p&aj}4 Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.20:22:08.ttyrec Time: (1784751728) Wed Jul 22 20:22:08 2026 q&aj~ [?1051l[?1052l[?1060l[?1061hq&aj# V)0[?7h[?25l[?1cq&ajS q&ajĊ q&aj Welcome, JYZero. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elf q - Tenguz - Felid i - Barachir - CoglinA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalist&aj&aj &aj%Welcome, JYZero the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer &aj%c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage&aj &`u - Forgewright Zealotm - Warper&aj"&^v - Fire Elementalist f - Berserker&aj4&Ln - Hexslingerw - Ice Elementalist &ajE&,g - Cinder Acolyte&ajW&Lo - Enchanterx - Air Elementalist &ajg&4h - Chaos Knightp - Reaver&ajy&My - Earth Elementalistz - Alchemist &aj&UAir Elementalists have learned the Shock spell. Their electrical magic can harm &aj&groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background&aj&@ * - Random background # - Recommended character&aj&8 ! - Random character % - List aptitudes&aj&,Space - Change species ? - Help&aj&7 Tab - Deep Elf Air Elementalist&aj&aj &ajJYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock&aj###§§##§§§§##~§§ §§§############+....@....+############§§§ §§~##§§§§#&ajڧR#§§###&aj&aj?Welcome, JYZero the Deep Elf Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?&ajr&ajPress ? for a list of commands and other information.&aj &aj [ _Found a staircase leading out of the dungeon.&ajTr  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? &ajN&aj(O Your spells (adjust)TypeFailure Level  a - Shock&ajXO*Conjuration/Air 6% 1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit&aj&aj&aj JYZero the GustyDeep ElfHealth: 10/10 ========================##Magic: 6/6========================#§§#AC: 2Str: 5#§§§§#EV: 11Int: 19#~§§ §§§#SH: 0&ajwDex: 15###########XL:  1 Next:  0% Place: Dungeon:1+....@....+Noise: ---------  Time: 0.0 (0.0)&aj###########-) Nothing wielded#§§§ §§~#Cast: Shock#§§§§##§§###&ajWelcome, JYZero the Deep Elf Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?&aj6Press ? for a list of commands and other information. &ajZ_Found a staircase leading out of the dungeon.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? &aj&ajP  Okay, then.&aj&ajI!&aj#. _&ajC&ajF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          &ajG b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1  &aj}I         c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                              &ajJ3                        &aj9J_    &ajJ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ajX= a + Fighting 0.0&aj%,TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets&aj[?25h[?0c&ajB*0 &aj " &aj [?25l[?1c&aj 8.0  -2 current training targets, if any.=] set a&ajA all targets&aja-z] setselected target &aj}x [?25h[?0c&ajx 10 &aj" &aj [?25l[?1c&ajo-- =] set aall targets&aj a-z] setselected target &aj6<[?25h[?0c0 &aj9 [?25l[?1c&aj= 7.0  +2 =] set aall targets&aj)a-z] setselected target &aj2$<[?25h[?0c0 &aju [?25l[?1c&aj 7.0  +3 =] set aall targets&ajN&aj&ajWJYZero the GustyDeep ElfHealth: 10/10 ========================&aj{##Magic: 6/6========================&aj]#§§#AC: 2&ajƗKStr: 5#§§&ajg§§#EV: 11Int: 19&aj#~§§ §§§#SH: 0&aj%Dex: 15###########&ajJ.XL:  1 Next:  0% Place: Dungeon:1+....@....+Noise: ---------  Time: 0.0 (0.0)&ajj###########-) Nothing wielded&aj#§§§ §§~#Cast: Shock&ajJ#§§§§##§&ajƘ&§###&ajThe Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. &ajR_Found a staircase leading out of the dungeon.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.&aj<&aj&aje&ajӪ&aju}&aj~&aj~&aj݀&aj&aj: _&aj&ajr###### ###§§§ξ§ ~~### §ξ§§ §§§# #§ §ξ§#§§§# #§§ §§§ξξ§# #~ξ§ §§§§§# ########### +....<.@..+ 1.0 (1########### #§§§ ξ§§§~# #§§ §§§§&aj\§§##§ §§ξ#§§§## §§§§ §§§#§§ξξ§ ξ~######## ###&aj ξξ§ξξξζξξξξξξ§§§ξξξξξ§§ ξ§ξζ&ajs+2.0 (2&aj&ajGQ _Found a river rat skeleton.&aj _'  You open the door.  You encounter a rat.&ajjo########## §ξξ§ζξζ~~## # ξξ§ζξξζζξξ# #§ #ζξζξ#ξ§ξ# #§§ξξζξ§ζℓζξ# #~ξ§ ζζξζξξ§# .#############$.r#+....<...@'..################§§§ ζξζξξξ~# Shock#§§ζζ§ζξξ§ξξ##§ #ζξξζ#ξξ§## ζζζζξξζζ§ξ# r   rat (asleep)ζξξζℓξζζ~############&aj+vlζζξℓζξℓζζℓζ#ζζζζζ§ζ~ℓζζ4ℓζℓξζζξℓ#ζζζζℓ~ξζℓ&ajz25.0 (3 _&ajM&ajJ _Found 3 gold pieces.&aj&aj&aj8&ajԏZ _A rat is nearby!&ajR  JYZero the Gusty ########## Deep Elf §ζζξℓξζ~~## Health: 10/10 ======================== # ξζξℓζξζζξξ# Magic: 5/6====================---- #§ #ζζℓζ#ζ§ξ# AC: 2Str: 5 #§§ζζζζ§ζ~ζξ# EV: 11Int: 19 #~ξ§ ℓζζζξξ§# .#  SH: 0Dex: 15 ############$*r#  XL:  1 Next:  0% Place: Dungeon:1 +....<...@***#  Noise: ---------  Time: 5.0 (0.0) ##############  -) Nothi&aj Sng wielded #§§§ ℓζℓξζξ~# Cast: Shock #§§ζζ§ζξζξξξ# #§ #ζξξℓ#ζξ§# # ζζζζξζζζ§ξ# r   rat (asleep) ζζζℓ~ξζℓ~## ########## _You encounter a rat. _Found 3 gold pieces. _A rat is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&aj#$.r#*&ajy >#*.&aj ?**&aj*r _Found 3 gold pieces.A rat is nearby! &ajS Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)&aj̙ $*r#*&aj=   JYZero the Gusty ########## Deep Elf §ζζξℓξζ~~## Health: 10/10 ======================== # ξζξℓζξζζξξ# Magic: 5/6====================---- #§ #ζζℓζ#ζ§ξ# AC: 2Str: 5&aj, 5 #§§ζζζζ§ζ~ζξ# EV: 11Int: 19 #~ξ§ ℓζζζξξ§# .#  SH: 0Dex: 15 ############$..#  XL:  1 Next:  0% Place: Dungeon:1 +....<...@'..#  Noise: ---------  Time: 5.0 (0.0) &ajo C##############  -) Nothing wielded #§§§ ℓζℓξζξ~# Cast: Shock&aj _ #§§ζζ§ζξζξξξ# #§ #ζξξℓ#ζξ§# &aj # ζζζζξζζζ§ξ# r   rat (asleep) ζζζℓ~ξζℓ~## ##########&aj|  _A rat is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the rat.  You kill the rat!&aj{ u ########## ~~## #  #§ #ζζℓζ#ζ§ξ#  #~ξ§  .#  **#  ***#    #§§§   #§ #ζξξℓ# #   ######## &aj{ ~ξℓ~§ξℓℓℓζ~ξζℓζξℓ§~ℓζξζ..'..§ζ~ζℓℓξℓζℓξζ~ℓℓℓζζ§§~~ξℓ~&ajэ t8=6.0 (1Shock _&ajS &aj &aj{3&aj&aj&aj,&aj&aj&ajl&aj,&ajȻ&ajcd6====&aj&aj Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the rat. _Magic restored.&ajI3&aj&aj@  There is an open door here.&aj5 _&aj}&aj&ajb,&aj&aj&aj<====&ajn&ajI@ _You now have 3 gold pieces.&ajp3&aj&aj&aj&ajg&aj&aj&aj,&aj&aj&aj,&aj &aj&aj,&aja&aj&aj,&aj&aj&ajm,&aj&aj&aj,&aj&aj-&aj,&aj{ &aj% &aj[ ,&aj#&aj&aj,&ajc&aj&ajY,&aj&aj&aj?,&aj&aj&aj&aj@&aj&ajh&aj,&aj&aj&aj ,&ajb!&aj"&aj@#&aj#,&aj$&aj%,&ajM&&aj'&ajk),&aj)&aj*&aj+&aj+&aj,&ajC-&ajF.,&aj.&aj/&ajG1,&aj1&aj3&ajA÷~~~ξξ§~##.#.#.### ~~ξζℓξξξξ#.#.#...# #ξξζξ#ξ§ξ#.#.###.# ξ§ξξξξζζξ#.#.# #.# § §§ξ~~ξ§#.#.# #.# ##########...# #.# ...<....'..### #.# ############ #.# § ℓζ~~~ξ~# #@# -36.0 (30.0) §§§§~ξ~ξξ# #........ &ajBD#ξ~~§#~ξ§# ......... §ξ~~§ζξ§ξ# .##....... ~~~ξξξ~~## .. ....... ######### ## ....... ....... .....[.&ajI&aj8PF-7.0 (31&ajV&aj Y# _Found a robe.&aj &aj[ &aj$ &aj &aj< X&aj ,&aje &aj &aj ,&ajX ,&aj &aj &aj &aj &aj3 B&ajN &aj ,&aj8 &aj &aj &aj &ajn0   You encounter a ball python.#######...# #.# <....'..### #.# ######## #.# ζ~~~ξ~# #.##########~ξ~ξξ# ###........... ~§#~ξ§# #............. ~§ζξ§ξ# #.##.......... ξξξ~~## ... #.......... ###### #### #..@....... #.. ........[Shock #.###... #..$ #...SS   ball python (constriction, asleep)....####.[&aj1 _33m#######44.0 (7.0)&ajw@ O5.0 (8 _&aj #######...# #.# JYZero the Gusty <....'..### #.# Deep Elf ######### #.# Health: 10/10 ======================== ζ~~~ξ~# #.##########  Magic: 5/6====================---- §~ξ~ξξ# ###...........  AC: 2Str: 5 ~§#~ξ§# #.............  EV: 11Int: 19 ~§ζξ§ξ# #.##..........  SH: 0Dex: 15 ξξξ~~## ... #..........  XL:  1 Next:  8% Place: Dungeon:1 ###### #### #..@.......  &aj< kNoise: ---------  Time: 45.0 (0.0) #...**.....  -) Nothing wielded ........*....  Cast: Shock #.###......**..  #..$.....*.  #.........S  S   ball python (constriction, asleep) ...........  ####.#######  _Found a robe. _You encounter a ball python.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&aj *.**.S&aj" w.**.*&ajS *.**.*&aj)Q .**.*.SAim: a ball python (asleep, 100% to hit)&ajM#######...# #.# JYZero the Gusty <....'..### #.# Deep Elf ######### #.# Health: 10/10 ======================== ζ~~~ξ~# #.##########  Magic: 5/6====================---- &ajr§~ξ~ξξ# ###...........  AC: 2Str: 5 ~§#~ξ§# #.............  EV: 11Int: 19 ~§ζξ§ξ# #.##..........  SH: 0Dex: 15 ξξξ~~## ... #..........  XL:  1 Next:  8% Place: Dungeon:1 ###### #### #..@.......  Noise: ---------  Time: 45.0 (0.0) &ajR#..........  -) Nothing wielded ........[....  Cast: Shock &ajj#.###..........  #..$.......  &aj#..........  S   ball python (constriction, asleep) ...........  &aj####.####### Aiming: Shock (safe; 6% risk of failure)  &ajPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  &ajEeThe zap hits the ball python.  You kill the ball python!&aj  #.# < #.# #.#        &aj) ...   ####   #...**.....  *....  ** * *  &aj &ajY..[....&aj16=6.0 (1Shock _&aj&aj&aj&aj&ajH&aj?,&aj&aj&ajJ &aj &aj &ajZ&aj86====&aj&aj&aj&&aj&aj&aj &aj#&ajf&aj&aj&aj7&ajg!&aj!&aj,#&aj$&aj(&aj^(&aj(5====&aj)&aj&-,&ajw.&aja6L _You now have 12 gold pieces (gained 9).&aj8&aj-9&aj:&aj<&aj?,&aj A&ajC&ajE&ajE&ajG&ajH&ajJ&ajJ&ajK&ajM&ajO,&ajP&ajQ&ajR&aj S&ajVS&ajU&ajV&ajW&ajSW&ajX&ajtZ&ajZ&aj>[&aj\&aj],&ajo^&aj_&ajza,&ajb&ajc&ajGe&aje&aje&ajEh&aji&aji&aj0j&ajk&ajl&aj+m&ajm&ajn&ajjqB&ajs&ajt&aju&aju&ajJx&ajyy&ajy&ajJz&ajm{&ajS}&aj}&aj ~&aj&ajӀ,&ajp&aj&aj&aj.&ajׄ&aj҅&ajÇ&aj&ajs&aj&ajB&ajI&ajɎ&aj&ajK&ajِ&aj&aj&aj&&ajs&aj&aj&aj&ajE&aj&aj&aj&ajD&aj&aj+&aj&ajM&ajd&aj&aj;&aj$&aj&ajؤ&aj&ajo&ajp&ajȨ&aj*&ajI&ajR&aj&aj&ajn&ajK  You encounter a ball python.&aj +....<....'..### # ############## # &aj:/#§§§ ℓζ~~~ξ~# # #§§§§§§~ξ~ξξ# ### #§ #ξ~~§#~ξ§# #.. . # ζ§ξ~~§ζξ§ξ#####.# ... ζ~~~ξξξ~~##.....# .....#############.##### .......@......# #....##&aj-.....########.# #......S.. #.#####.#.##Shock #.......#.# #########.## #... S   ball python (constriction, asleep) #### &aj088.0 (42.0)&ajM-9.0 (43 _&ajs&aj^ +....<....'..### # JYZero the Gusty ############## # Deep Elf #§§§ ℓζ~~~ξ~# # Health: 10/10 ======================== #§§§§§§~ξ~ξξ# ### Magic: 5/6====================---- #§ #ξ~~§#~ξ§# #.. AC: 2Str: 5 . # ζ§ξ~~§ζξ§ξ#####.# EV: 11Int: 19 ... ζ~~~ξξξ~~##.....# SH: 0Dex: 15 .....#############.##### XL:  1 Next: 16% Place: Dungeon:1 .....**@......# #....## Noise: ---------  Time: 89.0 (0.0) ..***&aj$########.# #...... -) Nothing wielded S*. #.#####.#.## Cast: Shock # #.......#.#  #########.## #... S   ball python (constriction, asleep) #### _You now have 12 gold pieces (gained 9). _You encounter a ball python.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&aj) *****...S.&ajW^....****&aj...***S*Aim: a ball python (asleep, 100% to hit)&ajS +....<....'..### # JYZero the Gusty############## # Deep Elf#§§§ ℓζ~~~ξ~# # Health: 10/10 ========================#§§§§§§~ξ~ξξ# ### Magic: 5/6====================----#§ #ξ~~§#~ξ§# #.. AC: 2Str: 5. # ζ§ξ~~§ζξ§ξ#####.# EV: 11Int: 19... ζ~~~ξξξ~~##.....# SH: 0Dex: 15.....#############.##### XL:  1 Next: 16% Place: Dungeon:1.....**@......# #....## &ajT  Noise: ---------  Time: 89.0 (0.0)..***########.# #...... -) Nothing wielded**.#.#####.#.## Cast: Shock##.......#.##########.###... S   ball python (constriction)####Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded.&aj OMS.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  &aj_ The zap hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily.&aj 4......&aj ;=90.0 (1 _&ajC &aj4 &ajt +....<....'..### # JYZero the Gusty ############## # Deep Elf #§§§ ℓζ~~~ξ~# # Health: 10/10 ======================== #§§§§§§~ξ~ξξ# ### Magic: 4/6================-------- #§ #ξ~~§#~ξ§# #.. AC: 2Str: 5 &ajqu. # ζ§ξ~~§ζξ§ξ#####.# EV: 11Int: 19 ... ζ~~~ξξξ~~##.....# SH: 0Dex: 15 .....#############.##### XL:  1 Next: 16% Place: Dungeon:1 ....***@......# #....## Noise: =--------  Time: 90.0 (0.0)&aju .S**.########.# #...... -) Nothing wielded &ajAv... #.#####.#.## Cast: Shock # #.......#.#  #########.## #... S   ball python (constriction) ####The ball python is heavily wounded. &ajwv_The ball python hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&ajvShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)&aj#i+....<....'..### # JYZero the Gusty############## # Deep Elf#§§§ ℓζ~~~ξ~# # Health: 10/10 ========================&aj#§§§§§§~ξ~ξξ# ### Magic: 4/6================--------#§ #ξ~~§#~ξ§# #.. AC: 2Str: 5. # ζ§ξ~~§ζξ§ξ#####.# EV: 11Int: 19... ζ~~~ξξξ~~##.....# SH: 0&ajDex: 15.....#############.##### XL:  1 Next: 16% Place: Dungeon:1&aj*....***@......# #....## Noise: =--------  Time: 90.0 (0.0)****.########.# #...... -) Nothing wielded...&aj[#.#####.#.## Cast: Shock##.......#.#&aj#########.###... S   ball python (constriction)&aj9####Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)  The zap hits the ball python.  The ball python is severely wounded.&ajLM &ajV mS..S&aja ^.......1.0 (1 _&aj+c &aje &aj8 +....<....'..### # JYZero the Gusty ############## # Deep Elf #§§§ ℓζ~~~ξ~# # Health: 10/10 ======================== #§§§§§§~ξ~ξξ# ### Magic: 3/6============------------ #§ #ξ~~§#~ξ§# #.. AC: 2Str: 5 . # ζ§ξ~~§ζξ§ξ#####.# EV: 11&aj8hInt: 19 ... ζ~~~ξξξ~~##.....# SH: 0Dex: 15 .....#############.##### XL:  1 Next: 16% Place: Dungeon:1 ...S***@......# #....## Noise: =--------  Time: 91.0 (0.0) &aj8.....########.# #...... -) Nothing wielded ... #.#####.#.## Cast: Shock # #.......#.#  #########.## &aj)9#... S   ball python (constriction) ####&aj^9The zap hits the ball python. _The ball python is severely wounded.Aiming: Shock (safe; 6% risk of failure)  &aj9Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 82% to hit)&ajp S.*&aj7*.&aj/S*Aim: a ball python (severely wounded, 82% to hit)&aj +....<....'..### # JYZero the Gusty ############## # Deep Elf #§§§ ℓζ~~~ξ~# # Health: 10/10 ======================== #§§§§§§~ξ~ξξ# ### Magic: 3/6============------------ #§ #ξ~~§#~ξ§# #.. AC: 2Str: 5 &aj+. # ζ§ξ~~§ζξ§ξ#####.# EV: 11Int: 19 ... ζ~~~ξξξ~~##.....# SH: 0Dex: 15 .....#############.##### XL:  1 Next: 16% Place: Dungeon:1 .......@......# #....## Noise: =--------  Time: 91.0 (0.0) .....########.# #...... -) Nothing wielded&ajs ... #.#####.#.## Cast: Shock # #.......#.#  #########.##&aj #... S   ball python (constriction) ####&ajϼAiming: Shock (safe; 6% risk of failure)  &ajPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 82% to hit)  &aj7dThe zap hits the ball python.  You kill the ball python!&aj +....<    #§§§     #§   . #  ... . . *******&ajV  #..  #.... ... #.#####.#. # #.......#. . #... &aj&ajqL$.......&ajkTm252.0 (1Shock _&ajdY&ajo[&aj2 &aj43 &aj3 &aji6 &aj6 &aj@ ,4====&ajO ====5====&ajS ====6====&aj\ &aj>_ ,&aj` ,&aja &ajb &ajBe &aje <====&ajf &ajh &ajxj &ajj &aj\k &aj m &ajn ,&ajo &ajr &ajCt &ajt &aju &aj>w &ajIy &ajy &ajz &aj>| &aj0~ ,&ajR &ajـ &aj &aj &aj &aj &aj &aj܈ &aj &aj &aj &aj &ajō &aj &aj5 ,&ajՒ &aji &aj &aj[ &aj &ajZ &aj &ajD &ajښ &aj &aj ,&aj &ajZ &ajA ,&aj &aj7 &aj &ajH ,&ajH &ajʼ &aj2 &aj_ &aj '&aj &aj &aj &aj{ 7 _You open the door.&aj &aj &aj &aj @  There is an open door here.&aj &aj!  _&ajx &ajP &aj &ajV &aj &aj &aj &aj &aj &aj &aji &aj &aj &aj &aj &aj &aj &ajk Z  There is a staircase leading out of the dungeon here.&aj &ajH  _&aj` &ajb &aj &aj &aj &aj &aj ,&aj &aj &aj &ajQ &aj &ajs &aj8 &aj &aj= &aj @  There is an open door here.&aja &aj  _&aj &aj &aj &ajT &aj &aj &aj`" ,&aj" &aj$ &aj6& &aj& &aj& &ajA( &aj* ,&aj* &aj, &aj. ,&aj/ &aj0 &aj2 &ajR2 &aj2 &aj5 &aj:6 &aj6 &aj6 &aj8 &aj< ,&aj< &aj? &aj,B ,&ajKC &ajF &ajI j  You encounter an endoplasm.&ajT ######### ... ........#... ......=.#:. ........#.# ...............j.=..# #####@##### - #.....#...#  #.....#.#.# Shock############.#.#.&ajU ###~ξ§~ζ~ζξ~##.#.#.####§ξξ§§~~~ξξ~#.#.#...# j   endoplasm (asleep)#ℓζ#ξζ§~#ξ§ζ#.#.###.##~~~ξζζ§~ζζζ#.#.# #.##~~~~~ξζ§ξζξ#.#.# #.#&aja 1145.0 (53.0)&ajd F-6.0 (54&ajk &ajRn T _Found a marble ring.&ajk   JYZero the Gusty ######### ...  Deep Elf ........#...  Health: 10/10 ======================== ......=.#:.  Magic: 5/6====================---- ........#.#  AC: 2Str: 5 .......... EV: 11Int: 19 ......... SH: 0Dex: 15 &aj^l ...j***.# XL:  1 Next: 25% Place: Dungeon:1 #####@#####  Noise: ---------  Time: 146.0 (0.0) #.....#...#  -) Nothing wielded #.....#.#.#  Cast: Shock  ############.#.#.# &ajl  ##~ξ§~ζ~ζξ~##.#.#.###  #§ξξ§§~~~ξξ~#.#.#...#  j   endoplasm (asleep)  #ℓζ#ξζ§~#ξ§ζ#.#.###.#  #~~~ξζζ§~ζζζ#.#.# #.#  #~~~~~ξζ§ξζξ#.#.# #.# You encounter an endoplasm. _Found a marble ring.  Aiming: Shock (safe; 6% risk of failure)  &ajBm Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&aj1OJYZero the Gusty######### ...Deep Elf........#...Health: 10/10 ========================......=.#:.Magic: 5/6====================----&aj1........#.#AC: 2Str: 5..........EV: 11Int: 19***......SH: 0Dex: 15...****.#XL:  1 Next: 25% Place: Dungeon:1#####@#####Noise: ---------  Time: 146.0 (0.0)#.....#...#-) Nothing wielded&aj@2a#.....#.#.#Cast: Shock############.#.#.###~ξ§~ζ~ζξ~##.#.#.####§ξξ§§~~~ξξ~#.#.#...#j   endoplasm&ajO3#ℓζ#ξζ§~#ξ§ζ#.#.###.##~~~ξζζ§~ζζζ#.#.# #.##~~~~~ξζ§ξζξ#.#.# #.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.&ajѷ%j.&aj׾U.....=.&ajE:=7.0 (1 _&aj@&aj&ajT   JYZero the Gusty ######### ...  Deep Elf ........#...  Health: 10/10 ======================== ......=.#:.  Magic: 4/6================-------- ........#.#  AC: 2Str: 5 .......... EV: 11Int: 19&ajU  ....j.... SH: 0Dex: 15 .....**.# XL:  1 Next: 25% Place: Dungeon:1 #####@#####  Noise: =--------  Time: 147.0 (0.0) #.....#...#  -) Nothing wielded &ajU #.....#.#.#  Cast: Shock  ############.#.#.# &aj|V  ##~ξ§~ζ~ζξ~##.#.#.###  #§ξξ§§~~~ξξ~#.#.#...#  j   endoplasm  #ℓζ#ξζ§~#ξ§ζ#.#.###.#  #~~~ξζζ§~ζζζ#.#.# #.#  #~~~~~ξζ§ξζξ#.#.# #.# The zap hits the endoplasm. _The endoplasm is almost dead.&ajV Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&ajV rAim: an endoplasm (almost dead, 98% to hit)&aji &  JYZero the Gusty ######### ...  Deep Elf ........#...  Health: 10/10 ======================== &aj j ......=.#:.  Magic: 4/6================-------- ........#.#  AC: 2Str: 5 .......... EV: 11Int: 19 .........&ajSj  SH: 0Dex: 15 .....=..# XL:  1 Next: 25% Place: Dungeon:1 &ajyj #####@#####  Noise: =--------  Time: 147.0 (0.0) &ajj #.....#...#  -) Nothing wielded &ajj #.....#.#.#  Cast: Shock  ############.#.#.# &ajj ##~ξ§~ζ~ζξ~##.#.#.### &aj]k  #§ξξ§§~~~ξξ~#.#.#...#  j   endoplasm  #ℓζ#ξζ§~#ξ§ζ#.#.###.#  #~~~ξζζ§~ζζζ#.#.# #.# &ajk #~~~~~ξζ§ξζξ#.#.# #.# Aiming: Shock (safe; 6% risk of failure)  &ajk Press: ? - help, Q - select actionShift-Dir - straight line&ajk Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!&ajk &ajq   ...     &ajcq  *  .** &ajq ...**.... .....**.#&ajq ]      &aj r )    &aj,r 3     &ajPr    &ajvr >.#.# &aj _.....=.&aj m338.0 (1Shock _&aj &aj\ &ajx3&aj&ajj&aj&aj[&aj&ajh&aj&aj &ajt P5====&aj!&aj(%,&ajh&&ajO)&aj)&aj*&aj-&aj-&aj=/&aj1&aj?2<====&aj3&aj47&aj7N6====&aj9&ajK<&aj>,&aj@&aj`C&ajFF&ajF&ajH&aj#####...... &aj .........##  #..@..# -92.0 (5#.#####....##.# #.............#######...#.##)##.###... #&aja ^ #..# .... ###.## .#####...# .####..##&aj "#&aj &aj E-3.0 (6&ajs &ajHJ _Found a stone staircase leading down.&aj+4.0 (7&aj"v _d - a scroll labelled BEVAORAASO&aj&ajL&aja&aj&ajc  You encounter a rat.&aj ### # #.. .# #.#####.#####...#...# ...>#######........#.....# r#####.....#  #.#####....##.#Shock #.............#######...#.##)# ##.###... #r   rat (asleep) #..# ....&aj ###.## .#### ##...# .#&ajX&0&aj"Q====5.0 (1 _&aj&ajl&aj6  JYZero the Gusty  Deep Elf ### #  Health: 10/10 ======================== #.. .#  Magic: 5/6====================---- #.#####.#  AC: 2Str: 5 ####...#...#  EV: 11Int: 19 .........>#  SH: 0Dex: 15 ######........#  XL:  1 Next: 41% Place: Dungeon:1 .******@..##  Noise: ---------  Time: 195.0 (0.0) r#####.....# &aj7 -) Nothing wielded #.#####....##.#  Cast: Shock #.............#  ######...#.##)#  ##.###... #  r   rat (asleep) #..# ....  ###.## .####  ##...# .# _d - a scroll labelled BEVAORAASO _You encounter a rat.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)&aj.c ..*r&aj2G**#&ajS7##&aj7##&aj*r#Aim: a rat (asleep, 100% to hit)&ajj ^  JYZero the Gusty  Deep Elf ### #  Health: 10/10 ======================== #.. .#  Magic: 5/6====================---- #.#####.#  AC: 2Str: 5 ####...#...#  EV: 11Int: 19 .........>#  SH: 0Dex: 15 &ajUk >######........#  XL:  1 Next: 41% Place: Dungeon:1 .......@..##  Noise: ---------  Time: 195.0 (0.0) †#####.....#  -) Nothing wielded #.#####....##.#  Cast: Shock #.............#  ######...#.##)#  ##.###... #  r   rat (asleep) &aj9l #..# ....  ###.## .####  ##...# .# &ajl WAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  &ajl 9You kill the rat!&ajp  ### #  #.. .# &ajfq C         .******@..##  * &ajq R     &ajq w  #..#  &aj4r 3   &aj J......†&aj u50=6.0 (1Shock _&aj/ &aj0 &ajV4u&ajs7&aj7&aj7&aj5=&ajO?&aj?&aj@&ajA&aj&BN6====&ajC&ajF&ajI&ajI&ajJ&ajM&ajO&ajJO&ajO&ajP&ajrQ&ajQ&ajQ&ajS&ajU&ajV<====&ajV&ajX&ajZ&ajZ&aj[&aj]&aj _&ajR_&aj_&aj`&ajb&ajhb&ajb&ajpd&aje&aje&aj_f&ajg&aj3i,&ajj&ajk&ajl&aj$m&ajm&aj_p&ajr,&ajs&aju&aj"w&ajdw&ajUx&ajz&aji,&aj&aj&aj;,&aj&aj&aj"&aj&aji&aj\&aj&aj&aj،&ajn&aj&ajD&aj &aj&ajO,&aj &aj&ajIB&ajU&ajk&aj&aj&ajH&aj#..........##.###†#####.....#.##.#####....##.# #.............# ######...#.##)# ##.###....# &ajq#..# #....# ###.## #.#### ##...# #@# -220.0 (24.0)###..### #...[#......# #......##......# ..##.#.#&ajf#......# #.# !..##......# #.= ## ######......# #.# .....#......# #.# .....#......#&aj&aj:F-1.0 (25&aj&aj) _Found a chain mail.&aj!&ajB&aja&ajp&aj{&aj&ajE&aj{&aj&aj&aj&aj&aj&aj&aj\&aj&aj&ajd &aj_ &aj;######...#.##)#   ##.###....#   #..# #....#  ###.## #.#### &ajb ##...# #.##.#  ###..### #...[###  #......# #......#  #......##...##.#.# &aj2 #......####.#.@..# #......# #.=..###  &aj# ###......# #.#.##  ..#......# #.#.  &aj`..#......# #...  ..#.###### ####    &aj....#   ##   ## &ajP  &ajf!17.0 (6.0)&aj%+8.0 (7&aj*&aj, &aj,D_f - a black potion&aj. &aj &ajD &ajk &aj &aj ,&aj X&ajK  ##.###....#  #..# #....# ##.## #.####  ##...# #.##.# &aj #..### #...[###  #......####......#  #......##...##.#.#  #......####.#....#  #......# #.@..###&aj # #####......# #.#. ....#......# #.#.#&aj3  ..#......# #...#&aj[ ..#.###### #####....#&aj .##.## ###.#####&aj,30.0 (2&aj+1.0 (3&aj&ajg8 _d - a ring of protection from cold&ajXv &ajv &ajw &aj| &aj6 &aj &aj &ajG &aj &aj &aj &aj &ajl &aj &aj &ajǏ &aj &ajB &aj &aj &aj &ajǗ &aj &ajX &aj &ajɜ &aj &ajk &aj &ajݠ &ajT &ajH &aj1 &aj| &aj| &aj} &ajm ,&aj &aj+ &aj ,&ajس &aj &ajE &aj| &aj( &aj &aj &aj &aj &ajտ &aj: ,&ajl &aj" &ajQ &aj &aj &aj' &aj &ajN &aj &aj &aj &ajY &aj &aja &ajE &aj &aj &ajG &aj| &aj &aj &ajw &aj0 &ajj &aj &aj0 &aj &aj &aj3 &aj &aj3 ,&aj &ajB &aj& &ajo ,&ajH '&aj  You open the door.  You encounter an endoplasm.&aj _ #########&aj  #.......# #### #.#####.# ##....##########...#...# &aj5 ..j...'@..............># &aj] ##....#########........# #... #..........##.##Shock&aj  #.. #†#####.....#.# #. #.#####....##.# ##.............# j   endoplasm (asleep) ######...#.##)# ##.###....# #..# #....#&aj c53.0 (22.0)4.0 (23 _&aj &aj &aj"  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6&aj====================---- ######### AC: 2Str: 5 #.......# EV: 11Int: 19 #### #.#####.# SH: 0Dex: 15 ##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1 ..j****@..............># Noise: ---------  Time: 254.0 (0.0) ##....#########........# -) Nothing wielded&aj@ #... #..........##.## Cast: Shock #.. #†#####.....#.#  #. #.#####....##.#  # #.............#  j   endoplasm (asleep) &aj######...#.##)#  ##.###....#  #..# #....# You open the door. _You encounter an endoplasm.&ajJAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&ajHr **j&aj 9.*&ajw r#**.j.&ajRv#..*j*&aj JYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 5/6&aj2 ====================----######### AC: 2Str: 5#.......# EV: 11Int: 19#####.#####.# SH: 0Dex: 15##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1*******@..............># Noise: ---------  Time: 254.0 (0.0)&aj ##....#########........# -) Nothing wielded#... #..........##.## Cast: Shock#.. #†#####.....#.##. #.#####....##.###.............# j   endoplasm######...#.##)###.###....#&aj #..# #....# _You encounter an endoplasm.&aj Aiming: Shock (safe; 6% risk of failure)  &aj Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the endoplasm.  &aj NThe endoplasm is moderately wounded.&ajx D.j...j..'&ajy :=5.0 (1 _&aj~ &aj &aj  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 4/6================-------- ######### AC: 2Str: 5 #.......# EV: 11Int: 19 #### #.#####.# SH: 0Dex: 15 ##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1 ...j***@..............># Noise: =--------  Time: 255.0 (0.0) ##....#########........# -) Nothing wielded #... #..........##.## Cast: Shock #.. #†#####.....#.#  #. #.#####....##.#  &ajs# #.............#  j   endoplasm ######...#.##)#  ##.###....#  #..# #....# The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)&ajO,JYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 4/6================--------######### AC: 2Str: 5#.......# EV: 11Int: 19#####.#####.# SH: 0Dex: 15##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1*******@..............># Noise: =--------  Time: 255.0 (0.0)##....#########........# -) Nothing wielded&aj,#... #..........##.## Cast: Shock#.. #†#####.....#.##. #.#####....##.###.............# j   endoplasm######...#.##)###.###....##..# #....#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.&aj? .j&aj$....j.'&aj26.0 (1 _&aj&ajj 2  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------&aj k  ######### AC: 2Str: 5 #.......# EV: 11Int: 19 #### #.#####.# SH: 0Dex: 15 ##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1&ajzk  ....j**@..............># Noise: =--------  Time: 256.0 (0.0) ##....#########........# -) Nothing wielded #... #..........##.## Cast: Shock #.. #†#####.....#.# &ajk  #. #.#####....##.#  # #.............#  j   endoplasm&ajk E ######...#.##)#  ##.###....#  &ajk #..# #....# The zap hits the endoplasm. _The endoplasm is almost dead.&aj%l Aiming: Shock (safe; 6% risk of failure)  &ajIl Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)&aj   JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------ ######### AC: 2Str: 5 #.......# EV: 11Int: 19 #### #.#####.# SH: 0Dex: 15 ##....##########...#...# XL:  1 Next: 50% Place: Dungeon:1 &aj ......'@..............># Noise: =--------  Time: 256.0 (0.0) ##....#########........# -) Nothing wielded #... #..........##.## Cast: Shock #.. #†#####.....#.#  #. #.#####....##.#  # #.............#  j   endoplasm ######...#.##)#  ##.###....#  #..# #....# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!&aj  ####  *******> . #... . #.. #†#####. #. . # . .##) . #..# #.&ajR$......'&aj([l87.0 (1Shock _&aj_&ajXa&ajV 4========5====&aj[&aj]R====&aj^&aj _N6====&aj_&aja&ajd&ajJd&ajd&aji@  There is an open door here.&aji&ajuj _&aj2k&ajwl&ajt####### #......###### #.####..##....##########...#..........'.................##...@#########.......&aju-714.0) #....# #..........##. #....# #†#####.....#. #....# #.#####....##. #....# #............. .....# ######...#.##)&ajUu ......# ##.###.... #....[.# #..# #.... ##.## #.###&ajuE &ajy&aj~}F-2.0 (15&aj&aj # _Found a robe.&ajI&aj&aj &ajR====&aj&aj,&ajv&aj&aj&aj¸&aj&aj4&aj &ajF,&aj &aj}&aj,&aj&ajh&aj&ajZ&aj&ajI&ajp&aj&aj&aje&aj&aj@&aj&ajq&aj&aj&aj=&aj&aj,&aj&aj&ajK&aj&aj&aj$&aj&aj8&aj&aj\ l#..... #....# #.#####....###.....##....# #............#...........# ######...#.########......# ##.###...#....[.# #..# ##.....## ###.## #.&aj m #.....# ##...# #.## #.....# ###..### # #....@# #......#####.##...###.......####..#......# #....######### #.#..........#......# #.#...........#......# #.............#.###### ####............#&aj-84.0 (12&aj ,5.0 (13&aj3&ajd _e - a scroll labelled TYEDE XIMNYRPH&aj2 I&ajz &aj X&ajA ,&aj &aj &aj" ,&ajv &aj &aj9 ,&aj &aj{ &ajK ,&aj &aj &aj &aj &aj  &aj &aj &aj &aj &aj &aj ,&ajA &aj! &aj#$ ,&aj% &aj' &ajM) &aj) &aj* &aj, &aj;  #####...........############# &ajN< H.(....#.....##....####..................'.. #@....##....######90 #.....##....# #... #.....##....# #†## #.....##....# #.## #.....##....# #.. #...........# ####  ######......# #....[.# #.....## ## &ajsC &ajL ,6.0 (11&ajR &ajU 2 _Found 4 atropa-tipped darts.&aj~ 3&aj &aj4 &ajͷ &aj ,&aj &aj &aj; &aj &aj &aj= &aj &aj* &aj &aj &aj_ &aj &aj &aj ,&aj &aj &aj ,&ajK &aj &aj ,&aj &aj &aj> &ajy &aj &aj &aj &aj &ajW &aj   #########  ## ......####.(....#.....##.....................####.......#.....##.....#.....##...#.....##.........#.....##..#.......#.....##..#.......#.........You pick up a parchment of Tukima's Dance and begin reading...&aj. 3305.0 (9.0)&aj2 /6.0 (10.0)&aj &aj> G _You add the spell Tukima's Dance to your library.&ajsEI&ajH&ajJc  You encounter a rat.&ajT #########........#########.(....#.....##..#.....................r.###.Cast: Shockr   rat (asleep)#.......#.......######....&aj_,0.0)&aj7f27.0 (1 _&ajm&ajn&ajQ-  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================----  AC: 2Str: 5 #########  EV: 11Int: 19 #.......#  SH: 0Dex: 15 #.......########## XL:  1 Next: 58% Place: Dungeon:1 #@.(....#.....##.. Noise: ---------  Time: 307.0 (0.0) #.*****................. -) Nothing wielded r*#####.......#.....##.. Cast: Shock #[4&aj-0m.......#.....##.. #.......#.....##.. #.......#.....##.. r   rat (asleep) #.......#.....##.. #.......#......... .......######.... _You add the spell Tukima's Dance to your library. _You encounter a rat.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)&ajik r.#&aj8J7*#&aj=Pr*Aim: a rat (asleep, 100% to hit)&aj   JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================----  AC: 2Str: 5 #########  EV: 11Int: 19 #.......#  SH: 0Dex: 15 #.......########## XL:  1 Next: 58% Place: Dungeon:1 #@.(....#.....##.. Noise: ---------  Time: 307.0 (0.0) #....................... -) Nothing wielded †.#####.......#.....##.. Cast: Shock #.......#.....##.. [33&aj, <m#.......#.....##.. #.......#.....##.. r   rat (asleep) #.......#.....##.. #.......#......... .......######....Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!     #.***** **     &ajv R  &aj'0N.....†.&aj9u66=8.0 (1Shock _&ajS?&aj@&aj'3&ajM&ajn&ajl&ajӞ&aj&ajk&ajd6====&aj&aj&ajϧ&aj &aj&aj&aj,&aj&aj&aj,&aj&ajl&aj  You encounter a goblin. It is wielding a +0 club.&aj_######### #.......# #.......##############..(....#.....#...@..............-...†.######.....#... #.......#.....#Shockg #.......#.....# #.......#.....# #.......#.....# g   goblin (asleep) #.......#...... #.......######. #.&ajp,15.0 (7&ajk====-6.0 (8 _&ajC&aj&aj)  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- #########  AC: 2Str: 5 #.......#  EV: 11Int: 19 #.......####### SH: 0Dex: 15 #######..(....#.....# XL:  1 Next: 66% Place: Dungeon:1 #.**@................ Noise: ---------  Time: 316.0 (0.0) ...**#####.......#.....# -) Nothing wielded .** #.......#.....# Cast: Shock&ajz g #.......#.....# #.......#.....# #.......#.....# g   goblin (asleep) #.......#...... #.......######. #. _You kill the rat! _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 6% risk of failure)  &ajլPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)&ajAY SJYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 5/6====================----#########AC: 2Str: 5#.......#EV: 11Int: 19&ajY #.......####### SH: 0Dex: 15#######..(....#.....# XL:  1 Next: 66% Place: Dungeon:1#.**@................ Noise: ---------  Time: 316.0 (0.0)...**#####.......#.....# -) Nothing wielded.**&aj.Z &#.......#.....# Cast: Shock*#.......#.....##.......#.....##.......#.....# g   goblin#.......#......#.......######.#.Aiming: Shock (safe; 6% risk of failure)  &ajYZ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  &aj{Z gThe zap hits the goblin.  The goblin is heavily wounded.&aj g.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!&ajU [..†..&aj[ ;==7.0 (1 _&aj &aj &aj;  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 4/6================-------- #########  AC: 2Str: 5 &aj.<f#.......#  EV: 11Int: 19 #.......####### SH: 0Dex: 15 &ajZ<V#######..(....#.....# XL:  1 Next: 66% Place: Dungeon:1 #.**@................ Noise: ==-------  Time: 317.0 (0.0)&aj<9 ..***#####.......#.....# -) Nothing wielded .g. #.......#.....# Cast: Shock . #.......#.....# #.......#.....# &aj<#.......#.....# g   goblin #.......#...... &aj=%#.......######. #.&aj1=hThe goblin is heavily wounded. _The goblin shouts!  &ajO=Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&ajl=Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 74% to hit)&aj  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 4/6================-------- #########  AC: 2Str: 5 #.......#  EV: 11Int: 19 #.......####### SH: 0Dex: 15 #######..(....#.....# XL:  1 Next: 66% Place: Dungeon:1 #...@................ Noise: ==-------  Time: 317.0 (0.0) ...†.#####.......#.....# -) Nothing wielded .). #.......#.....# Cast: Shock&aj6[40m . #.......#.....# #.......#.....# #.......#.....# g   goblin #.......#...... #.......######. #.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&ajAim: a goblin, wielding a +0 club (heavily wounded, 74% to hit)  The zap hits the goblin.  You kill the goblin!&aj     &aj#.** ..*** **.  &ajc.      &ajl #. &ajn+j&aj}...†.)j   endoplasm (wandering)&aj <75-8.0 (1&ajz  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 74% to hit)  The zap hits the goblin.  You kill the goblin! _You encounter an endoplasm.&aj    #.......#  #..... &aj8 #######..(.. #...@....... ...†.#####..... j). #..... . #.....&aj^ )&aj &aj5&aj`   #.......# &aj #..... #######..(.. &aj#...@....... ...†.#####.....&aj j). #..... . #.....&aj82&aj&aj $8-&aj$+&aj-a _An endoplasm is nearby!&ajHCm  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------ #########  AC: 2Str: 5 #.......#  EV: 11Int: 19&ajCt #.......####### SH: 0Dex: 15 #######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1 #.**@................ Noise: =--------  Time: 318.0 (0.0) ..***#####.......#.....# -) Nothing wielded j*. #.......#.....# Cast: Shock . #.......#.....# #.......#.....# #.......#.....# j   endoplasm (wandering) #.......#...... #.......######. #. _You encounter an endoplasm. &aj&D+_An endoplasm is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&ajMD{Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)&ajeT j*&ajj*Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)&aj}-JYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 3/6============------------#########AC: 2Str: 5#.......#EV: 11Int: 19#.......####### SH: 0&aj-(Dex: 15#######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1#.**@................ Noise: =--------  Time: 318.0 (0.0)..***#####.......#.....# -) Nothing wielded&aj.**.#.......#.....# Cast: Shock.#.......#.....##.......#.....##.......#.....# j   endoplasm#.......#......#.......######.#.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  &aj.nThe zap hits the endoplasm.  The endoplasm is severely wounded.&aj'j.&ajT...†.&ajL")&aj'&ajU+9.0 (1 _&aj&aj\  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 2/6========---------------- #########  AC: 2Str: 5 #.......#  EV: 11Int: 19 #.......####### SH: 0Dex: 15 #######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1 &aj#***@................ Noise: =--------  Time: 319.0 (0.0) .j**.#####.......#.....# -) Nothing wielded .). #.......#.....# Cast: Shock&ajN0 . #.......#.....# #.......#.....# #.......#.....# j   endoplasm #.......#...... #.......######.&ajwE #.The zap hits the endoplasm. &aj$_The endoplasm is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&ajٽShift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)&ajJYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 2/6========----------------#########AC: 2Str: 5&ajQa#.......#EV: 11Int: 19#.......####### SH: 0Dex: 15#######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1&aj#***@................ Noise: =--------  Time: 319.0 (0.0)****.#####.......#.....# -) Nothing wielded&aj.).#.......#.....# Cast: Shock.&aj#.......#.....##.......#.....##.......#.....# j   endoplasm#.......#......&aj#.......######.#.Aiming: Shock (safe; 6% risk of failure)  &ajPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  &ajHiThe zap hits the endoplasm.  The endoplasm is almost dead.&aj!.j&aj†P.....j†&aj320.0 (1 _&aj&aj&ajU   JYZero the Gusty  Deep Elf  Health: 10/10 ======================== &aj  Magic: 1/6====-------------------- #########  AC: 2Str: 5 #.......#  EV: 11&ajޚ Int: 19 #.......####### SH: 0Dex: 15 &aj -#######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1 &ajM #.**@................ Noise: =--------  Time: 320.0 (0.0) ..j**#####.......#.....# -) Nothing wielded &aju 8.). #.......#.....# Cast: Shock . #.......#.....# &aj z#.......#.....# #.......#.....# j   endoplasm&ajě G #.......#...... #.......######. &aj y#.The zap hits the endoplasm. _The endoplasm is almost dead.&aj Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&aj` Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)&aj   JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 1/6====-------------------- #########  AC: 2Str: 5 #.......#  EV: 11Int: 19 #.......####### SH: 0Dex: 15 &ajػ #######..(....#.....# XL:  1 Next: 75% Place: Dungeon:1 #...@................ Noise: =--------  Time: 320.0 (0.0) ...†.#####.......#.....# -) Nothing wielded .). #.......#.....# Cast: Shock . #.......#.....# #.......#.....# #.......#.....# j   endoplasm&aj P #.......#...... #.......######. #.&aj Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!&aj }    &aj  #.** ..*** **.  .  &aj      #. &ajK |...†..)&aj/T 2====911.0 (1Shock _&ajY &aj[ &ajR&aj&aj&aj&aj&aj9B&aj&aj,&aj&aj< R====&ajx!&ajw#&aj#V3====&aj%&aj',&aj)&aj +&aj\+&aje,&aj=.,&aja/&aj.2&aj2<====&aj3&aj<5&aj5P4====&aj6&aj9,&aj:&aj<,&aj>&aj7@,&ajA&ajC&ajC<====&ajD&ajG&ajUHP5====&aj^I&ajuK,&ajL&ajoN&ajN&ajO&ajkR&ajR&ajT&aj$V&ajV<====&ajW&ajSY&ajYN6====&ajZ&ajK]&aj_&aj/`&aja&aj c&ajf,&ajf&ajh&ajj&ajk&ajk&ajm&ajpR====&ajdr&ajrv&ajx&ajx&ajiz&aj{&aj{}&aj}&aj~&ajɀ&aj,&ajg&aj&aj&aj&aje&aj&aj5&aj&ajx&aj&aj,&ajҗ&ajޚ&aj&aj&aj>&ajf&aj,&ajq&aj &ajY&aj&aj&ajM&aj,&aj&aj&aj&aj,&aj&aj&aj&aji&aj&aj&aj&aj&ajO&aj&aj&aj8&aj&aj&ajnB&aj&ajW&aj&aj-&aj&aj,&aj&aj&aj,&aj&aj&aj?c  You encounter a rat.&aj*.....###..##.......#.....##....# ..... ##.##.......#.....##....# .... #..#.......#...........# .... ##.#.......######......# ...#.### #....[.##...##### #.....#####.....########.....# ####......^..#.....#  #.@.......#.....# #- #.........#.....#  #........r#.....# Shock #.........#.....# &aj#.........#############........r   rat (asleep) .............# .............#...........&ajW063.0 (42.0)&ajM-4.0 (43 _&aj&ajt&ajvi.....###..##.......#.....##....#  JYZero the Gusty ..... ##.##.......#.....##....#  Deep Elf .... #..#.......#...........#  Health: 10/10 ======================== .... ##.#.......######......#  Magic: 5/6====================---- ... #.### #....[.#  AC: 2Str: 5 #...##### #.....##  EV: 11Int: 19 ###.....########.....#  SH: 0Dex: 15 ####......^..#.....# # XL:  1 Next: 91% Place: Dungeon:1 #.@**.....#.....# # Noise: ---------  Time: 364.0 (0.0) #....***..#.....# # -) Nothing wielded #&ajjS[39;49m.......*r#.....# # Cast: Shock #.........#.....# # #.........######### #####.............# r   rat (asleep) .............# .............# ........... _You kill the endoplasm! _You encounter a rat.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)&aj ......r#You encounter a rat.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  You can't see that place.  [a rock wall.]&ajg ******r#Aim: a rat (asleep, 100% to hit)&ajT.....###..##.......#.....##....#  JYZero the Gusty ..... ##.##.......#.....##....#  Deep Elf .... #..#.......#...........#  Health: 10/10 ======================== .... ##.#.......######......#  Magic: 5/6====================---- ... #.### #....[.#  AC: 2Str: 5 &ajXC#...##### #.....##  EV: 11Int: 19 ###.....########.....#  SH: 0Dex: 15 ####......^..#.....# # XL:  1 Next: 91% Place: Dungeon:1 #.@.......#.....# # Noise: ---------  Time: 364.0 (0.0) #.........#.....# # -) Nothing wielded #........†#.....# # Cast: Shock #.........#.....# # &aj #.........######### #####.............# r   rat (asleep) &aj.............# .............# ...........&ajAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action&ajShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!&aj..  ##.  #..  ##.  #.### #....[.# &aj} #.   ###.    #.@** &aju #....***  &ajٓY**   &aj     &aj_R  &aj!P......†&aj#&aj|(.....###..##.......#.....##....# JYZero the Gusty &aj(..... ##.##.......#.....##....# Deep Elf .... #..#.......#...........# Health: 10/10 ======================== &aj(.... ##.#.......######......# Magic: 5/6====================---- ...&aj:)#.####....[.# AC: 2Str: 5#...######.....## EV: 11Int: 19&ajg)###.....########.....#SH: 0Dex: 15&aj)A####......^..#.....# # XL:  1 Next: 100% Place: Dungeon:1&aj)#.@.......#.....# # Noise: =--------  Time: 365.0 (1.0)#.........#.....# # -) Nothing wielded&aj)#........†#.....# # Cast: Shock#.........#.....# #&aj*#.........##############.............# .............# &aj%*.............# ........... &ajJ*}Aiming: Shock (safe; 6% risk of failure)  &ajd*Press: ? - help, Q - select actionShift-Dir - straight line&aj~*XAim: a rat (asleep, 100% to hit)  The zap hits the rat. &aj*2_You kill the rat!&ajz+Press: ? - help, Q - select actionShift-Dir - straight line  &aj+Aim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!  You have reached level 2!&aj:5/  --more--&ajpk5/156/8--2 0% &aj&aj4 _&ajs&aj3vP Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2b - FoxfireConjuration/Fire12%1  c - SwiftnessAir12% 3  d - AirstrikeAir36% 4  e - Tukima's DanceHexes41% 3  f - Plasma BeamFire/Air&ajv100% 6  g - StarburstConjuration/Fire 100% 6 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&ajS &aj2Y k.....###..##.......#.....##....# JYZero the Gusty ..... ##.##.......#.....##....# Deep Elf .... #..#.......#...........# Health: 15/15 ======================== .... ##.#.......######......# Magic: 6/8==================------ ...#.###&ajY #....[.# AC: 2Str: 5#...######.....## EV: 11Int: 19###.....########.....#SH: 0Dex: 15####......^..#.....# # XL:  2 Next:  0% Place: Dungeon:1#.@.......#.....# # Noise: =--------  Time: 365.0 (0.0)#.........#.....# # -) Nothing wielded#........†#.....# # Cast: Shock#.........#.....# ##.........##############.............# .............# .............# ........... &aj5Z ?Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat! _You have reached level 2!&ajc &ajse Memorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes  N - No&aj\p &aj9 .....###..##.......#.....##....# JYZero the Gusty ..... ##.##.......#.....##....# Deep Elf .... #..#.......#...........# Health: 15/15 ======================== .... ##.#.......######......# Magic: 6/8==================------ ...#.####....[.# AC: 2Str: 5#...######.....## EV: 11Int: 19###.....########.....#SH: 0Dex: 15####......^..#.....# # XL:  2 Next:  0% Place: Dungeon:1&ajo #.@.......#.....# # Noise: =--------  Time: 365.0 (0.0)#.........#.....# # -) Nothing wielded#........†#.....# # Cast: Shock#.........#.....# ##.........##############.............# .............# .............# ........... Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat! _You have reached level 2!&ajٕ :-6.0 (1 _&aj &aj &aj" E-7.0 (2&ajq &ajH &aj +8.0 (3&ajҼ &aj _You start memorising the spell. You continue memorising. x2&aj &aj &aj c _You finish memorising. Spell assigned to 'b'.&aj^ z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? &aj. &aj0 % Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air&aj 1 9%2 &ajF1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit&aj &aj &aj .....###..##.......#.....##....# JYZero the Gusty ..... ##.##.......#.....##....# Deep Elf .... #..#.......#...........# Health: 15/15 ======================== .... ##.#.......######......# Magic: 6/8==================------ ...#.####....[.# AC: 2Str: 5#...######.....## EV: 11Int: 19###.....########.....#SH: 0Dex: 15####......^..#.....# # XL:  2 Next:  0% Place: Dungeon:1#.@.......#.....# # Noise: ---------  Time: 368.0 (0.0)#.........[&aj "40m#.....# # -) Nothing wielded#........†#.....# # Cast: Shock#.........#.....# ##.........##############.............# .............# .............# ...........  _You kill the rat! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? &aj1  _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Static Discharge  Adjust to which letter? &aj/&aj&aj&ajJ _D - Static Discharge&aj 3&aj &aj֩ 7=== _&ajv &ajX &aj &aj9 &aj &aj ,&ajv &ajI &aj ;===&aj] &ajb &aj 08===&ajܶ &aj ,&aj &aj! &aj &aj &aj &ajh &aj &aj &aj ,&aj &aj &aj &ajW ;===&aj &aj &aj &aj &aj, &aj/ &aji ,&aj: &ajZ n&ajf  #...#.....# #.... #.........#.....# #.... #........†#.....# #.... #.........#.....# #.... #.........#########.... #####.............#.... #.............#.... #.............#.##.&aj m 81.0 (13.0)#.###.........##  #.. #........##  ##.....#####.#### #..#.#.....#... .>. #.....#.#############.#.###~ξ§~ζ~ζξ~##.#.##§ξξ§§~~~ξξ~#.#.#&aj &aj ,2.0 (14&ajU &aj8 ; _Found a stone staircase leading down.&aj&aj&aji&aj &aj &ajB&aj&aj&aj&ajt&aj,&aj&ajB&aj&aj&aj&aj#&ajr$&aj$&ajz%&aj2)&aj!+,&aj+&aj.&aj0&aj0&aj%1&aj4&aj96&aj6&aj 7&aj:&aj<&aji<&aj<&aj7@&ajA&aj(B&ajB&ajME&ajF&ajG&ajhG&ajI&aj]K&ajK&ajdL&ajN&aj(O,&ajO&ajP&ajR,&ajS&aj=V&ajW&ajW&ajTX&ajZ&aj'\&aj|\&aj\&ajrcX&aje,&aje&ajVf&ajg&aji,&aji&aj(k&ajl&ajl,&ajm&ajEn&ajn,&ajo&ajp,&ajp&ajq&ajs&ajTs&ajs&aj v&ajw&aj3x&ajEy&aj:{&aj~},&ajH&aj&&aj&aj&aj&ajv&aj&aj&aj&aj=&aj&aj&aj&ajJ&ajʟv####### ######### ....... #.......# ....... #.......###.......#######..(....#&aj.......#............>......†.#####.......#.......).@.### #...410.0 (28.......#...###.......#.........###..##.......#......... ##.##.......#..:...... #..#.......#......... ##.#.......##....... #.### ....... #...#####  &ajI###.....#####&aj &aj',1.0 (29&aj&ajE; _Found a stone staircase leading down.&aj3&ajU&aj&aj ######### #########........# #.......#.# #.##.#######..(....#..#.............>......†.######......)...### #.#..@#...###.#0.0).###..##.#.# ##.##.#>:......# #..#.#..# ##.#.##.# #.### .# #...########## ###.....#### ####......&aj&aj+2.0 (1&aj&aj49 _Found an escape hatch in the floor.&aj 3&aj &aj &ajb &ajɮ &aj &aj &aj &aj &aj &ajV &aj &ajF &aj &aj &ajM &aj &aj &ajS &aj ,&aj_ &aj[ &ajI ,&aj= &aj  ..........# #.................#..(......#..>......†.#####.......)...### #........#...###.......###..##..........# ##.##..>@......# #..#........# ##.#........# #.### ........# #...####..##### ###... #..#...### #### #..#.#### #. #. #You pick up a parchment of Kinetic Grapnel and begin reading...&aj +8.0 (6&aj +9.0 (7&aj &aj H _You add the spell Kinetic Grapnel to your library.&aj3&aj{&aj&aj&ajH,&aj&aj&aj&ajF&ajw&aj&ajD&ajv&ajA&aj&aj&ajȼ&ajX&aj=&ajw&aj4&aj &aj,&aj&aj&aj,&aj&aj &ajP&aj&aj+&aje&aj5 #.>.......# #   #.........# ##.   #...............# #   #...............# #   ####........##### ##   #..#...### &aj8  #..#.###   #..#.#   #.@..# 27.0 (8   ##.###   #.# &aj  #.#   #.)   ###      &aj&ajO+8.0 (9&aj&aj% _Found a dagger.&ajw!&aj!&aj"&aj&&aj(&aj2)&aj,B&ajf,&aj,&aj-&aj/&aj/&aj&0&aj1&aj3&aj@4&aj;&aj\=&aj:?&aj?&aj@&aj8H>  You see here a +0 dagger.&ajJ&aj^J _&aj>K&aj&M&ajIO&ajlO&aj%P&aj1R&aj-T,&aj>U&ajgW&ajY&aj[Y&aj\Z&aj\&aj$_&ajk_&ajd`&ajc&ajv #..#.###  #..#.##. #....##. ##.####. &ajTw#.##.. #.################ #.)............ ######......... #......@.......38.0 (10.0) &ajwy#.##.#......$.[ ...#......... ... .......... #....##........ #.... #........ #### #........ ......### &ajGx!&aj~&aj,9.0 (11&aj&aj# _Found a robe.&aj 3&ajt&aj&aj  You encounter a kobold. It is wielding a +0 short sword.&aj#..#.# #.#....# #.##.### #..# #.#.############## #####.)............. ######..#......K#.##.#$.[ ...#..........Shock#....###.... #.#### #.K   kobold (asleep) ......####.#&aj,0.0)&aj340.0 (1 _&aj#&aj%&aj\( #..#.##... JYZero the Gusty #....##... Deep Elf ##.###&aj]#... Health: 15/15 ======================== #.##... Magic: 7/8=====================--- #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19&aj] ######..........  SH: 0Dex: 15 &ajd#...........***K  XL:  2 Next:  0% Place: Dungeon:1 #.##.#..@***$.[.  Noise: ---------  Time: 440.0 (0.0) ...#..........  -) Nothing wielded ...............  Cast: Shock #....##.........  #.... #.........  #### #.........  K   kobold (asleep) ......####  ......#  _Found a robe. _You encounter a kobold. It is wielding a +0 short sword.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [&ajseC40ma kobold, wielding a +0 short sword (asleep, 100% to hit)&aj9#..#.##... JYZero the Gusty#....##... Deep Elf##.####... Health: 15/15 ========================#.#&aj*:#... Magic: 7/8=====================---#.############## #### AC: 2Str: 5#.).............EV: 11Int: 19######..........SH: 0Dex: 15#...........****&aj[:_XL:  2 Next:  0% Place: Dungeon:1#.##.#..@***$.[.Noise: ---------  Time: 440.0 (0.0)...#..........-) Nothing wielded...............&aj:Cast: Shock#....##.........#.... #.........#### #.........K   kobold......####......#Aiming: Shock (safe; 6% risk of failure)  &ajC;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.&aj]1K.&aj-.....&aj:=1.0 (1 _&aj&aj&ajq  #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== #.#&ajr #... Magic: 6/8==================------ #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19&ajIr  ######..........  SH: 0Dex: 15 &ajmr F#...........**K.  XL:  2 Next:  0% Place: Dungeon:1 &ajr _#.##.#..@***$.[.  Noise: =--------  Time: 441.0 (0.0) &ajr 6...#..........  -) Nothing wielded ...............  Cast: Shock &ajs e#....##.........  &aj's o#.... #.........  &ajJs #### #.........  K   kobold ......#### &ajs I ......# The zap hits the kobold. _The kobold is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  &ajs }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&aj ~ ***K.&aj  #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ========================&aj! ( #.##... Magic: 6/8==================------ #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19 &ajc ######..........  SH: 0Dex: 15 &aj *#............K..  XL:  2 Next:  0% Place: Dungeon:1 &aj¨ #.##.#..@...$.[.  Noise: =--------  Time: 441.0 (0.0) ...#..........  -) Nothing wielded&aj  ...............  Cast: Shock &aj e#....##.........  &aj o#.... #.........  &ajO #### #.........  K   kobold &ajt ......####  ......# &aj The zap hits the kobold. _The kobold is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&aj jShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.&aj P   &aje U #.#  &aj o #.)    &ajӱ 1    &aj 5   &aj!   &ajC ]#....  &ajZ S####  &ajo  &aj  &aj  &aj iContam: 10% -2.0 (1 _&aj &aj4 &ajM #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== #.##... Magic: 5/8===============--------- #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19 Contam: 10%  ######..........  SH: 0Dex: 15 #..........**K..  XL:  2 Next:  0% Place: Dungeon:1 #.##.#..@**.$.[.  Noise: ---------  Time: 442.0 (0.0) ...#..........  -) Nothing wielded&aj ...............  Cast: Shock #....##.........  #.... #.........  #### #.........  K   kobold ......####  ......# &ajsyShift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&aj#..#.##... JYZero the Gusty#....##... Deep Elf##.####... Health: 15/15 ========================#.##... Magic: 5/8===============---------#.############## #### AC: 2Str: 5#.).............EV: 11Int: 19 Contam: 10% ######........**SH: 0Dex: 15#..........***..XL:  2 Next:  0% Place: Dungeon:1#.##.#..@**.$.[.Noise: ---------  Time: 442.0 (0.0)...#..........-) Nothing wielded...............Cast: Shock#....##.........#[&ajP37m.... #.........#### #.........K   kobold......####......#Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&ajɜ.K _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)  The zap misses the kobold..........&ajp1=3.0 (1 &aj _&aj#&aj&aj$8 W   &aj8  #.# #.##############  #.).............  ######..........  #...............  #.##.#..@...K.[.  &ajg9 g...#..........  ...............  #....##......... &aj9  #.... #.........  #### #.........  ......####  ......# &aj (    #.# #.##############  #.).............  ######..........  #...............  #.##.#..@...K.[.  ...#..........  ...............  &aj= #....##......... #.... #......... #### #.........  ......#### ......# &aj &aj &aj &ajr ] _A kobold is nearby!&ajI #..#.#&ajx#... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== &aj>q#.##... Magic: 4/8&aji============------------ #.############## #### AC: 2&aj;Str: 5 &aj#.).............  EV: 11Int: 19 Contam: 10%  &aj######..........  SH: 0Dex: 15 &aj #...............  XL:  2 Next:  0% Place: Dungeon:1 &ajD#.##.#..@***K.[.  Noise: =--------  Time: 443.0 (0.0) ...#..........  -) Nothing wielded&aji ...............  Cast: Shock &aj#....##.........  #.... #.........  &aj#### #.........  K   kobold &aj......####  ......# &aj z _The zap misses the kobold. _A kobold is nearby!&aj0rAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ajTAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&ajvtx .K**&aj^#..#.##... JYZero the Gusty#....##... Deep Elf##.####... Health: 15/15 ========================#.##... Magic: 4/8============------------#.############## #### AC: 2Str: 5#.).............EV: 11Int: 19 Contam: 10% ######..........SH: 0Dex: 15#...............XL:  2 Next:  0% Place: Dungeon:1#.##.#..@**.K.[.Noise: =--------  Time: 443.0 (0.0)...#.....***..-) Nothing wielded.............**Cast: Shock#....##.........&aj_#.... #.........#### #.........K   kobold......####......# _The zap misses the kobold. _A kobold is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ajEK$&aj2.......&aj=[5===4.0 (1 &aj _&aj[&aj&aj #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== #.##... Magic: 4/8============------------ &aj.<#.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19 Contam: 10%  ######..........  SH: 0Dex: 15&aj #...............  XL:  2 Next:  0% Place: Dungeon:1 #.##.#..@**K$.[.  Noise: =--------  Time: 444.0 (0.0) &aj͸6...#..........  -) Nothing wielded ...............  Cast: Shock &aje#....##.........  &ajo#.... #.........  &aj>#### #.........  K   kobold ......#### &ajcS ......# &aj Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line&ajTAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&aj.o#..#.##... JYZero the Gusty#....##... Deep Elf##.####... Health: 15/15 ========================#.#&ajo#... Magic: 4/8============------------#.############## #### AC: 2Str: 5#.).............EV: 11Int: 19 Contam: 10% ######..........SH: 0Dex: 15#...............XL:  2 Next:  0% Place: Dungeon:1#.##.#..@*******Noise: =--------  Time: 444.0 (0.0)...#..........&aj>pn-) Nothing wielded...............Cast: Shock#....##.........#.... #.........#### #.........K   kobold......####&ajpx......#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&ajp-Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)  The zap hits the kobold but does no damage.  The kobold is moderately wounded.&aji1K.&aj .K.$.[.&aj25.0 (1 _&aj-&aj&aj #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== #.##... Magic: 3/8=========---------------&ajP #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19 Contam: 10%  ######..........  SH: 0Dex: 15 &aj~#...............  XL:  2 Next:  0% Place: Dungeon:1 #.##.#..@*K.$.[.  Noise: =--------  Time: 445.0 (0.0) ...#..........  -) Nothing wielded ...............  Cast: Shock &aj#....##.........  #.... #.........  &ajm#### #.........  K   kobold ......####  ......# &aj'The zap hits the kobold but does no damage. _The kobold is moderately wounded.&ajMRAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&ajShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)&ajl2 #..#.##... JYZero the Gusty #....##... Deep Elf ##.####... Health: 15/15 ======================== #.##... Magic: 3/8&aj=========--------------- #.############## #### AC: 2Str: 5 #.).............  EV: 11Int: 19 Contam: 10%  ######..........  SH: 0Dex: 15 &aj0#...............  XL:  2 Next:  0% Place: Dungeon:1 #.##.#..@.).$.[.  Noise: =--------  Time: 445.0 (0.0) ...#..........  -) Nothing wielded ...............  Cast: Shock #....##.........  &aj#.... #.........  #### #.........  K   kobold ......####  &aj9......# Aiming: Shock (safe; 6% risk of failure)  &aju}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 74% to hit)  &aj.ZThe zap hits the kobold.  You kill the kobold!&aj:1 &aj]   #.#&ajǔ_   #.) &ajB     &aj)d*******    &ajN  &ajt &aj]#....  &aj####    &aj%H .).$.[.36.0 (1Shock _&aj&aj,&aj&ajW&aj#4&ajԜ<===8% &ajɞ&aj%&aj76&aj&aj6M4&aj&aj2&aj72&aj&aj?&aj`5======1&ajͺ&aj&aj/&aj}'&aj2&ajZ _Your magical contamination has completely faded away.&aj&aj&aj,&ajx&aj&aj4===&aj&aj&aj396===&ajt&aj'&aj&aj&aj&aj&aj1&aj&ajY,&aj]&aj&ajng7======&ajH&aj&ajA&aj)&aj&aj&aj&aj!,&aj0&aj&aj;===&aj&aj&ajL#8&ajs*===&aj&aj#&ajk&aj&ajp&aj]&aj{ &aj &aj &aj $  Things that are here:&ajf  a +0 short sword; a kobold corpse&aj&ajz _&ajn&aj&aj&aj4===&aj&ajd,&aj&ajM _You now have 29 gold pieces (gained 17).&aj 3&aj!&aj2&ajS4&aj7&aj7&aj:&aj=&ajXA,&aj]C&aj|F&aj R,&aj$T&ajW&ajZ&aj#[&aj\&aj`&aje,&ajg&ajhk&aj+m,&aj(o&ajq&aj7t,&ajv&ajfx&aj{,&ajR}&ajC#...............# ##....##.........# #.... #.........# #####.##.........# ##............##### #............# &aj#§#...........:## #ℓ###.# #~#........@..# #~-#...........# ######...# #...'&aj#........!..# #.####...........# ######.##~#...........# #.......#~ &aj...........# #.......#ℓ ..........# #.......#~ #.......##&ajjE &aj083.0 (37.0)&ajF-4.0 (38&aj&ajb _h - a scroll labelled YFRIOQ GIUCY&ajwZ I&ajh\ &ajG_ &aj_ &aj c ,&aj#f &ajwf &ajg &aj"y  #.##.#....)...[.# ##.# ...#..........# #.#.........# ##....##..# . #.........#  #####.##.........###....#######~#.....# #§ξ#...## &aj4z #ℓζ###...#  #~~#....#  #~~#...# ####.# #...'.#.!..# #.#####.# ######.##~~#..# #.#~ξ...........# #.#ℓ~You pick up a book of Sloth and begin reading...&aj} 16.0 (2.0)&ajb +7.0 (3&ajN &aj( x  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.&aj&&aj&ajň&ajҋ&aj&&aj&ajI,&ajb&aj&aj&ajf&ajś&aj#&aj5&aj&aji&ajŢ&aj&aj&ajf  You encounter a kobold. It is wielding a +0 dagger.&ajv####.##.........# #.....######..# §.........## #ℓ##...........# #~ #...........# &ajB~ #...# ##### #...##...' #..##.### #...# ######.## #....# #.......#Shock .# #.......#ℓ &aj8Y.# #.......#~ :...# #.......K   kobold (asleep) .# #.......## .....K....# #... #.##&ajQ,91.0 (4&aj22.0 (5 _&ajl&aj]~ _You see here a silvery potion.&ajg #####.##.........# # JYZero the Gusty #............##### ## Deep Elf #............# #§ Health: 15/15 ======================== #............## #ℓ Magic: 7/8=====================--- ###...........# #~ AC: 2Str: 5 #...........# #~ EV: 11Int: 19 #...........# ##### SH: 0Dex: 15 #...........# #...' XL:  2 Next:  3% Place: Dungeon:1 #........@..# #.### Noise: ---------  Time: 492.0 (0.0)&ajO[10;7H #........*..# ######.##~ -) Nothing wielded #........*..# #.......#~ Cast: Shock .......*...# #.......#ℓ ......*...# #.......#~ ......*...# #.......## K   kobold (asleep) .....*....# #.......## .....K....# #......... #.......## _You encounter a kobold. It is wielding a +0 dagger. _You see here a silvery potion.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)&ajWK L#####.##.........## JYZero the Gusty#............####### Deep Elf#............##§ Health: 15/15 ========================#............##&ajL X#ℓ Magic: 7/8=====================---###...........##~ AC: 2Str: 5#...........##~ EV: 11Int: 19#...........###### SH: 0Dex: 15&aj@L #...........##...' XL:  2 Next:  3% Place: Dungeon:1#........@..##.### Noise: ---------  Time: 492.0 (0.0)&ajuL #........*..# ######.##~ -) Nothing wielded&ajVM #........*..# #.......#~ Cast: Shock.......*...# #.......#ℓ......*...# #.......#~......*...# #.......## K   kobold.....*....# #.......##.....*....# #.........#.......##Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ajM Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is heavily wounded.&aj K.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  &aj The zap hits the kobold.  The kobold is heavily wounded.The kobold shouts!&ajg i....:.&aj+ ;==3.0 (1 _&aj8 &aj &ajL #####.##.........# # JYZero the Gusty #............##### ## Deep Elf &aj:#............# #§ Health: 15/15 ======================== #............## #ℓ Magic: 6/8==================------ ###...........# #~ AC: 2Str: 5 #...........# #~ EV: 11Int: 19 #...........# ##### SH: 0Dex: 15 #...........# #...' XL:  2 Next:  3% Place: Dungeon:1 &ajX#........@..# #.### Noise: ==-------  Time: 493.0 (0.0) #........*..# ######.##~ -) Nothing wielded #........*..# #.......#~ Cast: Shock ........*..# #.......#ℓ&aj,a ......*...# #.......#~ ......*...# #.......## K   kobold&ajh ......K...# #.......## ..........# #......... &aj6#.......##The kobold is heavily wounded. _The kobold shouts!  Aiming: Shock (safe; 6% risk of failure)  &ajvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 74% to hit)&aj  #####.##.........# # JYZero the Gusty #............##### ## Deep Elf #............# #§ Health: 15/15 ======================== #............## #ℓ Magic: 6/8==================------ ###...........# #~ AC: 2Str: 5 &aj_#...........# #~ EV: 11Int: 19 #...........# ##### SH: 0Dex: 15 #...........# #...' XL:  2 Next:  3% Place: Dungeon:1 #........@..# #.### Noise: ==-------  Time: 493.0 (0.0) #...........# ######.##~ -) Nothing wielded &ajR#...........# #.......#~ Cast: Shock ...........# #.......#ℓ ..........# #.......#~ &aj......:...# #.......## K   kobold ......)...# #.......## ..........# #......... &aj#.......##Aiming: Shock (safe; 6% risk of failure)  &aj7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 74% to hit)  The zap hits the kobold.  &ajg<You kill the kobold!&aj                &aj   *..#  *..#  *..#  *...#  &aj*...#  *...#   *...#    &ajet....:).&ajtt6-4.0 (1Shock _&aj{&aj|&aj)  #####.##.........# # JYZero the Gusty #............##### ## Deep Elf #............# #§ Health: 15/15 ======================== #............## #ℓ Magic: 5/8===============--------- ###...........# #~ AC: 2Str: 5 #...........# #~ EV: 11Int: 19 #...........# ##### SH: 0&aj ,Dex: 15 #...........# #...' XL:  2 Next:  6% Place: Dungeon:1 #........@..# #.### Noise: =--------  Time: 494.0 (0.0) #...........# ######.##~ -) Nothing wielded &aj <#...........# #.......#~ Cast: Shock ...........# #.......#ℓ ..........# #.......#~&aj<  ......:...# #.......##  &aj C......)...# #.......##  ..........# #.........  #.......## &aj The zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&aj&aj5That beam is likely to hit you. Continue anyway? Y - Yes  N - No&aj¸&aj&aj}That beam is likely to hit you. Continue anyway? Y - Yes &aj߿\ N - No [Y]es or [N]o only, please.&ajN&aj_&aj8a#####.##.........## JYZero the Gusty#............####### Deep Elf#............##§ Health: 15/15 ========================#............###ℓ Magic: 6/8==================------###...........##~ AC: 2Str: 5#...........##~ EV: 11Int: 19#...........###### SH: 0Dex: 15#...........##...' XL:  2 Next:  6% Place: Dungeon:1#........@..##.### Noise: =--------  Time: 494.0 (0.0)&ajhb#...........# ######.##~ -) Nothing wielded#...........# #.......#~ Cast: Shock...........# #.......#ℓ..........# #.......#~......:...# #.......## ......)...# #.......## ..........# #......... #.......## The zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&ajcAShift-Dir - straight lineOkay, then.&aj6u&ajO&aj&aj. _&ajI&ajT&ajZ&aj{\ _You kill the kobold!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line &aj\w_Okay, then.Unknown command.&aj=} I&ajm &aj : _&aja 7======&aji B&aj &aj ;===&aj &ajP y8===&aj G.....-&aj -501.0 (7&aj E-2.0 (8&aj &aj T _j - a silvery potion'aj'aj'aj'ajX'aj#'aj,'ajB'aj'aj/'aj'aj'ajQ==='aj''aj'aj$'ajl'aj'aj'aj'aj 'aj:'aj;  #....#  #..# ## #..##... #...##.## #'aj^....# ######.## #....# #.......# ....# #....... ....# #.......# .# #....... 'aj;)...# #.......# .# #.. ############ #.# 'aj6n#.# #####.... 'aj`?#####  'ajFYou pick up a parchment of Teleport Other and begin reading...'aj+7.0 (5'aj +8.0 (6'aj'ajG _You add the spell Teleport Other to your library.'aj'ajz'aj'aj'aj'aj7,'aj'aj5'aj'aj'aj'aj'aj'aj 'ajL'ajp'aj'aj'aj'ajn'aj'aj'aj'aj'aj'aj$ 'aj8 'ajV,'aj'aj'aj,'ajC'ajf'aj'aj'aj'ajc'ajD'ajz'aj'ajW'aj'aj 'aj|'aj/'aj!,'aj5#'aj%'aj''ajA('aj0)'ajL3'aj5,'aj6'ajM<'aj>'aj'?'aj@'ajkC'ajE,'ajaG'ajL'ajO'aj=P'ajkQ'ajU'ajX'aj\X'aj?Y'aj"]'ajQ_'aj`'aj$a'ajd'ajzg'ajg'ajh'ajPl'ajn'ajo'ajp'aj"r'ajLs,'ajs'ajv'ajmy'ajy'ajz'ajR}'aj~'aj;'aj'ajB'aj,'aj߄'ajI>  You see here a +0 dagger.'aj'aj _'ajʌ'ajD'aj'aj'ajw'aj'ajV'aj'ajʖ'aj7'ajw,'ajH'aj'ajV'aj'ajN'aj'aj,'aje'aj'aj,'aj'ajl'aj'ajO'aj'aj'aj'ajL'aj_'ajB'aj'aj'aj,'aj='ajӿ'aj'aj#'aj'aj'aj'aj-'aj'aj'ajp,'aj'aj}'ajc'aj+'aj'aj_'aj'aj'ajt'aj`'aj6'aj'aji'aj 'aj,'aj'aj'ajE,'aj'aj'aj9,'aj%'aj{'aj,'aj'ajM'aj,'aj''aj,'aj!,'aj'ajzR  There is a stone staircase leading down here.'aj'aj5 _'aj'aj'aj,'aj'ajp'aj{'aj'aja!'aj#'aj~&,'aj''ajI*'ajl-,'aj.'aj1'aj13'aj3'aj4'aj7'aj 9'ajV9'aj:'aj6>a  You see here a rat skeleton.'aj@'aj%A _'ajB'ajC'ajE,'ajF'aj{H'ajqJ,'ajK'ajM'ajO,'ajXV'ajW'ajP],'aj\^'aj`'aja,'aja'ajb'aje'ajie'ajf'aj"r'ajs'aj6u'ajx'ajz'ajI|'aj|'aj}'aj\'aj6,'ajX'aj'aj'aǰ'aj'ajՒ'aj,'aj 'aj['aj,'aj*'aj͢'ajc'aj'aj'ajV'aj,'ajn'ajz'aj'aj,'aj'ajX'ajC'aj,'ajK'aj!'aj,'aj'aj6'aj'aj'aj'aj'ajP,'aj'aj'aj'ajq'ajB'aj'aj,'aj9'aj'aj'aj+'aj'aj'aj%'aj'aj'ajV'ajK'aj'aj'aj'aj,'aje'aj'aj 'ajt'ajK'aj'ajZ 'aj 'ajh 'aj'aj'ajV'ajY'ajj'aj'aj'aj'aj'aj.'aj|'aj'aj8#'aj%'ajd%'aj%'ajz)'aj+'aj,'aj5-'aj0'ajx2'aj2'aj3'aj6'aj8'aj8'aj9'ajr<'aj>?'aj?'ajt@'ajYC'aj E,'ajF'ajH'ajI'aj.J'ajK'ajM'ajP,'ajP'ajS'aj!U'ajjU'aj5V'ajX'aj$Z'ajoZ'aj['ajq]'ajf_,'aj`'aja'ajMc'ajc'ajc'aje'ajf'ajf'ajNg'aj\i'ajk'ajvk'ajk'ajm'ajo,'ajlo'ajq'ajr,'ajPs'ajeu'ajv,'ajWw'ajHy'aj^z,'ajz'aj{'aj|'aj|,'aj}'ajO,'aj'ajā'aj<B'aj'ajk'aj'aj'aj'aj,'ajH'aj{'aj|,'aj'aj'aj^,'aj͑'aj&'ajO,'aj'aj}'ajԕ'aj'ajb'ajT'aj'ajl'aj'aj'aj^,'aj'ajw'aj,'aj3'aj'aj='aj'aj'aj'aj,'aj'aj'aj{,'aj&'aj'ajʯ'aj'ajX'aj 'ajγ,'ajY'aj 'aj<,'aj 'aj?'aj&,'aj='aj`'aj'ajM'aj'aj'aj'aj'aj'aj'aj,'aj'ajK'aj'ajQ'ajf'aj'aj'aj"'aj6'aj"'aji  You encounter a dart slug.'ajξξ~#.#.#...#  ξ§ζ#.#.###.#  ζζζ#.#.# #.#  ξζξ#.#.# #.#  ####...# #.# ..'..### #.# ###### #.# ~~~# #.############# ξξ~# ###......@....... ξ~~# #......... 'aj%q~ζ~#####.##.... Shock ζ~##.....##............. ####.######............. # #....###............w w   dart slug (asleep) # #............[....... #####.#.###............. ......#.# #..........'ajX2637.0 (129.0)'ajv48.0 (130 _'aj'aj'aj@ξξ~#.#.#...# JYZero the Gusty ξ§ζ#.#.###.# Deep Elf ζζζ#.#.# #.# Health: 15/15 ======================== ξζξ#.#.# #.# Magic: 7/8=====================--- ####...# #.# AC: 2Str: 5 ..'..### #.# EV: 11Int: 19 ###### #.# SH: 0Dex: 15 'aj?f~~~# #.#############  XL:  2 Next:  6% Place: Dungeon:1 ξξ~# ###......@.......  Noise: ---------  Time: 638.0 (0.0) ξ~~# #.........**.....  -) Nothing wielded ~ζ~#####.##........*....  Cast: Shock ζ~##.....##.........**.. ####.######...........*. 'aj# #....###............w  w   dart slug (asleep) # #............[....... #####.#.###............. ......#.# #.......... _You see here a rat skeleton. _You encounter a dart slug.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)'ajdξξ~#.#.#...#JYZero the Gusty ξ§ζ#.#.###.#Deep Elf ζζζ#.#.# #.#Health: 15/15 ======================== ξζξ#.#.# #.#Magic: 7/8=====================--- ####...# #.#AC: 2Str: 5 ..'..### #.#EV: 11Int: 19 ###### #.#SH: 0Dex: 15 ~~~# #.#############XL:  2 Next:  6% Place: Dungeon:1 ξξ~# ###......@.......'ajeXNoise: ---------  Time: 638.0 (0.0) ξ~~# #.........**.....-) Nothing wielded ~ζ~#####.##........*....Cast: Shock ζ~##.....##.........**.. ####.######...........*. # #....###............*w   dart slug # #............[....... #####.#.###............. ......#.# #..........Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.'aj[2w.'ajB9.......'aj]:=9.0 (1 _'aj'aj'aj ξξ~#.#.#...# JYZero the Gusty ξ§ζ#.#.###.# Deep Elf ζζζ#.#.# #.# Health: 15/15 ======================== ξζξ#.#.# #.# Magic: 6/8==================------ ####...# #.# AC: 2Str: 5 ..'..### #.# EV: 11'aj1 Int: 19 ###### #.# SH: 0Dex: 15 ~~~# #.#############  XL:  2 Next:  6% Place: Dungeon:1 ξξ~# ###......@.......  Noise: =--------  Time: 639.0 (0.0) ξ~~# #.........*......  -) Nothing wielded ~ζ~#####.##.......**....  Cast: Shock ζ~##.....##.........*... ####.######..........*.. # #....###...........w.  w   dart slug # #............[....... #####.#.###............. ......#.# #.......... 'ajt \[mThe zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)'ajvTξξ~#.#.#...# JYZero the Gusty ξ§ζ#.#.###.# Deep Elf ζζζ#.#.# #.# Health: 15/15 ======================== ξζξ#.#.# #.# Magic: 6/8==================------ ####...# #.# AC: 2Str: 5 ..'..### #.# EV: 11Int: 19 ###### #.# SH: 0Dex: 15 ~~~# #.#############  XL:  2 Next:  6% Place: Dungeon:1 ξξ~# ###......@.......  Noise: =--------  Time: 639.0 (0.0) ξ~~# #................  -) Nothing wielded 'aj~ζ~#####.##.............  Cast: Shock ζ~##.....##............. ####.######............. # #....###.............  w   dart slug # #............[....... #####.#.###............. ......#.# #.......... Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!'ajG^.#.#...#.#.###.#.#.# #.#.#.# #.#..# #.# #.# #.#     * **.... *...*.. ** 'aj 'aj%J:.......'ajXv6/162040.0 (1Shock _'aj_'aj!`'aj3'ajw'aj'aj'ajB'ajp'aj2'ajM7==='aj'aj'aj3'aj'aj,'ajd'aju'aj'aj'aj'ajl8======'aj?'ajH'aj,'aj'aj'aj;'aj'aj'aj'aj) 'ajr 'aj 'aj'ajQ==='aj'aj'aj"'aj'aj|'aj3D{...# #.#  .### #.#  ## #.#   #.##############  ###..............#  #................# .##.............# .....##.............#  .######.........@...#  -522.0) ....###.# 'ajE ............[#  #.#.###....#  ..#.# #....#  ###.###....#     #.....#     #######.###########    ###   'ajS8-'ajX'aj[E _Done exploring.'aj I'aj7 D.....0.0)'aj 'aj 'ajV E _Done exploring.'aj 'aj Level 1 of the Dungeon<>>>>(Press ? for help) #####.##.........#############.#.#.#  #............#######~ξ§~ζ~ζξ~##.#.#.###  #............##§ξξ§§~~~ξξ~#.#.#...#  #............###ℓζ#ξζ§~#ξ§ζ#.#.###.#  ###...........##~~~ξζζ§~ζζζ#.#.# #.#  #...........##~~~~~ξζ§ξζξ#.#.# #.#  #...........#################...# #.#  #...........##...'....<....'..### #.#  #...........#'aj #.################ #.#  #...........# ######.##~~ζ~ζξζ~~~~# #.##############  #...........# #.......#~ξ§ζζξℓξξξ~# ###..............#  #...........# #.......#ℓ~#ξ§ξ~#ξ~~# #................#  #...........# #.......#~~~ζ§ℓℓ~~ζ~#####.##.............#  #...........# #.......##~~ζ§ξ~~ζ~##.....##.............#  #.......)...# #.......#############.######.........@...#  #...........# #................# #....###.............#  ############# #.......########.# #............[.......#  #.......## #.#####.#.###.............#  'aj 7#####....# #.......#.# #.............#  ###### #########.###.............#  #.................#  #######.###########  ###'aj4gA stone staircase leading down (D:1)  #....#...##........## #.... ##.....#####.##### #....##.........# ##..#.#.... #....##.........# #..>..#.....#.#.###.##...# ############.#.'ajW#.##..######~ξ§~ζ~ζξ~##.#.#.###..#  #§ξξ§§~~~ξξ~#.#.#..#..# #ℓζ#ξζ§~#ξ§ζ#.#.#### #~~~ξζζ§~ζζζ#.#.# #~~~~~ξζ§ξζξ#.#.## ################...# .# #...'....<....'..### #.# #.################ .######.##~~ζ~ζξζ~~~~# #.#############.~ξ§ζζξℓξξξ~# ###..#ℓ~#ξ§ξ~#ξ~~# #..............~~~ζ§ℓℓ~~ζ~#####.##......#...........#'aj~~ζ§ξ~~ζ~##.....#.......)...# #.......#############.#####@#...........# #................# #...############# #.......########.# #...[#.......## #.#####.#.###.............#####....# #.......#.# #.............#'ajB 'aj? -...# #.#  JYZero the Gusty .### #.#  Deep Elf ## #.#  Health: 16/16 ========================#.##############  Magic: 8/8========================###..............#  AC: 2Str: 5#................#  EV: 11Int: 19 'aj ####.##.............#  SH: 0Dex: 15 .....##.............#  XL:  2 Next: 20% Place: Dungeon:1 .######.........@...#  Noise: ---------  Time: 652.0 (0.0) ....###.............#  -) Nothing wielded ............[.......#  Cast: Shock #.#.###.............# ..#.# #.............# ###.###.............#'aj   #.................#  #######.###########  ###  The zap hits the dart slug. _You kill the dart slug! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.'aj0 'aj 'ajn 'ajܳ 'aj * _'aj 'aj 'ajǿ 'ajD 'aj@ 'aj 'aj 'ajQ 'ajk 'aj 'aj 'aj% 'aj 'aj 'aj 'aj 'aj 'aj 'ajs 'aj 'aj 'aj" 'aj 'ajc 'aj0 'aj 'aj> 'aj 'ajx 'ajs 'ajY 'aj 'aj 'aj4 'aj 'aj: 'aj 'ajM 'aj+ 'aj 'aj 'aj 'aj- ,'aj 'aj/ 'ajw ,'aj 'aj 'aj ,'ajl! 'aj$ 'aj% ,'aj`& 'aj) 'aj* 'aj* 'ajF+ 'aj. 'aj0 ,'aj0 'aj33 'ajm4 ,'aj4 'ajJ7 'ajU8 'aj8 'aj8 'ajh; 'aj5= ,'aj= 'aj@ 'ajA 'ajOA 'ajA 'ajC 'ajD 'ajE 'ajdE 'ajoG 'ajPI 'ajI 'ajI 'aj&L 'ajM 'ajnM 'ajM 'ajO 'ajP 'aj%Q 'ajpQ 'ajXS 'aj%U ,'ajU 'ajW 'ajX ,'ajAY 'ajW[ 'aj\ 'aj\ 'aj] 'aj_ 'aj(b ,'ajb 'ajVd 'ajTe 'aje 'aj f 'ajg 'aj i ,'aji 'ajk 'ajl 'aj+m 'ajmm 'aj_o 'ajnp ,'ajp 'ajr 'ajs ,'aj>t 'ajz n'aj7{ 'ajn{ 'aj{ 'aj} 'aj B'aj+ 'aj! 'ajm 'aj 'aj 'aj- ,'aj! 'aj| 'aj؊ 'aj3 'aj 'aj 'ajL 'aj 'aj 'ajq 'aj 'ajg 'aj 'aj; 'aj 'aj 'aj 'ajC 'aj: 'aj 'aj+ 'ajܝ 'aj+ 'ajr 'aj. 'aj 'ajТ 'aj 'aj 'aj) 'ajG 'aj 'ajl 'aj{ ### #####.............#......# ..# #.............#......# ..# #.............#.###### ..# #...............# [.# ##.###.........## ..# #..##........## ..# ##.....#####.##### # ##..#.#.....#...# .# #..@..#.....#.#.# 99.0 (4'aju r7.0)# ############.#.#.# ### ##~ξ§~ζ~ζξ~##.#.#.###  #§ξξ§§~~~ξξ~#.#.#...# #ℓζ#ξζ§~#ξ§ζ#.#.###.# #~~~ξζζ§~ζζζ#.#.# #.# #~~~~~ξζ§ξζξ#.#.# #.# ################...# #.#...'....<....'..### #.#'aj 'ajھ 'aj [ _There is a stone staircase leading down here.'aj%8'ajd<'ajA'ajH'ajO:700.0 (1.0) _'aj~U'aj&2'aj^ . ##.##  ##...##  ..#..  ....  #..  #.#  #@#  #.....#  ##.#### # 'aj4'ajo 1.5 (2.5 _You climb downwards. _There is a stone staircase leading up here.'aj(U 'ajU 3'ajFW 'ajX 'aj ] _'aj a X'ajjb 'ajc 'ajc 'ajjd 'ajle 'ajp ##.####...#### ...#... .....#.#.#..#...#.##..##<##.....###@####5.5 (4.0 # #. #.##.##.##.##.<'aj(u 'ajy +6.5 (5'aj>} 'aj 9 _Found a stone staircase leading up.'ajI'ajR'aj0'aj'aj'aj!'ajz'aj'aj'aj'ajR'aj'aj'aj,'aj'ajF'aj'aj'aj'aj'aj'aj'aj9'aj'aj['aj,'ajm'aj'aj'aj'aj'ajN'aj,'aj'aj'ajB'aj'ajQ'aj,'aj'aj'ajH'aj'ajZX'aj'ajw'aj'aj'ajU'aj4'aj'aj'aj'aj5'aj'aj'aj\'ajH,'aj'aj'aj'aj'aj0'aj'aj='ajy'aj'aj'aj,'ajg'aj'ajS'aj'aj'aj?'aj'ajH'aj|'aj'aj*'aj\ 'aj 'aj 'aj7 'aj 'aj 'ajS 'aj'ajD,'aj'aj'aj'ajW'aj'aj'ajp,'aje'aj:'aj'aj'ajP'ajv'aj'aj('aj'aj'ajG!k  You encounter a ball python.'aj'######## .......# #..S...# #@# ..Shock'ajc(...S   ball python (constriction, asleep)..##.#'aj.036.5 (30.0)'aj137.5 (31 _'aj5'ajO7'aj?Uj  JYZero the Gusty  Deep Elf  Health: 16/16 ========================  Magic: 7/8=====================---  AC: 2'aj;V^Str: 5 #########  EV: 11Int: 19 .......#  SH: 0Dex: 15 #.*S...#  XL:  2 Next: 20% Place: Dungeon:2 #@# Noise: ---------  Time: 737.5 (0.0) #.# -) Nothing wielded #.# Cast: Shock #.# #.#'aj~V #.# S   ball python (constriction, asleep) #.# 'ajV#.# #.# _Found a stone staircase leading up. _You encounter a ball python.'ajVAiming: Shock (safe; 5% risk of failure)  'aj W2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)'ajmGJYZero the GustyDeep ElfHealth: 16/16 ========================Magic: 7/8=====================---AC: 2Str: 5#########EV: 11Int: 19....***#SH: 0Dex: 15#.**...#XL:  2 Next: 20% Place: Dungeon:2#@#Noise: ---------  Time: 737.5 (0.0)#.#'ajxn-) Nothing wielded#.#Cast: Shock#.##.##.#S   ball python (constriction)#.##.##.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded.'aj-1S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily.'aj#...'ajb;==8.5 (1 _'aj'aj'ajB   JYZero the Gusty  Deep Elf  Health: 16/16 ========================  Magic: 6/8==================------  AC: 2Str: 5 #########  EV: 11Int: 19 .......#  SH: 0Dex: 15 #.S....#  XL:  2 Next: 20% Place: Dungeon:2 #@# Noise: ==-------  Time: 738.5 (0.0) #.# -) Nothing wielded #.# Cast: Shock #.# #.# #.#'ajB u[m S   ball python (constriction) #.# #.# #.#The ball python is heavily wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'ajė JYZero the GustyDeep ElfHealth: 16/16 ========================Magic: 6/8==================------AC: 2Str: 5#########EV: 11Int: 19...**..#SH: 0Dex: 15#.*..*.#XL:  2 Next: 20% Place: Dungeon:2#@#Noise: ==-------  Time: 738.5 (0.0)#.#-) Nothing wielded#.#Cast: Shock#.##.##.#S   ball python (constriction)'ajb #.##.##.#The ball python is heavily wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'aj( ..S...  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a ball python (heavily wounded, 82% to hit)  The zap misses the ball python.  The ball python barely misses you. The ball python completely misses you.The ball python bites you but does no damage.'ajH* 5--  1  -9.5 (1Constr 'aj. 'aj_1 z _The ball python grabs you. The ball python constricts you. 'ajA   JYZero the Gusty  Deep Elf  Health: 15/16 ======================--  Magic: 5/8===============---------  AC: 2Str: 5 #########  EV:  1 Int: 19 .......#  SH: 0Dex: 15 #.S....#  XL:  2 Next: 20% Place: Dungeon:2 #@# Noise: =--------  Time: 739.5 (0.0) #.# -) Nothing wielded #.# Cast: Shock #.# Constr  #. 'aj B [40m# #.# S   ball python (constriction) #.# #.# #.#The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.Aiming: Shock (safe; 5% risk of failure)  'ajUB vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 82% to hit) 'aj C  JYZero the Gusty  Deep Elf  Health: 15/16 ======================--  Magic: 5/8===============---------  AC: 2Str: 5 #########  EV:  1 Int: 19 'aj ) .......#  SH: 0Dex: 15 #.†....#  XL:  2 Next: 20% Place: Dungeon:2 #@# Noise: =--------  Time: 739.5 (0.0) #.# -) Nothing wielded #.# Cast: Shock #.# Constr  #.# #.# S   ball python (constriction) #.# #.# #.# 'aj WAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 82% to hit)  The zap hits the ball python.  You kill the ball python! 'aj    ...**..#  'ajw #.*..*.#  #@# #.# #.# #.# #.# #.# #.# 'aj  #.# #.# 'ajx K..†... 'aj. 11 440.5 (1Shock _ 'ajD  'aj'  'aj3 'aj 'ajz 'aj6==6=== 'aj1 _HP restored. 'aj 'aju 'aj 'aj 'aj 'aj 'aj 'aj 'aj 'aj==7====== 'aj 'aj , 'aj 'aj6 'ajy 'aj 'aj7, 'aj 'aj#  'ajX 4=== 'aj  'aj! 'ajH"M8=== 'aj" 'aj#4 _Magic restored. 'aj$ 'aj% 'aj% 'aj' 'aj) 'aj\) 'aj) 'aj~* 'aj2+ 'ajt+ 'aj+ 'aj, 'aj- 'aj3.;=== 'aj. 'aj)0 'ajy1 'aj1 'aj!2 'aj2 'ajo3 'aj3 'ajB4 'aj'5 'aj<6 'aj6 'aj6 'aj7 'aj9 'ajn9 'aj9 'aj(; 'aj< 'aj= 'ajq= 'ajf> 'aj? 'aj? 'aj@ 'aj6A 'ajA 'ajA 'ajB 'ajB 'aj_C 'ajC 'ajC 'ajED 'ajD 'ajE 'ajE 'aj!F 'ajUG 'ajG 'ajH 'aj1I 'aj{K 'ajK 'aj!L 'ajuM 'ajN, 'ajbO 'aj4P 'ajQ 'ajVQ 'ajQ 'ajS 'aj,T 'ajjT 'ajT 'ajV 'aj0W 'ajnW 'ajW 'ajY 'aj@Z 'ajZ 'ajZ 'aj \ 'aj\ 'ajN] 'aj] 'aj^ 'ajg{>######## ........#####.....#-72.5 (32.0)#####.# #.# 'ajog#.# #.# #.# #.# #.###########  #............  'ajg 'ajj 'ajmF-3.5 (33 'ajp 'ajs; _Found a stone staircase leading down. 'aj I 'aj  'aj  'aj[ B 'ajT  'aj,  'aj`  'aj  'aj# j  You encounter an endoplasm. 'aj  #  #>## 'aj %#..######.......##.. ######.#Shock...j #.####.. #.#### #.#j   endoplasm (asleep) 'aj #.# #.# #.###### 'aj 18.5 (5.0) 'ajq 29.5 (6 _ 'aj  'aj%  'ajw  JYZero the Gusty  Deep Elf  Health: 16/16 ========================  Magic: 7/8=====================---  AC: 2Str: 5  EV: 11Int: 19 # SH: 0Dex: 15 #>########  XL:  2 Next: 24% Place: Dungeon:2 #..@.....######  Noise: ---------  Time: 779.5 (0.0) #.*#####......#  -) Nothing wielded #.* ######.#  Cast: Shock ...j #.#  ###.. #.# [14;1 'ajT!3H ### #.#  j   endoplasm (asleep) #.#  #.#  #.###### _Found a stone staircase leading down. _You encounter an endoplasm.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) 'aj\  JYZero the Gusty  Deep Elf  Health: 16/16 ========================  Magic: 7/8=====================--- 'ajB AC: 2Str: 5  EV: 11Int: 19 # SH: 0Dex: 15 #>########  XL:  2 Next: 24% Place: Dungeon:2 #..@.....######  Noise: ---------  Time: 779.5 (0.0) #..#####......#  -) Nothing wielded #.. ######.#  Cast: Shock 'ajz.... #.#  ###.. #.#  ### #.#  j   endoplasm (asleep) #.#  #.#  #.###### 'ajjAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 'aj"Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  You kill the endoplasm! 'ajaU 'aj#     #.* 'aj  #.*   'aj..**  ###*.  'aj<r ### #.#  'ajg] #.# #.# 'aj_   'aj 9...... 'aju7=80.5 (1Shock _ 'ajI 'aj 'aj8=== 'ajSX 'ajhi  You encounter a hobgoblin. 'aj##..#.#.#.#>######## #........###### #..#####......# #.@# ######.#-.........# #.#g#####...$. #.#Shock ###.### #.# .# #.# .# #.#g   hobgoblin (asleep).# #.#####.# #...... # 'ajT5.5 (5g. 'ajNg 'aj4==6.5 (6 'aj A _The hobgoblin shouts! 'aj  'aj ## .. #. #. #. #>########  #...  #..#  #.@#   'ajB  .g.......# #.#  .#####...$. #.#  ###.### #.#  .# #.#  .# #.#  'aj K .#  .#  'aj  ## .. #. #. #. #>########  #...  'aj  #..#  #.@#   .g.......# #.#  .#####...$. #.#  ###.###  .#  .# #.#  'aj p.#  .#  'aj 4 'aj9  'ajS ` _A hobgoblin is nearby! 'aj| & ## JYZero the Gusty .. Deep Elf #. Health: 16/16 ======================== #. Magic: 7/8=====================--- #. AC: 2Str: 5 #>########  EV: 11 'ajX &Int: 19 #........######  SH: 0Dex: 15 #..#####......#  XL:  2 Next: 27% Place: Dungeon:2 #*@# ######.#  Noise: ==-------  Time: 786.5 (0.0) .g****...# #.#  -) Nothing wielded .#####...$. #.#  Cast: Shock ###.### #.#  .# #.#  .# #.#  g   hobgoblin 'aj  .# #.##### .# #...... 'ajT (####### _The hobgoblin shouts! _A hobgoblin is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit) 'aj8!B##JYZero the Gusty..Deep Elf#.Health: 16/16 ========================#.Magic: 7/8=====================---#.AC: 2 'aj!Str: 5#>########EV: 11Int: 19#........######SH: 0Dex: 15#..#####......#XL:  2 Next: 27% Place: Dungeon:2#*@# ######.#Noise: ==-------  Time: 786.5 (0.0).*****...##.#-) Nothing wielded 'aj"*#####...$.#.#Cast: Shock###.### #.#.##.#.##.#g   hobgoblin.##.#####.##......#######Aiming: Shock (safe; 5% risk of failure)  'aj"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 'aj)#Aim: a hobgoblin (79% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. 'ajA.g 'aj6...... 'aj|:-7.5 (1 _ 'aj) 'aj 'ajG ## JYZero the Gusty .. Deep Elf #. Health: 16/16 ======================== #. Magic: 6/8==================------ #. 'ajCH* AC: 2Str: 5 #>########  EV: 11Int: 19 #........######  SH: 0Dex: 15 #..#####......#  XL:  2 Next: 27% Place: Dungeon:2 'ajHe#*@# ######.#  Noise: =--------  Time: 787.5 (0.0) ..g***...# #.#  -) Nothing wielded .#####...$. #.#  Cast: Shock ###.### #.#  .# #.#  'ajdIP.# #.#  g   hobgoblin .# #.##### .# #...... #######The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  'ajIcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit) 'aj ##JYZero the Gusty..Deep Elf#.Health: 16/16 ========================#.Magic: 6/8==================------#.AC: 2Str: 5#>########EV: 11Int: 19 'aj8 C#........######SH: 0Dex: 15#..#####......#XL:  2 Next: 27% Place: Dungeon:2#*@# ######.#Noise: =--------  Time: 787.5 (0.0)..****...##.#-) Nothing wielded.#####...$.#.#Cast: Shock###.### #.#.# 'aj #.#.##.#g   hobgoblin.##.#####.##......#######Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle 'aj Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. 'aja A.g 'ajf +... 'ajj 28.5 (1 _ 'ajn  'ajp 'aj ## JYZero the Gusty .. Deep Elf #. Health: 16/16 ======================== #. Magic: 5/8===============--------- 'ajb#. AC: 2Str: 5 #>########  EV: 11Int: 19 #........######  SH: 0Dex: 15 #..#####......#  XL:  2 Next: 27% Place: Dungeon:2 'ajhb#*@# ######.#  Noise: =--------  Time: 788.5 (0.0) ...g**...# #.#  -) Nothing wielded .#####...$. #.#  Cast: Shock ###.### #.#  .# #.#  .# #.#  g   hobgoblin .# #.#####'aj< .# #...... #######The zap hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 79% to hit)'ajnJ ## JYZero the Gusty .. Deep Elf #. Health: 16/16 ======================== #. Magic: 5/8===============--------- #. AC: 2Str: 5 #>########  EV: 11Int: 19'aj' #........######  SH: 0Dex: 15 #..#####......#  XL:  2 Next: 27% Place: Dungeon:2 #.@# ######.#  Noise: =--------  Time: 788.5 (0.0) .........# #.#  -) Nothing wielded .#####...$. #.#  Cast: Shock ###.### #.#  .# #.#  .# #.#  g   hobgoblin .# #.##### .# #...... #######Aiming: Shock (safe; 5% risk of failure)  'ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 79% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!'aj) ## .. #. #. #.'aj       #*@#   ..****...# #.#   #.#  'aj  .#  .# #.# 'ajN .#   'aj{g.#   'aj/ 'ajCl,.....'ajuN349.5 (1Shock 'ajv_'ajz'aj|'aj I'aj 6==='aj ,'ajs 'aj 47======'aji ,'aj  'aj ,'aj ,'aj 'ajy 'aj ;==='aj. 'aj 'aj< #8'aj *==='aj 'aj  'aj 'aj 'aj 'aj 'aj %  'ajN AYou encounter an adder.'aj #. #. #. #>#########........######'aj^ #..#####......#######..## ######.# .........##### #.# .#####..@$...# #.# - ###.###.# #.#  'aj #.# #.# Shock #.# 'aj c#.# #.######'aj #.# #....... S   adder (asleep)'aj #.# ###'aj! #S#  # 'aj3! ,#'aj* 18012.0)'aj+ M-2.5 (13 _'ajx0 'aj2 'ajZg #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== 'aj6h^#>########  Magic: 7/8=====================--- #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: ---------  Time: 802.5 (0.0) ###*###.# #.#  -) Nothing wielded 'aj2i#*# #.#  Cast: Shock #*# #.#  #*# #.###### #*# #....... S   adder (asleep) #*# ######## #S## # _You kill the hobgoblin! _You encounter an adder.Aiming: Shock (safe; 5% risk of failure)  'ajo.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)'aj0h#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 7/8=====================---#........######'aj3AC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: ---------  Time: 802.5 (0.0)###*###.# #.#-) Nothing wielded#*##.#Cast: Shock#*##.#'aj#*##.#######*##....... S   adder#*##########*###Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.'aj'fS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded.hisses angrily.'ajBl>.....'ajn:=3.5 (1 _'aj?t'ajNv'aj- y #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 6/8==================------ #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 'ajO ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 803.5 (0.0) ###*###.# #.#  -) Nothing wielded #*# #.#  Cast: Shock #*# #.#  #*# #.###### #*# #....... S   adder #S# ########'aj k #.## #The adder is lightly wounded. _The adder hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 66% to hit)'ajh#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 6/8==================------#........######'ajדAC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: =--------  Time: 803.5 (0.0)###*###.# #.#-) Nothing wielded#*##.#Cast: Shock#*##.#'aj #*##.#######*##....... S   adder#*##########*###Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle'ajShift-Dir - straight lineAim: an adder (lightly wounded, 66% to hit)  The zap hits the adder.  The adder is moderately wounded.'ajZrS.S.'aj7....'aj !24.5 (1 _'aj%'aje''ajy #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 5/8===============--------- #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 'ajA######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 804.5 (0.0) ###*###.# #.#  -) Nothing wielded #*# #.#  Cast: Shock #*# #.#  #S# #.######'aj #.# #....... S   adder #.# ######## #.## #The zap hits the adder. _The adder is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)'aj,r S#*'aj A##'aj^*#S.'ajz#*S*'aj7 \#*S.'aj /#*'ajV KS*'aj#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 6/8==================------#........######AC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: =--------  Time: 804.5 (0.0)###.###.# #.#-) Nothing wielded#.##.#Cast: Shock#.##.##'aj[0;10;1mS##.#######.##....... S   adder#.##########.###The zap hits the adder. _The adder is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.'aj],'aj 'aj6_'aj'aj$ g #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 5/8===============--------- #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 'aj/ .#####..@$...# #.#  Noise: =--------  Time: 804.5 (0.0) ###*###.# #.#  -) Nothing wielded #*# #.#  Cast: Shock #*# #.#  #S# #.###### #.# #....... S   adder #.# ######## #.## 'ajt #Shift-Dir - straight line _Okay, then.Aiming: Shock (safe; 5% risk of failure)  'aj cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)'aj z #S*'ajAe##S.'ajj:##S'aj{j2*'aj \#*S.'ajt *SAim: an adder (moderately wounded, 66% to hit)'aj#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 5/8===============---------#........######AC: 2Str: 5#..#####......#'ajSEV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: =--------  Time: 804.5 (0.0)###*###.# #.#-) Nothing wielded#*##.#Cast: Shock#*##.##*##.#######*##....... S   adder#*##########*###Aiming: Shock (safe; 5% risk of failure)  'ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  The zap hits the adder.  'ajGThe adder is heavily wounded.'ajp:S.'aj0>.....'ajO25.5 (1 _'ajk'aj%'ajލ #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 4/8============------------ #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 805.5 (0.0) ###*###[3'ajǏ7m.# #.#  -) Nothing wielded #*# #.#  Cast: Shock #S# #.#  #.# #.###### #.# #....... S   adder #.# ######## #.## #The zap hits the adder. _The adder is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)'ajhI#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 4/8============------------#........######AC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: =--------  Time: 805.5 (0.0)###*###.# #.#-) Nothing wielded'aji#*##.#Cast: Shock#*##.##*##.#######*##....... S   adder#*##########*###Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)  The zap hits the adder.  'ajiCThe adder is almost dead.'ajD:S.'aj_>.....'aj:d5===6.5 (1 _'aj'aj'ajFg #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 4/8============------------ #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 'ajG.........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 806.5 (0.0) ###*###.# #.#  -) Nothing wielded #S# #.#  Cast: Shock #.# #.#  #.# #.###### #.# #....... S   adder #.# ######## 'ajHF#.## #The zap hits the adder. _The adder is almost dead.Aiming: Shock (safe; 5% risk of failure)  'ajZH\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 66% to hit)'ajC#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 4/8'ajD============------------#........######AC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#'ajE#Noise: =--------  Time: 806.5 (0.0)###*###.# #.#-) Nothing wielded#*##.#Cast: Shock#*##.#'aj.E#*##.#######*#'aj\E#....... S   adder#*#########'ajET#*###'ajEhThe zap hits the adder. _The adder is almost dead.'ajEAiming: Shock (safe; 5% risk of failure)  'ajETPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 66% to hit)'ajS. _The adder is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (almost dead, 66% to hit)  The zap misses the adder.'aj:>.....'aj+7.5 (1'aj'aj= _The adder bites you but does no damage.'aj #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 3/8=========--------------- #........######  AC: 2Str: 5'aj #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 807.5 (0.0) ###S###.# #.#  -) Nothing wielded #.# #.#  Cast: Shock #.# #.#  #.# #.###### #.# #....... S   adder #.# ######## #.##'ajJ #The zap misses the adder. _The adder bites you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 66% to hit)'ajVZ S*'ajcS.  Aim: an adder (almost dead, 66% to hit)'aj#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 3/8=========---------------#........######AC: 2Str: 5#..#####......#EV: 11Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#'ajdYXL:  2 Next: 34% Place: Dungeon:2.#####..@$...# #.#Noise: =--------  Time: 807.5 (0.0)###*###.# #.#-) Nothing wielded#*##.#Cast: Shock#*##.##*##.#######*##....... S   adder#*##########*###The zap misses the adder. _The adder bites you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 66% to hit)'aj S......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 66% to hit)  The zap misses the adder.The adder bites you.  You are poisoned.'aj2=====------8.5 (1Pois 'aj'aj{, _The adder poisons you!'aj%  #. JYZero the Gusty #. Deep Elf #. Health: 12/16 ==================------ #>########  Magic: 2/8======------------------ 'aj&#........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 808.5 (0.0) ###S###.# #.#  -) Nothing wielded #.# #.#  Cast: Shock'aje& #.# #.#  Pois  #.# #.###### #.# #....... S   adder 'aj&#.# ######## #.## 'aj&#You are poisoned. _The adder poisons you!  Aiming: Shock (safe; 5% risk of failure)  'ajr'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'aj'oAim: an adder (almost dead, 66% to hit)'aj #. JYZero the Gusty #. Deep Elf #. Health: 12/16 ==================------ #>########  Magic: 2/8======------------------ #........######  AC: 2Str: 5 #..#####......#  EV: 11Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 34% Place: Dungeon:2 .#####..@$...# #.#  Noise: =--------  Time: 808.5 (0.0) ###†###.'aj?# #.#  -) Nothing wielded #.# #.#  Cast: Shock #.# #.#  Pois  #.# #.###### #.# #....... S   adder #.# ######## #.## #Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 66% to hit)  The zap hits the adder.  You kill the adder!'aj #. #. #.           #.#   #.#  ###*###.# #.#  #*# #.#  'aj#*# #.#  #*#  #*#  #*#   #*#  # 'aju]†......'aj{11--2799.5 (1Shock'aj߆'ajXMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 66% to hit)  The zap hits the adder.  You kill the adder! _You feel sick.'aj' 'aj 8--'ajZ 'ajE 'aj 'aj  _You feel sick.0-3==='aj I _You feel sick.  You feel sick.'ajh |9/16 ---'aje 'ajd j _You are no longer poisoned.'aj 'aj 'aje B'aj 'aju 10/16====='aj 'aj[ 'aj k4==='aj 'ajޯ ,'aj 'aj 'aj 'aj 'aj ==1=5======'aj 12======'aj> {6==='aj 'ajQ 'aj 'aj 'aj ,'aj- 'ajR 'aj :=='ajg 'aj 'aj 3=7======'aj 'aj 'aj| 'aj 'aj 'aj. 'aj 'aj 'aje r4======8=====5====6==='aj6  _You now have 38 gold pieces (gained 9).'aju 'aj( i  You encounter a dart slug.'aj #. #. #. #>######## #........###### #..#####......# ######..## ######.# ...##### #.# .#####.....@.# #.# -###†###.# #.# #.# .# #.# Shock#.# .##.# .# #.####.# w# #...w   dart slug (asleep)'aj ,#.# .# ########.†.#.# .##.###.#'aj 045.5 (36.0)'aj j==-6.5 (37 _'aj 'aj# 'aj #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ========================'aj #>########  Magic: 7/8=====================--- #........######  AC: 2Str: 5 #..#####......#  EV: 12Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 79% Place: Dungeon:2'ajb .#####.....@.# #.#  Noise: ---------  Time: 846.5 (0.0) ###†###*# #.#  -) Nothing wielded #.# *# #.#  Cast: Shock #.# *# #.#  'aj#.# *# #.######### #.# w# #.......... w   dart slug (asleep) #.# .# ########.†. #.# .# #.## #.# _You now have 38 gold pieces (gained 9). _You encounter a dart slug.Aiming: Shock (safe; 5% risk of failure)  'ajx1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)'ajR] #w'aj ;##'aj tw#Aim: a dart slug (asleep, 100% to hit)'aj#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 7/8=====================---#........######AC: 2Str: 5#..#####......#EV: 12Int: 19'aj######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 79% Place: Dungeon:2.#####.....@.# #.#Noise: ---------  Time: 846.5 (0.0)###†###*# #.#-) Nothing wielded#.# *# #.#Cast: Shock#.# *# #.##.# *# #.##########.# *# #.......... w   dart slug#.# .# ########.†.#.# .#'aj=#.###.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.'aj@ 8w.'aj. ...=7.5 (1 _'ajki #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 6/8==================------ #........######  AC: 2Str: 5 #..#####......#  EV: 12Int: 19 'ajj######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 79% Place: Dungeon:2 .#####.....@.# #.#  Noise: =--------  Time: 847.5 (0.0) ###†###*# #.#  -) Nothing wielded #.# *# #.#  Cast: Shock #.# *# #.#  #.# w# #.######### #.# .# #.......... w   dart slug #.# .# ########.†. #.# .# #.## #.# The zap hits the dart slug. _The dart slug is moderately wounded.'ajkAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)'aj#.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 6/8==================------#........######AC: 2Str: 5#..#####......#EV: 12Int: 19'aj######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 79% Place: Dungeon:2.#####.....@.# #.#Noise: =--------  Time: 847.5 (0.0)###†###*# #.#-) Nothing wielded#.# *# #.#Cast: Shock#.# *# #.#'ajv#.# *# #.##########.# *# #.......... w   dart slug#.# .# ########.†.#.# .##.###.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.'aj6jc...w.'ajn28.5 (1 _'ajt'aju'aj #. JYZero the Gusty #. Deep Elf #. Health: 16/16 ======================== #>########  Magic: 5/8===============--------- #........######  AC: 2Str: 5 #..#####......#  EV: 12Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 79% Place: Dungeon:2 .#####.....@.# #.#  Noise: =--------  Time: 848.5 (0.0) ###†###*# #.#  -) Nothing wielded #.# *# #.#  Cast: Shock['ajaV1K #.# *# #.#  #.# w# #.######### #.# .# #.......... w   dart slug #.# .# ########.†. #.# .# #.## #.# The zap hits the dart slug. _The dart slug is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)'aj #.JYZero the Gusty#.Deep Elf#.Health: 16/16 ========================#>########Magic: 5/8===============---------#........######'aj %AC: 2Str: 5#..#####......#EV: 12Int: 19######..## ######.#SH: 0Dex: 15.........##### #.#XL:  2 Next: 79% Place: Dungeon:2.#####.....@.# #.#Noise: =--------  Time: 848.5 (0.0)###†###*# #.#-) Nothing wielded#.# *# #.#Cast: Shock'aj #.# *# #.##.# *# #.##########.# *# #.......... w   dart slug#.# .# ########.†.#.# .##.###.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.'aj|e c...w.'ajj ```Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  'aj]k The zap hits the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you.'aje 5...'aj0 i11--------9.5 (1'aj 'aj# - _The slug dart hits you.'ajV #. JYZero the Gusty #. Deep Elf #. Health: 11/16 ================-------- #>########  Magic: 4/8============------------ #........######  AC: 2Str: 5 #..#####......#  EV: 12'aj$Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 79% Place: Dungeon:2 .#####.....@.# #.#  Noise: =--------  Time: 849.5 (0.0) ###†###*# #.#  -) Nothing wielded #.# *# #.#  Cast: Shock #.# *# #.#  #.# w# #.######### #.# .# #.......... w   dart slug #.# .# ########.†. #.# .# #.## #.# The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, 'aj[40m( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)'ajo #. JYZero the Gusty #. Deep Elf #. Health: 11/16 ================-------- 'aj#>########  Magic: 4/8============------------ #........######  AC: 2Str: 5 #..#####......#  EV: 12Int: 19 ######..## ######.#  SH: 0Dex: 15 .........##### #.#  XL:  2 Next: 79% Place: Dungeon:2 .#####.....@.# #.#  Noise: =--------  Time: 849.5 (0.0) 'ajdV###†###.# #.#  -) Nothing wielded #.# .# #.#  Cast: Shock #.# .# #.#  #.# †# #.######### #.# .# #.......... w   dart slug #.# .# ########.†. #.# .# #.## 'aj #.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  'ajR?You kill the dart slug!'aj #. #. #. #>'ajM          #.# 'aj^  #.#  *# #.#  #.# *# #.# 'aj #.# *#  'aj5#.# *#  #.# *#  'ajn#.# .# † #.# .# 'aj!3 #.#'ajpY^...†.'aj+b5===9350.5 (1Shock _'ajg'aj:i'ajX% 12====='aj( ==6==='aj%) a3='ajn* 'aj* 'aj8+ 'ajO, 'aj, 'aj- 'aj. ;7'ajb/ _======'aj0 'aj0 #4'aj*1 F==='aj1 'aj2 'aj43 'aj3 'aj4 'aj4 'ajJ5 'aj6 'ajY7 ;==='aj7 'aj!9 'aj9 $=='aj9 F8==='ajj: 'aj`; 'aj; K5='ajh< 'aj= 'aj= 'aj;> 'ajh? 'aj? 'aj@ 'aj!A 'ajxA ;==='ajB 'ajGC 'ajC 9='aj9D 'ajE 'aj9F L6=='ajGK 'ajjL 'ajL 'aj-M 'ajN 'aj9P ,'ajP 'ajQ 'ajR 'aj S :=='ajS 'ajT 'ajU 'aj@V 'ajV 'aj}Y Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  'ajZ "Aim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!  You see here a dart slug corpse.'ajc #..#####......#######..## ######.#.........##### #.#.#####.......# #.####†###.# #.#  #.# #.# #.#  #.# #.# #.#  'ajke #.# #†# #.########## #.# #@# #...........-75.5 (25.0) #.# #.# ########.†..#.# #.# #.### #.# #.# ..# #.# ..# #.# ..# #.# #.•# #.# 'ajj 'ajEn F-6.5 (26'ajs 'ajCu + _Found 2 flux baubles.'ajo'ajX'ajG'ajҽ'aj'aj'ajyB'aj'ajV B'ajq$'aj('aj6+'aj.'aj2'aj48'aj:'aj='aj@'ajF'ajI'ajM'ajqR'aj\V'ajY'aj?\'aj[`'ajKd'ajf'ajh'aj8k'ajkm'ajn,'ajo'aj/q'ajq'ajr'aj~s'aj9u,'ajv'ajw'ajx'ajy'ajK4'ajB'aj'aj'aj0,'aj'aj'aj'aj'aj'aj,'aj`'ajS'aj'aj,'aj?'aj'aj*'ajҤ'aje'aj:'aj,'aj'ajCB'ajn'ajnn'ajB'aj,'aj'aj'aj'aj'ajI'aj*'ajB'aj*'aj'aj 'aj'aj'aj[X'aj2,'ajM _You now have 48 gold pieces (gained 10).'ajI'aj~'ajB'aj/'aj'ajM'aj'aje ,'aj ,'aj 'aj3'aj5,'aj?'ajEX'ajH'aj,I,'ajZJ'ajqK'ajOB'ajP'ajSU  You encounter a ball python.'ajS'ajq[ ........ .####### # #'aj*] ############### #.............# #.##.....S..#.##### #.#  ##@#...... #.#######....## #.###.........# #.Shock#.###....^# #.###.....# #.###.#...# #.## S   ball python (constriction, asleep)#.#...## #.##..#....#########.########...........#'aj |.926.5 (50'ajP7.5 (51 _'aj` ........ JYZero the Gusty .####### Deep Elf # Health: 16/16 ======================== # Magic: 7/8=====================--- #### AC: 2Str: 5 ########### #... EV: 12Int: 19 ......*...# #.## SH: 0Dex: 15 .....S.*#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: ---------  Time: 927.5 (0.0) #####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.['ajaC40m###....^# #.## #.....# #.## #.#...# #.## S   ball python (constriction, asleep) #.#...## #.## ..#....#########.#  #######...........# _Found 2 flux baubles. _You now have 48 gold pieces (gained 10). _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'aj#.S..****'ajh+........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 7/8=====================---#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15.....S..#.##### #.# XL:  2 Next: 93% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 927.5 (0.0)#####.*..###.## -) Nothing wielded#.....*...##.## Cast: Shock#.###'aj...*.^##.###..*..##.###.#*..##.## S   ball python (constriction, asleep)#.#.*.###.##..#.*..#########.########...........# _Found 2 flux baubles. _You now have 48 gold pieces (gained 10). _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'aj6.S.....S)..==8.5 (1'ajE _You now have 48 gold pieces (gained 10). _You encounter a ball python.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The ball python hisses angrily.'aj ........ JYZero the Gusty .####### Deep Elf # Health: 16/16 ======================== # Magic: 6/8==================------ #### AC: 2Str: 5 ########### #... EV: 12Int: 19 ..........# #.## SH: 0Dex: 15 ......S.#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: ==-------  Time: 928.5 (0.0) #####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.###....'aj[40m^# #.## #.....# #.## #.#...# #.## S   ball python (constriction) #.#...## #.## ..#....#########.#  #######...........# Shift-Dir - straight line _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (82% to hit)'ajT *S'aj'o.SAim: a ball python (82% to hit)'aj........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 6/8==================------#### AC: 2Str: 5############... EV: 12Int: 19....**....##.## SH: 0Dex: 15...*..*.#.##### #.# XL:  2 Next: 93% Place: Dungeon:2##@#...... #.## Noise: ==-------  Time: 928.5 (0.0)#####....###.## -) Nothing wielded#.........##.##[40'aj-m Cast: Shock#.###....^##.###.....##.###.#...##.## S   ball python (constriction)#.#...###.##..#....#########.########...........#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (82% to hit)  The zap hits the ball python.  The ball python is heavily wounded.'aj"E .....S'ajŗjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (82% to hit)  The zap hits the ball python.  The ball python is heavily wounded.The ball python misses you. The ball python barely misses you.-9.5 (1'aj'aj. 'aj'ajkx_The ball python closely misses you. The ball python barely misses you.'aj'aj`  ........ JYZero the Gusty .####### Deep Elf # Health: 16/16 ======================== # Magic: 5/8===============--------- #### AC: 2Str: 5 ########### #... EV: 12Int: 19 ..........# #.## SH: 0Dex: 15 ......S.#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: =--------  Time: 929.5 (0.0) #####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.###....'aja [40m^# #.## #.....# #.## #.#...# #.## S   ball python (constriction) #.#...## #.## ..#....#########.#  #######...........# The ball python misses you. The ball python barely misses you. _The ball python closely misses you. The ball python barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'ajq ........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 5/8===============---------#### AC: 2Str: 5############... EV: 12Int: 19....**....##.## SH: 0Dex: 15...*..*.#.##### #.# XL:  2 Next: 93% Place: Dungeon:2##@#...... #.## Noise: =--------  Time: 929.5 (0.0)#####....###.## -) Nothing wielded#.........##.##[40'ajKs m Cast: Shock#.###....^##.###.....##.###.#...##.## S   ball python (constriction)#.#...###.##..#....#########.########...........#The ball python misses you. The ball python barely misses you. _The ball python closely misses you. The ball python barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'aj͉ .....S _The ball python closely misses you. The ball python barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (heavily wounded, 82% to hit)  The zap misses the ball python.30.5 (1 _The ball python barely misses you. The ball python closely misses you.'ajI ........ JYZero the Gusty .####### Deep Elf # Health: 16/16 ======================== # Magic: 4/8============------------ #### AC: 2Str: 5 ########### #... EV: 12Int: 19 ..........# #.## SH: 0Dex: 15 ......S.#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: =--------  Time: 930.5 (0.0) #####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.###.[40'ajJm...^# #.## #.....# #.## #.#...# #.## S   ball python (constriction) #.#...## #.## ..#....#########.#  #######...........# The zap misses the ball python. _The ball python barely misses you. The ball python closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'ajn........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 4/8============------------#### AC: 2Str: 5############... EV: 12Int: 19....**....##.## SH: 0Dex: 15...*..*.#.##### #.# XL:  2 Next: 93% Place: Dungeon:2##@#...... #.## Noise: =--------  Time: 930.5 (0.0)#####....###.## -) Nothing wielded#.........##.##'ajnp[m Cast: Shock#.###....^##.###.....##.###.#...##.## S   ball python (constriction)#.#...###.##..#....#########.########...........#The zap misses the ball python. _The ball python barely misses you. The ball python closely misses you.'ajdrAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 82% to hit)'aj......SAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ball python (heavily wounded, 82% to hit)  The zap misses the ball python.The ball python bites you but does no damage.5--'ajv/5===  2  1.5 (1Constr 'aj6'aj7z _The ball python grabs you. The ball python constricts you.'ajFQ ........ JYZero the Gusty .####### Deep Elf # Health: 15/16 ======================-- # Magic: 4/8============------------ #### AC: 2Str: 5 ########### #... EV:  2 Int: 19 ..........# #.## SH: 0Dex: 15 ......S.#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: =--------  Time: 931.5 (0.0) 'aj#####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.###....^# #.## Constr  #.....# #.## #.#...# #.## S   ball python (constriction) #.#...## #.## ..#....#########.#  #######...........# The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 82% to hit)'aj}  ........ JYZero the Gusty .####### Deep Elf # Health: 15/16 ======================-- # Magic: 4/8============------------ #### AC: 2Str: 5 ########### #... EV:  2 Int: 19 ..........# #.## SH: 0Dex: 15 ......†.#.##### #.#  XL:  2 Next: 93% Place: Dungeon:2 ##@#...... #.## Noise: =--------  Time: 931.5 (0.0) #####....## #.## -) Nothing wielded #.........# #.## Cast: Shock #.###.'aj  [40m...^# #.## Constr  #.....# #.## 'aj[ #.#...# #.## S   ball python (constriction) #.#...## #.## ..#....#########.#  #######...........# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 82% to hit)  The zap hits the ball python.  You kill the ball python! .'aj   #... ....**....# #. ...*..* #.#   #.  #.  #.  #.  #.  #.  #. . ...........'aj* K.....†'aj8 12 62.5 (1Shock _'ajP= 'aj>  'aj.  You start resting. HP restored. 'ajm.................... 'aj[............. 'aj"06==-3.5 (1 _ 'aj 'aj*Z I 'aj[  'ajC\  'aj` 5=== 'ajla  'aj_b  'ajb :== 'ajLd  'ajd  'aj&e  'aje  'ajg , 'ajg  'ajMj  'ajj ;=== 'ajok  'ajl  'aj>m O6=== 'ajm  'ajo  'ajo  'ajo  'ajq , 'ajr  'ajs , 'ajv 7====== 'ajv  'aj"  'aj  'aj  'aj  'aj  'ajC  'aj  'aj[  'aj[  'aj+  'ajˋ ;=== 'ajj  'aj n _You start resting.Magic restored. 'aj 8- 'aj 496.0)8===50.5 (17 _"'ajb Spells (Memorise)"'aj-qTypeFailure Level  a - FoxfireConjuration/Fire 11% 1  b - SwiftnessAir11% 3c - Kinetic GrapnelForgecraft14%1  d - AirstrikeAir34% 4  e - Teleport OtherTranslocation 41% 3  f - Tukima's DanceHexes41% 3  g - Leda's Liquefaction Alchemy/Earth 82% 4  h - PetrifyAlchemy/Earth 82% 4  i - Metabolic Englaciation Hexes/Ice99% 5  j - Plasma BeamFire/Air100% 6  k - StarburstConjuration/Fire 100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&'aj&'aj&'aj........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5&'aj############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 950.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^#&'aj<H#.###.....##.###.#...##.###.#...###.##..#....#########.########...........#Aim: a ball python (heavily wounded, constricting you, 82% to hit)  &'ajThe zap hits the ball python. _You kill the ball python! _You start resting. HP restored. _You start resting. _Magic restored.&'ajQ &'aju"Memorise Foxfire, consuming 1 spell level and leaving 3? Y - Yes  N - No''aj ''aj ........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 950.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock''aj H#.###....^##.###.....##.###.#...##.###.#...###.##..#....#########.########...........#The zap hits the ball python. _You kill the ball python! _You start resting. HP restored. _You start resting. _Magic restored.  Okay, then.''aj; ''aj ''aj . _+'ajIt+'ajx5  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.6   1.4  -2   f + Spellcasting 3.4   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.5   1.7  +1  +'ajz    h + Air Magic3.5   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging2.8   2.1  +2      e + Stealth2.8   1.8  +3                                  [20+'aj{KX                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,'aj ,'ajq ,'aj ........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5,'aj ############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 950.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^##.###.....##.###.#...##.##,'aj5 #.#...###.##..#....#########.########...........#The zap hits the ball python. _You kill the ball python! _You start resting. HP restored. _You start resting. _Magic restored. ,'aj 6_Okay, then.,'aj' ,'aja ,'aj ,'aj -'ajj-'aj Spells (Memorise)TypeFailure Level -'ajV a - FoxfireConjuration/Fire 11% 1  b - SwiftnessAir11% 3c - Kinetic GrapnelForgecraft14%1  d - AirstrikeAir34% 4  e - Teleport OtherTranslocation 41% 3  f - Tukima's Dance-'aj'Hexes41% 3  g - Leda's Liquefaction Alchemy/Earth 82% 4  h - PetrifyAlchemy/Earth 82% 4  i - Metabolic Englaciation Hexes/Ice-'aj99% 5  j - Plasma BeamFire/Air100% 6  k - StarburstConjuration/Fire 100% 6 -'ajH4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.'aj.'aj .'ajW........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5.'aj############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 950.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^##.##.'aj#.....##.###.#...##.###.#...###.##..#....#########.########...........#The zap hits the ball python. _You kill the ball python! _You start resting. HP restored. _You start resting. _Magic restored. _Okay, then..'aj .'aj!Memorise Foxfire, consuming 1 spell level and leaving 3? Y - Yes  N - No0'aj0'aj........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 950.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^##.###.....##.###.#[0'ajwY37m...##.###.#...###.##..#....#########.########...........#The zap hits the ball python. _You kill the ball python! _You start resting. HP restored. _You start resting. _Magic restored. _Okay, then.0'ajqW0'ajX+1.5 (1 _0'aj]0'aj[e0'ajj+2.5 (20'ajp0'ajxf_You kill the ball python!HP restored. _You start resting. _Magic restored. _You start memorising the spell. You continue memorising.0'aj@0'aj0'ajc _You finish memorising. Spell assigned to 'b'.2'ajJz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 2'ajg 2'aj  Your spells (adjust)TypeFailure Level 2'aj  a - ShockConjuration/Air 5% 1 b - FoxfireConjuration/Fire11%1  D - Static DischargeConjuration/Air8%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit3'aj93'aj>3'aj........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 952.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^##.###.....##.###.#[3'aj37m...##.###.#...###.##..#....#########.########...........# _Magic restored. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 3'aj _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.3'aj΢3'aj3'aj/. _3'ajJ3'ajQ3'ajU3'ajTXF _Unknown command.4'aj+4'aj .Drink which item? Potions  g - a potion of magic  f - a black potion 4'aj. j - a silvery potion [!] read|quaff[?] describe selected5'aj5'aj5'ajM........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 952.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Shock#.###....^##.###.....##.###.#[5'aj337m...##.###.#...###.##..#....#########.########...........# _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then. _Unknown command.5'ajP  Okay, then.5'aj05'aj5'aj. _5'aj 5'aj_ Quiver which action? ([-] to clear)  a - Cast: Shockb - Cast: Foxfire  c - Cast: Static Discharge [&] all spells[!] focus mode: off|on<'aj........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2##@#...... #.## Noise: ---------  Time: 952.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Foxfire#.###....^##.###.....##.###[40<'ajm.#...##.###.#...###.##..#....#########.########...........# _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then. _Unknown command. _Okay, then.<'aj<'aj<'ajk<'aj<'aj <'ajF _Unknown command.@'ajPuwhich spell?  _Okay, then.Unknown command. _Okay, then.Unknown command.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? A'ajxA'ajO Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 5% 1 b - FoxfireConjuration/Fire11%1  D - Static DischargeConjuration/Air8%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitB'aj$5 B'aj9 ........ JYZero the Gusty.####### Deep Elf# Health: 16/16 ========================# Magic: 8/8========================#### AC: 2Str: 5############... EV: 12Int: 19..........##.## SH: 0Dex: 15......†.#.##### #.# XL:  2 Next: 96% Place: Dungeon:2B'aj: Y##@#...... #.## Noise: ---------  Time: 952.5 (0.0)#####....###.## -) Nothing wielded#.........##.## Cast: Foxfire#.###....^##.###.....##.###.#...##.###.#...###.##..#....#########.########...........# _Okay, then. _Unknown command. _Okay, then. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? B'ajOF  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? a - Shockto which letter? B'aj#B'aj$B'ajq(B'aj,? _x - ShockC'aj C'aj$ 3C'aj3 C'aj C'aj : _C'aj g  You see here a ball python corpse.C'aj- C'aj  _C'aj^ C'aj C'aj C'aj4 C'aj C'ajC" g  You see here a ball python corpse.C'ajK$ C'aj$  _C'aj& C'ajf' C'aj( C'aj>) C'aj* C'aj+ C'aj- ,C'ajj. C'aj/ C'aj1 ,C'aj2 C'aj3 C'aj65 C'aj5 ,C'ajk7 C'aj8 C'aj09 C'aj9 C'aj#; C'aj< ,C'aj= C'aj<> C'ajX? C'aj? C'ajM@ C'aj%A C'aj|B ,C'ajB C'ajD C'ajE ,C'ajDF C'ajF C'ajH C'ajH ,C'ajK C'ajLL C'ajL C'ajM C'ajP C'ajQ C'ajnQ C'ajQ C'ajIS C'ajxT C'ajT C'ajmU C'ajV C'ajW ,C'ajcX C'ajZ ,C'aj[ ,C'aj\ C'aj] C'aj] C'ajf^ C'ajb_ C'aj` C'ajEa C'aja C'ajb C'ajc C'ajrd C'aje C'ajf C'ajRh C'ajh C'ajSi C'ajkk C'aj$m C'ajm C'aj8n C'ajo C'ajq C'ajBr C'ajr C'ajRt C'ajbu C'aju C'ajJv C'ajw C'ajx C'ajry C'ajy C'aj{ C'aj| C'aj-} C'aj} C'aj C'ajn C'aj C'ajS C'aj C'aj C'aj C'aj C'aj& C'ajZ k  You encounter a ribbon worm.C'aj B........†.#.######.# ##########.#........# #####....#########.........#C'aj" #.###....^#  #.....# # #.#...#  ####.#...## ##.@..#....####### #.#######.......... ... #....####### ..... #.##C'ajߏ _####...w ######  w   ribbon worm (asleep) C'aj 0830.0)C'aj 33.5 (31 _C'ajȝ C'aj D'ajt D'aj ; Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  x + ShockConjuration/Air5%1  D - Static DischargeD'aj' Conjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitE'ajH|E'ajME'ajH........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 8/8========================#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15E'aj####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 983.5 (0.0)#.#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######...w ######w   ribbon worm (asleep) _x - Shock _You see here a ball python corpse. _You see here a ball python corpse. _You encounter a ribbon worm.E'ajaCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E'ajN........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#E'aj m# Magic: 8/8========================#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 983.5 (0.0)#.#######.......... -) Nothing wielded... #....######### Cast: FoxfireE'ajy..... #.######...w ######w   ribbon worm (asleep) _x - Shock _You see here a ball python corpse. _You see here a ball python corpse. _You encounter a ribbon worm.E'ajCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E'aj5: E'aj+]........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 7/8=====================--- #.###....^# # AC: 2Str: 5 #.....# # EV: 12Int: 19E'ajX #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: ---------  Time: 983.5 (0.0) #*#######.......... -) Nothing wielded ..* #....######### Cast: Foxfire ...** #.####  ##...w #  ##### w   ribbon worm (asleep) _You see here a ball python corpse. _You encounter a ribbon worm.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineE'ajWx.*w#E'ajeO*wYou encounter a ribbon worm.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E'aj_Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)E'ajaCg *wE'aj\ *wAim: a ribbon worm (asleep, 100% to hit)E'ajx ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 7/8=====================---#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 983.5 (0.0)#*#######.......... -) Nothing wielded..* #....#########'ajD H49m Cast: Foxfire...** #.######..** ######w   ribbon worm  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.E'aj, C .....w(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.E'aj0 ` ````E'ajM1 RThe ribbon worm expels a string of sticky webbing.E'ajA N@...E'aja 3=4.5 (1E'aj E'aj׺ W _The stream of webbing misses you.F'ajcF'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  F'ajx + ShockConjuration/Air5%1  D - Static DischargeConjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitF'ajB F'ajG F'ajM ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 7/8F'ajBN 0=====================---#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 984.5 (0.0)F'ajN ;#.#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######...w ######w   ribbon worm (catching breath)  The zap hits the ribbon worm.  F'ajN The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F'ajtO F'aj@X ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 7/8=====================---#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 984.5 (0.0)#.#######.......... -) Nothing wielded... #....######### 'aj\Y mCast: Foxfire..... #.######...w ######w   ribbon worm (catching breath)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F'aju  ........†.#.######.# # JYZero the Gusty F'aju #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 6/8==================------ #.###....^# # AC: 2Str: 5 #.....# # EV: 12Int: 19 #.#...# # SH: 0Dex: 15 F'aj^v Z####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: =--------  Time: 984.5 (0.0) #*#######.......... -) Nothing wielded ..* #....######### Cast: Foxfire F'ajv 0...** #.####  ##...w #  ##### w   ribbon worm (catching breath)The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.F'aj@w Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineF'ajV .w# _The stream of webbing misses you.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 93% to hit)F'ajZ ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 6/8==================------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 984.5 (0.0)#*#######.......... -) Nothing wielded..* #F'aj ....######### Cast: Foxfire...** #.######..** ######w   ribbon worm (catching breath) _The stream of webbing misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 93% to hit)F'aj":w.F'aj'F....F'aj(+5.5 (1F'aj4.F'aj0U _The zap misses the ribbon worm.G'aj<G'ajw> Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  x + ShockConjuration/Air5%1  D - Static DischargeConjuration/Air 8% 2 G'ajE?-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitG'aj4G'ajɛG'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#G'aj.{# Magic: 6/8==================------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2G'aj#.@..#....######### Noise: =--------  Time: 985.5 (0.0)#.#######.......... -) Nothing wielded... #....######### Cast: Foxfire....w #.######.... ######w   ribbon worm  G'ajwAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 93% to hit) _The zap misses the ribbon worm.G'ajICasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G'ajG'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep ElfG'aj/:#####....######## # Health: 16/16 ========================#.........## Magic: 6/8==================------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19#.#...#G'ajW# SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 985.5 (0.0)#.#######.......... -) Nothing wielded... #....######### Cast: Foxfire....w #.######.... ######w   ribbon worm  G'aj;Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 93% to hit) _The zap misses the ribbon worm.Casting: Shock (safe; 5% risk of failure)  G'aj\Confirm with . or Enter, or press ? or * to list all spells.G'aji ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 5/8===============--------- #.###....^# # AC: 2Str: 5 #.....# # EV: 12G'ajInt: 19 #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: =--------  Time: 985.5 (0.0) #*#######.......... -) Nothing wielded ..* #....######### Cast: Foxfire ....w #.####  ##.... #  ##### w   ribbon worm _The zap misses the ribbon worm.G'ajCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)G'aj)  ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 5/8===============--------- #.###....^# # AC: 2Str: 5G'aj | #.....# # EV: 12Int: 19 #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: =--------  Time: 985.5 (0.0) #.#######.......... -) Nothing wielded ..w #....######### Cast: Foxfire ..... #.####  ##.... #  ##### w   ribbon worm _The zap misses the ribbon worm.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  G'aj Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)G'ajD  .†.#  .#........#  G'aj ..  ...#  ...^#  #.....#  #.#...#   G'ajM  ..w  .....    G'aj· t##### G'ajg bContam: 10% -6.5 (1G'aj G'ajZ G  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  G'aj Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit) _You miscast Shock. Nothing appears to happen.H'aj1,H'aj- Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  x + ShockConjuration/Air5%1 H'aj. D - Static DischargeConjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH'aj# H'aj) H'aj0 q........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================H'aj0 R#.........## Magic: 5/8===============---------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 986.5 (0.0)#.#######.......... -) Nothing wieldedH'aj1 ..w #....######### Cast: Foxfire..... #.######.... ######w   ribbon worm  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H'ajQ2 H'aj8 ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#H'ajz9 $# Magic: 5/8===============---------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 986.5 (0.0)#.#######.......... -) Nothing wielded..w #....######### Cast: Foxfire..... #.######.... ######H'aj: w   ribbon worm  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H'aj`  ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 4/8============------------ #.###....^# # AC: 2Str: 5 #.....# # EV: 12Int: 19 Contam: 10%  #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: ---------  Time: 986.5 (0.0) #*#######.......... -) Nothing wielded ..w #....######### Cast: Foxfire ..... #.####  ##H'ajb .... #  ##### w   ribbon worm _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 93% to hit)H'ajg ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#H'ajӠ # Magic: 4/8============------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ---------  Time: 986.5 (0.0)#*#######.......... -) Nothing wielded..* #....######### Cast: Foxfire..**. #.######.**. ######w   ribbon worm  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock 'aj 9;49m(safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 93% to hit)  The zap hits the ribbon worm.H'aj'$ SThe ribbon worm is moderately wounded.H'aj% N .  You hear an angry hiss.H'ajp- .w....  You encounter an adder.H'aj. f5=====7.5 (1H'aj3 H'aj5 2 _The adder leaves your sight.I'ajGI'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  x + ShockConjuration/Air5%I'aj1  D - Static DischargeConjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitI'aj. I'aj[........†.#.######.# # JYZero the GustyI'aj<T#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 5/8===============---------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2I'ajL #.@..#....######### Noise: ==-------  Time: 987.5 (0.0)#.#######.......... -) Nothing wielded..w #....######### Cast: Foxfire..... #.######.... ######w   ribbon worm  The ribbon worm is moderately wounded.You hear an angry hiss.  You encounter an adder. _The adder leaves your sight.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I'aj I'aj ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 5/8===============---------#.###....^#I'aj # AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ==-------  Time: 987.5 (0.0)I'aj} #.#######.......... -) Nothing wielded..w #....######### Cast: Foxfire..... #.######.... ######w   ribbon worm  The ribbon worm is moderately wounded.You hear an angry hiss.  You encounter an adder. _The adder leaves your sight.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I'aj,/  ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 16/16 ======================== #.........# # Magic: 4/8============------------ #.###....^# # AC: 2Str: 5I'ajX0  #.....# # EV: 12Int: 19 Contam: 10%  #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: ==-------  Time: 987.5 (0.0) #*#######.......... -) Nothing wielded ..w #....######### Cast: Foxfire ..... #.####  ##.... #  ##### w   ribbon worm I'ajV1 ._The adder leaves your sight.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)I'ajK M........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8============------------I'ajJ #.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ==-------  Time: 987.5 (0.0)#*#######.......... -) Nothing wielded..* #....######### Cast: Foxfire..**. #.######.**. ######w   ribbon worm  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbonI'aj6 t worm (moderately wounded, 93% to hit)  The zap hits the ribbon worm.I'aj?/ :w.I'ajS1 ,SI'aj5 ....S   adderI'ajI6 3-8.5 (1I'aj: I'aj`= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.J'ajJ'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%J'aj1  x + ShockConjuration/Air5%1  D - Static DischargeConjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJ'aj2 J'ajW:........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8============------------#.###....^#J'aj;y# AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adderPress: ? - help, Shift-Dir - straight lineJ'aj<Aim: a ribbon worm (moderately wounded, 93% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J'ajL=K'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8K'ajx============------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.####K'ajA&##.... ######w   ribbon wormS   adderPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K'aj  Aim: a ribbon worm (moderately wounded, 93% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.K'aj4K'aj. _K'aj}  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  x + ShockConjuration/Air5%1  D - Static DischargeConjuration/Air 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM'ajM'ajM'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8============------------#.###....^## AC: 2Str: 5M'aj¦#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adder _The ribbon worm is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M'ajoM'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#M'aj1# Magic: 4/8============------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2M'aj>#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adder _The ribbon worm is heavily wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 5% risk of failure)  M'ajt\Confirm with . or Enter, or press ? or * to list all spells.M'aj۴  Casting: Shock (safe; 5% risk of failure)M'ajwonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.M'ajM'ajM'aj. _M'ajonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? M'ajF M'aj # Your spells (adjust)TypeFailure Level  b - FoxfireConjuration/Fire 11% 1 x - ShockConjuration/Air5%M'aj` *1  D - Static DischargeConjuration/Air8%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitN'ajm N'aju N'aj!{ H........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8============------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0N'aj| Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adder _Okay, then.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.N'aj| |Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? N'aj 8  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? D - Static Discharge  N'aj 8Adjust to which letter? N'ajN'aj0N'ajN'ajJ _d - Static DischargeO'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  d - Static DischargeConjuration/Air8%2  x + ShockConjuration/Air 5% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO'aj5 O'aj; O'ajwB ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........#O'ajC # Magic: 4/8============------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...##O'ajgE # XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adderAdjust which spell? D - Static Discharge  Adjust to which letter? _d - Static Discharge  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O'aj9K ........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 16/16 ========================#.........## Magic: 4/8============------------#.###....^#O'ajmL # AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 988.5 (0.0)#w#######.......... -) Nothing wielded..S #....######### Cast: Foxfire..... #.######.... ######w   ribbon wormS   adderAdjust which spell? D - Static Discharge  Adjust to which letter? _d - Static Discharge  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O'ajQU +**  The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.The adder is struck by an arc of lightning. O'ajiV The adder is moderately wounded.The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead.O'aj.O'ajw 3-----2------=9.5 (1O'ajO'ajXK _The lightning grounds out. The ribbon worm bites you.P'aj] P'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire11%1  d + Static DischargeP'aj Conjuration/Air8%2  x - ShockConjuration/Air 5% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ'aj; Q'ajH........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 13/16 ===================-----#.........## Magic: 2/8======------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2Q'ajڥ#.@..#....######### Noise: ==-------  Time: 989.5 (0.0)#w#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######w   ribbon worm  The adder is moderately wounded.The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead. _The lightning grounds out. The ribbon worm bites you.  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q'ajX........†.#.######.# # JYZero the GustyQ'aj8 #########.#........# # Deep Elf#####....######## # Health: 13/16 ===================-----#.........## Magic: 2/8======------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...#Q'aj# SH: 0Dex: 15####.#...### XL:  2 Next: 96% Place: Dungeon:2#.@..#....######### Noise: ==-------  Time: 989.5 (0.0)#w#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######w   ribbon worm  The adder is moderately wounded.The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead. Q'aj8_The lightning grounds out. The ribbon worm bites you.  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q'aj  ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 13/16 ===================----- #.........# # Magic: 1/8===--------------------- #.###....^# # AC: 2Str: 5Q'aj  #.....# # EV: 12Int: 19 Contam: 10%  #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 #.@..#....######### Noise: ==-------  Time: 989.5 (0.0) #w#######.......... -) Nothing wielded ... #....######### Cast: Foxfire ..... #.####  ##.... #  ##### w   ribbon wormThe ribbon worm is almost dead. _The lightning grounds out. The ribbon worm bites you.  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ'ajQ'aj%t#w _The lightning grounds out. The ribbon worm bites you.  Casting: Static Discharge (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 93% to hit)Q'ajFU #wR'ajT=U ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 13/16 ===================----- #.........# # Magic: 1/8===--------------------- #.###....^# # AC: 2Str: 5 #.....# # EV: 12Int: 19 Contam: 10%  #.#...# # SH: 0Dex: 15 ####.#...## # XL:  2 Next: 96% Place: Dungeon:2 R'aj>#.@..#....######### Noise: ==-------  Time: 989.5 (0.0) #.#######.......... -) Nothing wielded ... #....######### Cast: Foxfire ..... #.####  ##.... #  ##### w   ribbon worm _The lightning grounds out. The ribbon worm bites you.  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.R'ajB{ .†.# R'ajC .#........#  ..  ...#  ...^#  #.....#  #.#...#    #* ...  ..... R'ajqDi   ##### R'aj,SR'aj S   adderYou kill the ribbon worm!R'ajH........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 13/16 ===================-----#.........## Magic: 1/8===---------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 19 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  2 Next: 106% Place: Dungeon:2R'aj#.@..#....######### Noise: =--------  Time: 990.5 (1.0)#S#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######S   adderCasting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  You kill the ribbon worm! - _The adder completely misses you.You have reached level 3!R'aj/  --more--S'aj4  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? T'aj6 7/20=9-213 3% T'aj\ .adderT'ajf S _You feel clever. x2U'aj5U'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 7% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU'ajkU'ajenU'ajtx........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 17/20 ====================----#.........## Magic: 1/9==----------------------#.###....^## AC: 2Str: 5#.....## EV: 12U'ajuxInt: 21 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  3 Next:  3% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 990.5 (0.0)#S#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######S   adder  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U'ajPvU'aj}........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 17/20 ====================----#.........## Magic: 1/9==----------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 21 Contam: 10% #.#...#U'aj'# SH: 0Dex: 15####.#...### XL:  3 Next:  3% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 990.5 (0.0)#S#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######S   adder  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U'ajkU'ajAU'aj։U'aj_  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  U'ajConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.W'ajL_ Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 7% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitZ'ajhZ'ajZ'ajF........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 17/20 ====================----#.........## Magic: 1/9==----------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 21 Contam: 10% #.#...#Z'aj\V# SH: 0Dex: 15####.#...### XL:  3 Next:  3% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 990.5 (0.0)#S#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######S   adder _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z'ajDZ'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 17/20 ====================----#.........## Magic: 1/9==----------------------#.###....^#Z'aj# AC: 2Str: 5#.....## EV: 12Int: 21 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  3 Next:  3% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 990.5 (0.0)#S#######.......... -) Nothing wielded... #....######### Cast: Foxfire..... #.######.... ######S   adder _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z'aj ........†.#.######.# # JYZero the Gusty #########.#........# # Deep Elf #####....######## # Health: 17/20 ====================---- #.........# # Magic: 0/9------------------------ #.###....^# # AC: 2Str: 5 #.....# # EV: 12Int: 21 Contam: 10%  Z'ajZ#.#...# # SH: 0Dex: 15 ####.#...## # XL:  3 Next:  3% Place: Dungeon:2 #.@..#....######### Noise: =--------  Time: 990.5 (0.0) #S#######.......... -) Nothing wielded ... #....######### Cast: Foxfire ..... #.####  ##.... #  ##### S   adderConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ'aj K#S _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Z'aj$Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)Z'aj........†.#.######.# # JYZero the Gusty#########.#........# # Deep Elf#####....######## # Health: 17/20 ====================----#.........## Magic: 0/9------------------------#.###....^## AC: 2Str: 5#.....## EV: 12Int: 21 Contam: 10% #.#...## SH: 0Dex: 15####.#...### XL:  3 Next:  3% Place: Dungeon:2#.@..#....######### Noise: =--------  Time: 990.5 (0.0)#*#######.......... -) Nothing wielded.*. 'aj1q4m#....######### Cast: Foxfire..*.. #.######*... ######S   adder  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.Z'aj70 S...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.  The adder is almost dead.6-1.5 (1Foxfire _The adder bites you.['aj J  You closely miss the adder.['ajh  The adder is almost dead.['ajZb1==2Foxfire['ajQ['ajV S _The adder closely misses you.['aj(R  You hit the adder but do no damage.['ajh  The adder is almost dead.['aj[B8% 3['ajU['aj@ _The adder bites you but does no damage. x2['aj  You closely miss the adder.  The adder is almost dead.64['ajͯ['aj(= _The adder bites you but does no damage.\'ajT †You hit the adder.7=10==4265 _You kill the adder!]'ajp]'aj3]'aj82==21 _You start resting.]'ajR~.†..#.................-8.5 (3- _Your magical contamination has completely faded away.]'ajc3]'aj]'aj\]'aj!8==3=====]'aj,]'aj,]'aj]'aj]'ajn!9==]'aj:";===]'aj"]'ajd#]'aj $T4==]'aj$]'aj^%]'aj&,]'aj'O=]'ajJ(]'ajn*k _You start resting.HP restored.]'ajp/]'aj411007.5 (9.0)]'aj5f20==8.5 (10.0) _]'aj>:]'aj;]'aj5=======6=====7====8=====9======= _You start resting.]'aj-Magic restored.]'aj29.5 (2110/10===30.5 (22 _]'aj]'aj ]'aj ]'aj 3]'ajZ ]'aj ]'aj9 ]'ajE b  You see here an adder corpse.]'ajL ]'aj  _]'ajI ]'aj ]'aj ]'aj Q===]'ajS ]'aj B]'aj ]'aj ,]'aj ]'aj ]'aj\  #.........#  #.###....^#  ]'ajH #.....#  #.#...#  ####.#...##  #....#....#####†#######.....##.#.####......#....###<......@.......#.#### 6.5 (6.0)########.......#  #######....  #.## .# ]'ajJ )#]'ajlO ]'aj?P +7.5 (7]'ajS ]'aj>V 9 _Found a stone staircase leading up.^'aj3^'aj0^'aj^'aj^'aj,^'ajn^'aj^'aj܏^'aj^'aj,^'aj^'aj^'aj^'aj;^'ajϕ^'aj^'ajD^'aj,^'ajG^'aj]^'aj,^'aj P  There is a stone staircase leading up here.^'aj^'ajj _^'ajJ^'ajNB^'aj}^'ajd^'aj2^'aj¼^'aj,^'aj^'aj5`^'aj^'aj3^'aj^'aj,^'aj^'ajz^'ajJ,^'aj^'aj  You encounter an adder.^'aj   #.#  #.#  #.#  #.# ######^'aj #.# ...... ##.####### .  #.......S. ##  #.@# ###  #..########.# #.. #.........#.# #.# #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder (asleep) ^'ajk#.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...^'aj061.5 (24.0)^'aj P2.5 (25 __'aj  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 9/10=====================--- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #***....S. ###### XL:  3 Next: 26% Place: Dungeon:2 #*@# ### Noise: ---------  Time: 1062.5 (0.0) #**########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# _'ajl#.##.#.# ###† #.####.##.#.####... _Found a stone staircase leading up. _There is a stone staircase leading up here. _You encounter an adder.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_'ajS@There is a stone staircase leading up here. _You encounter an adder.  Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an adder (asleep)_'aj1e S._'ajdS.Look: an adder (asleep)_'aj0 ^ .S_'aj7..`'aj/7..`'ajd7..`'aj^7*.`'aj#`'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#`'ajvMagic: 10/10 ======================== #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.......S. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nothing wielded `'aj#.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####... _There is a stone staircase leading up here. _You encounter an adder.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`'aj\XOkay, then.`'aj`'aj. _`'aj_}   JYZero the Gusty #.# Deep Elf #.#`'ajm~} Health: 20/20 ======================== #.# Magic: 9/10=====================--- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #***....S. ###### XL:  3 Next: 26% Place: Dungeon:2 #*@# ### Noise: ---------  Time: 1062.5 (0.0) #**########.# #.. -) Nothing wielded `'ajw/#.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`'aj`'aj]C*@a'aj7**a'aja'aj2 JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ========================a'aj E #.#Magic: 10/10 ======================== #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.......S. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... a'ajd #.# #.##.#.# #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.a'ajxCasting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea'ajDir - look around, f - activate _Okay, then.  Casting: Foxfire (safe; 9% risk of failure)  a'ajXPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.a'aja'ajų. _b'aj0 Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2 x - ShockConjuration/Air4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitb'ajb'ajb'aj{3 JYZero the Gusty #.#Deep Elf #.#b'ajHealth: 20/20 ======================== #.#Magic: 10/10 ======================== #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.......S. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# b'ajs#.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b'aj7b'aj 3 JYZero the Gusty #.#Deep Elf #.#b'ajYHealth: 20/20 ======================== #.#Magic: 10/10 ======================== #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.......S. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire b'ajw#.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b'aj:  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 9/10=====================--- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..*****S. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@# ### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nob'aj;rthing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder (asleep) #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####... _Okay, then.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)b'aj^ *Sb'ajny*SAim: an adder (asleep, 100% to hit)b'aj\  JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 9/10=====================--- #.#b'aj] ###### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..******. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: ---------  Time: 1062.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# b'aj^ #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.b'aj 3S.b'aj /S.b'aj #...b'aj 3=3.5 (1b'aj b'ajH g  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.c'ajc'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%c'aj1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitc'ajc'ajc'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 9/10=====================--- #.####### AC: 2c'ajMStr: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.....S... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1063.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. c'aj#.# #.##.#.# ###† #.####.##.#.####...Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded. _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c'aj/ JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ========================c'ajZ #.#Magic: 9/10=====================--- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #.....S... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1063.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... c'ajq#.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded. _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c'ajd4N  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.#c'aj5 Magic: 8/10===================----- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..***S... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@# ### Noise: =--------  Time: 1063.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder #.# #.##.#.# #.'ajk7[6;14H #.# #.##.#.# ###† #.####.##.#.####... _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)c'aj:N  JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== c'ajSO \#.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..*****.. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1063.5 (0.0) c'ajUP P#..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Shock (safe; 4% risk of failure)  c'ajP ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)  The zap hits the adder.c'aj< 3S.c'aj J..S..c'aj +4.5 (1c'aj c'aj MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 69% to hit)  The zap hits the adder. _The adder is moderately wounded.c'aj< Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitd'aj d'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #..d'aj.......#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)  The zap hits the adder. _The adder is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #..d'aj.......#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)  The zap hits the adder. _The adder is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim: an adder (lightly wounded, 69% to hit)  The zap hits the adder. _The adder is moderately wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.d'ajD _d'aj  JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5d'aj #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.#'ajM\37m ###† #.####.##.#.####... _The adder is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.d'aj S@  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: an adder (moderately wounded)  The floor.e'ajʀ JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #..e'aj.......#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: an adder (moderately wounded)  The floor.e'ajƄe'aj. _e'aj1~e'aje'aje'aj.F _Unknown command.e'aj8  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf'aj3f'aj`f'aj3 JYZero the Gusty #.#Deep Elf #.#f'aj}Health: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) f'aj)#..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. f'aj#.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, v - describe, . - travelHere: an adder (moderately wounded) _The floor. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f'aj`f'aj3 JYZero the Gusty #.#Deep Elf #.#f'ajHealth: 20/20 ======================== #.#Magic: 8/10===================----- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 f'ajh#....S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder f'ajf#.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, v - describe, . - travelHere: an adder (moderately wounded) _The floor. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f'aj  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 7/10================-------- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..**S.... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@# ### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) 'ajmNothing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####... _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit)f'ajg JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 7/10================-------- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #..*****.. ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1064.5 (0.0) #..########.# #.. -) Nothing wielded #..f'aj;i.......#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit)  The zap hits the adder.f'aj3S.f'aj>J.S...f'ajE+5.5 (1f'ajf'ajyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit)  f'ajkThe zap hits the adder. _The adder is almost dead.f'aj f'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static Dischargef'aj Conjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf'ajطf'ajf'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 7/10================-------- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #...S..... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1065.5 (0.0) #..########.# #.. -) Nothing wielded #..f'aj.......#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit)  The zap hits the adder. _The adder is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 7/10================--------'aj5;7H #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #...S..... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1065.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ## S   adder f'aj p#.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit)  The zap hits the adder. _The adder is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f'aj~q  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 6/10==============---------- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21f'aj ##.####### ...... SH: 0Dex: 15 #..*S..... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@# ### Noise: =--------  Time: 1065.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####... _The adder is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straightf'aj.z lineAim: an adder (almost dead, 69% to hit)g'ajNA  JYZero the Gusty #.# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 6/10==============---------- #.# ###### AC: 2Str: 5 #.# ...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 g'aj!##......... ###### XL:  3 Next: 26% Place: Dungeon:2 #.@# ### Noise: =--------  Time: 1065.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.# #.# Cast: Foxfire #.####.......  #.# #.##.#.#  #.# #.##.#.# ## S   adder #.# #.##.#.# #. #.# #.##.#.# ###† #.####.##.#.####...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 69% to hit)  The zap hits the adder. #.# #.#'aj$H #.# #.#  #.#    #..****...  #.@#       #.#  #.#    #.#    #.#  ###†  #.####.##.#. g'aj£....g'aj317==506.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 69% to hit)  The zap hits the adder. _You kill the adder!g'ajg'ajh _Your Stealth skill increases to level 3!g'aj~g'ajN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.8   1.4  -2   f + Spellcasting 3.5   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.7   1.7  +1       h - Fire Magic   0.0   0.8  +1      i + Air Magic3.5   3.4  +1  g'aj c - Armour   0.0   1.4  -2      d + Dodging2.9   2.1  +2      e + Stealth3.0   2.4  +3                                                      g'aju                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi'ajX> h + Fire Magic 0.0j'ajTargetTarget8.0  --  --  --  --  --  --  7.0  7.0  a-z] set[-] clear selected targetcost|targetsj'aj.<[?25h[?0c0 k'ajv [?25l[?1ck'aj={3.0 current training targets, if any.=] set aall targetsn'aj JYZero the Gusty #.#Deep Elf #.#Health: 20/20 ======================== #.#Magic: 7/10================-------- #.####### AC: 2Str: 5 #.#...... EV: 12Int: 21 ##.####### ...... SH: 0Dex: 15 #......... ###### XL:  3 Next: 50% Place: Dungeon:2 #.@#### Noise: =--------  Time: 1066.5 (0.0) #..########.# #.. -) Nothing wielded #.........#.#n'aj[39;49m #.# Cast: Foxfire #.####....... #.# #.##.#.# #.# #.##.#.# ##  #.# #.##.#.# #.  #.# #.##.#.# ###†  #.####.##.#.####... Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 69% to hit)  The zap hits the adder. _You kill the adder! _Your Stealth skill increases to level 3!o'ajJ" _o'ajL(8===o'aj)Bo'aj*9=====o'aj'+o'aj+o'aj,,o'ajf-o'aj-,o'aj/o'aj/,o'aj0o'ajl110/10=====o'aj2o'aj3o'aj 5,o'aj5o'aj6o'aj[7,o'aj8o'aj9o'ajr:,o'aj|;o'aj`<o'aj=;===o'aj=o'ajx>o'aj#?o'aj?,o'ajAo'ajAo'ajzBo'ajCo'ajCo'ajBEo'ajF,o'aj9Go'ajGo'ajHo'ajIo'ajIo'ajJo'aj2Ko'ajKo'ajLo'ajNo'ajNo'ajLOo'aj"Po'aj$Qo'ajQ,o'ajT,o'ajU,o'ajVo'ajW,o'aj[Xo'ajXo'ajYo'ajzZo'aj([o'aj[o'aj\o'aj],o'aj^o'aj_o'aj2`o'aj`o'ajbo'ajod,o'ajeo'aj'go'ajgo'ajh,o'aj_io'ajyjo'ajQk,o'aj;lo'aj~mo'aj+n,o'aj|oo'ajtpo'ajpo'ajqo'ajso'ajbto'ajto'ajZuo'aj vo'ajvo'ajiwo'ajxo'ajxo'ajByo'ajy,o'ajE{o'aj #> ##.. ... o'aj .  #.# #.# #.# #.# #.# # -102.5 (36.0) #.# #.# #.# #.##############  #.# #.......# ##.########..........†.#.### #...........##########.#.... #..########.# #####....### #..########.# #.........# #.........#.#####.###....^#o'ajko'aj+F-3.5 (37o'ajBo'aj; _Found a stone staircase leading down.o'aj o'aj Io'aj[ o'aj o'aj o'aj i  You encounter a hobgoblin.o'aj .g #.##># ## #.###.#.#o'aj  #.###.......# ###...........# .......#######.##.#Cast: Foxfire#.##.##.##.#.g   hobgoblin (asleep)............##o'aj 15.5 (2.0)o'aj= 26.5 (3 _o'ajg o'aj> p'ajރ  JYZero the Gusty .g# Deep Elf #.# Health: 20/20 ======================== #.# Magic: 9/10=====================--- #># #  AC: 2Str: 5p'aj # #.###.#.#  EV: 12Int: 21 #.###.......#  SH: 0Dex: 15 ###...***.....#  XL:  3 Next: 50% Place: Dungeon:2 ......*@# Noise: ---------  Time: 1106.5 (0.0) #.########*# -) Nothing wielded #.# #.# Cast: Foxfire #.# #.# #.# #.# #.# #.##############  g   hobgoblin (asleep) #.# #..............#  ##.########..........†.#.### #...........##########.#.... _Your Stealth skill increases to level 3! _Found a stone staircase leading down. _You encounter a hobgoblin.Casting: Foxfire (safe; 9% risk of failure)  p'ajچ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep'aj /E.@p'aj EJYZero the Gusty.g#Deep Elf#.#Health: 20/20 ========================#.#Magic: 9/10=====================---#># #AC: 2Str: 5# #.###.#.#p'aj EV: 12Int: 21#.###.......#SH: 0Dex: 15###....●......#XL:  3 Next: 50% Place: Dungeon:2......●@#Noise: ---------  Time: 1106.5 (0.0)#.########.#-) Nothing wielded#.##.#Cast: Foxfire#.##.##.##.##.##.##############g   hobgoblin (asleep, ally target)#.##..............###.########..........†.#.####...........##########.#.... _Found a stone staircase leading down. _You encounter a hobgoblin.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p'aj :=7.5 (1 _p'aj p'ajZ q'ajJ●§q'ajJ●§q'ajŨ§●●§q'ajCG●§q'ajK●§q'aj)●q'aj1§q'ajF●§q'ajG●§q'ajQK●§q'aj8q'aj.-8q'aj$O§§§§q'ajSq'ajI J●§q'aj gThe foxfire burns the hobgoblin.q'aj: n§●§q'ajB  The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin.q'aj* 1§q'aj D.gq'aj c.....q'aj @-9q'ajO T§§q'aj b _The hobgoblin is severely wounded.r'aj@H  JYZero the Gusty ..# Deep Elf #g# Health: 20/20 ======================== #§# Magic: 8/10===================----- #§# #  AC: 2Str: 5 # #.###.#.#  EV: 12Int: 21 #.###.......#  SH: 0Dex: 15 ###...***.....#  XL:  3 Next: 50% Place: Dungeon:2 ......*@# Noise: ---------  Time: 1109.5 (0.0) #.########*# -) Nothing wielded #.# #.# Cast: Foxfire #.# #.# #.# #.# #.# #.##############  g   hobgoblin #.# #..............# 'ajpJH ##.########..........†.#.### #...........##########.#....The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater'aj&  JYZero the Gusty ..# Deep Elf #§# Health: 20/20 ======================== #g# Magic: 8/10r'aj===================----- #§# #  AC: 2Str: 5 # #.###.#.#  EV: 12Int: 21 #.###.......#  SH: 0Dex: 15 ###...........#  XL:  3 Next: 50% Place: Dungeon:2 .......@# Noise: ---------  Time: 1109.5 (0.0) #.########.# -) Nothing wielded #.# #.# Cast: Foxfire #.# #.# #.# #.# #.# #.##############  g   hobgoblin #.# #..............#  ##.########..........†.#.### #...........##########.#....The foxfire burns the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or )'ajz;10m - cycleDir - look around, f - activateYou conjure some foxfire!r'aj ..# #.#r'aj; #g# #># #  # #.###.#.#  #.###.......#  ###...●.......#  ......●@# r'aj#.########.# #.# #.# #.# #.# #.# #.# #.# #.#r'aj$ (ally target) #.# #.. #..†r'ajQa9===10.5 (1 r'aj _r'aj~r'aj)r'aj A●§r'aj2 ●§●§●§r'aj ●§●§r'aj_ ]. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin.r'aj Rr'aj6 V§●§●§ 3-1 _You kill the hobgoblin!r'aj §§§§ _Your Dodging skill increases to level 3!s'aj^s'aj*`3s'aj`P§●s'ajaD§●s'ajbN§●s'ajbH§●s'ajj0§s'aj@ls'ajq _Your foxfire dissipates.s'ajs:==s'ajss'ajts'ajbug10/10===s'ajvs'aj`w,s'ajxs'ajzs'ajzs'ajD{,s'aj{s'aj|s'aj"},s'aja~s'aj   You encounter a goblin. It is wielding a +0 dagger.s'aj#. #.# ##..# .##.# g# s'aj† #.# .#  #># .# # #.###.#.# #.###...@...#-##...........##........#########.########.# ##.# #.# ##.# #.#s'aj‡# g   goblin (asleep)#.# #.###.# #.############## #.# #..............# #s'aj͌+8.5 (7s'aj%P===9.5 (8 _s'ajs'ajƕt'ajt'ajŮ Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2 x - ShockConjuration/Air4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitt'ajt t'aj t'aj {JYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 10/10 ========================#.# g#AC: 2Str: 5#.# .#EV: 12Int: 21#># .#SH: 0t'aj Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1119.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin (asleep)#.##.###.##.############## ##.##..............# # _You kill the hobgoblin! _Your Dodging skill increases to level 3! _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t'aj t'aj lJYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 10/10 ========================#.# g#AC: 2Str: 5#.# .#EV: 12Int: 21#># .#SH: 0Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1119.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.#t'aj! -# g   goblin (asleep)#.##.###.##.############## ##.##..............# # _You kill the hobgoblin! _Your Dodging skill increases to level 3! _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t'ajI   JYZero the Gusty #.t'ajJ  Deep Elf #.# ## Health: 20/20 ======================== ..# .# Magic: 9/10=====================--- #.# g# AC: 2Str: 5 #.# *# EV: 12Int: 21 #># *# SH: 0Dex: 15 # #.###*#.#  XL:  3 Next: 53% Place: Dungeon:2 #.###...@...#  Noise: ---------  Time: 1119.5 (0.0) t'ajL ###...........# # -) Nothing wielded ........####### # Cast: Foxfire  #.########.##  #.# #.##  #.# #.## g   goblin (asleep)  #.# #.##  #.# #.############## #  #.# #..............# # _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)u'ajJYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 9/10=====================---#.# g#AC: 2Str: 5#.# .#EV: 12u'ajInt: 21#># .#SH: 0Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1119.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin (asleep)#.##.###.##.############## ##.##..............# # _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hu'aj^it)Contam: 10% 20.5 (1u'aju'aj#  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.u'ajI u'aj'  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitu'ajF u'ajq u'aj 4JYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================u'aju ..# .#Magic: 9/10=====================---#.# g#AC: 2Str: 5#.# .#EV: 12Int: 21 Contam: 10% #># .#SH: 0Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1120.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin (asleep)#.##.###.##.############## ##.##..............# #Aiming: Shock (safe; 4% risk of failure)  Preu'aj ss: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u'ajZ JYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 9/10=====================---#.# g#AC: 2Str: 5#.# .#EV: 12Int: 21 Contam: 10% #># .#SH: 0u'aj Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1120.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin (asleep)#.##.###.##.############## ##.##..............# #Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  u'ajR \Confirm with . or Enter, or press ? or * to list all spells.u'ajJ   JYZero the Gusty #. Deep Elf #.# ## Health: 20/20 ======================== ..# .# Magic: 8/10===================----- #.# g# AC: 2Str: 5 #.# *# EV: 12Int: 21 Contam: 10%  #># *# SH: 0Dex: 15 # #.###*#.#  XL:  3 Next: 53% Place: Dungeon:2 #.###...@...#  Noise: ---------  Time: 1120.5 (0.0) ###...........# # -) Nothing wielded'aj 96H ........####### # Cast: Foxfire  #.########.##  #.# #.##  #.# #.## g   goblin (asleep)  #.# #.##  #.# #.############## #  #.# #..............# # _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)v'ajEJYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# *#Magic: 8/10===================-----#.# *#AC: 2Str: 5#.# *#EV: 12Int: 21 Contam: 10% #># *#SH: 0Dex: 15# #.###*#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: ---------  Time: 1120.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.#v'ajQ# g   goblin#.##.###.##.############## ##.##..............# #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.v'aj9'.gv'aj+...v'aj 3=1.5 (1v'ajB v'aj_ _The goblin is severely wounded.v'ajv'aj% Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitv'aj v'aj v'aj JYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 8/10===================-----#.# .#AC: 2Str: 5#.# g#EV: 12Int: 21 Contam: 10% #># .#SH: 0Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: =--------  Time: 1121.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin#.##.##'aj ]16;4H#.##.############## ##.##..............# #Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin. _The goblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v'aj JYZero the Gusty#.Deep Elf#.# ##Health: 20/20 ========================..# .#Magic: 8/10===================-----#.# .#AC: 2Str: 5#.# g#EV: 12Int: 21 Contam: 10% #># .#SH: 0v'aj Dex: 15# #.###.#.#XL:  3 Next: 53% Place: Dungeon:2#.###...@...#Noise: =--------  Time: 1121.5 (0.0)###...........## -) Nothing wielded........######## Cast: Foxfire#.########.###.##.###.##.## g   goblin#.##.###.##.############## ##.##..............# #Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin. _The goblin is severely wounded.v'aj Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v'aj?   JYZero the Gusty #. Deep Elf #.# ## Health: 20/20 ======================== ..# .# Magic: 7/10================-------- #.# .# AC: 2Str: 5 #.# g# EV: 12Int: 21 Contam: 10%  #># *# SH: 0Dex: 15 # #.###*#.#  XL:  3 Next: 53% Place: Dungeon:2v'aj A #.###...@...#  Noise: =--------  Time: 1121.5 (0.0) ###...........# # -) Nothing wielded ........####### # Cast: Foxfire  #.########.##  #.# #.##  #.# #.## g   goblin  #.# #.##  #.# #.############## #  #.# #..............# # _The goblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)v'ajн $  JYZero the Gusty #. Deep Elf #.# ##v'aj  Health: 20/20 ======================== ..# .# Magic: 7/10================-------- #.# .# AC: 2Str: 5 #.# )# EV: 12Int: 21 Contam: 10%  #># .# SH: 0Dex: 15 # #.###.#.#  XL:  3 Next: 53% Place: Dungeon:2 #.###...@...#  Noise: =--------  Time: 1121.5 (0.0) ###...........# # -) Nothing wielded ........####### # Cast: Foxfire  #.########.##  #.# #.##  #.# #.#'ajg 33H# g   goblin  #.# #.##  #.# #.############## #  #.# #..............# #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)  The zap hits the goblin.v'ajb % #. #.# ## ..# *# #.# *# #.# *# #># *# # #.###*#.#          #.# #.#  #.# #.#  #.# #.#   #.#     #.#   v'ajI X..)..v'ajrL 352.5 (1v'aj>Q v'ajS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)  The zap hits the goblin. _You kill the goblin!w'ajn3w'ajw'ajҡw'aj8===w'ajO,w'ajw'aj,w'ajCw'aj;9w'ajg=====8% w'ajw'ajg76w'aj'w'ajvw'aj*74w'ajw'aj-w'ajô72w'ajw'ajw'ajUy10/10=====w'aj޸w'ajлZ _Your magical contamination has completely faded away.w'aj3w'ajw'ajbw'ajQ,w'aj'w'ajw'aj,w'ajw'ajlw'ajw'aj\;===w'ajw'ajw'aj,w'ajw'aj3Xw'ajw'aj`,w'ajw'aj#w'ajw'aj]w'ajw'aj-w'aj5,w'aj+w'aj"w'ajc  You encounter a rat.w'aj# ...r# ....###### ##....... ... .##### ..$ ## #.##.# #... #. #@# - #.# ###.#   ..# ..#.#   #.# #.#.######## #.# #)#......... w'aj s#># #.#.######## r   rat (asleep) # #.###.#.# #.###.......###...........# ####w'aj{0408.0)w'ajyM-1.5 (19 _w'aj5w'ajx'ajx'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 x'aj,-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitx'aj+ x'aj x'aj O# JYZero the Gusty...r# Deep Elf....###### Health: 20/20 ========================##..#...... Magic: 10/10 ========================....##### AC: 2Str: 5..$ ## EV: 12Int: 21#.##.#SH: 0x'aj Dex: 15#....#XL:  3 Next: 55% Place: Dungeon:2#. #@#Noise: ---------  Time: 1141.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########.# #)#.........#># #.#.########r   rat (asleep)# #.###.#.##.###.......####...........#####The zap hits the goblin. _You kill the goblin! _Your magical contamination has completely faded away. _You encounter a rat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x'ajB # JYZero the Gusty...r# Deep Elf....###### Health: 20/20 ========================##..#...... Magic: 10/10 ========================....##### AC: 2Str: 5..$ ## EV: 12x'aj Int: 21#.##.#SH: 0Dex: 15#....#XL:  3 Next: 55% Place: Dungeon:2#. #@#Noise: ---------  Time: 1141.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########.# #)#.........#># #.#.########r   rat (asleep)# #.###.#.##.###.......####...........#####The zap hits the goblin. _You kill the goblin! _Your magical contamination has completely faded away. _You encounter a rat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x'ajW3 | # JYZero the Gusty ...r # Deep Elf ...* ###### Health: 20/20 ======================== ##.*# ...... Magic: 9/10=====================--- ..* .##### AC: 2Str: 5 ..* # # EV: 12Int: 21 #*##.#  SH: 0x'aj;5 vDex: 15 #*...#  XL:  3 Next: 55% Place: Dungeon:2 #. #@# Noise: ---------  Time: 1141.5 (0.0) #.# ###.# -) Nothing wielded ..# ..#.# Cast: Foxfire #.# #.#.########  #.# #)#.........  #># #.#.########  r   rat (asleep) # #.###.#.# #.###.......#  ###...........# #### _You encounter a rat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)x'aj u r.*x'aju ]***$x'ajE o.*.*x'ajQr*Aim: a rat (asleep, 100% to hit)y'aj# JYZero the Gusty...*# Deep Elf...*###### Health: 20/20 ========================##.*#...... Magic: 9/10=====================---..*.##### AC: 2Str: 5..* ## EV: 12Int: 21#*##.#SH: 0Dex: 15#*...#XL:  3 Next: 55% Place: Dungeon:2#. #@#Noise: ---------  Time: 1141.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########y'aj9 .# #)#.........#># #.#.########r   rat# #.###.#.##.###.......####...........#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded.y'ajG.ry'ajg..$..y'aj4==2.5 (1y'ajy'aj  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.y'aj+y'aj, Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 y'aj.-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exity'aj y'aj y'aj # JYZero the Gusty....# Deep Elf...r###### Health: 20/20 ========================##..#...... Magic: 9/10=====================---....##### AC: 2y'ajq Str: 5..$ ## EV: 12Int: 21#.##.#SH: 0Dex: 15#....#XL:  3 Next: 55% Place: Dungeon:2#. #@#Noise: ==-------  Time: 1142.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########.# #)#.........#># #.#.########r   rat# #.###.#.##.###.......####...........#####Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.  Casting: Shock (safe; 4% risk of failure) 'aj bd Confirm with . or Enter, or press ? or * to list all spells.y'aj# # JYZero the Gusty....# Deep Elf...r###### Health: 20/20 ========================##..#...... Magic: 9/10=====================---....##### AC: 2Str: 5..$ ## EV: 12Int: 21#.##.#SH: 0Dex: 15#....#XL:  3 Next: 55% Place: Dungeon:2#. #@#Noise: ==-------  Time: 1142.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.########y'aj$ #.# #)#.........#># #.#.########r   rat# #.###.#.##.###.......####...........#####Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y'ajjC  # JYZero the Gusty .... # Deep Elf ...r ###### Health: 20/20 ======================== ##.*# ...... Magic: 8/10===================----- ..* .##### AC: 2Str: 5 ..* # # EV: 12Int: 21 #*##.#  SH: 0Dex: 15 #*...#  XL:  3 Next: 55% Place: Dungeon:2 #. #@# Noise: ==-------  Time: 1142.5 (0.0) #.# ###.# y'aj6E -) Nothing wielded ..# ..#.# Cast: Foxfire #.# #.#.########  #.# #)#.........  #># #.#.########  r   rat # #.###.#.# #.###.......#  ###...........# #### _The rat squeaks loudly.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 82% to hit)y'aj  # JYZero the Gusty .... # Deep Elf .... ###### Health: 20/20 ======================== ##..# ...... Magic: 8/10===================----- ... .##### AC: 2Str: 5 ..$ # # EV: 12Int: 21 #.##.#  SH: 0Dex: 15 #....#  XL:  3 Next: 55% Place: Dungeon:2 #. #@# Noise: ==-------  Time: 1142.5 (0.0) #.# ###.# -) Nothing wielded ..# ..#.'aj} 40m# Cast: Foxfire #.# #.#.########  #.# #)#.........  #># #.#.########  r   rat # #.###.#.# #.###.......#  ###...........# ####Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 82% to hit)  The zap hits the rat. ...*  ...*  ##.*#  ..*  ..* #  #*##.#  #*...#  #. #@# #.# ###.'aj m# ..# ..#.# #.#  #.# #) #>#   #  ..    y'aj ]w....$....7-3.5 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (severely wounded, 82% to hit)  The zap hits the rat. _You kill the rat!z'ajLz'ajz'ajxz'ajz'aj-Bz'aj^L9==z'ajz'ajz'ajHz'ajz'aj,z'ajz'ajz'ajzz'aj;z'ajz'aj`%  z'aj;[You encounter a kobold. It is wielding a +0 club.z'ajK10/10=====--z'ajQC......K   kobold (wandering).#....#z'aj +8.5 (5z'ajlC-9.5 (6 z'aj _z'aj6z'aj{'aj'{'aj)k Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + Shock{'aj*]Conjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{'aj{'ajY"{'aj&# JYZero the Gusty..K.# Deep Elf....###### Health: 20/20 ========================##..#...... Magic: 10/10 ========================...{'aj(.##### AC: 2Str: 5..$ ## EV: 12Int: 21#.##.#SH: 0Dex: 15#....#XL:  3 Next: 57% Place: Dungeon:2#. #@#Noise: ---------  Time: 1149.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########.# #)#.........#># #.#.########K   kobold (wandering)# #.###.#.##.###.......####...........#####Aim: a rat (severely wounded, 82% to hit)  The zap hits the rat. _You kill the rat! [3{'aj):7m_You encounter a kobold. It is wielding a +0 club.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{'aj/*# JYZero the Gusty..K.# Deep Elf....{'aj0###### Health: 20/20 ========================##..#...... Magic: 10/10 ========================....##### AC: 2Str: 5..$ ## EV: 12Int: 21#.##.#SH: 0Dex: 15#....#XL:  3 Next: 57% Place: Dungeon:2#. #@#Noise: ---------  Time: 1149.5 (0.0)#.# ###.#-) Nothing wielded..# ..#.#Cast: Foxfire#.# #.#.#########.# #)#.........#># #.#.########K   kobold (wandering)#{'ajS1 #.###.#.##.###.......####...........#####Aim: a rat (severely wounded, 82% to hit)  The zap hits the rat. _You kill the rat! _You encounter a kobold. It is wielding a +0 club.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{'aj_[ # JYZero the Gusty ..K. # Deep Elf ..*. ###### Health: 20/20 ======================== ##.*# ...... Magic: 9/10=====================--- ..* .##### AC: 2Str: 5 .*$ # # EV: 12Int: 21 #*##.#  SH: 0Dex: 15 #*...#  XL:  3 Next: 57% Place: Dungeon:2 #. #@# Noise: ---------  Time: 1149.5 (0.0) #.# ###.{'aj6][33m# -) Nothing wielded ..# ..#.# Cast: Foxfire #.# #.#.########  #.# #)#.........  #># #.#.########  K   kobold (wandering) # #.###.#.# #.###.......#  ###...........# #### _You encounter a kobold. It is wielding a +0 club.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 77% to hit){'ajgq q # JYZero the Gusty ..). # Deep Elf .... ###### Health: 20/20 ======================== ##..# ...... Magic: 9/10=====================--- ... .##### AC: 2Str: 5 ..$ # # EV: 12Int: 21 #.##.#  SH: 0Dex: 15 #....#  XL:  3 Next: 57% Place: Dungeon:2 #. #@# Noise: ---------  Time: 1149.5 (0.0) #.# ###.#{'ajs B -) Nothing wielded ..# ..#.# Cast: Foxfire #.# #.#.########  #.# #)#.........  #># #.#.########  K   kobold (wandering) # #.###.#.# #.###.......#  ###...........# ####Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 77% to hit)  The zap hits the kobold.{'ajlw < ..*.  ..*.  ##.*#  ..*  .*$ #  #*##.#  #*...#  #. #@#{'ajUy  #.# ###.# ..# ..#.# #.#  #.# #) #>#   #      {'aj+ B)......){'aj <8=50.5 (1{'ajO {'aj# MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (wandering, hasn't noticed you, 77% to hit)  The zap hits the kobold. _You kill the kobold!|'aj %|'ajA&|'aj:'|'aj)|'aj#*|'aj-,|'aj/|'aj/|'aj#2|'aj2|'aj3|'aj6|'ajm7Q10/10===|'aj8|'aj9|'aj@<|'aj =|'aj=|'aj@|'ajB|'ajpC|'ajD|'aj*G|'ajhI,|'ajJ|'ajzN|'ajBO;===|'ajP|'ajyTM _You now have 64 gold pieces (gained 16).|'ajW3|'ajDZ|'aje[|'aj]|'aj^|'aj_|'aja|'aj`e,|'aj ,|'aj|'ajsf  You encounter an adder.|'aj3 ...##  .....  #...# ..####...# #. ...)..# #. .....#|'aj###.#####.###..#......!...@....#.##-S...........# #..##.#.###.##.# .. #$ #....#..##.#. #.####. #.#.###.# S   adder (wandering) ..#...#.# #.###.#.######## #.# #)#.........|'aj061.5 (11.0)|'aj M-2.5 (12 _|'aj=|'ajK~'aj4~'aj6 Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~'ajR~'aj[~'aj_JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 10/10 ========================..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0~'ajbaDex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!...@....#.## Noise: ---------  Time: 1162.5 (0.0)S...........# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder (wandering)..#...#.##.###.#.#########.# #)#.........The zap hits the kobold. _You kill the kobold! _You now have 64 gold pieces (gained 16). _You encounter an adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'ajhJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 10/10 ========================..####...#AC: 2Str: 5#. ...)..#EV: 12~'ajojInt: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!...@....#.## Noise: ---------  Time: 1162.5 (0.0)S...........# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder (wandering)..#...#.##.###.#.#########.# #)#.........The zap hits the kobold. _You kill the kobold! _You now have 64 gold pieces (gained 16). _You encounter an adder.Cas~'ajqkting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'ajݕ  JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 9/10=====================--- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 ~'aj#. .....# ### SH: 0Dex: 15 .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 ...!***@....# .## Noise: ---------  Time: 1162.5 (0.0) S***........# #  -) Nothing wielded ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder (wandering) ..#...#.#  #.###.#.########  #.# #)#......... _You encounter an adder.[19~'aj;2HCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)~'aj.f S*~'aj>S*Aim: an adder (wandering, hasn't noticed you, 69% to hit)~'ajUJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 9/10=====================---..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21~'aj#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!***@....#.## Noise: ---------  Time: 1162.5 (0.0)****........# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; ~'aj4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder.~'ajb :S.~'ajKj .......~'aj#l 3=3.5 (1~'aju onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder. _The adder is heavily wounded.~'aj~'ajk Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + Shock~'aj]Conjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajn"QJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 9/10=====================---..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2.S.!...@....#.## Noise: =--------  Time: 1163.5 (0.0)'aj;$............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder. _The adder is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj,JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 9/10=====================---..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2.S.!...@....#'aj.D.## Noise: =--------  Time: 1163.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder. _The adder is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj2R  JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 8/10===================----- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 #. .....# ### SH: 0Dex: 15 .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 .S*****@....# .## Noise: =--------  Time: 1163.5 (0.0) ............# #  -) Nothing wielded[1'ajLTK ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder ..#...#.#  #.###.#.########  #.# #)#......... _The adder is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'ajJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 8/10===================-----..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2*******@....#.## Noise: =--------  Time: 1163.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.['aj33m#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#......... _The adder is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'ajJ.S'aj5X..S!...'aj+4.5 (1'aj'ajMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 69% to hit) _The zap misses the adder.'ajo 'ajD  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj='aj'ajzcJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 8/10===================-----..####...#AC: 2Str: 5'aj#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2..S!...@....#.## Noise: =--------  Time: 1164.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failur'aje)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajҖJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 8/10===================-----..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15'aj~.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2..S!...@....#.## Noise: =--------  Time: 1164.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * 'ajƙ)to list all spells.'ajy  JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 7/10================-------- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 #. .....# ### SH: 0Dex: 15 .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 ..S****@....# .## Noise: =--------  Time: 1164.5 (0.0) ............# #  -) Nothing wielded[1'ajK ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder ..#...#.#  #.###.#.########  #.# #)#......... _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'ajJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2*******@....#.## Noise: =--------  Time: 1164.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.['aj33m#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#......... _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'ajyJ.S'ajz7!S'ajIX...!S..'aj+5.5 (1'aj'aj7  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _The zap misses the adder.'aj'ajU Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'ajy' 'ajv+ JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0'ajN- Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!S..@....#.## Noise: =--------  Time: 1165.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  'ajC/ [Confirm with . or Enter, or press ? or * to list all spells.'aj*4 JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21#. .....#### SH: 0Dex: 15'ajB6 .#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!S..@....#.## Noise: =--------  Time: 1165.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * 'aj7 )to list all spells.'ajzV   JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 6/10==============---------- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 #. .....# ### SH: 0Dex: 15 'ajxX .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 ...!S**@....# .## Noise: =--------  Time: 1165.5 (0.0) ............# #  -) Nothing wielded ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder ..#...#.#  #.###.#.########  #.# #)#......... _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ['ajY 37mShock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'aj   JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 6/10==============---------- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 #. .....# ### SH: 0Dex: 15 .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 ...!.S.@....# .## Noise: =--------  Time: 1165.5 (0.0) ............# #  -) [40'ajo mNothing wielded ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder ..#...#.#  #.###.#.########  #.# #)#......... _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'aj  ...##  .....  ## #...#    #. ...)..#  #.        #    .. #$ #.  #. .     #.# #)'aj' 7==Contam: 10% -6.5 (1'ajS (  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _You miscast Shock. Nothing appears to happen.'aj'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj 'aj6 JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12'ajO Int: 21 Contam: 10% #. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!.S.@....#.## Noise: ---------  Time: 1166.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: 'aj! an adder (heavily wounded, 69% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21 Contam: 10% #. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!.S.@....#.## Noise: ---------  Time: 1166.5 (0.0)............#'ajV [40m #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj   JYZero the Gusty ...##  Deep Elf .....  Health: 20/20 ======================== ## #...#  Magic: 6/10==============---------- ..####...#  AC: 2Str: 5 #. ...)..#  EV: 12Int: 21 Contam: 10%  #. .....# ### SH: 0Dex: 15 .#####.###..# ... XL:  3 Next: 58% Place: Dungeon:2 ...!.S*@....# .## Noise: ---------  Time: 1166.5 (0.0) ............# #  -) [39;49'aj mNothing wielded ..##.#.###.##.#  Cast: Foxfire .. #$ #....#  ..##.#. #.####  . #.#.###.#  S   adder ..#...#.#  #.###.#.########  #.# #)#......... _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'aj% 'aj+ =JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================## #...#Magic: 7/10================--------..####...#AC: 2Str: 5#. ...)..#EV: 12Int: 21 Contam: 10% 'aj, #. .....#### SH: 0Dex: 15.#####.###..#... XL:  3 Next: 58% Place: Dungeon:2...!.S.@....#.## Noise: ---------  Time: 1166.5 (0.0)............# #-) Nothing wielded..##.#.###.##.#Cast: Foxfire.. #$ #....#..##.#. #.####. #.#.###.#S   adder..#...#.##.###.#.#########.# #)#.........Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (sa'aj- fe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)  Okay, then.'aj/ 'aj\0 'aj>4 'aj<6 . _'aj5' ...## ..... ### #...# ..####...# #.....)..# #.. .....# #.#####.###..# #...!.S@.....# ...# #.##.#.###.##.#. ...#$# #....# ..##.#.# #.#####. #.#.###.#. ..#...#.# #.###.#.#  #.# #)#.'aj;'aj=3=7.5 (1'ajA'aj_DR _The adder barely misses you.'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air6%2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajse 'ajpl 'ajiq JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================'ajvs ### #...#Magic: 7/10================--------..####...#AC: 2Str: 5#.....)..#EV: 12Int: 21 Contam: 10% #.. .....### SH: 0Dex: 15#.#####.###..#.. XL:  3 Next: 58% Place: Dungeon:2#...!.S@.....#.# Noise: =--------  Time: 1167.5 (0.0).............# #-) Nothing wielded...##.#.###.##.#Cast: Foxfire. ...#$# #....#..##.#.# #.#####. #.'ajWu M#.###.#S   adder. ..#...#.##.###.#.#########.# #)#.........Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _Okay, then. _The adder barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajH JYZero the Gusty...##Deep Elf.....Health: 20/20 ========================### #...#Magic: 7/10================--------..####...#AC: 2Str: 5#.....)..#EV: 12Int: 21 Contam: 10% #.. .....### SH: 0Dex: 15#.#####.###..#.. XL:  3 Next: 58% Place: Dungeon:2#...!.S@.....#.# Noise: =--------  Time: 1167.5 (0.0).............# #-) Nothing wielded...##.#.###.##.#Cast: Foxfire. ...#$#'ajυ h #....#..##.#.# #.#####. #.#.###.#S   adder. ..#...#.##.###.#.#########.# #)#.........Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit) _Okay, then. _The adder barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajT   Aim: an adder (heavily wounded, 69% to hit) _Okay, then. _The adder barely misses you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.'ajÎ 'ajO 'aj< . _'aj 'aj7 o Your spells (cast)Type'ajR Failure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air6%2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'ajΝ'ajObJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================### #...#'ajMagic: 7/10================--------..####...#AC: 2Str: 5#.....)..#EV: 12Int: 21 Contam: 10% #.. .....### SH: 0Dex: 15#.#####.###..#.. XL:  3 Next: 58% Place: Dungeon:2#...!.S@.....#.# Noise: =--------  Time: 1167.5 (0.0).............# #-) Nothing wielded...##.#.###.##.#Cast: Foxfire. ...#$# #....#..##.#.# #.#####. #.#.###.#[0;1'aj@0;1mS   adder. ..#...#.##.###.#.#########.# #)#......... _The adder barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj'ajˬJYZero the Gusty...##Deep Elf.....Health: 20/20 ========================### #...#Magic: 7/10================--------..####...#AC: 2Str: 5#.....)..#'ajEV: 12Int: 21 Contam: 10% #.. .....### SH: 0Dex: 15#.#####.###..#.. XL:  3 Next: 58% Place: Dungeon:2#...!.S@.....#.# Noise: =--------  Time: 1167.5 (0.0).............# #-) Nothing wielded...##.#.###.##.#Cast: Foxfire. ...#$# #....#..##.#.# #.#####. #.#.###.#S   adder. ..#...#.##.###.#.#########.# #)#......... _The adder barely misses you.'aj̮Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj p †  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  'ajwThe adder is severely wounded.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.'aj? **  You kill the adder!'aja†@18---5----82=8.5 (1'aj 'aj"0 _The lightning grounds out.'ajy` 'aj;b 3'ajYd 'ajOe W9=--'ajh |6==--'aji 'ajl ,'aj5o 'aju 20===8% 'ajx 1 _HP restored.'ajy t7====6'ajz 'ajm| 'aj9} 74'aj} 'aj 'aje 72'aj 'aj 'aj T==1'aj 'ajt 'ajP w8====='aj  _Your magical contamination has completely faded away.'aj؏ 'aj 'aj\ 'ajΠ 9====='aj 'aj 'ajҩ 'aj 'aj 'ajm 'ajA 'ajs ,'aj 'aj 'aj :=='ajx 'ajf 'aj+ Q10/10==='ajq 'aj 'aj 'aj 'aj 'aj 'aj 'aj 'aj 'aj 'aj 'aj% 'aj 'ajx 'aj ;==='aj 'aj M _You now have 74 gold pieces (gained 10).'aj 'aj 'aj 'ajY 'aj2 'aj 'aj 'aj 'aj] 'aj 'aj 'aj 'aj! 'aj! 'aj 'aj( 'aj ,'aj $ 'aj K_j - 2 silvery potions (gained 1)'aj 'aj= 'aj 'aj 'ajb 'aj= 'aj 'aj 'aj %  'ajm FYou encounter a ball python.'aj d  .... ...##  'aj ..S# .....  ...# ### #...#  ##.. ..####...#  ... #.....)..#  # #........#  'ajD  #.#####.###..#   .#@....†......# --  #.......# #  'aj #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####  'ajm .. ##.###.#.###.#S   ball python (constriction, asleep)  #.. .... ..#...#.#  ## ##.# #.#.######   #.#'aj ] #)#.......'aj ~98.5 (30.0)--9.5 (31 _'aj& 'aj 'aj%G> .... ...##  ..S# .....  ...# ### #...#  ##..   ... )..#  #.#   #.#####.###..#  .#@....†......#  'ajH #..................# #  #........##.#.#  #...........#.#   #...##...##.#.#   #... ##.##  #.. ....   ## ##.#  #.# #)'ajRP .... ...##  ..S# .....  ...# ### #...#  ##..   ... )..#  #.#  'aj;Q #.#####.###..#  .#@....†......#  #..................# #  #........##.#.#  #...........#.#  #...##...##.#.#  #... ##.##  #.. ....  ## ##.# #.# #)'aj'aj'aj6'ajb _A ball python is nearby!'ajO'aj; Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d + Static DischargeConjuration/Air 6% 2  x - ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajd'aj/'ajN JYZero the Gusty  .......## Deep Elf  ..S#.....'ajHealth: 20/20 ========================  ...# ### #...#Magic: 10/10 ========================  ##.. ..####...#AC: 2Str: 5  ... #.....)..#EV: 12Int: 21  #.# #........#SH: 0Dex: 15  #.#####.###..#XL:  3 Next: 82% Place: Dungeon:2  .#@....†......#Noise: ---------  Time: 1199.5 (0.0)  #..................# #-) Nothing wielded  #........##.#.###.##.#Cast: Foxfire  #...........#.# #....#  #...##'ajT...##.#.# #.####  #... ##.###.#.###.#S   ball python (constriction, asleep)  #.. .... ..#...#.#  ## ##.# #.###.#.######  #.# #)#....... _You now have 74 gold pieces (gained 10). _j - 2 silvery potions (gained 1) _You encounter a ball python. _A ball python is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj JYZero the Gusty  .......## Deep Elf  'aj..S#.....Health: 20/20 ========================  ...# ### #...#Magic: 10/10 ========================  ##.. ..####...#AC: 2Str: 5  ... #.....)..#EV: 12Int: 21  #.# #........#SH: 0Dex: 15  #.#####.###..#XL:  3 Next: 82% Place: Dungeon:2  .#@....†......#Noise: ---------  Time: 1199.5 (0.0)  #..................# #-) Nothing wielded  #........##.#.###.##.#Cast: Foxfire  #...........#.# 'aj#....#  #...##...##.#.# #.####  #... ##.###.#.###.#S   ball python (constriction, asleep)  #.. .... ..#...#.#  ## ##.# #.###.#.######  #.# #)#....... _You now have 74 gold pieces (gained 10). _j - 2 silvery potions (gained 1) _You encounter a ball python. _A ball python is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajQ)  JYZero the Gusty .... ...##  Deep Elf ..S# .....  Health: 20/20 ======================== ..*# ### #...#  Magic: 9/10=====================--- ##.* ..####...#  AC: 2Str: 5 .*. #.....)..#  EV: 12Int: 21'aj+ #*# #........#  SH: 0Dex: 15 #*#####.###..#  XL:  3 Next: 82% Place: Dungeon:2 .#@....†......#  Noise: ---------  Time: 1199.5 (0.0) #..................# #  -) Nothing wielded #........##.#.###.##.#  Cast: Foxfire #...........#.# #....#  #...##...##.#.# #.####  #... ##.###.#.###.#  S   ball python (constriction, asleep) #.. .... ..#...#.#  ## ##.# #.###.#.###### #.# #)#....... _A ball python is nearby!Casting: Static D'aj,ischarge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)'aj\[ *S'aj H  JYZero the Gusty .... ...##  Deep Elf ...# .....  Health: 20/20 ======================== ...# ### #...#  Magic: 9/10=====================--- ##.. ..####...#  AC: 2'aj Str: 5 ... #.....)..#  EV: 12Int: 21 #.# #........#  SH: 0Dex: 15 #.#####.###..#  XL:  3 Next: 82% Place: Dungeon:2 .#@....†......#  Noise: ---------  Time: 1199.5 (0.0) #..................# #  -) Nothing wielded #........##.#.###.##.#  Cast: Foxfire #...........#.# #....#  #...##...##.#.# #.####  #... ##.###.#.###.#  S   ball python (constriction, asleep) #.. .... ..#...#.#  ## #[3'aj0 ^3m#.# #.###.#.###### #.# #)#....... _A ball python is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.'aj  ..*. ...##  ..*# .....  ..*# ### #...#  ##.*   .*. )..#  #*# 'aj f  #*     #    .#    #...   #.. ....  ## ##.#  #.# #) 'ajy ........3=200.5 (1  Casting: Static Discharge (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!'ajp3'aj='ajB'ajP10/10==='aj'aj'ajc  You encounter a bat.'ajC .......##  ...#..  ...# ### #...# # ###.. ..####...# #..#... #.....)..# ##b#.#.# #........# ##....#.#####.###..#  #.....#.....†......# #.....@............# #- 'ajӹ ###.#.###.##.#  #....#.# #....#  #...##...##.#.# #.####  #... ##.###.#.###.#  #.. .... ..#...#.#b   bat (asleep)  ## ##.# #.###.#.#####  .# #.# #)#......  #># #.#.#####'aj+3.5 (3'ajL-4.5 (4 _'aj'aj'ajl'aj!o Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj< .......## JYZero the Gusty  ...#..... Deep Elf  'ajy...# ### #...# Health: 20/20 ========================  # ###.. ..####...# Magic: 10/10 ========================  #..#... #.....)..# AC: 2Str: 5  ##b#.#.# #........# EV: 12Int: 21  ##....#.#####.###..#SH: 0Dex: 15  #.....#.....†......#XL:  3 Next: 83% Place: Dungeon:2  #.....@............# # Noise: ---------  Time: 1204.5 (0.0)  'ajf #........##.#.###.##.# -) Nothing wielded  #...........#.# #....# Cast: Foxfire  #...##...##.#.# #.####  #... ##.###.#.###.#  #.. .... ..#...#.#b   bat (asleep)  ## ##.# #.###.#.#####  .# #.# #)#......  #># #.#.#####Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python! _You encounter a bat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajF .......## JYZero the Gusty  ...#..... Deep Elf  ...# ### #...# Health: 20/20 ========================  'aj!# ###.. ..####...# Magic: 10/10 ========================  #..#... #.....)..# AC: 2Str: 5  ##b#.#.# #........# EV: 12Int: 21  ##....#.#####.###..#SH: 0Dex: 15  #.....#.....†......#XL:  3 Next: 83% Place: Dungeon:2  #.....@............# # Noise: ---------  Time: 1204.5 (0.0)  #........##.#.###.##.# -) Nothing wielded  #...........#.# #....# Cast: Foxfi'aj"zre  #...##...##.#.# #.####  #... ##.###.#.###.#  #.. .... ..#...#.#b   bat (asleep)  ## ##.# #.###.#.#####  .# #.# #)#......  #># #.#.#####Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python! _You encounter a bat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajBI  .... ...## JYZero the Gusty ...# .....  Deep Elf ...# ### #...#  Health: 20/20 ======================== 'ajK# ###.. ..####...#  Magic: 9/10=====================--- #..#... #.....)..#  AC: 2Str: 5 ##b#.#.# #........#  EV: 12Int: 21 ##..*.#.#####.###..#  SH: 0Dex: 15 #....*#.....†......#  XL:  3 Next: 83% Place: Dungeon:2 #.....@............# #  Noise: ---------  Time: 1204.5 (0.0) #........##.#.###.##.#  -) Nothing wielded #...........#.# #....#  Cast: Foxfire[34'ajFMm #...##...##.#.# #.####  #... ##.###.#.###.#  #.. .... ..#...#.#  b   bat (asleep) ## ##.# #.###.#.##### .# #.# #)#...... #># #.#.##### _You encounter a bat.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)'aj .... ...## JYZero the Gusty ...# .....  Deep Elf ...# ### #...#  Health: 20/20 ======================== # ###.. ..####...#  Magic: 9/10=====================--- #..#... #.....)..#  AC: 2Str: 5 ##.#.#.# #........#  EV: 12Int: 21 ##....#.#####.###..#  SH: 0Dex: 15 #.....#.....†......#  XL:  3 Next: 83% Place: Dungeon:2 #.....@............# #  Noise: --------- [37'ajum Time: 1204.5 (0.0) #........##.#.###.##.#  -) Nothing wielded #...........#.# #....#  Cast: Foxfire #...##...##.#.# #.####  #... ##.###.#.###.#  #.. .... ..#...#.#  b   bat (asleep) ## ##.# #.###.#.##### .# #.# #)#...... #># #.#.#####Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.'ajRF ....  ...# .....  ...# ### #...#  # ###..   #*.#... )..#  ##*#.#.#   ##..*  #....*   #         #...  #.. ....   ## ##.#  .# #.# #) #>#  'ajX ....5=5.5 (1'ajZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!'ajI'aj10/10==='aj'aj'aj'aj,'aj;'aj6j  You encounter an endoplasm.'aj  #. ...# ### #... #.###.. ..####... #..#... #.....)..  ##.#.#.# #........ #....#.#####.###  #.....#.....†  #..................#  #........##.#.###.##.  ##.# #....-  #...##...##.#.# #.###'ajJ  #... ##.###.#.###.#   #..j .......#...#.#  ##.. ##.###.###  #.. .# #.# #)#.... j   endoplasm (asleep)  #.. #># #.#.### #.. # #.###.#.# #.###.......#'aj39.5 (4j.'ajj-10.5 (5 _'aj'ajū'aj'` 'ajb k Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + Shock'ajd ]Conjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj4'aj #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf 'aj-#..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 10/10 ======================== ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ---------  Time: 1210.5 (0.0) #...##...#'aj#.#.# #.### -) Nothing wielded #..j ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Aim: a bat (asleep, 100% to hit)  The zap hits the bat. 'ajU_You kill the bat! _You encounter an endoplasm.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj M #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 10/10 ======================== 'aj~##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ---------  Time: 1210.5 (0.0) #...##...##.#.# #.### -) Nothing wielded #..j ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. [40'ajgm.# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Aim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat! _You encounter an endoplasm.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajq #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..#  AC: 2Str: 5 #.....#.....†......#  EV: 12Int: 21 #..................#  SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: --------- [39'ajpG;49m Time: 1210.5 (0.0) #..*##...##.#.# #.### -) Nothing wielded #..j ##.###.#.###.#  Cast: Foxfire #... .......#...#.#  ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #.. #># #.#.### #.. # #.###.#.#  #.###.......# _You encounter an endoplasm.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)'ajA #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 'ajM#..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ---------  Time: 1210.5 (0.0) 'aj#..*##...##.#.# #.### -) Nothing wielded #..* ##.###.#.###.#Cast: Foxfire #.*. .......#...#.# ##*. ##.###.###.#.### #*. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.'aj,&j.'ajp32....'aj,53=1.5 (1'ajE:'aj<MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.'aj 'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air6%2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajJ 'ajP'aj1& #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== 'ajI##.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: =--------  Time: 1211.5 (0.0) #..j##...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: 'ajFoxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajp & #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== 'aj###.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: =--------  Time: 1211.5 (0.0) #..j##...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: 'aj$Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj)  Aim: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.'aj*'aj,1'aj2. _'aj:4'aj?'ajqAF _Unknown command.'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air6%2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj  #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 ['ajU 40mNext: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: =--------  Time: 1211.5 (0.0) #..j##...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm wi'aj Lth . or Enter, or press ? or * to list all spells.'ajg > 'aj #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 20/20 ======================== ##.#.#.# #........ Magic: 9/10=====================--- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 'ajS ##........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: =--------  Time: 1211.5 (0.0) #..j##...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#'ajk Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj2 ** _Okay, then. _Unknown command.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.  The endoplasm is almost dead.'aj} @j  You are struck by an arc of lightning. The lightning grounds out.  The endoplasm freezes you.'aj16-----7-----=2.5 (1'ajj'aj% _You are frozen.'ajW@ #. ...# ###  #.###..  #..#... ) ##.#.#.#  ##....#.####  #.....#.....†  #...........  #........##. #...@.......#.#  #..j##...##.#.#  #... ##.##  #... .....  ##.. ##.### #.. .# #.# #) #.. #>#  #.. #    'aj= #. ...# ###  #.###..  #..#... ) ##.#.#.#  ##....#.####  #.....#.....†  #...........  #........##.'aj? #...@.......#.#  #..j##...##.#.#  #... ##.##  #... ..... ##.. ##.### #.. .# #.# #) #.. #>#  #.. #  'aj|E'ajF'ajjK'aj>Ma _An endoplasm is nearby!'aj'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d + Static DischargeConjuration/Air6%2  x - ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj='aj'ajL #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf 'aj#..#... #.....).. Health: 16/20 ===================----- ##.#.#.# #........ Magic: 7/10================-------- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ==-------  Time: 1212.5 (0.0) #..j##[3'ajh7m...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#You are struck by an arc of lightning. The lightning grounds out.  The endoplasm freezes you. _You are frozen. _An endoplasm is nearby!'ajCasting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj $ #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf 'aj%#..#... #.....).. Health: 16/20 ===================----- ##.#.#.# #........ Magic: 7/10================-------- ##....#.#####.###..# AC: 2Str: 5 #.....#.....†......# EV: 12Int: 21 #..................# SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ==-------  Time: 1212.5 (0.0) #..j##[3'aj 'U7m...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#Cast: Foxfire #... .......#...#.# ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #..#># #.#.### #.. # #.###.#.# #.###.......#You are struck by an arc of lightning. The lightning grounds out.  The endoplasm freezes you. _You are frozen. _An endoplasm is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajJ #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 16/20 ===================----- ##.#.#.# #........ Magic: 6/10'ajL==============---------- ##....#.#####.###..#  AC: 2Str: 5 #.....#.....†......#  EV: 12Int: 21 #..................#  SH: 0Dex: 15 #........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ==-------  Time: 1212.5 (0.0) #..j##...##.#.# #.### -) Nothing wielded #.*. ##.###.#.###.#  Cast: Foxfire #*.. .......#...#.#  ##.. ##.###.###.#.###[1'ajgN`4;13H #.. .# #.# #)#.... j   endoplasm #.. #># #.#.### #.. # #.###.#.#  #.###.......# _You are frozen. _An endoplasm is nearby!Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'ajj..# _An endoplasm is nearby!  Casting: Static Discharge (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)'ajT #. ...# ### #... JYZero the Gusty #.###.. ..####... Deep Elf #..#... #.....).. Health: 16/20 ===================----- ##.#.#.# #........ Magic: 6/10==============---------- ##....#.#####.###..#  AC: 2Str: 5 #.....#.....†......#  EV: 12Int: 21 #..................#  SH: 0Dex: 15 'aj8#........##.#.###.##. XL:  3 Next: 85% Place: Dungeon:2 #...@.......#.# #.... Noise: ==-------  Time: 1212.5 (0.0) #...##...##.#.# #.### -) Nothing wielded #... ##.###.#.###.#  Cast: Foxfire #... .......#...#.#  ##.. ##.###.###.#.### #.. .# #.# #)#.... j   endoplasm #.. #># #.#.### #.. # #.###.#.#  #.###.......# Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit) 'ajh([23d The zap hits the endoplasm.'ajG #. ...# ###     )'aj      †       #..*  #.*.   #*..  ##..  #.. .# #.# #)'aje  #.. #>#  #.. #  'ajw/.....'ajez;9-3.5 (1'aj}'ajX  Confirm with . or Enter, or press ? or * to list all spells.'ajπgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. 'aj?_You kill the endoplasm!'aj] 'aj 3'ajT 'aj 7=='aj B'aj w7='aj 8====='aj 8=='ajT 9====='aj ,'aj 'aj 'aj ~9=='aj 'aj P=='aj& 'aj g10/10==='ajS =20======='ajU B'ajV 'ajX 'ajvY ,'ajZ 'aj[ 'aj] ,'aj^ 'aj_ 'aja ,'aj8c 'aj1d 'aje ,'ajtf 'ajWg 'ajh 'ajNi 'aj*j 'ajk 'ajk 'ajl ,'ajm 'ajn 'ajho ,'ajp 'ajq 'aj~r ,'ajNs 'ajQt 'aj(u ,'aj]x 'aj5{  You encounter a kobold. It is wielding a +0 short sword and quivering stones.'aj      ##### #....  ## ...##  K.....# .....  #. #...###### #...#  #.#######...# --   #..#...####.....)..# 'aj*  ##.#.#.## #........#  ##....#.#####.###..# #.....#.....†......# #..................# # K   kobold (missile, asleep)   #........##.#.###.##.# #...........#.# #....# #...##...##.#.# #.####'aj 047.5 (34.0)'ajԇ M-8.5 (35 _'aj 'aj$ 'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajC'aj'aj8 JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 10/10 ========================  ###....AC: 2Str: 5  ###........##'ajEV: 12Int: 21  K.....#.....SH: 0Dex: 15  #. #...###### #...#XL:  3 Next: 89% Place: Dungeon:2  #.###.@.....####...#Noise: ---------  Time: 1248.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #K   kobold (missile, asleep)  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####'aj*Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 10/10 ========================  ###....AC: 2Str: 5  ###........##EV: 12'aj]Int: 21  K.....#.....SH: 0Dex: 15  #. #...###### #...#XL:  3 Next: 89% Place: Dungeon:2  #.###.@.....####...#Noise: ---------  Time: 1248.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #K   kobold (missile, asleep)  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####Aim: an endoplasm (almo'ajst dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj}  JYZero the Gusty  Deep Elf  Health: 20/20 ======================== ##### Magic: 9/10=====================--- ###.... AC: 2Str: 5 ###..... ...##  EV: 12Int: 21 K**...# .....  SH: 0Dex: 15 'aj#. #**.###### #...#  XL:  3 Next: 89% Place: Dungeon:2 #.###.@.....####...#  Noise: ---------  Time: 1248.5 (0.0) #..#...####.....)..#  -) Nothing wielded ##.#.#.## #........#  Cast: Foxfire ##....#.#####.###..#  #.....#.....†......#  #..................# #  K   kobold (missile, asleep) #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.#### _You kill the endoplasm! _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock'aj6[0;10m (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'ajz%#K  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)'aj$< JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 9/10=====================---  ###....AC: 2Str: 5  ###........##EV: 12Int: 21  K.....#.....SH: 0Dex: 15  #. #...###### #...#'ajmXL:  3 Next: 89% Place: Dungeon:2  #.###.@.....####...#Noise: ---------  Time: 1248.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #K   kobold (missile, asleep)  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword'aj and quivering stones (asleep, 100% to  hit)Contam: 10% 9.5 (1'aj'ajC _You miscast Shock. Nothing appears to happen.'aj}- 'aj/  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj!>'ajV'aj \ JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 9/10=====================---  ###....AC: 2Str: 5  ###........##EV: 12Int: 21 Contam: 10%  K.....#.....SH: 0Dex: 15  #. #...###### #...#XL:  3 Next: 89% Place: Dungeon:2  #.###.@.....####...#'aj!Noise: ---------  Time: 1249.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #K   kobold (missile, asleep)  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 9/10=====================---  ###....AC: 2Str: 5  ###........##EV: 12Int: 21 Contam: 10%  K.....#.....SH: 0Dex: 15  #. #...###### #...#XL:  3 Next: 89% Place: Dungeon:2  'ajo#.###.@.....####...#Noise: ---------  Time: 1249.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #K   kobold (missile, asleep)  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajI5  JYZero the Gusty  Deep Elf  Health: 20/20 ======================== ##### Magic: 8/10===================----- ###.... AC: 2Str: 5 ###..... ...##  EV: 12Int: 21 Contam: 10%  K**...# .....  SH: 0Dex: 15 #. #**.###### #...#  XL:  3 Next: 89% Place: Dungeon:2 #.###.@.....####...#  Noise: ---------  Time: 1249.5 (0.0) #..#...####.....)..#  -) Nothing wielded ##.#.#'aj7.## #........#  Cast: Foxfire ##....#.#####.###..#  #.....#.....†......#  #..................# #  K   kobold (missile, asleep) #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.#### hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'ajkM#KCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)'aj.}  JYZero the Gusty  Deep Elf  Health: 20/20 ======================== ##### Magic: 8/10===================----- ###.... AC: 2Str: 5 ###..... ...##  EV: 12Int: 21 Contam: 10%  ).....# .....  SH: 0Dex: 15 #. #...###### #...#  XL:  3 Next: 89% Place: Dungeon:2 #.###.@.....####...#  Noise: ---------  Time: 1249.5 (0.0) #..#...####.....)..#  -) Nothing wielded 'aj~##.#.#.## #........#  Cast: Foxfire ##....#.#####.###..#  #.....#.....†......#  #..................# #  K   kobold (missile, asleep) #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.#### Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!  The zap hits the kobold.'aj' #####   ...##  ***...# .....  #. #** #...#    'aj)..#      †    #....  #...##.. 'aj 9)....'aj?91===50.5 (1'aj'aj  hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!zap hits the kobold. _You kill the kobold!'ajN  JYZero the Gusty  Deep Elf  Health: 20/20 ======================== ##### Magic: 7/10================-------- ###.... AC: 2Str: 5 ###..... ...##  EV: 12Int: 21 Contam: 10%  ).....# .....  SH: 0Dex: 15 'ajd#. #.**###### #...#  XL:  3 Next: 91% Place: Dungeon:2 #.###*@*....####...#  Noise: ===------  Time: 1250.5 (0.0) #..#.**####.....)..#  -) Nothing wielded ##.#.#.## #........#  Cast: Foxfire ##....#.#####.###..#  #.....#.....†......#  #..................# #   #........##.#.###.##.#   #...........#.# #....#   #...##...##.#.# #.####  The kobold shouts!  The zap hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate'ajț C.@'aj?  JYZero the Gusty  Deep Elf  Health: 20/20 ========================  #####Magic: 7/10================--------  ###....AC: 2Str: 5  ###........##EV: 12Int: 21 Contam: 10%  ).....#.....SH: 0Dex: 15  'ajA #. #.●.###### #...#XL:  3 Next: 91% Place: Dungeon:2  #.###●@.....####...#Noise: ===------  Time: 1250.5 (0.0)  #..#...####.....)..#-) Nothing wielded  ##.#.#.## #........#Cast: Foxfire  ##....#.#####.###..#  #.....#.....†......#  #..................# #  #........##.#.###.##.#  #...........#.# #....#  #...##...##.#.# #.####The zap hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or [3'aj 7m) - cycleDir - look around, f - activateYou conjure some foxfire!--1.5 (1 _'ajK 'ajU 'ajf'aj19--'aj'ajcF _Unknown command.'aj I'aj ●§●§§●'aj; ●§§●'aj v●§§●'aj §§●'aj 'aj V8=== _'aj~ ,'aj 'ajH 'aj 'aj 'aj~ 'aj[ ,'aj 4§'aj  _Your foxfire dissipates.'aj 'aj> v9=====8% 'aj 'aj$ 'aj 76'aj 'aj 'aj; 74'ajP 'aj M2'aj! 'ajI# 'aj# w10/10=====1'aj$ 'aj& 'aj' ='aj+ Z _Your magical contamination has completely faded away.'aj, 'aj- 'aj. 'aj/ 'aj[1 ,'ajG2 'aj3 'aj4 'aj5 ;==='aj6 'aj7 'aj9 'aj9 'aj: 'aj= 'aji? ,'ajC@ 'ajA 'aj&C 'ajC 'ajD 'ajE 'ajOG ,'ajH 'ajI 'ajJ ,'aj~K 'ajEL 'aj$M B'ajM 'ajN 'ajO ,'ajP 'aj*R 'ajR 'ajS 'ajQV 'ajnW 'aj&X 'ajX 'aj Z 'ajl[ 'aj?\ 'aj] 'aj] 'aj4_ 'aj_ 'aj` 'ajSa 'ajyb 'aj6c 'ajc 'aje 'ajf 'ajg 'ajyh 'aj`i 'ajj 'aj:k 'ajk 'ajn 'ajo ,'ajdp 'ajPq 'ajr 'ajs ,'aju 'ajuv 'aj!w 'ajw 'ajYy 'ajTz 'aj{ ,'aj`| 'ajj} 'aje~ ,'ajC 'aj3 'aj ,'aj 'aj 'aj? ,'aj& 'aj ,'ajȆ 'aj[ 'ajL 'aj1 ,'aj 'ajs ,'ajT 'aj\ 'ajQ B'aj 'aj ,'aj 'aj 'aj֓ B'aj 'ajw ,'ajK 'ajǗ 'aj ,'aj` 'aj1 'aj ,'aj 'ajĜ 'aj k  You encounter a ball python.'aj ######...##.##>######## ..####...##.##........### #.....)..##.##..#####.... #........##.##########..## ##### #.###..#.##..............##### 'aj 3†......#.#######.#####.......# .......#.# #.# ###†###.# #.###.##.# #.# #.# # #.# #....# #@# #.# #- #.# #.#### #.# #.# #† #.###.# #.# #.# # #...#.# ... #.# #.# ###.#.######## ... #.# #.# # #)#.............. #.###.S   ball python (constriction, asleep) # #.#.########..... #.... ###.#.# #.S...# #### ......##..'ajǬ 094.5 (43.0)'aj M-5.5 (44 _'aj 'ajŴ 'aj9b.# #> .# )..##.# .###### ....... †#.#  #.# ###†###.#  #.# #.# #.#   #@# #.# #.#   #.# #.# #†#  #.# #.# #.# 'aj ... #.# #.#  ... #.# #.# # #).....  # .....   #.S...#  #..# 'ajk.# #> .# )..##.# .###### ....... †#.#  #.# ###†###.#  #.# #.# #.#   #@# #.# #.#   #.# #.# #†#  #.# #.# #.#  ... #.#  ... #.#  #).....   ..... 'aj #.S...# 'aj'ajw'aj'ajb _A ball python is nearby!'aj r...........### #.....)..##.#####.......##.##########..## ########..#.##..............##### †....#####.#####....... . #.# ###†### #.###.#.# #.#  #....###†##.# ......##.#.########..... #)#..............##.#.########.....# #.... ###.#.# #.S...# #### .....###### 'aj 4#########.•'aj'ajW86.5 (1.0) _'aj:'aj7'aj #.....)#####.....#########..## ########..#.##..............##### †....#####.#####....... . #.# ###†### #.###.# #.#  #...###†##.# ...#.....###.#.########.....# #)#..............##.#.########... ###.#.# #.S### .....###### 'aj w #########.• ######..........'aj 'aj &7'aj 'aj 'aj?U.#########..## ########..#.##..............##### †....#####.#####....... . #.# ###†### #.###.# #.#  #...###†##.# ###.###...#..@..###.#.####### # #)#.........#.#.########... ###.#.# #.S### 'ajHA.....######  #########.• ######.......... # #######.#'aj!G'ajH&8'ajXM'ajBN'aj?'aj7B Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2 x - ShockConjuration/Air4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aju 'ajڅ #........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####Deep Elf †......#.#######.#####.......#Health: 20/20 ======================== .......#.# #.# ###†###.#Magic: 10/10 ======================== #.###.##.# #.# #.# #.#AC: 2Str: 5 #.# #....# #.# #.# #.#EV: 12Int: 21 #.# #.#### #.# #.# #†#SH: 0Dex: 15 #.###.####.### #.# #.#XL:  3 Next: 91% Place: Dungeon:2 #...#.##..@[39;49'aj m..# #.# #.#Noise: ---------  Time: 1298.5 (0.0) ###.#.########.....# #.# #.#-) Nothing wielded # #)#..............# #.###.#Cast: Foxfire # #.#.########.....# #.....# ###.#.##.S...# ####..# ......#########..#S   ball python (constriction, asleep) ......##########.•# ########..........# ##.#######.## _Your foxfire dissipates. _Your magical contamination has completely faded away. _You encounter a ball python. _A ball python is nearby!Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####Deep Elf [3'aj d†......#.#######.#####.......#Health: 20/20 ======================== .......#.# #.# ###†###.#Magic: 10/10 ======================== #.###.##.# #.# #.# #.#AC: 2Str: 5 #.# #....# #.# #.# #.#EV: 12Int: 21 #.# #.#### #.# #.# #†#SH: 0Dex: 15 #.###.####.### #.# #.#XL:  3 Next: 91% Place: Dungeon:2 #...#.##..@..# #.# #.#Noise: ---------  Time: 1298.5 (0.0) ###.#.########.....'aj # #.# #.#-) Nothing wielded # #)#..............# #.###.#Cast: Foxfire # #.#.########.....# #.....# ###.#.##.S...# ####..# ......#########..#S   ball python (constriction, asleep) ......##########.•# ########..........# ##.#######.## _Your foxfire dissipates. _Your magical contamination has completely faded away. _You encounter a ball python. _A ball python is nearby!Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####  Deep Elf †......#.#######.#####.......#  Health: 20/20 ======================== .......#.# #.#[3'aj 4m ###†###.#  Magic: 9/10=====================--- #.###.##.# #.# #.# #.#  AC: 2Str: 5 #.# #....# #.# #.# #.#  EV: 12Int: 21 #.# #.#### #.# #.# #†#  SH: 0Dex: 15 #.###.# ###.### #.# #.#  XL:  3 Next: 91% Place: Dungeon:2 #...#.# #..@..# #.# #.#  Noise: ---------  Time: 1298.5 (0.0) ###.#.########..*..# #.# #.#  -) Nothing wielded # #)#...........*..# #.###.#  Cast: Foxfire # #.#.########**...# #.....# ###.#.# #.S...# ####..# ......# ######'ajG O# #..#  S   ball python (constriction, asleep) ......# #########.•# ####### #..........# ##.#######.## _You encounter a ball python. _A ball python is nearby!Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'aj ZW#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####Deep Elf †......#.#######.#####.......#Health: 20/20 ======================== .......#.# #.# ###†###.#Magic: 9/10=====================--- #.###.##.# #.# #.# #.#AC: 2Str: 5 #.# #....# #.# #.# #.#EV: 12Int: 21 'aj,]#.# #.#### #.# #.# #†#SH: 0Dex: 15 #.###.####.### #.# #.#XL:  3 Next: 91% Place: Dungeon:2 #...#.##..@..# #.# #.#Noise: ---------  Time: 1298.5 (0.0) ###.#.########.....# #.# #.#-) Nothing wielded # #)#..............# #.###.#Cast: Foxfire # #.#.########.....# #.....# ###.#.##.S...# ####..# ......#########..#S   ball python (constriction, asleep) ......##########.•# ########..........# ##.#######.## _You encounter a ball python. _A ball'aj^ python is nearby!Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineContam: 10% 9.5 (1'ajc'ajMf _A ball python is nearby!  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.'aj2'aj-4 Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####Deep Elf †......#.#######.#####.......#Health: 20/20 ======================== .......#.# #.# ###†###.#Magic: 9/10=====================--- #.###.##.# #.# #.# #.#AC: 2Str: 5 #.# #....# #.# #.# #.#EV: 12Int: 21 Contam: 10% #.# #.#### #.# #.# #†#SH: 0Dex: 15 #.###.####.### #.# #.#XL:  3 Next: 91% Place: Dungeon:2 #...#.##[39;'aj#49m..@..# #.# #.#Noise: ---------  Time: 1299.5 (0.0) ###.#.########.....# #.# #.#-) Nothing wielded # #)#..............# #.###.#Cast: Foxfire # #.#.########.....# #.....# ###.#.##.S...# ####..# ......#########..#S   ball python (constriction, asleep) ......##########.•# ########..........# ##.#######.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj{#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####Deep Elf †......#.#######.#####.......#Health: 20/20 ======================== .......#.# #.# ###†###.#Magic: 9/10=====================--- #.###.##.# #.# #.# #.#AC: 2Str: 5 #.# #....# #.# #.# #.#EV: 12Int: 21 Contam: 10% 'ajh#.# #.#### #.# #.# #†#SH: 0Dex: 15 #.###.####.### #.# #.#XL:  3 Next: 91% Place: Dungeon:2 #...#.##..@..# #.# #.#Noise: ---------  Time: 1299.5 (0.0) ###.#.########.....# #.# #.#-) Nothing wielded # #)#..............# #.###.#Cast: Foxfire # #.#.########.....# #.....# ###.#.##.S...# ####..# ......#########..#S   ball python (constriction, asleep) ......#'aj#########.•# ########..........# ##.#######.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj,#........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####  Deep Elf †......#.#######.#####.......#  Health: 20/20 ======================== .......#.# #.# ###†###.#  Magic: 8/10===================----- #.###.##.# #.# #.# #.#  AC: 2Str: 5 #.# #....# #.# #.# #.#  EV: 12Int: 21 Contam: 10% #.# #.#### #.# #.# #†#  SH: 0Dex: 15 #.###.# ###.### #.# #.#  XL:  3 Next: 91% Place: Dungeon:2 'aj41#...#.# #..@..# #.# #.#  Noise: ---------  Time: 1299.5 (0.0) ###.#.########..*..# #.# #.#  -) Nothing wielded # #)#...........*..# #.###.#  Cast: Foxfire # #.#.########**...# #.....# ###.#.# #.S...# ####..# ......# ####### #..#  S   ball python (constriction, asleep) ......# #########.•# ####### #..........# ##.#######.## Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'aj.S# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  'ajPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)'ajz | *S#'aj #........##.##########..## ##### JYZero the Gusty #.###..#.##..............#####  Deep Elf †......#.#######.#####.......#  Health: 20/20 ======================== 'aj .......#.# #.# ###†###.#  Magic: 8/10===================----- #.###.##.# #.# #.# #.#  AC: 2Str: 5 #.# #....# #.# #.# #.#  EV: 12Int: 21 Contam: 10% #.# #.#### #.# #.# #†#  SH: 0Dex: 15 #.###.# ###.### #.# #.#  XL:  3 Next: 91% Place: Dungeon:2 #...#.# #..@..# #.# #.#  Noise: ---------  Time: 1299.5 (0.0) ###.#.########.....# #.# #.#  -) Nothing wielded # #)#..............# #.###.#  Cast: Foxfire # #.#.########.....# #.....# ###.#.# #.....# ####..# ......# ####### #..#  [44'aj xmS   ball python (constriction, asleep) ......# #########.•# ####### #..........# ##.#######.## Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.  The zap hits the ball python.'aj   †  #.# ###†###.#  #.# #.# #.# 'aj   #.# #.# #.#   #.# #.# #†#   #.# #.#   #.# #.# *..# #.# #.#  #)*..#   **...#  #.*...#    • 'ajP 4.....'ajR =2=300.5 (1'ajY 'ajZ e  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.zap hits the ball python. _You kill the ball python!'ajN)9==10/10=====8% 642=== _Your magical contamination has completely faded away.'aj*{]  There is a stone staircase leading down here. _'aj'aj'aj$'aj'aj$'ajS'ajǧ'ajm'aj'aj2B'aj'aj ################## ######.........@......# - 'aj.........##############.# .........#### #.# ............# #.####...##.# #>############...##.# #........### #.....)..##.# #..#####.... #........##.##########..## ##### #.###..#.##..............###'ajS035.5 (35.0)'ajsF-6.5 (36'aj'ajib _k - a scroll labelled KADOTE VUECS'aj'aj3'aj'ajB'ajF'ajB'aj'aj,'aj'ajB'ajE'aj0'ajB'ajX'ajP'aj_'aj,'ajB'aj'ajG'aj,'aj'ajjR  There is a stone staircase leading down here.'aj'aj  _'aj.'ajH'ajl'ajF,'aj 'aj 'aj 'aj 'aj'aj'aj,'aj]'aj,'aj'aj 'aj, 'aj!,'ajg(d  You see here an adder skeleton.'aj)*5 _'aj+'aj.'aj/,'aje0'aj=3'ajk4'aje5,'aj8'ajr:'aj;,'ajJ@'ajA'ajB'ajC'ajG'ajI'ajJ'ajiK'ajN'aj`P'ajuQ,'ajU'ajV'ajW'ajX'aj"aX'ajb'ajPd'ajIe'ajf'ajh'ajUj,'aj@k'aj$n'ajo'ajp'ajq'aj'aj_@B'ajSA'ajNB,'ajWC'ajD'ajFi  You encounter a hobgoblin.'ajvL# #.#  # #.< g# 'ajMi#.# #.# #.# #.### #...  #####.#  ..#####...@.#  - #.##..........#####  #....######### #.#### ..# ### g   hobgoblin (asleep) 'ajO!'aj8T1456.5 (57.0)'aj'YM-7.5 (58 _'aj]'ajR_'aje #.#  #.# #.#  #.< #g#  #.#  #.#  # #.#  #.##.####### #........... ## #####@# .###########.....# .##..........##### ....########## .#### .# ##8.5 (1.0) 'aj'ajN'aj#.#.<g # #.# 'aj##.####### #...@....... ## #####.################.....##..........#####...############# .##'aj'ajg&9'aj'aji'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj) 'aj##.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #g#Magic: 10/10 ========================#.#AC: 2Str: 5#.#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ---------  Time: 1459.5 (0.0) #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin (asleep) .# ##The dart slug is almost dead.The zap hits the dart slug. _'aj%YYou kill the dart slug! _You encounter a hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj$G('aj.J#.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #g#Magic: 10/10 ========================#.#AC: 2Str: 5#.#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ---------  Time: 1459.5 (0.0) #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin (asleep) .# ##The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug! 'ajL-[m_You encounter a hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj~ #.# JYZero the Gusty #.# #.# Deep Elf #.# #.# Health: 20/20 ======================== #.< #g# Magic: 9/10=====================--- #*# AC: 2Str: 5 #*# EV: 12Int: 21 # #*# SH: 0Dex: 15 #.##*#######  XL:  3 Next: 98% Place: Dungeon:2 #...@.......  Noise: ---------  Time: 1459.5 (0.0) ## #####.#######  [33'ajςm-) Nothing wielded .###########.....# Cast: Foxfire .##..........##### ....########## .#### g   hobgoblin (asleep) .# ## _You encounter a hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)'aj Y g#'aji #.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #*#Magic: 9/10=====================---#*#AC: 2Str: 5#*#EV: 12Int: 21# #*#SH: 0Dex: 15#.##*#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ---------  Time: 1459.5 (0.0) 'ajm #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.'aj G.g'aj: x...===60.5 (1'aj6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!'aje6'aj<9 Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj#.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #.#Magic: 9/10=====================---#g#AC: 2Str: 5#.#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ===------  Time: 1460.5 (0.0) #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ##Press: ? - help, Shift-Dir - straight lineThe zap hits the 'ajhobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #.#Magic: 9/10=====================---#g#AC: 2Str: 5#.#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ===------  Time: 1460.5 (0.0) #######.#######-) Nothing wielded .###########.....#[11;3'aj;8HCast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ##Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajN$ #.# JYZero the Gusty #.# #.# Deep Elf #.# #.# Health: 20/20 ======================== #.< #.# Magic: 8/10===================----- #g# AC: 2'ajJ&Str: 5 #*# EV: 12Int: 21 # #*# SH: 0Dex: 15 #.##*#######  XL:  3 Next: 98% Place: Dungeon:2 #...@.......  Noise: ===------  Time: 1460.5 (0.0) ## #####.#######  -) Nothing wielded .###########.....# Cast: Foxfire .##..........##### ....########## .#### g   hobgoblin .# ## _The hobgoblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight l'aj&(ineAim: a hobgoblin (moderately wounded, 82% to hit)'ajw *#g'ajr #.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #*#Magic: 8/10===================-----#*#AC: 2Str: 5#*#EV: 12Int: 21# #*#SH: 0Dex: 15#.##*#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: ===------  Time: 1460.5 (0.0) #######.#######-) Nothing wielded .###########.....#'aj Cast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ## _The hobgoblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.'ajm] G.g'aj_ _...--1.5 (1'ajld 'ajf MCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the hobgoblin. _The hobgoblin is severely wounded.'aj'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire9%1  d - Static DischargeConjuration/Air 6% 2  x + ShockConjuration/Air 4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj 'aj #.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #.#Magic: 8/10===================-----'aj #.#AC: 2Str: 5#g#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: =--------  Time: 1461.5 (0.0) #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ##Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj D#.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #.#Magic: 8/10'aj ]===================-----#.#AC: 2Str: 5#g#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 98% Place: Dungeon:2#...@.......Noise: =--------  Time: 1461.5 (0.0) #######.#######-) Nothing wielded .###########.....#Cast: Foxfire .##..........##### ....########## .####g   hobgoblin .# ##Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajP  #.# JYZero the Gusty #.# #.# Deep Elf #.# #.# Health: 20/20 ======================== #.< #.# Magic: 7/10================-------- #.# AC: 2Str: 5 #g# EV: 12Int: 21 # #*# SH: 0Dex: 15 #.##*#######  XL:  3 Next: 98% Place: Dungeon:2 #...@.......  Noise: =--------  Time: 1461.5 (0.0) ## #####.####### [4'ajo /0m -) Nothing wielded .###########.....# Cast: Foxfire .##..........##### ....########## .#### g   hobgoblin .# ## _The hobgoblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)'ajD #.# JYZero the Gusty #.# #.# Deep Elf #.# #.# Health: 20/20 ======================== #.< #.# Magic: 7/10================-------- #.# AC: 2Str: 5 #†# EV: 12Int: 21 # #.# SH: 0Dex: 15 #.##.#######  XL:  3 Next: 98% Place: Dungeon:2 #...@.......  Noise: =--------  Time: 1461.5 (0.0) ## #####.#######  -) [40'ajmNothing wielded .###########.....# Cast: Foxfire .##..........##### ....########## .#### g   hobgoblin .# ##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin. #.# #.# #*# #.# #*# #.< #*# #*# #*# # #*# #.##*      'aj= j....†..'ajx$#.#JYZero the Gusty#.# #.#Deep Elf#.# #.#Health: 20/20 ========================#.< #.#Magic: 7/10================--------#.#AC: 2Str: 5#†#EV: 12Int: 21# #.#SH: 0Dex: 15#.##.#######XL:  3 Next: 101% Place: Dungeon:2#...@.......Noise: =--------  Time: 1462.5 (1.0) #######.#######-) Nothing wielded .###########.....#'aj&OCast: Foxfire .##..........##### ....########## .#### .# ##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!  You have reached level 4!'aj//  --more--'aj q4/241-24 1% 'ajǸ 'aj P _You feel clever.'aj'3'ajl*8== _'ajL1'aj 39===='aj4B'aj+6B'aj|7,'aj8'aj*:10/11===='aj#<B'aj=B'aj>B'ajm@1====='ajA'ajB'ajDB'ajF'ajL #.# ## #.# #.# .# #.# ## #.# .# #.< .. #.# .##. #.# .##> #†# .# #. #.# .# #.##.####### .# #.@.........-764.0) 'ajN1.### #####.####### ...##.....# ##.##..#####  #....## ##.#### ...###'ajPV\-7.5 (15'ajW'aj6Z; _Found a stone staircase leading down.'aj 3'ajY ,'aj ,'aj ==='aj 'aj B'aj R  There is a stone staircase leading down here.'aj  'ajK 5 _'ajS 'aj B'aj 'aj ,'aj 'aj 'aj B'aj  There is a stone staircase leading down here. _'aj ,'aj ,'aj 'aj. 'aj B'aj8 'aj ,'aj) 'aj\! ,'aj" 'aj`& {  You see here a hobgoblin corpse.'ajb' 5 _'ajW( 'aj}* B'aj8, B'ajA- 'ajh. 'aj[/ B'aj\1 'ajV2 'aj53 ,'aj4 'aj5 'aj6 ,'aj7 'aj9 'aj9 ,'ajL; 'aj< 'aj= ,'ajW? 'aj_@ 'aj:A 'aj B 'ajC 'ajD 'aj{E ,'ajF 'ajG 'ajH ,'ajxI 'ajhJ ,'ajK 'ajL ,'ajM 'ajrO L _You now have 79 gold pieces (gained 5).'ajP 3'ajQ 'ajNS 'ajU c  You encounter a rat.'aj[ ......######## #.#......... .# .#.######## ?# #<# .# ...# .# ### .#  .# ##########.# #........@.# 'aj] # #.########.# # #.# r# .#######.# .# .<....##.# .####.##.#.#r   rat (asleep)  #>##†#.#  #.##.#.##.##.#######'ajc .506.5 (29'ajNe ,7.5 (30'ajri 'ajMk e _Found a scroll labelled KADOTE VUECS.'aj 'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'ajP'aj......########JYZero the Gusty #.#......... .#Deep Elf ..#.######## ?#Health: 24/24 ======================== 'aj.##<#.#Magic: 11/11 ======================== ....#.#AC: 2Str: 5 .####.#EV: 12Int: 22 .#.#SH: 0Dex: 15 .# ##########.#XL:  4 Next:  1% Place: Dungeon:2 .# #........@.#Noise: ---------  Time: 1507.5 (0.0) .# #.########.#-) Nothing wielded .# #.#r#Cast: Foxfire .#######.#.# .<....##.#.# #####.##.#.#r   rat (asleep)#>##†#.##.##.#.##.##'ajd".####### _You see here a hobgoblin corpse. _You now have 79 gold pieces (gained 5).  You encounter a rat. _Found a scroll labelled KADOTE VUECS.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj`......########JYZero the Gusty #.#......... .#Deep Elf ..#.######## ?#Health: 24/24 ======================== .##<#.#'ajMagic: 11/11 ======================== ....#.#AC: 2Str: 5 .####.#EV: 12Int: 22 .#.#SH: 0Dex: 15 .# ##########.#XL:  4 Next:  1% Place: Dungeon:2 .# #........@.#Noise: ---------  Time: 1507.5 (0.0) .# #.########.#-) Nothing wielded .# #.#r#Cast: Foxfire .#######.#.# .<....##.#.# #####.##.#.#r   rat (asleep)#>##†#.##.##.#.##.##.####### _You see here a hobgoblin corp'aj se. _You now have 79 gold pieces (gained 5).  You encounter a rat. _Found a scroll labelled KADOTE VUECS.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj ......######## JYZero the Gusty #.#......... .# Deep Elf ..#.######## ?# Health: 24/24 ======================== .##<# .# Magic: 10/11 =====================--- ....# .# AC: 2Str: 5 .#### .# EV: 12Int: 22 .#.# SH: 0Dex: 15 .# ##########.# XL:  4 Next:  1% Place: Dungeon:2 .# #........@.# Noise: ---------  Time: 1507.5 (0.0) .# #.########*# -) Nothing wielded .# #.# 'ajr# Cast: Foxfire .#######.# .# .<....##.# .# #####.##.# .# r   rat (asleep)  #>##†# .#  #.##.# .#  #.##.####### _Found a scroll labelled KADOTE VUECS.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)'aj}T r#'ajy<#*'ajR]*#*'aj b#.#.'aj< A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong; 'ajj_ All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.'aj......######## JYZero the Gusty #.#......... .# Deep Elf ..#.######## ?# Health: 24/24 ======================== .##<# .# Magic: 10/11 =====================--- 'aj|....# .# AC: 2Str: 5 .#### .# EV: 12Int: 22 .#.# SH: 0Dex: 15 .# ##########.# XL:  4 Next:  1% Place: Dungeon:2 .# #........@.# Noise: ---------  Time: 1507.5 (0.0) .# #.########*# -) Nothing wielded .# #.# r# Cast: Foxfire .#######.# .# .<....##.# .# #####.##.# .# r   rat (asleep)  #>##†# .#  #.##.# .#  #.##.####### _Found a scroll labelled KADOTE VUECS.  [3'aj06mCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'aj......######## JYZero the Gusty #.#......... .# Deep Elf ..#.######## ?# Health: 24/24 ======================== .##<# .# Magic: 10/11 =====================--- ....# .# AC: 2Str: 5 .#### .# EV: 12Int: 22 .#'aj+.# SH: 0Dex: 15 .# ##########.# XL:  4 Next:  1% Place: Dungeon:2 .# #........@.# Noise: ---------  Time: 1507.5 (0.0) .# #.########.# -) Nothing wielded .# #.# .# Cast: Foxfire .#######.# .# .<....##.# .# #####.##.# .# r   rat (asleep)  #>##†# .#  #.##.# .#  #.##.####### _Found a scroll labelled KADOTE VUECS.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap'aj hits the rat.'aj .# ?#<# .#'aj .# .#.#  #. #.*# #.# *#.# *<....##.# .##.#   #>##†#   #.##.#  'ajW #.##.'ajš,...'aj;2=8.5 (1'ajj'aj  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.'ajѯ!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. _You kill the rat!'ajfG 'aj"N 1==='ajCP B'ajR 'ajY 'ajh\ 'aj] 'aj^ ;==='aj_ 'aj8e n'ajf ,'ajh 'aji 'aj k ,'ajl 'aj)o 'ajMp ,'ajir } _k - 2 scrolls labelled KADOTE VUECS (gained 1)'ajts 'ajnt 3'ajv 'aj w 'aj x ,'ajz 'aj{ B'aj| 'aj~ 'aj~ ,'aj 'aj ,'aj 'aj| 'ajF ,'aj2 'ajL 'aj^ B'ajb 'ajp B'aj 'aj ,'aj 'aj 'ajҍ ,'aj؎ 'aj 'ajr ,'aj< 'aj 'aj/ ,'aj] 'ajQ 'ajF B'aj 'aj_ B'aj 'aj ,'aj 'aj( 'aj B'aja 'ajC B'aj< 'aj= B'aj˰ 'aj B'aj 'aj B'aj 'ajn B'aj9 X'aj 'aj B'aj 'ajּ B'ajz 'aj; B'aj 'ajQ ,'aj 'aj 'ajp B'ajy ,'aj ,'aj 'aj B'aj 'aj B'ajv X'ajp ,'ajn ,'aj9 ,'aj ,'aj 'aj B'aj 'aj B'aj 'aj B'aj ,'aj ,'aj 'aj B'aj X'aj 'aj ,'ajt 'aj 'ajU B'ajJ 'aj B'aj X'aj X'aj 'aj- ,'ajK ,'aj6 B'aj ,'aj ,'aj X'aj B'aj ,'aj B'aj; ,'aj: B'aj B'aj 'aj X'aj B'aj B'aj B'aj B'aj B'aj* B'aj 'aj B'aj ,'aj@ 'aj^ X'aj/ ,'aj ,'aj 'aj f  You encounter an adder.'aj ##.##.#.####......#....########## ...<......#.#### #.##.......#.######## #.# #######..........# #.# ##.#######.# #.# #.# #.# #.##.# #.# #.. #.# #.# ### S......@..# #.#- ### #.# ###.### #.....#### #.###.##.. 'aj #.# #....# S   adder (asleep) #.###.#### #.....# #######84.5 (76.0)-5.5 (77 _'aj0 'ajn 'aj˩ 'aj 'aj@ 'aj 'ajq#.##.#.####......#.....<.#.#### ##.#.#.#  #.# #..........#  #.# ##.#.#  #.# #.# #.#  #.# #.# #.#  #..#.# #.#  ### .S...# #.## #.# ###.### #..... #.###.##. #.# #.... #.###.  #.....#  #6.5 (1.0) 'aj2:D#.##.#.####......#.....<.#.#####.#.#.# #.# #.# #.# ##.#.# #.# #.# #.# #.# #.# #.# #..#.# #.# ### ..S.# #.## #.# ###.### #..... #.###.## #.# # #.###.  #.....#  #'aj<&7'aj?'aj2@'aj .####.##.#.####......#.....<.#.#####.#.#.# #.# #.# #.#'aj- @ ##.#.# #.# #.# #.# #.# #.# #.# #.. .#.# #.# ### ...S.# #.## #.# ###.### #..... #.###. #.# # #.###.  #.....#  #'aj 'aj$ &8'aj 'aj 'aj 6#.####.##.#.####......#.... #......<.#.#####.#.#.# #.# #.# #.# ##.'ajC #.# #.# #.# #.# #.# #.# #.# #.. ..#.# #.# ### #...S.# #.## #.# ###. #..... #.###. #.# # #.###. #..... 'aj 'ajt &9'ajg 'ajԛ 'aj 'ajx#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================'aj#.########..........# Magic: 11/11 ========================#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #...S..@......# #.# Noise: ---------  Time: 1589.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder (asleep)#.###.#.....######The zap hits the rat. _You kill the rat! _k - 2 scrolls labelled KADOTE VUECS (gained 1) _['ajW0;10;1mYou encounter an adder.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj$'aj)f#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.########..........# Magic: 11/11 ========================#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2'ajd:### #...S..@......# #.# Noise: ---------  Time: 1589.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder (asleep)#.###.#.....######The zap hits the rat. _You kill the rat! _k - 2 scrolls labelled KADOTE VUECS (gained 1) _You encounter an adder.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj#.####.##.#.####......#....###### JYZero the Gusty 'aj;#......<..............#.####  Deep Elf #####.#########.......#.########  Health: 24/24 ========================  #.# #######..........#  Magic: 10/11 =====================---  #.# ##.#######.#  AC: 2Str: 5  #.##.# #.#  EV: 12Int: 22  #.##.# #.#  SH: 0Dex: 15  #.. ..###########.# #.#  XL:  4 Next:  2% Place: Dungeon:2  ### #...S**@......# #.#  Noise: ---------  Time: 1589.5 (0.0) ############### #.#  -) Nothing wielded ###.## Cast: Foxfire #..... #.###. #.# #. S   adder (asleep) #.###. #..... ###### [39;4'ajJ9m_You encounter an adder.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)'ajT e S*'aj S*Aim: an adder (asleep, 100% to hit)'ajp #.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================'aj #.########..........# Magic: 10/11 =====================---#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #******@......# #.# Noise: ---------  Time: 1589.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[21'aj ;2HAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.'ajmJ.S'ajsL....S.'ajt5==90.5 (1'ajx'ajz ing: Shock (safe; 3% risk of failure)  'ajH|Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.'ajG'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj 'aj #.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.#'aj #######..........# Magic: 10/11 =====================---#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #....S.@......# #.# Noise: ==-------  Time: 1590.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  'aj LThe adder is heavily wounded. _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj o#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.########..........# Magic: 10/11 =====================---'aj #.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #....S.@......# #.# Noise: ==-------  Time: 1590.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or p'aj 5ress ? or * to list all spells.'aj! #.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####  Deep Elf #####.#########.......#.########  Health: 24/24 ========================  #.# #######..........#  Magic: 9/11===================-----  #.# ##.#######.#  AC: 2Str: 5  #.##.# #.#  EV: 12'aj 8Int: 22  #.##.# #.#  SH: 0Dex: 15  #.. ..###########.# #.#  XL:  4 Next:  2% Place: Dungeon:2  ### #....S*@......# #.#  Noise: ==-------  Time: 1590.5 (0.0) ############### #.#  -) Nothing wielded ###.## Cast: Foxfire #..... #.###. #.# #. S   adder #.###. #..... ###### _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)'aj e S*'ajc S*Aim: an adder (heavily wounded, 69% to hit)'aj#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.#'ajT#######..........# Magic: 9/11===================-----#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #******@......# #.# Noise: ==-------  Time: 1590.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock'ajq[36m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.'aj!.S....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.  The adder is severely wounded.-1.5 (1 _The adder barely misses you.'aj`'ajb` Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 'ajd-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'aj*#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.########..........# Magic: 9/11'aj===================-----#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12Int: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #.....S@......# #.# Noise: =--------  Time: 1591.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Aim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.  The adder is severely wounded. _The adder barely misses you.Casting: 'aj3Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj#.####.##.#.####......#....###### JYZero the Gusty #......<..............#.####Deep Elf #####.#########.......#.######## Health: 24/24 ========================#.########..........# Magic: 9/11===================-----#.###.#######.# AC: 2Str: 5#.##.# #.# EV: 12'aj!VInt: 22#.##.# #.# SH: 0Dex: 15#.. ..###########.# #.# XL:  4 Next:  2% Place: Dungeon:2### #.....S@......# #.# Noise: =--------  Time: 1591.5 (0.0)############### #.# -) Nothing wielded###.## Cast: Foxfire#.....#.###.#.# #. S   adder#.###.#.....######Aim: an adder (heavily wounded, 69% to hit)  The zap hits the adder.  The adder is severely wounded. _The adder barely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj[.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajThe adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.'aj]f **'ajEYou kill the adder!'aj؆G.@'aj Magician3/25--7----15=2.5 (1 _The lightning grounds out.'aj'aj^i _Your Fighting skill increases to level 1!'ajN'ajPI'ajS4=-8==-- _'ajX'aj#[B'aj\5==9===='aj]'aj^B'aj_,'aja'ajb,'ajc'aje=10/11===='ajfB'ajg'ajh,'ajiB'ajak'ajl1====='ajm'ajn,'ajp'ajKq'aj[r,'ajs,'aj(u,'ajv,'ajw;==='aj&y,'ajrz'aj{,'aj|'aj~,'aj),'aj #.# #.##.#.# ###÷#######. #.####.##.#.####......#.... #......<.......#.### #####.###.### #.######...... #.# ##.#### #.# #.#  #. #.#  ############.# --612.5 (20.0) .............# ############### --'aj'ajE _Done exploring.'ajI'ajIJ0.0)....... _Done exploring.'aj:'ajLevel 2 of the Dungeon<<<>>>(Press ? for help) #.........#.#####.###....^##.##...#.#############.#  #.####............# #.....##.##..##<##.#  #.# #.##.#.####### #.#...##.##.....##.#  #.# #.##.#.# ####.#...###.###.#####.#  #.# #.##.#.# #....#....#########.# #.##.#  'aj_E#.# #.##.#.# ###÷#######...........# #.# ##########.#  #.####.##.#.####......#....########### #.# #..........#  #......<..............#.#####.# #.########.#  #####.#########.......#.#########.# #.##.#  #.########..........##.#######.##.#  #.###.#######.##.<....##.##.#  #.##.# #.#######.##.##.#  #.#######.# #.##>##†##.#  #.....@###########.# #.##.##.##.#  ######.............# #.##.##.########.#  ############### #.##.............#  ###.########.##########  #.....###########.....#  #.###.##..........#####  #.# #....##########  #.###.####  #.....#  #######'aj[A stone staircase leading down (D:2) ..#...#.# #.....# #.# .†....##..###.###.###.#.########.....# #.# #.###### #..# #.# #.# #)#..............##.# #..# #.# #># #.#.########.....# #.....# #..# #.# #.###.#.# #.....# ####..# #..# #.###.......# ####### #. #.# #..###...........# 'ajL#.• #.# #..........####### #......... #.# #.########.##.#######.##.# #.##.# #.# #.# #.# #.# #.# #.# #.# #.# ####.# ##########.##.# #.############## #.# #....# #..........##.# #..............# #.# #.#### ##.############.##†.#.######.# #.# ###...#####............#........# #.####...#..########.# #####....######## #.##.......###.#..########.# #.........# #.##.#.#...............##.........#.#####.###....^# #.##...#.#############.#'aj}#.####............# #.....# #.##..##< #.##.# #.##.#.####### #.#...# .##.....##.##.# #.##.#.# ####.#...## #.###.#####.##.# #.##.#.# #....#....###.# #.##.#'ajJu 'ajI #.# #.##.#.# ###÷#######. JYZero the Magician#.####.##.#.####......#.... Deep Elf#......<..............#.### Health: 25/25 ========================#####.#########.......#.### Magic: 11/11 ========================#.########...... AC: 2Str: 5#.###.#### EV: 12Int: 22#.##.#SH: 0Dex: 15#.#######.#XL:  4 Next: 15% Place: Dungeon:2#.....@###########.#Noise: ---------  Time: 1612.5 (0.0)######.............#-) Nothing wielded###############'ajB Cast: Foxfire _The lightning grounds out. _Your Fighting skill increases to level 1! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.'aj l _'aj6 B'ajϡ 'aj 'aj2 ,'ajC 'aj 'aj ,'aj 'aj B'aj 'aj 'aj 'ajp ,'ajd 'aj ,'aj 'aj 'aj0 'aj ,'aj 'ajS B'aj 'aj5 ,'aj` 'aj 'aj 'aj ,'aj HThere is a stone staircase leading up here.'aj 'aj 5 _'ajI 'ajC 'ajP ,'aj 'aj ,'aj 'ajf 'aj B'aj 'aj 'aj ,'aj 'aj 'aj ,'ajf 'aj X'ajB'aj'ajl'aj,'aj'aj'aj B'aj 'ajC ,'aj 'aj,'aj,'aj.'ajx,'aj'aj'aj)X'ajB'aj'ajB'aj 'aj!,'aj"'aj$'ajO%'ajr&,'aj''aj('aj *'ajM+,'aj,'aj.,'aj3e#..................#.# ##........##.#.###.##.# ##.....#.# #....# #...##...##.#.# #.#### #...###.###.#.###.# ###'ajB5#...........#...#.# #..##..###.###.###.#.########..#..# #.# #.# #)#...........#..# #.# #@# #.#.########..46.5 (34.0)#..# #.# #.###.#.# #..#..# #.###.......# ####..###...........##..........########.########.##.##.##.##.##.##.#'aj6'aj:'aj=[ _There is a stone staircase leading down here.'aj'aj'ajf'aj'aj87.5 (1.0) _'aj̾'ajwJ 3  You climb downwards.'aj  #.#.. .... ... ##### .  .r# ....#..  .. .<...   #.#...#.#  #..._...#  #.@...<.#  #...#.$.#  'aj  ##.... ##   ###.## .. ...r   rat .## ##  You encounter a rat.'aj7===9.0 (2.5'aj><_'aj+ _The rat squeaks loudly.  Found 9 gold pieces. Found a faded altar of an unknown god.  Found a stone staircase leading up. Found an escape hatch in the ceiling.'aj"a _There is a stone staircase leading up here.'aj^J! #.#.. .... ... ##### .  .r# ....#..  .. .<...  #.#...#.#  #..._...#  #.@...<.#  #...#.$.#  ##.... ##  ###.##  ..  ...  .##  ## 'aj  #.#.. .... ... ##### .  .r# ....#..  .. .<...  #.#...#.#  #..._...#  #.@...<.#  #...#.$.#  ##.... ##  ###.## .. ...  .## ## 'aj 'aj 'ajK 'aj, Z _A rat is nearby!'ajz Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1 'ajN} d + Static DischargeConjuration/Air 5% 2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajDJYZero the Magician#.#..Deep Elf....Health: 25/25 ========================... ##### .Magic: 11/11 ========================.r# ....#..AC: 2Str: 5.. .<...'aj+EV: 12Int: 22#.#...#.#SH: 0Dex: 15#..._...#XL:  4 Next: 15% Place: Dungeon:3#.@...<.#Noise: ===------  Time: 1649.0 (0.0)#...#.$.#-) Nothing wielded##.... ##Cast: Foxfire###.##.....r   rat.####Found 9 gold pieces. Found a faded altar of an unknown god.  Found a stone staircase leading up. Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _A rat is nearby!'ajCasting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj5JYZero the Magician#.#..Deep Elf....Health: 25/25 ========================... ##### .Magic: 11/11 ========================.r# ....#..AC: 2Str: 5.. .<...'ajEV: 12Int: 22#.#...#.#SH: 0Dex: 15#..._...#XL:  4 Next: 15% Place: Dungeon:3#.@...<.#Noise: ===------  Time: 1649.0 (0.0)#...#.$.#-) Nothing wielded##.... ##Cast: Foxfire###.##.....r   rat.####Found 9 gold pieces. Found a faded altar of an unknown god.  Found a stone staircase leading up. Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _A rat is nearby!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajd  JYZero the Magician #.#.. Deep Elf .... Health: 25/25 ======================== ... ##### .  Magic: 10/11 =====================--- .r# ....#..  AC: 2Str: 5 *. .<...  EV: 12Int: 22 'ajY#*#...#.#  SH: 0Dex: 15 #*.._...#  XL:  4 Next: 15% Place: Dungeon:3 #.@...<.#  Noise: ===------  Time: 1649.0 (0.0) #...#.$.#  -) Nothing wielded ##.... ##  Cast: Foxfire ###.##  ..  ...  r   rat .##  ##  _A rat is nearby!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock['aj36m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)'ajY$ oJYZero the Magician#.#..Deep Elf..*.Health: 25/25 ========================.*. ##### .Magic: 10/11 =====================---'ajm& .*# ....#..AC: 2Str: 5*. .<...EV: 12Int: 22#*#...#.#SH: 0Dex: 15#*.._...#XL:  4 Next: 15% Place: Dungeon:3#.@...<.#Noise: ===------  Time: 1649.0 (0.0)#...#.$.#-) Nothing wielded##.... ##Cast: Foxfire###.##.....r   rat.#### _A rat is nearby!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[2'aj*( 13;2HAim: a rat (82% to hit)'ajj G.r'aj˪ T..#..'aj 5--50.0 (1'ajï 'aj R  Casting: Static Discharge (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  'aj Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit) _The zap misses the rat.'ajlV'ajX Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj:JYZero the Magician#.#..Deep Elf....Health: 25/25 ========================... ##### .Magic: 10/11 =====================---..# ....#..AC: 2Str: 5r. .<...EV: 12Int: 22#.#...#.#SH: 0Dex: 15#..._...#XL:  4 Next: 15% Place: Dungeon:3#.@...<.#Noise: =--------  Time: 1650.0 (0.0)#...#.$.#-) Nothing wielded##.... ##Cast: Foxfire###.##.....r   rat.###'aj#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit) _The zap misses the rat.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the Magician#.#..Deep Elf....Health: 25/25 ========================... ##### .Magic: 10/11 =====================---..# ....#..AC: 2Str: 5r. .<...EV: 12Int: 22#.#...#.#SH: 0Dex: 15#..._...#XL:  4 Next: 15% Place: Dungeon:3#.@...<.#Noise: =--------  Time: 1650.0 (0.0)#...#['ajl#32m.$.#-) Nothing wielded##.... ##Cast: Foxfire###.##.....r   rat.####Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit) _The zap misses the rat.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajL  JYZero the Magician #.#.. Deep Elf .... Health: 25/25 ======================== ... ##### .  Magic: 9/11===================----- ..# ....#..  AC: 2'ajiuStr: 5 r. .<...  EV: 12Int: 22 #*#...#.#  SH: 0Dex: 15 #*.._...#  XL:  4 Next: 15% Place: Dungeon:3 #.@...<.#  Noise: =--------  Time: 1650.0 (0.0) #...#.$.#  -) Nothing wielded ##.... ##  Cast: Foxfire ###.##  ..  ...  r   rat .##  ##  _The zap misses the rat.'ajyCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)'ajR  JYZero the Magician #.#.. Deep Elf .... Health: 25/25 ======================== ... ##### .  Magic: 9/11'ajtU===================----- ..# ....#..  AC: 2Str: 5 .. .<...  EV: 12Int: 22 #.#...#.#  SH: 0Dex: 15 #..._...#  XL:  4 Next: 15% Place: Dungeon:3 #.@...<.#  Noise: =--------  Time: 1650.0 (0.0) #...#.$.#  -) Nothing wielded ##.... ##  Cast: Foxfire ###.##  ..  ...  r   rat'ajWQ .##  ## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The zap hits the rat.'aj1Y- 'ajnZ#.#.. ..*. .*. ##### .  .*#   *. .<...  #*  #*      'aj[ ##   .. ... .## ## 'aj^......'aj[361.0 (1'aj'aj&G _You kill the rat!'aji P .....#.#... . ###### ...#.....#.. ....<.... #.#...#.# #@.._...# #.<...<.# #...#.$.#.....#####.## ... .####'aj'aj(.-2'aj8_'aj'aj3'ajT'aj'aj 10/11=='ajG,'aj{'aj,'aj'aj4'ajlP=='ajc1==='aj'ajG4 _Magic restored.'aj{'aj 3'aj"P  There is a stone staircase leading up here.'aj$'aj5&5 _'aj1*'aj+  You encounter a kobold. It is wielding a +0 club.'ajl2F....... ######.....#.....#.......<.....#.#...#.# #..._...# #.<...<.# #...#.$.# ##..@..## -###.### ... 'aj]4*.....K....######### K   kobold (asleep) 'ajF,60.0 (8'ajI21.0 (9 _'ajN8_'ajdR'aj/ ... ######... ..#.....#... ....<..... #.#...#.# #..._...#.<...<..#.$##.....## ###@### #............##......##...#K....#########'aj'aj,I===2.0 (1'ajB'aj % ..#.....#... ....<.... #.#...#.# #..._...# #.<...<.#. #...#.$.#... ##.....##.....###.###...#...@........ ####... #K  ##### 'aj 'ajC &3'ajE 'aj 'aj ....<.... #.#...#.#..# #..._...#.... #.<...<.#.....#...#.$.#....##.....## .....###.###... #............ ####... #K  ##### 'aj'aj&4'ajH 'aj6 'ajГ 'aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj 'aj>....<.....JYZero the Magician.. #.#...#.#Deep Elf..# #..._...#Health: 25/25 ========================.... #.<...<.#Magic: 11/11 ========================.....#...#.$.#'ajAC: 2Str: 5.....##.....##EV: 12Int: 22.....###.###...SH: 0Dex: 15#............XL:  4 Next: 16% Place: Dungeon:3##.@....##...Noise: ---------  Time: 1664.0 (0.0)#K....##-) Nothing wielded#######Cast: FoxfireK   kobold (asleep) _You kill the rat! _Magic restored. _There is a stone staircase leading up here. _You encounter a kobold. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj'aj P....<.....JYZero the Magician.. #.#...#.#Deep Elf..# #..._...#Health: 25/25 ========================.... #.<...<.#'ajSMagic: 11/11 ========================.....#...#.$.#AC: 2Str: 5.....##.....##EV: 12Int: 22.....###.###...SH: 0Dex: 15#............XL:  4 Next: 16% Place: Dungeon:3##.@....##...Noise: ---------  Time: 1664.0 (0.0)#K....##-) Nothing wielded#######Cast: FoxfireK   kobold (asleep) _You kill the rat! _Magic restored. _There is a stone staircase leading up here. _You encounter a kobold. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj ) _Magic restored. _There is a stone staircase leading up here. _You encounter a kobold. It is wielding a +0 club.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.'aj@h **  'ajv4You kill the kobold!'ajH:@@)'aj$?r9/11 -----7==5.0 (1'ajB&_'ajEW _You are struck by an arc of lightning. The lightning grounds out.'aj)I'aj210/11==---'ajE6B'aj8'ajj9,'ajn:'aj[<'aj=,'aj?'aj Ak1====='aj B'aj)C'ajE'ajF'ajG'ajH'ajoK,'ajL'ajkN'ajuP'ajQ,'ajiS'ajU'ajV;==='aj X'aj]B'aj_L _You now have 88 gold pieces (gained 9).'aja'ajb'ajc'ajTe'ajg'ajgi,'ajvk'ajnn  You encounter a frilled lizard.'ajs# ...... .#.#.. ## ...... .##..#'aj_tE...#######.....##..#.....#...l..# .....<.... .. #.#...#@# --..# #..._...# .... #.<...<.# .....#...#...#.....##.....##.....###.###...l   frilled lizard (asleep)#............##......##...#)....##'ajz0794.0)'aj>|O--80.0 (15 _'ajZ'aj'aj B... .#'aj  ..... .. .# #.#.. .## ..# .... ..##..# ...#######.....## ..#.....#...l..## .....<...@......K.. #.#...#.#....b....# #..._...#........... #.<...<.#............#...#...#............##.....##.....>.o   orc.....###.###.....o..b   bat (asleep)#................K   kobold (asleep)##.....['aj 17;38Hl   frilled lizard (asleep)'aj· b  You encounter a kobold, a bat and an orc.'aj 'ajt 01.0) 'ajC 'aj& ; _Found a stone staircase leading down.'ajt  .. .. .# . ..... .. .# #.#.. .## ..#'ajž  .... ..##..# ...#######.....## ..#.....#...l..## .....<..@.......K .. #.#...#.#....b.. ..# #..._...#....... .... #.<...<.#....... .....#...#...#....... .....##.....##.....>.b   bat .....###.###.....o..l   frilled lizard (asleep) #................ ##......##...'aj "b.'aj 9b.b.'ajC b2'ajf'aj %Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) 'ajuJewellery (select all with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]'aj JYZero the Magician....Deep Elf.# .Health: 25/25 ========================..... .. .#Magic: 11/11 ========================#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15..#.....#...l..##XL:  4 Next: 17% Place: Dungeon:3.....<..@..b....KNoise: ---------  Time: 1682.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... ['aj 33m#.<...<.#............#...#...#............##.....##.....>.b   bat.....###.###.....o..l   frilled lizard (asleep)#................##......##... _You are struck by an arc of lightning. The lightning grounds out. _You now have 88 gold pieces (gained 9). _You encounter a frilled lizard.You encounter a kobold, a bat and an orc. _Found a stone staircase leading down.  Okay, then. _'aj 'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d + Static DischargeConjuration/Air 5% 2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj$ 'aj1 JYZero the Magician....Deep Elf'aj .# .Health: 25/25 ========================..... .. .#Magic: 11/11 ========================#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15..#.....#...l..##XL:  4 Next: 17% Place: Dungeon:3.....<..@..b....KNoise: ---------  Time: 1682.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#..'aj T.#...#............##.....##.....>.b   bat.....###.###.....o..l   frilled lizard (asleep)#................##......##... _You encounter a frilled lizard.You encounter a kobold, a bat and an orc. _Found a stone staircase leading down. _Okay, then.Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj} HJYZero the Magician....Deep Elf.# .Health: 25/25 ========================'aj ..... .. .#Magic: 11/11 ========================#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15..#.....#...l..##XL:  4 Next: 17% Place: Dungeon:3.....<..@..b....KNoise: ---------  Time: 1682.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##['aj4 40m.....>.b   bat.....###.###.....o..l   frilled lizard (asleep)#................##......##... _You encounter a frilled lizard.You encounter a kobold, a bat and an orc. _Found a stone staircase leading down. _Okay, then.Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj   JYZero the Magician .. ..  Deep Elf .# .  Health: 25/25 ======================== 'ajY ..... .. .#  Magic: 10/11 =====================--- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 ..#.....#...l..##  XL:  4 Next: 17% Place: Dungeon:3 .....<..@**b....K  Noise: ---------  Time: 1682.0 (0.0)  .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#..[4'ajJ 0m.....  .....#...#...#.......  .....##.....##.....>.  b   bat .....###.###.....o..  l   frilled lizard (asleep) #................  ##......##... _Okay, then.Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (72% to hit)'aj S b*'ajsc*lb.  Aim: a frilled lizard (asleep, 100% to hit)'aj:3  JYZero the Magician .. ..  Deep Elf .# .  Health: 25/25 ======================== ..... .. .#  Magic: 10/11 =====================--- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 ..#.....#...l..##  XL:  4 Next: 17% Place: Dungeon:3 .....<..@.b.....K  Noise: ---------  Time: 1682.0 (0.0) 'aj= .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##.....>.  b   bat .....###.###.....o..  l   frilled lizard (asleep) #................  ##......##... _Okay, then.Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)b.l.'ajD- 'ajIZ.. ..  .# .  ..... .. .#  #.#.. .## ..#  ....         ..   ..#   ....        l  Contam: 10% =3.0 (1'ajL$_'ajPw _You miscast Shock. Nothing appears to happen. The bat misses you.'ajnU'ajW Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajp 'ajh 3JYZero the Magician....Deep Elf.# .Health: 25/25 ========================..... .. .#Magic: 10/11 =====================---#.#..'aj .## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 10% ...#######.....##SH: 0Dex: 15..#.....#..l...##XL:  4 Next: 17% Place: Dungeon:3.....<..@b......KNoise: =--------  Time: 1683.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.b   bat.....##'aj `[m#.###.....o..l   frilled lizard#................##......##...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen. The bat misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj )JYZero the Magician....Deep Elf.# .Health: 25/25 ========================..... .. .#Magic: 10/11 =====================---'aj #.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 10% ...#######.....##SH: 0Dex: 15..#.....#..l...##XL:  4 Next: 17% Place: Dungeon:3.....<..@b......KNoise: =--------  Time: 1683.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.'aj b   bat.....###.###.....o..l   frilled lizard#................##......##...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen. The bat misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj   JYZero the Magician .. ..  Deep Elf .# .  Health: 25/25 ======================== ..... .. .#  Magic: 9/11===================----- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12'aj Int: 22 Contam: 10%  ...#######.....##  SH: 0Dex: 15 ..#.....#.*l...##  XL:  4 Next: 17% Place: Dungeon:3 .....<..@b......K  Noise: =--------  Time: 1683.0 (0.0)  .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##.....>.  b   bat .....###.###.....o'aj` (..  l   frilled lizard #................  ##......##... _You miscast Shock. Nothing appears to happen. The bat misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (69% to hit)'ajjW+'ajZ  JYZero the Magician .. ..  Deep Elf .# .  Health: 25/25 ======================== ..... .. .#  Magic: 9/11===================----- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 Contam: 10%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 17% Place: Dungeon:3 .....<..@bl.....K  Noise: =--------  Time: 1683.0 (0.0)  .. #.#...#.#.......  -) 'aj#]Y[mNothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##.....>.  b   bat .....###.###.....o..  l   frilled lizard #................  ##......##... Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (69% to hit)  You miscast Shock. Nothing appears to happen.  The bat hits you but does no damage. The bat closely misses you.The bat hits you.'aj`f .. ..  .# .  ..... .. .#  #.#.. .## ..#  ....         ..   ..#   ....          'ajjd4-24.0 (1'aj0_  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (69% to hit)  You miscast Shock. Nothing appears to happen.  The bat hits you but does no damage. The bat closely misses you.. _The frilled lizard unfolds its giant frill.'aj?  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire'ajTB 8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'aj(JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 9/11===================-----'aj#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 17% Place: Dungeon:3.....<..@bl.....KNoise: =--------  Time: 1684.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.b   bat.....##'aj ![37m#.###.....o..l   frilled lizard#................##......##...You miscast Shock. Nothing appears to happen.  The bat hits you but does no damage. The bat closely misses you.The bat hits you. _The frilled lizard unfolds its giant frill.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajJYZero the Magician....Deep Elf.# .'ajXHealth: 24/25 =======================-..... .. .#Magic: 9/11===================-----#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 17% Place: Dungeon:3.....<..@bl.....KNoise: =--------  Time: 1684.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#[32'ajam...#............##.....##.....>.b   bat.....###.###.....o..l   frilled lizard#................##......##...You miscast Shock. Nothing appears to happen.  The bat hits you but does no damage. The bat closely misses you.The bat hits you. _The frilled lizard unfolds its giant frill.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj .  The bat hits you but does no damage. The bat closely misses you.'ajfThe bat hits you. _The frilled lizard unfolds its giant frill.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The bat is struck by an arc of lightning.'aj **l   frilled lizard'aj6Q  You kill the bat!'ajjj1l.'ajwm1@'ajpn7----8=5.0 (1'ajv$_'ajy< _You are struck by an arc of lightning.'aj$'aj& Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  'aj(d + Static DischargeConjuration/Air5%2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj: 'aj'aj(JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 7/11===============---------'aj#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 18% Place: Dungeon:3.....<..@l......KNoise: ==-------  Time: 1685.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.l   frilled lizard[15;6'aj/H.....###.###.....o..#................##......##...Confirm with . or Enter, or press ? or * to list all spells.The bat is struck by an arc of lightning.  You kill the bat! _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj#JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 7/11'ajW%===============---------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 18% Place: Dungeon:3.....<..@l......KNoise: ==-------  Time: 1685.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.l'aj&   frilled lizard.....###.###.....o..#................##......##...Confirm with . or Enter, or press ? or * to list all spells.The bat is struck by an arc of lightning.  You kill the bat! _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajOz  JYZero the Magician .. ..  Deep Elf .# .  Health: 24/25 =======================- ..... .. .#  Magic: 6/11=============----------- 'ajS#.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 Contam: 20%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 18% Place: Dungeon:3 .....<..@l......K  Noise: ==-------  Time: 1685.0 (0.0)  .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....[33'ajyU m##.....##.....>.  l   frilled lizard .....###.###.....o..  #................  ##......##... _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (69% to hit)'aj?S l*'ajO?**'aj-*.'aj (JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 6/11=============-----------'ajm #.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 18% Place: Dungeon:3.....<..@*******KNoise: ==-------  Time: 1685.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.l   frilled lizard...'ajA ..###.###.....o..#................##......##... _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'ajD jKThe zap misses the frilled lizard.'ajLM l.....K.K   kobold (wandering)l   frilled lizard7==-6.0 (1'ajT 6_'ajW F _The frilled lizard bites you but does no damage.'ajfs Your spells (cast)Type'ajEFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajV 'aj9 'aj ZJYZero the Magician....Deep Elf.# .Health: 24/25 =======================-'aj <..... .. .#Magic: 7/11===============---------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 18% Place: Dungeon:3.....<..@l.....K.Noise: =--------  Time: 1686.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#.......'aj .....#...#...#............##.....##.....>.K   kobold (wandering).....###.###.....o..l   frilled lizard#................##......##...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the frilled lizard. _The frilled lizard bites you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajޞ 'aj JYZero the Magician....Deep Elf.# .'aj Health: 24/25 =======================-..... .. .#Magic: 7/11===============---------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 18% Place: Dungeon:3.....<..@l.....K.Noise: =--------  Time: 1686.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......'ajD Cast: Foxfire.... #.<...<.#............#...#...#............##.....##.....>.K   kobold (wandering).....###.###.....o..l   frilled lizard#................##......##...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the frilled lizard. _The frilled lizard bites you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj/   JYZero the Magician .. ..  Deep Elf .# .  Health: 24/25 =======================- ..... .. .#  Magic: 6/11=============----------- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 Contam: 20%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 18% Place: Dungeon:3 .....<..@l.....K.  Noise: =--------  Time: 1686.0 (0.0)  .. #.#...#.#....... 'aj   -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##.....>.  K   kobold (wandering) .....###.###.....o..  l   frilled lizard #................  ##......##... _The frilled lizard bites you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (69% to hit)'aj\ s l*****'ajv *KAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit)'ajp  JYZero the Magician .. ..  Deep Elf .# .  Health: 24/25 =======================- ..... .. .#  Magic: 6/11=============----------- 'aj#.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 Contam: 20%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 18% Place: Dungeon:3 .....<..@......K.  Noise: =--------  Time: 1686.0 (0.0)  .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##[34'ajm.....##.....>.  K   kobold (wandering) .....###.###.....o..  l   frilled lizard #................  ##......##... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit)  The zap hits the frilled lizard.'ajC& .. ..  .# .  ..... .. .#  #.#.. .## ..# 'aj ....       *******.  ..   ..#   ....      K       Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!  The zap hits the kobold.  The kobold is severely wounded.'ajoV3o'ajX/K.'aj`&.....o   orc (wandering).K   kobold'aj.d;9=7.0 (1'aji'ajn( _The kobold shouts!'aj-G 'ajI  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj 'aj_ JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##'ajʰ XL:  4 Next: 19% Place: Dungeon:3.....<..@.....K..Noise: ==-------  Time: 1687.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#............##.....##....o>.o   orc (wandering).....###.###........K   kobold#................##......##...You kill the frilled lizard!The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  C'aj\ Uonfirm with . or Enter, or press ? or * to list all spells.'aj JYZero the Magician....Deep Elf.# .Health: 24/25 =======================-..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22 Contam: 20% ...#######.....##SH: 0Dex: 15..#.....#......##XL:  4 Next: 19% Place: Dungeon:3.....<..@.....K..Noise: ==-------  Time: 1687.0 (0.0).. #.#...#.#.......-) Nothing wielded..# #..._...#.......Cast: Foxfire'aj̹ .... #.<...<.#............#...#...#............##.....##....o>.o   orc (wandering).....###.###........K   kobold#................##......##...You kill the frilled lizard!The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj   JYZero the Magician .. ..  Deep Elf .# .  Health: 24/25 =======================- ..... .. .#  Magic: 5/11==========-------------- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 Contam: 20%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 19% Place: Dungeon:3 .....<..@*****K..  Noise: ==-------  Time: 1687.0 (0.0)  .. #.#...#.[39;'aj 949m#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##....o>.  o   orc (wandering) .....###.###........  K   kobold #................  ##......##... _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 77% to hit)'aj4~%  JYZero the Magician .. ..  Deep Elf .# .  Health: 24/25 =======================- ..... .. .#  Magic: 5/11==========-------------- #.#.. .## ..#  AC: 2'ajStr: 5 .... ..##..#  EV: 12Int: 22 Contam: 20%  ...#######.....##  SH: 0Dex: 15 ..#.....#......##  XL:  4 Next: 19% Place: Dungeon:3 .....<..@.....)..  Noise: ==-------  Time: 1687.0 (0.0)  .. #.#...#.#.......  -) Nothing wielded  ..# #..._...#.......  Cast: Foxfire  .... #.<...<.#.......  .....#...#...#.......  .....##.....##....o>.  'ajǂ o   orc (wandering) .....###.###........  K   kobold #................  ##......##... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 77% to hit)  The zap hits the kobold.'aj .. ..  .# .  'ajWA..... .. .#  #.#.. .## ..#  ....       *******.  ..   ..#   ....         'aj.o'aj %o.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 77% to hit)  The zap hits the kobold.  You kill the kobold!'ajI.....).o   orc priesto   orc (wandering)'aj<20-8.0 (1'aj'ajo0} _You encounter an orc priest. It is wielding a +0 short sword.'ajI  .. .. .# . ..... .. .# #.#.. .## ..# .... ..##..# ...#######.....## ..#.....#......## .....<.@......).. .. .#.#...#.#.....o. ..# #..._...#.......'ajtL .... #.<...<.#...... .....#...#...#.....o. .....##.....##.....>. .....###.###........ #......  ##......##...'ajN1o'aj7V.o   orc priest'ajwXO--9'aj^$_'aj_'aj  .. .. .# . ..... .. .# #.#.. .## ..# .... ..##..# ...#.....###..#.....#......##.....<@.......).. .. ..#.#...#.#....o.. ..# #..._...#....... .... #.<...<.#....... .....#...#...#.....o. .....##.....##.....>. .....###.###.  #......  ##......##...'aj 'aj 5=6===-90'aj# 6_'aj% 'aj .. .. .# . ..... .. .# #.#.. .## ..# .... ..##..# ...#.....##.#..#.....#......##'aj#......@........).. ..#..#.#...#.#....o.. ..# #..._...#....... .... #.<...<.#.  .....#...#...#.....o. .....##...##.....>. .....###.###. #.....  ##......##...'aj6'ajA181'aj'aj a _There is a stone staircase leading up here.'aj'aj'aj$'aj&1o'aj5.o   orc priest'aj0G62 _'ajn9$_'ajV====2'ajJ ################## #................# ..##############.# ...#### #.# ......# #.# ...##.# #@######## ...##.# #........###### )..##.# #..#####......# ...##.##########..## ######.# 'aj0$.#.##..............##### #.# .#.#######.#####.......# #.# .#.# #.# ###÷###.# #.# ##.# #.# #.# #.# #.# ...# #.# #.# #.# #.#'ajr]D33.5 (2.5'ajc'aje! _You climb upwards.'ajgc _There is a stone staircase leading down here.'ajYI'aja`7==19% 7'ajd58====3'ajufc1'ajhW _You start resting.'ajwm'ajfr/700.5 (7.0'ajt('aj-w'ajyK _Your magical contamination has completely faded away.'aj+I'aj29===='aj5X'aj710/11===='aj9X'aj.;B'aj<,'aj=,'aj?P=='aj!An _You start resting.Magic restored.'ajF'ajK010.5 (10.0)'ajMc1===1.5 (11 _'ajVR'aj$T'aj 4'ajN 'aj 'aj 02.5 (1.0) 'aj 'aj D===3'aj  .....# . ..... .. .# #.#.. .## ..# .... ..##..# ...#######.....## .#..#.....#......## #......@..o.....).. ..#..#.#...#.#....o..  ..# #..._...#.......  .... #.<...<.#....... .....#...#...#.....o. .....##.....##.....>. o   orc priest .....###.###........ #................'aj L ##......##...  You climb downwards.'aj 'ajA3o'ajD1o.'ajKo   orc (wandering)'aj--4.0 (2.5'aj6_'ajm _The orc priest casts a cantrip, but nothing happens.'aja _There is a stone staircase leading up here.'aj,.. .. .# . ..... .. .# #.#.. .## ..# .... ..##..# ...#.....## .#..#.....#......## #......<@o......).. 'aj(..#..#.#...#.#o...o.. ..# #..._...#...o... .... #.<...<.# .....##.....##.....>. .....###.###. o 2 orcs (wandering)#..... 'aj.'aj>8o.'ajF    orcYou encounter an orc. It is wielding a +0 club and wearing a +2 ring mail ofwillpower.'aj='aj2Kx  The orc priest looks braver for a moment.'ajM5=5.0 (1.0'ajR'ajbV0 _The orc leaves your sight.'ajG'ajJ Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajv 'aj 'aj (JYZero the Magician....Deep Elf.# .Health: 25/25 ========================..... .. .#Magic: 11/11 ========================#.#...## ..#AC: 2Str: 5......##..#EV: 12'ajH Int: 22...#######.....##SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 20% Place: Dungeon:3#......<@o.o....)..Noise: =--------  Time: 1715.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc priest.....###.###........o   orc (wandering)#................##......##...You encounter an orc. It is wielding a +0 club and wearing a +2 ring'aj[ o mail ofwillpower.The orc priest looks braver for a moment. _The orc leaves your sight.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj JYZero the Magician....Deep Elf.# .Health: 25/25 ========================..... .. .#Magic: 11/11 ========================#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 20% Place: Dungeon:3'aj #......<@o.o....)..Noise: =--------  Time: 1715.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc priest.....###.###........o   orc (wandering)#................##......##...You encounter an orc. It is wielding a +0 club and wearing a +2 ring mail ofwillpower.The orc priest looks braver for a moment. _The orc leaves your sight.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj ** Confirm with . or Enter, or press ? or * to list all spells.  The orc priest is struck by an arc of lightning.  The orc priest is heavily wounded.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning.  The orc priest is almost dead.'ajaFo o.The lightning grounds out.'ajh @oo 2 orcs (wandering)You encounter an orc. It is wielding a +0 flail.1----9/11 -----=6.0 (1_ _The orc priest hits you with a +0 short sword.'aj* 'aj-  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire8%1  d + Static DischargeConjuration/Air5%2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj 'aj JYZero the Magician....Deep Elf.# .Health: 21/25 ====================----..... .. .#'aj~ Magic: 9/11===================-----#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 20% Place: Dungeon:3#......<@oo.....)..Noise: ==-------  Time: 1716.0 (0.0)..#..#.#...#.#...oo..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   [40'aj (morc priest.....###.###........oo 2 orcs (wandering)#................##......##...The orc priest is almost dead.The lightning grounds out.  You encounter an orc. It is wielding a +0 flail. _The orc priest hits you with a +0 short sword.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj$ JYZero the Magician....Deep Elf.# .Health: 21/25 ====================----..... .. .#Magic: 9/11===================-----#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##'ajۧ SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 20% Place: Dungeon:3#......<@oo.....)..Noise: ==-------  Time: 1716.0 (0.0)..#..#.#...#.#...oo..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc priest.....###.###........oo 2 orcs (wandering)#................##......##...The orc priest is almost dead.The lightning grounds out.  You encounter an orc. It is wielding a +0 flail. 'ajf ,[39;49m_The orc priest hits you with a +0 short sword.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  )  The lightning grounds out.  You encounter an orc. It is wielding a +0 flail. _The orc priest hits you with a +0 short sword.  'aj #Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc priest is struck by an arc of lightning.'aj **oo 2 orcs (1 wandering)  Confirm with . or Enter, or press ? or * to list all spells.The orc priest is struck by an arc of lightning.  You kill the orc priest!  The orc is struck by an arc of lightning.  The orc shouts!  The orc is heavily wounded.'aj o.  The lightning grounds out.o.'ajA'ajS 7----6====7.0 (1 _You hear a shout!_'aj_m _Your Conjurations skill increases to level 2!'aj'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire7%1  d + Static DischargeConjuration/Air5%2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajJYZero the Magician....Deep Elf.# .Health: 21/25 ====================----..... .. .#Magic: 7/11===============---------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15'aj.#..#.....#......##XL:  4 Next: 60% Place: Dungeon:3#......<@o....o.)..Noise: ====-----  Time: 1717.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.oo 2 orcs (1 wandering).....###.###........#................##......##...The orc is heavily wounded.The lightning grounds out. _You hear a shout! _Your Conjurations skill increases to level 2!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to li'ajW(st all spells.'aj JYZero the Magician....Deep Elf.# .Health: 21/25 ====================----..... .. .#Magic: 7/11'aj ===============---------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 60% Place: Dungeon:3#......<@o....o.)..Noise: ====-----  Time: 1717.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.oo 2 orcs (1 wandering).....###['ajE32m.###........#................##......##...The orc is heavily wounded.The lightning grounds out. _You hear a shout! _Your Conjurations skill increases to level 2!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj,  JYZero the Magician .. ..  Deep Elf .# .  Health: 21/25 ====================---- ..... .. .#  Magic: 6/11=============----------- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 'aj:1.#..#...**#......##  XL:  4 Next: 60% Place: Dungeon:3 #......<@o....o.)..  Noise: ====-----  Time: 1717.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  oo 2 orcs (1 wandering) .....###.###........  #................  ##......##... _You hear a shout! _Your Conjurations skill increases to level 2!Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Ente'aj"6r, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'aj..#o****o _Your Conjurations skill increases to level 2!  Casting: Static Discharge (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)'ajD! `JYZero the Magician....Deep Elf.# .Health: 21/25 ====================----..... .. .#Magic: 6/11=============-----------#.#...## ..#'aj?% AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#......##XL:  4 Next: 60% Place: Dungeon:3#......<@*******)..Noise: ====-----  Time: 1717.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.oo 2 orcs (1 wandering).....###.###........#................##......##...Confirm with . or Enter, or press ? or * 'aj' to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is severely wounded.'aj[ 3o.'aj .o'aj to...o..o 3 orcs (1 wandering)19--=---8.0 (1'ajb  ing: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is severely wounded. _The zap misses the orc. The orc hits you with a +0 short sword.'ajZ'aj] Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire7%1  d - Static DischargeConjuration/Air5%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj('aj'ajYJYZero the Magician....Deep Elf.# .Health: 19/25 ==================------..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5'aj......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#....o.##XL:  4 Next: 60% Place: Dungeon:3#......<@o...o..)..Noise: =--------  Time: 1718.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.ooo 3 orcs (1 wandering).....###.###........#................##......##...Aim: 'ajj[40man orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is severely wounded. _The zap misses the orc. The orc hits you with a +0 short sword.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajJYZero the Magician....Deep Elf.# .Health: 19/25 ==================------..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#....o.##XL:  4 Next: 60% Place: Dungeon:3#......<@o...o..)..Noise: =--------  Time: 1718.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......[40'ajbmCast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.ooo 3 orcs (1 wandering).....###.###........#................##......##...Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is severely wounded. _The zap misses the orc. The orc hits you with a +0 short sword.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj_  JYZero the Magician .. ..  Deep Elf .# .  Health: 19/25 ==================------ ..... .. .#  Magic: 5/11==========-------------- #.#.. .## ..#  AC: 2Str: 5'aj .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 .#..#.....#....o.##  XL:  4 Next: 60% Place: Dungeon:3 #......<@o***o..)..  Noise: =--------  Time: 1718.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  ooo 3 orcs (1 wandering) .....###.###........ [16;10'ajH #................  ##......##... _The zap misses the orc. The orc hits you with a +0 short sword.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)'ajw***o.o  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +2 ring mail of willpower (84% to hit)'aj9  JYZero the Magician .. ..  Deep Elf .# .  Health: 19/25 ==================------ ..... .. .#  Magic: 5/11==========-------------- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 'aj.#..#.....#....o.##  XL:  4 Next: 60% Place: Dungeon:3 #......<@)...o..)..  Noise: =--------  Time: 1718.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  ooo 3 orcs (1 wandering) .....###.###........  #................  ##......##... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wieldi'ajjng a +0 club and wearing a +2 ring mail of willpower (84% tohit)  The zap hits the orc.'aj )Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +2 ring mail of willpower (84% to'aj~hit)  The zap hits the orc.  You kill the orc!The zap hits the orc.'aj%j .. ..  .# .  ..... .. .#  'aj2#.#.. .## ..#  ....     ****.##  ***.o..)..    ..#   ....   >. o   orc (   'aj>4o.'ajN..))..20=6===59.0 (1'ajT'aj`WG _You kill the orc!'aj 'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj0 'aj; 'aj%? JYZero the Magician....Deep Elf.# .Health: 20/25 ===================-----..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#.o..).##XL:  4 Next: 65% Place: Dungeon:3#......<@)......)..Noise: =--------  Time: 1719.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire'ajA .... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc (wandering).....###.###........#................##......##...The zap hits the orc.  You kill the orc!The zap hits the orc. _You kill the orc!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj(M JYZero the Magician....Deep Elf.# .Health: 20/25 ===================-----..... .. .#Magic: 6/11=============-----------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#.o..).##XL:  4 Next: 65% Place: Dungeon:3#......<@)......)..Noise: =--------  Time: 1719.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire'aj'P .... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc (wandering).....###.###........#................##......##...The zap hits the orc.  You kill the orc!The zap hits the orc. _You kill the orc!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajp   JYZero the Magician .. ..  Deep Elf .# .  Health: 20/25 ===================----- ..... .. .#  Magic: 5/11==========-------------- #.#.. .## ..#  AC: 2Str: 5 'aj%s .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 .#..#.....#*o..).##  XL:  4 Next: 65% Place: Dungeon:3 #......<@**.....)..  Noise: =--------  Time: 1719.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  o   orc (wandering) .....###.###[4'ajPu 0m........  #................  ##......##... _You kill the orc!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)'ajJYZero the Magician....Deep Elf.# .Health: 20/25 ===================-----..... .. .#Magic: 5/11'aj==========--------------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######...**##SH: 0Dex: 15.#..#.....#***.).##XL:  4 Next: 65% Place: Dungeon:3#......<@**.....)..Noise: =--------  Time: 1719.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc.....'ajy###.###........#................##......##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is almost dead.'aj+4U.o'ajH.....).==20.0 (1'ajK  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is almost dead. _The orc shouts!'aj{  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 5% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajzd JYZero the Magician....Deep Elf.# .Health: 20/25 ===================-----..... .. .#Magic: 5/11==========--------------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#....).##XL:  4 Next: 65% Place: Dungeon:3#......<@).o....)..Noise: ===------  Time: 1720.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: ['ajAg C40mFoxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.o   orc.....###.###........#................##......##...Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is almost dead. _The orc shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajl ZJYZero the Magician....Deep Elf.# .Health: 20/25 ===================-----'ajQo ..... .. .#Magic: 5/11==========--------------#.#...## ..#AC: 2Str: 5......##..#EV: 12Int: 22...#######.....##SH: 0Dex: 15.#..#.....#....).##XL:  4 Next: 65% Place: Dungeon:3#......<@).o....)..Noise: ===------  Time: 1720.0 (0.0)..#..#.#...#.#....o..-) Nothing wielded..# #..._...#.......Cast: Foxfire.... #.<...<.#............#...#...#.....o......##.....##.....>.'aj [40mo   orc.....###.###........#................##......##...Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc.  The orc is almost dead. _The orc shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj4 !  JYZero the Magician .. ..  Deep Elf .# .  Health: 20/25 ===================----- ..... .. .#  Magic: 4/11'ajm ========---------------- #.#.. .## ..#  AC: 2Str: 5 .... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 .#..#.....#....).##  XL:  4 Next: 65% Place: Dungeon:3 #......<@**o....)..  Noise: ===------  Time: 1720.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  o'aj< L   orc .....###.###........  #................  ##......##... _The orc shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 82% to hit)'ajj   JYZero the Magician .. ..  Deep Elf .# .  Health: 20/25 ===================----- ..... .. .#  Magic: 4/11========---------------- #.#.. .## ..#  AC: 2Str: 5 'aj'.... ..##..#  EV: 12Int: 22 ...#######.....##  SH: 0Dex: 15 .#..#.....#....).##  XL:  4 Next: 65% Place: Dungeon:3 #......<@).)....)..  Noise: ===------  Time: 1720.0 (0.0) ..#..#.#...#.#....o..  -) Nothing wielded ..# #..._...#.......  Cast: Foxfire .... #.<...<.#.......  .....#...#...#.....o.  .....##.....##.....>.  o   orc .....###.###........  #................ 'ajE  ##......##... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 82% to hit)  The zap hits the orc!'aj)E .. ..  .# .  ..... .. .#  #.#.. .## ..#  ....    'ajA   *******)..    ..#   ....   >   'aj\J).)....'aj%`<8--1.0 (1'ajHf'aj[iMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail (almost dead, 82% to hit)  The zap hits the orc! _You kill the orc!'aj'aj3'aj7'aj 1=5=='aj'aj 'aj,'aj,'aj>'aj,'ajw'aj}'aj 2==6====='aj'aj,'ajx'aj 'aj 'aj'aj0'aj 'aj'ajM#'aj*&3==7====='aj),'aj+'aj-0,'aj2'aj5B'aj8'aj:4==8===='aj='aj?,'ajB'ajD,'ajcG,'ajI'aj'L'ajxNb==='ajSk _You start resting.HP restored.'aj \H---'ajd0398.0)'ajh5=9==-40.0 (19 _'aj_l'ajio'ajl 3'aj=p 'ajs B'aj.{ B'aj# B'aj! 'aj =10/11===='aj B'aj B'aj$ 'ajܔ ,'aj n _You start resting.Magic restored.'aj $_'aj 17.0 (7.0)'aj^ 1=====8.0 (8 _'aj 'aj 'aj_'aj~B'ajZ  Items here: )) [ †.'aj^'aj#5 _'aj'aj'aj,'aj\ 'aj f  You encounter a jackal.'aj/#.. ..h .##.. ..  .....# .. ..... ...... .# 'ajK#.#.. ....## ..# .... ...##..# ...#######.....## .#..#.....#.@..).## #......<.).)....)... ..#..#.#...#.#........ ..# #..._...#............ #.<...<.#.............#...#...#........ h   jackal (wandering).....##.....##.....>.......###.###.........#........51.0 (3'ajI===2.0 (4 _The jackal leaves your sight.'aj$5 I'aj> 'aj"I B'ajmM 'ajPY #.. ...... .##.. ).#.. .....# ....  ..... ...... #..#  #.#.. .....###..# .... .....##..# ...#######.....## .#..#.....#...@).## 3.0 (1#......<.).)....)...?# ..#..#.#...#.#.. ..# #..._...#..# .... #.<...<.#..# .....#...#...#..# .....##.....##.....>...#.....###.###..# 'aj] Hh.'ajd *h'aj9g +4.0 (2'aj"l '_'ajGn C _Found a dagger. The jackal leaves your sight.'aj3'aj 'ajI'..'aj!H#.. ......h .##.. ).#.. .....# .... ..... ...... #..# #.#.. .....###..#  .... .....##..# ...#######.....##  .#..#.....#....@.##  #......<.).)....)...?# #..#.#...#.#.# #..._...#.# #.<.. 'aj'aj> Q05.0 (1'aj'aj  Things that are here: _a +0 club; a +2 ring mail of willpower'ajg_'aj v#.. ......h.##.. .).#.. .....# .... .... ...... #..# #.. .....###..# .... ##..# #######.....# .#..#.....#....).##### #......<.).)....@...?#0 #..#.#...#.#............ # #..._...#.###. #.<...<.#.##...#..##.....##.....>...##.###.....#  #.........[####...'ajpy'ajt|+6.0 (1'aj2_'aj؅ _Found a chain mail.  Things that are here: _a +0 whip; a kobold corpse'aj 'aj@ 'aj_ 'aj 'aj 'aj P _'aj B'aj& 'ajr, ,'aj 0 'aj/3 'aj7 'aj9 'ajT; 'ajF Z#.. ......h  .##.. .).#..  .....# ....  ...... #..#  .....###..#  .....##..# #######.....## #.....#....).##### ...<.).)....)...@# 'ajH .#...#.#.... ..._...#.........#####..<...<.#. #.....##. ###.###.. ... 'ajO ,60.0 (4'ajQ +1.0 (5'aj\ _ _l - a scroll labelled NAL CAODGHIGOMIZE'aj=3'aj@'ajD'aj?H'ajaNB'ajRB'ajmW'aj\B'ajG_'ajCb,'ajye,'ajkX'ajMvX'ajX'ajg  You encounter 2 jackals.'aj......h   .).#..  # ....  . #..# #  .###..# h### ..##..# h..# #.....## #.:## 'ajf).##### #..### .)....)....#####@..# ..............#  .#.........#####...#  .#.........# ##### .#.........#  ##.....>...#   hh 2 jackals (asleep) #..........#  .[#  ##.........# 'aj+8.0 (7'ajݞO9.0 (8 _'aj'ajk Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 5% 2  x + Shock'aj]Conjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajf'ajm'aju8 ......h  JYZero the Magician.).#..  Deep Elf # ....  Health: 25/25 ======================== . #..# #  Magic: 11/11 ======================== .###..# h###  AC: 2Str: 5 ..##..# h..#  EV: 12'ajxInt: 22 #.....## #.:##  SH: 0Dex: 15 #....).##### #..###  XL:  4 Next: 68% Place: Dungeon:3 .)....)....#####@..#  Noise: ---------  Time: 1769.0 (0.0) .#.................#  -) Nothing wielded .#.........#####...#  Cast: Foxfire .#.........# ##### .#.........# ##.....>...#  hh 2 jackals (asleep) #..........# ..........[# ##.........# Things that are here: _a +0 whip; a kobold corpse _l - a scroll labelled NAL CAODGHIGOMIZE _You encounter 2 jackals.Casting: Shock 'ajc{[37m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajB ......h  JYZero the Magician.).#..  Deep Elf # ....  Health: 25/25 ======================== . #..# #  Magic: 11/11 ======================== .###..# h###'ajP  AC: 2Str: 5 ..##..# h..#  EV: 12Int: 22 #.....## #.:##  SH: 0Dex: 15 #....).##### #..###  XL:  4 Next: 68% Place: Dungeon:3 .)....)....#####@..#  Noise: ---------  Time: 1769.0 (0.0) .#.................#  -) Nothing wielded .#.........#####...#  Cast: Foxfire .#.........# ##### .#.........# ##.....>...#  hh 2 jackals (asleep) #..........# ..........[# ##.........# Things that ar'ajre here: _a +0 whip; a kobold corpse _l - a scroll labelled NAL CAODGHIGOMIZE _You encounter 2 jackals.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj4_ ......h JYZero the Magician  .).#.. Deep Elf # .... Health: 25/25 ======================== . #..# # Magic: 10/11 =====================--- .###..# h### AC: 2Str: 5 ..##..# h*.# EV: 12Int: 22 #.....## #*:##'ajB9 SH: 0Dex: 15 #....).##### #*.###  XL:  4 Next: 68% Place: Dungeon:3 .)....)....#####@..#  Noise: ---------  Time: 1769.0 (0.0) .#.................#  -) Nothing wielded .#.........#####...#  Cast: Foxfire .#.........# ##### .#.........# ##.....>...# hh 2 jackals (asleep) #..........# ..........[# ##.........# _You encounter 2 jackals.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)'ajdAhh'ajL ......h JYZero the Magician  .).#.. Deep Elf # .... Health: 25/25 ======================== 'ajO. #..# # Magic: 10/11 =====================--- .###..# h### AC: 2Str: 5 ..##..# ...# EV: 12Int: 22 #.....## #.:## SH: 0Dex: 15 #....).##### #..###  XL:  4 Next: 68% Place: Dungeon:3 .)....)....#####@..#  Noise: ---------  Time: 1769.0 (0.0) .#.................#  -) Nothing wielded .#.........#####...#  Cast: Foxfire .#.........# ##### .#.........# ##.....>...# hh 2 jackals (asleep) #..........# ..........[# ##.........#Casting: Shock[40'aj1Rm (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.'ajXX.  Aim  Press: ? - help, Shift-Dir - straight line: a jackal (asleep, 100% to hit)  The zap hits the jackal.  You kill the jackal!!'aj]F   .).#.. .... #..# # *###'ajv` **.#  #*:## ) #*.### )....)....    ##### >...# [#  'aj/.....'aj=72=70.0 (1'aj'ajJ _You kill the jackal!'ajo2'ajm53'ajg8,'aj'ajB'aj`c1==='aj 'aj 'aj'ajB'aj'aj ,'aj/  ...h .).#..   ....   #..# #  ..###..# #.###  ...##..# #....##  ##.....## #.@##  -).##### ##..### ).)....)....#####...# #.#.........# .#.#####...# <.#.........# ##### ..#.# ##.....>...# .#  You pick up a parchment of Jinxbite and begin reading...5.0 (5-6.0 (6'ajF4'aj6A _You add the spell Jinxbite to your library.'aj==='ajX'aju'ajB'aj 'ajs,'aj&'aj'aj?,'aj 'aj,'aj='ajZ'aj'ajh  A jackal comes into view.'aj'9 .  ..  #..  #.. ....h.h ##.. .).#...#### ..# ......... 'ajs...... #..# #@#   .....###..# #.##  .....##..# #....## #####.....## ####..##...#....) ##..### ..<.).)....)....#####...# h   jackal (wandering) #...#.#.................#._...#.........#####...# <...<.#.........# #####'ajv823.0 (7 _'ajV'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj3JYZero the MagicianDeep Elf.Health: 25/25 ========================..Magic: 11/11 ========================#..AC: 2Str: 5#.. ....h.hEV: 12Int: 22 .##.. .).#...####SH: 0Dex: 15 .....# .........#XL:  4 Next: 72% Place: Dungeon:3 ...... #..# #@#Noise: ---------  Time: 1783.0 (0.0)  .....###..# #.####-) Nothing wielded.....##..# #....##Cast: Foxfire ######.....## ####..## .....#....).##### ##..### ..<.).)....)....#####...#h ['aj730m  jackal (wandering) #...#.#.................# .._...#.........#####...# <...<.#.........# ##### _You kill the jackal!You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library. _A jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj(;JYZero the MagicianDeep Elf.Health: 25/25 ========================..Magic: 11/11 ========================#..'aj>AC: 2Str: 5#.. ....h.hEV: 12Int: 22 .##.. .).#...####SH: 0Dex: 15 .....# .........#XL:  4 Next: 72% Place: Dungeon:3 ...... #..# #@#Noise: ---------  Time: 1783.0 (0.0)  .....###..# #.####-) Nothing wielded.....##..# #....##Cast: Foxfire ######.....## ####..## .....#....).##### ##..### ..<.).)....)....#####...#h   jackal (wandering) #...#.#.................# .._...#.........#####...# <...<.#.........# ##### _You kill the jackal!You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library. _[0;1'aj$@0;1mA jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj%_  JYZero the Magician  Deep Elf . Health: 25/25 ======================== ..'ajb Magic: 10/11 =====================--- #.. AC: 2Str: 5  #.. ....h.h EV: 12Int: 22 .##.. .).#.**#### SH: 0Dex: 15 .....# ......**.# XL:  4 Next: 72% Place: Dungeon:3 ...... #..# #@# Noise: ---------  Time: 1783.0 (0.0)  .....###..# #.####  -) Nothing wielded  .....##..# #....##  Cast: Foxfire ######.....## ####..## .....#....).##### ##..### ..<.).)....)....#####...#  h   jackal (wandering) #...#.#.................# .._...#.........#####...# <...<.#.........# ##### _['aj f 0;10;1mA jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)'aj"  JYZero the Magician  Deep Elf . Health: 25/25 ======================== .. Magic: 10/11 =====================--- #.. AC: 2Str: 5  #.. ....†.h EV: 12Int: 22 .##.. .).#...#### SH: 0Dex: 15 .....# .........# XL:  4 Next: 72% Place: Dungeon:3 ...... #..# #@#'ajG Noise: ---------  Time: 1783.0 (0.0)  .....###..# #.####  -) Nothing wielded  .....##..# #....##  Cast: Foxfire ######.....## ####..## .....#....).##### ##..### ..<.).)....)....#####...#  h   jackal (wandering) #...#.#.................# .._...#.........#####...# <...<.#.........# ##### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal.'ajOj . .. #..  #.. ...**.h .).#.**#### **.# #..# #@#      #....##  ####..) <.).)....) <...< 'ajrO.†....'aju;4=4.0 (1'ajz'aju|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _You kill the jackal!'aj'aj3'ajB'aj:B'ajy1==='aj'aj(B'ajB'aj'aj['aj  You encounter a goblin. It is wielding a +0 club.'aj.....g..#......'aj .....# ###....  #.. ....†..  .##.. .).#...####  .....# .......@..#- . ...... ##..#####.# . .....###..# #.#### . .....##..# #....## .#######.....## ####.. .#.....#....).##### ##..###g   goblin (asleep) ....<.).)....)....#####...# #.#...#.#..........# #..._...#..#####...#'aj+9.0 (5'ajM-90.0 (6 _'aj&_'aj{ 'aj'ajv  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'ajW'aj5_'ajgJYZero the Magician.....gDeep Elf...#..Health: 25/25 ========================......Magic: 11/11 ========================.....#AC: 2Str: 5###....EV: 12Int: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####XL:  4 Next: 74% Place: Dungeon:3'ajk].....# .......@..#Noise: ---------  Time: 1790.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###g   goblin (asleep) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#Aim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _You kill the jackal! _You encounter a goblin. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj sJYZero the Magician.....gDeep Elf...#..Health: 25/25 ========================......Magic: 11/11 ========================.....#AC: 2Str: 5###....EV: 12Int: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####'ajsvXL:  4 Next: 74% Place: Dungeon:3.....# .......@..#Noise: ---------  Time: 1790.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###g   goblin (asleep) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#Aim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _You kill the jackal! _You encounter a goblin. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  JYZero the Magician .....g Deep Elf ...#.* Health: 25/25 ======================== .....* Magic: 10/11 =====================--- ....*# AC: 2Str: 5 ###...* EV: 12Int: 22  #.. ....†.* SH: 0Dex: 15  .##.. .).#..*####  XL:  4 Next: 74% Place: Dungeon:3  .....# .......@..#  Noise: ---------  Time: 1790.0 (0.0) ['aj10d. ...... ##..#####.#  -) Nothing wielded . .....###..# #.####  Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###  g   goblin (asleep) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...# _You encounter a goblin. It is wielding a +0 club.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)'ajH g...*.'aj~J**'aj[}**.*'ajBJ**'ajqg*Aim: a goblin, wielding a +0 club (asleep, 100% to hit)'ajY   JYZero the Magician .....) Deep Elf ...#.. Health: 25/25 ======================== ...... Magic: 10/11 =====================--- .....#'aj.  AC: 2Str: 5 ###.... EV: 12Int: 22  #.. ....†.. SH: 0Dex: 15  .##.. .).#...####  XL:  4 Next: 74% Place: Dungeon:3  .....# .......@..#  Noise: ---------  Time: 1790.0 (0.0) . ...... ##..#####.#  -) Nothing wielded . .....###..# #.####  Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###  g   goblin (asleep) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock'aj (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.'aj  .....* ...#.* .....* ....*# *  #.. *  .##.. *####             'aj ) <.).)....)_'aj!g ,S'aj r Q......S   adder (wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!'ajv ;5=1.0 (1'aj!} 8_'aj W _You encounter an adder.'ajo JYZero the Magician.....SDeep Elf...#..'ajTr Health: 25/25 ========================......Magic: 10/11 =====================---.....#AC: 2Str: 5###....EV: 12Int: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####XL:  4 Next: 75% Place: Dungeon:3.....# .......@..#Noise: =--------  Time: 1791.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###S   adder (wandering) ....<.).)....)....#####...# #.#...#.#.................# [1'ajDu w7d#..._...#.........#####...#Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin! _You encounter an adder.Press: ? - help, v - describe, . - travelThe floor.'ajjS@You kill the goblin! _You encounter an adder.  Press: ? - help, v - describe, . - travel, g - get item  Here: an adder (wandering, hasn't noticed you)  Items here: a +0 club; a goblin corpse.'aj;+ mJYZero the Magician.....SDeep Elf...#..Health: 25/25 ========================......Magic: 10/11 =====================---.....#AC: 2Str: 5'aj- ###....EV: 12Int: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####XL:  4 Next: 75% Place: Dungeon:3.....# .......@..#Noise: =--------  Time: 1791.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###S   adder (wandering) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#You kill the goblin! _You encounter an adder.Press: ? - help, v - describe, . - travel, g - get itemHere: an adder (wandering, hasn't noticed you)  Items here: a +0 club; a goblin corpse'aj0 F.  The floor.'aj4 'aj7 . _'aj'aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj 'aj'aj JYZero the Magician.....SDeep Elf...#..Health: 25/25 ========================......Magic: 10/11 =====================---.....#AC: 2Str: 5###....EV: 12'ajInt: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####XL:  4 Next: 75% Place: Dungeon:3.....# .......@..#Noise: =--------  Time: 1791.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###S   adder (wandering) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#Press: ? - help, v - describe, . - travel, g - get itemHere: an adder (wandering, hasn't noticed you)  Items here: a +0 club; a goblin corpse. _The floor.  Casting: Shock (safe; 3% risk of failure)  [3'aj]6mConfirm with . or Enter, or press ? or * to list all spells.'aj!JYZero the Magician.....SDeep Elf...#..Health: 25/25 ========================......Magic: 10/11 =====================---.....#AC: 2Str: 5###....EV: 12Int: 22#.. ....†..SH: 0Dex: 15.##.. .).#...####XL:  4 Next: 75% Place: Dungeon:3.....# .......@..#Noise: =--------  Time: 1791.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###[32'aj#!mS   adder (wandering) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#Press: ? - help, v - describe, . - travel, g - get itemHere: an adder (wandering, hasn't noticed you)  Items here: a +0 club; a goblin corpse. _The floor.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajU  JYZero the Magician .....S Deep Elf ...#.* Health: 25/25 ======================== .....* Magic: 9/11===================----- ....*# AC: 2Str: 5 ###...* EV: 12Int: 22  #.. ....†.* SH: 0Dex: 15  .##.. .).#..*####  XL:  4 Next: 75% Place: Dungeon:3  .....# .......@..#  Noise: =--------  Time:'ajmY 1791.0 (0.0) . ...... ##..#####.#  -) Nothing wielded . .....###..# #.####  Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###  S   adder (wandering) ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...# _The floor.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)'ajrj S*'ajS*Aim: an adder (wandering, hasn't noticed you, 69% to hit)'aj JYZero the Magician.....*Deep Elf...#.*Health: 25/25 ========================.....*'aj Magic: 9/11===================-----....*#AC: 2Str: 5###...*EV: 12Int: 22#.. ....†.*SH: 0Dex: 15.##.. .).#..*####XL:  4 Next: 75% Place: Dungeon:3.....# .......@..#Noise: =--------  Time: 1791.0 (0.0) . ...... ##..#####.#-) Nothing wielded . .....###..# #.####Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###S   adder ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...#'aj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder!  The adder is heavily wounded.'aj_ M)S'aj5c S.S'ajjg 2....'ajj 1.2.0 (1'ajn 'ajq  ing: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 69% to hit)  The zap hits the adder!  The adder is heavily wounded. _The adder hisses angrily.'aj@w   JYZero the Magician .....) Deep Elf ...#.. Health: 25/25 ======================== ....S. Magic: 8/11=================------- .....# AC: 2Str: 5 ###.... EV: 12Int: 22  #.. ....†.. SH: 0Dex: 15  .##.. .).#..*####  XL:  4 Next: 75% Place: Dungeon:3  .....# ......*@*.#  Noise: =--------  Time: 1792.0 (0.0) . ...... ##..#####.#  -) Nothing wielded . .....###..# #.####  Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###  S  'ajc{ [37m adder ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...# The zap hits the adder!  The adder is heavily wounded. _The adder hisses angrily.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate'ajw C.@'aj :..'aj E. The adder is heavily wounded. _The adder hisses angrily.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.'ajA{  JYZero the Magician .....) Deep Elf ...#.. Health: 25/25 ======================== ...... Magic: 8/11=================------- ...S.#'aj~ AC: 2Str: 5 ###.... EV: 12Int: 22  #.. ....†.. SH: 0Dex: 15  .##.. .).#...####  XL:  4 Next: 75% Place: Dungeon:3  .....# .......@..#  Noise: =--------  Time: 1792.0 (0.0) . ...... ##..#####.#  -) Nothing wielded . .....###..# #.####  Cast: Foxfire . .....##..# #....## .#######.....## ####..## .#.....#....).##### ##..###  S   adder ....<.).)....)....#####...# #.#...#.#.................# #..._...#.........#####...# _The adder hisses angrily.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You co'aj@njure some foxfire!'aj .....) ...#.. ...... ...S.# 'ajV###....  #.. ....†..  .##.. .).#..●####   .......@●.#   ##..#####.#   #.####    )  (ally target)<.).)....)3.0 (1 _'aj 'aj'aj'aj'aj'aj'ajt x.) ...#.. ##. ...... #.. ...S.#..# ###...... #.. .....†... .##.. ..).#..●#### .....#.●.#. .......##..#####.#. .....###..# #.#### .. .....##..# #....## 'aj ..#.....## ####..## ..#.....#....).##### ##..### .....<.).)....)....#####...# .#.#...#.#.#  #..._...#.#####...#●§●§'aj ●§●§●§'ajK) @†Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select ac'aj- tion, ( or ) - cycleDir - look around, f - activateYou can't see that place.  The foxfire burns the adder.'aj2 ('aj 1§'ajB h ●§You kill the adder!.●§'aj f  You encounter a jackal.'aj f9==88-4'aj d§§§_'aj& 3 _The jackal leaves your sight.'aj6'aj53'aj2§●§●§●●§'aj:1§'aj'aj_3'aj< _Your foxfire dissipates.'aj'ajѬ,'ajO'aj:=='aj'aj'ajƺf10/11=='aj̽'ajG,'aj!'aj,'aj'aj'aj'aje'ajzz1====='aj'aja'aj,'aj/'aj&'ajP,'aj'aj,'aj'aj:,'aj%  'ajCA jackal comes into view.'ajs .# .##.. ..####.... h.#......) ...# ....#.. ###...#.#'aj .......##.......# ....†.#.@# - .###......##.#  #.. .....†.......#  .##.. ..).#...######  .....#...........#  ..#..#####.# h   jackal (wandering)  .....###..# #.####  .....##..# #....## #######.....## ####..##'aj18062.0)'ajQ===7.0 (13 _'aj 'aj 'aj8r p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting'aj u 1.2   2.8  -2   f + Spellcasting 3.9   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 2.1   2.5  +1      h + Fire Magic0.9   0.8  +1      i + Air Magic3.8   3.4  +1   c - Armour   0.0   1.4  -2      d + Dodging3.3   2.8  +2 ['ajYw 40m     e + Stealth3.4   2.4  +3                                                                          [18;'ajz 61H    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'aj;'ajS'ajJYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#Magic: 11/11 ========================###.... h.#AC: 2Str: 5......) ...#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#....'aj...##..#####.#h   jackal (wandering).....###..# #.####.....##..# #....## #######.....## ####..##The foxfire burns the adder.  You kill the adder!You encounter a jackal. _The jackal leaves your sight. _Your foxfire dissipates. _A jackal comes into view.'aj4'aj'aj'aj2 'aj}  Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajrJYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#'ajٗMagic: 11/11 ========================###.... h.#AC: 2Str: 5......) ...#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#.......##..#####.#h   jackal (wandering).....###..# #.####.....##..# #.'ajʚ...## #######.....## ####..##You encounter a jackal. _The jackal leaves your sight. _Your foxfire dissipates. _A jackal comes into view.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajNrJYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#'ajMagic: 11/11 ========================###.... h.#AC: 2Str: 5......) ...#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#.......##..#####.#h   jackal (wandering).....###..# #.####.....##..# #.'aj" ...## #######.....## ####..##You encounter a jackal. _The jackal leaves your sight. _Your foxfire dissipates. _A jackal comes into view.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj$ _The jackal leaves your sight. _Your foxfire dissipates. _A jackal comes into view.  'aj Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.'aj'ajۼ. _'ajT'ajW Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj{'aj'aj;JYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#Magic: 11/11 ========================###.... h.#AC: 2Str: 5......) ...#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#'ajXL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#.......##..#####.#h   jackal (wandering).....###..# #.####.....##..# #....## #######.....## ####..## _A jackal comes into view.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajJYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#Magic: 11/11 ========================###.... h.#AC: 2Str: 5......) ...#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#....'aj...##..#####.#h   jackal (wandering).....###..# #.####.....##..# #....## #######.....## ####..## _A jackal comes into view.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj w  JYZero the Magician .#  Deep Elf .#  Health: 25/25 ======================== #.. ..#  Magic: 10/11 =====================--- ###.... h.#  AC: 2Str: 5 ......) *..#  EV: 12Int: 22 ....#.. ###*..#.#  SH: 0Dex: 15'aj .......##.*.....#  XL:  4 Next: 88% Place: Dungeon:3 ....†.#.@# Noise: ---------  Time: 1807.0 (0.0) .###......##.#  -) Nothing wielded  #.. .....†.......#  Cast: Foxfire  .##.. ..).#...######  .....#...........#  .......##..#####.# h   jackal (wandering)  .....###..# #.####  .....##..# #....## #######.....## ####..## _Okay, then.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed yo'ajE u, 77% to hit)'ajp h.*'aj_h*.  Aim: a jackal (wandering, hasn't noticed you, 77% to hit)'aj"l OJYZero the Magician.#Deep Elf*#Health: 25/25 ========================#...*#Magic: 10/11 =====================---###.... *.#AC: 2Str: 5......) *..#EV: 12Int: 22....#.. ###*..#.#SH: 0Dex: 15'ajp .......##.*.....#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: ---------  Time: 1807.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#.......##..#####.#h   jackal.....###..# #.####.....##..# #....## #######.....## ####..##Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal.'aj K.h'aj `.... 'aj 3=8.0 (1'aj  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  'ajT #Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _The jackal is severely wounded.'ajz'aj~ Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj ['aj5a'ajOhJYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#Magic: 10/11 =====================---###.... ..#AC: 2Str: 5......) h..#EV: 12Int: 22'ajɇ....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: =--------  Time: 1808.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).#...######.....#...........#.......##..#####.#h   jackal.....###..# #.####.....##..# #....## #######.....## ####..##Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _The jackal is severely wounded.Casting: Shock (safe; 3'aj% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the Magician.#Deep Elf.#Health: 25/25 ========================#....#Magic: 10/11 =====================---###.... ..#AC: 2Str: 5......) h..#EV: 12Int: 22....#.. ###...#.#SH: 0Dex: 15.......##.......#XL:  4 Next: 88% Place: Dungeon:3....†.#.@#Noise: =--------  Time: 1808.0 (0.0).###......##.#-) Nothing wielded#.. .....†.......#Cast: Foxfire  .##.. ..).['aj[40m#...######.....#...........#.......##..#####.#h   jackal.....###..# #.####.....##..# #....## #######.....## ####..##Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The zap hits the jackal. _The jackal is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  JYZero the Magician .#  Deep Elf .#  Health: 25/25 ======================== #.. ..#  Magic: 9/11===================----- ###.... ..#  AC: 2Str: 5 ......) h..# 'aj' EV: 12Int: 22 ....#.. ###*..#.#  SH: 0Dex: 15 .......##.*.....#  XL:  4 Next: 88% Place: Dungeon:3 ....†.#.@# Noise: =--------  Time: 1808.0 (0.0) .###......##.#  -) Nothing wielded  #.. .....†.......#  Cast: Foxfire  .##.. ..).#...######  .....#...........#  .......##..#####.# h   jackal  .....###..# #.####  .....##..# #....## #######.....## ####..## _The jackal is severely wounded.'ajCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)'aj  JYZero the Magician .#  Deep Elf .#  Health: 25/25 ======================== #.. ..#  Magic: 9/11===================----- ###.... ..#  AC: 2Str: 5 ......) †..#  EV: 12Int: 22 ....#.. ###...#.#  SH: 0'ajDex: 15 .......##.......#  XL:  4 Next: 88% Place: Dungeon:3 ....†.#.@# Noise: =--------  Time: 1808.0 (0.0) .###......##.#  -) Nothing wielded  #.. .....†.......#  Cast: Foxfire  .##.. ..).#...######  .....#...........#  .......##..#####.# h   jackal  .....###..# #.####  .....##..# #....## #######.....## ####..## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded'aj%I, 77% to hit)  The zap hits the jackal.'aj .#  *#  #.. .*#   *.#  ) *..#   ###*..#.#  *  ....†.#.@#   #..   .##..            'aj\Hh...†..'ajFL4909.0 (1'aj!R'ajTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 77% to hit)  The zap hits the jackal. _You kill the jackal!'aj 'aj/3'ajھB'aj10/11=='ajB'aj~'ajF,'aj1====='ajy'aj]j  You encounter an endoplasm.'aj/M.# .# #.. ..###.... ...) †..# #.. ###...#.......##@......#'ajn- ....†.#..##j#### .###......###.. .....†.......#.####.j   endoplasm (asleep)#.'aj',15.0 (6'aj/L-6.0 (7 _'aj'aj'ajy'aj| Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 'ajE-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj" 'aj#) 'ajS2 JYZero the MagicianDeep Elf.#Health: 25/25 ========================.#Magic: 11/11 ========================#....#AC: 2Str: 5###.... ..#EV: 12Int: 22......) †..#SH: 0Dex: 15....#.. ###...#.#XL:  4 Next: 90% Place: Dungeon:3.......##@......#Noise: ---------  Time: 1816.0 (0.0)....†.#..##j####-) Nothing wielded.###......##.#Cast: Foxfire#.. .....†.......#.##.. ..).#...######.....#...........#j   endo'aj5 plasm (asleep).......##..#####.#.....###..# #.####.....##..# #....##Aim: a jackal (heavily wounded, 77% to hit)  The zap hits the jackal. _You kill the jackal! _You encounter an endoplasm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj: !JYZero the MagicianDeep Elf.#Health: 25/25 ========================.#Magic: 11/11 ========================#....#AC: 2Str: 5###.... ..#EV: 12Int: 22......) †..#SH: 0Dex: 15....#.. ###...#.#XL:  4 Next: 90% Place: Dungeon:3.......##@......#Noise: ---------  Time: 1816.0 (0.0)'aj-> ....†.#..##j####-) Nothing wielded.###......##.#Cast: Foxfire#.. .....†.......#.##.. ..).#...######.....#...........#j   endoplasm (asleep).......##..#####.#.....###..# #.####.....##..# #....##Aim: a jackal (heavily wounded, 77% to hit)  The zap hits the jackal. _You kill the jackal! _You encounter an endoplasm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajY   JYZero the Magician  Deep Elf .#  Health: 25/25 ======================== .#  Magic: 10/11 =====================--- #.. ..#  AC: 2Str: 5 ###.... ..#  EV: 12Int: 22 ......) †..#  SH: 0Dex: 15 ....#.. ###...#.#  XL:  4 Next: 90% Place: Dungeon:3 .......##@**....#  Noise: ---------  Time: 1816.0 (0.0) ....†.#..##j####  -) Nothing wielded .###......##.#  Cast: [3'aj;] 9;49mFoxfire  #.. .....†.......#  .##.. ..).#...######  .....#...........# j   endoplasm (asleep)  .......##..#####.#  .....###..# #.####  .....##..# #....## _You kill the jackal! _You encounter an endoplasm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'ajG5j#You encounter an endoplasm.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)'ajT j#'ajku  JYZero the Magician  Deep Elf .#  Health: 25/25 ======================== .#  Magic: 10/11 =====================--- #.. ..#  AC: 2Str: 5 ###.... ..#  EV: 12Int: 22 ......) †..#  SH: 0Dex: 15 'aj....#.. ###...#.#  XL:  4 Next: 90% Place: Dungeon:3 .......##@......#  Noise: ---------  Time: 1816.0 (0.0) ....†.#..##.####  -) Nothing wielded .###......##.#  Cast: Foxfire  #.. .....†.......#  .##.. ..).#...######  .....#...........# j   endoplasm (asleep)  .......##..#####.#  .....###..# #.####  .....##..# #....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is moderately wounded.The zap hits the endoplasm.'aj .#  .#  #.. ..#   ..#  ) †..#     **....#  ....†*####    #..   .##..           'ajl$...'aj;2=7.0 (1'ajQ'ajx  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe endoplasm is moderately wounded.The zap hits the endoplasm. _You kill the endoplasm!'aj}&3'aj~)'aj-n'aj31==='ajT6'aj8,'aj:,'aj<='aj>?,'ajAB'ajD'aj F'ajGQ==='ajI'aj]K'ajNM,'ajO'ajP'ajR,'aj\T'ajZV'ajcXB'aj/Z'aj\B'ajJ^'aj4`,'ajf'ajh'ajBk  You encounter a goblin. It is wielding a +0 dagger.'ajt         ##   .#   ###.#   #.@.#  -'ajPx} #.#.#   ...####.#.#   #.. #......#.#   ###....#####..#g#   ......)....†..#.#  g   goblin (asleep) ....#..####...#.# ..##.......#  †.#..##.####  'aj}0292.0)'ajN-30.0 (13 _'aj/'ajR _You see here 12 gold pieces.'ajG 'ajK  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajN  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 11/11 ========================  AC: 2Str: 5##  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#'aj  Noise: ---------  Time: 1830.0 (0.0). #.#.#  -) Nothing wielded...####.#.#  Cast: Foxfire#.. #......#.# ###....#####..#g# ......)....†..#.#  g   goblin (asleep)....#..####...#.# .......##.......# ....†.#..##.#### The zap hits the endoplasm. _You kill the endoplasm! _You encounter a goblin. It is wielding a +0 dagger. _You see here 12 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 11/11 ========================  AC: 2Str: 5##  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3'aj#.@.#  Noise: ---------  Time: 1830.0 (0.0). #.#.#  -) Nothing wielded...####.#.#  Cast: Foxfire#.. #......#.# ###....#####..#g# ......)....†..#.#  g   goblin (asleep)....#..####...#.# .......##.......# ....†.#..##.#### The zap hits the endoplasm. _You kill the endoplasm! _You encounter a goblin. It is wielding a +0 dagger. _You see here 12 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj=  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================---  AC: 2Str: 5 ## EV: 12Int: 22 .# SH: 0Dex: 15 ###.# XL:  4 Next: 92% Place: Dungeon:3 #.@.# Noise: ---------  Time: 1830.0 (0.0) 'ajA. #.#*# -) Nothing wielded ...####.#*# Cast: Foxfire  #.. #......#*#  ###....#####..#g#  ......)....†..#.# g   goblin (asleep)  ....#..####...#.#  .......##.......#  ....†.#..##.#### _You see here 12 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)'aj$r g#*'ajJ##.'ajY##*'ajAJ##.'ajYv Y##*'ajc ;##'ajA##'aj}  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================---  AC: 2Str: 5##  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: ---------  Time: 1830.0 (0.0). #.#*#  -) Nothing wielded...####.#*#  Cast: Foxfire'aj]#.. #......#*# ###....#####..#*# ......)....†..#*#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.'aj&g.'aj....'aj)5===1.0 (1'aj;'aj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!'aj 'aj|  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'aj  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================---  AC: 2Str: 5##  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: ===------  Time: 1831.0 (0.0). #.#.#  -) Nothing wielded...####.#.#  Cast: Foxfire#.. #......#g#'aj ###....#####..#.# ......)....†..#.#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================---  AC: 2Str: 5##  EV: 12Int: 22.#  SH: 0Dex: 15'aj###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: ===------  Time: 1831.0 (0.0). #.#.#  -) Nothing wielded...####.#.#  Cast: Foxfire#.. #......#g# ###....#####..#.# ......)....†..#.#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!  Casting: Shock (safe; 3% ris'aj}pk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj 5  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5 ## EV: 12Int: 22 .# SH: 0'ajX8Dex: 15 ###.# XL:  4 Next: 92% Place: Dungeon:3 #.@.# Noise: ===------  Time: 1831.0 (0.0) . #.#*# -) Nothing wielded ...####.#*# Cast: Foxfire  #.. #......#g#  ###....#####..#.#  ......)....†..#.# g   goblin  ....#..####...#.#  .......##.......#  ....†.#..##.#### _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  'aj;Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)'ajr g#*'aj1  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5'aj~5##  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: ===------  Time: 1831.0 (0.0). #.#*#  -) Nothing wielded...####.#*#  Cast: Foxfire#.. #......#*# ###....#####..#*# ......)....†..#.#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### ['aj8m_The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'aj&g.'aj3'..'ajZ4--2.0 (1'ajq'ajgH _The zap misses the goblin.'ajw'aj{ Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj'aj'ajū  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5##'ajY  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: =--------  Time: 1832.0 (0.0). #.#.#  -) Nothing wielded...####.#g#  Cast: Foxfire#.. #......#.# ###....#####..#.# ......)....†..#.#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### Confirm with . or Enter, or press 'aj? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5##'ajq  EV: 12Int: 22.#  SH: 0Dex: 15###.#  XL:  4 Next: 92% Place: Dungeon:3#.@.#  Noise: =--------  Time: 1832.0 (0.0). #.#.#  -) Nothing wielded...####.#g#  Cast: Foxfire#.. #......#.# ###....#####..#.# ......)....†..#.#  g   goblin....#..####...#.# .......##.......# ....†.#..##.#### Confirm with . or Enter, or press 'aj? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ajG  JYZero the Magician  Deep Elf  Health: 25/25 ======================== 'aj Magic: 8/11=================-------  AC: 2Str: 5 ## EV: 12Int: 22 .# SH: 0Dex: 15 ###.# XL:  4 Next: 92% Place: Dungeon:3 #.@.# Noise: =--------  Time: 1832.0 (0.0) . #.#*# -) Nothing wielded ...####.#g# Cast: Foxfire  #.. #......#.#  ###....#####..#.#  ......)....†..#.# g   goblin  ....#..####...'aj[40m#.#  .......##.......#  ....†.#..##.#### _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)'ajm g*#*'aj   JYZero the Magician  Deep Elf  Health: 25/25 ========================  Magic: 8/11'aj =================-------  AC: 2Str: 5 ## EV: 12Int: 22 .# SH: 0Dex: 15 ###.# XL:  4 Next: 92% Place: Dungeon:3 #.@.# Noise: =--------  Time: 1832.0 (0.0) . #.#.# -) Nothing wielded ...####.#)# Cast: Foxfire  #.. #......#.#  ###....#####..#.#  ......)....†..#.# g   goblin  ....#..####...#.#  .......##...[3'aj~ d9;49m....#  ....†.#..##.#### _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.'aj  ##  .#  ###.#  #.@.#  . #.#*#  *#  #.. *#  *#  )       .    ....†  'aj{ U.)..'aj 333.0 (1'ajq 'aj MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the goblin. _You kill the goblin!'ajp3'ajb9=='aj'aj^,'aj B'ajff=='ajzf10/11=='aj,'aj̜,'aj6B'ajs'aj ,'aj 1====='ajЩ'aj8,'aj'aj"N _You now have 100 gold pieces (gained 12).'ajI'aj'ajT,'aj,'ajUQ==='ajn'aj'aj8B'aj'ajB'aj%'aj #### #.#.# #..###.#'aj~y #... #...# >.... #.#.# #.....####.#)# #.. #..@...#.# -507.0)###....#####..#.# ......)....†..#.#  ....#..####...#.# .......##.......# ....†.#..##.#### .###......##.##.. .....†.......# .##.. ..).#...######'aj*'ajF-1.0 (18'aj 'aj; _Found a stone staircase leading down.'ajF 'ajI 3'ajL 'ajT 'ajZ   You encounter a goblin. It is wielding a +0 dagger.'aj] .. .g ß. #.  #.##. ### #.... #.# #.... ###.####.... #...#..>....## #.#.# #....@####.#)# #..$.#......#.#'aj5` o ###....#####..#.# ......)....†..#.# ....#..####...#.# .......##.......#g   goblin (asleep) ....†.#..##.#### .#####.#  #.. .....†.......#'ajc 13.0 (2.0)'ajf +4.0 (3'ajh 'ajs + _Found 13 gold pieces.(aj (aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajG (aj(aj JYZero the Magician.. .gDeep Elfß. #.Health: 25/25 ========================#.##.###Magic: 11/11 ========================#....#.#AC: 2Str: 5#.... ###.#EV: 12Int: 22###.... #...#SH: 0Dex: 15..>....## #.#.#XL:  4 Next: 93% Place: Dungeon:3#....@####.#)#Noise: ---------  Time: 1854.0 (0.0)#..$.#......#.#-) Nothing wielded###....#####..#.#Cast: Foxfire......)....†..#.#.[(aje39;49m...#..####...#.#.......##.......#g   goblin (asleep)....†.#..##.####.###......##.##.. .....†.......# _You now have 100 gold pieces (gained 12). _Found a stone staircase leading down.  You encounter a goblin. It is wielding a +0 dagger. _Found 13 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajJYZero the Magician.. .gDeep Elfß. #.Health: 25/25 ========================#.##.###(ajMagic: 11/11 ========================#....#.#AC: 2Str: 5#.... ###.#EV: 12Int: 22###.... #...#SH: 0Dex: 15..>....## #.#.#XL:  4 Next: 93% Place: Dungeon:3#....@####.#)#Noise: ---------  Time: 1854.0 (0.0)#..$.#......#.#-) Nothing wielded###....#####..#.#Cast: Foxfire......)....†..#.#....#..####...#.#.......##.......#g   goblin (asleep)....†.#..##.####.###......##.##.. .....†.......# _You now have 100 gold pieces (gaine(aj8d 12). _Found a stone staircase leading down.  You encounter a goblin. It is wielding a +0 dagger. _Found 13 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj@/  JYZero the Magician .. .g Deep Elf ß. #* Health: 25/25 ========================(ajC #.##* ###  Magic: 10/11 =====================--- #...* #.#  AC: 2Str: 5 #...* ###.#  EV: 12Int: 22 ###...* #...#  SH: 0Dex: 15 ..>...*## #.#.#  XL:  4 Next: 93% Place: Dungeon:3 #....@####.#)#  Noise: ---------  Time: 1854.0 (0.0) #..$.#......#.#  -) Nothing wielded ###....#####..#.#  Cast: Foxfire ......)....†..(ajG#.#  ....#..####...#.#  .......##.......#  g   goblin (asleep) ....†.#..##.####  .###......##.#  #.. .....†.......# _Found 13 gold pieces.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)(aj g.....*(ajJ**(ajJ**(aj J**(ajPIJ**(ajK#*(ajaV*#*(aj.gAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)(aj g ......  You can't see that place.(aj g ******Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)(ajo| g......#****@(aj@f*#....@(ajpA>.*(aj0EJYZero the Magician.. .gDeep Elfß. #.Health: 25/25 ========================#.##.###Magic: 10/11 =====================---(ajE3#....#.#AC: 2Str: 5#.... ###.#EV: 12Int: 22###.... #...#SH: 0Dex: 15..>....## #.#.#XL:  4 Next: 93% Place: Dungeon:3#****@####.#)#Noise: ---------  Time: 1854.0 (0.0)#..$.#......#.#-) Nothing wielded###....#####..#.#Cast: Foxfire......)....†..#.#....#..####...#.#.......##.......#g   goblin (asleep)....†.#..##.####.###......##.##.. .....†.......# _Found 13 gold pieces.  Casting: Shock (safe; 3% risk of(aj5 failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(aj;'.g(ajs\....g(ajO4==5.0 (1(aj(aj _The goblin shouts!(ajn ##ß ######.. .....# ß. #g...#  #.##.... ### #...... #.# #..... ###.#####....# #...#...> #.#.#####.....####.#)# #..$.#......#.# ###....#####..#.# ......)....†..#.# ....#..####...#.#......##.......# .....†.#..##.#### .###......##.#.g--6(ajD(ajH Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj(aje(aj \JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================(aj ß. #....#Magic: 10/11 =====================---#.##g... ###AC: 2Str: 5#...... #.#EV: 12Int: 22#..... ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: ---------  Time: 1856.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#(aj...##.####.###......##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajJYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#Magic: 10/11 =====================---#.##g... ###(ajAC: 2Str: 5#...... #.#EV: 12Int: 22#..... ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: ---------  Time: 1856.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line [3(ajN7m_The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj51  JYZero the Magician ##ß ######  Deep Elf .. .....#  Health: 25/25 ======================== ß. #....#  Magic: 9/11===================----- (ajD8#.##g... ###  AC: 2Str: 5 #...*.. #.#  EV: 12Int: 22 #...*. ###.#  SH: 0Dex: 15 ####...*# #...#  XL:  4 Next: 93% Place: Dungeon:3 ...>...@## #.#.#  Noise: ---------  Time: 1856.0 (0.0) ####.....####.#)#  -) Nothing wielded #..$.#......#.#  Cast: Foxfire ###....#####..#.#  ......)....†..#.#  ....#..####...#.#  g   goblin(ajM< .......##.......#  .....†.#..##.####  .###......##.# _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)(ajN g*(ajz#*.**(ajT)#g.*..  Aim: a goblin, wielding a +0 dagger (77% to hit)(ajlc #g*.**(aj JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#(ajq Magic: 9/11===================-----#.##g... ###AC: 2Str: 5#..*... #.#EV: 12Int: 22#..**. ###.#SH: 0Dex: 15####.*.*# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: ---------  Time: 1856.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....[0(aj ;10;1m†.#..##.####.###......##.# _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(ajZJ '.g(ajR 2......(ajU :=7.0 (1 _(ajZ (aj(] (aj(aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj(aj)(aj\JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================(ajß. #....#Magic: 9/11===================-----#.##.... ###AC: 2Str: 5#...g.. #.#EV: 12Int: 22#..... ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1857.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†(ajj[37m.#..##.####.###......##.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure) _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj-#JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#Magic: 9/11===================-----#.##.... ###AC: 2Str: 5#...g.. #.#(ajEV: 12Int: 22#..... ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1857.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure) _Press: ? - help, Shift-Dir - straight lineCasting: (ajgShock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj&2  JYZero the Magician ##ß ######  Deep Elf (ajO).. .....#  Health: 25/25 ======================== ß. #....#  Magic: 8/11=================------- #.##.... ###  AC: 2Str: 5 #...g.. #.#  EV: 12Int: 22 #...*. ###.#  SH: 0Dex: 15 ####...*# #...#  XL:  4 Next: 93% Place: Dungeon:3 ...>...@## #.#.#  Noise: =--------  Time: 1857.0 (0.0) ####.....####.#)#  -) Nothing wielded #..$[4(ajD,0m.#......#.#  Cast: Foxfire ###....#####..#.#  ......)....†..#.#  ....#..####...#.#  g   goblin .......##.......#  .....†.#..##.####  .###......##.# _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)(ajx #*g**(ajbq#*.g..(aj.gAim: a goblin, wielding a +0 dagger (77% to hit)(ajS 6JYZero the Magician##ß ######Deep Elf.. .*...#Health: 25/25 ========================ß. #*...#Magic: 8/11=================-------#.##*... ###AC: 2Str: 5(ajV #...*.. #.#EV: 12Int: 22#...*. ###.#SH: 0Dex: 15####...*# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1857.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.# _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with .(aj;Z ) or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)(aj '.g(aj 2....(ajo Z9==8.0 (1(aj (aj P _The zap misses the goblin.(aj"Y(aj\ Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajG (aj'O (ajV !JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#Magic: 9/11===================-----#.##.... ###AC: 2Str: 5#...... #.#EV: 12Int: 22#...g. ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1858.0 (0.0)(ajZ ####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit) _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj] \JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================(aj>a ß. #....#Magic: 9/11===================-----#.##.... ###AC: 2Str: 5#...... #.#EV: 12Int: 22#...g. ###.#SH: 0Dex: 15####....# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1858.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†(ajc E[37m.#..##.####.###......##.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit) _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj3   JYZero the Magician ##ß ######  Deep Elf .. .....#  Health: 25/25 ======================== ß. #....#  Magic: 8/11=================------- #.##.... ###  AC: 2Str: 5 #...... #.#  EV: 12Int: 22 #...g. ###.#  SH: 0Dex: 15 ####...*# #...#  XL:  4 Next: 93% Place: Dungeon:3 ...>...@## #.#.#  Noise: =--------  Time: 1858.0 (0.0)[(aj/ 34m ####.....####.#)#  -) Nothing wielded #..$.#......#.#  Cast: Foxfire ###....#####..#.#  ......)....†..#.#  ....#..####...#.#  g   goblin .......##.......#  .....†.#..##.####  .###......##.# _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)(aj<JYZero the Magician##ß ######Deep Elf.. .*...#Health: 25/25 ========================ß. #*...#Magic: 8/11=================-------#.##*... ###AC: 2Str: 5#...*.. #.#EV: 12Int: 22#...*. ###.#SH: 0Dex: 15####...*# #...#(ajXL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1858.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The zap hits the goblin.(ajfA'.g(ajsI2....(aj|L+9.0 (1(ajP(aj)S_ _The goblin is severely wounded.(aj (aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air4%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajvI(ajIP(ajWPJYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#Magic: 8/11=================-------#.##.... ###AC: 2Str: 5#...... #.#EV: 12(aj@[Int: 22#..... ###.#SH: 0Dex: 15####...g# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1859.0 (0.0)####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The zap hits the goblin. _The goblin is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj^(aj m!JYZero the Magician##ß ######Deep Elf.. .....#Health: 25/25 ========================ß. #....#Magic: 8/11=================-------#.##.... ###AC: 2Str: 5#...... #.#EV: 12Int: 22#..... ###.#SH: 0Dex: 15####...g# #...#XL:  4 Next: 93% Place: Dungeon:3...>...@## #.#.#Noise: =--------  Time: 1859.0 (0.0)(ajq9####.....####.#)#-) Nothing wielded#..$.#......#.#Cast: Foxfire###....#####..#.#......)....†..#.#....#..####...#.#g   goblin.......##.......#.....†.#..##.####.###......##.#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The zap hits the goblin. _The goblin is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj6  JYZero the Magician ##ß ######  Deep Elf .. .....#  Health: 25/25 ======================== ß. #....#  Magic: 7/11(aj===============--------- #.##.... ###  AC: 2Str: 5 #...... #.#  EV: 12Int: 22 #..... ###.#  SH: 0Dex: 15 ####...g# #...#  XL:  4 Next: 93% Place: Dungeon:3 ...>...@## #.#.#  Noise: =--------  Time: 1859.0 (0.0) ####.....####.#)#  -) Nothing wielded #..$.#......#.#  Cast: Foxfire ###....#####..#.#  ......)....†..#.#  ....#..####...#.#  g   goblin (ajm([39;49m.......##.......#  .....†.#..##.####  .###......##.# _The goblin is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)(aj(  JYZero the Magician ##ß ######  Deep Elf .. .....#  Health: 25/25 ======================== (aj1ß. #....#  Magic: 7/11===============--------- #.##.... ###  AC: 2Str: 5 #...... #.#  EV: 12Int: 22 #..... ###.#  SH: 0Dex: 15 ####...)# #...#  XL:  4 Next: 93% Place: Dungeon:3 ...>...@## #.#.#  Noise: =--------  Time: 1859.0 (0.0) ####.....####.#)#  -) Nothing wielded #..$.#......#.#  Cast: Foxfire ###....#####..#.#  ......)....†..#.#  [3(aj{7m....#..####...#.#  g   goblin .......##.......#  .....†.#..##.####  .###......##.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)  The zap hits the goblin.(ajw ##ß   .. .*...#  ß. #*...#  #.##*... ###  #...*.. #.#  #...*. ###.#  *# #...#   #.#.#  )#     †   (ajĸ) (aj$=Z.....)(ajfA4460.0 (1(ajNH(ajKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 77% to hit)  The zap hits the goblin. _You kill the goblin!(aj;z (ajR} 3(ajD B(aj z8==(aj B(aj ,(ajH (aj B(aj 9====(aj B(ajZ ,(aj (aj_ ,(aj (aj 10/11====(aj (aj B(aj" ,(aj (aj. ,(aj۹ (ajf P==(aj־ (aj] y1===(aj (aj (aj ,(aj^ (aj B(aj (aje ,(aj N _You now have 113 gold pieces (gained 13).(aj g===(aj X(ajs ,(aj* ,(aj >  You see here a +0 dagger.(aj (ajL 5 _(aj (aj B(aj X(aj@ B(aj ,(aj n(ajY B(aj B(aj_ (aj ,(aj ,(aj6 ,(aj ,(aj ,(aj< (ajx ,(aj ,(aj (aj ,(aj ,(aj[ B(aj! ,(aj$ B(aj& B(aj) (ajP+ B(aj- (aj/ B(aj1 X(ajO4 B(aj6 ,(aj8 B(aj ; X(aj[= B(aj|? X(ajA ,(ajC X(ajE B(ajH (aj2J B(ajL (ajN B(ajQ (ajFS ,(ajU (ajW (ajZ ,(aje\ ,(aj^ ,(aj` ,(ajb B(aje (ajh B(ajij B(ajm ,(ajo B(ajDr (ajt B(aj=w B(ajy ,(aj@| B(ajL (aj3 B(aj B(aj ,(aj ###......##..# #...................## #........##.....###.####...)###....#...###....>....##.####.....######.....##. #.....# #....#...... #.....#####....####).#..#.............)........@.........#..####(aj -920.0 (60.0)..####..............##.. #............†.#..# #######..###......# #........†..... .##.....).#...###  .....#...........  ..... .......##..#####.  #.#.. .....###..# #. (aj (aj F-1.0 (61(aj (ajY % _Found a rapier.(ajBI(aj G(ajEKB(ajRn(aj U,(ajX(ajY[B(aj^,(aj^a,(ajJd(ajJhB(aj+k(ajm(aj&p,(aj\r(ajt(ajOz~.......#.##.....###.###.............#...###..<.........####.....##..........####.....# #............##.....###(aj}.......).#..#...............................$......####........# #..........8.0 (7.0).....!#..# #######..##...###.....# #........ ##...... .##.....)#....... .....#..................##.#... .....### $.. .... .....## ...#######..(aj(aj+9.0 (8(aj(aj̊9 _Found a stone staircase leading up. (aj0h (aj^k3 (ajrn (ajqB (aj1xB (aj{o _j - 3 silvery potions (gained 1) (aj[~ (aj33 (aj (aj%  (aj(FYou encounter a ribbon worm. (aj #######............w#.##.....###.#. (ajď.....#..<..####.....##.####.....# ......##.....###.).#..#............$.@....####.....# #...............#..# #######....###.....# #......... ##.........##..... #..... w   ribbon worm (asleep)... ................... ..##.#... .....#$.. ..... ..... (ajZ,32.0 (3 (aj23.0 (4 _ (aj (ajΞ (aje  w.........#.## ............. ..<.........# ............###  ..............# (aj L..........).#.. ............... .....$.@....# ............#  ..........#..#  .....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. .....  (aj0^  w.........#.## ............. ..<.........# (aja r ............###  ..............# ..........).#.. ............... .....$.@....# ............#  ..........#..#  .....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. .....  (aje  (aji  (ajw x _A ribbon worm is nearby! (aj0P (ajT Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit (aj  (aj%  (aj I#######............# JYZero the Magicianw.........#.##.....###.# Deep Elf...............#...###.. Health: 25/25 ========================..<.........####.....### Magic: 11/11 ========================............####.....#AC: 2 (ajw Str: 5..............##.....### EV: 12Int: 22..........).#..#........ SH: 0Dex: 15........................ XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: ---------  Time: 1933.0 (0.0)............# #........ -) Nothing wielded..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm (asleep)... ................... ..##.#... .....#$..[3 (aj 87m ..... ..... _Found a stone staircase leading up. _j - 3 silvery potions (gained 1) _You encounter a ribbon worm. _A ribbon worm is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (aj y#######............# JYZero the Magicianw.........#.##.....###.# Deep Elf...............#...###.. Health: 25/25 ========================..<.........####.....### Magic: 11/11 ========================............####.....#AC: 2Str: 5..............##.....### EV: 12Int: 22[7;10H..........).#..#........ SH: 0Dex: 15........................ XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: ---------  Time: 1933.0 (0.0)............# #........ -) Nothing wielded (aju ..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm (asleep)... ................... ..##.#... .....#$.. ..... ..... _Found a stone staircase leading up. _j - 3 silvery potions (gained 1) _You encounter a ribbon worm. _A ribbon worm is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (ajT e #######............# JYZero the Magician w.........#.##.....###.# Deep Elf .*.............#...###.. Health: 25/25 ======================== ..*.........####.....### Magic: 10/11 =====================--- ...*........####.....#  AC: 2Str: 5 ....*.........##.....### EV: 12Int: 22 .....*....).#..#........ SH: 0Dex: 15 (ajl  ......*................. XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: ---------  Time: 1933.0 (0.0) ............# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm (asleep) ... ................ ... ..##.#... .....# $.. ..... ..... _A ribbon worm is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock[0;1 (aj[ 0m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit) (ajs#######............# JYZero the Magician*.........#.##.....###.# Deep Elf.*.............#...###.. Health: 25/25 ========================..*.........####.....### Magic: 10/11 =====================---...*........####.....#AC: 2Str: 5....*.........##.....### EV: 12Int: 22.....*....).#..#........ SH: 0Dex: 15......*................. XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: ---------  Time: 1933.0 (0.0)............# (ajN#........ -) Nothing wielded..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm... ................... ..##.#... .....#$.. ..... .....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. (aj 6Q.w (aj=K<.... (ajQ@3=4.0 (1 (ajDE (ajKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded. (aj  (aj,  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit (aj1 (aj8 (aj? #######............# JYZero the Magician..........#.##.....###.# Deep Elf.w.............#...###.. Health: 25/25 ========================..<.........####.....### Magic: 10/11 =====================--- (ajcB............####.....#AC: 2Str: 5..............##.....### EV: 12Int: 22..........).#..#........ SH: 0Dex: 15........................ XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: =--------  Time: 1934.0 (0.0)............# #........ -) Nothing wielded..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm... ................... ..##.#[39;49 (aj~Epm... .....#$.. ..... .....Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (ajH#######............# JYZero the Magician..........#.##.....###.# Deep Elf.w.............#...###.. Health: 25/25 ========================..<.........####.....### Magic: 10/11 =====================---............####.....#AC: 2Str: 5 (ajJ..............##.....### EV: 12Int: 22..........).#..#........ SH: 0Dex: 15........................ XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: =--------  Time: 1934.0 (0.0)............# #........ -) Nothing wielded..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm... ................... ..##.#... .....#$.. .....[39; (ajM49m .....Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (ajqf #######............# JYZero the Magician ..........#.##.....###.# Deep Elf (ajt.w.............#...###.. Health: 25/25 ======================== ..*.........####.....### Magic: 9/11===================----- ...*........####.....#  AC: 2Str: 5 ....*.........##.....### EV: 12Int: 22 .....*....).#..#........ SH: 0Dex: 15 ......*................. XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: =--------  Time: 1934.0 (0.0) ............# #........ -) Nothing wie (ajwlded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm ... ................ ... ..##.#... .....# $.. ..... ..... _The ribbon worm is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 94% to hit) (aj8 #######............# JYZero the Magician*.........#.##.....###.# Deep Elf.*.............#...###.. Health: 25/25 ========================..*.........####.....### Magic: 9/11===================-----...*........####.....# (aj[AC: 2Str: 5....*.........##.....### EV: 12Int: 22.....*....).#..#........ SH: 0Dex: 15......*................. XL:  4 Next: 94% Place: Dungeon:3.....$.@....####........ Noise: =--------  Time: 1934.0 (0.0)............# #........ -) Nothing wielded..........#..# #######.. Cast: Foxfire.....###.....# #......... ##.........##........ #.............#. w   ribbon worm... ................... .. (aj<##.#... .....#$.. ..... .....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 94% to hit)  The zap hits the ribbon worm! (ajrQ.w (ajO9....... (aj+5.0 (1 (ajv (aj%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 94% to hit)  The zap hits the ribbon worm! _The ribbon worm is heavily wounded. (aj( R #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..w.........####.....### Magic: 8/11 (aj =================------- ............####.....#  AC: 2Str: 5 ..............##.....### EV: 12Int: 22 ..........).#..#........ SH: 0Dex: 15 ......***............... XL:  4 Next: 94% Place: Dungeon:3 .....$*@*...####........ Noise: =--------  Time: 1935.0 (0.0) ......***...# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm ... ................ ... ..##.#... .....# $.. ..... .....Aim: a ribbon worm (lightly wounded, 94% to hit)  The zap hits the ribbon worm! _The ribbon worm is heavily wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, [37 (aj m( or ) - cycleDir - look around, f - activate (ajBw@The zap hits the ribbon worm! _The ribbon worm is heavily wounded.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a ribbon worm (moderately wounded) (ajA@ #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 8/11 (ajD=================------- ...w........####.....#  AC: 2Str: 5 ..............##.....### EV: 12Int: 22 ..........).#..#........ SH: 0Dex: 15 ........................ XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: =--------  Time: 1935.0 (0.0) ............# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm ... ................ ... ..##.#... .....# $.. ..... ..... _The ribbon worm is heavily wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( (ajH or ) - cycleDir - look around, f - activateLook: a ribbon worm (moderately wounded)  You miscast Foxfire. Nothing appears to happen. (ajK ..........#.## (ajOZ............. ..<.........# ...w........###  ..............# ..........).#.. ............... .....$.@....# ............#  ..........#..#  .....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. ..... Contam: 10% -6.0 (1 _ (ajW (aj] (ajh #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== (ajqq..<.........####.....### Magic: 7/11===============--------- ...w........####.....#  AC: 2Str: 5 ..............##.....### EV: 12Int: 22 Contam: 10%  ..........).#..#........ SH: 0Dex: 15 ......***............... XL:  4 Next: 94% Place: Dungeon:3 .....$*@*...####........ Noise: ---------  Time: 1936.0 (0.0) ......***...# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm ... ................ ... ..##.#... .....# $.. ..... .....Dir - look around, f - activateLook: a ribbon worm (moderately wounded) _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire [39 (ajk8;49m(safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate (ajk C*@ (aj1  #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 7/11===============--------- ............####.....#  AC: 2Str: 5 ....w.........##.....### EV: 12Int: 22 Contam: 10%  ..........).#..#........ SH: 0Dex: 15 ........................ XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: ---------  Time: 1936.0 (0.0) ............# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #........ (aj> .....#. w   ribbon worm ... ................ ... ..##.#... .....# $.. ..... .....Look: a ribbon worm (moderately wounded) _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ..........#.## ............. ..<.........# ............###  ....w.........# ..........).#.. ......●●....... .....$.@....# ............#  ..........#..#  .....###.....#  ..... ##.... .... #......(ally target) ... ....... (ajB [16;9H ... ..##.#...  $.. ..... 8===7.0 (1 _(aj #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 7/11===============--------- ............####.....#  AC: 2(ajLStr: 5 ....w.........##.....### EV: 12Int: 22 Contam: 10%  ..........).#..#........ SH: 0Dex: 15 ......●●*............... XL:  4 Next: 94% Place: Dungeon:3 .....$*@*...####........ Noise: =--------  Time: 1937.0 (0.0) ......***...# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm (ally target) ... ................ ... ..##.#... .....# $.. ..... .....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, [0;(ajb10;1m( or ) - cycleDir - look around, f - activate(ajx@@*.(ajY7*.(aj #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 7/11===============--------- ............####.....#  AC: 2Str: 5 ....w.........##.....### EV: 12Int: 22 Contam: 10%  ......●...).#..#........ SH: 0Dex: 15 ......●§................ XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: =--------  Time: 1937.0 (0.0) (ajΌ............# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm (ally target) ... ................ ... ..##.#... .....# $.. ..... .....Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§(aj3  ..........#.## ............. ..<.........# ............###  ....w●........# .....●§...).#.. ......§§....... .....$.@....# ............#  ..........#..#  .....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. .....  The foxfire burns the ribbon worm.(aj3§(ajK  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.(aj3§(ajB●●(aj;+8.0 (1(ajԳ§§§§ _The ribbon worm is severely wounded.(aj9 #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 6/11=============----------- ............####.....#  AC: 2Str: 5 ....w§........##.....### EV: 12(aj=Int: 22 Contam: 10%  .....§§...).#..#........ SH: 0Dex: 15 ......**●............... XL:  4 Next: 94% Place: Dungeon:3 .....$*@*...####........ Noise: =--------  Time: 1938.0 (0.0) ......*●*...# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm (ally target) ... ................ ... ..##.#... .....# $.. ..... .....The ribbon worm is heavily wounded.The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj #######............# JYZero the Magician ..........#.##.....###.# Deep Elf ...............#...###.. Health: 25/25 ======================== ..<.........####.....### Magic: 6/11=============----------- ............####.....#  AC: 2Str: 5 ....w§........##.....### EV: 12Int: 22 Contam: 10%  .....§§...).#..#........ SH: 0Dex: 15 (aj......§§●............... XL:  4 Next: 94% Place: Dungeon:3 .....$.@....####........ Noise: =--------  Time: 1938.0 (0.0) ......●§....# #........ -) Nothing wielded ..........#..# #######.. Cast: Foxfire .....###.....# #.... ..... ##.........##.... .... #.............#. w   ribbon worm (ally target) ... ................ ... ..##.#... .....# $.. ..... .....The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§(ajj●§●§(aj ..........#.## ............. ..<.........# ............###  ....w●........# ....●§§...).#.. ....§.§§§...... .....§.@....# ......§§....#  (aj`..........#..#  .....###.....#  ..... ##.... .... #......... ................... ..##.#... .....#$.. ..... ..... _The ribbon worm is severely wounded.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ribbon worm.(ajW{1§(ajb ●@●catching breath, ally ta…)The ribbon worm is severely wounded.(ajc ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.(aj   You are caught in a web! The foxfire burns the ribbon worm.(aj3§(aj!..(aj  6 9.0 (1Held (ajœ§.§§§§(ajM_ _The ribbon worm is almost dead.(ajjH●§(aj7n"●§●§●§●§(ajw †The foxfire burns the ribbon worm.(ajF}R(ajl§●§(ajE§●(aj .§.§.$..(aj68-40(ajl§§§§§(ajdO _You kill the ribbon worm!(ajr H●§(aj{v ●§●§§●(aj o §You disentangle yourself.(aj w†........@.(aj 7==12 -1(aj N§§§(ajp N _Your foxfire dissipates.(ajHe(aji3(aj nB(aj*v8% 6(aj~8====4(ajW _You start resting.(aj........KK   kobold (wandering)(aje+5.0 (4(ajēE26.0 (5(aj(ajלx _You encounter a kobold. It is wielding a +0 short sword.(ajsf ..........#.## ............. ..<.........# ............###  ....†.........# ..........).#.. ...............(aj$j1 .....$.@....# ............#  ..........#..#  K....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. ..... (ajz ..........#.## ............. ..<.........# ............###  ....†.........# ..........).#.. ............... .....$.@....# ............# (aj'  ..........#..#  K....###.....#  ..... ##.... .... #...... ... ....... ... ..##.#...  $.. ..... (ajQ 4(aj (aj ] _A kobold is nearby!(ajð #..#.##.....###....#...###.<.####......####.....#.†.##......).#..#.$@.....####.# #.#..# ##K....###.....# #. ##.........##.. #.#.. ..(ajN.. ..##.#... ..... $.. ..... K.(ajK(ajL17.0 (1 _(aju(aj>(aj ##.#.##.....###.#...###.<.####......####.....#.†.##......).#..#..####.# ##.K.#..# ##.....###.....# #. ##.###...... #.#...... ..#...... ..##.#...  $.. ..... (aj` 9K.(aj((aj,/8(ajx1(aj&5 _Your magical contamination has completely faded away. _You see here 7 gold pieces.(ajin (aj-r  Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj<(aj(aj#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 8/11=================-------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15........................ XL:  4 Next: 98% Place: Dungeon:3.......@......####...... Noise: ---------  Time: 1948.0 (0.0)...K..........# #...... -) Nothing wielded#...........#..# (aj[40m####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##.#... ....$.. ..... ... _You encounter a kobold. It is wielding a +0 short sword. _A kobold is nearby! _Your magical contamination has completely faded away. _You see here 7 gold pieces.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 8/11=================-------(aj..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15........................ XL:  4 Next: 98% Place: Dungeon:3.......@......####...... Noise: ---------  Time: 1948.0 (0.0)...K..........# #...... -) Nothing wielded#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##(aj[37m.#... ....$.. ..... ... _You encounter a kobold. It is wielding a +0 short sword. _A kobold is nearby! _Your magical contamination has completely faded away. _You see here 7 gold pieces.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj #######........... JYZero the Magician #...........#.##.....### Deep Elf .................#...### Health: 25/25 ======================== ....<.........####.....# Magic: 7/11===============--------- ..............####.....# AC: 2Str: 5 ......†.........##.....# EV: 12Int: 22 ............).#..#...... SH: 0Dex: 15 ........................ XL:  4 Next: 98% Place: Dungeon:3 .....**@......####...... Noise: ---------  Time: 1948.0 (0.0) ...K[(aj'0;10;1m*.........# #...... -) Nothing wielded #...........#..# ####### Cast: Foxfire ##.....###.....# #.. ....... ##.........##.. #...... #............. K   kobold (wandering) #...... .............. #...... ..##.#... .... $.. ..... ...Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)(aj(#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 7/11===============---------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15(ajz........................ XL:  4 Next: 98% Place: Dungeon:3.....**@......####...... Noise: ---------  Time: 1948.0 (0.0)..***.........# #...... -) Nothing wielded#*..........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##.#... ....$.. ..... ...Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  (ajPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)(ajE8K.(ajM7........(aj>Qd8===9.0 (1(ajU(ajfXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit) _The zap misses the kobold.(aj (aj  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj(ajI(aj$#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 8/11=================-------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15........................ XL:  4 Next: 98% Place: Dungeon:3....K..@......####...... Noise: =--------  Time: 1949.0 (0.0)..............# #...... -) Nothing wielded(aj)#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##.#... ....$.. ..... ...Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit) _The zap misses the kobold.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj#.#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 8/11=================-------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15........................ XL:  4 Next: 98% Place: Dungeon:3(aj1....K..@......####...... Noise: =--------  Time: 1949.0 (0.0)..............# #...... -) Nothing wielded#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##.#... ....$.. ..... ...Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit) _The zap misses the kobold.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajY #######........... JYZero the Magician #...........#.##.....### Deep Elf .................#...### Health: 25/25 ======================== ....<.........####.....# Magic: 7/11===============--------- ..............####.....# AC: 2Str: 5 ......†.........##.....# EV: 12Int: 22 ............).#..#...... SH: 0Dex: 15 ........................ XL:  4 Next: 98% Place: Dungeon:3 ....K**@......####...... Noise: =--------  Time: 1949.0 (0.0) [(ajq]39;49m..............# #...... -) Nothing wielded #...........#..# ####### Cast: Foxfire ##.....###.....# #.. ....... ##.........##.. #...... #............. K   kobold (wandering) #...... .............. #...... ..##.#... .... $.. ..... ...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)(aj2g#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 7/11===============---------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22(ajG............).#..#...... SH: 0Dex: 15........................ XL:  4 Next: 98% Place: Dungeon:3*******@......####...... Noise: =--------  Time: 1949.0 (0.0)..............# #...... -) Nothing wielded#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (wandering)#...... ..............#...... ..##.#... ....$.. ..... ...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or pre(ajBss ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)(aj/7K.(aj#"P.......50.0 (1(aj'(aj*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit) _The zap misses the kobold.(aj5. #######........... JYZero the Magician #...........#.##.....### Deep Elf .................#...### Health: 25/25 ========================(aj1 ....<.........####.....# Magic: 6/11=============----------- ..............####.....# AC: 2Str: 5 ......†.........##.....# EV: 12Int: 22 ............).#..#...... SH: 0Dex: 15 .....K***............... XL:  4 Next: 98% Place: Dungeon:3 ......*@*.....####...... Noise: =--------  Time: 1950.0 (0.0) ......***.....# #...... -) Nothing wielded #...........#..# ####### Cast: Foxfire ##.....###.....# #.. ....... ##.........##.. #...... #............. K   kobold (wandering) #...... .............. #...... ..##.#... .... $.. ..... ...Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit) _The zap misses the kobold.Casting: Foxfire (safe; 6% risk of failure)  (aj6[40mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajvD.*@(ajR #######........... JYZero the Magician #...........#.##.....### Deep Elf .................#...### Health: 25/25 ======================== ....<.........####.....# Magic: 6/11=============----------- ..............####.....# AC: 2Str: 5 ......†.........##.....# EV: 12Int: 22 ............).#..#...... SH: 0Dex: 15 ........................ XL:  4 Next: 98% Place: Dungeon:3 ......K@......####...... Noise: =--------  Time: 1950.0 (0.0) ..............# #...... -) Nothing wielded #...........#..# ####### Cast: Foxfire ##.....###.....# #.. ....... ##.........##.. #...... #............. K  (ajU[40m kobold (wandering) #...... .............. #...... ..##.#... .... $.. ..... ...hit) _The zap misses the kobold.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! #...........#.# ............... ....<.........# ..............# ......†........ ............).# .......●....... ......K@......# ......●.......#  #...........#..#  ##.....###.....#  ....... ##.... #...... #....Kally target) #...... ..... #...... ..##[3(aj3Y#9;49m.#...  $.. ..... ====1.0 (1 _The zap misses the kobold.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The kobold shouts!(aj{  #######........... JYZero the Magician #...........#.##.....### Deep Elf .................#...### Health: 25/25 ======================== ....<.........####.....# Magic: 5/11==========-------------- ..............####.....# AC: 2Str: 5 ......†.........##.....# EV: 12Int: 22 ............).#..#...... SH: 0Dex: 15 ......*●*............... XL:  4 Next: 98% Place: Dungeon:3 ......K@*.....####...... Noise: ====-----  Time: 1951.0 (0.0) ......●**.....# #...... -) Nothing wielded #...........#..# ####### Cast: Foxfire ##.....###.....# #.. ....... ##.........##.. #...... #............. K(aj [40m   kobold (ally target) #...... .............. #...... ..##.#... .... $.. ..... ...Dir - look around, f - activateYou conjure some foxfire! _The kobold shouts!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj4 ~M@●You conjure some foxfire! _The kobold shouts!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)(aj#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 5/11==========--------------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15.......●................ XL:  4 Next: 98% Place: Dungeon:3......K@......####...... Noise: ====-----  Time: 1951.0 (0.0)......●.......# #...... -) Nothing wielded(aj#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. K   kobold (ally target)#...... ..............#...... ..##.#... ....$.. ..... ...Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the kobold.(aj, 4§(aj,J$Dir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the kobold.  The kobold is severely wounded.(ajKR(aj l§●●(aj1#######........... JYZero the Magician#...........#.##.....### Deep Elf.................#...### Health: 25/25 ========================....<.........####.....# Magic: 5/11==========--------------..............####.....# AC: 2Str: 5......†.........##.....# EV: 12Int: 22............).#..#...... SH: 0Dex: 15......●§................ XL:  4 Next: 100% Place: Dungeon:3......$@......####...... Noise: =--------  Time: 1952.0 (1.0)......§●......# #...... -(ajCp) Nothing wielded#...........#..# ####### Cast: Foxfire##.....###.....# #......... ##.........##..#...... #............. #...... .............. #...... ..##.#... .... $.. ..... ... Dir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the kobold.  The kobold is severely wounded.The foxfire burns the kobold. --- _You kill the kobold!You have reached level 5!  --more--(ajuA9/2925 0% (aj}(ajӀ4 _(ajO3(aj§●●§●§(aj)a●§●§●§●§●§(aj9§●●§(ajq6== _(aj,(aj,(aj(aj(aj(aj,(aj4§(aj3§(ajf3(aj(aj _Your foxfire dissipates. x2(aj ,(aj,(aj7====(aj,(aj6(aj,(aj(ajB(aj!8====(aj %,(aj(B(aj*(aj-,(aj/(aj/39====(aj5(ajT8,(aj:,(ajV=(aj?,(ajB(ajYE10/12====(ajH(ajKB(ajPB(aj%m#.......##.... Cast: Foxfire#.:......###.#########......##..... g   hobgoblin#).... g   goblin######Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap hits the goblin.  The goblin is severely wounded.The goblin shouts!  The zap hits the hobgoblin.)(ajgAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap hits the goblin.  The goblin is severely wounded.The goblin shouts!zap hits the hobgoblin.  The hobgoblin is almost dead.)(aj9  You hear a shout! x2)(aj_ 9==.....ggg   Robin (wandering)g   hobgoblin)(ajg   goblinYou encounter Robin of the Strong Arm. They are wielding a +2 mace of draining.)(aj/  --more--*(aj^w6g)g)gg gg 3 goblinsYou encounter a goblin. It is wielding a +0 club.=5.0 (1_ _You encounter a goblin. It is wielding a +0 dagger.*(aja?#.#.##.#.#...... .#.#^.......##.......#..#.#....#......<.)#..####.....#..#.#...#.. #####.....#..#..._.#.)@.........#.<...<ggg....####.#...#.*(ajMgg##### #.......##.#.:......###.##.##.g   hobgoblin#)....# gg 2 goblins#*(ajg.*(aj<.g*(aj0g*(aj7?g)*(aj)ggg 3 s--6_*(aj Z#.#...##.#.#.......... .#.#^.......##.......#..#.....##..........#......<.).#..####.....#..#.#...#... #####.....#..#..._.#.).#.<...<.gggg...####.#...#.))##### #.......##.....##.:......###.#########.##......# 2#)....# .g*(aj W--7*(aj *(aj *(aj #.#...........##.#.##.......... .#........#^.#.#.......#..#.....#.#..........#......<.).)#..####.....#..#.#...#.#.. #####.....#..#..._...##.).#.<...<.#ggg.g..####.#...#...#))##### #.......##.....##.:......###.###.########.##......#   goblin *(aj` g*(aj% .g*(aj$ h.g 2 goblins*(aj y10/12====8*(aj2 *(aj +(ajy1#.##...........##.#.##.......... .....##........#^.......#.##.#..#.....#.#..........#......<.).).#..####.....#..#.#...#.#... #####.....#..#..._...#.#.).#.<...<.#.gg.g.g.####.#...#...#.))##### #.##.....##.#.:......###.###.##.##......##. g   goblin +(aj6Dgg.+(aj<h.g 2 goblins+(ajm=&9+(aj}F?_+(aj+*#.##.....##.#...##........ .....##........#^.......#.########.#..#.....#.#..........#......<.).).#..####.....#..#.#...#.#... #####.....#..#..._...#.#g).#.<...<.#.gg..g..####.#...#...#.))##### #.##.....##.#.:......###.###.#.##......##.   goblin .g+(ajg+(aj|)g.g 2 goblins+(aj*'50+(aj1+(ajP3+(aj  #.........................## JYZero the Magician+(ajf #...........##.#.........### Deep Elf #.................. .....## Health: 29/29 ======================== #........#^.......#######... Magic: 9/12+(aj==================------ ########.......#..#.....#... AC: 2Str: 5+(aj #..........#......<.).).. EV: 12Int: 22 +(aju#..####.....#..#.#...#.#.. SH: 0Dex: 15 .. #####.***.#..#..._...#.. XL:  5 Next:  2% Place: Dungeon:3 #.g...*@*....#.<...<.#.. Noise: ---------  Time: 2050.0 (0.0) +(ajhz gg...g.####***....#...#...#.. -) Nothing wielded  ))##### #.......##.....##.. Cast: Foxfire #.:......###.###... ########........... +(aj##......##.. gg 2 goblins #)....##  ####### You encounter Robin of the Strong Arm. They are wielding a +2 mace of draining.You encounter a goblin. It is wielding a +0 club. _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+(aj!yL@*...+(aj  #.........................## JYZero the Magician #...........##.#.........### Deep Elf #.................. .....## Health: 29/29 ======================== #........#^.......#######... Magic: 9/12==================------ ########.......#..#.....#... AC: 2Str: 5 #..........#......<.).).. EV: 12Int: 22 #..####.....#..#.#...#.#.. SH: 0Dex: 15 .. #####.....#..#..._...#.. XL:  5 Next:  2% Place: Dungeon:3 #gg....@.....#.<...<.#.. Noise: ---------  Time: 2050.0 (0.0)  gg.....####.......#...#...#.. -) Nothing wielded  ))##### #.......##.....##.. Cast: Foxfire #.:......###.###... ########........... ##......##..[40+(aj m gg 2 goblins #)....##  ####### You encounter a goblin. It is wielding a +0 club. _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+(aj 1)g+(aj g+(aj0  #...........##.#.. .............  ..#^..... ##....... #..........#<.).) #.....# .. #####.●...#..# +(aj T#g)g...@.....#.<...<  .####.●.....#  ))##### #.......# #.:......# ########.. ##.g 3 goblins (1 ally target) #)  +(aj\ :=1.0 (1 _+(aj +(aj +(aj-J K#.##.#.....##.#...###.#......... .....##.#........#^.......#.########.#..#.....#.#....#......<.).).+(aj K 5#..####.....#..#.#...#.#... #####.●...#..#..._...#.#g)g.#.<...<.#.gg...g.####.●.....#...#...#.))##### #.##.....##.#.:......###.###.#.##......##. 2#)....## +(ajL R§●+(aj.M G●§+(ajM >●§+(ajM G●§+(ajTU B  The foxfire burns the goblin.+(aj k§●§+(aj )The goblin is severely wounded.The foxfire burns the goblin.+(ajd q   goblin+(ajvd ,§+(aje .g+(ajf +(ajJg g+(ajp g.g 2 goblins+(ajt :10/12==+(ajdt /3-2+(ajy @§_+(aj>z E§§+(ajG} J _You kill the goblin!,(ajv #.........................##. JYZero the Magician  #...........##.#.........###. Deep Elf  #.................. .....##. Health: 29/29 ========================  #........#^.......#######.... Magic: 9/12==================------  ########.......#..#.....#.... AC: 2Str: 5 #..........#......<.).)... EV: 12Int: 22 ,(ajZA#..####.....#..#.#...#.#... SH: 0Dex: 15 .. #####.§***#..#..._...#... XL:  5 Next:  3% Place: Dungeon:3 #.g)§§.*@*...#.<...<.#... Noise: ---------  Time: 2052.0 (0.0)  gg....g####§***...#...#...#... -) Nothing wielded  ))##### #.......##.....##... Cast: Foxfire #.:......###.###.... ########............ ##......##... gg 2 goblins,(aj #)....##  ####### The goblin is severely wounded.The foxfire burns the goblin. _You kill the goblin!,(ajCasting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,(aj76 #.........................##. JYZero the Magician  #...........##.#.........###. Deep Elf  #.................. .....##. Health: 29/29 ========================  #........#^.......#######.... Magic: 9/12,(aj_8==================------  ########.......#..#.....#.... AC: 2Str: 5 #..........#......<.).)... EV: 12Int: 22 #..####.....#..#.#...#.#... SH: 0Dex: 15 .. #####.§...#..#..._...#... XL:  5 Next:  3% Place: Dungeon:3 ,(aj8#.)g§§..@....#.<...<.#... Noise: ---------  Time: 2052.0 (0.0)  gg....g####§§.....#...#...#... -) Nothing wielded  ))##### #.......##.....##... Cast: Foxfire #.:......###.###.... ########............ ##......##... gg 2 goblins,(aj9; #)....##  ####### ,(aj&9_The foxfire burns the goblin. _You kill the goblin!,(aj<9Casting: Foxfire (safe; 6% risk of failure)  ,(ajU9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,(ajk96You conjure some foxfire!,(aj; g.,(ajfC  #...........##.#.  #..................  ...#^.....  ##....... ,(ajC#..........#<.).) #.....#..# ,(ajC.. #####...●.#..#..._ ,(ajC#.gg....@....#.<...<  ,(aj D^####.●.....# ,(ajD ))##### #.......# ,(ajbD!#.:......# ########... ##..(1 ally target) ,(ajzD3#).,(ajD  ,(ajD ,(ajNF:=3.0 (1 _,(ajbM8_,(ajO,(aj_"#.##.#.##.#..###.#..... .....##.,(aj8##........#^.......#######.########.#..#.....#....)#....#......<.).).#..####.....#..#.#...#.#... #####...●.#..#..._...#.#.gg.#.<...<.#.gg.....####.●.....#...#...#.))##### #.##.....##.#.:......###.###.,(aj $#....##......##.#)....#########,(aj %I●§,(aj%Q§●,(aj%H●§,(aj &B●§,(ajL&;●§,(aj&B●§,(ajI) _You kill the goblin!Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.   goblin,(aj§●§g)g,(aju )You kill the goblin!The foxfire burns the goblin.,(ajg   hobgoblin,(ajE*§,(ajcN,(ajQ64-4,(ajY;§,(aj]J _You kill the goblin!,(aj  #.........................##.. JYZero the Magician  #...........##.#.........###.. Deep Elf  #.................. .....##.. Health: 29/29 ========================  #........#^.......#######..... Magic: 8/12================--------  ########.......#..#.....#....) AC: 2Str: 5 #..g.......#......<.).).... EV: 12Int: 22 #..####.....#..#.#...#.#.... SH: 0Dex: 15  .. #####...**#..#..._...#.... XL:  5 Next:  4% Place: Dungeon:3 #.))§§§§*@*..#.<...<.#.... Noise: ---------  Time: 2054.0 (0.0)  gg.....####.§***..#...#...#.... -) Nothing wielded  ))##### #.......##.....##.... Cast: Foxfire #.:......###.###..... ########............. ##......##.... g  ,(aj r[37m hobgoblin #)....##  ####### You kill the goblin!The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,(aj(7 L@*..#,(aj  #.........................##.. JYZero the Magician  #...........##.#.........###.. Deep Elf  #.................. .....##.. Health: 29/29 ========================  #........#^.......#######..... Magic: 8/12================--------  ########.......#..#.....#....) AC: 2Str: 5,(ajw w #...g......#......<.).).... EV: 12Int: 22 #..####.....#..#.#...#.#.... SH: 0Dex: 15  .. #####...§.#..#..._...#.... XL:  5 Next:  4% Place: Dungeon:3 #.))§§§§.@...#.<...<.#.... Noise: ---------  Time: 2054.0 (0.0) ,(ajԀ  gg.....####.§.....#...#...#.... -) Nothing wielded  ))##### #.......##.....##.... Cast: Foxfire #.:......###.###..... ########............. ##......##.... g   hobgoblin ,(aj #)....##  ####### The foxfire burns the goblin. _You kill the goblin!,(aj? MCasting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,(ajc \Dir - look around, f - activateYou conjure some foxfire!,(aj   ......##.#  .............  ...#^.......###  ##.......#..#.) #...g......#......<.).) ,(aj r#.....#..#  .. #####.....#..# #.)).....@...#.<...<  ####..●.●..#  ))##### #.......# #.:......# ,(aj (########... ##...(ally target) #).. #### ,(ajm :=5.0 (1 _,(aj$ &_,(aj^ -(ajq-(ajr-(ajz-(aj.|-(aj` #.##..##...........##.#.........###..##............ .....##..##.#^.......#######.....##.......#..#.....#....).#...g......#......<.).)....)#..####.....#..#.#...#.#... #####.....#..#..._...#.#.)).#.<...<.#.gg.....####..●.●..#...#...#.))##### #.##.....##.#.:......###.###.#....##......##.#)....#########●§●§●§-(aja u[37m●§●§●§●§●§-(ajb =●g-(ajb -(ajl V† _You kill the goblin!Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.-(ajr (-(ajF .§-(aj >●§-(aj* -(aj ^9==5--(aj  6-(aj v§§§§-(aj M _You kill the hobgoblin!.(aj ##.##............ ......#^.(aj#######...#######.......#..#.....#....). #...§†.....#......<.).)....)#..####§#.#...#.#....... #####.§...#..#..._...(aj, #.))..●§.....#.<...<gg.....####.§§§@..#...#..))##### #.......##.....#Cast: Foxfire.(aj..(ajB●§.(aj ●.(aj,§.(ajA●§.(ajG●§.(ajX1g.(aj1§.(ajD.....g   Robin (unaware).(aj-@-7.(aj§§§§_§.(aj N _Your foxfire dissipates.0(ajL0(aj$ Your spells (cast)TypeFailure Level b + Foxfire0(ajOYConjuration/Fire6%1  d - Static Discharge0(ajpConjuration/Air 4% 2 x - ShockConjuration/Air0(aj3%0(aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0(ajKw0(aj0(ajH #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf0(aj-#........#^.......#######.....# Health: 29/29 ========================0(ajۉ(########.......#..#.....#....). Magic: 9/12==================------0(aj#...§§.....#......<.).)....) AC: 20(aj\AStr: 5#..####§....#..#.#...#.#..... EV: 12Int: 22.. #####§....#..#..._...#..... SH: 0Dex: 150(aj܊#.)g..§......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####....@..#...#...#..... Noise: ---------  Time: 2057.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded#.:......###.###...... Cast: Foxfire0(aj########..............##......##.....#)....##0(aj)g   Robin (unaware)####### _You conjure some foxfire!  0(ajfThe foxfire burns the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  0(aj\Confirm with . or Enter, or press ? or * to list all spells.0(aj%0(aj #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health: 29/29 ========================########.......#..#.....#....). Magic: 9/12==================------#...§§.....#......<.).)....) AC: 2Str: 5#..####§....#..#.#...#.#..... EV: 12Int: 220(aj 3.. #####§....#..#..._...#..... SH: 0Dex: 15#.)g..§......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####....@..#...#...#..... Noise: ---------  Time: 2057.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded#.:......###.###...... Cast: Foxfire0(aj/########..............##......##.....#)....##g   Robin (unaware)0(ajU####### _You conjure some foxfire!  The foxfire burns the hobgoblin. 0(ajw_You kill the hobgoblin! _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  0(aj\Confirm with . or Enter, or press ? or * to list all spells.0(ajT #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 8/12================-------- #...§§.....#......<.).)....) AC: 2Str: 5  #..####§....#..#.#...#.#..... EV: 12Int: 22  .. #####§....#..#..._...#..... SH: 0Dex: 15 #.)g***......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.***[470(ajm@..#...#...#..... Noise: ---------  Time: 2057.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin (unaware) ####### 0(aj0Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0(ajbAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  0(ajDwearing a +2 helmet (unaware, hasn't noticed you, 86% to hit)0(ajAu #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health: 29/29 ========================0(ajf########.......#..#.....#....). Magic: 8/12================--------#...§§.....#......<.).)....) AC: 2Str: 5#..####§....#..#.#...#.#..... EV: 12Int: 22.. #####§....#..#..._...#..... SH: 0Dex: 15#.)****......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.***@..#...#...#..... Noise: ---------  Time: 2057.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded0(aj|#.:......###.###...... Cast: Foxfire########..............##......##.....#)....##0(ajg   Robin#######0(ajAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0(aj Aim: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  wearing a +2 helmet (unaware, hasn't noticed you, 86% to hit)  0(ajO`The zap hits Robin.  Robin is moderately wounded.0(ajq F)g0(aj&} _.†.......0(aj~ 4==8.0 (10(ajK   Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  wearing a +2 helmet (unaware, hasn't noticed you, 86% to hit)  The zap hits Robin.  Robin is moderately wounded. _Robin shouts!1(aj Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1(ajY #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health: 29/29 ========================########.......#..#.....#....). Magic: 8/12================--------#....†.....#......<.).)....) AC: 2Str: 5#..####.....#..#.#...#.#..... EV: 12Int: 22.. #####.....#..#..._...#..... SH: 0Dex: 15#.))g........#.<...<.#..... XL:  5 Next:  5% Place: 1(aj[39;49mDungeon:3  gg.....####....@..#...#...#..... Noise: ==-------  Time: 2058.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded#.:......###.###...... Cast: Foxfire########..............##......##.....#)....##g   Robin#######wearing a +2 helmet (unaware, hasn't noticed you, 86% to hit)  The zap hits Robin.  Robin is moderately wounded. _Robin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health1(ajy: 29/29 ========================########.......#..#.....#....). Magic: 8/12================--------#....†.....#......<.).)....) AC: 2Str: 5#..####.....#..#.#...#.#..... EV: 12Int: 22.. #####.....#..#..._...#..... SH: 0Dex: 15#.))g........#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####....@..#...#...#..... Noise: ==-------  Time: 2058.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded[331(aj%m#.:......###.###...... Cast: Foxfire########..............##......##.....#)....##g   Robin#######wearing a +2 helmet (unaware, hasn't noticed you, 86% to hit)  The zap hits Robin.  Robin is moderately wounded. _Robin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1(aj$1(ajv #...........##.#.........###..# JYZero the Magician 1(aj #.................. .....##..# Deep Elf 1(aj. #........#^.......#######.....# Health: 29/29 ======================== 1(aj ########.......#..#.....#....). Magic: 7/121(aj0N==============----------1(ajn 1(aj#....†.....#......<.).)....) AC: 21(aj/+Str: 5 1(ajr #..####.....#..#.#...#.#..... EV: 121(aj,Int: 22 1(aj .. #####.....#..#..._...#..... SH: 01(aj-Dex: 151(ajC 1(aj#.))g**......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3 1(ajI gg.....####.***@..#...#...#..... Noise: ==-------  Time: 2058.0 (0.0) 1(ajE ))##### #.......##.....##..... -) Nothing wielded1(aj 1(aj#.:......###.###...... Cast: Foxfire1(aj 1(ajKH########..............1(aj 1(ajA##......##.....1(aj 1(aj.#)....##  g   Robin1(aj} 1(aj(####### 1(aj 1(aj6 1(aju~Casting: Shock (safe; 3% risk of failure)  1(ajMConfirm with . or Enter, or press ? or * to list all spells.1(ajsAiming: Shock (safe; 3% risk of failure)  1(aj0;Press: ? - help, Shift-Dir - straight line1(ajpeAim: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  1(ajewearing a +2 helmet (moderately wounded, 86% to hit)1(ajUu #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health: 29/29 ========================1(ajVN########.......#..#.....#....). Magic: 7/12==============----------#....†.....#......<.).)....) AC: 2Str: 5#..####.....#..#.#...#.#..... EV: 12Int: 221(ajV.. #####.....#..#..._...#..... SH: 0Dex: 15#.)****......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.***@..#...#...#..... Noise: ==-------  Time: 2058.0 (0.0)  1(ajV))##### #.......##.....##..... -) Nothing wielded#.:......###.###...... Cast: Foxfire########..............1(ajV##......##.....#)....##g   Robin1(ajWWy#######Confirm with . or Enter, or press ? or * to list all spells.1(ajWAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  wearing a +2 helmet (moderately wounded, 86% to hit)  The zap hits Robin.1(aj}M)g.....  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: Robin, wielding a +2 mace of draining, wearing a +2 animal skin and  wearing a +2 helmet (moderately wounded, 86% to hit)  The zap hits Robin.  Robin is heavily wounded.1(ajE+9.0 (11(ajk1(ajX _Robin roars a battlecry!2(aj #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 6/12============------------ #....†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22 2(aj .. #####.....#..#..._...#..... SH: 0Dex: 15 #.))g....***.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####...*@*.#...#...#..... Noise: ==-------  Time: 2059.0 (0.0)  ))##### #...***.##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin ####### 2(ajThe zap hits Robin.  Robin is heavily wounded. _Robin roars a battlecry!2(aj(UCasting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2(aj<Dir - look around, f - activate2(ajF.@2(aj5.*2(aj}5**2(aj1 #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 6/12============------------ #....†.....#......<.).)....) AC: 22(ajwStr: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 2(ajD#.)).g.......#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####....@..#...#...#..... Noise: ==-------  Time: 2059.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire2(aj% ########.............. ##......##..... #)....##  g   Robin2(ajP7 ####### 2(ajq}Robin is heavily wounded. _Robin roars a battlecry!2(ajCasting: Foxfire (safe; 6% risk of failure)  2(aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2(ajΧv  ............  ..#^.......#  #.......#..#) 2(aj/#....†.....#......<.).)....)  #.....#..#  .. #####.....#..# 2(aj\N#.)).g...●...#.<...<  #....@●.# 2(aj ))##### #.......# #.:......#2(ajS ########... 2(aj?##.... #)....## (ally target) ##### 2(ajl7==-60.0 (1 _2(aj2(aj2(aj+2(aj7 #...........##.#.........###..# JYZero the Magician#.................. .....##..# Deep Elf#........#^.......#######.....# Health: 29/29 ========================########.......#..#.....#....). Magic: 7/12==============----------2(aj8#....†.....#......<.).)....) AC: 2Str: 5#..####.....#..#.#...#.#..... EV: 12Int: 22.. #####.....#..#..._...#..... SH: 0Dex: 15#.)).g...●...#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####....@●.#...#...#..... Noise: =--------  Time: 2060.0 (1.0)  ))##### #.......##.....##..... -) Nothing wielded#.:......###.###...... Cast: Foxfire########..............##.....2(ajH9.##.....#)....##g   Robin (ally target)#######Robin is heavily wounded. _Robin roars a battlecry!Casting: Foxfire (safe; 6% risk of failure)  2(aj}9"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!2(aj{ #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 6/12============------------ #....†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 #.)).g...●**.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3 2(aj_I gg.....####...*@●.#...#...#..... Noise: =--------  Time: 2060.0 (0.0)  ))##### #...***.##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin (ally target) ####### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  2(ajCasting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2(ajC*@2(aj8  #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ======================== 2(aj9  ########.......#..#.....#....). Magic: 6/12============------------ #....†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 2(aj%: #.)).g...●.●.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3 2(ajl: B gg.....####....@§.#...#...#..... Noise: =--------  Time: 2060.0 (0.0)  ))##### #.......##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire 2(aj: ########.............. ##......##..... #)....##  g   Robin (ally target)2(aj: 7 ####### 2(aj: fDir - look around, f - activate _You conjure some foxfire!  2(aj; Casting: Foxfire (safe; 6% risk of failure)  2(ajA; )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2(aj{< x●§●§2(aj< D●§2(ajF a  ............  2(ajG ..#^.......#  #.......#..#) #....†.....#......<.).)....)  2(aj@G #.....#..#  .. #####.....#..# 2(aj~G #.))..#.<...<  #....@§.# 2(ajG  ))##### #.......# #.:......#2(ajKH  ########... ##.... #)....##  2(ajH ##### _You conjure some foxfire!  Casting: Foxfire (safe; 6% risk of failure)  2(ajI ZPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Robin but does no damage.2(aj 1§2(aj L.g2(aj D§●2(aj >●●2(aj +1.0 (12(ajc §§§§●§2(aj7 Y _Robin is heavily wounded.3(aj= #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 5/12==========-------------- #....†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 03(ajDex: 15 #.))..§§§*●*.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####g..*@●.#...#...#..... Noise: =--------  Time: 2061.0 (0.0)  ))##### #...●**.##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########.............. 3(aj##......##..... #)....##  g   Robin (ally target) 3(aj####### You conjure some foxfire!  The foxfire burns Robin but does no damage. 3(aj_Robin is heavily wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3(aj●@The foxfire burns Robin but does no damage. _Robin is heavily wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: a foxfire (friendly)3(ajtZ ●@3(aj #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ======================== 3(aj ########.......#..#.....#....). Magic: 5/12==========-------------- #....†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 3(aj#.))..§§§§●§.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3 3(ajF gg.....####g...@§.#...#...#..... Noise: =--------  Time: 2061.0 (0.0) 3(aj-! ))##### #...●●..##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire3(ajYI ########.............. ##......##.....3(aj #)....##  g   Robin (ally target)3(aj ####### The foxfire burns Robin but does no damage. _Robin is heavily wounded.3(aj Casting: Foxfire (safe; 6% risk of failure)  3(ajR)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!3(aj7@●§3(aj4●§3(aj3(aj H●§3(aj 2●§3(aj 3(aj9 §3(aj^ )●3(aj B●§3(aj\   ............  ..#^.......#  3(aj#.......#..#) #....†.....#......<.).)....)  #.....#..# 3(aj .. #####....§#..# #.))..§§●§§§.#.<...< 3(ajR #g●●.@§.# 3(aj ))##### #...§§..# #.:......# ########...3(aj ##.... #)....## 3(ajB ##### 3(aj7< The foxfire burns Robin but does no damage.3(ajx§§●3(aj4G●§3(aj  Robin is heavily wounded.The foxfire burns Robin but does no damage.3(aj!3§3(ajD"0g3(aj# .gRobin is heavily wounded.3(aj+f g   goblinThe foxfire burns Robin but does no damage.  Robin is heavily wounded.You encounter a goblin. It is wielding a +0 club.The foxfire burns Robin.3(aj3§3(ajȴg...§§●§.●3(ajӵ+2.0 (13(ajT§§§3(ajZ _Robin is severely wounded.3(ajv$3(ajvy #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 4/12========---------------- 3(aj@w#...g†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####....§#..#..._...#..... SH: 03(ajpw<Dex: 15 3(ajw#.))...§§●**.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.g§●@*.#...#...#..... Noise: =--------  Time: 2062.0 (0.0) 3(ajw4 ))##### #...***.##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########..............3(ajx( ##......##..... #)....##  g   Robin (ally target) #######  g   goblin3(ajEx`You encounter a goblin. It is wielding a +0 club.3(ajrxThe foxfire burns Robin. _Robin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  3(ajx Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4(aj #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ======================== 4(ajS ########.......#..#.....#....). Magic: 4/12========---------------- #...g†.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####....§#..#..._...#..... SH: 04(ajnDex: 15 #.))...§§§§..#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.g●●@§.#...#...#..... Noise: =--------  Time: 2062.0 (0.0) 4(aj ))##### #...§§..##.....##..... -) Nothing wielded 4(aj#.:......###.###...... Cast: Foxfire ########..............4(aj91 ##......##..... #)....##  g   Robin (ally target) #######  g   goblin4(aj[?The foxfire burns Robin. 4(aj{_Robin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  4(aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!4(ajL"§4(aj1●4(aj*[  ............  ..#^.......#  #.......#..#)4(aj  #...g†.....#......<.).)....)  #.....#..#  .. #####....§#..# #.))...§§§§..#.<...< 4(aj5 #.g●§@§.#  ))##### #..●§§..# #.:......# 4(aj}]########... ##.... #)....##  ####### _Robin is severely wounded. 4(aj Casting: Foxfire (safe; 6% risk of failure)  4(aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  4(ajNYou conjure some foxfire!  The foxfire burns Robin but does no damage.4(ajl3§4(aj.u  Robin is severely wounded.The foxfire burns Robin.4(ajT§.g4(aj 4(aj!4(aj .4(ajc..§●4(aj.4(aj..●4(ajF(strong)4(aj0Robin is almost dead.4(aj)Robin roars a battlecry!4(aj-%The goblin goes into a battle-frenzy!4(aj4(aj4(aj==4(ajP3.0 (14(aj~'4(aj)§4(ajn)1§§4(aj*§4(aju*4(aj/ 4(aj/4(aj\0_You hear a shout!4(ajfa  #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 3/12======------------------ #....g.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 #.)).....*●*.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####.g§*@*.#...#...#..... Noise: ===------  Time: 2063.0 (0.0) 4(ajCb ` ))##### #..§**●.##.....##..... -) Nothing wielded #.:......###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin (ally target) #######  g   goblin (strong)Robin roars a battlecry!The goblin goes into a battle-frenzy! _You hear a shout!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4(ajb <Dir - look around, f - activate4(aj"  #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ======================== 4(ajS#  ########.......#..#.....#....). Magic: 3/12======------------------ #....g.....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 4(aj# #.)).....§●..#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3 4(aj.$  gg.....####.g§§@..#...#...#..... Noise: ===------  Time: 2063.0 (0.0)  ))##### #..§..§.##.....##..... -) Nothing wielded #.:..●...###.###...... Cast: Foxfire ########.............. ##......##..... 4(ajb$ #)....##  g   Robin (ally target) #######  g   goblin (strong)4(aj$ SThe goblin goes into a battle-frenzy! 4(aj$ /_You hear a shout!  4(aj$ Casting: Foxfire (safe; 6% risk of failure)  4(aj$ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4(aj% 7You conjure some foxfire!4(aj% S§●4(aj& C●§4(aj' H●§4(ajz' H●§4(aj/   ............  ..#^.......#  4(aj60 @#.......#..#) #....g.....#......<.).)....)  #.....#..#  .. #####.....#..#4(aji0  #.)).....§§..#.<...<  4(aj0 #.g●§@..# 4(aj0  ))##### #..●§.§.# 4(aj0 #.:..§...# ########...4(aj 1  ##.... #)....## 4(ajn1  ####### _You hear a shout!  Casting: Foxfire (safe; 6% risk of failure)  4(aj1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  4(aj1 NYou conjure some foxfire!  The foxfire burns Robin but does no damage.4(ajL 1§4(aj  Robin is almost dead.The foxfire burns Robin but does no damage.4(aj:2§4(ajc<0g4(aj@^ g  Robin is almost dead.4(aj@4(ajB& 4(ajC†g  You encounter a goblin. It is wielding a +0 club.4(ajCJ.g4(aj6Rg.§●●gg 3 goblins (2 strong)4(ajTk4==--4.0 (14(aj]y§§§§●§4(ajyc{ _You encounter a goblin. It is wielding a +0 devious dagger.5(aj #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 3/12======------------------ #...g†g....#......<.).)....) AC: 2Str: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22 5(aj3 .. #####.....#..#..._...#..... SH: 0Dex: 15 #.)g.....**●.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####..g*@*.#...#...#..... Noise: =--------  Time: 2064.0 (0.0)  ))##### #..§*●*.##.....##..... -) Nothing wielded #.:..§...###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin (ally target) #######  ggg 3 goblins (2 strong)5(ajpRobin is almost dead.You encounter a goblin. It is wielding a +0 club. _You encounter a goblin. It is wielding a +0 devious dagger.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5(ajP 7*@5(aj! 5*@5(aj۱ . #...........##.#.........###..# JYZero the Magician  #.................. .....##..# Deep Elf  #........#^.......#######.....# Health: 29/29 ========================  ########.......#..#.....#....). Magic: 3/12======------------------ #...g†g....#......<.).)....) AC: 25(aja OStr: 5  #..####.....#..#.#...#.#..... EV: 12Int: 22  .. #####.....#..#..._...#..... SH: 0Dex: 15 #.)g......●§.#.<...<.#..... XL:  5 Next:  5% Place: Dungeon:3  gg.....####..g§@..#...#...#..... Noise: =--------  Time: 2064.0 (0.0)  ))##### #..§§●§.##.....##..... -) Nothing wielded #.:..§...###.###...... Cast: Foxfire ########.............. ##......##..... #)....##  g   Robin (ally target) #######  ggg 3 goblins (2 strong)5(aj6 }You encounter a goblin. It is wielding a +0 club. _You encounter a goblin. It is wielding a +0 devious dagger.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!5(aj C●§5(aj( G●§5(aj   ............  ..#^.......#  #.......#..#) #...g†g....#......<.).)....)  #.....#..# 5(aj  .. #####.....#..# #.)g.....●§§.#.<...<  #..g●@..#  ))##### #..§§§§.# #.:..§...# ########... ##.... #)....##  ####### _devious dagger.  Casting: Foxfire (safe; 6% risk of failure)  5(ajK ZPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Robin but does no damage.5(aj> 3§5(ajnJ §Robin is almost dead.The foxfire burns Robin.5(ajQ lggg 3 goblins (2 strong)5(aj" -§5(aj .g5(aj 0)g5(aj< .g5(aj )§@●.●§.., 1 ally target)5(aj 4135.0 (15(ajw _§§§§5(ajR E _You kill Robin!6(aj l#....... ..#  #.#^.......#######.....#########.......#..#.....#....) #....g.g...#......<.).)6(aj #..####.....#..#.#...#.#........ #####.....#..#..._...#. #.))g....§§§.#.<...<.#. gg.....####..)§.●.#...#...#. ))##### #...●§@.##.....##.....> 6(aj #.:......###.###..########......... ##......##)....######### 6(aj? J●§6(aj I●§6(aj F●§6(aj H●§6(aj 4●§6(aj3 6(ajb ;●§6(aj @●§6(aj% >●§6(aj 0●g6(ajG 6(aj& l 2The foxfire burns the goblin.6(aje 3§6(aj 9†g6(ajf 7●g6(aj 6(aj 1The goblin is almost dead.The foxfire burns the goblin.6(aj1 1§6(aj; ^...)6(ajK< .-66(ajD §_§..§§§§..§6(aj*E §6(aj H a _The goblin is moderately wounded.6(aj) #.#^#######.....# ########.......#..#.....#....) #....†.§...#......<.).).#..####g.g..#..#.#...#.#........ #####...§.#..#..._...#. #.))§g§..§§..#.<...<.#. g.....####.§§..§.#...#...#. 6(aj. )##### #...§...##.....##.....> #.:....@.###.###........########......... ##......##)....#########6(aj .g6(aj '.g6(ajʩ .g6(aj ]......)....6(aj @-76(aj¼ 6(aj 7(aj######.......#..#.....#....).###  #....†.....#......<.).)..#..####.g...#..#.#...#.#...... .. #####...g.#..#..._...#. #.))§.g......#.<...<.#. .....####..)....#...#...#. ##### #.......##.....##.....> #.:#.###........########@........ ##)....## ####### .g.g7(aj{.g7(aj7(ajc]4==87(aj&_7(aj87(aj: #....†.....#......<.).)... #..####.....#..#.#...#.#...... . #####..g..#..#..._...#.  #.))§..g.g...#.<...<.#. ....####..)....#...#...#. #### #.......##.....##.....> #.:......###.###........########.........[ ##)....## ####### .g.g.g7(aj=<97(ajEI?_7(ajzp #....†.....#......<.).)....)....# ..####.....#..#.#...#.#.  #####...g.#..#..._...#.##.))§..#.<...<.#.#####..g.g..#...#...#.# #.......##.....##.....>...##.:......###.###.###.[###.@....##.##)....## # .g.g7(ajfq 0)g7(aj 7(aj '707(ajű 7(aj 7(aj ###..#.....#....).##### ..†.....#......<.).)....)....## .####.....#..#.#...#.#.. #####....g#..#..._...#.# #.))§........#.<...<.#.# ..####..)g...#...#...#.........# ## #.....g.##.....##.....>...# #.:......###.#### ########.....[# ##...........##)....####### 2 goblins (7(aj '.g7(aj; &.g7(aj 7(aj7 &17(aj< 7(aj~ 8(aj8(aj(8(aj8(aj8(aj6....#^.......#######.....## #### ###....#.....#....).##### ..†.....#......<.).)....)....###.....#..#.#...#.#... ####....g#..#..._...#.### .))§........#.<...<.#.# .####..)....#...#...#.........# # #....g..##.....##.....>...# 8(aj#.:....g.###@###....# ########....[# ##...........##)....####### 8(aj8(ajg5====28(ajg8(aj8(aj 38(aj 8(ajͫ 8(ajR B8(ajQ 8(aj ,8(aj 8(aj] l..##.#.........###..# #. ...... .....##..# #....#^.......#######.....## ####........#..#.....#....).##### ## ..†.....#......<.).)....)....# ###.....#..#.#...#.#.... ###....g#..#..._...#.#### ))§........#.<...<.#.........# ####..)....#...#@..## 4.0 (28(ajj #....g..##.....##.....>...# #.:....g.###.###..........# ########.................[###......##.........##)....#########8(ajC 8(aj1 8(aj 9(ajL......#####.# ##.#.........###..# #.####......... .....##..# #....# ..#^.......#######.....## ####.. #....#.....#....).##### ##. .†.....#......<.).)....)....#####.....#..#.#...#.#.9(ajM.... ##....g#..#..._...#.##### )§........#.<...@.#.# # ###..)....#...#...#.........# #....g..##.....>...# #.:....g.###.############..........[###......##.........##)....#######9(ajOg9(ajY|g   goblin (strong)9(ajYn6====5.0 (19(ajb9(aj$ec _There is an escape hatch in the ceiling here.;(aj####...............##..#####.# ##.#.........###..# #.###.......... .....##..# #....# ..#^.......#######.....## ####. #.......#..#.....#....).##### ##. .†.....<.).)....)....#####.#..#.#...#.#..... ##....g#..#..._### )§....<...<# ;(aj ###..)....#...#.......g..##.....##.....>.:....g.###.###.########...g.....[##......##.........##)....#########;(aj &g.;(aj;(aj-6 _;(aj8);(aj*;(ajCp.#####.....).#...##########...........#......##..#####.# ##.#.........###..# #.##........... .....##..# #.. ...#^.......#######.....## ## ##.......#..#.....#....).##### ;(ajq..†.....#......<.).)....)....#####.....#..#.#..@#.#..... ###....g#..#..._...#.### ))§........#.<...<.#.# ####..)....#...#...#.........# #....g..##.....##>...# #.:....g.###g###..#########........[##......##.........# #)....##;(ajOsDg.;(ajP}<7;(ajq;(aj ;(aj! #### #........†........#####.....).#...#########...........#......##..#####.# ##.#....##..# #.##........... .....##..# #.. ....#^.......#######.....## ## ###.......#..#.....###### ...†.....#......@.).)....)....####.....#..#.#...#.#............ ####....g#..#..._...#.### .))§........#.<...<.#.# .####..)....#...#...#.........# # #....g..##..g..##.....>...# #.:....g.###.###..#########........[##......##.........#g;(aj% .g   goblin (strong);(aj& &8;(aj. ;(aj1 a _There is a stone staircase leading up here.=(aj_=(aja Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air=(ajb%3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=(ajQq=(ajhz=(aji..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 6/12============------------ .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: --------- [37=(ajm Time: 2078.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#g..#.........# # #....g..##.....##.....>...#g   goblin (strong)#.:....g.###.###..........#########.................[###......##.........#The foxfire burns the goblin. _The goblin is moderately wounded. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=(aj..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 6/12============------------ .......##.#.........###..# #.## AC: 2Str: 5 =(ajg.............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: ---------  Time: 2078.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#g..#.........# =(ajS# #....g..##.....##.....>...#g   goblin (strong)#.:....g.###.###..........#########.................[###......##.........#The foxfire burns the goblin. _The goblin is moderately wounded. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.  =(ajҍCasting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=(ajL..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== .....................##..#####.#  Magic: 5/12==========-------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 =(aj$...†.....#......@.).)....)....### Noise: ---------  Time: 2078.0 (0.0) ####.....#..#.#.*.#.#............ -) Nothing wielded ####....g#..#...*...#.........### Cast: Foxfire .))§........#.<..*<.#.........# .####..)....#...#g..#.........# # #....g..##.....##.....>...#  g   goblin (strong)  #.:....g.###.###..........#  ########.................[#  ##......##.........# =(ajV_There is a stone staircase leading up here.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, strong, 77% to hit)=(aj_8 g=(aje`"*=(ajDg*.*#>(aj1("..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== .....................##..#####.#  Magic: 5/12==========-------------- .......##.#.........###..# #.## AC: 2Str: 5 >(aj).............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: ---------  Time: 2078.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#)..#.........# # #....g..##.....##.....>...#  g   goblin (strong)  #.:....g.###.###..........#  ########.................[#  ##......##.........# _There >(ajK*is a stone staircase leading up here.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin!>(aj0 †)     ^ >(aj12) †)**))*)* *>  #.:  [ >(ajsg>(aj._.)g   goblin>(ajdj6===9.0 (1>(aj  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin! _You kill the goblin!>(aj >(aj o Your spells (cast)Type>(ajt YFailure Level b - FoxfireConjuration/Fire6%1  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>(aj >(aj ..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 6/12>(aj h============------------ .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: =--------  Time: 2079.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire >(ajP .))§........#.<...<.#.........# .####..)....#...#)..#.........# # #....g..##...g.##.....>...#g   goblin#.:....g.###.###..........#########.................[###......##.........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin! _You kill the goblin!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>(aj& _..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 6/12============------------ .......##.#.........###..# #.## AC: 2>(aj' 'Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: =--------  Time: 2079.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# >(aj( .####..)....#...#)..#.........# # #....g..##...g.##.....>...#g   goblin#.:....g.###.###..........#########.................[###......##.........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin! _You kill the goblin!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>(ajGU ..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== .....................##..#####.#  Magic: 5/12==========-------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: =--------  Time: 2079.0 (0.0) ####.....#..#.#.*.#.#............[>(aj0V 39;49m -) Nothing wielded ####....g#..#...*...#.........### Cast: Foxfire .))§........#.<.*.<.#.........# .####..)....#...#*..#.........# # #....g..##...g.##.....>...#  g   goblin  #.:....g.###.###..........#  ########.................[#  ##......##.........# The zap hits the goblin! _You kill the goblin!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line?(aj]..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== ?(aj5^b.....................##..#####.#  Magic: 5/12==========-------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 13% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: =--------  Time: 2079.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ?(aj^####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#)..#.........# # #....g..##...).##.....>...#  g   goblin  #.:....g.###.###..........#  ########.................[# ?(aj^( ##......##.........# _You kill the goblin!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?(aj^Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line?(aj%_6The zap hits the goblin.?(ajo †)     ^ ) †)**))*)* *>  #.:  [ ?(ajMg?(ajA._.)g   goblin?(aje4480.0 (1?(aj?(ajG  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ?(ajPress: ? - help, Shift-Dir - straight lineThe zap hits the goblin. _You kill the goblin!@(aju9..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 5/12==========-------------- @(aj9.......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 @(aj#:V###.......#..#.....#....).##### # XL:  5 Next: 14% Place: Dungeon:3 @(aj[:...†.....#......@.).)....)....### Noise: =--------  Time: 2080.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded @(aj:*####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# @(aj:E.####..)....#...#)..#.........# # #....g..##...g.##.....>...#@(aj:9g   goblin#.:....g.###.###..........#########.................[#@(aj&;##......##.........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line@(aj;The zap hits the goblin. _You kill the goblin!Press: ? - help, v - describe, . - travelA stone staircase leading up.@(aj G@#wall.A(aj..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 5/12==========-------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#.....#....).##### # XL:  5 Next: 14% Place: Dungeon:3 A(aj...†.....#......@.).)....)....### Noise: =--------  Time: 2080.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#)..#.........# # #....g..##...g.##.....>...#g   goblin#.:....g.###.###..........#########.................[###......##.........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin. _You kill the goblin!Press: ? - help, v - describe, . - travelA stone wall.A(ajA(ajA(aj. _B(aj!Dh..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== .....................##..#####.#  Magic: 4/12========---------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 B(ajDE###.......#..#.***.#....).##### # XL:  5 Next: 14% Place: Dungeon:3 ...†.....#.....*@*).)....)....### Noise: =--------  Time: 2080.0 (0.0) ####.....#..#.#***#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#)..#.........# B(aj...#  g   goblin  #.:....g.###.###..........#  ########.................[#  ##......##.........# _You kill the goblin!Press: ? - help, v - describe, . - travel _A stone wall.  B(ajjECasting: Foxfire (safe; 6% risk of failure)  B(ajE Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB(aj@g  Press: ? - help, v - describe, . - travel _A stone wall.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a goblin, wielding a +0 clubB(ajP .g  You can't see that place.  [the floor.]B(aj .gLook: a goblin, wielding a +0 clubB(ajS )gB(aj=^..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........#  Health: 29/29 ======================== .....................##..#####.#  Magic: 4/12========---------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 B(aj7###.......#..#.....#....).##### # XL:  5 Next: 14% Place: Dungeon:3 ...†.....#......@.).)....)....### Noise: =--------  Time: 2080.0 (0.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#g..#.........# # #....g..##...).##.....>...#  g   goblin  #.:....g.###.###..........#  ########.................[#  ##......##.........# _A stone wall.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!B(aj% ? †)     ^#######.....## .#..#...●.#....) †.....#.....●@.).)....)#..#.#...#.#......_...))#.<...<.#)....#...#g..# B(aj ##...).##.....>...# (ally target)  #.:###.###  [ B(aj 21.0 (1 _B(aj $_B(aj B(ajyD B(ajhQ ..###.....#### #........†....... JYZero the Magician ...###.........##.....).#...##### Deep Elf ...###.............#...........# Health: 29/29 ======================== .....................##..#####.# Magic: 4/12========---------------- .......##.#.........###..# #.## AC: 2Str: 5 .............. .....##..# #... EV: 12Int: 22 ....#^.......#######.....## #### SH: 0Dex: 15 ###.......#..#...●.#....).##### # XL:  5 Next: 14% Place: Dungeon:3 ...†.....#.....●@.).)....)....### Noise: B(ajeR =--------  Time: 2081.0 (1.0) ####.....#..#.#...#.#............ -) Nothing wielded ####....g#..#..._...#.........### Cast: Foxfire .))§........#.<...<.#.........# .####..)....#...#g..#.........# # #....g..##...).##.....>...#g   goblin (ally target)#.:....g.###.###..........#########.................[###......##.........# _A stone wall.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!C(aj)`.....#..# #######..###......#####.....#### ...†.......##.....).#...#########...............##..#####.# ##.#.........###..C(aj. .....##..# #... ....#^.......#######.....## ### ###.......#..#..@●.#....).##### ...†...●<.).)....)....###.#..#.#...#.#...... ####....g#..#..._...#...### .))§........#.<...<.# .####..)....#...#g... # #....g..##...).##.....>.:....g.###.###.########...[C(ajG§●C(aj2§●C(ajC(ajqM§●C(ajnQ§●C(ajN§●C(ajP§●C(ajL§●C(aj3'U The foxfire burns the goblin.C(ajS§g)C(aj  The goblin is moderately wounded.The foxfire burns the goblin.C(aj92§C(aj8@;C(aj@.-2C(ajI§§§§C(ajP_ _The goblin is severely wounded.C(aj@ .......#..# #######..###......##. JYZero the Magician ..###.....#### #........†....... Deep Elf ...###.........##.....).#...##### Health: 29/29 ======================== ...###.............#...........#  Magic: 3/12======------------------ .....................##..#####.#  AC: 2Str: 5 .......##.#.........###..# #.## EV: 12Int: 22 .............. .....##..# #... SH: 0Dex: 15 ....#^.......#######.....## #### XL:  5 Next: 14% Place: Dungeon:3 ###.......#..#.*@*.#....).##### # Noise: ---------  Time: 2082.0 (0.0) ...†.....#.....***).)....)....### -) Nothing wielded ####.....#..#.#.§§#.#............ Cast: Foxfire ####....g#..#...§§..#.........### .))§........#.<.§g<.#.........# .####..)....#...#)..#.........#  g  (aj 39;49m goblin # #....g..##...).##.....>...#  #.:....g.###.###..........#  ########.................[# The goblin is moderately wounded.The foxfire burns the goblin. _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC(ajQe:@*D(aj7B.......#..# #######..###......##. JYZero the Magician ..###.....#### #........†....... Deep Elf ...###.........##.....).#...##### Health: 29/29 ======================== ...###.............#...........#  Magic: 3/12D(aj8======------------------ .....................##..#####.#  AC: 2Str: 5 .......##.#.........###..# #.## EV: 12Int: 22 .............. .....##..# #... SH: 0Dex: 15 ....#^.......#######.....## #### XL:  5 Next: 14% Place: Dungeon:3 ###.......#..#..@§.#....).##### # Noise: ---------  Time: 2082.0 (0.0) ...†.....#.....§<§).)....)....### -) Nothing wielded ####.....#..#.#.§§#.#............ Cast: Foxfire ####....g#..#...g§..#.........### .))§........#.<.§§<.#.........# D(ajh9.####..)....#...#)..#.........#  g   goblin # #....g..##...).##.....>...#  #.:....g.###.###..........#  ########.................[# The foxfire burns the goblin. _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!D(aj)D  †)     ^####### #..@●.#....) †.....#......●.).)....)#..#.#...#.#...D(aj ER#..#...g...#...)).<...<.)....#...#)..# (ally target) # ##...).##.....>  #.:###.###  [D(ajFq4===3.0 (1 _D(aj>PD(ajRD(aj ###.....#### #........†.......#....##.....).#...#########....#...........# ....##..#####.# ##.####..# #.###...... D(aj ..# #....#^#######.....## #### ##.......#..#...●.#....).##### ..†.....#......●@).)....)....### ###.....#..#.#...#.#.................g#..#...g...#...#### ))§........#.<...<.#....# D(aj? ####..)....#...#)..#  #....g..##...).##.....>...#  #.:....g.###.###.....#########.........[# D(ajr 5###D(aj& §●§●D(aj v_ _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.D(aj )D(aj/ 0§D(ajN D(aj P§●D(aj J§●D(ajҏ >●§D(aj D●§D(aj D(ajٞ .-4D(aj q§§§§D(ajC J _You kill the goblin!E(aj3E(aj@E(aj*N●§E(ajM●§E(aj G●§E(aj :§●E(aj6 §You start resting.E(ajE(ajyE(ajE(aj !,E(aj#E(aj_(v5====E(aj*E(aj-E(ajW.E(aj0E(aj3E(ajT4E(aj7E(aje:,E(aj<E(aj @E(aj@`6====E(ajCE(ajI,E(ajKE(ajM,E(aj?NE(aj3P,E(ajQE(ajpS7====E(ajUE(ajX,E(ajZE(aj[,E(aj\E(ajd8====E(aji E(ajl ,E(aj8o E(ajYr E(ajr E(aju E(ajw E(ajw E(ajy E(ajz E(ajz E(aj{ E(ajw~ ,E(aj E(ajw E(aj E(ajx E(ajԆ ,E(aj E(aj E(ajC E(ajԑ E(aj E(aji E(aju E(aj E(aj E(aj~ E(aj E(aj. E(aj E(aj E(ajK E(aj E(aj E(ajJ E(aj XE(aj E(aj E(aj XE(ajv ,E(aj E(ajc E(aj E(aj E(aj ,E(aj+ E(aj ,E(aj E(aj ,E(aj E(aj E(ajD E(aj E(ajN E(aj E(aj E(aj E(ajS E(aj E(aj E(aj4 E(aj E(ajP E(aj E(aj E(aj BE(aj ,E(aj E(aj E(ajC E(aj E(aj BE(ajT" ,E(aj$ E(aj* ,E(aj1 E(aj6 E(ajN7 E(aj: E(aj3= E(aj= E(aj!@ E(ajB E(aj8C E(ajD E(ajF E(ajG E(ajH E(ajL ,E(ajY E(ajN\ E(aj\ E(ajI_ E(ajc ,E(ajUe E(aji ,E(ajk E(aj>o E(ajo E(ajr E(ajs E(ajt E(ajx XE(aj'z E(ajjz E(aj| E(aj E(aj E(aj? E(aj ,E(aj0 E(aj ,E(aj E(aj΋ ,E(ajy E(ajŐ E(aj E(aj E(ajB ,E(aj E(ajj ,E(aj E(ajŦ E(aj E(aj E(aj* ,E(aj E(aj" E(aj E(aj E(aj ,E(ajn E(aj E(ajF E(aj E(aj E(aj߾ E(ajh E(aj E(aj* E(ajy E(aj$ nE(aj E(aj\ ,E(aj E(aj E(aj2 E(ajD E(aj/ ,E(aj E(aj ,E(aj E(aj ,E(aj2 E(aj E(aj E(aj E(aj E(aj E(aj| E(aj E(aj8 E(ajb E(ajg XE(ajR E(aj E(ajZ E(aj E(aj E(aj E(aj E(aj E(aj  E(aj^ E(ajp E(aj/ E(ajh E(aj E(aj E(ajI E(aj E(ajg E(aj E(ajT E(aj% ,E(aj E(ajf E(aj E(aj E(aj" ,E(aj$ E(aj& ,E(ajv( E(aj+ ,E(ajQ, E(aj- ,E(aj/ E(aj5 W _You start waiting.E(ajd .213.0 (99E(ajIe -4.0 (100.0)E(ajp E(ajq # _Done waiting.E(aj3E(ajE(ajE(ajVE(ajE(ajE(aj"E(aj'E(aj1E(aj4E(aj"8E(ajx;E(aj;E(aj9>E(ajAF(ajF(ajgF(ajUF(ajCs.....##.#.........###..# #.##... .....##..# #.....#^.......#######.....## ####. ###..#.....#....).##### ##†.....#......<.).)....)....# ###.....#..#.#...#.#......... ###....g#..#..._...#.........#### F(ajC))§..#.<...<.#.........# ####..)....#...#@..#.........# #-) Nothing wieldedCast: Foxfire....#)....#########F(ajf ....... ........#^#######.....## #### ##.......#..#.....#....).##### ## ..†.....#......<.).)....)....## ###.#.#...#.#.............g#..#..._...##### ))§........#.<...< ####..)..#).  #....g..##...@.##.....>F(aj{I:....g.###.###........Cast: Foxfire#.#You see here a +0 club.F(aj~%18.0 (4.0)F(aj&29.0 (5 _F(aj.F(aje0$  Things that are here:F(aj2 _a +0 devious dagger; a goblin corpseG(aj  .....##..# #....##^.#######.....## ####. #.G(aj #..#.....#....).##### ##. .†.....#......<.).)....)....#.....#..#.#...#.#.G(aj ....g#..#..._...#.# )§.#.<...<.#.G(aj2 # #..)....#...#)..#.G(aj\ # #....g..##...)@##.....>...# G(aj #.:....g.###.###.# #......G(aj [# ##....#)....##G(aj 9#######G(ajP 3wG(ajz w   ribbon worm (wandering)20.0 (1G(aj G(aj" \ _You encounter a ribbon worm.H(ajP%. .....##..# #.....#^.#######.....## #### ##.#..#.....#....).##### ## ..†.....#......<.).)....)....#.....#..#.#...#.##....g#..#..._...#. ))§.#.<...<.#.# #..)....#...#)..#.# #....g..##...@.##.....>...# #.:....g.###.###.# #......[# ##.w....##.# #)....## #######H(aj%&S.wH(aj3<1H(aj<8_H(ajB  Things that are here: _a +0 devious dagger; a goblin corpseH(aj' . .....##..# #.#^.......#######.....## #####.#..#.....#....).##### .†.....#......<.).)....)....#.....#..#.#...#.##....g#..#..._...#. .))§.#.<...<.#.# .####..)....#...#)..#.# # #....g..##..@).##.....>...# #.:....g.###.###.# #.......[# ##......##.# #)w...## #######w.(aj s7m2 __H(aj44H(aj"H(aj1$I(ajJ  Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire5%1  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJ(aj> J(aj.............. .....##..# #... JYZero the Magician ....#^.......#######.....## #### Deep Elf ###.......#..#.....#....).##### # Health: 29/29 ======================== ...†.....#......<.).)....)....### Magic: 12/12 ======================== ####.....#..#.#...#.#............ AC: 2Str: 5 ####....g#..#..._...#.........### EV: 12Int: 22 .))§........#.<...<.#.........#SH: 0Dex: 15 .####..)....#...#)..#.........#XL: (aj<f9;49m 5 Next: 14% Place: Dungeon:3 # #....g..##..@).##.....>...#Noise: ---------  Time: 2222.0 (0.0)#.:....g.###.###..........#-) Nothing wielded########.................[#Cast: Foxfire##..w...##.........##)....#########w   ribbon worm (wandering) _a +0 devious dagger; a goblin corpse _You encounter a ribbon worm.Things that are here: _a +0 devious dagger; a goblin corpseCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J(aj .............. .....##..# #... JYZero the Magician ....#^.......#######.....## #### Deep Elf ###.......#..#.....#....).##### # Health: 29/29 ======================== ...†.....#......<.).)....)....### Magic: 12/12 ======================== ####.....#..#.#...#.#............ AC: 2Str: 5 ####....g#..#..._...#.........### EV: 12Int: 22 .))§........#.<...<.#.........#SH: 0Dex: 15 .####..)....#...#)..#.........#XL: (ajU b9;49m 5 Next: 14% Place: Dungeon:3 # #....g..##..@).##.....>...#Noise: ---------  Time: 2222.0 (0.0)#.:....g.###.###..........#-) Nothing wielded########.................[#Cast: Foxfire##..w...##.........##)....#########w   ribbon worm (wandering) _a +0 devious dagger; a goblin corpse _You encounter a ribbon worm.Things that are here: _a +0 devious dagger; a goblin corpseCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J(ajߪ.............. .....##..# #... JYZero the Magician ....#^.......#######.....## #### Deep Elf ###.......#..#.....#....).##### # Health: 29/29 ======================== ...†.....#......<.).)....)....### Magic: 11/12 ======================-- ####.....#..#.#...#.#............ AC: 2Str: 5 ####....g#..#..._...#.........### EV: 12Int: 22 .))§........#.<...<.#.........#  SH: 0Dex: 15 .####..)....#...#)..#.........#  XL:  5 Next: 14% Place: Dungeon:3 # #....g..##..@).#J(ajɲ [40m#.....>...#  Noise: ---------  Time: 2222.0 (0.0)  #.:....g.###*###..........#  -) Nothing wielded  ########...*.............[#  Cast: Foxfire ##..w...##.........#  #)....##  ####### w   ribbon worm (wandering) _a +0 devious dagger; a goblin corpseCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)J(ajm ..*wJ(ajS-*.J(aj/ *J(aj1 **J(aj *.w.  Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)K(aj.............. .....##..# #... JYZero the Magician ....#^.......#######.....## #### Deep Elf ###.......#..#.....#....).##### # Health: 29/29 ======================== ...†.....#......<.).)....)....### Magic: 11/12 ======================-- ####.....#..#.#...#.#............ AC: 2Str: 5 ####....g#..#..._...#.........### EV: 12Int: 22 .))§........#.<...<.#.........#SH: 0Dex: 15 .####..)....#...#)..#.........#XL: (aj9;49m 5 Next: 14% Place: Dungeon:3 # #....g..##..@).##.....>...#Noise: ---------  Time: 2222.0 (0.0)#.:....g.###*###..........#-) Nothing wielded########...*.............[#Cast: Foxfire##..*...##.........##)*...#########w   ribbon wormCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The zap hits the ribbon worm.K(ajaz..w.K(aj cI=3.0 (1K(ajc onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.K(ajQ #^#######.....## #### ###.......#..#.....#....).##### ...†.....#......<.).)....)....## #####.#...#.#............g#..#..._...#### .))§........#.<...< ####..)..#). # #....g..##...).##.....>  #.:....g.###@###.......#######.................[ ##..w...##......... #)....#########w. K(aj .-4K(aj|x L(aj L(ajy Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire5%1  d - Static DischargeConjuration/Air4%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM(aj M(aj....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### Health: 29/29 ======================== ####.....#..#.#...#.#............ Magic: 11/12 ======================-- ####....g#..#..._...#.........### AC: 2Str: 5 .))§........#.<...<.#.........#EV: 12Int: 22 .####..)....#...#)..#.........#SH: 0Dex: 15 # #....g..##...).##.....>...#XL:  5 Next: 14% PlM(ajBace: Dungeon:3#.:....g.###@###..........#Noise: ---------  Time: 2224.0 (0.0)########....w............[#-) Nothing wielded##......##.........#Cast: Foxfire#)....#########w   ribbon wormPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M(ajM(aj....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### Health: 29/29 ======================== ####.....#..#.#...#.#............ Magic: 11/12 ======================-- ####....g#..#..._...#.........### AC: 2Str: 5 M(aj.))§........#.<...<.#.........#EV: 12Int: 22 .####..)....#...#)..#.........#SH: 0Dex: 15 # #....g..##...).##.....>...#XL:  5 Next: 14% Place: Dungeon:3#.:....g.###@###..........#Noise: ---------  Time: 2224.0 (0.0)########....w............[#-) Nothing wielded##......##.........#Cast: FoxfireM(aj#)....#########w   ribbon wormM(ajKPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The zap hits the ribbon worm. M(aj$_The ribbon worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M(aj H** The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning.  The ribbon worm is moderately wounded.M(aj  @wYou are struck by an arc of lightning. The lightning grounds out.5----9/12 ----==5.0 (1 _The ribbon worm bites you.N(aj= Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire5%1  d + Static DischargeConjuration/Air4%2  x - ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN(aj N(aj N(ajy ....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### Health: 25/29 ====================---- ####.....#..#.#...#.#............ Magic: 9/12==================------ ####....g#..#..._...#.........### AC: 2Str: 5 .))§........#.<...<.#.........#EV: 12Int: 22 .####..)....#...#)..#.........#SH: 0Dex: 15 # #....g..##...).##.....>...#XL:  5 Next: 14% PlaN(ajaz ce: Dungeon:3#.:....g.###@###..........#Noise: ==-------  Time: 2225.0 (0.0)########....w............[#-) Nothing wielded##......##.........#Cast: Foxfire#)....#########w   ribbon wormThe ribbon worm is struck by an arc of lightning.  The ribbon worm is moderately wounded.You are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### N(ajr{ [40mHealth: 25/29 ====================---- ####.....#..#.#...#.#............ Magic: 9/12==================------ ####....g#..#..._...#.........### AC: 2Str: 5 .))§........#.<...<.#.........#EV: 12Int: 22 .####..)....#...#)..#.........#SH: 0Dex: 15 # #....g..##...).##.....>...#XL:  5 Next: 14% Place: Dungeon:3#.:....g.###@###..........#Noise: ==-------  Time: 2225.0 (0.0)########....w............[#-) Nothing wielded##......##.........#N(aj| Cast: Foxfire#)....#########w   ribbon wormThe ribbon worm is struck by an arc of lightning.  The ribbon worm is moderately wounded.You are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N(aj r ** N(aj5 Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning.  The ribbon worm is heavily wounded.You are struck by an arc of lightning.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead.N(ajA @w(catching breath)The lightning grounds out.N(ajWH  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.N(ajE 3-8--  6  6.0 (1Held N(ajfL 7_N(ajwN . _You are caught in a web!O(aj O(ajV o Your spells (cast)TypeO(aj cFailure Level b - FoxfireConjuration/Fire5%1  O(aj >d + Static DischargeConjuration/Air4%2 O(aj P x - ShockConjuration/Air 3% 1 O(aj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO(aj3- O(aj4 O(aj? ....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### Health: 23/29 ===================----- ####.....#..#.#...#.#............ Magic: 8/12O(aj? ================-------- ####....g#..#..._...#.........### AC: 2Str: 5 .))§........#.<...<.#.........#EV:  6 Int: 22 .####..)....#...#)..#.........#O(aj'@ SH: 0Dex: 15 # #....g..##...).##.....>...#O(ajZ@ XL:  5 Next: 14% Place: Dungeon:3#.:....g.###@###..........#Noise: ==-------  Time: 2226.0 (0.0)O(aj@ ########....w............[#-) Nothing wieldedO(aj@ ##......##.........#Cast: Foxfire#)....##Held O(aj@ #######O(ajA Qw   ribbon worm (catching breath)The lightning grounds out.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. O(ajA _You are caught in a web!  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O(ajA O(aj7Q ....#^.......#######.....## #### JYZero the Magician ###.......#..#.....#....).##### # Deep Elf ...†.....#......<.).)....)....### Health: 23/29 ===================----- ####.....#..#.#...#.#............ Magic: 8/12================-------- ####....g#..#..._...#.........### AC: 2Str: 5 .))§........#.<...<.#.........#EV:  6 Int: 22 .####..)....#...#)..#.........#SH: 0O(aj/R XDex: 15 # #....g..##...).##.....>...#XL:  5 Next: 14% Place: Dungeon:3#.:....g.###@###..........#Noise: ==-------  Time: 2226.0 (0.0)########....w............[#-) Nothing wielded##......##.........#Cast: Foxfire#)....##Held O(ajvR #######w   ribbon worm (catching breath)The lightning grounds out.  The ribbon worm expels a string of sticky webbing.O(aj9S nThe stream of webbing hits you but does no damage. _You are caught in a web!  O(ajwS Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O(aj] B †  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning.O(aj1f **  You kill the ribbon worm!O(ajh U@†O(aj! O(aj O(aj#56/13O(aj{-----O(aj O(aj7 O(aj6O(aj 7.0 (1 O(ajp._You are struck by an arc of lightning.O(aj# _Your Spellcasting skill increases to level 4!P(ajP(ajC;12 P(ajt--8P(aj!7_P(aj// _You disentangle yourself.P(aj+####.......#..#.....#....).##### ....†......<.).)....)....# .####.....#..#.#...#.#...........#....g#..#..._...### #.))§........#.<...<.#.# .####..)....#...#)..#.# ## #.......##...).##.....>...# #.:......###.###..........# ########...@†......[# ##......##..# #)  ##### P(ajɫP(aj_A--9P(ajsP(aj1_P(ajP(aj 3P(aj P(aj g7=----P(aj P(aj ;4P(aj P(aj BP(aj  ;8P(aj" F===P(ajk P(aj ,P(aj P(aj! P(aj" K5=P(aj$ P(aj' ,P(aj* P(aj- P(ajj. l9====P(aj0 P(ajA3 ,P(aj5 P(ajP8 P(aj8 h6==P(aj5; P(ajM> P(aj> P(aj[ 10/13=====7=P(ajN_ P(ajc P(ajd l1====P(ajf P(ajj ,P(aj`m P(ajp P(ajp P(ajr P(aj8v P(ajrw h8==P(ajS O2P(ajg ]====P(aj ,P(ajM P(aj  _You start resting.HP restored.P(aj4 8_P(ajO 51.0 (22.0)9==2.0 (23 _P(aj3P(ajU P(aj(P(aj +P(ajc03====P(aj04 _Magic restored.P(aj63P(aj9Q(aj l##.......#..#.....#....).####  #....†.....#......<.).)....).... #..####.....#..#.#...#.# . #####.....#..#..._...#..  #.))§........#.<...<.#....####..)....#...#)..#..## #.......##...).##.....>... #.:......###.###.. ########.@..†..[4.0) ##......##.. #)....##  #######Q(ajQ(ajQ(aj"Q(ajQ(ajQ(ajQ(aj,Q(aj ,Q(aj Q(aj 9=Q(ajVQ(ajQ(ajP==Q(ajQ(aj6$ #........#^.......#######.....#######.......#..#.....#....).#  #....†.....#......<.).)....)  #..####.....#..#.#...#.#.. #####.....#..#..._...# #.)).........#.<...<.# gg.....####..)....#...#)..#... ))##### #.......##...).##.....> #.:...@..###.###.7.0 (3########....†. ##......##...... #)....#########Q(ajP.Q(aj`0Q(aj)(3Q(ajk+Q(aj5Q(aj5Q(ajQ:,Q(aj:Q(aj=,Q(aj?Q(ajjIh #..#^.......#######..... ##.......#..#.....#....) #....†.....#......<.).)... #..####.....#..#.#...#.#Q(ajI .. #####.....#..#..._...# #.))..#.<...<.#  gg.....####..)....#...#)..#  ))##### #.......##...).##.... #.:.@....###.###9.0 (2Q(aj'J ##....† ##......## #)....##Q(ajQJG #######Q(ajKQ(aj{TQ(ajVQ(aj& Q(aj ,Q(aj Q(aj  #..#^.......####### ########.......#..#.....#... #....÷.....#......<.).) #..####.....#..#.#...#.# .. #####.....#..#..._...# #.))...#.<...<.# gg.....####..)....#...#)..# ))##### #.......##...).## #..###.###61Q(aj / ##....† ##......##  #)....##  #######Q(aj Q(aj Q(ajV x _You see here a parchment of Shock.R(aj+_#... .....###........#^.......#######.########.......#..#.....#....÷.....#......<.).).#..####.....#..#.#...#.#... #####.....#..#..._...#. #.)).........#.<...<.#.gg.....####..)....#...#)..#.))##### #..@....##...).#.:......###.###########....†.....##.....#)....#######R(ajgR(ajh22.0 (1 _R(ajq8_R(ajisS(ajpU S(ajZ What do you want to examine? Items  a - ([) a +2 animal skin  b - ([) a +2 helmet  c - ()) a +2 mace of draining  d - (†) the hobgoblin corpse of RobinT(ajպT(ajT(aj #.................. .....##. JYZero the Magician#........#^.......#######.... Deep Elf########.......#..#.....#.... Health: 29/29 ========================#....÷.....#......<.).)... Magic: 13/13 ========================T(aj$G#..####.....#..#.#...#.#... AC: 2Str: 5.. #####.....#..#..._...#... EV: 12Int: 22#.)).........#.<...<.#... SH: 0Dex: 15gg.....####..)....#...#)..#... XL:  5 Next: 16% Place: Dungeon:3T(ajOT))##### #..@....##...).##... Noise: ---------  Time: 2262.0 (1.0)T(ajw#.:......###.###.... -) Nothing wielded########....†....... Cast: Foxfire##......##...T(aj=#)....######### T(aj_Your Spellcasting skill increases to level 4! _You disentangle yourself. _You start resting. _HP restored. T(ajY_Magic restored. _You see here a parchment of Shock.T(ajT(aj&T(aj|T(ajT(aj M##.#.........#............. .....##........#^.......##############.......#..#.....#. #....÷T(aj ......<.).) #..###..#.#...#.. #####.....#..#..._.. #.)).....<...<gg.....###...#)..))##### #.......##...).##.:......###.###########....†.......T(aj6 $..T(ajʤ T(aj[ &3T(aj( T(aj4 _Items here: ) [[ †.T(ajT(aj Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 mace of draining T(aj0iArmour (select all with [)  b - a +2 animal skin  c - a +2 helmet Carrion the hobgoblin corpse of Robin [Up|Down] selectT(ajU [Esc] exit Letters toggle [.|Space] toggle selected[top]U(aj`  b + a +2 animal skin[Enter] accept (1 chosen)V(ajȃo  b + a +2 animal skin  c + a +2 helmet2V(aj]t  a + a +2 mace of draining  c + a +2 helmet3W(ajAW(aj,W(aj{" #...........##.#.........###. JYZero the Magician#.................. .....##. Deep Elf#........#^.......#######.... Health: 29/29 ========================########.......#..#.....#.... Magic: 13/13 ========================#....÷.....#......<.).)... AC: 2Str: 5#..####.....#..#.#...#.#... EV: 12Int: 22.. #####.....#..#..._...#... SH: 0Dex: 15#.)).........#.<...<.#... XL:  5 Next: 16% Place: Dungeon:3gg.....####..@W(aj#....#...#)..#... Noise: ---------  Time: 2263.0 (0.0)))##### #.......##...).##... -) Nothing wielded#.:......###.###.... Cast: Foxfire########....†.......##......##...#)....######### _You disentangle yourself. _You start resting. _HP restored. _Magic restored. _You see here a parchment of Shock. _Items here: ) [[ †.W(aj8W(aj9+4.0 (1W(aj_B8_W(ajE _e - a +2 mace of draining; f - a +2 animal skin; g - a +2 helmetW(aj| W(ajt Inventory: 7/52 gear slots Hand Weapons (go to first with ))  e - a +2 mace of draining Armour (go to first with [)  a - a +0 robe (worn)  f - a +2 animal skin  g - a +2 helmet W(ajA Jewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - a scroll labelled NAL CAODGHIGOMIZE Potions (go to first with !) W(aj  g - a potion of magic  f - a black potion  j - 3 silvery potionsX(ajl e - a +2 mace of draining. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.6 XLs. Wearing a shield would reduce your attack speed with this weapon.  X(aj m  Current attack delay: 1.4. Damage rating: 9 (Base 8 x 87% (Str) x 102% (Skill) + 2 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. X(aj-m You took it off Robin on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Y(aj^Y(ajgY(ajrb #...........##.#.........###. JYZero the Magician#.................. .....##. Deep Elf#........#^.......#######.... Health: 29/29 ========================########.......#..#.....#.... Magic: 13/13 ========================#....÷.....#......<.).)... AC: 2Str: 5Y(ajt#..####.....#..#.#...#.#... EV: 12Int: 22.. #####.....#..#..._...#... SH: 0Dex: 15#.)).........#.<...<.#... XL:  5 Next: 16% Place: Dungeon:3gg.....####..@....#...#)..#... Noise: ---------  Time: 2264.0 (0.0)))##### #.......##...).##... e) +2 mace (drain)#.:......###.###.... Cast: Foxfire########....†.......##......##...#)....######### _HP restored. _Magic restored. _You see here a parchment of Shock. _Items here: ) Y(aj=u[40m[[ †. _e - a +2 mace of draining; f - a +2 animal skin; g - a +2 helmetYou sense an unholy aura.Y(ajIY(aj+5 (0.5Y(aj8_Y(aj] _Magic restored. _You see here a parchment of Shock. _Items here: ) [[ †. _e - a +2 mace of draining; f - a +2 animal skin; g - a +2 helmetYou sense an unholy aura. _e - a +2 mace of draining (weapon)Z(aj}Z(aj*Inventory: 7/52 gear slots Hand Weapons (go to first with ))  e - a +2 mace of draining (weapon) Armour (go to first with [)  a - a +0 robe (worn)  f - a +2 animal skin  g - a +2 helmet Jewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - a scroll labelled NAL CAODGHIGOMIZE Potions (go to first with !)  g - a potion of magic  f - a black potion  j - 3 silvery potions[(ajmf - a +2 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2Encumbrance rating: 0 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You took it off Robin on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens, (w)ear, (d)rop, (=)adjust, or (i)nscribe.\(aj\(aj\(ajq #...........##.#.........###. JYZero the Magician#.................. .....##. Deep Elf#........#^.......#######.... Health: 29/29 ========================########.......#..#.....#.... Magic: 13/13 ========================#....÷.....#......<.).)... AC: 2Str: 5#..####.....#..#.#...#.#... EV: 12Int: 22.. #####.....#..#..._...#... SH: 0Dex: 15\(aj #.)).........#.<...<.#... XL:  5 Next: 16% Place: Dungeon:3gg.....####..@....#...#)..#... Noise: ---------  Time: 2264.5 (0.0)))##### #.......##...).##... e) +2 mace (drain)#.:......###.###.... Cast: Foxfire########....†.......##......##...#)....######### _Magic restored. _You see here a parchment of Shock. _Items here: ) [[ †. _e - a +2 mace of draining; f - a +2 animal skin; g - a +2 helmetYou sense an unholy aura. _e - a +2 mace of draining (weapon)\(aj\(aj\(aj8_\(aj$\(aji(+5.5 (1\(aj,8_\(ajV6\(aj6+6.5 (2\(aj=\(ajE\(ajF+7.5 (3\(ajR8_\(aj6[\(aj[+8.5 (4\(aj4o\(aja{\(aj{+9.5 (5\(aj\(aj  0 _You start removing your armour. You continue removing your +0 robe. x5\(ajq\(aj\(aj  You finish removing your +0 robe.  You start putting on your armour.\(aj%,70.5 (6\(aj8_\(aj/\(ajȥ+1.5 (7\(aj\\(aj\(aj+2.5 (8\(ajo8_\(aj?A3.5 (9\(aj8_\(ajA\(aj-4.5 (10.0) \(aj8_\(aj 4 _You continue putting on your +2 animal skin. x5\(aj`\(aj\(aj` _You finish putting on your +2 animal skin.](aj](aj~Inventory: 7/52 gear slots Hand Weapons (go to first with ))  e - a +2 mace of draining (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)a - a +0 robe  g - a +2 helmet Jewellery (go to first with "=)b - a ring of willpower  ](ajc - a ring of protection from fire  d - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - a scroll labelled NAL CAODGHIGOMIZE Potions (go to first with !)  g - a potion of magic  f - a black potion  j - 3 silvery potions](aj, g - a +2 helmet. A piece of metal headgear. ](aj Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would remain unchanged. You took it off Robin on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} ](aj Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.^(aj9^(aj@^(ajIH #...........##.#.........###. JYZero the Magician#.................. .....##. Deep Elf#........#^.......#######.... Health: 29/29 ========================########.......#..#.....#.... Magic: 13/13 ========================^(ajJ#....÷.....#......<.).)... AC: 4Str: 5#..####.....#..#.#...#.#... EV: 12Int: 22.. #####.....#..#..._...#... SH: 0Dex: 15#.)).........#.<...<.#... XL:  5 Next: 16% Place: Dungeon:3gg.....####..@....#...#)..#... Noise: ---------  Time: 2274.5 (0.0)^(ajJ))##### #.......##...).##... e) +2 mace (drain)#.:......###.###.... Cast: Foxfire########....†.......##......##...#)....######### _e - a +2 mace of draining (weapon) ^(ajGK_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin.^(ajS^(ajoT _^(aje^(ajsA5.5 (1^(ajx8_^(ajz^(aj +6.5 (2^(aj8_^(aj&A7.5 (3^(aj^(aj^(aj+8.5 (4^(ajy^(ajձA9.5 (5^(ajĹ8_^(aj 7 _You start putting on your armour. You continue putting on your +2 helmet. x5^(aj^(aj^(aj[ _You finish putting on your +2 helmet.^(ajh^(ajDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  e - a +2 mace of draining (weapon) Armour (select all with [)  f - a +2 animal skin (worn) ^(aj? g - a +2 helmet (worn)a - a +0 robe Jewellery (select all with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_(aj 1 it e - a +2 mace of draining (weapon)  a + a +0 robe[Enter] accept (1 chosen)`(ajo`(ajoG #...........##.#.........###. JYZero the Magician#.................. .....##. Deep Elf#........#^.......#######.... Health: 29/29 ========================`(aj########.......#..#.....#.... Magic: 13/13 ========================#....÷.....#......<.).)... AC: 7Str: 5#..####.....#..#.#...#.#... EV: 12Int: 22.. #####.....#..#..._...#... SH: 0Dex: 15#.)).........#.<...<.#... XL:  5 Next: 16% Place: Dungeon:3gg.....####..@....#...#)..#... Noise: ---------  Time: 2279.5 (0.0)))##### #.......##...).##... e) +2 mace (drain)#.:......#[40`(aj& m##.###.... Cast: Foxfire########....†.......##......##...#)....#########You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.`(aj,80.5 (1`(aj+ `(ajb) _You drop a +0 robe.`(ajcF `(aj(G `(ajO `(ajcR F _Unknown command.a(ajqda(ajda(ajffa(ajza(aj}a(ajXP _a(aja(aj a(aja(ajȈa(ajъa(ajPa(ajٌa(aja(aja(aja(ajǑa(ajӒa(aja(aj@a(aja(ajZ  Items here: ))) ÷÷.a(ajݛa(ajX _a(ajНa(aj$  Things that are here:a(ajp  a +0 dagger; a +0 dagger; a goblin skeletona(aja(ajc _a(aja(aja(ajɫa(aja(aja(aja(aja(aja(aja(ajUa(aja(aj޻a(aj.a(aj-a(aja(aja(aj5a(aja(aja(aja(ajIa(aja(aja(ajRa(aja(ajfa(aja(aja(aja(ajUa(aja(aja(ajoa(ajKa(aja(ajCa(aja(aja(aj7a(aja(aja(aja(aja(aja(aja(aja(aj,a(aj6a(aj Xa(ajI a(aj a(aj a(aja(ajpa(aja(aja(aja(aja(aj#a(aj|a(ajoa(aj"a(aj$a(aj$a(aj&a(aj1na(aj\2a(aj2a(ajJ4a(aj6a(aj$9a(aju9a(ajO;a(ajv>a(aj@a(ajAa(ajBa(ajEa(ajDGa(ajGa(ajIa(ajKa(ajMa(ajNa(ajOa(ajQa(ajSa(ajTa(ajVa(ajfa(ajga(aji,a(ajja(ajla(ajJoi  You encounter a hobgoblin.a(ajw ......### ##..................# . ...............).# .. ............... ... .......).......### .... ...............##  g.... .#...........#..#  ......###.....###.....## .......@.......###... ......##.......###........ #............#### #...........##.##.............#........#^...... g   hobgoblin (asleep)########.......#.#########....÷.....#..#.....##..####.....#..a(ajP~1314.5 (34.0)a(aj435.5 (35 _a(aj҇a(aj  ...............### JYZero the Magician ##..................# Deep Elf . ...............).#.. Health: 29/29 ======================== .. ................... Magic: 12/13 ======================-- ... .......).......### AC: 7Str: 5 .... ...............##  EV: 12Int: 22 g.... .#...........#..#  SH: 0Dex: 15 ......###.....###.....## XL:  5 Next: 16% Place: Dungeon:3 ......*@*......###...... Noise: ---------  Time: 2315.5 (0.0) ......##*......###...... e) +2 mace (drain) ..... #................ Cast: Foxfire #### #...........##.#. #................ #........#^...... g   hobgobla(ajO in (asleep) ########.......#. #########....÷.....#.. #.....##..####.....#..Things that are here: _a +0 dagger; a +0 dagger; a goblin skeleton _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea(ajj I.@a(aj"T5..a(ajg. _a +0 dagger; a +0 dagger; a goblin skeletonYou encounter a hobgoblin.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hobgoblin (asleep)b(aj^^ gYou can't see that place.b(ajf gLook: a hobgoblin (asleep)b(aj> S g.b(aj* :...b(aj 5..b(aj 5..b(aj b(aj ...............### JYZero the Magician##..................# Deep Elf. ...............).#.. Health: 29/29 ========================.. ................... Magic: 13/13 ========================... .......).......### AC: 7Str: 5.... ...............## EV: 12Int: 22g.... .#...........#..# SH: 0Dex: 15......###.....###.....## XL:  5 Next: 16% Place: Dungeon:3.......@.......###...... Noise: ---------  Time: 2315.5 (0.0)......##.......###...... e) +2 mace (drain)b(aj\ h..... #................ Cast: Foxfire#### #...........##.#.#................#........#^...... g   hobgoblin (asleep)########.......#.#########....÷.....#..#.....##..####.....#.. _a +0 dagger; a +0 dagger; a goblin skeleton _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb(aj :Okay, then.b(aj b(ajp b(ajt . _b(ajA b(ajJ /...............### JYZero the Magician##..................# Deep Elf. ...............).#.. Health: 29/29 ========================.. ................... Magic: 13/13 ========================... .......).......### AC: 7Str: 5.... ...............## EV: 12b(ajJ Int: 22g.... .#...........#..# SH: 0Dex: 15......###.....###.....## XL:  5 Next: 16% Place: Dungeon:3.......@.......###...... Noise: ---------  Time: 2315.5 (0.0)......##.......###...... e) +2 mace (drain)..... #................ Cast: Foxfire#### #...........##.#.#................#........#^...... g   hobgoblin (asleep)########.......#.#########....÷.....#..b(ajK V#.....##..####.....#.. _a +0 dagger; a +0 dagger; a goblin skeleton _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  b(ajDK (Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.c(ajmf ...............### JYZero the Magician ##..................# Deep Elf . ...............).#.. Health: 29/29 ======================== .. ................... Magic: 12/13 ======================-- ... .......).......### AC: 7Str: 5 .... ...............##  EV: 12Int: 22 g.... .#...........#..#  SH: 0Dex: 15 ......###.....###.....## XL:  5 Next: 16% Place: Dungeon:3 ......*@*......###...... Noise: ---------  Time: 2315.5 (0.0) ......##*......###...... e) +2 mace (drain) ..... #................ Cast: Foxfire #### #...........##.#. #................ #........#^...... g   hobgoblc(aj@gin (asleep) ########.......#. #########....÷.....#.. #.....##..####.....#..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec(ajT@7*@c(aj>67.*c(aj c(aj F...............### JYZero the Magician##..................# Deep Elf. ...............).#.. Health: 29/29 ========================.. ................... Magic: 13/13 ========================... .......).......### AC: 7Str: 5.... ...............## EV: 12Int: 22g.... .#...........#..# SH: 0Dex: 15c(aj ......###.....###.....## XL:  5 Next: 16% Place: Dungeon:3.......@.......###...... Noise: ---------  Time: 2315.5 (0.0)......##.......###...... e) +2 mace (drain)..... #................ Cast: Foxfire#### #...........##.#.#................#........#^...... g   hobgoblin (asleep)########.......#.#########....÷.....#..#.....##..####.....#..Press: ? - help, Q - select action, ( or ) - cyclec(aj Dir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  c(aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec(aj QDir - look around, f - activate _Okay, then.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.c(ajr c(ajT c(aj . _c(ajZ .######..............).#..................)............##.g......#....#..#.###.....###.............###.##.......###.. #...### #.....##.# #..... #........#^c(aj ########.# #....÷.....# #.....##..####.....#c(aj!c(ajM"26.5 (1 _c(ajX(c(ajB*d(ajH .#..............).#.............)...........g......#.....#...###.....###......###.##.###.##..###.....##. #..... #........#^ ########. #....÷.....# #.....##..####.....#d(ajKG.gd(ajDRMgd(ajR0===7d(ajXd(ajZ+ _The hobgoblin shouts!d(aj& ...............# JYZero the Magician #######................. Deep Elf .....................).# Health: 29/29 ======================== ........................ Magic: 12/13 ======================-- ...............).......# AC: 7Str: 5 .......................# EV: 12Int: 22 .........#...........#.. SH: 0Dex: 15 ...g..**###.....###..... XL:  5 Next: 16% Place: Dungeon:3 ......*@*........###.... Noise: ===------  Time: 2317.5 (0.0) ......**##.......###.... e) +2 mace (drain) ........##.............. Cast: Foxfire ##########...........##. #.............. #........#^.... g  d(aj& hobgoblin ########....... #########....÷.....# #.....##..####.....#Dir - look around, f - activate _Okay, then. _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated(aj7*@d(aj3 ...............# JYZero the Magician #######................. Deep Elf .....................).# Health: 29/29 ======================== ........................ Magic: 12/13 ======================-- ...............).......# AC: 7Str: 5 .......................# EV: 12Int: 22 .........#...........#.. SH: 0Dex: 15d(aj ........###.....###..... XL:  5 Next: 16% Place: Dungeon:3 ....g..@.........###.... Noise: ===------  Time: 2317.5 (0.0) ........##.......###.... e) +2 mace (drain) ........##.............. Cast: Foxfire ##########...........##. #.............. #........#^.... g   hobgoblin ########....... #########....÷.....# #.....##..####.....# _Okay, then. _The hobgoblin shouts!  d(ajCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!d(ajn #######....... .............) ............ ...............) .......... .........#..... ......●●###.... ....g..@....... ........##..... ........##.....d(aj7 ##########..... ^(ally target) ÷d(aj;--8.5 (1 _d(ajXd(ajd(aj 7 ...............# JYZero the Magician #######................. Deep Elf .....................).# Health: 29/29 ======================== ........................ Magic: 11/13 ====================---- ...............).......# AC: 7Str: 5 .......................# EV: 12Int: 22 .........#...........#.. SH: 0Dex: 15 ......●●###.....###..... XL:  5 Next: 16% Place: Dungeon:3 d(ajn ....g.*@*........###.... Noise: =--------  Time: 2318.5 (0.0) ......**##.......###.... e) +2 mace (drain) ........##.............. Cast: Foxfire ##########...........##. #.............. #........#^.... g   hobgoblin (ally target)d(aj  ########....... #########....÷.....# #.....##..####.....#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  d(aj6 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated(ajK 7*@d(aj B ...............# JYZero the Magician #######................. Deep Elf .....................).# Health: 29/29 ======================== ........................ Magic: 11/13 ====================---- ...............).......# AC: 7Str: 5 .......................# EV: 12Int: 22 .........#...........#.. SH: 0Dex: 15 d(aj G......§●###.....###..... XL:  5 Next: 16% Place: Dungeon:3 ....g●.@.........###.... Noise: =--------  Time: 2318.5 (0.0) ........##.......###.... e) +2 mace (drain) ........##.............. Cast: Foxfired(ajI  ##########...........##. #.............. #........#^.... g   hobgoblin (ally target) d(aj ########....... #########....÷.....# #.....##..####.....#Dir - look around, f - activate d(aj _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  d(aj= )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!d(ajlB●§d(aj #######....... .............) ............ ...............) .......... .........#..... ......●§###.... ....g●.@....... ........##..... ........##..... ##########..... ^d(ajdD ÷d(ajx§§●d(ajsc   Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin but does no damage.  The foxfire burns the hobgoblin.d(ajkl§.gd(ajJ●@●d(ajz.9.5 (1§ _The hobgoblin is almost dead.e(ajzH●§e(aj §The foxfire burns the hobgoblin.e(ajI§§e(aj)●e(aj H●§e(aj D§●e(aj M●§e(aj.e(ajf2==7-20e(aj`R§§@§e(ajM _You kill the hobgoblin!e(aj Ie(aj1 D●§e(aj1 ●§●§●§e(ajM .§e(aj# e(aj+ 3e(aj z _Your foxfire dissipates.e(aj e(aj~ ,e(aj e(aj> 93e(aj G====e(aj e(aj e(aj ,e(aj\ e(aj e(aj! ,e(aj-" e(aj $ e(ajg% e(aj' ,e(aj( e(aj* P==e(aj, e(aje5 e(ajK7 ,e(ajC8 e(aj: e(aj; e(aj< e(ajB= e(aj? ,e(aj\@ e(ajD N _You now have 155 gold pieces (gained 16).e(ajE e(ajE e(ajF e(ajpH e(ajI e(ajI e(ajJ e(aj_N e(ajaO e(ajO e(ajLP e(ajQ e(aj+S e(ajUS e(ajkT e(ajU e(ajV ,e(ajW e(ajX e(ajY e(ajY e(ajZ e(aj[ e(aj=] e(ajf] e(ajx e(aj] s _You now have 170 gold pieces (gained 15).e(ajބ e(ajt e(aj e(aj8 e(aj e(aj{ e(ajB e(ajw e(aj e(aj΋ e(aj ,e(ajt e(aj e(ajx e(aj e(aj# e(aj e(aj ,e(aj e(aj? e(aj ,e(aj e(aj e(ajۘ e(aj e(ajڙ e(ajs e(aj ,e(ajX e(aj e(ajN ,e(aj} e(aj5 e(aj- ,e(ajأ e(aj( e(aj e(aj e(ajf e(ajߧ e(aj e(aj e(aj; e(aj e(aj e(aj e(aj e(aj e(ajT ,e(aj ,e(aj ,e(ajB e(aj@ e(aj~ e(aj e(aj e(aj e(ajh e(aj e(aj ne(aj e(aj e(ajB e(aj e(ajm e(aj ,e(aj* e(ajU e(aj- e(aj` e(aj e(aj e(aj e(aj e(ajB e(aj e(aj e(aj e(aj e(aj@ e(aj e(aj e(aj e(aj. e(aj e(aj: e(aj e(ajt e(aj ,e(aj e(aj$ e(aj e(aj ,e(aj e(aju e(aj e(aj e(aj e(ajo ,e(aj e(ajW e(aj e(aj e(ajQ e(aj e(ajk e(aj e(ajT e(ajn e(ajG e(aj e(aj e(aj e(aj3 e(ajp e(aj e(aj e(aj e(ajb e(aj$ e(ajx! e(aj)# e(ajZ# e(aj$ e(aj% e(aj& ,e(aj' e(aj) e(ajv+ e(aj+ e(aj, e(aj/ e(aj0 e(aj0 e(ajZ2 e(aj4 e(aj6 e(aj6 e(ajP8 e(aj< e(ajJ= e(aj= e(aj> e(aj@ e(ajA e(ajFA e(ajA e(ajB e(aj)I L###.......### ######...#.......## ##......#########..#### #..###### ##....### ##.## ####...# e(ajI #..#####.#####...### #.##### #.##.e(ajJ #.....# #>....# #..##....## #@# ###.-93.5 (73.0)###...# #.## ####.#...######..#######...#.....#...........#.##....#......................#e(ajJJ ##........<.........#####..................####e(ajsJ #######..................##........................).#..#...e(ajJ e(ajP e(ajQ e(ajQ %4.5 (74e(ajU e(ajXX ; _Found a stone staircase leading down.f(aj;f(ajf(ajf(aj͠f(aj`Bf(ajqf(ajf(ajf(ajHf(ajf(ajf(ajŪf(aj>f(ajZf(ajʬf(ajf(aj׭f(aj3f(ajf(aj`f(ajf(ajR  There is a stone staircase leading down here.f(aj׸f(aj _f(ajf(ajf(ajf(ajf(aj0f(ajf(ajf(ajf(ajHf(aj1f(ajf(ajf(ajuf(aj9f(ajf(ajBf(aj f(ajf(ajf(ajf(ajjf(aj=f(ajf(ajf(ajf(ajf(ajf(ajAf(ajf(ajf(ajh,f(ajTf(ajf(ajN,f(ajf(ajf(ajf(ajf(ajf(ajf(aj,f(aj$f(ajf(ajL,f(ajXf(ajVf(aj,f(aj.f(ajf(aj:f(ajf(ajwf(aj f(aj@ ,f(aj f(ajXf(aj,f(ajf(ajf(aj#Xf(ajU%,f(aj&f(aj*Af(ajDf(aj Ef(ajgGf(ajNf(ajP,f(aj6Rf(ajXf(ajYf(ajZf(ajO[f(ajcf(ajf,f(ajhf(ajRmf(aj~of(ajof(ajqf(aj~f(ajf(ajZf(ajaf(ajZf(aj,f(ajf(ajf(ajΕf(ajhf(ajƗf(ajf(ajtf(ajf(ajf(aj1f(aj@f(aj~f(ajf(ajf(ajf(ajf(ajvf(ajf(ajf(ajf(ajf(ajlf(ajR..................####.....# #. ##..................##.....#####. ................).#..#........... ................................. ..........).......####........... ..................## #........... ....#...........#..# #######..### ...###.....###.....##### #... †...........###.@.......##.....)430.5 (36 ...##.......###.............# f(ajr...##.........................## #####...........##.#.........####..................( .....###........#^.......#######.########.......#..#.....#. ########....÷.....#......<.).) .....##..####.....#..#.#...#f(ajf(ajT,1.5 (37f(ajf(aj) _Found 6 boomerangs.g(ajg(ajg(ajg(ajg(ajg(ajdg(ajg(aj,g(aj,g(ajcg(aj~g(ajhg(ajg(ajXg(ajng(ajr,g(aj ,g(aj g(ajP g(ajg(ajg(ajAg(ajwg(ajg(aj[g(aj,g(ajT"g(aj$g(aj+Bg(aj-g(aj0,g(aj 3g(aj6g(aj D,g(ajHg(aj Lg(aj?O,g(ajtQg(ajzTg(ajV,g(ajYg(aj \g(aj^g(aj^g(aj`g(ajcg(aj*fg(ajefg(ajhg(ajkg(ajng(aj\ng(aj^pg(ajpsg(ajug(ajVvg(ajxxg(aj_{g(aj}g(aj2~g(aj,g(ajg(ajFg(ajg(aj$g(aj،g(aj^,g(ajg(ajg(aj؛,g(ajg(ajg(ajg(aj?g(ajOg(ajF#......<.).)....)....#####...# ..#..#.#...#.#.................# .#..#..._...#.........#####...# .....#.<...<.#.........# ##### [....#...#)..#.........# .....##...).##.....>...# ..###.###..........# #####.................[#  ###.# 52.5 (21 #)....###.#  g(aj####### ########### g(ajg(ajg(ajE _Done exploring.h(ajIh(aj}.............0.0) h(aj.h(ajdh(ajE _Done exploring.h(ajQ{ h(aj Level 3 of the Dungeon<<<<>>>_(Press ? for help)#......................................#..####...#.##...............).......####..............##.......##.......................## #............†.#..##.#####.........#...........#..# #######..###......##.##........###.....###.....#######........†.......##.....†...........###.........##.....).#...#######........##.......###.............#...........##........##.........................##..#####.############...........##.#.........###..# #.#####..................(......##..# #....###........#^.......#######.....## ####..##########.......#..#.....#....).##### ##..############....÷.....#......<.).)....)....#####...#h(aj0 #.....##..####.....#..#.#...#.#.................##........#####.....#..#..._...#.........#####...##......###.)).........#.<...<.#.........# ######..........####..[....#...#)..#.........##...))###### #.......##...).##.....>...##.....##.:......###.###..........##.....#########.................[##.....###......##..@......##.....##)....###.........############### ###########i(ajnnA stone staircase leading down (D:3) >@i(aji(aja..#......<.).)....)....#####...# JYZero the Magician ..#..#.#...#.#.................# Deep Elf ..#..#..._...#.........#####...# Health: 29/29 ======================== .....#.<...<.#.........# ##### Magic: 13/13 ======================== [....#...#)..#.........#AC: 7Str: 5 .....##...).##.....>...#EV: 12Int: 22 ......###.###..........#SH: 0Dex: 15 #####.................[#XL:  5 Next: 17% Place: Dungeon:3##......##..@......#i(ajNoise: ---------  Time: 2452.5 (0.0)#)....###.........#e) +2 mace (drain)####### ###########Cast: Foxfire _There is a stone staircase leading down here. _Found 6 boomerangs. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.i(ajg i(ajc i(aj @ _i(ajv i(aj; i(aj" ,i(aj% i(aj* i(aj* i(ajG+ i(aj- i(ajuI ..(......##..# #....## .#######.....## ####..## #..#.....#....).##### ##..### .<.).)....)....#####...# ..#.#...#.#.........##..._...#.........#####...##.<...<.#..# ##### ..#...#)..## ..##...).##...# 5.5 (3 ...###.###..........# ##.................[#  ##......##.........##)....###.........######## ###########i(ajvJ i(ajR i(ajT [ _There is a stone staircase leading down here.i(aj i(aj_ i(aj i(ajF i(ajD 26.5 (1 _i(aj 7_j(ajf&4j(ajl   #.#   #.#   #.#   #:#   #.#   #.#   ##.##  j(ajm #.@.#   #....?.#   #.##..<#   # #####  j(aj?m      j(ajdml    j(ajmE j(aj>-8.0 (2.5j(aj6<j(ajqB _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled BUSUMN FEGY and a parchment of Mephitic Cloud.  Found a stone staircase leading up.j(aja _There is a stone staircase leading up here.j(ajuj(aj}: _j(aj#.#:.##.######.<.#...j(aj##..<# ####j(aj -9.0 (1.0j(aj!,60.0 (2j(aj%j(ajU*a _m - a scroll labelled BUSUMN FEGYk(aj8k(ajk(ajk(ajWk(ajk(aj,k(aj%  k(aj+There is a stone staircase leading up here.k(ajAk(aj1  _k(aj!k(aj"k(aj$k(aj$k(ajo%k(aj)'k(aj.k(aj-/k(aj6 .... #.#  #.# k(ajP6 #@#  #.#  #.# ##.######.<.##......##.##..<#k(aj6# #####You pick up a parchment of Mephitic Cloud and begin reading...k(aj;+5.0 (5k(aj<k(aj<$6.0 (6k(aj?k(aj_CG _You add the spell Mephitic Cloud to your library.m(ajm(aj*@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.4   2.8  -2   g + Spellcasting 4.0   3.0  +3      m(aji     b - Maces & Flails   0.0   1.7  -3   h + Conjurations 2.2   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   i + Fire Magic1.1   1.7  +1      j + Air Magic3.9   3.4  +1          m(aj+ d - Armour   0.0   1.4  -2      e + Dodging3.4   2.8  +2  m(ajZ    f + Stealth3.4   2.4  +3      m(ajl    m(aj        m(ajݴ        m(aja    m(ajS        m(ajy        m(ajѵ                m(aj        m(aj&The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpm(ajRG[=] set a skill target  m(aj~[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn(aj3 n(aj&   JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2466.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####n(aj! .<.# #......#  #.##..<#  # #####    Found a stone staircase leading up. _There is a stone staircase leading up here. _m - a scroll labelled BUSUMN FEGY _There is a stone staircase leading up here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.p(ajp  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingp(aj1.4   2.8  -2   g + Spellcasting 4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   h + Conjurations 2.2   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   i + Fire Magic1.1   1.7  +1      j + Air Magic3.9   3.4  +1           d - Armour   0.0   1.4  -2  p(ajr     e + Dodging3.4   2.8  +2      f + Stealth3.4   2.4  +3                              p(ajډ                    p(aj         p(aj7        p(ajc    The relative cost of raising each skill is in cyan.  p(ajThe species aptitude is in white.  [?] Help[=] set a skill target  p(ajۊ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq(aj8q(ajq(ajc  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#q(ajr  Noise: ---------  Time: 2466.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####.<.# #......#  #.##..<#  # #####    Found a stone staircase leading up. _There is a stone staircase leading up here. _m - a scroll labelled BUSUMN FEGY _There is a stone staircase leading up here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.q(ajq(ajq(ajq(ajq(aj+ q(aj8  Spells (Memorise)TypeFailure Level  a - SwiftnessAir7% 3b - Kinetic GrapnelForgecraft11%1  c - Mephitic CloudConjuration/Alchemy/Air 14% 3  d - JinxbiteHexes17%2  e - AirstrikeAir22% 4  f - Teleport OtherTranslocation32% 3  g - Tukima's DanceHexes32% 3  h - Leda's LiquefactionAlchemy/Earth73% 4  i - PetrifyAlchemy/Earth73% 4  j - Metabolic EnglaciationHexes/Iceq(aj, s97% 5  k - Plasma BeamFire/Air99% 6  l - StarburstConjuration/Fire 100% 6 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitt(aj^t(ajct(ajhv  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2466.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####(ajwm.<.# #......#  #.##..<#  # #####    Found a stone staircase leading up. _There is a stone staircase leading up here. _m - a scroll labelled BUSUMN FEGY _There is a stone staircase leading up here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.Memorise Mephitic Cloud, consuming 3 spell levels and leaving 5? Y - Yes  N - Nov(aj1v(aj  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================v(ajz#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2466.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####.<.# #......#  #.##..<# v(aj~B # #####    Found a stone staircase leading up. _There is a stone staircase leading up here. v(ajŬ_m - a scroll labelled BUSUMN FEGY _There is a stone staircase leading up here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.v(aj+7.0 (1v(aj$v(aju _This spell is quite dangerous to cast!v(ajA8.0 (2v(aj.W9.0 (3v(ajv(aj,70.0 (4v(ajv(aj$ v(aj_You start memorising the spell. You continue memorising. x3v(ajav(ajv(ajc _You finish memorising. Spell assigned to 'a'.x(aj x(aj i Spells (Memorise)TypeFailure Level  a - SwiftnessAir7% 3b - Kinetic GrapnelForgecraft11%1  c - JinxbiteHexes17%x(aj J2  d - AirstrikeAir22% 4  e - Teleport OtherTranslocation32% 3  f - Tukima's DanceHexes32% 3  g - Leda's LiquefactionAlchemy/Earth73% 4  h - PetrifyAlchemy/Earth73% 4  i - Metabolic EnglaciationHexes/Ice97% 5  j - Plasma Beamx(aj Fire/Air99% 6  k - StarburstConjuration/Fire 100% 6 x(ajO N5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpx(aj <[Esc] exity(aj y(aj y(aj   JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#y(ajy   Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4y(aj #@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####.<.# #......#y(aj   #.##..<#  # #####     _There is a stone staircase leading up here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. y(aj= '_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.y(aj< P  Okay, then.y(aj y(aj y(ajv . _z(aj/z(ajo Your spells (cast)Typez(ajFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 14% 3  b + FoxfireConjuration/Fire 5% 1  d - Static Dischargez(ajeConjuration/Air 4% 2  x - Shockz(aj9}Conjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}(aj?}(ajHJ  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####}(ajJ.<.# #......#  #.##..<#  # #####     _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}(ajK}(aj&R  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0}(ajSDex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####.<.# #......#  #.##..<#  # #####     _This spell is quite dangerous to cast! }(ajT_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}(ajeZ$ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.}(aj\}(aj_}(aja. _}(ajz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? }(aj}(ajT Your spells (adjust)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 14% 3 b - FoxfireConjuration/Fire5%1  d - Static DischargeConjuration/Air4%2  x - ShockConjuration/Air}(aj3%1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~(aj6 ~(aj  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#~(ajM   Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22~(aju#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)~(ajm#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ~(ajhy####.<.# #......#  #.##..<#  # #####~(ajG   ~(aj  _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  ~(ajݝsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.~(aj|Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~(ajƧ  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~(ajlga - Mephitic Cloud  Adjust to which letter? ~(ajC~(aj~(aj~(ajH _c - Mephitic Cloud(aj\ CTRL(aj> _Unknown command.(aj (aj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting(aj 1.4   2.8  -2   g + Spellcasting 4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   h + Conjurations 2.2   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   i - Alchemy   0.0   0.8  +1      j + Fire Magic1.1   1.7  +1      k + Air Magic3.9   3.4  +1   d - Armour   0.0 (aj   1.4  -2      e + Dodging3.4   2.8  +2      f + Stealth3.4   2.4  +3                                                        [(aj h40m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(ajְB a + Fighting (ajh   JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####(ajA o.<.# #......#  #.##..<#  # #####    Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud _Unknown command.(aj(aj Inventory: 6/52 gear slots Hand Weapons (go to first with ))  e - a +2 mace of draining (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Scrolls (go to first with ?) (aj c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - a scroll labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !)  g - a potion of magic  f - a black potion  j - 3 silvery potions(aj (aj6   JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#(aj   e) +2 mace (drain)#.#  Cast: Foxfire##.## ####.<.# #......#  #.##..<#  # #####    Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Mephitic Cloud  (ajc Adjust to which letter? _c - Mephitic Cloud _Unknown command.(aji 4(aj~" (aj_% (ajB  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.4   2.8  -2   g + Spellcasting 4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   h + Conjurations 2.2   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   i - Alchemy   0.0   0.8  +1      j + Fire Magic1.1   1.7  +1  (aj    k + Air Magic3.9   3.4  +1   d - Armour   0.0   1.4  -2      e + Dodging3.4   2.8  +2      f + Stealth3.4   2.4  +3                                          (ajJ                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(aj] > i + Alchemy 0.0(ajrTargetTarget8.0  --  --  --  --  --  3.0 --  --  7.0  7.0  a-z] set[-] clear selected targetcost|targets(aja [?25h[?0c(ajnb *0 (ajM  [?25l[?1c3.0 current training targets, if any.=] set aall targets(aj/& a * Fighting   1.4(ajSo a - Fighting   1.4(aj   JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####(aj o.<.# #......#  #.##..<#  # #####    Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud _Unknown command.(aj^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.4   2.8  -2   g + Spellcasting 4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   h + Conjurations 2.2   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   i + Alchemy(aj`0.0   0.8  +1      j + Fire Magic1.1   1.7  +1      k + Air Magic3.9   3.4  +1   d - Armour   0.0   1.4  -2      e + Dodging3.4   2.8  +2      f + Stealth3.4   2.4  +3                      [1(ajaQ3;2H                        (ajoga                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(ajE e * Dodging   3.4(ajlo e - Dodging   3.4(aj  JYZero the Magician...  Deep Elf#.#  Health: 29/29 ========================#.#  Magic: 13/13 ========================#.#  AC: 7Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  5 Next: 17% Place: Dungeon:4#@#  Noise: ---------  Time: 2470.0 (0.0)#.#  e) +2 mace (drain)#.#  Cast: Foxfire##.## ####(aj4.<.# #......#  #.##..<#  # #####    Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud _Unknown command.(aj(aj(aj (aj7^ u(aj"c _(ajd (aje (aj f (ajnf (ajg (aji (ajaj ,(ajl ,(ajm ,(aj?o (ajQp (ajp (aj8q (ajv n(ajw (ajw (aj~x (ajy (aj| B(aj} (aj ,(ajñ (aj (ajJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2488.0 (18.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.#[1(aje8;2HAdjust which spell? a - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud _Unknown command.You encounter Natasha, Servant of Life and Death.  --more--(ajN#(aj'(aj4p 9.0 (19 _(ajf8(ajü(aj  Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14% 3  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%(aj>1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj0/ (aj2 (aj9 jJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)(aj9 #.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.#(aj9 Adjust to which letter? _c - Mephitic Cloud _Unknown command. _You encounter Natasha, Servant of Life and Death.(aj9 Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj: (ajA JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#(ajA |XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.#Adjust to which letter? _c - Mephitic Cloud _Unknown command. (ajB G_You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajH  _c - Mephitic Cloud _Unknown command. _You encounter Natasha, Servant of Life and Death.  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.(aj#I (aj M (ajvO . _(aj(ajqo Your spells (cast)Type(ajFailure Level b + FoxfireConjuration/Fire5%1  c - Mephitic Cloud(ajConjuration/Alchemy/Air 14% 3  d - Static DischargeConjuration/Air 4% 2 x - Shock(ajConjuration/Air3%(ajn1 (ajSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajs JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.#[1(ajw 7;23H#.# _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #[(ajx 30m.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.# _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _(aj/<(aj@+ Your spells (cast)TypeFailure Level b + FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14% 3  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.#[1(aj7;23H#.# _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 13/13 ========================# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #.#e) +2 mace (drain)[11;14(aj#H#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.# _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajq  JYZero the Magician  Deep Elf (aj Health: 29/29 ======================== ####  Magic: 12/13 ======================-- # ..#  AC: 7Str: 5 #.###.# ###  EV: 12Int: 22 (ajF8#.###a#.#.####.##  SH: 0Dex: 15 ......*#........#  XL:  5 Next: 17% Place: Dungeon:4(ajё3 #@#.####.##  Noise: ---------  Time: 2489.0 (0.0) #.###.# #.#  e) +2 mace (drain) #.....# #.#  Cast: Foxfire ####### #.#  #.#  (aj#.#  a   Natasha (asleep) #.#  #.#  (ajD.#.# _Okay, then.(ajݒCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)(ajg [ *a(aj A#*(aj @##(aj :##(ajzrq#.#a*(ajR q#*#a.(aj#.##a****(ajd##...*(ajJYZero the MagicianDeep ElfHealth: 29/29 ========================(aj####Magic: 12/13 ======================--# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22(ajv#.###a#.#.####.##SH: 0Dex: 15.....**#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ---------  Time: 2489.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire(aj####### #.##.##.#a   Natasha (asleep)#.##.##.# _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(ajȗ'..(aj;=90.0 (1 _(aj(aj(aj>"(aj%4 Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14%3  d - Static DischargeConjuration/Air 4% 2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj(ajcJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 12/13 ======================--# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: =--------  Time: 2490.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.(ajm[34m##.##.#Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure) _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 12/13 ======================--# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###a#.#.####.##SH: 0Dex: 15.......#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: =--------  Time: 2490.0 (0.0)(aj#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha (asleep)#.##.##.#Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure) _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj  JYZero the Magician  Deep Elf  Health: 29/29 ======================== ####  Magic: 11/13 ====================---- # ..#  AC: 7Str: 5(aj: #.###.# ###  EV: 12Int: 22 #.###a#.#.####.##  SH: 0Dex: 15 ......*#........#  XL:  5 Next: 17% Place: Dungeon:4 #@#.####.##  Noise: =--------  Time: 2490.0 (0.0) (aj1#.###.# #.#  e) +2 mace (drain) #.....# #.#  Cast: Foxfire ####### #.#  #.#  #.#  a   Natasha (asleep) #.#  #.#  #.# _Press: ? - help, Shift-Dir - straight lineCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)(ajb}g #a*(ajAq#*#a.(ajcJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 11/13 ====================----# ..#AC: 7Str: 5#*###.# ###EV: 12Int: 22(aj2d0#.###*#.#.####.##SH: 0Dex: 15......*#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: =--------  Time: 2490.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire(aje0####### #.##.##.#a   Natasha#.##.##.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Natasha!  Natasha is heavily wounded.(ajG.a(ajE .  Natasha hisses angrily.(aj3=1.0 (1(aj (ajQ _Natasha closely misses you.(aj (aj]  Your spells (cast)TypeFailure Level b - FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14%3  d - Static DischargeConjuration/Air4%2  x + ShockConjuration/Air 3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajsJYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 11/13 ====================----# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###.#.#.####.##SH: 0Dex: 15......a#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ==-------  Time: 2491.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha[(ajt34m#.##.##.#The zap hits Natasha!  Natasha is heavily wounded.Natasha hisses angrily. _Natasha closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj/~JYZero the MagicianDeep ElfHealth: 29/29 ========================####Magic: 11/13 ====================----# ..#AC: 7Str: 5#.###.# ###EV: 12Int: 22#.###.#.#.####.##SH: 0Dex: 15......a#........#XL:  5 Next: 17% Place: Dungeon:4#@#.####.##Noise: ==-------  Time: 2491.0 (0.0)#.###.# #.#e) +2 mace (drain)#.....# #.#Cast: Foxfire####### #.##.##.#a   Natasha#[3(aj?0m.##.##.#The zap hits Natasha!  Natasha is heavily wounded.Natasha hisses angrily. _Natasha closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajrH†Confirm with . or Enter, or press ? or * to list all spells.Natasha is struck by an arc of lightning.  Natasha is almost dead.  You are struck by an arc of lightning.  Natasha is struck by an arc of lightning.  You kill Natasha! **  Natasha growls in agony!(ajD-I†@(ajP2& (aj27--9/13 ----362.0 (1 _The lightning grounds out.(aj7(aj3a (ajod_Your Air Magic skill increases to level 4!(ajR(aj3(aj!K10/13==-- _8=-(aj 1====(aj (aju h9==(aj (ajbN _HP restored.(aj(aj(aj`(aj(aj(aj$j2====(ajw(ajO=(aj(aj,(ajD(aj,(ajn(aj&3====(aj(aj 4 _Magic restored.(aj"3(aj#(aj&n  You see here the felid corpse of Natasha.(aj'(ajz( _(aj((ajS*(aj,,(aj-(aj.(aj/(aj90:==(aj0(aj1(aj^4(ajj5(aj6(aj7(aj9(aj9(aj':(aj;(aj$O(ajP(aj=Q(ajQ(ajS(ajT,(ajbut does no damage. _Edmund is lightly wounded.(aj ...#.# JYZero the Magician ....#### #######  Deep Elf #.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# # Magic: 8/13==============---------- ###...#.###.#.#.#### AC: 7Str: 5 #...........†#...... EV: 12Int: 22(ajp ...#.##.###.#.#.#### SH: 0Dex: 15 ##●...# #.###.# # XL:  5 Next: 36% Place: Dungeon:4 ##@●#### #.....# # Noise: =--------  Time: 2532.0 (0.0) #***# ####### # e) +2 mace (drain) .....§§..# # Cast: Foxfire #...§§...# # (ajVt...@§..... # ...§.....## # @   Edmund (ally target) .....##.## # ..... ..# ## #.g.. ... ####.Edmund is lightly wounded.  The foxfire burns Edmund but does no damage. _Edmund is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj& d@●The foxfire burns Edmund but does no damage. _Edmund is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)(aj%  ...#.# JYZero the Magician (aj B....#### #######  Deep Elf #.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# # Magic: 8/13==============---------- ###...#.###.#.#.#### AC: 7Str: 5 #...........†#...... EV: 12Int: 22 ...#.##.###.#.#.#### SH: 0(ajH Dex: 15 ##●...# #.###.# # XL:  5 Next: 36% Place: Dungeon:4 ##@●#### #.....# # Noise: =--------  Time: 2532.0 (0.0) #§§.# ####### # e) +2 mace (drain) .....§§..# # Cast: Foxfire #...@§...# #(aj w ...§§..... # ...§.....## # @   Edmund (ally target) .....##.## # ..... ..# ## #.g.. ... ####. (aj _Edmund is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  (aj KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!(aj: 8  (aj ....####   #.....#   (ajϜ ##.##.#   ###...#.### (ajB #...........† ...#.##.# ##●...#   ##@●#### (ajf T  #.●●#  (aj c .........# (aj  #...@....#  (aj a..........  .........## (aj֝ c .....##.## (aj B ..... ..# (aj ` #.g.. ... (aj 23.0 (1 _(aj (aj (ajkI§●(aj:●§§●§●(aj~§●§●●§(aj0Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly) _You conjure some foxfire!  The foxfire burns Edmund but does no damage.(ajcV{§§●(ajCWN§●(ajW§●●§(aj0^s  Edmund is lightly wounded.  The foxfire burns Edmund but does no damage.(aj4§(ajsL§●(ajU§●(ajG  Edmund is lightly wounded.  (ajThe foxfire burns Edmund.(ajte4§(aj,f2@.(ajo(ajLp_9==-4(aju§§§§§§§(aj$x0 _Edmund is lightly wounded.(aj6m ### ...#.# ....#### ####### (ajm #.....# #.....#  ##.##.# #.###.# ###...#.###.#.#.#####...........†#..........#.##.###.#.#.####....# #.###.# #.##.§#### #.....# #. #.§§# ####### #.(ajm D.....@§§.# #.#....§●..# #.. (aj-n #..........###......##.#.(ajn Q..... ..#  (aj u >  The foxfire burns Edmund.(aj[ 4§(aj L@§(aj c.......(ajn (aj !-(aj 5(aj (aj 4§(ajQ 0 _Edmund is lightly wounded.(aj7 (aj8  Your spells (cast)TypeFailure Level a - AirstrikeAir22%4  b + Foxfire(ajV9 Conjuration/Fire 5% 1 c - Mephitic CloudConjuration/Alchemy/Air 14%3  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajb (aj¸###JYZero the Magician...#.#Deep Elf....#### #######Health: 29/29 ========================(aj>#.....# #.....#Magic: 9/13================--------##.##.# #.###.# ## AC: 7Str: 5###...#.###.#.#.####. EV: 12Int: 22(aj #...........†#....... SH: 0Dex: 15...#.##.###.#.#.####. XL:  5 Next: 36% Place: Dungeon:4##@...# #.###.# #. Noise: ---------  Time: 2535.0 (0.0)(aj¹##..#### #.....# #. e) +2 mace (drain)#@..# ####### #. Cast: Foxfire.........##.(aju#.....§..##...........#. @   Edmund.........##(aj=#......##.###...... ..###.The foxfire burns Edmund. _Edmund is lightly wounded.  The foxfire burns Edmund. _Edmund is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj(aja###JYZero the Magician...#.#Deep Elf....#### #######Health: 29/29 ========================#.....# #.....#Magic: 9/13================--------(aj##.##.# #.###.# ## AC: 7Str: 5###...#.###.#.#.####. EV: 12Int: 22#...........†#....... SH: 0Dex: 15...#.##.###.#.#.####. XL:  5 Next: 36% Place: Dungeon:4##@...# #.###.# #. Noise: ---------  Time: 2535.0 (0.0)##..#### #.....# #. e) +2 mace (drain)(ajI#@..# ####### #. Cast: Foxfire.........##.#.....§..##...........(aj|#. @   Edmund.........###......##.###...... ..#(aj##.The foxfire burns Edmund. _Edmund is lightly wounded.  The foxfire burns Edmund. _Edmund is lightly wounded.  (aj/Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj(aj<The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes (aj' N - No(ajs(aj\ ### JYZero the Magician ...#.# Deep Elf ....#### #######  Health: 29/29 ======================== (aj$#.....# #.....#  Magic: 6/13===========------------- ##.##.# #.###.# ## AC: 7Str: 5 ###...#.###.#.#.####. EV: 12Int: 22 #...........†#....... SH: 0Dex: 15 ...#.##.###.#.#.####. XL:  5 Next: 36% Place: Dungeon:4 ##@...# #.###.# #. Noise: ---------  Time: 2535.0 (0.0) ##*.#### #.....# #. e) +2 mace (drain) (aj<E#@*.# ####### #. Cast: Foxfire .....***.# #. #.....§..# #. .......... #. @   Edmund .........## #. .....##.## #. ..... ..# ##.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +4 flail of protection and wearing a +0 scale mail  (lightly wounded, chance to affect: 81%)(aj{] *******(ajm|q**.@....(ajh...*****(ajd.***(aj2g......@***(ajMh.@***(ajg.**@(ajf A#*(aj M@#*.@*.***Aim: Edmund, wielding a +4 flail of protection and wearing a +0 scale mail  (lightly wounded, chance to affect: 81%)(ajI *@**.***(ajM###JYZero the Magician...#.#Deep Elf....#### #######Health: 29/29 ========================#.....# #.....#Magic: 6/13===========-------------##.##.# #.###.# ## AC: 7Str: 5###...#.###.#.#.####. EV: 12Int: 22(ajз7#...........†#....... SH: 0Dex: 15...#.##.###.#.#.####. XL:  5 Next: 36% Place: Dungeon:4##@...# #.###.# #. Noise: ---------  Time: 2535.0 (0.0)######## #.....# #. e) +2 mace (drain)##### ####### #. Cast: Foxfire......#####.#.....§..##...........#. @   Edmund(aji/.........###......##.###...... ..###.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!(aj (aj f§@Edmund is lightly wounded.(aj7 *...(aj §.§.@(confused)(aj K=======6.0 (1(aj (aj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  (ajr fEdmund is lightly wounded. _engulfed in noxious fumes. Edmund appears confused.(ajC...#.# ....#### ####### #.....# #.....##.##.# #.###.# #####...#.###.#.#.####............†#.........#.##.###.#.#.#### ##....# #.###.# ##.@#### #....#§@.# ######......§.§# #............####.## g   goblin (wandering)g. ..# ##.g.. ...####.<(aj. §@The goblin shouts!  Edmund is engulfed in noxious fumes. Edmund appears confused.(aj/'g.(ajU6nξg(aj6T==-----7(ajCy _Edmund looks very confused.(aj| Your spells (cast)TypeFailure Level a - AirstrikeAir22%4  b - FoxfireConjuration/Fire5%1  c + Mephitic CloudConjuration/Alchemy/Air 14% 3  d - Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj;(ajB(ajI...#.#JYZero the Magician....#### #######Deep Elf#.....# #.....#Health: 29/29 ========================##.##.# #.###.# ## Magic: 6/13===========-------------(ajeJ[###...#.###.#.#.####. AC: 7Str: 5#...........†#....... EV: 12Int: 22...#.##.###.#.#.####. SH: 0Dex: 15##....# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4##.@#### #.....# #. Noise: ==-------  Time: 2537.0 (0.0)#§ξ.# ####### #. e) +2 mace (drain)......§@§##. Cast: Foxfire(ajJV#........##...........#..........###. @   Edmund (confused)(ajJ4....g##.###. g   goblin..... ..###.#.g.. ...(ajKW####.< _Edmund is engulfed in noxious fumes. Edmund appears confused.  The goblin shouts!  Edmund is engulfed in noxious fumes. Edmund appears confused. _Edmund looks very confused.Casting: Mephitic Cloud (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajK(aj"Q...#.#JYZero the Magician....#### #######Deep Elf#.....# #.....#Health: 29/29 ========================(ajQ##.##.# #.###.# ## Magic: 6/13===========-------------###...#.###.#.#.####. AC: 7Str: 5#...........†#....... EV: 12Int: 22...#.##.###.#.#.####. SH: 0Dex: 15(ajR|##....# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4##.@#### #.....# #. Noise: ==-------  Time: 2537.0 (0.0)#§ξ.# ####### #. e) +2 mace (drain)......§@§#(aj;R#. Cast: Foxfire#........##...........#.(aj{R0.........###. @   Edmund (confused)....g##.##(ajRA#. g   goblin..... ..###.#.g.. ...####.< _Edmund is engulfed in noxious fumes. Edmund appears confused.  (aj0SThe goblin shouts!  Edmund is engulfed in noxious fumes. Edmund appears confused. _Edmund looks very confused.Casting: Mephitic Cloud (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj+WI.@(ajW'g.(aj^h●●, ally target)(aj_3-8.0 (1(ajRd(ajg  The goblin shouts!  Edmund is engulfed in noxious fumes. Edmund appears confused. _Edmund looks very confused.  (ajjgjCasting: Mephitic Cloud (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!(ajz ...#.# JYZero the Magician ....#### #######  Deep Elf #.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# ## Magic: 5/13=========--------------- ###...#.###.#.#.####. AC: 7Str: 5 #...........†#....... EV: 12Int: 22(aj{  ...#.##.###.#.#.####. SH: 0Dex: 15 ##**..# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4 ##*@#### #.....# #. Noise: =--------  Time: 2538.0 (0.0) #§●●# ####### #. e) +2 mace (drain) ......§.§# #. Cast: Foxfire #......@.# #. .......... #. (aj|.....g...## #. @   Edmund (confused, ally target) .....##.## #. g   goblin ..... ..# ##. #.g.. ... ####.<(aj|Casting: Mephitic Cloud (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajz ...#.# JYZero the Magician ....#### #######  Deep Elf (aj"#.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# ## Magic: 5/13=========--------------- ###...#.###.#.#.####. AC: 7Str: 5 #...........†#....... EV: 12Int: 22 ...#.##.###.#.#.####. SH: 0Dex: 15(aj ##....# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4 ##.@#### #.....# #. Noise: =--------  Time: 2538.0 (0.0) (aj#§ξ●# ####### #. e) +2 mace (drain) ......§●§# #. Cast: Foxfire #......@.# #. .......... #. (aj"[.....g...## #. @   Edmund (confused, ally target) .....##.## #. g   goblin(ajWJ ..... ..# ##. #.g.. ... ####.<(ajConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  (aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(ajf@§●(aj  ....####   #.....#   ##.##.#   ###...#.### #...........† ...#.##.# ##....#   ##.@####   #§ξ§#   ......§●●# (aj #......@.#  ..........  .....g...##  .....##.##  ..... ..#  #.g.. ... ####.< (aj$_You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  (ajdOYou conjure some foxfire!  The foxfire burns Edmund but does no damage.(aj.4§(aj&  (aj*:Edmund is lightly wounded.  The foxfire burns Edmund.(ajԗ2§(aj @.  Edmund is lightly wounded.g.●●ζ9.0 (1§§ _Edmund chortles and stares into space.(ajn  ...#.# JYZero the Magician ....#### #######  Deep Elf #.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# ## Magic: 4/13=======----------------- ###...#.###.#.#.####. AC: 7Str: 5 #...........†#....... EV: 12Int: 22 ...#.##.###.#.#.####. SH: 0Dex: 15 ##●●..# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4 ##*@#### #.....# #. Noise: =--------  Time: 2539.0 (0.0) #§**# ####### #. e) +2 mace (drain) ......§§§# #. Cast: Foxfire #.....@..# #. .....g.... #. .........## #.[3(ajUp 7m @   Edmund (confused, ally target) .....##.## #. g   goblin ..... ..# ##. #.g.. ... ####.<The foxfire burns Edmund.  Edmund is lightly wounded. _Edmund chortles and stares into space.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajE#@(ajը: ...#.# JYZero the Magician ....#### #######  Deep Elf #.....# #.....#  Health: 29/29 ======================== ##.##.# #.###.# ## Magic: 4/13=======----------------- ###...#.###.#.#.####. AC: 7Str: 5 #...........†#....... EV: 12Int: 22 ...#.##.###.#.#.####. SH: 0Dex: 15(aj  ##§●..# #.###.# #. XL:  5 Next: 36% Place: Dungeon:4 ##●@#### #.....# #. Noise: =--------  Time: 2539.0 (0.0)(aj #§ζ§# ####### #. e) +2 mace (drain) ......§§§# #. Cast: Foxfire #.....@..# #. .....g.... #. (aj .........## #. @   Edmund (confused, ally target) .....##.## #. g   goblin ..... ..# ##. #.g.. ... ####.<Edmund is lightly wounded. _Edmund chortles and stares into space.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§§●§●(aj§●§●(aj  ....####   #.....#   ##.##.#   ###...#.### #...........† ...#.##.# ##§§..#   ##§@####   #●ζ§#   ......●§§#  #.....@..#  .....g....  .........##   (aj.....##.##  ..... ..#  #.g.. ... ####.< _Edmund chortles and stares into space.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Edmund.(aj6Av§§●(ajNB1@.(ajOC g.(ajJ  Edmund is moderately wounded.The foxfire burns Edmund but does no damage.(aj2§(ajp:●●.(aj,40.0 (1(aj;§(aj] _Edmund is moderately wounded.(ajP< ...#.# ....#### # #.....# #.....# ##.##.# #.###.#  ###...#.###.#.#.#### #...........†# ...#.##.###.#.#.####(aj ##§§..# #.###.# # ##@.#### #.....# # #§●●# # # ......§.§# # #....@g..# # . # .## #(ajm .....##.## # ..... ..# ## #.g.. ... ####.(ajIζ●(ajlN§●(ajYQ  The foxfire burns Edmund but does no damage.(ajU§ )Edmund is moderately wounded.The foxfire burns the goblin.(aj/§(aj3@.(ajvy..ℓξ)(aj.-1(aj?B§§(ajJ _You kill the goblin!(ajY_...#.# ....#### # #.....# #.....# ##.##.# #.###.# ####...#.###.#.#.####.#...........†#....#.##.###.#.#.####.##....# #.###.# #.##.@#### #.....# #.#§ℓ§# # #.......@§ξ# #.#.....)..# #.. #..## #......##.## #...... ..# ##.#.g.. ... ####.<(aj\=@ξ(ajd$...(ajee5==-2(ajl(ajjv: _Edmund is engulfed in noxious fumes.(aj ....#### ####### #.....# #.....# ##.##.# #.###.# ####...#.###.#.#.## #...........†#..... ...#.##.###.#.#.#### ##....# #.###.# ##### #.....# # #§@.# ####### #..j..@ξ.ξ# # #.....)..# # .......... # ## # .....##.## # ..... ..# j   endoplasm (wandering) #.... ...##[3(aj-87m #....(ajSo@..j(ajWζ.ζ(aj&3(aj(aj[ _You encounter an endoplasm.(aj  You hit Edmund.(aj ! .jEdmund is moderately wounded.Edmund is engulfed in noxious fumes. Edmund closely misses you.(aj'Yℓ.ℓ(aju(6==4.4 (1.4(aj,(aj.H _Edmund hits himself with a +4 flail of protection!(aj% a  You hit Edmund but do no damage. You drain Edmund.(aj A.j(aj: Fed, drained)(aj s6====-5.8(ajۣ p _Edmund is heavily wounded.(ajНa  You hit Edmund but do no damage. You drain Edmund.(aj$ @ζEdmund is heavily wounded.(aj2j.(aj4 ζjEdmund is engulfed in noxious fumes. Edmund appears confused.  Edmund closely misses you.The endoplasm is engulfed in noxious fumes.(ajℓ. very drained)confused)(aj-7.2 _The endoplasm appears confused.(ajQ(ajSo Your spells (cast)Type(aj*TLFailure Level a - AirstrikeAir22%4  b + FoxfireConjuration/Fire 5% 1 c - Mephitic CloudConjuration/Alchemy/Air 14%3  (aj|Tld - Static DischargeConjuration/Air4%2  x - ShockConjuration/Air3%(ajU1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajv (aj(;....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 29/29 ========================###...#.###.#.#.#### Magic: 6/13===========-------------(ajK#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 36% Place: Dungeon:4#ℓ@.# ####### # Noise: =--------  Time: 2547.2 (0.0)......j..## e) +2 mace (drain)#.....)..## Cast: Foxfire(ajaY..........#.........###.....##.### @   Edmund (confused, very drained)..... ..### j   endoplasm (confused)#.... ...(aj####.#....Edmund is engulfed in noxious fumes. Edmund appears confused.  Edmund closely misses you.The endoplasm is engulfed in noxious fumes. _The endoplasm appears confused.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajt(aj:....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 29/29 ========================###...#.###.#.#.#### Magic: 6/13(ajp===========-------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 36% Place: Dungeon:4#ℓ@.# ####### # Noise: =--------  Time: 2547.2 (0.0)......j..#(ajX# e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### @   Edmund (confused, very drained)..... ..#(ajA## j   endoplasm (confused)#.... ...####.#....Edmund is engulfed in noxious fumes. Edmund appears confused.  (aj"uEdmund closely misses you.The endoplasm is engulfed in noxious fumes. _The endoplasm appears confused.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj **  Edmund closely misses you.  The endoplasm is engulfed in noxious fumes. _The endoplasm appears confused.  (ajg Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Edmund is struck by an arc of lightning.(aj9t@.@(ajz .@You are struck by an arc of lightning. The lightning grounds out.(aj{8-4----=8.2 (1(aj(ajW _The endoplasm closely misses you.(aj(aj{ Your spells (cast)TypeFailure Level (aja - AirstrikeAir22%4  b - FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14%3 (aj2 d + Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%(ajh1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj ....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 28/29 =======================-###...#.###.#.#.#### Magic: 4/13=======-----------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##.@#### #.....# # XL:  5 Next: 36% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time: (aj< 2548.2 (0.0)......j..## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### @   Edmund (confused, very drained)..... ..### j   endoplasm (confused)#.... ...####.#....Confirm with . or Enter, or press ? or * to list all spells.Edmund is struck by an arc of lightning.  You are struck by an arc of lightning. The lightning grounds out. _The endoplasm closely misses you.Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 28/29 ===========(aj ============-###...#.###.#.#.#### Magic: 4/13=======-----------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##.@#### #.....# # XL:  5 Next: 36% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time: 2548.2 (0.0)......j..## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.##[14;3(aj 3H# @   Edmund (confused, very drained)..... ..### j   endoplasm (confused)#.... ...####.#....Confirm with . or Enter, or press ? or * to list all spells.Edmund is struck by an arc of lightning.  You are struck by an arc of lightning. The lightning grounds out. _The endoplasm closely misses you.Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajg  .  Edmund is struck by an arc of lightning.  You are struck by an arc of lightning. The lightning grounds out. _The endoplasm closely misses you.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.(aj **  You kill the endoplasm!(aj791@.(aj ?>@.(ajyb2----89.2 (1(aj"(aj< _You are struck by an arc of lightning.(ajf9 Your spells (cast)TypeFailure Level  a - AirstrikeAir22% 4 b - FoxfireConjuration/Fire5%1 (ajӷ: c - Mephitic CloudConjuration/Alchemy/Air 14% 3  d + Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 28/29 =======================-###...#.###.#.#.#### Magic: 2/13===---------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time:[39;49(ajIm 2549.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### @   Edmund (confused, very drained)..... ..####.... ...####.#....Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.  You kill the endoplasm! _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 28/29 =======================-###...#.###.#.#.#### [40(aj4mMagic: 2/13===---------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time: 2549.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### @   Edmund (confused, very drained)[(aj|39;49m..... ..####.... ...####.#....Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.  You kill the endoplasm! _You are struck by an arc of lightning.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ajX5** Edmund  Edmund is heavily wounded.  Edmund is struck by an arc of lightning.  Edmund is severely wounded.(ajBf @@You are struck by an arc of lightning. The lightning grounds out.4----1--50.2 (1 _Edmund hits you but does no damage.(ajgd(ajPfo Your spells (cast)Type(ajfDFailure Level  a - AirstrikeAir22% 4 b - FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14% 3 (ajf d + Static DischargeConjuration/Air 4% 2 x - ShockConjuration/Air3%(aj"g1 (ajgSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 24/29 ===================-----###...#.###.#.#.#### Magic: 1/13=-----------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time:[39;49(ajEm 2550.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### @   Edmund (confused, very drained)..... ..####.... ...####.#....Edmund is struck by an arc of lightning.  Edmund is severely wounded.You are struck by an arc of lightning. The lightning grounds out. _Edmund hits you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj1....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 24/29 ===================-----###...#.###.#.#.#### Magic: 1/13=-----------------------(aj#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##@.#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@.# ####### # Noise: ==-------  Time: 2550.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.##(aj* # @   Edmund (confused, very drained)..... ..####.... ...####.#....Edmund is struck by an arc of lightning.  Edmund is severely wounded.(ajl mYou are struck by an arc of lightning. The lightning grounds out. _Edmund hits you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj= (aj (aj (aj   Edmund is severely wounded.  You are struck by an arc of lightning. The lightning grounds out. _Edmund hits you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.(aj  You hit Edmund.(ajO@.@(aj(aj֤55=(ajC.-1.6 (1.4(aj(aj[ _Edmund is severely wounded.(aj[ a  You hit Edmund but do no damage. You drain Edmund.(aj 7@.(aj G.@(ajG (aj B-3.0(aj (aj [ _Edmund is severely wounded.(aj+/  You hit Edmund but do no damage. You drain Edmund.  Edmund is almost dead.2==4.4(aj.(ajO _Edmund barely misses you.(aja  You hit Edmund but do no damage. You drain Edmund.(aj0G.@(aj(aj##6(ajqP==5.8(aj(ajV _Edmund is almost dead.(aj a  You hit Edmund but do no damage. You drain Edmund.(aj &  (aj kEdmund is almost dead.Edmund misses you.(aj ?2---3(aj R====7.2(aj(ajD _Edmund hits you with a +4 flail of protection.(aj (aj Your spells (cast)TypeFailure Level  a - Airstrike(ajVAir22% 4 b - FoxfireConjuration/Fire5%1  c - Mephitic CloudConjuration/Alchemy/Air 14%3  d + Static Discharge(ajsConjuration/Air 4% 2 x - ShockConjuration/Air3%(aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj (aj &....#### #######JYZero the Magician#.....# #.....#Deep Elf(aj ##.##.# #.###.# # Health: 22/29 ==================------###...#.###.#.#.#### Magic: 3/13=====-------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22(aj ]##....# #.###.# # SH: 0Dex: 15##..#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@@# ####### # Noise: =--------  Time: 2557.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#(aj .........###.....##.### @   Edmund (confused, very drained)..... ..####.... ...(aj! r####.#....You hit Edmund but do no damage. You drain Edmund.  (aj Edmund is almost dead.Edmund misses you. _Edmund hits you with a +4 flail of protection.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj (aj] ....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 22/29 ==================------###...#.###.#.#.#### Magic: 3/13=====-------------------#...........†#...... AC: 7Str: 5(aj ...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##..#### #.....# # XL:  5 Next: 38% Place: Dungeon:4#.@@# ####### # Noise: =--------  Time: 2557.2 (0.0).........## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.##(ajQ # @   Edmund (confused, very drained)..... ..####.... ...####.#....You hit Edmund but do no damage. You drain Edmund.  (aj Edmund is almost dead.Edmund misses you. _Edmund hits you with a +4 flail of protection.  (ajØ Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj) ) _Edmund hits you with a +4 flail of protection.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  You are struck by an arc of lightning.  Edmund is struck by an arc of lightning.(ajϬ **You kill Edmund!(aj9@)(aj(aj....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 21/29 =================-------###...#.###.#.#.#### Magic: 1/13=-----------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##..#### #.....# # XL:  5 Next: 128% Place: Dungeon:4#.@)# ####### # Noise: ==-------  Time: 2558.2 (1.0).........(aj> ## e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### ..... ..### #.... ...####. #.... Confirm with . or Enter, or press ? or * to list all spells.Edmund is struck by an arc of lightning.  You are struck by an arc of lightning.  Edmund is struck by an arc of lightning.  You kill Edmund! _The lightning grounds out.You are struck by an arc of lightning.  You kill Edmund! _The lightning grounds out.  Your Alchemy skill increases to level 1!  You have reached level 6!  --more--(aju 5/34-4----64% (aj (aj 4 _(ajf(ajWhat do you want to examine? Items  a - ([) a +0 scale mail (aja b - ()) a +4 flail of protection(aj(aj(aj....#### #######JYZero the Magician#.....# #.....#Deep Elf##.##.# #.###.# # Health: 25/34 =================-------###...#.###.#.#.#### Magic: 1/14=-----------------------#...........†#...... AC: 7Str: 5...#.##.###.#.#.#### EV: 12Int: 22##....# #.###.# # SH: 0Dex: 15##..#### #.....# # XL:  6 Next: 14% Place: Dungeon:4#.@)# ####### # Noise: ==-------  Time: 2558.2 (1.0).........#(aje[40m# e) +2 mace (drain)#.....)..## Cast: Foxfire..........#.........###.....##.### ..... ..### #.... ...####. #.... You are struck by an arc of lightning.  Edmund is struck by an arc of lightning.  You kill Edmund! _The lightning grounds out.  Your Alchemy skill increases to level 1! _You have reached level 6!(aj4(aj2 (aj (ajay(ajz(aj{(aj~(ajn(ajF(ajp6=2==(aj((aj,(aj֎(aj,(ajV(aj۔73(ajIG====(aj–(aj(aj`h7==(aj(aj,(ajy(aj(ajL(ajg(aju4===(aj>(aj,(ajU8=(aj(aj,(ajB(ajf,(ajD(ajt(aj_5===(ajX(aj۳a9=(ajq(ajQ(aj(aj(aj(aj`6====(aj(ajо,(aj(aj@30==(ajQ(ajz,(aj"(ajv7====(aj5(aj(ajW _You start resting.(ajIa--a   Natasha (wandering)(ajW079.2 (21.0)(aj --You encounter Natasha, Servant of Life and Death.(aj /  --more--(aj G.a(aj (aj = 80.2 (22 _(aj (aj (aj ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 30/34 =====================--- ###..a#.###.#.#.#### Magic: 6/14==========-------------- #...........†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##....# #.###.# # SH: 0Dex: 15 ##**#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #*@*# ####### # Noise: ---------  Time: 2580.2 (0.0) ......***# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a   (aj[0;10;1mNatasha (wandering) ..... ..# ## #.... ... ####. #.... _You have reached level 6! _You start resting. _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajб:@*(aj& ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 30/34 =====================--- ###...#.###.#.#.#### Magic: 6/14==========-------------- #...a.......†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##....# #.###.# # SH: 0Dex: 15 ##..#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #.@)# ####### # Noise: ---------  Time: 2580.2 (0.0) .........# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a(aj'    Natasha (wandering) ..... ..# ## #.... ... ####. #.... _You start resting. _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(aj-    #.....#   ##.##.#   (ajT.2###...#.### #...a.......† ...#.##.# ##....#   ##..####   #●@●#   .........#  #.....)..#  .......... (aj. .........##  .....##.## # aally target) ..... ..#  #.... ... (aj0B1=1.2 (1 _(aj6(aj8(ajo  ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 5/14========---------------- #...a.......†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##....# #.###.# # SH: 0Dex: 15 ##**#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #●@●# ####### # Noise: =--------  Time: 2581.2 (0.0) ......***# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a [42(ajp jm  Natasha (ally target) ..... ..# ## #.... ... ####. #....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajc;@.(ajv| ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 5/14========---------------- (ajy;#...a.......†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##....# #.###.# # SH: 0Dex: 15 ##●.#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #●@§# ####### # Noise: =--------  Time: 2581.2 (0.0) .........# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## #(aj .....##.## # a   Natasha (ally target) ..... ..# ## #.... ... ####. #....Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  (ajh)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(ajEL●§(aji●§●(aj"§(ajH●§(aj    #.....#   ##.##.#  (ajM ###...#.### #...a.......† ...#●##.# ##●...#  (ajv ##§.####   (aj#§@§#   .........#  (aj6#.....)..#  ..........  .........##  .....##.##  ..... ..#  #.... ... (ajk _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  (ajIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha.(aj8n§●§(ajC●a(ajt(aja  Natasha is lightly wounded.  The foxfire burns Natasha.(aj3§(aj7=●●(ajH`6==2.2 (1(aj(A§§(aj^ _Natasha is moderately wounded.(ajĨ ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 5/14========---------------- #...§.......†#...... AC: 7Str: 5 ...#a##.###.#.#.#### EV: 12(ajbInt: 22 ##§...# #.###.# # SH: 0Dex: 15 ##*●#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #*@*# ####### # Noise: =--------  Time: 2582.2 (0.0) ......**●# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a   Natasha (ally target) ..... ..# ## #.... ... ####. #....Natasha is lightly wounded.  The foxfire burns Natasha. _Natasha is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj ;@.(aj  ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 5/14========---------------- #...§.......†#...... AC: 7Str: 5 ...#a##.###.#.#.#### EV: 12Int: 22(aj L ##●...# #.###.# # SH: 0Dex: 15 ##§§#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #§@§# ####### # Noise: =--------  Time: 2582.2 (0.0) ........●# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a   Natasha (ally target) ..... ..# ## #.... ... ####. (aj -#....The foxfire burns Natasha. _Natasha is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(aj_ L●§(aj     #.....#   ##.##.#   ###...#.### #...§.......† (ajm ...#a##.# ##●...#   ##§§####   #§@●#   ........§#  #.....)..#  ..........  .........##  .....##.##  ..... ..####.... ...####.(aj̹ =#.... _Natasha is moderately wounded.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha.(aj : 1§(aj; ●§●§(ajXA  Natasha is severely wounded.The foxfire burns Natasha but does no damage.(aj 1§(aj1 K§a(aj Z..●●(ajk +3.2 (1(ajd ^§§§(aj% \ _Natasha is severely wounded.(ajb2 ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf ##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 4/14======------------------ #...........†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##a...# #.###.# # SH: 0Dex: 15 ##●*#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #●@*# ####### # Noise: =--------  Time: 2583.2 (0.0) ......***# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a(aj8    Natasha (ally target) ..... ..# ## #.... ... ####. #....Natasha is severely wounded.The foxfire burns Natasha but does no damage. _Natasha is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj *5@*(aj ....#### #######  JYZero the Magician #.....# #.....#  Deep Elf (aj##.##.# #.###.# # Health: 31/34 =====================--- ###...#.###.#.#.#### Magic: 4/14======------------------ #...........†#...... AC: 7Str: 5 ...#.##.###.#.#.#### EV: 12Int: 22 ##§...# #.###.# # SH: 0Dex: 15 ##●§#### #.....# # XL:  6 Next: 14% Place: Dungeon:4 #●@§# ####### # Noise: =--------  Time: 2583.2 (0.0) ........§# # e) +2 mace (drain) #.....)..# # Cast: Foxfire .......... # .........## # .....##.## # a   Natasha (ally target) ..... ..# ## #.... ... ####. #....[18(aj;2HCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns Natasha.  You kill Natasha!(aj*    #.....#   ##.##.#   ###...#.### #...........† ...#.##.# ##§...#   ##●§####   #●@§#   ........§#  #.....)..#  ..........  .........##  .....##.##  ..... ..#   #.... ...   #.... (ajn\p§●§(aj]●§§●(aj^S§●(ajfW●)●..(ajnkQ24.2 (1  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha.  You kill Natasha! _Natasha growls in agony!  (ajlPYour Stealth skill increases to level 4!(ajHq9§(ajsk _Your Fire Magic skill increases to level 2!(aj3(aj(aj9K§●(ajM●§(ajV§●(ajYJ§●(ajH§●(ajUH§●(ajΙT§●(ajܚQ§●(ajϜ!§(aj$&●(ajǝH§●(ajʞO§●(ajV§●(ajzM●§(ajϠM§●(aja2=(aj(aj= § _You start resting.(ajf(aj1(aj(aj(aj(aj(ajb(ajY(aj.(ajC3§(ajb(ajT5==(aj6(aj(aj)(aj(aj(aj,(aj(ajf(aj3==6====(ajl(aj,(ajo(aj.(aj(aj(aj,(aj!(ajt _Your foxfire dissipates. x3  HP restored.(aj]†...-...(ajKG..).......(ajE,92.2 (8(aj 4==7====-3.2 (9 _(ajQ(aj(aj!f(ajf(ajg(ajYk(aj n,(ajRo(ajo(ajp(aj s,(ajs(ajpv(ajw=8===(aj5x(ajdz(ajz(aj |(aj~(aj~(aj?(aj#(ajk9===(aj(aj'(ajz(ajЈ(ajf(aj(aj6(aj(aj (aj(aj10/14====(ajd(ajڔ(ajC(aj2(aj,(aj 1===(ajb(aj(ajF(aj(aj(aj%(aji2===(ajE(aj(ajs(aj7(aj(ajB(aj(aj(ajJj3====(ajy(aj,(ajX(ajk(aj(aj (ajn _You start resting.Magic restored.(aj(aj1617.2 (24.0)(ajw4====8.2 (25 (ajJ _(aj (aj0(ajg(aj(ajx(ajҲ(aj....#### # #.....# #.....# ##.##.# #.###.# ####...#.###.#.#.####.#...........†#....#.##.###.#.#.####.##†...# #.###.# #.##..#### #.....# #.#..@# # #..# #.#.....)..# #.. #..## #......##.## #...... ..# ##.#.... ... ####.<#.(aj:,0.0)(aj+9.2 (1(aj0(aj $  Things that are here:(aji _a +4 flail of protection; a +0 scale mail(aj(ajl(aj(aj3(aj6(aj$ _(aj,(aj!(aju(aj (aj (aj(aj:==(aj?(aj5(aj(aj  You encounter a goblin. It is wielding a +3 dagger of venom.(ajO###...#.###.#.#.####.##...g.......†#...........#.##.###.#.#.####. ##†...# #.###.# #.###..#### #.....# #.#.####..)# ####### #.#.........# #.##.....)..######## #.#(aj.........@....... #.#.###.....#.#.....##.## ...#.#........# . ##.##........ ####.<.. #...... g   goblin (wandering) .#.##. #.##..< #. .. (aj [# #### (aj"(,22.2 (3(aj:)23.2 (4 _(aj.(ajq3(ajc1  ###...#.###.#.#.####.# JYZero the Magician #...g.......†#........ Deep Elf ...#.##.###.#.#.####.# Health: 34/34 ======================== ##†...# #.###.# #.# Magic: 13/14 ======================-- ##..#### #.....# #.# AC: 7(aj2 Str: 5 .####..)# ####### #.# EV: 12Int: 22 .........# #.# SH: 0Dex: 15 #.....).*######## #.# XL:  6 Next: 24% Place: Dungeon:4 ........*@*...... #.# Noise: ---------  Time: 2623.2 (0.0) ........*###..... #.# e) +2 mace (drain) .....##.## ... #.# Cast: Foxfire ........# . ##.# #........ ####.<. ....... #...... g   goblin (wandering) .#.##. #.##..< (ajp3 #. .. # ####Things that are here: _a +4 flail of protection; a +0 scale mail _You encounter a goblin. It is wielding a +3 dagger of venom.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj <@*(aj(  ###...#.###.#.#.####.# JYZero the Magician #...........†#........ Deep Elf ...#g##.###.#.#.####.# Health: 34/34 ======================== (aj) L##†...# #.###.# #.# Magic: 13/14 ======================-- ##..#### #.....# #.# AC: 7Str: 5 .####..)# ####### #.# EV: 12Int: 22 .........# #.# SH: 0Dex: 15 #.....)..######## #.# XL:  6 Next: 24% Place: Dungeon:4 .........@....... #.# Noise: ---------  Time: 2623.2 (0.0)(ajm*  .........###..... #.# e) +2 mace (drain) .....##.## ... #.# Cast: Foxfire ........# . ##.# #........ ####.<. ....... #...... g   goblin (wandering) .#.##. #.##..< #. .. # #### (aj* o_a +4 flail of protection; a +0 scale mail _You encounter a goblin. It is wielding a +3 dagger of venom.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(aj<  #...† ...# ##†...#   ##..####   .####..)#   .........#  (aje= #.....)..########  ........●@.......  ........●###.....  .....##.## ...  ........# .  #........ ####.< ....... gally target) (aj= .#.##. < #. .. # (aj> 4==4.2 (1(ajF (ajeI _You encounter a goblin. It is wielding a +3 dagger of venom.  Casting: Foxfire (safe; 4% risk of failure)  (ajI KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin shouts!(aj  ###...#.###.#.#.####.# JYZero the Magician #...........†#........ Deep Elf ...#g##.###.#.#.####.# Health: 34/34 ======================== ##†...# #.###.# #.# Magic: 12/14 ====================---- ##..#### #.....# #.# AC: 7Str: 5 .####..)# ####### #.# EV: 12Int: 22 .........# #.# SH: 0Dex: 15 #.....).*######## #.# XL:  6 Next: 24% Place: Dungeon:4 ........●@*...... #.# Noise: ==-------  Time: 2624.2 (0.0) ........●###..... #.# e) +2 mace (drain) (aj .....##.## ... #.# Cast: Foxfire ........# . ##.# #........ ####.<. ....... #...... g   goblin (ally target) .#.##. #.##..< #. .. # ####Dir - look around, f - activateYou conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajp~M@●You conjure some foxfire! _The goblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)(aj__# ###...#.###.#.#.####.# JYZero the Magician #...........†#........ Deep Elf ...#g##.###.#.#.####.# Health: 34/34 ======================== ##†...# #.###.# #.# Magic: 12/14 ====================---- ##..#### #.....# #.# AC: 7Str: 5 (aj`.####..)# ####### #.# EV: 12Int: 22 .........# #.# SH: 0Dex: 15 #.....)●.######## #.# XL:  6 Next: 24% Place: Dungeon:4 ........§@....... #.# Noise: ==-------  Time: 2624.2 (0.0) ........●###..... #.# e) +2 mace (drain) .....##.## ... #.# Cast: Foxfire ........# . ##.# #........ ####.<. ....... #...... g   goblin (ally target) .#.##. #.##..< #. .. # #### _The goblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!(aj%a●§●§(aja●§●§(ajaG●§(aj]bB●§(ajbF●§(ajecD.g(ajh  #....† ...# ##g...#   ##.●####   .####.●§#   .......§.#  #.....)§.########  (ajPj ........§@.......  ........§###.....  .....##.## ...  ........# .  #........ ####.< .......   .#.##. < #. .. #  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the goblin.(ajX1§(ajkH●§(aj@●●(aj3-5.2 (1(aj6o§§§(aj_a _The goblin is moderately wounded.(aj(ajF ###...#.###.#.#.####.# JYZero the Magician(aj #...........†#........ Deep Elf...#.##.###.#.#.####.# Health: 34/34 ========================##g...# #.###.# #.# Magic: 12/14 ====================----##.●#### #.....# #.# AC: 7Str: 5.####.§§# ####### #.# EV: 12Int: 22.......§.##.# SH: 0Dex: 15#.....)§●########(aj_  #.# XL:  6 Next: 24% Place: Dungeon:4........§@●......#.# Noise: =--------  Time: 2625.2 (1.0)........§###.....#.# e) +2 mace (drain).....##.## ...#.# Cast: Foxfire........#. ##.##........####.<........#...... g   goblin (ally target).#.##.#.##..<#. ..# ####(aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the goblin. _The goblin is moderately wounded.(aj  #...........†#....... ...#.##.###.#.#.#### ##g...# #.###.# #..●#### #.....# #..####.§§# ####### #.......§.# #. #.....)§●######## #. ........§.●...... #. .@###..... #.(aj-J .....##.## ... #. ........# .#. #........ ####.< ....... #.... ..#.##. #.## #. .. # ### . ..(ajUr )The foxfire burns the goblin.(aj1((ajUj§●§(ajV●§●§(aj[WL●§(ajW=●§(ajXA●§(ajYG●§(ajzZA●§(aj[K●§(aj]A●§(aj.d.....(ajDg.-6(aj=lp§§§§(ajnJ _You kill the goblin!(aj0 #...........†#....... JYZero the Magician ...#●##.###.#.#.####. Deep Elf ##§...# #.###.# #. Health: 34/34 ======================== ##.●#### #.....# #. Magic: 11/14 ==================------ .####..§# ####### #. AC: 7Str: 5 ........§# #. EV: 12Int: 22 #.....).§######## #. SH: 0Dex: 15 .......***§...... #. XL:  6 Next: 24% Place: Dungeon:4 .......*@###..... #. Noise: ---------  Time: 2626.2 (0.0) .....##*## ... #. e) +2 mace (drain) ........# . ##. Cast: Foxfire #........ ####.< ....... #..... ..#.##. #.##..  . #. .. (aj}1 # ###  . ..    _The goblin is moderately wounded.The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajG<@*(ajO #...........†#....... JYZero the Magician ...#●##.###.#.#.####. Deep Elf ##●...# #.###.# #. Health: 34/34 ======================== ##.§#### #.....# #. Magic: 11/14 ==================------ .####..§# ####### #. AC: 7Str: 5 ........§# #. EV: 12(ajd]Int: 22 #.....).§######## #. SH: 0Dex: 15 .........§§...... #. XL:  6 Next: 24% Place: Dungeon:4 ........@###..... #. Noise: ---------  Time: 2626.2 (0.0) .....##.## ... #. e) +2 mace (drain) ........# . ##. Cast: Foxfire #........ ####.< ....... #..... ..#.##. #.##..(ajI  . #. .. # ###  . ..   The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●(aj$=●§(aj8●§(aj §§●●(aj (ajM S§●(aj0§(aj)1§(aj( #..§† ...#§# ##§§..#   ##§§####   .####§.)#   .........#  #.....)..########  .......●.........  ........@  .....##●## ...  ........# .  #........ ####.< .......  ..#.##.  . #. .. #  . .. 2===7.2 (1(aj**j§§§§§§(aj:-D _You kill the goblin! (aj- Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2(aj 3(aj (aj .(aj (ajw E§●(aj >●§(aj C●§(aj A●§(aj A●§(aj (aj`  _Your foxfire dissipates!(aj/ (aj> (aj_ (aj (aj 4§(aj( 3(aj (aj V ##.##.# #.###.# # ###...#.###.#.#.#####..§........†#........#.##.###.#.#.#### ##)...# #.###.# # # ##..#### #.....# # ..####..)# ####### # .#  # #.....)@§######## #-9.2 (2 .........§§§..... # .........###§.... # .....##.## ... #(aj -...#. ###........ ####. .......# #.... #..#.##.##.##. . #. ...# ## -(ajx(aj[N _Your foxfire dissipates.(ajI(aj1(ajƕ3====(aj(ajB(ajE(aj....#### #######  #.....# #.....#  ##.##.# #.###.# ####...#.####..§........†#...... ...#.##.###.#.#.###(aj ##)...# #.###.# ##..#### #.....#..####.@)# #######31# #.....)..########...........§.....#.........###§....#. .(aj,G........#(aj;(aj(aj4(aj(aj(aj4[(aj[(ajA](aj_(ajc(ajfB(aj+i(aji(ajj(ajCn$  Things that are here:(ajOr###...#.# ....#### #######  #.....# #.....#  ##.##.# #.###.# #####...#.###.#.#.####.#...........†#....... ...#.##.###.#.#.####. ##@...# #.###.# #.3(ajr# ##..#### #.....# #...####..)# ####### #..........# #.#.....)..######## #............§..... #..........###§.... ......##.## ... .# . ##(aj9s(ajnv(ajw _a +3 dagger of venom; a goblin corpse; the felid corpse of Natasha(aj(aj_q4====4.2 (1(aj(ajN _a - a +3 dagger of venom(ajY(ajYInventory: 7/52 gear slots Hand Weapons (go to first with ))  e - a +2 mace of draining (weapon)  a - a +3 dagger of venom Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) (ajoJewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - a scroll labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !)  g - a potion of magic  f - a black potion  j - 3 silvery potions(aj'a - a +3 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.8 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 7 (Base 4 x 112% (Dex) x 102% (Skill) + 3 (Ench)). (aj Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(aj(aj(aj###JYZero the Magician...#.#Deep Elf....#### #######Health: 34/34 ========================#.....# #.....#Magic: 14/14 ========================##.##.# #.###.# ## AC: 7Str: 5###...#.###.#.#.####. EV: 12Int: 22#...........†#....... SH: 0Dex: 15...#.##.###.#.#.####. XL:  6 Next: 24% Place: Dungeon:4##@...# #.###.# #. Noise: ---------  Time: 2634.2 (0.0)# ##..#### #.....# #. (aj>ya) +3 dagger (venom)..####..)# ####### #. Cast: Foxfire.........##.#.....)..#########............§.....#. .........###§....#. .....##.## ...#. ........#. ##.  _Your foxfire dissipates.Things that are here: _a +3 dagger of venom; a goblin corpse; the felid corpse of Natasha _a - a +3 dagger of venomYou unwield your +2 mace of draining.  Your +3 dagger of venom begins to drip with poison!(aj(aj+5.2 (1(aj(aj.   Things that are here: _a +3 dagger of venom; a goblin corpse; the felid corpse of Natasha _a - a +3 dagger of venom  You unwield your +2 mace of draining.r +3 dagger of venom begins to drip with poison! _a - a +3 dagger of venom (weapon)(ajv(ajz}Drop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger of venom (weapon)  e - a +2 mace of draining Armour (select all with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (select all with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold [Up|Down] select(aj{ [Esc] exit Letters toggle [.|Space] toggle selected[top](aj] 1 it a - a +3 dagger of venom (weapon)  e + a +2 mace of draining[Enter] accept (1 chosen)(aj (aj ###JYZero the Magician...#.#Deep Elf....#### #######Health: 34/34 ========================#.....# #.....#Magic: 14/14 ========================##.##.# #.###.# ## AC: 7Str: 5###...#.###.#.#.####. EV: 12Int: 22#...........†#....... SH: 0Dex: 15(ajh ...#.##.###.#.#.####. XL:  6 Next: 24% Place: Dungeon:4##@...# #.###.# #. Noise: ---------  Time: 2635.2 (0.0)# ##..#### #.....# #. a) +3 dagger (venom)..####..)# ####### #. Cast: Foxfire.........##.#.....)..#########............§.....#. .........###§....#. .....##.## ...#. ........#. ##. Things that are here: _a +3 dagger of venom; a goblin corpse; the felid corpse of Natasha _a - a +3 dagger of venomYou unwield your +2 mac(ajs e of draining.  Your +3 dagger of venom begins to drip with poison! _a - a +3 dagger of venom (weapon)6.2 (1(aj (aj 5 _You drop a +2 mace of draining.(aj,(aj_(aj(aj|F _Unknown command.(aj~Q3(ajR(aj~V(ajX(aj]P _(aj=^,(aj^(aj_(ajFa,(aja(ajd(ajf(aj g(ajg(aj!j(ajSl(ajl(ajm(ajo(ajq,(ajr(ajs(aju(aju(ajv(ajw(ajzy,(aj;z(aj|(aj(aj](aj(aj(aj(aju(aj(ajj(ajԇ,(aj\(ajq(ajŊ(ajQ(aj(aj@(aj},(aj?(ajR(aj(aj(aj(aj(ajo(aj(ajP(ajB(aj#(aj- ## . ..# .##.# (aj ...# #..# # #..##.##.#..##.....@.## 537.0) #........##  #...####..##  #..# ##..#(ajS .) #####.# . #...#.#   ##....#### ####### ###.....# #.....# ##.##.# #.###.#(aj(ajŭ,4.2 (18(ajӱ(aj* _Found a short sword.(ajo (ajp (ajKq (aj2t (ajav (ajv (ajy ,(aj!{ (aj{ (aj| (aj=} (aj~ ,(aj$ (aj (ajՀ ,(ajA (aj (aj (ajs ,(aj (aj (ajF ,(ajA (aj (aj ,(aj (aj7 (aj ,(ajM (aj (ajv (ajԌ (aj܎ (ajG (aj (aj (aj~ (ajl (aj˕ (aj8 (aj (aj, (aj (aj (ajם B(aj (ajv (aj (aj. (aj (ajT (aj (aj (aj (aj (ajΩ (ajn (aj (aj (aj" (aj (aj (aj{ C  You see here a +0 short sword.(aj (aj  _(aj (aj (aj g  You encounter an iguana.(aj #.##.#..##.##.#..# #.##.#..# #.......## #........## ##...####..###.### ##..### ##..#....l.#.)## #####.#(aj  #..@## #...#.# #..## ##....#### #.. ###.....# #.. ##.##.# ... ###...#.## .... ##......... l   iguana (asleep)..... #...#.##.##.#...# #####)...# # ##..####(aju '72(aj% 33.2 (19 _(aj (ajm (aj^F  #.##.#..#  JYZero the Magician #.##.#..#  Deep Elf #.##.#..#  Health: 34/34 ======================== #.......##  Magic: 13/14 ======================-- #........##  AC: 7Str: 5 ##...####..##  EV: 12Int: 22 #.### ##..### ##..#  SH: 0Dex: 15 ....l.#**## #####.#  XL:  6 Next: 24% Place: Dungeon:4 #.*@## #...#.#  Noise: ---------  Time: 2673.2 (0.0) #.*## ##....####  a) +3 dagger (venom) #.. ###.....#  Cast: Foxfire #.. ##.##.#  ... ###...#.## .... ##......... l   (ajG iguana (asleep) ..... #...#.##.## .#...# #####)...#  # ##..#### _Found a short sword. _You see here a +0 short sword. _You encounter an iguana.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj<@*(ajt(#.##.#..#JYZero the Magician#.##.#..#Deep Elf#.##.#..#Health: 34/34 ========================#.......##Magic: 13/14 ======================--#........##AC: 7Str: 5##...####..##EV: 12Int: 22#.### ##..### ##..#SH: 0Dex: 15....l.#.●## #####.#XL:  6 Next: 24% Place: Dungeon:4#..@## #...#.#(aj)Noise: ---------  Time: 2673.2 (0.0)#.●## ##....#### a) +3 dagger (venom)#..###.....# Cast: Foxfire#..##.##.#...###...#.##....##......... l   iguana (asleep, ally target).....#...#.##.##.#...######)...## ##..#### _You see here a +0 short sword. _You encounter an iguana.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(ajG*:=4.2 (1 _(aj-(aj4/(aj=9 #.##.#..#  JYZero the Magician #.##.#..#  Deep Elf #.##.#..#  Health: 34/34 ======================== #.......##  Magic: 12/14 ====================---- #........##  AC: 7Str: 5 ##...####..##  EV: 12Int: 22 #.### ##..### ##..#  SH: 0Dex: 15 ....l.#*●## #####.#  XL:  6 Next: 24% Place: Dungeon:4 #.*@## #...#.#  Noise: =--------  Time: 2674.2 (0.0) #.●## ##....####  a) +3 dagger (venom) #.. ###.....#  Cast: Foxfire #.. ##.##.#  ... ###...#.## .... ##......... l  [3(aj:p9;49m iguana (asleep, ally target) ..... #...#.##.## .#...# #####)...#  # ##..#### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajF ( #.##.#..#  JYZero the Magician #.##.#..#  Deep Elf #.##.#..#  Health: 34/34 ======================== #.......##  Magic: 12/14 ====================---- #........##  AC: 7Str: 5 ##...####..##  EV: 12Int: 22 #.### ##..### ##..#  SH: 0Dex: 15 ....l.#.●## #####.#  XL:  6 Next: 24% Place: Dungeon:4 (ajG #●.@## #...#.#  Noise: =--------  Time: 2674.2 (0.0) #.§## ##....####  a) +3 dagger (venom) #.. ###.....#  Cast: Foxfire #.. ##.##.#  ... ###...#.## .... ##......... l   iguana (asleep, ally target) ..... #...#.##.## .#...# #####)...#  # ##..#### Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(aj}O  #.##.#..#  #.##.#..#  #.##.#..#  #.......##  #....  ##... (ajP Y #.### ##..### ##..#  ....l.#.●##   #●.@##   #.§##   #..   #..  ...  .... l .....  .#...# #####) #  _You conjure some foxfire! (ajeQ  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the iguana but does no damage.(aj 3§(aj E.l(ajr >●●(aj 3=5.2 (1(aj= :§(aj^ 0 _The iguana hisses angrily.(aj(aj܍ Your spells (cast)TypeFailure Level a - AirstrikeAir19%4  b + FoxfireConjuration/Fire 4% 1 c - Mephitic CloudConjuration/Alchemy/Air 11%3  d - Static DischargeConjuration/Air 3% 2 x - ShockConjuration/Air2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(ajv(aj}(aj#.##.#..#JYZero the Magician#.##.#..#Deep Elf#.##.#..#Health: 34/34 ========================#.......##Magic: 12/14 ====================----#........##AC: 7Str: 5##...####..##EV: 12Int: 22#.### ##..### ##..#SH: 0Dex: 15......#●●## #####.#(ajXL:  6 Next: 24% Place: Dungeon:4#l●@## #...#.#Noise: ==-------  Time: 2675.2 (0.0)#.§## ##....#### a) +3 dagger (venom)#..###.....# Cast: Foxfire#..##.##.#...###...#.##....##......... l   iguana (ally target).....#...#.##.##.#...######)...## ##..####Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the iguana but does no damage. _The iguana hisses angrily.  (ajqCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj(aj#.##.#..#JYZero the Magician#.##.#..#Deep Elf#.##.#..#Health: 34/34 ========================#.......##Magic: 12/14 ====================----#........##AC: 7Str: 5##...####..##EV: 12Int: 22#.### ##..### ##..#SH: 0Dex: 15......#●●## #####.#XL:  6 Next: 24% Place: Dungeon:4#l●@## #...#.#Noise: ==-------  Time: 2675.2 (0.0)#.§## ##....#### a) +3 dagger (venom(aj7j)#..###.....# Cast: Foxfire#..##.##.#...###...#.##....##......... l   iguana (ally target).....#...#.##.##.#...######)...## ##..####Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the iguana but does no damage. _The iguana hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj  You conjure some foxfire!  The foxfire burns the iguana but does no damage. _The iguana hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.(aj(aj(aj. _(aj8 O #.##.#..#.. #.##.#..#.. #.......###. #........###. ##...####..###.###.##..### ##..#(ajO \ ......#●●## #####.# #l●.## #...#.# #. ##....#### #..# ###.....# #..+ ##.##.# ...####...#.#.#.......... #...#.##.##...#. #####)...###... # # ##..#### ..####..)#(ajR j§●(ajf} 3§(aj>~ F§●(aju z  The foxfire burns the iguana but does no damage.  The foxfire burns the iguana.(aju§●§(ajK h  The iguana is lightly wounded.  The foxfire burns the iguana.(aj3§(ajy The iguana is lightly wounded.(aj28-----3==-6.2 (1(aj\§§§§(ajĚ+ _The iguana bites you.(aj(aj Your spells (cast)TypeFailure Level a - AirstrikeAir19%4 (ajs^ b + FoxfireConjuration/Fire 4% 1 c - Mephitic CloudConjuration/Alchemy/Air 11%3  d - Static DischargeConjuration/Air3%2  x - ShockConjuration/Air2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj:B(ajz(aj#.##.#..#JYZero the Magician.. #.##.#..#Deep Elf.. #.......##Health: 28/34 ===================-----#. #........##Magic: 13/14 ======================--#. ##...####..##AC: 7Str: 5#.###.##..### ##..#(aj!EV: 12Int: 22......#§§## #####.#SH: 0Dex: 15#l§§## #...#.#XL:  6 Next: 24% Place: Dungeon:4#.@## ##....#### Noise: =--------  Time: 2676.2 (0.0)#..####.....# a) +3 dagger (venom)#..+##.##.# Cast: Foxfire...####...#.#....# ##.............. #...#.##.# l   iguana.#...#. #####)...####... # # ##..####..####..)#The iguana is lightly wounded.  The foxfire burns the iguana.  The iguana is lightly wounded. _The iguana bites you.  Casting: Foxfire [39(aj;49m(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj{!a#.##.#..#JYZero the Magician.. #.##.#..#Deep Elf.. #.......##Health: 28/34 ===================-----#. #........##Magic: 13/14 ======================--#. ##...####..##AC: 7Str: 5#.###.##..### ##..#EV: 12Int: 22......#§§## #####.#SH: 0Dex: 15#l§§## #...#.#XL:  6 Next: 24% Place: Dungeon:4(aj)#*#.@## ##....#### Noise: =--------  Time: 2676.2 (0.0)#..####.....# a) +3 dagger (venom)#..+##.##.# Cast: Foxfire...####...#.#....# ##.............. #...#.##.# l   iguana.#...#. #####)...####... # # ##..####..####..)#The iguana is lightly wounded.  The foxfire burns the iguana.  The iguana is lightly wounded. _The iguana bites you.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj,** Confirm with . or Enter, or press ? or * to list all spells.iguana is struck by an arc of lightning.  The iguana is moderately wounded.  You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  The iguana is heavily wounded.(aj.)l..@(aj5--1----=7.2 (1(aj(ajo _The lightning grounds out. The iguana closely misses you.(ajD (ajPF  Your spells (cast)TypeFailure Level a - AirstrikeAir19%4  b - FoxfireConjuration/Fire(ajF 54%1  c - Mephitic CloudConjuration/Alchemy/Air 11%3  d + Static DischargeConjuration/Air 3% 2 x - ShockConjuration/Air2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(aj#.##.#..#JYZero the Magician(aj:.. #.##.#..#Deep Elf.. #.......##Health: 25/34 =================-------#. #........##Magic: 11/14 ==================------#. ##...####..##AC: 7Str: 5#.###.##..### ##..#EV: 12Int: 22......#.)## #####.#SH: 0Dex: 15#l..## #...#.#XL:  6 Next: 24% Place: Dungeon:4#.@## ##....#### Noise: ==-------  Time: 2677.2 (0.0)#..####.....# a) +3 dagger (venom)#..+##.##.# Ca(ajʊyst: Foxfire...####...#.#....# ##.............. #...#.##.# l   iguana.#...#. #####)...####... # # ##..####..####..)#You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  The iguana is heavily wounded. _The lightning grounds out. The iguana closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj#.##.#..#JYZero the Magician.. #.##.#..#Deep Elf.. #.......##Health: 25/34 =================-------#. #........##Magic: 11/14 ==================------#. ##...####..##AC: 7Str: 5#.###.##..### ##..#EV: 12Int: 22......#.)## #####.#SH: 0Dex: 15#l..## #...#.#XL:  6 Next: 24% Place: Dungeon:4#.@## ##....#### Noise: ==-------  Time: 2677.2 (0.0)#..####.....# a) +3 dagger (venom)(aj#..+##.##.# Cast: Foxfire...####...#.#....# ##.............. #...#.##.# l   iguana.#...#. #####)...####... # # ##..####..####..)#You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  The iguana is heavily wounded. _The lightning grounds out. The iguana closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(aj.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  The iguana is almost dead.  You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.(aj **  You kill the iguana!(aj 8K.@(aj(<22--9/14 ---358.2 (1(ajA(aj;DW _You are struck by an arc of lightning. The lightning grounds out.(aj (aj (aj (aj (aj (aj 10/14==-(aj. (aj ^3=-(aj (aj" (aj (aj3 (aj 1===(aj[ 4=(aj ,(ajc (ajL (aj i2===(ajQ (aja ,(aj (aj4 d25=(aj 3====6==(aj 4====(aj (ajg (aj X(aj* 7====(ajR, k8=(ajr- (aj. (aj. (aj4 X(aj56 ,(aj6 (ajx7 K9=(aj? (aj%A ,(ajyH 30==(ajI (ajCL B(ajN (ajO U1=(aj`P (aj'R (ajR (ajS (aj U (ajxU (ajV (aj@X (ajX (aj~Y (aj[ a2=(aj\ (aj^ ,(aj_ (aja (ajJb (ajb (ajd (aj'e (aje (ajtx 3==4==(aj&{ $ (aj| _HP restored.(aj~ (ajw (aj (aj͂ (aj (aj† (ajC (aj{ (aj! B(aj (aj@ (aj˖ 9=(aj (aj+ (aj (aj| (aj (ajE (ajˠ q  You encounter a bombardier beetle.(ajͥ Z #.......# ##......#.##.#..# ... ....#.##.#..# #.B ....#.##.#..# #.. ....#.......## #.# #.. #........# (ajp #.# #.###...####..#.##.##.###.##..### ##.#......@....#.)## #--###.#.###.#...## ## #.#..## ##... #.#..# ###. ..#..+ ## .....# ###. B   bombardier beetle (asleep) (aj ##....# ##... ...... #....#...#. #####(aj 1730.2 (52.0)(aj N--1.2 (53 _(ajZ (aj|Km #.......#  JYZero the Magician ##......#.##.#..#  Deep Elf ... ....#.##.#..#  Health: 34/34 ======================== #.B ....#.##.#..#  Magic: 13/14 ======================--(aj]L #.. ....#.......## AC: 7Str: 5 #.# #.. #........# EV: 12Int: 22 #.# #.###...####.. SH: 0Dex: 15 #.##.##*###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4 #.....*@*...#.)## ##### Noise: ---------  Time: 2731.2 (0.0) ###.#.###.#...## #...# a) +3 dagger (venom) # #.#..## ##... Cast: Foxfire #.#..# ###. ..#..+ ##(aj$MU .....# ###. B   bombardier beetle (asleep) ##....# ##... ...... #...# .#...#. ##### _You are struck by an arc of lightning. The lightning grounds out. _HP restored. _You encounter a bombardier beetle.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj;@#(aj4 %#.......# JYZero the Magician##......#.##.#..# Deep Elf... ....#.##.#..# Health: 34/34 ========================#.B ....#.##.#..# Magic: 13/14 ======================--#.. ....#.......## AC: 7Str: 5#.# #.. #........# EV: 12Int: 22#.# #.###...####.. SH: 0Dex: 15(ajQ #.##.##.###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4#.....●@●...#.)## ##### Noise: ---------  Time: 2731.2 (0.0)###.#.###.#...## #...# a) +3 dagger (venom)# #.#..## ##... Cast: Foxfire#.#..####...#..+##.....####. B   bombardier beetle (asleep, ally target)##....# ##......... #...#.#...#. ##### _HP restored. _You encounter a bombardier beetle.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or )[3(aj k6m - cycleDir - look around, f - activateYou conjure some foxfire!(aj 1=2.2 (1 (aj _(aj (aj (aja ●§●§●§●§●§●§●§●§(aj0 B  The foxfire burns the bombardier beetle.(ajq 3§(aj̔ 3B(aj .-3(aj e§§§(aj" l _The bombardier beetle is moderately wounded.(ajOl #.......#  JYZero the Magician ##......#.##.#..#  Deep Elf ... ....#.##.#..#  Health: 34/34 ======================== #.B ....#.##.#..#  Magic: 12/14 ====================---- #●§ ....#.......## AC: 7Str: 5 #§# #.. #........# EV: 12Int: 22 #§# #.###...####.. SH: 0Dex: 15 #.##.##*###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4 #.....*@*...#.)## ##### Noise: ---------  Time: 2733.2 (0.0) ###.#.###.#...## #...# a) +3 dagger (venom) # #.#..## ##... Cast: Foxfire #.#..# ###. ..#..+ ## .....# ###. B   (ajmbombardier beetle (ally target) ##....# ##... ...... #...# .#...#. ##### _You conjure some foxfire!  The foxfire burns the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajK} ;@#(aj #.......# JYZero the Magician##......#.##.#..# Deep Elf... ....#.##.#..# Health: 34/34 ========================(aj  #.B ....#.##.#..# Magic: 12/14 ====================----#●§ ....#.......## AC: 7Str: 5#§# #.. #........# EV: 12Int: 22#§# #.###...####.. SH: 0Dex: 15#.##.##§###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4#.....§@§...#.)## ##### Noise: ---------  Time: 2733.2 (0.0)###.#.###.#...## #...# a) +3 dagger (venom)# #.#..## [(ajl ;34m##... Cast: Foxfire#.#..####...#..+##.....####. B   bombardier beetle (ally target)##....# ##......... #...#.#...#. ##### _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the bombardier beetle.(aj 3§(aj ...●.@●(ajP 3=4.2 (1(aj (ajŤ B  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bombardier beetle. _The bombardier beetle is heavily wounded.(aj ●§●§(ajL %●§●§●§●§(aj1 w  The foxfire burns the bombardier beetle.(aj 3§(aj5 N.B(aj6%  The bombardier beetle is severely wounded.The foxfire burns the bombardier beetle.(aj §.3==-5(aj 9§(aj e _The bombardier beetle is almost dead.(ajaP #.......#  JYZero the Magician ##......#.##.#..#  Deep Elf ... ....#.##.#..#  Health: 34/34 ======================== #.. ....#.##.#..#  Magic: 12/14 ====================---- #.B ....#.......## AC: 7Str: 5 #§# #.. #........# EV: 12Int: 22 #§# #.###...####.. SH: 0Dex: 15 (ajb#.##.##*###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4 #.....*@*...#.)## ##### Noise: ---------  Time: 2735.2 (0.0) ###.#.###.#...## #...# a) +3 dagger (venom) # #.#..## ##... Cast: Foxfire #.#..# ###. ..#..+ ## .....# ###. B   bombardier beetle ##....# ##... ...... #...# .#...#. #####The bombardier beetle is severely wounded.The foxfire burns the bombardier beetle. _The bombardier beetle is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj?M;@#(aj5#.......# JYZero the Magician##......#.##.#..# Deep Elf... ....#.##.#..# Health: 34/34 ========================#.. ....#.##.#..# Magic: 12/14 ====================----(aj6#.B ....#.......## AC: 7Str: 5#.# #.. #........# EV: 12Int: 22#.# #.###...####.. SH: 0Dex: 15#.##.##●###.##..### ##. XL:  6 Next: 35% Place: Dungeon:4#.....●@....#.)## ##### Noise: ---------  Time: 2735.2 (0.0)###.#.###.#...## #...# a) +3 dagger (venom)# #.#..## ##... Cast: Foxfire#.#..####...#..+##.....####. B   bombardie(aj7 r beetle (ally target)##....# ##......... #...#.#...#. #####The foxfire burns the bombardier beetle. _The bombardier beetle is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(aj;8:=6.2 (1 _(aj<=(aj?(ajd* J●§(ajk, ●§●§●§(ajg6 †The foxfire burns the bombardier beetle.(aj: R(aj §●§●§§●(aj= (ajM 48-7 _You kill the bombardier beetle!§§§§(aj m _Your Conjurations skill increases to level 3!(ajK3(aj(ajN●§(aj§●§●(aj1G●§(aj0§(aj(ajL3==(aj _Your foxfire dissipates.(aj(aj@(aj(aj(ajG(aj(ajy(ajj4====(aj (aj(aj(ajH(aj(ajn(ajB(aj_(aj(aje:==(aj(aj(aj(ajB(aj(aj'2(ajm3,(aj[6B(aj7(aj8(aj:B(aj`=(aj^?(aj?(aj[@(ajB(ajC(ajC(ajC(aj9F(ajEG,(ajJN _You now have 182 gold pieces (gained 12).(ajL(ajM3(ajQ(ajW#.##.##.###.##..### ##..#...........#.)## #####.###.#.###.#...## #...#.#.###.##.#..## ##....##.#.###.#..# ###..##......#..+ ##.###.#.....#  #.###....## ##...(ajX ##.#@.....# #...#.-58.2 (21.0) ##.#...#..# #####) ###...## # ##...# ..####..)<..# ............# #.....). .!.. ........... ......... .....##.(aj_(aj`,9.2 (22(ajf(aj6i; _Found an escape hatch in the ceiling.(ajS(ajT(ajT(ajW(ajZ,(aj_,(aj}a,(aj)c(aj+f(ajg(aj1h,(ajj(ajKn,(ajo(ajOp(ajcvX(ajgw,(aj^{(aj|,(aj+}(aj΀m _f - 2 black potions (gained 1)(aj(aj1(aj(aj(ajo(aj(ajl(aj)(aj(aj(aj(ajj(ajA  You encounter a hobgoblin.(aj ##......#..+  ###.#.....# # #.###....## ## ##.#......# # # ##.#...#..# ## #.### ###...## # ..# ... #...# ..###.....#.### #<..# ........@.# #...#####...g..##.##.###............#.................#...................#.................###...#####..g   hobgoblin (asleep)######## #.....  #...### #..#.#...# . #.(ajq72.2 (13.g(ajNg(aj33.2 (14 _(aj(aj(ajW,       ##.#.  # ##.#.  #.### ###...## #  ..# ... #...#  (aj.2.....#.### #<..#  .......@.# #.. .g.##.##.###.. #........ #........ #.......... .###... ## #.....  #...###  #...# . (aj`       ##.#.  # ##.#.  #.### ###...## #  ..# ... #...#  .....#.### #<..#  .......@.# #.. (ajp.g.##.##.###.. #........ #........ #.......... .###... ## #.....  #...###  (ajR#...# . (aj(ajB(aj(ajF` _A hobgoblin is nearby!(aj < ##......#..+  JYZero the Magician ###.#.....# # Deep Elf #.###....## ## Health: 34/34 ======================== ##.#......# #. Magic: 13/14 ======================-- # ##.#...#..# ## AC: 7Str: 5 #.### ###...## #  EV: 12Int: 22 ..# ... #...# ..### SH: 0Dex: 15 (aj) .....#*### #<..# ..... XL:  6 Next: 48% Place: Dungeon:4 ......*@*# #...#####.... Noise: ---------  Time: 2773.2 (0.0) .g.##.##*###............ a) +3 dagger (venom) #................... Cast: Foxfire #................... #................... .......###...#####.... g   hobgoblin ######## #..... ..... #...### #..#. #...# . #. _f - 2 black potions (gained 1) _You encounter a hobgoblin. _A hobgoblin is nearby!(aj Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj3 :@*(ajwe ##......#..+  JYZero the Magician ###.#.....# # Deep Elf #.###....## ## Health: 34/34 ======================== ##.#......# #. Magic: 13/14 ======================-- (aj # ##.#...#..# ## AC: 7Str: 5 #.### ###...## #  EV: 12Int: 22 ..# ... #...# ..### SH: 0Dex: 15 .....#.### #<..# ..... XL:  6 Next: 48% Place: Dungeon:4 ..g....@.# #...#####.... Noise: ---------  Time: 2773.2 (0.0) ...##.##.###............ a) +3 dagger (venom) #................... Cast: Foxfire #................... #................... .......###...#####.... g   hobgoblin ######## #..... ..... #...### #..#. #...# . #. _You encounter a hobgoblin. _A hobgoblin is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or )(ajv - cycleDir - look around, f - activateYou conjure some foxfire!(aj&?       ##.#.  # ##.#.  #.### ###...## #  ..# ... #...#  .....#.### #<..#  ..g...●@●# #.. ...##.##.###.. #........ #........ #.......... .###...(ally target) ## #.....  #...###  #...# . =4.2 (1 _(ajG(aj[C●§(aja●§●§(ajh (aji!(ajj (ajk6The foxfire burns the hobgoblin.(aj5§(aj9.g(aj0(aj@.-5(aj;§(ajb _The hobgoblin is severely wounded.(aj < ##......#..+  JYZero the Magician ###.#.....# # Deep Elf #.###....## ## Health: 34/34 ======================== ##.#......# #. Magic: 12/14 ====================---- # ##.#...#..# ## AC: 7Str: 5 #.### ###...## #  EV: 12Int: 22 ..# ... #...# ..### SH: 0Dex: 15 (ajb.....#*### #<..# ..... XL:  6 Next: 48% Place: Dungeon:4 ...g§§*@●# #...#####.... Noise: ---------  Time: 2775.2 (0.0) ...##.##*###............ a) +3 dagger (venom) #................... Cast: Foxfire #................... #................... .......###...#####.... g   hobgoblin (ally target) ######## #..... ..... #...### #..#. #...# . #. _You conjure some foxfire!  The foxfire burns the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ajZ 7*@(aj ` ##......#..+  JYZero the Magician ###.#.....# # Deep Elf #.###....## ## Health: 34/34 ======================== ##.#......# #. Magic: 12/14 ====================----(aj  # ##.#...#..# ## AC: 7Str: 5 #.### ###...## #  EV: 12Int: 22 ..# ... #...# ..### SH: 0Dex: 15 .....#.### #<..# ..... XL:  6 Next: 48% Place: Dungeon:4 ...§g§§@●# #...#####.... Noise: ---------  Time: 2775.2 (0.0) ...##.##.###............ a) +3 dagger (venom) (aj #................... Cast: Foxfire #................... #................... .......###...#####.... g   hobgoblin (ally target) ######## #..... ..... #...### #..#.(aju  #...# . #.The foxfire burns the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(aj9 6You conjure some foxfire!(ajK @       ##.#.  # ##.#.  #.### ###...## #  ..# ... #...#  (aj .....#●### #<..#  ....g.●@●# #.. ...##.##.###.. #........ #........ #.......... .###... (aj ## #.....  #...###  #...# . (ajJ! i3===6.2 (1 _(aj_& (ajW( (ajj ●§§●M. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin.(aj" R(aj v§●§§●●§§●§●●§§●9-7§§§●@§§##§§ _You kill the hobgoblin!(aj3(aj(ajћ.(aj●§●§(ajȝ=●§(ajPA●§(ajv(aj § _Your foxfire dissipates.(aj] _Your foxfire dissipates.(aj3j4====(aj(aj"(aj,(aj(aj(aj*(aj,(ajź(aj},(aj((aj(aj(ajP:==(aj(aj(aj,(aj(aj(aj@(aj(ajq(aj(aj(aj,(aj[n(aj(aj(aj(aj(aj(aj(aj (aj!(aj,(aj(aj-(aj,(aj(aja(aj(aj<(aj(aj(aj,(aj(ajO(aj,(aj.(aj (aj(aj  You encounter a centaur. It is wielding a +0 spear and carrying a +0 shortbowand a wand of flame.(ajF #.# ##.#. ######.# ##. ##...##.#### # #.....#....# # #........#.### ########............# # #......##.....##.## #......###..#.##.. #.....@.....#.##...- #......####...###......# #####c..###### .######## #.. .# #. .# # c   centaur (wand, polearm, launcher, wan…) # (aj0958.0)(aj36.2 (19 _(aj (aj)aj`=#.# ##.#.######.# ##.#.##...##.#### ###.#.....#....# #.#........#.### #<##............# #.#......##.....##.##.###.#......###..#.##.#.....#.##.#......####...##.#......# ##........###.c..###### .# #... .# #.. .# #.#.)ajc1c)ajf4c.)ajj.c   centaur (wand, polearm, launcher, wan…))ajk07.0) )ajq)ajs)aj#.# [40m##.#.######.# ##.#.##...##.#### ###.#.....#....# #.#........#.### #<.)aj########............# #.#......##.....##.##.###.#......###..#.##.#.#.##.#......####...##.#c.....# ##........###....###### .######## #... .# #.. .# #.#.)aj] cc)The centaur shouts!  The centaur unwields a +0 spear. The centaur wields a +0 shortbow.)ajAM)))))))ajS;......)aj_0---==8)aj\)ajF _The centaur shoots an arrow. The arrow hits you.)aj؁ q#.# ##.#.######.# ##.#.##...##.#### ###.#.....#....# #.#........#.### #<.########.....# #.#......##.....##.##.###.#......###..#.##.#.#.##.)aj d#......####...##.#c.....# ##..###....###### .######## #... .# #.. .# #...#.)aj 1c)ajp 4c.)aj .c   centaur (wand, polearm, launcher))ajG /--9)aj )ajҙ )aj$#.# #.## #.# ##.#..######.# ##.#...###...##.#### ###...##.....#....# #...# #........#.### #<..#########............# #...##......##.....##.##.####......###@.#.##.#..c........#.##.#......####...##........#......# ##........###...#...###### .######## #...# #...#..##...##...#)aj()aje-9******)aj'......)aj@n28-----==800)aj.)ajJ _The centaur zaps a wand. The puff of flame hits you.)ajP ..# ###. #.# #.### #.#. ######.# ##.#... ##...##.#### ###... #.....#....# #... ##.### #<.. ######.......# # #......##@....##.##.### #......###..#.## #..c........#.## #......####...##.......... #......# ##........### ...###### .######## #... .. .# #... ..# #... #... 9)ajR@=---1)ajU)aj])ajr W--2)aj )ajO )aj)aj&3)aj)aj)aj)aj&4)aj9)aj)ajw 1c)aj/ c   centaur (wand, polearm, launcher))aj^ 2*)ajR .23----==5)ajW )aj~Z J _The centaur zaps a wand. The puff of flame hits you!)ajG#A#.# #.###.# ##.#..######.# ###...##.#### ###...##.....#....# #...##........#.### #<..#########....# #...##......##.##.###.#......###@.#.##........#.........c.#.##.#......####...##.#......# ##........###...#...###### .######## #... .# #...#. .# #...# #...# )aj&g  The centaur unwields a +0 shortbow. The centaur wields a +0 spear.)aj5'.-6)aj0 _The centaur misses you. The centaur barely misses you.)aj)aj Your spells (cast)TypeFailure Level a - AirstrikeAir17%4 )aj^ b + FoxfireConjuration/Fire 3% 1 c - Mephitic CloudConjuration/Alchemy/Air 10%3  d - Static DischargeConjuration/Air3%2  x - ShockConjuration/Air2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj5)aj:)aj@#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 23/34 ================--------##...##.#### ###...# Magic: 14/14 ========================#.....#....# #...# AC: 7Str: 5#........#.### #<..# EV: 12)aj>AInt: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4#......###@.#.##........... Noise: =--------  Time: 2806.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire#......# ##........###...#...###### .######## #.......##...# c   centaur (wand, polearm, launcher)..##...##...# _The centaur zaps a wand. The puff of flame hits you. _The centaur zaps a wand. The puff of flame hits you!  The centaur unwields a +0 shortbow. The centaur wields a +0 spear. _The centaur misses you. The centaur barely mi)ajAsses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajG+#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 23/34 ================--------)ajFHy##...##.#### ###...# Magic: 14/14 ========================#.....#....# #...# AC: 7Str: 5#........#.### #<..# EV: 12Int: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4#......###@.#.##........... Noise: =--------  Time: 2806.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire)ajHM#......# ##........###...#...###### .######## #.......##...# c   centaur (wand, polearm, launcher)..##...##...# _The centaur zaps a wand. The puff of flame hits you. _The centaur zaps a wand. The puff of flame hits you!  The centaur unwields a +0 shortbow. The centaur wields a +0 spear. _The centaur misses you. The centaur barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajNw**  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The centaur is moderately wounded.  You are struck by an arc of lightning.  )ajNThe centaur is struck by an arc of lightning.  The centaur is moderately wounded.)ajc @cYou are struck by an arc of lightning. The centaur closely misses you.)aj1--2----=7.2 (1)aj)ajT _The centaur barely misses you.)aj )aj B Your spells (cast)TypeFailure Level a - AirstrikeAir17%4  b - FoxfireConjuration/Fire3%1  c - Mephitic Cloud)aj Conjuration/Alchemy/Air 10%3  d + Static DischargeConjuration/Air 3% 2 x - ShockConjuration/Air2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj )aj%)aj,6#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 21/34 ==============----------##...##.#### ###...# Magic: 12/14 ====================----#.....#....# #...# AC: 7Str: 5)aj-#........#.### #<..# EV: 12Int: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4#......###@.#.##........... Noise: ==-------  Time: 2807.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire#......# ##........###...#...###### .######## #.......##...# c   centaur (wand, polearm, launcher)..##...#)aj..#...#The centaur is struck by an arc of lightning.  The centaur is moderately wounded.You are struck by an arc of lightning. The centaur closely misses you. _The centaur barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj4#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 21/34 ==============----------##...##.#### ###...# Magic: 12/14 ====================----#.....#....# #...# AC: 7Str: 5#........#.### #<..# EV: 12Int: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4#......###@.#.##........... Noise: ==-------  Tim)aj;5e: 2807.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire#......# ##........###...#...###### .######## #.......##...# c   centaur (wand, polearm, launcher)..##...##...#The centaur is struck by an arc of lightning.  The centaur is moderately wounded.You are struck by an arc of lightning. The centaur closely misses you. _The centaur barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajI<** You are struck by an arc of lightning. The centaur closely misses you. _The centaur barely misses you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The centaur is struck by an arc of lightning.  The centaur is severely wounded.)aj(I@c)ajd  You are struck by an arc of lightning. The centaur zaps a wand.)ajI  The puff of flame hits you. The centaur closely misses you.)aju00---8.2 (1)aj$)aj'M _The centaur misses you.)ajV )aj o Your spells (cast)Type)aj Failure Level a - AirstrikeAir17%4  b - FoxfireConjuration/Fire3%1  c - Mephitic CloudConjuration/Alchemy/Air 10%3  d + Static DischargeConjuration/Air 3% 2 x - ShockConjuration/Air2%)aj| 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj )ajr)aj}+#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 20/34 ==============----------)aj3##...##.#### ###...# Magic: 10/14 =================-------#.....#....# #...# AC: 7Str: 5#........#.### #<..# EV: 12Int: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4)aj#......###@.#.##........... Noise: ==-------  Time: 2808.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire#......# ##........###...#...###### .######## #......)aj..##...# c   centaur (wand, polearm, launcher)..##...##...#The centaur is severely wounded.You are struck by an arc of lightning. The centaur zaps a wand.  The puff of flame hits you. The centaur closely misses you. _The centaur misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajX)ajD#.# #.###.... JYZero the Magician#.# ##.#..... Deep Elf######.# ##.#...# Health: 20/34 ==============----------##...##.#### ###...# Magic: 10/14 =================-------)aj #.....#....# #...# AC: 7Str: 5#........#.### #<..# EV: 12Int: 22########............# #...# SH: 0Dex: 15#......##.....##.##.###.... XL:  6 Next: 49% Place: Dungeon:4)aji#......###@.#.##........... Noise: ==-------  Time: 2808.2 (0.0)#.........c.#.##........... a) +3 dagger (venom)#......####...##........... Cast: Foxfire)aj#......# ##........###...#...###### .######## #.......##...# c   centaur (wand, polearm, launcher))aj-..##...##...#The centaur is severely wounded.)ajYou are struck by an arc of lightning. The centaur zaps a wand.  The puff of flame hits you. The centaur closely misses you. _The centaur misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajP[**)ajܫ% The puff of flame hits you. The centaur closely misses you. _The centaur misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The centaur is struck by an arc of lightning.  The centaur is almost dead. )aj @cYou are struck by an arc of lightning. The lightning grounds out. )aj )aj܄ )ajc17--8/14 ----9.2 (1 )ajЊ )ajJ _The centaur zaps a wand. The puff of flame hits you. )ajaG L  You closely miss the centaur. )ajZP  The centaur is almost dead.The centaur misses you. The centaur kicks you.  The centaur hits you with a +0 spear. )aj@Q 5----9==---10 )ajU  )ajX ? _The centaur kicks you but does no damage. )ajE3 <  You hit the centaur. The centaur is poisoned. )aj&B (  )ajC , ver…)The centaur is almost dead.The centaur misses you. )ajC @-1 )ajI  )ajK ? _The centaur kicks you but does no damage. )ajY   You hit the centaur. The centaur looks as sick as possible! $The centaur is almost dead. )aj |5=-802 )aj )ajnK _You kill the centaur! )aj  #.#.######.# ##.#...###...##.#### ##.....#....# ...#.### #<########....# #.......##.....##.##.###........###..#.##.............. )aj####...#...Cast: Foxfire#.# )ajD )ajP6=-10/15==-3 )ajK )aj   You now have 191 gold pieces (gained 9).  a - a wand of flame (30)  Things that are here: )aj!E-4.2 (2 )aj% )ajw(/ _a +0 spear; a +0 shortbow )ajW3 )ajY )aj[ )aj_X )aj` )aj#d )ajd#7 )ajd==1=== )aje )ajg )ajh )ajQi )ajck, )ajgl )ajn )ajnk2=== )aj?p )ajSr )ajr#8 )ajr(= )ajs )ajuu )aju )ajv )ajKy, )ajy )aj<| )ajo|#3 )aj|F=== )aj} )aj )aj!S9= )ajÁ )aj )aj@ )aj4 )aj )aj-#4 )ajOF=== )aj )ajL )aj~ )aj )ajZu20== )aj )aj, )ajg )ajԕn _You start resting.Magic restored. )aj )aj030.2 (16.0) )aj5====1.2 (17 _ )ajĦ )ajW )ajԫ  )ajC  )aj  )aj 1= )aj == )aj  )aj  )ajx W _You start resting. )aj 2=aa   Natasha (wandering) )aj 16.2 (5.0) )aj %  )aj cYou encounter Natasha, Servant of Life and Death. )ajL /  --more-- )ajď )aj6 7.2 (6 _ )aj )aj )ajC #.# ##.#..... JYZero the Magician ######.# ##.#...# Deep Elf ##...##.#### ###...# Health: 22/34 ===============--------- #.....#....# #...# Magic: 14/15 ======================-- #........#.### #<..# AC: 7Str: 5 ########............# #...# EV: 12Int: 22 #......##.....##.##.###.... SH: 0Dex: 15 #......###**#.##........... XL:  6 Next: 80% Place: Dungeon:4 #........*@*#.##........... Noise: ---------  Time: 2837.2 (0.0) #......####*..##........... a) +3 dagger (venom) )ajь #..a...# ##........###...# Cast: Foxfire ...###### .######## #.... .. .# #...# . .# #...# a   Natasha (wandering) #...# _Magic restored. _You start resting.  )aje_You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate )ajcC*@ )aj @.* )aj/  #.# ##.#..... JYZero the Magician ######.# ##.#...# Deep Elf )aj'0 `##...##.#### ###...# Health: 22/34 ===============--------- #.....#....# #...# Magic: 14/15 ======================-- #........#.### #<..# AC: 7Str: 5 ########............# #...# EV: 12 )ajg0 Int: 22 #......##.....##.##.###.... SH: 0Dex: 15 )aj0 #......###..#.##........... XL:  6 Next: 80% Place: Dungeon:4 #.........@.#.##........... Noise: ---------  Time: 2837.2 (0.0) )aj0  #...a..####...##........... a) +3 dagger (venom) )aj1 #......# ##........###...# Cast: Foxfire ...###### .######## #.... .. .# #...# )ajM1 . .# #...# a   Natasha (wandering) #...# )aj1 7 _You start resting. _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 3% risk of failure)  )aj1 *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! )aj7 . #.#  ######.#  ##...##.####  #.....#....#  #........#.### #< ............#  #......##..... #......###●.# )aj\8  #........●@.# #...a..####...#  ##......  .########  .. .#  . .# aally target)  )aj9 :=8.2 (1 _ )aj>  )aj_@  )ajr #.# #.###....# #.# ##.#......####.# ##.#...#.##...##.#### ###...##.....#....# #...#  #.#.### #<..# ########............# #...###......##.....##.##.####......###●@#.##.#........●).#.##.#...a..####...##............#......# ##........###...##...###### .######## #...... )aj .# #...#..#.##...# )aj- ?●§ )aj Q§● )aj I●§ )ajb 8●§ )aj § )aj s●●§ )aj< ?●§ )aj Q§● )ajT 4a. )ajF i  The foxfire burns Natasha. )ajg4§ )ajk  Natasha is moderately wounded.The foxfire burns Natasha. )aj2§ )aj:= )aj.-9 )ajV§§§ )aj[ _Natasha is heavily wounded. )ajxA..# ###.#.....# #.# #.###....## #.# ##.#......#####.# ##.#...#..##...##.#### ###...##.....#....# #...#  #.#.### #<..# ########............# #...####......##...@.##.##.### )aj)y#......###§.#.##.#....a.§§§).#.##.#....§§####...##.............#......# ##........###...###...###### .######## #...... )ajVyv.# #...###..#.# )ajqy"#...# )aj{1a )aj.......a   Natasha )aj3A-40 )aj҅ )aj )aj:  ..# ###.#.....#  JYZero the Magician #.# #.###....## Deep Elf #.# ##.#......# Health: 22/34 ===============--------- ######.# ##.#...#.. Magic: 13/15 ====================---- ##...##.#### ###...##  AC: 7Str: 5 #.....#....# #...#  EV: 12Int: 22 #........#.### #<..#  SH: 0Dex: 15  ########...***......# #...### XL:  6 Next: 80% Place: Dungeon:4  )ajX:  #......##..*@*##.##.###...... Noise: ---------  Time: 2840.2 (0.0)  #......###.*#*##............. a) +3 dagger (venom)  #.........).#.##............. Cast: Foxfire  #.....a####...##.............  #......# ##........###...###  ...###### .######## #.....  a   Natasha  .. .# #...###  . .# #...#  .# #...#  )ajt: Natasha is moderately wounded.The foxfire burns Natasha. _Natasha is heavily wounded. )aj: {Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate )aj:  )aj H.@ )aj ..# ###.#.....# JYZero the Magician#.# #.###....## Deep Elf#.# ##.#......# Health: 22/34 ===============---------######.# ##.#...#.. Magic: 13/15 ====================----##...##.#### ###...## AC: 7Str: 5 )aj8 #.....#....# #...#EV: 12Int: 22#........#.### #<..#SH: 0Dex: 15 )aj ########....●.......# #...### XL:  6 Next: 80% Place: Dungeon:4#......##...@.##.##.###...... Noise: ---------  Time: 2840.2 (0.0)#......###..#●##............. a) +3 dagger (venom) )aj #.........).#.##............. Cast: Foxfire )aj #.....a####...##.............#......# ##........###...### )aj 7...###### .######## #..... a   Natasha (ally target)...##...### )aj3 *..##...#.# )ajZ y#...#The foxfire burns Natasha. _Natasha is heavily wounded. )ajz Casting: Foxfire (safe; 3% risk of failure)  )aj Press: ? - help, Q - select action, ( or ) - cycle )aj UDir - look around, f - activateYou conjure some foxfire! )aj =3= )aj M4=== )aj 1.2 (1 )aj~  )ajI L _Natasha is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Natasha casts a spell.)ajL#####......#..+ ..# ###.#.....# #.# #.###....##  #.# ##.#......# ####.# ##.#...#..###...##.#### ###...##.....#....# #...#  #........#.### #<..# ########....●@......# #...#####......##.....##.##.####......###..#●##.#.........).#.##.#.....a####...##..............#......# ##........###...####...###### .######## #......#.# #...###[17)ajvH;3H.●§§●§●§●●§§●§●)ajFI●§)ajQ§●)aj<-2§§§§)ajU  #####......#..+  JYZero the Magician ..# ###.#.....#  Deep Elf #.# #.###....##  Health: 23/34 ================-------- #.# ##.#......#  Magic: 13/15 ====================---- ######.# ##.#...#..# AC: 7Str: 5 ##...##.#### ###...##  EV: 12Int: 22 #.....#....# #...#  SH: 0Dex: 15 #....***.#.### #<..#  XL:  6 Next: 80% Place: Dungeon:4 )ajFV  ########....*@*.....# #...#### Noise: ---------  Time: 2842.2 (0.0)  #......##..§**##.##.###....... a) +3 dagger (venom)  #......###§§#§##.............. Cast: Foxfire  #.......●●).#.##..............  #.....a####...##..............  #......# ##........###...####   ...###### .######## #.....    .. #.# #...###    . .# #...# )ajV  Dir - look around, f - activateYou conjure some foxfire! _Natasha casts a spell.)ajV UCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle)ajV <Dir - look around, f - activate)aj H.@)aj  #####......#..+  JYZero the Magician ..# ###.#.....#  Deep Elf #.# #.###....##  Health: 23/34 ================-------- #.# ##.#......#  Magic: 13/15 ====================---- ######.# ##.#...#..# AC: 7Str: 5 ##...##.#### ###...##  EV: 12Int: 22 )aj #.....#....# #...#  SH: 0Dex: 15 #........#.### #<..#  XL:  6 Next: 80% Place: Dungeon:4  ########....§@......# #...#### Noise: ---------  Time: 2842.2 (0.0)  #......##..§§.##.##.###....... a) +3 dagger (venom)  #......###§§#§##.............. Cast: Foxfire  #.......●§●.#.##..............  #.....a####...##..............  #......# ##........###...####  )aj  ...###### .######## #.....    .. #.# #...###    . .# #...#  You conjure some foxfire! _Natasha casts a spell.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajp :§●)aj% M●§)aj C●§)aj[ )§●)aj )aj +a)aj N●§)aj H●§)aj $●a)aj )aj/ )aj <   )ajC q ..#   #.#   #.#   ######.#  )ajl ##...##.####   )aj #.....#....# #...# )aj  #........#.### #<..# )aj  )aj #..●.§@......#  )aj> ##.§§§.##.##.#  )aje ##§§#§#  )aj [.#.#  ####...#   ##...a   Natasha (ally target))aj  ...###### .######## #.....  .. #.# #...###  . .# #...# )aj- K_Natasha casts a spell.  )ajm sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj PYou conjure some foxfire!  The foxfire burns Natasha.)ajԋ 2§)aj .@●.●.#.)aj 5)ajĐ 3=3.2 (1)aj §§ _Natasha is severely wounded.)ajhB ##.#.###.#..# #####......#..+ ..# ###.#.....# #.# #.###....##  #.# ##.#......# ####.# ##.#...#..###...##.#### ###...## ##.....#....# #...# . #......@.#.### #<..# .########..●...●.....# #...######......##.§.●.##.##.####......###§.#.##...#.......§a§.#.##....#.....a####...##...............#......#)ajC ##........###...#####...###### #.######## #..... ..#.# #...### #)ajaE4§)ajE<●§)ajE%§)aj F1●)ajFQ§●)aj9G#§)ajXG)●)ajG;§●)ajG)ajN §Your foxfire dissipates.The foxfire burns Natasha.  )ajIO9You kill Natasha!)ajjS*)ajS))ajx,§)aj§)aj)●)aj@3●§)ajW)ajf2...)aje4==9-4)aj_i§§§)aj _You feel Natasha's spirit has finally been put to rest.)ajM )ajM )ajN )ajP ?●§)aj>Q D§●)ajQ .●§)ajQ )ajR L●§)aj:U )ajY O4)ajR_ § _You start resting.)aja )aja )aj c )ajd )ajd )aje )ajh t _Your foxfire dissipates.Magic restored.)ajqm |-............†))ajm )ajQs +7.2 (3)ajt #5)aj^t \====8.2 (4 _)ajx )ajz )ajh )ajV What do you want to examine? Items  a - ()) a +0 shortbowb - ()) a +0 spear)ajW )aj ##.#.###.#..#JYZero the Magician#####......#..+Deep Elf..# ###.#.....#Health: 24/34 ================--------)aj" #.# #.###....##Magic: 15/15 ========================#.# ##.#......#AC: 7Str: 5######.# ##.#...#..# EV: 12Int: 22##...##.#### ###...## # SH: 0Dex: 15)ajY #.....#....# #...# . XL:  6 Next: 90% Place: Dungeon:4#......@.#.### #<..# . Noise: ---------  Time: 2848.2 (4.0))aj ########............# #...##### a) +3 dagger (venom)#......##.....##.##.###........ Cast: Foxfire)aj #......###..#.##...............#........†).#.##...............#.....a####...##............... #......# ##........###...##### )ajS ...###### #.######## #..... . ..#.##...### #)aj  The foxfire burns Natasha.  You kill Natasha! _You feel Natasha's spirit has finally been put to rest. )aj _You start resting. _Your foxfire dissipates. _Magic restored.)aj  )aj )aj )aj )aj. I)aj#0 )aj&4 d25=)aj4 )aj4 )aj5 )aj7 )aj8 )aj9 )aj; )ajW; )ajY< )aj= )aj> %6)aj@> E==)aj> )aj? )aj%@ )aj@ )ajiB )ajB )ajC )ajE )ajE )ajF )ajzH )ajH #7)ajH E==)ajI )ajJ )ajJ )ajK )ajL )ajL )ajkM )ajN )ajO )ajO )ajP )ajQ U8=)ajR )aj| 9=30==1=)aj~ )aj~ )aj, )aj )aj )aj )ajۂ )aj )ajƒ )aj< )aj )aj: #2)aj^ (=)aj )ajӆ )aj )aj} )ajd ,)aj )aj= )aj )ajL )aj )aj #3)ajp E==)aj )aj )ajN )aj )ajl ,)aj )aj9 ,)aj )aj )ajϙ h4==)ajR )aj 1 _HP restored.)aj 3)aj )ajh )ajƣ )aji )ajҤ )aj 9=)ajR )aj< )ajL )ajV )aj #. #.# #.###.. JYZero the Magician#.##.##.###.##..# Deep Elf#...........#.)## Health: 34/34 ========================###.#.###.#...## Magic: 15/15 ========================#.###.##.#..##AC: 7Str: 5##.#.###.#..#EV: 12Int: 22###########......#..+SH: 0Dex: 15)aj l..M.....# ###.#.....#XL:  6 Next: 90% Place: Dungeon:4#@# #.###....##Noise: ---------  Time: 2889.2 (41.0)#.# ##.#......#a) +3 dagger (venom)######.# ##.#...#..# Cast: Foxfire##...##.#### ###...## ##.....#....# #...# .#........#.### #<..# . M   Menkaure (dormant)########............# #...######......##.....##.##.###........#......###..#.##............... )aj y_You feel Natasha's spirit has finally been put to rest. _You start resting. _Your foxfire dissipates. _Magic restored. _HP restored.  You encounter Menkaure, Prince of Dust.)aj /  --more--)ajO )aj )aj )ajc = 90.2 (42 _)aj )aj2 )aj5 #. #.# #.###.. JYZero the Magician #.##.##.###.##..# Deep Elf #...........#.)## Health: 34/34 ======================== ###.#.###.#...##  Magic: 14/15 ======================-- #.###.##.#..##  AC: 7Str: 5 ##.#.###.#..#  EV: 12Int: 22 ###########......#..+  SH: 0Dex: 15 ..M...**# ###.#.....#  XL:  6 Next: 90% Place: Dungeon:4 #@# #.###....##  Noise: ---------  Time: 2890.2 (0.0) #*# ##.#......#  a) +3 dagger (venom) ######.# ##.#...#..#  Cast: Foxfire ##...##.#### ###...## # #.....#....# #...# . #........#.### #<..# . M   Menkaur)aje (dormant)  ########............# #...#####  #......##.....##.##.###........  #......###..#.##............... _Magic restored. _HP restored. _You encounter Menkaure, Prince of Dust.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajl#. #.# #.###.. JYZero the Magician#.##.##.###.##..# Deep Elf#...........#.)## Health: 34/34 ========================###.#.###.#...## Magic: 14/15 ======================--#.###.##.#..##AC: 7Str: 5##.#.###.#..#EV: 12Int: 22###########......#..+SH: 0Dex: 15..M....●# ###.#.....#XL:  6 Next: 90% Place: Dungeon:4#@# #.###....##Noise: ---------  Time: 2890.2 (0.0)#●# ##.#......#a) +3 dagger (venom)######.# ##.#...#..# Cast: Foxfire##...##.#### ###...## ##.....#....#)ajm #...# .#........#.### #<..# . M   Menkaure (dormant, ally target)########............# #...######......##.....##.##.###........#......###..#.##............... _HP restored. _You encounter Menkaure, Prince of Dust.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajn:=1.2 (1 _)ajq)ajr)ajƕ ..)aj8 #.##.##.###.##..#..........#.)###.#.###.#...##  #.###.## #.#.# ###########......#..+..M....●# ###.#.....#)aj}  #.# #.###....###.#......######.# ##.#...#..###...##.#### ###...## #.....#....# #...# ....#.### #<#######)aj ......# #...#####......##.....##.##.###........ #..#.##....... ..†) )aj G●§)ajМ .§)aj6 ,●)aj۝ J§●)aj /§)aj %-)aj 2)ajɧ ;§§)ajD N _Your foxfire dissipates!)ajR ..........#.)###.#.###.#...##  #.###.## #.#.# ###########......#..+..M..§§§# ###.#.....# #●# #.###....##.# ##.#......######@# ##.#...#..###...##.#### ###...## #.....#....# #...# .#..##.##.##...#.....a####...##............... )aj/C§●)ajG●§)ajiA●§)ajX#.)aj#5)aj:==-3)ajT§§)aj)aj{  ##.#.###.#...##  #.###.## #.#.# ###########......#..+)ajh{%..M..§.●# ###.#.....# #§# #.###....##§# ##.#......######.# ##.#...#..###...##@#### ###...## #)aj{.....#....# #...# ....#.### #<..........#..)aj{....)aj{###...##....#......# ##........###...##### )aj}C§●)aj~N§●)aj=/§)aj)ajL&4)aj;§)ajN _Your foxfire dissipates.)ajo  What are your orders?t - Shout! Anything else - Cancel.)aj)2...)ajG======5)aj5)ajݏ@ _You shout for attention! You hear a shout!)aja   #.###.## #.#.# ###########......#..+..M..§..# ###.#.....# #.# #.###....##)ajb _#.#......######.# ##.#...#..###...##.#### ###...## #.....#@...# #...# .#........#.### #<#............)ajb ^Cast: Foxfire##..)aj5b G#.###..)ajJb *.)aj]b &.#)ajb .)ajb P........#)ajb ...###### #.######## #..... . )ajb )ajj )ajFk (------)ajik 6)ajq )ajs )aj #.###.##.#..##  JYZero the Magician ##.#.###.#..#  Deep Elf )ajH###########......#..+  Health: 34/34 ======================== )ajp#..M..§..# ###.#.....#  Magic: 14/15 ======================-- #.# #.###....##  AC: 7Str: 5 #.# ##.#......#  EV: 12Int: 22 ######.# ##.#...#..#  SH: 0Dex: 15 ##...##*#### ###...## # XL:  6 Next: 90% Place: Dungeon:4 #.....#@*..# #...# . Noise: ---------  Time: 2896.2 (0.0) #.....***#.### #<..# . a) +3 dagger (venom)  ########............# #...##### Cast: Foxfire  #......##.....##.##.###........  #......###..#.##...............  #........†).#.##...............   #.....a####...##...............)aj   #......# ##........###...#####   ...###### #.######## #..... . )ajWhat are your orders?t - Shout! Anything else - Cancel. _You shout for attention! You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  )aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj#.###.##.#..##JYZero the Magician##.#.###.#..#Deep Elf###########......#..+Health: 34/34 ========================..M..§..# ###.#.....#Magic: 14/15 ======================--#.# #.###....##AC: 7Str: 5#.# ##.#......#EV: 12Int: 22)ajg5######.# ##.#...#..# SH: 0Dex: 15##...##●#### ###...## # XL:  6 Next: 90% Place: Dungeon:4#.....#@...# #...# . Noise: ---------  Time: 2896.2 (0.0))ajq#.......●#.### #<..# . a) +3 dagger (venom)########............# #...##### Cast: Foxfire#......##.....##.##.###........)aj"#......###..#.##...............#........†).#.##............... #.....a####...##............... #......# ##........###...##### )ajK...###### #.######## #..... . )ajs?t - Shout! Anything else - Cancel. )aj_You shout for attention! You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle)ajUDir - look around, f - activateYou conjure some foxfire!)aj :=7.2 (1 _)aj)aja)aj)aj0#{#.###.##.#..##JYZero the Magician)ajn###.#.###.#..#Deep Elf###########......#..+)aj#Health: 34/34 ========================..M..§..# ###.#.....#)aj#Magic: 14/15 ======================--#.# #.###....##AC: 7Str: 5#.# ##.#......#)aj$[EV: 12Int: 22)aj/$######.# ##.#...#..# SH: 0Dex: 15)aj$k##...##●#### ###...## # XL:  6 Next: 90% Place: Dungeon:4#.....#@...# #...# . Noise: =--------  Time: 2897.2 (1.0))aj$$#.......●#.### #<..# . a) +3 dagger (venom))aj%M########............# #...##### Cast: Foxfire#......##.....##.##.###........)aj)%;#......###..#.##...............#........†).#.##...............)ajO% #.....a####...##...............)ajw% #......# ##........###...#####)aj% ...###### #.######## #..... . )aj&t - Shout! Anything else - Cancel. _You shout for attention! You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  )aj1&"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!)ajV  #.#.# ###########......#..+..M..§..# ###.#.....# #.# #.###....###.#......######.# ##.#...#..###...##●#### ###...## ##.....#....# #...# .#......@●#.### #<#######.....# #...#####.#Cast: Foxfire..........###.########..#.##...### # §●§●§●§●§●)ajrW §●§)ajW 3●§)ajX )ajX -M)ajLY ?●§)aj-Z 3●)aja §M   Menkaure)ajc .-8)ajh §§@§§§...§§§)aj9k )aj* ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§M.# ###.#.....#  Health: 34/34 ======================== #.# #.###....##  Magic: 13/15 ====================---- #.# ##.#......#  AC: 7Str: 5 ######.# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 #.....#**..# #...# . XL:  6 Next: 90% Place: Dungeon:4 #.....*@*#.### #<..# . Noise: ---------  Time: 2898.2 (0.0)  ########..●§§***§...# #...##### a) +3 dagger (venom)  #......##.....##§##.###........ Cast: Foxfire  #......###..#.##§..............  #........†).#.##§●.............  #.....a####...##............... M)aj`,[m   Menkaure  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§M.# ###.#.....#  Health: 34/34 ======================== #.# #.###....##  Magic: 13/15 ====================---- )aj#.# ##.#......#  AC: 7Str: 5 ######.# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 )aj[t#.....#§...# #...# . XL:  6 Next: 90% Place: Dungeon:4 #.....§@§#.### #<..# . Noise: ---------  Time: 2898.2 (0.0)  ########..●§§...§...# #...##### a) +3 dagger (venom)  #......##.....##§##.###........ Cast: Foxfire  #......###..#.##§.............. )aj  #........†).#.##§§.............  #.....a####...##..●............ M   Menkaure )aj #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #Dir - look around, f - activate _You conjure some foxfire!  )ajڙCasting: Foxfire (safe; 3% risk of failure)  )aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajsJ§●)ajJ§●)ajԝ§●§●)ajoJ§●)ajŞJ§●)ajvI●§)aj4§)aj4§)aj`   ###  .#   #.#   #.#   ######.#   ##...##.####   #.....#....# #...#  #.....●@●#.### #<..#  #......#  ##.....##.##.#  ##..#.##...  .†).#.##§§..  ####...##..(ally target)   ##........##   #.######## )ajn  .. #.#  )aj3=9.2 (1)aj§§§§§§§)aj _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2)aj5)ajv##.#.###.#..#JYZero the Magician###########......#..+Deep Elf..M..§M.# ###.#.....#Health: 34/34 ========================)ajt#.# #.###....##Magic: 13/15 ====================----#.# ##.#......#AC: 7Str: 5######.# ##.#...#..# EV: 12Int: 22##...##.#### ###...## # SH: 0)ajDDex: 15#.....#....# #...# . XL:  6 Next: 90% Place: Dungeon:4#.....●@●#.### #<..# . Noise: =--------  Time: 2899.2 (1.0)########..§§§§......# #...##### a) +3 dagger (venom)#......##.....##.##.###........ Cast: Foxfire#......###..#.##...............#........†).#.##§§.............)aj#.....a####...##..§§§§......... M   Menkaure (ally target)#......# ##........###...#####)aj ...###### #.######## #..... ...#.##...### # )aj=_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  )ajdPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2)ajf> ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§M.# ###.#.....#  Health: 34/34 ======================== #.# #.###....##  Magic: 12/15 ===================----- #.# ##.#......#  AC: 7Str: 5 ######.# ##.#...#..#  EV: 12Int: 22 ##...##.#### ###...## # SH: 0Dex: 15 #.....#**..# #...# . XL:  6 Next: 90% Place: Dungeon:4 )ajlg}#.....●@●#.### #<..# . Noise: =--------  Time: 2899.2 (0.0)  ########..§§§***....# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§§.............  #.....a####...##..§§§§......... M   Menkaure (ally target)  #......# ##........###...#####  ...###### #.######## #..... . )ajgX .. #.# #...### #Dir - look around, f - activate)ajgxYou conjure some foxfire! _Your foxfire dissipates. x2  )ajgCasting: Foxfire (safe; 3% risk of failure)  )ajh Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj;@*)aj|  ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§M.# ###.#.....#  Health: 34/34 ======================== #.# #.###....##  Magic: 12/15 ===================----- #.# ##.#......#  AC: 7Str: 5)aj&} C ######.# ##.#...#..#  EV: 12Int: 22 ##...##.#### ###...## # SH: 0Dex: 15 #.....#.●..# #...# . XL:  6 Next: 90% Place: Dungeon:4 )aj} 3#.....●@§#.### #<..# . Noise: =--------  Time: 2899.2 (0.0)  ########..§§§§......# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§§.............  #.....a####...##..§§§§......... M   Menkaure (ally target) )aj}  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #)aj} xYou conjure some foxfire! _Your foxfire dissipates. x2  )aj~ sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajJ~ 6You conjure some foxfire!)aj B●§)aj ?●§)aj §)aj /●)aj !●)aj3 ,§)aj B●§)aj J●§)ajC !§)ajc /●)aj D.M)aj    ###  .#   #M#   #●#   ######§#   ##...##§####   #....§#.§..# #...#  #.....●@§#.### #<..#  #..§§§§......#  ##.....##.##.#  ##..#.##...  )aj .†).#.##§§..  ####...##..§§§§   ##........##   #.########   .. #.#  _Your foxfire dissipates. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Menkaure. Menkaure is burned terribly!)aj, u§●§)aj u●...●.....)aj [3=900.2 (1)ajB \§§§)aj 2 _Menkaure is lightly damaged.)aj<Y ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§..# ###.#.....#  Health: 34/34 ======================== #M# #.###....##  Magic: 12/15 ===================----- #§# ##.#......#  AC: 7Str: 5 ######§# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 #....●#●*..# #...# . XL:  6 Next: 90% Place: Dungeon:4 )aj=#.....*@*#.### #<..# . Noise: =--------  Time: 2900.2 (0.0)  ########.....●**....# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§..............  #.....a####...##............... M   Menkaure (ally target)  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #You conjure some foxfire!  The foxfire burns Menkaure. Menkaure is burned terribly! _Menkaure is lightly damaged.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj5 ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§..# ###.#.....#  Health: 34/34 ======================== #M# #.###....##  Magic: 12/15 ===================----- #§# ##.#......#  AC: 7Str: 5 )aj]5]######§# ##.#...#..#  EV: 12Int: 22 ##...##●#### ###...## # SH: 0Dex: 15 #....●#§§..# #...# . XL:  6 Next: 90% Place: Dungeon:4 )aj5=#.....§@§#.### #<..# . Noise: =--------  Time: 2900.2 (0.0)  ########.....●......# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§..............  #.....a####...##............... M   Menkaure (ally target)  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #The foxfire burns Menkaure. Menkaure is burned terribly! _Menkaure is lightly damaged.  )aj"6sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajN66You conjure some foxfire!)aj.7●§§●)aju7)aj7M●§)aj7L●§)aj%8D§●)aj8C●§)aj8A●§)aj9H●§)ajLA+M   ###  ..#   #M#   #●#   ######§#   ##...##●####   #....§#●§..# #...#  #....§§@§#.### #<..#  #.....§......#  ##.....##.##.#  )ajB##..#.##...  .†).#.##§...  ####...##......   ##........##   #.########   ..#.##...### # _Menkaure is lightly damaged.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Menkaure! Menkaure is burned terribly!)aje§●§●§)ajY ●●Menkaure is heavily damaged.)aj#8*)aj fast, ally target)Menkaure casts a spell.)aj+C●§)ajZ2{ §Menkaure seems to speed up.)ajD;7M.)aj8<3=1.2 (1)ajBB§§)ajDEN _Your foxfire dissipates.)aj  ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§..# ###.#.....#  Health: 34/34 ======================== #M# #.###....##  Magic: 11/15 =================------- #●# ##.#......#  AC: 7Str: 5 ######§# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 #....§#**..# #...# . XL:  6 Next: 90% Place: Dungeon:4 #....§*@●#.### #<..# . Noise: ==-------  Time: 2901.2 (0.0)  ########.....**●....# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§..............  #.....a####...##............... )aj !M   Menkaure (fast, ally target)  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #Menkaure casts a spell.Menkaure seems to speed up. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj% ;@*)aj ##.#.###.#..#JYZero the Magician###########......#..+Deep Elf..M..§..# ###.#.....#Health: 34/34 ========================#M# #.###....##Magic: 11/15 =================-------#●# ##.#......#AC: 7Str: 5######§# ##.#...#..# EV: 12Int: 22##...##§#### ###...## # SH: 0Dex: 15#....§#§...# #...# . XL:  6 Next: 90% Place: Dungeon:4#....§§@●#.### #<..# . Noise: ==-------  Time:)aj  2901.2 (0.0)########.....§.●....# #...##### a) +3 dagger (venom)#......##.....##.##.###........ Cast: Foxfire#......###..#.##...............#........†).#.##§..............#.....a####...##............... M   Menkaure (fast, ally target)#......# ##........###...#####...###### #.######## #..... ...#.##...### # _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure )ajX! Lsome foxfire!  The foxfire burns Menkaure. Menkaure is burned terribly!)ajh| 3§)aj| \●§●)aj%} ,§)ajO} B●§)aj} <●§)aj} L●§)ajR~ =●§)aj~ A●§)aj   You conjure some foxfire!  The foxfire burns Menkaure. Menkaure is burned terribly!  )aj Menkaure is severely damaged.  Menkaure calls on the powers of darkness!r body is wracked with pain! The foxfire burns Menkaure. )ajC ~§●§)aj.#§●...●)aj+m18------------2.2 (1)ajOa§§§§§)aj] _Menkaure is almost destroyed.)aj\7 ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§..# ###.#.....#  Health: 18/34 ============------------ #M# #.###....##  Magic: 10/15 ================-------- #§# ##.#......#  AC: 7Str: 5 )ajW######●# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 #.....#*●..# #...# . XL:  6 Next: 90% Place: Dungeon:4 #.....*@*#.### #<..# . Noise: ==-------  Time: 2902.2 (0.0)  ########.....*●*....# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§..............  #.....a####...##............... M   Menkaure (fast, ally target)  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### #Your body is wracked with pain! The foxfire burns Menkaure.  Menkaure is burned terribly! _Menkaure is almost destroyed.)ajCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj@●Menkaure is burned terribly! _Menkaure is almost destroyed.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly))aj ##.#.###.#..#  JYZero the Magician ###########......#..+  Deep Elf ..M..§..# ###.#.....#  Health: 18/34 ============------------ )ajޭ#M# #.###....##  Magic: 10/15 ================-------- #§# ##.#......#  AC: 7Str: 5 ######●# ##.#...#..#  EV: 12Int: 22 ##...##§#### ###...## # SH: 0Dex: 15 #.....#§●..# #...# . XL:  6 Next: 90% Place: Dungeon:4 #......@●#.### #<..# . Noise: ==-------  Time: 2902.2 (0.0) )aj ########......§§....# #...##### a) +3 dagger (venom)  #......##.....##.##.###........ Cast: Foxfire  #......###..#.##...............  #........†).#.##§.............. )ajH? #.....a####...##............... M   Menkaure (fast, ally target)  #......# ##........###...#####  ...###### #.######## #..... .  .. #.# #...### # )ajv_Menkaure is almost destroyed.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajXLook: a foxfire (friendly)  You conjure some foxfire!)aj3K●§)ajh●§●§)ajͶ .  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns Menkaure.)ajX   ###  ..#   #.#   #●#   ######§#   ##...##●####   #.....#§●..# #...#  #......@§#.### #<..#  #......§§....#  ##.....##.##.#  ##..#.##...  .†).#.##§...  ####...##......   ##........##    #.########     ..)ajP #.#   )aj :|§●§)aj:F●§)aj;L●§)aj;G●§)aj9<K●§)aj<M§●)aj@EU.●●)ajH)ajfPO##.#.###.#..#JYZero the Magician###########......#..+Deep Elf..M..§..# ###.#.....#Health: 18/34 ============------------#§# #.###....##Magic: 11/15 =================-------#●# ##.#......#AC: 7Str: 5)ajP######●# ##.#...#..# EV: 12Int: 22##...##§#### ###...## # SH: 0Dex: 15#.....#.§..# #...# . XL:  6 Next: 139% Place: Dungeon:4#.....●@§#.### #<..# . Noise: =--------  Time: 2903.2 (1.0))ajQ ########......§●....# #...##### a) +3 dagger (venom)#......##.....##.##.###........ Cast: Foxfire#......###..#.##...............#........†).#.##§..............#.....a####...##............... #......# ##........###...##### ...###### #.######## #..... . ..#.##...### # Dir - look around, f - activate)aj#RLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns Menkaure. _You destroy Menkaure!Your Spellcasting skill increases to level 5!)ajdS{-You conjure some foxfire!  The foxfire burns Menkaure. )ajS_You destroy Menkaure!  Your Spellcasting skill increases to level 5!  Your Alchemy skill increases to level 2! have reached level 7)ajS!!)aj]/  --more--)aj4~20/386-79% )aj=)aj4 _)ajZ I)aj[ P§●)aj\ L●§)aj*] J●§)aj] G●§)aj/^ I§●)aj^ D§●)aj;_ §)ajl_ .●)aj_ T§●)aj` N§●)ajha §)aja .●)ajb Q§●)ajc S§●)ajc I●§)ajZd J§●)ajl §You start resting.)ajQm Q§●)ajo )aj&p S1=)ajes )ajt )aju )ajw )ajy )ajR{ )aj2} )ajy 2§)ajE )aj7 )aj )aj )ajE u)aj 2§)aj 1§)aj )aj )ajФ )aj )ajd N2==)ajl )aj` )aj K2=)ajϫ )aj ,)ajG )aj! )aj k3===)aj )aju )aj )aj )aj{ )aj S3=)aj )aj` 4===)aj. )aj ,)aj )aj@ ,)ajJ )aj )ajd ^4==)ajL )aj )aji i5===)ajL )ajC ,)aj )aj )aj )aj )aj w _Your foxfire dissipates. x4  Magic restored.)aj 5=.........@.-........#.)aj 0196.0))aj0 [6===-)aje -20.2 (17 _)aj )ajd )aj)aj8)ajn)aj)aj1X)aj)aj,)aj)aj)ajp6===)aj)aj,)aj)aj,)ajl)aj[)ajk27==)aj)aj5)ajw)aja)aj?)aj)aj?)aj2)ajg)aj)aj)aj.W8=)aj)aj)aj)ajK)aj')aji)aj)aj)aj )aj)ajs)ajK9=)ajF)aj1)aj)aj)ajF)aj)aj)aj)ajY)aj)aj)ajAV30=)aj)aj,)ajw)aj )aj )ajJ )aj )aj )aj )aj )ajD1=)aj)aj)aj])aj)aj)ajS)aj)ajb)aj)aj)aj)ajh2==)ajr)ajy)aj)aj;)ajP)aj)aj-)aj,)aj)aj)aj.U3=)aj)ajd )aj )aj8!)aj")aj")aj")aj')aj()aj1+D4=)aj;,)aj.)aj/)aj1)aj4)aj8,)aj1:)ajp:)aj;)aj=)aj>h5==)ajD?)ajA)ajLA)ajrB)ajuD)ajD)ajE)ajG)ajH)ajI)ajJ)aj$KU6=)ajXL)ajBN)aj{N)aj{O)ajWQ)ajQ)ajR)ajT)ajU)aj-V)ajW)aj=XK7=)aj=Y)aj[)aj_[)ajX\)aj],)aj+^)aj1_)ajs_)aj_)aj-bk _You start resting.HP restored.)aji)ajn-69.2 (49)ajov8==70.2 (50 )ajp _)aju)ajv)aji'3)aju))aj?+)aj,)aj-)aj0X)aj1)aj3)aj5)aj[5)aj5)aj6)aj7)aj89=)aj8)aj=9)ajv:)aj:)aj;)aj<)aj<)aj0=)aj=)aj>)aj#C4 #. #.# #.. #. #. #.# #.###. #.##.##.###.##.. #...........#.)# ###.#.###.#...## #.###.##.#..# ##.#.###.#..# ###########......#..+ <.# ###.#.....# 6.2 (6.0) )ajD########.# #.###....##  #.# ##.#  ######.# ##.#...#..# ##...##.#### ###...## #.....#....# #...#  #........#.### #<..#  ##............# #...#### #......##.....##.##.###.......)ajrLA7.2 (7)ajM)aj2P9 _Found a stone staircase leading up.)ajsc)ajc)ajd)ajg)ajh)aj-m)ajn,)ajKo)aj p)ajyJ)ajd|%  )aj|+There is a stone staircase leading up here.)aj})aj9~ _)aj~)aj)aj)aj)ajā)aj`)aj҇)ajX)aj͈)aj)aj))aj$)ajw)aj܊,)aj)aj( #.## #.. ### #. ##. ##############)ajO#. ### #.<........# # #...##.###.########.# #...@....# #90.2 (13.0) #...##.##### ######.# )ajԐ%#> ### ##...##.### #.....#.... #........#. ########.......... #......##.....##.# #......###..#.##.. #........†).#.##)aj)aj@)aje%1.2 (14)ajZ)aj-; _Found a stone staircase leading down.)ajG)aj)aj~)aj)aj)aj)aj]n)aj;)aj)aj)aj)aj)aj,)aj)aj)aj)aj)aj)aj)aj)aj)aj)aj|)aju)aj)ajM)ajR  There is a stone staircase leading down here.)aj   ###  ...######### )ajFw #.###### #.<......  # #...##.###.#######  #. ###........#  )ajj .. #...##.##### ####  )ajf #.#>###### ##...#   #..@# #.....8.2 (7.0)  )aj #...# #.....  )ajx >...... ########.....  )aj#........ #......#  #.........#......###..# )ajO #.........#..)aju †).#  #.........#.....a####..  #........##......# ##  )ajo ...###### #)aj2)aj+9.2 (8)ajR)aj; _Found a stone staircase leading down.)aji)ajVj)ajj)ajm)aj}o)ajtn)ajv,)aj`v)ajv)ajw)aj6z)ajs{)aj{)ajb|)aj7})aj ~)ajb~)aj)aj)aj+,)aj)ajk)ajW,)ajԄ)aj)aj)ajֆ)aj])aj)aj)aj׉)ajd)ajx)aj,)aj)aj)aj)aj,)aj)aj)aj,)aj)aj)ajA,)aj)ajl)ajn,)aj)aj})aj,)aj)aj)ajD)aj)ajr)aj,)aj)aj>)aj)aj)aj׬)ajw)aj%)ajh)aj )aj)aj:)aj|)aj9)aj()aj)aj8)aj)aj)ajO)aj)aj)ajſ)ajf,)aj)aj)aj)ajB)aj)aj)aj,)aj)aj)ajt,)aj&)aj)aj)aj)ajm)aj)aj,)ajN)aj)ajm)aj)aj)aj&)ajP)aj)aj7)aj<)aj)ajf)ajl} _h - 2 scrolls labelled YFRIOQ GIUCY (gained 1))aj)aj)aj)aj()aj)aj)ajs)aj)aj,)ajX)ajH)ajd,)aj)ajIB)ajl} _h - 3 scrolls labelled YFRIOQ GIUCY (gained 1))ajm)aj)aj2)aj)aj)aj)ajk)ajT)aj,)aj)aja)aj9)aj^)aj)aj)aj )ajM )ajL )aj )ajB)aji)aj:)aju)aj)ajg)aj,)aj)aj)aj)aj)aj8)aj6)aj\)aj)aj)aj!X)ajA")aj")aj")aj")aj#)aj#)aj$)ajX$)aj$)ajZ%)aj}%)aj%)ajQ&)aj&)aj&)aj')aj')ajA()ajd()aj()aj+-)aj=.)ajp.)aj.)aj0)aju0)aj0)aj0)ajJ2)aj2)aj3)ajd3)aj4)aj5,)aj5)aj=7)aj 8,)ajc8)aj9)ajH:)ajn:)aj:)aj*<)aj<,)aj>)ajBX)ajB)ajC)ajC)aj'D)ajhE)ajF)ajVF)ajG)aj)H)ajIB)ajK)ajzK)ajK)ajL)aj3N)ajN,)ajxO)ajQB)aj0R)ajS)ajS)ajS)ajT)ajV)ajtW)ajW)ajfX)aj^Z)aj\,)ajX])aj^)aj_,)aj`)aj~b)aj\d,)ajNe)ajpg)ajh)ajh)aji)ajmk)aj3m,)ajn)ajo)ajp,)aj+q)ajr)ajs)ajBs)ajs)ajt)ajsu)aju)aj(v)ajew)aj x)aj0x)ajx)ajz,)aj{)ajh} _l - 2 scrolls labelled NAL CAODGHIGOMIZE (gained 1))aj~)aj~)aj)aj)ajB)aj)aj)aj)aj)aj؅)aj8)aja)aji  You encounter a hobgoblin.)aj #.######## #...............#  #.##...#####..#.##.#  #.##...# ..#. ...  #.####...#####. . ..  #.#)aj<V#...........  #.##.#...#..### ##.# ###.##.##..###.. ...# #............... #### #.#.##..@..##..  )aji#.# ###...#  .......  )ajd..$......g )aj#.########. #.)ajg   hobgoblin (asleep) )ajҏ<#. . )aj )aj3T30812.0)g.)ajΛg==2.2 (83)aj)aj:@ _The hobgoblin shouts! You hear a shout! x2)ajL S #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 15/16 ======================--  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 )aj7M l...# #......***......  XL:  7 Next: 19% Place: Dungeon:4 #### #.#.##.*@*.##..  Noise: ==-------  Time: 3082.2 (0.0) #.# ###**.#  a) +3 dagger (venom) .......  Cast: Foxfire ..$.....g.  #.########.  #.)ajM - g   hobgoblin #. . _l - 2 scrolls labelled NAL CAODGHIGOMIZE (gained 1)  You encounter a hobgoblin. _The hobgoblin shouts! You hear a shout! x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj ;@*)ajs z #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 15/16 ======================-- )aj'  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 ...# #...............  XL:  7 Next: 19% Place: Dungeon:4 #### #.#.##..@..##..  Noise: ==-------  Time: 3082.2 (0.0) #.# ###...#  a) +3 dagger (venom) )ajq u......g  Cast: Foxfire ..$.......  #.########.  #. g   hobgoblin )aj #. .You encounter a hobgoblin. _The hobgoblin shouts! You hear a shout! x2  )aj Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj0 D #. #....  #.# #...  #.# #...# ..#. ...  #.# ###...#####. . ..  #.# #...........  #.# #.#...#..### .# ###.##.##..###.. )ajp P...# #......●........  #.#.##.●@..##..  #.# ###...#  ......g  ..$....... #.########. #.(ally target) #. . )ajh :-3.2 (1 _)aj )aj  )aj<§● )ajr § )aj/● )ajBL§● )aj/F§● )ajM§● )ajH§● )aj935 )ajuJ§● )aj/N§● )aj45. )aju1g. )ajN§● )ajI †You encounter an ufetubus.The foxfire burns the hobgoblin. )ajC5   ufetubus )aje.§ )aj3lE(ally target) )ajpX20--4 )aj]§§@§ )aj z§.§§§ )ajM _You kill the hobgoblin! )aj5 #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 14/16 =====================---  #.# #...........  AC: 7Str: 5  )aj #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 ...# #......***......  XL:  7 Next: 20% Place: Dungeon:4 #### #.#.##.*@*.##..  Noise: ---------  Time: 3084.2 (0.0) )aj #.# ###**§#  a) +3 dagger (venom) ..§§§†.  Cast: Foxfire ..$..●..5.  )aj 5 #.########.  #. )aj- 5   ufetubus (ally target) )ajQ-#. . )ajuYou encounter an ufetubus.The foxfire burns the hobgoblin. _You kill the hobgoblin! )ajsCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate )ajΧ )ajju ;@* )aj  #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  )aj  #.# ###...#####. . ..  Magic: 14/16 =====================---  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 ...# #......§§.......  XL:  7 Next: 20% Place: Dungeon:4 #### #.#.##.§@§.##..  Noise: ---------  Time: 3084.2 (0.0) #.# ###§.§#  a) +3 dagger (venom) ..§§§†.  Cast: Foxfire )ajj  ..$..§●.5.  #.########.  #. 5   ufetubus (ally target) #. .The foxfire burns the hobgoblin.  )aj _You kill the hobgoblin!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! )aj B§● )aj 7 #. )aj  #....  #.# #...  )aj, #.# #...# ..#. ...  )ajY #.# ###...#####. . ..  )ajz #.# #...........  )aj  #.# #.#...#..### .# ###.##.##..###..  )aj ...# #......§§.......  #.#.##.§@§.##..  #.# ###§.§#  ..§§§†.  ..$..§§●5. #.########. #.  #. . _You kill the hobgoblin!  Casting: Foxfire (safe; 2% risk of failure)  )aj# oPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ufetubus. The ufetubus is burned terribly! )aj 4§ )ajm -5. )aj; ..●.@●...... )aj' a5==5.2 (1 )aj, <§ )aj ` _The ufetubus is heavily wounded. )ajb #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 14/16 =====================---  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 ...# #......**●......  XL:  7 Next: 20% Place: Dungeon:4 #### #.#.##.*@●.##..  Noise: =--------  Time: 3085.2 (0.0) #.# ###**.#  a) +3 dagger (venom) .....†.  Cast: Foxfire ..$..§§5..  #.########.  #. [0 )ajpc;10;1m5   ufetubus (ally target) #. .You conjure some foxfire!  The foxfire burns the ufetubus. The ufetubus is burned terribly! _The ufetubus is heavily wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!)ajs*;@*!)aj #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf !)aj #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 14/16 =====================---  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0!)aj-Dex: 15 ...# #........§......  XL:  7 Next: 20% Place: Dungeon:4 !)aj%#### #.#.##..@●●##..  Noise: =--------  Time: 3085.2 (0.0) #.# ###...#  a) +3 dagger (venom) .....†.  Cast: Foxfire ..$..§§5..  !)ajs#.########.  #. 5   ufetubus (ally target) #. .!)aj The foxfire burns the ufetubus. The ufetubus is burned terribly! _The ufetubus is heavily wounded.Casting: Foxfire (safe; 2% risk of failure)  !)aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!!)ajO§●!)aj§●§●!)aj)O§●!)ajw.5!)aj>5§!)ajIH§●!)aj+ #. #....  #.# #...  #.# #...# ..#. ...  #.# ###...#####. . .. !)aj #.# #...........  #.# #.#...#..### .# ###.##.##..###.. ...# #........§...... !)aj #.#.##..@§§##..  !)ajM#.# ###..§#  ....●55  ..$..§●§.. #.########. #.55 2 ufetubi (1 ally target) #. .  Casting: Foxfire (safe; 2% risk of failure) !)ajϲ  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  !)ajYou conjure some foxfire!  You encounter an ufetubus.  The foxfire burns the uf!)aj(etubus. The ufetubus is burned terribly!!)aj44§!)aj4.5!)aj5!)ajm5O.5!)aj8< †The ufetubus is almost dead.The foxfire burns the ufetubus! The ufetubus is burned terribly!!)aj?w   ufetubus (!)aj.§!)ajuw●●.5.!)aj 316.2 (1!)ajZ§§§§!)ajL _You kill the ufetubus!!)aj #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 13/16 ===================-----  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0Dex: 15 ...# #......●**......  XL:  7 Next: 21% Place: Dungeon:4 #### #.#.##.*@*§##..  Noise: =--------  Time: 3086.2 (0.0) #.# ###*●§#  a) +3 dagger (venom) ....§†.  Cast: Foxfire ..$...5...  #.########. !)aj #. 5   ufetubus (ally target) #. .The ufetubus is almost dead.The foxfire burns the ufetubus! The ufetubus is burned terribly! _You kill the ufetubus!!)ajПsCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!)aj!)aj;@*!)aju# #.######## #...............#  JYZero the Magician  #.# #...#####..#.##.#  Deep Elf  #.# #...# ..#. ...  Health: 38/38 ========================  #.# ###...#####. . ..  Magic: 13/16 ===================-----  #.# #...........  AC: 7Str: 5  #.# #.#...#..###  EV: 12Int: 22 ##.# ###.##.##..###..  SH: 0!)aj$Dex: 15 ...# #......§.§......  XL:  7 Next: 21% Place: Dungeon:4 #### #.#.##.●@§§##..  Noise: =--------  Time: 3086.2 (0.0) #.# ###.●§#  a) +3 dagger (venom) ....§†.  Cast: Foxfire ..$...5... !)aj$ #.########.  #. 5   ufetubus (ally target) #. .The foxfire burns the ufetubus! The ufetubus is burned terribly! _You kill the ufetubus!Casting: Foxfire (safe; 2% risk of failure)  !)aj$)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!!)aj%R§●!)aj% §!)aj&/●!)ajs-§ _You kill the ufetubus!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  !)aj-kYou conjure some foxfire!  The foxfire burns the ufetubus! The ufetubus is burned terribly!!)aj2x #. #....  #.# #...  #.# #...# ..#. ...  #.# ###...#####. . ..  #.# #...........  #.# #.#...#..### !)aj&3.# ###.##.##..###.. ...# #......§.§......  #.#.##.●@§§##..  #.# ###.§§#  ...§§†.  ..$..●§... #.########.!)aj3~ #. #. . !)aj|.§!)aj●...●§...!)aj327.2 (1!)aju\§§§!)ajL _You kill the ufetubus!!)aju 9●§!)aj/v O§●!)ajv D§●!)ajw ?●§!)ajw <●§!)ajx D§●!)ajy H●§!)ajy 4§!)aj9z R§●!)ajz H●§!)aje{ 3●!)aj{ 9§●!)aj| !)aj| =§●!)ajL} P●§!)aj} H●§!)aj J....!)aj .-8!)aj §§§@§§§§..§!)aj\ §!)aj. ")aj^I")ajH●§")ajaJ§●")ajڇ?§●")aj.M●§")ajq4§")aj93§")ajJ●§")aj`3●")ajC●§")ajM●§")ajK●§")ajؑ2§")aj")ajb4==")aj § _Your foxfire dissipates.")ajН")aj")aj")aj] _Your foxfire dissipates.")ajN")aj")aj")aj i5===")aj^")aj,")aj")ajG")aj")aj<")aj&")aji6===")aj")aj4 _Magic restored.")aj֭3")aj")aj+")aj ,")aj")aj")aj`")aj")aj^")aj")aj:==")aj")ajM _You now have 197 gold pieces (gained 6).")ajF")aj")aj&")aj"")ajʿ,")aj5")aj")aj,")aj")aj")aj")aj`")aj")aj")ajs")aj")aj")aj")aj,")aj")aj")aj")aj")aj1")aj")aj")aj")ajs")aj")aj,")aj7")aj")aj")aj4")aj")aj")aj")aj")aj")aj")ajb")aj")aj")aj")aj")aj")ajQ")aj")ajy")aj")aj")aj")ajg")aj")aj")aj")aj")aj")aj,")aj/")aj_")aj")aja")aj")aj")aj2,")ajl")aj")aj%,")aj")aj,")aj")ajU")aj),")ajo")ajz")ajf  You encounter an adder.")aj....## #.# #...# . .....#### ###...#####. .......# #.# #........... .....#.# #.# #.#...#..### ")aj.....#.######.# ###.##.##..### .....#........# #............. .....########## #.#.##.....##. ...### ######.#.####...##. ...# #.@....#.........†.- #### #.#########........#. #.########. #.# #S ###.### #.#.....#S   adder (asleep) #.#.....# #.#.....##.....#")ajC1120.2 (32.0)")aj31.2 (33 _")ajF")aj#)ajm....## #.# #...# . JYZero the Magician .....### #.# ###...#####. Deep Elf .......# #.# #........... Health: 38/38 ======================== .....#.# #.# #.#...#..### Magic: 15/16 ======================-- .....#.######.# ###.##.##..### AC: 7Str: 5 .....#........# #............. EV: 12Int: 22 .....########## #.#.##.....##. SH: 0Dex: 15 ...### ######.#.####...##. XL:  7 Next: 22% Place: Dungeon:4 ...# #*@*...#.........†. Noise: ---------  Time: 3121.2 (0.0) #### #*#########........ a) +3 dagger (venom) #. #.####### Cast: Foxfire #. #.#  #S ###.###  #. #.....#  S[#)ajt37m   adder (asleep) #. #.....#  #. #.....#  #.....# _Magic restored. _You now have 197 gold pieces (gained 6). _You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#)ajOg<@*#)aj....###.##...# . JYZero the Magician .....### #.####...#####. Deep Elf .......# #.##........... Health: 38/38 ======================== .....#.# #.##.#...#..### Magic: 15/16 ======================-- .....#.######.# ###.##.##..### AC: 7Str: 5 .....#........# #............. EV: 12Int: 22 .....########## #.#.##.....##. SH: 0Dex: 15 ...####)ajp######.#.####...##. XL:  7 Next: 22% Place: Dungeon:4 ...##●@●...#.........†. Noise: ---------  Time: 3121.2 (0.0) #####.#########........ a) +3 dagger (venom)#.#.####### Cast: Foxfire#.#.##S###.####.#.....#S   adder (asleep, ally target)#.#.....##.#.....##.....# _You now have 197 gold pieces (gained 6). _You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  #)ajҾ"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#)aj:=2.2 (1 _#)aj#)aj#)ajo K§●#)ajp P§●#)aj2q F§●#)ajy S    The foxfire burns the adder.  The adder is severely wounded.#)aje e§S.#)aj4 #)aj &3#)aj #)aj / _The adder hisses angrily.$)aj|..### #.####...#####...# #.# #.........#.# #.# #.#...#..##.#.######.# ###.##.##...#........# #.............########## #.#.##.....## #...### ######.#.####...## #...#  #§.●...#.........† ##### #@#########...... #§# #.###### #S# #.#  #.# ###.### #.# #.....# #.# #.....# #.# #.....# #.$)ajE# #.....#  #.....#$)aj @●§$)aj A●§$)aj[ "S$)aj "§$)aj>.4$)aj;§$)ajS _The adder closely misses you.$)aj B  You miss the adder.$)aj2 0 ..$)aj Z The adder is severely wounded.$)aj U6==5$)ajZ $)aj = _The adder bites you but does no damage.$)ajq I  You barely miss the adder.$)aj9z l  The adder is heavily wounded.$)ajz &6$)ajo $)ajY = _The adder bites you but does no damage.%)aj{B  You miss the adder.%)ajl  The adder is heavily wounded.%)aj&7%)aj %)aj  _The adder barely misses you. The adder misses you.%)ajyJ  You closely miss the adder.%)ajl  The adder is heavily wounded.%)ajvU6--8%)aj%)ajS* _The adder bites you.%)ajI  You barely miss the adder.%)aj| .  The adder is heavily wounded.%)aji   Your foxfire dissipates.%)ajC==9%)aj%)ajPV _The adder completely misses you.%)aj-%)aj Your spells (cast)TypeFailure Level a - AirstrikeAir14%4  b + Foxfire%)aj+$Conjuration/Fire 2% 1 c - Mephitic CloudConjuration/Alchemy/Air 8%3  d - Static DischargeConjuration/Air2%2  x - ShockConjuration/Air1%1 %)ajaSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&)aj&)aj&)ajk9......### #.####...##### JYZero the Magician ........# #.##.......... Deep Elf ......#.# #.##.#...#..## Health: 36/38 ======================-- ......#.######.# ###.##.##..## Magic: 16/16 ======================== ......#........# #............ AC: 7Str: 5 ......########## #.#.##.....## EV: 12Int: 22 #...#########.#.####...## SH: 0Dex: 15 &)aji#...##......#.........† XL:  7 Next: 22% Place: Dungeon:4 ######@#########....... Noise: =--------  Time: 3129.2 (0.0)#S##.###### a) +3 dagger (venom)#.##.#Cast: Foxfire#.# ###.####.# #.....##.# #.....#S   adder#.# #.....##.# #.....##.....#You barely miss the adder.The adder is heavily wounded.Your foxfire dissipates. _The adder completely misses you.Casting: Foxfire (safe; 2% risk of failure)  &)aj`Confirm with . or Enter, or press ? or * to list all spells.&)aj......### #.####...##### JYZero the Magician ........# #.##.......... Deep Elf ......#.# #.##.#...#..## Health: 36/38 ======================-- ......#.######.# ###.##.##..## Magic: 16/16 ======================== &)aj]......#........# #............ AC: 7Str: 5 ......########## #.#.##.....## EV: 12Int: 22 #...#########.#.####...## SH: 0Dex: 15 #...##......#.........† XL:  7 Next: 22% Place: Dungeon:4 ######@#########....... Noise: =--------  Time: 3129.2 (0.0)&)aj#S##.###### a) +3 dagger (venom)#.##.#Cast: Foxfire#.# ###.####.# #.....#&)aj#.# #.....#S   adder#.# #.....##.# #.....##.....#You barely miss the adder.The adder is heavily wounded.Your foxfire dissipates. &)aj7$_The adder completely misses you.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&)aj^†Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.&)aj+ **  You kill the adder!&)aj@U@†&)ajC3--4---4=&)ajC30.2 (1&)aj2H&)ajJ< _You are struck by an arc of lightning.&)ajo? 3&)ajY@ &)ajA &)ajE 4=-5=--&)ajFF &)ajF &)ajF &)aj(H ,&)ajH &)ajI &)ajOJ n5==6&)aj{J F===&)ajJ &)ajK &)ajCL &)ajL &)ajM &)ajM &)ajyN &)ajO &)ajO &)ajBP &)ajQ &)ajXR {6===&)ajS ,&)ajOT &)aj@U &)aj}U &)ajU &)ajW &)ajOW &)ajW &)aj@Y &)ajY K7=&)aj$Z &)ajK[ &)aj[ &)aj[ &)aj%] ,&)aj] &)aj{_ ,&)aj_ &)aja &)ajba h8==&)aja &)ajc &)ajd &)ajd &)aj%e &)aj!h b  You see here an adder corpse.&)ajbi &)aj j  _&)ajj &)ajCk &)ajgl &)ajl &)aj m &)ajn &)ajo &)ajo 9=&)ajWp &)ajhq &)ajr &)ajr &)aj>s &)ajtt &)aju &)ajv &)ajv &)ajw &)ajx &)ajLy &)ajy &)ajX{ &)aj| &)aj| &)aj} &)ajS &)aj ,&)aj& &)aj &)aj &)aj &)aj5 &)ajh &)aj &)aj &)aj\ &)aj &)aj &)aj &)ajm &)aj &)aj/ k  You encounter a ribbon worm.&)ajƓ y #.# #.....#  #.# #.....#  ##.## #.....#  &)aj >#...# #.....#  #...# #######  &)ajB #...# ##.## #.# #@#--..w..).# &)aj` ####.#.#  &)aj w   ribbon worm (asleep) &)aj ,&)aj0 059.2 (29.0)&)aj H--60.2 (30&)aj &)aj P _Found a giant spiked club.')ajۋ  #.# #.....#  JYZero the Magician #.# #.....#  Deep Elf ##.## #.....#  Health: 38/38 ======================== #...# #.....#  Magic: 15/16 ======================-- #...# #######  AC: 7Str: 5 #...# EV: 12Int: 22 ##.## SH: 0Dex: 15 #*# XL:  7 Next: 24% Place: Dungeon:4 #@# Noise: ---------  Time: 3160.2 (0.0) #**w..).#  a) +3 dagger (venom) ')aj #####.#.#  Cast: Foxfire  w   ribbon worm (asleep) _You see here an adder corpse.  You encounter a ribbon worm. _Found a giant spiked club.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate')ajE ;@*()aje #.# #.....#  JYZero the Magician #.# #.....#  Deep Elf ##.## #.....#  Health: 38/38 ======================== #...# #.....#  Magic: 15/16 ======================-- #...# #######  AC: 7Str: 5 #...# EV: 12Int: 22 ##.## SH: 0Dex: 15 #.# XL:  7 Next: 24% Place: Dungeon:4 #@# Noise: ---------  Time: 3160.2 (0.0) ()ajf<#.w●..).#  a) +3 dagger (venom) #####.#.#  Cast: Foxfire  w   ribbon worm (asleep)You encounter a ribbon worm. _Found a giant spiked club.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!()ajf()ajQl #.#   #.#   ##.##   #...#   #...# ()ajDm  #...# ##.## #.# #@# #.w●..).#  #####.#.#  ()ajmiwlly target) ()aj ,§()aj:●()aj3=1.2 (1()aj/:§()aj6 _Found a giant spiked club.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the ribbon worm but does no damage.()aj ()aj  Your spells (cast)TypeFailure Level ()aj a - AirstrikeAir14%4  b + FoxfireConjuration/Fire 2% 1 c - Mephitic Cloud()aj5 Conjuration/Alchemy/Air 8%3  d - Static DischargeConjuration/Air()aj\ 42%2  x - ShockConjuration/Air()aj 1%1 ()aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit))aj))aj))ajH#.# #.....#JYZero the Magician#.# #.....#Deep Elf##.## #.....#))ajHealth: 38/38 ========================#...# #.....#Magic: 15/16 ======================--#...# #######AC: 7Str: 5#...#EV: 12))ajpInt: 22##.##SH: 0Dex: 15#●#XL:  7 Next: 24% Place: Dungeon:4))aj#@#Noise: =--------  Time: 3161.2 (0.0)))ajD;#.w§..).#a) +3 dagger (venom)#####.#.#Cast: Foxfire))ajfw   ribbon worm (ally target)))ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate))ajNYou conjure some foxfire! _The foxfire burns the ribbon worm but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.))aj))ajt#.# #.....#JYZero the Magician#.# #.....#Deep Elf##.## #.....#Health: 38/38 ========================#...# #.....#))ajMagic: 15/16 ======================--#...# #######AC: 7Str: 5#...#EV: 12Int: 22##.##SH: 0Dex: 15#●#XL:  7 Next: 24% Place: Dungeon:4#@#Noise: =--------  Time: 3161.2 (0.0)#.w§..).#a) +3 dagger (venom)#####.#.#))aj/Cast: Foxfirew   ribbon worm (ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate))aj]rYou conjure some foxfire! _The foxfire burns the ribbon worm but does no damage.  ))ajCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.))aj >*** You are struck by an arc of lightning.  Your foxfire is struck by an arc of lightning.  Your foxfire is moderately damaged.  You are struck by an arc of lightning))ajS .  The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.))aj>●@w. ))aj1c3---=2.2 (1))aj))ajb _You are struck by an arc of lightning. The ribbon worm misses you.))aj,))ajTh D  You hit the ribbon worm. The ribbon worm is poisoned.))ajn  very poisoned, catching …)The ribbon worm is severely wounded.))ajq `The ribbon worm expels a string of sticky webbing.))aj 8@))aj .-3))aj ))aj W _The stream of webbing misses you.))ajT Y  You hit the ribbon worm.  The ribbon worm looks as sick as possible!))aju\ c extremely poisoned, catc))aj\ ^4==--4))aj b ))ajd _ _The ribbon worm is almost dead.*)aj3O  You barely miss the ribbon worm.*)aj .  The ribbon worm is almost dead.*)ajW B●§*)aj A●§*)aj D§●*)aj( *●§*)ajS *)ajR*)aj&5*)aj5;§*)ajO _You kill the ribbon worm!*)ajf #.# #.....# ##.## #.....# #...# #.....# #...# ####### #§.●# ##§## #§# ####.###.....#.@...).######.#.# *)aj,...*)aj.-6*)aju*)aj*)aj15===*)aj *)ajn _You start resting.Magic restored.*)aj58-*)aj+9.2 (3*)aj#6*)aj\===70.2 (4 _*)ajQ*)aju*)ajo u*)ajS *)aj ,*)aji *)aj *)aj] *)aj *)aj *)aj_ *)aj *)aj *)aj% *)ajv :==*)ajY *)aj2 *)ajk *)aj *)aj *)aj! i  You see here a +0 giant spiked club.*)ajo *)ajR  _*)aj *)aj *)aj *)aj *)ajA *)aj} *)aj *)aj" *)aj *)ajU *)ajP *)aj *)ajE *)aj *)aj *)aj *)ajx *)aj *)aj *)aj$ *)aj *)aj< *)ajR ,*)aj *)aj *)ajU *)aj *)aj7 *)aj *)aj^ *)aj *)aj- *)aj *)aj *)aj *)aj~ *)ajt *)aj+ *)aja *)aj *)aj *)aj *)aj *)ajK *)aj *)aj X*)aj B*)ajL *)aj@ *)aj{ *)aj  *)aj *)aj *)aj *)aj, *)aj *)aj *)aj/ *)aj *)aj *)aj *)ajA *)aj *)aj *)aj j  You encounter a shadow imp.*)aj .## #.....# ..# #.....##...#.# *)aj ..# #######......# .●# .5.... .## .... .# ######## ... *)ajr !.###......# #.# .....).##.######.# ####.#.##.......@# #.#.##..####### #.#.....##.####.###......#########5   shadow imp (wandering) *)aj{ X.593.2 (23.0)*)aj1$ *)aj$ 34.2 (24 _*)aj' *)aj) +)aj.## #.....# JYZero the Magician ..# #.....##...#.#  Deep Elf ..# #######......#  Health: 38/38 ======================== .●# ..5...  Magic: 15/16 ======================-- .## .... AC: 7+)ajStr: 5 .# ######## ... EV: 12Int: 22 .###......# #.# SH: 0Dex: 15 .....).##.######*# XL:  7 Next: 24% Place: Dungeon:4 ####.#.##......*@#+)aj Noise: ---------  Time: 3194.2 (0.0)  #.#.##..####### a) +3 dagger (venom)  #.#.....# Cast: Foxfire +)ajO #.####.##  #......#  ########+)aj 5   shadow imp (wandering) +)ajq6_Magic restored. _You see here a +0 giant spiked club. _You encounter a shadow imp.Casting: Foxfire (safe; 2% risk of failure)  +)aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+)aj;@#+)ajuBA@#+)aj3.## #.....# JYZero the Magician ..# #.....##...#.#  Deep Elf ..# #######......#  Health: 38/38 ======================== +)aj.●# ......  Magic: 15/16 ======================-- .## .5.. AC: 7Str: 5 .# ######## ... EV: 12Int: 22 .###......# #.# SH: 0+)aj˗Dex: 15 .....).##.######.#+)aj XL:  7 Next: 24% Place: Dungeon:4 ####.#.##.......@#+)aj Noise: ---------  Time: 3194.2 (0.0) +)aj! #.#.##..####### a) +3 dagger (venom) +)aj9+ #.#.....#+)ajT Cast: Foxfire  #.####.##  #......# +)ajl ######## 5   shadow imp (wandering)+)aj+)aj  +)aja_You see here a +0 giant spiked club. +)ajʘ7_You encounter a shadow imp.+)ajCasting: Foxfire (safe; 2% risk of failure)  +)aj Press: ? - help, Q - select action, ( or ) - cycle+)aj#\Dir - look around, f - activateYou conjure some foxfire!+)ajf9  ##...#.#  ......#  ...... +)ajʞ .5..  .... #.#....).##.######●#.##......●@#  #.#.##..#######  #.#.....#  .  +)aj!g  5ally target)+)aj5===5.2 (1+)aj/+)ajq _You encounter a shadow imp.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  +)ajCYou conjure some foxfire! _The shadow imp shouts!+)aj @●§+)aj >●§+)aj0 4●§+)ajd +)aj +)aj <●§+)aj! F  The foxfire burns the shadow imp.+)ajh §●§●5+)aj3m p  The shadow imp is lightly wounded.  The foxfire burns the shadow imp.+)aj 3§+)aj :+)aj 0---6+)aj [§§§+)aj% 8 _The shadow imp is lightly wounded.,)aj5f.## #.....# JYZero the Magician ..# #.....##...#.#  Deep Elf ..# #######......#  Health: 38/38 ======================== .●# ......  Magic: 14/16 =====================--- .## .§.. AC: 7Str: 5 .# ######## .5. EV: 12Int: 22 .###......# #§# SH: 0Dex: 15 .....).##.######*# XL:  7 Next: 24% Place: Dungeon:4 ####.#.##......*@# Noise: ---------  Time: 3196.2 (0.0)  #.#.##..####### a) +3 dagger (venom)  #.#.....# Cast: Foxfire  #.####.##  #......#  ######## 5   shadow i,)ajRgCmpThe shadow imp is lightly wounded.  The foxfire burns the shadow imp. _The shadow imp is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,)ajƎ.## #.....# JYZero the Magician ..# #.....##...#.#  Deep Elf ..# #######......#  Health: 38/38 ======================== .●# ......  Magic: 14/16 =====================--- .## .§.. AC: 7Str: 5 .# ######## .§. EV: 12Int: 22 .###......# #5# SH: 0Dex: 15 .....).##.######§# XL:  7 Next: 24% Place: Dungeon:4 ####.#.##......§@# Noise: ---------  Time: 3196.2 (0.0)  #.#.##..####### a) +3 dagger (venom)  #.#.....# Cast: Foxfire  #.####.##  #......#  ######## 5 [30,)aj m  shadow impThe foxfire burns the shadow imp. _The shadow imp is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  ##...#.#  ......#  ......  ....  .... #5#....).##.######●#.##......●@#  #.#.##..#######  #.#.....#  .    (ally target)=7.2 (1 _,)aj? p  The foxfire burns the shadow imp.,)ajy 3§,)ajy >●§,)aj  The shadow imp is severely wounded.The foxfire burns the shadow imp.,)ajq §.55=-8§ _The shadow imp is almost dead.-)aj W  You hit the shadow imp but do no damage.-)aj .The shadow imp is almost dead.-)aj< .=9-)aj>% -)aj' X _The shadow imp closely misses you.-)ajSN  You barely miss the shadow imp.-)aj%  -)ajbHThe shadow imp is almost dead.-)aj-)aj!200-)aj&-)aj6X _The shadow imp closely misses you..)ajh .  You hit the shadow imp..)aj#6.)ajW===61.)aj*.)ajN _You kill the shadow imp!.)ajM #######.#.....##...#.#.# #######......#●#......# ..... ######## ...###......# .....).##.###### ####.#.##.........##..########.#.....#.-2.)aj.)aj 3.)aj0 .)aj .)aj9 .)aji .)ajِ P==.)aj* .)aj .)aj ,.)aj! .)aj3 .)aj .)aj .)aj .)aj .)ajc .)aj .)aj˖ .)aj{ .)ajr X.)aj .)ajQ .)ajܜ .)aj` .)aj> .)aj{ .)aj .)aj .)aj .)aj .)aj, .)ajӢ .)ajV .)aj ,.)aj* .)aj .)aj .)aj .)aji .)aj .)aj3 .)aj .)aj .)ajb .)aj .)aj .)aj« ,.)aj .)aj .)aj .)aj# .)aj .)aj .)aj .)ajԳ .)ajx .)aj .)aj .)aj, .)aj .)aj .)aje ,.)aj .)aj8 n.)aj +..###...#####........# #### #...............## #...#####..#.##.## #...# #..#.....#  ###...####.)aj ..#  #..............##.###  #.#...#..###....>....  ###.##.##..###...#..# .)aj4  #..............@....#-23.2 (21.0) .)ajY #.#.##.....##...###$# ##.#.####...##...###.# .)aj <...#.........†.......# #######..........##### #.########.#.)aj  #.# ##.##  ###.### #...#  #.....# #.#.#.)aj 4.2 (22 _Found a stone staircase leading down./)aj+/)ajn/)aj,/)aj/)aj] _You now have 214 gold pieces (gained 17)./)aj(/)aj/)ajD/)aj/)aj/)aj/)aj/)aj,/)ajP/)aj3/)aj/)aj/)aj5/)aj /)aj/)aj/)aj/)aj/)aj,/)aj</)aju/)aj2/)aj_/)aj)/)ajH/)aj,/)aj/)ajG/)aj4/)aj/)aj/)aj/)aj/)aj#/)aj_/)ajI/)aj/)aj/)aj1/)aj/)aj{/)aj/)ajH/)ajc /)aj6 /)aj~ /)aj /)aj/)aj/)aj/)ajT/)aj/)ajj/)aj/)aj/)aj/)ajq/)aj/)aj/)aj#/)aj /)aja/)aj/)aj /)aj&#%  /)aj\#@You encounter a jelly./)ajK,...........# #.# ......###.....# #.# /)aj,........##.##.......# #.# ...........##.#.....# ##.## ####................# ####.<.# ..../)aj,.##.##.#### #......# ####..#.##.##.##.# #.##..<#/)aj0-G #..#.......##.# # ##### ####.......#####@# ........##.#####...)...j ..###....>..........##../)ajZ-*###...#..#####.##.# ...........# #.# ... /)aj-,..##...###.# #.# ##.j   jelly (asleep) /)aj-..##...###.# #.# # ...†.......# #.. .......####/)aj-"#/)aj3-48.2 (24/)ajF4,9.2 (25/)aj7/)aj9' _Found a hand axe./)ajT 9###.....# #.# ##.##.......# #.# ..##.#.....# ##.# ###........# ####.<.# ....##.##.#### #......# ###..#.##.##.##.# #.##..<#  #..#.......##.# # ##### ###.......#####.######.# /)aj5 Y.......##.#####.@.)...j####....>..........##..####...#..#####.##.# ........# #.# ...##...###.# #.# ####...###.# #.# #†.......# #.....##### ## #####.#/)aj 1j./)aj Oj/)ajV 150.2 (1.0) /)aj7 /)aj 0)aj3...........###.....# #.#  JYZero the Magician .......##.##.......# #.#  Deep Elf ..........##.#.....# ##.##  Health: 38/38 ======================== 0)ajΞ###................# ####.<.#  Magic: 15/16 ======================-- ..........##.##.#### #......#  AC: 7Str: 5 ###..#.##.##.##.# #.##..<#  EV: 12Int: 22  #..#.......##.# # #####  SH: 0Dex: 15 ###.......#####*######.#  XL:  7 Next: 26% Place: Dungeon:4 .......##.#####*@*)..j.#  Noise: ---------  Time: 3250.2 (0.0) 0)aj2v.###....>......***.##..#  a) +3 dagger (venom) .###...#..#####.##.#  Cast: Foxfire ..........# #.# ... .##...###.# #.# ##. .##...###.# #.# #  j   jelly ..†.......# #.. ......##### ## #####.# 0)aj`_You now have 214 gold pieces (gained 17).  You encounter a jelly. _Found a hand axe.  0)ajMCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0)aj<Dir - look around, f - activate0)aj'c=@.0)ajQ ...........###.....# #.#  JYZero the Magician .......##.##.......# #.#  Deep Elf ..........##.#.....# ##.##  Health: 38/38 ======================== ###................# ####.<.#  Magic: 15/16 ======================-- ..........##.##.#### #......#  AC: 7Str: 5 0)ajQ###..#.##.##.##.# #.##..<#  EV: 12Int: 22  #..#.......##.# # #####  SH: 0Dex: 15 ###.......#####.######.#  XL:  7 Next: 26% Place: Dungeon:4 .......##.#####.@.).j..#  Noise: ---------  Time: 3250.2 (0.0) .###....>..........##..#  a) +3 dagger (venom) .###...#..#####.##.#  Cast: Foxfire ..........# #.# ... .##...###.# #.# ##. .##...###.# #.# #  j   jelly ..†.......# #.. ......##### ## 0)ajQ#####.#You encounter a jelly. _Found a hand axe.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0)ajVM #.# .....# #.# .....# ##.## .....# ####.<.# #.####  #.# <# 0)ajWU #.# # ##### #.######.# #●@.).j..# >........●.##..# .#####.##.#  #.# ... #.# ##. #.# # 0)ajW(ally target)† #. ##0)ajW1=1.2 (1 0)ajX _0)aj\0)ajM^0)aj)=...........###.....# #.#  JYZero the Magician .......##.##.......# #.#  Deep Elf ..........##.#.....# ##.##  Health: 38/38 ======================== ###................# ####.<.#  Magic: 14/16 =====================--- ..........##.##.#### #......#  AC: 7Str: 5 ###..#.##.##.##.# #.##..<#  EV: 12Int: 22  #..#.......##.# # #####  SH: 0Dex: 15 ###.......#####*######.#  XL:  7 Next: 26% Place: Dungeon:4 0)ajv*.......##.#####●@*).j..#  Noise: =--------  Time: 3251.2 (0.0) .###....>......**●.##..#  a) +3 dagger (venom) .###...#..#####.##.#  Cast: Foxfire ..........# #.# ... .##...###.# #.# ##. .##...###.# #.# #  j   jelly (ally target) ..†.......# #.. ......##### ## #####.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  0)aj+Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0)aj.=@.0)aj,A).0)aj ...........###.....# #.#  JYZero the Magician .......##.##.......# #.#  Deep Elf ..........##.#.....# ##.##  Health: 38/38 ======================== ###................# ####.<.#  Magic: 14/16 =====================--- ..........##.##.#### #......#  AC: 7Str: 5 0)aj, x###..#.##.##.##.# #.##..<#  EV: 12Int: 22  #..#.......##.# # #####  SH: 0Dex: 15 ###.......#####.######.#  XL:  7 Next: 26% Place: Dungeon:4 .......##.#####§@.).j..#  Noise: =--------  Time: 3251.2 (0.0) 0)aj .###....>.......●●.##..#  a) +3 dagger (venom) .###...#..#####.##.#  Cast: Foxfire ..........# #.# ... .##...###.# #.# ##. .##...###.# #.# #  j   jelly (ally target) ..†.......# #.. ......##### ## #####.#0)aj> Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0)aj M●§0)ajN L●§0)ajF H§●0)aj :§●0)aj  #.# .....# #.# .....# ##.## .....# ####.<.# #.####  #.# <#  #.# # ##### #.######.# #§@§●●j..# >.......§§.##..# .#####.##.#  #.# ... #.# ##. #.# # † #. ## _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, [0)aj .0;10;1mQ - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jelly.0)aj i 1§0)aji D§●0)ajj @j●0)ajj 0)ajq  The jelly is lightly wounded.  The foxfire burns the jelly.0)aj 3§0)ajY B●●0)aj[ +2.2 (10)aj t§§j§§§0)aj ` _The jelly is moderately wounded.1)ajn=1)aj=h###.....# #.# ##.##.......# #.# ##.#.....# ##.## .....# ####.<.# ##.##.#### #......# ..#.##.##.##.# #.##..<#  #..#.##.# # ##### .#####●######.# 1)ajW>##.#####§.@§j§..# ###....>......●§§.##..# ###...#..#####.##.# # #.# ... ##...###.# #.# ###. ##...###.# #.# # †.1)aj|># #..##### ## 1)aj> 1)aj@D§●1)aj^@>§●1)aj@-§●1)ajA1)aj2A2●§1)ajZA1)ajA"●1)ajA,§1)ajA§1)ajB'●1)ajRG%  1)ajGThe foxfire burns the jelly.1)aj|§●§1)ajyZj●1)aj  The jelly is heavily wounded.The foxfire burns the jelly.1)aj\8§1)ajd`.§@j§.5=31)aj3i§§§§ _The jelly is heavily wounded.1)aj  You hit the jelly. The jelly is poisoned. Your hands burn! ..@j.... (very poisoned)The jelly is severely wounded.6--4 _The jelly hits you but does no damage.1)aju )You hit the jelly.3251)aj w 1)aj6x I _You kill the jelly!1)aj1)aj)1)ajÿ1)aj.1)ajB6===1)aj1)aj1)aj#71)aj23=-1)aj1)aj*1)aj1)aj71)ajs,1)aj1)aji1)aj:==1)ajh1)aj1)ajE1)aj{a8==1)aj1)aj1 _HP restored.1)aj1)ajN1)aj1)aj1)ajY1)aj1)aj1)aj1)aj1)aj91)ajp1)aj!I=1)aj(n1)aj),1)aj+1)aj+1)aj,1)aj-1)aj2.1)ajt/1)aj/1)aji01)aj21)aj331)aj31)ajb<N _You now have 229 gold pieces (gained 15).1)aj=1)aj>1)aj>2)aj2)aj2)ajI2)aj2)aj}2)aj2)aj 2)aj 2)aj$2)aj2)aj2)aj2)aj2)ajy2)aj2)aj2)ajz2)aj2)ajZ2)ajA2)aj"2)aj $,2)aj%2)aj'2)aj4)2)aj)2)aj+*2)aj+2)aj,2)aj-2)aj-2)aj/2)aj12)ajx12)aj22)aj42)aj62)ajc62)aj72)aj392)ajn:2)aj:2)aj;2)aj!AX2)ajLB2)ajSD2)ajD2)aj F2)ajKB2)ajO,2)ajP2)ajP2)ajR2)ajU2)ajW,2)ajfX2)ajZ2)aj\2)aj\2)aj9^2)aj`2)ajb2)ajc2)ajd2)ajkB2)aj2)ajB2)ajX2)aj2)ajs,2)ajw2)aj2)aj2)aj2)aj2)ajǜ2)ajם2)ajQ2)aj2)aj2)aj2)aje2)aj2)aj2)ajգ2)aj2)aj2)aj2)aj2)aj2)ajs2)ajc2)aj2)ajB2)ajǩ2)ajS'2)aj2)aj_2)ajH2)ajU  #. #.† ....#.......## 2)aj =#. #.# #.. #........## #. #.# #.###...####..##  #.##.##.###.##..#### ##..#  #...........#.)###ß#####.#  ###.#.###.#...##≈~_#...#.# #.###.##.#..##≈≈..##....#### 2)ajv##.#.###.#..#≈≈$..####.....# ########......#_ß ##.##.#-308.2 (53.0) .....# ###.#.....#~~...####...#.#2)ajڽc#.# #.###....##≈~$.##........  #.# ##.#......##≈≈_#...#.##.###.# ##.#...#..###ß#####)...# ..##.#### ###...##..#### ##..####2)aja  ...#....# #...###...####..)#.#.### #<..# ##.........# 2)ajg..........# #...#####.....)..####  _You open the door.2)ajI _Found three altars.3)aj  _3)ajٙ V  There is an open door here.3)aj  _3)aj 3)aj! 3)aj 3)ajR 3)ajX 3)aj 3)aj߫ 3)aj7 _You now have 242 gold pieces (gained 13).3)aj 3)aj 3)aj+ 3)ajN 3)ajպ 3)aj 3)aj 3)aj, 3)aj 3)aj[ 3)aju 3)aj N _You now have 262 gold pieces (gained 20).3)aj, 3)ajs 3)aj 3)aj 3)aj. 3)ajw 3)aj 3)aj 3)aj 3)aj 3)aj 3)aj 3)aj 3)aj 3)aj 3)aj @  There is an open door here.3)aj 3)ajM  _3)aj= 3)aj 3)aj ,3)aj 3)ajy 3)aj` ,3)aj= 3)aj 3)aj 3)aj 3)aj/ 3)aj 3)aj 3)aj, 3)aj9 3)aj 3)aj 3)ajR 3)aj" 3)aj 3)aj 3)aj7 3)aj 3)aj 3)ajv ,3)aj\ 3)aj3 ,3)aj 3)aj 3)aj 3)aj 3)ajr 3)aj8 3)ajU 3)aj 3)ajJ 3)aj 3)aj 3)aj#! 3)aj! 3)aj" 3)aj% 3)aj& ,3)ajg' 3)aj3) 3)aj* ,3)aj@+ 3)aj/ X3)ajw2 3)ajz3 3)aj3 3)ajJ4 3)aj5 3)aj6 3)aj57 3)aj7 3)aj8 3)aj9 3)aj9 3)aj: 3)aj< 3)aj > 3)ajZ> 3)aj> 3)aj? 3)ajA B3)ajC 3)aj E ,3)ajF 3)ajyG 3)ajH 3)ajH 3)ajBI 3)ajJ 3)ajK 3)ajLL 3)ajL 3)aj1N 3)ajO 3)ajO 3)aj8P 3)aj5R 3)aj8S 3)ajS 3)aj T 3)ajU 3)ajlV 3)ajV 3)ajW 3)aj,X 3)aj]  ## # #. #.#.# #.#>. ... 3)ajz^ #.##### ### #.@...# #...-47.2 (39 #####.# #.# #.# ######## ####.###......#.# #.............#.# 3)ajP_ e#.##.##.......#. #.##.##.......#... #.##.##.###...#... #.##.##.# #.###...3)ajZc 3)ajc ,8.2 (403)aj:g 3)aji 9 _Found an escape hatch in the floor.4)ajИ4)aj34)aj4)aj4)aj4)ajB4)aj4)aj4)aj4)ajʦ4)aj4)ajϨ,4)aj!4)aj~P  There is an escape hatch in the floor here.4)ajK _4)aj4)ajm4)aj4)aj4)aj4)aji  You encounter a hobgoblin.4)aj%+##  #. ## #.####..##4)aj! #.#.@....# #.#.##.....g #.#>##.##### #......# ###.##### ##4)ajҹ#.....# #... g   hobgoblin (asleep)#####.# #.## #.# ########...###.###......#.##4)aj255.2 (7.0)4)aj26.2 (8 _4)aj:4)aj5)ajq  JYZero the Magician  Deep Elf  Health: 38/38 ========================5)aj(  Magic: 15/16 ======================--  AC: 7Str: 5 ## EV: 12Int: 22 #. ##  SH: 05)ajDex: 15 #.####..##  XL:  7 Next: 32% Place: Dungeon:4 5)aj#.#*@*...#  Noise: ---------  Time: 3356.2 (0.0) #.#*##.....g # a) +3 dagger (venom) #.#>##.##### . Cast: Foxfire 5)aj{#......# # ###.##### #### #.....# #... g   hobgoblin (asleep) #####.# #.## #.# ########... 5)ajWQ####.###......#.## _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5)aj@@*.5)aj N  JYZero the Magician  Deep Elf  Health: 38/38 ========================  Magic: 15/16 ======================-- 5)aj%P AC: 7Str: 5 ## EV: 12Int: 22 #. ##  SH: 0Dex: 15 5)ajP #.####..##  XL:  7 Next: 32% Place: Dungeon:4 #.#.@....#  Noise: ---------  Time: 3356.2 (0.0) #.#.##....g. # a) +3 dagger (venom) #.#>##.##### . Cast: Foxfire #......# # ###.##### #### #.....# #... g   hobgoblin (asleep) #####.# #.##5)aj#Q? #.# ########... ####.###......#.## _There is an escape hatch in the floor here. _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  5)ajRQ*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!5)ajV ## #. ##  5)ajWx#.####..##  #.#●@●...#  #.#.##....g.  5)ajFW#.#>##.#####  #......#  5)ajWz###.#####  #.....# glly target) #####.#  #.# 5)aj@\4==7.2 (15)aj^5)aj` _You encounter a hobgoblin.  Casting: Foxfire (safe; 2% risk of failure)  5)ajaNPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin shouts!5)ajp=§●§●§●●§§●§●§●●§g●5)aj>5)aj#,§5)ajۼG§●5)aj5)aj"/--85)ajv§§§§5)aj3I _The foxfire burns the hobgoblin but does no damage.6)ajs  JYZero the Magician  Deep Elf  Health: 38/38 ========================  Magic: 14/16 =====================---  AC: 7Str: 5 ## EV: 12Int: 22 #. ##  SH: 0Dex: 15 #.####..##  XL:  7 Next: 32% Place: Dungeon:4 #.#*@*...#  Noise: ---------  Time: 3358.2 (0.0) #.#●##§§§g§. # a) +3 dagger (venom) #.#>##.##### . Cast: Foxfire #......# # ###.##### #### #.....# #... g   hobgoblin (ally target) #####.# #.## #.# ########... ####.###......#.##[18;6)aj82HYou conjure some foxfire! _The hobgoblin shouts! _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6)aj}b@@*.6)aj=  JYZero the Magician  Deep Elf  Health: 38/38 ======================== 6)aj Magic: 14/16 =====================---  AC: 7Str: 5 ## EV: 12Int: 22 #. ##  SH: 0Dex: 15 #.####..##  XL:  7 Next: 32% Place: Dungeon:4 #.#§@§...#  Noise: ---------  Time: 3358.2 (0.0) #.#●##§§g.§. # a) +3 dagger (venom) 6)ajt#.#>##.##### . Cast: Foxfire #......# # ###.##### #### #.....# #... g   hobgoblin (ally target) #####.# #.##6)ajP #.# ########... ####.###......#.## _The hobgoblin shouts! _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6)aj ## #. ## 6)aj #.####..##  #.#●@●...#  #.#●##..g...  #.#>##.##### 6)ajZ #......#  6)ajA###.#####  #.....# 6)ajl #####.#  #.# 6)aj_5==9.2 (1 6)aj0 _6)aj6)aj6)aj6)aj'  JYZero the Magician  Deep Elf  Health: 38/38 ========================Magic: 15/16 ======================--AC: 7Str: 5##EV: 12Int: 226)aj(#. ##SH: 0Dex: 15#.####..##XL:  7 Next: 32% Place: Dungeon:4#.#●@●...#Noise: =--------  Time: 3359.2 (1.0)#.#●##..g...# a) +3 dagger (venom)#.#>##.#####. Cast: Foxfire#......#####.##########.....##... g   hobgoblin (ally target)#####.##.###.# ########...####.###......#.## _The hobgoblin shouts! 6)aj)_The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!6)ajiQ§●6)aj=§●6)aj6)aj#g,§6)ajg3g.6)ajn6)ajvo/-606)ajtP§§6)ajwM_The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate 6)ajw^_You conjure some foxfire! _The foxfire burns the hobgoblin but does no damage.7)aj0`*## ###. .## #.####..## #.#●.@.g.# #.#●##§§.#7)aj3a#.#>##.#####..#......# #.###.##### ####.#.....# #.#####.# #.##.#.# #.####.###......#.##.7)aj=cD§●7)ajc>●§7)ajd1g.7)ajx..-1§7)ajRH §You barely miss the hobgoblin. ..  Your foxfire dissipates.6===27)aj 7)ajV _The hobgoblin barely misses you.7)ajV5  poisoned, ally target)You hit the hobgoblin but do no damage. The hobgoblin is poisoned.3 _The hobgoblin hits you but does no damage.7)aj K .  You hit the hobgoblin.7)aj ●§§●7)aj (●§7)aj 7)ajȔ S7)ajΗ &47)aj 7)aj M _You kill the hobgoblin!7)ajv (## #### #. ..## #.####..## #.#●§.@..# #.#§##.###.#>##.#####...##......# #.####.##### 7)ajw ####.##.....# #.#####.# #.##.##.# #.####.###......#.##.#7)aj /§7)aj R...-57)aj 7)aj9 N _Your foxfire dissipates.8)aj|&==8)aj,B8)aj.8)ajA08)ajC1,8)aj18)aj28)aj38)aj38)ajM48)aj58)aj68)aj78)ajh78)aj88)aj98)ajr98)aj98)aj?8)ajU#########......###.####..## #.#......##### #.#.##.......###########.#>##.#####@.........#-73.2 (8#......# ##########.# ###.##### ####.#### #.....# #.......######.# #.##.##.##.# ########.......#####.###......#.##.#..##.............#.##.#..##.##.##.......#.##.#..#8)ajV8)ajZ8)ajYzE _Done exploring.8)aj״ I8)aj >........08)ajs 8)aj- 8)aj E _Done exploring.9)aj39)aj9)ajW49)ajK9)ajE _Done exploring.:)ajS:)ajLevel 4 of the Dungeon<<<<>>>>___(Press ? for help) ########  #......##  #.####..##  #.#......#####  #.#.##.......##########  #.#>##.#####@.........#  #......# ##########.#  ###.#########.####  #.....##.......#  #####.##.##.##.#  #.# ########.......#  ####.###......#.##.#..#  #.............#.##.#..#  #.##.##.......#.##.#..#  #.##.##.......#.......##  #.##.##.###...#........##  #.##.##.# #.###...####..##  #.##.##.###.##..#### ##..#  #...........#.)###ß#####.#  ###.#.###.#...##≈~_#...#.#  #.###.##.#..##≈≈..##....#### #######  #######.#.###.#..#≈≈...####.....# #.....#  #...###############......#..'...._ß# ##.##.# #.###.# ###:)ajyvAn escape hatch in the floor (D:4) >@;)ajnY stone staircase leading down (D:4)#...##########......#..'...._ß# ##.##.# #.###.# ######.#.###### #.<........# ###.#.....#~~...####...#.###.#.#.####.###...#...##.###.########.# #.###....##≈~..##...........†#........#;)aj&A#.#####........# #.# ##.#......##≈≈_#...#.##.###.#.#.####.###...#...##.##### ######.# ##.#...#..###ß#####)...# #.###.# #.####.#>###### ##...##.#### ###...##..#### ##..#### #.....# #.##...##.....#...###...####..)# ####### #.#####...##;)ajjQ#........#.### #<..# ##.........##.##>......##########............# #...#####.....)..######### #.#;)aj#........##......##.....##.##.###........................# #.##.........#......###..#.##.............;)ajʠ....###.....# #.##.........#........÷).#.##.............;)ajf##.##.......# #.##.........#.....a####...##........;)aj..##.#.....# ##.###........##......# ##........###...#####................# ####.<.##...........###### #.######## #........##.##.#### #......#####...##...###.# #...#####..#.##.##.##.# #.##..<#;)aj̡#.........###.# #...# #..#.......##.# #.######;)aj ##.#.......### #.# ###...#####.......#####.######.##...........# #.# #..............##.#####...)....##.........#.# #.# #.#...#..###....>.;)ajD .........##..####.......#.######.# ###.##.##..###...#..#####.##.##..# #.......#........# #...................# #.;)aj##.....# #....... #.#.##.....##...###.# #.#####.##;)ajz ;)aj*   JYZero the MagicianDeep ElfHealth: 38/38 ========================########Magic: 16/16 ========================#......##AC: 7Str: 5#.####..##EV: 12Int: 22#.#......#####SH: 0Dex: 15#.#.##.......##########XL:  7 Next: 32% Place: Dungeon:4#.#>##.#####@.........#Noise: ---------  Time: 3373.2 (0.0)#......# ##########.#a) +3 dagger (venom)###.#########.####;)aj+ #Cast: Foxfire#.....##.......######.##.##.##.##.# ########.......#####.###......#.##.#..##.............#.##.#..##.##.##.......#.##.#..# _Your foxfire dissipates. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travel;)aj+ <A stone staircase leading down.;)aj, ;)aj_- ;)ajC l _;)aj?N n;)aj`S B;)ajW ;)ajX ;)ajKY ,;)ajJc ,;)ajc ;)aj(d ;)aj$j ;)aj"k ;)ajjk ;)ajk ;)aj5r ;)ajw ,;)ajx ;)aj} ;)aj~ ;)ajU ;)aj ;)ajj ;)aj ;)ajA ;)aj̆ ;)ajc ;)aj ;)ajS ;)aj ;)ajr ;)aj ,;)aj/ ;)ajߛ ;)aj ,;)aj ;)aj ;)ajI ,;)ajK ;)aj B;)ajP ;)aj X;)ajN ,;)aj ;)aj ;)aj1 ;)ajJ X;)aj X;)aj ;)aj' ,;)aj: ;)ajS n;)aj ;)aj ;)aj ;)aj  ;)ajQ ,;)aj[ ;)aj ;)aj ,;)aj4 ;)ajQ ;)ajn ,;)aj ;)aj7   ;)aj8 Things that are here:;)aj= a +2 mace of draining; a goblin skeleton; the felid skeleton of Natasha;)aj{@ ;)aj(A  _;)ajB ;)ajF ;)ajI ,;)ajK ;)ajDN ;)ajLP ,;)ajQ ;)ajT ;)ajV ;)ajW ;)ajFX ;)ajZ ;)aj\ ;)aj] ;)aj=^ ;)aj` ;)aj@c ,;)ajMd ;)ajf ;)ajh ;)ajh ;)aj!j ;)ajl ;)ajn ;)ajo ;)ajr ;)aj_t ;)aj6v ;)ajv ;)ajw ;)ajsy ;)aj{ ;)ajQ{ ;)aj| ;)aj/~ ;)aj ;)aj ;)ajɀ ;)aj$ ;)aj ;)ajQ ;)aj ;)aj{ ;)aje ;)aj̞ ;)aj\ ;)aj" ;)aj ;)ajV ;)aj ;)aj ;)aj ;)aj ;)aj ;)aj ...............##.##.......# ..................##.#.....# # ###...#####................# #### # #...............##.##.#### #...#...#####..#.##.##.##.# #.##;)aj #...# #..#.......##.# #.## ###...#####.......#####.######.# #..............##.#####...)....# #.#...#..###.....##..#417.2 (44.0) #.##.##..###...#..#####.##.##..# ..................# #.##.....# #.##.....##...###.# #.#####.## #.####...##...###.# #.#####.# #.........÷.......# #.# ####..........##### ##########.########.##.# ##.#;)aj "#;)aj ;)aj0 ;)aj c _There is a stone staircase leading down here.?)aj?)ajBXInventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Wands (go to first with /)a - a wand of flame (30) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 3 scrolls labelled YFRIOQ GIUCY ?)ajk0 k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !)  g - a potion of magic  f - 2 black potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A)ajHa - a +3 dagger of venom (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.0 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 7 (Base 4 x 112% (Dex) x 102% (Skill) + 3 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.G)ajy/Inventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)  b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold G)aj0pWands (go to first with /)  a - a wand of flame (30) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 3 scrolls labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !)  g - a potion of magic  f - 2 black potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H)aj H)ajH)aj...............##.##.......#JYZero the Magician H)aj..................##.#.....# # Deep Elf ###...#####................# #### Health: 38/38 ======================== # #...............##.##.#### #... Magic: 16/16 ========================#...#####..#.##.##.##.# #.## AC: 7Str: 5#...# #..#.......##.# #.## EV: 12Int: 22 H)aj###...#####.......#####.######.# SH: 0Dex: 15 #..............##.#####...)....# XL:  7 Next: 32% Place: Dungeon:4 #.#...#..###....@..........##..# Noise: ---------  Time: 3417.2 (0.0) #.##.##..###...#..#####.##.##..# a) +3 dagger (venom) H)aj0..................# #.##.....# Cast: Foxfire #.##.....##...###.# #.#####.## #.####...##...###.# #.#####.# H)ajͽ#.........÷.......# #.......# ####..........##### ##########.########.##.# ##.## _Done exploring. _Done exploring. _Done exploring.  Things that are here: _a +2 mace of draining; a goblin skeleton; the felid skeleton of Natasha _There is a stone staircase leading down here.H)ajZH)ajH)ajH)aj(I)ajPLI)ajMI)aj_RI)ajWI)ajW)8.2 (1 I)ajb[ _I)aj[I)aj J 5  You climb downwards.I)aj) _ #  ### .#  #..##.##... I)aj K #.Y#  #.........#.#  #..###.........  # #......... .......##. #..)...## Y   ice beast (asleep) #.....## I)aj9 8....### I)ajt -9.7 (2.5I)aj{ I)aj/~ j _You encounter an ice beast.Found a sling.I)aj5 a _There is a stone staircase leading up here.K)ajq*  JYZero the Magician  Deep Elf  Health: 38/38 ========================  Magic: 15/16 ======================--  AC: 7Str: 5 #  EV: 12Int: 22 ### .#  SH: 0Dex: 15 #.*##.##...  XL:  7 Next: 32% Place: Dungeon:5 K)aj+#.Y@*....#  Noise: ---------  Time: 3419.7 (0.0) #....***..#.#  a) +3 dagger (venom) #..###.........  Cast: Foxfire # #.........  .......##.  #..)...##  Y   ice beast (asleep) #.....##  ....###  _You encounter an ice beast.Found a sling. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK)aja @  Found a sling. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.K)aj X  #K)ajJYZero the MagicianDeep ElfHealth: 38/38 ========================Magic: 15/16 ======================--AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#..##.##...XL:  7 Next: 32% Place: Dungeon:5#.Y@●....#Noise: ---------  Time: 3419.7 (0.0)#....●....#.#a) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.#..)...##Y   ice beast (ally target)#.....##....###Found a sling. _)aj mThere is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=20.7 (1K)aj=K)ajV _The ice beast barely misses you.L)aj4   JYZero the Magician  Deep Elf  Health: 38/38 ========================  Magic: 14/16 =====================---  AC: 7Str: 5 #  EV: 12Int: 22 ### .#  SH: 0Dex: 15 #.*##.##...  XL:  7 Next: 32% Place: Dungeon:5 #.Y@●....#  Noise: =--------  Time: 3420.7 (0.0) #....●**..#.#  a) +3 dagger (venom) #..###.........  Cast: Foxfire # #.........  .......##.  #..)...##  Y   ice beast (ally target) #.....##  .L)aj35 D...### Dir - look around, f - activateYou conjure some foxfire! _The ice beast barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL)ajɅ MY@You conjure some foxfire! L)aj _The ice beast barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (ally target)L)aj| JYZero the MagicianDeep ElfHealth: 38/38 ========================Magic: 14/16 =====================---AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#..##.##...XL:  7 Next: 32% Place: Dungeon:5L)ajo #.Y@●....#Noise: =--------  Time: 3420.7 (0.0)#....●....#.#a) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.#..)...##Y   ice beast (ally target)#.....##....### _The ice beast barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL)aj VLook: an ice beast (ally target)  You conjure some foxfire!L)ajS 4§L)aj[ h ●●Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (ally target)  You conjure some foxfire!  The foxfire burns the ice beast but does no damage.L)ajA\ +1.7 (1L)aj_ <§L)aja @ _The ice beast hits you but does no damage.M)aj V§●M)ajl  You hit the ice beast but do no damage.M)ajlT§§M)ajm●●§M)ajs  The foxfire burns the ice beast but does no damage.  The foxfire burns the ice beast. The ice beast melts!M)ajj4§M)ajc  The ice beast is lightly wounded.  The foxfire burns the ice beast. The ice beast melts!M)aj`z4§M)aj The ice beast is moderately wounded.M)aj&2M)aj§§§§§M)aj@ _The ice beast hits you but does no damage.M)ajaLV  You hit the ice beast but do no damage.M)ajS .....  The ice beast is moderately wounded.M)ajTT5=3M)ajYM)aj[@ _The ice beast hits you but does no damage.M)ajVT N  You closely miss the ice beast.M)aj\ s  The ice beast is moderately wounded.M)aje] &4M)ajb M)ajd O _The ice beast misses you.N)ajN)aj Your spells (cast)TypeFailure Level a - AirstrikeAir14%N)ajo4  b + FoxfireConjuration/Fire 2% 1  c - Mephitic CloudConjuration/Alchemy/Air 7% 3 d - Static DischargeConjuration/Air2%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN)aj7 N)ajp N)aj JYZero the MagicianDeep ElfHealth: 38/38 ========================Magic: 15/16 ======================--AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#..##.##...XL:  7 Next: 32% Place: Dungeon:5#.Y@.....#Noise: =--------  Time: 3424.7 (0.0)N)aj #.........#.#a) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.#..)...##Y   ice beast#.....##....### _The ice beast hits you but does no damage.  You closely miss the ice beast.The ice beast is moderately wounded. _The ice beast misses you.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N)aj bJYZero the MagicianDeep ElfHealth: 38/38 ========================Magic: 15/16 ======================--AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#..##.##...XL:  7 Next: 32% Place: Dungeon:5#.Y@.....#Noise: =--------  Time: 3424.7 (0.0)#.........#.#a) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.#..)...##Y   ice beast#.....##N)ajt ....### _The ice beast hits you but does no damage.  You closely miss the ice beast.The ice beast is moderately wounded. _The ice beast misses you.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N)aj6 <**  The ice beast is moderately wounded. _The ice beast misses you.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  The ice beast is heavily wounded.N)ajŕ Y@You are struck by an arc of lightning. The ice beast hits you.N)aj2-------3---=5.7 (1N)ajN)aj0 _The ice beast freezes you!O)aj=   JYZero the Magician  Deep Elf  Health: 28/38 =================-------  Magic: 12/16 ==================------  AC: 7Str: 5 #  EV: 12Int: 22 ### .#  SH: 0Dex: 15 O)aj 4#.*##.##...  XL:  7 Next: 32% Place: Dungeon:5 #.Y@*....#  Noise: ==-------  Time: 3425.7 (0.0) #....***..#.#  a) +3 dagger (venom) #..###.........  Cast: Foxfire # #.........  .......##.  #..)...##  Y   ice beast #.....##  ....### O)aj> 8The ice beast is heavily wounded.You are struck by an arc of lightning. The ice beast hits you. _The ice beast freezes you!  Casting: Foxfire (safe; 2% risk of failure)  O)aju  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO)aj% Y@You are struck by an arc of lightning. The ice beast hits you. _The ice beast freezes you!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (heavily wounded)O)aj8 JYZero the MagicianDeep ElfHealth: 28/38 =================-------Magic: 12/16 ==================------AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#.●##.##...XL:  7 Next: 32% Place: Dungeon:5#.Y@.....#Noise: ==-------  Time: 3425.7 (0.0)#......●..#.#a) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.O)aj }#..)...##Y   ice beast (ally target)#.....##....### _The ice beast freezes you!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (heavily wounded)  You conjure some foxfire!O)aj a3=-6.7 (1O)ajͷ O)aju   Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  O)aj߹ Look: an ice beast (heavily wounded)  You conjure some foxfire! _The ice beast barely misses you.P)ajYq  You hit the ice beast but do no damage. The ice beast is poisoned.P)ajZI●§P)ajv`  very poisoned, ally target)The ice beast is heavily wounded.The foxfire burns the ice beast.P)aj1§P)aj  The ice beast is severely wounded.The foxfire burns the ice beast.P)aj)d4§P)ajl )The ice beast is severely wounded.P)ajmf9=-7P)ajEsV§§§P)ajvV _The ice beast barely misses you.Q)aj&  JYZero the Magician  Deep Elf  Health: 29/38 ==================------  Magic: 12/16 ==================------  AC: 7Str: 5 #  EV: 12Int: 22 ### .#  SH: 0Dex: 15 #.*##.##...  XL:  7 Next: 32% Place: Dungeon:5 #.Y@*....#  Noise: =--------  Time: 3427.7 (0.0) #....***..#.#  a) +3 dagger (venom) #..###.........  Cast: FoxfireQ)aj' # #.........  .......##.  #..)...##  Y   ice beast (very poisoned) #.....##  ....### The foxfire burns the ice beast.  The ice beast is severely wounded. _The ice beast barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateQ)ajCY@The ice beast is severely wounded. _The ice beast barely misses you.  Casting: Foxfire (safe; 2% risk of failure)  Q)aj1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (severely wounded, very poisoned)Q)ajKJYZero the MagicianDeep ElfHealth: 29/38 ==================------Magic: 12/16 ==================------AC: 7Str: 5#EV: 12Int: 22### .#SH: 0Dex: 15#..##.##...XL:  7 Next: 32% Place: Dungeon:5#.Y@.....#Noise: =--------  Time: 3427.7 (0.0)#....●.●..#.#Q)ajja) +3 dagger (venom)#..###.........Cast: Foxfire# #................##.#..)...##Y   ice beast (very poisoned, ally target)#.....##....### _The ice beast barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateQ)aj1Look: an ice beast (severely wounded, very poisoned)  You conjure some foxfire!Q)aj+8.7 (1Q)aj#Q)ajp  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (severely wounded, very poisoned)  You conjure some foxfire! _The ice beast hits you but does no damage.Q)aj#b U  You hit the ice beast.  The ice beast looks as sick as possible!Q)ajyk .  The ice beast is almost dead.The foxfire burns the ice beast. The ice beast melts!Q)ajo (Q)aj 2§Q)aj §●●§Q)aj L●§Q)ajq =●§Q)aj. Q)ajK e 3=509 Q)aj r_You kill the ice beast!Training target 3.0 for Fire Magic reached!Q)ajH #§Q)aj 3§§Q)aj k _Your Fire Magic skill increases to level 3!R)ajR)aj߼3R)ajI●§R)ajҾ§R)aj1●R)aj3§R)ajR)aj R)ajcR30R)aj}R)aj ,R)aj+R)ajOR)ajS4===R)ajR)ajR)ajR)aj5R)aj6R)ajR)ajK1=R)ajR)aj8R)aji5===R)aj@R)aj-,R)ajR)ajR)ajIR)aj=R)ajn _You start resting.Magic restored.R)aj2==-.......###..R)aj,38.7 (9R)aj6===-9.7 (10.0) _R)ajR)ajjR)ajR)ajPR)ajmR)ajnR)aj3=R)ajBR)aj,R)aj:==R)ajR)ajR)ajNR)ajR)ajR)aj=R)ajR)ajR)ajUK4=R)ajQR)ajZR)ajR)aj3R)aj,R)aj'R)ajR)ajR)ajR)ajR)ajU#5R)ajE==R)ajR)ajz,R)ajR)aj6=R)ajR)aj7=R)aj,R)aj _You start resting.HP restored.R)aj>R)aj-61.7 (22R)aj R8==R)aj!,2.7 (23 _R)ajt%R)aj'R)ajZy R)ajy R)ajz R)ajև R)ajK R)aj ,R)aj R)ajg ,R)ajޏ R)aj# R)aja R)aj R)aj R)ajv {=R)aj R)ajߚ R)aj7 R)ajr R)aj R)ajW R)aj R)aj R)ajL R)aj3 R)aj R)aj R)ajh R)aj٥ R)aj? R)aj~ R)ajک R)aj ,R)aj R)aj# R)aj R)aj R)aj R)aj R)ajn R)aj ,R)aj R)aj ,R)aj R)aj< R)ajW a#########......#####...#....####....##..## #..##.##...### #..<.....#...# #.........#.##@## 74.7 (12  #..###....#  #. #.............  # .......##.###..##..)...##.. #.....##.#. ....### .... ._R)aj6 R)aj ,5.7 (13R)aj R)aj C _Found an ancient bone altar of Kikubaaqudgha.S)ajIS)aj?"S)aj=$S)aj[(BS)aj^)S)aj)S)aj)*S)aj+S)aj/BS)ajR0S)aj1S)ajW2S)aj2S)aj3S)aj5S)aj 6S)ajN6S)aj8S)aj9S)aj9S)aj:S)aj;S)aj=S)ajK=S)aj=S)aj?S)ajBAS)ajAS)aj&BS)aj&ES)ajGe  You encounter a hound.S)ajLk#########......####...#....####....##..###..##.##...### #..<.....#...#S)aj[M#.........#.##.#####..###...........#.# #........@....## # ##.###..# #..)...##... #..# #.....##.#.#.####S)ajeN; ....###....... ... ._h .. h   hound (asleep) #.#..... .#...# .#.#. #..S)aj\T283.7 (8.0)S)ajT24.7 (9 _S)aj.XS)ajIYS)aj-r ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== ###....##..## Magic: 15/16 ======================-- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......***.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #.......*@*...##  Noise: ---------  Time: 3484.7 (0.0)  # .......##*###..#  a) +3 dagger (venom) #..)...##... #..#  Cast: Foxfire #.....##.#.#.####  S)ajb.{....###.......  ... ._h ..  h   hound (asleep) #.#..... .#.  ..# .#.#. #..  _HP restored. _Found an ancient bone altar of Kikubaaqudgha. _You encounter a hound.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT)ajV########JYZero the Magician#......###Deep Elf##...#....#Health: 38/38 ========================###....##..##Magic: 15/16 ======================--#..##.##...###AC: 7Str: 5#..<.....#...#EV: 12Int: 22#.........#.##.####SH: 0Dex: 15#..###.......●...#.#XL:  7 Next: 50% Place: Dungeon:5#. #........@....##Noise: ---------  Time: 3484.7 (0.0)# .......##●###..#T)ajqXNa) +3 dagger (venom)#..)...##... #..#Cast: Foxfire#.....##.#.#.####....###.......... ._h ..h   hound (asleep, ally target)#.#..... .#...# .#.#. #.. _Found an ancient bone altar of Kikubaaqudgha. _You encounter a hound.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!T)ajY:=5.7 (1 _T)aj^T)aj`T)aj ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== ###....##..## Magic: 14/16 =====================--- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......●**.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #.......*@*...##  Noise: =--------  Time: 3485.7 (0.0)  # .......##●###..#  a) +3 dagger (venom) T)aj{#..)...##... #..#  Cast: Foxfire #.....##.#.#.####  ....###.......  ... ._h ..  h   hound (asleep, ally target) #.#..... .#.  ..# .#.#. #.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT)ajO5:@#T)aj ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== ###....##..## Magic: 14/16 =====================--- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......§...#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #......●.@....##  Noise: =--------  Time: 3485.7 (0.0)  # .......##●###..#  a) +3 dagger (venom) #..)...##... #..#  Cast: Foxfire #.....##.#.#.####  ....###.......  ... ._hT)aj?[40m ..  h   hound (asleep, ally target) #.#..... .#.  ..# .#.#. #.. Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●●§§●§●§●●§   ## ###.. #..##.##...###  #..<.....#...#  ....#.##.####  ......●...#.#  #.)ajK40m #......§.@....##  # .......##§###..#  #..)...##.§. #..#  #.....##.#§#. ....●.. ... ._h ..h #.#..... .#. ..# .#.#. #.. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The hound barks!T)ajv a§ h.  The foxfire burns the hound but does no damage.§●●●==6.7 (1§§§§ _The hound pauses to sniff the ground.T)aj2  ######## JYZero the Magician #......### Deep ElfT)aj v ##...#....# Health: 38/38 ======================== ###....##..## Magic: 13/16 ===================-----T)aj  #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12T)aj}Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......*●●.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #......§●@*...##  Noise: ===------  Time: 3486.7 (0.0)  # .......##*###..#  a) +3 dagger (venom) #..)...##.§. #..#  Cast: Foxfire #.....##.#§#.####  ....###....h..  ... ._. ..  h   hound (ally target) #.#..... .#.  ..# .#.#. #.. The hound barks!  The foxfire burns the hound but does no damage. _The hound pauses to sniff the ground.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU)ajD ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== ###....##..## Magic: 13/16 ===================----- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......§●§.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #......§●@.●..##  Noise: ===------  Time: 3486.7 (0.0) U)aj7  # .......##§###..#  a) +3 dagger (venom) #..)...##.§. #..#  Cast: Foxfire #.....##.#§#.####  ....###....h..  ... ._. ..  h   hound (ally target) #.#..... .#.  ..# .#.#. #.. The foxfire burns the hound but does no damage. _The hound pauses to sniff the ground.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U)aj[|§●●§U)aj●§§●§●U)ajJh§U)ajy :h§U)ajN!x●§●§U)aj'\   ## ###.. #..##.##...###  U)aj(#..<.....#...#  ....#.##.####  .......●●.#.#  #. #.......●@●§..##  # .......##●###..#  U)aji)#..)...##.h. #..#  #.....##.#.#. ....... ... ._. ..  #.#..... .#. ..# .#.#. #.. U)ajn*;--7.7 (1 _U)aj=0U)aj2U)aj) ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== ###....##..## Magic: 12/16 ==================------ #..##.##...###  AC: 7U)aj*Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......*●●.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #.......●@●§..##  Noise: =--------  Time: 3487.7 (0.0)  # .......##●###..#  a) +3 dagger (venom) #..)...##.h. #..#  Cast: Foxfire #.....##.#.#.#### U)ajv*5 ....###.......  ... ._. ..  h   hound (ally target) #.#..... .#.  ..# .#.#. #.. U)aj*4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  U)ajs+Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU)ajR}@●Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Look: a foxfire (friendly)U)aj[[ ●#U)ajz  ######## JYZero the Magician #......### Deep Elf ##...#....# Health: 38/38 ======================== U)aj  ###....##..## Magic: 12/16 ==================------ #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###........§●.#.#  XL:  7 Next: 50% Place: Dungeon:5  #. #.......●@●§..##  Noise: =--------  Time: 3487.7 (0.0)  # .......##●###..#  a) +3 dagger (venom) #..)...##.h. #..#  Cast: Foxfire #.....##.#.#.####  ....###.......  ... ._. ..  h   hound (ally target) #.#..... .#.  ..# .#.#. #.. Dir - look around, f - activate _You conjure some foxfire!  Casting: FoxfireU)aj e[40m (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U)ajD    ## ###.. U)aj #..##.##...###  #..<.....#...#  ....#.##.####  .......§●.#.#  #. #.......●@●§..## U)ajE  # .......##●###..#  #..)...##.h. #..#  #.....##.#.#.U)aj  ....... ... ._. ..   U)aj V#.#..... .#. ..# .#.#. #..  Your foxfire dissipates.The foxfire burns the hound!U)aj 4§U)aj ●§§●§●U)ajc  The hound is moderately wounded.The foxfire burns the hound!U)ajL# §§●U)aj*  The hound is severely wounded.The foxfire burns the hound.U)aj {§§●U)aj fh●U)ajN §The hound is almost dead.The foxfire burns the hound.U)aj/ )U)aj-; 2§U)aj%B J●.U)ajH 3/17578.7 (1 _You kill the hound!Your Stealth skill increases to level 5!U)ajN §§§§U)ajkQ j _Your Air Magic skill increases to level 5!U)aj+s # #......### ##...#....# ###....##..## #..##.##...###U)aj,. #..<.....#...# #.#.##.#### #..###.●§§.#.# #. #.@.§...## # .##§###..# #..)...##.§.##..#U)ajI-F #.....##.#.#.#### ....###.......#. ... ._. ... #.#.......#.. ..# .#.#. #..U)aj&/6§●U)aj/U)aj0N§●U)ajF1F§●U)aj1●U)aj$2,§U)aj33B●§U)aj9)...U)aj:5-9 _U)ajWA@§V)ajs R●§§●V)aj 1§V)aj V)aj K4=V)ajb V)ajT ] _Your foxfire dissipates.V)aj V)aj V)aj V)aj> V)aj V)aj V)aj i  You encounter a dart slug.V)aj l5===....@.-..w   dart slug (wandering)wV)aj ,93.7 (4V)aj  24.7 (5 _V)ajt V)ajH W)aj I ######## JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 14/17 ===================----- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15 W)aj!  #..###......***..#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #......*@*....##  Noise: ---------  Time: 3494.7 (0.0)  # .......##*###..#  a) +3 dagger (venom) #..)...##...##..#  Cast: Foxfire #.....##.#.#.####  ....###.......#  . ... ._. ...  w   dart slug (wandering) W)aj" #.#.......#..  ..# .#.#w #..  _Your Air Magic skill increases to level 5! _Your foxfire dissipates. _You encounter a dart slug.Casting: Foxfire (safe; 2% risk of failure)  W)ajV" Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW)aj' 5@*W)aj  ######## JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 14/17 ===================----- #..##.##...###  AC: 7W)aj Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###...........#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #.......@.....##  Noise: ---------  Time: 3494.7 (0.0)  # .......##.###..#  a) +3 dagger (venom) #..)...##...##..#  Cast: Foxfire #.....##.#.#.####  ....###.......#  . ... ._. ...  w   dart slug (wandering) #.#....w..#..  ..# .#.#. #..  _Your foxfire dissipates. _You encounter a dart slug.Casting: Foxfire (safe; 2% risk of failure)  W)aj~ *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!W)aj       ##..##  W)ajT K#..##.##...###  #..<.....#...#  #.........#.##.####  .......●●..#.#  #. #.......@.....##  # .......##.###..#  #..)...##...##..#  #.....##.#.#.# W)aj ....###.......# . ... ._. ... distracted, ally target) .w..#.. ..# .#.#. #.. W)ajy :=5.7 (1 _W)aj W)aj X)aj ######## JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 13/17 ==================------ #..##.##...###  AC: 7Str: 5X)aj^ #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###......*●●..#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #......*@*....##  Noise: =--------  Time: 3495.7 (0.0)  # .......##*###..#  a) +3 dagger (venom) #..)...##...##..#  Cast: Foxfire #.....##.#.#.####  ....###.......#  . ... ._. ...  w   dart slug (distracted, ally target) #.#....w..#..  ..# .#.#. #.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  X)aj> Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX)aj%5@*X)ajEu ######## JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 13/17 ==================------ #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12X)ajcInt: 22  #.........#.##.####  SH: 0Dex: 15  #..###.......§●..#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #.......@●....##  Noise: =--------  Time: 3495.7 (0.0)  # .......##.###..#  a) +3 dagger (venom) #..)...##...##..#  Cast: Foxfire #.....##.#.#.####  ....###.......#  X)aj. ... ._. ...  w   dart slug (distracted, ally target) #.#....w..#..  ..# .#.#. #.. Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleX)aj٩\Dir - look around, f - activateYou conjure some foxfire!X)aj.?§●X)ajE§●X)ajp8●§X)ajǫ1§●X)aj4§X)ajT&●X)aj"§X)aj.●X)aj§X)aj*'●X)ajF§●X)ajîQ§●X)aj:  X)ajV.    ##..##  #..##.##...###  X)aj#..<.....#...#  #.........#.##.####  ......●§§..#.# X)aj1v #. #......●@§§...##  # .......##§###..#  #..)...##.§§##..#  #.....##.#●#.# ....###....●..#X)ajٶQ . ... ._. ...  .w..#.. ..# .#.#. #.. X)aj;26.7 (1 _X)aj$g§§§§§X)ajX)aj ######## JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 12/17 ================-------- X)ajޕ>#..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0Dex: 15  #..###......●**..#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #......●@*§...##  Noise: =--------  Time: 3496.7 (0.0)  # .......##*###..#  a) +3 dagger (venom) #..)...##.§§##..#  Cast: Foxfire #.....##.#●#.####  ....###....●..#  . ... ._. ...  w   dart slug (distracted, ally target) #.#....w..#..  ..# .#.#. #.. Press: ? - help, Q - select action, ( or ) - cycleX)ajHDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX)aj:U 5@*X)ajK N ########X)aj  JYZero the Magician #......###  Deep Elf ##...#....#  Health: 38/38 ======================== ###....##..##  Magic: 12/17 ================-------- #..##.##...###  AC: 7Str: 5 #..<.....#...#  EV: 12Int: 22  #.........#.##.####  SH: 0X)aj MDex: 15  #..###......●§§..#.#  XL:  7 Next: 57% Place: Dungeon:5  #. #......●@§§...##  Noise: =--------  Time: 3496.7 (0.0) X)aj5  # .......##§###..#  a) +3 dagger (venom) #..)...##.§§##..#  Cast: Foxfire #.....##.#●#.####  ....###....§..#  . ... ._● ...  w   dart slug (distracted, ally target) #.#....w..#.. X)aj  ..# .#.#. #.. Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleX)aj ]Dir - look around, f - activateYou conjure some foxfire!X)ajw §X)aj 6●X)aj@ B§●X)aj 5 X)aj      ##..##  #..##.##...###  #..<.....#...# X)aj< #.........#.##.####  X)aj ......§●§..#.#  #. #......●@§§...##  # .......##§###..#  #..)...##.§§##..#  X)aj #.....##.#§#.# ....###....●..# . ... ._● ...w  X)aj| " .w..#.. ..# .#.#. #.. _You conjure some foxfire! X)aj  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug.X)aj% 4§X)aj& D§●X)aj3 †The dart slug is severely wounded.The foxfire burns the dart slug.X)aj6 )X)aj 0§X)ajŷ L●§X)aj J●●....X)aj+ +7.7 (1X)aj ;§X)aj M _You kill the dart slug!Y)aj^.Y)ajn######## ......###  ##...#....# ###....##..## #..##.##...###  #..<.....#...# .......#●##.#### #..###......§§@..#.# #. #●.●....## # .......##.###..# Y)aj2#..)...##...##..##.....##.#§#.####....###....§..#. ... ._§ ...#.#....†..#....# .#.#. #..Y)aj0§Y)ajp§●§●Y)aj2●Y)ajl=§●Y)ajܾO§●Y)aj>P§●Y)aj˿J§●Y)ajNC●§Y)aj=§●Y)ajI●§Y)ajC>§●Y)ajC●§Y)ajRR§●Y)ajM§...Y)aj_3==-8Y)aj_§§§§§§Y)ajSN _Your foxfire dissipates!Y)aj!●§§●●§●§●§●§●§●§§●●§Y)aj§●§§Y)aj1§Y)ajIY)aj _Your foxfire dissipates. x3Y)ajk4===Y)ajY)aj,Y)ajAY)ajeBY)ajX5===Y)ajY)aj,Y)ajY)ajY)ajfY)ajP6===Y)aj;Y)aj,Y)aj97===Y)aj/4 _Magic restored.Y)aj2Y)aj~==Y)ajXY)ajTXY)ajv Y)ajN"Y)aj"Y)ajX#Y)aj5%Y)aj'Y)aj,(Y)aj(Y)aj*Y)ajY,Y)aj,Y)aj\-Y)aj/Y)aj1e  You encounter a hound.Y)aj7#...........#.# #.............## .......##.###..# ..)...##...##..# .....##.#.#.#### # Y)aj8...###.......### ## ..#. #....._.....###.#....#....†..#........#...##.#.#.##..@..##.-.. ##...####.##.$.... ##.# ### ....# ... ...#...# h## #h   hound (asleep) Y)aj>1521.7 (23.0)Y)ajo?32.7 (24 _Y)ajCY)ajFZ)aj:#...........#.# JYZero the Magician #.............## Deep Elf .......##.###..# Health: 38/38 ======================== ..)...##...##..# Magic: 16/17 ======================-- .....##.#.#.#### #  AC: 7Str: 5 ...###.......### ## ..#  EV: 12Int: 22  . #....._.....###.#....  SH: 0Dex: 15  #.#....†..#.***....#  XL:  7 Next: 57% Place: Dungeon:5  ...##.#.#.##.*@*.##.  Noise: ---------  Time: 3522.7 (0.0)  .. ##...####*##.$....  a) +3 dagger (venom) ##.# ### ....#  Cast: Foxfire Z)aj̟... ...#  ...# h##  ... #  h   hound (asleep) _Your foxfire dissipates. x3 _Magic restored. _You encounter a hound.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ)aj4@@*.Z)ajȲ#...........#.#JYZero the Magician #.............##Deep Elf .......##.###..#Health: 38/38 ======================== ..)...##...##..#Magic: 16/17 ======================-- .....##.#.#.#####AC: 7Str: 5 ...###.......### ## ..#EV: 12Z)aj2Int: 22  . #....._.....###.#....SH: 0Dex: 15#.#....†..#...●....#XL:  7 Next: 57% Place: Dungeon:5...##.#.#.##..@●.##.Noise: ---------  Time: 3522.7 (0.0).. ##...####.##.$....a) +3 dagger (venom)##.# ### ....#Cast: Foxfire......#...#h##...#h   hound (asleep, ally target) _Magic restored. _You encounter a hound.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure Z)aj some foxfire!Z)aj(:=3.7 (1 _Z)ajZ)aj>Z)aj<.Z)aj/).....#.##.#### ...#.# ......## .###..# )..##..#  .##.#.#.#### # ..###.......### ## ..## . #....._.....###.#....##.#....†..#...@....#...##.#.#.##...●.##..#  .. ##...####.##.$.... ##.# ### #....# ....#...#>.h#.....#...  Your foxfire dissipates!§●Z)aj§●§●Z)ajܪ hFound a stone staircase leading down. The foxfire burns the hound.  The hound is lightly wounded.Z)aj+2§Z)aj,2h.Z)aj4=Z)aj5/==4Z)aj<w§§§§Z)aj>> _The hound barks! You hear an angry hiss.Z)aj .....#.##.#### JYZero the Magician ...........#.# Deep Elf .............## Health: 38/38 ======================== ......##.###..# Magic: 15/17 =====================--- .)...##...##..# AC: 7Str: 5 ....##.#.#.#### #  EV: 12Int: 22 ..###.......### ## ..##  SH: 0Dex: 15 . #....._.....###*#....#  XL:  7 Next: 57% Place: Dungeon:5  #.#....†..#..*@*...#  Noise: ===------  Time: 3524.7 (0.0)  ...##.#.#.##..***##..#  a) +3 dagger (venom)  .. ##...####.##§$....  Cast: Foxfire ##.# ### #§...#  ... .§h.#  ...# >..##  )aj 3mh   hound ... ..#  ... Found a stone staircase leading down. The foxfire burns the hound.  The hound is lightly wounded. _The hound barks! You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ)aji*'.....#.##.#### JYZero the Magician ...........#.# Deep Elf .............##Z)aj_+ Health: 38/38 ======================== ......##.###..# Magic: 15/17 =====================--- .)...##...##..# AC: 7Str: 5 ....##.#.#.#### #  EV: 12Int: 22 ..###.......### ## ..##  SH: 0Dex: 15 . #....._.....###.#....#  XL:  7 Next: 57% Place: Dungeon:5  #.#....†..#...@....#  Noise: ===------  Time: 3524.7 (0.0)  ...##.#.#.##...§.##..#  a) +3 dagger (venom)  .. ##...####.##§$....  Cast: Foxfire ##.# ### #§...#  ... .§h.#  ...# >..##  h   hound Z)aj|,... ..#  S.. The hound is lightly wounded. _The hound barks! You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Z)aj -h.S.hZ)ajp-.Z)aji4DZ)aj5#.#### # ...### ## ..##  .....###●#....#  †..#...@●...#  #.....##..#  .. Z)aj5p##.##.h....  ##.# ### #.... ... ....# ...# >..## (ally target) Z)ajw7a... S.#S   adder ... 6=--5.7 (1Z)aj=Z)ajd?. _barks! You hear an angry hiss.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter an adder.[)ajzO§●[)aj§●●§[)ajk  The foxfire burns the hound.[)aj{w8§[)ajx@§●[)aj  The hound is moderately wounded.The foxfire burns the hound.[)aj)4§[)aj:S.[)aj9h$[)aj=[)aj9P---6[)aj 9§[)aja] _The hound is heavily wounded.\)ajyi  You hit the hound but do no damage. The hound is poisoned.\)aj|B S\)aj|m.  The hound is heavily wounded.\)ajn...(very poisoned)\)aj`.=7\)aj׋\)aj \)ajIP_The hound closely misses you. x2\)ajF  You hit the hound. The hound looks as sick as possible!\)aj-:S.\)ajɣ S.  The hound is severely wounded.\)ajh extremely poisoned)\)aj8&8\)aj\)ajK _The hound misses you.\)ajJM  You completely miss the hound.\)aj46 .The hound is severely wounded.S$S   adder\)aj{7===639\)aj \)aj/I _You kill the hound!])aj!.....#.##.#### JYZero the Magician ...........#.# Deep Elf .............## Health: 38/38 ======================== ......##.###..# Magic: 16/17 ======================-- .)...##...##..# AC: 7Str: 5 ....##.#.#.#### #  EV: 12Int: 22 ..###.......### ## ..##  SH: 0Dex: 15 . #....._.....###*#....#  XL:  7 Next: 63% Place: Dungeon:5  #.#....†..#..*@*...#  Noise: =--------  Time: 3529.7 (0.0)  ...##.#.#.##..**S##..#  a) +3 dagger (venom)  .. ##...####.##.$....  Cast: Foxfire ##.# ### #....#  ... ....#  ...# >..##  S ])aj"  adder ... ..#  ... You completely miss the hound.The hound is severely wounded. _You kill the hound!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate])aj{@SThe hound is severely wounded. _You kill the hound!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an adder])ajT S#])ajR.....#.##.####JYZero the Magician ...........#.#Deep Elf .............##Health: 38/38 ======================== ......##.###..#Magic: 16/17 ======================-- .)...##...##..#AC: 7Str: 5 ])aj....##.#.#.#####EV: 12Int: 22 ..###.......### ## ..##SH: 0Dex: 15 . #....._.....###.#....#XL:  7 Next: 63% Place: Dungeon:5#.#....†..#..●@....#Noise: =--------  Time: 3529.7 (0.0)  ...##.#.#.##...●S##..#a) +3 dagger (venom).. ##...####.##.$....Cast: Foxfire##.# ### #....#.......#...#>..##S   adder (ally target).....#...  The hound is severely wounded. _You kill the hound![3])ajT6mCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!30.7 (1])aj])aj= _The adder bites you but does no damage.])aj5 §●  You closely miss the adder.])aj x§§●])aj  The foxfire burns the adder but does no damage.  The foxfire burns the adder.])aj2 4§])aj; y   The adder is severely wounded.])ajX< U6--1])ajiE §§ _The adder bites you. The adder barely misses you.])ajAM  ])ajN !])aj=R †])ajS 0You hit the adder.])aj_ ])aj` .])aja ..])aj c ])aji ])ajj 7])ajk ==])ajbl 5])ajl 2])ajs ])ajby  ])ajSz %_You kill the adder!])ajz ^)ajn.....#.#  .# ##.###..# ^)aj )...##...##..#  ...##.#.#.#### ### .###.......### ####..##  #....._.....###.#....#   #.#....†..#........#  ...##.#.#.##....@##..# .. ##...####.##.$..  ##.# #####....## ... ....#  ...# >..##  ... ...#   ^)ajI ....   ..    ^)aj^)ajO.-3^)ajX^)ajn s _You see here an adder corpse.^)aj? _7=-==8==^)ajHB^)ajl _You now have 274 gold pieces (gained 12).^)ajeo^)aj0p^)ajp^)ajq^)ajs^)ajt2=^)aju^)ajEw^)aj;y^)ajy^)ajz^)ajZ|^)aj,^)ajt^)aj'^)aj^)aj^)aj^)aj^)aj^)aj B^)ajW^)aj^)ajV^)aj^)ajx^)aj^)aj ^)aj^)aj) #.....##.#.#.#### ###  ....###.......### ####..##  . #....._.....###.#....#  #.#....†..#........##  ^)aj...##.#.#.##....†##..##  .. ##...####.##......#  .##.#########....##  ........#  ...#!..@...#.>..## -496.0) ^)aj~B...#....##......#  #.....##......#  .......>.#........# .........#........##^)aj ∩.................#..................#.......#..........###........##^)ajm^)aj-50.7 (17^)ajz^)aj c _Found Syrheptyde's Antique Weapon Shop. Found a stone staircase leading down._)ajC3_)aj-E_)ajH_)aj"J_)ajJ_)ajOX_)ajxP_)ajR_)ajuX #.....##.#.#.#### ### ....###.......### ####..## . #....._.....###.#....# #.#....†..#........## ...##.#.#.##....†##..##_)ajY ... ##...####.##......#...##.#########....##>...#.....# ...#@......#.>..##2.7 (2.0) ...#....##......# #.....##......# .......>.#........# .........#........## .∩..........# ...................# ........#..........#  ##........##_)aj__)ajJ`+3.7 (3_)ajUe_)ajmJ _Found a stone staircase leading down._)ajm+4.7 (4_)ajr_)ajtQ _n - a ruby potion_)ajɤ_)aj3_)aj%_)ajB_)aj_)aj_)ajw_)aj_)ajE_)aj)_)aj_)ajJ_)aj_)aj_)aj _)ajS,_)aj- ....##...####.##......# ......##.#########....## ..>.............#........#.......#.>..## ........#....##...... ........#.....##......# #...........>.#........ #._)aj...##.#.∩.@...............#8#.............#.................###.........#####...... ........ #..........#.........###.#< _)aj _)ajE9.7 (5 _Found a stone staircase leading up.`)aj3`)ajŒ`)aj`)aj`)aj`)aj,`)ajN`)aj `)aj$`)aji`)ajIWelcome to Syrheptyde's Antique Weapon Shop! What would you like to do?  a -  44 gold a dagger  b -  143 gold a glowing flailc -  220 gold a great sword  d -  132 gold a glowing mace  e -  176 gold an incandescent shortbowf -  77 gold a trident  g -  77 gold a war axe You have 274 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi)ajա   a -  44 gold a daggere $  g -  77 gold a war axe After the purchase, you will have 98 gold pieces.[Enter] buy shopping listj)ajyj)ajuj)ajх....##...####.##..... JYZero the Magician........##.#########.... Deep Elf....>.............#..... Health: 38/38 ========================..........#.......#.>..# Magic: 17/17 ========================..........#....##......# AC: 7Str: 5.........#.....##...... EV: 12j)ajInt: 22#...........>.#...... SH: 0Dex: 15#............#....... XL:  7 Next: 65% Place: Dungeon:5#.#.@................ Noise: ---------  Time: 3561.7 (2.0)#.................. a) +3 dagger (venom)............#......... Cast: Foxfire##.........###....................# .................. #............#................###.#< _You now have 274 gold pieces (gained 12). _Found Syrheptyde's Antique Weapon Shop. Found a stone staircase leading down. _Found a stone staircase leading down. _n - a ruby potion j)aj1_Found a stone staircase leading up.  There is an entrance to Syrheptyde's Antique Weapon Shop here.j)ajj)ajj)aj _Syrheptyde's Antique Weapon Shop. Found a stone staircase leading down. _Found a stone staircase leading down. _n - a ruby potion _Found a stone staircase leading up.  There is an entrance to Syrheptyde's Antique Weapon Shop here. _You can access your shopping list by pressing '$'.j)aj?Ij)ajmj)aj/j)ajϷP _j)ajj)ajsj)aj4j)ajǼj)ajBj)ajj)ajzj)aj,j)ajj)aj,j)ajj)ajj)aj~  You encounter an orc. It is wielding a +0 club.j)aja ....>.............## #..........#.......###..........#....###..........#.....##.j)ajlo. #...........>.#........ #............#....... #.#.∩......?.....####...... #.@....####### .............#  ................. # #...........#..... #...........###.#<j)aj/o   orc (wandering) .............# ..............j)ajMo.6.7 (5j)ajKj)aj\27.7 (6 _j)ajj)ajk)aj ....>.............# JYZero the Magician ..# #..........#.......# Deep Elf ...##..........#....##.. Health: 38/38 ======================== k)ajD....#.o........#.....##. Magic: 16/17 ======================-- ....... #...........>.#. AC: 7Str: 5 ....... #............#.. EV: 12Int: 22 ....... #.#.∩........... SH: 0Dex: 15 .?....*####............. XL:  7 Next: 65% Place: Dungeon:5 #*@*..........#.... Noise: ---------  Time: 3567.7 (0.0) ####.........###... a) +3 dagger (venom) .............# ... Cast: Foxfire ................. #. #...........#.....  #...........###.#<  o   orc (wandering) .............#  .............. There is an entrance to Syrheptyde's Antique Weapon Shop here. _You can access your shopping list by pressing '$'. k)aj_You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek)aj ^=@.k)ajA..k)aj ....>.............# JYZero the Magician ..# #..........#.......# Deep Elf ...##..........#....##.. Health: 38/38 ======================== ....#..........#.....##. Magic: 16/17 ======================-- ......o #...........>.#. AC: 7Str: 5 ....... #............#.. EV: 12Int: 22 k)aj....... #.#.∩........... SH: 0Dex: 15 .?.....####............. XL:  7 Next: 65% Place: Dungeon:5 #.@...........#.... Noise: ---------  Time: 3567.7 (0.0) ####.........###... a) +3 dagger (venom) .............# ... Cast: Foxfire ................. #. #...........#.....  #...........###.#<  o   orc (wandering) .............#  k)ajp..............  _You can access your shopping list by pressing '$'. _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!k)aj# ....> ..# #.. ...##.. ....#. k)aj......o > .......  ....... #.#.∩.. .?.....####.... #●@●...... ####...... k)ajP.............#  ....  ... ..< oally targk)aj_et) .  k)aj 1=8.7 (1 k)aj[! _k)ajX'k)aj)k)ajL●k)ajpM1§k)ajM<●§k)ajYN●k)ajN"§k)aj3bk)aj0§k)ajR.ok)ajk)aj .-9k)aj}:§§§k)aj §k)ajC _The foxfire burns the orc but does no damage.l)aju ........##.######. .....>...... #....#.....#....##...#.....##l)aj$...##>.#o§##.....#......§.#.#.∩...?....@####..............#§.●...#... #######.. # .... .#.. #.#...... #.###.#< #..............l)aj?●§l)ajD●§l)ajBL●§l)ajeL●§l)aj?  The foxfire burns the orc.l)ajD1§l)aj;EN.ol)ajLI.l)ajqM^7==-70l)ajSY§§§l)ajV1 _The orc is lightly wounded.l)ajB G  You barely miss the orc.l)aj W .....  The orc is lightly wounded.l)aj \7-=1l)aj] l)ajҖ 6 _The orc hits you with a +0 club.l)aj~p P  You hit the orc but do no damage.l)ajxv @  The orc is lightly wounded.l)ajMw &2l)aj| l)aj Q _The orc closely misses you.m)aje  You hit the orc but do no damage. The orc is poisoned.m)aj;s (poisoned)The orc is lightly wounded.m)ajB T8=3m)ajm)ajAQ _The orc closely misses you.m)aj,H  You closely miss the orc.m)ajj  The orc is lightly wounded.m)ajC==4m)ajf _The orc barely misses you.m)aj#B  You hit the orc. The orc looks as sick as possible!m)aj> )The orc is severely wounded.m)aj>(m)ajm)ajO'65m)ajm)aj m)ajA_You kill the orc!m)ajM ....##...####. !........##.####### .....>......# #......###.#....#.....##>.#.##....#.....@.#.#.∩?.....####..............#.............#..#...#####.........###.................m)ajm)ajK.-6m)ajgm)ajGs _Found a viscous clear potion.  Things that are here:m)ajQ _a +0 club; a +0 scale mail; an orc corpsem)aj m)aj( m)aj' m)aj m)aj m)aj V= _m)aj m)aj ,m)aj m)aj m)ajQ m)aj m)aj m)aj< m)aj m)aj m)aj m)ajl m)aj m)ajj m)aj m)ajA ,m)aj m)aj } _h - 4 scrolls labelled YFRIOQ GIUCY (gained 1)m)ajn 3m)ajy m)aj m)aj ,m)aj m)ajs m)aj m)aj m)aj m)aj m)aj m)aj? m)aj m)aj m)ajQ m)aj m)aj m)ajD m)aj m)ajX m)aj m)aj m)aj. ,m)ajy m)aj m)aj4 m)aj m)aj m)aj_ #...##.###.. #..)...##...##.. ... #.....##.#.#.### .. .....###.......####.. #....#....._..... ....##.#....†..#..##......##.#.#.##..#........##...####........##.#####-## ............>.....##...###..........#.....#.....##..........#....#.........#..........#...............##....> ##........##............ ...#........).#.#.∩........ m)ajX .............####.......... m)aj 0904.0)m)aj ,1.7 (15m)aj m)aj! Z _o - a viscous clear potionn)aj{$3n)ajZ&n)aj+n)ajt-n)aj-n)aji2,n)aj8|#..###....#.# #.. #.............##. # . .......##.###.... .##..)...##...##.... .#.....##.#.#.#### .....###.......###.##..<##....#....._.....#....##.#....†..#.......####.#.#.##..2n)aj:.0) .......#..##...#### ...........##.######## ............>.........##...###..#....#.....##..........#....##.........#..........#.....#.........##.....> ##........##...#n)aj?n)aj@+3.7 (2n)ajEn)ajG9 _Found a stone staircase leading up.n)aj 3n)aj n)aj"# n)aj% n)ajR& n)aj* ,n)aj5, n)aj, n)aj. n)aj/ n)aj1 n)ajf2 n)aj\3 n)aj5 n)ajj7 n)aj7 n)aj8 n)aj@   ###....##..##  ...#..##.##...###  ...#..<.....#...#  ##.........#.##.## #..###...........#. n)ajA #... #...... ... ###.# .......##.###. ....#...##..)...##...## .......@.#.....##.#.#.## .............###.......# ..##..<##....#....._.... .....##.#....†..# .......##......##.#.#.## .......#..##...# ...........#.### ##.............>....##...###..n)ajB c#....You pick up a parchment of Sandblast and begin reading...n)ajG +7.7 (4n)ajH +8.7 (5n)ajlM n)ajO B _You add the spell Sandblast to your library.o)aj= o)aj o)aj o)aj o)aj o)ajf o)aj2 ,o)aj"  You encounter an orc and an orc priest.The orc is wielding a +2 hand axe of draining.o)aj  #......#.o.o. ##...#....# ###....##..##  ...#..##.##...###  ...#..<.....#...# ##.........#.##.### o)aj #..###..... #...##............... ###@# .......##.###.....#...##..)...##...##..........#.....##.#.#.##.............###.......#..##..<##....#....._....$.....##o   orc priest (asleep).......o   orc (asleep).................o)aj +9.7 (1o)aj 4600.7 (2 _o)aj o)ajo p)ajZ.K #......###  JYZero the Magician .o.o. ##...#....#  Deep Elf p)aji/...###....##..##  Health: 38/38 ======================== ...#..##.##...###  Magic: 16/17 ======================-- ...#..<.....#...#  AC: 7Str: 5 ##.........#.##.### EV: 12Int: 22 #..###...........#. SH: 0Dex: 15 #***##............. XL:  7 Next: 66% Place: Dungeon:5 ... ###@# .......##.###. Noise: ---------  Time: 3600.7 (0.0) ....#.**##..)...##...##. a) +3 dagger (venom) .........#.....##.#.#.## Cast: Foxfirep)aj/ .............###.......# ..##..<##....#....._.... $...........##.#....†..# o   orc priest (asleep) .......##......##.#.#.## o   orc (asleep) .......#........##...### .................##.#### p)aj0|_You add the spell Sandblast to your library.  You encounter an orc and an orc priest. _The orc is wielding a +2 hand axe of draining.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep)ajd #......###  JYZero the Magician .o.oo ##...#....#  Deep Elf ...###....##..##  Health: 38/38 ======================== ...#..##.##...###  Magic: 16/17 ======================-- ...#..<.....#...#  AC: 7Str: 5 ##.........#.##.### EV: 12Int: 22 p)aje_#..###...........#. SH: 0Dex: 15 #...##............. XL:  7 Next: 66% Place: Dungeon:5 ... ###@# .......##.###. Noise: ---------  Time: 3600.7 (0.0) ....#...##..)...##...##. a) +3 dagger (venom) .........#.....##.#.#.## Cast: Foxfire .............###.......# ..##..<##....#....._.... $...........##.#....†..# o   orc priest (asleep) .......##......##.#.#.## o   orc (asleep) .......#........##...###p)ajfv .................##.####You encounter an orc and an orc priest. _The orc is wielding a +2 hand axe of draining.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p)ajj.o _The orc is wielding a +2 hand axe of draining.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc shouts! The orc priest shouts! You hear a shout! x2.op)ajk*op)aj>xo    .o..o   o.o#  ...#  ...#..<  ##.. #..## #●●.# p)aj}y_... ###@#  ....#. ......... .......... ..##..<##.. $...........†oo 2 orc priests (1 ally target) .......##....oo 2 orcs (1 missile, 1 ally target) .......#......  You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.You encounter an orc priest. It is wielding a +0 hand axe.p)ajz4==1.7 (1p)aj܂p)aj' _You hear a shout!p)aj#......###JYZero the Magician.o..o ##...#....#Deep Elfo.o###....##..##Health: 38/38 ========================...#..##.##...### Magic: 16/17 ======================--...#..<.....#...# AC: 7Str: 5##.........#.##.### EV: 12Int: 22#..###...........#. SH: 0Dex: 15#●●.##............. XL:  7 Next: 66% Place: Dungeon:5... ###@# .......##.###. Noise: ==-------  Time: 3601.7 (1.0)....#...##..)...##...##. a) +3 dagger (venom).........)aj4m#.....##.#.#.## Cast: Foxfire.............###.......#..##..<##....#....._....$...........##.#....†..# oo 2 orc priests (1 ally target).......##......##.#.#.## oo 2 orcs (1 missile, 1 ally target).......#........##...###.................##.####Dir - look around, f - activateYou conjure some foxfire!  The orc shouts! The orc priest shouts! You hear a shout! x2  You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.You encounter an orc priest. It is wielding a +0 hand axe. _You hear a shout!p)aj M●§p)aj ●§●§●§p)aj K●§p)aj H●§p)aj8 ●§●§p)aj B●§p)ajb E.op)aj,& F  The foxfire burns the orc priest.p)aj 1§p)aj .o.o.op)aj <p)aj .-2p)aj& 8§§§p)aj ,§§p)aj 8 _The orc priest is lightly wounded.q)aj..... ##...#.... .oo###....##..#●oo#..##.##...###§.§#..<.....#...##§........#.##.###§§###...........#.#§§.#.... ###.# .##.###q)ajo.#..@##..)...##............#.....##.#.#.##.............###.......##..<##....#....._....$...........##.#....†..#.......##......##.#.#.#..........##...#.....##.###>..........q)aj?  The foxfire burns the orc.q)ajg3§q)ajhJ.oq)ajMiQ.oq)ajw )The orc is moderately wounded.q)ajn}:*q)ajMU  The orc priest calls upon Beogh to heal the orc priest.q)ajw24----------  The orc priest invokes the aid of Beogh against you.Beogh smites you!  You hear a shout!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)  --more--r)aj o.o......r)aj p 3Beogh _r)ajr)ajhs)ajc=o.###....##..## §oo#..##.##...#.o.#..<.....#...# ##.........#.##.#####..###.....#.#...##..#... ###.# .......##.###s)aj....#...##..)...##...##.........@#.....##.#.#.###....###........##..<##....#....._.....$...........##.#....†..#.......##......##.#.#.##........#....##oo 2 orcs (1 missile)...........#######.............>..............##...###..........#s)ajO.os)aj*os)ajos)aj@s)aj"..oo 2 orc priestsoo 2 orcs (1 missile)s)aj#t5---------7==s)aj<%4s)aj+s)aj-v)aj oo.#..##.##...### .o.#..<.....#...###o........#.##.### #..###...........#.. #...##...... ###.# .......##.###. ....#...##..)...##...## .........#.....##.#.#.## .....###....... ..##..<##....#....._.... $...........##.#....†..# .##......##.#.#.## .......#........##...### .................##   orc priest##.............>.......... o   orc ...##...###..........# ...v)aj3&#.....##.#o.oo.ov)aj/..o 2 orc priestso 2 orcs (1 missile)-5v)aj)v)aj*v)aj#3 oo.#..<.....#...###. ##.o.......#.##.##... #.o###............... #...##.....###.# ##.###..#...##..)..##......#..#.#.#.....###....... ..##..@##....#....._...#$...........##.#....†#.##......##.#.##.#........##..#....####.......>......... oo 2 orcs (1 missile) ...##...###....#... ...#.....##.# .........#.#o.o)aj439;49m.oo..o   orc priestoo 2 orcs (1 missile)-6v)ajaw _There is a stone staircase leading up here.x)aj o..#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #.o###...........# Health: 25/38 ===============--------- .... #..o##............ Magic: 16/17 ======================-- .....###.# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 ..........#.....##.#.#.# SH: 0Dex: 15 ......***.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.*@##....#....._... Noise: ---------  Time: 3606.7 (0.0) #$....***....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## Beogh x)ajNs #.................##.### ##.............>......... o   orc priest ...##...###..........#... oo 2 orcs (1 missile) ...#.....##..........#... .........#..........#...and be reborn!" _(press Y on the ability menu to convert to Beogh) _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex)ajJ' o..#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 25/38 ===============--------- .... #..o##............ Magic: 16/17 ======================-- .....###.# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 ..........#.....##.#.#.# SH: 0Dex: 15 ..............###....... XL:  7 Next: 66% Place: Dungeon:5 ..##..@##....#....._... Noise: ---------  Time: 3606.7 (0.0) #$...........##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## Beogh x)ajx)u #.................##.### ##.............>......... o   orc priest ...##...###..........#... oo 2 orcs (1 missile) ...#.....##..........#... .........#..........#... _(press Y on the ability menu to convert to Beogh) _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!x)aj`+E.ox)aj,R.ox)ajf?x)aj"T < ##. ##.. ... #o.# ....  .....###o#  .....#...##..). ..........#.... ........●.....# ..##..@ #$....●......#† #.......##..... #.......#...... #.............. ##.............> ...##...###.....   orc (ally target) ...#....=7.7 (1 _x)aj]x)ajax)aj]  o..#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #o.###...........# Health: 25/38 ===============--------- .... #.o.##............ Magic: 15/17 =====================--- .....###o# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 ..........#.....##.#.#.# SH: 0Dex: 15 ......**●.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.*@##....#....._... Noise: =--------  Time: 3607.7 (0.0) #$....●**....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## Beogh )aj_ 0m #.................##.### ##.............>......... o   orc priest ...##...###..........#... o   orc (ally target) ...#.....##..........#... .........#..........#...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex)aj  o..#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #o.###...........# Health: 25/38 ===============--------- .... #.o.##............ Magic: 15/17 =====================--- .....###o# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 ..........#.....##.#.#.# SH: 0Dex: 15 ........●.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.●@##....#....._... Noise: =--------  Time: 3607.7 (0.0) #$....§......##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## )ajK Q7mBeogh  #.................##.### ##.............>......... o   orc priest ...##...###..........#... o   orc (ally target) ...#.....##..........#... .........#..........#...Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§x)ajG ●§●§●§x)aj  < ##. ##.. ... #o.# .... #.o. .....###o#  .....#..●##..). ........●.#.... .......§§.....# ..##.§@ #$....§......#† #.......##..... #.......#...... #..............x)aj78i ##.............> ...##...###..... ...#.... _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.x)ajͲ3§x)ajo=●§x)aj- )The orc is heavily wounded.The foxfire burns the orc!y)aj0§.oo.●●o   orc (missile)6=8.7 (1y)aj(§§§§§ _You kill the orc!y)ajV o..#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #..###...........# Health: 26/38 ================-------- .... #.o.##............ Magic: 14/17 ===================----- .....###o# .......##.### AC: 7Str: 5y)ajk .....#..§##..)...##...## EV: 12Int: 22 ........§.#.....##.#.#.# SH: 0Dex: 15 ......●**.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.*@##....#....._... Noise: =--------  Time: 3608.7 (0.0) #$....**●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...##y)aj #.................##.### ##.............>......... o   orc priest ...##...###..........#... o   orc (missile) ...#.....##..........#... .........#..........#...The orc is heavily wounded.y)aj;The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey)aj  o..#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #..###...........# Health: 26/38 ================-------- .... #.o.##............ Magic: 14/17 ===================----- .....###o# .......##.### AC: 7Str: 5 .....#..§##..)...##...## EV: 12Int: 22 .......●§.#.....##.#.#.# SH: 0Dex: 15 ......§§§.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.§@##....#....._... Noise: =--------  Time: 3608.7 (0.0) #$....§.●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #..y)aj O...............##.### ##.............>......... o   orc priest ...##...###..........#... o   orc (missile) ...#.....##..........#... .........#..........#...The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§y)aj  < ##. ##.. ... #..# .... #.o. .....###o#  y)ajp .....#..●##..). .......§§.#.... ......§§§.....# ..##.§@ #$....§●§....#† #.......##..... #.......#...... #..............y)aj7 B ##.............>(ally target) ...##...###..... ...#.... _You kill the orc!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaty)aj ee  You conjure some foxfire!  The foxfire burns the orc priest.y)aj@ 3§y)ajrB §●●§y)ajD 0oy)ajF .y)ajH A)oy)ajI I§●y)ajS o...●●o 2 orc priests (1 ally target)y)ajU Z5==9.7 (1y)aj^ \§§§y)aja 8 _The orc priest is lightly wounded.z)aj?g o..#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #..###...........# Health: 26/38 ================-------- .... #o..##............ Magic: 14/17 ===================----- .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 ......***.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.●@##....#....._... Noise: =--------  Time: 3609.7 (0.0) z)aj"B#$....●*●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... oo 2 orc priests (1 ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...You conjure some foxfire!  The foxfire burns the orc priest. _The orc priest is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez)aj o..#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #..###...........# Health: 26/38 ================-------- .... #o..##............ Magic: 14/17 ===================----- .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 z)ajU......●.......###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.§@##....#....._... Noise: =--------  Time: 3609.7 (0.0) #$....●§●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## z)ajsF#.................##.### ##.............>......... oo 2 orc priests (1 ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...The foxfire burns the orc priest. _The orc priest is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!z)aj ●§●§z)ajG●§z)ajM < ##. ##o. ... #..# .... #o.. .....###)#  .....#..o##..). .......●..#.... ......●.......# ..##.§@ #$....§§●....#† #.......##..... #.......#...... #.............. ##.............> z)aj...##...###..... ...#.... _The orc priest is lightly wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc priest.z)aj{§●§z)aj)  The orc priest is heavily wounded.The foxfire burns the orc priest.z)ajn"3§z)aj$D.oz)aj%0oz)aj7 .●●o   orc (missile)The orc priest is severely wounded.z)aj>z)aj^o .o 2 orcs (1 missile, 1 distracted)The orc priest begins to cast a cantrip, but forgets the words!10.7 (1z)ajV§§z)ajo _You encounter an orc. It is wielding a +0 mace.{)ajW:? ...#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf {)ajw;... #.o###...........# Health: 26/38 ================-------- .... #...##............ Magic: 13/17 ==================------ .....###o# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 ......*●*.....###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.*@##....#....._... Noise: =--------  Time: 3610.7 (0.0) #$....*●●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## {)aj<4#.................##.### ##.............>......... oo 2 orc priests (1 ally target) ...##...###..........#... oo 2 orcs (1 missile, 1 distracted) ...#.....##..........#... .........#..........#...The orc priest is severely wounded.The orc priest begins to cast a cantrip, but forgets the words! _You encounter an orc. It is wielding a +0 mace.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{)aj ...#..<.....#...# JYZero the Magician##. ##o........#.##.## Deep Elf... #.o###...........# Health: 26/38 ================--------.... #...##............ Magic: 14/17 ===================-----.....###o# .......##.### AC: 7Str: 5.....#..o##..)...##...## EV: 12Int: 22.......§..#.....##.#.#.# SH: 0Dex: 15......§●......###....... XL:  7 Next: 66% Place: Dungeon:5..##.§@##....#....._... Noise: =--------  {)aj͜ [33mTime: 3610.7 (0.0)#$....§●●....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... oo 2 orc priests (1 ally target)...##...###..........#... oo 2 orcs (1 missile, 1 distracted)...#.....##..........#............#..........#...The orc priest is severely wounded.The orc priest begins to cast a cantrip, but forgets the words! _You encounter an orc. It is wielding a +0 mace.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{)aj The orc priest begins to cast a cantrip, but forgets the words! _You encounter an orc. It is wielding a +0 mace.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.{)aj {)aj] . _|)aj Your spells (cast)TypeFailure Level a - AirstrikeAir12%4  b + FoxfireConjuration/Fire 2% 1 c - Mephitic CloudConjuration/Alchemy/Air 6%3  d - Static DischargeConjuration/Air 2% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|)ajO |)aje...#..<.....#...# JYZero the Magician##. ##o........#.##.## Deep Elf... #.o###...........# Health: 26/38 ================--------.... #...##............ Magic: 14/17 ===================-----.....###o# .......##.### AC: 7Str: 5.....#..o##..)...##...## EV: 12Int: 22.......§..#.....##.#.#.# SH: 0Dex: 15......§●......###....... XL:  7 Next: 66% Place: Dungeon:5..##.§@##....#....._... Noise: =--------  |)aj5fTime: 3610.7 (0.0)#$....§●●....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... oo 2 orc priests (1 ally target)...##...###..........#... oo 2 orcs (1 missile, 1 distracted)...#.....##..........#............#..........#...Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|)ajj...#..<.....#...# JYZero the Magician##. ##o........#.##.## Deep Elf... #.o###...........# Health: 26/38 ================--------.... #...##............ Magic: 14/17 ===================-----.....###o# .......##.### AC: 7Str: 5.....#..o##..)...##...## EV: 12Int: 22.......§..#.....##.#.#.# SH: 0Dex: 15......§●......###....... XL:  7 Next: 66% Place: Dungeon:5..##.§@##....#....._... Noise: =--------  |)ajkTime: 3610.7 (0.0)#$....§●●....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... oo 2 orc priests (1 ally target)...##...###..........#... oo 2 orcs (1 missile, 1 distracted)...#.....##..........#............#..........#...Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.|)ajlCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|)aj ...#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #.o###...........# Health: 26/38 ================-------- .... #...##............ Magic: 13/17 ==================------ .....###o# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......§*.#.....##.#.#.# SH: 0Dex: 15 ......§●......###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.§@[40|)ajfm##....#....._... Noise: =--------  Time: 3610.7 (0.0) #$....§●●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... oo 2 orc priests (1 ally target) ...##...###..........#... oo 2 orcs (1 missile, 1 distracted) ...#.....##..........#... .........#..........#...Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wear|)ajA zing a +0 leather armour  (severely wounded, ally target, 83% to hit)|)ajS #*.o**|)aj. Soo*###o.*.*.  Aim: an orc, wielding a +0 mace (not watching you, 83% to hit)})aj-%j ...#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #.o###...........# Health: 26/38 ================-------- .... #...##............ Magic: 13/17 ==================------ .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 ......§●......###....... XL:  7 Next: 66% Place: Dungeon:5})ajg' ..##.§@##....#....._... Noise: =--------  Time: 3610.7 (0.0) #$....§●●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... oo 2 orc priests (1 ally target) ...##...###..........#... oo 2 orcs (1 missile, 1 distracted) ...#.....##..........#... .........#..........#...Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (not watching you, 83% to hit)  The zap hits your foxfire.  Your foxfire is moderatel})aj0(Cy damaged.The zap hits the orc!})aj70e < ##. ##* ... #.* .... #.* *#  * * * †    orc : an orc, wielding a +0 mace (not wa})aj1;tching you, 83% to hit)  The zap hits your foxfire.  Your foxfire is moderately damaged.the orc!  You kill the orc!  The zap misses the orc priest. The zap hits the orc.})aj●§●§})ajbB●§})aj˼ *The orc is heavily wounded.The foxfire burns the orc priest but does no damage.})ajPM§●§§●●§●§})ajW *The orc priest is severely wounded.The foxfire burns the orc priest.})aj9§§●.o●§.o.o})aj)..§.1.7 (1})aj8§§§ _The orc priest is severely wounded.})aj})ajޯB Your spells (cast)TypeFailure Level a - AirstrikeAir12%4  b - FoxfireConjuration/Fire2%1  c - Mephitic Cloud})ajհHConjuration/Alchemy/Air 6%3  d - Static DischargeConjuration/Air 2% 2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~)ajk...#..<.....#...# JYZero the Magician##. ##.........#.##.## Deep Elf... #.o###...........# Health: 26/38 ================--------.... #.o.##............ Magic: 13/17 ==================------.....###)# .......##.### AC: 7Str: 5.....#...##..)...##...## EV: 12Int: 22.......o§.#.....##.#.#.# SH: 0Dex: 15.......§......###....... XL:  7 Next: 66% Place: Dungeon:5..##.§@##....#....._... Noise: =--------  Time:[39~)aj;49m 3611.7 (0.0)#$.....●§....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... oo 2 orc priests (1 ally target)...##...###..........#... o   orc...#.....##..........#............#..........#...The foxfire burns the orc priest but does no damage.  The orc priest is severely wounded.The foxfire burns the orc priest. _The orc priest is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....#..<.....#...# JYZero the Magician##[39;49~)ajm. ##.........#.##.## Deep Elf... #.o###...........# Health: 26/38 ================--------.... #.o.##............ Magic: 13/17 ==================------.....###)# .......##.### AC: 7Str: 5.....#...##..)...##...## EV: 12Int: 22.......o§.#.....##.#.#.# SH: 0Dex: 15.......§......###....... XL:  7 Next: 66% Place: Dungeon:5..##.§@##....#....._... Noise: =--------  Time: 3611.7 (0.0)#$.....●§....##.#....†..~)ajd a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... oo 2 orc priests (1 ally target)...##...###..........#... o   orc...#.....##..........#............#..........#...The foxfire burns the orc priest but does no damage.  The orc priest is severely wounded.The foxfire burns the orc priest. _The orc priest is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~)aj  ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 26/38 ================-------- .... #.o.##............ Magic: 12/17 ================-------- .....###*# .......##.### AC: 7~)ajStr: 5 .....#.*.##..)...##...## EV: 12Int: 22 .......o§.#.....##.#.#.# SH: 0Dex: 15 .......*......###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.§@##....#....._... Noise: =--------  Time: 3611.7 (0.0) #$.....●§....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>.........[~)ajf37m oo 2 orc priests (1 ally target) ...##...###..........#... o   orc ...#.....##..........#... .........#..........#... _The orc priest is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (heavily wounded, 83% to hit)~)ajs oo)..#***§*~)ajfo*#*#o*..*.~)ajXLo*#~)aj;\eo.o§  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (83%to hit)~)aj f oo*., wielding a +0 mace (heavily wounded, 83% to hit))aj,4 ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 26/38 ================-------- .... #.o.##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5)aj. .....#...##..)...##...## EV: 12Int: 22 .......)§.#.....##.#.#.# SH: 0Dex: 15 .......§......###....... XL:  7 Next: 66% Place: Dungeon:5 ..##.§@##....#....._... Noise: =--------  Time: 3611.7 (0.0) #$.....●§....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... oo 2 orc priests (1 ally targe)ajF/t) ...##...###..........#... o   orc ...#.....##..........#... .........#..........#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (heavily wounded, 83% to hit)  The zap hits the orc priest!)ajBr)Aim: an orc, wielding a +0 mace (heavily wounded, 83% to hit)  The zap hits the orc priest!  You kill the orc priest!  The zap hits the orc priest.  The orc priest is lightly wounded..)ajI < ##. ##* ... #.* .... #.* *#  * * * † )aj[K   orc priest  )aj §You kill the orc!)ajD.o)aj.).)....)ajV27=3)aj+@==732.7 (1)aj<§)ajN _Your foxfire dissipates.)aj{)aj} Your spells (cast)TypeFailure Level a - Airstrike)aj~Air12%4  b - FoxfireConjuration/Fire2%1  c - Mephitic CloudConjuration/Alchemy/Air 5%3  d - Static DischargeConjuration/Air 2% 2  x + ShockConjuration/Air 1% 1 )aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj)ajt)ajc...#..<.....#...# JYZero the Magician##. ##.........#.##.## Deep Elf... #.)###...........# Health: 27/38 =================-------.... #...##............ Magic: 13/17 ==================------.....###o# .......##.### AC: 7Str: 5.....#...##..)...##...## EV: 12Int: 22.......)..#.....##.#.#.# SH: 0Dex: 15..............###....... XL:  7 Next: 73% Place: Dungeon:5..##..@##....#....._... Noise: =--------  Time: 3612.7 (0.0))ajS#$.....§.....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... o   orc priest...##...###..........#......#.....##..........#............#..........#...The orc priest is lightly wounded.  The zap hits the orc.  You kill the orc! _Your foxfire dissipates.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajy ...#..<.....#...# JYZero the Magician##. ##.........#.##.## Deep Elf... #.)###...........# Health: 27/38 =================-------.... #...##............ Magic: 13/17 ==================------)aj .....###o# .......##.### AC: 7Str: 5.....#...##..)...##...## EV: 12Int: 22.......)..#.....##.#.#.# SH: 0Dex: 15..............###....... XL:  7 Next: 73% Place: Dungeon:5..##..@##....#....._... Noise: =--------  Time: 3612.7 (0.0)#$.....§.....##.#....†.. a) +3 dagger (venom)#.......##......##.#.#.# Cast: Foxfire#.......#........##...###.................##.#####.............>......... o   o)aj rc priest...##...###..........#......#.....##..........#............#..........#...The orc priest is lightly wounded.  The zap hits the orc.  You kill the orc! _Your foxfire dissipates.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj  The zap hits the orc.  You kill the orc! _Your foxfire dissipates.  )aj Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)aj]" D _)aj ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 12/17 ================-------- .....###o# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ......***.....###....... XL:  7 Next: 73% Place: Dungeon:5 ..##.*@##....#....._... Noise: =--------  Time: 3612.7 (0.0) #$....***....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o  [39;4)aj%9m orc priest ...##...###..........#... ...#.....##..........#... .........#..........#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj^9o@ _Okay, then.asting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (lightly wounded))ajQ ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ..............###....... XL:  7 Next: 73% Place: Dungeon:5 ..##..@##....#....._... Noise: =--------  Time: 3612.7 (0.0) #$.....§.....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>.)aj!........ o   orc priest ...##...###..........#... ...#.....##..........#... .........#..........#...Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (lightly wounded)  You conjure some foxfire!)ajx < ##. ##.. ... #.)# .... #... .....###)#  .....#..o##..). .......)..#.... ........●.....# ..##..@ #$......●....#† #.......##..... #.......#...... #.............. ##.............>(ally target) ...##...###..... ...#....3.7 (1 _)aj<)aj)ajW  ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 11/17 ===============--------- .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ......**●.....###....... XL:  7 Next: 73% Place: Dungeon:5 ..##.*@##....#....._... Noise: =--------  Time: 3613.7 (0.0) #$....**●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o[4)aj 0m   orc priest (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...Look: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (lightly wounded) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj G#@))aj RM# (lightly wounded) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.)ajZ\m ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 11/17 ===============--------- .....###)# .......##.### AC: 7Str: 5 .....#..o##..)...##...## EV: 12Int: 22 .......)●.#.....##.#.#.# SH: 0Dex: 15 )ajmf........§.....###....... XL:  7 Next: 73% Place: Dungeon:5 ..##..@##....#....._... Noise: =--------  Time: 3613.7 (0.0) #$......●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o   orc priest (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#... _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!)ajCn  < ##. ##.. ... #.)# .... #... .....###)#  .....#..o##..). .......)●.#.... ........§.....# ..##..@ )ajp8#$......●....#† #.......##..... #.......#...... #.............. ##.............>  ...##...###..... ...#....  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatean't see that place.  You conjure some foxfire!  The foxfire burns the orc priest.)aj13§)ajH.o)ajgl●●4.7 (1)aj3;§)aj e _The orc priest is moderately wounded.)aj L ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 10/17 ==============---------- .....###)# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......o§.#.....##.#.#.# SH: 0Dex: 15 ......●**.....###....... XL:  7 Next: 73% Place: Dungeon:5 )aj# ..##.*@##....#....._... Noise: =--------  Time: 3614.7 (0.0) #$....*●●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o   orc priest (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...You conjure some foxfire!  The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj7a @The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  )aj8/Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.)ajZ5  ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.)###...........# Health: 27/38 =================------- .... #...##............ Magic: 10/17 ==============---------- .....###)# .......##.### AC: 7Str: 5 )aj7.....#...##..)...##...## EV: 12Int: 22 .......o§.#.....##.#.#.# SH: 0Dex: 15 ......●.§.....###....... XL:  7 Next: 73% Place: Dungeon:5 ..##.●@##....#....._... Noise: =--------  Time: 3614.7 (0.0) #$.....§●....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o   orc priest (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#... _The orc priest is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj7WYou can't see that place.  You conjure some foxfire!)aj?0  < ##. ##.. ... #.)# .... #... )aj@.....###)#  .....#...##..). .......o§.#.... ......●.§.....# ..##.●@ #$.....§●....#† #.......##..... #.......#...... #.............. ##.............>  ...##...###.....)ajBG ...#....  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatean't see that place.  You conjure some foxfire!  The foxfire burns the orc priest!)ajw§●§)ajh●§●§)aj )The orc priest is almost dead.The foxfire burns the orc priest.)ajNR)ajqp§●§●§)aj~v.●.●)aj;895.7 (1)ajH§§)ajN _You kill the orc priest!)aj\G 3)ajyL ●§●§)aj[ ●§§●§●§●§●§●§●§●●§§●§)ajb y1=)ajt _§)ajzw )ajy )aj _)aja § _Your foxfire dissipates.)ajՔ )aj ] _Your foxfire dissipates.)aj( 9=2==)aj )aj U3===30)aj =  You encounter an orc. It is wielding a +0 whip.o..###)..)........@##●-....o   orc (wandering)24.7 (9-5.7 (10.0) _)aj ...#..<.....#...# JYZero the Magician ##. ##o........#.##.## Deep Elf ... #.)###...........# Health: 30/38 ==================------ .... #...##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ......***.....###....... XL:  7 Next: 79% Place: Dungeon:5 ..##.*@##●...#....._... Noise: ---------  Time: 3625.7 (0.0) #$....***....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o  [)aj m orc ...##...###..........#... ...#.....##..........#... .........#..........#... _Your foxfire dissipates. _Your foxfire dissipates. _You encounter an orc. It is wielding a +0 whip.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajG#@))ajC  ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 30/38 ==================------ .... #...##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ..............###....... XL:  7 Next: 79% Place: Dungeon:5 ..##..@##●...#....._... Noise: ---------  Time: 3625.7 (0.0) #$...........##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... )aj4F $ o   orc ...##...###..........#... ...#.....##..........#... .........#..........#... _Your foxfire dissipates. _You encounter an orc. It is wielding a +0 whip.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajJ  < ##. ##.. ... #.o# .... #... .....###)#  .....#...##..). .......)..#.... ......●.......# ..##..@ #$.....●.....#†)ajT @ #.......##..... #.......#...... #.............. ##.............>(ally target) ...##...###..... ...#....3===6.7 (1 _)aj\ )aj] )ajh ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 30/38 ==================------ .... #...##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......)..#.....##.#.#.# SH: 0Dex: 15 ......●**.....###....... XL:  7 Next: 79% Place: Dungeon:5 ..##.*@##●...#....._... Noise: =--------  Time: 3626.7 (0.0) #$....*●*....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... )ajqj[0;10;1mo   orc (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajt ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.o###...........# Health: 30/38 ==================------ .... #...##............ Magic: 12/17 ================-------- .....###)# .......##.### AC: 7Str: 5 .....#...##..)...##...## EV: 12Int: 22 .......●..#.....##.#.#.# SH: 0Dex: 15 ......§.......###....... XL:  7 Next: 79% Place: Dungeon:5 )aj} ..##..@##●...#....._... Noise: =--------  Time: 3626.7 (0.0) #$.....●.....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o   orc (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...Dir - look around, f - activate _You conjure some foxfire!  )ajCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj=§●)ajK●§)ajf~●§●§)aj?§●)ajJ●§)aj●§●o)aj < ##. ##.. ... #.●# .... #.o. .....###§#  .....#..§##..). .......§..#.... ......§.......# ..##..@ #$.....●§....#† #.......##..... #.......#...... #.............. )aj ##.............>  ...##...###..... ...#.... _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.)ajՎ1§)ajJC●§)ajؙ=●●)ajΛY1=7.7 (1)ajԣ§§§§§§)aj^ _The orc is moderately wounded.)aj>k ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf ... #.§###...........# Health: 31/38 ===================----- .... #.o.##............ Magic: 11/17 ===============--------- .....###§# .......##.### AC: 7Str: 5 .....#..§##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 ......*●*.....###....... XL:  7 Next: 79% Place: Dungeon:5 )ajh@..##.●@##●...#....._... Noise: =--------  Time: 3627.7 (0.0) #$....●**....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire #.......#........##...## #.................##.### ##.............>......... o   orc (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...You conjure some foxfire!  The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj I#@)aj/:##)ajn  ...#..<.....#...# JYZero the Magician ##. ##.........#.##.## Deep Elf)aj! ... #.§###...........# Health: 31/38 ===================----- .... #.o.##............ Magic: 11/17 ===============--------- .....###§# .......##.### AC: 7Str: 5 .....#..§##..)...##...## EV: 12Int: 22 .......§..#.....##.#.#.# SH: 0Dex: 15 .....●§●......###....... XL:  7 Next: 79% Place: Dungeon:5 ..##.§@##●...#....._... Noise: =--------  Time: 3627.7 (0.0) #$....●§§....##.#....†.. a) +3 dagger (venom) #.......##......##.#.#.# Cast: Foxfire )aj"}#.......#........##...## #.................##.### ##.............>......... o   orc (ally target) ...##...###..........#... ...#.....##..........#... .........#..........#...The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj#>●§)aj$J●§)aj$O●§)aj`%G●§)aj&D●§)aj&K●§)ajb'J●§)aj'J●§)ajh(E§●)aj(E●§)aj/`M < ##. ##.. ... #.§# .... #.o.)aj0 .....###●#  .....#.●●##..). ......§§§.#.... .....§§§......# ..##.§@ #$....§§§....#† #.......##..... #.......#...... #.............. ##.............>  ...##...###..... ...#....)aj1 _The orc is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.)ajy§●§)ajC §The orc is almost dead.●o)aj' )ajs§Your foxfire dissipates.The foxfire burns the orc.)ajR)aj^K.§)ajWn)●.●)ajw[+8.7 (1)aj}q"§)ajzr§§§§§§§§§)ajtG _You kill the orc!)ajx●§)ajPz●§●§●§●§)aj%|●§●§)aj|P§●)aj)ajc2=)aj)aj)aj)aj)ajݔ)aj~)aj;)aj6)ajQ3§)aj)aj)aj)aj)aj] _Your foxfire dissipates.)aj3§)aj)aj'K2=)aj)aj] _Your foxfire dissipates.)ajk3===)aj)aj 3=)aj=4===)aj<)ajB)aj,)aj4=5===)aj/)aj 5==6===)ajC%)aj()aj56=7===)aj7)aj=9)ajz:)aj_?,)aj @)ajB)ajC)ajD)aj*H)ajHP7===)ajI)ajM)ajN)ajO)aj0Q)ajKT)ajU)ajV)ajvhB)ajw)ajxh8==)aj)aj)aj)aj)aj)aj)aj)aj)aj[..... ##...#....#  ...###....##..##  ...#..##.##...###  ...#..<.....#...# ##. ##.........#... #.)###...........#..... #...##..................###)# .......##.###.....#..@##..)...##...##-.......)..#.....##.#.#.##........###........##..<##....#....._....#$...........##.#....†...##......##.#.#.###.......#........##...####.................##.######....>.)ajd78 M #......##..... ##...#....###....##..## #..##.##...## ...#..<.....#...# ##. ##.........#.##.### #.)### #...##......###@# .......##.#....#...##..)...##...##.......)..#.....##.#.#.#..............###.......#...## ...................)ajX57.7 (29.0)=-8.7 (30)aj| _Items here: ( ))) [ †.)aj )ajJ )ajs )ajS ,)ajy : _)aj4 )ajf ,)ajX )ajq )ajW ,)ajo )aj] )ajQ ,)aj )aj )aj )aj\ )aj ,)aj+ )aj ,)aj )aj N _You now have 285 gold pieces (gained 11).)aj 3)aj )aj )aj$ ## ..... ...#..<..#.#.) #.##...###........#..#.##......##.)###.........#.......##...##.................###)# ..... .............#...##..).. #..............)..#.... #..............## #...@...##..<##....67.7 (9.0) #....###......... ##.# #.......##...... # #.......#. #........... ##.............>. ...##...###...... ...#......[)ajZ& K39;49m ......)aj+ )ajX, -8.7 (10.0) )aj?4 )aj15 $ _Found a flail.)aj)aj|)ajH)ajK)aj`)ajH)aj,)aj,)aj)aj)aj[)aj1)aj)ajX)aj)ajhB)aja)ajn  You encounter a water moccasin.)ajN ###..#.##......##.)### #......#.......##...## #..............###)#  ...............#...## #..............)..# #................. ###.......##..<## #....###.... ##@### #.......##.)aj2 #.# #.......#.. ... #..... ..#.. ##....### ......##...### ......#.....##.. S   water moccasin (asleep) .............#.. #S........ ##..)aj0273.7 (5.0))ajp24.7 (6 _)ajb-)ajy ###..#.##......##.)### JYZero the Magician #......#.......##...## Deep Elf #..............###)# . Health: 38/38 ======================== ...............#...##. Magic: 16/17 ======================-- #..............)..#. AC: 7Str: 5 #................... EV: 12Int: 22 ###.......##..<##.. SH: 0Dex: 15 #***.###........... XL:  7 Next: 79% Place: Dungeon:5 ##@### #.......##.. Noise: ---------  Time: 3674.7 (0.0) #*# #.......#... a) +3 dagger (venom))aj0 ... #........... Cast: Foxfire ..#.. ##........... ### ......##...###.. ......#.....##.. S   water moccasin (asleep) .............#.. #S.............. ##........ _You now have 285 gold pieces (gained 11). _Found a flail. _You encounter a water moccasin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj###..#.##......##.)### JYZero the Magician#......#.......##...## Deep Elf#..............###)# . Health: 38/38 ========================...............#...##. Magic: 16/17 ======================--#..............)..#. AC: 7Str: 5#................... EV: 12Int: 22###.......##..<##.. SH: 0Dex: 15#●.●.###........... XL:  7 Next: 79% Place: Dungeon:5##@### #.......##.. Noise: ---------  Time: 3674.7 (0.0)#.# #.......#... a) [0;)aj*10;1m+3 dagger (venom)... #........... Cast: Foxfire..#.. ##...........### ......##...###........#.....##.. S   water moccasin (asleep, ally target).............#..#S..............##........ _Found a flail. _You encounter a water moccasin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj:=5.7 (1 _)ajG)aj% :●§)aj2, )aj- .-6)aj2 )aj4 )ajC......#...........###)# ......#...## #.......).............. ###.......##..<##)aj.#●●§.###.........##.### ## #@# .#....#......#...####### ......##...### ......#..............#S...... .....##...#.))ajM§●)ajn§●§●)ajB●§)aj)aj]7==-7)ajr\§●§)ajJ)ajo#..###)# .................#...##. #..............)..#.#............###.......##..<###§●§.###..........##●### #.#####.## #.#..#...@# #..#.....#...##.#######......##...### )aj#......#.....##.#...##S..#.....###.....#..).....#)aj§●§●§●)ajM§●)aj4n§●§)aj}●§●)ajT§●)aj>O§●)aj@§●)aj&.)ajw&8)ajf§§§§§)aj)aj}  #..............###)# .. JYZero the Magician ...............#...##.. Deep Elf )aj #..............)..#.. Health: 38/38 ======================== #.................... Magic: 16/17 ======================-- ###.......##..<##... AC: 7Str: 5 #.§§.###............ EV: 12Int: 22 ##§### #.......##... SH: 0Dex: 15 ###*## #.......#.... XL:  7 Next: 79% Place: Dungeon:5 #..*@# #............ Noise: ---------  Time: 3678.7 (0.0) #.....#**.##............ a) +3 dagger (venom) #######●§....##...###... Cast: Foxfire #.●....#.....##... #.............#... ##S..............# S   water moccasin (asleep, ally target) .....##........# .....#........). .............#Press: ? - help, Q - select actio)ajˀ Yn, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj =@.)aj* 7*.)ajH @ #..............###)# .. JYZero the Magician ...............#...##.. Deep Elf #..............)..#.. Health: 38/38 ======================== #.................... Magic: 16/17 ======================-- ###.......##..<##... AC: 7Str: 5 #.§§.###............ EV: 12Int: 22 ##§### #.......##... SH: 0Dex: 15 )ajL J###§## #.......#.... XL:  7 Next: 79% Place: Dungeon:5 #..§@# #............ Noise: ---------  Time: 3678.7 (0.0) #.....#§..##............ a) +3 dagger (venom) #######●§....##...###... Cast: Foxfire #.§....#.....##... #.●...........#... ##S..............# S   water moccasin (asleep, ally target) .....##........# .....#........). .............#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●)ajS  )#   )  ###< #.§ ##§### )ajCT  ###§##  #..§@#  #.....#§..# #######§§.... #.●....# #.●...... ##S......S)ajT  .....## .....#))ajY 1§)aj; I§ _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the water moccasin but does no damage.)ajr S.S§)aj ...●●.=9.7 (1)aj I§§§)aj N _Your foxfire dissipates.)ajR..#...##..) #.)..#.#.....#####..<###..§.###............###.### #.#####.## #.#..#..●.####..#.....#●@.##.#######§.....##...### #S§....#.....##.#.§...........#.##....##.....###......#..)#.......##.#...)ajLG§●)ajSc§●§)aj.●)ajJ  The foxfire burns the water moccasin.)ajv§§●)ajmx  The water moccasin is lightly wounded.  The foxfire burns the water moccasin.)ajE2§)aj1S.)aj5[..)ajk/-80)aj֦r§§§§)aj@< _The water moccasin is lightly wounded.)aj /  You puncture the water moccasin!)aj .... The water moccasin is moderately wounded.)aj 1-----7===1)aj{ )aj 6 _The water moccasin bites you. x2)ajW8*  You hit the water moccasin.)ajI  The water moccasin is heavily wounded.2)ajJF _The water moccasin bites you but does no damage.)ajgK  You miss the water moccasin.)aji u  The water moccasin is heavily wounded.)ajO c0------3)aj)ajB3 _The water moccasin bites you.)aj  ...............#...##..) JYZero the Magician #..............)..#... Deep Elf #..................... Health: 30/38 ==================------ ###.......##..<##.... Magic: 16/17 ======================-- #..§.###............# AC: 7Str: 5 ##.### #.......##.... EV: 12Int: 22 ###.## #.......#..... SH: 0Dex: 15 #...*####............. XL:  7 Next: 79% Place: Dungeon:5 #.....#*@*##............. Noise: =--------  Time: 3683.7 (0.0) #######*S*...##...###.... a) +3 dagger (venom) #......#.....##.... Cast: Foxfire #.............#.... ##...............## #.....##........## S  [40)aj m water moccasin ......#........).# #...............## ...........#...You miss the water moccasin.The water moccasin is heavily wounded. _The water moccasin bites you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajg...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 30/38 ==================------###.......##..<##.... Magic: 16/17 ======================--#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12Int: 22###.## #.......#..... SH: 0Dex: 15#....####............. XL:  7 Next: 79% Place: Dungeon:5#.....#●@●##............. Noise: =--------  Time: 3683.7 (0.0))aj########.S....##...###.... a) +3 dagger (venom)#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## S   water moccasin (ally target)......#........).##...............##...........#...The water moccasin is heavily wounded. _The water moccasin bites you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!20------4.7 (1)aj )aj _The water moccasin bites you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The water moccasin bites you. x2)aj)aja Your spells (cast)TypeFailure Level a - AirstrikeAir12%4  b + FoxfireConjuration/Fire 2% 1  c - Mephitic CloudConjuration/Alchemy/Air 5% 3 d - Static DischargeConjuration/Air2%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)ajz )aj...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 20/38 ============------------###.......##..<##.... Magic: 16/17 ======================--#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12Int: 22###.## #.......#..... SH: 0Dex: 15#....####............. XL:  7 Next: 79% Place: Dungeon:5)aj#.....#●@●##............. Noise: =--------  Time: 3684.7 (0.0)#######.S....##...###.... a) +3 dagger (venom)#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## S   water moccasin (ally target)......#........).##...............##...........#...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The water moccasin bites you. x2  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj_...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 20/38 ============------------###.......##..<##.... Magic: 16/17 ======================--#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12)aj@Int: 22###.## #.......#..... SH: 0Dex: 15#....####............. XL:  7 Next: 79% Place: Dungeon:5#.....#●@●##............. Noise: =--------  Time: 3684.7 (0.0)#######.S....##...###.... a) +3 dagger (venom)#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## S   water moccasin (ally target)......#........).##...............##...........#...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The water moccasin bites you. x2  )aj6[40mCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj**** The water moccasin is severely wounded.  )aj6Your foxfire is struck by an arc of lightning!  Your foxfire is almost destroyed.  You are struck by an arc of lightning.  Your foxfire is struck by an arc of lightning!  Your foxfire is heavily damaged.)aj>  The lightning grounds out. The foxfire burns the water moccasin.)aj 3§)aj$ †The water moccasin is almost dead.The foxfire burns the water moccasin.)aj#s**)aj/§)ajd[§@†)aj)aj...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 21/38 =============-----------###.......##..<##.... Magic: 14/17 ===================-----#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12Int: 22###.## #.......#..... SH: 0Dex: 15#....####............. XL:  7 Next: 101% Place: Dungeon:5#.....#§@§##............. Noise: ==-------  Time: 3685.7 (1.0)#######.†....##...###.... a) +3 dagger (venom))aj[33m#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## ......#........).# #...............## ...........#... The lightning grounds out. The foxfire burns the water moccasin.  The water moccasin is almost dead.The foxfire burns the water moccasin. _You kill the water moccasin!Training target 3.0 for Alchemy reached!  Your Conjurations skill increases to level 4! _You kill the water moccasin!raining target 3.0 for Alchemy reached!  Your Conjurations skill increases to level 4!Your Alchemy skill increases to level 3! have reached level 8!)aj/  --more--)aj4/43=8----38 0% )aj)aj¨P _You feel clever.)ajn)aj=w 5==5)aj9z6===)aj|)ajB)aj4)aj,)aj))aj=6=)ajTh7== _You start resting.Magic restored..@.--90.0)8===--6.7 (11 )aj _)ajB)aj7I)aj[t7==)aj)aj)ajt8===)aj9=30=31=2=3=4=)aj w5=)aj B)ajc ,)aj)aj|6==)aj2,)ajB)aj)aj,)aj7=)aj<6 8=9=40=1=)aj7,)aj8)aj9)aj_:K2=)aj3;)aj<)aj=)aj[>)aj @,)aj@)ajA)ajB)ajNC)ajFk _You start resting.HP restored.)aj+M)ajQ.755.7 (59)ajR~3==6.7 (60 _)ajX)ajZ)aj?X[?25h[?0c  Search for what [? for help]? )ajq [?25l[?1c)aj(vehumet)ajž)ajf)ajX _Can't find anything matching that.)aj)ajBInventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)b - a ring of willpower  c - a ring of protection from fire  d - a ring of protection from cold Wands (go to first with /)a - a wand of flame (30) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 4 scrolls labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !) )ajEF g - a potion of magic  f - 2 black potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])ajI[S b - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.)ajO )aj< )aj ...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 43/43 ========================)aj# ###.......##..<##.... Magic: 18/18 ========================#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12Int: 23###.## #.......#..... SH: 0Dex: 15#....####............. XL:  8 Next:  0% Place: Dungeon:5#.....#.@.##............. Noise: ---------  Time: 3756.7 (0.0)#######.†....##...###.... a) +3 dagger (venom)#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## ......#........[47)aj $m).# #...............## ...........#...  _You start resting. _Magic restored. _You start resting. _HP restored.  Search for what [? for help]? vehumet _Can't find anything matching that.)aj- )aj -7.2 (0.5)ajƨ )aj / _Magic restored. _You start resting.HP restored.  Search for what [? for help]? vehumet _Can't find anything matching that. _b - a ring of willpower (worn))aja)ajInventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)  b - a ring of willpower (worn)c - a ring of protection from fire  d - a ring of protection from cold Wands (go to first with /)a - a wand of flame (30) Scrolls (go to first with ?) )ajE c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 4 scrolls labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY Potions (go to first with !)  g - a potion of magic  f - 2 black potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])aj  c - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. )aj Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.)aj5W )ajX )aj` ...............#...##..) JYZero the Magician#..............)..#... Deep Elf#..................... Health: 43/43 ========================###.......##..<##.... Magic: 18/18 ========================#..§.###............# AC: 7Str: 5##.### #.......##.... EV: 12Int: 23###.## #.......#..... SH: 0Dex: 15#....####............. XL:  8 Next:  0% Place: Dungeon:5)aj` 4#.....#.@.##............. Noise: ---------  Time: 3757.2 (0.0)#######.†....##...###.... a) +3 dagger (venom)#......#.....##.... Cast: Foxfire#.............#....##...............###.....##........## ......#........).# #...............## ...........#...  _Magic restored. _You start resting. _HP restored.  )aja Search for what [? for help]? vehumet _Can't find anything matching that. _b - a ring of willpower (worn))ajg )ajh +7 (0.5)ajKl )ajo A _You start resting.HP restored.  Search for what [? for help]? vehumet _Can't find anything matching that. _b - a ring of willpower (worn) _cprotection from fire (worn))aj )ajY)aj)ajZ)aj,)ajn)ajE)aj)aj)aj/)ajh)aj )ajV )aj )aj!")aj")aj#)ajJ#)aj%)aj}&)aj&)ajZ')aj[))aj+i  You encounter a dart slug.)aj@)aj@ )aj$A#)ajUA.......##)ajA!# ..)ajA.....#)ajBY ..#. #)ajBl .#.###..........)ajC{## ...# ###)ajC ##..)aj5DN.#.. ..#)aj4EC###....... #.# ##.### #.w.....#.####.## # .......@.#....#### .###..#.....#...##..)ajKF.... #######.†....##.... #...#. #....# ##... w   dart slug (asleep))aj,X$ #.....##... #.... #....63.7 (6.04.7 (7 _)aj])ajf2  #..............## JYZero the Magician ## .................#. Deep Elf ..#. #.............. Health: 43/43 ========================)aj2  .#.###.............. Magic: 17/18 ======================-- ## ...# ###.......##.. AC: 7Str: 5 .#.. ..# #....###...... EV: 12Int: 23 ..... #.# ##.### #...... SH: 0Dex: 15)ajF3  w.....#*####.## #...... XL:  8 Next:  0% Place: Dungeon:5 ......*@*#....####...... Noise: ---------  Time: 3764.7 (0.0) .###..#**...#...##...... a) +3 dagger (venom) )aj3 .... #######.†....##... Cast: Foxfire .... #......#.... .#. #........... # ##.......... w   dart slug (asleep) #.....##... ......#.... )aj-4 C#.......... _b - a ring of willpower (worn) _c - a ring of protection from fire (worn) _You encounter a dart slug.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj}) :@#)ajX A*#)aj #..............## JYZero the Magician## .................#. Deep Elf..#. #.............. Health: 43/43 ========================.#.###.............. Magic: 17/18 ======================--## ...# ###.......##.. AC: 7Str: 5)aju .#.. ..# #....###...... EV: 12Int: 23..... #.# ##.### #...... SH: 0Dex: 15)aj /w.....#.####.## #...... XL:  8 Next:  0% Place: Dungeon:5)ajؾ .......@●#....####...... Noise: ---------  Time: 3764.7 (0.0).###..#●....#...##...... a) +3 dagger (venom))aj .... #######.†....##... Cast: Foxfire....#......#....)aj( .#.#...........###.......... w   dart slug (asleep, ally target))ajJ 7#.....##.........#....#.......... )ajl |_c - a ring of protection from fire (worn) _You encounter a dart slug.)aj Casting: Foxfire (safe; 1% risk of failure)  )ajο "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajX :=5.7 (1 _)aj )aj( )aj` )aj #..............## JYZero the Magician## .................#. Deep Elf..#. #.............. Health: 43/43 ========================.#.###.............. Magic: 17/18 ======================--)aj3 ## ...# ###.......##.. AC: 7Str: 5.#.. ..# #....###...... EV: 12Int: 23..... #.# ##.### #...... SH: 0Dex: 15)ajc 5w.....#.####.## #...... XL:  8 Next:  0% Place: Dungeon:5.......@●#....####...... Noise: =--------  Time: 3765.7 (1.0))aj .###..#●....#...##...... a) +3 dagger (venom).... #######.†....##... Cast: Foxfire)aj ....#......#.....#.#...........)aj ###.......... w   dart slug (asleep, ally target)#.....##...)aj $......#....#.......... )aj |_c - a ring of protection from fire (worn) _You encounter a dart slug.)aj2 Casting: Foxfire (safe; 1% risk of failure)  )aj "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!)ajO #. ##...##..#. ##..#.#### ##.....# ###.###.#......# #....###..#.# ##.### #.w.....#.####.## #.●#....####.###..#●....#...## ....########.†....##.. #......#.#.. #. ##. ### #.....## ......# #●§§●●§●§)aj!P^[40m-6§§)aj(R #. ##..... #..#.. # #..#.### # ##.....# ###.###.#......# #....####.#.# ##.### #)aj.w.....#●####.## ##.●§#....####.###..#§....#...## ....########.†....## ...... #......#.#... #)aj. ##.# ### ## #.....##)ajo ......# #)ajJ§●)ajG●§)ajK●§)ajF§●)ajE●§)aj●)aj,§)aj >●§)ajB●§)aj●)aj"§)aj:●§)ajF-..)aj]8==-7)ajW§§§)ajY #.............. JYZero the Magician ##.................. Deep Elf #..#.. #............ Health: 43/43 ======================== #..#.###............ Magic: 17/18 ======================-- # ##.....# ###.......## AC: 7Str: 5 ##.#......# #....###.... EV: 12Int: 23)aj #....●..#.# ##.### #.... SH: 0Dex: 15 ..w.●§**#§####.## #.... XL:  8 Next:  0% Place: Dungeon:5)ajӨ #.....*@*§.#....####.... Noise: ---------  Time: 3767.7 (0.0) )aj...###**#.....#...##.... a) +3 dagger (venom) ....########.†....##. Cast: Foxfire )aj;G...... #......#.. ...#... #......... )aj\.. ##.# ##........ w   dart slug (asleep, ally target) )aj|;# ## #.....##. ......#.. )aj#........)ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate )ajک_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  )aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajf: 7*@)aj&  #.............. JYZero the Magician ##.................. Deep Elf )ajW& #..#.. #............ Health: 43/43 ======================== #..#.###............ Magic: 17/18 ======================-- # ##.....# ###.......## AC: 7Str: 5 )aju& ##.#......# #....###.... EV: 12Int: 23 )aj& #....●..#.# ##.### #.... SH: 0Dex: 15)aj&  )aj& D..w●§§§§#§####.## #.... XL:  8 Next:  0% Place: Dungeon:5 )aj& #......@§§.#....####.... Noise: ---------  Time: 3767.7 (0.0) )aj' ...###..#.....#...##.... a) +3 dagger (venom))aj' } ....########.†....##. Cast: Foxfire)aj.' 2 ...... #......#.. )ajD' $...#... #......... )ajZ' .. ##.# ##........ w   dart slug (asleep, ally target) )ajp' %# ## #.....##. )aj' U......#.. #........Dir - look around, f - activate )aj' 7_You conjure some foxfire!  )aj' Casting: Foxfire (safe; 1% risk of failure)  )aj' Press: ? - help, Q - select action, ( or ) - cycle)aj( \Dir - look around, f - activateYou conjure some foxfire!)aj~) P§●)aj0  ##.... #..#..  #..#.# # ##.....#  ##.#......#  #....§..#.#   ..w●●§§§#§####.##  #......@§§.# )aj)1 u...###..#.....# ....########.† ......  ...#...  .. ##.# w # ##  )ajR1 _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  )aj1 OPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug.)ajQ u§●§)ajK §The dart slug is lightly wounded.)aj} w●●Your foxfire dissipates.)aj `````The dart slug launches a dart at you.)ajHX §§...#...@..=8.7 (1§)ajZ O _The slug dart misses you.)aj7] #.............. JYZero the Magician ##.................. Deep Elf #..#.. #............ Health: 43/43 ======================== #..#.###............ Magic: 16/18 =====================--- # ##.....# ###.......## AC: 7Str: 5 ##.#......# #....###.... EV: 12Int: 23 #....§..#.# ##.### #.... SH: 0Dex: 15 ..w§§.**#.####.## #.... XL:  8 Next:  0% Place: Dungeon:5 #.....*@*..#....####.... Noise: =--------  Time: 3768.7 (0.0) ...###●●#.....#...##.... a) +3 dagger (venom) ....########.†....##. Cast: Foxfire )aj8W...... #......#.. ...#... #......... .. ##.# ##........ w   dart slug (ally target) # ## #.....##. ......#.. #........Your foxfire dissipates.The dart slug launches a dart at you. _The slug dart misses you.Casting: Foxfire (safe; 1% risk of failure)  )aj9 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj7*@)aj<@**)aj #.............. JYZero the Magician)aj ##.................. Deep Elf )aj#..#.. #............ Health: 43/43 ======================== )ajС4#..#.###............ Magic: 16/18 =====================--- # ##.....# ###.......## AC: 7Str: 5)aj ##.#......# #....###.... EV: 12Int: 23)aj #....§..#.# ##.### #.... SH: 0Dex: 15)aj8  ..w§§...#.####.## #.... XL:  8 Next:  0% Place: Dungeon:5)ajU #.....●@...#....####.... Noise: =--------  Time: 3768.7 (0.0) ...###●§#.....#...##.... a) +3 dagger (venom) ....########.†....##. Cast: Foxfire )ajҢ...... #......#.. ...#... #......... .. ##.# ##........ w   dart slug (ally target))aj; # ## #.....##. ......#..)ajT #........The dart slug launches a dart at you. )aj3A_The slug dart misses you.)ajeCasting: Foxfire (safe; 1% risk of failure)  )aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajEB●§)ajK●§)aj¥5●§)aj)aj)aj2C§●)ajpD●§)aj =●§)ajD ##.... #..#..  #..#.# )aj&z# ##.....#  ##.#......#  #....§..#.#  )ajGK ...####.##  )ajp#..●§§§@...#)aj ...###§§#.....#)aj ....########.† )aj9......  )aj...#...  .. ##.# )aj#Z # ## )aj> )ajb_The slug dart misses you.  Casting: Foxfire (safe; 1% risk of failure)  )aj®bPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug but does no damage.)aj/3§)ajb/%.w)aj/)aj>8  The dart slug is lightly wounded.  The foxfire burns the dart slug.)aj3§)aj}O.●●)aj+9.7 (1)aj:§§§§§§§)ajd _The dart slug is moderately wounded.)ajs&.)aj)% ## ##.##.. ##..... #..#.. #)aj*Q #..#.###.... # ##.....# ###.......# ##.#......# #....#####.......#.# ##.### #)aj4*G.w§§@●#.####.## ###..§§§§....#....####)aj]*/#...###§§#.....#...##..#.. ....########.†....##)aj* ......# ## ...#.... )aj* .. ##.###......# ## #.....## #)aj5-;●§)aj-!§)aj.8●)ajA.A●§)aj&8 §Your foxfire dissipates!The foxfire burns the dart slug!)aj=R)aju*§)aj{2.......)aj[7=1-)aj 70)aj}y§§§@§)ajM _You kill the dart slug!)aj  #......#...... JYZero the Magician )aj ##.##............. Deep Elf ##................. Health: 43/43 ======================== #..#.. #........... Magic: 16/18 =====================---)ajK  #..#.###........... AC: 7Str: 5 # ##.....# ###.......# EV: 12)aj Int: 23 ##.#......# #....###... SH: 0Dex: 15 )aj ##....***#.# ##.### #... XL:  8 Next:  1% Place: Dungeon:5 #....§*@*#.####.## #... Noise: ---------  Time: 3770.7 (0.0))aj  ##....***...#....####... a) +3 dagger (venom))aj  #...###..#.....#...##... Cast: Foxfire )aj K#.. ....########.†....## . ......# #......#. )aj K...#.... #........  )aj3 K.. ##.## ##.......  )ajH K# ## #.....##  )aj\ 6......#. )ajo )Your foxfire dissipates!)aj eThe foxfire burns the dart slug! _You kill the dart slug!)aj sCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj )aj3c A*@)aj( #......#...... JYZero the Magician##.##............. Deep Elf##................. Health: 43/43 ========================#..#.. #........... Magic: 16/18 =====================---)aj) #..#.###........... AC: 7Str: 5# ##.....# ###.......# EV: 12Int: 23##.#......# #....###... SH: 0Dex: 15##....●..#.# ##.### #... XL:  8 Next:  1% Place: Dungeon:5#......@.#.####.## #... Noise: ---------  Time: 3770.7 (0.0)##.....●....#....####... a) +3 dagger (venom)#...###..#.....#...##... Cast: Foxfire#.. ....########.†....##. ......##......#....#..)aj) Q..#........ .. ##.####....... # ###.....## )ajP* =......#. The foxfire burns the dart slug! _You kill the dart slug!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj+ :=1.7 (1 _)aj{0 )aj1 )aj●§●§●§●§●§§●§●§●§)aj)ajH)aj)aj)ajK7=)aj)ajĭ1§)aj?)aj)aj)ajG _Your foxfire dissipates.)aj)ajU)ajO)aj)aja)aj)aj)ajDi8===)ajI)aj4 _Magic restored.)aj3)aj)aj)aj,)aj>)ajU)aj,)aj])aj)aj)ajZ:==)aj@)aj:)aj4,)aj3)aj)aj`)ajB)aj)aj)ajK)aj)aj)aj,)aj)ajC)aj)ajZ)aj)aj.)aj)aj)ajA,)aj)ajS )aj )aj,)aj)aj)aj3,)aj)aj)aj)aj)ajy)aj)aj)aj)ajB)aj)aj,)ajc)aj))aja+)aj+)aj ,)aj.)aj7/)aj/)aj_0)aj 1)ajM2,)aj2)aj5)aj6,)aj?7)aj>8)aj8)aj8)ajb9)aj;)aj<)ajB<)aj<)aj=)ajL>)aj>)aj>)aj,A)ajA)ajB)ajB)ajDB)ajHE)ajG)ajCI,)ajI)ajK)ajMB)aj)O)aj,P)ajnP)ajBQ)ajZ)aj])ajc##...##.##...# ##......##...####...# #.....####...# #...## ......##....## ##...####...#.....######.##...##...##.###.......#......#...##............####......#..#..........# .......#..#..#.##@..## .......-814.7 (43.0)##....###...## .......#######....# ........# #....# . :.....)aj?dD ..!##..# ..## #..#..) .## )aji)ajyjF-5.7 (44)ajoo)ajq* _Found a short sword.)aj] 3)ajJ )aj )aj )ajx ,)aj )aj )ajy )aj )aj )aj )aj )aj )aj= )aj )aj[ )aj )aj` )aj f  You encounter an adder.)ajy  #.....######.## ##...##.###.......#......# ##............####......# #..#..........#  #..#..#.##...##  ##....###...## .... #######....# ....)aj;  ###....###.  #.@........  #...!##..#..  #..####..# .. ...) .## ####.. .. #.. S   adder (asleep) ##S)ajt 1 #.)ajn 19.7 (4.0))ajU 320.7 (5 _)aj )aj4 ` _You see here a parchment of Soul Splinter.)aj^  ... ..## ....#  #...##  #...##  ....#  ###....###.  #.@........ )aj  #...!##..#..  #..####..# ..  ...) .## #  ###.. ..  #.. ##S #.)aj o ... ..## ....#  #...##  #...##  ....#  ###....###.  #.@........  #...!##..#..  #..####..# ..  ...) .##  ###..  #.. ##S #. )aj& )aj )aj )aj ] _An adder is nearby!)aj ##...##.###.......# ##............####...... #..#..# ...... #..#..#.##...##  ##....###.  #######....#  ###....###. .:.........!##..#.. #..####..# .....)# .## ####... .. #... ##S.# #.:# #..#)aj)aj+1.7 (1)ajT)aj? _Found a parchment of Permafrost Eruption.)aj' ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 17/18 ======================-- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##**........  XL:  8 Next:  1% Place: Dungeon:5 #*@*!##..#..  Noise: ---------  Time: 3821.7 (0.0) #**####..# ..  a) +3 dagger (venom) ...)# .## #  Cast: Foxfire ###... ..  #... ##S.# S   )ajH[34madder (asleep) #.:# #..# _You see here a parchment of Soul Splinter. _An adder is nearby! _Found a parchment of Permafrost Eruption.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj6<@*)aj ##...##.###.......#...... JYZero the Magician##............####...... Deep Elf#..#..........# ...... Health: 43/43 ========================#..#..#.##...## ...... Magic: 17/18 ======================--##....###...## ...... AC: 7Str: 5#######....# ...... EV: 12Int: 23###....###.SH: 0Dex: 15##●:........)aj] XL:  8 Next:  1% Place: Dungeon:5#.@.!##..#..Noise: ---------  Time: 3821.7 (0.0)#.●####..# ..a) +3 dagger (venom)...)# .## #Cast: Foxfire###... ..#...##S.#S   adder (asleep, ally target)#.:##..# _An adder is nearby! _Found a parchment of Permafrost Eruption.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj :=2.7 (1 _)aj9 )aj )aj ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 16/18 =====================--- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##●*........  XL:  8 Next:  1% Place: Dungeon:5 #*@*!##..#..  Noise: =--------  Time: 3822.7 (0.0) #*●####..# ..  a) +3 dagger (venom) )ajc...)# .## #  Cast: Foxfire ###... ..  #... ##S.# S   adder (asleep, ally target) #.:# #..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aju:@#)aj2 ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 16/18 =====================--- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##●:........  XL:  8 Next:  1% Place: Dungeon:5 )aj#.@.!##..#..  Noise: =--------  Time: 3822.7 (0.0) #.§####..# ..  a) +3 dagger (venom) ...●# .## #  Cast: Foxfire ###... ..  #... ##S.# S   adder (asleep, ally target) #.:# #..#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajP§●)ajF§●)ajP  ..# ....#  #...##  ...##  ....#  ###....###.  ##●:........  #.@.!#  )ajz#.§####..# ..  ...§# .## #  ###.§.  #.●. ##S.#S   #.:# #..# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.)ajPge§S.)ajpz●@●3.7 (1)aj§§ _The adder is moderately wounded.)aje  ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 15/18 ====================---- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##●*........  XL:  8 Next:  1% Place: Dungeon:5 #●@●!##..#..  Noise: =--------  Time: 3823.7 (0.0) #**####..# ..  a) +3 dagger (venom) ...§# .## #  Cast: Foxfire ###.§. ..  #.S. ##..# S)aj!f [40m   adder (ally target) #.:# #..#You conjure some foxfire!  The foxfire burns the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj1 C ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 15/18 ====================---- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 )ajx2 }##●:........  XL:  8 Next:  1% Place: Dungeon:5 #●@●!##..#..  Noise: =--------  Time: 3823.7 (0.0) #.§####..# ..  a) +3 dagger (venom) ...§# .## #  Cast: Foxfire ###.S. ..  #.§. ##..# S   adder (ally target) #.:# #..#)aj2 The foxfire burns the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  )aj 3 *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj; [  ..# ....#  #...##  ...##  ....#  ###....###.  ##●:........  )aj< O#●@●!#  #●●####..# ..  ...)# .## #  ###.S.  #... ##..# #.:# #..# )ajd> `6=4.7 (1 _)ajcF )ajH )aj: ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 15/18 ====================---- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##●*........  XL:  8 Next:  1% Place: Dungeon:5 #●@●!##..#..  Noise: =--------  Time: 3824.7 (0.0) #●●####..# ..  a) +3 dagger (venom) ...)# .## #  Cast: Foxfire ###.S. ..  #... ##..# S[37)aj;:m   adder (ally target) #.:# #..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj ##...##.###.......#...... JYZero the Magician ##............####...... Deep Elf #..#..........# ...... Health: 43/43 ======================== #..#..#.##...## ...... Magic: 15/18 ====================---- ##....###...## ...... AC: 7Str: 5 #######....# ...... EV: 12Int: 23 ###....###.  SH: 0Dex: 15 ##●:........  XL:  8 Next:  1% Place: Dungeon:5 #●@●!##..#..  Noise: =--------  Time: 3824.7 (0.0) #●§####..# ..  a) +3 dagger (venom) ...●# .## #  Cast: Foxfire ###.S. ..  #... ##..# )aja[40mS   adder (ally target) #.:# #..#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●§●)ajM  ..# ....#  #...##  ...##  ....#  ###....###.  )ajB##§:........  #●@●!#  #§●####..# ..  ..●●# .## #  ###.S.  #... ##..# #.:# )aj ?#..# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.)aj؉4§)aj  The adder is heavily wounded.The foxfire burns the adder.)ajQ§§)aj●)aj')aj§)aj 1●)ajF%p †The adder is almost dead.)aj%:The foxfire burns the adder.)aj*))ajլ0§)aj`)aj@§●)ajE§●)ajnO§●)aj,D§●)ajM●§)aj)M●§)aj5●)aj325.7 (1)aj§§@§§§)ajI _You kill the adder!)aj)aj=)aj)ajP§●)aj+R§●)aj_=§●)aj)ajF§●)ajG§●)ajǠE●§)ajO§●)ajxD§●)ajD●§)aj[M§●)aj٥●§§)ajs)ajר)ajˬ)aj4§)ajִ)aj)ajj)ajK6=)ajD)ajO] _Your foxfire dissipates.)aj)aj^)aj)aj)ajV)ajF)ajh7==)aj)aj,)aj)aj ,)aj,8===)aj #.....######.##.....##...##.###.......#......###....####......##..#..........# .#..#..#.##.##....###...## .#######....# .......#....###. ##.@........ -#...!##..#.. #..####..# .. ...)# .## ####.†. ..#...##..##.:##..#You pick up a parchment of Soul Splinter and begin reading...)aj},34.7 (9)ajG-5.7 (10.0) )ajl)ajF _You add the spell Soul Splinter to your library.)aj )aj )aje )aj )aj B)aj ##...##.###.......##.........####......#...#....# ..#..#..#.##...## .##....###...## .#####....# . ###....###. ##.......... #...@##..#.. #..####..# .#...)# .## # ###.†. .. #...##..##.:##..# )aj 16.0))ajC H==7.7 (2)aj )aj \ _p - a glowing silvery potion)aj3)aj)aj"X)ajB)ajz)aj)aj,)aj=)ajwC  You see here a +0 short sword.)aj)aj` _)aj)ajb  You see here an adder corpse.)aj)ajI _)aj)ajS)aj()ajc)ajo)aj.)aj)aj*)aj%)aj0  ###.  ##..........  #....##..#..  ###..####..# ..  #...)#....## #  ###.†..# .. ...##  ##..#  #.@#  #..#  #....  ................#...#.##....#...## .....)aj ##. ..#...  You pick up a parchment of Permafrost Eruption and begin reading...)aj{,44.7 (7)aj+5.7 (8)aj^ )ajB L _You add the spell Permafrost Eruption to your library.)ajkI)ajn)ajnp)ajp)aj8u,)ajw,)aj_x)aj z)aj+|,)aj})ajn)ajÇ)aj)aj`)ajƋ)aj###.†..# .. #...###.# ##..# #.## . #..# ...####.. ##..###........ #.#.....#.......##.................#.................#...#.##...@......#50.7 (5#...## #...........##. #..#.....##.# ####..#..... #..:..... ......... ...###... [.## ##.)aj)aje+1.7 (6)aj)ajl( _Found a ring mail.)ajA)aj&B)aj:D)aj;H)ajiP5 #...###.# ##..# #.## ...#..# ...####..##..###.......#.#.....#.###...........#..#...#.####...## #..0##. #..#.....## ####..#..... #..:..........###)[.## ##.#)aj՟#.## ##2.7 (1 _Found a falchion.)aj3)aj)aj)ajc)aj,)aj)aj)aj)ajZ)aj)aj)ajx)aj)aj ##..###.........#.#.....#.......#####................#.............#...#.##..........#..#...## #..............##. #..#.....##.... ####..#........ #)ajG. #.............# #.....###....####)[.## ##.###.## #### )aj"D You pick up a book of Callings and begin reading...)aj+5.7 (3)aj=+6.7 (4)aj)aj  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.)aj ##..###.........  JYZero the Magician #.#.....#.......####  Deep Elf  #...................  Health: 43/43 ========================  #...................  Magic: 17/18 ======================--  #...#.##..........#..  AC: 7Str: 5  #...## #..............  EV: 12Int: 23  ##. #..#.....##....  SH: 0Dex: 15  # ####.*#*.......  XL:  8 Next:  2% Place: Dungeon:5 #.*@*.......  Noise: ---------  Time: 3856.7 (0.0) #....***......#  a) +3 dagger (venom) #.....###....##  Cast: Foxfire ##)[.## ##.##  #.## ##  ##   [)ajK    You pick up a book of Callings and begin reading...  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj_;@##)ajP##..###.........JYZero the Magician#.#.....#.......####Deep Elf#...................Health: 43/43 ========================#...................Magic: 17/18 ======================--#...#.##..........#..AC: 7Str: 5#...## #..............EV: 12Int: 23)ajUV##. #..#.....##....SH: 0Dex: 15# ####.●#●.......XL:  8 Next:  2% Place: Dungeon:5#..@........Noise: ---------  Time: 3856.7 (0.0)#.............#a) +3 dagger (venom)#.....###....##Cast: Foxfire##)[.## ##.###.######You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.  Casting: Foxfire (safe; 1% risk of failure)  )aj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj:=7.7 (1 _)aj)aj)aj޶ §●●§)aje K§●)aj+ N●§)ajt V§●)aj ●§§●●§)aj §●●§)aj D-8)aj §§§#§§§§)aj )aj} )aj)ajE●§)aj^0§●)aj)aj"●§§●§●§)aj2●)aj0$3§)aj+3§)aj/)aj$3b8==)aj97` _Your foxfire dissipates. x2)aj9)ajY:)ajJ<)aj>)aj@,)ajmB)ajD)ajF)ajF)ajH)ajK)aj`M)ajM:==)ajN)ajpP)ajQ)aj^R)ajQS)aj/W)ajTX)ajX)ajrY)aj[)aj[)aj[)aj1\)aj])aj^,)aj^)aj`)aja)aj+b)ajb)ajd)ajCf)ajf)ajqg)aji)ajk)ajfk)ajk)ajl)ajjng  You encounter an iguana.)ajv#.## ...  ...####... .... ##......... ###.. ..l .#.......####.... ... ................ .. .............#.# #.# .........#.....# ..# ...............##.## .#.....##.......@..# - ##..#...........#.## ##............##### ............### ....###....## )[.## ###.## )ajLwl   iguana (asleep) .## ### #)aj}0702.0))aj~31.7 (13 _)aj݃)ajx)aj #.## ... JYZero the Magician  ...####... ....  Deep Elf )aj]##......... ###.. ..l  Health: 43/43 ======================== .#.......####.... ...  Magic: 17/18 ======================-- ................ ..  AC: 7Str: 5 .............#.# #.#  EV: 12Int: 23 .........#.....# ..#  SH: 0Dex: 15 ...............##*##  XL:  8 Next:  2% Place: Dungeon:5 .#.....##......*@*.#  Noise: ---------  Time: 3871.7 (0.0) ##..#..........*#*##  a) +3 dagger (venom) ##............##### Cast: Foxfire )aj............### ....###....## )[.## ###.## l   iguana (asleep) .## ### #)aj  _You conjure some foxfire! _Your foxfire dissipates. x2 _You encounter an iguana.)aj= Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajKw@@*.)aj z@#.)aj9R! #.## ...JYZero the Magician...####.......Deep Elf ##......... ###.. ..lHealth: 43/43 ======================== .#.......####.... ...)ajR Magic: 17/18 ======================-- ................ ..AC: 7Str: 5 .............#.# #.#EV: 12Int: 23 .........#.....# ..#SH: 0Dex: 15 ...............##●##)ajRSXL:  8 Next:  2% Place: Dungeon:5 .#.....##.......@..#Noise: ---------  Time: 3871.7 (0.0) ##..#..........●#.##a) +3 dagger (venom) ##............#####Cast: Foxfire ............### ....###....## )[.## ###.##)ajS4l   iguana (asleep, ally target) .## ### #_Your foxfire dissipates. x2 _You encounter an iguana.)ajSCasting: Foxfire (safe; 1% risk of failure)  )ajS"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj5U:=2.7 (1 _)aj[)aj ])aj0●§●§)aj1J●§)aj.2A●§)aj/3N●§)aj=8l  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the iguana.  The iguana is lightly wounded.)ajXd§l)aj@.-3)ajK§§§§§§)aj30 _The iguana hisses angrily.)aj( #.# #.## ... .....# ...####... ..... #.. ###.. ...l #####.... ..§...... .§ ...#.###§# #.....#..§# .............##@## .....##......●...# ..#....§#. #............#####.......### ...###... [.## ###. ## ###)aja §●§●)aj K.l)ajz @§●)aj <....)ajx ]8==-4)aj :§)aj )aj%.. .# .. #...... ## ... .####.....# ..####... ..... .. ###.......####.......l.. ... ...#.###.# #.....#..@# .............##.## )aj;.....##......§§§●# ..#.....#.##.#####.......### ..###... .## ###. # ###)ajK.l)aj{(...)aj&5)aj)aj)aj* .. JYZero the Magician .# .. #......  Deep Elf .## ... .####.....#  Health: 43/43 ======================== ..####... .........  Magic: 17/18 ======================-- ......... ###.......  AC: 7Str: 5 )ajڱ W.......####........ EV: 12Int: 23 .............. ..l SH: 0Dex: 15 ...........#.###*# XL:  8 Next:  2% Place: Dungeon:5 .......#.....#.*@# Noise: ---------  Time: 3875.7 (0.0) .............##*##)ajL  a) +3 dagger (venom) .....##.........●# Cast: Foxfire ..#...........#.## ............##### ..........### l   iguana ..###....## .## ###.## # ###)aj The foxfire burns the iguana.  The iguana is lightly wounded. _The iguana hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj=.. JYZero the Magician .# .. #......  Deep Elf .## ... .####.....#  Health: 43/43 ======================== ..####... .........  Magic: 17/18 ======================-- ......... ###.......  AC: 7Str: 5 .......####........ EV: 12Int: 23 .............. ... SH: 0Dex: 15 ...........#.###l# XL:  8 Next:  2% Place: Dungeon:5 .......#.....#..@# Noise: ---------  Time: 3875.7 (0.0) .............##.## a) +3 dagger (venom) .....##.........●# Cast: Foxfire ..#...........#.## ............##### ..........### l [)aj>v42m  iguana ..###....## .## ###.## # ###The iguana is lightly wounded. _The iguana hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj?M .. #......  ... .####.....#  .........  ###....... )aj)@2..... ...###l##.●@###●##...●#...#....####.###(ally target)  )ajOA:=6.7 (1 _)aj{)aj)aj ●§_The iguana hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the iguana.)aj3§)ajŏD§●)aj{  The iguana is lightly wounded.  The foxfire burns the iguana but does no damage.)ajC3§)ajO   The iguana is lightly wounded.)aj&7)aj$;§)aj%L _The iguana misses you.)aj4 k  You hit the iguana but do no damage. The iguana is poisoned.)ajɰ ... (very poisoned)  The iguana is lightly wounded.8==8)aj )ajo T _The iguana closely misses you.)ajs K  You closely miss the iguana.)ajv p  The iguana is moderately wounded.)ajw &9)aj | )ajg~ L _The iguana misses you.)aj|.. JYZero the Magician .# .. #......  Deep Elf .## ... .####.....#  Health: 43/43 ======================== ..####... .........  Magic: 17/18 ======================-- ......... ###.......  AC: 7Str: 5 .......####........ EV: 12Int: 23 .............. ... SH: 0Dex: 15 ...........#.###l# XL:  8 Next:  2% Place: Dungeon:5 .......#.....#.*@#)ajG Noise: =--------  Time: 3879.7 (0.0) .............##*## a) +3 dagger (venom) .....##.........●# Cast: Foxfire ..#...........#.## )aj............##### ..........### l   iguana (very poisoned) ..###....## .## ###.## # ###You closely miss the iguana.)ajyThe iguana is moderately wounded. _The iguana misses you.)ajCasting: Foxfire (safe; 1% risk of failure)  )aj,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajQ)ajl@The iguana is moderately wounded. _The iguana misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an iguana (moderately wounded, very poisoned))aj ..JYZero the Magician .#.. #......Deep Elf .## ... .####.....#Health: 43/43 ======================== ..####... .........Magic: 17/18 ======================-- ......... ###.......AC: 7)ajrStr: 5 .......####........EV: 12Int: 23 .............. ...SH: 0Dex: 15 ...........#.###l#XL:  8 Next:  2% Place: Dungeon:5 .......#.....#.●@#Noise: =--------  Time: 3879.7 (0.0) .............##●##a) +3 dagger (venom) )aj c.....##.........●#Cast: Foxfire ..#...........#.## ............##### ..........###)ajl   iguana (very poisoned, ally target) ..###....## .## ###.## # ### _The iguana misses you.Casting: Foxfire (safe; 1% risk of failure)  )ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an iguana (moderately wounded, very poisoned)  You conjure some foxfire!)ajPh34------=80.7 (1)ajtp  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an iguana (moderately wounded, very poisoned)  You conjure some foxfire! _The iguana bites you!)ajl^ H●§)ajXa U  The foxfire burns the iguana but does no damage.)aj §§●  The iguana is heavily wounded.The foxfire burns the iguana.)ajwr3§)ajpy2 )  )ajyIThe iguana is severely wounded.)ajz.-1)aj§§ _The iguana bites you but does no damage.)aj[y  You hit the iguana but do no damage. The iguana looks as sick as possible!)ajh~ .  The iguana is severely wounded.)ajn8...)ajt5=-----4-2)ajLy)aj:~J _You kill the iguana!)ajM## # ..#. ....##.. #.. .## ... #.####.....#####... ...#)aj.. ###.......#####........#..........#....#.####.....##.## .....##.........●#......#)aj:)aj#8)aj:==-3)aj^)aj@)aj 6====)aj 7=)aj{ )aj ,)aj` )aj )aj )ajm [40m)aj )aj 58=)aj )aj )aj )aj )aj )aj )aj? )aj n)aj U9=)aj, )ajC )aju )aj+ )ajD )ajz )aj1 )aj )aj 640=)aj )aj )aj )aj )aj )aj )aj )aj )aj ,)aj) )aj )aji #1)aj 2=)aj )aj )aj )aj )aj )aj )aj )aj )aj6 )aj )aj )aj #2)ajE (=)aj )aj )ajd )aj$ )ajW )aj )aj< )aj )aj #3)aj E==)aj )aj)ajaM.# .. .## # ### .#... ....##..[)aj;  #.. .### ... #.########... ...#.. ###.#####.......@..#-911.7 (28.0)....#.###.###)aj #.....#... .............##.###)aj})aj,2.7 (29)aj)aj.- _Found a leather armour.)ajx3)ajy)ajR})ajD)aj)ajX,)ajۅ,)aj6)ajB)aj{O=)aj)aj)aj)aj)aj8)ajۘB)ajk)aj)ajD)aj)aj)aju)aj4)aje)aj)aj)aj)aj_)ajm)aji)ajܭ)aj()ajd)aj)aj۴)aj2)aj)aj )ajع)aj%)aj)aj^)aj<,)aj)aj)ajt)aj)aj()ajr)ajB)ajPX)ajX)ajn)ajX)ajK,)aj)ajE)ajC,)aj)aj)aj)aj)aj)ajJ)aj&,)aj)aj )ajH ,)aj;)ajDX)ajX  You encounter an ice beast.)aj^# #.....##........##................#........).#.#.∩......####...............####........ #.##...............#............. .......#......#...#####.........#..####......#...#..............# .................. #...## ...#...........#..## #...........#### ........#.............#####. ..#....#..............## #...###..............# ##..#.. #...# )aj_#.#####.##....## ##..# .. #Y....##.# #####....# Y   ice beast (asleep)## # ..... ....####.#....### # .. .##.. #....##..[..## ##.# #.. ##......#.###)ajf-38.7 (26)ajrg39.7 (27 _)ajq)aj2   ......#........).#.#.∩.........................#...#####.....#...#... ............ ..........# ........@.# ........#.......  ..#....#....... #...###.......... #...# #.#####.##. .. #Y....##.# #####....# )aj2 # ..... ....####.#....### # .. .##.. ..[..##  #.. ..#.### )ajP E  ......#........).#.#.∩.........................#...#####.....#...#... ............ ..........# ........@.# ........#.......  ..#....#....... #...###.......... #...# #.#####.##. .. #Y....##.# #####....#  # ..... ....####.#... .. .##.. ..[ #.. ..)aj )ajs )aj )aj a _An ice beast is nearby!)aj5J.# #.....##........##.......... JYZero the Magician .## ......#........).#.#.∩...... Deep Elf ..####...............####........ Health: 43/43 ======================== #.##...............#............. Magic: 17/18 ======================-- .......#......#...#####.........# AC: 7Str: 5 ....####......#...#.............. EV: 12Int: 23 .....# ......................... SH: 0Dex: 15 #...## .......***#...........#.. XL:  8 Next:  4% Place: Dungeon:5 ...## .......*@*#...........### Noise: ---------  Time: 3939.7 (0.0) ...# .......*#*............##  a) +3 dagger (venom) ...###. ..#....#..............## Cast: Foxfire ....... #...###..............# ##..#.. #...# #.#####.##....## ##..# .. #Y....##.# #####....#  Y)ajK+   ice beast (asleep) ...## # ..... ....####.#....### # .. .##.. #....##..[..## ##.# #.. ##......#.### _Found a leather armour. _You encounter an ice beast. _An ice beast is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj@*@)ajN7**)aj.# #.....##........##.......... JYZero the Magician .## ......#........).#.#.∩...... Deep Elf )aj..####...............####........ Health: 43/43 ======================== #.##...............#............. Magic: 17/18 ======================-- .......#......#...#####.........# AC: 7Str: 5 )aj....####......#...#.............. EV: 12Int: 23 .....# ......................... SH: 0Dex: 15 #...## ..........#...........#.. XL:  8 Next:  4% Place: Dungeon:5 ...## .......●@.#...........### Noise: ---------  Time: 3939.7 (0.0) ...# ........#●............## a) +3 dagger (venom) ...###. ..#....#..............## Cast: Foxfire ....... #...###..............# ##..#.. #...# #.#####.##....## ##..# .. #Y....##)ajN$.# #####....# Y   ice beast (asleep, ally target) ...## # ..... ....####.#....### # .. .##.. #....##..[..## ##.##.. ##......#.### _You encounter an ice beast. _An ice beast is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=40.7 (1 _)ajA .# ##.......## ..# #.....##..##... #........).#.#.∩ ...####.........#### ##.##.........#... #.......#......#...#########...#.... ......# ....... ##...## .@..#.#. #...## ●..#.....##.# ........#●.....###. ...#....#.......... ........ ## #...###.............. .##..#.. #...# #.#####.##....# ###..# .. #Y....##.# #####....# ....## # ..........####.#....### .# .. .##..)ajC  #....##..[..##§●●§§●§●§●§●§●§●Y)aj: §§●)ajB iY-1)ajJ §§§§§)aj&M I _The foxfire burns the ice beast but does no damage.)ajaj$)ajk..# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== )ajv...####...............####....... Magic: 16/18 =====================--- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 .....####......#...#............. SH: 0Dex: 15 ......# ......***............... XL:  8 Next:  4% Place: Dungeon:5 ##...## ......*@*.#...........#. Noise: ---------  Time: 3941.7 (0.0) #...## ......***.#...........## a) +3 dagger (venom) ....# .......§#§............## Cast: Foxfire ....###. ...#..§.#..............# ........ ## #.§.###.............. .##..#.. #●..# #.#####.##....# Y   ice beast (ally target) ###..# .. #Y....##.# #####....# ....## # ..........####.#....### .# .. .##.. #....##..[..## Dir - look around, f - activate _You conjure some foxfire! _The foxfire burns the ice beast but does no damage.  [)ajx40mCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajA*@)aj...# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== ...####...............####....... Magic: 16/18 =====================--- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 .....####......#...#............. SH: 0Dex: 15 ......# ........................ XL:  8 Next:  4% Place: Dungeon:5 ##...## .......@..#[40)ajm...........#. Noise: ---------  Time: 3941.7 (0.0) #...## .......§§.#...........## a) +3 dagger (venom) ....# .......§#§............## Cast: Foxfire ....###. ...#..§.#..............# ........ ## #.§.###.............. .##..#.. #●..# #.#####.##....# Y   ice beast (ally target) ###..# .. #Y....##.# #####....# ....## # ..........####.#....### .# .. .##.. #....##..[..## _The foxfire burns the ice beast but does no damage.  Casting: Foxfire [)ajm(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the ice beast. The ice beast melts!)aj)aj,§)aj4Y.)aj%●●...#...)aj&a7==2.7 (1)aj3M _The ice beast is lightly wounded.)aj..# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== ...####...............####....... Magic: 16/18 =====================--- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 .....####......#...#............. SH: 0Dex: 15 ......# ......*●*............... XL:  8 Next:  4% Place: Dungeon:5 ##...## ......*@●.#...........#. Noise: =--------  Time: 3942.7 (0.0) #...## ......***.#...........## a) +3 dagger (venom) ....# ........#.............## Cast: Foxfire ....###. ...#....#..............# ........ ## #...###.............. .##..#.. #Y..# #.#####.##..)ajJ..# Y   ice beast (ally target) ###..# .. #.....##.# #####....# ....## # ..........####.#....### .# .. .##.. #....##..[..## You conjure some foxfire!  The foxfire burns the ice beast. The ice beast melts! _The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj<@*)aj K..# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== ...####...............####....... Magic: 16/18 =====================--- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 .....####......#...#............. SH: 0Dex: 15 )aj ......# .......§................ XL:  8 Next:  4% Place: Dungeon:5 ##...## ......●@●.#...........#. Noise: =--------  Time: 3942.7 (0.0) #...## ..........#...........## a) +3 dagger (venom) ....# ........#.............## Cast: Foxfire ....###. ...#....#..............# ........ ## #...###.............. .##..#.. #Y..# #.#####.##....# Y   ice beast (ally target) ###..# .. #.....##.# #####....# ....## # ..........####.#....### )aj! K.# .. .##.. #....##..[..## The foxfire burns the ice beast. The ice beast melts! _The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj §●§●§●§●§●§●§●Y§M  #.....##........# ......#........).#.#.∩.............................#...#####......#...#.... .......§....... ......§@§.# ......§.§.# .....§.§#.... ...#●.§.#...... ## #Y●.###..... #§)aj ..# #.#### )aj~  .. #.....##.#  # ...... .. .##.. [ _The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ice beast. The ice beast melts!)aj{ 4§)aj  The ice beast is moderately wounded.The foxfire burns the ice beast! The ice beast melts!)ajC /§●§●.3.7 (1§@§§.§§.§§.§ _The ice beast is severely wounded.)aj..# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== ...####...............####....... Magic: 15/18 ====================---- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 .....####......#...#............. SH: 0Dex: 15 ......# ......●*●............... XL:  8 Next:  4% Place: Dungeon:5 ##...## ......*@*.#...........#. Noise: =--------  Time: 3943.7 (0.0) #...## ......***.#...........## a) +3 dagger (venom) ....# .....§.§#.............## Cast: Foxfire ....###. ...#§.§.#..............# ........ ## #Y§.###.............. .##..#.. #...# #.#####)aj.##....# Y   ice beast (ally target) ###..# .. #.....##.# #####....# ....## # ..........####.#....### .# .. .##.. #....##..[..## The ice beast is moderately wounded.The foxfire burns the ice beast! The ice beast melts! _The ice beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajׄ;@*)aj!..# ##...............##......... JYZero the Magician ..# #.....##........##......... Deep Elf ..## ......#........).#.#.∩..... Health: 43/43 ======================== ...####...............####....... Magic: 15/18 ====================---- ##.##...............#............ AC: 7Str: 5 #.......#......#...#####......... EV: 12Int: 23 )aj".....####......#...#............. SH: 0Dex: 15 ......# ......§§●............... XL:  8 Next:  4% Place: Dungeon:5 ##...## ......●@§.#...........#. Noise: =--------  Time: 3943.7 (0.0) #...## ......§.§.#...........## a) +3 dagger (venom) ....# .....§.§#.............## Cast: Foxfire ....###. ...#§.§.#..............# ........ ## #Y§.###.............. .##..#.. #...# #.#####.##....# Y   ice beast (ally target) ###..# .. #.....##.# #####....# ....## # ..........####.#....### .# .. .##.. #....##..[..## The foxfire burns the ice beast! The ice beast melts! _The ice beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  )aj")Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj5$§●§●)aj)%K●§)aj&V§●)ajr&H●§)aj;'H§●)aj(§●Y●)ajs()aji2§ _The ice beast is severely wounded. )aj4 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ice beast! The ice beast melts!)aj78F  #.....##........# ......#........).#.#.∩.............................#...#####......#...#.... ......§§§...... ......●@§§# .....§§.§.# ....§§.§#.... ...#§.§.#...... ## #●§.###..... #...# #.#### .. #.....##.#  # ...... .. .##.. [)ajIw§§●)aj\●●.......)aj 9--14.7 (1 _You kill the ice beast!)aj{§§§§)ajm _Your Spellcasting skill increases to level 6!)aj)aj)aj)ajFI●§)aj;§●)ajQ)ajD§●)ajc●§§)aj5●§●●§§●)aj●§●§)ajxO●§)ajN§●)ajJ●§)aj52§)aj)ajIb6==)aj] _Your foxfire dissipates.)ajq)aj$§)aj)aj_)ajC)ajK3)aj  § _Your foxfire dissipates.)ajc)aj)aj)aj ] _Your foxfire dissipates.)aji7===)aj)aj)aj|)aj)aj)ajU)aj)aj~8==)aj)aj)ajI)aj,)aj#,)aj )aj9===)aj)aj )aj B)aj )aj )ajH )aj )aj, )ajJ )aj )aj )aj )aj )ajv :==)aj4 )ajj )aj )aj )aj )aj )aja! ,)ajZ" )aj# )aj$ )aj% )aj% )ajv' )ajQ- ,)aj- )aj/ )aj/ )ajW1 )aj2 )aj6 )ajM7 )aj7 )aj98 )aj: )aj?A )ajD )ajE )ajE )ajF )ajH )ajI )ajDJ )ajJ )aj{P )ajQ )aj2R )aj^S )ajT )ajV ,)ajrW )aj1Y )ajZ )ajlZ )aj[ )ajc )ajd )aj9e )aj-f )ajh )ajj )ajPj )ajk )ajVm )aj{ )aj| )aj| )aj'~ )aj )aj )aj] )aj )aj )aj5 )aj )aj )aj )ajن )ajV )aj` )aj ,)ajV )aj )aj7 )aj )ajJ )aji )aj )ajL )aj. )ajI )ajK ,)aj )ajd )aj/ ,)ajm )aj1 )ajj )aj )ajx )ajd )aj B)aj )aja ,)ajo )aj@ )aj )aj, )aj )aj )aj )aj )aj )ajA )aj )aj: )aj )aj )aj )aj )aj )aj )aj+ )aj )aj' )aje )aj )aj )aj )ajo )aj )aj- )aj )aj2 B)aj )aj )aj )aj )aj )aj )aj% )aj )ajA )aj0 ,)aj )aj$ )aj} )aj )aj )ajN )aj> )aj )ajp )ajm B)aj~ ,)aj' X)aj( )aj ) )aj) )aj, )aj- )aj- )aj. )aj81 )aj2 )aj2 )aj4 )aj6 )aj7 )aj8 )ajJ9 )ajRF )aj(H )ajH )aj4K )aj2M )ajXO ,)ajP )ajxR )aj T )ajOT )ajHV )aj,X )aj*Y )ajnY )ajZ )aj\ )aj] ,)aj^ )ajl )aj#m )ajqm )ajn )aju )ajw ,)ajy )aj )ajo )aj )aj )aj )aj` ,)aj* )aj )ajӕ )aj) )aj )ajr )ajq )aj X)aj} )aj. )ajy )aj )aj[ )aj) )ajn )aj )aj^ )aj )ajk )aj )aj )ajb )aj )aj) )aj )aj` )aj )aj4 )aj )aj )aj^ X)aj5 )aj )ajH )ajq n)aj ,)aj )aj# )aj6$ )aj$ )aj8% )ajT' )ajT( )aj( )aj) )aj+ )aj, ,)aj- )aj. )ajb/ )aj/ )aj0 )aj1 )aj93 B)aj4 )ajy5 )aj5 )ajH6 )aj7 )aj[8 )aj8 )aj/9 )ajb: )aj:; )aj; )aj < )aj'= )aj> )ajC> )aj> )ajA )ajB )ajFC )ajND )ajE )ajEG )ajG )ajiH )aj-J )aj_K )ajK )ajzL )ajM )ajO )ajP ,)ajU )ajV )ajW )ajW )ajY )aj/[ )aj{[ )aj\ )aj^ )aj_ ,)aja )ajb )ajc )aj>d )aje )ajf )ajg )aj[h )aji )ajhj )ajFk )ajk )ajl )ajp )ajq ,)ajr )ajx n)ajy ,)ajz )ajh| )aj} )aj~ )aj~ )aj )ajԁ )ajG )aj )aj )aj )aj= )aj )aj )aj݉ )aj: )aj )aj )aj )aj$ )aj )aj )ajY )aj͗ )aj )aj )aj )ajv )aj )aj )ajU )aj )aj )aj0 )aje )aj )aj )aj )aj )aj` )ajj )aj )ajK ,)aj )ajƲ )aj )ajӴ )ajj )aj )aj: )aj )aj )aj )aj> )aj )aj )aj )ajp )aj )aj )ajL )aj )aj )aj, )aj )aj )aje )ajG )aj )aj ,)aj{ )aj; )ajs )aj )aj )aj )aj )ajQ )aj )aj )aj )aj )ajP )ajn )aj! )aj )aj )aj1 )aj )aj )aj )aj )aj! )aj7" )aj# )aj& $  Things that are here:)aj* _  a +0 mace; an orc skeleton)aj, )aj,-  _)aj. )ajM2 )ajN4 )aj4 )aj6 )aj>  Items here: ( ))) [ ÷.)ajA 5 _)ajYC )ajF )ajH )ajH )ajK )aj O )aj5Q ,)aj8S )ajV )ajY ,)ajH[ )aj*_ )aji ,)ajq ,)ajr )aj5s )aj8u )ajy )ajr~ B)aj )aj ,)ajф )aj )ajg )aj )aj )aj )aj ,)aj; )aj )aj~ )ajʔ )ajܕ )ajS )ajY )aj )aj )aj )aj, )ajw )aj )aj )aj) )ajw )aj^ )aj, )aj )aj )aj )ajɪ )aj )ajd )ajN )aj )aj ,)aj )ajw )aj )aj )aj )aj )aj ,)aj )ajo )ajĽ )aj )ajN )aj )aj ,)aj )aj )aj= )aj )ajh )aj= )aj )aj )aj )ajs )aj )ajY )aj@ )aj )aj' )ajl )aj )aj )aj~ ,)ajh )aj )aj )aj )aj N _You now have 304 gold pieces (gained 19).)aj )aj< )aj )aj )aj )aj* )aj )aja )aj )aj )aj )aj )ajx ,)ajg )aj )aj )aj( )aj )aj )aj )aj5 )aj )aj )aj )aj )aj )ajs )aj )ajV )aj  )aj )aj' ,)aj )aj )aj{ )aj )aj )aj )aj )aj( )aj )aj] n)aj ,)aj )aj )aj ,)aj )aj )aj )aji )aj) )aj! )aj(" )ajg" )aj # )ajG% )ajU& )aj& )ajr' )aj( )aj) )aj,* )aj* )ajY, )aj- )aj. )aj. )aj 0 )aj0 )aj+1 )aj1 )aj(3 )aj<4 )aj4 )aj5 )ajM6 )aj 7 )ajS7 )aj7 )ajg9 )aj: )aj: )aju; )aj< )aj= )aj= )ajN> )aj$^ S.#...# .#.##.#### .....#.# ......## ..##.###..# .##...##..# ##.#.#.#### ####  #.......### ####..##  ...._.....###.#.@..#  -414197.0)....#........###  ##.#.#.##....÷##..##  .)aj^ A##...####.##......#  ##.#########....##  ............#.....#    ....#.......#.>..##   ..#....##......##    ....#.....##......###   )ajZ_ 8-)ajd )aje E _Done exploring.)aj0 ...#...# JYZero the Magician .#.##.#### Deep Elf .......#.# Health: 43/43 ======================== .........## Magic: 18/19 ======================-- ..##.###..# AC: 7Str: 5 .##...##..# EV: 12Int: 23 ##.#.#.#### #### SH: 0Dex: 15 #.......### ####**##  XL:  8 Next: 14% Place: Dungeon:5 )aj@1 ...._.....###.#*@*.#  Noise: ---------  Time: 4141.7 (0.0) #.......#......**###  a) +3 dagger (venom) ##.#.#.##....÷##..##  Cast: Foxfire .##...####.##......# ..##.#########....## ............#.....#  ....#.......#.>..##  ....#....##......##  ....#.....##......###   )aj1 i_Items here: ( ))) [ ÷. _You now have 304 gold pieces (gained 19). _Done exploring.  Casting: Foxfire (safe; 1% risk of failure)  )aj1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj :@#)ajH A*#)aj[;*#)aj/\)aja...#...#  JYZero the Magician .#.##.####)ajb  Deep Elf .......#.#  Health: 43/43 ======================== .........##  Magic: 19/19 ======================== ..##.###..#  AC: 7Str: 5 .##...##..#  EV: 12Int: 23 ##.#.#.#### ####  SH: 0Dex: 15 #.......### ####..##)ajc,  XL:  8 Next: 14% Place: Dungeon:5 ...._.....###.#.@..#  Noise: ---------  Time: 4141.7 (0.0) #.......#........###  a) +3 dagger (venom) ##.#.#.##....÷##..##  Cast: Foxfire .##...####.##......# ..##.#########....## ............#.....#   ....#.......#.>..##   ....#....##......## )ajd   ....#.....##......###   _Items here: ( ))) [ ÷. _You now have 304 gold pieces (gained 19). _Done exploring.  Casting: Foxfire (safe; 1% risk of failure)  )ajVdPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajotYou now have 304 gold pieces (gained 19). _Done exploring.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.)ajq. _)aj )ajТ3)aj\.... ........)aj)aj )ajE _Done exploring.)aj=&)aj&)aj')ajeF)ajJ)ajU[ _Done exploring.)aj˝)aj/Level 5 of the Dungeon<<<>>>_∩(Press ? for help)#......###...#....##### ###.....###....##..###..## ###.......#..##.##...######...###.....#...#..<.....#...##.#.).#.##...###.........#.##.#######..#.##......##.)###...........#.#####......#.......##...##.............####.##..............###)##.......##.###..###..................#...##..)...##...##..##..#..##..............)..#.....##.#.#.#### #####..#.###.....................###.......### ####..######.....#####.......##..<##....#....._.....###.#.@..###.#......# #....###............##.#.......#........#####.......#.# ##.### #.......##......##.#.#.##....÷##..###........#.####.## #.......#........##...####.##......###..........#....####.................##.#########....###...###..#.....#...##.............>.............#.....###.......########.÷....##...###..........#.......#.>..###........##### #......#.....##..........#....##......###....#.......# #.............#..........#.....#)aj#......#####...##.##...# ##...............##...........>.#........###...####...# ##.....##........##............#........####...# #...## #......#........).#.#.∩.................#)aj! A stone staircase leading down (D:5) @>)ajWo)aj6$)aju...#...#  JYZero the Magician .#.##.####  Deep Elf .......#.#  Health: 43/43 ======================== .........##  Magic: 19/19 ======================== ..##.###..#  AC: 7Str: 5 .##...##..#  EV: 12Int: 23 ##.#.#.#### ####  SH: 0Dex: 15 #.......### ####..##  XL:  8 Next: 14% Place: Dungeon:5 ...._.....###.#.@..#  Noise: ---------  Time: 4141.7 (0.0) #.......#........###  a) +3 dagger (venom) ##.#.#.##....÷##..##  Cast: Foxfire .##...####.##..[37)ajϝm....# ..##.#########....## ............#.....#   ....#.......#.>..##   ....#....##......##   ....#.....##......###  Dir - look around, f - activate _Okay, then. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.)aj _)ajn)aj)ajsn)aj)aj)aj)aj##.#.#.#### #### ###.......### ####..## #....._.....###.#....# #.#.#........### .#.##....÷##..## ..##...####.##......# ....######....## >......#.....# ..#......# 7.7 (6 )aj}......#....##......## ......#.....##......### ..........>.#........# ..........#........## #.∩.........# ##...)aj..........# ......#..........# .....#..## )aj)aj)ajN[ _There is a stone staircase leading down here.)aj )aj )aj )ajv )aj 28.7 (1 _)aj )aj2 A6  You climb downwards.)aj! O #. .....   ..# ....#   ...# #...##   )ajƴ ....# #...%   .....##... .  .........# ...  .........#...#  #.o..@...#  )aj M......o.o#.#  ......o.##   ..##o..##)aj{ ; # #### oooo 4 orc priests (asleep) o   orc (asleep) )aj .50.2 (2.5)aj )aj _You encounter an orc and 4 orc priests.Found a rimehorn talisman.)aj a _There is a stone staircase leading up here.)ajh)ajj Your spells (cast)TypeFailure Level a - AirstrikeAir)ajEk%9%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static Discharge)ajkXConjuration/Air1%2  x - ShockConjuration/Air1%1 )ajkSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj )aj )aj JYZero the Magician#. .....Deep Elf..# ....#Health: 43/43 ========================...# #...##)aj8 Magic: 19/19 ========================....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#XL:  8 Next: 14% Place: Dungeon:6#.o..@...#)ajn eNoise: ---------  Time: 4150.2 (0.0)......o.o#.#a) +3 dagger (venom)......o.##)aj Cast: Foxfire..##o..### ####oooo 4 orc priests (asleep))ajƮ o   orc (asleep)You climb downwards. )ajN _You encounter an orc and 4 orc priests.Found a rimehorn talisman. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj )ajչ JYZero the Magician#. .....)aj; ODeep Elf..# ....#Health: 43/43 ========================...# #...##Magic: 19/19 ========================....# #...%AC: 7)ajs !Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0)aj Dex: 15.........#...#XL:  8 Next: 14% Place: Dungeon:6)ajʺ #.o..@...#Noise: ---------  Time: 4150.2 (0.0))aj ......o.o#.#a) +3 dagger (venom)......o.##Cast: Foxfire)aj &..##o..### ####oooo 4 orc priests (asleep)o   orc (asleep))ajH You climb downwards. _You encounter an orc and 4 orc priests.Found a rimehorn talisman. )aj| /_There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj[ t**.*oo)aj 2 asleep)are struck by an arc of lightning. The lightning grounds out.  The orc priest is struck by an arc of lightning.  The orc priest is heavily wounded.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning.  The orc priest is severely wounded.)ajn o..@o.ooo)aj ooooThe lightning grounds out.  The orc priest shouts! The orc shouts! The orc priest shouts!)ajw;*)aj$  The orc priest calls upon Beogh to heal the orc priest.)aj9o.)aj: .oThe orc priest's wounds heal themselves!)ajz oThe orc priest hits you but does no damage.)aj)aj/38---7---====1.2 (1)aj=)aj8@ )aj@[_The orc priest looks braver for a moment.)aj E Your spells (cast)TypeFailure Level a - AirstrikeAir9%4  b - FoxfireConjuration/Fire1%1  c - Mephitic Cloud)aj Conjuration/Alchemy/Air 4%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj )ajL )aj NJYZero the Magician#. .....Deep Elf..# ....#Health: 38/43 =====================---...# #...##Magic: 17/19 =====================---....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#XL:  8 Next: 14% Place: Dungeon:6#..o.@...#Noise: ====-----  Time: 4151.2 (0.0)......ooo#.#a) +3 dagger (venom)........##Cast: Foxfire..##o..##)aj # ####oooo 4 orc priestso   orcThe orc priest calls upon Beogh to heal the orc priest.The orc priest's wounds heal themselves!  The orc priest hits you but does no damage. _The orc priest looks braver for a moment.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajK )aj JYZero the Magician#. .....Deep Elf..# ....#Health: 38/43 =====================---...# #...##Magic: 17/19 =====================---....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#)aj ~XL:  8 Next: 14% Place: Dungeon:6#..o.@...#Noise: ====-----  Time: 4151.2 (0.0)......ooo#.#a) +3 dagger (venom)........##Cast: Foxfire..##o..### ####oooo 4 orc priestso   orcThe orc priest calls upon Beogh to heal the orc priest.The orc priest's wounds heal themselves!  The orc priest hits you but does no damage. _The orc priest looks braver for a moment.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj& )The orc priest is struck by an arc of lightning.  The orc priest is severely wounded.The lightning grounds out. is struck by an arc of lightning.  The orc priest is heavily wounded.  The orc priest is struck by an arc of lightning.)aj *** 3  The orc priest is heavily wounded.orc priest is struck by an arc of lightning.  You kill the orc priest!  The orc priest is struck by an arc of lightning.  The orc priest is severely wounded.)ajvQ o.  The lightning grounds out. The orc priest hits you with a +0 club.)ajTR G.o)aj[ @oo))aj_ 6-5---7==--2.2 (1)ajRg )ajj X _The orc priest closely misses you.)aje)ajh! Your spells (cast)TypeFailure Level a - AirstrikeAir9%4  b - FoxfireConjuration/Fire1%)ajh-1  c - Mephitic CloudConjuration/Alchemy/Air 4%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj)aj)ajoZJYZero the Magician#. .....Deep Elf..# ....#Health: 36/43 ====================----...# #...##Magic: 15/19 ==================------....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#XL:  8 Next: 17% Place: Dungeon:6#...o@...#Noise: ==-------  Time: 4152.2 (0.0)......oo)#.#a) +3 dagger (venom).....o..##Cast: Foxfire..##...##)aj# ####ooo 3 orc priestso   orcThe orc priest is struck by an arc of lightning.  The orc priest is severely wounded.The lightning grounds out. The orc priest hits you with a +0 club. _The orc priest closely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj JYZero the Magician#. .....Deep Elf..# ....#Health: 36/43 ====================----...# #...##Magic: 15/19 ==================------....# #...%AC: 7)ajStr: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#XL:  8 Next: 17% Place: Dungeon:6#...o@...#Noise: ==-------  Time: 4152.2 (0.0)......oo)#.#a) +3 dagger (venom).....o..##Cast: Foxfire..##...### ####ooo 3 orc priestso   orcThe orc priest is struck by an arc of lightning.  The orc priest is severely wounded.The lightning grounds out. The orc priest hits you with a +0 club. _The orc priest closely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj.) _The orc priest closely misses you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc is struck by an arc of lightning.  The orc is severely wounded.  The orc priest is struck by an arc of lightning.)aj )You kill the orc priest!The lightning grounds out.  The orc priest is struck by an arc of lightning.)aj$ ****   orc priest You kill the orc priest!The orc priest is struck by an arc of lightning.)aj  o))oThe orc priest is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you.)aj N 27-----4-233.2 (1Beogh _Beogh smites you! The orc barely misses you.)ajn )aj h _Your Stealth skill increases to level 6!)ajp)aj  Your spells (cast)TypeFailure Level a - AirstrikeAir9%4  b - FoxfireConjuration/Fire)aj{1%1  c - Mephitic CloudConjuration/Alchemy/Air 4%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%)aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj-o )aj{v )aj_ nJYZero the Magician#. .....Deep Elf..# ....#Health: 27/43 ===============---------...# #...##Magic: 14/19 =================-------)aj ....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#XL:  8 Next: 23% Place: Dungeon:6#...o@...#Noise: ==-------  Time: 4153.2 (0.0)......)))#.#a) +3 dagger (venom).....o..##Cast: Foxfire)ajS ..##...##Beogh # ####o   orc priest)aj ho   orcThe orc priest is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! The orc barely misses you. _Your Stealth skill increases to level 6!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj+ )aj JYZero the Magician#. .....Deep Elf..# ....#Health: 27/43 ===============---------...# #...##Magic: 14/19 =================-------....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15.........#...#)ajc XL:  8 Next: 23% Place: Dungeon:6#...o@...#Noise: ==-------  Time: 4153.2 (0.0)......)))#.#a) +3 dagger (venom).....o..##Cast: Foxfire..##...##Beogh # ####o   orc priest)aj ho   orcThe orc priest is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! The orc barely misses you. _Your Stealth skill increases to level 6!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj <  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! The orc barely misses you. _Your Stealth skill increases to level 6!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)ajƔ )aj D _)aj_E )  You hit the orc.)ajx7o.)ajk' )ajZ2-4.2 (1)ajw)aj G _You kill the orc!)aj&  You hit the orc priest. The orc priest is poisoned.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!")aj1 (very poisoned)  The orc priest is heavily wounded.)aj2p0-----5)ajtW _The orc priest hits you with a +0 hand axe!)aj N  You barely miss the orc priest.)ajq  The orc priest is heavily wounded.)aj)aj)ajo1----5=6)aj)aj<t _The orc priest casts a cantrip, but nothing happens.)ajOW  You hit the orc priest but do no damage.)aj(  The orc priest is heavily wounded.)ajZ.  The orc priest invokes the aid of Beogh against you.)aj;7)aj)aj( _You easily resist.)aj)aj.N Your spells (cast)TypeFailure Level a - AirstrikeAir9%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 4%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj\)ajV)ajnJYZero the Magician#. .....Deep Elf..# ....#Health: 21/43 ===========-------------...# #...##Magic: 15/19 ==================------....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...SH: 0Dex: 15)ajq.........#...#XL:  8 Next: 23% Place: Dungeon:6#...)@...#Noise: =--------  Time: 4157.2 (0.0)......o))#.#a) +3 dagger (venom)........##Cast: Foxfire..##...##Beogh # ####o   orc priest (very poisoned)  You hit the orc priest but do no damage.The orc priest is heavily wounded.The orc priest invokes the aid of Beogh against you. _You easily resist.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajJYZero the Magician#. .....Deep Elf..# ....#Health: 21/43 ===========-------------...# #...##Magic: 15/19 ==================------....# #...%AC: 7Str: 5.....##... .EV: 12Int: 23.........# ...)ajSH: 0Dex: 15.........#...#XL:  8 Next: 23% Place: Dungeon:6#...)@...#Noise: =--------  Time: 4157.2 (0.0)......o))#.#a) +3 dagger (venom)........##Cast: Foxfire..##...##Beogh # ####)aje4o   orc priest (very poisoned)  You hit the orc priest but do no damage.The orc priest is heavily wounded.The orc priest invokes the aid of Beogh against you. _You easily resist.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj( )  The orc priest is heavily wounded.The orc priest invokes the aid of Beogh against you. _You easily resist.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc priest is struck by an arc of lightning.)aj **  You kill the orc priest!)ajtJ@))ajxv3--6=8.2 (1)aj)aj< _You are struck by an arc of lightning.)ajfq )ajr )ajt )aj1x )aj| ,)aj" )aj 2=4=-)ajd )ajx )ajކ )ajf )aj ,)aj )aju ;5)aj E==)ajם )ajX a3=)aj )aj> )aj )aj )ajO )ajԯ i6===)aj )ajL )aj S4=)ajZ )ajx )ajֻ )ajý )aj )aj i7===)aj )aj )ajy )aj$ )aj )aje K5=)aj )aj )aj h8==)aj )ajD ,)ajH )aj~ )aj )aj )aj n _You start resting.Magic restored.)aj ]6=--)ajE 0746.0))ajo 9===--5.2 (17 _)aj )aj )aj3)aj)aj)aj,)ajT)aj)aj<)ajOO=)aj)aj7===)aj,)aj)aj,)aj)aj)aj'K8=)aj)aj,)aj )aj ,)aj )aj,)ajb)aj,)ajS9=)aj!)aj*B)aj<-)aj-)ajV/)aj#3)aj3)aj*5)ajI9)aj9L30=)aji;)aj>)ajF?)ajA)aj,)ajX)aj)ajE N31=)aj~ )ajT)aj)aj)ajN)aj)aj)aj)aj)aj!)aj4+2=)aj-,)ajq/)aj4,)ajA6)ajK;,)aj=)ajA)aj>BK3=)ajYD)ajH)ajH)ajJ)ajL)ajM)ajN)ajQ)ajRU4=)ajgT)ajW)ajX)ajeZ)aj_B)ajQc)ajc)aje)ajlw5=)aj5}D6==)aj,)ajȆ)ajz)aj]7=)aj,)aja8=)aj)ajڻ19=)ajB)aj.B)aj)aj.)aj)ajE)ajA40=1=)ajBB)aj!a2=)aj")aj')aj ()aj))aj .,)aj/)ajPw _You start resting.HP restored.237.2 (623==8.2 (63 _)aj])aj)aje=)ajzB)aj,)aj)aj )aj)aj)aj|,)aj )aj=)aj ,)aj )aj)ajY)aj )aj,)aj)aj)aj)aj)aj )ajz!)aj#)aj&)aj&)aj()aj2,)aj,)aj-)aja1)aj1)aj93)ajX6,)ajw8)aj;)ajH<)aj<)ajU?,)aj$@)ajQB)ajB)ajC)ajF)ajXG)ajaH)ajP)ajQ)ajV,)ajhW)ajX)ajv\)aj\)aj^)aja,)ajb)aj\e)aje)ajg)aji)aj|i)aj2j)aj}l)ajl)ajn)ajr)ajs)ajt)ajx)ajy)ajy)aj|,)aj~)aj)aj)aj)aj)aj()aj)aj)ajo)aj`)ajx)aj)aj)ajB)ajV)aj)aj)aj)aj')aj)ajz)aj֧)aj)aj)aj)aj5)ajc)aj)aj)aj!,)ajR)ajҾ)ajD)ajc)aj)aj)aj)aj)ajs)aj)ajC)aj)ajX)ajf)aj)ajZ)aj,)ajQ)aj4,)aj)aj)aj&)aj)aj)ajj)aj)aj,)aj)aj ,)aj )ajb,)aj)aj)aj)aj)aj~)aj)aj)aj)aj)aj")aj$)aj%)aj&)ajq*)aj*)aj,)aj2B)aj5)aj5)aj}7)aj;)aj;)aj =)ajOA,)ajUC)aj}F,)aj`H)aj#L)ajL)aj'N)ajCQ)ajQ)ajCS)aj )aj@ ,)aj&B )ajE )ajHN  ..# #....# ##..## #...## #...###..... ##....###...%###..## .# #......##........... >.. ##.........##....#.. ....#..........#...####. .......##...)<...###.... ............)))#.#..#..# .......@......##.#..####81.2 (24 )ajf ##.##...##...##.....#  ###.#######....##  ### ##....## #......## ##<.#...# #####..# #### 2.2 (25 _Found a stone staircase leading down.)aj)ajm)ajs)aj)aj )aj )aj ,)ajjB)ajU)aj,)ajm)aj)aj)ajB"B)aj#)aj./)aj7'......JYZero the Magician##....#Deep Elf.#.....## Health: 43/43 ========================#.#.# #.....Magic: 19/19 ========================......## #....# # AC: 7Str: 5....#...## #...### EV: 12Int: 23..... ##....###...%## SH: 0Dex: 15......####......##...... XL:  8 Next: 26% Place: Dungeon:6.....>.@.##.........##.. Noise: ---------  Time: 4386.2 (4.0)F........#..........#... a) +3 dagger (venom))aj9............##...)<...## Cast: Foxfire.................)))#.#....................##.#......##.##...##...##.... F   Jeremiah (wand, polearm, asleep)..### ######.#######......### ##...#.... _j - 4 silvery potions (gained 1)  Things that are here: _a +0 short sword; a +0 leather armour; an orc skeleton _Found a stone staircase leading down.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +2 trident ofdraining, wearing an orb of stardust and carrying a wand of roots.)ajD/  --more--)aj)aj+)aj/)aj; 7.2 (5 _)aj )aj)aj  ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 18/19 ======================-- ... ...## #....# # AC: 7Str: 5 .... #...## #...### EV: 12Int: 23 ..... ##....###...%## SH: 0Dex: 15 ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 )aj .....>*@*##.........##.. Noise: ---------  Time: 4387.2 (0.0) F.....***#..........#... a) +3 dagger (venom) ............##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, asleep) ..### ######.#######.... .. ### ##... #.... _Found a stone staircase leading down.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +2 trident of _draining, wearing an orb of stardust and carrying a wand of roots.)aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj :@*)ajK ......JYZero the Magician##....#Deep Elf.#.....## Health: 43/43 ========================#.#.# #.....Magic: 18/19 ======================--......## #....# # AC: 7Str: 5....#...## #...### EV: 12Int: 23..... ##....###...%## SH: 0Dex: 15......####......##...... XL:  8 Next: 26% Place: Dungeon:6.....>.@.##.........##.. Noise: ---------  Time: 4387.2 (0.0)F......●●#..........#... a) +3 dagger (venom)............##...)<...## Cast: Foxfire........)ajL .........)))#.#....................##.#......##.##...##...##.... F   Jeremiah (wand, polearm, asleep, ally…)..### ######.#######......### ##...#....You encounter Jeremiah, Barachi Dreamer. They are wielding a +2 trident of _draining, wearing an orb of stardust and carrying a wand of roots.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=8.2 (1 _)ajkR )ajT )ajd ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 17/19 =====================--- )aj?... ...## #....# # AC: 7Str: 5 .... #...## #...### EV: 12Int: 23 ..... ##....###...%## SH: 0Dex: 15 ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 .....>*@*##.........##.. Noise: =--------  Time: 4388.2 (0.0) F.....*●●#..........#... a) +3 dagger (venom) ............##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, asleep, ally…) ..### ######.#######.... .. ### ##... )ajJ#....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajP3t@●Dir - look around, f - activate )aj3_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly))aj6M ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 17/19 =====================--- ... ...## #....# # AC: 7Str: 5 .... #...## #...### EV: 12Int: 23 ..... ##....###...%## SH: 0Dex: 15 ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 )aj>O.....>.@.##.........##.. Noise: =--------  Time: 4388.2 (0.0) F......§●#..........#... a) +3 dagger (venom) ......●.....##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, asleep, ally…) ..### ######.#######.... .. ### ##... #.... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!)ajO8●§)aj2P?●§)ajQQ§●)ajQJ●§)ajQ8●§)aj{R>●§)ajRG●§)ajSH●§)ajT=●§)aj[     .  #. #.#   )aj\... ...##   ....   ..... % ......#### .....>●@.# F.●§§.●§§# ...●§§§....)< .................))) ............... .....##.##...## )aje^..### ######.# .. ### )aj^29.2 (1 _)aje§.●§§§§§)ajg)aj % ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 16/19 ====================---- ... ...## #....# # AC: 7Str: 5 .... #...## #...### EV: 12Int: 23 ..... ##....###...%## SH: 0Dex: 15)ajh  ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 .....>●@*##.........##.. Noise: =--------  Time: 4389.2 (0.0) F.●§§.●**#..........#... a) +3 dagger (venom) ...●§§§.....##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. )aj .....##.##...##...##.... F   Jeremiah (wand, polearm, asleep, ally…) ..### ######.#######.... .. ### ##...)aj ! #....Dir - look around, f - activateLook: a foxfire (friendly) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajw:@*)aj ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 16/19 ====================---- ... ...## #....# # AC: 7Str: 5 .... #...## #...### EV: 12Int: 23 ..... ##....###...%## SH: 0Dex: 15 ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 .....>●@.##.........##.. Noise: =--------  Time: 4389.2 (0.0))aj F●§§§.●§§#..........#... a) +3 dagger (venom) ...●§§§.....##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, asleep, ally…) ..### ######.#######.... .. ### ##... #....Look: a foxfire (friendly) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj=●§)ajW>●§)ajH●§)ajn8      .  #. #.#   ... ...##   ....   ..... )aj=% ......#### .....●§@.# F●●§§●§§§# ...§§§§....)< .................))) ............... .....##.##...##)ajFlly target) ..### ######.# .. ###  #....The foxfire burns Jeremiah.  Jeremiah is lightly wounded.)ajOt§●§)ajQK§●)ajQT§●)ajYX  Jeremiah shouts!  The foxfire burns Jeremiah.)ajW§●§●§)aj●§●§)ajD FζJeremiah is lightly wounded.)aj The foxfire burns Jeremiah.  Jeremiah is lightly wounded.hops!'s orb unleashes a flurry of shooting stars!the butterfly.  )ajBYou kill the butterfly!)aj)ajQr/§)aj  The butterfly disappears in a burst of colours!The foxfire burns the butterfly.  You kill the butterfly!)ajZ)ajS 1§)aj ●●●●●●..7==90.2 (1§§ζ§§§§§§§§§)aj$e _The butterfly disappears in a burst of colours!)ajP ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== )aj#. #.# #.....  Magic: 16/19 ====================---- ..● ...## #....# # AC: 7Str: 5 ..●F #...## #...### EV: 12Int: 23 ...●● ##....###...%## SH: 0Dex: 15 ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 .....§*@*##.........##.. Noise: ==-------  Time: 4390.2 (0.0) ζ§§§§§*●●#..........#... a) +3 dagger (venom) ..§§§.......##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, ally target) ..### ######.#######.... .. ### ##... #....The foxfire burns the butterfly.  You kill the butterfly! )aj_The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aje @●You kill the butterfly! _The butterfly disappears in a burst of colours!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly))aj  ......  JYZero the Magician ##....#  Deep Elf .#.....##  Health: 43/43 ======================== #. #.# #.....  Magic: 16/19 ====================---- ..● ...## #....# # AC: 7Str: 5 ..●F #...## #...### EV: 12Int: 23 ...●● ##....###...%## SH: 0Dex: 15)aj  ......####......##...... XL:  8 Next: 26% Place: Dungeon:6 .....§§@.##.........##.. Noise: ==-------  Time: 4390.2 (0.0) ζ§§§§§§●§#..........#... a) +3 dagger (venom) ..§§§..●....##...)<...## Cast: Foxfire .................)))#.#. ...................##.#. .....##.##...##...##.... F   Jeremiah (wand, polearm, ally target) ..### ######.#######.... .. ### ##... #.... _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!)aj ?●§)aj5 B●§)aj Pζ●)aj 3ζ)aj M●§)ajK >ζ●)aj <ζ●)ajR 4●)aj .)aj      .  #. #.#   ..ζ ...##   ..ζ.   ...●● % ....●●#### ....●§§@.# )aj 8ζ§§§§§§●§# ..§§§.§§...)< .................))) ............... .....##.##...## ..### ######.#  .. ###   #.... )aj| 1ζ)aj# 0  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The shooting star hits your foxfire! Your foxfire is knocked back.)aj 3§)aj =ζ●)aj 1●)ajL Eζ●)aj V§●)ajB "bℓℓℓℓ●ℓ....§●...-1.2 (1)aj bℓℓ§§●§§§)ajD ` _The foxfire burns the shooting star. The shooting star completely resists.)aj##....# .#.....###.# #..b...## #....# ##..ℓ●####....ℓ● ##....###...%...●ℓℓ####.............§●●..##...##ℓ....§●§@#..#...#)aj4......●§....##...)<...###...........)))#.#..........##.#......##.##...##...##......### ######.#######....#.. ###  #..##<.#)aj )ajʍv§●§)ajo  The foxfire burns the shooting star. The shooting star completely resists.)aj3§)ajo  The foxfire burns the shooting star. The shooting star completely resists.)ajz§ℓ●ζζ●ζ●ζs ζ●The foxfire burns the shooting star. The shooting star completely resists.)aj)I ..ℓ)ajӮ.ℓ●ℓ.ℓ●..s   scorpion ##<.#.You encounter a scorpion.)aj0--)aj 2)ajh:ℓ)ajV6 _The butterfly leaves your sight.)aj\+.#.....## ###.# ##.....## #....# ##....ℓ)aj,|#...## #...###......s ##....###...%...ℓ●ℓ####......##.............ℓ●..##.........##ℓ....§●..#..........#...##......§..@..##...)<...###............)))#.#....##.#..#.....##.##...##...##.....#..### ######.#######....##)aj.. ###  #..##<.###)aj9ζ●)aj)ajBIζ●)ajPζ●)ajFFζ●)ajPζ●)ajb/ℓs)aj)aju)aj+81ζ)aj@. #.....## ##. #.# #..... ##.... ...## #....# ##....ℓ #...## #...###.....ℓ ##....###...%###....ℓζs####......##......ℓ●..##.##....#ℓ....§ζ●.#.#...#......§ζζ.@.##...)<...###..)))#.#..#..##.#..#.....##.##...##.....### ######.#####.. ### ##....##......###<.#.#####.)ajA)aj...ℓ>.ℓ.ℓℓ)ajk37----7=-3)aj/ Iℓℓℓ)aj'G _The shooting star hits you. You are knocked back.)ajC  ##....# . # #.....## ####. ##.# #..... ##.#... ...## #....# ##..#.... #...## #...###....... ##....###...%###..#....ℓs####......##...............>●..###....#.ℓ.....ℓ●.#.@........#...####.ℓℓ...##...)<...###.......)))#.#..#.....................##.#..###.....##.##...##...##.....#..### ######.#######....## ..### ##....## #......## ##<.#...# )ajgE 5●)ajF 1ζ●)ajM N●ζ)ajW ζ.ℓℓ4)aj\ Rℓℓ)aj2_ )ajW......  ##....# . # #.....## ### #. ###.# #..... ##.# ... ...## #....# ##..##.... #...## #...###.......... ##....###...%###..##....ℓs####......##...............>●..##.##....#..ℓ.....ℓζ.#●.........#...####........ℓℓ..##...)<...###........)))#.#..#.....................##.#..####.....##.##...##...##...### ######.#######....##..### ##....##[)ajYf34m#......##●)ajNZ=●ζ)ajZA●ζ)aj&\-s)ajdℓζℓs   scorpion)ajMe&5)ajl)ajsn)aj...... ##....# . ### #.....## ### #. ###.# #..... ##.# ... ...## #....# ##..#.... #...## #...###.....#)aj..... ##....###...%###..#....ℓs####......##.#.....>●..##●.##....#.ℓ.....ℓℓζ#●.#...####.........sℓ..##...)<...###....#......)))#.#..#..#.........##.....##.##...##...##.....# ..### ######.### )ajJζ●)aj^Eζ●)aj )aj+*ζ)aj9[...... ##....# . . ### #.....## ### #. .###.# #..... ##.# ... ....## #....# ##..### .... #...## #...###.....# ..... ##....###...%###..### ....ℓs####......##.#)aj,.....>●..##ζζ.##....#...#ℓ.....ℓℓζ#ζ●.#...####..#.sℓ..##...)<...###....#.......)))#...........##.##...##...##.....# ..### ######... ## )ajJ●ζ)aj*K.s)ajQℓℓℓ)ajbd1-------6)ajMℓℓ)ajdG _The shooting star hits you. You are knocked back.)aj~m...... ##....#  . . ### #.....## ###  #. .###.# #..... ##.#  ... ....## #....# ##..###  .... #...## #...###.....#  )aj..... ##....###...%###..###  ....ℓs####......##.##  .....>●..##ℓ●.##....#...#  ℓ.....ℓℓζ#ℓℓ.#...####..#  .s..##...)<...###....##  .......)))#.#  ...........##.#  .....##.##...##...##.....#  ..### ######.## )aj7Eζ●)aj2,ζ)aj;s.)aj.●)aj h.ℓℓ.)ajG2---8==)aj7)aj%:ℓ)aj'S _The shooting star dissipates.)aj##....# .. ### #.....## ### ####.# #..... ##.# .....## #....# ##..### .#..###.....# .##....###...%###..### ....ℓs####............. .....>●..##.ℓℓ......##....#...# ℓ.....ℓℓζ#s.....@...#...####..# .........●..##...)<...###....## .........)))#.#..#..## ........##.#..#### .....##.##...##...##.....# ..### ######)aj,[m.#######....## .. ### # #..##<.#...#ζ●.sζ●..ℓℓ8)aj\ k. ### #.....## ######.# #..... ##.# ....## #....# ##..####...###.....# ##....###...%###..### ℓs####......##...........>●.....##....#...# ℓℓζ#.s#...####..# ........ℓℓ●##...@<...###....## )aj! .......)))#.#..#..## ...##.#..#### ##.##...##...##.....#### ######.#######....## ### # #..##<.#...####..#)aj2 4●)aj+ 6s.)aj :ζ●)ajK$ Nℓζ)aj$ &9)ajz/ )aj\0 N _You see here a +0 flail.)aj*. ### #.....## ###  .###.# #..... ##.#  ....## #....# ##..###  #...## #...###.....# )ajt ##....###...%###..### ℓs####......##...........## >●..##.s.##....#...# ℓℓζ#..ℓ●......#...####..# ℓℓζ##...)@...###....## )))#.#..#..## ##.#..#### ##.##. ### ######.###### ### ##....## )aj<3ζ)ajH.s)aj M.ℓ)ajt9===400)aj:ℓ)ajL _The shooting star dissipates.)aja _There is a stone staircase leading up here.)ajT . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 32/43 =================------- .. #...## #...###.....#  Magic: 18/19 ======================-- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##..s......##....#...#  SH: 0Dex: 15 )aj....ℓℓζ#...ℓ...***#...####..#  XL:  8 Next: 26% Place: Dungeon:6 .......ℓℓζ##...*@*..###....##  Noise: ---------  Time: 4400.2 (0.0) ...............***#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  s   scorpion #......##  ##<.#...#  #####..# _You see here a +0 flail. _The shooting star dissipates. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajX . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 32/43 =================------- )ajW.. #...## #...###.....#  Magic: 18/19 ======================-- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##...s.....##....#...#  SH: 0Dex: 15 ....ℓℓζ#...ℓ......#...####..#  XL:  8 Next: 26% Place: Dungeon:6 .......ℓℓζ##...)@...###....##  Noise: ---------  Time: 4400.2 (0.0) ...............)))#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# )aj### ######.#######....##  ### ##....##  s   scorpion #......##  ##<.#...#  #####..# _The shooting star dissipates. _There is a stone staircase leading up here.  )ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajC.s)aj< . ###  ###  )ajg.###.# #..... ##.#  ....## #....#   #...## #...##  ##....###...% .....##...........## >●..##....s....##....#...# .......●.#...# #...●@...# ......)))#.# ........## ..##...## ######.##### )ajbX###  (ally target)  ##< 3==1.2 (1 _)aj)aj<_  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 33/43 ==================------ )aj` F.. #...## #...###.....#  Magic: 17/19 =====================--- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##....s....##....#...#  SH: 0Dex: 15 ....ℓℓζ#.......*●*#...####..#  XL:  8 Next: 26% Place: Dungeon:6 .......ℓℓζ##...●@*..###....##  Noise: =--------  Time: 4401.2 (0.0) ...............***#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  s   scorpion (ally target) #......##  ##<.#...#  #####..# )ajf Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajI  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 33/43 ==================------ .. #...## #...###.....#  Magic: 17/19 =====================--- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##....s....##....#...#  SH: 0Dex: 15 ....ℓℓζ#......●.●.#...####..#  XL:  8 Next: 26% Place: Dungeon:6 )ajI .......ℓℓζ##...§@...###....##  Noise: =--------  Time: 4401.2 (0.0) ...............)))#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  s   scorpion (ally target) #......##  ##<.#...#  #####..# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  )aj2 .Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj ;●§)ajh  . ###  ###  .###.# #..... ##.#  ....## #....#  )ajX  #...## #...##  ##....###...% .....##...........## >●..##....s.●..##....#...# .....●.§.#...# #...§@...# ......)))#.# ........## )ajۡ T..##...## ######.##### ###    ##<)aj8   _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  )aj BYou conjure some foxfire!  The foxfire burns the scorpion.)aj[! 3§)aj" ;●§)ajQ+ M  The scorpion is lightly wounded.  )aj+ The foxfire burns the scorpion.)aj 3§)aj L.s)aj% C●●)aj߶ +2.2 (1)aj e§§§)aj 6 _The scorpion is lightly wounded.)aj0  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 33/43 ==================------ .. #...## #...###.....#  Magic: 16/19 ====================---- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##.....§§..##....#...#  SH: 0Dex: 15 ....ℓℓζ#......s**●#...####..#  XL:  8 Next: 26% Place: Dungeon:6 .......ℓℓζ##...*@*..###....##  Noise: =--------  Time: 4402.2 (0.0) ...............●**#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##)aj!9   s   scorpion (ally target) #......##  ##<.#...#  #####..# The scorpion is lightly wounded.  The foxfire burns the scorpion. _The scorpion is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj5Q@@*.)aj . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 33/43 ==================------ )aj~.. #...## #...###.....#  Magic: 16/19 ====================---- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####......##...........##  EV: 12Int: 23 ...>●..##.....§§●.##....#...#  SH: 0Dex: 15 ....ℓℓζ#......s.§§#...####..#  XL:  8 Next: 26% Place: Dungeon:6 )aj?.......ℓℓζ##...§@...###....##  Noise: =--------  Time: 4402.2 (0.0) ...............●))#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire )aj& B...##.##...##...##.....# ### ######.#######....##  ### ##....##  s   scorpion (ally target) #......## )aj  ##<.#...#  #####..# The foxfire burns the scorpion. _The scorpion is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  )aj )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj !●)aj& ,§)aj <●§)aj` . ###  ###  )ajV_.###.# #..... ##.#  ....## #....#   #...## #...##  ##....###...% .....##...........## >●..##.....§●§.##....#...# .....s.§§#...# #..●§@...# )aj......§))#.# ........## ..##...## ######.##### ### )aj  #......####<.#...######..# _The scorpion is lightly wounded. )ajl Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the scorpion.)aj1§)aj  The scorpion is moderately wounded.The foxfire burns the scorpion.)aj3§)ajzM§s)aj.F)aj'E..●●F   Jeremiah (wand, polearm)s   scorpion (ally target))aj(Y7=3.2 (1)aj}1§§§§)aj4c _The scorpion is moderately wounded.)ajU  You hit the scorpion but do no damage.)aj  The scorpion is moderately wounded.The foxfire burns the scorpion.)ajS3§)aj  The scorpion is heavily wounded.The foxfire burns the scorpion.)aj"3§)aj| b......b..)The scorpion is severely wounded.The scorpion closely misses you.Jeremiah cries, "Fearful master, protect me!")ajb23------4)ajH Rbb)aj>#U _Something smites you!)aj) )aj* )aj0 )ajL1 @.b)aj1 1b.)ajB3 gb.b.)ajs= :b......)aj > &5)ajB Qbb)aj ------=5) _The scorpion stings you but does no damage.)aj; ..##.#.#.#### ####  ###.......### ####..##  #....._.....###.#....#  #.#.......#........###  ##.#.#.##....÷##..##  .##...####.##......#  .##.#########....##  >.............#.....#  #.......#s@..##  #....##......##  #.....##......###  ........>.#........#  ............#........##  .#.∩.................#   s   scorpion ##.........[37)aj?m..........#   ..........#..........#  .........###........##  )ajqc8=-6.7 (2.5)aj )aj! _You climb upwards.)ajnc _There is a stone staircase leading down here.)aj ..##.#.#.#### ####  JYZero the Magician ###.......### ####..##  Deep Elf #....._.....###.#....#  Health: 23/43 ============------------ #.#.......#........###  Magic: 17/19 =====================--- ..##.#.#.##....÷##..##  AC: 7Str: 5 ...##...####.##......#  EV: 12Int: 23 ....##.#########....##  SH: 0Dex: 15 >.............#***..#  XL:  8 Next: 26% Place: Dungeon:5 ......#.......#s@*.##  Noise: ---------  Time: 4406.7 (0.0) ......#....##..***.##  a) +3 dagger (venom) ......#.....##......###  Cast: Foxfire ...........>.#........# ............#........## .#.∩.................#  s)aj [37m   scorpion ##...................# ..........#..........# .........###........## _The scorpion stings you but does no damage. _You climb upwards. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj\:@*)aj..##.#.#.#### ####  JYZero the Magician ###.......### ####..##  Deep Elf #....._.....###.#....#  Health: 23/43 ============------------ #.#.......#........###  Magic: 17/19 =====================--- ..##.#.#.##....÷##..##  AC: 7Str: 5 ...##...####.##......#  EV: 12Int: 23 ....##.#########....##  SH: 0Dex: 15 >.............#..●..#  XL:  8 Next: 26% Place: Dungeon:5 ......#.......#s@..##  Noise: -------)aj --  Time: 4406.7 (0.0) ......#....##...●..##  a) +3 dagger (venom) ......#.....##......###  Cast: Foxfire ...........>.#........# ............#........## .#.∩.................#  s   scorpion (ally target) ##...................# ..........#..........# .........###........## _You climb upwards. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.7 (1)aj+m _There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The scorpion closely misses you. x2)ajfU..##.#.#.#### ####  JYZero the Magician ###.......### ####..##  Deep Elf #....._.....###.#....#  Health: 23/43 ============------------ #.#.......#........###  Magic: 16/19 ====================---- ..##.#.#.##....÷##..##  AC: 7Str: 5 ...##...####.##......#  EV: 12Int: 23 ....##.#########....##  SH: 0Dex: 15 >.............#**●..#  XL:  8 Next: 26% Place: Dungeon:5 ......#.......#s@*.##  Noise: =--------  Time: 4407.7 (0.0) )aj[......#....##..*●*.##  a) +3 dagger (venom) ......#.....##......###  Cast: Foxfire ...........>.#........# ............#........## .#.∩.................#  s   scorpion (ally target) ##...................# ..........#..........# .........###........## Dir - look around, f - activateYou conjure some foxfire! _The scorpion closely misses you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajD..##.#.#.#### ####  JYZero the Magician )ajL###.......### ####..##  Deep Elf #....._.....###.#....#  Health: 23/43 ============------------ #.#.......#........###  Magic: 16/19 ====================---- ..##.#.#.##....÷##..##  AC: 7Str: 5 ...##...####.##......#  EV: 12)ajInt: 23 ....##.#########....##  SH: 0Dex: 15 >.............#..●..#  XL:  8 Next: 26% Place: Dungeon:5 ......#.......#s@..##  Noise: =--------  Time: 4407.7 (0.0) ......#....##...●..##)aj  a) +3 dagger (venom) ......#.....##......###  Cast: Foxfire ...........>.#........# )aj:............#........## .#.∩.................#  s   scorpion (ally target) ##...................# ..........#..........# )aj0.........###........## _The scorpion closely misses you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  )ajThe foxfire burns the scorpion.)ajy4§)ajM§●)aj"§)ajk1●)aj  The scorpion is almost dead.The foxfire burns the scorpion.)aj 4§)aj3 ●●The scorpion is almost dead.)aj- a4=8.7 (1)aj V§§)aj A _The scorpion stings you but does no damage.)ajkD †)aj2You hit the scorpion.)aj0§●)aj )aj>●§)ajH●§)ajOA●§)aj'●§)aj?)ajN●§)aj4>●§)ajD●§)ajZ2●§)aj)aj9s...)aj~]7=329)aj: §§§§§)ajL _You kill the scorpion!)aju)ajv)ajw)ajw4§●)ajLx)ajyJ●§)ajzL§●)ajI{0§)aj{P§●)aj+|2●)aj| §)aj }&●)ajV}§)aj}'●)aj& )aj^§You start resting.)ajfO§●)aj%)aj)aj)ajI3§)aj\)ajܓK5=)ajؔ)ajg)ajۗ~8==)aj)aj)aj)aj,)ajޜ)ajHw _Your foxfire dissipates. x2  Magic restored.)aj6=§÷##....)ajm.....†@.-.)aj,14.7 (5)ajS9===)aj 3-5.7 (6 _)ajX)aj)aj͡)aj)3)aj)ajX)aj)aj")aj{9=)aj6)aj)aj#7)ajǭM===)aj)aj>)aj)aj-)aj,)aj)ajݳa8=)aj_)ajV)aj)aj)aj)aj))ajѸ)ajU,)aj1)aj)ajS9=)aj)aj)aj,)aj)ajM)aj)aj;)aj)aj)aj)ajC30=31=2=)ajB)ajK3=)aj )ajK)aj)aj)aj)aj;)aj)aj')ajz)aj`)aj)ajU4=)aj)aj,)ajm)aj)aje)aj)ajO)aj55=)aj)aj)aj)aj5)ajq)aj:)aj,)aj$)aj)aj)ajS )aj h6==)aj[ )aj )aj7 )aj )aj )aj7 )aj )ajy )aj )aj )aj )aj. U7=)aj )aj ,)aj )aj3 )aj )aj$ )aj )aj )aj )aj9 )aj K8=)aj )aj= )aj )aj )ajg ,)aj )aj )aj] U9=)aj )ajx ,)aj )ajf! )aj! )aje" )aj# ,)aj$ )aj]& )aj"' L40=)ajv' )aj@) ,)aj) )aj+ ,)aj- )aj?. )aj/ )aj/ )aj1 k1=)ajg2 )aj#3 ,)aj3 )ajt4 ,)aj4 )ajT5 )aj5 K2=)ajs6 )aj6 ,)ajM7 )aj7 ,)aj8 )ajI9 ,)aj9 )ajN; k _You start resting.HP restored.)aj@ )aj )ajT )aj )aj8 )aj, )aj۷ ,)ajʸ )ajK )ajֹ )aj )aji )aj )aj5 )ajŽ )aj< )aj )aj )aj )aj6 )aj )aj )aj )aj )aj )aj; ,)aj )aj\ ,)aj6 )aj- )aj )aj )aj )aj )ajh )aj} )aj )aj )aj )aj )aj )aj1 ,)aj` ,)aj )ajl )ajl )aj )ajg )aj )ajX )aj )aj ,)aji )aj B)aj B)aj )aj ,)ajq )aj ,)ajU )aj ,)aj )aj ,)ajc )aj ,)aj )aj/ ,)aj )aj ,)aj )aj ,)aj )aj )aja )ajb )aj )ajJ )aj )aj )ajb )aj )ajK )aj )aj X)ajV )aj )ajj )aj ,)ajb )aj ,)ajb )aj )aj )aj )aj! )aji" )aj" )aj$ ,)ajV% )aj& )ajP' )ajT( )ajO* )aj* )aj+ )aj- ,)aj. )aj~0 ,)aj1 )ajD3 )ajs4 ,)aj5 )aj6 )aj6 )aj9 ,)aj9 )aj'; ,)ajZ< )aj= )aj3> )aj> )aj@ ,)aj2A )ajB ,)aj D )ajD )ajE )ajE )ajYG )ajG )ajiH )aj~I )ajI )ajJ )ajK )ajcL )ajM )ajN ,)ajxO )aj.Q ,)ajR )ajS ,)ajaT )ajRV ,)ajV )aj X ,)aj*Y )ajZ ,)aj[ )ajb W _You start waiting.)aj%i .577.7 (99)aji -8.7 (100.0))ajn )ajq # _Done waiting.)aj()aj))aj.)aj>4)ajB509.0) )aj9)aj18J 6  You climb downwards.)ajD . ### #.....## ###  )ajD.###.# #..... ##.# . ....## #....# ##..### .. #...## #...###.....# . ##....###...%###..### ℓs####.....F##...........## >●..##....bb...##....#...# ....ℓℓζ#..........#...####..# .ℓℓζ##...)@...###....## )ajgEM.........[[[#.#..#..## ...........##.#..#### ##.##...##...##.....# ### ######.#######....## ### ##....## F   Jeremiah (wand, polearm) #......## )ajE##<.#...# #####..#)ajn.81.2 (2.5)ajB:b)ajS _Level annotation: Jeremiah)aja _There is a stone staircase leading up here.)aj )aj  Your spells (cast)TypeFailure Level a - AirstrikeAir)ajh 8%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj^M )ajV )ajSa . ### #.....## ###JYZero the Magician.###.# #..... ##.#Deep Elf .....## #....# ##..###Health: 43/43 ======================== ..#...## #...###.....#Magic: 19/19 ======================== ... ##....###...%###..###AC: 7Str: 5 ..ℓs####.....F##...........##EV: 12Int: 23 ...>●..##....bb...##....#...#SH: 0Dex: 15 ....ℓℓζ#..........#...####..#XL:  8 Next: 32% Place: Dungeon:6 [9)ajb d.......ℓℓζ##...)@...###....##Noise: ---------  Time: 4581.2 (0.0) ...............[[[#.#..#..##a) +3 dagger (venom) .................##.#..####Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##### ##....##F   Jeremiah (wand, polearm)#......####<.#...######..# _Done waiting.  You climb downwards. _Level annotation: Jeremiah _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj l . ### #.....## ###JYZero the Magician.###.# #..... ##.#Deep Elf .....## #....# ##..###Health: 43/43 ======================== ..#...## #...###.....#Magic: 19/19 ======================== ... ##....###...%###..###)ajm AC: 7Str: 5 ..ℓs####.....F##...........##EV: 12Int: 23 ...>●..##....bb...##....#...#SH: 0Dex: 15 ....ℓℓζ#..........#...####..#XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##...)@...###....##Noise: ---------  Time: 4581.2 (0.0) ...............[[[#.#..#..##a) +3 dagger (venom) .................##.#..####Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##### ##....##F   Jeremiah (wand, polearm)#......####<.#...######..# _Done waiting.  You climb downwards. [2)ajjn n0d_Level annotation: Jeremiah _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 43/43 ======================== .. #...## #...###.....#  Magic: 16/19 ====================---- ... ##....###...%###..###  AC: 7Str: 5 ..ℓs####.....F##...........##  EV: 12Int: 23 ...>●..##....bb*..##....#...#  SH: 0Dex: 15 ....ℓℓζ#.....***..#...####..#  XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##...)@...###....##  Noise: ---------  Time: 4581.2 (0.0) ...............[[[#)aj .#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  F   Jeremiah (wand, polearm) #......##  ##<.#...#  #####..# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of roots (chance to affect: 62%))aj [ #F)aj#FAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of roots (chance to affect: 62%))ajc *F*bb.****a butterfly (summoned, chance to affect: 96%))ajd..bb*.***)ajD . ### #.....## ###JYZero the Magician.###.# #..... ##.#Deep Elf .....## #....# ##..###Health: 43/43 ======================== ..#...## #...###.....#Magic: 16/19 ====================---- )ajE ... ##....###...%###..###AC: 7Str: 5 ..ℓs####.....###...........##EV: 12Int: 23 ...>●..##....###..##....#...#SH: 0Dex: 15 ....ℓℓζ#.....###..#...####..#XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##...)@...###....##Noise: ---------  Time: 4581.2 (0.0) ...............[[[#.#..#..##a) +3 dagger (venom) .................##.#..####Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##### ##....##F   [0;10;)ajF 1mJeremiah (wand, polearm)#......####<.#...######..#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a butterfly (summoned, chance to affect: 96%))ajf)ajv §bThe flask of dizzying concoctions shatters into a vile cloud!  You hear a shout! x3  The butterfly is engulfed in noxious fumes.)aj/ §bThe butterfly appears confused.  The butterfly is engulfed in noxious fumes.)aj3b.)aj b.  The butterfly appears confused. Jeremiah is engulfed in noxious fumes.)ajxbFb§ξℓ)ajXK=======2.2 (1)ajUbbb)ajn} _Jeremiah asks, "Where am I? Why are you fighting me?")ajZ  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 43/43 ======================== .. #...## #...###.....#  Magic: 15/19 ==================------ ... ##...b###...%###..###  AC: 7Str: 5 ..ℓs####.....F##...........##  EV: 12Int: 23 )ajt[ I...>●..##....bb§..##....#...#  SH: 0Dex: 15 ....ℓℓζ#....b.ξ***#...####..#  XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##...*@*..###....##  Noise: =======--  Time: 4582.2 (0.0) ...............***#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  )aj[ ### ##....##  F   Jeremiah (wand, polearm) #......##  ##<.#...#  #####..# The butterfly is engulfed in noxious fumes.  The butterfly appears confused. Jeremiah is engulfed in noxious fumes. )aj \ _Jeremiah asks, "Where am I? Why are you fighting me?"Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj97*@)aj  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf )aj. ....## #....# ##..###  Health: 43/43 ======================== .. #...## #...###.....#  Magic: 15/19 ==================------ ... ##...b###...%###..###  AC: 7Str: 5 ..ℓs####.....F##...........##  EV: 12Int: 23 ...>●..##....bb§..##....#...#  SH: 0Dex: 15 ....ℓℓζ#......ξℓ..#...####..#  XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##.b.)@...###....##  Noise: =======--  Time: 4582.2 (0.0) ...............[[[#.#..#..##  a) +3 dagger (venom) )aj^.................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  F   Jeremiah (wand, polearm) #......##  ##<.#...#  #####..# The butterfly appears confused. Jeremiah is engulfed in noxious fumes. _Jeremiah asks, "Where am I? Why are you fighting me?"Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj1b§ _Jeremiah asks, "Where am I? Why are you fighting me?"  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat)ajve  You conjure some foxfire!  The butterfly is engulfed in noxious fumes.)aj b§The butterfly appears confused.  The butterfly is engulfed in noxious fumes.)ajE5b.)ajnb.b.)aj, §bThe butterfly appears confused..b §F)ajHThe butterfly is engulfed in noxious fumes.)aj+b.  The butterfly is engulfed in noxious fumes.appears confused.is engulfed in noxious fumes.appears confused.is engulfed in noxious fumes.  Jeremiah is engulfed in noxious fumes. Jeremiah hops!)ajJ.b)aji . ###  ###  .###.# #..... ##.#  ....## #....#   #...## #...##  ##.bb.###...% ....§##...........## >●..##..●●bb§..##....#...# ..●Fbξ..●#...# #.●.)@...# ..b...●[[#.# ........## ..##...## ######.#####)aj"[37m ###    ##< =------3.2 (1)aj>'bbbbb)aj*J _Jeremiah's orb unleashes a flurry of shooting stars!)aj9P  . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 43/43 ======================== .. #...## #...###.....#  Magic: 14/19 =================------- ... ##.bb.###...%###..###  AC: 7Str: 5 ..ℓs####.....§##...........##  EV: 12Int: 23 ...>●..##..●●bb§..##....#...#  SH: 0Dex: 15 ....ℓℓζ#...●Fbξ**●#...####..#  XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##.●.*@*..###....##  Noise: =--------  Time: 4583.2 (0.0) ...........b...●**#.#..#..##  a) +3 dagger (venom) .........)ajR ........##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  F   Jeremiah (wand, polearm) #......##  ##<.#...#  #####..# The butterfly is engulfed in noxious fumes.  Jeremiah is engulfed in noxious fumes. Jeremiah hops! _Jeremiah's orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajC 7*@)ajn . ### #.....## ###  JYZero the Magician .###.# #..... ##.#  Deep Elf . ....## #....# ##..###  Health: 43/43 ======================== )ajt.. #...## #...###.....#  Magic: 14/19 =================------- ... ##.bb.###...%###..###  AC: 7Str: 5 ..ℓs####.....§##...........##  EV: 12Int: 23 ...>●..##..●●bb§..##....#...#  SH: 0Dex: 15 ....ℓℓζ#...●Fbξ..●#...####..#  XL:  8 Next: 32% Place: Dungeon:6 .......ℓℓζ##.●.)@...###....##  Noise: =--------  Time: 4583.2 (0.0) ...........b..●§[[#.#..#..##  a) +3 dagger (venom) .................##.#..####  Cast: Foxfire ...##.##...##...##.....# ### ######.#######....##  ### ##....##  F   Jeremiah (wand, polearm)[3)aj4m #......##  ##<.#...#  #####..# Jeremiah is engulfed in noxious fumes. Jeremiah hops! _Jeremiah's orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajxE●§)aj= . ###  ###  .###.# #..... ##.#  ....## #....#   #...## #...##)aj_1  ##.bb.###...% ....§##...........## >●..##..●●bb§..##....#...# ..●Fbξ.●§#...# #.●.)@...# ..b..●§[[#.# ........## ..##...## ######.##### ###    )ajT##< )aj@ §●§.b§Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the shooting star. The shooting star completely resists.  The foxfire burns the butterfly.  You kill the butterfly!)ajA2)ajf.§)ajmg.b.b.b)aji b§The butterfly disappears in a burst of colours!The butterfly is engulfed in noxious fumes.)ajvj<ζ●)ajj<ζ●)ajkAζ●)aj%l6b.)ajlI.b)ajlQ.b)ajSmY.b)ajo b§The butterfly appears confused.  The butterfly is engulfed in noxious fumes.)ajwuDFℓ)ajvIζ●)ajv§)aj>w1●)ajw7b.)ajwGζ●)ajwx=ζ●)ajx6b.)ajℓℓℓ●bbℓ●●)aj{Y5=4.2 (1)ajbℓℓℓ●b●§§§bbℓ§)aj=&b)aj6D _The butterfly appears confused. Jeremiah hops!)ajg )aj!h )ajp )ajr N●§)ajx )aj .§)aj 4●§)aj )ajc 3b.)aj J.b)aj2 o  The foxfire burns the shooting star. The shooting star completely resists.)ajY 3§)ajU .b.b)aj .b.b)aj߄ Pℓb)ajX 9bℓ)aj Iζ●)ajx §bThe foxfire burns the shooting star. The shooting star completely resists.  The butterfly is engulfed in noxious fumes.)aj Hζ●)aj )aj 1ζ)aj| . ### #.....## ### .###.# #..... ##.#  ..F.## #....# ##..###  #...## #...###.....#  ##.b..###...%###..### )aj ℓs####..b..§##...........## >●..##..ℓℓ●b§..##....#...# ℓℓζ#...ℓζ●ζ●§§#...####..# ℓℓζ##bℓbζ<@..###....## bb§§§#.#..#..## ##.#..#### ##.##...##...## #### ##....## )aj §●The butterfly appears confused. The shooting star hits you.)aj 9§b)aj# Q.b)aj Gbℓ)ajf .bb.)aj F.b)aj! Pζ●)aj" ζ●ζ●)aj9$ U §b)aj$ You are knocked back. You stop ascending the stairs.  The butterfly is engulfed in noxious fumes.b)aj$ .)aj- F...ℓbζℓ§.F   Jeremiah (wand, polearm))aj. W37-----)aj. 5)aj1C bbbℓbζℓ§bb§§)ajF 5 _The butterfly appears confused.)ajU . ###  ###   #..... ##.#  ....## #....#  . #.F.## #...###.....#  ##....###...%###..### .b.§##...........## >b..§§§..##....#...# .bℓbζℓ§.#...# #.b●●●@..# ....bb§§#.# .......##.# .##...#  ####  ###     ##<   )aj! . ###  ###   #..... ##.#  ....## #....#   #.F.## #...###.....#  ##....###...%###..### .b.§##...........## >b..§§§..##....#...# .bℓbζℓ§.#...# #.b●●●@..# ....bb§§#.# .......##.# .##...# ####)ajF ###    ##< )aj N-)aj)ajhd _There are monsters nearby!)ajjP . ###  ###   #..... ##.#  ....## #....#  . #.F.## #...###.....#  ##....###...%###..### .b.§##...........## >b..§§§..##....#...# .bℓbζℓ§.#...# )ajdh#.b●●●@..# ....bb§§#.# .......##.# .##...#  ####  ###     ##<   )aj . ###  ###   #..... ##.#  ....## #....#  )ajw #.F.## #...###.....#  ##....###...%###..### .b.§##...........## >b..§§§..##....#...# .bℓbζℓ§.#...# #.b●●●@..# ....bb§§#.# .......##.# .##...# #### ###    ##< )ajg4)aj)ajd _There are monsters nearby!)aj. ### #.....## ### .###.# #..... ##.# ....## #....# ##..###  #.F.## #...###.....#  ##....###...%###..### ℓs####...b.§##...........## >●..##.b..§§§..##....#...# ℓℓζ#...bℓbζℓ§.#...####..# ℓℓζ##.b●●●§@.###....## bb§§#.#..#..## ##.#..#### ##.##...##[39)ajA6;49m...##.....# ######.#######....##### ##....###......####<.#...# )ajFS.b)aj9c.b.)ajL.b)aj9b[)aj?bℓ)ajw{ζ●b)aj7ζ●)aj(Dζ●)aj`b..b)ajl.b)aj5b.)ajOℓb)ajŎQζ●)aj0F)aj1Sb..)ajTb..)aj7ζ●)ajm..ℓ..ℓb....b[F   Jeremiah (wand, polearm))ajzh8=---6 _)ajbb.bℓb)aj)aj+DG###.#  ##.# ...## #....# ##..####..F## #...###.....# ##....###...%###..### s####.....§##........... >●..##.b..§§§..##....#...# ℓℓζ#....b.ℓ...#...####..# )aj[E..ℓℓζ##b.bℓ●●..###....## ..b....b[●#@#..#..## ......##.#..#### ##.##...##...##.....#  ######.#######....## ### ##. #..##<.#######..# ####)ajG2ℓ)ajGa.ζ●)aj'H@b.)ajBI4●)ajI0b)ajHJ6●ζ)ajJ)aj PMb.b[ζ)aj[-ζ)aj.)aj.b)aj8b)ajfζ●ζ)aj0●)ajk0F)aj.)aj3/b)aj/.ξbb.....ℓ.)ℓF   Jeremiah (wand, polearm))aj2----6===7)ajCsbℓbb)ajSG _The shooting star hits you. You are knocked back.)ajO  ....### ##..### #...## #...###.....##...F###...%###..## )ajkbs####.....ξ##...........## >●..##.bbb§§§..##....#... .ℓℓζ#...b.....ℓ#...#### ....ℓℓζ##bb.)ℓ●●.###....#...b..b.b[ζ#.#..#..## .......#### ##.##...##...##.....#  ######.#######....## ### ##....## #......######)aj8ζ●)aj$)aj)aj^ζ  #...## #...###.....##...F###...%###..## s####.....ξ##...........## >●..##.bbb§§§..##....#... .ℓℓζ#...b.....ℓ#...####...ℓℓζ##bb.)ℓ●ζ.###....#...b..b.b[ζ#ζ#..#..## .......##.#..#### ##.##...##...##.@...#  ######.######)ajb]Cast: Foxfire●)ajIi)....)ajniℓ)aj^j$29)ajjG-----8)aj/q)ajIq5ℓ)ajtG _The shooting star hits you. You are knocked back.)aj, | ##...F###...%###..## s####......##...........## >●..##.bbb.....##....#... .ℓℓζ#...b.....ℓ#...####...ℓℓζ##bb.)ℓ●●.###....#...b..b.b[ζ#ℓ#..#..## .......##.#..#### ##.##...##...##.....#  ######.####### ### ##....## #......###  )aj0 Nζ●)aj4 ;ζ●)aj8 Kℓℓ)aj=9 &9)aj?? Mℓℓ)ajA )aj^ s####......##...........## >●..##.bbb.....##....#... .ℓℓζ#...b.....ℓ#...#### ....ℓℓζ##bb.)ℓ●ℓ.###....#...b..b.b[ζ#ℓ#..#..## .......##●#..#### ##.##...##...##.....#  ######.###### ### ##@...## #......####<.#...#####  )ajgEζ●)aj^..ℓ)ajS>30-)ajl7===90)aj)aj)ajj >●..##.bbb.....##....#... .ℓℓζ#...b.....ℓ#...#### ....ℓℓζ##bb.)ℓ●..###....#)aj u...b..b.b[ζ#.#..#..## .......##ℓ#..#### ##.##...##...##.●...#  ######.#######....# ### ##....##)ajs9 #.@....###<.#...# #####.## )ajS  )aj+.ζ)ajzC.ℓ)aj&1)ajխ<ℓ)ajS _The shooting star dissipates.)aj t.ℓℓζ#...b.....ℓ#...#### ....ℓℓζ##bb.)ℓ●..###....#...b..b.b[ζ#.#..#..## .......##.#..#### )aju##.##...##...##.ℓ...#  ######.#######....# ### ##....## #......####@.#... #####..# #### )aj .)ajg&2)ajg)aj5c _There is an escape hatch in the ceiling here.)aj` )aj )aj# )aj] )ajF 31=8==3 _)ajy )aj T==5)aj ` ##..###.## ##...##.####.... #..##...####..............  ####..###.........####.......  ##.#.....#.......####........#  #............................# ##....................#.###.####...#.##..........#.....#...#)ajf #...####..........##.####..## #..#...@.##.........●##...# ####..#...........#.###...# ####............#######.## #.............###### #.....###....## ##)[.## ###.## #.### ### ### )aj -4.7 (2.5)aj )aj* \ _A mysterious force pulls you upwards. The hatch slams shut behind you.)aj )ajA )aj@ )aj )aj ,)ajԧ n _You start resting.Magic restored.)aj )aj -5.7 (1.0)aj a9==6.7 (2 _)aj )ajF )ajN23===)ajS4=)aj~T)ajV,)ajX)ajLZ,)aj[)aj^a5=)ajP_)ajVa,)aj:c)ajgB)ajh~6==)ajEj)ajNl,)ajm)ajo)aj+p)ajq)aj57=8=)aj#)aj9=)ajB)aj )ajġ,)aj)ajä)aj$40)aj.(=)aj)aj)aj)aj)aj)aj)aj)ajү,)aja)ajB)aj#1)aj۳2=)ajV)aj,)ajJ)aj,)aj-)aj,)aj7)aj2=)aj _You start resting.HP restored.)aj)1636.7 (40.0))aj~3==7.7 (41 _)aj)ajP)aj )ajݒ 7Level 5 of the Dungeon<<<>>>_∩(Press ? for help)###....###.....#....#..............###.......#####...........####...###..............####..##.##....##..#....###...###.#####.##....## #...######..####..##...##.....##.# #####....# ##..##...)#....#####...........####.#....### #.#####.†..##..# ##..##...##....##..[..######...###.## #...##...###......#.#####..###.## ##...##.####.....#####..##...####...............#)aj 7####..###.........####.......####.#.....#.......####........###............................###....................#.###.####...#.##..........#.....#...##...####................##.####..## #..#...@.##.........●##...# ####..#...........#.###...# ####............#######.## #.............###### #.....###....####)[.## ###.###.### ######)ajA stone staircase leading down (D:5) ##.......#.# ##.### #.......####.#.#.÷##..###........#.####.## #.......##...####.##......###..........#....####.................##.#########....###........#...##.............>.............#.....###.......########.÷....##...###..........#.......#†>..###........##### #......#.....##..........#....##......###....#.......# #.............#..........#.....##......#####...##.##...# ##...............##...........>.#........###...####...# ##.....####............#........####...# #...## #........).#.#.∩.................##....## ##...####.......##...................##.....######.###.............#..........###...##.####......#...#####.........###........####............####......#...#..............#.........###....# #.....................#.......#..#..#.##...## #.#...........#.....#.......###....###...#####..#...........###.#<.......########....# #..#.............######.......# ###....###.....#....#..............###.......### ##...........####...)ajMq###..............####..##.##....##..#....###...###.#####.##....## #...######..####..##...##.....##.# #####....# ##..##...)#....#####...........####.#....### #.##)ajÞ )aj \##..###.## ##...##.####.... JYZero the Magician#..##...####.............. Deep Elf####..###.........####....... Health: 43/43 ========================##.#.....#.......####........# Magic: 19/19 ========================#............................# AC: 7Str: 5##....................#.###.### EV: 12Int: 23#...#.##..........#.....#...#)aj YSH: 0Dex: 15#...####................##.##XL:  8 Next: 32% Place: Dungeon:5##..## #..#...@.##.........●#Noise: ---------  Time: 4637.7 (0.0))aj #...# ####..#...........#.##a) +3 dagger (venom))aj b#...# ####............#####Cast: Foxfire##.## #.............###)aj ### #.....###....##)aj2 ##)[.## ###.###.### ###)ajo L### _You start resting. )aj y_Magic restored. _You start resting. _HP restored.  )aj vPress: ? - help, v - describe, . - travelA stone staircase leading down.)ajY )ajk )aj )ajW )aj & )ajm )aj )aj )ajT )aj )aj; )ajL )aj{ )aj) )aj )ajZ )aj )aj )aj X)aj )aj6 )ajo )aj )aj )aj )aj )aj )aj X)aj8 X)aj%! )aj!" )ajd" )aj+# )aji) )aj* )aj* )aj+ )aj.2 )aj23 )ajh3 )aj(4 )aj9 )ajL; )aj; )aj== )ajA )aj&B )ajOB )ajB )aj1E )ajE )ajE )ajqF )ajH )ajI ,)ajJ )ajZ )ajc^ )ajp` ,)aja )ajve )ajg )ajh )aj;i )aj'm )ajo ,)ajo )ajq )ajr )ajs )ajs )aj9v )ajy ,)ajy )aj| )aj} ,)aj1 )aj'   Things that are here:)aj ha +0 scale mail; a +0 club; an orc skeleton)ajc )aj&  _)aj] )aj )aj- )ajk )aj )aj )ajz )aj )aj )ajt )ajQ )aj )ajڙ )aj6 )aj ,)aj )aj )aj )ajG )aj" )aj٩ Q.......#...##..)...##...##..# )aj .........)..#.....##.#.#.#### ................###.......### ### )ajz .....##..<##....#....._.....### ###............##.#.......#.....§ # #.......####.#.#.##....÷....###...####.##.. ###.......##.#########. .##.............@.............#..)aj '630.0) )aj̪ ....##...###..........#.......#†> ....#.....##....)aj #....##.... ...........#...#.....##... )aj ..............##...........>.#... ....##........##............#....)aj4   ....#........[.#.#.∩.............)ajO   ..............####...............)ajh b  ............#.............#......)aj E )aj% )aj )aj^ c _There is a stone staircase leading down here.)aj4)aj)aj&)aj)aj18.7 (1.0) _)aj)aj 6  You climb downwards.  Level annotation: Jeremiah)ajNR ..... ..... .....## #..... #..... .   ...  ###.....    .5........#.##.  ..........# )ajN #...%. ....... .......#5   drude (wandering) ............... .........)aj )aj9'.70.2 (2.5)aj1)ajj6 _You encounter a drude.Found a maw talisman. _There is a stone staircase leading up here.)ajC   JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 18/19 ======================-- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 ......*###.....  XL:  8 Next: 32% Place: Dungeon:6 ......*@*......  Noise: ---------  Time: 4670.2 (0.0) .5....***.#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire #...%.......  .............  .............#  5   drude (wanderin)aj-D g) ...............  ...............  _You encounter a drude.Found a maw talisman. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajKD   JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 18/19 ======================-- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 .......###.....  XL:  8 Next: 32% Place: Dungeon:6)ajD z .......@.......  Noise: ---------  Time: 4670.2 (0.0) ..5.......#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire #...%.......  .............  .............#  5   drude (wandering) ...............  )ajE Z............... Found a maw talisman. )ajFE _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  )ajlE *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajN  ..... ..... .....## #..... #..... .  .#..... ...  ......●###..... )ajeO + .......@.......  ..5....●..#.##.  ..........#  #...%....... ............. .............#5ally targ)ajO Eet) ............... ............... )ajO )ajQ :=1.2 (1 _)aj] )ajz  JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 17/19 =====================--- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 )aj`{.#..... ...  SH: 0Dex: 15 ......●###.....  XL:  8 Next: 32% Place: Dungeon:6 ......*@*......  Noise: =--------  Time: 4671.2 (0.0) ..5...*●*.#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire #...%.......  .............  )aj{.............#  5   drude (ally target) ...............  ............... )aj{)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  )aj{MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle)aj|<Dir - look around, f - activate)ajNJM@*....)ajr  JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 17/19 =====================--- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 .....●§###.....  XL:  8 Next: 32% Place: Dungeon:6 .......@.......  Noise: =--------  Time: 4671.2 (0.0) ..5....●..#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire #...%.......  .............  .............#  )ajs 5   drude (ally target) ...............  ............... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§)ajVsT§●)ajNtG●§)ajtT§●)ajGuG●§)aj{ ..... ..... .....## #..... #..... .  .#..... ...  .....§§###.....  ....§..@.......  ...#.##.  )aj6|@..........#  #...%....... ............. .............#  ............... ............... )ajg§●§)ajD●5)aj)aj _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the drude but does no damage.)aj2§)ajR●@●)aj+2.2 (1)aj§§§§§§%)ajP _The foxfire burns the drude. The drude completely resists.)ajV)ajJYZero the Magician.....Deep Elf.....Health: 43/43 ========================.....##Magic: 17/19 =====================---#.....AC: 7)ajAStr: 5#......EV: 12Int: 23)ajj.#..... ...SH: 0Dex: 15)aj`.....§§###.....XL:  8 Next: 32% Place: Dungeon:6....§.●@●......)ajVNoise: =--------  Time: 4672.2 (1.0)..§5§§§§..#.##.)aja) +3 dagger (venom)..........#Cast: Foxfire)aj #...%.................................#5   drude (ally target))ajm..............................  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  )ajpThe foxfire burns the drude but does no damage. _The foxfire burns the drude. The drude completely resists.)aj)ajkJYZero the Magician.....Deep Elf.....Health: 43/43 ========================.....##Magic: 17/19 =====================---#.....AC: 7Str: 5#......EV: 12Int: 23.#..... ...SH: 0Dex: 15)ajP.....§§###.....XL:  8 Next: 32% Place: Dungeon:6....§.●@●......Noise: =--------  Time: 4672.2 (1.0)..§5§§§§..#.##.a) +3 dagger (venom)..........#Cast: Foxfire#...%.................................#5   drude (ally target)..............................  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the drude but does no damage. )aj;_The foxfire burns the drude. The drude completely resists.)aj(   JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 16/19 ====================---- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 )aj 3.#..... ...  SH: 0Dex: 15 .....§*###.....  XL:  8 Next: 32% Place: Dungeon:6 ....§.●@●......  Noise: =--------  Time: 4672.2 (0.0) ..§5§§***.#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire #...%.......  .............  .............#  5   drude (ally target) ...............  ............... You conjure some foxfire!  )ajn The foxfire burns the drude but does no damage. _The foxfire burns the drude. The drude completely resists.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj> @●The foxfire burns the drude but does no damage. _The foxfire burns the drude. The drude completely resists.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly))ajr] #●)aj  JYZero the Magician ..... Deep Elf ..... Health: 43/43 ========================)ajTv .....## Magic: 16/19 ====================---- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 .....§§###.....  XL:  8 Next: 32% Place: Dungeon:6)ajw ....§.●@§......  Noise: =--------  Time: 4672.2 (0.0) ..§5§§§§●.#.##.  a) +3 dagger (venom) ..........#  Cast: Foxfire)ajW #...%.......  .............  )aj.............#  5   drude (ally target) ...............  )aj3)............... )ajYThe foxfire burns the drude but does no damage. _The foxfire burns the drude. The drude completely resists.  )aj|Casting: Foxfire (safe; 1% risk of failure)  )aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj  §)aj1●)aj(V§●)aj<●§)ajnF●§)ajaV ..... ..... )aj.....## #..... #..... .  .#..... ...  )aj.....§§###.....  ....§.§@§......  ..§.#.##.  )aj_1......●§..#  #...%....... ............. .............# )aj# ............... )aj#............... )aj7§●§5§)ajW  The foxfire burns the drude. The drude completely resists.  The foxfire burns the drude. The drude resists.)aj§.●..§§.●7=3.2 (1§§§.●§§%)aj3 _The drude is lightly wounded.)ajwl  JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== .....## Magic: 16/19 ====================---- #.....)ajw AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 ......●###.....  XL:  8 Next: 32% Place: Dungeon:6 ....5.*@*......  Noise: =--------  Time: 4673.2 (0.0))aj x ....§§*●*.#.##.  a) +3 dagger (venom) ......§§..#  Cast: Foxfire #...%.......  .............  )aj[x.............#  5   drude (ally target) ...............  ............... )ajx1The foxfire burns the drude. The drude completely resists.  The foxfire burns the drude. The drude resists. _The drude is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  )ajx Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajn   JYZero the Magician ..... Deep Elf ..... Health: 43/43 ======================== )ajo .....## Magic: 16/19 ====================---- #..... AC: 7Str: 5 #..... .  EV: 12Int: 23 .#..... ...  SH: 0Dex: 15 ......●###.....  XL:  8 Next: 32% Place: Dungeon:6 ....5.§@§......  Noise: =--------  Time: 4673.2 (0.0) )aj7p ....§§.§§.#.##.  a) +3 dagger (venom) ......●§..#  Cast: Foxfire #...%.......  .............  )ajp .............#  5   drude (ally target) ...............  ............... )ajjq The foxfire burns the drude. The drude resists. _The drude is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajSr I§●)ajr )ajr <●§)aj0{  ..... ..... .....## #..... #..... .  .#..... ...  ......§###..... )aj{  ....5●§@§......  ....§●.§§.#.##.  ......§§..#  #...%....... ............. .............#  .............................. )ajV| #_The drude is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the drude. The drude resists.)aj 3§)aj9  The drude is lightly wounded.  The foxfire burns the drude. The drude resists.)aj §.5●5)aj  The drude is moderately wounded.The foxfire burns the drude. The drude resists.)aj 3§)aj o..§●§..)ajs +4.2 (1)aj! §§§%)aj# ` _The drude is moderately wounded.)ajA)ajC Your spells (cast)TypeFailure Level a - AirstrikeAir)ajD88%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3 d - Static Discharge)aj{DoConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)ajx )aj )aj? JYZero the Magician.....Deep Elf.....Health: 43/43 ========================.....##Magic: 16/19 ====================----#.....AC: 7Str: 5#......EV: 12Int: 23.#..... ...SH: 0Dex: 15......§###.....XL:  8 Next: 32% Place: Dungeon:6.....§5@.......Noise: =--------  Time: 4674.2 (0.0).....§●§..#.##.a) +3 dagger (venom)......§...#Cast: Foxfire#...%.................................#5   drude (ally target)..............................  The foxfire burns the drude. The drude resists.  [4)aj 0mThe drude is moderately wounded.The foxfire burns the drude. The drude resists. _The drude is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj "JYZero the Magician.....Deep Elf.....Health: 43/43 ========================.....##Magic: 16/19 ====================----#.....AC: 7Str: 5#......EV: 12Int: 23.#..... ...SH: 0Dex: 15......§###.....XL:  8 Next: 32% Place: Dungeon:6.....§5@.......Noise: =--------  Time: 4674.2 (0.0).....§●§..#.##.a) +3 dagger (venom)......§...#Cast: Foxfire#...%.................................#)aj r5   drude (ally target)..............................  The foxfire burns the drude. The drude resists.  The drude is moderately wounded.The foxfire burns the drude. The drude resists. _The drude is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajD! .  Your foxfire is struck by an arc of lightning!  Your foxfire is heavily damagYou are struck by an arc of lightning.  Your foxfire is struck by an arc of lightning.  Your foxfire is severely damaged.  The drude is struck by an arc of lightning!)aj& ***  You kill the drude!)aj●§§●§●§●●§..§@.§..0--4---5=5.2 (1§§§ _The lightning grounds out.)aj( )aj) )aj* )aj, I●§)aj, :●§)aj- D●§)aj#3 L●§)aj< t §You start resting.)aj > )ajJB c5=--)aj K B)ajeO )ajO )ajP )ajEV )ajV )ajV K1--6)ajV F===)ajeX )aj] ,)aj^ )ajc ,)aj e )aji )ajsi 2=7===)ajk )ajo )ajsp )ajqq )aj'v )ajzv )ajw )aj{ )aj{ )aj} )aj q _Your foxfire dissipates.HP restored.)aj .--......%....80.0)3==8==--6.2 (11 _%)aj_)ajj,)ajW )aj )aj )ajvn _You start resting.Magic restored.)aj218.2 (2.0)9===9.2 (3 _)aj3)aj[)ajp)ajfr. ...... ....# .....##.... #........ #....... ..#...... ....###.....<.0.#.##..#)ajj.#...%...>.#.#.=90.2 (1)ajt% _Found a stone staircase leading down.)aj I)aj6 )aj )ajg )aj JYZero the Magician#....# ...o..Deep Elf...... ..... .Health: 43/43 ========================...... ....#..Magic: 19/19 ========================.....##.......AC: 7)aj6 Str: 5#..........EV: 12Int: 23#........ .SH: 0Dex: 15..#......# ...XL:  8 Next: 35% Place: Dungeon:6.......@###.....Noise: ---------  Time: 4690.2 (0.0)........<.......a) +3 dagger (venom)...........#.##.)aj} eCast: Foxfire...........#.#...%......................o   Blorkula the orcula (wand, dormant))aj >.............#................#............... _HP restored. )aj |_You start resting. _Magic restored. _Found a stone staircase leading down.  )aj You encounter Blorkula the orcula. He is wielding a +0 short sword and carryinga wand of roots.)aje /  --more--)aj޽)aj)aj)aj; 1.2 (1 _)aj)aj!)aj ?  JYZero the Magician #....# ...o..  Deep Elf ...... ..... .  Health: 43/43 ======================== ...... ....#..  Magic: 18/19 ======================-- .....##.......  AC: 7Str: 5 #..........  EV: 12Int: 23 #........ .  SH: 0Dex: 15)aj = ..#...***# ...  XL:  8 Next: 35% Place: Dungeon:6 ......*@###.....  Noise: ---------  Time: 4691.2 (0.0) ......***.......  a) +3 dagger (venom) ...........#.##.  Cast: Foxfire ...........#  .#...%.......  ...............  o   Blorkula the orcula (wand, dormant) >.............#  ................ )aj  #............... _Found a stone staircase leading down.  You encounter Blorkula the orcula. He is wielding a +0 short sword and carrying_a wand of roots.Casting: Foxfire (safe; 1% risk of failure)  )aj7 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj 7*@)ajJYZero the Magician#....# ...o..Deep Elf...... ..... .Health: 43/43 ========================...... ....#..Magic: 18/19 ======================--.....##.......AC: 7Str: 5#..........EV: 12Int: 23#........ .SH: 0)aj$:Dex: 15..#.....●# ...XL:  8 Next: 35% Place: Dungeon:6.......@###.....Noise: ---------  Time: 4691.2 (0.0)......●.<.......a) +3 dagger (venom)...........#.##.Cast: Foxfire...........#.#...%......................o   Blorkula the orcula (wand, dormant, a…))aj>.............#................#...............You encounter Blorkula the orcula. He is wielding a +0 short sword and carrying_a wand of roots.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj=:=2.2 (1 _)ajӻ9%)aj)aj4  JYZero the Magician #....# ...o..  Deep Elf ...... ..... .  Health: 43/43 ======================== )ajt5...... ....#..  Magic: 17/19 =====================--- .....##.......  AC: 7Str: 5 #..........  EV: 12Int: 23 #........ .  SH: 0Dex: 15 )aj5..#...**●# ...  XL:  8 Next: 35% Place: Dungeon:6 )aj5......*@###.....  Noise: =--------  Time: 4692.2 (0.0) ......●**.......  a) +3 dagger (venom))aj5} ...........#.##.  Cast: Foxfire)aj6R ...........#  .#...%....... )aj96 ...............  o   Blorkula the orcula (wand, dormant, a…))aj6p >.............#  ................  #............... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate )aj67_You conjure some foxfire!  )aj6Casting: Foxfire (safe; 1% risk of failure)  )aj27 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj7*@)ajX:  JYZero the Magician #....# ...o..  Deep Elf ...... ..... .  Health: 43/43 ======================== )aj:...... ....#..  Magic: 17/19 =====================--- .....##.......  AC: 7Str: 5 #..........  EV: 12Int: 23 #......●. .  SH: 0Dex: 15 )aj;..#.....§# ...  XL:  8 Next: 35% Place: Dungeon:6 )aj0; .......@###.....  Noise: =--------  Time: 4692.2 (0.0) )ajT;......●.<.......  a) +3 dagger (venom) )ajw;...........#.##.  Cast: Foxfire ...........#  )aj;.#...%.......  ...............  o   Blorkula the orcula (wand, dormant, a…))aj;_ >.............#  ................  )aj;#............... Dir - look around, f - activate _You conjure some foxfire!  )aj<Casting: Foxfire (safe; 1% risk of failure)  )aj:<)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)ajK=N●§)aj*>C●§)aj>C●§)aj@N●§)aj@N●§)ajyAD●§)aj@BD●§)aj4EN●§)ajFM●§)ajAG1o)ajS #....# ...o..  ...... ...●. .  ...... ...§#..  .....##.●§....  )ajpT#.....§§...  #....§.§. .  ..#...§●§# ...  ......§@  o.....§●<....... )ajT  ...........#.##.  ...........# .#...%....... )ajT ...............  >.............# o   orc wizard )ajU4............... )ajMV+3.2 (1)aj^§§§§.§§§%)ajweB _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter an orc wizard. It is wielding a +0 dagger.)aj I  JYZero the Magician #....# ...o..  Deep Elf ...... ...●. .  Health: 43/43 ======================== ...... ...§#..  Magic: 16/19 ====================---- .....##.●§....  AC: 7Str: 5 )aj #.....§§...  EV: 12Int: 23 #....§.§. .  SH: 0Dex: 15 ..#...*●*# ...  XL:  8 Next: 35% Place: Dungeon:6 ......*@###.....  Noise: =--------  Time: 4693.2 (0.0) o.....*●*.......  a) +3 dagger (venom) ...........#.##.  Cast: Foxfire ...........#  .#...%....... )ajs  ...............  o   Blorkula the orcula (wand, dormant, a…) >.............#  o   orc wizard ................ )aj  #............... Dir - look around, f - activateYou conjure some foxfire! )ajO _You encounter an orc wizard. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj߿7*@)aj&D;**)ajkLM*●You conjure some foxfire! _You encounter an orc wizard. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly))aj\ ●.)ajJYZero the Magician#....# ...o..Deep Elf...... ...●. .Health: 43/43 ========================)aj...... ...§#..Magic: 16/19 ====================----.....##.●§....AC: 7Str: 5#.....§§...EV: 12Int: 23#....§.§. .SH: 0Dex: 15..#...§●§# ...)ajXL:  8 Next: 35% Place: Dungeon:6......§@###.....)ajܖ!Noise: =--------  Time: 4693.2 (0.0)o.....§●<.......)aja) +3 dagger (venom)...........#.##.)aj Cast: Foxfire...........#.#...%.......)aj"!...............)aj8o   Blorkula the orcula (wand, ally target)>.............#)ajMo   orc wizard (ally target)................)aja#...............)ajvCasting: Foxfire (safe; 1% risk of failure)  )ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj6You conjure some foxfire!  )ajʗkThe foxfire burns Blorkula the orcula!  Blorkula the orcula is moderately damaged.)ajݗ)aj=(§●§●§●§●§●§●§Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Blorkula the orcula!  Blorkula the orcula is moderately damaged.Blorkula the orcula shouts!  The foxfire burns Blorkula the orcula!)ajy§●§●§●§●§o.●§.o )aj Blorkula the orcula is heavily damaged.The foxfire burns Blorkula the orcula.)aj8)ajn9§)aj9)ajE.)ajF.)ajF.)aj;G.)ajG8●§.)ajG●)ajAH)ajI)aj9J7)ajJ=)aj6K=)ajK4.2 (1)aj T)ajT§)ajU§)ajnU§)ajU%)ajV)ajY )aj1Z)ajZC_Blorkula the orcula is heavily damaged.)ajZ)ajR p#....# ............ ...o. ....... ..§.#.. ##.●..... #.....§.... #....§§.. ...#...●§.# ... )aj˧ .o....§.###..... ......●§@....... .....#.##. .# .#...%)aj" a.........># o   orc wizard (ally target)...#)aj ) )aj ●§●§)aj >●§)aj G●§)ajE L●§)aj =●§)ajr H●§)aj M§●)aj ' )aj I The foxfire burns the orc wizard.)aja9 1§)ajT; B●§)ajH= :●o)aj= )ajD  The orc wizard is moderately wounded.The foxfire burns the orc wizard.)aj 3§)ajZ B....)aj( /--5)aj §§§§§§§§)ajx [ _The orc wizard is heavily wounded.)aj. a _There is a stone staircase leading up here.)aj #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 16/19 ====================---- #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#§§§§..# ...  SH: 0Dex: 15 .§o§...*###.....  XL:  8 Next: 35% Place: Dungeon:6 ....§§§*@*......  Noise: ---------  Time: 4695.2 (0.0) .......***.#.##.  a) +3 dagger (venom))aj ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc wizard ................  )ajȤ#............... The foxfire burns the orc wizard. _The orc wizard is heavily wounded. )aj_There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  )ajV Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj[:@*)ajz #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 16/19 ====================---- #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#§§§§..# ...  SH: 0)ajF{kDex: 15 .§o§....###.....  XL:  8 Next: 35% Place: Dungeon:6 .o..§§§.@.......  Noise: ---------  Time: 4695.2 (0.0) ...........#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc wizard ................  #...............  _The orc wizard is heavily wounded. _There is a stone staircase leading up here.  )aj{Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj}9§o)aj    ...... ...o. .  ......   .....##  #.....§....  #.....§.. .  ..#......# ...  ...o....###.....  .o.....●@.......  ........●..#.##.  ...........#  .#...%....... .............. >.............# (ally target) ................ o   orc #............... )aj3=6.2 (1)aj_)ajoi _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter an orc. It is wielding a +0 flail.)aj/ #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 15/19 ==================------ #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#......# ...  SH: 0Dex: 15 ...o...*###.....  XL:  8 Next: 35% Place: Dungeon:6 .o.....●@*......  Noise: =--------  Time: 4696.2 (0.0) .......*●*.#.##.  a) +3 dagger (venom) )ajmn...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc wizard (ally target) ................  o   orc #............... Dir - look around, f - activateYou conjure some foxfire! _You encounter an orc. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj X #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 15/19 ==================------ #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#......# ...  SH: 0Dex: 15 ...o....###.....  XL:  8 Next: 35% Place: Dungeon:6 )aj .o.....●@.......  Noise: =--------  Time: 4696.2 (0.0) .......●§..#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc wizard (ally target) ................  o   orc)aj d #............... You conjure some foxfire! )aj _You encounter an orc. It is wielding a +0 flail.Casting: Foxfire (safe; 1% risk of failure)  )aj! *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj {●§●§)aj ●§●§)aj H●§)aj G●§)ajI     ...... ...o. .  ......   .....##  #.....§....  #.....§.. .  )aj ..#......# ...  ...o●§..###.....  .o..●§§§@.......  )ajY ......§§§..#.##.  ...........#  .#...%....... .............. >.............#   )aj ................  #............... )aj K_You encounter an orc. It is wielding a +0 flail. )aj  Casting: Foxfire (safe; 1% risk of failure)  )aj /Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  )aj !The foxfire burns the orc wizard.)aj` 3§)ajnb J.o)ajl )The orc wizard is almost dead.The foxfire burns the orc wizard.)ajr o   orc)ajh 0§)aj A●●)ajD b6==77.2 (1)aj §§§§% _You kill the orc wizard!)aj[ )ajmp #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 15/19 ==================------ #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#......# ...  SH: 0Dex: 15 ...)§§.●###.....  XL:  8 Next: 37% Place: Dungeon:6 ..o.§§§*@●......  Noise: =--------  Time: 4697.2 (0.0) )ajr......§***.#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc ................  #............... The orc wizard is almost dead.The foxfire burns the orc wizard. _You kill the orc wizard!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj0 :@*)ajx #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 15/19 ==================------ #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12)ajrInt: 23 ..#......# ...  SH: 0Dex: 15 ...)§§.●###.....  XL:  8 Next: 37% Place: Dungeon:6 ..o.§§§§@§......  Noise: =--------  Time: 4697.2 (0.0) ......§§●..#.##.  a) +3 dagger (venom) )ajޗ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   orc ................  #............... )aj?The foxfire burns the orc wizard. _You kill the orc wizard!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj●§§●§●)aj●§●§)ajhG●§)ajV●§●§)aj    ...... ...o. .  ......   .....##  #.....§....  )aj=#.....§.. .  ..#......# ...  ...)§§§§###.....  ..o●●§§§@§......  ......§§§..#.##.  .......§...# )aj .#...%....... .............. >.............# )aj(ally target) ................ #............... _You kill the orc wizard!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.)aj$3§)aj'E.o)aj)0o)ajOE>...●●o   Blorkula the orcula (wand)o   orc (ally target))ajF+8.2 (1)ajOB§§)ajKS1 _The orc is lightly wounded.)aj #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 14/19 =================------- #.....§....  AC: 7Str: 5 #....o§.. .  EV: 12Int: 23 ..#......# ...  SH: 0Dex: 15 ...)..§*###.....  XL:  8 Next: 37% Place: Dungeon:6 ...o●§.●@*......  Noise: =--------  Time: 4698.2 (0.0) ......§●**.#.##.  a) +3 dagger (venom) .......§...#  Cast: Foxfire .#...%.......  ...............  >..........)aj׃...#  o   Blorkula the orcula (wand) ................  o   orc (ally target) #............... You conjure some foxfire!  The foxfire burns the orc. _The orc is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj)y #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 14/19 =================-------)aj #.....§....  AC: 7Str: 5 #....o§.. .  EV: 12Int: 23 ..#......# ...  SH: 0Dex: 15 ...)..§§###.....  XL:  8 Next: 37% Place: Dungeon:6 )aj5...o●§.●@§......  Noise: =--------  Time: 4698.2 (0.0) )aj2......●§§..#.##.  a) +3 dagger (venom) .......§...#  Cast: Foxfire)aj7Y .#...%.......  ...............  )ajtq>.............#  o   Blorkula the orcula (wand) ................  o   orc (ally target) )aj#............... The foxfire burns the orc. _The orc is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  )aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)aj<●§)ajGcM    ...... ...o. .  ......   .....##  )ajF\#.....§....  #....o§.. .  ..#......# ...  ...)..§§###.....  ...o●§●§@§......  ......●§§..#.##.  .......§...#  .#...%....... .............. >.............# , ally target))aj2 ................   #............... _The orc is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle)ajDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.)ajy3§)ajzx●§§●)ajzZ●§)aj'{H●§)aj˃ §The orc is severely wounded.The foxfire burns the orc.)aj()ajK t§●§)aj ●●You kill the orc!Blorkula the orcula mutters, "Such pretty colours everywhere...")aj" ###Blorkula the orcula points at you and mumbles some strange words.)aj#N●§)ajͺ+..)ajc$§§§§@.)aj0.)aj%8)aj9.2 (1§§§§§§)aj )aj)aj j_The blast of sand misses you. The blast of sand hits your foxfire!)ajt Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj)aj)aj#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 14/19 =================-------#.....§....AC: 7Str: 5#....o§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...)..●.###.....XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......Noise: =--------  Time: 4699.2 (0.0))aj....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#o   Blorkula the orcula (wand, ally target)................#...............  You kill the orc!Blorkula the orcula mutters, "Such pretty colours everywhere..."Blorkula the orcula points at you and mumbles some strange words. _The blast of sand misses you. The blast of sand hits your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj)ajc#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 14/19 =================-------#.....§....AC: 7Str: 5#....o§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...)..●.###.....XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......)ajNNoise: =--------  Time: 4699.2 (0.0)....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#o   Blorkula the orcula (wand, ally target)................#...............  You kill the orc!Blorkula the orcula mutters, "Such pretty colours everywhere..."Blorkula the orcula points at you and mumbles some strange words. _The blast of sand misses you. The blast of sand hits your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ajWf  Blorkula the orcula mutters, "Such pretty colours everywhere..."  Blorkula the orcula points at you and mumbles some strange words. _The blast of sand misses you. The blast of sand hits your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)aj-)aj)aj. _)aj$)ajA Your spells (cast)TypeFailure Level a - AirstrikeAir8%4 )ajщ b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)aj)aj)ajgc#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 14/19 =================-------#.....§....AC: 7Str: 5#....o§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...)..●.###.....XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......)aj|JNoise: =--------  Time: 4699.2 (0.0)....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#o   Blorkula the orcula (wand, ally target)................#............... _The blast of sand misses you. The blast of sand hits your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj)ajV#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 14/19 =================-------#.....§....AC: 7Str: 5#....o§.. .EV: 12Int: 23)aj--..#......# ...SH: 0Dex: 15...)..●.###.....XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......Noise: =--------  Time: 4699.2 (0.0)....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#o   Blorkula the orcula (wand, ally target))ajh................#............... _The blast of sand misses you. The blast of sand hits your foxfire!  )ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. )aj_Okay, then.Casting: Foxfire (safe; 1% risk of failure)  )aj\Confirm with . or Enter, or press ? or * to list all spells.)aj  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)aj#)aj )aj>. _)aj^ onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.)ajM )aj,  Your spells (cast)TypeFailure Level a - AirstrikeAir)ajѻ 8%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 )aj. Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)ajnm)ajt)aj:#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....)ajMagic: 14/19 =================-------#.....§....AC: 7Str: 5)aj1#....o§.. .EV: 12Int: 23..#......# ...)ajSH: 0Dex: 15...)..●.###.....)aj?XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......)ajeNoise: =--------  Time: 4699.2 (0.0))aj....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire)aj.#...%......................>.............#)ajހo   Blorkula the orcula (wand, ally target)................)aj:K#...............  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.)aj`Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj)aj݁)ajیF#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 14/19 =================-------#.....§....AC: 7Str: 5#....o§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...)..●.###.....)ajq+XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......Noise: =--------  Time: 4699.2 (0.0)....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#o   Blorkula the orcula (wand, ally target)................#...............  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. )ajb_Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)aj)ajΥ$)ajeThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  )aj Y - Yes )aj N - No)aj)ajK)aj3| #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== .....##.●.....  Magic: 10/19 ============------------ #...***....  AC: 7Str: 5 #...*o*.. .  EV: 12Int: 23 ..#...***# ...  SH: 0Dex: 15 ...)..●.###.....  XL:  8 Next: 38% Place: Dungeon:6 ...$§§§§@.......  Noise: =-------- )aj}U Time: 4699.2 (0.0) ....§§§§●●.#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  o   Blorkula the orcula (wand, ally target) ................  #............... Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 short sword, wearing a +0 robe and  carrying a wand of roots (heavily damaged, ally target, empty space bonus: 8/8))aj[ *#..o§...)aj,U |.#**o*)aj E.*o***Aim: Blorkula the orcula, wielding a +0 short sword, wearing a +0 robe and  carrying a wand of roots (heavily damaged, ally target, empty space bonus: 8/8))aj#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....)ajMagic: 10/19 ============------------#.....§....AC: 7Str: 5#....*§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...)..●.###.....XL:  8 Next: 38% Place: Dungeon:6...$§§§§@.......Noise: =--------  Time: 4699.2 (0.0)....§§§§●●.#.##.a) +3 dagger (venom)...........#Cast: Foxfire)ajm.#...%......................>.............#o   Blorkula the orcula (wand, ally target)................#...............  Casting: Foxfire (safe; 1% risk of failure)  )aj7#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  )ajPress: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 short sword, wearing a +0 robe and  carrying a wand of roots (heavily damaged, ally target, empty space bonus: 8/8))ajz.  The open air twists around violently and strikes Blorkula the orcula!!)aj\\ *bbbbb 5 vampire bats (1 wandering, 1 all…)Blorkula the orcula avoids the killing blow by scattering into a rainbow ofbats!The foxfire burns the vampire bat.)ajw§●§●§§)ajx1●)ajr  The vampire bat is lightly damaged.  The foxfire burns the vampire bat!)aj2§)ajoF●§)ajP  The vampire bat is severely damaged.The foxfire burns the vampire bat.)aj1§)aj6bbb.bb.......))ajf1===700.2 (1)aj<D§§§)aj%d _The vampire bat is almost destroyed.*aj #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ======================== ....b##.●.....  Magic: 10/19 ============------------ #..bb.§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 ..#..b...# ...  SH: 0Dex: 15 ...)..§b###.....  XL:  8 Next: 38% Place: Dungeon:6 ...$...*@*......  Noise: ===------  Time: 4700.2 (0.0) .......***.#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ...............  >.............# *ajm"[37m bbbbb 5 vampire bats (1 wandering) ................  #............... The vampire bat is severely damaged.The foxfire burns the vampire bat. _The vampire bat is almost destroyed.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj.@#@*ajA.# _almost destroyCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]*ajw #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 43/43 ========================*aj ....b##.●.....  Magic: 10/19 ============------------ #..b..§....  AC: 7Str: 5 #....b§.. .  EV: 12Int: 23 ..#..b...# ...  SH: 0Dex: 15 ...)..§b###.....  XL:  8 Next: 38% Place: Dungeon:6 ...$...§@§......  Noise: ===------  Time: 4700.2 (0.0) ........§§.#.##.  a) +3 dagger (venom) *aj...........#  Cast: Foxfire .#...%.......  ...............  *aj@>.............#  bbbbb 5 vampire bats (1 wandering) ................  *ajp#............... Casting: Foxfire (safe; 1% risk of failure)  *ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajiYou can't see that place.  [the floor.]  You conjure some foxfire!*ajVF.b*aj0b.*aj .*aj%b*ajp1.b*aj*aj.*ajP§*ajz-b*aj*.b*aj*ajvG.b*aj+S*aj- .bPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [the floor.]  You conjure some foxfire!  *ajJThe vampire bat closely misses you.*ajJ.b*aj .*aj)     ...... ...o. .  *aj......   .....##  #.b...§....  #....S§.. .  *aj..#.....b# ...  ...)...b###.....  *aj...$...b@●......  *ajW .......●...#.##.  ...........#  *aj.#...%....... ..............*aj >.............# *aj` 3 vampire bats (1 wandering, 1 ally …) *aj................ S   adder (distracted) *aj9#............... *aj2J You encounter an adder.*ajY4--1.2 (1*aj*aj Q _The vampire bat misses you.*ajWd Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ajd*ajef*ajp#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 10/19 ============------------#.b...§....AC: 7Str: 5#....S§.. .EV: 12Int: 23*aj#q~..#.....b# ...SH: 0Dex: 15...)...b###.....XL:  8 Next: 38% Place: Dungeon:6...$...b@●......Noise: =--------  Time: 4701.2 (0.0).......●...#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats (1 wandering, 1 ally …)................S   adder (distracted)#...............  *ajeqHYou conjure some foxfire!  The vampire bat closely misses you.You encounter an adder. _The vampire bat misses you.Casting: Foxfire (safe; 1% risk of failure)  *ajq\Confirm with . or Enter, or press ? or * to list all spells.*aj,r*aj{#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 10/19 ============------------#.b...§....AC: 7Str: 5#....S§.. .EV: 12Int: 23..#.....b# ...SH: 0Dex: 15...)...b###.....XL:  8 Next: 38% Place: Dungeon:6*aj|H...$...b@●......Noise: =--------  Time: 4701.2 (0.0).......●...#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats (1 wandering, 1 ally …)................S   adder (distracted)#...............  You conjure some foxfire!  The vampire bat closely misses you.You encounter an adder. _The vampire bat misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajYou encounter an adder. _  Casting: Foxfire (safe; 1% risk of failure) *ajf Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen.  The foxfire burns the vampire bat.*ajW§§*aj1●*ajE .  The vampire bat is heavily damaged.The foxfire burns the vampire bat!  You destroy the vampire bat!*ajB$ 2 vampire bats (1 wandering)unaware)*aj7§*aj.b.bb*aj .SThat felt strangely unrewarding.*ajh b.  You encounter a vampire bat.The vampire bat bites you.*aj bThe vampire bat draws vitality from your injuries!*ajw .  The vampire bat barely misses you.*ajH.b*aj1F.b*ajH.b*aj7b.*ajSbb 4 vampire bats (1 wandering)*aj839---*aj˾8/19 --Contam: 10% 2.2 (1*aj*aj\ _You encounter a vampire bat.*aj4e Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj^ *aj *aj$ #....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 39/43 =====================---....b##.●.....Magic: 8/19==========--------------*aj$ #.....§....AC: 7Str: 5#.....§.. .EV: 12Int: 23 Contam: 10% ..#...b.S# ...SH: 0Dex: 15...)....###.....*aj% XL:  8 Next: 38% Place: Dungeon:6...$..b.@§......Noise: =--------  Time: 4702.2 (0.0).......§b..#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#*aj% bbbb 4 vampire bats (1 wandering)................#...............  The vampire bat bites you.  *ajV& The vampire bat draws vitality from your injuries!  The vampire bat barely misses you. _You encounter a vampire bat.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj' *aj/ 0#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 39/43 =====================---....b##.●.....*aj]0 Magic: 8/19==========--------------#.....§....AC: 7Str: 5#.....§.. .EV: 12Int: 23 Contam: 10% *aj0 ..#...b.S# ...SH: 0Dex: 15*aj0 ...)....###.....XL:  8 Next: 38% Place: Dungeon:6...$..b.@§......*ajL1 Noise: =--------  Time: 4702.2 (0.0).......§b..#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbbb 4 vampire bats (1 wandering)................#...............  *aj1 The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat barely misses you. _You encounter a vampire bat.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj:  The vampire bat draws vitality from your injuries!  The vampire bat barely misses you. _You encounter a vampire bat.  *aj: Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.*aj^; *aj_B *aj-E . _*aj #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 39/43 =====================--- ....b##.●.....  Magic: 7/19========---------------- #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 Contam: 10%  ..#...b.S# ...  SH: 0Dex: 15 ...)...*###.....  XL:  8 Next: 38% Place: Dungeon:6 ...$..b*@*......  Noise: =--------  Time: 4702.2 (0.0) .......*b*.#.##.  a) +3 dagger (venom) ...........#  Cast: Foxfire .#...%.......  ............... [14;8*aj*zH >.............#  bbbb 4 vampire bats (1 wandering) ................  #............... Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajOC#@*ajy #....# ......  JYZero the Magician ...... ...o. .  Deep Elf ...... ..§.#..  Health: 39/43 =====================--- ....b##.●.....  Magic: 7/19========---------------- #.....§....  AC: 7Str: 5 #.....§.. .  EV: 12Int: 23 Contam: 10%  ..#...b.S# ...  SH: 0Dex: 15 ...)....###.....  XL:  8 Next: 38% Place: Dungeon:6 ...$...b@§......  Noise: =--------  Time: 4702.2 (0.0) .......§b..#.##.  a) +3 dagger (venom)*aj ...........#  Cast: Foxfire .#...%.......  ...............  >.............#  bbbb 4 vampire bats (1 wandering) ................  #............... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj`●b*aj<.asting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the vampire bat.  You destroy the vampire bat!*aj8    ...... ...o. .  ......   ....b##  #.....§....  #.....§.. .  ..#...●.S# ...  ...)....###.....  ...$...b@§......  .......§b..#.##.  ...........#  *ajc.#...%....... .............. >.............#  3 vampire bats (1 wandering, 1 ally …) ................ #............... *aj_§.b .bThat felt strangely unrewarding.  The vampire bat bites you but does no damage.§bSb.b.*ajk ..●S   adderThe vampire bat closely misses you.8==3.2 (1*ajnC _The vampire bat bites you but does no damage.*aj-*ajCB Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b + FoxfireConjuration/Fire 1% 1 *aj c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj]*aj*aj##....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 39/43 =====================---.....##.●.....Magic: 8/19==========--------------#.b...§....AC: 7Str: 5#.....§.. .EV: 12Int: 23 Contam: 10% ..#...§..# ...SH: 0Dex: 15...)...S###.....XL:  8 Next: 38% Place: Dungeon:6...$...b@.......Noise: =--------  Time: 4703.2 (0.0).......●b..#.##.[10;3*aj8Ha) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats (1 wandering, 1 ally …)................S   adder#...............  That felt strangely unrewarding.  The vampire bat bites you but does no damage.  The vampire bat closely misses you. _The vampire bat bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajn#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..*ajHealth: 39/43 =====================---.....##.●.....Magic: 8/19==========--------------#.b...§....AC: 7Str: 5#.....§.. .EV: 12Int: 23 Contam: 10% ..#...§..# ...SH: 0Dex: 15...)...S###.....XL:  8 Next: 38% Place: Dungeon:6...$...b@.......Noise: =--------  Time: 4703.2 (0.0).......●b..#.##.*aja) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats (1 wandering, 1 ally …)................S   adder#...............  That felt strangely unrewarding.  The vampire bat bites you but does no damage.  The vampire bat closely misses you. _The vampire bat bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj )***** Your foxfire is moderately damaged.lightning grounds out.  The vampire bat is struck by an arc of lightning. *aj) The vampire bat is moderately damaged.  The adder is struck by an arc of lightning.  The adder is moderately wounded.*aj ally target)You are struck by an arc of lightning. The foxfire burns the vampire bat.*ajA4§*ajC .bThe vampire bat is moderately damaged.*ajmH b.  The vampire bat closely misses you. The vampire bat bites you..b.b .bThe vampire bat draws vitality from your injuries!§b*ajII0b.*aj@T.S@*ajUk6---=4.2 (1*aj]C§%*aj%`R _The adder barely misses you.*ajc*ajd Your spells (cast)TypeFailure Level a - AirstrikeAir8%*aj1e\4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 3%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%*ajfe1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj0 *aj7 *ajEA #....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 39/43 =====================---.....##.●.....Magic: 6/19=======-----------------#.....§....AC: 7Str: 5#.....§.. .EV: 12Int: 23 Contam: 10% ..#..b.b.# ...SH: 0Dex: 15...)...S###.....XL:  8 Next: 38% Place: Dungeon:6...$....@.......Noise: ==-------  Time: 4704.2 (0.0).......§...#.##.*ajA a) +3 dagger (venom)..........b#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats................S   adder#...............  The vampire bat is moderately damaged.*ajZB The vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries! _The adder barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajFK #....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 39/43 =====================---.....##.●.....Magic: 6/19=======-----------------#.....§....AC: 7Str: 5#.....§.. .EV: 12*ajK BInt: 23 Contam: 10% ..#..b.b.# ...SH: 0Dex: 15*aj`M ...)...S###.....*ajM XL:  8 Next: 38% Place: Dungeon:6...$....@.......*ajM Noise: ==-------  Time: 4704.2 (0.0).......§...#.##.a) +3 dagger (venom)..........b#Cast: Foxfire*aj4N .#...%......................>.............#bbb 3 vampire bats................*ajyN gS   adder*ajN -#...............  *ajdO The vampire bat is moderately damaged.The vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries! _The adder barely misses you.*ajO Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj=] †Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning!  The adder is almost dead.  The vampire bat is struck by an arc of lightning!  The vampire bat is heavily damaged.  The adder is struck by an arc of lightning.*ajd * **  You kill the adder!The vampire bat is struck by an arc of lightning.  The vampire bat is severely damaged.*aj2 .b.b*aj ~b..b*aj 1 b.  The lightning grounds out. The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat closely misses you. The vampire bat bites you.*aj3 a .  The vampire bat draws vitality from your injuries!*aj 1----4--95.2 (1*aj 9%*aj9 Y _The vampire bat closely misses you.*aj˃*ajHa Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ajI *ajr#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 31/43 =================-------.....##.●.....Magic: 4/19=====-------------------#.....§....AC: 7*ajStr: 5#.....§.. .EV: 12Int: 23 Contam: 10% ..#......# ...SH: 0Dex: 15...)...b###.....XL:  8 Next: 39% Place: Dungeon:6...$...b@b......Noise: ==-------  Time: 4705.2 (0.0)...........#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#bbb 3 vampire bats................#...............  The vampire bat draws vitality from your injuries!  The vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries! _The vampire bat closely misses you.Casting: *aj[37mStatic Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajy=#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 31/43 =================-------.....##.●.....Magic: 4/19=====-------------------#.....§....AC: 7Str: 5*aj$#.....§.. .EV: 12Int: 23 Contam: 10% ..#......# ...SH: 0Dex: 15...)...b###.....XL:  8 Next: 39% Place: Dungeon:6...$...b@b......Noise: ==-------  Time: 4705.2 (0.0)...........#.##.a) +3 dagger (venom)...........#Cast: Foxfire*aj.#...%......................>.............#bbb 3 vampire bats................#...............  The vampire bat draws vitality from your injuries!  The vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries! *aj_The vampire bat closely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj†Confirm with . or Enter, or press ? or * to list all spells.The vampire bat is struck by an arc of lightning!  The vampire bat is almost destroyed.  You are struck by an arc of lightning.  The vampire bat is struck by an arc of lightning!  You destroy the vampire bat!*aj-c.  You are struck by an arc of lightning...*ajW****   vampire bat*ajT .bThat felt strangely unrewarding. You are struck by an arc of lightning.b.*ajȽc†.@*ajj@26---*aj?3--6.2 (1*aj*aj,Q _The vampire bat misses you.*ajPl )You hit the vampire bat.  You destroy Blorkula the orcula!*ajw )*aj} q 20--55-7 *aj1~ _A faint prismatic mist rises from Blorkula's broken form and then dissipates.Your Conjurations skill increases to level 5!*aj{ 9%*aj j _Your Air Magic skill increases to level 6! *aj7=-- *aji4=8%  *ajc6 *aj *aj *aj74 *aj *ajq *ajW _You start resting. *ajP8=5===5--%5   Grinder (wandering) *aj_,11.2 (4 *aj -You encounter Grinder. *aj/  --more-- *ajt 22.2 (5 _ *aj@%*aj*aj2*aj*aj$†*aj/5*aj*aj~E13.2 (1*aj9%*aj{C==5*ajs .......#...##..)...##...##..# .........)..#.....##.#.#.#### ................###.......### ### .....##..<##....#....._.....###.# ###............##.#.......#.....§ # #.......##......##.#.#.##....÷##........##...####.##.. ###.................##.#########. .##..................#.. ....##...###..........#.......#†> ....#.....##...#....##.... ...........#...#.....##... ..............##.....>.#... ....##........##......#.... ....#........[.#.#.∩.............  ..............####.........  ............#.............#...... You climb upwa*ajrds.*aj64.7 (2.5*aj*ajD _Your magical contamination has completely faded away.*aj4c _There is a stone staircase leading down here.*aj: 3*ajű *aj 9=6=*aj ,*aj< *aj ,*aj *aj *ajo ^7==*aj *aj- *aj L30=*aj *aj *aj *ajE *aj *aj ^8==*aj *aj *aj N31=*aj% *aj *ajW *aj *aj *aj ^9==*aj *aj ,*aj *ajI *aj W2=*ajV *ajR *aj 10/20===*aj *ajq ,*aj *aj *aj l11===*aj2 *ajy *aj D3=*aj *aj *aj *ajz *aj 2==*aj *aj*aj*aj&*ajN4=*aj*aj*ajkj3==*aj *aj *ajq *aj*aj[*ajK5=*aj*ajo*ajj4==*aj*ajS*aj*ajY*aj,*aj*aj!*aj}"6==5===*aj$*ajK&*aj&*ajw(*aj*,*aj,*aj.*aj.k6===*aju0*ajP2*aj2U7=*aj(4*ajJ6*aj6*aj8*aj#:*aj:h7==*aj;*aj>*aj?K8=*aj~@*ajrB*ajB*ajC*ajD98*ajXEE==*ajqF*ajH,*aj"J*ajML*ajLU9=*ajN*ajP*ajZQh9==*aj S*aj U*ajpU*ajV*ajX*ajbY*ajZ*aj^n _You start resting.Magic restored.*ajZeL40=*aj m055.7 (41.0)*ajn20===6.7 (42 _*ajBt*aju*aj<3*aj>*aj_@*aj@*ajDB*ajF*ajX=1==2=*aj#Y*aj;Z,*ajn[*ajU],*aj^*aj`,*ajk*ajvnk _You start resting.HP restored.*ajkz*aj-66.7 (10*aj@R3==*aj,7.7 (11 _*ajy*aj*ajc*aj *ajO*aj~*ajX*aj*aj,*aj*ajX*aj9=*aj4*ajO*aj*aj#*aj*ajo*aj*aj*aj*ajy*aj,*aj*aj,*aj*aj,*ajd*ajl*aj*aj*aj*aj$*aj*aj*aj*aj*ajH,*aj*ajr*aj*aj*aj*aj$*aj *aj} ,*ajV *aj *ajX*aj*aj`*aj*aj*aj*aj1*aj*aj,*ajS*aj?,*aj*aj ,*aj!*aj",*ajg$*ajX&*aj&*aj (*aj),*aj+*aj-*aj.*ajX/*aj>1,*aja2*aj3,*ajK4*aj5*aj5*ajY7*aj!9,*ajr:*aj<*aj<*ajA>*ajK@*aj@*ajA*ajC*ajRC*ajoD*ajF,*ajH*ajI,*aj2K*ajoL*ajL*ajN*ajP*ajP*ajQ*ajR*ajS*aj7T*ajV*ajSV*ajW*ajTY*ajY*aj[*aj1],*ajf^*aj_,*aj`*aja,*ajb*ajc*aj.d*aje*ajg*ajg*aj!i*ajj,*ajk*ajl,*ajm*ajw,*ajy*aj|*aj}*aj~*aj,*aj*aj,*ajB*aj*aj*ajՍ*aj?*aj,*ajΑ*aj*aj9*aj*aj,*aj*aj֗*aj*aj8*aj*aj]*ajԝ*ajʟ*aj*ajA*aj\,*ajߦ,*aj/*aj*aj,*aj_*aj *ajS*aj*aj*aj*aj*aje*aj*aj*aj,*ajc*ajl,*aj5*aj2*ajr*aj*aj[,*aj*aj,*aj*aj%,*aj*aj,*aj*aj*aj*aj*aj,*ajy*aj,*aj*aj-,*aj*aj*aj*ajO*ajj*aj*aj6*aj,*ajh*ajr*aj*aj*aj0*ajw*aj*aj *aj[*aj*aj*aj*aj_*ajT,*aj*aj,*ajS*aj,*aj*ajv,*aj*ajQ,*aj*aj ,*aj] *aj ,*aj*aj4,*aj*aj,*aj6*aj,*aj*ajV,*aj*aj ,*aj!*aj$*ajq$*aj%*aj!(,*aj)*aj{+,*aj,*ajy2W _You start waiting.*aj9.866.7 (99*ajk9-7.7 (100.0)*ajL*ajM# _Done waiting.*ajN*ajkO*ajTW*aj^*aj^08.0) *aje*ajq  6  You climb downwards.  Level annotation: Grinder, Jeremiah #....# ......  ...... ...o. .  ...... ..§.#..  .....##.●.....  #.....§....  #.....§.. .  .# ...  ...[...†###.....  ...$....@5  ........./.#.##.  ....#  .#...% ......... >.......#5   Grinder ................ #......... *aj M====70.2 (2.5*aj *aj{  _Grinder shouts!*aj w _There is a stone staircase leading up, spattered with blood here.*aj*}e Your spells (cast)TypeFailure Level a - AirstrikeAir6%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj"*aj^%*ajt-#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 20/20 ========================#.....§....AC: 7Str: 5#.....§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...[...†###.....XL:  8 Next: 55% Place: Dungeon:6*aj....$....@5......Noise: ====-----  Time: 4870.2 (0.0)........./.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#5   Grinder................#...............  You climb downwards.  Level annotation: Grinder, Jeremiah _Grinder shouts! _There is a stone staircase leading up, spattered with blood here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj /*aj5.#....# ......JYZero the Magician...... ...o. .Deep Elf...... ..§.#..Health: 43/43 ========================.....##.●.....Magic: 20/20 ========================#.....§....AC: 7Str: 5#.....§.. .EV: 12Int: 23..#......# ...SH: 0Dex: 15...[...†###.....*aj6XL:  8 Next: 55% Place: Dungeon:6...$....@5......Noise: ====-----  Time: 4870.2 (0.0)........./.#.##.a) +3 dagger (venom)...........#Cast: Foxfire.#...%......................>.............#5   Grinder................#...............  You climb downwards.  Level annotation: Grinder, Jeremiah _Grinder shouts! _There is a stone staircase leading up, spattered with blood here.  *aj7Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj6?  Level annotation: Grinder, Jeremiah _Grinder shouts! _There is a stone staircase leading up, spattered with blood here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.*aj?*aj *ajc. _*ajLu  ...... ...o. . ...... ....#.. .....##....... #.......... . #........ ....#......# .... ...[...†###..... ...$....<5...... .......@./.#.##. ...#  .#...%......... ........ >.# ... #. #*aj{ §Grinder rolls her eyes.*aj *.*ajւ J----1.2 (1*aj *ajB % _Grinder blinks!*ajkg .#. .....##..... #.......... .... ...*aj .# ...[...†###.$....<......../.#.##..# #...%.............................*aj05*ajq5   Grinder*ajC----2*aj9%*aj*aj} ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 19/20 ======================-- ..#......# ....  AC: 7Str: 5 ...[...†###...5.  EV: 12*ajBInt: 23 ...$....<.......  SH: 0Dex: 15 *aj......***/.#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......*@*..#  Noise: ---------  Time: 4872.2 (0.0) .#...%***......  a) +3 dagger (venom) ...............  Cast: Foxfire *aj H>.............#  ................  *ajN#...............  5   Grinder #..............  *ajrE...............  _Okay, then.*aj9Grinder rolls her eyes. *aj-_Grinder blinks!  *ajCasting: Foxfire (safe; 1% risk of failure)  *aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj;@**aj~ ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 19/20 ======================-- ..#......# ....  AC: 7Str: 5*ajɖl ...[...†###..5..  EV: 12Int: 23 ...$....<.......  SH: 0Dex: 15 ........./.#.##.  XL:  8 Next: 55% Place: Dungeon:6 .......@...#  Noise: ---------  Time: 4872.2 (0.0) .#...%.........  a) +3 dagger (venom) ...............  Cast: Foxfire *aj>.............#  ................  #...............  5   Grinder *ajy\#..............  ............... Grinder rolls her eyes. _Grinder blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj1s*ajS    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###..5..  ...$....<.......  ......●../.#.##.  .......@...#  .#...%●........  ............... *aj >.............# .............. #............... (ally target) #.............. s   scorpion (wandering)*ajޢ> ............... *ajƣ3=3.2 (1*aj*aj> _Grinder blinks!  Casting: Foxfire (safe; 1% risk of failure)  *ajjyPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a scorpion.*aj ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 18/20 =====================--- ..#......# ....  AC: 7Str: 5 ...[...†###..5..  EV: 12Int: 23 ...$....<.......  SH: 0Dex: 15 ......●**/.#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......*@*..#  Noise: =--------  Time: 4873.2 (0.0) .#...%●**......  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ..............s.  #...............  5[37*ajm   Grinder (ally target) #..............  s   scorpion (wandering) ............... Dir - look around, f - activateYou conjure some foxfire! _You encounter a scorpion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj^  ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 18/20 =====================--- ..#......# ....  AC: 7Str: 5 ...[...†###..5..  EV: 12Int: 23 ...$....<.......  SH: 0Dex: 15 ......●../.#.##.  XL:  8 Next: 55% Place: Dungeon:6 .......@...#  Noise: =--------  Time: 4873.2 (0.0) .#...%§●.......  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ..............s.  #............... *aj  5   Grinder (ally target) #..............  s   scorpion (wandering) ............... You conjure some foxfire! _You encounter a scorpion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj[ G§●*aj O§●*aj K●§*aj P●§*ajd =§●*ajb O●§*aj G§●*aj 15.*aj 7s.*aj ●§●§*aj G    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###●5...  ...$....§§§.....  ......§§./●#.##.  .......@●.§#  .#...%§§●§.....  ........§......  >............s# .............. #...............  #.............. s ............... *aj8 24.2 (1 _*aj §§§%§§●§§*ajh *aj ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 17/20 ====================---- ..#......# ....  AC: 7Str: 5 ...[...†###●5...  EV: 12Int: 23 ...$....§§§.....  SH: 0Dex: 15 ......***/●#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......*@●.§#  Noise: =--------  Time: 4874.2 (0.0) .#...%**●§.....  a) +3 dagger (venom) ........§......  Cast: Foxfire >............s#  ................  #............... *ajOE  5   Grinder (ally target) #..............  s   scorpion ............... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj@*@*ajl ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== *ajm. #........ ...  Magic: 17/20 ====================---- ..#......# ....  AC: 7Str: 5 ...[...†###●5...  EV: 12Int: 23 ...$....§§§●....  SH: 0Dex: 15 ......§§./§#.##.  XL:  8 Next: 55% Place: Dungeon:6 .......@●.§#  Noise: =--------  Time: 4874.2 (0.0) .#...%§§●§.....  a) +3 dagger (venom) *aj8n........§......  Cast: Foxfire >............s#  ................  #...............  5   Grinder (ally target) #..............  s   scorpion ............... Dir - look around, f - activate _You conjure some foxfire!  *ajnnCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*ajn8●§*ajo*ajt!    .....##.......  #.......... . *aju . #........ ...  ..#......# ....  ...[...†###●5...  *ajWu...$....§§§●....  ......§§./§#.##.  .......@●●§# *ajuW .#...%§§§§.....  ........§......  >............s#*aju ............... #...............  #..............  ............... *aj3§*aj8●§*aj*aj  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Grinder but does no damage.  The foxfire burns Grinder!*aj}3§*aj~M●§*aj●*aj(§*aja=●§*ajA●§*aj( *aj'd Grinder is lightly wounded.  The foxfire burns Grinder.*aj 3§*aj[  Grinder is moderately wounded.The foxfire burns Grinder.*aj§5.s.*ajm<...●.*aj?a●.§..*aj58=*ajG$5.2 (1*aj§§§§§%●.§*ajc^ _Grinder is moderately wounded.*aj ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 17/20 ====================---- *aj..#......# ....  AC: 7Str: 5 ...[...†###5....  EV: 12Int: 23 ...$....<.§§....  SH: 0Dex: 15 *aj......**●§§#.##.  XL:  8 Next: 55% Place: Dungeon:6 *aj2......*@*§.#  Noise: =--------  Time: 4875.2 (0.0) .#...%●**......  a) +3 dagger (venom) ...............  Cast: Foxfire >...........s.#  ................  #...............  5   Grinder (ally target)*aj #..............  s   scorpion ............... *ajGrinder is moderately wounded.The foxfire burns Grinder. _Grinder is moderately wounded.*aj.UCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle*ajd<Dir - look around, f - activate*ajmA@*@*ajf ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 17/20 ====================---- ..#......# ....  AC: 7Str: 5 ...[...†###5....  EV: 12Int: 23 ...$....<.§§....  SH: 0Dex: 15 ........●§§#.##.  XL:  8 Next: 55% Place: Dungeon:6 .......@§§.#  Noise: =--------  Time: 4875.2 (0.0) .#...%§.§......  a) +3 dagger (venom) .......●.......  Cast: Foxfire >...........s.# *ajL ................  #...............  5   Grinder (ally target) #..............  s   scorpion ............... The foxfire burns Grinder. _Grinder is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§§●●§    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###5....  ...$[*aj%m....<§●§....  ........§§§#.##.  .......@§●.#  .#...%§.§......  .......§.......  >...........s.# ............... #...............  #..............  ............... _Grinder is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Grinder.*aj?a§●§s. §5Grinder is heavily wounded.●§./●@.●6.2 (1*ajWN§§§§§§ *ajZ_Grinder blinks!*ajd K ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 16/20 ===================----- ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$....<§§●.5..  SH: 0Dex: 15 ......***/§#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......●@*§.#  Noise: =--------  Time: 4876.2 (0.0) *ajPe ;.#...%*●*......  a) +3 dagger (venom) .......§...s...  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  s   scorpion ............... *aje "The foxfire burns Grinder.  Grinder is heavily wounded. _Grinder blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj? A@*§*aj.x ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 16/20 ===================----- *aj/7..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$....<§§●.5..  SH: 0Dex: 15 ........§/§#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......●@●§.#  Noise: =--------  Time: 4876.2 (0.0) .#...%§§§......  a) +3 dagger (venom) .......§...s...  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  s   scorpion ............... *ajM0Grinder is heavily wounded. _Grinder blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj07You conjure some foxfire!*aj1L●§*aj2?§●*aj3I§●*aj\4B●§*aj<    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###.....  ...$....●§§§●5..  *aj<.......§§/§#.##.  ......§@§●.#  .#...%§§§......  .......§...s...  >.............# ...............*aj= #...............  #.............. (ally target)............... _Grinder blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate*aj=VYou conjure some foxfire!  The foxfire burns Grinder.*aj[@§●§§●●§§●s.5.  Grinder is heavily wounded.The foxfire burns Grinder.*aj 1§*aj*ajB§●*ajx●§●.§..7.2 (1*aj§§§@§%.§*ajE _Grinder is heavily wounded.*aj*ajs ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 15/20 ==================------ ..#......# ....  AC: 7Str: 5 *ajsm...[...†###.....  EV: 12Int: 23 ...$....§§§●5...  SH: 0Dex: 15 ......●*●/§#.##.  XL:  8 Next: 55% Place: Dungeon:6 ......*@*§.#  Noise: =--------  Time: 4877.2 (0.0) .#...%***.s....  a) +3 dagger (venom) ...............  Cast: Foxfire*aj>t >.............#  ................  #...............  5   Grinder (ally target)*ajt #..............  s   scorpion (ally target) *ajt_............... Grinder is heavily wounded.*ajt6The foxfire burns Grinder. *ajt_Grinder is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  *aj6u Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajTd ...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================. #........ ...Magic: 15/20 ==================------..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....§§§●5...SH: 0Dex: 15......●§●/§#.##.XL:  8 Next: 55% Place: Dungeon:6......§@§§.#Noise: =--------  Time: 4877.2 (0.0).#...%.*aj}f /§..s....a) +3 dagger (venom)...............Cast: Foxfire>.............#................#...............5   Grinder (ally target)#..............s   scorpion (ally target)............... _Grinder is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns Grinder but does no damage.*aj §§●●§*aj LM Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns Grinder but does no damage.  Grinder is heavily wounded.the scorpion.*ajR 3§§●§●s●*ajS  The scorpion is moderately wounded.The foxfire burns the scorpion!*ajK 4§*aj C5§*aj ^s●*ajA §The scorpion is almost dead.The foxfire burns the scorpion!*aj (*ajV §*aj~ *ajJ <..5.●§/..@..(ally target)*ajI T6=61*aj 8.2 (1*aj. r§%....§*aj1 L _You kill the scorpion!*aj? ...... ....#..  JYZero the Magician *aj.....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 15/20 ==================------ ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23*aj ...$...§<..5....  SH: 0Dex: 15 *aj;......*●*/.#.##.  XL:  8 Next: 61% Place: Dungeon:6 ......*@*§.#  Noise: =--------  Time: 4878.2 (0.0) *ajf0.#...%***.§....  a) +3 dagger (venom) ...............  Cast: Foxfire >.............# *ajm ................  #...............  5   Grinder (ally target) #..............  ............... The scorpion is almost dead.*aj5The foxfire burns the scorpion! _You kill the scorpion!Casting: Foxfire (safe; 1% risk of failure)  *aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajj0=@.*ajt ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== *aj-u. #........ ...  Magic: 15/20 ==================------ ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$...§●..5....  SH: 0Dex: 15 ......§§§/.#.##.  XL:  8 Next: 61% Place: Dungeon:6 .......@.§.#  Noise: =--------  Time: 4878.2 (0.0) .#...%....§....  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  ............... The foxfire burns the scorpion! _You kill the scorpion!Casting: Foxfire (safe; 1% risk of failure)  *aju)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj(v§●§●*aj|A    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###.....  ...$...§§§●5....  ......§§§/.#.##.  .......@.§.#  .#...%....§....  ...............  >.............# ............... #............... *aj4}L  #.............. ............... _You kill the scorpion!  Casting: Foxfire (safe; 1% risk of failure)  *ajIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Grinder.*aj3§*ajK§5*aj.§§§..§..●●....*ajR+9.2 (1*ajL§%*aj\ _Grinder is severely wounded.*aj ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 14/20 ================-------- ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$....§§§.....  SH: 0Dex: 15 ......***/5#.##.  XL:  8 Next: 61% Place: Dungeon:6 ......*@*..#  Noise: =--------  Time: 4879.2 (0.0) .#...%●●*......  a) +3 dagger (venom) *aj...............  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  ............... You conjure some foxfire!  The foxfire burns Grinder. _Grinder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajM ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 14/20 ================-------- ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$....§§§.....  SH: 0Dex: 15 *aj.......§./5#.##.  XL:  8 Next: 61% Place: Dungeon:6 ......●@...#  Noise: =--------  Time: 4879.2 (0.0) .#...%§●.......  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  ............... The foxfire burns Grinder. _Grinder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  *aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj?D●§*ajbL●§*ajN●§*ajծB●§*ajִ.M    .....##.......  #.......... .  . #........ ...  ..#......# ....  ...[...†###.....  ...$....●§§.....  .......§.●5#.##.  ......§@§..#  .#...%§§.......  ...............  *ajVA>.............# ............... #...............   #.............. ............... _Grinder is severely wounded.  Casting: Foxfire (safe; 1% risk of failure) *ajM Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Grinder.*aj6§§●.5*aj@  Grinder is almost dead.The foxfire burns Grinder.*aj3§*aj.V..●●*aj=,80.2 (1*ajSO§§§*ajW _Grinder is almost dead.*aj8...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================. #........ ...Magic: 14/20 ================--------..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....§.......SH: 0Dex: 15.......§●§.#.##.XL:  8 Next: 61% Place: Dungeon:6......§@§5.#Noise: =--------  Time: 4880.2 (1.0).#...%§§●......a) +3 dagger (ven*ajX3om)...............Cast: Foxfire>.............#................#...............5   Grinder (ally target)#.............................  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns Grinder.  Grinder is almost dead.The foxfire burns Grinder. _Grinder is almost dead.*aj  ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 13/20 ===============--------- ..#......# ....  AC: 7Str: 5 *aj ...[...†###.....  EV: 12Int: 23 ...$....§.......  SH: 0Dex: 15 ......**●§.#.##.  XL:  8 Next: 61% Place: Dungeon:6 ......*@*5.#  Noise: =--------  Time: 4880.2 (0.0) .#...%**●......  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  ............... Grinder is almost dead.The foxfire burns Grinder. _Grinder is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle*ajS <Dir - look around, f - activate*aju@ = ...... ....#..  JYZero the Magician .....##.......  Deep Elf #.......... .  Health: 43/43 ======================== . #........ ...  Magic: 13/20 ===============--------- ..#......# ....  AC: 7Str: 5 ...[...†###.....  EV: 12Int: 23 ...$....§.......  SH: 0Dex: 15 .......§●§.#.##.  XL:  8 Next: 61% Place: Dungeon:6*ajA  ......§@§..#  Noise: =--------  Time: 4880.2 (0.0) .#...%§§●......  a) +3 dagger (venom) ...............  Cast: Foxfire >.............#  ................  #...............  5   Grinder (ally target) #..............  ...............  _Grinder is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns Grinder.*ajF ,    .....##.......  #.......... .  . #........ ...  ..#......# ....  *ajG 8...[...†###.....  ...$....§.......  .......§●§.#.##.  ......§@§..#  .#...%§§●......  ...............  >.............# ............... #.............. #.............. ............... *ajY §§●●§●§*aj7 B●§*aj L●§*ajS t</.●●*aj a4=81.2 (1 *aj H Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns Grinder. _You kill Grinder!  Training target 7.0 for Stealth reached!  Your Stealth skill increases to level 7!*aj t§§§%*aj m _Your Spellcasting skill increases to level 7!*ajfY3*aj[*aj]B●§*ajV●§§●●§§●§●§●●§§●§●●§§● §You start resting.●§§*aj*ajӤI*aj4§*aj*aj!k5===*aj*aj*aj*ajڶ*aj,*aj*ajT6===*aj*aj,*aj*aj,*aj*aj*ajrh7==*ajj*ajB*aj*aj@*aj3*aj*ajh8==*aj(*aj*aj*aj*aj*aj:h9==*aj *aj*aj( *aj *aj_,*ajU*ajw _Your foxfire dissipates. x3  Magic restored.*aj...[........-...%.......*aj5&0976.0)*aj '20===-8.2 (17 _*ajh-*aj>/*aj*ajC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.4   2.8  -2   g + Spellcasting 7.2   4.8  +3      *aj     b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 5.5   5.0  +1       i - Alchemy   3.0   3.4  +1  *aj2 c - Short Blades   0.0   1.0   0   j - Fire Magic   3.0   3.4  +1      k + Air Magic*ajP6.5   5.9  +1   d - Armour   0.0   1.4  -2       e - Dodging   3.4   2.8  +2   l - Evocations   0.0   0.8  +1   f - Stealth   7.0   4.8  +3          *aj                *aj        *aj        *aja    *aj1_    *ajU        *ajx        *aj    The relative cost of raising each skill is in cyan.  *ajThe species aptitude is in white.  [?] Help*ajG[=] set a skill target  *aj[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*ajZo *ajv *ajI~ ,...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================. #........ ...Magic: 20/20 ========================..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....<.......SH: 0Dex: 15*aj? ........./.#.##.XL:  8 Next: 81% Place: Dungeon:6.......@...#Noise: ---------  Time: 4898.2 (0.0).#...%.........a) +3 dagger (venom)...............Cast: Foxfire>.............#................#...............#.............................  Training target 7.0 for Stealth reached!  Your Stealth skill increases to level 7! _Your Spellcasting skill increases to level 7!You start resting. _Your foxfire dissipates. x3 _Magic restored.*aj *ajچ *ajH *aj *ajT *aj  Your spells (cast)TypeFailure Level  a - AirstrikeAir4% 4  b + Foxfire*aj  Conjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2  x - ShockConjuration/Air 1% 1 *ajG -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit$*ajC $*aj $*aj ...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================. #........ ...Magic: 20/20 ========================..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....<.......SH: 0Dex: 15........./.#.##.XL:  8 Next: 81% Place: Dungeon:6.......@...#Noise: ---------  Time: 4898.2 (0.0).#...%.........a) +3 dagger (venom)...............Cast: Foxfire>.............#[$*aj ~m................#...............#............................. _Your Spellcasting skill increases to level 7!You start resting. _Your foxfire dissipates. x3 _Magic restored.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$*aj ...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================$*aj C. #........ ...Magic: 20/20 ========================..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....<.......SH: 0Dex: 15$*aj N........./.#.##.XL:  8 Next: 81% Place: Dungeon:6.......@...#Noise: ---------  Time: 4898.2 (0.0).#...%.........a) +3 dagger (venom)...............Cast: Foxfire>.............#................#...............#............................. _Your Spellcasting skill increases to level 7!You start resting. _Your foxfire dissipates. x3 _Magic restored.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$*ajf 8  You start resting. _Your foxfire dissipates. x3 _Magic restored.  Casting: Foxfire (safe; 1% risk of failure)  $*aj nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.$*aj[ $*aj $*aj . _%*aj%*ajDŽ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.4   2.8  -2   g + Spellcasting 7.2   4.8  +3          %*aj~o b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 5.5   5.0  +1       i - Alchemy   3.0   3.4  +1   c - Short Blades   0.0   1.0   0   j - Fire Magic   3.0   3.4  +1      k + Air Magic6.5   5.9  +1   d - Armour   0.0   1.4  -2  %*ajc/     e - Dodging   3.4   2.8  +2   l - Evocations   0.0   0.8  +1   f - Stealth   7.0   4.8  +3                                      %*ajۆ                            %*aj'X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%*aj}*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'*aj '*aj v...... ....#..JYZero the Magician.....##.......Deep Elf#.......... .Health: 43/43 ========================. #........ ...Magic: 20/20 ========================..#......# ....AC: 7Str: 5...[...†###.....EV: 12Int: 23...$....<.......SH: 0Dex: 15........./.#.##.XL:  8 Next: 81% Place: Dungeon:6.......@...#Noise: ---------  Time: 4898.2 (0.0).#...%.........a) +3 dagger (venom)...............'*aj[ Cast: Foxfire>.............#................#...............#.............................  You start resting. _Your foxfire dissipates. x3 _Magic restored.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.'*ajw '*aj '*ajd '*aj_ (*aj (*aj& (*aj ,(*aj< (*ajB : _(*aj (*aj# (*aj# (*aj]% (*aj1 Y ...... ...o. . ...... ....#.........##........##.............# . #........ ....# (*aj1 ..#......# #....# ...[...†###.....# ...$....<.......# ...@.#.##............# .#...%(*aj1 .. ...#>.(*aj1 ##...#..(*aj%2 ]#................c - a wand of roots (3)  (*ajL2 Things that are here:(*aj; -900.2 (2(*aj< +1.2 (3(*ajB (*ajJ x _a +0 robe; a +0 short sword; the orc corpse of Blorkula the orcula**aj Spells (Memorise)TypeFailure Level  a - SwiftnessAir1% 3b - Kinetic GrapnelForgecraft8%1  c - SandblastEarth8%1  d - Soul SplinterNecromancy8%1  e - Summon Small MammalSummoning8%1  f - Call ImpSummoning12%2  g - JinxbiteHexes12%2  h - Call Canine FamiliarSummoning22% 3  i - Teleport OtherTranslocation22% 3  j - Tukima's DanceHexes22% 3  k - Leda's LiquefactionAlchemy/Earth38% 4  l - PetrifyAlchemy/Earth38% 4  m - Eringya's Surprising Crocodile Summoning58% 4  n - Plasma BeamFire/Air86% 6  o - StarburstConjuration/Fire90% 6  p - Metabolic EnglaciationHexes/Ice91% 5  q - Permafrost EruptionIce/Earth100% 6 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0*ajT  a - SwiftnessAir1% 3  g - JinxbiteHexes12% 20*aj){  g - JinxbiteHexes12% 2  h - Call Canine Familiar Summoning22% 3<*ajF Starburst Releases penetrating bolts of fire from the caster in every direction. Level: 6 Schools: Conjuration/Fire Fail: 90%  Power: 13%  Damage: 6d6 (max 6d25) Accuracy: ++++  Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 53 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.?*aj  Spells (Memorise)TypeFailure Levela - SwiftnessAir1%3  b - Kinetic GrapnelForgecraft8% 1  c - SandblastEarth8%1  d - Soul SplinterNecromancy8%1  e - Summon Small MammalSummoning8%1  f - Call ImpSummoning12%2  g - Jinxbite Hexes12%2  h - Call Canine FamiliarSummoning22% 3  i - Teleport OtherTranslocation22% 3  j - Tukima's Dance Hexes22% 3  k - Leda's Liquefaction Alchemy/Earth 38% 4  l - PetrifyAlchemy/Earth38% 4  m - Eringya's Surprising Crocodile Summoning58% 4  n - Plasma BeamFire/Air86% 6  o - StarburstConjuration/Fire 90% 6p - Metabolic EnglaciationHexes/Ice91% 5  q - Permafrost EruptionIce/Earth100% 6 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA*aj  l - PetrifyAlchemy/Earth 38% 4  o - StarburstConjuration/Fire 90% 6B*ajB*aj]B*ajwL...... ...o. .JYZero the Magician...... ....#....Deep Elf.....##........#Health: 43/43 ========================#.............#Magic: 20/20 ========================. #........ ....#B*ajguAC: 7Str: 5..#......# #....#EV: 12Int: 23...[...†###.....#SH: 0Dex: 15...$....<.......#XL:  8 Next: 81% Place: Dungeon:6.........@.#.##.Noise: ---------  Time: 4901.2 (0.0)...........#a) +3 dagger (venom).#...%.........Cast: Foxfire...............#B*ajҾ+>.............##................#................#...............................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.B*ajc - a wand of roots (3)  Things that are here: _a +0 robe; a +0 short sword; the orc corpse of Blorkula the orculaB*ajP  Okay, then.B*aj:B*ajzB*aj. _C*ajJcIC*ajgC*ajAkC*ajo: _C*ajzpf  There is a stone staircase leading up, spattered with blood here.C*ajtC*aju _C*ajnC*ajQC*ajBC*ajC*ajC*ajC*aj C*ajC*ajǙ,C*ajC*aj  You now have 311 gold pieces (gained 7).  Things that are here:C*aj^ _a +0 flail; an orc corpseC*ajC*ajC*ajC*ajC*aj>C*ajC*ajC*aj¼C*ajC*ajLC*ajC*ajC*aj,C*ajC*ajC*ajC*ajGC*aj C*ajtC*ajC*aj6C*ajC*ajC*aj}C*ajC*ajC*ajC*ajeC*ajC*ajC*ajC*aj~C*ajC*aj@C*ajC*ajC*ajC*aj,C*ajC*ajC*ajC*ajC*ajC*ajC*aju C*aj C*aj@ C*aj C*ajp C*aj C*aj C*ajC*ajB,C*ajC*ajC*ajC*ajnC*ajC*ajC*aj,C*ajcC*ajC*aj7C*ajqC*ajC*ajC*ajR C*aj C*aj!C*ajI#C*aj$C*aj)%C*aj%C*aj&C*aj'C*aj'C*aj(C*aj)C*aj*+C*ajg+C*aj+C*ajR/C*aj/C*aj/C*aj2 C*aj-3G_You now have 319 gold pieces (gained 8).C*aj7C*ajI8C*ajX9C*aj$<C*aj@C*ajbAC*aj]BC*ajDC*ajNnC*ajOC*ajOC*ajVS,C*ajSC*ajW} _h - 5 scrolls labelled YFRIOQ GIUCY (gained 1)C*aj[C*aj`[C*aj!\C*aj]C*aja,C*ajbC*ajdC*ajeC*aj fC*ajfC*ajhC*aj.jC*ajsjC*ajxkC*ajlC*ajmo,C*aj,pC*ajsC*ajYwC*ajwC*ajxC*aj..........C*ajw #.....@##.##........... ##.....# ####.......... ##.##.. #..........C*aj' #.. .... ........... ... ...#C*ajNx ... ...#### C*ajzo   orc (wandering) ... .... .##oC*aj+. C*aja43.2 (42.0)o.C*aj"C*aj34.2 (43 _C*ajC*ajD*aj0/F ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 19/20 ======================-- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23 #...####....#........... SH: 0Dex: 15D*aj$0 ###...#**...#>.......... XL:  8 Next: 81% Place: Dungeon:6 #....*@##.##........... Noise: ---------  Time: 4944.2 (0.0) ##...**# ####.......... a) +3 dagger (venom) ##.##.. #.......... Cast: Foxfire #.. .... ........... D*aj0... ...#.  ... ...####  o   orc (wandering) ... .o.. .##.. _You now have 319 gold pieces (gained 8). _h - 5 scrolls labelled YFRIOQ GIUCY (gained 1) _You encounter an orc. It is wielding a +0 hand axe.D*aj 1Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD*aj :@.D*aj  ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 19/20 ======================-- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23 #...####....#........... SH: 0Dex: 15 ###...#.....#>.......... XL:  8 Next: 81% Place: Dungeon:6 #.....@##.##........... Noise: ---------  Time: 4944.2 (0.0) ##.....# ####.......... a) +3 dagger (venom) ##.##.. #.......... Cast: Foxfire #.. .... ........... ... ...#.  ... .o.####  oD*aj -[m   orc (wandering) ... .... .##.. _h - 5 scrolls labelled YFRIOQ GIUCY (gained 1) _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!D*aj  ##...  ##.............[...† ##..##.........)....< ##..........[ #..........##.. #...##.....#..# #...####....# ###...#.....#> #....●@ D*ajߺ ##....●#  ##.##..  #.. ....  ... ...#. ... .o.####oally target) ... .... .##.. D*aj :=5.2 (1 _D*aj D*aj+ D*aj== ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 18/20 =====================--- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23 #...####....#........... SH: 0Dex: 15 ###...#**...#>.......... XL:  8 Next: 81% Place: Dungeon:6 #....●@##.##........... Noise: =--------  Time: 4945.2 (0.0) D*ajV##...*●# ####.......... a) +3 dagger (venom) ##.##.. #.......... Cast: Foxfire #.. .... ........... ... ...#.  ... .o.####  o   orc (ally target) ... .... D*ajQ.##..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  D*aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE*aj]< ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 18/20 =====================--- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23 #...####....#........... SH: 0Dex: 15E*aj$ ###...#.....#>.......... XL:  8 Next: 81% Place: Dungeon:6 #....§@##.##........... Noise: =--------  Time: 4945.2 (0.0) ##..●.●# ####.......... a) +3 dagger (venom) ##.##.. #.......... Cast: FoxfireE*ajq #.. .... ........... ... ...#.  ... .o.####  o   orc (ally target) ... .... .##..Dir - look around, f - activate E*aj_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  E*aj )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E*ajO§●E*ajbC●§E*aj͕L§●E*ajF§●E*aj P§●E*ajxO§●E*aj ##...  ##.............[...† ##..##.........)....< ##..........[ #..........##.. #...##.....#..# #...####....# ###...#.....#> #....§@ E*aj##..§.§#  ##.##●.  #.. §...  ... ●..#. ... .o.####   ... .... .##.. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  E*ajIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.E*aj!4§E*aj%$3o.E*aj$I§●E*aj-B●●E*aj..+6.2 (1E*aj4%§§●§§E*aj'8\ _The orc is severely wounded.E*aj ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 17/20 ====================---- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23 #...####....#........... SH: 0Dex: 15 ###...#*●...#>.......... XL:  8 Next: 81% Place: Dungeon:6 #....*@##.##........... Noise: =--------  Time: 4946.2 (0.0) ##..§●*# ####.......... a) +3 dagger (venom) E*ajG##.##§. #.......... Cast: Foxfire #.. ●... ........... ... o..#.  ... ...####  o   orc (ally target) ... .... .##..You conjure some foxfire!  The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE*ajS  ##.............#......#  JYZero the Magician ##.............[...†### Deep Elf ##..##.........)....<.. Health: 43/43 ======================== ##....................[. Magic: 17/20 ====================---- #..........##........... AC: 7Str: 5 #...##.....#..#...%..... EV: 12Int: 23E*ajT  #...####....#........... SH: 0Dex: 15 ###...#.●...#>.......... XL:  8 Next: 81% Place: Dungeon:6 #....§@##.##........... Noise: =--------  Time: 4946.2 (0.0) ##..§●§# ####.......... a) +3 dagger (venom) ##.##§. #.......... Cast: Foxfire #.. ●... ........... ... §..#.  ... ...####  o   orc (ally target) ... .... .##.. _The orc is severely wounded.E*ajV Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc!E*ajfZ  ##...  ##.............[...† E*ajZ (##..##.........)....< ##..........[ #..........##.. #...##.....#..#...%E*ajZ  #...####....# E*aj[ '###...#.●...#> #....§@ E*ajC[ ##..§●§#  ##.##§.  #.. ●...  E*aj[ Q... §..#. ... ...#### ... .... .##.. E*aj> .§E*aj_ F§●E*aj O§●E*aj P§●E*ajV @●§E*aj U§●E*aj, I●§E*aj C●§E*aj ●..§●)E*aj Y8=7.2 (1E*aj c§§§§E*aj   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orE*ajf Dc! _You kill the orc!F*ajF*ajxF*ajyF*aj"6§§●§●§●§●§●●§●§●●§●§●§F*ajd4§F*aj§●§F*ajD●§F*aj3●F*ajF*aj<3F*aj] _Your foxfire dissipates.F*ajDF*ajF*ajRF*aj F*aj!F*ajF*aj|F*ajQF*ajF*aj1§F*ajF*ajF*ajE3§F*ajQF*ajF*ajF*aj9 § _Your foxfire dissipates. x2F*ajF*ajJh9==F*ajF*aj] _Your foxfire dissipates.F*ajF*ajAF*ajUF*ajF*ajF*ajjF*ajj20===F*ajF*ajF*ajF*ajXF*ajeF*ajF*aj ##..##...)....<..##.............[.#..........##.........#...##.....#..#...%....#...####....#..###...#.....#>..... #......##.## ##.....###### ##.##@..# #-54.2 (7 #.........#......#)..#..... .... ...####...... ..... .. ..##.. # ... #.... >..#F*ajLF*ajE-5.2 (8F*aj 8%F*ajg"9 _Found an escape hatch in the floor.F*aj) IF*aj6 F*aj XF*ajA P==F*ajƪ F*aj F*ajK ,F*aj- F*aj F*aj. F*ajy F*aj F*aj{ F*aj ,F*aj F*aj~ F*ajq ,F*aj> F*aj F*ajs F*aj F*aj! F*aj F*aj BF*ajt F*aj F*aj F*aj F*aj F*aj] w  You encounter an orc warrior and an orc.F*ajb O###...#.....#>...........#......##.##..##.....######....##.##...#.##........F*aj #.........#..........#)..#.......... ........####........ ...........#.....### .....##...@...#..# ..... #....####...# .....>..### .##..#?...# .#.... ..##.. F*aj} ao   orc warrior (polearm, asleep).. o   orc (asleep)oo.F*aj ^64.2 (9o.F*aj UoF*aj 65.2 (10.0) _F*aj F*aj G*aj= ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 19/20 ======================-- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........**#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..*@*..#..#  Noise: ---------  Time: 4965.2 (0.0) ..... #..**####...#  a) +3 dagger (venom) .....>..### .##  Cast: Foxfire ..#?...# .  #.... ..  ##.. o  G*aj orc warrior (polearm, asleep) .o. o   orc o.. _Your foxfire dissipates. _Found an escape hatch in the floor. _You encounter an orc warrior and an orc.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG*aj  ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== G*aj* ##.##...#.##............. Magic: 19/20 ======================-- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 G*ajf ...........#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##...@...#..#  Noise: ---------  Time: 4965.2 (0.0)G*aj  ..... #....####...#  a) +3 dagger (venom) G*ajʕ .....>..### .##  Cast: Foxfire ..#?...# .  #.... .. G*aj & ##o. o   orc warrior (polearm, asleep) ...G*aj0  o   orc o.. G*aj] _Found an escape hatch in the floor. _You encounter an orc warrior and an orc.G*aj UCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleG*aj ]Dir - look around, f - activateYou conjure some foxfire!G*aj | > ##.. ##.##... #.........#.....G*aj ~ .....#)..#..........  ........####........  ...........#.....###  #...@●..#..# G*ajΠ ^ ..... #..●.####...#  .....>..### .##  G*aj ..#?...#  #.... G*aj=  ##o. ...(ally target)G*ajm \ o.. G*aj :=6.2 (1 _G*aj G*aj G*ajYM ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 18/20 =====================--- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........**#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..*@●..#..#  Noise: =--------  Time: 4966.2 (0.0) G*ajv..... #..●*####...#  a) +3 dagger (venom) .....>..### .##  Cast: Foxfire ..#?...# .  #.... ..  ##o. o   orc warrior (polearm, asleep) ...G*aj|o o   orc (ally target) o..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG*ajH*aj:@#H*aj-G ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ========================H*ajG ##.##...#.##............. Magic: 18/20 =====================--- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12H*ajGInt: 23 ........####........  SH: 0Dex: 15 H*ajG...........#.....###  XL:  8 Next: 81% Place: Dungeon:6 H*aj%H.....##...@§..#..#  Noise: =--------  Time: 4966.2 (0.0) H*ajOH..... #..●●####...#  a) +3 dagger (venom) H*ajH.....>..### .##  Cast: Foxfire ..#?...# .  #.... ..  ##o.H*ajH o   orc warrior (polearm, asleep) ... o   orc (ally target) o..Dir - look around, f - activate H*ajNI_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!H*ajJ#§H*aj/J)●H*ajJB●§H*ajJ%§H*aj0K1●H*ajKG§●H*ajL%§H*aj3L1●H*ajLH*ajLN§●H*ajoSn > H*ajS##.. ##.##... #.........#..... H*ajS.....#)..#..........  H*aj&T/........####........  ...........#.....###  H*ajWT#...@§..#..#  H*ajT|..... #..§§####...#  .....>.§### .##  H*ajT..#?..●#  #..●. H*ajTg ##o. ...H*ajUf o.. _You conjure some foxfire! H*ajVUl Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatH*ajU^e  You conjure some foxfire!  The foxfire burns the orc.H*ajh§o.H*aj/  The orc is lightly wounded.  The foxfire burns the orc.H*aj`4§H*ajjB●●H*ajj+7.2 (1H*ajNrF§§H*ajt^ _The orc is moderately wounded.H*aj ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 17/20 ====================---- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........*●#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..●@*..#..#  Noise: =--------  Time: 4967.2 (0.0) ..... #..**####...#  a) +3 dagger (venom) .....>.§### .##  Cast: Foxfire ..#?..§# .  #..o. ..  ##..H*ajy[39;49m o   orc warrior (polearm, asleep) ... o   orc (ally target) o..The orc is lightly wounded.  The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH*ajt`  ###...#.....#>............. JYZero the Magician H*aj` e#......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 17/20 ====================---- #.........#.............. AC: 7Str: 5 H*ajOa >.....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 ..........●#.....###  XL:  8 Next: 81% Place: Dungeon:6 H*aja .....##..§@§..#..#  Noise: =--------  Time: 4967.2 (0.0) H*aja ..... #.●§§####...#  a) +3 dagger (venom) H*aja .....>.§### .##  Cast: Foxfire ..#?..§# .  H*aja [#..o. ..  ##..H*ajb  o   orc warrior (polearm, asleep) ...H*aj1b  o   orc (ally target) o..H*ajRb {The foxfire burns the orc. _The orc is moderately wounded.H*ajrb Casting: Foxfire (safe; 1% risk of failure)  H*ajb Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH*ajb 6You conjure some foxfire!H*aj5c :§●H*ajhc H*ajc %§H*aj d 1●H*ajNd H*ajxd N§●H*ajge @§●H*aje H*aje ;§●H*aje H*ajAm  > ##..H*ajm  ##.##... #.........#..... .....#)..#..........  ........####........ H*ajn ~ ..........§#.....###  #..§@§..#..#  H*ajFn ..... #.§§§####...#  .....>●§### .##  H*ajnn ..#?.●§#  H*ajn l#..o.  H*ajn x##.. ...o.. H*ajn _The orc is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure) H*aj o J Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.H*aj §§●H*aj" Do§H*ajb  The orc is heavily wounded.The foxfire burns the orc.H*ajz 4§H*aj ●.●...8=8.2 (1H*aj %§H*ajɌ D§§§H*ajZ \ _The orc is severely wounded.H*aj1  ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 17/20 ====================----H*aj  #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0H*aj1 3Dex: 15 .........●*#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..*@*..#..#  Noise: =--------  Time: 4968.2 (0.0) H*ajn ..... #.§●*####...#  a) +3 dagger (venom) .....>§.### .##  Cast: FoxfireH*aj  ..#?.§o# .  #.... ..  ##..H*aj \ o   orc warrior (polearm, asleep) ... o   orc (ally target) H*aj wo..The orc is heavily wounded.H*ajK The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  H*aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH*aj]:@#I*aj| ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 17/20 ====================---- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12I*aj{Int: 23 ........####........  SH: 0Dex: 15 .........§§#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##.●§@...#..#  Noise: =--------  Time: 4968.2 (0.0) ..... #.§●.####...#  a) +3 dagger (venom) .....>§.### .##  Cast: Foxfire ..#?.§o# .  #.... .. I*ajՌ ##.. o   orc warrior (polearm, asleep) ... o   orc (ally target) o..The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  I*aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!I*ajyT§●I*aj#S§●I*aj) _The orc is severely wounded.I*ajSCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.I*ajq > ##.I*ajÛ'. ##.##... #.........#..... .....#)..#..........  ........####........  I*ajz.........§§#.....###  #.§§@...#..#  I*ajv..... #●§§.####...#  .....>§●### .##  ..#?.§)#  #....  ##.. ... o.. I*aj§§●§●§●I*aj4(.●@●.., ally ta…)I*aj-I*ajN.$9.2 (1I*aj;§§.§§.§I*aj=G _You kill the orc!I*aj  ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 16/20 ===================----- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........**#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##.§●@●..#..#  Noise: =--------  Time: 4969.2 (0.0) ..... #§.**####...#  a) +3 dagger (venom) .....§.§### .##  Cast: Foxfire ..#?.§)# .  #..●. ..  ##.. *aj~ 0;10;1mo   orc warrior (polearm, asleep, ally ta…) ... o..You conjure some foxfire!  The foxfire burns the orc. _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateI*aj ;@#I*aj " ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf I*ajd ?##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 16/20 ===================----- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........§.#.....###  XL:  8 Next: 81% Place: Dungeon:6 I*aj .....##.§●@●..#..#  Noise: =--------  Time: 4969.2 (0.0) I*aj ..... #§.§.####...#  a) +3 dagger (venom)I*aj  I*aj .....§.§### .##  Cast: Foxfire ..#?.§)# . I*aj  I*aj r#..§. ..  ##●.I*ajG  o   orc warrior (polearm, asleep, ally ta…) I*aje ... I*aj Ao..I*aj 6The foxfire burns the orc. I*aj #_You kill the orc!I*aj Casting: Foxfire (safe; 1% risk of failure)  I*aj Press: ? - help, Q - select action, ( or ) - cycleI*aj ]Dir - look around, f - activateYou conjure some foxfire!I*aj U§●I*aj V§●I*aj V§●I*aj M > ##.. ##.##.I*aj .. #.........#..... .....#)..#..........  ........####........  I*aj .........§.#.....###  I*aja b#.§§@●..#..#  ..... #§§§.####...# I*ajH  .....§●§### .##  ..#?.§)#  #..§.  ##§.olly target) .●. o.. _You kill the orc!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior but does no damage.I*aj,w 4§I*ajx §●§●I*aj"z ;o.I*aj{ V§●I*aj{ B●§I*aj4 ●..§.●>§.I*aj 4=70.2 (1I*aj I*aj §§§ _The orc warrior shouts! You hear a shout!J*ajW{ ###...#.....#>............. JYZero the Magician J*aj#......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 15/20 ==================------ #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........●●#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..*@*..#..#  Noise: ==-------  Time: 4970.2 (0.0) J*ajs..... #.§*●####...#  a) +3 dagger (venom) .....>§.### .##  Cast: Foxfire ..#?.§)# .  #..§. ..  ##●. o   orc warrior (polearm, ally target) .o. ...You conjure some foxfire!  The foxfire burns the orc warrior but does no damage. _The orc warrior shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ*aj;@#J*ajQ ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 15/20 ==================------ #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........§●#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##.●§@§..#..#  Noise: ==-------  Time: 4970.2 (0.0) ..... #.§.●####...#  a) +3 dagger (venom) .....>§.### .##  Cast: Foxfire ..#?.§)# .  #..§. ..  ##J*aj$S. o   orc warrior (polearm, ally target) .o. ...The foxfire burns the orc warrior but does no damage. _The orc warrior shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●J*aj-ZGM > ##.. ##.##... #.........#..... .....#)..#..........  ........####........  .........§§#.....###  #.●●@§..#..# J*aj[  ..... #.§.●####...#  .....>§.### .##  ..#?.§)#  #..§.  ##●. .o. ... _The orc warrior shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior.J*aj§§●J*ajc`§●●§§●§●§●J*ajF§●§●§●J*aj3oJ*aj o§The orc warrior is lightly wounded.J*ajV§●J*ajMD●§J*ajU§●J*aj●●.o   orcoJ*aj~a6=-1.2 (1J*aj§§§§§§§J*ajKs _You encounter an orc. It is wielding a +0 hand axe.J*aj $ ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 15/20 ==================------ #.........#.............. AC: 7Str: 5 J*aj9 *.....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........**#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##.§*@●..#..#  Noise: =--------  Time: 4971.2 (0.0) J*aj| ..... #§§●*####...#  a) +3 dagger (venom) .....>●§### .##  Cast: Foxfire ..#?.§§# .  #.●●. ..  ##o. o   orc warrior (polearm, ally target) ... o   orc o..The foxfire burns the orc warrior.  The orc warrior is lightly wounded. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ*aj~ ;@#J*aj ###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================J*aj2 ##.##...#.##............. Magic: 15/20 ==================------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15J*aj .........§§#.....###XL:  8 Next: 81% Place: Dungeon:6.....##.§§@●..#..#Noise: =--------  Time: 4971.2 (0.0)..... #§§●§####...#a) +3 dagger (venom).....>●§### .##J*aj Cast: Foxfire..#?.§§#.#.●●...##o.o   orc warrior (polearm, ally target)...o   orco.. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc warrior but does no damage.J*aj 2§J*ajM  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior but does no damage.  The orc warrior is lightly wounded.J*aj §§●§●§●§●§●J*ajWr  The orc warrior is lightly wounded.  The foxfire burns the orc warrior.K*ajQ4§K*aj4Zk The orc warrior is lightly wounded..K*aj§o§o.K*ajX.●....§●.K*aj/+2.2 (1K*ajB§§K*ajzf _The orc warrior is moderately wounded.K*ajK*ajDG###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 15/20 ==================------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15..........●#.....###K*ajXL:  8 Next: 81% Place: Dungeon:6.....##...@●..#..#Noise: =--------  Time: 4972.2 (1.0)..... #..§●####...#a) +3 dagger (venom).....>§§### .##Cast: Foxfire..#?.§§#.#.§o...##..K*ajo   orc warrior (polearm, ally target).o.o   orc...  The foxfire burns the orc warrior but does no damage.  The orc warrior is lightly wounded.  The foxfire burns the orc warrior.  The orc warrior is lightly wounded.  The foxfire burns the orc warrior. _The orc warrior is moderately wounded.K*aj{ ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 14/20 ================-------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........*●#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..*@●..#..#  Noise: =--------  Time: 4972.2 (0.0) ..... #..*●####...#  a) +3 dagger (venom) .....>§§### .##  Cast: Foxfire ..#?.§§# .  #.§o. ..  ##..*ajo0X o   orc warrior (polearm, ally target) .o. o   orc ...The orc warrior is lightly wounded.  The foxfire burns the orc warrior. _The orc warrior is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK*aj%:@#K*aj. ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 14/20 ================-------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0K*ajDex: 15 ..........●#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##...@●..#..#  Noise: =--------  Time: 4972.2 (0.0) ..... #..●§####...#  a) +3 dagger (venom) .....>§§### .##  Cast: Foxfire ..#?.§§# .  #.§o. ..  ##.. o   orc warrior (polearm, ally target) .o. o   orc ...The foxfire burns the orc warrior. _The orc warrior is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§K*aj§●§●●§§●§●§●●§ > ##.. ##.##... #.........#..... .....#)..#..........  ........####........  ..........§#.....###  #...@§..#..#  ..... #..●§####...#  .....>§●### .##  ..#?.§*ajv0;10m●#  #.§o.  ##.. .o. ... _The orc warrior is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior but does no damage.K*aj?c§oK*ajG o.  The orc warrior is moderately wounded.K*ajJ+oK*ajL o§You encounter an orc priest. It is wielding a +0 hand axe.K*ajTS oo 2 orc priestso   orcYou encounter an orc priest. It is wielding a +0 flail.The foxfire burns the orc warrior!K*aj§§●K*aj●●....o3.2 (1K*ajW§§K*ajyc _The orc warrior is heavily wounded.L*ajL*aj* Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeL*ajConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL*aj L*aj% L*aj ###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 14/20 ================--------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........●§#.....###XL:  8 Next: 81% Place: Dungeon:6.....##..●@§..#..#Noise: =--------  Time: 4973.2 (0.0)L*aj r..... #..§§####...#a) +3 dagger (venom).....>.●### .##Cast: Foxfire..#?..o#.#......##o.o   orc warrior (polearm, ally target)o..L*ajc oo 2 orc priestso..o   orcYou encounter an orc priest. It is wielding a +0 hand axe.You encounter an orc priest. It is wielding a +0 flail.The foxfire burns the orc warrior! _The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L*aj L*aj ###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 14/20 ================--------#.........#.............. AC: 7Str: 5L*aj( .....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........●§#.....###XL:  8 Next: 81% Place: Dungeon:6.....##..●@§..#..#Noise: =--------  Time: 4973.2 (0.0)..... #..§§####...#L*ajx a) +3 dagger (venom).....>.●### .##Cast: Foxfire..#?..o#.#......L*aj ^##o.o   orc warrior (polearm, ally target)o..oo 2 orc priestso..o   orcYou encounter an orc priest. It is wielding a +0 hand axe.You encounter an orc priest. It is wielding a +0 flail.L*aj! KThe foxfire burns the orc warrior! _The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L*ajh L*aj;F  ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 13/20 ===============--------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 L*ajF .........●§#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..●@§..#..#  Noise: =--------  Time: 4973.2 (0.0) ..... #..*§####...#  a) +3 dagger (venom) .....>.●### .##  Cast: Foxfire ..#?..o# .  #.... ..  L*ajG ##o. o   orc warrior (polearm, ally target) o.. oo 2 orc priests o.. o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (wisps  of flame, heavily wounded, ally target, 81% to hit)L*aj ~ o**L*aj5 F**L*aj*.o.*.L*ajo*Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (85% to hit)M*aj&oohand axe and wearing a +0 ring mail (85% to  hit)M*aj###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 13/20 ===============---------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........●§#.....###XL:  8 Next: 81% Place: Dungeon:6.....##..●@§..#..#Noise: =--------  Time: 4973.2 (0.0)M*ajV ..... #..*§####...#a) +3 dagger (venom).....>.*### .##Cast: Foxfire..#?..*#.#..*...##*.o   orc warrior (polearm, ally target)o*.oo 2 orc priests*..o   orcYour foxfire is moderately damaged.The zap hits the orc warrior.  The orc warrior is severely wounded.The zap hits the orc!  The orc is almost dead.The zap hits the orc priest.M*aj2 U§●M*aj̅ M§●M*aj The orc warrior is severely wounded.!is almost dead. priest.  The orc priest is lightly wounded.foxfire burns the orc warrior but does no damage.M*aj~ §§●§●M*aj *The orc warrior is severely wounded.The foxfire burns the orc warrior but does no damage.M*aj 7§M*aj˘ N§●M*aj  The orc warrior is severely wounded.The foxfire burns the orc warrior but does no damage.M*aj! 4§M*aj" 9o.M*aj. ,§§o.o)foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.  M*aj. !The foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.  The foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.M*aj6 ;*M*aj The orc warrior is severely wounded.  The foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.  The foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.  The orc priest calls upon Beogh to heal the orc priest.M*aj ;o.M*aj Fo§M*ajC ....)oM*aj [4=4.2 (1M*aj/ B§§M*aj > _The orc priest's wounds heal themselves!N*ajq1 Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN*ajVN*ajN*ajǧ###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 14/20 ================--------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........§.#.....###XL:  8 Next: 81% Place: Dungeon:6N*aj5*.....##..§@...#..#Noise: =--------  Time: 4974.2 (0.0)..... #.§..####...#a) +3 dagger (venom).....>§o### .##Cast: Foxfire..#?..)#.#..o...##..o   orc warrior (polearm)oo.oo 2 orc priests...o   orcThe foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.The orc priest calls upon Beogh to heal the orc priest. _The orc priest's wounds heal themselves!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N*ajN*ajD###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 14/20 ================--------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........§.#.....###XL:  8 Next: 81% Place: Dungeon:6.....##..§@...#..#N*ajѶNoise: =--------  Time: 4974.2 (0.0)..... #.§..####...#a) +3 dagger (venom).....>§o### .##Cast: Foxfire..#?..)#.#..o...##..o   orc warrior (polearm)oo.oo 2 orc priests...o   orcThe foxfire burns the orc warrior but does no damage.  The orc warrior is severely wounded.The orc priest calls upon Beogh to heal the orc priest. _The orc priest's wounds heal themselves!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N*aj ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 43/43 ======================== ##.##...#.##............. Magic: 13/20 ===============--------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 .........§.#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##..§@...#..#  Noise: =-------- *ajjm Time: 4974.2 (0.0) ..... #.§*.####...#  a) +3 dagger (venom) .....>§o### .##  Cast: Foxfire ..#?..*# .  #..o. ..  ##*. o   orc warrior (polearm) oo. oo 2 orc priests ... o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (85% to  hit)N*aj ooflail and wearing a +0 ring mail (85% to hit)N*aj}###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 43/43 ========================##.##...#.##............. Magic: 13/20 ===============---------#.........#.............. AC: 7N*aj~Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15.........§.#.....###XL:  8 Next: 81% Place: Dungeon:6.....##..§@...#..#Noise: =--------  Time: 4974.2 (0.0)..... #.§*.####...#a) +3 dagger (venom)N*ajO.....>§*### .##Cast: Foxfire..#?..*#.#..*...##*.o   orc warrior (polearm)**.oo 2 orc priestsN*aj...o   orcAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (85% to hit)The zap hits the orc warrior.  The orc warrior is severely wounded.The zap misses the orc. The zap hits the orc priest.  N*ajEThe orc priest is lightly wounded.  The zap hits the orc priest.N*aj;o.N*ajP.o.ooThe zap hits the orc warrior.  The orc warrior is severely wounded.The zap misses the orc. The zap hits the orc priest.  The orc priest is lightly wounded.zap hits the orc priest.orc priest is lightly wN*aj\ounded.N*ajO*ajV .oThe orc priest begins to cast a cantrip, but forgets the words!O*aj;c<....O*ajEdY2-5.2 (1O*ajGlO*ajqoK _The orc warrior hits you from afar with a +0 trident.O*aj/O*aj0o Your spells (cast)TypeO*aj1Failure Level a - AirstrikeAir4%4  b - FoxfireConjuration/FireO*ajF1\1%1  c - Mephitic CloudConjuration/Alchemy/Air 3%O*ajw13  d - Static DischargeConjuration/Air 1% 2  x + ShockO*aj10Conjuration/Air 1% 1 O*aj1-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO*aj ###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 42/43 =======================-##.##...#.##............. Magic: 13/20 ===============---------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15...........#.....###XL:  8 Next: 81% Place: Dungeon:6.....##...@...#..#Noise: =--------  Time: 4975.2 (0.0).....O*ajT  #....####...#a) +3 dagger (venom).....>.o### .##Cast: Foxfire..#?..o#.#......##..o   orc warrior (polearm).o.oo 2 orc priests.o.o   orcThe zap hits the orc priest.  The orc priest is lightly wounded.  The orc priest begins to cast a cantrip, but forgets the words! _The orc warrior hits you from afar with a +0 trident.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 42/43 =======================-#*aj m#.##...#.##............. Magic: 13/20 ===============---------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15...........#.....###XL:  8 Next: 81% Place: Dungeon:6.....##...@...#..#Noise: =--------  Time: 4975.2 (0.0)..... #....####...#a) +3 dagger (venom).....>.o### .##Cast: Foxfire..#?..o#.#......##O*aj ..o   orc warrior (polearm).o.oo 2 orc priests.o.o   orcThe zap hits the orc priest.  The orc priest is lightly wounded.  The orc priest begins to cast a cantrip, but forgets the words! _The orc warrior hits you from afar with a +0 trident.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O*aj 7 O*ajj g###...#.....#>............. JYZero the MagicianO*aj  O*aj V#......##.##.............. Deep ElfO*aj  O*aj ##.....######............. Health: 42/43 =======================-O*aj  O*ajx ##.##...#.##............. Magic: 12/20 ==============---------- O*aj #.........#.............. AC: 7O*ajG ,Str: 5O*ajӲ  O*aj .....#)..#..........  EV: 12O*ajJ -Int: 23O*ajǴ  O*ajZ ........####........  SH: 0O*aj -Dex: 15O*aj  O*ajh ...........#.....###  XL:  8 Next: 81% Place: Dungeon:6O*aj  O*aj .....##...@...#..#  Noise: =--------  Time: 4975.2 (0.0)O*ajn  O*ajͷ ..... #..*.####...#  a) +3 dagger (venom)O*aj/  O*aj .....>.o### .##  Cast: FoxfireO*aj  O*ajo s..#?..o# . O*aj  O*ajS e#...* .. O*aj  O*aj W##.*O*aj  o   orc warrior (polearm)O*aj  O*aj V.o*O*aj0 R oo 2 orc priestsO*aj  O*aj P.o.O*aj  o   orcO*aj O*aje ~Casting: Shock (safe; 1% risk of failure)  O*aj׿ MConfirm with . or Enter, or press ? or * to list all spells.O*ajB sAiming: Shock (safe; 1% risk of failure)  O*aj ;Press: ? - help, Shift-Dir - straight lineO*aj hAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (lightly  O*aj wounded, 85% to hit)P*aj*.*.o.ohand axe and wearing a +0 ring mail (lightlyP*aj#? ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 42/43 =======================- ##.##...#.##............. Magic: 12/20 ==============---------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0P*aj1@Dex: 15 ...........#.....###  XL:  8 Next: 81% Place: Dungeon:6 .....##...@...#..#  Noise: =--------  Time: 4975.2 (0.0) ..... #....####...#  a) +3 dagger (venom) .....>.o### .##  Cast: Foxfire ..#?..)# .  #.... ..  ##.. o   orc warrior (polearm) P*aj@2.o. oo 2 orc priests .o. o   orcPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (lightly  P*aj@wounded, 85% to hit)  The zap hits the orc warrior.  The orc warrior is severely wounded.The zap hits the orc.P*aj L^ >  ##.##. ... ..  .      ..... #..*  *### .##  *#  #..*.  ##*. .*. *o.  wounded, 85% to hit)  The zap hits the orc warrior.  The orc warrior is severely wounded..  You kill the orc! priest.P*aj .o).P*aj(.o.  The orc priest is moderately wounded.P*ajP*aj=_ o.  The orc priest begins to cast a cantrip, but forgets the words!P*aji P*ajXv 30-------2=6.2 (1P*ajx K _The orc warrior hits you from afar with a +0 trident!R*ajAR*ajC Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b - FoxfireR*ajDConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitS*aj S*ajf###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 30/43 ================--------##.##...#.##............. Magic: 12/20 ==============----------#.........#.............. AC: 7Str: 5.....#)..#..........S*ajEV: 12Int: 23........####........SH: 0Dex: 15...........#.....###XL:  8 Next: 82% Place: Dungeon:6.....##...@...#..#Noise: ==-------  Time: 4976.2 (0.0)..... #....####...#a) +3 dagger (venom).....>.o### .##Cast: Foxfire..#?..)#.#......##o.o   orc warrior (polearm)...oo 2 orc priests.o.  The zap hits the orc priest.  The orc priest is moderately wounded.The orc priest begins to cast a cantrip, but forgets the words! _The orc warrior hits you from afar with a +0 trident!  Casting: Shock *aj49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S*ajn###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 30/43 ================--------##.##...#.##............. Magic: 12/20 ==============----------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15...........#.....###XL:  8 Next: 82% Place: Dungeon:6.....##...@...#..#Noise: ==-------  Time: 4976.2 (0.0).....*aj=37m #....####...#a) +3 dagger (venom).....>.o### .##Cast: Foxfire..#?..)#.#......##o.o   orc warrior (polearm)...oo 2 orc priests.o.  The zap hits the orc priest.  The orc priest is moderately wounded.The orc priest begins to cast a cantrip, but forgets the words! _The orc warrior hits you from afar with a +0 trident!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S*aj  ###...#.....#>............. JYZero the Magician #......##.##.............. Deep Elf ##.....######............. Health: 30/43 ================-------- ##.##...#.##............. Magic: 9/20==========-------------- #.........#.............. AC: 7Str: 5 .....#)..#..........  EV: 12Int: 23 ........####........  SH: 0Dex: 15 ...........#.....###  XL:  8 Next: 82% Place: Dungeon:6 .....##...@...#..#  Noise: ==-------  Time: 4976.2 (0.0) ..... #***.####...#  a) +3 dagger (venom)S*aj g .....>*o### .##  Cast: Foxfire ..#?..*# .  #.... ..  ##o. o   orc warrior (polearm) ... oo 2 orc priests .o.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, chance to affect: 81%)S*ajǤ *******....o)S*ajx)***.***S*aj& i..****S*aj+ x...****oS*ajt ...******o***S*ajt~*.**o.S*ajSy*>*.*T*aj/ p*****T*aj;2*>*o.  Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, chance to affect: 81%)U*aj߭?###...#.....#>............. JYZero the Magician#......##.##.............. Deep Elf##.....######............. Health: 30/43 ================--------U*aj+##.##...#.##............. Magic: 9/20==========--------------#.........#.............. AC: 7Str: 5.....#)..#..........EV: 12Int: 23........####........SH: 0Dex: 15...........#.....###XL:  8 Next: 82% Place: Dungeon:6.....##...@...#..#Noise: ==-------  Time: 4976.2 (0.0)..... ####.####...#a) +3 dagger (venom).....>##### .##U*ajCast: Foxfire..#?..##.#......##o.o   orc warrior (polearm)...oo 2 orc priests.o.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineU*aj̰Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, chance to affect: 81%)  The flask of dizzying concoctions shatters into a vile cloud!U*aj U*aj~ > ##.. ##.##... #.........#..... .....#)..#..........  ........####........ U*ajg# ...........#.....###  #...@...#..#  ..... ####.####...#  .....>##### .##  ..#?..## .  #.... ..  ##o. ... .o.(severely wounded, chance to affect: 81%)  The flask of dizzying concoctions shatters into a vile cloud!  The orc warrior is severely wounded.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!orc warrior is engulfed in noxious fumes.U*aj^u  > ##.. ##.##... #.........#..... .....#)..#..........  ........####........  ...........#.....###  #...@...#..#  ..... ####.####...#  .....>##### .##  ..#?..##  #....  ##o. ... .o.  o.  The orc warrior hits you from afar with a +0 trident.U*aj ~ §§.§o§U*aj~ 11----------10/20=========U*ajU c7.2 (1Beogh U*aj U*aj V _* * * LOW HITPOINT WARNING * * *V*aj ###...#.....#>.##......##.##......##.....######....##.##...#.##...#.........#........#)..#.......... .####.. .#.....### .....##....@..#..# ..... #§§..####...# V*aj .....>§o### .## ..#?..§# . #..o.##.. ...    orc priest.o.V*aj V*aj͞ )oV*aj .V*aj o§The orc warrior is engulfed in noxious fumes.V*aj ξoo, confused) .V*ajl E-------8V*aj V*aj 7 _The orc warrior appears confused.W*aj_#...####....#..###...#.....#>.###......##.##..##.....######.##.##...#.# #.........#............#)..#... ........####........ ...........#@....###.....##.......#..# ..... #§§..####...# W*aj.....>o§### .##..#?..ξ#.#...o..##...o....W*aj1oW*ajU §oThe orc warrior is engulfed in noxious fumes.W*aj/oW*aj$.oo 2 orc priests.W*aj%h2-----------------9W*aj,W*aj+07 _The orc warrior appears confused.W*ajf&#...##.....#..#...% #...####....#.. ###...#.....#>.## #......##.##.. ##.....######.##.##...#.#. #.........#............#)..#....####.@......#...........#.....####.....##.......#..# ..... #§§..####...# .....>§o### .##..#?..o#.. #.....W*ajk   orc priest##o... oW*ajm o§The orc warrior is engulfed in noxious fumes.W*ajooξThe orc warrior appears confused.  priestW*ajcz.ζoo 2 orc priests (1 confused).W*ajc|u11===80W*ajW*ajO6 _The orc priest appears confused.Y*aj% 0#..........##...........# #...##.....#..#...% #...####....#.. ###...#.....#>.## #......##.##.. ##.....######. ##.##...#.#. #.........#...........#)..#.....####........#............#.....####.....##.......#..# ..... #.§o.####...#.....o§§### #.##..#?..ζ#..#..o.Y*aj& Y  ##...Y*aj* A.oY*aj6 l.ξ1Y*ajC 'Z*ajQV>#..[.#.##.#..........##...........#  #...##.....#..#...%  #...####....#..  ###...#.....#>## #......##.##.. ##.....######. ##.##...#.#. #.........#..........#)..#....  .####........#..  ...........#.....####.....##.......#..#  ..... #...o####...# .....oξ§### ##.##..#?..ζ#..#..o.Z*aj(Y.Z*aj!bzo.)Z*ajbR3=2Z*aj.s8%Z*ajuZ*aj\!Z*aj/"Z*aj/#Z*aj*Z*aj;Z*aju<j2==Z*aj@Z*aj@BZ*ajI,Z*ajKZ*ajQZ*aj=nBZ*ajEo#..[...†###.....# #..##.........)....<.......# ....................[.#.##. .........##...#. ..##.....#..#...% ..####....#...# Z*ajo#...#.....#>...## ......##.##.... #.....######.... 5.2 (3 ##.##...#.##....... #Z*ajo .#........ ...#)..#................ .##........#..... Z*ajip.........#.....####..... ...##..o....#..# .... ... #....####...# ...# ....o..### ##.##Z*ajpZ*ajZ*aj3Z*ajZ*aj՗Z*aj֝Z*ajʞ4=3==Z*ajZ*ajUZ*ajZ*ajZ*ajZ*ajZ*ajZ*ajZ*aj Z*ajɾ...#.....##.............# ..........#......# #....# ..[...÷###.....# ##..)....<.......#...............[.#.##. ....##...#.##. Z*aj..#..#...% ###....#...# .#.....#>...## 8 ...##.##.... ...######.. ##...#.##..#... #)..#..............##........#.......#.....####........ Z*aj,t##..o....#..# ......Z*ajZ*ajZ*ajH3Z*ajIZ*ajRQZ*ajVZ*aj\W%4Z*aj@[[==Z*aj.\Z*aj&_Z*ajbm  An orc priest comes into view.Z*ajj"#..##.........## #.##..##.#.......#.....##.............5= ..Z*ajukr#......# #....[...÷###.....# ##.........)....<.......# .................[.#.##. ......##.##. #.....#..#...%.... ###.......##.....#>.............## ...##.##................ ...######................o   orc priesto......#........Z*ajlZ*ajVv+9.2 (1Z*aj wr90.2 (2Beogh _Z*aj(Z*ajK[*ajy3..# ....#.....##.........##...... #.##..##.#.....#...[*ajm4#......# #.... ..[...÷###..... ##)....<.......#..[.#.##. .#........@..#.##. #.....#..#...%.... ###....#........#.....#>##.##.[*aj4 ...#### ##...#.##. .......#.. #)..#....o......[*aj71o[*aj)Bo   orc priest.[*ajB*1.2 (1[*ajL[*ajN[*aj^b.... . [*aj7_..#.....# ....#.....##.........##....... #.##..##..#.....#....#......# # ..[...÷###..... ##)....<.......#..[ [*aj_8.#...........#.##. #.....#..#...%.. ###....#..#.....#>##.##.[*aj_ ...#### ##...#.##.. .......#.o[*aja1o[*ajko   orc priest.[*ajYls5===2[*ajs[*ajux[*ajq#.....#....#. .... . [*aj,rh..## ....#.....##.........##.. #.##..##...#.....#......#......# #. ..[...÷### ##[*aj]r)....@.......#..[.#.##. .[*ajr}#...........#.## #.....#..#...%[*ajr... ###....#..# .#.....#>##[*ajs.##. ...######.. ##...#.##.o.[*ajzw1o[*ajo   orc priest.[*aj [6=3[*aj[*ajw _There is a stone staircase leading up, spattered with blood here.]*aj_3]*ajU   .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ........[.#.##. ..........#.##. #...%.......... ..............# >.............## ............... .o..............  The orc priest calls down the wrath of Beogh upon you.]*aj|S  .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ........[.#.##. ..........#.##. #...%.......... .............>.............## ................o.............]*aji_6  Beogh smites you!]*ajO`o3/43 -------4]*ajh8%]*ajW= -------==5 _* * * LOW HITPOINT WARNING * * *]*ajC.....#...##..)...##...##..#)..#.....##.#.#.####]*ajD..............###.......### ### .....##..<##....#....._.....###.# ###............##.#.......#.....§ # #.......##......##.#.#.##....÷#  #...##...####.##.. ###.........##.#########. .##.......#..]*ajD##...###..........#.......#†>#.....##]*ajE...#....##.... ...........#...#.....##... ..............##.....>.#... ....##........##......#....]*ajjEj .#........[.#.#.∩............. ...........####........]*ajE  ............#.#...... ]*aji[6=5.7 (2.5]*aj]*aj! _You climb upwards.]*ajPc _There is a stone staircase leading down here.]*ajR^]*ajE_]*aj_]*ajub]*ajb]*ajf,]*aj+g4=7==]*ajh]*ajj]*ajk]*ajMl]*aj|n,]*ajp]*ajVr]*ajr5=8==]*ajkt]*ajv,]*ajv]*ajw]*ajZx]*ajz]*ajA|]*aj|#9]*aj|E==]*aj6~]*aj5]*ajI6=]*aj]*aj!,]*aj]*ajin _You start resting.Magic restored.]*aj]*aj25005.7 (10.0)]*ajFT20===]*aj,6.7 (11 _]*aj]*ajF]*aj0w ]*aj'x ]*ajJy ]*ajd{ ]*aj{ ]*aj ]*ajӀ i7=]*aj˂ ]*aj܄ ]*ajS ]*aj ]*ajLj ]*aj8 $==]*ajs ]*ajʊ ]*aj ]*aj 38=]*aj? ]*aj ]*aj ]*aj ]*aj X]*aj ]*aj ]*aj ]*aj ]*aj f9==]*aj ]*aj ]*aj ]*aj7 ]*aj8 ]*aj ]*aj0 ]*aj^ ]*ajߨ ]*aj ]*aj 10/43=]*aj@ ]*aj@ ,]*aj4 ]*aj5 ]*aj0 ]*aj+ ]*aj ]*aj ]*aj ]*aj ]*ajy I1=]*ajk ]*ajU ]*aj ]*aj ]*ajQ ]*aj ]*ajQ ]*aj- ]*aj S2=]*aj ]*ajE ,]*aj B]*aj ]*ajm ,]*aj; ]*aj ]*ajy I3=]*aj ]*aj ,]*aj ]*aj ]*aj& ]*ajb ]*aju ]*aj ]*aj: ]*aj ]*ajx S4=]*aj ]*aj ]*aj ]*aj ]*aj ]*aj] ]*ajk ]*aj _5=]*aj1 ]*aj ]*ajG ]*aj ]*aj ]*aj ]*aj ]*aj ,]*aj ]*ajU i6=]*aj ]*aj ,]*ajd ]*aj3 ]*aj ]*aj ]*aj ]*ajx ]*aj ]*aj ]*aj  I7=]*aj ]*aj ,]*ajH ]*aj# B]*ajf$ ]*aj$ I18==]*aj3% ]*aj& ]*ajO( ]*aj( ]*aj* ]*ajU, ]*aj, ]*ajP. ]*aj$0 ]*aj0 ]*aj1 ]*aj3 ]*aj>4 K9=]*aj5 ]*aj7 ]*aj7 ]*aj9 ]*aj\; ]*aj; ]*aj< ]*aj> ]*ajd? ]*ajt@ ]*ajB :20]*aj/C 0=]*ajD ]*ajoF ,]*aj H ]*ajJ ,]*ajK ]*ajM ]*aj{M ]*ajO ]*ajQ ]*ajQ K1=]*ajuU ]*ajU ]*aj.V ]*ajX ]*aj[Z ,]*aj[ ]*aj1^ 92]*aj^ 0=]*aj_ ]*aja ]*ajb ]*ajc ]*aje ]*aj4f ]*aj`g ]*ajwm 3=]*ajo ]*ajp ,]*ajr ]*ajMt ]*ajt ]*ajmu ]*ajOv ]*ajv ]*ajDw ]*ajy ]*ajy S4=]*aj${ ]*aj} ]*aj3 ]*aj ]*aj ,]*aj ]*aj a5=]*ajD ]*aj) ,]*aj̚ ]*aj ,]*ajÞ ]*aj ]*aj: ]*aj ]*aj ]*aj S6=]*aj^ ]*aj ,]*aj ]*aj> ]*aj ]*aj ]*aj B]*aj ]*aj ^7==]*ajӵ ]*aj B]*ajʻ ,]*aj? ]*aj- K8=]*aj ]*aj ]*aj ,]*aj~ ]*aj ,]*aj ]*aj ,]*ajf ]*aj ]*aj S9=]*aj ]*aj ,]*ajP ]*aj@ ]*aj ]*aj ]*aj ,]*ajQ ]*aj_ ]*aj L30=]*aj ]*aj/ ,]*aj+ ]*aj. ,]*ajY ]*aj ]*aj< ]*aj@ ]*aj ]*ajU N31=]*aj ]*aj ]*ajX ]*aj ]*aj ,]*ajt ]*aj 2=]*aj ,]*aj> ]*ajE ]*aj ]*aj  ]*aj+ ,]*aj ]*aj' a3=]*aj ]*aj( ]*aj ]*aj ]*aj ]*ajN ]*aj ]*aj ,]*aj2 ]*aj% 94]*aj 2=]*aj ]*aj ,]*aj ]*aj ,]*ajs ]*aj}" a5=]*aj$ ]*aj& ,]*aj) B]*aj7+ ]*aj9- ,]*aj. ]*aj0 96]*aj_1 E==]*aj2 ]*aj4 ]*ajQ5 ]*aj6 ]*aj9 ,]*aj: ]*aj< ,]*ajA 7=]*ajB ]*ajwD ]*ajD ]*aj F ]*ajG ]*ajHH ]*ajI ]*ajK ]*ajK ]*ajMM ]*ajpO a8=]*ajP ]*aj%S ]*ajS ]*ajU ]*ajW ]*ajW ]*ajY ]*ajZ k9=]*aju[ ]*aj$\ ,]*ajd ]*ajj B]*ajgl ,]*ajn ]*ajt x40=]*aju ,]*ajw ]*aj(y ,]*ajz ]*aj| ]*aj } ]*aj~ ]*ajd ]*aj U1=]*ajp ]*ajԄ ,]*ajl B]*aj ]*aj ]*aj K2=]*aj ]*aj/ ,]*aj ]*aj^ ]*aj ]*aj ]*aj ]*aj ]*aj ]*ajl k _You start resting.HP restored.]*aj; ]*ajs 2140.7 (134.0)]*ajj ~3==15 _]*ajb ]*aj ^*aj^*aj^*aj^*ajl^*aj^*aj^*aj,^*ajt^*aj^*aj^*aj^*ajqO=^*aj^*ajQ,^*aj'^*aj]^*aj^*aj^*aj ^*ajV4^*aj^*aja#^*ajk$,^*ajr%^*aj&,^*aj'^*aj>)^*aj)^*aj*^*aj,,^*ajb.^*ajR1,^*aj1^*aj3,^*ajz5^*aj7,^*ajN9^*aj#;^*aj;^*aj=^*ajBX^*ajnC^*ajD^*ajF^*ajG^*ajbH^*ajIJ^*ajJ^*ajK^*ajN,^*ajO^*aj_Q^*ajQ^*aj[S^*aj^,^*aja^*ajc^*aj%d^*ajf^*aj5i,^*ajk^*ajm,^*aj4o^*ajYq^*ajq^*ajks^*ajcu^*ajvv^*aj@w^*ajGy^*ajy^*aju~B^*ajH^*aj^*ajO^*aj҂^*aj^*aj^*aj^*aj,^*aj(^*ajS,^*aj^*aj^*ajZ^*aj^*ajy^*ajד^*aj ^*aj,^*ajK^*aj7,^*aj^*aj/,^*ajà^*aj,^*ajP^*ajئ^*aj6^*aj^*ajl,^*aj?B^*aj^*aj;,^*aj^*aj+,^*aj{^*aj^*aj^*aj^*aj$^*aj^*ajrX^*aj ^*aj^*aj^*aj.,^*ajs^*aj^*aj0^*aj^*aj^*aj^*aj^*aj,X^*aj^*aj^*aj8^*aj#^*aj^*aj!,^*aj ^*aj" ,^*aj ^*aj ,^*ajN^*aja^*aj^*aj`^*aj+^*aj^*aj^*ajX^*aj ^*aj/ ^*aju",^*aj$^*aj%^*aj-&^*aj'^*aj(,^*aj)^*ajo+,^*aj,^*aj.^*ajX/^*aj0^*ajg2,^*ajY3^*ajj5^*aj5^*aji7^*aj%9^*aj9^*aj:^*ajU?B^*aj@^*aj\@^*ajA^*ajC^*ajGD^*ajE^*ajbG,^*ajH^*ajJ^*ajWK^*ajL^*ajN,^*ajO^*aj0Z,^*aj\^*aj]^*aj;^^*aj`^*ajb^*aj6c^*ajWe^*ajZg^*ajg^*ajmi^*ajSk,^*ajHm^*ajo,^*ajq^*ajq^*aj#r^*ajr^*ajs,^*ajt^*aju,^*ajv^*ajw^*ajWx^*ajy^*aj‚W _You start waiting.^*ajF4240.7 (99.0)^*aj-1.7 (100.0)^*aj^*aj!# _Done waiting.^*ajB^*aj^*aj\2.0) ^*aj:^*ajJ 6  You climb downwards.^*aj #.....#....## ...... .....# ..... . ###.........# ....#.... #..##.........##........# ^*ajK.##..##.##.............# ...#.....##.............# ....# #....# ...[...÷###.....# ##.)# .............[.#.##. ..##....#.##. #.....#..#...%.o... ###....#.........##.....#>.......## o   orc priest^*aj=##.##................ ...######................ ##...#.##................Level annotation: JeremiahThe orc priest mumbles some strange prayers to Beogh against you.^*ajT1t30--------==4.2 (2.5^*aj;9%^*aj< _Beogh smites you!^*aj!>w _There is a stone staircase leading up, spattered with blood here._*aj ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 30/43 ================-------- #..##.........##........#  Magic: 19/20 ======================-- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 82% Place: Dungeon:6 ##.........)...*@*......#  Noise: ==-------  Time: 5244.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##...........#.##.  Cast: Foxfire #.....#..#...%.o........ ###....#...............# _*aj0 .#.....#>.............##  o   orc priest ...##.##................ ...######................ ##...#.##................ The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! _There is a stone staircase leading up, spattered with blood here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_*aj2 ;@._*aj ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#...._*aj :Health: 30/43 ================-------- #..##.........##........#Magic: 19/20 ======================-- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 82% Place: Dungeon:6 ##.........)....@●......#Noise: ==-------  Time: 5244.2 (0.0) .................[.#.##.a) +3 dagger (venom) ......##...........#.##._*aj Cast: Foxfire #.....#..#...%.o........ ###....#...............# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ _There is a stone staircase leading up, spattered with blood here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_*aj Dir - look around, f - activateYou conjure some foxfire!  The orc priest mumbles some strange prayers to Beogh against you._*ajO 22----5.2 (1Beogh _*aj _*aj F  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!`*aj..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 22/43 ============------------ #..##.........##........#  Magic: 18/20 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 82% Place: Dungeon:6 ##.........)...*@●......#  Noise: ==-------  Time: 5245.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##...........#.##.  Cast: Foxfire #.....#..#...%.o........  Beogh #`*aj##....#...............# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ You conjure some foxfire!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`*aj2j..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf `*aj_l..###.........# ....#....  Health: 22/43 ============------------ #..##.........##........#  Magic: 18/20 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 82% Place: Dungeon:6 ##.........)....@§......#  Noise: ==-------  Time: 5245.2 (0.0) ................●[.#.##.  a) +3 dagger (venom) ......##...........#.##.  Cast: Foxfire #.....#..#...%.o........  Beogh ###....#...............# .#.....#>.............##  o   orc priest (ally target) ...##.`*aj?n?##................ ...######................ ##...#.##................ The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●`*ajnP§●`*aju[  .....# ..... . .....#  .....## #.....`*aj%w #......# .#......# #....# ..[...§###.....# ..)..§.@§......# .....●.§[.#.##. ......●...#.##. #...%.o........ .............>.............## ..............................`*aj|v§§●`*aj^-   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc priest but does no damage.  The foxfire burns the orc priest!  The orc priest is heavily wounded.`*ajre§o.`*aj >●●`*aj'2-6.2 (1`*ajH§●@§§●§%`*aj  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"`*aj/` g..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 22/43 ============------------ #..##.........##........#  Magic: 17/20 ====================---- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 `*aj(a a...........[...*###.....#  XL:  8 Next: 82% Place: Dungeon:6 ##.........)..§●@*......#  Noise: =--------  Time: 5246.2 (0.0) ..............§●**.#.##.  a) +3 dagger (venom) ......##.......§o..#.##.  Cast: Foxfire #.....#..#...%..........  Beogh ###....#...............# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ The orc priest is heavily wounded.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`*aj =@.a*aji7..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 22/43 ============------------ #..##.........##........#Magic: 17/20 ====================---- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...§###.....#XL:  8 Next: 82% Place: Dungeon:6 ##.........)..§●@§......#Noise: =--------  Time: 5246.2 (0.0) a*aj48]..............§●§[.#.##.a) +3 dagger (venom) ......##.......§o..#.##.Cast: Foxfire #.....#..#...%..........Beogh ###....#...............# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ _choice!"Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc priest.a*aj~4§a*ajD§●a*aj_)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc priest.  The orc priest is severely wounded.a*aj)a*ajgO§÷.§@●.§●.8=57.2 (1a*aju#§a*ajJv1§a*ajwN _You kill the orc priest!a*aj/ a*aj0 a*aj2 a*aj3 ;§●a*aj3 a*aj4 #§a*aj4 .●a*aj6 B●§a*ajL7 #§a*aj7 .●a*aj7 §a*aj8 .●a*aj8 "§a*aj8 .●a*aj: F§●a*ajj; M●§a*aj= P●§a*aj> !●a*aj6? "§a*ajC a*aj4G 3a*ajJ a*ajM a*ajP a*ajS a*ajHV a*ajZ a*aj\ a*aj_ a*aj[i § _You start resting.a*ajp 3§a*ajt a*ajHu 93a*ajw a*aj| a*aj} h9[0;10;1m==a*ajI a*ajʄ a*aji a*aj} a*aji a*ajӌ a*ajЎ a*aj w _Your foxfire dissipates. x2  Magic restored.a*ajx 4=..@.-..[.)..%....a*aj .a*aj ,52.2 (5a*aj 20===-3.2 (6 _a*aj a*ajn b*aj0b*aj1b*aj4b*aj;,b*aj?b*ajDb*aj\Eb*ajGb*ajLb*aj]MK5=b*ajOb*ajTb*ajpU:==b*ajBXb*aj[b*aje\b*ajmXb*ajub*aj_z _You start resting.An orc warrior comes into view.b*aj6=%o   orc warrior (polearm)ob*ajw&9b*ajm360.2 (7 _b*ajb*aj b*aj ;..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 19/20 ======================-- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0b*ajڗ Dex: 15 ...........[...*###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)...*@*......#  Noise: ---------  Time: 5260.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##........)..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc warrior (polearm) ...##.##................ ...######o............... ##...#.##................ _Magic restored. _You start resting. _An orc warrior comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb*aj$= <@.b*aj ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 19/20 ======================-- b*aj M#.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)....@.......#  Noise: ---------  Time: 5260.2 (0.0) .................[.#.##.  a) +3 dagger (venom) ......##........)..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# b*aj .#.....#>.............##  o   orc warrior (polearm) ...##.##..o............. ...######................ ##...#.##................ _You start resting. _An orc warrior comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!b*aj e  .....# ..... . .....#  .....## #..... #......# .#......# #....# b*aj ..[...÷###.....# ..)....@.......# ......●.●.#.##. .......)..#.##. #...%....................>.............## , ally target).o...........................b*aj :=1.2 (1 _b*aj b*ajO c*ajR..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 18/20 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5261.2 (0.0) c*aj...............●*●.#.##.  a) +3 dagger (venom) ......##........)..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc warrior (polearm, ally target) ...##.##..o............. ...######................ ##...#.##................ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec*aj;@*c*aj@'..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 18/20 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)....@.......#  Noise: =--------  Time: 5261.2 (0.0) ...............●●§.#.##.  a) +3 dagger (venom) ......##........)..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............c*aj(##  o   orc warrior (polearm, ally target) ...##.##..o............. ...######................ ##...#.##................ Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●●§§●§●§●§●§●c*ajJ)No●c*aj)c*aj1  .....# ..... . .....#  .....## #..... #......# c*aj1).#......# #....# ..[...÷###.....# ..)....@.......# ......§§§.#.##. .....§.)..#.##. #...●..........§.........>..o..........## c*ajt2T.●............................ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior.c*aj§§●c*aj.●●c*ajc*aj+2.2 (1c*aj,§§§§§§c*aj39 _The orc warrior is lightly wounded.c*aj;$c*ajC..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 17/20 ====================---- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 c*ajc...........[...●###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)...*@●......#  Noise: =--------  Time: 5262.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##......§.)..#.##.  Cast: Foxfire #.....#..#...§.......... ###....#....●..........# .#.....#>..o..........##  o   orc warrior (polearm, ally target) c*ajQ...##.##..§............. ...######................ ##...#.##................ You conjure some foxfire!  The foxfire burns the orc warrior. _The orc warrior is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec*ajΕ ;@*c*aj$ ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....c*ajf% PHealth: 26/43 ==============---------- #..##.........##........#Magic: 17/20 ====================---- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#c*aj% XL:  8 Next: 85% Place: Dungeon:6 ##.........)....@●......#Noise: =--------  Time: 5262.2 (0.0) ...............§§§.#.##.a) +3 dagger (venom) ......##......§.)..#.##.Cast: Foxfire #.....#..#...§.......... c*aj& ###....#....●..........# .#.....#>..o..........##o   orc warrior (polearm, ally target) ...##.##..§............. ...######................ ##...#.##................ _The orc warrior is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclec*aj& ~Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc warrior!c*aj 5§§●§●§●§●§●●§§●§●§●o● Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior!  The orc warrior is heavily wounded. but does no damage.c*ajcG §  The orc warrior is heavily wounded.The foxfire burns the orc warrior but does no damage.c*aj1 4§c*ajB ●.§●.c*aj 58=c*aj $3.2 (1c*aj w§§●@§§c*aj D§§§c*ajl c _The orc warrior is heavily wounded.d*aj c..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 17/20 ====================---- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)..§●@*......#  Noise: =--------  Time: 5263.2 (0.0) .............§.**●.#.##.  a) +3 dagger (venom) ......##....§.§§)..#.##.  Cast: Foxfire #.....#..#.§.§.......... ###....#....o..........# .#...d*ajcL..#>..§..........##  o   orc warrior (polearm, ally target) ...##.##................ ...######................ ##...#.##................ d*aj_d_The orc warrior is heavily wounded.The foxfire burns the orc warrior but does no damage. _The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated*aj!;@)d*aj8§)d*aje]..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 26/43 ==============---------- #..##.........##........#  Magic: 17/20 ====================---- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 d*aj...........[...§###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)..§§@§......#  Noise: =--------  Time: 5263.2 (0.0) .............§●.§●.#.##.  a) +3 dagger (venom) ......##....§.§§)..#.##.  Cast: Foxfire #.....#..#.§.§.......... ###....#....o..........# .#.....#>..§..........##  o   orc warrior (polearm, ally target) ...##.##................ ...######................ ##...#.##................ The foxfire burns the orc warrior but does no damage. d*ajV_The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled*aj\Dir - look around, f - activateYou conjure some foxfire!d*ajL§●d*aj2R§●d*aj6§●d*ajلd*ajR§●d*ajׅ6§●d*ajd*aj  .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...§###.....# ..)..§§@§......# ....§§.§§.#.##. ...§§§§§..#.##. #.§●§.§........o.●.......>..§..........## .............................. _The orc warrior is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  d*aj LPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior.d*aj4§d*ajF●§d*aj"0od*aj,0 o   orc priest  The orc warrior is heavily wounded.The foxfire burns the orc warrior.d*aj4§d*ajeJo§d*ajM●.§@..§.●.§......od*aj.7=4.2 (1Beogh d*aj§§.●§§..§§§d*ajcc _The orc warrior is heavily wounded.d*aj ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 27/43 ===============--------- #..##.........##........#  Magic: 16/20 ===================----- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5264.2 (0.0) ..............§*●*.#.##.  a) +3 dagger (venom) ......##.....§..§..#.##.  Cast: Foxfire #.....#..#..§o.§........  *aj u9mBeogh ###....#.....§§........# .#.....#>.............##  o   orc warrior (polearm, ally target) ...##.##................  o   orc priest ...######....o........... ##...#.##................ The orc warrior is heavily wounded.The foxfire burns the orc warrior. _The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee*aj@●The foxfire burns the orc warrior. _The orc warrior is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)e*aj..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf e*aj..###.........# ....#....  Health: 27/43 ===============--------- #..##.........##........#  Magic: 16/20 ===================----- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 85% Place: Dungeon:6 ##.........)...§@.......#  Noise: =--------  Time: 5264.2 (0.0) ..............§.§§.#.##.  a) +3 dagger (venom) ......##.....§.●§..#.##.  Cast: Foxfire #.....#..#..§o.§........  Beogh ###....#.....§§........# .#.....#>.............##  o e*aj99  orc warrior (polearm, ally target) ...##.##................  o   orc priest ...######....o........... ##...#.##................ _The orc warrior is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee*ajgXLook: a foxfire (friendly)  You conjure some foxfire!e*ajI§●e*aj§●§●e*ajM   .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...§###.....# ..)..§§@.......# e*ajJ....●§.§§.#.##. ....§.§§..#.##. #..§o●§........ ....§§.......>.............##  ............... ....o..........  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select ace*ajtion, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the orc warrior.e*aj}§§●e*ajO  The orc warrior is severely wounded.The foxfire burns the orc warrior.e*aj2§e*aj6o.e*aj+Jo%e*aj97.@●.●§[)e*aj8I.%§...e*aj.:*5.2 (1e*ajA§§§o§§ _The orc warrior is severely wounded.g*ajL Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith*aj h*aj# h*aj= $h*ajn> ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 27/43 ===============--------- #..##.........##........#Magic: 16/20 ===================----- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...§###.....#XL:  8 Next: 85% Place: Dungeon:6 ##.........)..§.@●......#Noise: =--------  Time: 5265.2 (0.0) .............*aj> u3m§.●§[.#.##.a) +3 dagger (venom) ......##.....§o§)..#.##.Cast: Foxfire #.....#..#...%§.........Beogh h*aj> P###....#...............# h*aj? .#.....#>.............##o   orc warrior (polearm, ally target) h*aj? %...##.##......o.........o   orc priest ...######................ ##...#.##................h*ajl@ The foxfire burns the orc warrior.  The orc warrior is severely wounded.The foxfire burns the orc warrior. _The orc warrior is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*ajC h*aj%` ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 27/43 ===============--------- #..##.........##........#Magic: 16/20 ===================----- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...§###.....#XL:  8 Next: 85% Place: Dungeon:6 ##.........)..§.@●......#Noise: =--------  Time: 5265.2 (0.0) .........h*aj` ....§.●§[.#.##.a) +3 dagger (venom) ......##.....§o§)..#.##.Cast: Foxfire #.....#..#...%§.........Beogh ###....#...............# .#.....#>.............##o   orc warrior (polearm, ally target) ...##.##......o.........o   orc priest ...######................ ##...#.##................The foxfire burns the orc warrior.  The orc warrior is severely wounded.The foxfire burns the orc warrior. _The orc warrior is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*aju ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 27/43 ===============--------- #..##.........##........#  Magic: 15/20 ==================------ #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...§###.....#  XL:  8 Next: 85% Place: Dungeon:6 h*aj ##.........)..§.@●......#  Noise: =--------  Time: 5265.2 (0.0) .............§.●§[.#.##.  a) +3 dagger (venom) ......##.....§o§)..#.##.  Cast: Foxfire #.....#..#...%§.........  Beogh ###....#...............# h*aj .#.....#>.............##  o   orc warrior (polearm, ally target) ...##.##......o.........  o   orc priest ...######................ ##...#.##................ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, ally target, 81% to hit)h*aj- **oi*aj%v.§o*i*aj˵co*%*i*aj o§§Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, ally target, 81% to hit)i*aj ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 27/43 ===============--------- #..##.........##........#Magic: 15/20 ==================------ #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...§###.....#XL:  8 Next: 85% Place: Dungeon:6 ##.........)..§.@●......#Noise: =--------  Time: 5265.2 (0.0) .........i*aj ....§.*§[.#.##.a) +3 dagger (venom) ......##.....§*§)..#.##.Cast: Foxfire #.....#..#...*§.........Beogh ###....#....*..........# .#.....#>..*..........##o   orc warrior (polearm, ally target) ...##.##..*...o.........o   orc priest ...######*............... ##...#.##................Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, ally target, 81% to hit)  The zap hits your foxfire!  i*aj. nYour foxfire is heavily damaged.The zap hits the orc warrior.i*aj՞ K§●i*aj (severely wounded, ally target, 81% to hit)  The zap hits your foxfire!  Your foxfire is heavily damaged.the orc warrior.  The orc warrior is almost dead.foxfire burns the orc warrior but does no damage.i*aj( §§●i*aj5 )The orc warrior is almost dead.The foxfire burns the orc warrior.i*aj; **o   orc priesti*aj ,§i*aj 7o.i*aj ÷...§.)%.....i*aj} ;6/21946.2 (1i*aj) q§§§%i*aj O _You kill the orc warrior!k*aj..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 27/43 ===============--------- #..##.........##........#  Magic: 15/21 =================------- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5266.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##......)§)..#.##.  Cast: Foxfire #.....#..#...%..........  Beogh ###....#...............#k*aj2 .#.....#>......o......##  o   orc priest ...##.##................ ...######................ ##...#.##................ k*aj,The orc warrior is almost dead.The foxfire burns the orc warrior. _You kill the orc warrior!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek*ajKj@oThe foxfire burns the orc warrior. k*ajُ>_You kill the orc warrior!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc priest, wielding a +0 hand axe and wearing a +0 ring mailk*ajP] .ok*aj5..k*aj't..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 27/43 ===============--------- #..##.........##........#  Magic: 15/21 =================------- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@§......#  Noise: =--------  Time: 5266.2 (0.0) k*aj(...............§§[.#.##.  a) +3 dagger (venom) ......##......)§)..#.##.  Cast: Foxfire #.....#..#...%..........  Beogh ###....#.......o.......# .#.....#>.............##  o   orc priest ...##.##................ ...######................ ##...#.##................ The foxfire burns the orc warrior. _You kill the orc warrior!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!k*aj3   .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ......●.●.#.##. .....).)..#.##. #...%.......... ......o......>.............## (ally target)..............................k*ajW5M87.2 (1 _k*ajz>8%k*ajk@k*ajb..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 28/43 ===============--------- #..##.........##........#  Magic: 14/21 ================-------- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5267.2 (0.0) ...............●*●.#.##.  a) +3 dagger (venom) ......##......).)..#.##.  Cast: Foxfire #.....#..#...%..........  Beogh #k*ajc ##....#.......o.......# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek*aj ;@.k*aj ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 28/43 ===============--------- #..##.........##........#  Magic: 14/21 ================-------- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@.......#  Noise: =--------  Time: 5267.2 (0.0) ...............§.●.#.##.  a) +3 dagger (venom) ......##......)●)..#.##.  Cast: Foxfire #.....#..#...%.......... *aj 7m Beogh ###....#.......o.......# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!k*aj4 Q§●k*aj R§●k*ajg J§●k*aj 7  .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ......§.§.#.##. .....)§§..#.##. #...%.●●....... ......o......>.............## ..............................k*ajZA 3§k*ajH k*aj3 t§   .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ......§.§.#.##. .....)§§..#.##. #...%.§§....... ......o.......# >.............## ............... ................  The foxfire burns the orc priest but does no damage. x2  The orc priest invokes the aid of Beogh against you.k*aj ?  .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@.......# ......§.§.#.##. .....)§§..#.##. #...%.§§....... ......o......>.............## ..............................k*ajX k ●●Beogh smites you!k*aj4 U12---------8.2 (1k*aj) §§§§ _* * * LOW HITPOINT WARNING * * *l*aj L..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 12/43 ======------------------ #..##.........##........#  Magic: 13/21 ==============---------- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...*@●......#  Noise: =--------  Time: 5268.2 (0.0) l*aj...............***.#.##.  a) +3 dagger (venom) ......##......)§§..#.##.  Cast: Foxfire #.....#..#...%.§§.......  Beogh ###....#.......o.......# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ The orc priest invokes the aid of Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *l*ajlCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel*ajl;@.l*aj[t 5..l*ajA A..l*ajyW l*aj(o ..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 12/43 ======------------------ #..##.........##........#Magic: 14/21 ================-------- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@●......#Noise: =--------  Time: 5268.2 (0.0) ...............§l*ajTp w[39;49m.§.#.##.a) +3 dagger (venom) ......##......)§§..#.##.Cast: Foxfire #.....#..#...%.§§.......Beogh ###....#.......o.......# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................The orc priest invokes the aid of Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel*aj~ 9Beogh smites you! _* * * LOW HITPOINT WARNING * * *  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.l*aj l*ajr l*aj . _m*aj"m*ajm*ajm*ajF _Unknown command.m*aj m*ajm*ajm*aj§●§●§●§●§●§●m*ajJ§●m*aj,p  The foxfire burns the orc priest.m*ajs4§m*aj6v1o.m*aj/~  The orc priest is moderately wounded.The foxfire burns the orc priest.m*aj2§m*ajL  [  The orc priest is moderately wounded.m*aj 5===-9.2 (1m*aj§§@§§§§%.o§m*ajh=5-  The foxfire burns the orc priest.  The orc priest is moderately wounded.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"m*ajK.....#...##..)...##...##..#)..#.....##.#.#.####..............###.......### ### .....##..<##....#....._.....###.# ###............##.#.......#.....§ # #.......##......##.#.#.##....÷#  #m*aj]...##...####.##.. ###.........##.#########. .##.....@.......#..##...###..........#.......#†>#.....##..........#....##.... ...........#..........#.....##... ..............##.....>.#... ....##........##......#.... .#........[.#.#.∩............. ...........####........  ............#.#...... m*ajp.70.7 (2.5m*ajxE _You climb upwards. m*aj}yU_There is a stone staircase leading down here.n*ajB>3n*ajt?n*ajVG3=6=n*ajHn*ajJn*ajJn*ajLn*ajpNn*ajN4=7==n*ajPn*ajRn*aj7Sn*ajTn*aj,Un*aj^Un*ajVn*ajXn*ajXR8==n*aja3=n*aj?n*ajA,n*ajCn*ajDn*ajDEn*ajFn*ajHi4=n*ajJn*ajL,n*ajNn*aj8Q,n*ajRn*ajT,n*ajBVn*ajiXa5=n*ajZn*aj\n*aj\n*aj^n*aj`n*ajan*ajFbn*ajd,n*ajxfn*ajh96n*aj3j0=n*ajjn*aj9ln*ajkln*aj`mn*ajn,n*ajon*ajq,n*ajesn*ajjun*aju^7==n*ajwn*ajKz,n*aj{n*aj}n*aj9~n*ajn*ajʁn*ajK8=n*ajn*aj,n*ajn*aj,n*aj'n*aj,n*ajn*aji9=n*ajΏn*ajɐn*ajn*ajΑn*aj,,n*ajin*ajn*aj/n*ajn*ajn*ajL30=n*ajNn*ajVn*ajn*ajn*aj&n*ajun*aj n*ajn*ajRN31=n*ajn*ajn*ajZn*ajݫn*ajڭn*ajn*ajn*ajn*ajƱn*ajLn*ajn*ajaW2=n*ajKn*aj,n*aj,n*ajn*ajn*ajBn*ajn*ajVK3=n*ajn*ajn*aj?n*ajn*ajn*aj+n*ajn*ajn*ajrU4=n*ajn*aj,n*aj}n*ajp,n*aj9n*aj,n*ajn*ajn*ajD5=n*ajn*ajt,n*ajn*aj,n*ajgn*ajo,n*aj;n*aj n*ajWh6==n*aj0n*ajO,n*aj>n*aj3,n*aj#n*aje,n*ajn*ajn*ajU7=n*aj+n*ajH,n*ajn*aj.n*ajSn*aj&n*aj"n*aj]K8=n*ajn*ajn*ajn*ajdn*aj ,n*ajb n*aj ,n*aj n*aj n*aj U9=n*ajn*ajn*aj/n*ajzn*ajgn*ajn*ajn*aj,n*ajn*ajLn*ajL40=n*aj_n*aj,n*ajn*ajn*aj=n*aj1 n*aj!n*aj*"U1=n*aj#n*aj'$,n*ajk%n*ajO&n*aj&n*aj;'n*ajD(n*ajo(n*aj)n*aj*n*aj+K2=n*aj+n*aj-n*aj<-n*ajY.n*aj0,n*aj2n*aj3n*aj44n*aj5n*aj7k _You start resting.HP restored.n*aj0<n*ajC@.381.7 (95n*ajA~3==2.7 (96 _n*ajhEn*ajJFn*aj n*aj) n*aj n*aj n*aj 03.7 (1.0) n*aj n*aj | =6  You climb downwards.n*aj  #.....#....## ...... .....# ..... . ###.........# ....#.... #..##.........##........# .##..##.##.............# ...#.....##.............# ....# #....# ...[...÷###.....# ##.)# .............[.#.##. ..##......[.[..#.##. #.....#..#...%.....o... ###....#.........##.....#>.......## o   orc priest##.##................ ...######...............*aja m. ##...#.##................Level annotation: JeremiahThe orc priest calls down the wrath of Beogh upon you.n*aj< 29--------==5.2 (2.5Beogh n*aj@C 8%n*ajD _Beogh smites you!n*ajE w _There is a stone staircase leading up, spattered with blood here.o*aj<..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 29/43 ================-------- #..##.........##........#  Magic: 20/21 ======================-- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...*@*......#  Noise: ==-------  Time: 5385.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) ......##......[.[..#.##.  Cast: Foxfire #.....#..#...%.....o....  Beogh ###..o*ajs..#...............# .#.....#>.............##  o   orc priest ...##.##................ ...######................ ##...#.##................ The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _There is a stone staircase leading up, spattered with blood here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo*aj4..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 29/43 ================-------- #..##.........##........#  Magic: 20/21 ======================-- #.##..##.##.............#  AC: 7o*ajwStr: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@.......#  Noise: ==-------  Time: 5385.2 (0.0) o*aj.................[.#.##.  a) +3 dagger (venom) ......##......[.[.o#.##.  Cast: Foxfire #.....#..#...%..........  Beogh ###....#...............# .#.....#>.............##  o   orc priest ...##.##................ ...######................ o*aj\ ##...#.##................ _Beogh smites you! _There is a stone staircase leading up, spattered with blood here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleo*ajv]Dir - look around, f - activateYou conjure some foxfire!o*aje  .....# ..... . .....#  .....## #..... #......# .#......# #....# o*ajs..[...●###.....# ..)....@.......# ......●.[.#.##. .....[.[.o#.##. #...%.......... .............>.............## (ally target)..............................o*aja30-6.2 (1 _o*ajԱo*ajسo*ajo*aj..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#Magic: 20/21 ======================-- #.##..##.##.............#AC: 7Str: 5 o*aju...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@.......#Noise: =--------  Time: 5386.2 (1.0) ...............●.[.#.##.a) +3 dagger (venom) ......##......[.[.o#.##.Cast: Foxfire #.....#..#...%.......... ###....#...............# o*ajO.#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ o*aj##...#.##................ _Beogh smites you! _There is a stone staircase leading up, spattered with blood here.  o*ajrCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate o*aj&0_You conjure some foxfire!o*ajH8 ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 30/43 ================-------- #..##.........##........#  Magic: 19/21 =====================--- #.##..##.##.............#  AC: 7o*aj8 Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5386.2 (0.0) ...............●**.#.##.  a) +3 dagger (venom) o*aj9 ......##......[.[.o#.##.  Cast: Foxfire #.....#..#...%.......... o*aj+9 '###....#...............# o*ajC9 .#.....#>.............##  o   orc priest (ally target) ...##.##................ o*aj9 O...######................ ##...#.##................ o*aj9 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo*aj <@...o*aj A..o*aj..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 30/43 ================-------- o*ajE#..##.........##........#  Magic: 19/21 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)....@.......#  Noise: =--------  Time: 5386.2 (0.0) ...............§.[.#.##.  a) +3 dagger (venom) o*ajM......##......[.●.o#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  o*aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!o*ajG§●o*aj# o*aj .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...●###.....# ..)....@.......# ......§.[.#.##. .....[.§●o#.##. #...%....................>.............##  .............................. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc priest!o*aj2§o*aj9?o●o*ajo*aj-!  The orc priest is severely wounded.The foxfire burns the orc priest but does no damage.p*aj_4§p*aj^j:●p*ajj+7.2 (1p*ajTsO§§§p*aj vc _The orc priest is severely wounded.p*aj p*aj B Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + FoxfireConjuration/Fire 1% 1 p*ajx c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 p*aj* Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitq*ajq*ajq*aj~..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#Magic: 19/21 =====================--- #.##..##.##.............#AC: 7q*ajJStr: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)...●@.......#Noise: =--------  Time: 5387.2 (0.0) ...............§.o.#.##.a) +3 dagger (venom) q*aj+......##......[.§§§#.##.Cast: Foxfire #.....#..#...%.......... ###....#...............# q*ajd.#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................The foxfire burns the orc priest!  The orc priest is severely wounded.q*ajsThe foxfire burns the orc priest but does no damage. _The orc priest is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q*ajq*aj%..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#Magic: 19/21 =====================--- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)...●@.......#Noise: =--------  Time: 5387.2 (0.0) ...............*aj40m§.o.#.##.a) +3 dagger (venom) ......##......[.§§§#.##.Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................The foxfire burns the orc priest!  The orc priest is severely wounded.The foxfire burns the orc priest but does no damage. _The orc priest is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q*ajT3K..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 30/43 ================-------- #..##.........##........#  Magic: 16/21 ==================------ #.##..##.##.............#  AC: 7Str: 5 q*aj4...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 94% Place: Dungeon:6 ##.........)...●@***....#  Noise: =--------  Time: 5387.2 (0.0) ...............§.o*#.##.  a) +3 dagger (venom) q*aj<4......##......[.§**#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# q*ajy4.#.....#>.............##  o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ q*aj4The foxfire burns the orc priest but does no damage. _The orc priest is severely wounded.q*aj4Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q*aj4'Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineq*aj@**.*o*#**q*ajAQ q*aj:[ M..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf q*aj[ 1..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#Magic: 19/21 =====================--- #.##..##.##.............#AC: 7q*aj[ Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0q*aj\ IDex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 q*aj%\ *##.........)...●@.......#Noise: =--------  Time: 5387.2 (0.0) q*aj;\ ...............§.o.#.##.q*ajZ\ a) +3 dagger (venom) ......##......[.§§§#.##.q*aj\ ICast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##q*aj\ o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................ q*aj\ _The orc priest is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  q*aj<] \Press: ? - help, Shift-Dir - straight lineOkay, then.q*aj(e q*aje q*aj>p D _r*aj=r*aj/ Your spells (cast)TypeFailure Level a - AirstrikeAirr*aj4%4  b - FoxfireConjuration/Fire1%1  c + Mephitic Cloudr*aj΄Conjuration/Alchemy/Air 2% 3 d - Static DischargeConjuration/Air1%2  r*ajKx - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitr*ajMx r*ajP..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#Magic: 19/21 =====================--- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)...●@.......#Noise: =--------  Time: 5387.2 (0.0) ...............*ajx40m§.o.#.##.a) +3 dagger (venom) ......##......[.§§§#.##.Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ ##...#.##................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r*ajp..#.....#....## ......JYZero the Magician ..............# ..... .Deep Elf ..###.........# ....#....Health: 30/43 ================-------- #..##.........##........#r*aj6Magic: 19/21 =====================--- #.##..##.##.............#AC: 7Str: 5 ...#.....##.............#EV: 12Int: 23 ..........#......# #....#SH: 0Dex: 15 ...........[...●###.....#XL:  8 Next: 94% Place: Dungeon:6 ##.........)...●@.......#Noise: =--------  Time: 5387.2 (0.0) ...............§.o.#.##.a) +3 dagger (venom) r*ajO......##......[.§§§#.##.Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##o   orc priest (ally target) ...##.##................ ...######................ r*aj##...#.##................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r*ajx***Your foxfire is struck by an arc of lightning.  r*aj8 Your foxfire is moderately damaged.  You are struck by an arc of lightning.  Your foxfire is struck by an arc of lightning!  Your foxfire is moderately damaged.r*ajS<§●§●r*aj=& r*ajZ=t**The lightning grounds out. The foxfire burns the orc priest.r*ajY8§§● )The orc priest is severely wounded.The foxfire burns the orc priest.r*ajD*r*ajU §§§@.[..r*aj-W i8-7=8.2 (1r*aj_ B§§r*aja N _You kill the orc priest!s*aj3s*ajs*ajBs*ajd31=s*ajs*aj39=s*ajs*ajvW2=s*ajJs*ajTs*ajb20==s*ajgs*aj,s*ajs*aj#n _You start resting.Magic restored.s*aj?÷.--.s*aj,95.2 (7s*aj 1===--6.2 (8 _s*aj9%s*aj2s*ajJs*ajnKs*ajMs*ajRs*ajVK3=s*aj_s*ajes*ajfs*ajmhs*ajOms*ajms*ajps*ajlts*ajt$==s*ajts*ajws*aj{s*aj3|U4=s*aj~s*ajs*ajfs*ajs*ajs*ajيs*aj!s*ajƐs*aj s*ajXs*aj~s*ajŗs*ajD5=s*ajts*aj\s*ajs*ajРs*ajs*ajdW _You start resting.s*ajo   orc (wandering)os*aj1406.2 (10.0)s*ajض,7.2 (11s*ajWs*ajs _You encounter an orc. It is wielding a +0 hand axe.t*aj_..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 35/43 ===================----- #..##.........##........#  Magic: 20/21 ======================-- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12t*aj˯5Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 97% Place: Dungeon:6 ##.........)...*@*......#  Noise: ---------  Time: 5407.2 (0.0) ...............***.#.##.  a) +3 dagger (venom) t*ajAc......##......[.[..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc (wandering) ...##.##...............o ...######................ ##...#.##................ _Magic restored. _You start resting. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet*aj:@.t*aj..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 35/43 ===================----- #..##.........##........#  Magic: 20/21 ======================-- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12t*ajInt: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...÷###.....#  XL:  8 Next: 97% Place: Dungeon:6 ##.........)....@.......#  Noise: ---------  Time: 5407.2 (0.0) .................).#.##.  a) +3 dagger (venom) ......##......[.[..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc (wandering) ...##.##..............o. ...######................ ##...#.##................ t*ajP_You start resting. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!t*aj?}  .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# ..)....@●......# ........●.#.##. .....[.[..#.##. t*ajеu#...%....................>.............## distracted, ally target)............................t*ajQ56=t*ajɷ3=8.2 (1 _t*ajUt*aj*t*ajL..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 36/43 ====================---- #..##.........##........#  Magic: 19/21 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...*###.....#  XL:  8 Next: 97% Place: Dungeon:6 ##.........)...*@●......#  Noise: =--------  Time: 5408.2 (0.0) ...............**●.#.##.  a) +3 dagger (venom) ......##......[.[..#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  t*ajM[31mo   orc (distracted, ally target) ...##.##..............o. ...######................ ##...#.##................ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet*aj] :@.t*aja ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf t*aj%b A..###.........# ....#....  Health: 36/43 ====================---- #..##.........##........#  Magic: 19/21 =====================--- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 t*ajb ...........[...÷###.....#  XL:  8 Next: 97% Place: Dungeon:6 ##.........)....@●......#  Noise: =--------  Time: 5408.2 (0.0) .................§.#.##.  a) +3 dagger (venom) ......##......[.[.●#.##.  Cast: Foxfire #.....#..#...%.......... ###....#...............# .#.....#>.............##  o   orc (distracted, ally target) ...##.##..............o. t*ajXc _...######................ ##...#.##................ Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!t*aj3d N§●t*ajd 9§●t*ajd t*aje O§●t*aje t*aj f J§●t*ajf O§●t*aj4g #§t*ajeg /●t*ajg §t*aj h /●t*aji Mo●t*ajj t*ajxq   .....# ..... . .....#  .....## #..... #......# .#......# #....# ..[...÷###.....# t*ajr ..)....@§......# ........§.#.##. .....[.[.§#.##. #...%.....§............●.>............o## o.............●................ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  t*ajDr =You conjure some foxfire!  The foxfire burns the orc.t*aj 4§t*aj : )t*aj ZThe orc is lightly wounded.  The foxfire burns the orc!t*aj )t*aj~ 1§t*aj B●●t*ajU 389.2 (1t*aj m§§§§t*aj G _You kill the orc!u*ajW'..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 36/43 ====================---- #..##.........##........#  Magic: 18/21 ====================---- #.##..##.##.............#  AC: 7Str: 5 ...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0u*ajWxDex: 15 ...........[...●###.....#  XL:  8 Next: 98% Place: Dungeon:6 ##.........)...*@*......#  Noise: =--------  Time: 5409.2 (0.0) ...............*●*.#.##.  a) +3 dagger (venom) ......##......[.[.§#.##.  Cast: Foxfire #.....#..#...%.....§.... u*ajqX###....#............§..# .#.....#>............)##   ...##.##..............§.   ...######................   ##...#.##................  The orc is lightly wounded.  The foxfire burns the orc! u*ajXp_You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu*ajX<Dir - look around, f - activateu*ajsG:@.u*aj} ..#.....#....## ......  JYZero the Magician ..............# ..... .  Deep Elf ..###.........# ....#....  Health: 36/43 ====================---- #..##.........##........#  Magic: 18/21 ====================---- #.##..##.##.............#  AC: 7Str: 5 u*ajT...#.....##.............#  EV: 12Int: 23 ..........#......# #....#  SH: 0Dex: 15 ...........[...●###.....#  XL:  8 Next: 98% Place: Dungeon:6 ##.........)....@§......#  Noise: =--------  Time: 5409.2 (0.0) ................§§.#.##.  a) +3 dagger (venom) ......##......[.[●§#.##.  Cast: Foxfire #.....#..#...%.....§.... ###....#............§..# .#.....#>............)##   ...##.##..............§.   ...######................   ##...#.##................ u*aj71 The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!u*ajE§●u*aj߹G§●u*ajd!§u*aj)●u*aj]R§●u*aj$§u*aj)1●u*ajQ§●u*ajH§●u*aj+j  .....# ..... . .....#  .....## #..... u*aj#......# .#......# #....# ..[...§###.....# ..)..§●@.......# ....§..§●.#.##. u*ajp....●[.[§.#.##. #...%....§§............§.u*aj>>............●#..............................u*aja9=10.2 (1 _u*ajM§§§..§%....§§§u*ajLu*ajp r§●§●§●§●u*aj ●§●§●§●§●§●§●§§●●§●§●§§●§●u*aj $§ _You kill the orc!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  You start resting.●§u*ajƲ u*aj ,u*aj˽ u*ajH u*aj ,u*ajA u*aj u*aj 4§u*aj 1§u*ajT u*aj %7u*aj u*ajM u*aj i20==u*aj, u*aj ,u*aj) u*aj u*aj u*ajd u*aj w _Your foxfire dissipates. x4  Magic restored.u*aj 8=.÷..-.....).[.[.u*aj B........).u*aj= +5.2 (5u*ajr 1===-6.2 (6 _u*ajj' 9%u*aj) u*aj 3u*aj u*aj u*aj ,u*aj ,u*aj" u*aj u*ajf U9=u*aj u*aj u*ajN :==u*aj6 u*ajm u*aj u*aj u*aj u*ajX u*ajc u*ajY u*aj L40=u*aj u*aj u*ajZ u*aj u*aj ,u*aj u*aj Bu*aj 91u*aj& H=u*ajD' u*aj' u*aj) u*aj/ ,u*ajm1 u*ajB5 u*aj5 K2=u*aj7 u*ajA u*ajB u*aj:E u*ajI u*ajBJ u*ajL u*ajYQ u*ajQ u*aj:W u*ajX k _You start resting.HP restored.u*aj*a u*ajj 033.2 (17.0)u*ajk #3u*ajl [==4.2 (18 _u*ajs u*aju v*ajv*ajEv*ajv*aj)v*aj1,v*aj5v*aj7v*ajo<v*aj<v*aj@?v*aj Bv*ajhF,v*ajxHv*ajNe=v*ajQv*aj!Yv*aj]v*ajr]v*aj`v*ajzq  You encounter an orc wizard and 2 orcs.v*aj|## ........... ##........... ......#.....#..... ........##........# #.##.............# #.............# #......###....# [...÷###.....# .....)....<.....@.# ).#.##.# ##......[.[..#.##... #...%.............. .#...............##.....>............)## ....oo   orc wizard (wandering) ##................ oo 2 orcs (wandering) ###................ o.o v*aj}340.2 (6.0).v*aj W.ov*aj9o.v*aj~oo 2 orcs (wandering)v*aj+1.2 (7v*ajŧo% _The orc wizard leaves your sight.v*ajG ..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 20/21 ======================-- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###..***# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....*@*# Noise: ---------  Time: 5441.2 (0.0) ...........).#.##*# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%.............. .#...............##..... .#>............)## .....  oo 2 ov*ajH rcs (wandering) ##................ ..oo ###................ .... .##................ _HP restored.  You encounter an orc wizard and 2 orcs. _The orc wizard leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev*aj ..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........#v*aji  Magic: 20/21 ======================-- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###.....# XL:  8 Next: 98% Place: Dungeon:6 .....)....<.....@.#v*aj  Noise: ---------  Time: 5441.2 (0.0) ...........).#.##.# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%.............. .#...............##..... .#>............)## ..o..  oo 2 orcs (wandering) v*aj ##................ ...o ###................ .... .##................v*aj7 You encounter an orc wizard and 2 orcs. _The orc wizard leaves your sight.  v*aj] MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclev*aj ]Dir - look around, f - activateYou conjure some foxfire!v*aj 5o.v*ajp   #........... .....#..... #........#.......#......#v*aj ##....#[...÷###.....#)....<....●@.#..).#.##●#[.[..#.##... .....##.....v*ajv >)## ..oo. oo1 ally target) .... ....v*aj :=2.2 (1 _v*aj v*aj v*aj v*aj..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....Health: 43/43 ======================== ........##........#Magic: 20/21 ======================-- v*aj##.##.............#AC: 7Str: 5 ...##.............#EV: 12Int: 23 ....#......###....#SH: 0Dex: 15 v*aj.....[...÷###.....#XL:  8 Next: 98% Place: Dungeon:6 v*aj;".....)....<....●@.#Noise: =--------  Time: 5442.2 (1.0) v*ajlZ...........).#.##●#a) +3 dagger (venom) ##......[.[..#.##...v*aj$Cast: Foxfire #..#...%.............. .#...............##..... .#>............)## ..oo.oo 2 orcs (1 ally target) ##................ .... ###................ .... .##................You encounter an orc wizard and 2 orcs. _The orc wizard leaves your sight.  v*aj^MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclev*ajUDir - look around, f - activate _You conjure some foxfire!w*ajOK..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 19/21 =====================--- ##.##.............# AC: 7w*ajKStr: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###..***# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....●@*#w*ajhL Noise: =--------  Time: 5442.2 (0.0) ...........).#.##●# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%.............. .#...............##..... .#>............)## ..oo.  oo 2 orcs (1 ally target) ##................ .... w*ajP###................ .... .##................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew*aj:@.w*aj@}..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 19/21 =====================--- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###...●.# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....§@.# Noise: =--------  Time: 5442.2 (0.0) ...........).#.##●# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%.............. .#...............##..... .#>............)## ..oo*aj0;10m.  oo 2 orcs (1 ally target) ##................ .... ###................ .... .##................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●§●●§§●§●) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc!  #........... .....#..... #w*ajsI........#.......#......###....#[...÷###...§.#)....<....●@.#..).#.##§#[.[..#.##.§. ..§..##.●...>)## ..)o. o   orc .... ....w*aj /§w*aj1o.w*ajD●§w*aj`_●●(ally target)w*aj+3.2 (1w*ajE&`§%§w*aj'G _You kill the orc!w*aj5 ..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 18/21 ====================---- ##.##.............#w*aj  7 AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###..*●●# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....*@●# Noise: =--------  Time: 5443.2 (0.0) ...........).#.##*# a) +3 dagger (venom) w*ajB ##......[.[..#.##.§.  Cast: Foxfire #..#...%...........§.. .#...............##.§o.. w*aj .#>............)## ..)..  o   orc (ally target) ##................ .... ###................ .... .##................You conjure some foxfire!  The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew*aj :@.w*ajB x..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 18/21 ====================---- w*ajC ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###...●●# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....§@●#w*aj6D j Noise: =--------  Time: 5443.2 (0.0) ...........).#.##§# a) +3 dagger (venom) ##......[.[..#.##.§.  Cast: Foxfire #..#...%...........§o. .#...............##.§... .#>............)## ..)..  o   orc (ally target) ##................ .... ###................ .... w*ajoD .##................The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  w*ajD *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!w*ajF M●§w*ajT   #........... .....#..... #........#.......#......###...●#[...÷###...●§#)....<....●@●#..).#.##●#[.[..#.##... %...o.##.....>)## ..)..  .... ....9=4.2 (1 _w*aj[ 9§w*aj] x*ajY..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 18/21 ====================---- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###...●# SH: 0Dex: 15 .....[...÷###..*●*# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....●@●# Noise: =--------  Time: 5444.2 (0.0) x*ajk...........).#.##●# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%............o. .#...............##..... .#>............)## ..)..  o   orc (ally target) ##................ .... ###................ .... .##................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex*aj :@.x*ajG..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 18/21 ====================---- ##.##.............# AC: 7x*ajHStr: 5 ...##.............# EV: 12Int: 23 ....#......###...●# SH: 0Dex: 15 .....[...÷###...●§# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....●@●# Noise: =--------  Time: 5444.2 (0.0) ...........).#.##§# a) +3 dagger (venom) ##......[.[..#.##.●.  Cast: Foxfire #..#...%............o. .#...............##..... .#>............)## ..)..  o   orc (ally target) x*ajI##................ .... ###................ .... .##................Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●x*ajGJA●§x*ajKE§●x*ajKO§●x*ajKK●§x*ajLO§●x*ajL(●§x*aj Mx*ajtM@§●x*ajNL●§x*ajN/§●x*ajNx*ajVNM  #........... .....#..... #......●.#......§#.....§###...§#[...÷###...●§#)....<....§@§#..).#.##●#x*ajPX[.[..#.##.§● %..●o.##.....>)## ..)..   .... .... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.x*aj|S§§x*aj●●§§●x*aj )The orc is moderately wounded.The foxfire burns the orc!x*aj)x*aj8js§§●x*ajkL●§x*ajrkG§●x*aju`●§●x*ajx+5.2 (1x*aj §§§§@§x*ajG _You kill the orc!y*aj3y*ajy*ajn2§y*ajR§●y*ajN§●y*aj@H●§y*ajH§●y*ajJH●§y*ajT§●y*ajQ§●y*aj3@§●y*ajH●§y*ajR§●y*aj_?§●y*aj8N●§y*ajF§●y*aj§§●y*aj|4§y*aj>§●y*aj=M●§y*ajy*aj 3y*aj ` _Your foxfire dissipates. x2y*ajy*ajny*aj y*ajV#y*aj&y*aj)y*ajS+y*aj[44§y*aj8a9=y*aj`:y*ajF?] _Your foxfire dissipates.y*ajkGy*aj|Iy*ajIy*ajKy*ajO] _Your foxfire dissipates.y*ajXOy*aj2Py*ajIRy*ajSm  An orc wizard comes into view.y*ajJ[.....20==........<.....@.-y*aj[.#o##....).o   orc wizard (wandering)y*ajc+9.2 (4y*ajdM-50.2 (5 _y*ajpl8%y*aj=ny*aja_ ..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 19/21 =====================--- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###..***# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....*@*# Noise: ---------  Time: 5450.2 (0.0) ...........).#o##*# a) +3 dagger (venom) y*aj&` H##......[.[..#.##...  Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..  o   orc wizard (wandering) ##................ .... ###................ .... .##................ _Your foxfire dissipates. _Your foxfire dissipates. _An orc wizard comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey*aj% ;@#y*aj;) A@#y*aj..#....## ...........  JYZero the Magician ........##...........  Deep Elf ........#.....#.....  Health: 43/43 ======================== ........##........# Magic: 19/21 =====================--- ##.##.............# AC: 7Str: 5 ...##.............# EV: 12Int: 23 ....#......###....# SH: 0Dex: 15 .....[...÷###.....# XL:  8 Next: 98% Place: Dungeon:6 .....)....<....o@.#y*aj Noise: ---------  Time: 5450.2 (0.0) ...........).#.##.# a) +3 dagger (venom) ##......[.[..#.##...  Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..  o   orc wizard (wandering) ##................ .... ###................ .... .##................ _Your foxfire dissipates. _An orc wizard comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.y*ajd   #........... .....#..... #........#.......#......#y*aj }##....#[...÷###.....#)....<....o@.#..).#.##.#[.[..#.##... ...).##.....>)## ..)..  ....y*aj&! ....y*aj"aContam: 10% 1.2 (1 _y*aj@'y*aj(z*ajUz*ajV Your spells (cast)TypeFailure Level a - AirstrikeAir4%z*ajWb4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 z*aj(XSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{*aj;{*ajs {*aj..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....{*ajeHealth: 43/43 ======================== ........##........#Magic: 19/21 =====================--- ##.##.............#AC: 7Str: 5 ...##.............#EV: 12{*ajkInt: 23 Contam: 10% ....#......###....#SH: 0Dex: 15 .....[...÷###.....#XL:  8 Next: 98% Place: Dungeon:6 .....)....<....o@.#Noise: ---------  Time: 5451.2 (0.0) ...........).#.##.#a) +3 dagger (venom) ##......[.[..#.##...Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..o   orc wizard (wandering) ##................ .... ###................ .... .##................Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - l{*ajMKook around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{*aj"w..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....Health: 43/43 ======================== ........##........#Magic: 19/21 =====================--- ##.##.............#AC: 7Str: 5 ...##.............#EV: 12Int: 23 Contam: 10% ....#......###....#SH: 0Dex: 15 {*aj$.....[...÷###.....#XL:  8 Next: 98% Place: Dungeon:6 .....)....<....o@.#Noise: ---------  Time: 5451.2 (0.0) ...........).#.##.#a) +3 dagger (venom) ##......[.[..#.##...Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..o   orc wizard (wandering) ##................ .... ###................ .... .##................Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 1% risk of failure{*aj%d)  Confirm with . or Enter, or press ? or * to list all spells.{*ajL.G**o   _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc wizard is struck by an arc of lightning.  The orc wizard shouts!  The orc wizard is moderately wounded.{*aj o@You are struck by an arc of lightning. The lightning grounds out.{*ajf0--7--====2.2 (1{*aj8%{*aj X _The orc wizard closely misses you.{*ajkP {*ajQ v Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 2%{*ajlR 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{*aj {*ajw m..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....Health: 40/43 ======================-- ........##........#Magic: 17/21 ===================----- ##.##.............#AC: 7Str: 5 ...##.............#EV: 12Int: 23 Contam: 10% ....#......###....#SH: 0Dex: 15 .....[...÷###.....#XL:  8 Next: 98% Place: Dungeon:6 {*aj .....)....<....o@.#Noise: ====-----  Time: 5452.2 (0.0) ...........).#.##.#a) +3 dagger (venom) ##......[.[..#.##...Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..o   orc wizard ##................ .... ###................ .... {*ajJ (.##................The orc wizard shouts!  The orc wizard is moderately wounded.You are struck by an arc of lightning. The lightning grounds out. _The orc wizard closely misses you.{*aj Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{*aj {*aj ..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....Health: 40/43 ======================-- ........##........#Magic: 17/21 ===================----- ##.##.............#AC: 7Str: 5 ...##.............#EV: 12Int: 23 Contam: 10% ....#......###....#SH: 0Dex: 15 .....[...÷###.....#{*ajY ]XL:  8 Next: 98% Place: Dungeon:6 .....)....<....o@.#Noise: ====-----  Time: 5452.2 (0.0) ...........).#.##.#a) +3 dagger (venom) ##......[.[..#.##...Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..)..o   orc wizard ##................ .... ###................ .... .##................The orc wizard shouts!  The orc wizard is moderately wounded.You are struck by an arc of lightning. The lightning grounds out. _The orc wizard closely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{*aj )The orc wizard is heavily wounded.You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning!{*ajs **  You kill the orc wizard!|*aj]G)@|*aj..#....## ...........JYZero the Magician ........##...........Deep Elf ........#.....#.....Health: 39/43 =====================--- ........##........#Magic: 16/21 ==================------ ##.##.............#AC: 7Str: 5 ...##.............#EV: 12Int: 23 Contam: 10% ....#......###....#SH: 0Dex: 15 |*aje.....[...÷###.....#XL:  8 Next: 101% Place: Dungeon:6 .....)....<....)@.#Noise: ==-------  Time: 5453.2 (1.0) ...........).#.##.#a) +3 dagger (venom) ##......[.[..#.##...Cast: Foxfire #..#...%............). .#...............##..... .#>............)## ..).. ##................ .... ###................ .... .##................You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.|*aj)You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning!  You kill the orc wizard!|*aj -- _The lightning grounds out.  You have reached level 9!|*aj)/  --more--|*ajs  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~*aj42/47-2--59 0% ~*aj~*ajF ~*ajoE_You feel clever. x2~*aj~*ajq~*aj~*aj~*aj;3~*ajb~*aj~*aj~*aj@~*aj K7=~*aj~*aj~*ajj~*aj~*aj- ~*ajx 54=~*aj *8% ~*aj ~*aj ~*ajP~*ajf8==6~*aj~*aj~*aj074~*aj~*aj+~*aj[5=9~*ajK==2~*aj~*aj!~*aj"!1~*ajL"~*aj+$~*aj1W _You start resting.~*aj@O--%~*ajI/60.0)~*ajLQ--~*ajbS8%~*ajWK _Your magical contamination has completely faded away.~*aj~*aj~*aj~*ajF~*ajS20==~*aj,~*ajV~*ajK6=~*aj ~*aj~*ajA~*ajW~*aj~*aj-a1==~*aj~*aj,~*aj~*ajjk _You start resting.HP restored.~*aj~*aj418.2 (5.0)~*aj<#7~*ajZ==9.2 (6 _~*ajn8%~*aj~*ajQ ~*aj]R ~*ajP^ }  You start resting. Magic restored.~*ajbc ~*ajg &0~*ajk 2===70.2 (1 _~*ajz 8%~*aj| *aj>3*ajB*ajK*ajN*ajN*aj5S,*ajU*ajnU*ajnV*aj9X*ajZ*ajZ9=*aj\*ajc*ajae*aje:==*ajf*ajZh*ajTk*ajk*ajn*aj>s*ajt*aj u*aj/v*ajIx*aj z,*aj?{*aj}*aj ,*aj*ajЃ*aj*aj*aj*aj%*ajӉ*aj *ajċ*ajH*ajސ*aj*ajE*aj*aj-*aj*ajZ*aj} ........)## ##.....###.$# )##...).......#*ajl<.......#..#### ...............#.....#..................##..................#.................#.........#.@.....####.###......## .. #..........# *aj$ ...#.. #............# #........ ............. ..............# *ajǜf...........  You pick up a parchment of Launch Clockwork Bee and begin reading...*aj0822.0)*aj ,3.2 (13*ajN*ajM _You add the spell Launch Clockwork Bee to your library.*aj 3*aj *aj *aj( *aj *ajL *aj *aj0 *aj| *aj *aj9 *aj ,*aj *aj *aj *ajD *ajR *aj *aj *aj$ *ajd *aj$ *aj *aj% *aj *aj4 *aj ,*aj$ *aj *aj *aj% *aj N _You now have 329 gold pieces (gained 10).*ajW! 3*aj" *aj$ *aj& *aj& *aj( *ajR* *aj+ *aj9, *ajH- *ajA/ *ajP1 ,*aj2 *aj7 *aj9 ,*aj`; *aj= *aj? ,*ajNA *ajB *ajID *ajD *ajE *ajF *ajI *ajOI *ajJ *aj/N *ajP ,*ajR *ajW *ajX ,*aj.Y *aj[ *aj+\ *ajt\ *ajK] *aj_ *ajV` *aj` *ajoa *ajvc *ajd *aje *aje *ajg *aj-i *aji *aj_j *ajp *ajq *ajr *ajcr *ajs *aj|t ,*ajt *aju *aj5v *ajv *ajv *ajw *aj^x *ajx *ajy *aja| *aj} *ajR} *aj} *aj~ *aj *aj *aj| *aj *aj *aj- *aj *aj `*aj *ajt *aj͡ *aj *ajݣ *aj' *aje *aj *ajs *ajk *aj *aj$ *aj *aj *aj *aj *aj *aj˼ ,*aj *aj *ajg *aj *ajZ *ajP *aj ,*aj< *aj *aj *ajN *aj *aj *aj9 *ajn *aj *aj) *aj *aj *aj *aj< *aj *ajU *aj *aj *aj/ *aj *aj *aj *ajm *aj *ajj ,*aj< *aj *aj6 *aj *aj *aj *aj *aj *aj8 ,*aj *aj *ajp *aj *aj *aj *ajg *aj *aj *aj *aj *aj *aj} *aj *aj *aj* *ajq *aj{ *aj *aj= *ajJ *aje *aj *aj *aj *aj *aj *aj> *aj *aj *aj`" *aj" *ajo# *aj9& *ajU' *aj' *ajK( *ajV, *aj- *aj{- *aj- *aj/ *aj0 ,*aj1 *aj4 *aj6 *aj7 *aj7 *aj: *aj;< *aj< *aj+= *aj-@ *aj_A *ajA *aj_B *ajUE *ajF ,*ajG *ajkJ *aj5K *ajeK *ajK *aj0M *ajN *ajYN *aj O *ajQ *ajQR *ajR *ajR *ajT *ajT *ajT *ajGU *ajV *ajW *ajW *ajJX *ajZ *ajZ *aj#[ *aj[ *ajO^ *aj_ *aj` *aj` *aja *ajb ,*ajvc *ajd *ajff *ajf *ajg *aji *ajj *ajk *ajk *aj^m *ajo ,*aj`p *ajq *ajTt *ajt *ajZv *ajwy *aj}{ ,*aj| *ajS~ *aj *aj *aj *aj *ajQ *aj *aj *aj *aj ,*aj` *aj *aj *aj_ *aj *aj *aj- ,*aj *aj  ### ##.##...#.##....... ##..##.........#........ #.......#[..#........... ###........####........# #............#.....#### #......##.......#..#*aj  ##.....##....####...# #......>..### ##.## #....#@..[## .. #...##....# ... #.... ##...# ... ##... ...^*aj ##. .. .## .. .... ## *aj .565.2 (82*aj ,6.2 (83*aj *aj a _u - a scroll labelled JAFOXISKUSK*aj: *aj *aj *ajI *aj *aj B*ajg *aj *aj *aj *aj ,*aj` *ajW *aj *ajS *aj~ *aj *aj *aj  *aj *aj *aj( ,*ajO *aj *aj *aj *aj *aj *aj *ajX *ajE *aj *aj *aj= *aj *aj *aj *aj! *aj! *aj" *aj# *aj$ *aj$ *aj% *aj' ,*aj' *aj( *aj* ,*aj+ *ajK, *aj- ,*aj/ *aj2 *ajx5 ,*aj6 *aj%: *ajRH #......##.......#..# ##.....##....####...# ...###......>..### ##.## #....#...[## ##.... ##...##....####.#..... #.....##...##.......... ##.......^.......$..> ##.................. ###....##..@....... 81.2 (15##............... ######..........  #.......... ................................###...........2.2 (16*ajM *ajRO ; _Found a stone staircase leading down.*ajF~*ajX*ajM*aj*ajņ*aj܈*aj*ajc*aj1*aj,*aj8*ajM _You now have 337 gold pieces (gained 8).*aj*aj*aj3*ajȞ*aja*aj*aj*aj*aj*ajZ*ajp*aj*aj*aj2*ajY*aj*aj*ajM*aj.*aj!*aj*aj@*aj*aj*ajv,*aj*ajֽ*aj5,*ajۿ*aj*ajE*aj*aj*aju*aj*aj6*aj#*ajB*ajw*aj*aj*aj7*aj%,*ajp*ajk*aj*aj*aj*aj9*aj*aj*aji*aj*aj *ajB*aj*aj,*aj*aj1*aj*aj:,*ajo*aj*aj*aj*aj*ajB*ajN _You now have 354 gold pieces (gained 17).*aj3*aj"*aj*aj*aj?*ajZ*aj*aj*aj*aj*ajG*aj6*aj*aj*aj*ajB # .. #....# *aj # ##...#..## #............# ## ....##..###............. .# ##...#..................# .###......................## ..#......###..... ....##...#...*aj7 !...% .#..#..#..... .####..####.#...610.2 (28 ...##...##..##.. ........##..... ........##.... ............. ............ *ajj ........... ..........####....... *aj Y............. ##....#*aj*aj,1.2 (29*aj8%*aji _Found a scarab talisman.2.2 (30*aj #:%*aj2&Y _s - a glowing blue potion*ajN *ajT B*ajT *ajU *ajjX *ajZ *aj[ *aj\ *aj+_ *aj|a *aja *ajc *aje *ajg *aj3h *aji *ajLj *ajk *ajk *ajl *ajm *ajo ,*ajo *aj1r *ajt *ajt *aju *ajv *ajw ,*ajx *ajy *ajQ{ ,*ajH| *aj} *aj)~ ,*aj~ *ajr *aj *aj ,*ajҋ *aj ,*aj" *aj *ajc *aj *aj *ajL B*aj *ajқ *aj{ ,*aj% *ajn *ajF *aj~ *aj7 *aj *aj *ajW *aj *aj *ajy ,*aj[ *aj *aj *ajH *ajέ *aj_ *aj ,*aj *aj *aj *ajK *aj *ajd *aj *aj޻ *aj *aj_ *ajǿ ,*aj *aj *aj *ajO *aj *aj *aji *aj *aj *aj *aj *aj *aj *aj *ajc *aj *ajC *aj *ajZ ,*aj> *aj *ajR *aj *aj *ajH B*aj *aj *aj *aj@ *aj *aj *aj *aj *aje *ajz *aj ,*aj *ajP *aj *aj h  Jeremiah comes into view.*aj ....#..#..#..........# ....####..####.#..............### ......##...##..##..###. ...........##..##............##........*aj w........#................ ................................. ................@..####.......### ................##.# ###....##....#......... ##### #.....### #F.###.# ##......## *aj' ? ....## #....####  #...####...###. F   Jeremiah (wand, polearm, wandering) *aj C# ##...F###...%### ####......##....... .....>●..##.bbb.....##...*aj-46.2 (34*ajB37.2 (35 _*aj *aj *ajd*aj5gJeremiah, Barachi Dreamer Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful power*ajg]binding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. Max HP: ~45Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (travel: 83%) (normally travels slower than you) You have about 60% to hit with your +3 dagger of venom. They have about 65% to hit you. AttackMax Damage *ajhHit: +2 trident (drain) 16 + 8 (drain) They have a 25% chance to notice you each turn. They have an unusual item: a wand of roots. They are resistant to drowning. *aj5h8They can travel through water. They can open doors.*aj1R*ajeYZ....#..#..#....................# JYZero the Magician ....####..####.#..............### Deep Elf *aj#Z......##...##..##............###. Health: 47/47 ======================== ...........##................##.. Magic: 22/22 ======================== ...........##.................... AC: 7Str: 5 ................................# EV: 12Int: 25 ................................. SH: 0Dex: 15 *ajbZJ................................. XL:  9 Next:  0% Place: Dungeon:6 ................@..####.......### Noise: ---------  Time: 5647.2 (35.0) *ajM[y................##.# ###....##a) +3 dagger (venom) ......#......... ##### #.....### Cast: Foxfire#F.......###.# ##......##........ ....## #....####........ #...####...###. F   Jeremiah (wand, polearm, wandering).......# ##...F###...%###......####......##............>●..##.bbb.....##... _Found a stone staircase leading down. _You now have 337 gold pieces (gained 8). _You now have 354 gold pieces (gained 17). _Found a scarab talisman. *aj[_s - a glowing blue potion _Jeremiah comes into view.*ajc*ajd*ajyk*aj;m*ajT *ajL  Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b - FoxfireConjuration/Fire*aj Y1%1  c - Mephitic CloudConjuration/Alchemy/Air 2% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%*aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj*aj*aj....#..#..#....................# JYZero the Magician ....####..####.#..............### Deep Elf ......##...##..##............###. Health: 47/47 ======================== ...........##................##.. Magic: 22/22 ======================== ...........##.................... AC: 7Str: 5 ................................# EV: 12Int: 25 ................................. SH: 0Dex: 15 ................................. XL:  9 Next:  0% Place: Dungeon:6 ................@..####.......### No*aj+ise: ---------  Time: 5647.2 (0.0) ................##.# ###....##a) +3 dagger (venom) ......#......... ##### #.....### Cast: Foxfire#F.......###.# ##......##........ ....## #....####........ #...####...###. F   Jeremiah (wand, polearm, wandering).......# ##...F###...%###......####......##............>●..##.bbb.....##... _You now have 354 gold pieces (gained 17). _Found a scarab talisman. _s - a glowing blue potion _Jeremiah comes into view.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj!t....#..#..#....................# JYZero the Magician ....####..####.#..............### Deep Elf ......##...##..##............###. Health: 47/47 ======================== *aj...........##................##.. Magic: 22/22 ======================== ...........##.................... AC: 7Str: 5 ................................# EV: 12Int: 25 ................................. SH: 0Dex: 15 ................................. XL:  9 Next:  0% Place: Dungeon:6 ................@..####.......### Noise: ---------  Time: 5647.2 (0.0) ................##.# ###....##a) +3 dagger (venom) ......#......... ##### #.....### Cast: Foxfire#F......[4*ajm0m.###.# ##......##........ ....## #....####........ #...####...###. F   Jeremiah (wand, polearm, wandering).......# ##...F###...%###......####......##............>●..##.bbb.....##... _You now have 354 gold pieces (gained 17). _Found a scarab talisman. _s - a glowing blue potion _Jeremiah comes into view.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj" _Found a scarab talisman. _s - a glowing blue potion _Jeremiah comes into view.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.*aj*aj3*ajZ. _*ajp##..#..#.# ####..####.#..............###...##..##..###..##.##...##.....#.#...#..............#.####.......###.# ###....## #.. ##### #.....### ##F.......###.# ##......#........ ....## #....####.*ajq........ #...####...###........# ##...F###...%###. ......####......##. .....>●..##.bbb.....##.... *ajU*aj'28.2 (1 _*aj*aj*ajM####..####.######.##...##..##....###......##..........##...###...........##......## ..... ......# ####.......#### .....##@# ###....## #......... ##### #.....### ## #F.......###.# #.###......... ....## #....####.......... #...####...###.........# ##...F###...%......####......##.............>●..##.bbb.....##....#ℓ.....ℓℓζ#...b......#...###*aj*aj&9*aj*ajH*ajRZ50*aj*aj&1*aj*aj.*aj3Y2*ajj <3*ajp *ajq *ajJY4*aj=\.#..#..#......# ####..####.#......#####...##..##......###...##.......##...##......#.....#.......#...............#.......@.####.......####...........##.# ###....## *aj>.....#......... ##### ### # #F.......###.# ##......### ........ ....## #....#### ........ #...####... .......# ##...F###...%### ......####......##........ .....>●..##.bbb.....##....*ajxD*ajD&5*ajI*ajJ*aj .#..#..#.#.####..####.#...##...##..##.###..##.##.##.....####..##.# ###....##.#.. ##### #.....###  #........###.# ##...... ........ ....## #....#### ........ #...####...### .......# ##...F###...%###*aj  ......####......## .....>●..##.bbb.....##*ajS *aj &6*aj~ *aj *ajڎ.####..####.##...##...##..##......##......##.....########.# ### #.###### #.....### #..###.# ##......# ......## #....# ...#...####... ####...F###...%## ###......##...... .....>●..##.bbb.....##*ajʏX ℓ.....ℓℓζ#....*ajB*aj&7*aj*aj*aj(...##...##..##......##.....##*ajN.......#######.# ####.###### #.....## ##..###.# ##...........## #....##.#...####...*ajK####...F###...%##......##.....>●..##.bbb.....##?......ℓℓζ#.... .........ℓℓζ##b..)<...#*aj0F*ajNF   Jeremiah (wand, polearm, wandering)*aj(&8*aj\*ajc _Found a scroll labelled TALEHENAOJ.*aj9+....##.....##.##............................F.........########.# ###....## ####### #.....# ##.# #*aj:v.#.....## #....####.#...####...#..####....%.####......##............>●..##.bbb.....##?ℓℓζ#...b......#... *aj_;.........ℓℓζ##b..)<...## ...b..b.b[ζ#.#. *ajS=0F*aj!E.F   Jeremiah (wand, polearm, wandering)*ajE&9*ajL*ajM*ajQ ,##...........#......F...#######.##.# ###....## ####### #.....# ###.# #.#.....## #....####.#...####...###...####....###...%.*aj ####......##.............>●..##.bbb.....##?......ℓℓζ#...b......#...#.........ℓℓζ##b..)<...### ............b..b.b[ζ#.#.. .......##.#.. *aj 0F*aj .F   Jeremiah (wand, polearm, wandering)*aj '60*aj *aj *aj@##.#...#...#..#F.........####.###.# ###....## #.###### #.....### ###.###.# ##......##.## #....####.#.#...####...###..####....###...%###..####......##.......>●..##.bb......##.?......ℓℓζ#...b......#...#.........ℓℓζ##b..)<...###. .....b..b.b[ζ#.#..# .##.#..# *aj*aj&1*aj*aj*aj8>*aj ?*aj?*aj8H*ajI*aj,J*aj]##..## ....## ....# .....# F.........####.......#### ...##.# ###....## #...###### #.....### ####..###.# ##......###.#....@.## #....####..#3.2 (2#..#...####...###....####....###...%###..#.......####......##........>●..##.........##....#?......ℓℓζ#..........#...##.........ℓ..##...)<...###...........[[ζ#.#..#....##.#..##*ajX_*aj`*aji*aj̬+4.2 (1*aj*aj!*aj*aj&5*ajU*aj_*aj" .##.##.##..#...#.F.........####.####....##.# ###....##.#..###### #.....###  ##.###.# ##......###. #..@..## #....####.. #.#...####...### .####....###...%###.. .......####......## ......>●..##...##....# ?......ℓℓζ#..#... .ℓ..##...)<...### ........[[ζ#.#..# .##.#..*aj' *aj &6*aj *aj: *aje.##......##....#....#.F.........####.####..##.# ###....##.#*ajӟ.###### #.....###  ##.###.# ##......### #.## #....#### #.#...####...### .####....###...%### .####......## ......>●..##.........##.... ?......ℓℓζ#..........#... .........ℓ..##...)<...### .......[[ζ#.#..# .##.#..*aj*ajh&7*aj*aj}*aj4Z.##.......................####..##.# ###....##.#*aj..###### #.....###  ##.###.# ##...... #.## #....#### #.#...####...### .####....###...%### .####......## ......>●..##.........##*aj ?......ℓℓζ#..........#... .........ℓ..##...)<...### .....[[ζ#.#.. .##.#..*ajX<8*ajk*aj*aj *ajb *aj *aj *ajB! h  Jeremiah comes into view.*ajk( .##............####.F.##.# ###....##.#.###### #.....### ##.###.# ##...... #.....## #.... #.#...####...### .####....###...% .####......## ......>●..##.## ?......ℓℓζ#.#... F   Jeremiah (wand, polearm, wandering)*aj)  .........ℓ..##...)<...## ......[[ζ#.#. .##.#.*aj*0 &0*ajS4 29.2 (1 _*aj8 *ajz: *ajn##....#.......####.#F.##.# ###....## #.###### #.....### ##.###.# ##......##.....## #....##.#...####...###..####....###...%#.####......##.......>●..##.##.?......ℓℓζ#.#...#.........ℓ..##...)<...### ......[[ζ#.#.. .##.#.. 70*ajs*ajQ ##.#...#...#..#....####.#F.##.# ###....## #.###### #.....### ###.###.# ##......##.## #....####.#.#...####...###..####....###...%###..####......##.......>●..##.........##.?......ℓℓζ#..........#...#.........ℓ..##...)<...###......[[ζ#.#..#.##.#..#*aj/V *ajV &1*ajZ *ajA` *ajS*aj*aj*ajP*ajl*ajSB*aj4h  Jeremiah comes into view.*ajg..##..........................####..........##.# ###....##*aj: ..#.F.......###### #.....## ##..###.# ##...... #.....## #....### #..#...####...### ..####....###...%## .......####......## ......>●..##.........##*aj " ?......ℓℓζ#..........#... F   Jeremiah (wand, polearm, wandering) .........ℓ..##...)<...## .......[[ζ#.#. ..##.#.*aj" FF.2*aj*aj"23.2 (2 _*aj*aj*aj R##....#.......####.*aj e#F......##.# ###....## #.###### #.....### ##.###.# ##......##.....## #....##.#...####...###..####....###...%#.####......##.......>●..##.*aj ##.?......ℓℓζ#.#...#.........ℓ..##...)<...#......*aj N[[ζ#.#..##.#.*aj G.F*aj }bbF)*ajD 4==4.2 (1*aj Hbb*ajS & _Jeremiah shouts!*ajϘu##.#...#...#..#....####.#b.....##.# ###....## #..Fb.....###### #.....### ###.###.# ##......##.## #....####.#.#...####...###..####....###...%###..####......##.......>●..##.........##.?......ℓℓζ#..........#...#*ajA.........ℓ..##...)<...###. .....[[ζ#.#..# .##.#..# *aj#.*aj,.b*ajO.b.*aj].b*ajO*aj/--5*aj:b*ajX*aj ##.#....## ...# ...# .....####.#### b.....##.# ###....## #..Fb.....###### #.....### ###.###.# ##......###.#.## #....####.#.#...####...###..####....###...%###..####......##.*aj......>●..##.........##....#?......ℓℓζ#..........#...#.........ℓ..##...)<...###........[[ζ#.#..#..##.#..#*aj0b*aj)7b*ajyE.b*ajD.b*aj 9b.*ajFE.b*ajW<..*ajA--6*ajd[bb*aj*ajl.........##....................## JYZero the Magician ..............................##  Deep Elf ...............................#  Health: 47/47 ======================== ...............................#  Magic: 21/22 ======================-- .................####.......####  AC: 7Str: 5 ..............##.# ###....##  EV: 12Int: 25 ....#..F......###### #.....### ## SH: 0Dex: 15 ##....b...###.# ##......###. XL:  9 Next:  0% Place: Dungeon:6 #....b....*@*.## #....####.. Noise: ---------  Time: 5676.2 (0.0) #.........*#*..####...###... a) +3 dagger (venom) ........####....###...%###.. Cast: Foxfire .......####......##......... ......>●..##.........##....# ?......ℓℓζ#*ajwv..........#...###  .........ℓ..##...)<...###..  .................[[ζ#.#..#.  ...................##.#..##  _Jeremiah comes into view. _Jeremiah comes into view. _Jeremiah shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj5@**aj.........##....................## JYZero the Magician ..............................##  Deep Elf ...............................#  Health: 47/47 ======================== ...............................#  Magic: 21/22 ======================-- .................####.......####  AC: 7Str: 5 ..............##.# ###....##  EV: 12Int: 25 ....#..F...b..###### #.....### ## SH: 0Dex: 15 ##........###.# ##......###. XL:  9 Next:  0% Place: Dungeon:6 *aj$#....b.....@..## #....####.. Noise: ---------  Time: 5676.2 (0.0) #..........#...####...###... a) +3 dagger (venom) ........####....###...%###.. Cast: Foxfire .......####......##......... ......>●..##.........##....# ?......ℓℓζ#..........#...###  .........ℓ..##...)<...###..  .................[[ζ#.#..#.  ...................##.#..##  _Jeremiah comes into view. _Jeremiah shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*ajG.b*ajr.F*ajT.b*ajb*aj>.*aj . .. ... .....##.#  .....######   *aj3:...###.#  #.....b....@●.##  #.........●#...# ........####....###...% *aj&.......####......# ......>●..##....... ?.......F   Jeremiah (wand, polearm) .##...)<*aj ......[[ *aj *ajT:=7.2 (1 _*aj1 8b*ajP *aj H●§*aj ●§.b*ajp .  The foxfire burns the butterfly.  You kill the butterfly!*aj *ajr§.b.b*aj●..##.........##....#?......ℓℓζ#..#...###...ℓ..##...)<...###...........[[ζ#.#.............##.#..###.....##.##...##...##.....*aj!#*ajE●§*aj:●§*ajiA●§*aj.*ajPb..b*ajDuζ●●*aj .  The foxfire burns the butterfly!  You kill the butterfly!*aj=ζb*aj0§*ajw3b.*aj?ζ●*ajDζ●*aj bℓThe butterfly disappears in a burst of colours!*ajV2==-9*ajҰbℓb.§§*aj6 _The butterfly leaves your sight.*aj $ # ζFb.....######## ℓ●●.##.# ###....## #..F......###### #.....### ###  ##.....b.§###.# #.###.# #.........§§§.## #....####..#*aj #...b...§§§#...####...###.............####....%###..##.####...................>●..##...##....#?ℓℓζ#..#...###......##...)<...###..............[[[#.#..#..#.............##.#..####*aj .....##.##...##...##.....#..### ######.#######....##*aj5 0b*aj .*ajk Mζ●*aj 2ζ●*ajl 1b.*aj /F*ajg >ζ●*aj Nζ●*ajQ .*aj .bℓℓb.......F   Jeremiah (wand, polearm)*ajD '80*ajz <ℓ*aj 9 _The butterfly leaves your sight. x2*aj.#ζ.F.....########..bℓℓ.##.# ### #..F.....●###### #.....### ###  ##...b...●###.# ##......###.#*aj]G #.............## #....####..# #...b...§§§#...####...###.... ........####....###...%###..# ..##.......... >●..##.........##....# ?......ℓℓζ#.#...#### ............##...)<...###.. ......[[[#.#..# ........##.#..### .....##.##...##...##.....# ..### ######.#######....## .. ### ##....##*ajh2●*ajH/ζ*aj&1*aj*aj5*aj% *aj *aj%' *aj( *aj֝' ζ.F.....#######.bℓℓ.##.# ###....## #..F.....●###### #.# ### *aj՞ ##...b...●###.# ##......###..........ζ●..## #....####.b...§§§#...####............####....###...%###..#####......##..........>●..##@........##....#?......ℓℓζ#....####.Cast: Foxfire..*ajJ9......###..#### #......## *ajNζ●*aj.●*aj;ζ●*ajNζ●*aj,ℓ*aj߫&2*aj:ℓ*aj̴*ajh+*aj+*ajl3*aj4*aj, ; .bℓℓ.##.# ###....## #..F.....●###### #.# ###  ##...b...●###.# ##......###..........ζℓ..## #....####.b...§§§#●..####............####●...###...%###..#####......##..........>●..##.........##....#?......ℓℓζ#.*aj ...#### ............##...)<...###................[[[#.#..#.....#...####<.#...# *aj ζ●ζ●ζ●ζ●*ajP `.ℓℓ*aj C==3*aj7 Lℓℓ*ajj *ajy.  You puncture the shooting star!*ajiJ  The shooting star is lightly damaged.*aj&,3ζ*ajH6J #..F.....●###### #.# ###  ##...b...●###.# ##......###..........ζ...## #....####.b...§§§#ℓ..####............####ℓ...###...%###..#..####.●....##...........>...##ζ........##....#?.........#.....#### ...........@##...)<...###........[[[#.#..#......###...##########..# *aj7Nζ●*aj8Fζ●*aj>f..ℓℓ*aj>_1----=4*ajEVℓℓ*ajHG _The shooting star hits you. You are knocked back.*aj< ζYou closely miss the shooting star.*ajӧz..ℓ5*aj:ℓ*ajS _The shooting star dissipates.*ajɮM......bℓℓ.##.# ### ...#..F.....●###### #.....### ###...b...●###.# ##......###......ζ...## #.#..##...b...§§§#...####...###.......####....###...%###..#..####......##...............>...##.#....#.*aj5?.........#.@........#...######...)<...###.....[[[.....................##.#..###...#####*aj *ajp.-6*aj*aj*ajSPMζ.F.....####.......####......bℓℓ.##.# ### ...#..F.....●###### #.....### ###...b...●###.# ##......###......ζ...## #.#..##...b...§§§#...####...###.....####....###...%###..#.####......##...............>...###....#.?.........#..........#...####........##...)<...###..................[[[#.#..#.......#...##*ajR.F*ajgF   Jeremiah (wand, polearm)*ajg *ajchJ2=----*ajh7*ajp*aj &...............ζ.F.....####.......####......bℓℓ.##.# ### ...#..F.....●###### #.....### ###...b...●###.# ##......###......ζF..## #.#..##...b...§§§#...####...###.....####....###...%###..#.####.@....##...............>...###....#.?.#..........#...####......##...)<...###........[[[.................##.#..###...##.##...##....### ######.######*ajy _..####*ajl <8*aj *aj} *ajz*aj} Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + Foxfire*ajb}QConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air 1% 2 x - Shock*aj}$Conjuration/Air1%1 *aj}Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj>*aj}*aj..............................#JYZero the Magician ........ζ.F.....####.......####Deep Elf .........bℓℓ.##.# ###....##Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 22/22 ========================*aj##...b...●###.# ##......###.# AC: 7Str: 5#.........ζF..## #....####..# EV: 12Int: 25#...b...§§§#...####...###.... SH: 0Dex: 15........####....###...%###..# XL:  9 Next:  0% Place: Dungeon:6.......####.@....##.......... Noise: ---------  Time: 5688.2 (0.0)......>...##.........##....#. a) +3 dagger (venom)?.........#..........#...#### Cast: Foxfire............##...)<...###....................[[[#.#..#.....................##.#..### F  [4*aj0m Jeremiah (wand, polearm).....##.##...##...##.....#..### ######.#######....##..### ##....##The shooting star is lightly damaged. _The shooting star hits you. You are knocked back.  You closely miss the shooting star. _The shooting star dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...............................#JYZero the Magician ........ζ.F.....####.......####Deep Elf .........bℓℓ.##.# ###....##Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 22/22 ========================##...b...●###.# ##......###.# AC: 7Str: 5#.........ζF..## #....####..# EV: 12Int: 25#...b...*ajt§§§#...####...###.... SH: 0Dex: 15........####....###...%###..# XL:  9 Next:  0% Place: Dungeon:6.......####.@....##.......... Noise: ---------  Time: 5688.2 (0.0)......>...##.........##....#. a) +3 dagger (venom)?.........#..........#...#### Cast: Foxfire............##...)<...###....................[[[#.#..#.....................##.#..### F   Jeremiah (wand, polearm).....##.##...##...##.....#..### ######.#######....##..### ##....##The shooting star is lightly*aj damaged. _The shooting star hits you. You are knocked back.  You closely miss the shooting star. _The shooting star dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj$..............................#  JYZero the Magician ........ζ.F.....####.......####  Deep Elf .........bℓℓ.##.# ###....##  Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 19/22 ====================----  ##...b...●###.# ##......###.# AC: 7Str: 5  #.........ζF*.## #....####..# EV: 12Int: 25  #...b...§§§#*..####...###.... SH: 0Dex: 15  ........####*...###...%###..# XL:  9 Next:  0% Place: Dungeon:6 *aj .......####.@....##.......... Noise: ---------  Time: 5688.2 (0.0)  ......>...##.........##....#. a) +3 dagger (venom)  ?.........#..........#...#### Cast: Foxfire ............##...)<...###...*aj .................[[[#.#..#.. ...................##.#..### F   Jeremiah (wand, polearm) .....##.##...##...##.....#  ..### ######.#######....##  *aj.. ### ##....## Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajAiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of roots (chance to affect: 62%)*aj F.****@**ajF ~****.@.*aj= *aj k****.*aj) .F*..  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of roots (chance to affect: 62%)*aj3z *F****ajv..............................#JYZero the Magician ........ζ.F.....####.......####Deep Elf .........bℓℓ.##.# ###....##Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 19/22 ====================----##...b...●##### ##......###.# AC: 7Str: 5#.........ζ##### #....####..# EV: 12Int: 25#...b...§§§###.####...###.... SH: 0Dex: 15........####*...###...%###..# XL:  9 Next:  0% Place: Dungeon:6.......####.@....##.......... Noise: ---------  Time: 5688.2 (0.0)......>...##.........##....#. [33*aj&ma) +3 dagger (venom)?.........#..........#...#### Cast: Foxfire............##...)<...###....................[[[#.#..#.....................##.#..### F   Jeremiah (wand, polearm).....##.##...##...##.....#..### ######.#######....##..### ##....##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line*ajc}*ajU`~§Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed!§Fξ.ξ.F, confused)=======9.2 (1*aj{ _The butterfly disappears in a burst of colours!*ajUy..............................#  JYZero the Magician ........ζ.F.....####.......####  Deep Elf .........bℓℓ.##.# ###....##  Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 18/22 ===================-----  ##...b...●###§# ##......###.# AC: 7Str: 5  #.........ζFξ.## #....####..# EV: 12Int: 25  #...b...§§§#§ξ.####...###.... SH: 0Dex: 15  ........####**..###...%###..# XL:  9 Next:  0% Place: Dungeon:6  .......####*@*...##.......... Noise: =======--  Time: 5689.2 (0.0)  ......>...##**.......##....#. a) +3 dagger (venom)  ?.........#..........#...#### Cast: Foxfire ............##...)<...###... .................[[[#.#..#.. ...................##.#..###*aj}zz[37m F   Jeremiah (wand, polearm, confused) .....##.##...##...##.....#  ..### ######.#######....##  .. ### ##....## Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj&dK@*..*aj4..............................#JYZero the Magician ........ζ.F.....####.......####Deep Elf .........bℓℓ.##.# ###....##*aj~Health: 42/47 =====================--- ...#..F.....●###### #.....### ### Magic: 18/22 ===================-----##...b...●###§# ##......###.# AC: 7Str: 5#.........ζFξ.## #....####..# EV: 12Int: 25#...b...§§§#bζ.####...###.... SH: 0Dex: 15........####.●..###...%###..# XL:  9 Next:  0% Place: Dungeon:6.......####.@●...##.......... Noise: =======--  Time: 5689.2 (0.0)......>...##.........##....#. a) +3 dagger (venom)?.........#..........#...#### Cast: Foxfir*aje............##...)<...###....................[[[#.#..#.....................##.#..### F   Jeremiah (wand, polearm, confused, al…).....##.##...##...##.....#..### ######.#######....##..### ##....##The butterfly is killed! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!9==------90.2 (1*aj:b*aj_ _The butterfly disappears in a burst of colours!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Jeremiah is engulfed in noxious fumes. Jeremiah closely misses something.*aj ...............ζ.F.....####.......####......bℓℓ.##.# ### ...#..F.....●###### #.....### ###...b...●###§# ##......###......ζFξ.## #.*aj /#..##...b...§§§#bζ.####...###.....####@●..###...%###..#.####..●...##...............>...###....#.?#..........#...####....##...)<...###...........[[[..*ajܳ ..............##.#..###...##.##...##....*aj Q### ######.#####*aj F●§*aj §The foxfire burns the butterfly.  You kill the butterfly!*ajh *ajG y§●§*ajH :§●*ajI B●§*ajL §FThe butterfly disappears in a burst of colours!*ajRM >§●*ajW 5b*aj%X [3------1*aj=m Rb§*ajCq W _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.*aj*aj7 Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj6 *ajI *aj ..............................#JYZero the Magician ..............................#Deep Elf ........ζ.F.....####.......####Health: 43/47 =====================--- .........bℓℓ.##.# ###....##Magic: 19/22 ====================---- ...#..F.....●###### #.....### ### AC: 7Str: 5##...b...●###§# ##......###.# EV: 12Int: 25#.........ζ§F.## #....####..# SH: 0Dex: 15#...b...§§§#bζ.####...###.... XL:  9 Next:  0% Place: Dungeon:6........####@§..###...%###..# Noise: =--------  Time: 5691.2 (0.0).......####§●§...##.......... [33*aj ma) +3 dagger (venom)......>...##.........##....#. Cast: Foxfire?.........#..........#...####............##...)<...###....................[[[#.#..#.. F   Jeremiah (wand, polearm, confused, al…)...................##.#..###.....##.##...##...##.....#..### ######.#######....##The foxfire burns the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj ..............................#JYZero the Magician ..............................#Deep Elf ........ζ.F.....####.......####Health: 43/47 =====================--- .........bℓℓ.##.# ###....##Magic: 19/22 ====================---- ...#..F.....●###### #.....### ### AC: 7Str: 5##...b...●###§# ##......###.# EV: 12Int: 25#.........ζ§F.## #....####..# SH: 0Dex: 15#...b...§§§#bζ.####...###.... XL:  9 Next:  0% Place: Dungeon:6*ajq c........####@§..###...%###..# Noise: =--------  Time: 5691.2 (0.0).......####§●§...##.......... a) +3 dagger (venom)......>...##.........##....#. Cast: Foxfire?.........#..........#...####*aj i............##...)<...###....................[[[#.#..#.. F   Jeremiah (wand, polearm, confused, al…)...................##.#..###.....##.##...##...##.....#*aj ..### ######.#######....##The foxfire burns the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajt*ajt*aj*aj?\  You kill the butterfly!  The butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*aj_o*ajp_ Your spells (cast)*ajpTypeFailure Level a - AirstrikeAir4%4  b + Foxfire*aj5qnConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%*ajyq1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj *ajS..............................#JYZero the Magician ..............................#Deep Elf ........ζ.F.....####.......####Health: 43/47 =====================--- .........bℓℓ.##.# ###....##*aj"Magic: 19/22 ====================---- ...#..F.....●###### #.....### ### AC: 7Str: 5##...b...●###§# ##......###.# EV: 12Int: 25#.........ζ§F.## #....####..# SH: 0Dex: 15*ajj #...b...§§§#bζ.####...###.... XL:  9 Next:  0% Place: Dungeon:6........####@§..###...%###..# Noise: =--------  Time: 5691.2 (0.0).......####§●§...##.......... a) +3 dagger (venom)......>...##.........##....#. Cast: Foxfire*aj?.........#..........#...####............##...)<...###...*aj.................[[[#.#..#.. F   Jeremiah (wand, polearm, confused, al…)...................##.#..###*aj.....##.##...##...##.....#..### ######.#######....## *aj _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  *aj9 Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  *ajb Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj *aj..............................#JYZero the Magician ..............................#Deep Elf ........ζ.F.....####.......####Health: 43/47 =====================--- .........bℓℓ.##.# ###....##Magic: 19/22 ====================---- ...#..F.....●###### #.....### ### AC: 7*ajStr: 5##...b...●###§# ##......###.# EV: 12Int: 25#.........ζ§F.## #....####..# SH: 0Dex: 15#...b...§§§#bζ.####...###.... XL:  9 Next:  0% Place: Dungeon:6........####@§..###...%###..# Noise: =--------  Time: 5691.2 (0.0).......####§●§...##.......... a) +3 dagger (venom)......>...##.........##....#. Cast: Foxfire?.........#..........#...####............##...)<...###....................[[[#.#..#.. F   Jeremiah (wand, polearm, confused, al…)[15;*ajT6H...................##.#..###.....##.##...##...##.....#..### ######.#######....## _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj"  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.*aj#*aj/-*aj{/. _*ajHb # # ζ.......####.#### b...##.# ###....## #..F......###### #.....### ### ##...b....###§# ##......###.# #.b§F.## #....####..##...b...§§§#bζ.####...###..####.@..###...%###..#.####§●§...##.......>...##.##....#.?.#.#...####.....##...)<...###...........[[[#.#..#..#.............##.#..#.....##.##...##...## *ajc H●§*ajm §The foxfire burns the butterfly.  You kill the butterfly!*ajs *aj3 /§*aj .*ajN FζThe butterfly disappears in a burst of colours!*aj *aj 2b*aj bb.§.)*aj +2.2 (1*aj :§*ajA W _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.*aj ~.............................#  JYZero the Magician .............................#  Deep Elf .......ζ.......####.......####  Health: 43/47 =====================--- ........b...##.# ###....##  Magic: 18/22 ===================----- ..#..F......###### #.....### ###  AC: 7Str: 5  ##...b..b.###§# ##......###.#  EV: 12Int: 25  #..........Fζ.## #....####..## SH: 0Dex: 15  #...b...§§§#bb*####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5692.2 (0.0) *aj!  .......####.***..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## You kill the butterfly!The butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  *aj" Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj :@**aje4.............................#  JYZero the Magician .............................#  Deep Elf .......ζ.......####.......####  Health: 43/47 =====================--- ........b...##.# ###....##  Magic: 18/22 ===================----- ..#..F.....b###### #.....### ###  AC: 7Str: 5 *ajf ##...b....###§# ##......###.#  EV: 12Int: 25  #..........Fζ.## #....####..## SH: 0Dex: 15  #...b...§§§#bb.####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####§@..###...%###..## Noise: =--------  Time: 5692.2 (0.0)  .......####.§....##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire *ajg ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## *ajJgThe butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  *ajg?Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.*ajib§ _Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat*ajje  You miscast Foxfire. Nothing appears to happen.  The butterfly is engulfed in noxious fumes.*ajl bℓThe butterfly appears confused.  The butterfly is engulfed in noxious fumes.b.*ajWmU.b*ajy §The butterfly appears confused. Jeremiah is engulfed in noxious fumes.  Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed!*ajvz5b.*ajփA  . ..##.#  ...######  ###  .###§#   *aj}PbFb.##  #§..##  #.@..###...%  #......#  >...##.........  ?*aj(..........  ...##...)<.  .........[[[  ............#  #.##...##...##  ..### *ajH *aj #9*ajh]=Contam: 10% 3.2 (1*aj?tbbFb*aje _The butterfly disappears in a burst of colours!*ajs.............................#  JYZero the Magician .............................#  Deep Elf *aj#u.......ζ.......####.......####  Health: 43/47 =====================--- ........bb..##.# ###....##  Magic: 18/22 ===================----- ..#..F......###### #.....### ###  AC: 7Str: 5  ##...b....###§# ##......###.#  EV: 12Int: 25 Contam: 10%  #.........bFb.## #....####..## SH: 0Dex: 15  #...b...§§§#***####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5693.2 (0.0)  .......####.***..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................*ajsu##.#..####  .....##.##...##...##.....#  ..### ######.#######....## Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj07*@*aj4.............................#  JYZero the Magician .............................#  Deep Elf .......ζ.......####.......####  Health: 43/47 =====================--- ........bb..##.# ###....##  Magic: 18/22 ===================----- ..#..F......###### #.....### ###  AC: 7Str: 5 *aj[ ##...b....###b# ##......###.#  EV: 12Int: 25 Contam: 10%  #.........bFℓ.## #....####..## SH: 0Dex: 15  #...b...§§§#§..####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####.@..###...%###..## Noise: =--------  Time: 5693.2 (0.0)  .......####......##........... a) +3 dagger (venom) *aj ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................##.#..#### *aj% .....##.##...##...##.....#  ..### ######.#######....## _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  *ajA[Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The butterfly is engulfed in noxious fumes.*aj.*ajz§b  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The butterfly is engulfed in noxious fumes.  The butterfly appears confused.*ajPb.*aj *aj The butterfly appears confused. Jeremiah is engulfed in noxious fumes.  Jeremiah appears confused.  Jeremiah hits the butterfly with a +2 trident of draining.  The butterfly is killed!*aj bℓThe butterfly disappears in a burst of colours!The butterfly is engulfed in noxious fumes.*aj+  . ..##.#  ...######  ###  ..###b#   bbF..##  #§..##  #.@..###...%  #..●●..#  >...##.........  ?..........  ...##...)<.  .........[[[  ............# *aj #.##...##...##  ..### *aj+4.2 (1*aj bbb _The butterfly appears confused. The butterfly leaves your sight.*aj .............................#  JYZero the Magician .............................#  Deep Elf .......ζ.......####.......####  Health: 43/47 =====================--- ........bb..##.# ###....##  Magic: 17/22 ==================------ ..#..F......###### #.....### ###  AC: 7Str: 5  ##...b....###b# ##......###.#  EV: 12Int: 25 Contam: 10%  #........bbF..## #....####..## SH: 0Dex: 15 *aj  #...b...§§§#***####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5694.2 (0.0)  .......####.*●●..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## The butterfly disappears in a burst of colours!The butterfly is engulfed in noxious fumes. _The butterfly appears confused. The butterfly leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj- .............................#  JYZero the Magician .............................#  Deep Elf .......ζ.......####.......####  Health: 43/47 =====================--- ........bb..##.# ###....##  Magic: 17/22 ==================------ ..#..F......###### #.....### ###  AC: 7Str: 5  ##...b....###b# ##......###.#  EV: 12Int: 25 Contam: 10%  #........bbF..## #....####..## SH: 0Dex: 15  #...b...§§§#§..####...###..... XL:  9 Next:  0% Place: Dungeon:6 *aj  ........####●@..###...%###..## Noise: =--------  Time: 5694.2 (0.0)  .......####..§●..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused)  ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## The butterfly is engulfed in noxious fumes. _The butterfly appears confused. The butterfly leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj J●§*aj ●§●§*aj 2b*ajX .*aj   . ..##.#  ...######  ###  .b###b#   .bF..##  #●.●##  #§@§.###...%  *aj '#..§§..#  >...##.........  ?..........  ...##...)<.  .........[[[, al…) ............#  #.##...##...##  ..###  _appears confused. The butterfly leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  *aj JPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jeremiah!*aj/ y§●§*aj0 0b*aj2 ●bJeremiah is lightly wounded.  The butterfly is engulfed in noxious fumes.*aj< .  The butterfly appears confused. The foxfire burns the butterfly.  You kill the butterfly!*ajC *ajn e§b.*aj db.b*aj You kill the butterfly!  The butterfly disappears in a burst of colours!engulfed in noxious fumes.  Jeremiah cries.  Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed!*aj .  The butterfly disappears in a burst of colours!Jeremiah hits themself with a +2 trident of draining!.*aj_ 4b.*aj ;.b*aj: bℓbb§#ξ●● dr*aj Y4=5.2 (1*aji b§@§§§*aj P _Jeremiah drains themself. The butterfly leaves your sight.*aj.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 44/47 ======================-- ........ℓ.b.##.# ###....##  Magic: 16/22 =================------- ..#..F.....b###### #.....### ###  AC: 7Str: 5  ##...b....###§# ##......###.#  EV: 12Int: 25 Contam: 10%  #..........Fb.## #....####..## SH: 0Dex: 15  #...b...§b§#*●*####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5695.2 (0.0)  .......####.●**..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#......*aj....#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## The butterfly disappears in a burst of colours!Jeremiah hits themself with a +2 trident of draining! _Jeremiah drains themself. The butterfly leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj 6.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 44/47 ======================-- ........ℓ.b.##.# ###....##  Magic: 16/22 =================------- ..#..F.....b###### #.....### ###  AC: 7Str: 5 *aj O ##...b....###§# ##......###.#  EV: 12Int: 25 Contam: 10%  #..........Fb.## #....####..## SH: 0Dex: 15  #...b...§b§#ξ●§####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####§@§.###...%###..## Noise: =--------  Time: 5695.2 (0.0)  .......####●§§§..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..#### *aj  .....##.##...##...##.....#  ..### ######.#######....## Jeremiah hits themself with a +2 trident of draining! _Jeremiah drains themself. The butterfly leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj `.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the butterfly.  You kill the butterfly!*aj%   . .  ..b######  ###  ..###§#   .F..##  #ξ●§##  #§@§.###...%  #●§§§..#  >...##.........  ?..........  ...##...)<.  .........[[[  ............#  #.##...##...##  ..### *aj k v§§●●§b..b§●*ajk P.b.*aj-m ?●§*ajv db●●@...*ajw Y7=6.2 (1*ajY ^b§§*aj e _The butterfly disappears in a burst of colours!*ajc *aj ..............................#JYZero the Magician ........b....................#Deep Elf .......ζ.......####.......####*aj BHealth: 44/47 ======================-- ........ℓb..##.# ###....##Magic: 17/22 ==================------ ..#..F..b...###### #.....### ### AC: 7Str: 5##...b....###§# ##......###.# EV: 12Int: 25 Contam: 10% #..........F..## #....####..## SH: 0*aj ,Dex: 15#...b...§b§#ξ§●####...###..... XL:  9 Next:  0% Place: Dungeon:6........####●@..###...%###..## Noise: =--------  Time: 5696.2 (1.0).......####●§....##........... a) +3 dagger (venom)......>...##.........##....#.. Cast: Foxfire?.........#..........#...####.............##...)<...###....*aj P.................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…)...................##.#..####.....##.##...##...##.....#..### ######.#######....##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!*ajI *aj .............................#JYZero the Magician ........b....................#Deep Elf .......ζ.......####.......####Health: 44/47 ======================-- ........ℓb..##.# ###....##Magic: 17/22 ==================------ ..#..F..b...###### #.....### ### AC: 7Str: 5*aj< l##...b....###§# ##......###.# EV: 12Int: 25 Contam: 10% #..........F..## #....####..## SH: 0Dex: 15#...b...§b§#ξ§●####...###..... XL:  9 Next:  0% Place: Dungeon:6........####●@..###...%###..## Noise: =--------  Time: 5696.2 (1.0)*aj .......####●§....##........... a) +3 dagger (venom)......>...##.........##....#.. Cast: Foxfire?.........#..........#...####.............##...)<...###.....................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…)...................##.#..####.....##.##...##...##.....#..### ######.#######....##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!*aj=t.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 44/47 ======================-- ........ℓb..##.# ###....##  Magic: 16/22 =================------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###§# ##......###.#  EV: 12Int: 25 Contam: 10%  #..........F..## #....####..## SH: 0Dex: 15  #...b...§b§#**●####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####●@*.###...%###..## Noise: =--------  Time: 5696.2 (0.0)  .......####●***..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  .....*aju.......##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## The foxfire burns the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj`%:@**ajY.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 44/47 ======================-- ........ℓb..##.# ###....##  Magic: 16/22 =================------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###§# ##......###.#  EV: 12Int: 25 Contam: 10%  #..........F.●## #....####..## SH: 0Dex: 15  #...b...§b§#ξ§§####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####●@..###...%###..## Noise: =--------  Time: 5696.2 (0.0) *aj\ .......####●§....##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## You kill the butterfly! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§*aj\●§●§*ajM].b§●*aje  . ..##.#  ..######  ###  ..###§#   .F●●##  #ξ§§##  #●@..###...%  *ajf#§§....#  >...##.........  ?..........  ...##...)<.  .........[[[  ............#  #.##...##...##  ..###  _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle *aj"g Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jeremiah but does no damage.*aj+§●§.*aj0 bJeremiah is moderately wounded.The foxfire burns Jeremiah.*ajq3§*ajqA●§*ajM| §Jeremiah is heavily wounded.Jeremiah is engulfed in noxious fumes. Jeremiah appears confused.*ajybFb●.●*aj+7.2 (1*ajwbFb§§*ajN _Your foxfire dissipates.*aj.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 44/47 ======================-- ........b...##.# ###....##  Magic: 15/22 ================-------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###§# ##......###.#  EV: 12*ajInt: 25 Contam: 10%  #.........bFb§## #....####..## SH: 0Dex: 15  #...b...§b§#●**####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5697.2 (0.0)  .......####§*●*..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..#### *aj .....##.##...##...##.....#  ..### ######.#######....## Jeremiah is heavily wounded.Jeremiah is engulfed in noxious fumes. Jeremiah appears confused. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj+*aja:@**ajo.............................#JYZero the Magician ........b....................#Deep Elf .......ζ.......####.......####Health: 44/47 ======================-- ........b...##.# ###....##Magic: 15/22 ================-------- ..#..F..b...###### #.....### ### AC: 7Str: 5##...b....###§# ##......###.# EV: 12Int: 25 Contam: 10% #.........bFb§## #....####..## SH: 0Dex: 15*ajhq#...b...§b§#●§§####...###..... XL:  9 Next:  0% Place: Dungeon:6........####§@..###...%###..## Noise: =--------  Time: 5697.2 (0.0).......####§.●...##........... a) +3 dagger (venom)......>...##.........##....#.. Cast: Foxfire?.........#..........#...####.............##...)<...###.....................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…)...................##.#..####.....##.##...##...##.....#..### ######.#######....## _Your foxfire dissipates.Casting: Foxfire[0;*ajq10m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns Jeremiah!*aj9|ζ●§*ajB●§*aj  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jeremiah!  Jeremiah is severely wounded..*aj{fζb§*aj} b.  Jeremiah is severely wounded.The butterfly is engulfed in noxious fumes.*ajwJeremiah is severely wounded.butterfly is engulfed in noxious fumes.  The butterfly appears confused. Jeremiah is engulfed in noxious fumes.  Jeremiah appears confused.  Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed!*ajJ/b*ajb...●..§●*ajb358.2 (1*ajqbb§*ajڮe _The butterfly disappears in a burst of colours!*aj .............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- *aj6 ........b...##.# ###....##  Magic: 14/22 ===============--------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b...b###b# ##......###.#  EV: 12Int: 25 Contam: 10%  #.........bFb.## #....####..## SH: 0Dex: 15  #...b...§b§#***####...###..... XL:  9 Next:  0% Place: Dungeon:6 *aj V ........####*@●.###...%###..## Noise: =--------  Time: 5698.2 (0.0)  .......####.**●..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####. *aj(  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## Jeremiah hits the butterfly with a +2 trident of draining!  The butterfly is killed! _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  *aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj @●The butterfly is killed! _The butterfly disappears in a burst of colours!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)*aj_ .............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- ........b...##.# ###....##  Magic: 14/22 ===============--------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b...b###b# ##......###.#  EV: 12Int: 25 Contam: 10%  #..........Fb.## #....####..## SH: 0Dex: 15  #...b...§b§#ζ..####...###..... XL:  9 Next:  0% Place: Dungeon:6 *aj` $ ........####§@●.###...%###..## Noise: =--------  Time: 5698.2 (0.0)  .......####..§●..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## _The butterfly disappears in a burst of colours!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!*aj` L●§*aj#a >●§*aj0j .  Dir - look around, f - activate  Look: a foxfire (friendly)  You conjure some foxfire!  The butterfly disappears in a burst of colours!The foxfire burns the butterfly.  You kill the butterfly!*aj q   . ...##.#  ...######  ###  .b###b#   .##  #ζ●.##  *ajq #§@●.###...%  #..§§..#  >...##.........  ?..........  ...##...)<.  .........[[[  ............#  #.##...##...##*ajq [  ..### *aj t§●§*aj `.●§*aj] : ●*aj lbThe butterfly disappears in a burst of colours!*aj cThe butterfly is engulfed in noxious fumes.*aj .  The butterfly appears confused. The foxfire burns the butterfly!  You kill the butterfly!*aj3b*aj-ξ*ajU.b*aj .  The butterfly disappears in a burst of colours!*aj b...Fbb§●.●*ajm[5=9.2 (1*aj.bb§§§*aj{ _Jeremiah is engulfed in noxious fumes. Jeremiah misses the butterfly.*aj.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- ........b...##.# ###....##  Magic: 14/22 ===============--------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###ξ# ##......###.#  EV: 12Int: 25 Contam: 10%  #......b...Fb.## #....####..## SH: 0Dex: 15  #...b...§b§#b*●####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5699.2 (0.0)  .......####.*●*..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###*aj_....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## You kill the butterfly!The butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah misses the butterfly.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj::@**ajw6A***aj.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- ........b...##.# ###....##  Magic: 14/22 ===============--------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###ξ# ##......###.#  EV: 12Int: 25 Contam: 10% *aj #......b...Fb.## #....####..## SH: 0Dex: 15  #...b...§b§#b●§####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####.@§.###...%###..## Noise: =--------  Time: 5699.2 (0.0)  .......####..●§..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## *ajzaThe butterfly disappears in a burst of colours! _Jeremiah is engulfed in noxious fumes. Jeremiah misses the butterfly.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.*ajM●§*ajuℓCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the butterfly.  You kill the butterfly!*aj  . ...##.#  ...######  ###  ..###ξ#   .Fb.##  #ℓ●§##  *ajS#●@§.###...%  #..§§..#  >...##.........  ?..........  ...##...)<.  .........[[[  *aj>............#  #.##...##...##  ..### *ajt t§●§*ajP}  The butterfly disappears in a burst of colours!The foxfire burns Jeremiah!*aj} 2ℓ*ajc D.b*aj bℓJeremiah is almost dead.The butterfly is engulfed in noxious fumes.*ajY ζbb..2700.2 (1*aj^ bFbb§§§§*aj 5 _The butterfly appears confused.*ajW.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- ........b...##.# ###....##  Magic: 13/22 ==============---------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###ζ# ##......###.#  EV: 12Int: 25 Contam: 20%  #......b..bFb.## #....####..## SH: 0Dex: 15  #...b...§b§#b**####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####*@*.###...%###..## Noise: =--------  Time: 5700.2 (0.0)  .......####.***..##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............#*ajX#...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## Jeremiah is almost dead.The butterfly is engulfed in noxious fumes. _The butterfly appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj5@**aj;***aj[.............................#  JYZero the Magician ........b....................#  Deep Elf .......ζ.......####.......####  Health: 45/47 ======================-- ........b...##.# ###....##  Magic: 13/22 ==============---------- ..#..F..b...###### #.....### ###  AC: 7Str: 5  ##...b....###ζ# ##......###.#  EV: 12Int: 25 Contam: 20%  #......b..bF..## #....####..## SH: 0Dex: 15 *ajA\8 #...b...§b§#bb§####...###..... XL:  9 Next:  0% Place: Dungeon:6  ........####§@..###...%###..## Noise: =--------  Time: 5700.2 (0.0)  .......####..§...##........... a) +3 dagger (venom)  ......>...##.........##....#.. Cast: Foxfire  ?.........#..........#...####.  ............##...)<...###....  .................[[[#.#..#..# F   Jeremiah (wand, polearm, confused, dr…) ...................##.#..####  .....##.##...##...##.....#  ..### ######.#######....## The butterfly is engulfed in noxious fumes. _The butterfly appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj\7b.*aj\7b.*ajV]@b§*aj]U.b*aj].b.*aj_G.b*ajK`2b*ajj  . ...##.#  ..b######  ###  ###ζ#   bFb.##  #.b.##  #b@●.###...%  #...●..#  >...##.........  ?..........  ...##...)<.  .........[[[  ............#  #.##...##...##  ..### *ajk[4=1.2 (1*aj0ubbbFbbb*ajx% _appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Jeremiah barely misses the butterfly.*ajB J#..#.........#*aj -ζ.......####.......####...........##.# ###....## ...#..F.....b###### ### ### ##......b.###ζ# ##......###.*aj۲ I #.........bFb.## #....####..# #...b...§b§#@b.####...###.... ..####b.●.###...%###..#*aj & .......####...●..##........ >...##.##....?*ajH .#..........#...#### .....##...)<...###... *aj W...........[[[#.#..#.. ...................##.#..### .....##.##...##...##.....#*ajE .  The foxfire burns the butterfly.  You kill the butterfly!*aj *ajD w§●§*ajO .  The butterfly disappears in a burst of colours!The foxfire burns the butterfly!  You kill the butterfly!*ajW *aj §b.bb.b..bb..bb.*aj .  The butterfly disappears in a burst of colours!Jeremiah hits you with a +2 trident of draining!*aj cbℓb*aj P: 32/45 (47)-----=2Drain*aj bb.bb§§§*aje Q _You feel drained.*ajC*aj E/ Your spells (cast)TypeFailure Level a - AirstrikeAir4%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%*ajE1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ajs *aju *aj" .............................##JYZero the Magician ..............................#Deep Elf ..............................#HP: 32/45 (47) =================------- ........ζ.......####.......####MP: 14/22===============--------- ............b##.# ###....##AC: 7Str: 5 *aj ...#..F...b..###### #.....### ### EV: 12Int: 25 Contam: 20% ##....b.b.###ℓ# ##......###.# SH: 0Dex: 15#.........bFb.## #....####..# XL:  9 Next:  0% Place: Dungeon:6#...b...§b§#@..####...###.... Noise: ==-------  Time: 5702.2 (0.0)........####.§§.###...%###..# a) +3 dagger (venom).......####...§..##.......... Cast: Foxfire......>...##.........##....#. Drain?.........#..........#...####............#*aj P#...)<...###... F   Jeremiah (wand, polearm, confused, dr…).................[[[#.#..#.....................##.#..###.....##.##...##...##.....#You kill the butterfly!The butterfly disappears in a burst of colours!*aj ]Jeremiah hits you with a +2 trident of draining! _You feel drained.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj *ajٌ s.............................##JYZero the Magician ..............................#Deep Elf ..............................#HP: 32/45 (47) =================------- ........ζ.......####.......####MP: 14/22===============--------- ............b##.# ###....##AC: 7Str: 5 ...#..F...b..###### #.....### ### EV: 12Int: 25 Contam: 20% ##....b.b.###ℓ# ##......###.# SH: 0*aj Dex: 15#.........bFb.## #....####..# XL:  9 Next:  0% Place: Dungeon:6#...b...§b§#@..####...###.... Noise: ==-------  Time: 5702.2 (0.0)........####.§§.###...%###..# a) +3 dagger (venom).......####...§..##.......... Cast: Foxfire......>...##.........##....#. Drain?.........#..........#...####............##...)<...###... F   Jeremiah (wand, polearm, confused, dr…).................[[[#.#..#.....................##.#..###.....##.##...##...##.....#You kill the butterfly!The butterfly disappears in a burst of colours![39;49*aj RmJeremiah hits you with a +2 trident of draining! _You feel drained.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj٤ .  Jeremiah hits you with a +2 trident of draining! _You feel drained.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jeremiah is struck by an arc of lightning.  You kill Jeremiah!*aj .*aj .*aj .*aj> N.)*aj$ **  The butterfly disappears in a burst of colours! x5*ajfk.)@...*ajm ealth: 30/47 --agic: 12/22--143.2 (1 _You are struck by an arc of lightning. The lightning grounds out.  Your life force feels restored.Your Conjurations skill increases to level 6!*aju*ajwj _Your Air Magic skill increases to level 7!*aj 3=-*aj 1--4==186*aj# !42=5==2*aj *aj^ *aj 70*aj *aja O8% *aj *ajy! *aj! 3=6==6*aj# *aj% *ajG& 74*aj' *aj7* 7==2*aj* *aj- W _You start resting.*aj4 '--*aj< 0163.0)*aj= Q--*ajaB *ajAD K _Your magical contamination has completely faded away.*ajzD I*ajZH *ajmL d34=*aj_M *ajM h8==*ajO *ajyT B*ajV ,*ajcX *aj[ *ajR[ 5=9==*aj] *aj"_ *ajd_ *aj%a *aj\c *ajc *aje *ajg *ajRg 56=*ajg b20==*ajpi *ajk *ajk *ajm *ajo ~1==*ajyq *ajs *ajHt *aju *ajow *ajw U7=*ajy *aj| n _You start resting.Magic restored.*aj *aja -28.2 (12*aj 2===9.2 (13 _*ajҕ *aj *aj+*aj~,*aj.*aj1*aj5,*ajp6*aj6*aj$9*ajC;*aj;K8=*aj=*aj@*aje@:==*ajB*ajs*aj*aj*aj,*ajx *aj*ajN9=*aj*aj*aj&*aj*aj *aj *aj("*ajI%b40=*aj'*aj(,*aj<+*ajc-*aj-*aj:/*aj2,*aj3*ajP7k1=*ajc9*aj;*ajC<*ajo>*ajlA,*ajC*ajF,*ajtI*ajKa2=*ajM*aj5*aj|7*aj7*aj9*aj;,*aji=*aj?,*aj%B*ajD,*ajF*ajXI,*ajaK*ajM,*ajO*ajR*ajiR*aj(T*ajV,*ajX*aj-[*ajz[*aj^*aja,*ajc*ajXg,*ajk*ajn,*aj*ajA,*ajB*ajE,*ajEG*aj_I,*aj0K*ajL,*ajM*ajN,*ajO*ajT*ajW*ajgW*ajX*ajs*ajt*ajw,*ajy*ajk|*aj|*aj*aj*ajQ*aj$*aj7,*aj-*aj*aj*ajő*aji*ajĔ*aj*ajј*aj'*ajG*ajW _You start waiting.*ajٮ[864.2 (995.2 (100.0)*aj*aj# _Done waiting.*ajΊV##..###.#.........#*aj?.....####.......####....b##.# ###....## ....#..F###### ### # ##*ajr###.# ##......###. #..........@..## #....####*aj #..........#...####...###... ........####*aj?%#...%### .......####......##........ ......>...##.##....?#..........#...###  ...##...)<...###..  .........[[[#.#..#.*aj  ...................##.#..## *aj*aj06.0) *aj֛*ajQ  c - a wand of roots (13) (gained 10 charges)*aj+7.2 (2*ajϱ*ajco _Items here: ) [[ †.*ajxj Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of stardust Carrion the barachi corpse of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*aj  c + an orb of stardust[Enter] accept (1 chosen)*ajD*aj*aj4.........##....................## JYZero the Magician ..............................## Deep Elf ...............................# Health: 47/47 ======================== ...............................# Magic: 22/22 ======================== .................####.......#### AC: 7Str: 5 .............b##.# ###....##EV: 12Int: 25 *aj....#..F......###### #.....### ## SH: 0Dex: 15##........###.# ##......###. XL:  9 Next: 14% Place: Dungeon:6#..........@..## #....####.. Noise: ---------  Time: 5867.2 (0.0)#..........#...####...###... a) +3 dagger (venom)........####....###...%###.. Cast: Foxfire.......####......##.........*ajI......>...##.........##....#?.........#..........#...### ............##...)<...###.. .................[[[#.#..#. ...................##.#..##  _You start resting. _HP restored. _You start waiting. _Done waiting.  *ajJc - a wand of roots (13) (gained 10 charges) _Items here: ) [[ †.*aj*aj+8.2 (1*aj*ajL _e - an orb of stardust*aj& *aj Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust *ajl Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)d - a ring of protection from cold Wands (go to first with /)a - a wand of flame (30)  c - a wand of roots (13) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH *aj h - 5 scrolls labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE *aj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*ajݭ  e - an orb of stardust. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend*ajHj MP to use a spell or ability each battle, recharging only when your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spent further increases damage. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured:*ajw 1 + 1 per visible enemy, up to 3 (16 at max skill) You took it off Jeremiah on level 6 of the Dungeon. *ajStash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.*aj^Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust *ajJewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)d - a ring of protection from cold Wands (go to first with /)  a - a wand of flame (30)  c - a wand of roots (13) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - a scroll labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 5 scrolls labelled YFRIOQ GIUCY  k - 2 scrolls labelled KADOTE VUECS  l - 2 scrolls labelled NAL CAODGHIGOMIZE *ajE m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*ajy c - a scroll labelled QYRITO QUOS  u - a scroll labelled JAFOXISKUSK Potions (go to first with !)  g - a potion of magic  f - 2 black potions  j - 4 silvery potions  n - a ruby potion  o - a viscous clear potion  p - a glowing silvery potion88%*aj   c - a scroll labelled QYRITO QUOS  q - a scroll labelled BUSTEX TAHIRIE *aj d s - a glowing blue potionbot*aj2  k - 2 scrolls labelled KADOTE VUECS  q - a scroll labelled BUSTEX TAHIRIE*aj+ Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)  c - a wand of roots (13)  k - 2 scrolls labelled KADOTE VUECS66%*aj*aj#*ajY*.........##....................## JYZero the Magician ..............................## Deep Elf ...............................# Health: 47/47 ======================== *aj*\...............................# Magic: 22/22 ======================== .................####.......#### AC: 7Str: 5 .............b##.# ###....##EV: 12Int: 25 *aj* ....#..F......###### #.....### ## SH: 0Dex: 15*aj1+Q##........###.# ##......###. XL:  9 Next: 14% Place: Dungeon:6#..........@..## #....####.. Noise: ---------  Time: 5868.2 (0.0)*ajS+#..........#...####...###... a) +3 dagger (venom)*aj+........####....###...%###.. Cast: Foxfire.......####......##...............>...##.........##....#*aj+?.........#..........#...### ............##...)<...###.. .................[[[#.#..#. ...................##.#..##*aj,V  _HP restored. *aj2,N_You start waiting. _Done waiting.  *ajM,c - a wand of roots (13) (gained 10 charges) _Items here: ) [[ †. *ajh,7_e - an orb of stardust*aj94*ajM@*aj_B*aj *ajI *ajk *aj *aj/ *aj *aj ,*ajQ *aj *aj *ajT *aj *aj< *aj$ *aj ..## # .# .....######## *aj .b##.# ###....## #..F......###### #.....### ###  ##........###.# ##......###.# #....*aj )..## #....####..####..........#..@####...###.....#*aj $71.2 (3*aj9 ........####....###...%###..###.......####......##...........#*ajR {......>...##.........##....#*ajn t?.........#..........#...####.....*aj ...##...)<...###....#*aj .................[[[#.#..#..##*aj ...................##.#..####.....##.##...##...##.....#*aj !*aj *aj *aj- *aj/ *aj} *aj *aj *aj ,*aj^ B*aj *aj} *aj *aj ,*aj *ajo _You start waiting.Done waiting.  c - a wand of roots (13) (gained 10 charges) _Items here: ) [[ †. _*aj Ue - an orb of stardust  Things that are here:*aj^ m##....##..##....#*aj ...............#........####.......#### .............b##.# ###....## *aj ....#..F......###### #.....### ## ##*aj 2..###.# ##......###. #..........@..## #....####..4*aj( N #..........#...####...###... ........####....###...%###..*ajO  .......####......##......*ajp  ......>...##.........##....# ?*aj ...#..........#...###  ............##...)<...###..*aj   .................[[[#.#..#.*aj l  ...................##.#..##*aj E *aj *aj  *aj\ _a +2 trident of draining; a +0 robe; the barachi corpse of Jeremiah*ajW*aj {Pick up what? 7/52 gear slots (_ for help) *aj3 Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)b - a +0 robe *aja Carrion *aj $the barachi corpse of Jeremiah *aj [Up|Down] select[Esc] exit *aj Letters toggle [.|Space] toggle selected[top]*aj; *aje 4.........##....................## JYZero the Magician ..............................## Deep Elf ...............................# Health: 47/47 ======================== ...............................# Magic: 22/22 ======================== .................####.......#### AC: 7Str: 5 .............b##.# ###....##EV: 12Int: 25 *aj ....#..F......###### #.....### ## SH: 0Dex: 15##........###.# ##......###. XL:  9 Next: 14% Place: Dungeon:6#..........@..## #....####.. Noise: ---------  Time: 5874.2 (0.0)#..........#...####...###... a) +3 dagger (venom)........####....###...%###.. Cast: Foxfire*aj .......####......##...............>...##.........##....#*ajJ #?.........#..........#...### ............##...)<...###.. *ajk .................[[[#.#..#. ...................##.#..##*aj  c - a wand of roots (13) (gained 10 charges) _Items here: ) [[ †. *aj Y_e - an orb of stardustThings that are here: *aj _a +2 trident of draining; a +0 robe; the barachi corpse of JeremiahOkay, then.*aj*aj0*ajU*aj!. _*aj *ajP *aj  *aj) *aj\+ *ajg/ P _*ajf1 *aj1 *aj2 *aj95 *aj6 *aj7 *aj7 *ajh9 *aj: *aj: *aj< *ajq? *ajA *ajB *ajD *ajF *ajI ,*ajYK *aj%N *ajO *ajP *ajP *aj^R *ajTS *ajS *ajT *aj0W *ajsY *ajY *aj[ *aj\^ *aj\h ..##.# ##.........###### #. . ##........###.# ## <. #..........)..## # #..####..........#...### ..............####....##*ajh  #............####...... #...........>...##..... #.....?@........#.....83.2 (9 #*ajh ............ ...................... ...............*aji #)..........##.##...##.. #........##########.####*aj%i ##.#.....# ###*ajDi v ###....## *aj_i *aj[p *ajq -4.2 (10.0) *ajJw *ajy _Items here: ) [[ †. _e - an orb of stardust  Things that are here: *ajy _a +2 trident of draining; a +0 robe; the barachi corpse of Jeremiah _Found a stone staircase leading up.*aj%3*aj*,*aj,*aj/,*aj7.##.# #......#...###### #.. ##.###.# .<.. #.)..## #..####....#...#..####.... #..####...... #*aj 8..>...## #.....@.........# #.#####).##.##...## #.##########. *ajJ8 ##.#.....# ### *ajx8h ###....##*aj?15.0)*aj?+6.2 (2*ajE*ajG` _v - a scroll labelled TALEHENAOJ*aj"3*aj8*aj>B*aj,*aj>*aj*aj<*aj*aj ,*aj*aj*aj`*aj*aj*ajI ##..####..........#. #.......####. #....####.. #..>...##. #.........#.. ##.................. #.............*aj #.............. ##)@.#.## ########### ##.#.....# # *aj###....## ## #### *aj0*aj(| ##..####.# #.#### #.#### #.>...## #.......# ##..... #..... #.... ##@..##.## #. ##.#.....#  ###....## ##...# ####*aj,90.2 (4*aj+1.2 (5*aj*aj*| _You see here a +2 spear of entangling.*ajLX*ajX*aj$]*aj^*ajB s##..####.#.#.####.#.####.#.>...##.#.......#.##......#......#.....##)@.##.##.#.#*ajC L##.#.....# ####....####...#####*ajI *ajJ 22.2 (1 _*ajP *ajQ *aj*ajA +2 spear of entangling. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 2.9 XLs. Wearing a shield would reduce your attack speed with this weapon.*ajCurrent attack delay: 1.1. Damage rating: 7 (Base 6 x 87% (Str) x 102% (Skill) + 2 (Ench)). Entangle: It sometimes constricts those it attacks with vines. (1/2 chance, 2-4damage). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. *ajD1(g)o to location.*aj4*aj+;##..####..........#. JYZero the Magician#..............####. Deep Elf#............####.. Health: 47/47 ========================#...........>...##. Magic: 22/22 ========================#...............#.. AC: 7Str: 5##.................. EV: 12Int: 25#................... SH: 0Dex: 15#................... XL:  9 Next: 14% Place: Dungeon:6##)@.........##.##.. Noise: ---------  Time: 5892.2 (1.0)*aj<#........########## a) +3 dagger (venom)##.#.....## Cast: Foxfire###....####...#####Things that are here: _a +2 trident of draining; a +0 robe; the barachi corpse of Jeremiah _Okay, then. _Found a stone staircase leading up. _v - a scroll labelled TALEHENAOJ _You see here a +2 spear of entangling.*aj.B*ajB*ajG*ajoI*aj 3*ajj *aj *aj *aj7 *ajN ,*aj *aj+ *aj% *aj *aj *aju *ajU *ajC *aj *aj *aj *aj *aj *ajZ *aj *ajm *aj9 *aje *aj *aj *aj5 *aj{ *ajg *aj *aji *aj *aj *aj *aj} *aj *aj *aj *aj X*aj- ,*aj: *aj *ajr ,*aj *aj0 *aj ,*aj *aj *aj5 ,*aj] *aj *aj ,*ajt *aj P  There is a stone staircase leading up here.*aj *aj  _*aj *aj *aj *aj *aj *aj:! *aj{" ,*aj# *aj' *aj( *aj( *aju) *aj* *ajp+ ,*aj@, *aj- *aj. ,*aj/ *aj1 *ajc2 *aj2 *aj_3 *ajaA *ajA ,*ajQB *ajC *ajD *ajE *ajE *ajG *ajH *aj3I *aj *aj> *aj:B *ajkC *ajC *ajrD *ajH *ajJ ,*ajK *ajM *ajN *ajN *ajO *aj3Q *ajQ *ajR *ajR *ajbT *ajU *ajU *ajV *ajRY *ajY *ajZ *ajZ *ajk\ *aj] ,*aj)^ *aj~_ *aj` ,*aj+a *ajb *ajnd *ajd *aje *ajh *aji *aji *ajj *ajg| *aj4} *aj|} *aj~ *aj& *aj *aj> *ajG *ajS *aj *aj^ *ajN *ajߙ *aj& *aj *ajW *ajȥ *ajΧ *aj *ajީ *ajٱ *aj *ajֳ *ajx *aj *aj *aj *aj *aj *aj *aj *aj *aj] *aj ,*aj *aj *aj4 *ajd *ajP *aj *aj *aj> *aj *aj| *ajc *aj *aj *aji *ajt *aj *aj> *aj *aj *aj" *aj *aj *aj *aj5 *aj *aj *aj ,*aj{ *aj *aj *aj *ajK *ajw" *aj4+ *ajk+ *aj1, *aj2 *aj3 *aj 4 *aj!5 *aj09 *aj!: *ajU: *aj; *aju> *ajB@ *ajx@ *ajxA *aj*E *ajG *ajiG *ajH *ajGL *ajN *ajZN *ajO *ajS *ajU *ajV *ajW *aj[ *aj^ ,*aj` *aj>d *aj:f *ajnf *aj(h *ajk *ajl *aj*m *ajrn *ajq *ajs *aj\s *ajt *ajw *ajy *ajy *aj{ *ajĄ X*ajņ *aj~ *aj *aj1 *aj *aj' *ajΏ *aj* *ajg *aj{ *ajە *ajM *aję *aj *aj *ajQ *aj *ajҡ *aj" *aj n*aj *aj( *ajb *aj) *ajw  #....##... #...##.....#..#. #...####....#..*aj  ###...#.....#>.. #......##.##.. ##.....###### ######.##...#.###..##.........##..@....#[..#.......600513.0)###.####.....*aj V#............#.....#......##.......#..##.....##....####..##......>..### ###.*ajt  #....#...[## ###... ##...##....####.#... #.....##...##....... *aj *ajx *aj E _Done exploring.*aj|3*aj*aj6................0.0) *ajH<*aj>E _Done exploring.*ajVs*aj|Level 6 of the Dungeon<<<<>>>>(Press ? for help)##.............[...÷###.....###.......####..##.........)....<....)..##.........#*aj*}##....................).#.##.#........####..........##......[.[..#.##..........###...##.....#..#...%............).......###...####....#...............##.....###..####...#.....#>............)##...).......#*aj}3#......##.##.......................#..######.....######......................#.....#######.##...#.##............................####..##.........#..............................##..@....#[..#.................................####........####........#..............#.......##............#.....####........###.###......###......##.......#..## #........# #..........###*aj}##.....##....####...# ##...#..## #............####......>..### ###.####....##..###.............#*aj0~#....#...[## ###.....####...#..................###...##....####.#.....###......................####.....##...##..........#......###................###.......^..........>....##...#.............%....###...................#..#..#....................####....##...........####..####.#..............#####*ajZ~*aj\W An escape hatch in the floor (D:6) @>*ajG stone staircase leading down (D:6)>>*aj )*ajP#..........##.... JYZero the Magician#...##.....#..#.. Deep Elf#...####....#.... Health: 47/47 ========================###...#.....#>... Magic: 22/22 ========================#......##.##.... AC: 7Str: 5##.....######... EV: 12Int: 25######.##...#.##... SH: 0Dex: 15##..##.........#.... XL:  9 Next: 14% Place: Dungeon:6#..@....#[..#....... Noise: ---------  Time: 6005.2 (0.0)###........####..... a) +3 dagger (venom)#............#..... Cast: Foxfire#......##.......#..##[3*ajQ9;49m.....##....####..##......>..### ###. #....#...[## ###... ##...##....####.#... #.....##...##.......  _You see here a +2 spear of entangling. _There is a stone staircase leading up here. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.*ajSVV _*ajY*aj]B*ajs^*ajb*ajc*ajd*aje*aji*ajj*ajk*ajil*ajn*ajp*aj&q*ajq*ajt*ajCv*ajv*ajw*ajy*aj{*ajf{*aj|*aj~*ajx*aj*aj؁*ajj*aj*aj*ajK*ajy*ajJ*aj*ajy*ajА*ajђ*aj0*aj*aj{*aj<B*aj*aj5B*aj*ajN*aj*aj*aj#.......#.....##.....###.............#......###....###.............[...÷###.....###..##.........)....<....)..###....................).#.##.#*ajI#..........##......[.[..#.###...##.....#..#...%........#...####....#......#####...#.....#@............)##19.2 (14.0)#......##.#....##.....######.######.##...#.##......*aj'. ##..##.........#............... #.......#[..#................... ###........####........#......*aj#............#.....####........##......##.......#..## #..#*aj*aj*aj[ _There is a stone staircase leading down here.*ajo4*aj@u*ajz*aj920.0) _*ajԃ*aj iA7  You climb downwards.*ajp5 !##  ############...  ..............#  ...............  .......*ajq.#  ...............  ........  .......  .......  .###.........#.  #.......F *ajOq2#.........## .....oo...#F   bullfrog (asleep)*aj{q ....... ooo 3 orcs (asleep)*ajq #.#.......o. *aj-1.7 (2.5*aj*aj _You encounter 3 orcs and a bullfrog.Found 2 ruby potions.*aja _There is a stone staircase leading up here.*aj   JYZero the Magician !##  Deep Elf ############...  Health: 47/47 ======================== *ajb..............#  Magic: 21/22 ======================-- ...............  AC: 7Str: 5 ..............#  EV: 12Int: 25 ...............  SH: 0Dex: 15 ......***......  XL:  9 Next: 14% Place: Dungeon:7 ......*@*......  Noise: ---------  Time: 6021.7 (0.0) ......***......  a) +3 dagger (venom) .###.........#.  Cast: Foxfire #.......F...  #.........##  .....oo...#  F   bullfrog (asleep) .............  ooo 3 orcs (asleep) #.#.......o.##  _You encounter 3 orcs and a bullfrog.Found 2 ruby potions[*ajm. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj5@**aj)Z5*.*aj:..*ajJYZero the Magician!##Deep Elf############...Health: 47/47 ========================..............#Magic: 21/22 ======================--...............AC: 7Str: 5..............#EV: 12Int: 25...............SH: 0Dex: 15.......●●......XL:  9 Next: 14% Place: Dungeon:7.......@.......Noise: ---------  Time: 6021.7 (0.0)...............a) +3 dagger (venom).###.........#.Cast: Foxfire#.......F...#.........##.....oo...#*ajF   bullfrog (asleep, ally target).............ooo 3 orcs (asleep)#.#.......o.##Found 2 ruby potions. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj:=2.7 (1 _*aj5*aj)*aj*aj\JYZero the Magician!##Deep Elf############...Health: 47/47 ========================..............#Magic: 21/22 ======================--...............AC: 7Str: 5..............#EV: 12Int: 25...............SH: 0Dex: 15.......●●......XL:  9 Next: 14% Place: Dungeon:7.......@.......Noise: =--------  Time: 6022.7 (1.0)...............a) +3 dagger (venom).###.........#.*aj%Cast: Foxfire#.......F...#.........##.....oo...#F   bullfrog (asleep, ally target).............ooo 3 orcs (asleep)#.#.......o.##Found 2 ruby potions. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  *aj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!*aj@*ajIJYZero the Magician!##Deep Elf############...Health: 47/47 ========================..............#Magic: 21/22 ======================--...............AC: 7Str: 5..............#EV: 12Int: 25...............SH: 0Dex: 15.......●●......XL:  9 Next: 14% Place: Dungeon:7.......@.......Noise: =--------  Time: 6022.7 (1.0)...............*ajJa) +3 dagger (venom).###.........#.Cast: Foxfire#.......F...#.........##.....oo...#F   bullfrog (asleep, ally target).............ooo 3 orcs (asleep)#.#.......o.##Found 2 ruby potions. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!*aj*aj^FJYZero the Magician!##Deep Elf############...Health: 47/47 ========================..............#Magic: 21/22 ======================--...............AC: 7*ajȉStr: 5..............#EV: 12Int: 25...............SH: 0Dex: 15.......●●......XL:  9 Next: 14% Place: Dungeon:7.......@.......Noise: =--------  Time: 6022.7 (1.0)...............*aj a) +3 dagger (venom).###.........#.Cast: Foxfire#.......F...#.........##.....oo...#*aj;F   bullfrog (asleep, ally target).............ooo 3 orcs (asleep)*ajl7#.#.......o.##Found 2 ruby potions. _There is a stone staircase leading up here.  *ajrCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate *aj0_You conjure some foxfire!*ajp   JYZero the Magician !##  Deep Elf ############...  Health: 47/47 ======================== ..............#  Magic: 20/22 =====================--- ...............  AC: 7Str: 5 ..............#  EV: 12Int: 25 ...............  SH: 0Dex: 15 ......*●●......  XL:  9 Next: 14% Place: Dungeon:7 ......*@*......  Noise: =--------  Time: 6022.7 (0.0) ......***......  a) +3 dagger (venom) .###.........#.  Cast: Foxfire #.......F...  #.........##  .....oo...#  F *aj [42m  bullfrog (asleep, ally target) .............  ooo 3 orcs (asleep) #.#.......o.## Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajj :@.*aj b  JYZero the Magician !##  Deep Elf ############...  Health: 47/47 ======================== ..............#  Magic: 20/22 =====================--- ...............  AC: 7Str: 5 ..............#  EV: 12Int: 25 ...............  SH: 0Dex: 15 .......●§......  XL:  9 Next: 14% Place: Dungeon:7 .......@●......  Noise: =--------  Time: 6022.7 (0.0) ...............  a) +3 dagger (venom) .###.........#.  Cast: Foxfire *aj *#.......F...  #.........##  .....oo...#  F   bullfrog (asleep, ally target) .............  ooo 3 orcs (asleep) #.#.......o.## Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj :§●*ajۋ N§●*ajC M§●*aj O§●*aj O§●*ajL CF●*aj *aj  !##  ############...  ..............#  ...............  ..............#  ...............  .......§§......  .......@§......  .........●..... *aj i .###......F..#.  #.......●... #.........## .....oo...#F   ............. ooo1 distracted) #.#.......o.##  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The bullfrog gives a loud, deep croak! The orc shouts! x2; You hear a shout! x3The foxfire burns the bullfrog!*aj 2§*aj  The bullfrog is moderately wounded.The foxfire burns the bullfrog.*aj؟ 4§*ajJ 0F.*aj 7o.*aj ko.o*aj* cThe bullfrog is severely wounded.*aj o.  You encounter an orc. It is wielding a +0 whip.*aj& ;●●c   centaur (launcher, distracted)oooo 4 orcs==3.7 (1*aj/ ~§§§§*aj z _You encounter a centaur. It is carrying a +1 heavy orcbow.*aj  JYZero the Magician !##  Deep Elf ############...  Health: 47/47 ======================== ..............#  Magic: 19/22 ====================---- ...............  AC: 7Str: 5 ..............#  EV: 12Int: 25 ..............c  SH: 0Dex: 15 ......●**......  XL:  9 Next: 14% Place: Dungeon:7 ......*@*......  Noise: ===------  Time: 6023.7 (0.0) ......**●F.....  a) +3 dagger (venom) .###.........#.  Cast: Foxfire #.......§...  #....oo...##  ..........#  F[39*aj;49m   bullfrog (ally target) .........o...  c   centaur (launcher, distracted) #.#....o....##  oooo 4 orcsThe bullfrog is severely wounded.You encounter an orc. It is wielding a +0 whip. _You encounter a centaur. It is carrying a +1 heavy orcbow.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajL@*...*aj}@..*ajԻ7..*ajJYZero the Magician!##Deep Elf############...Health: 47/47 ========================..............#Magic: 19/22 ====================----...............AC: 7Str: 5..............#EV: 12Int: 25..............cSH: 0Dex: 15......●§§......XL:  9 Next: 14% Place: Dungeon:7.......@§......Noise: ===------  Time: 6023.7 (0.0)........●F.....a) +3 dagger (venom).###.........#.Cast: Foxfire#.......§...#....oo...##..........#F   bullfrog (ally target).........o...[15;*aj38Hc   centaur (launcher, distracted)#.#....o....##oooo 4 orcs (1 ally target) _You encounter a centaur. It is carrying a +1 heavy orcbow.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the bullfrog.*aj?§§●§●*ajבI§●*aj unaware)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  *ajYou conjure some foxfire!  The foxfire burns the bullfrog.  The bullfrog is severely wounded.*aj1§*aj8=F●*aj*aj" §The bullfrog is almost dead.The foxfire burns the bullfrog!*aj!(c   centaur (launcher, unaware)oooo 4 orcs (1 ally target)*aj/§*aj 1S*aj c●S   water moccasin (distractedc   centaur (launcher)oooo 4 orcs (1 ally target)You kill the bullfrog!You encounter a water moccasin.*aj ))))))The centaur wields a +1 heavy orcbow. The centaur shoots an arrow.*ajB3o*ajLD{ o.  The arrow hits you.*ajD8o.*ajF:o.*ajF:o.*aj!P!.......o   orc warriorS   water moccasin (distracted)c   centaur (launcher)oooo 4 orcs (1 ally target)*aj+U Thaumaturge2---20/2317--*ajfU{4.7 (1 _You encounter an orc warrior. It is wielding a +0 battleaxe.*ajq]§§§§*ajUfm _Your Spellcasting skill increases to level 8!*aj   JYZero the Thaumaturge !##  Deep Elf *ajs H############...  Health: 42/47 =====================--- ..............#  Magic: 19/23 ===================----- ...............  AC: 7Str: 5 ..............#  EV: 12Int: 25 ..............c  SH: 0Dex: 15 *aj ......***......  XL:  9 Next: 17% Place: Dungeon:7 ......*@*§.....  Noise: =--------  Time: 6024.7 (0.0) *aj6 W......●**§.....  a) +3 dagger (venom) .###.........#.  Cast: Foxfire #....oo.....  #.........##  ........o.#  o   orc warrior .....o.......  S   water moccasin (distracted) *ajc a#.#.......So##  c   centaur (launcher)  oooo 4 orcs (1 ally target)*aj The arrow hits you. _You encounter an orc warrior. It is wielding a +0 battleaxe. _Your Spellcasting skill increases to level 8!*aj MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle*aj <Dir - look around, f - activate*aj: M@*§..*ajI37..*ajL5..*aj*7..*aj'*aj1JYZero the Thaumaturge!##Deep Elf############...*ajHealth: 42/47 =====================---..............#Magic: 20/23 ====================----...............AC: 7Str: 5..............#EV: 12Int: 25..............cSH: 0Dex: 15*aj......§§§......XL:  9 Next: 17% Place: Dungeon:7*aj.......@.§.....Noise: =--------  Time: 6024.7 (0.0)......●.§§.....a) +3 dagger (venom)*ajt.###.........#.Cast: Foxfire#....oo.....#.........##........o.#o   orc warrior.....o.......S   water moccasin (distracted)#.#.......So##*ajc   centaur (launcher)oooo 4 orcs (1 ally target)The arrow hits you. _You encounter an orc warrior. It is wielding a +0 battleaxe. _Your Spellcasting skill increases to level 8!Casting: Foxfire (safe; 1% risk of failure)  *ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajB` _You encounter an orc warrior. It is wielding a +0 battleaxe. _Your Spellcasting skill increases to level 8!  Casting: Foxfire (safe; 1% risk of failure)  *aj:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.*aj*aj~*aj. _*ajA*ajMJYZero the Thaumaturge!##Deep Elf############...Health: 42/47 =====================---..............#Magic: 20/23 ====================----...............AC: 7Str: 5..............#EV: 12Int: 25..............cSH: 0Dex: 15......§§§......*ajRN-XL:  9 Next: 17% Place: Dungeon:7.......@.§.....Noise: =--------  Time: 6024.7 (0.0)......●.§§.....a) +3 dagger (venom).###.........#.Cast: Foxfire#....oo.....#.........##........o.#o   orc warrior*aj OK.....o.......S   water moccasin (distracted)#.#.......So##c   centaur (launcher)oooo 4 orcs (1 ally target) _You encounter an orc warrior. It is wielding a +0 battleaxe. _Your Spellcasting skill increases to level 8!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate *ajTO6_Okay, then.*aj*ajؾ*aj*aj!§*aj'●*ajQ )  The foxfire burns the orc!*aj8Q 3 orcs*aj9T/§*ajAV8S.*aja SYou kill the orc!*ajgK))))))*ajt9o.*aj* o*ajb.*ajv:o.*aj7S.*aj~9o.*ajC............*aj$33*ajJ-----=5.7 (1*aj <§*aj1 -----6 _The centaur shoots an arrow. The arrow hits you!*aj7#.......#.....##.............###.............#......###....###.............[...÷###.....###..##.........)....<....)..###....................).#.##.##..........##[.[..#.##..#...##.....#..#...%...........#...####....#.......#####...#.....#*ajq.....)##.#......##.##.........##.....######................######.##...#.##.......... ##..##.........#................. #.......#[..#.................... ###........####........#.........#............#.....####........##......##.......#..## #........#*ajd1=--7.2 (2.5*aj68%*aj! _You climb upwards.*ajZ!c _There is a stone staircase leading down here.*aj#*aj/$*aj0&*aj)*aj-z34=*ajA.*aj/*aju2*aj2h2==*aj4*ajg7,*aj9*aj;*aj;W5=*aj=*aj)An _You start resting.Magic restored.*ajvI9--*aj\.32.2 (5.0*aj]~3===3.2 (6 _*ajh8%*aji*aju*ajB*aj$*aj*ajOK6=*aj|==*ajx*aj*ajl*aj*ajU7=*aj*aj.,*aj*aj,*aj*aj,*aj*ajQ*ajK8=*aj *aj4*aje*aj *aj ,*aj *aj *aj *aj*aj*aj#9*aj)2=*aj*aj ,*ajB*aj*aj*ajL40=*aj*aj(,*aj+*aj.*aj1/*aj0*ajL3*aj3*aj5*aj7*aj=8U1=*aj9*aj:,*aj<*ajV=,*aj>*aj?,*aj@*aj:Ba2=*ajC*aj.E,*aj|F*aj'H*aj`H*aj=I*ajJ*ajJU3=*ajK*aj M,*ajGN*ajO,*ajP*aj>R,*aj;U*ajUa4=*ajV*ajX,*aj{Y*ajZ,*aj[*aj\*aj\*aj_*aj a*ajaU5=*ajac*aje,*ajkf*aj5n,*ajn*ajp*ajp*ajq*ajr*ajtsK6=*ajbt*aju*aju*ajv*aj~ _You start resting.HP restored.*ajρ8%*aj?075.2 (42.0)*ajŇ~7==6.2 (43 _*aj8%*aj*aj* *aj A stone staircase leading down (D:6)(Press ? for help)##...###.........#.....#......###..####.##..##.........##........#.........####..#.##..##.##.............##........##.......#.....##.............###......####.............#......###....##.......####.............[...÷###.....###.......####..##.........)....<....)..##.........###....................).#.##.#........####..........##......[.[..#.##..........###...##.....#..#...%............).......###...####....#...............##.....###..####...#.....#@............)##...).......##......##.##.......................#..######.....######......................#.....#######.##...#.##............................####..##.........#..............................##.......#[..#.................................####........####........#..............#.......##............#.....####........###.###......###......##.......#..## #........# #..........#####.....##....####...# ##...#..## #............####......>..### ###.####....##..###.............##....#...[## ###.....####...#..................#*aj<n escape hatch in the floor (D:6) ###..#.##..##.##.............##........#.......#.....##.....###.............#### ##.............[...÷###.## ##..##.)....<....)..###.......).#.##.#..##..........##......[.[..#.##...## ...##.....#..#...%............).####.............##.....###..###...#.....#@.....)##...). #......##.#........#..####*aj = ##.....######..........#.....#######.##...#.##......####......#........##.......#[..#.....#........####.## #......#.....#######.#### #......##.......#..## # #....####.....##....####...# ##...#..## #......###......>..### ###.####....##..##...#....#...[## ###.....####...#......##...##....####.#.....###..........####.....##...##..........#......###.#*aj8   stone staircase leading down (D:6)>##.......^..........>....##...#.............%....###...................#..#..#....................####....##...........####..####.#..............#######..................##...##..##............###..#*aj)*aj^W: #.......#.....##.............# JYZero the Thaumaturge##.............#......###....# Deep Elf##.............[...÷###.....# Health: 47/47 ========================##..##.........)....<....)..# Magic: 23/23 ========================##....................).#.##.# AC: 7Str: 5*aj X#..........##......[.[..#.##.. EV: 12Int: 25#...##.....#..#...%........... SH: 0Dex: 15#...####....#...............## XL:  9 Next: 17% Place: Dungeon:6###...#.....#@............)##. Noise: ---------  Time: 6076.2 (0.0)#......##.##................. a) +3 dagger (venom)*ajZX##.....######................ Cast: Foxfire  ######.##...#.##................ ##..##.........#................. #.......#[..#....................  *ajY###........####........#......... #............#.....####........# #......##.......#..## #........#  _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.*ajY*aj \*ajl*ajQo*ajo& *ajs*ajew*aj z,*aj3|*aj~*aj*aj+*aj&*aj*ajЎ*aj*ajԐ*aj*aj*ajܕ*aj*ajp*aj*aj3*aj*ajQ*ajr*aj*aj͠*aj*aj*ajˣ*aj*ajY*ajQ*ajʨ,*ajJ*ajW*aj*ajL*ajޭ*aj,*aj*aj*aj˲*aj*aj*aj˵*aj *ajO*aj*ajp*aj'*aj^*aj[*ajL........####........#. ..........#.....####........### ....#..## #........# #.. ....##....####...# ##...#..## #.. .....>..### ###.####....##..###.. *aj..#...[## ###.....####...#..... .##....####.#.....###.. ..#..........####.... .....^..........@....##...#.....90.2 (14.0) ..................#..#..# #....##...........####..####.# ##..................##...##..#######..................## *aj[..#..##..................## .................. #.##..................... #...........*aj*aj*aj[ _There is a stone staircase leading down here.*aji2*aj3*aj:*ajZA*ajE81.0) _*ajH*ajM<7*aj!S .......  o.... ..... ... *ajS ... #.# #.# #@# *ajSl......  .############## *ajS o   orc (polearm, wandering) *aj T% You climb downwards.*aj-2.7 (2.5*aj*aj5k _You encounter an orc. It is wielding a +3 trident.*aja _There is a stone staircase leading up here.*aj  JYZero the Thaumaturge .......  Deep Elf o.... Health: 47/47 ======================== ..... Magic: 22/23 ======================-- ... AC: 7Str: 5 ... EV: 12Int: 25 #.# SH: 0Dex: 15 #*# XL:  9 Next: 17% Place: Dungeon:7 #@# Noise: ---------  Time: 6092.7 (0.0) ......***......  a) +3 dagger (venom) .##############  Cast: Foxfire  o   orc (polearm, wandering)You climb down*aj=wards. _You encounter an orc. It is wielding a +3 trident. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajH=@#*aj# _You encounter an orc. It is wielding a +3 trident. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.*aj"7  *ajV  JYZero the Thaumaturge .......  Deep Elf ..... Health: 47/47 ======================== o.... Magic: 22/23 ======================-- *aj... AC: 7Str: 5 ... EV: 12Int: 25 #.# SH: 0Dex: 15 #.# XL:  9 Next: 17% Place: Dungeon:7 #@# Noise: ---------  Time: 6092.7 (0.0) ...............  a) +3 dagger (venom) .##############  Cast: Foxfire*aja  o   orc (polearm, wandering)*aj _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  *ajո)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  *aj You conjure some foxfire!*ajc .......  ..... *ajIo.... ... ... #.# *aj{J#●# *aj#@# ......●........  *ajF.############## *aj- o*ajJally target) *aj< *ajG4==3.7 (1*aj*ajp  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajgan't see that place.  You conjure some foxfire! _The orc shouts!*ajq >§●*ajK @●§*aj A●§*aj 1§*aj P.o*ajҞ .o*aj l●●§*aj Moo   orc warrior*aj| /--4*aj <§*aj  *ajǰ n_You encounter an orc warrior. It is wielding a +0 battleaxe.*aj_ .o......... ..... o.. ●.. #§# #§# ######<###.####......●§@......#*ajM.###############*ajeK●§*aj*aj[S§●§●§●§.ooM.o   orc warrior*aj0§*aj N.)*ajz?3==--*aj5*ajv§§§§*aj#F _The foxfire burns the orc but does no damage. x2*aj  ....... JYZero the Thaumaturge o.... Deep Elf ..... Health: 47/47 ======================== ... Magic: 22/23 ======================-- §o. AC: 7Str: 5 #§# EV: 12Int: 25 #§# SH: 0Dex: 15 ######*###.####  XL:  9 Next: 17% Place: Dungeon:7 ......§*@*.....#  Noise: ---------  Time: 6095.7 (0.0) .###############  a) +3 dagger (venom) *aj  Cast: Foxfire  o   orc warrior  o   orc (polearm) _The orc shouts! _You encounter an orc warrior. It is wielding a +0 battleaxe. _The foxfire burns the orc but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj :@#*ajT  ....... JYZero the Thaumaturge o.... Deep Elf ..... Health: 47/47 ======================== *aj: ... Magic: 22/23 ======================-- §.. AC: 7Str: 5 #o# EV: 12Int: 25 #§# SH: 0Dex: 15 ######§###.####  XL:  9 Next: 17% Place: Dungeon:7 ......§.@......#  Noise: ---------  Time: 6095.7 (0.0) *aj .###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc warrior *aj  o   orc (polearm) *aj _You encounter an orc warrior. It is wielding a +0 battleaxe. _The foxfire burns the orc but does no damage. x2  *aj Casting: Foxfire (safe; 1% risk of failure)  *aj) )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj Q.o*ajN  ..... o....*aj ... ... #o# *ajS#.# *ajw######<###.####  *aj.......●@●.....#  .############### *aj& *aj=+ , ally target) *aj](*ajR:=6.7 (1 _*ajt*aj*aj@●§*aj(5●§*ajU*aj _The foxfire burns the orc but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  *aj&iPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the orc.*ajL§.o.o*ajLR*ajR]3==-7*ajW;§*ajZ^ _The orc is moderately wounded.*ajY6 ....... JYZero the Thaumaturge ..... Deep Elf ..... Health: 47/47 ======================== o.. Magic: 22/23 ======================-- ... AC: 7Str: 5 #.#*ajEY< EV: 12Int: 25 #o# SH: 0Dex: 15 *ajkY######*###.####  XL:  9 Next: 17% Place: Dungeon:7 *ajY.......*@●.....#  Noise: ---------  Time: 6097.7 (0.0) *ajY.###############  a) +3 dagger (venom)  Cast: Foxfire*ajY*ajY  o   orc warrior*ajZ  o   orc (polearm, ally target)*aj[Z# _You conjure some foxfire!  The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  *ajZ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajX ....... JYZero the Thaumaturge*aj} .o... Deep Elf ..... Health: 47/47 ======================== o.. Magic: 22/23 ======================-- ... AC: 7Str: 5 #.# EV: 12Int: 25 #o# SH: 0Dex: 15 ######§###.####  XL:  9 Next: 17% Place: Dungeon:7 .......§@●.....#  Noise: ---------  Time: 6097.7 (0.0)*ajp .###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc warrior  o   orc (polearm, ally target)*aj!The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!*aj:M.*ajݎo _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure) *aj 0 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  *aj.jYou encounter an orc priest. It is wielding a +0 war axe.*aj>3 *ajv .o... ..... *aj4... *ajҗP.o. *ajT#.# *ajY#o# *aj˜######●###.####  .......●@●.....#  .###############   o   orc priest o   orc (polearm, ally target) *aj3=8.7 (1*ajܟ*ajϦQ _The orc closely misses you.*ajM*ajC.......JYZero the Thaumaturge.o...Deep Elf.....*ajoHealth: 47/47 ========================...Magic: 22/23 ======================--*ajs.o.AC: 7*ajaStr: 5#.#*aj[EV: 12Int: 25*ajg#o#SH: 0*ajζ.Dex: 15*aj######●###.####XL:  9 Next: 17% Place: Dungeon:7*ajy.......●@●.....#*ajNoise: =--------  Time: 6098.7 (1.0).###############*aj!5a) +3 dagger (venom)*aj=Cast: Foxfire*ajo   orc warrioro   orc priest*ajԷ|o   orc (polearm, ally target)*ajCasting: Foxfire (safe; 1% risk of failure)  *aj Press: ? - help, Q - select action, ( or ) - cycle*aj/&Dir - look around, f - activate*ajYou conjure some foxfire!  You encounter an orc priest. It is wielding a +0 war axe. _The orc closely misses you.*aj}nR  The foxfire burns the orc but does no damage.*ajp§●§*aj)  The orc is moderately wounded.The foxfire burns the orc but does no damage.*aj-v3§*ajxG.o*aj .oThe orc is moderately wounded.*ajm1----9*aj*aj9C _The orc hits you from afar with a +3 trident.*ajy x Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*aj *aj *aj' m.......JYZero the Thaumaturge.....Deep Elf..o..Health: 41/47 ====================----...Magic: 22/23 ======================--...AC: 7*ajo' <Str: 5#o#EV: 12Int: 25#o#SH: 0Dex: 15######§###.####XL:  9 Next: 17% Place: Dungeon:7*aj' /.......§@●.....#Noise: =--------  Time: 6099.7 (0.0).###############*aj' Ha) +3 dagger (venom)Cast: Foxfireo   orc warrioro   orc priest*aj' o   orc (polearm, ally target)The orc is moderately wounded.The foxfire burns the orc but does no damage.  *aj( The orc is moderately wounded. _The orc hits you from afar with a +3 trident.  *aj>( Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj( *aj/ .......JYZero the Thaumaturge.....Deep Elf..o..Health: 41/47 ====================----...*aj/ Magic: 22/23 ======================--...AC: 7Str: 5#o#EV: 12Int: 25#o#*aj 0 @SH: 0Dex: 15######§###.####XL:  9 Next: 17% Place: Dungeon:7*aj30 .......§@●.....#Noise: =--------  Time: 6099.7 (0.0)*aje0 .###############a) +3 dagger (venom)Cast: Foxfireo   orc warrior*aj0 o   orc priesto   orc (polearm, ally target)The orc is moderately wounded.*aj0 The foxfire burns the orc but does no damage.  The orc is moderately wounded. _The orc hits you from afar with a +3 trident.  *aj1 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajxP  ....... JYZero the Thaumaturge ..... Deep Elf ..o.. Health: 41/47 ====================---- ... Magic: 19/23 ===================----- *ajH\ ... AC: 7Str: 5 #o# EV: 12Int: 25 #o# SH: 0Dex: 15 ######*###.####  XL:  9 Next: 17% Place: Dungeon:7 .......§@●.....#  Noise: =--------  Time: 6099.7 (0.0) .###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc warrior  o   orc priest  o   orc (polearm, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [*aj\ q0;10;1mMephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 trident and wearing a +0 chain mail (moderatelywounded, ally target, chance to affect: 96%)*ajb .......JYZero the Thaumaturge.....Deep Elf..o..Health: 41/47 ====================----...Magic: 19/23 ===================-----...AC: 7Str: 5###EV: 12Int: 25###SH: 0Dex: 15##########.####XL:  9 Next: 17% Place: Dungeon:7.......§@●.....#Noise: =--------  Time: 6099.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc warrioro   orc priesto   orc (polearm, ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud [39;*ajgc j49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 trident and wearing a +0 chain mail (moderatelywounded, ally target, chance to affect: 96%)  The flask of dizzying concoctions shatters into a vile cloud!*ajh *aj.G y.oAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +3 trident and wearing a +0 chain mail (moderatelywounded, ally target, chance to affect: 96%)  The flask of dizzying concoctions shatters into a vile cloud!  The orc is moderately wounded.*ajI §oYou hear an angry hiss.*ajyK §The orc is engulfed in noxious fumes. The orc appears confused.  The orc warrior is engulfed in noxious fumes.*ajAS  o.o, confused, ally target)*aj;T N20========*ajT &100.7 (1*ajY *aj\ 7 _The orc warrior appears confused.*aj *aj P Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b - FoxfireConjuration/Fire1%1  c + Mephitic Cloud*aj0 Conjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 *ajQ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ajW*aj7*ajG.......JYZero the Thaumaturge.....Deep Elf.....Health: 41/47 ====================----.o.Magic: 20/23 ====================----..oAC: 7Str: 5#§#EV: 12Int: 25#§#*ajsSH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)*ajCast: Foxfireo   orc priest*ajo   orc (polearm, confused, ally target)You hear an angry hiss.  *ajܮyThe orc is engulfed in noxious fumes. The orc appears confused.  The orc warrior is engulfed in noxious fumes. *aj)_The orc warrior appears confused.  *ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajį*aj.......JYZero the Thaumaturge.....Deep Elf.....Health: 41/47 ====================----.o.*ajMagic: 20/23 ====================----..oAC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc priesto   orc (polearm, confused, ally target)You hear an angry hiss.  The orc is engulfed in noxious fumes. The orc appears confused.  The orc warrior is engulfed in noxious fumes. _The orc warrior appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj ....... JYZero the Thaumaturge ..... Deep Elf ..... Health: 41/47 ====================---- .o. Magic: 19/23 ===================----- ..o AC: 7Str: 5 *ajt#§# EV: 12Int: 25 #*# SH: 0Dex: 15 *aj8######o###.####  XL:  9 Next: 17% Place: Dungeon:7 *ajm!........@●.....#  Noise: =======--  Time: 6100.7 (0.0) *aj.###############  a) +3 dagger (venom)  Cast: Foxfire*aj! *aj o   orc priest *aj' o   orc (polearm, confused, ally target)The orc warrior is engulfed in noxious fumes. _The orc warrior appears confused.  *aj:Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj]Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*aj*aj#§#o###*●**aj=j##.**aj<#*.*ajz ●. _appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a foxfire (friendly, 83% to hit)*aj U ●**aj●.  Aim: a foxfire (friendly, 83% to hit)*aj*ajE.......JYZero the Thaumaturge.....Deep Elf.....Health: 41/47 ====================----.o.Magic: 20/23 ====================----..oAC: 7Str: 5#§#EV: 12*ajInt: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)*ajCast: Foxfireo   orc priesto   orc (polearm, confused, ally target)*ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*aj8mAim: a foxfire (friendly, 83% to hit)  Okay, then.*aj<*aj=*ajD _*aj *aj o Your spells (cast)Type*aj) JFailure Level a - AirstrikeAir*ajJ 83%4  *ajm Pb - FoxfireConjuration/Fire1%1  c - Mephitic Cloud*aj `Conjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%*aj &2  x + Shock*aj 0Conjuration/Air 1% 1 *aj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ajc*aj*aj .......JYZero the Thaumaturge.....Deep Elf.....Health: 41/47 ====================----.o.Magic: 20/23 ====================----..oAC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc priesto   orc (polearm, confused, ally target)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a foxfire (friendly, 83% to hit) _Okay, *aj> then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*aj*ajY.......JYZero the Thaumaturge.....Deep Elf.....*aj& uHealth: 41/47 ====================----.o.Magic: 20/23 ====================----..oAC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc priesto   orc (polearm, confused, ally target)Aiming: Shock (safe; 1% risk of failure)  *aj sPress: ? - help, Shift-Dir - straight lineAim: a foxfire (friendly, 83% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ajC ....... JYZero the Thaumaturge ..... Deep Elf ..... Health: 41/47 ====================---- .o. Magic: 19/23 ===================----- ..o AC: 7Str: 5 #§# EV: 12Int: 25 #*# SH: 0Dex: 15 *ajqCD######o###.####  XL:  9 Next: 17% Place: Dungeon:7 ........@●.....#  Noise: =======--  Time: 6100.7 (0.0) .###############  a) +3 dagger (venom)  Cast: Foxfire*aj0D0  o   orc priest  o   orc (polearm, confused, ally target)Aim: a foxfire (friendly, 83% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajmO*#o+ajGJ**+ajJ**+ajшLo* _Okay, then.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (83% to hit)+ajz .......JYZero the Thaumaturge.*...Deep Elf.*...Health: 41/47 ====================----.*.Magic: 19/23 ===================-----.*oAC: 7Str: 5#*#EV: 12Int: 25#*#SH: 0Dex: 15######*###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =======--  Time: 6100.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc priesto   orc (polearm, confused, ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: [40+ajz{ @mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (83% to hit)  The zap hits the orc.  The orc is severely wounded.+ajp G.o+aj +..§§o  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 war axe (83% to hit)  +aj The zap hits the orc.  The orc is severely wounded.  The zap misses the orc priest. The orc is engulfed in noxious fumes.  The orc appears confused. The orc hits you with a +3 trident.+aj 638-+aj/ .=------+ajN $1.7 (1+aj  +aj [ _The orc hits itself with a +3 trident. Something hits the orc priest!+aj-+aji Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  +aj`d - Static DischargeConjuration/Air1%2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aju+aj~m.......JYZero the Thaumaturge.....Deep Elf.....Health: 38/47 ===================-----...Magic: 19/23 ===================-----.ooAC: 7+ajQStr: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#Noise: =--------  Time: 6101.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfire+ajo   orc priesto   orc (polearm, confused, ally target)The orc is severely wounded.+ajThe zap misses the orc priest. The orc is engulfed in noxious fumes.  The orc appears confused. The orc hits you with a +3 trident. +aj_The orc hits itself with a +3 trident. Something hits the orc priest!  Casting: Shock (safe; 1% risk of failure)  +aj\Confirm with . or Enter, or press ? or * to list all spells.+aj+ajm.......JYZero the Thaumaturge.....Deep Elf.....Health: 38/47 ===================-----...Magic: 19/23 ===================-----.ooAC: 7+aj<Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 17% Place: Dungeon:7........@●.....#+ajNoise: =--------  Time: 6101.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc priesto   orc (polearm, confused, ally target)The orc is severely wounded.The zap misses the orc priest. The orc is engulfed in noxious fumes.  The orc appears confused. The orc hits you with a +3 trident. +aj'_The orc hits itself with a +3 trident. Something hits the orc priest!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj ....... JYZero the Thaumaturge ..... Deep Elf ..... Health: 38/47 ===================----- ... Magic: 18/23 ==================------ .oo AC: 7Str: 5 #*#+ajTW EV: 12Int: 25 #*# SH: 0Dex: 15 ######o###.####  XL:  9 Next: 17% Place: Dungeon:7 +aj|-........@●.....#  Noise: =--------  Time: 6101.7 (0.0) +aj.###############  a) +3 dagger (venom)  Cast: Foxfire+aj  o   orc priest +aj o   orc (polearm, confused, ally target) _The orc hits itself with a +3 trident. Something hits the orc priest!  Casting: Shock (safe; 1% risk of failure)  +aj;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (almost dead, 83% to hit)+aj6Q ....... JYZero the Thaumaturge ..... Deep Elf ..... Health: 38/47 ===================----- ... Magic: 18/23 ==================------ .)o AC: 7Str: 5 #§# EV: 12Int: 25 #§# SH: 0Dex: 15 +ajQ}######o###.####  XL:  9 Next: 17% Place: Dungeon:7 ........@●.....#  Noise: =--------  Time: 6101.7 (0.0) .###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc priest  o   orc (polearm, confused, ally target)+aj RVAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (almost dead, 83% to hit)  +ajURThe zap hits the orc but does no damage.  The orc is almost dead.The zap hits the orc priest.+aj_Wm   .*... .*... *.. +aj]X.*o #*# #*# *       +aj"...)§§o+aj_;992.7 (1+ajJ+ajp  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (almost dead, 83% to hit)  The zap hits the orc but does no damage.  The orc is almost dead.  The zap hits the orc priest. _You kill the orc priest!+aj +aj8 $ Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajw +aj}.......JYZero the Thaumaturge.....Deep Elf.....Health: 39/47 ===================-----...Magic: 18/23 ==================------.)oAC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 19% Place: Dungeon:7........@●.....#Noise: =--------  Time: 6102.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc (polearm, confused, ally target)The zap hits the orc but does no damage.  The orc is almost dead.The zap hits the orc priest. _You kill the orc priest!Casting: Shock (safe; 1% risk of failure)  [+ajY40mConfirm with . or Enter, or press ? or * to list all spells.+aj.......JYZero the Thaumaturge.....Deep Elf.....Health: 39/47 ===================-----...Magic: 18/23 ==================------.)oAC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15######o###.####XL:  9 Next: 19% Place: Dungeon:7........@●.....#Noise: =--------  Time: 6102.7 (0.0).###############+aj4a) +3 dagger (venom)Cast: Foxfireo   orc (polearm, confused, ally target)+aj\wThe zap hits the orc but does no damage.  The orc is almost dead.+aj~bThe zap hits the orc priest. _You kill the orc priest!+aj5Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj" ....... JYZero the Thaumaturge ..... Deep Elf+ajIi ..... Health: 39/47 ===================----- ... Magic: 17/23 =================------- .)o AC: 7Str: 5 +ajn#§# EV: 12Int: 25 #*#+aj SH: 0Dex: 15 ######o###.####  XL:  9 Next: 19% Place: Dungeon:7 +aj%........@●.....#  Noise: =--------  Time: 6102.7 (0.0) .###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc (polearm, confused, ally target)The zap hits the orc priest. _You kill the orc priest!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj<Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajk*##o+aj-i .......JYZero the Thaumaturge.....Deep Elf.....Health: 39/47 ===================-----...Magic: 17/23 =================-------.)oAC: 7Str: 5#*#EV: 12Int: 25#*#SH: 0Dex: 15######*###.####XL:  9 Next: 19% Place: Dungeon:7........@●.....#Noise: =--------  Time: 6102.7 (0.0).###############a) +3 dagger (venom)+aji Cast: Foxfireo   orc (polearm, confused, ally target)The zap hits the orc priest. _You kill the orc priest!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+aj 1. _You kill the orc priest!  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.+ajB Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the orc.+aj  §Your foxfire dissipates.The orc is engulfed in noxious fumes. The orc appears confused.  The orc misses you. The orc hits itself with a +3 trident!+aj_ §§ 8=3.7 (1+aj= +aj9 H _The orc is killed!+aj  . ..... ...o. ... .). #§# #§#.######§###.#### .......# .#o   orc warrior (confused)+aj K.o+aj׎ +aj, .-4+ajU +ajԓ +aj& +ajV  Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + Shock+aj ]Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj++ajE2+aj]8.......JYZero the Thaumaturge.....Deep Elf.....Health: 39/47 ===================-----.o.Magic: 18/23 ==================------.).AC: 7Str: 5#§#EV: 12Int: 25#§#SH: 0Dex: 15.######§###.####XL:  9 Next: 19% Place: Dungeon:7.......@.......#Noise: ---------  Time: 6104.7 (0.0).###############a) +3 dagger (venom)+aj8Cast: Foxfireo   orc warrior (confused)Your foxfire dissipates.The orc is engulfed in noxious fumes. The orc appears confused.  The orc misses you. The orc hits itself with a +3 trident! _The orc is killed!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj 9+aj+>.......JYZero the Thaumaturge.....Deep Elf.....Health: 39/47 ===================-----.o.Magic: 18/23 ==================------.).AC: 7Str: 5+ajv>T#§#EV: 12Int: 25#§#SH: 0Dex: 15.######§###.####+aj>XL:  9 Next: 19% Place: Dungeon:7.......@.......#+aj>Noise: ---------  Time: 6104.7 (0.0).###############a) +3 dagger (venom)+aj>=Cast: Foxfire+aj?o   orc warrior (confused)Your foxfire dissipates.The orc is engulfed in noxious fumes. The orc appears confused.  +aj.......JYZero the Thaumaturge..o.)Deep Elf...).Health: 43/47 =====================---...Magic: 8/23========----------------.).AC: 7Str: 5#ℓ#EV: 12Int: 25#.#SH: 0Dex: 15.######<###.####XL:  9 Next: 25% Place: Dungeon:7.......@.......#Noise: ---------  Time: 6116.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc warriorThe open air twists around violently and strikes the orc wizard!!  You kill the orc wizard! _You hear a shout! _An orc warrior comes into view.Casting: Airstrike[+aj36m (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........JYZero the Thaumaturge..o.)Deep Elf...).Health: 43/47 =====================---...Magic: 8/23========----------------.).AC: 7Str: 5#ℓ#EV: 12Int: 25#.#SH: 0Dex: 15.######<###.####XL:  9 Next: 25% Place: Dungeon:7.......@.......#Noise: ---------  Time: 6116.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc warriorThe open air twists around violently and s+ajtrikes the orc wizard!!  You kill the orc wizard! _You hear a shout! _An orc warrior comes into view.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj: +ajN.......  JYZero the Thaumaturge .*o*) Deep Elf .***. Health: 43/47 =====================---+aju ... Magic: 4/23+ajT====-------------------- +aj.). AC: 7+aj<Str: 5 +aj#ℓ# EV: 12+aj=Int: 25 +aj#.# SH: 0+aj <Dex: 15 +aj-'.######<###.####  XL:  9 Next: 25% Place: Dungeon:7 +ajy .......@.......#  Noise: ---------  Time: 6116.7 (0.0) .###############  a) +3 dagger (venom)  Cast: Foxfire+aj+aj +aj o   orc warrior+aj +aj +ajCasting: Airstrike (dangerous; 3% risk of failure)  +aj MConfirm with . or Enter, or press ? or * to list all spells.+aj:Aiming: Airstrike (dangerous; 3% risk of failure)  +ajR3Press: ? - help, Dir - move target+ajhgAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  +aj(empty space bonus: 8/8)+ajGx .o..*******+ajf****).+aj*o*)***.*+aj`o*...  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (empty space bonus: 8/8)+ajj y.......JYZero the Thaumaturge+aj ..*.)Deep Elf...).Health: 43/47 =====================---...Magic: 4/23+aj ====--------------------.).AC: 7Str: 5+ajH {#ℓ#EV: 12Int: 25+ajk #.#SH: 0Dex: 15+aj .######<###.####XL:  9 Next: 25% Place: Dungeon:7+aj .......@.......#Noise: ---------  Time: 6116.7 (0.0)+aj/ .###############a) +3 dagger (venom)Cast: Foxfireo   orc warrior+aj 3Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target+aj Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (empty space bonus: 8/8)+aj .oThe open air twists around violently and strikes the orc warrior!!+aj L. +aj9 a5====7.7 (1+aj~ +aj _ _The orc warrior is almost dead.+aj +aj0 A Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - FoxfireConjuration/Fire1%+aj 91  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 +aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj+ajW.......JYZero the Thaumaturge....)Deep Elf..o).Health: 43/47 =====================---...Magic: 5/23=====-------------------.).AC: 7Str: 5#.#EV: 12Int: 25#.#SH: 0Dex: 15.######<###.####XL:  9 Next: 25% Place: Dungeon:7.......@.......#Noise: ===------  Time: 6117.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!! _The orc warrior is almost dead.Cast+ajing: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........JYZero the Thaumaturge....)Deep Elf..o).Health: 43/47 =====================---...Magic: 5/23=====-------------------.).AC: 7Str: 5#.#EV: 12Int: 25#.#SH: 0Dex: 15.######<###.####XL:  9 Next: 25% Place: Dungeon:7.......@.......#Noise: ===------  Time: 6117.7 (0.0).###############a) +3 dagger (venom)Cast: Foxfireo   orc warrior[0;+aj>V10mAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!! _The orc warrior is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj .......  JYZero the Thaumaturge ....) Deep Elf ..o). Health: 43/47 =====================--- .*. Magic: 4/23====-------------------- .*. AC: 7Str: 5 #*# EV: 12Int: 25 #*# SH: 0Dex: 15 .######*###.####  XL:  9 Next: 25% Place: Dungeon:7 .......@.......#  Noise: ===------  Time: 6117.7 (0.0) +ajY.###############  a) +3 dagger (venom)  Cast: Foxfire  o   orc warriorCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 83% to hit)+ajj o*+aj(o*Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 83% to hit)+ajO .......  JYZero the Thaumaturge ....) Deep Elf ..)). Health: 43/47 =====================--- ... Magic: 4/23====-------------------- .). AC: 7Str: 5 #.# EV: 12Int: 25 #.# SH: 0Dex: 15 .######<###.####  XL:  9 Next: 25% Place: Dungeon:7 .......@.......#  Noise: ===------  Time: 6117.7 (0.0) .###############  a) [32+ajgP@m+3 dagger (venom)  Cast: Foxfire  o   orc warriorConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 83% to hit)  The zap hits the orc warrior!   ..*.) ..*). .*. .*. #*# #*# *      +ajx.).).+aj +.<+aj=30--8.7 (1+ajd+aj2  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  +aj(almost dead, 83% to hit)  The zap hits the orc warrior! _You kill the orc warrior!+aj>...........)..))...). #.# .######@###.###...............###############+ajf---9+aj+ajW  There is a stone staircase leading up here.  Things that are here:+aj] _a +3 trident; a +0 chain mail+ajs+ajt8-+ajO|+aj+aj4=5=20 _+aj3+ajnT==6+aj/u.......####........#............. ..........#.....####........###.# ....##.......#..## #........# #.. ....##....####...# ##...#..## #.. .....>..### ###.####....##..###.. ..#...[## ###.....####...#....... +aju3.##....####.#.....###............ ..##...##..........#......###.... .....^..........@....##...#...... ..........#..#..#........ #....##...........####..####.#... ##..................##...##..##.. #######..................##...... ..#..##..................##......  .................................  #.##.............................  +aj=vf#................................ +aj-2.2 (2.5+aj:+aj& +ajW_You climb upwards.+ajc _There is a stone staircase leading down here.+ajf++aj++aj,+aj.+aj26=+aj25+ajY3+aj5+aj5+aj6+aj(8+aj8^7==+ajn9+aj:+aj;+aj;+aj<+ajS=+aj=6=8==+aj>+aj?+aj,@+aj@+ajEB+aj~B+aj:C+aj&Et9==+ajE+aj{Hk _You start resting.HP restored.+ajM+aj-S.31.2 (9.0+aj>Tx7==2.2 (10.0) +ajT _+ajY+ajZ+aj&+aj+ajX+aj10/23==+aj+aj/+ajw9=+aj+aj+aj#1+aj;==+aj-+ajX+aj+aju+aj,+aj+aj12==+aj+aj,+aj+aj93==+aj-+aj,+aj+aj.,+aj#+aj+ajj4==+aj+aj,+aj+aj+aj+aj+ajU+aj%5+ajE==+aj+aj'+ajj+aj+aj+ajG+aj6==+ajq+aj-+aj%7+ajE==+aj+ajm ,+aj +aj +aj+ +aj +ajx+aj%8+ajE==+aj+aj2,+aj>+aj+aj+aj+aj8+aj}h9==+aj+aj+aj+aj;+ajq+aj+aj+aj +ajPS20==+ajv+aj_+aj +aj +aj!+aj$#,+ajD$+ajY%+aj%+aj%a1==+aj&+aj(+aj>(+aj)+aj+~2==+aj++aj-+aj-+aj.+aj>0+aj0+aj1+aj4n _You start resting.Magic restored.+aj8+aj><-69.2 (37+aj$=3===70.2 (38 _+aj[+aj) I+aj +aj X+ajM :==+aj]! +aju" +aj" +ajR# +aj$ +aj$ +aj% +aj' ,+aj' +aj) +ajI) +aj9* +aj+ ,+aj, +ajT. +aj. +aja/ +aj0 +aj 1 +aj1 +aj53 +ajq3 +ajS4 +aj5 +aj5 +aj6 +aja8 ,+ajY9 +aj*@ +aj@ +ajA ,+ajB +ajD +ajD +ajGF +aj+G +ajnG +ajH +ajI +aj,J +ajK +aj[L ,+aj3M +ajN ,+ajO +ajP +ajQ +ajR +ajS ,+ajXT +aj V ,+ajV +ajX ,+ajY +ajZ ,+aj^ +ajQ` +aj` +aja +ajb +ajb +ajc +ajte ,+ajf +aj7g +ajcg +ajVh +aji +aji +ajj +ajNl ,+aj!m +ajn +ajn +ajo +ajp +aj.....)....... #@# 3.7 (1.0 #.# .######<###.###+aj' ...............#.###############+aj23 A4.7 (2+aj9 +ajG< 9 _Found an escape hatch in the floor.+ajE+ajԸ+aj+aj+aj+aj+aj+aj$  Things that are here:+aj`  a +0 war axe; an orc corpse+aj+ajK _+aj.+aj+aj+ajP+aj,+aj,+aj,+ajW+aj+aj+aj/+ajE ,+aj +aj+aj+aj+aj+aj%+ajY+aj+ajT!+aj#+aj-(+aj(+aj)+aj++aj4X+aj}:|  An orc comes into view.+ajE# #. #.......... ..#. #. #.........## ##.###.###..........# ......... .........[. .......[[........ .........# .>.....)............# .######.###.####@.#.##.# #.# #.## .######<###.####.# .........#.# .#########...#o   orc (wandering)..##.o+ajkI084.7 (10.0)+ajJ35.7 (11 _+ajP+ajR+ajw1 # #. #.......... ..  JYZero the Thaumaturge  #. #. #.........##...  Deep Elf ##.###.###..........#...  Health: 47/47 ======================== ........................  Magic: 22/23 ======================-- .........[..............  AC: 7Str: 5 .......[[...............  EV: 12Int: 25 ....................#  SH: 0Dex: 15 .>.....).......***..#  XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@*#.#  Noise: ---------  Time: 6285.7 (0.0) +ajY#.# #.# #*## a) +3 dagger (venom) .######<###.####.# Cast: Foxfire ...............#.# .###############.# ..# o   orc (wandering) ..# #.o+aj7Things that are here: _a +0 war axe; an orc corpse _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajɅB.@+aj:..+ajy:.*+aj5**+aj:**+ajS:*#+ajh# _a +0 war axe; an orc corpseAn orc comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.+aj;  +aj5[  #+aj(G#oLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you)+aj^' +aj8.o+ajۊ.oLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you)+ajoo You can't see that place.+ajF oLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you)+aj +ajk } # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== +aj ........................Magic: 23/23 ======================== .........[..............AC: 7Str: 5 .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 +aj^ .>.....)............#XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ---------  Time: 6285.7 (0.0)#.# #.# #.##a) +3 dagger (venom) +aj X.######<###.####.#Cast: Foxfire ...............#.# .###############.#..#+aj׸ o   orc (wandering)..#+aj7 F#.o _a +0 war axe; an orc corpse _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  +ajx PPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you)+aj P  Okay, then.+aj +ajv +aj . _+ajb +aj  # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== ........................+aj Magic: 23/23 ======================== .........[..............AC: 7Str: 5 .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 .>.....)............#+aj ~XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ---------  Time: 6285.7 (0.0)#.# #.# #.##a) +3 dagger (venom) .######<###.####.#Cast: Foxfire ...............#.# .###############.#..#+aj o   orc (wandering)..##.o _An orc comes into view.+aj {Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajY Look: an orc, wielding a +0 short sword (wandering, hasn't noticed you) _Okay, then.+ajP Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj*+aj+aj} # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== +aj} ........................Magic: 23/23 ======================== .........[..............AC: 7Str: 5 .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 .>.....)............#+ajSXL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ---------  Time: 6285.7 (0.0)#.# #.# #.##a) +3 dagger (venom) .######<###.####.#Cast: Foxfire ...............#.# .###############.#+ajY..#o   orc (wandering)..##.o+ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you) _Okay, then.+ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj(+aj # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== ........................+aj Magic: 23/23 ======================== .........[..............AC: 7Str: 5 .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 .>.....)............#+ajWXL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ---------  Time: 6285.7 (0.0)#.# #.# #.##+aj(a) +3 dagger (venom) .######<###.####.#Cast: Foxfire ...............#.# .###############.#..#o   orc (wandering)..#+aj4#.o+aj!^Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 short sword (wandering, hasn't noticed you) +ajI_Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aju+aj R # #. #.......... ..  JYZero the Thaumaturge  #. #. #.........##...  Deep Elf ##.###.###..........#...  Health: 47/47 ======================== ........................  Magic: 22/23 ======================-- .........[..............  AC: 7Str: 5 .......[[...............  EV: 12Int: 25 ....................#  SH: 0+aj> SDex: 15 .>.....)............#  XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#  Noise: ---------  Time: 6285.7 (0.0) #.# #.# #*## a) +3 dagger (venom) .######<###.####*#+ajw   Cast: Foxfire ...............#*# .###############*# +aj ^.*# o   orc (wandering) .*# #.oCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj$ Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  +ajq  hit)+aj"  # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== ........................Magic: 22/23 ======================-- .........[..............AC: 7Str: 5 +aj" .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 .>.....)............#XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ---------  Time: 6285.7 (0.0)#.# #.# #*##a) +3 dagger (venom) .######<###.####*#Cast: Foxfire ...............#*# .###############*#.*#o   orc+aj& .*##.*Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  hit)  The zap hits the orc!  The orc is almost dead.+aj 9o.+ajJ A......+ajڰ 4==6.7 (1+aj +ajp 7  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 83% to  hit)  The zap hits the orc!  The orc is almost dead. _The orc shouts!+aj Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj,+aj0+aj| # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== ........................Magic: 22/23 ======================-- .........[..............AC: 7Str: 5 .......[[...............EV: 12Int: 25 +aj4....................#SH: 0Dex: 15 .>.....)............#XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ==-------  Time: 6286.7 (0.0)#.# #.# #.##a) +3 dagger (venom) .######<###.####.#+ajCast: Foxfire ...............#.# .###############.#..#o   orc.o##..  hit)  The zap hits the orc!  The orc is almost dead. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj+aj # #. #.......... ..JYZero the Thaumaturge#. #. #.........##...Deep Elf ##.###.###..........#...Health: 47/47 ======================== ........................Magic: 22/23 ======================-- .........[..............AC: 7+aj Str: 5 .......[[...............EV: 12Int: 25 ....................#SH: 0Dex: 15 .>.....)............#XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#Noise: ==-------  Time: 6286.7 (0.0)#.# #.# #.##a) +3 dagger (venom) .######<###.####.#Cast: Foxfire ...............#.# .###############.#..#o   orc.o##..  hit)  The zap hits the orc!  The orc is almost dead. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj # #. #.......... ..  JYZero the Thaumaturge  #. #. #.........##...  Deep Elf ##.###.###..........#...  Health: 47/47 ======================== ........................  Magic: 21/23 =====================--- .........[..............  AC: 7Str: 5 .......[[...............  EV: 12Int: 25 ....................#  SH: 0Dex: 15 .>.....)............#  XL:  9 Next: 30% Place: Dungeon:7 .######.###.####@.#.#  Noise: ==-------  Time: 6286.7 (0.0) #.# #.# #*##[3+aj]9;49m a) +3 dagger (venom) .######<###.####*# Cast: Foxfire ...............#*# .###############*# .*# o   orc .o# #.. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 83% to hit)+aj U # #. #.......... ..  JYZero the Thaumaturge  #. #. #.........##...  Deep Elf +aj ##.###.###..........#...  Health: 47/47 ======================== ........................  Magic: 21/23 =====================--- .........[..............  AC: 7Str: 5 .......[[...............  EV: 12Int: 25 ....................#  SH: 0Dex: 15 .>.....)............#  XL:  9 Next: 30% Place: Dungeon:7 +aj5 9.######.###.####@.#.#  Noise: ==-------  Time: 6286.7 (0.0) #.# #.# #.## a) +3 dagger (venom) .######<###.####.# Cast: Foxfire ...............#.# .###############.# ..# o   orc .)# +aj… b#..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 83% to hit)  The zap hits the orc.+ajG u # #.  ..  #. #.     [[  +aj >.....). .  #.# #.# #*##<*#+ajً *#*# .*#+aj T .*# +aj+ K#*. +aj j.....).+aj^ 3-7.7 (1+ajU! +ajY# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 83% to hit)  The zap hits the orc. +aj# <_You kill the orc!+ajn3+ajp+aj$w+aj{a2=+aj.~,+aj+ajI,+ajև+aj݌93+ajF===+aj+aj}$ +aj_Magic restored.+aj3+aj+ajV+ajd,+aj+aj}+ajN,+aj+aj+ajo+aj  You encounter an orc. It is wielding a +0 club and quivering boomerangs.+aj  #. #.... ..o#  #. #...##...#. ###.####..... .... [..... [[... .+aj>................# ...)...........@# -- ####.###.####..#.#  #.# #.# #. ####<###.####.# ............#. #############.##o   orc (missile, wandering)..##.+aj.)##.##....#+aj,94.7 (7+aji==-5.7 (8 _+aj+ajS +ajbx  .# #.# #. #.. ..o# . #. ##...#.###.####..............[......[[..........@.# .....)............# #####.###.####..#.#  #.# #.# #.#.# #####<###.####.##.# .............#.##.# ##############.##.# ..##.# .)##.#+ajl} Q.o+ajM +aj +6.7 (1+ajp +aj +ajw+ajLy Your spells (cast)TypeFailure Level a - AirstrikeAir+ajy2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%+ajy3  d - Static DischargeConjuration/Air 1% 2  x + Shock+ajy0Conjuration/Air 1% 1 +ajz-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj+ajJYZero the Thaumaturge........# #.#Deep Elf#. #.......... ...#Health: 47/47 ======================== . #. #.........##..o#.Magic: 23/23 ======================== .###.###..........#.....+ajVAC: 7Str: 5 ........................EV: 12Int: 25 .......[................SH: 0Dex: 15 .....[[.................+aj9XL:  9 Next: 30% Place: Dungeon:7 ................@.#Noise: ---------  Time: 6296.7 (0.0) .....)............#a) +3 dagger (venom) #####.###.####..#.#Cast: Foxfire#.# #.# #.##.# #####<###.####.##.# .............#.##.#o   orc (missile, wandering) ##############.##.#+aj}..##.#.)##.#The zap hits the orc. _You kill the orc! _Magic restored. +ajF_You encounter an orc. It is wielding a +0 club and quivering boomerangs.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajI+ajJYZero the Thaumaturge........# #.#Deep Elf#. #.......... ...#+aj[Health: 47/47 ======================== . #. #.........##..o#.Magic: 23/23 ======================== .###.###..........#.....AC: 7Str: 5 ........................+ajEV: 12Int: 25 .......[................SH: 0+ajDex: 15 .....[[.................+ajXL:  9 Next: 30% Place: Dungeon:7 ................@.#Noise: ---------  Time: 6296.7 (0.0) .....)............#a) +3 dagger (venom) #####.###.####..#.#Cast: Foxfire+aj\a#.# #.# #.##.# #####<###.####.##.# .............#.##.#o   orc (missile, wandering) ##############.##.#+ajc..##.#.)##.#+ajThe zap hits the orc. _You kill the orc! _Magic restored. +ajӗF_You encounter an orc. It is wielding a +0 club and quivering boomerangs.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj]  JYZero the Thaumaturge ........# #.#  Deep Elf  #. #.......... ...#  Health: 47/47 ======================== . #. #.........##..o#.  Magic: 22/23 ======================-- .###.###..........#.*...  AC: 7Str: 5 ...................*....  EV: 12Int: 25 .......[..........*.....  SH: 0Dex: 15 .....[[..........*......  XL:  9 Next: 30% Place: Dungeon:7 ................@.# Noise+aj : ---------  Time: 6296.7 (0.0) .....)............# a) +3 dagger (venom) #####.###.####..#.# Cast: Foxfire  #.# #.# #.##.# #####<###.####.##.# .............#.##.# o   orc (missile, wandering) ##############.##.# ..##.# .)##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (wandering, hasn't  noticed you, 83% to hit)+ajg o..*.**.**+ajbN#*.+aj@.*.+aj*$o#*.*..  Aim: an orc, wielding a +0 club and quivering boomerangs (wandering, hasn't  noticed you, 83% to hit)+ajD o#.*.**+ajh l#o#*.+aj 9*....+aj_~JYZero the Thaumaturge........# #.#Deep Elf#. #.......... ...#+ajHealth: 47/47 ======================== . #. #.........##..*#.Magic: 22/23 ======================-- .###.###..........#.*...AC: 7Str: 5 +aj...................*....EV: 12Int: 25 .......[..........*.....SH: 0Dex: 15 .....[[..........*......XL:  9 Next: 30% Place: Dungeon:7 ................@.#Noise: ---------  Time: 6296.7 (0.0) .....)............#a) +3 dagger (venom) #####.###.####..#.#Cast: Foxfire+aj#.# #.# #.##.# #####<###.####.##.# .............#.##.#o   orc (missile) ##############.##.#..##.#.)##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  +ajۀPress: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is heavily wounded.+ajU.o+aj 3...+aj5===7.7 (1+aj+aj9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  +ajeThe orc is heavily wounded. _The orc shouts!+aj $ +aj&  Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + Shock+aj& ]Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajͷ +aj` +aj7 JYZero the Thaumaturge........# #.#Deep Elf#. #.......... ...#Health: 47/47 ======================== . #. #.........##...#.Magic: 22/23 ======================-- .###.###..........#.o...AC: 7Str: 5 ........................EV: 12Int: 25 .......[................SH: 0Dex: 15 .....[[.................XL:  9 Next: 30% Place: Dungeon:7 ................@.#Noise: ===------  Time: 6297.7 (0.0) .....)............#a) +3 dagger (venom) #####.###.####..#[4+ajL 0m.#Cast: Foxfire#.# #.# #.##.# #####<###.####.##.# .............#.##.#o   orc (missile) ##############.##.#..##.#.)##.#Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is heavily wounded. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj* JYZero the Thaumaturge........# #.#Deep Elf#. #.......... ...#Health: 47/47 ======================== . #. #.........##...#.Magic: 22/23 ======================-- +aj1 .###.###..........#.o...AC: 7Str: 5 ........................EV: 12Int: 25 .......[................SH: 0Dex: 15 .....[[.................XL:  9 Next: 30% Place: Dungeon:7 ................@.#Noise: ===------  Time: 6297.7 (0.0) .....)............#a) +3 dagger (venom) #####.###.####..#.#Cast: Foxfire#.# #.# #.##.# #####<###.####.##.# .............#.##.#o   orc (missile) ##############.##.#..##.#+aj .)##.#Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is heavily wounded. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj  w  JYZero the Thaumaturge ........# #.#  Deep Elf  #. #.......... ...#  Health: 47/47 ======================== . #. #.........##...#.  Magic: 21/23 =====================--- +aj .###.###..........#.o...  AC: 7Str: 5 ...................*....  EV: 12Int: 25 .......[..........*.....  SH: 0Dex: 15 .....[[..........*......  XL:  9 Next: 30% Place: Dungeon:7 +aj ................@.# Noise: ===------  Time: 6297.7 (0.0) .....)............# a) +3 dagger (venom) #####.###.####..#.# Cast: Foxfire +aj l #.# #.# #.##.# #####<###.####.##.# .............#.##.#+ajL ( o   orc (missile) ##############.##.# ..##.#+ajs  .)##.#Casting: Shock (safe; 1% risk of failure)  +aj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  +aj Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 83%  to hit)+aj\  JYZero the Thaumaturge ........# #.#  Deep Elf  #. #.......... ...#  Health: 47/47 ======================== . #. #.........##...#.  Magic: 21/23 =====================--- .###.###..........#.)...  AC: 7Str: 5 ........................  EV: 12Int: 25 +aj7.......[................  SH: 0Dex: 15 .....[[.................  XL:  9 Next: 30% Place: Dungeon:7 ................@.# Noise: ===------  Time: 6297.7 (0.0) .....)............# a) +3 dagger (venom) #####.###.####..#.# Cast: Foxfire  #.# #.# #.##.# #####<###.####.##.# .............#.##.# o   orc (missile) ##############.##.# ..##.# .)##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[+aj21;2HAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 83%  to hit)  The zap hits the orc!+aj(  #.#  #.  ...#  #. *#. +aj*... *.... [*..... [[* )  #.# #.# <+aj  .)+ajY>].)...+ajBb2=--8.7 (1+ajH+ajLG _You kill the orc!+aj 3+aj} +aj B+aj +aj +aj +aj 3===+aj +aj +aj +aj( +aj +aj p  A water moccasin comes into view.+aj}' w. ..  .# ##.#  #. #... ...# #  #. #..##...#.## ##.####.).[.[[.@......S---...#....... ...)............#....... ###.###.####..#.#.......  #.# #.# #.##.#....... ###<###.####.##.#.......S   water moccasin (wandering) ...........#.##.#....... ############.##.######..##.#.302.7 (4S+aj, +aj- L-3.7 (5 _+aj4 +aj7 +aj  JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ========================  #. #.......... ...# #  Magic: 22/23 ======================--  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[.........***......  XL:  9 Next: 30% Place: Dungeon:7 ...[[..........*@*......  Noise: ---------  Time: 6303.7 (0.0) ...............*#*....S.  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  #.# #.# #.##.#....... ###<###.####.##.#.......  S [30+ajm  water moccasin (wandering) ...........#.##.#....... ############.##.#.######  ..##.#The zap hits the orc! _You kill the orc! _A water moccasin comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajRfI.@+aj   JYZero the Thaumaturge ....... ..  Deep Elf +ajX........# ##.#  Health: 47/47 ========================  #. #.......... ...# #  Magic: 22/23 ======================--  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[..................  XL:  9 Next: 30% Place: Dungeon:7 +aj...[[...........@....S..  Noise: ---------  Time: 6303.7 (0.0) ................#.......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  #.# #.# #.##.#....... ###<###.####.##.#.......  S   water moccasin (wandering) ...........#.##.#....... ############.##.#.######  +ajO..##.# _You kill the orc! _A water moccasin comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+ajz]Dir - look around, f - activateYou conjure some foxfire!+aj# ....... ..  ........# ##.# +ajf #. #.......... ...# #  #. #.........##...#.## .......#.)..... ............... [...........●...... [[...........@●...S.. .......#....... )............#....... ###..#.#....... +aj #.# #.# #.##.#.......<#.##.#....... Sally targ+aj et)#.##.#.......#.#.###### +aje:=4.7 (1 _+aj4+ajM+aj   JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ========================  #. #.......... ...# #  Magic: 21/23 =====================---  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0+aj! Dex: 15 .....[.........**●......  XL:  9 Next: 30% Place: Dungeon:7 ...[[..........*@●...S..  Noise: =--------  Time: 6304.7 (0.0) ...............*#*......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#....... +aj[ F #.# #.# #.##.#....... ###<###.####.##.#.......  S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######  +aj( ..##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajK I.@+aj 7..+aj_   JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ======================== +aj`  #. #.......... ...# #  Magic: 21/23 =====================---  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[...........●......  XL:  9 Next: 30% Place: Dungeon:7 ...[[...........@§●..S..  Noise: =--------  Time: 6304.7 (0.0) ................#.......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  #.# #.# #.##.#....... ###<###.####.##.#.......  S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######  ..##.#+aj@a Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajua 6You conjure some foxfire!+ajb F§●+ajb <§●+ajc F§●+ajPd <§●+aje F§●+aj f :S●+ajJf +ajn e ....... ..  ........# ##.#  #. #.......... ...# #  #. #.........##...#.## .......#.)..... ............... [............ [[...........@§§§S●.. .......#....... )............#....... ###..#.#....... +ajn  #.# #.# #.##.#.......<#.##.#.......  #.##.#.......#.#.######  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  +aj1o HYou conjure some foxfire!  The foxfire burns the water moccasin!+ajC 1§+aj  The water moccasin is moderately wounded.The foxfire burns the water moccasin!+aju 3§+ajw 0S.+aj, n●●5.7 (1+ajʊ §§§§S.§+aj# f _The water moccasin is heavily wounded.+aj[  JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ========================  #. #.......... ...# #  Magic: 20/23 ====================----  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[.........*●*§§§...  XL:  9 Next: 30% Place: Dungeon:7 ...[[..........*@*§S.§..  Noise: =--------  Time: 6305.7 (0.0) ...............●#*......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  #.# #.# #.##.#....... ###<###.####.##.#....... +aj\[[37m S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######  ..##.#The water moccasin is moderately wounded.The foxfire burns the water moccasin! _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajx,I.@+aj,  JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ========================  #. #.......... ...# #  Magic: 20/23 ====================----  #. #.........##...#.##  AC: 7Str: 5 +aj-##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[..........§§§§§...  XL:  9 Next: 30% Place: Dungeon:7 ...[[...........@●§S.§..  Noise: =--------  Time: 6305.7 (0.0) ...............●#.......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  #.# #.# #.##.#....... +ajG.e###<###.####.##.#.......  S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######  ..##.#The foxfire burns the water moccasin! _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj.<§●+ajf6 ....... ..  ........# ##.#  #. #.......... ...# # +aj6 #. #.........##...#.## .......#.)..... ............... [..........§§§§§... [[...........@§●S.§.. ......●#....... )............#....... +aj97J###..#.#.......  #.# #.# #.##.#.......<+aju7#.##.#.......  #.##.#.......#.#.######..##.# +aj87_The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the water moccasin!+aje3§+aj@S§+ajM....●@§S...●+aj3Y1=6.7 (1+aj^A§§+aj`b _The water moccasin is almost dead.+aj2a +ajb  Your spells (cast)TypeFailure Level +aj8c a - AirstrikeAir2%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic Cloud+ajac Conjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 x - Shock+aj~c Conjuration/Air1%+ajc 1 +ajc Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit +aj +aji +ajJYZero the Thaumaturge....... ..Deep Elf +aj........# ##.#Health: 47/47 ========================#. #.......... ...# #Magic: 21/23 =====================---#. #.........##...#.## +ajAC: 7Str: 5 ##.###..........#.).....EV: 12 +ajHInt: 25 ........................SH: 0Dex: 15  +ajt.....[..........§.......XL:  9 Next: 30% Place: Dungeon:7  +aj...[[..........●@§S.....Noise: =--------  Time: 6306.7 (0.0) ...............●#●......a) +3 dagger (venom) ...)............#.......Cast: Foxfire  +ajE###.###.####..#.#.......#.# #.# #.##.#.......  +aju4###<###.####.##.#.......S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######..##.# +ajDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the water moccasin!  +aj_The water moccasin is almost dead.Casting: Foxfire (safe; 1% risk of failure)  +aj\Confirm with . or Enter, or press ? or * to list all spells. +aj +ajJYZero the Thaumaturge....... ..Deep Elf........# ##.#Health: 47/47 ======================== +ajQ#. #.......... ...# #Magic: 21/23 =====================---#. #.........##...#.##AC: 7Str: 5  +aj##.###..........#.).....EV: 12 +ajkInt: 25 ........................ +ajYSH: 0Dex: 15  +aj ~.....[..........§....... +aj9-XL:  9 Next: 30% Place: Dungeon:7 ...[[..........●@§S..... +ajlNoise: =--------  Time: 6306.7 (0.0) ...............●#●......a) +3 dagger (venom) ...)............#.......Cast: Foxfire ###.###.####..#.#.......#.# #.# #.##.#....... ###<###.####.##.#.......S   water moccasin (ally target)  +aj...........#.##.#....... ############.##.#.######..##.#Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the water moccasin!  +aj2"_The water moccasin is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +aj_ 7  JYZero the Thaumaturge ....... ..  Deep Elf ........# ##.#  Health: 47/47 ========================  +aj$  #. #.......... ...# #  Magic: 20/23 ====================----  #. #.........##...#.##  AC: 7Str: 5 ##.###..........#.).....  EV: 12Int: 25 ........................  SH: 0Dex: 15 .....[..........§.......  XL:  9 Next: 30% Place: Dungeon:7  +ajz ...[[..........●@*S.....  Noise: =--------  Time: 6306.7 (0.0) ...............●#●......  a) +3 dagger (venom) ...)............#.......  Cast: Foxfire ###.###.####..#.#.......  +aj; #.# #.# #.##.#....... ###<###.####.##.#.......  S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######  ..##.# _The water moccasin is almost dead. +ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wisps of flame, almost dead, ally target, 72% to hit) +ajS S* +ajS.  Aim: a water moccasin (wisps of flame, almost dead, ally target, 72% to hit) +aj#pJYZero the Thaumaturge....... ..Deep Elf........# ##.#Health: 47/47 ========================#. #.......... ...# #Magic: 20/23 ====================----#. #.........##...#.##AC: 7Str: 5 ##.###..........#.).....EV: 12Int: 25 ........................SH: 0Dex: 15 .....[..........§.......XL:  9 Next: 30% Place: Dungeon:7 ...[[..........●@*******Noise: =--------  Time: 6306.7 (0.0) ...............●#●......a) +3 dagger (venom) [0 +aj6qS;10m...)............#.......Cast: Foxfire ###.###.####..#.#.......#.# #.# #.##.#....... ###<###.####.##.#.......S   water moccasin (ally target) ...........#.##.#....... ############.##.#.######..##.#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wisps of flame, almost dead, ally target, 72% to hit)  The zap hits the water moccasin. +aj D●§ +ajwc §Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wisps of flame, almost dead, ally target, 72% to hit)  The zap hits the water moccasin.  The water moccasin is almost dead.The foxfire burns the water moccasin. +aj>* +aj~3§ +ajlO§● +ajM●§ +ajۀH§● +ajwL●§ +ajHL●§ +aj;§● +ajB +ajCO§● +ajhI§● +aj)..... +aj367.7 (1 +aj§§§§.§ +ajݡR _You kill the water moccasin! +aj  +aj  +aj  +aj R§● +aj P§● +aj* 2§● +aj  +aj I§● +aj J§● +aj I§● +aj| E●§ +ajY I§● +ajs ?●§ +aj 4§ +aj  +aj:  +aj  +aj: § _Your foxfire dissipates. +ajs  +aj K1= +aj-  +aj ] _Your foxfire dissipates. +aj"  +aj  +aj-  +aj  +aj  +aj+  +aj a2== +aj  +ajR B +ajl i3=== +aj , +aj  +aj  +aj  +aj~  +aj"  +aj'  +ajd'  +aj)  +ajj+  +aj.  +aj.  +ajo/  +aj0  +aj3  +ajY4 :== +aj76  +aj:  +aj?  +aj?  +aj@  +ajBC  +aj6H  +ajH  +ajI  +ajhK  +ajSO  +ajO  +ajP  +ajU  +ajY , +ajZ  +aj"]  +aj1b  +ajb  +ajc  +ajg  +ajm , +ajo  +ajp  +ajku  +aju  +ajx  +aj\{  +aj , +ajڀ  +aj!  +aj  +aj  +ajS  +aj  +ajA  +aj  +ajɍ  +ajD  +aj  +aj]  +aj~  +aj  +ajq  +aj  +aj+  +aj3  +ajФ  +aj6  +ajĥ  +ajާ  +ajU  +aj  +aj_  +ajy  +ajɳ  +aj3  +ajܴ  +aj߶  +ajҺ  +ajӻ , +ajѽ  +aj  +aj.  +aj?  +aj  +aj  +aj  +ajc  +aj  +aj  +ajR  +aj  +aj , +aj  +aj P _c - a wand of roots (16) (gained 3 charges) +aj@  +aj  +aj(  +aj  +aj , +aj  +aj  +aj  +ajl  +aj3  +aj  +ajB ...# .... >#  ...# .#   +aj \...c # .#  .... #. .#  .... #.#####.##   #........#  #. ########......#  . ....@..#   +ajt -41.7 (34.0)## .######.##..#.#  #...######.##..# #  .o...........##..#  ..#######..#.##..#   +aj >...........#.#....   ####.#....#..##+     +aj ................#    ..####.#.......# +aj_ E  +aj1 \-2.7 (35 +aj>  +ajW ; _Found a stone staircase leading down.!+ajq!+aj !+aj!+ajq!+aj#   )>#  # #.#  c # #.#  !+aj| #. #.#   #.#####.##   #.#  .#. #!+aj{......#   .!+ajޒ....@.#  0.0)!+aj ## .######.##..#.#  .!+aj8#...######.##..#.#  o...##..#.#!+aj .#..#.##..#.# ....#.#...... ####.#....#..##+# .........# !+ajӓ? .####.#.## !+aj) !+aj*!+aj+3.7 (1!+aj!+aj( _Found an arbalest.!+ajw I!+aj !+aj !+aj B!+aj B!+aj !+aj@ ,!+aj !+aj !+aj= ,!+ajf !+aj !+aj !+ajh !+ajҷ !+aj '!+aju 7  You open the door.!+ajk 3!+aja !+aj  !+aj  #.#####.##  #........ #. ########.....  ............. ## .######.##..#. !+aj s#...######.##..#.#  ........##..#.#  #######..#.##..#.####  !+aj ......#.#....@...#  9.7 (6!+aj ##.#....#..##'##..#  .!+aj( .............#... .#  !+ajC ####.#.......##._.# #  .....#.#####.#.....!+ajh  !+aj ##...#.### .#.###.# (( 2 dancing weapons (1 polearm, 1 wande…)#.)...... ###(### ##..(## ........... !+aj\ _You encounter a dancing +0 dagger. You encounter a dancing +0 spear.!+aj \ _Found a hide-covered altar of Uskayaw."+ajS*"+aj*"+aj ,"+ajQ0"+aj4."+aj65"+aj{5,("+aj49 (.  You encounter a dancing +0 short sword and a dancing +0 falchion."+aj9"+aj;.("+ajA  You encounter a dancing +0 dagger. You encounter a dancing +0 short sword.#+aj3#+aj 9 _The dancing +0 falchion leaves your sight.#+aj@  There is an open door here.#+aj,#+aj#+aj #+aj%#+aj&#+ajv(#+aj}7s _You encounter a dancing +0 falchion.#+aj>#+ajwB#+ajE#+ajH#+ajAOp  You encounter a dancing +0 spear.#+ajO#+ajS#+aj^L _The dancing +0 spear leaves your sight.#+aja#+ajku#+ajn#+aj#+aj#+aj#+aj#+aj#+aj#+aj#+aj#+ajs#+aj#+ajd#+aj#+aj#+aj#+aj#+aj,#+aj#+aj@  There is an open door here.#+aj!#+aj _#+ajd#+aj#+aj\#+aj#+aj(#+aj #+aj#+ajh#+aj#+ajl#+aj,#+aj#+aj#+aj,#+aj#+aj#+aj,#+aj#+aj #+aj;,#+aj#+aj#+aj ,#+aj #+aj$#+aj,#+ajg#+aj#+aj,#+aj=#+aj)#+ajD#+ajt#+aj#+aj#+aj ,#+aj6!#+aj%#+ajI*,#+aj +#+ajP.#+aj1#+aj4#+aj7#+aj[:#+aj>#+aj ?#+ajIC#+ajT#+aj>Z#+aj]#+aja#+ajyd#+aj m#+ajn#+ajo#+ajHr#+aj\|#+ajʃ#+ajC#+ajn#+aj$#+aj#+ajf#+aj#+aj#+aj>,#+aj#+aj#+ajb#+aj1#+aj#+aj#+aj&#+aj#+ajL#+ajB#+aj#+aj#+aj#+aj#+ajb#+aj#+aj #+aj#+aj#+ajd#+aj;#+aj[n#+ajz^#+ajfB#+ajm#+aj&r#+ajr#+aj t#+aj6z#+aj~,#+ajZ#+aj#+aj#+ajw,#+aj #+aj#+aj#+aj#+aj#+aj%#+aj߷#+aj,#+aj#+aj{,#+aj #+aj#+aj#+ajT#+aj#+aj#+ajb#+aj#+aj#+aj#+aj#+aj#+aj#+aj#+aj;#+ajB#+aj#+aj#+ajX#+aj#+aj#+ajX#+ajt,#+aj#+aj&#+aj,#+ajJ#+ajC#+ajS#+aj#+aj#+aj #+aj4 #+ajt #+aj3#+aj#+aj#+aj,#+ajc&`#+aj(#+aj),#+aj?*#+aj<+#+aj>.#+aj.,#+aj/#+aj+3#+aj3#+aj3#+aj4#+aj7#+aj7#+ajG8#+aj%9#+aju=,#+aj=#+aj>#+ajyB,#+aj-C#+ajC#+ajhE,#+ajE#+aj@G#+ajMX#+ajO#+ajP,#+ajQ#+ajT#+ajT#+aj`U#+ajV#+ajY#+ajZ#+ajeZ#+aj[#+ajz_#+aj_#+aj{`#+aj c#+ajf#+ajf#+aj g#+ajh#+ajl,#+ajl#+aj,n#+ajFw#+ajy#+ajjz#+ajz#+aj}#+aj,#+ajl ..##.#.#   .)##.#.######  #....#......#  #######.#####  ............#  ###########.###.#  ..........#.# #.#  ..........#.###.#  .......@......#.# 425.7 (76.0) ..........#.#.#.#  ..........#...#.#  <.........#####.# ................# ..........####### ########### #+aj#+aj,6.7 (77#+aj#+aj; _Found an escape hatch in the ceiling.#+aj#+ajr#+ajX#+ajk#+aj #+aj,#+ajX#+aj#+aj#+aj  You encounter an orc. It is wielding a +0 club.#+aj ..##.#.# .)##.#.###### #....#......# #######.##### ............#.###.###.#...#.# #.#...#.###.#...#.#....#.#.#.#o#+aj....#...#.#...<.........#####.#..........#...#######o   orc (asleep)####+aj18.7 (2.0)#+aj_29.7 (3 _#+aj#+ajA$+aj { ..##.#.#  JYZero the Thaumaturge .)##.#.######  Deep Elf #....#......#  Health: 47/47 ======================== #######.#####  Magic: 22/23 ======================-- $+aj~ ............#  AC: 7Str: 5 .#############.###.#  EV: 12Int: 25 .............#.# #.#  SH: 0Dex: 15 ......***....#.###.#  XL:  9 Next: 36% Place: Dungeon:7 ......*@*........#.#  Noise: ---------  Time: 6429.7 (0.0) ......***....#.#.#.#  a) +3 dagger (venom) o............#...#.#  Cast: Foxfire $+aj ...<.........#####.#  ...................#  .............#######  o   orc (asleep) ############## $+aj  _There is an open door here. _Found an escape hatch in the ceiling. _You encounter an orc. It is wielding a +0 club.$+aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$+aj+ Q..*@$+aj <..$+aj 7..$+aj 7..$+aj 7..$+aj.oFound an escape hatch in the ceiling. _You encounter an orc. It is wielding a +0 club.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 club (asleep)%+aj..##.#.#JYZero the Thaumaturge.)##.#.######Deep Elf#....#......#Health: 47/47 ========================#######.#####Magic: 22/23 ======================--............#AC: 7Str: 5.#############.###.#EV: 12Int: 25.............#.# #.#SH: 0Dex: 15......●......#.###.#%+aj!XL:  9 Next: 36% Place: Dungeon:7.......@.........#.#Noise: ---------  Time: 6429.7 (0.0)........●....#.#.#.#a) +3 dagger (venom)o............#...#.#Cast: Foxfire...<.........#####.#...................#.............#######o   orc (asleep, ally target)############## _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 club (asleep)  You conjure some foxfire!%+aj;=30.7 (1 _%+aj9%+aj3%+aj5U  ..##.#.#  JYZero the Thaumaturge .)##.#.######  Deep Elf #....#......#  Health: 47/47 ======================== #######.#####  Magic: 21/23 =====================--- ............#  AC: 7Str: 5 .#############.###.#  EV: 12Int: 25 .............#.# #.#  SH: 0Dex: 15 ......●**....#.###.#  XL:  9 Next: 36% Place: Dungeon:7 ......*@*........#.#  Noise: =--------  Time: 6430.7 (0.0) ......**●....#.#.#.#  a) +3 dagger (venom) o............#...#.#  Cast: Foxfire ...<.........#####.#  ...................#  .............#######  o%+ajW    orc (asleep, ally target) ############## Dir - look around, f - activateLook: an orc, wielding a +0 club (asleep) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%+ajNJ =@.%+aj!` ..##.#.#  JYZero the Thaumaturge .)##.#.######  Deep Elf #....#......#  Health: 47/47 ========================%+aj` #######.#####  Magic: 21/23 =====================--- ............#  AC: 7Str: 5 .#############.###.#  EV: 12Int: 25 .............#.# #.#  SH: 0Dex: 15 %+aj a......●......#.###.#  XL:  9 Next: 36% Place: Dungeon:7 .......@.........#.#  Noise: =--------  Time: 6430.7 (0.0) ........§....#.#.#.#  a) +3 dagger (venom)%+ajva o......●.....#...#.#  Cast: Foxfire ...<.........#####.#  ...................#  .............#######  o   orc (asleep, ally target)%+aja ############## Look: an orc, wielding a +0 club (asleep) _You conjure some foxfire!  %+ajaMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%+ajb]Dir - look around, f - activateYou conjure some foxfire!%+ajb>●§%+aj[c=●§%+ajcH●§%+ajdG●§%+aj e>●§%+ajze=●§%+ajfT§●%+ajg=●§%+ajgK§●%+ajpx   .)        .#############  .............#.# #.#  .......#.###.#  ..§....@●........#.# %+ajp .●.....●§....#.#.#.#  o..●§§§§.....#  ...<.........#%+aj8q ............... .............#######  ############## %+ajq%+ajr)1.7 (1 %+ajr _%+ajx§§§§§§§§%+aj9{&+aj  ..##.#.# .)##.#.###### #....#......# #.#####. .#.#.###.##.#.# #.##...§§§§......#.###.#.§...@.●..#.##.●.....●§....#.#.#.##o..●§§§§.....#...#.##...<.#####.#.....##.&+aj;##&+ajI●§&+ajC o  The foxfire burns the orc.&+aj)4§&+aj●§●§&+aj΅I●§&+ajI●§&+ajG§●&+aj@ )  The orc is almost dead.The foxfire burns the orc!&+aj})&+ajl,§&+ajg§●§●&+aj I●§&+aj§&+aj1●&+aj/<●§&+ajoQ§●&+ajeB........&+aj!S2=-&+ajv" 2&+aj'§§§.●§§§§§§§§§&+aj)G _You kill the orc!&+aj 3&+aj &+aj O●§&+ajI H●§&+aj] P§●&+aj" ?●§&+ajֻ J§●&+aj V§●&+ajI @§●&+aj P●§&+ajV /§&+aj 4§&+aj &+aj[ &+aj &+aj } _Your foxfire dissipates. x2&+aj &+aj &+ajU i3===&+aj &+aj &+aj &+aj &+aj: &+aj &+aj &+aj5 &+aj &+aj &+ajT ,&+aj[ &+aj &+aj&+ajh:==&+aj&+aj9&+aj!,&+aj&+ajj&+aj ,&+aj &+ajB&+aj,&+ajK&+aj&+aj$&+aj&#.# #.# #.##.#........######<###.####.##.#......................#.##.#........###############.##.#.######............##.#.# [...........)##.#.######&+aj?(p.#....#......#.:# #######.#.# .........-40.0).........#############.#.#....##.............#.# #.... #.............#.#&+aj+*..............#....##.......#.#  #$.. #)............#.. #.# #...<.........### .................. &+aj:&+ajo;,3.7 (11&+ajB&+ajN( _Found a ring mail.'+aj? '+aj6@ '+ajkB '+ajF '+ajbO B'+ajP '+ajh -.######.###.####..#.# #.# #.# #.##.# .######<###.####.##.# ...............#.##.#......###############.##.#.######...##.#.# [...)##.#.###.....#....#.....:...@...# #######4.7 (1.0)'+ajei [...# .................############...#....##..... #....##.....#. .............##....##....# #$...##)...#.# #...<#'+ajt '+aju +5.7 (2'+aj| '+aj ) _Found a chain mail.(+aj3(+aj(+aj(+ajSB(+aj(+aj(+ajO(+aj=(+aj(+aj (+ajw(+ajt(+ajP(+aj,(+aj (+aj8  .###.####..#.# #.# #.# #.##.# .######<###.####.##.# ....#.##.# ##.######.##.#....###....##.#.(+aj #....[....)##.#. +....#....# #.....@.......#  #..[..........#  #.... #.....#....##.. #.....#....##.. #.............(+aj#....##....##.#.... #$...##). #.# #...<......You pick up a parchment of Confusing Touch and begin reading...(+aj8 +9.7 (4(+aj ,50.7 (5(+aj'(+ajD*H _You add the spell Confusing Touch to your library.)+aj6)+aj7)+aj8)+ajW=)+ajB)+ajB)+ajF,)+ajJ.######<###.####.##.#................#.##.#.##.###############.##.#.#...###.............##.#.#....[...........)##.#.#+.....#....#.#......)+aj@K# #####..[....# ...#.......#######1.7 (1#.....#....##........#.....#....##...........#..............)+ajKh#....##....##..#.... #$...##).#... #.#####...< .>. .... ##.....)+ajT)+ajT+2.7 (2)+ajZ)+aj]; _Found a stone staircase leading down.)+aj^_)+ajB)+ajQ)+ajُ)+aj)+aj?)+aj)+ajy,)+ajb)+aj)+aj,)+aj~)+aj)+ajS)+aj)+aj)+aj,)+ajU)+ajN _You now have 370 gold pieces (gained 16).)+aj)+ajL)+ajp)+aj)+ajT#..[..........# ...#.......###########.....#....##............#.....#....##............#........................#....##....##..........#.... #....##)...........)+aj#...[##.#####...<...........>..........9.7 (7....#########.## ############# )+ajD)+ajB60.7 (8)+aj)+aj) _Found a scale mail.*+aj3*+aj*+aj *+aj*+aj5*+ajh  There is a stone staircase leading down here.*+aj  You encounter a kobold geomancer. It is wielding a +0 whip and carrying a +0arbalest.*+aj!` #..[..#  #............. #.....#....## #.....#....##. #............ #....##....## #.... #....##) K#...[##.#####...< .@>. .....## ### *+aj"K   kobold geomancer (launcher, wandering)*+aj1&S)K1.7 (1*+aj-*+aj.+2.7 (2*+aj;5*+aj;% _Found a dagger..+ajQ #..[.# .#.............##.....#....##.#.....#....##..#.............#....##....##.#.... #....##).)#...[##.#####...<..K........#.### #.+ajT ..+ajY >K .+ajZ +3.7 (1.+aj` .+aj"c c _There is a stone staircase leading down here./+aje/+aj/+aj>/+aj/+aj/+ajP _/+aj ,/+aj/+aj#..[..# ..#.............###.....#....##..#.....#....##..#............#....##....##..#.... #....##)...K#...[##.#####...<....>.5.7 (2.....##..### #####/+ajn/+aj/+ajK/+aj[/+aj/+ajp /+aj/+aj]/+aj/+aj,/+aj/+aj\/+aj /+aj+'#..[..# ..#..##./+aj'#.....#....##......##.....#....##......##.....#....##....##......##.... #....##)....#K#...[##.#####...<../+ajd(1##..>..7.....##..##### ###### /+aj)/+aj ./+aja0/+aj=/+aj/+aj/+aj/+aj+/+ajȞ,/+aj΢/+aj/+aj/+aj/+aj8x#..[..# ..#....#######.###.....#....##.......#.# #.....#....##......#.###........#....##....##....##.... #....##)..#..K#...[##.#####...<..##..>..9.....##/+ajӭ..##### #### /+ajU/+aj/+aj`/+aj[ /+aj /+aj /+aj /+aj X/+aj /+aj /+aj /+aj #..[..# ..#....##.###.#.....#....##../+aj #.# #.#.....#....##..#.###.#....##....##....##..##.... #....##)..#...# K#...[##.#####...<..#####. ..>..71 .....##../+ajf |## ### ## /+ajd /+aj /+ajN#/+aj#/+aj%/+aj+/+ajO0/+aj0/+ajc3/+aj5/+aj8/+aj39/+aj9/+aj=<  You see here a +0 club./+aj@/+ajXA _0+aj70+aj0+aj_ B0+aj 0+ajD0+ajr  A kobold geomancer comes into view.0+ajx ##.###############.##.#.####### ...###.............##.#.#  #....[...........)##.#.######  +...............#....#......#  ## #######.## #..[..........# ......... #.............#############.##  #.....#....##....#.#  #.....#....###.##  #.....K............. 0+aj #....##....##.............#.#.#.... #....##)............#...K#...[##.#####...<.........####........>...................... K   kobold geomancer (launcher, wandering).....#########.............######################0+aj$+5.7 (40+ajG&26.7 (5 _0+aj,0+aj.0+ajv ...###.............##.#.# #....[...)##.#.######+........#....#......# #.# #######.####..[# ...........#....#############.####.....#....##.............#.# #.....#....##.#.####.....K..........#....##....##..#.#.##.... #....##).#...#K#...[##.#####...<#####........>...................#########....#####  ### ############### K.K   kobold geomancer (launcher, wandering)7.7 (11+aj:  ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf 1+aj;* +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 22/23 ======================--  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#....##.............#.# # SH: 0Dex: 15  #.....#K...##***..........#.### XL:  9 Next: 36% Place: Dungeon:7  #............*@*..............# Noise: ---------  Time: 6477.7 (0.0) 1+ajV;n #....##....##***..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>....................... 1+aj~; .....#########.............##### K   kobold geomancer (launcher, wandering)  ### ############### 1+aj;r _There is a stone staircase leading down here. _You see here a +0 club. 1+ajI<_A kobold geomancer comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1+ajX=@.1+ajY7..1+ajj ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 22/23 ======================--  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#....##.............#.# # SH: 0Dex: 15  #.....#.K..##.............#.### XL:  9 Next: 36% Place: Dungeon:7  #.............@...............# Noise: ---------  Time: 6477.7 (0.0)  #....##....##.............#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire 1+aj K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, wandering)  ### ###############  _You see here a +0 club. _A kobold geomancer comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!1+aj    #....[...........)  .....  ....#  #..[...#  1+aj5 n..########  ....##.........  ..##.●.......  ......●@.......  ....##.........  #.... #....##)........  K#...[#...<.....  1+aj ^>..............  ##.........Kally targ…) ### ########## 1+aj, 4==8.7 (11+aj1+aj%- _A kobold geomancer comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The kobold geomancer shouts!1+ajy  ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 21/23 =====================---  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#....##.............#.# # SH: 0Dex: 15  #.....#.K..##*●*..........#.### XL:  9 Next: 36% Place: Dungeon:7  #............●@*..............# Noise: ==-------  Time: 6478.7 (0.0)  #....##....##***..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............#####[1+aj 37m K   kobold geomancer (launcher, ally targ…) ### ############### Dir - look around, f - activateYou conjure some foxfire! _The kobold geomancer shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1+aj K@*..2+aj ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 21/23 =====================---  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#....##.............#.# # SH: 0Dex: 15  #.....#.K..##.●...........#.### XL:  9 Next: 36% Place: Dungeon:7  #...........●§@...............# Noise: ==-------  Time: 6478.7 (0.0)  #....##....##.............#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire 2+ajj K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### You conjure some foxfire! _The kobold geomancer shouts!  Casting: Foxfire[0;10m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2+aj. F§●2+aj H●§2+aj B●§2+aj~!L●§2+aj!B●§2+aj"H●§2+aj"F●§2+aj$1§2+aj*+    #....[...........)  .....  ....#  #..[...#  ..########  ..●.##.........  2+aj+.K●§##.§.......  ....§§§@.......  ....##.........  #.... #....##)........  K#...[#...<.....  >..............  ##.........  ### ##########2+aj+1 2+ajM,§2+aj●●Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold geomancer but does no damage.  The kobold geomancer unwields a +0 whip.  The kobold geomancer wields a +0 arbalest.2+ajG)))))))2+ajF§§§§§@.2+ajF3-9.7 (12+ajMU§§§2+ajPv _The kobold geomancer shoots a bolt. The bolt closely misses you.2+aj, ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 20/23 ====================----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#.K§§##●**..........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§§*@*..............# Noise: =--------  Time: 6479.7 (0.0)  #....##....##●**..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............#####[392+aj-7;49m K   kobold geomancer (launcher, ally targ…) ### ############### The kobold geomancer unwields a +0 whip.  The kobold geomancer wields a +0 arbalest. _The kobold geomancer shoots a bolt. The bolt closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2+ajK@*..2+aja  ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 20/23 ====================----  #..[..........# ........... AC: 72+ajec Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#.K§§##§§...........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§●§@...............# Noise: =--------  Time: 6479.7 (0.0)  #....##....##●............#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### The kobold geomancer wields a +0 arbalest. _The kobold geomancer shoots a bolt. The bolt closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [02+ajXd ;10;1m) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§2+ajd B●§2+ajme ●§●§2+ajjf >●§2+ajf <●§2+ajg /§2+ajQo    #....[...........)  .....  ....#  #..[...#  ..########  ..●.##.........  2+aj7p N.K●§##§§.......  ....§§§@.......  ....##§........  #.... #....##)........  K#...[#...<.....  >..............  ##.........  ### ########## _2+ajp +shoots a bolt. The bolt closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold geomancer.2+aj 3§2+aj 8●●2+aj Z1=80.7 (12+aj §§##§§§§§2+ajB > _The kobold geomancer is lightly wounded.3+aj\ ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 20/23 ====================----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#.K§§##*●●..........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§§*@*..............# Noise: =--------  Time: 6480.7 (0.0)  #....##....##***..........#.#.# a) +3 dagger (venom) 3+aj #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### You conjure some foxfire!  The foxfire burns the kobold geomancer. _The kobold geomancer is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3+ajK@*..3+aj  ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ======================== 3+aj!G #.............# #######.### Magic: 20/23 ====================----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#.K§§##§§●..........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§§●@...............# Noise: =--------  Time: 6480.7 (0.0)  #....##....##§............#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### 3+ajThe foxfire burns the kobold geomancer. _The kobold geomancer is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!3+ajN●§●§3+aj §●●§3+aj8●§3+ajL●§3+aj+8●§3+aj@.K3+aj}M   #....[...........)  .....3+ajq[  ....#  #..[...#  ..########  ..●.##.........  ..K●##§§§......  ....●§§@.......  ....##§........  #.... #....##)........  K#...[#...<.....  3+aj"0>..............  ##.........  ### ########## _The kobold geomancer is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold geomancer.3+ajd3§3+aj,eF●§3+ajaqt●●.1.7 (13+ajvl§§§3+aj#xk _The kobold geomancer is moderately wounded.3+aj , ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 19/23 ===================-----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 03+aj Dex: 15  #.....#..K●##●**..........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§§*@●..............# Noise: =--------  Time: 6481.7 (0.0)  #....##....##***..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### You conjure some foxfire!  The foxfire burns the kobold geomancer. _The kobold geomancer is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  3+aj+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3+aj8 ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 19/23 ===================-----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#..K●##●●§..........#.### XL:  9 Next: 36% Place: Dungeon:7  #..........§§§@§..............# Noise: =--------  Time: 6481.7 (0.0)  #....##....##.............#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>....................... 3+ajY .....#########.............##### K   kobold geomancer (launcher, ally targ…) ### ############### The foxfire burns the kobold geomancer. _The kobold geomancer is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●3+ajHM  3+aj- #....[...........)  .....  ....#  #..[...#  ..########  3+ajy..●.##.........  ..K●##§●§......  3+aj0....§●§@§......  ....##.........  #.... #....##)........ 3+aj K#...[#...<.....  >..............  3+ajz##.........  ### ########## _The kobold geomancer is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  3+ajJYou conjure some foxfire!  The foxfire burns the kobold geomancer!3+aj3§3+aj ●§●§§●●§3+aj:  3+ajaThe kobold geomancer is heavily wounded.The foxfire burns the kobold geomancer!3+aj$3§3+aj$E●§3+aj%@.K3+ajb/D §3+aj0oThe kobold geomancer is almost dead.The foxfire burns the kobold geomancer.3+aj6(4+aj#s.§4+aj~|j●..●4+ajjc20=412.7 (14+aj §##§§§§.@§4+aj\T _You kill the kobold geomancer!4+ajTmX ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 19/23 ===================-----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15 4+ajn #.....#...§##**●..........#.### XL:  9 Next: 41% Place: Dungeon:7  #..........§§*@*..............# Noise: =--------  Time: 6482.7 (0.0)  #....##....##**●..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............#####   ### ###############      The kobold geomancer is almost dead.The foxfire burns the kobold geomancer. _You kill the kobold geomancer!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4+ajK@*..4+aj|I ...###.............##.#.#  JYZero the Thaumaturge  #....[...........)##.#.######  Deep Elf  +...............#....#......#  Health: 47/47 ========================  #.............# #######.### Magic: 19/23 ===================-----  #..[..........# ........... AC: 7Str: 5  #.............#############.### EV: 12Int: 25  #.....#..●.##.............#.# # SH: 0Dex: 15  #.....#...§##§●§..........#.### XL:  9 Next: 41% Place: Dungeon:7  #..........§§.@§..............# Noise: =--------  Time: 6482.7 (0.0)  #....##....##..●..........#.#.# a) +3 dagger (venom)  #.... #....##)............#...# Cast: Foxfire  K#...[##.#####...<.........#####  ........>.......................  .....#########.............#####[4+ajKm   ### ###############      The foxfire burns the kobold geomancer. _You kill the kobold geomancer!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●●§4+ajzLR§●4+ajMM>●§4+ajMH§●4+ajBPH●§4+ajPR§●4+aj[   #....[...........)  .....  ....#  #..[...#  ..########  ..●.##.........4+aj\  ...$##.§§......  ...●§§§@●......  ....##.●§......  #.... #....##)..§.....  K#...[#...<§....  >..........§...  ##......●..  ### ########## 4+aj^23.7 (1 _4+aje§§§§§§§§4+ajh4+ajKO 4+ajP 4+ajQ 4+ajOT L●§4+ajT G§●4+ajgU O●§4+ajU M●§4+aj~V 1§4+ajV I§●4+ajW N●§4+ajX Q§●4+ajDZ G§●4+aj[ L●§4+aj[ =§●4+ajz\ 2●4+aj\ R§●4+aj] L●§4+aj^ B●§4+aj-_ H§●4+aj^` I§●4+aji 3§4+ajl 4+ajJq 34+ajr ] _Your foxfire dissipates.4+aj&u 4+aj} 3§4+ajO 4+aj4 4+ajÄ 4+aj` 4+aj 4+aj݌ 4+aj 0§4+ajd 4+aj L20=4+aj 4+aj ` _Your foxfire dissipates. x24+ajE 4+ajm 34+aj 4+ajǴ ] _Your foxfire dissipates.4+ajC 4+aj 4+aj 4+ajz h1==4+aj 4+ajp ,4+ajo 4+aj ,4+aj 4+aj< 4+aj h2==4+aj 4+ajE ,4+aj 4+aj ,4+aj| 4+aj7 4+aj i3===4+aj 4+aj 4+aj 4+ajA 4+aj{ 4+aj8 4+ajj ,4+aj 4+ajB 4+aj 4+aj 4+aj5 4+aj 4+aj. 4+aj :==4+aj 4+aj k  You now have 398 gold pieces (gained 28).4+aj( 4+aj( Z _Items here: )) [ †.4+aj7/ 34+ajx1 4+aj5 4+aj8 4+aj)9 4+aj: 4+aj= 4+ajC ,4+ajE 4+ajG 4+ajL ,4+ajUN 4+ajP 4+ajhV 4+ajV 4+ajX 4+aj` B4+ajc 4+aj} 4+ajm 4+aj 4+ajU 4+ajt 4+ajs 4+aj 4+aj 4+aj5 4+aj ,4+aj{ 4+aj 4+aj# ,4+ajF 4+aj\ 4+aj8 ,4+aj 4+ajq 4+aj 4+ajo   A centaur comes into view.4+ajO ~ ##.###############.##.#.### ...###.............##.#. #.c..[...........)##.#.### +...............#....#.... #.............#.########## 4+aj %#..[..........#........... #.............########### #.....#....##............. #.....#..@)##.....- #................... #....##....##...... #.... #....##).....4+ajH  K#...[##.#####...< ........>.................. c   centaur (launcher, wandering)4+aj  .....#########.............#################4+aj ^.c513.7 (30.0)4+ajx .4+aj- Ac4+aj F-4.7 (314+ajI4+aj 4 _The centaur leaves your sight.5+aj35+aj5+ajm5+ajg5+aj ,5+ajQ 5+aj i  A centaur comes into view.5+aj~ W ...###.............##.#. #....[.)##.#.# +.....#....#.. #.......#.######## #c.[..........#......... #.............########## #.....#....##........... #.....#...)##.. #......@.......5+ajY  #....##....## #.... #....##). K#...[##.#####...< ........>....... .....#########c   centaur (launcher, wandering) ### ############ 5+aj ^.c5.7 (1.0)5+aj$ E.c5+aj 5+ajW 26.7 (2 _5+aj$ 5+ajo& 6+aji ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 22/23 ======================-- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #c....#....##........... SH: 0Dex: 15 6+aj#.....#**.)##........... XL:  9 Next: 41% Place: Dungeon:7 #.....*@*............... Noise: ---------  Time: 6516.7 (0.0) #....##**..##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire K#...[##.#####...<....... ........>................ .....#########........... c   centaur (launcher, wandering) ### ############A centaur comes into view. _The centaur leaves your sight. _A centaur comes into view.6+ajtCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6+ajFt@@*.6+aj7*.6+aj@:7@*6+aj$| ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 22/23 ======================-- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 0Dex: 15 #.c...#...)##........... XL:  9 Next: 41% Place: Dungeon:7 #......@................ Noise: ---------  Time: 6516.7 (0.0) #....##....##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire 6+aj}gK#...[##.#####...<....... ........>................ .....#########........... c   centaur (launcher, wandering) ### ############ _The centaur leaves your sight. _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6+ajWz  #....[...........) +.............. #.............# #..[..........# #............ #.....#....# #.c...#...)##.. #.....●@....... #....##●...##.. 6+ajJ#.... #....##) K#...[##.#####...< .>. ###cally target) ### 6+ajh:=7.7 (1 _6+ajg6+aj6+ajp  ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 21/23 =====================--- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 0Dex: 15 #.c...#**.)##........... XL:  9 Next: 41% Place: Dungeon:7 #.....●@*............... Noise: =--------  Time: 6517.7 (0.0) #....##●*..##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire K#...[##.#####...<....... ........>................ .....#########........... c[6+ajq pm   centaur (launcher, ally target) ### ############Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6+ajF @*@6+aj7 ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 21/23 =====================--- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 0Dex: 15 #.c...#...)##........... XL:  9 Next: 41% Place: Dungeon:7 #....●§@................ Noise: =--------  Time: 6517.7 (0.0) #....##●...##........... a) +3 dagger (venom) 6+ajY9#.... #....##).......... Cast: Foxfire K#...[##.#####...<....... ........>................ .....#########........... c   centaur (launcher, ally target) ### ############Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§6+aj9B●§6+ajE:?●§6+aj";>●§6+aj;B●§6+aj<D.c7+aj  #....[...........) +.............. #.............# #..[..........# #............ #.....#....# #..)##.. #..c.§§@....... #....##§...##.. #.... #....##) K#...[##.#####...< 7+aj.>. ### ### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur.7+aj1§7+aj  The centaur is lightly wounded.  The foxfire burns the centaur!7+aj6 1§7+aj?.c7+ajB●●7+ajxY2=8.7 (17+aj!\§§§§§7+aj$_ _The centaur is heavily wounded.7+ajm ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 21/23 =====================--- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 0Dex: 15 #..§§§#*●.)##........... XL:  9 Next: 41% Place: Dungeon:7 #...c§*@*............... Noise: =--------  Time: 6518.7 (0.0) #....##*●..##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire 7+ajntK#...[##.#####...<....... ........>................ .....#########........... c   centaur (launcher, ally target) ### ############The centaur is lightly wounded.  The foxfire burns the centaur! _The centaur is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7+ajj5@*7+ajW  ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 21/23 =====================--- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 0Dex: 15 #..§§§#.●.)##........... XL:  9 Next: 41% Place: Dungeon:7 #...c§§@................ Noise: =--------  Time: 6518.7 (0.0) #....##●§..##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire K#...[##.#####...<....... ........>................ .....#####7+aj(X ####........... c   centaur (launcher, ally target) ### ############The foxfire burns the centaur! _The centaur is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§.c7+aj{c   #....[...........) +.............. #.............# #..[..........# #............ #.....#....# #.....#●§.)##.. #....c●@●...... #....##●§..##.. #.... #....##) K#...[##.#####...< 7+ajd .>. ### ### 9.7 (1 _7+ajWl 8+ajq ...###.............##.#.# JYZero the Thaumaturge #....[...........)##.#.# Deep Elf +...............#....#.. Health: 47/47 ======================== #.............#.######## Magic: 20/23 ====================---- #..[..........#......... AC: 7Str: 5 #.............########## EV: 12Int: 25 #.....#....##........... SH: 08+aj-Dex: 15 #.....#●*.)##........... XL:  9 Next: 41% Place: Dungeon:7 #....c●@●............... Noise: =--------  Time: 6519.7 (0.0) #....##●*..##........... a) +3 dagger (venom) #.... #....##).......... Cast: Foxfire K#...[##.#####...<....... ........>................ 8+aj.....#########........... c   centaur (launcher, ally target) ### ############8+ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  8+aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8+ajc@●Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)8+aj...###.............##.#.# JYZero the Thaumaturge#....[...........)##.#.# Deep Elf+...............#....#.. Health: 47/47 ========================#.............#.######## Magic: 20/23 ====================----#..[..........#......... AC: 7Str: 5#.............########## EV: 12Int: 25#.....#....##........... SH: 0Dex: 15#.....#●§.)##........... XL:  9 Next: 41% Place: Dungeon:7#....c●@●............... Noise: =[348+ajCfm--------  Time: 6519.7 (0.0)#....##●§..##........... a) +3 dagger (venom)#.... #....##).......... Cast: FoxfireK#...[##.#####...<...............>.....................#########........... c   centaur (launcher, ally target)###############Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the centaur.8+ajVn§●§8+aj2XG§●8+aj_1Dir - look around, f - activate  Look: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the centaur.  The centaur is almost dead.8+aj§§●8+aj )The centaur is almost dead.The foxfire burns the centaur.8+ajr(8+ajp*§8+aj#q=●§8+aj&r=●§8+aj~?●●8+aj4520.7 (18+ajdM§§8+aj*S  The foxfire burns the centaur.  The centaur is almost dead.  The foxfire burns the centaur.  The centaur is almost dead.  The foxfire burns the centaur. _You kill the centaur!9+ajf9+ajC9+ajw9+ajI§●9+aj/C●§9+ajJ●§9+ajG§●9+ajK●§9+aj$<●§9+ajN●§9+ajoK●§9+aj=A●§9+ajD●§9+ajB●§9+ajN●§9+ajK●§9+aj"9+aju'a1=9+aj )9+aj+9+aj.9+aj63§9+ajA9+ajlF9+ajI9+ajK9+ajN9+ajCR9+ajKU9+ajW9+aj[9+aj[9+ajB^9+ajtf § _Your foxfire dissipates.9+aj(k39+ajm9+ajs] _Your foxfire dissipates.9+ajsh2==9+aju9+ajy9+aj'z9+aj8|9+aj(9+ajŁ9+aj9+aj͇9+aj8i3===9+aj~9+ajE9+ajG9+aj9+aj9+aj ...###.##.#. #....[..)##.#. +.......#....# #.............#. #..[..........# #............. #.....#....## #.....#...)## #....)@.- #....##....## #.... #....##) K#...[##.#####...< ........>.9+aj$ .....######### ### 9+aj 0 ...###.##.# #....[...........)##.# +...............#....# #.............#. #..[..........# #............. #.....#....## #.....#...)## #....@.. #....##....## #.... #....##)9+aj&s K#...[##.#####...< ........>....#############. #.9+aj+8.7 (89+ajjE-9.7 (99+aj#9+ajcu _You see here a +1 heavy orcbow.9+ajd39+aj9+aj 9+ajV9+ajQ$ _9+aj}9+aj9+aj9+aj;:==9+aj 9+aj'9+aj+9+aj;,9+ajM4,9+aj&59+aj59+aj99+aj:9+aj=9+aj}>9+aj@9+ajC9+ajjF9+ajF9+ajQH9+ajLN9+aje9+ajSk9+aj*o,9+ajp9+ajz>  You see here a +0 dagger.9+ajY9+aj _9+aj9+aj9+aj,9+aj99+ajL9+aj0,9+aj69+aj09+aj,9+ajv9+aj9+aj9+aj,9+aj 9+ajIJ9+aj9+aj(9+aj9+aj9+aj[9+aj\9+aj9+ajY9+aj,9+aj9+aj9+aj ,9+aj9+aj9+aj<9+aj9+aj89+aj9+aj,9+aj9+aja9+aj9+aj2,9+aj9+aj ...... +..> +.## ##.#### #... #... ...###.. ... #..## #....[. .. #... + ##'###.. #...... #..#.#.# #..[ #...#.## #9+aj #@....#### #.....#51.7 (22.0) ##.#.....###.....# #.#.###..##....) #.#.# ##..#....## #.#.# ##.#....## ..#.# #)#...[## .##.# ###........ . #...........##############.#9+aj9+aj,2.7 (239+aj99+aj8 P _Found a staircase to the Ecumenical Temple.9+aj; ,3.7 (249+aj" 9+aj > _You now have 405 gold pieces (gained 7).:+aj:+ajB:+aj:+aj,:+aj:+ajD :+ajG ,:+aj :+aj@  There is an open door here.:+aj:+aj  An orc opens the door.  An orc comes into view.:+aj5E .> ###'### . #.....#  #.....# #. .####.ß...#o..  +..>..'.## ##.### #...ß.#... ...####.....#..## ##.@...#... +....:+aj###'###.. #....#..#.#.# #..[##...#.## #....#.....#### #.... ##.#.....###.... o   orc (wandering) #.#.###..##. #.#.# ##..#.....#.# ##.#....:+aj$18.7 (5.0):+aj %29.7 (6 _:+aji*:+aj,;+aj .>.. JYZero the Thaumaturge ###'### .### Deep Elf #.....#  Health: 47/47 ========================;+aj #.....# #. .### Magic: 22/23 ======================-- #.ß...#o.. .... AC: 7Str: 5 +..>..'.## ##.### EV: 12Int: 25 #...ß.#... ...### SH: 0Dex: 15 #***..#..## #.... XL:  9 Next: 45% Place: Dungeon:7 #*@*..#... +.... Noise: ---------  Time: 6559.7 (0.0) ###*###.. #.... a) +3 dagger (venom) #..#.#.# #..[. Cast: Foxfire ##...#.## #.... ##.....#### #.... ##.#.....###.... o   orc (wandering) #.#.###..##.... #.#.# ##..#.... #.#.# ##.#....There is an open door here.  An orc opens the door. _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  ;+aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;+aj .>.. JYZero the Thaumaturge ###'### .### Deep Elf #.....#  Health: 47/47 ======================== #.....# #. .### Magic: 22/23 ======================-- #.ß...#... .... AC: 7Str: 5 +..>..o.## ##.### EV: 12Int: 25;+aj #...ß.#... ...### SH: 0Dex: 15 #.....#..## #.... XL:  9 Next: 45% Place: Dungeon:7 #.@...#... +.... Noise: ---------  Time: 6559.7 (0.0) ###'###.. #.... a) +3 dagger (venom) #..#.#.# #..[. Cast: Foxfire ##...#.## #.... ##.....#### #.... ##.#.....###.... o   orc (wandering) #.#.###..##.... #.#.# ##..#.... #.#.# ##.#....An orc opens the door. _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!;+aj؋  .> ###'###  #.....#  #.....# #.  #.ß...#...  ;+ajj+..>..o.##  #...ß.#...  #●.●..#..##  #.@...#...  ###'###..  #..#.#.# #..[ ;+aj]##...#.##  ##..  ##.#oally target) #.# #.#.#  #.#.# ;+ajA;=60.7 (1 _;+aj;+ajԓ;+ajf .>.. JYZero the Thaumaturge ###'### .### Deep Elf #.....#  Health: 47/47 ======================== #.....# #. .### Magic: 21/23 =====================--- #.ß...#... .... AC: 7Str: 5 +..>..o.## ##.### EV: 12Int: 25 #...ß.#... ...### SH: 0Dex: 15 #●*●..#..## #.... XL:  9 Next: 45% Place: Dungeon:7 #*@*..#... +.... Noise: =--------  Time: 6560.7 (0.0) ###*###.. #.... a) +3 dagger (venom) #..#.#.# #..[. Cast: Foxfire ##...#.## #.... ##.....#### #....;+aj ##.#.....###.... o   orc (ally target) #.#.###..##.... #.#.# ##..#.... #.#.# ##.#....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;+ajE.@;+ajC ^ .>.. JYZero the Thaumaturge ###'### .### Deep Elf #.....#  Health: 47/47 ======================== #.....# #. .### Magic: 21/23 =====================--- ;+ajmD ;#.ß...#... .... AC: 7Str: 5 +..>..o.## ##.### EV: 12Int: 25 #.●.ß.#... ...### SH: 0Dex: 15 #§.●..#..## #.... XL:  9 Next: 45% Place: Dungeon:7 #.@...#... +.... Noise: =--------  Time: 6560.7 (0.0) ###'###.. #.... a) +3 dagger (venom) #..#.#.# #..[. Cast: Foxfire ##...#.## #....;+aj2E # ##.....#### #.... ##.#.....###.... o   orc (ally target) #.#.###..##.... #.#.# ##..#.... #.#.# ##.#....Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!;+ajE E§●;+ajyF =§●;+ajG B●§;+ajG L●§;+ajWM  .> ###'###  #.....#  #.....# #.  #.ß...#...  ;+ajM u+..>●.o.##  #.§§ß●#...  #§.§§.#..##  #.@...#...  ;+aj N ###'###..  #..#.#.# #..[ ##...#.##  ##..  ;+ajFN ##.#  #.# #.#.#  ;+ajN #.#.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.;+aj) 3§;+aj G§●;+aj Q'o;+aj §The orc is moderately wounded.The foxfire burns the orc!;+aj R;+aja 0§;+aj|f B●●;+aji Y2=1.7 (1;+ajo ~§§§§§;+ajq G _You kill the orc!<+ajY3<+aj<+aj.<+aj<+ajI§●<+ajΟ8§●<+ajtD●§<+ajgN●§<+ajN●§<+aj<+aj<+ajs _Your foxfire dissipates!<+aj<+aj<+aj&<+aj<+aj3§<+aj<+ajA<+aj<+ajz. #. ... .. .>..##'### ....# #.....# #. ß...#... ....+..>..§.## ##.###<+aj].@.ß§...###-3.7 (2...§.#..###.....#... +...###'###.. #....#..#.#.# #..[... .. #.#<+aj8-<+aj{<+ajN _Your foxfire dissipates.<+aj C.. # ..#. ... ... .>...###'### .#####.....# #.....# #.# .#####.ß...#...# .....+..@..§.## ##.##...ß§#.... ...###<+ajٸ #...§.#..## #....[#.....#.+.###'###.. #....#..#.#.# #..[##...#.## #.##.....#### #.##.#.....###.<+aj5 R'$.<+ajj w3===4.7 (1<+aj- <+ajt i _There is a staircase to the Ecumenical Temple here.=+aj =+aj =+ajC =+aj =+ajB -5 _=+aj =+aj K==Temple=+ajC ♣♣♣♣ ♣♣♣♣♣♣ ♣♣♣≈≈♣♣♣♣≈≈~~♣♣ ♣≈≈§≈≈≈♣♣ ♣♣♣≈≈~~~♣ ♣♣≈≈≈≈≈≈≈♣♣ ♣♣~≈≈≈~~~♣♣♣≈≈≈≈~~~≈≈♣♣♣≈≈~≈~~~..♣♣≈≈≈~~..~≈~≈≈≈≈~~~..~..♣≈≈~..§...~≈≈≈~~.....♣♣♣~~..@~♣♣♣.~~....~~...♣~~~.~..♣......~~~~..♣~~..§♣........~~~.~..♣~~..♣~..♣..~..~~~._♣♣~~.♣._......~~~~~♣~~.♣......~....~..♣♣~~~~........~.♣~~~~~~~♣...~.._..._♣♣~.~~~...♣....=+aj* -7.2 (2.5=+ajV0 §___=+aj2 E _You climb downwards. Welcome to the Ecumenical Temple!=+aj>3 d _There is a staircase back to the Dungeon here.>+ajw 3>+ajx >+aj~ >+aj ,>+aj7 \ _Found a radiant altar of Vehumet.>+aj >+aj{ >+aj: >+aj >+aj0 >+aj >+ajU >+aj >+ajۖ ,>+ajL >+aj >+ajt >+ajU >+aj >+aj/ ♣≈≈≈≈~~~≈≈♣♣♣≈≈~≈~~~..♣♣♣♣..♣≈≈§~~..~≈~≈≈≈≈~~~..~..♣♣.._♣≈≈~......~≈≈≈~~.....♣......♣♣~~.§<~♣♣♣.~~....~~........>+ajӥ F♣~~~.~..♣......~~~~....♣♣♣~§...♣........~~~.~...♣♣..♣~~.§♣~..♣..~..~~~._...♣♣♣♣~~§♣._......~~~~~.......♣~~.♣....@.~....~......72.2 (5.0♣♣~~~~.....§..~........_.♣>+aj ♣~~~~~~~♣...~.._..._....♣♣♣~.~~~...♣...........~♣♣.....♣♣♣.♣.~♣♣♣....♣♣....♣....~.~♣♣..~♣♣♣._♣♣.♣.♣♣......~~....♣ ♣♣♣≈.~~..._...~...._.♣♣♣♣.♣~~........♣♣..~.....♣>+aj8 >+aj~ >+ajs ? _Found a sparkling altar of Nemelex Xobeh.?+aj/?+aj$0?+aj'1?+aj}7?+ajO;?+aj;?+aj@,?+ajB?+ajmB?+ajiC?+ajE?+ajtG?+ajG?+ajI?+ajPX ♣♣≈≈≈≈≈≈≈♣♣ ♣♣~≈≈≈~~~♣♣  ♣≈≈≈≈~~~≈≈♣♣♣≈≈~≈~~~..♣♣♣ ♣≈≈≈~~..~≈~≈≈≈≈~~~..~..♣♣ ♣≈≈~..§...~≈≈≈~~.....♣ ♣♣~~..<~♣♣♣.~~....~~..... ♣~§~.~..♣......~~~~....♣ ♣~~...♣........~~~.~...♣ ♣~~.§♣~..♣..~..~~~._...♣ ♣♣~~§♣.@......~~~~~5.2 (3 ♣~~.♣.....~...... ♣♣~~~~........~........ ♣~~~~~~~♣...~§._..._ ♣♣~.~~~...♣......... ♣♣.....♣♣♣.♣.~♣♣♣....?+ajY. ♣....♣....~.~♣♣..~♣♣ ♣♣.♣.♣♣......~~....♣  ♣♣≈.~~..._...~...._.♣♣ _There is a radiant altar of Vehumet here.@+aj}  You kneel at the altar of Vehumet.  --more--@+ajo Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionA+ajDiA+aj*nA+ajt♣♣≈≈≈≈≈≈≈♣♣ ♣♣~≈≈≈~~~♣♣JYZero the Thaumaturge♣≈≈≈≈~~~≈≈♣♣♣≈≈~≈~~~..♣♣♣ Deep Elf♣≈≈≈~~..~≈~≈≈≈≈~~~..~..♣♣ Health: 47/47 ========================♣≈≈~..§...~≈≈≈~~.....♣... Magic: 23/23 ========================A+aju♣♣~~..<~♣♣♣.~~....~~..... AC: 7Str: 5♣~§~.~..♣......~~~~....♣ EV: 12Int: 25♣~~...♣........~~~.~...♣ SH: 0Dex: 15♣~~.§♣~..♣..~..~~~._...♣ XL:  9 Next: 45% Place: Temple♣♣~~§♣.@......~~~~~..... Noise: ---------  Time: 6575.2 (0.0)♣~~.♣......~....~...... a) +3 dagger (venom)♣♣~~~~........~........ Cast: Foxfire♣~~~~~~~♣...~§._..._..♣♣~.~~~...♣...........♣♣.....♣♣♣.♣.~♣♣♣....+aj=vg0m ♣....♣....~.~♣♣..~♣♣ ♣♣.♣.♣♣......~~....♣ ♣♣≈.~~..._...~...._.♣♣  _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. A+ajv_Found a radiant altar of Vehumet. _Found a sparkling altar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.A+ajwk  Vehumet welcomes you!A+ajt/  --more--A+ajX  Vehumet offers you knowledge of Magic Dart.A+aj/  --more--B+aj?_T§~§§B+aj9`y  of Vehumet ......6.2 (1 _B+ajlS_._B+ajnC+aj C+aj 3C+aj C+aj C+aj BC+aj& C+aj C+ajm C+aj C+aj ,C+aj C+aj C+aj C+ajM C+aj C+aj w ♣♣♣♣ ♣♣♣♣♣♣  ♣♣♣≈≈♣♣♣ ♣≈≈~~♣♣  ♣≈≈≈≈≈≈♣♣ ♣♣♣≈≈~~~♣  ♣♣≈≈≈≈≈≈≈♣♣ ♣♣~≈≈≈~~~♣♣C+ajF ' ♣≈≈≈≈~~~≈≈♣♣♣≈≈~≈~~~ ♣≈≈≈~~..~≈~≈≈≈≈~~~..~.. ♣≈≈~...§..~≈≈≈~~.....♣. ♣♣~§..@~♣♣♣.~~....~~80.2 (4 ♣~~~.~..♣......~~~~ ♣~~...♣........~~~.~..♣~..♣..~..~~~._♣~~.♣._......~~~~~♣~~.♣......~....~♣♣~~~~........~...... ♣~~~~~~~♣...~§._..._ ♣♣~.~~~...♣.........C+aj C+aj C+aj0 d _There is a staircase back to the Dungeon here.F+aj"F+aj#F+aj'F+aj,V§~~§§~F+aj021.2 (1 _F+aj[2_§__F+aj.Dungeon:7F+aj F+ajZ/..... . # ..... .#.  ..... ... .>... ###'### .#### #.....# . #.....# #.# .####....#.ß...#...# .... #.o..@..'.## ##.#####..#...ß$#.... ...### #.....#..## #....[ #.....#... +... ###'###.. #.. #..#.#.# #..[o   orc (wandering) ##...#.## F+aj2[40m# ##.....#### #..... ##.#.....###F+aj!i-2.7 (2.5F+ajSnF+ajp> _You climb upwards. Welcome back to the Dungeon!F+aji _There is a staircase to the Ecumenical Temple here.G+aj\ ..... JYZero the Thaumaturge . # ..... Deep Elf of Vehumet ...... .#. ..... Health: 47/47 ======================== ... .>... Magic: 22/23 ======================-- ###'### .#### AC: 7Str: 5 #.....#  EV: 12Int: 25 . #.....# #.# .#### SH: 0Dex: 15 ....#.ß**.#...# ..... XL:  9 Next: 45% Place: Dungeon:7 #.o.*@*.'.## ##.#### Noise: ---------  Time: 6582.7 (0.0) #..#.**ß$#.... ...###. a) +3 dagger (venom) #.....#..## #....[ Cast: Foxfire #.....#... +..... ###'###.. #..... #..#.#.# #..[.. o   +aj^0morc (wandering) ##...#.## #..... ##.....#### #..... ##.#.....###..... _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG+aj@  ..... JYZero the Thaumaturge . # ..... Deep Elf of Vehumet ...... .#. ..... Health: 47/47 ======================== ... .>... Magic: 22/23 ======================-- ###'### .#### AC: 7Str: 5 #.....#  EV: 12Int: 25 . #.....# #.# .#### SH: 0Dex: 15 ....#.ß...#...# ..... XL:  9 Next: 45% Place: Dungeon:7 #.'o.@..'.## ##.#### Noise: ---------  Time: 6582.7 (0.0) #..#...ß$#.... ...###. a) +3 dagger (venom) #.....#..## #....[ Cast: Foxfire #.....#... +..... ###'###.. #..... #..#.#.# #..[.. o G+ajA   orc (wandering) ##...#.## #..... ##.....#### #..... ##.#.....###..... _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!G+ajD  . #  .#. G+ajD 3 ... .> ###'###  #.....#  . #.....# #.#  ....#.ß●..#...# G+ajD i #.'o.@..'.##  #..#.●.ß$#....  G+aj7E s#.....#..## #....[ #.....#...  ###'###..  G+aj_F u#..#.#.# #..[oally target) ##...#.##  ##. G+aj[G :=3.7 (1 _G+ajcM G+ajqO G+aj̉ G+aj R..... JYZero the Thaumaturge. #..... Deep Elf of Vehumet .......#.G+ajD ..... Health: 47/47 ========================....>... Magic: 22/23 ======================--###'###.#### AC: 7Str: 5#.....#EV: 12Int: 25. #.....# #.# .#### SH: 0Dex: 15....#.ß●..#...# ..... XL:  9 Next: 45% Place: Dungeon:7G+ajܑ #.'o.@..'.## ##.#### Noise: =--------  Time: 6583.7 (1.0)#..#.●.ß$#.... ...###. a) +3 dagger (venom)#.....#..## #....[ Cast: Foxfire#.....#... +.....###'###.. #.....#..#.#.# #..[.. o   orc (ally target)##...#.## #.....G+aj, "##.....#### #.....##.#.....###..... _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  G+aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!G+ajL  ..... JYZero the ThaumaturgeG+aj4  . # ..... Deep Elf of Vehumet ...... .#. ..... Health: 47/47 ======================== ... .>... Magic: 21/23 =====================--- ###'### .#### AC: 7Str: 5 #.....#  EV: 12Int: 25 . #.....# #.# .#### SH: 0Dex: 15 ....#.ß●*.#...# ..... XL:  9 Next: 45% Place: Dungeon:7 G+aj u#.'o*@*.'.## ##.#### Noise: =--------  Time: 6583.7 (0.0) #..#.●*ß$#.... ...###. a) +3 dagger (venom) #.....#..## #....[ Cast: Foxfire #.....#... +..... ###'###.. #..... G+aj &#..#.#.# #..[.. o   orc (ally target) ##...#.## #..... ##.....#### #..... ##.#.....###.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  G+aj\ Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG+aj(2.@ G+ajo)_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]H+aj'M ..... JYZero the Thaumaturge . # ..... Deep Elf of Vehumet ...... .#. ..... Health: 47/47 ======================== ... .>... Magic: 21/23 =====================--- ###'### .#### AC: 7Str: 5 #.....#  EV: 12Int: 25 . #.●...# #.# .#### SH: 0Dex: 15 ....#.ß§..#...# ..... XL:  9 Next: 45% Place: Dungeon:7 H+ajj#.'o.@..'.## ##.#### Noise: =--------  Time: 6583.7 (0.0) #..#.●.ß$#.... ...###. a) +3 dagger (venom) #.....#..## #....[ Cast: Foxfire #.....#... +..... ###'###.. #..... #..#.#.# #..[.. o   orc (ally target) ##...#.## #..... ##.....#### #..... ##.#.....###.....Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [the floor.]  You conjure some foxfire!H+aj  . #  .#.  H+ajk... .> ###'###  #.....#  . #.●...# #.#  ....#.ß§..#...#  #.'o.@..'.##  #..#.●.ß$#....  #.....#..## #....[ H+aj#.....#...  ###'###..  #..#.#.# #..[  ##...#.##  ##.   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [the floor.]  You conjure some foxfire!  The foxfire burns the orc.H+ajh}4§H+ajj~R§●H+aj` )The orc is heavily wounded.The foxfire burns the orc.  You kill the orc!H+ajRH+aj 0§H+ajx●@●4.7 (1H+ajY"v§§ß§§H+ajL# H+aj#L_Vehumet accepts your kill.I+aj I+aj Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain I+aj access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers:(Cost)You can memorise Magic Dart. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathQ+ajQ+ajQ+aj..... JYZero the Thaumaturge. #..... Deep Elf of Vehumet .......#...... Health: 47/47 ========================....>... Magic: 21/23 =====================---###'###Q+ajk.#### AC: 7Str: 5#.....#EV: 12Int: 25. #.§...# #.# .#### SH: 0Dex: 15....#§ß§..#...# ..... XL:  9 Next: 45% Place: Dungeon:7#.')●@●.'.## ##.#### Noise: =--------  Time: 6584.7 (0.0)#..#.§.ß$#.... ...###. a) +3 dagger (venom)#.....#..## #....[ Cast: Foxfire#.....#... +.....###'###.. #.....#..#.#.#+ajm #..[.. ##...#.## #..... ##.....#### #..... ##.#.....###..... Q+aj@You conjure some foxfire!  The foxfire burns the orc.  The orc is heavily wounded.The foxfire burns the orc.  You kill the orc! _Vehumet accepts your kill.Q+ajQ+aj$Q+ajQ+ajZ+ajЙ3Z+ajUZ+aj3H●§Z+ajxL§●Z+ajN●§Z+ajH§●Z+ajF§●Z+ajJ§●Z+ajD●§Z+aji;§●Z+ajs@§●Z+ajZ+ajܪa2=Z+ajZ+ajgZ+aj#Z+ajWZ+ajZ+ajZ+ajZ+ajZ+ajZ+aj[3§Z+ajZ+ajZ+ajZ+aj § _Your foxfire dissipates.Z+aj3Z+aj8Z+aj] _Your foxfire dissipates.Z+aji3===Z+ajZ+ajg4 _Magic restored.Z+ajTZ+ajZ+ajZ+ajZBZ+aj0Z+ajN  You now have 415 gold pieces (gained 10).Z+aj3Z+ajE _You see here a +0 hand axe.==Z+aj@  There is an open door here.Z+ajZ+aj<  _Z+ajc Z+aj5 Z+ajZ+ajZ+ajZ+ajgZ+ajZ+ajZ+ajZ+ajZ+aj $,Z+aj%Z+aj'Z+aj+Z+aj,Z+aj?-Z+aj/Z+aj2Z+ajn3Z+aj3Z+aj5Z+aj:Z+aj:Z+aj;Z+ajBZ+ajFZ+aj8GZ+ajGZ+ajeJZ+ajNZ+ajxNZ+ajOZ+aj@RZ+ajUZ+ajFVZ+ajWZ+aj4YZ+aj\Z+ajH]Z+aj?^Z+aj`Z+ajheZ+ajeZ+ajXhZ+ajiZ+ajnZ+ajnZ+ajQoZ+ajtZ+aj~Z+ajZ+ajZ+ajZ+ajZ+aj*Z+aj Z+aj0Z+ajZ+aj{Z+aj4#. #. #..... JYZero the ThaumaturgeZ+ajW##..###.###.###..... Deep Elf of Vehumet ......#....##.......e........... Health: 47/47 ========================...................[..... Magic: 23/23 ========================'#. #....##...........[[...... AC: 7Str: 5..#. ....#................... EV: 12Int: 25... ....#.....>.....)....... SH: 0Dex: 15Z+aj{'###'###.#.#.#.#.######.###.### XL:  9 Next: 45% Place: Dungeon:7#.....#.#.#.#@#.# #.# #.#Noise: ---------  Time: 6607.7 (23.0)Z+ajӪ#.....#.#.#.#.#.######<###.### a) +3 dagger (venom) ...#.ß...#...#.#................. Cast: Foxfire  Z+aj/#.').>..'.###.###.############## #..#...ß)#.........###...........Z+aj#.....#..##.###....[.......... e   Duvessa (wandering)#.....#.......+...............###'###.....###.............#.#..#.#.##### #..[..........#. _Magic restored.  You now have 415 gold pieces (gained 10). _You see here a +0 hand axe. _There is an open door here.  Z+ajYou encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword andwearing a +2 leather armour of willpower.Z+ajܷ/  --more--\+ajW\+aj8-\+aj\.\+aj,Se\+aj,8.7 (24\+aj \+ajmS  You now have 415 gold pieces (gained 10). _You see here a +0 hand axe. _There is an open door here.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword andwearing a +2 leather armour of willpower. _Duvessa leaves your sight.]+aj M  #..# #.. #.  ##..###.###.####....##.e..... .............['#. #....##...........[[..##............]+ajq  ... ....#.....>.....).......##'#######.###.###.#.#.#.#.# #.# #.#  #.....#.#.#.#.#.######<###.### ...#.ß...#...#.#.................>..'..)#.........#e   Duvessa (wandering).....]+ajM @.e]+ajA ]+aj 09.7 (1.0) ]+aj ]+aj ^+aj8v # #. #..... JYZero the Thaumaturge #..# #.. #. #..... Deep Elf of Vehumet ...... ##..###.###.###..... Health: 47/47 ======================== #....##.........e......... Magic: 22/23 ======================-- ...................[..... AC: 7Str: 5  '#. #....##...........[[...... EV: 12Int: 25  ..#. ....#................... SH: 0Dex: 15 ... ....#.***.>.....)....... XL:  9 Next: 45% Place: Dungeon:7  ###'###.#.#.#@#.######.###.### Noise: ---------  Time: 6609.7 (0.0)  #.....#.#.#.#*#.# #.# #.#  a) +3 dagger (venom)  #.....#.#.#.#.#.######<###.### Cast: Foxfire ...#.ß...#...#.#.................  #.').>..'.###.###.############## #..#...ß)#.........###........... e^+ajlwC[39;49m   Duvessa (wandering)  #.....#..##.###....[..........  #.....#.......+...............  ###'###.....###.............#.You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword andwearing a +2 leather armour of willpower. _Duvessa leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^+aj@*@^+aj # #. #..... JYZero the Thaumaturge #..# #.. #. #..... Deep Elf of Vehumet ...... ##..###.###.###..... Health: 47/47 ======================== ^+ajt#....##.........e......... Magic: 22/23 ======================-- ...................[..... AC: 7Str: 5  '#. #....##...........[[...... EV: 12Int: 25  ..#. ....#................... SH: 0Dex: 15 ... ....#.....>...e.)....... XL:  9 Next: 45% Place: Dungeon:7  ###'###.#.#.#@#.######.###.### Noise: ---------  Time: 6609.7 (0.0)  #.....#.#.#.#.#.# #.# #.#  a) +3 dagger (venom)  #.....#.#.#.#.#.######<###.### Cast: Foxfire ...#.ß...#...#.#.................  #.').>..'.###.###.############## #..#...ß)#.........###........... e   Duvessa (wandering) ^+aj; #.....#..##.###....[..........  #.....#.......+...............  ###'###.....###.............#.wearing a +2 leather armour of willpower. _Duvessa leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^+aj^+aj # #.  #..# #.. #.  ^+aj##..###.### #....##......... ...................[  '#. #...........[[  ..#. ....#.......... ... ....#.●.●.>...e.)  @   #.# #.#  #.#<^+aj#..  #.').>###), ally target)  [e   Dowan (distracted)   _Duvessa leaves your sight. ^+aj/ Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of venom.^+aj/  --more--_+aj K.e_+aj+`ee_+aj9,D =10.7 (1 __+aj5_+aj4;_+aj #..# #..##..###.###.###....##.............. .......e....['#. #....##.....[[. ..#. ....#............. ..#.●.●.>...e.)_+aj###'###.#.#.#.#.######.###.###..... #.# #.# #####<###.### ...#.ß...#...#.#.................  #.').>..'.###.###.############## #..#...ß)#.........###.............. .. #..#.#.##### #..[..........#. _+ajh=§●_+ajD●§_+aj[A●§_+aj0§_+ajwK●§_+aj0●_+ajF§●_+ajI§●_+ajCD●§_+aj?●§_+ajC .-1_+ajx§§§§_+aj`+aj`+aj"`+ajh`+aj`+aj3§`+aj=●§`+aj&K●§`+aj4N§●`+aj0 0e`+aj v  Dowan is now too close for your liking.`+aj# ##..###.###.###....##.....e........ ............●.e....['#. #....##....§§.....[[.3== ..#. ....#...§§●....... ..`+aje$.§§§§>...e.)###'###.#.#.#●#.######.###.###..... #.# #.# #####<###.###- ...#.ß...#...#.#.................#####Cast: Foxfiree   Dowan (distracted)..`+aj$e##...#.## #.............##`+aj-B§0`+aj7q....unaware)`+ajI2.7 (1 _Your foxfire dissipates.a+aj. # #....##.....e........ ............●.e....['#. #....##.....§.....[[. ..#. ....#....§●....... ..§..§>...e.)###'###.#.#.#§#.######.###.###.....§#.# #.# #.# .#.######<###.### ...#.ß...#...#.#@................ a+aj ` #.').>..'.###.###.############## #..#...ß)#.........###...........  #.....#..##.###....[.....+....... .. ##.....#### #.....#....##... a+ajj a+aj ,...a+aju &3a+ajz a+aj+ b+ajVG4b+ajLb+ajrNb+ajB#....##.....e............e..e....[.'#. #....##...........[[...#. ....#.......... ....#.....e...e.).###'###.#.#.#.#.######.###.##.....#.#.#.#.#.# #.# #.# ##.....#.#.#.#.#.######<###.##.ß...#...#.#.# #.').>..'.###.###.# ..#...ß)#..###.b+ajW#.....#..##.###....[.#.....#.+...####'###.....###....#.# e   Duvessa#..#.#.##### #..[..#.. e   Dowan (wandering)##...#.## #......#####.....#### #.....#....##....b+aj/G.eb+aj1E>eb+ajb+aj &4b+ajcb+ajic+aj*'..............e....['#. #....##.....e.....[[....#. ....#............... ....#.....>...e.)###'###.#.#.#.#e######.###.#####.....#.#.#.#.#.# #.# #.# #.#.....#.#.#.#.#.######<###.####. .#.ß...#...#.#.................#. .').>..'.###.###@###############. c+ajR+.#...ß)#.........###.............  #.....#..##.###....[)#.....#.......+......####'###.....###.#.#..#.#.##### #..[#...##...#.## #....####c+ajq+..#### #.....#....##.....#.....###.....#...)##.c+aj.K.ec+aj~/F.ec+aj9c+aj9C==5c+ajCc+aj!Ec+ajc+ajε Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b + Foxfirec+ajConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Dischargec+aj%Conjuration/Air 1% 2 x - ShockConjuration/Air1%c+ajS1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite+aje+aje+aj,..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#....e................ Health: 47/47 ========================... ....#.....>...e.)......... Magic: 23/23 ========================###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12e+ajDInt: 25  #.....#.#.#.#.#.######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.................#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: ---------  Time: 6615.7 (0.0) e+aj.#...ß)#.........###............. a) +3 dagger (venom)e+aja#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.e+aj0Q###'###.....###.............#.##e+ajG #..#.#.##### #..[..........#... e   Duvessae+aj]##...#.## #.............#### e   Dowan (wandering)e+aj|##.....#### #.....#....##.....##.#.....###.....#...)##.....e+aj5You conjure some foxfire! e+aj_You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of venom.Dowan is now too close for your liking. e+aj@_Your foxfire dissipates.e+ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e+aj e+aj..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#....e................ Health: 47/47 ========================... ....#.....>...e.)......... Magic: 23/23 ========================e+ajj$###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#.######<###.####. SH: 0Dex: 15 e+aj.#.ß...#...#.#.................#. XL:  9 Next: 45% Place: Dungeon:7 e+aj.').>..'.###.###@###############. Noise: ---------  Time: 6615.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)e+aja#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.e+aj%Q###'###.....###.............#.##e+ajI #..#.#.##### #..[..........#... e   Duvessae+ajl##...#.## #.............#### e   Dowan (wandering)##.....#### #.....#....##.....e+ajm##.#.....###.....#...)##.....You conjure some foxfire! e+aj_You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of venom.Dowan is now too close for your liking. _Your foxfire dissipates.e+ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e+ajHE ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#....e................ Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 20/23 ====================---- e+ajE ###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25 e+ajE #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 e+ajE .#.ß...#...#.#..*..............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: ---------  Time: 6615.7 (0.0) e+ajE.#...ß)#.........###............. a) +3 dagger (venom) e+aj F #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa e+ajNF  ##...#.## #.............#### e   Dowan (wandering)  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....e+aj}FICasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  e+ajFPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (chance to affect: 81%)e+ajQ[ #ee+aj.##****e+ajO,*e#*.*.  Aim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (chance to affect: 81%)e+aj+ u .e****e+ajq ..............e....[....... JYZero the Thaumaturgee+ajq '#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#....e................ Health: 47/47 ========================e+ajr $... ....#.....>...e.)......... Magic: 20/23 ====================----###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.### #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.########<###.####. SH: 0Dex: 15 e+ajs .#.ß...#...#.#.###.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: ---------  Time: 6615.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)e+aj@s #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.##e+ajws #..#.#.##### #..[..........#... e   Duvessa##...#.## #.............#### e   Dowan (wandering)e+ajs ##.....#### #.....#....##.....##.#.....###.....#...)##.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e+ajt Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef+aj*f+ajX.eThe flask of dizzying concoctions shatters into a vile cloud!f+ajZZe§Dowan shouts!f+aj]e§§§§e(confused)ef+aj;gK=======6.7 (1f+ajof+aj...e.)......... Magic: 20/23 ====================----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  h+ajQz #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.§§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =======--  Time: 6616.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............#### e   Dowan##.....#### #+aj,{ [m.....#....##.....##.#.....###.....#...)##.....Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  Dowan shouts! _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+ajr ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....e>...e.)......... Magic: 20/23 ====================----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.§§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.##h+aj #.###@###############. Noise: =======--  Time: 6616.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............#### e   Dowan##.....#### #.....#....##.....##.#.....###.....#...)##.....Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  Dowan shouts! _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+aj  ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#....e>...e.)......... Magic: 19/23 ===================-----  ###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.§*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =======--  Time: 6616.h+ajl 7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............#### e   Dowan  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (confused, 96% to hit)h+ajA ] ee#h+ajS @##h+aj Le*#h+ajk! e>Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (76% to hit)h+aj_ [ *ei+ajpH..............e....[....... JYZero the Thaumaturge'#. #....##....*......[[........ Deep Elf of Vehumet ........#. ....#....*................ Health: 47/47 ========================... ....#....*>...e.)......... Magic: 19/23 ===================-----###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.§*§.............#. XL: +ajH49m 9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =======--  Time: 6616.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............#### e   Dowan##.....#### #.....#....##.....##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe i+ajIMzap hits Duvessa.  Duvessa is lightly wounded.  The zap hits Dowan.i+aj0 ..ee§§ξ§ Dowan is moderately wounded.Duvessa barely misses Dowan.i+aj20==------7.7 (1i+aji+ajnA _Duvessa hits herself with a +0 short sword.i+ajW i+aj:  Your spells (cast)TypeFailure Level i+aj a - AirstrikeAir2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic Cloudi+ajȱ Conjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 i+aj P x + ShockConjuration/Air 1% 1 i+aj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti+aj i+aj9 i+aj& ..............e....[....... JYZero the Thaumaturgei+aj '#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....e>...e.)......... Magic: 20/23 ====================----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  i+aj G#.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 i+aj ;.').>..'.###.###@###############. Noise: =--------  Time: 6617.7 (0.0) i+aj5 .#...ß)#.........###............. a) +3 dagger (venom)i+ajj #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.##i+aj #..#.#.##### #..[..........#... e   Duvessa (confused)i+aj ##...#.## #.............#### e   Dowan##.....#### #.....#....##.....i+aj ##.#.....###.....#...)##.....The zap hits Dowan.  Dowan is moderately wounded.i+aj. kDuvessa barely misses Dowan. _Duvessa hits herself with a +0 short sword.  i+ajW Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+aj i+aj..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ......i+aj{..#. ....#..................... Health: 47/47 ========================... ....#....e>...e.)......... Magic: 20/23 ====================----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 i+ajU.#.ß...#...#.#.ξ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6617.7 (0.0) i+aj#.#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.i+aj###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............#### e   Dowan##.....#### #.....#....##.....i+aj7 ##.#.....###.....#...)##.....The zap hits Dowan.  Dowan is moderately wounded.Duvessa barely misses Dowan. _Duvessa hits herself with a +0 short sword.  i+ajhCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+aj* ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#....e>...e.)......... Magic: 19/23 ===================-----  ###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25 i+aj*  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6617.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#. i+aj*0 ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............#### e   Dowan i+aj,+) ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  i+ajf+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linei+aj+Aim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (moderately wounded, confused, 96% to hit)i+ajeeowan, wielding a +2 dagger of venom and wearing a +0 robe (moderatelywounded, 7j+aj7..............e....[....... JYZero the Thaumaturge'#. #....##....*......[[........ Deep Elf of Vehumet ........#. ....#....*................ Health: 47/47 ========================j+ajN8... ....#....*>...e.)......... Magic: 19/23 ===================-----###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 j+aj~8;.').>..'.###.###@###############. Noise: =--------  Time: 6617.7 (0.0) j+aj8#.#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.j+aj8h###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)j+aj9##...#.## #.............#### e   Dowan##.....#### #.....#....##.....##.#.....###.....#...)##.....j+aj9cPress: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (moderatelywounded, 76% to hit)  The zap hits Duvessa.  Duvessa is heavily wounded.The zap hits Dowan.j+ajZ..ee§j+aj'§§j+ajO+8.7 (1j+ajvj+aj  Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (moderatelywounded, 76% to hit)  The zap hits Duvessa.  Duvessa is heavily wounded.The zap hits Dowan. _Dowan is heavily wounded.j+aj) j+aj+ o Your spells (cast)Typej+aj#, Failure Level a - AirstrikeAir2%4  j+ajI, 7b - FoxfireConjuration/Fire1%1  j+ajr, kc - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Dischargej+aj, oConjuration/Air 1% 2  x + Shockj+aj, 0Conjuration/Air 1% 1 j+aj, -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj+aj{ j+aj j+aj s..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================j+ajc >... ....#....e>...e.)......... Magic: 19/23 ===================-----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 j+aj˸ ^.').>..'.###.###@###############. Noise: =--------  Time: 6618.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.j+aj h###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)j+aj8 ##...#.## #.............#### e   Dowan##.....#### #.....#....##.....j+ajz ##.#.....###.....#...)##.....The zap hits Duvessa.  Duvessa is heavily wounded.The zap hits Dowan. j+aj _Dowan is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j+ajU j+aj z..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....e>...e.)......... Magic: 19/23 ===================-----###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12j+aj Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6618.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.j+aj h###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)j+aj o##...#.## #.............#### e   Dowan##.....#### #.....#....##.....##.#.....###.....#...)##.....The zap hits Duvessa.  Duvessa is heavily wounded.The zap hits Dowan. _Dowan is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j+aj  ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#....e>...e.)......... Magic: 18/23 ==================------  ###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time:+ajN Pm 6618.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............#### e   Dowan  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  j+aj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (heavilywounded, 76% to hit)j+aj [ *ek+ajTd..............e....[....... JYZero the Thaumaturge'#. #....##....*......[[........ Deep Elf of Vehumet ......k+ajdU..#. ....#....*................ Health: 47/47 ========================... ....#....*>...e.)......... Magic: 18/23 ==================------###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12k+ajemInt: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ξ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 k+ajNe.').>..'.###.###@###############. Noise: =--------  Time: 6618.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)k+aje#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............#### e   Dowank+aje##.....#### #.....#....##.....##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.k+aj#fAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa but does no damage.  k+ajQf_Duvessa is heavily wounded.The zap hits Dowan.k+aj§Press: ? - help, Shift-Dir - straight line  The zap hits Duvessa but does no damage.  Duvessa is heavily wounded.owan.  Dowan is severely wounded.  Dowan gestures wildly while chanting.k+ajA.ek+ajne..§ζ§k+ajw+9.7 (1k+aj9 _Dowan blinks!k+ajC k+ajD  Your spells (cast)TypeFailure Level a - AirstrikeAir2%k+aj+E ^4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 k+ajxE -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitk+aj k+aj k+aj ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....§>...e.)......... Magic: 18/23 ==================------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 k+aj .').>..'.###.###@###############. Noise: =--------  Time: 6619.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....The zap hits Dowan.  Dowan is severely wounded.Dowan gestures wildly while chanting. _Dowan blinks!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k+ajA k+aj ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....§>...e.)......... Magic: 18/23 ==================------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 k+ajB .#.ß...#...#.#.ζ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6619.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....The zap hits Dowan.  Dowan is severely wounded.Dowan gestures wildly while chanting. _Dowan blinks!  Casting: k+aj [37mShock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k+aj  ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#....§>...e.)......... Magic: 17/23 =================-------  ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6619.7 (0.k+aj 0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (noxious fumes, heavily wounded, confused, 96% to hit)k+ajE [ *ek+aje..............e....[....... JYZero the Thaumaturge'#. #....##....*......[[........ Deep Elf of Vehumet ........#. ....#....*................ Health: 47/47 ========================k+aj... ....#....*>...e.)......... Magic: 17/23 =================-------###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6619.7 (0.0) k+ajR#.#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.k+ajnQ###'###.....###.............#.##k+aj#..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............####k+aj##.....#### #.....#....##.....##.#.....###.....#...)##.....k+aj~Casting: Shock (safe; 1% risk of failure)  k+ajMConfirm with . or Enter, or press ? or * to list all spells.k+ajAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.l+aj"§eDuvessa is severely wounded.l+aju-n..§.§l+aj-Z8=20.7 (1l+aj9k _Duvessa is engulfed in noxious fumes. Duvessa appears confused.l+ajRl+aj! Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b - FoxfireConjuration/Fire1%l+ajs1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 l+aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exito+aj[ o+ajjk..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#....§>...e.)......... Magic: 18/23 ==================------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  o+aj!C#.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#e######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6620.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)o+aj#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.  Duvessa is severely wounded. _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o+ajpo+ajS..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ......o+ajƨ..#. ....#..................... Health: 47/47 ========================... ....#....§>...e.)......... Magic: 18/23 ==================------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  o+aj=#.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  o+ajZD#.....#.#.#.#.#e######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ§§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6620.7 (0.0) o+aj.#...ß)#.........###............. a) +3 dagger (venom)o+aja#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.o+aj$###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............####o+ajo##.....#### #.....#....##.....##.#.....###.....#...)##.....o+aj˪Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.  Duvessa is severely wounded. _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  o+aj%Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o+aj(o+aj ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#....§>...e.)......... Magic: 17/23 =================------- o+ajz ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#e######<###.####. SH: 0o+ajDex: 15 .#.ß...#...#.#.ζ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6620.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.## o+aj #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o+ajAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (noxious fumes, severely wounded, confused, 96% to hit)o+aj[ *eo+aj §eAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (noxious fumes, severely wounded, confused, 96% to hit)p+aj}..............e....[....... JYZero the Thaumaturge'#. #....##....*......[[........ Deep Elf of Vehumet ........#. ....#....*................ Health: 47/47 ========================... ....#....*>...e.)......... Magic: 17/23 =================-------p+ajY|###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ζ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6620.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  p+aj1#.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............####p+aj}##.....#### #.....#....##.....##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  p+aj Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  p+aj5willpower (noxious fumes, severely wounded, confused, 96% to hit)  The zap hits Duvessa but does no damage.p+aj ....§eℓξ Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  willpower (noxious fumes, severely wounded, confused, 96% to hit)  The zap hits Duvessa but does no damage.  Duvessa is severely wounded.Duvessa is engulfed in noxious fumes. Duvessa appears confused.1.7 (1p+ajp+ajڜA _Duvessa hits herself with a +0 short sword!p+ajH Your spells (cast)TypeFailure Level a - AirstrikeAirp+aj\Iy2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 p+ajI-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitp+aj p+aj@ ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 17/23 =================-------p+aj ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#e######<###.####. SH: 0Dex: 15 p+aj .#.ß...#...#.#.ℓξ§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6621.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)p+aj{ #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.##p+aj #..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............####p+aj ##.....#### #.....#....##.....##.#.....###.....#...)##.....The zap hits Duvessa but does no damage.  p+aj Duvessa is severely wounded.Duvessa is engulfed in noxious fumes. Duvessa appears confused. _Duvessa hits herself with a +0 short sword!  p+aj\ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p+aj p+aj s..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================p+aj *... ....#.....>...e.)......... Magic: 17/23 =================-------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  p+aj #.....#.#.#.#.#e######<###.####. SH: 0Dex: 15 p+aj V.#.ß...#...#.#.ℓξ§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6621.7 (0.0) p+aj .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Duvessa (confused)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....p+aj The zap hits Duvessa but does no damage.  Duvessa is severely wounded.Duvessa is engulfed in noxious fumes. Duvessa appears confused. _Duvessa hits herself with a +0 short sword!  p+aj+ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p+aj  ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 16/23 ================--------  ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#e######<###.####. SH: 0p+ajh Dex: 15 .#.ß...#...#.#.ℓ*§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6621.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.## p+aj  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +2 leather armour of  p+ajR mwillpower (noxious fumes, almost dead, confused, 96% to hit)p+ajc [ *ep+ajΜ  ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 16/23 ================--------  ###'###.#.#.#.#.######.###.####. AC: 7Str: 5 p+aj  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#.ℓξ§.............#. XL:  9 Next: 45% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6621.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire p+aj ` #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Duvessa (confused)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  p+aj1 Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.  You kill Duvessa!p+ajY KVehumet accepts your kill.p+aj  [  '#. *[[  ..#. *  ... *)  *  *# #.# #.#  **p+ajF ).>)  [)               ) p+aj2....§§.ξp+aje7502.7 (1  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.  You kill Duvessa!  Vehumet accepts your kill. _You hear a distant wail of despair.p+ajM _Your Conjurations skill increases to level 7!q+aj4 4q+aj q+aj F _Unknown command.r+ajr+aj= Duvessa barely misses Dowan. _Duvessa hits herself with a +0 short sword.  The zap hits Duvessa.  Duvessa is heavily wounded.The zap hits Dowan. _Dowan is heavily wounded.The zap hits Duvessa but does no damage.  Duvessa is heavily wounded.The zap hits Dowan.  Dowan is severely wounded.Dowan gestures wildly while chanting. r+ajP_Dowan blinks!  The zap hits Duvessa.  Duvessa is severely wounded. _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  The zap hits Duvessa but does no damage.  Duvessa is severely wounded.Duvessa is engulfed in noxious fumes. Duvessa appears confused. _Duvessa hits herself with a +0 short sword!  The zap hits Duvessa.  You kill Duvessa!Vehumet accepts your kill. _You hear a distant wail of despair.  Your Conjurations skill increases to level 7!r+ajH owan shouts!is engulfed in noxious fumes. Duvessa appears confused.  Duvessa is lightly wounded.  moderately wounded.Duvessa barely misses Dowan. _Duvessa hits herself with a +0 short sword.uvessa.  Duvessa is heavily wounded.The zap hits Dowan. _Dowan is heavily wounded. but does no damage.  Duvessa is heavily wounded.  The zap hits Dowan.  Dowan is severely wounded.  Dowan gestures wildly while chanting. _Dowan blinks!  The zapDuvessa.  Duvessa is severely wounded. _Duvessa is engulfed in noxious fumes. Duvessa appears confused.  The zap hits Duvessa but does no damage.  Duvessa is severely wounded.  Duvessa is engulfed in noxious fumes. Duvessa appears confused.s+aj s+ajr s+aj ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 16/23 ================--------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 s+aj k.#.ß...#...#.#..ξ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6622.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... ##...#.## #.............#### ##.....#### #.....#....##..... ##.#.....###.....#...)##..... The zap hits Duvessa.  You kill Duvessa!s+aj! Vehumet accepts your kill. _You hear a distant wail of despair. _Your Conjurations skill increases to level 7! _Unknown command.s+aj 4s+aj s+ajb t+aj]3t+aje^t+aj`0et+ajhdYou kill Duvessa!  Vehumet accepts your kill. _You hear a distant wail of despair. _Your Conjurations skill increases to level 7!Unknown command.  Dowan comes into view.t+aj2n7=e   Dowan (fast)t+ajx9ζt+aj<}:-3.7 (1 _t+aj!t+ajUt+aj) t+aj%  Your spells (cast)TypeFailure Level a - AirstrikeAirt+ajX a2%4  b - FoxfireConjuration/Firet+aj N1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3 t+aj  d - Static DischargeConjuration/Air 1% 2  x + Shockt+aj 0Conjuration/Air 1% 1 t+aj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitu+ajw0u+aja7u+ajAs..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================u+ajA... ....#.....e...e.)......... Magic: 17/23 =================-------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12u+ajBInt: 25  #.....#.#.#.#.#§######<###.####. SH: 0u+ajPBEDex: 15 .#.ß...#...#.#..ζ§.............#. XL:  9 Next: 50% Place: Dungeon:7 u+ajB.').>..'.###.###@###############. Noise: ---------  Time: 6623.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)u+ajB#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)u+aj+C4##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##..... u+ajSC_You hear a distant wail of despair. _Your Conjurations skill increases to level 7! u+ajxCi_Unknown command. _Dowan comes into view.u+ajCCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u+ajDu+ajZ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....e...e.)......... Magic: 17/23 =================-------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#§# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#§######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..ζ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.##+aj[W40m#@###############. Noise: ---------  Time: 6623.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##..... _You hear a distant wail of despair. _Your Conjurations skill increases to level 7! _Unknown command. _Dowan comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u+ajȏ ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....e...e.)......... Magic: 16/23 ================--------  ###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25 u+aj  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..*§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: ---------  Time: 6623.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Dowan (fast)  ##...#.## #.............####  ##.....#### #.....#....##..... u+ajf ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  u+aj!Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelyu+ajS7wounded, fast, 76% to hit)u+ajlu *e#u+aj̵.e#Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, fast, 76% to hit)u+aj..............e....[....... JYZero the Thaumaturge'#. #....##.....*.....[[........ Deep Elf of Vehumet ........#. ....#.....*............... Health: 47/47 ========================... ....#.....*...e.)......... Magic: 16/23 ================--------###'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12u+ajInt: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..*§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: ---------  Time: 6623.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##...u+aj..##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, fast, 76% to hit)  The zap hits Dowan.u+ajG>eu+ajʤ_..ξξζu+aj3=4.7 (1u+aju+aj2  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, fast, 76% to hit)  The zap hits Dowan. u+ajG_Dowan is almost dead.u+ajou+aj Your spells (cast)TypeFailure Level a - AirstrikeAir2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Dischargeu+ajConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitv+aj/v+ajv+aj ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 16/23 ================--------###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#ξ# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#ξ######<###.####. SH: 0Dex: 15 v+aj2&.#.ß...#...#.#..ζ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6624.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  v+aj#.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, fast, 76% to hit)  The zap hits Dowan. _Dowan is almost dead.v+ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v+ajv+aj4..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 16/23 ================--------###'###.#.#.#.#e######.###.####. AC: 7v+ajYStr: 5  #.....#.#.#.#.#ξ# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#ξ######<###.####. SH: 0Dex: 15 v+aj^.#.ß...#...#.#..ζ§.............#. XL:  9 Next: 50% Place: Dungeon:7 v+aj4.').>..'.###.###@###############. Noise: =--------  Time: 6624.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, fast, 76% to hit)  v+aj,The zap hits Dowan. _Dowan is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v+ajR5 ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 15/23 ===============---------  ###'###.#.#.#.#e######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..*§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6624.7 (0.0) v+aj6P[10d.#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Dowan (fast)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (almost dead,  fast, 76% to hit)v+aj..............e....[....... JYZero the Thaumaturgev+aj''#. #....##....*......[[........ Deep Elf of Vehumet ......v+ajS..#. ....#....*................ Health: 47/47 ========================... ....#....*>...e.)......... Magic: 15/23 ===============---------v+aj####'###.#.#.#.#*######.###.####. AC: 7Str: 5  #.....#.#.#.#.#*# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..*§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6624.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.....v+ajB........#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (almost dead,  fast, 76% to hit)  The zap hits Dowan.v+aj".e...ξℓ5.7 (1v+ajwv+aj+  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (almost dead,  fast, 76% to hit)  The zap hits Dowan. _Dowan is almost dead.v+aj%v+ajĿ Your spells (cast)TypeFailure Level a - AirstrikeAirv+aj2%4  b - FoxfireConjuration/Fire1%1  c - Mephitic Cloudv+ajNConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + Shockv+aj]Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitw+aj%?w+ajHw+ajaZ..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 15/23 ===============---------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#ξ######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..ℓ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.##+ajZ}40m#@###############. Noise: =--------  Time: 6625.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.###..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (almost dead,  fast, 76% to hit)  The zap hits Dowan. _Dowan is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w+aj[w+ajb..............e....[....... JYZero the Thaumaturge'#. #....##...........[[........ Deep Elf of Vehumet ........#. ....#..................... Health: 47/47 ========================... ....#.....>...e.)......... Magic: 15/23 ===============---------###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  w+ajb#.....#.#.#.#.#ξ######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..ℓ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6625.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)#.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.###'###.....###.............#.##w+aj9c#..#.#.##### #..[..........#... e   Dowan (fast)##...#.## #.............######.....#### #.....#....##.....##.#.....###.....#...)##.....Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (almost dead,  fast, 76% to hit)  The zap hits Dowan. w+ajcc_Dowan is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w+aj} ..............e....[....... JYZero the Thaumaturge  '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 14/23 ==============----------  ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#e# #.# #.# #. EV: 12Int: 25  #.....#.#.#.#.#*######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..*§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6625.7 (0.0) w+aj[[.#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.##  #..#.#.##### #..[..........#... e   Dowan (fast)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (noxious fumes,almost dead, fast, 76% to hit)w+ajX ..............e....[....... JYZero the Thaumaturge w+aj2Y '#. #....##...........[[........ Deep Elf of Vehumet ......  ..#. ....#..................... Health: 47/47 ========================  ... ....#.....>...e.)......... Magic: 14/23 ==============----------  ###'###.#.#.#.#.######.###.####. AC: 7Str: 5  #.....#.#.#.#.#ξ# #.# #.# #. EV: 12Int: 25 w+ajY; #.....#.#.#.#.#ξ######<###.####. SH: 0Dex: 15 .#.ß...#...#.#..ℓ§.............#. XL:  9 Next: 50% Place: Dungeon:7 .').>..'.###.###@###############. Noise: =--------  Time: 6625.7 (0.0) .#...ß)#.........###............. a) +3 dagger (venom)  #.....#..##.###....[...........) Cast: Foxfire  #.....#.......+...............#.  ###'###.....###.............#.## w+ajZ #..#.#.##### #..[..........#... e   Dowan (fast)  ##...#.## #.............####  ##.....#### #.....#....##.....  ##.#.....###.....#...)##.....Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (noxious fumes,w+ajAZalmost dead, fast, 76% to hit)  The zap hits Dowan!  You kill Dowan!w+ajza [  '#. *[[  ..#. *  ... *)  *  *# #.# #.#  **w+aja).>)  [)        w+aj^b       ) w+aj<p....ζζ.w+aj 5/24=36.7 (1 _Vehumet accepts your kill.w+aj;w+aj/m _Your Spellcasting skill increases to level 9!w+aj 3w+ajf w+aj w+ajǼ _6==w+aj w+aj ,w+aj w+aj ,w+aj w+ajq ;7w+aj E==w+aj; w+aj w+ajK w+aj w+aj w+ajU w+ajv w+aj w+ajs j8==w+ajw w+aj w+aj w+aj_ w+aj w+aj h9==w+aj$ w+aj w+ajV w+aj w+aj w+ajG w+ajw w+aj w+aj9 i20==w+aj w+aj w+aj w+aj6 w+aj w+aj h1==w+aje w+aj% ,w+aj& w+ajE* ,w+aj, w+aj/ 92w+ajH0 E==w+ajr1 w+ajK4 ,w+ajo5 w+aj)= ,w+ajc? w+aj-B w+ajB h3==w+aj E w+ajG w+aj,H w+aj{I w+ajN ~4==w+aj

...e.)........##'###.#.######.###.###.#)# #.# #.#  #.....#.#.#.#.#)######<###.### .w+aj_ #.ß...#...#.#..@..............-').>..'.###.###.############### .#...ß)#.........###..#.....#..##.###....[...........).. ....#.....#.w+ajf 78 M ##..###.###.####....##.............. ..............e....['#. #....##...........[[..#....... ... ....#.....>...e.)........##'###.#.######.###.####.#)# #.# #.#  #.....#.#.#.#.#@######<###.### .#.ß...#...#.#................. .').>..'.###.###.###############. Cast: Foxfirew+ajeg J#.#....w+ajn 050.7 (24.0)w+aj=o F-1.7 (25w+ajt w+aj9v $  Things that are here:w+ajw _a +0 short sword; a +2 leather armour of willpowerx+aj5Ix+aj +..x+ajM78 M #..# #.. #.  ##..###.###.####....##.............. ...................['#. #....##...........[[..#.......... ... ....#.....>...e.)........##'##.######.###.### #.# #.#  #.....#.#.#.#.#)######<###.### .x+aj"#.ß...#...#.#................. .').>..'.###.###.###############.#..x+aj2,0.0)x+aj\22.7 (1 _x+aj)x+aj$  Things that are here:x+aj _a +2 dagger of venom; a +0 robe; the elf corpse of Dowanx+ajhe Ix+ajo x+aj1t x+ajx V= _x+ajo{ x+aj ,x+aj0 x+aj؅ P  There is an escape hatch in the floor here.x+aj| x+ajm  _x+aj6 x+ajT x+ajҖ ,x+ajٙ x+aj, x+ajW x+aj x+aj x+ajۨ x+ajh ,x+aj! x+aj x+aj ,x+aj4 x+aj x+ajv ,x+ajc x+aj" x+aj x+ajT x+aj x+aj x+aj{ x+aj x+aj x+aj x+aj ,x+aj" x+aj- x+aj ,x+aj x+aj x+aj8 x+aj x+aj x+aj x+aj9 x+aj x+aj x+aj x+ajz ,x+aj x+aj6 x+aj ,x+aj x+aj x+aj? ,x+aj! x+aj(' x+aja* x+aj* x+aj+ x+aj/ x+ajO2 x+aj2 x+aj4 x+aj6 x+aj7: x+aj: x+aj; x+aj> x+ajA x+ajA x+ajSC x+ajMF x+ajM  !## ############...  ....x+ajM 5#.  .......[  ........#.  ................. #  ................. #.  ........<........ #.##x+ajDN  ........@....... #..73.7 (21.0) .###.........#..#### # #....)........ x+ajN  .###.###.........##...#  .................#...######.# ...................#x+ajN  .#.#.#.#.........#######..#.# # #.#.#...........#.###.###.###..........####.#....#x+aj_V x+ajV ,4.7 (22x+aj\ x+aj$_ ) _Found a scale mail.y+ajwy+ajxy+ajyy+aj9y+ajy+ajy+ajy+ajڔy+ajXy+ajřy+aj+y+ajPy+ajy+ajy+ajy+ajy+aj3y+ajy+aj&y+ajy+aj>y+ajy+ajOy+ajqy+ajuy+ajػy+ajy+ajEy+ajy+ajy+ajy+ajy+ajy+ajy+aj,y+ajhy+ajy+ajy+ajfl _n - 3 ruby potions (gained 2)y+aj3y+aj<y+ajy+ajo,y+ajy+ajy+aj ,y+aj y+ajKy+ajy+ajy+ajy+ajy+ajy+ajCy+ajy+ajy+ajIy+ajy+ajy+aj  #############  #....#  #.#########.#  #.#### ############...y+ajd>.# ........#.#### ...............[.... )># ..............#.#### #.# ................# # #.# ................# #. #.#  You pick up a parchment of Sublimation of Blood and begin reading...y+aj-89.7 (15y+aj-90.7 (16y+aj y+ajM _You add the spell Sublimation of Blood to your library.z+ajv 3z+aj z+ajG z+aj Xz+aj" z+aj" z+aj# z+ajY% z+aj' z+aj ( z+ajz( z+aj6* z+aj- ,z+aj. z+aj/ z+aj<2 z+aj2 z+aj#3 z+aj4 z+ajs7 ,z+aj8 z+aj6: z+aj< ,z+aj_= z+aj> z+aj? ,z+aj@ z+ajA z+ajB z+ajC z+ajhC z+ajD z+ajG z+aj"H z+aj I z+ajK z+ajoN ,z+ajqO z+aj\ z+aj^ ,z+aj ` z+ajk z+aj5n ,z+ajzp z+ajs z+ajv z+ajw z+aj&y z+aj| z+aj~ z+aju z+aji z+aj z+ajP z+aj z+ajg z+ajˊ z+aji z+ajݍ z+aj z+aj z+aj ,z+aj] z+ajʡ B  You see here a +0 scale mail.z+aj z+aj^  _z+aj z+ajM z+aj Bz+aj z+aj z+ajl z+aj~ z+ajG z+aj z+aj z+ajE z+aj z+aj. ,z+aj z+aj z+aj z+ajG z+aj z+aj z+aj ,z+aj z+aj{ z+aj ,z+aj= z+aj z+aj z+aj z+aj| z+aj z+aj ,z+aj z+aj' z+aj ,z+aj z+aj z+aj z+ajo z+aj z+aj z+aj z+aj z+aj z+aj z+aj Xz+aj z+aj z+aj z+aj z+aj; z+aj z+ajX z+aj z+aj0 z+aj z+ajg! z+ajD# z+aj$ z+aj% z+aj% z+aj' z+aj1 9 #. #.#############.###########......................................#.......................ß......................∩........................ß.........<.....726.7 (3.#......................#..###.###.###......... #. #.. #...#....).... . #.###.###......... ..................  .................. z+ajq2 , #.#.#.#.#.........  # #.#.#......... z+aj8 z+aj9 ,7.7 (37z+aj`> z+ajcA / _Found Sugha's Distillery.{+aj% {+aj+ X{+aj+ {+ajQ, {+aj6- {+aj / {+ajM1 {+aj1 {+ajC2 {+aj,4 {+aj6 {+aj(7 {+aj8 {+aj9 {+ajw< ,{+ajn= {+aj? {+aj#A {+ajtA {+ajJB {+ajG {+ajN ,Welcome to Sugha's Distillery! What would you like to do?  a -  42 gold a potion of attraction (unknown)  b -  42 gold a potion of curing (unknown)  c -  42 gold a potion of curing (unknown)  d -  42 gold a potion of curing (unknown)e -  70 gold a potion of enlightenment (unknown)  {+ajO f -  70 gold a potion of enlightenment (unknown)  g -  140 gold a potion of haste (unknown)  h -  140 gold a potion of haste (unknown) You have 415 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type){+ajO [A-H] put item on shopping list|+aj2 z  a -  42 gold a potion of attraction (unknown)  b +  42 gold a potion of curing (unknown) After the purchase, you will have 373 gold pieces.[Enter] buy marked items~+aj?  b +  42 gold a potion of curing (unknown)  g +  140 gold a potion of haste (unknown)23+aj  e +  70 gold a potion of enlightenment (unknown)  g +  140 gold a potion of haste (unknown)16+ajJY Purchase items for 252 gold? (y/N)+aj-  d -  70 gold a potion of enlightenment  e -  140 gold a potion of haste eE+ajj+aj+ajJYZero the ThaumaturgeDeep Elf of Vehumet ......#######Health: 47/47 ========================.......####### Magic: 24/24 ========================.......###########...... AC: 7Str: 5........................ EV: 12Int: 25........#............... SH: 0Dex: 15......ß.ß............... XL:  9 Next: 53% Place: Dungeon:7.......@................ Noise: ---------  Time: 6734.7 (7.0)......ß.ß............... a) +3 dagger (venom)........#............... Cast: Foxfire.......##..###.###.###......... #..# #...#...#..[14+aj|;10H...........# #.###.###.. .......##... ........... ....... ................ #.#.#.#.#.. You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library. _You see here a +0 scale mail. _Found Sugha's Distillery.  There is an entrance to Sugha's Distillery here.  e - a potion of enlightenment; f -> c - 3 potions of curing (gained 1)+aj, _You add the spell Sublimation of Blood to your library.see here a +0 scale mail. _Found Sugha's Distillery.  There is an entrance to Sugha's Distillery here.  e - a potion of enlightenment; f -> c - 3 potions of curing (gained 1)  j -> h - 5 potions of haste+aj+ajc _Thank you for shopping at Sugha's Distillery!+aj7+aj+aj +aj +aj +ajP _+ajC+aj+aj+aj+aj+aj+aj+aj)+aj|,+aj+aj +aj!,+aj"+ajd#+aj%,+aj &+aj&+ajp(,+aj(+ajY*+aj+,+aj,+aj-+aj.,+ajB/+aj/+aj.1,+aj1+aj5+aj6,+aj<+aj2=,+aj=+aj>+aj)@,+aj@+ajC+aj]E+ajE+aj.F+ajG+aj+H+ajH,+ajN+aj)Q+ajQ+aj R+ajzT+ajV,+aj[V+ajW+ajY,+ajY+ajS[+aj5]+aj]+aj9_+ajpa+aje+aje+ajg+ajs+aj8x+ajx+ajI{+aj+aj+ajv+aj+aj7+ajB+aj+aj+aj!+aj+aj+aj+aj*+aj+ajn+aj+ajY+ajܣ+aj+aj+aj+aj+aj+aj԰+ajS+aj{+aj+aj +ajg+aj+aj+aj +aj~+aj+aj+aj+aj+aj+aj+aj+aj+aj+aj}+aj7X+aj+aj+aj+aj+aj+aj8+ajO...#....#.#.# JYZero the Thaumaturge....F..#..###.### Deep Elf of Vehumet .............#......... Health: 47/47 ========================#.....#......... Magic: 24/24 ========================##.....#..#.#.### AC: 7Str: 5.......#..#.#...# EV: 12Int: 25#......########..###.### SH: 0+ajbDex: 15.......#....##.......... XL:  9 Next: 53% Place: Dungeon:7#..@................ Noise: ---------  Time: 6769.7 (35.0)'#.##....##.......... a) +3 dagger (venom)...#......#.......... Cast: Foxfire.......#....#.....>.......###'###.#.#.#.#.#####.. #.....#.#.#.#.#)#F   Prince Ribbit (asleep).. #.....#.#.#.#.#)#####....#.ß...#...#.#........#.').>..'.###.###.##### +aj_Found Sugha's Distillery.  There is an entrance to Sugha's Distillery here.  e - a potion of enlightenment; f -> c - 3 potions of curing (gained 1)  j -> h - 5 potions of haste (gained 1) _Thank you for shopping at Sugha's Distillery!  You encounter Prince Ribbit.+aj/  --more--+aj +aj +aj +aj9 = 70.7 (36 _+aj +aj( +aj! ...#######..###.#...... #....#.#.F... #..###.##........ #..... #.....# #........###.....# #..#.#.#..# #..#.#...##......########..###.###......@#....###..#'#........ '#.##....## ...#......#..... .......#....#.....>...+aj. ...###'###.#.#.#.#.#### ...#.....#.#.#.#.#)# ... #.....#.#.#.#.#)####....#.ß...#...#.#.......+aj91.7 (1+aj .0) +ajj+aju+aj_ ...#######..###.#. JYZero the Thaumaturge +aj_......... #....#.#. Deep Elf of Vehumet ...... .....F... #..###.## Health: 47/47 ======================== ........ #........ Magic: 23/24 =======================- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 ........# #..#.#... SH: 0Dex: 15 +aj?`##....**########..###.## XL:  9 Next: 53% Place: Dungeon:7 #.....*@#....##......... Noise: ---------  Time: 6771.7 (0.0) #..#'#***............... a) +3 dagger (venom) '#.##....##......... Cast: Foxfire +aj`v...#......#......... .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (asleep) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......+aj/aij -> h - 5 potions of haste (gained 1) _Thank you for shopping at Sugha's Distillery! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajWA*@+aj ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ....F... #........ Magic: 23/24 =======================- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 ........# #..#.#... SH: 0Dex: 15 ##......########..###.## XL:  9 Next: 53% Place: Dungeon:7 #......@#....##......... Noise: ---------  Time: 6771.7 (0.0) #..#'#.................. a) +3 dagger (venom)+aj:1 '#.##....##......... Cast: Foxfire ...#......#......... .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (asleep) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#....... _Thank you for shopping at Sugha's Distillery! _You encounter Prince Ribbit.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj .........  .........  ....F...  #.....#  ###.....#  ........#  ##.... #......@ #..#'#●●....... '#.##....## ...#......# .......#....#.....>+ajZ$ ...###'###.#.#Flly target) ....#.#.#.#) ... #)==+aj2.7 (1+aj+aj4% _You encounter Prince Ribbit.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Prince Ribbit croaks.+aj  ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ....F... #........ Magic: 22/24 ======================-- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 ........# #..#.#... SH: 0Dex: 15 ##....**########..###.## XL:  9 Next: 53% Place: Dungeon:7 #.....*@#....##......... Noise: ==-------  Time: 6772.7 (0.0) #..#'#●●*............... a) +3 dagger (venom)+aj  '#.##....##......... Cast: Foxfire ...#......#......... .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......Dir - look around, f - activateYou conjure some foxfire! _Prince Ribbit croaks.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj7 ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ....F... #........ Magic: 22/24 ======================-- +aj86#.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 ........# #..#.#... SH: 0Dex: 15 ##......########..###.## XL:  9 Next: 53% Place: Dungeon:7 #....●.@#....##......... Noise: ==-------  Time: 6772.7 (0.0) #..#'#§●................ a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#.........+aj8_ .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......+aj!9You conjure some foxfire! _Prince Ribbit croaks.  Casting: Foxfire (safe; 1% risk of failure)  +ajQ9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj97You conjure some foxfire!+aj%:8●§+aj:C●§+aj>;G●§+aj;B●§+aj<O.F+aj`=A●§+aj=K●§+ajO?O.F+ajE .........  .........  ........  #.....#  ###..●F.#  .....§..# +ajF ##... #....§.@ #..#'#§§....... '#.##....##+aj6F ...#......# +ajqF~.......#....#.....> ...###'###.#.#  ...+ajF^.#.#.#.#)+ajFs ... #) +ajF_Prince Ribbit croaks. +ajG Casting: Foxfire (safe; 1% risk of failure)  +aj7G/Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  +ajXG The foxfire burns Prince Ribbit!+ajt§●§+aj7●●+aj3-3.7 (1+aj;t§§§§+ajLd _Prince Ribbit is moderately wounded.+aj ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ........ #........ Magic: 21/24 =====================--- #.....# #........ AC: 7Str: 5 ###..§F.# #..#.#.## EV: 12Int: 25 .....§●.# #..#.#... SH: 0Dex: 15 +aj##...§●*########..###.## XL:  9 Next: 53% Place: Dungeon:7 #....§●@#....##......... Noise: =--------  Time: 6773.7 (0.0) #..#'#***............... a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#......... .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......You conjure some foxfire!  The foxfire burns Prince Ribbit! +aj_Prince Ribbit is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj1'@*@+ajI6L...#######..###.#. JYZero the Thaumaturge.........#....#.#. Deep Elf of Vehumet ...............#..###.## Health: 47/47 ========================........#........ Magic: 21/24 =====================---#.....##........ AC: 7Str: 5###..§F.##..#.#.## EV: 12Int: 25+aj7.....§●.##..#.#... SH: 0Dex: 15##...§●.########..###.## XL:  9 Next: 53% Place: Dungeon:7#....§●@#....##......... Noise: =--------  Time: 6773.7 (0.0)#..#'#§§................ a) +3 dagger (venom)'#.##....##......... Cast: Foxfire...#......#................#....#.....>...+aj:7^...###'###.#.#.#.#.#### F   Prince Ribbit (ally target)...#.....#.#.#.#.#)#... #.....#.#.#.#.#)####....#.ß...#...#.#....... +aje7_Prince Ribbit is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  +aj7Press: ? - help, Q - select action, ( or ) - cycle+aj7|Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns Prince Ribbit.+aj|§●§+aj\●§●§+ajb Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Prince Ribbit.  Prince Ribbit is moderately wounded.+aj@1§+ajI  Prince Ribbit is heavily wounded.The foxfire burns Prince Ribbit!+aj1§+ajM.F+aj y.●.●.+ajD52=+ajj$4.7 (1+ajG§§+ajb _Prince Ribbit is severely wounded.+aj  ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ........ #........ Magic: 21/24 =====================--- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12+aj- Int: 25 .....§§F# #..#.#... SH: 0Dex: 15 +ajQ ##...§*●########..###.## XL:  9 Next: 53% Place: Dungeon:7 +ajt #.....*@#....##......... Noise: =--------  Time: 6774.7 (0.0) +aj #..#'#●**............... a) +3 dagger (venom) +aj r'#.##....##......... Cast: Foxfire +aj ?...#......#......... .......#....#.....>...+aj  +aj0 ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  +ajO D... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......+ajn xPrince Ribbit is heavily wounded.The foxfire burns Prince Ribbit! +aj >_Prince Ribbit is severely wounded.+aj UCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+aj <Dir - look around, f - activate+aj-2 ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... ......... #..###.## Health: 47/47 ======================== ........ #........ Magic: 21/24 =====================--- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 .....§§F# #..#.#... SH: 0Dex: 15 ##...§§●########..###.## XL:  9 Next: 53% Place: Dungeon:7 #.....§@#....##......... Noise: =--------  Time: 6774.7 (0.0) #..#'#§●................ a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#......... ....+ajp2...#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......The foxfire burns Prince Ribbit! _Prince Ribbit is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj7- .........  .........  ........  #.....#  ###.....#  +aj8.....§§F#  ##...§ #.....§@ #..#'#§●....... +aj8e'#.##....## ...#......# .......#....#.....> ...###'###.#.# ...+aj8.#.#.#.#) ... #) _Prince Ribbit is severely wounded. +aj8 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat+aj&9de  You conjure some foxfire!  The foxfire burns Prince Ribbit.+aj 3§+ajN.F+ajо F§Prince Ribbit is severely wounded.+ajH●§+aj(Y...●●+aj-+5.7 (1+aj><§+aj +aj _Prince Ribbit blinks!+ajd  ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... .....F... #..###.## Health: 47/47 ======================== ........ #........ Magic: 20/24 ====================---- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 ........# #..#.#... SH: 0Dex: 15 ##....●*########..###.## XL:  9 Next: 53% Place: Dungeon:7 #.....●@#....##......... Noise: =--------  Time: 6775.7 (0.0) #..#'#●**............... a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#......... .......#....#.....>... ...###'###.#.#.#.#.####[37+ajre Em F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......The foxfire burns Prince Ribbit.  Prince Ribbit is severely wounded. _Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... .....F... #..###.## Health: 47/47 ========================+aj ........ #........ Magic: 20/24 ====================---- #.....# #........ AC: 7Str: 5 ###.....# #..#.#.## EV: 12Int: 25 +aj........# #..#.#... SH: 0Dex: 15 +ajN##...●●§########..###.## XL:  9 Next: 53% Place: Dungeon:7 +ajm#.....§@#....##......... Noise: =--------  Time: 6775.7 (0.0) #..#'#●§................ a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#......... +aj.......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target)+aj^ ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### +aj\....#.ß...#...#.#.......Prince Ribbit is severely wounded. +ajE_Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  +ajePress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj6You conjure some foxfire!+ajhA●§+ajL●§+ajB●§+ajNJ●§+aj●+aj,§+aj\L●§+aj_K●§+ajA●§+ajA●§+ajL K●§+aj 6●§+aj +aj Q§F+aj H§●+ajFR§●+aj2R§●+aj7 .........  .....§...  +ajm....§...  #.●§..#  ###.●§..#  ....●§§.#  +aja##...§§● +aj;#.F...§@ #..#'#§●.......+aj] '#.##....## ...#......# .......#....#.....> ...###'###.#.# ....#.#.#.#) +ajo... #)+aju+6.7 (1+ajq§§§§+aj\")_Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _Prince Ribbit blinks!+aj/+ajN3B...#######..###.#. JYZero the Thaumaturge.........#....#.#. Deep Elf of Vehumet ...........§...#..###.## Health: 47/47 ========================....§...+aj3#........ Magic: 20/24 ====================----#.●§..##........ AC: 7Str: 5###.●§..##..#.#.## EV: 12Int: 25....●§§.#+aj3#..#.#... SH: 0Dex: 15+aj>4+##...§§●########..###.## XL:  9 Next: 53% Place: Dungeon:7#.F...§@#....##......... Noise: =--------  Time: 6776.7 (1.0)#..#'#§●................ a) +3 dagger (venom)'#.##....##......... Cast: Foxfire+aj4+...#......#................#....#.....>......###'###.#.#.#.#.#### F   Prince Ribbit (ally target)...#.....#.#.#.#.#)#... #.....#.#.#.#.#)####+aj4R....#.ß...#...#.#....... _Prince Ribbit blinks!  +aj4sCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj5KYou conjure some foxfire! _Prince Ribbit blinks!+aji  ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... .....§... #..###.## Health: 47/47 ======================== ....§... #........ Magic: 19/24 ===================----- #.●§..# #........ AC: 7Str: 5 ###.●§..# #..#.#.## EV: 12Int: 25 ....●§§.# #..#.#... SH: 0Dex: 15 ##...§*●########..###.## XL:  9 Next: 53% Place: Dungeon:7 #.F...*@#....##......... Noise: =--------  Time: 6776.7 (0.0) #..#'#*●*............... a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#.........[13;1+aj}j l1H .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......Dir - look around, f - activateYou conjure some foxfire! _Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj ...#######..###.#. JYZero the Thaumaturge ......... #....#.#. Deep Elf of Vehumet ...... .....§... #..###.## Health: 47/47 ======================== ....§... #........ Magic: 19/24 ===================----- #.●§..# #........ AC: 7Str: 5 ###.§§..# #..#.#.## EV: 12Int: 25 ...●●§§.# #..#.#... SH: 0Dex: 15 ##...§§●########..###.## XL:  9 Next: 53% Place: Dungeon:7+aj  #.F...§@#....##......... Noise: =--------  Time: 6776.7 (0.0) #..#'#§●................ a) +3 dagger (venom) '#.##....##......... Cast: Foxfire ...#......#......... .......#....#.....>... ...###'###.#.#.#.#.#### F   Prince Ribbit (ally target) ...#.....#.#.#.#.#)#  ... #.....#.#.#.#.#)#### ....#.ß...#...#.#.......You conjure some foxfire! _Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajc"Q§●+aj">●§+aj#T§●+aj%T§●+aj%E§●+aj&Q§●+aj'H●§+aja(M●§+aj/ .........  .....§...  ....§...  #.§§..#  ###§§§..#  ..●§§§§.#  ##●●. #.F...§@ #..#'#§●....... '#§##....## ...#......# .......#....#.....> ...###'###.#.# ....#.#.#.#) ... #) _Prince Ribbit blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, [37+aj*0mQ - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Prince Ribbit.+aj1§+ajX  Prince Ribbit is severely wounded.The foxfire burns Prince Ribbit.+aj23§+aj3C§●+aj4T§●+aj4V§●+aj6●§●§+ajs†  Prince Ribbit is severely wounded.  The foxfire burns Prince Ribbit.  Prince Ribbit is almost dead.You kill Prince Ribbit!  Vehumet accepts your kill.+ajjR+aj̄0§+ajF●§+aj$t.......●●+ajҕ 20=67.7 (1 _Prince Ribbit returns to his original shape as he dies.+aj§§§§§.§§§§+ajTj _Your Air Magic skill increases to level 8!+aj! I+ajy M●§+aj Q§●+aj B●§+ajg G●§+aj H●§+aj 4§+ajE H●§+aj, <●§+aj E●§+aj- F●§+aj O§●+ajU S§●+aj L●§+aj L●§+aj< M●§+ajb K●§+aj +ajq# P _+aj$ +aj) +aj/ 1§+aj0 +aj2 +aj2 +aj3 +aj4 +aj6 +aj%> 3§+aj$C 3§+ajD +ajE h1==+ajE +ajH ` _Your foxfire dissipates. x3+ajXH +ajH +ajJ +ajJ +ajJK +ajM +ajOM h2==+ajM +aj_O +ajO +ajP +ajQ ,+ajR +aj T ~3==+ajDT +ajV +aj.W +ajW +aj\ ~4==+aj\ +aja +ajGi X+ajr +ajt +aju +ajw +aj| +aj} +aj~ +aj E  There is a large open door here.+aj\ +ajd @= _+ajb +aj E  There is a large open door here.+aj A........ #.... # #.....# #.... #.###.....# #..#.#.........# #..#.# ##......########..### #.†.....#....##...... #..#'#............ #.#<.#'#.##....##...... #.....@..#......#-914.0) #..........#....#.....>##....###'###.#.#.#.#.#.......#.....#.#.#.#.#)#+ajV ###....#.....#.#.#.#.#)# #....#.ß...#...#.#.... #.##.').>..'.###.###.# #.#..#...ß)#......... #.....#..##.###+aj +ajٜ F-2.7 (15+ajt +aj 9 _Found a stone staircase leading up.+ajo:3+ajKB+ajG+aj L+ajO,+ajP+aj2U+ajlU+ajV+ajjX+ajZ+ajZ+aj\+ajU^+ajr`+aj;cf  You encounter a wyvern.+ajn` ........ # #. #.k...# # #.###.....# #. #.........# #. ..##......########. #.#.†.....#....## #.#..#'# #.#<.#'#.##....## #.@......#......# #....#....#.. ##....###'## .......#.....+ajo. ###....#..... #....#.ß...#...#.# k   wyvern (wandering) #.##.').>..' #.#..#...ß)#...... #.....#..##.#+aju15.7 (3.0)+ajv26.7 (4 _+aj|+aj[+aj ........ #. JYZero the Thaumaturge #. #.k...# #. Deep Elf of Vehumet ...... #.###.....# #. Health: 47/47 ======================== #.........# #. Magic: 23/24 =======================- ..##......########. AC: 7Str: 5 #.#.†.....#....##.. EV: 12Int: 25 #.#..#'#........... SH: 0Dex: 15 #*#*.#'#.##....##.. XL:  9 Next: 63% Place: Dungeon:7 #*@*.....#......#.. Noise: ---------  Time: 6796.7 (0.0) #***.......#....#.. a) +3 dagger (venom) ##....###'###.#.#.# Cast: Foxfire .......#.....#.#.#.# ###....#.....#.#.#.# #....#.ß...#...#.# k  [3+ajr7m wyvern (wandering) #.##.').>..'.###.# #.#..#...ß)#...... #.....#..##.#There is a large open door here. _Found a stone staircase leading up. _You encounter a wyvern.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajI H.@+aj] q ........ #. JYZero the Thaumaturge #. #.....# #. Deep Elf of Vehumet ...... #.###.k...# #. Health: 47/47 ======================== #.........# #. Magic: 23/24 =======================- ..##......########. AC: 7Str: 5 #.#.†.....#....##.. EV: 12Int: 25 #.#..#'#........... SH: 0Dex: 15 #.#<.#'#.##....##.. XL:  9 Next: 63% Place: Dungeon:7 #.@......#......#.. Noise: ---------  Time: 6796.7 (0.0) +aj^ #..........#....#.. a) +3 dagger (venom) ##....###'###.#.#.# Cast: Foxfire .......#.....#.#.#.# ###....#.....#.#.#.# #....#.ß...#...#.# k   wyvern (wandering) #.##.').>..'.###.# #.#..#...ß)#...... #.....#..##.# _Found a stone staircase leading up. _You encounter a wyvern.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajf g   #. #.....#  #.###.k...#  #.........#  ..##.... #.#.†.. #.#..# #.#<.#'#.# #.@......# #●.●...... ##....###' .......# ###....# #....#kally target) #.##.').> #.#..#...ß)+ajg :=7.7 (1 _+aj_m +ajo +aj' +aj4 $........#. JYZero the Thaumaturge#. #.....##. Deep Elf of Vehumet ......#.###.k...##. Health: 47/47 ========================#.........##. Magic: 23/24 =======================-..##......########. AC: 7Str: 5+aj‡ #.#.†.....#....##.. EV: 12Int: 25#.#..#'#........... SH: 0Dex: 15#.#<.#'#.##....##.. XL:  9 Next: 63% Place: Dungeon:7#.@......#......#.. Noise: =--------  Time: 6797.7 (1.0)#●.●.......#....#.. a) +3 dagger (venom)##....###'###.#.#.# Cast: Foxfire+ajA G.......#.....#.#.#.####....#.....#.#.#.##....#.ß...#...#.# k   wyvern (ally target)#.##.').>..'.###.##.#..#...ß)#......#.....#..##.# _Found a stone staircase leading up. _You encounter a wyvern.+ajw zCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate +aj 0_You conjure some foxfire!+aj` .+ajs #. #.....# #.#.###.k...# #.#.........# #...##......########.#.#.†.....#....##..#.#..#'#..........#.#<.#'#.##....###........#......#.#●.@.......#....#.##....###'###.#.#.#.......#.....#.#.#.#.###....#.....#.#.#.#. #....#.ß...#...#.#.#.##.').>..'.###.##.#..#...ß)#.......#. ##.....#..##.###.....#.......●§§●+aj) ●§.k+aj D●§+aj U.k+aj C●§+ajZ +aj .-8+aj t§§§§§+aj N _Your foxfire dissipates!+ajF #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##.k....########.. Magic: 22/24 ======================-- #.#.†●....#....##... AC: 7Str: 5 #.#.§#'#............ EV: 12Int: 25 #.#§.#'#.##....##... SH: 0Dex: 15 +ajG#§***....#......#... XL:  9 Next: 63% Place: Dungeon:7 #§*@*......#....#... Noise: ---------  Time: 6798.7 (0.0) ##***.###'###.#.#.#. a) +3 dagger (venom) .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## k   wyvern (ally target)+ajuG #.#..#...ß)#....... #. ##.....#..##.## #.....#.......Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates!+ajGCasting: Foxfire (safe; 1% risk of failure)  +ajG Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj%#. #.....##.. JYZero the Thaumaturge#.###.....##.. Deep Elf of Vehumet ......#.........##.. Health: 47/47 ========================..##.k....########.. Magic: 22/24 ======================--+aj#.#.†●....#....##... AC: 7Str: 5#.#.§#'#............ EV: 12Int: 25#.#§.#'#.##....##... SH: 0Dex: 15#§§......#......#... XL:  9 Next: 63% Place: Dungeon:7#§.@.......#....#... Noise: ---------  Time: 6798.7 (0.0)##....###'###.#.#.#. a) +3 dagger (venom).......#.....#.#.#.#. Cast: Foxfire+aj.###....#.....#.#.#.#.#....#.ß...#...#.#.#.##.').>..'.###.## k   wyvern (ally target)#.#..#...ß)#.......#. ##.....#..##.###.....#....... _Your foxfire dissipates!+ajOMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+aj}yDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the wyvern.+aj߀3§+ajR.k+ajT.<...●●+aj a3==9.7 (1+ajِ+aja _The wyvern is moderately wounded.+aj #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##......########.. Magic: 22/24 ======================-- #.#.k§....#....##... AC: 7Str: 5 #.#..#'#............ EV: 12Int: 25 #.#<.#'#.##....##... SH: 0Dex: 15 #.***....#......#... XL:  9 Next: 63% Place: Dungeon:7 #.●@*......#....#... Noise: =--------  Time: 6799.7 (0.0) ##●**.###'###.#.#.#. a) +3 dagger (venom) .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## k+aj[40m   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#.......You conjure some foxfire!  The foxfire burns the wyvern. _The wyvern is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj| :@*+aj 4 #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##......########.. Magic: 22/24 ======================-- #.#.k§....#....##... AC: 7Str: 5 #.#..#'#............ EV: 12Int: 25 #.#<.#'#.##....##... SH: 0+aj Dex: 15 #........#......#... XL:  9 Next: 63% Place: Dungeon:7 #●●@.......#....#... Noise: =--------  Time: 6799.7 (0.0) ##§...###'###.#.#.#. a) +3 dagger (venom) .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## k   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#.......The foxfire burns the wyvern. _The wyvern is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  +aj! *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj! K●§+aj! K●§+aj" N●§+ajR# §●●§+aj# L●k+aj%$ +aj`* 9M #.   #.###.....#  #.........#  +aj* )..##... #.#.●§ #.#.k#'# #.#§.#'#.# +aj* e#§●......#. #§§@....... ##§...###'# +ajg+ .......# ###....# #....# #.##.').> #.#..#...ß) #. ##..#.....#....... _The wyvern is moderately wounded.+aj+ Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the wyvern but does no damage.+aj 1§+aj M●§+ajX X●k+aj +ajI  The wyvern is moderately wounded.The foxfire burns the wyvern!+ajJ4 1§+ajZ= T.●●+aj= -800.7 (1+ajVD p§§§§§+ajF ^ _The wyvern is heavily wounded.+aj #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##......########.. Magic: 21/24 =====================--- #.#.§.....#....##... AC: 7Str: 5 #.#.§#'#............ EV: 12Int: 25 #.#k.#'#.##....##... SH: 0Dex: 15 #§**●....#......#... XL:  9 Next: 63% Place: Dungeon:7 #§*@*......#....#... Noise: =--------  Time: 6800.7 (0.0) ##*●*.###'###.#.#.#. a) +3 dagger (venom) .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## +aj[40mk   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#.......The wyvern is moderately wounded.The foxfire burns the wyvern! _The wyvern is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== +ajd..##......########.. Magic: 21/24 =====================--- #.#.§.....#....##... AC: 7Str: 5 #.#.§#'#............ EV: 12Int: 25 #.#k.#'#.##....##... SH: 0Dex: 15 +aj`#§§.●....#......#... XL:  9 Next: 63% Place: Dungeon:7 #§§@●......#....#... Noise: =--------  Time: 6800.7 (0.0) ##§§..###'###.#.#.#. a) +3 dagger (venom) .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. +aj\#....#.ß...#...#.#. #.##.').>..'.###.## k   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#.......The foxfire burns the wyvern! _The wyvern is heavily wounded.+ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajt #.   #.###.....#  #.........#  ..##... #.#.§. #.#.§#'# +aj/#.#k.#'#.# #§§.●....#. #§§@●...... ##§§..###'# .......# ###....# +aj`#....# #.##.').>  +aj#.#..#...ß) #. ##..+aj _The wyvern is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  +ajGPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the wy+ajsvern!+ajQ1§+ajHRG●§+ajX  The wyvern is almost dead.The foxfire burns the wyvern.+ajK|§§k+aj†.<.●.●.+aj52=+aj3$1.7 (1+ajL§§+aj>Z _The wyvern is almost dead.+ajD +ajF  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%+ajYF 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajY+aj+ajZ#. #.....##.. JYZero the Thaumaturge#.###.....##.. Deep Elf of Vehumet ......#.........##.. Health: 47/47 ========================..##......########.. Magic: 22/24 ======================--#.#.†.....#....##... AC: 7+aj&Str: 5#.#..#'#............ EV: 12Int: 25#.#<.#'#.##....##... SH: 0Dex: 15#.●k§....#......#... XL:  9 Next: 63% Place: Dungeon:7#.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0)##.§..###'###.#.#.#. a) +3 dagger (venom).......#.....#.#.#.#. Cast: Foxfire###....#.....#.#.#.#.+aj1d#....#.ß...#...#.#.#.##.').>..'.###.## k   wyvern (ally target)#.#..#...ß)#.......#. ##.....#..##.###.....#.......The foxfire burns the wyvern!  The wyvern is almost dead.The foxfire burns the wyvern. _The wyvern is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajۧ#. #.....##.. JYZero the Thaumaturge#.###.....##.. Deep Elf of Vehumet ......#.........##.. Health: 47/47 ========================..##......########.. Magic: 22/24 ======================--#.#.†.....#....##... AC: 7Str: 5#.#..#'#............ EV: 12Int: 25#.#<.#'#.##....##... SH: 0Dex: 15+ajɩ#.●k§....#......#... XL:  9 Next: 63% Place: Dungeon:7#.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0)##.§..###'###.#.#.#. a) +3 dagger (venom).......#.....#.#.#.#. Cast: Foxfire###....#.....#.#.#.#.#....#.ß...#...#.#.#.##.').>..'.###.## k   wyvern (ally target)#.#..#...ß)#.......#. ##.....#..##.###.....#.......The foxfire burns the wyvern!  The wyvern is almost dead.The foxfire burns the wyvern. _The wyvern is almost dead.Casting: [40+ajmFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj  The foxfire burns the wyvern. _The wyvern is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.+ajƱ+aj+aj. _+ajҴ +aj6  Your spells (cast)TypeFailure Level a - AirstrikeAir+aj 1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air+ajƶ ;1%2  x - ShockConjuration/Air1%+aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj+aj#. #.....##.. JYZero the Thaumaturge#.###.....##.. Deep Elf of Vehumet ......#.........##.. Health: 47/47 ========================..##......########.. Magic: 22/24 ======================--#.#.†.....#....##... AC: 7Str: 5+aju#.#..#'#............ EV: 12Int: 25#.#<.#'#.##....##... SH: 0Dex: 15#.●k§....#......#... XL:  9 Next: 63% Place: Dungeon:7#.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0)##.§..###'###.#.#.#. a) +3 dagger (venom)+ajF.......#.....#.#.#.#. Cast: Foxfire###....#.....#.#.#.#.#....#.ß...#...#.#.#.##.').>..'.###.## k   wyvern (ally target)#.#..#...ß)#.......#. ##.....#..##.###.....#....... _The wyvern is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.+ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajɢ#. #.....##.. JYZero the Thaumaturge#.###.....##.. Deep Elf of Vehumet ......#.........##.. Health: 47/47 ========================+aj<..##......########.. Magic: 22/24 ======================--#.#.†.....#....##... AC: 7Str: 5#.#..#'#............ EV: 12Int: 25#.#<.#'#.##....##... SH: 0Dex: 15+ajsq#.●k§....#......#... XL:  9 Next: 63% Place: Dungeon:7#.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0)+aj-##.§..###'###.#.#.#. a) +3 dagger (venom).......#.....#.#.#.#. Cast: Foxfire###....#.....#.#.#.#.#....#.ß...#...#.#.+aj%!#.##.').>..'.###.## k   wyvern (ally target)#.#..#...ß)#.......#. ##.....#..##.###.....#....... _The wyvern is almost dead.Casting: Foxfire (safe; 1% risk of failure)  +aj_sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.+ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj8 #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##......########.. Magic: 21/24 =====================--- #.#.†.....#....##... AC: 7Str: 5 #.#..#'#............ EV: 12Int: 25 +aj#.#<.#'#.##....##... SH: 0Dex: 15 #.●k§....#......#... XL:  9 Next: 63% Place: Dungeon:7 #.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0) ##.§..###'###.#.#.#. a) +3 dagger (venom) +aj.......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## k   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#....... _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  +ajPress: ? - help, Shift-Dir - straight lineAim: a wyvern (wisps of flame, almost dead, ally target, 83% to hit)+aj #. #.....# #.. JYZero the Thaumaturge #.###.....# #.. Deep Elf of Vehumet ...... #.........# #.. Health: 47/47 ======================== ..##......########.. Magic: 21/24 =====================---+aj #.#.†.....#....##... AC: 7Str: 5 #.#..#'#............ EV: 12Int: 25 #.#<.#'#.##....##... SH: 0Dex: 15+ajk #.●§§....#......#... XL:  9 Next: 63% Place: Dungeon:7 #.●@§......#....#... Noise: =--------  Time: 6801.7 (0.0) ##.§..###'###.#.#.#. a) +3 dagger (venom)+aj!l .......#.....#.#.#.#. Cast: Foxfire ###....#.....#.#.#.#. #....#.ß...#...#.#. #.##.').>..'.###.## k   wyvern (ally target) #.#..#...ß)#....... #. ##.....#..##.## #.....#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (wisps of flame, almost dead, ally target, 83% to hit)  The zap hits the wyvern.  You kill the wyvern!+aj, #.       #.#** #.#* #.#* #.●*+aj  ).> )  #.    +aj§●●§+ajK●§+ajI§●+ajC§●+ajTN§●+ajBM§●+aj? G§●+aj!P§●+ajT+1.†..+aj/4702.7 (1+ajc6§§§§@§§+aj9  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (wisps of flame, almost dead, ally target, 83% to hit)  The zap hits the wyvern.  You kill the wyvern! +aj:L_Vehumet accepts your kill.+ajr 3+aj u +aju R§●+ajv F§●+aj`w D●§+aj x K§●+ajy O●§+ajby Q§●+ajAz U§●+aj,{ B●§+aj{ K●§+aj 3§+aj +aj9 3+aj § _Your foxfire dissipates.+aj +aj K2=+aj +aj z _Your foxfire dissipates.+aj +aj: +ajh +aj +aj +aj h3==+aj +ajբ +aj +aj +ajp ~4==+aj +aj +ajЪ +aj +aj +ají +ajO +aj +aj +ajV +aj˴ +aj +aj +ajv +aj +aj 9=+ajt +ajٻ +aj= +aj +aj۾ +aj +aj +ajI +ajt +aj +aj c  You encounter a yak.+aj   #.#.†.....#..   #.#..#'#.....   #.#<.#'#.##..   #..†.....#...  +aj  #..........   #####....###'###.#   #........#.....#.#   #.###....#.....#.#   #@# #....#.ß...#+aj 3-  +aj ] #.# #.##.').>..'.#   #.# #.#..#...ß)#.   #.# #.# ##.....#.   ... ..# #.....#.   ... .# ###'###.. Y   yak (asleep)  +aj  ... #..#.#.#  ....Y ##...#.#  +aj O ##+aj 0153.0)+aj F-6.7 (14+aj +aj A _Found a parchment of Vhi's Electric Charge.+aj+; #.#.†.....#.... JYZero the Thaumaturge #.#..#'#....... Deep Elf of Vehumet ...... #.#<.#'#.##.... Health: 47/47 ======================== #..†.....#..... Magic: 23/24 =======================- #..........#... AC: 7Str: 5 #####....###'###.# EV: 12Int: 25 #........#.....#.# SH: 0Dex: 15 +aj,#*###....#.....#.# XL:  9 Next: 70% Place: Dungeon:7 #@# #....#.ß...#.. Noise: ---------  Time: 6816.7 (0.0) #*# #.##.').>..'.# a) +3 dagger (venom) #.# #.#..#...ß)#.. Cast: Foxfire #.# #.# ##.....#.. ... ..# #.....#.. ... .# ###'###.. Y   yak (asleep) ... #..#.#.# +aj,....Y ##...#.# ##..... _Your foxfire dissipates.You encounter a yak. _Found a parchment of Vhi's Electric Charge.  +aj,Casting: Foxfire (safe; 1% risk of failure)  +aj- Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajI3 #.#.†.....#.... JYZero the Thaumaturge  #.#..#'#....... Deep Elf of Vehumet ......  #.#<.#'#.##.... Health: 47/47 ========================  #..†.....#..... Magic: 23/24 =======================-  #..........#... AC: 7Str: 5  #####....###'###.# EV: 12Int: 25 +ajJ #........#.....#.# SH: 0Dex: 15  #●###....#.....#.# XL:  9 Next: 70% Place: Dungeon:7  #@# #....#.ß...#.. Noise: ---------  Time: 6816.7 (0.0)  #●# #.##.').>..'.# a) +3 dagger (venom)  +aj K#.# #.#..#...ß)#.. Cast: Foxfire  #.# #.# ##.....#..  ... ..# #.....#..  +aj3K:... .# ###'###.. Y   yak (asleep, ally target)  ...#..#.#.# +ajZKh ....Y##...#.#  ##.....+ajKYou encounter a yak. _Found a parchment of Vhi's Electric Charge.  Casting: Foxfire (safe; 1% risk of failure)  +ajK"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajM:=7.7 (1 _+ajR+ajT+ajV< E§●+aj= P§●+ajT> !§+aj> /●+aj$@ 1§+ajA ,●+ajhH +ajH .-8+ajO V§§§+ajGR +ajE4§+ajY●§+aj4...+aj\4=-9+aj$+ajl&+ajӵH.M..##.####†.....#..#'#...#<.#'#.##†.....#.. #..........#...####....###'##........#....#.#...#.ß...#..#.').>..'.#  #.# #.#..#...ß)#......Y +aj˽!.+aj'20+aj+ajYN _Your foxfire dissipates!+aj4+ajȽ+aj+ajlp  #.#.†.....#'#...+aj/q <.#'#.##.†.....#.........######....###'###.#........#.....###.... ß...#..##.').>..'.#..#...ß)#..Y   yak (asleep)....Y  ##.....+aj  <1+aj- +aj +ajz p.#'#...<.#'#.##.†.....#.........######....###'###.#........#.....### ß...#..##.').>..'.#..#...ß)#.. ##........ ..#  .# ###'##+ajXz ..... #..#.#.#....Y#......... ##..... ##.#+ajR +aj &2+aj +ajR +ajD\<.#'#.##.†.....#.........######....###'###.#........#.....### ß...#..##.').>..'.#..#...ß)#.. ##........ ..# ..... .# ###'##+ajE....... #..#.#.#......Y.. ##..Y 2 yaks (asleep)#.........# ##..... Y   ice beast (asleep)#...Y...Y.. ##.# #.#.#+aj]N+ajNB=3+ajT+aj{We _You encounter a yak and an ice beast.+ajH+ajH+ajjO+ajQ+ajK!.†.....#.........######....###'###.#........#.....### ß...#..##.').>..'.#..#...ß)#.. ##.....#.........# #.........# ###'###........$# #..#.#.##......Y.... ##..#...##. ##.....Y...Y.. ##.#:...^.... #.#.#+aj(7 Y+aj$)g:Found 14 gold pieces and a parchment of Sphinx Sisters.+aj).Y+aj*u .YThe yak bellows! x2+ajx+8Y.+aj4YYY 3 yaks (1 wandering)YY+aj50===4+aj<+aj>T _You encounter a yak.+aj  #..†.....#..... JYZero the Thaumaturge #..........#... Deep Elf of Vehumet ...... #####....###'###.# Health: 47/47 ======================== #........#.....#.# Magic: 23/24 =======================- #.###....#.....#.# AC: 7Str: 5+aj < #.# #....#.ß...#.. EV: 12Int: 25 #.# #.##.').>..'.# SH: 0Dex: 15 +aj< +#*# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7 #@# #.# ##.....#.. Noise: ===------  Time: 6824.7 (0.0) #...***...# #.....#.. a) +3 dagger (venom) #.........# ###'###.. Cast: Foxfire #.....Y..$# #..#.#.# +aj #......:.... ##...#.# #.......Y.##. ##..... YYY 3 yaks (1 wandering) #....Y..... ##.#.. Y   ice beast +aj C#..:...^Y... #.#.# #.#.#+aj Found 14 gold pieces and a parchment of Sphinx Sisters.  The yak bellows! x2 _You encounter a yak.+ajG Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj# #..†.....#..... JYZero the Thaumaturge #..........#... Deep Elf of Vehumet ...... #####....###'###.# Health: 47/47 ======================== #........#.....#.# Magic: 23/24 =======================- #.###....#.....#.# AC: 7Str: 5 #.# #....#.ß...#.. EV: 12Int: 25 #.# #.##.').>..'.# SH: 0Dex: 15 #.# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7+aj #@# #.# ##.....#.. Noise: ===------  Time: 6824.7 (0.0) #.........# #.....#.. a) +3 dagger (venom) #.........# ###'###.. Cast: Foxfire #.....Y..$# #..#.#.# #......:.... ##...#.# #.......Y.##. ##..... YYY 3 yaks (1 wandering) #....Y..Y.. ##.#.. Y   ice beast+ajw #..:...^.... #.#.# #.#.#The yak bellows! x2 _You encounter a yak.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj:Y.+ajS5Y.+aj4Y.+aj! #..† ### #.. #.# #.#  #.# ).> #●# ) #@# #.#  #....●....#  #....Y....#  #........$#  #......Y....  #....Y....##. Yally target) #.......Y..  #..:...^.... +ajF;--5.7 (1 _+aj+aj+aj +aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Foxfire+aj DConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%+ajY 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajЅ+aj+aja #..†.....#..... JYZero the Thaumaturge  #..........#... Deep Elf of Vehumet ......  #####....###'###.# Health: 47/47 ========================  #........#.....#.# Magic: 23/24 =======================-  #.###....#.....#.# AC: 7Str: 5  #.# #....#.ß...#.. EV: 12Int: 25  #.# #.##.').>..'.# SH: 0Dex: 15  #●# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7  +aj#@# #.# ##.....#.. Noise: =--------  Time: 6825.7 (0.0)  #....●....# #.....#.. a) +3 dagger (venom)  #....Y....# ###'###.. Cast: Foxfire  #........$# #..#.#.#  #......Y.... ##...#.#  +ajВ #....Y....##. ##..... YYY 3 yaks (1 ally target)  #.......Y.. ##.#.. Y   ice beast  +aj(#..:...^.... #.#.#  #.#.#Casting: Foxfire (safe; 1% risk of failure)  +ajaPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj+aj #..†.....#..... JYZero the Thaumaturge  #..........#... Deep Elf of Vehumet ......  #####....###'###.# Health: 47/47 ========================  #........#.....#.# Magic: 23/24 =======================-  #.###....#.....#.# AC: 7Str: 5  #.# #....#.ß...#.. EV: 12Int: 25 +ajP #.# #.##.').>..'.# SH: 0Dex: 15  #●# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7  +aj%#@# #.# ##.....#.. Noise: =--------  Time: 6825.7 (0.0)  #....●....# #.....#.. a) +3 dagger (venom)  +aj#....Y....# ###'###.. Cast: Foxfire  +ajA#........$# #..#.#.#  #......Y.... ##...#.#  +aj^#....Y....##. ##..... YYY 3 yaks (1 ally target)  +ajq #.......Y.. ##.#.. Y   ice beast  +ajQ#..:...^.... #.#.#  #.#.#Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  +ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj- #..†.....#..... JYZero the Thaumaturge #..........#... Deep Elf of Vehumet ...... #####....###'###.# Health: 47/47 ======================== #........#.....#.# Magic: 20/24 ====================---- #.###....#.....#.# AC: 7Str: 5 #.# #....#.ß...#.. EV: 12Int: 25 #.# #.##.').>..'.# SH: 0Dex: 15 #●# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7 #@# #.# ##.....#.. Noise: =--------  Time: 6825.7 (0.0) #....●**..# #.....#.. a) +3 dagger (venom) +aje#....Y**..# ###'###.. Cast: Foxfire #....***.$# #..#.#.# #......Y.... ##...#.# #....Y....##. ##..... YYY 3 yaks (1 ally target) #.......Y.. ##.#.. Y   ice beast #..:...^.... #.#.# +aj?#.#.#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajbAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajx`@**...+ajgg@*****+aj3@*●*.*Y*.... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, chance to affect: 67%)+aj+Z Y.+aj.Y.  Aim: a yak (ally target, chance to affect: 67%)+ajq+aj sThat beam is likely to hit you. Continue anyway? Y - Yes +ajms' N - No+ajo+aj +ajT w #..†.....#..... JYZero the Thaumaturge  #..........#... Deep Elf of Vehumet ......  #####....###'###.# Health: 47/47 ========================  #........#.....#.# Magic: 23/24 =======================-  #.###....#.....#.# AC: 7+aj CStr: 5  #.# #....#.ß...#.. EV: 12Int: 25  #.# #.##.').>..'.# SH: 0Dex: 15  +aj N#●# #.#..#...ß)#.. XL:  9 Next: 70% Place: Dungeon:7  #@# #.# ##.....#.. Noise: =--------  Time: 6825.7 (0.0)  +ajZ #....●....# #.....#.. a) +3 dagger (venom)  #....Y....# ###'###.. Cast: Foxfire  #........$# #..#.#.#  #......Y.... ##...#.#  +aj #....Y....##. ##..... YYY 3 yaks (1 ally target)  +aj 1#.......Y.. ##.#.. Y   ice beast  #..:...^.... #.#.#  #.#.#Casting: Foxfire (safe; 1% risk of failure)  +ajD Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajz wAim: a yak (ally target, chance to affect: 67%)  Okay, then.+aj +aj  +aj +aj . _+ajB+ajIC+ajI+ajK+aj(.+aj0#<.#'#.##†.....#.. #..........#...####....###'##...#....#.#+aj0 ...#.ß...#..#.').>..'.#..#...ß) #.# #.# ##....●....# #.....#....Y....# ###'###..+aj91i#........$# #..##......Y.... ##...#.#Y....##. ##...+aj1.....Y.. ##.#..#..:...^....+ajy9  Your foxfire dissipates!The foxfire burns the yak.+aj4§+aj@7Y.+ajAY:+ajO8Y.+aj!Y+aj.+aj=+aj3-6.7 (1+ajX+aj1 _The yak is lightly wounded.+ajU+aj6 Your spells (cast)TypeFailure Level +aja - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic Cloud+aj֙Conjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%+aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajj+ajr+ajz! #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 23/24 =======================-  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12+ajg{Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ---------  Time: 6826.7 (0.0)  +aj{#.# #.# ##.....#.. a) +3 dagger (venom)  #....Y....# #.....#.. Cast: Foxfire  #.........# ###'###..  #.....Y..$# #..#.#.#  +ajX|#....Y.:.... ##...#.# YYY 3 yaks  #......Y..##. ##..... Y   ice beast  #.......... ##.#.. +aj| #..:...^.... #.#.# _Okay, then.Your foxfire dissipates!The foxfire burns the yak. +aj|_The yak is lightly wounded.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajk}+ajH #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ======================== +aj #####....###'###.# Magic: 23/24 =======================-  #........#.....#.# AC: 7Str: 5 +aj #.###....#.....#.# EV: 12+ająAInt: 25  +aj߅#.# #....#.ß...#.. SH: 0Dex: 15  +aj)L#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  +ajD#@# #.#..#...ß)#.. Noise: ---------  Time: 6826.7 (0.0)  +aj^#.# #.# ##.....#.. a) +3 dagger (venom)  +ajw#....Y....# #.....#.. Cast: Foxfire  +aje#.........# ###'###..  +aj#.....Y..$# #..#.#.# +ajÆ +aj܆#....Y.:.... ##...#.# YYY 3 yaks +aj* #......Y..##. ##..... Y   ice beast  #.......... ##.#.. +ajE +aja#..:...^.... #.#.# _Okay, then.+ajv_Your foxfire dissipates!The foxfire burns the yak. +aj#_The yak is lightly wounded.  +ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj+aj_~ #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 47/47 ======================== #####....###'###.# Magic: 20/24 ====================---- +aj0#........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: ---------  Time: 6826.7 (0.0) +ajX#*# #.# ##.....#.. a) +3 dagger (venom) #...*Y*...# #.....#.. Cast: Foxfire #...***...# ###'###.. #.....Y..$# #..#.#.# #....Y.:.... ##...#.# YYY 3 yaks +ajI#......Y..##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak is lightly wounded.  +ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)+aj<W **@+aj|=R..Y....+aj4ee.*@*+aj~.@**Y*+aj*@*Y***Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)+aj-Z Y*+ajl Y*Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0+aj͜Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ---------  Time: 6826.7 (0.0)  ### #.# ##.....#.. a) +3 dagger (venom)  #...###...# #.....#.. Cast: Foxfire  #...###...# ###'###..  #.....Y..$# #..#.#.#  #....Y.:.... ##...#.# YYY 3 yaks  #......Y..##. ##..... Y   ice beast  #.......... ##.#..  #..:...[0;10;1+aj(m^.... #.#.#Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+aj=Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!+aj+aj248Y.+aj5Y.onfirm with . or Enter, or press ? or * to list all spells.+aj6=Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)  +ajG6iThe flask of dizzying concoctions shatters into a vile cloud!yak is lightly wounded.+aj65Y.+aj>§§Y§ξY§Y(1 confused)+aj8?q1========7.7 (1+ajD+ajHU _The yak is engulfed in noxious fumes. The yak appears confused.+ajEH+ajI Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  +ajJLb - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%+aj;J1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj6+aj+aj%! #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 21/24 =====================---  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12+ajj&Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =======--  Time: 6827.7 (0.0)  +ajP'#§# #.# ##.....#.. a) +3 dagger (venom)  #...§Y§...# #.....#.. Cast: Foxfire  #...ξY§...# ###'###..  #....Y...$# #..#.#.#  #......Y.... ##...#.# YYY 3 yaks (1 confused)  #.........##. ##..... Y   ice beast  +aj'#.......... ##.#..  #..:...^.... #.#.#Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The yak is lightly wounded. +aj'*_The yak is engulfed in noxious fumes. The yak appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj)+aj0 #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  +aj'16#####....###'###.# Magic: 21/24 =====================---  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +aj1i#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =======--  Time: 6827.7 (0.0)  +aj1#§# #.# ##.....#.. a) +3 dagger (venom)  +aj2[#...§Y§...# #.....#.. Cast: Foxfire  #...ξY§...# ###'###..  +aj32#....Y...$# #..#.#.#  #......Y.... ##...#.# YYY 3 yaks (1 confused)  +ajk2Y#.........##. ##..... Y   ice beast  #.......... ##.#.. +aj2 #..:...^.... #.#.#Aim: a yak (wisps of flame, lightly wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The yak is lightly wounded. _The yak is engulfed in noxious fumes. The yak appears confused.  +aj2Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajf #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 47/47 ======================== #####....###'###.# Magic: 20/24 ====================---- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: =======--  Time: 6827.7 (0.0) #*# #.# ##.....#.. a) +3 dagger (venom) #...§Y§...# #.....#.. Cast: [+ajh37mFoxfire #...ξY§...# ###'###.. #....Y...$# #..#.#.# #......Y.... ##...#.# YYY 3 yaks (1 confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak is engulfed in noxious fumes. The yak appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)+ajQYY89+aj\YYn ice beast (83+ajkZ Y*+ajO~ Y*Y*.*+aj Y*.*.YAim: a yak (89% to hit)+aj Y§*.*Y+aj OyY§Y.*.+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  +ajW#####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =======--  Time: 6827.7 (0.0)  +aj#*# #.# ##.....#.. a) +3 dagger (venom)  #...§*§...# #.....#.. Cast: Foxfire  +ajړ#...ξ*§...# ###'###..  #....*...$# #..#.#.#  #....*.Y.... ##...#.# YYY 3 yaks (1 confused)  +aj#....*....##. ##..... Y   ice beast  #....*..... ##.#..  +ajJ#..:...^.... #.#.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajߔThe zap hits the yak.  The yak is moderately wounded.The zap hits the yak but does no damage.  The zap hits the ice beast.+ajAY:+aj6K Y§+aj?The ice beast is lightly wounded.+aj8Y.+aj& Y§The yak is engulfed in noxious fumes. The yak appears confused.+ajG!Eξ...+aj"Y=------8.7 (1+aj(+ajPB; _The yak is engulfed in noxious fumes.+aj~ +aj& o Your spells (cast)Type+ajǂ +Failure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air+aj8 1%2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajc +aj‡ +aj  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0+aj Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6828.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...§Y§...# #.....#.. Cast: Foxfire  #...Yξ§...# ###'###..  #.....Y..$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (1 confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  +aj  #..:...^.... #.#.#The zap hits the ice beast.  The ice beast is lightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj/  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0+aj Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6828.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...§Y§...# #.....#.. Cast: Foxfire  #...Yξ§...# ###'###..  +aj B#.....Y..$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (1 confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The zap hits the ice beast.  The ice beast is lightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes.  +ajV Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj  #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 47/47 ======================== #####....###'###.# Magic: 19/24 ===================----- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: =--------  Time: 6828.7 (0.0) #Y# #.# ##.....#.. a) +3 dagger (venom) #...§Y§...# #.....#.. Cast: [4+aj 0mFoxfire #...Yξ§...# ###'###.. #.....Y..$# #..#.#.# #......:.... ##...#.# YYY 3 yaks (1 confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, moderately wounded, confused, 98% to hit)+ajb YY**+aj}ξ*.YAim: a yak (89% to hit)+aj! #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 47/47 ========================  #####....###'###.# Magic: 19/24 ===================-----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12+ajInt: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6828.7 (0.0)  #*# #.# ##.....#.. a) +3 dagger (venom)  #...§*§...# #.....#.. Cast: Foxfire  #...Yξ*...# ###'###..  #.....*..$# #..#.#.#  #.....*:.... ##...#.# YYY 3 yaks (1 confused)  +aj"#......*..##. ##..... Y   ice beast  #......*... ##.#..  #..:...^.... #.#.#+ajAim: a yak (89% to hit)  The zap hits the yak but does no damage.  The yak is moderately wounded.The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.+ajU8Y.+aj^YζThe yak is moderately wounded..  The yak is lightly wounded.yak is engulfed in noxious fumes. The yak appears confused.+ajYY.Y2..  The yak is lightly wounded.yak is engulfed in noxious fumes. The yak appears confused.gores you. The yak is engulfed in noxious fumes.appears confused. The yak barely misses the yak.+aj̎3---20=9.7 (1+ajݓ+aj> _The yak gores itself but does no damage.+aj?++aj-o Your spells (cast)Type+aj:-eFailure Level a - AirstrikeAir1%+aj-M4  b - FoxfireConjuration/Fire1%+aj-y1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air+aj .-1%2  x + Shock+aj1.0Conjuration/Air 1% 1 +ajg.-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  #####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6829.7 (0.0)  #Y# [4+ajq0m#.# ##.....#.. a) +3 dagger (venom)  #...YY§...# #.....#.. Cast: Foxfire  #...ζξY...# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (2 confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The yak is engulfed in noxious fumes. The yak appears confused.  The yak gores you. The yak is engulfed in noxious fumes.  +ajhThe yak appears confused. The yak barely misses the yak. _The yak gores itself but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  +aj6#####....###'###.# Magic: 20/24 ====================----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +aj?_#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6829.7 (0.0) +aje #Y# #.# ##.....#.. a) +3 dagger (venom)  +aj#...YY§...# #.....#.. Cast: Foxfire  #...ζξY...# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (2 confused)  +aj#.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#+aj The yak is engulfed in noxious fumes. The yak appears confused.  The yak gores you. The yak is engulfed in noxious fumes.  The yak appears confused. The yak barely misses the yak. _The yak gores itself but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj>+aj #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 43/47 =====================--- #####....###'###.# Magic: 19/24 ===================----- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12+aj Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7+aj5  #@# #.#..#...ß)#.. Noise: =--------  Time: 6829.7 (0.0)+ajN  +ajd #Y# #.# ##.....#.. a) +3 dagger (venom) +ajz #...YY*...# #.....#.. Cast: Foxfire+aj  #...ζξY...# ###'###.. #........$# #..#.#.# #......:.... ##...#.# YYY 3 yaks (2 confused)+aj  +aj #.........##. ##..... Y   ice beast +aj!M#.......... ##.#.. +aj$!#..:...^.... #.#.# +aj9!F_The yak gores itself but does no damage.  +ajM!~Casting: Shock (safe; 1% risk of failure)  +ajc!MConfirm with . or Enter, or press ? or * to list all spells.+ajv!sAiming: Shock (safe; 1% risk of failure)  +aj!;Press: ? - help, Shift-Dir - straight line+aj!UAim: a yak (noxious fumes, lightly wounded, 89% to hit)+ajZw Y§Y*+aj)Y*Y.  Aim: a yak (noxious fumes, lightly wounded, 89% to hit)+ajs  #.#<.#'#.##.... JYZero the Thaumaturge  +ajͻ #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  #####....###'###.# Magic: 19/24 ===================-----  +aj #........#.....#.# AC: 7Str: 5  +aj= #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15 +aj a #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  +ajļ #@# #.#..#...ß)#.. Noise: =--------  Time: 6829.7 (0.0)  #*# #.# ##.....#.. a) +3 dagger (venom) +aj2  #...YY*...# #.....#.. Cast: Foxfire  #...ζξ*...# ###'###..  +ajh #......*.$# #..#.#.#  #......*.... ##...#.# YYY 3 yaks (2 confused) +aj  +aj =#.......*.##. ##..... Y   ice beast  +ajҽ #.......*.. ##.#..  #..:...^.... #.#.#+aj Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+aj. Aim: a yak (noxious fumes, lightly wounded, 89% to hit)  The zap hits the yak!  The yak is heavily wounded.+ajQ +The zap hits the yak.+ajI \Y§+ajJ ℓζY.:Y..  +ajFJ The zap hits the yak!  The yak is heavily wounded.The zap hits the yak.  +ajkJ The yak is lightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused.yak gores the yak! The yak is engulfed in noxious fumes.+ajXK ,30.7 (1+ajR +ajT k _The yak appears confused. The yak closely misses you.+ajK+ajzM Your spells (cast)TypeFailure Level a - Airstrike+ajMAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic Cloud+ajMYConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air+ajN-1%2  x + Shock+aj>N0Conjuration/Air 1% 1 +ajcN-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj +aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  #####....###'###.# Magic: 19/24 ===================-----  +aj<v#........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +ajcL#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  +aj #@# #.#..#...ß)#.. Noise: =--------  Time: 6830.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  +ajc#...YY§...# #.....#.. Cast: Foxfire  #...ℓζY...# ###'###..  +aj#........$# #..#.#.#  +aj#......:.... ##...#.# YYY 3 yaks (confused)  +aj9b#.........##. ##..... Y   ice beast  #.......... ##.#..  +aj]#..:...^.... #.#.#The yak is lightly wounded.  +ajThe yak is engulfed in noxious fumes. The yak appears confused.  The yak gores the yak! The yak is engulfed in noxious fumes. _The yak appears confused. The yak closely misses you.+ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj-+aj! #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  #####....###'###.# Magic: 19/24 ===================-----  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12+ajfInt: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6830.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...YY§...# #.....#.. Cast: Foxfire  #...ℓζY...# ###'###..  +ajd#........$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (confused) +aj. #.........##. ##..... Y   ice beast  +aj #.......... ##.#..  #..:...^.... #.#.#+aj/~The yak is lightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused.  +ajNThe yak gores the yak! The yak is engulfed in noxious fumes. _The yak appears confused. The yak closely misses you.+ajlCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 43/47 =====================--- #####....###'###.# Magic: 18/24 ==================------ #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: =--------  Time: 6830.7 (0.0) #Y# #.# ##.....#.. a) +3 dagger (venom) #...YY*...# #.....#.. [+aj`33mCast: Foxfire #...ℓζY...# ###'###.. #........$# #..#.#.# #......:.... ##...#.# YYY 3 yaks (confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak appears confused. The yak closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)+ajӇ  #.#<.#'#.##.... JYZero the Thaumaturge  +ajF #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 43/47 =====================---  #####....###'###.# Magic: 18/24 ==================------  #........#.....#.# AC: 7+aj Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +aj߈ L#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  +aj )#@# #.#..#...ß)#.. Noise: =--------  Time: 6830.7 (0.0)  +aj* #*# #.# ##.....#.. a) +3 dagger (venom) +ajN  #...YY*...# #.....#.. Cast: Foxfire +ajr  #...ℓζ*...# ###'###.. +aj #......*.$# #..#.#.# +ajz  #......*.... ##...#.# YYY 3 yaks (confused)  #.......*.##. ##..... Y   ice beast  #.......*.. ##.#..  #..:...^.... #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  +aj Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)  The zap hits the yak.  The yak is severely wounded.+ajˊ +aj §YAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)  The zap hits the yak.  The yak is severely wounded.The zap misses the yak. The yak is engulfed in noxious fumes. §YThe yak appears confused. The yak is engulfed in noxious fumes.+aj Yξ..:..+ajq W34----=+aj 1.7 (1+aj#! +aj# N _The yak gores you! The yak is engulfed in noxious fumes.+aj+aj Your spells (cast)TypeFailure Level a - Airstrike+ajrAir1%4  b - FoxfireConjuration/Fire1%+ajc1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Discharge+ajICConjuration/Air1%2  x + Shock+aj0Conjuration/Air 1% 1 +aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajO+ajW+aj\ #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 18/24 ==================------  #........#.....#.# AC: 7Str: 5 +ajn] #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6831.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  +aj]#...YξY...# #.....#.. Cast: Foxfire  #....ζ§...# ###'###..  #....Y...$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (confused)  +aj]b#.........##. ##..... Y   ice beast  #.......... ##.#..  +aj ^K#..:...^.... #.#.#The yak is severely wounded.The zap misses the yak. The yak is engulfed in noxious fumes.  The yak appears confused. The yak is engulfed in noxious fumes. +aj2^_The yak gores you! The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj^+aj"f #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================------- +ajfA #####....###'###.# Magic: 18/24 ==================------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +ajHg#.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6831.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...YξY...# #.....#.. Cast: Foxfire  #....ζ§...# ###'###..  #....Y...$# #..#.#.#  #......:.... ##...#.# YYY 3 yaks (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  +ajge#..:...^.... #.#.#The yak is severely wounded.The zap misses the yak. The yak is engulfed in noxious fumes.  The yak appears confused. The yak is engulfed in noxious fumes. _The yak gores you! The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 34/47 =================------- #####....###'###.# Magic: 17/24 =================------- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7 +ajs:#@# #.#..#...ß)#.. Noise: ==-------  Time: 6831.7 (0.0) #Y# #.# ##.....#.. a) +3 dagger (venom) #...Y*Y...# #.....#.. Cast: Foxfire #....*§...# ###'###.. #....Y...$# #..#.#.# #......:.... ##...#.# YYY 3 yaks (confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak gores you! The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajPAim: a yak (lightly wounded, confused, 98% to hit)+ajUh #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  +aj#..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25 +aj^o #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 70% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6831.7 (0.0)  +aj#*# #.# ##.....#.. a) +3 dagger (venom)  #...Y*Y...# #.....#.. Cast: Foxfire  +aj#....*§...# ###'###..  #....*...$# #..#.#.#  #....*.:.... ##...#.# YYY 3 yaks (confused)  #....*....##. ##..... Y   ice beast  +ajM#....*..... ##.#..  #..:...^.... #.#.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, confused, 98% to hit)  The zap hits the yak.  +ajbThe yak is severely wounded.The zap hits the yak.+aj8Y.+aj ξYThe zap hits the yak.  The yak is severely wounded.  The yak is lightly wounded.yak is engulfed in noxious fumes. The yak appears confused.  The yak completely misses the ice beast.+aj§yak is engulfed in noxious fumes. The yak appears confused.  The yak completely misses the ice beast.yak gores itself but does no damage.engulfed in noxious fumes. The yak appears confused.gores the yak!  The yak is killed!+aj<ξ. 2..+aj]S8=7+aj2.7 (1+aj+aj~Z _Vehumet accepts your kill.+aj~+aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Foxfire+aj:/Conjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x + ShockConjuration/Air 1% 1 +aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 18/24 ==================------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6832.7 (0.0)  #ξ#+aj #.# ##.....#.. a) +3 dagger (venom)  #...ξYY...# #.....#.. Cast: Foxfire  #....Y§...# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YY 2 yaks (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The yak is engulfed in noxious fumes. The yak appears confused.  The yak gores the yak!  The yak is killed! _Vehumet accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 18/24 ==================------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6832.7 (0.0)  #ξ# #+aj@ .# ##.....#.. a) +3 dagger (venom)  #...ξYY...# #.....#.. Cast: Foxfire  #....Y§...# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YY 2 yaks (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The yak is engulfed in noxious fumes. The yak appears confused.  The yak gores the yak!  The yak is killed! _Vehumet accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajC #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 34/47 =================------- #####....###'###.# Magic: 17/24 =================------- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: ==-------  Time: 6832.7 (0.0) #*# #.# ##.....#.. a) +3 dagger (venom) #...ξYY...# #.....#.. Cast: +aj_DCFoxfire #....Y§...# ###'###.. #........$# #..#.#.# #......:.... ##...#.# YY 2 yaks (confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _Vehumet accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)+ajb[ #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  +aj\#.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6832.7 (0.0)  #*# #.# ##.....#.. a) +3 dagger (venom)  #...ξ*Y...# #.....#.. Cast: Foxfire  #....*§...# ###'###..  #....*...$# #..#.#.#  #....*.:.... ##...#.# YY+ajK] 2 yaks (confused)  #....*....##. ##..... Y   ice beast  #....*..... ##.#..  #..:...^.... #.#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, lightly wounded, confused, 98% to hit)  The zap misses the ice beast. The zap hits the yak!+ajuYξAim  Press: ? - help, Shift-Dir - straight line: a yak (noxious fumes, lightly wounded, confused, 98% to hit)  The zap misses the ice beast. The zap hits the yak!  The yak is moderately wounded.  The yak is engulfed in noxious fumes. The yak appears confused.+ajj>ξY+aj(ζζY... .3.7 (1 _The yak gores the ice beast! The yak is engulfed in noxious fumes.+ajv +ajx  Your spells (cast)TypeFailure Level a - AirstrikeAir1%+aj1y 4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air+aj\y -1%2  x + Shock+ajy 0Conjuration/Air 1% 1 +ajy -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj+ajG #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  +aj#.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6833.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...ζζξ...# #.....#.. Cast: Foxfire  #....Y§Y..# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YY 2 yaks (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The zap misses the ice beast.[+aj 39;49m The zap hits the yak!  The yak is moderately wounded.The yak is engulfed in noxious fumes. The yak appears confused. _The yak gores the ice beast! The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajh+aj  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6833.7 (0.0)  +aj #Y# #.# ##.....#.. a) +3 dagger (venom)  #...ζζξ...# #.....#.. Cast: Foxfire  #....Y§Y..# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# YY 2 yaks (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#.. +aj?  #..:...^.... #.#.#The zap misses the ice beast. The zap hits the yak!  +ajl The yak is moderately wounded.The yak is engulfed in noxious fumes. The yak appears confused. _The yak gores the ice beast! The yak is engulfed in noxious fumes.  +aj Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj@ #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ...... #..........#... Health: 34/47 =================------- #####....###'###.# Magic: 16/24 ================-------- #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15 #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: ==-------  Time: 6833.7 (0.0)+ajA #Y# #.# ##.....#.. a) +3 dagger (venom) #...ζ*ξ...# #.....#.. Cast: Foxfire #....Y§Y..# ###'###.. #........$# #..#.#.# #......:.... ##...#.# YY 2 yaks (confused) #.........##. ##..... Y   ice beast #.......... ##.#.. #..:...^.... #.#.# _The yak gores the ice beast! The yak is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  +ajBPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, confused, 98% to hit)+ajH ζ*Y*+aj§YAim: a yak (moderately wounded, confused, 98% to hit)+aj%  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 34/47 =================-------  #####....###'###.# Magic: 16/24 ================--------  #........#.....#.# AC: 7Str: 5  +aj% #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  +aj9& #@# #.#..#...ß)#.. Noise: ==-------  Time: 6833.7 (0.0)  #*# #.# ##.....#.. a) +3 dagger (venom)  #...ζζ*...# #.....#.. Cast: Foxfire  +ajq& A#....Y§*..# ###'###..  #......*.$# #..#.#.#  +aj& #......:*... ##...#.# YY 2 yaks (confused)  +aj& /#........*##. ##..... Y   ice beast  +aj& y#........*. ##.#..  +aj#' #..:...^.... #.#.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ajJ' Aim: a yak (moderately wounded, confused, 98% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded.The zap hits the yak.+aj 8Y.+ajг .  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, confused, 98% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded.The zap hits the yak.  The yak is moderately wounded.+aj ~YζY..   yak..24-----7=-4.7 (1+aj +aj H _The ice beast hits you. The ice beast freezes you!+aj+aj3$ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajf3+aj/:+ajA #.#<.#'#.##.... JYZero the Thaumaturge  +ajB#..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 24/47 ============------------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  +ajFC#@# #.#..#...ß)#.. Noise: =--------  Time: 6834.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #...ζYζ...# #.....#.. Cast: Foxfire  +ajDT#.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The ice beast is heavily wounded.The zap hits the yak.  +ajDfThe yak is moderately wounded. _The ice beast hits you. The ice beast freezes you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajsM #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 24/47 ============------------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6834.7 (0.0)  #Y[4+ajN:0m# #.# ##.....#.. a) +3 dagger (venom)  #...ζYζ...# #.....#.. Cast: Foxfire  #.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.#The ice beast is heavily wounded.The zap hits the yak.  The yak is moderately wounded. _The ice beast hits you. The ice beast freezes you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajR  The zap hits the yak.  The yak is moderately wounded. _The ice beast hits you. The ice beast freezes you!  +aj4S Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.+ajV+ajyX. _+ajB+ajA$ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj +aj +aj%  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 24/47 ============------------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6834.7 (0.0)  #Y[4+aj& 0m# #.# ##.....#.. a) +3 dagger (venom)  #...ζYζ...# #.....#.. Cast: Foxfire  #.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.# _The ice beast hits you. The ice beast freezes you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.+aj& Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajB. h #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  +aj. #..........#... Health: 24/47 ============------------  #####....###'###.# Magic: 17/24 =================-------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0+aje/ Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: =--------  Time: 6834.7 (0.0)  +aj/ #Y# #.# ##.....#.. a) +3 dagger (venom)  #...ζYζ...# #.....#.. Cast: Foxfire +ajf0 H #.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... Y   ice beast  #.......... ##.#..  #..:...^.... #.#.# _The ice beast hits you. The ice beast freezes you!  +aj0 eCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  +aj1 \Confirm with . or Enter, or press ? or * to list all spells.+ajv:  **  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  The ice beast is severely wounded.+aj: The yak is struck by an arc of lightning.  The yak is heavily wounded.+aj ζYThe lightning grounds out. The yak is engulfed in noxious fumes.+aj1Y+ajYℓℓ.Y 2 yaks (confused)+aj}15-----5--=+aj5.7 (1+aj+ajb _The yak appears confused. The ice beast hits you. The ice beast freezes you!+aj6 +aj7  Your spells (cast)TypeFailure Level a - AirstrikeAir1%+aj]8 4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - Shock+aj8 $Conjuration/Air1%1 +aj8 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aji+aj;s+aj{ #.#<.#'#.##.... JYZero the Thaumaturge  +aj|#..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  #####....###'###.# Magic: 15/24 ===============---------  +aj5|#........#.....#.# AC: 7Str: 5  +ajb|#.###....#.....#.# EV: 12Int: 25  +aj|#.# #....#.ß...#.. SH: 0Dex: 15 +aj| +aj|L#.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  +aj|#@# #.#..#...ß)#.. Noise: ==-------  Time: 6835.7 (0.0) +aj| +aj}#Y# #.# ##.....#.. a) +3 dagger (venom)  +aj}#...ℓℓY...# #.....#.. Cast: Foxfire  +aj3}}#.....§...# ###'###.. +ajL} +ajd}#.......Y$# #..#.#.#  +aj}#......:.... ##...#.# YY 2 yaks (confused)  +aj}#.........##. ##..... Y   ice beast  +aj}#.......... ##.#..  #..:...^.... #.#.#+aj~The yak is struck by an arc of lightning.  The yak is heavily wounded.The lightning grounds out. The yak is engulfed in noxious fumes. +ajz~9_The yak appears confused. The ice beast hits you. The ice beast freezes you!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj{+aj+ #.#<.#'#.##.... JYZero the Thaumaturge +aj}q #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  +ajÈn#####....###'###.# Magic: 15/24 ===============---------  #........#.....#.# AC: 7Str: 5 +aj  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15 +ajTt #.# #.##.').>..'.# XL:  9 Next: 77% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6835.7 (0.0) +aj #Y# #.# ##.....#.. a) +3 dagger (venom) +aj #...ℓℓY...# #.....#.. Cast: Foxfire  +aj߉#.....§...# ###'###..  #.......Y$# #..#.#.# +aj  #......:.... ##...#.# YY 2 yaks (confused) +aj4 #.........##. ##..... Y   ice beast +aje #.......... ##.#..  #..:...^.... #.#.#+aj,The yak is struck by an arc of lightning.  The yak is heavily wounded.The lightning grounds out. The yak is engulfed in noxious fumes. _The yak appears confused. The ice beast hits you. The ice beast freezes you!  +ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajӕζlightning grounds out. The yak is engulfed in noxious fumes. _The yak appears confused. The ice beast hits you. The ice beast freezes you!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The ice beast is struck by an arc of lightning!  +ajhBYou kill the ice beast!+aj* **  Vehumet accepts your kill.+aj0 +aj1YζYou are struck by an arc of lightning. The yak is engulfed in noxious fumes.+aj2.+aj:@..ℓY   yak+aj>e3--826.7 (1+ajE+ajH/ _The yak appears confused.+aj+aj.$ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj k+ajs+aj)|9 +aj|#.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  +aj|C#####....###'###.# Magic: 13/24 =============-----------  #........#.....#.# AC: 7+aj }Str: 5  #.###....#.....#.# EV: 12Int: 25  +aj?}#.# #....#.ß...#.. SH: 0Dex: 15  +aj}#.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  #.....ℓ...# #.....#.. Cast: Foxfire +aj} #.....§.Y.# ###'###..  +ajO~ #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... +aj~X #.......... ##.#..  +aj~#..:...^.... #.#.#You kill the ice beast!Vehumet accepts your kill.+aj~You are struck by an arc of lightning. The yak is engulfed in noxious fumes. _The yak appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  +aj\Confirm with . or Enter, or press ? or * to list all spells.+aj+aj #.#<.#'#.##.... JYZero the Thaumaturge  +aj#..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  #####....###'###.# Magic: 13/24 =============-----------  #........#.....#.# AC: 7Str: 5  +aj #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  +ajtS#.....ℓ...# #.....#.. Cast: Foxfire  #.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  #.........##. ##..... +aj #.......... ##.#..  #..:...^.... #.#.#+aj܊]You kill the ice beast!Vehumet accepts your kill.+aj You are struck by an arc of lightning. The yak is engulfed in noxious fumes. _The yak appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  +aj7\Confirm with . or Enter, or press ? or * to list all spells.+aj #.#<.#'#.##.... JYZero the Thaumaturge #..†.....#..... Deep Elf of Vehumet ......+ajR #..........#... Health: 15/47 =======----------------- #####....###'###.# Magic: 12/24 ============------------ #........#.....#.# AC: 7Str: 5 #.###....#.....#.# EV: 12Int: 25 #.# #....#.ß...#.. SH: 0Dex: 15+aj< #.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7 #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0) #Y# #.# ##.....#.. a) +3 dagger (venom) #.....ℓ...# #.....#.. Cast: Foxfire+ajO #.....§.Y.# ###'###.. #........$# #..#.#.# #......:.... ##...#.# Y   yak (confused) #.........##. ##..... +aj#.......... ##.#.. #..:...^.... #.#.# _The yak appears confused.  +ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj7Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, heavily wounded, confused, 98% to hit)+ajI Y Y*+aj E**+ajv; d*ℓ*§+ajT 7*.+aj)E**+ajJ7*.+ajI +ajȈ  #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  #####....###'###.# Magic: 13/24 =============-----------  +ajÉ #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0)  #Y# #.# ##.....#.. a) +3 dagger (venom)  +aj #.....ℓ...# #.....#.. Cast: Foxfire  #.....§.Y.# ###'###..  #........$# #..#.#.#  +ajT #......:.... ##...#.# Y   yak (confused)  #.........##. ##.....  +aj #.......... ##.#..  #..:...^.... #.#.# _The yak appears confused.  +ajڊ Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.+aj 4+aj +aj . _+aj+ajm Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x + Shock+aj1]Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj;+aj>+ajF #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  #####....###'###.# Magic: 13/24 =============-----------  #........#.....#.# AC: 7Str: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0) +ajG #Y# #.# ##.....#.. a) +3 dagger (venom)  #.....ℓ...# #.....#.. Cast: Foxfire  #.....§.Y.# ###'###..  #........$# #..#.#.#  +ajsH6#......:.... ##...#.# Y   yak (confused)  #.........##. ##.....  #.......... ##.#..  #..:...^.... #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajI+ajP^ #.#<.#'#.##.... JYZero the Thaumaturge  #..†.....#..... Deep Elf of Vehumet ......  #..........#... Health: 15/47 =======-----------------  #####....###'###.# Magic: 13/24 =============-----------  #........#.....#.# AC: 7+ajvQhStr: 5  #.###....#.....#.# EV: 12Int: 25  #.# #....#.ß...#.. SH: 0Dex: 15  #.# #.##.').>..'.# XL:  9 Next: 82% Place: Dungeon:7  #@# #.#..#...ß)#.. Noise: ==-------  Time: 6836.7 (0.0)  +ajQ#Y# #.# ##.....#.. a) +3 dagger (venom)  #.....ℓ...# #.....#.. Cast: Foxfire  +ajQ!#.....§.Y.# ###'###..  #........$# #..#.#.#  #......:.... ##...#.# Y   yak (confused)  +aj]R#.........##. ##.....  #.......... ##.#..  #..:...^.... #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajX #.#< #..† ### #.. #.# #.#  #.# ).> #*# ) #*# #.#  #.....ℓ...#  #.....§.Y.#  #........$#  #......:....  #.........##.  #..........  +aj3Y^^.... Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Shock (safe; 1% risk of failure)  The yak is struck by an arc of lightning.  The yak is heavily wounded.+aj[*4#.#<#..† ### #.. #.# #.#  #.# ).> #*# ) #*# #.#  #.....ℓ...#  #.....§.Y.#  #........$#  #......:....  #.........##.  #..........  ^.... +aj?1  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *+aj ℓYThe lightning grounds out. The yak is engulfed in noxious fumes.+aj 1Y+aj7 @.ξ..Y 2 yaks (confused)+aj {412-7.7 (1+aj +aj_ / _The yak appears confused.+ajfa ..#'#...#<.#'#.##†.....#.. #..........#...####....###'##...#....#.#...#.ß...#..#.').>..'.#.# #.#..#...ß) #.# #.# #...Y..........ξ...# ###'###........Y.$# #..##......:.... ##...#.##..##. ##........... ##.#..+ajc /Y.+ajpd .+ajQl Y   yak+aj m /--8+ajr +aj%u +aj1†.....#..#'#...#<.#'#.##†.....#.. #..........#...####....###'##...#....#.#...#.ß...#..#.').>..'.#.# #.#..#...ß) #.# #.# #Y..........ξY..# ###'###........$# #..#.....:.... ##...#.###. ##...Y.+aj2)Y+ajR:ζ.Y 2 yaks (confused)+aj;S5--9+ajNA+aj+ajmg..##.####†.....#..#'#...#<.#'#.##†.....#.. #..........#...####....###'##.......#....#.#...#.ß...#..#.').>..'.#.# #.#..#...ß)+aj^ #.# #.# #Y.Y.....ζ...# ###'###........$# #..#:.... ##...#.#+aj..+aj2Y.+ajY   yak+aj813=+ajص 40+aj+aj+aj;g #.........#  ..##......###### #.#.†.....#....# #.#..#'#.... #.#<.#'#.##....# #..†.....#...  #..........#.... #####....###'###.#. #.@......#.....#.#. +aj7#.###....#.....#.# #.# #....#.ß...#... #.# #.##.').>..'.## #.# #.#..#...ß)#.  #Y# #.# ##.....#..# +ajg#..Y......# #.....#. #.....ζ...# ###'###... #..$# #..#.#.#+aj5@Y.+ajL4.+aj&1+aj+aj+ajd #.#  ..##......# #.#.†.....#....# #.#..#'#. #.#<.#'#.##....# #..†.....#......# #....#....# #####....###'###.#.# #.#.....#.#.# #.###....#.....#.#.# #.# #....#.ß...#...# #.# #.##.').>..'.# #Y# #.#..#...ß)#. #.# #.# ##.....#..# #..Y......# #.....#....  #.........# ###'###....  #.$# #..#.#.###+aje?[39;49m +ajl+ajzr6=4==2+ajz+ajz+aj` +ajsa +aj)b +ajn +ajr +aj~s +aj x ,+aj+z +ajO| e  A yak comes into view.+aj H #..# #. ..##......##. #.#.†.....#....##.. #.#..#'#.. +aj #.#<.#'#.##....##.. #..†.....#......#.. #....#....#.. #####....###'###. #....@...#.....#+aj  #Y###....#.....# #.# #....#.ß...#...# +ajj #.# #.##.').>..'.###. #Y# #.#..#...ß)#.. #.# #.# ##.....#..##.# Y   yak #..Y......# #.....#...... #.........# ###'###.....# #..$# #..#.#.#####+ajQ &3+aj7 24.7 (2 _+aj +aj@ +aj6 /#.###.....# #.#.........# #...##......#######.#.†.....#....###.#..#'#..........#.#<.#'#.##....##.#..†.....#......#. #..........#....#...#####.@..###'###.#.#.#.#........#.....#.#.#.#.#Y###....#.....#.#.#.#.#.# #....#.ß...#...#.#.#.# #.##.').>..'.###.###Y# #.#..#...ß)#.......+aj/  #.# #.# ##.....#..##.###..Y......# #.....#.......#.# ###'###.....+ajT 9Y.+aj +aj x5==5.7 (1+ajj +aj +ajcM #.###.....#.........# ..##......########.#.†.....#....##..#'#.........#<.#'#.##....#†.....#.. #..@.......#....#..#####....###'###.Y..+aj##.###....#.....#.#.#.#...# #... +aj1Y+aj.Y   yak+ajM\7=6+aj+aj3+ajdM ........ #.....###....#.........# ..##......#########.#.†.....#....##.#..#'#.........#<.#'#.##....##.. #..........#....#..####....###'###..Y.....#.....#.#.#.#.#+ajdt#.# ##.. +ajf0Y+ajEn.Y   yak+ajn&7+aj1u+ajxs _You see here a wyvern corpse.+ajv .# ........ #.....####.....##.........# ..##......########+ajZw #.#.†.....#....###.#..#'#.........#.#@.#'#.##....#†.....#.. #..........#....#..####....###'##..Y.#....#.#...#.ß...#...#.#..# #.##.').>..'.###.##Y# #.#..#...ß)#.......+ajy 7Y.+aj +ajS z6==8 _+aj +aj, a _There is a stone staircase leading up here.+aj +ajB +aj\ +aj 9Y.+aj5 +ajr -9 _+aj +aj @=6+ajl ...............####..... ...................##.# ###....# .........#.........###### #.....# ........####........###.# ##... #...<...# #..........)..## #....# ...##..####..........#...####...# ...#..............####....###...% ...##............###### #####...........@...##.........###...............#....###............##...)<#........................[[[#..........................###)..........##.##...##...##.#........##########.#######.. ##.#.....# ### ##. ###....###.. +aj 8=7=51.2 (2.5+aj(% +aj & ! _You climb upwards.+aj^( c _There is a stone staircase leading down here.+ajt3+ajgv+aj'x+aj|8==+ajx}+ajy+ajS9=+ajO+aj8+aj}+aj+aj+aj`h9==+aj+aj+ajT+aj+aj+ajӊT20=+ajD+aj+aji20==+ajȎ+ajԐ+aj+aj +aj+ajD1=1==+aj +aj+ajH+aj+ajϖ+aj+aj+ajz+ajh2==+aj+aj+ajL2=+aju+ajb+aj+aj+aj+ajqh3==+aj:+aj,+aj=+ajn _You start resting.Magic restored.+ajL3=+aj068.2 (17.0)+aju4==9.2 (18 +aj _+aj+aj+aj}+aj+aj+ajB+ajJ+aj+aj+aj+ajS+aj\+ajôh4==+aj3+aj<,+ajh+aj,+aj+aj +ajgK5=+ajl+aj,+aj+aj,+ajp+ajL,+aj+aj+ajXS6=+ajs+aj,+aj&+ajq,+aj+ajo,+ajX+ajQ+ajK7=+aj+aj+ajQ+ajh+ajw+aj+aj+aj+ajS8=+aj +ajh,+aj+aj,+aj+aj+aj+aj*+ajfa9=+aj+aj,+aj+aj+aj+ajE +aj0 +aj +aj+ajMj30=+aj+aj+aj+aj+aj,+ajY+aj,+aj+ajH+ajK1=+aj+aj +aj6!+aj!+aj"+aj@#+aj%+ajA'+aj'S2=+aj)+aj*+aj++aj/,+ajKB3=34=5=+ajY'6=+ajVZ+aj[,+aj\]+ajD_+aj_+aja+ajb+ajUc+aj)e+ajf+aj?gU7=+ajh+ajj+ajk+aj%l+ajn+ajpn+ajZo+aj,q+ajqK8=+ajr+ajt+ajOu+aj v+ajw,+aj^y+aj{,+aj|+aj~+ajk9=+ajH,+aj7+aj+ajW+aj+aj|+aj+aj+aj+ajaL40=+aj+aj+aj+aj+aj,+ajӕ+aj9+aj+aj+aj91+aj*2=+aj$+aj +ajl+ajj+ajP,+aj+aj2=+ajh+aj¬+aj+ajn+ajU3=+aj0+aj,+aj +aj+ajW+aj+aj+ajD+aj+aj+aj$K4=+aj+aj+aj+aj+aj+ajܽ+aj+aj^+ajU5=+aj+aj`+aj+aj+aj+aj+aj8+aj+aj[+aj+aj+ajK6=+ajk+aj+ajb+aj+aj+ajp+aj+aj+ajS+aj+ajk _You start resting.HP restored.+aj+ajC-957.2 (8+aj~7==8.2 (89 _+aj+aj+aj?+ajmA stone staircase leading down (D:6)(Press ? for help)#...............................................#####.##...........................................##..............................................###...............................####.......########.........................##.# ###....####..............#.........###### #.....### ####.............####........###.# ##......###.#+aj֢#######...<...# #..........)..## #....####..#####...##..####..........#...####...###.....##....#..............####....###...%###..#####...##............####......##...........########...........@...##.........##....#...##...............#..........#...####..###..................##...)<...###....###........................[[[#.#..#..###..........................##.#..######)..........##.##...##...##.....##........##########.#######....####.#.....#### ##....#####....###......####...###<.#...#+ajS##########..#####+ajQ#....#...[## ###.....####...## ##...##....####.#.....###### #.....##...####### ##.......^+ajx>....##...#.......%....# ##......#..#..#....................####....######..####.#..............##### ##.....##...##..##............###..# ########..................##...............# ##..#..##..................##....................## #.................................## ###.##..................# #..........................# ##................####.......#### ####...........##.# ###....## ##..............####### #.....### ### +aj #.............#######.# ##......###.# #######...<...# #..........)..## #....####..#####...##..####..........#...####...###.....##....#..............####....###...%###..###+aj0##...##............####......##.....########...........@...##.........##....#...##...............#..........#...####..###..................##...)<...###....##+aj +aj> ......................####....... JYZero the Thaumaturge ...................##.# ###....# Deep Elf of Vehumet ...... .........#.........###### #.....# Health: 47/47 ======================== ........####........###.# ##..... Magic: 24/24 ======================== #...<...# #..........)..## #....# AC: 7Str: 5 +aj*@ ...##..####..........#...####...# EV: 12Int: 25 ...#..............####....###...% SH: 0Dex: 15 ...##............####......##.... XL:  9 Next: 82% Place: Dungeon:6 #####...........@...##.........## Noise: ---------  Time: 6958.2 (0.0)#...............#..........#. a) +3 dagger (venom)##..................##...)<... Cast: Foxfire#........................[[[#.#..........................##.##)..........##.##...##...##.. #........##########.#######.. ##.#.....#### ##. ###....###.. [40+ajA Om _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.+ajC +ajJU ,+aj D +aj2 X+aj +aj +aj +aj ,+aj ,+ajޖ n+aj +ajk +ajř +aj +aju +ajȞ +aj7 +aj` +aj +aj ,+ajb +ajs +aj X+aj/ +aj ,+aj +aj +aj +aj! +aj_ +aj +ajl +aj +aj +aj$ +aj +aj +aj +aj +aj +aj[ +ajO )#####......#.....####........#####.......#..## #........# #..##....####...# ##...#..## # .....>..### ###.####....##..###..#...[## ###.....####...#....... .##....####.#.....###............##...##+aj ..#......# .....^.##...#......75.2 (17.0) .......#..#..#. #....##..####..####.# ##......##...##..##. #######.........##..... ..#..##.........##.... .....+ajY .................. #.##............................ #..............................+aj) +aj +ajZ [ _There is a stone staircase leading down here.+aj++aj?,+aj1+aj7+aj;86.0) _+aj=+aj*U&7+ajCaP######..###.###.###.#.)##...........................[....##...........[[.............#........................#...#.....>.....)............# #.#.#.#.#.######.###.####..#.# #.#.#.#.#)# #.# #.# #.##.# #.#.#.#.#)######@###.####.##.# #...#.#........#.##.# '.###.###.###############.##.#.## #..###.............##.#.#+ajbq..##.###....[...........)##.#.## #.......+...............#....# #.....###.............#.############ #..[..........### #...###########+aj-7.7 (2.5+ajY+ajr _You climb downwards.  There is a stone staircase leading up here.  Things that are here:+ajs _a +0 chain mail; a +3 trident+ajR+aj+aj+ajW+aj<+ajB: _+aj{+aj+aj++aj+aj+aj,+aj+aj+ajW +aj +aj1 +aj+aj+aj+aj +ajB+ajy +aj$+aj-)+aj)+aj++aj'/+aj2+aj3+ajS4+aj7+aj:+aj';+ajZ<+aj?+aj]+ajy+aj+aj+aj ,+aj +aj+aj+aj+aj+aj"+aj&+aj&+aj(+ajy++aj8+aj8+aj;+aj?+aj @+ajA+ajE@  There is an open door here.+ajI5 _+aj|J+ajM+ajQ,+aj R+aj U+ajkWO  A yak comes into view.+ajW+aj_ #.#..#'#....... #.#<.#'#.##....## +ajr`#..†.....#......# #..Y.......#....#.....>  #####....###'###.#.#.#.#.####  ...#.....#.#.#.#.#[#  #.###Y...#.....#.#.#.#.#[#### +aj` #.# #....#.ß...#...#.#.......  #.# #.##.'[.@..'.###.###.#### +aj a[ #Y# #.#..#...ß)#.........###  #.# #.# ##.....#..##.###....[Y #.....#.+.....+ajOa.......# ###'###.....###......$# #..#.#.##### #..[Y   yak (wandering)+ajat.:.... ##...#.## #.............##. ##.....#### #+ajaj......... ##.#.....###.....+ajd\.Y95.7 (18.0)+ajsl+ajm36.7 (19 _+ajLx _There is a staircase to the Ecumenical Temple here.+aj(= #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 23/24 =======================-  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0+aj{)Dex: 15  #.# #.Y..#.ß**.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'[*@*.'.###.###.#### Noise: ---------  Time: 6996.7 (0.0)  #Y# #.#..#.**ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (wandering) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###..... +aj)U_There is an open door here. _A yak comes into view. _There is a staircase to the Ecumenical Temple here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj7*@+aj7[*+ajW7'[+aj;7.'+aj[Y7#.+aj ^## _ staircase to the Ecumenical Temple here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [a rock wall.]+aj/ Y#Look: a yak (wandering, hasn't noticed you)+aj`T .Y+ajbw.YLook: a yak (wandering, hasn't noticed you)+aj+ _ #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 23/24 =======================-  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15 +aj-  #.# #..Y.#.ß...#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'[.@..'.###.###.#### Noise: ---------  Time: 6996.7 (0.0)  #Y# #.#..#...ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (wandering) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###..... _There is a staircase to the Ecumenical Temple here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a yak (wandering, hasn't noticed you)  You conjure some foxfire!+aj=J +ajuK  #.#<.#'#.## +ajL H#..†.....#. ...>  ###'###  #.....#[#  #.###....#.....#.#.#.#.#[  #.# #..Y.#.ß●..#...#.#....... +ajFN 7 #.# #.##.'[.@..'.#.  #Y# #.#..#.●.ß)#........  #.# #.# ##.....#..##[ #.....# ###'###$# #..# #..[Yally targ+ajP et):.... ##...#.##  ##.  +ajQ =+ajSR 7.7 (1 +ajV _+ajE_ +aja +aj #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 22/24 ======================--  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #..Y.#.ß●*.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'[*@*.'.###.###.#### Noise: =--------  Time: 6997.7 (0.0)  #Y# #.#..#.●*ß)#.........###. a) +3 dagger (venom) +ajڣ. #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Dir - look around, f - activateLook: a yak (wandering, hasn't noticed you) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj5@*+aj5*.+ajsq #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 22/24 ======================--  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #..Y.#.ß●..#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'●.@..'.###.###.#### Noise: =--------  Time: 6997.7 (0.0)  #Y# #.#..#.§.ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###+ajr..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Look: a yak (wandering, hasn't noticed you) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§+ajsH●§+ajtQ§●+ajauB●§+ajfvF§●+ajw>●§+aj~ #.#<.#'#.## #..†.....#. ...>  ###'###  #.....#+aj[#  #.###....#.§...#.#.#.#.#[  #.# #..Y●#§ß§..#...#.#.......  #.# #.##●§§.@..'.#.  #Y# #.#..#.§.ß)#........  #.# #.# ##.....#..##[ #.....# ###'###$# #..# #..[:.... ##...#.##  ##.  +ajM/§+aj%;.Y+ajV +aj=0§+aj?●●+aj%+8.7 (1+aj[§§§+ajo _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the yak but does no damage. x2+ajj #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§...#.#.#.#.#[#### SH: 0Dex: 15 +aj( #.# #...Y#§ß*●.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##§§§*@●.'.###.###.#### Noise: =--------  Time: 6998.7 (0.0)  #Y# #.#..#.**ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Dir - look around, f - activateYou conjure some foxfire! _The foxfire burns the yak but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj=@#+aj$/A'#+aj+6 7.'+ajX  #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================--- +ajY  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§●..#.#.#.#.#[#### SH: 0Dex: 15  #.# #...Y#§ß§§.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##§§§.@●.'.###.###.#### Noise: =--------  Time: 6998.7 (0.0)  #Y# #.#..#.§.ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... +ajZ #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....You conjure some foxfire! _The foxfire burns the yak but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§+aji[ ●§●§+aj[ S§●+ajY\ I§●+aj\ D●§+aj] E●Y+aj ^ +ajfl  #.#<.#'#.## #..†.....#. ...>  ###'###  #.....#[#  #.###....#.●§..#.#.#.#.#[  #.# #...●#§ß§§.#...#.#.......  #.# #.##§Y§.@§.'.#.  #Y# #.#..#.§.ß)#........  #.# #.# ##.....#..##[ #.....# ###'###$# #..#[14;2+ajzm 7H #..[:.... ##...#.##  ##.  _The foxfire burns the yak but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak.+aj7 1§+aj6 T§●+aj ●.Y[.●+ajT Y2=9.7 (1+aj §§§#●ß●§+ajn 1 _The yak is lightly wounded.+aj #.#..#'#.................. JYZero the Thaumaturge +aj#.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§§..#.#.#.#.#[#### SH: 0Dex: 15  #.# #...§#●ß●*.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.Y[*@*.'.###.###.#### Noise: =--------  Time: 6999.7 (0.0) +ajv #Y# #.#..#.*●ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....You conjure some foxfire!  The foxfire burns the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+aj<Dir - look around, f - activate+ajh@@*.+aj76 #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... +aj8B#..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§§..#.#.#.#.#[#### SH: 0Dex: 15  #.# #...§#●ß●§.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7 +ajH9 #.# #.##.Y[.@§.'.###.###.#### Noise: =--------  Time: 6999.7 (0.0)  #Y# #.#..#.●§ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... +aj9#.........##. ##.....#### #..... #.......... ##.#.....###.....The foxfire burns the yak. +aj9_The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  +aj9*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj:K●§+ajWCuM #.#<.#'#.## #..†.....#. ...>  +ajC###'###  #.....#[#  #.###....#.●§..#.#.#.#.#[  #.# #...§#●ß§§.#...#.#.......  #.# #.##.Y[.@§.'.#. +aj@D #Y# #.#..#.●§ß)#........  #.# #.# ##.....#..##[+ajwD #.....# ###'###+ajD$# #..# #..[ +ajD:.... ##...#.##  ##. +ajE. _The yak is lightly wounded.  +aj@EMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+ajoEbDir - look around, f - activate  You conjure some foxfire!  +ajEThe foxfire burns the yak!+aj|§●§+ajH§●+aj  The yak is moderately wounded.The foxfire burns the yak.+ajQ3§+ajZ  The yak is heavily wounded.The foxfire burns the yak.+aj1§+aj?'Y+aj..#§ß§●●@.+aj.7000.7 (1+aj5n§§ß§§§+aj\ _The yak is severely wounded.+aj #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 20/24 ====================----  #####....###'###.#.#.#.#.#### AC: 7+aj~Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§...#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#§ß*●.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'Y●@*.'.###.###.#### Noise: =--------  Time: 7000.7 (0.0)  #Y# #.#..#.**ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... +ajոk#........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is heavily wounded.+aj(The foxfire burns the yak. _The yak is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj1g5@*+aj 4 #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 20/24 ====================----  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§...#.#.#.#.#[#### SH: 0+aj0 Dex: 15  #.# #....#§ß●§.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'Y●@..'.###.###.#### Noise: =--------  Time: 7000.7 (0.0)  #Y# #.#..#.§§ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The foxfire burns the yak. _The yak is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj ] #.#<.#'#.## #..†.....#. ...>  +aj e###'###  #.....#[#  #.###....#.§...#.#.#.#.#[  #.# #....#§ß●§.#...#.#.......  #.# #.##.'Y●@..'.#. +aj  #Y# #.#..#.§§ß)#........  #.# #.# ##.....#..##[ #.....# ###'###$# #..# #..[ :.... ##...#.##  ##. +ajT _The yak is severely wounded.  Casting: Foxfire (safe; 1% risk of failure)  +aj IPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak!+aj w§§●+ajf  The yak is almost dead.The foxfire burns the yak.+ajX# 1§+aj$ 8§Y+ajI. ..[Y@●.●+aj. Y1=1.7 (1+aj;3 ;§+ajX6 W _The yak is almost dead.+aj+M #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 20/24 ====================----  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß**.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'[Y@●.'.###.###.#### Noise: =--------  Time: 7001.7 (0.0) +ajB #Y# #.#..#.*●ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is almost dead.The foxfire burns the yak. _The yak is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajQxt #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 20/24 ====================----  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß§§.#...#.#....... XL:  9 Next: 82% Place: Dungeon:7  #.# #.##.'[§@●.'.###.###.#### Noise: =--------  Time: 7001.7 (0.0) +ajgy #Y# #.#..#..●ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the yak.  You kill the yak!+aj}  #.#<.#'#.## #..†.....#. ...>  ###'###  #.....#[# +ajz~  #.###....#.....#.#.#.#.#[  #.# #....#.ß§§.#...#.#.......  #.# #.##.'[§@●.'.#.  #Y# #.#..#..●ß)#........  #.# #.# ##.....#..##[ #.....# ###'###+aj*$# #..# #..[:.... ##...#.##   ##.    +aj91§+aj]G§●+ajQ§●+aj A●§+aj w●.†●+ajE 4902.7 (1+aj@ d§§§+aj Z _Vehumet accepts your kill.+aj3+aj+aj=O●§+ajD●§+ajU§●+ajO§●+aj'F§●+ajR§●+ajC§●+ajeG●§+ajV§●+ajmH●§+ajO●§+aj(X§●§●●§+aj)+aj12§+aj2+aj4+aj6+ajF8+ajR:+aj<+ajs?+ajiG0§+ajI+ajMJK1=+ajK+ajUS § _Your foxfire dissipates. x2+ajV+ajV+ajW+aj[] _Your foxfire dissipates.+ajz\+aj]+aj`+aj ah2==+ajb+aj?d+ajee  A yak comes into view.+aj>kK.Y#.ß.....'[†@..'..-...ß)#............'.Y   yak (wandering)+aj!q+7.7 (5+aj6rL-8.7 (6 _+aj+aj3+aj #.#..#'#.................. JYZero the Thaumaturge +aj&#.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15 +ajn #.# #...Y#.ß**.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7  #.# #.##.'[*@*.'.###.###.#### Noise: ---------  Time: 7008.7 (0.0) +ajo #Y# #.#..#.**ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... +aj,#........$# #..#.#.##### #..[.. Y   yak (wandering) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###..... _Your foxfire dissipates. x2 _Your foxfire dissipates. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  +ajg Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj 5@*+aj  #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== +aj. #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß...#...#.#....... XL:  9 Next: 90% Place: Dungeon:7  #.# #.##.Y[†@..'.###.###.#### Noise: ---------  Time: 7008.7 (0.0) +aj{ { #Y# #.#..#...ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... +aj 2#........$# #..#.#.##### #..[.. Y   yak (wandering) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###..... +aj _Your foxfire dissipates. _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+aj \Dir - look around, f - activateYou conjure some foxfire!+aj\ ] #.#<.#'#.## #..†.....#. ...>  +aj ###'###  #.....#[#  #.###....#.....#.#.#.#.#[  #.# #....#.ß...#...#  #.# #.##.Y[†@●.'.#  #Y# #.#..#..●ß)#....  #.# #.# ##.....#..##[+aj  #.....# ###'###$# #..# #..[Yally target)+aj :.... ##...#.##  ##.  +aj" h2==9.7 (1 _+aj! +aj +aj #.#..#'#.................. JYZero the Thaumaturge +ajp#.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß**.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7 +ajG #.# #.##.Y[*@●.'.###.###.#### Noise: =--------  Time: 7009.7 (0.0)  #Y# #.#..#.*●ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  +ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajx #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== +aj#..Y.......#....#.....>... Magic: 21/24 =====================---  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.....#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß...#...#.#....... XL:  9 Next: 90% Place: Dungeon:7  #.# #.##.Y[†@●.'.###.###.#### Noise: =--------  Time: 7009.7 (0.0)  #Y# #.#..#.●§ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% ri+ajEsk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●●+aj,§+aj8●§+aj  #.#<.#'#.## #..†.....#. ...>  ###'###  #.....#[# +aj #.###....#.....#.#.#.#.#[  #.# #....#.ß...#...#  #.# #.##.Y●†@§.'.#  #Y# #.#..#.●§ß)#....  #.# #.# ##.....#..##[ #.....# ###'###$# #..# #..[:.... ##...#.##  ##.  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  +aj`IPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak.+ajQz§●§+ajRV●Y+aj@Zb  The yak is lightly wounded.  The foxfire burns the yak.+aj1§+aj =●●+aj ,10.7 (1+aj9Q§§§+aj1 _The yak is lightly wounded.+aj #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ......+aj +aj#..†.....#......#......... Health: 47/47 ========================+aj8 +aj̘#..Y.......#....#.....>... Magic: 20/24 ====================---- +ajDh #####....###'###.#.#.#.#.#### AC: 7+aj+Str: 5 +aj-r #........#.....#.#.#.#.#[#  EV: 12+aj,Int: 25 +ajr #.###....#.....#.#.#.#.#[#### SH: 0+ajp,Dex: 15 +aj. #.# #....#.ß●*.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7 +aj  #.# #.##.§Y●@*.'.###.###.#### Noise: =--------  Time: 7010.7 (0.0) +aj #Y# #.#..#.**ß)#.........###. a) +3 dagger (venom) +aj^ #.# #.# ##.....#..##.###....[ Cast: Foxfire +ajϞ1#..Y......# #.....#.......+..... +aj,'#.........# ###'###.....###..... +aj#........$# #..#.#.##### #..[.. Y   yak (ally target) +aj9#......:.... ##...#.## #..... +ajG'#.........##. ##.....#### #..... +aj(#.......... ##.#.....###.....+aj8The yak is lightly wounded.  +aj_ The foxfire burns the yak. +aj#_The yak is lightly wounded.  +ajoCasting: Foxfire (safe; 1% risk of failure)  +ajPress: ? - help, Q - select action, ( or ) - cycle+aj_&Dir - look around, f - activate+aj+aj #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 20/24 ====================----  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.●...#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#.ß§..#...#.#....... XL:  9 Next: 90% Place: Dungeon:7  #.# #.##.§Y●@§.'.###.###.#### Noise: =--------  Time: 7010.7 (0.0)  #Y# #.#..#.§§ß)#.........###. a) +3 dagger (venom)  #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###..+aj-H...###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The foxfire burns the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajw #.#<.#'#.## #..†.....#. ...>  +aj9###'###  #.....#[#  #.###....#.●...#.#.#.#.#[  #.# #....#.ß§..#...#  #.# #.##.§Y●@§.'.#  #Y# #.#..#.§§ß)#.... +ajR- #.# #.# ##.....#..##[ #.....# ###'###$# #..# #..[ :.... ##...#.##  ##.  _The yak is lightly wounded.  +ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak.+aj|G §§●+ajP  The yak is moderately wounded.The foxfire burns the yak but does no damage.+aj' 1§+ajG E§Y+ajc ●'[Y@.●.+ajI +1.7 (1+aj +ajn ^ _The yak is moderately wounded.+ajD  #.#..#'#.................. JYZero the Thaumaturge #.#<.#'#.##....##......... Deep Elf of Vehumet ...... #..†.....#......#......... Health: 47/47 ======================== #..Y.......#....#.....>... Magic: 19/24 ===================-----  #####....###'###.#.#.#.#.#### AC: 7Str: 5  #........#.....#.#.#.#.#[#  EV: 12Int: 25  #.###....#.§...#.#.#.#.#[#### SH: 0Dex: 15  #.# #....#§ß*●.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7  #.# #.##.'[Y@*.'.###.###.#### Noise: =--------  Time: 7011.7 (0.0)  #Y# #.#..#.●*ß)#.........###. a) +3 dagger (venom) +ajBF Z #.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is moderately wounded.The foxfire burns the yak but does no damage. _The yak is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 47/47 ========================#..Y.......#....#.....>... Magic: 19/24 ===================-----#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.§...#.#.#.#.#[#### SH: 0Dex: 15#.# #....#§ß§●.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##[4+aj0m.'[Y@..'.###.###.#### Noise: =--------  Time: 7011.7 (0.0)#Y# #.#..#.●.ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###..... _The yak is moderately wounded.Casting: Foxfire (safe; 1% risk +aj hof failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the yak but does no damage.+ajŜ;§+ajŝ?§●+aj..ß●●  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak but does no damage.  The yak is moderately wounded.+ajg3------20==2.7 (1+aj!;§+aj_( _The yak gores you!+ajт+ajÅ# Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajLy+aj+aj#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 37/47 ==================------#..Y.......#....#.....>... Magic: 20/24 ====================----#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15#.# #....#.ß●§.#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[[+aj40mY@●.'.###.###.#### Noise: ==-------  Time: 7012.7 (0.0)#Y# #.#..#.§●ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....You conjure some foxfire!  The foxfire burns the yak but does no damage.  The yak is moderately wounded. _The yak gores y+ajou!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 37/47 ==================------#..Y.......#....#.....>... Magic: 20/24 ====================----#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15#.# #....#.ß●§.#...#.#....... [33+ajmXL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[Y@●.'.###.###.#### Noise: ==-------  Time: 7012.7 (0.0)#Y# #.#..#.§●ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak (ally target) #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... +ajL##.#.....###.....You conjure some foxfire!  The foxfire burns the yak but does no damage.  The yak is moderately wounded. _The yak gores you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj.*****Your foxfire is almost destroyed.Your foxfire is struck by an arc of lightning!  Your foxfire is moderately damaged.  The lightning grounds out.  Your foxfire is struck by an arc of lightning.  Your foxfire is heavily damaged.+aj1Q  You are struck by an arc of lightning. The lightning grounds out.  The foxfire burns the yak.+ajk3§+aj *The yak is severely wounded.The foxfire burns the yak but does no damage.+ajX 4§+ajGl ●§ ***The yak is severely wounded.The foxfire burns the yak.+aj 3§+ajC .Y@§.§The yak is severely wounded.+aj2 +aj 5-18--3.7 (1+aj H§§§+aj ; _The yak gores you but does no damage.+ajS+ajgA Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic Cloud+ajQConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj+aj+ajH#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 35/47 =================-------#..Y.......#....#.....>... Magic: 18/24 ==================------#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15#.# #....#.ß§..#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[Y@[+aj440m§.'.###.###.#### Noise: ==-------  Time: 7013.7 (0.0)#Y# #.#..#..§ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is severely wounded.The foxfire burns the yak.  The yak is severely wounded. _The yak gores you but does no damage.  Casting: [39;49+ajmStatic Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj%#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 35/47 =================-------#..Y.......#....#.....>... Magic: 18/24 ==================------#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15+aj#.# #....#.ß§..#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[Y@§.'.###.###.#### Noise: ==-------  Time: 7013.7 (0.0)#Y# #.#..#..§ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak #......:.... ##...#.##[3+ajf7m #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is severely wounded.The foxfire burns the yak.  The yak is severely wounded. _The yak gores you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj** _The yak gores you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is severely wounded.+aj .Y@..  You are struck by an arc of lightning. The lightning grounds out.+aj/ 32-6--4.7 (1+aj +ajݞ ; _The yak gores you but does no damage.+aj q+aj:r$ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajn+aj+aj#.#..#'#.................. JYZero the Thaumaturge+ajA~#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 32/47 ================--------#..Y.......#....#.....>... Magic: 16/24 ================--------#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15+aj#.# #....#.ß...#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[Y@..'.###.###.#### Noise: ==-------  Time: 7014.7 (0.0)#Y# #.#..#...ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... +aj<#.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is struck by an arc of lightning.  The yak is severely wounded.You are struck by an arc of lightning. The lightning grounds out. _The yak gores you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj(#.#..#'#.................. JYZero the Thaumaturge#.#<.#'#.##....##......... Deep Elf of Vehumet ......#..†.....#......#......... Health: 32/47 ================--------#..Y.......#....#.....>... Magic: 16/24 ================--------#####....###'###.#.#.#.#.#### AC: 7Str: 5#........#.....#.#.#.#.#[#EV: 12Int: 25#.###....#.....#.#.#.#.#[#### SH: 0Dex: 15#.# #....#.ß...#...#.#....... XL:  9 Next: 90% Place: Dungeon:7#.# #.##.'[Y[47+ajm@..'.###.###.#### Noise: ==-------  Time: 7014.7 (0.0)#Y# #.#..#...ß)#.........###. a) +3 dagger (venom)#.# #.# ##.....#..##.###....[ Cast: Foxfire #..Y......# #.....#.......+..... #.........# ###'###.....###..... #........$# #..#.#.##### #..[.. Y   yak #......:.... ##...#.## #..... #.........##. ##.....#### #..... #.......... ##.#.....###.....The yak is struck by an arc of lightning.  The yak is severely wounded.You are struck by an arc of lightning. The lightning grounds out. _The yak gores you but does no damage.  Casting+ajAp: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is almost dead.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  You kill the yak!+aj{ **Vehumet accepts your kill.+ajE†@+aj"0-5-75.7 (1+aj+aj0 _The lightning grounds out.+aj3+aj+aj,+ajc+aj̻+aj.1-6=+aj+aj +aj+aj+aj+ajC+ajh+aj+aj2=7==+aja+aj+aj+ajd+aj8+ajj8==+aj+aj,+ajP+aj+aj5K3=+aj+aj+ajA#9+ajE==+aj+ajU+ajM+ajw+aj+aj+aj+ajU+ajU34=20+aj;E==+ajz+aj+aj<+aj+aj+ajh1==+aj+aj+ajnW5=+ajr+ajw ,+aj2==+aj,+aj+aj+ajVK6=+aj +aj!93+ajk"E==+aj#+aj}&+aj&+ajj(+aj+n _You start resting.Magic restored.+aj6'--+ajk@037.7 (22.0)+ajKA4==--8.7 (23 _+ajO+aj.+ajg+aj^+aj+ajTU7=+aj͗+aj0+aj+aj+ajr,+aj+aj+ajHg8==+aj+aj,+aj*+ajݮ+aj[+aj+aj+ajq+aj+aj\+ajU9=+ajѻ+aj+aj+aj+aj}+aj+aj3+aj)+aj+aj&+aj+ajML40=+aj+aj+aj+aj+aj+aj6+aj+aj+aj1+aj5+aj+ajYU1=+aj+aj,+aj+ajd+aj+aj+aj4+ajK2=+aj+aj,+aj=+aje+aj+ajb+ajL +aj +aj +aj&+ajU3=+aj+aj`,+ajV+aj;+aj+aj+ajS,+aj+aj +aj K4=+aj!+ajK%+aj%+aj'+aj *+aj*+aj++aj.k5=+aj/+aj0+aj51+aj1+aj%5+aj5+aj6+aj9+ajK;+aj;+aj=+aj'>K6=+aj?+ajB,+ajC+ajBG+ajG+aj!H+ajK+aj/L+aj M+ajOk _You start resting.HP restored.+ajZW+ajs`-75.7 (37+aj_a~7==6.7 (38 _+ajh+ajj+aj&+aj'+ajy(+aj,+aj,+aj/+aj1+aj1+aj)3+aj.6,+ajv7+aj ;+aj;9=+aj<+aja?+aj?+aj@+ajC+ajD+ajYE+ajH+ajnH+ajzI+ajL+ajbM+ajN+ajwQ+ajQ+ajR+ajU+aj7V+ajuW+ajZ,+aj([+aj\+ajG]+aj^+ajWa+aja+ajc+aj3f+ajf+ajg+ajj+ajQk+ajEl+ajo,+ajp+ajVs,+ajt+ajDx+ajx+ajy+aj|+ajl}+aj~+aj+ajE+aj+ajs+aj+aj+ajS,+aj+aj'+aj+aj+ajĝ,+aj8+aj,+aj+aj6,+aj+aj,+aj+ajt,+ajP+aj+aj8+aj(+aj1+aj+ajU+aj+ajI+aj+aj+ajm+aj+aj+aj+aj~+ajq+aj+ajc+aj+aj+aj+aj+aj+aj+aj+aj)+ajN+aj,+aj:+ajF+aj+aj+aj+aj+aj+ajX+aj+aj+aj,+aj+aj+aj*+aj+aj+aj+aj+aj,+aj+aj +aj+ajN+aj,+aj, +aj0 ,+aj+aj++aj+aj+aj,+aje+aj+aj+aj+aj+ajC+aj> +aj"+aj#+ajU$+aj+B+ajp-,+aj.+aj71+aj1+aj2+aj*5+aj5+aj6+aj:+aj:+aj;+aj.>+aj>+aj?+ajB,+ajD+ajF+ajG+ajH+aj]K+ajK+ajL+ajRB+ajT,+ajW+aj[B+aj]+aj]+aj5_+aja+aja+ajc+aj$zJ+aj|,+aj X+ajB+aj)B+ajޕ+aj+aj_+aj+aj+aj*+aj+aj+aj+aj#+aj+aj)+aj+aj^+ajԦ+aj+aj+ajj+aj,+ajƯ+aj,+aj+aj+aj-+ajo+aj+ajd+aj+aj+aj+ajn+aj7+aj+aj+aj,+aj+aj+aj+aj+aj+aj+aj_+aj|,+aj^+aj:+aj+aj+ajE,+aj+aj,+aj+aj +aj+aj+aj+aj+aj+aj,+aj+aj,+aj+ajW _You start waiting.+aj(.175.7 (99+aj-6.7 (100.0)+aj+aj# _Done waiting.+aj@W +ajX +ajIY +aj+^ +aja +ajb +ajf :  Things that are here:+aj..'.###.# +ajQ ,#Y# #.#..#...ß)#...... ###.###.#/##.....#..##.# #.........#. #.....#...... #.........#. ###'###.....# #........@#. #..#.#.# #......:.....###...#.##  #.........##.# ##.....####+ajw  #.......... # ##.#.....# #..:...^.... #.#.### .......... #.#.# ## .......... #.#.# ## ######..... ..#.# # .##.# ###+aj 88.7 (12.0)  You now have enough gold to buy an incandescent shortbow on D:5.  You can access your shopping list by pressing '$'.+aj ,9.7 (13+aj +aj ? _You now have 177 gold pieces (gained 14).+aj~+aj~+aj+ajB+aj݉+aj+aj+ajΐ,+aj   #.###....#....   #.# #....#.ß...#..   #.# #.##.'[†>..'.##  +ajP #.# #.#..#...ß)#....  #####.###.#/##.....#..##  .........#. #.....#....   #.........#. ###'###   #.........#..##..#.#.##   #.....###...#.##   #.........##.# ##.....##   #............# ##.#....   #..:...^.....# #.#.##   #............# #.#.# #  ##...# #.#.# +aj=  #######.....# ..#.#   #.....# .##.#   . #....You pick up a parchment of Vhi's Electric Charge and begin reading...+ajנ+ajV91.7 (2.0)2.7 (3+aj+aj8N _You add the spell Vhi's Electric Charge to your library.+aj+aja+aj@+aj+ajt+aj+aj+aj+aj+ajo+aj+aj. +aj,+aj+aj+ajy+aj+aj+aj/   #.# #.#..#...ß) ####.###.#/##.. ........#. #..... ........#..###'###  #.........#..##..#.  #............###...#  #.........##.# ##  #............# ##.  #^.....# #.#  #............# #.  ##....# #.#  #######.....# .. #.....# .# .....# . #  ....  +aj;/   You pick up a parchment of Sphinx Sisters and begin reading...6.7 (47.7 (5 _You add the spell Sphinx Sisters to your library.+ajn+aj3+ajO+aj=+ajjB+aj<+aj+aj`+aj+aj+ajs+aj8+aj|+aj +ajf +aj +aj +aj{+aj+aj+aj+aj,+aj)+aj+ajK+aj+ajp+aj+aj+aj9 +aj +aj$#+aj$+aj%+aj&+aj'+aj *+aj*+aj*+aj,+aj./+aj/+ajp8+ajQ<+aj<+aj_=+ajDP _c - a wand of roots (21) (gained 5 charges)+ajpG3+ajvH+ajXJ+ajL+ajtM+ajM+ajO+ajRR+ajR+ajS+ajT+aj/W,+aj X+ajY+aj`X+aj3b+ajb+aj4c+aj,e+ajg+ajg+ajyh+aj j+ajl+ajl+ajm+ajan+ajYp+ajQq+ajq+ajr+ajt+ajSu+aj v+ajv+ajx+ajy+ajy+ajP|+ajG+aj=,+aj+aj`,+aj+ajP+ajF+aj ,+aj4+aj/,+aj+ajڥ+ajĭ+aj+aj+aj+aj+aj+aj+aj0+ajD+aj,+aj+ajq+aj6+aj+aj+ajj+aj,+aj3+aji+ajn+aj+aj5+ajs+aj,+aj4+ajC+aj+aj,+aj*+ajc+aj+aj+ajn+ajT+aj+aj+aj+ajF+aj+aj+aj+aj=+aj+aj+aj+aj+ajv+aj+aj+ajg+aj+aj+aje+aj +aj +aj +aj +aj +ajm +ajd +aj` +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +ajF +aj2/ +aj3 ,+aj3 +aj9 +ajq? B+ajPC +aj;G +ajG +ajH +aj/O >  You see here a +0 dagger.+ajZ +ajh[  _+aj`] +ajb +aje +ajzf +aj]g +ajk +ajn +ajo +aj%p +ajLt +ajv +aj@w +ajx +aj/| +aj~ +aj +aj +aj+ +aj ,+ajh +ajD +aj< +aj +aj +aj{ +aj +aj +aj# +aj +ajg +aj +aj +aj +aj +aj +ajݧ +aj +aj֮ ,+aj| +aj +ajr ,+aj| +aj @  There is an open door here.+ajn +aj  _+aj ,+aj +ajE +aj +ajF +aj +aj9 +aj +aj +aj ,+aj +aj0 @  There is an open door here.+aj +aj)  _+aj< +aj +ajW +aj +aj +aj4 +aj +ajr +aj +aj +aj +aj5 +aj& +aj +ajt +aj +aj +aj_ +aj +ajx +ajq +aj +aj +aj +aj +aj# +aj +aj{ +aj +aj +aj +aj +aj +aj +aj X+ajK B+aj +aj3 +aj +aj  +ajK +aj +aj7 +ajs +aj +ajV +aj +aj6 +aj-! +ajV) 4  .......  ####>### .......  ..#.... ...###+aj * 2 ##.#...........#  ##.........#  #.................  #......#.# #.....#  #......#.###.....#   #@.#.........# 283.7 (86.0)  #....##......####+aj{* a  #..#.#.÷.....#....  #.##.#..#'#....... #..#.#<.#'#.##.... ##.#..÷.....#..... +aj* ^ .#..........#...  #####....###'###.#  #........#.....#.#+aj+ E +aj'2 +aj2 ,4.7 (87+aj7 +aj: ; _Found a stone staircase leading down.+aj+aj^3+aj+aj+ajB+aj+ajI+aj+aj1+aj+ajs+aj+ajh+aj+aj:+ajv+aj+aj+aj+aj+aj+aj,+aj+aj+aj+aj+ajl+aj+aj"+aj+ajO+aj+aj+aj+aj ,+aj@+aj+ajf+aj+aj+aj+aj,+aj,+aj+ajm,+aj+aj+aj+ajJ+aj+aj,+aj#+ajX+ajx+aj{,+aj+ajs+aj`+aj,+aj+aj+ajB+aj,p+aj3+ajq4,+aj5+ajm6,+aj7+aj9,+aj:+ajy;+aj<%  +aj=DYou encounter a sky beast.+aj7A    #.  #...+ajAf  #...  #. ..# ..  #. ... ..  #F .. ..  #.########>#### ..  #.@.....#...... ..  #######.#..........  ###..........  #......... +ajB #......#.###.  #......#.##F   sky beast (asleep) ###.#..#.........  #.#....##......  ######.#..#.#.÷.....+ajQG.316.7 (32+ajG37.7 (33 _+ajJ+ajAL+aj| . #. . #. . #. . #. ..# . #. ... . #F .. . #.##>#### . #..@....#...... . #.#. ###.... #...... #......#.###.....# #......#.###.....# ###.#..#.#  #.#....##......#  ######.#..#.#.÷.....# +aj +aj!08.7 (1.0) +aj&+ajZ(+aj . #. . #. . #. . #. ..# . #. ... . #F .. . #.##>#### . #.#...... ...# #.#.# ###.#  #......#.###.....#  ###.#..#.#  #.#....##......# ######.#..#.#.÷.....#.+aj6+aj&9+aj+aj0+aj( l . #. . #. . #. . #. ..# . #. ... . #F .. . #.##>#### . #.#...... ...# #.#.#  +aj" &###.....#  #......... #......#.## #......#.###.....#  ###.#..#.#  #.#....##......# ######.#..#.#.÷.....#.+aj +ajQ '20+aj +aj/ +aj  . #. . #. . #. . #. ..# . #. +aj  g... . #F .. . #.##>#### . #.#...... ...# #.#.#  ###......#  #...... #......# +aj #......#.###.....#  ###.#..#..#  #.#....##......# ######.#..#.#.÷.....#.+aj +ajl &1+aj# +aj2% +ajo  What are your orders?t - Shout! Anything else - Cancel.+ajD0F+aj{.F   sky beast+ajWG======2+aj+aj. _You shout for attention!+aj  ...... JYZero the Thaumaturge #....... Deep Elf of Vehumet ...... #....... Health: 47/47 ======================== #....... Magic: 23/24 =======================- #. ..# ...... AC: 7Str: 5 #. ... ...... EV: 12Int: 25 #. .. ...... SH: 0Dex: 15 #F########>#### ...... XL:  9 Next: 97% Place: Dungeon:7 #....*@*#...... ...### Noise: ======---  Time: 7322.7 (0.0) #######*#...........#  a) +3 dagger (venom) ###...............#  Cast: Foxfire #.................  #......#.###.....#  #......#.###.....#  F  +aj  sky beast ###.#..#.........#  #.#....##......#### ######.#..#.#.÷.....#...What are your orders?t - Shout! Anything else - Cancel. _You shout for attention!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajX 5@*+aj(8 ...... JYZero the Thaumaturge #....... Deep Elf of Vehumet ...... #....... Health: 47/47 ======================== #....... Magic: 23/24 =======================- #. ..# ...... AC: 7Str: 5 #. ... ...... EV: 12Int: 25 #. .. ...... SH: 0Dex: 15 #.########>#### ...... XL:  9 Next: 97% Place: Dungeon:7 #.F...@.#...... ...### Noise: ======---  Time: 7322.7 (0.0) #######.#...........#  a) +3 dagger (venom) ###...............#  Cast: Foxfire #.................  #......#.###.....#  #......#.###.....# +aj; F   sky beast ###.#..#.........#  #.#....##......#### ######.#..#.#.÷.....#...t - Shout! Anything else - Cancel. _You shout for attention!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! #. #. #. #. ..#  #. ...  #. ..  #.########>####  #.F...@●#  #######●#  ###.....  #......... #......#.## #......#.# (ally target)[37+aj|Xqm ###.#..#.. #.#....## ÷=-----3.7 (1 _+ajq. #.. #. . #. . #. ..# . #. ... . #. .. . #.########>#### . #.F....●#...... ...#### #######@#.....#  ###...............#  #.................  #......#.###.....# #......#.## ###.#..#.........#   #.#....####### ######.#..#[+aj%34m.#.÷.....#.... #......#.##.#..#'#....●§●§●§●§  Your foxfire dissipates!The foxfire burns the sky beast.+aj1§+ajOT.F------4§§§ _The sky beast is lightly wounded.+ajl #. . #. ... . #. ..# . #. ... . #. .. . #.########>####. . #..F§§§§#....... ...##### #######.#...........#  ###...@...........#  #...  #......#.###.....#  #......#.###.....# ###.#..#....  #.#....######## ######.#..#.#.÷.....#....#  #......+ajn#.##.#..#'#........  #.######..#.#<.#'#.##....# ...4=-5+aj1 #......... JYZero the Thaumaturge #. ... ........ Deep Elf of Vehumet ...... #. ..# ........ Health: 47/47 ========================+aj #. ... ........ Magic: 23/24 =======================- #. .. ........ AC: 7Str: 5 #.########>####. ........ EV: 12Int: 25 #..F§...#....... ...##### SH: 0Dex: 15 #######*#*..........#  XL:  9 Next: 97% Place: Dungeon:7 ###..*@*..........#  Noise: ---------  Time: 7325.7 (0.0) #....***..........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......###### +aj ######.#..#.#.÷.....#....#  #......#.##.#..#'#........  #.######..#.#<.#'#.##....# Your foxfire dissipates!The foxfire burns the sky beast. _The sky beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajnK@*..+aj #......... JYZero the Thaumaturge #. ... ........ Deep Elf of Vehumet ...... #. ..# ........ Health: 47/47 ======================== +aj#. ... ........ Magic: 23/24 =======================- #. .. ........ AC: 7Str: 5 #.########>####. ........ EV: 12Int: 25 #..F§F..#....... ...##### SH: 0Dex: 15 #######.#...........#  XL:  9 Next: 97% Place: Dungeon:7 ###...@...........#  Noise: ---------  Time: 7325.7 (0.0) #.................  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......######  ######.#..#.#.÷.....#....#  #......#.##.#..#'#........  #.######..#.#<.#'#.##....#+ajs< The foxfire burns the sky beast. _The sky beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajE #. #. ...  #. ..#  #. ...  #. ..  #.########>####.  +ajt..#.......  #######●#...........#  ###...@●..........#  #................. +aj #......#.###.....#  #......#.# ###.#..#.. #.#....##F   sky beast ######.#..#.#.÷ #.## <+aj:=6.7 (1 _+aj+aj̊.+aj_ #. . #. ... .# #. #..# .#+ajv #. ... . #. .. ..# #.########>####... #..F§F..#....# #######●#.#  ###.#  #.  #......#.###.....#  #......#.###.....# ###.#..#. #.#....##......# ######.#..#.#.÷.....#....# #......#.##.#..#'#. #.######..#.#<.#'#.##....#●§M +ajRQ[40m(ally target)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the sky beast.+aj83§+ajf:;.F+ajB<+aj_%-+aje 7+aj9§+ajޔd _The sky beast is moderately wounded.+aj|  #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 47/47 ======================== #. ... ......... Magic: 22/24 ======================-- #. .. .........# AC: 7Str: 5 #.########>####........... EV: 12Int: 25 #..F§.F.#...........###### SH: 0Dex: 15 #######§#**.........#  XL:  9 Next: 97% Place: Dungeon:7 ###...*@*.........#  Noise: ---------  Time: 7327.7 (0.0) #.....***.........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......####### F[4+aj 0m   sky beast ######.#..#.#.÷.....#....## #......#.##.#..#'#......... #.######..#.#<.#'#.##....##Your foxfire dissipates!The foxfire burns the sky beast. _The sky beast is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajh< K@*..+ajx   #.......... JYZero the Thaumaturge   #.... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 47/47 ========================   #.... ......... Magic: 22/24 ======================--   #... .........# AC: 7Str: 5   #.########>####........... EV: 12Int: 25   #..F§.F.#...........###### SH: 0Dex: 15   #######.#...........#XL:  9 Next: 97% Place: Dungeon:7  ###....@+aj ..........#Noise: ---------  Time: 7327.7 (0.0)  #.....●●..........a) +3 dagger (venom)  #......#.###.....#Cast: Foxfire  #......#.###.....#  ###.#..#.........#  #.#....##......####### F   sky beast (ally target)   ######.#..#.#.÷.....#....##   #......#.##.#..#'#.........   #.######..#.#<.#'#.##....##The foxfire burns the sky beast. _The sky beast is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or +aj  [39;49m) - cycleDir - look around, f - activateYou conjure some foxfire!3==8.7 (1 _+aj>7 #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 47/47 ======================== #. ... ......... Magic: 22/24 ======================-- #. .. .........# AC: 7Str: 5 +aj!@#.########>####........... EV: 12Int: 25 #..F§.F.#...........###### SH: 0Dex: 15 #######.#**.........#  XL:  9 Next: 97% Place: Dungeon:7 ###...*@*.........#  Noise: =--------  Time: 7328.7 (0.0) #.....●●*.........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......####### F   sky beast (ally target) ######.#..#.#.÷.....#....## +ajB#......#.##.#..#'#......... #.######..#.#<.#'#.##....##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajK@*..+aj #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 47/47 ======================== #. ... ......... Magic: 22/24 ======================-- #. .. .........# AC: 7Str: 5 #.########>####........... EV: 12+aj$*Int: 25 #..F§.F.#...........###### SH: 0Dex: 15 #######.#...........#  XL:  9 Next: 97% Place: Dungeon:7 ###..●.@..........#  Noise: =--------  Time: 7328.7 (0.0) #.....§●..........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......####### F   sky beast (ally target) ######.#..#.#.÷.....#....## #......#.##.#..#'#......... #.######..#.#<.#'#.##....##Dir - look around, f - activate _You conjure some foxfire!  +aj%Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+aj4●§+ajV+aj!●+aj "§+ajR8●§+ajsw #. #. ...  #. #..#  #. ...  #. .. . #.########>####.. #..F§.F.#........+aj  #######●#...........#  ###..●§@..........#  #.....§§..........  #......#.###.....#  #......#.###... ###.#..#.. #.#....## ######.#..#.#.÷ #.##.# < _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  +ajOPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the sky beast.+aj2n§●§+ajl  The sky beast is heavily wounded.The foxfire burns the sky beast but does no damage.+aj#1§+aj%E.F+ajW0l●●9.7 (1+ajtD§§ _The sky beast is heavily wounded.+aj{  #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 47/47 ======================== #. ... ......... Magic: 21/24 =====================--- #. .. .........# AC: 7Str: 5 #.########>####........... EV: 12Int: 25 #..F§...#...........###### SH: 0Dex: 15 #######F#*●.........#  XL:  9 Next: 97% Place: Dungeon:7 ###..§*@●.........#  Noise: =--------  Time: 7329.7 (0.0) #.....***.........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......####### +aj} UF   sky beast (ally target) ######.#..#.#.÷.....#....## #......#.##.#..#'#......... #.######..#.#<.#'#.##....##The sky beast is heavily wounded.The foxfire burns the sky beast but does no damage. _The sky beast is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj2 M@●..+aj; #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 47/47 ======================== #. ... ......... Magic: 21/24 =====================--- #. .. .........# AC: 7Str: 5 #.########>####........... EV: 12Int: 25 #..F§...#...........###### SH: 0Dex: 15 #######F#●●.........#  XL:  9 Next: 97% Place: Dungeon:7 ###..§§@§.........#  Noise: =--------  Time: 7329.7 (0.0) #.....§§..........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##+aj<......####### F   sky beast (ally target) ######.#..#.#.÷.....#....## #......#.##.#..#'#......... #.######..#.#<.#'#.##....##The foxfire burns the sky beast but does no damage. _The sky beast is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●+aj=●§§●+ajA●§●F+ajI #. #. ...  #. #..#  #. ...  #. .. . #.########>####.. #..F§...#........ #######●#●●.........#  ###..§F@§.........# +ajJZ #.....§§..........  #......#.###.....#  #......#.###... ###.#..#.. #.#....## ######.#..#.#.÷ #.##.# < _The sky beast is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the sky beast.+aj3§+ajN§●+aj  The sky beast is heavily wounded.The foxfire burns the sky beast.+ajp3§+aj0w.●.2=30.7 (1§#§§ _The sky beast is severely wounded.+aj}+ajWo Your spells (cast)Type+aj@Failure Level a - Airstrike+aj Air+aj1%+ajw4 +ajH" b + Foxfire+aj 0Conjuration/Fire 1% 1 +aj/c - Mephitic Cloud+aj!Conjuration/Alchemy/Air 1%+ajr3  +aj0d - Static Discharge+ajConjuration/Air+aj1%+aj@2 +aj  x - Shock+ajPConjuration/Air 1% 1 +aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajt+aj+ajA4  #.......... JYZero the Thaumaturge   #.... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 47/47 ========================   #.... ......... Magic: 22/24 ======================--   #... .........# AC: 7+ajWStr: 5   #.########>####........... EV: 12Int: 25   #..F§...#...........###### SH: 0Dex: 15   #######§#§§.........#XL:  9 Next: 97% Place: Dungeon:7  ###...F@●.........#Noise: =--------  Time: 7330.7 (0.0)  #.....●...........a) +3 dagger (venom)  #......#.###.....#Cast: Foxfire  +ajG#......#.###.....#  ###.#..#.........#  #.#....##......####### F   sky beast (ally target)   ######.#..#.#.÷.....#....##   #......#.##.#..#'#.........   #.######..#.#<.#'#.##....##+ajThe foxfire burns the sky beast.  The sky beast is heavily wounded.The foxfire burns the sky beast. _The sky beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj  #.......... JYZero the Thaumaturge   #.+ajyf... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 47/47 ========================   #.... ......... Magic: 22/24 ======================--   #... .........# AC: 7Str: 5   #.########>####........... EV: 12+ajzInt: 25   #..F§...#...........###### SH: 0Dex: 15   #######§#§§.........#XL:  9 Next: 97% Place: Dungeon:7 +ajF ###...F@●.........#Noise: =--------  Time: 7330.7 (0.0)  #.....●...........a) +3 dagger (venom)  #......#.###.....#Cast: Foxfire +aj #......#.###.....#  ###.#..#.........#  #.#....##......####### F   sky beast (ally target)   ######.#..#.#.÷.....#....##   #......#.##.#..#'#.........   #.######..#.#<.#'#.##....##The foxfire burns the sky beast.  The sky beast is heavily wounded.+aj The foxfire burns the sky beast. _The sky beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The sky beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen.  The foxfire burns the sky beast!+aj|§§●+aj; †+ajThe sky beast is almost dead.The foxfire burns the sky beast!  You kill the sky beast!+aj*+aj(+aj*! /§+aj0, G.#..+ajr. +aj7   #.......... JYZero the Thaumaturge   #.... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 47/47 ======================== +aj9   #.... ......... Magic: 21/24 =====================---   #... .........# AC: 7Str: 5   #.########>####........... EV: 12Int: 25 Contam: 10%   #..F§...#...........###### SH: 0Dex: 15   #######.#...........#XL:  9 Next: 102% Place: Dungeon:7  ###...†@§.........#Noise: =--------  Time: 7331.7 (1.0)  #.....§§..........a) +3 dagger (venom)  #......#.###.....#+aj: Cast: Foxfire  #......#.###.....#  ###.#..#.........#  #.#....##......#######    ######.#..#.#.÷.....#....##    #......#.##.#..#'#.........    #.######..#.#<.#'#.##....## Confirm with . or Enter, or press ? or * to list all spells.+aj; You miscast Foxfire. Nothing appears to happen.  The foxfire burns the sky beast!  The sky beast is almost dead.The foxfire burns the sky beast!  You kill the sky beast!+aj'= _Vehumet accepts your kill.You have reached level 10!+ajH /  --more--+ajss52/525--10 1% +aj+aj4 _+aj! #.......... JYZero the Thaumaturge #. ... ........# Deep Elf of Vehumet ...... #. #..# ........# Health: 52/52 ======================== +aj##. ... ......... Magic: 20/25 ===================----- #. .. .........# AC: 7Str: 5 #.########>####........... EV: 12Int: 25 Contam: 10%  #..F§...#...........###### SH: 0Dex: 15 #######.#**.........#  XL: 10 Next:  1% Place: Dungeon:7 ###...*@*.........#  Noise: =--------  Time: 7331.7 (0.0) #.....***.........  a) +3 dagger (venom) #......#.###.....#  Cast: Foxfire #......#.###.....#  ###.#..#.........#  #.#....##......#######  ######.#..#.#.÷.....#....##  #......#.##.#..#'#.........  +aj##.######..#.#<.#'#.##....## You kill the sky beast! _Vehumet accepts your kill. _You have reached level 10!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+ajtI.@+aj7..+aj +aj,   #.......... JYZero the Thaumaturge   #.... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 52/52 ========================   #.... ......... Magic: 21/25 ====================----   #... .........# AC: 7Str: 5   #.########>####........... EV: 12Int: 25 Contam: 10%   #..F§...#...........###### SH: 0Dex: 15   #######.#...........#XL: 10 Next:  1% Place: Dungeon:7  ###..+aj/ .†@§.........#Noise: =--------  Time: 7331.7 (0.0)  #.....§§..........a) +3 dagger (venom)  #......#.###.....#Cast: Foxfire  #......#.###.....#  ###.#..#.........#  #.#....##......#######    ######.#..#.#.÷.....#....##    #......#.##.#..#'#.........    #.######..#.#<.#'#.##....## You kill the sky beast! _Vehumet accepts your kill. _You have reached level 10!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, [0;10+aj0 ;1mQ - select action, ( or ) - cycleDir - look around, f - activate+aj 6 } _Vehumet accepts your kill. _You have reached level 10!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.+aj: +ajGH . _+ajd +ajj  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration+ajpk 1% 1b - SwiftnessAir1%3  c - Kinetic GrapnelForgecraft4%1  +ajk Fd - SandblastEarth4%1  e - Soul Splinter+aj#l MNecromancy4%1  f - Summon Small MammalSummoning+ajl ^4%1  g - Call ImpSummoning8%2  h - JinxbiteHexes+aj:m 8%2  i - Sublimation of BloodNecromancy8%2  j - Vhi's Electric ChargeTranslocation/Air9% 4  +ajm k - Call Canine FamiliarSummoning16% 3  l - Confusing TouchHexes16% 3  m - Launch Clockwork BeeForgecraft+ajo 16% 3  n - Teleport OtherTranslocation16% 3  o - Tukima's DanceHexes16% 3  p - Leda's LiquefactionAlchemy/Earth26% 4  q - PetrifyAlchemy/Earth26% 4  +ajo r - Eringya's Surprising Crocodile Summoning45% 4  s - Plasma BeamFire/Air56% 6  t - StarburstConjuration/Fire+aj,p 63% 6  u - Metabolic EnglaciationHexes/Ice80% 5 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+aj{  Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1 School: EarthFail: 4%  Power: 24%  Damage: 2d8 (max 2d20) Accuracy: +++++ +  Range: 4  +aj  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.+ajS( Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1%1  b - SwiftnessAir+ajȋ1% 3  c - Kinetic GrapnelForgecraft4% 1  d - SandblastEarth4% 1e - Soul SplinterNecromancy4%1  f - Summon Small Mammal Summoning4%1  g - Call ImpSummoning8%2  h - JinxbiteHexes8%2  i - Sublimation of BloodNecromancy8%2  j - Vhi's Electric ChargeTranslocation/Air9% 4  k - Call Canine FamiliarSummoning16% 3  l - Confusing Touch Hexes16% 3  m - Launch Clockwork Bee Forgecraft 16% 3  n - Teleport OtherTranslocation16% 3  o - Tukima's DanceHexes16% 3  p - Leda's Liquefaction Alchemy/Earth 26% 4  q - PetrifyAlchemy/Earth26% 4  r - Eringya's Surprising Crocodile Summoning45% 4  s - Plasma BeamFire/Air56% 6  t - StarburstConjuration/Fire63% 6  u - Metabolic EnglaciationHexes/Ice80% 5 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?+ajP[37m] help[Esc] exit+aj  d - SandblastEarth4% 1  i - Sublimation of Blood Necromancy8% 2v - Permafrost EruptionIce/Earth100% 6  w - Sphinx SistersHexes/Summoning100% 7+ajŗ  i - Sublimation of Blood Necromancy8% 2  m - Launch Clockwork Bee Forgecraft16% 3+aj$  m - Launch Clockwork Bee Forgecraft16% 3  n - Teleport OtherTranslocation 16% 3+ajje4+ajf a - Magic DartConjuration1%1b - SwiftnessAir1%3  h - JinxbiteHexes8% 2  n - Teleport OtherTranslocation 16% 3,aj ,aj   #.......... JYZero the Thaumaturge   #.... ........# Deep Elf of Vehumet ......   #.#..# ........# Health: 52/52 ========================   #.... ......... Magic: 21/25 ====================----   #... .........# AC: 7Str: 5   #.########>####........... EV: 12Int: 25 Contam: 10%   #..F§...#...........###### SH: 0Dex: 15   #######.#...........#XL: 10 Next:  1% Place: Dungeon:7  ###[4,ajz 0m...†@§.........#Noise: =--------  Time: 7331.7 (0.0)  #.....§§..........a) +3 dagger (venom)  #......#.###.....#Cast: Foxfire  #......#.###.....#  ###.#..#.........#  #.#....##......#######    ######.#..#.#.÷.....#....##    #......#.##.#..#'#.........    #.######..#.#<.#'#.##....##  _Vehumet accepts your kill. _You have reached level 10!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q,ajH r - select action, ( or ) - cycleDir - look around, f - activate _Okay, then. _You have reached level 10!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.   _,aj5,ajT,aj,ajc,aj: _,aj,ajK2=,aj,aj,aj,aj,aj,ajrh3==,ajP,aj,aj.,aj,aj,aj},ajR,aj,ajr4==8% ,ajl,aj-,aj76,ajo,aj,aj74,aj,aj5==2 _Magic restored.1,ajA,aj =,aj ,aj- Z _Your magical contamination has completely faded away.,aj ,ajQ ,aj ,aj ,aj} ,aj 9=,aj ,aj ,aj; ,aj ,ajn ,aj R  There is a stone staircase leading down here.,aj9 ,aj  _,aj ,aj" ,aj% ,aj% ,aj& ,aj' ,ajd* ,aj* ,ajm+ ,aj:/ ,aj:1 ,aj1 ,aj@2 ,aj3 ,aj6 ,aja7 ,aj7 ,aj9 ,ajE< ,aj< ,aj= ,ajo> ,aj@ ,aj@ ,aj`A ,ajD ,ajJ X,ajL ,ajBM ,ajM ,ajO ,ajP ,ajQ ,ajeQ ,aj^R ,ajS ,ajS ,ajmT ,ajU ,ajV ,ajTW ,ajW ,ajLX ,ajZ ,aj[ ,aj[ ,aj] ,aj` ,aj` ,aj` ,ajOb ,ajRd ,ajd ,aj`e ,ajDh ,ajKj ,aj/k ,ajk ,ajl ,ajn ,ajo ,ajSo ,ajp ,aj/r ,aj~r ,ajns ,aj$t ,ajWv ,ajv ,,aj,y ,aj?{ ,aj{ ,,ajz| ,aj} ,ajA~ ,,aj~ ,aj ,aj ,,aj> ,aj ,ajW ,aj3 ,ajp ,ajq ,aj ,aj\ ,aj ,aj ,,ajm ,aj ,aj ,aj ,ajM ,aj\ ,aj ,aj  _h - 6 scrolls labelled YFRIOQ GIUCY (gained 1),aj ,aj ,aj X,ajx ,aj7 ,aj ,ajW ,aj ,aj ,,aj ,aj ,aj5 B,ajJ ,ajL ,aj ,ajA ,aj& ,ajz ,,aj ,aj ,aj ,ajt ,,aj ,ajF X,ajE X,ajK ,aj ,ajI ,aj ,aj ,,ajU ,ajf ,aje ,aj ,ajL ,ajB! ,aj# ,aj$ ,,aj& ,aj' ,ajI( ,aj( ,ajd. ,aj0 ,aj1 ,aj1 ,aj4 ,aj7 ,ajQ8 ,aj?9 ,aj; ,aj> ,aj&? ,ajS@ ,ajB ,ajF ,,ajUG ,ajo  ####################### ......................# .###########..........########### .........##............. ...#####.##............# .......#.##..........ß.ß......... ,ajp ;...###.#.#......∩.......... ...# #.#.#.#....@....ß.ß.........-402.7 (71.0) ...# #.#.........#......... ...# #.#...##.........##..###.### ...# #.#..###.........##..#.#...# ...# #..................#.#.### ...# ##..####.........##......... #######>####..................... F§...#...........#######..###.#.# ####.#...........# #....#.#.,ajq 8-,aj6w ,ajy E _Done exploring.,aj| ,ajJ~ ,aj ,aj c ............ .. .. .. ........#.#...#.#.0.0).#.........#...##...#..###.........,ajӫ q>..,aj- ,aj E _Done exploring.,aj 3,aj* ,aj_  _Done exploring.,aj=,ajIILevel 7 of the Dungeon<<<<>>>>>_∩(Press ? for help)##############...........##.#########.##########################.#### #.##......................##############....# #.####.###########..........###########..............#.######.########...........##.....................................[...........)>##.#...#####.##............#.......................#.######.#####.##.#.......#.##..........ß.ß.........................# #.# #.##.#...###.#.#............∩..........................# #.# #.#,ajJ #.#...# #.#.#.#....@....ß.ß................<........# #.#####.###.#...# #.#...............#.........................# #........##.#...# #.#...##.........##..###.###.###.........#..########......##.#...# #.#..###.........##..#.#...#...#....).....................##.#...# #....................#.#.###.###.........##..######.##..#.##.#...# ##..####.........##......................#...######.##..#.##.########>####.............................................##..#.##..F§...#...........#######..###.#.#.#.#.........#######..#.##..#.###########.#...........# #....#.#.#.#.#..................#.#........#####...†...........# #..###.###.###..........####.#....#..##'##..##.................# #....................................#...#..##......#.###.....## #......................####.#.......##._.##.##......#.###.....##..#.#.###.###..............#.#####.#.....#.#,aj}A stone staircase leading down (D:7) @>,aj ,aju JYZero the Thaumaturge #######################Deep Elf of Vehumet ...... ......................## Health: 52/52 ======================== .###########..........########### Magic: 25/25 ======================== .........##...................... AC: 7Str: 5 ...#####.##............#......... EV: 12Int: 25 .......#.##..........ß.ß......... SH: 0,aj Dex: 15 ...###.#.#............∩.......... XL: 10 Next:  1% Place: Dungeon:7 ...# #.#.#.#....@....ß.ß......... Noise: ---------  Time: 7402.7 (0.0) ...# #.#...............#......... a) +3 dagger (venom) ...# #.#...##.........##..###.### Cast: Foxfire ...# #.#..###.........##..#.#...# ...# #....................#.#.### ...# ##..####.........##.........  #######>####.....................  F§...#...........#######..###.#.#  ####.#...........# #....#.#.#  _h - 6 scrolls labelled YFRIOQ GIUCY (gained 1) _Done e,aj xploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.,aj$ ,aj ,aj @ _,aj ,,aj B,aj ,aj ,ajI ,aj ,ajm ,ajq ,aj^ ,,aj ,aj ,ajI ,,ajO ,aj B,aj ,aj ,aj ,ajZ ,aj" ,aj ,aj ,,aj ,aj, ,aj ,aj~ ,aju   #.#.......#.##..........ß.ß   #.#...###.#.#............∩.   #.#...# #.#.#.#.........ß.ß   #.#...# #.#...............   #.#...# #.#...##..##   #.#...# #.#..###..##   #.#...# #.........   #.#...# ##..####..##   #.########@####...11.7 (9   #..F§...#...####### ,aj z  #######.#....#   ###...†....#   #....   #......#.###.....## #   #......#.###.....# #   ###.#..#.........#   #.#....##......#######,aj ,aj,! [ _There is a stone staircase leading down here.,aj4,aj,ajH2.7 (1 _,aj% ,aj&8 ,aj= ,ajNs ###+###  #..@..#  +.  #.  #. #.....## #.....# ## ,ajTS......# ........  ,aj-4.2 (2.5 ,aj& _You climb downwards. _There is a stone staircase leading up here. ,ajV' _You open the door. ,ajX  You encounter a two-headed ogre. It is wielding two +0 giant clubs. ,aj_bM.O. ####### ......##.....##.$.........................................#.............###@####..<..# +..#..........O   two-headed ogre (asleep)#........ ,ajq ,aj5.2 (1.06.2 (2 _ _There is an open door here. ,ajM.O. ####### ......##.....##.$.............#...........#...@.# ###'### #..<..# +..........#..........#.......... #.....##...#.....# #### ,aj ,aj27.2 (1 _ ,aj  ,aj  ,ajjC  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... .O. ####### ....  Health: 52/52 ======================== ...##.....##.$..  Magic: 24/25 =======================- ................  AC: 7Str: 5 ...............  EV: 12Int: 25 ...............  SH: 0Dex: 15 #..***......  XL: 10 Next:  1% Place: Dungeon:8 #..*@*# Noise: ---------  Time: 7417.2 (0.0) ###*### a) +3 dagger (venom) #..<..# Cast: Foxfire ,ajk+..........  #..........  #..........  O   two-headed ogre (asleep) #.....##...  #.....# ###  ......# _You open the door. _You encounter a two-headed ogre. It is wielding two +0 giant clubs. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,aj}E.@ ,ajJYZero the Thaumaturge...Deep Elf of Vehumet .......O. ####### ....Health: 52/52 ========================...##.....##.$..Magic: 24/25 =======================-................AC: 7Str: 5...............EV: 12Int: 25...............SH: 0Dex: 15#...........XL: 10 Next:  1% Place: Dungeon:8#..●@●#Noise: ---------  Time: 7417.2 (0.0)###'###a) +3 dagger (venom)#..<..#Cast: Foxfire ,aj'+..........#..........#..........O   two-headed ogre (asleep, ally target)#.....##...#.....# ###......# _You encounter a two-headed ogre. It is wielding two +0 giant clubs. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ,ajm:=8.2 (1 _ ,aj ,ajD ,aj` <  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... .O. ####### ....  Health: 52/52 ======================== ...##.....##.$..  Magic: 23/25 ======================-- ................  AC: 7Str: 5 ...............  EV: 12Int: 25 ...............  SH: 0Dex: 15 #..***......  XL: 10 Next:  1% Place: Dungeon:8 ,ajhd F #..●@●# Noise: =--------  Time: 7418.2 (0.0) ###*### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (asleep, ally target) #.....##...  #.....# ###  ......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,aj  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... .O. ####### ....  Health: 52/52 ======================== ...##.....##.$..  Magic: 23/25 ======================-- ................  AC: 7Str: 5 ...............  EV: 12Int: 25 ...............  SH: 0Dex: 15 #.●.........  XL: 10 Next:  1% Place: Dungeon:8 #..§@●# Noise: =--------  Time: 7418.2 (0.0) ###'### a) +3 dagger (venom) ,aj~#..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (asleep, ally target) #.....##...  #.....# ###  ......#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§ ,aj●§●§●§●§ ,aj●§●§ ,ajI●§ ,aj ...  .O. ####### ....  ..●##.....##.$..  ...§............  ...●...........  ....§§.........  #.§§§●......  #..§@§# ###●### #..<..# +... #... #...  #... #.....#  4=9.2 (1 _§§§§@§ ,aj ,aj  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... .O. ####### ....  Health: 52/52 ======================== ..●##.....##.$..  Magic: 23/25 ======================-- ...§............  AC: 7Str: 5 ...●...........  EV: 12Int: 25 ....§§.........  SH: 0Dex: 15 #.§**●......  XL: 10 Next:  1% Place: Dungeon:8 #..*@*# ,aj Noise: =--------  Time: 7419.2 (0.0) ###●### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (asleep, ally target) #.....##...  #.....# ###  ......#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,ajѓo●@Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly) ,aj&oJYZero the Thaumaturge...Deep Elf of Vehumet .......O. ####### ....Health: 52/52 ========================..●##.....##.$..Magic: 23/25 ======================--...§............AC: 7Str: 5...●...........EV: 12Int: 25....§§.........SH: 0 ,aj+pDex: 15#.§§§●......XL: 10 Next:  1% Place: Dungeon:8#..§@§#Noise: =--------  Time: 7419.2 (0.0)###●###a) +3 dagger (venom)#..<..#Cast: Foxfire+..........#..........#..........O   two-headed ogre (ally target)#.....##...#.....# ###......#Press: ? - help, Q - select action, ( or ) - cycle ,aj`qDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the two-headed ogre.  The two-headed ogre is lightly wounded. ,ajz§●§ ,aj●§●§●§ ,aj●§●§Look: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the two-headed ogre.  The two-headed ogre is lightly wounded.two-headed ogre shouts in stereo!foxfire burns the two-headed ogre. ,aj|}§●§ ,aj~<●§ ,aj~●§●§ ,ajg.O●§ ,ajI●§ ,aj4_..●●@. ,aj4=20.2 (1 ,aj§§§§§..§§.●§§ ,aj-= _The two-headed ogre is lightly wounded. ,ajC   JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... ... ####### ....  Health: 52/52 ======================== ..O##.....##.$..  Magic: 22/25 =====================--- ...●●...........  AC: 7Str: 5 ...§§§§........  EV: 12Int: 25 ....§..§.......  SH: 0Dex: 15 #.§*●*......  XL: 10 Next:  1% Place: Dungeon:8 #.§●@*# Noise: ==-------  Time: 7420.2 (0.0) ###*### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  ,aj " O   two-headed ogre (ally target) #.....##...  #.....# ###  ......#The two-headed ogre shouts in stereo!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,aj JYZero the Thaumaturge...Deep Elf of Vehumet ......... ####### ....Health: 52/52 ========================..O##.....##.$..Magic: 22/25 =====================---...●●...........AC: 7Str: 5...§§§§........EV: 12Int: 25....§..§.......SH: 0Dex: 15#.§.●§......XL: 10 Next:  1% Place: Dungeon:8#.§●@.#Noise: ==-------  Time: 7420.2 (0.0)###§###a) +3 dagger (venom)#..<..#Cast: Foxfire+... ,aja .......#..........#..........O   two-headed ogre (ally target)#.....##...#.....# ###......# _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre! ,ajX3§ ,aj`Y●§●§ ,ajZH●§ ,aj`  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre!  The two-headed ogre is moderately wounded.. ,aj3§ ,ajH●§●§●§●§ ,ajL}●§●§ ,aj_l●O ,aj   The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre! ,ajIF3§ ,aj8O  The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre. ,ajf3§ ,aj.§..●.● ,aj3-1.2 (1 ,aj§§§.§§.§§.§ ,ajXh _The two-headed ogre is severely wounded. ,aj  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... ... ####### ....  Health: 52/52 ======================== ..§##.....##.$..  Magic: 21/25 ====================---- ...O§§..........  AC: 7Str: 5 ...§.§.........  EV: 12Int: 25 ,ajQ....§.§........  SH: 0Dex: 15 #.§**●......  XL: 10 Next:  1% Place: Dungeon:8 #..*@*# Noise: =--------  Time: 7421.2 (0.0) ###●### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (ally target) #.....##...  #.....# ###  ......#The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre. _The two-headed ogre is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,ajo  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... ... ####### ....  Health: 52/52 ======================== ..§##.....##.$..  Magic: 21/25 ====================---- ,aj|...O§§..........  AC: 7Str: 5 ...§.§.........  EV: 12Int: 25 ....§.§●.......  SH: 0Dex: 15 #.§.§§......  XL: 10 Next:  1% Place: Dungeon:8 #..§@.# Noise: =--------  Time: 7421.2 (0.0) ###●### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (ally target) #.....##...  #.....# ###  ......#The foxfire burns the two-headed ogre.  ,aj_The two-headed ogre is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§ ,ajޱ●§●§ ,ajq●§●§ ,aj7@●§ ,ajO●O ,ajm ,ajlC ...  ... ####### ....  ..§##.....##.$..  ...●§●..........  ...O.§.........  ....§.§§.......  #.§.§§......  #..§@.# ,aj(###§### #..<..# +... #... #...  #... #.....#   _The two-headed ogre is severely wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre! ,aj@3§ ,aj H  The two-headed ogre is severely wounded.The foxfire burns the two-headed ogre! ,aj+3§ ,aj2..●●2=2.2 (1 ,ajx§.§§ ,ajc _The two-headed ogre is almost dead. ,aj+:  JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... ... ####### ....  Health: 52/52 ======================== ,aj^;...##.....##.$..  Magic: 21/25 ====================---- ...§.§..........  AC: 7Str: 5 ...O.§.........  EV: 12Int: 25 ....§.§§.......  SH: 0Dex: 15 #.§*●*......  XL: 10 Next:  1% Place: Dungeon:8 #..*@●# ,aj= Noise: =--------  Time: 7422.2 (0.0) ###*### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #..........  #..........  O   two-headed ogre (ally target) #.....##...  #.....# ###  ......#The two-headed ogre is severely wounded.The foxfire burns the two-headed ogre! _The two-headed ogre is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ,aj   JYZero the Thaumaturge ...  Deep Elf of Vehumet ...... ... ####### ....  Health: 52/52 ======================== ...##.....##.$..  Magic: 21/25 ====================---- ...§.§..........  AC: 7Str: 5 ...O.§.........  EV: 12Int: 25 ....§.●§.......  SH: 0Dex: 15 #.§.§§......  XL: 10 Next:  1% Place: Dungeon:8 #..§@●# Noise: =--------  Time: 7422.2 (0.0) ###§### a) +3 dagger (venom) #..<..# Cast: Foxfire +..........  #.......... [ ,aj 14;12H #..........  O   two-headed ogre (ally target) #.....##...  #.....# ###  ......#The foxfire burns the two-headed ogre! _The two-headed ogre is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§●§§● ,aj )Casting: Foxfire (safe; 1% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre!  You kill the two-headed ogre! ,aj  ...  ... ####### ....  ,aj K ...##.....##.$..  ...§.§..........  ...)●§.........  ....●.§§.......  #.§.§§......  #..§@§# ,ajd  ###§### #..<..# +... #... ,aj$ #... #... #.....#   ,aj~I ,§ ,aj_K =●§ ,ajQ ......§●.● ,ajX 6-163.2 (1 _Vehumet accepts your kill. ,ajZ ^Your Spellcasting skill increases to level 10! ,aj(`  ,aja a§§.§ ,ajb :§§ ,ajd m _Your Conjurations skill increases to level 8!,ajd#I,aj$N●§,aj%I§●,ajZ&N●§,aj('I●§,aj!(!§,aj(/●,ajp)I§●,aj *@●§,aj*F§●,aj5+"●,aj ,3§,aj,g●§●,aj-,§,aj.I§●,aj7,§,aj8N●§,ajC:H●§,aj`=,aj>,aj1Ds _Your foxfire dissipates.,ajE,aj&H,ajI,ajK,ajM,ajjP,aj[G§,ajd3§,ajg,ajhK2=,aji,ajm` _Your foxfire dissipates. x2,ajn,ajo,ajr,ajRsh3==,ajt,ajw,aj x,ajy,aj)|,aj|,aj},aj,ajzh4==,aj,aj,,aj,aj},ajh5==,aj,aj\,aj6,aj",ajޒ,aj,aj2,aj,ajh6==,aj ,aj4 _Magic restored.,aj,aj,ajT,aj ,aj ,aj,aj,aj#,aj,aj6,aj6,ajl,aj,aj9=,aj;,ajͶ,aj2,aj޹,aj,aj.,aj,aj,ajN _You now have 195 gold pieces (gained 18).,aj&,aj,aj,aj,aj,aji,aj,aja,aj,aj,aj,aj,ajy,aj*,aj,ajg,aj,aj~,aj,ajx,aj,,ajg,aj,aj,aj3,ajm _l - 3 scrolls labelled NAL CAODGHIGOMIZE (gained 1),aj,aj,ajt,aj,aj,aj,ajO,aj,ajs,,ajw,aj,aj,aj,aj,ajH ,aj ,,aj ,aj$ ,aj,aj,aj-,aj@,aj,aj,,ajf',aj',aj,aj,ajD7 _You open the door.,ajX ,aj ,aj",aj_$@  There is an open door here.,aj&,ajj' _,aj),aj+,aj,,aj.,,aj2,,aj86,,aj7,aj8,aj:,aj,;,aj=,aj?,ajJ@,aj0B,ajC,ajbE,ajF,ajUG,ajI,ajM,,ajM,ajO,ajR,ajR,ajS,ajU,ajX,ajsY,ajMZ,aj[,aj],aj^,aj)_,ajIa,ajj,aj'oN _You now have 212 gold pieces (gained 17).,ajp,ajq,ajr,,aj$u,ajv,aj5w,ajw,ajzz,ajd},,ajV~,aj,aj,ajY,ajK,aj,aj,,aj1,,aj:,,aj؏,aj,,ajP,aj,aj,aj,aj,ajH,aj,ajס,aj,aj,ajݦM _You now have 219 gold pieces (gained 7).,ajI,aj,aj,aj,aj'n,aj-n,aj,aj,,aj,aj,aj ,aj> ,aj/B,ajP,aj,aj,aj*,aj{ _d - 2 scrolls labelled BEVAORAASO (gained 1),aj3,aj,aj",aj$,aj$,aj%,ajV,X,aj-,aj0,aj0,aj1,ajJ4,ajBX,ajG.................# ###....##........# .# .##....##...###### .# .......##...##...# ..# ........#...#....##..# ........#...#........# ........#............# .##....###.≈≈≈≈≈≈≈≈≈.# ##########.≈....@..≈.#-91.2 (68.0) ,aj)I.# ......+.≈.###?#.≈.... ...........≈.# ..# ≈.... .........#.≈.#._.# .##. .........#...#...# # .##..... #.≈.#.### .# ##### #.≈. .##.≈≈≈≈≈≈ ......,ajR,ajSF-2.2 (69,ajsY,aj ]8 _Found a broken altar of Ashenzari.,aj,ajވ ###....##........# .# .##.###### .......##...##...# ......#...#....##.,ajY..#.......... .##....###.≈≈≈≈≈≈≈≈≈ ##########.≈....... .# ......+.≈.###@#.≈.... .....≈.#...# ≈....#.≈.#._.# .##..#.............##,ajK13.2 (1.0),aj>+4.2 (2,aj ,ajDa _j - a scroll labelled JUOCRELIUNK,aj,aj>X,aj B,ajd,aj`,aj ,aj!,aj ",aj#,aj%,aj)&,aj&,aj(,aj*,,aj*,aj,,aj-,,aj..,aj}/,ajU0,,aj1,ajZ2,ajJ3,ajv3,aj3,aj75,aja6,aj6,aj8,aj:,ajF<,ajy<,aj=,aj?,aj@,aj-A,ajA,ajpC,ajkE,ajE,ajF,ajH,ajJ,aj$K,aj(L,ajM,ajO,ajO,ajQ,ajR,ajT,,ajU,ajW,ajJY,ajY,ajZ,aj],aje,ajj4',ajk,ajk,ajm,ajo7 _You open the door.,ajq,ajq,ajr,ajw@  There is an open door here.,ajy,ajCz _,aj{,aj(~,ajՀh  You encounter a bullfrog.,ajrA #......≈.#._.#.≈.##..  #.............#...#...#.≈.# # ,aj #.....##..... #.≈.#.###.≈.##..  #.....####### #.≈.......≈..... ,aj, ......##...####.≈≈≈≈≈≈≈≈≈.##..  ......#..............# . .......#..........##..# ,aj2.......'.....##...# .... ,ajVV..##...##@...##...# ..##. #... #....##...# ..# .,ajv ..... ..........+ ..,ajb .......#......... ,aj..##..###.##.#### ,aj/. ### #.# .#F   bullfrog (asleep) ,ajj..! . ... F. ,aj$ ,aj15173.0),aj 38.2 (24 _,ajx,aj,ajoe _.#.  ...#...#.≈.#   #.≈.#.###.  ###### #.≈......  ##...####.  .....#.........  .......#.........  .......'.....##...# ....  #@...##...# ..##.  #... #....##...# ..#  ..... ..........+ ..  #.........  ##.##.####  . ### #.# .#  ..! .  ... F. ,aj _.#.  ...#...#.≈.#   #.≈.#.###.  ###### #.≈......  ##...####.  .....#.........  .......#.........  .......'.....##...# ....  #@...##...# ..##.  #... #....##...# ..#  ..... ..........+ ..  #......... ##.##.#### . ### #.# .#  ..! . ... F. ,aj,ajY,aj,aj_ _A bullfrog is nearby!,ajѬ# #.............#.≈.#._.#.≈.##.. JYZero the Thaumaturge  #.............#...#...#.≈.# # Deep Elf of Vehumet ...... ,aj #.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================  #.....####### #.≈.......≈..... Magic: 25/26 =======================-  ......##...####.≈≈≈≈≈≈≈≈≈.##.. AC: 7,ajK:Str: 5  ............#..............# . EV: 12Int: 25 .......#..........##..#  SH: 0,aj{Dex: 15 .......'***..##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ,ajx..##...##@*..##...# ..##.  Noise: ---------  Time: 7518.2 (0.0) #... #**..##...# ..# . a) +3 dagger (venom),aj ..... ..........+ ..  Cast: Foxfire .......#.........  ..##..###.##.####  ,ajF. ### #.# .#  F   bullfrog (asleep) ..! .  ... F.  _There is an open door here. _You encounter a bullfrog. ,ajoC_A bullfrog is nearby!,ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj% H.@,ajτ  #.............#.≈.#._.#.≈.##.. JYZero the Thaumaturge#.............#...#...#.≈.# # Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================#.....####### #.≈.......≈..... Magic: 25/26 =======================-......##...####.≈≈≈≈≈≈≈≈≈.##.. AC: 7Str: 5............#..............# . EV: 12Int: 25.......#..........##..#SH: 0Dex: 15.......'.....##...# ....XL: 10 Next: ,aj x[40m16% Place: Dungeon:8..##...##@...##...# ..##. Noise: ---------  Time: 7518.2 (0.0)#... #●●..##...# ..# . a) +3 dagger (venom)..... ..........+ ..Cast: Foxfire.......#...........##..###.##.####. ### #.# .#F   bullfrog (asleep, ally target)..! .... F. _You encounter a bullfrog. _A bullfrog is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj= :=9.2 (1 _,aj ,aj +..≈.#...#.≈....#.#.≈.#._.#.≈.##...#.............#...#...#.≈.# ###.....##..... #.≈.#.###.≈.##.. #.....####### #.≈.......≈....##...####.≈≈≈≈≈≈≈≈≈.##..............#......# ...#..........##..# .,aj7 e.......'..@..##...# .... ..##...##....##...# ..##. #... #●●..##...# ..# . ..... .,ajf ...+ .........#...........##..###.##.####,aj B. ### #.# .#..! ..... F.,aj O§●,ajd L§●,aj, O§●,aj L§●,aj< R§●,aj D§●,aj B§●,aj# E§●,aj ,aj< J§●,aj P§●,aj ,ajO ]6=-20,aj §§§§§§§§,aj ,aj +...............≈.#...#.≈...... JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......  #.............#...#...#.≈.# ## Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 25/26 =======================-  #.....####### #.≈.......≈...... AC: 7,ajStr: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25  ............#..............# .. SH: 0Dex: 15 ,aj[.......#.***......##..# . XL: 10 Next: 16% Place: Dungeon:8 .......'.*@*.##...# ....  Noise: ---------  Time: 7520.2 (0.0),aj ..##...##***.##...# ..##.  a) +3 dagger (venom) ,aj#... #§§..##...# ..# .  Cast: Foxfire ..... .§§.......+ ..  .......#..§§§.... ,aj ..##..###.##●####   . ### #.# §#   ..! .● ,aj.u  ... F.  ,ajZ)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ,ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj +...............≈.#...#.≈...... JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......  #.............#...#...#.≈.# ## Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 25/26 =======================-  #.....####### #.≈.......≈...... AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25  ............#..............# .. SH: 0Dex: 15 .......#..........##..# . XL: 10 Next: 16% Place: Dungeon:8 .......'..@..##...# ....  Noise: ---------  Time: 7520.2 (0.0) ..##...##....##...# ..##.  a) +3 dagger (venom) #... #§§..##...# ..# .  Cast: Foxfire ..... .§§.......+ ..  .......#..§§§....  ..##..###.##,aj[31m●####   . ### #.# ●#   ..! .§   ... F.  Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§,aj$F§●,ajܫB●§,ajM●§,aj●§●§,ajE  .≈.#._.  ...#...#.≈.#   #.≈.#.##   #.≈.....  ####.  ....#..............#  .......#..........##..# ,ajǶ .......'.●@..##...# ....  ..##...##..●●##...# ..##.  #... #...§##...# ..# .  ,ajcx..... .....§....+  #.....§.. ##.##§#### ,aj۷. ### #.# ●# ,aj$>..! ,ajo7 ... ,aj:=1.2 (1 _,ajq§§§,aj ,ajr,ajjy +...............≈.#...#.≈...... JYZero the Thaumaturge#.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......#.............#...#...#.≈.# ## Health: 52/52 ========================#.....##..... #.≈.#.###.≈.##.. Magic: 25/26 =======================-#.....####### #.≈.......≈...... AC: 7,aj Str: 5......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25  ............#..............# .. SH: 0Dex: 15,aj{k.......#..........##..# . XL: 10 Next: 16% Place: Dungeon:8.......'.●@..##...# ....Noise: =--------  Time: 7521.2 (1.0)..##...##..●●##...# ..##.a) +3 dagger (venom)#... #...§##...# ..# . Cast: Foxfire,ajS..... .....§....+ .........#.....§.....##..###.##§####,aj. ### #.# ●#..! §§,aj1... F.Dir - look around, f - activate _You conjure some foxfire!  ,ajpCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!,aj +...............≈.#...#.≈...... JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......  #.............#...#...#.≈.# ## Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 24/26 ======================--  #.....####### #.≈.......≈...... AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25  ............#..............# .. SH: 0Dex: 15 .......#.***......##..# . XL: 10 Next: 16% Place: Dungeon:8 .......'.●@*.##...# ....  Noise: =--------  Time: 7521.2 (0.0) ..##...##**●●##...# ..##.  a) +3 dagger (venom) #... #...§##...# ..# .  Cast: Foxfire ..... .....§....+ ..  .......#.....§...  ..##..#,ajL##.##§####   . ### #.# ●#   ..! §§   ... F.  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj  +...............≈.#...#.≈...... JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......  #.............#...#...#.≈.# ## Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 24/26 ======================--  #.....####### #.≈.......≈...... AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25  ............#..............# .. SH: 0Dex: 15 ,aj .......#..........##..# . XL: 10 Next: 16% Place: Dungeon:8 .......'.●@..##...# ....  Noise: =--------  Time: 7521.2 (0.0) ..##...##..●●##...# ..##.  a) +3 dagger (venom) #... #...§##...# ..# .  Cast: Foxfire ..... .....§....+ ..  .......#.....§...  ..##..###.##●####   . ### #.# §# ,aj q  ..! §§   ... F.  Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,aj ]Dir - look around, f - activateYou conjure some foxfire!,aj N●§,aj H§●,aj4 ,§,ajݯ 2§,aj4 N●§,aj O§●,aj K●§,ajh O§●,aj' I§●,aj N●§,aj E§●,ajI R§●,ajf   .≈.#._.  ...#...#.≈.#   #.≈.#.##   #.≈§●...  ####.  ....#...§..........#  .......#..§●......##..#  .......'.§@..##...# ....  ,ajg ..##...##●.§§##...# ..##.  #... #..§.##...# ..# .  ..... ....§.....+  #.....§.. ##.##§#### . ### #.# ●# ..! .. ... ,aj +2.2 (1,ajS §§§§§§§§§,aj _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  ,aj- qPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2,ajϙ,aj/3,aj,ajj  A bullfrog comes into view.,ajf) ##.≈.#._.#.≈.##..#...#.≈.# ####..... #.≈.#.###.≈.##.. ##### #.≈§●.....≈......,aj\L.#...####.§≈≈≈≈≈≈≈≈.##......#...§..........#  .......#..§●......##..# '.§...##...# .... ##...##●@§§##. #... #..§. ......#....§.....+ .. ...F   bullfrog (asleep)... .F.,aj7]●§0,aj●§§●§●●§●§§●,aj Flly target)The foxfire burns the bullfrog.  The bullfrog is lightly wounded.,ajn9§§●§●,aj9R§●,aj<F.§●●§,aj}=J§●,ajb>8F.,ajEQ§●,ajM §The bullfrog croaks.●§,ajQz.≈.......,ajRS5==,ajS3.2 (1,ajY§§§§§§§§§§§§,aj]N _Your foxfire dissipates.,ajT|  #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#§..#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#§###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.§.....≈...... Magic: 24/26 ======================--  ......##...####.≈§≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..●§§.........# .. EV: 12Int: 25 .......#...§......##..# . SH: 0Dex: 15 .......'.***.##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ..##...##*@*.##...# ..##.  Noise: ==-------  Time: 7523.2 (0.0) #... #***.##...# ..# .  a) +3 dagger (venom) .....#..§.......+ ..  Cast: Foxfire .......#..§§......  ..##..###.##●####. ,aj 4 . ### #.# F#  F   bullfrog (ally target) ..! .§  ... ... The bullfrog is lightly wounded.  The bullfrog croaks. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj=:@*,ajF #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#§..#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#§###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.§.....≈...... Magic: 24/26 ======================--  ......##...####.≈§≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#.●§§§.........# .. EV: 12Int: 25 .......#...§......##..# . SH: 0Dex: 15 .......'.....##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ,aj..##...##§@..##...# ..##.  Noise: ==-------  Time: 7523.2 (0.0) #... #§...##...# ..# .  a) +3 dagger (venom) .....#..§.......+ ..  Cast: Foxfire .......#..§§......  ..##..###.##●####.  ,aj. ### #.# F#  F   bullfrog (ally target) ..! .§ ,aj) ... ... ,ajZThe bullfrog croaks. _Your foxfire dissipates.,aj-Casting: Foxfire (safe; 1% risk of failure)  ,ajF)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajn _  ...#§.   #.≈.#§##   #.≈.§...  #...####.≈§  ....#.●§§§.........#  .......#...§....  ,aj.......'.....##...# ....  #§@..##...# ..##.  #... #§...##...# ..# .  .....#..§.......+ ..  #..§§...... ##.##●####. ,aj}. ### #.# F#   ..! .§ ... ... _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bullfrog.,ajW§●§§●§●F§ §The bullfrog is moderately wounded.,ajTZE...≈,ajZd...●●..,aj [....,aj[3-4.2 (1,aj1cO§§,ajWd ,aj{d@_Your foxfire dissipates.,ajN# #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#...#.≈.# ## Deep Elf of Vehumet ...... ,aj #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.......≈...... Magic: 23/26 =====================---  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7,ajƗStr: 5  ............#§§§...........# .. EV: 12,aj<Int: 25 ,aj.......#..........##..# . SH: 0Dex: 15,aj .......'.*●*.##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ..##...##●@*.##...# ..##.  Noise: =--------  Time: 7524.2 (0.0),ajy #... #***.##...# ..# .  a) +3 dagger (venom) ,aj.....#..........+ ..  Cast: Foxfire .......#.......... ,ajș; ..##..###.##F####. ,aj ,aj. ### #.# .#  F   bullfrog (ally target) ,aj ..! ..  ,aj8$... ... ,ajV<The foxfire burns the bullfrog.  ,ajw}The bullfrog is moderately wounded. _Your foxfire dissipates.,ajCasting: Foxfire (safe; 1% risk of failure)  ,ajΚ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aje #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#...#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ======================== ,aj|e #.....####### #.≈.......≈...... Magic: 23/26 =====================---  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#§§§...........# .. EV: 12Int: 25 ,aje.......#..........##..# . SH: 0Dex: 15 ,aje.......'..●..##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ,aje ..##...##§@..##...# ..##.  Noise: =--------  Time: 7524.2 (0.0) ,aje#... #.●..##...# ..# .  a) +3 dagger (venom) ,ajf.....#..........+ ..  Cast: Foxfire .......#.......... ,ajf ..##..###.##F####.  . ### #.# .#  F   bullfrog (ally target) ..! ..  ... ... The bullfrog is moderately wounded. ,ajh+_Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●,ajqh§,ajh'●,aj/iM§●,ajjP§●,ajjM§●,ajlKF§,aj8s,aj*uN _  ...#..   #.≈.#.##   #.≈.....  #...####.  ....#§§§...........#  .......#........  .......'..§..##...# ....  #§@§.##...# ..##.  #... #.§.§##...# ..# .  .....#...§●.....+ ..  #...F●.....,ajuu ##.##§####. ,aju. ### #.# .#  ..! ..... ... _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  ,ajCvnPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the bullfrog.,aj#4§,ajQ ,aj",ajh ,ajpThe bullfrog is heavily wounded.The foxfire burns the bullfrog.,ajf§F.,aj9Z...●●.,aj:Y4=5.2 (1,aj§§@§§§§,ajaa _The bullfrog is severely wounded.,aj,ajH #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge#.............#...#...#.≈.# ## Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================,ajó#.....####### #.≈.......≈...... Magic: 24/26 ======================--......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25.......#..........##..# . SH: 0Dex: 15,ajS.......'..§●.##...# ....XL: 10 Next: 16% Place: Dungeon:8..##...##§@§.##...# ..##.Noise: =--------  Time: 7525.2 (1.0)#... #.§●§##...# ..# . a) +3 dagger (venom),ajt.....#..F§§.....+ ..Cast: Foxfire.......#....§.......##..###.##.####.. ### #.# .#,aj6CF   bullfrog (ally target)..! ..... ...  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the bullfrog.  The bullfrog is heavily wounded.The foxfire burns the bullfrog. _The bullfrog is severely wounded.,ajFq #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#...#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.......≈...... Magic: 23/26 =====================---  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25 .......#..........##..# . SH: 0Dex: 15 .......'.**●.##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ..##...##*@*.##...# ..##.  Noise: =--------  Time: 7525.2 (0.0) #... #**●§##...# ..# .  a) +3 dagger (venom) .....#..F§§.....+ ..  Cast: Foxfire .......#....§.....  ..##..###.##.####. [14,ajq;6H . ### #.# .#  F   bullfrog (ally target) ..! ..  ... ... The bullfrog is heavily wounded.The foxfire burns the bullfrog. _The bullfrog is severely wounded.,aj/rCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#...#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.......≈...... Magic: 23/26 =====================---  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25 .......#..........##..# . SH: 0Dex: 15 .......'..§§.##...# ....  XL: 10 Next: 16% Place: Dungeon:8 ..##...##§@●.##...# ..##.  Noise: =--------  Time: 7525.2 (0.0) #... #.§●§##...# ..# .  a) +3 dagger (venom) .....#..F§§.....+ ..  Cast: Foxfire[,aj1K .......#....§.....  ..##..###.##.####.  . ### #.# .#  F   bullfrog (ally target) ..! ..  ... ... The foxfire burns the bullfrog. _The bullfrog is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj$b†Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bullfrog.  You kill the bullfrog!,aj)x _  ...#..   #.≈.#.##   #.≈.....  #...####.  ,aj*Y....#..............#  .......#........  .......'..§§.##...# ....  #§@●.##...# ..##.  #... #.§●§##...# ..# .  ,aj+.....#..†§§.....+ ..  #....§..... ##.##.####. . ### #.# .# ..! .. ... ... ,ajFH§§●§●§●§●,ajRP●●...,aj 86.2 (1 _Vehumet accepts your kill.,ajv§§§§,ajj _Your Air Magic skill increases to level 9!,aj,ajBI Your spells (cast)TypeFailure Level  a - AirstrikeAir1% 4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  x - Shock,aj}Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj,ajQ",aj *~ #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge#.............#...#...#.≈.# ## Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================#.....####### #.≈.......≈...... Magic: 23/26 =====================---......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12,aj*Int: 25.......#..........##..# . SH: 0Dex: 15.......'.●●§.##...# ....XL: 10 Next: 18% Place: Dungeon:8..##...##.@§.##...# ..##.Noise: =--------  Time: 7526.2 (0.0),aj*1#... #.§§.##...# ..# . a) +3 dagger (venom).....#..§§●.....+ ..Cast: Foxfire,aj*.......#............##..###.##.####.,aj}+. ### #.# .#..! ..... ...  The foxfire burns the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. _Your Air Magic skill increases to level 9!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj4,,aj3~ #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge#.............#...#...#.≈.# ## Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================#.....####### #.≈.......≈...... Magic: 23/26 =====================---......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12,aj4Int: 25.......#..........##..# . SH: 0Dex: 15.......'.●●§.##...# ....XL: 10 Next: 18% Place: Dungeon:8..##...##.@§.##...# ..##.Noise: =--------  Time: 7526.2 (0.0)#... #.§§.##...# ..# . a) +3 dagger (venom).....#..§§●.....+ ..Cast: Foxfire.......#............##..###.##.####.. ### #.# .#..! ..,aj4... ...  The foxfire burns the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. ,aj;5*_Your Air Magic skill increases to level 9!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj<  You kill the bullfrog! _Vehumet accepts your kill. _Your Air Magic skill increases to level 9!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.,aj=,ajC,ajE. _,aj4,aj]\ _Unknown command.,aj,ajd Your spells (cast)TypeFailure Level  a - AirstrikeAir,aj1% 4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  x - ShockConjuration/Air 1% 1 ,ajd-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj  Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.,aj Your spells (cast)TypeFailure Level  a - AirstrikeAir1% 4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  x - ShockConjuration/Air 1% 1 ,ajxGSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj,aj" #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge#.............#...#...#.≈.# ## Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================#.....####### #.≈.......≈...... Magic: 23/26 =====================---......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25.......#..........##..# . SH: 0Dex: 15.......'.●●§.##...# ....XL: 10 Next: 18% Place: Dungeon:8..##...##[39;,ajZ(49m.@§.##...# ..##.Noise: =--------  Time: 7526.2 (0.0)#... #.§§.##...# ..# . a) +3 dagger (venom).....#..§§●.....+ ..Cast: Foxfire.......#............##..###.##.####.. ### #.# .#..! ..... ...  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge#.............#...#...#.≈.# ## Deep Elf of Vehumet ......#.....##..... #.≈.#.###.≈.##.. Health: 52/52 ========================#.....####### #.≈.......≈...... Magic: 23/26 =====================---......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25.......#..........##..# . SH: 0Dex: 15.......'.●●§.##...# ....XL: 10 Next: 18% Place: Dungeon:8..##...##,aj [37m.@§.##...# ..##.Noise: =--------  Time: 7526.2 (0.0)#... #.§§.##...# ..# . a) +3 dagger (venom).....#..§§●.....+ ..Cast: Foxfire.......#............##..###.##.####.. ### #.# .#..! ..... ...  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj~OM Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _,aj) ,aj) ,aj+ ,ajM- E●§,aj- "§,aj. .●,aj. B§●,aj/ .●§,aj*/ ,aj/ B●§,aj/ N●§,aj0 F●§,aj1 !§,aj1 1●,aj2 G●§,aj63 <●§,aj"4 K●§,aj< 1§,aj> ,aj6? ,ajBC ,aj6D ] _Your foxfire dissipates.,aj!F ,aj$H ,aj J ,ajK ,aj|M ,ajO ,ajkP ,aj7R ,ajS ,aj1V ,ajV #4,ajV (=,aj4X ,aj<` ,aja ,ajm 3§,ajp ,ajq ,ajr ,ajv ` _Your foxfire dissipates. x2,ajv h5==,ajx ,ajz ,ajp} h  You encounter a bullfrog.,aj҃ }.F...#......'......@..-...†..F   bullfrog (wandering),aj ,30.2 (4,aj L-1.2 (5 _,aju ,aj, ,ajr?e _  ...#..   #.≈.#.##   #.≈.....  #...####.  ....#..............#  ...F...#........  .......'.....##...# ....  #.@..##...# ..##.  #... #....##...# ..# .  .....#..†.......+ ..  #..........  ##.##.####.  . ### #.# .#  ..! ..  ... ... ,ajO _  ...#..   #.≈.#.##   #.≈.....  #...####.  ....#..............#  ...F...#........  .......'.....##...# ....  #.@..##...# ..##.  #... #....##...# ..# .  .....#..†.......+ ..  #.......... ##.##.####. . ### #.# .#  ..! .. ... ...  _A bullfrog is nearby!,aj/Q$,aj4R} #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge ,ajR6 #.............#...#...#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ======================== ,aj8Su #.....####### #.≈.......≈...... Magic: 24/26 ======================--  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5 ,aj&T@ ............#..............# .. EV: 12Int: 25 ...F...#..........##..# . SH: 0Dex: 15 .......'.***.##...# ....  XL: 10 Next: 18% Place: Dungeon:8 ,ajT..##...##*@*.##...# ..##.  Noise: ---------  Time: 7531.2 (0.0) #... #***.##...# ..# .  a) +3 dagger (venom) .....#..†.......+ ..  Cast: Foxfire,ajUc .......#..........  ..##..###.##.####.  . ### #.# .#  F   bullfrog (wandering) ..! ..  ... ...  ,ajYV_Your foxfire dissipates. x2 _You encounter a bullfrog. _A bullfrog is nearby!,aj XCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajU@*.##. _A bullfrog is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.],ajjW.#a rock wall.],ajA##,aj T ##,aj  #.............#.≈.#._.#.≈.##... JYZero the Thaumaturge  #.............#...#...#.≈.# ## Deep Elf of Vehumet ......  #.....##..... #.≈.#.###.≈.##..  Health: 52/52 ========================  #.....####### #.≈.......≈...... Magic: 24/26 ======================--  ......##...####.≈≈≈≈≈≈≈≈≈.##... AC: 7Str: 5  ............#..............# .. EV: 12Int: 25 ....F..#..........##..# . SH: 0Dex: 15,ajE  .......'.....##...# ....  XL: 10 Next: 18% Place: Dungeon:8 ..##...##.@..##...# ..##.  Noise: ---------  Time: 7531.2 (0.0) #... #....##...# ..# .  a) +3 dagger (venom) .....#..†.......+ ..  Cast: Foxfire ,aj 6.......#..........  ..##..###.##.####.  . ### #.# .#  F   bullfrog (wandering) ..! ..  ... ...  _A bullfrog is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj ' _  ...#..   #.≈.#.##   #.≈..... ,aj+  #...####.  ....#..............#  ....F..#........  .......'.....##...# .... ,aj^  #●@..##...# ..##.  ,aj #... #●...##...# ..# .  .....#..†.......+ ..  ,aj y#.......... ##.##.####. . ### #.# .#,aj Fally target) ..! .. ... ... ,ajY 3=2.2 (1,aj ,aj _ _The bullfrog swells and bulges.,ajI +..≈.#...#.≈......  #.#.≈.#._.#.≈.##...  #.............#...#...#.≈.# ###.....##..... #.≈.#.###.≈.##..  #.....####### #.≈.......≈...... ##...####.≈≈≈≈≈≈≈≈≈.##... ............#......# .. ,aj j....F..#..........##..# ........'...@.##...# .... ..##...##●...##...# ..##. #... #●...##...# ..# . .....#..†.......+ .........#............##..###.##.####.. ### #.# .#..! ..... ...,aj ●§●§●§●§●§●§,aj G.F,ajB H●§,aj D  The foxfire burns the bullfrog.,aj 3§,aj@ V●F,aj  The bullfrog is lightly wounded.  The foxfire burns the bullfrog!,ajq1§,aj<,aj55=,aj'-3,ajK+§§F§§§ _The bullfrog is heavily wounded.,ajK +...............≈.#...#.≈......  JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##...  Deep Elf of Vehumet ......  #.............#...#...#.≈.# ##  Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 24/26 ======================--  #.....####### #.≈.......≈......  AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##...  EV: 12Int: 25 ............#..............# ..  SH: 0Dex: 15 ......§#..***.....##..# .  XL: 10 Next: 18% Place: Dungeon:8 .....§F§§.*@*##...# ....  Noise: ---------  Time: 7533.2 (0.0) ,ajVL..##...##§***##...# ..##.  a) +3 dagger (venom) #... #§...##...# ..# .  Cast: Foxfire .....#..†.......+ ..  .......#..........  ..##..###.##.####.  F   bullfrog . ### #.# .# ..! .. ... ... The bullfrog is lightly wounded.  ,ajLThe foxfire burns the bullfrog! _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  ,aj3M Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajy +...............≈.#...#.≈......  JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##...  Deep Elf of Vehumet ......  #.............#...#...#.≈.# ##  Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 24/26 ======================--  #.....####### #.≈.......≈......  AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##...  EV: 12Int: 25 ............#..............# ..  SH: 0Dex: 15 ,ajIzh......§#..........##..# .  XL: 10 Next: 18% Place: Dungeon:8 .....§.F§..@.##...# ....  Noise: ---------  Time: 7533.2 (0.0) ..##...##§...##...# ..##.  a) +3 dagger (venom) #... #§...##...# ..# .  Cast: Foxfire .....#..†.......+ ..  .......#..........  ..##..###.##.####.  F   bullfrog . ### #.# .# ,aj'{[..! .. ... ... The foxfire burns the bullfrog! _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj    #.≈.#._.  #...#.. ##  ,aj. #.≈.#.###   #.≈......  ####. ,ajQ#..............# ..  ,ajz.......#..●.......##..# .  .......F...@.##...# ....  ,aj..##...##...●##...# ..##.  ,aj]#... #....##...# ..# .  .....#..†.......+ ,aj 7 #.......,ajl ##.##.####. (ally target) . ### #.# .# ,ajs..! .. ... ,aj:=4.2 (1 _,aj ,ajw,aj  +...............≈.#...#.≈......  JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##...  Deep Elf of Vehumet ......  #.............#...#...#.≈.# ##  Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 23/26 =====================---  #.....####### #.≈.......≈......  AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##...  EV: 12Int: 25 ............#..............# ..  SH: 0Dex: 15 .......#..●**.....##..# .  XL: 10 Next: 18% Place: Dungeon:8 .......F..*@*##...# ....  Noise: =--------  Time: 7534.2 (0.0) ,ajV..##...##.**●##...# ..##.  a) +3 dagger (venom) #... #....##...# ..# .  Cast: Foxfire .....#..†.......+ ..  .......#..........  ..##..###.##.####.  F   bullfrog (ally target) . ### #.# .# ,aj3..! .. ... ... ,aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ,aj MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,aj/<Dir - look around, f - activate,aj5}H.@,ajR +...............≈.#...#.≈......  JYZero the Thaumaturge  #.............#.≈.#._.#.≈.##...  Deep Elf of Vehumet ......  #.............#...#...#.≈.# ##  Health: 52/52 ========================  #.....##..... #.≈.#.###.≈.##..  Magic: 23/26 =====================---  #.....####### #.≈.......≈......  AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##...  EV: 12Int: 25 ............#..............# ..  SH: 0Dex: 15 .......#..●.......##..# .  XL: 10 Next: 18% Place: Dungeon:8 .......F...@.##...# ....  Noise: =--------  Time: 7534.2 (0.0) ..##...##..●§##...# ..##.  a) +3 dagger (venom) #... #....##...# ..# .  Cast: Foxfire[,aj{S{1K .....#..†.......+ ..  .......#..........  ..##..###.##.####.  F   bullfrog (ally target) . ### #.# .# ..! .. ... ... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajT§●●§,aj!U>●§,ajaUB●§,aj\q   #.≈.#._.  #...#.. ##   #.≈.#.###   #.≈......  ####. #..............# ..  .......#..§.......##..# .  ,aj-](.......F●●§@.##...# ....  ..##...##..§§##...# ..##.  #... #....##...# ..# .  .....#..†.......+  ,aj~]#....... ##.##.####.   ,aj]'. ### #.# .# ..! .. ... ,aj], _You conjure some foxfire! ,aj ^ Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ,aj/^BYou conjure some foxfire!  The foxfire burns the bullfrog.,ajl§'F,aj}  The bullfrog is severely wounded.The foxfire burns the bullfrog.,aj@gi§§F,ajo●●4=5.2 (1,aj{w~§§F§§,ajV{\ _The bullfrog is almost dead.,aj §The foxfire burns the bullfrog.  You kill the bullfrog!,aj (,ajw 1§,ajϗ §,aj- 1●,ajØ H●§,ajy :●§,aj D●§,aj K●§,ajy ,...,aj\ 69-6,aj t§§§,ajw Z _Vehumet accepts your kill. ,aj[   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.4   2.8  -2   g + Spellcasting 10.4   7.1  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 8.3   7.6  +1       i - Alchemy   3.0   3.4  +1   c - Short Blades   0.0   1.0   0   j - Fire Magic   3.0   3.4  +1  [40 ,aj#\ m    k + Air Magic9.0   8.8  +1   d - Armour   0.0   1.4  -2       e - Dodging   3.4   2.8  +2   l - Evocations   0.0   0.8  +1   f - Stealth   7.0   4.8  +3           ,aj\                  ,aj\          ,aj\ n     ,aj ] _     ,aj=]          ,ajo]          ,aj]          ,aj] T     ,aj] The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ,aj^ :[?] Help ,aj2^ G[=] set a skill target  ,aji^ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets',aj a - Fighting 1.4  b - Unarmed Combat 0.0 i - Alchemy 3.0  c - Short Blades 0.0 j - Fire Magic 3.0  d - Armour 0.0  e - Dodging 3.4 l - Evocations 0.0  f - Stealth 7.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions(,aj % Spellcasting Being skilled in Spellcasting slightly increases the success rate and spell power of all spells, along with increasing your magical reserves. Training Spellcasting also gives you more spell slots to spend on new spells.+,aj a  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting+,ajd 51.4   2.8  -2   g + Spellcasting 10.4   7.1  +3              b - Unarmed Combat 0.0   1.4  -2   h + Conjurations 8.3   7.6  +1        i - Alchemy 3.0   3.4  +1  +,aj c - Short Blades 0.0   1.0   0   j - Fire Magic3.0   3.4  +1      +,ajӖ k + Air Magic9.0   8.8  +1  d - Armour0.0   1.4  -2  +,aj     e - Dodging3.4   2.8  +2   l - Evocations0.0   0.8  +1  +,aj2 +f - Stealth7.0   4.8  +3      +,aj                     +,ajȗ         +,aj         +,aj         +,aj<         +,ajc         +,aj     Press the letter of a skill to read its description.  +,aj Press ? for a general explanation of skilling and the various toggles.  [?] Help+,ajؘ V[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+,aj 5,aj%]* Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. 5,aj]By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. 5,aj]Training can be done in two modes, which are toggled with the / key.  5,aj] - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. 5,aj^In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. 5,aj^How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.5,aj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.4   2.8  -2   g + Spellcasting 10.4   7.1  +3               b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 8.3   7.6  +1        i - Alchemy   3.0   3.4  +1   c - Short Blades   0.0   1.0   0   j - Fire Magic   3.0   3.4 5,aj [40m +1        k + Air Magic 9.0   8.8  +1   d - Armour   0.0   1.4  -2       e - Dodging   3.4   2.8  +2   l - Evocations   0.0   0.8  +1   f - Stealth   7.0   4.8  +3                               [25,ajQ 0X                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[39;5,aj 49m9,aj5 = a + Fighting 1.4<,ajx= e + Dodging 3.4<,aj> f + Stealth 7.0=,aj=,aj@=,aj +...............≈.#...#.≈...... JYZero the Thaumaturge#.............#.≈.#._.#.≈.##... Deep Elf of Vehumet ......#.............#...#...#.≈.# ## Health: 52/52 =========================,aj#.....##..... #.≈.#.###.≈.##..Magic: 24/26 ======================--#.....####### #.≈.......≈...... AC: 7Str: 5  ......##...####.≈≈≈≈≈≈≈≈≈.##... EV: 12Int: 25 ............#..............# .. SH: 0Dex: 15=,aj.......#●..§......##..# . XL: 10 Next: 19% Place: Dungeon:8.......§§§§@.##...# ....Noise: ---------  Time: 7536.2 (0.0)=,ajH..##...##.§..##...# ..##.a) +3 dagger (venom)#... #....##...# ..# .Cast: Foxfire.....#..†.......+ .........#..........=,ajQ..##..###.##.####.. ### #.# .#..! ..=,aj... ...The bullfrog is severely wounded.The foxfire burns the bullfrog. =,aj_The bullfrog is almost dead.The foxfire burns the bullfrog.  You kill the bullfrog! =,ajY[_Vehumet accepts your kill.=,aj=,aj=,aj=,ajR=,aj=,ajf=,aj=,ajF§●=,aj<§●=,ajB●§=,aj4:●§=,ajm=,aj߫=,aj߰=,aj1§=,ajv=,ajK5==,aj1=,ajThe foxfire burns the bullfrog. _The bullfrog is almost dead.  The foxfire burns the bullfrog.  =,ajYou kill the bullfrog! _Vehumet accepts your kill.Your foxfire dissipates.=,ajy=,aj=,aj=,ajh6===,aj\=,aj=,aj=,ajL=,aj7=,aj=,aj>=,aj=,aj==,aj ' _p - 2 glowing silvery potions (gained 1)=,aj~=,aj=,aj=,ajO7 _You open the door.=,aj3=,ajn=,aj:"@  There is an open door here.=,aj#=,ajk$ _=,aj%=,ajf(=,aj(=,aj(=,aj)=,aj*=,aj-=,ajb-=,aj-=,aj3/=,aj0=,aj0=,ajL1=,aj2=,aj4=,aj\4=,aj4=,aj7=,ajA......'.....##...# .... .##...##....##...# ..##.  #...##....##...# ..# .  =,ajjBq.....#..†.......+ .. ......#..........# .##..###.##.####.# ##  ######.##.####.##..## #.......#...........#  #........'.....@.....# 520.0)  =,ajB#........#...##..#####  ##..##...######..# ### ###.# ....#=,ajB ### ....# #.####=,ajCh #. #) =,aj4C =,ajJ=,aj L,7.2 (21=,ajQ=,ajT' _Found a shortbow.>,aj?>,aj@>,ajB>,ajE>,aj%G>,ajJB>,ajK,>,ajNL>,ajvM>,ajO>,ajtO>,ajP>,ajSS>,ajT>,ajT>,ajU>,ajW>,ajAY>,ajY>,ajZ>,aj`b>,ajoc>,ajd>,aj7e>,ajyf>,ajg>,ajoh>,ajh>,aji>,aj@k>,ajk>,aj.l>,aj&m>,ajo>,ajq>,aj~q>,aj#r>,ajBs>,ajt>,aju>,ajv>,ajGx>,ajz>,ajOz>,aj{>,aj|>,aj~>,aj[~>,ajq>,ajʀ>,ajD,>,aj>,ajƅ>,aj>,aj>,aj>,aj1>,aj>,aj8>,aj>,ajp>,aj>,aj>,aj>,aj'>,ajx>,aj>,aj>,aj37 _You open the door.>,aj9>,aj>,aj>,aj~@  There is an open door here.>,ajO>,aj _>,aj#>,ajۨ>,aj>,aj>,ajn>,aj>,aj>,aj>,ajW>,aj˺>,aj≈.#...#.≈...... ...#.≈.#._.#.≈.##... ....#...#...#.≈.# ## # >,aj\... #.≈.#.###.≈.##.. .# ### #.≈.......≈........###.≈≈≈≈≈≈≈≈≈.##.....# .#..............# ....# .#..........##..##.....) .'.....##...##..@......#81.2 (24 .##....##...##..##.....# >,aj.##....##...#...##.....# .#..†.......'........... .#..........#........... ###.##.####.############ ###.##.####.##..## .....#...........# .....'...........#>,aj>,aj,2.2 (25>,aj>,ajP% _Found a dagger.?,ajC?,ajFD?,ajXE?,ajnI?,ajWM  You encounter an orc. It is wielding a +0 falchion.?,ajSd≈.#...#.≈...... #.≈.#._.#.≈.##... #...#...#.≈.# ######  #.≈.#.###.≈.##.....#  #.≈.......≈........# ####.≈.##.....# ?,aj Ta#......# .....# #.##..##.....). '.....##...##.# ##....##...##..##.....# ##....##...#...##.....# ?,aj##....##...##..##*....#  a) +3 dagger (venom) ##....##...#...##.....#  Cast: Foxfire #..†.......'............ #..........#.........o.. ##.##.####.#############  o   orc (ally target) ##.##.####.##..## ....#...........# ....'...........#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@,aj` @,aj I.@@,aj .....≈.#...#.≈......  JYZero the Thaumaturge ...#.≈.#._.#.≈.##...  Deep Elf of Vehumet ...... ...#...#...#.≈.# ######  Health: 52/52 ======================== @,ajk .. #.≈.#.###.≈.##.....#  Magic: 24/26 ======================-- ## #.≈.......≈........#  AC: 7Str: 5 ####.≈≈≈≈≈≈≈≈≈.##.....#  EV: 12Int: 25 #..............# .....##  SH: 0Dex: 15 #..........##..##●....).  XL: 10 Next: 19% Place: Dungeon:8 @,aj '.....##...##...@§....#  Noise: =--------  Time: 7584.2 (0.0) ##....##...##..##.●...#  a) +3 dagger (venom) ##....##...#...##.....#  Cast: Foxfire #..†.......'............ @,aj #..........#.........o.. ##.##.####.#############  o   orc (ally target) @,aj U##.##.####.##..## ....#...........# ....'...........#@,ajB Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  @,ajy Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@,aj 6You conjure some foxfire!@,ajr 7§●@,aj @,aj §@,aj= '●@,aj @,aj J§●@,aj R§●@,aj @,ajC @§●@,aj !§@,aj .●@,aj  _  ######  ##.....#  ....≈........# .....# .....# .....## @,ajI #..##§....). #...@§....# #..##.§...# #...##..§..# †.'.......●●...@,aj ..#.........o..########   _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  @,aj3 IPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.@,aj3 4§@,aj 2o.@,aj; )The orc is moderately wounded.The foxfire burns the orc!  You kill the orc!@,aj1 )@,ajR 1§@,aj 1o@,aj+ ●●oo   orc wizardVehumet accepts your kill.@,aj / +5.2 (1@,aj8 k§§§@,aj> _You encounter an orc wizard. It is wielding a +2 dagger of venom.@,aj/R+.≈.###.#.≈...... .≈.#...#.≈...... #.≈.#._.#.≈.##... #...#...#.≈.######## . #.≈.#.###.≈.##.....#  #.≈.......≈........# ##.≈≈≈≈≈≈≈≈≈.##.....# ....##.....## ..........##..##@....).. @,aj50 .....##...##..●.§....##.....##...##..##●§...# ..##...#...##..§..# ..†'.......§§... ..........#........)..o..##.####.#############. #.##.####.##..###@,ajb2?§●@,aj2R§●@,ajG3=§●@,aj4§●§●@,ajd4J§●@,aj4/§●@,aj5@,ajH52§●@,aj}5@,aj56§●@,aj$6@,aj72o.@,aj=  (ally target)The foxfire burns the orc wizard.A,aj{2§A,ajG.A,aj\5=-6A,aj}§§§§A,ajae _The orc wizard is moderately wounded.A,ajt..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== ..#...#...#.≈.########  Magic: 24/26 ======================-- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##**...##.  XL: 10 Next: 19% Place: Dungeon:8 A,ajj@..........##..##@*...)..  Noise: ---------  Time: 7586.2 (0.0) .....##...##..§***...##.  a) +3 dagger (venom) #....##...##..##§§...#  Cast: Foxfire #....##...#...##.§§§.# ..†.......'........●§.. ..........#........).o..  o   orc wizard (ally target) A,aj#.##.####.#############. #.##.####.##..## ...#...........# _You encounter an orc wizard. It is wielding a +2 dagger of venom.The foxfire burns the orc wizard. _The orc wizard is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA,ajr ..+.≈.###.#.≈...... JYZero the Thaumaturge A,ajyr d....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== ..#...#...#.≈.########  Magic: 24/26 ======================-- . #.≈.#.###.≈.##.....#  AC: 7A,ajr sStr: 5 # #.≈.......≈........#  EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##.....##.  XL: 10 Next: 19% Place: Dungeon:8 A,ajs ..........##..##@....)..  Noise: ---------  Time: 7586.2 (0.0) .....##...##..§§§....##.  a) +3 dagger (venom) A,aj@s #....##...##..##§§...#  Cast: Foxfire #....##...#...##.§§§.# A,ajls %..†.......'........§§.. ..........#........)●o..  o   orc wizard (ally target) A,ajs #.##.####.#############. #.##.####.##..## ...#...........#The foxfire burns the orc wizard. A,ajs _The orc wizard is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA,ajNt 7You conjure some foxfire!A,ajNJ _#######  #.....#  ......# #.....# ...##. @....).. #..§§§....##. #..##§§...# #...##.§§§.#†.'........§§...#........)●o.. ########. _The orc wizard is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc wizard.A,aj 4§A,aj| *The orc wizard is heavily wounded.A,aj o invisible orc wizardThe orc wizard casts a spell.A,ajq ●●.........oo(remembered)The orc wizard flickers and vanishes!A,aju 4==7.2 (1A,ajz A§§A,aj} ' _You hear a shout!A,aj6 !..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... A,aj ..#.≈.#._.#.≈.##... Health: 52/52 ======================== ..#...#...#.≈.########  Magic: 23/26 =====================--- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12Int: 25 A,aj@ 5###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##●●...##.  XL: 10 Next: 19% Place: Dungeon:8 ..........##..##@*...)..  Noise: ==-------  Time: 7587.2 (0.0) .....##...##...***...##.  a) +3 dagger (venom) A,ajv #....##...##..##.....#  Cast: Foxfire #....##...#...##.....# ..†.......'........§... A,aj ..........#........)§o..  o invisible orc wizard (remembered) #.##.####.#############. #.##.####.##..## A,ajȭ T...#...........#The orc wizard casts a spell.A,aj The orc wizard flickers and vanishes! _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB,aj9}..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== B,aj}..#...#...#.≈.########  Magic: 23/26 =====================--- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 B,aj~"..............##●§...##.  XL: 10 Next: 19% Place: Dungeon:8 ..........##..##@.●..)..  Noise: ==-------  Time: 7587.2 (0.0) B,aj2.....##...##.........##.  a) +3 dagger (venom) #....##...##..##.....#  Cast: Foxfire #....##...#...##.....# ..†.......'........§... ..........#........)§o..  o invisible orc wizard (remembered) #.##.####.#############. #.##.####.##..## ...#...........#The orc wizard flickers and vanishes! _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!B,ajD§●B,ajрQ§●B,aj8N§●B,aj|O§●B,aj §B,aj.●B,ajO:§●B,ajB,aj{§●§●..§●B,aj/o_B,ajI#######  #.....#  ......# #.....# ...##. @●§..).. #....●.§..##. #..##..§§.# B,aj#...##...●§#†.'..........●..#........).o.. B,aj;I########B,ajh4=-8.2 (1 _B,aj_§§§§§§B,aj..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== ..#...#...#.≈.########  Magic: 23/26 =====================--- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##**...##.  XL: 10 Next: 19% Place: Dungeon:8 ..........##..##@●§..)..  Noise: =--------  Time: 7588.2 (0.0) .....##...##...*●*§..##.  a) +3 dagger (venom) #....##...##..##..§§.#  Cast: Foxfire #....##...#...##...●§# B,ajxu..†.......'..........●. ..........#........).o..  o invisible orc wizard (remembered) #.##.####.#############. #.##.####.##..## ...#...........#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  B,ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB,ajF ..+.≈.###.#.≈......JYZero the Thaumaturge ....≈.#...#.≈......Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##...Health: 52/52 ======================== ..#...#...#.≈.########Magic: 23/26 =====================--- . #.≈.#.###.≈.##.....#AC: 7Str: 5 # #.≈.......≈........#EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#SH: 0Dex: 15 ..............##§§...##.XL: 10 Next: 19% Place: Dungeon:8 ..........##..##@●§..)..Noise: =--------  Time: 7588.2 (0.0) .....##...##....●.§..##.a) +3 dagger (venom) #....##...##..##..B,aj[H [31m§§.#Cast: Foxfire #....##...#...##...●§# ..†.......'..........●. ..........#........)....o invisible orc wizard #.##.####.#############. #.##.####.##..## ...#...........#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!B,aj .§B,aj §●§●§●§●§●§B,aj8 |●§●B,aju )Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB,ajC You conjure some foxfire!  The foxfire burns something.  The foxfire burns the invisible orc wizard!B,aj[ u   Vehumet accepts your kill.B,ajW 4§B,ajY J§●B,aj[ §●§●§●B,ajy] @§●B,ajd ~.●.●.B,ajQn 4209.2 (1B,ajs §§●§§§§§B,ajw 6 _You feel a bit more experienced.B,aj ..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== ..#...#...#.≈.########  Magic: 22/26 ====================---- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12B,aj Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##*●...##.  XL: 10 Next: 20% Place: Dungeon:8 ..........##..##@*...)..  Noise: =--------  Time: 7589.2 (0.0) B,ajM Y.....##...##...**●§..##.  a) +3 dagger (venom) #....##...##..##.§.§.#  Cast: Foxfire #....##...#...##..§§§# B,aj| ..†.......'.........§§. ..........#........).●●.   B,aj #.##.####.#############.   #.##.####.##..##  B,aj ...#...........# The foxfire burns the invisible orc wizard!  B,ajQ Vehumet accepts your kill. _You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC,ajx..+.≈.###.#.≈...... JYZero the Thaumaturge ....≈.#...#.≈...... Deep Elf of Vehumet ...... ..#.≈.#._.#.≈.##... Health: 52/52 ======================== C,aj...#...#...#.≈.########  Magic: 22/26 ====================---- . #.≈.#.###.≈.##.....#  AC: 7Str: 5 # #.≈.......≈........#  EV: 12Int: 25 ###.≈≈≈≈≈≈≈≈≈.##.....#  SH: 0Dex: 15 ..............##.●...##.  XL: 10 Next: 20% Place: Dungeon:8 ..........##..##@§...)..  Noise: =--------  Time: 7589.2 (0.0) .....##...##....§●§..##.  a) +3 dagger (venom) C,ajp#....##...##..##.§.§.#  Cast: Foxfire #....##...#...##..§§§# ..†.......'.........§●. C,aj..........#........).●§.   C,aj#.##.####.#############.   #.##.####.##..##  ...#...........#C,aj  Vehumet accepts your kill. _You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  C,aj9*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!C,aj_D●§C,aj!§C,aj/●C,ajF§●C,aj ●§●§C,ajG§●C,aj2§●C,aj@C,ajJ●§C,aj[I●§C,ajT§●C,aj"H●§C,ajD§●C,ajQ●C,aj,§C,ajG●§C,ajqI●§C,aj J●§C,ajO2§C,aj4§C,ajFP§●C,ajl_#######  #.....#  ......# #.....# ●§.●.##. @.§§.).. #...●.§.§.##. #..##..§§§# #...##....●#†.'..........§..#.......########.90.2 (1C,aj§§§§§§§C,aj=b§§§§§C,aj _You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x2C,ajcm§●§●§●§●§●§●§●§●§●●§§●C,aj●§●§C,ajTE●§C,ajG§●C,ajS§●C,aj,§C,ajP●§C,aj<1§C,aj#C,ajpa3=C,aj ` _Your foxfire dissipates. x2C,ajC,ajBC,aj"C,aj  § _Your foxfire dissipates.C,aj C,aj^#4C,ajE==C,ajC,aja _Your foxfire dissipates.C,aj~5==C,ajn C,aj"C,aj?#C,aj$C,aji'C,aj'h6==C,ajW)C,aj ,C,aj.C,aj/C,ajg0C,aj2C,ajp6C,aj6C,aj-8C,aj :C,aj<C,aji=C,aj V^=.....≈........# . ≈≈≈≈≈≈≈≈.##.....# ...........##.....##...>...##..##.....).... ##...##.........##. ##...##..##.....# ...##....#...##.....##......'............!....!#........).@)...## -6022.0) ####.#############...# ###.##..## .. ..........# ...# +##..########..##  #....#  #....#C,aj>^\-3.2 (13C,aj-eC,ajh; _Found a stone staircase leading down.C,aj#C,aj$C,aj&C,aj2:.....C,aj9≈.# . .##.....# ..... ##.....##...> ##..##.....)....# ...##..##...# #...##..##.....# ...##....#...##.....##.'.!....!.#.)..@...## .#...# .##..## ...# C,aj:v# ...## ...+##..##### ...#..## ...##....# ...# C,aj<Go0.0)D,aj%o   orc (wandering)4.2 (1 _You encounter an orc. It is wielding a +0 club.Things that are here: _a +2 dagger of venom; a +0 robeD,aj[ ......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# o....  Deep Elf of Vehumet ...... ........##.....##...>  Health: 52/52 ======================== ....##..##.....)....#  Magic: 25/26 =======================- #...##.........##...# #  AC: 7Str: 5 #...##..##.....# ...##..  EV: 12Int: 25 #...#...##.....##.......  SH: 0Dex: 15 ....'..........***....!.  XL: 10 Next: 20% Place: Dungeon:8 ....#........).*@*..##  Noise: ---------  Time: 7604.2 (0.0) ###.#############*..#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire .........# ...# .........# ...+ .##..##### ...# D,aj X  o   orc (wandering) ###..## ...#  #....# ...#  #....# _You encounter an orc. It is wielding a +0 club.Things that are here: _a +2 dagger of venom; a +0 robe  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE,ajx......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....  Deep Elf of Vehumet ...... ........##.....##o..>  Health: 52/52 ======================== ....##..##.....)....#  Magic: 25/26 =======================- #...##.........##...# #  AC: 7Str: 5 E,aj#...##..##.....# ...##..  EV: 12Int: 25 #...#...##.....##.......  SH: 0Dex: 15 ....'............!....!.  XL: 10 Next: 20% Place: Dungeon:8 ....#........)..@...##  Noise: ---------  Time: 7604.2 (0.0) ###.#############...#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire .........# ...# .........# ...+ E,aj.##..##### ...#  o   orc (wandering) ###..## ...#  #....# ...#  #....#Things that are here: _a +2 dagger of venom; a +0 robe  E,ajYCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E,ajLO . #.....# ..... #.....##o..> #.....)....# ......##...# # #.....# ...##.. #.....##....... ........●....!. ....)..@●..## ########...#  ...#  ...# ...+ ...#oally target) ...#   ...#  E,ajW:=5.2 (1 _E,ajME,aj7E,aj......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....  Deep Elf of Vehumet ...... ........##.....##o..>  Health: 52/52 ======================== E,aj:o....##..##.....)....#  Magic: 24/26 ======================-- #...##.........##...# #  AC: 7Str: 5 #...##..##.....# ...##..  EV: 12Int: 25 #...#...##.....##.......  SH: 0E,ajDex: 15 ....'..........**●....!.  XL: 10 Next: 20% Place: Dungeon:8 ....#........).*@●..##  Noise: =--------  Time: 7605.2 (0.0) E,ajx###.#############*..#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire .........# ...# .........# ...+ E,aj.##..##### ...#  o   orc (ally target) ###..## ...#  #....# ...# E,ajׄ #....#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE,aj\I.@E,aj......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....  Deep Elf of Vehumet ...... ........##.....##o..>  Health: 52/52 ======================== ....##..##.....)....#  Magic: 24/26 ======================-- #...##.........##...# #  AC: 7Str: 5 #...##..##.....# ...##..  EV: 12Int: 25 #...#...##.....##●......  SH: 0Dex: 15 ....'............§....!.  XL: 10 Next: 20% Place: Dungeon:8 ....#........)..@●..##  Noise: =--------  Time: 7605.2 (0.0) ###.#############...#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire .........# ...E,aj# .........# ...+ .##..##### ...#  o   orc (ally target) ###..## ...#  #....# ...#  #....#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§E,aj●§●§●§●§●§§E,aj . #.....# ..... #.....##o..> #.....)●●..# ......##§..# # #.....# §..##.. #.....##§...... ........§....!. ....)..@§..## ########...#  ...#  ...# ...+ ...# E,aj  ...#   ...#   _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.E,aj{3§E,aj .E,ajL.oE,ajv●●6.2 (1§§ _The orc is moderately wounded.F,aj(`Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)d - a ring of protection from cold Wands (go to first with /)a - a wand of flame (30)  c - a wand of roots (21) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - 2 scrolls labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 6 scrolls labelled YFRIOQ GIUCY  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F,aj F,aj_ ......≈........# .JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....Deep Elf of Vehumet ...... ........##.....##...>Health: 52/52 ======================== ....##..##.....)●o..#Magic: 24/26 ======================-- #...##.........##§..# #AC: 7Str: 5 #...##..##.....# §..##..EV: 12Int: 25 #...#...##.....##§......SH: 0Dex: 15 ....'..........●.§....!.XL: 10 Next: 20% Place: Dungeon:8 ....#........)..@§..##F,aj sNoise: =--------  Time: 7606.2 (0.0) ###.#############●..#a) +3 dagger (venom) ###.##..##...#Cast: Foxfire .........#...# .........#...+ .##..#####...#o   orc (ally target) ###..##...##....#...##....#Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc. _The orc is moderately wounded.F,aj F,aj F,aj F,aj G,ajs......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....  Deep Elf of Vehumet ...... ........##.....##...>  Health: 52/52 ======================== G,aj t....##..##.....)●o..#  Magic: 23/26 =====================--- #...##.........##§..# #  AC: 7Str: 5 #...##..##.....# §..##..  EV: 12Int: 25 #...#...##.....##§......  SH: 0Dex: 15 ....'..........●**....!.  XL: 10 Next: 20% Place: Dungeon:8 G,ajVt#....#........).*@*..##  Noise: =--------  Time: 7606.2 (0.0) ###.#############●..#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire G,ajtX.........# ...# .........# ...+ G,ajt.##..##### ...#  o   orc (ally target) ###..## ...#  #....# ...#  #....#G,ajtYou conjure some foxfire!  The foxfire burns the orc. _The orc is moderately wounded.G,ajuCasting: Foxfire (safe; 1% risk of failure)  G,aju Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateG,ajW......≈........# .  JYZero the Thaumaturge ≈≈≈≈≈≈≈.##.....# .....  Deep Elf of Vehumet ...... ........##.....##...>  Health: 52/52 ======================== ....##..##.....)●o..#  Magic: 23/26 =====================--- #...##.........##§..# #  AC: 7Str: 5 #...##..##.....# §..##..  EV: 12Int: 25 #...#...##.....##§......  SH: 0Dex: 15 ....'..........●.§....!.  XL: 10 Next: 20% Place: Dungeon:8 ....#........)..@§●.##  Noise: =--------  Time: 7606.2 (0.0) ###.#############§..#  a) +3 dagger (venom) ###.##..## ...#  Cast: Foxfire .......G,aj w..# ...# .........# ...+ .##..##### ...#  o   orc (ally target) ###..## ...#  #....# ...#  #....#The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!G,ajGJ●§G,ajX●§●§G,aj:§oG,aj3 ;M . #.....# ..... #.....##...> #.....)●§..# ......##o..# # #.....# ●..##.. #.....##§...... ......●.§....!. G,ajS ....)..@§§.## ########§..#  ...#  ...# ...+ ...#   ...#   ...#  #....# _The orc is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.G,aj83§G,aj_.●●4=7.2 (1G,aj~A§§G,aj`W _The orc is almost dead.G,aj x . #.....# ..... #.....##...> #.....)●...# ......##o..# # #.....# §..##.. #.....##§...... ......●●§....!. ....)..@●§.## ########§..#  ...#  ...#  ...+  ...#  ...#   ...#  G,ajn . #.....# ..... #.....##...> #.....)●...# ......##o..# # #.....# §..##.. #.....##§...... ......●●§....!. ....)..@●§.## ########§..#  ...#  ...# ...+ ...#  ...#   ...#  G,aj%G,aj&G,aj.G,ajW1[ _An orc is nearby!H,ajN●§H,aj§●●§H,ajҥA●§H,aj1H●§H,ajM●§H,aj )  The foxfire burns the orc.  You kill the orc!H,aj(H,aj51§H,aj6●§●§H,ajs7K●§H,aj 8K●§H,aj8:§●H,ajY9H,aj:K§●H,aj D'..H,ajG.-8H,ajO§§§§§§H,ajRZ _Vehumet accepts your kill.H,ajK3H,aj\|●§§●§●§●§●●§●§§●§H,ajMgH,ajFn~5==H,ajt § _Your foxfire dissipates.H,ajvH,ajvH,ajzH,ajU~] _Your foxfire dissipates.H,aj~H,ajRH,ajH,ajV#6H,ajE==H,ajmH,ajwH,ajH,ajH,aj*H,ajVH,ajːH,aj‘H,ajp _h - 6 potions of haste (gained 1)H,ajіH,aj)H,ajH,aj'H,ajpH,ajѢ9=H,ajH,ajH,ajé,H,ajH,aj?H,ajH,ajޯH,ajհH,ajDH,ajQH,ajH,aj!H,aj}≈.##.....#  ........#.......  ≈.##.....##.....  ##.....##...>  ..##.....)....#  .........##)..#######  ..##.....##...##....#  ##.....##.........#  ......@...#  - H,aj.......)..)...##...# ########...##...#  ## #...##. # #...##....# ...# ....+..  # ##...##...# H,ajq?  # #...######    # ...#  H,aj]19.2 (11.0)20.2 (12H,ajH,ajX _f - a smoky brown potionI,ajI,ajI,ajI,ajI,ajI,aj6I,aj0I,ajI,ajlI,ajI,ajI,ajI,aj7I,ajI,ajI,ajI,ajI,ajI,ajI,ajI,ajI,aj.I,ajI,ajI,ajqI,ajI,ajI,ajB'I,ajI,ajI,ajLI,aj7 _You open the door.I,aj@3I,ajI,aj#@  There is an open door here.I,ajI,ajV _I,ajI,ajI,aj,I,ajI,ajy I,aj I,ajh I,ajI,ajI,ajI,ajyI,aj}I,ajaI,aj,I,aj`I,aj!,I,ajd"I,ajl#I,aj%I,aj&I,aj 'I,aj'I,ajt,I,aj/,I,aj|0I,ajT2I,ajU4I,aj4I,aj5I,aj8I,aj9I,aj^9I,aj:I,aj<I,aj>I,aj>I,ajH@I,ajCI,ajEI,ajRFI,ajwGI,ajqII,ajLI,ajWMI,ajgNI,aj`SI,ajQUI,ajUI,ajVI,aj'YI,aj[I,ajn[I,ajK\I,ajR^I,aj$`I,aj`I,aj\aI,ajgjv'I,ajrkI,ajkI,ajlI,ajo7 _You open the door.I,ajIqI,ajqI,aj2sI,ajv@  There is an open door here.I,ajxI,ajy _I,ajzI,aj|I,aj~I,ajaI,ajI,ajI,aj ,I,ajI,aj}I,aj>I,ajI,ajI,ajY'I,aj^I,ajđI,ajbI,aj7 _You open the door.I,ajYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  You encounter an orc. It is wielding a +0 club.I,ajT.#........)..)...##...## .#############...##...## .##..##.....##...##....# ....#.....##...##....# ....#.....'....'.....# #####.##..##...##...##I,aj  #.######...####### .#◊.◊#.........#..$..# ##.##........@'.....# #####. ####.##...##....#  # #.##...# ...# # ##...# ..# # ###...# ## ....#  o   orc (asleep) #..... ##.o. I,aj?,52.2 (3I,aj,3.2 (33I,ajI,aj* _Found 7 gold pieces.L,ajYt)..)..## #...##...## #...##....# ##...##....# .....'....'.....# .##..##...#  #.######...####### .........#..$..# .......@'.....#  ####.##...##....# # # #.##...# ...# # #.##...# ..# # ####...# ## L,aj,u ....# #..... ##.o.#L,ajP )..)..## #...##...## #...##....# ##...##....# .....'....'.....# .##..##...#  #.######...####### .........#..$..# .......@'.....#  ####.##...##....#  # #.##...# ...#  #.##...# ..# ####...#  ....# #..... ##.L,aj5 o.#  _An orc is nearby!L,aj<V.#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 25/26 =======================- ......#.....'....'.....#  AC: 7Str: 5 ..#####.##..##...##...##  EV: 12Int: 25 ..## #.######...#######  SH: 0Dex: 15 ...#◊.◊#.......**#..$..#  XL: 10 Next: 20% Place: Dungeon:8 L,aj...##.##.......*@*.....#  Noise: ---------  Time: 7653.2 (0.0) #####. ####.##.**##....#  a) +3 dagger (venom) # # #.##...# ...#  Cast: Foxfire # #.##...# ..# # ####...# ##  ....# o   orc (asleep) #..... ##.o.#You encounter an orc. It is wielding a +0 club. _Found 7 gold pieces. L,aj_An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM,aj.#........)..)...##...##JYZero the Thaumaturge .#############...##...##Deep Elf of Vehumet ...... .##..##.....##...##....#Health: 52/52 ======================== ......#.....##...##....#Magic: 25/26 =======================- ......#.....'....'.....#AC: 7Str: 5 ..#####.##..##...##...##EV: 12Int: 25 ..## #.######...#######SH: 0Dex: 15 ...#◊.◊#........●#..$..#XL: 10 Next: 20% Place: Dungeon:8 ...##.##........@'.....#Noise: ---------  Time:,ajwm 7653.2 (0.0) #####. ####.##..●##....#a) +3 dagger (venom) # # #.##...# ...#Cast: Foxfire ##.##...# ..# #####...# ##....#o   orc (asleep, ally target)#.....##.o.# _Found 7 gold pieces. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=4.2 (1 _M,ajM,ajæM,aj\.#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 24/26 ======================-- ......#.....'....'.....#  AC: 7Str: 5 ..#####.##..##...##...##  EV: 12Int: 25 ..## #.######...#######  SH: 0Dex: 15 ...#◊.◊#.......*●#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ...##.##.......*@*.....#  Noise: =--------  Time: 7654.2 (0.0) #####. ####.##.*●##....#  a) +3 dagger (venom) # # #.##...# ...#  Cast: Foxfire # #.##...# ..# # ####...# ##  ....#M,aj o   orc (asleep, ally target) #..... ##.o.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM,ajfI#@M,ajЬr.#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 24/26 ======================-- ......#.....'....'.....#  AC: 7Str: 5 ..#####.##..##...##...##  EV: 12Int: 25 ..## #.######...#######  SH: 0Dex: 15 ...#◊.◊#........§#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ...##.##........@●.....#  Noise: =--------  Time: 7654.2 (0.0) M,aj######. ####.##..●##....#  a) +3 dagger (venom) # # #.##...# ...#  Cast: Foxfire # #.##...# ..# # ####...# ##  ....# o   orc (asleep, ally target) #..... ##.o.#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!M,ajȮF§●M,ajQ§●M,ajU§●M,aj§●§●M,ajM§●M,ajزQ§●M,aj8o.M,aj1oM,aj"§● _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  M,ajLYou conjure some foxfire!  The orc shouts! You hear a shout!M,aje )You encounter an orc. It is wielding a +0 mace.The foxfire burns the orc!  You kill the orc!M,aj)..)..## #...##...## #...##....# ##...##....# .....'....'.....# .##..##...#  #.######...####### ........§#..$..# .......@§.....#  ####.##..§##....# M,aj5 # #.##..§# ...#  #.##.§§# ..# ####.§●#  ..●.#odistracted) #... ##...# M,ajvH/§M,ajKT ●●oally target)oVehumet accepts your kill.M,ajWa5==5.2 (1M,aj _l§§§§§M,ajq% _The orc shouts!M,aj .#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 24/26 ======================-- ......#.....'....'.....#  AC: 7Str: 5 ..#####.##..##...##...##  EV: 12Int: 25 ..## #.######...#######  SH: 0Dex: 15 ...#◊.◊#.......**#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ...##.##.......●@*.....#  Noise: ==-------  Time: 7655.2 (0.0) #####. ####.##.●*##....#  a) +3 dagger (venom) # # #.##..§# ...#  Cast: Foxfire # #.##.§§# ..# # ####.§●# ##  ..M,ajo §.# o   orc (ally target) #...)o ##...#You kill the orc!Vehumet accepts your kill. _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM,aj I#@M,aj5.#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 24/26 ======================-- ......#.....'....'.....#  AC: 7Str: 5 ..#####.##..##...##...##  EV: 12Int: 25 ..## #.######...#######  SH: 0Dex: 15 ...#◊.◊#........§#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ...##.##.......●@§.....#  Noise: ==-------  Time: 7655.2 (0.0) #####. ####.##.●§##....#  a) +3 dagger (venom) # # #.##..§# ...#  Cast: Foxfire # #.##.§§# ..# # ####.§,ajB;10;1m§# ##  ..§●# o   orc (ally target) #...)o ##...#Vehumet accepts your kill. _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●)..)..## #...##...## #...##....# ##...##....# .....'....'.....# .##..##...#  #.######...####### ........§#,aj|C%m..$..# ......§@§.....#  ####.##●§§##....#  # #.##..●# ...#  #.##.§§# ..# ####.§§#  ..§●#  #...) ##...# _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.M,aj2§M,ajR§●M,aj|R§●M,aj7C§●M,aj$§M,aj.●M,ajpM§●M,aj$§M,aj.●M,aj eo●M,aj# §The orc is heavily wounded.The foxfire burns the orc.  You kill the orc!M,ajU)N,ajV§§●N,ajx .●●..  Vehumet accepts your kill.N,aj+6.2 (1N,aj5'§§.§§.§§§§N,aj)' _You hear a shout!N,ajѤ§●§●●§●§N,ajkQ§●N,aj+●§N,aj٥N,ajMC●§N,aj§●§●§●N,ajxC●§N,aj3oN,aj M●§N,ajR§●N,aj: §You encounter an orc. It is wielding a +0 hand axe.N,aj?.....o   orc (ally target)N,aj&7N,aj:§§§§§N,ajN _Your foxfire dissipates.N,ajB. )..)..## #...##...## #...##....# ##...##....# .....'..●.'.....# .##..##.§.#  #.######.§.####### ........§#..$..# .......@§.....#  ####.##..§##....# # # #.##..§# ...# #N,aj. #.##..§# ..# # ####.§§# ##  ..§§# #...●o ##...#N,aj )..)..## #...##...## #...##....# ##...##....# .....'..●.'.....# .##..##.§.#  #.######.§.####### ........§#..$..# .......@§.....#  ####.##..§##....#  # #.##..§# ...#  #.##..§# ..# ####.§§#  ..N,aj §§# #...● ##...# N,aj 4N,ajQ q _An orc is nearby!O,aj.#........)..)...##...##  JYZero the Thaumaturge .#############...##...##  Deep Elf of Vehumet ...... .##..##.....##...##....#  Health: 52/52 ======================== ......#.....##...##....#  Magic: 23/26 =====================--- ......#.....'..●.'.....#  AC: 7Str: 5 ..#####.##..##.§.##...##  EV: 12Int: 25 ..## #.######.§.#######  SH: 0Dex: 15 ...#◊.◊#.......**#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ...##.##.......*@*.....#  Noise: ==-------  Time: 7657.2 (0.0) #####. ####.##.**##....#  a) +3 dagger (venom) # # #.##..§# ...#  Cast: Foxfire # #.##..§# ..# # ####.§§# ##  ..§§#,aj[K14;34H o   orc (ally target) #...●o ##...#You encounter an orc. It is wielding a +0 hand axe. _Your foxfire dissipates. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO,ajkH#@##O,aj:#.O,ajj/7..O,aj:..O,aj' 7*.O,aj.H $O,ajI y.#........)..)...##...##  JYZero the Thaumaturge O,aj{I .#############...##...##  Deep Elf of Vehumet ...... O,ajJ .##..##.....##...##....#  Health: 52/52 ======================== O,ajJ ......#.....##...##....#  Magic: 23/26 =====================--- O,ajSK ......#.....'..§.'.....#  AC: 7O,ajL +Str: 5 O,ajM ..#####.##..##.●.##...##  EV: 12O,ajDM ,Int: 25 O,ajM s..## #.######.§.#######  SH: 0O,ajM ,Dex: 15 O,aj%N ...#◊.◊#........§#..$..#  XL: 10 Next: 20% Place: Dungeon:8 O,ajN ...##.##........@§.....#  Noise: ==-------  Time: 7657.2 (0.0) O,ajN #####. ####.##..§##....#  a) +3 dagger (venom) O,ajsO # # #.##..§# ...#  Cast: Foxfire O,ajO 2# #.##..§# ..# O,aj&P # ####.§§# ##  ..§§# o   orc (ally target) #...●oO,ajP a ##...# _Your foxfire dissipates. O,ajT _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!O,aj\ O,aj] § O,ajI^  Casting: Foxfire (safe; 1% risk of failure) O,aj^ Press: ? - help, Q - select action, ( or ) - cycleO,aj^_ ?Dir - look around, f - activate  O,aj_ #You conjure some foxfire!  O,aj ` $The foxfire burns the orc!  O,aji` <You kill the orc!O,ajCg O,ajjh 9)..)O,ajh >..## O,aji y#...##...## O,ajj y#...##....# O,ajj y##...##....# O,ajSk .....'..§.'.....# O,ajk X.##..##.●.#O,ajLl % O,ajl #.######.§.####### O,ajm ........§#..$..# O,ajTn .......@§.....# O,ajn ####.##..§##....# O,ajdo # #.##..§# ...# O,ajo #.##..§# ..#O,ajep p ####.§§# O,ajp O,ajq  O,ajq X..§§#O,ajVr  O,ajr )#...O,aj1s O,ajs  O,ajt Z##...# O,aj ,§O,aj P§●O,aj D§●O,aj G§●O,aj P§●O,ajt ●●......))O,aj a4=-8.2 (1O,aj §§§§§ _Vehumet accepts your kill.O,aj= O,aj# .#........)..)...##...##JYZero the Thaumaturge .#############...##...##Deep Elf of Vehumet ...... .##..##.....##...##....#Health: 52/52 ======================== ......#.....##...##....#Magic: 24/26 ======================-- ......#.....'..§.'.....#AC: 7Str: 5 ..#####.##..##.§.##...##EV: 12Int: 25 ..## #.######.§.#######SH: 0Dex: 15 ...#◊.◊#.......●§#..$..#XL: 10 Next: 20% Place: Dungeon:8 ...##.##.......§@●.....#Noise: ,aju$ 7m=--------  Time: 7658.2 (1.0) #####. ####.##.●.##....#a) +3 dagger (venom) # # #.##...# ...#Cast: Foxfire ##.##...# ..# #####...# ##...)##...§)##...#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc!  You kill the orc! _Vehumet accepts your kill.O,aj O,aj O,ajS O,aj O,aj O,aj .O,aj O,ajY O,aj §O,aj ●O,aj O,aju O,aj §O,aj O,ajg O,aj §O,aj &●O,aj O,aj "§●O,aj3 O,ajr O,aj §●§●§●oO,aj% O,ajG  O,aj  O,aj )Your foxfire dissipates!O,ajR CYou encounter an orc. It is wielding a +0 club.O,aj O,ajK O,aj. 0#.#############...##...## O,aj S#.##..##.....##...##....# .O,ajy R......#.....##...##....#O,aj c.#.....'..§.'.....# O,ajk s#..#####.##..##.§.##...## O,ajA #..## #.######.§.#######O,aj ..#◊.◊#.......§§#..$..#O,ajR t.##.##.......§§●.....# .O,aj #####. ####.##.@§##....# O,aj` .# # #.##..§# ...# O,aj )# #.##..§# ..# #O,aj #O,ajD  ####..●# ##O,aj  O,aj 0...)#O,ajR B#...§O,ajQ ^o   orc (wandering)O,ajb O ##...#O,aj  O,aj 8 #...#O,aj` O,aj O,aj* (§●O,ajs 0O,aj O,aj@ §O,aj ●O,ajF O,aj O,ajY .O,aj .O,ajX .O,aj .O,aj )O,aj_ ally targO,aj et)O,aj O,aj! O,aj " -O,aj`" 9.2 (1 O,aj" _O,aj$4 O,aj-5 §O,aj6 <§§§O,aj6 §O,aj7 §O,ajRI 9§P,ajڶd #...# #...# ....'P,aj #...#  #.######...####### .......§.#..$..# .......§§§●....#  #.@§#  # #.##..§# ...#  #.##..§# ..#  ####..§# ##  ...●# #...)oP,ajaP ##...# #...#P,ajN #...# P,ajN4#...# ....' #...#  #.######...####### .......§.#..$..# .......§§§●....#  #.@§# P,aj'O: # #.##..§# ...#  #.##..§# ..#  ####..§#  ...●# P,ajO#...)o ##...# #...# P,ajbUP,ajU8-P,ajYP,aj\[ _An orc is nearby!P,aj!#.#############...##...##  JYZero the Thaumaturge #.##..##.....##...##....#  Deep Elf of Vehumet ...... .......#.....##...##....#  Health: 52/52 ======================== .......#.....'....'.....#  Magic: 23/26 =====================--- #..#####.##..##...##...##  AC: 7Str: 5 #..## #.######...#######  EV: 12Int: 25 ....#◊.◊#.......§.#..$..#  SH: 0Dex: 15 ....##.##......***§●....#  XL: 10 Next: 20% Place: Dungeon:8 .#####. ####.##*@*##....#  Noise: ---------  Time: 7659.2 (0.0) .# # #.##***# ...#  a) +3 dagger (venom) )# #.##..§# ..#  Cast: Foxfire ## ####..§# ##  ...●# #...)o,aj<%4;34H o   orc (ally target) ##...# #...#Your foxfire dissipates! _You encounter an orc. It is wielding a +0 club. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateP,ajg <@*P,aj A**P,aj8 #.#############...##...##  JYZero the Thaumaturge #.##..##.....##...##....#  Deep Elf of Vehumet ...... .......#.....##...##....#  Health: 52/52 ======================== .......#.....'....'.....#  Magic: 23/26 =====================--- #..#####.##..##...##...##  AC: 7Str: 5 #..## #.######...#######  EV: 12Int: 25 ....#◊.◊#.......§.#..$..#  SH: 0Dex: 15 ....##.##.......§§§§●...#  XL: 10 Next: 20% Place: Dungeon:8 P,aj-: .#####. ####.##.@§##....#  Noise: ---------  Time: 7659.2 (0.0) .# # #.##..§# ...#  a) +3 dagger (venom) )# #.##..§# ..#  Cast: Foxfire ## ####..§# ##  ...●# #...)o o   orc (ally target) ##...# #...# _You encounter an orc. It is wielding a +0 club. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!P,ajeB )  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  P,ajC You conjure some foxfire!  The foxfire burns the orc!  You kill the orc!P,ajG  #...# #...# ....' #...#  #.######...####### .......§.#..$..# .......§§§§●...#  #.@§#  # #.##..§# ...# P,ajH r #.##..§# ..#  ####..§#  ...●# #...)) ##...# #...# P,ajz §●§§●●§●§.●..●....4==60.2 (1§§ _Vehumet accepts your kill.P,aj(.§P,aj§●●§P,aj4G§●P,ajM●§P,ajN●§P,aj●§●§P,ajκL●§P,ajM●§P,aj 7.'..)P,aj.-1P,ajk§§§§§P,ajN _Your foxfire dissipates.Q,aj"Q,ajQ,ajQ,ajM●§Q,ajM=●§Q,ajK●§Q,ajO§●Q,ajZN●§Q,ajN§●Q,ajhJ●§Q,aj7O§●Q,aj2§Q,ajT§●Q,ajQ,aj3Q,aj  § _Your foxfire dissipates.Q,aj#Q,aj#h5==Q,ajI.Q,aj>3] _Your foxfire dissipates.Q,aj3Q,ajm;Q,aj<Q,aj<#6Q,aj=E==Q,aj-?Q,ajBQ,aj~EQ,ajFQ,ajGQ,ajNJQ,ajRMQ,ajP  You encounter an orc. It is wielding a +0 club and quivering boomerangs.Q,aj[.......)..)...##...## ############...##...## ##..##.....##...##....# #.....##...##....# .....#.....'....'.....# .#####.##..##...##...## ## #.######...####### #◊.◊#.........#..$..# Q,ajD\F.##.##.........@.....# - ####. ####.##...##....#  # #.##...# ...#  #.##...# o.#####...# ##...)# o   orc (missile, wandering)#...))Q,aj\~##...##...#Q,aj(g+6.2 (5Q,aj+h27.2 (6 _Q,aj1oQ,aj5wQ _There is an open door here.Q,ajG #........)..)...##...##  JYZero the Thaumaturge #############...##...##  Deep Elf of Vehumet ...... ##..##.....##...##....#  Health: 52/52 ======================== .....#.....##...##....#  Magic: 25/26 =======================- .....#.....'....'.....#  AC: 7Str: 5 .#####.##..##...##...##  EV: 12Int: 25 .## #.######...#######  SH: 0Dex: 15 ..#◊.◊#........*#*.$..#  XL: 10 Next: 20% Place: Dungeon:8 ..##.##........*@*....#  Noise: ---------  Time: 7667.2 (0.0) ####. ####.##..*##....#  a) +3 dagger (venom)  # #.##...# ...#  Cast: Foxfire #.##...# o.# Q,aj  ####...# ##  ...)# o   orc (missile, wandering) #...)) ##...# #...# _Your foxfire dissipates. _You encounter an orc. It is wielding a +0 club and quivering boomerangs. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateR,aj|=;@#R,ajo#........)..)...##...##  JYZero the Thaumaturge #############...##...##  Deep Elf of Vehumet ...... ##..##.....##...##....#  Health: 52/52 ======================== R,aj=.....#.....##...##....#  Magic: 25/26 =======================- .....#.....'....'.....#  AC: 7Str: 5 .#####.##..##...##...##  EV: 12Int: 25 .## #.######...#######  SH: 0Dex: 15 ..#◊.◊#.........#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ..##.##.........@.....#  Noise: ---------  Time: 7667.2 (0.0) ####. ####.##...##....#  a) +3 dagger (venom)  # #.##...# .o.#  Cast: Foxfire #.##...# ..#  ####...# ##  ...)# o   orc (missile, wandering) #...)) ##...# #...# _You encounter an orc. It is wielding a +0 club and quivering boomerangs. _There is an opeR,ajZn door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!R,aj%)..) #... ..##... .##... '.... #...  #.######...####### .......#..$..# ......●@.....# R,aj& ####.##..●##....#  # #.##...# .o.#  #.##...# ..# ####...# ## ...)#distracted, ally target) #...)) ##... #...#R,aj(:=8.2 (1 _R,aj`/R,ajt1R,ajxbooR,ajp (((The orc throws a boomerang.R,aj&-...R,aj#<9R,aj<R,aj_@ _The boomerang hits you but does no damage.R,aj #........)..)...##...##  JYZero the Thaumaturge #############...##...##  Deep Elf of Vehumet ...... ##..##.....##...##....#  Health: 52/52 ======================== .....#.....##...##....#  Magic: 24/26 ======================-- .....#.....'....'.....#  AC: 7Str: 5 .#####.##..##...##...##  EV: 12Int: 25 .## #.######...#######  SH: 0Dex: 15 ..#◊.◊#........*#*.$..#  XL: 10 Next: 20% Place: Dungeon:8 ..##.##........●@*....#  Noise: =--------  Time: 7669.2 (0.0) ####. ####.##..●##....#  a) +3 dagger (venom)  # #.##...# .o.#  Cast: Foxfire #.##...# ..#  ####...# ## R,aj [1K ...)# o   orc (missile, ally target) #...)) ##...# #...# _You conjure some foxfire!  The orc throws a boomerang. _The boomerang hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateR,aj;X=@.R,ajU~#........)..)...##...##  JYZero the Thaumaturge #############...##...##  Deep Elf of Vehumet ...... ##..##.....##...##....#  Health: 52/52 ======================== .....#.....##...##....#  Magic: 24/26 ======================-- .....#.....'....'.....#  AC: 7Str: 5 .#####.##..##...##...##  EV: 12Int: 25 .## #.######...#######  SH: 0Dex: 15 ..#◊.◊#.........#..$..#  XL: 10 Next: 20% Place: Dungeon:8 ..##.##........●@.....#  Noise: =--------  Time: 7669.2 (0.0) ####. ####.##..●##.o..#  a) +3 dagger (venom)  # #.##...# ...#  Cast: Foxfire #.##...# R,ajX@..#  ####...# ##  ...)# o   orc (missile, ally target) #...)) ##...# #...#The orc throws a boomerang. _The boomerang hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!R,ajU)..) #... ..##... .##... '.... #...  #.######...####### ......●#●.$..# ......●@.....#  ####.##..●##.o..#  # #.##...# ...#  #.##...# ..# ####...# ## ...)# #...)) ##... #...#5=70.2 (1 _R,ajR,ajS,ajQ-.S,ajN6j.............# ........)..)...##...## ##########...##...## #..##.....##...##....# #.....##...##....# ...#.....'....'.....# #####.##..##...##...## ## #.######...####### #◊.◊#........●#@.$..# .##.##........●'.....# S,aj7###. ####.##..●##.o..# # #.##...# ....##.##...# ....#####...# ...##...)# ##'##...)) ..##...#S,aj8P●§S,aj9N§●S,aj:B§●S,ajO:I●§S,aj\;P§●S,aj<D§●S,aj T,aj ] _Your foxfire dissipates.T,aj h6==T,aj9 T,aj T,aj~ ,T,aj T,aj T,aj T,aj T,aj T,aj T,aj ,T,aj M _You now have 226 gold pieces (gained 7).T,ajD T,aj) 9=T,ajI ,T,ajo T,aj T,aj T,aj nT,aj! T,aj ,T,aj T,aj T,ajp& @  There is an open door here.T,aj+) T,aj)  _T,ajp+ T,aj0 T,aj 3 T,aj3 T,aj< T,aj~B T,ajdD ,T,aj^F T,ajiH T,ajzJ T,ajJ T,ajL T,aj[O T,ajQ ,T,ajR T,ajX ^  Items here: )) [[ ††.T,ajO[ T,aj[  _T,aj] T,aj9` T,aj4f BT,aj(i T,ajk ,T,ajm T,aj,o T,ajq T,aj:r T,ajs T,ajlx BT,aj>y T,aj~ T,aj' T,aj T,aj T,aj T,aj; ,T,aj T,ajĊ T,ajC T,ajō T,aj" T,aj T,aj T,aj T,aj T,aj T,ajG T,aj T,aj5 T,aj- T,aj ,T,ajd T,aj T,ajǡ T,aj# T,aj T,aj T,ajϥ T,aj T,aj T,ajʯ T,ajְ T,aj- T,aj T,aj T,aj T,aj" T,ajX T,aj^ T,aj T,ajM T,aj T,ajX ,T,aj T,ajB T,aj T,aj T,aj> ,T,aj8 T,aj T,aj T,aj T,aj T,ajs T,aj T,aj T,aj T,ajq T,aj T,aj T,aju T,aj T,ajK T,aj* T,ajF $  Things that are here:T,aj ]  a +0 club; an orc corpseT,aj K _T,aj <  You see here a +0 mace.T,aj: T,aj  _T,aj? T,aj T,aj T,aj_ T,aj T,aj T,aj ,T,ajD T,aj T,aj T,ajD T,ajG T,aj T,aj T,ajh T,aj  T,aj T,aj" ,T,aj^( XT,aj) T,ajQ+ T,aj, T,aj- T,aj. T,ajL0 T,aj0 T,aj1 T,aj 2 T,aj|3 T,aj4 T,aj5 T,aj5 T,aj8 T,aj: T,aja; T,aj< T,aj @ T,ajWA T,ajA T,ajB T,ajD T,ajJE T,ajE T,ajF T,ajYH T,ajJ ,T,ajJ T,ajoL T,ajM T,ajN T,ajO T,ajT BT,ajU T,ajV T,ajX T,aj@X T,aj>Y T,aj[ T,aj] T,aj^ T,aj_ T,aj` T,ajg ,T,aj`i T,ajyk T,ajo ,T,ajp T,aj h  There is a stone staircase leading down here.T,aj<  _T,aj T,aj T,aj3 T,aja T,aj T,aj! T,aj7 T,aj T,aj* T,aj T,aj e  You encounter a troll.T,ajJ # .# ..T  .# .. ...  .# ... ...  .##... ##. #.## . .. ....# ... .# ...... ....##.# . .##... ..##..##.#  ##########'##.@...#  -....##...##....##  ........#..........#  .##.....##.........#  .##.....##...>.....#  .##.....)....##...##   T   troll (asleep) ........##)..#,aj 33m######  .##.....##...##....#  .##.....##.........# T,aj _.T735.2 (62.0)T,aj WTT,aj՝ 5==6.2 (63T,aj T,ajۣ ' _The troll shouts!U,ajK.# JYZero the Thaumaturge .# ... Deep Elf of Vehumet ...... .# .. .T.U,ajE Health: 52/52 ======================== .# ... ... Magic: 25/26 =======================- .##... ##. #.## .  AC: 7Str: 5 ...... ....# ... .#  EV: 12Int: 25 ...... ....##.# .#  SH: 0Dex: 15 .##... ..##**##.#  XL: 10 Next: 20% Place: Dungeon:8 .###########'##*@*..#  Noise: ==-------  Time: 7736.2 (0.0) .##.....##...##***.##  a) +3 dagger (venom) ........#..........#  Cast: Foxfire .##.....##.........# .##.....##...>.....# .##.....)....##...##  T   troll ........##)..####### .##.....##...##....# .##.....##.........# _There is a stone staircase leading down here.  You encountU,ajer a troll. _The troll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU,ajn!@@*.U,aj. 5..U,aj 0.# JYZero the Thaumaturge .# ... Deep Elf of Vehumet ...... .# .. ... Health: 52/52 ======================== .# ... .T.U,aj0 Magic: 25/26 =======================- .##... ##. #.## .  AC: 7Str: 5 ...... ....# ... .#  EV: 12Int: 25 ...... ....##.# .#  SH: 0Dex: 15 .##... ..##..##.#  XL: 10 Next: 20% Place: Dungeon:8 .###########'##.@...#  Noise: ==-------  Time: 7736.2 (0.0) .##.....##...##....##  a) +3 dagger (venom) ........#..........#  Cast: Foxfire .##.....##.........# .##.....##...>.....# .##.....)....##...##  T   troll ........##)..####### U,ajb1W.##.....##...##....# .##.....##.........# You encounter a troll. _The troll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U,aj8  ...  .. ...  ... .T.  ##. #.## .  ....# ... .#  ....##.# .#  ..##..##.# U,aj|9#.@●..# #●...## ......# ........# #...>.....# )....##...## (ally target)#)..####### #... . U,aj+;:-7.2 (1 _U,ajAU,ajCU,aj: ......T##... ##. #.## ....... ....# ... .# ....##.# .# ## ..##..##.# #########'##..●.U,aj; .....##...##●@..## .............# ###......#...>.)....##...#.......##)..####### .##...##........ .............U,aj= @●§U,aj= ?●§U,aji> L●§U,aj? J●§U,aj? D§●U,aj @ @●§U,ajq@ 1●§U,aj@ U,ajA K●§U,ajA =●§U,ajB C●TU,ajvB U,ajH A  The foxfire burns the troll!U,aj 3§U,aj U,aj }6=--8U,aj §§§§§§U,aj 3 _The troll is lightly wounded.U,aj.# ... JYZero the Thaumaturge .# .. ... Deep Elf of Vehumet ...... .# ... .§. #  Health: 52/52 ======================== .##... ##. #T## ..  Magic: 25/26 =======================- ...... ....# .●. .#  AC: 7Str: 5 ...... ....##§# .#  EV: 12Int: 25 .##... ..##§§##.#  SH: 0Dex: 15 .###########'##***..#  XL: 10 Next: 20% Place: Dungeon:8 .##.....##...##*@*.##  Noise: ---------  Time: 7738.2 (0.0) ........#......***.#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# .##.....)....##...## ........##)..####### U,aj6 T   troll (ally target) .##.....##...##....# .##.....##.........# ...................# _You conjure some foxfire!  The foxfire burns the troll! _The troll is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV,ajJ;@.V,aj.#...  JYZero the Thaumaturge .# .....  Deep Elf of Vehumet ...... .# ....§. #  Health: 52/52 ======================== .##... ##. #T## ..  Magic: 25/26 =======================- ...... ....# .●. .#  AC: 7Str: 5 ...... ....##§# .#  EV: 12Int: 25 .##... ..##§§##.#  SH: 0Dex: 15 .###########'##§.§..#  XL: 10 Next: 20% Place: Dungeon:8 .##V,aj0.....##...##§@..##  Noise: ---------  Time: 7738.2 (0.0) ........#..........#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# .##.....)....##...## ........##)..#######  T   troll (ally target) .##.....##...##....# .##.....##.........# ...................# _The troll is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the troll!V,ajd1§V,ajeD.TV,ajlv........@●●V,ajm3=9.2 (1V,ajvV,aj  Casting: Foxfire (safe; 1% risk of failure)  V,ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the troll! _The troll is moderately wounded.V,aj.# ... JYZero the Thaumaturge .# .. ... Deep Elf of Vehumet ...... .# ... ... #  Health: 52/52 ======================== .##... ##. #.## ..  Magic: 24/26 ======================-- ...... ....# .T. .#  AC: 7Str: 5 ...... ....##.# .#  EV: 12Int: 25 V,aj.##... ..##..##.#  SH: 0Dex: 15 .###########'##***..#  XL: 10 Next: 20% Place: Dungeon:8 .##.....##...##*@●.##  Noise: =--------  Time: 7739.2 (0.0) ........#......*●*.#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# .##.....)....##...## ........##)..#######  T   troll (ally target) .##.....##...##....# V,ajk.##.....##.........# ...................# You conjure some foxfire!  The foxfire burns the troll! _The troll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  V,aj= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV,aj*;@.V,aj-Pl.# ... JYZero the Thaumaturge .# .. ... Deep Elf of Vehumet ...... .# ... ... #  Health: 52/52 ======================== .##... ##. #.## ..  Magic: 24/26 ======================-- ...... ....# .T. .#  AC: 7Str: 5 ...... ....##.# .#  EV: 12Int: 25 .##... ..##..##.#  SH: 0Dex: 15 V,aj=R.###########'##.●...#  XL: 10 Next: 20% Place: Dungeon:8 .##.....##...##.@§.##  Noise: =--------  Time: 7739.2 (0.0) ........#.......●..#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# .##.....)....##...## ........##)..#######  T   troll (ally target) .##.....##...##....# .##.....##.........# ...................# The foxfire burns the troll! _The troll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!V,aj;S●§●§●§V,ajTK●§V,ajT<●§V,aj2\%M ...  .. ...  ... ... #  ##. #.## ..  ....# .T. .# V,aj\ ....##●# .#  ..##.●##.# #.§...# #§@§.## .......§..# #.........# #...>.....# )....##...## #)..####### #.. #.  _The troll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the troll.V,aj`3§V,ajnG●§V,ajuC●TV,ajV,aj  The troll is heavily wounded.The foxfire burns the troll!V,ajh 3§V,ajr A●●V,ajs ,40.2 (1V,aj| §§§§ _The troll is heavily wounded.V,aj`$ ●§●§  The foxfire burns the troll!V,ajH 3§V,aj ●§●§V,ajB  The troll is severely wounded.The foxfire burns the troll.V,aj* ~§§TV,aj3 j....V,aj4 \5=-1V,aj2< [§§§V,aj> Y _The troll is almost dead.W,ajT ...  .. ...  ... ... #  ##. #.## ..  ....# ... .#  ....##.# .#  ..##.T##.# #§§...# #.@§.## ........§.# #.........# #...>.....# )....##...## #)..####### #.. #.  W,ajթ ...  .. ...  ... ... #  ##. #.## .. W,aj^ ....# ... .#  ....##.# .#  ..##.T##.# #§§...# #.@§.## ........§.# #.........# #...>.....# )....##...## #)..####### #.. #.  W,ajN-W,aj>W,aj\ _A troll is nearby!W,aj.# ... JYZero the Thaumaturge .# .. ... Deep Elf of Vehumet ...... .# ... ... #  Health: 52/52 ======================== .##... ##. #.## ..  Magic: 24/26 ======================-- ...... ....# ... .#  AC: 7Str: 5 ...... ....##.# .#  EV: 12Int: 25 W,aj.##... ..##.T##.#  SH: 0Dex: 15 .###########'##***..#  XL: 10 Next: 20% Place: Dungeon:8 .##.....##...##*@*.##  Noise: ---------  Time: 7741.2 (0.0) ........#......***.#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# .##.....)....##...## ........##)..#######  T   troll .##.....##...##....# .##.....##.........# ...................# W,aj=The foxfire burns the troll. _The troll is almost dead. _A troll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW,ajI .# ... JYZero the Thaumaturge .# .. ... Deep Elf of Vehumet ...... .# ... ... #  Health: 52/52 ======================== .##... ##. #.## ..  Magic: 24/26 ======================-- ...... ....# ... .#  AC: 7Str: 5 ...... ....##.# .#  EV: 12Int: 25 .##... ..##.§##.#  SH: 0Dex: 15 .###########'##§T...#  XL: 10 Next: 20% Place: Dungeon:8 .##.....##...##.@§.##  Noise: ---------  Time: 7741.2 (0.0) ........#........§.#  a) +3 dagger (venom) .##.....##.........#  Cast: Foxfire .##.....##...>.....# W,ajJ  .##.....)....##...## ........##)..#######  T   troll .##.....##...##....# .##.....##.........# ...................# _The troll is almost dead. _A troll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!W,aj6P v ...  .. ...  ... ... #  ##. #.## ..  ....# ... .#  ....##.# .# W,ajP  ..##..##.# #●T...# #.@..## ......●...# #.........# #...>.....# )....##...## #)..####### (ally target)#..W,aj3Q b #.  W,aj+R :=2.2 (1 _W,ajW W,ajY W,ajB H●§W,ajI A  The foxfire burns the troll.W,aj 3§W,aj †The troll is almost dead.The foxfire burns the troll!  You kill the troll!W,aj RW,aj\ F§W,aja \5=63W,ajg U§§W,ajWj Z _Vehumet accepts your kill.X,aj0X,aj7X,ajX,ajX,ajp XX,ajLX,ajX,ajh6==X,ajX,aj?X,aj,X,ajX,aj$X,aj,X,ajX,ajX,ajP ,X,aj X,aj $X,ajl%X,aj%9=X,ajq&X,ajb'X,aj(,X,aj=)X,aj*X,ajd+X,aj+X,aj:,X,aj.X,aj1  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.X,aj6         X,ajY7...   ...  .. . ####.#  .. ##. ##.####....K#  .. ....# ...##@.#  X,aj7a- ....##.##..##  .. ..##..##.##  ########'##.†...# X,aj48b ....##...##....##  #..........#  K   kobold brigand (missile, asleep)...##.........# ...##...>.....# X,ajz8L)....##...## X,aj>,52.2 (9X,aj?P-3.2 (10.0) _X,ajCX,ajIX,aj   JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####*...K#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@*# Noise: ---------  Time: 7753.2 (0.0) .. ....##.##**## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   kobold brigand (missile, aX,aj sleep) ....##.........# ....##...>.....# ....)....##...## _Vehumet accepts your kill.You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX,ajX  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ======================== X,ajY Magic: 25/26 =======================- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####K#  SH: 0Dex: 15 .. ##. ##.####....K#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@.# Noise: ---------  Time: 7753.2 (0.0) .. ....##.##..##X,ajmZ7 a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   kobold brigand (missile, asleep) ....##.........# ....##...>.....# ....)....##...##You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleX,aj'[\Dir - look around, f - activateYou conjure some foxfire!X,aji^K. _poisoned darts.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The kobold brigand shouts! You hear a shout!X,ajlm7 ...  ...  ... ####K#  ##. ..K.#  ....# ...##@●#  X,ajn#.●##  #.## †...# ...## ...# Klly target)....# K   kobold>.....# ) X,ajDo5===4.2 (1X,ajuX,aj!x _You encounter a kobold. It is wielding a +0 short sword.Y,ajղ●§●§§●●§Y,ajt  The foxfire burns the kobold brigand!Y,aj33§Y,ajG4:§●Y,aj@  The kobold brigand is moderately wounded.The foxfire burns the kobold brigand.Y,ajȿ3§Y,aj-K.Y,ajG.KY,aj=)Y,aj^6=---5Y,aj|§§§ _The kobold brigand is heavily wounded.Y,ajn  ...  ...  ... ####.#  ##. ##.####.§KK.#  ....# ...##@§#  #.§##  #.## †...# ...## ...# ....# >.....# ) Y,ajv 9 ...  ...  ... ####.# Y,ajw  ##. ##.####.§KK.#  ....# ...##@§#  #.§##  #.## †...# ...## ...# ....# >.....# ) Y,aj} Y,aj~ :---Y,aj Y,aj` d _There are monsters nearby!Y,ajwP_  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####*§KK.#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@*#Y,ajQ Noise: ---------  Time: 7755.2 (0.0) .. ....##.##**## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   kobold brigand (missile) ....##.........# K   kobold ....##...>.....# ....)....##...##The foxfire burns the kobold brigand. _The kobold brigand is heavily wounded. _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Y,aj R Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ,ajo  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================- ... AC: 7Z,ajStr: 5 .. ... EV: 12Int: 25 .. ... ####K#  SH: 0Dex: 15 .. ##. ##.####.§KK.#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@§# Noise: ---------  Time: 7755.2 (0.0) .. ....##.##.§## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   kobold brigand (missile) ....##.........# K   kobold ....##...>.....# ....)....##...## _The kobold brigand is heavily wounded. _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, QZ,aj\' - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!K§Z,aj?F ...  ...  ... ####K#  ##. Z,aj$●K.K.#  ....# ...##@.#  #●.##  #.## †...# ...## ...# , ally target)....# K 2 kobolds (1 missile)>.....# ) Z,aj3=6.2 (1Z,ajNZ,aj _There are monsters nearby!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a kobold. It is wielding a +0 club and quivering stones.Z,aj>§●Z,aj t  The foxfire burns the kobold brigand.Z,ajhv§●§Z,ajn  The kobold brigand is severely wounded.The foxfire burns the kobold brigand.Z,ajb3§Z,aj] )The kobold brigand is almost dead.Z,ajL(((Z,aj{x.KK.Z,ajŃi@§§Z,aj&7Z,ajM§§Z,ajHt _The kobold brigand throws a dart. The dart closely misses you.Z,ajM   JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 24/26 ======================-- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####*KK.K#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@*# Noise: =--------  Time: 7757.2 (0.0) .. ....##.##**## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   ,aj j10;1mkobold brigand (missile) ....##.........# KK 2 kobolds (1 missile) ....##...>.....# ....)....##...##The foxfire burns the kobold brigand.  The kobold brigand is almost dead. _The kobold brigand throws a dart. The dart closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ,aj#  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 24/26 ======================-- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 Z,aj.. ##. ##.####§KKK.#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@§# Noise: =--------  Time: 7757.2 (0.0) .. ....##.##§§## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# ....##...##....## ....#..........# K   kobold brigand (missile) ....##.........# KK 2 kobolds (1 missile) ....##...>.....# Z,ajg....)....##...##The kobold brigand is almost dead. _The kobold brigand throws a dart. The dart closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Z,ajBf ...  ...  ... ####.#  ##. Z,aj.●KKK.#  ....# ...##@§#  #●§##  #.## †...# ...## ...# , ally target)....# Z,ajP>.....# ) Z,aj/ 5( _The kobold brigand throws a dart. The dart closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Z,aj WYou conjure some foxfire!  The kobold brigand throws a dart. The dart hits you!Z,aj}..===5=8.2 (1Pois Z,ajZ,aj!Q _You are poisoned.[,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 24/26 ======================-- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####●KKK.#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@*# Noise: =--------  Time: 7758.2 (0.0) .. ....##.##●*## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# Pois ....##...##....## ....#..........# [,aj<[0;10;1mK   kobold brigand (missile, ally target) ....##.........# KK 2 kobolds (1 missile) ....##...>.....# ....)....##...##You conjure some foxfire!  The kobold brigand throws a dart. The dart hits you! _You are poisoned.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 24/26 ======================-- ... AC: 7Str: 5 .. ... EV: 12Int: 25 .. ... ####.#  SH: 0Dex: 15 [,ajw.. ##. ##.####●)KK.#  XL: 10 Next: 26% Place: Dungeon:8 .. ....# ...##@.# Noise: =--------  Time: 7758.2 (0.0) .. ....##.##●.## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# Pois ....##...##....## ....#..........# K   kobold brigand (missile, ally target) ....##.........# KK 2 kobolds (1 missile) ....##...>.....# ....)....##...##Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.  You feel sick. The foxfire burns the kobold brigand.  You kill the kobold brigand![,aj  ...  ...  ... ####.#  ##. .#  ....# ...##@.#  #●.##  #.## †...# ...## ...# KK 2 kobolds (1 missile)....# >.....# )[,aj;( [,ajv§§●●§●§[,aj&)You miscast Foxfire. Nothing appears to happen.  You feel sick. The foxfire burns the kobold brigand.  You kill the kobold brigand!  Vehumet accepts your kill.  The foxfire burns the kobold!![,aj\-t   kobold ([,ajM.§[,ajF*K.[,aj[,aj0-Contam: 10% 8-9.2 (1[,aj]§§§[,aj~Z _Vehumet accepts your kill.[,aj F  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 50/52 =======================-  Magic: 23/26 =====================--- ... AC: 7Str: 5 .. ... EV: 12Int: 25 Contam: 10% .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####*§K..#  XL: 10 Next: 28% Place: Dungeon:8 .. ....# ...##@*# Noise: ---------  Time: 7759.2 (0.0) .. ....##.##**## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...#[,aj  Pois ....##...##....## ....#..........# K   kobold (missile) ....##.........# ....##...>.....# ....)....##...##The foxfire burns the kobold!  You kill the kobold! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[,aj   JYZero the Thaumaturge  Deep Elf of Vehumet ...... [,aj f Health: 50/52 =======================-  Magic: 23/26 =====================--- ... AC: 7Str: 5 .. ... EV: 12Int: 25 Contam: 10% .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####§K)..#  XL: 10 Next: 28% Place: Dungeon:8 .. ....# ...##@§# Noise: ---------  Time: 7759.2 (0.0) .. ....##.##§§## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...#[,aj x Pois ....##...##....## ....#..........# K   kobold (missile) ....##.........# ....##...>.....# ....)....##...##You kill the kobold! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![,aj  ...  ... [,ajP F ... ####.#  ##. .K)..#  ....# ...##@●#  #.●##  #.## †...# ...## ...# , ally target)....# >.....# ) [,aj a4==60.2 (1[,aj [,aj  _Vehumet accepts your kill.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat[,aj \e  You conjure some foxfire! _You feel sick.\,ajA  JYZero the Thaumaturge  Deep Elf of Vehumet ...... \,aj Health: 50/52 =======================-  Magic: 23/26 =====================--- ... AC: 7Str: 5 .. ... EV: 12Int: 25 Contam: 10% .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####*K)..#  XL: 10 Next: 28% Place: Dungeon:8 \,aj.. ....# ...##@●# Noise: =--------  Time: 7760.2 (0.0) .. ....##.##*●## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# Pois ....##...##....## ....#..........# K   kobold (missile, ally target) ....##.........# ....##...>.....# ....)....##...##Dir - look around, f - activateYou conjure some foxfire! _You feel sick.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\,aj[;@#\,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 50/52 =======================-  Magic: 23/26 =====================--- ... AC: 7Str: 5 \,aj.. ... EV: 12Int: 25 Contam: 10% .. ... ####.#  SH: 0Dex: 15 .. ##. ##.####.))..#  XL: 10 Next: 28% Place: Dungeon:8 .. ....# ...##@●# Noise: =--------  Time: 7760.2 (0.0) .. ....##.##.●## a) +3 dagger (venom) .. ..##..##.## Cast: Foxfire ########'##.†...# Pois ....##...##....## ....#..........# K   kobold (missile, ally target) ....##.........# ....##...>.....# ....)....##...##Casting: Foxfire (safe; 1% risk of failure)  \,ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  You feel sick. The foxfire burns the kobold.  You kill the kobold!\,ajH ...  ... \,aj ... ####.#  ##. )..#  ....# ...##@●#  #.●##  #.## †...# \,ajz z...## ...# ....#  >.....# \,aj  )  \,ajѰ§●§●§§●●§●●\,ajY49-1.2 (1\,aj\,ajw!\,ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateconjure some foxfire!  You feel sick. The foxfire burns the kobold.  You kill the kobold! _Vehumet accepts your kill.\,aj \,aj 7-\,aj \,aj" T§●\,aj# D§●\,aj[$ S§●\,aj% R§●\,aj% >§●\,ajK& \,aj& I●§\,aj' "§\,ajG' )●\,aj' N●§\,aj6( 2§●\,aj( \,aj`) I§●\,aj) $§\,aj4* .●\,ajv* !§\,aj* &●\,ajL+ §\,aj+ )●\,aj(, I§●\,aj_. \,aj2 ;8\,aj}< § _You feel sick.  You feel sick.\,aj= \,aj? \,aj@ \,ajB \,ajC \,ajD \,ajE \,ajM \,ajN \,ajQ \,aj@R y7-4=\,ajS \,aj] § _Your foxfire dissipates. x2  You feel sick.  You are no longer poisoned.\,ajI^ \,aj_ \,aj` B-\,aja \,ajxe ] _Your foxfire dissipates.\,aj(f h5==\,aj4g \,ajLi \,aji 98% \,ajkj \,ajl \,ajm 76\,aj?n \,ajp \,ajqp \,ajp 8=6==4\,ajq \,aj]t \,ajt 72\,aju \,ajw \,ajw 71\,ajx \,aj 49= _Your magical contamination has completely faded away.=\,aj \,aj \,aj \,aj \,aj \,aj% \,ajy \,aj L50=\,aj \,ajU ,\,ajN \,aj \,aj \,aj \,aj \,aj< N1=\,aj \,aj۝ ,\,ajʞ \,ajh \,aj ,\,aj 2= _HP restored.\,aj 3\,aj` \,aj \,ajj \,aj+ \,aj \,aj %  \,ajV      ...  . ...  . ... #####.#  . ##. ##.####@))..#  - ....# ...##..#####  .\,aj  ....##.##.. . ..##..##.# #######'##.†...#  ##...##....# #..#  \,aj+ ##.........#  ##...>.....#  \,aj      ...   ...   ... #####.#   ##. ##.####.@)..#   ....# ...##..#####   ....##.##..##   ..##..##.##  '##.†...#  ##...##....##  #..........#  ##.........#  ##...>.....#  \,aj^ 84.2 (23.0)-5.2 (24 _Items here: (( )).],aj I],aj],aj],ajvV= _],ajm$  Things that are here:],aj  a +0 short sword; a kobold corpse _],aj],aj],ajC],aj(],aj],aj ],aj],aj<],aj],aj],aj*],ajn],ajE],aj],ajh],ajm],ajtn],aj],aj],aji  You encounter a sky beast.],aj+/  ],ajH     .# ## ....#=###   ],ajS ....$..@#   .F..#.#.#   . # #.#   #.#  ],aj" ... ##.#   ... #..#  F   sky beast (wandering) ... #####.## ##.####.))..#],aja.# ...##..#####],aj^P95.2 (10.F],aj ],ajF*6.2 (11 ],aj _],aj|],aj^^,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ...... ^,aj Health: 52/52 ========================  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25 .# ## SH: 0Dex: 15 ....#=### XL: 10 Next: 28% Place: Dungeon:8 ....$.*@#^,ajI Noise: ---------  Time: 7796.2 (0.0) ..F.#.#*# a) +3 dagger (venom) . # #.# Cast: Foxfire #.# ... ##.# ... #..# F   sky beast (wandering) ^,ajU... #####.## . ##.####.))..# ...# ...##..#####Things that are here: _a +0 short sword; a kobold corpse _You encounter a sky beast.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^,ajv<Dir - look around, f - activate^,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================^,ajk  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25 .# ## SH: 0Dex: 15 ....#=### XL: 10 Next: 28% Place: Dungeon:8 ....$..@#^,aj Noise: ---------  Time: 7796.2 (0.0) ...F#.#.# a) +3 dagger (venom) . # #.# Cast: Foxfire ^,ajD#.# ... ##.# ... #..# F   sky beast (wandering) ... #####.## . ##.####.))..# ...# ...##..##### ^,aj F_a +0 short sword; a kobold corpse _You encounter a sky beast.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!^,ajP .# ##  ^,aj ....#=###  ....$.●@#  ...F#.#●#  . # #.#  #.#  ... ##.#  ... #..# Fally target) ... #####.##  ))..# ^,ajl  ^,aj;:=7.2 (1 _^,aj]^,aj^,ajoE§●^,ajq=●§^,ajs●§§●^,ajxo  The foxfire burns the sky beast.^,aj3z§●§^,aj  The sky beast is moderately wounded.The foxfire burns the sky beast but does no damage.^,aj} 3§^,aj} 2F.^,aj =^,aj \6=-8^,aj ;§^,ajA d _The sky beast is moderately wounded._,ajby  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25 .# ## SH: 0Dex: 15 ....#=### XL: 10 Next: 28% Place: Dungeon:8 ....F.*@# Noise: ---------  Time: 7798.2 (0.0) ....#§#*# a) +3 dagger (venom) . # #.# Cast: Foxfire #.# ... ##.# ... #..# F   sky beast ... #####.## . ##.####.))..# ...# ...##..#####_,ajze[18;2HThe sky beast is moderately wounded.The foxfire burns the sky beast but does no damage. _The sky beast is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_,aj|;@*_,aj3  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================- _,ajh AC: 7Str: 5  EV: 12Int: 25 .# ## SH: 0Dex: 15 ....#=### XL: 10 Next: 28% Place: Dungeon:8 ....§F§@# Noise: ---------  Time: 7798.2 (0.0) ....#§#§# a) +3 dagger (venom) . # #.# Cast: Foxfire #.# ... ##.#_,ajmL ... #..# F   sky beast ... #####.## . ##.####.))..# ...# ...##..#####The foxfire burns the sky beast but does no damage. _The sky beast is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!_,ajO_,aj7 .# ##  ....#=###  ....$F●@#  _,aj!....#.#●#  . # #.#  #.#  ... ##.#  ... #..# _,aj"%(ally target) ... #####.##  ))..#   _,aj1=9.2 (1 _,aj{ __,ajF_,aja,ajIa,ajq Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic Clouda,aj4Conjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x - ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exita,ajva,aja,aj  JYZero the Thaumaturgea,aj   Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25.# ##a,aj|  SH: 0Dex: 15....#=###   XL: 10 Next: 28% Place: Dungeon:8a,aj9....$F●@#   Noise: =--------  Time: 7799.2 (0.0)....#.#●#   a) +3 dagger (venom). # #.#   Cast: Foxfire#.#  ...a,aj.:##.#  ...#..#   F   sky beast (ally target)a,ajp... #####.##  . ##.####.))..#  ...# ...##..#####  a,ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  a,ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a,aj  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================a,aj  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25.# ##  SH: 0Dex: 15....#=###   XL: 10 Next: 28% Place: Dungeon:8....$F●@#   Noise: =--------  Time: 7799.2 (0.0)a,ajNk....#.#●#   a) +3 dagger (venom). # #.#   Cast: Foxfire#.#  ...##.#  ...a,ajc#..#   F   sky beast (ally target)... #####.##  . ##.####.))..#  ...# ...##..#####  a,aj%)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  a,ajy\Confirm with . or Enter, or press ? or * to list all spells.a,aj&.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.a,aj'a,aj-a,aj0. _b,aj] 4b,aj b,aj F _Unknown command.c,aj?c,ajHB( Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  x - Shockc,aj+C}Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitc,ajMc,ajTc,ajg   JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25.# ##  SH: 0Dex: 15....#=###   XL: 10 Next: 28% Place: Dungeon:8c,aj;i....$F●@#   Noise: =--------  Time: 7799.2 (0.0)....#.#●#   a) +3 dagger (venom). # #.#   Cast: Foxfire#.#  ...##.#  ...#..#   F   sky beast (ally target)... #####.##  . ##.####.))..#  ...# ...##..#####  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c,aj,jc,ajou  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 25/26 =======================-  AC: 7Str: 5  EV: 12Int: 25.# ##  SH: 0Dex: 15....#=###   XL: 10 Next: 28% Place: Dungeon:8....$F●@#   Noise: =--------  Time: 7799.2 (0.0)....#.#●#   a) +3 dagger (venom). # #.#   Cast: Foxfirec,ajv [40m#.#  ...##.#  ...#..#   F   sky beast (ally target)... #####.##  . ##.####.))..#  ...# ...##..#####  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c,ajh8  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 21/26 ===================-----c,aj.  AC: 7Str: 5  EV: 12Int: 25 .# ## SH: 0Dex: 15 ....#*### XL: 10 Next: 28% Place: Dungeon:8 ....*F●@# Noise: =--------  Time: 7799.2 (0.0) ....#*#●# a) +3 dagger (venom) . # #.# Cast: Foxfire #.# ... ##.# ... #..# F   sky beast (ally target) ... #####.## . ##.####.))..# ...# ...##..##### _Unknown command.Casting: Foxfire c,aj֓(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, ally target, empty space bonus: 3/8)c,ajoW U  JYZero the Thaumaturge  Deep Elf of Vehumet ......  Health: 52/52 ========================  Magic: 21/26 ===================-----  AC: 7Str: 5  EV: 12Int: 25c,ajX F.# ##  SH: 0Dex: 15....#=###   XL: 10 Next: 28% Place: Dungeon:8....$*●@#   Noise: =--------  Time: 7799.2 (0.0)....#.#●#   a) +3 dagger (venom). # #.#   Cast: Foxfire#.#  ...##.#  ...#..#   F   sky beast (ally target)c,ajY ... #####.##  . ##.####.))..#  ...# ...##..#####  _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, ally target, empty space bonus: 3/8)c,ajV   Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (moderately wounded, ally target, empty space bonus: 3/8)  The air twists around and strikes the sky beast!  The sky beast is severely wounded.The foxfire burns the sky beast.c,aj p§●§c,aj[ .  The sky beast is almost dead.The foxfire burns the sky beast!  You kill the sky beast!c,aj p*c,ajc ,§c,ajj .c,aj*o G3/5330==800.2 (1c,aj1u ;§c,ajw Z _Vehumet accepts your kill.d,ajd,ajd,ajkd,aj4d,ajK2=d,aj Xd,aj"d,aj#h3==d,ajd$d,aj&d,aj&d,ajb'd,aj)d,aj*d,aj*d,ajt,d,aju-h4==d,ajO.d,aj0d,aj0d,aj1d,aj3d,ajP4h5==d,aje5d,ajE7d,aj7d,aj8d,aj:d,aj8;d,ajJ<d,aj>d,aj>h6==d,aj?d,ajBd,ajCd,ajDd,ajEd,ajGd,ajhId,ajJd,ajKd,ajLd,ajYNd,ajNd,aj!Od,ajU<      . #  ...#.  ......#@### ---..$...# .....#.#.# ...#.####.#  .. ## #.#  ... ##.# d,ajV1 ... #..#  ... #####.## ##. ##.####.))..# d,aj*[0144.0)d,aj\d=---5.2 (15d,aj(`d,ajPi5 _h - a ring of poison resistancee,aj e,aj'  _You now have 243 gold pieces (gained 17).e,aj e,aj e,aj e,aj e,ajy,e,ajEe,ajb e,aj/!,e,aj$e,aj&e,aj(e,ajB)e,aj*e,aj,.e,aj0e,aj0e,aj1e,aj)7e,ajM9,e,aj:e,aj=e,aj>e,aj?e,ajW@e,aj^Be,ajIE,e,ajwFe,ajVe,ajWe,ajXe,ajYe,aj[e,aj]e,aj^e,aj_e,ajfd,e,ajee,ajfe,ajhe,ajuj,e,ajnke,ajsme,ajyo,e,ajpe,ajpre,ajte,aj"ue,ajMe,aj|Be,ajǃe,aje,ajL,e,aje,aj!e,aj,e,aje,aj8e,ajɐ  You encounter a centaur. It is carrying a +0 orcbow.e,aj<.. ... ## #####...##...## #.....#.....# #....##...## #..#####.....#### ###..## # ####.#.......#.## ......# #.##.#.............# ......# ..# #..@................ .###### ..##....#.#.............# .##...# ..##...c####.#.......#.## .#....##..##.... ####.....#### .#........#..... ##...## ..........#..... #.....# c   centaur (launcher, asleep) ≈≈≈≈≈≈≈≈≈.##.... ##..,aj^34m.###### ≈.......≈.##.... ##. ##.####.)) ≈.###.#.≈...... ....##...##..##e,ajؤ-38.2 (23e,aj39.2 (24 _e,aj1e,ajf,aj .. JYZero the Thaumaturge ...##  Deep Elf of Vehumet ......  #####... ##...##  Health: 53/53 ========================  #.....#.....#  Magic: 25/26 =======================-  #....##...##  AC: 7Str: 5  #..# ####.....####  EV: 12Int: 25 ###..## # ####.#.......#.## SH: 0Dex: 15 ......# #.##*#.............# XL: 10 Next: 30% Place: Dungeon:8 ......# ..# #.*@*............... Noise: ---------  Time: 7839.2 (0.0) .###### ..##...*#*#.............# a) +3 dagger (venom) .##...# ..##...c####.#.......#.## Cast: Foxfire .#....##..##.... ####.....#### .#........#..... ##...## ..........#..... #.....#  f,ajc[44mc   centaur (launcher, asleep) ≈≈≈≈≈≈≈≈≈.##.... ##...###### ≈.......≈.##.... ##. ##.####.)) ≈.###.#.≈...... ....##...##..## _h - a ring of poison resistance _You now have 243 gold pieces (gained 17). _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef,aj-]D..JYZero the Thaumaturge...##Deep Elf of Vehumet ......#####...##...##Health: 53/53 ========================#.....#.....#Magic: 25/26 =======================-#....##...##AC: 7Str: 5#..#####.....#### EV: 12Int: 25 ###..### ####.#.......#.## SH: 0Dex: 15 ......##.##.#.............# XL: 10 Next: 30% Place: Dungeon:8 f,aj_......# ..# #..@●............... Noise: ---------  Time: 7839.2 (0.0) .###### ..##...●#.#.............# a) +3 dagger (venom) .##...# ..##...c####.#.......#.## Cast: Foxfire .#....##..##.... ####.....#### .#........#.....##...## ..........#.....#.....#c   centaur (launcher, asleep, ally target)≈≈≈≈≈≈≈≈≈.##....##...###### ≈.......≈.##.... ##. ##.####.)) ≈.###.#.≈...... ....##...##..## _You now have 243 gold pieces (gained 17). _You encounter a centaur. It is carrying a +0 orcbow.Casting: f,aj`w[40mFoxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!f,ajNa;=40.2 (1 _f,ajGif,aj0lf,aj}f,ajp..JYZero the Thaumaturge...##Deep Elf of Vehumet ......#####...##...##Health: 53/53 ========================#.....#.....#Magic: 25/26 =======================-#....##...##AC: 7Str: 5#..#####.....#### EV: 12Int: 25 ###..### ####.#.......#.## SH: 0Dex: 15 ......##.##.#.............# XL: 10 Next: 30% Place: Dungeon:8 ......# ..# #..@●............... Noise: =--------  Time: 7840.2 (1.0) .###### ..##...●#.#.............# a) +3 dagger (venom),aj22X .##...# ..##...c####.#.......#.## Cast: Foxfire .#....##..##.... ####.....#### .#........#.....##...## ..........#.....#.....#c   centaur (launcher, asleep, ally target)≈≈≈≈≈≈≈≈≈.##....##...###### ≈.......≈.##.... ##. ##.####.)) ≈.###.#.≈...... ....##...##..## _You now have 243 gold pieces (gained 17). _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!f,ajWf,ajYD..JYZero the Thaumaturge...##Deep Elf of Vehumet ......#####...##...##Health: 53/53 ========================#.....#.....#Magic: 25/26 =======================-#....##...##AC: 7Str: 5#..#####.....#### EV: 12Int: 25 ###..### ####.#.......#.## SH: 0Dex: 15 ......##.##.#.............# XL: 10 Next: 30% Place: Dungeon:8 f,aj5......# ..# #..@●............... Noise: =--------  Time: 7840.2 (1.0) .###### ..##...●#.#.............# a) +3 dagger (venom) .##...# ..##...c####.#.......#.## Cast: Foxfire .#....##..##.... ####.....#### .#........#.....##...## ..........#.....#.....#c   centaur (launcher, asleep, ally target)≈≈≈≈≈≈≈≈≈.##....##...###### ≈.......≈.##.... ##. ##.####.)) ≈.###.#.≈...... ....##...##..## _You now have 243 gold pieces (gained 17). _You encounter a centaur. It is carrying a +0 orcbow.Casting: ,aj0;10;1mFoxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!f,aj .f,aj j.#######... #.##...## #..... #. #.....# ##. ##...## #..##. ####.....#### +###..###. ####.#.......#.# f,ajO 9.......# #.##.#.......# ..####...●.###### ..##...@#.#..... ..##...# ..##...c####.#.......#. ..#....##..##....> ####.....## ..#........#....... ##...##..#.......# #.....# .≈≈≈≈≈≈≈≈≈.##.....## ##...##### .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##f,aj G  Your foxfire dissipates!f,ajq ●§Found a stone staircase leading down.f,aj D●§f,aj E§●f,aj c  The centaur shouts!  The foxfire burns the centaur.f,aj 1§f,aj}( c)The centaur is moderately wounded.The centaur hits you but does no damage.f,aj) s6=====1f,aj. D§§f,aj1 ? _The centaur kicks you but does no damage.g,aj/g,ajݣDrop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger of venom (weapon) Armour (select all with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (select all with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)g,ajd - a ring of protection from cold  h - a ring of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h,ajh,aj...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet ......#..... #.#.....#Health: 53/53 ========================#....#.##...##Magic: 26/26 ========================#..##. ####.....#### AC: 7Str: 5 +###..##h,ajL#. ####.#.......#.# EV: 12Int: 25 .......##.##.#............. SH: 0Dex: 15 .......# ..####.§§§.............. XL: 10 Next: 30% Place: Dungeon:8 ..###### ..##..§@#.#............. Noise: ====-----  Time: 7841.2 (0.0) ..##...# ..##...c####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#....... ##...## ...........#.......# #.....# .≈≈≈≈≈≈≈≈≈.##.....## ##...##### c   ,aj40mcentaur (launcher) .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##.##..##The centaur shouts!  The foxfire burns the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage. _The centaur kicks you but does no damage.  Okay, then.h,ajmh,aj. _h,aj?j' Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith,ajN h,aj h,aj ...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet ......#..... #.#.....#Health: 53/53 ========================#....h,aj) #.##...##Magic: 26/26 ========================#..##. ####.....#### AC: 7Str: 5 +###..###. ####.#.......#.# EV: 12Int: 25 .......##.##.#............. SH: 0Dex: 15 .......# ..####.§§§.............. XL: 10 Next: 30% Place: Dungeon:8 ..###### ..##..§@#.#............. Noise: ====-----  Time: 7841.2 (0.0) ..##...# ..##...c####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#,ajT m....... ##...## ...........#.......# #.....# .≈≈≈≈≈≈≈≈≈.##.....## ##...##### c   centaur (launcher) .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##.##..##The centaur is moderately wounded.The centaur hits you but does no damage. _The centaur kicks you but does no damage. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,ajY ...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet ......#..... #.#.....#Health: 53/53 ========================#....#.##...##Magic: 26/26 ========================#..#h,aj~ #. ####.....#### AC: 7Str: 5 +###..###. ####.#.......#.# EV: 12Int: 25 .......##.##.#............. SH: 0Dex: 15 .......# ..####.§§§.............. XL: 10 Next: 30% Place: Dungeon:8 ..###### ..##..§@#.#............. Noise: ====-----  Time: 7841.2 (0.0) ..##...# ..##...c####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#....... ##...## ...........#.......# #.....# .≈≈≈≈≈≈≈≈≈.,aj= m##.....## ##...##### c   centaur (launcher) .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##.##..##The centaur is moderately wounded.The centaur hits you but does no damage. _The centaur kicks you but does no damage. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,aj **You are struck by an arc of lightning.is struck by an arc of lightning.  The centaur is heavily wounded.  You are struck by an arc of lightning.  The centaur is struck by an arc of lightning.  The centaur is heavily wounded.h,aj....@cThe centaur is heavily wounded.  You are  The centaur is struck by an arc of lightning.  The centaur is heavily wounded.lightning grounds out. The centaur hits you.  The centaur kicks you but does no damage.46----4--==--2.2 (1 _The centaur hits you. The centaur kicks you.i,aje( Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti,aj! i,aj) i,aj M...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet ......#..... #.#.....#Health: 46/53 ====================----#....#.##...##i,ajm Magic: 24/26 ======================--#..##. ####.....#### AC: 7Str: 5 +###..###. ####.#.......#.# EV: 12Int: 25 .......##.##.#............. SH: 0Dex: 15 .......# ..####.................. XL: 10 Next: 30% Place: Dungeon:8 ..###### ..##...@#.#............. Noise: ==-------  Time: 7842.2 (0.0) ..##...# ..##...c####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#....... ##...## ...........#.......# #.....# .i,aj ≈≈≈≈≈≈≈≈≈.##.....## ##...##### c   centaur (launcher) .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##.##..##The centaur is heavily wounded.The lightning grounds out. The centaur hits you.  The centaur kicks you but does no damage. _The centaur hits you. The centaur kicks you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,aje ...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet ......#..... #.#.....#Health: 46/53 ====================----#....#.##...##Magic: 24/26 ======================--#..##. ####.....#### AC: 7Str: 5 +###..###. ####.#.......#.# EV: 12Int: 25 .......#i,ajo #.##.#............. SH: 0Dex: 15 .......# ..####.................. XL: 10 Next: 30% Place: Dungeon:8 ..###### ..##...@#.#............. Noise: ==-------  Time: 7842.2 (0.0) ..##...# ..##...c####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#....... ##...## ...........#.......# #.....# .≈≈≈≈≈≈≈≈≈.##.....## ##...##### c   centaur (launcher) .≈.......≈.##.....##. ##.####.) .≈.###.#.≈.............##...##..# .≈.#...#.≈...... ....##.##..##,aj; 0;1mThe centaur is heavily wounded.The lightning grounds out. The centaur hits you.  The centaur kicks you but does no damage. _The centaur hits you. The centaur kicks you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,ajU )The centaur is struck by an arc of lightning!  The centaur is almost dead.You are struck by an arc of lightning.centaur is struck by an arc of lightning.  You kill the centaur!  Vehumet accepts your kill.i,ajh **You can now gain magical power from killing.i,aj I@)i,aj ~*2--23.2 (1i,aj? i,aj < _You are struck by an arc of lightning.j,ajI 3j,aj K j,ajUL j,ajR 3=-j,aj T j,ajGU 7=4==j,ajOV j,ajiX ,j,ajY j,aj2[ j,aj[ j,ajY\ j,ajx j,aj@z h5==j,aj{ j,aj,} k8=j,aj~ j,aj n _You start resting.Magic restored.j,aj '--j,aj ,50.2 (7j,aj" 6==--1.2 (8 _j,aj j,aju j,ajTj,ajUj,aj ^9=j,ajbBj,ajcO=j,ajdj,aj7fj,ajfj,ajngj,ajij,ajjV50=j,aj>kj,ajTm,j,ajnj,ajTq,j,ajZrj,ajbtj,ajuK1=j,ajwj,ajkx,j,ajyj,aj}Bj,aj~,j,ajj,aj)j,ajU2=j,ajj,ajj,ajj,ajj,ajj,ajj,ajj,aj,j,ajj,ajk _You start resting.HP restored.j,ajj,aj067.2 (16.0)j,ajEa3=8.2 (17 _j,ajj,ajuk,ajruk,aj wXk,aj}=k,aj~k,aj,k,ajpk,ajk,aj„k,ajuk,ajχ,k,ajk,aj@k,ajъk,ajk,aj,k,ajk,ajk,aj)k,ajɑk,ajk,ajk,ajk,aj,k,ajڗk,ajJk,ajxk,aj\k,ajk,aj,k,ajk,ajܠk,ajkk,ajk,aj,k,ajdk,ajk,ajk,ajk,ajk,ajMk,ajk,aj,k,ajk,ajk,ajk,ajok,ajVk,ajk,ajk,ajk,ajk,aj\k,aj^k,ajk,ajk,aj,k,aj[k,aj,k,ajk,ajk,ajdk,ajk,aj,k,aj3k,aj(k,ajk,aj_k,aj,k,ajk,aj,k,ajk,aj,k,ajk,ajk,ajMk,ajk,ajk,ajk,ajk,ajk,aj)k,ajk,ajk,ajk,ajk,aj}k,aj^k,ajk,aj,k,ajk,ajfk,ajk,ajyk,ajk,ajk,ajk,aj,k,ajk,ajqk,ajk,ajCk,ajk,aj,k,ajk,aj,k,ajk,aj#k,ajk,aj5k,ajk,ajk,ajk,ajk,ajWk,ajk,ajLk,ajk,ajk,ajH ,k,aj k,ajp k,aj k,aj k,aj k,ajk,aj5k,aj,k,ajk,ajk,aj<k,aj k,aj"k,aj#k,aj!$k,aj_&,k,ajS'k,aj*k,aj++k,aj+k,ajr-k,aj-k,aj.k,ajV2k,aj3k,aj3k,aja5k,aj5k,aj~6k,aj9,k,aj:k,ajz<,k,aj=k,aj?,k,aj Ak,ajBk,ajCk,aj7Dk,aj~Fk,aj_Gk,ajGk,ajcIk,aj Jk,ajJk,ajLk,aj?Mk,aj#Nk,ajOk,aj7Pk,ajPk,ajFS,k,ajYTk,aj.W,k,ajWk,ajY,k,aj;ak,ajUc,k,ajddk,ajg,k,aj)hk,ajmik,ajik,ajzjk,aj oBk,ajo,k,ajqk,ajt,k,ajtk,aj]vk,ajvk,ajwk,ajy,k,ajzk,aj|,k,aj~k,ajk,ajˆ,k,ajk,ajM,k,ajk,aj|k,ajk,ajڍk,aj^k,ajk,ajzk,ajk,aj-k,aj͓k,aj]nk,ajk,aj,k,ajk,aj$,k,ajΠk,aj,k,ajzk,aj,k,ajk,aj3k,ajĨk,aj+k,ajQ,k,aj[k,aj8,k,ajTk,ajr,k,ajk,aj#,k,ajk,ajk,ajPk,ajk,aj%W _You start waiting.k,aj.967.2 (99k,aj-8.2 (100.0)k,ajk,aj# _Done waiting.k,ajˋk,ajEInventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)d - a ring of protection from cold  h - a ring of poison resistance k,ajBWands (go to first with /)a - a wand of flame (30)  c - a wand of roots (21) Scrolls (go to first with ?)  c - a scroll labelled QYRITO QUOS  d - 2 scrolls labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 6 scrolls labelled YFRIOQ GIUCY  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m,ajx h - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 8 of the Dungeon. m,ajz0Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.n,aj To do this, you must remove one of the following items: Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)o,aj o,aj+ o,aj' P...##JYZero the Thaumaturge#####... #.##...##Deep Elf of Vehumet *.....#..... #.#.....#Health: 53/53 ========================#....#.##...##Magic: 26/26 ========================#..##. ####.....#### AC: 7o,aj@ mStr: 5 +###..###. ####.#.......#.# EV: 12Int: 25 .......##.##.#............. SH: 0Dex: 15 .......# ..####.................. XL: 10 Next: 32% Place: Dungeon:8 ..###### ..##...@#.#............. Noise: ---------  Time: 7968.2 (0.0) ..##...# ..##...)####.#.......#.# a) +3 dagger (venom) ..#....##..##....> ####.....#### Cast: Foxfire ..#........#....... ##...## ...........#.......# #.....# .≈≈≈≈≈≈≈≈≈.##.....## ##...#####o,aj   .≈.......≈.##.....##. ##.####.)  .≈.###.#.≈.............##...##..#  .≈.#...#.≈...... ....##.##..##  _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.  You remove your ring of protection from fire.o,aj- W9.2 (1o,ajɠ  _You start resting.HP restored. _You start waiting.Done waiting.  You remove your ring of protection from fire. _h - a ring of poison resistance (worn)p,ajp,aj3p,ajp,ajp,ajc,p,ajAp,aj ,p,ajp,ajp,ajip,ajp,ajp,ajPp,ajp,aj,p,ajp,ajp,aj5,p,aj$  Things that are here:p,ajb  a +0 orcbow; a centaur corpsep,ajsp,aj1 _p,ajp,ajR  There is a stone staircase leading down here.p,ajp,ajE _p,ajp,ajp,ajp,ajp,ajp,ajp,ajp,aj"p,ajsp,ajsp,aj,p,ajgp,ajAp,ajjp,ajp,aj0p,ajp,aj p,aj p,ajG p,ajLp,ajp,aj_p,ajp,ajp,ajXp,ajp,ajmp,aj_p,aj@p,ajp,ajp,ajp,ajBp,ajp,ajp,aj5p,aj:p,ajp,ajDp,ajyp,ajp,aj p,ajy p,aj!p,aji"p,aj"p,aj1#p,aj_$p,ajP%p,aj%p,aj&p,aj5'p,aj:(,p,aj(p,aj)p,aj*,p,aj+p,aj,p,aj-p,aj9.p,aj.p,aj/p,aj_0p,aj0p,aj 1p,aj1p,aj2p,aj2p,ajQ3p,ajT5p,aj26p,aj6p,aj6p,aj7p,aj8,p,aj9p,aj9p,aj:,p,aj;p,ajF<p,aj<p,ajH=p,aj=p,aj>p,aj?p,aj?p,aj/@p,ajAp,ajCp,ajCp,ajLDp,ajEp,ajqLr####  ...# #..... ...# #....) ...# #....# ...# ....# ##. ...# #...# #.. # #####...# #.# ### #.......## #.# # '### #......@.# #.# ##8000.2 (31.0).# #..###...# #.# ####....###+###..###..## #.#####.#.....p,aj[M..#....# #.##.#.......##..#...####............ ...##...#######..##....#.#....... ...##...##...##..##...)####.#.... ....#...#....##..##....>######... ....#...#........#.......# ##..p,ajoPp,aj Q,1.2 (32p,ajRTp,aj5V& _Found a trident.p,aj{Xp,ajh,p,ajip,ajnBp,ajVr,p,aj2s,p,ajsp,ajvp,aj{p,aj}p,aj>~p,ajp,aj.p,ajp,ajƂp,ajɆp,aj7p,ajp,ajgp,ajڋp,ajFp,ajɍp,ajmp,ajiXp,aj[p,aj*p,ajp,ajEp,aj.p,ajjp,aj>p,ajśp,ajp,ajԞp,ajmp,ajFp,ajp,aj=p,ajp,ajp,aj0,p,aj,p,ajp,ajp,ajGp,ajp,ajp,aj ,p,ajp,aj9p,ajˬp,ajL,p,aj'p,aj˯p,ajNp,ajްp,ajh7 _You open the door.p,aj  #.....##....##....##  #.....##....##...> #....# ##. ##.....##....##...# ##...# #............##...######...# #.# ##.....##....##....#.......## #.#  #.....###'####....#........# #.# ##.....##....##... #..###...# #.#..........###'###..###..## #.# ##..............#....# #.#19.2 (18  ########....##........#...#### ##.....##....##...#######..##...##...##..##...))....#...#....##..##...........#...#........# ##............#..........p,aj..#.  #.....##.≈≈≈≈≈≈≈≈≈.##.  ###'###########.≈.......≈.##..p,ajp,aj"-20.2 (19p,ajp,aj4 _Found a staircase to the Lair.q,ajó 3q,ajԴ q,ajշ q,aj q,ajѽ ,q,aj @  There is an open door here.q,aj q,aj  _q,aj q,aj q,aj\ q,aj q,aj q,aj q,aj q,aj ,q,aj q,aj q,ajK q,aj q,aj q,ajj q,aj q,aj q,aj q,aj Bq,aj q,aj> Bq,aj Xq,aj q,ajr q,aj q,ajW q,aj Xq,aj q,aj q,ajN ,q,aj q,aj ,q,aj* q,aj @  There is an open door here.q,aj q,aj\  _q,ajN q,aj q,aj ,q,aj, q,ajo Bq,aj< Bq,aj ,q,aj q,aj q,aj q,aj q,aj q,aj( ,q,aj q,aj q,aj ,q,aj  q,aj q,aj q,aj q,aj q,ajM q,ajl q,aj q,aj q,aj" q,aj# q,aj$ q,aj$ q,aj% q,aj^' q,aj' q,ajc( q,aj, q,aj- q,aj. q,aj. q,aj0 q,aj2 q,aj2 q,aj"3 q,aj4 q,aj8 Bq,aj9 q,aj: q,aj; q,aj; q,ajf= q,ajT> q,aj> q,ajv? q,aj&A q,ajA ,q,ajB q,aj'D q,aj3E q,aj0F q,ajF q,ajH q,ajhJ ,q,aj0K q,ajL q,ajcN q,aj2O q,ajO q,ajjQ q,ajR q,ajxS q,aj8T q,ajU q,ajV q,ajvW q,ajUX q,aj2Z q,ajc q,ajpe q,ajGg q,ajh q,aji q,ajcj q,ajl q,ajn q,ajn q,ajo q,ajr q,aj/t q,aj8u q,aju q,ajw q,ajy ,q,ajk{ q,aj_~ q,aj" q,aj q,aj# s _f - 3 smoky brown potions (gained 2)q,ajw 3q,aj q,aj- q,aj q,ajP q,aj q,aj q,aje j  You encounter a killer bee.q,aj V #...##............. ####...##............ +......##.....##.... #......##.....####### #.............##...## #..................#.. #..................#.. q,aj G##.....##..........'.. #...@.##.....##...##. .........##.....##...## .....................# .....................#.. ..##.....##.....##..### $ #.....##.....#######. y   killer bee (asleep) ......# ... #. #y.....# .. #.......q,aj Y #.......q,aj -64.2 (44q,aj ,5.2 (45q,aj q,aj + _Found 13 gold pieces.r,aj-  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 25/26 =======================- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..*@*##.....##...##. Noise: ---------  Time: 8065.2 (0.0) r,aj......***##.....##...##. a) +3 dagger (venom) .....................#.. Cast: Foxfire .....................#.. ..##.....##.....##..###. $ #.....##.....#######. y   killer bee (asleep) ......# ... #...... #y.....# .. #....... #....... _f - 3 smoky brown potions (gained 2)  You encounter a killer bee. _Found 13 gold pieces.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater,aj5^#...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 53/53 ========================#......##.....######## Magic: 25/26 =======================-#.............##...### AC: 7Str: 5#..................#.. EV: 12Int: 25r,ajs_#..................#.. SH: 0Dex: 15##.....##..........'.. XL: 10 Next: 32% Place: Dungeon:8#...@.##.....##...##. Noise: ---------  Time: 8065.2 (0.0).......●●##.....##...##. a) +3 dagger (venom).....................#.. Cast: Foxfire.....................#....##.....##.....##..###.$ #.....##.....#######. y   killer bee (asleep, ally target)......# ... #......#y.....# .. #.......#.......You encounter a killer bee. _Found 13 gold pieces.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ,aj`37m) - cycleDir - look around, f - activateYou conjure some foxfire!r,aja:=6.2 (1 _r,ajlgr,ajir,ajM  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 24/26 ======================-- #.............##...### AC: 7Str: 5r,ajV  #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..*@*##.....##...##. Noise: =--------  Time: 8066.2 (0.0) ......*●●##.....##...##. a) +3 dagger (venom) .....................#.. Cast: Foxfire .....................#.. ..##.....##.....##..###. $ #.....##.....#######. y   killer bee (asleep, ally target) ......# ... #...... #y.....# .. #....... #.......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cr,aj8Y GycleDir - look around, f - activater,aj2 =@#r,aj. #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== r,aj/!#......##.....######## Magic: 24/26 ======================-- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##.....##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #...@.##.....##...##. Noise: =--------  Time: 8066.2 (0.0) .......●§##.....##...##. a) +3 dagger (venom) ........●............#.. Cast: Foxfire .....................#.. ..##.....##.....##..###. r,aj1%$ #.....##.....#######. y   killer bee (asleep, ally target) ......# ... #...... #y.....# .. #....... #.......Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!r,aj1P§●r,ajd2S§●r,aj37§●r,aj}3r,aj3 §r,aj!4)●r,aj4§r,aj4)●r,ajh5!§r,aj5)●r,aj+6§r,aj61●r,aj7#§r,aj~71●r,aj7§r,ajX81●r,aj? . ####...##............ +......##..... #......##.... r,aj@[#............ #............ #........... ##...●.# #..●@.# .......§§# ......§.§.. ......§§..... ..##.§§..##.... $ #§§...##....r,ajjA ●●....# ...  #y.....# .. r,ajrB27.2 (1 _r,ajI}§§§§r,ajKs,aj$ #...##............. JYZero the Thaumaturge s,aj####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 23/26 =====================--- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..*●*##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..●@*##.....##...##. Noise: =--------  Time: 8067.2 (0.0) ......***##.....##...##. a) +3 dagger (venom) ......§.§............#.. Cast: Foxfire ......§§.............#.. ..##.§§..##.....##..###. $ #§§...##.....#######. y   killer bee (asleep, ally target)s,ajyA ●●....# ... #...... #y.....# .. #....... #.......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates,ajr=@#s,aj٣#...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 53/53 ========================#......##.....######## Magic: 23/26 =====================---#.............##...### AC: 7Str: 5#..................#.. EV: 12Int: 25s,aj#..................#.. SH: 0Dex: 15##...●.##..........'.. XL: 10 Next: 32% Place: Dungeon:8#..●@.##.....##...##. Noise: =--------  Time: 8067.2 (0.0).......§§##.....##...##. a) +3 dagger (venom)......§.§............#.. Cast: Foxfire......§§.............#....##.§§..##.....##..###.$ #§§...##.....#######. y   killer bee (ally target)●●....# ... #......#y.....# .. #.......#....... _You conjure some foxfire!  Casting: ,ajmFoxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the killer bee but does no damage.s,aj$2§s,aj &U§●s,aj-+D  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  s,aj+You conjure some foxfire!  The foxfire burns the killer bee but does no damage.  The killer bee buzzes angrily.ee!s,ajc§§●s,aj§●§●s,ajK§●§●s,aj߮8y.s,ajo§●§s,aj.●s,aj.Ay§s,ajX  The killer bee is heavily wounded.The foxfire burns the killer bee but does no damage.s,aj8§§●s,ajFC●.●........s,ajDa4==8.2 (1s,aj"Xs,aj]c§§§§s,aj_L _The killer bee is heavily wounded.s,ajcs,aj #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 23/26 =====================--- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..*@*##.....##...##. Noise: ==-------  Time: 8068.2 (0.0) .....§●*●##.....##...##. a) +3 dagger (venom) s,aj@....§................#.. Cast: Foxfire ....§................#.. ..##●....##.....##..###. $ #y....##.....#######. y   killer bee (ally target) §§....# ... #...... #......# .. #....... #.......The killer bee is heavily wounded.The foxfire burns the killer bee but does no damage. _The killer bee is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates,ajF #...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 53/53 ========================#......##.....######## Magic: 23/26 =====================---#.............##...### AC: 7Str: 5#..................#.. EV: 12Int: 25#..................#.. SH: 0s,aj Dex: 15##...§.##..........'.. XL: 10 Next: 32% Place: Dungeon:8#..§@.##.....##...##. Noise: ==-------  Time: 8068.2 (0.0).....§●.●##.....##...##. a) +3 dagger (venom)....§................#.. Cast: Foxfire....§................#....##●....##.....##..###.$ #y....##.....#######. y   killer bee (ally target)§§....# ... #......#......# .. #.......#....... _The killer bee is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, ,aj 7mQ - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the killer bee.s,aj$ §§●§●s,aj"& §●§●s,aj_' §●§●s,aj' ]y●s,aj,   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the killer bee.  The killer bee is severely wounded.s,aj 4§s,ajh  The killer bee is severely wounded.The foxfire burns the killer bee.s,aj1 4§s,aj2 0ys,aj4 y§The foxfire burns the killer bee.  The killer bee is severely wounded.s,aj]5 The foxfire burns the killer bee.  The killer bee is severely wounded.The foxfire burns the killer bee.  The killer bee is almost dead.s,aj< .●@●..y 2 killer bees (1 ally target)..ys,aj> 3-9.2 (1s,ajD F§§s,ajG [ _You encounter a killer bee.s,aj$  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 22/26 ====================---- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..●@●##.....##...##. Noise: =--------  Time: 8069.2 (0.0) ......***##.....##...##. a) +3 dagger (venom) ......§§.............#.. Cast: Foxfire ....y§§..............#.. ..##§§...##.....##..###. $ #§....##.....#######. yy,aj* m 2 killer bees (1 ally target) ......# ... #...... #.y....# .. #....... #.......The foxfire burns the killer bee.  The killer bee is almost dead. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet,aj4:F #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 22/26 ====================---- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15t,aj; ##.....##..........'.. XL: 10 Next: 32% Place: Dungeon:8 #..●@§##.....##...##. Noise: =--------  Time: 8069.2 (0.0) ......§●§##.....##...##. a) +3 dagger (venom) ......§§.............#.. Cast: Foxfire ....y§§..............#.. ..##§§...##.....##..###. $ #§....##.....#######. yy 2 killer bees (1 ally target) ......# ... #...... #.y....# .. #....... #.......The killer bee is almost dead. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!t,aj<G§●t,aj=§●§●§●t,ajG>†Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the killer bee!  You kill the killer bee!t,ajK . ####...##............ +......##..... #......##.... #............ #............ t,aj5L#........... ##.....# #..§@§# .....§§§§# ....●.§§... ....†●§...... ..##§§...##....t,ajM $ #§....##....   killer bee ......# ...  #.y....# .. t,aj§y.§●y y.  Vehumet accepts your kill.y.t,aj y 2 killer bees (1 ally target)  You encounter a killer bee.The foxfire burns the killer bee.t,aj6_4§t,ajoa.yt,aj>m@ ●●.§.....y 3 killer bees (1 wandering)  The killer bee is moderately wounded.t,ajrb3=370.2 (1t,aj|§@§§.§§.§§§t,aj[ _You encounter a killer bee.t,aj\ #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 22/26 ====================---- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..●●*##..........'.. XL: 10 Next: 33% Place: Dungeon:8 #..*@*##.....##...##. Noise: =--------  Time: 8070.2 (0.0) .....§***##.....##...##. a) +3 dagger (venom) ....§.§..............#.. Cast: Foxfire ....†§...............#.. ..##§....##.....##..###. $ #.y...##.....#######. yyyt,aj`^! 3 killer bees (1 wandering) .y....# ... #...... #..y...# .. #....... #.......The foxfire burns the killer bee.  The killer bee is moderately wounded. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet,aj'V=@#t,aj7*#t,aj0 #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 22/26 ====================---- #.............##...### AC: 7t,aj1~Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..§●.##..........'.. XL: 10 Next: 33% Place: Dungeon:8 #.●§@§##.....##...##. Noise: =--------  Time: 8070.2 (0.0) .....§.§.##.....##...##. a) +3 dagger (venom) ....§.§..............#.. Cast: Foxfire ....†§...............#.. ..##§....##.....##..###. $ #.y...##.....#######. yyy 3 killer bees (1 wandering) .y....# ... #...... #..y...# .. #....... #.......The killer bee is moderately wounded. t,aj2_You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!t,ajS3B●§t,aj4Q§●t,aj4P§●t,ajG5§●§●t,aj56y.t,aj6P§●t,ajA7D§●t,aj76y.t,aj8qy.y.t,aj9ey.y.t,aj@ . ####...##............ +......##..... #......##....t,ajAg #............ #............ #........... ##..§§.# #.§§@§# .....§.§.# ....§●§.... ....†●y...... t,ajyB..##§y...##.... $ #..y..##....yally target) ......# ...  #......# ..  _You encounter a killer bee.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  t,ajB4The foxfire burns the killer bee but does no damage.t,ajy2§t,ajR  The killer bee is moderately wounded.The foxfire burns the killer bee but does no damage.t,ajZM4§t,ajW●@.●.§..t,ajX+1.2 (1t,aj:_m§§§t,ajBbe _The killer bee is moderately wounded.t,ajB7  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 21/26 ===================----- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 33% Place: Dungeon:8 #.§●@*##.....##...##. Noise: =--------  Time: 8071.2 (0.0) .....§*●*##.....##...##. a) +3 dagger (venom) .....§...............#.. Cast: Foxfire ....†§y..............#.. ..##.y...##.....##..###. $ #..y..##.....#######.t,aj8 ) yyy 3 killer bees (1 ally target) ......# ... #...... #......# .. #....... #.......The killer bee is moderately wounded.The foxfire burns the killer bee but does no damage. _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet,aj  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 21/26 ===================-----t,aj u #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..§§.##..........'.. XL: 10 Next: 33% Place: Dungeon:8 #.§●@.##.....##...##. Noise: =--------  Time: 8071.2 (0.0) .....§.§.##.....##...##. a) +3 dagger (venom) .....§●..............#.. Cast: Foxfire ....†§y..............#..t,aj  ..##.y...##.....##..###. $ #..y..##.....#######. yyy 3 killer bees (1 ally target) ......# ... #...... #......# .. #....... #.......The foxfire burns the killer bee but does no damage. _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●t,aji ) t,aj>! 2. ####...##............ +......##..... #......##.... #............ #............ #........... ##..§§.#t,aj! W #.§§@.# .....§●§.# .....§●.... ....†§y...... ..##.y...##.... t,aj" /$ #..y..##.... ......# ...  #......# ..  _The killer bee is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  t,ajJ# DYou conjure some foxfire!  The foxfire burns the killer bee!t,ajK 2§t,aj D§●t,ajJ 0 .  t,aj# The killer bee is almost dead.The foxfire burns the killer bee.  You kill the killer bee!t,aj' 8 2 killer beest,aj%x§y y.  Vehumet accepts your kill.y.y.y.y.●.●....y 3 killer bees (1 wandering)42.2 (1t,aj§§§ _You encounter a killer bee.u,ajl #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 20/26 ==================------ #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 u,aj #..................#.. SH: 0Dex: 15 ##..●*●##..........'.. XL: 10 Next: 34% Place: Dungeon:8 #..*@*##.....##...##. Noise: =--------  Time: 8072.2 (0.0) ......***##.....##...##. a) +3 dagger (venom) ......§y.............#.. Cast: Foxfire ....†..y.............#.. ..##.....##.....##..###. u,ajR6$ #.....##.....#######. yyy 3 killer bees (1 wandering) ......# ... #...... #.y....# .. #....... #.......You kill the killer bee!Vehumet accepts your kill. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu,aj #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 20/26 ==================------ u,aj#.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..§.●##..........'.. XL: 10 Next: 34% Place: Dungeon:8 #..●@.##.....##...##. Noise: =--------  Time: 8072.2 (0.0) ......§§.##.....##...##. a) +3 dagger (venom) ......§y.............#.. Cast: Foxfire ....†..y.............#.. ..##.....##.....##..###. $ #.....##.....#######. yyy 3 killer bees (1 wandering) ......# ... #...... #.y....# .. #....... #.......Vehumet accepts your kill. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  u,ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§§●§u,aj~1●u,aj . ####...##............ +......##..... #......##....u,ajB #............ #............ #........... ##..§§§# #..●@.# ......●§.# ......§y... ....†..y..... ..##.....##.... $ #.....##....yu,ajBally target) ......# ...  #.y....# ..   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The killer bee buzzes angrily.  The foxfire burns the killer bee.u,ajmL4§u,ajM§●y●u,ajNu,ajUp  The killer bee is lightly wounded.  The foxfire burns the killer bee.u,aj4§u,aj9y.u,aj  The killer bee is heavily wounded.The foxfire burns the killer bee.u,aj_4§u,ajh`my.y.u,ajaV y§u,ajrbFThe killer bee is almost dead.u,ajj;●.u,ajka1==3.2 (1u,aj{rn§§§§u,ajuX _The killer bee closely misses you.u,ajW; #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 20/26 ==================------ #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..***##..........'.. XL: 10 Next: 34% Place: Dungeon:8 u,aj#..*@●##.....##...##. Noise: ==-------  Time: 8073.2 (0.0) ......*yy##.....##...##. a) +3 dagger (venom) .......§.............#.. Cast: Foxfire ....†................#.. ..##.....##.....##..###. $ #..y..##.....#######. yyy 3 killer bees (1 ally target) ......# ... #...... #......# .. #....... #.......The foxfire burns the killer bee.  The killer bee is almost dead. _The killer bee closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu,aj޿Q@yThe killer bee is almost dead. _The killer bee closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  u,aj =Look: a killer beeu,ajt  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 53/53 ======================== #......##.....######## Magic: 20/26 ==================------ #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..§§§##..........'.. XL: 10 Next: 34% Place: Dungeon:8 #..§@●##.....##...##. Noise: ==-------  Time: 8073.2 (0.0) ......§.y##.....##...##. a) +3 dagger (venom) .......§.............#.. Cast: Foxfire ....†................#.. ..##.....##.....##..###. $ #..y,aj m..##.....#######. yyy 3 killer bees (1 ally target) ......# ... #...... #......# .. #....... #.......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a killer bee  You conjure some foxfire!  The foxfire burns the killer bee!  You kill the killer bee!u,ajė O . ####...##............ +......##..... u,aj }#......##.... #............ #............ #........... ##..§§§# #..§@●# ......§.y# .......§... ....†........u,aj,  ..##.....##.... $ #..y..##.... 2 ......# ...  #......# .. u,ajp/§u,aj5y.  Dir - look around, f - activate  Look: a killer bee  u,ajYou conjure some foxfire!  The foxfire burns the killer bee!  You kill the killer bee!  Vehumet accepts your kill.u,aj5y.u,aj5$]..●●..u,aj)(\0--6-u,aj(4.2 (1u,aj.9§u,aj*2r _The killer bee stings you. The killer bee barely misses you.v,aj  #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 50/53 ======================-- #......##.....######## Magic: 19/26 =================------- v,aj #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##..**●##..........'.. XL: 10 Next: 36% Place: Dungeon:8 #..●@*##.....##...##. Noise: =--------  Time: 8074.2 (0.0) ......**y##.....##...##. a) +3 dagger (venom) .....................#.. Cast: Foxfire ....†..y.............#.. ..##.....##.....##..###. $ #.....##.....#######. yy 2 killer bees (1 ally target) ......# ... #...... #......# .. #....... #.......You kill the killer bee!Vehumet accepts your kill. _The killer bee stings you. The killer bee barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ),aj R6m - cycleDir - look around, f - activatev,ajR @yVehumet accepts your kill. _The killer bee stings you. The killer bee barely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a killer bee (ally target)v,aj #...##............. JYZero the Thaumaturge ####...##............. Deep Elf of Vehumet *..... +......##.....##...... Health: 50/53 ======================-- #......##.....######## Magic: 19/26 =================------- #.............##...### AC: 7Str: 5 #..................#.. EV: 12Int: 25 #..................#.. SH: 0Dex: 15 ##....§##..........'.. XL: 10 Next: 36% Place: Dungeon:8 #..●@●##.....##...##. Noise: =--------  Time: 8074.2 (0.0) ........y##.....##...##. a) +3 dagger (venom) .....................#.. Cast: Foxfire ....†..y.............#.. ..##.....##.....##..###. $ #.....##.....#######. ,aj[-3myy 2 killer bees (1 ally target) ......# ... #...... #......# .. #....... #....... _The killer bee stings you. The killer bee barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a killer bee (ally target)  You conjure some foxfire!§●v,aj  . ####...##............ +......##..... #......##.... #............ #............ #........... ##....§# #..§@●# .......●y# ........... ....†..y..... ..##.....##.... $ #.....##.... ......# ...  #......# ..   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a killer bee (ally target)  You cov,aj ;njure some foxfire!  The foxfire burns the killer bee.v,aj҇1§v,aj  The killer bee is moderately wounded.The foxfire burns the killer bee!v,aj§y. y.  The killer bee is severely wounded.v,aj[B●●v,aj_1=20=5.2 (1v,aj2!v,aj!]§@§v,aj$Z _The killer bee barely misses you. x2w,aj#Drop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger of venom (weapon) Armour (select all with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (select all with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)c - a ring of protection from fire  d - a ring of protection from cold [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]x,aj x,ajl r#...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 51/53 =======================-x,ajk #......##.....######## Magic: 20/26 ==================------#.............##...### AC: 7Str: 5#..................#.. EV: 12Int: 25#..................#.. SH: 0Dex: 15##..●.§##..........'.. XL: 10 Next: 36% Place: Dungeon:8#..§@§##.....##...##. Noise: =--------  Time: 8075.2 (0.0)......●yy##.....##...##. a) +3 dagger (venom).....................#.. Cast: Foxfire....†................#....##.....##.....##..###.$ #.....##,aj 9;49m.....#######. yy 2 killer bees (ally target)......# ... #......#......# .. #.......#.......The foxfire burns the killer bee.  The killer bee is moderately wounded.The foxfire burns the killer bee!  The killer bee is severely wounded. _The killer bee barely misses you. x2  Okay, then.x,aj x,aj[ x,aj . _y,ajy,aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%y,ajXO4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exity,aj y,aj y,aj #...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 51/53 =======================-#......##.....######## Magic: 20/26 ==================------#.............##...### AC: 7Str: 5#..................#.. EV: 12Int: 25#..................#.. SH: 0Dex: 15##..●.§##..........'.. XL: 10 Next: 36% Place: Dungeon:8#..§@§##.....##...##. Noise: =--------  Time:y,aj 0[37m 8075.2 (0.0)......●yy##.....##...##. a) +3 dagger (venom).....................#.. Cast: Foxfire....†................#....##.....##.....##..###.$ #.....##.....#######. yy 2 killer bees (ally target)......# ... #......#......# .. #.......#.......The foxfire burns the killer bee!  The killer bee is severely wounded. _The killer bee barely misses you. x2 _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  y,aj1 `Confirm with . or Enter, or press ? or * to list all spells.y,aj #...##............. JYZero the Thaumaturge####...##............. Deep Elf of Vehumet *.....+......##.....##...... Health: 51/53 =======================-#......##.....######## Magic: 20/26 ==================------#.............##...### AC: 7y,ajw Str: 5#..................#.. EV: 12Int: 25#..................#.. SH: 0Dex: 15##..●.§##..........'.. XL: 10 Next: 36% Place: Dungeon:8#..§@§##.....##...##. Noise: =--------  Time: 8075.2 (0.0)......●yy##.....##...##. a) +3 dagger (venom).....................#.. Cast: Foxfire....†................#..y,aj ..##.....##.....##..###.$ #.....##.....#######. yy 2 killer bees (ally target)......# ... #......#......# .. #.......#.......The foxfire burns the killer bee!  The killer bee is severely wounded. y,aj} Z_The killer bee barely misses you. x2 _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y,aj' †You are struck by an arc of lightning.  The killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.  The killer bee is struck by an arc of lightning!  You kill the killer bee!  Vehumet accepts your kill.y,aj, y***   killer beey,ajm P§●y,aj  You feel your power returning. You are struck by an arc of lightning.  The foxfire burns the killer bee but does no damage.y,ajG 4§y,ajN  The killer bee is moderately wounded.The foxfire burns the killer bee.y,aj 3§y,aj .@.y†  The killer bee is severely wounded.y,aj 0-19-7=6.2 (1y,ajo ;§y,ajm _The killer bee misses you. The killer bee closely misses you.{,aj',N  You barely miss the killer bee.{,aj4r ...  The killer bee is severely wounded.{,aj6D-7{,aj<{,aj> _The killer bee closely misses you. The killer bee completely misses you.{,aj[O  You closely miss the killer bee.{,ajer  The killer bee is severely wounded.{,aj5f1=20=-8{,ajk{,ajvm[ _The killer bee closely misses you. x2{,ajb B  You hit the killer bee. The killer bee is poisoned.{,ajl  (very poisoned)  The killer bee is severely wounded.{,ajQm &9{,ajCr {,ajt _The killer bee closely misses you. The killer bee barely misses you.{,ajn G  You miss the killer bee.{,ajoz .  The killer bee is almost dead.You kill the killer bee!{,aj, S{,aj =1==880{,aj {,ajK Z _Vehumet accepts your kill.|,aj`3|,aj|,ajJB|,ajW;2|,aj|,aj|,ajgh2==|,aj?|,aj|,aj1|,aj|,ajԾ|,aj~3=3==|,ajY|,ajN _HP restored.|,aj|,aj,|,aj|,aj@|,ajUh4==|,aj|,aj@|,ajO=|,ajy|,ajh5==|,aj|,aj|,aj|,aj/|,ajJ|,aj|,aj\|,aji6== _Magic restored.|,aj|,ajX...##.....######. #.............##..#. #............|,aj(#.. #..................#...##.....##..........#...##.....##.....##.#.........†##.....##.#..............#.....@...............-955.0) #...##.....##.....##..# #.$ #.....##.....##### #. # ... #.|,aja #......# .. #... ##.....# #.... #.....# ##..# #..<..# ### |,aj|,ajF-6.2 (16|,ajL _Found a stone staircase leading up. _You see here a killer bee corpse.|,aj |,aj |,aj |,aj |,aj l= _|,aj B|,aj |,aj |,ajT |,aj |,aj |,aj|,aj,|,aj|,aj _You now have 256 gold pieces (gained 13).|,ajEB|,aj|,aj+ |,ajP!,|,aj"|,aj#|,ajq$|,aj$|,aj)&|,aj&|,aj'|,aj(|,aj+|,ajF,|,aj,|,aj-|,aj/|,aj0|,aj/1|,aj1|,aj2|,aj3|,aj}4|,aj 5|,ajM7|,ajq8|,ajR9,|,aj;|,aj*<,|,aj<|,aj ?'|,aj?|,aj@|,aj(A|,ajB7 _You open the door.|,aj/D|,ajD|,ajHE|,ajPF|,ajyG|,ajH|,ajH|,ajL@  There is an open door here.|,aj|Q##..##.....# ##.. #....#..<..# ### #....# #....# #....# #...##|,aj%RO #...###+#####  #...'..  #...# 115.2 (19 #...##.....##  ##..# .....#  #### .....# ......# ......# ......# .<...##|,ajV|,ajV,6.2 (20|,ajZ|,aj~\; _Found an escape hatch in the ceiling.},ajtYQ},aj*b},ajcB},ajqd,},aje},aj}e},ajf},ajxh},aji},aj;j},ajk},ajdm},ajn,},ajp},aj2q},ajq},ajZr},aj:s},ajtB},ajqu},ajv},ajxv},ajw},ajgx},ajuy},ajz},ajz},aj|},aj}B},ajD'},aj}},aj},aj},ajI7 _You open the door.},aj},aj},aj},aj@  There is an open door here.},aj},aj _},aj1},aj},aj},aj,},aj},ajo},aj},ajp},ajL},aj},ajG},aj},aj+},ajO},aj},ajx},aj  #.........  #.... ##.......... },aj?x #...# #..##......  #...# #..##.<...#  #...# #..########  #...# #...#  #...###+##...#  #.......'....# },ajҠF #..@....#....#  ##############    },aj<     },aj-37.2 (21},aj,8.2 (22},aj},ajTd _y - a scroll labelled NEDEMO BYIFYZA},ajc3_},aj9 ######.....## #.>. #.....# #.... ##..........# #...# #..##... #...# #..##.<... #...# #..######## #...# #...#  #...###+##...#  #...@...'....# 0.0) #.......#....#  ##############    },aj>},aj>+9.2 (1},ajB},ajUD; _Found a stone staircase leading down.~,ajd3~,aj>!~,aj1#,~,aj#~,aj$~,ajq%~,aj'&~,aj('~,ajL)~,ajI*~,ajT+~,aj,7 _You open the door.~,aj-~,aj.~,aj/~,aj13@  There is an open door here.~,ajI4~,aj4 _~,aj^5~,aj6~,aj7~,aj8~,aj/9~,aj:~,aj;~,aj <~,aj<~,aj">~,aj?,~,ajr@~,ajB~,ajB~,ajC,~,ajE~,aj4F~,ajF~,ajG~,ajH~,ajqI~,ajI~,ajwJ~,ajM~,ajO~,ajO~,aj9P~,ajS~,ajS~,ajT~,ajU~,aj W~,ajX~,ajlY~,aj.Z~,ajb\~,aj@]~,aj^,~,aj`~,aja~,aj;b~,ajb~,ajpd~,aj1fB~,aj;h~,ajli,~,ajj~,ajYl~,ajm~,ajEn~,ajn~,ajw  There is an open door here. _~,aj%y~,ajzB~,aj|~,aj},~,aj~,aj~,ajɁ,~,ajR~,ajW~,ajF~,aj~,aj~,aj~,aj ~,aj~,ajk~,ajn~,ajޔB~,aj~,ajؗ~,aj~,aj~,aj~,aji~,aj~,ajߩ] ##..##.....# ## #....#..<..# ###  #....# #....#~,ajĪ #....# #...## .  #...###+#####..  #...'..........  #...#.... 70.2 (31.0) #...##.....##.<  ##..##.....# ~,ajcC ###### ######.....##  #.>..# #...........#  #....#####..........#  #...##..##..##......#  #...##..##..##.<...##  #...##...#..########~,aj~,aj,1.2 (32~,aj~,aj 9 _Found a stone staircase leading up.~,aj '~,aj _You open the door.~,aj  There is an open door here. _~,ajt(d#...##.....##.....##..###.#...##.....##.....#######.#...#......# .... #.......#...#......# ...#........##..##.....# ...#........##..##.....# ...>##..##...#....#..<..##..... ### ###.#....#.....###....#..6.2 (5.0)#....#.....##.....#...##.....# .... #...###'#####.. . #...'.......... #...#.......... #...##.....##.< ##..##.....# #### ######.....##7.2 (6~,aj+9 _Found an escape hatch in the floor.,ajfA,ajC3,ajQF,ajH,ajMX,ajN,ajjO,ajR,ajT,ajoU,ajV,ajW,ajY,,ajZ,ajb,aj_c,ajEd,aj e,aj}g,aj3i,aji,ajj,ajo,,ajp,aj|q,ajs,aju,ajpv,ajWw,ajy,ajz,aj{,ajX|,aj"~,aj^,ajJ,,aj,aj˄,ajz,aj,ajڇ,aj$,ajЊ,aj,aja,aj,ajI,aj,ajߑ,aj,aj,aj,aj},aj٘,ajz,aj,ajɛ,ajY,,aj,aj,aj,ajϢ,ajk,aj*,ajӦ,aj,,aj,ajTB,aj,aj,aj,aj4,aj,aj,ajG,aj,aj,aj,aj:,ajɶ,aj,aj,ajx,,ajں,ajEB,ajr',aj,aj,ajG,ajh7 _You open the door.,aj,aj>,aj,aj@  There is an open door here.,aj,aj _,aj,ajP,aj,,aj,aj8,aj,aj,aj^,ajj,ajB,ajU,aj,aj[,aj?,ajm,aj,aj@,aj3,aj,aj,aj4,aj,aj,aj,aj;,aj,aj ,aj,ajI,aj,aj,aj4,aj,aj,aj,ajC,aj,aj,aj,aj,,aj,aj ,aj ,aj# ,aj& ,aj ,aj,,aj,aj;,aj,,ajZ#,,aj'%,,aj%,aj(,aj*,ajO+,aj,,ajE/,aj/,ajo0,ajC4w _p - 3 glowing silvery potions (gained 1),aj5,aj;6,aj6,ajs8,ajo9,aj9,aj:,aj;,ajm<,aj<,aj=,aj]@,ajA,ajA,ajbB,ajC,ajyD,,ajE,ajMF,ajG,,ajI,ajJ,,ajJ,ajAK,ajK,ajL,aj7M,ajM,ajP,aj@R,,ajR,ajS,ajT,aj8U,,ajRV,aj$W,ajX,,ajX,ajzY,ajY,ajZ,aju[,ajD\,,aj\,aj],aj^,aj_,ajW`,ajja,ajb,,ajfc,aje',ajf,ajg3,aj\j7 _You open the door.,aj-l3,ajm,ajtV  There is an open door here.,ajw5 _,ajz',ajԃ3,ajV,aj7 _You open the door.,aj,ajc,aj$,aj,ajҐB,aj  There is an open door here. _,ajN,,aj;,ajXV  There is an open door here.,aj,aj _,aj,aj,,aj,aj,ajv,aj[,aj ,aj",aj,aj,ajp,aj0,,aj~B,aj,ajN,aj},,aj|,aj _You open the door. _There is an open door here. _You open the door. _There is an open door here.  Things that are here:,aj  a +0 giant club; a +0 giant club,aj,aj _,aj,aj ,aj ,aj3 ,aj ,ajA,aj,aj,aj,aj,ajn,aj,aj,aj"@  There is an open door here.,ajw$,aj4% _,aj%,aj8*,aj+,,aj,,aj-,ajk1,aj3,ajU4,ajC5,aj8,aj:,aj|;,ajZ<,aj>,ajU@,ajA,ajA,ajC,ajtD,ajE,ajE,ajH,aj|I,aj)J,ajJ,ajIM,ajN,aj6O,ajO,aj>R,ajR,ajS,ajT,ajgU,ajV,ajWW,aj X,ajY,aj4[,aj[,ajD\,aj^,aj$`,,aj`,aj c,ajEd,ajd,aje,ajh@  There is an open door here.,ajj,aj}k _,aj2l,ajn,ajwo,aj=q,,ajr,aj]s,aj t,ajt,aju,aj+w,ajw,ajx,ajy,aji{,,aj|,aj},aj~,,aj,ajm,ajL,aj,aj,aj˄,ajɅ,aj,,aj,ajш,aj,,ajL,aj,aj,ajb,aj',aj,aj,ajg,ajp,aj ,,aj,ajڣ,aj,aj,aj*,ajU,ajˬ,,ajq,aj,aj,ajU,aj,aj,,ajM,aj1,ajݿ,aj,aj,,aj{,aj6,,aj,aj,ajf,,aj:,aj4,aj,,aj/,aj%,aj,aj;,,aj,aj!,aj,ajc,aj,,aj&,aj,,aj,aj ,aj,,ajC,aj,aj?,ajQ,,aj,aj,,aj,aj,aj,aj,aj,aj,aj,aj,aj=,aj,aj,aj,aj) ,aj ,aj ,aj ,aje ,aj ,aj ,aj ,aj! ,aj ,aj? ,aj  ,aj ,aj B,aj ,aj ,aj` ,aj ,aj ,aj ,ajy ,aj2! ,aj! ,aj% ,aj% ,aj& ,ajk' ,aj) ,aj+ ,,aj- ,aj/ ,ajw0 ,aj*1 ,aj1 ,aj3 ,aj|5 ,,ajq7 ,ajy8 ,aj9 ,aj: ,aj3; ,aj< ,aj]> ,aj? ,aj? ,ajA ,ajhB ,,ajC ,ajD ,aj=F ,ajF ,ajG ,ajI ,ajJ ,ajK ,ajL ,aj}N ,ajO ,ajP ,aj3Q ,ajR ,ajT ,ajT ,ajU ,ajV ,ajX ,ajX ,ajSY ,aj[Z ,aj[ ,,aj\ ,aj] ,aj^ ,aj_ ,,ajb ,,ajqc ,,ajd ,ajwf ,,aj9g ,ajg ,ajh ,ajLi ,aji ,ajUk ,ajkl ,,ajm ,ajFn ,ajn ,ajo ,,ajp ,ajq ,,ajr ,ajis ,aj;t ,ajt ,aj{u ,ajv ,ajv ,aj`w ,,ajOy ,ajz ,,ajK{ ,aj,| ,aj| ,,aj} ,ajp~ ,aj  ,aj ,,aj ,ajo B,aj$ ,aj ,ajӄ ,,aj ,aj ,aj ,,aj ,aj B,aj7 W        ### ..# ########  .)# ######......#  .## #......####.##  .# ##.###### #.@.#  333.2 (156.0) .# #..# ##.##  ,aj !.# #.## ##...##  .## #.# #.....#  ..# #.# ##...##  ..# #.# ####.....####   .## #.#####.#.......#.####    ..# #.##.#.............#.###    .####......................#   ,aj ,aj _ _Partly explored, can't reach some places.,ajI,ajy,aj -............####..0.0).........,aj5_ _Partly explored, can't reach some places.,aj,aj%Level 8 of the Dungeon<<<<>>>>>_(Press ? for help)#########################################.......................#........#.....##########.......................#........#....)# ######......#########...##.....##....##.......#....## #......####.###..####...##.....##....##...>...#....# ##.###### #.@.##....#....##.....##....##...##..##...# #..###.###....#.................##...######...# #.## ##...#####'###...##.....##....##....#.......## #.##.....###....##...##.....###'####....#........# #.###...##,aj+'#.....'....##.....##....##...##..###...# #.# ####.....#####.....#.................###'###..###..## #.#####.#.......#.######....##...##.....................#....# #.##.#.............#.####....##...#########....##........#...####......................##....#....##.....##....##...#######..##....#.#.............#.#.##....#.................##...##...##..##...)####.#.......#.####.##....#.....)............#...#....##..##....>######.....#### #.###....#..................#...#........#.......# ##...## ##.##.....##...##............#............#.......# #.....# #..##.....##...##.....##....###.≈≈≈≈≈≈≈≈≈.##.....#######...#######.####....##...####'###########.≈.......≈.##.....##..####.####.))..##..........##..<..##......+.≈.###.#.≈.............##...##..######...........+...............≈.#...#.≈..............##.##..#####'####...##.............#.≈.#._.#.≈.##.....##...##..##.##,aj O@.,aj =..,aj9 #....#.................##......# #.## ##...## ###'###...##.....##....##....#.......## #.# #.....##....##...##.....###'####....#........# #.# ##...##.....'.##..###...# #.# ####.....####,aj#.....#.............#'###..###..## #.#####.#.......#.######................#....# #.##.#.............#.####...#########.....#...####......................#....#.#######..##....#.#.............#.#.# .................##...##...##..##...)####.#.......#.####.# #....#.....)............#...#....##..##....>### #.##.#...#........#.......# ##...## #.#.#....#.......# #.....# #..#......#.≈≈≈≈≈≈≈≈≈.##.....#######...#######.###...####'###########.≈.......≈.##..####.####.)).#,aj#..........##..<..##......+.≈.###.#.≈.............##...##.##...........+...≈.#...#.≈..............##.##..###'####...##.#.≈.#._.#.≈.##.....##...##..##.###..##.#...#...#.≈.###########'##.†..#+.....#.≈.#.###....##....##...#......##.................##.....####.≈≈≈≈≈≈≈≈≈.##.....##.........##.,aj]#..............##.....##...>.....#...#........#..........##.)..##,aj  .#...##.....##..........'.....##...##.........##)..########...##.....##.....##...##....##...##..##.....##...##....##.........†##.....##...##....##...#...##.....##.........##......................#..÷.......'.....................##.....†................#..........#........)..)...##...###...##.....##.....##..###.##.####.#############...##...###...##.....##.....#######.##.####.##..##.....##...##....#,aj?: .#...#......##.....##.......#...........#.....##...##....##...#......#......#........'...........#.....'....'.....###..##.....##.....#........#...##..#####.##..##...##...####..##.....##....>##..##...######..## #.######...########....#..<..##.....########.# #....#◊.◊#.........#.....##....#.............# ### #....##.##.........'.)...##....#.............##.#####. ####.##...##....#,ajF d ##....#.....##......##.# #  #.##...##....##...##.....##......##)##.##...#.....##...###'#####......########...##...###...'..............##...)####'###...#..............##...)).....##...##.....##.<....###...##....###..##.....##.....####...##....#,aj 3 ####### ######.....#########.....#....##.>..# #...........##.....#....##....#####..........##....##...###...##..##..##......###...###+####...##..##..##.<...###..........##...##...#..##########.........##...##..##...##...##...##,ajsF#+,aj{F #,aj]k ?  ,ajs =# ,ajLJ #...##.....##..........'.....##...##.........##)..########...##.....##.....##...##....##...##..##.....##...##....##.........†##.....##...##....##...#...##.....##.........##......................#..÷.......'.....................##.....†................#..........#........)..)...##...###,ajAy=.#,aj0C,aja  JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 53/53 ========================  Magic: 26/26 ======================== ###  AC: 7Str: 5 ..#########  EV: 12Int: 25 .)# ######......#  SH: 0Dex: 15 .## #......####.##,aj(c  XL: 10 Next: 38% Place: Dungeon:8 .# ##.###### #.@.#  Noise: ---------  Time: 8333.2 (0.0) .# #..###.##  a) +3 dagger (venom) .# #.## ##...##  Cast: Foxfire .## #.##.....# ..# #.###...## ..# #.# ####.....####   .## #.#####.#.......#.####    ..# #.##.#.............#.###    .####......................#    _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  ,ajdz[40mPress: ? - help, v - describe, . - travelA rock wall.,ajd,aj~,ajI,ajY@ _,aj ,aj܇,ajg,ajڈ,ajW,ajr,aj,aj,aj$,ajJ,aj,aj,aj,ajۛ,aj^,aj,ajVX,ajͨ,aj,,aj,ajg,ajl,ajD,aj,ajǶ,aj,aj,aji,ajX,ajX,aj,aj,aju,ajT,aj{B,aj.,aj,aj1,aj,aj,ajB,aj,aj,aj,aj$,aj,aj,aj9 ,aj ,ajk ,aj,aj,,ajT,aj,,aj,aj,ajR,aj,ajG ,aj ,aj",aj&,aj',ajh(,ajp),aj-,aj"0,aj0,ajI2,aj5,aj8,aj8,aj;,aj?AB,ajSYou see here a +0 club.,ajT5 _,ajAY,,aj[,aj\,aj^,aja,ajd,ajd,ajf,aji,aj8l,ajl,aj|o,ajwX,ajx,ajG{,aj|,aj},aj2,aj#,aj҂,ajk,aj,aj,aj,aj‰,aj,ajč,ajT,ajď,ajb8There is an open door here.,aj,ajJ _,ajF,aj,ajS,aj,aj,aj,aj,aj,ajM,aj,aj",ajʣ,ajz,aj,aj&,aj,aj,aj#....##...##..##.....##...##....# #....##...#...##.....##.........# ..÷.......'.....................# ..........#........)..)...##...## #.##.####.#############...##...## #.##.####.##..##.....##...##....# ...#...........#.....##...##....# ...'.....#.....'....'.....# ...#...##..#####@##..##...##...##72.2 (39.0)..######..## #.######...####### ##.# #....#◊.◊#.........#.....#  ### #....##.##.........'.)...# #.#####. ####.##...##....# #.# # #.##...##....# #)# #.##...#.....#,aj ### ####...##...## #...)####'##,aj",aj+ ...... ..÷.......'..............#)..)...##...# #.##.####.#############...##.....##.. ...#...........#.....##.'...'....'.#...##..#####.##..##...##...#### #@####### ##.# #....#◊.◊#.........#.....  ####.##.........'.).##.##...)).....# 3.2 (1.0) ,aj ,aj .=4,aj ,aj T _You completely miss the plant.,ajE:  You hit the plant. The plant begins to die.,aj,aj5&5,aj,ajk3 _The plant is lightly damaged.,aje!  You hit the plant.,ajn,aj&6,aj%,ajt3 _The plant is lightly damaged.,ajM  You completely miss the plant.,aj5,aj&7,aj,aj3 _The plant is lightly damaged.,aj!  You hit the plant.,ajT .  The plant is lightly damaged.,aj,aj&8,ajU,ajV _A nearby plant withers and dies.,ajˣ ÷.......'............ #...#)..)...## ##.##.####.#############...##... ##.##.####.##..##.....##...##.... ....#...........#.....##...##.....'.#.....'....'......#...##..#####.##..##...## #...######..##..#.######...#### ###.# #....#◊.@#.........#..... ,aj  ### #....##.##.........'.)... #.#####. ####.##...##.... #.# #. #.##...##....,ajE 0 #)# #. #.##...#..... ### ◊. ####...## ,aj ◊_ #...)####'◊◊ #...))..... ##...##....,aj+ ,aj .-9,aj O _Found a blossoming altar of Fedhas.,ajL W.#...#)..)...## ###.##.####.#############...##...#.##.####.##..##.....##...##... .....#...........#.....##...##.'.#.....'....'.#...##..#####.##..##...## ##...######..##..#.######...#### ####.# #....#◊..#.........#....  ### #....##@##.'.),ajc  #.#####.#####.##...## #.# #.# #.##...## #)# #.# #.##... ### ◊.◊ ####...## ◊_◊ #...)####' ◊◊◊ #...)).... ◊◊◊ ##...## ##...##,aj@ ,aj A-80,ajZ ,aj= ,aj11 ###.##.####.#############..##..... .....#...........#....'...'....'.#...##..#####.##..##...## ,aj1b##...####..#.#########.# #....#◊..#.........#....  ####.##'.) ,aj2#.#####@#####.##...##. #.# ,aj,2).,ajE2-÷..,aj^2X#.....#... ,aj <,aj<&1,ajJC,ajEV _Found a water moccasin skeleton.,aj..##..... .....#...........#....'....'....'.#...##..#####.##..##...## ##...######..##..#.#######,ajҺ##.# #....#◊..#.........#....  ###.#'.) #.#####.#####.##...##. #@# ),aj|.## ◊.◊ ###,aj ◊◊_◊◊ #...)####',aj,.◊◊◊◊◊.))....,ajw`.. ◊◊◊ .. ##...##,aj##. ÷.. .### ##### # #.....,aj,aj&2,ajX,aj!,aj>  .....#...........''....'.#...##..#####.##..##...## ##...######..##..#.#########.# #....#◊..#.........#....  ###.#'.) #.#####.#####.##...##. #.# ).,aj x##..◊◊.◊◊..### #..◊◊_◊◊..# #...)####'#..◊◊◊◊◊..# #...))....#..†◊◊◊†..# ##...##÷÷...########....##... ,aj ,aj &3,aj)  _Found a sky beast corpse, an acid dragon corpse and a howler monkey skeleton.,ajfN ''....'.#...##..#####.##..##...## ##...####..#.#########.# #....#◊..#.........#....  ###.#'.) #.#####.#####.##...##.#.. #.# ..#)#.†◊#.#◊..#.##..◊◊@◊◊..###,ajP #..◊◊_◊◊..# #...)####'◊))....##...###+# ,aj_,ajc&4,aj{o,ajrJ _Found an orc corpse.,aj I,aj ,aj ,aj[ ,aj5 ,ajV  #...##..#####.##..##...## ##...####..#.#########.# #....#◊..#.........#....  ###.#'.) #.#####.#####.##...##....#.#...)#.†◊#.#◊.##..◊◊.◊◊..###,ajW   #...)####'5◊))....†◊◊◊†..# ##...###......... There is a blossoming altar of Fedhas here.,aj X ,ajg [ _Done exploring.,aj ,ajk A blossoming altar of Fedhas (D:8)(Press ? for help)#...##.....##.....#######.##.####.##..##.....##...##....##...#......##.....##.......#...........#.....##...##....##...#......#......#........'...........#.....'....'.....###..##.....##.....#........#...##..#####.##..##...##...####..##.....##....>##..##...######..##..#.######...########....#..<..##.....########.# #....#◊..#.........#.....##....#.............# ### #....##.##.........'.)...##....#.............##.#####.#####.##...##....##....#.....##......##.#...#.#...#.##...##....##...##.....##......##)#.†◊#.#◊..#.##...#.....##...###'#####......####..◊◊.◊◊..####...##...###...'..............##..◊◊@◊◊..# #...)####'###...#..............##..◊◊◊◊◊..# #...)).....##...##.....##.<....##..†◊◊◊†..# ##...##....###..##.....##.....####.,aj ÷÷....## ##...##....####### ######.....################# #.....#....##.>..# #...........##.....#....##....#####..........##....##...###...##..##..##......###...###+####...##..##..##.<...###..........##...##...#..##########.........##...##..##...##...##...###...###'##...###########,aj%stone staircase leading down (D:8)+.......#.≈.#.###.≈#########.≈≈..........#...####.≈≈≈≈≈≈≈≈≈.###.......#..................#..............##...>........#..................#..........##..##.....)....##...##........'.....##...##.........##)..#########.....##...##....##...##..##.....##...##......†##.....##...##....##...#...##..................#..÷.......'...................†..........#..........#........)..)...##...#.....##..###.##.####.###########.....##.....#######.##.####.##..##.....##...##....##.....##.......#...........#.....##...##.......#........'...........#.....'....'.........#...##..#####.##..# ##......>##..##...######..##..#.######...###### #....#..<..##.....########.# #....#◊..#.........#. #....#.......# ### #....##.##.........'.)... #...........##.#####.#####..... #....#.....##......##.#...#.#...#.##...## #...##.....##......##)#.†◊#.#◊..,aj[0;10m#.##...# #...###'#####......####..◊◊.◊◊..### #...'..............##..◊◊@◊◊..# #...)'##,ajl ,ajd .....#...##..#####.##..##...##... JYZero the Thaumaturge ##...######..##..#.######...##### Deep Elf of Vehumet *..... ####.# #....#◊..#.........#.... Health: 53/53 ========================### #....##.##.........'.).. Magic: 26/26 ========================#.#####.#####.##...##... AC: 7Str: 5#.#...#.#...#.##...##... EV: 12Int: 25#)#.†◊#.#◊..#.##...#.... SH: 0Dex: 15###..◊◊.◊◊..####...##... XL: 10 Next: 38% Place: Dungeon:8,ajG *#..◊◊@◊◊..# #...)####' Noise: ---------  Time: 8385.2 (0.0)#..◊◊◊◊◊..# #...)).... a) +3 dagger (venom)#..†◊◊◊†..# ##...##... Cast: Foxfire##.÷÷....## ##...##...######### #.....#...#.....#... #....##... ##...###+# #.........  _Found a sky beast corpse, an acid dragon corpse and a howler monkey skeleton. _Found an orc corpse.  There is a blossoming altar of Fedhas here. ,ajz _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.,ajM ,ajJ ,aj ,aj5 ,ajK @ _,ajN ,aj ,aj6 ,ajK ,aj. ,aj@ ,,aj ,aj~ ,aj ,aj ,aj ,aj ,aj( ,aj ,aj ,aj ,aj ,aj= ,aj ,aju X,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,ajc ,aj ,aja ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aja ,aj ,aj ,aj= ,ajb! 8There is an open door here.,ajo) ,aj"*  _,aj+ ,ajh/ ,aj6 B,aj8 ,aj9; ,,aj< ,aj=> ,aj@ ,aj@ ,ajA ,ajD ,aj0E ,ajjE ,ajKF ,ajG ,aj$J ,ajaJ ,ajK ,ajHN ,ajqP ,ajP ,ajQ ,aj+S ,ajyT ,ajT ,ajGV ,aj_W ,aj1Y ,,ajZ ,aj] ,aj_ ,,aj` ,ajb ,ajd ,ajd ,ajXf ,aj,v ≈.##.....##..####.####.))..# .≈.............##...##..##### .≈..............##.##..## #.≈.##.....##...##..##.## #.≈.###########'##.÷...# #.≈.##.....##...##....## ..≈........#..........# ≈≈≈.##.....##.........# ....##.....##...@.....# 409.2 (24.0) ##..##.....)....##...## ##.........##)..####### ##..##.....##...##....# #...##.....##.........# '.....................# #........).,ajw Q.)...##...## #############...##...## ##..##.....##...##....#,ajy ,aj{ [ _There is a stone staircase leading down here.,ajy,aj,aj,ajl,aj910.2 (1.0) _,aj),ajH There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!,ajw /  --more--,ajP9,ajiI  .#. ,aj.#..  #..#  #../  #... # ###...# ..#,ajS .......###....# #.# #........#,aj|^ #........# x......!.# ..#........ ...#...$o..ox   Erica (constriction, asleep) ..###<.......oo 2 orcs (1 polearm, asleep) ..# ##.$...>.  You encounter 2 orcs and Erica the Fiery-Tempered.Erica is wielding a +4 scimitar of flaming and wearing a ring of see invisible.,aj' /  --more--,ajK  Found a ruby potion, a short bronze wand and 26 gold pieces.,aj~ 9<,aj -1.7 (2.5,aj9 ,aj V _Found a stone staircase leading up and a staircase to the Orcish Mines.,aj a _There is a stone staircase leading up here.,aj,aj,aj,v2.7 (1.0 _,aj^R &8,aj\ ..≈.##.....##..####.####.))..# #.≈.............##...##..##### #.≈..............##.##..## #.≈.##.....##...##..##.## #.≈.###########'##.÷...# #.≈.##.....##...##....## ..≈........#..........# ≈≈≈.##.....##.........# ....##.....##..# ##..##.....)....##...## ##.........##)..####### ##..##.....##...##....# #...##.....##.........# '.....................# #........)..[...##...## #############...##...## ##..##.....##...##....#,aj~ I4.2 (2.5 ,aj _You climb upwards.,aj( c _There is a stone staircase leading down here.,aj',aj$A stone staircase leading down (D:8)(Press ? for help)##....#..................#...#........#.......# ##...## ##.##.....##...##............#............#.......# #.....# #..##.....##...##.....##....###.≈≈≈≈≈≈≈≈≈.##.....#######...#######.####....##...####'###########.≈.......≈.##.....##..####.####.))..##..........##..<..##......+.≈.###.#.≈.............##...##..######...........+...............≈.#...#.≈..............##.##..##,ajh$###'####...##.............#.≈.#._.#.≈.##.....##...##..##.####..####...##.............#...#...#.≈.###########'##.÷...##...+......##.....##......#.≈.#.###.≈.##.....##...##....###...#......##.....#########.≈.......≈........#..........##...#.............##...####.≈≈≈≈≈≈≈≈≈.##.....##.........##...#..................#..............##.....##...@.....##...#..................#..........##..##.....)....##...##,aj$#...##.....##..........'.....##...##.........##)..########...##.....##.....##...##....##...##..##.....##...##....##.........†##.....##...##....##...#...##.....##.........#,aj$#......................#..÷.......'.....................##.....†................#..........#........)..[...##...##,aj$#...##.....##.....##..###.##.####.#############...##...###...##.....##.....#######.##.####.##..##.....##...##....#,aj$#...#......##.....##.......#...........#.....##...##....##...#......#......#........'...........#.....'....'.....###..##.....##.....#........#...##..#####.##..##...##...##,aj%,aj #...#########....##........#...####..................... #....#.##....##...#######..##....#.#.............#.# #....#................##...##.)####.#.......#.####. .....)............#...#....##.,aj`>######.....#### #.##....#..................#...#........##  .###...##,aj#............## #.....# #..#.....##....###.≈≈≈≈≈≈≈≈#####..,ajѦ.#######.##..##'###########.≈.......≈.##.....##..####.####.))..#,aj.<+.≈.###.#.≈..........##..#####,ajS..+...............≈.#...#......##.##..##,aj8##'####...##.............#.≈.#._.#.##..##.###..####...##,aj=...#...#...#.≈.###########'##.÷...#+##.....##......#.≈.#.###.≈##....##.#########.≈.......≈..................,ajا##.≈≈≈≈≈≈≈≈≈..#..................#...........@#.,aj"##..##.....)....##...###.....##'.....##...##..##)..#####.##....##...##..##............†...##....##...#.,ajZ...............#..÷.'...................†.....,ajp.....#....#........)..[...##...#.,aj7#..###.##.####.###########,aj,aj$,aj..≈.##.....##..####.####.))..#JYZero the Thaumaturge #.≈.............##...##..#####Deep Elf of Vehumet *..... #.≈..............##.##..##,ajNHealth: 53/53 ======================== #.≈.##.....##...##..##.##Magic: 26/26 ======================== #.≈.###########'##.÷...#AC: 7Str: 5 #.≈.##.....##...##....##EV: 12Int: 25 ..≈........#..........#SH: 0Dex: 15 ≈≈≈.##.....##.........#XL: 10 Next: 38% Place: Dungeon:8 ....##.....##...@.....#Noise: ---------  Time: 8414.2 (0.0) ##..##.....)....##...##a) +3 dagger (venom) ##.........##)..#######Cast: Foxfire ##..##.....##...##....# #...##.....##.........# '.....................# #........)..[41,ajm[...##...## #############...##...## ##..##.....##...##....# _Found a stone staircase leading up and a staircase to the Orcish Mines. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.,aj,aj,aj,aj,aj* _,aj,aj,aj,,aj,ajn,aj,,aj,aj\ NThere is an open door here.,ajK _,aj ,aj'X,aje0n,ajG1,aj7X,aj8,aj9,aj:,ajB<,aj%>,,aj?,ajG#.......## #.# #.....# ..## #.# ##...## .##..###...# #.# ####.....#### ###..###..## #.#####.#.......#.## ......#....# #.##.#.............# ,ajMH......#...####................... .#######..##....#.#.............# .##...##..##...)####.#.......#.## .#....##..##....@######.....####27.2 (1,ajH3.0) .#........#.......# ##...## ..,ajH.#.......# #.....# ≈≈≈≈≈≈≈≈≈.##.....#######...###### ,ajH≈.......≈.##.....##..####.####.)) ≈.###.#.≈..........##...##..## ,aj1IV≈.#...#.≈.............##.##..## ,ajhI≈.#._.#.≈.##.....##...##..##.## ..#...#.≈.#########,ajI^##'##.÷...#,ajJ,aj(Q,ajh][ _There is a stone staircase leading down here.,aj8 4,ajX ,aj ,ajA 88.0) _,aj2 ,aj There is an open door here.down here.  downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!,aj /  --more--,aj<w 9  Level annotation: Erica,aj .#  .#  # ###.. ##.#...#####  ..#.......#  # #.......##.  #K..#..........  ..K....@....#  .K##.........#  #).........# ,ajp #..........# ..........>.# ...#.......... F   bullfrog (asleep) #...#........F# KKK 3 kobolds (2 missiles, asleep) ..? .........## .#.,aj.[-9.7 (2.5,aj_,ajr  portal closes forever!  Level annotation: EricaYou encounter 3 kobolds and a bullfrog. _A kobold is quivering stones. A kobold is quivering stones.  Found a quarterstaff and a scroll labelled YFRIOQ GIUCY.  Found an escape hatch in the floor.,aj%ua _There is a stone staircase leading up here.,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 25/26 =======================- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #K..#.***......  XL: 10 Next: 38% Place: Dungeon:9 ..K...*@*...#  Noise: ---------  Time: 8429.7 (0.0) .K##..***....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  F  [40,ajm bullfrog (asleep) #...#........F#  KKK 3 kobolds (2 missiles, asleep) ..? .........##  .#.Found a quarterstaff and a scroll labelled YFRIOQ GIUCY.  Found an escape hatch in the floor. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajɽJYZero the Thaumaturge.#Deep Elf of Vehumet *......#Health: 53/53 ========================# ###..Magic: 25/26 =======================-##.#...#####AC: 7Str: 5..#.......#EV: 12Int: 25# #.......##.SH: 0Dex: 15#K..#..●●......XL: 10 Next: 38% Place: Dungeon:9..K....@....#Noise: ---------  Time: 8429.7 (0.0).K##.........#,ajza) +3 dagger (venom)#).........#Cast: Foxfire#..........#..........>.#...#..........F   bullfrog (asleep)#...#........F#KKK 3 kobolds (2 missiles, asleep, 1 all…)..? .........##.#.Found an escape hatch in the floor. _There is a stone staircase leading up here.  ,ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj;=30.7 (1 _,ajK,ajS,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 24/26 ======================-- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #K..#.*●●......  XL: 10 Next: 38% Place: Dungeon:9 ..K...*@*...#  Noise: =--------  Time: 8430.7 (0.0) .K##..***....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  F[,aj40m   bullfrog (asleep) #...#........F#  KKK 3 kobolds (2 missiles, asleep, 1 all…) ..? .........##  .#.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajc   JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== ,ajZd # ###.. Magic: 24/26 ======================-- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #K..#..§●......  XL: 10 Next: 38% Place: Dungeon:9 ,aj,e ..K...●@....#  Noise: =--------  Time: 8430.7 (0.0) .K##.........#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  F   bullfrog (asleep) #...#........F#  KKK 3 kobolds (2 missiles, asleep, 1 all…),aje  ..? .........##  .#.Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  ,aje )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajf 8●§,ajg H●§,ajh P§●,ajh >●§,aj.i ,●§,ajUi ,ajj E●§,ajj 8●§,ajs  .# .# # ###.. ##.#...#####  ..#.......# ,ajt  # #.......##.  #K..#..§§......  ..K●●§§@....#  .K##.........#  #).........#  #..........# ..........>.# ...#..........  #...#........F# K2 asleep, 1 a,aju  ..? .........## .#. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold but does no damage.,aj u§●§,aj. K..#.●KK##..●KK1 ally target),aj b5===1.7 (1,aj z§§§§§,aj c _The kobold shouts! x3; You hear a shout! x2; You hear an angry buzzing noise.,aj7   JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 24/26 ======================-- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #K..#.●**......  XL: 10 Next: 38% Place: Dungeon:9 ..K●§§*@*...#  Noise: ===------  Time: 8431.7 (0.0) .K##..●**....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  ,aj8 [44mF   bullfrog (asleep) #...#........F#  KKK 3 kobolds (2 missiles, 1 ally target) ..? .........##  .#.You conjure some foxfire!  The foxfire burns the kobold but does no damage. _The kobold shouts! x3; You hear a shout! x2; You hear an angry buzzing noise.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 24/26 ======================-- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #K..#.●§§......  XL: 10 Next: 38% Place: Dungeon:9 ..)●§§§@....#  Noise: ===------  Time: 8431.7 (0.0) ,aj(.K##..●......#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  F   bullfrog (asleep) #...#........F#  KKK 3 kobolds (2 missiles, 1 ally target) ..? .........##  .#.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the kobold!  You kill the kobold!,ajh .# .# # ###.. ##.#...#####  ..#.......#  # #.......##.  #K..#.●§§......  ..)●§§§@....#  .K##..●......#  ,aju#).........#  #..........# ..........>.# ...#..........  #...#........F#  2 kobolds (1 missile) ..? .........## .#.,ajTu§●§,ajTD●§,ajUA●§,ajUC§●,ajU>●§,ajVN§●,ajW?●§,ajrXH●§,ajlZ2K,aj] KVehumet accepts your kill.,aj_ K.  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.,aji)You encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.  The foxfire burns the kobold.  You kill the kobold!,ajoK   kobold brigand (missile)F   bullfrog (asleep)KK 2 kobolds (1 missile, 1 ally target),aja,§,aj? )Vehumet accepts your kill.The foxfire burns the kobold.  You kill the kobold!,aj\{   kobold (missile),ajT~,§,aj$X..●●,aj -2.7 (1 _Vehumet accepts your kill.,aj§§#§§§§§.§,aj(i _Your Fighting skill increases to level 2!,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... ,ajW#.# Health: 53/53 ======================== # ###.. Magic: 23/26 =====================--- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 ,ajݮ#)§§#§***......  XL: 10 Next: 38% Place: Dungeon:9 K.)§§§●@*...#  Noise: ==-------  Time: 8432.7 (0.0) K.##§.*●*....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.#  ...#..........  K   kobold brigand (missile) #...#........F#  F   bullfrog (asleep) ..? .........##  K   kobold (missile) .#.,ajbEYou kill the kobold! _Vehumet accepts your kill. _Your Fighting skill increases to level 2!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj   JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 23/26 =====================--- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)§§#§§........  XL: 10 Next: 38% Place: Dungeon:9 K.)§§●§@....#  Noise: ==-------  Time: 8432.7 (0.0) K.##§.§●.....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  ..........>.# ,aj[14;10H ...#..........  K   kobold brigand (missile) #...#........F#  F   bullfrog (asleep) ..? .........##  K   kobold (missile) .#. _Vehumet accepts your kill. _Your Fighting skill increases to level 2!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●●§§●●§§●●§§●.K,aj.K§●,aj .# .# # ###.. ##.#...#####  ..#.......#  # #.......##.  #)§§#§§........  @....#  .K##§.§§.....#  #)...§.....#  #.....§§...# .........§>.# ...#.......●.. , ally target) #...#........F# , ally target) ..? .........##  .#. _Your Fighting skill increases to level 2!  Casting: Foxfire (safe; 1% risk of failure)  ,ajTPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.,aji3§,aj{t..#..●...§●)-3.7 (1§§§§§§§§,aj< _The kobold brigand is lightly wounded.,aj   JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 22/26 ====================---- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)..#.***......  XL: 10 Next: 38% Place: Dungeon:9 .K§§§§*@●...#  Noise: =--------  Time: 8433.7 (0.0) .K##..**●....#  a) +3 dagger (venom) #)...§.....#  Cast: Foxfire #.....§§...#  .........§>.#  ...#.......●..  [,aj <0;10;1mK   kobold brigand (missile) #...#........F#  F   bullfrog (asleep, ally target) ..? .........##  K   kobold (missile) .#.You conjure some foxfire!  The foxfire burns the kobold brigand. _The kobold brigand is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj=   JYZero the Thaumaturge .#,aj> = Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 22/26 ====================---- ##.#...#####  AC: 7Str: 5,ajC>  ..#.......#  EV: 12Int: 25,ajk>  # #.......##.  SH: 0Dex: 15 ,aj> #)..#..........  XL: 10 Next: 38% Place: Dungeon:9 .K§§§§§@●...#  Noise: =--------  Time: 8433.7 (0.0) .K##...§§....#  a) +3 dagger (venom) #)...§●....#  Cast: Foxfire #.....§§...#  ,ajk? .........§>.#  ...#.......●..  K   kobold brigand (missile) #...#........F#  F   bullfrog (asleep, ally target) ..? .........##  K   kobold (missile) ,aj? .#.The foxfire burns the kobold brigand. _The kobold brigand is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,aj8@ ]Dir - look around, f - activateYou conjure some foxfire!,aj@ N§●,ajH  .# .# # ###.. ,ajH ##.#...#####  ..#.......#  # #.......##.  #)..#..........  .K§§§§§@§...#  .K##...§●....#  ,aj*I #)...§●....#  #.....§§...# .........§>.# ...#.......●.. , ally target) #...#........F# F   ,ajI ..? .........##  .#.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The bullfrog croaks.  The foxfire burns the bullfrog.,aj U§§,aj@ ●§●§●,ajw O§●,aj 7F.,ajW  The bullfrog is moderately wounded.The foxfire burns the bullfrog.,ajU§§●,ajVJ.K,aj]K.F●,aj`  The bullfrog is heavily wounded.The foxfire burns the bullfrog.,aj2§,ajcR...●●.,ajD..,aja3==4.7 (1,aj#k§§§§,aj '` _The bullfrog is heavily wounded.,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 22/26 ====================---- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)..#.***......  XL: 10 Next: 38% Place: Dungeon:9 .KK...●@*...#  Noise: ==-------  Time: 8434.7 (0.0) ..##..●**....#  a) +3 dagger (venom) #)....§....#  Cast: Foxfire #......§...#  .........F>.#  ...#.......§..  [45,aj9mK   kobold brigand (missile, ally target) #...#.........#  F   bullfrog ..? .........##  K   kobold (missile) .#.The bullfrog is heavily wounded.The foxfire burns the bullfrog. _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 22/26 ====================---- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)..#..........  XL: 10 Next: 38% Place: Dungeon:9 .KK..●§@§...#  Noise: ==-------  Time: 8434.7 (0.0) ..##..●.§....#  a) +3 dagger (venom) #)....§....#  Cast: Foxfire #......§...# ,ajB .........F>.#  ...#.......§..  K   kobold brigand (missile, ally target) #...#.........#  F   bullfrog ..? .........##  K   kobold (missile) .#.The foxfire burns the bullfrog. _The bullfrog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajǀH●§,aj=●§,ajH●§,aj(G●§,ajY>●§,aj1r .# .# # ###.. ##.#...#####  ..#.......#  # #.......##.  #)..#..........  .@§...#  ..##§§§.§....#  ,ajXR#)....§....#  #......§...# .........F>.# ...#.......§..   #...#.........# (ally target) ..? .........##  .#. _The bullfrog is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.,ajA "§●§F§●K,aj(  The kobold brigand is moderately wounded.The foxfire burns the kobold brigand but does no damage.,aj23§,aj,K,ajD .KThe kobold brigand is moderately wounded.,ajѕ0y,aj8 ●●K.y.....y   killer beeKK 2 kobolds (missiles)You encounter a kobold. It is wielding a +0 whip and quivering stones.,aj"3-5.7 (1,ajP§§,aj[ _You encounter a killer bee.,aje  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 21/26 ===================----- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)..#.●●*......  XL: 10 Next: 38% Place: Dungeon:9 K.KK§§*@*...#  Noise: =--------  Time: 8435.7 (0.0) y.##§§***....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #......F...#  ..........>.#  ...#.......... ,aj  K   kobold brigand (missile, ally target) #...#.........#  F   bullfrog (ally target) ..? .........##  y   killer bee .#. KK 2 kobolds (missiles)The kobold brigand is moderately wounded.You encounter a kobold. It is wielding a +0 whip and quivering stones. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj<   JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 53/53 ======================== # ###.. Magic: 21/26 ===================----- ##.#...#####  AC: 7Str: 5 ,aj ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #)..#.§●.......  XL: 10 Next: 38% Place: Dungeon:9 K.KK§●§@....#  Noise: =--------  Time: 8435.7 (0.0) y.##§§§......#  a) +3 dagger (venom) #).........#  Cast: Foxfire #......F...#  ..........>.#  ...#..........  K   kobold brigand (missile, ally target) #...#.........#  F   bullfrog (ally target) ..? .........##  y   killer bee .#. KK 2 kobolds (missiles)[4,aj L0mYou encounter a kobold. It is wielding a +0 whip and quivering stones. _You encounter a killer bee.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajC ?§●,aj >●§,aj O§●,aj  .# .# # ###.. ##.#...#####  ..#.......#  # #.......##.  #)..#.§§.......  K.KK●§§@§...#  y.##§§§..●...#  #).........# ,ajY  #......F...# ..........>.# ...#..........  #...#.........#  ..? .........##  .#. _iller bee.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.,aj>o 3§,ajp R§●,ajq 5F.,aj r A.y,aj{  The kobold brigand is heavily wounded.The foxfire burns the bullfrog.,aj~ 4§,ajQ ●.●The bullfrog is heavily wounded.,aj% (((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.,ajl @.K,aj BK§,ajV ]F●,ajA  You feel yourself slow down.The foxfire burns the bullfrog!,aj8 2§,aj 8y.,ajT §§...,aj! 45======----2=6.7 (1Slow Pois ,aj5 §§§§.@§§§§,ajD9 \ _The bullfrog is almost dead.,aj&  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 45/53 ====================---- # ###.. Magic: 21/26 ===================----- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #).K#.***......  XL: 10 Next: 38% Place: Dungeon:9 .KyK§§*@*...#  Noise: =--------  Time: 8436.7 (0.0) ..##..●*F§...#  a) +3 dagger (venom) #)....§§...#  Cast: Foxfire #..........#  Slow Pois ,ajo' ..........>.#  ...#..........  K   kobold brigand (missile, ally target) #...#.........#  F   bullfrog ..? .........##  y   killer bee .#. KK 2 kobolds (missiles)You feel yourself slow down.The foxfire burns the bullfrog! _The bullfrog is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj$i  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 45/53 ====================---- ,aji# ###.. Magic: 21/26 ===================----- ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #).K#.§§.......  XL: 10 Next: 38% Place: Dungeon:9 ,ajiH.KyK§●.@§...#  Noise: =--------  Time: 8436.7 (0.0) ,aj*j..##..§.F§...#  a) +3 dagger (venom) #)....§§...#  Cast: Foxfire #..........#  Slow Pois  ,ajNj..........>.#  ...#..........  K   kobold brigand (missile, ally target) ,ajtj#...#.........#  F   bullfrog ,ajj..? .........##  y   killer bee .#.,ajj KK 2 kobolds (missiles)The foxfire burns the bullfrog! _The bullfrog is almost dead.,ajjCasting: Foxfire (safe; 1% risk of failure)  ,ajk*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,ajkG●§,ajgt .# .# # ###.. ##.#...#####  ..#.......#  # #.......##.  #).K#.§§.......  .,ajdu@§...#  ..##..§.F§...#  #)....§§...#  #..........#  ..........>.# ...#..........  #...#.........# (ally target) ..? .........##  .#.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  You feel very sick.  The foxfire burns the kobold brigand.,aj1§,aj K.  The kobold brigand is heavily wounded.,ajF.K,ajDKK,ajF,aj A§K,aj?y),aj],y,ajw .  The bullfrog barely misses you. x2,aj =.K,ajf 1K,aj= .●y.).KK●@.K...)y 2 killer bees1 missile)You encounter a killer bee.,aj[0--8.2 (1.5,aj ;§,aj&s _You encounter a kobold. It is wielding a +0 dagger.,ajz\:  JYZero the Thaumaturge .# Deep Elf of Vehumet *..... .# Health: 40/53 ==================------ # ###.. Magic: 20/26 ==================------ ##.#...#####  AC: 7Str: 5 ..#.......#  EV: 12Int: 25 # #.......##.  SH: 0Dex: 15 #).y#.*●*......  XL: 10 Next: 38% Place: Dungeon:9,ajl]% y.).KK●@*...#  Noise: =--------  Time: 8438.2 (0.0) K.##..**F....#  a) +3 dagger (venom) #).........#  Cast: Foxfire #..........#  Slow Pois  ..........>.#  ...#..........  K   kobold brigand (missile) #...#.........#  F   bullfrog (ally target) ..? .........##  yy 2 killer bees .#.,aj^ KK 2 kobolds (1 missile)The bullfrog barely misses you. x2  You encounter a killer bee. _You encounter a kobold. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj JYZero the Thaumaturge.#Deep Elf of Vehumet *......#Health: 40/53 ==================------# ###..Magic: 20/26 ==================------##.#...#####AC: 7,ajc 3Str: 5..#.......#EV: 12Int: 25# #.......##.SH: 0Dex: 15#).y#..●.......XL: 10 Next: 38% Place: Dungeon:9y.).KK●@....#Noise: =--------  Time: 8438.2 (0.0)K.##..§.F....#,aj_ a) +3 dagger (venom)#).........#Cast: Foxfire#..........#Slow Pois ..........>.#...#..........K   kobold brigand (missile, ally target)#...#.........#F   bullfrog (ally target)..? .........##yy 2 killer bees.#.KK 2 kobolds (1 missile)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  ,aj iYou feel very sick.The foxfire burns the kobold brigand.,aj+TP§§,ajT/●,ajYc†You feel very sick.  The foxfire burns the kobold brigand.  The kobold brigand is severely wounded.The foxfire burns the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.,ajjyy 2 killer beesKK 2 kobolds (1 missile),aj§.y.y.yK§KK.§K,aj<yy).y,aj<●..●K 3 kobolds (2 missiles) 37--3===99.7 (1.5 _You feel your power returning.§§ _Your Dodging skill increases to level 4!,ajN--,aj(,ajR1  You feel sick. The foxfire burns the kobold brigand!,aj3§,aj §The kobold brigand is almost dead.The foxfire burns the kobold brigand.  You kill the kobold brigand!yy 2 killer beesKKK 3 kobolds (2 missiles),ajHD1§,ajE.y.y,aj_G@.y,ajwTi  Vehumet accepts your kill.,ajZZ(((((((,aj@.y,aj=.K,ajA.K,aj1.y,ajE y.  The kobold throws a stone. The stone barely misses you.,aj' .KYou encounter a killer bee.,aj<)K,aj.@.†...y 3 killer bees (1 wandering),ajj2==--4141.2,aj;§,aj_ --===8 _The kobold hits you but does no damage. The killer bee stings you.,aj ..#.......## #.##.....# ..#........# #.# ##...## .##..###...# #.# ####.....#### ###..###..## #.#####.#.......#.## ......#....# #.##.#.............# ......#...####................... .#######..##....#.#.............# .##...##..##...)####.#.......#.## .#....##..##....@######.....#### .#........#.......# ##...## ..........#.......# #.....# ≈≈≈≈≈≈≈≈≈.##.....#######...###### ≈.......≈.##.....##..####.####.)) ≈.###.#.≈.............##...##..## ,aj≈.#...#.≈..............##.##..## ≈.#._.#.≈.##.....##...##..##.## ..#...#.≈.###########'##.÷...#You climb upwards.,aj0-4=-3.5 (3.8,aj,ajL _You feel very sick.,aj c _There is a stone staircase leading down here.,aj,aj7-,ajÈ,aj,aj295== _You start resting. You feel sick.  Magic restored.,ajٗT30-,ajC 5.0 (1.5  You feel sick.,aj{28-6==6.5 (3.0,aj',aj<[ _You are no longer poisoned.,ajz,aj.{,ajk},ajǂ9=,ajȃ,aj,ajB,ajI,aj,aj\9=,aj,aj׋W _You start resting.,ajM30=,ajD,52.5 (6,aj74.0 (7.5,aj,aj[ _You feel yourself speed up.,aj 3,ajs ,aj ,,aji B,aj9 ,aj i1=,aj ,ajo ,aj ,aj ,aj ,,aj ,aj ,,ajv ,ajf ,aj K2=,aj ,aj ,aj_ ,aj, ,aj} ,,aj ,aj O3,aj ,aj ,,aj ,aj! ,aj! ,ajE" ,aj# ,aj:# ,aj# ,ajL$ ,aj|$ S4=,aj% ,aj% ,aj(& ,aj|& ,aj' ,aj' ,aj( ,aj* ,ajD* K5=,ajh+ ,ajI- ,,aj. ,aj. ,aj. ,aj/ ,aj0 ,,aj3 6=,aj{4 ,aj-6 ,,ajZ7 ,aj8 ,aj8 ,aj9 ,ajb; ,aj; K7=,aj< ,aj= ,aj`> ,,aj? ,,aj@ ,aj@ ,,ajfA ,ajB ,ajEB N38=,ajB ,ajC ,ajC ,ajD ,ajHF ,ajF ,ajG ,ajH ,ajTI ,aj$J ,ajL m9=,ajM ,ajRN ,ajN ,ajqO ,ajP ,ajGQ ,ajQ ,ajR ,aj^S L40=,ajLT ,aj@U ,ajU ,ajWV ,ajW ,ajiX ,ajX ,ajVZ ,ajZ ,aj[ ,ajC] ,aj] U1=,aj^ ,aj` ,,aj a ,ajfb ,ajb ,ajc ,aje ,ajge ,aje D2=,ajf ,aj$h ,aj`h ,ajZi ,ajk ,,ajSl ,ajm ,aj9n ,ajo ,ajq ,ajtq U3=,ajr ,ajXt ,ajt ,aju ,aj"w ,aj^w ,ajDx ,ajy ,ajz %4,ajh{ ,aj| ,aj} ,aj} ,ajR ,aj ,aj ,aj ,aj} ,ajA ,aj ,ajT K5=,aj ,ajh ,aj ,aj ,ajW ,aj ,ajj ,aj ,aj ,aj ,ajo ,aj #6,ajِ 2=,aj ,aj ,ajד ,aj ,aj ,,ajH ,aj̝ ,aj K7=,aj ,aj ,aj۠ ,aj ,ajP ,aj ,aj ,aj[ ,aj ,ajͧ ,aj k8=,ajP ,aj ,aj ,aj ,aj ,,aj ,aj ,ajW K9=,aj ,aj3 ,aj* n,ajY ,aj ,ajq ,ajٽ ,ajz V50=,aj> ,aj ,aj ,aj ,aj8 ,ajv ,ajp ,aj= a1=,aj* ,aj ,ajn ,aj ,aj? ,aj{ ,ajf ,aj ,,aj ,ajY ,aj U2=,ajH ,aj ,aj ,aj ,aj ,,aj ,aj ,,aj ,aj k _You start resting.HP restored.,aj ,ajP 1535.0 (81.0),aj" a3=6.0 (82 _,aj[ ,aj ,aj8 3,aj ,aj ,aj/ n,aj ,aj ,aj ,aj ,aji 9=,ajn ,aj ,aj( ,aj ,aj ,ajH ,,aj ,aj2 ,ajy ,aj ,aj ,aj ,aj ,aj B,aj@ B,aj ,ajP ,,aj ,,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj ,aj^ ,ajx ,,aj- ,aj ,,aj( ,aj ,aj ,aj ,aj ,,aj ,aj ,,aj ,ajz ,aj ,aj ,aj ,ajF ,aj ,aj ,,aj ,aj ,aj2! ,ajX" ,aj# ,aj#$ ,aj$ ,aj& ,aj' ,aj' ,aj) ,aj* ,aj/ ,aj"1 ,aj1 ,aj&2 ,aj3 ,aj4 ,aj5 ,aj6 ,,aj7 ,aj9 ,aj-9 ,aj: ,aj; ,aj$< ,aj= ,aj? B,aj@ ,ajA ,ajA ,ajC ,ajD ,ajD ,ajF ,ajWF ,ajWS B,ajT ,ajU ,ajU ,ajV ,ajZ ,,aj6[ ,aj_ B,aj` ,aj` ,aj=b ,ajc ,ajc ,ajd ,ajg ,,ajg ,ajAj ,,ajsk ,ajl ,ajl ,ajm ,aj[o ,ajo ,aj q ,ajr ,,ajs ,aj!u ,ajeu ,ajv ,aj2x ,ajsy ,aj} X,aj ,ajG ,aj ,aj ,,ajM ,aj ,,aj ,ajr ,,aj ,ajۊ ,,aj ,ajz ,aj ,aj ,aj ,aj ,aj ,aj ,ajE ,aj0 ,aj ,aj ,aj– ,aje ,,ajH ,aj ,aj. ,aj ,aj ,aj\ ,aj) ,aj ,aj ,aj ,ajA ,,aj ,aj0 ,aj ,ajı ,aj B,aj ,,aj ,aj^ ,,ajP ,ajp ,ajϹ ,ajx ,aj ,,aj ,aj+ ,,ajؾ ,aj ,aj_ ,ajE ,ajf ,aj ,ajf ,aj ,,aj ,aj ,aj< ,aj X,aj\ ,aj ,ajD ,ajo ,aj ,ajW ,aj ,aj ,aj ,aj< ,aj ,aj ,aj ,ajN ,ajy ,aj ,aj ,aj ,aj ,aj2 ,aj ,ajs ,aj ,aj ,aj ,aj ,aj: ,ajI ,aj ,aj ,aj ,,aj ,aj] ,aj ,ajr ,ajK ,,aj ,aj> ,aj ,aj^ ,aj ,,aj4 ,aj8 ,aj ,ajG ,aj ,aj ,aj ,aj ,aj W _You start waiting.,ajP .635.0 (99,aj -6.0 (100.0),ajN ,aj # _Done waiting.,aj,ajA stone staircase leading down (D:8)(Press ? for help)#..####...##.....##....##...>...#....# ##.###### #...##....#....##.....##....##...##..##...# #..###.###....#.................##...######...# #.## ##...#####'###...##.....##....##....#.......## #.##.....#,aj8##....##...##.....###'####....#........# #.###...###.....'....##.....##....##...##..###...# #.# ####.....#####.....#.................###'###..###..## #.#####.#.......#.######....##...##.....................#....# #.##.#.............#.####....##...#########....##........#...####......................##....#....##.....##....##...#######..##....#.#.............#.#.##....#.................##...##...##..##...)####.#.......#.####.##....#.....)............#...#....##..##....@######.....#### #.###....#..................#...#........#.......# ##...## ##.##.....##...##............#............#.......# #.....# #..##.....##...##.....##....###.≈≈≈≈≈≈≈≈≈.##.....#######...#######.####....##...####'###########.≈.......≈.##.....##..####.####.))..##..........##..<..##......+.≈.###.#.≈.............##...##..######...........+...............≈.#...#.≈..............##.##..##,ajf###'####...##.............#.≈.#._.#.≈.##.....##...##..##.####..####...##.............#...#...#.≈.###########'##.÷...##...+......##.....##......#.≈.#.###.≈.##.....##...##....###...#......##.....#########.≈.......≈........#..........##...#.............##...####.≈≈≈≈≈≈≈≈≈.##.....##.........#,aj) ##....#'####....#........# #.# ##...###.....'#...# #.# ####.....#####.#'###..###..## #.#####.#.......#.######....................#....# #.##.#........#.### #######........#...####......................# #....######..##....#.#.............#.#.# #...##......)#.# .....)#...#....##..##....@######.....#### #.#..................#...#........#.......# ##...## ###.....##.......#............#.......# #.....# #.#.....##...##.....###.≈≈≈≈≈≈≈≈≈..#######...#######.###...####'###########.≈.......≈.##..####.####.))..#..........##..<..##......+.≈.###.#.≈........#####......+...≈.#...#.≈.......##.##..####'##........#.≈.#._.#....##..##.####.............#...#...#.≈.###########'##.÷...#[,ajh 40m+.#.≈.#.###.≈.##.....##.#####.....#########.≈......#..........#...#.............##...####.≈≈≈≈≈≈≈≈......#...#........#..............##.....##...>.....##............#..........##.)....###.....'.....##...##.#)..#######.....##....##...##.##,aj aircase to the Lair (D:8) #.......................#........#.....##########.......................#........#....)# ######......#########...##.....##....##.......#....## #......####.###..####...##.....##....##...>...#....# ##.###### #...##....#....##.....##....##...##..##...# #..###.###....#.................##...######...# #.## ##...##,aj#t###'###...##.....##....##....#.......## #.##.....#,ajLn escape hatch in the floor (D:8)##..<..##......+.≈.###.#.≈.............##...##..#####+....≈.#...#.≈..............##.##..##'........#.≈.#._.#.≈.##.....##...##..##.###........#...#...#.≈.###########'##.÷...##...+....#.≈.#.###.≈.##.....##...##....###...#......##.....#########.≈.......≈........#..........#...#........####.≈≈≈≈≈≈≈≈≈.##.....##.......#..................#.......##.....##...>.....#..................#..........##..##.....)....##...####.....##'.....##...##.........##)..#######...##..##...##....##...##..##.....##...##....#,ajM#.........†##.....##...##....##.....###......................#..÷.......'.............##.....†#..........#........)..[...##...###...##.....##.....##..###.##.####.#############...##...##...##.....##.....#######.##.####.##..##.....##....##...##.......#.#.....##...##....##......#.........'...........'....'.....###.....##.....#........#...##..#####.##.##...###..##..>##..##...######..##..#.############..<..##.....########.# #....#◊..##.....#....#.......# ### #....##.##.........'.)...#....#.......# #.#####.#####.##...##....#,aj`   stone staircase leading down (D:8)>#....#.....##......##.#...#.#...#.##...##....##...##.....##......##)#.†◊#.#◊..#.##...#.....#,aja #...###'#####......####..◊◊.◊◊..####...##...###...'..............##..◊◊_◊◊..# #...)####'###...#..............##..◊◊◊◊◊..# #...)).....##...##.....##.<....##..†◊◊◊†..# ##...##....###..##.....##.....####.÷÷....## ##...##....####### ######.....########,ajic \######### #.....#....##.>..# #...........##.....#....##....#####..........##....##...###...##..##..##......###...###+####...##..##..##.<...###..........#,ajއ,aj..#.......## #.##.....#JYZero the Thaumaturge ..#........# #.###...##Deep Elf of Vehumet *..... .##..###...# #.# ####.....#### Health: 53/53 ======================== ###..###..## #.#####.#.......#.## Magic: 26/26 ======================== ......#....# #.##.#.............# AC: 7Str: 5 ......#...####................... EV: 12Int: 25 .#######..##....#.#.............# SH: 0Dex: 15 .##...##..##...)####.#.......#.## XL: 10 Next: 41% Place: Dungeon:8 .#....##..##....@######.....#### Noise: ---------  Time: 8636.0 (0.0) .#........#,ajY .......# ##...##a) +3 dagger (venom) ..........#.......# #.....#Cast: Foxfire ≈≈≈≈≈≈≈≈≈.##.....#######...###### ≈.......≈.##.....##..####.####.)) ≈.###.#.≈.............##...##..## ≈.#...#.≈..............##.##..## ≈.#._.#.≈.##.....##...##..##.## ..#...#.≈.###########'##.÷...# _You start resting. _HP restored. _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.,aj%h ,aj,aj4,aj,aj,aj,aj B,ajB,aj,aj,aj ,,aj,ajX,aj,ajb,aj,aj,aj@,aj,aj,aj,aj,ajT,aj,aj ,aj ,aj@ ,aj ,aj,aj,aj,aj,aj,aj,aj@,aj,aj/,aj,ajA,aj,aj%,aj&,aj ',aj',aj-,aj.,aj/,aj/,aj4,aj5,aj5,aj6,ajR;,aj]<,aj<,aj=,ajB,ajD,ajPD,aj5E,ajJ,ajaK,ajK,ajL,ajQ,aj4S,ajvS,ajvT,ajX,ajnZ,,aj[,aj(`,aja,,ajb,aj@g,ajh,ajh,ajj,ajYn,ajo,ajLp,ajq,ajyt,ajav,ajv,aj{w,aj{,aj|,aj,},aj~,ajۃ8There is an open door here.,aj ,aj _,ajm,aj:,ajz,aj,aj,aj,ajS,aj,ajG,aj=,aj'X,aj,,aj X,aj_,aj1X,aj;,aj,aj,aj,aj{,ajx,aj,ajj,aj ,aj,,aj,aj#8There is an open door here.,aj,ajL _,aj,aj,aj,aj,ajH,aj,ajM,aj;,ajf,aj,aj3,aj ,aj,aj8,aj,aju,aj,aj,ajq,aj;,aj,aj,aj,aj,aj},aj,aj,aj#,aj ,ajT ,aj+ ,ajp ,aj6 ,aj ,aj ,aj ,ajX ,aj ,aj ,ajU ,aj ,aj ,ajE ,aj ,aj ,,aj ,aj HP restored. _You start waiting.Done waiting. _There is an open door here.  ,aj ,aj  _,ajd ,aj ,aj ,aj ,aj ,aj ,ajH ,,aj ,aj6 ,aj& ,ajx ,aj< ,aj ,aj ,aj ,aja ,aj! ,aj" ,aj" ,ajt# ,aj$ ,aj% ,aj(& ,aj& ,aj' ,aj'( ,ajS( ,aj( ,aj^) ,aj8* ,aj* ,aj+ ,aj, ,aj6- ,ajx- ,aj- ,aj/ ,aj/ ,aj50 ,aj0 ,aj=6 t  #.....  ...##.....  #...###'###  #...'...... ,aj6 c #...#......  #...##.  ##..##.....  ###### ######.....  #.@..# #..........704.0 (68.0) ,aj(7  #....#####.........  #...##..##..##.....  #...##..##..##.<... ,aj7  #...##...#..#######  #...##..##.#  #...###'##...#,aj7   #.......'....#  #.......#....#,aj8 ,aj= ,aj!@ c _There is a stone staircase leading down here.,aj,aj,ajq,aju,aj85.0 (1.0) _,ajR,aj=WThere is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!,aj/  --more--,aj7 9  Level annotation: EricaYou hear the creaking of a portcullis nearby.,aj/%  ###...# ..#  .......###....#  #.<......#  #........#  #........#  x......!.#  ..#........  ,aj% ...#...$o..o  ..###@.......  ..# ##.$...>.  .$.....  .Wo...$ ....... ,aj% ]....... W   wraith #...... ooo 3 orcs (1 polearm, asleep) ###### ,aj -6.5 (2.5,aj_ ,ajǣ x _You encounter an orc and a wraith.Found 17 gold pieces.,aj) a _There is a stone staircase leading up here.,ajvj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Foxfire,aj9k bConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj,aj,aj###...# ..#JYZero the Thaumaturge.......###....#Deep Elf of Vehumet *.....#.<......#Health: 53/53 ========================#........#Magic: 26/26 ========================#........#AC: 7Str: 5x......!.#EV: 12,aj6Int: 25..#........SH: 0Dex: 15...#...$o..oXL: 10 Next: 41% Place: Dungeon:9..###@.......Noise: ---------  Time: 8706.5 (0.0)..# ##.$...>.a) +3 dagger (venom).$.....,ajt6Cast: Foxfire.Wo...$..............W   wraith#......,ajuooo 3 orcs (1 polearm, asleep)######,ajйYou hear the creaking of a portcullis nearby. _You encounter an orc and a wraith.Found 17 gold pieces. ,ajS_There is a stone staircase leading up here.  ,ajMCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajٺ,aj[###...# ..#JYZero the Thaumaturge.......###....#Deep Elf of Vehumet *.....#.<......#Health: 53/53 ========================#........#Magic: 26/26 ========================#........#AC: 7,aj%FStr: 5x......!.#EV: 12Int: 25..#........SH: 0Dex: 15...#...$o..oXL: 10 Next: 41% Place: Dungeon:9..###@.......Noise: ---------  Time: 8706.5 (0.0)..# ##.$...>.a) +3 dagger (venom).$.....Cast: Foxfire.Wo...$..............,ajaW   wraith#......ooo 3 orcs (1 polearm, asleep)######,ajYou hear the creaking of a portcullis nearby. _You encounter an orc and a wraith.Found 17 gold pieces. _There is a stone staircase leading up here.  ,ajuCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajN _You encounter an orc and a wraith.  Found 17 gold pieces. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.,ajp,aja,aj. _,ajg ###...# ..#  JYZero the Thaumaturge .......###....#  Deep Elf of Vehumet *..... #.<......#  Health: 53/53 ======================== #........#  Magic: 25/26 =======================- #........#  AC: 7Str: 5 x......!.#  EV: 12Int: 25 ..#........  SH: 0Dex: 15 ...#**.$o..o  XL: 10 Next: 41% Place: Dungeon:9 ..###@*......  Noise: ---------  Time: 8706.5 (0.0) ..# ##*$...>.  a) +3 dagger (venom) .$.....  Cast: Foxfire .Wo...$  .......  ....... ,ajP  W   wraith #......  ooo 3 orcs (1 polearm, asleep) ###### Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj& ###...# ..#  JYZero the Thaumaturge .......###....#  Deep Elf of Vehumet *..... #.<......#  Health: 53/53 ======================== #........#  Magic: 25/26 =======================- #........#  AC: 7Str: 5 x......!.#  EV: 12Int: 25 ,aj1(..#........  SH: 0Dex: 15 ...#...$o..o  XL: 10 Next: 41% Place: Dungeon:9 ..###@.......  Noise: ---------  Time: 8706.5 (0.0) ..# ##.$...>.  a) +3 dagger (venom) W$.....  Cast: Foxfire ..o...$  .......  .......  W   wraith #......  ooo 3 orcs (1 polearm, asleep) ###### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj(7You conjure some foxfire!,aj7  ..#  .......###....#  ,aj8#.<......#  #........#  #........#  x......!.#  ..#........  ...#●..$o..o  ..###@.......  ..# ##●$...>.  W$.....  ..o...$ ....... ....... (ally target) ,aj8#...... , 1 ally ta…) ###### ,ajw::=7.5 (1 _,ajC,ajE,aj  ###...# ..#  JYZero the Thaumaturge .......###....#  Deep Elf of Vehumet *..... #.<......#  Health: 53/53 ======================== #........#  Magic: 24/26 ======================-- #........#  AC: 7Str: 5 x......!.#  EV: 12Int: 25 ..#........  SH: 0Dex: 15 ...#●*.$o..o  XL: 10 Next: 41% Place: Dungeon:9 ..###@*......  Noise: =--------  Time: 8707.5 (0.0) ..# ##●$...>.  a) +3 dagger (venom) W$.....  Cast: Foxfire ..o...$ [13;,aj '17H .......  .......  W   wraith (ally target) #......  ooo 3 orcs (1 polearm, asleep, 1 ally ta…) ###### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj} ###...# ..#JYZero the Thaumaturge.......###....#Deep Elf of Vehumet *.....#.<......#Health: 53/53 ========================#........#Magic: 24/26 ======================--#........#AC: 7Str: 5,aj,x......!.#EV: 12Int: 25..#........SH: 0Dex: 15...#●..$o..oXL: 10 Next: 41% Place: Dungeon:9..###@.......Noise: =--------  Time: 8707.5 (0.0)..# ##●$...>.a) +3 dagger (venom),ajW$.....Cast: Foxfire..o...$..............W   wraith (ally target)#......ooo 3 orcs (1 polearm, 1 ally target)######Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The orc shouts! x2; You hear a shout! x2  ,ajThe foxfire burns the wraith.,aj*?e§.ox.oW.o.,ajCG>.●●,ajGPx   Erica (constriction)W   wraith (ally target)ooo 3 orcs (1 polearm),ajBHJ====8.5 (1,ajHN,aj{Q  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc shouts! x2; You hear a shout! x2foxfire burns the wraith. _The wraith is lightly damaged.,aj( ,aj*  Your spells (cast)TypeFailure Level a - AirstrikeAir,aj>+ 1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air,ajn+ ;1%2  x - ShockConjuration/Air1%,aj+ 1 ,aj+ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj',aj/,aj-:###...# ..#JYZero the Thaumaturge.......###....#Deep Elf of Vehumet *.....#.<......#Health: 53/53 ========================#........#Magic: 24/26 ======================--#........#AC: 7Str: 5.x.....!.#EV: 12Int: 25..#........SH: 0Dex: 15...#●●.$....XL: 10 Next: 41% Place: Dungeon:9..###@●.o..o.Noise: ====-----  Time: 8708.5 (0.0)..# ##W$...>.a) +3 dagger (venom).o.....Cast: ,aj:Foxfire......$..............x   Erica (constriction)#......W   wraith (ally target)######ooo 3 orcs (1 polearm)You conjure some foxfire!  The orc shouts! x2; You hear a shout! x2  The foxfire burns the wraith. _The wraith is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajnD###...# ..#JYZero the Thaumaturge.......###....#Deep Elf of Vehumet *.....#.<......#Health: 53/53 ========================#........#Magic: 24/26 ======================--#........#AC: 7,ajDStr: 5.x.....!.#EV: 12Int: 25..#........SH: 0Dex: 15...#●●.$....XL: 10 Next: 41% Place: Dungeon:9..###@●.o..o.Noise: ====-----  Time: 8708.5 (0.0),aj=E..# ##W$...>.a) +3 dagger (venom).o.....Cast: Foxfire......$..............,ajgE/x   Erica (constriction)#......W   wraith (ally target)######,ajEooo 3 orcs (1 polearm)You conjure some foxfire!  The orc shouts! x2; You hear a shout! x2  The foxfire burns the wraith. ,ajE_The wraith is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  ,ajE\Confirm with . or Enter, or press ? or * to list all spells.,ajS.r foxfire is struck by an arc of lightning!  Your foxfire is almost destroyed.wraith is struck by an arc of lightning.  The wraith is heavily damaged.The lightning grounds out.  Your foxfire is struck by an arc of lightning.,ajxeM***** Your foxfire is severely damaged.severely damagYou are struck by an arc of lightning.  Your foxfire is struck by an arc of lightning.  Your foxfire is almost destroyed.,aj=P§●,aj?§●,aj ***You are struck by an arc of lightning. The lightning grounds out.  The foxfire burns the wraith but does no damage.,aj1§,aj )The wraith is heavily damaged.The foxfire burns the orc!  You kill the orc!,aj *,ajݞH 2 orcs,ajZ$§.xo.o o$Vehumet accepts your kill.You encounter an orc. It is wielding a +0 hand axe.,aj:8§§@§Wo 3 orcs4-----3-==--9.5 (1,aj;V§§§,ajRCT _The wraith closely misses you.,ajL,aj9--,aj,aj3o.,aj.xo.,ajȏ.,aj|^... 2 orcs,aja2------10,aj[,ajM -8-. _The wraith hits you.,ajV  #....#.....  #...##.....  #...###'###  #...'......  #...#......  #...##.....  ##..##.....  ###### ######..... ,ajQ3 #.@..# #..........  #.W..#####.........  #...##..##..##.....  #...##..##..##.<...  #...##...#..#######  #...##..##...#W   wraith,aj u  #...###'##...#  #.......'....#  #.......#....#,aj#c4=-2.0 (2.5,aj] ,aj!! _You climb upwards.,aj#c _There is a stone staircase leading down here.,aj ,aj D Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 ,aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj ,aj. ,ajΒ  #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 42/53 ===================----- #...'...... Magic: 24/26 ======================-- ,aj{ #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ---------  Time: 8712.0 (0.0)  #.W..#####......... a) +3 dagger (venom),aj   #...##..##..##..... Cast: Foxfire  #...##..##..##.<...  #...##...#..#######  #...##..##...#W   wraith  #...###'##...# ,aj{ { #.......'....#  #.......#....# _The wraith closely misses you. _The wraith hits you. _You climb upwards. _There is a stone staircase leading down here.  ,aj Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajC ,aj  #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 42/53 ===================----- #...'...... Magic: 24/26 ======================-- #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ---------  Time: 8712.0 (0.0)  #.W..#####......... a) +3 dagger (venom)  #...##..##..##..... Cast: Foxfire[,aj 12;10H  #...##..##..##.<...  #...##...#..#######  #...##..##...#W   wraith  #...###'##...#  #.......'....#  #.......#....# _The wraith closely misses you. _The wraith hits you. _You climb upwards. _There is a stone staircase leading down here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajz **  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The wraith is heavily damaged.  You are struck by an arc of lightning.  The wraith is struck by an arc of lightning.  The wraith is severely damaged.,aj  @W  The lightning grounds out. The wraith hits you. The wraith drains your vigour!33-----2--==3.0 (1Slow  _You feel yourself slow down.,aj ,aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%,ajV i4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%,aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,ajf,aj,aj4 #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 33/53 ==============---------- #...'...... Magic: 22/26 ====================---- #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ==-------  Time: 8713.0 (0.0)  #.W..#####......... a) +3 dagger (venom)  #...##..##..##..... ,ajyCast: Foxfire  #...##..##..##.<... Slow   #...##...#..#######  #...##..##...#W   wraith  #...###'##...#  #.......'....#  #.......#....#The wraith is struck by an arc of lightning.  The wraith is severely damaged.The lightning grounds out. The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajk,aj #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 33/53 ==============---------- #...'...... Magic: 22/26 ====================---- #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ==-------  Time: 8713.0 (0.0)  #.W..#####......... a) +3 dagger (venom)  #...##..##..##..... ,ajJyCast: Foxfire  #...##..##..##.<... Slow   #...##...#..#######  #...##..##...#W   wraith  #...###'##...#  #.......'....#  #.......#....#The wraith is struck by an arc of lightning.  The wraith is severely damaged.The lightning grounds out. The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajQ** Confirm with . or Enter, or press ? or * to list all spells.The wraith is struck by an arc of lightning.  The wraith is almost destroyed.You are struck by an arc of lightning.wraith is struck by an arc of lightning.  The wraith is almost destroyed.,aj»-@W21-4.5 (1.5 _You are struck by an arc of lightning. The wraith hits you but does no damage.,ajd ,ajAg = Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%,ajg 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj,ajB,aj] #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 32/53 ==============---------- #...'...... Magic: 21/26 ===================----- #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ==-------  Time: 8714.5 (0.0)  #.W..#####......... a) +3 dagger (venom)  #...##..##..##..... ,ajAACast: Foxfire  #...##..##..##.<... Slow   #...##...#..#######  #...##..##...#W   wraith  #...###'##...#  #.......'....#  #.......#....#You are struck by an arc of lightning.  The wraith is struck by an arc of lightning.  The wraith is almost destroyed. _You are struck by an arc of lightning. The wraith hits you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 32/53 ==============---------- #...'...... Magic: 21/26 ===================----- #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25,aj ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 41% Place: Dungeon:8  #.@..# #.......... Noise: ==-------  Time: 8714.5 (0.0)  #.W..#####......... a) +3 dagger (venom)  #...##..##..##..... Cast: Foxfire  #...##..##..##.<... Slow   #...##...#..#######  #...##..##...#W   wraith  #...###'##...#  #.......'....#  #.......#....#,ajHYou are struck by an arc of lightning.  The wraith is struck by an arc of lightning.  The wraith is almost destroyed. _You are struck by an arc of lightning. The wraith hits you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj. _. The wraith hits you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The wraith is struck by an arc of lightning.  You destroy the wraith!  Vehumet accepts your kill.,ajI**,aj4@.,ajm12=5,aj,6.0 (1.5 _You feel your power returning. You are struck by an arc of lightning.,aj( I,ajӮ 23==4==,aj 35==,ajC ,ajӱ ,,aj n _You start resting.Magic restored.,ajB ]4=--,aj ,23.5 (7,ajp 6==--5.0 (9.0,ajR ,aj< [ _You feel yourself speed up.,aj ,ajہ I,ajҚ 5==6=7=,aj s38=9=,aj b40=,aj- ,aj ,aje ,aj ,ajg ,aj ,aj ,,ajx ,ajm ,aj N1=,aj@ ,aj B,aj1 ,ajz ,,aj۷ ,aj a2=,ajb ,,ajܻ ,aj n,ajP 3=4,aj S5=,aj 6=7=8=,aj4 9=,aj]6 250=,aj 7 ,aj}7 ,aj7 #1,aj\8 (=,aj8 ,aj9 ,aj#: ,,aj; ,aj; ,aj; ,ajh= ,aj;> k2=,aj> ,,aj? ,aj@ B,ajcA ,ajA ,ajB ,ajqy I _You start resting.,ajnz HP restored.92.0 (67.0)3=3.0 (68 _,ajz?=,ajK,aj) J,aj2 B,aj,,aj ,aj3,,ajC,aj,aj,aj&$,ajm&n,ajY2,aj3,,aj54,aj=;,aj)>B,ajK,aj/N,,aj|O,ajP,,aj7TX,ajT,aj__,aj]bn,ajc,ajc,ajc,ajf,aj2g,ajh,aj8i,ajj,ajIk,ajKp,ajq,aj|q,aj0r,ajs,ajbt,ajt,ajDX,aj,,aj2,aj,,aj,aj,ajͤ,aj),aj,,aj,aj,aj~,ajݨ,aj,aj,,aj,aj*,,ajƬ,aj,aj,aj&,aj,,aj],aj,aj,ajX,ajh,aj,aj8,aj,aj,aj,aj,,ajʸ,aj,ajP,aj,aj,aj,aj,ajG,aj,aj,ajB,aj`,aj,ajp,ajn,aj,ajk _You start waiting.892.0 (993.0 (100.0),aj~ ,aj]_Done waiting.,aj],aj)jA stone staircase leading down (D:8)(Press ? for help)##..##.....##.....#........#...##..#####.##..##...##...####..##.....##....>##..##...######..##..#.######...########....#..<..##.....########.# #....#◊..#.........#.....##....#.............# ### #....##.##.........'.)...##....#.............##.#####.#####.##...##....##....#.....##......##.#...#.#...#.##...##....##...##.....##......##)#.†◊#.#◊..#.##...#.....##...###'#####......####..◊◊.◊◊..####...##...###...'..............##..◊◊_◊◊..# #...)####'###...#..............##..◊◊◊◊◊..# #...)).....##...##.....##.<....##..†◊◊◊†..# ##...##....###..##.....##.....####.÷÷....## ##...##....####### ######.....################# ,aj"l#.....#....##.@..# #...........##.....#....##....#####..........##....##...###...##..##..##......###...###+####...##..##..##.<...###..........##...##...#..##########.........##...##..##...##...##...###...###'##...############.......'....##.......#....###############,ajNn escape hatch in the floor (D:8) ...#.#........#.......#.......#........'...........#.....'....'.....#..##...........#...##..#####.##..##...##...##..###....>##..##...######..##..#.######...######<..##.....########.# #....#◊..#.........#...### #....##.##.........'.)....#####.#####.#......#...#.#...#..##.....###)#.†◊#.#◊..#.##...#.....##'########..◊◊.◊◊..####...##...#'..........◊◊_◊◊..# #...)####'#...#................◊◊◊◊◊..# #...)). #....<....##..†◊◊◊†..# ##...# ##..##.....##.....####.÷÷....## ##...###### ######.....#################.#....@..# #..........#.....#####..........##...,aj[O###..##......####+####.<...###.............#..##########.........###..##...#...##...#####'##...##########.......'....,aj ,ajw V #....#..... JYZero the Thaumaturge #...##..... Deep Elf of Vehumet *..... #...###'### Health: 53/53 ======================== #...'...... Magic: 26/26 ======================== #...#...... AC: 7Str: 5 #...##..... EV: 12Int: 25 ##..##..... SH: 0Dex: 15  ###### ######..... XL: 10 Next: 45% Place: Dungeon:8  #.@..# #.......... Noise: ---------  Time: 8893.0 (0.0)  #....#####......... a) +3 dagger (venom) ,aj < #...##..##..##..... Cast: Foxfire  #...##..##..##.<...  #...##...#..#######  #...##..##...#  #...###'##...#  #.......'....#  #.......#....# _You start resting. _HP restored. _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelAn escape hatch in the floor.,aj 3,aj ,ajL ,aj < ,aju X,aj ,aj$ ,aj ,,aj| X,aj ,ajt ,ajg ,,ajO ,ajV ,aj ,aj ,ajC" ,aj-% ,,aj% ,aj* ,ajj, B,aj1 ,ajy2 ,aj2 ,aj3 ,aj> X,ajpA ,ajKE B,ajJ 8There is an open door here.,ajP K _,ajQ ,ajS B,ajW ,aj X ,ajZX ,ajWZ ,aj}\ ,aj|] ,aj^ ,,aj&b ,ajb ,ajc ,aje ,ajKg ,aj>i ,,aji ,ajn ,,ajo ,,aj ,ajK ,,aj ,aj ,,ajp ,ajݑ ,aj8 ,aj= ,aj ,ajO ,aj ,ajp ,aj ,ajI ,aj ,aj ,ajܞ ,aj. ,ajF ,aj ,,ajƢ ,aj< ,aj ,aj ,,ajg ,ajf ,,aj ,aj ,aji B,ajC ,aj X,aj B,aj ,aj ,ajm ,aj ,,aj ,ajl ,aj@ ,aj ,aj3 ,aj B,aj ,aj ,ajl ,aj/ ...........##.....##...##....## ......................#..÷.. .....†................#.......... ...##.....##.....##..###.##.#### ...##.....##.....#######.##.#### ...#......##.....##.......#. ...#......#......#........'. #..##.....##.....#........#...## #..##.....##....@##..##...######926.0 (3,aj L3.0) ....#..<..##.....########.# # ....#.............# ### # ....#.............# #.# ....#.....##......# #. ...##.....##......# #)#  ...###'#####......# ###  ...'..............# #,aj   ...#..............# # ,aj^$  _There is an escape hatch in the floor here.,ajfA,ajL,aj,ajYd7.0 (1.0) _,ajkThere is an open door here. _There is an escape hatch in the floor here.  You slide downwards. The hatch slams shut behind you.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!,ajX/  --more--,ajE 9  Level annotation: EricaYou hear the steady creaking of a very distant portcullis.,aj&  ..  ### #####  ..##....  .......  #....#  ##....###y  #.$.......  #.@# #..#..# #..#..# c... #... #.. ##.. #. #... c   centaur (launcher, asleep) . .... y   killer bee (wandering) ..##. ,aj -8.5 (2.5,aj ,aj} _You encounter a centaur. It is carrying a +0 orcbow. _Found 13 gold pieces.,aj ..### #####..##.... ..... #....# # ##....###y... #.$.......#..#..# #..##c... #...#.. ##...#. #...?. ...... ..##..#### ..#,aj ,aj -9.5 (1.0,ajk ,aj d _Found a scroll labelled JUOCRELIUNK.,aja6,aj=[Read which item? Scrolls  c - a scroll labelled QYRITO QUOS  d - 2 scrolls labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  h - 6 scrolls labelled YFRIOQ GIUCY  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,ajy,aj̀,ajs..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5,aj# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8929.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...,aj#. #...?. ......c   centaur (launcher, asleep)..##..#### ..#portal closes forever!Level annotation: EricaYou hear the steady creaking of a very distant portcullis. _You encounter a centaur. It is carrying a +0 orcbow. _Found 13 gold pieces. _Found a scroll labelled JUOCRELIUNK.,aj  As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  It is a scroll of identify.,aj/  --more--,ajc4,aj/96Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS  d - 2 scrolls labelled BEVAORAASO  e - a scroll labelled TYEDE XIMNYRPH  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions  o - a viscous clear potion  p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,aj%,aj,,aj4..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8929.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?,aj5. ......c   centaur (launcher, asleep)..##..#### ..#You hear the steady creaking of a very distant portcullis. _You encounter a centaur. It is carrying a +0 orcbow. _Found 13 gold pieces. _Found a scroll labelled JUOCRELIUNK.  As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  It is a scroll of identify.,ajV,aj ,30.5 (1,aj,aj"X _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify,ajM,ajcRead which item? Scrolls  i - 5 scrolls of identifyW - 2 scrolls of brand weapon  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,ajJ,aj,aj..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12,ajvInt: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8930.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..# ,ajx_You encounter a centaur. It is carrying a +0 orcbow. _Found 13 gold pieces. _Found a scroll labelled JUOCRELIUNK.  As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify,aj6,aj Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS ,aj]] e - a scroll labelled TYEDE XIMNYRPH  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  l - 3 scrolls labelled NAL CAODGHIGOMIZE  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ ,aj y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions ,aj o - a viscous clear potion  p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,aj`,ajUf,ajZoL..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25,ajZp... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8930.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..# _You encounter a centaur. It is carrying a +0 orcbow. _Found 13 gold pieces. ,aj r_Found a scroll labelled JUOCRELIUNK.  As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify,aj]  As you read the scroll of identify, it crumbles to dust.,ajσ+1.5 (1,aj,ajЌc _l -> t - 3 scrolls of teleportation,ajN,ajRRead which item? Scrolls  t - 3 scrolls of teleportation,ajSi - 4 scrolls of identify  W - 2 scrolls of brand weapon  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ ,ajS y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,ajl,aj1t,aj|..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......,aj}:Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#,aj}}XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8931.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......,aj}xc   centaur (launcher, asleep)..##..#### ..# _Found a scroll labelled JUOCRELIUNK.  As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  ,aj~It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportation,ajv,ajfIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  j - a scroll labelled JUOCRELIUNK  k - 2 scrolls labelled KADOTE VUECS  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions  o - a viscous clear potion  p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,aj =,ajD,aj&M..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###y,ajMEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8931.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?,aj Nk. ......c   centaur (launcher, asleep)..##..#### ..# _Found a scroll labelled JUOCRELIUNK.  ,ajiN@As you read the scroll labelled YFRIOQ GIUCY, it crumbles to dust.  It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportation,aj` ?As you read the scroll of identify, it crumbles to dust.,aj]a+2.5 (1,aj1h,ajk] _j -> b - a scroll of blinking,aj hRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - 3 scrolls of identify  W - 2 scrolls of brand weapon  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  k - 2 scrolls labelled KADOTE VUECS  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,ajD~,aj,aj`W..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#,ajAC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8932.5 (0.0)#..#..#,ajS.a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#,ajc### ..#It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _j -> b - a scroll of blinking,aj,ajܓ<Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  k - 2 scrolls labelled KADOTE VUECS  m - a scroll labelled BUSUMN FEGY  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA ,ajW{Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions  o - a viscous clear potion  p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,ajt ,aj ,ajS ..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5,aj J# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8932.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......,aje Hc   centaur (launcher, asleep)..##..#### ..#It is a scroll of identify. _d -> W - 2 scrolls of brand weapon; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _j -> b - a scroll of blinking,aj ,aj ]  As you read the scroll of identify, it crumbles to dust.,aj +3.5 (1,aj8 ,aj Y _m -> f - a scroll of fear,ajWH,ajJWRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportationi - 2 scrolls of identify  W - 2 scrolls of brand weapon  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  k - 2 scrolls labelled KADOTE VUECS  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,aj,aj,aj؟..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8933.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..#,ajAs you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _j -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _m -> f - a scroll of fear,aj֤,ajIdentify which item? (\ to view known items) Scrolls (select first with ?) ,aj c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  k - 2 scrolls labelled KADOTE VUECS  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ ,aj( y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions  o - a viscous clear potion  p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,aj׃ ,aj..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......,ajSH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8933.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..#As you read the scroll of identify, it crumbles to dust. _l -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _j -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. ,ajID_m -> f - a scroll of fear,ajĝ]  As you read the scroll of identify, it crumbles to dust.,aj+4.5 (1,aj*,ajϨ: _k -> a - 2 scrolls of enchant armour,aj ,aj {Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportation  a - 2 scrolls of enchant armouri - a scroll of identify  W - 2 scrolls of brand weapon ,aj4  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected,aj,aj,ajFo..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8934.5 (0.0)#..#..#,ajqa) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..#As you read the scroll of identify, it crumbles to dust. _j -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _m -> f - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _k -> a - 2 scrolls of enchant armour,ajp,ajIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  f - 3 smoky brown potions  n - 3 ruby potions  o - a viscous clear potion ,ajd p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected,ajH..JYZero the Thaumaturge### #####Deep Elf of Vehumet *.......##....Health: 53/53 ========================.......Magic: 26/26 ========================#....#AC: 7Str: 5# ##....###yEV: 12Int: 25... #.$.......SH: 0Dex: 15#..#..#XL: 10 Next: 45% Place: Dungeon:9#..#.@#Noise: ---------  Time: 8934.5 (0.0)#..#..#a) +3 dagger (venom)c... #...Cast: Foxfire#.. ##...#. #...?. ......c   centaur (launcher, asleep)..##..#### ..#As you read the scroll of ident,ajALZify, it crumbles to dust. _j -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _m -> f - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _k -> a - 2 scrolls of enchant armour,aj=Z  As you read the scroll of identify, it crumbles to dust.5.5 (1,ajc,ajf6 _f -> b - 3 potions of brilliance,ajs w ### #####..##.... ...... #$ #....# #.. ##....###y.... #.$....... #..#..# ##..#c... #.........#.. ##....###.#. #...?#. ......#..#.,ajO} ,aj5~ &6,aj ,ajZ + _Found 11 gold pieces.,aj ..##.... ... ....... #$. #....# ... ##....###y.....#.$....... #..#..# #..#,ajӟ####..#..##.....c... #.@.......#.. ##....### #...?# #.. ..... .#..,aj,ajު&7,ajt,aj;,ajG :... ....... #$. #....# #... ##....###y......#.$........ #..#..# .. #..#..# #######..#..##.....c... #.....#.. ##.@..###. #. #...?# . ....... .....##..#,ajG ####### ..#... ..#.... .#...# ## ,aj0_ ,aj_ &8,ajg ,aj ,aj,aj,aj٬,aj ,aj!,ajB,,aj,aj:,aj,aj,aj... ....... #$. #....# ...#... ##....###... .....#.$........ #..#..# ... #..#..######## #..#..##.....##.c... #..#.. ##...@###. 40.5 (2,ajL#. #...?# . .........# #.....##..# .#########..#. .#... #..#.. # .... ...#... # ..# ..## ..##,ajE ,aj),aj,aj,aj3Q,ajb# 3 ,aj# #$. #....# ...... ###........#.$........  #..#..# ... ,aj# ..#..########..#..##.....##.,aj# 8c... #............,aj$ #.. ##....###.  #...@# . .........# #.....##..#,aj:$ D.##.,aj$ i...# ..... ,ajS/ ,aj/ +1.5 (1,aj4 ,ajh= ,aj= ,aj= $2.5 (2,ajA ,ajyF d _b - 2 scrolls of blinking (gained 1),aj... ###.....#.$........  #..#..# ... ..#..########.#..##.....##.c... #...........#.. ##....###.  .### . .......@.# #.....##.########..#. ... #..#..# .... ...#.....# ..## .... Y   yak (asleep) ..# ...Y##.... ..... ,aj5,aj+3.5 (1,aj~,aj-T _You encounter a yak.,aj.....#.$........  #..#..# ... ..#..########.#..##.....##.c... #...........#.. ##....###.  .### . ......... #.....##.########..#..# ... #..#..# ....#.....# ..## .... ...# ...Y##.... ......##..,aj,aj&4,aj?,ajM,aj5& #... ##....###........#.$........ #..#..# ... #..#..########  #..#..##.....##. c... #............ #.. ##....###. #...###....##. .......@..#  #.....##..#  .########..#..#. ... #..#..# .... ...#.......# ..## .... ...# ...Y # .... .....##..,aj>,aj>&5,ajB,aj_C,aj,aj,aj,ajz,,ajB,aj,,aj,aj #... ##....###... .....#.$........ #..#..# ... #..#..######## #..#..##.....##. c... #............,ajy #.. ##....###. #...###....## ....#7.5 (2.##.....##..#  ########..#..#  ... #..#..# ..... ...#.....,ajŽs#...# ..## ....#... ...# ...Y... .... ...  .##..,aj,aj,aj,ajl,ajm,ajm,ajAp,aju,ajy  A centaur comes into view.,aj} #... ##....###... .....#.$........# #..#..# ...#. #..#..#########. #..#..##.....##. #c... #............ #.. ##....###. ##...###....## #..# #.##.....##..# ########..#..# .... #..#..# ...... ...#..... #...###. ..## ....c   centaur (launcher, asleep) #... ....# ...Y .... ..... ...  .##..,aj+8.5 (1,aj29.5 (2 _,aj,aj,ajU #... ##....###...# .....#.$. #. #..#..# ... #.. #..#..######## #.##..#..##.....##. #c... #...... #... ##....###. ##...###....## #....@.......# #.##.....##..# ########..#..# .... #..#..# ....... ...#..... #...###....## .... #... ....# ...Y .... ..... ...  .##..,aj,ajo,50.5 (1,aj,aj,aj #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 53/53 ======================== #.. #..#..########  Magic: 25/26 =======================- #.##..#..##.....##.  AC: 7Str: 5 #c... #............  EV: 12Int: 25 #... ##....###.  SH: 0Dex: 15 ##..*###....##  XL: 10 Next: 45% Place: Dungeon:9 #...*@*......#  Noise: ---------  Time: 8950.5 (0.0) #.##***..##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire .... #..#..#  ....... ...#.....  #...###....## ....  c  [39;,aj.-49m centaur (launcher, asleep) #... ....# ...Y  .... ..... ...  .##.. _b - 2 scrolls of blinking (gained 1) _You encounter a yak. _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj ; 7*@,aj #... ##....###...JYZero the Thaumaturge# .....#.$........Deep Elf of Vehumet *.....#. #..#..# ...Health: 53/53 ========================#.. #..#..########Magic: 25/26 =======================-,ajg #.##..#..##.....##.AC: 7Str: 5#c... #............EV: 12Int: 25#... ##....###.SH: 0Dex: 15##..●###....##,aj `XL: 10 Next: 45% Place: Dungeon:9#....@.......#Noise: ---------  Time: 8950.5 (0.0)#.##.●...##..#a) +3 dagger (venom)########..#..#Cast: Foxfire.... #..#..#....... ...#.....#...###....## ....c   centaur (launcher, asleep, ally target)#... ....# ...Y,aj .... ..... ....##.. _You encounter a yak. _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj :=1.5 (1 _,aj ,ajJ ,aju #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 53/53 ======================== #.. #..#..########  Magic: 24/26 ======================-- #.##..#..##.....##.  AC: 7Str: 5 #c... #............  EV: 12Int: 25 #... ##....###.  SH: 0Dex: 15 ##..●###....##  XL: 10 Next: 45% Place: Dungeon:9 #...*@*......#  Noise: =--------  Time: 8951.5 (0.0) #.##*●*..##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire .... #..#..#  ....... ...#.....  #...###....## ....  [4,aj?v4mc   centaur (launcher, asleep, ally target) #... ....# ...Y  .... ..... ...  .##.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj k●@Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly),aje #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 53/53 ======================== #.. #..#..########  Magic: 24/26 ======================-- #.##..#..##.....##.  AC: 7Str: 5 #c... #............  EV: 12Int: 25 ,aje#.●. ##....###.  SH: 0Dex: 15 ##..§###....##  XL: 10 Next: 45% Place: Dungeon:9 #....@.......#  Noise: =--------  Time: 8951.5 (0.0) ,aj3fS#.##.●...##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire .... #..#..# ,ajUf& ....... ...#.....  ,ajf#...###....## ....  c   centaur (launcher, asleep, ally target) #... ....# ...Y  ,ajf6.... ..... ...  .##.. ,ajf_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  ,ajg*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  ,aj)g You conjure some foxfire!,ajhK●§,ajhL●§,ajiJ●§,ajo  #...   # .....#.$  #. #..#..# ...  #.. #.,ajo  #.##.  #c●.. . ,ajvr #.§. ##....###.  ##.●§###....##  #...§@.......#  ,ajrQ#.##.§...##..#  #######  ....  .......  ,ajRs#...###....## .... c #... ....#  .... ..... ,ajs .##..  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,ajsDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the centaur.,aj1§,ajZJ●§,aj(E●c,aj,aj}  The centaur is lightly wounded.  The foxfire burns the centaur but does no damage.,aj3§,ajT ●§●The centaur is lightly wounded.,ajݎ ))The centaur wields a +0 orcbow. The centaur shoots an arrow.,ajG§§,ajg1-5==2.5 (1,aj[§§§§§§,aj ) _The arrow hits you.,aj-  #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 51/53 =======================- #.. #..#..########  Magic: 24/26 ======================-- #.##..#..##.....##.  AC: 7Str: 5 #§§.. #............  EV: 12Int: 25 ,aj- P#c§. ##....###.  SH: 0Dex: 15 ##.§*###....##  XL: 10 Next: 45% Place: Dungeon:9 #...*@*......#  Noise: ==-------  Time: 8952.5 (0.0) #.##●*●..##..#  a) +3 dagger (venom) ,aj- ########..#..#  Cast: Foxfire .... #..#..#  ,aj- !....... ...#.....  ,aj- #...###....## ....  c   centaur (launcher, ally target) #... ....# ...Y ,aj- " .... ..... ... ,aj.  .##.. ,aj.. ~The centaur is lightly wounded.  The centaur wields a +0 orcbow. The centaur shoots an arrow. ,ajH. _The arrow hits you.  Casting: Foxfire (safe; 1% risk of failure)  ,aj. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajl" 3 #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... ,aj" #. #..#..# ...  Health: 51/53 =======================- #.. #..#..########  Magic: 24/26 ======================-- #.##..#..##.....##.  AC: 7Str: 5,aj"  #§§.. #............  EV: 12Int: 25 ,aj# #c§. ##....###.  SH: 0Dex: 15 ,ajn# [##.§§###....##  XL: 10 Next: 45% Place: Dungeon:9 #..●§@.......#  Noise: ==-------  Time: 8952.5 (0.0) #.##§§●..##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire ,aj# @.... #..#..#  ....... ...#.....  ,aj# #...###....## ....  c   centaur (launcher, ally target) ,aj $ D#... ....# ...Y  .... ..... ...  ,aj*$ m.##.. The centaur wields a +0 orcbow. The centaur shoots an arrow. ,ajY$ _The arrow hits you.  Casting: Foxfire (safe; 1% risk of failure)  ,aj$ *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj% 7●§,aj% L●§,ajr& F●§,aj0  #...   # .....#.$  #. #..#..# ...  #.. #.  #.##.  #§§.. .  #c§. ##....###.  ##●§§###....##  #..§§@.......#  #.##●§§..##..#  #######  ....  .......  #...###....## ....  #... ....#  .... .....  .##.. _The arrow hits you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ,aj0 ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur.,aj {§●§,aj L●§,ajޯ F.c,aj }  The centaur is lightly wounded.  The foxfire burns the centaur but does no damage.,aj9 1§,aj? W...●●,ajZ@ ;2-3.5 (1,ajF m§§§,ajI 5 _The centaur is lightly wounded.,aj #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 52/53 =======================- #.. #..#..########  Magic: 23/26 =====================--- #.##..#..##.....##.  AC: 7Str: 5 #.... #............  EV: 12Int: 25 #... ##....###.  SH: 0Dex: 15 ##§c●###....##  XL: 10 Next: 45% Place: Dungeon:9 #..§●@*......#  Noise: =--------  Time: 8953.5 (0.0) #.##***..##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire .... #..#..#  ....... ...#.....  #...###....## ....  c [,aj30m  centaur (launcher, ally target) #... ....# ...Y  .... ..... ...  .##.. The centaur is lightly wounded.  The foxfire burns the centaur but does no damage. _The centaur is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajNr●@foxfire burns the centaur but does no damage. _The centaur is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly),aj0f#... ##....###...JYZero the Thaumaturge# .....#.$........Deep Elf of Vehumet *.....#. #..#..# ...Health: 52/53 =======================-#.. #..#..########Magic: 23/26 =====================---#.##..#..##.....##.AC: 7Str: 5,ajg#.... #............EV: 12Int: 25#... ##....###.SH: 0Dex: 15##§c●###....##XL: 10 Next: 45% Place: Dungeon:9#..§●@.......#Noise: =--------  Time: 8953.5 (0.0)#.##§§§..##..#a) +3 dagger (venom)########..#..#Cast: Foxfire.... #..#..#....... ...#.....#...###....## ....c   centaur (launcher, ally target)#... ....# ...Y.... ..... ....##..Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ,ajg( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the centaur.,aj1§,aj8Dir - look around, f - activate  Look: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the centaur.  The centaur is moderately wounded.,aj_w3§,aj ●●The centaur is moderately wounded.,aj8),aj9§,ajg ))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.,aja..§@..,aj48--4===4.5 (1,aj9§,ajбh _The arrow misses you. The arrow hits your foxfire.,ajt _ #... ##....###...  JYZero the Thaumaturge # .....#.$........  Deep Elf of Vehumet *..... #. #..#..# ...  Health: 48/53 =====================--- #.. #..#..########  Magic: 23/26 =====================--- #.##..#..##.....##.  AC: 7Str: 5 #.... #............  EV: 12Int: 25 #... ##....###.  SH: 0Dex: 15 ##.c*###....##  XL: 10 Next: 45% Place: Dungeon:9 ,aj w#...*@●......#  Noise: ===------  Time: 8954.5 (0.0) #.##**●..##..#  a) +3 dagger (venom) ########..#..#  Cast: Foxfire .... #..#..#  ....... ...#.....  #...###....## ....  c   centaur (launcher, ally target) #... ....# ...Y  .... ..... ...  .##.. ,ajP The centaur is moderately wounded.The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow misses you. The arrow hits your foxfire.  ,aj} Casting: Foxfire (safe; 1% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajg#... ##....###...JYZero the Thaumaturge# .....#.$........Deep Elf of Vehumet *.....#. #..#..# ...Health: 48/53 =====================---#.. #..#..########Magic: 23/26 =====================---#.##..#..##.....##.AC: 7Str: 5#.... #............EV: 12Int: 25#... ##....###.SH: 0Dex: 15##.c§###....##XL: 10 Next: 45% Place: Dungeon:9#...§@●......#Noise: ===------  Time: 8954.5 (0.0)#.##●●●..##..#a) +3 dagger (venom)####,ajy####..#..#Cast: Foxfire.... #..#..#....... ...#.....#...###....## ....c   centaur (launcher, ally target)#... ....# ...Y.... ..... ....##..The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow misses you. The arrow hits your foxfire.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj58),ajer,..,aj+sf36-----5.5 (1,aj z,aj|L _The arrow misses you. The arrow hits your foxfire.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The centaur shoots an arrow. The arrow hits you!,ajo  #$. #....# ... #...###....###... # .....#.$........ #. #..#..# .... #..#..########  #.##..#..##.....##...#............ #...###....###. ##.c@###....## #.....●......##.##●●●..##..# # ########..#..# .... #..#..#,aj  ....... ...#..... #...###....## .... #... ....# ...Y.... ..... ...,aj K●§,aj" J●§,ajg C●§,aj J§●,aj V  The foxfire burns the centaur but does no damage.,aji t§●§,ajp  The centaur is moderately wounded.The foxfire burns the centaur.,aj 4§,aj F●§,aj  The centaur is moderately wounded.The foxfire burns the centaur.,ajy p§●§,aj N  The centaur is moderately wounded..heavicentaur unwields a +0 orcbow. The centaur barely misses you.The centaur kicks you but does no damage.,aj 4§,aj} )The centaur is heavily wounded.The centaur hits you but does no damage.,aj /--6,ajk r§§§§§§,aj T _The centaur barely misses you.,aj m  You hit the centaur but do no damage. The centaur is poisoned.,aj  ......., poisoned)The centaur is heavily wounded.The centaur closely misses you.7-----4=--7 _The centaur kicks you but does no damage.,aj B  You hit the centaur. The centaur looks even sicker.,ajI   very poisoned)The centaur kicks you but does no damage.  You hit the centaur. The centaur looks even sicker.  The centaur is severely wounded.The centaur hits you.  The centaur misses you.4-8,ajC ,ajR ? _The centaur kicks you but does no damage.,aj@#  You hit the centaur.,aj%~  The centaur is almost dead.,ajn&H1--,aj&j5==9,aj+,ajU.l _The centaur closely misses you. The centaur kicks you.,ajOJ  You hit the centaur. The centaur looks as sick as possible!,aj )The centaur is almost dead.You kill the centaur!,aj(,aje2-760,aj,ajJZ _Vehumet accepts your kill.,ajã3,aj5,aj,,aj,ajn _You start resting.Magic restored.,aj&-,aj&1,aj|6==-2.5 (2 ,ajR _,ajN,aj,ajI",aj",aj$,aj+,ajT,,ajT0,aj1,aj293,aj|3,aj8,aj39,aj:,aj>,aj%?9=,ajq@,aj9E,ajES4=,ajF,ajsM,,ajO,ajT,,ajAU,ajZ,,aj_,aj:fw5=,ajf,ajFg,ajh,ajm,aj8n,aj$o,ajs,ajtS6=,aj u,ajjz,ajz,aj|,aj,,aj,ajmW _You start resting.,ajj,aj076.5 (14.0),aj1,7.5 (15,aj,ajy _You hear the quick creaking of a very distant portcullis.,aj,aj,ajs,aj,ajJK7=,ajH,aj,aj,aj,ajY,aj,aj,aj,,aj,aj,ajbN38=,aj_,aj},aj,aj4,aj ,aj ,aj ,aj,ajP9=,ajY,aj,ajE,aj+,ajr,aj,aj,aj%,aj],aj ,ajX%,aj%$40,aj%(=,aj&,aj*,aja*,aj*,aj-,aj-,aj.,aj2,aj3U1=,aj3,aj?8,aj8,aj8,aj;,,aj<,aj@,aj@,aj,aj,aj; K2=,ajs ,aj),aj,aj,aj ,ajc,aj#,aj,ajU3=,aj.,aj!,ajn!,aju",aj',,aj(),aj.,aj.,aj/,aj5,aj6%4,aj6,aj;,ajh;,aj8<,ajEA,ajA,ajB,ajeG,ajG,ajH,ajjM,ajMK5=,aj O,aj T,ajfT,ajU,ajZ,,aj[,aj"b,ajƋ6=7=,aj,,aj,,aj|,aj,aj?8=,aj,ajڗ,ajq,ajP,aj,ajM,aj3,ajFX,aj~99,aj(=,aj,aj3,ajس _You start resting.A killer bee comes into view.,aj$zyy   killer bee (wandering),aje/9021.5 (44,aj132.5 (45 _,aj,aj,aj  #$. #....# ...  JYZero the Thaumaturge ,aj3 #...###y...###...  Deep Elf of Vehumet *..... # .....#.$........  Health: 49/53 ======================-- #. #..#..# ...  Magic: 25/26 =======================- #.. #..#..########  AC: 7Str: 5 #.##..#..##.....##.  EV: 12Int: 25 #.....#............  SH: 0Dex: 15 #.**###....###.  XL: 10 Next: 47% Place: Dungeon:9 ##.*@###....##  Noise: ---------  Time: 9022.5 (0.0),aj 6 #..***.......#  a) +3 dagger (venom) #.##.....##..#  Cast: Foxfire # ########..#..#  .... #..#..#  ....... ...#.....  y   killer bee (wandering) #...###....## ....  #... ....# ...Y ,aj  .... ..... ... _You hear the quick creaking of a very distant portcullis. ,aj _You start resting. _A killer bee comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,ajW <Dir - look around, f - activate,aj<@*,aj[7.*,aj5.*,aj,ajO#$. #....# ...JYZero the Thaumaturge#...###y...###...Deep Elf of Vehumet *.....# .....#.$........Health: 49/53 ======================--#. #..#..# ...Magic: 26/26 ========================,aj.#.. #..#..########AC: 7Str: 5#.##..#..##.....##.EV: 12Int: 25#.....#............SH: 0Dex: 15#...###....###.XL: 10 Next: 47% Place: Dungeon:9##.)@###....##Noise: ---------  Time: 9022.5 (0.0)#............#a) +3 dagger (venom),ajp#.##.....##..#Cast: Foxfire# ########..#..#.... #..#..#....... ...#.....y   killer bee (wandering)#...###....## ....#... ....# ...Y.... ..... ... _You hear the quick creaking of a very distant portcullis. _You start resting. ,aj_A killer bee comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,aj5Dir - look around, f - activate,ajYou start resting. _A killer bee comes into view.  Casting: Foxfire (safe; 1% risk of failure)  ,aj:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.,aj,aj.,ajN. _,ajc #...###y...###...#......#.$..... #.. #..#..#  #.. #..#..######## #.##..#..##.....##. #.....#............ #...###....###. #.).###....##  #..@.........# #.##.....##..#,aj # ########..#..# ..... #..#..#...........#.....#...###....## .... #... ....# ...Y .... ..... ... .##..,aj0y,ajNA.y,ajǙ.y   killer bee (wandering),aj423.5 (1 _,aj,aj?,ajL  #...###....###... #......#.$. #.. #..#y.# ... #.. #..#..# #.##..#..##.....##. #.....#. #...###....###. ##.).###....## #.# #.##.....##..# #. ########..#..##,aj 3. ..... #..#..##...........#.....##...###....## .... #... ....# ...Y  .... ..... ...  .##..,aj .,aj @y,ajr /504,aj ,aj# ,aj #......#.$.....   #.. #..#..#   #.. #..#y.########   #.##..#..##.....##   #.....#..........   #...###....###.  ,aj?#.).###....##   #............#   #@##.....##..#   #.#########..#..#   #.# ..... #..#..#   #............#....   ##...###....##   #... ....# ,aj+  .... ..... ..   ##. .##..  ,ajϝ,aj}&5,aj,ajͥ,aj,aj),ajJ,aj9,aj] ,aj ,ajc ,aj ,aj6 ,aj7 ,aj9 ,aj < ,ajA ,ajiE e=,aj>J ,aj!K ,,ajP M #..#y.######## #.##..#..##.....## #.....#........... #...###....###. ##.).###....## #............# .##.....##..,aj3Q .#########..#..# ..... #..#..#7.5 (2...........#....#...###....## ... #...# ....#  ...... .....  ##.....##,ajhQ q.. ##### ..,ajR ,aj1V ,aja\ ,aj4,aj",aja%,aj,aj,ajc,aj,aj,aja1=,ajx _You hear the quick creaking of a very distant portcullis.,ajU ,aj ,aj ,aj ,aj,aj,aj.,aj #.....#............ #...###....###.  ##.).###....##  #............#  #.##.....##..# ,ajp #.#########..#..# #.##.....##..#..# #............#..... ##.@.###....## ....30.5 (3 #...# ....# ...Y ,aj #............ ...  #.##.....##..,aj .. ###### #.. ... ,aj! #.. ... #.# # ,ajE!,aj&,ajj(,aj ,ajw ,ajK ,,aj X,aj ,ajZ U2=,aj, ,ajØ ##.).###....## #............# #.##.....##..# #.#########..#..##.##.....##..#..##............#.....##...###....## ....##...###....# ...Y #...@........ ... 2.5 (2,aj| #.##.....##.. #.. ####### #.. ...#.. ....#.# #.... .... ##.,aj ,aj ,aj: ,ajj,aj,aj3,aj,aj,ajZB,aj|,aj,aj,aj#............# #.##.....##..# #.#########..#..#,ajR#.##.....##..#..# #............#.....##...###....## .... ##...###....## ...Y #............. ... ,ajt#.##..@..##.. 4#.. ####### #.. .... #.. .......#.# ..###....# ... ....####. .##..,ajA$ . .,aj,ajo,aj+ _Found 18 gold pieces.,ajF; ,aj; ,ajd< ,aj> ,ajC ,ajG 3= _HP restored.,ajK ,ajL ,ajL ,ajR ##.).###....## #............#..#.##.....##..#.. #.#########..#..# #.##.....##..#..# ,ajS y#............#..... ##...###....## .... ##...###....###...Y #.......@..........6#.##.....##.....#.. ####### ####.. .....#.. ........#.#...###....##... ....####. .##..,ajS |$ . .#,ajT ,ajY ,aj[ ,aju_,aj,aj"B,aj&c  You encounter a yak.,aj-:##.).###....## #............#.. #.##.....##..#.. .#.#########..#..# .#.##.....##..#..# ,aj.e#............#..... ##...###....## .... ##...###....###...Y ##........ .#.##.....##.....###.. ####### ###### #.. ..... ..#........... ...#.#...###....# Y.Y   yak (asleep)#... ....# .###,aj3/, ,aj[<+7.5 (1,ajf=28.5 (2 _,ajD,ajG,aj+ ##.).###....## #............#.. #.##.....##..#.. .##.#########..#..# .##.##.....##..#..# ##......#..... #,ajӴ ##...###....## .... ##...###....###...Y ##... .#.##.....##.....##.#.. ############## #.. ..... ...#..... ....#.#...###....# #.Y.Y 2 yaks (asleep)#... ....# ...###. .##.. ##.$ . .# .,aj ,ajw G=9.5 (1,ajV ,ajX ,aj=##.).###....## ##............#.. .#.##.....##..#.. .#.#.#########..#..# .#.#.##.....##..#..# #.#............#......#.##...###....## ....#,ajե###...###....###...Y###..#.##.....##.....##.#.. ############## #.. ..... ...#. .....#.#...###....###.Y.. ,aj$#... ....# ....###. .##.. .##. .$ . .# .,aj?,ajƳ'40,aj̺,aj,aj-2  ##.).###....### JYZero the Thaumaturge  #............#.. . Deep Elf of Vehumet *.....  #.##.....##..#.. .#. Health: 53/53 ========================  #.#########..#..# .#. Magic: 25/26 =======================-  #.##.....##..#..# #. AC: 7Str: 5  #............#...... #. EV: 12Int: 25  ##...###....## ....# # SH: 0Dex: 15  ##...###...*###...Y# ### XL: 10 Next: 47% Place: Dungeon:9  #..........*@*...... ... Noise: ---------  Time: 9040.5 (0.0)  #.##.....##***..##..  a) +3 dagger (venom) ,aj2 s #.. ##############  Cast: Foxfire  #.. ..... ...  #........... .....  #.#...###....###.Y..  YY 2 yaks (asleep) #... ....# ....  ###. .##.. .##. . $ . .#.. _Found 18 gold pieces. _HP restored. _You encounter a yak.,aj3 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj, @@*.,aj  ##.).###....### JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 25/26 =======================-#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###...Y#### XL: 10 Next: 47% Place: Dungeon:9#...........@.......... Noise: ---------  Time: 9040.5 (0.0)#.##.....##.●,aj ●..##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###.Y..YY 2 yaks (asleep, 1 ally target)#... ....# ....###. .##.. .##..$ . .#.. _HP restored. _You encounter a yak.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.5 (1 _,aj ,aj ,aj** ##.).###....### JYZero the Thaumaturge  #............#.. . Deep Elf of Vehumet *.....  #.##.....##..#.. .#. Health: 53/53 ========================  #.#########..#..# .#. Magic: 24/26 ======================--  #.##.....##..#..# #. AC: 7Str: 5 ,aj+, #............#...... #. EV: 12Int: 25  ##...###....## ....# # SH: 0Dex: 15  ##...###...*###...Y# ### XL: 10 Next: 47% Place: Dungeon:9  #..........*@*...... ... Noise: =--------  Time: 9041.5 (0.0)  #.##.....##*●●..##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ...  #........... .....  #.#...###....###.Y..  YY 2 yaks (asleep, 1 ally target) #... ....# ....  ###. .##.. .##. . $ . .#..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, [,ajg,0;10;1m( or ) - cycleDir - look around, f - activate,aj@@*.,ajL\ ##.).###....### JYZero the Thaumaturge  #............#.. . Deep Elf of Vehumet *.....  #.##.....##..#.. .#. Health: 53/53 ========================  #.#########..#..# .#. Magic: 24/26 ======================--  #.##.....##..#..# #. AC: 7Str: 5  #............#...... #. EV: 12Int: 25  ##...###....## ....# # SH: 0Dex: 15  ##...###....###...Y# ### XL: 10 Next: 47% Place: Dungeon:9 ,ajd #...........@....... ... Noise: =--------  Time: 9041.5 (0.0)  #.##.....##.●§●.##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ...  #........... .....  #.#...###....###.Y..  YY 2 yaks (asleep, 1 ally target) #... ....# ....  ###. .##.. .##. . $ . .#..Dir - look around, f - activate _You conjure some foxfire!  ,ajdCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aju§●§●●§●§§●●§,ajhl   ...#..  #.##.....##..#..  #.#########..#..#  #.##.....##..#..#  #............  ,aj#....## ....#  ##...###....###..●Y#  #...........@.§●§...  #.##.....##.§§§§##..  #.. ##############  #.. ..... ..   ...  ##.Y..Y1 asleep, 1 ally target) #... ....# ...###. .##.. .##..$ . .#..  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  The foxfire burns the yak.  The yak is lightly wounded.,aj1§,ajj,aj؅G●§,aj0Y.,ajj; ●●YYThe yak bellows! You hear an angry buzzing noise. The yak bellows!5==2.5 (1,aj!§§§§§§,ajY6 _You hear an angry buzzing noise.,ajsf ##.).###....### JYZero the Thaumaturge  #............#.. . Deep Elf of Vehumet *.....  #.##.....##..#.. .#. Health: 53/53 ========================  #.#########..#..# .#. Magic: 24/26 ======================--  #.##.....##..#..# #. AC: 7Str: 5  #............#...... #. EV: 12Int: 25  ##...###....## ....# # SH: 0Dex: 15 ,ajs ##...###...*###.●Y.# ### XL: 10 Next: 47% Place: Dungeon:9  #..........*@●§§§... ... Noise: ==-------  Time: 9042.5 (0.0)  #.##.....##●**§§##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ...  #........... ..... ,ajs #.#...###....###.Y..  YY 2 yaks (1 ally target) #... ....# ....  ###. .##.. .##. . $ . .#..The yak is lightly wounded.  The yak bellows! You hear an angry buzzing noise. The yak bellows! _You hear an angry buzzing noise.  ,aj=tCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajC@●§,aj  ##.).###....### JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 24/26 ======================--#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###.●Y.#### XL: 10 Next: 47% Place: Dungeon:9#...........@●§§§...... Noise: ==-------  Time:[39;4,aj 9m 9042.5 (0.0)#.##.....##●§§§§##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###.Y..YY 2 yaks (1 ally target)#... ....# ....###. .##.. .##..$ . .#.. _You hear an angry buzzing noise.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the yak but does no damage.,aj: §§●●§§●,ajC L  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  ,aj,F ZThe foxfire burns the yak but does no damage.  The yak is lightly wounded..,ajF 3§,ajs .,aj $Y§,aj2 ,aj@ 5.●@§§..●...Y   yak (,aj 3-3.5 (1,aj w§§§ _The yak is lightly wounded.,aj3,ajL=t Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,aj[ ,aji ,ajn  ##.).###....### JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 24/26 ======================--#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###§Y..#### XL: 10 Next: 47% Place: Dungeon:9#..........●@§§........ Noise: =--------  Time:[,ajo 37m 9043.5 (0.0)#.##.....##●●...##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... ....Y#.#...###....###....Y   yak (ally target)#... ....# ....###. .##.. .##..$ . .#..The foxfire burns the yak but does no damage.  The yak is lightly wounded.  The foxfire burns the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ajPp ,aj  ##.).###....### JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 24/26 ======================--#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....##[40m ....## SH: 0Dex: 15##...###....###§Y..#### XL: 10 Next: 47% Place: Dungeon:9#..........●@§§........ Noise: =--------  Time:[,aj 37m 9043.5 (0.0)#.##.....##●●...##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... ....Y#.#...###....###....Y   yak (ally target)#... ....# ....###. .##.. .##..$ . .#..The foxfire burns the yak but does no damage.  The yak is lightly wounded.  The foxfire burns the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj ]  The foxfire burns the yak. _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.,ajω ,aj D _,aj,aj4,aj'\ _Unknown command.,ajr F Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 ,aje 2c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,ajM ,aj ##.).###....### JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 24/26 ======================--#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###§Y..#### XL: 10 Next: 47% Place: Dungeon:9#..........●@§§........ Noise: =--------  Time:[,aj|37m 9043.5 (0.0)#.##.....##●●...##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... ....Y#.#...###....###....Y   yak (ally target)#... ....# ....###. .##.. .##..$ . .#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##.).###....### JYZero the Thaumaturge,aj?#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 24/26 ======================--#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###§Y..#### XL: 10 Next: 47% Place: Dungeon:9#..........●@§§........ Noise: =--------  Time: 9043.5 (0.0)#.##.....##●●...##..a) [32,ajv@m+3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... ....Y#.#...###....###....Y   yak (ally target)#... ....# ....###. .##.. .##..$ . .#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,aj ##.).###....### JYZero the Thaumaturge  #............#.. . Deep Elf of Vehumet *.....  #.##.....##..#.. .#. Health: 53/53 ========================  #.#########..#..# .#. Magic: 20/26 ==================------  #.##.....##..#..# #. AC: 7Str: 5  #............#...... #. EV: 12Int: 25  ##...###....## ***.# # SH: 0Dex: 15  ##...###....###*Y*.# ### XL: 10 Next: 47% Place: Dungeon:9  #..........●@§§***.. ... Noise: =--------  Time:[,aj|m 9043.5 (0.0)  #.##.....##●●...##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ...  #........... ....Y  #.#...###....###....  Y   yak (ally target) #... ....# ....  ###. .##.. .##. . $ . .#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wisps of flame, lightly wounded, ally target, empty space bonus:  8/8),ajEG ##.).###....##,ajF# JYZero the Thaumaturge#............#... Deep Elf of Vehumet *.....#.##.....##..#...#. Health: 53/53 ========================#.#########..#..#.#. Magic: 20/26 ==================------#.##.....##..#..##. AC: 7Str: 5#............#......#. EV: 12Int: 25##...###....## ....## SH: 0Dex: 15##...###....###§*..#,ajF0### XL: 10 Next: 47% Place: Dungeon:9#..........●@§§........ Noise: =--------  Time: 9043.5 (0.0)#.##.....##●●...##..a) +3 dagger (venom)#.. ##############,ajFlCast: Foxfire#.. ..... ...#........... ....Y#.#...###....###....Y   yak (ally target)#... ....# ....###. .##.. .##..,ajG$ . .#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wisps of flame, lightly wounded, ally target, empty space bonus:  8/8),aj x ●§Confirm with . or Enter, or press ? or * to list all spells.ing: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wisps of flame, lightly wounded, ally target, empty space bonus:  8/8)  The open air twists around violently and strikes the yak!●§§●§●§●§●§●●§●§●§§●  The yak is moderately wounded.The foxfire burns the yak.,aj;§y §●The yak is heavily wounded.Y§.y *y   killer bee  You encounter a killer bee.The foxfire burns the yak.,ajW§.==4.5 (1§§@§§§ _The yak is heavily wounded.,aj,aj* ##.).###....##  #............#..  #.##.....##..#.. .# #.#########..#..# .# #.##.....##..#..# # #............#...... # ##...###....## ...y#  ##...###...§###Y...#  #.@.§●§....  #.##.....##§§§..##.. #.. ############## #.. ..... ... #. ....Y #.#...###....###.... #... ....#,ajk,p .... ###. .##.. .##. $ . .#   The foxfire burns the yak but does no damage.,ajW§.y§YY,aj .###..Y....Y 2 yaks (1 wandering)The yak is heavily wounded.1=---5 _You encounter a yak.,aj ##.).###....## JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#.. .# Health: 53/53 ======================== #.#########..#..# .# Magic: 20/26 ==================------ #.##.....##..#..# # AC: 7Str: 5 #............#...... # EV: 12Int: 25 ##...###....## ....#  SH: 0Dex: 15 ##...###..**###..y.# ## XL: 10 Next: 47% Place: Dungeon:9 #.........*@*.Y..... .. Noise: ---------  Time: 9045.5 (0.0) #.##.....##**...##Y.  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ...  #........... .,aj$...Y  #.#...###....###....  YY 2 yaks (1 wandering) #... ....# ....  y   killer bee ###. .##.. .##.  $ . .#.The foxfire burns the yak but does no damage.  The yak is heavily wounded. _You encounter a yak.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajpo..*@,aj{,aj 8 ##.).###....## JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... ,ajl #.##.....##..#.. .# Health: 53/53 ======================== #.#########..#..# .# Magic: 20/26 ==================------ #.##.....##..#..# # AC: 7Str: 5 #............#...... # EV: 12Int: 25 ##...###....## ....#  SH: 0,aj kDex: 15 ##...###....###.y..# ## XL: 10 Next: 47% Place: Dungeon:9 #..........@..Y..... .. Noise: ---------  Time: 9045.5 (0.0) ,aj$ X#.##.....##.....##Y.  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ... ,ajR #........... ....Y  #.#...###....###....  YY 2 yaks (1 wandering),aj  #... ....# ....  y   killer bee ,aj I###. .##.. .##.  $ . .#.The yak is heavily wounded. _You encounter a yak.Casting: Foxfire (safe; 1% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycle,aj? \Dir - look around, f - activateYou conjure some foxfire!,aj F.y,ajN FY§,aj 4Y.,aj_   #............#..  #.##.....##..#..  #.#########..#..#  ,aj O#.##.....##..#..#  .......  #....## ....#  ##...###....###....#  #..........@●Y.y.Y..  ,aj <#.##.....##.●...##..  #.. ##############  #.. ..... ...   ....  #.... YYally targ,aj et) #... ....# ....  ,aj1 ###. .##.. .##. $ . .#,aj4 :=6.5 (1 _,aj ,aj- ,aj :  ##.).###....## #............#.. #.##.....##..#.. . #.#########..#..# . #.##.....##..#..#  #......#......  ##...###....## ....# ##...###....###....#  #.●Y.y.Y..  #.##.....##.●...##.. #.. ############## #.. ..... ... #..... ..... #.#...###....###.... #... ....# .... ###. .##.. .##.[3,aj< 9;49m $ . .#  The foxfire burns the yak but does no damage.,ajo §  The yak is heavily wounded.The foxfire burns the yak but does no damage.,aj<`§y.,ajM.yyY.Y.y.,ajgTuy 2 killer bees (1 wandering),ajTU\1=-7,aj>^,aj`[ _The yak is heavily wounded.,aj  ##.).###....## #............#.. #.##.....##..#y.  #.#########..#..#  #.##.....##..#..# #............#...... ##...###....## ....# ##...###....###....#  #.Y...Y...  #.##.....##.y...##.. #.. ##############  #.. ..... ... #........... ..... #.#...###....###.... #... ....# ....  ###. .##.. .##.  $ [34,ajX m. .#y.y§Y§,aj "..,ajX! @-8,aj) ,aj- ,aj ,aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%,aj4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic Cloud,ajConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%,aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-ajcg -aj ##.).###....##JYZero the Thaumaturge#............#y.Deep Elf of Vehumet *.....#.##.....##..#..Health: 53/53 ========================#.#########..#..#Magic: 21/26 ===================-----#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25##...###....## ....#SH: 0Dex: 15##...###...Y###....#XL: 10 Next: 47% Place: Dungeon:9#........@.y....Y...Noise: ---------  Time: 9048.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. #########-aj #####Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YY 2 yaks#... ....# ....yy 2 killer bees (1 wandering)###. .##.. .##.$ . .#The foxfire burns the yak but does no damage.  The yak is heavily wounded.The foxfire burns the yak but does no damage. _The yak is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.).###....##JYZero the Thaumaturge#............#y.Deep Elf of Vehumet *.....#.##.....##..#..Health: 53/53 ========================#.#########-aj [40m..#..#Magic: 21/26 ===================-----#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25##...###....## ....#SH: 0Dex: 15##...###...Y###....#XL: 10 Next: 47% Place: Dungeon:9#........@.y....Y...Noise: ---------  Time: 9048.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YY 2 yaks#... ....# -aj ....yy 2 killer bees (1 wandering)###. .##.. .##.$ . .#The foxfire burns the yak but does no damage.  The yak is heavily wounded.The foxfire burns the yak but does no damage. _The yak is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj  ##.).###....##  JYZero the Thaumaturge #............#y.  Deep Elf of Vehumet *..... #.##.....##..#..  Health: 53/53 ======================== #.#########..#..#  Magic: 18/26 ================-------- #.##.....##..#..#  AC: 7Str: 5 #............#......  EV: 12Int: 25 ##...###..**## ....#  SH: 0Dex: 15 ##...###..*Y###....#  XL: 10 Next: 47% Place: Dungeon:9 #........@*y*...Y...  Noise: ---------  Time: 9048.5 (0.0) #.##.....##.....##..  a) +3 dagger (venom) #.. ##-aj ############  Cast: Foxfire #.. ..... ...  #........... .....  #.#...###....###....  YY 2 yaks #... ....# ....  yy 2 killer bees (1 wandering) ###. .##.. .##.  $ . .# _The yak is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, chance to affect: 67%)-ajģ  *#******.*.Y.y.-ajW >#*-ajB .##*.***.***-aj ..***.**.*Y-aj ...*#*y*-aj _..#***-aj!wvy*Aim: a killer bee (chance to affect: 86%)-aj6%S y*-ajcdvy*Aim: a killer bee (chance to affect: 86%)-aj\} ##.).###....##  JYZero the Thaumaturge #............#y.  Deep Elf of Vehumet *..... #.##.....##..#..  Health: 53/53 ======================== #.#########..#..#  Magic: 18/26 ================-------- #.##.....##..#..#  AC: 7Str: 5 #............#......  EV: 12Int: 25 ##...###....## ....#  SH: 0-ajJ~Dex: 15 ##...###...Y###....#  XL: 10 Next: 47% Place: Dungeon:9 #........@y.....Y...  Noise: ---------  Time: 9048.5 (0.0) #.##.....##.....##..  a) +3 dagger (venom) #.. ##############  Cast: Foxfire #.. ..... ...  #........... .....  #.#...###....###....  YY 2 yaks -aj~#... ....# ....  yy 2 killer bees (1 wandering) ###. .##.. .##.  $ . .# _The yak is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  -aj!JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 86%)-ajfG.y-ajh Y.  You miscast Mephitic Cloud. Nothing appears to happen.-ajVyYy-aje.Y-aj;.-ajّc   #............#..  #.##.....##..#..  #.#########..#.y#       ....#  ##...#....#  #.....YY...  #.##.-aj..##..  #.. #####  #.. ..... ... #..... .... #.#.. Y 3 yaks -aj#... ....# .... y   killer bee ###. .##..  $ . -ajD#0-aj--Contam: 11% =9.5 (1 _The killer bee stings you.-aj3-aj6 Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static Discharge-ajr6XConjuration/Air1%2  x - ShockConjuration/Air1%1 -aj6Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj -aj -aj q##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 50/53 ======================--#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###...y###....#XL: 10 Next: 47% Place: Dungeon:9#........@Y....YY...-aj iNoise: =--------  Time: 9049.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YYY 3 yaks#... ....# ....y   killer bee###. .##.. .##.$ . .#Press: ? - help, Shift-Dir - straight line-aj6 Aim: a killer bee (chance to affect: 86%)  You miscast Mephitic Cloud. Nothing appears to happen. _The killer bee stings you.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajW p##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 50/53 ======================--#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###...y###....#-aj^ XL: 10 Next: 47% Place: Dungeon:9#........@Y....YY...Noise: =--------  Time: 9049.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YYY 3 yaks#... ....# ....-aj y   killer bee###. .##.. .##.$ . .#Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 86%)  You miscast Mephitic Cloud. Nothing appears to happen. _The killer bee stings you.  -ajV Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajA%  ##.).###....##  JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#..  Health: 50/53 ======================-- #.#########..#.y#  Magic: 15/26 =============----------- #.##.....##..#..#  AC: 7Str: 5 #............#......  EV: 12Int: 25 Contam: 11%  ##...###..**## ....#  SH: 0Dex: 15 ##...###..*y###....#  XL: 10 Next: 47% Place: Dungeon:9 #........@Y**..YY...  Noise: =--------  Time: 9049.5 (0.0) #.##.....##.....##..  a) +3 dagger (venom)[3-aj& 4m #.. ##############  Cast: Foxfire #.. ..... ...  #........... .....  #.#...###....###....  YYY 3 yaks #... ....# ....  y   killer bee ###. .##.. .##.  $ . .# _The killer bee stings you.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 86%)-aj ..**y@Y*.*-ajXY*Aim: a yak (heavily wounded, chance to affect: 67%)-aj|v ****Y.-aj^..*y@Y**Aim: a killer bee (chance to affect: 86%)-ajn~ ***y@Y*.-aj; ..*y@Y**Aim: a killer bee (chance to affect: 86%)-aj ..**y@Y*.*-ajGg##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 50/53 ======================--#.#########..#.y#Magic: 15/26 =============-----------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.######....#XL: 10 Next: 47% Place: Dungeon:9#........###...YY...-ajHNoise: =--------  Time: 9049.5 (0.0)#.##.....###....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YYY 3 yaks#... ....# ....y   killer bee###. .##.. .##.$ . .# _The killer bee stings you.  -ajHCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!-aji-aj63  y§Aim  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The yak is heavily wounded.You hear an angry buzzing noise. x3; You hear a shout! x2  You hear an angry hiss.-aj$7 Y.  The killer bee is engulfed in noxious fumes. x2-ajM: Y.  The killer bee appears confused. The killer bee stings the yak!  The yak is engulfed in noxious fumes. The yak appears confused.-ajF §y@Y§.Y(1 confused)y(confused)-ajG t6========50.5 (1-ajpN -aj3Q P _The yak barely misses you.-aj{-ajo Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air-aj%1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj@ -aj-aj;##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 50/53 ======================--#.#########..#.y#Magic: 16/26 ==============----------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§y§###....#XL: 10 Next: 47% Place: Dungeon:9#........@Y§..YY....Noise: =======--  Time: 9050.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. ####[3-aj9;49m##########Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YYY 3 yaks (1 confused)#... ....# ....y   killer bee (confused)###. .##.. .##.$ . .#The killer bee is engulfed in noxious fumes. x2  The killer bee appears confused. The killer bee stings the yak!  The yak is engulfed in noxious fumes. The yak appears confused. _The yak barely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 50/53 ======================--#.#########..#.y#Magic: 16/26 ==============----------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§y§###....#XL: 10 Next: 47% Place: Dungeon:9#........@Y§..YY....Noise: =======--  Time: 9050.5 (0.0)#.##.....##.....##..a) +3 dagger (venom)#.. ####[3-ajH9;49m##########Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YYY 3 yaks (1 confused)#... ....# ....y   killer bee (confused)###. .##.. .##.$ . .#The killer bee is engulfed in noxious fumes. x2  The killer bee appears confused. The killer bee stings the yak!  The yak is engulfed in noxious fumes. The yak appears confused. _The yak barely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§The yak is almost dead.is struck by an arc of lightning.  The killer bee is moderately wounded.  The yak is struck by an arc of lightning.  You kill the yak!  Vehumet accepts your kill.§You feel your power returning. The lightning grounds out.[3-aj3mheavi  You are  The killer bee is struck by an arc of lightning!  You kill the killer bee! ***YY 2 yaks  Vehumet accepts your kill.-aj-Y.Y.§ξ@§7=52==-----1.5 (1 _The lightning grounds out.-aj=/Y.-ajl>+Y. -aj. -aj8==------- -aj2 -aj  -aj -ajy0y -ajz1Y. -aj|+Y. -aj!}K.y -ajvζy   killer bee -ajwg1=--3 -aj -aj[ _You encounter a killer bee. -ajV ry.§Y -ajIW -y. -aj.X .Y. -ajX  -ajX )y -aj!y w Y(1 confused)y 2 killer bees  The yak is engulfed in noxious fumes. The yak appears confused.4 _You encounter a killer bee. -ajs  -aju ! Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1% -aj 1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1% -aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit -aj -aj -aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 51/53 =======================- -ajD#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§§ζ###.y..# -ajvXL: 10 Next: 52% Place: Dungeon:9#........@§Y.y......Noise: ---------  Time: 9054.5 (0.0)#.##.....##Y....##.. -aja) +3 dagger (venom)#.. ############## -ajCast: Foxfire#.. ..... ... -aj#........... .....#.#...###....###....YY 2 yaks (1 confused) -aj#... ....# ....yy 2 killer bees###. .##.. .##.$ . .# _The lightning grounds out. _You encounter a killer bee.The yak is engulfed in noxious fumes. The yak appears confused. _You encounter a killer bee. -ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -aj -ajn##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 51/53 =======================-#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§§ζ###.y..#XL: 10 Next: 52% Place: Dungeon:9 -aj #........@§Y.y......Noise: ---------  Time: 9054.5 (0.0)#.##.....##Y....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ... -ajH#........... .....#.#...###....###....YY 2 yaks (1 confused)#... ....# ....yy 2 killer bees -aj~###. .##.. .##.$ . .# _The lightning grounds out.  -aj_You encounter a killer bee.The yak is engulfed in noxious fumes. The yak appears confused. _You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -aj   The yak is engulfed in noxious fumes. The yak appears confused. _You encounter a killer bee.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. -aj -aj. _ -aj߇ y.y.Y..y -ajڌ ? .y -aj \The yak is engulfed in noxious fumes. The yak appears confused. -aj ℓYY9===5.5 (1 -ajD  -aj@ 3 _The yak gores the killer bee! -aj{" -aj# Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  -aj$Pb - FoxfireConjuration/Fire1%1  c - Mephitic Cloud -aj%$Conjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - Shock -ajA$Conjuration/Air1% -ajp$1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit -aj  -aj  -ajl ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 51/53 =======================-#.#########..#.y#Magic: 19/26 =================-------#.##.....##..#..#AC: 7Str: 5 -aj #............#......EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§§ℓ###....# -aj- PXL: 10 Next: 52% Place: Dungeon:9#........@YY..y.....Noise: ==-------  Time: 9055.5 (0.0)#.##.....##y....##..a) +3 dagger (venom) -ajU b#.. ##############Cast: Foxfire#.. ..... ... -aju #........... .....#.#...###....###.... -aj YY 2 yaks (confused)#... ....# ....yy 2 killer bees -aj ###. .##.. .##.$ . .#Confirm with . or Enter, or press ? or * to list all spells.  -aj _Okay, then.The yak is engulfed in noxious fumes. The yak appears confused. _The yak gores the killer bee!  -aj. Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -aj  -aj^ ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 51/53 =======================-#.#########..#.y#Magic: 19/26 =================-------#.##.....##..#..#AC: 7Str: 5#............#...... -aj %EV: 12Int: 25 Contam: 11% ##...###....## ....#SH: 0Dex: 15##...###.§§ℓ###....#XL: 10 Next: 52% Place: Dungeon:9#........@YY..y.....Noise: ==-------  Time: 9055.5 (0.0)#.##.....##y....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YY 2 yaks (confused)#... ....# ....yy 2 killer bees -aj ###. .##.. .##.$ . .#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.The yak is engulfed in noxious fumes. The yak appears confused. _The yak gores the killer bee!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -aj( †The yak is moderately wounded.  The yak is struck by an arc of lightning.lightly wounded.  The killer bee is struck by an arc of lightning!  You kill the killer bee!  Vehumet accepts your kill. -aj}- z****   killer bee -aj y. Y§You feel your power returning. The lightning grounds out. Y§The yak is engulfed in noxious fumes. The yak appears confused.y.@†48--8-9% 36.5 (1 _The yak is engulfed in noxious fumes. The yak appears confused. -aj -aj- Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air -aj%1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit -aji3  -aj3  -ajl> g##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 48/53 =====================---#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7 -aj> Str: 5#............#......EV: 12Int: 25 Contam: 9% ##...###....## ....#SH: 0Dex: 15##...###.§YY###....# -aj> XL: 10 Next: 53% Place: Dungeon:9#........@§§y....... -ajk? Noise: ==-------  Time: 9056.5 (0.0)#.##.....##†....##.. -aj? a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ... -aj @ #........... .....#.#...###....###....YY 2 yaks (confused)#... ....# .... -aj<@ y   killer bee###. .##.. .##.$ . .# -aji@ Vehumet accepts your kill.You feel your power returning. The lightning grounds out.  -ajB uThe yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes. The yak appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -ajfK x##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.. -ajK Health: 48/53 =====================---#.#########..#.y#Magic: 18/26 ================--------#.##.....##..#..#AC: 7 -ajK IStr: 5#............#......EV: 12Int: 25 Contam: 9% ##...###....## ....# -ajL ZSH: 0Dex: 15 -aj@L ##...###.§YY###....#XL: 10 Next: 53% Place: Dungeon:9 -ajdL {#........@§§y....... -ajL Noise: ==-------  Time: 9056.5 (0.0)#.##.....##†....##.. -ajL a) +3 dagger (venom)#.. ############## -ajL Cast: Foxfire#.. ..... ... -ajL #........... .....#.#...###....###.... -ajM SYY 2 yaks (confused) -aj4M #... ....# ....y   killer bee -aj\M ###. .##.. .##.$ . .# -ajzM Vehumet accepts your kill.You feel your power returning. The lightning grounds out.  -ajM The yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes. The yak appears confused.  -ajM Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -ajWV **The yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes. The yak appears co -ajV 3nfused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning.  -ajV KThe yak is moderately wounded. -aj 1y. -aj9  Y.  You are struck by an arc of lightning. The lightning grounds out.  The yak is engulfed in noxious fumes. The yak barely misses you. -aj Y@§yy(confused)  The yak gores itself.  The killer bee is engulfed in noxious fumes. -aj[ w6-7-7 -aj $7.5 (1 -aj  -aj U _The killer bee appears confused. The killer bee stings the yak!-ajU( Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj` ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 46/53 ====================----#.#########..#.y#Magic: 17/26 ===============---------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 7% ##...###...Y## ....#SH: 0Dex: 15##...###.§Y.###....#XL: 10 Next: 53% Place: Dungeon:9#........@§y........Noise: ==-------  Time: 9057.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)#..[39-aja ;49m ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....YY 2 yaks (confused)#... ....# ....y   killer bee (confused)###. .##.. .##.$ . .#The yak is engulfed in noxious fumes. The yak barely misses you.The yak gores itself.  The killer bee is engulfed in noxious fumes. _The killer bee appears confused. The killer bee stings the yak!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 46/53 ====================----#.###-ajb [39;49m######..#.y#Magic: 17/26 ===============---------#.##.....##..#..#AC: 7Str: 5#............#......EV: 12Int: 25 Contam: 7% ##...###...Y## ....#SH: 0Dex: 15##...###.§Y.###....#XL: 10 Next: 53% Place: Dungeon:9#........@§y........Noise: ==-------  Time: 9057.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....[14;38-aj c HYY 2 yaks (confused)#... ....# ....y   killer bee (confused)###. .##.. .##.$ . .#The yak is engulfed in noxious fumes. The yak barely misses you.The yak gores itself.  -ajVc ^The killer bee is engulfed in noxious fumes. _The killer bee appears confused. The killer bee stings the yak!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajq ***The yak is severely wounded.  You are struck by an arc of lightning.yak is struck by an arc of lightning. -ajBs The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is moderately wounded.-aj^ J §y-aj 7The lightning grounds out.-aj 4Y.-aj4 =†y-aj UξY@-aj_ 4-5--58.5 (1-aj\ -aj*" B _The killer bee is engulfed in noxious fumes.-aj,( Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj( -aj0 -aj99 ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 44/53 ===================-----#.#########..#.y#Magic: 15/26 =============-----------#.##.....##..#..#AC: 7Str: 5-aj9 #...........Y#......EV: 12Int: 25 Contam: 5% ##...###....## ....#SH: 0Dex: 15##...###.ξY.###....#XL: 10 Next: 53% Place: Dungeon:9#........@§§........Noise: ==-------  Time: 9058.5 (0.0)#.##.....##†y...##..-aj: (a) +3 dagger (venom)#.. ##############Cast: Foxfire-ajS: #.. ..... ...#........... .....#.#...###....###....YY 2 yaks (confused)-aj: P#... ....# ....y   killer bee (confused)###. .##.. .##.-aj: $ . .#The yak is struck by an arc of lightning.  The yak is moderately wounded.-ajh; SThe lightning grounds out. _The killer bee is engulfed in noxious fumes.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajC g##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 44/53 ===================-----#.#########..#.y#Magic: 15/26 =============-----------#.##.....##..#..#AC: 7-aj;D qStr: 5#...........Y#......EV: 12Int: 25 Contam: 5% ##...###....## ....#SH: 0Dex: 15##...###.ξY.###....#XL: 10 Next: 53% Place: Dungeon:9#........@§§........Noise: ==-------  Time: 9058.5 (0.0)#.##.....##†y...##..a) +3 dagger (venom)-ajD "#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....-ajD ?YY 2 yaks (confused)#... ....# ....y   killer bee (confused)-ajE ###. .##.. .##.$ . .#The yak is struck by an arc of lightning.  -aj6E The yak is moderately wounded.The lightning grounds out. _The killer bee is engulfed in noxious fumes.  -ajeE Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajE -ajkM   The yak is moderately wounded.  The lightning grounds out. _The killer bee is engulfed in noxious fumes.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.-ajN -ajT -ajW . _-aj e  You hit the yak but do no damage. The yak is poisoned.-ajz 6y.-aj  y§The yak is almost dead.The yak is engulfed in noxious fumes. The yak appears confused.  The killer bee is engulfed in noxious fumes.-aj cξed, 1 very poisoned)-ajH M3-9.5 (1-aj -aj! 6 _The killer bee appears confused.-aj N  You barely miss the yak.-aj D.y-aj Y.  The yak is almost dead.The yak is engulfed in noxious fumes. The yak appears confused.-aj §The yak is almost dead.The yak is engulfed in noxious fumes. The yak appears confused.  The yak barely misses you.  . The killer bee stings the yak.  The yak is killed!-ajA ζ   yak (confused)-aj 5/54=6=317-60-ajO- Z _Vehumet accepts your kill.-aj-ajp Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%-aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj-aj -ajs##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....-ajm#.##.....##..#..Health: 45/54 ====================----#.#########..#.y#Magic: 16/26 ==============----------#.##.....##Y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 1% ##...###....## ....#SH: 0Dex: 15##...###.ζ§.###....#XL: 10 Next: 57% Place: Dungeon:9#........@y§........-ajNoise: =--------  Time: 9060.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)#.. ##############-aj0Cast: Foxfire#.. ..... ...#........... .....-aj/8#.#...###....###....Y   yak (confused)#... ....# ....-ajc)y   killer bee (confused)###. .##.. .##.$ . .#-ajThe killer bee is engulfed in noxious fumes.  The killer bee appears confused. The killer bee stings the yak.  The yak is killed! -aj9_Vehumet accepts your kill.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajB-aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#..Health: 45/54 ====================----#.#########..#.y#Magic: 16/26 ==============----------#.##.....##Y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 1% ##...###....## ....#SH: 0Dex: 15##...###.ζ§.###....#XL: 10 Next: 57% Place: Dungeon:9#........@y§........Noise: =--------  Time: 9060.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)#.. ###[0-aj;10;1m###########Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak (confused)#... ....# ....y   killer bee (confused)###. .##.. .##.$ . .#The killer bee is engulfed in noxious fumes.  The killer bee appears confused. The killer bee stings the yak.  The yak is killed! _Vehumet accepts your kill.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.** The yak is killed! _Vehumet accepts your kill.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The killer bee is struck by an arc of lightning.  [4-aj@0mThe killer bee is moderately wounded.-aj&0y-aj, oYou are struck by an arc of lightning. The lightning grounds out.  You encounter a killer bee.The killer bee is engulfed in noxious fumes.-aj<0u oThe killer bee appears confused.-aj3 .YYou encounter an orc priest. It is wielding a +0 short sword.-aj3.-aj5 ξyYou encounter an orc wizard. It is wielding a +0 dagger.-ajA yξ@ζo   orc priest-ajAo   orc wizard  The killer bee is engulfed in noxious fumes.  Your magical contamination has completely faded away.-ajB53--ajBg4--=1.5 (1-aj`J-aj _The yak gores itself but does no damage.-aj3 W  You hit the orc priest.  The orc priest looks as sick as possible!-aj8 o.  The orc priest is severely wounded.The yak seems less confused.-ajG_ SYY extremely poiso…)38---9 _The orc priest hits you with a +0 short sword.-ajf' -ajf)You hit the orc priest.  You kill the orc priest!-ajj/o.-ajWu' -ajuo   orc wizard  Vehumet accepts your kill.-ajz#6-ajfz}-14=970-aj"> _The yak gores you.-ajJ  You hit the orc wizard but do no damage.8% 1-aj7Oj _The orc wizard barely misses you. The yak gores you.-aj8 -aj3;  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4 -aj;  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air-aj; 1%1 -aj< Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj-aj-ajJ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 36/54 ================---------aj#.#########..#.o#. Magic: 14/26 ============------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 8% ##...###....## ....#SH: 0Dex: 15##...###..†)###....## XL: 10 Next: 59% Place: Dungeon:9#........Y@o........-aj\x. Noise: =--------  Time: 9071.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....-ajFY   yak#... ....# ....o   orc wizard-aj###. .##.. .##.$ . .#Vehumet accepts your kill. -ajh_The yak gores you.  You hit the orc wizard but do no damage. -aj_The orc wizard barely misses you. The yak gores you.  Casting: Foxfire (safe; 1% risk of failure)  -aj2\Confirm with . or Enter, or press ? or * to list all spells.-aj-ajpx##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o-aj. Health: 36/54 ================--------#.#########..#.o#. Magic: 14/26 ============------------#.##.....##..#..#AC: 7Str: 5#............#......-ajEV: 13Int: 25 Contam: 8% ##...###....## ....#SH: 0Dex: 15##...###..†)###....## XL: 10 Next: 59% Place: Dungeon:9#........Y@o........-ajV. Noise: =--------  Time: 9071.5 (0.0)#.##.....##†....##..a) +3 dagger (venom)-aj?b#.. ##############Cast: Foxfire#.. ..... ...-ajc#........... .....#.#...###....###....-ajY   yak#... ....# ....o   orc wizard###. .##.. .##.-aj$ . .#Vehumet accepts your kill. _The yak gores you.  You hit the orc wizard but do no damage. _The orc wizard barely misses you. The yak gores you.  Casting: Foxfire (safe; 1% risk of failure)  -aj0\Confirm with . or Enter, or press ? or * to list all spells.-aj ##.).###....##  JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#.o . Health: 36/54 ================-------- -ajb#.#########..#.o# . Magic: 11/26 ==========-------------- #.##.....##..#..#  AC: 7Str: 5 #............#......  EV: 13Int: 25 Contam: 8%  -aj##...###....## ....#  SH: 0Dex: 15 ##...###***)###....# # XL: 10 Next: 59% Place: Dungeon:9 -aj 7#.......*Y@o........ . Noise: =--------  Time: 9071.5 (0.0) -aj1#.##....*##†....##..  a) +3 dagger (venom) -ajY#.. ##############  Cast: Foxfire -ajP#.. ..... ...  #........... .....  -aj#.#...###....###....  Y   yak -aj#... ....# ....  o   orc wizard ###. .##.. .##. -aj $ . .# _The orc wizard barely misses you. The yak gores you.  -aj'Casting: Foxfire (safe; 1% risk of failure)  -aj|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, chance to affect: 67%)-ajv-ajZ..**.Y@o*.##**  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  -ajPress: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 86%)-ajt ##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 36/54 ================--------#.#########..#.o#. Magic: 11/26 ==========--------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 8% ##...###....## ....#SH: 0Dex: 15##...###..#####....## XL: 10 Next: 59% Place: Dungeon:9#........Y###........ Noise: =--------  Time: 9071.5 (0.0)#.##.....####...##..a) [-ajƬ V0;10;1m+3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak#... ....# ....o   orc wizard###. .##.. .##.$ . .#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 86%)-aj-aj'6 §)@oξ§.  The flask of dizzying concoctions shatters into a vile cloud!  You hear a shout! You hear an angry buzzing noise.  The orc wizard is engulfed in noxious fumes.-aj2=6=======2.5 (1-aj~-ajk _The orc wizard misses you. The yak closely misses you. -ajհ0y -ajȳA.y -ajϷ oYou barely miss the orc wizard.The orc wizard is engulfed in noxious fumes. -aj.oy   killer beeo   orc priesto   orc wizard (confused) -aj2-----4==-----3 -aj -aj[I _The orc wizard appears confused. The yak gores you! -aj-U §You catch the helpless orc wizard completely off-guard!  You impale the orc wizard!!  You kill the orc wizard! -ajW E.y -aj0Y K.o -aj\ .yVehumet accepts your kill. -aje @ζ -ajj 7=----260------4 -aj  -ajD ; _The yak gores you but does no damage.!-aj !-aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air!-ajg %1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"-ajf-##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 27/54 ============------------#.#########..#.o#. Magic: 12/26 ===========-------------#.##.....##y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 2% ##...###....## ....#SH: 0Dex: 15##...###..§)###....## XL: 10 Next: 60% Place: Dungeon:9#........Y@§ζ.o...... Noise: =--------  Time: 9074.5 (0.0)#.#"-aj.[39;49m#.....##§....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak#... ....# ....y   killer bee###. .##.. .##.o   orc priest$ . .#You impale the orc wizard!!  You kill the orc wizard!Vehumet accepts your kill. _The yak gores you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."-ajN8##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 27/54 ============------------#.#########..#.o#. Magic: 12/26 ===========-------------#.##.....##y.#..#AC: 7"-aj8Str: 5#............#......EV: 13Int: 25 Contam: 2% ##...###....## ....#SH: 0Dex: 15##...###..§)###....## XL: 10 Next: 60% Place: Dungeon:9#........Y@§ζ.o...... Noise: =--------  Time: 9074.5 (0.0)"-ajj9,#.##.....##§....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak"-aj9#... ....# ....y   killer bee###. .##.. .##.o   orc priest"-aj9=$ . .#You impale the orc wizard!!  You kill the orc wizard!Vehumet accepts your kill. _The yak gores you but does no damage.  "-ajl:Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."-ajC  You kill the orc wizard!  Vehumet accepts your kill. _The yak gores you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then."-ajC"-ajJ"-aj/M. _1-ajaH$ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit4-ajm4-aj4-aj:##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 27/54 ============------------#.#########..#.o#. Magic: 12/26 ===========-------------#.##.....##y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 2% ##...###....## ....#SH: 0Dex: 15##...###..§)###....#4-aj# XL: 10 Next: 60% Place: Dungeon:9#........Y@§ζ.o...... Noise: =--------  Time: 9074.5 (0.0)#.##.....##§....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak#... ....# ....y   killer bee###. .##.. .##.o   orc priest$ . .# _The yak gores you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  4-ajZPConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 27/54 ============------------#.#########..#.o#. Magic: 12/26 ===========-------------#.##.....##y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 2% ##...###....## ....#SH: 0Dex: 15##...###..§)###....#4-ajʧZ# XL: 10 Next: 60% Place: Dungeon:9#........Y@§ζ.o...... Noise: =--------  Time: 9074.5 (0.0)#.##.....##§....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak#... ....# ....y   killer bee###. .##.. .##.o   orc priest$ . .# _The yak gores you but does no damage.  4-ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-aj ##.).###....##  JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#.o . Health: 27/54 ============------------ #.#########..#.o# . Magic: 9/26========---------------- #.##.....##y.#..#  AC: 7Str: 5 #............#......  EV: 13Int: 25 Contam: 2%  ##...###....## ....#  SH: 0Dex: 15 ##...###***)###....# # XL: 10 Next: 60% Place: Dungeon:9 #.......*Y@§ζ.o..... . Noise: =--------  Time: 9074.5 (0.0) #.##....*##§...4-aj[40m.##..  a) +3 dagger (venom) #.. ##############  Cast: Foxfire #.. ..... ...  #........... .....  #.#...###....###....  Y   yak #... ....# ....  y   killer bee ###. .##.. .##.  o   orc priest $ . .# _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, chance to affect: 67%)4-aj>  #y******..*.Y@.#4-ajF>#*4-ajhy*****4-ajv...**Y@*5-aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 27/54 ============------------5-aj+#.#########..#.o#. Magic: 9/26========----------------#.##.....##y.#..#AC: 7Str: 5#............#......EV: 13Int: 25 Contam: 2% ##...###.##### ....#SH: 0Dex: 15##...###.######....## XL: 10 Next: 60% Place: Dungeon:9#........###ζ.o...... Noise: =--------  Time: 9074.5 (0.0)#.##.....##§....##..5-aja) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak#... ....# ....y   killer bee###. .##.. .##.o   orc priest$ . .# 5-aj_Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!5-ajj5-aj .yCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The yak is severely wounded.o. .yYou hear a shout! .y.§§§Y@§The yak is engulfed in noxious fumes. The yak misses you.10/26========5.5 (1 _Your magical contamination has completely faded away.8-aje  You hit the yak but do no damage. The yak is poisoned.8-aj4 §yThe yak is severely wounded.The killer bee is engulfed in noxious fumes.8-aj .oThe killer bee appears confused. The yak is engulfed in noxious fumes.8-aj. ℓξ  yak (very poisoned)y(confused)  The yak gores you.  The killer bee is engulfed in noxious fumes.8-ajy21---=------68-aj8-ajnU _The killer bee appears confused. The killer bee stings the yak.9-aj9-aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  x - ShockConjuration/Air1%9-ajr1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9-ajQ9-ajY9-ajb##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 21/54 =========---------------#.#########..#.o#. Magic: 10/26 =========---------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25##...###..§.## ....#SH: 0Dex: 15##...###.§y§###....## XL: 10 Next: 60% Place: Dungeon:9#........Y@§ℓ........ Noise: =--------  Time: 9076.5 (0.0)#.##.....##ξo...##9-aj$d[34m..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak (very poisoned)#... ....# ....y   killer bee (confused)###. .##.. .##.o   orc priest$ . .#The killer bee appears confused. The yak is engulfed in noxious fumes.  The yak gores you.  The killer bee is engulfed in noxious fumes. _The killer bee appears confused. The killer bee stings the yak.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9-ajd9-aj8n##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 21/54 =========---------------#.#########..#.o#. Magic: 10/26 =========---------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25##...###..§.## ....#SH: 0Dex: 15##...###.§y§###....## XL: 10 Next: 60% Place: Dungeon:9#........Y@§ℓ.......9-aj@o. Noise: =--------  Time: 9076.5 (0.0)#.##.....##ξo...##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....Y   yak (very poisoned)#... ....# ....y   killer bee (confused)###. .##.. .##.o   orc priest$ . .#The killer bee appears confused. The yak is engulfed in noxious fumes.  The yak gores you.  The killer bee is engulfed in noxious fumes. _The killer bee appears confused. The killer bee stings the yak.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9-aju{ξConfirm with . or Enter, or press ? or * to list all spells.killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  You kill the yak!9-aj     #............#..  #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......  9-aj #..§.## ....#  ##...###.§*§###....#  #........**§ℓ.......  #.##.....##ξo...##..  #.. ##############  #.. ..... ...  #.... .....  ...  y   killer bee (confused) #... ....# ....  o   orc priest ###. .##.. .##. 9-aji $ . .#Vehumet accepts your kill.The killer bee is struck by an arc of lightning!  The killer bee is severely wounded.9-ajXm   #............#..  #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......9-ajYq  #..§.## ....#  ##...###.§*§###....#  #........**§ℓ.......  #.##.....##ξo...##..  9-ajY<#.. ##############  #.. ..... ... 9-ajZE#.... ..... ...  #... ....# ....  9-ajTZ###. .##..  $ . 9-ajb  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *9-aj o.  The lightning grounds out.  The killer bee is engulfed in noxious fumes.9-aj{ §yThe killer bee appears confused.  The killer bee is engulfed in noxious fumes.9-aj Lξ@y.9-ajt 16--9/26 -3=7.5 (19-aj L _The killer bee appears confused.;-ajd;-ajf Your spells (cast)TypeFailure Level a - AirstrikeAir1%;-ajgP4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;-aj;-ajQ;-aj*##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 16/54 =======-----------------#.#########..#.o#. Magic: 9/26;-aj========----------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25##...###..§.## ....#;-ajSH: 0Dex: 15##...###.§§§###....#;-aj# XL: 10 Next: 63% Place: Dungeon:9#........ξ@y........;-aj. Noise: ==-------  Time: 9077.5 (0.0)#.##.....##o....##..;-aj,a) +3 dagger (venom)#.. ##############;-aj Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....y   killer bee (confused)#... ....# ....o   orc priest###. .##.. .##.;-aj$ . .#The killer bee is engulfed in noxious fumes.  ;-ajThe killer bee appears confused.  The killer bee is engulfed in noxious fumes. _The killer bee appears confused.  ;-ajaCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;-aj##.).###....##JYZero the Thaumaturge#............#..Deep Elf of Vehumet *.....#.##.....##..#.o. Health: 16/54 =======-----------------#.#########..#.o#. Magic: 9/26========----------------#.##.....##..#..#AC: 7Str: 5#............#......EV: 13Int: 25##...###..§.## ....#SH: 0Dex: 15##...###.§§§###....#;-ajr# XL: 10 Next: 63% Place: Dungeon:9#........ξ@y......... Noise: ==-------  Time: 9077.5 (0.0)#.##.....##o....##..a) +3 dagger (venom)#.. ##############Cast: Foxfire#.. ..... ...#........... .....#.#...###....###....y   killer bee (confused)#... ....# ....o   orc priest###. .##.. .##.$ . .#The killer bee is engulfed in noxious fumes.  The killer bee appears confused.  The killer bee is engulfed in noxious fumes. _The killer bee appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . o;-ajBr Enter, or press ? or * to list all spells.;-aj§ _Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The killer bee is struck by an arc of lightning!  You kill the killer bee!;-aj"    #............#..  #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......  #..§.## ....#  ##...###.§§§###....#  ;-aj2#........ξ**........  #.##.....##*....##..  #.. ##############  #.. ..... ...  #.... .....  ...  o   orc priest #... ....# ....  ###. .##.. .##. ;-aj] $ . .#Vehumet accepts your kill.The orc priest is struck by an arc of lightning!  The orc priest is heavily wounded.;-ajE   #............#..  #.##.....##..#.o  #.#########..#.o#  ;-aj#.##.....##..#..#  .......  #..§.## ....#  ;-aj###...###.§§§###....#  #........ξ**........  ;-ajG#.##.....##*....##..  #.. ##############  #.. ..... ... ;-aj#.... ..... ...  #... ....# ...;-aj ###. .##..  $ . ;-ajg  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *;-ajz ζ@§oo(confused)  The lightning grounds out.  The orc priest is engulfed in noxious fumes.;-ajW3--7--48.5 (1;-aj;-aj6 _The orc priest appears confused.<-aj&  You hit the orc priest.<-ajl _The orc priest appears confused.  You hit the orc priest.  The orc priest is severely wounded.You hear the loud creaking of a very distant portcullis.  is engulfed in noxious fumes.  The orc priest appears confused.<-ajv.-9<-aj<-ajOA _The orc priest hits you but does no damage.<-aj. ζYou hit the orc priest.  You kill the orc priest!<-aj+, Oℓℓ<-aj/ --8=-5-80<-ajM6 <-aj: Z _Vehumet accepts your kill.=-aj#............#..#.##.....##..#.o .#=-aj#.#########..#.o#.##.##.....##..#..# ##............#......###...###..§.## ....# =-aj##...###.§§§###....# ##=-aj#........ℓ†§........ ..=-ajx#.##.....##@....##..  =-aj #.. ############## =-aj z#.. ..... ... =-aj8Z#........... .....=-aj}#.#...###....### #... ....# .###. .##.. .##=-aj $ . .# =-aj . =-aj =-aj^ξ.†ξ=-ajZ4=-1=-aj0=-aj$  Things that are here:=-aje _a +0 short sword; an orc corpse; a killer bee corpse=-aj I=-aj[ 2o=-aj W  You start resting.=-aj Q9==-=-aj o   orc (wandering)=-aj Q0=-aj +2.5 (1=-aj =-ajs _You encounter an orc. It is wielding a +0 falchion.>-aj6  #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... #.#########..#.o# .# Health: 14/54 ======------------------ #.##.....##..#..# # Magic: 8/26=======----------------- #............#...... # AC: 7Str: 5 ##...###..§.## ....#  EV: 13Int: 25 ##...###.§ξ§###....# ## SH: 0Dex: 15 #.........***....o.. .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@*...##..  Noise: ---------  Time: 9082.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire >-aj  #........... .....  #.#...###....###....  #... ....# ....  o   orc ###. .##.. .##.  $ . .#. _a +0 short sword; an orc corpse; a killer bee corpseYou start resting. _You encounter an orc. It is wielding a +0 falchion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>-ajR05@*?-ajp? #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... #.#########..#.o# .# Health: 14/54 ======------------------ #.##.....##..#..# # Magic: 8/26=======----------------- #............#...... # AC: 7Str: 5 ##...###..§.## ....#  EV: 13Int: 25 ##...###.§ξ§###....# ## SH: 0Dex: 15 #.........†ξ....o... .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@....##..  Noise: ---------  Time: 9082.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #..........?-aj@b. .....  #.#...###....###....  #... ....# ....  o   orc ###. .##.. .##.  $ . .#.You start resting. _You encounter an orc. It is wielding a +0 falchion.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!?-ajJB?   ?-ajC#.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......#......  #..§.## ....#  ##...###.§ζ§###....#  #.........●ζ....o...  @●...##..  #.. ?-ajD####  #.. ..... ...   .....  ... #... ....# .... (ally target) ###. .##.. .##. $ . .# ?-ajF:=3.5 (1 _?-ajLQ?-aj}vF§●?-ajwL●§?-ajw=ζ●?-aj.xE§●?-ajxD§●?-ajyE§●?-ajyD§●?-aj $The foxfire burns the orc!  You kill the orc!Vehumet accepts your kill.?-aj(?-aj.§?-aj-K?-aj K   kobold (missile, ally target)You feel your power returning.?-aj3§?-ajNξ)?-ajDd9=-4?-aj=p§§§§§?-ajF _The foxfire burns the kobold but does no damage.?-ajF9: #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... ?-aj :a#.#########..#.o# .# Health: 14/54 ======------------------ #.##.....##..#..# # Magic: 8/26=======----------------- #............#...... # AC: 7Str: 5 ##...###..ξ.## ....#  EV: 13Int: 25 ##...###.§ζ§###K...# ## SH: 0Dex: 15 #.........***§§§$... .. XL: 10 Next: 65% Place: Dungeon:9 ?-aj;#.##.....##@*...##..  Noise: ---------  Time: 9084.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #........... .....  #.#...###....###....  #... ....# ....  K   kobold (missile) ###. .##.. .##.  $ . .#.Vehumet accepts your kill.You feel your power returning. _The foxfire burns the kobold but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@-ajS5@*@-ajw: #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... @-ajx#.#########..#.o# .# Health: 14/54 ======------------------ #.##.....##..#..# # Magic: 8/26=======----------------- #............#...... # AC: 7Str: 5 ##...###..ξ.## ....#  EV: 13Int: 25 ##...###.§ζ§###....# ## SH: 0Dex: 15 @-ajy#.........§ζ§§K§$... .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@§...##..  Noise: ---------  Time: 9084.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #........... .....  #.#...###....###....  @-aj=z#... ....# ....  K   kobold (missile) ###. .##.. .##.  $ . .#.You feel your power returning. _The foxfire burns the kobold but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle@-ajz\Dir - look around, f - activateYou conjure some foxfire!@-aj   #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......#......  #..ξ.## ....# @-aj) ##...###.ξℓ§###....#  #.........†●..K.$...  @●...##..  #.. ####  #.. ..... ...   .....  ... #... ....# .... , ally target) ###. .##.. .##. $ . .# @-ajK59==5.5 (1 @-aj _@-aj@-ajҊ@-aj●§ℓ●)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold!  You kill the kobold!@-aj(@-ajdf§§●@-aje8§●@-ajgM●§@-aj●§A-ajD●§A-ajK●§A-ajSB●§A-aj.yA-ajD  You start resting.A killer bee comes into view.A-aj10/26==-y   killer bee (wandering)A-aj @ζ0A-aj_$>ζ.A-aj(+7.5 (1A-ajb-9§A-ajH/N _Your foxfire dissipates.A-ajג$ A-ajL  #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  A-aj~.......#......  #..ζ.## ....#  ##...###.憧###y...# A-aj͓ #.........†)§§§.$...  #@....##..  #.. ####### A-aji #.. ..... ...   .....  ... A-aj, #... ....# ....  A-ajG_###. .##.. .##.  $ . .#A-aj*   #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  A-aj~+=.......#......  #..ζ.## ....#  ##...###.憧###y...#  #.........†)§§§.$...  #@....##..  #.. A-aj,#######  #.. ..... ...   .....  ... #... ....# ....  ###. .##.. .##. $ . .# A-ajY, A-aj54A-aj:A-aj?>a _A killer bee is nearby!A-aj  #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... #.#########..#.o# .# Health: 15/54 ======------------------ #.##.....##..#..# # Magic: 9/26========---------------- #............#...... # AC: 7Str: 5 ##...###..ζ.## ....#  EV: 13Int: 25 ##...###.憧###y...# ## SH: 0Dex: 15A-aj5 U #.........***§§.$... .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@*...##..  Noise: ---------  Time: 9087.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #........... .....  #.#...###....###.... A-aj  #... ....# ....  y   killer bee (wandering) ###. .##.. .##.  $ . .#.A-aj A killer bee comes into view. _Your foxfire dissipates. _A killer bee is nearby!A-aj9 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB-aj} #............#..  JYZero the Thaumaturge #.##.....##..#.o .# Deep Elf of Vehumet *..... #.#########..#.o# .# Health: 15/54 ======------------------ B-aj-~ #.##.....##..#..# # Magic: 9/26========---------------- #............#...... # AC: 7Str: 5 ##...###..ζ.## ....#  EV: 13Int: 25 ##...###.憧###....# ## SH: 0Dex: 15 #.........†)§§y.$... .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@....##..  Noise: ---------  Time: 9087.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #........... .....  #.#...###....###....  #... ....# ....  y   killer bee (wandering) ###. .##.. .##. B-aj)P $ . .#. _Your foxfire dissipates. _A killer bee is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!B-ajG§yB-aj   #.##.....##..#.o  #.#########..#.o#  #.##.....##..#..#  .......#......  #..ℓ.## ....#  B-aj_##...###.憧###....#  #.........●)●.).$...  @.y..##..  #.. ####  #.. ..... ...   .....  ... #... ....# .... yB-ajally target) ###. .##.. .##. B-ajڋ$ . .# B-aj7]6==8.5 (1 B-aj _B-aj=B-ajƗC-aj" x Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitC-ajC-ajC-aj%C-aj#............#..JYZero the Thaumaturge#.##.....##..#.o.# Deep Elf of Vehumet *.....#.#########..#.o#.# Health: 16/54 =======-----------------#.##.....##..#..## Magic: 9/26========----------------#............#......C-aj# AC: 7Str: 5##...###..ℓ.## ....#EV: 13Int: 25##...###.憧###....### SH: 0Dex: 15#.........●)●.).$..... XL: 10 Next: 65% Place: Dungeon:9#.##.....##@.y..##..Noise: =--------  Time: 9088.5 (0.0)#.. ##############a) +3 dagger (venom)#.. ..... ...Cast: Foxfire#........... .....#.#...###....###....#... ....# ....y   killer bee (ally target)###. -aj`>40m.##.. .##.$ . .#.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C-ajC-aj#............#..JYZero the Thaumaturge#.##.....##..#.o.# Deep Elf of Vehumet *.....#.#########..#.o#.# Health: 16/54 =======-----------------#.##.....##..#..## Magic: 9/26========----------------#............#......C-ajD# AC: 7Str: 5##...###..ℓ.## ....#EV: 13Int: 25##...###.憧###....### SH: 0Dex: 15#.........●)●.).$..... XL: 10 Next: 65% Place: Dungeon:9#.##.....##@.y..##..Noise: =--------  Time: 9088.5 (0.0)#.. ##############a) +3 dagger (venom)#.. ..... ...Cast: Foxfire#........... .....#.#...###....###....C-ajD#... ....# ....y   killer bee (ally target)###. .##.. .##.$ . .#.Casting: Foxfire (safe; 1% risk of failure)  C-ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C-ajU #............#..  JYZero the Thaumaturge C-aj#.##.....##..#.o .# Deep Elf of Vehumet *..... #.#########..#.o# .# Health: 16/54 =======----------------- #.##.....##..#..# # Magic: 6/26=====-------------------C-aj% #............#...... # AC: 7Str: 5 ##...###..ℓ.## ....#  EV: 13Int: 25C-ajT C-aj ##...###.憧###....# ## SH: 0Dex: 15 #.........●)●**.$... .. XL: 10 Next: 65% Place: Dungeon:9 #.##.....##@*y*.##..  Noise: =--------  Time: 9088.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ...  Cast: Foxfire  #........... .....  #.#...###....###....  #... ....# ....  y   killer bee (ally target) ###. .##.. .##.  $ . .#. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (ally target, chance to affect: 86%)C-aj [9;19HD-aj_t *●*)@*y.D-aj< #............#..JYZero the Thaumaturge#.##.....##..#.o.# Deep Elf of Vehumet *.....#.#########..#.o#.# Health: 16/54 =======-----------------#.##.....##..#..#D-aj< ,# Magic: 6/26=====-------------------#............#......# AC: 7Str: 5##...###..ℓ.## ....#EV: 13Int: 25##...###.憧###....### SH: 0D-ajH= Dex: 15#.........●###).$..... XL: 10 Next: 65% Place: Dungeon:9#.##.....#####..##..Noise: =--------  Time: 9088.5 (0.0)#.. ##############a) +3 dagger (venom)#.. ..... ...D-aj{= Cast: Foxfire#........... .....#.#...###....###....D-aj= #... ....# ....y   killer bee (ally target)D-aj= ###. .##.. .##.$ . .#. D-aj= _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  D-aj> Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  D-aj7> JPress: ? - help, Shift-Dir - straight lineD-aj D-ajl# !  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The foxfire burns the killer bee.D-aj 1§D-ajc E§●D-aj@ ?§●D-ajS S ### D-ajݬ `The killer bee is lightly wounded.  The foxfire burns the killer bee!D-aj+ 1§D-aj95 +y.D-aj7 §yThe killer bee is heavily wounded.The killer bee is engulfed in noxious fumes.D-ajB .ℓ§ξξ@yconfused)D-aj^C K=======9.5 (1D-ajK 9§D-ajN 6 _The killer bee appears confused.E-aj k;#.#.. .#.##.....##..#.o .#.#.#########..#.o# #.#.#.##.....##..#..# ..#.#............#...... #.##...###....## ....# ###...###.ℓ†§###....# ##..§§ξξ).$... .#.##.....##§@y..##.. #.. ######## #.. ..... ... #. .....#.#...###....###....##... ....# ....####. .##.. .##..$ . .# .#.E-aj3o5y.E-ajYwg.†ξ†E-ajw=7=E-aj%xN=------90E-aj~E-ajƀE _The killer bee completely misses you.E-aj F-ajc B  You hit the killer bee. The killer bee is poisoned.F-ajk ξy _The killer bee completely misses you.You hit the killer bee. The killer bee is poisoned.  The killer bee is severely wounded.  is engulfed in noxious fumes.  The killer bee appears confused. The killer bee misses you.The killer bee is engulfed in noxious fumes.F-aj1 bζζ ed, very poisoned)F-aj E------1F-aj:* F-aj$, 6 _The killer bee appears confused.G-ajj3 #.#.. .#.##.....##..#.o .#. #.#########..#.o# ### .#.#.##.....##..#..##.#.#............#....#.##...###....## y...# #.##...###..†ξ###....####.#..†§ζζ).$...# .#.##.....##§§@y.##.. #.. ######## #.. ..... .... #........#.#...###....###....##... ....# ....# . yy 2 killer bees (1 wandering, 1 confuse…)G-ajp4 ###. .##.. .##.. .$ .?...# . .# ..#G-aj5 T  You encounter a killer bee.G-ajA .  Found a scroll of teleportation.  G-ajB tYou kill the killer bee!Vehumet accepts your kill.G-ajC .G-ajN RyζG-ajZQ b79===G-ajQ /6-2G-ajhf G-aji V _You feel your power returning. The killer bee leaves your sight.H-aj:  #.#..  #.##.....##..#.o .#. #.#########..#.o# ### .# #.##.....##..#..##... # #............#.y..... # ##...###....## ....# #H-ajG;  ##...###..†ζ###....## ### #..†§ζζ).$...#  #.##.....##§@...##.. #.. ######## #.. ..... .... #........ #.#...###....###....# #... ....# ....#H-aj< | ###. .##.. .##..  $ .?...# . .# ..H-ajG 7ℓℓH-aj8H @-3H-ajR H-ajaT I-ajZI-ajI-ajI-aj2I-ajI-ajI-ajI-aj8=10/26===I-ajI-ajNI-aj˼I-ajI-aj`I-aj I-aj`_You start resting.A killer bee comes into view.I-aj0y1==)..y   killer bee (wandering)I-ajFξ6.5 (3I-aj27.5 (4 _I-aj~I-ajJ-ajbV~ #............#.. . JYZero the Thaumaturge  #.##.....##y.#.o .#. Deep Elf of Vehumet *.....  #.#########..#.o# ### .#. Health: 18/54 ========----------------  #.##.....##..#..##... #. Magic: 10/26 =========---------------  #............#.y..... #. AC: 7Str: 5  ##...###....## ....# # EV: 13Int: 25  ##...###..†)###....## ### SH: 0Dex: 15  #.........†***).$...# ... XL: 10 Next: 66% Place: Dungeon:9 J-ajvW #.##.....##*@*..##..  Noise: ---------  Time: 9097.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ....  Cast: Foxfire  #..................  #.#...###....###....#  #... ....# ....#  y   killer bee (wandering) ###. .##.. .##.. . $ .?...# . .# .. _You feel your power returning. The killer bee leaves your sight. _You start resting. _A killer bee comes into view.Casting: Foxfire (safe; 1% risk of failure)  J-ajW Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ-aj@*@J-aj5= #............#.. . JYZero the Thaumaturge  #.##.....##..#.o .#. Deep Elf of Vehumet *..... J-ajȨI #.#########y.#.o# ### .#. Health: 18/54 ========----------------  #.##.....##..#..##... #. Magic: 10/26 =========---------------  #............#.y..... #. AC: 7Str: 5  ##...###....## ....# # EV: 13Int: 25  ##...###..†)###....## ### SH: 0J-aj8Dex: 15  #.........†§..).$...# ... XL: 10 Next: 66% Place: Dungeon:9  #.##.....##ξ@...##..  Noise: ---------  Time: 9097.5 (0.0) J-ajdo #.. ##############  a) +3 dagger (venom)  #.. ..... ....  Cast: Foxfire  #.................. J-aj- #.#...###....###....#  J-aj#... ....# ....#  y   killer bee (wandering) J-ajH###. .##.. .##.. . $ .?...# . .# ..J-aj C _You start resting. J-aj3O_A killer bee comes into view.J-ajZCasting: Foxfire (safe; 1% risk of failure)  J-aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!J-ajmE.yJ-aj   #.##.....##..#.o  #.######### ### J-ajQ #.##.....##...  .......#.y.....  #....## ....#  ##...###..†)###....##  #.........†●.●).$...#  J-aj#ξ@...##..  #.. ####### J-aj4 #.. ..... ....  .....  ##....# #... ....# ....# yJ-aj6.ally target) J-ajk###. .##.. .##..  J-aj$ .?...# . .# J-ajܻ&==J-aj8.5 (1J-aj/J-aj _A killer bee comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatJ-ajie  You conjure some foxfire! _The killer bee buzzes angrily.J-aj:?  #............#.. . JYZero the Thaumaturge  #.##.....##..#.o .#. Deep Elf of Vehumet *.....  #.#########..#.o# ### .#. Health: 18/54 ========----------------  #.##.....##y.#..##... #. Magic: 9/26========----------------  #............#.y..... #. AC: 7Str: 5  ##...###....## ....# # EV: 13Int: 25  ##...###..†)###....## ### SH: 0Dex: 15  #.........†●*●).$...# ... XL: 10 Next: 66% Place: Dungeon:9  #.##.....##*@*..##..  Noise: ==-------  Time: 9098.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ....  Cast: Foxfire  #.................. J-aj? A #.#...###....###....#  #... ....# ....#  y   killer bee (ally target) ###. .##.. .##.. . $ .?...# . .# ..Dir - look around, f - activateYou conjure some foxfire! _The killer bee buzzes angrily.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ-ajG #............#.. . JYZero the Thaumaturge  #.##.....##..#.o .#. Deep Elf of Vehumet *.....  #.#########..#.o# ### .#. Health: 18/54 ========---------------- J-ajH #.##.....##y.#..##... #. Magic: 9/26========----------------  #............#.y..... #. AC: 7Str: 5  ##...###....## ....# # EV: 13Int: 25  ##...###..†●###....## ### SH: 0Dex: 15  #.........†§.●).$...# ... XL: 10 Next: 66% Place: Dungeon:9 J-ajIR #.##.....##ξ@...##..  Noise: ==-------  Time: 9098.5 (0.0)  #.. ##############  a) +3 dagger (venom)  #.. ..... ....  Cast: Foxfire  #..................  #.#...###....###....#  #... ....# ....#  y   killer bee (ally target) J-ajcIS###. .##.. .##.. . $ .?...# . .# ..J-ajIYou conjure some foxfire! _The killer bee buzzes angrily.  Casting: Foxfire (safe; 1% risk of failure)  J-ajI)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!J-ajJK●§J-ajKA●§J-ajyS-aj9W  The killer bee is moderately wounded.The foxfire burns the killer bee.S-ajD 1§S-ajL L§yS-aj =●●S-aj +6.5 (1S-aj y§§§§§S-aj e _The killer bee is moderately wounded.T-aj ##.).###....## JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#.o .# Health: 27/54 ============------------ #.#########§.#.o# ### .# Magic: 17/26 ===============--------- #.##.....##§.#..##... # AC: 7Str: 5 #.........§y.#.y..... # EV: 13T-aj˼Int: 25 ##...###..§§## ....#  SH: 0Dex: 15 ##...###..**###....## ## XL: 10 Next: 69% Place: Dungeon:9 #.........*@●.).$...# .. Noise: =--------  Time: 9136.5 (0.0) #.##.....##●*...##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ....  #..................  #.#...###....###....#  y   killer bee (ally target) #... ....# ....#  ###. .##.. .##..  $ .?...# . .# .The killer bee is moderately wounded.The foxfire burns the killer bee. _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  T-aj[ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT-aj'@●The foxfire burns the killer bee. _The killer bee is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)T-ajz ##.).###....## JYZero the Thaumaturge #............#..  Deep Elf of Vehumet *..... #.##.....##..#.o .# Health: 27/54 ============------------ #.#########§.#.o# ### .# Magic: 17/26 ===============--------- #.##.....##§.#..##... # AC: 7Str: 5 #.........§y.#.y..... # EV: 13Int: 25 ##...###..§§## ....#  SH: 0Dex: 15 ##...###..§●###....## ## XL: 10 Next: 69% Place: Dungeon:9 #.........†@§.).$...# .. Noise: =--------  Time: 9136.5 (0.0) #.##.....##●....##..  a) +3 dagger (venom)  #.. ##############  Cast: Foxfire  #.. ..... ....T-aj{|  #..................  #.#...###....###....#  y   killer bee (ally target) #... ....# ....#  ###. .##.. .##..  $ .?...# . .# . _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!T-aj!|3●§T-ajJ|T-aj|K●§T-aj|<●§T-aj܁C    T-aj#............#..  #.##.....##..#.o  #.#########§.#.o# ###  #.##.....##§.  ....§y.  T-aj!#..§●## ....#  ##...###..§●###....##  #.........†@§.).$...# T-ajf #.##.....##§....##..  #.. ##############  #.. ..... ....  ...  T-aj`#....#   T-ajȃd#... ....# .... T-aj###. .##.. .##. $ .?...# . .#  Casting: Foxfire (safe; 1% risk of failure)  T-aj4VPress: ? - help, Q - select acT-ajction, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  T-ajAYou conjure some foxfire!  The foxfire burns the killer bee.T-ajn 3§T-aj G●§T-aj' C●yT-ajw T-ajv §The killer bee is severely wounded.The foxfire burns the killer bee!  You kill the killer bee!T-aj{ RT-ajg.§T-ajjy....†●●T-aj~88=707.5 (1T-ajc§§§§T-ajZ _Vehumet accepts your kill.U-ajo##.).###....## ##............#.. .#.##.....##..#.o .#.#.#########..#.o# ### .#.#.##.....##..#..##... #.#..........§.#.y..... #.##...###...§## ....# ###...###..†§###....## ##..●)@.).$...# .#.##.....##§●...##.. #.. ############## #.. ..... ....#......#.#...###....###....# #... ....# ....# ###.U-aj .##.. .##.. .$ .?...# . .# .●§U-ajC●§U-ajI●§U-ajK●§U-ajBK●§U-ajJ●§U-ajK●§U-ajL§●U-ajTN§●U-ajL●§U-aj3)U-aj.-8U-ajc§§§§U-ajU-aj<3U-aj"U-aj:)U-aj)P§●U-aj*D§●U-aj>,G§●U-aj1U-aj53U-aj6U-aj9U-aj]HJ§U-ajI99==U-aj#KU-ajOd _Your foxfire dissipates.Things that are here:U-aj Zn##.).###....## #..#...#... ..?#.##.....##..#..# . .#. #.#########..#..# #### .#.. #.##.....##●.#..##.... #..##.........§§.#........ #../U-ajZ6##...###...§## ....# #..##...###..†)###....## ###..#...†)..@.$...# ..-40.5 (2#.##.....##)..§§##..#  #.. ##############  #.. ..... ...  #..U-aj![^.......  #.#...###....###....# .#... ....# ....# ..###. .##.. .##.. ..#U-aj[$ .?...# . .# ..#U-ajI\U-ajKeU-ajah _a +0 short sword; 2 poisoned darts; a kobold corpseU-aj ...###....###..##.).###....###.. #...#............#...  ..?  #.##.....##..#..# .. .#.  #.#########..#..# ##### .#..  #.##.....##●.#..###..#  #.........§§.#......... #../  ##...###...§###....# #.##...###..†)###@...## ####.........†)..).$...# ......U-aj: +##.....##)..§§##..## #.. ############## .#..# #.. ..... .... #..# #.................. .  #.#...###....###....#  #... ....# ....# . ###. .##.. .##.. # U-aj #..U-aj{ 21.5 (1 _U-aj} U-aj V-aj$3V-ajV-ajV-aj,V-ajI20==V-ajV-ajT30=V-ajV-aj*#...###....###. ...# #.).###....###.. #.. #...# .....#... ... ..? .. .##.....##..#..# ... .#. .##V-aj8..#..# ###### .#.. .##.....##●.#..##.....# #..# ..§§.#......... #../ #...###...§###....# #... #...###..†)###..@.## ###...# 3.5 (2 ..†)..).$...# .......# .##.....##)....##..# #.< . ############## ..#.. #.. V-aj3-. ..... ..... ..#..# #.. ...........#.......###....###....## ... ..# #... ....# ....# .. ...#xV-aj_ ###. .##.. .##.. ..###<V-aj!V-ajpV-ajAV-ajV-ajR.).###....###.. #.. #...#. ...........#... .... ..? .. ##.....##..#..# ... .#. #########..#..######## .#. ##.....##●.#..##.....# #..# ........§§.#......... #../ ###...§###....# . ...###..†)###....####...# ........†)..).$.@.# .......## V-aj@##.....##)....##..# #.<.  ###############..#..#...  ..... ..... #..#..##. ..................#......###....###....## ..# ... ....# ....# ...#x ##. .##.. .##.. ##. ..###<. V-aj5 $ .?...# . .# ..# ##.V-aj V-ajL+4.5 (1V-aj V-ajV-aj4 3V-aj5 V-aj9 V-aj > V-ajA ~1==V-ajC V-ajG ,V-ajI V-ajO =##.....##..#..# ... .#. #########..#..######## .#.. ●.#..##.....# #..# ........§§.#......... #../ ...###...§###....# #...###..†)###....## .###...#.....†)..).$...# ..........## ##.....##)....##..#..# #.<. V-ajP 0 ###############@.#..# #...6.5 (2  ..... ..... #..#..#......Cast: Foxfire...## ..........##.#.....### .... . V-aj>Q V-aj5V V-ajX W-ajW-aj W-ajW-ajW-ajW-aj1=2==W-ajIg _Found an emerald potion.W-ajW-ajW-ajW-aj●.#..##.....# #..# ........§§.#............ #../ W-ajx...###...§###....# ... #...###..†)###....## ....###...#.....†)..).$...#............## ##.....##)....##..#..# #.<.  ###############..#..# #...  ..... .....##..#..#. ................@.#..... .8 W-aj...###....###....## .... ..# ....# #....# ... ...#x ##. .##.....##.. ##. ..###<##!##... . W-ajW-ajGW-aj^W-aj!W-aj#"W-aj:$W-ajd*W-ajo/W-aj2,W-aj6J _Found a stone staircase leading down.W-aj;W-aj&<2=3==W-ajf>W-ajE]...###...§###....# .... #...###..†)###....## ....###...#.....†)..).$...#............## W-ajQF##.....##)....##..#..# #.<.  ###############..#..# #...  ..... .....##..#..#. ..................#..... . ...###....###....## .... ..# ....# #...@# W-ajFw...#x50 ##. .##.....##.....##. ..###<  $ .?...##.....#.#.... ..# ## ## ....... ..  ..#!# ##.  #<.#..W-ajG#>##..#. ..## W-aj9HW-ajNW-ajP; _Found an escape hatch in the ceiling.W-aj-E 3W-ajF W-ajL W-ajJN W-ajN W-ajS 4==W-ajT W-ajgZ Q.....†)..).$...#............## ##.....##)....##..#..# #.<.  ###############..#..# #...  ..... .....##..#.. ..................#..... . ...###....###....## .... ..# ....###....###.... ...#x ##. .##.....##.....##. ..###<  $ .?...##....@#.#.... ..# ##2 ##...........  W-aj[ ......#!####... .##..#.#. ###W-aj _ W-aj` X-ajJ#.....##)....##..#..# #.<..#############..#..# ## #...X-ajJ(..... .....##..#..##.. #. .................#...... ..###....###....## ....# ..# ....###....###.... ...#x #. .##.....##.....##.. ..###<. $ .?...##.....#.#.......# ##.$ X-aj!KS....... .$......#!####..###<.#.. ... #>##.# . .#. ..# X-aj2Lj##. ### X-ajRX-aj%S+3.5 (1X-aj]XX-ajZX-aj"y.....##)....##..#..# #.<.####..#..# ## #. ..... .....##..#..##.. #...#...... . .###....###....## ....# ..#. . ....###....###.... # ...#x..$ . .##.....##.....##.....###<..)  .?...##.....#.#.# ##.$.##..$.X-aj#m......#!####...###<.#.. ....#>##.# . ..#. ..# #.#. ### #X-ajX-ajT3=4X-aj.X-ajX-ajr ##)....##..#..# #.<.####..#..# ### #. .....##..#..##.. #.......#...... . ###....###....## ....# ..#.  ....###....###....###...#x..$.  .##.....##.....##.....###<..)o.?...##.....#.#.# ##.$.##..$.......#!####...###<.#.. ...#>##.# ....#. ..# ... #.#. ### .>#.X-ajwy X-ajz q5==5X-aj~~ X-aj ; _Found a stone staircase leading down.Y-aj ##)....##..#..# #.<.###..#..# ### #. .....##..#..##.. #....#...... .!Y-aj....###....###....# ..#.....###....###....###...#x..$..##.....##.....##.....###<..)o..?...##.....#.#.# ##.$.##..$.......#!####......# ..###<.#.. ......# .#>##.# ......# .#. ..# ......# #.#. ### .....># #Y-ajNS......########Y-ajY-aj&6Y-ajY-ajs _You hear the loud creaking of a distant portcullis.Y-aj############..#..# ### #... .. .....##..#..##.. #...........#...... .......! #....###....###....# ..#. Y-aj{ ....###....###....###...#x..$.##.....##.....##.....###<..)o.o .?...##.....#.#.......## ##.$...> .... .$.......#!##### ....###<.#...........# . #>##.####......# .#. ..# #......# ##. ### #.....># ##### #......######### Y-aj־Y-aj4=6==7Y-ajY-ajZ-aj ..#..# ### #.# . .....##..#..##.. #.#...#...... .!.# ....###....###....# ..#. ....###....###....###...#x..$. .##.....##.....##.....###<..)o.o. ?...##.....#.#.#####.$...>.##..$.......#!####.@....# ......$.###<.#.# .#>##.####......# .#. ..# #......# #.#. ### #.....># # Z-ajZ-aj &8Z-aj(Z-aj2*[-aj[-aj,[-aj>]5==[-aj[-aj[-aj3[-aj{[-aj[-aja[-aj.[-aj[-aj#6[-aj10=[-aj[-aj[-aja[-aj5[-aj$[-aj[-aj[-ajP[-aj[-aj[-aj[-ajK7=[-aj[-aj[-aj[-ajs[-aj[-aj*[-aj[-aj[-aj98[-ajY[-aj[-aj[-aj)[-aj[-aj`[-aj[-aj[-ajN39=[-aj[-aj#40=[-aj}!w1=[-aj,u _You start resting.[-aj4081.5 (23.0)[-aj5,2.5 (24[-aj;[-ajM>s _You hear the loud creaking of a distant portcullis.[-aj4 3[-aj[5 [-aj9 [-aj: [-aj0? X[-aj@ [-aj.A U2=[-aj!B [-aj.E ,[-ajJF [-ajH [-aj.I [-ajJ [-ajeN [-ajN K3=[-ajP [-ajS [-ajS [-ajT [-ajW W _You start resting.[-aj] [-ajIf 19.5 (7.0)[-aj.g ,90.5 (8[-ajim [-ajr u _The portcullis has been lowered almost to the ground.]-aje]-ajf]-ajg]-ajm]-ajq]-ajtB]-aj!4=]-aj]-aj]-aj]-aj]-aj?..#..# ### #........# ....##..#..##.. .##........# #...... .........!.# ###....###....# ...#........ ]-aj/###....###....###...#x..$.... ....##.....##.....###<..)o.o. .##.....#.#.......#####.$...>. ##...$..... ]-ajw......#!####....@.# ......$ 3.5 (3 .###<.#...# ....... #>##.####......# ....... ]-aj]-aj]-aj]-aj2 3]-aj2 ]-aj.9 ]-aj'< ]-aj? B]-aj;C ]-ajC K5=]-ajE ]-aj&L ...##..#..# #.<# #####..#..# ### ###........# ##..#..##.. .##........# ......#...... .........!.# ##....###....# ...#........ ]-ajL ##....###....###...#x..$.... ..##.....##.....###<..)o.o. #.....#.######.$...>. ##..............@.....$..... 5.5 (2...#!####......#####......$ ##<.#...........# .......  #>##.####......# .]-ajM D  #. ..# #......# #......  #. ### #.....># #######......#########]-ajM ]-ajS ]-ajU ^-aj^-aj1^-aj^-aj^-aj^-aj ^-aje,^-aj^-aj^-aj^-ajJk##..#..# #.<......# ..#..# ### ###..# ##..#..##.. .##..# #...... ..!.# ....###....# ...#.. ....###....###...#x..$.... ##.....##.....###<..)..o. ....#.#.......#####.$...>. ..^-aj&..@...$..... 7#!####......#####......$ <.#....# ....... >##.####......# ....... . ..# #...... . ### #.....#......#########^-aj!^-aj^-aj^-aje^-aj^-aj ^-aj^-aj^-aj^-ajK,^-ajh  A kobold comes into view.^-aj#..#..# #.<......# ..#..# ### ###........# #..#..##.. .##..K.....# #...... .........!.# ###....# ...#........ ###....###...#x..$.... ^-ajS#.....##.....###<..).... #.#.......#####.$...>. $..... #!####......#####......$ #.....# ....... #.####......# ........# #......# #...... ### #.....># ###### K   kobold (missile, wandering) ^-ajDK8.5 (1^-aj.^-ajBK^-ajc6=9.5 (2^-aj^-aj 3 _The kobold leaves your sight._-ajo..#..# #.<......# ..#..# ### ###..K.....# ..#..##.. .##........# #...... ....K....!.####....# ...#.._-ajzq###....###...#...$. .....##.....###<..).#.#.#####.$...>...@$. !####......#####......$. .# #. .####......# #.# #......# ##......# #.....># #K 2 kobolds (1 missile, wandering) _-ajs>.K_-ajt._-aj|K   kobold (_-aj}-200.5 (1_-aj_ _The walls and floor vibrate strangely for a moment._-aj#..# ### ###........# #..##.. .##.# _-aj #...... .....K...!.### ###....# ...#.......... ###....###...#...$...##.....###<..). #.#.......#####.$...>........$..... ####......#####.@....$ ..........# #.. ##### #. _-ajy# #......# ### # #.....># ########  #......# ######## _-ajA>.K_-aj\2o_-ajo   orc (missile, wandering)K   kobold (missile, wandering)_-aj&1_-aj-_-aj3_-aj R#..##.. .##.# #...... ......K..!.#### ##....# ...#...............###...#...$ ...##.....###<..).....o_-aj l#.......#####.$...>.... .........$..... ########......$ .........# #.. #### #.  #......# ####  #.....># ########  #......######### _-aj 1K._-aj 7o._-aj$ _-ajm% .72_-aj, _-aj/ `-ajo..##.. .##.# ...... .....K...!.#....# ...#.....###...#...$....o.##.....###<..). #.#####.$...>......$.......#####......$.# #.`-ajp......# #.  #......# ##......#  # `-ajr.`-ajtU.o`-ajy@K `-ajz&3`-aj`-aj`-ajjZ..##.. .##.K......#  JYZero the Thaumaturge ...... .........!.#####  Deep Elf of Vehumet *..... #....# ...#............  Health: 47/54 ====================---- #....###...#...$........  Magic: 25/26 =======================- ..##.....###<..)...o....  AC: 7Str: 5 #.......#####.$...>.....  EV: 13Int: 25 ..............$.........  SH: 0Dex: 15 `-aj[%##......#####..***.$....  XL: 10 Next: 70% Place: Dungeon:9 ........# #..*@*......  Noise: ---------  Time: 9203.5 (0.0) ##......# #..***......  a) +3 dagger (venom)  #......# ##......####  Cast: Foxfire  #.....># ########  #......#  ######## o   orc (missile, wandering)A kobold comes into view. _The kobold leaves your sight. _The walls and floor vibrate strangely for a moment.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`-aj[`-ajWL@*...`-aj 7..`-ajK ..##.. .##.K......#JYZero the Thaumaturge ...... .........!.#####Deep Elf of Vehumet *..... #....# ...#............`-aj Health: 47/54 ====================---- #....###...#...$........Magic: 25/26 =======================- ..##.....###<..)...o....AC: 7Str: 5 #.......#####.$...>.....EV: 13Int: 25 ..............$.........SH: 0Dex: 15 `-aj ##......#####..●...$....XL: 10 Next: 70% Place: Dungeon:9 ........# #...@.......Noise: ---------  Time: 9203.5 (0.0) ##......# #..●........`-aj a) +3 dagger (venom)#......# ##......####Cast: Foxfire  #.....># #########......#########o   orc (missile, ally target) _The kobold leaves your sight. _The walls and floor vibrate strangely for a moment.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`-aj# p(((walls and floor vibrate strangely for a moment.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc throws a dart. The dart hits you! You are blinded!`-aj G>..`-aj =4.5 (1FoxfireConf Blind `-aj `-ajZ Q _You are confused.`-ajE Q##.. .##.K......#  .........!.# ....# ...#. ....###...#...$.###.....###<..)...o....# .#####.$...>.....#$.......#####..●...$....## #.#......# #..●. #......# ##......# #.....># # # §●●§●§●§●§●§`-aj i  The foxfire burns the orc.`-aj; 1§`-aj= G●§`-ajE  The orc is moderately wounded.The foxfire burns the orc.`-aj §.o`-aj =)`-aj `-aj! T8=-5`-ajb I§§§`-aj O§§`-aj W _The orc is almost dead.a-aji  You're too confused to cast spells.-a-aja-aja-ajk. _a-ajH  You're too confused to cast spells.a-aja-ajLa-aj4. _b-aj8b-ajb-ajb-ajܚF _Unknown command.b-ajs.##.. .##.K......#. .........!.###### #....# ...#. #....###...#...$.# ..##.....###<..).# #.#####.$...§o....#.$..§§...... ##......#####..§§§.$....#.# #....# ##......# #..§.  #......# ##......#####  #.....># #  #......#  b-ajt(#b-ajv<§ob-ajWvb-aj}P>......b-aj~T6=6b-ajCFoxfireb-ajb-aj$W _You feel less confused.b-aj n##.. .##.K......#  .........!.###### ....# ...#. ....###...#...$.# ##.....###<..).# .#####.$...>.....# $...o...... ......#####......$....# # #.b-aj # ......# #. #......# ##......##### #.....># # # b-ajM 2xb-aj S.ob-aj3 Tx   Erica (constriction, wandering)o   orc (missile)7b-aj c-ajA S ..... .........!.###### #....# ...#............. #....###...#...$c-aj !###.....###<..).# #..##.$...>.....#.......$.........x #######....o.$....# ..# #...........# ##......# #..  #......# #######  #.....># ########  #......#  ######c-ajA ##c-aj{ U.oc-aj 2xc-aj M.x   Erica (constriction, wandering)c-aj %8c-aj c-aj d-ajG> #...... .!.###### ##....# ...#. ##....###...#...$.#.##.....###<..).# .#.#####.$...>....x#....$.#......#####......$....#.# #...o.##......# #. #......# ##......##### #.....># # #......#  #d-ajaK2xd-aj`SM.x   Erica (constriction, wandering)d-ajaUe9==9d-ajZd-aj]P _The orc barely misses you.d-ajϸ )You hit the orc.  You kill the orc!.xd-aj & d-ajj B=10d-aj d-aj9 Z _Vehumet accepts your kill.e-aj_#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 49/54 =====================--- ...##.....###<..)........#  Magic: 25/26 =======================- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$......x...  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 .........# #.***.......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.*@*........  Noise: =--------  Time: 9210.5 (0.0)  #......# ##***...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Blind  ######## e-ajJ`o x   Erica (constriction, wandering)You hit the orc.  You kill the orc! _Vehumet accepts your kill.e-aj`Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee-ajC*@e-ajt:**e-aj "#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 49/54 =====================--- ...##.....###<..)........#  Magic: 25/26 =======================- .#.......#####.$...>.....#  AC: 7Str: 5 e-ajy ...............$.....x....  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 .........# #...).......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #..@.........  Noise: =--------  Time: 9210.5 (0.0)  #......# ##......#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Blind  ########  x   Erica (constriction, wandering)e-aj PYou kill the orc! e-aj L_Vehumet accepts your kill.e-aj̲ Casting: Foxfire (safe; 1% risk of failure)  e-aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee-aj 6You conjure some foxfire!e-aj  !  ...#............. #...$........# <..)........# ###.$...>.....# ...$.....x.... #......$....#  #...●.......#  #..@.........  e-ajk ^ ##..●...#####  ># ########     xe-aj Lally target) e-ajj 51.5 (1e-ajq e-aj6 ; _Vehumet accepts your kill. e-aj]  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! e-aj P_Your vision returns to normal.f-aj}0z#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 49/54 =====================--- ...##.....###<..)........#  Magic: 24/26 ======================-- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$.....x....  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 .........# #.**●.......#  XL: 10 Next: 70% Place: Dungeon:9 f-aj0^###......# #.*@*........  Noise: =--------  Time: 9211.5 (0.0)  #......# ##**●...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......#  ######## f-aj51 x   Erica (constriction, ally target)Dir - look around, f - activateYou conjure some foxfire! _Your vision returns to normal.Casting: Foxfire (safe; 1% risk of failure)  f-aj]1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef-aj@5@*f-ajej"#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 49/54 =====================--- ...##.....###<..)........#  Magic: 24/26 ======================-- .#.......#####.$...>.....#  AC: 7Str: 5 f-ajjb...............$.....x....  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 f-ajj.........# #...●.......#  XL: 10 Next: 70% Place: Dungeon:9 f-ajj%###......# #..@.●.......  Noise: =--------  Time: 9211.5 (0.0) f-ajj #......# ##..§...#####  a) +3 dagger (venom) f-aj k #.....># ########  Cast: Foxfire  #......#  ########f-ajk f-aj.....# ...$....●x.... #.....§●....# f-aju #...§§§.....#  #..@.§.......   ##..§...#####  f-aj v># ########     f-aj*vf-ajKv_Your vision returns to normal.  Casting: Foxfire (safe; 1% risk of failure)  f-ajv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  f-ajv>You conjure some foxfire!  The foxfire burns Erica.f-aj03§f-aj^  Erica is lightly wounded.  The foxfire burns Erica!f-ajz3§f-aj|N.xf-aj˄D●●f-aj0650=f-ajRR5=2.5 (1f-ajR§§§§§§f-aj/ _Erica is lightly wounded.f-aj r#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 50/54 ======================-- ...##.....###<..)........#  Magic: 24/26 ======================-- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$....§.....  EV: 13Int: 25 ###......#####.....§x....#  SH: 0Dex: 15 .........# #.***§§.....#  XL: 10 Next: 70% Place: Dungeon:9 f-ajO -###......# #.*@●§.......  Noise: =--------  Time: 9212.5 (0.0)  #......# ##●**...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......#  ########  x   Erica (constriction, ally target)f-ajv Erica is lightly wounded.  The foxfire burns Erica! _Erica is lightly wounded.  f-aj MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclef-aj <Dir - look around, f - activatef-aj0 Z#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 50/54 ======================-- ...##.....###<..)........#  Magic: 24/26 ======================-- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$....§.....  EV: 13Int: 25 ###......#####.....§x....#  SH: 0f-ajz QDex: 15 .........# #...§●§.....#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #..@§§.......  Noise: =--------  Time: 9212.5 (0.0) f-ajӬ  #......# ##●.§...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......#  ########  x   Erica (constriction, ally target)f-aj /f-aj UThe foxfire burns Erica! _Erica is lightly wounded.  f-ajG MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclef-ajz \Dir - look around, f - activateYou conjure some foxfire!f-aj J●§f-ajd D●§f-aj J●§f-aj\  !  ...#............. #...$........# <..)........# ###.$...>.....# ...$....§..... #.....●x....# f-aj & #.●.§§§.....#  #.§@§§.......   ##§.§...#####  f-ajA ># ########     x  _Erica is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatf-aj _e  You conjure some foxfire!  The foxfire burns Erica!f-aj7 1§f-ajK8 A●§f-aj8 E§●f-aj9 B§●f-ajE ●●Erica is moderately wounded.f-ajJ *****Erica casts a spell at you.The bolt of poison hits you but does no damage.f-aj .)§.@§.§●.==3.5 (1f-ajR y§§§§f-aj ! _You resist.g-aj#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 50/54 ======================-- ...##.....###<..)........#  Magic: 23/26 =====================--- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####..§§●§x....#  SH: 0Dex: 15 .........# #.*●*§......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.*@*........  Noise: ===------  Time: 9213.5 (0.0)  #......# ##*●*...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......#  ########-aj2H  x   Erica (constriction, ally target)Erica casts a spell at you.The bolt of poison hits you but does no damage. _You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg-aj #...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 50/54 ======================-- ...##.....###<..)........#  Magic: 23/26 =====================--- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 g-ajl ###......#####..§§●§x....#  SH: 0Dex: 15 .........# #.§●)§......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.§@●........  Noise: ===------  Time: 9213.5 (0.0)  #......# ##§§....#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......#  ########  x   Erica (constriction, ally target)g-aj The bolt of poison hits you but does no damage. _You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleg-aj- ]Dir - look around, f - activateYou conjure some foxfire!g-aj K§●g-aj =●§g-aj @●§g-aj^  !  ...#............. #...$........# <..)........# ###.$...>.....# ...$.......... #..§●§●x....#  #.§§)●......#  #.§@§........  g-aj\ & ##§§....#####  ># ########     _You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Erica!g-aj §§●●§§●  Erica is moderately wounded.The foxfire burns Erica.g-aj" 1§g-aj8  Erica is heavily wounded.The foxfire burns Erica.g-ajS 3§g-aj ●●Erica is heavily wounded.g-aj k*****Erica is heavily wounded.The foxfire burns Erica.  Erica is heavily wounded.Erica casts a spell at you.bolt of poison hits you.  You are poisoned.g-ajT ..§●§§.@§.g-ajU 46======--4.5 (1Pois g-aj[ §§§§§§g-aj^ ! _You resist.h-ajR#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 46/54 ====================---- ...##.....###<..)........#  Magic: 22/26 ====================---- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####...§§§x....#  SH: 0Dex: 15 .........# #.**●§§.....#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.*@*........  Noise: ===------  Time: 9214.5 (0.0)  #......# ##**●...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois h-aj!  ########  x   Erica (constriction, ally target)The bolt of poison hits you.  You are poisoned. _You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh-aj#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 46/54 ====================---- ...##.....###<..)........#  Magic: 22/26 ====================---- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 h-aj###......#####...§§§x....#  SH: 0Dex: 15 .........# #..§●§§.....#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #..@§●.......  Noise: ===------  Time: 9214.5 (0.0)  #......# ##.§§...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois  ########  x   Erica (constriction, ally target)You are poisoned. _You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!h-aj●§●§§●h-ajQ !  ...#............. #...$........# <..)........# ###.$...>.....# ...$.......... #...§§●x....#  #..§§§●.....# h-aj:3 #..@§§.......   ##.§§...#####  ># ########      Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  You feel very sick.  The foxfire burns Erica.h-aj b1§h-ajh  Erica is heavily wounded.The foxfire burns Erica.h-aj3§h-aj| *Erica is severely wounded.h-aj  invisible Erica (constriction)Erica mumbles some strange words.h-ajN .§§x.§.●●x, rememb…)h-ajP h-ajP 2--3=-5.5 (1h-ajV 8§§h-ajQW x§.§§h-ajY 2 _Erica flickers and vanishes!h-ajg$h-aj!h#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 42/54 ==================------ ...##.....###<..)........#  Magic: 22/26 ====================---- h-ajh.#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####....§§x....#  SH: 0Dex: 15 h-ajh.........# #.***.§.....#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.*@●§.......  Noise: ==-------  Time: 9215.5 (0.0)  #......# ##*●*...#####  a) +3 dagger (venom) h-ajAi #.....># ########  Cast: Foxfire  #......# Pois  ########  x invisible Erica (constriction, rememb…)h-aji)Erica is severely wounded.Erica mumbles some strange words. _Erica flickers and vanishes!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei-aj#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 42/54 ==================------ ...##.....###<..)........#  Magic: 22/26 ====================---- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####....§§x....#  SH: 0Dex: 15 .........# #...§.§.....#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #..@●§.......  Noise: ==-------  Time: 9215.5 (0.0)  #......# ##.§●...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# -ajmPois  ########  x invisible Erica (constriction, rememb…)Erica mumbles some strange words. _Erica flickers and vanishes!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§ !  ...#............. #...$........# <..)........# ###.$...>.....# ...$.......... #....§§$....#  #...§●§.....#  #..@-ajiA3m§●.......   ##.§§...#####  ># ########     x) _Erica flickers and vanishes!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  You feel very sick.i-ajZn§●§i-aj`i-aj&.§i-ajNxxi-aj}.●)§.●x, rememb…)i-ajL`0--6.5 (1i-aj d§§§§§i-ajY _The foxfire burns something! The foxfire burns the invisible Erica.i-ajj #...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 40/54 =================------- ...##.....###<..)........#  Magic: 21/26 ===================----- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13i-ajv KInt: 25 ###......#####....x.$....#  SH: 0Dex: 15 .........# #.*●*§......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.●@*§.......  Noise: =--------  Time: 9216.5 (0.0)  #......# ##***...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois  ########  x invisible Erica (constriction, rememb…)You conjure some foxfire!  i-ajս You feel very sick. _The foxfire burns something! The foxfire burns the invisible Erica.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei-aj i-aj1 #...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 40/54 =================------- ...##.....###<..)........#  Magic: 21/26 ===================----- .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13i-aj0 SInt: 25 ###......#####....x.$....#  SH: 0Dex: 15 .........# #.●●)§......#  XL: 10 Next: 70% Place: Dungeon:9 ###......# #.§@§§.......  Noise: =--------  Time: 9216.5 (0.0)  #......# ##.§§...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois  ########  x invisible Erica (constriction, rememb…)i-aj 7You feel very sick. _The foxfire burns something! The foxfire burns the invisible Erica.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!i-aj~ j !  ...#............. #...$........# <..)........# ###.$...>.....# ...$.......... #......$....# i-aj1  #.●●)§......#  #.§@§§.......   ##.§§...#####  ># ########     x) i-ajX u§§●i-ajh N)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  You feel sick. The foxfire burns something!  The foxfire burns the invisible Erica.i-ajm q  Vehumet accepts your kill.i-aj 1§i-aj U...●●i-aj_N39/552/2785i-ajA7.5 (1  The foxfire burns the invisible Erica.  Vehumet accepts your kill. _You feel a bit more experienced.  Your Dodging skill increases to level 5!  Your Stealth skill increases to level 8!Your Spellcasting skill increases to level 11!i-aj^ N§§i-aje  i-ajwg_Your Conjurations skill increases to level 9!j-ajf#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 39/55 =================------- ...##.....###<..)........#  Magic: 21/27 ==================------ .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 .........# #.***.......#  XL: 10 Next: 85% Place: Dungeon:9 j-aj&###......# #.*@*........  Noise: =--------  Time: 9217.5 (0.0)  #......# ##*●●...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois  ########        Your Stealth skill increases to level 8!Your Spellcasting skill increases to level 11! _Your Conjurations skill increases to level 9!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej-aj5@*j-aj\#...... .........!.######  JYZero the Thaumaturge ##....# ...#.............  Deep Elf of Vehumet *..... ##....###...#...$........#  Health: 39/55 =================------- j-aj=]...##.....###<..)........#  Magic: 21/27 ==================------ .#.......#####.$...>.....#  AC: 7Str: 5 ...............$..........  EV: 13Int: 25 ###......#####......$....#  SH: 0Dex: 15 .........# #.§§).......#  XL: 10 Next: 85% Place: Dungeon:9 j-aj]###......# #.§@●........  Noise: =--------  Time: 9217.5 (0.0)  #......# ##.§●...#####  a) +3 dagger (venom)  #.....># ########  Cast: Foxfire  #......# Pois j-aj^ ########      j-ajL^  Your Spellcasting skill increases to level 11! _Your Conjurations skill increases to level 9!j-aj^Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j-aj_;§●j-aj`2§●j-aj>`j-aj`@●§j-ajaH●§j-ajb5●§j-aj9bj-ajb0§●j-ajbj-ajcj-ajcF●§j-aj.....# ...$..●....... #....§.$....#  #..●)§..●...#  #.●@§§§§.....   ##.§§§..#####  ># ########    j-ajDr 7-8.5 (1j-ajuz§§§§§j-ajCv7§§§j-aj?y  _Your Conjurations9!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You feel sick.k-ajk-ajJ7-k-ajk-aj●§●§●§●●§●§●§●§●§●§§●●§§●●§§●●§§ §You feel sick.●§§●k-ajF6-k-aji§ _You feel sick.  You feel sick. k-ajq_Your foxfire dissipates.  i - a ring of see invisible  Items here: ( )) †.k-ajk-ajk-aj\k-ajZk-ajk-aj#k-aj &k-aj3(k-aj.3§k-aj 63§k-aj9k-aj4:!-k-ajO:D2=k-aj<k-aj?` _Your foxfire dissipates. x3k-ajBk-ajC95k-ajDk-ajJ  .##.. .##.K# ..... .........!.###### ....# ...#...... .###...#...$........# k-ajJ#.....###<..)........# #####.$...>.....# .......$.......... #k-ajNK#####......$....# .......# #...)@......# -21.5 (3 #......# #............ #......# ##......##### #.....># ######## #......k-ajKO# ########k-aj0L7-k-ajQRk-ajlU$ _You feel sick.k-aj}k-aj}k-aj\k-aj*k-ajk-aj4=-3==k-aj3 _You feel sick.k-ajk-aj ^3=-k-ajk-aj  _Your foxfire dissipates. x3 _You feel sick. _You feel sick.  You now have 268 gold pieces (gained 12).  k-ajg(k-ajak-ajT _You are no longer poisoned.k-ajk-ajk-ajfh4==k-ajck-aj(### ###........#  .##........# ##  .........!.######.. # ...#........ #...#...$........# ###<..)........# .#####.$...>.....# ....$.......#####.......@...# 5.5 (4 ....# #...).......# ....# #......... ....# ##......#####... ...># ######## ## ....# #####k-aj"k-ajQl-aj/l-ajJWhat do you want to examine? Items  a - ()) a +0 flail  b - ()) a +4 scimitar of flamingc - (() 4 atropa-tipped darts  d - (†) the octopode corpse of Erican-aj9### ###........#JYZero the Thaumaturge .. .##........# ##Deep Elf of Vehumet *..... .. .........!.######..Health: 33/55 ==============---------- .# ...#..............Magic: 24/27 =====================--- .###...#...$........#AC: 7Str: 5 .....###<..)........# .EV: 13Int: 25 ....#####.$...>.....#...SH: 0Dex: 15 ..........$.............XL: 10 Next: 85% Place: Dungeon:9 ....#####.......@...#Noise: ---------  Time: 9225.5 (4.0) ....#-ajv:p;49m #...).......#a) +3 dagger (venom) ....# #...............Cast: Foxfire ....# ##......#####... ...># ######## ## ....# ##### _You feel sick. _You feel sick. _You feel sick.  You now have 268 gold pieces (gained 12).  You feel sick. _You are no longer poisoned.n-aj,@n-aj@n-ajFn-ajKGn-aj!_n-ajՃn-aj,n-ajDn-ajMn-aj/e45=n-ajan-ajn-aj۔n-aj,n-ajn-aj,n-ajn-ajJn-aj٣ #.<.K....# ###........# ##..# ##### ........!.######....#..#.................##...$........#....# n-ajJ|###<..)........#....# #####.$...>.....#....# ..$........#9 #####...........#....# # #...)#....# # #.....n-ajwC.......# # ##......#####....# # ######## #####n-ajH#n-ajn-ajn-aj_n-ajX n-ajY n-aj%` n-ajeb o-ajT3o-ajFVo-aj\o-aj^o-ajUc6==o-ajco-ajUdS5=o-ajdo-ajfo-ajho-ajh#7o-ajhE==o-ajio-ajoE........# ###### ......!.######....# #.........# #...$........#....# #<..).#....# o-ajo~##.$...>.....#....# ..$..............# ...........#....#  #...).......#..@.# 32.5 (3 o-ajzp? #...........#  ##......#####....###  ######## ###### o-ajqo-aj6vo-ajKy% _Magic restored.o-aj0 o-aj1 o-aj$2 o-ajD8 o-aj9 o-ajr> Bo-aj"? o-aj? K6=o-aj@ o-ajA o-ajC o-ajC o-aj\D o-ajI !.######....#  .........#.#  .$.#....#.#  .)........#....#.# o-ajI  $...>.....#....#.#  $..............#.#  .#....#.#  ..).#....#.#  ................@#  5 ......#####....###  ####### ######      o-aj3J        o-ajjJ o-ajO o-ajBV p-aj p-aj p-aj p-aj%,p-aj9=p-aj,p-aj3p-aj,p-aj#..# # ##### ...!.##### ... .$........#. .).#.. $...>.....#... $.........#....#7.5 (2p-aj#7).......#....#. .................# ......#####....### ####### ######p-aj"$p-aj)p-aj-,p-aj3p-aj>p-aj p-aj#p-aj'7=p-aj(,p-ajE*p-aj-Bp-ajx4 # ... K....# # ....# ##### ...!.##### ........... .$# .)40.5 (3 $...> $# ..........#....#.# ..).......#....#.# .................#  . ##p-aj4E p-aj*5p-aj:p-aj<p-aj p-aj p-aj p-ajv p-aj p-aj w8=p-aj p-aj p-ajX p-aj p-aj Bp-aj  #  ... # ... K....# # ....# ##### ...!.#####3 p-aj7 ........... .$# .)........#....#.# $...>.....#....#.# $..............#.# p-ajd  . ..#p-ajm p-aj* p-ajS p-ajU p-ajMV p-ajAW p-ajx] ,p-aj^ S9=p-aj^b ,p-ajb p-aj9c p-ajc p-ajd p-ajf p-ajf p-ajAg p-ajm ......## ########  p-ajfm #......##. # #......... K....# 6# .....# ######.#  Cast: Foxfire p-ajm z...!.######....#.# p-ajm ...............#.# . p-ajm 5. p-ajm ,#.#p-ajn p-ajt p-aj}v q-ajf40=.. .......# ......## #######  #.@....##.8.5 (2 ##......... K ##.####### .....##.# .....# ######.# . #.#q-aj._q-ajOq-aj!q-ajZS  #  ##      # ##  ..# #...@..##.  50 ...# #.........#  ...# ##.##  # #.#  # ######.#  .!.######....#.#  #.#  ..#....#.#  ..#....#.#  q-aj3q-aj q-ajq-ajq-ajg1q-ajr,q-aj   #  ##     q-ajjB # ##  .# #.....@##.  2# q-aj#..#  .# ##.##q-aj  .# #.#  .# ######.# q-aj .######....#.#  #.#  #....#.#  #....#.#  q-ajq-ajq-ajq-ajr q-ajJs q-ajs q-ajy q-aj{ q-aj nq-aj q-aj #  ##   ## .# .# .# ######## .#  #......##.#  #.......@.#  4 ##.########   q-aj߆ #.#   ######.#  #####....#.#  .........#.#  #....#.#  #....#.#  #....#.#  q-aj] q-aj q-ajA q-aj|JQr-ajIr-ajr-aj#r-aj!2=r-ajr-ajr-aj,r-ajr-aj#  .  #  #  ###  +.#  r-ajkE #.#   #.#  #########@#  7.5 (3r-aj#......##.#  #.........#  ##.########  #.#   ######.#  ####....#.#  r-ajH....#.#  #....#.#  r-ajr-ajKr-aj( r-ajD/r-aj/r-aj2r-aj4r-aj! r-ajm" r-aj" r-ajq( r-aj* r-aj. 3=r-aj/ ,r-ajg4 #.# # #+ #9.5 (2r-aj&5 "#########......##.# #.........# # r-ajq5 r-aj9 r-aja; s-aj|##ß###..$...'s-ajs-aj,60.5 (1s-ajUs-aj! _You open the door.s-ajK _Found 18 gold pieces.s-ajgYs-ajZs-aj]s-aj?`s-aj= .# .# # .. .# ##  ###ß###### ...$...@.# #ß###ß##.#  .. #.#  #########.#  ###.#  #.........# #.########  #.#  ######.# s-aj>s-ajG1 _ _There is an open door here.s-aj s-aj s-ajy s-ajh" s-aj.# .# .# >.# . .# .## ß###ß###### .$..@'.# #ß###ß##.#  ... #.# # #########.# # #......##.# # #s-ajb;..# # ##.######## # #.# # ######.# s-ajI s-aj [4=2 _s-ajt-ajK#.# .# .# .>.# . .#t-ajĭK## .##.. #ß###ß###### ∩....$.@.'.# #ß###ß##.#  ....#.#  #t-aj #########.# .# #......##.# t-aj(p.# #.# .#t-ajW ##.# .# #.# t-aj^.# ######.# t-ajCt-ajõ&3t-aj?t-ajZt-ajt-aj.t-ajt-aj^t-ajt-aj{5t-ajH=t-aj,t-ajIt-ajF..# ..# ..# ..>.# .. ..# ###### ..## .... .##ß###ß###### .ß∩....@...'.# 6.5 (3.####ß###ß##.# .. ....#.#  # ##########.#  ..# #......##.# ..# #..# ..# ##.## ..# #.# ..# ######.# t-ajt-aj? _You now have 286 gold pieces (gained 18).t-aj]It-aj_t-ajtbt-ajbt-ajf,t-ajht-ajit-ajit-ajo§†....# ..# ..# t-ajPp..>.# . .. .. ..# ..# ####### ..## .) ..... ..##ß###ß######  #.ß∩..'.# 8.5 (2 #.####ß###ß##.#  ........#.# t-aj7q # ##########.#  ..# #......##.# #....# #..# K....# ##.## ..# #.# t-ajqa..# ######.# t-ajrt-aj`wt-aj( _Found a +0 dagger.t-aj%h t-ajh t-aji t-aj# 6=.K§†....# ..# ..#. ..>.#.. ..... ..# ..########## ..##.. .)....... ..##ß###ß######  #.ß∩..'.# 70 #.####ß###ß##.#  ........#.#  # ##########.# ..# #......##.###....# #..# <.K....# ##.##..# #.#..# ######.#t-aj t-aj -ajW-ajW-aj%X-aj[,-aji_,-aj_U7=-aj`-ajb-aj+c-ajc-aje-ajf-ajf-ajh-aj^i%8-aj6l-ajl-aj9m-ajn-ajEp-aj"rh  A kobold comes into view.-ajCyK..K   kobold (wandering)-aj+6.5 (6-aj27.5 (7 _-aj-ajW-aj)†....##.>.#...# ..########## #.. .).......  ..K..##ß###ß######  #.ß∩@.......'.#  #.####ß###ß##.#  .....  # ##########.#  ..#    <   #.#   -ajqLR†....#>.#..# ..########## #.. .).......  ..K..##ß###ß######  #.ß∩@.......'.#  #.####ß###ß##.#  .....  # ####### ..#   <   -ajgM] _A kobold is nearby!-ajK§†....#  #  #.  >.#..  ...  # ..##########  ##.. .).......  ..K..##ß###ß######  #.ß∩.'.#  #.####ß###ß##.#  ........#.#  # ##########.#  ..# #......##.#  ....# #.#  -aj6.K....# ##.#  # #.#  # ######.#  -aj.-ajjWK-ajR28.5 (1 _-aj-aj-ajr3-aj]s-ajx-aj{-aj{K9=-aj,-ajK-aj†-aj6V50=-aj-aj-aj`,-aj-aj..#  #  #.  .>.#..    # ..##########  ##.K .).......  .....##ß###ß######  #.ß∩......@.'.#  83.5 (5#.####ß###ß##.#  ........#.#  # ##########.#  .# #......##.#  .# #.........#  .-ajvI# ##.########  .# #.#  .# ######.#  -aj-aj֔-ajȖ-aj8 -aj69 -aj(= -aj> -aj( -aj0) -aj- -aj/ -aj2-aj-aj-aj-aj-aj-aj-ajF-ajq-aj-aj-aj$#-aj%-aj[*-aj0#  .#  .#.  .#..    .# ..##########  ##.K .).......  -aj0.....##ß###ß######  #.ß∩........@.#  5.5 (2#.####ß###ß##.#  ........#.#   ##########.#   #......##.#   #...#   -aj54##.########   #.#   ######.#  -aj5-aj9Q _There is an open door here.-ajT -ajU -ajZ -ajK\ -ajĎ -ajl -aj -aj -aj 4-aj-aj-aj #. #. .. # ..########## #.K .).......  .....##ß###ß######  #.ß∩........'.#  #.####ß###ß##@#   ........#.#  ##########.#  ......##.#  #...#  ##.########  .#  ######.#  ####....#.#  -aj1=6.5 (1 _-aj-aj6-aj-aj&-aj+-ajK -aj -aj -aj -aj] -aj .. .... # ..########## #.K .)....... .....##ß###ß###### -ajd z #.ß∩.'.#  #.####ß###ß##. ........#. ##########8.5 (2-aj ## #........# ........#.#   ...#....#.# -aj; E -aj -ajr -aj -ajK -aj -aj( -aj -aj -aj 2=-aj# -aj ,-aj  ..########## #.K .)....... .....##ß###ß######  #.ß∩.'.#  #.####ß###ß##. # ###########......# #........-aj( Q90#.####### #.#  ...#....#.#   ...#....#.#  -aj -aj -aj -ajq-aj/r-ajv-aj4x-ajM-ajnN3-ajWT-ajYX-ajZ,-ajZ-aj `..# ..## .##.K .).......  .....##ß###ß###### -aj`g #.ß∩..'.#  #.####ß###ß##.#  ..#.# # ##########.# # #......##.# # #..# 2 -aj`o# ##.## # #.# # ######.# ##....#.# -aj2a..#.# ..#....#.# ..#....#.#-aja[ ..#....#.# -aj b-aj f-aj$h-ajo?-aj?-ajg@-ajF-ajH-ajLw3=-ajM-ajN-ajO-aj4T..# ..## ..##.K .).......-ajT6  .....##ß###ß######  #.ß∩..'.#  #.####ß###ß##.#  ..#.# -ajT # ##########.# ..# #......##.# -aj U..# #..# 4 ..#-aj_U ##.## ..# #.# ..# ######.# !.######....#.# ..#.#-ajU ..#....#.# ..#....#.# >.....#....#.# -ajZ-ajZ-aj]]-ajrO -ajO -ajRP -ajr_ -aja -aj4f B-ajf -ajg U4=-ajMi -aj{q ..# ..## ..##.K .).......  .....##ß###ß######  #.ß∩..'.#  #.####ß###ß##.#  ..#.#  # ####.#  ..# #......##.# -ajq ..# #..# 6..# ##.## ..# #.# ..# ######.# ..!.######....#.# ..#.# $-ajr ^..#....#.# )..#....#.# ..>.....#....#.# -ajw -aj)z -ajn .# ..# .##.K .).  .....##ß###ß###### -ajo  #.ß∩.'.#  #.####ß###ß##.#  .#.#  # ###.#  ..# #......##.# #....#-ajo  #.@.......# K....# ##.# .# #.# -aj p v.# ######.# .!.######....#.# .#.# -ajOp .$.#....#.# .).#....#.#-ajp  $...>.....#....#.# -ajy A7.5 (1-aj ~ -aj -aj| ##.K .).......  .....##ß###ß###### #.ß∩........'.####ß###ß## ........##########.. #......##. #.... K##@####### . #.# ######.# $..............#.#  -aj-aj2&8-aj"$-ajm&-aj-aj2-aj-aj-ajO-ajX-ajDK5=-aj-aj | #.ß∩.'.#-aj  #.####ß###ß##. ## ########-aj; ..##......# #.... #........ K..-aj] ?##.####### .-aj l #.# .-aj ######@# 300.5 (2!.######..............-aj \#.# -aj ..........#....#.#   -aj) 0..).......#....#.# -ajE E -aj -aj-ajn -aj_HP restored.-aj[C ####ß###ß## ........##########.. #...... #.... K#.####### . #.# ######.!.######............ .$##.# .................#  -aj-aj+1.5 (1-aj-aj-aj -ajg-aj-aj7n-ajB-aj-aje=-aj-aj,-aje-aj-aj,-aj-aj-ajX-aj4-aj-aj-ajP-aj-aj-aj-ajZ-aj,-aj\-aj-aj-ajY-aj2-ajP-aj,-aj -aj-aj-aj-aj^-aj -aj -aj -aj-ajD-aj,-aj.-ajK-aj-aj-aj-aj"-aj%-aj%-aj'-aj*-aj1/,-aj1-aj4-aj58-ajq8-aj|:-aj=-ajF# #..##.####ß###ß ... #../ .>...# ....... ... #... #....# ######## ...###...# #.:..# #...... ..........###....# #...... # #.<......# ##.#### -ajF# ### ###.......#.# ##.. .##.......######.# . .........!@######....#.# 198.0)-aj9G# ...#.................#.# ..###...#...$........#....#.# -ajG ##.....###<..)........#....#.# ......#####.$...>.....#....#.# ....$..............#.######...........#....#.#....# #...).......#....#.#-ajGv# #............#-ajnU-ajU-20.5 (19-aj(`Q _Found a stone staircase leading down.-aj!b-ajxb-ajQd-ajh-ajl-aj}p,-ajut-aju-aju-ajxl _n - 4 ruby potions (gained 1)-aj?|-ajz|-aju~-aj-aj-aj-ajQ-aj-ajЉ-aj.-aj̏N _You now have 296 gold pieces (gained 10).-aj-ajX-aj-ajB-aj-ajv-aj-aj?-ajæN _You now have 312 gold pieces (gained 16).-aj-ajs-ajs-ajB-ajM _You now have 317 gold pieces (gained 5).-aj3-aj\-aj-aj,-ajh-aj-aj4,-ajl-aj-aj,-ajZ-aj-aj-ajS-aj-ajJ-aj-ajP-aj@-aj"-ajyf  An orc comes into view.-aj5.. .#...... ### .#.. ######.o #.ß∩# #..# ...... #.####ß.. #../ .>...#  .... #... #....# ######  ....###...# #.:..# #.... ............###....# #.... ..# #.<......# ##.### ### ###.....@..# #.###.. .##........# ######.#... ...........######....#.# #....# ...#.................#.# #....###...#............#....#.#-ajE##.....###<..)........#....#.# o   orc (wandering) #.......#####.....>.....#....#.#................#.# ##......######....#.#-aj<e.o36.5 (16-aj -aj 37.5 (17 _-aj-aj-aj 1 .#.  .#.. ######.. #.ß∩ #..# .....o  #../ .>...#  .... #... #....#  ..# #.:..# ...###....#  #.<......#  ### ###.....@..# #.#  .##........#   ...........#  ...#......... ..#.......... #<..)........ ##.....>..... ............-aj %  -ajL  .#.  .#.. ######.. #.ß∩ #..# .....o  #../ .>...#  .... #... #....#  ..# #.:..# ...###....#  #.<......#  ### ###.....@..# #.#  .##........#   ...........#  ...#...........#..........#<..)........ ##.....>................. -ajR -ajT [ _An orc is nearby!-aj< .. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# .....o #.####ß## Health: 55/55 ======================== ..... #../ .>...# ..... Magic: 26/27 =======================-  .... #... #....# ###### AC: 7Str: 5  ....###...# #.:..# #.... EV: 13Int: 25 ............###....# #.... SH: 0Dex: 15 ..# #.<..***.# ##.## XL: 10 Next: 85% Place: Dungeon:9 ..# ### ###....*@*.# #.#  Noise: ---------  Time: 9337.5 (0.0) ..##.. .##....***.# ######.#  a) +3 dagger (venom) ...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# #....###...#............#....#.# -aj g..##.....###<..)........#....#.#  o   orc (wandering) #.......#####.....>.....#....#.# .............................#.# ##......#####...........#....#.# _You now have 317 gold pieces (gained 5). _An orc comes into view. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajRC*@-ajd .. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# ...... #.####ß## Health: 55/55 ======================== ..... #../ .>..o# ..... Magic: 26/27 =======================-  .... #... #....# ###### AC: 7Str: 5  ....###...# #.:..# #.... EV: 13Int: 25 ............###....# #.... SH: 0Dex: 15 -aj!..# #.<......# ##.## XL: 10 Next: 85% Place: Dungeon:9 ..# ### ###.....@..# #.#  Noise: ---------  Time: 9337.5 (0.0) ..##.. .##........# ######.#  a) +3 dagger (venom) ...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# #....###...#............#....#.# ..##.....###<..)........#....#.#  o   orc (wandering) #.......#####.....>.....#....#.# .............................#.# ##......#####...........#....#.# -aj!_An orc comes into view. _An orc is nearby!-ajP!{Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajx!6You conjure some foxfire!-aj0k .#.  .#.. ######.. #.ß∩ #..# ......  #../ .>..o#  .... #... #....#  ..# #.:..# ...###....# -aj4 #.<..●●..#  ### ###.....@..# #.#  .##........#   ...........#  ...#...........#..........#<..)........ oally target)##.....>................. -aj6=-aj7 8.5 (1 -ajbG&_-ajb6-.. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# ...... #.####ß## Health: 55/55 ======================== ..... #../ .>..o# ..... Magic: 25/27 ======================--  .... #... #....# ###### AC: 7-aj6UStr: 5  ....###...# #.:..# #.... EV: 13Int: 25 ............###....# #.... SH: 0Dex: 15 ..# #.<..●●*.# ##.## XL: 10 Next: 85% Place: Dungeon:9 -aj6..# ### ###....*@*.# #.#  Noise: =--------  Time: 9338.5 (0.0) ..##.. .##....***.# ######.#  a) +3 dagger (venom) -aj6...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# #....###...#............#....#.# -aj6..##.....###<..)........#....#.#  o   orc (ally target) #.......#####.....>.....#....#.# -aj6O.............................#.# ##......#####...........#....#.# -aj7Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate -aj7_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  -ajW7 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj|t.. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# ...... #.####ß## Health: 55/55 ======================== ..... #../ .>..o# ..... Magic: 25/27 ======================--  .... #... #....# ###### AC: 7Str: 5  ....###...# #.:..# #.... EV: 13Int: 25 ............###.●..# #.... SH: 0-ajDex: 15 ..# #.<..●§..# ##.## XL: 10 Next: 85% Place: Dungeon:9 ..# ### ###.....@..# #.#  Noise: =--------  Time: 9338.5 (0.0) ..##.. .##........# ######.#  a) +3 dagger (venom) -ajS...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# #....###...#............#....#.# ..##.....###<..)........#....#.#  o   orc (ally target) #.......#####.....>.....#....#.# .............................#.# -aj{##......#####...........#....#.# Dir - look around, f - activate _You conjure some foxfire!  -ajCasting: Foxfire (safe; 1% risk of failure)  -aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajK●§-aj?D●§-ajK●§-aj1"●-ajX"§-ajK●§-aj>~ .#.  .#.. ######.. #.ß∩ #..# ......  #../ .>..o#  .... #... #..●●# -ajF w ..# #.§§.# ...###§§..#  #.<..§§..#  ### ###.....@..# #.#  .##........#   ...........#  ...#...........#..........#<..)........ ##.....>.....-ajq D............ -aj82§-aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc but does no damage.  The foxfire burns the orc.-aj3§-ajM.o-aj"A●●-aj+9.5 (1-aj%§§§§§§-aj(W _The orc is almost dead.-aj i .. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# ...... #.####ß## Health: 55/55 ======================== ..... #../ .>...# ..... Magic: 24/27 =====================---  .... #... #..§o# ###### AC: 7Str: 5  ....###...# #.§§.# #.... EV: 13Int: 25 ............###§§..# #.... SH: 0Dex: 15 ..# #.<..***.# ##.## XL: 10 Next: 85% Place: Dungeon:9 ..# ### ###....*@●.# #.#  Noise: =--------  Time: 9339.5 (0.0) ..##.. .##....**●.# ######.#  a) +3 dagger (venom) ...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# #....###...#............#....#.# ..##.....#-aji G##<..)........#....#.#  o   orc (ally target) #.......#####.....>.....#....#.# .............................#.# ##......#####...........#....#.# The foxfire burns the orc but does no damage.  The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj *-aj` $@-aj!.. .#. .....##ß###ß JYZero the Thaumaturge ### .#.. ######.. #.ß∩..... Deep Elf of Vehumet *..... ..# #..# ...... #.####ß## Health: 55/55 ======================== ..... #../ .>...# ..... Magic: 24/27 =====================---  .... #... #..§o# ###### AC: 7Str: 5  ....###...# #.§§.# #.... EV: 13Int: 25 -aj............###§§..# #.... SH: 0Dex: 15 ..# #.<..§§●.# ##.## XL: 10 Next: 85% Place: Dungeon:9 ..# ### ###.....@§.# #.#  Noise: =--------  Time: 9339.5 (0.0) ..##.. .##......●.# ######.#  a) +3 dagger (venom) ...... ...........######....#.#  Cast: Foxfire #....# ...#.................#.# -ajz#....###...#............#....#.# ..##.....###<..)........#....#.#  o   orc (ally target) #.......#####.....>.....#....#.# .............................#.# ##......#####...........#....#.# The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.-aj H●§-ajA●§-ajEF●§-ajA●§-aj=●§-aj"M§Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle -aj\ Dir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.  The foxfire burns the orc!  You kill the orc!-aj#2 .#.  .#.. ######.. #.ß∩ #..# ......  #../ .>...#  .... #... #..§§#  ..# #.§§●# -aj_...###§§.●#  #.<..§§§§# -ajN ### ###.....@§§# #.#  .##......§.#   ...........#  ...#.........-aj..#..........#<..)........-aj ##.....>................. -ajJ1§-ajJ=●§-ajHKK●§-ajT\.:.....-aj@Y#5-aj~Yf=Contam: 10% -40.5 (1-aj``4§§-aj`e§§§§§-ajcZ _Vehumet accepts your kill.-aj! T§●-aj! S§●-aje" "§-aj" 1●-aj%# "§-aj# 1●-aj, 2§-aj4 B.......-aj5 @-1-aj; ^§§§-ajh? N _Your foxfire dissipates.-aj3-aj"-aj -aj~6==-aj,-aj*-ajv-aj-ajm-aj-aj h7==-aj -aj#,-aj%-aj'-aj#(98% -aj,*-ajb.M6-aj0-aj3-aj(4S=4-aj5-aj9-ajh972-aj;-aj?-ajb?'-ajA-ajDZ _Your magical contamination has completely faded away.-ajH3-ajI-ajSL-ajO-ajO-ajQ-ajuT-ajW  You encounter a two-headed ogre. It is wielding two +0 dire flails.-ajj ...#............. .. #...#.........#....#######. ..? .........##.. .)..... .#. #......##ß###ß ### .#.. ######..# #.ß∩..... ..# #..# ##......# #.####ß## #../ O.>..  .... #... #...)-ajHk####  ....###...# ##..............### #.... ..##.<......###.## Cast: Foxfire ..# ### ###........##.# ..##.. .##........# ######.#...-ajkYO   two-headed ogre (asleep)......#..........#<..)........-ajob.O532.0)-aj|EO-aj}K====4.5 (13-ajw-aj4 _The two-headed ogre shouts in stereo!-aj[f _You see here a parchment of Passage of Golubria.-ajh`#.. ##....####### ...? .##.. .)..... .#. #......##ß###ß ### .#.. ######..# #.ß∩..... ..# #..# ##......# #.####ß##-ajtaO... #../ .O>...# .....  .... #... #...)#########...# #.:.. #.... ............### #.<....#.##### ###...... #.# #.. .##......#####.... ...#####.... #....# ...#......##.......# ..##.....###<..)...... #.......#####.....>-ajdP.O-ajl-ajmB----5-ajm.0) _-ajv-aj#x-ajhQ...? .##.. .)..... .#. #......##ß###ß ### .#.. ######..# #.ß∩..... ..# #..# ##......# #.####ß##... #../ ..>...# .....  .... #... #O..)#########...# #.:.. #.... ............###..# #.<..#.##### ###.. #.# #.. .#####.... ...#####.... #....# ...#......##.......# ..##.....###<..)...... #.......#####....-aj2Rs.>.... ..................-ajDSO.O-aj[-aji\C----6-ajc-ajd-aj .#. #......##ß###ß ### .#.. ######..# #.ß∩..... ..# #..# ##......# #.####ß##... #../ ..>...# .....  .... #... #...)#########...# #.O.. #.... ............###..# #.<..#.##### ###.. #.# #.. .#####.... ...#####.... #....# ...#......##.......# ..##.....###<..)........ #.......#####.....>..... .................. ########-aj]:O-ajj-ajۋ&7-aj -ajc-aj{\### .#.. ######..# #.ß∩..... ..# #..# ##......# #.####ß##... #../ ..>...# .....  .... #... #...)#########...# #.:.. #.... ............###.O# #.<....#.##### ###.. #.# #.. .#####.... ...#####.... #....# ...#......##......# -aj..##.....###<..).. #.......#####.....> .................. ######## .. #...)-ajN.O-ajw-aj&8-aj-aj=-ajR..# #..# ##......# #.####ß##... #../ ..>...# .....  .... #... #...)#########...# #.:.. #.... ............###..# #.<...O#.##### ###...... #.# #.. .######.... ...#####.... #....# ...#-ajD......##.....# ..##.....###<..) #.......#####.....> .................. ######## .. #...) -aj~=##.......-ajN.O-ajZ-aj&9-ajB$-aj%-aj5 -aj7 % -aj 8 Your spells (cast)TypeFailure Level a - AirstrikeAir-ajY8 1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3 -aj8  d - Static DischargeConjuration/Air 1% 2 x - ShockConjuration/Air1%-aj8 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-ajxA -aj'O..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#..... Deep Elf of Vehumet *......... #... #...)####### Health: 55/55 ========================....###...# #.:..##.... Magic: 27/27 ======================== ............###....##.... AC: 7Str: 5 ..##.<......###.## EV: 13Int: 25 ..# ### ###.....O..##.# SH: 0Dex: 15 ..##.. .##........[-aj>P33m# ######.# XL: 10 Next: 85% Place: Dungeon:9 ...... ........@..######....#.# Noise: ---------  Time: 9359.5 (0.0) #....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.# O   two-headed ogre ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _Your magical contamination has completely faded away.  You encounter a two-headed ogre. It is wielding two +0 dire flails. _The two-headed ogre shouts in stereo! _You see here a parchment of Passage of Golubria.  Casting: Foxfire[-aj Q40m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj}X..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#..... Deep Elf of Vehumet *......... #... #...)#-ajnY###### Health: 55/55 ========================....###...# #.:..##.... Magic: 27/27 ======================== ............###....##.... AC: 7Str: 5 ..##.<......###.## EV: 13Int: 25 ..# ### ###.....O..##.# SH: 0Dex: 15 -ajY..##.. .##........# ######.# XL: 10 Next: 85% Place: Dungeon:9 ...... ........@..######....#.# Noise: ---------  Time: 9359.5 (0.0) #....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire -ajZ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# -aj#[V.............................#.# O   two-headed ogre ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _Your magical contamination has completely faded away.  -aj \You encounter a two-headed ogre. It is wielding two +0 dire flails. _The two-headed ogre shouts in stereo! _You see here a parchment of Passage of Golubria.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 55/55 ========================  ....###...# #.:..# #.... Magic: 24/27 =====================--- ............###....# #.... AC: 7Str: 5 ..# #.<..***.# ##.## EV: 13Int: 25 ..# ### ###....*O*.# #.#  SH: 0Dex: 15 ..##.. .##....***.# ######.#  XL: 10 Next: 85% Place: Dungeon:9 ...... ........@..######....#.#  Noise: ---------  Time: 9359.5 (0.0) #....# ...#.................#.#  a) +3 dagge-aj r (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  O   two-headed ogre ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _You see here a parchment of Passage of Golubria.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (chance to affect: 53%)-aj{ #****..***O.*..-ajH#...***..*O****-ajf9..-ajR*****.**O..*.-aj...***.*O****-aj*OAim: a two-headed ogre, wielding two +0 dire flails (chance to affect: 53%)-aj8 ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#..... Deep Elf of Vehumet *......... #... #...)####### Health: 55/55 ========================....###...# #.:..##.... Magic: 24/27 =====================--- ............###....##.... AC: 7Str: 5 -aj ..##.<..###.###.## EV: 13Int: 25 ..# ### ###....###.##.# SH: 0Dex: 15 ..##.. .##....###.# ######.# XL: 10 Next: 85% Place: Dungeon:9 ...... ........@..######....#.# Noise: ---------  Time: 9359.5 (0.0) -aj #....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire ..##.....###<..)........#....#.# -aj O#.......#####.....>.....#....#.# .............................#.# O   two-headed ogre -aj9 .##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# -aj 3_You see here a parchment of Passage of Golubria.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (chance to affect: 53%)-aj4-ajV §§§§O§§§.O(confused)The flask of dizzying concoctions shatters into a vile cloud!  The two-headed ogre is engulfed in noxious fumes.-ajL=======60.5 (1-ajr-aj.; _The two-headed ogre appears confused.-ajN ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 55/55 ========================  ....###...# #.:..# #.... Magic: 23/27 ====================---- ............###....# #.... AC: 7Str: 5 ..# #.<..§§§.# ##.## EV: 13Int: 25 -aj ..# ### ###....§O§.# #.#  SH: 0Dex: 15 ..##.. .##....***.# ######.#  XL: 10 Next: 85% Place: Dungeon:9 ...... .......*@*.######....#.#  Noise: =======--  Time: 9360.5 (0.0) -aj n#....# ...#...***...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# -aj( .............................#.#  O   two-headed ogre (confused) ##......#####...........#....#.# ........# #...).......#....#.# -aj_ ##......# #..................# The flask of dizzying concoctions shatters into a vile cloud!  The two-headed ogre is engulfed in noxious fumes. -aj _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  -aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajy M..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 55/55 ========================  ....###...# #.:..# #.... Magic: 23/27 ====================---- ............###....# #.... AC: 7Str: 5 ..# #.<..§§§.# ##.## EV: 13Int: 25 ..# ### ###....§§§.# #.#  SH: 0-ajlz Dex: 15 ..##.. .##....O§..# ######.#  XL: 10 Next: 85% Place: Dungeon:9 ...... ........@..######....#.#  Noise: =======--  Time: 9360.5 (0.0) #....# ...#.................#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  O   two-headed ogre (confused) -ajz J##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  -ajz Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajz nYou conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes.-ajQ  #..#   #../ ..>...#  .... #... #...)#  ..# #.:..# ...###....# -aj6  #.<..§§§.#  ### ###....§ξ§.# #.#  .##....O§..#   .......●@●.#  ...#............ #............ #<..)........##.....>................. , ally target)##...........-aj` w #...)....... -ajv 4==------1.5 (1-aj -aj   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -aj5 ~You conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes. _appears confused.-aj -aj ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#..... Deep Elf of Vehumet *......... #... #...)####### Health: 55/55 ========================....###...# #.:..##.... Magic: 24/27 =====================--- ............###....##.... AC: 7Str: 5 ..##.<..§§§.###.## EV: 13Int: 25 ..# ### ###....§ξ§.##.# SH: 0Dex: 15 ..##.. .[-aj2 39;49m##....O§..# ######.# XL: 10 Next: 85% Place: Dungeon:9 ...... .......●@●.######....#.# Noise: =--------  Time: 9361.5 (1.0) #....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.# O   two-headed ogre (confused, ally target)##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................#Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - sele-aj 5ct action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.-aj'^..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 55/55 ========================  ....###...# #.:..# #.... Magic: 23/27 ====================---- ............###....# #.... AC: 7Str: 5 ..# #.<..§§§.# ##.## EV: 13Int: 25 ..# ### ###....§ξ§.# #.#  SH: 0Dex: 15 ..##.. .##....O**.# ######.#  XL: 10 Next: 85% Place: Dungeon:9 ...... .......●@●.######....#.#  Noise: =--------  Time: 9361.5 (0.0) -aj(#....# ...#...***...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  O   two-headed ogre (confused, ally target)##......#####...........#....#.# ........# #...).......#....#.# -aj(K##......# #..................# You conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajeCξ@-aj..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#..... Deep Elf of Vehumet *......... #... #...)####### Health: 55/55 ========================....###...# #.:..##.... Magic: 23/27 ====================---- ............###....##.... AC: 7Str: 5 ..##.<..§§§.###.## EV: 13Int: 25 ..# ### ###....§ξ§.##.# SH: 0Dex: 15 ..##.. .[-aj~39;49m##....O§..# ######.# XL: 10 Next: 85% Place: Dungeon:9 ...... .......●@●.######....#.# Noise: =--------  Time: 9361.5 (0.0) #....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.# O   two-headed ogre (confused, ally target)##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press-aj@: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre.-ajI{§●§-aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre.  The two-headed ogre is lightly wounded.e but does no damage.-aj0§ §OThe two-headed ogre is lightly wounded.  The two-headed ogre is engulfed in noxious fumes.-aj'Tξξ●●-aj-)+2.5 (1-aj1;§-ajm3; _The two-headed ogre appears confused.-aj  You strike the helpless two-headed ogre from behind!  You impale the two-headed ogre!!  The two-headed ogre looks as sick as possible!●§●§-ajD  extremely …The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre.-ajgZ4§-aj@b  The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre.-ajNPξξ-aj ξζ-ajp.  -ajBThe two-headed ogre is heavily wounded.-ajBfoxfire burns the two-headed ogre.  -ajZ8The two-headed ogre closely misses you.-ajPThe two-headed ogre hits you with a +0 dire flail!!  -ajThe two-headed ogre barely misses itself.34----------==3§§§ -aj =_The two-headed ogre hits itself with a +0 dire flail.-ajka  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!-aj0#{ξζζ... -aj$#4-aj9$:=--4-aj,-aj /h _The two-headed ogre is severely wounded.-aj +  You hit the two-headed ogre.-aj-Fζξζℓ-ajY5=------------aj5-aj-aj,!h _The two-headed ogre is severely wounded.-ajH T _The two-headed ogre is severely wounded. _The two-headed ogre is severely wounded.  You catch the helpless two-headed ogre completely off-guard!puncture the two-headed ogre!  The two-headed ogre looks as sick as possible!-ajI KO.-ajS uζ.ℓ -ajvT #5-ajT V==-6-aj[ -aj_ c _The two-headed ogre is almost dead.-aj#1 #..#   #../ ..>...#  .... #... #...)#  ..# #.:..# ...###....#  #.<..ζξζ.#  ### ###....ζ.ℓ.# #.#  .##....§O..# -ajf  ........@..#  ...#............ #............ #<..)........ ##.....>..... ............ ##...........-ajR  #...).......   -ajd #..#   #../ ..>...#  .... #... #...)#  ..# #.:..# -ajH...###....#  #.<..ζξζ.#  ### ###....ζ.ℓ.# #.#  .##....§O..#   ........@..#  ...#............ #............ #<..)........##.....>.....-aj;]............ ##...........-ajYx #...)....... -ajv -ajo- _A two-headed ogre is nearby!-ajp ℓYou hit the two-headed ogre.  You kill the two-headed ogre!-ajwwℓζℓ..)-ajez-aj..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...#-aj..... Deep Elf of Vehumet *......... #... #...)####### Health: 36/56 ===============----------aj....###...# #.:..##.... Magic: 25/27 ======================-- ............###....#-aj=#.... AC: 7Str: 5 ..#-aj\#.<..ℓζζ.###.## EV: 13-ajInt: 25 ..# ### ###....ℓ...##.# SH: 0Dex: 15 ..##.. .##....§)..# ######.# XL: 10 Next: 101% Place: Dungeon:9 -ajՃM...... ........@..######....#.# Noise: =--------  Time: 9367.5 (1.0) -aj#....# ...#.................#.# a) +3 dagger (venom) #....###...#............#....#.# Cast: Foxfire -aj D..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.# -aj=##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................#-aj[The two-headed ogre looks as sick as possible! _The two-headed ogre is almost dead. -ajy_A two-headed ogre is nearby!You hit the two-headed ogre.  -ajYou kill the two-headed ogre! _Vehumet accepts your kill.-ajC _A two-headed ogre is nearby!You hit the two-headed ogre.  You kill the two-headed ogre! _Vehumet accepts your kill.Your Fighting skill increases to level 3!You have reached level 11!-aj/  --more---ajz8/608-1 0% -aj,-aj4 _-aj. 9-aj# a6=-aj& -aj=, -aj{, -aj/ -aj2 -aj2 $40-aj#3 {=7==-aj4 -aj9 ,-aj9< -ajD n _You start resting.Magic restored.-ajK 8....--ajhR ,72.5 (5-ajS -ajS 8-ajS Y==-3.5 (6 -aj T _-aj[ -aj] -ajE 3-ajT -aj -aju a1=-ajm -aj -aj -aj -aj] -aj -aj -aj 9=-ajv -aj -ajP #2-aj -aj -aj -aj; -ajE -aj -aj" -aj -aj8 <43-aj (=-aj -ajm ,-aj -aj;% -aj% -aj' -ajz+ -aj+ W4=-aj, -aj/ -ajF0 -aj2 -aj6 ,-ajj9 -ajHG ,-ajK -ajQ 95-ajfQ (=-ajS -aj|W ,-ajZ -aje^ -aj^ -aj` -ajEv 6=-aj| ,-aj  -aj -aj˃ -ajU -aj -aj5 %7-aj' -aj -ajT -aj. -ajX -aj -aj= -aj -aj -ajɤ -ajK -aj K8=-aj0 -aj -aj. ,-aj ,-aj -aji -aj #9-aj 2=-aj~ -aj -ajO -aj L50=-aj4 -aj -aj+ -aj -aj ,-aj> -aj$ -aj\ -aj -aj -aj U1=-aj -aj ,-aj -aj -aj> -ajV -aj -aj %2-ajv -aj -aj -aj  -aj ,-ajX -ajP -aj K3=-ajA -aj -aj! -aj# -aj& ,-aj( -aj, -aj, -aj. -aj3 -aj3 U4=-ajW5 -aj7 -aj8 -aj: -aj> ,-ajeA -aj E -ajAE K5=-ajG -ajJ ,-aj%M -ajN -aj~O -ajP -aj&T -ajaT U6=-ajW -ajhZ -ajZ -aj\ -aj` -ajXa -ajc -aji ,-aji -ajo ;7-ajp -ajs -ajs -ajju -ajy -ajy -aje -aj -aju #8-aj (=-aj -aj0 -ajt -ajS -ajm -aj -aj -ajƜ -aj #9-aj 2=-ajw -aj -aj -aj -aj{ -aj -aj -ajī -aj -aj -aj k _You start resting.HP restored.-aj &.-aj 14374.0)-aj Y60=8.5 (65 -aj< _-aj -ajb -ajM-aj-aj-ajZ-aj|-ajИ,-aj-aj-ajB-aj-aj-ajn-ajͪ-aj9=-aj-aj-aj±-ajJ-ajd-aj-aj-aj*,-aj+-ajC-aj-aj-ajc-aj-aj5-ajB-aj,-aj-aj-aj,-aj-aj2 -aj -ajp -aj-ajS-aj2-aj-aj-aj-aj-aj*-aj!-ajW%,-ajP'-aj)-aj8*-aj{+-aj--aj--aj/-aj1-aj1-aj5B-aj7-aj$:-ajY:-aj;-aj=-aj=-aj;?-ajB-aj-aj-aj2,-aj-aj~ ,-aj -aj,-aj-aj(-aj-aj-aj-aj -aj$-ajv)-aj*-aj--ajp4B-aj 8-ajI8-aj:-aj>-aj(?-ajA-ajE-ajE-aj}H-ajUK-ajK-aj=N-ajR-ajHR-ajT-ajW-aj,X-ajiZ-ajY_-aj_-ajUb-ajf-aj]f-ajh-ajZl-ajl-ajn-aj5r-ajr-ajs-aj(w,-ajx-aj|-aj|-aj~-aj,-aj-aj,-ajň-aj-ajʊ-aj'-ajB-ajl-aj-ajg-ajK,-aj-aj-aj/-aj-aju,-ajn-aj,-aj{-aj,-ajQ-aj-ajմ-ajI-aj-aj-ajl-aj-aj-aj-aj-aj<-ajZ-aj-aj-ajr-aj,-aj/-aj,-aj]-aj-aj*-aj-aj-ajW _You start waiting.-aj_SS   water moccasin (wandering)-aj(503-aj,4.5 (66-aj-ajE_ _You encounter a water moccasin.-aj%Q #..#   #../ ..>.S.#  .... #... #...)#  ..# #.:..# ...###....#  #.<......#  ### ###........# #.#  .##.....)..#   ........@..#  ...#............ #............ #<..)........ ##.....>..... ............ ##...........  #...).......   -ajO #..#   #../ ..>.S.#  .... #... #...)#  ..# #.:..# ...###....#  #.<......#  ### ###........# #.#  .##.....)..#   ........@..#  ...#............ #............ #<..)........##.....>................. ##........... #...)....... -ajL-aj\-aj-aj>e _A water moccasin is nearby!-aj3, ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>.S.# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 27/28 =======================- ............###....# #.... AC: 7Str: 5 ..# #.<......# ##.## EV: 13Int: 25 ..# ### ###........# #.#  SH: 0Dex: 15 ..##.. .##....***.# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... .......*@*.######....#.#  Noise: ---------  Time: 9504.5 (0.0) #....# ...#...***...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  S-aj, V   water moccasin (wandering) ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _You start waiting. _You encounter a water moccasin. _A water moccasin is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj W..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #.S.)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 27/28 =======================- ............###....# #.... AC: 7Str: 5 -ajb <..# #.<......# ##.## EV: 13Int: 25 ..# ### ###........# #.#  SH: 0Dex: 15 -ajX ..##.. .##.....)..# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... ........@..######....#.#  Noise: ---------  Time: 9504.5 (0.0) #....# ...#.................#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  S   water moccasin (wandering) ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# _You encounter a water moccasin. _A water moccasin is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajD F.S-aj  #..#   #../ ..>...#  .... #... #...)#  ..# #.S..# ...###....#  #.<......#  ### ###........# #.#  .##....●)●.#   ........@..#  ...#............ #............ #<..)........##.....>................. Sally target)##........... #...)....... -aj< :=5.5 (1 _-aj -ajf -ajy ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.S..# #.... Magic: 26/28 ======================-- ............###....# #.... AC: 7-aj gStr: 5 ..# #.<......# ##.## EV: 13Int: 25 ..# ### ###........# #.#  SH: 0Dex: 15 -aj ..##.. .##....●*●.# ######.#  XL: 11 Next:  0% Place: Dungeon:9 -aj ...... .......*@*.######....#.#  Noise: =--------  Time: 9505.5 (0.0) #....# ...#...***...........#.#  a) +3 dagger (venom) -aj< #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# -aje #.......#####.....>.....#....#.# .............................#.#  S   water moccasin (ally target) -aj 1##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  -ajE Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj2V..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.S..# #.... Magic: 26/28 ======================-- ............###....# #.... AC: 7Str: 5 ..# #.<......# ##.## EV: 13Int: 25 ..# ### ###.....●..# #.#  SH: 0Dex: 15 ..##.. .##....§)●.# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... ........@..######....#.#  Noise: =--------  Time: 9505.5 (0.0) #....# ...#.................#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.-ajV....>.....#....#.# .............................#.#  S   water moccasin (ally target) ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§-ajWO●§-ajPWF●§-ajWL●§-ajXI●§-aj^ #..#   #../ ..>...#  .... #... #...)#  ..# #.S..# -aj_...###.●●.#  #.<...§§.#  ### ###.....§§.# #.#  .##....§)§.#   ........@..#-aj;_  ...#............ #............-aj_ #<..)........##.....>.................  ##........... #...).......  -aj#`_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -ajV`HYou conjure some foxfire!  The foxfire burns the water moccasin!-ajT3§-aj  The water moccasin is moderately wounded.The foxfire burns the water moccasin.-ajg3§-ajrA:S-ajd●●6.5 (1-aja§§§-aji _The water moccasin is moderately wounded.-aj..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 25/28 =====================--- ............###.S§.# #.... AC: 7-ajStr: 5 ..# #.<...§§.# ##.## EV: 13Int: 25 ..# ### ###.....§§.# #.#  SH: 0Dex: 15 ..##.. .##....***.# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... .......*@*.######....#.#  Noise: =--------  Time: 9506.5 (0.0) #....# ...#...*●●...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  S   water moccasin (ally target) ##......#####...........#....#.# -aju........# #...).......#....#.# ##......# #..................# The water moccasin is moderately wounded.The foxfire burns the water moccasin. _The water moccasin is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj%}C§@-aj>..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *..... -aju?& .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 25/28 =====================--- ............###.S§.# #.... AC: 7Str: 5 ..# #.<...§§.# ##.## EV: 13Int: 25 ..# ### ###.....§§.# #.#  SH: 0Dex: 15 ..##.. .##....§)§.# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... .......●@..######....#.#  Noise: =--------  Time: 9506.5 (0.0) #....# ...#....§●...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# -aj@x.............................#.#  S   water moccasin (ally target) ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# The foxfire burns the water moccasin. _The water moccasin is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj@@●§-aj@M●§-ajAN●§-ajB●§●§-aj(CM●§-ajgCI●§-ajCD●S-ajCD-aj(KU #..#  -ajK #../ ..>...#  .... #... #...)#  ..# #.:..# ...###.●§.#  #.<...S●.#  ### ###.....§§.# #.# -ajwL) .##....§§§§#   .......§@§.#  ...#....§§...... #............ #<..)........##.....>................. ##........... #...).......  _The water moccasin is moderately wounded. -ajL Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -ajLHYou conjure some foxfire!  The foxfire burns the water moccasin.-aj~1§-aj  The water moccasin is heavily wounded.The foxfire burns the water moccasin!-ajT3§-aj]d..§●●-aj^Y6=7.5 (1-ajg§§§§●§§§-ajkig _The water moccasin is severely wounded.-aj ..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 25/28 =====================--- ............###.§..# #.... AC: 7Str: 5 ..# #.<...S§.# ##.## EV: 13Int: 25 ..# ### ###.....§§.# #.#  SH: 0Dex: 15 ..##.. .##....**●§# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... .......*@*.######....#.#  Noise: =--------  Time: 9507.5 (0.0) #....# ...#...●**...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .......................-aj ......#.#  S   water moccasin (ally target) ##......#####...........#....#.# ........# #...).......#....#.# ##......# #..................# The water moccasin is heavily wounded.The foxfire burns the water moccasin! _The water moccasin is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj0 C§@-ajv..# #..# ##......# #.####ß## JYZero the Thaumaturge ..... #../ ..>...# ..... Deep Elf of Vehumet *.....  .... #... #...)# ###### Health: 60/60 ========================  ....###...# #.:..# #.... Magic: 25/28 =====================--- ............###.§..# #.... AC: 7-ajTwStr: 5 ..# #.<...S§.# ##.## EV: 13Int: 25 ..# ### ###.....§§.# #.#  SH: 0Dex: 15 ..##.. .##.....§●§# ######.#  XL: 11 Next:  0% Place: Dungeon:9 ...... .......●@§.######....#.#  Noise: =--------  Time: 9507.5 (0.0) -ajw#....# ...#...§§§...........#.#  a) +3 dagger (venom) #....###...#............#....#.#  Cast: Foxfire ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# .............................#.#  S   water moccasin (ally target) ##......#####...........#....#.# ........# #...).......#....#.# -aj.x##......# #..................# The foxfire burns the water moccasin! _The water moccasin is severely wounded.-aj_xCasting: Foxfire (safe; 1% risk of failure)  -ajx*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajyI●§-ajyI●§-ajyo #..#  -ajӂ #../ ..>...#  .... #... #...)#  ..# #.:..# ...###.§..# -ajo #.<...S§.#  ### ###.....●§.# #.# -aj) .##....●§§§#   .......§@§.#-ajS  ...#...§§§......-aj #............ #<..)........##.....>.....-ajb............  ##...........-aj #...).......  _The water moccasin is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-ajDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the water moccasin.-aj3§-ajH●§-ajB●S-aj-ajQ   The water moccasin is almost dead.The foxfire burns the water moccasin.-ajt§●S-aj-ajo§The water moccasin is almost dead.  The foxfire burns the water moccasin.  The water moccasin is almost dead.You kill the water moccasin!  Vehumet accepts your kill.-aj(-aj 0§-aj) ...)§..●.-aj. S6=2-ajH/ 8.5 (1-aj7 n§§§§-aj9 4 _You feel your power returning.-aj3-aj-ajBM●§-ajL●§-ajL●§-ajM§●-aj-aj ~7==-ajl-aj-ajI-aj-aj7-aj^-aj-aj-aj1§-ajt-ajԻ-ajI-aj] _Your foxfire dissipates.-aj(h8==-aj-aj4 _Magic restored.-ajm-aj-aj-ajF$  Things that are here:-aj}  a +0 dire flail; a +0 dire flail; a two-headed ogre corpse-ajI-aj _-aj+-ajR-ajf-aj,-aj-aj-ajh  A kobold comes into view.-ajC #.. #...#...#....##### ..? .........##K. .) .. .#. #......##ß###ß ### .#.. ######..# #.ß∩.# #..# ##......# #.####ß##... #../ ..>...... -aj  .... #... #...)######  ....###...# #.:. #..........###.@..# #....- ..# #.<......# ##.## -aj =..# ### ###........#  .##.....)..# ##### ...... ...........##### #....# ...#....-aj K   kobold (wandering) #....###...#....##.....###<..)........ #.###>.....#....#-ajh Z.K15.5 (7-ajR-ajLh=-6.5 (8 _-aj -aj"-aj6o  ..? ##.. .) .#. #. .#.. ######..# #.ß∩ #..# ##......#  #../ ..>...#  .... #... #...)#   #.:..# #.@..#  #.<......#  ### ###........# #.#  .##.....)..#   ...........#  ...#........ ..#......... #<..)...... > -aj _  ..? ##.. .) .#. #. .#.. ######..# #.ß∩ #..# ##......#  #../ ..>...#  .... #... #...)#   #.:..# #.@..#  #.<......#  ### ###........# #.#  .##.....)..#  ...........# ...#........ -aj ..#.........#<..)......>-aj 4-aj" -aj ] _A kobold is nearby!-aj]` #.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #.K....##ß###ß Health: 60/60 ======================== ### .#.. ######..# #.ß∩..... Magic: 27/28 =======================- ..# #..# ##......# #.####ß## AC: 7Str: 5 ..... #../ ..>...# ..... EV: 13Int: 25  .... #... #...)# ###### SH: 0Dex: 15  ....###...# #***.# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###*@*.# #.... Noise: ---------  Time: 9516.5 (0.0) ..# #.<..***.# ##.## a) +3 dagger (venom) -aja n..# ### ###........# #.#  Cast: Foxfire ..##.. .##.....)..# ######.# ...... ...........######....#.# #....# ...#.................#.#  K   kobold (wandering) #....###...#............#....#.# ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# _a +0 dire flail; a +0 dire flail; a two-headed ogre corpse _A kobold comes into view. _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajnE.@-aj#.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #......##ß###ß Health: 60/60 ======================== ### .#.. ######.K# #.ß∩..... Magic: 27/28 =======================- ..# #..# ##......# #.####ß## AC: 7Str: 5 ..... #../ ..>...# ..... EV: 13Int: 25  .... #... #...)# ###### SH: 0Dex: 15 -aj ....###...# #.:..# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###.@..# #.... Noise: ---------  Time: 9516.5 (0.0) ..# #.<......# ##.## a) +3 dagger (venom) ..# ### ###........# #.#  Cast: Foxfire ..##.. .##.....)..# ######.# ...... ...........######....#.# #....# ...#.................#.#  K   kobold (wandering) #....###...#............#....#.# ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# _A kobold comes into view. _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj  ..? ##.. .) .#. #. .#.. ######.K# #.ß∩ #..# ##......#  #../ ..>...#  .... #... #...)#   #.●..# #●@..#  #.<......#  ### ###........# #.#  .##.....)..#  ...........# ...#........ Kally target)..#.........#[4-aj0m<..)......>=7.5 (1 _-aj#.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #......##ß###ß Health: 60/60 ======================== ### .#.. ######.K# #.ß∩..... Magic: 26/28 ======================-- ..# #..# ##......# #.####ß## AC: 7Str: 5 ..... #../ ..>...# ..... EV: 13-ajD1Int: 25  .... #... #...)# ###### SH: 0Dex: 15  ....###...# #*●*.# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###●@*.# #.... Noise: =--------  Time: 9517.5 (0.0) ..# #.<..***.# ##.## a) +3 dagger (venom) ..# ### ###........# #.#  Cast: Foxfire ..##.. .##.....)..# ######.# ...... ...........######....#.# -aj"#....# ...#.................#.#  K   kobold (ally target) #....###...#............#....#.# ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj0E.@-ajET#.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #......##ß###ß Health: 60/60 ======================== ### .#.. ######.K# #.ß∩..... Magic: 26/28 ======================-- ..# #..# ##......# #.####ß## AC: 7Str: 5 ..... #../ ..>...# ..... EV: 13Int: 25  .... #... #..●)# ###### SH: 0Dex: 15 -aj%U ....###...# #.§..# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###●@..# #.... Noise: =--------  Time: 9517.5 (0.0) ..# #.<......# ##.## a) +3 dagger (venom) ..# ### ###........# #.#  Cast: Foxfire ..##.. .##.....)..# ######.# ...... ...........######....#.# #....# ...#.................#.#  K   kobold (ally target) #....###...#............#....#.# ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  -ajU)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj*V>●§-ajsVN●§-ajgWH●§-ajWN●§-aj,XH●§-ajia5)Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold.  You kill the kobold!-ajfd  ..? ##.. .) .#. #.. .#.. ######.)# #.ß∩ #..# ##.....●# -aj'g #../ ..>..●#  .... #... #..§)#   #.§..# #§@..# -ajmg #.<......#  ### ###........# #.#  .##.....)..#  ...........# ...#........-ajg..#.........#<..)......>-aj0§-ajH●§-ajD●§-ajR●.●-ajY7=8.5 (1-aj-ajZ _Vehumet accepts your kill.-ajQ#.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #......##ß###ß Health: 60/60 ======================== ### .#.. ######.●# #.ß∩..... Magic: 26/28 ======================-- ..# #..# ##.....§# #.####ß## AC: 7Str: 5 ..... #../ ..>..§# ..... EV: 13Int: 25  .... #... #..§)# ###### SH: 0Dex: 15  ....###...# #***.# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###*@*.# #.... Noise: =--------  Time: 9518.5 (0.0) ..# #.<..●*●.# ##.## a) +3 dagger (venom) ..# ### ###........# #.#  Cast: Foxfire ..##.. .##.....)..# ######.# ...... ...........######....#.# #....# ...#......-ajb...........#.#   #....###...#............#....#.#   ..##.....###<..)........#....#.#   #.......#####.....>.....#....#.#  The foxfire burns the kobold.  You kill the kobold! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj- #.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#. #......##ß###ß Health: 60/60 ======================== ### .#.. ######●§# #.ß∩..... Magic: 26/28 ======================-- ..# #..# ##.....§# #.####ß## AC: 7Str: 5 ..... #../ ..>..§# ..... EV: 13Int: 25  .... #... #..§)# ###### SH: 0Dex: 15  ....###...# #.§..# #.... XL: 11 Next:  2% Place: Dungeon:9 ............###§@..# #.... Noise: =--------  Time: 9518.5 (0.0) ..# #.<..●.●.# ##.## a) +3 dagger (venom) ..# ### ###........# #.#  Cast: Foxfire ..##.. .-aj P##.....)..# ######.# ...... ...........######....#.# #....# ...#.................#.#   #....###...#............#....#.#   ..##.....###<..)........#....#.#   #.......#####.....>.....#....#.#  You kill the kobold! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§§●§●●§§●§●●§§●§●-aj F●§-ajm F§●-aj 1§-aj I●§-ajd N●§-aj i  ..? ##.. .) .#. #.. .#.. ######§§# #.ß∩ #..# ##....§●#  #../ ..>.§§# -aj\ d .... #... #.§.§#   #.:●§# #●@§.#  #.<..§.§.#  ### ###.....§..# #.#  .##.....)§.#  ..........§#-aj m ...#........#.........#<..)......>-ajǻ +9.5 (1-aj$ §§§§§§§§§-aje 2§-aj6 m_Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.-aj -aj J#.. #...#.........#....####### JYZero the Thaumaturge ... ..? .........##.. .)..... Deep Elf of Vehumet *..... .. .#.#......##ß###ß Health: 60/60 ======================== ### .#.. ######§§# #.ß∩..... Magic: 26/28 ======================-- ..# #..# ##....§●# #.####ß## AC: 7-aj| `Str: 5 ..... #../ ..>.§§#..... EV: 13Int: 25  .... #... #.§.§####### SH: 0Dex: 15  ....###...# #.:●§#-aj #.... XL: 11 Next:  2% Place: Dungeon:9 ............###●@§.##.... Noise: =--------  Time: 9519.5 (1.0) ..##.<..§.§.###.## a) +3 dagger (venom) -aj ..# ### ###.....§..##.# Cast: Foxfire ..##.. .##.....)§.# ######.# ...... ..........§######....#.# #....# ...#......●§.........#.# #....###...#............#....#.# ..##.....###<..)........#....#.# #.......#####.....>.....#....#.# _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.-aj●§§●●§-ajH§●-ajkK●§-ajT§●-ajP§●-aj ?●§-ajM!J§●-aj!L§●-ajc"L●§-aj,#§-ajj#)●-aj#%§-aj$1●-aj|$J●§-aj%I●§-aj,X§§-aj-1●-aj43§-aj>K...).......-ajYL]7=-20-ajV§§§§§@.§§§§-ajyW`§...§§-aj ZQ _Your foxfire dissipates. x2-aj]3-ajL-aj$-ajsE●§-ajD●§-ajL●§-aj?●§-ajbI§●-aj+?●§-aj\"§-aj.●-ajJ§●-ajv*§-ajJP§●-aj-aj3-aj] _Your foxfire dissipates.-aj|"3§-aj&3-aj4)-aj:-] _Your foxfire dissipates.-aj-h8==-ajE/-aj0-ajW3,-aj@4-aj< M .... ##...#.#....#######. ..? .........##.. .)..... .. .#. #......##ß###ß -aj=### .#.. ######.)# #.ß∩.....# #..# ##......# #.####ß## ..... #../ ..>... ..... #... #...)######  ....###...# #.@..-..........###..... #.<....-aja=-##.## ..# ### ###........##.#..).................-aj=#<..)......You pick up a parchment of Passage of Golubria and begin reading...-ajF+4.5 (4-ajG+5.5 (5-ajN-ajPL _You add the spell Passage of Golubria to your library.-aj3-aj -aj-aj-aj2,-aj-aj.-aj9=-aj-aj#-aj&-aj&-aj)-aj3-aj#7-aj~7-aj9-ajD  There is a stone staircase leading up here. _-ajQG-ajI-ajJ-aj L-ajN-ajR-ajeR-ajT-ajyV-aj2Y-ajY-ajZ-ajvf-ajh-aj"i-ajk-aj}n-ajv-ajxv-ajw-aj..##. #...#. ..... ............>.#.. #. .. #...#............. #.. #.... ##...#.........#.... -ajvy... .......#..? .........##.. ... #..#.. .... #......######## ..#.. ..######.)# # ..##.....# #..##.##......# #. -aj............ #..@.....>...# -aj#....# .... ##...#.##...)# -aj܀#....## ....###...## #....# -ajeR).$...#............###....##..##.....##.<......# ####..#..#########........# ..##..#..##... .##.....)..# ##  ......#....... ...........######.  #....###....# #...#..............-ajE -aj035.5 (10.0)-aj,6.5 (11-ajV-ajo1 _p - a wand of polymorph (4)-aj6-aj;X-aj=-aj?f  An orc comes into view.-ajI. y.##..K§†....# ####  ####).........# ...##. ..##..........#. ...... ... ............>.#.. ##. ... #...#............. ##.. #.... ##...#.........# #... .......#..? .........##.. #..# ... #..#..# .... #.... #..#########..#.@# ..######.)# ###.....##..#..##.##......# #........ #........>...# ##....# o... ##...#.##...)# ##....## ....###...## #....# .).$...#............###....#o   orc (wan-aj=Jdering).##..#..##.....##.<......# #####..#..#########........# ...##..#..##... .#)..# #-ajHK28.5 (2.0).-ajSZo-ajT+9.5 (3-aj]-ajaf0 _The orc leaves your sight.-ajgk... y.##..K§†....#  JYZero the Thaumaturge #### ####).........#  Deep Elf of Vehumet *..... ...##. ..##..........#.  Health: 60/60 ======================== ...... ... ............>.#..  Magic: 27/28 =======================- ##. ... #...#............. AC: 7Str: 5 ##.. #.... ##...#.........#... EV: 13Int: 25 #... .......#..? .........##..  SH: 0Dex: 15 -aj.#..# ... #..#**# .... #..... XL: 11 Next:  2% Place: Dungeon:9 #..#########..#*@# ..######.)# # Noise: ---------  Time: 9539.5 (0.0) #..##.....##..#**##.##......# # a) +3 dagger (venom) #............ #........>...#  Cast: Foxfire ##....# .... ##...#.##...)# ##....## o...###...## #....# .).$...#............###....#   ...##..#..##.....##.<......#   #####..#..#########........# -aj0  ...##..#..##... .##.....)..# #  _p - a wand of polymorph (4)  An orc comes into view. _The orc leaves your sight.  -ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj۔...y.##..K§†....#JYZero the Thaumaturge ####-ajVf####).........#Deep Elf of Vehumet *..... ...##...##..........#.Health: 60/60 ======================== ...... ... ............>.#.. Magic: 27/28 =======================- ##.-aj... #...#............. AC: 7Str: 5 ##.. #.... ##...#.........#... EV: 13Int: 25 #... .......#..? .........##.. SH: 0Dex: 15 #..# ... #..#..# .... #..... XL: 11 Next:  2% Place: Dungeon:9 -ajB#..#########..#●@# ..######.)# # Noise: ---------  Time: 9539.5 (0.0) #..##.....##..#●.##.##......# # a) +3 dagger (venom) #............ #........>...#-ajhCast: Foxfire ##....# .... ##...#.##...)# -aj##....## o...###...## #....# .).$...#............###....#-ajĖ ...##..#..##.....##.<......# #####..#..#########........# -aj...##..#..##... .##.....)..# # An orc comes into view. -aj&_The orc leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  -ajK"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj;=40.5 (1 _-aj2-aj"-aj-ajx...y.##..K§†....#JYZero the Thaumaturge ########).........#-ajDeep Elf of Vehumet *..... ...##...##..........#.Health: 60/60 ======================== ...... ... ............>.#.. Magic: 27/28 =======================- ##.... #...#............. AC: 7Str: 5 -aj2##.. #.... ##...#.........#... EV: 13Int: 25 -ajW#... .......#..? .........##.. SH: 0Dex: 15 -aj{,#..# ... #..#..# .... #..... XL: 11 Next:  2% Place: Dungeon:9 -ajc#..#########..#●@# ..######.)# # Noise: =--------  Time: 9540.5 (1.0) #..##.....##..#●.##.##......# # a) +3 dagger (venom) -ajư#............ #........>...#Cast: Foxfire -aj##....# .... ##...#.##...)# -aj##....## o...###...## #....# .).$...#............###....# -ajJ-...##..#..##.....##.<......# #####..#..#########........# ...##..#..##... .##.....)..# #-aj An orc comes into view. _The orc leaves your sight.  -ajCasting: Foxfire (safe; 1% risk of failure)  -ajڱ"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!-aj... y.##..K§†....#  JYZero the Thaumaturge #### ####).........#  Deep Elf of Vehumet *..... ...##. ..##..........#.  Health: 60/60 ======================== ...... ... ............>.#..  Magic: 26/28 ======================-- ##. ... #...#............. AC: 7Str: 5 ##.. #.... ##...#.........#... EV: 13Int: 25 #... .......#..? .........##..  SH: 0Dex: 15 #..# ... #..#**# .... #..... XL: 11 Next:  2% Place: Dungeon:9 #..#########..#●@# ..######.)# # Noise: =--------  Time: 9540.5 (0.0) #..##.....##..#●*##.##......# # a) +3 dagger (venom) #............ #........>...#  Cast: Foxfire ##....# .... ##...#.##...)# ##....## o...###...## #....# -aj.).$...#............###....#   ...##..#..##.....##.<......#   #####..#..#########........#   ...##..#..##... .##.....)..# # Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajE?@-ajC %... y.##..K§†....#  JYZero the Thaumaturge #### ####).........#  Deep Elf of Vehumet *..... ...##. ..##..........#.  Health: 60/60 ======================== ...... ... ............>.#..  Magic: 26/28 ======================-- ##. ... #...#............. AC: 7Str: 5 -ajE ]##.. #.... ##...#.........#... EV: 13Int: 25 #... .......#..? .........##..  SH: 0Dex: 15 #..# ... #..#..# .... #..... XL: 11 Next:  2% Place: Dungeon:9 #..#########..#●@# ..######.)# # Noise: =--------  Time: 9540.5 (0.0) #..##.....##..#§.##.##......# # a) +3 dagger (venom) #............ #●.......>...#  Cast: Foxfire ##....# .... ##...#.##...)# ##....## o...###...## #....# .).$...#............###....#   ...##..#..##.....##.<......# -ajE }  #####..#..#########........#   ...##..#..##... .##.....)..# # Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-ajE ]Dir - look around, f - activateYou conjure some foxfire!-ajcF .§●-ajF -ajF §-ajG '●-ajG §-ajG /●-ajH §-ajBH &●-ajH .§●-ajH -ajHI !§-ajmI )●-ajJ D§●-ajK Q§●-ajT  †....#  ####)..  ..##..  ... .....>.#..  ... #...#-aj_U 9 #.... ##... .......#..?   ... #..#.●# .... #..#§@# )# #..#§● .... #§§......>...#  .... ##§..)-ajV  #●..## ).$.... .##.< ####...  )..# -ajW `7=1.5 (1 _-aj\_ §§§§§§-aja -ajŮ O§●-aj I§●-aj G§●-ajD H●§-aj M●§-aj N●§-ajK 7●§-aj~ -aj& =§●-aj :§●-aj: §-aj /●-aj, "●-ajT "§-aj §-aj '●-aj D●§-aj §-aj '●-aj >§●-aj 4§-aj +..-aj 9....-aj .-2-aj k§§§§-ajz @§§§-aj# ) _You conjure some foxfire! -aj^  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate -aj f_You conjure some foxfire! _Your foxfire dissipates.-aj 4§-aj( !●-ajK ,§-aj N●§-aje D●§-aj N●§-aj C●§-aj 2●§-aj0 -aj !●-aj( ,§-ajP §-aj| &●-ajs ●§§●-aj/ >.....-aj ....##.-aj~ y8==-3-aj U§§-aj N _Your foxfire dissipates.-aj3-ajR-aj-ajD●§-aj!3§-aj#"C●§-ajx)0§-ajC+-aj+-aj,/-aj1` _Your foxfire dissipates. x2-aj5-ajp6-aj"8-ajo:-aj=-aj=-aj?-ajWN#...#)..#.y........ ... .....)K..(<....#  ..y.##....÷....# ### ######)...# ..##. ...##..#. ..... ... ............>.#..  ... #...#...........-ajO #.... ##...#.........# ... .......#..@..........##.. ..# ... #..#..##...... #...... ..#########..#..# ..######.)# #. ..##.....##..#..##.##......# #. .............#........>...# -ajfOX#....# .... ##..§#.##...)# #....## ....###...## #....# ).$...#............###....###..#..##.....##.<......#-ajPV6.5 (3o-ajZo   orc (wandering)-ajZG=7.5 (4-ajb-ajd. _i - a scroll of identify-aj@  #)  .....)K..(<....#  ..y.##....÷....#  ######)..  ...##..  ... ............>.#..  ... #...#.....  #.... ##...#..... #..@.......  ... #..#..##...... ..#..# ..######.)# #..#..##.## ....#..-ajv >...#  .... ##.)#  ....###...##  ).$. < -aj% #)  .....)K..(<....#  ..y.##....÷....#  ######)..  ...##..  ... ............>.#..  ... #...#.....  #.... ##...#..... #..@....... -ajZ ... #..#..##...... ..#..# ..######.)# #..#..##.## ....#..> .... ##.)#  ....###...##  ).$.-aji0<-ajmF _An orc is nearby!-aj ... # #K......##. .. #)..#................)K..(<....# . ...y.##....÷....# ## ########)# ##. #.....##....#. .... ... ..............>.#.. . ... #...#.............  #.... ##..@#.........#....# .......#.......##.. # ... #..#..##....... #......# .#########..#..# ..######.)# #.ß .##.....##..#..##.##......# #.# ............#........>...# [-aja 34m....# .... ##..§#.##...)# ....## ....###...###$...#.......o....###....#8.5 (1 _-ajY 3-aj \ -ajjd -aj"g -aj k ,-ajfk -aj.#..  ....###...#......  #.... ##...#.........#....###  .......#.............##.. .).  ... #..#..##........#......##ß  -aj8 ########..#..# ..######.)# #.ß∩.  #.....##..#..##.##......# #.###  ..........#........>...# . -aj} -ajS -aj -aj3-aj-aj8-ajN-ajγ-ajd,-aj-aj7-aj-aj .#.#. #. .## -aj.#.. #.###..  #..##.#...#####  #.....## . #...#.......##. ...###(..#................)...(<....#  ...y-aji÷....# 3.5 (2 ########)...# #. #.....##..#. -ajO.. ..................>.#......###...#.............#... #.... #.#..# ..######.-aj-aj-aj-aj\M . #. #. .##.#.. #.###.. .##.#...#### #.....#.#  #...## .###(..#................)..@(<....# -aj .....##....÷....#  ########). #. #.....##..........#...#..##........#-aj-ajx$4.5 (1-aj-aj-ajb!.. .# .#. #. .## .#.. #.###.. #..##.#...##### #.....#.#  #...#.##.  ..###(..#. ......)...@<....# .....##....÷....# ########).# . #.....##.-ajL"r#. ..>.#......###...#. #.... ##...#.#....#.#..##.. .).... #..#..##.#......##ß#-aj*-ajy+&5-aj1-aj3$  Things that are here:-aj6\ _a curare-tipped dart; a +0 short sword-aj++ -ajB- rPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()-aj- b - a curare-tipped dart [Up|Down] select-aj- [Esc] exit Letters toggle [.|Space] toggle selected[top]-ajQ  b + a curare-tipped dart[Enter] accept (1 chosen)-aj(-aj0-aj7?JYZero the Thaumaturge.. .#Deep Elf of Vehumet *......#. #. .##Health: 60/60 ========================.#.. #.###..Magic: 28/28 ========================#..##.#...#####AC: 7Str: 5#.....#.......#EV: 13Int: 25#...#.......##.SH: 0-aj8Dex: 15..###(..#..........XL: 11 Next:  2% Place: Dungeon:9......)...@<....#Noise: ---------  Time: 9555.5 (0.0).....##....÷....#a) +3 dagger (venom)########).........#Cast: Foxfire . #.....##..........#. . ..................>.#......###...#.............#.... ##...#.........#....#### .......#.............##.. .).. ... #..#..##........#......##ß#  _Your foxfire dissipates. _Your foxfire dissipates. x2 _i - a scroll of identify _An orc is nearby!Things that are here: _a curare-tipped dart; a +0 short sword-aja@-aj@+6.5 (1-ajZG-ajJ. _j - a curare-tipped dart-aj#-aj-aj-aj-aj-aj9-aj-aj -aj ,-ajR-aj-aj-aj1-aj -aj{-ajd-aj-aj-aj -aj=)B-aj)-aj,,-aj.-aj0-aj32,-aj2-aj3-aj05-ajw5-aj5-ajm6-aj!7-aj[7-aj7-aj%8-aj8-aj9-aj9-aj=-aj#>-ajb>-aj>-aj@-ajA-ajA-ajA-ajLC-ajC-aj D,-ajE-ajF-ajG-ajG-ajNI-aj K-ajGK-ajfL-ajM-ajIO-ajO-ajPP-ajQ-ajR,-aj8S-ajT-ajU-aj.U-ajU-ajV-ajoW,-ajW-ajX-ajY-ajZ-ajhZ-aj[-aj\-aj<]-ajK^-aja,-aj&b-ajes _b - 3 scrolls of blinking (gained 1)-ajg3-ajWh-ajcj-ajlX  You encounter a water moccasin.-ajDm-aj6sE -ajsf############ ###.......### ..S..##.....###...## -ajs#...@###...###..# #....# #...# ##.#-ajsq ......... .....# #.# -ajt: .. .....##..#..##.# #.##### # ##### ##### #..#..##.#-aj4t"##...... -ajZt##.... ... #..#..##.#...##### S   water moccasin (asleep) -ajt..... .. ...#.....#.......# -ajt...# ... ..###...#.......## -ajt...###... ..###(..#.........-aj |079.5 (23.0)-aj }480.5 (24 _-aj߁-aj-aj;   JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 27/28 =======================-  AC: 7Str: 5 #########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 -aj~< ..S..##**...###...##  XL: 11 Next:  2% Place: Dungeon:9 #..*@###...###..#  Noise: ---------  Time: 9580.5 (0.0) #..**# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire  .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin (asleep) ..... .. ...#.....#.......# ...# ... ..###...#.......## ...###... ..###(..#......... _j - a curare-tipped dart _b - 3 scrolls of blinking (gained 1) -aj< _You encounter a water moccasin.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-aj0= <Dir - look around, f - activate-ajb;@*-aj5;*.-ajll <.#-ajE-aj!JYZero the ThaumaturgeDeep Elf of Vehumet *.....Health: 60/60 ========================Magic: 28/28 ========================AC: 7Str: 5#########EV: 13Int: 25### ###.......###SH: 0-aj" Dex: 15..S..##.....###...##XL: 11 Next:  2% Place: Dungeon:9#...@###...###..#Noise: ---------  Time: 9580.5 (0.0)#....# #...# ##.#a) +3 dagger (venom)......... .....# #.#-ajo"8Cast: Foxfire.. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin (asleep) ..... .. ...#.....#.......# ...# ...-aj"..###...#.......## ...###.....###(..#......... _j - a curare-tipped dart -ajH#_b - 3 scrolls of blinking (gained 1) _You encounter a water moccasin.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajF*ib - 3 scrolls of blinking (gained 1) _You encounter a water moccasin.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.-aj?+-aj*0-aj2. _-aj;   JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 27/28 =======================-  AC: 7Str: 5 #########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 ..S..##**...###...##  XL: 11 Next:  2% Place: Dungeon:9 #..*@###...###..#  Noise: ---------  Time: 9580.5 (0.0) #..**# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire  .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin (asleep) [0;10-aj m..... .. ...#.....#.......# ...# ... ..###...#.......## ...###... ..###(..#.........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajJYZero the ThaumaturgeDeep Elf of Vehumet *.....Health: 60/60 ========================Magic: 27/28 =======================-AC: 7Str: 5#########EV: 13Int: 25### ###.......###SH: 0Dex: 15..S..##.●...###...##XL: 11 Next:  2% Place: Dungeon:9#..●@###...###..#Noise: ---------  Time: 9580.5 (0.0)#....# #...# ##.#a) +3 dagger (venom)-aj......... .....# #.#Cast: Foxfire.. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin (asleep, ally target) ..... .. ...#.....#.......# ...# .....###...#.......## ...###.....###(..#.........Dir - look around, f - activate _Okay, then.-aj0Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj:=1.5 (1 _-aj-ajC-ajC●§-aj:●§-aj)@●§-ajI§●-aj<●§-ajE●§-ajL  SThe foxfire burns the water moccasin.  The water moccasin is lightly wounded.-ajV§●§.S-aj  The water moccasin hisses angrily.  The foxfire burns the water moccasin but does no damage.-aj1§-aj<-aj.-2-aj*M§§§-ajN-< _The water moccasin is lightly wounded.-aj   JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 26/28 ======================--  AC: 7Str: 5 #########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 ...S§##**...###...##  XL: 11 Next:  2% Place: Dungeon:9 #.§*@###...###..#  Noise: ---------  Time: 9582.5 (0.0) #..**# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire  .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin -aj ..... .. ...#.....#.......# ...# ... ..###...#.......## ...###... ..###(..#.........The water moccasin hisses angrily.  The foxfire burns the water moccasin but does no damage. _The water moccasin is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajY   JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 26/28 ======================--  AC: 7Str: 5 #########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 ...§S##§§...###...##  XL: 11 Next:  2% Place: Dungeon:9 #.§§@###...###..#  Noise: ---------  Time: 9582.5 (0.0)-aj[  #....# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire  .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin ..... .. ...#.....#.......# ...# ... ..###...#.......## ...###... ..###(..#.........The foxfire burns the water moccasin but does no damage. _The water moccasin is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj{[ G§S-aja  #########  ### ###.......###  .....##.●...###...##  #.S.@-aja $..#  #..●.# #...# ##.#  .........  #.#  .. .....##..# #. ##### ##### #..#.-aj^b  ... #..#..(ally target) .. ...#..-ajb  ... ..###.. ..###(..#...-ajd h7==3.5 (1 _-aj:k -ajm -aj>:●§-ajD< _The water moccasin is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the water moccasin.-aj4§-ajG§●-aj@  The water moccasin is moderately wounded.The foxfire burns the water moccasin!-ajG 3§-aj ;.S-aj@<-aj.-4-aj-ajf _The water moccasin is heavily wounded.-ajX  JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 26/28 ======================--  AC: 7Str: 5 -aj(Y#########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 .....##**...###...##  XL: 11 Next:  2% Place: Dungeon:9 #..S@###...###..#  Noise: ---------  Time: 9584.5 (0.0) -ajRY#..**# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire -aj{YX .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... -ajY ##.... ... #..#..##.#...##### S   water moccasin ..... .. ...#.....#.......# ...# ... ..###...#.......## -ajZw...###... ..###(..#.........The water moccasin is moderately wounded.The foxfire burns the water moccasin! _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  -aj1Z Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajJYZero the ThaumaturgeDeep Elf of Vehumet *.....Health: 60/60 ========================Magic: 26/28 ======================--AC: 7Str: 5#########EV: 13Int: 25### ###.......###SH: 0Dex: 15.....##.●...###...##XL: 11 Next:  2% Place: Dungeon:9#..S@###...###..#Noise: ---------  Time: 9584.5 (0.0)#..●.# #...# ##.#a) +3 dagger (venom)......... .....# #.#Cast: Foxfire.. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... ##.... ... #..#.[4-aj0m.##.#...##### S   water moccasin (ally target) ..... .. ...#.....#.......# ...# .....###...#.......## ...###.....###(..#.........The foxfire burns the water moccasin! _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!7==5.5 (1-aj-aj. _The water moccasin is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -aj]You conjure some foxfire! _The water moccasin bites you but does no damage. x2-ajwH :●§-aj I t  The foxfire burns the water moccasin.-aj 2§-aj'  The water moccasin is severely wounded.The foxfire burns the water moccasin.-ajH 1§-ajM The water moccasin is severely wounded.-ajDO &6-aj"T Y§§§-ajUV T _The water moccasin misses you.-aj  JYZero the Thaumaturge  Deep Elf of Vehumet *.....  Health: 60/60 ========================  Magic: 26/28 ======================--  AC: 7Str: 5 #########  EV: 13Int: 25 ### ###.......###  SH: 0Dex: 15 .....##**...###...##  XL: 11 Next:  2% Place: Dungeon:9 -ajus#..S@###...###..#  Noise: =--------  Time: 9586.5 (0.0) #..**# #...# ##.#  a) +3 dagger (venom) ......... .....# #.#  Cast: Foxfire  .. .....##..#..##.# #.##### # ##### ##### #..#..##.###...... -ajH##.... ... #..#..##.#...##### S   water moccasin ..... .. ...#.....#.......# ...# ... ..###...#.......## ...###... ..###(..#.........The foxfire burns the water moccasin.  The water moccasin is severely wounded. _The water moccasin misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-aj<Dir - look around, f - activate-ajh;@.-ajKJYZero the ThaumaturgeDeep Elf of Vehumet *.....Health: 60/60 ========================Magic: 26/28 ======================--AC: 7Str: 5#########EV: 13Int: 25### ###.......###SH: 0Dex: 15.....##.●...###...##XL: 11 Next:  2% Place: Dungeon:9#..S@###...###..#Noise: =--------  Time: 9586.5 (0.0)#...●# #...# ##.#a) +3 dagger (venom)......... .....# #.#Cast: Foxfire.. .....##..#..##.# #.##### -ajvLJ# ##### ##### #..#..##.###...... ##.... ... #..#..##.#...##### S   water moccasin (ally target) ..... .. ...#.....#.......# ...# .....###...#.......## ...###.....###(..#.........The water moccasin is severely wounded. _The water moccasin misses you.Casting: Foxfire (safe; 1% risk of failure)  -ajL"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj N[55--7.5 (1-ajT-ajW _The water moccasin misses you.  Casting: Foxfire (safe; 1% risk of failure)  -ajW.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! -ajW%_The water moccasin bites you.-ajV  .  The foxfire burns the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.-aj R-ajP1§-aj●§§●-aj8§●-aj/-aj766---ajV8==38-ajdW§§-aj4 _You feel your power returning.-aj2-aj-aj-ajXI§●-ajB●§-aj(D●§-ajvO§●-aj>●§-aj[-aj5I-aj%3§-aj '-ajf'-aj(-aj)] _Your foxfire dissipates.-aji*%7-aj+-ajN,-aj,:==-aja--aj/.-ajg.-aj.-aj-0-ajr0K8=-aj'1-ajf2-aj2-aj/3-ajz4-aj4-aj:5-ajq6-aj6-ajn7-aj8-aj$9U9=-aj9-aj6;-aj~;-aj<-aj>-ajM>-aj>-ajV@-aj@L60=-ajA-ajJE1 _HP restored.-aj'G3-aj&H-ajI-ajPK-ajK-ajL-aj$N-ajO-ajO-ajP-ajS-ajSU-ajU9=-ajV-ajX-ajZ-ajZ-ajN\-aj]-aj `-ajT`-aja-aj3c-ajd,-ajf-aj h-aji-aji-ajj-ajn-ajq,-ajKr-ajt-aju-aju-aj:w-ajU{-aj|-aj%}-aj}-aj~-aj@-aj-aj^-ajՃ-ajm-aj-aj-aj|-aj-aj-aj@-aj'-aj-ajl-aj7-aj-aj-aj-aj-aj]-aj-aj -aj-aj-aj;-aj-ajW-aj-ajs,-ajF-ajן-ajT-aj-aj^-aj-aj},-ajb-ajܧ-aj-ajͩ-aj#-aj,-ajG-aj-aje-aj-aj-ajA-aj˰-aj-ajE-aj-aj̵-aj0-ajX-ajw,-ajK-aj-aji-aj7-aj N _You now have 330 gold pieces (gained 13).-aj -ajt-aj -aj\-aj,-ajt-aj-aj,-aj-aj#-aj-ajN-ajg-aj-aj-aj-ajj-aj-ajL-aj-ajl###. .##. .##..#... ... ....#...###... ....#......[ .........# ..... ..... ..#. ################# #.##.....##.....##.. #...................#.#$@.###....###....#-636.5 (48.0) #...###....###....# #......#............. -aj#..##..#..##.....##.. #.. #..#..########### ##.##..#..##.....##.. #.....#............. #...###....###....# ##.).###....###....-aj{\-7.5 (49-aj -aj( _Found a ring mail.-aj-aj,-aj-ajS-aj"-aj ,-ajo-aj-aj-ajNN _You now have 341 gold pieces (gained 11).-aj-aj-aj"-aj-ajB-ajQ-aj-aj-ajW-aj-aj-aj-aj2-aj|-aj-aj-aj;-aj-aj<,-aj-aj-aj-aj-aj-aj -aj-aj-ajd-aj,-aj8-aj-aj-aj-aj@-aj-aj -ajt -aj -aj4 -aj -aj[ -aj -aj -aj -aj-aj-aj-aj=-ajk-aj-ajp-ajX-aj-aj-ajR-ajX-aj"-aj-aj-aj-aj6-aj-aj?-aj-aj-ajL!-aj!-ajY"-aj#-aj%-ajl%-aj%-aj'-aj),-aj*-aj,-aj/B-aj1-ajO=-aj>-aj?,-aj'@-ajqA-ajC,-ajC-ajE-aj+F,-ajWG-ajH-ajH-aj9I-ajI-ajJ-ajK-aj*L-ajL-ajM-aj>O-ajsO-ajP-ajV-ajW-ajW-ajeX-ajY-ajeZB-aj[-aj\-aj\-aj;]-aj_-aj `-ajK`-aj`-ajb-ajc-ajc-aj{d-ajf-ajg,-ajg-ajh-ajli-aji-aji-ajj-aj)k,-ajtk-ajl-ajl-ajl-ajl-ajm-aj|n-ajn-aj4o-ajop-aj0r-ajsr-ajs-ajt-ajv,-ajpw-ajXy-aj-{-ajk{-ajt|-aj?-aj؆-ajN-aj-aj-aj-aj-ajɋ-aj͎-ajՐ-aj-aj-aj-aj̖f  An orc comes into view.-ajם###########.......### ##.....##.....###...## ...###....###...###..# ...###....###...####.# ...........#.....# #.# ##.....##..#..##.# #.####### #########..#..##.###........ -aj ##.....##..#..##.#...######. ...........#....@#.......# ...###....###...#.......##. ...###....###(..#..........# ..............)...)<.o..#### ##.....##.....##....÷....# -ajҞ################).........# o   orc (wandering) ##..... #.....##..........#. ........................>.#.. ...###....###...#.............-ajM^85.5 (48o.-aj-ajc36.5 (49 _-aj-ajȭ-ajR .....##.....## ...###....###... ...####.# ..# #.# ..#..##.#  ..#..##.# #..##.# #....@# ##...#.......##. #(..#...o......# ...)...)<....#### .....##....÷....# #######).........#  #.....##..........#. .........>.#..  -aj3BH .....##.....## ..###....###... ...####.# ..# #.# ..#..##.#  ..#..##.# #..##.# #....@# ##...#.......##. #(..#...o......# ...)...)<.........##....÷...#######).........#  #.....##.................>-ajB+-ajH4-ajN-aj,P[ _An orc is nearby!-ajS###########.......###  JYZero the Thaumaturge ##.....##.....###...##  Deep Elf of Vehumet *..... ...###....###...###..#  Health: 60/60 ======================== ...###....###...####.#  Magic: 27/28 =======================- ...........#.....# #.#  AC: 7Str: 5 ##.....##..#..##.# #.#######  EV: 13Int: 25 #########..#..##.###........  SH: 0Dex: 15 ##.....##..#..##*#...######.  XL: 11 Next:  3% Place: Dungeon:9 ...........#...*@#.......#  Noise: ---------  Time: 9686.5 (0.0) -aj[...###....###..*#*......##.  a) +3 dagger (venom) ...###....###(..#...o......#  Cast: Foxfire ..............)...)<....#### ##.....##.....##....÷....# ################).........#  o   orc (wandering) ##..... #.....##..........#. ........................>.#.. ...###....###...#............. _You now have 341 gold pieces (gained 11). _An orc comes into view. _An orc is nearby!-ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj;@.)-ajCA.)-ajV"###########.......###  JYZero the Thaumaturge ##.....##.....###...##  Deep Elf of Vehumet *..... ...###....###...###..#  Health: 60/60 ======================== ...###....###...####.#  Magic: 27/28 =======================- ...........#.....# #.#  AC: 7Str: 5 -ajW##.....##..#..##.# #.#######  EV: 13Int: 25 #########..#..##.###........  SH: 0Dex: 15 ##.....##..#..##.#...######.  XL: 11 Next:  3% Place: Dungeon:9 ...........#....@#.......#  Noise: ---------  Time: 9686.5 (0.0) ...###....###...#..o....##.  a) +3 dagger (venom) ...###....###(..#..........#  Cast: Foxfire ..............)...)<....#### ##.....##.....##....÷....# ################).........#  o   orc (wandering) ##..... #.....##..........#. ........................>.#.. ...###....###...#............. _An orc comes into view. _An orc is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[40-aj9Xmm - cycleDir - look around, f - activateYou conjure some foxfire!-aj`V .....##.....## ..###....###... ...####.# ..# #.# ..#..##.#  ..#..##.# #..##● #....@ -ajak##...#●.o....##. #(..#..........# ...)...)<.........##....÷...#######).........# oally target) #.....##.................>-ajb:=7.5 (1 _-aj-j-ajk-aj .-aj͠ _.....##.....###... ..###....###...###..# .###....###...####.# ..........#.....# #.# #.....##..#..##.# #.#############..#..##.###........ .....##..#..##●#...######. ..........#.....#.......# ###....###...#@.o....##.###....###(..#..........#..........)...)<....#### -aj N#.....##.....##....÷....##############).......... #.....##..#. .................>.#.###....###...#.... #.... ##...#.#....###-aj F§●-aj 3o.-ajk -aj \8=-8-aj* ;§-aj̶ N _Your foxfire dissipates!-aj#.....##.....###...##  JYZero the Thaumaturge ..###....###...###..#  Deep Elf of Vehumet *..... ..###....###...####.#  Health: 60/60 ======================== ..........#.....# #.#  Magic: 27/28 =======================- #.....##..#..##.# #.#######  AC: 7Str: 5 ########..#..##.###........  EV: 13Int: 25 #.....##..#..##§#...######.  SH: 0Dex: 15 ..........#....●#*......#  XL: 11 Next:  3% Place: Dungeon:9 ..###....###...#@o.....##.  Noise: ---------  Time: 9688.5 (0.0) ..###....###(..#**........#  a) +3 dagger (venom) -aj.............)...)<....####  Cast: Foxfire #.....##.....##....÷....# ###############).........# #..... #.....##..........#.  o   orc (ally target) .......................>.#.. ..###....###...#............. .. #.... ##...#.........#....###Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj0k;@)<-aj~#.....##.....###...##JYZero the Thaumaturge -ajR..###....###...###..#Deep Elf of Vehumet *..... ..###....###...####.#Health: 60/60 ======================== ..........#.....# #.#Magic: 27/28 =======================- #.....##..#..##.# #.#######AC: 7Str: 5 ########..#..##.###........EV: 13Int: 25 -ajI#.....##..#..##.#...######.SH: 0Dex: 15 ..........#....●#.......#XL: 11 Next:  3% Place: Dungeon:9 ..###....###...#@o.....##.-aj YNoise: ---------  Time: 9688.5 (0.0) ..###....###(..#●●........#a) +3 dagger (venom) .............)...)<....####Cast: Foxfire #.....##.....##....÷....# ###############).........# #..... #.....##..........#.o   orc (ally target) .......................>.#.. ..###....###...#............. .. #.... ##...#.........#....### _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  -aj MPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The orc hits you with a +0 hand axe.-aj c56--=9.5 (1-ajP-ajF _The orc hits your foxfire with a +0 hand axe. x2-aji  The foxfire burns the orc.-aj]2§-ajop )The orc is severely wounded.-ajoThe foxfire burns the orc!  You kill the orc!-aj=R-aj 1§-aj >●§-ajx D●§-ajN K●§-aj -ajS$U8=90-aj0§§§ _Vehumet accepts your kill.-ajp 3-aja -aj 3§-ajz v●§●-aj .§-aj< .●-aj -aj L7---ajO -ajG .-aj 3-aj  _Your foxfire dissipates.-aj0 -aju -aj -aj ]8==-aj -ajd-aj-aj-ajB,-ajF-aj -ajX -aj' -aju-ajU9=-aj-aj-aj-aj -aj-ajQ-aj-aj-ajO660=-aj-aj -aj%-ajR(-aj(-aj)-ajY+-aj--aj.-aj0-aj`4f  There is a stone staircase leading up, spattered with blood here.-aj7-aj8 _-aj:-ajw?f  You see here a bullfrog skeleton.-ajA-aj*B@= _-ajC-ajG-aj.J-ajwJ-ajOK-ajM-aj,P-aj|P-ajQQ-ajIR-ajRT-ajT-aj V-aj[W-ajFX-ajX-aj Y-ajc-ajxd-ajd-ajde-ajf-ajg-aj"h-ajh-aj)o-ajp-ajdp-ajp-aj9r-aj6s-aj{s-aj t-aj1u-ajv-ajw-ajw-ajx-aj_{-aj{-aj6}-aj~-aj-ajS-aj:-aj'-aj-ajʃ-aj~-aj -aj5,-aj*-aj-aja,-aj,-ajן-aj#-ajդ,-aj<-ajè-aja-ajʫ-aj(-ajY-ajx-ajӱ-aj-aj-aj.-aj-aj=-ajD-aj-ajn-aj-aj&-aj,-aj-aj-ajY-aj-aj-aj-aj-aj -ajl-aj-ajs-aj-ajE-ajr-aj\-aj-aj-aj-aj-ajW-aj-ajO-aj-ajw-aj-aj-ajF-aj-aj-ajb-ajF-ajB-aj-aj -aj"-aj#-ajT#-aj*&>  You see here a +0 dagger.-aj(-ajn) _-ajL*-aj+-aj?--aj--aj3.-aj<9-aj':-ajv:-aj<;-aj@-ajB,-aj -aj>  You see here a +0 dagger.-aj-aj  _-aj -aj-aj4-aj-aj-aj>  Things that are here:  a +0 dagger; a kobold skeleton _-aj@-ajNFB-ajuKX-ajL-ajN-ajdN-aj%Q-aj}R-ajT-aj5U-ajV-ajY-ajZ-ajZ-aj[-aj]-aj&`-ajl`-ajb-aj4e-aj9jB-ajtl-ajn,-ajo-ajR-aj-aje-aj5-ajى-ajً-aj7-aj#-ajR-aj-aj>-aj@-aj-aj|-ajӗ-ajt-aj-aju,-ajZ-aj-aj,-aj-aj-aj-ajy-ajG-aj֩-ajdh  A kobold comes into view.-aj.##)....##..#..##.....##.<......# ##########..#..#########........# . .....##..#..##.....##.....)..#..#...................# ....###....###....###...#........ ....###....###....###...#........ .##.....##.....##.....###<..).... ?...##.....#.#.......#####.....>.-ajb ##..K......@................-  ......#!####......#####.......  .###<.#...........# #...)... #>##.####......# #....... #. ..# #......# ##...... #. ### #.....># ####### K   kobold (missile, wandering) ## ######## -aj -ajY.K766.5 (76.0)-ajNK)-aj5==7.5 (77-aj-ajz( _The kobold shouts!-ajGd)<..###. . ......)........-ajG#....###.....###....###.......##.....###<..) ?..#.#.......###> ##...K.....@.......  #!####......###  .###<.#...........# #...) #>##.####......#  #. ..# #......#  #. ### #.....>#  #......#  ######## -aj'H!-aj ()<..###. ......)........#....###.....###....###.......##.....###<..) ?..#.#.......###> ##...K.....@.......  #!####......###  .###<.#...........# #...) #>##.####......#  #. ..# #......# -aj] ] #. ### #.....>#  #......# ######## -aj 4-ajr -aj ] _A kobold is nearby!-aj5<.##)....##..#..##.....##.<......# JYZero the Thaumaturge ##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 27/28 =======================- ....###....###....###...#........ AC: 7Str: 5 ....###....###....###...#........ EV: 13Int: 25 .##.....##.....##.....###<..).... SH: 0-ajb6TDex: 15 ?...##.....#.#.***...#####.....>. XL: 11 Next:  3% Place: Dungeon:9 ##...K....*@*............... Noise: ==-------  Time: 9767.5 (0.0)  ......#!####***...#####....... a) +3 dagger (venom)  .###<.#...........# #...)... Cast: Foxfire #>##.####......# #....... #. ..# #......# ##...... #. ### #.....># ####### K   kobold (missile) #......# -aj6 ######## A kobold comes into view. _The kobold shouts! _A kobold is nearby!-aj'7Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajR<;@..-aj.##)....##..#..##.....##.<......# JYZero the Thaumaturge -aj##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 27/28 =======================- ....###....###....###...#........ AC: 7Str: 5 ....###....###....###...#........ EV: 13-aj Int: 25 .##.....##.....##.....###<..).... SH: 0Dex: 15 ?...##.....#.#.......#####.....>. XL: 11 Next:  3% Place: Dungeon:9 ##....K....@................ Noise: ==-------  Time: 9767.5 (0.0)  ......#!####......#####....... a) +3 dagger (venom) -aj; .###<.#...........# #...)... Cast: Foxfire #>##.####......# #....... -ajh#. ..# #......# ##...... #. ### #.....># ####### K   kobold (missile)-aj> #......#  ######## -ajֿ _The kobold shouts! _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  -aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajV )-aj<..###. ......)........-ajm#....###.....###....###.......##.....###<..) ?-aj-..#.#.●.....###> -aj]##....K....@●......  -aj#!####......###  .###<.#...........# #...) #>##.####......# -ajd #. ..# #......#  #. ### #.....># -aj);, ally target) -ajl#......# ######## -aj1-8.5 (1 -aj _-aj[-aj-ajld.##)....##..#..##.....##.<......# JYZero the Thaumaturge ##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 26/28 ======================-- ....###....###....###...#........ AC: 7Str: 5 ....###....###....###...#........ EV: 13Int: 25 .##.....##.....##.....###<..).... SH: 0Dex: 15 ?...##.....#.#.●**...#####.....>. XL: 11 Next:  3% Place: Dungeon:9 -ajq"##....K...*@●............... Noise: =--------  Time: 9768.5 (0.0)  ......#!####***...#####....... a) +3 dagger (venom)  .###<.#...........# #...)... Cast: Foxfire #>##.####......# #....... #. ..# #......# ##...... #. ### #.....># ####### K   kobold (missile, ally target) #......#  ######## Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj;@..-ajM;..-ajҌ5..-ajg.##)....##..#..##.....##.<......# JYZero the Thaumaturge ##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 26/28 ======================-- -aj....###....###....###...#........ AC: 7Str: 5 ....###....###....###...#........ EV: 13Int: 25 .##.....##.....##.....###<..).... SH: 0Dex: 15 ?...##.....#.#●§.....#####.....>. XL: 11 Next:  3% Place: Dungeon:9 -ajB##....K....@●............... Noise: =--------  Time: 9768.5 (0.0)  ......#!####......#####....... a) +3 dagger (venom) -aj .###<.#...........# #...)... Cast: Foxfire #>##.####......# #....... #. ..# #......# ##...... -aj#. ### #.....># ####### K   kobold (missile, ally target) #......#  ######## -ajXDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajK§●-aj#§-aj1[●●§-aj`-aj>●§-aj&A●§-aj $Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold.  -aj>You kill the kobold!-aj3H)<..-aj###. ......)........#....###.....###....###...-aj....##.....###<..) ?..#.#§§.....###> ##....$●§●§@§...... -ajR1 #!####.§....###  .###<.#...........# #...)-aj #>##.####......#  -aj\#. ..# #......#  #. ### #.....># -ajc #......#-aj@ ######## -ajx ,§-ajz A●§-ajz :●§-ajK "●-aj ●-ajQ +9.5 (1-aj /§§-aj H§§-aj Z _Vehumet accepts your kill.-aj` $-ajVa .##)....##..#..##.....##.<......# JYZero the Thaumaturge ##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 25/28 =====================--- ....###....###....###...#........ AC: 7Str: 5 -ajya ....###....###....###...#........ EV: 13Int: 25 .##.....##.....##.....###<..).... SH: 0-aja ,Dex: 15 -aja ?...##.....#.#§**●...#####.....>. XL: 11 Next:  3% Place: Dungeon:9 -aja ##....$●§§*@*............... Noise: =--------  Time: 9769.5 (0.0)  ......#!####**●...#####....... a) +3 dagger (venom) -ajb  .###<.#...........# #...)... Cast: Foxfire -aj"b I#>##.####......# #....... #. ..# #......# ##......-ajNb  #. ### #.....># #######  #......#  -ajkb L ########   -ajb h The foxfire burns the kobold.  -ajb pYou kill the kobold! _Vehumet accepts your kill.-ajb Casting: Foxfire (safe; 1% risk of failure)  -ajb Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajO <@...-aj .##)....##..#..##.....##.<......# JYZero the Thaumaturge ##########..#..#########........# Deep Elf of Vehumet *..... . .....##..#..##.....##.....)..# Health: 60/60 ======================== ............#...................# Magic: 25/28 =====================--- -ajQ ....###....###....###...#........ AC: 7Str: 5 ....###....###....###...#........ EV: 13Int: 25 .##.....##.....##.....###<..).... SH: 0Dex: 15 ?...##.....#.#§§.●...#####.....>. XL: 11 Next:  3% Place: Dungeon:9 ##....●§§§§@§............... Noise: =--------  Time: 9769.5 (0.0)  ......#!####.§●...#####....... a) +3 dagger (venom)  .###<.#...........# #...)... Cast: Foxfire #>##.####......# #....... #. ..# #......# ##...... #. ### #.....># #######  #......#   ########    You kill the kobold! -aj _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajw D§●-aj΅ 7●§-aj -ajS I§●-aj =§●-aj> §-ajć '●-ajD ?§●-aj =§●-aj/ §-ajt '●-ajo /§-ajԏ G§●-aj I●§-ajO z)<..###-aj . ......)........#....###.....###....###...-aj@ ]....##.....###<..) ?..#.#.●●§...###> ##....§§§§.@.●§§●..  -aj #!####..§.§.###  .###<.#...........# #...) #>##.####......#  #. ..# #......#  -aj #. ### #.....>#  #......#-aj A ######## -ajJ Z6=70.5 (1-aj §§§§§§.§-ajӢ W_Vehumet accepts your kill.-aj TCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle -aj4 G Dir - look around, f - activate-ajZ {You conjure some foxfire! _Your foxfire dissipates.-ajzL§●-aj {K§●-aj|G§●-aj|/§●-aj|-aja}H§●-aj}3§●-aj~-aj~~-aj~J§●-aj#8§●-ajR-aj H●§-aj-ajJ§●-ajk-ajB§●-aj-ajJ=●§-aj-ajJ§●-aj|-ajI§●-aj52●§-ajc-aj3●§-aj-aj\§-aj'●-aj-aj"J§●-aj/●§-aj-aj$....@§§..-aj.-1-aj§§§.●§§§§§§§§-ajs-ajx●§§●§●§●§-aj/z:§-ajz@§●-ajz>●§-ajk|§●§●-aj}H§●-aj§●§-ajυ-aj]h7==-ajI-aj § _Your foxfire dissipates. x3-aj-ajo-ajq-aj] _Your foxfire dissipates.-ajg-aj!-ajŗ-aj h8==-aj-aj -aj-ajA-aj7-aj-aj,-aj-aj-aj-ajأ-aj-aj-aj9-aj#=-ajĨ-aj-aj`-aj-ajH-aj-ajZk  You now have 351 gold pieces (gained 10).-ajo-ajn[ _Items here: ( ) [ †.-aj-ajM-aj-aj ###############..#..#########...  ..... .....##..#..##.....##... ..................#..............###....###....###....###...#.. ....###....###....###...# ##. .##.....##.....##.....###<  $ .?...##.....#.#.......##### ##....).............. ......#@####......#####- .###<.#...........# #-aj #>##.####......# # #. ..# #......# ## #. ### #.....># # #......# ######## -aj082.5 (11.0)-aji,3.5 (12-aj-ajjU _d - an emerald potion-aj3-aj-aj-aj -aj7 -ajBB-aj-aj,-ajO-aj-aj-ajf-aj3-aj-aj-aj/ -aj!-aj$-ajs&,-aj'-aj*-aj,,-aj.-aj1-aj23-aj3-ajy4-aj6-aj8-aj9-aj:-aj=-aj>-aj??-aj@-ajB-ajD-ajFE-ajG-ajUJ,-ajEL-ajNx _t - 4 scrolls of teleportation (gained 1)-ajVO-ajO-ajfP-ajQ-ajR-aj)S-ajS-ajY  #.........†)..).$...# ##.##.....##)....##..#-ajY% #.. ###############..# #..##.....##.....## #................. #.#...###....###....###-aj"Z #...###....###....#.###.....##.....##-ajWZ*#...$..@.....##.....#.###....###....)..-ajZ##.?.......#####.........###<.#.....-ajZ###.####### #>##.####. #....# # #. #.#### # -aj[....# ## You pick up a parchment of Irradiate and begin reading...-aj_-96.5 (13-ajG`,7.5 (14-ajjd-ajeB _You add the spell Irradiate to your library.-ajVZ 3-aj[ -aj^ -aj_ -aj0d B-aje -aje -ajf -ajj -ajj -ajj -ajl I _i - 2 scrolls of identify (gained 1)-ajn 3-ajo -ajq -ajr -ajr -ajs -ajIv ,-ajw -ajz N _You now have 369 gold pieces (gained 18).-aj{ -aj$| -aj| -ajn~ -aj -aj -aj -aj́ -aj -ajE -aj -aj `-ajP -aj -ajU -ajܢ -aj^ -aj; -aj -aj -aj -aj -ajj ,-ajک -aj -aj -ajw -aj -ajs -ajӮ -ajD -aj -ajϱ -aj -aj -aj| -ajY -aj -aj -aj -aj -ajY -aj -aj -aj -ajd -aj -aj -aj -ajc -aj -aj -aj -aj -aj -aj1 -aj< -aj -ajf -aj -aj# -ajx -aj[ -aj -aj -ajt -aj -ajx -aj ,-aj_ -aj -ajy -aj -aj -aj R  There is a stone staircase leading down here.-aj -ajU  _-aj -aj -aj -aj -aj -ajG -aj* -aj -ajN -aj5 -aj -aj7 -ajn -aj B-aj3 -aj -ajL -aj -aj -aj -aj9 B-aj -aj" ,-aj $ -aj% -aj' -ajT( -aj)) -aj* -aj+ -ajk, -aj- -aj. -aj>1 -aj1 -ajm4 -aj9 B-aj: -ajU= -ajs? -aj@ -ajEA -ajG k  You now have 380 gold pieces (gained 11).  Things that are here:-ajAH -ajJ -ajAR c _a +0 falchion; an orc skeleton-ajT -ajdU -ajW -ajY -aj\ -aj\ -ajB^ -aj` -aj%c -ajc -aj#e -ajRg -ajh -ajh -aj&j -ajjp -ajC{ ,-aj| -ajz -aj$ -aj -ajق -ajЃ -aj ,-ajj -ajŋ -aj̍ -aj3 -aj -ajʐ -ajˑ -aj- -aj -aj X-aj4 -aj} -ajԙ -ajۚ -aj -ajʝ -aj -aj -aj2 -aj¢ ,-aj -ajݬ -ajh -ajޮ -aj -aj ....###....###....###(..#...... ......................)...)<....# .##.....##.....##.....##....÷.. .#######################)...... .##.....##.....##.....##. ................................> -aj ....###....###....###...#....... ....###....###....###...#... .....#..........@..#............854.5 (57 .##..#..##.....##..#..##........# ###..#..#########..#..##..######. .##●.#..##.....##..#..##.##. ..§§.#.............#........>... ...§###....###....###...#.##...) ...)###....###....###...####.... ...)..).)...#............###.... .##)....##..#..##.....##.<......-aj -aj -aj E _Done exploring.-aj@ -ajhA -ajB -ajv .0.0).............. _Done exploring.-ajz -aja~ + Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - SwiftnessAir1%3  -aj~ c - Kinetic GrapnelForgecraft4%1  d - SandblastEarth4%1  e - Soul SplinterNecromancy4%1  f - Summon Small MammalSummoning4%1  g - Vhi's Electric ChargeTranslocation/Air-aj1 d6% 4  h - Call ImpSummoning7%-aj` 82  i - JinxbiteHexes7%2  -aj Vj - Sublimation of BloodNecromancy7%2  k - Irradiate-aj Conjuration/Alchemy10% 5  l - Call Canine FamiliarSummoning-aj c13% 3  m - Confusing TouchHexes-aj 13% 3  n - Launch Clockwork BeeForgecraft13% 3  o - Teleport OtherTranslocation13% 3  p - Tukima's DanceHexes13% 3  q - Leda's LiquefactionAlchemy/Earth24% 4  r - PetrifyAlchemy/Earth24% 4  s - Eringya's Surprising Crocodile Summoning41% 4  t - Passage of GolubriaTranslocation41% 4  u - Plasma BeamFire/Air43% 6 21 spell levels left -ajG ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-aj@  e - Soul SplinterNecromancy4% 1  f - Summon Small MammalSummoning41  g - Vhi's Electric ChargeTranslocation/Air6% 4  h - Call Imp Summoning72  i - Jinxbite Hexes 72  j - Sublimation of BloodNecromancy72  k - Irradiate Conjuration/Alchemy10% 5  lCanine Familiar-ajƤ13% 3  m - Confusing Touch13% 3  n - Launch Clockwork Bee Forgecraft13% 3o - Teleport OtherTranslocation 13% 3  p - Tukima's Dance Hexes  q - Leda's LiquefactionAlchemy/Earth24% 4  r - Petrify Alchemy/Earth24% 4  s - Eringya's Surprising Crocodile Summoning 41% 4  t - Passage of GolubriaTranslocation41% 4  u - Plasma Beam Fire/Air 43% 6  v - Starburst-ajwConjuration/Fire50% 6  w - Metabolic Englaciation Hexes/Ice77% 5  x - Permafrost EruptionIce/Earth 100% 6  y - Sphinx SistersHexes/Summoning100% 7-aj_- %  n - Launch Clockwork Bee Forgecraft13% 3  s - Eringya's Surprising Crocodile Summoning41% 4-ajG~-ajڅ-aj....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 -ajԛ|....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 .....#..........@..#............. Noise: ---------  Time: 9854.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  -aj.##)....##..#..##.....##.<......#  _There is a stone staircase leading down here.  You now have 380 gold pieces (gained 11).  Things that are here: _a +0 falchion; an orc skeleton _Done exploring. _Done exploring.-aj-ajMemorise Irradiate, consuming 5 spell levels and leaving 16? Y - Yes  N - No-aj!b-aj|M....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 -aj}....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 .....#..........@..#............. Noise: ---------  Time: 9854.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  _There is a stone staircase leading down here.  You now have 380 gold pieces (gained 11).  Things that are here: _a +0 falchion; an orc skeleton _[-aj~U39;49mDone exploring. _Done exploring.-aj~+5.5 (1-aj@t  You now have 380 gold pieces (gained 11).  Things that are here: _a +0 falchion; an orc skeleton _Done exploring. _This spell is quite dangerous to cast!6.5 (2-aj-aj+7.5 (3-aj-aj-aj+8.5 (4-aj-aj˼A9.5 (5-aj -aj(-aj,60.5 (6-aj-aj _You start memorising the spell. You continue memorising. x5-aj-aj@-ajc _You finish memorising. Spell assigned to 'e'.-aj_7-aj8-aj8-aj&0-aj-ajD!-aj#E _Done exploring.-aj z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? -aj-aj Your spells (adjust)TypeFailure Level  a - AirstrikeAir1% 4 b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%-aj3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit-aj*-aj1-ajfH....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 .....#..........@..#............. Noise: --------- [-ajJ40m Time: 9860.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'. _Done exploring.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? -ajV _You start memorising the spell. You continue memorising. x5You finish memorising. Spell assigned to 'e'. _Done exploring.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.-ajW-aj]-aj_. _-ajJ-ajRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  t - 4 scrolls of teleportation -ajp a - 2 scrolls of enchant armouri - 2 scrolls of identify  W - 2 scrolls of brand weapon  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ -ajd y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected-aj-ajF-ajɩ9....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 -ajݪ.....#..........@..#............. Noise: ---------  Time: 9860.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'. _Done exploring.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then-aj .-ajp-ajqIdentify which item? (\ to view known items) -ajyScrolls (select first with ?)  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  u - a scroll labelled JAFOXISKUSK  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA -aj<Potions (select first with !)  d - an emerald potion  n - 4 ruby potions  o - a viscous clear potion -ajo p - 3 glowing silvery potions  s - a glowing blue potion[?] describe selected-aj;-aj-aj....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... -ajO.##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 -aj.....#..........@..#............. Noise: ---------  Time: 9860.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  -aj...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  -aj_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'. _Done exploring.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? -aj!6_Okay, then.-aj]  As you read the scroll of identify, it crumbles to dust.-ajz+1.5 (1-aj-ajR _u -> T - a scroll of torment-aj7-aj2<Read which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear -aj< t - 4 scrolls of teleportation  a - 2 scrolls of enchant armouri - a scroll of identify  W - 2 scrolls of brand weapon  T - a scroll of torment  c - a scroll labelled QYRITO QUOS  e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  v - a scroll labelled TALEHENAOJ -ajd= y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected-ajR-ajX-aja....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 .....#..........@..#............. Noise: --------- [-aj'b40m Time: 9861.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  _Done exploring.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.As you read the scroll of identify, it crumbles to dust. _u -> T - a scroll of torment-aj=d-aj2g Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS -ajg e - a scroll labelled TYEDE XIMNYRPH  q - a scroll labelled BUSTEX TAHIRIE  v - a scroll labelled TALEHENAOJ  y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  d - an emerald potion  n - 4 ruby potions  o - a viscous clear potion  p - 3 glowing silvery potions -ajg s - a glowing blue potion[?] describe selected-aj-aj=-aj9....###....###....###(..#........ JYZero the Thaumaturge ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 -ajt.....#..........@..#............. Noise: ---------  Time: 9861.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#  ...)###....###....###...####....#  ...)..).)...#............###....#  .##)....##..#..##.....##.<......#  _Done exploring.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.As you read the scroll of identify, it crumbles to dust. _u -> T - a scroll of torment-aj]  As you read the scroll of identify, it crumbles to dust.-aj+2.5 (1-aj -aje6 _v -> s - a scroll of butterflies-aj=-ajLLevel 9 of the Dungeon<<<<>>>>>∩(Press ? for help)#.##.....##.....##.....##..#..##.#...######.###..........................#.....#.......#..##.#...###....###....###....###..§#.).....##.###.#...###....###....###....###(..#..........##......#.......................)...)<....#####..##..#..##.....##.....##.....##....÷....#############-aj~M#..##..#..#######################).........#..........###.##..#..##.....##.....##.....##..........#..........##.....#.................................>.#..........###...###....###....###....###...#....................###.).###....###....###....###...#.........#....############............#..........@..#.............##.....)........##.##.....##..#..##.....##..#..##........#......##ß###ß#######.#########..#..#########..#..##..######.)####.ß∩........'.##.##.....##●.#..##.....##..#..##.##......## #.####ß###ß##.##.........§§.#.............#........>...## #...........#.###...###...§###....###....###...#.##...)# #############.###...###...)###....###....###...####....##......##.##..........)..).)...#............###....##.........#-ajM(##.##.....##)....##..#..##.....##.<......###.#########..################..#..#########........##.##..##.....##.....##..#..##.....##.....)..# ######.#-ajMd#....................#...................######....#.#-aj A stone staircase leading down (D:9) @>-aj -aj/+ ....###....###....###(..#........ JYZero the Thaumaturge -aj+ ......................)...)<....# Deep Elf of Vehumet *..... .##.....##.....##.....##....÷.... Health: 60/60 ======================== .#######################)........ Magic: 28/28 ======================== .##.....##.....##.....##......... AC: 7Str: 5 ................................> EV: 13-aj_, {Int: 25 ....###....###....###...#........ SH: 0Dex: 15 ....###....###....###...#........ XL: 11 Next:  3% Place: Dungeon:9 .....#..........@..#............. Noise: ---------  Time: 9862.5 (0.0) .##..#..##.....##..#..##........# a) +3 dagger (venom) -aj, ###..#..#########..#..##..######. Cast: Foxfire .##●.#..##.....##..#..##.##...... ..§§.#.............#........>...# ...§###....###....###...#.##...)#-aj, y  ...)###....###....###...####....#  ...)..).)...#............###....#  -aj'- M.##)....##..#..##.....##.<......# As you read the scroll of identify, it crumbles to dust. _u -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. -aj- _v -> s - a scroll of butterflies  Press: ? - help, v - describe, . - travelA stone staircase leading down.-aj . -aj/ -aj: -aj< -aj@ < -ajB -ajD -ajD -aj E -aj%G -ajH -aj I -ajtJ -ajP B-ajR -ajFT -aj}U ,-ajV -ajY -aj\ -aj\ -ajc^ -aja -ajwd ,-aje -ajh -ajj ,-ajk -ajm -ajo -ajp -ajXq -aj2s -ajt -ajt -aj"v -ajx -ajy ,-ajz -aj/| -aj } -aj} -aj} -aj~ -aj -aj -aj4 -aj, -aj -ajH -aje -ajJ -aj ,-aj -ajk w##.....##..........#.........>.#.......... ##....###...#................ ##....###...#.........#....###### .......#.............##.....)##..#..##........#......##ß### #####..#..##..######.)####.ß∩-ajҏ ##..#..##.##......## #.####ß#..#........@...## #77.5 (15.0) ##....###...#.##...)# #######....###...####....# #.. #............###....# # #..##.....##.<......# ## #..#########........# #. #..##.....##.....)..# ###### #...................######....# -aj =##....###...#.................#-aj -aj7 -aj [ _There is a stone staircase leading down here.-aja-ajb-aji-ajp-ajWv88.0) _-ajcx-ajY'10-aj^ ....# #...# #...# #...# #$..# ######...######  .........  .......@.......  ############### -aj_= -aje.80.0 (2.5-aj-aj*? _You climb downwards.  Found 16 gold pieces.-aja _There is a stone staircase leading up here.-aj  _-aj&X-aj,-ajpB-aj-aj/-aj-ajN _You now have 396 gold pieces (gained 16).-aj-aj-aj6-aj!-aj"-aj^#-aj#-aj%-ajc'-aj'-aj](-aj#*-aj+-ajC,-aj,-aj.-aj 1,-aj1-aj3-ajb4-aj4-aj5-aj-7-aj8-aj9-aj9-aj;-aj}=-aj=-aj?>-aja?-aj@-ajA-ajA-ajND'-ajE-aj-F-ajF-aj,H7 _You open the door.-ajI-ajJ,-ajM@  There is an open door here.-ajO-ajP5 _-ajQ-ajR-ajS,-ajcT-ajU-ajTV-ajV-ajW-ajY-ajZ-ajVZ-aj[-aj~]-aj]-aj:^-aj`-ajc  You encounter a two-headed ogre. It is wielding two +0 giant clubs.-ajh #+###.... ........# ........# -aji........# ........# ........# .# ........###########...# ................# .........#'######.....# .........#......#...$.# ######...#......#.....##...#......#.....+#...#......#O....#O   two-headed ogre (asleep)#...#......#....... -ajbj######...########....... ...............-ajr0900.0)-ajZs-ajs,1.0 (21 _-ajy-ajk-aj  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........# Magic: 27/28 =======================- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 -ajt...............*@*....#  Noise: ---------  Time: 9901.0 (0.0) .........#'######*....#  a) +3 dagger (venom) .........#......#...$.#  Cast: Foxfire ######...#......#.....#  #...#......#.....+  #...#......#O....#  O   two-headed ogre (asleep) #...#......#....... ######...########....... ............... _You open the door. _There is an open door here. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj85@*-aj!  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== -ajE........# Magic: 27/28 =======================- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ................@.....#  Noise: ---------  Time: 9901.0 (0.0) -aj;.........#'######.....#  a) +3 dagger (venom) .........#......#...$.#  Cast: Foxfire ######...#......#.....#  #...#......#.O...+  -aj:#...#......#.....#  O   two-headed ogre (asleep) #...#......#....... ######...########....... -aj9............... _There is an open door here. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Casting: Foxfire (safe; 1% risk of failure)  -ajH*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajS .# -aj##########...# ........●@.....# ...#'######●....# .....$.# ......# #..O...+ #.....#Olly target)-aj #.................===2.0 (1-aj-ajdY _You encounter a two-headed ogre. It is wielding two +0 giant clubs.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The two-headed ogre shouts in stereo!-aj  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........#-aj4 Magic: 26/28 ======================-- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ...............●@*....#  Noise: ===------  Time: 9902.0 (0.0) -aj .........#'######●....#  a) +3 dagger (venom) .........#......#...$.#  Cast: Foxfire ######...#......#.....#  #...#......#.O...+  #...#......#.....#  O   two-headed ogre (ally target) #...#......#....... ######...########....... ...............Dir - look around, f - activateYou conjure some foxfire! _The two-headed ogre shouts in stereo!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj}  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........# Magic: 26/28 ======================-- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ...............●@.....#  Noise: ===------  Time: 9902.0 (0.0) .........#'######§....#  a) +3 dagger (venom) .........#......#.●.$.#  Cast: Foxfire ######...#......#.....#  #...#......#.O...+  #...#......#.....#  -aj` O   two-headed ogre (ally target) #...#......#....... ######...########....... ...............You conjure some foxfire! _The two-headed ogre shouts in stereo!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●-aj .# ##########...# -ajv........●@.....# ...#'######§....# ...§.$.# ..●...# -aj;#..O...+ #......#  #.........-aj........ _The two-headed ogre shouts in stereo!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -ajyIYou conjure some foxfire!  The foxfire burns the two-headed ogre.-ajLg§O.-aj9●-ajsb7=--3.0 (1-aj<§-aj= _The two-headed ogre is lightly wounded.-aj : -aj  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........# Magic: 26/28 ======================-- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 -ajF ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ...............●@●....#  Noise: =--------  Time: 9903.0 (0.0) .........#'######*....#  a) +3 dagger (venom) .........#......#.§.$.#  Cast: Foxfire ######...#......#.O...#  #...#......#.....+  -aje T#...#......#.....#  O   two-headed ogre (ally target) #...#......#....... ######...########....... ...............You conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajc C#@-ajez  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........# Magic: 26/28 ======================-- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ...............●@§....#  Noise: =--------  Time: 9903.0 (0.0) .........#'######§●...#  a) +3 dagger (venom) -aj{Z.........#......#.§.$.#  Cast: Foxfire ######...#......#.O...#  #...#......#.....+  #...#......#.....#  O   two-headed ogre (ally target) #...#......#....... ######...########....... ...............The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj}O§●-aj.M .# ##########...# ........●@§....# ...#'######§§...# ...●.$.# ..O...# #......+ #......#  #................. _The two-headed ogre is lightly wounded.  -ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre.-aj4§-ajFO§-ajH 8●.-aj[+4.0 (1-ajt§ _The two-headed ogre is lightly wounded.-ajN-aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%-aj4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 10% 5 x - ShockConjuration/Air1%-aj٪1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj-aj"-aj>JYZero the Thaumaturge #+###....Deep Elf of Vehumet *..... ........#Health: 60/60 ======================== ........#Magic: 26/28 ======================-- ........#AC: 7Str: 5 ........#EV: 13Int: 25 ........#.#SH: 0Dex: 15 ........###########...#XL: 11 Next:  3% Place: Dungeon:10 ...............●@§....#Noise: =--------  Time: 9904.0 (0.0) -aj.........#'######●§...#a) +3 dagger (venom) .........#......#O§.$.#Cast: Foxfire ######...#......#.....##...#......#.....+#...#......#.....#O   two-headed ogre (ally target)#...#......#....... ######...########....... ...............Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj-ajOHJYZero the Thaumaturge #+###....Deep Elf of Vehumet *..... ........#Health: 60/60 ======================== ........#Magic: 26/28 ======================-- ........#AC: 7Str: 5 ........#EV: 13Int: 25 ........#.#SH: 0Dex: 15 ........###########...#XL: 11 Next:  3% Place: Dungeon:10 ...............●@§....#Noise: =--------  Time: 9904.0 (0.0) .........#'######●§...#a) +3 dagger (venom) .........#......#O§.$.#Cast: Foxfire ######...#......#.....#-aj#...#......#.....+#...#......#.....#O   two-headed ogre (ally target)#...#......#....... ######...########....... ...............Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajL  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet *..... ........# Health: 60/60 ======================== ........#-aj Magic: 23/28 ===================----- ........# AC: 7Str: 5 ........# EV: 13Int: 25 ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next:  3% Place: Dungeon:10 ...............●@**...#  Noise: =--------  Time: 9904.0 (0.0) .........#'######●*...#  a) +3 dagger (venom) .........#......#O*.$.#  Cast: Foxfire ######...#......#.....#  #...#......#.....+  #...#......#.....#  O   two-headed ogre (ally target) #...#......#....... ######...########....... ...............-ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally  target, chance to affect: 53%)-aj ●Ofoxfire (friendly, not susceptible)-ajwJYZero the Thaumaturge #+###....Deep Elf of Vehumet *..... ........#Health: 60/60 ======================== ........#Magic: 23/28 ===================----- ........#AC: 7Str: 5 ........#EV: 13Int: 25 ........#.#SH: 0-ajwDex: 15 ........###########...#XL: 11 Next:  3% Place: Dungeon:10 ...............●###...#Noise: =--------  Time: 9904.0 (0.0) .........#'########...#a) +3 dagger (venom) .........#......###.$.#Cast: Foxfire ######...#......#.....##...#......#.....+#...#......#.....#-ajxlO   two-headed ogre (ally target)#...#......#....... ######...########....... ...............Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a foxfire (friendly, not susceptible)  The flask of dizzying concoctions shatters into a vile cloud!-aj2-aj^  The two-headed ogre is lightly wounded.  You hear an angry buzzing noise. x3  The foxfire burns the two-headed ogre.-ajc2§-aj3O.-ajEh@§ξ§§ -ajqq4========5.0 (1-aj-ajJj _The two-headed ogre is moderately wounded.-aj *.-aj B  #+###.....#.#.#.#.# .#.#...#.........@§§ξ...#....#'######O§...#.....#......#.§.$.##...#......#.....# #...#......#.....+ #...#......#.....#-aj  #...#......#.......#...#.........-aj O§Your foxfire dissipates!-aj ζThe two-headed ogre is engulfed in noxious fumes.  The two-headed ogre attacks as it pursues you!-ajW T=------6-aj -ajw _The two-headed ogre misses you. The two-headed ogre barely misses you.-ajDB Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire-aj/Dk1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj( -aj -aj JYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 60/60 ======================== .........#Magic: 24/28 ====================---- .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0-aj Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@O§ζ...#Noise: =--------  Time: 9906.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#....... #######...########....... ................Your foxfire dissipates!The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre attacks as it pursues you! -aj __The two-headed ogre misses you. The two-headed ogre barely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj JYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 60/60 ======================== .........#Magic: 24/28 ====================---- .........#-ajI pAC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@O§ζ...#Noise: =--------  Time: 9906.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#....... #######...########....... ................-aj Your foxfire dissipates!The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre attacks as it pursues you! _The two-headed ogre misses you. The two-headed ogre barely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj8) ** Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  -aj) !The two-headed ogre is moderately wounded.  You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is moderately wounded.-aj M@O-ajD 55--2--=7.0 (1-aj -aj W _You are struck by an arc of lightning. The lightning grounds out.-ajm-ajd Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air-aj%1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-ajx-aj&-ajm^JYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 55/60 ======================-- .........#-aj\Magic: 22/28 ==================------ .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@O§ζ...#Noise: ==-------  Time: 9907.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#....... #######...########....... ................You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is moderately wounded. _You are struck by an arc of lightning. The light-ajning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#-ajHealth: 55/60 ======================-- .........#Magic: 22/28 ==================------ .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@O§ζ...#Noise: ==-------  Time: 9907.0 (0.0) ..........#'######§§...#-aja) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#....... #######...########....... ................You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is moderately wounded. _You are struck by an arc of lightning. The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.**The two-headed ogre is moderately wounded. _You are struck by an arc of lightning. The grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is moderately wounded.-ajt 1y-aj  y.  You are struck by an arc of lightning.  You encounter a killer bee.The two-headed ogre is engulfed in noxious fumes.-ajz @Oξℓy   killer bee-ajC 9618.0 (1-aj[ -aj _ _The two-headed ogre barely misses you. x2-ajl-ajo Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  -ajpb - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aje -ajkJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 56/60 ======================-- .........#Magic: 21/28 ==================------ .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#-ajYmXL: 11 Next:  3% Place: Dungeon:10 ................@Oξℓ...#Noise: ==-------  Time: 9908.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#....y#O   two-headed ogre#...#......#.......y   killer bee #######...########....... ................You are struck by an arc of lightning.  You encounter a killer bee.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre barely misses you. x2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajYsJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 56/60 ======================-- .........#Magic: 21/28 ==================------ .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#-ajtXL: 11 Next:  3% Place: Dungeon:10 ................@Oξℓ...#Noise: ==-------  Time: 9908.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.....##...#......#.....+#...#......#....y#O   two-headed ogre#...#......#.......y   killer bee #######...########....... ................You are struck by an arc of lightning.  You encounter a killer bee.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre barely misses you. x2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj_~M**Confirm with . or Enter, or press ? or * to list all spells.The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is moderately wounded.You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is heavily wounded.-aj7y.-aj y.  The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre barely misses you.-ajb@Oξ.-aj41------19--9.0 (1-aj!-aj2$H _The two-headed ogre hits you with a +0 giant club!-aj\-ajT^d Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air-aj_%1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj--aj-ajJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 41/60 ================-------- .........#Magic: 19/28 ================-------- .........#AC: 7Str: 5 .........#EV: 13Int: 25 -ajX.........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@Oξ....#Noise: ==-------  Time: 9909.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#-ajtCast: Foxfire #######...#......#..y..##...#......#.....+#...#......#.....#O   two-headed ogre-ajP#...#......#.......y   killer bee #######...########....... ................The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes.  -ajoThe two-headed ogre barely misses you. _The two-headed ogre hits you with a +0 giant club!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj`JYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 41/60 ================-------- .........#Magic: 19/28 ================-------- .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#-aj:&XL: 11 Next:  3% Place: Dungeon:10 ................@Oξ....#Noise: ==-------  Time: 9909.0 (0.0) ..........#'######§§...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#..y..##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#.......y   killer bee #######...########....... -aj ................The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre barely misses you. _The two-headed ogre hits you with a +0 giant club!  -ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajJ"**The two-headed ogre barely misses you. _hits you with a +0 giant club!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is heavily wounded.-ajP.y-ajS @Oζξξyy(wandering)  You are struck by an arc of lightning. The lightning grounds out.-aj_38-8-10.0 (1-aj)-ajv[ _You encounter a killer bee.-aji -aj? A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 79% to hit with your +3 dagger of venom. It has about 54% to hit you. Attacks-aj) Max Damage Hit: +0 giant club 39 Hit: +0 giant club 34 It can open doors. [!]: Description|Quote-aj.-aj<5JYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 38/60 ===============--------- .........#Magic: 18/28 ===============--------- .........#AC: 7Str: 5 .........#EV: 13-aj5Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@Oζ....#Noise: ==-------  Time: 9910.0 (1.0) ..........#'######ξξ...#a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.y...##...#......#.....+#...#......#.....#-aj7iO   two-headed ogre#...#......#.....y.y   killer bee (wandering) #######...########....... ................Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _You encounter a killer bee.-aj<-aj=-ajYB-ajD-ajD  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-aj"-ajc-ajJYZero the Thaumaturge#+###....-ajDeep Elf of Vehumet *..... .........#Health: 38/60 ===============--------- .........#Magic: 18/28 ===============--------- .........#AC: 7Str: 5 .........#EV: 13-ajSInt: 25 .........#.#SH: 0Dex: 15 .........###########...#-ajXL: 11 Next:  3% Place: Dungeon:10 ................@Oζ....#Noise: ==-------  Time: 9910.0 (0.0) -ajP..........#'######ξξ...#a) +3 dagger (venom) ..........#......#.§.$.#-ajCast: Foxfire #######...#......#.y...##...#......#.....+#...#......#.....#-aj O   two-headed ogre#...#......#.....y.-ajNy   killer bee (wandering) #######...########....... ................The two-headed ogre is struck by an arc of lightning.  -ajzThe two-headed ogre is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. -aj$_You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj-ajrJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 38/60 ===============--------- .........#-aj]PMagic: 18/28 ===============--------- .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ................@Oζ....#Noise: ==-------  Time: 9910.0 (0.0) ..........#'######ξξ...#-aj,a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.y...#-aj#...#......#.....+#...#......#.....#O   two-headed ogre-aj#...#......#.....y.y   killer bee (wandering) #######...########....... ................-ajThe two-headed ogre is struck by an arc of lightning.  The two-headed ogre is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-aj<-ajIThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes -aj' N - No-aj -ajJYZero the Thaumaturge#+###....Deep Elf of Vehumet *..... .........#Health: 38/60 ===============--------- .........#Magic: 13/28 ===========------------- .........#AC: 7Str: 5 .........#EV: 13Int: 25 .........#.#SH: 0Dex: 15 .........###########...#XL: 11 Next:  3% Place: Dungeon:10 ...............#@#ζ....#Noise: ==-------  Time: 9910.0 (0.0) ..........#'######ξξ...#-aj,a) +3 dagger (venom) ..........#......#.§.$.#Cast: Foxfire #######...#......#.y...##...#......#.....+#...#......#.....#O   two-headed ogre#...#......#.....y.y   killer bee (wandering) #######...########....... ................The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _You encounter a killer bee.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ajO §Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.erupt in a fountain of uncontrolled magic!  The two-headed ogre is blasted with magical radiation!!!  You kill the two-headed ogre!  Vehumet accepts your kill.yy.y. yξYou feel your power returning.  The killer bee is engulfed in noxious fumes..ξyy 2 killer bees (1 wandering, 1 confused)-ajcT 4=---Contam: 21% 11=-ajZU 1.0 (1-ajBf -aji 6 _The killer bee appears confused.-aj# #+###....  .#.#.#.#.# .#.#...#.§y....#.#'######ξξ...#.#......#.ξ.$.##...#......#.y...# #...#......#...y.+ #...#......#.....#   killer bee ( #...#......#.......  #...#.  .-aj yζThe killer bee is engulfed in noxious fumes.-ajC y§The killer bee appears confused.  The killer bee is engulfed in noxious fumes.-ajLℓζζ.-ajC915=---2-ajL _The killer bee appears confused.-ajIl #+###.... .#  .#  .#  .#  .# .#  .#...#  .y§ℓ....#  .#'######ζζ...#  .#......#...$.#  #...#......#.y...#  #...#......#...y.+ #...#......#.....#  #...#......#.  #...#.  .-ajJ-y.-ajcL1y-ajTu.y 2 killer bees (1 wandering, 1 confused)-aj2UB---3-ajL[-aj &  You hit the killer bee.-ajIyζ  You hit the killer bee.  The killer bee is moderately wounded.is engulfed in noxious fumes.appears confused.  buzzes angrily.  The killer bee stings itself!-aj ℓℓ  The killer bee is engulfed in noxious fumes.  The killer bee barely misses you.-aj0===4-aj-aj) 9 _You hear an angry buzzing noise. x2-aj1z  You hit the killer bee but do no damage.The killer bee is poisoned.-aj6 §yThe killer bee is moderately wounded.The killer bee closely misses you.The killer bee is engulfed in noxious fumes. x2-ajE=Uξ., 1 very poiso…)-aj=40=6=--5-aj@-ajBx _The killer bee appears confused. The killer bee barely misses you.-aj=W  You hit the killer bee.  The killer bee looks as sick as possible!-aj>B--You hit the killer bee.  The killer bee looks as sick as possible!  The killer bee is heavily wounded.  You kill the killer bee!  Vehumet accepts your kill.Vehumet offers you knowledge of Mercury Arrow.-aj7G/  --more---aj2†-aj1y-aj y.  You feel your power returning.  You encounter a killer bee.-aj&.y-aj' -ajaq$The killer bee closely misses itself.-ajm yy1 confused-ajIP)  You encounter a killer bee.-ajN=7==6-aj-ajA7 _The killer bee leaves your sight.-aj!#+###....  .# .# .# .-aj"z# .# .# .#...# ..y.....# .#'######...y.# .#......#..y$.# #...#......#.y...# #...#......#.....# y 3 killer bees (1 confused) -aj#.-aj?$4y.-aj>%Eξy-aj%-y.-aj- ζyyy 2  -ajG.,The killer bee is engulfed in noxious fumes.-aj.T8==-aj./'-7-aj3-ajY50 _The killer bee leaves your sight.-aj7w _You see here a killer bee corpse.-ajG   JYZero the Thaumaturge  #+###.... Deep Elf of Vehumet *.....  .........# Health: 40/60 ================-------- ..........# Magic: 17/28 ==============---------- ..........# AC: 7Str: 5 ..........# EV: 13Int: 25 Contam: 21% ..........# .#  SH: 0Dex: 15 ..........###########...#  XL: 11 Next: 11% Place: Dungeon:10 ...............*@*ζ.y...#  Noise: ---------  Time: 9917.0 (0.0) ...........#'######y....#  a) +3 dagger (venom) ...........#......#.y.$.#  Cast: Foxfire ########...#......#.y...#  #...#......#...y.+  #...#......#.....#  y-aj% y 2 killer bees (1 confused) #...#......#.......  #######...########.......  ................The killer bee is engulfed in noxious fumes. _The killer bee leaves your sight. _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-aj 5@*-aj\ 7@*-ajV  JYZero the Thaumaturge  #+###.... Deep Elf of Vehumet *..... -aj W .........# Health: 40/60 ================-------- ..........# Magic: 17/28 ==============---------- ..........# AC: 7Str: 5 ..........# EV: 13Int: 25 Contam: 21% ..........# .#  SH: 0Dex: 15 ..........###########...#  XL: 11 Next: 11% Place: Dungeon:10 ................@.ζ.y...#  Noise: ---------  Time: 9917.0 (0.0) ...........#'######yy...#  a) +3 dagger (venom) ...........#......#.y.$.#  Cast: Foxfire ########...#......#.y...# -ajWG #...#......#...y.+  #...#......#.....#  yy 2 killer bees (1 confused) #...#......#.......  #######...########.......  ................ _The killer bee leaves your sight. _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  -ajW*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-ajX/y.-ajY2y.-aj[y.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -aj\~You conjure some foxfire!  The killer bee is engulfed in noxious fumes.  The killer bee appears confused.-ajrbe    -ajb .# .###########...# ......●@●yy....# ..#'######y....# .$.# .#   yyy 3 killer bees (1 confused, 1 ally ta…) -ajxc7    -aj)d#1-ajidG19=8.0 (1-aji-ajma _The killer bee closely misses your foxfire..aj,..ajK #+###.... .#  .#  .#  .#  .# .# .ajJ .#...#  †●yy....#  .#'######y....#  .#......#.y.$.#  #...#......#.y...#  #...#......#...y.+ #...#......#.....#  #...#......#.aj*C.  #...#. .aj}H ..aj<  Your foxfire dissipates!The foxfire burns the killer bee..ajP3§.aj^R yζThe killer bee is heavily wounded..ajSBy§.ajS*y..ajZ)).aj[H7-9.aj^.ajaB _The killer bee is engulfed in noxious fumes..ajZ N  You barely miss the killer bee..aj0 7y..aj yℓThe killer bee is heavily wounded.The killer bee is engulfed in noxious fumes..aj M)y2.aj g8=5=20.aj# .aj \ _The killer bee appears confused. The killer bee stings the killer bee..ajPO  You closely miss the killer bee..aj1y..aj†  You closely miss the killer bee.  The killer bee is heavily wounded.The killer bee stings the killer bee.stings you but does no damage.  stings the killer bee!  The killer bee is killed!.aj"Ny 2 killer bees (1.aj&d*321.aj-.aj;/Z _Vehumet accepts your kill..ajM#+###....  .# .# .# .# .# .# .#...# .yy.....# .#'######.....# .#......#.y.$.# #...#......#.y...# #...#......#.....#   The killer bee closely misses you.29==12 _The killer bee closely misses the killer bee. _You see here a killer bee corpse..ajA .ajd  Your spells (cast)TypeFailure Level a - Airstrike.aj UAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy.aj 10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj.aj.ajŔJYZero the Thaumaturge#+###....Deep Elf of Vehumet **.............#Health: 42/60 ================-------- ..........#Magic: 19/28 ================-------- ..........#AC: 7Str: 5 ..........#EV: 13Int: 25 Contam: 11% ..........#.#SH: 0Dex: 15 ..........###########...#XL: 11 Next: 12% Place: Dungeon:10 ................@yy.....#Noise: =--------  Time: 9922.0 (0.0) ...........#'######.....#a) +3 dagger (venom) ...........#......#.y.$.#Cast: Foxfire ########...#......#.y...##...#......#...y.+#...#......#.....#yy 2 killer bees (1 confused)#...#......#.......#######...########....................... [1.aj}8d_Vehumet accepts your kill.The killer bee closely misses you. _The killer bee closely misses the killer bee. _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajJYZero the Thaumaturge#+###....Deep Elf of Vehumet **.............#.ajHealth: 42/60 ================-------- ..........#Magic: 19/28 ================-------- ..........#AC: 7Str: 5 ..........#EV: 13Int: 25 Contam: 11% ..........#.#SH: 0Dex: 15 .aj..........###########...#XL: 11 Next: 12% Place: Dungeon:10 ................@yy.....#Noise: =--------  Time: 9922.0 (0.0) ...........#'######.....#a) +3 dagger (venom) ...........#......#.y.$.#Cast: Foxfire ########...#......#.y...##...#......#...y.+#...#......#.....#yy 2 killer bees (1 confused)#...#......#.......#######...########........aj+................ _Vehumet accepts your kill.The killer bee closely misses you. _The killer bee closely misses the killer bee. _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aju'  JYZero the Thaumaturge  #+###.... Deep Elf of Vehumet **....  .........#.aj Health: 42/60 ================-------- ..........# Magic: 16/28 =============----------- ..........# AC: 7Str: 5 ..........# EV: 13Int: 25 Contam: 11% ..........# .#  SH: 0Dex: 15 ..........###########...#  XL: 11 Next: 12% Place: Dungeon:10 ................@yy.....#  Noise: =--------  Time: 9922.0 (0.0) ...........#'######.....#  a) +3 dagger (venom) ...........#......#.y.$.#  Cast: Foxfire ########...#......#.y...#  #...#......#...y.+  #...#......#.....#  yy 2 killer bees (1 confused) #...#......#.......  #######...########.......  ................ _You see here a killer.ajK bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (confused, chance to affect: 86%).ajHyy.aj| JYZero the Thaumaturge#+###....Deep Elf of Vehumet **.............#Health: 42/60 ================-------- ..........#Magic: 16/28 =============----------- ..........#AC: 7Str: 5 ..........#EV: 13Int: 25 Contam: 11% ..........#.#SH: 0Dex: 15 ..........###########...#XL: 11 Next: 12% Place: Dungeon:10 ................###.....#Noise: =--------  Time: 9922.0 (0.0) ...........#'######.....#a) +3 dagger (venom) ...........#......#.y.$.#Cast: Foxfire ########...#......#.y...##...#......#...y.+#...#......#.....#yy 2 killer bees (1 confused)#...#......#.......#######...########....................... _.aj You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 86%).aj"4 .aj7 §yThe flask of dizzying concoctions shatters into a vile cloud!  You hear two shouts!  The killer bee is engulfed in noxious fumes. x2.aj .yThe killer bee appears confused.  The killer bee is engulfed in noxious fumes.  The killer bee appears confused..aj T@yy.aj _9% =======3.0 (1.aj .aj C _The killer bee stings you but does no damage..aj% y.  You barely miss the killer bee.The killer bee is engulfed in noxious fumes..aj/*ed, 1 poisoned)is engulfed in noxious fumes.appears confused.is engulfed in noxious fumes.  appears confused. The killer bee stings the killer bee!  The killer bee is poisoned. The killer bee poisons the killer bee!.aj`07=7==-----4.aj4.ajK6y _The killer bee appears confused. The killer bee closely misses you..aj §You catch the helpless killer bee completely off-guard!  You impale the killer bee!!  You kill the killer bee!.aj §yVehumet accepts your kill.The killer bee is engulfed in noxious fumes..aja A.y.aj `   killer bee (confused).ajJ 43=5-------5.aj .aj 6 _The killer bee appears confused..ajww#+###.... .# # # # # .# #...# †@§.....# #'######.y...# #......#...$.# ...#......#.y...##...#......#.....+#...#......#.....# #...#......#....... .ajA.y.ajIA.y.aj'.aj I3--6.ajf'.ajn  #+###.... # # # # # .# #...# †§@.....# #'######.....# #......#..y$.# ...#......#.....##...#......#.....+#...#......#.....# #...#......#........aj C...#....... .aj my.y..ajI .aj \8==1.aj 7.aj .aj $  Things that are here:.aj _a +0 giant club; a +0 giant club; a two-headed ogre corpse.aj]  JYZero the Thaumaturge #+###.... Deep Elf of Vehumet **.... ........# Health: 43/60 =================------- ........# Magic: 17/28 ==============---------- ........# AC: 7Str: 5 ........# EV: 13Int: 25 Contam: 1% ........# .#  SH: 0Dex: 15 ........###########...#  XL: 11 Next: 12% Place: Dungeon:10 ..............†*@y....#  Noise: ---------  Time: 9927.0 (0.0) .ajxl.........#'######*....#  a) +3 dagger (venom) .........#......#...$.#  Cast: Foxfire ######...#......#.....#  #...#......#.....+  #...#......#.....#  y   killer bee (confused) #...#......#....... ######...########....... ............... _The killer bee appears confused.  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpse.ajOCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj@y  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpse  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a killer bee (confused).ajDS y..aj63$JYZero the Thaumaturge #+###....Deep Elf of Vehumet **.... ........#Health: 43/60 =================------- ........#Magic: 17/28 ==============---------- ........#AC: 7Str: 5 ........#EV: 13Int: 25 Contam: 1% ........#.#SH: 0Dex: 15 ........###########...#XL: 11 Next: 12% Place: Dungeon:10 ..............†●@y....#Noise: ---------  Time: 9927.0 (0.0) .aj5.........#'######●....#a) +3 dagger (venom) .........#......#...$.#Cast: Foxfire ######...#......#.....##...#......#.....+#...#......#.....#y   killer bee (confused, ally target)#...#......#....... ######...########....... ............... _a +0 giant club; a +0 giant club; a two-headed ogre corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The killer bee stings you. The killer bee barely misses you.41-=8.0 (1.aj;.aj8?oCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The killer bee stings you. The killer bee barely misses you. _Your magical contamination has completely faded away..ajM B  You hit the killer bee. The killer bee is poisoned..ajT  poisoned, ally …)The killer bee is moderately wounded.The foxfire burns the killer bee but does no damage..aj 2§.aj q  The killer bee is heavily wounded..aj V8=9.aj <§.ajg _The killer bee barely misses you. The killer bee closely misses you..ajbW  You hit the killer bee.  The killer bee looks as sick as possible!.aj .  The killer bee is severely wounded.You kill the killer bee!Vehumet accepts your kill..aj;●ξ.ajVD§●.aj3O.aj .O   two-headed ogreYou feel your power returning..aj-9==330.aj9§.aj _You encounter a two-headed ogre. It is wielding two +0 giant clubs..aj@Z +###.... # # #.# ..# .## ..# #...# §●§@....# #'######.....# #......#...$.# ...#......#.ajAt#...#......##...#......#.....# #...#......#..........## .ajB:ξ●.ajC@§●.ajXDE§●.ajDO§●.aj_N9O..ajOR§●.ajWo†ζ(ally target).ajW|20==-1.aj]f§§§.aja`.aj+ #+###.....#.# #..# ...# .#.# ..#.#...#.†ζ@.....#.#'######§....#.#......#.§.$.##...#......#..§..# #...#......#...●.+ #...#......#.....# #...#......#....O..#...##..§●.ajUK  The foxfire burns the two-headed ogre..aje12§.ajR23O..aj1:h....aj';=2-.aj;2.ajB<§.ajDS _The two-headed ogre is lightly wounded.  Things that are here:.ajG _a +0 giant club; a +0 giant club; a two-headed ogre corpse.aj]8  #+###.....#.# #..# ...# .#.# ..#.#...#.†@§.....#.#'######.....#.ajt.#......#...$.##...#......#.....# #...#......#...§.+ #...#......#....O# #...#......#.......#...#.........aj:O§.aj..aj-3 _.ajB .aj5.ajXD #+###....  .#.# #..# ...# .#.# ..#.#...#.@ℓ§.....#.#'######.....#.#......#...$.##...#......#.....#.ajE3 #...#......#...O.+ #...#......#.....# #...#......#.......  #...#.  ..ajK..ajLs1==4.ajBQ.aj2Tw _You see here a killer bee corpse..ajJ T #+###.... .ajrK .#  .# #.  .# ..  .# .#  .# ..#  .#...#  †.§.....#  .#'######.....#  .ajM .#......#...$.#  #...#......#.....#  #...#......#...O.+  #...#......#.....#  #...#......#.  #...#.  ..ajS ξ.ajS .ajU &43.ajtU 8=5 _.ajY .ajz[ .aj|  #+###.... .# .# #. .# .. .# .# .# ..# .#...# .†.ξ.....# .#'######.....# ....#......#...$.#  #...#......#.....#  #...#......#...O.+  #...#......#.....#  #...#......#. .aj+~  #...#.  ..aj .ajC ^2=6.aj% .ajC .ajo #+###.... .# .# #. .# .. .# .# ....# ..# .#...# .†.ξ.....# .ajp..#'######.....# ....#......#...$.# ##...#......#.....# #...#......#...O.+ #...#......#.....# #...#......#. #...########.  ..ajAx4ζ.ajx&7.aj}.ajR.ajED #+###.... .# .# #. .# .. ..........# .# ....# ..# .#...# .†.ζ.....# .#'######.....# ...#......#...$.# ##...#......#.....#.ajG #...#......#...O.+ #...#......#.....# #...#......#. #...########.  ..ajG3O.ajKO   two-headed ogre.aj]L`4=8.ajQ.ajR.aj #+###.... .........# ..........# #. ..........# .. ..........# .# ...# ..# .#...# .aj.†.ζ.....# .#'######O....# ..#......#...$.# #...#......#.....# #...#......#...O.+ #...#......#.....# #...#......#. #...##.  ..ajB0O.ajM.O   two-headed ogre.ajT3=9.aj.aj.ajf #+###.... .........# ..........# #. ....# .. ...# .# ..# ..# .#...# .†.O.....# .#'######.....# .#......#...$.# #...#......#.....# #...#......#...O.+.aj #...#......#.....# #...#......#. #######...########.  ..aj^OO..aj)O   two-headed ogre.aj'40.ajr.aj`.aj  #+###.... .# .# # .# .. .# .# .# ..# .#...# .O.).....# .#'######.....# .#......#...$.# #...#......#.....# #...#......#...O.+ #...#......#.....# #...#......#. .ajZ  #######...##.  ..aj EO†.aj .aj q4==1.aj9 .ajP  .aj#+###.... .# .#   .ajU.#  .# .# .# ..# .#...# .O†.).....# .#'######.....# .#......#...$.# ##...#......#.....#  #...#......#...O.+ #...#......#.....# #...#......# #######...##  . .ajC1O. .aj  .aj 55= .aj 2 .aj_ .aj .aj  .aj]  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 10% 5 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit .aj .aj/& .aj-JYZero the Thaumaturge##+###....Deep Elf of Vehumet **.............#Health: 45/60 ==================------..........#Magic: 24/28 ====================----..........#. AC: 7Str: 5 .ajx...........#.# EV: 13Int: 25..........#..# SH: 0Dex: 15..........###########...# XL: 11 Next: 13% Place: Dungeon:10........@.....O.†.).....# Noise: ---------  Time: 9942.0 (0.0)...........#'######.....# a) +3 dagger (venom)...........#......#...$.# Cast: Foxfire########...#......#.....##...#......#...O.+#...#......#.....# O   two-headed ogre#...#......#...... .ajF/#######...########...................... _The two-headed ogre is lightly wounded.  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpse _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .aj9JYZero the Thaumaturge##+###....Deep Elf of Vehumet **.............#Health: 45/60 ==================------..........#Magic: 24/28 ====================----..........#. AC: 7Str: 5..........#.# EV: 13Int: 25..........#..# SH: 0Dex: 15..........###########...# XL: 11 Next: 13% Place: Dungeon:10........@.....O.†.).....# Noise: ---------  Time: 9942.0 (0.0)...........#'######.....# a) +3 dagger (venom)...........#......#...$.# Cast:  .aj ;[37mFoxfire########...#......#.....##...#......#...O.+#...#......#.....# O   two-headed ogre#...#......#......#######...########...................... _The two-headed ogre is lightly wounded.  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpse _You see here a killer bee corpse.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .ajL .aj> .aj .aj(  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpse _You see here a killer bee corpse.  .ajrCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .aj .aj .aj  .ajF _Unknown command. .aj .aj- Your spells (cast)TypeFailure Level a - AirstrikeAir .aj#1%4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 10% 5 x - ShockConjuration/Air1% .aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit .aj  .ajGiJYZero the Thaumaturge##+###....Deep Elf of Vehumet **.............#Health: 45/60 ==================------..........#Magic: 24/28 ====================----..........#. AC: 7Str: 5..........#.# EV: 13 .ajInt: 25..........#..# SH: 0Dex: 15..........###########...# XL: 11 Next: 13% Place: Dungeon:10........@.....O.†.).....# Noise: ---------  Time: 9942.0 (0.0)...........#'######.....# a) +3 dagger (venom)...........#......#...$.# Cast: Foxfire########...#......#.....##...#......#...O.+#...#......#.....# O   two-headed ogre#...#......#......#######...########......................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptib .ajrkle monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .ajO\JYZero the Thaumaturge##+###....Deep Elf of Vehumet **.............#Health: 45/60 ==================------..........#Magic: 24/28 ====================----..........# .aj-. AC: 7Str: 5..........#.# EV: 13Int: 25..........#..# SH: 0Dex: 15..........###########...# XL: 11 Next: 13% Place: Dungeon:10........@.....O.†.).....# Noise: ---------  Time: 9942.0 (0.0) .ajk...........#'######.....# a) +3 dagger (venom)...........#......#...$.# Cast: Foxfire########...#......#.....##...#......#...O.+#...#......#.....# O   two-headed ogre#...#......#......#######...########......................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. .ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .ajcM Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. .ajasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. .ajB .aj# .aj.. _ .aj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .aj{   JYZero the Thaumaturge ##+###.... Deep Elf of Vehumet **.... .........# Health: 45/60 ==================------ ..........# Magic: 21/28 ==================------ ..........# . AC: 7Str: 5 ..........# .# EV: 13Int: 25 ..........# ..# SH: 0Dex: 15 .......***###########...# XL: 11 Next: 13% Place: Dungeon:10 .......*@*....O.†.).....# Noise: ---------  Time: 9942.0 (0.0) .......***.#'######.....# a) +3 dagger (venom) ....[39;49 .aj} m.......#......#...$.# Cast: Foxfire ########...#......#.....# #...#......#...O.+ #...#......#.....# O   two-headed ogre #...#......#...... #######...########...... ................ _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line .aj5....@***..**** .ajr \***.. .aj*JYZero the Thaumaturge##+###....Deep Elf of Vehumet **.............#Health: 45/60 ==================------..........#Magic: 21/28 ==================------ .aj..........#. AC: 7Str: 5..........#.# EV: 13Int: 25..........#..# SH: 0Dex: 15.........############...# XL: 11 Next: 13% Place: Dungeon:10........@###..O.†.).....# Noise: ---------  Time: 9942.0 (0.0).........###'######.....# a) +3 dagger (venom)...........#......#...$.# Cast: Foxfire########...#......#.....##...#......#...O.+ .ajz(#...#......#.....# O   two-headed ogre#...#......#......#######...########...................... _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line .aj  .ajh 3O. .ajk N§§§§§. .ajkl a2=======3.0 (1 .aj}q  .ajds K _The flask of dizzying concoctions shatters into a vile cloud!.aj.r.##+###.....# .# .#  .# . .#.aj/_ .. .§#... .§§§.O..†.)..... .§.#'######..... .#......#...$. #...#......#..... #...#......#...O. #...#......#..... #...#......# #######...##  ..aj11O..aj72ξ.aj}8'-------.aj84.aj+>.aje?.ajP  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 45/60 ==================------ ..........#  Magic: 21/28 ==================------ ..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 ......***§###########... XL: 11 Next: 13% Place: Dungeon:10 ......*@*§§ξO...†.)..... Noise: ---------  Time: 9944.0 (0.0) ......***§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. .ajQ#...#......#..... O   two-headed ogre #...#......#..... #######...########..... ................ Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _The flask of dizzying concoctions shatters into a vile cloud!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj7*@.aj9G  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 45/60 ==================------ ..........#  Magic: 21/28 ==================------ ..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 .aj:.........§###########... XL: 11 Next: 13% Place: Dungeon:10 .......@.§§O....†.)..... Noise: ---------  Time: 9944.0 (0.0) .........§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre #...#......#..... #######...########..... ................ Press: ? - help, Shift-Dir - straight line _The flask of dizzying concoctions shatters into a vile cloud!  Casting: Foxfire (safe; 1% risk of failure)  .aj;)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajB .##+###....  ..........# .ajC ..........#  ..........#  ..........#  ..........#  .........§##### ......●@.§§O....†.) ........●§.#'## ...........#$ ########...# #...# #...#(ally target).ajD #...# ...# .ajE96=5.0 (1 .ajF _.ajUL.aj;N.aj   JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 46/60 ==================------ ..........#  Magic: 20/28 =================------- ..........#  AC: 7Str: 5 .aj ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 ......***§###########... XL: 11 Next: 13% Place: Dungeon:10 ......●@*§§O....†.)..... Noise: =--------  Time: 9945.0 (0.0) ......**●§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########......aj  ................ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.ajh <Dir - look around, f - activate.aj d●@Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly).ajw  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 46/60 ==================------.aj ..........#  Magic: 20/28 =================------- ..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 .........§###########... XL: 11 Next: 13% Place: Dungeon:10 ......§@.§§O....†.)..... Noise: =--------  Time: 9945.0 (0.0) .ajP.......●●§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########..... ................ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  .aj;JPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!.aj+C●§.ajD§●.aj>§●.aj)●§.ajV.aj+ .##+###....  ..........#  ..........#  ..........#  ..........# .ajX ..........#  .........§##### ......§@.●●O....†.) .......§§§.#'## ...........#$ .aj########...# #...# #...# #...# ...# .aj2§.aj8§●.aj!X O●.aj! Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the two-headed ogre but does no damage..aj!.aj-  The two-headed ogre is engulfed in noxious fumes.  The foxfire burns the two-headed ogre..aje1ξ.ajŴa●ζ●.ajܵY1=6.0 (1.aj>§§.ajT= _The two-headed ogre is lightly wounded..ajGz  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 46/60 ==================------ ..........#  Magic: 20/28 =================------- ..........#  AC: 7Str: 5 ..........# . EV: 13.aj]Int: 25 ..........# .. SH: 0Dex: 15 ......*●*§###########... XL: 11 Next: 13% Place: Dungeon:10 ......*@*§Oζ....†.)..... Noise: =--------  Time: 9946.0 (0.0) ......●**§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########......ajhU ................ The two-headed ogre is engulfed in noxious fumes.  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajY7*@.ajz  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... .aj{^..........#  Health: 46/60 ==================------ ..........#  Magic: 20/28 =================------- ..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 .......●.§###########... XL: 11 Next: 13% Place: Dungeon:10 ......●@.§Oζ....†.)..... Noise: =--------  Time: 9946.0 (0.0).aj| ......§§§§.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########..... ................ The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  .aj}*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj}§.aj}a●●§.aj~[§●.ajN§●.aj| .##+###....  ..........#  ..........# .aj ..........#  ..........#  ..........#  .......§.§##### ......§@●●Oζ....†.) ......§§§§.#'##.ajm ...........#$ ########...# #...# #...# .aj7T#...# ...#  _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  .ajIYou conjure some foxfire!  The foxfire burns the two-headed ogre!.aj 1§.aj D§●.aj W O●.aj [The two-headed ogre is lightly wounded..aj  The two-headed ogre is engulfed in noxious fumes.  The foxfire burns the two-headed ogre but does no damage..ajm 1§.aj H●●ξ.aj +7.0 (1.aj1 v§§@§§.aj3 = _The two-headed ogre is lightly wounded..aj!  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 46/60 ==================------ ..........#  Magic: 19/28 ================-------- .aj"..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 ......***§###########... XL: 11 Next: 13% Place: Dungeon:10 ......*@*O§ζ....†.)..... Noise: =--------  Time: 9947.0 (0.0) ......*●●ξ.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire ########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########..... ................ The two-headed ogre is engulfed in noxious fumes.  The foxfire burns the two-headed ogre but does no damage. .aj#_The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajoj  JYZero the Thaumaturge .##+###....  Deep Elf of Vehumet **.... ..........#  Health: 46/60 ==================------ .aj^k..........#  Magic: 19/28 ================-------- ..........#  AC: 7Str: 5 ..........# . EV: 13Int: 25 ..........# .. SH: 0Dex: 15 .......§.§###########... XL: 11 Next: 13% Place: Dungeon:10 ......§@●O§ζ....†.)..... Noise: =--------  Time: 9947.0 (0.0) ......§§●ξ.#'######..... a) +3 dagger (venom) ...........#......#...$. Cast: Foxfire .ajl########...#......#..... #...#......#...O. #...#......#..... O   two-headed ogre (ally target) #...#......#..... #######...########..... ................ The foxfire burns the two-headed ogre but does no damage. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajrS .##+###....  ..........#  ..........#  ..........# .ajs ..........#  ..........# .ajvu .......§.§##### .ajw&......§@●O§ζ....†.) ......§§●ξ.#'## ...........#$ ########...# #...# #...#  #...# ...#  _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  .aj[xUPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre!.aj4§.aj<   The two-headed ogre is moderately wounded.The foxfire burns the two-headed ogre but does no damage..aj3§.aj O§The two-headed ogre is moderately wounded.The two-headed ogre is engulfed in noxious fumes..ajM●..@O§§ℓ●Oconfused, ally target)720=8.0 (1.ajˢ<§.aj1; _The two-headed ogre appears confused..aj,L  You hit the two-headed ogre. The two-headed ogre is poisoned..ajH@§●.aj =§●.aj very poiso…The two-headed ogre is moderately wounded.The foxfire burns the two-headed ogre..aj:4§.ajA  The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre!.aj~3§.aj@O§.ajl.§§..ζ.ajÈ.ajP9.aj§§§§.ajЏh _The two-headed ogre is severely wounded..ajY.##+###.... .# .# .# ..# .#.# ..#......§§.O#...#..aj§§.....†.).....#......§§.ζ.#'######.....#.#......#...$.##...#......#.....##...#......#...O.+#...#......#.....##...#......#.#######...##. .aj9 ..ξ..  The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre appears confused. The two-headed ogre misses you..ajN_40--50.aj.ajH _The two-headed ogre hits you with a +0 giant club!.aj a  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!.ajI hξℓextremely .ajC s1==1.aj .ajν h _The two-headed ogre is severely wounded..aja  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!.aj O§The two-headed ogre is severely wounded.The two-headed ogre is engulfed in noxious fumes..aj=ξζ..aj]1--2.ajo.ajc; _The two-headed ogre appears confused..aj #.... .##+###.... .# .# #.# ..# # .O# ..# .###########...# .ξζ.....†.).....# .#'######.....# ...........#......#...$.#########...#......#.....#.aj#...#......#...O.+ #...#......#.....# #...#......#.#######...########........aj_)  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  The two-headed ogre cries.  The two-headed ogre hits itself with a +0 giant club.hits itself with a +0 giant club!  The two-headed ogre is killed!.ajpdζ.ajg2=203.aj.ajZ _Vehumet accepts your kill..ajw~ u.aj. 23=.aja .aj< ,.aj .aj .aj* .aj9 .ajĎ .aj 43=4==.ajސ .aj .aj0 .aji .aj .aj' h5==.aj .aj .ajO .ajH .aj .ajx 4=6==.aj .ajZ ,.aj .ajT .aj .ajʨ .ajŪ .ajX 5=7==.aj .ajX ,.aj .aj n _You start resting.Magic restored..aj -..663.0)8==-7.0 (14 _.aj=.aj?.aj?.ajB.aj(G6=.aj4H.ajJ.ajK.ajL.ajN.ajO9=.aj3P.ajR;7.ajT.ajV.ajV.ajX.ajbZ.ajZ.aj[.ajU].aj]K8=.ajZ^.aj_,.aj`.aja,.ajb.ajdk9=.aje.ajsg.ajg.ajh.aj"k.ajk.aj8l.ajCm,.ajin.ajp.ajqL50=.ajRr.ajs,.ajt.ajKv,.ajv.ajx.ajxU1=.ajy.ajd|.aj|.aj}.aj.ajx.ajǀ.ajM.aj҃%2.aj.aj.aja.aj.ajR.aj.aj..aj.aj(.aj.ajC.ajؒK3=.aj/.aj=.ajŗ.ajݘ.aj.ajx.ajS.ajj.aj?4=.ajb.aj.aj.aj.aj0.aj#,.aj.aj.aj4K5=.ajK.aj.aj.ajį.aj,.ajij.aj.aj.aj޶.aj4.ajU6=.aj.aj.aj.aj.aj,.aj".aj.aj;%7.aj.aj.aj.aj1.aj.ajj.aj.aj:.ajK8=.ajF.aj,.aj.aj.ajJ.aj .aji,.aj.ajFk9=.ajd.ajs,.ajN.ajD,.aj.ajk _You start resting.HP restored..aj.aj310014.0 (47.0).ajb60=5.0 (48 _.ajM.aj.aj8.aj.aj.aj.aja,.aj .ajv.aj.aj~.aj.aj8.ajC.aj9=.aj.aj.aji.ajH.aj~,.aj.aj,.aj.ajf.aj.aj6.aj,.ajT.ajk.aj.aj%B.aj.aj.aj.aj.aj+,.aj.aj.aj.ajI.ajg.aj.aj.aj,.ajj.aj ,.aj.aj,.aj.aj.ajo.aj.aj,.aj.ajn.aj.aj.aj.ajj.aj4.aj.ajD.aj.aj!.aj.ajz.aj9.aj.ajv.aj ,.aj .aj` .aj .aj.aj,.ajS.aj.ajk.aj.aj.aj.ajg.aj.ajV.aj2.aj.aj.aj .aj ".aj".aj".aj#.ajL$.aj$.aj=).aj+B.aj,,.aj-.aj/.ajg0.aj0.ajV2,.aj<.aj?.aj@.aj?A.ajAC,.ajC.ajhF,.aj"G.ajHH,.aj I.ajL,.ajL.ajN.ajO.aj5P.ajQ.ajgR.ajS.ajT.aj'U.ajU.ajW.ajX,.ajxY,.ajZ.aje\,.aj].aj_,.aj`.ajb,.aj_c.ajd.aje.ajje.ajf.ajSg.ajg.ajh,.aji.ajk.ajl.ajgm.ajo,.aj[q.ajs,.aj\u.ajHw.ajw.ajx.aj{,.ajA}.aj .aj.aj7.aj܁,.ajȂ.aj,.aj|.aj ,.aj.aj-,.aj{.ajċ,.aj#.aj,.ajĐ.aj%.aj.aj.aj.aj-.aj .aj.aj .aj.ajE,.aj.aj,.ajG.aj.ajw.aja.aj.ajo.aj`.ajd.aj.aj.ajj.aj.ajh.aj,.aj8.aj,.ajt.aj,.ajE.aj.aj).aj.ajǺ.ajG.aj.aj,.ajd.ajV.aj.ajH.ajE.aj.aj.aj,.aj3X.aj ,.ajD.ajY.ajz.aja.aj.aj=.aj@.aj.aj.aj.aj,.aj<.aj.ajh.aj.aj .aj.aj.aj.ajQ.aj.aj.aj.aj .aj.aj.aj/.aj.ajXW _You start waiting..aj.114.0 (99.aj.5.0 (100.0).aj.aj# _Done waiting..ajc.ajX.aj-.aj .aj#.aj#.aj$'.aj'.aj).aj*.aj+.aj-.aj/.ajc0.aj1.aj2.ajn4.aj"5.aj5.aj7.aj8.ajk9.aj :.aj;.ajx=.aj=.aj>.ajM@.ajTB,.aj\C.ajD.aj/F.ajF.ajLG.ajH.ajvJ.ajK.ajK.ajN$  Things that are here:.ajP  a +0 giant club; a +0 giant club; a two-headed ogre skeleton.ajS.ajS _.ajCT.aj!V.aj?]5......# ......# .####. ......# ..... ......# ...# .....)# ...#.aj] ......###########...# ..............).....# .......#'######.....# .......#......#.@.$.# 20.0) ####...#......#.....# #...#......#.....+ #...#......#.....##...#......#........ajp^K ####...########........ ............. .......... .....<....... .)........ ########.ajl.ajm,6.0 (11.ajr.ajPu' _Found a falchion..aj} .aj .ajB .aj .ajڒ .aj .aj' ,.aj .aj# .aj .aj ,.aj .ajG N _You now have 410 gold pieces (gained 14)..aj 3.aj .aj '.aj .ajO .ajS .ajI 7 _You open the door..ajc .aj .aj .aj .aj% .aj .aj .ajD @  There is an open door here..ajۿ .aj  _.aj .ajp .ajr .ajd .aj .aj .aj ,.ajB .aj .aj .aj .aj .aj .aj .aj@ .aj .aju .aj .aj8 .aj .aj .aj .ajq .aj .aj .aj .aj .ajI .aj .aj .aj .ajt .aj ,.aja .aj N _You now have 421 gold pieces (gained 11)..aj .aj" 3.aj .aj .aj .aj .aj .aj B.aj .aj ,.aj4 .ajw.aj.aj/.aj.aj.aj.aj.aj.aj .aj .aje .aj .aj.aj.aja.aj<.aj.aj.aj.aj.aj(.ajZ.aj.ajm.aj.ajQ.aj;,.ajl.aj!,.aj!.aj".aj#.ajY$.aj$.aj(.ajB).aj).aj*.aj/.aj!0.aj0.aj1.ajC3.aj3.ajn4.ajt5.aj6.aj 7.aj7.aj8.aj9.aj:.ajz:.aj=.aj>.ajG?.aj?.aj@.ajWB,.ajB.ajRD.ajD,.ajsE.ajxG'.aj2H.ajH.aj I.ajEK7 _You open the door..aj{L.ajL.aj5M.ajTN.ajO,.ajjP.aj}T@  There is an open door here..ajPU.ajU _.aj9V.ajW.ajX.ajFY.ajY.aj [.aj\,.aj].ajbX.ajd.ajus  You encounter 2 killer bees..aj^   yy....  ......#   #......#   ###......#   +........#   #........#   ...####........#   .......@.......#   .######........#   .aj&#....#........#   #....#..#######   #....#..#   #....+..#   yy 2 killer bees (asleep) #....#..#   #....'..#   #....#..# .aj-75.0 (49.aj36.0 (50 _.aj.aj.aj ?  JYZero the Thaumaturge yy....  Deep Elf of Vehumet **.... ......#  Health: 60/60 ======================== #......#  Magic: 27/28 =======================- ###......#  AC: 7Str: 5 +........#  EV: 13Int: 25 #........#  SH: 0Dex: 15 .aji ...####**......#  XL: 11 Next: 20% Place: Dungeon:10 ......*@*......#  Noise: ---------  Time: 10176.0 (0.0) .######**......#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yy 2 killer bees (asleep) #....#..# #....'..# #....#..# _You open the door. _There is an open door here. _You encounter 2 killer bees.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj= *  JYZero the Thaumaturgeyy....  Deep Elf of Vehumet **..........#   Health: 60/60 ========================#......#   Magic: 27/28 =======================-###......#   AC: 7Str: 5+........#   EV: 13Int: 25#........#   SH: 0Dex: 15.ajĄ ...####........#   XL: 11 Next: 20% Place: Dungeon:10.......@●......#   Noise: ---------  Time: 10176.0 (0.0).######.●......#   a) +3 dagger (venom)#....#........#   Cast: Foxfire#....#..#######  #....#..# #....+..#  yy 2 killer bees (asleep, ally target)#....#..# #....'..# #....#..# _There is an open door here. _You encounter 2 killer bees.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj \Dir - look around, f - activateYou conjure some foxfire!.aj :=7.0 (1 _.aj .aj .aj..ajr< yy....#  ......#  #......#  ###......#  +.#  #.#  .aj֘...####.#  .#  .######.●......#  #....#........#  #....#..#  #....#..#  #....+..#   1 ally target)#....#..#  #....'..#  #....#..#  .ajnI●§.ajtJ●§.ajK●§.ajtK●§.ajWA●§.ajs.aj#.-8.ajj;§.ajN _Your foxfire dissipates!.aje9<  JYZero the Thaumaturge yy....#  Deep Elf of Vehumet **.... ......#  Health: 60/60 ======================== #......#  Magic: 26/28 ======================-- ###●.....#  AC: 7Str: 5 +..§.....#  EV: 13Int: 25 #..§.....#  SH: 0Dex: 15 ...####***.....#  XL: 11 Next: 20% Place: Dungeon:10 .aj*;).......*@*.....#  Noise: ---------  Time: 10178.0 (0.0) .######***.....#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yy 2 killer bees (asleep, 1 ally target) #....#..# #....'..# #....#..#Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajK@*...aj  JYZero the Thaumaturge yy....#  Deep Elf of Vehumet **.... ......#  Health: 60/60 ======================== #●.....#  Magic: 26/28 ======================-- ###§.....#  AC: 7Str: 5 +..§.....#  EV: 13.ajHInt: 25 #..§.....#  SH: 0Dex: 15 ...####..§.....#  XL: 11 Next: 20% Place: Dungeon:10 ........@§.....#  Noise: ---------  Time: 10178.0 (0.0) .######.§......#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yy 2 killer bees (asleep, 1 ally target) #....#..# #....'..# #....#..# _You conjure some foxfire! _Your foxfire dissipates!.ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajA●§.aj yy....#  ●.....#  .ajd#§.....#  ###§.....#  +..§.....#  #..§.....#  ...####..§.....#  ........@§.....#  .ajC.######.§......#  #....#........#  #....#..#######  #....#..#  #....+..# y.aj)1 asleep, #....#..#  #....'..#   _.ajYour foxfire dissipates!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  .aj DYou conjure some foxfire!  The foxfire burns the killer bee!.ajm§.y§y.ajuR y..ajw.●..●.y  The killer bee is heavily wounded..aj[xa7==9.0 (1.aj|T§§.aj4 _The killer bee buzzes angrily..aj!..aj' #y.....#  #§.....#  #§y....#  ###§.....#  +.#  #.#  ...####●..aj=)#  .#  .######.#  #....#.#  #....#..#  #....#..#  #....+..#  1 ally target)#....#..#  #....'..#  #....#..#  .aj+D●§.aj,N●§.ajx-N●§.aj5  Your foxfire dissipates!The foxfire burns the killer bee!.aj1§.aj.y.y.ajB§y.ajyL§y.ajn4...aj1/=80.aj§§ _The killer bee is almost dead..aj8  JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... #......#  Health: 60/60 ======================== #y.....#  Magic: 26/28 ======================-- ###.§....#  AC: 7Str: 5 +..y.....#  EV: 13Int: 25 #.§......#  SH: 0Dex: 15 ...####§***....#  XL: 11 Next: 20% Place: Dungeon:10 ........*@*....#  Noise: ==-------  Time: 10180.0 (0.0) .######.***....#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yy 2 killer bees.aj9[34m #....#..# #....'..# #....#..#Your foxfire dissipates!The foxfire burns the killer bee! _The killer bee is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj" K@*...aju   JYZero the Thaumaturge #y.....#  Deep Elf of Vehumet **.....ajR D #......#  Health: 60/60 ======================== #y.....#  Magic: 26/28 ======================-- ###.§....#  AC: 7Str: 5 +..y.....#  EV: 13Int: 25 #.§......#  SH: 0Dex: 15 ...####§.......#  XL: 11 Next: 20% Place: Dungeon:10 .aj2 ".........@.....#  Noise: ==-------  Time: 10180.0 (0.0) .######........#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yy 2 killer bees #....#..# #....'..# .aj =#....#..#The foxfire burns the killer bee! _The killer bee is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj B§y.aj E.y.aj2 0y.aj +y.aj ,.y.aj .ajs @.y.aj E.y.ajY D.y.aj @.y.aj  #......#  .aj #yyy...#  #......#  ###......#  +..y.....#  #........#  ...####.●y.....#  ........●@.....#  .aj; .######........#  #....#........#  .aj2 b#....#..#######  #....#..#  #....+..# yyy 5 killer bees (1 ally target) #....#..#  #....'..#   .aj S7=-.aj 1.0 (1.aj .aj~ W _The killer bee is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a killer bee. x3.aj? t #......#  #yyy...#  #......#  ###......#  +..y.....#  #.#  .aj@ ...####.●y.....#  .●.@....#  .######.#  #....#.#  #....#..#  #....#..#  #....+..#  #....#..#  #....'..#  #....#..#  .ajK †The foxfire burns the killer bee.  You kill the killer bee!.aj7P 7 4 killer bees.aj s§●§.aj (1 ally target)  Vehumet accepts your kill.The foxfire burns the killer bee..ajW3§.ajY.y.y..ajHZy.y.y.ajZB.y.aj[B.y.aj\D.y.ajc(.ajg71-.ajoh2.ajNm;§.ajne _The killer bee is moderately wounded..aj~  JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... #......#  Health: 60/60 ======================== #......#  Magic: 26/28 ======================-- ###yyy...#  AC: 7Str: 5 +........#  EV: 13.aj Int: 25 #..§.....#  SH: 0Dex: 15 ...####.§*y*...#  XL: 11 Next: 21% Place: Dungeon:10 ........§*@*...#  Noise: =--------  Time: 10182.0 (0.0) .######..***...#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yyyy 4 killer bees.aj` #....#..# #....'..# #....#..#Vehumet accepts your kill.The foxfire burns the killer bee. _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj&<Dir - look around, f - activate.ajdD  JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... .ajQET#......#  Health: 60/60 ======================== #......#  Magic: 26/28 ======================-- ###yy....#  AC: 7Str: 5 +....y...#  EV: 13Int: 25 #..§.....#  SH: 0Dex: 15 ...####.§†y....#  XL: 11 Next: 21% Place: Dungeon:10 .aj$F........§.@....#  Noise: =--------  Time: 10182.0 (0.0) .######........#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yyyy 4 killer bees #....#..# .ajF#....'..# #....#..#The foxfire burns the killer bee. _The killer bee is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.ajG\Dir - look around, f - activateYou conjure some foxfire!.ajfG..ajG$y.ajHB.y.aj.IK.y.aj\J1.ajKE.y.ajQ #......#  #......#  #......#  ###......#  +...y....#  #..yy....#  ...####..†y●...#  .ajR.........●@....#  .######........#  #....#........#  #....#..#######  #....#..#  #....+..# (1 ally target) #....#..#  #....'..#   .ajSY7=3.0 (1.ajAW.ajY _The killer bee is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  .ajZoYou conjure some foxfire! _The killer bee closely misses you. x2.ajh+  JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... #......#  Health: 60/60 ======================== #......#  Magic: 26/28 ======================-- ###......#  AC: 7Str: 5 +...y....#  EV: 13Int: 25 #..yy....#  SH: 0.ajDex: 15 ...####..*y●...#  XL: 11 Next: 21% Place: Dungeon:10 .........●@*...#  Noise: =--------  Time: 10183.0 (0.0) .######..***...#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yyyy 4 killer bees (1 ally target) #....#..# #....'..# #....#..#Dir - look around, f - activateYou conjure some foxfire! _The killer bee closely misses you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajK@*...aj#  JYZero the Thaumaturge#......#   Deep Elf of Vehumet **....#......#   Health: 60/60 ========================.aj#......#   Magic: 26/28 ======================--###......#   AC: 7Str: 5+...y....#   EV: 13Int: 25#..yy....#   SH: 0Dex: 15...####..†y●...#   XL: 11 Next: 21% Place: Dungeon:10.........●@....#   Noise: =--------  Time: 10183.0 (0.0).######........#   a) +3 dagger (venom)#....#........#   Cast: Foxfire#....#..####### .aj[40m #....#..# #....+..#  yyyy 4 killer bees (2 ally target)#....#..# #....'..# #....#..# _The killer bee closely misses you. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the killer bee..ajwD3§.ajJ  The killer bee is moderately wounded.The foxfire burns the killer bee..aj3§.ajz●y.ajK.aj r  The killer bee is severely wounded..aj&P3§.ajQ.y.y.aj\ .aj]●1  The foxfire burns the killer bee but does no damage.  The killer bee stings you. The killer bee closely misses you..aj^[55--4.0 (1.ajdL§§.ajfP _The killer bee misses you..aj T  JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... #......#  Health: 55/60 ======================-- #......#  Magic: 25/28 =====================--- ###......#  AC: 7Str: 5 +........#  EV: 13Int: 25 #..§y....#  SH: 0Dex: 15 .aj ...####..yyy...#  XL: 11 Next: 21% Place: Dungeon:10 .........*@*...#  Noise: =--------  Time: 10184.0 (0.0) .######..**●...#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yyyy 4 killer bees (1 ally target) #....#..# #....'..# #....#..#The foxfire burns the killer bee but does no damage.  The killer bee stings you. The killer bee closely misses you. .ajś _The killer bee misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aje K@*...aj^i 7...aj4   JYZero the Thaumaturge #......#  Deep Elf of Vehumet **.... #......#  Health: 55/60 ======================-- .aj-6 #......#  Magic: 25/28 =====================--- ###......#  AC: 7Str: 5 +........#  EV: 13Int: 25 #..§y....#  SH: 0Dex: 15 ...####..yyy...#  XL: 11 Next: 21% Place: Dungeon:10 .........§@.●..#  Noise: =--------  Time: 10184.0 (0.0) .######....§...#  a) +3 dagger (venom) #....#........#  Cast: Foxfire #....#..#######  #....#..# #....+..# yyyy 4 killer bees (1 ally target) #....#..#.aj7  #....'..# #....#..#The killer bee stings you. The killer bee closely misses you. _The killer bee misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj<  #......#  .aj= #......#  #......#  ###......#  +........#  #..§y....#  ...####..yyy...#  .........§@.●..#  .######....§...#  .aj1> #....#........#  #....#..#######  #....#..#  #....+..# 3 #....#..#  .aj> 4#....'..#   _The killer bee  Casting: Foxfire (safe; 1% risk of failure)  .ajw? PPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the killer bee..aj} 3§.aj M●y  You conjure some foxfire!  The foxfire burns the killer bee.  The killer bee is almost dead.  The killer bee stings you. The killer bee closely misses you.The killer bee barely mi.aj sses you. The killer bee stings you!  You are poisoned..aj l 2  The killer bee poisons you! The foxfire burns the killer bee..ajoG 3§.ajI + ..ajI ayThe killer bee is almost dead..ajO Q.●1.aj]Q 46====----=5.0 (1Pois .aj`W ;§.ajZ C _The killer bee stings you but does no damage..aj .aj o Your spells (cast)Type.aj Failure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy10%5  .aj Kx - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajۤ.ajϪ.aj  JYZero the Thaumaturge#......#   Deep Elf of Vehumet **....#......#   Health: 46/60 ==================------#......#   Magic: 25/28 =====================---###......#   AC: 7Str: 5.ajj+........#   EV: 13Int: 25#........#   SH: 0Dex: 15...####..yyy...#   XL: 11 Next: 21% Place: Dungeon:10.........●@y§..#   Noise: ==-------  Time: 10185.0 (0.0).######....§...#   a) +3 dagger (venom)#....#........#   Cast: Foxfire#....#..#######   Pois #....#..# #....+..#  yyyy 4 killer bees (1 ally target)#....#..# .ajE#....'..# #....#..# You are poisoned.The killer bee poisons you! The foxfire burns the killer bee.  The killer bee is almost dead. _The killer bee stings you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajK  JYZero the Thaumaturge#......#   Deep Elf of Vehumet **....#......#   Health: 46/60 ==================------#......#   Magic: 25/28 =====================---###......#   AC: 7.ajStr: 5+........#   EV: 13Int: 25#........#   SH: 0Dex: 15...####..yyy...#   XL: 11 Next: 21% Place: Dungeon:10.........●@y§..#   Noise: ==-------  Time: 10185.0 (0.0).######....§...#   a) +3 dagger (venom)#....#........#   Cast: Foxfire.aj90#....#..#######   Pois #....#..# #....+..#  yyyy 4 killer bees (1 ally target)#....#..# #....'..# #....#..# You are poisoned.The killer bee poisons you! The foxfire burns the killer bee.  The killer bee is almost dead. _The killer bee stings you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj].ajThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes .aj' N - No.aj.ajA$  JYZero the Thaumaturge#......#   Deep Elf of Vehumet **....#......#   Health: 46/60 ==================------#......#   Magic: 20/28 =================-------###......#   AC: 7Str: 5+........#   EV: 13Int: 25#........#   SH: 0Dex: 15...####..###...#   XL: 11 Next: 21% Place: Dungeon:10.........#@#§..#   Noise: ==.ajV&>-------  Time: 10185.0 (0.0).######..###...#   a) +3 dagger (venom)#....#........#   Cast: Foxfire#....#..#######   Pois #....#..# #....+..#  yyyy 4 killer bees (1 ally target)#....#..# #....'..# #....#..# You are poisoned.The killer bee poisons you! The foxfire burns the killer bee.  The killer bee is almost dead. _The killer bee stings you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj † _The killer bee stings you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a fountain of uncontrolled magic!  The killer bee is blasted with magical radiation!!!  You kill the killer bee!.ajح .  Vehumet accepts your kill.Your foxfire is blasted with magical radiation!!!.ajp .  You destroy your foxfire!The killer bee is blasted with magical radiation!!  You kill the killer bee!.aj +§destroy your foxfire!The killer bee is blasted with magical radiation!!  You kill the killer bee!  Vehumet accepts your kill..aj r†Vehumet accepts your kill. .aj a ......aj NVehumet accepts your kill..aj f3-1=---.aj ZContam: 28% 3=6.0 (1.ajQ .aj S _You feel very sick..aj6!.ajw"M-.aj#.ajX( 42-1-2=.aj).aj9*O0.aj*.aj,39-3=.aj.8-.ajC/.aj0.aj1.aj)2.aj4i _You start resting. You feel sick. x7.aj97-4==.aj':!---.aj=,92.0 (6.ajd>a-6---3.0 (7.ajC.ajC[ _You are no longer poisoned..ajOM.ajN3.ajP.aj U48=5==2.ajU.ajV70.ajW.ajX.ajZY818.ajY.aj\.aj\9=6==6.aj].aj _.aj_74.ajX`.ajDb.ajbp7==2.ajYc.ajd.ajd70.aje.aj)fn _You start resting.Magic restored..ajFjU40=.ajr201.0 (88==8% 2.0 (9 _.aj@t.ajh.aj.aj.aj.ajM6.aj.aj874.aj.aj<.aje1=2.aj.aj.aj[S=1.ajZ.ajW _You start resting..aj .ajO +7.0 (5.aj (.aj .aj K _Your magical contamination has completely faded away..aj3)3.aj*.aj,0e2.aj0,.aj1.aj3.aj?4.aj4.ajM6.aj6.aj7.aj:.aj:N43=.aj(;.aj<,.aj=.aj?.aj@.ajq@.aj@.aj9AW4=.ajA.ajC.aj D.ajD.aj-F.ajF.ajG.ajI.ajIK5=.ajkJ.aj L.ajL.ajL.ajN.aj+O.ajqP.ajQ,.ajR.aj0Uk6=.aj"V.ajW.ajzW.ajX.aj9Z,.aju[.aj\.aj]7.ajW^.aj_,.aj`.aja.aja.aja.aj|c.ajdK8=.ajd.aje.ajcf.ajf.ajh.ajLi.aji.ajk,.ajFl.aj m.ajmU9=.ajyn.ajp,.ajp.ajr.ajs.ajt.ajxx50=.ajmy.ajz.aja{.aj{.aj}k1=.aj~.aj,.aj.aj,.ajF.aj.ajL.aj.aj.aj%2.aj.ajV,.aj؇.aj.aj.aja.aj:.ajϋa3=.ajF,.aj΍.ajI.aj̎.ajN.aj.ajuU4=.aj).aj,.aj.ajb.aj.aj.ajԘ.ajQ.ajB.aj.ajxK5=.aj.aj,.aj.ajI.aj.ajO.aj.aj U6=.aj.ajǦ.aj_.ajΧ.aj,.ajy.ajl.aj%7.aj.aj.aj.aj .aj:,.aj.aj.aj.aj{.ajU.aja8=.aj.aj6.aj.aj<B.aj.ajk9=.aj˼.aja.aj.aj@.ajҿ.ajQ.ajk _You start resting.HP restored..ajC.aj067.0 (60.0).ajb60=8.0 (61 _.ajP.ajD.ajI 3.aj_ .aj .ajW .aj .aj :  Things that are here:.aj7  a killer bee corpse; a killer bee corpse.aj .aj 5 _.aj .aj; ,.aj .aj '.aj .ajR 9=.aj .ajg 7 _You open the door..aj .aj .aj .aj @  There is an open door here..aj] .aj  _.aj; .aj .aj .aj .aj .aj .aj .aj= .aj .aj @  There is an open door here..aj .ajQ  _.aj .aj .aj ,.aj4 .aj .aj ,.ajk .aj .aj .aj .aj/ .aj .aj .aj} .aj .ajc .aj  .aj .aj[ .aj .aj1 .aj .aj% .aj .ajQ .aj ,.aj" .aj.$ .aj$ .aj% .aj ' .aju( .aj( .aj) .aj+ .aj., ,.aj, .aj. .aj0 .aj1 .aj1 .aj3 .ajP5 ,.ajM6 .aj9 .aj: ,.aj; .aje< .aj= .ajr= .aj= .aj? .ajBA .ajA .ajFB .aj C .aj D .ajD ,.ajFF ,.aj%G .aj]H N _You now have 436 gold pieces (gained 15)..ajbI .ajI .ajJ .ajK .ajGM .ajGN .ajN .ajQ .ajQ .ajQR .aj[U u _o - 2 viscous clear potions (gained 1).ajV .ajJW .aj[ .aj` #####.......# .......# ######...........# .................#######.......................###+###.#########......# #.#.......#......# #.#.......#......# #@#.......#......#99.0 (3 #.#.......#......# ..#.....###......# ...#.....'........# ....####..#........# #.......####..††....# #...................# #...).######........# #....#........#.ajf D300.0 (32.aj i .ajk $ _Found a spear..aj3.aj.aj.aj2 ....######..........######....... ##+###.######### #.#.......#.....0.0).aj1w#...###.#...'...#..#....<##....#..####### .aj.aj+1.0 (1.aj.aj0 9 _Found a stone staircase leading up..aj(Y.ajN  You see here a +0 spear. _.aj.aj.aj.aj1.aj.aj.aj.aj.aj.aj\.aj.aj* .aj .ajR.aj#.aj_.ajF.aj.aj.aj .aj.aj!.ajm$.aj''.aj2(.aj ,.aj..ajA1.aj1.ajW3.ajm5.aj8,.aj:.ajb<.aj>.aj?.ajA.aj.ajh.aj%.aj.aj1.ajm5.ajZ6.aj<.ajwA.ajC.ajD.ajF.ajL.ajN.ajQ.ajS.ajT.ajU.ajX.aj[.aj[.aj].aj^.aj`.aj`.ajb.ajc.ajre.aje.ajf.ajCh.ajj.ajEj.ajk.ajl.ajn,.aj{o.ajhq.ajr.ajr.ajs.aju.ajv.aj;w.aj'x.ajy.aj{.aj{.aj|.aj)~.aj̀,.aj.ajƂ.aj.aj.aj.ajЈ.ajĊ,.aj.ajE.ajӎ,.aj@,.ajf  You encounter 2 vampire mosquitoes and a centaur.The centaur is carrying a +0 shortbow..aj #....#...yy.##### #....#..........# #............# #...............# #.......c.......# #...).#........# #....<#.........# #.....#. #.....#. #.#########.....#. #...............#. #...............#..##+###........######.#...........###### #.#. yy 2 vampire mosquitoes (dormant)..........# #.## c   centaur (launcher, asleep)..........# #....ajc..........# #....ajY038.0 (37.0).aj39.0 (38 _.aj.ajk.aj. r #....#.. JYZero the Thaumaturge .yy.##### #....#.. Deep Elf of Vehumet **.... ........# #....### Health: 60/60 ======================== ........# #....... Magic: 27/28 =======================- ........# #....... AC: 7Str: 5 c.......# #...).## EV: 13Int: 25 ........# #....<#. SH: 0Dex: 15.aj{/  ......**# #.....#. XL: 11 Next: 23% Place: Dungeon:10 #@# #.....#. Noise: ---------  Time: 10339.0 (0.0) #*#########.....#. a) +3 dagger (venom) #...............#. Cast: Foxfire #...............#. .##+###........######.#. ..........###### #.#. yy 2 vampire mosquitoes (dormant) .aj/ ..........# #.## c   centaur (launcher, asleep) ..........# #... ..........# #... _You see here a +0 spear.  You encounter 2 vampire mosquitoes and a centaur. _The centaur is carrying a +0 shortbow..aj 0 UCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj)0 <Dir - look around, f - activate.aj @#   You encounter 2 vampire mosquitoes and a centaur. _The centaur is carrying a +0 shortbow.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place..aj_# A  .ajFo T # .ajR @##.ajx _#....#.. JYZero the Thaumaturge.yy.######....#.. Deep Elf of Vehumet **............##....### Health: 60/60 ========================........##....... Magic: 27/28 =======================-........##....... AC: 7Str: 5c.......##...).## EV: 13Int: 25........##....<#. SH: 0Dex: 15......●.##.....#. XL: 11 Next: 23% Place: Dungeon:10#@##.....#. Noise: ---------  Time: 10339.0 (0.0).aj #●#########.....#. a) +3 dagger (venom)#...............#. Cast: Foxfire#...............#..##+###........######.#...........###### #.#. yy 2 vampire mosquitoes (dormant)..........##.## c   centaur (launcher, asleep, ally target)..........##.............##...You encounter 2 vampire mosquitoes and a centaur. _The centaur is carrying a +0 shortbow.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=40.0 (1 _.ajf .aj  .ajrJ #....#.. JYZero the Thaumaturge .yy.##### #....#.. Deep Elf of Vehumet **.... ........# #....### Health: 60/60 ======================== ........# #....... Magic: 26/28 ======================-- ........# #....... AC: 7Str: 5 c.......# #...).## EV: 13Int: 25 ........# #....<#. SH: 0Dex: 15 .ajJH......●*# #.....#. XL: 11 Next: 23% Place: Dungeon:10 #@# #.....#. Noise: =--------  Time: 10340.0 (0.0) #●#########.....#. a) +3 dagger (venom) #...............#. Cast: Foxfire #...............#. .##+###........######.#. .ajJ .ajK..........###### #.#. yy 2 vampire mosquitoes (dormant) .aj+K..........# #.## c   centaur (launcher, asleep, ally target) ..........# #... .aj ●§●§!.aj> '.y!.aj? ,y!.ajA .y  Casting: Foxfire (safe; 1% risk of failure)  !.ajB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  !.aj]B |You conjure some foxfire!  The foxfire burns the vampire mosquito.vampire mosquito is lightly damaged.!.ajB L●§!.aj0C '.y!.ajvC <§y!.ajC ".y!.ajK ●y 3 vampire mosquitoes (1 ally target)You encounter a vampire mosquito.!.ajQ ))))The centaur wields a +0 shortbow. The centaur shoots an arrow.!.aj8 `  The arrow hits you! The foxfire burns the vampire mosquito!!.ajZ3§!.ajid....§...§!.aj@e]51----3.0 (1!.ajylZ§§§!.ajok _The vampire mosquito is moderately damaged.".aj #....#.. JYZero the Thaumaturge ....##### #....#.. Deep Elf of Vehumet **.... y.§.....# #....### Health: 51/60 ====================---- ..yy§...# #....... Magic: 24/28 ====================---- .....§..# #....... AC: 7Str: 5 .....§..# #...).## EV: 13Int: 25 ..c..§..# #....<#. SH: 0Dex: 15 ......*●# #.....#. XL: 11 Next: 23% Place: Dungeon:10 #@# #.....#. Noise: ==-------  Time: 10343.0 (0.0) #●#########.....#. a) +3 dagger (venom) #...............#. Cast: Foxfire #...............#. .##+###........######.#. .".ajC.........###### #.#. yyy 3 vampire mosquitoes ..........# #.## c   centaur (launcher, ally target) ..........# #... ..........# #...The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow hits you! The foxfire burns the vampire mosquito! _The vampire mosquito is moderately damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate".aj@●arrow hits you! The foxfire burns the vampire mosquito! _The vampire mosquito is moderately damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)".aj #....#.. JYZero the Thaumaturge ....##### #....#.. Deep Elf of Vehumet **.... y.§.....# #....### Health: 51/60 ====================---- ".aj..yy§...# #....... Magic: 24/28 ====================---- .....§..# #....... AC: 7Str: 5 .....§..# #...).## EV: 13Int: 25 ..c..§●.# #....<#. SH: 0Dex: 15 ......§§# #.....#. XL: 11 Next: 23% Place: Dungeon:10 #@# #.....#. Noise: ==-------  Time: 10343.0 (0.0) ".aj5#●#########.....#. a) +3 dagger (venom) #...............#. Cast: Foxfire #...............#.".aj-  .##+###........######.#. ..........###### #.#. yyy 3 vampire mosquitoes ..........# #.## c   centaur (launcher, ally target) ..........# #... ..........# #... _The vampire mosquito is moderately damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!●§".aj\●§.".ajky".aj0y".aj|J.y.y".ajH●§".aj:●c".aj".ajf0  #.... .y..##### #.... ..§.....# #.... .y..§...# #.... ...yy§..# #.... .....§..# #...) ".ajh..●c§§§.# #....< ......§§# #.... #@# #... . #.... #............... #.... ....###### y 4 vampire mosquitoes (1 ally target) ....#   ....#    ".ajjPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  You encounter a vampire mosquito.The foxfire burns the centaur.".ajkL§.y.y.y".aj/UT...●".ajVa5=-4.0 (1".aj]\§c§§".ajQcb _The centaur is moderately wounded.".aj} ..".aj ....#####...y......###.........y.y.....).##..§c§§§.<#.......●§.. #..########...........................##+###........######..........######  # 3...)".aj ".aj L●§".aj  Your foxfire dissipates!The foxfire burns the vampire mosquito!".aj7o Z§.y".ajo '.y".aj\p <y.y".ajQq 2c".ajq T§y.".ajq y".ajr .".aj2s $.y".ajs D.c".aj| 9 .y..c   centaur (launcher)  The vampire mosquito is severely damaged.".aj m2--5".aj = _The vampire mosquito leaves your sight.%.aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 10% 5 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&.ajc....######....#.. JYZero the Thaumaturge........##....### Deep Elf of Vehumet **............##....... Health: 52/60 ====================----....y...##....... Magic: 25/28 =====================---...y....##...).## AC: 7Str: 5..§.§cy.##....<#. EV: 13Int: 25......y.##.....#. SH: 0Dex: 15#.##.....#. XL: 11 Next: 23% Place: Dungeon:10#@#########.....#. Noise: ---------  Time: 10345.0 (0.0)#...............#. a) +3 dagger (venom)#...............#.[4&.aj3e0m Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher)..........##............)##...Your foxfire dissipates!The foxfire burns the vampire mosquito!  The vampire mosquito is severely damaged. _The vampire mosquito leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&.ajx....######....#.. JYZero the Thaumaturge........##....### Deep Elf of Vehumet **............##....... Health: 52/60 ====================----....y...##....... Magic: 25/28 =====================---...y....##...).## AC: 7Str: 5..§.§cy.##....<#. EV: 13Int: 25......y.##.....#. SH: 0Dex: 15#.##.....#. XL: 11 Next: 23% Place: Dungeon:10#@#########.....#. Noise: ---------  Time: 10345.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. &.ajz[40mCast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher)..........##............)##...Your foxfire dissipates!The foxfire burns the vampire mosquito!  The vampire mosquito is severely damaged. _The vampire mosquito leaves your sight.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&.aj  ....##### #....#.. JYZero the Thaumaturge ........# #....### Deep Elf of Vehumet **.... ........# #....... Health: 52/60 ====================---- ....y...# #....... Magic: 22/28 ==================------ ...y....# #...).## AC: 7Str: 5 ..§.§cy*# #....<#. EV: 13Int: 25 ......y*# #.....#. SH: 0Dex: 15 #*# #.....#. XL: 11 Next: 23% Place: Dungeon:10 #@#########.....#. Noise: ---------  Time: 10345.0 (0.0) #...............#. a) +3 dagger (venom) #...............#. Cast: [&.ajU37mFoxfire .##+###........######.#. ..........###### #.#. ..........# #.## yyy 3 vampire mosquitoes ..........# #... c   centaur (launcher) ..........# #... .........)# #...Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (wisps of flame, moderately wounded,  chance to affect: 81%)&.aj cy.*@&.aj~ ]y.#***&.aj!cy*y*#@..  Aim: a vampire mosquito (wisps of flame, severely damaged, not susceptible)&.aj~ ....######....#.. JYZero the Thaumaturge........##....### Deep Elf of Vehumet **............##....... Health: 52/60 ====================----....y...##....... Magic: 22/28 ==================------...y....##...).## AC: 7Str: 5..§.§#####....<#. EV: 13Int: 25......####.....#. SH: 0Dex: 15####.....#. XL: 11 Next: 23% Place: Dungeon:10#@#########.....#. Noise: ---------  Time: 10345.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Fo&.ajZ xfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher)..........##............)##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (wisps of flame, severely damaged, not susceptible)  The flask of dizzying concoctions shatters into a vile cloud!  The vampire mosquito is severely damaged.&.aj'.ajȋc§y§y.y§c .y  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (wisps of flame, severely damaged, not susceptible)  The flask of dizzying concoctions shatters into a vile cloud!  The vampire mosquito is severely damaged.The centaur is moderately wounded.U §U   wight (polearm)  The vampire mosquito barely misses you.'.aj=======6.0 (1 _You encounter a wight. It is wielding a +4 trident.(.aj(.aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(.aj (.ajZ I....######....#.. JYZero the Thaumaturge...U....##....### Deep Elf of Vehumet **............##....... Health: 52/60 ====================----........##....... Magic: 22/28 ==================------...y....##...).## AC: 7Str: 5..§.§y§§##....<#. EV: 13Int: 25......cy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 23% Place: Dungeon:10#@#########.....#. Noise: =======--  Time: 10346.0 (0.0)(.aj J#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher)..........##... U   wight (polearm).........)##...The vampire mosquito is severely damaged.The centaur is moderately wounded.The vampire mosquito barely misses you. _You encounter a wight. It is wielding a +4 trident.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(.aj ....######....#.. JYZero the Thaumaturge...U....##....### Deep Elf of Vehumet **............##....... Health: 52/60 ====================----........##....... Magic: 22/28 ==================------...y....##...).## AC: 7Str: 5..§.§y§§##....<#. EV: 13Int: 25......cy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 23% Place: Dungeon:10#@#########.....#. Noise: =======--  Time: 10346.0 (0.0)#...............#. a) +3 dagger (venom)#[3(.aj 7m...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher)..........##... U   wight (polearm).........)##...The vampire mosquito is severely damaged.The centaur is moderately wounded.The vampire mosquito barely misses you. _You encounter a wight. It is wielding a +4 trident.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(.aj §The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is severely damaged.You are struck by an arc of lightning.  The vampire mosquito is struck by an arc of lightning!  You destroy the vampire mosquito!  Vehumet accepts your kill.(.aj r** 2(.aj 7§y(.aj .y  You destroy the vampire mosquito!  Vehumet accepts your kill.feel your power returning. The lightning grounds out.centaur is engulfed in noxious fumes.  The centaur appears confused. The centaur unwields a +0 shortbow.  The centaur barely misses the vampire mosquito. §y  The centaur misses the vampire mosquito. c§The vampire mosquito bites you but does no damage.  The centaur is engulfed in noxious fumes..U@c, confused)49-3=5==-----7.0 (1(.aj I _The centaur appears confused.).aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%).aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit).ajG ).ajL ....######....#.. JYZero the Thaumaturge........##....### Deep Elf of Vehumet **........U...##....... Health: 49/60 ===================-----........##....... Magic: 23/28 ===================-----...y....##...).## AC: 7).aj9 Str: 5..§.§.c§##....<#. EV: 13Int: 25......§y##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10#@#########.....#. Noise: ==-------  Time: 10347.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yy 2 vampire mosquitoes..........##... c   centaur (launcher, confused)..........##... U   wight (polearm).........)##...The).aj  centaur misses the vampire mosquito.The vampire mosquito bites you but does no damage.  The centaur is engulfed in noxious fumes. _The centaur appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.).aj m....######....#.. JYZero the Thaumaturge........##....### Deep Elf of Vehumet **........U...##....... Health: 49/60 ===================-----........#).aj #....... Magic: 23/28 ===================-----...y....##...).## AC: 7Str: 5..§.§.c§##....<#. EV: 13Int: 25......§y#).aj4 o#.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10).aj c#@#########.....#. Noise: ==-------  Time: 10347.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yy 2 vampire mosquitoes).ajȶ ..........##... c   centaur (launcher, confused)..........#).aj #... U   wight (polearm).........)##...).aj ~The centaur misses the vampire mosquito.The vampire mosquito bites you but does no damage.  ).ajϷ 9The centaur is engulfed in noxious fumes. _The centaur appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.).aj ***The vampire mosquito is lightly damaged.  You are struck by an arc of lightning.vampire mosquito is struck by an arc of lightning!  The vampire mosquito is moderately damaged.The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is lightly damaged.).ajyk O y  The lightning grounds out.).aj UThe vampire mosquito is lightly damaged.lightning grounds out.  The vampire mosquito completely misses you.centaur is engulfed in noxious fumes.centaur appears confused.  The centaur chortles and stares into space. .UThe vampire mosquito barely misses you.U yy@y 3 vampire mosquitoesUU 3 wights (2 polearms, 1 wandering)  You encounter a wight. It is wielding a +0 war axe.81-8.0 (1).aj ).aj{ q _You encounter a wight. It is wielding a +5 spear.*.aj*.aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*.ajs *.aj *.aj$ +*.ajF% ....######....#.. JYZero the Thaumaturge..U.U...##....### Deep Elf of Vehumet **............##....... Health: 48/60 ===================-----....U...##....... Magic: 21/28 ==================------...y....##...).## AC: 7*.aju% Str: 5..§.§.c§##....<#. EV: 13Int: 25*.aj% ......yy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10*.aj% #@#########.....#. Noise: ==-------  Time: 10348.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire*.aj& .##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........#*.aj6& #... c   centaur (launcher, confused)..........##... UUU 3 wights (2 polearms, 1 wandering).........)#*.aj& 6#...The centaur chortles and stares into space.The vampire mosquito barely misses you.You encounter a wight. It is wielding a +0 war axe. _You encounter a wight. It is wielding a +5 spear.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*.aj~' *.aj4 ....######....#.. JYZero the Thaumaturge..U.U...##....### Deep Elf of Vehumet **............##....... Health: 48/60 ===================-----....U...##....... Magic: 21/28 ==================------...y....##...).## AC: 7Str: 5*.aj5 ..§.§.c§##....<#. EV: 13Int: 25......yy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10#@#########.....#. Noise: ==-------  Time: 10348.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#.*.ajF5 ..........###### #.#...........##.## yyy 3 vampire mosquitoes*.aj5 ..........##... c   centaur (launcher, confused)..........##... UUU 3 wights (2 polearms, 1 wandering).........)##...*.aj5 The centaur chortles and stares into space.The vampire mosquito barely misses you.You encounter a wight. It is wielding a +0 war axe. _You encounter a wight. It is wielding a +5 spear.Casting: Static Discharge (safe; 1% risk of failure)  *.aj6 \Confirm with . or Enter, or press ? or * to list all spells.*.ajB **Confirm with . or Enter, or press ? or * to list all spells.The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is heavily damaged.  You are struck by an arc of lightning.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is severely damaged.*.aj .UThe vampire mosquito draws vitality from your injuries!centaur is engulfed in noxious fumes.  The centaur appears confused. The vampire mosquito barely misses you.The centaur is engulfed in noxious fumes.centaur appears confused.  The centaur completely misses the vampire mosquito.*.aj E.U*.aj' s.UU*.aj y@U 4 wights (2 polearms, 1 wandering)  The centaur misses the vampire mosquito.*.aj 36-----0-9.0 (1*.aj *.aj$r _You encounter a wight. It is wielding a +1 dagger.,.ajZ ,.aj ! Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%,.aji 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 ,.aj ^e - IrradiateConjuration/Alchemy10%,.ajȄ J5  x - ShockConjuration/Air1%,.aj 1 ,.aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-.ajD-.ajӽ-.aj....######....#.. JYZero the Thaumaturge....U...##....### Deep Elf of Vehumet **.......UU...##....... Health: 36/60 ==============----------........##....... Magic: 20/28 =================-------...y.U..##...).## AC: 7Str: 5..§.§.c§##....<#. EV: 13Int: 25......yy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10#@#########.....#. Noise: ==-------  Time: 10349.0 (0.0)#...............#.-.aj[40m a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher, confused)..........##... UUUU 4 wights (2 polearms, 1 wandering).........)##...The centaur appears confused.  The centaur completely misses the vampire mosquito.The centaur misses the vampire mosquito. _You encounter a wight. It is wielding a +1 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-.aj....######....#.. JYZero the Thaumaturge....U...##....### Deep Elf of Vehumet **.......UU...##....... Health: 36/60 ==============----------........##....... Magic: 20/28 =================-------...y.U..##...).## AC: 7Str: 5..§.§.c§##....<#. EV: 13Int: 25......yy##.....#. SH: 0Dex: 15#y##.....#. XL: 11 Next: 25% Place: Dungeon:10-.aj<#@#########.....#. Noise: ==-------  Time: 10349.0 (0.0)#...............#. a) +3 dagger (venom)#...............#. Cast: Foxfire.##+###........######.#...........###### #.#...........##.## yyy 3 vampire mosquitoes..........##... c   centaur (launcher, confused)..........##... UUUU 4 wights (2 polearms, 1 wandering).........)##...The centaur appears confused.  The centaur completely misses the vampire mosquito.-.ajThe centaur misses the vampire mosquito. _You encounter a wight. It is wielding a +1 dagger.-.ajzCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.**Confirm with . or Enter, or press ? or * to list all spells.The vampire mosquito is struck by an arc of lightning!  The vampire mosquito is severely damaged.  You are struck by an arc of lightning.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is almost destroyed.-.aj.UThe vampire mosquito is almost destroyed.  You are struck by an arc of lightning. The lightning grounds out.  The vampire mosquito closely misses you.  The centaur is engulfed in noxious fumes.  The centaur closely misses the vampire mosquito.  The centaur barely misses the vampire mosquito..U.U.Uy@518--50.0 (1 _The vampire mosquito closely misses you...aj&........# #....####....U...# #..........UU...# #....y....# #...).###..§.§Uc§# #....<#........yy# #.....#...aj% #y# #.....#.#.#########.....#.#.@.............#.#.#..##+###.######.#...........###### #.#...........# #.###..........# #..............# ..aj#...#.........)# #...#...aj,###########...#..ajh §y  The centaur is engulfed in noxious fumes.  The centaur appears confused. The centaur hits the wight...aj8§y..ajvs cξThe centaur closely misses the wight.The centaur is engulfed in noxious fumes..y.U.U..aja.U.U..ajؽUU)9=---1..ajJ..ajY3 _The centaur appears confused./.aj</.aj = Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/.aj /.aj /.aj2 */.aj *........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **.........U..##........ Health: 35/60 ==============----------...yUUc.##...).### Magic: 19/28 ================--------..§.§.ξ§##....<#.. AC: 7Str: 5......Uy##.....#.. EV: 13Int: 25#y##.....#.. SH: 0Dex: 15#.#########.....#.. XL: 11 Next: 25% Place: Dungeon:10/.aj1 #y@.............#.. Noise: ---------  Time: 10351.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire..........###### #.#............##.###..........##.... yyy 3 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)#/.aj p#...# UUUU 4 wights (2 polearms)..........###########...#The centaur appears confused. The centaur hits the wight.  The centaur closely misses the wight.The centaur is engulfed in noxious fumes. _The centaur appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./.aj5 /.ajP ........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **.........U..##........ Health: 35/60 ==============----------...yUUc.##...).### Magic: 19/28 ================--------..§.§.ξ§##....<#.. AC: 7Str: 5......Uy##.....#.. EV: 13Int: 25#y##.....#.. SH: 0Dex: 15#.#########.....#.. XL: 11 Next: 25% Place: Dungeon:10#y@.............#.. Noise: ---------  Time: 10351.0 (0.0)#...............#.. a) +3 dagger (venom).##+##[/.aj `40m#........######.#.. Cast: Foxfire..........###### #.#............##.###..........##.... yyy 3 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)##...# UUUU 4 wights (2 polearms)..........###########...#The centaur appears confused. The centaur hits the wight.  The centaur closely misses the wight.The centaur is engulfed in noxious fumes. _The centaur appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./.aj_ † _.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The vampire mosquito is struck by an arc of lightning!  You destroy the vampire mosquito!  Vehumet accepts your kill./.aj m** 2/.aj o§y§y/.ajQ %.y/.aj 7§y/.aj .UYou feel your power returning. You are struck by an arc of lightning.  The centaur misses the wight./.aj @.U/.ajP A§U/.aj- Bξ@/.aj- l8-6==2.0 (1/.aj /.aj: ^ _The centaur completely misses the wight.0.ajS0.ajV Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3 0.ajW! d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0.aj 0.aj 0.ajh ........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **.........U..##........ Health: 35/60 ==============----------...y..c.#0.aj5 #...).### Magic: 18/28 ===============---------..§.§UUξ##....<#.. AC: 7Str: 5......§§##.....#.. EV: 13Int: 25#U##.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10352.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire0.aj_ ..........###### #.#............##.###..........#0.aj {#.... yy 2 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)#0.aj #...# UUUU 4 wights (2 polearms)..........###########...#Vehumet accepts your kill.0.aj You feel your power returning. You are struck by an arc of lightning.  The centaur misses the wight. 0.aj _The centaur completely misses the wight.Casting: Static Discharge (safe; 1% risk of failure)  0.aj= \Confirm with . or Enter, or press ? or * to list all spells.0.aj 0.aj 9........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **.........U..##........ Health: 35/60 ==============----------...y..c.##...).### Magic: 18/28 ===============---------0.aj} @..§.§UUξ##....<#.. AC: 7Str: 5......§§##.....#.. EV: 13Int: 25#U##.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10352.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire0.aj ..........###### #.#............##.###..........##.... yy 2 vampire mosquitoes..........#0.aj #...# c   centaur (launcher, confused).........)##...# UUUU 4 wights (2 polearms)..........###########...#Vehumet accepts your kill.0.aj; You feel your power returning. You are struck by an arc of lightning.  The centaur misses the wight. _The centaur completely misses the wight.0.aj Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0.aj ***The vampire mosquito is heavily damaged.are struck by an arc of lightning. The lightning grounds out.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is lightly damaged.  The vampire mosquito is struck by an arc of lightning!  The vampire mosquito is severely damaged.0.ajP .cThe lightning grounds out. The vampire mosquito barely misses you.0.ajU E.U0.ajl .UThe vampire mosquito misses you.The vampire mosquito closely misses you.0.aj ξcThe vampire mosquito completely misses you.The centaur is engulfed in noxious fumes.0.ajr 8ζU0.aj& Hyy@0.aj 4-6--3.0 (10.aj 0.aj p _The centaur appears confused. The wight barely misses you.1.ajU 1.aj ^  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1.aj 1.aj 1.ajs ........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............##........ Health: 34/60 =============-----------...y..U.##...).### Magic: 16/28 =============-----------..§.§.ζU##....<#.. AC: 7Str: 5......Uc##.....#.. EV: 13Int: 25#U#1.aj9 #.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10353.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire..........###### #.#............##.###..........##.... yy 2 vampire mosquitoes..........##...# c   centaur (launcher, confused)1.aj .........)##...# UUUU 4 wights (2 polearms)..........###########...#The vampire mosquito closely misses you.The vampire mosquito completely misses you.The centaur is engulfed in noxious fumes. _The centaur appears confused. The wight barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1.aju 1.aj9l........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............##........ Health: 34/60 =============-----------...y..U.#1.aj^#...).### Magic: 16/28 =============-----------..§.§.ζU##....<#.. AC: 7Str: 5......Uc##.....#.. EV: 13Int: 25#U##.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10353.0 (0.0)#...............#.. a) +3 dagger (venom)1.ajq.##+###........######.#.. Cast: Foxfire..........###### #.#............##.###..........##.... yy 2 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)##...# UUUU 4 wights (2 polearms)..........###########...#1.ajThe vampire mosquito closely misses you.The vampire mosquito completely misses you.The centaur is engulfed in noxious fumes. _The centaur appears confused. The wight barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1.aj>1.aj***The vampire mosquito is heavily damaged.You are struck by an arc of lightning.vampire mosquito is struck by an arc of lightning.  The vampire mosquito is heavily damaged.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is almost destroyed.2.ajn .UYou are struck by an arc of lightning.  The vampire mosquito completely misses you.2.ajmThe vampire mosquito closely misses you.  The centaur is engulfed in noxious fumes.centaur appears confused.  The centaur asks, "Where am I?"  The centaur closely misses the wight. The centaur barely misses the wight.The centaur hits itself! The centaur barely misses itself.2.ajD2.ajpHyy@2.aj7[5-4.0 (12.aj%2.aj _The vampire mosquito misses you. The vampire mosquito barely misses you.2.ajV 2.aj/  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static Discharge2.aj Conjuration/Air 1% 2 e - IrradiateConjuration/Alchemy10%5  x - ShockConjuration/Air1%2.aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2.aj........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............##........ Health: 34/60 =============-----------...y....##...).### Magic: 15/28 ============------------..§.§.UU##....<#.. AC: 7Str: 5......Uc##.....#.. EV: 13Int: 25#U##.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10354.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........#[402.ajwm#####.#.. Cast: Foxfire..........###### #.#............##.###..........##.... yy 2 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)##...# UUUU 4 wights (2 polearms)..........###########...#The centaur asks, "Where am I?"The centaur closely misses the wight. The centaur barely misses the wight.The centaur hits itself! The centaur barely misses itself. _The vampire mosquito misses you. The vampire mosquito barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2.aj........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............##........ Health: 34/60 =============-----------...y....##...).### Magic: 15/28 ============------------..§.§.UU##....<#.. AC: 7Str: 5......Uc##.....#.. EV: 13Int: 25#U##.....#.. SH: 0Dex: 15#y#########.....#.. XL: 11 Next: 26% Place: Dungeon:10#y@.............#.. Noise: ==-------  Time: 10354.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#..[2.ajm Cast: Foxfire..........###### #.#............##.###..........##.... yy 2 vampire mosquitoes..........##...# c   centaur (launcher, confused).........)##...# UUUU 4 wights (2 polearms)..........###########...#The centaur asks, "Where am I?"The centaur closely misses the wight. The centaur barely misses the wight.The centaur hits itself! The centaur barely misses itself. _The vampire mosquito misses you. The vampire mosquito barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2.aj%.  The centaur hits itself! The centaur barely misses itself. _The vampire mosquito misses you. The vampire mosquito barely misses you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The vampire mosquito is struck by an arc of lightning.  You destroy the vampire mosquito!2.aj:& 2.aj+;'†vampire mosquito is struck by an arc of lightning.  The vampire mosquito is almost destroyed.  You are struck by an arc of lightning.!  Vehumet accepts your kill.2.ajB******c   centaur (launcher, confused)UUUU 4 wights (2 polearms)3.aj$rℓξU3.aj& §UYou feel your power returning. The lightning grounds out.  The centaur is engulfed in noxious fumes.  The centaur hits the wight but does no damage.3.ajĩ.U§c†@ 33.aj 27---305.0 (1 _The centaur kicks the wight.3.aj*3.ajk _Your Air Magic skill increases to level 10!3.ajcl3.ajn Your spells (cast)TypeFailure Level a - AirstrikeAir1%3.ajn4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d + Static Discharge3.ajoConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 3.ajoSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit4.ajHY4.ajb4.aj~o........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............##........ Health: 27/60 ==========--------------...y....##...).### Magic: 15/28 ============------------..§.§..U##....<#.. AC: 7Str: 5.....U§c##.....#.. EV: 13Int: 25#U##.....#.. SH: 04.aj1p1Dex: 15#U#########.....#.. XL: 11 Next: 30% Place: Dungeon:10#†@.............#.. Noise: ==-------  Time: 10355.0 (0.0)#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire..........###### #.#............##.###..........#4.ajVr#.... c   centaur (launcher, confused)..........##...# UUU 3 wights (2 polearms).........)##...#..........###########...#The centaur is engulfed in noxious fumes.  The centaur hits the wight but does no damage. _The centaur kicks the wight. _Your Air Magic skill increases to level 10!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4.aj~q........##....#### JYZero the Thaumaturge........##.......# Deep Elf of Vehumet **............#4.ajJ#........ Health: 27/60 ==========--------------...y....##...).### Magic: 15/28 ============------------..§.§..U##....<#.. AC: 7Str: 5.....U§c##.....#.. EV: 134.ajInt: 25#U##.....#.. SH: 0Dex: 154.aj#U#########.....#.. XL: 11 Next: 30% Place: Dungeon:104.aj#†@.............#.. Noise: ==-------  Time: 10355.0 (0.0)4.aj#...............#.. a) +3 dagger (venom).##+###........######.#.. Cast: Foxfire..........###### #.#............##.###4.ajH..........##.... c   centaur (launcher, confused)..........#4.ajl#...# UUU 3 wights (2 polearms).........)#4.aj6#...#..........###########...#4.ajzThe centaur is engulfed in noxious fumes.  The centaur hits the wight but does no damage. 4.ajՀj_The centaur kicks the wight. _Your Air Magic skill increases to level 10!4.ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4.aj4.aj)Confirm with . or Enter, or press ? or * to list all spells.wight is struck by an arc of lightning.  The wight is almost destroyed.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  You destroy the wight!4.ajr ** 2 wights (  Vehumet accepts your kill.4.ajj=0U4.ajX.)@U 3 wights (2 polearms)  You are struck by an arc of lightning. The lightning grounds out.  The centaur is engulfed in noxious fumes.  The centaur appears confused.  The centaur asks, "Where am I?"  The centaur hits the wight but does no damage.  The centaur kicks the wight but does no damage.4.ajW^G23-144.aj^$6.0 (14.ajh4.ajgjR _The wight barely misses you.5.aj.# #....####.........# #.#........# #.5.aj...y....# #...).#..§.§..U# #....<#.......Uc# #.....#.#U# #.....#.#)#.....#.#†.#.#.#..##+###.5.ajA######.#...........###### #.#..#..........# #.#..........# #..... ....# 5.aj*#...## ...)# #...#. .#...#. 5.ajU5.aj{5.aj†U   wight (polearm)5.aj/--75.ajt5.ajo5.aj<h.# #....####..# #.#.# #....y....# #...).#..§.§..U# #....<#.5.aj_=$......Uc# #.....#.#†# #.....#.#U#.....#.#†.#.#.#..##+###.######.#...........###### #.#..#..........# #.####..# #..# #...#.)# 5.aj=K#...#..#...#.5.aj@B)U5.aj}J5.ajOKe4-15=-5.ajK85.ajOS5.ajVx _The wight attacks as it pursues you! The wight closely misses you.5.ajGK.# #....####..#.# #.#.# #....y....# #...).#5.ajKL..§.§..U# #....<#....#......Uc# #.....#....##†# #.....#....##)#.....#....+#†U.#....##.#....'.##+###.######.#....#5.ajIL..........###### #.#..#.# #.####..# #.5.ajL*..# 5.ajLk#...#.)# #...#.5.ajL4.#...#.5.ajIP0U5.ajbR=.U5.aj~]NU 2 wights (1 polearm)5.aj;^&95.ajf5.ajYiw _The wight attacks as it pursues you! The wight barely misses you.5.aj8 .# #....####..#..# #.####..# #....y....# #...).######...§.§..U# #....<#....#.......Uc# #.....#....#.#†# #.....#....#.#U#.....#....+.#†.U.#....#.#.#....'..##+###.######.#....#..###### #.#..###..# #.####...# #....# #...#..)# #...#...#.#...#...#5.aj; C)U5.ajD E-605.aj(M 5.ajN 5.aj% r.# #....####..#..# #.####..# #....y....# #...).######...§.§..U# #....<#....#.......Uc# #.....#....#.#†# #.....#....#.#)#.....#....+.#†UU.#....#.#.#....'..##+###.######.#....#..###### #.#..###...# #.####....# #.....# #...#####..........)# #...#...#..#...#...#..U5.aj& .UU.U5.aj1 OU 3 wights (2 polearms)5.ajW3 ^6=-15.aj= 5.aj_> 6.aj.# #....####..#..# #.####..†.# #....y....# #...).######...§.§..U# #....<#....#.......Uc# #.....#....#..##†# #.....#....#..##U#.....#....+..##†..U.#....#..##...U.#....'..#.##+###.######.#....#..#.###### #.#..###..#..# #.####....#...# #.#....# #...#####.#.)# #...#...#.#.#...#...#.#6.aj=.U6.ajJC)U6.ajA.U6.ajܘ<.U6.ajZ6.ajZ25=26.aj6.ajF6.aj|).# #....####..#..# #.####..††.# #......  ...y....# #...).######...§.§..U# #....<#....#.......Uc# 6.aj7}#.....#....#..##†# #.....#....#..# #)#.....#....+..# #†U...U.#....#..# #....U.#....'..#  .##+###.######.#....#..#  .######  .  6.ajԂ...# #.# 6.ajA.U6.aj~.U.U6.aj6.aj T7==6.aj@36.aj6.ajݞ6.ajB.# #....####..#. .# #.......####..††. .# #...... ...y....# #...).######. ..§.§..U# #....<#....#. ......Uc# #.....#....#..##†# #.....#....#..# #)#.....#....+..# #†.U...U.#....#..# #.....U.#....'..# .##+###.######.#....#..# . . .# #.# .U.U46.ajlN6.ajP6.ajj# #....####..#.# #.####..††.# #........y....# #...).######. .§.§..U# #....<#....#.Uc# #.....#....#..##†# #.....#....#..# #)#.....#....+..# #†.U....U.#....#..# #......U.#....'..# ##+###.######.#....#..# ###### #.# # #.#  2 wights (1 polearm) 6.aj .U6.aj A.U6.aj a.U 3 wights (2 polearms)6.ajZ Q6=56.aj# 6.aj" 6.aj ##### #....#.....'.# #....####..#.....# #.####..††....# #............ .y....# #...).######. §.§..U# #....<#....#....... ....Uc# #.....#....#..######†# #.....#....#..# 6.aj #)#########.@...#....+..# #†..U...U.#....#..#  #.U.......#....'..# #+###........######.#....#..####### #.#..###..## #.####....#  2 wights (1 polearm)# #.........## #...#####.#)# 6.aj A.U6.aj CU.U.U 3 wights (2 polearms)8==66.aja' 6.ajU) 6.aj6( #....#.....### .##### #....#.....'.# #....####..#.....# #.####..††....# #............ y....# #...).######. .§..U# #....<#....#........ ...Uc# #.....#....#..#######†# #..@..#....#..# #)#########.....#....+..# #†...U...U......#....#..#  #.U......#....'..# +###........######.#....#..####### #.#..###..#  2 wights (1 polearm)# #.####....## #.........#6.aj(# #...#####.#6.aj^)A.U6.aj*1U6.aj,6.ajm-9.U6.aj.9U.6.aj?.U 3 wights (2 polearms)77.aj; 7.aj; 7.aj`####.#.......#......# #....#.....#### ##### #....#.....'.## #....####..#........## #.####..††....# ....# #............# ....# #...).######.# §..U# #....<#....#........ ..Uc# #...@.#....#..########†# #.....#....#..# #)#########U....#....+..# #†..............#....#..#  #.....U...U.....#....'..# ###........######.#....#..#  2 wights (1 polearm)###### #.#..###..## #.####....#7.ajwe# #.........#UU.U.7.ajHpb.U 3 wights (2 polearms)7.ajq79==87.ajy{7.aj7.ajv z #.#.#......# ####.#.......#......#  #....#.....#### #### #....#.....'.7.aj| # # #....####..#........# # #.####..††....# # #............# ...# #...).######.# # #....@#....#........# .Uc# #.....#....#..########†# #.U...#....#..#  #)#########.....#....+..#  #†...U....#....#..#  #......U........#....'..#  2 wights (1 polearm) ##........######.#....#..####### #.#..###..## #.####....#U7.aj} 9U.7.aj~ 9U.7.ajއ b.U 3 wights (2 polearms)7.aj &97.aj 7.aj a _There is a stone staircase leading up here.8.ajW8.ajW8.aj9b8.ajb9U.8.aje U.  The wight hits you from afar with a +4 trident!8.ajn8.ajtP: 20/58 (60)--P: 20/28 ===70Drain8.ajz8.aj$}T --=8.aj}c9 _You feel drained.8.aji #....................#..... #.#...###....###....###....###... #.#...###....###....###....###... #.###.....##.....##.....### 8.aj#............##.....#### ###..........###....)............  ##..............#.#######  #.........###<.#....# 8.aj< ###.####### #@##.#####  8.aj.#.# #....# #......#  ####.#########.#### #.....># #.......#......# #......# #..###### ##8.aj###### #.###  ######### 8.ajW d1-1.5 (2.58.aj _You climb upwards. _There is a stone staircase leading down here.8.aj{ 8.aju| 8.aj,} 8.aj~ 8.aj 1=8.aj 8.ajv ,8.ajJ 8.ajn 8.aj 32=8.aj) N2=8.aj' 8.ajF 8.aj 8.aj 8.ajΌ 8.aj9 53=8.aj 8.ajp 8.aj 8.aj !38.ajA 2=8.aj; 8.aj 8.ajٓ #48.aj E==8.ajM 8.ajܖ 8.aj 8.aj 8.aj: 8.ajÚ :248.ajz 8.aj 8.aj> 8.aj a5==8.aj 8.ajS ,8.aj 8.ajҢ ~6==8.ajģ 8.aj! 8.aj S5=8.aj 8.aj 8.ajا 8.aj 8.aj 8.ajZ h7==8.aj 8.aj 8.ajW K6=8.aj. 8.aj n _You start resting.Magic restored.8.aj 8-8.aj 088.5 (17.0)8.aj }8==9.5 (18 _8.aj/ 8.aj 8.ajO 7==8.ajZY ,8.aj] ,8.ajm^ K8=8.aj_ 8.aja 8.ajb 8.ajxg n8.ajg 8.ajh 8.ajaj 8.ajj S9=8.aj$m 8.ajn ,8.aj"o 8.aj[p 8.ajp 8.ajlq 8.ajDs 8.ajs L30=8.ajxt 8.aju 8.ajGv 8.ajv 8.ajCx 8.ajx 8.ajy 8.ajsz 8.ajz 8.aj{ 8.aj| 8.ajY} 918.aj~ 8.aj 8.ajŀ ,8.ajP ,8.aj" 8.aj 8.aj̈́ S2=8.aj 8.aj 8.aj) 8.ajk 8.ajj 8.aj 8.aj^ 8.aj 8.aj 8.aj 8.aj 8.ajB K3=8.ajB 8.aj 8.aj 8.aj X8.aj 8.aj S4=8.aj 8.aj 8.ajb 8.aj, 8.aj] 8.aj 8.ajs 8.aj 8.aj K5=8.aj 8.aj ,8.aj 8.ajp 8.aj 8.ajڤ 8.ajӥ 8.aj 8.aj 8.aj: 8.aj 968.aj 8.aj 8.aj 8.ajɫ 8.aj 8.ajح ,8.aj 8.ajί S7=8.aj5 B8.aj 8.aj> 8.aj 8.aj3 8.ajP 8=8.ajS 8.aj 8.ajѻ 8.aj 8.aj 8.ajE 8.aj ,8.aj S9=8.aj+ 8.ajA 8.aj 8.ajQ 8.aj ,8.aj 8.ajb ,8.aj[ 8.aj 8.ajR L40=8.aj 8.aj! 8.ajo 8.aj9 8.aj 8.aj 8.aj 8.aj 8.aj {18.aj 8.aj 8.aj 8.aj 8.aj 8.aj> 8.aj 8.aj\ 8.aj 842=8.aj 8.aj 8.aj} 8.aj 8.aj[ 8.aj 8.aj 8.aj 8.aj 8.aj A3=8.aj< 8.aj 8.aj- 8.aj 8.ajW 8.aj 8.aj 8.aj 8.aj& 8.aj K4=8.aj) 8.aj 8.aj 8.ajk 8.aj 8.aj@ 8.aj 8.ajQ 8.ajx 8.aj 8.aj 8.aj #58.aj 2=8.ajG 8.aj 8.aj 8.aj 8.aj_ 8.aj 8.aj 8.aj 8.ajN #68.ajq (=8.aj 8.aj 8.ajz 8.aj 8.aj( 8.aj 8.aj 8.aj8.aj 8.aj8.aj98.aj8.ajN7=8.aj8.aj8.aj,8.aj8.aj' 8.aj 8.aj 8.ajp %88.aj2 8.aj 8.aj:8.aj8.aj:8.aj8.aj<8.aj;8.ajm8.aj8.aj8.ajK9=8.ajI8.aj8.aj%8.aj8.aj-8.ajW8.aj8.ajo8.aj$508.aj2=8.ajE8.aj8.aj8.aj-8.aj88.aj !8.aj!#18.aj!(=8.ajb#8.ajk$8.aj$8.aj%8.aj&8.aj&8.aj'8.ajG)8.aj)U2=8.aj*8.aj+8.aj,8.aj,8.aj}.8.aj.8.aj/8.aj08.ajK1%38.aj 28.aj3,8.aj48.aj"68.ajc68.aj+78.ajY88.aj88.ajo98.aj:8.aj;K4=8.aj<8.aj=8.aj0>8.aj?8.aj@8.aj.A8.ajA8.aj%C8.ajC#58.ajC2=8.ajD8.ajE8.ajGF8.aj@G8.ajGH8.aj}H8.aj1I8.ajZJ8.ajJK8.aj>L8.ajeM8.ajMK6=8.ajN8.ajO8.aj$P8.ajP8.aj]R,8.ajS8.ajNT8.ajT#78.ajT2=8.ajU8.ajV8.aj#W8.ajW8.ajPY8.ajY8.aj^X8.aj`k _You start resting.HP restored.8.ajd8.ajh2498.5 (109.0)8.aji58=8.ajDj,9.5 (110 _8.ajm8.ajn9.ajZ==9.ajAAn9.ajB9.ajEB9.ajF9.ajcG,9.aj^H9.ajI9.ajI9.ajJ9.ajK9.ajEL9.aj$M9.ajMN9.ajN9.ajO9.ajP9.ajQ9.ajR9.ajAS9.ajS9.aj?T9.ajuU9.ajU9.ajV9.ajW9.aj X9.aj Y9.ajY9.ajMZ9.aj[9.aji\9.aj\9.aj]9.aj^9.aj0_9.aj.`9.aja9.ajb9.aj h9.aji,9.ajBj9.ajk,9.ajl9.ajm9.aj...## #...........#.###...###...§###....###....###...#.##...)# #############.#9.aja##...###...)###....###....###...####....##......##.##..........)..).)...#............###....##.........###.##.....##)....##..#..##.....##.<......###.#########..################..#..#########........##.##..##.....##.....##..#..##.....##.....)..# ######.##....................#...................######....#.##.#...###....###....###....###...#.................#.#9.aj#.#...###....###....###....###...#............#....#.##.###.....##.....##.....##.....###<..)........#....#.##............##.....#.#.......#####.....>.....#....#.#9.aj###..........###....)..............................#.###..............#.####......#####...........#....#.##.........###<.#...........# #...).......#....#.#9.aj###.####### #@##.####......# #..................##.##....# #......# ##......#####....###9.aj ####.#########.#### #.....># ######## #######.......#......# #......#9.ajAu#.........###### #########.......############9.aj"9.ajh O@>:.ajGM:.aj p #....................#........... JYZero the Thaumaturge #.#...###....###....###....###... Deep Elf of Vehumet **.... #.#...###....###....###....###... HP: 58/58 (60) ======================== #.###.....##.....##.....##.....## MP: 28/28:.aj{q======================== #............##.....#.#.......### AC: 7Str: 5 ###..........###....)............ EV: 13Int: 25##..............#.####......### SH: 0Dex: 15#.........###<.#...........#XL: 11 Next: 30% Place: Dungeon:9###.####### #@##.####......#Noise: ---------  Time: 10599.5 (0.0)#.##....# #......#a) +3 dagger (venom)####.#########.#### #.....>#Cast: Foxfire#.......#......# #......#Drain#.........###### #########.......############ _You start resting. _HP restored. _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travel:.ajr&A stone staircase leading down.:.aj9r:.ajs:.aj :.aj:.aj~ :.ajI:.ajЉ:.aj|,:.aj:.ajߎ:.aj:.aj^:.ajV:.aj :.aj:.aj:.aj[:.aj՗:.aj,:.aj:.aj:.aj7:.aj,:.aj:.aj,:.ajq:.aj:.aj4:.aj:.aj':.aj :.ajп:.ajC:.ajs:.aj:.aj:.aj\:.aj:.aj :.ajE:.aj:.aj:.aj:.aj:.aj:.aj:.aj ##....###....###...#. ....##.....##.....###<..)..... ##.....#.#.......#####.....>.. ###....[......................... .....#.####......#####....<.#...........# #...) # #>##.####......# #.....#....# #......# ###### ###.#### #.....@# ######## 612.5 (13.0) ....# #......# ##### ########  :.aj q _There is a stone staircase leading down here.:.ajܫ 3:.aj :.ajK :.ajk 73.0) _:.aj :.ajߺ&10:.aj$ #.....#  #.....#  #.....#  #.....#  +.....#  #.....#  #.....#  :.aj#..@..#  #.....# #.....##.....#....##+####........ .... ...y ..§. :.aj,,5.0 (2.5:.aj1:.ajU3 _You climb downwards.:.aj7a _There is a stone staircase leading up here.;.aj$8 ;.aj8 ;.ajm9 ;.aj6; ;.aj= ;.ajB P _;.aj7D ;.ajD ;.ajBE ;.ajG ';.ajI ;.aj,J ;.ajJ ;.aj7M 7 _You open the door.;.aj(O ;.ajO ;.ajP ;.ajR ;.ajVU ;.ajU ;.ajV ;.ajZ @  There is an open door here.;.aj\ ;.ajb]  _;.ajA^ ;.aja ;.ajd ;.aj ;.ajw JYZero the Thaumaturge.........Deep Elf of Vehumet **...........HP: 58/58 (60) ========================@.....MP: 28/28========================./...AC: 7Str: 5...#####+#EV: 13Int: 25;.ajL ..#.....#SH: 0Dex: 15#.#.....#XL: 11 Next: 30% Place: Dungeon:10#@#.....#Noise: ---------  Time: 10621.0 (6.0)#.#.....#a) +3 dagger (venom)#.'.....#Cast: Foxfire#...#.....#Drain#...#.....##...#..<..#@   Cassandra (asleep);.aj c#...#.....##...#.....##...#.....# _You climb downwards. _There is a stone staircase leading up here. _You open the door. ;.ajӒ _There is an open door here.  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing a +2 robe of cold resistance.;.aj /  --more--=.ajbJ =.aj#] =.ajc =.ajg : 2.0 (7 _=.ajj =.ajr ?.aj3?.aj9%Cassandra the Doomed Oracle As a young woman, Cassandra bound herself in service to Ashenzari and was blessed and cursed in equal measure - granted the ability to foresee disasters, but only those she was powerless to prevent. Eventually driven from her homeland as a harbinger of the very plagues she'd spent a lifetime warning against, she has come to the dungeon in her final days in hope of averting one last catastrophe. Max HP: ~43Will: ++AC: +EV: +++ ?.ajȭ- rF: ...  rC: +..rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human You have about 97% to hit with your +3 dagger of venom (while incapacitated). She has about 62% to hit you. AttackMax Damage Hit: +0 dagger 11 She has a 12% chance to notice you each turn. [!]: Description|StatusesA.ajN / Doomsaying Foretells a terrible future, inflicting Doom equal to half of what it would takefor you to reach 100%. Upon the caster's death, a sliver of this fate will come to pass in the form of an ambush; several well-hidden enemies from the floor A.aj will seek out your position unerringly and all stairs will temporarily be sealed. Can only be cast a single time, but even slaying the messenger in their sleep will not avoid what fate has in store for you. Range : N/AX.aj5_Cassandra the Doomed Oracle As a young woman, Cassandra bound herself in service to Ashenzari and was blessed and cursed in equal measure - granted the ability to foresee disasters, but only those she was powerless to prevent. Eventually driven from her homeland as a harbinger of the very plagues she'd spent a lifetime warning against, she has come to the dungeon in her final days in hope of averting one last catastrophe. Max HP: ~43Will: ++AC: +EV: +++  rF: ...  rC: +..rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human You have about 97% to hit with your +3 dagger of venom (while incapacitated). She has about 62% to hit you. AttackMax Damage Hit: +0 dagger 11 She has a 12% chance to notice you each turn. [!]: Description|StatusesZ.ajk Z.aj&JYZero the Thaumaturge.........Deep Elf of Vehumet **...........HP: 58/58 (60) ========================@.....MP: 28/28========================./...AC: 7Str: 5...#####+#EV: 13Z.ajInt: 25..#.....#SH: 0Dex: 15#.#.....#XL: 11 Next: 30% Place: Dungeon:10#@#.....#Noise: ---------  Time: 10622.0 (7.0)#.#.....#a) +3 dagger (venom)#.'.....#Z.ajEYCast: Foxfire#...#.....#Drain#...#.....##...#..<..#@   Cassandra (asleep)#...#.....##...#.....##...#.....# _You climb downwards. _There is a stone staircase leading up here. _You open the door. Z.aj_There is an open door here.  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger and _wearing a +2 robe of cold resistance.Z.ajZ.ajuZ.aj;[.aj..................@......./... ........#####+........#. #.'.[.aj=.....#......#..<.#...[.aj[.aj*3.0 (1[.aj[.aj\.aj)####+##......................@......../.... .#####+#.......@.#.....#\.ajo*########.#.....# #.#.....# #.#.....# #.'.....# #...#.....# #...#.....# #...#<..#  #...#.....#\.ajE3;4\.aj79\.aj:\.aj#######..+ ####+##......@.........\.aj/....... .#####+#..........#.....#.########.#.....# #.#.....# #.#.....# #.'.....# #...#.....# #...#.....# #...#..<..#\.ajoW@@wearing a +2 robe of cold resistance.  Cassandra shouts!  Cassandra says, "Should we be naught but slaves of fate, I will still speak  truth to my dying breath."  Cassandra says, "I have seen your future, JYZero! Turn back before you are  forced to see it for yourself!"\.aj}Doom: 50%  ====5\.ajU\.ajn _You feel a dangerous fate closing in on you...\.ajA  ..#:#######..+ ^####+##.....@../....... .#####+#..........#.....#..########.#.....#. #.#.....# #.#.....# #.'.....#  #...#.....# #...#.....#\.aj \.aj 4--=---6\.ajO \.aj5 W _Found a parchment of Scorch. Cassandra hits you with a +0 dagger.].ajϩ].aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  ].ajb - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 ].ajCze - IrradiateConjuration/Alchemy9%5  ].ajk-x - ShockConjuration/Air1%].aj1 ].ajSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit].aj].aj1].aj1JYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 54/58 (60) ======================--^.........####+##MP: 28/28========================.................AC: 7Str: 5Doom: 50% ].aj/.................EV: 13Int: 25  .................SH: 0Dex: 15......@.........XL: 11 Next: 30% Place: Dungeon:10.......@/.......Noise: =--------  Time: 10626.0 (0.0)...........#####+#].aj2a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.].aj#.#.....##.#.....#@   Cassandra#.'.....#].aj9#...#.....##...#.....#Cassandra says, "I have seen your future, JYZero! Turn back before you are].ajeforced to see it for yourself!" _You feel a dangerous fate closing in on you... _Found a parchment of Scorch. Cassandra hits you with a +0 dagger.  ].ajCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.].ajJ].aj JYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 54/58 (60) ======================--^.........####+##MP: 28/28].ajf========================.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  .................SH: 0Dex: 15......@.........XL: 11 Next: 30% Place: Dungeon:10].ajX.......@/.......Noise: =--------  Time: 10626.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra#.'.....##...#.....#].aj*#...#.....#Cassandra says, "I have seen your future, JYZero! Turn back before you areforced to see it for yourself!" _You feel a dangerous fate closing in on you... ].ajYD_Found a parchment of Scorch. Cassandra hits you with a +0 dagger.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.].aj  forced to see it for yourself!" _You feel a dangerous fate closing in on you... _Found a parchment of Scorch. Cassandra hits you with a +0 dagger.  Casting: Static Discharge (safe; 1% risk of failure)  ].ajnConfirm with . or Enter, or press ? or * to list all spells.Okay, then.].aj'].aj].aj. _a.ajW a.aj=Z  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitb.ajVb.ajb.ajbJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 54/58 (60) ======================--^.........####+##MP: 28/28========================.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  .................SH: 0Dex: 15......@.........XL: 11 Next: 30% Place: Dungeon:10.......@/.......Noise: =--------  Time: 10626.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@  .aj49m Cassandra#.'.....##...#.....##...#.....# _Found a parchment of Scorch. Cassandra hits you with a +0 dagger.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b.ajIiJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 54/58 (60) ======================--^.........####+##MP: 28/28========================.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  .................SH: 0Dex: 15......@.........XL: 11 Next: 30% Place: Dungeon:10.......@/.......b.aj'Noise: =--------  Time: 10626.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra#.'.....##...#.....##...#.....# _Found a parchment of Scorch. Cassandra hits you with a +0 dagger.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  b.ajy\Confirm with . or Enter, or press ? or * to list all spells.b.aj3H  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 54/58 (60) ======================-- ^.........####+##  MP: 25/28=====================--- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   .................  SH: 0Dex: 15 ......@**.......  XL: 11 Next: 30% Place: Dungeon:10 ......*@*.......  Noise: =--------  Time: 10626.0 (0.0) b.aj2J......***..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra #.'.....#  #...#.....#  #...#.....# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineb.ajW...@**.******b.aj b*****...b.aj$ n...*****b.aj }@/.**b.ajD*#c.ajlNB*#c.aja@****c.aj6W***@*.***....c.ajv*@*.**@/***.c.aj  ***@*...asting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec.ajAim: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (not susceptible)c.ajky ...@****c.aj2***@*...  Aim: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (not susceptible)c.aj JYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 54/58 (60) ======================--^.........####+##MP: 25/28=====================---.................AC: 7Str: 5c.aje Doom: 50% .................EV: 13Int: 25  .....###.........SH: 0Dex: 15.....###........XL: 11 Next: 30% Place: Dungeon:10.....###/.......Noise: =--------  Time: 10626.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....#c.aj #.#.....#@   Cassandra#.'.....##...#.....##...#.....#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c.aj 2Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (not susceptible)c.aj$[ c.aj .§§.@ξ§§@The flask of dizzying concoctions shatters into a vile cloud!c.aj j5=======7.0 (1c.aj; c.aj R _Cassandra barely misses you.e.ajae.aj,bR0--6e.ajlb^==------8e.ajie.ajlV _You closely miss Cassandra. Cassandra hits you with a +0 dagger.e.aj4c !  You hit Cassandra.e.ajm s ξζCassandra is lightly wounded.e.aj>n D------9e.ajt e.ajv S _Cassandra closely misses you.f.aj!R  You hit Cassandra but do no damage.f.aj+"B  Cassandra is lightly wounded.f.aj"_1=-30f.aj*f.aj,S _Cassandra closely misses you.f.aj+ 8  You hit Cassandra. Cassandra is poisoned.f.aj9  ζℓ(very poisoned)Cassandra is lightly wounded.7==1f.ajA f.ajD  f.ajfE ._Cassandra hits you but does no damage.g.aj9 j Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%g.aj: 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith.aj8h.ajh.ajoJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 51/58 (60) =====================---^.........####+##MP: 27/28=======================-.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  h.ajHV......§ζ.........SH: 0Dex: 15......@ℓ........XL: 11 Next: 30% Place: Dungeon:10.....§§@/.......Noise: =--------  Time: 10631.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra (very poisoned)#.'.....##...#.....##...#.....# _Cassandra closely misses you.h.ajzYou hit Cassandra. Cassandra is poisoned.  Cassandra is lightly wounded. _Cassandra hits you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.ajh.ajJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 51/58 (60) =====================---^.........####+##MP: 27/28=======================-.................AC: 7h.ajStr: 5Doom: 50% .................EV: 13Int: 25  ......§ζ.........SH: 0Dex: 15......@ℓ........XL: 11 Next: 30% Place: Dungeon:10.....§§@/.......h.aj&iNoise: =--------  Time: 10631.0 (0.0)...........#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra (very poisoned)#.'.....##...#.....##...#.....# _Cassandra closely misses you.h.ajhzYou hit Cassandra. Cassandra is poisoned.  Cassandra is lightly wounded. _Cassandra hits you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.aj#  You hit Cassandra. Cassandra is poisoned.  Cassandra is lightly wounded. _Cassandra hits you but does no damage.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.h.ajOh.aj'h.ajUD _i.aj&Yo  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 51/58 (60) =====================--- ^.........####+##  MP: 26/28======================-- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§ζ.........  SH: 0i.ajJZ~Dex: 15 ......@**.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@*.......  Noise: =--------  Time: 10631.0 (0.0) ......***..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (very poisoned) #.'.....#  i.aj[#...#.....#  #...#.....# Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei.aj@*@i.ajb@* _Okay, then.asting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (lightly wounded, very poisoned)i.ajV_JYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 51/58 (60) =====================---^.........####+##MP: 26/28======================--.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  ......§ζ.........SH: 0Dex: 15......@.●.......i.ajaHXL: 11 Next: 30% Place: Dungeon:10.....§§@/.......Noise: =--------  Time: 10631.0 (0.0)........●..#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra (very poisoned, ally target)#.'.....##...#.....##...#.....#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (lightly wounded, very poisoned)  You conjure some foxfire!  Cassandra shouts, "Turn back while you still can!"i.aja22.0 (1i.ajgi.ajj  Dir - look around, f - activate  Look: Cassandra, wielding a +0 dagger and wearing a +2 robe of cold resistance  (lightly wounded, very poisoned)  You conjure some foxfire!  Cassandra shouts, "Turn back while you still can!" _Cassandra closely misses you.i.aj  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 51/58 (60) =====================--- ^.........####+##  MP: 25/28=====================--- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§ζ.........  SH: 0Dex: 15 i.ajl......@*●.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@*.......  Noise: =--------  Time: 10632.0 (0.0) ......**●..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (very poisoned, ally target) #.'.....#  #...#.....#  #...#.....# You conjure some foxfire!  Cassandra shouts, "Turn back while you still can!" _Cassandra closely misses you.i.aj+Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej.aj  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 51/58 (60) =====================--- ^.........####+##  MP: 25/28=====================--- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13j.ajInt: 25   ......§●.........  SH: 0Dex: 15 ......@.§.......  XL: 11 Next: 30% Place: Dungeon:10 .....§§@/.......  Noise: =--------  Time: 10632.0 (0.0) ........●..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (very poisoned, ally target)j.aj #.'.....#  #...#.....#  #...#.....# Cassandra shouts, "Turn back while you still can!" _Cassandra closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j.aj@L●§j.aj& ..#  :#######..+  ^.........####+##  .................  ................. j.aj; ......§●.........  ......@.§.......  .....§§@●.......  ........§..#####+#  ...........#  j.aj0B..########.#  . #.# #.#   j.ajhu   _Cassandra closely misses you. j.ajl Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatj.aj`e  You conjure some foxfire!  The foxfire burns Cassandra!j.ajw1ζj.aj8x@●§j.ajxK●§j.aj  Cassandra is moderately wounded.The foxfire burns Cassandra.j.aj#1ζj.aj  ℓ●●swift, very poisoned, ally…)Cassandra is moderately wounded.Cassandra gestures wildly while chanting.j.ajyj6==3.0 (1j.aj T§§j.ajD _Cassandra's movement is quickened by the wind!j.aj   JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 51/58 (60) =====================--- ^.........####+##  MP: 25/28=====================--- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§ℓ.........  SH: 0Dex: 15 ......@●*.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@*.......  Noise: ==-------  Time: 10633.0 (0.0) ......●**..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain .j.aj4  #.#.....#  #.#.....#  @   Cassandra (swift, very poisoned, ally…) #.'.....#  #...#.....#  #...#.....# Cassandra is moderately wounded.Cassandra gestures wildly while chanting. _Cassandra's movement is quickened by the wind!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej.ajJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 51/58 (60) =====================---^.........####+##j.ajMP: 25/28=====================---.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  ......§ℓ.........SH: 0Dex: 15......@●§.......XL: 11 Next: 30% Place: Dungeon:10.....§§@§.......Noise: ==-------  Time: 10633.0 (0.0)......●.§..#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#j.aj)@   Cassandra (swift, poisoned, ally targ…)#.'.....##...#.....##...#.....# _Cassandra's movement is quickened by the wind!  j.ajesCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej.ajRYou conjure some foxfire!  The foxfire burns Cassandra.j.ajΞ3§j.ajM●§j.ajæ  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Cassandra.  Cassandra is heavily wounded.j.ajS(1§j.aj4 .●ξ@●.  Cassandra is heavily wounded.Cassandra cries, "You know not what is at stake here!"j.aj6l48---4.0 (1j.aj=:§j.ajA: _Cassandra hits you with a +0 dagger.k.ajR k.ajJYZero the Thaumaturge..#Deep Elf of Vehumet **....:#######..+HP: 48/58 (60) ===================-----^.........####+##MP: 25/28=====================---.................AC: 7Str: 5Doom: 50% .................EV: 13Int: 25  k.aj......§..........SH: 0Dex: 15......@§●.......XL: 11 Next: 30% Place: Dungeon:10.....§ξ@●.......Noise: =--------  Time: 10634.0 (1.0)......§....#####+#a) +3 dagger (venom)...........#.....#Cast: Foxfire..########.#.....#Drain.#.#.....##.#.....#@   Cassandra (swift, poisoned, ally targ…)#.'.....##...#.....##...#.....#The foxfire burns Cassandra.  k.aj2Cassandra is heavily wounded.The foxfire burns Cassandra.  Cassandra is heavily wounded.Cassandra cries, "You know not what is at stake here!" _Cassandra hits you with a +0 dagger.k.ajb  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 24/28====================---- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§..........  SH: 0Dex: 15 ......@*●.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@●.......  Noise: =--------  Time: 10634.0 (0.0) ......***..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . k.ajd #.#.....#  #.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....#  #...#.....#  #...#.....# Cassandra is heavily wounded.Cassandra cries, "You know not what is at stake here!" _Cassandra hits you with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek.aj; T  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 24/28====================---- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§..........  SH: 0Dex: 15 ......@●§.......  XL: 11 Next: 30% Place: Dungeon:10 .....§ξ@●.......  Noise: =--------  Time: 10634.0 (0.0) ......§....#####+#  a) +3 dagger (venom) k.aj= ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....#  #...#.....#  #...#.....# Cassandra cries, "You know not what is at stake here!" _Cassandra hits you with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§k.aj$B  ..#  :#######..+  ^.........####+##  .................  .................  ......§..........  ......@●●.......  k.ajB .....§ξ@§.......  ......§....#####+#  ...........#  ..########.#  . #.# #.#   k.aj]C (   _Cassandra hits you with a +0 dagger.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Cassandra!k.aj k§●§k.aj(  Cassandra is severely wounded.The foxfire burns Cassandra!k.ajJ 3§k.aj8U ●●Cassandra is almost dead.k.ajSV `5=5.0 (1k.ajg\ g§§§k.aj _ S _Cassandra closely misses you.l.ajx  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 24/28====================---- l.ajf.................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§..........  SH: 0Dex: 15 ......@**.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@*.......  Noise: =--------  Time: 10635.0 (0.0) ......●●*..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  l.aj.U#.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....#  #...#.....#  #...#.....# The foxfire burns Cassandra!  Cassandra is almost dead. _Cassandra closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel.aj  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... l.aj:#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 24/28====================---- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......§..........  SH: 0Dex: 15 l.aj ......@§§.......  XL: 11 Next: 30% Place: Dungeon:10 .....§●@§.......  Noise: =--------  Time: 10635.0 (0.0) ......●§...#####+#  a) +3 dagger (venom) l.ajm...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....#  l.aj6#...#.....#  #...#.....# l.ajCassandra is almost dead. _Cassandra closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclel.aj]Dir - look around, f - activateYou conjure some foxfire!l.ajB●§l.aj ..#  :#######..+  l.aj^.........####+##  .................  .................  ......§..........  ......@§§.......  .....●●@§.......  ......§§...#####+# l.aj ...........#  ..########.#  l.aj2. #.# #.#   l.ajoD  _Cassandra closely misses you. l.aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  l.aj?You conjure some foxfire!  The foxfire burns Cassandra.l.aja1ξl.ajh  Cassandra is almost dead.The foxfire burns Cassandra but does no damage.l.aj1§l.aj ξ●●ζ@/Cassandra is almost dead.l.aj26.0 (1l.ajG§§l.ajV _Cassandra completely misses you.l.aj+   JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 23/28===================----- .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......ξ..........  SH: 0Dex: 15 ......@●●.......  XL: 11 Next: 30% Place: Dungeon:10 .....§*@*.......  Noise: =--------  Time: 10636.0 (0.0) ......***..#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drainl.aj.  . #.#.....#  #.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....#  #...#.....#  #...#.....# The foxfire burns Cassandra but does no damage.  Cassandra is almost dead. _Cassandra completely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem.aj n  JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... :#######..+  HP: 48/58 (60) ===================----- ^.........####+##  MP: 23/28===================----- m.aj* .................  AC: 7Str: 5Doom: 50%  .................  EV: 13Int: 25   ......ξ●.........  SH: 0Dex: 15 ......@●§.......  XL: 11 Next: 30% Place: Dungeon:10 .....§ζ@/.......  Noise: =--------  Time: 10636.0 (0.0) ......§§...#####+#  a) +3 dagger (venom) ...........#.....#  Cast: Foxfire ..########.#.....#  Drain . #.#.....#  #.#.....#  @   Cassandra (swift, poisoned, ally targ…) #.'.....# m.aj 6 #...#.....#  #...#.....# Cassandra is almost dead. _Cassandra completely misses you.Casting: Foxfire (safe; 1% risk of failure)  m.ajg )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m.aj ..#  :#######..+  ^.........####+##  .................  .................  ......ξ●.........  ......@●§.......  m.ajY+.....§ζ@/.......  ......§§...#####+#  ...........#  ..########.#  . #.# #.#m.aj>     _Cassandra completely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  m.aj1?You conjure some foxfire!  The foxfire burns Cassandra.m.ajǔ3§m.aj)  The foxfire burns Cassandra.  Cassandra is almost dead.  The foxfire burns Cassandra.  You kill Cassandra!  Vehumet accepts your kill.Cassandra gasps with her dying breath, "Your fate... be upon your own head..."m.ajݭ(m.aj--§m.aj7lξ●.●m.aj> ealth: 49/60 agic: 23/2848% 4 47.0 (1 _You feel an ambush drawing close....  Your life force feels restored.m.ajEM§§§m.ajGh _Your Dodging skill increases to level 6!m.aj m.aj2 'm.aj݉ m.aj m.ajc N●§m.ajE ?●§m.aj Jζ●m.aj ?●§m.aj L§●m.aj D●§m.ajɔ J§●m.aj\ N●§m.ajo J§●m.aj H●§m.ajG m.aj% R4= _m.ajg m.aj m.ajR m.aj m.aj m.aj_ m.aj m.aj̴ m.aj m.aj m.aj  f - a wand of mindburst (4)  You encounter a yak.m.ajp #..# :#..+ ^Y####+## . .....§§§ ......ζ●. ......§... .....ξℓ§@. -..§..#####+# ....§§§§§§.#.....# ..#●.#.#.....# Y   yak#.'#...# m.aj o'8o   orc warrior (polearm)m.ajI §An orc warrior opens the door.  You encounter an orc warrior. It is wielding a +0 glaive.m.ajY 3§m.aj .)ζ........m.aj E-9.0 (2m.aj §§§§§§§§m.ajd Q _Your foxfire dissipates. x2n.ajCC ..# #..#  :#######..+ o ^Y####'## ........ .....§§§. ......ζ§.. ......). .....ζ..........  ...........#####+# ......§§§§.#.....# ..########§#.....#. #.#.....# #.#.....# #.'.....#  #...#.....#n.ajO0Kn.aj 2Kn.aj .YYou encounter a kobold demonologist. It is wielding a +0 whip.n.aj...ℓ......K   kobold demonologistY   yakK   kobold brigand (missile)n.ajw5==40.0 (1n.ajn.aj8  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned_darts.n.ajm   JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... #..#  Health: 49/60 ===================----- K#######..+ o  Magic: 24/28 ====================---- ^.Y.......####K##  AC: 7Str: 5Doom: 48%  .................  EV: 14Int: 25   .................  SH: 0Dex: 15 ......***........  XL: 11 Next: 34% Place: Dungeon:10 ......*@*.......  Noise: ---------  Time: 10640.0 (0.0) .....ζ***.......  a) +3 dagger (venom) ...........#####+#  Cast: Foxfire ...........#.....#  ..########.#.....n.aj #  . #.#.....#  K   kobold demonologist #.#.....#  Y   yak #.'.....#  K   kobold brigand (missile) #...#.....# You encounter a kobold demonologist. It is wielding a +0 whip.You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned_darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaten.aj 5@*n.aj_ ;**n.aj>   JYZero the Thaumaturge ..#  Deep Elf of Vehumet **.... #..#  Health: 49/60 ===================----- :#######..+ o  Magic: 24/28 ====================---- ^KY.......####K##  AC: 7Str: 5Doom: 48%  .................  EV: 14Int: 25   .................  SH: 0Dex: 15 ......ℓ..........  XL: 11 Next: 34% Place: Dungeon:10 ......)@........  Noise: ---------  Time: 10640.0 (0.0) .....ζ..........  a) +3 dagger (venom) ...........#####+#  Cast: Foxfire.aj! 34m ...........#.....#  ..########.#.....#  . #.#.....#  K   kobold demonologist #.#.....#  Y   yak #.'.....#  K   kobold brigand (missile) #...#.....# You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned_darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!n.ajn @.Yn.aj#  ..#  #..#  :#######..+ o  ^K.Y......####K##  .................  .............5...  .......●●........  ......)@........  .....ℓ..........  ...........#####+#  ...........# ..########.# . #.# n.aj$ (ally target) #.# (ally target)    5   iron imp (summoned)50==1.0 (1n.aj]* n.aj- G _darts.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The kobold demonologist casts a spell.o.aj..##..# :#######..+ .^K.Y......####K##........... .5... .●●........ ......)... .....ℓ.. ...........#####+#.#.....# ..########. # #.#.....# #.'.....# #...#.....# #...#.....# ●§§●o.aj●§●§o.aj●§§●o.aj?  The foxfire burns the yak.o.ajed1§o.aj$eN●§o.ajov The yak is lightly wounded.o.ajuX(((((((o.ajK'Ko.aj  The kobold brigand throws a dart. The dart barely misses you.The foxfire burns the kobold demonologist.o.aj{3§o.aj|G.Yo.ajc.........@o.aj&2o.aj2§§...§§§§o.ajЕA _The kobold demonologist is lightly wounded.p.ajr#..# :#######..+ o.^K..§.....####'##....Y§......§K... ......§...§§.5... .§§....... ......).... ...#####+#.#.....# ..########.#.....# . # #.'.....# #...#.....# #...#.....# o   orc warrior (polearm)#...#..<..# p.ajuK.5p.ajvD.Kp.ajAwN.op.ajbx2Kp.aj͂.K.............K   kobold brigand (missile)(…)p.ajӃ\5=-3p.ajp.ajp.ajM :#######..+ ..^.K.......####o##....Y...... ......K... .5.... ......).... ........... .#####+#.#.....# ..########.#.....# . #.#.....#  ##.'#...#.....# #...#.....# #...#..<..# #...#.....# 5   iron imp (summoned).Yp.ajc! G.5p.aj" 2Kp.aj># Q'op.aj# 45p.aj$ F.Kp.aju- !.p.aj . K   kobold brigand (missile)(…)p.aj. Y1=-p.aj. 4p.aj7 p.aj9 p.aj) V^..K......####5##........o..Y....K.).....5........#####+#.....p.aj^ o######## '#...#Y   yak<..#...#.....#p.aj G.Yp.aj 05p.aj 2Kp.aj G.Yp.ajP :5p.aj\ .'.K   kobold brigand (missile)5   iron imp (summoned)5   white imp (summoned)p.ajE q6==5p.aj p.aj q.aj!05...K...5o........K...)Y..............5........#####+#........#.....######## '#...#......#..<...#....5   iron imp (summoned)#...q.aj3K.5q.ajL575q.ajo62Kq.aj7G.Yq.aj>..K   kobold brigand (missile)5   iron imp (summoned)5   white imp (summoned)q.aj?&6q.ajFq.ajJHq.ajdkK5...........K.)........Y...5#####+#...#.....######## q.aje'.....##...#.....#...#.....##...#..<..##...#5   iron imp (summoned)#...#.....###+####q.aj,jn5Kq.ajj@.5q.aj6r}.K   kobold demonologist5   iron imp (summoned)5   white imp (summoned)q.ajrq.ajts)27q.ajsN==7q.aj}q.aj}q.aj ...........5.K... ......).......... .Y...K..... q.ajvy....#####+#..5#.....# ..########.#.....# . #.#.....#  #.#.....# #.@.....# #...#.....# #...#.....# #...#..<..#q.aj3#...#.....##...#.....# 5   iron imp (summoned)#...#.....# .#...##+#### . .q.aj5 :5q.aj .Kq.aj..K   kobold demonologist5   iron imp (summoned)5   white imp (summoned)8q.ajmq.ajw Q _There is an open door here.r.ajLR......)...5...... .Y......... ...K#####+#.5#.....# ..########.#.....# . #.#.....#  r.ajlM0#.#.....# #.'.....# #...#@....# #...#.....# #...#..<..# #...#.....##...##...#.....# ..#...##+#### ..  ... r.aj[r.aj\-9 _r.ajtbr.ajJdr.aj/.Y......... ...K#####+#.5#.....# ..########.#.....# . #.#.....# r.aj0 #.#.....# #.'.....# #...#.....# #...#.@...# #...#..<..# #...#.....# #...#.....# ...#...##+#### . ...r.aj;r.aj<r8==50r.ajBr.aj^Et.aj t.aj o Your spells (cast)Typet.ajR uFailure Level  a - AirstrikeAir1% 4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static Discharget.aj QConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x - ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitu.aju.aju.aj .......Y.........JYZero the Thaumaturge..........K#####+#Deep Elf of Vehumet **..............5#.....#Health: 52/60 ====================----..########.#.....#u.ajMagic: 28/28 ========================.#.#.....#AC: 7Str: 5Doom: 48% #.#.....#EV: 14Int: 25  #.'.....#SH: 0Dex: 15#...#.....#XL: 11 Next: 34% Place: Dungeon:10#...#.@...#Noise: ---------  Time: 10650.0 (0.0)#...#..<..#u.aja) +3 dagger (venom)#...#.....#Cast: Foxfire#...#.....##...#.....#...#...##+####...u.ajX ... ... ... u.ajThe kobold brigand throws a dart. The dart barely misses you.The foxfire burns the kobold demonologist. _The kobold demonologist is lightly wounded. _There is an open door here.  u.ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u.ajXu.ajr\ .......Y.........JYZero the Thaumaturge..........K#####+#Deep Elf of Vehumet **..............5#.....#u.ajIHealth: 52/60 ====================----..########.#.....#Magic: 28/28 ========================.#.#.....#AC: 7Str: 5Doom: 48% #.#.....#EV: 14Int: 25  #.'.....#SH: 0Dex: 15#...#.....#XL: 11 Next: 34% Place: Dungeon:10#...#.@...#Noise: ---------  Time: 10650.0 (0.0)#...#..<..#u.aj'%a) +3 dagger (venom)#...#.....#Cast: Foxfire#...#.....##...#.....#...#...##+####... ... ... ... The kobold brigand throws a dart. The dart barely misses you.The foxfire burns the kobold demonologist. _The kobold demonologist is lightly wounded. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u.aju.aju.aj(u.aju.aj%  The foxfire burns the kobou.aj ld demonologist. _The kobold demonologist is lightly wounded. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v.aj& _Unknown command.v.aj+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w.ajC^U .......Y.........  JYZero the Thaumaturge  ..........K#####+#  Deep Elf of Vehumet **....  ..........5#.....#  Health: 52/60 ====================----  ..########.#.....#  Magic: 25/28 =====================---  . #.#.....#  AC: 7w.aj_Str: 5Doom: 48%  #.#.....#  EV: 14Int: 25   #.'.....#  SH: 0Dex: 15 #...#***..#  XL: 11 Next: 34% Place: Dungeon:10 #...#*@*..#  Noise: ---------  Time: 10650.0 (0.0) #...#***..#  a) +3 dagger (venom) #...#.....#  Cast: Foxfire #...#.....#  #...#.....# ... #...##+#### ...  ...  ...  ...  _Unknown command.Casting: Foxfire (safe; 1% risk of failure)w.ajz`  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linew.aj*****.@...<w.ajo |****.@x.ajJK .......Y.........JYZero the Thaumaturge..........K#####+#Deep Elf of Vehumet **..............5#.....#Health: 52/60 ====================----..########.#.....#Magic: 25/28 =====================---.#.#.....#AC: 7Str: 5Doom: 48% #.###...#EV: 14Int: 25  x.aj\#.###...#SH: 0Dex: 15#...###...#XL: 11 Next: 34% Place: Dungeon:10#...#.@...#Noise: ---------  Time: 10650.0 (0.0)#...#..<..#a) +3 dagger (venom)#...#.....#Cast: Foxfire#...#.....##...#.....#...#...##+####... ... ... ...  _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linex.aj(x.ajo0Yx.ajޢ§§§ζ§§.Y   yakx.aj_0x.ajm3========x.aj$1.0 (1x.ajx.ajK _The flask of dizzying concoctions shatters into a vile cloud!x.aj h......)...5 .Y......... .K#####+# ..........5#.....# ..########.#.....# .#Y#.....# #.#§§...#  #.§ζ§...# #...#§.@..# #...#.....# #...#..<..# #...#.....##...#.....# .#...##+####.... .... .... x.ajb 0Yx.aj .ξY   yakx.aj l6=-------2x.aj x.aj^ y.aj0 ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+#  Health: 53/60 =====================--- y.aju1 ..........5#.....#  Magic: 25/28 =====================---  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #Y#§§...#  SH: 0Dex: 15 #.§ζ***.#  XL: 11 Next: 34% Place: Dungeon:10 #...#§*@*.#  Noise: ---------  Time: 10652.0 (0.0) y.aj1#...#.***.#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire #...#.....#  #...#.....#  #...#.....# .... Y   yak y.aj2#...##+#### .... .... ....Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _The flask of dizzying concoctions shatters into a vile cloud!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey.aj;H.@y.ajga:..y.aj݁ ......)...5...... JYZero the Thaumaturge  .......Y.........y.ajw Deep Elf of Vehumet **....  ..........K#####+#  Health: 53/60 =====================---  ..........5#.....#  Magic: 25/28 =====================---  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #.#§§...#  SH: 0Dex: 15 y.ajۂ #.Yζξ...#  XL: 11 Next: 34% Place: Dungeon:10 #...#§.@..#  Noise: ---------  Time: 10652.0 (0.0) y.aj d#...#.....#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire #...#.....#  #...#.....#  y.ajX#...#.....# .... Y   yak #...##+#### .... ....y.aj ....Press: ? - help, Shift-Dir - straight line _The flask of dizzying concoctions shatters into a vile cloud!  y.ajʃMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley.ajU\Dir - look around, f - activateYou conjure some foxfire!y.ajm )    y.aj#####+#  #.....#  #.....#  . #.#.....#  #.#§§...#  #.Yℓξ●..#  y.aj#...#§.@..#  #...#..●..#  #...#..<..#  #...#.....# #...#.....# #...#.....# (ally target) #...##+#### y.ajD=3.0 (1 _y.aj:y.ajy.ajw  ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+#  Health: 53/60 =====================---  ..........5#.....#  Magic: 24/28 ====================----  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #.#§§...#  SH: 0Dex: 15 #.Yℓ*●*.#  XL: 11 Next: 34% Place: Dungeon:10 #...#§*@*.#  Noise: =--------  Time: 10653.0 (0.0) #...#.*●*.#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire.ajOz K #...#.....#  #...#.....#  #...#.....# .... Y   yak (ally target) #...##+#### .... .... ....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey.ajL @@*.y.aj'>  ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+#  Health: 53/60 =====================---  ..........5#.....#  Magic: 24/28 ====================----  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #.#§§...#  SH: 0Dex: 15 y.aj? #.Yℓ●§..#  XL: 11 Next: 34% Place: Dungeon:10 #...#§.@..#  Noise: =--------  Time: 10653.0 (0.0) #...#..●..#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire #...#.....#  #...#.....#  #...#.....# .... Y   yak (ally target) #...##+#### .... .... ....Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!y.aj@@ H●§y.aj/A D●ξy.ajA F●§y.ajF \ )    #####+#  #.....#  #.....#  . #.#.....#  #.#§§...#  #.Y●ξ§..#  y.ajG #...#●.@..#  #...#.§§..#  #...#..<..#  #...#.....# #...#.....# #...#.....#  #...##+#### y.aj- 1ℓy.ajc Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak but does no damage.  The foxfire burns the yak.y.ajS § §YThe yak is lightly wounded.y.ajAU .5y.aj\ .ζ●●5   iron imp (summoned)y.aj] Y45=y.aj[^ 4.0 (1y.ajc X§§§y.ajf ; _The yak is engulfed in noxious fumes.z.ajM ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+#  Health: 54/60 =====================---  ..........5#.....#  Magic: 24/28 ====================----  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #5#§§...#  SH: 0Dex: 15 z.ajNI#.§.***.#  XL: 11 Next: 34% Place: Dungeon:10 #...#Y●@*.#  Noise: =--------  Time: 10654.0 (0.0) #...#.**●.#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire #...#.....#  #...#.....#  #...#.....# .... Y   yak (ally target) #...##+#### .... 5   iron imp (summoned) .... ....The foxfire burns the yak.  The yak is lightly wounded. _The yak is engulfed in noxious fumes.  z.ajKOCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez.aj5#@@*.z.ajN  ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#Magic: 24/28 ====================----..########.#.....#AC: 7z.ajO XStr: 5Doom: 48% .#.#.....#EV: 14Int: 25  #5#§§...#SH: 0Dex: 15#.§.ζ§..#XL: 11 Next: 34% Place: Dungeon:10#...#Y●@..#Noise: =--------  Time: 10654.0 (0.0)#...#.§§●.#z.ajNP a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....##...#.....##...#.....#.... Y   yak (ally target)#...##+####z.aj?Q .... 5   iron imp (summoned)........ _The yak is engulfed in noxious fumes.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the yak.z.aj 3§z.aj ~●§●§z.aj   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the yak.  The yak is lightly wounded. but does no damage.z.ajY 3§z.aj[ | §YThe yak is lightly wounded.z.ajq\ G.5z.aj] *Kz.ajf ξ.●●K   kobold demonologistY   yak (ally target)5   iron imp (summoned)z.ajhg 35.0 (1z.ajm <§z.ajp ; _The yak is engulfed in noxious fumes.|.ajOb Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|.aj |.aj2 |.aj/  ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#Magic: 24/28 ====================----..########.#.....#AC: 7Str: 5Doom: 48% .#.#.....#EV: 14|.ajL Int: 25  #K#ξ§...#SH: 0Dex: 15#.5.ζ.●.#XL: 11 Next: 34% Place: Dungeon:10#...#§Y@..#Noise: =--------  Time: 10655.0 (0.0)#...#.●§§.#a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....##...#.....##...#.....#.... K   kobold demonologist#...##+####.... Y   yak (ally target).... 5   iron imp (summoned)....The yak is lightly wounded.  The foxfire burns the yak but does no damage.  |.aj .The yak is lightly wounded. _The yak is engulfed in noxious fumes.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|.ajJ  ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#|.aj XMagic: 24/28 ====================----..########.#.....#AC: 7Str: 5Doom: 48% .#.#.....#EV: 14Int: 25  #K#ξ§...#SH: 0Dex: 15#.5.ζ.●.#|.aj XL: 11 Next: 34% Place: Dungeon:10#...#§Y@..#Noise: =--------  Time: 10655.0 (0.0)#...#.●§§.#a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....##...#.....##...#.....#.... K   kobold demonologist#...##+####.... Y   yak (ally target).... 5   iron imp (summoned)|.aj ....The yak is lightly wounded.  The foxfire burns the yak but does no damage.  The yak is lightly wounded. _The yak is engulfed in noxious fumes.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|.aj;  ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+#  Health: 54/60 =====================---  ..........5#.....#  Magic: 21/28 ==================------  ..########.#.....#  AC: 7Str: 5Doom: 48%  . #.#.....#  EV: 14Int: 25   #K#ξ§...#  SH: 0Dex: 15 |.ajx #.5***●.#  XL: 11 Next: 34% Place: Dungeon:10 #...#*Y@..#  Noise: =--------  Time: 10655.0 (0.0) #...#*●*§.#  a) +3 dagger (venom) #...#..<..#  Cast: Foxfire #...#.....#  #...#.....#  #...#.....# .... K   kobold demonologist #...##+#### .... Y   yak (ally target) .... 5   iron imp (summoned) ....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (s|.aj afe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  67%)|.ajB .**●§Y@*.●**|.aj* 3***●*Y@.*●*§Aim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  67%)}.aj ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#Magic: 21/28 ==================------..########.#.....#AC: 7Str: 5Doom: 48% .#.#.....#EV: 14Int: 25  #K#ξ§...#SH: 0Dex: 15#.5###●.#XL: 11 Next: 34% Place: Dungeon:10#...####..#Noise: =--------  Time: 10655.0 (0.0)#...####§.#a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....#[13;10}.ajpH#...#.....##...#.....#.... K   kobold demonologist#...##+####.... Y   yak (ally target).... 5   iron imp (summoned)....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  67%)  The flask of dizzying concoctions shatters into a vile cloud!}.ajeD}.aj●§<Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  67%)  The flask of dizzying concoctions shatters into a vile cloud!yak is lightly wounded.}.aj #The runic seal fades away. The foxfire burns the yak.}.ajM 4§}.ajU # The yak is lightly wounded.  The foxfire burns the yak.}.ajt 1§}.aj §5The yak is moderately wounded.}.aj y.K5}.aj >§§Y@ζ§§.5   white imp (summoned)}.aj` c=======6.0 (1}.aj c§§§}.aj w _The yak is engulfed in noxious fumes. The yak closely misses you..aj.aj' Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1 .aj] c + Mephitic CloudConjuration/Alchemy/Air 1% 3 d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj? .ajG  ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#Magic: 21/28 ==================------..########.#.....#AC: 7.ajH Str: 5Doom: 48% .#.#.....#EV: 14Int: 25  #5#ξ§...#SH: 0Dex: 15#.K§§§§.#XL: 11 Next: 34% Place: Dungeon:10#...#5Y@..#Noise: =======--  Time: 10656.0 (0.0)#...#ζ§§..#a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....##...#.....##...#.....#.... K   kobold demonologist#...##+####.... Y   yak.... 5   iron imp (summoned)[17.ajkI ;30H.... 5   white imp (summoned)The yak is lightly wounded.  The foxfire burns the yak.  The yak is moderately wounded. _The yak is engulfed in noxious fumes. The yak closely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajI .ajR  ......)...5......JYZero the Thaumaturge.......Y.........Deep Elf of Vehumet **..............K#####+#Health: 54/60 =====================---..........5#.....#Magic: 21/28 ==================------..########.#.....#AC: 7Str: 5Doom: 48% .#.#.....#EV: 14Int: 25  .ajWS #5#ξ§...#SH: 0Dex: 15#.K§§§§.#XL: 11 Next: 34% Place: Dungeon:10#...#5Y@..#Noise: =======--  Time: 10656.0 (0.0)#...#ζ§§..#a) +3 dagger (venom)#...#..<..#Cast: Foxfire#...#.....##...#.....##...#.....#.... K   kobold demonologist#...##+####.... Y   yak.... 5   iron imp (summoned).... 5   white imp (summoned)The yak is lightly wounded.  The foxfire burns the yak.  The yak is moderately wounded. .ajS Q_The yak is engulfed in noxious fumes. The yak closely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj:X ####@####.aj§ _engulfed in noxious fumes. The yak closely misses you.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a fountain of uncontrolled magic!  The yak is blasted with magical radiation!!!  You kill the yak!.aj. §5Vehumet accepts your kill..aj+Y.5.aj:pζ§....§.5   iron imp (summoned)5   white imp (summoned).aj5=17----Contam: 28% 6===----7.0 (1.ajx.ajJK _The kobold demonologist is engulfed in noxious fumes..aj h .............K... )...5...... Y......... .K#####+# ..........5#.....# ..########.#.....#. #.#.....# #.#ζ§...# #5K§@...# #...#§5ζ..# #...#ζ.§..# #...#<..#  #...#.....#.ajN S #...#.....#  #...#.....# #...##+####  .aj 1K.aj ξKThe kobold demonologist is engulfed in noxious fumes..aj M.5.aj ℓK(confused)K   kobold brigand (missile)5   iron imp (summoned)5   white imp (summoned).aj T-------8.aj .aj ? _The kobold demonologist appears confused..aj.aj! Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%.ajJ1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e + IrradiateConjuration/Alchemy 9% 5 x - ShockConjuration/Air1%1 .ajSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj .ajO .aj ? .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 55/60 ======================--..........K#####+#Magic: 17/28 ==============----------.aj( ..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14Int: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#K#ζ§...#XL: 11 Next: 36% Place: Dungeon:10#.5K@...#Noise: ---------  Time: 10658.0 (0.0)#...#§5ζ..#a) +3 dagger (venom)#...#ℓ.§..#Cast: Foxfire#...#..<..##...#.....##...#.....#K   kobold demonologist (confused)#...#.....#... K   kobold brigand (missile)#...##.aj y[37m+####... 5   iron imp (summoned)... 5   white imp (summoned)Vehumet accepts your kill. _The kobold demonologist is engulfed in noxious fumes.  The kobold demonologist is engulfed in noxious fumes. _The kobold demonologist appears confused.  Casting: Irradiate (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajԿ  .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 55/60 ======================--..........K#####+#Magic: 17/28 ==============----------..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14Int: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#K#ζ§...#XL: 11 Next: 36% Place: Dungeon:10#.5K@...#.aj Noise: ---------  Time: 10658.0 (0.0)#...#§5ζ..#a) +3 dagger (venom)#...#ℓ.§..#Cast: Foxfire#...#..<..##...#.....##...#.....#K   kobold demonologist (confused)#...#.....#... K   kobold brigand (missile)#...##+####... 5   iron imp (summoned)... 5   white imp (summoned)Vehumet accepts your kill. _The kobold demonologist is engulfed in noxious fumes.  The kobold demonologist is engulfed in noxious fumes. _The kobold demonologist appears confused.  Casting: Irradiate (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj ξThe white imp is struck by an arc of lightning.  The white imp is severely wounded.struck by an arc of lightning.  The kobold demonologist is moderately wounded.The white imp is struck by an arc of lightning!  You kill the white imp!.aj q ***   ...  The iron imp completely resists.heaviiron  The iron imp resists.  The iron imp is lightly wounded..aj,Q.K.aj?ois lightly woundedlightning grounds out. The iron imp barely misses you.The kobold demonologist is engulfed in noxious fumes.kobold demonologist appears confused.  The kobold demonologist shouts, "What's happening?!"kobold demonologist hits the iron imp but does no damage..aj6HℓζKℓ.o   orc warrior (polearm)K   kobold brigand (missile)5   iron imp (summoned).ajHd6-==9.0 (1.ajP.ajRI _The kobold demonologist hits itself with a +0 whip..ajڋ.ajM Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - Shock.ajύ;Conjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj .aj .aj^  .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 55/60 ======================--..........K#####+#Magic: 16/28 =============-----------..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14Int: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#o#ℓ§...#XL: 11 Next: 36% Place: Dungeon:10#KζK@...#Noise: ==-------  Time: 10659.0 (0.0)#...#§5ℓ..#a) +3 dagger (venom)#...#..§..#Cast: Foxfire#...#..<.aj: [37m..##...#.....##...#.....#K   kobold demonologist (confused)#...#.....#... o   orc warrior (polearm)#...##+####... K   kobold brigand (missile)... 5   iron imp (summoned)  The kobold demonologist appears confused.  The kobold demonologist shouts, "What's happening?!"The kobold demonologist hits the iron imp but does no damage. _The kobold demonologist hits itself with a +0 whip.  .ajj Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj .aj  .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 55/60 ======================--..........K#####+#Magic: 16/28 =============-----------..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14Int: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#o#ℓ§...#XL: 11 Next: 36% Place: Dungeon:10#KζK@...#Noise: ==-------  Time: 10659.0 (0.0)#...#§5ℓ..#a) +3 dagger (venom)#...#..§..#Cast: Foxfire#...#..<.ajs [37m..##...#.....##...#.....#K   kobold demonologist (confused)#...#.....#... o   orc warrior (polearm)#...##+####... K   kobold brigand (missile)... 5   iron imp (summoned)  The kobold demonologist appears confused.  The kobold demonologist shouts, "What's happening?!"The kobold demonologist hits the iron imp but does no damage. _The kobold demonologist hits itself with a +0 whip.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajK ** iron imp completely resists. You are struck by an arc of lightning.  The iron imp is struck by an arc of lightning.iron imp completely resists. You are struck by an arc of lightning.  The iron imp is struck by an arc of lightning.  The kobold demonologist is struck by an arc of lightning.  The kobold demonologist is almost dead..aj$J.K.aj .oYou are struck by an arc of lightning. The lightning grounds out..ajq.K@ξ5..aj1--14-60.0 (1.aj@.ajmN _The iron imp misses you..aj:..aj/ Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - Irradiate.aj0Conjuration/Alchemy9%5  x - ShockConjuration/Air1%1 .aj-0Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj .aj .aj6  .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 51/60 ====================----..........K#####+#.aj Magic: 14/28 ============------------..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14Int: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#.#.§...#XL: 11 Next: 36% Place: Dungeon:10#oKK@...#.aj Noise: ==-------  Time: 10660.0 (0.0)#...#ξ5...#a) +3 dagger (venom)#...#..§..#Cast: Foxfire.aj #...#..<..##...#.....##...#.....#.aj K   kobold demonologist (confused)#...#.....#.aj1 ... o   orc warrior (polearm)#...##+####... K   kobold brigand (missile).aj ... 5   iron imp (summoned)  The kobold demonologist is struck by an arc of lightning.  The kobold demonologist is almost dead.You are struck by an arc of lightning. The lightning grounds out. _The iron imp misses you..aj Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj; .aj1  .............K...JYZero the Thaumaturge......)...5......Deep Elf of Vehumet **...........Y.........Health: 51/60 ====================----..........K#####+#Magic: 14/28 ============------------..........5#.....#AC: 7Str: 5Doom: 48% ..########.#.....#EV: 14.aj HInt: 25 Contam: 28% .#.#.....#SH: 0Dex: 15#.#.§...#XL: 11 Next: 36% Place: Dungeon:10#oKK@...#Noise: ==-------  Time: 10660.0 (0.0)#...#ξ5...#.aj Wa) +3 dagger (venom)#...#..§..#Cast: Foxfire#...#..<..#.aj ^#...#.....##...#.....#K   kobold demonologist (confused)#...#.....#.aj ... o   orc warrior (polearm)#...##+####.aj  ... K   kobold brigand (missile)... 5   iron imp (summoned)  .aj The kobold demonologist is struck by an arc of lightning.  The kobold demonologist is almost dead.You are struck by an arc of lightning. The lightning grounds out. _The iron imp misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj:0 -§Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold demonologist is struck by an arc of lightning!  You kill the kobold demonologist!Vehumet accepts your kill.  You feel your power returning.ξ.aj76  **o   orc warrior (polearm)K   kobold brigand (missile)  The iron imp disappears in a puff of smoke!The kobold brigand is struck by an arc of lightning.  The kobold brigand is heavily wounded..aj ζKThe lightning grounds out.  The kobold brigand is engulfed in noxious fumes..ajj YℓK, confused).aj u215691.0 (1.aj .ajz : _The kobold brigand appears confused..ajJ  You hit the kobold brigand. The kobold brigand is poisoned..aj& ξ'ζ , ve…)The kobold brigand is heavily wounded.The kobold brigand is engulfed in noxious fumes..aj!^6=-2.ajT(.ajs+T _The kobold brigand misses you..aj>_ζThe kobold brigand misses you.catch the helpless kobold brigand completely off-guard!  You impale the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill..aj@F.o.ajPDξ.ajT7==40--3.ajQZ.aj[4 _You feel your power returning..aj3  .K... ......)...5...... .Y. .K#####+# .5#.....# ..#.#.....# . #.#.....# #.#.ξ...# #.o@§...# #...#ζξ...# #...#..§..# #...#..<..# #...#.....# #...#.....# #...#.....#  #...##+####  .ajb@ Eζξℓ.aj●§.aj lP§●.ajp   )    #####+#  #.....#  #.....#  . #.#.....#  #.#ζ§§§.#  .ajVq#.o●●@..#  #...#ξ§...#  #...#..ζ..#  #...#..<..# #...#.....# #...#.....#  #...#.....#  #...##+#### .aji§●§.aj  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the orc warrior but does no damage.  The foxfire burns the orc warrior!.ajx1§.ajy4o'.aj%V●●ℓ.aj\1569.0 (1.ajI;§.ajRf _The orc warrior is moderately wounded..ajR  .............K... JYZero the Thaumaturge  ......)...5...... Deep Elf of Vehumet **....  .......Y......... Health: 50/60 ====================----  ..........K#####+#  Magic: 14/28 ============------------  ..........5#.....#  AC: 7.ajS Str: 5Doom: 46%  ..########.#.....#  EV: 14Int: 25 Contam: 16%  . #.#.....#  SH: 0Dex: 15 #o#ζ●**.#  XL: 11 Next: 40% Place: Dungeon:10 #.'§*@●.#  Noise: =--------  Time: 10669.0 (0.0) #...#ξ***.#  a) +3 dagger (venom) #...#..ℓ..#  Cast: Foxfire #...#..<..#  #...#.....#  .ajT %#...#.....#  o   orc warrior (polearm, confused, ally …) #...#.....# .... #...##+#### .... .....aj?T DThe foxfire burns the orc warrior but does no damage.  The foxfire burns the orc warrior! _The orc warrior is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  .ajyT Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj C*@.ajI+ .............K... JYZero the Thaumaturge  ......)...5...... Deep Elf of Vehumet **....  .......Y......... Health: 50/60 ====================----  ..........K#####+#  Magic: 14/28 ============------------  ..........5#.....#  AC: 7Str: 5Doom: 46%  ..########.#.....#  EV: 14Int: 25 Contam: 16%  . #.#.....#  SH: 0Dex: 15.aj@, #o#ζ§§§.#  XL: 11 Next: 40% Place: Dungeon:10 #.'●§@●.#  Noise: =--------  Time: 10669.0 (0.0) #...#ξ§...#  a) +3 dagger (venom) #...#..ℓ..#  Cast: Foxfire #...#..<..#  #...#.....#  #...#.....#  o   orc warrior (polearm, confused, ally …) #...#.....# .... #...##+#### .... ....The foxfire burns the orc warrior! _The orc warrior is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj|,6You conjure some foxfire!.ajg-E●§.aj.<●§.aj.S§●.aj6D   )    #####+#  #.....#  .aj^6#.....#  . #.#.....#  #o#ζ§§§.#  #.●§●@§.#  #...#ξ§...#  #...#..ℓ..#  #...#..<..# #...#.....# #...#.....#   #...#.....#  #...##+####  _The orc warrior is moderately wounded. .aj6 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc warrior!.ajsq§●§.aj}tHζ●.aj~v..ajwF●§.ajM~oℓ§§●ζ●..ajF470.0 (1.aj";§.ajd _The orc warrior is severely wounded..ajʡ......)...5......  .Y.........  ...K#####+#.5#.....#  ..########.#.....#  . #o#.....#  #●#ℓ§§●.# #.§§§.§.# #...#ζ●.@.# #...#.....# #...#..<..# #...#....aj[..# #...#.....# ....##...##+#### . ...ajF●§.ajN§●.ajJB●ξ.ajQ§●.ajХJ●§.ajצp●§●§.ajIC●ℓ.ajƧH●§.aj8●§.ajN●§.ajP§●.ajF●§.aj`D§●.aj3§.aj+...ajf1152-1.aj §§§§§.aj'N _Your foxfire dissipates..ajL ......)...5.......ajT JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+# Health: 51/60 ====================---- .aj~) ..........5#.....# Magic: 14/28 ============------------  ..########.#..§..# AC: 7.ajXStr: 5Doom: 46% .aj . #o#.§...# EV: 14Int: 25 Contam: 12%  #●#.§§§.# SH: 0Dex: 15 #§●§§***#.aj1 XL: 11 Next: 40% Place: Dungeon:10 #...#ζξ*@*#.aj_ Noise: ---------  Time: 10671.0 (0.0) #...#..***#.aj a) +3 dagger (venom) #...#..<..# Cast: Foxfire.aj+ #...#.....# .ajцh#...#.....# #...#.....# ....#  .ajM#...##+#### .....  .aj>.....  ......aj0l The foxfire burns the orc warrior! .aj[_The orc warrior is severely wounded. _Your foxfire dissipates..ajCasting: Foxfire (safe; 1% risk of failure)  .aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj ......)...5...... JYZero the Thaumaturge  .......Y......... Deep Elf of Vehumet **....  ..........K#####+# Health: 51/60 ====================----  ..........5#.....# Magic: 14/28 ============------------  ..########.#..§..# AC: 7.aj(Str: 5Doom: 46%  . #o#.§...# EV: 14Int: 25 Contam: 12%  #§#.§§§.# SH: 0Dex: 15 #●●§§...#.aj XL: 11 Next: 40% Place: Dungeon:10 #...#ζξ.@.# Noise: ---------  Time: 10671.0 (0.0).aj #...#.....# a) +3 dagger (venom) #...#..<..#.ajpl Cast: Foxfire #...#.....# #...#.....# #...#.....# ....#  #...##+#### .....  .....  ......aj  _The orc warrior is severely wounded. _Your foxfire dissipates..ajsCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj6You conjure some foxfire!.ajM§●.aj\.§.ajGζ●.aj0●.ajR§●.ajP§●.ajUJ§●.aj0o.aj4§.ajV1ζ.aj )    #####+#  #.....#  #.....#  . #.#.....# #o#.§...# #§§§§●●.# .aj b#..§#ℓζ.@.# #...#.§...# #...#..§§.# #...#.....# #...#.....# #...#.....# o   orc warrior (polearm, confused) #...##+####  ..... ......aj,M0=2.0 (1.aj@o§§§.aj4_Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure) .ajw Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates. x2.ajS.Y......K#####+#5#.....########. # #o#.§§§§§●●#..§#ℓζ...aj@.#.§.§§......##+###.y.ajh●§●§§●§●●§.aj:●§.ajM§●.ajJ  , ally …)The foxfire burns the orc warrior but does no damage..aj^3§.aj)/§.ajn;●§.ajo....<..ajcJ8% -3.ajմX§§§§.aj߷d _The orc warrior is severely wounded..aj  .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 51/60 ====================----  ..########.#.....# Magic: 13/28 ===========-------------  . #o#.....# AC: 7Str: 5Doom: 46%  #.#§§§..# EV: 14Int: 25 Contam: 8%  #.●§§§§.# SH: 0Dex: 15 #..§#.ζ***# XL: 11 Next: 40% Place: Dungeon:10 #...#..*@*# Noise: ---------  Time: 10673.0 (0.0) #...#..***# a) +3 dagger (venom) #...#.....# Cast: Foxfire #...#.....# #...#.....# ....# #...##.aj! P+#### .....  .....  .....  ...y.  _Your foxfire dissipates. x2  The foxfire burns the orc warrior but does no damage. _The orc warrior is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajL ;@*.aj~  .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 51/60 ====================----  ..########.#.....# Magic: 13/28 ===========-------------  . #o#.....#.aj  AC: 7Str: 5Doom: 46% .aj  #●#§§§..# EV: 14Int: 25 Contam: 8%  #.§§§§§.# SH: 0Dex: 15 #..§#.ζ...# XL: 11 Next: 40% Place: Dungeon:10 #...#...@.# Noise: ---------  Time: 10673.0 (0.0) #...#..<..# a) +3 dagger (venom) #...#.....# Cast: Foxfire #...#.....# #...#.....# ....# #...##+#### .....  .....  .....  ...y. The foxfire burns the orc warrior but does no damage. _The orc warrior is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[39;49.aj׃ mYou conjure some foxfire!§●●§.aj x§●o.ajQ 0§.aj, 6   #####+#  #.....#  #.....# .aj N . #.#.....# #o#.§...# #.§§§...# #..§#.ℓ..●#.ajܖ  #...#...@.# .aj #...#..<.●# .aj 7#...#.....# #...#.....# #...#.....#  #...##+#### o   orc warrior (polearm, confused) .aj ..... ..... ...y..aj@ ?24.aj N=6=4.0 (1.aj5 9§.aj> }_The orc warrior is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates..aj d .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#.....# Magic: 13/28 ===========-------------  . #.#.....# AC: 7Str: 5Doom: 46% .ajL  #o#.§...# EV: 14Int: 25 Contam: 6%  #.§§§...# SH: 0Dex: 15 #..§#.ℓ**●#.aj  XL: 11 Next: 40% Place: Dungeon:10 #...#..*@*#.aj ~ Noise: =--------  Time: 10674.0 (0.0) #...#..**●# a) +3 dagger (venom) #...#.....#.aj y Cast: Foxfire #...#.....# .aj #...#.....# ....# #...##+#### ..... o   orc warrior (polearm, confused).ajD ) ..... .ajm N..... ...y.Dir - look around, f - activate.aj _You conjure some foxfire! _Your foxfire dissipates..aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#.....#.aj< Magic: 13/28 ===========-------------  . #.#.....# AC: 7Str: 5Doom: 46%  #o#.§...# EV: 14Int: 25 Contam: 6% .ajz #.§§§.●.# SH: 0.ajҘDex: 15 #..§#.ℓ..§#.aj  XL: 11 Next: 40% Place: Dungeon:10 #...#...@.#.aj$ Noise: =--------  Time: 10674.0 (0.0) .ajS#...#..<.●# a) +3 dagger (venom) #...#.....#.aj Cast: Foxfire #...#.....# #...#.....# ....#.ajř #...##+#### ..... o   orc warrior (polearm, confused) ......aj ..... .aj k...y.You conjure some foxfire! _Your foxfire dissipates..aj.MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.ajQ\Dir - look around, f - activateYou conjure some foxfire!.ajo>●§.ajO●§.aj7●§.aj/>●§.ajƜ6●§.aj.aj ●.ajB"§.aj5●§.ajܝ.aj&3§.ajD●§.ajGI§●.aj   #####+#  #.....#  .ajç#.....#  . #o#.....# .ajڧ#.#§§...# .aj=#.●●§§§.# #..§#§..●§#.ajH #...#.§.@●# .ajn#...#..§§§# #...#.....#.aji #...#.....# .ajj#...#.....#  .aj{#...##+#### .ajӨ* ......ajJ  .aj>..... .aj+X ...y. .aj@.aj4.ajΪ"5.0 (1 .aj _.ajV§§§..●§§§§§.aj.aj/ .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#.....# Magic: 12/28 ==========--------------  . #o#.....# AC: 7Str: 5Doom: 46%  #.#§§...# EV: 14Int: 25 Contam: 4%  #.●●§§§.# SH: 0Dex: 15 #..§#§.*●*# XL: 11 Next: 40% Place: Dungeon:10 #...#.§*@●#.aj= Noise: =--------  Time: 10675.0 (0.0) #...#..***# a) +3 dagger (venom) #...#.....# Cast: Foxfire #...#.....# #...#.....# ....# #...##+#### .....  .....  .....  ...y. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajU .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#.....# Magic: 12/28 ==========--------------  . #o#.....#.aj AC: 7Str: 5Doom: 46%  #●#§§...# EV: 14Int: 25 Contam: 4%  #.§●§§§.#.aj SH: 0Dex: 15 #..§#§..●§# XL: 11 Next: 40% Place: Dungeon:10 #...#.§.@●#.ajE  Noise: =--------  Time: 10675.0 (0.0) #...#..§§§#.aji a) +3 dagger (venom) #...#.....#.ajt Cast: Foxfire #...#.....#.ajC #...#.....# ....# #...##+#### ......ajr  .....  ......ajg  ...y. .ajfDir - look around, f - activate _You conjure some foxfire!  .aj>Casting: Foxfire (safe; 1% risk of failure)  .aje)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj>●§.aj?§●.ajgB●§.ajP§●.ajY>●§.ajB●§.ajP?●§.aj3§●.aj#.ajE●§.ajL●§.ajA●§.ajC●§.aj8§●.ajY.ajH|o●§.ajh2§.aj!●.aj',§.aj0M●§.aj   #####+#  #.....#  .aju<#●....#  . #.#§..●.# #o#§§.§.# #.§§ξ.§.# #..§#●§§§.#.ajx #...#.§.@§# #...#..<●●# #...#.....# #...#.....# #...#.....#  #...##+#### o   orc warrior (polearm, confused, ally …) ..... ..... ...y..ajbi3=26.0 (1.aj§§§§ξ.§§§§.@§.aj#  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates..aj.ajE.ajΦ.aj.aj{  .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#●....# Magic: 12/28 ==========--------------  . #.#§..●.# AC: 7Str: 5Doom: 46%  #o#§§.§.# EV: 14.aj Int: 25 Contam: 2%  #.§§ξ.§.# SH: 0Dex: 15 #..§#●§***# XL: 11 Next: 40% Place: Dungeon:10 #...#.§*@*# Noise: =--------  Time: 10676.0 (0.0) .ajJ :#...#..*●●# a) +3 dagger (venom) #...#.....# Cast: Foxfire #...#.....# .ajd %#...#.....# ....# .aj} #...##+#### ..... o   orc warrior (polearm, confused, ally …) .aj ..... ......aj  ...y..aj eDir - look around, f - activateYou conjure some foxfire! .aj *_Your foxfire dissipates..aj Casting: Foxfire (safe; 1% risk of failure)  .aj Press: ? - help, Q - select action, ( or ) - cycle.aj <Dir - look around, f - activate.aj<5@*.ajUp7@*.ajr .......Y......... JYZero the Thaumaturge  ..........K#####+# Deep Elf of Vehumet **....  ..........5#.....# Health: 52/60 ====================----  ..########.#§....# Magic: 12/28 ==========--------------  . #.#§..●.# AC: 7Str: 5Doom: 46%  #o#§§.§.# EV: 14Int: 25 Contam: 2%  #.§§ξ.§.# SH: 0.ajHsDex: 15 #..§#●§§§.# XL: 11 Next: 40% Place: Dungeon:10 #...#.§.@§# Noise: =--------  Time: 10676.0 (0.0) #...#..<●●# a) +3 dagger (venom) #...#.....# Cast: Foxfire .ajs#...#.....# #...#.....# ....# #...##+#### ..... o   orc warrior (polearm, confused, ally …) ..... ..... ...y. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  .ajtTPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The orc warrior seems less confused..ajt5●§.aju.ajuM●§.aj0v+●§.ajKv.ajv.●§.ajv.aj}m    #####+#  #.....#  #§..●.# .aj~ . #.#§..§.# #o#§§.§.# #.●§ξ.§.# #..§#§§§§.# .aj<~#...#.§.@●# #...#..●§§# #...#.....#.aja~i #...#.....# .aj~j#...#.....#  .aj~#...##+#### oally target).aj  Your foxfire dissipates.The foxfire burns the orc warrior..aj1§.ajM●§.aj:R§●.ajJ●§.ajC§●.ajM●§.ajL●§.ajmP§●.ajNL●§.aj6●§.aj.aj O●o.aj .aj  The orc warrior is severely wounded.The foxfire burns the orc warrior but does no damage..aj§●§●§.aj|}..§....●●.ajj3=17.0 (1.ajj!§§..§§§§§§@§§.ajd _The orc warrior is severely wounded..aj¨ E●§.aj# q  The foxfire burns the orc warrior..aj_21ξ.aj"8 §The orc warrior is almost dead..ajU9●§●§.aj9●§●ξ.aj4:8●§.ajEE §Your foxfire dissipates.The foxfire burns the orc warrior.  You kill the orc warrior!.ajI<.ajJ.aj"*ξ.aj!●.aj"ξ.ajN●§.aj" ........)ξζ....@..ajn<..  Vehumet accepts your kill..aj2& .aj=3=5 1-8 .aj>_Your magical contamination has completely faded away..ajb§§§§.ajh _Your Stealth skill increases to level 9!.aj.aj4'.aj .ajЖD●§.ajf;●§.ajٗD●§.ajSD●§.aj,§.aj.ajF,.aj:G _Your foxfire dissipates..aj.aj.aj.ajƯ.aj.aj:s44==.aj.aj!.ajo.aj.ajй.ajX15=.ajq.ajd.aj޾K5=.aj+.aj.ajM6=.aj=.aj.aj?.ajE.aj4.aj~#6.aj2=.aj.aj.ajj7==.aj.aj.ajC.ajn.ajg.aj{8==.ajx;7.aj.aj,.ajq.ajQ9==.aj.aj.ajK8=.aj.ajn <20.aj E==.ajC .aj,.aj>.aj.aj09=1==.aj.ajT,.aj.aj,.aji .aj$92.aj %2=.ajm&.aj8*.aj*E60=.aj+.aj01 _HP restored..ajn0K3=.aj1.aj~5.aj6.aj8.aj?~4==.aj~A.ajD.aj@E9=.ajG.aj7J,.ajK.ajS.ajJTa5==.ajU.ajX.ajX.ajc.ajg.ajgh6==.aj/j.ajm,.ajp.aj)s.ajs.ajt.ajw.ajLxh7==.ajz.aj},.ajX.aj .ajoh8==.aj.ajI4 _Magic restored..aj3.aj.aj.ajq.aj.ajm.ajv.ajd.aj.aj.aj  Items here: ( )) [ †..ajv.ajӮ@= _.aj].aj3G  There is an open door here.  Things that are here:.ajӵr  a +0 glaive; a +0 plate armour; an orc corpse.aj.aj^ _.aj.ajd.ajB.aj.aj2.aj.aj,.ajb.aj.aj<,.aj.aj.ajJ.aj.aj".aj.ajY,.ajY.aj ..# #..# :#######..+ .. ^.........####'## ................................................... ......).......... .......@.........- ...........#####+# ...........#.....# ..########.#.....# . #.#.....# #.#.....##.))....##...#.....##...#.....#.ajQ ..#. #..# .:#######..+ ..^####'##.#.#.......#.#.......#.#####+#.aj/.........#.....#..########.#.....#.. #.#.....#. #.#.....# #.))...# #...#..#.aje1724.0 (46.0).aj,5.0 (47.aj| .aj $  Things that are here:.aj _a +0 dagger; a +2 robe of cold resistance; the human corpse of Cassandra.aj).aj.aj.aj3.aj.ajW: _.aj.ajD.ajm.ajE.aj.aj.aj.aj.ajߢ.aj,.aj=.aj.aj0,.aj.aj9.aj,.ajQ  There is a shaft here..aj.aj@ _.aj׿.aj5  ###.   #...   #...   #..#   #####..# .#  ## ..#  ## #..# .ajf ########..+ ..  #.....^..####'##  #...............  ######.................  #.................  #......)..........   #.................  #...........#####+  #............#..... You pick up a parchment of Scorch and begin reading....aj`232.0 (7.0).aj+3.0 (8.aj.aj}? _You add the spell Scorch to your library..aj*E3.ajF.ajpK.ajM.aj*R,.ajZ.ajw].aj].aj^.aj$`.ajc.ajc.ajd.ajd.aj3g.aj{g.ajg.ajAi.ajj.ajIk.ajk.ajl.ajo,.ajIp.ajt.ajv.ajw,.ajy.aje{.aj{.aj|.ajh}.aj~,.aj.aj.aj,.ajʄ.aj.aj2.aj|.aj.ajw.aj.aj!.aj.aj.ajc.aj.ajS.ajݒ.ajh,.aj.aj.aj.aj*.aj.ajK.ajI.aj.aj.aj$.aj{.aj.aja.ajm'.aj.aj.ajQ.aj7 _You open the door..aj0.aj.aj.aj.aj,.aj.ajh@  There is an open door here..aj5 _.aj.aj.aj.aj.aj.aj.ajY.aj.aj/.aj.ajf,.aji.ajy@  There is an open door here..aj.aj _.aj.aj .aj ................. ................. .#######..######## . .# #..#......# .. .# #..#......# ... .# #..#......# .>.. .#######..'......# ..... ^.........####'###...... ................@....... 58.0 (2.ajhO5.0) ........................ ................ ......)................. ........................ ...........#####+#...... ...........#.....# ..########.#.....# .aj].. #.#.....#.aj .ajy,9.0 (26.ajT.aj; _Found a stone staircase leading down..ajq .ajr .aj|s .ajy .aj3} .aj~ .aj ,.aj .ajY .aj> .aj^ .aj] .ajЌ .ajՍ .aj .ajB .aj .aj .aj .aj ,.aj` .aj` .ajs B.aj .aj .ajA .ajԨ .ajx .ajެ .ajt .ajA .aj .aj< .ajֲ .aj .aj .ajp .aj .aj* .aj .aj .aj .ajۿ .ajy .aj .aj .ajZ .aj .aj .aj .aj .aj .aj ,.aj| .aj .aj .aj= .aj- .aj .aj .aj .aj .aj .aj .ajB .aj! .aj .aj ,.aj .aj ,.aj* .aj l _n - 6 ruby potions (gained 2).aj .aji .ajx .aj .aj X.ajx .aj .aj .aj- .aj .aj .aj .aj .aj ,.aj ,.aj X.ajD .aj .aj .aj .aj .aj .aj .ajs .ajW .aj .ajT .aj .ajo# .aj# .aj$ .aj' .aj( .aj) .aj) .aj+ .ajH- .aj- .ajH. .aj/ .aj1 ,.aj2 .aj4 .aj6 .aj6 .ajO7 .aj9 .aj; .aj< .aj< .ajJ> .aj@ .aj@ .ajA .ajB .ajD .aj?E .aj|E .ajF .ajoH .ajH .ajVI .ajJ .aj8L .ajL .ajM .ajN .aj~P .ajP .ajQ .ajT .ajW .ajjW .aj$X .ajY .aj\ .ajO\ .aj] .aj_ .ajb ,.ajc .ajpf '.ajii .aji .aj,k .ajnn 7 _You open the door..ajOv x### ..# ..#.###### ######## ......# #......# # .ajv .......####......# ..# .................#####...# ................########@#.......#802.0 (43#.......#.......######........# .....:..#.......#.ajw # #.......## ........#.......# (.......#.......# ....#####.......# #...........#.aj| .aj| ,3.0 (44.aj .aj  .aj _Found 6 poisoned darts..ajg Q _There is an open door here..aj3.aj.aj.aj3.ajP _.aj`,.aj.aj .aj.aj.aj@.aj ....###### ######## ##.......# #......##  #.......####......# ..#  #.................#####...#  #.........................#  #.........#######'#.......#  #.........#.......#.......#  #.aj  ####.......#........  ##.......@..#.......#  ##...#.......#  #......#...#.# ..(.......#.......# #####.......# #....########....# ..........###### ............ You pick up a parchment of Ensorcelled Hibernation and begin reading....ajh16.0 (3.0).aj+7.0 (4.aj6.ajdP _You add the spell Ensorcelled Hibernation to your library..aj4&  .aj0<1There is an open door here..aj= .ajO>_.aj?.ajA.ajZD.aj5E.ajtF.ajnJ.aj[M.ajN.ajO.ajQ.aj+T.ajT.ajg.ajo.ajvt.ajau.ajx.ajz.aj|.ajg}.ajy~.ajG.aj.aj).ajڄ.aj.ajʇ.aj.aj.ajZ.aj.ajN.ajI.aj0.aj.ajE.aj2.aj.aj.ajx.aj .aj .ajț.ajp.ajH.aj}.aj.aj.aj.aj,.aj.aj.aj.aj+.ajw.aj.ajݵ.aja.aj.ajP.ajߺ.aj?.aj.aj.ajB.aj.aj.aj.aj.ajD.aj.ajK.aj.aj.aj.ajc.aj.aj.aj.aj9.ajG.ajB.aj.aj.aj.aj.aj.aju.aji.aj,.aj^.aj.aj,.aj9.aj9.aj$.ajS.aj.aj,.aj8.aj.aj.aj.aj,.aj.aj;.aj.aj\.aj.aj .aj.aj.aj/.aj.aj.aj.aj.aj.ajh #......#..........#.......#####  #..........#.......# #....#.......# .ajD#..(.......#.......# ######.......# #......#...........# ########...........# .aj...................##### ................46.0 (39.0) #####'###.#########..... .. #..aj/..... ... #.#..... #.#.....>. ####.#...... #....#.....###..... ..##### #....#.....'....... ......# #....####..#.aj*1U.ajU   wight (polearm, wandering).aj,7.0 (40.aj .aj ; _Found a stone staircase leading down..aj7v #......#..........#.......##### JYZero the Thaumaturge  #......#..........#.......#  Deep Elf of Vehumet **....  #......#..........#.......#  Health: 60/60 ======================== #..(.......#.......#  Magic: 27/28 =======================- #......#####.......#  AC: 7Str: 5Doom: 45%  #......#...........#  EV: 14.ajvInt: 25   ########...........#  SH: 0Dex: 15 ......***..........##### XL: 11 Next: 41% Place: Dungeon:10 ......*@*............... Noise: ---------  Time: 10847.0 (0.0) #####'###.#########..... a) +3 dagger (venom) .. #.#.......#..... Cast: Foxfire .ajw..U #.#.......#..... ... #.#.......#..... >. ####.#.......#..... U   wight (polearm, wandering) .aj,wl. #....#.....###..... ..##### #....#.....'....... ......# #....####..#....... .ajSw_You add the spell Ensorcelled Hibernation to your library. _There is an open door here. _Found a stone staircase leading down.  .ajywCasting: Foxfire (safe; 1% risk of failure)  .ajw Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj #......#..........#.......##### JYZero the Thaumaturge  #......#..........#.......#  Deep Elf of Vehumet **....  #......#..........#.......#  Health: 60/60 ======================== #..(.......#.......#  Magic: 27/28 =======================- #......#####.......#  AC: 7Str: 5.ajSDoom: 45%  #......#...........#  EV: 14Int: 25   ########...........#  SH: 0Dex: 15 .aj...................##### XL: 11 Next: 41% Place: Dungeon:10 .......@................ Noise: ---------  Time: 10847.0 (0.0).aj #####'###.#########..... a) +3 dagger (venom) .aj.U #.#.......#..... Cast: Foxfire ... #.#.......#..... .aj... #.#.......#..... >. ####.#.......#..... U   wight (polearm, wandering) .ajF. #....#.....###..... ..##### #....#.....'....... ......# #....####..#....... _There is an open door here. .aj{_Found a stone staircase leading down.  Casting: Foxfire (safe; 1% risk of failure)  .aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajd ...#.  ....#.  .......#  #..(.......#  ####.......#  ...........#  ########...........#  ............... ......●@●...... #####'###.##### .U #.# .aj...  ...  >. Ually target) .   .ajD=8.0 (1 _.aj> .aj.ajA#......####.......#.......#......#....#.......#######......#.#.......#  #......#....#.......# #..(.......#.......# #......#####.# #......#.....aj# ########...# ..@.######......●.●...........#####'###.#########. .U #.#.#.#.#.#.... #.#..ajh#.>. ####.#.......#. . #....#.....### .##### #....#.....'..ajG●§.aj §.aj41●.aj8●§.aj.aj4'§§●  The foxfire burns the wight but does no damage.  The foxfire burns the wight!.aj;$4§.aj%2U..aj|/)8=-9.ajA§§§ _The wight is heavily damaged..ajȉ #......####.......#............. JYZero the Thaumaturge  #......#..........#.......###### Deep Elf of Vehumet **....  #......#..........#.......#  Health: 60/60 ========================  #......#..........#.......#  Magic: 27/28 =======================- #..(.......#.......#  AC: 7Str: 5Doom: 45%  #......#####.......#  EV: 14Int: 25   #......#...........#  SH: 0Dex: 15 ########**.........#  XL: 11 Next: 41% Place: Dungeon:10 .......*@*.........###### Noise: ---------  Time: 10849.0 (0.0) ......§***............... a) +3 dagger (venom) #####U###.#########...... Cast: Foxfire .. #.#.......#...... ... #.#.......aj|T.#...... ... #.#.......#...... U   wight (polearm) >. ####.#.......#...... . #....#.....###...... .##### #....#.....'........The foxfire burns the wight but does no damage.  The foxfire burns the wight! _The wight is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajPI.@.aj:#  #......####.......#............. JYZero the Thaumaturge  #......#..........#.......###### Deep Elf of Vehumet **....  #......#..........#.......#  Health: 60/60 ========================  #......#..........#.......#  Magic: 27/28 =======================- #..(.......#.......#  AC: 7Str: 5Doom: 45%  #......#####.......#  EV: 14Int: 25   #......#...........#  SH: 0.aj$ Dex: 15 ########...........#  XL: 11 Next: 41% Place: Dungeon:10 ........@..........###### Noise: ---------  Time: 10849.0 (0.0) ......U§§................ a) +3 dagger (venom) #####§###.#########...... Cast: Foxfire .. #.#.......#...... ... #.#.......#...... ... #.#.......#...... U   wight (polearm) >. ####.#.......#...... . #....#.....###...... .##### #....#.....'........The foxfire burns the wight! _The wight is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj/.    ....#  .....#  #..(......#  #####.......#  #...........#  ########...........#  .......●@....... ......U.●....... #####'###.###### .. #.# ... #.# ... #.#, ally target) .aj#/ >. ####.# . #....# '.aj/ E=50.0 (1 _.aj6 .aj8 .ajV #...#.#.####### #......#####...... #......#.#.####### #......#.#.# #......#....#.# #..(.......#.# #......###### #......#.# ########.# .●..#######......U.●................######'###.#########......# .. #.#.#......##.#.#......#... #.#.#......#>. ####.#.......#......# . #....#.....####.ajH H●§.aj v_The wight is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the wight but does no damage..aj7 4§.aj8  The wight is heavily damaged.The foxfire burns the wight!.aj 2§.aj 5U..aj *).aj% .-1.aj` .aj  .aj P_The wight is almost destroyed..aj##.........#.......#.......####### JYZero the Thaumaturge #......####.......#.............# Deep Elf of Vehumet **.... #......#..........#.......####### Health: 60/60 ======================== #......#..........#.......#  Magic: 26/28 ======================-- #......#..........#.......#  AC: 7Str: 5Doom: 45%  #..(.......#.......#  EV: 14Int: 25   #......#####.......#  SH: 0Dex: 15 #......#***........#  XL: 11 Next: 41% Place: Dungeon:10 ########*@*........#  Noise: ---------  Time: 10851.0 (0.0) .......U***........####### a) +3 dagger (venom) .......§§................# Cast: Foxfire #####'###.#########......# .. #.#.......#......#.aj%P ... #.#.......#......# U   wight (polearm) ... #.#.......#......# >. ####.#.......#......# . #....#.....###......#The wight is heavily damaged.The foxfire burns the wight! _The wight is almost destroyed.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj#.........#.......#.......####### JYZero the Thaumaturge #......####.......#.............# Deep Elf of Vehumet **.... #......#..........#.......####### Health: 60/60 ======================== #......#..........#.......#Magic: 26/28 ======================-- #......#..........#.......#AC: 7Str: 5Doom: 45% #..(.......#.......#EV: 14Int: 25  #......#####.......#SH: 0Dex: 15#......#●..........#XL: 11 Next: 41% Place: Dungeon:10########.@.........#Noise: ---------  Time: 10851.0 (0.0).......U●..........####### a) +3 dagger (venom).................[34.ajm........# Cast: Foxfire#####'###.#########......#.. #.#.......#......#... #.#.......#......# U   wight (polearm, ally target)... #.#.......#......#>. ####.#.......#......#. #....#.....###......#The foxfire burns the wight! _The wight is almost destroyed.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj k7==2.0 (1.ajz.ajI _The wight is almost destroyed.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The wight closely misses you..aj )The foxfire burns the wight.  You destroy the wight!.aj S.ajJ /§.aj@K I§●.ajK I§●.ajL G§●.ajpM O§●.aj*P O§●.ajV .aj%[ ] 2-3.aj~a s§§§§.ajyd Z _Vehumet accepts your kill..aj\=.aj.aj\O●§.ajM●§.ajԖC●§.aj,H§●.ajæ98.ajjq==.aj=.aj.aj.aj*.ajd #####.#.......  #......#...######  #......#.#.#  #......#.#.# #..(.#.# #......#####.# #......#....# ########...# .......).######- ..§....... #####'###.#########...... .. #.#.......#......... #.#.#...... #.#.#...... >. ####.#.#...... . #....#.....###...... .##### #....#.....'...aj  #......####.# #......#.#. #......#.#.......# #......#.#.......# #..(.#.......# #......#####.# #......#.# #...# .@.. .§ #####'###.# ... #.#.# .... #.#.# ..... #.#.# >... ####.#.# .... #....#.....### ..##### #....#.....' _Your foxfire dissipates..aj545.0 (2..aj+6.0 (3.ajF.aj@$  Things that are here:.ajW _a +4 trident; a +0 robe.aj .ajC .aj6 .ajR .aj7 .aj P _.aj O=.aj .aj .aj$ ,.aj .ajH @  There is an open door here..aj .aj  _.aj .aj .aj .aj[ .ajB .aj `.aj .aj .aj ,.aj X.ajF .aj8 .aj .aj .ajy  _t - 5 scrolls of teleportation (gained 1).aj _.ajE .aj .aj# .aj7' ,.aj' .aj) .aj5 .aj 9 .ajQ< B.aj c _t - 6 scrolls of teleportation (gained 1).aj n.aj[   A centaur comes into view.............' ## ..........c.# #......#. ....#####+#.......# #......#. ....#.....#.......##+####......#. ###.#.....#....................###.#.....#......# #...........#.#.....#......# #...........#.))....#......# #..######### #...#.....## #..# .... #...#.....#......#####..# #...#..<..#.............# #...#.....#.............# ..> #...#.....#.............#[39.aj ;49m #...#.....#.............#####c   centaur (launcher, wandering) #...##+####.................#.......................# .#####.............#.c871.0).aj 38.0 (32 _.aj .aj; .aj..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.....c.# #......#. Health: 60/60 ======================== ....#.....#.......##+####......#. Magic: 27/28 =======================- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#......# #........... SH: 0Dex: 15  #.))....#....**# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....*@# #..# .... Noise: ---------  Time: 10888.0 (0.0) #...#.....#....**#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. .aj#...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, wandering) #...##+####.................#.... ...................#  .#####.............# _t - 5 scrolls of teleportation (gained 1) _t - 6 scrolls of teleportation (gained 1) _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajB @6A centaur comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place..aj ..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....c.##+####......#. Magic: 27/28 =======================- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#......# #........... SH: 0Dex: 15  #.))....#......# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#.....@# #..# .... Noise: ---------  Time: 10888.0 (0.0) #...#.....#......#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: [39;49.aj mFoxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, wandering) #...##+####.................#.... ...................#  .#####.............# _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!.aj  ........# #.......# #.....c.#........  #......# #...........  #......# #..  #.))....#.....●# #..#.....@# #..# #....●..# <..#.............# #.............# ..>#.............# #..........cally target)#........... .............. =9.0 (1 _.aj ..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....c.##+####......#. Magic: 27/28 =======================- ###.#.....#....................## AC: 7Str: 5Doom: 45% #.#.....#......# #........... EV: 14Int: 25  #.#.....#......# #........... SH: 0Dex: 15#.))....#.....●# #..######### XL: 11 Next: 42% Place: Du.aj-& ngeon:10 #...#.....#.....@# #..# .... Noise: =--------  Time: 10889.0 (1.0) #...#.....#....●.#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.......................#.#####.............# _A centaur comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, [37.aj+ m( or ) - cycleDir - look around, f - activateYou can't see that place. _You conjure some foxfire!.aj..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....c.##+####......#. Magic: 26/28 ======================-- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#......# #........... SH: 0Dex: 15 .aj}X #.))....#....*●# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....*@# #..# .... Noise: =--------  Time: 10889.0 (0.0) #...#.....#....●*#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... .ajR...................#  .#####.............# Dir - look around, f - activateYou can't see that place. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajMF.@.ajc..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....c.##+####......#. Magic: 26/28 ======================-- ###.#.....#....................## AC: 7Str: 5Doom: 45% .aj7J #.#.....#......# #........... EV: 14Int: 25   #.#.....#......# #........... SH: 0Dex: 15  #.))....#.....●# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#...●.@# #..# .... Noise: =--------  Time: 10889.0 (0.0) #...#.....#....§.#####..# .... a) +3 dagger (venom) .aj#...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# You can't see that place. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  .aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj~@●§.aj!I●§.ajVM●§.aj>●§.aj@●§.ajC●c.ajX.aj|  ........# #.......# #.....●.#.....c..  #.....§# #...........  #.....●# #..  #.))....#....§§# #..#...§.@# #..# #......# <..#.............# #.............# ..>#.............# #.......... #........... ..............   The foxfire burns the centaur..ajNX3§.ajZK●§.aj|\C●c.aj].aj[e  The centaur is moderately wounded.The foxfire burns the centaur..aj3§.aj1r●●90.0 (1.aj§§§§§§§.aj_ _The centaur is heavily wounded..aj .aj ~Visible Monsters (select to target/travel, [!] to examine) Monsters  a - (c) a centaur (ally target), wielding a +0 long sword and carrying a +0shortbow, heavily wounded.aj .ajn .ajR, ..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....§.##+####......#. Magic: 26/28 ======================-- ###.#.....#.....§..............## AC: 7Str: 5Doom: 45% .aj, #.#.....#.....c# #........... EV: 14Int: 25  #.#.....#.....§# #........... SH: 0Dex: 15#.))....#....§§# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#...§●@# #..# .... Noise: =--------  Time: 10890.0 (0.0) #...#.....#....§●#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>[.ajY- 0;10m. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.......................#.#####.............#Dir - look around, f - activate.aj=. You conjure some foxfire!  The foxfire burns the centaur.  The centaur is moderately wounded.The foxfire burns the centaur. _The centaur is heavily wounded..aj6 .aj'7 (.ajR? .aj@ .ajD..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....§.##+####......#. Magic: 25/28 =====================--- ###.#.....#.....§..............## AC: 7Str: 5Doom: 45%  #.#.....#.....c# #........... EV: 14Int: 25   #.#.....#.....§# #........... SH: 0Dex: 15  #.))....#....**# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#...§●@# #..# .... Noise: =--------  Time: 10890.0 (0.0) #...#.....#....*●#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire [34.ajm#...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The centaur is moderately wounded.The foxfire burns the centaur. _The centaur is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajC§@.aj' ..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... .aj/( ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.....§.##+####......#. Magic: 25/28 =====================--- ###.#.....#.....§..............## AC: 7Str: 5Doom: 45%  #.#.....#.....c# #........... EV: 14Int: 25  .ajt(  #.#.....#.....§# #........... SH: 0Dex: 15  #.))....#...●§§# #..######### XL: 11 Next: 42% Place: Dungeon:10 .aj( #...#.....#...§§@# #..# .... Noise: =--------  Time: 10890.0 (0.0) #...#.....#....§●#####..# .... a) +3 dagger (venom) .aj( |#...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) .aj) z#...##+####.................#.... ...................#  .#####.............# .aj@) uThe foxfire burns the centaur. _The centaur is heavily wounded..ajl) Casting: Foxfire (safe; 1% risk of failure)  .aj) )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajI* =●§.aj+ M●§.ajs+ F●§.aj3  ........# #.......# #.....§.#.....§..  #.....c# #...........  #....●§# #.. .aj 5  #.))....#...●§§# #..#...§§@# #..# #......# <..#.............# #.............# ..>#.............# #..........#........... ..............  _The centaur is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  .aj]5 `Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur but does no damage..aj {§●§.ajͶ N§c.aj  The centaur is heavily wounded.The foxfire burns the centaur..aj@ 3§.ajH e...●●...ajI a6=1.0 (1.ajP [§§§.ajR ` _The centaur is severely wounded..aj<..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.......##+####......#. Magic: 25/28 =====================--- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#....§c# #........... SH: 0Dex: 15 .aj #.))....#...§●●# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....*@# #..# .... Noise: =--------  Time: 10891.0 (0.0) #...#.....#....**#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The centaur is heavily wounded.The foxfire burns the centaur. _The centaur is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj=..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 60/60 ======================== ....#.....#.......##+####......#. Magic: 25/28 =====================--- ###.#.....#....................## AC: 7Str: 5Doom: 45% #.#.....#......# #........... EV: 14Int: 25  #.#.....#....§c# #........... SH: 0Dex: 15#.))....#...§●●# #..######### XL: 11 Next: 42% Place: .aj??Dungeon:10 #...#.....#....§@# #..# .... Noise: =--------  Time: 10891.0 (0.0) #...#.....#.....§#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.......................#.#####.............# _The centaur is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select .aj?action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the centaur but does no damage..aj1§.ajMPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur but does no damage.  The centaur is severely wounded..ajH 3§.ajG_  ●●The centaur is severely wounded.The centaur unwields a +0 long sword. The centaur wields a +0 shortbow.)).ajm §@The centaur shoots an arrow. The arrow misses you. The arrow hits your foxfire!.aj| 6) .ajz ..§§ 58-==2.0 (1.aj( =§§.aj F _The centaur shoots an arrow. The arrow hits you..aj"..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 58/60 =======================- ....#.....#.......##+####......#. Magic: 24/28 ====================---- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#.....c# #........... SH: 0Dex: 15  #.))....#....**# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....●@# #..# .... Noise: ===------  Time: 10892.0 (0.0) #...#.....#....*●#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire [4.aj# 0m#...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The centaur unwields a +0 long sword. The centaur wields a +0 shortbow.  The centaur shoots an arrow. The arrow misses you. The arrow hits your foxfire!_The centaur shoots an arrow. The arrow hits you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 58/60 =======================- ....#.....#.......##+####......#. Magic: 24/28 ====================---- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14.ajcInt: 25   #.#.....#.....c# #........... SH: 0Dex: 15  #.))....#....§●# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....§@# #..# .... Noise: ===------  Time: 10892.0 (0.0) #...#.....#.....●#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire #...#.....#.............# ..>. #...#.....#.............# .... .aj/#...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The centaur shoots an arrow. The arrow misses you. The arrow hits your foxfire!_The centaur shoots an arrow. The arrow hits you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj\Dir - look around, f - activateYou conjure some foxfire!.aj=●§.aj$ ........# #.......# #.......#........  #......# #...........  #.....c# #..  #.))....#....§●# #...aj(#....●@# #..# #......# <..#.............# #.............# ..>#.............# #.......... #........... ..............  _The arrow hits you. .aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur..ajEq§●§.ajL  The centaur is almost dead.The foxfire burns the centaur but does no damage..aj3§.aj' ●●The centaur is almost dead..aj8B)))))).aj).aj.q§@§.....ajq#5.aj7r>=3.0 (1.ajxn§§§.aj{o _The centaur shoots an arrow. The arrow barely misses you..aj7..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 58/60 =======================- ....#.....#.......##+####......#. Magic: 24/28 ====================---- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#.....c# #........... SH: 0Dex: 15  #.))....#....●*# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....*@# #..# .... Noise: ===------  Time: 10893.0 (0.0) #...#.....#....●*#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire [1.aj82d#...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The foxfire burns the centaur but does no damage.  The centaur is almost dead. _The centaur shoots an arrow. The arrow barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj5@#.ajٷ7@#.ajy$.ajL..................' #......#. JYZero the Thaumaturge ..................# #......#. Deep Elf of Vehumet **.... ....#####+#.......# #......#. Health: 58/60 =======================- ....#.....#.......##+####......#. Magic: 24/28 ====================---- ###.#.....#....................## AC: 7Str: 5Doom: 45%  #.#.....#......# #........... EV: 14Int: 25   #.#.....#.....c# #........... SH: 0Dex: 15  #.))....#....●§# #..######### XL: 11 Next: 42% Place: Dungeon:10 #...#.....#....§@# #..# .... Noise: ===------  Time: 10893.0 (0.0) #...#.....#....§●#####..# .... a) +3 dagger (venom) #...#..<..#.............# .... Cast: Foxfire .aj#...#.....#.............# ..>. #...#.....#.............# .... #...#.....#.............#####.... c   centaur (launcher, ally target) #...##+####.................#.... ...................#  .#####.............# The centaur is almost dead. _The centaur shoots an arrow. The arrow barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj $Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the centaur.  You kill the centaur!  Vehumet accepts your kill..aj.ajI ! ........# #.......# #.......#........ .aj  #......# #...........  #.....$# #..  #.))....#....●§# #...aj #....§@# #..# #......# .aj^<..#.............# #.............# ..>.ajJ>#.............# #..........#............ajY .............. .ajp§●§.ajLA●§.ajS●●96==43--4.0 (1.ajݴ§§ _You feel your power returning..aj .ajc '.ajR .aj I●§.aj M●§.aj ●§●§.aj9 ●§●§●§●§●§●§●§●§●§§●§●7===.aj ,.ajk .ajw 1§.ajl ,.aj\ .aj .aj .aj .aj 4§.aj} 1§.aj .aj 3.aj| ` _Your foxfire dissipates. x3.aj L60=.aj .aj6 .aj a8==.ajY .ajG .aji! ,.aj" .aj$ .aj& .aj$' .aj' .aj. k  You now have 455 gold pieces (gained 19).  Things that are here:.aj. 9=.aj/ .aj5 u _a +0 shortbow; a +0 long sword; a centaur corpse.ajK8 .aj8 9=.aj9 .aj; .aj> .aji> .ajl? .ajF .ajXI .ajI .ajK .ajvN '.ajP .ajR .aja .ajf 7 _You open the door..aji .aj&j .ajuk .ajo .ajq .aj^ .aj X.aj} @  There is an open door here..aj K _.aj .ajؘ .ajA .aj .aj .ajA .aj͟ .aj .ajߨ n.aj0 .aj .ajӫ .ajm .aj .aj .aj l _n - 7 ruby potions (gained 1).aj .aj .ajn .aj .aj .ajJ .aj .aj .ajU .aj .aj .aj .aj .ajn .ajz .aj .ajA .aj .aj .aj @  There is an open door here..aj .aj  _.aj .aj .aj .aj .aj .aj .aj .aj .aj7 .aj[ .ajJ ,.aj .aj: .aj .aj .aj@ .aji .ajb ,.aj ,.aj9 .aj6 .aj .ajs .ajW .aj .aj3 .aj .aj" ,.aj6$ .aj& .aj) ,.aj* .aj$- .aj;: .aj: .aj}< .ajnD .aj{H .ajH .aj@J .ajM .ajUP .ajP .ajlR .ajDU .ajib  #.#.....#.....)#...#..... .ajb #.))....#......#...#..#### #...#.....#......#...#..#  #...#.....#......#####..#  #...#..<..#.............#  #...#.....#.............# .ajc  #...#.....#.............#  #...#.....#............. #...##+####@............---934.0 (40.0) .................... ##....#####......... #.... ######....... ..... #.... #.... #.... .ajc 1..#. .######†#[.. .# #) #†.aj>l .ajl !-.aj1m %5.0 (41.ajLx ? _Found a scale mail..ajII.ajQX.ajT,.aj9U.ajV.ajW.ajFZ.ajZ.ajW\.aja.ajd.ajpd.ajOe.ajh.ajo #...#..<..#....... #...#.....#............. #...#.....#............. #...#.....#............. #...##+####............. ...................... ..####....#####......... #....#....# ######.... #....@..# #9.0)#...#.....# ##.#...#...# .####...#[....# .##...#...#_ .#.#...# #.. #[39;.ajpg49m...# .##+  # ....# .... .... .ajtt.ajt,40.0 (5.ajx.ajE|9 _Found a hazy altar of Hepliaklqana..ajq.ajBr.ajs.ajz.aj }.ajt}.aj,.aj.ajH.aj.aj.aj.ajc.aj.ajH  You see here a +0 scale mail. _.aj7.aj@.aj.aj.ajt.ajا.aj*.aj|.ajg.aj.aj.ajK,.aj,.aj.aj.aj`,.aj.aj.aj0.ajo.ajMN _You now have 465 gold pieces (gained 10)..aj.aj9.aj.aj.aj"#...#.....# ##.#...#...# .######...#[....# .# #...#...#...#.aj.._ #.#.#...##. #...#...# .##+###.#.....# #...#+##+## ...aj##...#....@....... ..51.0 (11.0)...#.............. ...#................ .......aj$................. ......###.............. .......aj#..########.... ......#.. .... ......#.. ..> ###### .aj.aj ,2.0 (12.ajf.aj; _Found a stone staircase leading down..aj3.ajʕ.aj.ajؚ.aj9B.ajӤ*#...#.....# #.#.#...#...# .##...#[....# .# ##...#...#...# #.._ #.#.#...# ##. #...#...# .##+#.aju#.#.....# .#...#...#+##+### .#...#....# ....#.# ..#.# ..# .###..#..#.ajN..#.. ..#.. ...># #.aj....o..........o.o....o..)...........'3.0)o   orc warrior (asleep)ooo 3 orcs (asleep).aj OAs you open the door, it creaks loudly!  You encounter an orc warrior and 3 orcs..ajB .oThe orc shouts! x3; You hear two shouts! You hear a shout!.ajxO.o.ajP.o.aj?N.o.aj1GO   two-headed ogreo   orc warriorooo 3 orcs.ajL======4.0 (2.aj.ajn  You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant _club..ajD _Found a sling..aj, #.#...#...#......O .##### #...#[....#...o... .# #...#...#...#.......  .._ #.#.#...#.oo)...  #. #...#...#o.... .##+# #.#.....#... ...... #...#...#'##+### #...#............# ...#.......#  .#..#  .#  ###..  #..########....[4.aj 0m.  #.. ..... o   orc warrior #.. ...># ###### oo 2 orcs ..O.o.aj1o.aj.aj@N.o.ajN.o.aji..O   two-headed ogreo   orc warriorooo 3 orcs.ajZS------5.0 (1 _.aj%.aj(.ajv #.#...#...#....... .##### JYZero the Thaumaturge #...#[....#.....O. .#  Deep Elf of Vehumet **.... #...#...#...#...o...  Health: 60/60 ======================== .._ #.#.#...#...)...  Magic: 27/28 =======================- #. #...#...#.oo.. .##+## AC: 7Str: 5Doom: 44%  #.#.....#o.. ...... EV: 14.ajInt: 25   #...#...#'##+### ...... SH: 0Dex: 15 #...#...***......# ...... XL: 11 Next: 43% Place: Dungeon:10 ...#.....*@*......# ...... Noise: ---------  Time: 10955.0 (0.0) .#.......***......# ...... a) +3 dagger (venom) .................# ...... Cast: Foxfire ###............... ...... #..########..... ...... #.. ..... ...... O   two-headed ogre .aj>#.. ...># ###### o   orc warrior ..  ooo 3 orcsYou encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant _club. .ajq_Found a sling.  Casting: Foxfire (safe; 1% risk of failure)  .aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajWH Q..*@.aj  #.#...#...#....... .##### JYZero the Thaumaturge #...#[....#....... .#  Deep Elf of Vehumet **.... #...#...#...#...oO..  Health: 60/60 ========================.ajN  .._ #.#.#...#...)...  Magic: 27/28 =======================- #. #...#...#.oo.. .##+## AC: 7Str: 5Doom: 44%  #.#.....#o.. ...... EV: 14Int: 25   #...#...#'##+### ...... SH: 0.ajJ MDex: 15 #...#............# ...... XL: 11 Next: 43% Place: Dungeon:10 ...#......@.......# ...... Noise: ---------  Time: 10955.0 (0.0) .#................# ...... a) +3 dagger (venom) .................# ...... Cast: Foxfire .ajγ H###............... ...... #..########..... ...... #.. ..... ...... O   two-headed ogre #.. ...># ###### o   orc warrior ..  ooo 3 orcs .aj' _club. _Found a sling.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj \Dir - look around, f - activateYou conjure some foxfire!.aj1 $..aj 1o.aj R.o.aj .aj J.o.aji P.o.ajE    #...#[....#....... .#  .ajg )#...#...#...#....O..  .._ #.#.#...#..o)...  #. #...#...#.....  #.#.....#.oo  #...#...#o##+###  #...#....●.......# .aj>  ...#......@.......#  .#.......●........#  .................#  ###...............  #..########.....  #.. .....  #.. ...># (ally target) .. .aj ?(1 ally target) .aj D=6.0 (1 _.aj .ajt .aj=  #.#...#...#. . #...#[....#....... .# #...#...#...#....O.. .._ #.#.#...#..o)....aj#? t #. #...#...#..... .##+ #.#.....#.oo  #...#...#o##+###  #...#....●.#  ...#.#  .#.●.#  .#  ###.  #..#.....  #.. .....  #ğ. ...># # ..ğ   gnoll (wandering.aj? z)oo 2 orcs (1 ally target).ajH u§●●§.ajAI .ajxR  You encounter a gnoll. It is wielding a +0 club.The foxfire burns the orc..aj 3§.aj >●§.ajL M8=The foxfire burns the orc.  The orc is moderately wounded.  The foxfire burns the orc!  You kill the orc!  Vehumet accepts your kill.aj7 ~.  Vehumet offers you knowledge of Searing Ray..aj, /  --more--.aj0).aj   orc.aj1§.Oo..aj..ajw1o.aj+<ğ..ajJ.o.aj~{  -7 _.ajS§§.ajP M..#.....# #.....#...#### #...#[.... .##...#......._ #.#..O... #. #...#...#.oo.. .##+##.....#...  #...#...#o##+## #...#...@§§..#......§.#§.................# .....o   orc warrior.ğ   gnoll.#.ajT Q)o.ajU ;ğ..aj_ 5....aj` X-8.ajh .ajfk .aj-#...#....#.....# #.....#...#### #...#[..##...#......_ #.#...O... #. #...#...#.oo.. .##+##.#.....#...  #...#.@.#)##+## #...#.....o..#.#....aj]####..........ğ########...... ..........># #####.aj4o..ajw<ğ..aj.aj%&9.aj.ajX.aj!a..#....#######...#....#.....# #.....#...#### #...#[..##...#....._ #.#...O... #. #...#...#.oo.. .##+##...@.#...  #...#..o#)##+## #...#......#...#......####..ğ.......########.. ......aj3o.aj0;ğ..aj o   orc.ajq |51----===60.aj.aj;D _The orc warrior hits you with a +0 dire flail!.aj>Z+...#######.......#....#######...#.....#.....# #.....#...#### #...#[..##...#....._ #.#...O... #. #...#.@.#.oo.. .##+##.#.....#... .aj?` #...#..o#)##+## #...#.....o.....#.......#.............ğ...####.............########.ajDB4o..ajB9o..ajD;ğ..ajP.ajQ`2------1.ajZ.aj1\.aj < ................+...#######.......#....#######...#.....#.....# #.....#...#### #...#[..##...#....._ #.#..O... #. #...#...#.oo.. .##+#.aj #.#...o.#...  #...#...#)##+## #...#....o....#.....#....ğ.........####...........ajC Oo.ğ.o.O   two-headed ogreo   orc warriorğ   gnollo   orc--2.aj .aj .ajK##...##+#### ................+...#######.......#....#######...#.....#.....# #.....#...#### #...#[..##...#....._ #.#.#...#...O... #. #...#.o.#.oo.. .##+#.#.....#... .ajc  #...#..o#)##+## #...#.....O...#..ğ.......#...o   orc...#.aj7o..aj OoThe orc warrior attacks as it pursues you!.aj.aj}4ğ.aj1o..aj .ğ   gnollo   orc.ajn.=3.aj`.ajVQ _The orc warrior misses you..aj(.aj!, Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajK .aj .aj &##...##+####.............. JYZero the Thaumaturge.......................... Deep Elf of Vehumet **....+...####....#####.......... Health: 52/60 ====================----.aj ..#....#....# ######..... Magic: 28/28 ========================#...#.......##..... AC: 7Str: 5Doom: 44% #...#.....##..... EV: 14Int: 25  #.#...#...#....... .#### SH: 0Dex: 15#...#[....#....... .#XL: 11 Next: 43% Place: Dungeon:10#...#...#.@.#.......Noise: =--------  Time: 10963.0 (0.0).._ #.#.#.o.#...O...a) +3 dagger (venom)#. #...#...#.oo.. .##+#[.ajp >m Cast: Foxfire#.#.....#........#...#..O#)##+### .....#...#.ğ..o.......# ..... O   two-headed ogre...#..............# ..... o   orc warrior.#................# ..... ğ   gnoll.................# ..... o   orc _Vehumet offers you knowledge of Searing Ray. _The orc warrior hits you with a +0 dire flail!  The orc warrior attacks as it pursues you! _The orc warrior misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj .aj ##...##+####.............. JYZero the Thaumaturge.......................... Deep Elf of Vehumet **....+...####....#####.......... Health: 52/60 ====================----..#....#....# ######..... Magic: 28/28 ========================#...#.......##..... AC: 7Str: 5Doom: 44% #...#.....##..... EV: 14Int: 25  #.#...#...#....... .#### SH: 0Dex: 15#...#[....#....... .#XL: 11 Next: 43% Place: Dungeon:10#...#...#.@.#.......[40.aj mNoise: =--------  Time: 10963.0 (0.0).._ #.#.#.o.#...O...a) +3 dagger (venom)#. #...#...#.oo.. .##+# Cast: Foxfire#.#.....#........#...#..O#)##+### .....#...#.ğ..o.......# ..... O   two-headed ogre...#..............# ..... o   orc warrior.#................# ..... ğ   gnoll.................# ..... o   orc _Vehumet offers you knowledge of Searing Ray. _The orc wa.aj drrior hits you with a +0 dire flail!  The orc warrior attacks as it pursues you! _The orc warrior misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj  ##...##+####.............. JYZero the Thaumaturge .......................... Deep Elf of Vehumet **.... +...####....#####.......... Health: 52/60 ====================---- ..#....#....# ######..... Magic: 25/28 =====================--- #...#.......# #..... AC: 7Str: 5Doom: 44%  #...#.....# #..... EV: 14Int: 25   #.#...#...#....... .#### SH: 0Dex: 15 #...#[....#....... .#  XL: 11 Next: 43% Place: Dungeon:10 #...#...#*@*#.......  Noise: =--------  Time: 10963.0 (0.0) .._ #.#.#*o*#...O...aj .  a) +3 dagger (venom) #. #...#***#.oo.. .##+# Cast: Foxfire #.#.....#... ..... #...#..O#)##+### ..... #...#.ğ..o.......# ..... O   two-headed ogre ...#..............# ..... o   orc warrior .#................# ..... ğ   gnoll .................# ..... o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.aj Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (chance to affect: 81%).ajE *********.@..o.....aj ...***@*.aj+...*@*o*.ajK5...@o***Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (chance to affect: 81%).ajsi ..o*..aj**o**Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (chance to affect: 81%).ajzZ o*.aj ##...##+####.............. JYZero the Thaumaturge.......................... Deep Elf of Vehumet **....+...####....#####.......... Health: 52/60 ====================----..#....#....# ######..... Magic: 25/28 =====================---#...#.......##..... AC: 7.aj Str: 5Doom: 44% #...#.....##..... EV: 14Int: 25  #.#...#...#....... .#### SH: 0Dex: 15#...#[....#....... .#XL: 11 Next: 43% Place: Dungeon:10#...#...#####.......Noise: =--------  Time: 10963.0 (0.0).._ #.#.#####...O...a) +3 dagger (venom)#. #...#####.oo.. .##+# Cast: Foxfire#.#.....#........#...#..O#)##+### .....#...#.ğ..o.......# ..... O .ajŝ [30m  two-headed ogre...#..............# ..... o   orc warrior.#................# ..... ğ   gnoll.................# ..... o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.aj .ajğ.  The flask of dizzying concoctions shatters into a vile cloud!.aj:O..aj2' oYou hear a shout! x2  The orc warrior is engulfed in noxious fumes.  The orc warrior appears confused.  The orc warrior grins madly..aj37o..aj_§@ζ.o§§ξ.o(confused)o 2 orcs.aj^3========4.0 (1.aj۪.ajyY _The orc warrior closely misses you..aj.v2 #...#.....# ##...##+####. ............... +...####....#####.... ..#....#....# #######...#.......# # #...#.....# #.... #.#...#...#. .### #...#[.@..#. .# #...#...#§§ζ#........aj)x .._ #.#.#.o§#...O... #. #...#§ξ.#.oo.. .##+ #.#....O#...  #...#ğo.#)##+### .ajx  #...#.....o......#  ...#..............# #.# .ajD{8ğ..aj{:O..aj} oℓThe orc warrior is engulfed in noxious fumes..ajI~6o..aj:o..ajE=ℓ..aj!l6=-------5.aj.aj^7 _The orc warrior appears confused..aj-  #...#.....#..##...##+####. ................+...#######.......#....#.aj ;######...#.....#.....# #....#...### #...#[.....##...#...#§oℓ#......_ #.#.#..§#...O...#. #...#§ξO#.oo.. .##+.#..ğo.#...  #...#..o#)##+## #...#...#.aj 8ğ..ajo 6O..ajW : §.aj ]oThe orc warrior is engulfed in noxious fumes..aj 7o..ajb 9o..ajv J.ζ.aj F-------6.ajh .aj 7 _The orc warrior appears confused..aj*... #...#.....#..##...##+####. ................+...#######.......#....#######...#....#..@..# #....#...### #...#[....##...#...#§§.#.....aj+&.._ #.#.#oO§#...O...#. #...#ğζo#.oo.. .##+#.#....o#...  #...#...#)##+## #...#.aj-s§ğO..aj /;.o.aj/1o..ajm:hξğ(confused).ajm;^4=7.ajLD.ajqGY _The gnoll is engulfed in noxious fumes. The gnoll appears confused..aj> /#...#..<..#.##...#.....#..##...#.....#.#...#.....#.###...##+####.................+...####....#####........#....#....# ######.#...#.....@.# #.#...#.....# #.....#.#...#...#. .####.aj6 h #...#[....#. .##...#...#§O.#........._ #.#.#.o§#...O... #. #...#ξğo#.oo.. .##+##.#...o.#... . #...#...#)##+### ..aj §OThe two-headed ogre is engulfed in noxious fumes..ajD o.  The two-headed ogre appears confused. The gnoll is engulfed in noxious fumes.  The gnoll hits the orc warrior with a +0 club..aj` 2o..aj@ 4o..ajV O(confused)7==8.aj .aj d _The orc warrior grins madly..ajC? #...#.....#......#####..# #...#..<..#.# #...#.....#..# #...#.....#.# ...#.....#.####...##+####.................+...####....#####........#....#...@# ######.#...#.......# #.#...#.....# #......#.#...#...#. .##### #...#[....#. .##...#...#§o.#....... .._ #.#.#.oO#...O... #. #...#ξğo#.oo.. .##+###.#.....#... ..ajI 2)  The gnoll hits the orc warrior with a +0 club. _The orc warrior grins madly.two-headed ogre hits the orc with a +0 dire flail!  The orc is killed!.ajW ℓVehumet accepts your kill.The gnoll is engulfed in noxious fumes. The gnoll appears confused..ajAY §oThe gnoll cries.The orc warrior is engulfed in noxious fumes..ajHd ξζ.o   orcğ.ajm M 9.aj"v .ajx 7 _The orc warrior appears confused..ajP.....#####<..#................  #...#.....#......####...##+####...... ..................+...#######.......#....#######...#....#.....# #......#...###### #...#[....##...#...#ξ§.#......_ #.#.#.oO#...O...#. #...#ζ.o#.oo.. .##+##.aj^C.The orc warrior is engulfed in noxious fumes. _The orc warrior appears confused.orc warrior hits something with a +0 dire flail!!  Vehumet accepts your kill.You feel a bit more experienced. .aj_2 The two-headed ogre is engulfed in noxious fumes..ajbr8==70.aji.aj2ok _The two-headed ogre barely misses the orc warrior. x2.aj] #.))....#......#...#..####...#.....#......#...#..# #...#.....#......#####..# #...#..<..#..# #...#.....#..# #...#.....#.# ...#.....#.#####...##+####...........@.......+...####....#####........#....#....# ######.#...#.......# #.#...#.....# #.......#.#...#...#. .###### #...#[....#. .# ##...#...#ξ§.#....... # .._ #.#.#.oO#...O...  .aj[1o.aj:o   orc warrior (confused)ζ).aj5\5=1.aj_.aj;.aj7#.#.....#.....)#...#...... #.))....#......#...#..#####...#.....#......#...#..# #...#.....#......#####..# #...#..<..#.# #...#.....#.# #...#.....#.# ...#.....#.######...##+####.................+...####....#####........#....#....# ######.#...#.......# #.#...#.....# #........#.#...#...#. .######† #...#[....#. .# #)#...#...#ζ§o#....... #†.aj1 _..2.ajL .aj3 .ajfW .aj1X .ajEY .ajh .ajo 0U.ajq g  A wight comes into view..ajx #.#.....#......#'#+#.#.#.....#U....)#...#....... #.))....#......#...#..######...#.....#......#...#..# .aj\y #...#.....#......#####..# #...#..<..#.# #...#.....#.# #...#.....#.# ...#.....#.#######...##+####.#.................#+...####....#####......#.ajy ..#....#....# ######.##...#.......# #.# U   wight (polearm, wandering)#...#.....# #........##.#...#...#. .######†# #...#[....#..aj~z } .# #)#.aj X03.0 (1 _.aj .aj .aje"######.#.....#......#.#.....#......#'#+#.#.#.....#U....)#...#........ #.))....#......#...#..#######...#.....#......#...#..# .#...#.....#......#####..# .#...#..<..#.# .#...#.....#..aje{# .#...#.....#.# ....#.....#..#####.##...##+#####..................  +...####....#####......  ..#....#....# ######.#  #...#....ajFf0#...#.....# #........##.#...#...#. .######†#.ajd .UVehumet accepts your kill..aj.aje6== 44.ajy.ajc6 _You feel a bit more experienced..aj 7 #.#.....#......#'#+##.#.....#.....)#...#.#.))....#U.....#...#..########...#.....#......#...#..# ..#...#.....#......#####..# .#...#..<..#.......# .#...#.....#.# .#...#.....#.# .#...#.....#.#####.##...##+####....#..............# +...####....##### ..#....#....# ###### #...#.......# #.#  #...#....#.#...#...#....... .######†##...#[....#. .# #)###.aj G.U.aj .ajԺ .5.aj .ajl .aj #.#.....#.....)#...#.#.))....#......#...#..#########...#.....#U.....#...#..# ...#...#.....#......#####..# .#...#..<..#.......# .#...#.....#.# ..>#...#.....#.# .#...#.....#.#####. ##...##+####....#. ..............aj o# ...####....###### .#....#....# ######.#.......# #.  #...#.....# #.#  #.#...#...#....... .######†#  #...#[....#. .# #)#### ...#...#..o#. #†.....aj .aj &6.aj .aj .aj#.))....#......#...#..######### #...#.....#U.....#...#..# .... #...#.....#......#####..# . #...#..<..#..aj4 ......# . #...#.....#.# ..> #...#.....#.# .... #...#.....#.#####. #...##+####....#. ............# ####....###### #....#....# ####### .#.......# #.....# #...#.....# #.......# #.#...#...#....... .######†# #...#[....#. .# #)##### ..#...#..o#..aj! #†..... _ #.#.#.)O#...O... #...aji?G.U.ajqG.ajCH.77.ajN.ajP.aj#.))....#......#...#..# ...#.....#......#...#..# . ...#.....#.U....#####..# . ...#..<..#.# . ...#.....#.# ..>. ...#.....#.# . ...#.....#.#####. ...##+####..ajl#.# ####....#####.# ....#....# ######.# #.# #........# ...#.....# #........# .#...#...#. .######†# ...#[....#. .# #)# .#...#..o#..aj #†.  #.#.#.)O#...O... #..ajG.U.aj.aj&8.aj.aj4.ajc v#.))....#......#...#..##.....#......#...#..# .#.....#......#####..# .#..<..#..U.# .#.....#.# ..>.#.....#.# .#.....#.#####.##+####.#.# ####....#####.# #....# ######.# #.# .ajzd #........##.....# #........# #...#...#. .######†# #[....#. .# #)# #...#..o#. #†. #.#.#.)O#...O... #..ajg @.U.aj]s .ajnt &9.ajC} .aj~ .aj? .))....#......#...#..# .#.....#......#...#..# . .#.....#......#####..# . .#..<..#...U.# . .#.....#.# ..>. .#.....#.# . .#.....#.#####. .##+####.#.# ....#####.# #....# ######.# .# #..##.....# .ajm s#...# ...#...#. .######†# #[....#. .# #)# ...#..o#. .# #†.U .#.#.)O#...O... #..aj- K.U.aj .aj '80.aj .aj. .ajb())....#......#...#..#' #.....#......#...#..# . #.....#......#####..# . #..<..#.# . #.....#..U.# ..>....# #.....#.# .# #.....#.#####..aj)# ##+####.#.## #....#####.# # .#....# ######.# ## #.# # #.....# #.# ##...#. #.######.# # #[....#. +.# #)##..o#. #.# #†.U. #.#.)O#...O... #..aj-G.U.aj 6.aj;T8=1.aj>.aj@.aj̭.....#......#...#..# ......... .....#......#####..# . ..<..#.......# . .....#.# ..>....## .....#..U# .......#. .....#....#####.#. #+####....#.#. ........ajdT# #. #....###### #. #....# ####### #. .....# #.# #.# #.# #. .#...#....... #.######.# #. [....#. +.# #)#########.  .#..o#. #.# #†.......U..  .#.)O#...O... #. #....  .#..o#.oo.. .##+###.### .aj.aj+&2.ajF.aj.ajr.ajI.aj.ajv.aj.ajL.aj,.aj.ajR#9.aj2=.aj.aj#......#####..# ..# <..#.......# ..#.#...aj# ..>....#####..U# .......#...#.....#####.......#.. ####....#.......#.. ......# #..#####.# #.. .aj...# ######...@....# #..4.0 (2 ...# #..# #..# .aj3#..# #..U#....... #.######.# #..U ..ajû..#....... +.# #)#########.. ..o#....... #.# #†.......U....)O#...O... #. #.......o#.oo.. .##+###...aj#####ğ.#... ..........######.aj.ajF.aj.ajM .aj .ajO .aj .aj .aj .aj ,.aj .ajz .aj .aj #.......# ..# .#..# ..>....#### .#..U# .......#.... ..aj !#.....#####.......#....# ##....#.......#....# ....# #.. .###### #.. .# ####### #...)# #..# #....<.ajC 6# #..# #..U .#....... #.######.# #..U.. .#....... +.# #[#########..... .aj o#....... #.# #†.......U... O#...O... #. #.........aj F  o#.oo.. .##+###........######.  .#... ..........###### #..aj"   .#)##+### ..# #. .ajW .aj .aj .aj.ajy.aj.aj.aj.aj.aj+.ajG.aj . .aj. .ajZ0 .aj= .aj? f  An orc comes into view..ajcG .######..# .#. ..#.# ..........#. ..#...# ..>....####. ..#..U.# .#.... ..######.#.... ###.#.......# .........o.# # ..ajFH ..#####.............# #... ..# ######....@...# #...).# #........# #.. ..# #........# #..U ..#. #.######.# #..U ..#. +.# #[######### .o#....... #.# #†Uo   orc (wandering) )O#...O... #. #..............o#.oo.. .##+###........###### ğ.#... .###### #.ajeJ X.o0.aj R :.ajW a60=7.0 (1 _.ajZ .aj\ .aj| .#......#...#..# .#.######..# .# <..#.# ..........#.#...# ..>....####.#..U.# .aj .# ...######.# ####..#.......#.........o.# #.#####.....# #....# ######........# #.# #.# #...# #........#.aj)  #..U.#. #.######.# #..U ...#. +.# #[######### ..o#....... #.# #†U .)O#...O... #. #............. ..o#.oo.. .##+###........####.aj Q.o.aj$ .aj % &8.aj+ .aj;- .aj)...#......#...#..# ..........# JYZero the Thaumaturge ...#......#####..# ..........# Deep Elf of Vehumet **.... <..#.............# ..........# Health: 60/60 ======================== ...#.............# ..>....#### Magic: 27/28 =======================- ...#..U..........# .......#... AC: 7Str: 5Doom: 44% ...#.............#####.......#... EV: 14.aj*FInt: 25  ####.................#.......#... SH: 0Dex: 15 ...............***...# #... XL: 11 Next: 44% Place: Dungeon:10 ...#####....o..*@*...# #... Noise: ---------  Time: 10988.0 (0.0) ...# ######..***...# #... a) +3 dagger (venom) ...# #........# #... Cast: Foxfire ...# #........# #..U ...#....... #.######.# #..U ...#....... +.# #[#########... o   orc ..o#....... #.# #†.......U.... .)O#...O... #. #............. .aj7+]..o#.oo.. .##+###........#####Vehumet accepts your kill. _You feel a bit more experienced. _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajC*@.aj&:**.aj"...#......#...#..# ..........# JYZero the Thaumaturge ...#......#####..# ..........# Deep Elf of Vehumet **.... <..#.............# ..........# Health: 60/60 ======================== ...#.............# ..>....#### Magic: 27/28 =======================- ...#..U..........# .......#... AC: 7Str: 5.ajDoom: 44% ...#.............#####.......#... EV: 14Int: 25  ####.................#.......#... SH: 0Dex: 15 .....................# #... XL: 11 Next: 44% Place: Dungeon:10 ...#####.....o..@....# #... Noise: ---------  Time: 10988.0 (0.0) ...# ######........# #... a) +3 dagger (venom) ...# #........# #... Cast: Foxfire ...# #........# #..U ...#....... #.######.# #..U ...#....... +.# #[#########... o   orc ..o#....... #.# #†.......U.... .)O#...O... #. #............. ..o#.oo.. .##+###........##### _You feel a bit more experienced. _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[.ajP{0;10m - cycleDir - look around, f - activateYou conjure some foxfire!.ajD .#####..# <........# ........# ..>........# ........#####............#.......●●...# .ajj....o..@....#  ######........#  #........#  #........#  #.######.#  +.# #[#(ally target) #.# #†.) #. #... .ajD=9.0 (1 _.aj.ajV.aju...#......#...#..# ..........# JYZero the Thaumaturge ...#......#####..# ..........# Deep Elf of Vehumet **.... <..#.............# ..........# Health: 60/60 ======================== ...#.............# ..>....#### Magic: 26/28 ======================-- ...#..U..........# .......#... AC: 7Str: 5Doom: 44% ...#.............#####.......#... EV: 14Int: 25  ####.................#.......#... SH: 0Dex: 15 ...............*●●...# #... XL: 11 Next: 44% Place: Dungeon:10 ...#####.....o.*@*...# #... Noise: =--------  Time: 10989.0 (0.0) ...# ######..***...# #... a) +3 dagger (venom) ...# #........# #... Cast: Foxfire .ajv%...# #........# #..U ...#....... #.######.# #..U ...#....... +.# #[#########... o   orc (ally target) ..o#....... #.# #†.......U.... .)O#...O... #. #............. ..o#.oo.. .##+###........#####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj(W 5@*.aj8 ...#......#...#..# ..........# JYZero the Thaumaturge ...#......#####..# ..........# Deep Elf of Vehumet **.... <..#.............# ..........# Health: 60/60 ======================== ...#.............# ..>....#### Magic: 26/28 ======================-- ...#..U..........# .......#... AC: 7Str: 5Doom: 44% ...#.............#####.......#... EV: 14.aj9 Int: 25  ####............●....#.......#... SH: 0Dex: 15 ................●§...# #... XL: 11 Next: 44% Place: Dungeon:10 ...#####.....o..@....# #... Noise: =--------  Time: 10989.0 (0.0) ...# ######........# #... a) +3 dagger (venom) ...# #........# #... Cast: Foxfire ...# #........# #..U ...#....... #.######.# #..U ...#....... +.# #[#########... o   orc (ally target) ..o#....... #.# #†.......U.... .)O#...O... #. #............. ..o#.oo.. .##+###........#####Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some.aj9 foxfire!●§●§.aj: S§●.ajN: G§●.ajs@  .#####..# <........# ........# ..>........# ........#####......§§....#.aj3A (.....●§§§...# ....o●.@....#  ######........#  #........#  #........#  #.######.#  +.# #[#  #.# #†.) #. #... _You conjure some foxfire! .ajA  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc..aj& 3§.ajX )The orc is moderately wounded.The foxfire burns the orc.  You kill the orc!.aj R.ajR /§.aj\ M●@●.aj` ,90.0 (1.ajg b§§§§.ajh §.ajj Z _Vehumet accepts your kill..aj.#......#...#..############'#.#......#...#..# . ....######..# . .<..#.# ...........#...# ..>....###.#..U.# .# ....#...#####.# .ajG+####..§§....#.......#............§@§§...# #.#####.....)§●.●...# #.# ######.# #.# #.# #...# #........# #.. #...#. #.######.# #..#. +.# #[######### #..o#....... #.# #†U .ajp#.)O#...O... #. #......aj:O§●.ajA●§.ajT §.aj'●.aj{<●§.aj"O§●.ajI●§.ajqF●§.ajI●§.ajK●§.ajR§●.aj"R...@...aj#U7=.aj[$-1.aj+§§§§§§§§.aj|..ajV ?M).................###########'##.#... ..#####<.........>....###U ....#### +####......................####.....§§§§§ ....# ######.●.§....##..#...aj =●§.aj G§●.ajf H●§.aj E§●.ajr -●§.aj ]§●.aj 8●§.aj5 .aj A●§.aj/ 2§.aj5 4§.aj r)..§.....aj @-2.ajQ §)..§§§§§.aj Q _Your foxfire dissipates. x2.aj9 ....#.....)#...#................. JYZero the Thaumaturge ....#......#...#..############'## Deep Elf of Vehumet **.... ....#......#...#..# .......... Health: 60/60 ======================== ....#......#####..# .......... Magic: 26/28 ======================-- .<..#.............# .......... AC: 7Str: 5Doom: 44% ....#.............# ..>....### EV: 14Int: 25  ....#..U..........# .......#.. SH: 0Dex: 15 ....#..........***#####.......#.. XL: 11 Next: 44% Place: Dungeon:10 +####..........*@*....#.......#.. Noise: ---------  Time: 10992.0 (0.0) .ajo: ............§..***....# #.. a) +3 dagger (venom) ....#####....§)..§....# #.. Cast: Foxfire ....# ######§§§§§...# #.. ....# #.§§.....# #.. ....# #........# #..  #...#....... #.######.# #..  ....#....... +.# #[#########..  #..o#....... #.# #†.......U... You kill the orc! _Vehumet accepts your kill. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj @*@.ajO....#.....)#...#................. JYZero the Thaumaturge ....#......#...#..############'## Deep Elf of Vehumet **.... ....#......#...#..# .......... Health: 60/60 ======================== ....#......#####..# .......... Magic: 26/28 ======================-- .<..#.............# .......... AC: 7Str: 5Doom: 44% .aj....#.............# ..>....### EV: 14Int: 25  ....#..U..........# .......#.. SH: 0Dex: 15 ....#.............#####.......#.. XL: 11 Next: 44% Place: Dungeon:10 +####....ğ......@.....#.......#.. Noise: ---------  Time: 10992.0 (0.0) ............§.........# #.. a) +3 dagger (venom) ....#####....§)..§....# #.. Cast: Foxfire ....# ######§§§§§...# #.. ....# #.§§.....# #.. ....# #........# #..  #...#....... #.######.# #..  ....#....... +.# #[#########..  #..o#....... #.# #†.......U....ajz  _Vehumet accepts your kill. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj)#..#..#...#..# ..#####..# <.........# .........# ..>.........# .........#####......@.....#.aj......●●.....# .....).......#  ######........#  #........#  #........# ğ   gnoll (distracted) #.######.#  +.# #[# #.# #†.aj/k7==3.0 (1.aj.ajY _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a gnoll. It is wielding a +0 whip..aj.aj*....#.....)#...#................. JYZero the Thaumaturge ....#......#...#..############'## Deep Elf of Vehumet **.... ....#......#...#..# .......... Health: 60/60 ======================== ....#......#####..# .......... Magic: 27/28 =======================- .<..#.............# .......... AC: 7Str: 5Doom: 44% .aj ....#.............# ..>....### EV: 14Int: 25  ....#..U..........# .......#.. SH: 0Dex: 15 ....#.............#####.......#.. XL: 11 Next: 44% Place: Dungeon:10 +####....ğ......@.....#.......#.. Noise: =--------  Time: 10993.0 (1.0) ...............●●.....##.. a) +3 dagger (venom) ....#####.....).......##.. Cast: Foxfire ....# ######........##.. ....##........##.. ....#.aj4#........##.. ğ   gnoll (distracted) #...#....... #.######.##.. ....#....... +.# #[#########.. #..o#....... #.# #†.......U... _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  .ajKPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _You encounter a gnoll. It is wielding a +0 whip..aj.#......#'#+#.#.....)#...#................ )....#......#...#..############'#.#......#...#..# ....######..# <..#.# ..........#...# ..>....##.#..U.aj.# .# .....#....#####.# #+####....ğ............#.......#............●●.....# # #....#####.....).# # #....# ######.# #.# #.# # .....# #........# # .#...#. #.######.# # [....#. +.# #[#########.ajq.aj_N●§.ajNB●§.ajH●§.ajG●§.aj;2●§.aj]●§.ajH●§.ajZB●§.aj;ğ..aj bğally target).aj"-§.aj.aj●.aj,§.aj֨N-4.ajo§§§§§.ajE _The foxfire burns the gnoll but does no damage..aj6F #.....#......#'#+#................ JYZero the Thaumaturge .....#.....)#...#................ Deep Elf of Vehumet **.... )....#......#...#..############'# Health: 60/60 ======================== .....#......#...#..# ......... Magic: 26/28 ======================-- .....#......#####..# ......... AC: 7Str: 5Doom: 44% ..<..#.............# ......... EV: 14Int: 25  .aj8G .....#.............# ..>....## SH: 0Dex: 15 .....#..U......***.# .......#. XL: 11 Next: 44% Place: Dungeon:10 .....#.....ğ●..*@*.#####.......#. Noise: ---------  Time: 10994.0 (0.0) #+####......§§§***.....#.......#. a) +3 dagger (venom) ...............§§§.....# #. Cast: Foxfire #....#####.....).......# #. #....# ######........# #. .....# #........# #. ğ   gnoll (ally target) .....# #........# #. .#...#....... #.######.# #. [....#....... +.# #[#########.You conjure some foxfire! _You encounter a gnoll. It is wielding a +0 whip. .ajG _The foxfire burns the gnoll but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajS 5@*.ajl .....#......#'#+#................ JYZero the Thaumaturge .....#.....)#...#................ Deep Elf of Vehumet **.... )....#......#...#..############'# Health: 60/60 ======================== .....#......#...#..# ......... Magic: 26/28 ======================-- .....#......#####..# ......... AC: 7Str: 5Doom: 44% ..<..#.............# ......... EV: 14Int: 25  .....#.............# ..>....## SH: 0.aj Dex: 15 .....#..U..........# .......#. XL: 11 Next: 44% Place: Dungeon:10 .....#.....ğ●...@..#####.......#. Noise: ---------  Time: 10994.0 (0.0) #+####......§§§§.......#.......#. a) +3 dagger (venom) ...............§§§.....##. Cast: Foxfire #....#####.....).......##. #....# ######........##. .....##........##. ğ   gnoll (ally target) .....##........##. .#...#....... #.######.##. [....#....... +.# #[#########. _The foxfire burns the gnoll but does no damage.  Casting.aj : Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the gnoll!.aj 3§.aj F.ğ.aj W....●●....aj k7==5.0 (1.ajP .aj   Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  .aj You conjure some foxfire!  The foxfire burns the gnoll! _The gnoll is severely wounded..aj.,.....#......#'#+#................ JYZero the Thaumaturge .....#.....)#...#................ Deep Elf of Vehumet **.... )....#......#...#..############'# Health: 60/60 ======================== .....#......#...#..# ......... Magic: 26/28 ======================-- .....#......#####..# ......... AC: 7Str: 5.ajZ/Doom: 44% ..<..#.............# ......... EV: 14Int: 25  .....#.............# ..>....## SH: 0Dex: 15 .....#..U......***.# .......#. XL: 11 Next: 44% Place: Dungeon:10 .....#......ğ..*@*.#####.......#. Noise: =--------  Time: 10995.0 (0.0) #+####.........*●●.....#.......#. a) +3 dagger (venom) .......................# #. Cast: Foxfire #....#####.....).......# #. .aj/#....# ######........# #. .....# #........# #. ğ   gnoll (ally target) .....# #........# #. .#...#....... #.######.# #. [....#....... +.# #[#########.You conjure some foxfire!  The foxfire burns the gnoll! _The gnoll is severely wounded..aj|0Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj=5@*.ajn7@*.ajO.....#......#'#+#................ JYZero the Thaumaturge .....#.....)#...#................ Deep Elf of Vehumet **.... )....#......#...#..############'# Health: 60/60 ======================== .....#......#...#..# ......... Magic: 26/28 ======================-- .....#......#####..# ......... AC: 7Str: 5Doom: 44% .aj..<..#.............# ......... EV: 14Int: 25  .....#.............# ..>....## SH: 0Dex: 15 .....#..U..........# .......#. XL: 11 Next: 44% Place: Dungeon:10 .....#......ğ..●@..#####.......#. Noise: =--------  Time: 10995.0 (0.0) #+####..........§●.....#.......#. a) +3 dagger (venom) .......................# #. Cast: Foxfire #....#####.....).......# #. #....# ######........# #. .....# #........# #. ğ   gnoll (ally target) .....# #........# #. .#...#....... #.######.# #. [....#....... +.# #[#########.The foxfire burns the gnoll! _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [4.aj0m) - cycleDir - look around, f - activateYou conjure some foxfire!●§.ajh●§●§.ajV^●§.ajo8●§.aj';§Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.  You kill the gnoll!.aj)#...#... )...#....# ...#####..# <..........# ..........# ..>..........# ...§●●§@..#.......§§.....#..............# #.....).......#  ######........#  #........# .aj #........#   #.######.#   [ +.# #[ .ajq§●§●§●●.ajs+6.0 (1.ajzE§§.ajn}Z _Vehumet accepts your kill..ajT #.....#..........###### #.....#......#'#+#.... #.....#.....)#...#............... ))....#......#...#..############' #.....#......#...#..# #.....#.ajU #####..# #..<..#.# ........ #.....#.....# ..>....# #.....#.........@.●.# .# #.....#●§§§...#####.# ##+####●§§.....#.......# .................# # ##....#####.....).ajV T.# # .#....# ######.# #.# #.# # #.....# #........# # ..#...#. #.######.# #.aj Y §●●§.ajbZ Q§●.aj2[ F●§.aj[ E●§.aj\ G§●.aj ] D●§.aj] E●§.aj^ G§●.aj^ H●§.aj_ M§●.aj` N●§.ajb F§●.ajc F●§.ajk 1§.ajy ...aj{ 8-7.ajA §§§§§.aj N _Your foxfire dissipates..aj[7.#.....#. .#.....#......#'#+#.... .#.....#.....)#...#... .))....#......#...#..## .#.....#......#...#..# .#.....#......#####..# .#..<..#.# .#.....#.# ..>.... .#.....#.aj`8=.§.# . .#.....#......●§§§§..#####. .##+####.§§§.#..●§.##....#####.....).#.#....# ######.#.# #.# .#.....#.ajJ9 #.#.#...#. #.######.#.aj;I●§.aj<R§●.ajx=M●§.aj>R§●.aj.?C●§.aj @R§●.aj@P§●.aj!AJ§●.ajI3§.ajR4§.ajQZD..........aj[\7=-8.aj c§§§§§§.ajc6§§.ajifQ _Your foxfire dissipates. x2.ajP$t#.#.....#. #.#.....#......#'#+#... #.#.....#.....)#...#.. #.))....#......#...#..#.#.....#......#...#..# .#.....#......#####..# .#..<..#......§......# .#.....#......§§.....# ..>.#.....#......§@.....# .#.....#......§......##### ..##+####.#.§..##....#####.....§..#.#....# ######.§..# #.# #..§§..# ..#.....# #..# #...#...#.ajE%I. #.######.#.aj?/....).)....aj0&9.aj M.ajN.aj #.#.....#.  #.#.....#......#'#+#  #.#.....#.....)#...#  #.))....#......#...#..#.#.....#......#...#..# .#.....#......#####..# .#..<..#.aj k.# .#.....#.# ..>.#.....#.# .#.....#......)......#####.##+####.#...# .####....#####.....)...#.#....# ######...# .#.# #...#.#.....# #...# .#...#...#. #.######.#.aj0 .aj t8==1000.aj .aj;U....#.....###+####......#. ###.#.....#..........## #.#.....#......#'#+#.ajV #.#.....#.....)#...#...........  #.))....#......#...#..######### #...#.....#......#...#..# #...#.....######..# #...#..<..#.# .. #...#.....#.# ..> #...#.....#.......# #...#.....#)##### #...##+####.#.... ............................#####....#####.....)....# #....#....# ######....##.......# #....# #...#.....# #........#.aj\.ajl]&1.ajIb.ajc.aj\EM####+..... ...##+####. ##.....##.#'#+#.).........  #.))########...#...#####<.>. #...#.....#......)......#####.........ajO.ajP&2.aj2W.ajX.aj_3.aj .aj.aj.ajB.aj\O=.aj.ajB.......'.......#..... ....#####+#.....#. ....##+##### ##......###.'#+#...........  #).....  #.))...#..#########.#...#..4.0 (2.#####...<........ #...#.....#.............# ..>. #...#.....#.............# ............#####.....)....aj].ajL.ajy.aj!.aj.ajk.aj.aju.aj0.aj,.ajs.aj.aj1.ajP$  Things that are here:.aj"#........'.......#..... ....#####+.aj\#.....#. ....##+##### ##......###.'#+#...........  #.....6  #.))...#..#########.#...# #...#.....#......#####..# .... #...#..<..#.............# ..... .. .. #........... .ajz.ajI.aj _a +0 shortbow; a +0 long sword; a centaur corpse.aj> 3.ajn@ .ajL .ajM : _.ajSR ,.ajaT ,.ajhU .ajZ G####'###.#.....#.......#.....#......#.#.....#......#.#.....#......# )...........'.....#......#........#.....#......# .....#####+#.#.....#...... .....#.....#.......##'##### ####.#.....#....@.......#8.ajK[ G #.#.....#......#'#+#..........  #.#.....#.....)#...#......  #.))....#......#...#..########  #...#.....##...#..#  #...#.....######..# ..  #...#..<..#.......#  #...#.....#.......# ..>  #...#.....## .aj[ .aj` .aj+a .aj###..'......#.+.....#####'###.#.....#.......#.....#.......#.....#...... ..#.....#...... .).'.....#..............#.....#.......#####+#.#.....#...... ......#.....###'####...... #####.#.....#...........aj #.#.....#......#'#+# #.#.....#.....)#...#......... #.))....#......#...#..####### #...#.....#......#...#..#  #...#.....######..#  #...#..<..#.......# .. #...#.....#.# .aj.aj+9.0 (1.ajw.ajv.ajn&  #..#......#...>...#.....# ####..'......#.+.....#####'###.#.....#.#.....#.#.....# ...#.....#).'.....#........#.....#.#####+#.#.....# .......#.....###'#### ######.#.....#.......... #.#.....#......#'#+#.aj'  #.#.....#.....)#...#........ #.))....#......#...#..###### #...#.....#......#...#..#  #...#.....######..#  #...#..<..#.# .aj@1 .aj2 '10.aj8 .ajv: .ajkU #..#......#.......#.....#  #..#......#...>...#.....# #####..'......#.+.....#####'###.#.....#.#.....#.#.....#..#.....#).'.....#........ajV.#.....#.#####'#.#.....# ........#.....###'#### #######.#.....#.......... #.#.....#......#'#+# #.#.....#.....)#...#....... #.))....#......#...#..##### #...#.....#......#...#..# #...#.....######..#.aja.ajb&1.ajh.ajj.aj(fq #..#......#.#.....# #..#......#.......#.....# #..#......#...>...#.....# ######..'......#.+.....#####'###.#.....#.#.....#.#.....#..#.....#).'.....#.ajXg........#.....#.#####'#.#.....# .........#.....###'#### ########.#.....#.......... #.#.....#......#'#+# #.#.....#.....)#...#...... #.))....#......#...#..#### #...#.....#......#...#..#.aj܅Y2.ajh#######..########.####### # #..#......#.#.....# # #..#......#.......#.....# # #..#......#...>...#.....# #######..'......#.+.....#####'###.#.....#.#.....#.#.....#..#.....#.aj ).'.....#........#.....#.#####'#.#.....# ..........#.....###'#### .########.#.....#..........  . #.#.....#......#'#+#  #.#.....#.....)#...#.....  #.))....#......#...#..### .aj5.aj&3.ajJ.aj,.ajf ........................ .#######..########.......####### .# #..#......#.......#.....# .# #..#......#.......#.....# .# #..#......#...>...#.....# .#######..'......#.+.....# ^####'###.#.....#.#.....#.#.....#..#.....#).'.....#........#.....#.ajg &..#####'#.#.....# ...........#.....###'#### ..########.#.....#.......... .. #.#.....#......#'#+# . #.#.....#.....)#...#.....ajp .ajq &4.ajw .ajz .aj؀ #............................... ..#######..########.......####### ..# #..#......#.......#.....# ..# #..#......#.......#.....# ..# #..#......#...>...#.....# ..#######..'......#.......+.....# .^####'###.#.....#.#.....# #.#.....# #.......#.....# #).'.....# #........#.....# #..#####'#.#.....#..........#.....###'####.########.#.....#.......... ... #.#.....#......#'#+#.ajM .ajg &5.aj3 .aje .ajT9###..#..########. #..# #..#......#.#......# #..#......#.#......# #..#......#...>...#......#..'......#.......+..... ..^.####'###.#......#..... ##.#.....  #.#.....  #......).'.....  #.#.....  #.#####'#.#..... #.#.....#.##' #...#.#.....#. #... #.#.....#......#'#+#.ajt3O.ajO   two-headed ogre (wandering).aj7&6.aj.aj?.aj #................................ JYZero the Thaumaturge #................................ Deep Elf of Vehumet **.... #..#######..########.......###### Health: 60/60 ======================== #..# #..#......#.......#..... Magic: 27/28 =======================- ...# #..#......#.......#..... AC: 7Str: 5Doom: 44% ...# #..#......#...>...#..... EV: 14Int: 25  ...#######..'......#.......+..... SH: 0Dex: 15 ..^.........####*###.......#..... XL: 11 Next: 44% Place: Dungeon:10 ...............*@*.........#..... Noise: ---------  Time: 11016.0 (0.0) ##.......O.....***.........#..... a) +3 dagger (venom)  #.........................#..... Cast: Foxfire  #......)........aj...........'.....  #.........................#.....  #...........#####'#.......#..... O   two-headed ogre (wandering) #............#.....#.......##'### #...########.#.....#............. #... #.#.....#......#'#+#.. _Your foxfire dissipates. x2  Things that are here: _a +0 shortbow; a +0 long sword; a centaur corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj0:@..aj#................................ JYZero the Thaumaturge #................................ Deep Elf of Vehumet **.... .aj{#..#######..########.......###### Health: 60/60 ======================== #..# #..#......#.......#..... Magic: 27/28 =======================- ...# #..#......#.......#..... AC: 7Str: 5Doom: 44% ...# #..#......#...>...#..... EV: 14Int: 25  ...#######..'......#.......+..... SH: 0Dex: 15 ..^.........####'###.......#..... XL: 11 Next: 44% Place: Dungeon:10 .aj..........O.....@..........#..... Noise: ---------  Time: 11016.0 (0.0) ##.........................#..... a) +3 dagger (venom)  #.........................#..... Cast: Foxfire  #......)..................'.....  #.........................#..... .aj%z #...........#####'#.......#..... O   two-headed ogre (wandering) #............#.....#.......##'### #...########.#.....#............. #... #.#.....#......#'#+#..Things that are here: .aj_a +0 shortbow; a +0 long sword; a centaur corpseCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj]Dir - look around, f - activateYou conjure some foxfire!.aj######## #..#......# #..#......# #..#......#...>....#....^...####'###.....O.....@●............●.......  ...............  )...............  ...............  ....#####'#....Oally target)....#.....#....###.#.... =7.0 (1 _.aj9.ajC.aj.aj.#................................ JYZero the Thaumaturge #................................ Deep Elf of Vehumet **.... #..#######..########.......###### Health: 60/60 ======================== #..# #..#......#.......#..... Magic: 27/28 =======================- ...# #..#......#.......#..... AC: 7Str: 5Doom: 44% ...# #..#......#...>...#..... EV: 14Int: 25  ...#######..'......#.......+..... SH: 0Dex: 15 .aj/..^.........####'###.......#..... XL: 11 Next: 44% Place: Dungeon:10 ..........O.....@●.........#..... Noise: =--------  Time: 11017.0 (1.0) ##..............●..........#..... a) +3 dagger (venom)#.........................#..... Cast: Foxfire  #......)..................'.....#.........................#.....#...........#####'#.......#..... O   two-headed ogre (ally target) #............#.....#.......##'### #...########.#.....#............. #...#.#.....#......#'#+#..Things that are here: _a +0 shortbow; a +0 long sword; a centaur corpseCasting: Foxfire (safe; 1% risk of failure)  Press.aj0: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!.aj?g...#######..############### ..# #..#......#.......#..... ..# #..#......#.......#.....## #..#......#...>...#.....########..'......#.......+.....# ..ajsh,^.........####'###.......#.....#.O......●...#.....# #.....●@.#.....# #..#.....# #......)'.....# #..#.....# #.#####'##.....# ...#.....#.##'#### ...########.#.....#....... ... #.#.....#......#'#+# .. #.#.....#.....)#...#..ajIj|●§●§.ajIl§●●§.ajl=●§.ajmm=●§.aj n=●§.ajn=●§.aj]pN.O.ajpH●§.ajy.aj@1§.aj%.aj f8=-8.aj~ §§§§§§§.ajO _The foxfire burns the two-headed ogre but does no damage..aj{................................. JYZero the Thaumaturge ..#######..########.......####### Deep Elf of Vehumet **.... ..# #..#......#.......#.....# Health: 60/60 ======================== ..# #..#......#.......#.....# Magic: 27/28 =======================- ..# #..#......#...>...#.....# AC: 7Str: 5Doom: 44% ..#######..'......#.......+.....# EV: 14Int: 25  .^.........####'###.......#.....# SH: 0Dex: 15 ...........§§§§***........#.....# XL: 11 Next: 44% Place: Dungeon:10 #.........O●§§§*@*........#.....# Noise: ---------  Time: 11018.0 (0.0) #..............***........#.....# a) +3 dagger (venom) #......)..................'.....# Cast: Foxfire #.................aj|.........#.....# #...........#####'#.......#.....# ............#.....#.......##'#### O   two-headed ogre (ally target) ...########.#.....#.............. ... #.#.....#......#'#+#... .. #.#.....#.....)#...#...Dir - look around, f - activate _You conjure some foxfire! _The foxfire burns the two-headed ogre but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajX ................................. JYZero the Thaumaturge ..#######..########.......####### Deep Elf of Vehumet **.... ..# #..#......#.......#.....# Health: 60/60 ======================== ..# #..#......#.......#.....# Magic: 27/28 =======================- ..# #..#......#...>...#.....# AC: 7Str: 5Doom: 44% ..#######..'......#.......+.....# EV: 14Int: 25  .ajY .^.........####'###.......#.....# SH: 0Dex: 15 ...........§§§§§§.........#.....# XL: 11 Next: 44% Place: Dungeon:10 #.........O●§§§§@.........#.....# Noise: ---------  Time: 11018.0 (0.0) #.........................#.....# a) +3 dagger (venom) #......)..................'.....# Cast: Foxfire #.........................#.....# #...........#####'#.......#.....# ............#.....#.......##'#### O   two-headed ogre (ally target) ...########.#.....#.............. .aj ...#.#.....#......#'#+#... ..#.#.....#.....)#...#... _The foxfire burns the two-headed ogre but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre..ajO 3§.ajP E.O.ajX .....●....@●.ajY ==9.0 (1.aja .aj d = _The two-headed ogre is lightly wounded..ajm .aju ................................. JYZero the Thaumaturge ..#######..########.......####### Deep Elf of Vehumet **.... ..# #..#......#.......#.....# Health: 60/60 ======================== ..# #..#......#.......#.....# Magic: 27/28 =======================- ..# #..#......#...>...#.....# AC: 7Str: 5Doom: 44% ..#######..'......#.......+.....# EV: 14Int: 25  .aj x .^.........####'###.......#.....# SH: 0Dex: 15 ................●.........#.....# XL: 11 Next: 44% Place: Dungeon:10 #..........O....@●........#.....# Noise: =--------  Time: 11019.0 (1.0) #.........................#.....# a) +3 dagger (venom) #......)..................'.....# Cast: Foxfire #.........................#.....# #...........#####'#.......#.....# ............#.....#.......##'#### O   two-headed ogre (ally target) ...########.#.....#.............. ...#.#.....#......#'#+#... ..#.#.....#.....)#...aj?y .#...Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded..aj ^#######..############### .# #..#......#.......#.....#. .# #..#......#.......#.....#. .# #..#......#...>...#.....#. .#######..'......#.......+.....#. ^.........####'###.......#.....#. ......●...#.....#.O#.....#. ......@.#.....#. ......)'.....#. ..#.....#. .#####'##.....#. ..#.....#.##'####.########.#.....#........ #.#.....#......#'#+# . #.#.....#.....)#...#. #.))....#......#...#..##●§.aj8●§●§●§●§§●●§●§●O.ajnK  The foxfire burns the two-headed ogre..aj1§.ajz  The two-headed ogre is lightly wounded.  The foxfire burns the two-headed ogre..ajl#1§.ajH.<.ajQ/9-20.aj7§§§§O§§§§§.aj:= _The two-headed ogre is lightly wounded..ajp,.#######..########.......#######. JYZero the Thaumaturge .# #..#......#.......#.....#. Deep Elf of Vehumet **.... .# #..#......#.......#.....#. Health: 60/60 ======================== .# #..#......#...>...#.....#. Magic: 26/28 ======================-- .#######..'......#.......+.....#. AC: 7Str: 5.ajXrDoom: 44% ^.........####'###.......#.....#. EV: 14Int: 25  ............§§§§.........#.....#. SH: 0Dex: 15 ..........§O§§§***.......#.....#. XL: 11 Next: 44% Place: Dungeon:10 ...............*@*.......#.....#. Noise: ---------  Time: 11020.0 (0.0) ......)........***.......'.....#. a) +3 dagger (venom) .........................#.....#. Cast: Foxfire ...........#####'#.......#.....#. ...........#.....#.......##'####. ..########.#.....#............... O   two-headed ogre .. #.#.....#......#'#+#.... . #.#.....#.....)#...#.... #.))....#......#...#..##The two-headed ogre is lightly wounded.  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or .ajsh) - cycleDir - look around, f - activate.aj~=@..aj7...aj .#######..########.......#######. JYZero the Thaumaturge .# #..#......#.......#.....#. Deep Elf of Vehumet **.... .# #..#......#.......#.....#. Health: 60/60 ======================== .# #..#......#...>...#.....#. Magic: 26/28 ======================-- .#######..'......#.......+.....#. AC: 7Str: 5Doom: 44% ^.........####'###.......#.....#. EV: 14.aj zInt: 25  ............§§§§.........#.....#. SH: 0Dex: 15 ..........§.§§§§§........#.....#. XL: 11 Next: 44% Place: Dungeon:10 ............O...@........#.....#. Noise: ---------  Time: 11020.0 (0.0) ......)..................'.....#. a) +3 dagger (venom) .........................#.....#. Cast: Foxfire ...........#####'#.......#.....#. ...........#.....#.......##'####. ..########.#.....#............... O   two-headed ogre .. #.#.....#......#'#+#.... . #.#.....#.....)#...#.... #.))....#......#...#..##The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  .ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajs #..#......#...... #..#......#...... #..#......#...>......#...... ^.####'###.......................................O...@●......)..........●.......................#####'#.......ajz..#.....#........#......(ally target) ..#...... #.#.....#.....) #.)).ajr7==1.0 (1 _.aj'.ajr(.ajz..aj# #..#......#.#.....#. # #..#......#.......#.....#. # #..#......#...>...#.....#. #######..'......#.......+.....#. .........####'###.#.....#. .........#.....#.#.....#.O....●#.....#.)....@.'.....#..#.....#.#####'##.....#..#.....#.##'####. .########.#.....#........ . #.#.....#......#'#+# #.#.....#.....)#...#. #.))....#......#...#..####...#.....#......#...#..#●§●§●§●§.ajJ.O.aj  Your foxfire dissipates!The foxfire burns the two-headed ogre..aj2V3§.aja<.ajb.-2.aji]§§§§.ajm= _The two-headed ogre is lightly wounded..aj # #..#......#.......#.....#.. JYZero the Thaumaturge # #..#......#.......#.....#.. Deep Elf of Vehumet **.... # #..#......#...>...#.....#.. Health: 60/60 ======================== #######..'......#.......+.....#.. Magic: 26/28 ======================-- .........####'###.......#.....#.. AC: 7Str: 5Doom: 44% ........................#.....#.. EV: 14Int: 25  ........................#.....#.. SH: 0Dex: 15 ............§§§***......#.....#.. XL: 11 Next: 44% Place: Dungeon:10 .aj S.....)......O..*@*......'.....#.. Noise: ---------  Time: 11022.0 (0.0) ...............***......#.....#.. a) +3 dagger (venom) ..........#####'#.......#.....#.. Cast: Foxfire ..........#.....#.......##'####.. .########.#.....#................ . #.#.....#......#'#+#..... O   two-headed ogre #.#.....#.....)#...#..... #.))....#......#...#..### #...#.....#......#...#..# Your foxfire dissipates!The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  .aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajI =@..aj0 "# #..#......#.......#.....#.. JYZero the Thaumaturge # #..#......#.......#.....#.. Deep Elf of Vehumet **.... # #..#......#...>...#.....#.. Health: 60/60 ======================== #######..'......#.......+.....#.. Magic: 26/28 ======================-- .........####'###.......#.....#.. AC: 7Str: 5.ajP ]Doom: 44% ........................#.....#.. EV: 14Int: 25  ........................#.....#.. SH: 0Dex: 15 ............§§§§§.......#.....#.. XL: 11 Next: 44% Place: Dungeon:10 .....).......O..@.......'.....#.. Noise: ---------  Time: 11022.0 (0.0) ........................#.....#.. a) +3 dagger (venom) ..........#####'#.......#.....#.. Cast: Foxfire ..........#.....#.......##'####.. .########.#.....#................ .aj S. #.#.....#......#'#+#..... O   two-headed ogre #.#.....#.....)#...#..... #.))....#......#...#..### #...#.....#......#...#..# The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajK   #..#......#....... #..#......#...>.......#.......####'###.............................................●......).......O..@........ajl ........●.......#####'#.........#........aj x...#....... #.#.....#......#(ally target) #.#.....#.....)# #.))....#......# 7==3.0 (1 _.aj .ajxd..ajm #..#......#.#.....#. #..#......#...>...#.....#. ######..'......#.......+.....#. ........####'###.#.....#.........#.....#.#.....#.●#.....#.).ajqO..........'.....#...#.....#.#####'##.....#.#.....#.##'####. ########.#.....#........ #.#.....#......#'#+# #.#.....#.....)#...#.#.))....#......#...#..#####...#.....#......#...#..##...#.....#......#####..#§●.ajUt●§●§.aj|M Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  .aj}hYour foxfire dissipates!  The foxfire burns the two-headed ogre..ajV1§.aj%E.O.aj <.aj .-4.ajX§§§.ajij _The two-headed ogre is moderately wounded..aj` #..#......#.......#.....#... JYZero the Thaumaturge #..#......#...>...#.....#... Deep Elf of Vehumet **.... ######..'......#.......+.....#... Health: 60/60 ======================== ........####'###.......#.....#... Magic: 26/28 ======================-- .......................#.....#... AC: 7Str: 5Doom: 44% .......................#.....#... EV: 14Int: 25  ................§......#.....#... SH: 0Dex: 15 ....)........O§***.....'.....#... XL: 11 Next: 44% Place: Dungeon:10 ...............*@*.....#.....#... Noise: ---------  Time: 11024.0 (0.0) .........#####'#**.....#.....#... a) +3 dagger (venom) .........#.....#.......##'####... Cast: Foxfire .aj4b########.#.....#................. #.#.....#......#'#+#...... #.#.....#.....)#...#...... O   two-headed ogre #.))....#......#...#..#### #...#.....#......#...#..#  #...#.....#......#####..# Your foxfire dissipates!The foxfire burns the two-headed ogre. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajT #..#......#.......#.....#... JYZero the Thaumaturge #..#......#...>...#.....#... Deep Elf of Vehumet **.... ######..'......#.......+.....#... Health: 60/60 ======================== ........####'###.......#.....#... Magic: 26/28 ======================-- .......................#.....#... AC: 7Str: 5Doom: 44% .aj.......................#.....#... EV: 14Int: 25  ................§......#.....#... SH: 0Dex: 15 ....)........§§§.......'.....#... XL: 11 Next: 44% Place: Dungeon:10 ..............O.@......#.....#... Noise: ---------  Time: 11024.0 (0.0) .........#####'#.......#.....#... a) +3 dagger (venom) .........#.....#.......##'####... Cast: Foxfire ########.#.....#................. #.#.....#......#'#+#...... #.#.....#.....)#...#...... O   two-headed ogre #.))....#......#...#..#### #...#.....#......#...#..#  #...#.....#......#####..# The foxfire burns the two-headed ogre. _The two-headed ogre is moderately wounded..ajzCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aji* #..#......#...>...#....#.......+###'###.......#..............#..............#.ajY+..............#)..................'.....O●@......######'#.●.....#...#.......#.....#........ #.#.....#......#' #.#.....#.....)#(ally target) #.))....#......#.aj(, #......# .ajx-D=5.0 (1 _.aj6.aj8.aj> ..aj& #..#......#...>...#.....#. #####..'......#.......+.....#. .......####'###.#.....#.........#.....#.#.....#.#.....#.)'.....#..O●#.....#.#####'#.#.....#.#.....#.##'####. #######.#.....#........ #.#.....#......#'#+##.#.....#.....)#...#.#.))....#......#...#..######...#.....#......#...#..##...#.....#......#####..##...#..<..#.......#MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate[.aj) 40m _You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the two-headed ogre..aj 3§.aj E.O.aj <.aj \7=-6.ajV .aj- j _The two-headed ogre is moderately wounded..aj  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 26/28 ======================-- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ..............O***....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 .ajB ........#####'#*@*....#.....#.... Noise: ---------  Time: 11026.0 (0.0) ........#.....#***....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire #.#.....#......#'#+#....... #.#.....#.....)#...#....... #.))....#......#...#..##### O   two-headed ogre  #...#.....#......#...#..#  #...#.....#......#####..#  #...#..<..#.............# Your foxfire dissipates!The foxfire burns the two-headed ogre. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== .aj \......................#.....#.... Magic: 26/28 ======================-- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ..............§.......#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: ---------  Time: 11026.0 (0.0) ........#.....#.......##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire #.#.....#......#'#+#....... #.#.....#.....)#...#....... #.))....#......#...#..##### O   two-headed ogre  #...#.....#......#...#..# .aj  #...#.....#......#####..#  #...#..<..#.............# The foxfire burns the two-headed ogre. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aje >....#.......+##'###.......#.............#.............#.aj.............#.)..................'.......●......##O@.....##..●....##......... #......#'# #.....)#.. #.))....#......#(ally target)  #......#  #......# .ajp< <.aj3;=7.0 (1 .aj _.aj .ajv .aj.ajS Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Foxfire.aj1uConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajy4.aj5.ajX?B #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 26/28 ======================-- ......................#.....#.... AC: 7Str: 5.aj2@Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............●......#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: =--------  Time: 11027.0 (0.0) ........#.....#..●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#........aj@#.))....#......#...#..##### O   two-headed ogre (ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajA.ajJo #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 26/28 ======================-- ......................#.....#.... AC: 7Str: 5Doom: 44% .ajhK4......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............●......#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: =--------  Time: 11027.0 (0.0) ........#.....#..●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#........ajK#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#Casting: Foxfire (safe; 1% risk of failure)  .ajLPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aji! #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7.ajujStr: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ..............*●*.....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: =--------  Time: 11027.0 (0.0) ........#.....#**●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire #.#.....#......#'#+#....... .ajj#.#.....#.....)#...#....... #.))....#......#...#..##### O   two-headed ogre (ally target)  #...#.....#......#...#..#  #...#.....#......#####..#  #...#..<..#.............# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  .ajkPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, ally target, chance to affect: 53%).aj]  .●.O@**.*●****foxfire (friendly, not susceptible).ajޕ O@*.**●.***..aj> n●**@*....aji*●*.O@.●Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, ally target, chance to affect: 53%).aj2, .●**O@*●.ajU  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .aj .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............###....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'####....#.....#.... Noise: =--------  Time: 11027.0 (0.0) ........#.....####....##'####.... a) +3 dagger (venom) #######.#.....#.........[40.aj -m......... Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!.aj p .aj C●§##onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The two-headed ogre is moderately wounded.  The foxfire burns the two-headed ogre..aj> 1ξ.aj #The two-headed ogre is moderately wounded.The foxfire burns the two-headed ogre..ajR 2§.ajA %§OThe two-headed ogre is moderately wounded.oxfire burns the two-headed ogre.heavitwo-headed ogre is engulfed in noxious fumes..aj ξ§§@.§O§Oconfused).aj 4========8.0 (1.aj .aj ; _The two-headed ogre appears confused..aj  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 .aj. ...............***....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#*@*....#.....#.... Noise: =======--  Time: 11028.0 (0.0) ........#.....#*O*....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire #.#.....#......#'#+#....... #.#.....#.....)#...#....... #.))....#......#...#..##### O   two-headed ogre (confused)  #...#.....#......#...#..#  #...#.....#......#####..#  #...#..<..#.............# The two-headed ogre is heavily wounded.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajߝ  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 60/60 ======================== ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7.aj, Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ζ§§....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#●@.....#.....#.... Noise: =======--  Time: 11028.0 (0.0) ........#.....#§O●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (conf.aj* bused, ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#Dir - look around, f - activateYou conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre appears confused.  The two-headed ogre mumbles something.The two-headed ogre hits you with a +0 dire flail!.aj 43-------===----9.0 (1.aj .aj6 k  You conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes.appears confused.  The two-headed ogre mumbles something.The two-headed ogre hits you with a +0 dire flail! _The two-headed ogre closely misses you..aj .aj  Your spells (cast)TypeFailure Level a - AirstrikeAir.aj 1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajO.ajpW.aj_aS #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 43/60 =================------- ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 .ajvb...............ζ§§....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#●@.....#.....#.... Noise: ===------  Time: 11029.0 (0.0) ........#.....#§O●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused, ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre appears confused.  The two-headed ogre mumbles something.The two-headed ogre hits you with a +0 dire flail! _The two-headed ogre closely misses you.Casting: [0;.ajc10;1mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajo #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 43/60 =================------- ......................#.....#.... Magic: 23/28 ===================----- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ζ§§....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#●@.....#.....#.... [33.ajpmNoise: ===------  Time: 11029.0 (0.0) ........#.....#§O●....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused, ally target)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre appears confused.  The two-headed ogre mumbles something.The two-headed ogre hits you with a +0 dire flail! _The two-headed ogre closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj{****The two-headed ogre is heavily wounded.You are struck by an arc of lightning. The lightning grounds out.  Your foxfire is struck by an arc of lightning. .aj| Your foxfire is moderately damaged.  The two-headed ogre is struck by an arc of lightning!  The two-headed ogre is heavily wounded..ajD  The lightning grounds out. The foxfire burns the two-headed ogre..aj2§.aj *The two-headed ogre is severely wounded.The foxfire burns the two-headed ogre but does no damage..aj&1§.ajJ(ξ@O§)38--.aj`*e2--30.0 (1.aj0.aj4h _The two-headed ogre is severely wounded..aj .aj  Your spells (cast)TypeFailure Level a - AirstrikeAir.ajû 1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%.ajk 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj{.aj.aj+ #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 38/60 ===============--------- ......................#.....#.... Magic: 22/28 ==================------ ......................#.....#.... AC: 7.ajStr: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ζ§§....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#ξ@.....#.....#.... Noise: ==-------  Time: 11030.0 (0.0) ........#.....#§O§....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed .aj2ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The lightning grounds out. The foxfire burns the two-headed ogre.  The two-headed ogre is severely wounded.The foxfire burns the two-headed ogre but does no damage. _The two-headed ogre is severely wounded.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj_ #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 38/60 ===============--------- ......................#.....#.... Magic: 22/28 ==================------ ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ζ§§....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#ξ@.....#.....#....[39;49.ajÛYm Noise: ==-------  Time: 11030.0 (0.0) ........#.....#§O§....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The lightning grounds out. The foxfire burns the two-headed ogre.  The two-headed ogre is severely wounded.The foxfire burns the two-headed ogre but does no damage. _The two-headed ogre is severely wounded.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj**Confirm with . or Enter, or press ? or * to list all spells.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is severely wounded.  You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of lightning.  The two-headed ogre is severely wounded..aj O§You are struck by an arc of lightning. The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes..aj%ℓξξ.aj&@.aj44--0-1.0 (1.ajQ _The two-headed ogre appears confused..ajFJ  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.aj~.ajz.ajq+ #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 34/60 =============----------- ......................#.....#.... Magic: 20/28 =================------- ......................#.....#.... AC: 7.ajStr: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ℓξξ....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: ==-------  Time: 11031.0 (0.0) ........#.....#§§§....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#........aj{#.))....#......#...#..##### O   two-headed ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre is severely wounded.You are struck by an arc of lightning. The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj.aj  #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 34/60 =============----------- .aj......................#.....#.... Magic: 20/28 =================------- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ...............ℓξξ....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#O@.....#.....#.... Noise: ==-------  Time: 11031.0 (0.0) ........#.....#§§§....##'####.... a) +3 dagger (venom) .aj#######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre is severely wounded.You are struck by an arc of lightning. The lightning grounds out.  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajk** Confirm with . or Enter, or press ? or * to list all spells..aj(cThe two-headed ogre is struck by an arc of lightning.  The two-headed ogre is almost dead.You are struck by an arc of lightning.  The two-headed ogre is struck by an arc of!  The two-headed ogre is almost dead..aj .aj ξOThe lightning grounds out..aj .ζ@ξ318--2.0 (1.aj)] _The two-headed ogre is engulfed in noxious fumes..aj! .aj#  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Foxfire.aj$ nConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d + Static DischargeConjuration/Air 1% 2 e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 .aj5% Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajm .aj.w #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 33/60 =============----------- .ajKx......................#.....#.... Magic: 18/28 ===============--------- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 ................ξξ....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#ζ@.....#.....#.... Noise: ==-------  Time: 11032.0 (0.0) ........#.....#ξO§....##'####.... a) +3 dagger (venom) .aj y#######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre is struck by an arc of lightning!  .aj0zThe two-headed ogre is almost dead.The lightning grounds out. _The two-headed ogre is engulfed in noxious fumes.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajg #..#......#...>...#.....#.... JYZero the Thaumaturge #####..'......#.......+.....#.... Deep Elf of Vehumet **.... .......####'###.......#.....#.... Health: 33/60 =============----------- ......................#.....#.... Magic: 18/28 ===============--------- ......................#.....#.... AC: 7Str: 5Doom: 44% ......................#.....#.... EV: 14Int: 25  ...)..................'.....#.... SH: 0Dex: 15 .aj................ξξ....#.....#.... XL: 11 Next: 44% Place: Dungeon:10 ........#####'#ζ@.....#.....#.... Noise: ==-------  Time: 11032.0 (0.0) ........#.....#ξO§....##'####.... a) +3 dagger (venom) #######.#.....#.................. Cast: Foxfire#.#.....#......#'#+#.......#.#.....#.....)#...#.......#.))....#......#...#..##### O   two-headed ogre (confused)#...#.....#......#...#..##...#.....#......#####..##...#..<..#.............#The two-headed ogre is struck by an arc of lightning!  .ajThe two-headed ogre is almost dead.The lightning grounds out. _The two-headed ogre is engulfed in noxious fumes.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..aj0EM§ _engulfed in noxious fumes.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.two-headed ogre is struck by an arc of lightning!  You kill the two-headed ogre!  Vehumet accepts your kill..aj_I**.aj7Tζζ@§.aj< 4/610523.0 (1 .aj=N_You feel your power returning. You are struck by an arc of lightning..ajC.ajeGi _Your Fighting skill increases to level 4!.ajTn=.ajGw.aj~.ajԁ.aj$ _.aj,.aj(.ajg  A wight comes into view..aj#..#......#...>...#.....#....'......#.......+.....#..####'###.......#.....#..5#.....#..9=#.....#...ajٔ#.....#.. .)..'.....#..U.ζζ....#.....#..#####'#ℓ§.@...#.....#..--#.....#ζ§ξ....##'####...#.....#..#.#.....#......#'#+#..#.#.....#.....)#...#..#.))....#......#...#..##U   wight (polearm, wandering)#...#.....#......#...#..# ..#...#.....#......#####..# ..#...#..<..#..# ...ajcℓℓ.ξ4.ajM--5.0 (2 _.ajY.aj!.aj  >#.......+'###.......#...........#..............#..............#... .)...........'......U.ℓℓ....##.ξ.@...##ζ§ξ....##...........  #......#'#+#  #.....)#...  #.))....#......#...#  #......#...#..#  #......#  < .aj  >#.......+'###.......#...........#..............#..............#...)...........'....aj ...U.ℓℓ....##.ξ.@...##ζ§ξ....##...........  #......#'#+#  #.....)#...  #.))....#......#...#  #......#...#..#  #......# .aj{ ; < .aj .aj .aj .aj \ _A wight is nearby!.aj_  >#.......+'###.......#...........#..............#..............#... .)...........'......U.ℓℓ....##.ξ.@...##ζ§ξ....##...........  #......#'#+#  #.....)#...  #.))....#......#...#  #......#...#..#  #......#  < .ajW[ >#.......+'###.......#...........#..............#..............#...)...........'......U.ℓℓ....##.ξ.@...##ζ§ξ....##...........  #......#'#+#  #.....)#...  #.))....#......#...#  #......#...#..#  #......#  <  _A wight is nearby!.aj$ #..#......#...>...#.....#...... JYZero the Thaumaturge ###..'......#.......+.....#...... Deep Elf of Vehumet **.... .....####'###.......#.....#...... Health: 35/61 =============----------- ....................#.....#...... Magic: 18/28 ===============--------- ....................#.....#...... AC: 7Str: 5Doom: 40% ....................#.....#...... EV: 14Int: 25  .)..................'.....#...... SH: 0Dex: 15 .aj%............U.ℓ***..#.....#...... XL: 11 Next: 52% Place: Dungeon:10 ......#####'#.ξ*@*..#.....#...... Noise: ---------  Time: 11035.0 (0.0) ......#.....#ζ§***..##'####...... a) +3 dagger (venom) #####.#.....#.................... Cast: Foxfire  #.#.....#......#'#+#.........  #.#.....#.....)#...#.........  #.))....#......#...#..####### U   wight (polearm, wandering)  #...#.....#......#...#..# ..  #...#.....#......#####..# ..  #...#..<..#.............# .. _A wight comes into view. _A wight is nearby! _A wight is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj<@@*..aj6;...aj #..#......#...>...#.....#...... JYZero the Thaumaturge ###..'......#.......+.....#...... Deep Elf of Vehumet **.... .....####'###.......#.....#...... Health: 35/61 =============----------- ....................#.....#...... Magic: 18/28 ===============--------- ....................#.....#...... AC: 7Str: 5Doom: 40% ....................#.....#...... EV: 14Int: 25  .)..................'.....#...... SH: 0.aj[Dex: 15 ..............ℓℓ....#.....#...... XL: 11 Next: 52% Place: Dungeon:10 ......#####'#Uξ.@...#.....#...... Noise: ---------  Time: 11035.0 (0.0) ......#.....#ζ§ξ....##'####...... a) +3 dagger (venom) #####.#.....#.................... Cast: Foxfire  #.#.....#......#'#+#.........  #.#.....#.....)#...#.........  #.))....#......#...#..####### U   wight (polearm, wandering)  #...#.....#......#...#..# ..  #...#.....#......#####..# ..  #...#..<..#.............# .. _A wight is nearby! _A wight is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj >#.......+'###.......#...........#..............#..............#...)...........'..............##Uξ●@...##ℓξ●....##...........  #......#'#+#  #.....)#...  #.))....#......#...#Ually target)  #......#...#..#  #......#  < .ajD=6.0 (1 _.aj.aj.ajP ##..'......#.......+.....#. ....####'###.#.....#.........#.....#......##.....#......##.....#......# )'.....#......# ..#.....#......######'#Uξ●....#.....#......##.....#ℓξ●.@..##'####......# .ajWR ####.#.....#....................#  #.#.....#......#'#+##.#.....#.....)#...#.#.))....#......#...#..#########...#.....#......#...#..# ...#...#.....#......#####..# .#...#..<..#.......# .#...#.....#.# ..>.ajoS A●ζ.ajT A●§.ajh A  The foxfire burns the wight..ajH 1ξ.ajx  The wight is lightly damaged.  The foxfire burns the wight..ajt 1§.aj#v ;.U.aja /.).aj{ .-7.aj .aj ] _The wight is heavily damaged..aj 7##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 35/61 =============----------- ...................#.....#......# Magic: 17/28 ==============---------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  .aj1 *.............§.....#.....#......# SH: 0Dex: 15 .....#####'#.U§***.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ξζ*@*.##'####......# Noise: ---------  Time: 11037.0 (0.0) ####.#.....#...***..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>The wight is lightly damaged.  The foxfire burns the wight. _The wight is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  .aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj =@..aj i##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 35/61 =============----------- .ajYj...................#.....#......# Magic: 17/28 ==============---------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  .............§.....#.....#......# SH: 0Dex: 15 .....#####'#.ζ§....#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ξU.@..##'####......# Noise: ---------  Time: 11037.0 (0.0) ####.#.....#....................# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>The foxfire burns the wight. .ajk_The wight is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajzi###.......#..............#..............#..............#.. )..........'...........##.ζ...●.##.ζU.@..##...●........  #......#'#+#.  #.....)#...  #.))....#......#...#  #......#...#..# , ally target)  #......#  <..#.......   ..>8==8.0 (1 _.aj߀.aj.aj##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 35/61 =============----------- ...................#.....#......# Magic: 17/28 ==============---------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#.ζ.**●.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ζU*@*.##'####......# Noise: =--------  Time: 11038.0 (0.0) ####.#.....#...●**..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire .aj %[40m #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajm:@*.ajV##..'......#.......+.....#....... JYZero the Thaumaturge .aj....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 35/61 =============----------- ...................#.....#......# Magic: 17/28 ==============---------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#.ζ...§.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ζU.@●.##'####......# Noise: =--------  Time: 11038.0 (0.0) ####.#.....#...●................# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire .ajq, #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.aj\Dir - look around, f - activateYou conjure some foxfire!.aj2###.......#..............#..............#..............#.. )..........'...........#.ajh#.ζ...§.##.ζU.@●.##...●........  #......#'#+#.  #.....)#...  #.))....#......#...#  #......#...#..#   #......#  <..#.......   ..> _You conjure some foxfire!  .ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  The foxfire burns the wight..aj({k§§●●§  The wight is almost destroyed.The foxfire burns the wight but does no damage..aj1§.aj ℓ.●●The wight is almost destroyed..aj i6=9.0 (1.aj W§§§.aj S _The wight closely misses you..aj)##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 36/61 ==============---------- ...................#.....#......# Magic: 16/28 =============----------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .aj+.....#####'#.ℓ.●●*.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ζU*@*.##'####......# Noise: =--------  Time: 11039.0 (0.0) ####.#.....#...***..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>The foxfire burns the wight but does no damage.  The wight is almost destroyed. _The wight closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 36/61 ==============---------- ...................#.....#......# Magic: 16/28 =============----------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#.ℓ.●●§.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ζU§.aj@§.##'####......# Noise: =--------  Time: 11039.0 (0.0) ####.#.....#...§§...............# a) +3 dagger (venom)#.#.....#......#'#+#.......... Cast: Foxfire#.#.....#.....)#...#..........#.))....#......#...#..#########...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...#...#..<..#.............# ...#...#.....#.............# ..> _The wight closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - .aj8cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the wight but does no damage..ajQ3§.aj M§●.ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the wight but does no damage.  The wight is almost destroyed...aj23§.ajv= ..§§.ℓU§@.●●The wight is almost destroyed..aje7=40.0 (1.aj{T§§.ajYR _The wight barely misses you..aj @##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 36/61 ==============---------- ...................#.....#......# Magic: 16/28 =============----------- ...................#.....#......# AC: 7Str: 5.ajH Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#...***.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ℓU*@*.##'####......# Noise: =--------  Time: 11040.0 (0.0) ####.#.....#...●●*..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>The foxfire burns the wight.  The wight is almost destroyed. _The wight barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or .aj g[37m) - cycleDir - look around, f - activate.aj :@*.aj\ q##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... .aj_ d...................#.....#......# Health: 36/61 ==============---------- ...................#.....#......# Magic: 16/28 =============----------- ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#...§§..#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.ℓU§@..##'####......# Noise: =--------  Time: 11040.0 (0.0) .ajU @####.#.....#...●●...............# a) +3 dagger (venom)#.#.....#......#'#+#.......... Cast: Foxfire#.#.....#.....)#...#..........#.))....#......#...#..#########...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...#...#..<..#.............# ...#...#.....#.............# ..> _The wight barely misses you.Casting: Foxfire (safe; 1% risk of failure)  .aj߲ EPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the wight..ajP3t§●§.aj<Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the wight.  The wight is almost destroyed. but does no damage..ajN1§.aj@ ..)U§@●●The wight is almost destroyed..aj^j3--1.0 (1.ajk§§§.ajC _The wight hits you from afar with a +5 spear..aj( ##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 33/61 ============------------ ...................#.....#......# Magic: 15/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14.aj) Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#...***.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.)U*@●.##'####......# Noise: =--------  Time: 11041.0 (0.0) ####.#.....#...**●..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ...  #...#..<..#.............# ...  #...#.....#.............# ..>The foxfire burns the wight but does no damage.  .aj* The wight is almost destroyed. _The wight hits you from afar with a +5 spear.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj @●The wight is almost destroyed. _The wight hits you from afar with a +5 spear.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly).aj ##..'......#.......+.....#....... JYZero the Thaumaturge ....####'###.......#.....#....... Deep Elf of Vehumet **.... ...................#.....#......# Health: 33/61 ============------------ .aj y...................#.....#......# Magic: 15/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% )..................'.....#......# EV: 14Int: 25  ...................#.....#......# SH: 0Dex: 15 .....#####'#....●..#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#.....#.)U§@§.##'####......# Noise: =--------  Time: 11041.0 (0.0) ####.#.....#...§§●..............# a) +3 dagger (venom)  #.#.....#......#'#+#.......... Cast: Foxfire  #.#.....#.....)#...#..........  #.))....#......#...#..########  #...#.....#......#...#..# ... U   wight (polearm, ally target)  #...#.....#......#####..# ... .aj  #...#..<..#.............# ...  #...#.....#.............# ..> _The wight hits you from afar with a +5 spear.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!●§.aj ●§●§.aj )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  .aj`The foxfire burns the wight!  You destroy the wight!.ajn###.......#..............#..............#..............#.. )..........'...........#.ajN,#...●§..##.))§@§.##...●§§......  #......#'#+#.  #.....)#...  #.))....#......#...#  #......#...#..#    #......#.aj{    <..#.......     ..> .aj q§●§.ajQO§●.ajyU§●.ajk●●U   wight (ally target)U4=6=2.0 (1.ajxz§§●@§.ajZ _Vehumet accepts your kill..aj7D###.......#..............#..............#..............#.. )..........'...........##...§§●.##.)§●@§.##...§§§......  #....●.#'#+#.  #.....)#...  #.))....#......#...#  #......#...#..#  #......#  <..#......   ..>.ajd###.......#..............#..............#..............#.. )..........'...........##...§§●.##.)§●@§.##...§§§......  #....●.#'#+#.  #.....)#...  #.))....#......#...#  #......#...#..#  #......#  <..#......   ..>.ajA>.aj r _A wight is nearby!.aj.zM #..#>...# ##..'......+....####'###......... .#.... )'...............####'#...§@●.#..... ....)§●.§.##'#### ###§§§......##.#.....#....●.#'#+#............ . ## #......U §●§●§●§●.aj0§●●§.aj1Q§●.aj2●§●§.aj23F§●.aj4C●§.ajQ5M●§.ajl61U.aj7H§●.aj@4§.aj@B●§.ajK)§§...U   wight (ally target)..aj6M.-3.ajV§@§§§§§§§.§.ajWM§.§.ajLZN _Your foxfire dissipates..aj] #..#......#...>...#.....#....... JYZero the Thaumaturge .aj##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 34/61 =============----------- ...................#.....#......# Magic: 15/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )...............●..'.....#......# SH: 0Dex: 15 ...............***.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: ---------  Time: 11043.0 (0.0) .....#.....#.))***.##'####......# a) +3 dagger (venom) ####.#.....#...§................# Cast: Foxfire  #.#.....#...§§§#'#+#..........  #.#.....#...§.§#...#..........  #.))....#...§.§#...#..######## U .aj-  wight (ally target)  #...#.....#....●.#...#..# ...  #...#.....#.....U#####..# ...  #...#..<..#.............# ... _Vehumet accepts your kill. _A wight is nearby! _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajv #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 34/61 =============----------- ...................#.....#......# Magic: 15/28 ============------------ ...................#.....#......# AC: 7Str: 5.aj@Doom: 40% ...................#.....#......# EV: 14Int: 25  )...............●..'.....#......# SH: 0Dex: 15 ................§..#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...§@§.#.....#......# Noise: ---------  Time: 11043.0 (0.0) .....#.....#.))§§..##'####......# a) +3 dagger (venom) ####.#.....#...§................# Cast: Foxfire#.#.....#...§§§#'#+#..........#.#.....#...§.§#...#..........#.))...aj..#...§.§#...#..######## U   wight (ally target)  #...#.....#....●.#...#..# ...#...#.....#.....U#####..# ...#...#..<..#.............# ... _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the wight..aj 4§.aj ●§§●.aj B§●.aj9 ?§●.aj78U..aj*§  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the wight.wight is lightly damaged..aj"●●.@.........)....aj#==4.0 (1.ajG,m§§§§§.aj?/N _Your foxfire dissipates..aj՘  #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 34/61 =============----------- ...................#.....#......# Magic: 14/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% ................§§§#.....#......# EV: 14Int: 25  )...............§..§.....#......# SH: 0Dex: 15 ...............●●*.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: =--------  Time: 11044.0 (0.0) .....#.....#.))***.##'####......# a) +3 dagger (venom) ####.#.....#....................# Cast: Foxfire  .aj_ #.#.....#......#'#+#..........  #.#.....#.....)#...#..........  #.))....#......#...#..######## U   wight (ally target)  #...#.....#....§U#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The foxfire burns the wight.  The wight is lightly damaged. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajg^ C*@.ajI  #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 34/61 =============----------- ...................#.....#......# Magic: 14/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% ................§§§#.....#......# EV: 14Int: 25  )...............§..§.....#......# SH: 0Dex: 15 ...............§●..#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...●@..#.....#......# Noise: =--------  Time: 11044.0 (0.0) .....#.....#.))....##'####......# a) +3 dagger (venom) .ajL ####.#.....#....................# Cast: Foxfire  #.#.....#......#'#+#..........  #.#.....#.....)#...#..........  #.))....#......#...#..######## U   wight (ally target)  #...#.....#....§U#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The wight is lightly damaged. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●§●.ajN &§●§●§●§●.ajP 6U..ajP Q§●.ajQ §.ajIS .●.aj:a  >#.......+###.......#.....ajlb ~..........#..............#..............#.... )..........'........§§●.##...§@§.##.))§●§.##....§§....  #....§§#'#+# .ajc  #....●●#...  #.))....#....U.#...#  #......#...#..#  #......#####..#  < .ajd ^5155.0 (1 _.ajSo §§§§§§§.ajxq .ajL #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... .ajN....####'###.......#.....#....... Health: 35/61 =============----------- ...................#.....#......# Magic: 14/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............**●.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: =--------  Time: 11045.0 (0.0) .....#.....#.))*●*.##'####......# a) +3 dagger (venom) ####.#.....#....§§..............# Cast: Foxfire  #.#.....#....§§#'#+#..........  #.#.....#....●●#...#..........  #.))....#....U.#...#..######## U   wight (ally target) .ajJO7 #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajFF●@Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Look: a foxfire (friendly).ajP #..#......#...>...#.....#....... JYZero the Thaumaturge .ajR##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 35/61 =============----------- ...................#.....#......# Magic: 14/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............§§●.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...§@§.#.....#......# Noise: =--------  Time: 11045.0 (0.0) .....#.....#.))§§§.##'####......# a) +3 dagger (venom) ####.#.....#....●§..............# Cast: Foxfire  #.#.....#....§§#'#+#..........  #.#.....#.....aj SV[42m●●#...#..........  #.))....#....U.#...#..######## U   wight (ally target)  #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!.ajZ  >#.......+###.......#.....aj[}..........#..............#..............#.... )..........'........§§●.##...§@§.##.))§§§.##....●§....  #....§§#'#+#  #....●●#...  #.))....#....U.#...# .ajD]a #......#...#..#  #......#####..#  <  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the wight but does no damage..ajQw§§●.aj:  The wight is lightly damaged.  The foxfire burns the wight..ajo§§●.ajIq,§●§●§●§●.ajy  The wight is moderately damaged.The foxfire burns the wight..ajT4§.aj@1U..aj[( .ajB| The wight is heavily damaged.The foxfire burns the wight..aj.2§.aj}.●.@●.§...aj36.0 (1.aj:d§§§§§.ajʝ^ _The wight is almost destroyed..aj"  #..#......#...>...#.....#....... JYZero the Thaumaturge .ajN ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 35/61 =============----------- ...................#.....#......# Magic: 13/28 ===========------------- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............*●*.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...*@●§#.....#......# Noise: =--------  Time: 11046.0 (0.0) .....#.....#.))***§##'####......# a) +3 dagger (venom) ####.#.....#....§.§.............# Cast: Foxfire  #.#.....#....§§#'#+#..........  #.#.....#....U§#...#.......... .ajՔ S #.))....#......#...#..######## U   wight (ally target)  #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The wight is heavily damaged.The foxfire burns the wight. _The wight is almost destroyed.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj{ $.aj  #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 35/61 =============----------- ...................#.....#......# Magic: 13/28 ===========------------- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ................§§.#.....#......# XL: 11 Next: 52% Place: Dungeon:10 .....#####'#...●@●§#.....#......# Noise: =--------  Time: 11046.0 (0.0) .....#.....#.)).§.§##'####......# a) +3 dagger (venom) ####.#.....#....§.§.............# Cast.ajF : Foxfire  #.#.....#....§§#'#+#..........  #.#.....#....U§#...#..........  #.))....#......#...#..######## U   wight (ally target)  #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The foxfire burns the wight. _The wight is almost destroyed.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§.aj ●§●.aj O§●.aj* M§●.aj R§●.ajG L§●.aj §Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  .aj You conjure some foxfire!  The foxfire burns the wight!  You destroy the wight!.aj3  >#.......+###.......#.....aj 0..........#..............#..............#.... )..........'.........§§.##...§@§§##.)§.§.§##...§§.§...  #...●●§#'#+#  #....§§#... .aj  #.))....#......#...#   #......#...#..#    #......#####..#    <  .aj .aj$.§.aj4&L§●.ajD1●§..●§....).aj5i4=37.0 (1.aj>§§@§§●§§§.ajAZ _Vehumet accepts your kill..aj^.aje #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 35/61 =============----------- ...................#.....#......# Magic: 14/28 ============------------ ...................#.....#......# AC: 7Str: 5Doom: 40% .ajFg...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............●§..#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#...§@§.#.....#......# Noise: =--------  Time: 11047.0 (1.0) .....#.....#.)§●§..##'####......# a) +3 dagger (venom) ####.#.....#...§§...............# Cast: Foxfire#.#.....#...§§.#'#+#..........#.#.....#....●)#...#..........#.))....#......#...#..aj2h.######## #...#.....#......#...#..# ... #...#.....#......#####..# ... #...#..<..#.............# ... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the wight!  You destroy the wight! _Vehumet accepts your kill..aj §●●§.aj §●●§●§.ajD V§●.aj- ●§●§.aj §●§●●§§●§●§●.ajK t §You start resting..ajD .aj .aj .aj .aj .aj( .aj .aj .ajs .ajj .ajV .ajE 4§.aj[ 1§.aj .aj \6=15.ajn .aj .aj .ajt .aj ,.aj[ .ajd .aj {7=6=.aj .aj .aj .aj .aj .ajY j7==.aj .aj .aj 98.ajX .aj .aj .ajW .aj 8==.aj B.aj .aj{ .aj1 9=9==.aj .aj2 .aj4 .aj16 .aj= 20==.aj@ .ajA L40=.ajC .aj;G .ajG .ajOI .ajL 1==.aj-O .ajS .ajT L1=.ajU .ajY k2=.aj[ .aj_ .ajz` .ajm 3=2=.ajv 4==.aj\x .aj{ .ajq| 93.aj} .ajށ ~5==.aj .aj! .aj .ajn .aj .aj N44=.aj .aj .aj h6==.aji .aj- B.aj̜ .aj h7==.aj .aj m5=.aj8 .aj w _Your foxfire dissipates. x3  Magic restored..ajf .....@.-)............)...aj 079.0 (32.0).aj 8==-80.0 (33 _.aj .aj\ .ajޚ .aj .aj .aj B.aj .ajW K6=.ajة .aji ,.ajh .aj O=.aj .aj k7=.aj .aj ,.ajk .aj .aje .aj .ajv .ajC .aj Q8.ajP .aj .aj9 .aj .aj .aj .aj] .aj .aj K9=.aj .aj .aj .aj .aj .aj} .aj .aj .aj V50=.aj .aj .aj .aj- .aj n.aj .aj .aj K1=.aj .ajj! .aj " .aj# .aj' ,.aj@) .aj+ k2=.aj{. .aj1 .aj2 .aj3 .aj7 .ajk8 .aj9 .ajD }3.ajF .ajH ,.ajK .ajN ,.ajQ .ajT a4=.aj!W .aj%Z .ajZ .aj\ .ajd .aje .ajg .ajBj .aj+k U5=.ajl .aj_q .ajr .ajs .ajt .aj{u .ajv .ajw .ajxx K6=.aj .aj= .aj .aj N7=.aj@ .ajL .aj .aj .aj .ajȯ W _You start resting..aj ğ   gnoll (polearm, wandering)ğ.aj Z120.0 (401.0 (41.aj .aj | _You encounter a gnoll. It is wielding a +2 spear of flaming..aj5 >#.......+###.......#..............#..............#..............#.... )..........'............##....@..##.))....##..........  #......#'#+#  #....))#...  #.))....#......#...#  #......#...#..#  #ğ.....#####..#  < .aj >#.......+###.......#..............#..............#..............#.... )..........'............##....@..##.))....##..........  #......#'#+#  #....))#...  #.))....#......#...#  .ajˮQ#......#...#..#  #ğ.....#####..#  < .aj.ajʷ.ajO.aj8\ _A gnoll is nearby!.ajٛ #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 57/61 ======================-- ...................#.....#......# Magic: 27/28 =======================- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............***.#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: ---------  Time: 11121.0 (0.0) .....#.....#.))***.##'####......# a) +3 dagger (venom) ####.#.....#....................# Cast: Foxfire  #.#.....#......#'#+#..........  #.#.....#....))#...#.......... .aj[14d #.))....#......#...#..######## ğ   gnoll (polearm, wandering)  #...#.....#......#...#..# ...  #...#.....#ğ.....#####..# ...  #...#..<..#.............# ... _You start resting. _You encounter a gnoll. It is wielding a +2 spear of flaming. _A gnoll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajg O #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 57/61 ======================-- ...................#.....#......# Magic: 27/28 =======================- ...................#.....#......# AC: 7Str: 5Doom: 40% .aji ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...................#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#....@..#.....#......# Noise: ---------  Time: 11121.0 (0.0) .....#.....#.))....##'####......# a) +3 dagger (venom) ####.#.....#....................# Cast: Foxfire  #.#.....#......#'#+#..........  #.#.....#....))#...#..........  #.))....#......#...#..######## ğ   gnoll (polearm, wandering)  #...#.....#.ğ....#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ... _You encounter a gnoll. It is wielding a +2 spear of flaming. _A gnoll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (.ajj [40m or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj{t O >#.......+###.......#..............#..............#..............#.... )..........'............##....@..##.))●●..##..........  #......#'#+#  #....))#...  #.))....#......#...#ğally target)  #.ğ....#...#..#  #......#####..#  < .aj+v L8=2.0 (1 _.aj~ .ajۀ .aj #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 26/28 ======================-- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 .ajg...............***.#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: =--------  Time: 11122.0 (0.0) .....#.....#.))●●*.##'####......# a) +3 dagger (venom) ####.#.....#....................# Cast: Foxfire  #.#.....#......#'#+#..........  #.#.....#....))#...#..........  #.))....#......#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#.ğ....#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajWF #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 26/28 ======================-- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...................#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .ajH.....#####'#....@..#.....#......# Noise: =--------  Time: 11122.0 (0.0) .....#.....#.))§●..##'####......# a) +3 dagger (venom) ####.#.....#...●................# Cast: Foxfire  #.#.....#......#'#+#..........  #.#.....#....))#...#..........  #.))....#......#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#.ğ....#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●§●.ajH§●§●.ajdI§●§●.aj7JOğ●.ajJ.ajQD >#.......+###.......#..............#..............#..............#.... )..........'............##....@..#.ajS#.))§§..##...§§.....  #...§§.#'#+#  #..§§))#...  #.))....#.●ğ...#...#  #.●....#...#..#  #......#####..#  < _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll..aj4§.aj.  The gnoll is moderately wounded.The foxfire burns the gnoll but does no damage..aj}e4§.aj.p=●●.ajq33.0 (1.ajyu§§§§§.aj~|` _The gnoll is moderately wounded..aj #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 25/28 =====================--- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14.aj8Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............●●*.#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#...*@*.#.....#......# Noise: =--------  Time: 11123.0 (0.0) .....#.....#.))***.##'####......# a) +3 dagger (venom) ####.#.....#...§§...............# Cast: Foxfire  #.#.....#...§§.#'#+#..........  #.#.....#..§§))#...#..........  #.))....#.§ğ...#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#.§....#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The gnoll is moderately wounded.The foxfire burns the gnoll but does no damage. _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[37.ajrm.aj #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 25/28 =====================--- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 .aj/L...............●§..#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#...●@..#.....#......# Noise: =--------  Time: 11123.0 (0.0) .....#.....#.))§§..##'####......# a) +3 dagger (venom) ####.#.....#...§§...............# Cast: Foxfire  #.#.....#...§§.#'#+#..........  #.#.....#..§§))#...#..........  #.))....#.§ğ...#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#.§....#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The foxfire burns the gnoll but does no damage. _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajz§●§●§●.ajP§●.ajLL§●.ajE§●.ajL§●.ajG<ğ..ajھ >#.......+###.......#..............#..............#..............#.... )..........'........§§..##..§§@..##.§§§§..##.§§§§.....  .ajZ#.●●§§.#'#+#  #..§ğ))#...  #.))....#.§....#...#  #.§....#...#..#  #......#####..#  < _The gnoll is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll..ajG t§§●.aj

...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 25/28 =====================--- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 ...............***.#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .aj5 .....#####'#..§*@*.#.....#......# Noise: =--------  Time: 11124.0 (0.0) .....#.....#.§§●*●.##'####......# a) +3 dagger (venom) ####.#.....#.§§.................# Cast: Foxfire  #.#.....#.§§...#'#+#..........  #.#.....#..●ğ))#...#..........  #.))....#......#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...You conjure some foxfire!  The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj #..#......#...>...#.....#....... JYZero the Thaumaturge ##..'......#.......+.....#....... Deep Elf of Vehumet **.... ....####'###.......#.....#....... Health: 58/61 ======================-- ...................#.....#......# Magic: 25/28 =====================--- ...................#.....#......# AC: 7Str: 5Doom: 40% ...................#.....#......# EV: 14Int: 25  )..................'.....#......# SH: 0Dex: 15 .ajG|...............§§..#.....#......# XL: 11 Next: 53% Place: Dungeon:10 .....#####'#..§§@..#.....#......# Noise: =--------  Time: 11124.0 (0.0) .....#.....#.§§●.§.##'####......# a) +3 dagger (venom) ####.#.....#.§§.●...............# Cast: Foxfire  #.#.....#.§§...#'#+#..........  #.#.....#..●ğ))#...#..........  #.))....#......#...#..######## ğ   gnoll (polearm, ally target)  #...#.....#......#...#..# ...  #...#.....#......#####..# ...  #...#..<..#.............# ...The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajM >#.......+###.......#..............#..............#..............#.... )..........'........§§..##..§§@..##.§§●.§.##.§§.●.....  #.§§...#'#+#  #..●ğ))#...  #.))....#......#...#  #......#...#..#  #......#####..#  < _The gnoll is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  [3.ajq[6mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll but does no damage..aj%.aj§§●§●§●.ajXs  The gnoll is severely wounded..ajn2The foxfire burns the gnoll..ajC52§.ajL?z$The gnoll is severely wounded.  The foxfire burns the gnoll.  The gnoll is almost dead..  You kill the gnoll!  Vehumet accepts your kill..ajUFS.aj#§..●.●))....aj9=6=5.0 (1.ajz§§§§§.aj!4 _You feel your power returning..aj|o =.ajr .aj|u §●§●§●§●§●.ajv r§●§.ajx .●.ajx O§●.ajy :§●.aj 7==.ajׄ .aj .ajވ .aj .aj .aj .aj͑ .aj0 .aj § _You start resting..aj4 .aj 3.ajª .aj 4§.aj6 .ajE .aj .aj w _Your foxfire dissipates. x2  Magic restored..aj 60=..@.-...........$.aj 48.0 (3..aj} 8==-9.0 (4 _.aj .ajl.ajn.aj'r.aj u.ajy,.ajM},.aj.aj.ajWD1=.aj.aj11 _HP restored..aj%.aj9=.ajY.aj###..'......#.......+.....# .....####'###.#.....#.........#.....#.#.....#.......#.....#...... .).'.....#...... ..#.....#......#####'#.......#.....#.......#.....#.))@...##'####...... #####.#.....#..............  #.#.....##'#+#. #.#.....#...$))#...# #.))....#......#...#..#######.ajW#...#.....#......#...#..# .. #...#.....#......#####..#  #...#..<..#.............#  #...#.....#.# .ajp#..'......#.+.....#.####'###.#.....#.#.....#.#.....#.#.....# ..).'.....#...#.....#.#####'#.......#.....#.#.....#.)@....##'#####.#.....#.ajȦ #.#.....#......#'#+# #.#.....#...$))#...# #.))....#......#...#.. #...#.....#......#...#..#  #...#.....#......#####..#  #...#..<..#.......#  #...#.....#.# .aj'33.aj+4.0 (5.ajx.aj$  Things that are here:.ajսU _a +5 spear; a +0 robe.aj 3.aj; .ajz .aj .ajH $ _.aj ,.aj .aj 9=.aj .aj =........#.....#.........#.....#.#.....#. .).'.....#...#.....#.....#####'#.......#.....#.#.....#.))....##'####. #####.#.....#...............  #.#.....#...@..#'#+#.... .aj  #.#.....#...$))#...##.))....#......#...#..########...#.....#......#...#..# #...#.....#......#####..# ..#...#..<..#.......# .#...#.....#.......# .#...#.....#......# .#...#.....#......)#####..aj & .. .)..'. ....######'#.......#.))....##'### #####.............  #'#+#.ajy ))#...))...########...#. ..#......)...  ##...##+####.................#.. .aj V6.0 (27.0 (3.ajO .aj  You now have 483 gold pieces (gained 18).8.0 (4 _Items here: ) [[ †..aj3.ajF.aj,...aj#.....#......#.#.....#......# )...'.....#......#..#.....#......######'#.......#.....#......##.....#.))....##'####......#.#.....#...##.#.....#......#'#+#.#.#.....#...)@)#...#.#.))....#......#...#..##...#.....#......#...#..# .#...#.....#......#####..# .#...#..<..#.......# .#...#.....#......# ..>#...#.....#......# .#...#.....#......)......#####. ##...##+####.#..aj&0.aj^+9.0 (1.aj.aj&  .ajThings that are here:.aj .ajNP_a +1 dagger; a +0 robe.aj .aj .aj& .aj1 .aj5 .aj9 : _.aj< .ajsA ,.ajD .ajG .aj!L ,.ajP .aj1S .aj e ,.aji .aj| X.aj* .aj .aj .aj .ajt .aja ,.aj .aj .aj B.aj .ajɮ ,.aj .aj ))....#......#...#..############' #.....#......#...#..# .. #.....#......#####..# .. #..<..#.............# .. #.....#.............# ..> #.....#.............# . #.....#......)......##### ##+####.................## ................@.......# # ##....#####.....).......# .#....# ######........# # ......# #........# # #.....# #........# # ..#...#....... #.######.# # #[....#....... '.# #[4.aj _1m[######### ..#..o#....... #.# #†.......U #.#.)O#...O... #. #..aj  #. ........#####<.aj .........>....#.aje ...)......##### ##+###..... ....... ##....##### . ######.. .aj #.' ..#..o#.oo.. .##+###........##.aj E .aj n48.0 (99.0 (10.0).aj $  Things that are here:.aj  _a +4 short sword; an orc corpse.ajJ3.aj .aj.aj.ajP _.ajJ.aj.ajk ,.aj~".aj,@  There is an open door here..aju/.aj0 _.aj^W.aj y@  There is an open door here..aj{.aj^| _.aj}.aj.aj%.aju.aj؅.aj.ajO.aj.aj.ajЎ.aj,.ajo.aj.ajq,.aj.aj.ajn  An orc warrior comes into view..aj[...'.#....#[######### ..#..o#........#.#....#†.U#.)O#...)....#.'....#.. ..#..o#........#.##'###........#ğ.#........#..........###### ..#...#)##'###.#..........# ............#.#..# ....#.#..# .............# #.)# ............# ..######........ .......... .########.....o....#'### . ..................#..... . ...>###########...#..... o   orc warrior (wandering) .. #...#..... .. #...# #...#.....63.0 (14o..ajf4.0 (15 _.aj#[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== ..#..o#........#.##'###........## Magic: 27/28 =======================- #...ğ.#........#..........######  AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#  EV: 14Int: 25  #............#.#..........#  SH: 0Dex: 15 .............#.#**........#  XL: 11 Next: 53% Place: Dungeon:10 .............# #@*.......)#  Noise: ---------  Time: 11164.0 (0.0) .............# #**........####### a) +3 dagger (venom) .............. o................. Cast: Foxfire .########..................#'##.aj[x## . ..................#..... . ...>###########...#..... o   orc warrior (wandering) .. #...#..... .. #...#..... #...#..... _There is an open door here. _There is an open door here. _An orc warrior comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajM#[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== ..#..o#........#.##'###........## Magic: 27/28 =======================- #...ğ.#........#..........######  AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#  EV: 14Int: 25  #............#.#..........#  SH: 0Dex: 15 .............#.#..........#  XL: 11 Next: 53% Place: Dungeon:10 .............# #@........)#  Noise: ---------  Time: 11164.0 (0.0) .............# #o.........####### a) +3 dagger (venom) .............. .................. Cast: .aj[40mFoxfire .########..................#'#### . ..................#..... . ...>###########...#..... o   orc warrior (wandering) .. #...#..... .. #...#..... #...#..... _There is an open door here. _An orc warrior comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj`['.[#.#....#†)#.'...#.##'###.#........ )#..........# #..........# ●........#  #@........)#  #o●...... ................... ............... ...>###########oally target) ..  .. .ajFD=5.0 (1 _.aj.aj.ajq .aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Foxfire.aj@ Conjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - Irradiate.ajv `Conjuration/Alchemy9%5  x - Shock.aj Conjuration/Air1%.aj 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.ajM.aj[V.aja#[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== ..#..o#........#.##'###........## Magic: 27/28 =======================- .aj~aV#...ğ.#........#..........###### AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#EV: 14Int: 25  #............#.#..........#.ajaSH: 0Dex: 15 .............#.#.●........#.ajbXL: 11 Next: 53% Place: Dungeon:10 .............# #@........)#Noise: =--------  Time: 11165.0 (0.0) .............# #o●........####### a) +3 dagger (venom) .aj=b.............. .................. Cast: Foxfire .aj]b.########..................#'#### ...................#..... .ajvb ..ajb...>###########...#..... o   orc warrior (ally target)...ajbX#...#.......#...#......ajb#...#.....Casting: Foxfire (safe; 1% risk of failure)  .ajcPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate .aj.c_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  .ajRc\Confirm with . or Enter, or press ? or * to list all spells..ajd.aj1n#[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== .ajn..#..o#........#.##'###........## Magic: 27/28 =======================- #...ğ.#........#..........###### AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#EV: 14Int: 25  .ajn#............#.#..........#SH: 0Dex: 15 .ajn.............#.#.●........#XL: 11 Next: 53% Place: Dungeon:10 .aj0pl.............# #@........)#Noise: =--------  Time: 11165.0 (0.0) .............# #o●........####### a) +3 dagger (venom) .............. .................. Cast: Foxfire .########..................#'#### ...................#..... ....>###########...#..... o   orc warrior (ally target)..#...#.......#...#.....#...#.....Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  .ajYpCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ajJxn#####.aj\ ) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a fountain of uncontrolled magic!  The orc warrior is blasted with magical radiation!!  You kill the orc warrior!.aj .  Vehumet accepts your kill.Your foxfire is blasted with magical radiation!!.aj .  You destroy your foxfire!Your foxfire is blasted with magical radiation!!.ajI z...aj 3----Contam: 38% 4==6.0 (1.aj% .aj' O _You destroy your foxfire!.aj3x3.aj|B.aj}.ajd4=---.aj.aj.aj.aj<.aj,.aj.ajҏ~5==.aj:.aj.ajC.aj.aj.ajFo6==6.aj[.aj.ajě74.aj7==2.aj_y0288==6.ajI.aj74.ajװ.aj.aj72.aj\.ajM0.aj.ajq.ajT=18.aj޾.aj M6.aj.aje.aji  You encounter a gnoll. It is wielding a +0 whip..aj.aj-'...'.....---ğ   gnoll (wandering)ğ.ajy0837.0).ajW4---4.0 (18 _.aj .aj .ajY#[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== ..#..o#........#.##'###........## Magic: 27/28 =======================- #...ğ.#........#..........######  AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#  EV: 14Int: 25 Contam: 14% #............#.#..........#  SH: 0Dex: 15 .............#.#**........#  XL: 11 Next: 54% Place: Dungeon:10 .............# #@*.......)#  Noise: ---------  Time: 11184.0 (0.0) .ajUZ.............# #**........####### a) +3 dagger (venom) .............. .................. Cast: Foxfire .########..................#'#### . ..................#..... . ...>###########...#..... ğ   gnoll (wandering) ğ. #...#..... .. #...#..... #...#.....Your foxfire is blasted with magical radiation!! _You destroy your foxfire! _You encounter a gnoll. It is wielding a +0 whip.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.ajZ<Dir - look around, f - activate.ajƻ5@*.ajF85*..ajp;...aj #[....#........'.#....#[######### JYZero the Thaumaturge ..#..o#........#.#....#†.......U. Deep Elf of Vehumet **.... #.#.)O#...)....#.'....#.......... Health: 61/61 ======================== ..#..o#........#.##'###........## Magic: 27/28 =======================- .ajn #...ğ.#........#..........######  AC: 7Str: 5Doom: 40% ..#...#)##'###.#..........#  EV: 14Int: 25 Contam: 14% #............#.#..........#  SH: 0Dex: 15 .............#.#..........#  XL: 11 Next: 54% Place: Dungeon:10 .ajD .............# #@........)#  Noise: ---------  Time: 11184.0 (0.0) .............# #).........####### a) +3 dagger (venom) .............. .................. Cast: Foxfire .########..................#'#### . ..................#..... . ...ğ###########...#..... ğ   gnoll (wandering) .. #...#..... .. #...#..... #...#..... _You destroy your foxfire! _You encounter a gnoll. It is wielding a +0 whip.Casting: Foxfire (safe; 1% risk of failure)  .aj *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajt[[#.#....#†)#.'...#.##'###.#........ )#..........# #..........# ●.........#  #@●.......)#  #)....... ..........aj6.......... ............... ...ğ###########ğally target) ..  .. .aj.K2=5.0 (1 .aj` _.ajq!.aj,#.aj.#..o#.#.#....#†.......U.. .#.)O#...)....#.'....#... .#..o#........#.##'###..###.ğ.#.#..........###### .#...#)##'###.#.# ..........#.#.# .#.#●# # #.)# # #)@.########............... ########.......#'##### ......#...... ...ğ###########...#. ... #...#... #...#. #...#.#######...#######§●§●§●§●[10.ajd§●§●§●§●ğ●.aj k  The foxfire burns the gnoll!.ajx4§.aj )The gnoll is heavily wounded.The foxfire burns the gnoll!  You kill the gnoll!.ajoS.aj/§.ajn$.aj(d8=0-6.aj.§§§§§§.aj1Z _Vehumet accepts your kill..aj .#..o#........#.#....#†.......U.. JYZero the Thaumaturge .#.)O#...)....#.'....#........... Deep Elf of Vehumet **.... .#..o#........#.##'###........### Health: 61/61 ======================== ...ğ.#........#..........######  Magic: 27/28 =======================- .#...#)##'###.#..........#  AC: 7Str: 5Doom: 40% ............#.#..........#  EV: 14Int: 25 Contam: 10% ............#.#§.........#  SH: 0Dex: 15 ............# #***......)#  XL: 11 Next: 54% Place: Dungeon:10 ............# #*@*.......######## Noise: ---------  Time: 11186.0 (0.0) ..............§***............... a) +3 dagger (venom) ########.....§............#'##### Cast: Foxfire ....).............#...... ...§###########...#...... ... .ajW I #...#......  .. #...#......  #...#......  #######...####### The foxfire burns the gnoll!  You kill the gnoll! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajM =@..aj .#..o#........#.#....#†.......U.. JYZero the Thaumaturge .#.)O#...)....#.'....#........... Deep Elf of Vehumet **.... .ajs |.#..o#........#.##'###........### Health: 61/61 ======================== ...ğ.#........#..........######Magic: 27/28 =======================- .#...#)##'###.#..........#AC: 7.aj Str: 5Doom: 40% ............#.#..........#.aj *EV: 14Int: 25 Contam: 10% ............#.#..........#SH: 0Dex: 15 ............# #●........)#XL: 11 Next: 54% Place: Dungeon:10 .aj< ............# #)@........######## Noise: ---------  Time: 11186.0 (0.0) ...............●................. a) +3 dagger (venom) .ajq *########..................#'##### Cast: Foxfire....).............#.........>###########...#.........#...#...... ..#...#.......aj  #...#...... #######...####### You kill the gnoll! .aj _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj V8% =7.0 (1 _.aj{ .aj4 .aj3.ajP.ajh§●.ajgK●§.ajO§●.ajGA●§.ajG§●.aj)=§●.ajG§●.ajH●§.ajaG§●.aj!§.aj)●.aj.aj]K6.ajN.ajZ.aj9.aj.aj.aj.aj.ajy.aj.aj4§.ajk 4§.aj .aj #8.aj 0=4.aj.aj+R _Vehumet accepts your kill.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2.aj .aj 72.aj0#.aj2o#........#.#....#†.......U... )O#...)....#.'....#....aj~3o#........#.##'###........### ğ.#........#...###### # ..#)##'###.#...# ##.#..........# #.aj3#.#....# ## #.........)# #.aj3# #)...###-90.0 (3.aj4O.....)............aj-4z#'######......).............#......#.ajL4y...>###...#......#.ajk4h... #...#......#.aj4.. #...#......##...#......#.ajf52#######...########...aj68-.aj=.ajP@.ajYj3.ajPl.aj'o.ajo71.ajs.ajv=.ajx.ajZ _Your magical contamination has completely faded away..ajO=.aj.aj8.aj,.ajg.ajE.aj,.aj.aj.ajQ.aj.aj.aj.ajў.aj..ajȠ.aj.ajѩ,.aj֫.aj5.ajB.aj $  Things that are here:.aj|^  a +0 whip; a gnoll corpse.aj`.ajd _.ajY.aj.aj=.aj.ajL.aj6R  There is a stone staircase leading down here..aj.aj _.aj#.ajU.aj.ajH.ajC.aj,.aj'.aj.ajp.aj .aj,.aj.aj\.aj3,.aj.aj.aj..aj.aj^.aj+.aj.aj.aj.aj].aj.aj .aj.aj.ajH,.ajv.aj! .ajX .aj .aj .aje.aj.aj'.aj.aj.aj.aj.aj2.aj.aj.aj.aj@.aj.aj!.aj{.aj.aj.ajS.aj.aj9.aj.aj.aj.aj .aj".aj#.ajY#.aj$$.ajm&.ajb',.aj(.aj).aj+,.aj,.aj].,.aj/.aj3o _f - 2 scrolls of fear (gained 1).aj4.ajf4.aj5.aj6.aj(7.ajo7.aj7.ajZ9.aj};.aj;.aj$<.aj\>.ajk?.aj?.aj@.ajB'.aj>D3.ajE.ajH7 _You open the door..ajI.aj7J.ajK.ajPR@  There is an open door here..ajS.ajT _.ajV.ajX.aj1Z.ajZ.aj[.ajf.ajh,.ajgl.ajm.ajp,.aj}r.ajUs.ajt,.aju.ajz.aj{.aj{.aj|.ajZ~.aj~.aj~.aj.aj .aj.ajB.aj.ajL.aj-.aj{.aj .aj.aj.aj~.aj.ajk.aj%.aj^.aj .ajs.aj,.aj.aj.ajS.aj.aj".aj.ajr.aj˛.ajq.aj'.ajJ.aj.aj.aj@7 _You open the door..aj.aj.aj.ajM.ajX.aj.aj.ajT  There is an open door here. _ _You now have 507 gold pieces (gained 24).' _You open the door.  There is an open door here. _.ajB.ajG.ajrB.ajFB.aj.ajX.aj_@  There is an open door here..aj.aj _.ajj.aj.ajv,.aj .aj .aj .aj5 .aj .ajS .aj2 .aj .aj.aj.aj,.aj.aj|.aj,.ajy.ajw@  There is an open door here..aj.ajC _.aj.aj.aj.aj^.aj.aj%n.aj{&,.aj'.ajN*.aj*.aj*.aj+.aj,.aj/..aj..aj..ajb0.aj1,.aj"2.aj3.ajI4.aj4.ajk5.aj8.aj9,.aj@:.aj;.aj<.aj =.aj=.aj>.aj8@,.aj@.aj:D.aj4E.ajE.ajvKn.ajK.ajL.aj[M.ajM.ajP.ajQ.ajQ.aj^R.ajS.ajT.ajU.ajU.aj[].aj^,.aj^.aj`.aja.aj=b.aj#c.ajd.ajme.ajf,.ajh.ajLi,.aj.aj&.aj0X.ajCB.aj.aj,.ajf.aj.aj.aj.aj#.aj,.aj+.aj.aj4.aj,.aj.aj_.aj.aj.aj*.aj.ajF.aj.ajN.aj.aj,.aj.aj9.aj/.aj8.aj.aj.aj.ajN.aj#.aj.ajJ.aj.ajg.aj.aj,.aj.ajd .aj",.ajA#.aj +.aj,,.aj-.aj~3.aj4.aj4.aj6.aj<.ajiH,.ajAI.ajaQ.ajS.ajuS.ajU.aj[.aj^.ajq^.aj1`.aje.ajg.ajg.ajSi.aj*n.ajo,.ajq.aju.ajw,.ajy.aj}.aj.ajQ.aj3.aj.aj{,.aj9.aj@.ajΒ.aj/.aj.aj.aj,.aj.aj .aj.aj.aj.ajѪ.aj .aj.ajf.ajIJ.ajm.ajɵ.aj*.aj.aj>.aj.aj.aj.aj1.aj.aj.aj.aj(,.aj.aj.aj.aj.ajQ.aj.aj.aj.aj7.aj'G  There is an open door here.  Things that are here:.ajf  a +0 short sword; an orc skeleton.aj .aj _.aj ,.aj! ,.aj .aj .aj ,.aj .aj .aji .aj .aj=# .aj}& .aj( .ajO) .aj+ .aj6. .ajR0 .aj0 .ajO2 .aj4 .aj6 .aj*7 .ajT8 .aj: .aj< .aj%= .aj]> .aj1Y .aj^[ .aj[ .aj:] .ajs .ajhw .aj y .ajvy .ajz .ajр @  There is an open door here..aj/ .aj  _.ajr .aj .aj .aj .aj .aj .aj ,.aj( .aj .ajR .aj .aj .aj? .aj .ajޮ .aj .aj .aj ,.ajp .aj .aj% .aj .ajd .ajn .aj ,.aj: .ajB .aj ,.aj .aj n.aj .aj  .aj$ .ajz .ajt .aj! .aj" .aj# .aj<$ .aj% .aj& .ajG' .aj' .aj* .ajC+ .aj+ .aj, .aj2 n.aj5 ,.aj5 .aj7 .aj8 ,.aj9 .ajM; .aj< .aj/= .aj= .aj@ .ajA .ajA .ajB .ajE .ajG ,.ajG .ajI .ajaK .ajK .ajL .ajj .ajUk .ajk .ajl .aj3x .ajy .aj?z .ajz .aj- .aja .ajֆ .aj( .aj .aj .ajb .aj .aj .ajn .aj .ajn .ajy .aj( .aj .aj .aj .aj/ .ajE .aj .aje .aj .aj .ajj .aj .aj! ,.aj& .aj@ .aj1 B.aj= .ajw .aj .aj .aj .aj .aj .aj .aj/ .aj ,.aj .ajk .aj .aj .aj0 .aj .aj .aj .aj .aj .ajH .aj .aj .aj .ajW .aj .aj .aj n.aj .aj .aj .aj .aj .ajm .aj+ .ajr .aj ,.ajr .aj .aj .aj! .aj" .aj % .aj7& .aj& .ajd' .aj* .aj]+ .aj+ .aj, .ajR1 =  You see here a +0 spear..aj2 .aj:3  _.aj4 .ajh6 .aj7 .ajl8 .aj8 .ajc; .aj< .aj = .aju> .aj? .ajA .ajA .ajB .aj2D .ajWE .ajE .ajF .ajH .aj#J ,.ajvS .ajT .ajV .ajsV .ajW .aj}Y .ajZ .aj+[ .aje .ajjg .aj>j .ajj .ajk .ajn .ajep ,.ajIr .ajt .aju ,.ajdw .ajby .aj<{ .aj{ .ajI} .aj< @  There is an open door here..aj .ajۂ  _.aj .aj .aj, ....#......#..(.......#.......# .....#......#......###### #'####......#......#...........# ....########...........# #+#................)...........##........................#..############'###.#########..#..# ...........#.#.......#.. ###..# .......@...#.#.......#..404.0 (214.0)# .aj .....#.#.# .....# ...>....####.#....... .....# .#....#.....## .....#####.......#....#.....'.. .........#.......#....####..#.. .........#.#####.#.......####..†† .).......#. #%#....... #........# #...)...aj .ajp +55 .aj .ajȦ . _Found a spider talisman..ajV.aj[  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   7.1  -2   h + Spellcasting 11.9   8.0  +3          .ajz\] b - Unarmed Combat   0.0   1.4  -2   i + Conjurations 9.6   8.8  +1   c - Throwing   0.0   1.0   0   j - Alchemy   3.0   3.4  +1       k - Fire Magic   3.0   3.4  +1  .aj][ d - Short Blades   0.0   1.0   0   l + Air Magic10.2  10.1  +1          .ajX] e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1  f + Dodging6.4   4.9  +2      g + Stealth.aj]9.2   6.3  +3      .aj]            .aj^a                                    .aj_        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.aji > j + Alchemy 3.0.aj :TargetTarget8.0  --  --  --  --  --  --  --  --  --  --  .ajv }7.0  --  a-z] set[-] clear selected targetcost|targets.aj<[?25h[?0c0 .aj' [?25l[?1c.aj+6.0 current training targets, if any.=] set aall targets.aj֓  g * Stealth   9.2.aj;> p g - Stealth   9.2.aj.....#......#..(.......#.......# JYZero the Thaumaturge .....#......#......#####.......# Deep Elf of Vehumet **.... #'####......#......#...........# Health: 61/61 ======================== ............########...........# Magic: 28/28 ======================== #+#................)...........## AC: 7Str: 5Doom: 40% ..#.............................. EV: 14Int: 25  ..#..############'###.#########.. SH: 0Dex: 15 ..#..# ...........#.#.......#.. XL: 11 Next: 54% Place: Dungeon:10 ###..# .......@...#.#.......#.. Noise: ---------  Time:[39;4.ajhb9m 11405.0 (0.0) .....# ...........#.#.......#.. a) +3 dagger (venom) .....# ...>....####.#.......#.. Cast: Foxfire .....# ........#....#.....###.. .....#####.......#....#.....'.... .........#.......#....####..#....  .........#.#####.#.......####..††  .).......#. #%#...............  #........##...).######.... Things that are here: _a +0 short sword; an orc skeleton _There is an open door here. _You see here a +0 spear. _There is an open door here. _Found a spider talisman..aj .aj I.aj' .aj# B.aj$ .aj& ,.aj<( .aj+ .ajq, .aj - .ajS/ .aj14 B.aj5 .aj6 .aj8 .ajt9 .aj: .ajc= .aj:G .ajH .ajeJ .ajK .ajML .ajYM .ajO .aj Q ,.ajQ .ajS .ajU .ajUU .ajIV .aj*X .ajY .ajY .aj[ .aj\ .ajx^ .aj^ .aj%` .ajc .aje ,.aje .ajg .ajai .aji .ajj .aj$q X.ajwq .aj s .aj]s .ajt .aj2v .ajw .aj&x .ajDy .ajz .aj=| .aj } .ajz} .aj .....#....#.....###..####.......#....#.....'.... .........#.......#....####..#....#.#####.#.......####..†† .).#.# #%#.... #..#.# #.#...).###### #........#.# #.#....<#....#.. #........#.#####.#.....#....#..## #.######.#......@#.....#....#..# 23.0 (18.0) '.#....#[#########.....#....+..# #.#....#...............#....#..# .aj .#.'....#...............#....'..# #.##'###........######.#....#..# #..###### #.#..###..# #..# #.####....# #...# ##..# #...#####.#.aj .ajE .aj E _Done exploring..aj63.aj.aj~...............0.0) .aj:.aj.ajfE _Done exploring..aj.aj Inventory: 10/52 gear slots Hand Weapons (go to first with )) .aja a - a +3 dagger of venom (weapon) Missiles (go to first with ()j - a curare-tipped dart Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) .aj e - an orb of stardust Jewellery (go to first with "=)  b - a ring of willpower (worn) .aj h - a ring of poison resistance (worn)c - a ring of protection from fire  d - a ring of protection from cold  .aji - a ring of see invisible Wands (go to first with /).aja - a wand of flame (30)  c - a wand of roots (21)  f - a wand of mindburst (4)  p - a wand of polymorph (4) .ajBScrolls (go to first with ?)  b - 3 scrolls of blinking  f - 2 scrolls of fear .ajq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].aj.aj.aj.....#...........#....#.....###.. JYZero the Thaumaturge .....#####.......#....#.....'.... Deep Elf of Vehumet **.... .........#.......#....####..#.... Health: 61/61 ======================== .........#.#####.#.......####..†† Magic: 28/28 ======================== .).......#.# #%#............... AC: 7Str: 5Doom: 40% #........#.# #.#...).######.... EV: 14Int: 25  #........#.# #.#....<#....#.... SH: 0Dex: 15 .ajN#........#.#####.#.....#....#..## XL: 11 Next: 54% Place: Dungeon:10 #.######.#......@#.....#....#..# Noise: ---------  Time: 11423.0 (0.0) '.#....#[#########.....#....+..# a) +3 dagger (venom) #.#....#...............#....#..# Cast: Foxfire #.'....#...............#....'..# #.##'###........######.#....#..# #..........###### #.#..###..# #..........##.####....# #..........##.........# #..........##...#####.# .aj_There is an open door here. _You see here a +0 spear. _There is an open door here. _Found a spider talisman. _Done exploring. _Done exploring..aj>.ajq.aj .ajqInventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Missiles (go to first with ()j - a curare-tipped dart Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (go to first with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)c - a ring of protection from fire  d - a ring of protection from cold  i - a ring of see invisible Wands (go to first with /)a - a wand of flame (30)  c - a wand of roots (21)  f - a wand of mindburst (4)  p - a wand of polymorph (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 2 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/ajs!  e - an orb of stardust. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend MP to use a spell or ability each battle, recharging only when your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spent further increases damage. /aj " Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe./ajInventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Missiles (go to first with ()j - a curare-tipped dart Armour (go to first with [)  f - a +2 animal skin (worn)  g - a +2 helmet (worn)  e - an orb of stardust Jewellery (go to first with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)  c - a ring of protection from fire  d - a ring of protection from cold  i - a ring of see invisible Wands (go to first with /)  a - a wand of flame (30)  c - a wand of roots (21)  f - a wand of mindburst (4)  p - a wand of polymorph (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 2 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[/aj$39;49m]/ajW [ e - an orb of stardust. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend MP to use a spell or ability each battle, recharging only when /aj~W your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spent further increases damage. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) You took it off Jeremiah on level 6 of the Dungeon. /ajW Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe./aj(Y /aj` /ajie .....#...........#....#.....###.. JYZero the Thaumaturge .....#####.......#....#.....'.... Deep Elf of Vehumet **.... .........#.......#....####..#.... Health: 61/61 ======================== .........#.#####.#.......####..†† Magic: 28/28 ======================== /ajm .).......#.# #%#............... AC: 7Str: 5Doom: 40% #........#.# #.#...).######.... EV: 14Int: 25  #........#.# #.#....<#....#.... SH: 0Dex: 15 #........#.#####.#.....#....#..## XL: 11 Next: 54% Place: Dungeon:10 #.######.#......@#.....#....#..# Noise: ---------  Time: 11423.0 (0.0) '.#....#[#########.....#....+..# a) +3 dagger (venom) #.#....#...............#....#..# Cast: Foxfire #.'....#...............#....'..# #.##'###........######.#....#..# #..........###### #.#..###..# #..........##.####....# #..........##.........# #..........##...#####.# _There is an open door here. _You see here a +0 spear/aj7n . _There is an open door here. _Found a spider talisman. _Done exploring. _Done exploring./aj{ /aj{ ( _/ajT /aj[ You see here a +0 spear. _There is an open door here. _Found a spider talisman. _Done exploring. _ You start putting on your armour./aj +4.0 (1/aj /ajt /aj˗ /aj $5.0 (2/ajߝ /aj /ajr +6.0 (3/aj /aj /aj +7.0 (4/aj] /aj /aj +8.0 (5/aj /ajP } _You continue putting on your orb of stardust. x5/aj /aj: /aj a _You finish putting on your orb of stardust./ajGN I/ajj 0 _Done exploring./ajrLevel 10 of the Dungeon<<<>>>^_(Press ? for help)#..##...#.....#......#####..#..............#.#.......#......##..##...#..<..#.............#..............#.#.......#......##..##...#.....#.............#......>....####.#.......#......##..##...#.....#.............#...........#....#.....###......##..##...#.....#......)......#####.......#....#.....'........##..########...##'####.................#.......#....####..#........##.....................................#.#####.#.......####..††....##......#+...####....#####.....).......#.# #%#...................#####......#....#....#...######........#.# #.#...).######........###....#...#.......#........#........#.# #.#....<#....#........##...#...#...#.....#........#........#.#####.#.....#....#..########.#...#.#.#...#...#........#.######.#......@#.....#....#..##...#.#.#...#[....#........'.#....#[#########.....#....+..##.#.#.#...#...#...#........#.#....#...............#....#..##.#.#..._.#.#.#.).#...)....#.'....#...............#....'..#######.#.#.#...#...#.).#........#.##'###........######.#....#..##........#.#.#.#.#.....#........#..........###### #.#..###..##......#...#...#...#./aj..#)##'###.#..........##.####....##........#...#...#............#.#..........##.........##..........#...#..............#.#..........##...#####.##..##'###....#................#.#.........)##...#...#.##..#....#.....................###).........###########...#...#.##..#....#.######...................................).....#...#.#/ajvZA stone staircase leading down (D:10) ##....#####<........>....####.......### #...#.....)####.....'########...##'####.....####..#............................####./aj2[O####..††......#+...#######.....)%#...........##..#....######).######....#...#.. <........#...#...#.........#.#####.########...#.#.#...##.######.#......@#..#.#.#...#[.'[#########+/aj[#...#...#...#....## .._.#.#.#.).#...)'..........'#####.#.#.#...#...#.)##'###........######.#......#.#.#.#.#.....#.......#####..####...#...#...#...#)##'#######...#...#/aj[.............#...#.####'###....#.#.)# ......###)###########/aj>/aj'f.....#...........#....#.....###.. JYZero the Thaumaturge .....#####.......#....#.....'.... Deep Elf of Vehumet **.... .........#.......#....####..#.... Health: 61/61 ======================== .........#.#####.#.......####..†† Magic: 28/28 ======================== .).......#.# #%#............... AC: 7Str: 5Doom: 40% #........#.# #.#...).######.... EV: 14Int: 25  #........#.# #.#....<#....#.... SH: 0Dex: 15 /ajgv#........#.#####.#.....#....#..## XL: 11 Next: 54% Place: Dungeon:10 #.######.#......@#.....#....#..# Noise: ---------  Time: 11428.0 (0.0) '.#....#[#########.....#....+..# a) +3 dagger (venom) #.#....#...............#....#..# Cast: Foxfire #.'....#...............#....'..# #.##'###........######.#....#..# #..........###### #.#..###..# #..........##.####....# #..........##.........# #..........##...#####.#You start putting on your armour. /ajgl_You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down./ajqh'/ajOi/ajy/aj3{/ajV _/aj,/ajg/aj]You see here a spider talisman. _/aj 9##'#####......#......./aj ...........########...../ajf 4#'#+#................)..... /aj e))#...#.......................... ./ajv Y.#...#..############'###.####### /aj L..#...#..#..............#.#.. /ajR T..#####..#..............#.#.. ./aj J.............#.#...... ......../aj0 A....####.#....../aj #37.0 (9 /aj .........#...........#....#.....# /aj ..)......#####.......#....#.....' /aj q.............#.......#....###/aj M#..# .............#.#####.#.......#### .....).......#.# #%#...........  #####/aj ..#.# #.#...).######/aj 7  ....#/aj& ..#.# #.#....<#....#/aj -  /aj- c....#..#.#####.#.....#....# /aj /aj /aj /ajQ [ _There is a stone staircase leading down here./ajp/ajnq/ajx/aj/aj28.0 (1 _/aj/ajM 1/aj-/aja #####/aj #..@# #...# /aj[Q#...# #...# #...# #...#/aj ....# #....# /aj?p9.5 (2.5  _You climb downwards. _There is a stone staircase leading up here./aje /ajf 3/ajVh /aj@l P _/ajp /ajXr <######..<# #...# #@..#40.5 (1.0 #...# #...#  #...# /aj7s  ....# #....# #....# ...>.#/ajz A1.5 (2/aj|{ /aj} 9 _Found an escape hatch in the floor./aj/aj9/aj/ajV/aj/ajB/aj/ajB/aj)/ajJ/aj/aj/aj/aj/aj6/aj/ajk/aj /ajK,/ajr/ajm/ajT/aj/aj/ajt/aj/ajD/aj/aj/aj/aj/aj/aj!#...##...## #...##.###...#/ajT#.......#####....##..#....##.....>.###.@....##....[....#########.## ... .###/ajZ .. # /aj!/aj #.###...####....#...>#.##...../aj#...#######.# ...##/aj~+9.5 (8/aj,50.5 (9/ajJ/ajx _You see here an orb of attunement./ajs 3/aj /ajx /ajA! /aj?% P _/aj( /ajL) /aj) /aj, /aj/ /aj/ /aj)1 /aj2 /aj5 ,/aj? /ajPB /ajE /ajF /ajOG /ajJ /ajN /ajEN /ajO /ajQ /aj!U /ajXU /ajV /ajwX /aj[ /aj[ /ajn\ /aj] /aj_ ,/aj` /aja /ajc /ajc /ajd /ajf /ajQi /aji /ajj /ajk /ajo ,/ajo /aj)q /ajr ,/aj&s /ajs /aju /ajNu /aju /ajw /aj y /aj9y /ajy /ajz /ajn} /aj]~ ,/ajR /ajy ,/aj /aj /aj /aj /ajL /ajx /ajʈ ,/ajb /aj /aj! ,/ajՍ /aj /aj_ ,/ajӑ /aj /aj /aj /ajC /aj× /aj /aj B/aj /ajf ,/aj /ajW /aj ,/aj /ajQ /aj ,/ajr /aj /ajo ,/aj /aj /aj /aj /aj /aj* /aj1 ,/aj{ /aj /aj /aj, /aj /aj /aj ,/aj /aj /aj ,/aj /aj /aj ,/aj /ajP j _You encounter a swamp worm./aj /aj /aj /aj j _You encounter a swamp worm./aj /aj /ajy /aj> /aj ,/aj: /aj /aj6 /ajj< /aj> ,/aj'? /ajA /ajK ≈≈≈#§§ .# ◊◊§◊◊◊# .. #© ^^^^§+ ©# ◊ ◊§◊◊ .## ≈ #≈≈####..# . #w#♣#w##.....####.#.#########...........#...........@$$.....94.5 (4/aj+L 4.0)...........#........>.........#.+....~~...########.###.$.~≈≈~.#/ajSL ~#.# #....~≈...#.# #........##.# #........#/ajwL #.# ###########.#/ajSV /ajV ,5.5 (45/ajl\ /aj)_ ; _Found a stone staircase leading down./ajh/ajh/aj~i/ajk/ajtp/ajp/ajt/ajv/aj w/ajx/ajX{M _You now have 514 gold pieces (gained 7)./ajL≈≈≈#§§ ###.# ◊◊§◊◊◊# =#.. #© ^^^^§+ ©#©# ◊ ◊§◊◊ #.## ≈ #≈≈####..#  . #w#♣#w##.....####.  #.###..  .#......@......#7.5 (2.0)  ...#..>.#...#.+....~~....###.###.$.~≈≈~.##.# #....~≈....##.# #..###.#.#.#/aj݌/aj+8.5 (3/ajK/aj/9 _Found a transporter./aj+9.5 (4/aj/aj? _You now have 537 gold pieces (gained 23)./ajm/aj,n/ajt,/ajw,/aj~X/aj́,/aj/ajZ/ajM/aj>/aj/ajR/ajN _You now have 562 gold pieces (gained 25)./aj/ajݔ/aj|/ajD/ajl/aj/aj-/ajơ/ajw≈≈≈#§§ ####.# ◊◊§◊◊◊#[=#..  #© ^^^^§+ ©#©# ◊ ◊§◊◊ #.## .#≈ #≈≈####..# .. . #w#♣#w##.....####.#. #.###.# .#..# 505.5 (6 .#........>.# ./aj#.+....~~....# #.###.. /ajA6.5 (7/aj:/aj# _Found a robe./ajU3/ajW/aj[/ajE`/ajeB/aj7i/aji/ajk/ajw ..# ≈≈≈#§§ ####.# ◊◊§◊◊◊#[=#.. #© ^^^^§+ ©#©#  ◊ ◊§◊◊ #.## .# ≈ #≈≈####..# ..  . #w#♣#w##.....####.#..  #.#########...@........#8.5 (2  .#.............#  ....#........>.#  .........#.+....~~....#########.###...~≈≈~.#.# #.# #....~≈....# #.# #[39;4/ajFx'9m..### #.# #........# #.# ##########/ajx/aj,{/ajӒ/ajG/aj/ajh /aji /ajo /ajgq /aj9/aj/aj/aj/aj/aj,/aj/aj /aj /aj/aj ## ..#/aj" ≈≈≈#§§ ####. ◊◊§◊◊◊#[=#.. #© ^^^^§+$©#©# /aje ◊ ◊§◊◊#/[#.## .# ≈ #≈≈####@.# .. 10/aj #w#♣#w##.....####.#..#.#########............#.#....................#/aj*...........#........>.#.#.#........##/aj/aj/aj! _Found an embroidered cloak, a runed fluorescent wand and 14 gold pieces./ajy /ajy /aja{ /aj| /ajj /ajH B/aj /aj2 /aj /aj N  There is a transporter landing site here./aju /aj΍  _/aj /ajC /aj ,/aj( /aj7 /aj ,/aj /aj /aj /ajC /aj /aj /ajX /aj /ajX /aj~ /aj .# [# .# .# .# ##### .# ...#####.### /aj .≈≈≈#§§ ####.##..@...# 7.5 (7  ◊◊§◊◊◊#[=#.........# ^^^^§+$©#©##......# /aj1 ◊§◊◊#/[#.### /aj_ ≈ #≈≈####..# #w#♣#w##.....####.#... /aj h##............### /aj ...................## ........#........>/aj 4#/ajY /aj +8.5 (8/ajy /aj1  /aj] _Found a robe./aj /ajN /aj0 /aj /aj /aj B/aj /aj3 /aj /aj /aj /aj@ /ajƗ /aj /ajݚ /aj /aj4 /aj /aj ,/aj /aj? /aj ,/aj /aj /ajk /aj /ajF /aj /aj ,/aj /ajȮ /aj" /aj B/aj= /ajr /aj /aj /aj /ajS /aj /aj< /aj /aj /aj6 /aj /ajc /aj /aj /aj /aj ,/aj} /ajB /ajg ,/aj4 /aj /aj /ajY /aj% /aj /aj /aj# /aj /aji /aj /aj /aj /aj /aj ,/aj /aj /ajl ,/aj /aj /aju /aj /aj\ /aj~ /aj /aj^ /aj /aj /aj /aj% /aj /aj0 /aj/ ##. ..# ... ###.## #<...#  ...?# /aj #.#.###..#  #.#.....@# # 41.5 (23.0) #[#####.##.#  /aj #.#........#  #.#.###.####.# /aj S#.#..........# #/aj #### #.#####.######  ...#####.#####./ajY # ###.##......##..# [=#.........##.##/aj /ajk ,2.5 (24/aj( /aj# 9 _Found a stone staircase leading up./ajn3/ajZ/aj/aj[/aj  #+#. ###.  ...#  ... ###.# #<. # .#.###..# ..# #[#####.##.##.#........####.....#####./aj14.0)/aj{+5.5 (3/aj/ajc _h - a scroll labelled KAONILO WIPHU/aj3/aj/aj)Q' _You open the door./aj  There is an open door here. _ _f - 3 scrolls of fear (gained 1)  #.# #.# #.# #.###.# .>#######'###......@.#74.5 (29.0) #........# #......~.#  #......~.# #....../aj/[m..# #........# #........# #######'## #.# _You open the door. _Found a stone staircase leading down./aj; /ajo; /aj{< /aj> /ajC /ajG z _  There is an open door here./ajH /ajiI  _/aj J /ajL /ajN /ajO /ajO /ajpQ /ajT /ajkT /ajT /ajU /ajX /ajX /ajY /ajZ /ajw] /aj] /ajA^ /aj_ /ajb /ajc /ajc /aj?e /ajg /ajg /aj-h /aji /ajm /ajSm /ajm /ajo /ajq /ajq /ajDr /aj#679.5 (105.0).#.###.############'## #. #........# #. #........# #. #......~.# #: #......~.# #+ #........# #........# #........#/aj./aj$80/aj6 /aj/aj`Z _Found a parchment of Mephitic Cloud./ajK /aj2L /aj\L /ajM /ajQ /ajR /ajU ,/ajX /ajSY /aj.Z /aj\ /aj^h /ajai /ajl /aj^l /aj%m /ajo /ajds  You encounter a two-headed ogre. It is wielding two +0 dire flails./ajgy #.# #.##.# #.# ###.# #.# #...#.# #.# #./ajaz F#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.####.#.#.#####.########............>####.#.###.####'#.# #.......O #.# #.......#.# #......~< #:# #......~ O   two-headed ogre (asleep).. #+# #.......## #....... #......./aj݃ 15.5 (5.0)/aj +6.5 (6/aj /aj 9 _Found a stone staircase leading up./aj /aj Spells (Memorise)TypeFailure Level  a - Searing Ray/ajConjuration1% 2b - ScorchFire1%2  c - SwiftnessAir1%3  /aj.2d - Kinetic GrapnelForgecraft4%/ajE1  e - Sandblast/ajbEarth4%/ajv1  f - Soul Splinter/ajNecromancy4%/ajC1  g - Summon Small MammalSummoning4%1  /aj8h - Vhi's Electric ChargeTranslocation/Air/ajG4% 4  i - Call ImpSummoning6%2  j - Ensorcelled HibernationHexes/Ice6%2  /ajqk - JinxbiteHexes6%2  l - Sublimation of BloodNecromancy6%2  /ajm - Call Canine FamiliarSummoning12% 3  n - Confusing Touch/ajzHexes12% 3  o - Launch Clockwork BeeForgecraft/aj"j12% 3  p - Teleport OtherTranslocation/ajf12% 3  q - Tukima's DanceHexes12% 3  r - Leda's LiquefactionAlchemy/Earth/aj22% 4  s - PetrifyAlchemy/Earth22% 4  t - Eringya's Surprising Crocodile Summoning/ajo38% 4  u - Passage of GolubriaTranslocation/ajh38% 4 17 spell levels left /aj"][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/aj\c  e - SandblastEarth4% 1  f - Soul SplinterNecromancy41  g - Summon Small MammalSummoning41  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call Imp Summoning6/ajM]2  j - Ensorcelled HibernationHexes/Ice 62  k - Jinxbite Hexes 62  l - Sublimation of Blood Necromancy 6% 2  m - Call Canine Familiar Summoning12% 3n - Confusing Touch  12% 3  o - Launch Clockwork BeeForgecraft/aj]J12% 3  p - Teleport Other Translocation12% 3  q - Tukima's Dance Hexes  r - Leda's LiquefactionAlchemy/Earth22% 4  /ajC^s - Petrify Alchemy/Earth22% 4  t - Eringya's Surprising Crocodile Summoning 38% 4  u - Passage of GolubriaTranslocation38% 4  v - Plasma Beam Fire/Air 38% 6  w - StarburstConjuration/Fire43% 6  x - Metabolic Englaciation Hexes/Ice75% 5  y - Permafrost EruptionIce/Earth 99% 6/aj5  m - Call Canine Familiar Summoning12% 3  t - Eringya's Surprising Crocodile Summoning38% 4z - Sphinx SistersHexes/Summoning100% 7/ajz /aj /aj 9#.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **....###.# #.##. Health: 61/61 ========================/aj3 ..#.# #.##. Magic: 28/28 ========================#.#.# #.##. AC: 7Str: 5Doom: 40% #.#.# #.#/ajT #. EV: 14Int: 25  #.#.# #.#/aj 7#. SH: 0Dex: 15####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11.......@...............> Noise: ---------  Time: 11686.5 (0.0)####.#.###.############' a) +3 dagger (venom)#. #.# #....... Cast: Foxfire/ajӈ #O #.# #.......#. #.# #......~/aj #< #:# #......~ O   two-headed ogre (asleep).. #+# #.......###......./aj #....... _You open the door. _Found a stone staircase leading down. _There is an open door here. /ajG _Found a parchment of Mephitic Cloud.  You encounter a two-headed ogre. It is wielding two +0 dire flails. _Found a stone staircase leading up./aj P  Okay, then./aj& (/aj /ajʘ . _/ajO Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - ScorchFire1%2  c - SwiftnessAir1%3  d - Kinetic GrapnelForgecraft4%1  e - SandblastEarth4%1  f - Soul SplinterNecromancy4%1  g - Summon Small MammalSummoning4%1  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call ImpSummoning6%2  j - Ensorcelled HibernationHexes/Ice6%2  k - JinxbiteHexes6%2  l - Sublimation of BloodNecromancy6%2  m - Call Canine FamiliarSummoning12% 3  n - Confusing TouchHexes12% 3  o - Launch Clockwork BeeForgecraft12% 3  p - Teleport OtherTranslocation12% 3  q - Tukima's DanceHexes12% 3  r - Leda's LiquefactionAlchemy/Earth22% 4  s - PetrifyAlchemy/Earth22% 4  t - Eringya's Surprising Crocodile Summoning38% 4  u - Passage of GolubriaTranslocation38% 4 17 spell levels left [Tab] Memorise|De/ajOscribe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/aj  f - Soul SplinterNecromancy4% 1  g - Summon Small MammalSummoning41  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call Imp Summoning 62  j - Ensorcelled HibernationHexes/Ice62  k - Jinxbite Hexes 62  l - Sublimation of BloodNecromancy62  m - Call Canine Familiar Summoning 12%3  n - Confusing TouchHexes 12% 3  o - Launch Clockwork Bee Forgecraft12% 3  p - Teleport OtherTranslocation 12% 3q - Tukima's Dance Hexes 12% 3  r - Leda's Liquefaction Alchemy/Earth22% 4  s - Petrify Alchemy/Earth22% 4  t - Eringya's Surprising Crocodile Summoning 38% 4  u - Passage of Golubria38% 4  v - Plasma Beam Fire/Air38% 6  w - Starburst Conjuration/Fire43% 6  x - Metabolic EnglaciationHexes/Ice 75% 5  y - Permafrost Eruption Ice/Earth99% 6  z - Sphinx Sisters Hexes/Summoning100% 7/aj##  p - Teleport OtherTranslocation 12% 3  t - Eringya's Surprising Crocodile Summoning38% 4/aj/ /ajV /ajr +/aj #.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **....###.# #.##. Health: 61/61 ========================..#.# #.##. Magic: 28/28 ========================#.#.# #.##. AC: 7Str: 5/aj Doom: 40% #.#.# #.##. EV: 14/aj$ Int: 25  #.#.# #.#/ajC w#. SH: 0Dex: 15/aj` :####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11/aj .......@...............> Noise: ---------  Time: 11686.5 (0.0)####.#.###.############' a) +3 dagger (venom)#. #.# #....... Cast: Foxfire#O #.# #.......#. #.# #......~#< #:# #......~ O   two-headed ogre (asleep)/aj< .. #+# #.......###.......#....... _Found a stone staircase leading down. _There is an open door here. /aj _Found a parchment of Mephitic Cloud.  You encounter a two-headed ogre. It is wielding two +0 dire flails. _Found a stone staircase leading up. _Okay, then./aj /aj $/aj Memorise Starburst, consuming 6 spell levels and leaving 11? Y - Yes  N - No/ajR /aj e#.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **....###.# #.##. Health: 61/61 ========================..#.# #.##. Magic: 28/28 ========================#.#.# #.##. AC: 7Str: 5Doom: 40% #.#.# #.##. EV: 14Int: 25  #.#.# #.##. SH: 0Dex: 15/aj ####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11.......@...............> Noise: ---------  Time: 11686.5 (0.0)####.#.###.############' a) +3 dagger (venom)#O #.# #....... Cast: Foxfire#. #.# #.......#. #.# #......~/aj #< #:# #......~ O   two-headed ogre (asleep).. #+# #.......###.......#....... _There is an open door here. _Found a parchment of Mephitic Cloud.  You encounter a two-headed ogre. It is wielding two +0 dire flails. /aj֬ _Found a stone staircase leading up. _Okay, then.This spell is extremely dangerous to cast!/aj$ O====7.5 (1 O. _Found a parchment of Mephitic Cloud.  You encounter a two-headed ogre. It is wielding two +0 dire flails. _Found a stone staircase leading up. _Okay, then.  This spell is extremely dangerous to cast! _The two-headed ogre shouts in stereo!/ajc J----8.5 (2/ajF /aj~ _You start memorising the spell. You continue memorising. x2  The two-headed ogre barely misses you./aj F  Your memorisation is interrupted./aj f46------==--/aj $9.5 (3/ajG /aj H _The two-headed ogre hits you with a +0 dire flail!/aj~ /aj  Your spells (cast)TypeFailure Level a - AirstrikeAir/ajP 1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic Cloud/ajp CConjuration/Alchemy/Air 1%3  d - Static Discharge/aj $Conjuration/Air1%2  /aj" e - IrradiateConjuration/Alchemy9%5  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/ajm5 /aj< /ajA L#.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **..../ajB o###.# #.##. Health: 46/61 ==================------..#.# #.#/aj6B #. Magic: 28/28 ========================#.#.# #.#/ajSB t#. AC: 7Str: 5/ajoB /Doom: 40% /ajB #.#.# #.##. EV: 14/ajB RInt: 25  /ajB #.#.# #.##. SH: 0/ajB .Dex: 15/ajC :####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11/ajEC .......@...............> Noise: ==-------  Time: 11689.5 (0.0)####.#O###.############' a) +3 dagger (venom)/ajlC #. #.# #....... Cast: Foxfire#. #.# #......./ajqD B#. #.# #......~#< #:# #......~ O   two-headed ogre.. #+# #.......###.......#....... _You start memorising the spell. You continue memorising. x2  The two-headed ogre barely misses you.Your memorisation is interrupted. _The two-headed ogre hits you with a +0 dire flail!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj.Z #.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **....###.# #.##. Health: 46/61 ==================------..#.# #.##. Magic: 28/28 ========================#.#.# #.##. AC: 7Str: 5Doom: 40% #.#.# #.##. EV: 14Int: 25  #.#.# #.##. SH: 0Dex: 15####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11.......@.............../aj8 > Noise: ==-------  Time: 11689.5 (0.0)####.#O###.############' a) +3 dagger (venom)#. #.# #....... Cast: Foxfire#. #.# #.......#. #.# #......~#< #:# #......~ O   two-headed ogre.. #+# #.......###.......#....... _You start memorising the spell. You continue memorising. x2  The two-headed ogre barely misses you.Your memorisation is interrupted. _The two-headed ogre hits you with a +0 dire flail!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.# #.#  JYZero the Thaumaturge #.# #.# ## Deep Elf of Vehum/aj et **.... ###.# #.# #. Health: 46/61 ==================------ ..#.# #.# #. Magic: 25/28 =====================--- #.#.# #.# #. AC: 7Str: 5Doom: 40%  #.#.# #.# #. EV: 14Int: 25   #.#.# #.# #. SH: 0Dex: 15 ####.#.#.#####.########. XL: 11 Next: 54% Place: Dungeon:11 .....**@...............> Noise: ==-------  Time: 11689.5 (0.0) ####.#O###.############' a) +3 dagger (venom) #* #.# #......./aj <[m Cast: Foxfire #. #.# #....... #. #.# #......~ #< #:# #......~ O   two-headed ogre .. #+# #....... ## #....... #....... _The two-headed ogre hits you with a +0 dire flail!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (chance to affect: 53%)/aj  *##..@***O###*./ajO;#*/aj}@**.#./aj`**@*.O###/ajw..@**O##/aj k**@*.O/ajuN#.# #.#JYZero the Thaumaturge#.# #.### Deep Elf of Vehumet **....###.# #.##. Health: 46/61 ==================------..#.# #.##. Magic: 25/28 =====================---/ajva#.#.# #.##. AC: 7Str: 5Doom: 40% #.#.# #.##. EV: 14Int: 25  #.#.# #.##. SH: 0Dex: 15####.#########.########. XL: 11 Next: 54% Place: Dungeon:11/ajv......###..............> Noise: ==-------  Time: 11689.5 (0.0)####.#####.############' a) +3 dagger (venom)#. #.# #....... Cast: Foxfire/ajv#. #.# #.......#. #.# #......~/ajw#< #:# #......~ O   two-headed ogre.. #+# #.......###.......#....... /aj:w_The two-headed ogre hits you with a +0 dire flail!  Casting: Foxfire (safe; 1% risk of failure)  /ajmwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/aj/aj_§#●§@●O(ally target)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  Your orb unleashes a flurry of shooting stars!/aj]a=======90.5 (1-Star /ajf/aji- _You hear an angry hiss./aj-§/aj#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.##.#.# #.# #.##.#.# #.# #.#####.#§#●#####.#.#......§§@....>#####.#O###.#'##. #.# #.#. #.# #.#. #.# #......~.#< #:# #......~... #+# #.## #.#.§●/ajZ [37m/aj §Your shooting star dissipates!The two-headed ogre is engulfed in noxious fumes.  The two-headed ogre appears confused./aj§●O/ajq76=-------1/aj/ajIh _The two-headed ogre grins madly./aj I/ajK /ajF O●§/ajI ,O/aju q  A two-headed ogre comes into view./ajw ,#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.# #.#.# #.# #.# /aj #.#.# #.# #.# ####.#§#§#####.#.# ......§●§/aj y># -------####.#O###.#'##. #.# #.#/ajb #. #.# #.##. #.# #......~.##< #:# #......~.# O   two-headed ogre (confused)/aj& 7.. #+# #.### #.##.#/aj 0, ally target)The shooting star hits the two-headed ogre./aj § ξ)The two-headed ogre is lightly wounded./aj *2.5 (1/aj /ajǙ : _The two-headed ogre is knocked back./ajd#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# ####.#§#§#####.#.# ......ξ§§./aje># ####.#O###.#'## #. #.# #.# #. #.# #.# #. ##< #:# #......~.# .. # /ajAj O§The two-headed ogre is engulfed in noxious fumes./ajp4ξ/ajqR7==/ajq3/ajw/aj0z; _The two-headed ogre appears confused./aj#.# #.# #.# #.# ####.# #.# #./ajP..#.# #.# #.##.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# ####.#ξ#§#####.#.# ......ξO§.># ####.#§###.#/ajd'## #. #.# #.# #. #.# #.# /aj!#. #.##< #:# #......~.# /ajY.. #+# /aj}& /ajv§OThe two-headed ogre is engulfed in noxious fumes./ajI9ξζ/aj%4/aj_/aj; _The two-headed ogre appears confused./aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj(r/ajx/ajr#.# #.#JYZero the Thaumaturge#.# #.####### Deep Elf of Vehumet **....###.# #.#/aj#..... Health: 47/61 ==================------..#.# #.##.#### Magic: 27/28 =======================-#.#.# #.##.#AC: 7Str: 5Doom: 40% /aj'#.#.# #.##.#EV: 14Int: 25  /ajSw#.#.# #.##.#SH: 0/aj}Dex: 15####.#ξ#ξ#####.########.#/ajUXL: 11 Next: 54% Place: Dungeon:11......ζ§O..@...........>#/ajՁNoise: ---------  Time: 11694.5 (0.0)/ajS####.#§###.############'##a) +3 dagger (venom)#. #.# #........#/aj7Cast: Foxfire#. #.# #........#-Star #. #.# #......~.##< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#/ajThe two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  /ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj/aj #.# #.#JYZero the Thaumaturge#.# #.####### Deep Elf of Vehumet **....###.# #.##..... Health: 47/61 ==================------/aj(O..#.# #.##.#### Magic: 27/28 =======================-#.#.# #.##.#AC: 7Str: 5Doom: 40% #.#.# #.##.#EV: 14Int: 25  /ajk#.#.# #.##.#SH: 0Dex: 15/aj%####.#ξ#ξ#####.########.#XL: 11 Next: 54% Place: Dungeon:11/aj......ζ§O..@...........>#Noise: ---------  Time: 11694.5 (0.0)####.#§###.############'##a) +3 dagger (venom)/aj#E#. #.# #........#Cast: Foxfire#. #.# #........#/ajQ-Star #. #.# #......~.##< #:# #......~.#O   two-headed ogre (confused).. #+# #........#/ajz###........##........#The two-headed ogre is engulfed in noxious fumes. /ajߌ_The two-headed ogre appears confused.  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  /ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj3 _appears confused.  is engulfed in noxious fumes. _appears confused. /aj Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then./ajX'/ajBD _/ajj #.# #.#  JYZero the Thaumaturge #.# #.# ###### Deep Elf of Vehumet **.... ###.# #.# #..... Health: 47/61 ==================------ ..#.# #.# #.#### Magic: 26/28 ======================-- #.#.# #.# #.#  AC: 7/ajjStr: 5Doom: 40%  #.#.# #.# #.#  EV: 14Int: 25   #.#.# #.# #.#  SH: 0Dex: 15 ####.#ξ#ξ#####.########.#  XL: 11 Next: 54% Place: Dungeon:11 ......ζ§O.*@*..........>#  Noise: ---------  Time: 11694.5 (0.0) ####.#§###*############'##  a) +3 dagger (venom) #. #.# #........#  Cast: Foxfire /ajj#. #.# #........#  -Star  #. #.# #......~.#  #< #:# #......~.#  O   two-headed ogre (confused) .. #+# #........#  ## #........#  /ajk#........# Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/ajWV@@*./aj1 #.# #.#  JYZero the Thaumaturge #.# #.# ###### Deep Elf of Vehumet **.... /ajg###.# #.# #..... Health: 47/61 ==================------ ..#.# #.# #.#### Magic: 26/28 ======================-- #.#.# #.# #.#  AC: 7Str: 5Doom: 40%  #.#.# #.# #.#  EV: 14Int: 25   #.#.# #.# #.#  SH: 0Dex: 15 ####.#ξ#O#####.########.#  XL: 11 Next: 54% Place: Dungeon:11 /aj......ζ§§..@...........>#  Noise: ---------  Time: 11694.5 (0.0) ####.#§###.############'##  a) +3 dagger (venom) #. #.# #........#  Cast: Foxfire #. #.# #........#  -Star /aj. #. #.# #......~.#  #< #:# #......~.#  O   two-headed ogre (confused) .. #+# #........#  /aj/*## #........#  #........# _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes./aj #.# #.#  #.# #.#  ###.# #.#  ..#.# #.#  #.#.# #.# #.#  /aj#.#.# #.# #.#  #.#.# #.# #.#  ####.#ζ#O#####.####  ......ζ§§.●@●..........>#  ####.#§###.########  #. #.# /aj  #. #.#   #. #.# /aj #< #:#  /ajZ, ally target) .. #+#  ## /aj /ajf D8=5.5 (1/aj$/aj&r  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat/aj?&e  You conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes. _appears confused./ajC.#.# #.# #.# #.# #/ajW###.# #.# #...#.# #.# #.##.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# ####.#ζ#O#####.#.# ......ζ§§.●.># ####.#§###.#'## #. #.# #.# #. #.# #.# #. #.#< #:# #......~.# .. #+ /ajF●§/aj  Your foxfire dissipates!The foxfire burns the two-headed ogre but does no damage./aj(3§/aj* ξThe two-headed ogre is lightly wounded.  The two-headed ogre is engulfed in noxious fumes./aj1/Oζ/aj2/ℓξξ/aj2#7/aj38=-6/aj>98§/aj(=; _The two-headed ogre appears confused./ajY_/ajf  You encounter a wyvern./ajV`#.# #.# /ajs#.# #.# ####.# #.# #...#.# #.# #.#/aj#.#.# #k# #.# #.#.# #.# #.# #.#O# #.# #.# ####.#ζ#ζ#####.#.# ......ℓξξ§§..># -####.#§###.#'## #. #.# #.# #. #.# #.# #< #:# #......~.# k   wyvern (wandering) /aj.k0O/ajaQ.k/aj .ℓ.ξξ..O   two-headed ogre (confused)k   wyvern (wandering)/aj17.5 (1 _/aj/aj\/ajSd#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.# /aj#.#.# #.# #.# #.#.# #k# #.# ####.#ℓ#O#####.#.# /aj=.ξξ.....># ####.#§###.#'## #. #.# #.# #. #.# #.# #< #:# #......~.# .. #+# #.# /aj .k ζOThe two-headed ogre is engulfed in noxious fumes./aj g.#ℓζζ./aj 59=/aj i8==8/aj /aj ; _The two-headed ogre appears confused./ajQ#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.#  ####.#.#ℓ#####k#.#  .ζζO.>#  ####.#.###.#'## #. #.# #.# #. #.# #.# #< #:# #......~.# .. #+# #.# .O.#####k[/aj50;10m.k=9 _The wyvern barely misses you. The wyvern closely misses you./aj /ajٖ  Your spells (cast)TypeFailure Level a - AirstrikeAir/aj Y1%4  b + Foxfire/ajE Conjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air/ajZ "1%2  e - Irradiate/ajn Conjuration/Alchemy/aj 9%/aj -5  x - Shock/aj Conjuration/Air1%/aj˗ 1 /aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj;/ajA/ajM#.# #.#JYZero the Thaumaturge#.# #.########### Deep Elf of Vehumet **....###.# #.##......... Health: 49/61 ===================-----/aj6..#.# #.##.######## Magic: 28/28 ========================#.#.# #.##.#AC: 7Str: 5Doom: 40% #.#.# #.##.#/aj EV: 14Int: 25  #.#.# #.#/aj@ d#.#SH: 0Dex: 15  /ajl ####.#.#.#####k########.#XL: 11 Next: 54% Place: Dungeon:11  /aj /........ζ......@.......>#Noise: =--------  Time: 11699.5 (0.0)  /aj f####.#.###O############'##/aj >a) +3 dagger (venom)/aj #. #.# #........#Cast: Foxfire#. #.# #........#/aj1 -Star #. #.# #......~.#/aj[ #< #:# #......~.#O   two-headed ogre (confused).. #+# #........#/aj k   wyvern###........##........# /aj _You encounter a wyvern.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused. _The wyvern barely misses you. The wyvern closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj /aj#.# #.#JYZero the Thaumaturge#.# #.########### Deep Elf of Vehumet **....###.# #.##......... Health: 49/61 ===================-----..#.# #.##.######## Magic: 28/28 ========================#.#.# #.##.#AC: 7Str: 5Doom: 40% #.#.# #.##.#EV: 14Int: 25  #.#.# #.##.#SH: 0Dex: 15  ####.#.#.#####k########.#XL: 11 Next: 54% Place: Dungeon:11  ........ζ......@.......>#Noise: =--------  Time: 11699.5 (0.0)  /aj ####.#.###O############'##a) +3 dagger (venom)#. #.# #........#Cast: Foxfire#. #.# #........#-Star /aj%#. #.# #......~.##< #:# #......~.#/aj<O   two-headed ogre (confused)/ajP.. #+# #........#k   wyvern/ajd.###........#/ajy#........# /aj_You encounter a wyvern.The two-headed ogre is engulfed in noxious fumes. /aj`_The two-headed ogre appears confused. _The wyvern barely misses you. The wyvern closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj/aj4 #.# #.# JYZero the Thaumaturge #.# #.# ########## Deep Elf of Vehumet **.... ###.# #.# #......... Health: 49/61 ===================----- /ajj4B..#.# #.# #.######## Magic: 25/28 =====================--- #.#.# #.# #.#  AC: 7Str: 5Doom: 40%  #.#.# #.# #.#  EV: 14/aj4Int: 25   #.#.# #*# #.#  SH: 0Dex: 15 /aj4 ####.#.#.#####k########.#  XL: 11 Next: 54% Place: Dungeon:11  ........ζ....**@.......>#  Noise: =--------  Time: 11699.5 (0.0) /aj4 ####.#.###O############'##  a) +3 dagger (venom) /aj5#. #.# #........#  Cast: Foxfire #. #.# #........#  -Star  /ajP5#. #.# #......~.#  #< #:# #......~.#  O   two-headed ogre (confused) /aju5.. #+# #........#  k   wyvern ## #........# /aj5 #........# _The wyvern barely misses you. The wyvern closely misses you./aj5Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj5Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 77%)/aj^ .k*/aj,#.# #.#JYZero the Thaumaturge#.# #.########### Deep Elf of Vehumet **....###.# #.##......... Health: 49/61 ===================-----..#.# #.#/aj-#.######## Magic: 25/28 =====================---#.#.# #.##.#AC: 7Str: 5Doom: 40% #.#.# #.##.#EV: 14Int: 25  #.#.# #.##.#SH: 0/aj-Dex: 15  ####.#.#.##############.#XL: 11 Next: 54% Place: Dungeon:11  /aj-........ζ....###.......>#/aj.Noise: =--------  Time: 11699.5 (0.0)  ####.#.###O############'##/aj'.a) +3 dagger (venom)#. #.# #........#/ajK.Cast: Foxfire#. #.# #........#/ajn.-Star #. #.# #......~.#/aj.#< #:# #......~.#O   two-headed ogre (confused)/aj... #+# #........#k   wyvern###........#/aj.#........# /aj/_The wyvern barely misses you. The wyvern closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  /aj# ####.#.###.#'## #. #.# #.# /aj#. #.# #.# /aj#< #:# #......~.# /aj.. #+# #.# /aj §kThe wyvern is engulfed in noxious fumes./aj-| O.  The wyvern appears confused./ajl.k(confused)/ajVQ7-6/ajH=-------1/aj/aj|> _The wyvern is engulfed in noxious fumes./ajˮs#.# #.# #.# #.# ####.# #.# #...#.# #.# #.##.#.# #.# #.# ##.#.# #.# #.# #/aj#.#.# #.# #.# #.#.#.#####§#.# #O...§§k.># #.#.###.#'## ##. #.# #.# #/aj #. #.# #.# ##. #.# #......~.# ##< #:# #......~.# /aj7k   wyvern (confused).. #+# #./ajb4# /aj k§The wyvern is engulfed in noxious fumes./aji0O/aj-.O   two-headed ogre (confused)k   wyvern (confused)/ajE-------2/aj/ajV2 _The wyvern appears confused./ajtR Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c + Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5 x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aji #.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 47/61 ==================------..#.# #.##.########## Magic: 26/28 ======================--#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 .........O..§k§.@.....>## Noise: ---------  Time: 11702.5 (0/ajQk .0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused)###........##........#The wyvern appears confused. _The wyvern is engulfed in noxious fumes.  The wyvern is engulfed in noxious fumes. _The wyvern appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........../ajk . Health: 47/61 ==================------..#.# #.##.########## Magic: 26/28 ======================--#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 .........O..§k§.@.....>## Noise: ---------  Time: 11702.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire[/ajl 12;5H#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused)###........##........#The wyvern appears confused. _The wyvern is engulfed in noxious fumes.  The wyvern is engulfed in noxious fumes. _The wyvern appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj{  #.# #.# JYZero the Thaumaturge /aj #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 47/61 ==================------  ..#.# #.# #.########## Magic: 25/28 =====================---  #.#.# #.# #.# # AC: 7Str: 5Doom: 40%  #.#.# #.# #.# # EV: 14Int: 25   #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 54% Place: Dungeon:11 .........O..§k**@.....># # Noise: ---------  Time: 11702.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire [12/aj d #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  k   wyvern (confused)  ## #........#  #........# The wyvern is engulfed in noxious fumes. _The wyvern appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/aj@ Wk*#/ajr =k* _appears confused.  Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (noxious fumes, confused, 94% to hit)/ajNT *k/ajwA**/ajA**/ajO*Aim: a two-headed ogre, wielding two +0 dire flails (confused, 98% to hit)/ajw#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 47/61 ==================------..#.# #.##.########## Magic: 25/28 =====================---#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 .........*******@.....>## Noise: ---------  Time: 11702.5 (0.0) ###.#.###.############'[/aj 033m### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused)###........##........#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (confused, 98% to hit)  The zap hits the wyvern.  The wyvern is moderately wounded.The zap hits the two-headed ogre./ajGzV§k: a two-headed ogre, wielding two +0 dire flails (confused, 98% to hit)  The zap hits the wyvern.  The wyvern is moderately wounded.two-headed ogre.  The two-headed ogre is lightly wounded.wyvern is engulfed in noxious fumes. §kThe wyvern appears confused..O...§ξk   wyvern (confused)=3.5 (1/aj/aj> _The wyvern is engulfed in noxious fumes./aj /aj.  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Foxfire/aju Conjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5 /aj } x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj/aja/aj s#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.#/aj^#........... Health: 47/61 ==================------..#.# #.##.########## Magic: 25/28 =====================---#.#.# #.##.#/aj|s# AC: 7Str: 5/aj.Doom: 40% /aj#.#.# #.##.## EV: 14/ajQInt: 25  /aj#.#.# #.##.## SH: 0/aj,Dex: 15 /aj/###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ........O...§ξ§k@.....>#/aj],# Noise: =--------  Time: 11703.5 (0.0) ###.#.###.############'##/aj(# a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.##/aj#< #:# #......~.#/aj}k   wyvern (confused)/ajn.. #+# #........#/aj ###........#/aj U#........#The two-headed ogre is lightly wounded.  /ajQThe wyvern is engulfed in noxious fumes.  The wyvern appears confused. _The wyvern is engulfed in noxious fumes.  /ajuCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajh/aj#.# #.#JYZero the Thaumaturge#.# #.#/aj############ Deep Elf of Vehumet **....###.# #.##........... Health: 47/61 ==================------..#.# #.##.########## Magic: 25/28 =====================---#.#.# #.##.## AC: 7Str: 5/ajVDoom: 40% #.#.# #.##.## EV: 14Int: 25  /aj}#.#.# #.##.## SH: 0Dex: 15 /aj###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 /aj........O...§ξ§k@.....>#/aj,# Noise: =--------  Time: 11703.5 (0.0) ###.#.###.############'##/ajH# a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star /aj#. #.# #......~.###< #:# #......~.#k   wyvern (confused).. #+# #........###/ajg#........##........#The two-headed ogre is lightly wounded.  /ajThe wyvern is engulfed in noxious fumes.  The wyvern appears confused. _The wyvern is engulfed in noxious fumes.  /ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajL #.# #.#/aj JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 47/61 ==================------  ..#.# #.# #.########## Magic: 24/28 ====================----  #.#.# #.# #.# # AC: 7Str: 5/ajDoom: 40%  #.#.# #.# #.# # EV: 14Int: 25   #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 54% Place: Dungeon:11 ........O...§ξ§k@.....># # Noise: =--------  Time: 11703.5 (0.0) /aj###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# # /aj  #< #:# #......~.#  k   wyvern (confused)  .. #+# #........# /ajcW ## #........#  #........# _The wyvern is engulfed in noxious fumes.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj7-Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, confused, 94% to hit)/ajrv ****k/ajAN?#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 47/61 ==================------..#.# #.#/aj!O#.########## Magic: 24/28 ====================----#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ........O*******@.....>#/ajO# Noise: =--------  Time: 11703.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star /ajO~#. #.# #......~.###< #:# #......~.#k   wyvern (confused)/aj1P.. #+# #........####........##........# _The wyvern is engulfed in noxious fumes.  /ajvPCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/aj2O/ajE/ajm.O..§ξ§k/aj }O   two-headed ogre (confused)/ajsk   wyvern (confused)/aj/aj?/aj5/aj-=/aju/aj 4.5 (1/ajqH _The zap misses the wyvern./aj)/aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy9%5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj( /aj ) /aj4/ /aj6 ?#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 47/61 ==================------..#.# #.#/aj7 #.########## Magic: 25/28 =====================---#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 .........O..§ξ§k@.....>## Noise: =--------  Time: 11704.5 (0.0) /aj~9 &###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star /ajO: #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused)###........##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the wyvern./aj: Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj@L /aj3P 1#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **..../ajP ###.# #.##........... Health: 47/61 ==================------..#.# #.##.########## Magic: 25/28 =====================---#.#.# #.##.## AC: 7Str: 5Doom: 40% /aj$Q #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 /ajQ ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 .........O..§ξ§k@.....>## Noise: =--------  Time: 11704.5 (0.0) /ajR ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused)###........##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  /aj S VPress: ? - help, Shift-Dir - straight line _The zap misses the wyvern.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajW N#@#/aj 7.O _The zap misses the wyvern.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a fountain of uncontrolled magic!  The wyvern is blasted with magical radiation!  The wyvern is severely wounded./aj 1k./aj /aj ξζk.@. , misshapen)/ajt #8/aj 0/aj h----Contam: 27% ==5.5 (1/aj /aj /ajl_The wyvern twists and deforms. The wyvern barely misses you./aj /aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%/aj 4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e + IrradiateConjuration/Alchemy 9% 5 x - ShockConjuration/Air/ajj %1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 20/28 =================-------#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ............ξζk.@.....>## Noise: ===------  Time: 11705.5 (0.0) ###.#.###[0;10/aj;1mO############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused, misshapen)###........##........#You erupt in a fountain of uncontrolled magic!  The wyvern is blasted with magical radiation!  The wyvern is severely wounded. _The wyvern twists and deforms. The wyvern barely misses you.Casting: Irradiate (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #.#JYZero the Thaumaturge#.# #.###/aj########## Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 20/28 =================-------#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ............ξζk.@.....>## Noise: ===------  Time: 11705.5 (0.0) ###.#.###O############'### a) +3 dagger (venom)#. /aj!f[34m#.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused, misshapen)###........##........#You erupt in a fountain of uncontrolled magic!  The wyvern is blasted with magical radiation!  The wyvern is severely wounded. _The wyvern twists and deforms. The wyvern barely misses you.Casting: Irradiate (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajP /ajV#.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 48/61 ==================------  ..#.# #.# #.########## Magic: 19/28 ================--------  #.#.# #.# #.# # AC: 7Str: 5Doom: 40%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 54% Place: Dungeon:11 ............ξζk*@.....># # Noise: ===------  Time: 11705.5 (0.0) ###.#.###O############'## # a) +3 dagger (venom)  #. #.# /ajWi#........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  k   wyvern (confused, misshapen)  ## #........#  #........# Casting: Irradiate (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (noxious fumes, severely wounded, confused, misshapen and  mutated, 94% to hit)/ajxoT *k/ajA**/ajA**/aj"A**/aj\ ?.#/aj *O#Aim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)/aj4#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 19/28 ================--------#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ..........******@.....>## Noise: ===------  Time: 11705.5 (0.0) ###.#.###*#####/aj#######'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused, misshapen)###........##........#Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)  The zap hits the wyvern!  The wyvern is almost dead.The zap hits the two-headed ogre!/aj8/aj'9fξk98% to hit)  The zap hits the wyvern!  The wyvern is almost dead.two-headed ogre!  The two-headed ogre is moderately wounded.wyvern is engulfed in noxious fumes./aj B..ξζO /ajd20=--6.5 (1/aj@/aj2 _The wyvern appears confused./ajH /aj3K  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%/ajK 2  e - IrradiateConjuration/Alchemy9%5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj /ajC /aj6 ]#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 20/28 =================-------#.#.# #.##.## AC: 7/aj Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 /ajI ............ξζξk@.....>## Noise: =--------  Time: 11706.5 (0.0) ###.#.###O############'##/aj \# a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused, misshapen)###........##........#The zap hits the two-headed ogre!  The two-headed ogre is moderately wounded.The wyvern is engulfed in noxious fumes. _The wyvern appears confused.  /aj Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj ?#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.#/ajz #.########## Magic: 20/28 =================-------#.#.# #.##.## AC: 7Str: 5Doom: 40% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 /aj ###.#.#.#####§########.## XL: 11 Next: 54% Place: Dungeon:11 ............ξζξk@.....>## Noise: =--------  Time: 11706.5 (0.0) /aj ###.#.###O############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........#/aj # -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........#k   wyvern (confused, misshapen)###........#/aj #........#The zap hits the two-headed ogre!  The two-headed ogre is moderately wounded.The wyvern is engulfed in noxious fumes. /ajR _The wyvern appears confused.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 48/61 ==================------  ..#.# #.# #.########## Magic: 19/28 ================--------  #.#.# #.# #.# # AC: 7Str: 5Doom: 40%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 54% Place: Dungeon:11 ..........*****k@.....># # Noise: =--------  Time: 11706.5 (0.0) ###.#.###O############'## # a) +3 dagger (venom) /aj} #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  k   wyvern (confused, misshapen)  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)/aj\m .O#/aj*O#Aim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)/ajZU #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 48/61 ==================------  ..#.# #.# #.########## Magic: 19/28 ================-------- /ajU #.#.# #.# #.# # AC: 7Str: 5Doom: 40%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 /aj V###.#.#.#####§########.# # XL: 11 Next: 54% Place: Dungeon:11 /aj9V=............ξζξ.@.....># # Noise: =--------  Time: 11706.5 (0.0) ###.#.###O############'## # a) +3 dagger (venom) /ajcV #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# # /ajV #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  k   wyvern (confused, misshapen) /ajV ## #........#  #........# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)  The zap hits the wyvern.  You kill the wyvern!/aj_f  #.# #.# #.# #.#  ###.# #.#  ..#.# #.#  #.#.# #.# #.#  #.#.# #.# #.#  #.#.# #.# #.#  ****** *  #. #.#   #. #.#   #. #.#   #< #:# /aj&`u   .. #+# #........#  ## #........# #........#Aim: a two-headed ogre, wielding two +0 dire flails (lightly wounded, confused,98% to hit)  The zap hits the wyvern.  You kill the wyvern!Vehumet accepts your kill.The zap hits the two-headed ogre!/aj:O./aj8M.ζℓζ./aj@O3967.5 (1/aj9/ajTj _The two-headed ogre is moderately wounded./aj)@/aj:B Your spells (cast)TypeFailure Level a - AirstrikeAir1%/ajB4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static Discharge/aj$E;Conjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 19/28 ================--------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ..........O.ζℓζ.@.....>## Noise: =--------  Time: 11707.5 (0.0) /aj [34m###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#You kill the wyvern!Vehumet accepts your kill.The zap hits the two-headed ogre! _The two-headed ogre is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj&#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 48/61 ==================------..#.# #.##.########## Magic: 19/28 ================--------#.#.# #.##.## AC: 7Str: 5/aj|MDoom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.#/aj# SH: 0Dex: 15 ###.#.#.#####§########.#/aj# XL: 11 Next: 56% Place: Dungeon:11 ..........O.ζℓζ.@.....>#/aj,# Noise: =--------  Time: 11707.5 (0.0) ###.#.###.############'##/aj># a) +3 dagger (venom)#. #.# #........#/aje# Cast: Foxfire#. #.# #........## -Star /aj#. #.# #......~.###< #:# #......~.#/ajѦO   two-headed ogre (confused).. #+# #........####........#/aj #........#You kill the wyvern!Vehumet accepts your kill.The zap hits the two-headed ogre! /ajE(_The two-headed ogre is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 48/61 ==================------  ..#.# #.# #.########## Magic: 18/28 ===============---------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 56% Place: Dungeon:11 ..........O*****@.....># # Noise: =--------  Time: 11707.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom) /aj[11d #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)/aj"k O#/aj O/ajb #Aim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)/aj),s#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.#/aj,(#........... Health: 48/61 ==================------..#.# #.##.########## Magic: 18/28 ===============---------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% /aj-#.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.#/ajZ-# XL: 11 Next: 56% Place: Dungeon:11 .........*******@.....>## Noise: =--------  Time: 11707.5 (0.0) /aj-7###.#.###.############'### a) +3 dagger (venom)#. #.# #........#/aj-# Cast: Foxfire#. #.# #........## -Star /ajM."#. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#/ajy.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  /aj.;Press: ? - help, Shift-Dir - straight line/ajs/Aim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)  The zap hits the two-headed ogre./aj#J.O/aj..Oζ.ζ./aj0X9=8.5 (1/aj/aj  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)  The zap hits the two-headed ogre. _The two-headed ogre is heavily wounded./aj, Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/ajZ #.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.##.########## Magic: 18/28 ===============---------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ...........Oζ.ζ.@.....>## Noise: =--------  Time: 1170/aj# 8.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Aim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)  The zap hits the two-headed ogre. _The two-headed ogre is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... H/aj ealth: 49/61 ===================-----..#.# #.##.########## Magic: 18/28 ===============---------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ...........Oζ.ζ.@.....>## Noise: =--------  Time: 11708.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#.[3/aj 7m #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Aim: a two-headed ogre, wielding two +0 dire flails (moderately wounded,  confused, 98% to hit)  The zap hits the two-headed ogre. _The two-headed ogre is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj)  #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 49/61 ===================-----  ..#.# #.# #.########## Magic: 17/28 ==============----------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 56% Place: Dungeon:11 ...........O****@.....># # Noise: =--------  Time: 11708.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom) /ajO+ [11d #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)/aj J#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.##.########## Magic: 17/28 ==============----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14/aj Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 .........*******@.....>## Noise: =--------  Time: 11708.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.#/ajM z##< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)  The zap hits the two-headed ogre!/ajO ..Oℓ.ℓ./aj%P Z8=9.5 (1/ajVV /ajY   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)  The zap hits the two-headed ogre! _The two-headed ogre is heavily wounded./aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/ajn/aj/aj#.# #.#JYZero the Thaumaturge#.# #.#/ajh############ Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.#/ajCI#.########## Magic: 18/28 ===============---------#.#.# #.##.## AC: 7Str: 5/aj}Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ...........Oℓ.ℓ.@.....>## Noise: =--------  Time: 11709.5 (0.0) /aj~&###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star /ajҌ#. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused)/aj M.. #+# #........####........##........#Aim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)  /aj=The zap hits the two-headed ogre! _The two-headed ogre is heavily wounded.Casting: Shock (safe; 1% risk of failure)  /ajy\Confirm with . or Enter, or press ? or * to list all spells./aj/aj)?#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.#/ajp #.########## Magic: 18/28 ===============---------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 /aj###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ...........Oℓ.ℓ.@.....>#/ajՔ# Noise: =--------  Time: 11709.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star /aj"#. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#/aj:Aim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)  The zap hits the two-headed ogre! _The two-headed ogre is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 49/61 ===================-----  ..#.# #.# #.########## Magic: 17/28 ==============----------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 56% Place: Dungeon:11 ...........O****@.....># # Noise: =--------  Time: 11709.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom) /aj[11d #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)/ajj #*Oℓ./ajWo##§O**/ajv##*Oℓ./aj(o##§O**/aj *#O/ajY Aim: a two-headed ogre, wielding two +0 dire flails (heavily wounded, confused,98% to hit)/ajX O#/ajD #.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.##.########## Magic: 17/28 ==============----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.#/ajI H# EV: 14/ajfJ QInt: 25 Contam: 27% /ajJ 0#.#.# #.#/ajJ #.#/aj0K H# SH: 0/ajtK ,Dex: 15 /ajK h###.#.#.#####§########.#/ajL # XL: 11 Next: 56% Place: Dungeon:11 /ajL ...........*****@.....>## Noise: =--------  Time: 11709.5 (0.0) ###.#.###.############'##/ajM (# a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.##/ajN #< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........#/ajY #........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the two-headed ogre!/aj .O...10.5 (1/aj&  /aj D_The two-headed ogre is severely wounded./aj /aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj6/aj8/ajE(/ajF:#.# #.#/ajuG5JYZero the Thaumaturge/ajG@#.# #.#/ajGZ############ Deep Elf of Vehumet **..../aj+HB###.# #.#/ajjH#........... Health: 49/61 ===================-----/ajH0..#.# #.#/ajH#.########## Magic: 17/28 ==============----------/ajHI0#.#.# #.#/ajI #.#/ajIH# AC: 7/ajM+Str: 5/ajM.Doom: 39% /ajO #.#/ajrOH# SH: 0/ajO,Dex: 15 /ajOh###.#.#.#####§########.#/ajP# XL: 11 Next: 56% Place: Dungeon:11 /ajWP............O...@.....>#/ajP# Noise: =--------  Time: 11710.5 (0.0) /ajPr###.#.###.############'##/ajQY# a) +3 dagger (venom)/ajcQl#. #.# #........#/aj Rc# Cast: Foxfire#. #.# #........## -Star #. #.# #......~.##/ajR#< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#/aj SAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the two-headed ogre! _The two-headed ogre is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajuS/aj&\#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.##.########## Magic: 17/28 ==============----------/aj]#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 ............O...@.....>## Noise: =--------  Time: 11710.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:/aj]^w[40m# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the two-headed ogre! _The two-headed ogre is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajɞ #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **.... /aj ###.# #.# #........... Health: 49/61 ===================-----  ..#.# #.# #.########## Magic: 16/28 =============-----------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####§########.# # XL: 11 Next: 56% Place: Dungeon:11 /aj<............O***@.....># # Noise: =--------  Time: 11710.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused) /aj~ .. #+# #........#  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  /ajConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/ajBAim: a two-headed ogre, wielding two +0 dire flails (severely wounded,  confused, 98% to hit)/aj #.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 49/61 ===================-----..#.# #.##.########## Magic: 16/28 =============-----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####§########.## XL: 11 Next: 56% Place: Dungeon:11 .........*******@.....>## Noise: =--------  Time: 11710.5 (0.0) ###.#.###.############[40/aj# m'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (severely wounded,  confused, 98% to hit)  The zap hits the two-headed ogre!/ajL ξ...O...507=1.5 (1/aj   /ajo Aiming: Shock (safe; 1% risk of failure)  /aj ;Press: ? - help, Shift-Dir - straight line/ajK Aim: a two-headed ogre, wielding two +0 dire flails (severely wounded,  /aj confused, 98% to hit)  /aje 'The zap hits the two-headed ogre! /aj ?_The two-headed ogre is almost dead./ajA /aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj/aj/ajJ#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 50/61 ===================-----..#.# #.##.########## Magic: 17/28 ==============----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14/ajInt: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####ξ########.## XL: 11 Next: 56% Place: Dungeon:11 ............O...@.....>## Noise: =--------  Time: 11711.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Aim: /aja two-headed ogre, wielding two +0 dire flails (severely wounded,  confused, 98% to hit)  The zap hits the two-headed ogre! _The two-headed ogre is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj/#.# #.#JYZero the Thaumaturge/ajvt#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 50/61 ===================-----..#.# #.##.########## Magic: 17/28 ==============----------#.#.# #.#/aj?#.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14/ajgInt: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####ξ########.#/aj># XL: 11 Next: 56% Place: Dungeon:11 ............O...@.....>## Noise: =--------  Time: 11711.5 (0.0) /ajP'###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#/ajz!O   two-headed ogre (confused).. #+# #........####........##........#/ajAim: a two-headed ogre, wielding two +0 dire flails (severely wounded,  confused, 98% to hit)  The zap hits the two-headed ogre! _The two-headed ogre is almost dead.Casting: Shock (safe; 1% risk of failure)  /aj\Confirm with . or Enter, or press ? or * to list all spells./aj(/aj #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **.... /ajU ###.# #.# #........... Health: 50/61 ===================-----  ..#.# #.# #.########## Magic: 16/28 =============-----------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 27%  #.#.# #.# #.# # SH: 0Dex: 15 ###.#.#.#####ξ########.# # XL: 11 Next: 56% Place: Dungeon:11 ............O***@.....># # Noise: =--------  Time: 11711.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star /ajD #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........#  #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ajRAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (almost dead, confused, 98%to hit)/aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 50/61 ===================-----..#.# #.##.########## Magic: 16/28 =============-----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14Int: 25 Contam: 27% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####ξ########.## XL: 11 Next: 56% Place: Dungeon:11 .........*******@.....>## Noise: =--------  Time: 11711.5 (0.0) ###.#.###.############[40/ajm'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........## -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (almost dead, confused, 98%to hit)  The zap hits the two-headed ogre./aj"9O./aj(D......./aj=)D52.5 (1/aj,/aj.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 dire flails (almost dead, confused, 98%to hit)  The zap hits the two-headed ogre. _The two-headed ogre is almost dead./aj/aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 9% 5  x + ShockConjuration/Air 1% 1 /ajɽ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/ajM/ajh/ajS1#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **..../aj###.# #.##........... Health: 50/61 ===================-----..#.# #.##.########## Magic: 16/28 =============-----------#.#.# #.#/aj#.## AC: 7Str: 5Doom: 39% /aj*#.#.# #.##.## EV: 14Int: 25 Contam: 25% /aj]#.#.# #.##.## SH: 0Dex: 15 /aj&###.#.#.#####O########.## XL: 11 Next: 56% Place: Dungeon:11 /ajg................@.....>## Noise: =--------  Time: 11712.5 (0.0) /aj7###.#.###.############'### a) +3 dagger (venom)#. #.# #........#/aj## Cast: Foxfire#. #.# #........#/aj# -Star #. #.# #......~.###< #:# #......~.#O   two-headed ogre (confused).. #+# #........####........##........#Aim: a two-headed ogre, wielding two +0 dire flails (almost dead, confused, 98%/ajto hit)  The zap hits the two-headed ogre. _The two-headed ogre is almost dead.Casting: Shock (safe; 1% risk of failure)  /aj\Confirm with . or Enter, or press ? or * to list all spells./ajb/aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 50/61 ===================-----/aj;..#.# #.##.########## Magic: 16/28 =============-----------#.#.# #.##.## AC: 7Str: 5Doom: 39% #.#.# #.##.## EV: 14/ajDInt: 25 Contam: 25% #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####O########.## XL: 11 Next: 56% Place: Dungeon:11 ................@.....>#/aj# Noise: =--------  Time: 11712.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........#/aj# Cast: Foxfire#. #.# #........## -Star /aj#. #.# #......~.###< #:# #......~.#/ajRO   two-headed ogre (confused).. #+# #........####........##........#Aim: a two-headed ogre, wielding two +0 dire flails (almost dead, confused, 98%to hit)  /aj2The zap hits the two-headed ogre. _The two-headed ogre is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj/ajq- #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 50/61 ===================-----  ..#.# #.# #.########## Magic: 15/28 ============------------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 25%  #.#.# #.# #.# # SH: 0/aj.Dex: 15 ###.#.#.#####O########.# # XL: 11 Next: 56% Place: Dungeon:11 ..............**@.....># # Noise: =--------  Time: 11712.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire /ajY. #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........# /aj.  #........# The zap hits the two-headed ogre. _The two-headed ogre is almost dead.Casting: Shock (safe; 1% risk of failure)  /aj.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/aj3%#OCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 dire flails (noxious fumes, almostdead, confused, 98% to hit)/aj* #.# #.# JYZero the Thaumaturge #.# #.# ############ Deep Elf of Vehumet **....  ###.# #.# #........... Health: 50/61 ===================-----  ..#.# #.# #.########## Magic: 15/28 ============------------  #.#.# #.# #.# # AC: 7Str: 5Doom: 39%  #.#.# #.# #.# # EV: 14Int: 25 Contam: 25%  #.#.# #.# #.# # SH: 0Dex: 15 /aj+M###.#.#.#####ξ########.# # XL: 11 Next: 56% Place: Dungeon:11 ................@.....># # Noise: =--------  Time: 11712.5 (0.0) ###.#.###.############'## # a) +3 dagger (venom)  #. #.# #........# # Cast: Foxfire  #. #.# #........# # -Star  #. #.# #......~.# #  #< #:# #......~.#  O   two-headed ogre (confused)  .. #+# #........#  ## #........#  #........# Aim: a two-headed ogre, wielding two +0 dire flails (noxious fumes, almostdead, confused, 98% to hit)  The zap hits the two-headed ogre.  The two-headed ogre is almost dead.The zap hits the two-headed ogre.  You kill the two-headed ogre!/aj/ #.# #.# #.# #.#  ###.# #.#  ..#.# #.#  #.#.# #.# #.#  #.#.# #.# #.#  #.#.# #.# #.# * ** /ajx0  #. #.#   #. #.#   #. #.#   #< #:#   .. #+#   ##  /aj@ζ../aj%6/29=53643.5 (1  /ajdead, confused, 98% to hit)  The zap hits the two-headed ogre.  The two-headed ogre is almost dead.The zap hits the two-headed ogre.  You kill the two-headed ogre! _Vehumet accepts your kill./aj/ajn _Your Spellcasting skill increases to level 12!/aj/aj/aj/ajf/ajM1/aj/ajj\1=19/aj/aj /aj' r7==7/aj> /ajL/aj75/aj/ajq/aj]2=8/aj[L=3/aj/ajM1/aj/ajAO9% /aj/aj"/aj'#[39=7/aj#/aj%M5/aja&/aj&*20==3/aj+/aj->71 _You start resting.4=1==)-252.0)- _Your magical contamination has completely faded away./aj/aj/aj /aj/aj`,/aj/aj/ajo/aj/aj5=2==/ajï/ajz/aj۳/ajo/aj~3==/aj</aj/ajK6=/aj9/aj/ajOU4=/aj(/aj?/aj/aj/aj,/aj/aj/aj7=5=/aj/aj~/aj/aj/aj/ajua6==/aj/aj/aj%8/ajB/aj/ajQ/aj/aj/aj:h7==/aj/ajv/ajD9=/aj-/aj/ajh8==/aj/aj/ajD/aj/aj9n _You start resting.Magic restored./aj/aj-43.5 (18/ajh}9==4.5 (19 _/aj</ajq/ajJI/ajL/aj]MV60=/ajP/ajR/ajS/ajS/aj`X/ajX/ajY _You start resting.HP restored.7.5 (3.0)1==8.5 (4 _Your orb has finished recharging its magic./aj /aj Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - ScorchFire1%2  c - SwiftnessAir1%3  d - Kinetic GrapnelForgecraft4%1  e - SandblastEarth4%1  f - Soul SplinterNecromancy4%1  g - Summon Small MammalSummoning4%1  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call ImpSummoning6%2  j - Ensorcelled HibernationHexes/Ice6%2  k - JinxbiteHexes6%2  l - Sublimation of BloodNecromancy6%2  m - Call Canine FamiliarSummoning12% 3  n - Confusing TouchHexes12% 3  o - Launch Clockwork BeeForgecraft12% 3  p - Teleport OtherTranslocation12% 3  q - Tukima's DanceHexes12% 3  r - Leda's LiquefactionAlchemy/Earth21% 4  s - PetrifyAlchemy/Earth21% 4  t - Eringya's Surprising Crocodile Summoning36% 4  u - Passage of GolubriaTranslocation36% 4 18 spell levels left [Tab] Memorise|Descri/ajbe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/aj>/aj/aj^#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% /aj*#.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 ................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)/aj#. #.# #........## Cast: Foxfire#. #.# #........###. #.# #......~.###< #:# #......~.#.. #+# #........####........##........# _Your magical contamination has completely faded away. /aj_You start resting. _Magic restored. _You start resting.HP restored. _Your orb has finished recharging its magic./ajP  Okay, then./ajH(/aj/aj. _/aj/ajp Your spells (cast)TypeFailure Level  a - AirstrikeAir1% 4 b - FoxfireConjuration/Fire1%1  c - Mephitic Cloud/ajConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 8% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj/aj~/aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================/aj..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.#/ajkp# XL: 11 Next: 64% Place: Dungeon:11 ................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'##/aj# a) +3 dagger (venom)#. #.# #........#/aj# Cast: Foxfire#. #.# #........##/ajb#. #.# #......~.##/aj##< #:# #......~.#.. #+# #........###/ajP\#........##........# _You start resting./aj|HP restored. _Your orb has finished recharging its magic. _Okay, then./ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj/aj#.# #.#JYZero the Thaumaturge/ajk#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.##.#/aj" # EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 ................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........###. #.# #......~.#/aj~##< #:# #......~.#.. #+# #........####........##........# _You start resting.HP restored. /ajE_Your orb has finished recharging its magic. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./aj"  HP restored. _Your orb has finished recharging its magic. _Okay, then/aj .  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then./aj@(/aj /aj}. _/aj3X /ajOY p Your spells (cast)TypeFailure Level  a - AirstrikeAir1% 4 b - FoxfireConjuration/Fire1%1  c - Mephitic Cloud/ajvZ Conjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 8% 5  x + ShockConjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/aj[/aj8/ajЏ]#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7/ajStr: 5Doom: 35% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 /ajC................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........##/ajrf#. #.# #......~.###< #:# #......~.#.. #+# #........####........#/ajđ#........# _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then./aj1Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 ................@.....>##/aj[39;49m Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........###. #.# #......~.###< #:# #......~.#.. #+# #........####........##........# _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.[40/ajPm _/ajf/aj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting/aj \4.1   7.1  -2   h + Spellcasting 12.0   8.9  +3           b - Unarmed Combat   0.0   1.4  -2   i + Conjurations 9.7   8.8  +1   c - Throwing   0.0   1.0   0   j + Alchemy3.2   3.4  +1  /aj7      k - Fire Magic   3.0   3.4  +1   d - Short Blades   0.0   1.0   0   l + Air Magic10.3  10.1  +1  /aj M         e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1  f + Dodging6.6   4.9  +2       g - Stealth   9.2   6.3  +3  /aj        /ajF        /ajt        /aj        /aj        /aj        /aj0        /aj_    The relative cost of raising each skill is in cyan.  /ajThe species aptitude is in white.  [?] Help[=] set a skill target  /aj[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ajӾ > k + Fire Magic 3.0/ajTargetTarget8.0  --  --  --  --  6.0 --  --  --  --  --  7.0  --  a-z] set[-] clear selected targetcost|targets/aj)4<[?25h[?0c0 0aj [?25l[?1c8.0 current training targets, if any.=] set aall targets0ajk a-z] setselected target 0ajVS [?25h[?0c0aj1T *8.0  0aj [?25l[?1c 0aj }6.0 =] set aall targets0aj 0ajs#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.#0aj#........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 ................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. [400ajm#.# #........###. #.# #......~.###< #:# #......~.#.. #+# #........####........##........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.0aj4!>0aj%0aj,(0aj20ajj Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - ScorchFire1%2  c - SwiftnessAir1%3  d - Kinetic GrapnelForgecraft4%1  e - Sandblast0ajEarth4%1  f - Soul SplinterNecromancy4%1  g - Summon Small MammalSummoning4%1  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call ImpSummoning6%2  j - Ensorcelled HibernationHexes/Ice6%2  k - JinxbiteHexes6%2  l - Sublimation of Blood0aj|Necromancy6%2  m - Call Canine FamiliarSummoning12% 3  n - Confusing TouchHexes12% 3  o - Launch Clockwork BeeForgecraft12% 3  p - Teleport OtherTranslocation12% 3  q - Tukima's DanceHexes12% 3  r - Leda's LiquefactionAlchemy/Earth21% 4  0aj s - PetrifyAlchemy/Earth21% 4  t - Eringya's Surprising Crocodile Summoning36% 4  u - Passage of GolubriaTranslocation36% 4 18 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0aj.b  c - SwiftnessAir1% 3  d - Kinetic Grapnelorgecraft41  e - Sandblast0ajTf Earth41  f - Soul SplinterNecromancy4% 1g - Summon Small MammalSummoning  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call Imp 62  j - Ensorcelled HibernationHexes/Ice 6% 2  k - JinxbiteHexes  l - Sublimation of Blood Necromancy  m - Call Canine FamiliarSummoning12% 3  n - Confusing Touch Hexes 12% 3  o - Launch Clockwork BeeForgecraft  p - Teleport Other Translocation  q - Tukima's Dance Hexes  r - Leda's LiquefactionAlchemy/Earth214  s - Petrify Alchemy/Earth214  t - Eringya's Surprising Crocodile Summoning 36% u - Passage of GolubriaTranslocation36% v - Plasma BeamFire/Air 36% 6  w - Starburst Conjuration/Fire41% 60ajPu  f - Soul SplinterNecromancy4% 1 0ajA h - Vhi's Electric Charge Translocation/Air 4% 4x - Metabolic EnglaciationHexes/Ice73% 50ajV  h - Vhi's Electric Charge Translocation/Air 4% 4  l - Sublimation of Blood Necromancy6% 2y - Permafrost EruptionIce/Earth99% 6  z - Sphinx SistersHexes/Summoning0ajV 2100% 70ajB  l - Sublimation of Blood Necromancy6% 2  o - Launch Clockwork Bee Forgecraft12% 3 0aj  0aj#.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.# 0ajP#.## EV: 14Int: 25  #.#.# #.##.# 0aj# SH: 0Dex: 15 ###.#.#.#####)########.# 0ajZ# XL: 11 Next: 64% Place: Dungeon:11 ................@.....># 0aj# Noise: ---------  Time: 11748.5 (0.0)  0aj ###.#.###.############'### a) +3 dagger (venom) 0aj#. #.# #........## Cast: Foxfire#. #.# #........###. #.# #......~.## 0aj#< #:# #......~.#.. #+# #........####........##........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  0aj>_Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. 0aj 0ajMemorise Starburst, consuming 6 spell levels and leaving 12? Y - Yes  N - No!0ajF !0aj #.# #.#JYZero the Thaumaturge#.# #.############# Deep Elf of Vehumet **....###.# #.##........... Health: 61/61 ========================..#.# #.##.########## Magic: 29/29 ========================#.#.# #.##.## AC: 7Str: 5Doom: 35% #.#.# #.##.## EV: 14Int: 25  #.#.# #.##.## SH: 0Dex: 15 ###.#.#.#####)########.## XL: 11 Next: 64% Place: Dungeon:11 ................@.....>## Noise: ---------  Time: 11748.5 (0.0) ###.#.###.############!0ajr C'### a) +3 dagger (venom)#. #.# #........## Cast: Foxfire#. #.# #........###. #.# #......~.###< #:# #......~.#.. #+# #........####........##........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.9.5 (1!0aj" !0aj confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. !0aj. _Okay, then. _This spell is extremely dangerous to cast!!0aj ,50.5 (2!0aj !0aj !0aji +1.5 (3!0aj/ !0aj !0aj] +2.5 (4!0aj !0ajQ !0aj +3.5 (5!0aj !0aj5 !0aj !0aj $4.5 (6!0aj !0aj# !0aj$ +5.5 (7!0aj+ !0aj+  !0aj , !0aj(, _You start memorising the spell. You continue memorising. x6!0aj, !0ajH1 !0aj4 c _You finish memorising. Spell assigned to 'f'."0ajn3"0ajxB"0ajcy$ _"0aj|"0aj}"0aj%"0aj"0aj"0aj|"0ajϋ"0aj"0aj"0ajH$  Things that are here:"0aj  a +0 dire flail; a +0 dire flail; a two-headed ogre corpse"0aj2"0ajW _"0aj*"0aj\"0ajݨX"0aj"0aj"0aj5"0aj˭"0aj)"0ajc"0aj"0ajt"0ajB"0aj"0aj="0aj"0ajk"0aj"0aj"0ajV"0ajB"0aj"0ajO"0aj"0ajK"0aj"0aj"0aj"0aj$,"0ajc"0ajr"0aj"0aj"0aj9"0aj*"0aj,"0aj1"0aj"0aj_,"0aj"0ajm"0aj!"0ajR"0aj|"0aj"0aj,"0ajj"0aj~"0aj"0aj,"0aj "0aj)X"0aj"0aj"0ajZ"0aj"0aj"0aj"0ajw"0ajX "0ajP "0aj "0ajB "0aj"0aj"0aj$"0aj"0ajU"0ajn"0aj"0aj"0aj]"0ajv"0aj"0ajI"0aj"0aj("0aj+"0ajK/"0aj/"0aj0"0aj2"0aj4,"0aj5"0aj7"0aj:"0aj;"0aj<"0ajA"0aj~B"0ajC"0ajID"0aj"F"0ajI"0ajJ"0ajK"0ajoM"0ajP"0ajQ"0aj$R"0ajS"0aj!W"0ajXW"0ajX"0ajb........................>#.####.#.###.###' # #.#.#.# ## #...#.# #........ #...#.# #......~."0ajb{ #<#.#:# #......~. ...#.#+#### #........ ######......# #........ ......# #........ #"0aj!c.....# #######'# ...#### #.#  "0ajc ##### #######.# #.......# #.#.......  #.#.###.##"0ajc  #.#.#<...#  #.#.#....#"0ajcE "0aj:l089.5 (34.0)"0ajql-90.5 (35"0ajr"0ajNtc _j - a scroll labelled QAPSEA ITINKO#0ajˆI#0aj#0aj2#0aj#0ajH,#0aj+#0ajx#0ajT#0aj8#0aj#0aja#0aj#0ajU#0aj+#0aj5#0aj#0ajE#0aj˱#0aj=,#0aj͵#0ajc#0ajB#0aj#0aj,#0aj#0aj#0aj ,#0aj#0ajt#0aj#0aj #0aj#0aj#0aj,#0aj$#0ajX#0aj ,#0aj#0aj1#0aj\,#0aj#0ajr,#0aj#0ajKO _a - 3 scrolls of enchant armour (gained 1)#0aj3#0aj#0aj,#0aj[#0ajYM _You now have 570 gold pieces (gained 8).#0aj9#0aj|#0aj#0aj|#0ajhB#0aj#0aj ,#0aj#0ajL  .####.#.#.#####) #.#.................. #...#.####.#.###.###....#.# # #.#.#.# #.#.##.# #.#.#.##.# #0ajD_ #.#.#.# #<#.#:#  #.....# ...#.#+### #...@.######## #...................#....##########.....##.#..............#####0ajo#....#############+....##....##....# #....#  #0ajKYou pick up a parchment of Detonation Catalyst and begin reading...#0aj.810.5 (20#0aj',1.5 (21#0aj#0aj$!L _You add the spell Detonation Catalyst to your library.$0ajI$0aj$0aj$0aj6B$0aj,$0aji$0aj$0ajH$0aj$0aj $0aj$0aj$0aj$0ajY$0aj$0ajk$0aj$0aj$0aj$0aj\$0aj ###.#  #.# ..#.#  #.# #.#.#  #.# # #### #.#.# #.#.#......#.#.# # #.#.#.####.#.#.### #.#.#............... #.#...#.####.#.###. #..@..#.# # #.#.#6.5 (5.0).....(#.#.#.# #...#$0ajg####. #.#.#.# #...#.. #.#.#.# #<#.#:.. #.....# ...#.#+#.. #.....########.... . #.................  #....##########...  #.#..............# $0ajd$0aj+7.5 (6$0aj$0aj) _Found 6 boomerangs.$0ajL|$0aj|$0ajl}$0aj$0ajS$0aj},$0aj݇$0aj#.#.# ..#.#.# #.#.#.# # #### #.#.#.#.#......#.#.##.####.#.#.# ............ #.####.#.##########.....#.# # #........@#.#.#.# #..8.5 (1######..#.#.#.# #.. ....#.#.#.# #<$0aj1).....#.....# ...#.....?...#.....########..##.#....#........... #.######....##########. #.#.......... #....##########$0aj%$0aj+9.5 (2$0aj$0ajt# _Found a morningstar.$0ajP _You see here 6 boomerangs.%0aj%0ajN%0ajg%0ajm%0aj%0ajz: _%0aj^%0ajT,%0ajV%0aj %0aj #.#.#.#......#. #.#.#.#.####.#. #.#.#.......... #.#...#.####.#.########.....#.# # #.........(#.#.#.# #..#######..#.#.#.# #.......#....#.#.#.# #<%0aj.; #).@...#.....# ...21.......?...#.....######>####.#....#............ #.######....####### . #.#........ .. #....######## .. +....#.. #....# #....#%0aj"%0aj/#+2.5 (3%0ajp(%0aj*+; _Found a stone staircase leading down.&0aj[&0aj&0aj&0aj7&0aj~&0aj,&0ajx ####.#.#..........#...#.####.#########.....#.# # ........(#.# ..#######........#...<&0aj####).....#.....# .........######>####.#.........Cast: Foxfire........#....#&0aj;+3.5 (1&0aj+4.5 (2&0aj&0aj. _i - a scroll of identify'0ajv'0aj9Read which item? Scrolls  b - 3 scrolls of blinking  f - 3 scrolls of fear  t - 6 scrolls of teleportation  a - 3 scrolls of enchant armouri - a scroll of identify  s - a scroll of butterflies  W - 2 scrolls of brand weapon  T - a scroll of torment  c - a scroll labelled QYRITO QUOS '0aj e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled KAONILO WIPHU  j - a scroll labelled QAPSEA ITINKO  q - a scroll labelled BUSTEX TAHIRIE  y - a scroll labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected'0aj '0aj \#.#.#.#.####.#. JYZero the Thaumaturge#.#.#.......... Deep Elf of Vehumet **....#.#...#.####.#. Health: 61/61 ========================########.....#.# # #. Magic: 29/29 ========================........(#.#.#.# #. AC: 7Str: 5Doom: 35% '0aj ^..#######..#.#.#.# #. EV: 14Int: 25  ......#....#.#.#.# #< SH: 0Dex: 15.####).....#.....# ... XL: 11 Next: 64% Place: Dungeon:11'0aj! .......@...#.....####### Noise: ---------  Time: 11824.5 (0.0)>####.#....#............ a) +3 dagger (venom)'0ajD #.######....######## Cast: Foxfire.#.#..........'0ajg #..#....########..'0aj $+....#...#....#'0aj #....##....# '0aj S_You add the spell Detonation Catalyst to your library. '0aj V_Found 6 boomerangs. _Found a morningstar. _You see here 6 boomerangs. '0aj E_Found a stone staircase leading down. _i - a scroll of identify'0aj '0aj Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QYRITO QUOS '0ajx  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled KAONILO WIPHU  j - a scroll labelled QAPSEA ITINKO  q - a scroll labelled BUSTEX TAHIRIE  y - a scroll labelled NEDEMO BYIFYZA Potions (select first with !)  d - an emerald potion  n - 7 ruby potions  o - 2 viscous clear potions  p - 3 glowing silvery potions  s - a glowing blue potion'0aj6 ][?] describe selected)0aj)0aj')0aj|#.#.#.#.####.#. JYZero the Thaumaturge#.#.#.......... Deep Elf of Vehumet **....#.#...#.####.#. Health: 61/61 ========================########.....#.# # #. Magic: 29/29 ========================........(#.#.#.# #. AC: 7Str: 5Doom: 35% ..#######..#.#.#.# #. EV: 14Int: 25  ......#....#.#.#.# #< SH: 0Dex: 15.####).....#.....# ... XL: 11 Next: 64% Place: Dungeon:11.......@...#.....#)0ajͩ###### Noise: ---------  Time: 11824.5 (0.0)>####.#....#............ a) +3 dagger (venom)#.######....######## Cast: Foxfire.#.#............#....########..+....#...#....##....##....# _You add the spell Detonation Catalyst to your library. _Found 6 boomerangs. _Found a morningstar. _You see here 6 boomerangs. _Found a stone staircase leading down. _i - a scroll of identify)0aj̴]  As you read the scroll of identify, it crumbles to dust.)0aj5.5 (1 _c -> N - a scroll of noise)0ajW )0aj )0aj )0aj. )0aj. )0aj0 B)0aj )0aja )0ajW )0aj )0ajT ,)0ajY )0aj_ )0aj ,)0aj_ X)0ajz )0aj ,)0aj )0aj )0aj ,)0aj% )0aj$ )0aj )0aj )0aj )0aj )0aj )0aj )0aj )0aji )0aj@ ,)0aj )0aj )0aj )0aj )0ajf )0ajc )0aj )0aj )0aj )0aj )0ajx )0ajl )0ajj X)0aj )0aj )0ajs )0aj{ @  There is an open door here.)0ajo )0aj  _)0aj ! )0aj# )0aj* ;#####.# #....# #.# #....# ##.#######....# #.......##.......##..~....#)0aj+ #.......##.......#####+.......'.@.# 46.5 (21.0)#.......###...# )0aj7+ O###..#### ..##≈≈≈#§§ ####.##.. ..#◊ ◊◊§◊◊◊#[=#)0aj+ 7.# .©#©^ ^^^^§+$©#©#####. ..#◊◊◊◊◊§◊◊#/[#. w   swamp worm (asleep)#..<# ..##§§§ #≈≈####.#...#... #w#♣#w##....#...#)0aj+ -#.#########....)0aj 6 w≈w)0aj6 ,7.5 (22)0ajA )0aj=D * _Found a transporter.*0aj<*0ajI=*0aj>*0ajA*0ajLB*0ajL*0ajQ*0aj R*0ajzS*0ajWW*0ajN\,*0aj]*0ajd_*0aj)d*0ajqd*0ajd*0ajg*0ajk,*0ajvl*0ajn*0ajr,*0ajs*0aju*0ajC},*0aji*0aj.j _You encounter a swamp worm.*0aj*0aj*0aj*0aj5*0aj2*0ajt*0aj*0ajÖ*0aj*0aj*0aj*0aj*0ajק,*0ajQ*0ajB*0ajܵ,*0aj*0ajN*0aj,*0aj*0aj*0aj*0aj j _You encounter a swamp worm.*0aj$3*0aj*0aj*0aj},*0aj*0aj*0aj *0ajR *0aji*0aj*0aj,*0aj*0aj*0aj *0ajl *0aj:!*0aj"*0aj '*0ajJ'*0aj'*0aj**0aj.*0aj.*0aj/*0aj*2*0ajm7*0aj 8*0aj8*0aj;*0ajB,*0ajC*0ajMI*0ajwM,*0ajO*0ajS*0ajtY*0ajY*0ajj[*0aj^A  There is a transporter here.*0ajb*0ajwc _*0ajDe*0ajh*0ajJn*0ajn*0ajp*0ajr*0aj_w*0ajw*0aj_x*0aj{*0aj~,*0aj8*0aj*0aj,*0aj*0ajW*0aj8,*0aj*0aj-*0ajΠ*0aj,*0aj*0aj*0aj*0aj#*0ajI*0aj*0ajr*0aj*0aj*0aj*0aj,*0aj*0ajg,*0aj*0aj h _T - 2 scrolls of torment (gained 1)*0aj*0ajC*0ajw*0aj*0aj,*0aj*0aj*0aj=,*0aj*0aj*0aj,*0ajB*0ajp*0ajD,*0aj*0aj *0aj ,*0aj^*0aj*0aj,*0aj*0aj*0aj#,*0aj*0aj*0aj[,*0aj*0aj"*0ajB  #.###...# #.#..............#.#.......#.#.#.############.######....#.#.#.# #.##..#....#.#.#.##.##.....>.#.#.#.##.##.##......#.#.#.##.#*0aj #....[....#.#.#)##.#########.##.#.#.#.#...........#.# 95.5 (48#######.###################.#  #.....................#  #######################*0aj ? *0aj  *0aj *0aj6 ,6.5 (49*0aj *0aj ( _Found an arbalest.,0aju,0aj,,0aj/,0aj#,0aj#,0aj$,0aj)0@  You see here a +0 arbalest.,0ajG4,0aj 5 _,0aj5,0ajX7,0aj;,0aj;,0aj<,0ajN>,0ajB,0ajB,0ajvC,0ajhE,0ajlI,0ajI,0aj=J,0ajNL,0ajO,,0ajO,0ajTP,0aj8S,,0ajS,0ajT,0ajX,,0ajfY,0aj[,0aj_,,0aj`,0aj;b,0ajd,,0aje,0ajf,0ajpl,0ajl,0ajxm,0aj7o,0ajr,0ajr,0ajs,0ajt,0ajw,,0ajBx,0aj[y,0ajt},0aj},0aj~,0aj,0aj,,0ajM,0aj ,0aj ,,0ajz,0aj.,0aj,,,0ajk,0aj,0aj],0aj,,0aj,0aj B,0ajn,0aj. #.# #....#  ##.....#  #.......##....## #.......##.....#,0ajp #..~....######.. #.......# ##. ###.......######.. ,0aj^#.+.......'...#.## ,0aj#@#.......###...#♣ #.###..#### #..##§,0aj #.####..# #..#◊◊ ,0aj>#.....#.# #.©#©^#####.#.## #..#◊◊,0aj*#..<#.#..####..##≈ #...#.##........##,0ajX #...#.######..#.## #...#.#........#..,0ajzE ,0ajo####..........~...............'......925.5 (2,0ajS,0aj(======,0aj%6.5 (30,0aj,0aj= _As you open the door, it creaks loudly!-0aj'-0aj((-0aj)-0aj.-0aj2-0aj5l  There is an open door here.-0aj~7-0aj7 _-0aj`8-0aj9-0aj<,-0aj<-0aj=-0ajA,-0ajB-0aj-C-0ajE,-0aj F-0aj G-0ajI,-0ajcJ-0ajOK-0ajuM,-0ajN-0ajN-0aj%Q-0ajuQ-0ajR-0ajS-0ajzU-0ajU-0ajU-0ajV-0aj"Y-0ajJY-0ajY-0ajZ-0aj]-0aj^-0aj_-0aja-0ajd,-0aje-0ajf-0ajk/........(#.#.#.)...#######..#.#.#.........#....#.#.#....####).....#.....-0ajk.............#...#>####.#....#....######.####.######....##...........# #.#...#..@.....###-0ajk.#------38.5 (12#........'....+....#-0ajl#........######....####.....## #....#-0aj)l##.# #....# #.# #....# ##.#######....-0ajAl #.......##.... #.......##...-0ajem0u-0ajes0 u   purple ugly thing (wandering) #.......##.....Found a falchion.-0ajsK------9.5 (13-0aj\w-0ajxb _You encounter a purple ugly thing.-0aj  ........(#.#.#. JYZero the Thaumaturge )...#######..#.#.#. Deep Elf of Vehumet **.... ........#....#.#.#. Health: 61/61 ======================== ...####).....#..... Magic: 28/29 =======================- .............#..... AC: 7Str: 5Doom: 35%  #>####.#....#..... EV: 14Int: 25   ######.####.######....# SH: 0Dex: 15 #.u..***....# #.#... XL: 11 Next: 64% Place: Dungeon:11 #.*@*....######....# Noise: ---------  Time: 11939.5 (0.0) #.***....'....+....# a) +3 dagger (venom) -0aj7 L#........######....# Cast: Foxfire ###.....## #....# #####.# #....# #.# #....# u   purple ugly thing (wandering) ##.#######....# #.......##....# #.......##..... _There is an open door here.  Found a falchion. _You encounter a purple ugly thing.-0ajh UCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-0aj <Dir - look around, f - activate-0ajf =@.-0aj17...0aj(/ ........(#.#.#. JYZero the Thaumaturge )...#######..#.#.#. Deep Elf of Vehumet **.... ........#....#.#.#. Health: 61/61 ======================== ...####).....#..... Magic: 28/29 =======================- .............#..... AC: 7Str: 5Doom: 35% .0aj4 #>####.#....#..... EV: 14Int: 25   ######.####.######....# SH: 0Dex: 15 #..u........# #.#... XL: 11 Next: 64% Place: Dungeon:11 #..@.....######....# Noise: ---------  Time: 11939.5 (0.0) #........'....+....# a) +3 dagger (venom) .0aj]#........######....# Cast: Foxfire ###.....## #....# #####.# #....# #.# #....# u   purple ugly thing (wandering) ##.#######....# #.......##....# #.......##.....Found a falchion. _You encounter a purple ugly thing.Casting: Foxfire (safe; 1% risk of failure)  .0aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.0aj ( )... .....0aj>N ...####) .... #># ######.####.#.0ajY #..u..●●....#  .0ajs#.●@●....# #........'. .0aj#........## ###.....## .0aj #####.#  #.# .0ajVually target) .0ajd##.# #...0ajO #...0aj>=40.5 (1.0aj7-Star .0ajM.0aj> _You encounter a purple ugly thing.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your orb unleashes a flurry of shooting stars!.0aj..0aj.(#.#.#.#.)...#..#.#.#.#........#....#.#.#.#...####).....#.....#.....#.....##>####.#....#.######.####.######....##..u..●●....# #.#.#.●.@....######....##........'....+....# #........######....# ###.....## #....# #####.#.# #....# ##.#.......##....##.......##.....#.0ajf6●§.0aj.0aj  Your foxfire dissipates!The foxfire burns the purple ugly thing..0ajJv§●ζ.0ajcJD●ζ.0ajKD.u.0aj%S  The purple ugly thing is lightly wounded.  The shooting star hits the purple ugly thing..0aj 3ζ.0aj ζ●The purple ugly thing is lightly wounded..0aj&cℓℓℓ.0aj!--1.0aj9ℓ.0aj< _The purple ugly thing is knocked back./0aj`.)...#######..#.#.#.# .........#....#.#.#.# ...####).....#.....# .............#.....##>####.#....#.......######ℓ####.######....####...§●ℓℓ....# #.#..... #u§......######....####....@...'....+....# #.######....# ###.....## #....#  #####.# #....#  ###.#######....# #.......##....##.......##.#..~....######/0aj[R  The shooting star hits the purple ugly thing./0aj1ζ/0aj( ..ℓ...The purple ugly thing is lightly wounded./0aj0*[9=-2/0aj//0aj}2shooting star hits the purple ugly thing.purple ugly thing is lightly wounded. _knocked back.  The shooting star hits the purple ugl/0aj2]y thing.purple ugly thing is lightly wounded. _knocked back./0ajз .)...#######..#.#.#.#  JYZero the Thaumaturge .........#....#.#.#.#  Deep Elf of Vehumet **.... ...####).....#.....#  Health: 61/61 ======================== /0ajUH.............#.....## Magic: 28/29 =======================- #>####.#....#....... AC: 7Str: 5Doom: 35%  ######.####.######....### EV: 14Int: 25   /0ajո#....ℓ......# #.#..... SH: 0Dex: 15 #u..***..######....### XL: 11 Next: 64% Place: Dungeon:11 #...*@*..'....+....#  Noise: ---------  Time: 11942.5 (0.0) #...***..######....#  a) +3 dagger (venom) ###.....## #....#  Cast: Foxfire #####.# #....#  -Star  #.# #....#  ##.#######....#  u   purple ugly thing /0aj<#.......##....##  #.......##.....## #..~....######..#The shooting star hits the purple ugly thing.  The purple ugly thing is lightly wounded. _The purple ugly thing is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/0aj :.)...#######..#.#.#.# JYZero the Thaumaturge.........#....#.#.#.# Deep Elf of Vehumet **.......####).....#.....# Health: 61/61 ========================.............#.....## Magic: 28/29 =======================-#>####.#....#....... AC: 7Str: 5/0aj( Doom: 35% ######.####.######....### EV: 14Int: 25  #...........# #.#..... SH: 0Dex: 15#u..●....######....### XL: 11 Next: 64% Place: Dungeon:11#....@...'....+....#Noise: ---------  Time: 11942.5 (0.0)#.....●..######....#a) +3 dagger (venom)/0aj ###.....## #....#Cast: Foxfire#####.# #....#-Star #.# #....###.#######....#u   purple ugly thing (ally target)#.......##....##/0ajՙ #.......##.....###..~....######..#The purple ugly thing is lightly wounded. /0aj _The purple ugly thing is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  /0aj, "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!/0aj C=3.5 (1 _/0ajҡ /0ajH 00ajh ........(#.#.#.# .)...#######..#.#.#.# .........#....#.#.#.# ...####).....#.....# .............#.....### #>####.#....#........######.####.######....#####...........# #.#......#u..●.@..######....#####........'....+....# #.....●..######....# ###.....## #....# #####.# #....# ##.#######....##.......###.......##.....##00ajG●§00ajH●§00ajN=●§00aj>●§00ajB●§00aj`  The foxfire burns the purple ugly thing but does no damage.00ajL&3§00aj&=●§00aj*V●u00aj.~  The purple ugly thing is lightly wounded.  The foxfire burns the purple ugly thing.00aj3§00ajT<00aj,#900aj^8=-400ajo§u§§§§00aj'? _The purple ugly thing is lightly wounded.10aj10aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Foxfire10ajConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 8% 5 f - StarburstConjuration/Fire10ajQ\41%6  x - ShockConjuration/Air1%10aj1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit20aj20aj&20aj........(#.#.#.#JYZero the Thaumaturge.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 61/61 ========================...####).....#.....#Magic: 29/29 ========================.............#.....### AC: 7Str: 5Doom: 35% #>####.#....#........ EV: 14Int: 25  ######.####.######....#### SH: 0Dex: 15#...........# #.#...... XL: 11 Next: 64% Place: Dungeon:11#§u§§.@..######....#### Noise: ---------  Time: 11944.5 (0.0)#..20aj1O§.....'....+....#a) +3 dagger (venom)#...§§§..######....#Cast: Foxfire###.....## #....#-Star #####.# #....##.# #....#u   purple ugly thing##.#######....##.......##....###.......##.....##The foxfire burns the purple ugly thing but does no damage.  The purple ugly thing is lightly wounded.  The foxfire burns the purple ugly thing. _The purple ugly thing is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20ajX........(#.#.#.#JYZero the Thaumaturge.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 61/61 ========================...####).....#.....#Magic: 29/29 ========================.............#.....### AC: 7Str: 5Doom: 35% #>####.#....#........ EV: 14Int: 25  ######.####.######....#### SH: 0Dex: 15#...........# #.#...... XL: 11 Next: 64% Place: Dungeon:11#§u§§.@..######....#### Noise: ---------  Time: 11944.5 (0.0)20aj5x#..§.....'....+....#a) +3 dagger (venom)#...§§§..######....#Cast: Foxfire###.....## #....#-Star #####.# #....##.# #....#u   purple ugly thing##.#######....##.......##....###.......##.....##The foxfire burns the purple ugly thing but does no damage.  The purple ugly thing is lightly wounded.  The foxfire burns the purple ugly thing. _The purple ugly thing is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20ajJ ........(#.#.#.#  JYZero the Thaumaturge .)...#######..#.#.#.#  Deep Elf of Vehumet **.... .........#....#.#.#.#  Health: 61/61 ======================== ...####).....#.....#  Magic: 26/29 =====================--- .............#.....### AC: 7Str: 5Doom: 35%  #>####.#....#........ EV: 14Int: 25   ######.####.######....#### SH: 0Dex: 15 #...***.....# #.#...... XL: 11 Next: 64% Place: Dungeon:11 #*u***@..######....#### Noise: ---------  Time: 11944.5 (0.0) #***.....'....+....#  20aj[33ma) +3 dagger (venom) #...§§§..######....#  Cast: Foxfire ###.....## #....#  -Star  #####.# #....#  #.# #....#  u   purple ugly thing ##.#######....#  #.......##....##  #.......##.....## Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (wisps of flame, lightly wounded, chance to affect:  43%)20ajq< ***......*§u§§...§20ajj.****20aj.#***@**20ajo7 :#*20ajz .***.*@*.***20ajU ...**@.***.***20aj%; ***@***.***§30aj *****.§§30ajòA........(#.#.#.#JYZero the Thaumaturge.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 61/61 ========================...####).....#.....#30ajMagic: 26/29 =====================---.............#.....### AC: 7Str: 5Doom: 35% #>####.#....#........ EV: 14Int: 25  ######.####.######....#### SH: 0Dex: 15#.....###...# #.#...... XL: 11 Next: 64% Place: Dungeon:11#§u###@..######....#### Noise: ---------  Time: 11944.5 (0.0)30ajɳY#..###...'....+....#a) +3 dagger (venom)#...§§§..######....#Cast: Foxfire30ajD###.....## #....#-Star #####.# #....##.# #....#30aj/tu   purple ugly thing30ajO##.#######....##.......##....##30aj#.......##.....##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.30ajAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line30aj 30aj[§uThe flask of dizzying concoctions shatters into a vile cloud!30aj.§§..uξ.§ξ§...30aj'b=======5.5 (130aj30aj" _You hear two shouts!30aj` J ........(#.#.#.#  JYZero the Thaumaturge .)...#######..#.#.#.#  Deep Elf of Vehumet **.... .........#....#.#.#.#  Health: 61/61 ======================== ...####).....#.....#  Magic: 25/29 ====================---- .............#.....### AC: 7Str: 5Doom: 35% 30aj Z #>####.#....#........ EV: 14Int: 25   ######.####.######....#### SH: 0Dex: 15 #......§***.# #.#...... XL: 11 Next: 64% Place: Dungeon:11 30aj. #..uξ*@*.######....#### Noise: =======--  Time: 11945.5 (0.0) 30aj` #..§ξ***.'....+....#  a) +3 dagger (venom) 30aj #........######....#  Cast: Foxfire ###.....## #....#  -Star  #####.# #....#  #.# #....#  u   purple ugly thing30aj 6 ##.#######....#  30aj 8#.......##....##  #.......##.....## 30aj ;Press: ? - help, Shift-Dir - straight line30aj< uThe flask of dizzying concoctions shatters into a vile cloud! _You hear two shouts!  30ajz Casting: Foxfire (safe; 1% risk of failure)  30aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate30aj 30ajh =@'30ajQ :'#30ajQA.#40aj^0 ........(#.#.#.#  JYZero the Thaumaturge .)...#######..#.#.#.#  Deep Elf of Vehumet **.... 40aj_.........#....#.#.#.#  Health: 61/61 ======================== ...####).....#.....#  Magic: 25/29 ====================---- .............#.....### AC: 7Str: 5Doom: 35%  #>####.#....#........ EV: 14Int: 25   ######.####.######....#### SH: 0Dex: 15 40aj_#......§§...# #.#...... XL: 11 Next: 64% Place: Dungeon:11 #..§u.@..######....#### Noise: =======--  Time: 11945.5 (0.0) 40aj_#..§ξ§...'....+....#  a) +3 dagger (venom) #........######....#  Cast: Foxfire40aj` ###.....## #....#  -Star  #####.# #....#  #.# #....#  u   purple ugly thing ##.#######....#  #.......##....##  #.......##.....## The flask of dizzying concoctions shatters into a vile cloud! _You hear two shouts!  Casting: Foxfire (safe; 1% risk of failure)  40aj`)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!40ajLb6ξu40ajDk# (  .)##.  ..  )..  . #>####.# ######.####.# #......§§.●.#  #..§ξu@●.# #..§ζ§...'....  #........#####  ###.....##   #####.#  #.#  (ally target) ##.# #... 40ajk6==------6.5 (140aj9q40aj,s _You hear two shouts!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The purple ugly thing is engulfed in noxious fumes. x240aj  ........(#.#.#.#  JYZero the Thaumaturge 40ajo[.)...#######..#.#.#.#  Deep Elf of Vehumet **.... .........#....#.#.#.#  Health: 61/61 ======================== ...####).....#.....#  Magic: 25/29 ====================---- .............#.....### AC: 7Str: 5Doom: 35%  #>####.#....#........ EV: 14Int: 25  40aj< ######.####.######....#### SH: 0Dex: 15 #......§**●.# #.#...... XL: 11 Next: 64% Place: Dungeon:11 #..§ξu@●.######....#### Noise: =--------  Time: 11946.5 (0.0) #..§ζ***.'....+....#  a) +3 dagger (venom) #........######....#  Cast: Foxfire ###.....## #....#  -Star  #####.# #....#  #.# #....#  u   purple ugly thing (ally target) ##.#######....#  #.......##....##  #.......##.....## Dir - look around, f - activate40ajYou conjure some foxfire! _The purple ugly thing is engulfed in noxious fumes. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate40ajA M@●.#40aj  ........(#.#.#.#  JYZero the Thaumaturge .)...#######..#.#.#.#  Deep Elf of Vehumet **.... .........#....#.#.#.#  Health: 61/61 ========================40aji U ...####).....#.....#  Magic: 25/29 ====================---- .............#.....### AC: 7Str: 5Doom: 35%  #>####.#....#........ EV: 14Int: 25   40aj ######.####.######....#### SH: 0Dex: 15 #......§§●●.# #.#...... XL: 11 Next: 64% Place: Dungeon:1140aj  #..§ξu@§.######....#### Noise: =--------  Time: 11946.5 (0.0)40aj  #..§ζ§...'....+....#  a) +3 dagger (venom) 40aj #........######....#  Cast: Foxfire ###.....## #....#  -Star 40ajk  #####.# #....#  #.# #....#  u   purple ugly thing (ally target) ##.#######....# 40aj = #.......##....##  #.......##.....## 40aj 5You conjure some foxfire! 40ajڑ _The purple ugly thing is engulfed in noxious fumes. x2  Casting: Foxfire (safe; 1% risk of failure)  40aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate40aj3 6You conjure some foxfire!40ajz C§●40aj؞  (  .)##.  ..  )..  . #>####.# ######.####.# #......§§●§.#  #..§ξu@●.# #..§ζ§...'....  #........#####  ###.....##   #####.#  #.#   ##.# #...  _The purple ugly thing is engulfed in noxious fumes. x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the purple ugly thing.40aj o§●§40ajl$  The purple ugly thing is lightly wounded.  The foxfire burns the purple ugly thing.40ajG 3§40aj t ζ●●The purple ugly thing is moderately wounded.The purple ugly thing stings you!52----18------=7.5 (140aj @§§40aj a _You feel your power leaking away.50aj<750ajU9 Your spells (cast)TypeFailure Level a - AirstrikeAir1%4 50aj9 b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy8%5  f - StarburstConjuration/Fire41%50aj+:Q6  x - ShockConjuration/Air1%1 50ajP:Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit50aj9 50aj 50aj# ........(#.#.#.#JYZero the Thaumaturge50ajD$ $.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 52/61 ====================----...####).....#.....#Magic: 18/29 ==============----------50ajw$ .............#.....### AC: 7Str: 5Doom: 35% #>####.#....#........ EV: 1450aj$ Int: 25  ######.####.######....#### SH: 050aj$ -Dex: 1550aj$ #......§§§§.# #.#...... XL: 11 Next: 64% Place: Dungeon:11#..§ζu@§.######....#### Noise: ==-------  Time: 11947.5 (0.0)50aj % #..§ζ§●●.'....+....#a) +3 dagger (venom)50ajw% #........######....#Cast: Foxfire###.....## #....#-Star #####.# #....##.# #....#u   purple ugly thing (ally target)##.#######....#50aj & :#.......##....###.......##.....##The foxfire burns the purple ugly thing.  The purple ugly thing is moderately wounded.The purple ugly thing stings you! _You feel your power leaking away.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.50aj& 50ajr. `........(#.#.#.#JYZero the Thaumaturge.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 52/61 ====================----...####).....#.....#Magic: 18/29 ==============----------.............#.....### AC: 7Str: 550aj. Doom: 35% #>####.#....#........ EV: 14Int: 25  ######.####.######....#### SH: 0Dex: 15#......§§§§.# #.#...... XL: 11 Next: 64% Place: Dungeon:1150ajr/ #..§ζu@§.######....#### Noise: ==-------  Time: 11947.5 (0.0)#..§ζ§●●.'....+....#a) +3 dagger (venom)#........######....#Cast: Foxfire###.....## #....#-Star 50aj/ #####.# #....##.# #....#u   purple ugly thing (ally target)##.#######....##.......##....###.......##.....##The foxfire burns the purple ugly thing.  The purple ugly thing is moderately wounded.The purple ugly thing stings you! _You feel your power leaking away.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.50aj[  ........(#.#.#.#  JYZero the Thaumaturge .)...#######..#.#.#.#  Deep Elf of Vehumet **.... .........#....#.#.#.#  Health: 52/61 ====================---- 50aj>\ [...####).....#.....#  Magic: 15/29 ============------------ .............#.....### AC: 7Str: 5Doom: 35%  #>####.#....#........ EV: 14Int: 25   ######.####.######....#### SH: 050aju\ ^Dex: 15 #......***§.# #.#...... XL: 11 Next: 64% Place: Dungeon:11 50aj] #..§*u@§.######....#### Noise: ==-------  Time: 11947.5 (0.0) #..§**●●.'....+....#  a) +3 dagger (venom) #........######....#  Cast: Foxfire ###.....## #....#  -Star  #####.# #....#  50ajj] #.# #....#  u   purple ugly thing (ally target) ##.#######....#  #.......##....##  #.......##.....## Casting: Foxfire (safe; 1% risk of failure)  50aj] Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, ally target, chance to affect:  43%)50ajR §***ζu@*ζ*●●60aj I***§*u@§**●●Aim: a purple ugly thing (moderately wounded, ally target, chance to affect:  43%)60ajl........(#.#.#.#JYZero the Thaumaturge.)...#######..#.#.#.#Deep Elf of Vehumet **.............#....#.#.#.#Health: 52/61 ====================----...####).....#.....#Magic: 15/29 ============------------.............#.....### AC: 7Str: 5Doom: 35% #>####.#....#........ EV: 14Int: 25  ######.####.######....#### SH: 0Dex: 1560ajl#......###§.# #.#...... XL: 11 Next: 64% Place: Dungeon:11#..§###§.######....#### Noise: ==-------  Time: 11947.5 (0.0)#..§###●.'....+....#a) +3 dagger (venom)#........######....#Cast: Foxfire###.....## #....#-Star #####.# #....##.# #....#u   purple ugly thing (ally target)##.#######....##.......##....##60ajm#.......##.....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, ally target, chance to affect:  43%)  The flask of dizzying concoctions shatters into a vile cloud!60ajd60ajID●§60ajO  Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (moderately wounded, ally target, chance to affect:  43%)  The flask of dizzying concoctions shatters into a vile cloud!  The purple ugly thing is moderately wounded.The foxfire burns the purple ugly thing.60ajU§§●60aj  #The purple ugly thing is moderately wounded.The foxfire burns the purple ugly thing.60ajW4§60ajc)§§§.§u@§§The foxfire burns the purple ugly thing.  The purple ugly thing is moderately wounded.  The foxfire burns the purple ugly thing.  The purple ugly thing is moderately wounded.The purple ugly thing is engulfed in noxious fumes.purple ugly thing stings you!60ajc39-----7/29 -------=======8.5 (160ajg8§60aj]ia _You feel your power leaking away.70ajk########.....#.# # ........(#.#.#.# .)...#######..#.#.#.# .........#....#.#.#.# ...####).....#.....# .............#.....#### #>####.#....#.........######.####.######....######......§§§@.# #.#.......70ajmj#..§§uξ§.######....######..§§§§§.'....+....# #...####....# ###.....#######.# #....# #.# ##.#######....##.##70ajF{ uξ...u(confused)The purple ugly thing is engulfed in noxious fumes.70aj_|y8=-------------970aj70aj΅= _The purple ugly thing appears confused.70ajG ########.....#.# # JYZero the Thaumaturge ........(#.#.#.#  Deep Elf of Vehumet **.... .)...#######..#.#.#.#  Health: 39/61 ===============--------- .........#....#.#.#.#  Magic: 7/29=====------------------- ...####).....#.....#  AC: 7Str: 5Doom: 35%  .............#.....#### EV: 14Int: 25   #>####.#....#......... SH: 0Dex: 15 ######.####*######....##### XL: 11 Next: 64% Place: Dungeon:11 #......§§*@*# #.#....... Noise: ---------  Time: 11949.5 (0.0) #..§§u***######....##### a) +3 dagger (venom) #..§§§...'....+....#  Cast: Foxfire #........######....# j H40m -Star  ###.....## #....#  #####.# #....#  u   purple ugly thing (confused) #.# #....#  ##.#######....#  #.......##....## _You feel your power leaking away.The purple ugly thing is engulfed in noxious fumes. _The purple ugly thing appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate80ajC*@80ajEZ ########.....#.# # JYZero the Thaumaturge ........(#.#.#.#  Deep Elf of Vehumet **.... .)...#######..#.#.#.#  Health: 39/61 ===============--------- .........#....#.#.#.#  Magic: 7/2980ajy=====------------------- ...####).....#.....#  AC: 7Str: 5Doom: 35%  .............#.....#### EV: 14Int: 25   #>####.#....#......... SH: 0Dex: 15 80aj######.####.######....##### XL: 11 Next: 64% Place: Dungeon:11 #......§§§@.# #.#....... Noise: ---------  Time: 11949.5 (0.0) 80aj56#..§§ξu..######....##### a) +3 dagger (venom) #..§§§...'....+....#  Cast: Foxfire 80ajO#........######....#  -Star  ###.....## #....#  80aji#####.# #....#  u   purple ugly thing (confused)80aj6 #.# #....#  80aj##.#######....#  #.......##....## The purple ugly thing is engulfed in noxious fumes. _The purple ugly thing appears confused.  80ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!80ajz2O80aj0   .(  .)####.  .#..  )..  .. #>####.# ######O####●# #......§§§@.#  80aj#..§§ζu●.# #..§§§...'.  #........###  ###.....##  #####.#  , ally tar…) #.#  O   two-headed ogre ##.# 80ajk _appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The purple ugly thing is engulfed in noxious fumes.80ajh==50.5 (180aj80ajT  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.80ajN7 ########.....#.# # JYZero the Thaumaturge ........(#.#.#.#  Deep Elf of Vehumet **.... .)...#######..#.#.#.#  Health: 39/61 ===============--------- .........#....#.#.#.#  Magic: 6/29====-------------------- ...####).....#.....#  AC: 7Str: 580ajDoom: 35%  .............#.....#### EV: 14Int: 25   #>####.#....#......... SH: 0Dex: 15 ######O####●######....##### XL: 11 Next: 64% Place: Dungeon:11 80aj&#......§§*@*# #.#....... Noise: =--------  Time: 11950.5 (0.0) #..§§ζu●*######....##### a) +3 dagger (venom) #..§§§...'....+....#  Cast: Foxfire 80ajH#........######....#  -Star  ###.....## #....#  80ajP#####.# #....#  u   purple ugly thing (confused, ally tar…) #.# #....#  O   two-headed ogre ##.#######....#  #.......##....## The purple ugly thing is engulfed in noxious fumes.  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate80aj w5@*80ajI ●*You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly)80aj U ●#80aj%Wi●#Look: a foxfire (friendly)90aj ########.....#.# # JYZero the Thaumaturge........(#.#.#.#Deep Elf of Vehumet **.....)...#######..#.#.#.#Health: 39/61 ===============---------.........#....#.#.#.#Magic: 6/29====--------------------...####).....#.....#AC: 7Str: 5Doom: 35% .............#.....#### EV: 14Int: 25  #>####.#....#......... SH: 0Dex: 15######O####●######....##### XL: 11 Next: 64% Place: Dungeon:11#......§§§@.# #.#....... Noise: =--------  Time: 1195090ajy .5 (0.0)#..§§ζu●.######....##### a) +3 dagger (venom)#..§§§...'....+....#Cast: Foxfire#........######....#-Star ###.....## #....######.# #....#u   purple ugly thing (confused, ally tar…)#.# #....#O   two-headed ogre##.#######....##.......##....##Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the purple ugly thing.90aj4§90aj .OLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the purple ugly thing.  The purple ugly thing is moderately wounded.The purple ugly thing is engulfed in noxious fumes.purple ugly thing appears confused.90ajS●●ξ90ajͦO407=90aj+1.5 (190aj;§90aj}b _The purple ugly thing completely misses you.90aj.90aj #.#...#.####.########.....#.# # ........(#.#.#.# 90aj.)...#######..#.#.#.# .........#....#.#.#.# ...####).....#.....# ..............#.....##### #>####.#....#..........######.####@######....#######......O§§.●# #.#........#..§§ζu§●######....#######..ξ§§...'....+....# #...####90aj###.....## #....# #####.# #....# #.# ##.#######....#90aj"I●§90aj"2●§  Your foxfire dissipates!The foxfire burns the purple ugly thing.:0aji4§:0ajq  The purple ugly thing is heavily wounded.The foxfire burns the purple ugly thing.:0ajo4§:0aju7 u:0ajnζThe purple ugly thing is heavily wounded.:0ajfOℓℓ )O(confused)  The foxfire burns the purple ugly thing.  The purple ugly thing is heavily wounded.purple ugly thing is engulfed in no:0aj8xious fumes.  The two-headed ogre is engulfed in noxious fumes.two-headed ogre appears confused.  The two-headed ogre barely misses the purple ugly thing.:0ajX-=2:0aj@ X§§§:0ajr b _The two-headed ogre hits the purple ugly thing with a +0 giant spiked club!!:0aj׫ #....... #.#...#.####.########....# ........(#)...#######..#.........#....#.#.#.# ...####).....# ..............#.....##### #>....#..........#####.####.######....#######......Ou§§§# #.#..........§§ℓℓ§§######....######..ξ§§...'....+........########.....###### #.# u.......u....u   purple ugly thing (wandering, confused):0ajx .--3:0aj :0aj2 ;0aj#.#.#.#.####.##.#.#........ #.#...#.####.#########.....#.# # # ........(#.#.#.# #.)...#######..#.#.#.# #.........#....#.#.#.# #...####).....#.....# ..........@....#.....###### #>####.#....#...........######.####.######....########......O....# #.#.........#.....u..######....########....§...'....+....# #........########.....#####;0ajBu.;0aj?;0ajoo8==--4;0aj6;0ajW;0aj #.#.#.#.####.# JYZero the Thaumaturge #.#.#......... Deep Elf of Vehumet **.... #.#...#.####.# Health: 40/61 ===============--------- ########.....#.# # # Magic: 7/29=====------------------- ........(#.#.#.# # AC: 7;0ajStr: 5Doom: 35%  .)...#######..#.#.#.# # EV: 14Int: 25   .........#....#.#.#.# # SH: 0Dex: 15 ;0aj`...####***...#.....# .. XL: 11 Next: 64% Place: Dungeon:11 .......*@*...#.....###### Noise: ---------  Time: 11954.5 (0.0) #>####*#*...#........... a) +3 dagger (venom) ;0ajn7 ######.####.######....####### Cast: Foxfire  #......O..u.# #.#......... -Star  #........######....####### ;0ajHv#....§...'....+....#  u   purple ugly thing (confused) #........######....#  ###.....## #....#  #####.# #....# The two-headed ogre appears confused.  The two-headed ogre barely misses the purple ugly thing. _The two-headed ogre hits the purple ugly thing with a +0 giant spiked club!!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;0aj<Dir - look around, f - activate;0aj~I.@;0ajo #.#.#.#.####.# JYZero the Thaumaturge#.#.#......... Deep Elf of Vehumet **....#.#...#.####.# Health: 40/61 ===============---------########.....#.# # # Magic: 7/29=====-------------------........(#.#.#.# # AC: 7Str: 5;0ajo Doom: 35% .)...#######..#.#.#.# # EV: 14Int: 25  .........#....#.#.#.# # SH: 0Dex: 15...####).....#.....# .. XL: 11 Next: 64% Place: Dungeon:11.......●@....#.....###### Noise: ---------  Time: 11954.5 (0.0);0ajo #>####●#....#........... a) +3 dagger (venom)######.####.######....####### Cast: Foxfire;0ajp P#......O..u.# #.#......... -Star #........######....########....§...'....+....#;0ajp iu   purple ugly thing (confused, ally tar…)#........######....####.....## #....######.# #....#The two-headed ogre barely misses the purple ugly thing. _The two-headed ogre hits the purple ugly thing with a +0 giant spiked club!!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;0ajp UDir - look around, f - activateYou conjure some foxfire!;0ajr y1==5.5 (1 _;0aja ;0aj <#.#.#.#......#.#.#.#.#.####.##.#.#.......... #.#...#.####.#.########.....#.# # #. ........(#.#.#.# #..)...#######..#.#.#.# #..........#....#.#.#.# #<...####).@...#.....# ...;0aj .......●.....#.....####### #>####●#....#............######.####.######....#########......O..u.# #.#..........#........######....#########....§...'....+....##........########.....##;0aj !;0aj #§;0aj .●;0ajp §;0aj .●;0aj M  The foxfire burns the purple ugly thing.;0ajv §§●;0aj }  The purple ugly thing is severely wounded.The foxfire burns the purple ugly thing but does no damage.;0ajE 4§;0aj 2u.;0aj>);0ajf#8;0aj@=-6;0aj[ A§§;0ajj _The purple ugly thing is severely wounded.<0aj  #.#.#.#......#. JYZero the Thaumaturge #.#.#.#.####.#. Deep Elf of Vehumet **.... #.#.#.......... Health: 41/61 ================-------- #.#...#.####.#. Magic: 7/29=====------------------- <0aj ########.....#.# # #. AC: 7Str: 5<0aj mDoom: 35%  ........(#.#.#.# #. EV: 14Int: 25   .)...#######..#.#.#.# #. SH: 0<0aj: Dex: 15 .........#**..#.#.#.# #< XL: 11 Next: 64% Place: Dungeon:11<0ajc  ...####)*@*..#.....# ... Noise: ---------  Time: 11956.5 (0.0) <0aj .......§***..#.....####### a) +3 dagger (venom) #>####§#....#............ Cast: Foxfire <0aj  ######.####u######....######## -Star  #......O....# #.#.......... #........######....######## u   purple ugly thing (confused) <0aj O#....§...'....+....#  #........######....#  <0ajg###.....## #....# The purple ugly thing is severely wounded.<0aj8The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is severely wounded.<0aj]Casting: Foxfire (safe; 1% risk of failure)  <0aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<0ajH.@<0aj* C #.#.#.#......#. JYZero the Thaumaturge #.#.#.#.####.#. Deep Elf of Vehumet **.... #.#.#.......... Health: 41/61 ================-------- #.#...#.####.#. Magic: 7/29=====------------------- ########.....#.# # #. AC: 7Str: 5Doom: 35% <0aj  ........(#.#.#.# #. EV: 14Int: 25   .)...#######..#.#.#.# #. SH: 0Dex: 15 .........#....#.#.#.# #< XL: 11 Next: 64% Place: Dungeon:11 ...####).@...#.....# ... Noise: ---------  Time: 11956.5 (0.0) .......§.....#.....####### a) +3 dagger (venom) #>####u#....#............ Cast: Foxfire  ######.####§######....######## -Star  #......O....# #.#.......... #........######....######## u   purple ugly thing (confused) #....§...'....+....#  #........######....#  ###.....## #....# The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  <0ajO *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!<0aj J #.#.# #.#.#. #.#.. .....#.# #  .(#  .)...#######..#  .........#.●..# #< <0aj #)●@...#  .............# #>####u#....#  #.######  ..#  .., ally tar…) #....§. #...... <0aj  <0ajf C=7.5 (1 _<0ajC <0aj <0ajٟ .<0aj s#.#.# # #### #.##.#.#.#......#.##.#.#.#.####.#.##.#.#.......... #.#...#.####.#.#########.....#.# # #.#<0aj  ........(#.#.#.# #..)...#######..#.#.#.# #...........#.@..#.#.#.# #<#...####)●....#.....# ................#.....######## #>####u#....#.............######.####.######....##########......O....# #.#...........#........######....##########....§...'....+....##...###<0aj V§●<0aj˰ >Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the purple ugly thing but does no damage.<0aj14§<0aj21u.<0aj$4D.u<0aj=>)<0aj=D28=<0aj >&-8<0ajC;§<0aj9Fj _The purple ugly thing is severely wounded.=0aj= #.#.# # #### #.# JYZero the Thaumaturge #.#.#.#......#.# Deep Elf of Vehumet **.... #.#.#.#.####.#.# Health: 42/61 ================-------- #.#.#........... Magic: 7/29=====------------------- #.#...#.####.#.# AC: 7Str: 5Doom: 35%  ########.....#.# # #.# EV: 14Int: 25   ........(#.#.#.# #.. SH: 0Dex: 15 =0aj9>.)...#######*.#.#.#.# #.. XL: 11 Next: 64% Place: Dungeon:11 .........#*@*.#.#.#.# #<# Noise: ---------  Time: 11958.5 (0.0) ...####)§***.#.....# ...# a) +3 dagger (venom) .......§.....#.....######## Cast: Foxfire #>####.#u...#............. -Star  ######.####.######....######### =0ajp> #......O....# #.#........... u   purple ugly thing (confused) #........######....######### =0aj>#....§...'....+....#  #........######....# Your foxfire dissipates!The foxfire burns the purple ugly thing but does no damage. =0aj>_The purple ugly thing is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=0aj*?=0ajxH.@=0aj A #.#.# # #### #.# JYZero the Thaumaturge #.#.#.#......#.# Deep Elf of Vehumet **.... #.#.#.#.####.#.# Health: 42/61 ================-------- #.#.#........... Magic: 7/29=====------------------- #.#...#.####.#.# AC: 7Str: 5Doom: 35% =0ajI u ########.....#.# # #.# EV: 14Int: 25   ........(#.#.#.# #.. SH: 0Dex: 15 .)...#######..#.#.#.# #.. XL: 11 Next: 64% Place: Dungeon:11 .........#.@..#.#.#.# #<# Noise: ---------  Time: 11958.5 (0.0) =0ajj ...####)§....#.....# ...# a) +3 dagger (venom) =0aj .......§.u...#.....######## Cast: Foxfire =0aj t#>####.#....#............. -Star =0aj , ######.####.######....#########  #......O....# #.#........... u   purple ugly thing (confused) #........######....#########=0aj . #....§...'....+....#  =0aj# ##........######....# =0aj< The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is severely wounded.=0ajS Casting: Foxfire (safe; 1% risk of failure)  =0aj} Press: ? - help, Q - select action, ( or ) - cycle=0aj ]Dir - look around, f - activateYou conjure some foxfire!=0aj  #.#.# # ####  #.#.#.# #.#.#.. #.#.. #.....#.# #  .(#  .)###..#  #.@●.# #< #)...●.#  .........u...# #>####.#....#  #.######  ..# , ally tar…) . #....§. =9.5 (1 _=0ajq =0aj) =0aj'#.#.# #.#.#.#.# # #### #.#.#.#.#.#......#.#.#.#.#.#.####.#.##.#.#............ #.#...#.####.#.#########.....#.# # #.# ........(#.#.#.# #..)...#######@.#.#.#.# #............#..●.#.#.#.# #<#....####)...●.#.....# ...#..........u...#.....########=0aj( #>####.#....#..............######.####.######....###########......O....# #.#............#........######....###########....§...'....+....#=0aj*I§●=0aj,+R§●=0aj1 _The purple ugly thing is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the purple ugly thing.=0ajI4§=0aj  The purple ugly thing is almost dead.The foxfire burns the purple ugly thing but does no damage.=0ajN:2§>0ajY).>0aj|.-60>0aj ;§>0ajt e _The purple ugly thing is almost dead.>0ajW  #.#.# #.#. JYZero the Thaumaturge #.#.# # #### #.#. Deep Elf of Vehumet **.... #.#.#.#......#.#. Health: 42/61 ================-------- #.#.#.#.####.#.#. Magic: 6/29====-------------------- #.#.#............ AC: 7Str: 5Doom: 35%  #.#...#.####.#.## EV: 14Int: 25   ########.....#.# # #.#. SH: 0Dex: 15 ......***#.#.#.# #... XL: 11 Next: 64% Place: Dungeon:11 >0aj%X  .)...#######@*#.#.#.# #... Noise: ---------  Time: 11960.5 (0.0)  .........#.***#.#.#.# #<#. a) +3 dagger (venom) ...####)..§§.#.....# ...#. Cast: Foxfire .........u§..#.....########. -Star  >0ajZX #>####.#....#..............  ######.####.######....########## u   purple ugly thing (confused)  #......O....# #.#............  #........######....##########  #........'....+....# The purple ugly thing is almost dead.>0ajX The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is almost dead.Casting: Foxfire (safe; 1% risk of failure)  >0ajX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?0ajmJ #.#.# #.#. JYZero the Thaumaturge #.#.# # #### #.#. Deep Elf of Vehumet **.... #.#.#.#......#.#. Health: 42/61 ================-------- #.#.#.#.####.#.#. Magic: 6/29?0ajnn====-------------------- #.#.#............ AC: 7Str: 5Doom: 35%  #.#...#.####.#.## EV: 14Int: 25   ########.....#.# # #.#. SH: 0Dex: 15 ?0ajDn........(#.#.#.# #... XL: 11 Next: 64% Place: Dungeon:11  .)...#######@.#.#.#.# #... Noise: ---------  Time: 11960.5 (0.0) ?0ajnn .........#..§.#.#.#.# #<#. a) +3 dagger (venom) ?0ajn...####)..u§.#.....# ...#. Cast: Foxfire ?0aj r:..........§..#.....########. -Star  #>####.#....#..............  ######.####.######....########## u   purple ugly thing (confused)  #......O....# #.#............  #........######....##########  #........'....+....# The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!?0ajO~q #.#.#  #.#.# # ####  #.# #.#.#.#. #.#.#... #.#... ########.....#.# #  ......●.(# ?0ajK .)@.#  #.●..# #< #)..u..#  .............# #>####.#....#  #.######, ally tar…) ?0ajt..#  .  ?0aj137==1.5 (1 _?0ajg?0ajV?0aj7?0aj`#.#.##.#. JYZero the Thaumaturge#.#.# # #### #.#. Deep Elf of Vehumet **....?0aj#.#.#.#......#.#. Health: 43/61 ================--------?0aj #.#.#.#.####.#.#. Magic: 7/29=====-------------------#.#.#............ AC: 7?0aj7Str: 5Doom: 35% #.#...#.####.#.## EV: 14?0aj`QInt: 25  ########.....#.# # #.#. SH: 0Dex: 15?0aj......●.(#.#.#.# #... XL: 11 Next: 64% Place: Dungeon:11?0aj.)...#######@.#.#.#.# #... Noise: =--------  Time: 11961.5 (1.0).........#.●..#.#.#.# #<#. a) +3 dagger (venom)...####)..u..#.....# ...#. Cast: Foxfire.............#.....########. -Star #>####.#....#..............######.####.######....########## u   purple ugly thing (confused, ally tar…)#......O....# #.#............#........######....###########........'....+....#The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is almost dead.?0aj/Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!?0ajq?0aj'?0aja@0aj}@0aj~@0aje@0ajc@0aj8#.#.# ..#.##.#.# #.#.##.#.# # #### #.#.##.#.#.#......#.#.##.#.#.#.####.#.#.##.#.#............. #.#...#.####.#.###########.....#.# # #.#.# ......●.@#.#.#.# #...#.)...#######..#.#.#.# #...#.........#.●..#.#.#.# #<#.#...####)..u..#.....# ...#.#.............#.....######## #>####.#....#............... ######.####.######....########## [@0aj16d#......O....# #.#.............#.######....###########@0ajM _The purple ugly thing is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the purple ugly thing!@0ajmhy§§●@0aj$iS§●@0aj}p  The purple ugly thing is almost dead.The foxfire burns the purple ugly thing but does no damage.@0aj 4§@0aj1u.@0aj>)@0aj!--2@0aj:§@0aj^ _The purple ugly thing is almost dead.@0ajP _You see here 6 boomerangs.A0aj& #.#.# ..#.# JYZero the Thaumaturge #.#.# #.#.# Deep Elf of Vehumet **.... #.#.# # #### #.#.# Health: 43/61 ================-------- #.#.#.#......#.#.# Magic: 6/29====-------------------- #.#.#.#.####.#.#.# AC: 7Str: 5Doom: 35%  #.#.#............. EV: 14Int: 25   #.#...#.####.#.### SH: 0Dex: 15 ########**...#.# # #.#.# XL: 11 Next: 64% Place: Dungeon:11A0aj' ......§*@#.#.#.# #...# Noise: ---------  Time: 11962.5 (0.0)  .)...#######**#.#.#.# #...# a) +3 dagger (venom)  .........#.u..#.#.#.# #<#.# Cast: Foxfire  ...####).....#.....# ...#.# -Star  .............#.....########.. #>####.#....#............... u   purple ugly thing (confused) ######.####.######....##########. A0aj%(#......O....# #.#.............  #........######....###########The foxfire burns the purple ugly thing but does no damage. _The purple ugly thing is almost dead. _You see here 6 boomerangs.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA0aj!F@#.# _You see here 6 boomerangs.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]A0ajyQ.#the floor.]A0ajY #.#.# ..#.# JYZero the Thaumaturge #.#.# #.#.# Deep Elf of Vehumet **.... #.#.# # #### #.#.# Health: 43/61 ================-------- #.#.#.#......#.#.# Magic: 6/29====-------------------- #.#.#.#.####.#.#.# AC: 7Str: 5Doom: 35%  #.#.#............. EV: 14A0ajWInt: 25   #.#...#.####.#.### SH: 0Dex: 15 ########.....#.# # #.#.# XL: 11 Next: 64% Place: Dungeon:11 ......§.@#.#.#.# #...# Noise: ---------  Time: 11962.5 (0.0)  .)...#######§.#.#.#.# #...# a) +3 dagger (venom)  .........#.§..#.#.#.# #<#.# Cast: Foxfire  ...####)..u..#.....# ...#.# -Star  .............#.....########.. #>####.#....#............... u   purple ugly thing (confused) ######.####.######....##########. #......O....# #.#.............  #........######....###########Casting: Foxfire (safe; 1% risk of failure)  A0aj]Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [the floor.]  You conjure some foxfire!A0ajm #.#.#  #.#.#  #.#.# # ####  #.#.#.#.. #.#.#.#.# #.#.#.... #.#...# ########.....#.# #  .......●@A0aj\  .)...#######●  ....# #<  )..u..#  .............# #>####.#....#A0ajm, ally tar…)#.######..#  A0ajo7==3.5 (1 _A0ajzA0aj A0aj  ###.# #.#.# ..#.# #.#.# #.#.# #.#.# # #### #.#.# #.#.#.#......#.#.# #.#.#.#.####.#.#.##A0aj #.#.#.............. #.#...#.####.#.###.########.@...#.# # #.#.#. .......●(#.#.#.# #...#..)...#######●.#.#.#.# #...#..........#....#.#.#.# #<#.#:...####)..u..#.....# ...#.#+.............#.....########  #>####.#....#............... #####.####.######....########## ......O....# #.#..............§●§●†[the floor.] _You conjure some foxfire! 0aj/ Gd The purple ugly thing seems less confused.  The foxfire burns the purple ugly thing.  You kill the purple ugly thing!  Vehumet accepts your kill.A0aj §§●§●●§13/29======2 9-4§§§ _You feel your power returning.B0ajaB0aj-'B0aj~B0ajKB0aj§●§●●§B0ajMD●§B0aj2OB0aj&  B0aj6oYou start resting.A two-headed ogre comes into view.B0ajK44=-B0ajO   two-headed ogre (wandering)B0ajo&0B0ajJ§●B0ajZt...ally target)B0aj 15.5 (1 _B0ajGk§§§B0aj.C0aj ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 44/61 =================------- #.#.# # #### #.#.#  Magic: 12/29 =========--------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15 #*#*..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########*@*..#.# # #.#.#. Noise: ---------  Time: 11965.5 (0.0) ........*#*#.#.# #...#. a) +3 dagger (venom)  .)...#######..#.#.#.# #...#. Cast: Foxfire  .........#§...#.#.#.# #<#.#: C0aj-Star  ...####)..§..#.....# ...#.#+  .......§§§...#.....########... O   two-headed ogre (ally target)  #>####●#....#................ #####.####O######....##########.. ......O....# #.#.............. _You feel your power returning.  You start resting. _A two-headed ogre comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC0aj> ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 44/61 =================------- #.#.# # #### #.#.#  Magic: 12/29 =========--------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25  C0aj{ #.#.#.............. SH: 0Dex: 15 #.#...#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########.@...#.# # #.#.#. Noise: ---------  Time: 11965.5 (0.0) ........(#.#.#.# #...#. a) +3 dagger (venom)  .)...#######..#.#.#.# #...#. Cast: Foxfire  .........#§...#.#.#.# #<#.#: -Star  ...####)..§..#.....# ...#.#+ C0aj$a .......§§§...#.....########... O   two-headed ogre (ally target)  #>####§#....#................ #####.####O######....##########.. C0ajM......O....# #.#..............You start resting. _A two-headed ogre comes into view.C0aj{Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC0aj7You conjure some foxfire!C0aj¥3O.C0ajѱ ###.#  #.#.# ..#.#  #.#.# #.#.#  #.#.# # #### #.#.#  #.#.#.#...  #.#.#.#.## #.#.#..... #●#...# C0aj۲#●@...#.# #  ........(#.#.#.#  .)...#######..#.#.#.#  ....#.#.#.# #<#.#:  )..†..#.....#  .......#..  #>####O#....#...#.######... C0aj r3==6.5 (1C0ajEC0aj C _A two-headed ogre comes into view. C0aj? Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.C0ajx# ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 44/61 =================------- #.#.# # #### #.#.#  Magic: 12/29 =========--------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15 #●#*..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########●@*..#.# # #.#.#. Noise: =--------  Time: 11966.5 (0.0) C0aj$B........*#*#.#.# #...#. a) +3 dagger (venom)  .)...#######..#.#.#.# #...#. Cast: Foxfire  .........#....#.#.#.# #<#.#: -Star  ...####)..†..#.....# ...#.#+  .............#.....########... O   two-headed ogre (ally target)  #>####O#....#................ #####.####.######....##########.. ......O....# #.#..............Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD0ajn ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 44/61 =================------- #.#.# # #### #.#.#  Magic: 12/29 =========--------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0D0ajGDex: 15 #●#...#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########§@...#.# # #.#.#. Noise: =--------  Time: 11966.5 (0.0) .......●(#.#.#.# #...#. a) +3 dagger (venom)  .)...#######..#.#.#.# #...#. Cast: Foxfire  .........#....#.#.#.# #<#.#: -Star  ...####)..†..#.....# ...#.#+  .............#.....########... O   two-headed ogre (ally target)  #>####O#....#................ #####.####.######....##########.. ......O....# #.#..............You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!D0ajM§●D0aj`G§●D0aj1§●D0ajD0aj$§D0ajH1●D0ajD§●D0ajU§●D0aj[Q§●D0ajNO§D0aj- ###.#  #.#.# ..#.#  #.#.# #.#.#  #.#.# # #### #.#.#  #.#.#.#...  #.#.#.#.## #.#.#..... D0ajr#§#...# #§@...#.# #  .......§(#.#.#.#  .)...#######§.#.#.#.#  .●..#.#.#.# #<#.#:  ).●†..#.....#  ..O....#..  #>####§#....#...#.######... _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre.D0ajt2§D0ajwr§●●D0aj6*●.D0aj27.5 (1D0aj=§§D0aj<§§D0aj= _The two-headed ogre is lightly wounded.D0ajD0ajyA foxfire. A thin wisp of flaming swamp gas. It will burn the first hostile thing it touches and then dissipate. It deals 1d9 fire damage. Max HP: 20Will: ∞AC: noneEV: ++rF: ∞ rC: ... rPois: ∞rNeg: ∞rElec: .Class: Nonliv. Size: V. Small Int: Mindless Speed: 500% (normally travels faster than you) You have about 68% to hit with your +3 dagger of venom. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. D0aj%eIt can fly. It is incapable of using stairs. It is currently targeting the two-headed ogre.E0ajS E0aji###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 44/61 =================-------#.#.# # #### #.#.# Magic: 12/29 =========---------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.## EV: 14Int: 25  E0aj##.#.#.............. SH: 0Dex: 15#§#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########§@●..#.# # #.#.#. Noise: =--------  Time: 11967.5 (1.0).......§(#.#.#.# #...#. a) +3 dagger (venom).)...#######§.#.#.#.# #...#. Cast: FoxfireE0ajh.........#.§..#.#.#.# #<#.#: -Star ...####).●†..#.....# ...#.#+E0aj;........O....#.....########... O   two-headed ogre (ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Casting: Foxfire (safe; 1% risk of failure)  E0aj/}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.E0aj^ =E0ajX(E0aj*E0aj ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 44/61 =================------- #.#.# # #### #.#.#  Magic: 11/29 =========--------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15 #*#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 E0aj`########*@●..#.# # #.#.#. Noise: =--------  Time: 11967.5 (0.0) .......§*#*#.#.# #...#. a) +3 dagger (venom)  .)...#######§.#.#.#.# #...#. Cast: Foxfire  .........#.§..#.#.#.# #<#.#: -Star  ...####).●†..#.....# ...#.#+  ........O....#.....########... O   two-headed ogre (ally target)  #>####.#....#................ #####.####.######....##########.. ......O....# #.#..............You conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE0ajb @●The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a foxfire (friendly)E0aj~ U ●.E0ajRo G###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 44/61 =================-------E0ajp #.#.# # #### #.#.# Magic: 11/29 =========---------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.## EV: 14Int: 25  #.#.#.............. SH: 0Dex: 15#§#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########§@●..#.# # #.#.#. Noise: =--------  Time: 11967.5 (0.0).......§(#.#.#0ajp 40m.# #...#. a) +3 dagger (venom).)...#######§.#.#.#.# #...#. Cast: Foxfire.........#.§..#.#.#.# #<#.#: -Star ...####).●†..#.....# ...#.#+........O....#.....########... O   two-headed ogre (ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#.............. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  E0aj q OPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre.E0ajK h§O.E0aj .●.(#●..E0aj j528.5 (1E0ajp E0aj (Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.F0ajRF0aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 F0aj e - IrradiateConjuration/Alchemy 8% 5 f - StarburstConjuration/Fire41%6  x - ShockConjuration/Air1%1 F0ajkSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitF0aj F0aj F0aj" ###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 12/29 =========---------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% F0aj# #.#.#.#.####.#.#.## EV: 14Int: 25  #.#.#.............. SH: 0Dex: 15#.#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########●@●..#.# # #.#.#. Noise: =--------  Time: 11968.5 (0.0)........(#●#.#.# #...#. a) +3 dagger (venom).)...#######..#.#.#.# #...#. Cast: Foxfire.........#....#.#.#.# #<#.#: -Star F0aj$ ...####).O†..#.....# ...#.#+.............#.....########... O   two-headed ogre (ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F0aj% F0ajW. ###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 12/29 =========---------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% F0aj/ #.#.#.#.####.#.#.## EV: 14Int: 25  #.#.#.............. SH: 0Dex: 15#.#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########●@●..#.# # #.#.#. Noise: =--------  Time: 11968.5 (0.0)........(#●#.#.# #...#. a) +3 dagger (venom).)...#######..#.#.#.# #...#. Cast: Foxfire.........#....#.#.#.# #<#.#: -Star ...####).0ajT0 10;1mO†..#.....# ...#.#+.............#.....########... O   two-headed ogre (ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F0ajR  ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 45/61 =================------- #.#.# # #### #.#.#  Magic: 9/29=======----------------- #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15 #.#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########●@●..#.# # #.#.#. Noise: =--------  Time:F0ajqS  11968.5 (0.0) ........*#●#.#.# #...#. a) +3 dagger (venom)  .)...#######*.#.#.#.# #...#. Cast: Foxfire  .........#**..#.#.#.# #<#.#: -Star  ...####)*O*..#.....# ...#.#+  ........***..#.....########... O   two-headed ogre (ally target)  #>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (wisps of flame, lightly wounded, ally target, chance to affect: 53%)F0aj *****.***.O†...F0aj Q..**F0aj% :****F0aj9 .***.O**.G0aj1H*.***O***G0ajN ###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 9/29=======-----------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.## EV: 14Int: 25  G0aj #.#.#.............. SH: 0Dex: 15#.#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########●@●..#.# # #.#.#. Noise: =--------  Time: 11968.5 (0.0)........*#●#.#.# #...#. a) +3 dagger (venom).)...##########.#.#.# #...#. Cast: Foxfire.........#.####.#.#.# #<#.#: -Star ...####).O####.....# ...#.#+.............#.....########... O  0aj1 n9;49m two-headed ogre (ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG0ajF) G0aj Q§●G0ajw l§●§G0aj֫ )●G0aj< *## The flask of dizzying concoctions shatters into a vile cloud!  The foxfire burns the two-headed ogre.G0ajH62§G0aj#7GO§G0ajA§§.§§.§§§ G0ajBb=======9.5 (1G0ajI:§G0ajLj _The two-headed ogre is moderately wounded.H0ajP.  ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... H0aj.:#.#.# #.#.#  Health: 45/61 =================------- #.#.# # #### #.#.#  Magic: 8/29======------------------ #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  H0aj=/K#.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15H0ajs/ #*#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11H0aj/ ########*@●..#.# # #.#.#. Noise: =======--  Time: 11969.5 (0.0) H0aj/........*#●#.#.# #...#. a) +3 dagger (venom) H0aj/J .)...#######§.#.#.#.# #...#. Cast: Foxfire  .........#.O§§#.#.#.# #<#.#: -Star  ...####)..§§§#.....# ...#.#+ H0ajj0 .............#.....########... O   two-headed ogre (ally target)  #>####.#....#................ #####.####.######....##########.. ......O....# #.#..............The flask of dizzying concoctions shatters into a vile cloud!  The foxfire burns the two-headed ogre. H0aj0_The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  H0aj0 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH0aj f@.#. _The two-headed ogre is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]H0ajm+A..H0aj7)] ..H0ajk"m ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 45/61 =================------- #.#.# # #### #.#.#  Magic: 8/29======------------------ #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0H0aj`#_Dex: 15 #.#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########§@●..#.# # #.#.#. Noise: =======--  Time: 11969.5 (0.0) ........§#●#.#.# #...#. a) +3 dagger (venom)  .)...#######O.#.#.#.# #...#. Cast: Foxfire  .........#.§§§#.#.#.# #<#.#: -Star  ...####)..§§§#.....# ...#.#+  .............#.....########... O   two-headed ogre (ally target)  #>####.#....#................ #####.####.######....##########.. H0aj$m......O....# #.#.............. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes.H0aj0 ###.#  #.#.# ..#.#  #.#.# #.#.#  #.#.# # #### #.#.#  #.#.#.#...  #.#.#.#.## #.#.#..... #●#●..# #.@●..#.# #  ........●#●#.#.#  .)...#######O.#.#.#.#  H0aj1.§§ξ#.#.#.# #<#.#:  )..§§§#.....#  .......#..Oconfused, ally target) #>####.#....#...#.######... H0aj19==------70.5 (1H0aj9H0ajX<; _The two-headed ogre appears confused.I0ajP  ###.#  JYZero the Thaumaturge #.#.# ..#.#  Deep Elf of Vehumet **.... #.#.# #.#.#  Health: 45/61 =================------- #.#.# # #### #.#.#  Magic: 8/29======------------------ #.#.#.#......#.#.#  AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.## EV: 14Int: 25   #.#.#.............. SH: 0Dex: 15 #●#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11 ########*@●..#.# # #.#.#. Noise: =--------  Time: 11970.5 (0.0) ........●#●#.#.# #...#. a) +3 dagger (venom)  .)...#######O.#.#.#.# #...#. Cast: Foxfire  .........I0aj #.§§ξ#.#.#.# #<#.#: -Star  ...####)..§§§#.....# ...#.#+  .............#.....########... O   two-headed ogre (confused, ally target) #>####.#....#................ #####.####.######....##########.. ......O....# #.#..............You conjure some foxfire!  The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateI0aj. =@.I0aj 7#.I0aj[U A.#J0ajg|●.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  J0ajDLook: a foxfire (friendly)J0aj:J0ajTC###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 9/29=======-----------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% J0ajC#.#.#.#.####.#.#.## EV: 14Int: 25  #.#.#.............. SH: 0Dex: 15#●#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########.@●..#.# # #.#.#. Noise: =--------  Time: 11970.5 (0.0)........●#●#.#.# #...#. a) +3 dagger (venom)J0aj,D.)...#######O.#.#.#.# #...#. Cast: Foxfire.........#.§§ξ#.#.#.# #<#.#: -Star ...####)..§§§#.....# ...#.#+J0ajD_.............#.....########... O   two-headed ogre (confused, ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleJ0ajDVDir - look around, f - activateLook: a foxfire (friendly)J0ajyKP  Okay, then.J0aj-L'J0aj=SJ0ajU. _K0aj`K0ajc Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 8% 5 f - StarburstConjuration/FireK0ajdz41%6  x - ShockConjuration/Air1%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL0ajaL0ajfL0ajn###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 9/29=======-----------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.## EV: 14Int: 25  #.#.#.............. SH: 0Dex: 15L0aj&o#●#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########.@●..#.# # #.#.#. Noise: =--------  Time: 11970.5 (0.0)........●#●#.#.# #...#. a) +3 dagger (venom).)...#######O.#.#.#.# #...#. Cast: Foxfire.........#.§§ξ#.#.#.# #<#.#: -Star ...####)..§§§#.....# ...#.#+.............#.....########... O   two-headed ogre (confused, ally target)#>####.#....#L0aj\o[39;49m................ #####.####.######....##########.. ......O....# #.#..............Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly) _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0ajoL0aju ###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 45/61 =================-------#.#.# # #### #.#.# Magic: 9/29=======-----------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.## EV: 14Int: 25  L0ajuV#.#.#.............. SH: 0Dex: 15#●#●..#.####.#.###. XL: 11 Next: 69% Place: Dungeon:11########.@●..#.# # #.#.#. Noise: =--------  Time: 11970.5 (0.0)........●#●#.#.# #...#. a) +3 dagger (venom).)...#######O.#.#.#.# #...#. Cast: Foxfire.........#.§§ξ#.#.#.# #<#.#: -Star ...####)..§§§#.....# ...#.#+L0aju^.............#.....########... O   two-headed ogre (confused, ally target)#>####.#....#................ #####.####.######....##########.. ......O....# #.#..............Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly) _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  L0ajv\Confirm with . or Enter, or press ? or * to list all spells.L0aj|  Dir - look around, f - activateLook: a foxfire (friendly) _Okay, then.  L0ajf}Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.L0aj}'L0ajL0aj܆. _M0ajx ###.# #.#.# ..#.# #.#.# #.#.# #.#.# # #### #.#.# #.#.#.#......#.#.# #.#.#.#.####.#.#. #.#.#M0aj  #●#●..#.####.#.### ##@.●..#.# # #.#.# .●#●#.#.# #...# .)...#O.#.#.#.# #...# .#.§§ξ#.#.#.# #<#.# ...####)..§§§#.....# ...#.# .............#.....# #>####.#....#..#.####.######....# #......O....# #.#M0aj@?●§M0aj^  The foxfire burns the two-headed ogre but does no damage.M0ajoy4§M0ajzP§●M0aj9zP§●M0aj|zP§●M0ajzB●§M0aj  The two-headed ogre is lightly wounded.  The foxfire burns the two-headed ogre.M0aj§§●§●§●M0aj?  The two-headed ogre is moderately wounded.The foxfire burns the two-headed ogre!M0ajƄ§§●●§M0aj؅ §OThe two-headed ogre is heavily wounded.M0ajIM§●M0ajQ§●M0ajXM0ajV`6=-1.5 (1M0aj^M§#§§§M0ajM0ajߛ M0aj9_The two-headed ogre is engulfed in noxious fumes.N0ajN ###.# JYZero the Thaumaturge #.#.# ..#.# Deep Elf of Vehumet **.... #.#.# #.#.# Health: 46/61 ==================------ #.#.# # #### #.#.# Magic: 8/29======------------------ #.#.#.#......#.#.# AC: 7Str: 5Doom: 32%  #.#.#.#.####.#.#.# EV: 14Int: 25   #.#.#............. SH: 0Dex: 15 #*#§..#.####.#.### XL: 11 Next: 69% Place: Dungeon:11 ########@*§..#.# # #.#.# Noise: ---------  Time: 11971.5 (0.0) .......*●#§#.#.# #...# a) +3 dagger (venom)  .)...#######§●#.#.#.# #...# Cast: Foxfire  .........#.§§O#.#.#.N0ajnO/# #<#.# -Star  ...####)..§§§#.....# ...#.#  .............#.....########.. O   two-headed ogre (confused, ally target) #>####.#....#............... ######.####.######....##########. #......O....# #.#.............The foxfire burns the two-headed ogre!  The two-headed ogre is heavily wounded. _The two-headed ogre is engulfed in noxious fumes.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateN0ajMo###.# JYZero the Thaumaturge#.#.#..#.# Deep Elf of Vehumet **....#.#.##.#.# Health: 46/61 ==================------N0aj,p#.#.# # #### #.#.# Magic: 8/29======------------------#.#.#.#......#.#.# AC: 7Str: 5Doom: 32% #.#.#.#.####.#.#.# EV: 14Int: 25  #.#.#............. SH: 0Dex: 15#§#§..#.####.#.### XL: 11 Next: 69% Place: Dungeon:11########@§§..#.# # #.#.# Noise: ---------  Time: 11971.5 (0.0)N0ajyp........●#§#.#.# #...# a) +3 dagger (venom).)...#######§●#.#.#.# #...# Cast: FoxfireN0ajq.........#.§§O#.#.#.# #<#.# -Star ...####)..§§§#.....# ...#.#.............#.....########.. O   two-headed ogre (confused, ally target)#>####.#....#............... ######.####.######....##########. #......O....# #.#............. _The two-headed ogre is engulfed in noxious fumes.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the two-headed ogre but does no damage.N0aj+2§N0aj?N§●N0aj{  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the two-headed ogre but does no damage.  The two-headed ogre is heavily wounded.N0aj}2§N0ajN] OξN0ajYThe two-headed ogre is heavily wounded.N0ajp.#.●.N0ajw●§#.ζN0aj<=2.5 (1N0ajZ9§N0aj̔G _The two-headed ogre is engulfed in noxious fumes.O0aj+6u#.#.#..## ####.#......#.#.####.#................#.####.#.###########.● # #.#........●@#.#.#.# #...)...#######§O#.#.#........#.§§ζ#.#<#O0aj7 ...####)..§§§#.....# .............#######.. #>####.#........ ######.####.######....########## #......O....# #.#............  #........######....###########O0aj"?^  The foxfire burns the two-headed ogre but does no damage.O0aj=m§●§O0ajO§●O0aj  The two-headed ogre is heavily wounded.The foxfire burns the two-headed ogre!O0ajF3§O0ajd§The two-headed ogre is heavily wounded.  The two-headed ogre howls, "My nostrils!"  hits itself with a +0 giant club!two-headed ogre hits itself with a +0 giant spiked club!!  The two-headed ogre is killed!  Vehumet accepts your kill.O0ajn_)O0ajs*7/629=28 76=3O0aj/zW§§§O0aj{g _Vehumet is now aiding your destructive spells.O0aj~P _You see here 6 boomerangs.Q0aj=Q0ajέQ0ajQ0aj,Q0aj10/29==Q0ajGQ0ajQ0aj\%8Q0aj Q0ajQ0aj&^1==Q0ajQ0ajG,Q0ajQ0ajQ0aj%9Q0ajQ0ajK2=Q0aj,Q0ajQ0aj,Q0ajQ0ajQ0ajb50=3=Q0aj!Q0aj,Q0ajnQ0aj8,Q0ajQ0ajQ0ajrQ0ajm4==Q0ajQ0aj'Q0ajp1Q0aj=Q0aj+Q0ajQ0ajp Q0aj Q0aj` 15Q0aj /==Q0aj Q0ajQ0aj#BQ0ajQ0ajb2=6==Q0aj!Q0aj*BQ0aj,Q0ajL-Q0aj.Q0aj3Q0aj53=7==Q0aj6Q0aj:Q0aj;Q0aj<Q0aj*AQ0ajBW8=Q0ajBQ0ajGQ0ajqHQ0ajjIQ0ajNQ0aj.OS49=Q0ajPQ0ajTQ0ajTUQ0ajmVQ0aj[Q0ajd\Q0aj]Q0ajkQ0ajk5=20==Q0aj]mQ0ajtQ0ajmuQ0ajwQ0aj|Q0aj}c1==Q0ajQQ0ajQ0aj=U6=Q0ajQ0aj Q0ajQ0ajQ0ajQ0ajqj2==Q0ajQ0aj\Q0aj"Q0ajyQ0ajQ0aj7=3==Q0aj5Q0ajQ0ajCQ0ajQ0ajQ0ajuU4=Q0ajִQ0ajeQ0ajڹ?8=Q0ajQ0ajQ0ajQ0ajHQ0ajQ0ajcQ0ajK5=Q0aj8Q0ajQ0ajG%9Q0ajQ0ajQ0ajO#6Q0ajE==Q0ajQ0aj:Q0ajQ0ajQ0ajJQ0ajQ0ajQ0aj=Q0aj60=7==Q0ajoQ0aj5Q0ajQ0ajQ0aj=Q0ajh8==Q0ajGQ0aj7Q0ajU1=Q0ajQ0aj8n _You start resting.Magic restored.Q0aj x...--....†..Q0ajN 22019.5 (46.0)Q0aj 9==--20.5 (47 _Q0ajk Q0ajV Q0ajO Q0aj}P Q0ajQ Q0ajV Q0ajZ ,Q0aj] k _You start resting.HP restored.Q0ajd Q0ajn 11.5 (1.0)Q0ajo 52=Q0ajo *2.5 (2 _Q0aju Q0ajLw Q0aj3Q0ajl Q0aj%Q0aj&Q0aj)Q0aj-Q0aj.9=Q0aj.Q0ajU4W _You start waiting.Q0aj:Q0ajAB+5.5 (3Q0aj C%Q0ajIQ0ajKk _Your orb has finished recharging its magic.R0aj=R0ajR0ajR0aj9R0ajR0aj+R0ajR0ajR0ajnBR0ajR0ajR0ajeR0ajR0ajR0aj3R0aj),R0aj+R0aj/R0aj80R0aj2R0ajB8R0aj8R0aj^:R0aj?R0aj?R0aj@R0ajuFR0ajFR0aj6HR0ajKR0ajKR0aj MR0ajRR0ajSR0ajTR0aj XR0aj}XR0ajYR0aj^R0ajE_R0aj`R0ajMeR0ajeR0aj%gR0ajSlR0ajlR0ajEnR0ajs,R0ajouR0ajU|,R0aj}R0aj,R0ajDŽR0aj7,R0ajvR0aj,R0aj,R0ajR0aj,R0aj8R0ajz,R0ajR0aj{,R0ajR0ajS,R0ajR0aj,R0ajR0aj,R0ajLR0aj,R0ajOR0aj R0ajR0ajR0ajS,R0ajR0aj ,R0ajER0aj,R0ajBR0ajhR0aj %,R0aj&R0ajM+R0aj+R0ajW-R0aj2R0aj 3R0ajD4R0aj(9,R0aj:R0aj@,R0ajAR0ajQGR0aj HR0aj/IR0ajrOR0ajOR0ajQR0ajU,R0ajWR0ajx],R0aj^R0ajd,R0ajfR0aj_kR0ajkR0aj%mR0ajy,R0ajI|R0aj,,R0ajʄR0aj,R0ajR0aj,R0ajvR0aj,R0ajR0aj,R0ajfR0aj,R0ajR0aj$R0ajR0ajR0ajݴ,R0ajR0aj,R0aj:R0aj8R0ajR0ajR0aj,R0ajR0ajR0ajR0aj/R0ajR,R0aj R0aj,R0ajR0ajXR0ajR0ajR0aj,R0ajR0ajC,R0ajR0aji,R0ajR0ajR0ajR0ajR0aj,R0ajR0aj,R0ajxR0aj@,R0ajR0ajR0ajR0ajR0aj#R0aj.$R0aj%R0aj+,R0aj^,R0aj11R0aj1R0aj2R0aj7R0aji8R0aj9R0aj>R0aj>R0aj?R0ajF,R0ajHR0ajMR0ajNR0ajfOR0ajU,R0ajNWR0aj],R0aj^R0aje,R0ajfR0ajlR0ajgmR0ajoR0ajuR0aj+vR0ajwR0ajBR0ajśR0ajR0ajR0aj,R0aj&R0ajR0ajR0ajR0aj*,R0ajR0aj)R0ajR0ajR0aj,R0ajWR0aj8R0ajR0ajR0ajb,R0ajR0ajW _You start waiting.R0aj1124.5 (99.0)R0ajo.5.5 (100.0)R0ajR0aj# _Done waiting.U0aj*IbVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Traumaturge Favour - A rising star in the eyes of Vehumet. Granted powers:(Cost)You can memorise Searing Ray. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. U0aj7J[!]: Overview|Powers|Wrath[0aj[0aj[0ajKL#.#.#..#.# JYZero the Thaumaturge#.#.##.#.# Deep Elf of Vehumet ***...#.#.# # #### #.#.# Health: 62/62 ========================#.#.#.#......#.#.# Magic: 29/29 ========================[0aj6#.#.#.#.####.#.#.# AC: 7Str: 5Doom: 28% #.#.#............. EV: 14Int: 25  #.#...#.####.#.### SH: 0Dex: 15[0ajO########.....#.# # #.#.# XL: 11 Next: 76% Place: Dungeon:11........@#.#.#.# #...# Noise: ---------  Time: 12125.5 (0.0).)...#######.)#.#.#.# #...# a) +3 dagger (venom)[0ajCv.........#....#.#.#.# #<#.# Cast: Foxfire...####)..†..#.....# ...#.#[0aj.............#.....########..#>####.#....#...............  ######.####.######....##########.  #......O....# #.#............. #........######....###########  _You start resting. [0aj_HP restored. _You start waiting. _Your orb has finished recharging its magic. _You start waiting. _Done waiting.[0aj([0aj([0aj^[0aj\0ajZt\0aju! Your spells (cast)TypeFailure Level  a - AirstrikeAir1% 4  b + FoxfireConjuration/Fire 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5  f - StarburstConjuration/Fire 11% 6  x - Shock\0ajCv}Conjuration/Air 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitg0aj g0aj g0ajc #.#.#..#.# JYZero the Thaumaturge#.#.##.#.# Deep Elf of Vehumet ***...#.#.# # #### #.#.# Health: 62/62 ========================#.#.#.#......#.#.# Magic: 29/29 ========================#.#.#.#.####.#.#.# AC: 7Str: 5Doom: 28% #.#.#............. EV: 14Int: 25  #.#...#.####.#.### SH: 0Dex: 15########.....#.# # #.#.# XL: 11 Next: 76% Place: Dungeon:11........@#g0ajx [40m.#.#.# #...# Noise: ---------  Time: 12125.5 (0.0).)...#######.)#.#.#.# #...# a) +3 dagger (venom).........#....#.#.#.# #<#.# Cast: Foxfire...####)..†..#.....# ...#.#.............#.....########..#>####.#....#...............  ######.####.######....##########.  #......O....# #.#............. #........######....###########  _You start waiting. _Your orb has finished recharging its magic. _You start waiting. _Done waiting.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g0aj N#.#.#..#.# JYZero the Thaumaturge#.#.##.#.# Deep Elf of Vehumet ***...#.#.# # #### #.#.# Health: 62/62 ========================#.#.#.#......#.#.# Magic: 29/29 ========================#.#.#.#.####.#.#.# AC: 7Str: 5Doom: 28% #.#.#............. EV: 14g0aj GInt: 25  #.#...#.####.#.### SH: 0Dex: 15########.....#.# # #.#.# XL: 11 Next: 76% Place: Dungeon:11........@#.#.#.# #...# Noise: ---------  Time: 12125.5 (0.0).)...#######.)#.#.#.# #...# a) +3 dagger (venom).........#....#.#.#.# #<#.# Cast: Foxfire...####)..†..#.....# ...#.#.............#.....########..g0aj% #>####.#....#...............  ######.####.######....##########.  #......O....# #.#............. #........######....###########  _You start waiting. _Your orb has finished recharging its magic. _You start waiting. _Done waiting.  g0aj Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g0aj g0aj !g0aj B _Your orb has finished recharging its magic. _You start waiting. _Done waiting.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j0aj.-z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? j0aj Your spells (adjust)TypeFailure Level  a - AirstrikeAirj0aj1% 4 b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy1%5  f - StarburstConjuration/Fire11%6  x - ShockConjuration/Air1%1 j0ajSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exitm0ajgm0ajm0ajA#.#.#m0aj3  ..#.# JYZero the Thaumaturge#.#.##.#.# Deep Elf of Vehumet ***...#.#.# # #### #.#.# Health: 62/62 ========================#.#.#.#......#.#.# Magic: 29/29 ========================m0aj 7#.#.#.#.####.#.#.# AC: 7Str: 5Doom: 28% m0aj #.#.#............. EV: 14Int: 25  #.#...#.####.#.### SH: 0m0aj gDex: 15########.....#.# # #.#.# XL: 11 Next: 76% Place: Dungeon:11m0aj#!........@#.#.#.# #...# Noise: ---------  Time: 12125.5 (0.0)m0ajT!.)...#######.)#.#.#.# #...# a) +3 dagger (venom)m0ajc".........#....#.#.#.# #<#.# Cast: Foxfire...####)..†..#.....# ...#.#.............#.....########..#>####.#....#...............  ######.####.######....##########.  #......O....# #.#............. #........######....###########  _Done waiting.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? m0aj+  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? f - Starburst  Adjust to which letter? n0ajB >n0ajFE n0ajoH C _F - Starbursto0aj|o0aj@o0ajo0ajF _Unknown command.p0ajep0ajofp0ajvhp0ajmp0ajtp0ajyP _p0aj}p0aji~p0ajp0ajp0ajBp0ajp0aj$,p0ajTp0ajp0ajp0ajp0ajp0ajp0ajp0ajp0ajp0aj˱p0aj,p0aj4p0aj1p0aj6p0ajp0aj p0ajp0ajsp0ajp0aj'p0ajp0ajp0aj p0ajp0ajp0ajp0ajp0ajp0ajp0ajp0ajFp0aj#p0ajp0ajp0ajp0ajp0ajp0ajp0ajp0ajp0ajp0ajp0aj,p0ajgp0ajp0ajp0ajp0ajp0ajp0ajp0ajPp0aj!p0ajUp0aj,p0aj)p0ajz,p0aj p0aj p0aj,p0ajqp0aj p0ajBp0aj,p0aj!p0ajt"p0aj #p0ajR%p0aj/*p0aj*p0aj?p0aj@,p0ajC,p0ajJp0ajxJp0ajKp0ajMp0aj1XXp0aj\p0aj2]p0aj ^p0aj_p0ajdp0ajdp0ajep0ajgp0ajwmp0ajmp0ajnp0ajqp0aj,p0ajp0ajVp0ajp0ajop0ajnp0ajp0ajՔp0ajDp0ajp0ajp0ajup0aj֜p0ajjp0ajNp0ajp0ajGp0ajҢp0ajp0ajp0ajwp0ajp0ajp0ajI,p0ajưp0ajCp0ajp0aj,p0ajp0aj:p0ajp0ajp0ajkp0ajp0ajbp0ajp0aj{p0ajdp0aj,p0ajp0aj6p0aj,p0ajp0ajp0aj|p0ajp0ajp0ajp0aj,p0ajp0ajp0aj"p0aj]p0ajp0ajBp0ajp0ajp0aj1p0ajp0ajp0aj,p0ajBp0ajp0ajg ,p0aj p0aj,p0aj=,p0ajp0ajX!p0aj!p0aj"p0ajb%p0aj,,p0aj-p0aj.p0aj(2,p0aj3p0aj{5p0ajg<,p0aj*=p0aj\p0aj_p0aj&`p0ajap0ajSdp0aj:h,p0ajHip0aj@kp0ajpp0ajqp0ajrp0ajDwp0aj<|,p0aj}p0ajp0ajp0ajjp0aj,p0ajp0ajf,p0aj4p0ajp0aj,p0ajZp0ajp0ajڛp0ajSp0ajrp0ajp0ajp0ajVp0ajp0ajWp0aj,p0aj­p0ajR  There is a stone staircase leading down here.p0ajp0aj _p0ajp0ajp0ajپ,p0aj"p0ajp0aj,p0ajp0ajp0ajp0ajp0ajp0ajp0ajbp0ajp0ajip0aj p0ajp0ajzp0ajKp0ajp0ajp0aj,p0ajFp0ajp0aj,p0ajp0aj,p0ajQp0ajp0aj\p0ajp0aj p0aj"p0ajBp0aj p0aj4,p0ajEp0ajp0aj}p0ajp0aj@p0ajp0aj,p0ajap0ajp0aj,p0aj3 ,p0aj#,p0aj-%p0aj'p0aj)  You encounter a kobold. It is wielding a +0 short sword.p0aj2  #.##........'....  #....#.##........####  #....#.####.....##  #..K.#.# #####.#  #....#.# #.#  #....#.# ##.######  #....#.# #.......   ###....#.# #......   ..'....@.# #..~.   ###....### #....   #.... ###......   ##### #.'.......'  #.#.......#  #.###..#### K   kobold (asleep)  #.####..#  #.....#.#  #####.#.##p0ajm3[39;49mp0aj v1209.5 (84.0)p0ajv410.5 (85 _p0aj|p0ajڐQ _There is an open door here.q0ajF #.##........'.... JYZero the Thaumaturge #....#.##........##### Deep Elf of Vehumet ***... #....#.####.....##  Health: 62/62 ======================== #..K.#.# #####.#  Magic: 28/29 =======================- #....#.# #.#  AC: 7Str: 5Doom: 28%  #....#.# ##.###### EV: 14Int: 25   #....#.# #.......# SH: 0Dex: 15 ###...*#*# #.......# XL: 11 Next: 76% Place: Dungeon:11 ..'...*@*# #..~....# Noise: ---------  Time: 12210.5 (0.0) ###...*### #.......# a) +3 dagger (venom) #.... ###.......# Cast: Foxfire ##### #.'.......' #.#.......#q0ajGE #.###..#### K   kobold (asleep) #.####..#  #.....#.#  #####.#.## _There is a stone staircase leading down here. _You encounter a kobold. It is wielding a +0 short sword. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateq0ajE]@*#  You encounter a kobold. It is wielding a +0 short sword. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  q0aj/Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.q0aj7  q0aj7  q0ajՋT # q0aj #.##........'.... JYZero the Thaumaturge #....#.##........##### Deep Elf of Vehumet ***... #....#.####.....##  Health: 62/62 ======================== #....#.# #####.#  Magic: 28/29 =======================- q0aj:#..K.#.# #.#  AC: 7Str: 5Doom: 28%  #....#.# ##.###### EV: 14Int: 25   #....#.# #.......# SH: 0Dex: 15 ###....#.# #.......# XL: 11 Next: 76% Place: Dungeon:11 ..'....@.# #..~....# Noise: ---------  Time: 12210.5 (0.0) ###....### #.......# a) +3 dagger (venom) #.... ###.......# Cast: Foxfire ##### #.'.......' #.#.......# #.###..#### K   kobold (asleep) #.####..# q0ajE #.....#.#  #####.#.## _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your orb unleashes a flurry of shooting stars!q0aj#. #....#.# #....#.#  #....#.#   #..K.#.# #.#  #....#.# q0ajC #....#.#  ###....#●#  ..'...●@●#  ###...●###  #....  ##### Klly target)  q0ajv===1.5 (1-Star q0ajd  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate conjure some foxfire!  Your orb unleashes a flurry of shooting stars! _The kobold shouts!q0aj)q0aj0 #.##........'.... JYZero the Thaumaturge  #....#.##........##### Deep Elf of Vehumet ***...  #....#.####.....##Health: 62/62 ========================  #....#.# #####.#Magic: 28/29 =======================-  #..K.#.##.#AC: 7Str: 5q0ajDoom: 28%  #....#.# ##.###### EV: 14Int: 25   #....#.# #.......# SH: 0Dex: 15  ###....#●# #.......# XL: 11 Next: 76% Place: Dungeon:11  ..'...●@●# #..~....# Noise: ===------  Time: 12211.5 (1.0)  ###...●### #.......# a) +3 dagger (venom)  #....###.......# Cast: Foxfire  ######.'.......' -Star  #.#.......#  #.###..#### K   kobold (ally target)  q0aj1#.####..#  #.....#.#  #####.#.##Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  Your orb unleashes a flurry of shooting stars! _The kobold shouts!q0aj M●ζq0aj H●ζq0ajC F.Kq0aj8J●ζq0ajK●ζq0ajKℓℓℓq0aj9---2q0aj_Cℓℓq0ajr0ajC  #....#.##.####   #....#.####  r0aj  #....#.# #####.   #....#.# #.#   #...K#.##.#####   #...●#.# #.......  ####..●ℓ#●# #.  ...'...ℓ'●# #..~....  r0aj   ###...@### #.......   #....# ###.   ###### #.'.    #.#.   #.###..##  r0aj  #.####..#   #.....#.#   #####.#r0ajW o.##   #..<#.#..#r0aj<>§●r0aj1●r0aj"§r0ajnK●§r0ajP§●r0ajk6●§r0ajr0ajbF●§r0aj*q  The shooting star hits the kobold.r0ajR3ζr0ajV ●ζr0aj.The kobold is heavily wounded.●§r0ajF●§r0ajH  The kobold is knocked back.  r0aj0The foxfire burns the kobold but does no damage.r0aj%3§r0aj&H●§r0ajq'A●ζr0aj,fKℓℓ.r0ajO-]9=---3r0ajN2§ℓℓ§#§§§r0aj5^ _The kobold is heavily wounded.r0ajt #....#.##........#### JYZero the Thaumaturge #....#.####.....##  Deep Elf of Vehumet ***... #....#.# #####.#  Health: 62/62 ======================== #...K#.# #.#  Magic: 28/29 =======================- r0aju#..●●#.# ##.##### AC: 7Str: 5Doom: 28%  #..§ℓ#.# #....... EV: 14Int: 25   ####..ℓ§#§# #....... SH: 0Dex: 15 ...'..***§# #..~.... XL: 11 Next: 76% Place: Dungeon:11 ###..*@### #....... Noise: ---------  Time: 12213.5 (0.0) #..**# ###....... a) +3 dagger (venom) ###### #.'....... Cast: Foxfire #.#....... -Star  #.###..### r0aj}v#.####..#  K   kobold (ally target) #.....#.#  #####.#.## #..<#.#..#The kobold is knocked back.  The foxfire burns the kobold but does no damage. _The kobold is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  r0ajv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates0aj #....#.##........#### JYZero the Thaumaturge #....#.####.....##  Deep Elf of Vehumet ***... #....#.# #####.#  Health: 62/62 ======================== #...)#.# #.#  Magic: 28/29 =======================- #..●●#.# ##.##### AC: 7Str: 5Doom: 28%  #..§ℓ#.# #....... EV: 14Int: 25   ####..ℓ§#§# #....... SH: 0Dex: 15 s0aj...'....§§# #..~.... XL: 11 Next: 76% Place: Dungeon:11 ###...@### #....... Noise: ---------  Time: 12213.5 (0.0) #....# ###....... a) +3 dagger (venom) ###### #.'....... Cast: Foxfire #.#....... -Star  #.###..### #.####..#  K   kobold (ally target) #.....#.#  #####.#.## #..<#.#..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the kobold.  s0ajpYou kill the kobold!Vehumet accepts your kill.s0aj   #....#  #....#.#   #...)#.# #.#  #..●●#.#  #..§ℓ#.#  ####..ℓ§#§#  ...'....§§#  ###...@###  #....#  ###### s0aj!   #..< s0ajeC1§s0ajGDC●ζs0aj GPζ●s0aj)Oℓ....#.●'.●s0aj|Sh9=7=4.5 (1s0ajAY:§s0aj[E  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold.  You kill the kobold!  Vehumet accepts your kill. _You feel your power returning.s0ajF~●§●§s0ajGJ●§s0aj}HH●§s0ajIJ●§s0aj?JH●§s0ajJC●ζs0ajKI●§s0ajZ●§●§●§ζ●ℓℓ-5s0aj]Wℓ§§§s0aj^s0ajr 3s0ajT s0aj F§●s0aj H●§s0ajj I●§s0aj C§●s0ajƿ D●§s0aj Q§●s0aj Nζ●s0aj P§●s0aj7 F§●s0aj 0§s0aj 0§s0aj s0aj 3s0aj ` _Your foxfire dissipates. x2s0aj) s0ajp s0aj s0aj s0aj s0aj 1ζs0ajU s0aj 9=s0ajs s0aj c _Your shooting star dissipates.s0aj= s0aj s0ajX >s0aj s0aj z _Your orb has finished recharging its magic.s0aj 3s0aj s0ajd Xs0ajL s0aj Bs0aj s0aj s0aj, s0aj s0aj @  There is an open door here.s0aj! s0ajm"  _s0aj9# s0ajM$ s0aj ( ,s0aj( s0aj+ s0aj. s0ajl/ s0aj/ s0aj31 s0ajg5 s0aj5 s0aj/6 s0aj)7 s0ajC; s0aj; s0aj< s0aj= s0aj!A ,s0ajA s0ajB s0ajF s0aj?G ,s0ajmH s0aj]N   #...)#.#   #....#.#   #....#.#   ######....#.#   #....'....'.#   #.####....###  s0ajIO * #.# #....# ##  #.# ###### #  #@# #-316.0)  # #  #. #  #.# #  #.#   #.# #. s0ajO 8 #.# #.  #<# #.  #.s0aj?U s0ajU ,2.5 (17s0aj.Y s0aj\ ; _Found an escape hatch in the ceiling.t0aj~Ot0aj'Pt0ajzPt0ajRt0ajNXt0ajXt0aj],t0aj_t0aj`t0ajat0ajat0aj et0ajset0ajet0aj&gt0ajRkt0ajkt0aj]lt0ajmt0ajpt0aj[qt0ajqt0aj7st0ajw,t0ajy,t0aj}t0aj}t0aj^~t0aj=R  There is an escape hatch in the ceiling here.t0ajϚt0ajK _t0ajt0ajt0ajԳt0ajt0ajt0ajnt0aj˺t0ajʻt0ajt0ajt0ajt0ajt0ajdt0ajt0aj+t0ajt0aj't0ajt0ajt0ajt0ajt0ajIt0ajVt0ajt0ajGt0ajt0ajYt0aj{t0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0ajt0aj!t0ajt0ajt0ajt0aj,t0ajt0aj _y - 2 scrolls labelled NEDEMO BYIFYZA (gained 1)t0aj t0aj6 t0aj t0aj{t0ajXt0ajzt0aj,t0ajt0ajt0ajt0aj.t0aj t0ajB$t0aj$t0aj%t0aj&t0aj_*t0aj*t0aj+t0ajR-t0aj0t0aj=1t0aj1t0aju3t0ajz7t0aj7t0ajk8t0aj0:t0aj/=t0aj=t0aj%>t0aj?t0ajCt0aj#Dt0ajDt0aj[Ft0ajJt0ajJt0aj1Kt0ajLt0ajP,t0ajtQt0ajSSt0ajWt0ajY t0aj9Z You encounter a kobold. It is wielding a +0 dagger and quivering stones.t0aj5` #.# #.###...#.#.#.........  #.# #.......#.#.#.########  #.# ####....#.#.#.#  #.# #..#..K.#.#.#.# t0aj`= #.# #.....>.#.#.#.#  #.# #.##......#.#.#.#  #.# #....[....#.#.#)  #.############.##.#.#.  #............@....#...# t0aj`: ##############.############### #............... #################  t0ajbK   kobold (missile, wandering) t0aj{h-66.5 (34t0ajm37.5 (35 _t0ajut0aj3u0aj #.# #.###...#.#.#......... JYZero the Thaumaturge  #.# #.......#.#.#.######## Deep Elf of Vehumet ***...  #.# ####....#.#.#.#  Health: 62/62 ======================== u0ajg #.# #..#..K.#.#.#.#  Magic: 28/29 =======================-  #.# #.....>.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #.##......#.#.#.#  EV: 14Int: 25   #.# #....[....#.#.#)#  SH: 0Dex: 15  #.############*##.#.#.#  XL: 11 Next: 77% Place: Dungeon:11  #...........*@*...#...#  Noise: ---------  Time: 12267.5 (0.0)  ##############*############### a) +3 dagger (venom) u0aj#................ Cast: Foxfire #################  K   kobold (missile, wandering) _There is an escape hatch in the ceiling here. _y - 2 scrolls labelled NEDEMO BYIFYZA (gained 1) u0ajZ_You encounter a kobold. It is wielding a +0 dagger and quivering stones.Casting: Foxfire (safe; 1% risk of failure)  u0aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu0ajZ:@*u0aj  #.# #.###...#.#.#......... JYZero the Thaumaturge  #.# #.......#.#.#.######## Deep Elf of Vehumet ***...  #.# ####....#.#.#.#  Health: 62/62 ========================  #.# #..#....#.#.#.#  Magic: 28/29 =======================-  #.# #.....K.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #.##......#.#.#.#  EV: 14Int: 25   #.# #....[....#.#.#)#  SH: 0Dex: 15  #.############.##.#.#.#  XL: 11 Next: 77% Place: Dungeon:11  #............@....#...#  Noise: ---------  Time: 12267.5 (0.0)  ##############.############### a) +3 dagger (venom) #................ Cast: Foxfireu0aj q[12;16H #################  K   kobold (missile, wandering) _y - 2 scrolls labelled NEDEMO BYIFYZA (gained 1) _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!u0ajA #.#  #.# ..#  #.# ..#  #.# .#  #.# .#  #.# ..# u0ajyW #.# #....[....#  #.############●##.#.#.#  #...........●@●...#...#  ########●#### #... #####  distracted, ally tar…)u0aj9==8.5 (1-Star u0aju0ajg _You encounter a kobold. It is wielding a +0 dagger and quivering stones.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your orb unleashes a flurry of shooting stars!u0ajHX .u0aj_ #.# #.......#.#.#.##########.# ####....#.#.#.# #.# #..#KK..#.#.#.# #.# #...K.K.#.#.#.# #.# #.##......#.#.#.# u0aj` z#.# #....[....#.#.#)# #.############●##.#.#.# #...........●.●...#...# ##############@################ #.................##################KKK 4 kobolds (3 missiles, 2 wandering,u0ajb G  Your foxfire dissipates!u0ajt ζ●●ζu0ajv G●§u0ajv .K●ζu0ajw M●Ku0aj\x u0ajn ) _Your orb unleashes a flurry of shooting stars!  Your foxfire dissipates!  You encounter 3 kobolds.  A kobold is quivering stones. A kobold is quivering stones.  The shooting star hits the kobold. kill the kobold!u0aj KKK 3 kobolds (2 missiles, 2 wandering)u0aj) 0ζu0ajL .K●§u0aj H●ζu0aj F.Ku0aj} KℓℓℓℓKKK1 distracted,…)u0aj% T -9u0aj bℓℓ§u0aj Z _Vehumet accepts your kill.v0ajj )The foxfire burns the kobold.  You kill the kobold!v0ajpKK 2 kobolds (1 missile, 1 ally target)v0ajw§●ζv0ajL●ζv0aj5E.Kv0ajQD.Kv0aj*hℓ.ℓ...v0aj@-70v0ajV ;ℓv0aj Z _Vehumet accepts your kill.v0aj  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....K.#.#.#.#  Magic: 28/29 =======================-  #.# #.##...●K.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[.ℓ..#.#.#)#  EV: 14Int: 25   #.############ℓ##.#.#.#  SH: 0Dex: 15  #............***..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: ---------  Time: 12270.5 (0.0) #**............... a) +3 dagger (venom) ################## Cast: Foxfirev0aj) ,  -Star   KK 2 kobolds (1 missile, 1 ally target)The foxfire burns the kobold.  You kill the kobold! _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev0ajm5@#v0aj #.# #.......#.#.#.######### JYZero the Thaumaturge#.# ####....#.#.#.#Deep Elf of Vehumet ***...#.# #..#....#.#.#.#Health: 62/62 ========================#.# #.....K.#.#.#.#Magic: 28/29 =======================-#.# #.##...●K.#.#.#.#AC: 7Str: 5Doom: 28% #.# #....[.ℓ..#.#.#)#EV: 14Int: 25  v0ajJc#.############ℓ##.#.#.#SH: 0Dex: 15#.................#...#XL: 11 Next: 77% Place: Dungeon:11##############@################ Noise: ---------  Time: 12270.5 (0.0)#................. a) +3 dagger (venom)################## Cast: Foxfire-Star KK 2 kobolds (1 missile, 1 ally target) _Vehumet accepts your kill.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The shooting star hits the kobold.v0aj-1ζv0aj2})KCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The shooting star hits the kobold.  The kobold is heavily wounded.v0aj=K>ℓ..●.●=1.5 (1w0aj;ℓw0aj1 _The kobold is knocked back.w0aj\B #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#...K#.#.#.#  Health: 62/62 ========================  #.# #.....>.#.#.#.#  Magic: 27/29 ======================--  #.# #.##...ℓ).#.#.#.#  AC: 7Str: 5w0ajA]Doom: 28%  #.# #....[..K.#.#.#)#  EV: 14Int: 25   #.############.##.#.#.#  SH: 0Dex: 15 w0aj] #............●*●..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12271.5 (0.0) #**............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star   KK 2 kobolds (1 missile, 1 ally target)w0aj]The shooting star hits the kobold.  The kobold is heavily wounded. _The kobold is knocked back.  w0aj]Casting: Foxfire (safe; 1% risk of failure)  w0aj2^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew0aj;  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#...K#.#.#.#  Health: 62/62 ========================  #.# #.....>.#.#.#.#  Magic: 27/29 ======================--  #.# #.##...ℓ).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..K.#.#.#)#  EV: 14Int: 25   #.############●##.#.#.#  SH: 0Dex: 15 w0ajOO #............●.§..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12271.5 (0.0) #................. a) +3 dagger (venom) ################## Cast: Foxfire  -Star   KK 2 kobolds (1 missile, 1 ally target)The kobold is heavily wounded. _The kobold is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!w0aj)Press: ? - help, Q - select action, ( or ) - cycle w0ajU0 Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the kobold!  You kill the kobold!  Vehumet accepts your kill.w0ajH #.# w0aj  #.# ####....#  #.# #..#...K#  #.# #.....>.#  #.# ℓ).  #.# #....[..).#.#.#)#  w0ajg#######●##.#.#.#  ......●.§..#...#  @ #........ #########  K   kobold (missile) w0ajO@§●§●§●§.Kw0ajI:  w0ajq, ally target)You feel your power returning. The foxfire burns the kobold.w0ajx-1§w0aj3:)●●)9==2.5 (1w0aj\@§§§§●§w0ajC_ _The kobold is severely wounded.w0ajP  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....>K#.#.#.#  Magic: 28/29 =======================-  #.# #.##...))§#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..)§#.#.#)#  EV: 14Int: 25   #.############§##.#.#.#  SH: 0Dex: 15  #............*●*..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12272.5 (0.0) #●*............... a) +3 dagger (venom) ################## Cast: Foxfire0aj [m  -Star   K   kobold (missile)Vehumet accepts your kill.You feel your power returning. The foxfire burns the kobold. _The kobold is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew0aj'~7 #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....>K#.#.#.#  Magic: 28/29 =======================-  #.# #.##...))§#.#.#.#  AC: 7Str: 5w0ajDoom: 28%  #.# #....[..)§#.#.#)#  EV: 14Int: 25   #.############●##.#.#.#  SH: 0Dex: 15  #............§§§..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12272.5 (0.0) #●................ a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold (missile)You feel your power returning. The foxfire burns the kobold. _The kobold is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew0ajYou conjure some foxfire!●§●§w0ajv$)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateconjure some foxfire!  The foxfire burns the kobold.  You kill the kobold!  Vehumet accepts your kill.w0aj̍ #.#  #.# ####....#  #.# #..#....#  #.# #.....>)#  #.# ))  #.# #....[..)§#.#.#)#  #######§##.#.#.#  ......§§§..#...#  @ #●....... ######### w0aj 1§w0aj/v●§.●w0ajiX9=3.5 (1w0aj(%n§§§§w0ajG(4 _You feel your power returning.x0aj5xx0ajx'x0aj{x0aj}N●§x0aj~N●§x0ajJ●§x0ajK●§x0ajM§●x0ajx0ajx0ajx0ajJx0ajڎx0ajBx0aj 1§x0ajx0aj# _Your foxfire dissipates.x0ajx0aj8x0aj4§x0ajx0ajX9=x0ajx0aj, § _Your foxfire dissipates.x0aj}x0aj  Your foxfire dissipates.You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.x0ajZK.).....-.§§§§K   kobold brigand (missile, wandering)x0aj77.5 (4....x0ajK-8.5 (5 _x0aj x0ajLy0ajv #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####.K..#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 28/29 =======================-  #.# #.##...)).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..).#.#.#)#  EV: 14Int: 25   #.############.##.#.#.#  SH: 0Dex: 15  #............***..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: ---------  Time: 12278.5 (0.0) #**............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star y0ajwN[13;33H  K   kobold brigand (missile, wandering)Your foxfire dissipates.You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey0aj  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#..K.#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 28/29 =======================-  #.# #.##...)).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..).#.#.#)#  EV: 14Int: 25   #.############.##.#.#.#  SH: 0Dex: 15  #.................#...#  XL: 11 Next: 77% Place: Dungeon:11 y0ajw! ##############@################ Noise: ---------  Time: 12278.5 (0.0) #................. a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold brigand (missile, wandering)You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!y0aj* #.#  #.# ####....#  #.# #..#..K.#  #.# #.....>)#  #.# )).  #.# #....[..).#.#.#)#  #######.##.#.#.# y0aj+ ......●....#...#  @ #.●...... #########  Kally target) y0aji,C=9.5 (1 _y0aj4y0aj6y0ajl #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***... y0ajm* #.# #..#..K.#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 27/29 ======================--  #.# #.##...)).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..).#.#.#)#  EV: 14Int: 25   #.############.##.#.#.#  SH: 0Dex: 15  #............●**..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12279.5 (0.0) #*●............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star y0ajn  K   kobold brigand (missile, ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate y0ajkn_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey0ajP  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#..K.#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 27/29 ======================--  #.# #.##...)).#.#.#.#  AC: 7y0ajR RStr: 5Doom: 28%  #.# #....[..).#.#.#)#  EV: 14Int: 25   #.############●##.#.#.#  SH: 0Dex: 15  #............§....#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12279.5 (0.0) #.●............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold brigand (missile, ally target)y0ajR Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!y0aj(S J●§y0ajU K●§y0ajgV +●§y0ajV y0aj_  #.#  #.# ####....#  #.# #..#..K.# y0ajP`  #.# #.....●)#  #.# )§.  #.# #....[..§.#.#.#)#  #######§##.#.#.#  ......§....#...#  @ #.●......y0ajha e #########  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.y0ajS 1§y0aj ●●The kobold brigand is lightly wounded.y0aj4 Z(((((y0aj{ h§§§§.y0aj| b8=80.5 (1y0ajX o§§§y0aj͇ V _The kobold brigand throws a dart. The dart hits you. You resist.z0aj #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#..K.#.#.#.#  Health: 62/62 ========================  #.# #.....§)#.#.#.#  Magic: 27/29 ======================--  #.# #.##...)§.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..§.#.#.#)#  EV: 14Int: 25   #.############§##.#.#.#  SH: 0Dex: 15 z0ajڮ #............**●..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12280.5 (0.0) #●●............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold brigand (missile, ally target)The foxfire burns the kobold brigand.  The kobold brigand is lightly wounded. _The kobold brigand throws a dart. The dart hits you. You resist.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez0ajA #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#..K.#.#.#.#  Health: 62/62 ========================  #.# #.....§)#.#.#.#  Magic: 27/29 ======================--  #.# #.##...)§.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..§.#.#.#)#  EV: 14Int: 25   #.############●##.#.#.#  SH: 0z0aj`Dex: 15  #............§.§..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12280.5 (0.0) #●●............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold brigand (missile, ally target)The kobold brigand is lightly wounded. _The kobold brigand throws a dart. The dart hits you. You resist.  Casting: Foxfire (safe; 1% risk of failure)  z0ajkPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§z0ajK●§z0ajK●§z0ajNe #.# z0aj. #.# ####....#  #.# #..#..K.#  #.# #.....●)#  #.# )§.  #.# #....[..§.#.#.#)#  #######§##.#.#.# z0aj ......§.§..#...#  @ #●●...... z0ajX#########  z0aj6_The kobold brigand throws a dart. The dart hits you. You resist.  Casting: Foxfire (safe; 1% risk of failure)  z0ajwPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.z0aj/1§z0aj1N.Kz0aj>8●●z0aj?21.5 (1z0ajG`§§§§z0ajK< _The kobold brigand is lightly wounded.z0ajO  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....K)#.#.#.#  Magic: 26/29 =====================---  #.# #.##...)§.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..§.#.#.#)#  EV: 14Int: 25   #.############§##.#.#.#  SH: 0Dex: 15  #............●●*..#...#  XL: 11 Next: 77% Place: Dungeon:11 z0ajׄ v ##############@################ Noise: =--------  Time: 12281.5 (0.0) #●●............... a) +3 dagger (venom) ################## Cast: Foxfire  -Star   K   kobold brigand (missile, ally target)You conjure some foxfire!  The foxfire burns the kobold brigand. _The kobold brigand is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez0aj  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***... z0ajЎ  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....K)#.#.#.#  Magic: 26/29 =====================---  #.# #.##...)§.#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..§.#.#.#)#  EV: 14Int: 25   #.############●##.#.#.#  SH: 0Dex: 15  #............§●§..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: =--------  Time: 12281.5 (0.0) #●●............... a) +3 dagger (venom) z0ajɏ ################## Cast: Foxfire  -Star   K   kobold brigand (missile, ally target)The foxfire burns the kobold brigand. _The kobold brigand is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!z0aj: J●§z0aj G●§z0ajm A●§z0ajؑ ●z0aj\ ,§z0ajי TM #.#  #.# ####....#  #.# #..#....#z0ajޚ   #.# #.....K)#  #.# )●.  #.# #....[..●.#.#.#)#  #######§##.#.#.#  ......§§§..#...#  @ #●●...... ######### z0aj j K  _The kobold brigand is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold brigand.z0aj 1§z0aj =●§z0ajQ" M●Kz0ajt# z0aj+  The kobold brigand is heavily wounded.The foxfire burns the kobold brigand.z0aj 1§z0aj 4●z0aj `7=2.5 (1z0ajQ o§§§z0aj f _The kobold brigand is heavily wounded.{0ajJ]●§●§{0ajcJ  The foxfire burns the kobold brigand.{0aj3§{0ajK§K{0ajI>)..{0aj.--3{0aj:§{0ajef _The kobold brigand is heavily wounded.{0aj  #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####....#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 26/29 =====================---  #.# #.##...)).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..K.#.#.#)#  EV: 14Int: 25   #.############§##.#.#.#  SH: 0Dex: 15  #............***..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: ---------  Time: 12283.5 (0.0) #●●............... a) +3 dagger (venom) ################## Cast: Foxfire  [0;{0aj 10;1m-Star   K   kobold brigand (missile, ally target) _The kobold brigand is heavily wounded.The foxfire burns the kobold brigand. _The kobold brigand is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|0aj[ #.# #.......#.#.#.######### JYZero the Thaumaturge  #.# ####K...#.#.#.#  Deep Elf of Vehumet ***...  #.# #..#....#.#.#.#  Health: 62/62 ========================  #.# #.....>)#.#.#.#  Magic: 26/29 =====================---  #.# #.##...)).#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #....[..K.#.#.#)#  EV: 14Int: 25   #.############§##.#.#.#  SH: 0Dex: 15  #..............§..#...#  XL: 11 Next: 77% Place: Dungeon:11  ##############@################ Noise: ---------  Time: 12283.5 (0.0) #●●............... a) +3 dagger (venom) ################## Cast: Foxfire[|0aj2]12;33H  -Star   K   kobold brigand (missile, ally target)The foxfire burns the kobold brigand. _The kobold brigand is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§K|0ajpj8 #.#  #.# ####K...#  #.# #..#....#  #.# #.....>)#  #.# )).  #.# #....[..).#.#.#)#  |0ajkS#######K##.#.#.#  ......●●...#...#  @ #●●...... #########  K   kobold |0ajl<=4.5 (1|0ajy|0ajo _The kobold brigand is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a kobold. It is wielding a +0 whip.|0ajY2 |0ajw3 |0aj@ |0ajD }0aj+#.# #.###...#.#.#...........#.# #.......#.#.#.###########.# ####K...#.#.#.#  #.# #..#....#.#.#.#  #.# #.....>)#.#.#.#  #.# #.##...)).#.#.#.#  #.# #....[..).#.#.#)#  #.############K##.#.#.#  #............●●@..#...#  ##############.##################●●................###################}0aj.}0aj  Your foxfire dissipates.The foxfire burns the kobold brigand but does no damage.}0aji§  The kobold brigand is heavily wounded.The foxfire burns the kobold brigand but does no damage.}0aj3§}0ajb .KThe kobold brigand is heavily wounded.}0aj7)7=5§ _The kobold brigand misses you.}0aj #.# #.###...#.#.#........... JYZero the Thaumaturge  #.# #.......#.#.#.########## Deep Elf of Vehumet ***...  #.# ####....#.#.#.#  Health: 62/62 ========================  #.# #..#K...#.#.#.#  Magic: 26/29 =====================--- }0aj 0 #.# #.....>)#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #.##...)).#.#.#.#  EV: 14Int: 25   #.# #....[..).#.#.#)#  SH: 0Dex: 15 }0aj #.############K##.#.#.#  XL: 11 Next: 77% Place: Dungeon:11  #............§*@*.#...#  Noise: =--------  Time: 12285.5 (0.0)  ##############*################# a) +3 dagger (venom) #.●................ Cast: Foxfire ################### -Star }0aj  K   kobold brigand (missile) }0ajS K   koboldThe foxfire burns the kobold brigand but does no damage.  The kobold brigand is heavily wounded. _The kobold brigand misses you.Casting: Foxfire (safe; 1% risk of failure)  }0ajǽ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~0ajOi@#@~0aj #.# #.###...#.#.#........... JYZero the Thaumaturge  #.# #.......#.#.#.########## Deep Elf of Vehumet ***...  #.# ####....#.#.#.#  Health: 62/62 ========================  #.# #..#....#.#.#.#  Magic: 26/29 =====================---  #.# #....K>)#.#.#.#  AC: 7Str: 5Doom: 28%  #.# #.##...)).#.#.#.#  EV: 14Int: 25   #.# #....[..).#.#.#)#  SH: 0Dex: 15  #.############K##.#.#.#  XL: 11 Next: 77% Place: Dungeon:11  #............§§@..#...#  Noise: =--------  Time: 12285.5 (0.0)  ##############.################# a) +3 dagger (venom) #.●................[4~0aj+0m Cast: Foxfire ################### -Star   K   kobold brigand (missile)  K   koboldThe kobold brigand is heavily wounded. _The kobold brigand misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!~0aji;p #.#  #.# #......  #.# ####...  #.# #..#...  #.# #....K>)  #.# #.##...))  #.# #....[..).#.#.#)#  ######K##.#.#.#  .......@●.#...#  ######●#### #. ##  , ally target) ~0ajDb58--6.5 (1~0ajH _The kobold brigand misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The kobold brigand hits you with a +0 dagger.~0aj ~0ajZ #.# #.###...#.#.#........... JYZero the Thaumaturge#.# #.......#.#.#.########## Deep Elf of Vehumet ***...#.# ####....#.#.#.#Health: 58/62 ======================--#.# #..#....#.#.#.#Magic: 26/29 =====================---#.# #....K>)#.#.#.#AC: 7Str: 5Doom: 28% #.# #.##...)).#.#.#.#EV: 14Int: 25  #.# #....[..).#.#.#)#SH: 0Dex: 15  #.############K##.#.#.#XL: 11 Next: 77% Place: Dungeon:11  #..............@●.#...#Noise: =-------- [~0aj&\m Time: 12286.5 (1.0)  ##############●################# a) +3 dagger (venom)#.●................ Cast: Foxfire################### -Star K   kobold brigand (missile, ally target)K   kobold _The kobold brigand misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The kobold brigand hits you with a +0 dagger.~0aj●§  The foxfire burns the kobold brigand but does no damage.~0ajsw§.K~0ajJW  The kobold brigand is heavily wounded.5-7=7 _The kobold brigand hits you with a +0 dagger.0aj 30ajZ 0aj 0ajR  You barely miss the kobold brigand.0ajC)K0aj5 ..  0ajuThe kobold brigand is heavily wounded.80aj0aj[ _The kobold brigand barely misses you.0ajaS  You closely miss the kobold brigand.0ajd0)0ajeO.K0aj+p<K 0ajq6-8==90ajw0ajf _The kobold brigand is heavily wounded.0aj]0ajߋ###.# # #...#.#.##### #.# #.###...#.#.#.......... #.# #.......#.#.#.######### #.# ####....#.#.#.# #.# #..#....#.#.#.# #.# #.....>)#.#.#.# #.# #.##...)).#.#.#.# #.# #....[..)K#.#.#)# #.############@##.#.#.# #.............K.●.#...# ##############.################ #.................##################K   kobold●§  The foxfire b0ajDurns the kobold brigand.0aj 4§0aj< )The kobold brigand is severely wounded.900ajN§ _The kobold closely misses you. The kobold brigand barely misses you.0aj`  You hit the kobold brigand but do no damage.The kobold brigand is poisoned.0ajsK .., very poisoned)The kobold brigand is severely wounded.The kobold brigand hits you with a +0 dagger.2-10aj{0aj:= _The kobold hits you but does no damage.0ajSO   You barely miss the kobold brigand.  The kobold brigand is severely wounded.The kobold brigand hits you with a +0 dagger.-9==20ajP S _The kobold barely misses you.0aj}  You hit the kobold brigand.  The kobold brigand is almost dead.3 _The kobold brigand closely misses you. The kobold misses you.0aj:S  You closely miss the kobold brigand.0ajҿ The kobold brigand is almost dead.The kobold brigand hits you but does no damage.0aj%40ajD0aj= _The kobold hits you but does no damage.0aj{*  You hit the kobold brigand.0aj  )The kobold brigand is almost dead.You kill the kobold brigand!0aj  Vehumet accepts your kill.0ajT7 50ajj _The kobold closely misses you.0ajc  .##.......############ #..#.....>)#.##...)).....[..)K#.#.#)###########.##.#.#.............@...#..#############.################ #.................################# .K3=-60aj 0aj _Items here: ( ) [ †.0aj0ajK-=70aj _You completely miss the kobold. The kobold misses you.0ajx )  You hit the kobold.  You kill the kobold!0ajI  Vehumet accepts your kill. 8 _Your orb has finished recharging its magic.0aj[ M## #######............############..#.... #.....>).##...)).#.#.#. #....[..).#.#.#)############@##.#.#.............)...#...# ##############.#################.................#0aj 4-9 _You see here a +0 whip.0ajN0ajjN8-0ajۏ0aj  .##.......############ #..#.....>)#.##...)).....[..).#.#.#)###########)##.#.#.............@...#..#############.################Cast: Foxfire#0aj 0aj)/300 _0aj0ajf  j - 2 curare-tipped darts (gained 1)  Things that are here:0ajB+1.5 (20aj0aj(g _a +0 dagger; a +0 leather armour; a kobold corpse0aj 0aj 0aja 0aj 0aj w5=0ajo 0ajA ,0aj 0aj8 (#.# #.###...#.#.#.. #.# #.......## #.# ####....# #.# #..#....# #.# #.....>)#.#.#.# #.# #.##...)).# #.# #....[..).#.#.#)# #.##)##.#.#.# #..).@.#...# 3 ##.#######....######0aj\ 0ajA 0aj3I0ajEB0aj"OB0ajS0ajTU6=0ajcV0aj],0aj`0ajj,0ajbm0ajsa7=0aj#1 _You start resting.K.K   kobold (missile, wandering)[K9.5 (610.5 (7 _You encounter a kobold. It is wielding a +0 whip and quivering stones.0aj {  .# ##.#.#.#  #...#.#.#  #.....>)#.#.#.#  #.##...)).#.#.#.#  #....[..).#.#.#)# #####K##.#.#.# .....).@.#...# #####.#### #0ajE0ajn  .# ##.#.#.#  #...#.#.#  #.....>)#.#.#.#  #.##...)).#.#.#.#  #....[..).#.#.#)# #####K##.#.#.# .....).@.#...# 0aj#####.#### #  0aj0aj0aj{s _A kobold is nearby!0aj#.# #.###...#.#.#............ JYZero the Thaumaturge #.# #.......#.#.#.########### Deep Elf of Vehumet ***... #.# ####....#.#.#.#  Health: 57/62 ======================-- #.# #..#....#.#.#.#  Magic: 28/29 =======================- #.# #.....>)#.#.#.#  AC: 7Str: 5Doom: 27% #.# #.##...)).#.#.#.#  EV: 14Int: 25  #.# #....[..).#.#.#)#  SH: 0Dex: 15 #.############K##*#.#.#  XL: 11 Next: 77% Place: Dungeon:11 #.............)*@*#...#  Noise: ---------  Time: 12310.5 (0.0) ##############.################## a) +3 dagger (venom) #................... Cast: Foxfire #################### 0ajQ[37m K   kobold (missile, wandering) _You start resting. _You encounter a kobold. It is wielding a +0 whip and quivering stones. _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj#.# #.###...#.#.#............ JYZero the Thaumaturge #.# #.......#.#.#.########### Deep Elf of Vehumet ***... #.# ####....#.#.#.#  Health: 57/62 ======================-- #.# #..#....#.#.#.#  Magic: 28/29 =======================- #.# #.....>)#.#.#.#  AC: 7Str: 5Doom: 27% #.# #.##...)).#.#.#.#  EV: 14Int: 25  #.# #....[..).#.#.#)#  SH: 0Dex: 15 #.############●##.#.#.#  XL: 11 Next: 77% Place: Dungeon:11 #.............)K@.#...#  Noise: ---------  Time: 12310.5 (0.0) ##############.################## a) +3 dagger (venom) #................... Cast: Foxfire ####################j1K  K   kobold (missile, wandering) _You encounter a kobold. It is wielding a +0 whip and quivering stones. _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0aj0aj)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  Your orb unleashes a flurry of shooting stars!  The foxfire burns the kobold.  You kill the kobold!0aj  .# ##.#.#.#  #...#.#.#  #.....>)#.#.#.#  #.##...)).#.#.#.#  #....[..).#.#.#)# #####●##.#.#.# .....))@.#...# #####.#### # 0aj;1§0ajHp●●●0aj[Kj=1.5 (1-Star 0ajT8§0aj&XZ _Vehumet accepts your kill.0aj #)0aj k89=-20aj" 0aj[$ 0ajS §●§●0aj>●ζ0aj;.ζ0aj0ajכ0aj0aj^$  Things that are here:0aj'h  a +0 whip; a stone; a kobold corpse0aj0aj0aj0aj,0aj90ajo _  Things that are here:0aj #.# #.###...#.#.#  #.# #.......  #.# ####....#  #.# #..#....#  #.# #.....>)#.#.#.#  #.# #.##...)).#  #.# #....[..).#●#.#)#  #.##)##●#.#.#  #..@)§.#...#-4.5 (2  ##.#### #.. ####0aj0aj0aj2 _a +0 dagger; a +0 leather armour; a kobold corpse0aj30aj §●§ 0aj%_Your foxfire dissipates.9= _Your orb has finished recharging its magic.0ajW0aj0ajL60=0aj00aj0ajL0aj 0aj0aj0ajk0ajm0aj#10aj2=0aj! 0aj 0aj; 0aj 0ajC ,0aj' X0ajw, 0aj- 0aj- 20aj- =0aj. 0aj4 0ajC@ 1 _HP restored.0ajD 0ajE 0ajH 0ajM <  You see here a +0 whip.0ajR 0ajMS  _0ajQV 0ajEZ 0ajEa ,0aja 0ajIe 0ajn 0ajo 9=0ajLs 0aj\w g  You see here an orb of attunement.0aj a _0aj ,0aj* 0aj 0ajZ X0aj ,0aj 0aj 0aj 0aj 0aj 0ajr 0aj ,0ajH 0aj 0aj k  You encounter a shadowghast.0aj  #.# #.###..####  #.# #W..... #.####..#  #.# #.....# .#.....#.# #.# #.....##.#####.#.## #.# ....... #..<#.#..### #.# ..... #...#.##.... #<##### ... #...#.###### #.....# #.# #...#.#..... #####.# #@# #...#.#.#### #.# #.#.###...#.#.#...#.# #.##.#.#.###.# #.####....#.#.#.0aj ##.# #.#..#....#.#.#.##.# #.#.....>)#.#.#.# W   shadowghast (dormant)#.# #.##...)).#.#.#.##.# #....[..).#●#.#)##.############)##.#.#.#0aj5 0395.0)0aj +40.5 (26 0aj8 _0aj 0aj 0aj[w_ #.#   #.# #W..... #  #.# #.....# .#  #.# #.....##.  #.# ....... #..< #.# .....  #<##### ...   #.#   #@#  #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#.....>)  #.# #.##...))  #.# #....[..)  ) 0aj7 #.#   #.# #W..... #  #.# #.....# .#  #.# #.....##.  #.# ....... #..< #.# .....  #<##### ...  0aj #.#   #@#  #.# #.# #.# #.# #.# #.#0ajy #.# #.# 0aj#.# #.#.....>)  #.# #.##...))0aj% 0aj #.# #....[..) 0aj5 3)0aj(0aj7)0aj?0ajaCb _A shadowghast is nearby!0ajVr.......##.....# #.###..####W..... #.####. .#.....#.# #.....##.#####.#.## #........#..<#.#..###.# #......#....<######......######........####.# ###.#.###...#...##.###.#..#.....#.....>)0aj##...)).#.#.#. #....[..).#●#.#)0aĵ0ajF1.5 (10aj .0) 0aj _0aj0aj0aj  #.# #.#.......## JYZero the Thaumaturge #.# #.....# #.###..####  Deep Elf of Vehumet ***... #.# #W..... #.####..#  Health: 62/62 ======================== #.# #.....# .#.....#.#  Magic: 28/29 =======================- #.# #.....##.#####.#.##  AC: 7Str: 5Doom: 27%  #.# #........#..<#.#..### EV: 14Int: 25   #.# #......# #...#.##.... SH: 0Dex: 150aj  #<######..***.# #...#.###### XL: 11 Next: 77% Place: Dungeon:11 0aji #.....# #@# #...#.#..... Noise: ---------  Time: 12341.5 (0.0) #####.# #*# #...#.#.#### a) +3 dagger (venom) 0ajo #.# #.#.###...#.#.#... Cast: Foxfire #.# #.#.......#.#.#.## #.# #.####....#.#.#.#  #.# #.#..#....#.#.#.#  W   shadowghast (dormant) #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.#  0aj #.# #....[..).#●#.#)# _You see here an orb of attunement. _You encounter a shadowghast. _A shadowghast is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajbg E.@0ajQ[#.##.#.......## JYZero the Thaumaturge#.# #.....# #.###..#### Deep Elf of Vehumet ***...#.# #W..... #.####..#Health: 62/62 ========================0aj#.# #.....# .#.....#.#Magic: 28/29 =======================-#.# #.....##.#####.#.##AC: 7Str: 5Doom: 27% #.# #........#..<#.#..### EV: 14Int: 25  #.# #......# #...#.##.... SH: 00aj>-Dex: 150aj#<######..●●●.# #...#.###### XL: 11 Next: 77% Place: Dungeon:11#.....# #@# #...#.#..... Noise: ---------  Time: 12341.5 (0.0)#####.# #●# #...#.#.#### a) +3 dagger (venom)#.# #.#.###...#.#.#... Cast: Foxfire#.# #.#.......#.#.#.###.# #.####....#.#.#.##.# #.#..#....#.#.#.# W   shadowghast (dormant, ally target)#.# #.#.....>)#.#.#.##.# #.##...)).#.#.#.##.# #....[..).#●#.#)# _You encounter a shadowghast. _A shadowghast is nea0ajrby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0ajt=2.5 (1-Star 0ajM _A shadowghast is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your orb unleashes a flurry of shooting stars!0ajZ #.# #.#.......## JYZero the Thaumaturge #.# #.....# #.###..####  Deep Elf of Vehumet ***... #.# #W..... #.####..#  Health: 62/62 ======================== #.# #.....# .#.....#.#  Magic: 27/29 ======================-- #.# #.....##.#####.#.##  AC: 70ajR[$Str: 5Doom: 27%  #.# #........#..<#.#..### EV: 14Int: 25  0aj[ #.# #......# #...#.##.... SH: 0Dex: 150aj[ 0aj[#<######..●●●.# #...#.###### XL: 11 Next: 77% Place: Dungeon:11 #.....# #@# #...#.#..... Noise: =--------  Time: 12342.5 (0.0) 0aj\#####.# #●# #...#.#.#### a) +3 dagger (venom) #.# #.#.###...#.#.#... Cast: Foxfire0ajP\ #.# #.#.......#.#.#.## -Star  #.# #.####....#.#.#.# 0aj\ #.# #.#..#....#.#.#.#  W   shadowghast (dormant, ally target) 0aj\i#.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.#  #.# #....[..).#●#.#)# 0aj\eDir - look around, f - activateYou conjure some foxfire! 0aj-]_Your orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure)  0aja]Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj]0ajE.@0ajj0aj s#.##.#.......## JYZero the Thaumaturge#.# #.....# #.###..#### Deep Elf of Vehumet ***...0aja #.# #W..... #.####..#Health: 62/62 ========================#.# #.....# .#.....#.#Magic: 28/29 =======================-0aj #.# #.....##.#####.#.##AC: 7Str: 50aj .Doom: 27% 0aj #.# #........#..<#.#..### EV: 14Int: 25  0aj!#.# #......# #...#.##.... SH: 0Dex: 150aj>!a#<######..●●●.# #...#.###### XL: 11 Next: 77% Place: Dungeon:110ajg!#.....# #@# #...#.#..... Noise: =--------  Time: 12342.5 (0.0)#####.# #●# #...#.#.#### a) +3 dagger (venom)0aj!#.# #.#.###...#.#.#... Cast: Foxfire0aj!##.# #.#.......#.#.#.## -Star #.# #.####....#.#.#.#0aj!#.# #.#..#....#.#.#.# W   shadowghast (dormant, ally target)#.# #.#.....>)#.#.#.#0aj"#.# #.##...)).#.#.#.##.# #....[..).#●#.#)#0ajk"Dir - look around, f - activateYou conjure some foxfire! _Your orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj"0ajv< MYou conjure some foxfire! _Your orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure) 0aj=: Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!0ajqB'0ajF0aj[. _0aja .0aj #.# ###### #.'.'..#.# #....)# #.#.......####.# #.....# #.###..#### ##.# #W..... #.####..# ##.# #.....# .#.....#.# ##.# #.....##.#####.#.## #.# #..#..<#.#..#####.# #......# #...#.##.....#<######..●●@.# #...#.#######.....#####.#.# #...#.#......#####.# #●#.# #...#.#.######.# #.#.###...#.#.#....#.# #.#.......#.#.#.####.# #.###j m#....#.#.#.# #.# #.#..#....#.# #.#.....>#.# #.##...)).#.#.#.#  Your shooting star dissipates!●§●§●§●§●§●§●ζ●§●§●§0aj WFound a falchion. The foxfire burns the shadowghast.0ajR 1§0ajS L●ζ0ajT G.W0aj] Uℓℓ0aj^ R9==0aj9_ +-3.5 (10ajf §§ℓℓ§§0aj } 9 _The shadowghast is lightly damaged.0aj,x #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 28/29 =======================-  #.# #W....# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #●....##.#####.#.## # EV: 14Int: 25   #.# #§§●.....#..<#.#..#### SH: 0Dex: 15  #.# #.§§***# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######..§*@*# #...#.######. Noise: ---------  Time: 12343.5 (0.0)  #.....#####*#*# #...#.#...... a) +3 dagger (venom)  #####.# #§#.# #...#.#.##### Cast: jzmFoxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W   shadowghast (ally target) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# Your shooting star dissipates!Found a falchion. The foxfire burns the shadowghast. _The shadowghast is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajGE.@0aj% #.# ###### #.'.......'.. JYZero the Thaumaturge#.# #....)# #.#.......### Deep Elf of Vehumet ***...#.# #.....# #.###..#### # Health: 62/62 ========================#.# #...... #.####..# # Magic: 28/29 =======================-#.# #W....# .#.....#.# # AC: 70ajStr: 5Doom: 27% #.# #●....##.#####.#.## # EV: 14Int: 25  #.# #§§●.....#..<#.#..#### SH: 0Dex: 15#.# #.§§ℓ..# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11#<######..§ℓ@.# #...#.######. Noise: ---------  Time: 12343.5 (0.0)#.....#####§#.# #...#.#...... a) +3 dagger (venom)#####.# #§#.# #...#.#.##### Cast: Foxfire#.# #.#.###...#0aj.#.#.... -Star #.# #.#.......#.#.#.####.# #.####....#.#.#.#W   shadowghast (ally target)#.# #.#..#....#.#.#.##.# #.#.....>)#.#.#.##.# #.##...)).#.#.#.# 0ajy _The shadowghast is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the shadowghast.0ajY§●ζ●W0aja  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the shadowghast.  The shadowghast is moderately damaged.shooting star hits the shadowghast but does no damage.0aj1ζ0ajyF W...ℓ....●.#●.  The shadowghast is moderately damaged.0ajn5=4.5 (10aj0aj6 _The shadowghast is knocked back.0aj0aj~ #.# ###### #.'.......'.. JYZero the Thaumaturge#.# #....)# #.#.......### Deep Elf of Vehumet ***...#.# #.....# #.###..#### # Health: 62/62 ========================#.# #...... #.####..# # Magic: 28/29 =======================-#.# #W....# .#.....#.# # AC: 7Str: 5Doom: 27% 0aj#.# #§....##.#####.#.## # EV: 14Int: 25  #.# #..ℓ.....#..<#.#..#### SH: 0Dex: 15#.# #......# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11#<######...●@.# #...#.######. Noise: =--------  Time: 12344.5 (1.0)#.....#####.#●# #...#.#...... a) +3 dagger (venom)#####.# #.#.# #...#.#.##### Cast: Foxfire#.# #.#.###...#.#.#.... -Star 0aj)#.# #.#.......#.#.#.####.# #.####....#.#.#.#W   shadowghast (ally target)#.# #.#..#....#.#.#.##.# #.#.....>)#.#.#.##.# #.##...)).#.#.#.#You conjure some foxfire!  The foxfire burns the shadowghast.  The shadowghast is moderately damaged.The shooting star hits the shadowghast but does no damage.  The shadowghast is moderately damaged. _The shadowghast is knocked back.0aj  #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ======================== 0aj  #.# #...... #.####..# # Magic: 27/29 ======================--  #.# #W....# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #§....##.#####.#.## # EV: 14Int: 25   #.# #..ℓ.....#..<#.#..#### SH: 0Dex: 15  #.# #...***# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...●@*# #...#.######. Noise: =--------  Time: 12344.5 (0.0)  #.....#####*#●# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### 0aj) #.# #.####....#.#.#.#  W   shadowghast (ally target) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# The shooting star hits the shadowghast but does no damage.  The shadowghast is moderately damaged. _The shadowghast is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj/ 6 #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 27/29 ======================--  #.# #W....# .#.....#.# # AC: 7Str: 50aj Doom: 27%  #.# #§....##.#####.#.## # EV: 14Int: 25   #.# #..ℓ.....#..<#.#..#### SH: 0Dex: 15  #.# #..●...# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...§@.# #...#.######. Noise: =--------  Time: 12344.5 (0.0)  #.....#####.#●# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W   shadowghast (ally target) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# The shadowghast is moderately damaged. _The shadowghast is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  0aja )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0aj0aj. N●§0aj ●0aj  §0aj 0aj ●0aj §0aj 0aj0aj●0aj8§0ajp0aj@0aj●0aj §0aj0aj\0ajD #.# 0aj 0ajK #.# #....)# 0aj{ #.# #.....# 0aj% 0aj|f #.# #...... #0aj 0aj #.# #W....# .#0aj  0aj  #.# #●....##.#0aj  0aj?! #.# #.§ℓ.●...#..< 0aj! #.# #..§..§# 0aj" #<######...§@§# 0aj" 0aj6#v####.#§# 0ajs# 0aj#p #.#.# 0aj$ 0ajp$|#.# #.#.#0aj$ 0aj%r#.# #.#..0aj>% 0aj%g#.# #.###0aj% 0aj% 0aj4&P#.# #.0ajt& 0aj& 0aj&M#.# #.0aj4'>)0aj' 0aj' 0aj(+#.# 0ajN())0aj( 0aj1_The shadowghast is knocked back.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the shadowghast!0ajʯ3§0ajq>●§0ajK●§0ajۻG.●●0ajo25.5 (10aj<{§§§§§0ajc _The shadowghast is heavily damaged.0ajR #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 26/29 =====================---  #.# #W....# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #§.●..##.#####.#.## # EV: 14Int: 25   #.# #.§.§§...#..<#.#..#### SH: 00ajnSDex: 15  #.# #..§●●*# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...*@*# #...#.######. Noise: =--------  Time: 12345.5 (0.0)  #.....#####*#*# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W   shadowghast (ally target) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.# 0ajUS #.# #.##...)).#.#.#.# You conjure some foxfire!  The foxfire burns the shadowghast! _The shadowghast is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj2> #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 26/29 =====================---  #.# #W....# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #§.●..##.#####.#.## # EV: 14Int: 25   #.# #.§.●§...#..<#.#..#### SH: 00ajVADex: 15  #.# #..§●§§# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...§@§# #...#.######. Noise: =--------  Time: 12345.5 (0.0)  #.....#####.#§# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W   shadowghast (ally target) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# The foxfire burns the shadowghast! _The shadowghast is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●jBk0;10;1m§●§0ajIM #.#   #.# #....)#  #.# #.....#   #.# #...... #  #.# #W●...# .#  #.# #§.●..##.# 0ajJN #.# #.§●§§...#..<  #.# #..§§§§#  #<######...§@§#  ####.#§#   #.#.#  #.# #.#.# #.# #.#.. #.# #.###   #.# #. 0ajK#.# #.>) #.# )) _The shadowghast is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the shadowghast.0aj0ajB,§0aj●§●§0aj  The shadowghast is severely damaged.The foxfire burns the shadowghast.0aj\3§0aj  The shadowghast is severely damaged.The foxfire burns the shadowghast.0aji0aj3§0aj0aj0aj*0aj?The foxfire burns the shadowghast.  0aj?The shadowghast is severely damaged.0ajABThe foxfire burns the shadowghast.  0aj?The shadowghast is severely damaged.0ajThe foxfire burns the shadowghast.  The shadowghast is almost destroyed.0aj  invisible shadowghastThe shadowghast slips into darkness.0ajUW..§§..§§.●@.●W(remembered)7=6.5 (10ajq§§§§§§ _The shadowghast flickers and vanishes!0aj #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 26/29 =====================---  #.# #W§...# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #.§§..##.#####.#.## # EV: 14Int: 25   #.# #..§§....#..<#.#..#### SH: 0Dex: 15  #.# #...***# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11 0aj*~ #<######...●@*# #...#.######. Noise: =--------  Time: 12346.5 (0.0)  #.....#####*#●# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W invisible shadowghast (remembered) 0ajSE#.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.# 0aj #.# #.##...)).#.#.#.# The shadowghast is almost destroyed.The shadowghast slips into darkness. 0aj_The shadowghast flickers and vanishes!  Casting: Foxfire (safe; 1% risk of failure)  0aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajF C*@0aj}  #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #...... #.####..# # Magic: 26/29 =====================---  #.# #W§...# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #.§§..##.#####.#.## # EV: 14Int: 25   #.# #..§§....#..<#.#..#### SH: 0Dex: 15 0aj~  #.# #...●§.# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...§@.# #...#.######. Noise: =--------  Time: 12346.5 (0.0)  #.....#####.#●# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W invisible shadowghast (remembered) #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# The shadowghast slips into darkness. _The shadowghast flickers and vanishes!  0ajB Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0aj J●§0ajM 6●§0ajւ h●§●§●§●§●§0ajK 0aj{ ..0aj ●§ #.#   #.# #....)#  #.# #.....#   #.# #...... #  #.# #.●.●.# .#  #.# #.§§.§##.#  #.# #..§§§...#..<  #.# #...§§.#  #<######...§@§#  ####.#§#   #.#.#  #.# #.#.# #.#jҐ {49m #.#.. #.# #.### W #.# #. #.# #.>) #.# ))0aj *§0aj. W..●●7.5 (10ajA< §.§§§@§ _The shadowghast flickers and vanishes!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns something but does no damage.0ajF #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #.W.... #.####..# # Magic: 25/29 ====================----  #.# #.§.●.# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #..§.§##.#####.#.## # EV: 14Int: 25   #.# #..§.§...#..<#.#..#### SH: 0Dex: 15  #.# #...**●# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...*@*# #...#.######. Noise: =--------  Time: 12347.5 (0.0)  #.....#####●#*# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: jGmFoxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W invisible shadowghast #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# Dir - look around, f - activateYou conjure some foxfire! _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #.W.... #.####..# # Magic: 25/29 ====================----  #.# #.§.●.# .#.....#.# # AC: 7Str: 5Doom: 27%  #.# #..§.§##.#####.#.## # EV: 14Int: 25   #.# #..§.●...#..<#.#..#### SH: 0Dex: 15  #.# #...§§§# #...#.##..... XL: 11 Next: 77% Place: Dungeon:11  #<######...§@§# #...#.######. Noise: =--------  Time: 12347.5 (0.0)  #.....#####●#§# #...#.#...... a) +3 dagger (venom) jYm #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#  W invisible shadowghast #.# #.#..#....#.#.#.#  #.# #.#.....>)#.#.#.#  #.# #.##...)).#.#.#.# You conjure some foxfire! _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§0aj_^ .  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the invisible shadowghast.  Vehumet accepts your kill.0aj$ #.#   #.# #....)#  #.# #.....#   #.# #..●... #  #.# #.§.§.# .#  #.# #..§●§##.#  #.# #..§.§...#..<  #.# #.●.§§§#  #<######..§§@§#  ####§#§#   #.#.#  #.# #.#.# #.#0aj/&A #.#.. #.# #.### #.# #. #.# #.>) #.# ))0ajݑ,§0aj@●§0ajN●§●§0ajL●§0aj6N●§0ajE§●0aj..●●.@..0aj~8===698.5 (10aj}b§§§§..§§.●●§§ _You feel your power returning. You feel a bit more experienced.0aj\ #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #.§§... #.####..# # Magic: 27/29 ======================--  #.# #.●§●.# .#.....#.# # AC: 7Str: 5Doom: 26%  #.# #..§§.##.#####.#.## # EV: 14Int: 25   #.# #.§..§...#..<#.#..#### SH: 00aj6^Dex: 15  #.# #.§.●●*# #...#.##..... XL: 11 Next: 79% Place: Dungeon:11  #<######..§*@*# #...#.######. Noise: =--------  Time: 12348.5 (0.0)  #.....#####*#*# #...#.#...... a) +3 dagger (venom)  #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#   #.# #.#..#....#.#.#.#   #.# #.#.....>)#.#.#.#   #.# #.##...)).#.#.#.#  0aj^ZThe foxfire burns the invisible shadowghast.  Vehumet accepts your kill. _You feel your power returning. You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  0aj^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj$  #.# ###### #.'.......'.. JYZero the Thaumaturge  #.# #....)# #.#.......### Deep Elf of Vehumet ***...  #.# #.....# #.###..#### # Health: 62/62 ========================  #.# #.§§... #.####..# # Magic: 27/29 ======================--  #.# #.§§●.# .#.....#.# # AC: 7Str: 5Doom: 26%  #.# #.●§§.##.#####.#.## # EV: 14Int: 25   #.# #.§..§...#..<#.#..#### SH: 0Dex: 15  #.# #.§.●●§# #...#.##..... XL: 11 Next: 79% Place: Dungeon:11  #<######..§.@.# #...#.######. Noise: =--------  Time: 12348.5 (0.0)  #.....#####§#.# #...#.#...... a) +3 dagger (venom) 0aj | #####.# #.#.# #...#.#.##### Cast: Foxfire #.# #.#.###...#.#.#.... -Star  #.# #.#.......#.#.#.### #.# #.####....#.#.#.#   #.# #.#..#....#.#.#.#   #.# #.#.....>)#.#.#.#   #.# #.##...)).#.#.#.#  Vehumet accepts your kill. _You feel your power returning. You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§§●●§§●●§0aje B●§0aj @●§0aj §●§●0aj C●§0aj J●§0aj D§●0aj6 I§●0aj .§0aj@ F●§0aj I§●0aj 2§0aj  #.#   #.# #....)#  #.# #.....#   #.# #.§●§.. #  #.# #§§§§.# .#  #.# #§§§§.##.#  #.# #.§.§●§..#..<  #.# #...§§●#  #<######....@.#  ####●#.#   #.#.#  #.# #.#.# #.# #.#.. 0ajK #.# #.### #.# #. #.# #.>) #.# ))0aj 29.5 (10aj  -§§§§§§§§§§.§●§§§0ajU y_You feel your power returning. You feel a bit more experienced.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates. x20aj30aj0ajI§●0ajdK●§0ajF●§0aj@<●§0ajP§●0ajK●§0aj@K●§0aj >●§0aj ?●§0aj"●§●§0aj?#G§●0aj%●§§●●§0ajF.|§●§0aj,/J●§0aj{0D●§0aj20aj630aj!? § _Your foxfire dissipates.0ajeB0aj[D0ajnF0aj0H0aj{I0ajK0aj;M0ajN0ajW3§0aj_3§0ajfb0ajbK8=0ajXd0aji` _Your foxfire dissipates. x30aj#j0ajj0aj^n0ajna9==0aj]p0ajs4 _Magic restored.0aj(t0aju0aj`x0ajx0ajy0aj}0aj}0ajc~0ajW0aj9=0ajт0aj 0ajc0aj[0aj0aj(0aj0aj֒z _Your orb has finished recharging its magic.0ajT30ajB0aj0aj0ajd0aj0ajP0ajH0aj0aj80aj+0ajX0aj0aj}0aj0aj0ajd0ajѰ0aja0aj0aj0aj0ajS0ajT0aj0aj>0ajǻ0aj0aj0ajӿ0aju0aj0aj0aj0aj}0ajT,0aj0aj?0aj0aji0ajE0aj0aj0aj0aj0aj0aj+0aj0aj0aj0aj0aj0aj0aj 0aj 0aji0ajB0ajB0ajE,0ajY0aj-0aj10aj10aj40ajD<0aj!EB0ajoK0ajS0ajT0ajW0aj6d,0aje0ajzg0ajDq0aj{B0ajE0aju0ajޅ0ajĈ0ajϔ0aj0ajd0aj20ajP  There is an escape hatch in the floor here.0aj0aj٨ _0ajV0ajT$  Things that are here:0ajGk  a +0 dagger; 4 stones; a kobold corpse0aj0aj _0aj0ajX$  Things that are here:0aja  a +0 dagger; a kobold corpse0aj$0aj _0aj0aj,<  You see here a +0 whip.0aj0aj- _0aj0aj $  Things that are here:0ajvv  a +0 dagger; a +0 leather armour; a kobold corpse0ajX0aj _0aj]0aj0aj0aj0aj0aj"0aj&0aj'0aj (0aj3.0aj30ajX30aj60aj<0aj?A0ajA0ajD0ajEJ0aj,N0aj O0ajEP0ajV0ajWZ0ajZ0aj\0aji0ajtB0ajx0aj|0ajU|0aj;~0aj0aji0aj0ajĆ0ajB0aj0aj0aj?0aj0ajޘ0ajV0aj0aj0ajȞ0aj0aj{,0aj=0ajm0aj,0ajH0ajP0ajpB0aj0aj,0aj0ajY0ajQ,0aj0ajV0aj0aj0aj00aj0aj0ajM0aj0aj0ajB0aj0aj]0aj,0aj,0aj,0aj]0ajRB0aj0aj0aj<0aj0ajQn0aj,0aj0aj0ajH0aj0aj0aj`0aj,0aj# 0ajb 0aj&0aj0aj0ajI0aj ,0ajR#0aj&0aj+,0aj-0aj00ajr5,0aj70aj:0aj?,0aj$A0ajfE0ajL0ajP  You encounter a two-headed ogre. It is wielding two +0 giant clubs.0aj\#####......... #.#...... ...#.############## #.##### ##...#♣#w#♣#w# ...#####.#####.#  #..##§≈≈#§§≈####.##......##..#  #..#◊◊◊◊§◊◊◊#[=#.O..#.##  #.©#©^^^^^^§+$©#©##......#..#  #..#◊◊◊◊◊§◊◊#/[#.##......#.## ##..##≈≈≈§#≈§####..#......#.# .....##w#♣#w##..@..####.#...# - 0ajB];#..#.#########............### ....#....................## ##............#........>.# ............#.'....~~....# ###########.###...~≈≈~.#.# O   two-headed ogre (wandering) #.# #....~≈....# #.# #........##0ajq]o #.# #........#0aj%o~420.5 (71.0)-1.5 (72 _0aj|q0aj{0ajL"...#.##################.### ##...#♣#w#♣#w# ...####  #..##§≈≈#§§≈####.##......##.◊◊◊◊§◊◊◊#[=#.O.#©#©^^^^^^§+$©#©##..# .#◊◊◊◊◊§◊◊#/[#.### ##..##≈≈≈§#≈§####.. .....##w#♣#w##.....####.#.. #..#.#########..@.........## ....#..........## ##............#>.# 0ajeMr..#.'....~~... ###########.###...~≈≈~.# #.# #....~≈........##..# #########0ajPU.O0aj[0aj@\/2.5 (1.0) 0aje0ajg0aj1##...#♣#w#♣#w# ...####  #..##§≈≈#§§≈####.##......##.◊◊◊◊§◊◊◊#[=#...#©#©^^^^^^§+$©#O##..# .#◊◊◊◊◊§◊◊#/[#.### ##..##≈≈≈§#≈§####.. .....##w#♣#w##.....####.#.. #..#.########.......## ....#.........## ##...#>.# ..#.'....~~... 0aj###########.###...~≈≈~.# #.# #....~≈.......##########0ajLO©0aj0aj&30aj0ajl0aj,b #..##§≈≈#§§≈####.##......##.◊◊◊◊§◊◊◊#[=#.O.#©#©^^^^^^§+$©#©##..# .#◊◊◊◊◊§◊◊#/[#.### ##..##≈≈≈§#≈§####.. .....##w#♣#w##.....####.#.. #..#.########.......## ....#.........## ##............#>.# ..0ajy-...#.'....~~... ###########.###...~≈≈~.# #.# #....~≈.......## ########0aj1.0aj8;O0aj9&40ajCA0aj*C0aj.30aj0aj0ajX0ajl0aj0aj\0aj..#◊◊◊◊§◊◊◊#[=#..O......##.## .©#©^^^^^^§+$©#©##......#..# ..#◊◊◊◊◊§◊◊#/[#.##......#.## ..##≈≈≈§#≈§####..#......#.# 0aj...##w#♣#w##.....####.#...# #.#########............### ..#...........## .#..>.# ..#.'...@~~....# 6.5 (2 0aj#########.###...~≈≈~.#.#  #.# #....~≈....# #.# #........###0aj#.# #..##.# ###########.# 0aj"0aj%0aj0ajәM#§≈≈#§§≈####.##. ..#◊◊◊◊§◊◊◊#[=#..O#.## .©#©^^^^^^§+$©#©##......#..◊◊◊◊◊§◊◊#/[#.##......#.####≈≈≈§#≈§####..#......# ...##w#♣#w#####.#... .#.#########.####.....##..#...@....> ..........#.'....~~... #########.###...~≈≈~.##.# #....~≈....#0aj?0aj+7.5 (10aj0aj'0aj) ..##§≈≈#§§≈####.##......##..#  JYZero the Thaumaturge ..#◊◊◊◊§◊◊◊#[=#..O......##.##  Deep Elf of Vehumet ***... .©#©^^^^^^§+$©#©##......#..#  Health: 62/62 ======================== ..#◊◊◊◊◊§◊◊#/[#.##......#.##  Magic: 28/29 =======================- ..##≈≈≈§#≈§####..#......#.#  AC: 7Str: 5Doom: 26% ...##w#♣#w##.....####.#...#  EV: 14Int: 25  .#.#########............###  SH: 0Dex: 15 ..#............***.....##  XL: 11 Next: 79% Place: Dungeon:11 ............#..*@*...>.#  Noise: ---------  Time: 12427.5 (0.0) ..........#.'..***~....#  a) +3 dagger (venom) #########.###...~≈≈~.#.#  Cast: Foxfire #.# #...0ajٱ .~≈....#  #.# #........###  #.# #........#   #.# ##########   #.#  #.# Things that are here: _a +0 dagger; a +0 leather armour; a kobold corpse _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajx @*@0aj ..##§≈≈#§§≈####.##......##..#JYZero the Thaumaturge ..#◊◊◊◊§◊◊◊#[=#..O......##.##Deep Elf of Vehumet ***... .©#©^^^^^^§+$©#©##......#..#Health: 62/62 ======================== ..#◊◊◊◊◊§◊◊#/[#.##......#.##Magic: 28/29 =======================- ..##≈≈≈§#≈§####..#......#.#AC: 7Str: 5Doom: 26% ...##w#♣#w##.....####.#...#EV: 14Int: 25  .#.#########............###SH: 0Dex: 15 ..#............●●......##XL: 11 Next: 79% Place: Dungeon:11 ............#...@....>0ajD .#Noise: ---------  Time: 12427.5 (0.0) ..........#.'....~~....#a) +3 dagger (venom) #########.###...~≈≈~.#.#Cast: Foxfire#.# #....~≈....##.# #........####.# #........##.# ###########.##.# _a +0 dagger; a +0 leather armour; a kobold corpse _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=8.5 (1 _0aj 0aj 0aj>I0aj.0aj$0ajP§●0ajH●§0aj=E§●0ajG§●0aj 0aj K9=0aj$0aj (] _Your foxfire dissipates!0aj@,0aj/0ajd20aj 30aj60aj90aj8:0aj<0ajEZ#.############## #.#####.#####.#♣#w#♣#w# ...#####.#####. ..##§≈≈#§§≈####.#..#§◊◊◊#[=#..O......##.## .©#©^^^^^^§+$©#©##......#..#0ajFI#◊◊◊◊◊§◊◊#/[#.##......#.## ..##≈≈≈§#≈§####..#......#..##w#♣#w##.....####.#...# .#.#########....@.......###-30.5 (2#..............## ............#...§§§§§● ..........#.'....~~....# #########.###...~≈≈~.#.###########0ajG8-0ajN0ajP0ajqmR####.........# #.#.........#.############## #.#####.#### #...#♣#w#♣#w# ...#####.#####.# #..##§≈≈#§§≈####.##......##..# #..#◊◊◊◊§◊◊◊#[=#..O......##.## #.©#©^^^^^^§+$©#©##......#..# #..#◊◊◊◊◊§◊◊#/[#.##......#.## #..##≈≈≈§#≈§####..#......#.# ....##w#♣#w##...@.####.#...##########......####0ajn............## #...#...§§§§§●.# ...........#.'....~~....# ##########.###...~≈≈~.#.# #.# #....~≈....# #.# #.### #.# #........#0ajQw4§0aj#.....0aj+1.5 (10aj<§0ajN _Your foxfire dissipates.0aj%#.# #.#.#.#### #.#####. ##...#♣#w#♣#w# ...#####.#####.#  #..##§≈≈#§§≈####.##......##..#  #..#◊◊◊◊§◊◊◊#[=#..O......##.## 0aj+ #.©#©^^^^^^§+$©#©##......#..#  #..#◊◊◊◊◊§◊◊#/[#.##......#.## ##..##≈≈≈§#≈§####..#......#.#.##w#♣#w##..@..####.#...# #..#.##.###.#.......## ##.#.§.#.#.'....~~.##.###...~≈≈~.#.#0aj p #.# #....~≈.# #.# #.##  #.# #.#0aj9B>0ajG&20aj0aj`0ajLvQ0ajNo  What are your orders?t - Shout! Anything else - Cancel.0ajIY0ajA[Y=======30ajvc0aj:l. _You shout for attention!0aj..#.############## #.#####.#### #...#♣#w#♣#w# ...#####.#####.# ..##§≈≈#§§≈####.##......##..# #..#◊◊◊◊§◊◊◊#[=#..O......##.## 0aj#.©#©^^^^^^§+$©#©##......#..# #..#◊◊◊◊◊§◊◊#/[#.##......#.## #..##≈≈≈§#≈§####..#......#.# ....##w#♣#w##.....####.#...# #.#########...@........### ...#..........## #............#>.# ..#.'....~~....# 0aj##########.###...~≈≈~.## #.# #....~≈....##.# #........####.# #.##.# ##########0aj.0ajG------40aj0aj0ajIs e #...#♣#w#♣#w# ...#### ##§≈≈#§§≈####.##......##.◊◊◊◊§◊◊◊#[=#..O0ajUt /#©#©^^^^^^§+$©#©##..# .#◊◊◊◊◊§◊◊#/[#.####≈≈≈§#≈§####.. ....##w#♣#w##.....####.#..#.########.......##.#.........## #...#>.# ..#.'....~~...############.#0aj 0aj E------50ajp 0aj 0aj30aj^0aj0aj 0ajp0aj0aj0aj"0aj0ajo0aj0aj,0aj0aj,0aj30aj0aj0aj0aj0aj0ajZ0aj N  There is a transporter landing site here.0aj#0aj _0aj[0aj0ajB0aj0ajI0aj;0aj?0ajh@0ajB0ajuJ0aj?N0ajN0ajP0ajXN  There is a transporter landing site here.0aj_K _0ajf0ajj,0aj$m0ajRs0ajw,0ajnz0aj0aj 0ajV0ajU0aj0ajT0aj0ajؒ0aj0ajߜ0aj0aj0aj0ajg,0aj0aj\0aj30aj0aj@0aj:0aj,0aj 0aji0aj0ajD0ajf0aj0aj0aj0aj00ajS0aj0aj0aj0aj n0aj#0aj?$0aj$0ajs)0aj-,0aj.0aj30aj?B0ajL0ajrU,0ajW0aj\0ajb0ajb0aj.d0aji0ajuB0ajv0aj.,0aj}0aj0ajf0ajЕ0aj+0ajޛ0ajB,0ajǢ0aj0aj0aj^,0aj~0aj0aj0aj 0aj0ajػB0aj@  There is an open door here.0aj\0aj  _0aj0aj0ajX0aj0aj0ajg0aj,0aj20ajA0aj0ajA0aj;0aj0aj0aj0aj0ajH0aj0ajE0aj0aj70aj,0aj0aj0aj0aj0ajf0aj0aj0aj=0aj0aj00aj,0aja0ajj0aj0aj:0aj)0ajo0aj9,0aj0aj 0aj0ajD0aj 0ajU0aj0aj 0ajv0ajC0aj(0aja0aj&0aj(0aj-0aj2.0aj%/0aj-20aj50aj50aj60aj80aj;0aj;0aj<0ajl>0aj@0aj9A0aj B0ajC0aj>>>(Press ? for help)#####>####.#....#...................# #........##.# ######.####.######....##########.....# #######'###.# #...........# #.#..............#####.##.# #.##........######....############# #######.# #########.# ######.##........'....+....##.......####.........# #....#.##........######....##.#........#.######### 0ajQf #....#.####.....## #....##.#.###.##.#.##....#.# #####.# #....##.#.#<...#.#.##...)#.##.# #....##.#.#....#.#.##....#.# ##.#######....##.#.###..#.#.##....#.# #.......##....###.#......#.#.#######...@#.# #.......##.....###[#####.##.#.##....'....'.# #..~....######..######.#........#.##.####....### #.......# ##.....#####.#.###.####.##.# #....# ###.......######.........##.#..........#0ajf #.# ######### #.'.......'...#.############## #.#####.#######.# #....)# #.#.......###...#♣#w#♣#w#....#####.#####.##.# #.....####.###..#### #..##≈≈≈#§≈≈####.##......##..#0ajf #.# #........#.####..# #..#◊◊◊◊§◊◊◊#[=#.........##.###.# #.....##.#.....#.# #.©#©^^^^^^§+$©#©##......#..#0aj*g #.# #.....##.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.##......#.###.# #........#..<#.#..####..##≈≈≈≈#§≈####..#......#.##.# #......#.#...#.##........##w#♣#w##.....####.#...#0ajg 0ajA stone staircase leading down (D:11) .........#.#.# #.#<#.#:# ~ #.....####)..†..#.....# #...#.#+#### #........ #.....#.....########......# #........# #####>####.#....#...................# #........#  0ajf######.####.######....##########.....# #######'## # #... #.#..............#### #.# #. #.##........################# #######.# #########.######.##........'....+......####.........#.#.##........#####.......#.############.....## ######.#  #< #...) #.# #....# .#.#.... #....##.#######....# ###..# .0aj)#....## .....#.#####...@#.# .....## [#####.##.#0ajX...'....'.# #..~....######..##### ........#.###....###  ##.....#### #.#.###.####.#0aj#....# ###.......######.........# #.#..........########## #.'.......'...#.############## #.#####.######)# #.#.......###...#♣#w#♣#w#....#####.#####.#0aj##.###..#### #..##≈≈≈#§≈≈####..#####..# #..#◊◊◊◊§◊◊◊#[=#...#.##0aj#..#.# #.©#©^^^^^^§+$©#©##......#..#0aj' transporter (D:11)>©#.# #.....##.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.##......#.###.# #........#..<#.#..####..##≈≈≈≈#§≈####..#......#.##.# #......#.#...#.##........##w#♣#w##.....####.#...#0ajF 0aj6j  #.##........#### JYZero the Thaumaturge  ######.##........'... Deep Elf of Vehumet ***...  #....#.##........#### Health: 62/62 ========================  #....#.####.....##Magic: 29/29 ========================  0ajj #....#.# #####.#AC: 7Str: 5Doom: 26%  #...)#.##.#EV: 14Int: 25   #....#.# ##.##### SH: 0Dex: 15  0ajk #....#.# #....... XL: 11 Next: 79% Place: Dungeon:11 0ajGk B  ######...@#.# #....... Noise: ---------  Time: 12496.5 (0.0) 0ajqk   #....'....'.# #..~.... a) +3 dagger (venom)   #.####....### #....... Cast: Foxfire 0ajk B  #.# #....# ###.......   #.# ######### #.'....... 0ajk  #.# #....)# #.#....... 0ajl 3  #.# #.....####.###..###   #.# #........#.####..#   #.# #.....##.#.....#.# 0aj7l _There is an open door here. _There is an open door here. _Partly explored, unvisited transporter. 0ajZl _Partly explored, unvisited transporter.  Press: ? - help, v - describe, . - travel0ajl +A transporter.0ajVm '0ajn 0aj| 0aj 0aj @ _0aj 8There is an open door here.0aj 0ajR  _0aj 0ajL 0aj ,0aj 0ajc 0aj ,0ajӬ 0aj 0ajA 0aj 0aj 0ajB 0ajE 0aj 0aj 0aj5 0aj 0ajA 0aj 0aj. n0ajJ 0aj 0ajX 0aj 0aja 0aj 0aju 0aj 0ajY 0aj 0aj 0aj] 0aj ,0aj 0aj 0aj 0aj 0aj9 0aj 0aj 0ajL 0aj0aj0aj ,0aj 0aj 0aj0aj0aj:0aj@0aj0aj0ajP0aj0ajQ0aj0aj[0aj0aj!0aj!0aj"0aj$0aj('0ajv'0aj(0aj*0aj,0aj-0aj-0aj.0ajQ10aj10aj"20aj 40aj6,0aj60ajh80aj;,0aj:<0aj=0aj @0ajG@0ajA0ajB0ajCE0ajF,0ajG0ajUI0ajI0ajI0aj"L8There is an open door here.0ajM0ajM _0ajrN0aj#P0aj0S,0ajdT0ajdW0ajZ0aj[0aj\0aj_0ajic0ajc0ajae0ajh0ajm,0ajo0ajr0ajew0ajw0ajy0ajƆ  #.......##.....##  #..~....######..#####  #.......# ##.....####  ###.......######.........#  #.'.......'...#.##############  #.#.......###...#♣#w#♣#w#....## ###.###..#### #..##≈≈≈#≈≈≈####. ..#.####..# #..#◊◊◊◊ξ◊◊◊#[=# #.#.....#.# #.@#©^^^^^^§+$©#©##529.5 (33.0) #.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.## 0aj..#..<#.#..####..##≈≈≈≈#§≈####..# #.#...#.##........##w#♣#w##.....# ###...#.######..#.######### # #...#.#........#........ww 2 swamp worms (1 wandering) # #...#.#.#####............#..... ###...#.#.#..............#.'....~ ......#.#.#.############.###...~≈0aj0aj 0aj) _Partly explored, unvisited transporter. _There is an open door here. _ transporter here.0aj0aj1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)0ajb - Zap: wand of polymorph (4)  c - Zap: wand of flame (30)  d - Zap: wand of roots (21)  e - Zap: wand of mindburst (4) Spells ([,] to cycle)  f - Cast: Airstrikeg - Cast: Foxfire  h - Cast: Mephitic Cloud  i - Cast: Static Discharge  j - Cast: Irradiate (1%) 0aj4s k - Cast: Shock [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on0aj #.......##.....##JYZero the Thaumaturge#..~....######..#####Deep Elf of Vehumet ***...#.......# ##.....####Health: 62/62 ========================###.......######.........#Magic: 29/29 ========================#.'.......'...#.############## AC: 7Str: 5Doom: 26% #.#.......###...#♣#w#♣#w#....## EV: 14Int: 25  ###.###..#### #..##≈≈≈#≈≈≈####.## SH: 0Dex: 15 ..#.####..# #..#◊◊◊◊ξ◊◊◊#[=#... XL: 11 Next: j9;49m79% Place: Dungeon:11 #.#.....#.# #.@#©^^^^^^§+$©#©## Noise: ---------  Time: 12529.5 (0.0) #.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.## a) +3 dagger (venom) ..#..<#.#..####..##≈≈≈≈#§≈####..# Cast: Foxfire #.#...#.##........##w#♣#w##.....# ###...#.######..#.#########...... # #...#.#........#............... ww 2 swamp worms (1 wandering) # #...#.#.#####............#..... ###...#.#.#..............#.'....~ ......#.#.#.############.###...~≈ _There is an open door here. _Partly explored, unvisited transporter. _Partly explored, unvisite0ajd transporter. _There is an open door here. _There is an open door here. _There is a transporter here.0aj}Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 6 potions of hasteb - 3 potions of brilliance  e - a potion of enlightenment  d - an emerald potion  n - 7 ruby potions  o - 2 viscous clear potions  p - 3 glowing silvery potions  s - a glowing blue potion [!] read|quaff|evoke[?] describe selected0ajE;0ajD0aj N #.......##.....##JYZero the Thaumaturge#..~....######..#####Deep Elf of Vehumet ***...#.......# ##.....####Health: 62/62 ========================###.......######.........#Magic: 29/29 ========================#.'.......'...#.############## AC: 7Str: 5Doom: 26% #.#.......###...#♣#w#♣#w#....## EV: 14Int: 25  ###.###..#### #..##≈≈≈#≈≈≈####.## SH: 0Dex: 15 ..#.####..# #..#◊◊◊◊ξ◊◊◊#[=#... XL: 11 Next: jLO7m79% Place: Dungeon:11 #.#.....#.# #.@#©^^^^^^§+$©#©## Noise: ---------  Time: 12529.5 (0.0) #.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.## a) +3 dagger (venom) ..#..<#.#..####..##≈≈≈≈#§≈####..# Cast: Foxfire #.#...#.##........##w#♣#w##.....# ###...#.######..#.#########...... # #...#.#........#............... ww 2 swamp worms (1 wandering) # #...#.#.#####............#..... ###...#.#.#..............#.'....~ ......#.#.#.############.###...~≈ _There is an open door here. _Partly explored, unvisited transporter. _Partly explored, unvisited transp0ajOorter. _There is an open door here. _There is an open door here. _There is a transporter here.0ajlXP  Okay, then.0aj%Y(0aja0ajc. _0ajb0aj"XRead which item? Scrolls  b - 3 scrolls of blinking  f - 3 scrolls of fear  t - 6 scrolls of teleportation  a - 3 scrolls of enchant armours - a scroll of butterflies  W - 2 scrolls of brand weapon  N - a scroll of noise  T - 2 scrolls of torment  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled KAONILO WIPHU  j - a scroll labelled QAPSEA ITINKO 0aj4 q - a scroll labelled BUSTEX TAHIRIE  y - 2 scrolls labelled NEDEMO BYIFYZA [!] read|quaff|evoke[?] describe selected0aj 0aj'' 0aj(0  #.......##.....##JYZero the Thaumaturge#..~....######..#####0aji0 Deep Elf of Vehumet ***...#.......# ##.....####Health: 62/62 ========================0aj0 ###.......######.........#Magic: 29/29 ========================0aj1 #.'.......'...#.############## AC: 7Str: 5Doom: 26% #.#.......###...#♣#w#♣#w#....## EV: 14Int: 25  0aj1 p###.###..#### #..##≈≈≈#≈≈≈####.## SH: 0Dex: 15 ..#.####..# #..#◊◊◊◊ξ◊◊◊#[=#... XL: 11 Next: 79% Place: Dungeon:11 #.#.....#.# #.@#©^^^^^^§+$©#©## Noise: ---------  Time: 12529.5 (0.0) 0aj@2 W#.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.## a) +3 dagger (venom) ..#..<#.#..####..##≈≈≈≈#§≈####..# Cast: Foxfire #.#...#.##........##w#♣#w##.....# ###...#.######..#.#########...... # #...#.#........#............... ww 2 swamp worms (1 wandering) 0aj2 ,# #...#.#.#####............#..... ###...#.#.#..............#.'....~ ......#.#.#.############.###...~≈ _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is an open door here. _There is an open door here. _There is a transporter here. 0aj 3 6_Okay, then.0aj; P  Okay, then.0aj< (0ajID 0ajF . _0aj(0ajaDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger of venom (weapon) Missiles (select all with ()j - 2 curare-tipped darts Armour (select all with [)  e - an orb of stardust (worn)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (select all with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)c - a ring of protection from fire  d - a ring of protection from cold  i - a ring of see invisible [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]0aj Potions !  c - 3 potions of curing  g - a potion of magic  h - 6 potions of haste  b - 3 potions of brilliance  e - a potion of enlightenment  d - an emerald potion  n - 7 ruby potions  o - 2 viscous clear potions  p - 3 glowing silvery potions  s - a glowing blue potion 0ajH Scroll?b - 3 scrolls of blinking  f - 3 scrolls of fear  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  s - a scroll of butterflies  W - 2 scrolls of brand weapon  N - a scroll of noise  T - 2 scrolls of torment  e - a scroll labelled TYEDE XIMNYRPH  h - a scroll labelled KAONILO WIPHU  j - a scroll labelled QAPSEA ITINKO  q - a scroll labelled BUSTEX TAHIRIE  y - 2 scrolls labelled NEDEMO BYIFYZA0ajY 1 i+[Enter] accept (1 chosen)0ajd  #.......##.....##JYZero the Thaumaturge#..~....######..#####Deep Elf of Vehumet ***...#.......# ##.....####Health: 62/62 ========================###.......######.........#Magic: 29/29 ========================#.'.......'...#.############## AC: 7Str: 5Doom: 26% #.#.......###...#♣#w#♣#w#....## EV: 14Int: 25  ###.###..#### #..##≈≈≈#≈≈≈####.## SH: 0Dex: 15 ..#.####..# #..#◊◊◊◊§◊◊◊#[=#... XL: 11 Next: jR 9;49m79% Place: Dungeon:11 #.#.....#.# #.@#©^^^^^^§+$©#©## Noise: ---------  Time: 12529.5 (0.0) #.#####.#.## #..#◊◊◊◊◊§◊◊#/[#.## a) +3 dagger (venom) ..#..<#.#..####..##≈≈≈≈#§≈####..# Cast: Foxfire #.#...#.##........##w#♣#w##.....# ###...#.######..#.#########...... # #...#.#........#............... ww 2 swamp worms (1 wandering) # #...#.#.#####............#..... ###...#.#.#..............#.'....~ ......#.#.#.############.###...~≈ _There is an open door here. _There is an open door here. _There is a transporter here. j 4m_Okay, then. _Okay, then.Autopickup disabled for scrolls of noise.30.5 (10aj _ transporter here.Okay, then.  Autopickup disabled for scrolls of noise. _You drop a scroll0aj3b p[?25h[?0c  Search for what [Enter for "vehumet", or ? for help]? 0ajϫ [?25l[?1c0ajX0aj $0ajF1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:8] a staircase to the Lair0aj*A staircase to the Lair (D:8)(Press ? for help) #########################################.......................#........#.....##########.......................#........#....)# ######......#########...##.....##....##.......#....## #......####.###..####...##.....##....##...>...#....# ##.###### #...##....#....##.....##....##...##..##...# #..###.###....#.................##...######...# #.## ##...#####'###...##.....##....##....#.......## #.##.....###....##...##.....###'####....#........# #.###...###.....'....##.....##....##...##..###...# #.# ####.....#####.....#.................###'###..###..## #.#####.#.......#.######....##...##.....................#....# #.##.#.............#.####....##...#########....##........#...####......................#0aj,5#....#....##.....##....##...#######..##....#.#.............#.#.##....#.................##...##...##..##...)####.#.......#.####.##....#.....)............#...#....##..##....>######.....#### #.###....#..................#...#........#.......# ##...## ##.##.....##...##............#............#.......# #.....# #..##.....##...##.....##....###.≈≈≈≈≈≈≈≈≈.##.....#######...#######.####....##...####'###########.≈.......≈.##.....##..####.####.))..##..........##..<..##......+.≈.###.#.≈.............##...##..######...........+...............≈.#...#.≈..............##.##..#####'####...##.............#.≈.#._.#.≈.##.....##...##..##.##0ajب 0aj,JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 29/29 ========================AC: 7Str: 5Doom: 26% EV: 14Int: 25  SH: 0Dex: 15XL: 11 Next: 79% Place: Dungeon:11Time: _Okay, then.Autopickup disabled for scrolls of noise. _You drop a scroll of noise.  Search for what [Enter for "vehumet", or ? for help]? lair _0aj4,0aj?,0ajB,0ajD0ajJ0aj6O,0aj#P0ajX0aj[,0ajZ^0aja0ajf0aj>g0ajGh0ajal0aj p0ajp0ajq0ajDt0ajlx0ajx0ajy0aj|0ajw,0aj-0aj0aj0aj^0aj/0aj0ajȏ0aj?0ajF0aj0aj0aj0aj0aj0aj<0aj0ajI0aj0aj0aj0aj0aj0ajc,0aj 0aj0aj0aj 0aj0ajb0aj0aj0aj0aj'0aj0aj0aj0aj20ajV0aj0aj0aj0ajF0aj0aju0aj0ajh0aj0aj0aj0aj0aj0aj0aj0ajK0aj0aj0aj0aj,0aj,0aj0ajF0aj0aj 0aj0aj0aj0aj%0ajB0aj0ajp0aj0ajl0aj"PThere is a stone staircase leading up here.0ajb#0aj'0ajC(% _0aj*0ajԓM 00ajʕ>0aj0aj _You climb upwards.0ajUR  There is a stone staircase leading down here.0aj0aj _0aj0ajI0aj0aj|0aj,0ajX0aj0ajA0ajw0aj+0ajo0aj0aje0aj0aj0aj0ajX0aj0aj(,0ajT0ajS0aj0aj!0aj 0aju0aj0aj0aj0aj0aj9,0aj0aj0aj0aj@0aj0aj0aj0aj/0ajT0aj0aj0aj0aj0aj0aj 0ajY0ajG0aj0aj,0aj0aj 0aj 0aj 0ajq 0aj0aj,0ajN0aj X  There is a stone staircase leading up here.0ajZ0ajL0aj% _0aj0aj"m 90ajn! _You climb upwards.0ajF  There is a stone staircase leading down here. _0ajX0aj0aj0aj0aj0,0aj0aj0aj0aj0aj0aj0aj0aj,0ajg 0aj' You climb upwards. _There is a stone staircase leading down here.up _You climb upwards0aj~ m. _There is a stone staircase leading down here.  up, spattered with blood here.0aj 0ajm0aj% _0aj0ajFD M 80ajF 0ajG (0ajqH 0ajJ ! _You climb upwards.0aj)t N  There is a stone staircase leading down here. _0ajwz X0aj n0aj$ ,0aj n0aj `0aj0 0ajٯ B0aj߰ 0ajŲ 0aj 0aj 0ajh 0aj 0ajи 0ajܹ 0aj 0ajܽ 0aj, 0aj 0aj[ 0aj 0ajP 0aj 0aj 0aj 0aj 0aj 0aj 0aj 0aj3 0aj 0aj n0aj ,0aj! 0aj 0aj 0aj 0aj 0aj 0ajK 0aj 0aj 0ajE 0aj 0aj 0aj 0aj @  There is an open door here.0aj 0aj _0ajC 0aj 0aj 0ajE 0aj 0ajB 0aju 0aj 0ajw 0ajN 0aj 0aj 0aj 0aj 0aj 0aj ,0aj 0aj# 0aj 0aj, 0ajk  ########################### ...........#........#.....# ...........#........#....)# #### .....##....##.......#....## #... .....##....##...@...#....# ##.## Noise: --------- 12629.0 (98.5) 0ajx .....##....##...##..##...# #..# a) +3 dagger (venom) ...........##...######...# #.## Cast: Foxfire .....##....##....#.......## #.# .....###'####....#........# #.# .....##....##...##..###...# #.# ...........###'###..###..## #.###  .....................#....# #.##.  #######....##........#...####.... 0aj 0aj 0aj/ \ _There is a staircase to the Lair here.0ajI 0aj 0aj 0aj]" e30.0 (1.0) _0aj( Generating dungeon...o\\/o/ 0aj mbuilding the Dungeon \o\0aj < /o/0ajP < \o\0ajW< /o/0ajqPtbuilding the Lair of Beasts \o\0ajD0aj^JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 29/29 ========================AC: 7Str: 5Doom: 26% EV: 14Int: 25SH: 0Dex: 15XL: 11 Next: 79% Place: Lair:1Noise: ---------  Time: 12630.0 (1.0)a) +3 dagger (venom)0ajCast: Foxfire _There is an open door here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before theentrance collapses!0aj/  --more--0ajE 0aj###..#########........####.#......@.....................#..............#.............##..............#..............◊FFF 3 blink frogs (asleep)F..F..........#..F...........#0ajZ41.5 (2.5 0aj 0ajLn  staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  0ajCYou feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before theentrance collapses! _You encounter 3 blink frogs.0ajd _There is a staircase back to the Dungeon here.0ajU  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 28/29 =======================-  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 ##....***.####.  XL: 11 Next: 79% Place: Lair:1 #.....*@*......  Noise: ---------  Time: 12631.5 (0.0) ......***.....#  a) +3 dagger (venom) ..............#  Cast: Foxfire .............##  ..............#  ..............◊  FFF 3 blink frogs (asleep)0ajW>[0;10m F..F..........#  ..F...........# entrance collapses! _You encounter 3 blink frogs. _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajh~  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================Magic: 28/29 =======================-AC: 7Str: 5Doom: 26% ##EV: 14Int: 25  #..#######SH: 0Dex: 15##....●...####.XL: 11 Next: 79% Place: Lair:10aj/i#.....●@●......Noise: ---------  Time: 12631.5 (0.0)......●.●.....#a) +3 dagger (venom)..............#Cast: Foxfire.............##..............#..............◊FFF 3 blink frogs (asleep, 2 ally target)F..F..........#..F...........# 0ajiM_You encounter 3 blink frogs. _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0ajkt=2.5 (1-Star 0ajp0ajsC _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your orb unleashes a flurry of shooting stars!0ajt  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================Magic: 28/29 =======================-AC: 7Str: 5Doom: 26% ##EV: 14Int: 25  #..#######SH: 0Dex: 15##....●...####.XL: 11 Next: 79% Place: Lair:1#.....●@●......Noise: =--------  Time: 12632.5 (1.0)......●.●.....#a) +3 dagger (venom)..............#Cast: Foxfire.............##-Star ..............#..............◊FFF 3 blink frogs (asleep, 2 ally target)F..F..........#0ajo..F...........# _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your orb unleashes a flurry of shooting stars!0aj0ajV  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================Magic: 28/29 =======================-AC: 7Str: 5Doom: 26% ##EV: 14Int: 25  #..#######SH: 0Dex: 15##....●...####.XL: 11 Next: 79% Place: Lair:1#.....●@●......Noise: =--------  Time: 12632.5 (1.0)......●.●.....#a) +3 dagger (venom)..............#Cast: Foxfire.............##-Star ..............#..............◊FFF 3 blink frogs (asleep, 2 ally target)F..F..........#j;10H..F...........# _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Your orb unleashes a flurry of shooting stars!0aj  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ======================== 0aj, Magic: 27/29 ======================--  AC: 7Str: 5Doom: 26%  ## EV: 140ajkInt: 25   #..#######  SH: 0Dex: 150aj ##....●**.####.  XL: 11 Next: 79% Place: Lair:1 #.....●@●......  Noise: =--------  Time: 12632.5 (0.0)0aj  ......●*●.....#  a) +3 dagger (venom) ..............#  Cast: Foxfire .............##  -Star  ..............#  0ajWq..............◊  FFF 3 blink frogs (asleep, 2 ally target) F..F..........#  ..F...........# 0ajDir - look around, f - activateYou conjure some foxfire! _Your orb unleashes a flurry of shooting stars!  0ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj;@*0ajC  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 27/29 ======================--  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 0ajx##....§...####.  XL: 11 Next: 79% Place: Lair:1 #....●●@●......  Noise: =--------  Time: 12632.5 (0.0) ......●.●.....#  a) +3 dagger (venom) ..............#  Cast: Foxfire .............##  -Star  ..............#  ..............◊  FFF 3 blink frogs (asleep, 2 ally target) F..F..........#  ..F...........# You conjure some foxfire! _Your orb unleashes a flurry of shooting stars!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0ajI§●0ajLP§●0aj/T§●0ajF§●0ajT§●0ajLζ●0ajL§●0ajVζ●0aj)Fζ●0ajR§●0ajF§●0ajkK§●0ajMRζ●0ajUζ●0ajMζ●0aj^ ## #..#######  ##....§.●.####.  #....§§@ℓ......  ....§§ℓ●ℓ.....#  ...§§ℓ.ℓ●.....#  0aj"O...§.●●......##  ..§●..........# .●............◊  F..F..........# ..F...........# 0aj93.5 (1 _0aj§§@ℓ§§ℓ§§ℓ.ℓ§§0aj 0ajM  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================---  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 0aj<##....**●.####.  XL: 11 Next: 79% Place: Lair:1 #....§*@*......  Noise: =--------  Time: 12633.5 (0.0) ....§§*●*.....#  a) +3 dagger (venom) ...§§ℓ.ℓ●.....#  Cast: Foxfire 0aj5...§.●●......##  -Star  ..§●..........#  0aj`C.●............◊  FFF 3 blink frogs (asleep, 2 ally target) F..F..........#  0ajL..F...........# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj=@ℓ0ajR:  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================---  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 ##....§.●.####.  XL: 11 Next: 79% Place: Lair:1 #....§§@ℓ......  Noise: =--------  Time: 12633.5 (0.0)0aj` ....§§ℓ●ℓ.....#  a) +3 dagger (venom) ...§§ℓ.ℓ●.....#  Cast: Foxfire ...§.●●......##  -Star  ..§§..........#  .●.●..........◊  FFF 3 blink frogs (asleep, 2 ally target) F..F..........#  ..F...........# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0aj  ## #..#######  ##....§.●.####.  #....§§@ℓ......  ....§§ℓ●ℓ.....#  ...§§ℓ.ℓ●.....#  ...§.●●......##  ..§§..........# .●.●..........◊ FF2 asleep, 2 ally targ…) 0ajdF..F..........# ..F...........# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the blink frog.0aj(c§§●§●0ajai F1The blink frog is lightly wounded.  The foxfire burns the blink frog.  The blink frog is lightly wounded.0ajV§§0aj1●0aj0ajk@§●0ajM§●0aj T§●0ajfIζ●0aj=Vζ●0aj$L§●0ajfRζ●0aj §0aj1●0ajpF.F0ajn).0ajANζ●0aj&§●ζ●0ajF§●0aj#The foxfire burns the blink frog.  The blink frog is lightly wounded.blink frog gives a loud, deep croak!shooting star hits the blink frog.0ajj2ζ0aj55 ●.●...§....§§ℓ..ℓ§ℓ.§ℓ§Fdistracted, 2 ally FFThe blink frog is moderately wounded.The blink frog is knocked back.0ajΐj7==4.5 (10aj< §§§ℓℓ§ℓ§ℓ§●§0aj+2 _You hear a loud, deep croak!0ajL M  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================---  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 0aj M ##....●**.####.  XL: 11 Next: 79% Place: Lair:1 #.....●@*......  Noise: ==-------  Time: 12634.5 (0.0) ......***.....#  a) +3 dagger (venom) ......§§ℓ.....#  Cast: Foxfire .....ℓ§ℓ.....##  -Star  ...§ℓ●●.......#  .F.§●§........◊  FFF 3 blink frogs (1 distracted, 2 ally …) ..F.●.........#  ..F...........# 0ajM (The blink frog is moderately wounded.The blink frog is knocked back. _You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajm C  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================---  AC: 7Str: 5Doom: 26%  ## EV: 14Int: 25   #..#######  SH: 0Dex: 15 0ajTn ##....●.§.####.  XL: 11 Next: 79% Place: Lair:1 #.....●@§......  Noise: ==-------  Time: 12634.5 (0.0) .......§......#  a) +3 dagger (venom) ......§§ℓ.....#  Cast: Foxfire .....ℓ§ℓ.....##  -Star  ...§●§●.......#  .F.§●§........◊  FFF 3 blink frogs (1 distracted, 2 ally …) ..F.●.........#  0ajn X..F...........# The blink frog is knocked back. _You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0ajo ?●§0aj@p K§●0ajvp Q§●0ajp V§●0aj~w . ## #..#######  ##....§.§.####.  #....●§@§......  .....●.§......#  ......§§ℓ.....#  .....ℓ§ℓ.....##  ...§§§●.......# 0ajx .F.●●§........◊ F2 ally target) ..F●§.........# ..F...........# _You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  0ajx PPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the blink frog.0aj@ §§●0aj D§●0aj p  The blink frog is lightly wounded.  The foxfire burns the blink frog.0aj §§●0aj M§●0aj NF§0ajÆ F§The blink frog is heavily wounded.0aj V§●0aj% ]  The blink frog blinks! The foxfire burns the blink frog.0aj2§0ajsVζ●0aj  1The blink frog is moderately wounded.The shooting star hits the blink frog.0aj2ζ0aj FThe blink frog is moderately wounded.0ajv .The blink frog is knocked back.0ajx.FF0aj,KF§0aj.I●ζ0aj FF 5 blink frogs (1 distracted, 1 all…)You encounter a blink frog. x2  The foxfire burns the blink frog.0aj(2§0aj01●.●.......ℓ.FF●ℓ0aj1<-5.5 (10aj8§§§§§§§ℓ§0aj<b _The blink frog is heavily wounded.0ajL###..#########....§.●.####.#0aj#....§§<.......#.....§●.# ....§§..# ...§§..## ...F§§ℓ ..FF●ℓ..◊...F§..##..§.F...##0ajn§●§●§●§●§●§●0ajK  The shooting star hits the blink frog.0aj 2ζ0aj unaware, 1 ally tThe blink frog is heavily wounded.The blink frog is knocked back. The foxfire burns the blink frog!0ajW 2§0aj L§●0aj] u.F§0aj MF.0aj DF§0aj Fally target)The blink frog is severely wounded.The foxfire burns the blink frog.0aj 2§0aj1 /F0aj 5..........F...7=--60aj 0aj F§§0ajm c _The blink frog is severely wounded.0aj >  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================--- ## AC: 7Str: 5Doom: 26%  #..####### EV: 14Int: 25   ##......§.####.#  SH: 0Dex: 15 #......***.....#  XL: 11 Next: 79% Place: Lair:1 0aj ......§*@*....#  Noise: ---------  Time: 12636.5 (0.0) ......§***....#  a) +3 dagger (venom) ...F.§.......##  Cast: Foxfire ...FF.........#  -Star  ....F.........◊#  .....F........##  FFFFF 5 blink frogs ..§...........#  ............## 0aj MThe blink frog is severely wounded.The foxfire burns the blink frog. _The blink frog is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  0aj1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajY  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 26/29 =====================--- ## AC: 7Str: 5Doom: 26%  #..####### EV: 14Int: 25   ##......§.####.#  SH: 0Dex: 15 0aj#......§.......#  XL: 11 Next: 79% Place: Lair:1 ......§§@.....#  Noise: ---------  Time: 12636.5 (0.0) ......§.......#  a) +3 dagger (venom) ...FF§.......##  Cast: Foxfire ....F.........#  -Star  ....F.........◊#  .....F........##  FFFFF 5 blink frogs ..§...........#  ............## The foxfire burns the blink frog. _The blink frog is severely wounded.0aj5 Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0aj:!DF§0aj)#IF.0aj%OF§0aj&KF.0aj&NF§0aj)Q§F0ajj4 ## #..####### ##........####.#  #......<.......#  ........@●....#  ..F.F.F..●....#  ....§........##  ..............#  .....F........◊# ..............## (2 ally target) ..............# .......F....## 0ajC6<=7.5 (10ajz<0aj>* _The blink frog is severely wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The blink frog blinks! x20aj   JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ======================== 0aj  Magic: 25/29 ====================---- ## AC: 7Str: 5Doom: 26%  #..####### EV: 140aj hInt: 25   0aj: ##........####.#  SH: 0Dex: 150ajs  #......***.....#  XL: 11 Next: 79% Place: Lair:1 0aj .......*@●....#  Noise: =--------  Time: 12637.5 (0.0) 0aj ..F.F.F**●....#  a) +3 dagger (venom) ....§........##  Cast: Foxfire 0aj3 n..............#  -Star  .....F........◊#  ..............##  FFFFF 5 blink frogs (2 ally target) 0ajL %..............#  0aj .......F....## Dir - look around, f - activateYou conjure some foxfire! 0aj !_The blink frog blinks! x2  0aj Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj1A;@..0aj|7..0aj40ajZ  JYZero the Thaumaturge  Deep Elf of Vehumet ***...Health: 62/62 ========================Magic: 26/29 =====================---##AC: 7Str: 5Doom: 26% #..#######EV: 14Int: 25  0aj$##........####.#SH: 0Dex: 15#......<.......#XL: 11 Next: 79% Place: Lair:1........@●....#Noise: =--------  Time: 12637.5 (0.0)..F.F.F..●....#a) +3 dagger (venom)....§........##Cast: Foxfire..............#-Star 0aj.....F........◊#..............##FFFFF 5 blink frogs (2 ally target)..............#.......F....##Dir - look around, f - activateYou conjure some foxfire! _The blink frog blinks! x2  0ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj%2MYou conjure some foxfire! _The blink frog blinks! x2  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.0aj'0aj0aj. _0ajw 1.0aj} ###..####### ###........####.##......<.......# ...●....# ..F.F.F..@....# ....§........## ...... .....F◊.......##.# 1F....##...#.0aj I§●0aj H●§0ajc  Your foxfire dissipates!The foxfire burns the blink frog.0aj 3§0aj G.F0aj  §The blink frog is almost dead..FF..FF.0aj . 4 blink frogs-8.5 (10ajX 8§0aj , _The blink frog blinks!0ajg ! Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire11%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0aj{0aj0aj  JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================##Magic: 26/29 =====================---0aj#..####### #AC: 7Str: 5Doom: 26% ##........####.#EV: 14Int: 25  #......<.......#SH: 00aj܊Dex: 15.........§....#XL: 11 Next: 79% Place: Lair:1.....F.F§@....#0ajANoise: ---------  Time: 12638.5 (0.0)....§........##a) +3 dagger (venom).......F......#Cast: Foxfire..............◊#-Star 0ajՋ3..............##.........F....#FFFF 4 blink frogs............##..........#.Your foxfire dissipates!The foxfire burns the blink frog.  The blink frog is almost dead. _The blink frog blinks!  0ajCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aju0aj  JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================##Magic: 26/29 =====================---#..####### #AC: 7Str: 5Doom: 26% ##........####.#EV: 14Int: 25  #......<.......#SH: 0Dex: 150aj`.........§....#XL: 11 Next: 79% Place: Lair:1.....F.F§@....#Noise: ---------  Time: 12638.5 (0.0)....§........##a) +3 dagger (venom).......F......#Cast: Foxfire..............◊#0aj-Star ..............##.........F....#FFFF 4 blink frogs0aj ............##..........#.Your foxfire dissipates!The foxfire burns the blink frog.  The blink frog is almost dead. 0aj4_The blink frog blinks!  0ajWCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj0ajThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes 0aj' N - No0ajJ 0ajC n  JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================##Magic: 20/29 ================--------#..####### #AC: 7Str: 5Doom: 26% 0aj̯ ##....*..*####.#EV: 14Int: 25  #......*.*.*...#SH: 0Dex: 15........***...#XL: 11 Next: 79% Place: Lair:10ajd r....*F*F*@****#Noise: ---------  Time: 12638.5 (0.0)....§...***..##a) +3 dagger (venom).......F.*.*..#Cast: Foxfire......*..*..*.◊#-Star 0aj D.....*...*...*##....*....F....#FFFF 4 blink frogs............##..........#.The blink frog is almost dead. _The blink frog blinks!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate0aj< @ _The blink frog blinks!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  You can't see that place.0ajdx?  JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================##Magic: 20/29 ================--------#..####### #AC: 7Str: 5Doom: 26% ##........####.#EV: 14Int: 25  #......<.......#SH: 0Dex: 15.........§....#XL: 11 Next: 79% Place: Lair:1.....F.F§@....#0ajy8Noise: ---------  Time: 12638.5 (0.0)....§........##a) +3 dagger (venom).......F......#Cast: Foxfire..............◊#-Star ..............##.........†....#FFFF 4 blink frogs............##..........#.Casting: Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place.  The bolt of fire hits the blink frog!!!  You kill the blink frog!Vehumet accepts your kill.0ajr~***** 30aj"§You can't see that place.  The bolt of fire hits the blink frog!!!  You kill the blink frog!  Vehumet accepts your kill.  You feel your power returning. The bolt of fire hits the blink frog!!  You kill the blink frog!0aj.feel your power returning. The bolt of fire hits the blink frog!!  You kill the blink frog!  Vehumet accepts your kill.The bolt of fire hits the blink frog!!  You kill the blink frog!  Vehumet accepts your kill.0ajh*****   blink frog0ajY8****0aj ***** You feel your power returning. The bolt of fire hits the blink frog!!0aj D***0ajiK****0aj&B***0aj!?**0aj|F.F0aja....<............@........F..........................†F 2 blink frogs0aj 5====22%87====0aj9.5 (1 _The blink frog is almost dead.Training target 7.0 for Dodging reached!0ajf0aj~h _Your Dodging skill increases to level 7!0aj .You hit the blink frog.  You kill the blink frog!0aj. F§Vehumet accepts your kill.0aj7G.F0ajj.   blink frog0aj*s 19=---40 0aj_The blink frog blinks!0aj0aj 0aj١`_Your Conjurations skill increases to level 10!0ajԲ ### #..####### ##........####.# <.......# . 0aj 6.# # .....F..# ......◊# .## †.... .....## ....#0aj W§F0aj 0aj{ 6=====----0aj 10aj 0aj , _The blink frog blinks!0aj-=  JYZero the Thaumaturge  Deep Elf of Vehumet ***... ### Health: 62/62 ======================== #..####### #  Magic: 25/29 ====================---- ##........####.#  AC: 7Str: 5Doom: 21% #......<.......#  EV: 14Int: 25 ..............#  SH: 0Dex: 15 .......***....#  XL: 11 Next: 89% Place: Lair:1 0aj .......*@*...##  Noise: ---------  Time: 12641.5 (0.0) .....§.***....#  a) +3 dagger (venom) ..............◊#  Cast: Foxfire ..............##  -Star  ...F.....†....#  ............##  F   blink frog ...........#. 0ajs .............#  _The blink frog blinks! _Your Conjurations skill increases to level 10! _The blink frog blinks!  0ajCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0aj[   JYZero the Thaumaturge  Deep Elf of Vehumet ***... ###0aj k Health: 62/62 ======================== #..####### #  Magic: 25/29 ====================---- ##........####.#  AC: 7Str: 5Doom: 21% #......<.......#  EV: 140aj Int: 25 ..............#  SH: 00aj6 Dex: 15 ..............#  XL: 11 Next: 89% Place: Lair:10aj  ........@....##  Noise: ---------  Time: 12641.5 (0.0) .....§........#  a) +3 dagger (venom) ..............◊#  Cast: Foxfire 0aj ..............##  -Star  ....F....†....#  0aj ............##  F   blink frog ...........#.  0ajO .............#  _Your Conjurations skill increases to level 10! _The blink frog blinks!  0aj MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0aj ]Dir - look around, f - activateYou conjure some foxfire!0aj 4 0aj ### #..####### #  ##........####.#  #......<.......#  0aj 8..............#  .........●....#  ........@....## 0aj  .....§..●.....#  0aj' ..............◊#  ..............## 0aj`  ....F....†....#0aj  ............## (ally target) 0aj ...........#. .............# 0ajk 9=2.5 (1 _0aj 0aj 0aj\ 0aje JYZero the ThaumaturgeDeep Elf of Vehumet ***...###Health: 62/62 ========================#..####### #Magic: 25/29 ====================----##........####.#AC: 7Str: 5Doom: 21%#......<.......#EV: 14Int: 25..............#SH: 0Dex: 15.........●....#0ajf XL: 11 Next: 89% Place: Lair:1........@....##Noise: =--------  Time: 12642.5 (1.0).....§..●.....#a) +3 dagger (venom)..............◊#Cast: Foxfire..............##-Star ....F....†....#............##F   blink frog (ally target)...........#..............# _Your Conjurations skill increases to level 10! _The blink frog blinks!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0ajf UDir - look around, f - activate _You conjure some foxfire!0aj   JYZero the Thaumaturge  Deep Elf of Vehumet ***... ### Health: 62/62 ======================== 0aj #..####### #  Magic: 24/29 ===================----- ##........####.#  AC: 7Str: 5Doom: 21% #......<.......#  EV: 14Int: 25 0aj ..............#  SH: 0Dex: 15 0aja .......**●....#  XL: 11 Next: 89% Place: Lair:1 .......*@*...##  Noise: =--------  Time: 12642.5 (0.0) .....§.*●*....#  a) +3 dagger (venom) ..............◊#  Cast: Foxfire ..............##  -Star  ....F....†....#  ............##  F   blink frog (ally target) ...........#.  .............# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajqj@●Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)0aj V ●*0aj _  JYZero the Thaumaturge 0aj_A Deep Elf of Vehumet ***... ### Health: 62/62 ======================== #..####### #  Magic: 24/29 ===================----- ##........####.#  AC: 7Str: 50aj_Doom: 21% #......<.......#  EV: 14Int: 250aj_ ..............#  SH: 0Dex: 15 0aj,`.........§....#  XL: 11 Next: 89% Place: Lair:1 ........@●...##  Noise: =--------  Time: 12642.5 (0.0)0aj` .....§..●.....#  a) +3 dagger (venom) ..............◊#  Cast: Foxfire ..............##  -Star  ....F....†....#  ............##  F   blink frog (ally target)0aj`Y ...........#.  .............# 0aj`qDir - look around, f - activate _You conjure some foxfire!  0aj5asCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ajoa6You conjure some foxfire!0aj8b?§●0ajfb0ajOcG§●0ajc#§0ajd)●0ajd §0ajd1●0ajZeL§●0ajfGF.0ajl  ### #..####### #  ##........####.#  #......<.......# 0ajQm^ ..............#  .........§....#  ........@§...##  0ajm.....§..§.....#  .......●......◊#  0ajmc.....F§.......##  .....●...†....# ............## 0ajm ...........#. .............# 0ajn* The foxfire burns the blink frog.0aj4§0ajpL§●0ajGF.0ajp  The blink frog is lightly wounded.  The foxfire burns the blink frog.0aj=v2§0ajqV●..●0ajX5=3.5 (10aj;§§§§0aj8 _The blink frog is lightly wounded.0aj%####..####### ####........####.# #......<.......# ........# .●.§....# ..§...## .0aj%_●§@....# ......F§......◊......§.......## .....§...†....# .......##.#. .0aj%K.##..0ajP(S§●0ajX/p  The foxfire burns the blink frog.0ajR8§0aj ?§●0ajo  The blink frog is moderately wounded.The foxfire burns the blink frog!0ajB §F.......-0ajE 40ajYJ 0ajJ §0aj"K §0aj\K 0ajN  0ajwO 0ajO >_The blink frog is heavily wounded.0aj P 0ajӥ0aj Your spells (cast)TypeFailure Level a - AirstrikeAir0aj1%4  b + FoxfireConjuration/Fire 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Discharge0aj Conjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 x - ShockConjuration/Air1%1  0ajLGF - StarburstConjuration/Fire11%0aj46 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0ajl 0aj( 0ajw! pJYZero the Thaumaturge###Deep Elf of Vehumet ***...#..####### ##Health: 62/62 ========================0aj! ##........####.#Magic: 25/29 ====================----0ajP$ #......<.......#AC: 7Str: 5Doom: 21%..............#EV: 14Int: 25.......§......#SH: 0Dex: 15......§......##XL: 11 Next: 89% Place: Lair:1......§F.@....#Noise: ---------  Time: 12644.5 (0.0)..............◊#0aj$ va) +3 dagger (venom)..............##Cast: Foxfire.........†....#-Star ............##...........#.F   blink frog.............#..........#..0aj%% The foxfire burns the blink frog.  The blink frog is moderately wounded.The foxfire burns the blink frog! _The blink frog is heavily wounded.0ajQ% Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj% 0aj0 JYZero the Thaumaturge###Deep Elf of Vehumet ***...#..####### ##Health: 62/62 ========================##........####.#Magic: 25/29 ====================----#......<.......#AC: 7Str: 5Doom: 21%..............#EV: 14Int: 25.......§......#SH: 0Dex: 15......§......##XL: 11 Next: 89% Place: Lair:1......§F.@....#Noise: ---------  Time: 12644.5 (0.0)..............◊#a) +3 dagger (venom)..............##Cast: Foxfire.........†....#-Star ............##...........#.F   0aj1 h[33mblink frog.............#..........#..The foxfire burns the blink frog.  The blink frog is moderately wounded.The foxfire burns the blink frog! _The blink frog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj? The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No0aj90ajk@0ajA$0ajLAThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes 0ajvA\ N - No [Y]es or [N]o only, please.0aj30aj|7JYZero the Thaumaturge###Deep Elf of Vehumet ***...#..####### ##Health: 62/62 ========================##..*....*####*#Magic: 19/29 ===============---------#....*.<.*...*.#AC: 7Str: 5Doom: 21%......*..*..*.#EV: 14Int: 25.......*.*.*..#SH: 0Dex: 15......§.***..##XL: 11 Next: 89% Place: Lair:1....***F*@****#0ajuNoise: ---------  Time: 12644.5 (0.0)........***...◊#a) +3 dagger (venom).......*.*.*..##Cast: Foxfire......*..*..*.#-Star ....*...*...##...*....*..#.F   blink frog.............#..........#..0ajPThe foxfire burns the blink frog! _The blink frog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj/Casting: Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate0ajCI#@0aj5##0aj:#.0aj5.*0aj#D**0aj<?*.0ajQ:..0aj JYZero the Thaumaturge###Deep Elf of Vehumet ***...0aj #..####### ##Health: 62/62 ========================##........####.#Magic: 19/29 ===============---------#......<.......#AC: 7Str: 5Doom: 21%..............#EV: 14Int: 250aj o.......§......#SH: 0Dex: 15......§......##XL: 11 Next: 89% Place: Lair:10ajۍ ......§F.@....#Noise: ---------  Time: 12644.5 (0.0)..........*...◊#a) +3 dagger (venom)...........*..##Cast: Foxfire0aj6 .........†..*.#-Star ............##...........#.F   blink frog.............#..........#..The foxfire burns the blink frog! _The blink frog is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  0ajb uConfirm with . or Enter, or press ? or * to list all spells.Casting: Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate0aj, U*****0ajE L*****0aj ;****0aj P*****0aj^ Y*****0aj T*****0ajv §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Starburst (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  The bolt of fire hits the blink frog!!!  You kill the blink frog!0ajJ! C*****0aj߉ ......####...<............................@.......0aj_ s........†..............0aj h91====5.5 (10ajX 0aj D _Vehumet accepts your kill.0ajT 0aj? 0aj&@ 0ajcA 0aj^F 0ajJ d20=0ajN 0ajN 0aj3P 0ajX 1==0ajZ] B0ajpa 0aja j2==0ajc 0ajn B0ajo ,0ajo 0ajs 0ajt h3==0ajt 0ajx 0aj'y 0ajz 0aj 0aj U4=0aj) 0aj 0ajH 0aj@ 0aj 0aj% 0ajɋ 0ajӎ 0aj# K5=0aj 0aj 0ajI 0ajf 0ajh 0aj 0aj a6==0ajL 0aj ,0ajy 0ajX ~7==0ajD 0ajɮ 0aj 0aj 0aj ,0aj" 0aj 0aj h8==0aj 0aj ,0aj 0ajU n _You start resting.Magic restored.0aj =----0aj 66.5 (21.0)9==----7.5 (22 _0ajm[ ###  #..####### ## ##........####.# #<.......# .# 0aj[..# # . .◊# ......##†....# ..## #....#..........#..0ajadF8.5 (1.0)0aj+f0ajh0aj ###  #..####### ## ##........####.# #<.......# .# ..# # . .◊# 0aj\......##†....#..###....#0ajr0ajU%90aj 0aj0ajS  ### #..# ## ##.####.##......<.#.##.#.###.##.◊#.###.†....#.###.#.  .#700ajY ### #..# ## ##.####.##......<.##.# #.##.###.# #.◊#.###.†.##.###.#.  .#0aj1-0ajl/L=10aj(7 _Your orb has finished recharging its magic.0aj ### #..# ## ##.####.# ###......<.# #.# #.# #.## ##.# #..◊# ..###.†..# #.## ##.0aj#.  .#20aj ###..####### ####........####.###......<.........# ##.##. ◊#.##..............# #..0aj,0aj|&30aj&0aj0ajt^ ###..####### ####........####.###......<.........# #.###. ◊#...###...........0aj0ajT&40aj0aj0aj<  ###..####### ####........####.###......<.........# #.###. 0aj ◊#...####†....# ######......0aj 0aj} &50aj 0aj 0aj   ..####### ####........####.###......<.........# #.###.##◊#...####†....#  #.....##.....60aj0aj ##........####.###......<......#...# #.###.##◊#...####†....#  #.....###. .....0aj0aj &70ajW0aj0aju) ###......<......#...# ##.###.##0aj!◊#...####†....#  #.....###.  0ajK..##....0aj~0ajS&80ajv0aj0aj0aj0aj0ajV 0ajD0ajB0ajB0aj>###......<.......# #..# 0ajp##..# #..## ##..0aj# ###..◊# ..## 0aj ###..†....# #.......## 80.5 (2##..#. #..# 0aj# Z##..#.0ajC ######......###.....#......#0aj 8#....#0ajc!0aj*&0ajy(y _You hear the slow rumble of an avalanche of rocks nearby.0aj 0aj 0aj} 0aj 0aj 0ajD 0aj ,0ajv ,0aj\ 0ajY ###......<.......# #..# ##..# #..0aj ## ##..## ###..◊# ..## 0aj ###..†....# #..## 0aj 2##..#.# #..0aj b# ##..#...0aj& ######......# ..##.....# .0ajL t#......##0ajK 0aj 0aj. 0ajo`###......<.# #.# ##.# #.## ##.## ###.◊# .## ###.†....# #...@...## ##.#.# #.# ##.#.######......# .##.....# .#......# . 0ajj0ajk+3.5 (10ajo0ajq0aj|qR#.........# ## #..## ####.◊# ....## ###†....# .....## ##.# ..# ##....###### ...# # ..#......###....#. ....#0aj'r40ajv0ajx0ajxR## #..0ajz## ####.◊# 0aj....## ###†....# 0aj"S.....## 0ajAb##.# .0aj`G.# #0aj~H#....#####0ajW# ...#  0ajÒ[# ..#0ajr......###....#. 0aj!u....# ##...◊0aj30aj֡&50aj0aj0aj;: C .##.###◊#...####†....#  #.....###0aj: #. .##....# ###### ...# ## ..#..#...#....0aj+A 0aj4B &60ajF 0ajH 0aj# #...## ...##  ###..◊#  ........###0aj60†....# #...## ##.#.# #...# 0aj^Z##...........#....# ######......##..b# ##.....# ...#0aj#......# ...###....#. .....0ajb   raven (wandering)#....# ....##.0ajj..◊ ....#....0aj4Ab.0aj>..0aj&q   You encounter a raven.0aj'&70aj9,0aj02 _The raven leaves your sight.0aj)#..##  # ###.....◊# ....## ###†....# .....##  #0aj#.# ..##b##......#@...#####......##...#  ##.....# ...# #......#.0aj##....#.......#....# ..b   raven (wandering)0aj##...◊ ...#.... ... 0ajG.b0aj;b.0aj0aj&80aj0aj0aj]###..◊# .......## ##†....# .....## #.....#.# ##0aj^........##.##.....#.b..# ######@..#  0aj=^#....# ......#.##....#.......0aja^>#....#...0aj}^q##...◊..#......0aj^X#. ....0ajKa=b.0ajb?b.0ajk0ajl&90ajrr0aj\t0ajI .◊# ...## #†....# .....## ....#b# ##.....##.# #0ajBJ #....# ######...#  #..@.# ......##....#.......#....#...##...◊.0ajhJ o#.....#........#0ajM ?b.0ajQN ?b.0ajSV 0ajAW '900aj\ 0aj^ 0aj#.# #.†..b.# ......# #....#.# ##....##.#.#...  ####### ##....## .#.@..##....#.......# #......#...◊#.....b   raven (wandering)#....#.........##...##.........bb.0ajY<10aj 0aj 0aje †....# .b..## .#.#### ..##.# #....# ######...#  ##.....#....#......###....#...@...#....#....##...◊......#..#....###...#.. ###0aj 0.0aj=b0aj$&20aj0aj 0aj†....# b...## ..#.#### ...##.# .#....# ......##...# ##.....#....## #......#....### ##....#.# #....#.##...◊.#.#.#....#.##...##.#.. ###.0aj0aj&30aj"0aj$0ajQ †....# b...## #.#### ...##.# 0aj #....# ......##...# ##.....#....## #......#....### ##....#.# #....#.##...◊.0aj7 #.#.#....#.##...##.0aj] W#.. ###.0aj 0aj &40aj 0aj 0ajvb...## ..#.####.##.# #....# #####...#  #....#0ajo......####....#.......#######....#.......##...◊......#.#....###...#.. ### ##0aj70aj&50aj—0aj0aje0ajg0aj@h0aj'l0aj,r,0aj*u,0ajy0ajz0aj {0aj~b...## #.#### ##.# #....# ......##...# ##.....#....##  #......#....###  ##....#.......#######..#....#........7.5 (2##...◊..#..#..#....#..##...##..##.. ###..####.......###0aj]0aj0aj0aj 0aj 0aj 0aj 0aj0aj0aj0ajT0aj0ajyB0aj0aj0aj0aj qb...## #.#### ##.# #....# .....##...# .....#....## ......#....### 0aj . #....#.......#######.. #....#..9 ##...◊..#..◊#..##....#..####...##..###.. ## 0aj 0aj0aje0ajI0aj|0aj 0aj0aj@0aj0ajQ,0ajW0ajb...## #.#### ##.# #....# #0aj##...# #.##....## ....#....### .... 0aje...#.......#######....# 0aj...#..# 701 ...◊..# ..◊# ..## ....#.... #...##... #.. ###.##0aj0aj60aj_0aj\0aj0aj,0ajL0aj0aj\0aj..## #.#### ..##.# ..#....# .# ## .##...# .##.#..0ajmH#....## ......##....### ##.....# #.......#######....# #..# 3◊..# ◊# #...... ..##..... 0aj. ###...##.......###0aj#0aj 0aj0aj 30aj: 0aj 0aj 0aj B0aj 0aj 0aj 0ajv O.# ### ## ..# #.#### ... .##.# 0ajQ J#.. . #....# #.# ## .. ##...# .##.#... #....## #......#### ##@....#5 #.#######....### #..........# ◊..#.0aj b◊...###.......0aj .## .##......#####..........##0aj 0ajs 0ajBh0ajl,0ajom0ajm0ajn0ajt◊# .### ..# .##### 0ajSt..## ###...# ..##. . 0ajvt# ## .. ##...# #@##.#...0ajt~7## #......# 0ajt.#....### ##.....## #.......#######....### #..................#0ajt"........0ajt4............##0aju0ajz0ajk|0ajq_0ajvX0ajR^ ##  ◊# ##### .## .....# ..# ......### ## ......## ####....# ..##.# 9 #### .. ##...# #.##.#... #....###......# .#....### ##.....######.....◊#0aj0aj`0ajV0aj W0ajW0aj[0aj^0ajbB0ajLd0ajd0aj)e0ajjN.# ..#0aj9j ##  ◊# ##### 0ajZja.## .....# 0ajzj..# ......### ## .......@## 0ajj11#### #####....# 0ajj|..#####..# #....#0ajj#.#### .. ##...##.##.#....0aj k"....0ajk0ajo0ajq0aj#0aj$0aj$0aj(0aj+0aj/B0aj00aj 10aj3,0aj60aj60ajE70aj<####.#...#..# ....#.##..## ..◊# ######0aj0=..## ##........##4.5 (3 0ajR=d...## ..........##0ajr=.#### ..#####....# ....##.###..# . 0aj=R..#....# #.###0aj=7# .. ..##...#0aj> #.##.#... ..#.... #......# ...# ##.....## ..#0aj0>,#######....###0ajA0aj.C0ajD0aj. 0ajl/ 0aj0 0aj3 0aja6 0aj: B0aj; 0aj< 0aj= 0aj3B ..####.#..#..#..#..##..##..◊# #######..## ###.....##†....# #..###6.5 (2b...## #.....##0ajB Z..#.####...#####....#..##.#.. ###..# ...#....# #.#### ....##...# #.##.#.....#....## #......#..#....### ##.....## ....#.......#######....###0ajC 0aj!F 0ajG 0ajK)0aj&.X0aj=3..####.# .<.......#..#..#..##..##0aj3s..◊# #######..## ###.....##..†....# #..###8..b...## #0aj3..##..#.####...#####....#..##.#..# ###.0aj3.# ...#....#.. #.0aj3d#### ....##...#.0aj4W #.##.#... #.....#....##0aj<4s #......# #......#....### ##.....## 0aj]4:##....#.......#######....###0aj40aj;0ajc0aj0aj0aj70aj0aj0ajY,0aj0aj0aj0ajQf<.......# ...#..#.##...##0aj..◊# #######..## ###.....##†....# ##........###..b...## #..@........##20.....#.####...#####....#0ajA....##.#..## ###..# .....#.. #.#### .. ##......##...#.. #.##.0aj"#...  ##.....#....##. #......# 0ajM #......#....### ##.....##  ##....#.......#######....0ajm ### 0ajY #....#..................0ajx0aj 0aj 0ajY0aj0aj0aj0aj0ajB0aj0aj0aj0aj..#..#.##...##..◊# #######..## ###.....##†....# ...###..b...## #....##.....#.####@..#####....#2....##.#..## ###..#....#...≈ #.#### . 0aj####......##...#...... #.##.#..  ##.....#....##..≈≈§§# #......# #......#....####≈§§###.....## ##....#.......#######....### #....#.................. ##...◊..#0aj0aj0aj  #.##◊# ######### ###.....##†....# ##........###b...## #...........##...#.####...#####......##.#@.## ####....#...≈≈≈≈# #.#### . 0aj #####...§§ #.##.#.#.....................◊#0ajex§§≈§#§#0aj+3.5 (10aj0aj* _Found a dark tunnel.0aj_ J## ◊# ######### ###.....#†....# ##........###b...## #.............#.####...#####....# .##.#..##≈§§###..# .#....#.@.≈≈≈≈# #.#### .. #####...#....§§§§##.##.#..  #....##..≈≈≈§# #......# .0aj b##§§§###.....####....#.......#######....###....#...........###...◊.....◊#0aj 6#.##0aj #≈...∩§§≈§##≈##0aji &40aj 0aj 0aj 0aj 0ajG 0aj 0ajK0ajB0aj0aj0aj 0aj## ◊# ######### ###.....## 0aj†....# ##........#b...## #....... 0aj7.#.####...#####....# #.#..##≈≈≈###..# .0aji#....#...≈≈≈≈###.#### .. #0aj##...#...@...∩##.##.#... 6.5 (2.....#....##..≈≈≈≈###......#  #......#....####≈≈≈###.....##  ##....#.......#######....###0ajS#....#...........###...◊0aj^#......◊#0aj(G#..###....#0ajJ"0aj0aj0aj0aj0ajI0ajG0aj0aj0ajƛB0ajy,0aj0aj0aj0aj0aji0aj## ◊# ####### ## ###.....## †....# ##........### b...## #....## #.####...#####....# ##.#..##§§§###..# . #....#...≈≈§≈###.#### .. ....##...#.....§@∩##.##.#... 9.5 (3 0ajZk....#....##..≈≈≈§###......# .....#....####≈≈≈###.....## ....#.......## 0aj80aj0aj0aj0aj0aj0aj0ajr ## ◊# # ## ###.....## †....# ##.### b...## #.## #.####...#####....# ##.#..##§§§###..# . #....#...≈≈§≈###.#### .. ##...#.....§§@##.##.#... #....##..≈≈≈§###......# #....####≈≈≈###.....## #.###### 0aj 0aj #≈≈≈.......§0aj8 ,30.5 (10aj 0aj  0aj؜ D_There is a dark tunnel here.0ajգ 0aj kInventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Missiles (go to first with ()j - 2 curare-tipped darts Armour (go to first with [)  e - an orb of stardust (worn)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)c - a ring of protection from fire  d - a ring of protection from cold  i - a ring of see invisible Wands (go to first with /)a - a wand of flame (30)  c - a wand of roots (21)  f - a wand of mindburst (4)  p - a wand of polymorph (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 3 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0ajA~c - a ring of protection from fire. A ring that protects its wearer from fire. 0aj8AYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery 0aj`A"_________________ 0ajA“And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. 0ajAE Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and 0aj!Bl(p)ut on, (d)rop, (=)adjust, or (i)nscribe.0aj  To do this, you must remove one of the following items: Jewellery (go to first with "=)  b - a ring of willpower (worn)  h - a ring of poison resistance (worn)0aj 0aj 0ajz <.....##JYZero the Thaumaturge .....◊# #######Deep Elf of Vehumet ***... .....## ###.....##0aj Health: 62/62 ======================== †....# ##........###Magic: 29/29 ======================== b...## #...........##AC: 70aj YStr: 5Doom: 21% 0aj ...#.####...#####....#EV: 14Int: 25 0aj .....##.#..##§≈≈###..# .SH: 0Dex: 15 0aj7 r...#....#...≈≈≈≈###.#### ..0ajV XL: 11 Next: 91% Place: Lair:1 ...##...#.......@##.##.#...0ajv Noise: ---------  Time: 12730.5 (0.0) ...#....##..≈≈≈§###......#0aj a) +3 dagger (venom) ....#....####§≈≈###.....##0aj Cast: Foxfire ...#.......#######....### ...#..................# 0aj [...◊..................# .....................◊# .....................## 0aj ....#...............## _You hear the slow rumble of an avalanche of rocks nearby.0aj _You encounter a raven. _The raven leaves your sight. 0aj, _Found a dark tunnel. _There is a dark tunnel here.  You remove your ring of poison resistance.0aj m§.....§§#..≈≈§####§≈§0aj\ `####  You encounter a raven. _The raven leaves your sight. _Found a dark tunnel. _There is a dark tunnel here.  You remove your ring of poison resistance.  c - a ring of protection from fire (worn)0aj] +1.5 (10aj 0aj  0aj d_You hear the slow rumble of an avalanche of rocks.0aj! 0ajϭ 0aj# 0ajf #..##...≈§§§§.§§##0aj( &20aj 0ajBr a Volcano  The world spins around you as you enter the gateway.0ajv7 #  ###.  ###..##  ##≈≈...##  #≈≈.∩...##  #≈≈≈.....#  #≈≈.@..#  #≈ξ≈≈.##  #ξ≈≈≈##  ##ξ≈## ### 0aj,4.0 (2.5 0aj<ξ0ajZ _You enter a volcano!  Found a rocky tunnel leading out of this place.0ajZ _There is a rock-blocked tunnel here.0ajf0ajAg0ajg0ajh0aj,l0ajpP _0ajHq0ajq0aj$r0ajs0aju0aj...≈≈§§## .∩..##§..≈≈§§§#0ajeΣ   fire elemental ≈≈.###.≈§§≈≈## 0ajV§≈####.≈§≈≈# §## 0aj_The fire elemental hits you. The fire elemental burns you! You resist.  You barely miss the fire elemental.The fire elemental is heavily damaged. 0ajd_The fire elemental hits you. The fire elemental burns you! You resist.  0aj>Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj0ajFN§≈≈§§§≈§§≈≈§≈....#JYZero the Thaumaturge §≈§§§§≈≈§§§§§...##Deep Elf of Vehumet ***... .§§§≈≈≈≈§§≈≈≈....#Health: 31/62 ============------------ ..§§≈≈≈§≈§§≈.....#Magic: 29/29 ======================== 0aj..§§≈≈≈.§≈....#.##AC: 7Str: 5Doom: 21% ..§..§........##.####EV: 14Int: 25 ...#...##....##.##§§##0ajYSH: 0Dex: 15 0aj..#.##.#########.≈≈§ξ##XL: 11 Next: 91% Place: a Volcano ##.#####0aj!;#@.§§§ζ#0ajBNoise: =--------  Time: 12767.0 (0.0) ..##0ajc#.Σ§≈≈≈ξ#a) +3 dagger (venom) ...##0aji#...≈≈≈§#Cast: Foxfire 0ajg§...###.§§§≈≈≈# .....#0ajj...≈≈§§## .∩..##0aj§..≈≈§§§#Σ   fire elemental ≈≈.##0aj#.≈§§≈≈## §≈####.≈§≈≈# §## 0ajM_The fire elemental hits you. The fire elemental burns you! You resist.  You barely miss the fire elemental.The fire elemental is heavily damaged. 0ajwd_The fire elemental hits you. The fire elemental burns you! You resist.  0aj>Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0aj\p######0aj .  Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a fountain of uncontrolled magic!  is blasted with magical radiation!!  You destroy the fire elemental!  Vehumet accepts your kill.0aj ≈≈.≈≈§ζ.§≈...≈≈§ζ§≈≈≈≈∩§≈§...≈§§§§#≈0aju 7--0Contam: 29% 3==8.0 (10aj 0aj 4 _You feel your power returning.0ajh0ajzI28=-0aju _You start resting.Magic restored.0aj###§§##§§≈ℓ#§§≈≈ℓ---≈.≈≈§.∩§≈§.≈≈≈≈§§§≈≈≈§≈§≈≈##§§§§#0aj###≈≈##§§§§≈#.≈§§71.0 (30aj.§.§#§.§≈≈≈≈0ajk\9==---0aj+2.0 (4 _0aj0ajo0ajp0ajp0ajve30aj0{,0aj{0ajVc70ajW0ajY4==0ajǃ050ajV0ajs0ajŇ730ajQ0aj:0aj710aj0aj0ajf5=190aj0aj0aj]770aj:0aj0ajM50aj50aj730ajf0ajr0aj0aj۟L610ajt0aj80aj99% 0aj20ajӧ0aj&770aj0aj0aj\e7=50aj+0aj0aj730aj0aj0aj 010aj0aj[W _You start resting.0aj88=#.≈≈§§##≈≈§#..≈≈≈§0aj!§§§≈§§≈§§§#.≈≈§§##§§§§#≈≈§≈§##≈≈≈≈#0aj89.0 (17.0)§≈§≈§§#§0aj(0aj09§0ajK _Your magical contamination has completely faded away.0aj 0ajb 0aj 0aj 0ajS ,0aj ,0aj! 0ajd% ,0aj& 0aj4) i9=0aj) 0aj- ,0aj- 0aj0 0aj#1 0ajH1 0ajY4 0aj4 L40=0aj5 0aj": B0aj< ,0aj= 0ajm@ 0aj@ 910ajfA 0ajD 0ajD 0ajyE 0aj H ,0ajH 0ajK ,0aj%L 0ajN 0aj5O S2=0ajO 0ajuR 0ajR 0ajXS 0ajV 0ajV 0aj 0aj 0ajO 0aj 0ajH 0aj 55=0aj 0aj 0aj' ,0aj 0aj ,0aj 0ajS 0aj U6=0ajY 0aj ,0ajl 0ajI 0aj 0aj' 0aj ,0aj 0aj 0aji K7=0aj 0aj^ 0aj 0aj( 0aj 0aj 0ajo 0ajq 0ajd k8=0aj* ,0aj 0aj} ,0aj 0aj 0aj %90ajT 0aj 0aj0 0aj 0aj] 0aj 0aj 0aj2 ,0aj 0ajm 0aj $600aj (=0aj 0aj  0ajN 0aj 0aj 0aj: 0aj 0aj 0ajH N1=0aj 0aj 0ajO 0aj{ 0aj 0aj 0ajo 0aj9 k _You start resting.HP restored.0aj n####.≈§≈≈##§§≈≈#0aj w..≈≈§.≈≈§≈§≈§§≈#§§§≈§§##§≈§≈§≈.§§≈≈≈##0aj (≈≈≈#0aj$ ##§≈#68.0 (55.0)§§#0ajG& X2=9.0 (56 0aj& _0aj* @§§0aj, 0aj70aj:b Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - Kinetic GrapnelForgecraft1%1  c - SandblastEarth1%1  d - ScorchFire1%2  e - SwiftnessAir1%3  f - Soul SplinterNecromancy4%1  g - Summon Small MammalSummoning4%1  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call ImpSummoning6%2  j - Ensorcelled HibernationHexes/Ice6%2  k - JinxbiteHexes6%2  l - Sublimation of BloodNecromancy6%2  m - Plasma BeamFire/Air9% 6  n - Call Canine FamiliarSummoning12% 3  o - Confusing TouchHexes12% 3  p - Launch Clockwork BeeForgecraft12% 3  q - Teleport OtherTranslocation12% 3  r - Tukima's DanceHexes12% 3  s - Leda's LiquefactionAlchemy/Earth17% 4  t - PetrifyAlchemy/Earth17% 4  u - Detonation CatalystFire/Alchemy22% 5 12 spell levels left 0ajg;][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0aj  Plasma Beam Fires a penetrating beam of plasma at one of the caster's most distant visible foes. The ionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 9%  Power: 25%  Damage: 2x1d37 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 22 fire orelectric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.0aj^ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1%0ajA2  b - Kinetic GrapnelForgecraft1% 1  c - SandblastEarth1% 1  d - ScorchFire1%2  e - SwiftnessAir1%3  f - Soul SplinterNecromancy 0aj,C4%1  g - Summon Small MammalSummoning4%0aj^1  h - Vhi's Electric ChargeTranslocation/Air4% 4  i - Call ImpSummoning0aj26%2  j - Ensorcelled Hibernation0ajpHexes/Ice6%2  k - JinxbiteHexes6%2  l - Sublimation of Blood0aj\Necromancy6%2  m - Plasma BeamFire/Air0aj<9% 6  n - Call Canine FamiliarSummoning12% 3  o - Confusing TouchHexes0ajz12% 3  p - Launch Clockwork BeeForgecraft12% 3  q - Teleport Other0ajTranslocation 12% 3  r - Tukima's Dance Hexes12% 3  s - Leda's Liquefaction0ajcAlchemy/Earth17% 4  t - Petrify0ajAlchemy/Earth17% 4  u - Detonation CatalystFire/Alchemy0aj2h22% 5 12 spell levels left 0ajc][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0aj0aj<§≈≈§§§≈§§≈≈§≈....#JYZero the Thaumaturge §≈§§§§≈≈§§§§§...##Deep Elf of Vehumet ***... .§§§≈≈≈≈§§≈≈≈....#Health: 62/62 ======================== ..§§≈≈≈§≈§§≈.....#Magic: 29/29 ======================== ..§§≈≈≈.§≈....#.##AC: 7Str: 5Doom: 20% ..§..§........##.####EV: 14Int: 25 ...#...##....##.##§§##SH: 0Dex: 15 ..#.##.#########.≈§§≈##XL: 11 Next: 93% Place: a Volcano ##.######@.§§≈≈#Noise: ---------  Time: 12869.0 (0.0) ..###...≈≈§§#a) +3 dagger (venom) ...###...≈§§≈#Cast: Foxfire §...###..§≈§§≈# .....#.§§§≈§§## .∩..##j;0m..§≈§≈§≈# ≈≈.###.§§≈≈≈## §≈####§§≈≈≈# §## _You start resting. _The air gets thick with the scent of sulphur. _You start resting. _In the distance, the volcano erupts with a roar. _You start resting. _HP restored.Memorise Plasma Beam, consuming 6 spell levels and leaving 6? Y - Yes  N - No1aj1aj0p§≈≈§§§≈§§≈≈§≈....#JYZero the Thaumaturge §≈§§§§≈≈§§§§§...##Deep Elf of Vehumet ***... .§§§≈≈≈≈§§≈≈≈....#Health: 62/62 ======================== ..§§≈≈≈§≈§§≈.....#Magic: 29/29 ======================== ..§§≈≈≈.§≈....#.##1aj0AC: 7Str: 5Doom: 20% ..§..§........##.####EV: 14Int: 25 ...#...##....##.##§≈##SH: 0Dex: 15 ..#.##.#########.≈§§≈##XL: 11 Next: 93% Place: a Volcano ##.#####1ajc1#@.§≈≈≈#Noise: ---------  Time: 12869.0 (0.0) ..###...≈§ξξ#a) +3 dagger (venom) ...###...≈§ξ≈#Cast: Foxfire §...###..§≈§§≈# .....#1aj1.§§≈≈≈§## .∩..##...§≈≈≈≈# ≈≈.##1aj1#§≈§≈≈≈## §≈####.§≈≈≈# §## 1aj1_You start resting. _The air gets thick with the scent of sulphur. _You start resting. 1aj2_In the distance, the volcano erupts with a roar. _You start resting. _HP restored.1aje3,70.0 (11aj79ξξ1aj71ξ1aj?≈≈##≈≈≈≈§≈ξξ§§ξ1aj!@∩§§≈..≈§≈§#≈≈≈≈§.≈≈≈≈§##≈≈≈≈#The air gets thick with the scent of sulphur.You start resting. _1ajT@In the distance, the volcano erupts with a roar. _You start resting. _HP restored. _This spell is quite dangerous to cast!1aj!D+1.0 (21aj[E1ajsLc§§≈§ζζ1ajL≈§ζ≈≈≈§§§§§##§§#1ajL)§§§#§≈≈1ajL1ajN+2.0 (31ajQ1ajX#§≈§ζζ≈ζ§≈≈≈§##§##1aj@Y*§1ajZ+3.0 (41aj^1aj ey#§≈≈≈≈ℓℓℓ1aje+4.0 (51aji1ajsQ§##§§##§§≈≈#§ℓ#≈§#§§≈§§≈§≈≈§≈§§≈5.0 (61ajv1aj{≈≈#§§≈#§§§###≈§≈#≈≈≈≈#1aj|+6.0 (71aj1aj _You start memorising the spell. You continue memorising. x61ajv1aj1ajc _You finish memorising. Spell assigned to 'f'.1aj_z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 1aj1aj+ Your spells (adjust)TypeFailure Level  a - AirstrikeAir1ajl1% 4 b - FoxfireConjuration/Fire1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air1%2  e - IrradiateConjuration/Alchemy1%5  f - Plasma BeamFire/Air1aj^e9%6  x - ShockConjuration/Air1%1ajN1  F - StarburstConjuration/Fire10%1aj6 1ajSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exit1aj.1aj41aj9§≈≈§§§≈§§≈≈§≈....#JYZero the Thaumaturge §≈§§§§≈≈§§§§§...##1aj9Deep Elf of Vehumet ***... .§§§≈≈≈≈§§≈≈≈....#Health: 62/62 ======================== ..§§≈≈≈§≈§§≈.....#1aj:Magic: 29/29 ======================== ..§§≈≈≈.§≈....#.##AC: 71aj&:+Str: 51ajI:Doom: 20% ..§..§........##.####EV: 141ajx:Int: 25 ...#...##....##.##≈§##SH: 01aj:Dex: 15 ..#.##.#########.§≈§§##1aj;XL: 11 Next: 93% Place: a Volcano ##.######@.§§≈≈#1ajM;Noise: ---------  Time: 12876.0 (0.0) ..###...≈§≈≈#1aj;la) +3 dagger (venom) ...###...≈§§≈#Cast: Foxfire §...###..∩≈§§§# .....#...≈≈≈§## .∩..##1aj<d...§≈≈§≈# ≈≈.##1ajJ<#.≈§≈≈≈## §≈####§≈≈≈≈# §## _HP restored. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 1aj{<_You finish memorising. Spell assigned to 'f'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 1ajH _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'f'.(g)ear, (s)1aj Ipells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? f - Plasma Beam  Adjust to which letter? 1ajJ1ajhR _b - Plasma Beam; f - Foxfire 1aj 1aj* 1aj 1aj 1aj 1ajFP _ 1aj 1aj 1aj 1aj 1aj 1aj 1aj{ 1ajl 1aj 1aj 1aj@ 1aj5 1aj 1aj 1aj 1ajC 1aj 1aj0 1aj 1ajq 1aj, 1aj~ 1aj 1aj 1aj 1aj 1aj 1aj 1aj 1aj_ 1aj9 1aj 1aj 1aj 1aj 1aj 1aj5  1ajF  1aj  1aj 1aj 1aj{ 1aj 1aj, 1aj` 1aj  1aj 1ajD  1aj  1aj#| _The air gets thick with the scent of sulphur. 1aj& 1aj ' 1ajt' 1ajm) 1aj;, 1aj, 1ajA- 1aj. 1aj4 1aj5 1aj5 1aj8U _In the distance, the volcano erupts with a roar. 1ajc< 1aj< 1aj= 1aj|? 1ajC 1aj@D 1ajD 1ajeK ..  ##.##  #§.#..### ## .§......##. .§§§≈≈.≈≈§≈..ℓ....# §§§≈§§≈≈§§§...ℓ.## §≈≈§§§≈§≈≈§≈§.ℓ..# .§≈§§§§≈≈≈§≈≈...@## 95.0 (19.0)§§§≈≈≈≈ℓζ≈ζℓ....# §§≈≈≈§§§ℓ§ℓζℓ..# ...§§≈≈≈.§§ζℓℓℓ#.## #..§..§..ℓℓℓℓℓ.##.#### #...#...##ℓ...##.##≈≈## ...#.##.#########.≈§§≈## ###.##### ##..§§≈≈# #..## 1ajKD#.§§≈§≈≈# 1ajK 1ajFO 1ajQf _You are in a cloud of flame! 1aj 1aj 1aj 1ajf _You are in a cloud of flame! 1aj?^..  1aj#.## #§.#..### ## .§......##.  1aj§§§≈≈.≈≈§≈..ℓ....# §§§≈§§≈≈§≈§...ℓ.##  1ajԠ§≈≈§§§≈§≈≈§≈§.ℓ.@# §≈§§§§≈≈≈§≈≈...ℓ##  1aj§§§≈≈≈≈ℓζ≈ζℓ....# §§≈≈≈§§§ℓ§ℓζℓ..#  1aj|..§§≈≈≈.§§ζℓℓℓ#.##  1aj=_..§..§..ℓℓℓℓℓ.##.#### 1aj..##ℓ...##.##≈## ..#.##.#########.≈§§≈###.#######..§≈≈# 1aj?.≈....≈§≈≈..≈≈≈....ℓ≈ℓ≈≈§.ℓ.ζℓℓ..... 1aj. 1aj 1ajԫ(6.0)  1aj _ 1aj 1aj 1aj   #..  ##.## ## #..#..### ##.. ..##.. .§§§≈≈.≈≈§..# .§§§≈§§≈≈≈≈≈....@## .§≈≈§§§≈§≈≈§≈≈....# 1ajR≈§§§§≈≈§≈≈≈....##§≈≈≈≈≈ℓ≈ℓ≈....#.§§≈≈≈§§§≈§.ℓ...#.§§≈≈≈.≈§ζℓℓ.#.## #..§..§........##.## #...#...##....##.##≈ ...#.##.#########.≈§§ 1aj## 1aj§§§≈§≈§§≈§§§§.≈≈ℓℓ... 1aj &7 1aj% 1aj 1aj 1aj 1aj 1aj 1aj 1aj<B 1aj  You encounter an earth elemental and a stone giant. 1ajc.   1ajt#.. ##.## ##### #..#..######.....Σ 1ajL........##@.....)$ §§≈≈.≈≈§≈.......#.##.∩$C §§≈§§≈≈≈§≈.....##§  1ajԬ≈≈§§§≈§§≈≈≈≈....# ≈§§§§≈≈§≈≈§§§..# 1aj# §§§≈≈≈≈≈§§§§§...#  1ajC   stone giant (missile, asleep) .§§≈≈≈§≈§§§§§...#  1ajBΣ   earth elemental (dormant) .§§≈≈≈.≈≈ℓℓ§.#.## 1aje@§..§........##.#### 1ajȸ 8§§≈§≈...Found 31 gold pieces and a ruby potion. 1aj͹+9.0 (2 1aj 1ajE _Found a rocky tunnel leading out of this place.1aj1aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Plasma BeamFire/Air1aj9%6  c - Mephitic CloudConjuration/Alchemy/Air 1% 3 1aj d - Static DischargeConjuration/Air 1% 2  e + IrradiateConjuration/Alchemy 1% 5 1aj%Mf - FoxfireConjuration/Fire1%1  1ajN3x - ShockConjuration/Air1%1 1ajyz F - StarburstConjuration/Fire 10% 6 1aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1aj% 1aj>) 1aj1 JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 29/29 ========================.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@.....)$Noise: ---------  Time: 12899.0 (0.0) 1aj2 ;§§≈≈.≈≈§≈§......#.##.∩$Ca) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....# ≈§§§§≈≈§≈§§§§..## §§§≈≈≈≈≈§≈§≈§...#C   stone giant (missile, asleep) .§§≈≈≈§≈§§§.§...#1aj>2 Σ   earth elemental (dormant) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.#### _You are in a cloud of flame!1ajr2 You encounter an earth elemental and a stone giant.Found 31 gold pieces and a ruby potion. _Found a rocky tunnel leading out of this place.  1aj3 7Casting: Irradiate (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1aj3 1aj/< JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 29/29 ========================.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@.....)$Noise: ---------  Time: 12899.0 (0.0) §§≈≈.≈≈§≈§......#.##.∩$C1aj< a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....# ≈§§§§≈≈§≈§§§§..## §§§≈≈≈≈≈§≈§≈§...#C   stone giant (missile, asleep) .§§≈≈≈§≈§§§.§...#1aj< KΣ   earth elemental (dormant) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.#### _You are in a cloud of flame!You encounter an earth elemental and a stone giant.1aj< Found 31 gold pieces and a ruby potion. _Found a rocky tunnel leading out of this place.  1aja= 7Casting: Irradiate (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ajQH 1ajI The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No1aj1aj uJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 23/29 ===================-----.1ajRAC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..***ΣXL: 11 Next: 93% Place: a Volcano........##@***..)$Noise: ---------  Time: 12899.0 (0.0) §§≈≈.≈≈§≈§......#.##***Ca) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....# ≈§§§§≈≈§≈§§§§..## §§§≈≈≈≈≈§≈§≈§...#1aj4C   stone giant (missile, asleep) .§§≈≈≈§≈§§§.§...#Σ   earth elemental (dormant) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.####Found 31 gold pieces and a ruby potion. _Found a rocky tunnel leading out of this place.  1ajXCasting: Irradiate (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate1aj @ _a rocky tunnel leading out of this place.  Casting: Irradiate (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Plasma Beam (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  You can't see that place.1aj+&JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 23/29 ===================-----.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.....Σ1ajXL: 11 Next: 93% Place: a Volcano........##@***..)$Noise: ---------  Time: 12899.0 (0.0) §§≈≈.≈≈§≈§......#.##****a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....# ≈§§§§≈≈§≈§§§§..## §§§≈≈≈≈≈§≈§≈§...#C   stone giant (missile) .§§≈≈≈§≈§§§.§...#1aj:Σ   earth elemental (dormant) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.####Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (quite dangerous; 9% risk of failure)  1ajPress: ? - help, Dir - look around, f - activateYou can't see that place.  The bolt of lightning hits the stone giant!  The stone giant is lightly wounded.1aj8~G*******Press: ? - help, Dir - look around, f - activate  You can't see that place.  The bolt of lightning hits the stone giant!  The stone giant is lightly wounded.stone giant shouts!fiery plasma hits the stone giant.1aj{ C.The stone giant is lightly wounded.1aj(Σ●........●#●##.§≈≈≈Σally target)1aj=======900.0 (1-Star 1ajUZ _Your orb unleashes a flurry of shooting stars!1aja_1ajabAn earth elemental. A spirit drawn from the elemental plane of earth. It exists in this world as a sinuous stream of silt and stone, capable of smoothly flowing through solid rock. Max HP: ~45Will: ∞AC: +++EV: +rF: ∞rC: ∞rPois: ∞rNeg: ∞rElec: ∞ Threat: Low Class: Nonliv. Size: Large Int: Animal Speed: 80% (normally travels slower than you) You have about 85% to hit with your +3 dagger of venom. It has about 51% to hit you. Attack Max Damage Hit 36 It is immune to torment and blinding; and resistant to miasma and drowning. 1ajbIt is currently targeted by:your shooting staryour shooting star [!]: Description|Statuses1aj1aj/nJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 23/29 ===================-----.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@●....)$Noise: =======--  Time: 12900.0 (1.0) §§≈≈.≈≈§≈......●#●##.§C.1aja) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈§§§..## §§§≈≈≈≈≈§≈≈≈§...#C   stone giant (missile) .§§≈≈≈§≈§≈§.§...#Σ   earth elemental (ally target) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.####The bolt of lightning hits the stone giant!  The stone giant is lightly wounded.  The stone giant shouts!  The fiery plasma hits the stone giant.  The stone giant is lightly wounded. _Your orb unleashes a flurry of shooting stars!1ajY1aj1ajH1aj6!1aj; 1aj#>  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b + Plasma BeamFire/Air9% 6  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1aj> 1  F - StarburstConjuration/Fire 10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1ajP 1ajY 1ajg =JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 23/29 ===================-----.AC: 7Str: 5Doom: 20%#..EV: 141ajAh Int: 25##.#######SH: 0Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@●....)$Noise: =======--  Time: 12900.0 (0.0) §§≈≈.≈≈§≈......●#●##.§C.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈§§§..## §§§≈≈≈≈≈§≈≈≈§...#C   stone giant (missile) .§§≈≈≈§≈§≈§.§...#Σ   earth elemental (ally target) 1aj#i c.§§≈≈≈.≈≈ℓ...#.## .§..§........##.####The stone giant shouts!  The fiery plasma hits the stone giant.  The stone giant is lightly wounded. _Your orb unleashes a flurry of shooting stars!  Casting: Plasma Beam (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ajfv JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 23/29 ===================-----.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@●....)$Noise: =======--  Time: 12900.0 (0.0) §§≈≈.≈≈§≈......●#●##.§C.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈§§§..## §§§≈≈≈≈≈§≈≈≈§...#C   stone giant (miss1ajx 7ile) .§§≈≈≈§≈§≈§.§...#Σ   earth elemental (ally target) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.####The stone giant shouts!  The fiery plasma hits the stone giant.  The stone giant is lightly wounded. _Your orb unleashes a flurry of shooting stars!  Casting: Plasma Beam (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1aj   JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 19/29 ===============--------- . AC: 7Str: 5Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 #..#..######.....Σ  XL: 11 Next: 93% Place: a Volcano ........##@●...***  Noise: =======--  Time: 12900.0 (0.0) §§≈≈.≈≈§≈......●#●##.*C*  a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### *  Cast1aj : Foxfire ≈≈§§§≈§§≈≈≈≈....# -Star ≈§§§§≈≈§≈≈§§§..## §§§≈≈≈≈≈§≈≈≈§...# C   stone giant (missile) .§§≈≈≈§≈§≈§.§...# Σ   earth elemental (ally target) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.#### Casting: Plasma Beam (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (black smoke, lightly wounded, empty  space bonus: 6/8)1ajh #*.)$§C.§1aj'g#.****1aj**C*Aim: a stone giant, quivering large rocks (black smoke, lightly wounded, empty  space bonus: 6/8)1aj5 JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 19/29 ===============---------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 01aj Dex: 15#..#..######.....ΣXL: 11 Next: 93% Place: a Volcano........##@●....)$Noise: =======--  Time: 12900.0 (0.0) §§≈≈.≈≈§≈......●#●##.§*.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈§§§..## §§§≈≈≈≈≈§≈≈≈§...#C   stone giant (missile) .§§≈≈≈§≈§≈§.§...#Σ   earth elemental (ally target) .§§≈≈≈.≈≈ℓ...#.## .§..§........##.####Casting: Plasma Beam (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike [39;491aj m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (black smoke, lightly wounded, empty  space bonus: 6/8)1ajp  ●ζThe open air twists around violently and strikes the stone giant!●ζ1aj H.Σ1aj AC§1ajD Iζ●1ajv Gζ●1aj< @ℓℓℓℓ##.C$§!≈.. ....§1aj 20====----1.0 (11aj Qℓℓℓ1aj f _The stone giant is moderately wounded. 1ajק  1ajɩ  Your spells (cast)TypeFailure Level  a + AirstrikeAir1% 4  b - Plasma BeamFire/Air9% 6 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire 10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"1ajw "1ajKy "1ajp JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 20/29 ================--------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0"1aj ?Dex: 15#..#..######ℓ●....XL: 11 Next: 93% Place: a Volcano........##@ℓℓ●..Σ$Noise: ===------  Time: 12901.0 (0.0) "1aj% §§≈≈.≈≈§≈......●#ℓ##.C$§a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !"1ajt ICast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈§...#"1aj xC   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈...§#.## "1aj .§..§........##.####Aim: a stone giant, quivering large rocks (black smoke, lightly wounded, empty  "1aj space bonus: 6/8)  The open air twists around violently and strikes the stone giant! _The stone giant is moderately wounded."1aj Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."1aj "1aj JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 20/29 ================--------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######ℓ●....XL: 11 Next: 93% Place: a Volcano........##@ℓℓ●..Σ$Noise: ===------  Time: 12901.0 (0.0) §§≈≈.≈≈§≈......●#ℓ##.C$§a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈§...#[3"1aj 7mC   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈...§#.## .§..§........##.####Aim: a stone giant, quivering large rocks (black smoke, lightly wounded, empty  space bonus: 6/8)  The open air twists around violently and strikes the stone giant! _The stone giant is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."1aj> <  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 17/29 ==============---------- . AC: 7Str: 5Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 "1aj #..#..######ℓ●....  XL: 11 Next: 93% Place: a Volcano ........##@**●**Σ$  Noise: ===------  Time: 12901.0 (0.0) §§≈≈.≈≈§≈......●#ℓ##*C$§  a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !  Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....# -Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈§...# C   stone giant (missile) "1aj< .§§≈≈≈§≈§≈§.....# Σ   earth elemental (ally target) .§§≈≈≈.≈≈...§#.## .§..§........##.#### "1aje The open air twists around violently and strikes the stone giant! _The stone giant is moderately wounded."1aj Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."1aj Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"1ajE *●**●*..C _The stone giant is moderately wounded.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shooting star (friendly, not susceptible)"1aj} R●●*#1ajg ℓ●***●**C#1ajX JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 17/29 ==============----------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0#1aj Dex: 15#..#..######ℓ###..XL: 11 Next: 93% Place: a Volcano........##@**###Σ$Noise: ===------  Time: 12901.0 (0.0) §§≈≈.≈≈§≈......●#ℓ####$§a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !Cast: Foxfire ≈≈§§§≈§§≈≈≈≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈§...##1aju C   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈...§#.## .§..§........##.#### _The stone giant is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#1aj‹ Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!#1aj #1aj ξ●ζ●Σ§C∩ #######The stone giant is moderately wounded.#1aj 1§#1aj #The shooting star hits the earth elemental but does no damage.  The earth elemental is knocked back. The shooting star hits the stone giant.#1aj 1§#1ajF | .ℓ§§.§..ξ§§).##C∩Σ.§..The stone giant is moderately wounded.#1aj K======2.0 (1#1ajP ;ℓ#1aj 6 _The stone giant is knocked back.&1aj&1aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Plasma BeamFire/Air&1ajI9%6  c + Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air&1aj1%1  F - StarburstConjuration/Fire 10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(1aj(1aj(1ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 17/29 ==============----------.AC: 7Str: 5Doom: 20%#..(1aj EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.ℓ§§.§XL: 11 Next: 93% Place: a Volcano(1aj'........##@..ξ§§)$(1ajANoise: ======---  Time: 12902.0 (0.0) (1aj[§§≈≈.≈≈§≈......●#.##C∩Σ.a) +3 dagger (venom) (1aj§§≈§§≈≈≈§≈.....#### !Cast: Foxfire ≈≈§§§≈§§≈≈§≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈....#(1ajC   stone giant (missile) .§§≈≈≈§≈§≈§.....#(1ajhΣ   earth elemental (ally target) (1aj ^.§§≈≈≈.≈≈....#.## .§..§........##.####(1aj![The shooting star hits the earth elemental but does no damage.  (1ajOThe earth elemental is knocked back. The shooting star hits the stone giant.  The stone giant is moderately wounded. _The stone giant is knocked back.  (1aj{Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(1aj(1aj(1ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 17/29 ==============----------.AC: 7Str: 5Doom: 20%(1aj#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.ℓ§§.§XL: 11 Next: 93% Place: a Volcano(1aj9%........##@..ξ§§)$Noise: ======---  Time: 12902.0 (0.0) (1aju§§≈≈.≈≈§≈......●#.##C∩Σ.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !Cast: Foxfire (1aj ≈≈§§§≈§§≈≈§≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈....#(1aj6C   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) (1ajnW.§§≈≈≈.≈≈....#.## .§..§........##.####The shooting star hits the earth elemental but does no damage.  The earth elemental is knocked back. The shooting star hits the stone giant.  The stone giant is moderately wounded. _The stone giant is knocked back.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(1aj(1aje  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 13/29 ==========-------------- . AC: 7Str: 5Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 #..#..######.ℓ§§.§  XL: 11 Next: 93% Place: a Volcano (1aj........##@..***)$  Noise: ======---  Time: 12902.0 (0.0) §§≈≈.≈≈§≈......●#.##C*Σ.  a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !  Cast: Foxfire ≈≈§§§≈§§≈≈§≈....# -Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈....# C   stone giant (missile) .§§≈≈≈§≈§≈§.....# Σ   earth elemental (ally target) (1aj[.§§≈≈≈.≈≈....#.## .§..§........##.#### Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (moderately wounded, empty space  (1ajbonus: 4/8)(1aj #***ξ§§C∩(1aj4 l##ℓ***(1ajuv Z##***.(1aj Q#****(1aj' _***§***§(1aj :**(1aj y.***.****(1ajJ;ℓ§§*CAim: a stone giant, quivering large rocks (moderately wounded, empty space  bonus: 4/8))1ajv ξ***C*)1aj%p§****Σ**Aim: an earth elemental (ally target, empty space bonus: 6/8))1ajDH ***$*Σ.!)1aj ***)C*Aim: a stone giant, quivering large rocks (moderately wounded, empty space  bonus: 4/8)*1ajRJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 13/29 ==========--------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######.ℓ§§.§XL: 11 Next: 93% Place: a Volcano........##@..ξ§§)$Noise: ======---  Time: 12902.0 (0.0) §§≈≈.≈≈§≈......●#.##*∩Σ.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### !Cast: Foxfire ≈≈§§§≈§§≈≈§≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈≈≈....#*1ajC   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈....#.## .§..§........##.####Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (moderately wounded, empty space  bonus: 4/8)*1aj .§§..ζ§.C §§The air twists around and strikes the stone giant!*1aja===---3.0 (1*1aj*1ajg"c _The stone giant is heavily wounded.+1ajϊ+1ajɌl Your spells (cast)TypeFailure Level  a + AirstrikeAir1% 4 b - Plasma BeamFire/Air9%6  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire 10% 6 +1aj}-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+1aj, +1aj63 +1aj; JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 13/29 ==========--------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15+1aju< #..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..ζ§.)$Noise: ===------  Time: 12903.0 (0.0) §§≈≈.≈≈§≈......●#.##C∩Σ.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈§≈....#+1aj< -Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈§≈....#C   stone giant (missile) .§§≈≈≈§≈§≈§.....#+1aj= Σ   earth elemental (ally target) .§§≈≈≈.≈≈....#.## .§..§........##.####+1aj4= Aim: a stone giant, quivering large rocks (moderately wounded, empty space  bonus: 4/8)  The air twists around and strikes the stone giant! +1aj\= _The stone giant is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  +1aj= `Confirm with . or Enter, or press ? or * to list all spells.+1aj F JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 13/29 ==========--------------.AC: 7Str: 5+1ajlF dDoom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..+1ajF XL: 11 Next: 93% Place: a Volcano........##@..ζ§.)$+1aj#G ANoise: ===------  Time: 12903.0 (0.0) §§≈≈.≈≈§≈......●#.##C∩Σ.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire +1ajQG ≈≈§§§≈§§≈≈§≈....#-Star ≈§§§§≈≈§≈≈≈....## +1ajwG §§§≈≈≈≈≈§≈§≈....#C   stone giant (missile) +1ajG .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) +1ajG ^.§§≈≈≈.≈≈....#.## .§..§........##.####+1ajG Aim: a stone giant, quivering large rocks (moderately wounded, empty space  bonus: 4/8)  +1ajH wThe air twists around and strikes the stone giant! _The stone giant is heavily wounded.+1aj$H Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+1ajb   JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 9/29=======----------------- . AC: 7+1ajUc Str: 5Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 +1ajc $#..#..######..§§..  XL: 11 Next: 93% Place: a Volcano ........##@..***)$  Noise: ===------  Time: 12903.0 (0.0) +1ajc §§≈≈.≈≈§≈......●#.##C*Σ.  a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §  Cast: Foxfire +1ajd ≈≈§§§≈§§≈≈§≈....# -Star +1aj%d ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈§≈....#+1ajFd  C   stone giant (missile) .§§≈≈≈§≈§≈§.....#+1ajjd  Σ   earth elemental (ally target) .§§≈≈≈.≈≈....#.## +1ajd .§..§........##.#### Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+1ajd Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target+1ajd Aim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8)+1ajq  ***C∩,1ajjc.***ζ****,1ajPW^§§.**,1aj;***)C*Aim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8),1ajFv ζ***C*,1aju***)C*Aim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8),1ajx JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 9/29=======-----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######,1aj SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..ζ§.)$Noise: ===------  Time: 12903.0 (0.0) §§≈≈.≈≈§≈......●#.##*∩Σ.a) +3 dagger (venom) §§≈§§≈≈≈§≈.....#### §Cast: Foxfire ≈≈§§§≈§§≈≈§≈....#-Star ≈§§§§≈≈§≈≈≈....## §§§≈≈≈≈≈§≈§≈....#C   stone giant (missile) .§§≈≈≈§≈§≈§.....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈....#.## .§..§........##.####Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ?,1ajَ - help, Dir - move targetAim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8),1aj C.The air twists around and strikes the stone giant!Σ$,1aj §§§§§ ≈§§,1aj; r10/29=4.0 (1,1ajs ,1aj d _The stone giant is severely wounded.-1aj$/-1ajV1 Your spells (cast)TypeFailure Level  a + AirstrikeAir1% 4 -1aj1b - Plasma BeamFire/Air9%6  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static Discharge-1aj1Conjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire-1ajk21%1  x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire10%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.1ajs.1aj~y.1ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 10/29 ========----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) .1aj(2§§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) .§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Aim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8)  The air twists around and strikes the stone giant! .1aj*_The stone giant is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..1ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 10/29 ========----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) [0;.1aj=/10m.§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Aim: a stone giant, quivering large rocks (heavily wounded, empty space bonus:  4/8)  The air twists around and strikes the stone giant! _The stone giant is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..1aj:  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 6/29====-------------------- . AC: 7Str: 5Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 #..#..######***§..  XL: 11 Next: 93% Place: a Volcano .1ajr........##@.*C*.)$  Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##*Σ$.  a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §  Cast: Foxfire ≈≈§§§≈§§≈§§≈....# -Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....# C   stone giant (missile) .§§≈≈≈§≈§≈≈§....#.1ajZ Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.#### Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (noxious fumes, severely wounded,  empty space bonus: 6/8).1aj #.C§..1ajq#**C*.1aj-.***.C**.1aj5 ~***§*C*..1ajt *C*Aim: a stone giant, quivering large rocks (noxious fumes, severely wounded,  empty space bonus: 6/8).1aj` §**C§*##./1aj,/1aj'JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 10/29 ========----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) [0;/1aj̍10m.§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then./1ajĕ/1ajŖ/1ajH/1ajh. _/1ajg /1aj2 n Your spells (cast)TypeFailure Level  a + AirstrikeAir1% 4 b - Plasma BeamFire/Air9%6  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire10%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit11aj 11aj 11aj JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 10/29 ========----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#11aj C   stone giant (missile) .§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target 11ajT _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.11aj@ 11ajE cJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 10/29 ========----------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$11aj  Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) .§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.11aj5 11aj The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No21aj 21aj 21aj The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.31aj31aj9:JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..31ajc:XL: 11 Next: 93% Place: a Volcano........##@**C**)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#*##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§....*#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈.*..#-Star ≈§§§§≈≈§≈§§.*..## §§§≈≈≈≈≈§§§*....#31aj:C   stone giant (missile) .§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####Press: ? - help, Dir - move target _Okay, then.31aj:Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.31aj(;/Casting: Starburst (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate31ajG  @ _Okay, then.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Starburst (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  You can't see that place.31aj'JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@..C§.)$Noise: ===------  Time: 12904.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ$.a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈§§....## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) jE40m.§§≈≈≈§≈§≈≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.#### _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Starburst (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place.31aj'Y*****41ajC41ajt41aj41aj'b ***** The bolt of fire hits the stone giant!!41ajN41aj 9*41aj CζThe stone giant is almost dead.41aj.Cℓ§.●#.##.Σ§§..≈§§.≈§41ajI====5.0 (141aj+41ajRC _The stone giant is engulfed in noxious fumes.41aj17 Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Plasma BeamFire/Air9% 6 c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1  F + StarburstConjuration/Fire 10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit91ajP 91ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 591ajDoom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$91ajlNoise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §91ajCast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star ≈§§§§≈≈§≈≈§§...## 91ajяv§§§≈≈≈≈≈§§§≈....#C   stone giant (missile) .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) 91aj.§§≈≈≈.≈≈§...#.## .§..§........##.####You can't see that place.  91aj+The bolt of fire hits the stone giant!!  The stone giant is almost dead. _The stone giant is engulfed in noxious fumes.  91ajZ>Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.91aj91ajhJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 5Doom: 20%#..91ajAEV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$91aj`Noise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) 91ajC§§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#91ajk-Star ≈§§§§≈≈§≈≈§§...## 91aj§§§≈≈≈≈≈§§§≈....#C   stone giant (missile) 91ajޚ.§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####You can't see that place.  The bolt of fire hits the stone giant!!  The stone giant is almost dead. _The stone giant is engulfed in noxious fumes.  91aj>Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.91ajӹ  JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 1/29------------------------ . AC: 7Str: 5Doom: 20%91ajcK #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 #..#..######**§§..  XL: 11 Next: 93% Place: a Volcano ........##@*C*§.)$  Noise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#*##.Σ§§  a) +3 dagger (venom) 91aj Y§§≈§§≈≈≈§§.....#### §  Cast: Foxfire ≈≈§§§≈§§≈§§≈....# -Star ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....# C   stone giant (missile) .§§≈≈≈§≈§§≈§....# Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.#### _The stone giant is engulfed in noxious fumes.  Casting: Starburst (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  91ajsPress: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (almost dead, chance to affect: 24%)91aj 91aj JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 791aj Str: 5Doom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$Noise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§91aj^ ka) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star 91aj ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) 91aj .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## 91aj .§..§........##.####Casting: Starburst (quite dangerous; 10% risk of failure)  91aj$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  91ajK Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (almost dead, chance to affect: 24%)  Okay, then.91aj% 91aj 91ajM 91aj 91aj . _:1aj :1aj  Your spells (cast)TypeFailure Level a - AirstrikeAir1%4 :1aj  b - Plasma BeamFire/Air9% 6  c + Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%1  F - StarburstConjuration/Fire 10% 6 :1aj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;1aj;1ajk;1ajJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 5;1ajcdDoom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..;1aj XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$;1aj`Noise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) ;1aj§§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#;1aj.-Star ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....#;1aj]C   stone giant (missile) .§§≈≈≈§≈§§≈§....#;1ajΣ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.####;1ajAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;1ajAim: a stone giant, quivering large rocks (almost dead, chance to affect: 24%) _Okay, then.;1ajCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;1aj;1aj'JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------.AC: 7Str: 5;1aj~dDoom: 20%#..EV: 14Int: 25##.#######SH: 0Dex: 15#..#..######..§§..;1aj XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$;1ajnNoise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#;1aj$-Star ≈§§§§≈≈§≈≈§§...## ;1aj=§§§≈≈≈≈≈§§§≈....#C   stone giant (missile) ;1aj_ .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## ;1ajx.§..§........##.####Aiming: Mephitic Cloud (safe; 1% risk of failure)  ;1ajPress: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (almost dead, chance to affect: 24%) ;1aj_Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  ;1aj\Confirm with . or Enter, or press ? or * to list all spells.;1aj8Press: ? - help, Shift-Dir - straight line  Aim: a stone giant, quivering large rocks (almost dead, chance to affect: 24%) _Okay, then.  Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.;1aj;1aj;1aj. _<1aj~<1aj<1aj<1ajF _Unknown command.<1aj#<1aj Your spells (cast)TypeFailure Level a - AirstrikeAir1%4  b - Plasma BeamFire/Air9% 6  c + Mephitic CloudConjuration/Alchemy/Air 1% 3 <1aj;d d - Static DischargeConjuration/Air 1% 2  e - IrradiateConjuration/Alchemy 1% 5 f - FoxfireConjuration/Fire1%1  x - ShockConjuration/Air1%<1aj1  F - StarburstConjuration/Fire 10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit<1aj <1aj <1aj vJYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 4/29===---------------------<1aj} .AC: 7Str: 5Doom: 20%#..EV: 14Int: 25<1aj ##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$Noise: ====-----  Time: 12905.0 (0.0) <1aj] §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star <1aj ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....#C   stone giant (missile) .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## <1aj܌ .§..§........##.####Casting: Mephitic Cloud (safe; 1% risk of failure)  <1aj Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Mephitic Cloud (safe; 1% risk of failure)  <1aj5 \Confirm with . or Enter, or press ? or * to list all spells.<1ajˍ <1aj JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================<1aj] WMagic: 4/29===---------------------.AC: 7Str: 5Doom: 20%#..EV: 14<1aj WInt: 25##.#######<1aj SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.Cℓ§.)$<1aj #Noise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§<1ajB a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §<1ajj Cast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star <1aj ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....#<1ajǗ lC   stone giant (missile) <1aj .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) <1aj .§§≈≈≈.≈≈§...#.## .§..§........##.####Casting: Mephitic Cloud (safe; 1% risk of failure)  <1aj< Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.<1ajn Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<1aj   JYZero the Thaumaturge  Deep Elf of Vehumet ***...  Health: 62/62 ========================  Magic: 0/29------------------------ . AC: 7Str: 5<1aj= Doom: 20% #.. EV: 14Int: 25 ##.## #####  SH: 0Dex: 15 #..#..######**§§..  XL: 11 Next: 93% Place: a Volcano ........##@*C*§.)$  Noise: ====-----  Time: 12905.0 (0.0) <1aj >§§≈≈.≈≈§≈......●#*##.Σ§§  a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §  Cast: Foxfire ≈≈§§§≈§§≈§§≈....# -Star <1ajN ≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....# C   stone giant (missile) .§§≈≈≈§≈§§≈§....# Σ   earth elemental (ally target) .§§≈≈≈.≈≈§...#.## .§..§........##.#### _Unknown command.<1aj Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<1aj @Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (almost dead, empty space bonus: 5/8)=1ajm*JYZero the ThaumaturgeDeep Elf of Vehumet ***...Health: 62/62 ========================Magic: 0/29------------------------.AC: 7Str: 5Doom: 20%#..EV: 14=1aj.n"Int: 25##.#######SH: 0Dex: 15#..#..######..§§..XL: 11 Next: 93% Place: a Volcano........##@.*ℓ§.)$=1ajinNoise: ====-----  Time: 12905.0 (0.0) §§≈≈.≈≈§≈......●#.##.Σ§§a) +3 dagger (venom) §§≈§§≈≈≈§§.....#### §=1ajnCast: Foxfire ≈≈§§§≈§§≈§§≈....#-Star =1ajn≈§§§§≈≈§≈≈§§...## §§§≈≈≈≈≈§§§≈....#=1ajn7C   stone giant (missile) .§§≈≈≈§≈§§≈§....#Σ   earth elemental (ally target) =1aj%ov.§§≈≈≈.≈≈§...#.## .§..§........##.#### _Unknown command.=1ajoCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (almost dead, empty space bonus: 5/8)=1ajiΣ∩asting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a stone giant, quivering large rocks (almost dead, empty space bonus: 5/8)The air twists around and strikes the stone giant.=1ajLj?C.=1ajt.ξ.≈§≈§.§§≈.=1ajrvx1===-6.0 (1=1ajv|=1aj~_ _The stone giant is almost dead.>1ajX  You hit the stone giant but do no damage.>1aj~ Σ.The stone giant is almost dead.The stone giant hits you!!!>1aj$§.§≈≈≈§≈..≈§.>1ajX26--------------=====7>1aj>1ajM _Ouch! That really hurt!>1aj/.>1aj~. #.. ##.#######..#..######..§§.. ........##.C..ξ.)$ >1aj§§§≈≈.≈≈§≈......@#.#Σ.∩$.§≈§§≈≈≈≈§.§...#### §≈≈§§§≈§§≈≈≈≈....# §≈§§§§≈≈§≈§≈....## .§§§≈≈≈≈≈≈§§≈....# ..§§≈≈≈§≈§§§.....# ..§§≈≈≈.≈§....#.##>1ajIs.§..§...§§...##.#### ...#...##≈≈##>1aj2#?C.>1aj*ζ≈..§§§§§§§§.>1aj+q2=-----8>1aj1>1ajc4T _Your shooting star dissipates!C1ajL  As you read the scroll of teleportation, it crumbles to dust.C1aj §You feel strangely unstable. The stone giant hits you!!  You die...C1aj]0/62 -----------------------------C1ajH/  --more--|1ajx|1ajInventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger of venom (weapon) Missiles (go to first with ()j - 2 curare-tipped darts Armour (go to first with [)  e - an orb of stardust (worn)  f - a +2 animal skin (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)d - a ring of protection from cold  h - a ring of poison resistance  i - a ring of see invisible Wands (go to first with /)a - a wand of flame (30)  c - a wand of roots (21)  |1ajf - a wand of mindburst (4)  p - a wand of polymorph (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 3 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1ajM  g - a +2 helmet (worn) Jewellery (go to first with "=)  b - a ring of willpower (worn)  c - a ring of protection from fire (worn)  d - a ring of protection from cold  h - a ring of poison resistance  i - a ring of see invisible Wands (go to first with /)  a - a wand of flame (30)  c - a wand of roots (21)  f - a wand of mindburst (4)  p - a wand of polymorph (4) Scrolls (go to first with ?) 1aj  b - 3 scrolls of blinking  f - 3 scrolls of fear  q - a scroll of fog {unknown}  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  e - a scroll of enchant weapon {unknown}  s - a scroll of butterflies  y - 2 scrolls of revelation {unknown}  W - 2 scrolls of brand weapon33%1aj q - a scroll of fog {unknown}  h - a scroll of immolation {unknown}  j - a scroll of poison {unknown}  T - 2 scrolls of torment Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  h - 6 potions of haste 1aj n - 7 potions of heal wounds {unknown}b - 3 potions of brilliance761ajP q - a scroll of fog {unknown}  h - a scroll of immolation {unknown}d - a potion of berserk rage {unknown}  e - a potion of enlightenment  p - 3 potions of invisibility {unknown}  s - a potion of attraction {unknown}  o - 2 potions of moonshine {unknown}bot1aj  h - a scroll of immolation {unknown}  c - 3 potions of curing1aj"81ajz1aj1 Goodbye, JYZero.14817 JYZero the Thaumaturge (level 11, 0/62 HPs)Began as a Deep Elf Air Elementalist on July 22, 2026.Was a Priest of Vehumet.Slain by a stone giant (27 damage)... in a volcano.The game lasted 00:43:11 (12878 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswn1ajѐAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb1aj1ajL1ajP? [?25h[?0c [?1051l[?1052l[?1060l[?1061l