F8aj  Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.21:38:14.ttyrec Time: (1784756294) Wed Jul 22 21:38:14 2026 H8ajL [?1051l[?1052l[?1060l[?1061hH8ajNV)0[?7h[?25l[?1cH8aj VH8ajS]FWelcome, JYZero. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - MerfolkH8ajqbDl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elf q - Tenguz - Felid i - Barachir - CoglinA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air ElementalistJ8ajY_J8ajJ8ajJYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedJ8aj?Cast: ShockJ8aj4.. #.. .#..###.....#.........#.....#.##.......#@....................#...#.......#....##[....## ..##....... #..........#########.#J8ajJ.$J8ajJ8ajWelcome, JYZero the Deep Elf Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.J8ajJ8ajPress ? for a list of commands and other information.  Found a robe and 9 gold pieces.J8aj J8aj$[ _Found a staircase leading out of the dungeon.L8ajm>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2  8aj>fm    d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                              L8aj?s                L8ajD?,            L8aj?    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN8aj= a + Fighting 0.0N8aj[TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsN8aj N8aj N8ajD JYZero the Gusty.. #Deep Elf.. .#.Health: 10/10 ========================.###...N8aj Magic: 6/6========================..#....AC: 2Str: 5.....#EV: 11Int: 19.....#.N8aj SH: 0Dex: 15##.......N8aj֓ @XL:  1 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 0.0 (0.0)N8aj .............#.-) Nothing wielded..#.......#....Cast: ShockN8aj ##[....## ..##....... #..........N8ajG o#########.#.$N8ajn {Welcome, JYZero the Deep Elf Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.N8aj Press ? for a list of commands and other information.  Found a robe and 9 gold pieces. _Found a staircase leading out of the dungeon.N8aj# N8aj- N8aj N8aj N8aj N8aj N8aj N8ajg f _Sorry, you're not good enough to have a special ability.P8aj0P8aj  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air MagicP8ajW3.2   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + StealthP8ajm2.4   1.8  +3          P8aj                P8aj2!            P8aj                    P8aj!            P8aj_    P8ajT    P8aj<The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpP8ajVG[=] set a skill target  P8aj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ8ajTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsQ8aj7 <[?25h[?0c0 R8aj'" R8aj [?25l[?1c8.0  -2 current training targets, if any.=] set aall targetsS8aja-z] setselected target S8aj<[?25h[?0c0 S8ajz [?25l[?1cS8aj8 7.0  +2 =] set aall targetsT8aj>a-z] setselected target T8ajb:<[?25h[?0c0 T8aja - [?25l[?1cT8aj 7.0  +3 =] set aall targetsU8ajy U8aj JYZero the Gusty.. #Deep Elf.. .#.Health: 10/10 ========================.###...Magic: 6/6U8aj e========================..#....AC: 2Str: 5.....#EV: 11Int: 19.....#.SH: 0Dex: 15##.......XL:  1 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 0.0 (0.0).............#.-) Nothing wielded..#.......#....Cast: Shock##[....## ..##....... #..........#########.#.$U8aj Welcome, JYZero the Deep Elf Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found a robe and 9 gold pieces. _Found a staircase leading out of the dungeon. _Sorry, you're not good enough to have a special ability.U8aj+ U8aj U8aj U8aj V8aj4V8ajc4V8aj5V8aj8V8aj;V8aj@P _V8ajRV8ajSV8ajIj`V8ajkV8ajpXV8ajs,V8aj;uV8aj| _You now have 9 gold pieces.V8aj}V8ajV8aj V8ajHV8ajSV8ajVV8ajV8ajZV8ajV8ajV8ajeV8ajV8ajV8ajR,V8ajV8ajzXV8aj{BV8ajV8ajհV8ajEM## ##.. ########..#. .......... #.##....... .#.###.....###...#..#.......#....#.......# #17.0 (17.0)>#..#...###.......#......#<.......##.............#..#..#.......#...... ##[....###..#..#.......#..##............#8.0 (18 _Found an escape hatch in the floor.V8aje,9.0 (19V8ajUS _You now have 17 gold pieces (gained 8).V8aj 3V8aj V8aj$V8ajV8ajV8aj V8aj V8aj"i  You encounter a hobgoblin.V8aj#.# #.#  #.## ### ...#..g ########..#.# ........... #.#  #.# .#.#  ##....@###...# V8aj ..#.......#....# .............# # Shock.....>#......#.#.....###.......#......#<.......##g   hobgoblin (asleep)V8ajze.............#..#..#.......#...... ##[....###..#.V8aj`220.0)V8aj 21.0 (2 _V8aj~$V8aj1&W8aj}   JYZero the Gusty #.# Deep Elf #.# Health: 10/10 ========================W8aj}  #.## ###  Magic: 5/6====================---- W8aj} ...#.*g  AC: 2Str: 5W8aj3~  ########..#*#  EV: 11Int: 19 .........*. #.#  SH: 0Dex: 15W8aj~ # #......*# .#.#  XL:  1 Next:  0% Place: Dungeon:1 ##....@###...#  Noise: ---------  Time: 21.0 (0.0) W8aj~ ..#.......#....#  -) Nothing wielded W8aj~ .............# #  Cast: Shock W8aj .....>#......#.#  .....###.......#  W8ajO ......#<.......##  g   hobgoblin (asleep) .............#..#  W8aj ...#.......#.....  . ##[....###..#. _You now have 17 gold pieces (gained 8). _You encounter a hobgoblin.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineW8aj CAim: a hobgoblin (asleep, 100% to hit)W8aj .g...*#W8ajiq*#.#X8ajK+@*#X8ajdqM**X8aj7L.#*X8ajf*g*#.  Aim: a hobgoblin (asleep, 100% to hit)X8aj QJYZero the Gusty#.#Deep Elf#.#Health: 10/10 ========================X8aj #.## ###Magic: 5/6====================----X8aj '...#.**AC: 2Str: 5########..#*#X8aj EV: 11Int: 19.........*. #.#SH: 0Dex: 15X8aj {#......*# .#.#X8aj XL:  1 Next:  0% Place: Dungeon:1##....@###...#X8aj: Noise: ---------  Time: 21.0 (0.0)..#.......#....#X8aj -) Nothing wielded.............# #X8aj¤ uCast: Shock.....>#......#.#.....###.......#......#<.......##X8ajP g   hobgoblin.............#..#..#.......#...... ##[....###..#.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  X8aj pThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.X8aj*  g.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.X8aj+ 2The hobgoblin shouts!X8ajp7 3...X8aj9 <===2.0 (1 _X8ajg? X8ajB Y8ajK  JYZero the Gusty #.# Deep Elf #.# Health: 10/10 ======================== #.## ###  Magic: 4/6================-------- ...#.g.  AC: 2Str: 5 ########..#*#  EV: 11Int: 19 .........*. #.#  SH: 0Dex: 15 #......*# .#.#  XL:  1 Next:  0% Place: Dungeon:1 ##....@###...#  Noise: ===------  Time: 22.0 (0.0) ..Y8ajm[36m#.......#....#  -) Nothing wielded .............# #  Cast: Shock .....>#......#.#  .....###.......#  ......#<.......##  g   hobgoblin .............#..#  ..#.......#.....  . ##[....###..#. The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)Y8ajoBS g*Y8ajS|g.  Aim: a hobgoblin (moderately wounded, 79% to hit)Y8ajĘJYZero the Gusty#.#Deep Elf#.#Health: 10/10 ========================#.## ###Magic: 4/6Y8aj================--------...#.**AC: 2Str: 5########..#*#EV: 11Y8ajINInt: 19.........*. #.#SH: 0Dex: 15#......*# .#.#Y8ajXL:  1 Next:  0% Place: Dungeon:1##....@###...#Noise: ===------  Time: 22.0 (0.0)..#.......#....#Y8aj-) Nothing wielded.............# #Cast: ShockY8ajޙ.....>#......#.#.....###.......#......#<.......##g   hobgoblinY8aj1.............#..#..#.......#...... ##[....###..#.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.Y8ajQ+.g...--3.0 (1 _Y8aj_/Y8ajh5Y8aj)   JYZero the Gusty #.# Deep Elf #.# Health: 10/10 ======================== #.## ###  Magic: 3/6============------------ ...#...  AC: 2Str: 5 ########..#g#  EV: 11Int: 19 .........*. #.#  SH: 0Dex: 15 #......*# .#.#  XL:  1 Next:  0% Place: Dungeon:1 Y8aj6 ##....@###...#  Noise: =--------  Time: 23.0 (0.0) ..#.......#....#  -) Nothing wielded .............# #  Cast: Shock .....>#......#.#  .....###.......#  ......#<.......##  g   hobgoblin .............#..#  ..#.......#.....  . ##[....###..#. The zap hits the hobgoblin. Y8aj _The hobgoblin is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit)Y8aj   JYZero the Gusty #.# Deep Elf #.# Health: 10/10 ======================== #.## ###  Magic: 3/6============------------ ...#...  AC: 2Str: 5 ########..#.#  EV: 11Int: 19 ........... #.#  SH: 0Dex: 15 #.......# .#.#  XL:  1 Next:  0% Place: Dungeon:1 Y8aj ##....@###...#  Noise: =--------  Time: 23.0 (0.0) ..#.......#....#  -) Nothing wielded .............# #  Cast: Shock .....>#......#.#  .....###.......#  ......#<.......##  g   hobgoblin .............#..#  ..#.......#.....  . ##[....###..#. Aiming: Shock (safe; 6% risk of failure)  Y8aj VPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!Y8ajyK #.# #.# #.## ###  ...#.**  *#  *. #.#  *# .#.#       #       . ##[Y8ajҝ8.....Y8aj|m164.0 (1Shock _Y8ajY8ajVZ8ajͭZ8aj4====Z8ajZ8ajZ8aj߷Z8ajɹZ8aj1Z8aj%Z8ajZ8ajf<====Z8ajZ8aj[5====Z8aj,Z8ajyZ8ajM$====6====Z8ajsC _Magic restored.Z8ajh====Z8aj Z8ajZ8ajWZ8aj7,Z8ajAXZ8ajZ8aj,Z8ajZ8ajA!XZ8aj "Z8aj$BZ8aj$Z8ajv(BZ8aj(Z8ajD*Z8aj+,Z8aj+Z8aj:-Z8aj-Z8aj-Z8ajo/Z8aj1,Z8aj1Z8aj3Z8aj4Z8aj 5Z8ajp6Z8aj7Z8aji9Z8aj9Z8ajt:Z8aj<Z8aj0>,Z8aj?Z8aj@Z8ajPBZ8ajBZ8aj6CZ8ajuGy  You encounter a bat.Z8ajTb #######.#Z8ajU! .. ..... .# ##.##.#.# .# ###.#  #.@....# - #.###..##.##.##........#Shock.......##.....###......##.#### #......##.# b   bat (asleep) #.#..#.##.#Z8ajcV.....#.##.#.##..#.##.Z8ajb056.0 (32.0)Z8ajlM-7.0 (33 _Z8ajqZ8ajr[8aj"  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- [8ajb #######.#  AC: 2Str: 5 ** ..... .#  EV: 11Int: 19 ##*##.#.# .#  SH: 0Dex: 15 #..**...##.#  XL:  1 Next: 16% Place: Dungeon:1 #*@....# #  Noise: ---------  Time: 57.0 (0.0) #.###..#.#  -) Nothing wielded #.##.##........#  Cast: Shock [8ajc........##.....#  ##......##.#####  #......##.#  b   bat (asleep) [8aj#.#..#.##.#  ......#.##.#  ..##..#.##.# _Magic restored. _You encounter a bat.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)[8aj7 JYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 5/6====================----* #######.#AC: 2Str: 5** ..... .#EV: 11Int: 19##*##.#.# .#SH: 0Dex: 15#..**...##.#XL:  1 Next: 16% Place: Dungeon:1#*@....# #Noise: ---------  Time: 57.0 (0.0)#.###..#.#-) Nothing wielded#.##.##........#Cast: Shock[8aj ........##.....###......##.######......##.#b   bat#.#..#.##.#......#.##.#..##..#.##.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  [8ajO bThe zap hits the bat.  The bat is severely wounded.[8aj3 '.b[8aj =.b.b[8ajO j[8aj ...j   endoplasmb   bat[8aj 3=8.0 (1[8aj [8aj   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded. _You encounter an endoplasm.\8aj  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 4/6================-------- j #######.#  AC: 2Str: 5 .. ..... .#  EV: 11Int: 19 ##b##.#.# .#  SH: 0Dex: 15 #..**...##.#  XL:  1 Next: 16% Place: Dungeon:1 #*@....# #  Noise: =--------  Time: 58.0 (0.0) #.###..#.# [3\8aj^7m -) Nothing wielded #.##.##........#  Cast: Shock ........##.....#  ##......##.#####  #......##.#  j   endoplasm #.#..#.##.#  b   bat ......#.##.#  ..##..#.##.# The zap hits the bat.  The bat is severely wounded. _You encounter an endoplasm.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line\8aj=mj**#bThe bat is severely wounded. _You encounter an endoplasm.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (98% to hit)\8aj M j*\8ajG9.*\8ajNA**\8ajwX j*Aim: an endoplasm (98% to hit)\8aj ]JYZero the GustyDeep ElfHealth: 10/10 ========================Magic: 4/6================--------* #######.#AC: 2Str: 5** ..... .#EV: 11Int: 19##*##.#.# .#SH: 0Dex: 15#..**...##.#\8aj XL:  1 Next: 16% Place: Dungeon:1#*@....# #Noise: =--------  Time: 58.0 (0.0)#.###..#.#-) Nothing wielded#.##.##........#Cast: Shock........##.....###......##.######......##.#j   endoplasm#.#..#.##.#b   bat......#.##.#..##..#.##.#Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the bat.  The bat is severely wounded.The zap hits the endoplasm.  The endoplasm is heavily wounded.\8aj d.b.b.b\8aj '.j\8aj #.\8aj 29.0 (1 _\8aj \8aj ]8aj  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------ . #######.#  AC: 2Str: 5 j* ..... .#  EV: 11Int: 19 ##*##.#.# .#  SH: 0Dex: 15 #..**...##.#  XL:  1 Next: 16% Place: Dungeon:1 #b@....# #  Noise: =--------  Time: 59.0 (0.0) #.###..#]8aj.#  -) Nothing wielded #.##.##........#  Cast: Shock ........##.....#  ##......##.#####  #......##.#  j   endoplasm #.#..#.##.#  b   bat ......#.##.#  ..##..#.##.# The zap hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)]8aj["  JYZero the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------ . #######.#  AC: 2Str: 5 j. ..... .#  EV: 11Int: 19 ]8aj\##.##.#.# .#  SH: 0Dex: 15 #.......##.#  XL:  1 Next: 16% Place: Dungeon:1 #.@....# #  Noise: =--------  Time: 59.0 (0.0) #.###..#.#  -) Nothing wielded #.##.##........#  Cast: Shock ........##.....#  ##......##.#####  #......##.#  j   endoplasm ]8ajG]?#.#..#.##.#  b   bat ......#.##.#  ..##..#.##.# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line]8aj]Aim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the bat.  You kill the bat!]8ajh.  Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the bat.  You kill the bat!endoplasm.endoplasm!]8ajn_ *   ** ..... .#  ##* .#  #..**  #* #    .......#  .. . . . . .]8ajh9.......]8ajn4160.0 (1Shock _]8aj ]8aj ]8aj ]8aj ]8ajo ]8ajO ]8ajV 4====]8aj= ]8ajv ]8aj5 ]8aj ]8aj ]8aj| ]8aj ]8ajG ]8aj ]8ajG ]8aj <====]8aj( ]8aj f5====]8aj ]8aj ,]8aj ]8ajQ ]8aj ]8aj* ]8ajo ]8aj ]8aj^ ]8aj ]8aj <====]8aj ]8aj ]8aj8 86====]8aj\ ]8aj ]8aj ]8aj ]8aj ]8aj ]8aj1]8aj,]8ajz]8aj]8aj%]8ajZ]8aj]8aj ]8aj4 ]8aj <====]8aj ]8aj]8aj#.[..........?.... ...... #......#########.#.........###@##.#.# .#-766.0).......##.# .......#.#......# #]8aj .........#.###..#.# ####.##.##........# .........##.....# .###......##.##### . #......##.# #.#..#.##.#]8aj%]8aj,F-7.0 (17]8aj(1]8aji3, _Found a pair of boots.^8ajA   JYZero the Gusty .[.. Deep Elf .... Health: 10/10 ======================== ....? Magic: 5/6====================---- ..... AC: 2Str: 5 ...... #  EV: 11Int: 19 ......#########.#  SH: 0Dex: 15 ................#  XL:  1 Next: 41% Place: Dungeon:1 ##@##.#.# .#  Noise: ---------  Time: 77.0 (0.0) #.......##.#  -) Nothing wielded .......#.#^8aj5 R......# #  Cast: Shock .........#.###..#.#  ####.##.##........#  .........##.....#   .###......##.#####   . #......##.#   #.#..#.##.#   _You kill the endoplasm! _Found a pair of boots.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line^8ajh {******@^8aj .*.*.*.*^8aj =.*^8aj3pu.*.*.^8aj}n.*.*_8aj/b*.*._8ajYJYZero the Gusty*[..Deep Elf.*..Health: 10/10 ========================..*.?Magic: 5/6====================----...*.AC: 2Str: 5_8ajH....*.#EV: 11Int: 19.....*#########.#SH: 0Dex: 15......*.........#XL:  1 Next: 41% Place: Dungeon:1##@##.#.# .#Noise: ---------  Time: 77.0 (0.0)#.......##.#-) Nothing wielded.......#.#......# #Cast: Shock.........#.###..#.#####.##.##........#.........##.....#.###......##.#####. #......##.##.#..#.##.# _You kill the endoplasm! _Found a pair of boots.  _8ajgAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line_8ajr:D......._8aj?:=8.0 (1 __8ajC_8ajE_8aj0_8aj8_8ajt_8aj> _Unknown command._8aj23_8aj3_8aj7_8aj7$ __8ajL;_8aj;_8aj$<_8aj=_8aj@_8aj[@_8ajAA_8ajC_8ajDN6====_8ajE_8aj[H_8ajJi  You encounter a hobgoblin._8ajT...##.[.......?.. . ##########.#.......@.........#-...g..##.##.#.# .#..... #.......##.# Shock........#.#......# #..........#.###..#.######.##.##........#g   hobgoblin (asleep) ...##.....# .###......##.#####. #......##.#_8aj\M82.0 (4l_8aja]L j  The hobgoblin shouts!_8aj ^8g._8ajSe4j   endoplasmg   hobgoblinl   frilled lizard (wandering)_8ajf5===3.0 (5_8aj8k_8ajm _You encounter a frilled lizard. You encounter an endoplasm.`8ajm$  JYZero the Gusty ....##. Deep Elf ..[.... Health: 10/10 ========================`8aj$@ ....... Magic: 5/6====================---- .....?. AC: 2Str: 5 ....... EV: 11`8aj%nInt: 19 ....... #  SH: 0Dex: 15 .......#########.#  XL:  1 Next: 41% Place: Dungeon:1 ....g**@.........#  Noise: ===------  Time: 83.0 (0.0) ......##.##.#.# .#  -) Nothing wielded ..... #.......##.#  Cast: Shock l.......#.#......# #  j.........#.###..#.#  #####.##.##........#  j   endoplasm`8ajx& .........##.....#  g   hobgoblin .###......##.#####  l   frilled lizard (wandering) . #......##.# The hobgoblin shouts! _You encounter a frilled lizard. You encounter an endoplasm.`8aj&@Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (79% to hit)`8aj} **g..`8aj`v**.*`8aj..g*Aim: a hobgoblin (79% to hit)`8aj;T *g`8ajm.gAim: a hobgoblin (79% to hit)`8ajg~RJYZero the Gusty....##.Deep Elf..[....Health: 10/10 ========================.......Magic: 5/6====================----.....?.`8aj~AC: 2Str: 5.......EV: 11Int: 19.......#SH: 0Dex: 15.......#########.#XL:  1 Next: 41% Place: Dungeon:1`8aj/f*******@.........#Noise: ===------  Time: 83.0 (0.0)......##.##.#.# .#-) Nothing wielded..... #.......##.#Cast: Shockl.......#.#......# #j.........#.###..#.#`8ajq#####.##.##........#j   endoplasm.........##.....#g   hobgoblin.###......##.#####l   frilled lizard (wandering)`8aj. #......##.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action`8ajShift-Dir - straight lineAim: a hobgoblin (79% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.`8ajc !.j`8aj 6l.`8ajA @.g`8aj D.....g.`8ajf ;--4.0 (1 _`8aj `8aj a8aj....##. ..[.... ....... .....?. ....... ....... # .#.# .....g.# ......##.##.#.##.# .l... #.......##.# ........#.#...j........#.#######.##.##.# g   hobgoblin...##.....# l   frilled lizard (wandering).###......##.##### Sl..ga8ajS   ball python (constrictionl   frilled lizard (wandering)a8aj<f---5a8aj a8aj\N_You encounter a ball python.a8aj C....##. ..[.... ....... .....?. ....... ....... # .#.# ......g.# ..l...##.##.#.##.# ..... #.......##.# ........#.#......# #.j........#.###..#.######.##.##........# .S.......##.....# a8ajnX.###......##.##### a8aj`9S.a8aj@.ga8aj A.la8aja8ajE@-6a8ajMa8aja8ajF....##. ..[.... . .....?. ....... ....... # .#.# .g.# ...l..##.##.#.##.# ..... #.......##.# ........#.#...j........#.###..#.#a8aj#####S##.##........# .........##.....# l   frilled lizard (wandering.###......##.##### a8aj1Sa8ajH@.ga8aj..a8ajl.S   ball python (constrictiona8aj&7a8ajxa8ajka8aj! ,....##. ..[.... . .....?. . ....... # .#.# .g.# ......##.##.#.##.# ....l #.......##.# ........#.#......# #a8aj .j...S....#.###..#.######.##.##........# .........##.....#.###..... a8aj <.ga8aj a8aj/ W6====8a8ajp a8aj a8aj ....##. ..[.... . .....?. . . # .#.# .g.# ......##.##.#.##.# ....l #.......##.# .#.#....# #.j...S....#.###..#.######.##.##........# a8aj 5.........##.....#.###......##.##### a8aj{ 1Sa8aj ja8ajz @.ga8aj6 0j   endoplasmg   hobgoblinS   ball python (constriction)a8aj C9b8aj  JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 5/6====================----  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15 b8ajC .......#########.#  XL:  1 Next: 41% Place: Dungeon:1  ..........g*@....#  Noise: ---------  Time: 89.0 (0.0)  .....j##S##.#.##.#  -) Nothing wielded  ....l #.......##.#  Cast: Shock b8ajv, ........#.#......# #  .j...S....#.###..#.# b8aj  #####.##.##........#  j   endoplasm .........##.....#  g   hobgoblin .###......##.#####  S   ball python (constriction) . #......##.# b8aj1(_The hobgoblin is moderately wounded. _You encounter a ball python.Aiming: Shock (safe; 6% risk of failure)  b8aj\Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)b8aju*gSball python (82b8ajеU #Sb8ajR'c**##Sb8aj+_..##Sb8aj=c**##Sb8aj_..##Sb8aj3 l#SAim: a ball python (82% to hit)b8ajG   JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 5/6====================----  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .......#########.#  XL:  1 Next: 41% Place: Dungeon:1  ..........g.@....#  Noise: ---------  Time: 89.0 (0.0) b8ajH  .....j##†##.#.##.#  -) Nothing wielded  ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  j   endoplasm .........##.....#  g   hobgoblinb8ajCH \ .###......##.#####  S   ball python (constriction) . #......##.# Shift-Dir - straight lineb8ajH Aim: a ball python (82% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the ball python.  You kill the ball python!b8aj|L         .....?.     #    ***  *b8ajL   ....l              b8ajL 7. b8aj< ?.gb8aj $j.b8aj K.†b8aj D50=90.0 (1 _b8aj b8aj! c8ajVe  JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 4/6================--------  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .......#########.#  XL:  1 Next: 50% Place: Dungeon:1  ......j....g@....#  Noise: =--------  Time: 90.0 (0.0)  ......##†##.#.##.#  -) Nothing wielded c8ajK ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  j   endoplasm .........##.....#  g   hobgoblin .###......##.##### c8aj . #......##.# The hobgoblin is almost dead.The zap hits the ball python. _You kill the ball python!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linec8ajw<#j****gThe zap hits the ball python. _You kill the ball python!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (98% to hit)c8ajT *jc8aj  JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 4/6c8aj%================--------  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .......#########.#  XL:  1 Next: 50% Place: Dungeon:1 c8ajU- ......j....†@....#  Noise: =--------  Time: 90.0 (0.0) c8aj{ ......##†##.#.##.#  -) Nothing wielded c8ajK ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  j   endoplasm .........##.....#  g   hobgoblin .###......##.##### c8aj@h . #......##.# _You kill the ball python!c8ajkAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionc8ajShift-Dir - straight lineThe zap hits the hobgoblin.  You kill the hobgoblin!c8aj        .....?.     #    .....*******   c8ajkq ....l       c8ajY    c8ajH  . c8aj k  Press: ? - help, Q - select actionc8aj1^Shift-Dir - straight line  The zap hits the hobgoblin.  c8ajUYou kill the hobgoblin!endoplasm  The endoplasm is heavily wounded.c8ajl` .jc8ajЍ..j...†661.0 (1 _c8ajO   JYZero the Gusty  ....##.c8aj@P  Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 3/6============------------  .....?.c8ajP  AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .......#########.#  XL:  1 Next: 66% Place: Dungeon:1  .......j****@....#  Noise: =--------  Time: 91.0 (0.0) c8ajQ  ......##†##.#.##.#  -) Nothing wielded  ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  j   endoplasm .........##.....#  c8ajQ .###......##.#####  . #......##.# c8ajQ tThe zap hits the endoplasm. _The endoplasm is heavily wounded.c8aj R Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionc8aj3R Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)c8ajJYZero the Gusty....##.Deep Elf..[....c8ajHealth: 10/10 ========================.......Magic: 3/6============------------.....?.AC: 2Str: 5.......EV: 11Int: 19.......#SH: 0Dex: 15.......#########.#XL:  1 Next: 66% Place: Dungeon:1.....*******@....#Noise: =--------  Time: 91.0 (0.0)......##†##.#.##.#-) Nothing wielded....l #.......##.#Cast: Shock........#.#......# #.j...S....#.###..#.######.##.##........#c8ajPj   endoplasm.........##.....#.###......##.#####. #......##.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.d8ajcV .jd8aj]F...j..†d8aj^22.0 (1 _d8ajld8aj#  JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 10/10 ========================  ....... Magic: 2/6========----------------  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0d8aj$rDex: 15  .......#########.#  XL:  1 Next: 66% Place: Dungeon:1  ........j***@....#  Noise: =--------  Time: 92.0 (0.0)  ......##†##.#.##.#  -) Nothing wielded  ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.# d8aj$ #####.##.##........#  j   endoplasm .........##.....#  .###......##.#####  . #......##.# The zap hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)d8aj  JYZero the Gusty  ....##. Deep Elf  ..[....d8aju Health: 10/10 ========================  ....... Magic: 2/6========----------------  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0d8aj lDex: 15  .......#########.#  XL:  1 Next: 66% Place: Dungeon:1  ...........†@....#  Noise: =--------  Time: 92.0 (0.0)  ......##†##.#.##.#  -) Nothing wielded d8aj ....l #.......##.#  Cast: Shock  ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  j   endoplasm .........##.....#  .###......##.##### d8ajn . #......##.# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  d8aj`The zap hits the endoplasm.  You kill the endoplasm!d8ajeL     d8ajw   .....?.  d8aj  d8ajV #   d8aj%f .....*******  d8ajI`  ....l   d8aj        . d8ajX F......†d8ajb u1/11833.0 (1Shock _d8aj_i d8aj'k d8aj%d8ajd8ajd8ajd8ajl3====d8aj~d8ajZ  A frilled lizard comes into view.d8ajd8aj l-Shockl   frilled lizard (wandering)d8aj&4d8ajgL-5.0 (2 _d8aja&d8aj(e8ajŜ`  JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 11/11 ========================  ....... Magic: 2/6========---------------- e8aj .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .....l*#########.#  XL:  1 Next: 83% Place: Dungeon:1  .......*****@....#  Noise: ---------  Time: 95.0 (0.0) e8ajϝ ......##†##.#.##.#  -) Nothing wielded e8aj[ ....l #.......##.#  Cast: Shock  ........#.#......# # e8aj. .j...S....#.###..#.#  #####.##.##........#  l   frilled lizard (wandering) e8ajX.........##.....#  e8ajܞ.###......##.#####  . #......##.# _You kill the endoplasm! _A frilled lizard comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 66% to hit)e8ajTn l.*e8ajJ#*e8ajO -*#e8aj9 l*Aim: a frilled lizard (wandering, hasn't noticed you, 66% to hit)e8aj   JYZero the Gusty  ....##. Deep Elf  ..[.... Health: 11/11 ========================  ....... Magic: 2/6========----------------  .....?. AC: 2Str: 5  ....... EV: 11Int: 19  ....... #  SH: 0Dex: 15  .......#########.#  XL:  1 Next: 83% Place: Dungeon:1  ...........†@....#  Noise: ---------  Time: 95.0 (0.0)  ......##†##.#.##.#  -) Nothing wielded  ....l #.......##.#  Cast: Shock e8aj   ........#.#......# #  .j...S....#.###..#.#  #####.##.##........#  l   frilled lizard (wandering) .........##.....#  .###......##.#####  . #......##.# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 66% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!        .....?.    e8aj  #  .....**  *****    ....l           e8aj 6. e8aj˖K......†e8ajlu91=6.0 (1Shock _e8aje8ajf8aj9f8ajf8ajf8ajM,f8ajXf8ajf8aj6V3====f8ajf8ajEf8ajmf8ajDf8aj,f8ajf8ajf8ajާf8ajͨf8ajf8aj٪<====f8ajf8ajޭf8aj,P4====f8ajVf8aj9f8ajf8ajtf8aj+f8aj{f8ajtf8ajf8aj-f8ajyf8aj'f8ajk<====f8ajLf8aj f8ajC:5====f8ajmf8aj=f8ajf8aj(f8ajf8aj,f8ajf8aj,f8ajf8ajaf8aj*5====f8ajf8aj~f8aj#6f8aj +====f8ajf8ajf8ajf8aj]f8ajf8ajie  You see here a hobgoblin corpse.f8ajhf8aj _f8aj1f8aj4f8aj,f8ajf8aj!f8aj%f8aj<====f8ajxf8ajf8aj;f8ajf8ajf8ajf8ajCf8ajf8ajKf8ajwf8aj7f8ajf8ajCf8ajf8ajf8ajf8ajf8ajNf8aj,f8aj5f8ajGf8ajO,f8ajf8ajJ $.#.# .. ..... .. .....# .# .#.... .# [.....##.# #...[....#  .........#  ##.....@.# -f8aj~ #........#  #........# # #........#########.# #............†.....# #.......##†##.#.##.# #.......#.......##.#f8aj ..........#.#......# # ......#.###..#.#f8aj$1124.0 (28.0)f8aj/F-5.0 (29f8aj@6f8ajl8f _c - a scroll labelled IRISIS TAYRCHAFFg8aj g8aj g8aj g8aj5 g8aj g8aj g8aj ,g8aj g8ajX g8aj g8aj 8 _Found a scale mail.g8aj 3g8aj g8ajE  #[. .. ##..##. #### ..$.#.## ..^## #.....# .... .......##..# #.#.......# #[.....##.# ##...@....#8.0 (3.0).....####.......#  #........# #........# # #........#########.# #............†.....# #.......##†##.#.##.# ##.......##.#g8ajw g8ajT g8aj V _You see here a +0 pair of boots.h8aj h8ajy +9.0 (1h8aj h8ajG , _b - a +0 pair of bootsi8aj{i8aj~/Inventory: 2/52 gear slots Armour (go to first with [)  a - a +0 robe (worn)b - a +0 pair of boots Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF Potions (go to first with !) i8ajp~@ g - a potion of magicj8aj7b - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.k8ajBCk8ajQIk8ajPJYZero the Gusty#[. ..Deep Elf##..##. ####Health: 11/11 ========================..$.#.## ..^#Magic: 6/6========================# #.....# ....k8aj&RAC: 2Str: 5.......##..#EV: 11Int: 19#.#.......#SH: 0Dex: 15#[.....##.#XL:  1 Next: 91% Place: Dungeon:1##...@....#Noise: ---------  Time: 129.0 (0.0)#...........#-) Nothing wielded#.###.......#Cast: Shock#........##........###........#########.##............†.....##.......##†##.#.##.##.......#.......##.# _You kill the frilled lizard! _You see here a hobgoblin corpse. _c - a scroll labelled IRISIS TAYRCHAFF _Found a scale mail. _You see here a +0 pair of boots. _b - a +0 pair of bootsk8ajXk8ajFhk8ajmk8ajtf  You start putting on your armour.k8aj ,30.0 (1k8ajk8ajLk8aj!W1.0 (2k8ajҶ+2.0 (3k8aj޻k8ajk8aj+3.0 (4k8ajk8aj{k8aj+4.0 (5k8ajk8ajq 3 _You continue putting on your +0 pair of boots. x5k8ajk8ajk8ajb _You finish putting on your +0 pair of boots.k8aj/k8aj]0k8ajy2k8aj 7k8aj9k8ajO?: _k8aj@k8ajlBk8ajBk8ajRDk8ajFk8ajI,k8ajJk8aj$Mk8ajtQk8ajQk8ajSk8ajdz #.##### #[....#  ###..##.# ####k8aje #...$.#.## ..^# #.#.....# .... .......##..# #.#.......# #@.....##.#8.0 (4 ##........# #...........# #.###.......# # #........# #........# #........######## k8ajCf* #............†...  #.......##†##.#.# k8ajXpk8aj{k8aj}p _You see here a +2 buckler.l8ajsl8aj+9.0 (1l8ajl8ajF _c - a +2 bucklerl8aj, l8aj./ l8aj'0 l8ajN0 l8aj1 l8aj~2 l8aj4 ,l8aja5 l8aj7 l8aj!9 l8aj9 l8ajI Xl8aj:L M _You now have 30 gold pieces (gained 13).l8ajN l8ajcO l8ajP l8ajLQ l8ajS ,l8ajT l8ajY B  You see here a +0 scale mail.l8aj3a a _l8aja ,l8ajzb l8ajd l8aje ,l8ajf l8ajBi l8ajj l8aj!k l8ajk l8ajm l8aj3n ,l8ajn l8ajo l8ajp l8ajq l8ajVq l8ajNr l8ajr l8ajs l8aj~s l8aju l8ajxw ,l8ajZx l8ajZz l8aj{ l8aj;| l8aj| l8aj} l8aj~ l8aj~ l8ajx l8aj l8aj# l8ajk l8aj l8aj* l8aj̓ l8aj l8aj: l8ajC l8ajׅ l8aj ,l8aj l8aj l8ajC ,l8aj l8aj߉ l8aj l8aj9 l8aj l8aj ,l8aj l8aj l8ajo l8aj l8ajю l8aj} l8aj l8ajd ,l8aj+ l8aj l8aj l8aj l8aj l8aj^ l8aj l8aj“ l8ajt l8aj l8aj/ l8aj l8aj l8ajH ,l8aj l8aj l8aj ,l8aj l8ajJ l8ajw l8ajϞ l8aj: l8aj l8aj l8aj> l8aj l8aj l8aj0 l8aj{ l8ajѥ l8ajx l8aj ,l8aj l8aj l8ajG l8aj l8aj l8aj l8ajί l8aj l8ajT l8aj l8aj y ## ## ### ### ### #. #.# #.# #.# #.# #.# #.#.#.#.#.#.#.##..###.###.###.###.l8ajº ,#.#.#.#.#.#.#.#.#.##.@#.#.#.#.#.#.#.#.75.0 (36.0)#.################# #.  #. #.....l8ajI H>. l8ajs l8aj ,6.0 (37l8aj l8aj ; _Found a stone staircase leading down.m8ajum8aj#m8aj'###### ### ### ### #..#.# #.# #.# #.# #.#.#.#.#.#.#.#.#. #..###.###.###.##m8aj' #.#.#.#.#.#.#.#. #..#.#.#.#.#.#.#. #@################7.0 (1.0) #.# #.# #..m8aja ... ...# >..#.m8aj6.[..m8ajm m8aj +8.0 (2m8ajm8aj m8ajH"_Found a ring mail.n8aj%n8ajn8ajn8aj n8aj n8aj0Bn8ajn8ajn8ajn8aj5n8aj@%  n8ajy[You encounter a kobold. It is wielding a +0 club.n8aj!"#..#.# #.# #.# #.##.#.#.#.#.#.#.#.#...###.###.###.#.#.#.#.#.#.#.#..#.#.#.#.#.#.#.#.#############.######## ....).. #K.........#.....#.....Shockn8aj"g#..>..##.###.....[.. .#####...### #K   kobold (asleep)#...#$...#n8aj -'80n8aj'/+1.0 (3n8aj4n8aj7* _Found 4 gold pieces.n8ajp  #..#.# #.# #.# #.# JYZero the Gusty #.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.### Health: 11/11 ======================== #.#.#.#.#.#.#.#.#. Magic: 5/6====================---- #..#.#.#.#.#.#.#.# AC: 3Str: 5 #.################ EV: 11Int: 19 #.# SH: 0Dex: 15 #.#######  XL:  1 Next: 91% Place: Dungeon:1 #@....)..  Noise: ---------  Time: 181.0 (0.0) #K*........  -) Nothing wielded n8ajr =[40m#..***#.....  Cast: Shock #..>..##.###  .....[.. .#  ####...### #  K   kobold (asleep) #...# $...# _Found a ring mail.  You encounter a kobold. It is wielding a +0 club. _Found 4 gold pieces.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linen8ajS \#K...  You encounter a kobold. It is wielding a +0 club. _Found 4 gold pieces.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)n8aj(w #K***o8aj  #..#.# #.# #.# #.# JYZero the Gusty #.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.### Health: 11/11 ======================== o8aj#.#.#.#.#.#.#.#.#. Magic: 5/6====================---- #..#.#.#.#.#.#.#.# AC: 3Str: 5 #.################ EV: 11Int: 19 #.# SH: 0Dex: 15 #.#######  XL:  1 Next: 91% Place: Dungeon:1 #@....)..  Noise: ---------  Time: 181.0 (0.0) #).........  -) Nothing wielded o8aj#.....#.....  Cast: Shock #..>..##.###  .....[.. .#  ####...### #  K   kobold (asleep) #...# $...#Press: ? - help, Q - select actionShift-Dir - straight lineo8ajThe zap hits the kobold.  The kobold is severely wounded.The kobold shouts!  The zap hits the kobold.o8ajm  #.# #.# o8aj #.#     #**o8aj  #..*** o8aj3%  o8ajb"   o8aje #...# o8ajc$...# o8ajutL)....  Shift-Dir - straight line  The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!zap hits the kobold.  You kill the kobold!o8aj;vo8aj}#..#.# #.# #.# #.# JYZero the Gusty#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.### Health: 11/11 ========================#.#.#.#.#.#.#.#.#. Magic: 5/6====================----#..#.#.#.#.#.#.#.# AC: 3Str: 5o8aj~Y#.################ EV: 11Int: 19#.#SH: 0Dex: 15#.#######XL:  1 Next: 100% Place: Dungeon:1#@....)..Noise: ====-----  Time: 182.0 (1.0)#).........-) Nothing wielded#.....#.....Cast: Shock#..>..##.###.....[.. .#####...### ##...#o8aj[$...#Shift-Dir - straight lineThe zap hits the kobold.  The kobold is severely wounded.The kobold shouts!  The zap hits the kobold. _You kill the kobold!o8ajO  You have reached level 2!o8ajEo8aj/  --more--p8ajk6/166/8--2 0% p8ajp8aj4 _q8aj q8aj  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2  b - SwiftnessAir11% 3  c - AirstrikeAir36% 4 6 spell levels left q8aj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr8ajF r8ajM#..#.# #.# #.# #.# JYZero the Gusty#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.### Health: 16/16 ========================#.#.#.#.#.#.#.#.#. Magic: 6/8==================------#..#.#.#.#.#.#.#.# AC: 3Str: 5#.################ EV: 11Int: 19#.#SH: 0Dex: 15#.#######XL:  2 Next:  0% Place: Dungeon:1#@....)..Noise: ====-----  Time: 182.0 (0.0)#).........-) Nothing wielded#.....#.....Cast: Shockr8aj!O#..>..##.###.....[.. .#####...### ##...#$...#The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!  The zap hits the kobold. _You kill the kobold! _You have reached level 2!r8ajvWr8aj,YMemorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes  N - Nou8aj2u8aj@m#..#.# #.# #.# #.# JYZero the Gusty#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.### Health: 16/16 ========================#.#.#.#.#.#.#.#.#. Magic: 6/8==================------#..#.#.#.#.#.#.#.# AC: 3Str: 5#.################ EV: 11Int: 19#.#SH: 0Dex: 15#.#######XL:  2 Next:  0% Place: Dungeon:1#@....)..Noise: ====-----  Time: 182.0 (0.0)#).........-) Nothing wielded#.....#.....u8ajBCast: Shock#..>..##.###.....[.. .#####...### ##...#$...#The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!  The zap hits the kobold. _You kill the kobold! _You have reached level 2!u8aj0KQ----3.0 (1 _u8ajYu8aj8au8aj gH----4.0 (2u8ajFmu8aj_uu8ajy+5.0 (3u8aju8ajՈ _You start memorising the spell. You continue memorising. x2u8aj u8ajOu8ajÙc _You finish memorising. Spell assigned to 'b'.v8ajIz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? v8ajNv8aj Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air9%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitw8aj@#..#.# #.# #.# #.# JYZero the Gusty#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.### Health: 16/16 ========================#.#.#.#.#.#.#.#.#. Magic: 6/8==================------#..#.#.#.#.#.#.#.# AC: 3Str: 5#.################ EV: 11Int: 19#.#SH: 0w8ajMDex: 15#.#######XL:  2 Next:  0% Place: Dungeon:1#@....)..Noise: ---------  Time: 185.0 (0.0)#).........-) Nothing wielded#.....#.....Cast: Shock#..>..##.###.....[.. .#####...### ##...#$...# _You kill the kobold! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?  _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Static Discharge  Adjust to which letter?w8ajN w8aj w8aj w8aj w8aj J _d - Static Dischargex8ajf3x8ajx8ajx8aj67=== x8ajb4_x8aj,x8ajnx8aj|x8ajx8aj.x8aj̳x8aj%x8ajx8ajx8aj;===x8ajx8aj8===x8aj,x8ajNx8ajx8aji  You encounter a dart slug.x8aj#..#.# #.# #.# #.# #.#.##..###.###.###.###.#.#.##..#.#.####.# #.###..@..)...w#)..#.....#..Shock#..>..##.##.....[.. .#####...##### w   dart slug (asleep)#...#$...#x8aj,92.0 (7x8aj23.0 (8 _x8ajPx8ajy8aj_ #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 16/16 ======================== #.#.#.#.#.#.#.#.#.#. Magic: 7/8=====================--- #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.#y8aj SH: 0Dex: 15 #.#########  XL:  2 Next:  0% Place: Dungeon:1 #..@******w  Noise: ---------  Time: 193.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shocky8ajr #..>..##.#####  .....[.. .#  ####...#####  w   dart slug (asleep) #...# $...# _d - Static Discharge _You encounter a dart slug.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)y8ajd ..)...w*y8aj:@.y8ajNkR#@*y8ajk##*@*..***y8aj|####.@***......**...y8aj^##**..y8aj7;#*.y8aj,?**y8aj{?**y8aj |*wAim: a dart slug (asleep, 100% to hit)y8ajA#..#.# #.# #.# #.# # JYZero the Gusty#.#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.###.# Health: 16/16 ========================#.#.#.#.#.#.#.#.#.#. Magic: 7/8=====================---#..#.#.#.#.#.#.#.#.# AC: 3Str: 5#.################## EV: 11Int: 19#.#SH: 0Dex: 15#.#########XL:  2 Next:  0% Place: Dungeon:1#..@*******Noise: ---------  Time: 193.0 (0.0)#)...........-) Nothing wielded#.....#.......Cast: Shock#..>..##.#####.....[.. .##y8ajB5###...#####w   dart slug#...#$...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.y8aj.bw.by8aj#..)..b   bat (wandering)y8aj3=4.0 (1y8ajy8aj  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded. _You encounter a bat.z8aj. #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 16/16 ======================== #.#.#.#.#.#.#.#.#.#. Magic: 6/8==================------ #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15 #.#########  XL:  2 Next:  0% Place: Dungeon:1 #..@*****w.  Noise: =--------  Time: 194.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shock #..8aj/;49m>..##.#####  .....[.. .#  ####...#####  w   dart slug #...# b   bat (wandering) $b..#The dart slug is moderately wounded. _You encounter a bat.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)z8aj#..#.# #.# #.# #.# # JYZero the Gusty#.#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.###.# Health: 16/16 ========================#.#.#.#.#.#.#.#.#.#. Magic: 6/8==================------z8ajU#..#.#.#.#.#.#.#.#.# AC: 3Str: 5#.################## EV: 11Int: 19#.#SH: 0Dex: 15#.#########XL:  2 Next:  0% Place: Dungeon:1#..@*******Noise: =--------  Time: 194.0 (0.0)#)...........-) Nothing wielded#.....#.......Cast: Shock#..>..##.#####.....[.. .#####...#####w   dart slug#...#b   bat (wandering)$b..#Aiming: Shock (safe; 6% risk of failure)  z8ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.z8ajd b.b..bz8ajm l..)..w.z8ajn 25.0 (1 _z8aj:u z8ajv {8ajcN #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 16/16 ======================== #.#.#.#.#.#.#.#.#.#. Magic: 5/8===============--------- #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15 #.#########  XL:  2 Next:  0% Place: Dungeon:1 #..@*****w.  Noise: =--------  Time: 195.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shock #..[39{8ajQ_;49m>..##.#####  .....[.. .#  ####...#####  w   dart slug #...# b   bat (wandering) b...#The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit){8aj8Y#..#.# #.# #.# #.# # JYZero the Gusty#.#.#.#.#.#.#.#.#.#. Deep Elf#..###.###.###.###.# Health: 16/16 ========================#.#.#.#.#.#.#.#.#.#. Magic: 5/8===============---------#..#.#.#.#.#.#.#.#.# AC: 3Str: 5#.################## EV: 11Int: 19#.#SH: 0Dex: 15#.#########XL:  2 Next:  0% Place: Dungeon:1#..@*******{8ajNoise: =--------  Time: 195.0 (0.0)#)...........-) Nothing wielded#.....#.......Cast: Shock#..>..##.#####.....[.. .#####...#####w   dart slug#...#b   bat (wandering)b...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.{8aj^$b.{8aj+w..)..w.{8ajQ1H`````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.{8ajJ..)..{8aj^2------6.0 (1{8aj{8ajI- _The slug dart hits you.{8aj #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf{8aj{W #..###.###.###.###.# Health: 12/16 ==================------ #.#.#.#.#.#.#.#.#.#. Magic: 4/8============------------ #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15 #.#########  XL:  2 Next:  0% Place: Dungeon:1 {8aj#..@*****w.  Noise: =--------  Time: 196.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shock #..>..##.#####  .....[.. .#  ####...#####  w   dart slug #...# $...#The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{8aj%Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit){8aj9 > #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 12/16 ==================------ #.#.#.#.#.#.#.#.#.#. Magic: 4/8============------------ #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15 #.#########  XL:  2 Next:  0% Place: Dungeon:1{8aj:  #..@..)....  Noise: =--------  Time: 196.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shock #..>..##.#####  .....[.. .#  ####...#####  w   dart slug #...# $...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!{8aj? |  #.# #.# #.#  #.#   #..@******* {8aj9@ D         #...# $...# {8aj C..)....{8aj 5===17.0 (1Shock _{8aj {8aj_ |8aj=|8ajC>|8aj?|8ajB|8ajiC|8ajH,|8ajmJ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!  A bat comes into view.|8ajV3=..-Shockb   bat (wandering)b|8aj@c&8|8ajhL-9.0 (2 _|8ajp|8ajq|8ajOr  #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 13/16 ===================----- |8ajr #.#.#.#.#.#.#.#.#.#. Magic: 4/8============------------ #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15 |8ajs #.#########  XL:  2 Next: 10% Place: Dungeon:1 #..@..)....  Noise: ---------  Time: 199.0 (0.0)|8ajQs  #)..*........  -) Nothing wielded |8ajs #....*#.......  Cast: Shock #..>*.##.#####  |8ajs .....*.. .#  |8ajs }####.*.#####  b   bat (wandering) #.*.# |8ajt $b..# _You kill the dart slug! _A bat comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 68% to hit)|8aj *..b|8ajET .*.***|8aju *.*.*.|8aj@O E**|8ajM .*.*.***|8ajt +*.*.*.b.  Aim: a bat (wandering, hasn't noticed you, 68% to hit)|8aj .*.*.*b*}8aj++*.*.*.b.  Aim: a bat (wandering, hasn't noticed you, 68% to hit)}8ajD #..#.# #.# #.# #.# # JYZero the Gusty #.#.#.#.#.#.#.#.#.#. Deep Elf #..###.###.###.###.# Health: 13/16 ===================----- #.#.#.#.#.#.#.#.#.#. Magic: 4/8============------------ #..#.#.#.#.#.#.#.#.# AC: 3Str: 5 #.################## EV: 11Int: 19 #.# SH: 0Dex: 15}8ajB #.#########  XL:  2 Next: 10% Place: Dungeon:1 #..@..)....  Noise: ---------  Time: 199.0 (0.0) #)...........  -) Nothing wielded #.....#.......  Cast: Shock #..>..##.#####  }8aj! .....[.. .#  ####...#####  b   bat (wandering) #...# $...#Aiming: Shock (safe; 6% risk of failure)  }8ajW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}8aj Aim: a bat (wandering, hasn't noticed you, 68% to hit)  The zap hits the bat.  You kill the bat!}8aj  #.# #.# #.#  #.#     #)..*  #....*}8aj  #..>* .....*..  ####.* #.*.#}8ajr $*..# }8aj2v...[...}8ajOv3=200.0 (1Shock _}8aj}8ajc}8aj 3}8aj }8aj }8ajM 5===}8aj9 }8aji }8aj L4==}8aj( }8aj` }8aj }8aj }8aj: ,}8aj }8aj }8ajc n6======}8aj }8aj }8aj6 :==}8aj }8aj }8aj# K5=}8aj }8ajo ,}8ajm ===7===}8aj =6==}8ajf }8aj N _HP restored.}8aj{ }8aj!" }8aj" l8======}8aj& }8aj) }8aj, }8aj, }8ajK. }8aj0 }8aj&3 }8aj3 :==}8aj4 }8aj6 }8aj8 }8aj8 }8aju9 }8aj= L  You now have 39 gold pieces (gained 9).}8aj? ;===}8ajq@ }8aj3E B _You see here a +0 long sword.}8ajF }8ajKG }8ajG }8aj:I }8ajJ }8ajJ }8ajK }8ajL }8aj!N }8ajlN }8aj&O }8ajaP }8ajQ }8ajQ }8ajR }8ajT }8ajV }8ajVW }8ajX }8aj] }8ajL^ c  You encounter a rat.}8ajj E #..#.#.#.#.#.#.#. #.############### #.# #.############  ###.....)....... ##)............#. .....#........#..###..>..##.#####..........@[....# #.-..####...#####  #...# Shock $...# .....# #....## r   rat (asleep) ......######r}8ajz 024.0 (24.0)}8aj F-5.0 (25}8aj }8aj X _Found a sapphire potion.~8ajL #..#.#.#.#.#.#.#. JYZero the Gusty #.############### Deep Elf #.# Health: 16/16 ======================== #.############  Magic: 7/8=====================--- ~8aj޼###.....).......  AC: 3Str: 5 ##)............#.  EV: 11Int: 19 #.....#........#  SH: 0Dex: 15 ..###..>..##.#####...  XL:  2 Next: 13% Place: Dungeon:1 ~8aj|.......@[....# #.  Noise: ---------  Time: 225.0 (0.0) ..####.*.#####  -) Nothing wielded #.*.#~8aj{/ Cast: Shock $.*.# ...*.# #...*## r   rat (asleep) ~8aj.....* ######r~8ajӽ You encounter a rat. _Found a sapphire potion.  Aiming: Shock (safe; 6% risk of failure)  ~8ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~8aj(>Aim: a rat (asleep, 100% to hit)~8aj4 + #..#.#.#.#.#.#.#. JYZero the Gusty #.############### Deep Elf #.# Health: 16/16 ======================== #.############  Magic: 7/8=====================--- ###.....).......  AC: 3Str: 5 ##)............#.  EV: 11Int: 19 #.....#........#  SH: 0Dex: 15~8aj h ..###..>..##.#####...  XL:  2 Next: 13% Place: Dungeon:1 .......@[....# #.  Noise: ---------  Time: 225.0 (0.0) ..####...#####  -) Nothing wielded #...# Cast: Shock $...# .....# #....## r   rat (asleep)~8ajx = ...... ######!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  ~8aj 6You kill the rat!~8aj  #.#   )  .     ~8aj]   #.  *  #.*.# $.*.# ...*~8ajE  #...* .....* * ~8ajk h......!~8ajx t7=6.0 (1Shock _~8aj~ ~8aj 8aji8ajj8ajl8ajo8ajr,8aj|s8ajs8aj"u8ajw,8aj|y8aj{8aj |M8===8aj}8aj8aj;8aj8aj؄8ajÌ8ajR8aj8aj8aj8ajߕ8aj28aj8aj|8ajQ===8ajO8ajb,8ajѡ8ajL _You now have 43 gold pieces (gained 4).8ajs38aj8aj8aj,8aj߭8ajx8aj,8ajò8aj,8aj(,8aj8aj* ...###..>..##.#####... .........[....# #. ..####...########...# #.....# #.....# .##....#####.# #.............# ########@...### - #....#  .....#......#.......#...##.......# #....####d - a sapphire potion8aj`0393.0)8ajG-40.0 (148aj8ajP _You see here a rat corpse.8ajU 38ajU 8aj(Y 8aji[ c  You encounter a bat.8ajm E ......[....# # ..####...####  ###...# #...b#......##....#####.##............#######†...###  #...#.Cast: Shock#b   bat (asleep)#....#8aj{ h.b0.0).b.8aj Z.b.b8aj 8ajL 21.0 (1 _8aj 8aj" 8ajׂ8aj8aj8ajZ _A bat is nearby!8ajJp .........[....# #.  JYZero the Gusty ..####...#####  Deep Elf ###...# Health: 16/16 ======================== #.....# .  Magic: 7/8=====================--- #.....# ..  AC: 3Str: 5 .##....#####.#  EV: 11Int: 198ajp( #..........*b.#  SH: 0Dex: 15 ########†**.###  XL:  2 Next: 17% Place: Dungeon:1 #@...#  Noise: ---------  Time: 241.0 (0.0) 8ajp#.......#  -) Nothing wielded #.......#  Cast: Shock #.......#  #.......#  8aj.qt#.......#  b   bat #....####  #....# _You encounter a bat. _A bat is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (68% to hit)8aj<f .b..***#8aj ***#**.#8ajߚ ..*b**.#..  Aim: a bat (68% to hit)8ajI .........[....# #.  JYZero the Gusty ..####...#####  Deep Elf ###...# Health: 16/16 ======================== #.....# .  Magic: 7/88aj*J=====================--- #.....# ..  AC: 3Str: 5 .##....#####.#  EV: 11Int: 19 #.............#  SH: 08aj`KDex: 15 ########†..b###  XL:  2 Next: 17% Place: Dungeon:1 #@...#  Noise: ---------  Time: 241.0 (0.0) #.......#  -) Nothing wielded #.......#  Cast: Shock #.......#  #.......#  #.......#  b   bat #....####  #....# _A bat is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (68% to hit)  You miscast Shock. Nothing appears to happen.8ajK(.b.8aj Lb.8ajP [....# #.      .   ..                8aj#QQ    8aj RaContam: 10% 2.0 (1 _8ajUU8ajV8ajqr [....# #.  ..####..  ###...# #.....# .  #.....# ..  .##....#####.#  .......#  #†...###  #@b..#  #.......#  #.......#  #.......#  #.......#  #.......#  #....####  #....#8aj F [....# #.  ..####..  ###...# 8aj K#.....# .  #.....# ..  .##....#####.#  8ajI <.......#  #†...###  #@b..#  #.......#  #.......#  #.......# 8ajr #.......# #.......#  8aj #....#### #....# 8aj  8aj 8aj 8aj Z _A bat is nearby!8aj,  .........[....# #.  JYZero the Gusty ..####...#####  Deep Elf ###...# Health: 16/16 ======================== #.....# .  Magic: 6/88ajl +==================------ #.....# ..  AC: 3Str: 5 .##....#####.#  EV: 11Int: 19 Contam: 10%  8aj #.............#  SH: 0Dex: 15 8aj ########†...###  XL:  2 Next: 17% Place: Dungeon:1 #@b**#  Noise: ---------  Time: 242.0 (0.0) 8ajڸ #.......#  -) Nothing wielded 8aj Q#.......#  Cast: Shock #.......#  #.......#  8aj( #.......#  b   bat #....####  8aj ~#....#Aim: a bat (68% to hit) _You miscast Shock. Nothing appears to happen. _A bat is nearby!Aiming: Shock (safe; 6% risk of failure)  8ajܹ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj\O ab**#8ajD Cb**#8ajj1.........[....# #.JYZero the Gusty..####...#####Deep Elf###...#Health: 16/16 ========================#.....# .Magic: 6/8==================------#.....# ..AC: 3Str: 5.##....#####.#EV: 11Int: 19 Contam: 10% #.............#SH: 0Dex: 15########†...###XL:  2 Next: 17% Place: Dungeon:1#@***#Noise: ---------  Time: 242.0 (0.0)#.......#-) Nothing wielded#.......#Cast: Shock#.......##.......##.......#b   8aj>bat#....#####....# _A bat is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the bat.  The bat is moderately wounded.8ajؓo.b  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the bat.  The bat is moderately wounded.The zap misses the bat..b8aj{"..8aj 3=3.0 (18ajp8ajP _The bat barely misses you.8aj  .........[....# #.  JYZero the Gusty ..####...#####  Deep Elf ###...# Health: 16/16 ======================== #.....# .  Magic: 5/8===============--------- #.....# ..  AC: 3Str: 5 .##....#####.#  EV: 11Int: 19 Contam: 10%  #.............#  SH: 0Dex: 15 ########†...###  XL:  2 Next: 17% Place: Dungeon:1 8aj B#@...#  Noise: =--------  Time: 243.0 (0.0) #....*b.#  -) Nothing wielded #.......#  Cast: Shock #.......#  #.......# 8aj  8aj2 i#.......#  b   bat #....####  #....#The zap misses the bat. 8aj _The bat barely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 68% to hit)8ajq *.b*8ajg.*b.  Aim: a bat (moderately wounded, 68% to hit)8ajC .........[....# #.  JYZero the Gusty ..####...#####  Deep Elf ###...# Health: 16/16 ======================== #.....# .  Magic: 5/8===============--------- #.....# ..  AC: 3Str: 5 .##....#####.#  EV: 11Int: 19 Contam: 10%  #.............#  SH: 0Dex: 15 ########†...###  XL:  2 Next: 17% Place: Dungeon:1 #@...#  Noise: =--------  Time: 243.0 (0.0) #.....†.# 8ajXC7  -) Nothing wielded #.......#  Cast: Shock #.......#  #.......#  #.......#  b   bat #....####  #....#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 68% to hit)  The zap hits the bat.  You kill the bat!8ajJ5 [....# #.      .   ..          #....**.#  *#  #....**     8aj1.†...8ajJ&208ajzG4.0 (1Shock _8ajn8aj28aj 8aj 38aj 8aj m6======8% 7===64218aj< [===8ajs Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, 68% to hit)  The zap hits the bat. _You kill the bat! _Your magical contamination has completely faded away.8===8aj X8aj 8aj 8aj 8aj 8aj 8aj ,8aj 8aj 8aj Q===8aj 8ajc 8aj 8aj 8aj 8aj 8ajv ,8aj 8aj 8aj 8aj 8aj 8aj 8aj> 8aj| 8ajL 8ajI 8aj 8aj 8ajh 8aj B8ajh 8ajP 8aj 8aj" 8aj 8aj 8aj> 8ajn 8ajY 8aj. 8aj 8aj4 8aj 8aj 8aj 8aj 8ajF 8aj 8aj  You encounter a goblin. It is wielding a +0 club.8aj #.####.############ #.###.....).......##.####)............#. .....#.....#....... #.#.. ###..>..##.#####... #.# ......[....# #.####. ####...###########....#8aj ..####...# #...#-  #.....# ###.###..##.....# #...# Shock ##....#####.### g ............# ### ######†...### g   goblin (asleep)####....##.....†.##.......#8aj/ 069.0 (25.0)8aj7 N-70.0 (26 _8aj; 8aj> 8ajz #.### JYZero the Gusty #.############ #. Deep Elf  ###.....)....... ##.## Health: 16/16 ========================  ##)............#. ..... Magic: 7/8=====================---  #.....#........# #.#.. AC: 3Str: 5 ###..>..##.#####... #.# EV: 11Int: 19 8aj......[....# #.#### #.  SH: 0Dex: 15 ####...###########....# ..# XL:  2 Next: 20% Place: Dungeon:1  ###...# #...@...# # Noise: ---------  Time: 270.0 (0.0)  #.....# ###.###**.# # -) Nothing wielded  #.....# #...# **.#  Cast: Shock ##....#####.### g..# 8ajD%............# #### ######†...### g   goblin (asleep)  ####....#  #.....†.#  #.......# 8ajt_You kill the bat! _Your magical contamination has completely faded away. _You encounter a goblin. It is wielding a +0 club.8ajsAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj8ajyu..g#Your magical contamination has completely faded away. _You encounter a goblin. It is wielding a +0 club.  Aiming: Shock (safe; 6% risk of failure)  8ajuePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)8aj{ **g#8aj  #.### JYZero the Gusty #.############ #. Deep Elf  ###.....)....... ##.## Health: 16/16 ========================  ##)............#. ..... Magic: 7/8=====================---  #.....#........# #.#.. AC: 3Str: 5 ###..>..##.#####... #.# EV: 11Int: 19 ......[....# #.#### #.  SH: 0Dex: 15 ####...###########....# ..# XL:  2 Next: 20% Place: Dungeon:1  ###...# #...@...# # Noise: ---------  Time: 270.0 (0.0)  #.....# ###.###...# # -) Nothing wielded  #.....# #...# ...#  Cast: Shock ##....#####.### )..#8aj  ............# #### ######†...### g   goblin (asleep)  ####....#  #.....†.#  #.......# _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin! #.#   )  ##)   > [....#  #.       **.#   #...# **.# .### *...# †..  ####..  #.....†8aj [K  8aj( O....)8aj: t4=1.0 (1Shock _8aj 8aj 8ajXF8ajF8ajG8aj[I8ajK,8ajlM8aj9N8ajN8ajnP8ajPM8===8ajuQ8aj@U8ajqV,8ajMY,8aj\,8aj`,8ajeX8ajom Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You encounter a goblin. It is wielding a +0 club.##)............#.#......#.....#........#.###.#.. ##..>..##.#####.... .....[....# #.#### #. ###...###########....# ..#.# #.......# #. #.....# ###.###...#  # #.....# #...#g#...#  8ajpQ#....#####.###.?@..#  - ...........# #.#####  #####†...### #. Shock  ####....#   #.....†.#  #.......# g   goblin (asleep)#.......#  #.......# 8aj~x+7.0 (68ajz?===-8ajq{+8.0 (7 _8aj 8aj$  Things that are here:8ajp _a +0 club; a goblin corpse8aj ##)............#.# ...... JYZero the Gusty  #.....#........#.## #.#... Deep Elf ##..>..##.#####.... #.## Health: 16/16 ======================== .....[....# #.#### #.  Magic: 7/88aj=====================--- ###...###########....# ..#. AC: 3Str: 5 ###...# #.......# #. EV: 11Int: 19 #.....# ###.###...# #  SH: 0Dex: 15 #.....# #...#g#...#  XL:  2 Next: 24% Place: Dungeon:1 #....#####.###**@..#  Noise: ---------  Time: 278.0 (0.0) 8ajY(...........# #.#####  -) Nothing wielded #####†...### #. Cast: Shock  ####....# #  #.....†.#  #.......# g   goblin (asleep)  #.......#  #.......#  #.......# _You encounter a goblin. It is wielding a +0 club.Things that are here: _a +0 club; a goblin corpse8ajAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajb+\#g.*8aj(A**8ajٯ[#**@*8ajPsy#g#**@.8aj~ i##.*8aj,  ##)............#.# ...... JYZero the Gusty  #.....#........#.## #.#... Deep Elf ##..>..##.#####.... #.## Health: 16/16 ======================== .....[....# #.#### #.  Magic: 7/8=====================--- ###...###########....# ..#. AC: 3Str: 5 ###...# #.......# #. EV: 11Int: 19 #.....# ###.###...# #  SH: 0Dex: 15 #.....# #...#)#...#  XL:  2 Next: 24% Place: Dungeon:1 #....#####.###.?@..#  Noise: ---------  Time: 278.0 (0.0) 8ajA. d...........# #.#####  -) Nothing wielded #####†...### #. Cast: Shock  ####....# #  #.....†.#  #.......# g   goblin (asleep)  #.......#  #.......#  #.......# _a +0 club; a goblin corpseAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!8aj4 U ##)   > [....#  #.      #  #...#*#...# *@..#   † #.     †  8aj~5 @      8ajG G)?8ajk t7=9.0 (1Shock _8aj 8aj 8ajF38ajF8ajMI8ajI8ajNX8ajP,8ajQ8ajR8ajCSF8===8ajS8ajT8ajU,8ajZ8aj;l ##).#.#  #.....#.#.## #.##..>..##.#####.... #..[....# #.#### #.#...###....# ..#  ###...# #.......# #  #.....# ###.###...# # 8ajmT #.....# #...#)#...##....#####.###.@)..#-.# #.######†...### #.  ####....# ##  #.....†.#  #.#  #.#  #.#  #.#8ajr,84.0 (58ajGvE-5.0 (68aj{8aj~xAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  The zap hits the goblin. _You kill the goblin! _e - a scroll labelled WESUCW HARGHI8aj. 8ajG/ 8aj/ 8aj_2 8aj4 8aj4 8ajv7 ,8aj8 8ajk9 ;===8aj: 8aj= 8ajL? ,8aj7@ 8ajSA 8ajJB 8ajB 8ajwC 8aj;E 8aj G 8ajLG 8ajZH 8ajK B8ajL 8ajN 8aj>P 8ajyP 8ajlQ 8ajR 8ajT 8aj U 8ajU 8ajX 8ajZ ,8aj"\ 8aj] 8aj _ ,8aj_ 8ajl` 8ajb B8ajd 8ajd 8aj7e 8aje 8aj9g 8ajh ,8ajh 8ajzj 8aj3k 8ajk 8ajl 8ajlm 8ajOo ,8ajs X8ajmt 8ajt 8aju ,8ajv 8ajy 8aja|  You encounter a goblin. It is wielding a +0 club.8ajT ##.###.###.###.###.###..### #.#.#.#.#.#.#.#.#.#.#.#...# .#.#.#.#.#.#.#.#.#.#.#..#.##### #######################.#[....#  ###..##.# ############# #.....#.## ..).......#)..#### ##.##.#.....# ........#.# #g...# ............## ........#.######@###.#...#.#..... 8aj y#.#####........#.....#.###......# ..# #.#.####.....###. ##......Shock #########....#.....# ..#......... #.......#.#.....# #.###.....###.###...#.#...#...# # #...... g   goblin (asleep)#...#)#...#.#...###.# #...... 8ajQ ##.###..)..#.##### .# #...... ...# #.#####..# #......8aj 1302.0 (17.0)8aj ,3.0 (188aj{ 8ajp % _Found a dagger.8aj    [....#   ###  )#)..####   #g...# #@#.....#.....# #.#.####.....###. ...#.....#  .#.#.....#  ..#.#...#...# #  #...#)#...#.#...###.# ..)..#.##### .#  #.8ajA ) # 8aj    [....#   ###  )#)..####   #g...# #@#.....#.....# #.#.####.....###. 8aj ...#.....#  .#.#.....#  ..#.#...#...# #  #...#)#...#.#...###.# ..)..#.##### .#  #. # 8aj 8aj 8ajV 8aj} ] _A goblin is nearby!8aj##.###.###.###.###.###..###  JYZero the Gusty #.#.#.#.#.#.#.#.#.#.#.#...#  Deep Elf .#.#.#.#.#.#.#.#.#.#.#..#.#####  Health: 16/16 ======================== #######################.#[....#  Magic: 7/8=====================--- ###..##.#  AC: 3Str: 5 ############# #.....#.##  EV: 11Int: 19 ..).......#)..#### ##.##.#.....#  SH: 0Dex: 15 ........#.# #g**.# ............## XL:  2 Next: 27% Place: Dungeon:1 ........#.######@###.#...#.#..... Noise: ---------  Time: 303.0 (0.0) #.#####........#.....#.###......# -) Nothing wielded ..# #.#.####.....###. ##...... Cast: Shock j34m#########....#.....# ..#.........  #.......#.#.....# #.###.....  ###.###...#.#...#...# # #...... g   goblin (asleep)  #...#)#...#.#...###.# #...... ##.###..)..#.##### .# #...... ...# #.#####.. # #......You encounter a goblin. It is wielding a +0 club. _Found a dagger. _A goblin is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajܟ@#g*8ajag* _Found a dagger. _A goblin is nearby!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin8aj$e  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)8aj| T #g8aj2 ##.###.###.###.###.###..###  JYZero the Gusty #.#.#.#.#.#.#.#.#.#.#.#...#  Deep Elf .#.#.#.#.#.#.#.#.#.#.#..#.#####  Health: 16/16 ======================== #######################.#[....#  Magic: 7/8=====================--- ###..##.#  AC: 3Str: 5 ############# #.....#.##  EV: 11Int: 19 ..).......#)..#### ##.##.#.....#  SH: 0Dex: 15 ........#.# #)...# ............## XL:  2 Next: 27% Place: Dungeon:1 ........#.######@###.#...#.#..... Noise: ---------  Time: 303.0 (0.0) #.#####........#.....#.###......# -) Nothing wielded ..# #.#.####.....###. ##...... Cast: Shock #########....#8aj [40m.....# ..#.........  #.......#.#.....# #.###.....  ###.###...#.#...#...# # #...... g   goblin (asleep)  #...#)#...#.#...###.# #...... ##.###..)..#.##### .# #...... ...# #.#####.. # #...... _A goblin is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!8ajd   [....#     )   #***.# .... #.#.####. ..  .  . #   #...#)#.  ..)8ajl .#   #. #  8aj`)..8aju31=4.0 (1Shock _8aj8aj8aj 8ajv8aj8aj 8ajd 8aj8ajn8aj8ajn8aj8ajuM8===8aj_8aj8aj,8aj8aj'8aj8aj8aj 8ajt"8aj$,8aj%8aj( Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - sel8aj(ect action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You see here a +0 club.8ajg*8aj+B=== _8aj+8aj08aj1,8aj28aj38ajk48aj48aj58aj58aj6,8ajw78aj[88ajL9,8aj :8aj0<8ajE>,8aj?8ajA8ajC,8ajD8ajIF8ajG8ajG8aj7H8aj I8ajI,8ajJ8ajK8ajL8aj!M8ajM8ajP8aj"R8ajR8ajS8ajT8ajU8aj6V8ajV8ajY8aj [8ajY[8aj[8aj]8aj^8aj_8aj_8aj`8ajb,8aj%c8ajd8ajfn  You encounter a frilled lizard.8ajr################.#[....#  ###..##.# #### ########## ##.....#.## ..^# .....#)..#### ##.##.#.....# .... ...#.###)...# ............##. 8ajws...#.######.###.#...#...# ##.#.....#.###......##.#  #.#.####.....###.# ### ####....#.@.#...........# - ......#.#.....#.#.#.###.......# ###...#.#...#...#.# #........# Shock)#...#.#...###.#.# #..# #..)..#.##### #.#.# #........### 8ajs#.#####.. #.#.l #.....l   frilled lizard (asleep) #.......# #.### #.......##†######+# #.# #.......#... #.# ..........#.8ajt!8ajs}025.0 (21.0)8aj5M-6.0 (22 _8aj8aj8aj'##################.#[....#  JYZero the Gusty ###..##.# #### Deep Elf ########## ##.....#.## ..^# Health: 16/16 ======================== .....#)..#### ##.##.#.....# ....  Magic: 7/8=====================--- ...#.###)...# ............##..#  AC: 3Str: 5 ...#.######.###.#...#.#.......#  EV: 11Int: 19 ##........#.....#.###......##.#  SH: 0Dex: 15  #.#.####.....###.# ##........#  XL:  2 Next: 31% Place: Dungeon:1 ####....#.....#.@.#...........#  Noise: ---------  Time: 326.0 (0.0) ......#.#.....#.#*#.###.......#  -) Nothing wielded j(m###...#.#...#...#*# #........#  Cast: Shock #)#...#.#...###.#*# #........# #..)..#.##### #.#*# #........### #.#####.. #.#.l #........... l   frilled lizard (asleep) #.......# #.### #.......##†# #######+# #.# #.......#... #.# ..........#. _You kill the goblin! _You see here a +0 club. _You encounter a frilled lizard.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajMW*l#8aj]*#*8ajR#.l _You see here a +0 club. _You encounter a frilled lizard.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)8aj}##################.#[....#  JYZero the Gusty ###..##.# #### Deep Elf ########## ##.....#.## ..^# Health: 16/16 ======================== .....#)..#### ##.##.#.....# ....  Magic: 7/8=====================--- ...#.###)...# ............##..#  AC: 3Str: 5 8aj~...#.######.###.#...#.#.......#  EV: 11Int: 19 ##........#.....#.###......##.#  SH: 0Dex: 15  #.#.####.....###.# ##........#  XL:  2 Next: 31% Place: Dungeon:1 ####....#.....#.@.#...........#  Noise: ---------  Time: 326.0 (0.0) ......#.#.....#.#.#.###.......#  -) Nothing wielded ###...#.#...#...#.# #........#  Cast: Shock #)#...#.#...###.#.# #........# #..)..#.##### #.#.# #........### #.#####.. #.#.† #........... l   frilled lizard (asleep) #.......# #.### #.......##†# #######+# #.# #.......#... #.# ..........#.8ajAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!8ajE[....#     ..^)..####  .... )...#  . .  .###.#  . .#.#* 8aj *#  )*# ) #.#*#  #.#.*  #.### †  #.#   #.#  8aj"[....†8ajt4=7.0 (1Shock _8aj 8aj!8aj0 8===8aj ===8ajI 8aj 8aj ,8aj 8aj 8aj 8aj 8ajl 8aj 8aj ,8aj] 8ajk n8aj ,8aj 8aj8 8aj ,8aj 8aj 8aj 8aj$ 8aj 8aj= 8aj 8aj' 8aj0 8aj' 8ajw 8aj 8aj 8aj8 8aj 8aj 8aj 8aj 8aj ,8aj 8aj 8aj^ 8aj 8aj: 8aj 8aj ,8aj 8aj 8aj 8ajC 8aj 8aj< 8aj 8aj 8aj2 8aj 8aj6 8ajr 8aj 8aj 8aj? ,8aj{ 8aj 8aj 8aj# 8ajT 8aj4 8aj 8aj 8aj  8aj 8aj< 8ajq 8aj 8aj 8aj ,8aj 8aj 8aj_ 8aj 8aj 8ajZ 8aj@ ,8ajp 8aje 8ajx 8aj 8aj 8aj 8aj" ,8aj$ 8aj_$ 8aj% ,8aj& 8aj3( 8ajo) 8aj) 8ajk* 8ajw+ 8aj, 8aj9- 8aj. 8ajg0 8aj1 8aj2 8aj2 8aj3 8aj_4 8aj4 8aj4 8aj^6 8aj7 8aj(7 8ajj7 8aj&8 8aj8 8aj8 8aj9 8aj9 8aj.: 8ajT: 8aj: 8aj'; 8aj; 8aj< 8ajm< 8ajY= 8aj= 8aj > 8aj\> 8aj ? 8ajNC 8ajC 8ajD 8ajWE 8ajE 8ajE 8ajF 8ajBG ,8ajG 8ajH 8ajH 8ajH 8aj ...#.#  JYZero the Gusty ##.# ###### .#  Deep Elf .#.###...^##########.#  Health: 16/16 ======================== ....##.............#.#  Magic: 7/8=====================--- ....##..#########..#.#  AC: 3Str: 5 #.......#......$#..#.#  EV: 11Int: 19 .....##.# ....S#....#  SH: 0Dex: 15 8ajn? ........# ♣.b#.####  XL:  2 Next: 34% Place: Dungeon:1 ........# +..@.# Noise: =--------  Time: 384.0 (0.0) #.......# ♣..#.# -) Nothing wielded ........# .....#.# Cast: Shock ........#.......#.# ........#########.# ............†.....#8aj? { b   bat .......##†##.#.##.# S   ball python (constriction, asleep) .......#.......##.# 8aj? .........#.#......# # _Found 12 gold pieces. The bat hits you but does no damage. _There is an open door here.  8aj? Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (68% to hit)8aj N b*8ajA wb.  Aim: a bat (68% to hit)8aj|? jSbll python (asleep, 100% to hit)8aj@ [ *S8aj,e...#.#JYZero the Gusty ##.# ######.#Deep Elf .#.###...^##########.#Health: 16/16 ======================== ....##.............#.#Magic: 7/8=====================--- ....##..#########..#.#AC: 3Str: 5 #.......#.....**#..#.#EV: 11Int: 19 8aj[-~.....##.# ...**#....#SH: 0Dex: 15 ........# ♣**#.####XL:  2 Next: 34% Place: Dungeon:1 ........# +..@.#Noise: =--------  Time: 384.0 (0.0) #.......# ♣..#.#-) Nothing wielded 8aj-R........# .....#.#Cast: Shock ........#.......#.# ........#########.# 8aj-m............†.....#b   bat .......##†##.#.##.#S   ball python (constriction) 8aj-.......#.......##.# .........#.#......# # _There is an open door here.  8aj .}Aiming: Shock (safe; 5% risk of failure)  8aj".Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aju.The zap misses the bat. The zap hits the ball python.  The ball python is severely wounded.8ajfb.8ajD.S8aj b.8ajKR.$.8aj+5.0 (18aj8aj  Aiming: Shock (safe; 5% risk of failure)  8ajbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses the bat. The zap hits the ball python.  8ajξThe ball python is severely wounded. _The bat barely misses you.8aj10 ...#.#  JYZero the Gusty ##.# ###### .#  Deep Elf .#.###...^##########.#  Health: 16/16 ======================== ....##.............#.#  Magic: 6/8==================------ ....##..#########..#.#  AC: 3Str: 5 #.......#......$#..#.#  EV: 11Int: 19 .....##.# ..b..#....#  SH: 08aj0 Dex: 15 ........# ♣.S#.####  XL:  2 Next: 34% Place: Dungeon:1 ........# +..@.# Noise: =--------  Time: 385.0 (0.0) #.......# ♣..#.# -) Nothing wielded ........# .....#.#8aj0 % Cast: Shock ........#.......#.# ........#########.# 8ajl1 ............†.....# b   bat .......##†##.#.##.# S   ball python (constriction) .......#.......##.# .........#.#......# # The ball python is severely wounded. _The bat barely misses you.Aiming: Shock (safe; 5% risk of failure)  8aj1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj1 xAim: a ball python (severely wounded, 82% to hit)8aj sb*St (688ajO T *b8aj6 ...#.#  JYZero the Gusty ##.# ###### .#  Deep Elf .#.###...^##########.#  Health: 16/16 ======================== ....##.............#.#  Magic: 6/8==================------ 8aj ....##..#########..#.#  AC: 3Str: 5 #.......#......$#..#.#  EV: 11Int: 19 .....##.# .....#....#  SH: 0Dex: 15 ........# ♣bS#.####  XL:  2 Next: 34% Place: Dungeon:1 ........# +..@.#8ajeD Noise: =--------  Time: 385.0 (0.0) #.......# ♣..#.# -) Nothing wielded ........# .....#.# Cast: Shock ........#.......#.# ........#########.# ............†.....#8aj b   bat .......##†##.#.##.# S   ball python (constriction) .......#.......##.# .........#.#......# # The ball python is severely wounded. _The bat barely misses you.Aiming: Shock (safe; 5% risk of failure)  8aj#7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.8aj$.b8aj.#   .# ^ ............#.# . ..... ..  .     ††8aj  #  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You miscast Shock. Nothing appears to happen.  The ball python barely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.8aj2------  1 Contam: 10% 6.0 (1Constr 8aj(#8ajj% _The ball python constricts you. The bat hits you but does no damage.8ajn ...#.#  JYZero the Gusty ##.# ###### .#  Deep Elf .#.###...^##########.#  Health: 12/16 ==================------ ....##.............#.#  Magic: 5/8===============--------- ....##..#########..#.#  AC: 3Str: 5 8ajo W#.......#......$#..#.#  EV:  1 Int: 19 Contam: 10% .....##.# .....#....#  SH: 0Dex: 15 ........# ♣.S#.####  XL:  2 Next: 34% Place: Dungeon:1 ........# +.b@.# Noise: =--------  Time: 386.0 (0.0) #.......# ♣..#.# -) Nothing wielded ........# .....#.# Cast: Shock ........#.......#.# Constr ........#########.# ............†.....#8ajo s b   bat .......##†##.#.##.# S   ball python (constriction) .......#.......##.# 8ajo .........#.#......# # The ball python constricts you. The ball python bites you. 8ajp _The ball python constricts you. The bat hits you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  8aj2p Press: ? - help, Q - select action, ( or ) - cycle8ajSp Shift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 82% to hit)8aj RSbt (688ajpSbll python (moderately wounded, constricting you, 82% to hit)8ajk...#.#  JYZero the Gusty ##.# ###### .#  Deep Elf .#.###...^##########.#  Health: 12/16 ==================------ ....##.............#.#  Magic: 5/8===============--------- ....##..#########..#.#  AC: 3Str: 5 #.......#......$#..#.#  EV:  1 Int: 19 Contam: 10% .....##.# .....#....#  SH: 0Dex: 15 8aj........# ♣..#.####  XL:  2 Next: 34% Place: Dungeon:1 ........# +.b@.# Noise: =--------  Time: 386.0 (0.0) #.......# ♣..#.# -) Nothing wielded ........# .....#.# Cast: Shock ........#.......#.# Constr ........#########.# ............†.....# b   bat .......##†##.#.##.# S   ball python (constriction) .......#.......##.# .........#.#......# # Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejHAim: a ball python (moderately wounded, constricting you, 82% to hit)  The zap hits the ball python.  You kill the ball python!8ajc.#   .# ^ ............#.# . ......#...** .. *..* . ♣.*    8ajR †† #8aj&.b8ajq0g8ajz ....g   hobgoblin (wandering)b   batPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ball python (moderately wounded, constricting you, 82% to hit)  The zap hits the ball python.  You kill the ball python!The bat hits you but does no damage. The bat closely misses you.8ajG11 77.0 (18aj8ajZ _You encounter a hobgoblin.8ajD O#.# ######.#  #.###...^##########.#  ...##.............#.#  8aj ##..#########..#.#  ...#......$#..#.#  ....##.# g....#....#  .......# ♣..#.####  .# +..'.#  # ♣.b#@#  .8ajج 4# .....#.#  #.......#.#  #########.#  8aj q...†.....#  8aj ##†##.#.##.#  #.......##.#  .#.#......# #  .#.###..#.#   8aj5 b8aj !b'8aj #.b8ajѳ .b   bat8aj `6===-88aj" 8aj~ 8aj`8ajљ8-8aj8aj 8ajl#.# ###### .#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##.............#.#  Health: 12/16 ==================------ ...##..#########..#.#  Magic: 5/8===============--------- .......#......$#..#.#  AC: 3Str: 5 ....##.# g....#....#  EV: 118ajauInt: 19 Contam: 10% .......# ♣..#.####  SH: 0Dex: 15 .......# +..'b# XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@#8aj< Noise: ---------  Time: 388.0 (0.0) .......# .....#.# -) Nothing wielded 8aj.......#.......#.# Cast: Shock 8aj.......#########.# ...........†.....# ......##†##.#.##.#8aj  b   bat ......#.......##.# 8aj0y........#.#......# # ..........#.###..#.# 8ajVYou kill the ball python!The bat hits you but does no damage. The bat closely misses you. 8aj_You encounter a hobgoblin.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aju,b#The bat hits you but does no damage. The bat closely misses you. _You encounter a hobgoblin.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (68% to hit)8ajA #.# ######.#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##...........*.#.#8aj   Health: 12/16 ==================------ ...##..#########*.#.#  Magic: 5/8===============--------- .......#......$#*.#.#  AC: 3Str: 5 8aj ....##.# g....#*...#  EV: 118aj Int: 19 Contam: 10% .......# ♣..#*####  SH: 08aj# Dex: 15 .......# +..'*#8ajH   XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@#8ajl   Noise: ---------  Time: 388.0 (0.0) .......# .....#.#8aj   -) Nothing wielded .......#.......#.#  Cast: Shock 8aj .......#########.# ...........†.....#8aj/  ......##†##.#.##.#  b   bat ......#.......##.# ........#.#......# # ..........#.###..#.# 8ajj jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj Aim: a bat (68% to hit)  The zap hits the bat.  The bat is severely wounded.8aj] Ab.b'8aje 8.....8ajg 3=9.0 (18ajl 8ajo   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (68% to hit)  The zap hits the bat.  The bat is severely wounded. 8ajo Q_The bat misses you.8aj6"#.# ###### .#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##.............#.#  Health: 12/16 ==================------ ...##..#########..#.#  Magic: 4/8============------------ .......#......$#..#.#  AC: 3Str: 5 ....##.# g....#....#  EV: 11Int: 19 Contam: 10% .......# ♣.b#.####  SH: 0Dex: 15 .......# +..*.# XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@# Noise: =--------  Time: 389.0 (0.0) .......# .....8aj" [39;49m#.# -) Nothing wielded .......#.......#.# Cast: Shock .......#########.# ...........†.....# ......##†##.#.##.# b   bat ......#.......##.# ........#.#......# # 8aj&s..........#.###..#.# The bat is severely wounded. _The bat misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 68% to hit)8aj #.# ######.#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##.............#.#  Health: 12/16 ==================------ ...##..#########..#.#  Magic: 4/8============------------ .......#...**.$#..#.#  AC: 38ajStr: 5 ....##.# g..*.#....#  EV: 11Int: 19 Contam: 10% .......# ♣.*#.####  SH: 0Dex: 15 .......# +..*.#8aj?  XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@#  Noise: =--------  Time: 389.0 (0.0) 8aj|[.......# .....#.#  -) Nothing wielded .......#.......#.#  Cast: Shock 8aj.......#########.# ...........†.....# ......##†##.#.##.#8aj:  b   bat ......#.......##.# ........#.#......# # ..........#.###..#.# The bat is severely wounded. _The bat misses you.8ajAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 68% to hit)8aj4V.b _The bat misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bat (severely wounded, 68% to hi8aj%5Jt)  The zap misses the bat.8aj=)....8aj?Z3=90.0 (18aj|E8ajnIS _The bat barely misses you. x28ajR #.# ###### .#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##.............#.#  Health: 13/16 ===================----- ...##..#########..#.#  Magic: 3/88aj =========--------------- .......#......$#..#.#  AC: 3Str: 5 ....##.# g....#....#  EV: 11Int: 19 Contam: 10% .......# ♣..#.####  SH: 0Dex: 15 8aj .......# +..b.# XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@# Noise: =--------  Time: 390.0 (0.0) 8aj (.......# .....#.# -) Nothing wielded .......#.......#.# Cast: Shock .......#########.# ...........†.....# ......##†##.#.##.# b   bat ......#.......##.# ........#.#......# # 8aj ..........#.###..#.# Aim: a bat (severely wounded, 68% to hit)  The zap misses the bat. 8aj _The bat barely misses you. x2  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8aj 6Shift-Dir - straight line8aj#bThe zap misses the bat. _The bat barely misses you. x2ing: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bat (severely wounded, 68% to hit)8ajN#.# ###### .#  JYZero the Gusty #.###...^##########.#  Deep Elf ...##.............#.#  Health: 13/16 ===================----- ...##..#########..#.#  Magic: 3/88aj=========--------------- .......#......$#..#.#  AC: 3Str: 5 ....##.# g....#....#  EV: 11Int: 19 Contam: 10% .......# ♣..#.####  SH: 0Dex: 15 .......# +..'.#8ajf XL:  2 Next: 37% Place: Dungeon:1 .......# ♣..#@# Noise: =--------  Time: 390.0 (0.0) .......# .....#.# -) Nothing wielded .......#.......#.# Cast: Shock .......#########.# ...........†.....# ......##†##.#.##.# b   bat ......#.......##.# ........#.#......# # ..........#.###..#.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj^Aim: a bat (severely wounded, 68% to hit)  The zap hits the bat.  You kill the bat!8aji  .# ^   **.$  g..*8ajp"  ♣.*  +..*.#  8ajy††8ajQ 8aj #    8aj8ajla.....'8ajgm411.0 (1Shock _8ajk8ajm8ajM _8aj!U B8ajV _4===8% 8ajW 8ajY 8aj#Z ]4==68ajZ 8aj\ 8ajG] 748aj^ 8aj` M28aj` 8ajb 8ajb %58ajb Q======18ajvc 8ajf 8ajtf D==8ajf 8aji _Your magical contamination has completely faded away.5=8ajj 8ajv ===6===6===8ajw 8aj y ,8ajYy 8ajz 8aj!{ n7======8aj{ 8aj| 8aj$} :==8aj~ 8aj ,8aj\ 8ajn 8aj 8ajQ 8aj 8aj6 ;===8ajք 8aj 8aj M8===8aj 8aj 8aj 8aj{ k  A hobgoblin comes into view.8aj ...#  .# #.# ###### .# #.###...^##########.# .##.............#.# ##..#########..#.# #.......#......$#..#.# ##.# .....#....# .# ♣..#.#### .# +..@.# - #.# ♣..#.# .# .....#.# Shock.#g......#.##########.#......†.....# g   hobgoblin (wandering).##†##.#.##.##.......8aj ##.##.#......# #8aj0 1411.0 (20.0)8aj/ M-2.0 (21 _8aj 8aj Q _There is an open door here.8aja .#   .# ^###.# ..#.# ########..#.# ......$#..#.#  .....#....#  ♣..#.#### 8aja +..@.# ♣..#.# .....#.#......#.#########.#†.....#†.#.# # 8aj.#   .# ^###.# ..#.# ########..#.# ......$#..#.#  .....#....#  ♣..#.####  +..@.# ♣..#.# .....#.#......#.#########.#†.....#†.#.# #8aj 8aj ` _A hobgoblin is nearby!8aj= W##.# ###### .# ..#.###...^##########.# .....##.............#.#.##..#########..#.##.......#......$#..#.# ......##.# .....#....# #........# ♣..#.####.# +..'.# ##.# ♣.@#.#.#.......#.# #.#g......#.# #.#########.# #.....†.....# ###†##.#.##.# #.#.......##.#...#.#......# #...#.###..#.#.g8ajJ Ng8aj4 :==3.0 (1.0)8aj 8aj + _The hobgoblin shouts!8aje ..#.###...^##########.# #.....##.............#.#.##..#########..#.# #.#.......#......$#..#.# #......##.# .....#....# ##........# ♣..#.#### ..# +..'.# ###.#..♣♣♣..#.# 8ajH..#.....@.#.# .#.#.g.....#.# .#.#########.# .#.....†.....# ####†##.#.##.#  #.#.......##.#  ...#.#......# #  ...#.###..#8aj\.#  .######.##.##........#8ajUA.g8aj\8ajo/--48ajV 8aj 8aj...#.###...^##########.#  JYZero the Gusty #.....##.............#.#  Deep Elf ......##..#########..#.#  Health: 16/16 ======================== #.#.......#......$#..#.#  Magic: 7/8=====================--- #......##.# .....#....#  AC: 3Str: 5 ##........# ♣..#.####  EV: 11Int: 19 ..........# +..'.#  SH: 0Dex: 15 ###.......#..♣♣♣..#.#  XL:  2 Next: 41% Place: Dungeon:1 .#........#....*@.#.#  Noise: ---------  Time: 414.0 (0.0) .#........jp9m#..g*...#.#  -) Nothing wielded .#........#########.#  Cast: Shock .#............†.....# ##.......##†##.#.##.#  #.......#.......##.#  g   hobgoblin  ..........#.#......# #  ............#.###..#.#  .######.##.##........# _A hobgoblin is nearby! _The hobgoblin shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)8aj5 { **g.8aj..g*Aim: a hobgoblin (79% to hit)8ajgc...#.###...^##########.#JYZero the Gusty #.....##.............#.#Deep Elf ......##..#########..#.#Health: 16/16 ======================== #.#.......#......$#..#.#Magic: 7/8=====================--- #......##.# .....#....#AC: 38ajStr: 5 ##........# ♣..#.####EV: 11Int: 19 ..........# +..'.#SH: 0Dex: 15 ###.......#..♣♣♣..#.#XL:  2 Next: 41% Place: Dungeon:1 8aj.#........#....*@.#.#Noise: ---------  Time: 414.0 (0.0) 8aj9.#........#****...#.#-) Nothing wielded .#........#########.#8ajkCast: Shock .#............†.....# ##.......##†##.#.##.#8aj}#.......#.......##.#g   hobgoblin8ajw..........#.#......# #............#.###..#.#.######.##.##........#8aj}Aiming: Shock (safe; 5% risk of failure)  8ajmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.8ajHU8g.8aj3\*.....8aj]1=5.0 (1 8aj] _8ajb8ajOd8aj ...#.###...^##########.#  JYZero the Gusty #.....##.............#.#  Deep Elf ......##..#########..#.#  Health: 16/16 ======================== #.#.......#......$#..#.#  Magic: 6/8==================------ #......##.# .....#....#  AC: 38aj Str: 5 ##........# ♣..#.####  EV: 11Int: 19 ..........# +..'.#  SH: 0Dex: 15 ###.......#..♣♣♣..#.#  XL:  2 Next: 41% Place: Dungeon:1 8aj0 >.#........#...g*@.#.#  Noise: =--------  Time: 415.0 (0.0) 8aj[ 3.#........#.......#.#  -) Nothing wielded .#........#########.#  Cast: Shock 8aj \.#............†.....# ##.......##†##.#.##.# 8aj #.......#.......##.#  g   hobgoblin  ..........#.#......# #  ............#.###..#.# 8aj _ .######.##.##........# The zap hits the hobgoblin. 8aj _The hobgoblin is almost dead.Aiming: Shock (safe; 5% risk of failure)  8aj3 ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 79% to hit)8aj6 G...#.###...^##########.#  JYZero the Gusty #.....##.............#.#  Deep Elf ......##..#########..#.#  Health: 16/16 ======================== #.#.......#......$#..#.#  Magic: 6/8==================------ 8aj #......##.# .....#....#  AC: 3Str: 5 ##........# ♣..#.####  EV: 11Int: 19 ..........# +..'.#  SH: 0Dex: 15 ###.......#..♣♣♣..#.#  XL:  2 Next: 41% Place: Dungeon:1 .#........#.....@.#.#  Noise: =--------  Time: 415.0 (0.0) .#........#.......#.#  -) Nothing wielded .#........#########.#  Cast: Shock 8aj+ .#............†.....# ##.......##†##.#.##.#  #.......#.......##.#  g   hobgoblin  ..........#.#......# # 8ajX O ............#.###..#.#  .######.##.##........# 8aj JAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8aj Shift-Dir - straight lineAim: a hobgoblin (almost dead, 79% to hit)  The zap hits the hobgoblin.  8aj >You kill the hobgoblin!8ajM ^      8aj     *****@.#.#   †8aj+ †         8aj\ .....8aj-e t286.0 (1Shock _8ajj 8aj! 8ajb8ajhcc7===8ajd8aj~f8ajf8ajg8ajxh8ajh8ajPi8ajj,8ajk8ajl8ajm#88ajOmI======8aj?n8ajpo8ajp,8ajQq8ajr8ajt,8ajt8ajv8ajv8aj0w8ajw8ajx8ajy8aj,z;===8ajz8aj |8ajV}8aj}8aj~8ajڀ,8ajo8ajM _You now have 55 gold pieces (gained 12).8aj8aj8aj8aj)8aj8aj]8ajÉ8ajӋ'8aj8ajnj8ajf8ajW ##### [....###.# ###### .# ...#.###...^##########.##.............# ......##..#########..#. #.#8ajh#.......#..#.# #......##.#.......#....# ##..♣♣♣@.#.####-326.0).# ♣_'..'.# ####..♣♣♣..#.# 8aj .#........#.......#.# .#........#.......#.# 8aj(;.#........#########.# 8aj1_You open the door.8ajԜ\ _Found a faded altar of an unknown god.8aj 8ajj 8aj 8aj 8aj: 8aj f _8aj 8aj> 8aj 8aj 8ajZ 8aj 8aj 8aj ,8aj} 8aj 8aj 8aj 8aj\ 8ajx 8aj 8aj 8aj 8aj 8aj" 8aj 8aj  8aj 8aj% ,8aj 8aj| @  There is an open door here.8aj 8ajY  _8aj 8ajC 8ajX 8aj 8aj3 8ajz 8aje 8aj 8aj 8aj 8ajm 8aj 8aj! 8aj% 8aj% 8aj% 8ajy& 8aj( 8aj) 8aj) 8aj~* 8aj, 8aj- 8ajW- 8aj&. 8aj/ 8aj0 8aj 1 8aj1 8ajO3 8aj4 ,8aj5 8aj6 8aj7 8aj:8 8aj8 8aj5: 8aj; 8ajf; 8aj; 8aj= 8ajP> 8aj> 8aj> 8aj? 8aj(@ 8ajQ@ 8aj@ 8ajXA 8ajB 8ajDB 8ajB 8ajfC 8ajC 8ajD 8ajPD 8ajE 8ajE 8ajE 8ajE 8ajF 8aj;G 8ajfG 8ajG 8aj`H 8ajH 8aj-I 8aj{I 8ajOL 8ajL 8aj>M 8ajM 8ajN 8ajO 8ajO 8aj#8aj8aj8ajJ$2.0 (18aj 8ajZ _You encounter a dart slug.8aj_i  #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 16/16 ======================== #..###......##.#####  Magic: 7/8=====================--- ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 48% Place: Dungeon:1 #@.##..#.##.####  Noise: ---------  Time: 472.0 (0.0) #j'j 40m.!*.........#....#  -) Nothing wielded .....*########..#.##.#  Cast: Shock w....* ............#.#  ....* #.......#..#.#  ...*. ##.....###...#  w   dart slug (asleep) ..j. ..#.......#....#  j   endoplasm (asleep) .... .............#.#  .....>#......#.# _An endoplasm is nearby! _You encounter a dart slug.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8aji *****..w....(..j dart slug8ajr\ #.. ............#.###..#.# JYZero the Gusty### .######.##.##........# Deep Elf.............##.....# Health: 16/16 ========================#..###......##.##### Magic: 7/8=====================---....#......##.#AC: 3Str: 5#.#.#..#.##.#EV: 12Int: 19#......#.##.#SH: 0Dex: 15#..##..#.##.#XL:  2 Next: 48% Place: Dungeon:1#@.##..#.##.####Noise: ---------  Time: 472.0 (0.0)#***.........#....#-) Nothing wielded.***j"^40m..########..#.##.#Cast: Shock*....( ............#.#..... #.......#..#.#..... ##.....###...#w   dart slug..j. ..#.......#....#j   endoplasm (asleep).... .............#.#.....>#......#.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is lightly wounded.8aj.!....w8ajx ``````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  8ajwThe dart slug is lightly wounded.  The dart slug launches a dart at you.8ajGq^.!....8ajtf2------=3.0 (18aj {8ajs|- _The slug dart hits you.8aj #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 12/16 ==================------ #..###......##.#####  Magic: 6/8==================------ ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 48% Place: Dungeon:1 #@.##..#.##.####  Noise: =--------  Time: 473.0 (0.0) j5_0m#***.........#....#  -) Nothing wielded .***..########..#.##.#  Cast: Shock w....( ............#.#  ..... #.......#..#.#  ..... ##.....###...#  w   dart slug ..j. ..#.......#....#  j   endoplasm (asleep) .... .............#.#  .....>#......#.# The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)8ajj r #.. ............#.###..#.# JYZero the Gusty### .######.##.##........# Deep Elf.............##.....# Health: 12/16 ==================------8aj$ y#..###......##.##### Magic: 6/8==================------....#......##.#AC: 3Str: 5#.#.#..#.##.#EV: 12Int: 19#......#.##.#SH: 0Dex: 15#..##..#.##.#XL:  2 Next: 48% Place: Dungeon:1#@.##..#.##.####Noise: =--------  Time: 473.0 (0.0)#***.........#....#-) Nothing wielded8ajs .***..########..#.##.#Cast: Shock*....( ............#.#..... #.......#..#.#..... ##.....###...#w   dart slug8aj ..j. ..#.......#....#j   endoplasm (asleep).... .............#.#.....>#......#.#8aj JAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8aj Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.8ajR A.w8ajX ^.!....8aj[ 24.0 (1 _8aj8c 8ajd 8aj #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 12/16 ==================------ #..###......##.#####  Magic: 5/8===============--------- ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 #......#.##.#  SH: 0Dex: 15 8aj#..##..#.##.#  XL:  2 Next: 48% Place: Dungeon:1 #@.##..#.##.####  Noise: =--------  Time: 474.0 (0.0) #.**.........#....#  -) Nothing wielded ...**.########..#.##.#  Cast: Shock .w*..( ............#.#  ..... #.......#..#.#  ..... ##.....###...#  w   dart slug ..j. ..#.......#....#  j   endoplasm (asleep) .... .............#.#  .....>#......#.# The zap hits the dart slug. _The dart slug is heavily wounded.8ajAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)8aj\ .w***8aja*w*..  Aim: a dart slug (heavily wounded, 100% to hit)8ajϏ #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 12/16 ==================------ #..###......##.#####  Magic: 5/8===============--------- ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 48% Place: Dungeon:1 #@.##..#.##.####  Noise: =--------  Time: 474.0 (0.0) #joV9;49m.!..........#....#  -) Nothing wielded ......########..#.##.#  Cast: Shock .....( ............#.#  ..... #.......#..#.#  ..... ##.....###...#  w   dart slug ..j. ..#.......#....#  j   endoplasm (asleep) .... .............#.#  .....>#......#.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8ajShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!8aj-, #..   ###                 8aj#.**  ...**  .**..(  *....  .....  j   endoplasm (asleep) ..j.  ....  .....>8aj+U!.......8aj<;625.0 (1 _8ajB8ajPD8aj-  #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 12/16 ==================------ #..###......##.#####  Magic: 4/8============------------ ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 128aj.Int: 19 #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 62% Place: Dungeon:1 #@.##..#.##.####  Noise: =--------  Time: 475.0 (0.0) #.!*.........#....#  -) Nothing wielded .....*########..#.##.#  Cast: Shock .....* ............#.#  ....* #.......#..#.#  ...*. ##.....###...#  j   endoplasm (asleep) ..j. ..#.......#....#  .... .............#.#  .....>#......#.# 8aj/The zap hits the dart slug. _You kill the dart slug!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8aj-qD #.. ............#.###..#.# JYZero the Gusty### .######.##.##........# Deep Elf.............##.....# Health: 12/16 ==================------#..###......##.##### Magic: 4/8============------------....#......##.#AC: 3Str: 58ajr#.#.#..#.##.#EV: 12Int: 19#......#.##.#SH: 0Dex: 15#..##..#.##.#XL:  2 Next: 62% Place: Dungeon:1#@.##..#.##.####Noise: =--------  Time: 475.0 (0.0)#.!..........#....#-) Nothing wielded......########..#.##.#Cast: Shock.....( ............#.#..... #.......#..#.#..... ##.....###...#j   endoplasm (asleep)..j. ..#.......#....#.... .............#.#.....>#......#.# _You kill the dart slug!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 8ajTtg[39;49man endoplasm (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.8aj~3=Contam: 10% -6.0 (1 _8aj8aj8aj #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 13/16 ===================----- #..###......##.#####  Magic: 3/8=========--------------- ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 Contam: 10%  #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 62% Place: Dungeon:1 8aj#@.##..#.##.####  Noise: ---------  Time: 476.0 (0.0) #.!*.........#....#  -) Nothing wielded .....*########..#.##.#  Cast: Shock .....* ............#.#  ....* #.......#..#.#  ...*. ##.....###...#  j   endoplasm (asleep) ..j. ..#.......#....#  .... .............#.#  .....>#......#.# Aim: an endoplasm (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  8aj2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8ajfL E #.. ............#.###..#.#  JYZero the Gusty  ### .######.##.##........#  Deep Elf .............##.....#  Health: 13/16 ===================----- #..###......##.#####  Magic: 3/8=========--------------- 8ajN ....#......##.#  AC: 3Str: 5 #.#.#..#.##.#  EV: 12Int: 19 Contam: 10%  #......#.##.#  SH: 0Dex: 15 #..##..#.##.#  XL:  2 Next: 62% Place: Dungeon:1 #@.##..#.##.####  Noise: ---------  Time: 476.0 (0.0) #.!..........#....#  -) Nothing wielded ......########..#.##.#  Cast: Shock .....( ............#.#  ..... #.......#..#.#  ..... ##.....###...#  j   endoplasm (asleep) .... ..#.......#....#  j}N ]m.... .............#.#  .....>#......#.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  You kill the endoplasm!8ajS  #..   ###                 #.!*  .....*  .....*  ....*  ...*.  ..*.  ..*.  .....>8ajP ..(....8aj 4===8=7.0 (1Shock _8aj 8aj 8aj38aj8aj8aj8ajS8aj8aj,8ajR8ajA _Found 12 gold pieces.8aj^4==5======8aj8aj% ### .######.##.##........ .............##..... #..###......##.#### #....#......##.#  #. #.#.#..#.##.#8ajo#. #......#.##.##. #..##..#.##.##.##..##..#.##.#####.@..........#....#-81.0 (4........########..#.##.#.(.............#.#.....#.#..#.#8ajx#........###.....###...#.....#.......#....# $..............#.# .........>#......#.#8aj  .....###.......# 8ajf8-8aj(8aj[ _f - a bubbling green potion8aj'8aj8aj48aj8aj8ajuB8aj8aj98% 8aj8aj+ #..###......##.######....###.# #. #.#.#..#.##.# #. #......#.##.# #. #..##..#.##.# #.##..##..#.##.##########............#....#8aji........########..#.##.# .......(@....#.# 3.0 (2..#.......#..#.# #.###.....###...# .#.......#....#$............#.#.8aja..>#......#.# ...#####.....###.# # ##<.#.............#8aj 8aj}8aj]8ajR18aj<8ajA8ajC8aj  #..###......##. #....#......##.# #. #.#.#..#.##.# #. #......#.##.# #. #..##..#.##.# #.##..##..#.##.#### ######...8aju .#....# ..#..#.##.# ..#.# .#.#..#.# #.###.....###...# .#.......#....# $...#.# ...>#......#.# ...#####.....###.##.# #......#<. .#..8ajˤ 8aj E64.0 (18aj 8aj& T _You see here 3 poisoned darts.8ajR5o  What are your orders?t - Shout! Anything else - Cancel.8aj>in  Okay, then.8aj0o8ajz. _8ajd! #..###......##.#### JYZero the Gusty #....#......##.#  Deep Elf #. #.#.#..#.##.#  Health: 14/16 =====================--- #. #......#.##.#  Magic: 4/88aj============------------ #. #..##..#.##.#  AC: 3Str: 5 #.##..##..#.##.#### EV: 12Int: 19 Contam: 6%  ######............#....# SH: 0Dex: 15 ........########..#.##.# XL:  2 Next: 68% Place: Dungeon:1 8aj^.......@.............#.# Noise: ---------  Time: 484.0 (0.0) ..........#.......#..#.# -) Nothing wielded #........###.....###...# Cast: Shock ..........#.......#....# 8aj$....................#.# .............>#......#.#  8aj&...#####.....###.......#  #.# #......#<.......# 8aj .............#.. t - Shout! Anything else - Cancel. 8aj%_Okay, then.Aiming: Shock (safe; 5% risk of failure)  8ajUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajQy@8aj-z*8ajz*8ajd*8aj8ajwh**.*.8ajsK**.8ajdd..**.**8ajQ`}..*.*8aj.*.*.*8aj#j*.*..8ajs.*.*8ajFi9*..8ajC#..###......##.#### JYZero the Gusty#....#......##.#Deep Elf#. #.#.#..#.##.#Health: 14/16 =====================---#. #......#.##.#Magic: 4/8============------------#. #..##..#.##.#AC: 3Str: 58ajmD0#.##..##..#.##.#### EV: 12Int: 19 Contam: 6% ######............#....# SH: 0Dex: 15........########..#.##.# XL:  2 Next: 68% Place: Dungeon:1.......@.............#.# Noise: ---------  Time: 484.0 (0.0)......*...#.......#..#.# -) Nothing wielded#....*...###.....###...# Cast: Shock....*.....#.......#....#$..*.................#.#..*..........>#......#.# .*.#####.....###.......# 8aj?F#.# #......#<.......# .............#.. t - Shout! Anything else - Cancel. _Okay, then.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajO......8ajz5=4=5.0 (1 _8aj8ajl8aji 8ajx 8ajz 8aj$} > _Unknown command.8ajI8aj!8aj#8ajn)5===2 _8aj+M18aj/,8ajC #....#......##.#  #.##.#.#..#.##.# #.##......#.##.# #.##..##..#.##.# #.##..##..#.##.##########............#.............########..#.#.(................#.......#.-7.0 (2###.###.....###.....#.......#...#.$.........#....>#.....#....#####.....###......###.# #......#<...... .. ...... ..##.8ajnL8-8aj.R8ajS8aj  8aj 8aj 8aj9$ 8aje)  _Your magical contamination has completely faded away.8aj* O=8aj. 6==6======8aj. 8aj0 8ajI1 8aj2 8aj\4 8aj4 8aj5 8aj8 ,8ajq9 8aj<; 8aj; N=====8aj< 8ajF y7===8ajI ,8ajJ 8ajL 8aj6M 8aj.O 8aj[Q ,8ajR 8ajT 8aj>U #88ajkU I======8ajW 8ajZ 8ajh\ 8aj\ 8ajJ^ 8aj` 8ajb 8ajc 8ajc 8aje 8ajg ,8ajh 8ajj 8ajQl 8ajl ;===8ajm 8ajo 8aj-q 8ajuq 8ajr 8ajiu ,8ajv 8aj.{ M _You now have 67 gold pieces (gained 12).8aj} 8ajx} 8aj[~ 8ajD 8aj 8ajW 8aj 8aj 8aj 8aj 8ajԈ 8aj 8aj ,8aj 8ajX 8aj f  You encounter a quokka.8aj #.........(........#............#.....###........###....#...........#.....#................. #.......># 8aj" *#....#####.....# ####.## ##< #$@..# ........ #?#### ..#... 8ajQ #. . ##[Shock 8aj| #r .#..... ## . 8aj ######## r   quokka (asleep) 8ajΝ f#.. #.# 8aj -..8aj 1509.0 (22.0)8aj\ 410.0 (23 _8aj 8aj 8aj_  #.........(........ JYZero the Gusty #............#..... Deep Elf ###........###.... Health: 16/16 ======================== #...........#..... Magic: 7/8=====================--- #................. AC: 3Str: 5 #..............>#. EV: 12Int: 19 #....#####.....### SH: 0Dex: 15 ####.## #......#< XL:  2 Next: 68% Place: Dungeon:1 8aj2a #$@..# ........ Noise: ---------  Time: 510.0 (0.0) #*#### ..#..... -) Nothing wielded #* . ##[... Cast: Shock #r .#..... ## ....... ######## r   quokka (asleep) #.. #.# .. _Your magical contamination has completely faded away. _You now have 67 gold pieces (gained 12). _You encounter a quokka.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj #r _You now have 67 gold pieces (gained 12). _You encounter a quokka.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)8ajv Z r#8ajbOL#.........(........ JYZero the Gusty#............#..... Deep Elf###........###.... Health: 16/16 ========================#...........#..... Magic: 7/8=====================---#................. AC: 3Str: 5#..............>#. EV: 12Int: 19#....#####.....### SH: 0Dex: 158ajGP####.## #......#< XL:  2 Next: 68% Place: Dungeon:1#$@..# ........ Noise: ---------  Time: 510.0 (0.0)#*#### ..#..... -) Nothing wielded#*. ##[... Cast: Shock#*.#.....##.......######## r   quokka#..#.#.. _You encounter a quokka.Aiming: Shock (safe; 5% risk of failure)  8ajQMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the quokka but does no damage.  The zap hits the quokka.8aj9 r.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - sel8ajr|ect action, ( or ) - cycleShift-Dir - straight line but does no damage.  The zap hits the quokka.  The quokka is almost dead.r.8aj8aj]8aj3=1.0 (1 _8aj8aj8ajp  #.........(........ JYZero the Gusty #............#..... Deep Elf8aj8  ###........###.... Health: 16/16 ======================== #...........#..... Magic: 6/8==================------ #................. AC: 3Str: 5 #..............>#. EV: 12Int: 19 #....#####.....### SH: 0Dex: 15 8aj ####.## #......#< XL:  2 Next: 68% Place: Dungeon:1 #$@..# ........ Noise: =--------  Time: 511.0 (0.0) #r#### ..#..... -) Nothing wielded8aj  #. . ##[... Cast: Shock #. .#..... 8aj ## ....... ######## r   quokka 8aj #.. #.# 8ajF q.. The zap hits the quokka but does no damage.  The zap hits the quokka. 8ajq _The quokka is almost dead.Aiming: Shock (safe; 5% risk of failure)  8aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj X #.........(........ JYZero the Gusty #............#..... Deep Elf ###........###.... Health: 16/16 ======================== #...........#..... Magic: 6/8==================------ #................. AC: 3Str: 5 8aj #..............>#. EV: 12Int: 19 #....#####.....### SH: 0Dex: 15 ####.## #......#< XL:  2 Next: 68% Place: Dungeon:1 #$@..# ........ Noise: =--------  Time: 511.0 (0.0) #?#### ..#..... -) Nothing wielded #. . ##[... Cast: Shock #. .#..... ## ....... ######## r   quokka #.. #.# .. _The quokka is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the quokka.  j 40mYou kill the quokka!8aj  ( . 8aj) >. #..... #.... #...> #...  8aje ,<   #*####  #* . ##[8aj  #.  ##  8aj 2 ..8ajv 4?.8aj- m752.0 (1Shock _8ajt 8aj 8aj\8aj8aj8aj8aj}8ajX8aj8aj-8ajlF7===8aj8aj8======8ajn8ajQ,8aj$8ajL _You now have 73 gold pieces (gained 6).8ajF8aj8ajr8ajO  e - 2 scrolls labelled WESUCW HARGHI (gained 1)===8aj8ajb _You see here a quokka corpse.8ajp8aj8ajM8aj8aj 8aj`8aj8aj8ajc8aj8aj8aj8aj%  8ajI EYou encounter an endoplasm.8aj/o..#......#..............>##....#####.....#######.## ##<#....# ..#†#### ..#......#.#### . ##[....#..@.# #-####.# . j# #########Shock .. # ### #.## .. j   endoplasm (asleep)## 264.0)-7.0 (15 _8ajLa #...........#...... JYZero the Gusty #.................. Deep Elf #..............>#.. Health: 16/16 ======================== #....#####.....###. Magic: 7/8=====================--- ####.## #......#<. AC: 3Str: 5 #....# ......... EV: 128ajInt: 19 #†#### ..#...... SH: 0Dex: 15 #.#### . ##[.... XL:  2 Next: 75% Place: Dungeon:1 #..@.# .#...... Noise: ---------  Time: 527.0 (0.0) ####*# ........ -) Nothing wielded j# ######### Cast: Shock 8aj.. #... ### #.## ..  j   endoplasm (asleep) ##  8aj_You see here a quokka corpse. _You encounter an endoplasm.Aiming: Shock (safe; 5% risk of failure)  8aj2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8ajNT j#8aj_#...........#...... JYZero the Gusty#.................. Deep Elf#..............>#.. Health: 16/16 ========================#....#####.....###. Magic: 7/8=====================---####.## #......#<. AC: 3Str: 5#....# ......... EV: 128ajEInt: 19#†#### ..#...... SH: 0Dex: 15#.#### . ##[.... XL:  2 Next: 75% Place: Dungeon:1#..@.#.#...... Noise: ---------  Time: 527.0 (0.0)####*#........ -) Nothing wielded*# ######### Cast: Shock*.#...####.##8aj..j   endoplasm## _You encounter an endoplasm.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is severely wounded.8aj &j.8ajW .8aj!:=8.0 (1 _8ajZ8aj8ajh a #...........#...... JYZero the Gusty #.................. Deep Elf #..............>#.. Health: 16/16 ======================== #....#####.....###. Magic: 6/8==================------ ####.## #......#<. AC: 3Str: 5 #....# ......... EV: 128aj( :Int: 19 #†#### ..#...... SH: 0Dex: 15 #.#### . ##[.... XL:  2 Next: 75% Place: Dungeon:1 #..@.# .#...... Noise: =--------  Time: 528.0 (0.0) ####j# ........ -) Nothing wielded .# ######### Cast: Shock .. #... ### #.## ..  j   endoplasm ## Shift-Dir - straight lineThe zap hits the endoplasm. _The endoplasm is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajT j#The zap hits the endoplasm. _The endoplasm is severely wounded.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)8aj #...........#...... JYZero the Gusty #.................. Deep Elf #..............>#.. Health: 16/16 ======================== #....#####.....###. Magic: 6/8==================------ ####.## #......#<. AC: 3Str: 5 #....# ......... EV: 12Int: 19 8aj^#†#### ..#...... SH: 0Dex: 15 #.#### . ##[.... XL:  2 Next: 75% Place: Dungeon:1 #..@.# .#...... Noise: =--------  Time: 528.0 (0.0) ####.# ........ -) Nothing wielded .# ######### Cast: Shock .. #... ### #.## ..  j   endoplasm ## Aiming: Shock (safe; 5% risk of failure)  8ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!8aj`y >  < #....#  #†####   . ##[   ####*#  *#  8aj*.  ###  .. ## 8aj,+...8aj2m829.0 (1Shock _8aj=8aje8aj]j7===8ajj8aj#.#.#8aj8aj-F-9.0 (208aj8aj׬  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)  The zap hits the endoplasm. 8ajPn_You kill the endoplasm! _Found a stone staircase leading down.8ajN9 8ajj; 8aj< 8aj= 8ajnG X8ajJ ,8ajsK 8ajK 8ajM 8aj|N 8ajN 8aj@O 8ajQ 8aj(S 8ajS 8aj(T 8ajU 8ajKW 8ajW 8ajW 8ajX 8aj)Y 8ajxY ,8aj:Z 8ajZ 8ajZ 8aj6[ 8aj[ 8aja : #....# .#.......#..## ####.# .....  #.###############.###### 8ajMb #..........# #.......... ##########.###.######### #.......#  #.#.##### 8ajb  ##.#.#  #@.#># 56.0 (7.0) 8ajb #.##.# #.##.#8aj)c #.##..#.#####.>8ajfc 7### 8ajh 8ajj +7.0 (88ajn 8ajq ; _Found a stone staircase leading down.8aj38ajC8aj8aj_8ajB8ajD8aj>k  You encounter a ball python.8ajky ##########.###.######### #.......#  #.#.#####  ##.#.#  8aj/#..#># #.##.# #.##.# .##..###>...S.#########Shock  8ajBS   ball python (constriction, asleep) 8aj,60.0 (38aj21.0 (4 _8aj8aj8aj ##########.###.######### JYZero the Gusty #.......#  Deep Elf #.#.#####  Health: 16/16 ======================== ##.#.#  Magic: 7/8=====================--- #..#>#  AC: 3Str: 5 #.##.#  EV: 12Int: 19 #.##.#  SH: 0Dex: 15 #.##..  XL:  2 Next: 82% Place: Dungeon:1 #@####  Noise: ---------  Time: 561.0 (0.0) #.****S.#  -) Nothing wielded ######### j7G9m Cast: Shock  S   ball python (constriction, asleep) _Found a stone staircase leading down. _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)8aj_T S*8aj5 >...S.  You can't see that place.8aj?  ****S*8ajv ##########.###.######### JYZero the Gusty #.......#  Deep Elf #.#.#####  Health: 16/16 ======================== ##.#.#  Magic: 7/8=====================--- #..#>#  AC: 3Str: 5 #.##.#  EV: 12Int: 19 #.##.#  SH: 0Dex: 15 #.##..  XL:  2 Next: 82% Place: Dungeon:1 #@####  Noise: ---------  Time: 561.0 (0.0) #.>.....#  -) Nothing wielded #########  jv<mCast: Shock  S   ball python (constriction, asleep) _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  You kill the ball python!8ajG   8aj3   8aj1 #..#>#    8ajX      8aj#.******#    8ajV 8aj >>.....8aj t6=2.0 (1Shock _8aj 8ajڍ 8aj+ 38ajr, 8ajx1 8aj2 8ajf2 8aj'7   There is a stone staircase leading down here. _8aj8 ,8aj9 M8===8aj%: ,8aj; 8aj]; 8aj; 8aj< 8aj= ,8aj^= 8aj/> 8aj> 8aj? ,8ajF - #.......##.#.##### ##.#.# #..#># #.##.# #.##.#### #.##....# #.#####.# #.>....@# -8.0 (6######### 8ajJ 8-8ajN 8ajO 8ajAH8ajI38ajIV8ajW8aj[g===8ajD\,8aj\8aj]8ajr^B8aj_8aj6`,8aj`8aja8aja8aj?b8ajb8ajd8ajwe8ajf,8aj jR  There is a stone staircase leading down here.8ajj8ajk _8ajl8ajn8aj,s,8ajs8ajjv8ajx,8ajy8ajq8aj8aj8aj!8aj8aj{8ajĎ8aj<8aj8aj8aj8aj8aj08ajX8aj8ajo8aj֛8ajq8aj8aj%8aj8aj8aj8aj8ajn8ajѣ8aj8aj8aj\8aj8ajj8ajz8ajӪ8ajc8aj8aj8aj8aji8aj8aj*8ajw8aj8ajö8ajd,8ajB8aj8aja8ajѻ,8ajm8ajF8aj,8aj8aj8ajF8aj8aj8ajj8aj8aj$8aj8aj8aj,8aj?8aj,8aj8aj8aj8aj8ajr8aj8aj8ajr,8aj:8ajS8aj,8ajF8aj&8aj8aj8aj8aj8aj8ajH8aju8ajA8aj8aj8aj8aj8aj8aj^8aj'8ajGc  You encounter a bat.8aj.###..#.####  ..#..##....#  .....#####.#  #.########.###  8ajK.........#...#  ########.###.#  #.....#   #####.#   #@#  ....b..#  #########  Shock8aj    b   bat (asleep)   8aj1605.0 (37.0)8aj36.0 (38 _8ajM8aj8aj..#.#### ..##....# ..# #..### ....# .#####  #.....#  #####.#  #@#  #....b..#  ######### 8aj ..#.#### ..##....# ..# ..### ....# .#####  8ajІ #.....#  #####.#  #@#  #....b..#  ######### 8aj: 8aj 8aj 8ajΑ Z _A bat is nearby!8ajP .###..#.#### JYZero the Gusty ..#..##....#8ajQ  Deep Elf .....#####.# Health: 16/16 ======================== #.########.### Magic: 7/8=====================--- .........#...# AC: 3Str: 5 ########.###.##### EV: 12Int: 19 #.....# SH: 0Dex: 15 #####.# XL:  2 Next: 86% Place: Dungeon:1 #@#8ajyR  Noise: ---------  Time: 606.0 (0.0) #....b*.# -) Nothing wielded ######### Cast: Shock  b   bat (asleep) 8ajBS 3_You encounter a bat. _A bat is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)8aj s **b8aj~9.*8ajq.bAim: a bat (asleep, 100% to hit)8aj.###..#.#### JYZero the Gusty ..#..##....# Deep Elf .....#####.# Health: 16/16 ======================== #.########.### Magic: 7/8=====================--- .........#...# AC: 3Str: 5 ########.###.##### EV: 12Int: 19 #.....# SH: 0Dex: 15 #####.#8ajn XL:  2 Next: 86% Place: Dungeon:1 #@# Noise: ---------  Time: 606.0 (0.0) #....†..# -) Nothing wielded ######### Cast: Shock  b   bat (asleep)Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!8ajB..#.#### ..##....# ..# ..### ....# .#####  #.....#    #@#  #..****.#   8ajK       8ajm ..†.8ajst9=7.0 (1Shock _8ajx8aj7{8aj, 8aj1 38aj[ 8aj+ ,8aj 8===8ajK 8aj 8aj, 8aj ,8aj^ 8aj 8ajz 8aj 8aj 8aj 8aj 8aj 8aj _  You see here a bat corpse.8aj 8ajl X=== _8aj 8aj 8aj 8aj@ 8ajS 8aj/ 8aj 8aj 8ajG 8aj! 8aj! ,8aj" 8aj# 8aj# ,8aj&% 8aj% 8aj& 8aj& 8ajC, 8aj, 8aj>- 8aj~- 8aj_0 8aj0 8ajQ1 8aj1 8aj3 8aj4 8aj4 8ajI5 8aj>7 8aj8 8aj8 8aj8 8ajG; 8aj < 8ajY< 8aj< 8aj> 8aj@? 8aj? 8aj? 8ajB 8aj,C 8aj}C 8aj"D 8aj0F 8ajeG 8ajG 8aj~H 8ajjJ 8ajK ,8aj"M 8ajBN 8ajP ,8ajP 8ajkR 8ajS ,8ajU 8ajV 8ajX 8ajX 8ajxY 8ajJ[ 8aj\ 8aj\ 8aj] 8ajh_ 8aj` 8aja 8ajWb 8ajkc 8ajd 8aje 8aje 8ajHg 8ajbh 8ajh 8aji 8ajYo 8ajYp 8ajp 8ajBq 8ajs 8ajt 8aj:u 8aj$w 8ajw 8ajy ,8ajOz 8ajT| 8aj} 8ajo~ 8aj8 8ajӁ 8aj 8ajB 8aj 8aj݇ 8aj 8aj3 8aj} 8ajɍ 8aj 8aj 8aj2 8ajO 8aj/ 8aj 8aj 8aj n8aj ,8aj, 8aj@ 8ajb ,8aj 8aj+ 8aj 8aj ,8aj0 8ajߴ 8aj@ 8aj 8ajv 8aj 8ajh 8aj> 8ajV 8aj 8ajվ 8aj 8ajX 8aj ,8aj 8aj 8aje ,8aj 8aj 8aj 8aj 8ajW 8aj 8aj 8aj 8ajZ 8aj 8aj 8aj 8aj 8aj 8aj 8ajC 8ajq 8aj/ 8aj 8aj ,8aj 8ajV ,8aj 8aj 8aj 8aj 8aj 8aj 8aj* 8aj ,8aj 8aj 8aj 8ajM 8aj 8ajQ 8aj 8aj= 8aj 8aj 8aj 8aj 8aj 8aj 8ajD 8aj 8aj 8aj ,8ajr 8aj 8ajo ,8aj 8aj 8aj ,8ajg 8aj: 8aj ,8aj 8aj 8ajK 8aj 8ajE 8aj 8aj n8aj] n8aj3 8aj  8aj| 8aj 8aj 8aj 8aj  8aj 8aj? 8aj" 8aj 8aj 8aj! 8ajn# 8aj+% ,8aj*& 8aj' 8aj( 8aj@) 8aj* 8ajg- B  You see here a +0 scale mail.8aj. 8ajh/  _8aj_0 8aj1 8aja3 8aj4 8ajs4 8aj; 8aj= ,8ajr> 8aj? 8aj@ 8aj8A ,8ajC 8ajD 8ajD 8ajE 8aj(G 8aj[H 8ajH 8ajEI 8ajJ 8ajK 8ajL 8ajO ,8aj]P 8ajP 8ajQ 8ajR 8ajlT 8ajT 8ajIU 8ajV 8ajhW 8ajW 8ajX 8ajxY 8ajgZ 8ajZ 8ajA[ 8ajT] 8aj^ ,8aj?` 8ajo 8ajq ,8aj"s 8ajft 8aj`u 8aju 8aj8v 8ajw 8ajx 8ajfy 8ajz 8ajx{ 8aj| 8aj| 8aj} 8aj~ 8aj/ 8aj 8ajL 8aj‚ 8ajf 8ajƃ 8aj 8aj X8aj 8aj 8aj 8aj 8aj 8aj 8ajW 8ajd 8ajo 8aj 8aj ,8aj 8aj ,8ajz 8aj 8ajԚ 8aj= 8ajp 8aj ,8aj* 8aj0 8ajͲ X8aj 8aj 8aj 8aj 8aj 8aj 8ajj 8aj 8aj 8aj 8aj 8aj 8ajS 8aj 8ajz ,8aj/ 8aj 8aj 8ajx B8aj 8ajN 8aj n8ajJ 8aj 8ajW 8aj) 8aj 8aj ,8ajo 8aj 8ajR 8aj 8aj 8ajT 8aj/ 8aj~ 8aj 8aj 8aj 8aj 8aj| 8aj 8aj 8aj" 8aj 8aj 8aj ,8aj_ 8aj 8aj7 8aj| 8aj 8aj 8aj 8aj 8aj& 8aj 8ajK 8aj 8ajf 8ajn 8aj 8aj8 8aj1 8aj> 8aj-? 8aje? 8aj7A 8ajC a  You see here a rat skeleton.8ajD 8ajE  _8aj>F 8aj}G 8ajH 8aj4I 8ajI 8ajVQ X8aj?T 8ajV ,8ajV 8ajX 8ajZ 8aj[ 8aj[ 8ajk^ 8aj` 8ajx` 8aja 8ajd 8aj1f ,8aj}g 8aji 8ajj 8ajk 8ajol 8aj{m 8ajon 8ajn 8aj..##.#####........#.....#.###... .[....# #.#.####.....###.####.. ..###########....#.....#...#..... ..# #.......#.#.....#.#.#.###. ..# ###.###...#.#...#...#.#..#.. ..# #...#)#...#.#...###.#.#..#.. .#####.###..)..#@##### #.#.##.#..- 8aj [40m.......# #.#####...S# #.#.†..#.. #÷...### #.......##.# #.######..Shock #....# #######+# # #.# ##.. ...÷.# #.# #... .....# #.. #... S   ball python (constriction, asleep) .....# ### #.## .....# #... .....# ####8aj, 748.0 (141.0)-92 _8aj3 8aj............#.###)...#........... JYZero the Gusty ...#........#.######.###.#...#.#. Deep Elf >..##.#####........#.....#.###... Health: 16/16 ======================== .[....# #.#.####.....###.####.. Magic: 7/8=====================--- ..###########....#.....#...#..... AC: 3Str: 5 ..# #.......#.#.....#.#.#.###. EV: 12Int: 19 ..# ###.###...#.#...#...#.#..#.. SH: 0Dex: 15 ..# #...#)#...#.#...###.#.#..#.. XL:  2 Next: 89% Place: Dungeon:1 .#####.###..)..#@##### #.#.##.#.. Noise: ---------  Time: 749.0 (0.0) .......# #.#####.**S# #.#.†..#.. -) Nothing wielded #÷...### #.......##.#jF4m #.######.. Cast: Shock #....# #######+# # #.# ##.. ...÷.##.# #... .....##.. #... S   ball python (constriction, asleep) .....#### #.## .....##... .....##### _You see here a +0 scale mail. _You see here a rat skeleton. _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajc G..S# a rat skeleton. _You encounter a ball python.  Aiming: Shock (safe; 5% risk of failure)  8aj 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.8aj ~ **S# 8ajAvS#Aim: a ball python (asleep, 100% to hit)8aj............#.###)...#........... JYZero the Gusty ...#........#.######.###.#...#.#. Deep Elf >..##.#####........#.....#.###... Health: 16/16 ======================== .[....# #.#.####.....###.####.. Magic: 7/8=====================--- ..###########....#.....#...#..... AC: 3Str: 5 ..# #.......#.#.....#.#.#.###. EV: 12Int: 19 ..# ###.###...#.#...#...#.#..#.. SH: 0Dex: 15 ..# #...#)#...#.#...###.#.#..#.. XL:  2 Next: 89% Place: Dungeon:1 .#####.###..)..jǧm#@##### #.#.##.#.. Noise: ---------  Time: 749.0 (0.0) .......# #.#####.***# #.#.†..#.. -) Nothing wielded #÷...### #.......##*# #.######.. Cast: Shock #....# #######+# # #.# ##.. ...÷.##.# #... .....##.. #... S   ball python (constriction) .....#### #.## .....##... .....#####Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: jǨ7ma ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.8aj&H S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.8aj.T.. 8aj0<==50.0 (1 _8aj78aj88ajz..##.######.###.#...#.###.#####........#.....#.###... [....# #.#.####.....###.####. .###########....#.....#...#..... .# #.......#.#.....#.#.#.###. .# ###.###...#.#...#...#.#..#... .# #...#)#...#.#...###.#.#..#... #####.###..)..#.##### #.#.##.#... ......# #.#####.@S.# #.#.†..#... ÷...### #.......##.# #.######... ....# #######+# # #.# ##... 8ajQ..÷.##.# #.... ....# #.. #.... ....# ### #.####  #....# ####. .####  #.8ajD-18aj8aj _The ball python closely misses you. The ball python barely misses you. x28ajB E..#........#.######.###.#...#.#.. JYZero the Gusty ..##.#####........#.....#.###.... Deep Elf [....# #.#.####.....###.####... Health: 16/16 ======================== .###########....#.....#...#...... Magic: 6/8==================------ .# #.......#.#.....#.#.#.###.. AC: 38aj Str: 5 .# ###.###...#.#...#...#.#..#... EV: 12Int: 19 .# #...#)#...#.#...###.#.#..#... SH: 0Dex: 15 #####.###..)..#.##### #.#.##.#... XL:  2 Next: 89% Place: Dungeon:1 ......# #.#####.@S.# #.#.†..#... Noise: =--------  Time: 751.0 (0.0) ÷...### #.......##.# #.######... -) Nothing wielded ....# #######+# # #.# ##... Cast: Shock ..÷.##.# #.... ....##.. #.... ....#### #.### S   ball python (constriction) ....##.... ....#####. .#####. _The ball python hisses angrily. 8aj\ 7_The ball python closely misses you. The ball python barely misses you. x2  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (82% to hit)8ajn X S*8ajn 7*.8ajv8ajxThat beam is likely to hit you. Continue anyway? Y - Yes  N - No8aja 8aj< 8aj} ..#........#.######.###.#...#.#.. JYZero the Gusty ..##.#####........#.....#.###.... Deep Elf [....# #.#.####.....###.####... Health: 16/16 ======================== .###########....#.....#...#...... Magic: 7/8=====================--- .# #.......#.#.....#.#.#.###.. AC: 3Str: 5 8aj8 .# ###.###...#.#...#...#.#..#... EV: 12Int: 19 .# #...#)#...#.#...###.#.#..#... SH: 0Dex: 15 #####.###..)..#.##### #.#.##.#... XL:  2 Next: 89% Place: Dungeon:1 ......# #.#####.@S.# #.#.†..#... Noise: =--------  Time: 751.0 (0.0) ÷...### #.......##.# #.######... -) Nothing wielded 8aj ....# #######+# # #.# ##... Cast: Shock ..÷.##.# #.... ....##.. #.... ....#### #.### S   ball python (constriction) ....##.... ....#####. .#####. _The ball python hisses angrily. _The ball python closely misses you. The ball python barely misses you. x2  Aiming: Shock (safe; 5% risk of failure)  8aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.8aj 8aj 8aj? 8aj9 . _8ajH ..#.###)...#..........#........#.######.###.#...#.# >..##.#####........#.....#. .[....# #.#.####.....###.#### ..###########....#.....#...#... ..# #.......#.#.....#.#.#.### ..# ###.###...#.#...#...#.#..# ..# #...#)#...#.#...###.#.#..# .#####.###..)..#@##### #.#.##.# .......# #.#####..S.# #.#.†..# #÷...### #.......##.# #.###### 8ajIE#....# #######+# # #.# ##÷.# #.# #.# #.. #....#### #.##.# #.. .....#####8ajJ2S.8ajT  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.  The ball python attacks as it pursues you!  The ball python barely misses you. The ball python grabs you.8ajV5--  2  2.0 (1Constr 8ajB\8ajV^_ _The ball python constricts you.8ajW............#.###)...#........... JYZero the Gusty ...#........#.######.###.#...#.#. Deep Elf >..##.#####........#.....#.###... Health: 15/16 ======================-- .[....# #.#.####.....###.####.. Magic: 6/8==================------ ..###########....#.....#...#..... AC: 3Str: 5 ..# #.......#.#.....#.#.#.###. EV:  2 Int: 19 ..# ###.###...#.#...#...#.#..#.. SH: 0Dex: 15 ..# #...#)#...#.#...###.#.#..#.. XL:  2 Next: 89% Place: Dungeon:1 .#####.###..)..#@##### #.#.##.#.. Noise: =--------  Time: 752.0 (0.0) .......# #.#####.S*.# #.#.†..#.. -) Nothing wielded #÷...### #.....8ajn ..##.# #.######.. Cast: Shock #....# #######+# # #.# ##.. Constr ...÷.##.# #... .....##.. #... S   ball python (constriction) .....#### #.## .....##... .....#####The ball python attacks as it pursues you!  The ball python barely misses you. The ball python grabs you. _The ball python constricts you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajS.#The ball python barely misses you. The ball python grabs you. _The ball python constricts you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (constricting you, 82% to hit)8ajo x S*#8ajH+ ............#.###)...#........... JYZero the Gusty ...#........#.######.###.#...#.#. Deep Elf >..##.#####........#.....#.###... Health: 15/16 ======================-- .[....# #.#.####.....###.####.. Magic: 6/8==================------ ..###########....#.....#...#..... AC: 3Str: 5 ..# #.......#.#.....#.#.#.###. EV:  2 Int: 19 ..# ###.###...#.#...#...#.#..#.. SH: 0Dex: 15 ..# #...#)#...#.#...###.#.#..#.. XL:  2 Next: 89% Place: Dungeon:1 .#####.###..)..#@##### #.#.##.#.. Noise: =--------  Time: 752.0 (0.0) .......# #.#####....# #.#.†..#.. -) Nothing wielded #÷...### #.......##.jA, 3m# #.######.. Cast: Shock #....# #######+# # #.# ##.. Constr ...÷.##.# #... .....##.. #... S   ball python (constriction) .....#### #.## .....##... .....##### _The ball python constricts you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  You kill the ball python!8aj[/ ) >[....#    #...#))  **.# #.#.†÷   8aj0  # #.# ÷.##.# #.. ###    8aj ..8aj4 6==7===12 933.0 (1Shock _8aj 8aj# * 8aj Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the ball python. _Your Fighting skill increases to level 1!8ajt8aju8ajv8ajx8aj,z$ _8aj}B8ajT~8aj,8aj8aj8aj<z=====8aj3M8===8aj8aj<X8aj8aj"##.######.###.#...#.# .##.#####........#.....#.###.... ....# #.#.####.....###.####. ###########....#.....#...#..... # #.......#.#.....#.#.#.### # ###.###...#.#...#.#... # #...#)#...#.#...###.#.#..#.. ####.###..)..#.##### #.#.##.#.. .....# #.#####..@.# #.#.†..#..-9.0 (6### #.......##.# #.######.. ...# #######+# .# #.# ##.. .÷.# .# #.# #...# .# #.. #..# .# ### #.##### .. #.....# .[#### ####  #..8ajl\-60.0 (78aj8ajX( _Found a ring mail.8aj] 8aj- 8aj 8aj 8ajT 8aj§ 8aj ,8aj_ 8aj֭ ;===8aj 8aj5 8ajc ,8aj 8aj 8aj 8aj 8aj\ 8aj 8ajϿ 8aj ,8ajk 8aj i  You encounter a hobgoblin.8aj  ###.###...#.#...#...#.#..#..  #...#)#...#.#...###.#.#.. ###.###..)..#.##### #.#.##.#. ....# #.#####....# #.#.†..# ..### #.##.# #.######.. 8ajZ +..# #######+##.# #.# ##. ÷.# #.# #.# #.. ..# #.# #.. #..# #@# ### #.###### #....g......# #..# ###.....[...# ####..#Shock ### #.........# # ##.....#### #.## 8aj #####+# #.g   hobgoblin (asleep) #.## #.## #########...8aj +5.0 (58aj 26.0 (6 _8ajl 8aj 8ajFF ###.###...#.#...#...#.#..#..... JYZero the Gusty  #...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 16/16 ======================== ....# #.#####....# #.#.†..#..... Magic: 7/8=====================--- ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.# #.# #.# #...... SH: 0Dex: 15 8ajGO..# #.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..# #@# ### #.##### Noise: ---------  Time: 766.0 (0.0) ..# #....g*.....# #...... -) Nothing wielded ..# ###.....[...# ####..# Cast: Shock ### #.........# #... ##.....#### #.## #####+# #.## g   hobgoblin (asleep) #.## #.## 8ajG-#########... _Found a ring mail. _You encounter a hobgoblin.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)8ajQ  ###.###...#.#...#...#.#..#..... JYZero the Gusty#...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 16/16 ======================== ....# #.#####....# #.#.†..#..... Magic: 7/8=====================--- ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.##.# #.# #...... SH: 0Dex: 15 ..##.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..##@# ### #.##### 8ajfS  Noise: ---------  Time: 766.0 (0.0) ..##....**.....# #...... -) Nothing wielded ..####**...[...# ####..# Cast: Shock ####**.......##...##.....#####.#######+##.## g   hobgoblin#.###.###########...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.8ajE A.g8ajK /.....8aj :=7.0 (1 _8aj 8ajM 8aj4 ###.###...#.#...#...#.#..#..... JYZero the Gusty  #...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 16/16 ======================== ....# #.#####....# #.#.†..#..... Magic: 6/8==================------ ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.# #.# #.# #...... SH: 0Dex: 15 ..# #.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..# #@# ### #.##### Noise: =--------  Time: 767.0 (0.0) ..# #.....g.....# #...... -) Nothing wielded ..# ###..j0m*..[...# ####..# Cast: Shock ### #.*.......# #... ##.....#### #.## #####+# #.## g   hobgoblin #.## #.## #########...Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajNg.*.#8ajt ###.###...#.#...#...#.#..#..... JYZero the Gusty#...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 16/16 ======================== ....# #.#####....# #.#.†..#..... Magic: 6/88ajJu==================------ ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.##.# #.# #...... SH: 0Dex: 15 ..##.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..##@# ### #.##### Noise: =--------  Time: 767.0 (0.0) ..##.....*.....# #...... -) Nothing wielded ..#8ajv###...*.[...# ####..# Cast: Shock ####.**......##...##**...#####.#######+##.## g   hobgoblin#.###.###########... _The hobgoblin is lightly wounded.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the hobgoblin but does no damage.  The hobgoblin is lightly wounded.8aj(Sg.....8aj:)^2------8.0 (18ajr18aj4  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the hobgoblin but does no damage.hobgoblin is lightly wounded. _hits you.8aj  ###.###...#.#...#...#.#..#..... JYZero the Gusty  #...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 12/16 ==================------ ....# #.#####....# #.#.†..#..... Magic: 5/8===============--------- ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.# #.# #.# #...... SH: 0Dex: 15 ..# #.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..# #@# ### #.##### Noise: =--------  Time: 768.0 (0.0) ..# #.....g.....# #...... -) Nothing wielded ..# ###..j k0m*..[...# ####..# Cast: Shock ### #.*.......# #... ##.....#### #.## #####+# #.## g   hobgoblin 8ajj G#.## #.## #########...The zap hits the hobgoblin but does no damage.  The hobgoblin is lightly wounded. _The hobgoblin hits you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj g..#The hobgoblin is lightly wounded. _The hobgoblin hits you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a hobgoblin (lightly wounded, 79% 8aj to hit)8aj  ###.###...#.#...#...#.#..#..... JYZero the Gusty  #...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 12/16 ==================------ ....# #.#####....# #.#.†..#..... Magic: 5/8===============--------- ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.# #.# #.# #...... SH: 0Dex: 15 ..# #.# #.. #...... XL:  2 Next: 93% Place: Dungeon:1 ..# #@# ### #.##### Noise: =--------  Time: 768.0 (0.0) ..# #...........# #...... -) Nothing wielded ..# ###.....[...8aj [33m# ####..# Cast: Shock ### #.........# #... ##.....#### #.## #####+# #.## g   hobgoblin #.## #.## #########...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 79% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!  #...#))   #.#.†    #.# ÷.# #.# #.#  #.# #..  #@# ###  *  ###..*  #.*     8aj [40m #.##  #.##   8aj /.....8aj 8aj&  ###.###...#.#...#...#.#..#..... JYZero the Gusty#...#)#...#.#...###.#.#..#..... Deep Elf ###.###..)..#.##### #.#.##.#..... Health: 12/16 ==================------ ....# #.#####....# #.#.†..#..... Magic: 5/8===============--------- ..### #.......##.# #.######..... AC: 3Str: 5 ..# #######+##.# #.# ##..... EV: 12Int: 19 ÷.##.# #.# #...... SH: 0Dex: 15 ..##.# #.. #...... XL:  2 Next: 100% Place: Dungeon:1 ..##@# ### #.##### 8aj { Noise: =--------  Time: 769.0 (1.0) ..##...........# #...... -) Nothing wielded ..####.....[...# ####..# Cast: Shock ####.........##...##.....#####.#######+##.## #.## #.## #########... Aiming: Shock (safe; 5% risk of failure)  8ajԯ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 79% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 79% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!You have reached level 3!8aj! /  --more--8aj&  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8aj5/209--213 0% 8ajmS _You feel clever. x28aj I8aj 6=== _8aj{ K6=8aj2 8aj 8aj? 8ajo 8aj ===8ajz 8aj 8ajX 7==7==8aj 8ajW B8aj 8aj 8aj 8aj ,8aj, 8aj =8=====8aj7 8aj 8aji K8=8aj 8aj$ 8aj 8aj 8aj B8ajA Q===8aj" 8aj. 9==9===8aj ,8ajl 20======8aj# 8aj 8aj 8aj+ 8aj3 8aj 8aj88 n  You encounter a frilled lizard.8ajM # #...#)#...#.#...###.#.#..# ####.###..)..#.##### #.#.##.# .....# #.#####....# #.#.†..#### #.......##.# #.######.# #######+##.# #.# ## .÷.# #...l.#.# #.# ...#8ajN #.....#.# #.. #.##.....#.###### #.####.##.....@.....# #.....-.# ###.....[...# #### #### #.........# #..Shock  ##.....#### #.# # #####+#  #. #  #.# l   frilled lizard (asleep) #.##########.. #..........8aj m ~89.0 (20.0)-90.0 (21 _8ajp 8aj# #...#)#...#.#...###.#.#..#.... JYZero the Gusty ####.###..)..#.##### #.#.##.#.... Deep Elf .....# #.#####....# #.#.†..#.... Health: 20/20 ======================== ...### #.......##.# #.######.... Magic: 8/9=====================--- ...# #######+##.# #.# ##.... AC: 3Str: 5 .÷.# #...l.#.# #.# #..... EV: 12Int: 21 ...# #..*.*#.# #.. #..... SH: 0Dex: 15 ...# #..*.*#.###### #.#### XL:  3 Next:  0% Place: Dungeon:1 ...# #.....@.....# #.....j*37m Noise: ---------  Time: 790.0 (0.0) ...# ###.....[...# ####.. -) Nothing wielded #### #.........# #.. Cast: Shock # ##.....#### #.# # #####+# #.# ##.# l   frilled lizard (asleep) #.# #########.. #..........Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You encounter a frilled lizard.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj/ ####+**.l..*###.***..*.8aj( \#.*..8aj .l.* _You feel clever. x2 _You encounter a frilled lizard.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)8ajy S l*8aj a#***8ajz +#l.*.*.8ajHU+l..  Aim: a frilled lizard (asleep, 100% to hit)8ajJ;| +l**8ajˑ#+*l*.8aj # #...#)#...#.#...###.#.#..#.... JYZero the Gusty ####.###..)..#.##### #.#.##.#.... Deep Elf .....# #.#####....# #.#.†..#.... Health: 20/20 ======================== ...### #.......##.# #.######.... Magic: 8/9=====================--- ...# #######+##.# #.# ##.... AC: 3Str: 5 .÷.# #...†.#.# #.# #..... EV: 12Int: 21 ...# #.....#.# #.. #..... SH: 0Dex: 15 ...# #.....#.###### #.#### XL:  3 Next:  0% Place: Dungeon:1 ...# #.....@.....# #..... Noise: ---------  Time: 790.0 (0.0) j7 bd...# ###.....[...# ####.. -) Nothing wielded #### #.........# #.. Cast: Shock # ##.....#### #.# # #####+# #.# ##.# l   frilled lizard (asleep) #.# #########.. #.......... _You encounter a frilled lizard.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the frilled lizard.  You kill the frilled lizard!8aj  #...#))   #.#.†    #.# ÷.# #..**.#.# #.# 8aj  #..*.*#.# #..  #.*..*            #.#     8aj U.†.......8aj t1=1.0 (1Shock _8aj 8aj 8aj 38ajW 8aj 8aj 8ajc B8aj 8aj 8ajL 8aj ....# #.#####....# #.#.†..#. ..### #.......##.# #.######.# #######+##.# #.# ##. ÷.# #...†.#.# #.# #..# #.....#.# #.. #.. ..# #.....#.###### #.###### #...........# #.# ###.....[...# ####.. ###  #....@....# #-3.0 (2 #### #.## #####+# #.## #.# #.# #########...#....8aj .....#.........(#.-8aj 8aj 8aj B Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the frilled lizard.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 8aj 8aj % Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 4% 1 d - Static DischargeConjuration/Air8ajI 7%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit8aj78ajP....# #.#####....# #.#.†..#..... JYZero the Gusty ..### #.......##.# #.######..... Deep Elf ..# #######+##.# #.# ##..... Health: 20/20 ======================== ÷.##...†.#.# #.# #...... Magic: 8/9=====================--- ..##.....#.# #.. #...... AC: 3Str: 5 ..##.....#.###### #.##### EV: 12Int: 21 ..##...........# #...... SH: 0Dex: 15 ..####j/R39;49m.....[...# ####..# XL:  3 Next:  1% Place: Dungeon:1 ####....@....##... Noise: ---------  Time: 793.0 (0.0)##.....#####.## -) Nothing wielded#####+##.## Cast: Shock#.###.###########... #..........# #.........(. #........... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?   Shift-Dir - straight line  The zap hits the frilled lizard. _You kill the frilled lizard!(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.8ajV8ajjD _8aj.{8aj6} Spells (Memorise)TypeFailure Level  a - SwiftnessAir10% 3  b - AirstrikeAir30% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8aj 8aj 8aj ....# #.#####....# #.#.†..#..... JYZero the Gusty ..### #.......##.# #.######..... Deep Elf 8aj ..# #######+##.# #.# ##..... Health: 20/20 ======================== ÷.##...†.#.# #.# #...... Magic: 8/9=====================--- ..##.....#.# #.. #...... AC: 3Str: 5 ..##.....#.###### #.##### EV: 12Int: 21 ..##...........# #...... SH: 0Dex: 15 ..####.....[...# ####..# XL:  3 Next:  1% Place: Dungeon:1 ####....@....#8ajا A#... Noise: ---------  Time: 793.0 (0.0)##.....#####.## -) Nothing wielded#####+##.## Cast: Shock#.###.###########... #..........# #.........(. #........... Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.8aj Memorise Swiftness, consuming 3 spell levels and leaving 2? Y - Yes  N - No8aj); 8ajW ....# #.#####....# #.#.†..#..... JYZero the Gusty ..### #.......##.# #.######..... Deep Elf ..# #######+##.# #.# ##..... Health: 20/20 ======================== ÷.##...†.#.# #.# #...... Magic: 8/9=====================--- ..##.....#.# #.. #...... AC: 3Str: 5 8ajY ..##.....#.###### #.##### EV: 12Int: 21 ..##...........# #...... SH: 0Dex: 15 ..####.....[...# ####..# XL:  3 Next:  1% Place: Dungeon:1 ####....@....##... Noise: ---------  Time: 793.0 (0.0)##.....#####.## -) Nothing wielded#####+##.## Cast: Shock#.###.###########... #..........# #.........(. #........... 8ajZ @Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.8aj[b [9===4.0 (18ajji 8ajq y _This spell is extremely dangerous to cast!8ajx +5.0 (28aj~ 8ajڄ 8aj +6.0 (38aj֑ 8aj\ 8aje +7.0 (48ajz 8aj _You start memorising the spell. You continue memorising. x38aj] 8ajл 8ajU c _You finish memorising. Spell assigned to 'b'.8aj( z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 8aj8ajl8ajB8aj=] _You don't currently have any abilities.8aj 8aj 8aj 8ajM F _Unknown command.8ajFz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 8aj8ajd Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 4% 1 b - SwiftnessAir10%3  d - Static DischargeConjuration/Air7%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit8aj 8aj 8aj ....# #.#####....# #.#.†..#..... JYZero the Gusty ..### #.......##.# #.######..... Deep Elf ..# #######+##.# #.# ##..... Health: 20/20 ======================== ÷.##...†.#.# #.# #...... Magic: 9/9======================== ..#8aj A#.....#.# #.. #...... AC: 3Str: 5 ..##.....#.###### #.##### EV: 12Int: 21 ..##...........# #...... SH: 0Dex: 15 ..####.....[...# ####..# XL:  3 Next:  1% Place: Dungeon:1 ####....@....##... Noise: ---------  Time: 797.0 (0.0)##.....#####.## -) Nothing wielded#####+##.## Cast: Shock#.###.###########... #..........# 8aj >#.........(. #...........  _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _You don't currently have any abilities. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 8aj G You don't currently have any abilities. _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Swiftness  Adjust to which letter? 8ajN 8aj 8aj7 8aj; C _s - Swiftness8ajE38aj8aj8aje8aj)Y _'8aj  You open the door.  You encounter an endoplasm.8aj,### #.......##.# #.######. .# #######+##.# #.# ##. .# #...†.#.# #.# #.. .# #.....#.# #.. #. .# #.....#.###### #.###### .# #...........# #....... .# ###.....[...# ####..## ##  #.........# #.... ##### #.#####'# #.##. .#. #.##.8aj-Shock.. ..#.##..j. ..##########....≈... ..##..........## j   endoplasm (asleep)#≈≈≈≈ ..##.(..+#### ..##...#####8aj+8.0 (18ajp29.0 (2 _8aj8aj8aj.### #.......##.# #.######...... JYZero the Gusty .# #######+##.# #.# ##...... Deep Elf .# #...†.#.# #.# #....... Health: 20/20 ======================== .# #.....#.# #.. #....... Magic: 8/9=====================--- .# #.....#.###### #.###### AC: 3Str: 5 .# #...........# #....... EV: 12Int: 21 .# ###.....[...# ####..## SH: 0Dex: 15 ## #.........# #.... XL:  3 Next:  1% Place: Dungeon:1 ##....@#### #.##. Noise: ---------  Time:8aj[m 799.0 (0.0) #####*# #.##. -) Nothing wielded *#. #.##. Cast: Shock .* .. #.##. .j. ..##########.... ≈... ..##..........## j   endoplasm (asleep) #≈≈≈≈ ..##.........(.. +#### ..##............ ####........#You open the door. _You encounter an endoplasm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8ajMu *.j8aj.*jAim: an endoplasm (asleep, 100% to hit)8aj .### #.......##.# #.######...... JYZero the Gusty .# #######+##.# #.# ##...... Deep Elf .#8aj p#...†.#.# #.# #....... Health: 20/20 ======================== .##.....#.# #.. #....... Magic: 8/9=====================--- .##.....#.###### #.###### AC: 3Str: 5 .##...........# #....... EV: 12Int: 21 .####.....[...# ####..## SH: 0Dex: 15 ###.........##.... XL:  3 Next:  1% Place: Dungeon:18aj r##....@#####.##. Noise: ---------  Time: 799.0 (0.0)#####*##.##. -) Nothing wielded*#.#.##. Cast: Shock.* ..8aj #.##..*. ..##########....≈.*. ..##..........## j   endoplasm#≈*≈≈ ..##.........(..+#### ..##............####........#8aj Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  8ajp GThe endoplasm is almost dead.8ajq &j.8ajI h'...≈8ajq <=800.0 (1 _8aj# 8ajo% 8aj.### #.......##.# #.######...... JYZero the Gusty .# #######+##.# #.# ##...... Deep Elf .# #...†.#.# #.# #....... Health: 20/20 ======================== .# #.....#.# #.. #....... Magic: 7/9==================------ .# #.....#.###### #.###### AC: 3Str: 5 .# #...........# #....... EV: 12Int: 21 .# ###.....[...# ####..## SH: 0Dex: 15 ## #.........# #.... XL:  3 Next:  1% Place: Dungeon:1 ##....@#### #.##. Noise: =-------- 8ajN Time: 800.0 (0.0) #####*# #.##. -) Nothing wielded *#. #.##. Cast: Shock j. .. #.##. ... ..##########.... ≈... ..##..........## j   endoplasm #≈≈≈≈ ..##.........(.. +#### ..##............ ####........#The zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)8aj'.### #.......##.# #.######...... JYZero the Gusty .# #######+##.# #.# ##...... Deep Elf .# #...†.#.# #.# #....... Health: 20/20 ======================== .# #.....#.# #.. #....... Magic: 7/9==================------ .# #.....#.###### #.###### AC: 3Str: 5 .# #...........# #....... EV: 12Int: 21 .# ###.....[...# ####..## SH: 0Dex: 15 8aj(## #.........# #.... XL:  3 Next:  1% Place: Dungeon:1 ##....@#### #.##. Noise: =--------  Time: 800.0 (0.0) #####'# #.##. -) Nothing wielded .#. #.##. Cast: Shock .. .. #.##. ... ..##########.... ≈... ..##..........## j   endoplasm #≈≈≈≈ ..##.........(.. +#### ..##............ ####........#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj)Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!8aj-    #.#   #.#   #..      8aj.|      #####*#  *#.  *. ..  .*. 8aj.> ≈*..  #*≈≈≈ (  8aj&/+####    8ajp'....≈8ajel51.0 (1Shock _8aj^8aj8aj38ajn8ajyn8aj<8aj 8ajG!M8===8ajo"8aj%,8ajN*8aj,,8aj-8ajT/8aj/8aj08ajN28aj2;===8aj38ajO58aj5M9===8aj78ajN98ajN;,8aj"<8aj>@  There is an open door here.8ajg@8aj@ _8ajA8ajD8ajeE8ajE8aj[F8ajH8aj$I8ajI;===8ajFJ8ajK8ajL8ajGM8ajM8ajN8ajO8ajP8ajiP8ajQ8ajmR8ajR8ajS8ajU8ajU8ajZV8ajV8ajX8aj[  You encounter a kobold. It is wielding a +0 whip.8ajc #####'### #.## #≈...#..# #.## #≈...#..# #.## #≈...#..########## #≈...#..##.......... #≈≈≈≈#..##.........( 8ajdH#+#####..##........... #)K.#....#####.... #..@...# #.........- ######## #......... #.........Shock #....### ####.## # #....# #. K   kobold (asleep) #†#### #. #.#### #. #....# #.8ajm0176.0)8aj4pF-8.0 (178aj2v8aj$ _Found a sling.8aju  #####'### #.## JYZero the Gusty #≈...#..# #.## Deep Elf 8aj. E#≈...#..# #.## Health: 20/20 ======================== #≈...#..##########... Magic: 8/9=====================--- #≈...#..##..........# AC: 3Str: 5 #≈≈≈≈#..##.........(. EV: 12Int: 21 #+#####..##........... SH: 0Dex: 15 8aj e#)K*#....#####........ XL:  3 Next:  5% Place: Dungeon:1 #.*@...# #.......... Noise: ---------  Time: 818.0 (0.0) ######## #.......... -) Nothing wielded #.......... Cast: Shock8aj  #....#####. ####.## #. #....# #. K   kobold (asleep) #†#### #. #.#### #.8ajl  #....# #.You encounter a kobold. It is wielding a +0 whip. _Found a sling.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8aj tShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)8ajÞ *K.*8aj 7#*8ajQ#####'####.## JYZero the Gusty#≈...#..##.## Deep Elf#≈...#..##.## Health: 20/20 ========================#≈...#..##########... Magic: 8/9=====================---#≈...#..##..........# AC: 3Str: 5#≈≈≈≈#..##.........(. EV: 12Int: 21#+#####..##........... SH: 0Dex: 15#**.#....#####........ XL:  3 Next:  5% Place: Dungeon:1#**@...# #.......... Noise: ---------  Time: 818.0 (0.0)###8ajR##### #.......... -) Nothing wielded#.......... Cast: Shock#....#####.####.## #.#....# #. K   kobold#†#### #.#.#### #.#....# #. _Found a sling.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the kobold.  The kobold is moderately wounded.8aj].K  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!8aj8).8ajQ====9.0 (1 _8aj@8aj58ajT #####'### #.## JYZero the Gusty #≈...#..# #.## Deep Elf #≈...#..# #.## Health: 20/20 ======================== #≈...#..##########... Magic: 7/9==================------ #≈...#..##..........# AC: 3Str: 5 #≈≈≈≈#..##.........(. EV: 12Int: 21 8ajt#+#####..##........... SH: 0Dex: 15 #).*#....#####........ XL:  3 Next:  5% Place: Dungeon:1 #K*@...# #.......... Noise: ====-----  Time: 819.0 (0.0) ######## #.......... -) Nothing wielded #.......... Cast: Shock #....#####. ####.## #. #....# #. K   kobold #†#### #. #.#### #.8aj8 #....# #.The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj#**.#K8ajo5#*8aj4! i).*#K8aj  #####'### #.## JYZero the Gusty #≈...#..# #.## Deep Elf #≈...#..# #.## Health: 20/20 ======================== #≈...#..##########... Magic: 7/9==================------ #≈...#..##..........# AC: 3Str: 5 #≈≈≈≈#..##.........(. EV: 128ajInt: 21 #+#####..##........... SH: 0Dex: 15 #)..#....#####........ XL:  3 Next:  5% Place: Dungeon:1 #).@...# #.......... Noise: ====-----  Time: 819.0 (0.0) ######## #.......... -) Nothing wielded #.......... Cast: Shock #....#####. ####.## #. #....# #. K   kobold #†#### #. #.#### #. #....# #. _The kobold shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!8ajS  #####'###  ..#  ..#  .8aj . ( #).* #**@...#    8ajX    #†####     8ajW   8ajJG#.).8ajM7=---20.0 (1Shock _8ajS8ajT8aj8aj8ajM8aj8ajǽ8aj8===8aj8aj8aj(8aj8ajw8aj8aj,8aj8aj[g===8aj58ajM9===8aj8ajT8aj8aj;8aj8aj8aj(,8aj8ajm8aj8aj8aj8aj'8aj^Q===8ajp8aj7 _You open the door.8aj8aj8aj$8aj<  You see here a +0 whip.8aj68aj _8aj8aj08aj7 8aj 8ajw 8aj8aj8aj8aj8aj8aj8ajk8aj8aj!8aj",8aj#8aj(8aj3X8aj04,8aj58ajV;8aj<,8aj>8ajC8ajF8ajF8ajxG8aj-M8ajN8ajeO8ajfP8ajW@  There is an open door here.8ajFY8ajY _8ajZ8aj_8ajva8aja8ajb8ajg8aj/mB8ajAo8ajp8ajOq8ajZr8ajhw8ajx,8aj8ajΆ8aj8aj8aj8aj8aj8aj|8ajo8aj%z '  You see here a frilled lizard corpse.8ajə8aj/8aj@8aja7 _You open the door.8ajt38aj8aj@  There is an open door here.8aj8aj. _8ajĭ8aj$8ajx,8aj8ajõ8aj8aj8aj_8aj8aj,8ajH8aj8ajm8aj8aj*8aj8aj,8aj8aj!8aj,8aj8aj8aj,8aj_8ajr8aj8aj8ajT8aj8aj,8aj8aj8aj8aj8aj8aj@8ajI8aj8aj8aj8aj8aj 8aj8aj8ajO8aj8aj8aj8aj,8aj 8aj 8aj 8ajE 8aj 8aj\8ajm8ajZ,8aj8ajy8aj8aje8aj8aj8aj48aj8aj8aj8aj8aj8aj8aj8aj}8aj8aj`8aj8aj ,8aj28aj38aj4,8aj68aj8,8ajT98aj:8aj<8aj<8aj=8aj ?8aj@,8ajA8ajB8aj:C8ajC,8aj،s...#.#.....#.#.#.###.......#..♣♣♣ ...#.#...#...#.#..#........#..... ...#.#...###.#.#..#........#..... )..#.##### #.#.##.#........###### ####....# #.#.†..#...÷. .....##.# #.######.......##†##.# ####'##.# #.# ##.......# #...†.#.# #.#####..........#.# #.....#.# #....@#.....#.#----81.0 (61.0) #.....#.########.#.######.##.## #...........# #.#.....# 8ajc###.....[...# ######..###......##.........##....#......###.....#####.##.#.#..#.######'####.##......#.##≈...#..##.##..##..#.##≈...#..##.##..##..#.#8ajϏ8-8aj88ajZE _Done exploring.8ajRI8aj6.#.....#...#..........'.†......0.0).....'..8aja8ajP8ajmE _Done exploring.8ajn 8aj ^Level 1 of the Dungeon<>>>>_(Press ? for help)#...###..>..##.#####........#.....#.###......##.#.......#....##.........[....# #.#.####.....###.####........#..♣♣♣..#.#####...####...###########....#.....#...#...........#..♣_'..'.##...####...# #.......#.#.....#.#.#.###.......#..♣♣♣..#.##...##.....# ###.###...#.#...#...#.#..#........#.......#.##...##.....# #...#)#...#.#...###.#.#..#........#.......#.##...##....#####.###..)..#.##### #.#.##.#........#########.####.............# #.#####....# #.#.†..#............÷.....#########÷...### #.......##.# #.######.......##†##.#.##.#####....# #######'##.# #.# ##.......#.......##.####.....÷.##...†.#.# #.#####..........#.#......#.##.......##.....#.# #....@#............#.###..#.#8aj #.......##.....#.########.#.######.##.##........##.......##...........# #.#..............##.....##.......####.....[...# ######..###......##.######....#####.........##....#......##.##....###.....#####.##.#.#..#.##.##....######'####.##......#.##.########≈...#..##.##..##..#.##.##≈...#..##.##..##..#.##.#####≈...#..##########............#....##≈...#..##..........########..#.##.###≈≈≈≈#..##.........(.............#.#8ajGA stone staircase leading down (D:1)  ###.....).......#)..####.##.##.##......# ##)...........)...#.............##..#########..#.#### #.....#........#.######.###.#...#.#.....#..#.#..>..##.#####........#.....#.###......##.#.......#....#......[....# #.#.####.....###.###♣♣♣..#.######...###########....#.....#...#...♣_'..'##...# #.......#.#.....#.#.#.###..♣♣♣.....##.....# ###.###...#.#...#...#.##.......##...##.....# #...#)#...#.#...###.#.#...#.......8ajU#...##....#####.###..)..#.##### #.#.##..#########.# ###.............# #.#####....†..#...÷ ########÷...### #.......#########†##.#.##.# ##########'##.# #.# ##.......#.......##.##÷†.#.# #.#####.#......#.....#.# #....@#............#.###..#....#.....#.########.#.######.##.##........#...##...........# #.#..............##.....#...####.....[...# ######..###......##.#####....#####.........#...#.....#....###.....#####. #....#####'### #.###.##.# ###### #.##..##..#.##.#  #≈...#..# #.##..##..#.##.###8ajuT 8ajp_ ...#.#.....#.#.#.###.......#..♣♣♣ JYZero the Gusty ...#.#...#...#.#..#........#..... Deep Elf ...#.#...###.#.#..#........#..... Health: 20/20 ======================== )..#.##### #.#.##.#........###### Magic: 9/9======================== ####....# #.#.†..#............÷. AC: 3Str: 5 .....##.# #.######.......##†##.# EV: 12Int: 21 ####'##.# #.# ##.......#...... SH: 0Dex: 15 #...†.#.# #.#####..........#.#.. XL:  3 Next:  7% Place: Dungeon:1 #.....#.# #....@#............#.# Noise: ---------  Time: 881.0 (0.0) #.....#.########.#.######.##.##.. jg` m-) Nothing wielded #...........# #.#..............# Cast: Shock ###.....[...# ######..###......##.........##....#......###.....#####.##.#.#..#.# #####'####.##......#.# #≈...#..##.##..##..#.# #≈...#..##.##..##..#.#  _You open the door. _There is an open door here. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.8aj3a 8ajKf 8ajf 8ajzg * _8ajk X8ajk 8ajo 8aj p 8ajyp 8ajp 8ajit 8aj`v ,8ajv 8ajy 8aj{ ,8aj{ 8aj~ 8aj 8aj 8aj 8aj 8ajф 8aj; 8aj 8ajֈ 8aj 8aj 8ajS 8aj` 8ajN 8ajʎ 8aj{ 8aj 8aj 8aj 8aj 8aj 8aj ,8aj* 8aj 8aj ,8aj۟ 8ajТ 8aj 8ajf 8aj 8ajf 8aj ,8aj 8aj 8ajn 8aj 8ajܰ 8aj 8aj 8aj 8aj 8ajѹ 8aj@ ,8aj 8ajӾ 8aj 8aj 8ajL 8ajm 8aj ,8aj 8ajf 8ajG 8aj 8aj< 8aj. 8ajD 8aj 8aj 8aj? 8aj ,8aj' 8aj 8aj[ 8aj 8aj` 8aj 8aj ,8aj 8aj 8aj 8aj 8aj 8aj 8aj ,8aj 8aj 8aj 8aj 8ajx 8aj 8aj ,8aj 8ajZ 8aj 8aj~ 8aj" 8aj 8aj 8aj 8ajN 8ajU 8aj 8ajZ 8ajm 8aja 8aj5 ,8aj> 8aj 8ajP 8aj 8ajY 8aj% Z #.#.#.#.#.#.#.#.# #..#.#.#.#.#.#.# #.############### #.# #.############### ###.....).......#). 8ajt& -##)............#.### ##### #.....#........#.### #...###..@..##.#####......914.0 (33.0) #.........[....# #.#.### #...####...###########.... #...####...# #.......#. #...##.....# ###.###...#. 8aj& #...##.....# #...#)#...#. #...##....#####.###..)..#. ###.............# #.#####. 8aj' ########÷...### #.......8aj(8 8aj> 8ajZA [ _There is a stone staircase leading down here.8aj 8ajI*48aj>8ajJG85.0 (1.0) _8ajP8aj&28ajÔ##. #.#..###### ##.#..#....####  ...............  8ajԕ#@# ### 8aj*-6.5 (2.58ajr8aj _You climb downwards.8aja _There is a stone staircase leading up here.8aj  _8aj n8aj ,8aj '8aj  You open the door.  You encounter an endoplasm.8aj # #. #. #..###### ##.#..#....#######..........@.......8ajO ~##.#..#<##'########. ###...Shock# #....#.j...+......j   endoplasm (asleep)#.......###.....#8ajf .20.5 (4.08aj 21.5 (5 _8aj 8aj 8aj2  JYZero the Gusty  Deep Elf  Health: 20/20 ======================== # Magic: 8/9=====================--- #. AC: 3Str: 5 #. EV: 12Int: 21 #..###### SH: 0Dex: 15 ##.#..#....#######  XL:  3 Next:  7% Place: Dungeon:2 ..........@.......  Noise: ---------  Time: 921.5 (0.0) ##.#..#<##*#######  -) Nothing wielded #. ###.*. Cast: Shock # #.*8ajn[m.. #.j...  +......  j   endoplasm (asleep) #.......  ###.....# You open the door. _You encounter an endoplasm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)8ajFy .*j*8aj;*.j.  Aim: an endoplasm (asleep, 100% to hit)8ajS   JYZero the Gusty  Deep Elf  Health: 20/20 ======================== # Magic: 8/98aj\X =====================--- #. AC: 3Str: 5 #. EV: 12Int: 21 #..###### SH: 0Dex: 15 ##.#..#....#######  XL:  3 Next:  7% Place: Dungeon:2 ..........@.......  Noise: ---------  Time: 921.5 (0.0) ##.#..#<##'#######  -) Nothing wielded #. ###... Cast: Shock # #.... #.....  +......  j   endoplasm (asleep) #.......  ###.....# Aiming: Shock (safe; 8ajY 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  You kill the endoplasm! # #. #.      *  #. ###.*. # #.* #.* +.*8ajZ  #.*  8aj E'.....8aj u10=2.5 (1Shock _8aj 8aj 8ajt8aju38ajk{B8ajD|,8aj|8aj 8ajM9===8aj8aj4 _Magic restored.8aj28ajӅ8aj\8aj@  There is an open door here.8aj8aj_ _8aj܋8aj8aj8aj,8aj8ajQ8ajӓ8aj^Q===8aj8aj˗,8aj8aj,8aj~8aj8ajǮO' _You open the door.8aj##.#..#<##'##########. ###...........# #....########..........#+..........##..........###.....#### #..... #....@'-342.0) #.....# #.....# #.....##.....##^....##...#..#..)#..8ajg8ajqF-5.5 (138aj8aj% _Found a dagger.8aj& I8aj. n8ajx2 X8aj; 8aj= 8aj? 8ajC  You encounter a gnoll. It is wielding a +0 flail.8ajK  #.......... ###.....#### #.....####### #.....'......8ajK Q #.....####### #.....#    ^...@# #........)#........Shock..#...........#........8aj>L #.. #........ğ   gnoll (asleep)#. #........ #.......ğ8ajsT S9.5 (4.0)ğ8aj9W ğ.  The gnoll shouts! You hear a shout!8aj^^ ğğ 2 gnolls (1 wandering)8aj` 5==40.5 (58ajf 8ajj q _You encounter a gnoll. It is wielding a +0 flail.8aj{ #..........#  JYZero the Gusty ###.....####  Deep Elf #.....#######  Health: 20/20 ======================== #.....'......  Magic: 8/9=====================--- #.....#######  AC: 3Str: 5 #.....# EV: 12Int: 21 #.....# SH: 0Dex: 15 #.....# XL:  3 Next: 10% Place: Dungeon:2 #^...@#8aj Noise: ==-------  Time: 940.5 (0.0) #...#.*......  -) Nothing wielded #..)#..*.....  Cast: Shock #...#...*....  #...#....*...  #.. #.....*..  ğğ 2 gnolls (1 wandering) #. #......ğğ  #........ The gnoll shouts! You hear a shout! _You encounter a gnoll. It is wielding a +0 flail.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ajLAim: a gnoll, wielding a +0 flail (84% to hit)8aj #..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 8/9=====================---#.....#######AC: 3Str: 5#.....#EV: 12Int: 21#.....#8aj- SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: ==-------  Time: 940.5 (0.0)#...#.*......-) Nothing wielded#..)#..*.....Cast: Shock#...#...*....#...#....*...#.. #.....*..ğğ 2 gnolls (1 wandering)#. #......*ğ#.......*8ajd "Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.8aj 4ğ8aj fğ.ğ.8aj4 ....ğ 3 gnolls (1 wandering)8aj 3-1.5 (18ajȮ 8aj b  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (84% to hit)  8aj The zap hits the gnoll.  The gnoll is heavily wounded. _You encounter a gnoll. It is wielding a +0 whip.8ajy1 #..........#  JYZero the Gusty ###.....####  Deep Elf #.....#######  Health: 20/20 ======================== 8aj!#.....'......  Magic: 7/9==================------ #.....#######  AC: 3Str: 5 #.....# EV: 12Int: 21 #.....# SH: 0Dex: 15 #.....# XL:  3 Next: 10% Place: Dungeon:2 #^...@# Noise: =--------  Time: 941.5 (0.0) #...#.*......  -) Nothing wielded #..)#..*.....  Cast: Shock #...#...*....j-40m  #...#....*...  #.. #.....ğ..  ğğğ 3 gnolls (1 wandering) #. #......ğ.  #.......ğ The gnoll is heavily wounded. _You encounter a gnoll. It is wielding a +0 whip.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 84% to hit)8ajuğğwandering, hasn't noticed you, 84% to hit)8ajD *.*ğ*ğ*8aj; .*.ğ.ğ.ğAim: a gnoll, wielding a +0 whip (84% to hit)8aj 0#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 7/9==================------#.....#######AC: 3Str: 58aj #.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: =--------  Time: 941.5 (0.0)#...#.*......-) Nothing wielded#..)#..*.....Cast: Shock#...#...*....#...#....*...#.. #.....*..ğğğ 3 gnolls (1 wandering)#. #......*.#.......*8aj DShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap misses the gnoll.The zap hits the gnoll but does no damage.8aj Uğğ8ajʞ uğ.ğ.8aj r...ğ8ajd 3=2.5 (18ajm 8aj L  Aim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap misses the gnoll.  The zap hits the gnoll but does no damage. _The gnoll shouts!8aj> #..........#  JYZero the Gusty ###.....####  Deep Elf #.....#######  Health: 20/20 ========================8aj@ #.....'......  Magic: 6/9================-------- #.....#######  AC: 3Str: 5 #.....# EV: 12Int: 21 #.....# SH: 0Dex: 15 #.....# XL:  3 Next: 10% Place: Dungeon:2 #^...@# Noise: ==-------  Time: 942.5 (0.0) #...#.*......  -) Nothing wielded 8aj@#..)#..*.....  Cast: Shock #...#...*....  #...#....ğ...  #.. #.....*..  ğğğ 3 gnolls #. #......ğğ  #........ 8aj4AThe zap hits the gnoll but does no damage. _The gnoll shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)8aj#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 6/9================--------#.....#######AC: 3Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: ==-------  Time: 942.5 (0.0)#...#.*......-) Nothing wielded#..)#..*.....Cast: Shock#...#...*....#j]"m...#....*...#.. #.....*..ğğğ 3 gnolls#. #......*ğ#.......*Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is lightly wounded.8ajXU2ğ8ajW9ğ.8ajXrğ.ğ.8aj#`..ğ 4 gnolls (1 wandering)8aja3-3.5 (18aj5l  Aim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.gnoll is lightly wounded. _You encounter a gnoll. It is wielding a +0 flail.8aj  #..........#  JYZero the Gusty ###.....####  Deep Elf #.....#######  Health: 20/20 ======================== #.....'......  Magic: 5/9=============----------- #.....#######  AC: 3Str: 5 #.....# EV: 12Int: 21 #.....# SH: 0Dex: 15 #.....# XL:  3 Next: 10% Place: Dungeon:2 #^...@#8aj  Noise: =--------  Time: 943.5 (0.0) #...#.*......  -) Nothing wielded #..)#..*.....  Cast: Shock #...#...ğ....  #...#....*...  #.. #.....ğğ.  ğğğğ 4 gnolls (1 wandering) #. #........  #.......ğ The gnoll is lightly wounded. _You encounter a gnoll. It is wielding a +0 flail.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 84% to hit)8aj*ğ*.*ğğflail (8aj\#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 5/9=============-----------8aj#.....#######AC: 3Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: =--------  Time: 943.5 (0.0)#...#.*......-) Nothing wielded#..)#..**....Cast: Shock#...#...ğ*...#...#.....*..#.. #.....ğ**ğğğğ 4 gnolls (1 wandering)#. #........#.......ğThe gnoll is lightly wounded. _You encounter a gnoll. It is wielding a +0 flail.Aimin8ajg: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)8ajl bThe zap hits the gnoll but does no damage.8ajzn2ğ.8ajo:ğ.8aj9v8ğ.8ajxw:ğ.8aj~......b   bat (wandering)8aj0+4.5 (18aj8ajT _You encounter a bat.8ajE @ #..........#  JYZero the Gusty ###.....####  Deep Elf #.....#######  Health: 20/20 ======================== #.....'......  Magic: 4/9==========-------------- #.....#######  AC: 3Str: 5 #.....# EV: 12Int: 21 #.....#8ajyG  SH: 0Dex: 15 #.....# XL:  3 Next: 10% Place: Dungeon:2 #^...@# Noise: =--------  Time: 944.5 (0.0) #...#.*......  -) Nothing wielded #..)#..ğ*....  Cast: Shock #...#....*...  #...#....ğğ..  #.. #........  ğğğğ 4 gnolls (1 wandering) #. #......ğb  b   bat (wandering) #........ The zap hits 8ajH the gnoll but does no damage. _You encounter a bat.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)8aj6 .*.ğğ*8aj *.*ğğ.*8ajآ /.*.ğğ*.ğAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 84% to hit)8aj#&#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 4/9==========--------------#.....#######AC: 38aj1'"Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: =--------  Time: 944.5 (0.0)#...#.*......-) Nothing wielded#..)#..*.....Cast: Shock#...#...*....#...#....*ğ..#.. #.....*..ğğğğ 4 gnolls#. #......*bb   bat (wandering)8aj(#.......*Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 84% to hit)  The zap misses the gnoll. The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is lightly wounded.8aj.8aj8ğ.8ajƪ:ğ.8ajD8ğ.8aj):ğ.8aj2.8ajd5===5.5 (1 _8aj8aj 8aj 8aj8  Your spells (cast)TypeFailure Level 8aj  a + ShockConjuration/Air 4% 1 d - Static DischargeConjuration/Air7%2  s - SwiftnessAir9%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8ajk8aj$8ajU?#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 5/98ajO=============-----------#.....#######AC: 3Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: =--------  Time: 945.5 (0.0)#...#.ğ......-) Nothing wielded#..)#........Cast: Shock#...#...ğğ...#...#........#.. #.....ğ..8aj3Nğğğğ 4 gnolls#. #........#........  The zap misses the gnoll. The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll. _The gnoll is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  8aj`Confirm with . or Enter, or press ? or * to list all spells.8ajD#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 5/9=============-----------#.....#######AC: 3Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#^...@#Noise: =--------  Time: 945.5 (0.0)#...#.ğ......-) Nothing wielded#..)#........Cast: Shock#...#...ğğ...#...#..8ajG%......#.. #.....ğ..ğğğğ 4 gnolls#. #........#........  The zap misses the gnoll. The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll. _The gnoll is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is heavily wounded.  The zap hits the gnoll. _The gnoll is lightly wounded.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. _8aj +.# #..........####.....####  #.....####### #.....'...... #.....####### #.....# #.....# #...@.# #^....#  #...#.ğ...... #..)#........ #...#...ğğ... #...#........ #...#.....ğ..#...#.#........8aj:ğ.8ajtğ.ğ.8aj5ğ.8aj8aj:-6.5 (1 _8aj 8aj8ajzZ  +.# #....# ###.....#### #.....####### #.....'...... #.....####### #.....# #.....# #..@..#8aj[  #^...ğ# #...#........ #..)#..ğ..... #...#...ğ.. #...#....ğ... #...#.... #...#....  #.8aj] 5ğ.8aj<^ :ğ.8aj^ 9ğ.8aj_ 5ğ.8ajef 8ajg @-78aj`n 8ajp 8aj7 #.# ###.....#### #.....####### #.....'...... #.....####### #.....#  #.....# #...ğ.# #^@...#8ajf #...#.ğ...... #..)#........ #...#..ğ.... #...#...ğ.... #...#........ 2 #...#........ #...#........ 8ajV.ğ8ajd6ğ.8aj-8aj 8ajl88aj8aj8ajReally walk into that dispersal trap? Y - Yes  N - No8aj~8aj+#..........#JYZero the Gusty###.....####Deep Elf#.....#######Health: 20/20 ========================#.....'......Magic: 5/9=============-----------#.....#######8ajV.AC: 3Str: 5#.....#EV: 12Int: 21#.....#SH: 0Dex: 15#.....#XL:  3 Next: 10% Place: Dungeon:2#@.ğ.ğ#Noise: ---------  Time: 948.5 (1.0)#...#........-) Nothing wielded#..)#........Cast: Shock#...#..ğ.....#...#...ğ....#...#........ğğ 2 gnolls#...#........#...#........8ajEThe gnoll is heavily wounded.The zap hits the gnoll. _The gnoll is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.8ajS$ğ8ajΖ*§8aj§8aj3ğ8aj@#######..........+..........# #..........# ##8aj! ######'...........#######.....# ğ....# §.§.§#....)#.ğ..ğğ 4 gnollsğ..#..ğ.8ajA>..#...#........8aj:ğ.8aj8ğ.8aj!:ğ.8aj'^8ajX6===98ajl8ajR _You enter a dispersal trap! The gnoll blinks! x2; You blink.8ajA=h#. ###........... # #....####### #..# +..# #..........# ###.....#### #.....####### #.....'...... #.@...########.....# #.....# #ğ....#8aj>'#^.§.§##...#ğ....... #ğ.)#.ğ......#...#.. 8aj?9ğ.8aj@;ğ.8ajyA3ğ.8ajA;ğ.8ajJI8aj7K'508aj{P8aj^R8aj _##.#..#<##'#########. ###...........# #....########+..#..........##### #######'......######.ğ.....^.§.ğ# ğ..#.ğ.)#....8aj`8ğ.8aj=b:ğ.8ajb3ğ.8ajc<ğ.8ajXh$.8aji&18ajl8ajn8aj@ .................. ##.#..#<##'#########. ###...........########+..#..........###### #######'..........#######ğ....ğ.8aj ^ğ..ğ#.#...)8aj hğ.^8ajJ 7ğ.8aj 3ğ.8aj ;ğ.8aj* 9ğ.8aj 8aj &28aj+" 8ajq# 8aj ##.#..#....#######.................. ##.#..#<##'#########. ###...........########+8aj %#..........### ....#######ğ...'......######..ğ...ğ..ğ^....#.8aj6 ğ.ğ.ğ.ğ.8aj 8ajt D===38aj 8aj 8aj #..######  ##.#..#....####### .................. ##.#..#<##'######### #. ###...........8aj~# #....####### #.# +.# #..@.......####.....####  #.ğ...####### #.....'...... #.....####### #.ğ...# #.ğğ# #.....# #^....#8aj;ğ.8aj4ğ.8aj;ğ.8aj:ğ.8ajB8aj2_7===48aj8ajgw _The gnoll attacks as it pursues you! The gnoll barely misses you.8aj  #..###### ##.#..#....#######.................. ##.#..#<##'#########. ###...........########+..........###ğ....#### #######....'......8aj~.#######ğ..ğ.8ajP;ğ.8aj4ğ.8aj[:ğ.8aj:ğ.8aj2 8aj".-58aju(8ajg*8ajZ y  #..###### ##.#..#....#######.................. ##.#..#<##'#########. ###...........########+.....ğ.......#####....#######..'......ğ.ğ.#######8aj\ 8aj] kğ.ğ.8aj"_ :ğ.8aj_ :ğ.8aje 8ajf ^19--=68ajj 8aj3n ] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.8aj8G   #..###### ##.#..#....#######.................. ##.#..#<##'#########. ###...........########...+..ğ8ajo..........###.....####.ğ...#######ğ.ğ..'......######8aj8ğ.8aj8ğ.8aj8:ğ.8aj7ğ.8aj8aj^20==-78aj*8ajL8ajU8aj/W8-8aj\8aj^8aj # #. #.  #..######  ##.#..#....####### .................. ##.#..#<##'######### #. ###.@.........# #....####### #..ğ.......# +.# #..........####.ğ...####  #ğğ...####### #.....'...... #.....#######8aj@sğ.ğ.8aj4nğ.ğ.8aj8======88aj?8ajϢw _The gnoll attacks as it pursues you! The gnoll barely misses you.8ajS 8aj 8aj 8aj 8ajc    #..###### ##.#..#....#######.................. ##.#..#<##@#########. ###...........#ğ..#######...+............ğ......###ğğ...###########'......8aj^ 7ğ.8ajj lğ.ğ.8ajG ;ğ.8aj" 8ajN# X17----98aj&) 8aj~* V _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.8aj- Q _There is an open door here.8aj8aj8ajc8aj\8aj=& # #. #.  #..######  ##.#..#....####### .........@........ ##.#..#<##'######### #. ###.ğ.........# #....####### #..........# +...ğ......# #.ğğ.......####.....#### #.....#######ğ.ğ.ğ.8ajo@8ajZI6-60 _8aj#..ğ.......#  +.ğğ.......#  #..........#  ğ   gnoll ###.....####  #.....#######  #.....'...... _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. _There is an open door here. _There is a stone staircase leading up here.  Aiming: Shock (safe; 4% risk of failure)  8aj ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj=n#..*ğre is an open door here. _ stone staircase leading up here.  Aiming: Shock (safe; 4% risk of failure)  8aj,?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, 84% to hit)8aj JYZero the GustyDeep Elf#8aj Health: 18/20 =====================---#.Magic: 7/9==================------#.AC: 3Str: 5#..######EV: 12Int: 21##.#..#...*#######SH: 0Dex: 15........***.......XL:  3 Next: 10% Place: Dungeon:2##.#..#@##'#########Noise: ---------  Time: 962.5 (0.0)#. ###...........8aj# -) Nothing wielded# #....#######Cast: Shock#..ğ.......#+.ğğ.......##..........#ğ   gnoll###.....#####.....########.....'......Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 84% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.8ajv 4ğ.8aj} !..8aj 78===8aj8 3=3.5 (1 _8aj 8ajX 8ajf 8aj 8aj 8aj" 3ğ8aj}( oğ 2 gnolls8aj, &48aj$0 8aj ===.1 _The gnoll closely misses you.8aj #.#.#.#.#.#.#.#.##..#.#.#.#.#.#.#. #.############### #.# #.############### ###.....).......#). ##)............#.######## #..ğ..#........#.####...###..@..##.#####......#.........[....# #.#.####...####...#####....#...####...# #.......#.#...##.....# ###.###...#.#...##.....# #...#)#...#. ğ   gnoll8aj I#...##....#####.###..)..#.###.............# #.#####.########÷...### #.8aj: 5-6.0 (2.58ajZQ 8aj}R ! _You climb upwards.8ajT c _There is a stone staircase leading down here.8ajy 8ajz O Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 4% 1 d - Static DischargeConjuration/Air7%2  s - SwiftnessAir8aj{ O9%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8ajB#.#.#.#.#.#.#.#.# JYZero the Gusty#..#.#.#.#.#.#.#. Deep Elf#.############### Health: 18/20 =====================---#.#Magic: 8/9=====================---#.############### AC: 3Str: 5###.....).......#). EV: 12Int: 21##)............#.### SH: 0Dex: 15##### #..ğ..#........#.### XL:  3 Next: 10% Place: Dungeon:1#...###..@..##.#####...... Noise: ---------  Time: 966.0 (0.0)#.........[....# #.#.### -) Nothing wi8ajEelded#...####...###########.... Cast: Shock#...####...# #.......#.#...##.....# ###.###...#.#...##.....# #...#)#...#. ğ   gnoll#...##....#####.###..)..#.###.............# #.#####.########÷...### #....... _The gnoll is severely wounded. _The gnoll closely misses you. _You climb upwards. _There is a stone staircase leading down here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8aj~J"#.#.#.#.#.#.#.#.# JYZero the Gusty#..#.#.#.#.#.#.#. Deep Elf#.############### Health: 18/20 =====================---#.#Magic: 8/9=====================---#.############### AC: 3Str: 5###.....).......#). EV: 12Int: 218ajK##)............#.### SH: 0Dex: 15##### #..ğ..#........#.### XL:  3 Next: 10% Place: Dungeon:1#...###..@..##.#####...... Noise: ---------  Time: 966.0 (0.0)#.........[....# #.#.### -) Nothing wielded#...####...###########.... Cast: Shock#...####...# #.......#.#...##.....# ###.###...#.#...##.....# #...#)#...#. ğ   gnoll#...##....#####.###..)..#.###.............# #.#####.########÷...### #....... _The gnoll is severely wounded. _8aj?RThe gnoll closely misses you. _You climb upwards. _There is a stone staircase leading down here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8ajS)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The gnoll is stru8ajTck by an arc of lightning.  The gnoll is almost dead.  You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.8ajX **You kill the gnoll!8ajL)@8ajY6--6-----35==7.0 (1Shock8ajY8aj0 _The lightning grounds out.8aj~ 38aj 8aj 8aj Q7==---8aj B8aj 8ajs ,8aj 8aj 8aj V7=-8aj 8aj 8aj :==8aj 8aj 8aj\ M8===8aj 8aj ,8ajp 8aj 988aj| E==8aj 8aj ,8aj[ 8aj n _You start resting.Magic restored.8aj '--8ajG ,76.0 (98ajj" 9======--7.0 (10.0) _8ajA( 8ajm) 8aj T 38ajU 8ajX 8ajX 8aj7] {=8aj^ a9=8aj`` 8ajb 8ajc ;===8ajd 8aje 8ajXf 8aj~g 8ajji 8aji 8aj%k 8ajn k _You start resting.HP restored.8ajM{ 8ajA 283.0 (6.0)8aj 20===4.0 (7 _8aj 8ajk 8aj38aj8ajK8ajz8ajFB8aj}8aj",8aj8aj8aj:==8aj 8aj8aj|8aj8aj8aj8ajX8ajD8aj8aj< 8aj ,8aj 8aji8aj8aj?8aj8aj8aj8aj8ajq8aj8aj8aj8aj8aj8aj8aj,8aj@,8aj0 8aj$,8aj^%8aj&8aj'8aj(8aj)8ajI*8aj+8aj-,8aj/8aj718aj18ajS28aj38aj48aj58aj78aj/88aj}98aj;,8aj<8aj >8aj>8aj?8ajA8ajB8ajCC8aj#......#.##....#####.....###.......#####.## #......#<.......###....# #.............#..#8ajjB stone staircase leading down (D:1) ##≈≈≈≈#..##.........(.............#.# #'#####..##......#.#..#.#  #)..#....#####..###.....###...#  ###).....# #....#.......#....#  ######## #......................#.#  #....>#......#.#  #....#####.....###.......#  8aj####.## #......#<.......## #....# #.............#..# #†#### #..#.......#.....# #.#### #.###[....###..#.#### #....# #..#.......#..##....# ####.# #...#####.# #.#######.########.### #....# #....#...# ##########.###.#########.###.##### #.......# #...#.....# #.#.##### ###.#####.# ##.#.# #.#####.# #..#># #....†..# #.##.# ######### #.##.####  #.##....# 8aj8aj"#.#.#.#.#.#.#.#.# JYZero the Gusty#..#.#.#.#.#.#.#. Deep Elf#.############### Health: 20/20 ========================#.#Magic: 9/9========================#.############### AC: 3Str: 5###.....).......#). EV: 12Int: 21##)............#.### SH: 0Dex: 15##### #..)..#........#.### XL:  3 Next: 35% Place: Dungeon:1#...###..@..##.#####...... Noise: ---------  Time: 1084.0 (0.0)#.........[....# #.#.### -) Nothing wielded#...8ajB$[40m####...###########.... Cast: Shock#...####...# #.......#.#...##.....# ###.###...#.#...##.....# #...#)#...#. #...##....#####.###..)..#. ###.............# #.#####. ########÷...### #.......  _You start resting. _HP restored. _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.8aj5R 8ajA8aj8aj: ,8ajT 8aj|8aj/8aj8aj8aj"8aj%8ajz&8aj'8aj'/8aj28aj28aj48aj@<8ajE?8aj?8ajA8ajJ8ajL8ajZM8ajO8ajW8ajY8ajZ8aj:\8ajb8ajd8ajze8aj\g8aj(n8ajYp8ajaq8ajr8ajy8ajH|8aj|8aj~8aj8ajFB8aj8aj8aj8ajɖ8aj8aj8ajL8aj8aj|8ajƬ,8aj8ajl8aja8ajض8aj#8ajX8aj8aj8aj8ajx8ajL8ajE,8aj8aj8aja8aj8aj8aj8aj8aj8ajq8aj8aj8aj8aj8aj]8aj8aj8ajA8aj 8aj8aj18aj8aj>8aj8aj8aj'8aj8aj"8aj#,8aj$8aju*8aj,,8aj,8aj_/8aj0,8aj!18ajP38ajF48aj48aj 58aj78aj@8ajfA8aj.C8ajC8ajND8ajD8aj2G8ajH8ajI8ajI8ajrN8ajO8aj.P8ajP8ajSU8ajV8ajW8ajX8aj\8aj]8aj^8aj&_8ajc8ajd8aj|e8ajf8ajyj8ajk8ajIl8ajl8ajp8ajr8ajr8aj s8aj=z8aj{,8aj{8aj}8aj+~8aj~8aj8aj8aj8aj/8aj8ajL8ajɇ8aj*8aj8ajŌ8aj8aj8aj8aj8aj8aj8ajy8aj\8aj^8ajߗ8ajY8aj8aj8aj8ajJ8aj8ajp,8ajȞ8aj8aj$,8aj8aj8ajƣ8aj?8aj8ajJ8aj8aj8aj8aj_8aj8aj,8aj\8aj8aj8aj߳8aj8aj8ajm8aja8ajL8aj8aj8aj|8ajL8aj8aj8ajr8ajL8aj8ajs8ajg8aj8aj8aju8aj8aj8aj+8aj8aj8ajv8aj%8aj8aj8ajt8ajb8aj8ajZ8ajd8aj 8ajk8aj8aj8aj8ajj8ajy8ajz8aj 8aj8aj8ajN8ajz8aj8ajp8aj8aj'8aj8ajC8aj8aj8ajU8aj8aj8aj$8ajV,8aj8aj8aj78aj8aj8aj48aj8aj,8aj8aj8ajU8aj8ajB8ajo8aj8ajMB8aj#....# #..#.......#..##....####.# #.............#####.###############..#..........# #...........#.8aj##########.###.###.#.......# #..#.#.##### ###. ##.#.# #. #..#@# #159.0 (75.0) #.##.#  #.##.####  #.##....#8ajP #.#####.# #.>.....# ######### 8aj8aj88aj[ _There is a stone staircase leading down here.8ajF8aj;8ajc8aja8aj960.0 (1.0) _8aje8aj[&28ajGb> #   ###.  #@#.  #.#..######  ##.#..#....####### .........ğ........8ajc ##.#..#<##'######## #.#. ###..........  #.# #....###### #.# #..ğ....... +.ğğ....... 8aj-1.5 (2.58aj8aj _You climb downwards.8ajݶa _There is a stone staircase leading up here.8aj 8aj* 38aj 8aj 8aj $ _8ajy ,8aj g  A gnoll comes into view.8aj2<####.#<#..#..########@#..#....#######...........ğğ..........#######.#..#ğ##'#Shock #.#..###.. #.# .# #.... .# #..ğğğğ 3 gnolls. +.ğğ.......###...###.....###2.5 (1.0ğ.ğ<.8aj5 oğ 28aj_ +3.5 (28ajH _The gnoll leaves your sight.8aj   JYZero the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 8/9=====================--- # AC: 3Str: 5 ###. EV: 128aj VInt: 21 #<#. SH: 0Dex: 15 #.#..######  XL:  3 Next: 35% Place: Dungeon:2 ##@#..#ğ...#######  Noise: ---------  Time: 1163.5 (0.0) ........**ğğ...........  -) Nothing wielded #######.#..#<##'######## Cast: Shock #.#..###.......... #.# .# #....###### #.# .# #..ğ....... ğğ 2 gnolls #.# . +.ğğ....... #.# ###.......... 8aj 4###.....###A gnoll comes into view. _The gnoll leaves your sight.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)8aj 7ğğ8ajJYZero the GustyDeep ElfHealth: 20/20 ========================Magic: 8/9=====================---#AC: 3Str: 5###.EV: 12Int: 21#<#.SH: 0Dex: 15#.#..######XL:  3 Next: 35% Place: Dungeon:2##@#..#ğ...####### Noise: ---------  Time: 1163.5 (0.0)........****........... -) Nothing wielded#######.#..#*##'######## Cast: Shock#.#..###..........#.# .# #....######8aj.%#.# .# #..ğ....... ğğ 2 gnolls#.# . +.ğğ.......#.# ###..........###.....###Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is moderately wounded.8aj;ğ.ğ.ğ..<ğ 3 gnolls=4.5 (1 _8aj_A8ajv   JYZero the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 7/9==================------ # AC: 3Str: 5 ###. EV: 12Int: 21 #<#. SH: 0Dex: 15 #.#..######  XL:  3 Next: 35% Place: Dungeon:2 ##@#..#....#######  Noise: =--------  Time: 1164.5 (0.0) ........*ğğğ...........  -) Nothing wielded #######.#..#<##'######## Cast: Shock #.#8aj ..###.......... #.# .# #....###### #.# .# #..ğ....... ğğğ 3 gnolls #.# . +.ğğ....... #.# ###.......... ###.....###The zap hits the gnoll. _The gnoll is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit)8aj| Kğğ8aju JYZero the GustyDeep ElfHealth: 20/20 ========================8aj Magic: 7/9==================------#AC: 3Str: 5###.EV: 12Int: 21#<#.SH: 0Dex: 15#.#..######XL:  3 Next: 35% Place: Dungeon:2##@#..#....####### Noise: =--------  Time: 1164.5 (0.0)........****........... -) Nothing wielded#######.#..#*##'######## Cast: Shock#.#..###..........#.# .# #....#######.# .# #..ğ....... ğğğ 3 gnolls#.# . +.ğğ.......#.# ###..........###.....###8aj F[40mThe zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded.8aj ğ.ğ.ğ.8aj! 2<8aj# 25.5 (1 _8aj& 8ajB 8ajр  JYZero the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 6/9================-------- # AC: 3Str: 5 ###. EV: 12Int: 21 #<#. SH: 0Dex: 15 #.#..######  XL:  3 Next: 35% Place: Dungeon:2 ##@#..#....#######  Noise: =--------  Time: 1165.5 (0.0) ........ğğğ............  -) Nothing wielded #######.#..#<##'######## Cast: Shock #.#..###.....8ajz..... #.# .# #....###### #.# .# #..ğ....... ğğğ 3 gnolls #.# . +.ğğ....... #.# ###.......... ###.....###The zap hits the gnoll. _The gnoll is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit)8aj4U ğ*8ajL4ğ.  Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit)8aj   JYZero the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 6/9================-------- # AC: 3Str: 5 8aj ###. EV: 12Int: 21 #<#. SH: 0Dex: 15 #.#..######  XL:  3 Next: 35% Place: Dungeon:2 ##@#..#....#######  Noise: =--------  Time: 1165.5 (0.0) ........ğ)ğ............  -) Nothing wielded #######.#..#<##'######## Cast: Shock #.#..###.......... #.# .# #....###### #.# .# #..ğ....... ğğğ 3 gnolls #.# . +.ğğ....... #.# ###.......... ###.....###Aiming: j. p10;1mShock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit)  The zap misses the gnoll. The zap hits the gnoll.  You kill the gnoll!8ajd <  # ###. #<#.    8aj  ****  #.# .#  #.# .#  2 #.# .  #.#   ###.....###  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit)  The zap misses the gnoll. The zap hits the gnoll.  You kill the gnoll!The zap hits the gnoll.  8aj GThe gnoll is heavily wounded.8aj iğ.ğğ..8aj 8 586.5 (1 _The gnoll barely misses you.Your Dodging skill increases to level 3! _Your Stealth skill increases to level 3!8aj+X8ajYj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 4% 1 d - Static DischargeConjuration/Air7%2  s - SwiftnessAir9%8aj[43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8ajE 8aj 8aj$$ JYZero the GustyDeep ElfHealth: 20/20 ========================Magic: 6/9================--------#AC: 3Str: 5###.EV: 12Int: 21#<#.SH: 0Dex: 15#.#..######XL:  3 Next: 58% Place: Dungeon:28ajJ% ##@#..#....####### Noise: =--------  Time: 1166.5 (0.0)........ğğ............. -) Nothing wielded#######.#..#<##'######## Cast: Shock#.#..###..........#.# .# #....#######.# .# #..ğ....... ğğ 2 gnolls#.# . +.ğğ.......#.# ###..........###.....###The gnoll is heavily wounded. _The gnoll barely misses you.Your Dodging skill increases to level 3! _Your Stealth skill increases to level 3!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8aj"- JYZero the GustyDeep ElfHealth: 20/20 ========================Magic: 6/9================--------#AC: 3Str: 5###.EV: 12Int: 21#<#.SH: 0Dex: 15#.#..######XL:  3 Next: 58% Place: Dungeon:28aj. ##@#..#....####### Noise: =--------  Time: 1166.5 (0.0)........ğğ............. -) Nothing wielded#######.#..#<##'######## Cast: Shock#.#..###..........#.# .# #....#######.# .# #..ğ....... ğğ 2 gnolls#.# . +.ğğ.......#.# ###..........###.....###The gnoll is heavily wounded. _The gnoll barely misses you.Your Dodging skill increases to level 3! _Your Stealth skill increases to level 3!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8aj6 $ ) _The gnoll barely misses you.  Your Dodging skill increases to level 3! _Your Stealth skill increases to level 3!  8aj7 Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.8aj? )You kill the gnoll!The gnoll is struck by an arc of lightning.8ajD **You kill the gnoll!8aj H))8aj 8aj JYZero the GustyDeep ElfHealth: 20/20 ========================Magic: 4/10=========---------------#AC: 3Str: 5###.EV: 12Int: 21#<#.SH: 0Dex: 15#.#..######XL:  3 Next: 105% Place: Dungeon:2##@#..#....####### Noise: ==-------  Time: 1167.5 (1.0)8aj ........))............. -) Nothing wielded#######.#..#<##'######## Cast: Shock#.#..###..........#.# .# #....#######.# .# #..ğ....... #.# . +.ğğ....... #.# ###.......... ###.....### Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.  You kill the gnoll!The gnoll is struck by an arc of lightning.  You kill the gnoll!8aj| The gnoll is struck by an arc of lightning.  You kill the gnoll! _The lightning grounds out.  You have reached level 4!8aj 8aj /  --more--8aj 5/251--------24 3% Shock8ajB 8ajŒ P _You feel clever.8aj38aj:8ajU8ajq5== _8aj8aj8aj8ajc,8aj8aj}8aj+8aj8aj8ajm6=====8ajz8aj8aj_8aj8aj,8aj-8aj6,8aj/8aj8ajm7=====8aj`8ajz8aj8aj8aj,8aj8aj,8aj8aj8ajpl8====8aj 8aj ,8aj 8aj8aj8aj8aj8aj}8ajJ8aj` 9====8aj"8aj&,8aj-'8aj)8aj*8aj+8aj-8ajA.8ajI/8aj18aj2n10/11====8aj38aj 6,8ajU78aj9,8aj:8aj=,8aj>8aj]A8ajA:==8ajB8ajE8ajFM1===8ajF8ajI4 _Magic restored.8ajxL8ajM8ajM8ajNO8ajQ,8ajR8ajUU8ajW8ajsX8ajY8ajG[8ajb^Q===8aj_8aj8aj?8ajB@8aj@,8aj0B8ajHD8ajD,8aj$F8aj:P  ###  #.# ############.# #............#  #.##########.#  #####.# # -50.5 (46.0) ......# #.#  ####### #.#  #.# 8ajSQ #.#  ...   ### #..   ... .>.   #####  8ajW8ajYF-1.5 (478ajX]8aj_; _Found a stone staircase leading down.8aj38aj"8aj8aj8aj]8ajS ,8aj ,8aj 8ajc 8ajf  You encounter an adder.8ajY ####.#############.##............#.######### #####.# #. 8ajS......# # #######  ...Shock ###S#... ......>... #####.# #.####S   adder (asleep) 8aj;f.....#. #.#  ###### #.#  .... 8aj13.5 (2.0)8aj_24.5 (3 _8aj#8aj%8aj ### JYZero the Gusty #.# Deep Elf  ############.# Health: 25/25 ========================  #............# Magic: 10/11 =====================---  #.##########.# AC: 3Str: 5 #####.# #.# EV: 12Int: 22 ......# #.# SH: 0Dex: 15 ####### #.# XL:  4 Next:  5% Place: Dungeon:2 #@# Noise: ---------  Time: 1254.5 (0.0) #*# -) Nothing wielded *8ajgV.. Cast: Shock ### S#... ... ...>... ##### .# #.####  S   adder (asleep) ..... #. #.# ##### # #.# ....# _Found a stone staircase leading down. _You encounter an adder.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)8aj3###  JYZero the Gusty#.#  Deep Elf############.#  Health: 25/25 ========================#............#  Magic: 10/11 =====================---#.##########.#  AC: 3Str: 5 #####.##.#  EV: 12Int: 22 ......##.#  SH: 0Dex: 15 ########.#  XL:  4 Next:  5% Place: Dungeon:2#@#  Noise: ---------  Time: 1254.5 (0.0)#*#  -) Nothing wielded*..  Cast: Shock ###8aj4*#... ....**>... #####.# #.####  S   adder .....#. #.# ###### #.# ....# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.8aj`S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.S.8aj$..8aj;==5.5 (1 _8ajQ8aj8aj8aj Your spells (cast)TypeFailure Level  a + Shock8aj~Conjuration/Air 3% 1 d - Static DischargeConjuration/Air6%2  s - SwiftnessAir8%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8aj}q8ajcv8ajz{.###  JYZero the Gusty#.#  Deep Elf############.#  Health: 25/25 ========================#............#8ajH|  Magic: 10/11 =====================---#.##########.#  AC: 3Str: 5 #####.##.#  EV: 12Int: 22 ......##.#  SH: 0Dex: 15 ########.#  XL:  4 Next:  5% Place: Dungeon:2#@#8aj|  Noise: ==-------  Time: 1255.5 (0.0)#S#  -) Nothing wielded...  Cast: Shock ###.#... ......>... #####.# #.####  S   adder 8ajn}Q.....#. #.# ###### #.# ....# Aim: an adder (asleep, 100% to hit)  8aj~fThe zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8aj~8aj.###  JYZero the Gusty#.#  Deep Elf############.#  Health: 25/25 ========================#............#8ajI  Magic: 10/11 =====================---#.##########.#  AC: 3Str: 5 #####.##.#  EV: 12Int: 22 ......##.#  SH: 0Dex: 15 ########.#  XL:  4 Next:  5% Place: Dungeon:2#@#  Noise: ==-------  Time: 1255.5 (0.0)#S#  -) Nothing wielded...8aj  Cast: Shock ###.#... ......>... #####.# #.####  S   adder .....#. #.# ###### #.# ....# Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.  8ajCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8ajڏ .  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.  8ajCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.8ajkd **8aj MYou kill the adder!8aj*?@.8aj*48/11 ----186.5 (1Shock8aj388aj:< _You are struck by an arc of lightning.8aj| 8aj 38ajU 8ajE 9==--8aj ,8aj 8aj ,8ajI 8ajL 8aj ,8aj 8ajv }10/11====8aj2 ,8aj 8aj ,8aj 8aj ,8aj 8ajV f==8ajl 1===8aj ,8aj$ 8aj 8aj6" 8aj# 8ajo& 8aj) 8aj- 8aj/ 8ajE3 8aj4 8aj6 8aj7 ;===8aj8 8aj9 8aj*; 8aj; 8ajB< 8ajC= 8aj.? ,8aj@ 8aj"A 8ajB 8ajC ,8ajE 8aj2G 8ajG 8ajRH 8ajI 8ajK ,8ajK 8aj4M 8ajO 8ajO ,8ajQ 8ajAS ,8ajS 8ajT 8ajV ,8aj`W 8ajX 8ajZ ,8ajO[ 8aj.\ 8ajZ^ B8aj_ 8ajoa 8aja ,8aj0c 8ajSe ,8aje 8ajWg 8aji ,8aj/j 8ajHk 8ajm 8ajm ,8ajo 8ajs X8aj{t ,8aju 8aj{ 8aj| 8aj} 8ajF~ ,8aj 8aj# 8aj ,8aj 8ajք ,8aj] 8ajs 8aj ,8aj 8ajf 8aj 8aj ,8aj 8aj\ 8aj ,8aj 8aj ,8aj 8aj 8aja ,8aj 8aj 8aj 8aj5 ,8aj9 8aj- 8aj ,8aj 8aj 8ajQ 8ajƠ 8aj 8aj ,8aj2 8ajE 8aj9 8aj˧ ,8ajҨ 8aj 8aj- 8aj 8ajլ 8ajî 8ajO 8aj 8ajH 8aj ,8ajγ 8aj! 8aj{ k  You encounter a ball python.8aj .. .. . # #. . #.#. . #.#.######  . 8aj #........#  . #######.###.##   ............#  #######@#####  --....!.......S#  #######.###.##  Shock #.#   #.#   #.#   S   ball python (constriction, asleep)   8aji 1305.5 (49.0)8aj[ G--6.5 (508aj 8aj U _Found a clear potion.8ajӘ.#.# JYZero the Gusty .#.# Deep Elf . # #.# Health: 25/25 ======================== . #.#.# Magic: 10/11 =====================--- . #.#.######  AC: 3Str: 5 . #........#  EV: 12Int: 22 . #######.###.##  SH: 0Dex: 15 ............#  XL:  4 Next: 18% Place: Dungeon:2 #######@#####  Noise: ---------  Time: 1306.5 (0.0) ....!...****S# 8ajx -) Nothing wielded #######.###.##  Cast: Shock #.# #.# #.# S   ball python (constriction, asleep) #.# #.# _You are struck by an arc of lightning.  You encounter a ball python. _Found a clear potion.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8aj/;##8ajNb.#.# JYZero the Gusty .#.# Deep Elf . # #.# Health: 25/25 ======================== . #.#.# Magic: 10/11 =====================--- . #.#.######  AC: 3Str: 5 . #........#  EV: 12Int: 22 8ajO. #######.###.##  SH: 0Dex: 15 ............#  XL:  4 Next: 18% Place: Dungeon:2 #######@#####  Noise: ---------  Time: 1306.5 (0.0) ....!.......†#  -) Nothing wielded #######.###.##  Cast: Shock #.# #.# #.# S   ball python (constriction, asleep) #.# #.# _Found a clear potion.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( 8ajsor ) - cycleShift-Dir - straight lineThe zap hits the ball python!  You kill the ball python!8aj#.# #.#  # #.#  #.#.#         8aj%   *****#    #.#  #.#  #.#  #.#  8aj #.#    8ajO B....†8aj_[ t9=7.5 (1Shock _8aj` 8aja 8ajt8aj4u8aj1===8aj+,8aj|... #.# ... # #.# ... #.#.# ... #.#.###### ... #........# ...8ajw4#######.###.##  ............# #.########.###### #......@.......†# -########.###.##  #.#  #.#  #.#  #.#  #.#  .#  8aj ,13.5 (68ajc===-4.5 (78ajț8ajR _j - a clear potion8ajǀ8aj38aj08aj,8aj8aj,8ajy,8aj8aj 8ajH,8aj@8aj98aj8aj-,8ajm8ajW8aj8aj8aj8ajW8aj8ajx8ajY8ajN8aj͠8aj}8aj8aj/8aj,8aj8aj8aj88ajz8ajc8aj8ajS,8ajY8aj8ajó8aj8aj8aj,8aj}8ajK  ................ #.########.#### #####+#.............. 8aj`#.......########.###. #.......# #.#  #.......# #.# #.......# #.#  #.......# #.#  #...@...# #.#  #.......# .# #.......# #.......##.......##....$..##.......##........  You pick up a parchment of Searing Ray and begin reading...8aj026.5 (12.0)8aj,7.5 (138aj8ajID _You add the spell Searing Ray to your library.8aj#8aj$38aj'8aj)8aj-B8ajm.8aj/8ajx/8aj.18aj38aj48aj58aj68aj88aj98aj!:8ajM;8aj>8aj>8ajN?8ajB8aj$C8ajC8ajFL _You now have 92 gold pieces (gained 7).8ajH8aj~I8ajJ8ajxK8ajZM8ajM8ajN8aj^O8aj)Q8ajQ8aj-R8ajT8ajU8ajV,8ajW8ajxY,8ajZ,8aj\,8aj>]8aj]8aj^8ajl_,8aj`8aj`8ajsa,8ajGb8ajc,8aj5d8aje8ajf8ajf8ajf8ajmg8aj'h8ajh,8ajj8aj4k8ajk,8ajm8ajo,8ajpp8ajWs8aju,8aj:v8ajy8ajz8aj{,8aj1~8aj_,8aj8aj>8ajz,8aj,8ajL8aj,8aj8aj8aji,8aj8aj8aj8aj1,8ajō8aj8aj`,8ajc8aj7B8aj8aj8aj,8ajݚ8aj,8aj8aj8ajK8aj,8aj8aj8aj8aj8aj˧8aj,8aj8ajë8aj­,8aj8aj8aj8aj8aj,8ajR8aj8ajJ8aj=X8ajDn8ajB8aj248ajP8aj$ 8aj)_You now have 101 gold pieces (gained 9).8ajI8aj8aj ,8ajB8aj8aj,8ajc"8aj$8ajU%8aji&8aj'8aj),8aja*8aj_,8ajY.,8aj/8aj08aj2,8ajy38aj68aj88aju9,8aj';8aj=,8aj>8aj?8ajjEX8ajF,8ajxG8ajXH8ajJ,8ajVK8ajlO,8ajcP,8ajQ8aj!S,8ajS8ajT8ajU,8aj:V8ajV8ajX,8aj{Y8aj<\8ajP^,8aj^8aj_8aja,8ajEb8ajd8aj*f8ajf8aj2g8aj@h8ajj,8ajWk8aj^l8ajn,8aj?o8ajNp8ajr8ajr,8ajt8ajv8aj6w,8ajVx8ajz8ajz,8aj{8aj},8aj8~8aj:8aj8aj,8aj8aj58aj,8ajυ8aj8aj0,8aj8aj8aj,8aj8aj,8aj8ajj8aj8ajB,8aj8aj 8aj,8aj8aj8ajɜ,8aj-8aj,8aj8ajb8aj 8aj,8ajU8aj,8aj8aj8ajz,8ajN8ajp8ajȪ8ajN,8aj8aj8aj,8ajȯ8aj8ajO,8aj8aj?8ajе,8aj8aj8ajŹ,8aj8aj-8aj,8aj8aj ,8aj8ajN8aj8ajv,8aj38aj,8aj8ajB8ajC,8aj8aj8aj,8ajY8aje8ajy,8aj58aj8aj,8ajS8ajJ8aj)8aj,8aj_8aj8aj8aj8ajd8aj#8aj,8aj8aj,8aj8aj8aj,8ajV8aj[8aj,8aj|8aj8ajb8aj,8aj18aj8aj8aj8aj/8ajF,8aj8aj8aj,8ajS8aju8aj8aj,8aj8ajW ,8aj 8aj 8aj ,8ajT8aj8ajJ,8aj8ajr8aj8aj8aj8aj8aj,8aj8ajd8aj/,8aj8aj(8aj8aj,8aj!8aj#8aj#8aj$8aj,%8aj:',8aj'8aj)8aj*8aj8+,8aj+8ajw,,8aj -8aj-8ajV.B8aj.8aj/8ajH0,8aj08aj=2k  You encounter a ball python.8aj79##.##.#.# ################.#.#............ ....................>.....#.#.#.# ################.#.#.####.#.#.#.# ......... #.#.#.# #.#.#.### ..####### #.#.#.# #........ ğ.......# #.#.#.######.#.#.# ğ.......# #.#........#.#.#.# 8aj9 ........# #@###.####.#.#.#.# .....#### #.S..#.#.# #.#.#.#.# .....#############...# #.#.#.#.#Shock .....'..............## #.#.#.#.# .....###########....# #.#.#.#.# .....# ##.#.## #.#.#S   ball python (constriction, asleep) .....####..#.# #.#.# .....##...##.# #.#.# ^....########.####.# #.#.#8ajh>2445.5 (118.0)8ajh?369 _8aj%B8ajiC8aj##.#..........#.#.# JYZero the Gusty ################.#.#............# Deep Elf ....................>.....#.#.#.# Health: 25/25 ======================== 8aj3################.#.#.####.#.#.#.# Magic: 10/11 =====================--- ......... #.#.#.# #.#.#.### AC: 3Str: 5 ..####### #.#.#.# #........ EV: 12Int: 22 ğ.......# #.#.#.######.#.#.# SH: 0Dex: 15 ğ.......# #.#........#.#.#.# XL:  4 Next: 19% Place: Dungeon:2 ........# #@###.####.#.#.#.# Noise: ---------  Time: 1446.5 (0.0) .....#### #.S*.#.#.# #.#.#.#.# -) Nothing wielded .....#############...# #.#.#.#.# Cast: Shock .....'..............## #.#.#.#.# .....###########....# #.#.#.#.# .....# ##.#.## #.#.#  S   ball python (constriction, asleep) .....# ###..#.# #.#.# .....# #...##.# #.#.# ^....########.####.# #.#8ajOA.# _You now have 101 gold pieces (gained 9). _You encounter a ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)8ajLZ S#8ajU~S#Aim: a ball python (asleep, 100% to hit)8aj$U *S8aj0##.#..........#.#.# JYZero the Gusty ################.#.#............# Deep Elf ....................>.....#.#.#.# Health: 25/25 ======================== ################.#.#.####.#.#.#.# Magic: 10/11 =====================--- ......... #.#.#.# #.#.#.### AC: 3Str: 5 ..####### #.#.#.# #........ EV: 12Int: 22 ğ.......# #.#.#.######.#.#.# SH: 08aj2%Dex: 15 ğ.......# #.#........#.#.#.# XL:  4 Next: 19% Place: Dungeon:2 ........# #@###.####.#.#.#.# Noise: ---------  Time: 1446.5 (0.0) .....#### #.†..#.#.# #.#.#.#.# -) Nothing wielded .....#############...# #.#.#.#.# Cast: Shock .....'..............## #.#.#.#.# .....###########....# #.#.#.#.# .....# ##.#.## #.#.#  S   ball python (constriction, asleep) .....# ###..#.# #.#.# .....# #...##.# #.#.# ^....########.####.# #.#.# _You encounter a ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  You kill the ball python!8aj8&#.......>. #.#.#.#  #.#.#.#  #.#.#. #.#........8aj9X #@###.####. #***.#.#.# #....# #...## #.....# #. ##.#.##  ###..#.#  #...##.#  ^. 8aj>.†.8aju20=7.5 (1Shock _8aj8ajq8aj981===8aj>  You see here a ball python corpse.=== _8aj@,8ajvB8aj8ajF8aj8aj 8aj8ajn,8aj8aj,8aj{8aj8aj48aj,8aj!8aj$B8ajB&8aj(,8aj(8ajh*8aj+8aj,,8aj|.8aj 0,8aj08aj28aj48aj=58aj/68aj78ajY98aj:8aj:8aj;8aj=8ajI>8ajBn8ajC8ajwE8ajF,8ajG8ajIO  A bat comes into view.8aj0J8ajTe #.####################### 8ajU###......†..... #<#..#################### #.#..###### ######.#..#....################......))................ ######.#..#<##'############### #.#..###................# #.#..# #...@###########.#- #.#..# #..........# #.# #.#... +..........# #.#Shock 8ajV#.#.####.....b....# #.##. ..#.# ###.....#### #.†.. #.....############# b   bat (wandering) #.....'............ #.....###########.. #.....# ##.#8aj|\Y70.5 (23.0)b.8aj|].b.8aj^ .8aj^'b8ajd8ajmM-1.5 (24 _8ajRt8aj/v8aj  #.######################## JYZero the Gusty ###......†.................# Deep Elf #<#..#####################.# Health: 25/25 ======================== #.#..#######.# Magic: 10/11 =====================--- ######.#..#....################.# AC: 3Str: 5 .......))........................ EV: 12Int: 22 ######.#..#<##'################.# SH: 0Dex: 15 #.#..###................##.# XL:  4 Next: 20% Place: Dungeon:2 #.#..# #...@###########.##.# Noise: ---------  Time: 1471.5 (0.0) #.#..# #...*......# #.##.# -) Nothing wielded #.#... +....jf N0m*.....# #.##.# Cast: Shock #.#.####....b.....# #.##.# ..#.# ###.....#### #.†..# #.....############# b   bat (wandering) #.....'............ #.....###########.. #.....# ##.# _You see here a ball python corpse. _A bat comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)8ajy #.######################## JYZero the Gusty###......†.................# Deep Elf#<#..#####################.# Health: 25/25 ========================#.#..######8ajz >#.# Magic: 10/11 =====================--- ######.#..#....################.# AC: 3Str: 5 .......))........................ EV: 12Int: 22 ######.#..#<##'################.# SH: 0Dex: 15#.#..###................##.# XL:  4 Next: 20% Place: Dungeon:2#.#..# #...@###########.##.# Noise: ---------  Time: 1471.5 (0.0)#.#..# #...*......# #.##.# -) Nothing wielded#.#... +....*.....# #.##.# Cast: Shock8ajw| #.#.####....*.....# #.##.#..#.# ###...*.#### #.†..##...*.############# b   bat (wandering)#....*'............#....*###########..#.....###.# _You see here a ball python corpse. _A bat comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)8aj}.b _A bat comes into view.Aiming: Shock (safe; 3% risk of failure) 8aj Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bat (wandering, hasn't noticed you, 72% to hit)  The zap misses the bat..b8aj70b.8ajh D......8aj:=2.5 (1 _8aj8aj8aj%5 #.######################## JYZero the Gusty ###......†.................# Deep Elf #<#..#####################.# Health: 25/25 ======================== #.#..#######.# Magic: 9/11===================----- 8ajk6######.#..#....################.# AC: 3Str: 5 .......))........................ EV: 12Int: 22 ######.#..#<##'################.# SH: 0Dex: 15 #.#..###................##.# XL:  4 Next: 20% Place: Dungeon:2 #.#..# #...@###########.##.# Noise: =--------  Time: 1472.5 (0.0) #.#..# #....*.....# #.##.# -) Nothing wielded #.#... +....*.....# #.##.# Cast: Shock #.#.####.....b....# #.##.# ..#.# ###.....#### #.†..# 8ajY7#.....############# b   bat (wandering) #.....'............ #.....###########.. #.....# ##.#Aim: a bat (wandering, hasn't noticed you, 72% to hit) _The zap misses the bat.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)8ajjx .*b*8aj@ *.b.  Aim: a bat (wandering, hasn't noticed you, 72% to hit)8aj5  #.######################## JYZero the Gusty ###......†.................# Deep Elf8aj6  #<#..#####################.# Health: 25/25 ======================== #.#..#######.# Magic: 9/11===================----- ######.#..#....################.# AC: 3Str: 5 .......))........................ EV: 12Int: 22 ######.#..#<##'################.# SH: 0Dex: 15 #.#..###................##.# XL:  4 Next: 20% Place: Dungeon:28aj7 8 #.#..# #...@###########.##.# Noise: =--------  Time: 1472.5 (0.0) #.#..# #..........# #.##.# -) Nothing wielded #.#... +..........# #.##.# Cast: Shock #.#.####..........# #.##.# ..#.# ###.....#### #.†..# #.....############# b   bat (wandering) #.....'............ #.....###########.. #.....# ##.#Aiming: Shock (safe; 3% risk of failure)  8aj}8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)  The zap hits the bat!  You kill the bat!8aj7= E †8aj= Y #< ))< .....  .  #....*8aj>  #.  +....* #. *....# #.##. ..#.# *.#### #.†.. #....*8aj? A #....*      8aj| E......8ajQ l13.5 (1Shock _8aj 8aj 8aj10/11==8aj1=====8ajl8aj‹,8ajr8aj8ajَ8aj8aj08ajɑ8aj8ajD8aj8aj'8aj8aj;===8aj8aj$ Press: ? - help, Q - sel8ajAect action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 72% to hit)  The zap hits the bat! _You open the door.8aj88aj֠8aj8aj@  There is an open door here.8aj8ajf _8aj\8aj8aj,8aj8ajk8aj(X8aj58aj,8aj8aj8aj/8aj8aj8ajJ..........))................######.#..#<##'######### #.#..###............ #.#..# #....#######8aj' #.#..###..........#  #.#....'..#  #.#.####..........#  ..#.# ###.....####  #@# #.....####-896.0) #.# #.....'.... #.# #.....#### 8aj{..# #.....# ..# #.....#[..# #.....# ...# #^....#####..).# #...#.... #..)#......8aj:8ajG-90.5 (178ajn8aj< _Found a pair of gloves and a falchion.8aj  8aj e You encounter a ball python.8ajy j #.#..### #.#..# #....## ..'..........# ####.....#.# ###.....### #.# #.....##### #.# '....#......# #S..... Shock#....[#.....^######.....)#...... S   ball python (constriction, asleep)...!...)#..........###8aj R.8aj c1.0)2.5 (2 _8aj 8aj 8aj #.#..###............ JYZero the Gusty #.#..# #....######## Deep Elf #.#..###..........#  Health: 25/25 ======================== #.#....'..........#  Magic: 10/11 =====================--- #.#.####..........#  AC: 38ajoStr: 5 ..#.# ###.....####  EV: 12Int: 22 #.# #.....##### SH: 0Dex: 15 #.# #.....'.... XL:  4 Next: 21% Place: Dungeon:2 #@# #.....##### Noise: ---------  Time: 1492.5 (0.0) #...***.# #.....#  -) Nothing wielded #S**....# #.....#  Cast: Shock #....[..# #.....#  #.......# #^....##### #.....).# #...#...... S   ball python (constriction, asleep) ...!....# #..)#...... 8aj....###.# #...#...... #...#...... _Found a pair of gloves and a falchion. _You encounter a ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)8aj[IT S*8aj! S*Aim: a ball python (asleep, 100% to hit)8aj| *#S*.8ajۊ #.#..###............ JYZero the Gusty #.#..# #....######## Deep Elf #.#..###..........#  Health: 25/25 ======================== #.#....'..........#  Magic: 10/11 =====================--- #.#.####..........#  AC: 3Str: 5 ..#.# ###.....####  EV: 12Int: 22 #.# #.....##### SH: 08ajDex: 15 #.# #.....'.... XL:  4 Next: 21% Place: Dungeon:2 #@# #.....##### Noise: ---------  Time: 1492.5 (0.0) #.......# #.....#  -) Nothing wielded #†......# #.....#  Cast: Shock #....[..# #.....#  #.......# #^....##### #.....).# #...#...... S   ball python (constriction, asleep) ...!....# #..)#...... ....###.# #...#...... #...#...... _You encounter a ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straigh8ajt lineThe zap hits the ball python.  You kill the ball python!8aj_      8ajP$   ..#.#   #.#  #.#  #@#  #..****.#   #** 8aj     #^    #..)      8aj.-M....†.8aj7t2=3.5 (1Shock _8ajjI8aj K8aj 38aj: 8ajY X8aj 8aj& ,8aj M1===8aj 8aj 8aj ,8aj$ 8aj 8aj ,8aj 8aj 8ajV ,8aj 8ajx F  You see here a +0 pair of gloves.8ajm 8aj B=== _8aj 8aj 8aj 8aj 8aj 8aj 8aj 8aj 8aj 8aj) 8aj 8aj 8aj p _g - 2 potions of magic (gained 1)8aj 8aj 8aj 8ajP 8aj= 8aj) 8aj 8aj{ X8aj0 8aj ,8ajR 8aj= 8ajA ,8aj 8aj! 8aj$ 8aj% 8aj& 8aj' 8aj) 8aj* 8aj+ 8ajt, 8ajw. 8aj / 8aj/ 8aj8 8aj9 ,8aj: 8aj; 8aj? B8ajcB 8ajC B8ajE 8ajF 8ajeG ,8ajI 8ajJ 8ajK ,8ajM 8ajN 8ajO 8aj1P 8ajJQ 8ajS ,8ajT 8aj8V 8ajW 8ajwX 8ajY 8aj^Z 8aj:\ 8aj\ 8ajr] 8aj(_ 8aj'a 8aja 8ajb 8ajWd 8ajEf 8ajf 8aj2h 8ajh [40m8ajj 8ajWk 8ajl 8ajGx  ............# #.##.........###.# ............# #.# ##..........# #.# ##.........# #.# ##..######## #.# ##..## #.# #######..########.# ......)@..........# -8ajXy ########..########  ##..#  ##..# #... ###. # 8aj}  ......#  .##..###.#  .....# #.#  #...# #.#  #..# #.# 8aj~  #..######## #.#  #..## #.#.#..#.#..##..# ##..# ##..# #... ###.  #8aj„ 1525.5 (32.0)8aj< F-6.5 (338aj 8aj x _You see here a +1 dagger of venom.8aj 38aj8ajҗ8aj8ajޚ$ _8ajrX8ajY8ajI.....# #..##..###.# #.....# #.# #.#...# #.# #.#..# #.# #.8aj#..######## #.# #.#..## #.# .#######..##.# .......).@.........# 8.5 (2.0)##..## ##..# ##..##...###.#8aj̳8aj8aj'8aj1}38aj~8aj 8ajF8aj8aj.X8aj18aj\..# #..).##...###.# #........# #.# #..#..........# #.# #..#.........# #.# #..#..######## #.# #..#..## #.# .#######..##.# .......)..# 30##..## ##..# ##..##...###.8aj,#8aj8ajF8aj8aj:F38ajG8ajM8ajSO8ajSX8ajT,8aj\h..# #..)#..##..###.# #...#....# #.# #...##...# #.# #...##...# #.# #...##..## #.# #...##..## #.# 8aj]U.#######..##.# .......)..# 2##..## ##..# ##..##...###.#8aj~a8aje8ajh8aj I8aj8aj8aj8aj#n..# #..)#...##..###.# #...#....# #.# #...#..#..# #.# #...#..#..8aj%# #.# #...#..#..## #.# #...#..#..## #.# ##.#######..##.# #.......)..# #.4  ##..## ..##..# ## 8aj;&`#8aj(8aj[-8ajH/8ajr38aj8aj8aj ,8ajn8aj18aj{8aj,8aj8aj,8aj8aj*8aj8aj8ajb8ajE 8aj"8aj#8ajc$8aj"/\ ......# # .##.........###.# # ............# #.# # #..........# #.# # #.........# #.# # #..######## #.# # #..## #.#  .#######..########.#  .......).@.........# 40.5 (6 ##########..########  ##..#  ##..#8aju0 #... ###. #8aj98aj;8aj<8aj8aj38ajJ8aj,8ajm,8ajR,8ajh8ajrg  You see here a +1 dagger of venom.8aj=8aj5 _8ajA8aji 8aj 8aj 8aj 8aj8aj,8ajk8ajZ8aj8aj8aj ......# .##.........###.# ......# #.# #..........# #.# #.........# #.#. #..######## #.#... #..## #.# .....#######..########.# .......@...)...........#6 ....##########..########. ##..# ##..# #... ###. #8ajH$8ajg(8aj**8aj38ajT48aj%B8aj,....# .##.........###.# ....# #.# #....# #.# #.........# #.# 8aj-. #..######## #.# ... #..## #.# .....#######..########.# ...........@...........# 50.5 (4....####..######## . ##..# #8ajQ28aj68aj8x _You see here a +1 dagger of venom.8aj: 8aj +1.5 (18aj: 8aj N _d - a +1 dagger of venom8ajInventory: 4/52 gear slots Hand Weapons (go to first with ))  d - a +1 dagger of venom Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +2 buckler Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 2 scrolls labelled WESUCW HARGHI Potions (go to first with !)  g - 2 potions of magic  d - a sapphire potion  f - a bubbling green potion  j - a clear potion8aj d - a +1 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.3 XLs. Wearing a shield would reduce your attack speed with this weapon. 8aj ? Current attack delay: 1.0. Damage rating: 5 (Base 4 x 112% (Dex) x 102% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9aj[9aj`9ajke#............#JYZero the Gusty.##.........###.#Deep Elf............# #.#Health: 25/25 ========================#..........# #.#Magic: 11/11 ========================9ajffB#.........# #.#AC: 3Str: 5.#..######## #.#EV: 12Int: 22...#..###.#SH: 0Dex: 15.....#######..########.#XL:  4 Next: 22% Place: Dungeon:2...........@...........#Noise: ---------  Time: 1551.5 (0.0)....##########..########9ajfd) +1 dagger (venom).##..#Cast: Shock##..##...###.# 9ajdg_g - 2 potions of magic (gained 1) _You see here a +1 dagger of venom. _You see here a +1 dagger of venom. _You see here a +1 dagger of venom. _d - a +1 dagger of venomYour +1 dagger of venom begins to drip with poison!9ajk9ajo-2.0 (0.59ajs9aju _You see here a +1 dagger of venom. __d - a +1 dagger of venom  Your +1 dagger of venom begins to drip with poison! _d - a +1 dagger of venom (weapon)9aj;9T  You have nothing you can fire or use right now.9aj=9aj*A9ajCG _Nothing quivered!9ajH .# #.##..###.# #.....# #.# ##...# #.# ##..# #.# #. #..######## #.# #... #..## #.# .....#..#.# .....# ....#..# . ##..# ##..##...###.#9aj 9aj 43.0 (1.0 _9aj 9aj 9ajZ 9aj9\ 39aj,_ 9ajea 9ajb 9ajJe ,9aj1g 9ajg 9ajDh 9aji 9ajok 9ajk 9ajxl 9ajzo 9ajyq 9aj"r 9ajr 9ajs 9ajlu 9aj(v 9ajv 9ajw 9ajy ,9ajbz 9aj| 9ajw~ 9aj  9aj 9aj 9ajD 9ajЂ 9ajN 9ajɄ 9aj@ 9aj ,9aj 9aj  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.9ajB  #.##>. #######..... #............ #†........... #....[.. ...... #....... g.....##########.....).# ........##.............# 9aj{ /#@##.........###.# #............# #.# ###..........# #.#Shock##.........# #.#.#..######## #.#...##..## #.# g   goblin (launcher, asleep).....#######..########.#.......................#....##########..########9aj ,62.0 (99aj -3.0 (10.0) 9ajۭ 9ajͲ ; _Found a stone staircase leading down.9aj  #.# JYZero the Gusty ##>. #######.# Deep Elf .... #.......# Health: 25/25 ======================== ..... #†......# Magic: 11/11 ======================== ..... #....[..# AC: 3Str: 5 ...... #.......# EV: 12Int: 22 g.....##########.....).# SH: 0Dex: 15 ........##.............# XL:  4 Next: 22% Place: Dungeon:2 #@##.........###.# Noise: ---------  Time: 1563.0 (0.0) #............# #.# d) +1 dagger (venom) ###..........# #.# Cast: Shock ##.........# #.# . #..######## #.# ... ##..## #.# g   goblin (launcher, a9ajsleep) .....#######..########.# .......................# ....##########..########You have nothing you can fire or use right now. _Nothing quivered!  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. _Found a stone staircase leading down.  Hit: d) +1 dagger (venom)Press: ? - help, Dir - move target9aj] #.# JYZero the Gusty##>.#######.# Deep Elf....#.......# Health: 25/25 ========================.....#†......# Magic: 11/11 ========================.....#....[..# AC: 3Str: 5......#.......# EV: 12Int: 22g.....##########.....).# SH: 0Dex: 159aj^ ........##.............# XL:  4 Next: 22% Place: Dungeon:2#@##.........###.# Noise: ---------  Time: 1563.0 (0.0)#............# #.# d) +1 dagger (venom)###..........# #.# Cast: Shock##.........# #.#.#..######## #.#...##..###.# g   goblin (launcher, asleep).....#######..########.#.......................#....##########..######## _Nothing quivered!  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. _Found a stone staircase leading down.  Hit: d) +1 dagger (venom)Press: ? - help, Dir - move targetOkay, then.9aja 9aj&f 9ajg . _9aj 9ajA 9aj \ _Unknown command.9aj&8T  You have nothing you can fire or use right now.9aj99aj2?9ajAG _Nothing quivered!9aj _There are no items here.9aj<9aj9aj^9aj9aj%\ ##>.  ....  9aj '..... #† ..... #....[ ......  g.....###) ........# #@# #............#  ###..........#  ##.........#  . #..########  ... ##..##  ..# ...9aj' H ##>.  ....  ..... #† ..... #....[ ......  g.....###) ........# #@# #............#  ###..........#  ##.........#  . #..########  ... ##..##  ..# ...9aj 9aj 9aj= ] _A goblin is nearby!9aj  #.# JYZero the Gusty ##>. #######.# Deep Elf .... #.......# Health: 25/25 ======================== ..... #†......# Magic: 11/11 ======================== ..... #....[..# AC: 39aj %Str: 5 ...... #.......# EV: 12Int: 22 g.....##########.....).# SH: 0Dex: 15 ........##.............# XL:  4 Next: 22% Place: Dungeon:2 #@##.........###.# Noise: ---------  Time: 1563.0 (0.0) #............# #.# d) +1 dagger (venom) ###..........# #.# Cast: Shock ##.........# #.# . #..######## #.# ... ##..## #.# g   goblin (launcher, asleep) .....#######..########.# .......................# ....##########..########You have nothing you can fire or use right now. _Nothing quivered! _There are no items here. _A goblin is nearby!Hit: d) +1 dagger (venom)Press: ? - help, Dir - move target9aj`m#.# JYZero the Gusty##>.#######.# Deep Elf....#.......# Health: 25/25 ========================.....#†......# Magic: 11/11 ========================.....#....[..# AC: 3Str: 59ajb......#.......# EV: 12Int: 22g.....##########.....).# SH: 0Dex: 15........##.............# XL:  4 Next: 22% Place: Dungeon:2#@##.........###.# Noise: ---------  Time: 1563.0 (0.0)#............# #.# d) +1 dagger (venom)###..........# #.# Cast: Shock##.........# #.#.#..######## #.#...##..###.# g   goblin (launcher, asleep).....#######..########.#.......................#....##########..######## _Nothing quivered! _There are no items here. _A goblin is nearby!Hit: d) +1 dagger (venom)Press: ? - help, Di9ajc7r - move targetOkay, then.9ajd9aj,j9ajl. _9aj 9aj 9aj 9aj There are no items here.A goblin is nearby!  Hit: d) +1 dagger (venom)Press: ? - help, Dir - move target _Okay, then.Unknown command.9aj 9aj 9aj7 9aj. 9aj F _Unknown command.9aj9aj9aj9aj;F _Unknown command.9ajs #.# JYZero the Gusty ##>. #######.# Deep Elf .... #.......# Health: 25/25 ======================== ..... #†......# Magic: 10/11 =====================--- ..... #....[..# AC: 39ajbStr: 5 ...... #.......# EV: 12Int: 22 g**...##########.....).# SH: 0Dex: 15 ...****.##.............# XL:  4 Next: 22% Place: Dungeon:2 #@##.........###.# Noise: ---------  Time: 1563.0 (0.0) #............# #.# d) +1 dagger (venom) ###..........# #.# Cast: Shock ##.........# #.# . #..######## #.# ... ##..## #.# g   goblin (launcher, asleep) .....#######..########.# .......................# ....##########..######## _Unknown command. _Unknown command.9aj@Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, 100% to hit)9ajN ***g..**..9aj...g**..**Aim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, 100% to hit)9aj#.# JYZero the Gusty##>.#######.# Deep Elf....#.......# Health: 25/25 ========================.....#†......# Magic: 10/11 =====================---.....#....[..# AC: 3Str: 5......#.......# EV: 12Int: 229aj[***...##########.....).# SH: 0Dex: 15...****.##.............# XL:  4 Next: 22% Place: Dungeon:2#@##.........###.# Noise: ---------  Time: 1563.0 (0.0)#............# #.# d) +1 dagger (venom)###..........# #.# Cast: Shock##.........# #.#.#..######## #.#...##..###.# g   goblin (launcher).....#######..########.#.......................#....##########..########Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 9aja goblin, wielding a +0 club and carrying a +0 sling (asleep, 100% to hit)The zap hits the goblin.  The goblin is severely wounded.9ajLV g......  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, 100% to hit)The zap hits the goblin.  The goblin is severely wounded.goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.9ajt[ A))))))9aj /......9ajN h19------==4.0 (19aj 9aj R _The goblin shoots a sling bullet. The sling bullet hits you.9ajK #.# JYZero the Gusty ##>. #######.# Deep Elf .... #.......# Health: 19/25 ==================------ ..... #†......# Magic: 9/11===================----- ..... #....[..# AC: 3Str: 5 ...... #.......# EV: 12Int: 22 g**...##########.....).# SH: 0Dex: 15 9ajh...****.##.............# XL:  4 Next: 22% Place: Dungeon:2 #@##.........###.# Noise: ==-------  Time: 1564.0 (0.0) #............# #.# d) +1 dagger (venom) ###..........# #.# Cast: Shock ##.........# #.# . #..######## #.# ... ##..## #.# g   goblin (launcher) .....#######..########.# .......................# ....##########..######## _The goblin shoots a sling bullet. The sling bullet hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (severely wounded,  77% to hit)9ajz  g......  You can't see that place.9ajB g******Aim: a goblin, wielding a +0 sling and carrying a +0 club (severely wounded,  77% to hit)9ajE #.# JYZero the Gusty 9aj-G##>. #######.# Deep Elf .... #.......# Health: 19/25 ==================------ ..... #†......# Magic: 9/11===================----- ..... #....[..# AC: 3Str: 5 ...... #.......# EV: 12Int: 22 ).....##########.....).# SH: 0Dex: 15 ........##.............# XL:  4 Next: 22% Place: Dungeon:2 #@##.........###.# Noise: ==-------  Time: 1564.0 (0.0) #............# #.# d) +1 dagger (venom) ###..........# #.# Cast: Shock ##.[49ajkH0m........# #.# . #..######## #.# ... ##..## #.# g   goblin (launcher) .....#######..########.# .......................# ....##########..########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (severely wounded,  77% to hit)  The zap hits the goblin.  You kill the goblin!9ajJ'9ajK ##>.  ....  ..... #† ..... #....[   ***) ...****   9ajL?    .   ...       9ajYM6 9aj;)......9ajzt3-5.0 (1Shock _9ajT9aj9ajF _9aj7L 9ajHS b20=9ajOT 9ajW ,9ajX 9aj\ 9aje_ "Shift-Dir - straight line  Aim: a goblin, wielding a +0 sling and carrying a +0 club (severely wounded,  77% to hit)  The zap hits the goblin. 9aj_` _You kill the goblin!  You encounter an endoplasm.9ajIj   ###.## ####>...# ######...# #.........# #†.......# #....[.........# #......9ajk ;)#########.....).......@..##.....--j......##.##.........##....... #............# Shock....... ###..........# ....... ##.........# ....... #..######## # j   endoplasm (wandering)....... ##..## .......#######..######## ......................9aj"o .7.0 (2.j9ajQu ;9ajy m10/11==-8.0 (3 _9aj 9aj  9aj # JYZero the Gusty ###.### Deep Elf ####>...# ####### Health: 20/25 ===================----- ........# #...... Magic: 9/11===================----- ........# #†..... AC: 3Str: 5 ........# #....[. EV: 12Int: 22 9ajt ........# #...... SH: 0Dex: 15 ..).....##########.....) XL:  4 Next: 23% Place: Dungeon:2 ....***@..##............ Noise: ---------  Time: 1568.0 (0.0) .j**...##.##.........### d) +1 dagger (venom) ....... #............# # Cast: Shock ....... ###..........# # ....... ##.........# # ....... #..######## # j   endoplasm ....... ##..## # .......#######..######## ...................... _You kill the goblin! _You encounter an endoplasm.Aiming: Shock (safe; 3% risk of failure)   9aj([36mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit) 9aj\sr **.j.. 9ajV..** 9aj! W..** 9aj: A** 9aj *j**.  Aim: an endoplasm (98% to hit) 9aj6 # JYZero the Gusty ###.### Deep Elf 9aj####>...# ####### Health: 20/25 ===================----- ........# #...... Magic: 9/11===================----- ........# #†..... AC: 3Str: 5 ........# #....[. EV: 12Int: 22 ........# #...... SH: 0Dex: 15 ..).....##########.....) XL:  4 Next: 23% Place: Dungeon:2 .......@..##............ Noise: ---------  Time: 1568.0 (0.0) .......##.##.........### d) +1 dagger (venom) ....... #............# # Cast: Shock ....... ###..........# #[13;9 9aj/H ....... ##.........# # ....... #..######## # j   endoplasm ....... ##..## # .......#######..######## ......................Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.  You kill the endoplasm! 9aj\    9aj   #†  #....[   ) ....*** ****   9ajH                   9ajVL........ 9ajXt5=9.0 (1Shock _ 9aj_ 9aja 9ajqT  You have nothing you can fire or use right now. 9aj?z 9ajL 9ajG _Nothing quivered! 9aj~ 9aj 9aj  9aj#N _There are no items here. 9aj0#.###.## #.####>...# #..# #..# #†..# #....[..# #...).....####.....)...##..##.##.###........ #....# #........ ###....# #........ ##.# #........ #..# #........ ##..## #........#..#.. 9aj8d1=-70 _ 9ajN> 9aj? 9ajw_ 9aj 9aj 9aj|10/11== 9ajM 9aj 9aj 9aj 9aj9= 9ajh 9aj˙ 9aj}K2= 9ajK 9ajm 9ajf1===== 9aj, 9aj 9ajФ, 9aj 9aj93 9aj̨E== 9aj_ 9ajQ=== 9aj= 9aj 9ajH, 9ajw, 9aj 9ajl 9ajh4== 9aj̶ 9ajh, 9aj9 9aj, 9aje 9aj{, 9ajw 9aj95 9ajE== 9aj 9aj1 _HP restored. 9aj 9aj 9ajF 9aj" 9aji ###.##  #####>...# ###### ..# # ..# #† ..# #....[ ..# # )..).....##########.... ...##-888.0) ..##.##..## ........##...#  ........####...# 9aj ........# ##.........# ........# #..##  ........# ##..##  ........#######..#  9aj 9aj,9.0 (19 9aj 9aj% _Found a rapier. 9aj,  JYZero the Gusty ###.## Deep Elf #####>...# ###### Health: 25/25 ======================== .........# #..... Magic: 11/11 ======================== .........# #†.... AC: 3Str: 5 .........# #....[ EV: 12Int: 22 .........# #..... SH: 0Dex: 15 9aj<)..).....##########..... XL:  4 Next: 25% Place: Dungeon:2 .......@...##........... Noise: ---------  Time: 1589.0 (0.0) ........##.##.........## d) +1 dagger (venom) ........##............#  Cast: Shock ........####..........#  ........# ##.........#  ........# #..########   ........# ##..##   ........#######..#######  .....................  _Nothing quivered! _There are no items here. _HP restored. _Found a rapier.  Hit: d) +1 dagger (venom)Press: ? - help, Dir - move target 9aj5w [JYZero the Gusty 9aj}x ###.##Deep Elf#####>...####### Health: 25/25 ========================.........##..... Magic: 11/11 ========================.........##†.... AC: 3Str: 5.........##....[ EV: 12Int: 22.........##..... SH: 0Dex: 15)..).....##########..... XL:  4 Next: 25% Place: Dungeon:2.......@...##........... Noise: ---------  Time: 1589.0 (0.0)........##.##.........## d) +1 dagger (venom) 9ajň ........##............# Cast: Shock........####..........#........# ##.........#........# #..######## ........# ##..##........#######..####### .....................  _HP restored. _Found a rapier.  Hit: d) +1 dagger (venom)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. 9ajo . _ 9ajc| 9aj 9aj 9ajF _Unknown command. 9aj X[?25h[?0c  Search for what [? for help]? 9aj= [?25l[?1c9aj 9aj5 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:2] a +0 pair of gloves9ajA +0 pair of gloves (D:2)(Press ? for help) #.#..###................##.#.#.# #.#.#.#### #.#..# #....###########.##.#.#.# #........# #.#..###..........# #.##.#.#.######.#.#.## #.#....'..........# #.##.#........#.#.#.#  #.#.####..........# #.##.###.####.#.#.#.#  ..#.# ###.....#### #.†..#.#.# #.#.#.#.#9aj   #.# #.....#############...# #.#.#.#.# ###.###.# #.....'..............## #.#.#.#.#  #####>...########.# #.....###########....# #.#.#.#.#  .........##.......# #.....###.#.## #.#.#   .........##†......# #.....####..#.# #.#.# .........##....[..# #.....##...##.# #.#.# .........##.......# #^....########.####.# #.#.# )..).....##########.....).# #...#..........# #.# #.#.# .......@...##.............# #..)#.........## #.# #.#.# ........##.##.........###.# #...#.........# #.# #.#.# ........##............# #.# #...#.........#####.# #.#.# .....9aj=...####..........# #.# #...#...............# #.#.######  ........# ##.........# #.# #...#...............# #........#  ........# #..######## #.# #...#...............########.###.##  ........# ##..###.#  ###..##....................#  ........#######..########.# #..........#.########.######  .......................# #..########+#..............†# 9aj 9aj JYZero the GustyDeep ElfHealth: 25/25 ========================9aj Magic: 11/11 ========================AC: 3Str: 5EV: 12Int: 22SH: 0Dex: 15XL:  4 Next: 25% Place: Dungeon:2Time: _Okay, then. _Unknown command.Search for what [? for help]? glove9aj 49aj 9aj 9aj 9aj % _9aj' 9aj 9aj 9aj\ ,9aj 9aj 9aj ,9aj 9aj 9aj ,9aj 9aj 9aj 9aj 9aj 9aj ,9ajk 9aj 9aj  ,9aj 9aj 9aju 9ajF 9aj 9aj!! 9aj# 9ajW$ 9aj% 9aj' 9aj * 9aj* 9aj+ 9aj- 9aj/ 9aj0 9aj1 9aj3 9aj5 9aj6 9aj7 9aj\8 9aj9 ,9aja: 9ajJ $#.#....'..........#.#.####............#.# ###.....####.# #.....### .###.# #.....'.. ..########.# #.....### ..##.......# #.....# ..##†......# #.....# ..##....@..# #.....#9ajK Noise: --------- 1605.0 (16.0) ..##.......# #^....### d) +1 dagger (venom) ..##########.....).# #...#.... Cast: Shock ....##.............# #..)#.... .##.##.........###.# #...#.... .##............# #.# #...#....  .####..........# #.# #...#....  .# ##.........# #.# #...#....  .# #..######## #.# #...#.... 9ajT 9ajY 9ajz\ O _You see here a +0 pair of gloves.9ajdN 9ajhU 16.0)9ajZ 9ajX] % _e - a +0 pair of gloves9ajg19ajF4Inventory: 5/52 gear slots Hand Weapons (go to first with ))  d - a +1 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn) 9aj53 c - a +2 bucklere - a +0 pair of gloves Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 2 scrolls labelled WESUCW HARGHI Potions (go to first with !)  g - 2 potions of magic  d - a sapphire potion  f - a bubbling green potion  j - a clear potion9ajh e - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. 9aj# You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.9aj&9aju,9aj3G#.#....'.......... JYZero the Gusty#.#.####.......... Deep Elf..#.# ###.....### Health: 25/25 ========================#.# #.....### Magic: 11/11 ======================== .###.# #.....'.. AC: 3Str: 5 ..########.# #.....### EV: 12Int: 22 ..##.......# #.....#SH: 0Dex: 15 ..#9aj6#†......# #.....#XL:  4 Next: 25% Place: Dungeon:2 ..##....@..# #.....#Noise: ---------  Time: 1606.0 (0.0) ..##.......# #^....### d) +1 dagger (venom) ..##########.....).# #...#.... Cast: Shock ....##.............# #..)#.... .##.##.........###.# #...#.... .##............# #.# #...#....  .####..........# #.# #...#....  .# ##.........# #.# #...#....  .#[9ajE737m #..######## #.# #...#....  _Okay, then. _Unknown command. _Search for what [? for help]? glove _You see here a +0 pair of gloves. _e - a +0 pair of gloves9aj;9aj9ajv9ajFPYou start putting on your armour.9aj+7.0 (19ajK9aj%9aj-+8.0 (29aj39aj:9ajB+9.0 (39ajiN9ajP9ajY,10.0 (49aj;_9ajf9aj6p+1.0 (59aju9aj|w 4 _You continue putting on your +0 pair of gloves. x59aj]9aj9aj%c _You finish putting on your +0 pair of gloves.9ajL9aj9aj9aj9aj9aj$ _9ajn9aj!9aj|#,9aj$9ajQ'9ajF)9aj*9aj*9aj-9ajf/9aj'09aj09aj29ajm4,9aj)59aj59aj6,9aj_79aj89ajG99aj99aj:9aj;9ajw=9ajL>,9aj`?9aj@9ajtA,9ajB9aj[D9ajD9ajE9ajgF9ajG9ajgH9ajH9ajI9ajJ9ajK,9ajL9ajM9ajN9ajBO9ajO9ajP9ajER,9aj0S9ajCT9ajT,9ajU9aj]V9ajW,9ajX9ajYB9ajZ9aj\9aj]9aj]9aj^9ajs`9aja9ajb9aji9aj)k9ajk9ajol9ajn9ajzU.# ##..## #.# ### .#######..########.# # ...................# #.. ##########..######## ... ##..####  ##..#### ##....#  ####.#  9aj{#@# 32.0 (21.0) ........?......  ########......>  ####... .. 9ajj9aj1,3.0 (229ajU9aj; _Found a stone staircase leading down.9aj<9aj=39aj>9ajI9aj2#######..########.# .. ..................# #..# #########..######## ...  ##..## ## .#### ....# ##.# #######.######.$........@.......########......> #####....  9aj15.0 (2.0)9aj+6.0 (39aj9ajb _h - a scroll labelled FOAPIP DICKU9ajW 9aj 39aj 9aj 9aj# 9aj, 9aj 9aj 9aj 9aj} 9aj 9ajQ 9aj 9aj 9aj 9aj. 9ajj 9aj 9aj 9aj) 9aj 9ajc k  You encounter a ribbon worm.9aj. M.## #.# ###..##..########.# w..# #......... ...........# ...# #..######## ##..######### ... ... #....##..## ... .. ## #....##..#### #.. ##.##....##....#.#..##..###### #....####.#.............. #....#######.######.@.#### #.....................!..# #....9aj0 ########......>..##.# #....Shock#####.....# # #....#.....# #....#.....##.... w   ribbon worm (asleep)#.....##....#.....##....#.....#.......9ajQA ,42.0 (69ajP 23.0 (7 _9ajU 9ajW R _You see here 15 gold pieces.9aj,.## #.# ###..##.... JYZero the Gusty ..########.# w..# #......... Deep Elf ...........# *..# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 10/11 =====================---  ##..## ... *. ## #.... AC: 4Str: 5  ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 0Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... [9aj40mNoise: ---------  Time: 1643.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (asleep) #.....# #.... #.....# #.... #.....# ....... _You encounter a ribbon worm. _You see here 15 gold pieces.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)9aj .###.####..##.... JYZero the Gusty ..########.# *..# #......... Deep Elf ...........# *..# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 10/11 =====================---##..## ... *. ## #.... AC: 4Str: 5##..#### #.. ##*##.... EV: 12Int: 229ajY ##....#.#..##*.###### #.... SH: 0Dex: 15####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  Time: 1643.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm#.....##....#.....##....#.....#.......Aiming: Shock (safe; 9aj 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is lightly wounded.9ajq Q.w9ajy :......9aj :=4.0 (1 _9aj 9aj@ 9aj.## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# w..# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 9/11===================-----  ##..## ... *. ## #.... AC: 4Str: 5 9aj ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 0Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------  Time: 1644.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm [9aj-40m#.....# #.... #.....# #.... #.....# .......The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)9aj~ .###.####..##.... JYZero the Gusty ..########.# .*.# #......... Deep Elf ...........# *..# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 9/11===================-----##..## ... *. ## #.... AC: 49ajStr: 5##..#### #.. ##*##.... EV: 12Int: 22##....#.#..##*.###### #.... SH: 0Dex: 15####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: =--------  Time: 1644.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w[39;9aj49m   ribbon worm#.....##....#.....##....#.....#.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)  The zap hits the ribbon worm.  The ribbon worm is lightly wounded.9aj`Q.w9aj 9......9ajl25.0 (1 _9aj9aj9ajC .## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### w.. ... #.... Magic: 8/11=================-------  ##..## ... *. ## #.... AC: 4Str: 5  ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 0Dex: 15 9ajE  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------  Time: 1645.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm #.....# #.... #.....# #.... #.....# .......The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, (9ajF  or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)9aj.###.####..##.... JYZero the Gusty ..########.# .*.# #......... Deep Elf ...........# .*.# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 8/11=================-------##..## ... *. ## #.... AC: 4Str: 5##..#### #.. ##*#9ajX#.... EV: 12Int: 22##....#.#..##*.###### #.... SH: 0Dex: 15####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: =--------  Time: 1645.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm#.....##....#.....#[19ajP6;29H#....#.....#.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.9ajУQ.w9ajp:......9ajT26.0 (1 _9aj9aj(9aj=.## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 7/11===============---------  ##..## ... w. ## #.... AC: 49aj9?Str: 5  ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 0Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------  Time: 1646.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   9aj$@S[34mribbon worm #.....# #.... #.....# #.... #.....# .......The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)9aj.###.####..##.... JYZero the Gusty ..########.# .*.# #......... Deep Elf ...........# .*.# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 7/11===============---------9aj##..## ... *. ## #.... AC: 4Str: 5##..#### #.. ##*##.... EV: 12Int: 22##....#.#..##*.###### #.... SH: 0Dex: 15####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: =--------  Time: 1646.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# 9ajS[40m##....#.....##....#.....##.... w   ribbon worm#.....##....#.....##....#.....#.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.9ajhm...w..9aj{jB.(catching breath)9ajn2`````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin9ajo_e  Aim: a ribbon worm (moderately wounded, 94% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing.9aj `...@.9aj`\8==7.0 (19aj9ajmW _The stream of webbing misses you.9aj\4.## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 7/11===============---------  ##..## ... w. ## #.... AC: 4Str: 5  ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 0Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------9aj5<  Time: 1647.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# .......The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)9aj.###.####..##.... JYZero the Gusty ..########.# .*.# #......... Deep Elf ...........# .*.# #..######## Health: 25/25 ======================== ##..######### *.. ... #.... Magic: 7/11===============---------##..## ... *. ## #.... AC: 4Str: 5##..#### #.. ##*##.... EV: 12Int: 22##....#.#..##*.###### #.... SH: 0Dex: 15####.#......*....... #.... XL: 9aj 4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: =--------  Time: 1647.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The zap hits the ribbon worm.  [9aj<40mThe ribbon worm is heavily wounded.9ajA v...w...9aj928.0 (1 _9ajf9aj9aj .## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 6/11=============-----------  ##..## ... w. ## #.... AC: 4Str: 5  ##..#### #.. ##*# #.... EV: 12Int: 22  ##....#.#..##*.###### #.... SH: 09ają Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------  Time: 1648.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# .......The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, [39;499aj MmQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)9aj|g .## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 6/11=============-----------  ##..## ... .. ## #.... AC: 4Str: 5  ##..#### #.. ##w# #.... EV: 12Int: 22  ##....#.#..##..###### #.... SH: 0Dex: 15  ####.#.............. #.... XL:  4 Next: 25% Place: Dungeon:2 9ajj  #######.######.@.#### #.... Noise: =--------  Time: 1648.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# ....... _The ribbon worm is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  You miscast Shock. Nothing appears 9ajck to happen.9aj..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# .......Aim: a ribbon worm ([409ajK|mheavily wounded, catching its breath, 94% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)9aj].###.####..##.... JYZero the Gusty ..########.# ..*# #......... Deep Elf 9aj ...........# ..*# #..######## Health: 25/25 ======================== ##..######### .*. ... #.... Magic: 5/11==========--------------##..## ... .* ## #.... AC: 4Str: 5##..#### #.. ##*##.... EV: 12Int: 22 Contam: 10% ##....#.#..##.*###### #.... SH: 0Dex: 15####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  [9aj 33mTime: 1649.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.9ajq 9aj U.w9ajD.......9aj;=50.0 (1 _9aj9aj9aj7& .## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 4/11========----------------  ##..## ... .. ## #.... AC: 4Str: 5  ##..#### #.. ##.# #.... EV: 12Int: 22 Contam: 10%  ##....#.#..##w*###### #.... SH: 0Dex: 15  ####.#......*....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =9aj' C--------  Time: 1650.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# .......Aim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj! #w.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)9aj; .## #.# ###..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 4/119ajl= ========----------------  ##..## ... .. ## #.... AC: 4Str: 5  ##..#### #.. ##.# #.... EV: 12Int: 22 Contam: 10%  ##....#.#..##..###### #.... SH: 0Dex: 15  ####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#### #.... Noise: =--------  Time: 1650.0 (0.0)  .................!..# #.... d) +1 dagger (venom)  ########......>..##.# #.... Cast: Shock #####.....# # #.... #9aj}> o[40m.....# #.... #.....# #.... w   ribbon worm (catching breath) #.....# #.... #.....# #.... #.....# ....... _The ribbon worm is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  You miscast Shock. Nothing appears to happen.9ajC  #.#  ...#  ...#  ... ...  9ajlD  ... .. ##   #.. ##.#             #      9aj9E I     9aj=G F5==29ajH 3-1.0 (1 _9ajM 9ajN 9aj 9aj  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air5%2  s - SwiftnessAir8%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj 9ajh$[.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 5/11==========--------------9aj%##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  Time: 1651.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#[49aj 'X0m.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajf.".###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 5/11==========--------------##..## ... .. ## #.... AC: 49aj0Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  Time: 1651.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w [49aj/23m  ribbon worm (catching breath)#.....##....#.....##....#.....#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj$6Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) _You miscast Shock. Nothing appears to happen. 9aj7 Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.9aj189aj<9aj>. _9aj^9aja2Drop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +1 dagger of venom (weapon) 9aj cArmour (select all with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  c - a +2 buckler [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9aj19aj=.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 5/11==========--------------##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######[9aj?"37m.@.#####.... Noise: ---------  Time: 1651.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Okay, then.9ajB9ajC. _9aj9aj\9ajQ9aj  _You miscast Shock. Nothing appears to happen.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9aj^_Okay, then. _Unknown command.9aj9ajj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air5%2  s - SwiftnessAir8%9aj.43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajW9aj[9aj`.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 5/11==========--------------##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% 9aja##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  Time: 1651.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. [9ajb)20d_Okay, then. _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj;f[.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 25/25 ======================== ##..######### ... ... #.... Magic: 5/11==========--------------9ajg##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ---------  Time: 1651.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#[49ajha0m.....##....#.....##.... w   ribbon worm (catching breath)#.....##....#.....##....#.....#.......Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajkM** _Okay, then. _Unknown command.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9ajl The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.9aj w@You are struck by an arc of lightning. The lightning grounds out.9aj19------3----==2.0 (19aj 9aj0 _The ribbon worm bites you.9ajș 9aj  Your spells (cast)TypeFailure Level a - ShockConjuration/Air3%1  d + Static DischargeConjuration/Air5%2  s - SwiftnessAir8% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj9aj9aj.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 19/25 ==================------ ##..######### ... ... #.... Magic: 3/11======------------------##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######[9ajA!37m.@.#####.... Noise: ==-------  Time: 1652.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm#.....##....#.....##....#.....#.......The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.You are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj~N.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 19/25 ==================------ ##..######### ... ... #.... Magic: 3/11======------------------##..## ... .. ## #.... AC: 4Str: 59aj##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ==-------  Time: 1652.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w  [9aj40m ribbon worm#.....##....#.....##....#.....#.......The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.You are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajc** You are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead.9aj(/Rw@9aj058-9aj1A1----3.0 (19aj@69aj8W _You are struck by an arc of lightning. The lightning grounds out.9ajÖ  Your spells (cast)TypeFailure Level a - ShockConjuration/Air3%1  d + Static DischargeConjuration/Air 5% 2  s - SwiftnessAir8% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj%9aj9aj4C.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 18/25 =================------- 9ajj##..######### ... ... #.... Magic: 1/11==----------------------##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% ##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ==-------  Time: 1653.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..[9ajI40m##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm#.....##....#.....##....#.....#.......Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead. _You are struck by an arc of lightning. The lightning grounds out.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj.###.####..##.... JYZero the Gusty ..########.# ...# #......... Deep Elf ...........# ...# #..######## Health: 18/25 =================------- ##..######### ... ... #.... Magic: 1/11==----------------------##..## ... .. ## #.... AC: 4Str: 5##..#### #.. ##.##.... EV: 12Int: 22 Contam: 20% 9aj##....#.#..##..###### #.... SH: 0Dex: 15####.#......w....... #.... XL:  4 Next: 25% Place: Dungeon:2  #######.######.@.#####.... Noise: ==-------  Time: 1653.0 (0.0)  .................!..##.... d) +1 dagger (venom)########......>..##.##.... Cast: Shock#####.....# ##....#.....##....#.....##.... w   ribbon worm#.....##....#.....##....#.....#.......Confirm with . or Enter, or press ? or * to list all spells.The ribb9ajon worm is struck by an arc of lightning.  The ribbon worm is almost dead. _You are struck by an arc of lightning. The lightning grounds out.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj9aj9aju9aje The ribbon worm is struck by an arc of lightning.  The ribbon worm is almost dead. _You are struck by an arc of lightning. The lightning grounds out. _You don't have enough magic to cast this spell. 9ajbO  You barely miss the ribbon worm. 9ajEj (catching breath)The ribbon worm is almost dead. 9aj7o  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. 9aj 9aj/9=  6 -4.0 (1Held  9aj 9aj. _You are caught in a web! 9aj^: 9aj_2==12 =-5 9ajf 9aj2hs _You disentangle yourself. The ribbon worm closely misses you. 9ajX  You hit the ribbon worm but do no damage. 9aj  The ribbon worm is almost dead. 9ajt T8-6 9aj.  9aj 0 _The ribbon worm bites you. 9aj| |  You hit the ribbon worm but do no damage.The ribbon worm is poisoned. 9ajs  (poisoned)The ribbon worm is severely wounded. 9aj &7 9ajQ  9aj Y _The ribbon worm closely misses you. 9ajX  You hit the ribbon worm but do no damage. 9ajǩ 9ajg9=188 9aj3 9aj޳_ _The ribbon worm is almost dead.!9ajQy †You hit the ribbon worm.!9ajXR!9aja===689Shock!9aje!9ajkgO _You kill the ribbon worm!!9ajM#########...#........ .## ###..########### #......... ...........# # #..######## ##..#########. ...##..## ... .. ####..#### #.. ##.# ##....#.#..##..###### ####.#......@.......  !9aj#######.######.$.######.................!..#########......>..##.##....##.....#!9aj73==4-60!9ajx _You see here a ribbon worm corpse.!9aj&3!9aj!9aj!9aj72!9ajn 20=08% !9aj !9aj  !9aj h4====6!9aj !9aj9 M4!9aj !9aj !9aj x1==2!9ajh !9ajy M1!9ajD !9aj W _You start resting.!9aj i5====-!9aj- +8.0 (8!9ajH7 (!9aj: !9aj; K _Your magical contamination has completely faded away.!9aj !9aj0 3!9aj֞ ,!9aj 2====!9aj !9aj !9aj O6===!9aj !9aj !9ajŭ !9aj !9aj !9aj 9=!9aj !9aj 3=7=====!9aj% 4==8==== _You start resting.HP restored.!9ajJ !9aj 082.0 (14.0)!9aj ~5==3.0 (15 _!9aj !9ajH "9aj"9aj3"9ajo"9ajx:=="9aj&9=="9aj)O="9ajw*"9aj,,"9aj/."9aj0"9ajA210/11===="9ajk4"9aj35"9aj6"9aj>8"9aj9"9aj9"9aj<"9aj ="9aj>"9ajKAn _You start resting.Magic restored."9ajVQ"9aj[292.0 (9.0)"9aj b1=====3.0 (10.0) _"9ajwf"9aj!h"9aj"9aj"9ajs"9ajv"9aj"9ajn"9ajN _You now have 116 gold pieces (gained 15)."9aj$3"9aj-&"9aj1==="9aj4v _f - 2 bubbling green potions (gained 1)"9aj6"9aj7"9ajE9"9ajG:"9ajK;"9aj@<,"9aj@="9aj ?,"9aj@"9ajA"9ajD,"9ajE"9ajF"9ajG"9ajjI,"9ajCJ"9ajK"9ajL,"9ajN"9ajO,"9ajP"9ajeQ"9ajuR,"9ajS"9ajAU"9aj X,"9ajX"9ajY"9aj[B"9aj\"9ajs]"9aj+^,"9aj _"9ajT`,"9aj`a"9ajb"9ajc,"9aje"9aj\fB"9ajg"9ajh"9aji,"9ajj"9ajk"9ajl,"9ajm"9ajn"9ajo,"9ajp"9aj`r,"9ajs"9ajt"9aj4w  You encounter a kobold. It is wielding a +0 short sword."9aj #####.....##.# # #.....##.# #. #.....##.# # #.....##.# #..... #.....##.# #. #.....##.# .... #.....##.# ######## #K....##.#  #@##.#  #.##.#  #....#  Shock ######  K   kobold (asleep) "9aj9NK.716.0 (23"9aj`MK"9aj{6===7.0 (24"9aj"9aj ( _The kobold shouts!"9ajl=  .#  #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.K...##.#  #.....##.#  #@##.#  #.##.#  #....#  ###### "9aj ~ .#  #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.K...##.#  #.....##.#  #@##.#  #.##.#  #....#  ####  "9aj& "9aj "9aj! "9ajc ] _A kobold is nearby!#9aj0 #####.....##.# #..... JYZero the Gusty #.....##.# #..... Deep Elf #.....##.# #..... Health: 25/25 ======================== #9ajg#.....##.# #..... Magic: 10/11 =====================--- #.....##.# #..... AC: 4Str: 5 #.....##.# ........ EV: 12Int: 22 #.K...##.# ######## SH: 0Dex: 15 #..**.##.#  XL:  4 Next: 28% Place: Dungeon:2 #@##.#  Noise: ===------  Time: 1717.0 (0.0) #.##.#  d) +1 dagger (venom) #....#  Cast: Shock ######   K   kobold _The kobold shouts! _A kobold is nearby!#9ajAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)#9aj #####.....##.# #..... JYZero the Gusty #.....##.# #..... Deep Elf #.....##.# #..... Health: 25/25 ======================== #.....##.# #..... Magic: 10/11 =====================--- #.....##.# #..... AC: 4Str: 5 #.....##.# ........ EV: 12Int: 22 #9ajS#.)...##.# ######## SH: 0Dex: 15 #.....##.#  XL:  4 Next: 28% Place: Dungeon:2 #@##.#  Noise: ===------  Time: 1717.0 (0.0) #.##.#  d) +1 dagger (venom) #....#  Cast: Shock ######   K   koboldAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)  The zap hits the kobold.  You kill the kobold!#9aj0 .#  .#  .#  .# #9aji .#  #**...##.#  #**...##.#  #..**.##.#  #@##.#  #.##.#  #....#   #9aj#9ajbP...)..#9aj8du9--8.0 (1Shock _#9aj;h#9aj$i#9aj3#9aj#9ajʐ,#9aj X#9ajs#9aj+M1===#9aj#9aj#9ajԛ,#9aj#9aje#9aj#9ajמ,#9aj#9aj,#9aj#9aj @  There is an open door here.#9ajP#9aj6B=== _#9aj#9aj#9aj@#9ajܪ#9ajl#9aj#9ajHB#9aj#9aj],#9aj'#9aj#9aj##9ajʴ#9ajd#9aj^#9ajB#9ajy#9aj#9aj*#9aj#9aj#9aj5#9ajB#9ajf,#9aj#9aj#9aj#9ajc,#9aj(#9aj#9aj#9aj#9ajG#9ajp#9aj#9ajd#9aj#9aj#9ajD#9aj#9aj#9aj  #.....## #.)...## #.....## ###'#.## ############.#.## #............# #.######## #.#  ---.# .# .##..###You pick up a parchment of Jinxbite and begin reading...40.0 (22.0)#9aj-1.0 (23 _You add the spell Jinxbite to your library.$9aj3$9ajz,$9aj$9aj,$9aj$9aj$9aj$9aj $9aj ,$9aj $9aj $9aj ,$9aj $9aju $9ajk ,$9ajM $9aj $9ajD ,$9aj ,$9aj ,$9ajg $9aj $9ajp ,$9ajS $9aj $9aj ,$9ajT $9aj $9aj7 ,$9aj $9aj $9aj ,$9ajo $9ajm $9aj: ,$9aj $9ajD! $9aj! ,$9aju# $9aj% $9aj% ,$9aj' $9aj") $9ajS* ,$9aj+ $9aj, $9aj, ,$9ajv- $9ajW. $9aj. ,$9aj/ $9aj0 $9aj1 ,$9ajl2 $9aj3 $9aja4 ,$9aj96 $9aj7 $9aj88 $9aj8 $9aj9 $9aj; $9aj^< $9aj= $9aj> $9aj_@ $9ajA ,$9ajA $9ajB $9ajC ,$9ajD $9ajF $9ajG ,$9ajI $9ajlK $9ajOL ,$9ajyM $9ajN $9ajdO ,$9ajQ $9aj[ #.....##.##..........#.....##.# ........#######.)...##.# ######### #.....##.# ###'#.##.# ########.#.##.# .........#....# ######################## ................@......)68.0 (27 .####################### .# .# .# .# ##$9aj` $9ajd ,9.0 (28$9aj|i $9ajxk # _Found a mace.%9aj+3%9ajɼX%9aj%9aj %9aj%9ajH%9aj,%9aj%9ajW%9ajUB%9aj%9ajy%9aj'%9aj%9aj%9ajd,%9aj<  You see here a +0 mace.%9aj%9aj _%9aj%9aj.%9aj%9aj,%9aj%9aj-%9aj,%9aj%9aj%9aj,%9aj%9aj%9aj,%9ajK%9aj%9aj%9aj@%9aj:%9aj%9aj%9aj %9ajY%9aj%9ajE,%9ajn%9aj%9aj,%9aj%9aj%9aj%9ajs,%9ajt%9aj,%9aji%9aj'B%9aj %9aj% %9aj ,%9aj %9ajR B%9aj %9aj %9ajk,%9aj%9aj%9aj,%9ajE%9ajB%9aj%9ajq,%9aj,%9aj,%9aj%9aj%9aj%9aj,%9aj%9aj*,%9aj,%9ajb %9ajL!,%9aj="%9aj #%9aj#,%9aj$%9aj%%9aj&,%9ajl'%9aje(%9aj),%9ajC*%9aj+B%9aj+%9aj,B%9aj\-%9aj .,%9aj.%9aj/%9aj}0%9aj/1,%9aj2%9ajG3%9aj4,%9aj8%9aj9,%9ajF:%9aj<%9aj=%9aj=,%9ajA%9ajBB%9ajF%9ajV%9ajgX%9aj_%9aja%9ajqd%9ajf%9ajUh%9ajm%9aj9u%9ajxv,%9ajVz%9aj{%9ajh|,%9aj%9aj%9ajF,%9aj%9aj%%9aj,%9aj%9aj%%9aj,%9aj"%9aj,%9ajԒ%9ajB%9ajٖ%9aj,%9aj%9aj%9aj,%9aj՟%9aj,%9ajآ%9aj %9ajj%9aj^,%9aj'%9aj%9ajj,%9aj%9aj,%9aj%9ajƲ%9aja%9aj=,%9aj%9aj%9aj4,%9aj%9aj%9ajr,%9aj%9aj%9aj%9ajE%9aj%9aj%9aj,%9aj%9ajJ%9aj%9aj%9aj!%9aj~%9aj-%9aj$%9aj%9aj %9aj%9aj/%9aj#%9aj%9ajM%9aj %9aj%9aj%9aj%9aj%9aj%9aj%9aj,%9ajC%9aj%9aj ,%9aj%9aj%9aj,%9aj%9aj`%9ajS%9aj!%9ajR%9aj=%9ajz,%9aj%9aj%9aj,%9aj%9aj%9aj,%9aj%9aj=%9aj,%9aj]%9aj%9ajB%9aj,%9aj9%9ajw%9aj ,%9aj[ ,%9ajV %9aj,%9aj%9aj%9aj,%9aj%9aj%9aj%9aj{,%9aj %9ajI"%9ajr#,%9aj%%9aj&%9aj',%9aj)%9aj*%9aj=+%9aj+%9aj,%9ajP-B%9aj-%9aj.,%9ajy/%9aj0%9aj0,%9ajp1%9aj{2%9aj3%9aj4%9aj)5%9aj6%9ajI?n%9aj@%9aj/C%9ajJ%9ajPL,%9aj/M%9ajO%9aj Q%9ajXR,%9ajIT%9ajU%9ajjV%9ajyZ%9aj>\%9aj]%9ajt^,%9ajY`%9ajb%9ajc,%9ajd%9aje%9ajf,%9ajWh%9aji%9ajCj,%9ajj%9ajl%9ajm,%9ajop'%9ajq%9ajr3%9aju7 _You open the door.%9ajv%9ajEw%9ajw%9ajz@  There is an open door here.%9aj?|%9aj&} _%9aj}%9aj%9aje,%9aj*%9aj$%9aj_%9aj%9ajDž%9aj:%9ajΈ%9aj‰,%9aj|%9aj'%9aj,%9aj%9aj.,%9aj%9aj%9ajYB%9aj@%9aj%9aj,%9ajM%9aj%9aj,%9ajc%9aj%9aj,%9aj%9ajţ,%9aj%9aj%9aj%9ajg%9aj%9aj%9aj%9ajh,%9ajZ%9aj%9aj",%9ajFX%9aj2%9ajB%9ajϸ%9aj%9ajl,%9aj:%9aj,%9ajݼ%9aj%9aj{%9ajC,%9aj#%9aj6#.######...######## #.# ..............#< #.......# ##......>..##.#. #.......######. #.......#.....##.#. #.......# #.....##.#. #.......# #.....##.#. #.......#### #.....##.#............ #.....##.#.@..........######887.0 (118.0) #.)...##.########..... #.....##.##.#### ###'#.##.##.# ########.#.##.##.# .........#....##.###########################.# .......................).....# .#############################%9aj%9aj,89%9aj%9aj|9 _Found a stone staircase leading up.%9aj%9aj3%9aj%9ajeB%9aj%9aj%,%9aj%9ajW%9aj,%9aj%9aj %9aj%9aj,%9aj%9ajH%9aj,%9aj%9aj..## . #####.....Shock #.....## #.....## #.....## b   bat (wandering) #.....## #.....## #.)...##&9aj4939.0 (51.0)&9aj440.0 (52 _&9aj&9aj&9aj ......#######..########.# #... JYZero the Gusty  .......................# #... Deep Elf  ....##########..#############... Health: 25/25 ========================  . ##..## #.......... Magic: 10/11 =====================--- ##..####.#..###.## AC: 4Str: 5 ##....#.#..##..## EV: 12Int: 22 . ####.#.......... SH: 0Dex: 15 ....########.######...## XL:  4 Next: 29% Place: Dungeon:2 ....***@................ Noise: ---------  Time: 1940.0 (0.0) ...b#########......>..## d) +1 dagger (venom) . #####.....## Cast: Shock #.....## #&9aj1 .....## #.....## b   bat (wandering) #.....## #.....## #.)...## _There is an open door here. _You encounter a bat.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)&9aj ......#######..########.# #... JYZero the Gusty.......................# #... Deep Elf....##########..#############... Health: 25/25 ========================.##..## #.......... Magic: 10/11 =====================---##..####.#..###.## AC: 4Str: 5##....#.#..##..## EV: 12Int: 22.####.#.......... SH: 0&9aj pDex: 15....########.######...## XL:  4 Next: 29% Place: Dungeon:2....***@................ Noise: ---------  Time: 1940.0 (0.0)****#########......>..## d) +1 dagger (venom).#####.....## Cast: Shock#.....###.....###.....## b   bat#.....###.....###.)...##Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)  The zap hits the bat.  The bat is moderately wounded.&9aj Bb..b&9aj .b&9aj '......&9aj :=1.0 (1 _&9aj &9aj '9ajFe     .  .. . . . . ....########.######. ......b@........... ....#########......> . '9ajH. #.)'9aj     .  .. . . . . ....########.######. ......b@........... ....#########......> . '9aj7B #.)'9aj'9aj0'9aj]'9ajtZ _A bat is nearby!'9aj......#######..########.# #... JYZero the Gusty  .......................# #... Deep Elf  ....##########..#############... Health: 25/25 ========================  . ##..## #.......... Magic: 9/11===================----- ##..####.#..###.## AC: 4Str: 5 ##....#.#..##..## EV: 12Int: 22 '9aji. ####.#.......... SH: 0Dex: 15 ....########.######...## XL:  4 Next: 29% Place: Dungeon:2 ......b@................ Noise: =--------  Time: 1941.0 (0.0) ....#########......>..## d) +1 dagger (venom) . #####.....## Cast: Shock #.....## #.....## #.....## b   bat #.....## #.....## #.)...## _The bat is moderately wounded. _A bat is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 72% to hit)'9aj>[ j......#######..########.# #... JYZero the Gusty  .......................# #... Deep Elf  ....##########..#############... Health: 25/25 ========================  . ##..## #.......... Magic: 9/11===================----- ##..####.#..###.## AC: 4Str: 5 ##....#.#..##..## EV: 12'9aj] [Int: 22 . ####.#.......... SH: 0Dex: 15 ....########.######...## XL:  4 Next: 29% Place: Dungeon:2 .......@................ Noise: =--------  Time: 1941.0 (0.0) ....#########......>..## d) +1 dagger (venom) . #####.....## Cast: Shock #.....## #.....## #.....## b   bat #.....## #.....## #.)...##Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 72% to hit)  The zap hits the bat.  You kill the bat!'9ajYa |     .  .. . . . . . '9ajb *******.... > .       #.) '9aj ".......'9ajA m302.0 (1Shock _'9aj= '9ajI (9aj0 (9ajG 3(9aj B(9aj10/11==(9aj B(9aj,(9aj(9aj1=====(9aj(9aj(9aj(9ajc,(9aj(9ajIi  You encounter a hobgoblin.(9aj^-..#######..##.# # ..# # ....##..## . ##..## #.. ##..####.#..###.#### ##....#.#..##...... ####.#......##.######............-..##......>...... #####.....Shock.... #........ #......g #..... g   hobgoblin (asleep). #..... #..... #.)...(9aj<+9.0 (7(9ajtEM-50.0 (8 _(9ajK(9ajL(9aj/ ........#######..########.# #. JYZero the Gusty  .......................# #. Deep Elf  ....##########..#############. Health: 25/25 ========================  . ##..## #........ Magic: 10/11 =====================--- ##..####.#..###. AC: 4Str: 5 #### ##....#.#..##.. EV: 12Int: 22 ..... ####.#........ SH: 0Dex: 15 ......########.######... XL:  4 Next: 30% Place: Dungeon:2 ......*@................ Noise: ---------  Time: 1950.0 (0.0) .....*#########......>.. d) +1 dagger (venom) ....* #####..... Cast: (9aj1 DShock ...*#..... ..*#..... .g#..... g   hobgoblin (asleep) .#..... #..... #.)... _You kill the bat! _You encounter a hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)(9ajh a #g(9ajN Y#*....(9aj$x F**(9aju l.***(9ajk..**(9ajBh**.*.)9aj;A**)9ajR9.*)9aj}..*.*)9ajh**.*.)9aj..*.*gAim: a hobgoblin (asleep, 100% to hit))9aj҇........#######..########.# #. JYZero the Gusty  .......................# #. Deep Elf  ....##########..#############. Health: 25/25 ========================  . ##..## #........ Magic: 10/11 =====================--- ##..####.#..###. AC: 4Str: 5 #### ##....#.#..##.. EV: 12Int: 22 ..... ####.#........ SH: 0Dex: 15 ......########.######... XL:  4 Next: 30% Place: Dungeon:2 .......@................ Noise: ---------  Time: 1950.0 (0.0) ......#########......>.. d) +1 dagger (venom) ..... #####..... Cast: Shock ....#.....[)9ajz13;9H ...#..... .†#..... g   hobgoblin (asleep) .#..... #..... #.)...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!     .   ####  .....  * .....*> ....*  ...* ..* ** .    #.) )9aj j......†)9aj t2=1.0 (1Shock _)9aj" )9aj$ *9ajVh1===*9aj  You encounter a kobold and a hobgoblin. .#..#.# # .# # ....#..# . ##..## # ##..####.#..###### ##....#.#..##K...... ####.#.#.######.-.#......>.. #####Shock... #.... #.†...g #g   hobgoblin (asleep)...... #K   kobold (asleep)#.##### #.... #.)5.0 (4g..Kgwandering)K==6.0 (5 _The kobold shouts!*9aj  ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 10/11 =====================--- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 ....... ####.#....... SH: 0Dex: 15 .K.....########.######.. XL:  4 Next: 32% Place: Dungeon:2 .......@................ Noise: ==-------  Time: 1956.0 (0.0) ......*#########......>. d) +1 dagger (venom) ......* #####.... Cast: [39;*9aj /49mShock .....*. #.... .....g. #.... ..†.... #.... g   hobgoblin (wandering) ....... #.... K   kobold #.##### #.... #.)..You encounter a kobold and a hobgoblin. _The kobold shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)*9aj)v *****...g*9ajs A***9aj" K**...  Aim: a kobold, wielding a +0 dagger (77% to hit)*9aj+DT *K+9ajS ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 10/11 =====================--- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 32% Place: Dungeon:2 .......@................ Noise: ==-------  Time: 1956.0 (0.0) .......#########......>. d) +1 dagger (venom) +9ajD....... #####.... Cast: Shock ....... #.... .....g. #.... ..†.... #.... g   hobgoblin (wandering) ....... #.... K   kobold #.##### #.... #.).. _The kobold shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!+9aj      .     +9ajk  **** ....*** >           +9ajK  #.)+9ajO8g.+9ajVN.).....+9ajf`B3-7.0 (1 _+9ajf+9ajg+9ajX  ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 9/11===================----- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 .......@................ Noise: =--------  Time: 1957.0 (0.0) ......*#########......>. d) +1 dagger (venom) ......* #####.... Cast: [39;4+9ajZ |9mShock .....g. #.... ....... #.... ..†.... #.... g   hobgoblin (wandering) ....... #.... #.##### #.... #.)..The zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)+9aj  ........#######..########.# # JYZero the Gusty.......................# # Deep Elf....##########..############# Health: 25/25 ========================.##..## #....... Magic: 9/11===================-----##..####.#..### AC: 4+9aj Str: 5####### ##....#.#..##. EV: 12Int: 22....... ####.#....... SH: 0Dex: 15.).....########.######.. XL:  4 Next: 33% Place: Dungeon:2.......@................ Noise: =--------  Time: 1957.0 (0.0)......*#########......>. d) +1 dagger (venom)......*#####.... Cast: Shock.....*.#.........*.#......†.*..#.... g   hobgoblin (wandering)....*..#....#.######....#.)..The zap hits the kobold. _You kill the kobold!Aiming: Shock +9aj v(safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)+9aj^g. _You kill the kobold!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap misses the hobgoblin.+9ajWd@......+9aji28.0 (1 _+9aju+9ajzw,9aj9a ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 8/11=================------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 .......@................ Noise: =--------  Time: 1958.0 (0.0) .....**#########......>. d) +1 dagger (venom),9aj6 ....g.. #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin (wandering) ....... #.... #.##### #.... #.)..Aim: a hobgoblin (wandering, hasn't noticed you, 82% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit),9aj! | ........#######..########.# # JYZero the Gusty.......................# # Deep Elf....##########..############# Health: 25/25 ========================.##..## #....... Magic: 8/11=================-------##..####.#..### AC: 4Str: 5####### ##....#.#..##. EV: 12Int: 22....... ####.#....... SH: 0Dex: 15.).....########.######.. XL:  4 Next: 33% Place: Dungeon:2.......@................ Noise: =--------  Time: 1958.0 (0.0),9ajA$ .....**#########......>. d) +1 dagger (venom)...**..#####.... Cast: Shock.**....#....*......#......†....#.... g   hobgoblin.......#....#.######....#.)..Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.,9ajo zg......,9aj 29.0 (1 _,9aj ,9aj -9ajv ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 7/11===============----------9ajY ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 .......@................ Noise: =--------  Time: 1959.0 (0.0) .....g*#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.)..The zap hits the hobgoblin. _The hobgoblin is almos-9ajt dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)-9ajFT g*-9aj ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 7/11===============--------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22-9ajý ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 ......g@................ Noise: =--------  Time: 1959.0 (0.0) .......#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.)..The zap hits the hobgoblin. _The hobgoblin is almost dead.-9ajAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.-9ajNG     -9ajj_ .       >           -9aj'L  #.)-9ajk8==Contam: 10% -60.0 (1 -9aj7 _-9aj9-9aj-9ajj  ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 7/11===============--------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 Contam: 10%  ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 ......g@................ Noise: ---------  Time: 1960.0 (0.0) .......#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock-9ajl i ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.)..Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)-9aj&M  ........#######..########.# # JYZero the Gusty.......................# # Deep Elf....##########..############# Health: 25/25 ========================.##..## #....... Magic: 7/11-9ajN ===============---------##..####.#..### AC: 4Str: 5####### ##....#.#..##. EV: 12Int: 22 Contam: 10% ....... ####.#....... SH: 0Dex: 15.).....########.######.. XL:  4 Next: 33% Place: Dungeon:2......g@................ Noise: ---------  Time: 1960.0 (0.0).......#########......>. d) +1 dagger (venom).......#####.... Cast: Shock.......#...........#......†....#.... g   hobgoblin.......#....#.######....#.).. _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure) [-9ajRP 20d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)  You miscast Shock. Nothing appears to happen.2=1.0 (1-9ajS -9ajU V _The hobgoblin barely misses you..9ajZi      .   #######  .......  .).....######## ......g@....... .......########> .......  .......  .......  .9ajD!~..†....  .......  #.#####  #.).9aj :      .   #######  .......  .).....######## .9aj......g@....... .......########> .......  .......  .......  ..†....  .......  #.#####  #.).9aj(.9ajA.9aja.9aj` _A hobgoblin is nearby!.9aj ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 6/11=============----------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 Contam: 20%  ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 .9aj......g@................ Noise: =--------  Time: 1961.0 (0.0) .......#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.).. _The hobgoblin barely misses you. _A hobgoblin is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit).9ajy **g.9aj ........#######..########.# # JYZero the Gusty.......................# # Deep Elf....##########..############# Health: 25/25 ========================.##..## #....... Magic: 6/11=============-----------##..####.#..### AC: 4Str: 5####### ##....#.#..##. EV: 12Int: 22 Contam: 20% ..***.. ####.#....... SH: 0Dex: 15.)...**########.######.. XL:  4 Next: 33% Place: Dungeon:2......g@................ Noise: =--------  Time: 1961.0 (0.0).9aj.......#########......>. d) +1 dagger (venom).......#####.... Cast: Shock.......#...........#......†....#.... g   hobgoblin.......#....#.######....#.).. _The hobgoblin barely misses you. _A hobgoblin is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.9aj=$....9aj? ...9ajB.9aj%D$2.0 (1.9ajI.9ajM .9ajN2_The hobgoblin barely misses you..9ajO.9ajW  ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 5/11==========-------------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 Contam: 20%  ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 ......g@................ Noise: =--------  Time: 1962.0 (0.0) .9ajY .......#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.)..Shift-Dir - straight line _The hobgoblin barely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit).9aj;  ........#######..########.# # JYZero the Gusty  .......................# # Deep Elf  ....##########..############# Health: 25/25 ========================  . ##..## #....... Magic: 5/11==========-------------- ##..####.#..### AC: 4Str: 5 ####### ##....#.#..##. EV: 12Int: 22 Contam: 20%  ....... ####.#....... SH: 0Dex: 15 .).....########.######.. XL:  4 Next: 33% Place: Dungeon:2 .9aj= ......†@................ Noise: =--------  Time: 1962.0 (0.0) .......#########......>. d) +1 dagger (venom) ....... #####.... Cast: Shock ....... #.... ....... #.... ..†.... #.... g   hobgoblin ....... #.... #.##### #.... #.)..Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!.9ajb@       .      .9ajA & ******* >               #.).. .9aj D......†.9aj+ l53.0 (1Shock _.9aj .9aj /9ajM/9ajO3/9ajyQ/9aj?RO6===/9ajUB/9ajV/9ajX/9ajLY/9aj:Z/9aj\/9aj\/9ajL^/9aj;_;7/9aj `Q=====18/9aj`/9aj8b/9ajc76/9ajc/9aj+e/9aje74/9ajf/9ajg/9ajh72/9aj&j/9ajk/9ajkt8====0/9ajl/9ajkn/9ajco98% /9ajMp/9ajdq/9ajWr76/9ajMs/9ajAt/9aj,u74/9ajv/9aj$w/9ajxq9====2/9ajz/9aj|M1/9aj/9ajҍ=/9aj/9aj>Z _Your magical contamination has completely faded away./9aj/9aj/9aj/9ajΕ:==/9aj}/9ajQ/9ajP10/11==/9aj/9aj/9ajǜ/9ajq/9aj/9aj/9ajK/9aj/9aj/9ajb/9aj/9aj d1=====/9aj /9aj/9aj~/9ajG/9aj/9aje  You see here a hobgoblin corpse./9aj/9aj _/9aj/9aj/9aj/9aj/9aj/9aj/9aj/9aj;===/9ajD/9aj/9aj/9aj/9ajA/9ajZ/9aj1/9aj/9aj/9ajh  You see here a hobgoblin corpse. _/9aj/9ajc/9ajB/9aj /9aj/9aj  You encounter a kobold. It is wielding a +0 club and quivering stones./9ajD #.......# ## #.......#  #.......#  #..†....# #.......#  ##.######  #.# #.# #@#- #.K.....# ######## #.##.##.# #...Shock # #.# # #.###### #.##.# ...#.##.### K   kobold (missile, asleep) ####.##.# #.##.##.##.#95.0 (32.0)-6.0 (33 _[1/9aj1;76H/9aj8/9aj'| #.......# ### JYZero the Gusty #.......#  Deep Elf #.......#  Health: 25/25 ======================== #..†....#  Magic: 10/11 =====================--- #.......#  AC: 4Str: 5 ##.######  EV: 12Int: 22 /9aj*#.# SH: 0Dex: 15 #.# XL:  4 Next: 35% Place: Dungeon:2 #@# Noise: ---------  Time: 1996.0 (0.0) #.K*....# ######## d) +1 dagger (venom) #.##.##.# #....... Cast: Shock # #.# # #.###### #.# #.##.... ... #.##.### K   kobold (missile, asleep) ### #.##.#  #.##.#  #.##.# _You see here a hobgoblin corpse. _You encounter a kobold. It is wielding a +0 club and quivering stones.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ([0;/9aj+10m or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)09aj? #.......# ### JYZero the Gusty #.......#  Deep Elf 09ajG#.......#  Health: 25/25 ======================== #..†....#  Magic: 10/11 =====================--- #.......#  AC: 4Str: 5 ##.######  EV: 12Int: 22 #.# SH: 0Dex: 15 #.# XL:  4 Next: 35% Place: Dungeon:2 #@# Noise: ---------  Time: 1996.0 (0.0) #.).....# ######## d) +1 dagger (venom) #.##.##.# #....... Cast: Shock # #.# # #.###### #jm.# #.##.... ... #.##.### K   kobold (missile, asleep) ### #.##.#  #.##.#  #.##.# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!09aj( ..#  #.......#  09aj4B#.......#        #.# #.# #@# #.**....#  #*09aj+  # #.# #  #.#  ...  ###   09ajA>:)..09ajBt6=7.0 (1Shock _09ajSF09ajG09aj,A 09ajB 309aj|D ,09ajH X09ajJ 09ajK M1===09ajL 09ajN 09ajP 09ajQ ,09ajS 09ajU 09aj V ,09ajW 09ajY 09ajZ ,09aj\ 09ajR] 09ajj^ Q===09aj` 09ajY49ajMZ,49ajo[49ajC\,49aj]=10/1149aj^G====49ajx_49aj9`49aj`49aja49ajQb49ajc,49aj9d49aje,49aje49ajf:==49ajg49ajhc1===49aj>i49aj5k49ajQl49ajm,49ajn49aj0p,49ajp49ajr49aj t49aj u,49ajv49ajw49ajx;===49ajy49ajz49aj|49aj},49aj49aj49ajG49aj49aj49aj49aj49ajR49aj49aj49aj,49ajL49ajr49ajP49aj49ajj49ajt49ajW,49aj49aj49aj֓,49ajA49ajk49ajX,49aj49aj™49aj,49aj49aj֝,49aj49aj49aj49ajm,49aj49ajգ49aj,49ajn49ajF49aj,49aj49aj{49ajs,49aj49aj49aju,49aj_49ajD,49aj 49ajȰ49aj,49ajN,49aj,49aj,49aj049ajo49ajJ,49ajV49aj49ajj,49aj 49ajn49aj0,49aj49aj,49aj,49aj,49ajs49aj349ajB49ajiB49aj49aj49aj,49aj49aj'49aj#49aj349aj7 _You open the door.49aj49aj349aj@  There is an open door here.49aj49aj _49aj49aj49aj49aj49ajv49aju49aj.49aj49aj49aj49aj49aj49aj49aj49aj 49aj49aj49aj@49ajK,49aj649aj49aj49aj49aj49ajc49aj,49ajG49aj49aj49aj,49aj49aj49aj49aj49aj49aj.49ajH49aj 49aj"49aj$49aj%49aj&49aj+49aj,,49aj-49ajs.49aj/49ajx049ajg149aj349aj649aj749aj749aj\:49ajK<,49aj=49aj?49aj@49ajA,49ajB49ajEB49ajhH49ajDI,49ajJ49ajJ49ajK,49aj^L49aj/M49ajM,49ajN49ajR49aj(Uj  You encounter a goblin. It is wielding a +0 club.49ajV49aj_" #.#. #.g... #.#########.#. #..... ......)) #..... #..#########.#. ..... #.. #.#. .... .. #.#. ...#.# #.#. #.#..# #.#. #.49aja #.#.- #...# ..#. #..## #.Shock ###.##  #######>...# ###### #..........# #....... g   goblin (asleep) #..........# #†...... #..........# #....... #..........# #.......49ajj1148.0 (66.0)49ajnM-9.0 (67 _49aj.r49aju49aj'  #.#. JYZero the Gusty #.g... #.#########.#. Deep Elf #.*... ............)) Health: 25/25 ======================== #..*.. #..#########.#. Magic: 10/11 =====================--- ...*. #.. #.#. AC: 4Str: 5 ..*. .. #.#. EV: 12Int: 22 ..*#.# #.#. SH: 0Dex: 15 #.#*.# #.#. XL:  4 Next: 38% Place: Dungeon:2 #.#@# #.#.j 9m Noise: ---------  Time: 2149.0 (0.0) #...# ..#. d) +1 dagger (venom) #..## #. Cast: Shock ###.###. #######>...# #######. #..........# #....... g   goblin (asleep) #..........# #†...... #..........# #....... #..........# #....... _There is an open door here. _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)49ajOr s g.*49aj̭ *.*.*49aj*.*.*.59ajXg*Aim: a goblin, wielding a +0 club (asleep, 100% to hit)59ajO #.#. JYZero the Gusty #.)... #.#########.#. Deep Elf #..... ............)) Health: 25/25 ======================== #..... #..#########.#. Magic: 10/11 =====================--- ..... #.. #.#. AC: 4Str: 5 .... .. #.#. EV: 12Int: 22 ...#.# #.#. SH: 0Dex: 15 #.#..# #.#. XL:  4 Next: 38% Place: Dungeon:2 #.#@# #.#. Noise: ---------  Time: 2149.0 (0.0) #59ajz...# ..#. d) +1 dagger (venom) #..## #. Cast: Shock ###.###. #######>...# #######. #..........# #....... g   goblin (asleep) #..........# #†...... #..........# #....... #..........# #.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!59ajQ #.*...  #.*... )) #..*..  ...*. #..  ..*. ..  ..*#.#  #.#*.#  #.#@#  #...#  #..##   >...#    59aj, #†     #.....  59aj[Q)......59ajk9=50.0 (1Shock _59ajG< 59ajc> 359aj? 59ajB n59ajD 59ajD M1===59ajE 59ajH 59ajJ 59ajJ 59ajK 59ajM 59ajN 59ajN ,59aj Q 59ajQ ,59ajR 59ajS 59ajT 59ajU Q===59ajW 59ajX 59ajX 59ajY 59aj{[ 59aj\ 59aj] ,59aj_ 59aja 59aj b ,59ajd 59aje 59ajf ,59aj:j 59aj,k 59ajl ,59ajqm 59aj]n 59ajOo ,59ajp 59aj\q B59ajwr 59ajLs 59ajt ,59aj u 59aj v ,59ajv 59ajw 59ajy B59aj_z ,59ajn{ B59aj~| B59ajN} 59aj~ ,59aj~ 59aj0 59ajI 59ajD ,59aj< ,59aj ,59ajЄ 59aj ,59aj 59aj 59ajь ,59aj 59ajƓ 59aj 59aj 59ajn 59aj[ 59aj/ ,59ajD 59ajJ 59aj B59aj 59ajɝ ,59aj B59aj B59aj B59aj ,59ajt B59ajW B59aj< B59aj ,59aj B59aj 59aj B59ajʨ ,59aj ,59aj 59aj 59aj ,59aj 59ajŮ B59aj 59aj B59ajb ,59aj@ ,59ajK 59aj] B59aj 59aj B59ajk 59aj7 ,59aj 59aj '59ajg 359aj9 59aj 7 _You open the door.59aj2 59aj0 359aj @  There is an open door here.59ajU 59ajL  _59aj 59aj 59aj 59aju ,59aj7 59aj ,59aj 59aj @  There is an open door here.59aj~ 59ajd  _59aj1 59aj| 59aj 59aj 59aj ,59aje B59aj 59ajS ,59ajL 59aj 59aj B59ajs 59aj 59ajH ,59aj+ 59aj 59aj  59aj 59aj 59aj 59aj ,59aj 59ajh 59aj= 59aj ,59ajk 59aj6 59aj 59aj! 59ajy$ 59aj% ,59aj& 59aj) 59aj* 59aj+ 59aj, 59aj1 59aj4 ,59aj75 59aj: 59ajT< 59aj= 59aj= 59ajxD =  You see here a +0 flail.59ajQG 59ajlH  _59ajeI 59aj9T $  Things that are here:59ajY m  a +0 flail; a +0 flail; a gnoll skeleton59aj|[ 5 _59aj\ 59aja 59ajc ,59aj0e 59aj.....#.#.#.#  ###.#.#.####.#.#.#.#  .##.#.#.# #.#.#.####   K   kobold (missile, asleep) .##.#.#.# #........# .##.#.#.######.#.#.## .##.#........#.#.#.#59ajj (59ajD 2251.0 (101.0)59aj9 M-22 _59aj 59aj 69ajT #.# JYZero the Gusty #######.# #K. Deep Elf ........# #*# Health: 25/25 ======================== #######.# #*#.#  Magic: 10/11 =====================--- #.# #*#.#  AC: 4Str: 5 #.# #*#.#  EV: 12Int: 22 ##### #.# #*#.#  SH: 0Dex: 15 ....# #.# #*#.#  XL:  4 Next: 39% Place: Dungeon:2 ###.###.########@#.#  Noise: ---------  Time: 2252.0 (0.0)  #.#..........#.#.#  d69aj'X{) +1 dagger (venom) ###.#.#............#  Cast: Shock .......>.....#.#.#.# ###.#.#.####.#.#.#.# .##.#.#.# #.#.#.####  K   kobold (missile, asleep) .##.#.#.# #........# .##.#.#.######.#.#.## .##.#........#.#.#.# _a +0 flail; a +0 flail; a gnoll skeleton _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)69ajIPX K*69aj K*Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)69aj  #.# JYZero the Gusty #######.# #). Deep Elf ........# #.# Health: 25/25 ======================== #######.# #.#.#  Magic: 10/11 =====================--- 69ajF #.# #.#.#  AC: 4Str: 5 #.# #.#.#  EV: 12Int: 22 ##### #.# #.#.#  SH: 0Dex: 15 ....# #.# #.#.#  XL:  4 Next: 39% Place: Dungeon:2 ###.###.########@#.#  Noise: ---------  Time: 2252.0 (0.0)  #.#..........#.#.#  d) +1 dagger (venom) ###.#.#............#  Cast: Shock .......>.....#.#.#.# ###.#.#.####.#.#.#.# .##.#.#.# #.#.#.####  K   kobold (missile, asleep) .##.#.#.# #......j m..# .##.#.#.######.#.#.## .##.#........#.#.#.# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!69aj m #.# #*.  #*#  #*#.#  #.# #*#.#  #.# #*#.# 69aj  #.# #*#.#  #.# #*#.#    ............# .......>           69aj R)......69aj u40=3.0 (1Shock _69aj 69aj! 79aj79aj379aj79aj)n79aj1===79ajc79ajZB79aj79aj,79aj79aj79aj679ajtQ===79aj79aj79aj,79aj{79aj ###  79aj### ######)..># ........# #@# -61.0 (8 #######.#  #.# #.# #.# #.#.## #.# #.#.# ....# #.# #.#.# ###.###.########.#.#  #.#......... ###.#.#.....79aj879aj(E-2.0 (979aj79aj`9 _Found an escape hatch in the floor.79aj I79aj 79aj  79aj% 79aj :  Things that are here:79aj k  a +0 dagger; 4 stones; a kobold corpse79aj K _79aj 79aj6 ,79ajg ,79aj B79aj! B79aj" 79aj$ ,79aj$ ,79aj% 79aj' B79aj ( 79aj') B79aj2* B79aj3 79aj4 B79aj5 79ajs6 B79aj47 79aj7 B79aj8 79ajv9 ,79aj1: 79aj: 79aj; ,79ajd< 79aj\= 79ajS> ,79ajH? 79aj6@ 79ajIA ,79ajB 79aj"C 79ajC 79ajD ,79ajE 79aj G 79ajG ,79ajH 79ajI 79ajJ ,79ajL B79aj&M 79ajN 79aj#O B79ajP 79aj,Q ,79ajQ 79ajR 79ajS B79ajT 79ajU 79ajZV ,79aj$W 79ajW ,79ajX 79aj~ ##....# #.#.#.#.# ##.#.## #.#.#.#.# #..#.# #.#.#.#.# ..##.# #.#.#.#.#  ####.# #.#.#.#.#  # #.# #.#.#.#.#  79aj # #.# #.#.#.#.#   #.# #.#.#.#.#  ####.# #.#.#.@.#  92.0 (30.0) .....# #.#.######  .....# #........#  .....########.###.##  ..................#  #.########.######  '#..............÷#  .....########.###.##  .....# #.# #.#  79aj، q _Done exploring.89aj/89aj`2389ajU_........89ajW.0.0)89aj^89aj_89ajaE _Done exploring.99aj99ajDLevel 2 of the Dungeon<<<<>>>>(Press ? for help)#...# #.######....#.# ###.....#### #.†..#.#.# #.#.#.#.##..## #...........#.# #.....#############...# #.#.#.#.####.## ########....#.# #.....'..............## #.#.#.#.########>...########.# #.....###########....# #.#.#.#.##..........##.......# #.....###.#.## #.#.#.#.##..........#99aj2#†......# #.....####..#.# #.#.#.#.##..........##.......# #.....##...##.# #.#.#.#.##..........##.......# #^....########.####.# #.#.#.#.##.)..).....##########.....).# #...#..........# #.# #.#.#.#.##............##.............# #..)#.........## #.# #.#.#.#.##.........##.##.........###.# #...#.........# #.# #.#.#.#.####.........##............# #.# #...#.........#####.# #.#.#.@.##...........####..........# #.# #...#...............# #.#.#######...........# ##.........# #.# #...#...............# #........##...........# #..######## #.# #...#...............########.###.###...........# ##..###.# #...#####..##....................##...........#######..########.# #...# ##..........#.####99ajR####.#######.............................# #...###..########'#..............÷##..........##########..#############........# #.......########.###.###..........###..## #..........####.# #.......##.# #.##########'####..####.#..###.### #.# #.......##.# #.########.########## ##....#.#..##..######.# #.......##.# #.##.....#.##.......# ####.#...............# #.......##.# #.#99aj A stone staircase leading down (D:2) #.....'....# #<#..#####################.###.########.....####.# #.#..#######.#.........#.)...# ##.###.#..#....################.#.#........... 99aj #.....# #............))..........................>.... ###..#########.#..#<##'##############.### ##...# #.#..###................##.#.#.#### #..#.# #.#..# #....###########.##.#.#.# #........# #.##.# #.#..###..........# #.##.#.#.####### ####.#..##.# #.#....'..........# #.##.#....... #.#.###.# ####.#.####..........# #.##.###.### #...# #.######....#.# ###.....#### #.†..#.#.# #..## #....########..## ###.## ########......'.##.#.# #######>...# ######..###########....# #.#.#.#.# #.# #........# ##.#.## #.#.#.#.# #.#j 39;49m #†.......# ###..#.# #.#.#.# #.# #........# #...##.# #.#.#.#.# ## #^....########.####.# #.#.#.#.# #.)..).....##.....).# #...#..........# #.# #.#.#.#.# #....##.............# #..)#.........## ##.#.#. #.........##.##.........###.# #...#.........# ##.#.#.###.........##............# #.# #...#.........######.#.#.@#...........####..........# #.# #...#........#.#.######:9aj%:9aj'G##....# #.#.#.#.#   JYZero the Gusty ##.#.## #.#.#.#.#   Deep Elf #..#.# #.#.#.#.#   Health: 25/25 ======================== ..##.# #.#.#.#.#   Magic: 11/11 ======================== ####.# #.#.#.#.#   AC: 4:9aj*Str: 5 # #.# #.#.#.#.#   EV: 12Int: 22 # #.# #.#.#.#.#   SH: 0Dex: 15#.# #.#.#.#.#   XL:  4 Next: 40% Place: Dungeon:2 ####.# #.#.#.@.#   Noise: ---------  Time: 2292.0 (0.0) .....# #.#.######   d) +1 dagger (venom) .....# #........#   Cast: Shock .....########.###.##  ..................#  ...#.########.######    ##'#..............[39;:9ajw+49m÷#    .....########.###.##    .....##.# #.#   Things that are here: _a +0 dagger; 4 stones; a kobold corpse _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.:9aj5:9ajp7:9aj8@ _:9aj=:9aj>B:9aj?:9aj@,:9ajA,:9ajjC:9ajD,:9ajE:9ajG:9aj H:9ajH,:9ajJ:9ajK:9ajL,:9aj,#### #.##. #.##.. #.#########...######## #.##.#...............####.#.#.....r................###......##..##.#.....-#...#.#######..###.#.... # #..##...####Shock #.....#.# ##.##...# #.######r   quokka (asleep) #.######### #.##....... #.##.####..=9aj072.5 (11.0)=9ajM-3.5 (12 _=9aj=9aj=9aj  JYZero the Gusty ###  Deep Elf # #.#  Health: 25/25 =========================9aj1 #. #.#  Magic: 10/11 =====================--- #.. #.######## AC: 4Str: 5 #...######## #.##.#.... EV: 12Int: 22 ...........####.#.#..... SH: 0Dex: 15 r***.............###.... XL:  4 Next: 42% Place: Dungeon:3 ....***@...##..##.#..... Noise: ---------  Time: 2373.5 (0.0) #...#.#######..###.#.... d) +1 dagger (venom) # # #..##...#### Cast: Shock #.....#.#  ##.##...#  #.######  r   quokka (asleep) #.######### #.##..=9aj4..... #.##.####.. _Magic restored. _You encounter a quokka.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)=9ajP e r*=9aj& r*Aim: a quokka (asleep, 100% to hit)=9aj : =9aj JYZero the Gusty ###  Deep Elf # #.#  Health: 25/25 ======================== #. #.#  Magic: 10/11 =====================--- #.. #.######## AC: 4Str: 5 #...######## #.##.#.... EV: 12Int: 22 ...........####.#.#..... SH: 0Dex: 15 .................###.... XL:  4 Next: 42% Place: Dungeon:3 .......@...##..##.#..... Noise: ---------  Time: 2373.5 (0.0) #...#.#######..###.#.... d) +1 dagger (venom) # # #..##...#### =9ajLCast: Shock #.....#.#  ##.##...#  #.######  r   quokka (asleep) #.######### #.##....... #.##.####..Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  You kill the quokka!=9aj ###  # #.#  =9ajt#. #.#  #..    **** ....*** # #           >9ajV&).......>9aj(t4=4.5 (1Shock _>9ajn*>9aj_,>9aj%3>9aj53>9aj7B>9aj;1===>9ajn=>9aj>,>9aj?>9aj@,>9ajA,>9ajB,>9ajC,>9ajE>9ajG>9ajHQ===>9ajBJ>9aj@L,>9ajVM>9ajpO>9aj&Q,>9ajR>9ajS>9ajUU>9aj^V,>9ajX>9ajZ>9ajZ,>9ajl\>9aj6^>9aj>_,>9ajDa>9ajb>9ajc,>9aje>9ajThf  You encounter an adder.>9ajp #...#  #...#  #...#  #...#  ########...######## #...........###...........-..S#.................## ######.#...#.#######.Shock>9ajq#.#...#.# #.#.#...#.# #.#.#...#.# ## S   adder (asleep)#.#...#.# #.......# ####...... #>9aj;{0873.0)>9ajM-8.5 (14 _>9aj>9aj>9ajn  JYZero the Gusty  Deep Elf #...#  Health: 25/25 ======================== #...#  Magic: 10/11 =====================--- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 ########...########  SH: 0Dex: 15 >9ajz...#.................### XL:  4 Next: 44% Place: Dungeon:3 ...****@................ Noise: ---------  Time: 2388.5 (0.0) ..S#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S   adder (asleep) #.#...#.# # #.......# # ###...... # _You kill the quokka! _You encounter an adder.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)?9ajJYZero the GustyDeep Elf#...#Health: 25/25 ========================#...#Magic: 10/11 =====================---#...#AC: 4Str: 5#...#EV: 12Int: 22########...########SH: 0?9ajDex: 15...#.................### XL:  4 Next: 44% Place: Dungeon:3...****@................ Noise: ---------  Time: 2388.5 (0.0)***#.................##. d) +1 dagger (venom)######.#...#.#######. Cast: Shock#.#...#.# #.#.#...#.# #.#.#...#.# ## S   adder#.#...#.###.......#####......#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is severely wounded.?9aj%S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is severely wounded.The adder hisses angrily.?9aj1*......?9aj:=9.5 (1 _?9aj?9aj?9ajy   JYZero the Gusty  Deep Elf #...#  Health: 25/25 ======================== #...#  Magic: 9/11===================----- #...#  AC: 4Str: 5 ?9ajג #...#  EV: 12Int: 22 ########...########  SH: 0Dex: 15 ...#.................### XL:  4 Next: 44% Place: Dungeon:3 ...S***@................ Noise: =--------  Time: 2389.5 (0.0) ...#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S   adder #.#...#.# # #.......# # ###...... #The adder is severely wounded. _The adder hisses angrily.  Aiming: Shock [?9aj 37m(safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 69% to hit)?9ajL|  JYZero the Gusty  Deep Elf #...#  Health: 25/25 ========================?9ajN #...#  Magic: 9/11===================----- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 ########...########  SH: 0Dex: 15 ...#.................### XL:  4 Next: 44% Place: Dungeon:3 ....S..@................ Noise: =--------  Time: 2389.5 (0.0) ...#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S[?9aj P*39;49m   adder #.#...#.# # #.......# # ###...... # _The adder hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 69% to hit)  You miscast Shock. Nothing appears to happen..S?9ajT #...#  #...#  #...#  #...#    ... .            Contam: 10% -90.5 (1 _?9ajW?9ajX@9aj|  JYZero the Gusty  Deep Elf #...#  Health: 25/25 ========================@9aj #...#  Magic: 8/11=================------- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 Contam: 10%  ########...########  SH: 0Dex: 15 ...#.................### XL:  4 Next: 44% Place: Dungeon:3 .....S*@................ Noise: ---------  Time: 2390.5 (0.0) ...#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## [@9aj840mS   adder #.#...#.# # #.......# # ###...... #Aim: an adder (severely wounded, 69% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 69% to hit)@9aj T *S@9aj& 9JYZero the GustyDeep Elf#...#Health: 25/25 ========================#...#Magic: 8/11=================-------#...#AC: 4Str: 5#...#EV: 12Int: 22 Contam: 10% ########...########SH: 0Dex: 15@9aj) ...#.................### XL:  4 Next: 44% Place: Dungeon:3*******@................ Noise: ---------  Time: 2390.5 (0.0)...#.................##. d) +1 dagger (venom)######.#...#.#######. Cast: Shock#.#...#.# #.#.#...#.# #.#.#...#.# ## S   adder#.#...#.###.......#####......#Aim: an adder (severely wounded, 69% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@9aj cSThe zap misses the adder.@9aj J.S@9aj .....S   ball python (constriction)@9aj 3=1.5 (1@9aj7 @9aj N _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses the adder. _You encounter a ball python.A9ajҬA9aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air5%2  s - SwiftnessAir8%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitA9aju A9ajw A9ajd| ,JYZero the GustyDeep Elf#...#Health: 25/25 ========================#...#Magic: 8/11=================-------#...#AC: 4Str: 5#...#EV: 12Int: 22 Contam: 10% ########...########SH: 0Dex: 15...#.................### XL:  4 Next: 44% Place: Dungeon:3......S@................ Noise: =--------  Time: 2391.5 (0.0)A9aj} w..S#.................##. d) +1 dagger (venom)######.#...#.#######. Cast: Shock#.#...#.# #.#.#...#.# #.#.#...#.# ## S   adder#.#...#.## S   ball python (constriction)#.......#####......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the adder. _You encounter a ball python.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A9ajQ JYZero the GustyDeep Elf#...#Health: 25/25 ========================#...#Magic: 8/11=================-------#...#AC: 4Str: 5#...#EV: 12Int: 22 Contam: 10% ########...########SH: 0Dex: 15...#.................### XL:  4 Next: 44% Place: Dungeon:3......S@................ Noise: =--------  Time: 2391.5 (0.0)..S#.................##. d) +1 dagger (venom)######.#...#.#######. Cast: Shock#.#...#.# #.#.#...#.# #.A9aj #.#...#.# ## S   adder#.#...#.## S   ball python (constriction)#.......#####......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the adder. _You encounter a ball python.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A9aj .  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning. **S   ball python (constriction)  You kill the adder!A9aj% S..@A9aj* 2---6----56=2.5 (1 A9aj+ #_The lightning grounds out.A9aj:/ A9aj1 m _Your Conjurations skill increases to level 2!B9aj  JYZero the Gusty  Deep Elf #...#  Health: 22/25 =====================--- #...#  Magic: 5/11==========-------------- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 Contam: 10%  ########...########  SH: 0Dex: 15 B9aj...#.................### XL:  4 Next: 56% Place: Dungeon:3 ...S***@................ Noise: ==-------  Time: 2392.5 (0.0) ...#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S   ball python (constriction) #.#...#.# # #.......# # ###...... # _The lightning grounds out. _Your Conjurations skill increases to level 2!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)B9aj\@JYZero the GustyDeep Elf#...#Health: 22/25 =====================---#...#Magic: 5/11==========--------------#...#AC: 4Str: 5#...#EV: 12Int: 22 Contam: 10% ########...########SH: 0Dex: 15...#.................### XL:  4 Next: 56% Place: Dungeon:3*******@................ Noise: ==-------  Time: 2392.5 (0.0)B9aj...#.................##. d) +1 dagger (venom)######.#...#.#######. Cast: Shock#.#...#.# #.#.#...#.# #.#.#...#.# ## S   ball python (constriction)#.#...#.###.......#####......# _The lightning grounds out. _Your Conjurations skill increases to level 2!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)B9aj.S _Your Conjurations skill increases to level 2!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  B9ajAim: a ball python (84% to hit)  The zap misses the ball python..SB9aj.....S.6===-3.5 (1 _B9ajgB9aj}B9aj<   JYZero the Gusty  Deep Elf #...#  Health: 22/25 =====================--- #...#  Magic: 5/11==========-------------- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 Contam: 10%  ########...########  SH: 0Dex: 15 ...#.................### XL:  4 Next: 56% Place: Dungeon:3 .....S*@................ Noise: =--------  Time: 2393.5 (0.0) ...#.................##. d) +1 dagger (venom) ####B9aj z##.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S   ball python (constriction) #.#...#.# # #.......# # ###...... #Aim: a ball python (84% to hit) _The zap misses the ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)B9aj3   JYZero the Gusty  Deep Elf #...#  Health: 22/25 =====================--- #...#  Magic: 5/11==========-------------- #...#  AC: 4Str: 5 #...#  EV: 12Int: 22 Contam: 10%  B9aj ########...########  SH: 0Dex: 15 ...#.................### XL:  4 Next: 56% Place: Dungeon:3 .....†.@................ Noise: =--------  Time: 2393.5 (0.0) ...#.................##. d) +1 dagger (venom) ######.#...#.#######. Cast: Shock #.#...#.# #. #.#...#.# #. #.#...#.# ## S   ball python (constriction) #.#...#.# # #.......# # ###...... #Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 9aj 39;49ma ball python (84% to hit)  The zap hits the ball python.  You kill the ball python!B9aj  #...#  #...#  #...#  #...#    ******* ... .       B9aj        B9ajuY E.....†.B9ajc l74.5 (1Shock _B9ajh B9ajri C9aj03C9ajC9ajeC9aj3=6===8% C9aj,C9ajM6C9aj&4==4C9aj<C9ajHM2C9aje7=====1C9aj<=C9ajCC9aj  Press: ? - help, Q - select action, ( or ) - cycleC9ajVShift-Dir - straight line  Aim: a ball python (84% to hit)  The zap hits the ball python. _Your magical contamination has completely faded away.5==C9aj31 _HP restored.C9aj3C9aj8====C9ajC9aj,C9ajfC9ajC9aj[O=C9ajZC9aj,C9aj9====C9ajsC9aj[,C9aj.C9ajp,C9aj:C9ajXC9aj10/11====C9ajC9aj,C9ajC9aj,C9ajFC9aj,C9ajKC9aj6P==C9ajhc1===C9ajC9ajC9ajsC9aj<,C9ajC9aj,C9ajC9aj{g  You see here a ball python corpse.C9aj)# #...##. #...#.>. #...#.... #...#..... ########...#######...#.....@†..-420.5 (26.0)...#..................... ######.#...#.#####.... #.#...#.#... #.#...#.#.# #.#...#.# #.#...#.# #.......# ###......C9aj C9ajF-1.5 (27C9ajC9aj9 _Found an escape hatch in the floor.C9aj C9ajL 3C9aj C9aj C9aj Q===C9aj C9aj2$ J#.#.##.#.#...#.##....## #...#...>....# #...#.......# #...#....########...#####...#...................†>#......2.5 (1.0)..######.#...#.###.#.# #.#...#.# ##......# #.#...#.#C9aj%  #.## ### #.#...#.# # #.#...#.# #.......# ###...... .....##C9aj* C9aj4 +3.5 (2C9aj,8 C9aj: ; _Found a stone staircase leading down.D9aj{vID9ajyD9ajXD9ajXD9aj...>....##...#.........# #...#........########...####>........#..................†............>.......#................######.#...#.###.# #.#...#.#  ##....@.# #.#...#.# 5 #.###### #.#...#.#  # #.#...#.# #.......#D9ajl ###...... .....## D9ajD9aj+6.5 (3D9aj>D9ajk; _Found a stone staircase leading down.D9aj\( ID9aj* D9aj, D9aj- ,D9aj3 XD9aj5 D9aj$8 D9aj9 ,D9aj: D9aj?= D9aj> ,D9ajA D9ajC D9ajD ,D9ajdG D9aj+J ,D9aj[K D9ajL D9ajO ,D9ajP D9ajR D9ajT D9ajV ,D9ajW D9ajUZ D9aj}[ ,D9ajY^ D9ajW_ ,D9ajb M _You now have 132 gold pieces (gained 6).D9ajd D9aje 3D9ajGg D9aj4i D9ajCj ,D9ajl D9ajm ,D9ajo D9aj/q D9aj`r ,D9ajHv N _You now have 149 gold pieces (gained 17).D9ajw D9ajy 3D9aj*{ D9aj ,D9aj[ D9aj D9aj D9ajf ,D9aj D9aj D9aj ,D9aj* D9ajA ,D9aj2 D9ajے D9aj ,D9ajj D9aj{ D9aj ,D9aj ,D9aj> j  You encounter an endoplasm.D9aji #. ..#  #.# #.#D9aj  ... ..# ... #.# #.##.###.##..?..#j......# #.#. #.#####@###.#.# #.#.......##....## #.#######...>....# #.Shock#..............# #.#..............########.#.....>........#........ j   endoplasm (asleep)#................†......#......>.......#........#..............######.#.D9aj 047.5 (21.0)D9aj 38.5 (22 _D9aj D9aj E9aj1G  JYZero the Gusty #. ..# Deep Elf #.# #.# Health: 25/25 ======================== ... ..# Magic: 10/11 =====================--- ... #.# AC: 4Str: 5 #.##.## EV: 12Int: 22 #.##..?.. SH: 0Dex: 15 E9aj#j*****.# #.#.  XL:  4 Next: 57% Place: Dungeon:3 #.#####@###.#.# #. Noise: ---------  Time: 2448.5 (0.0) #.......##....## #. d) +1 dagger (venom) #######...>....# #. Cast: Shock #..............# #. #..............########. #.....>........#........ j   endoplasm (asleep) #................†...... #......>.......#........ #..............######.#. _You now have 149 gold pieces (gained 17). _You encounter an endoplasm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleepE9ajS, 100% to hit)E9aj S j*E9aj2 j*Aim: an endoplasm (asleep, 100% to hit)E9aj T #jF9aj{i  JYZero the Gusty #. ..# Deep Elf #.# #.# Health: 25/25 ======================== F9ajz~... ..# Magic: 10/11 =====================--- ... #.# AC: 4Str: 5 #.##.## EV: 12Int: 22 #.##..?.. SH: 0Dex: 15 #.......# #.#.  XL:  4 Next: 57% Place: Dungeon:3 #.#####@###.#.# #. Noise: ---------  Time: 2448.5 (0.0) #.......##....## #. d) +1 dagger (venom) #######...>....# #. Cast: Shock #..............# #. #..............########. #.....>9ajDm........#........ j   endoplasm (asleep) #................†...... #......>.......#........ #..............######.#. _You encounter an endoplasm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the endoplasm.  You kill the endoplasm!F9aj #. ..# #.# #.# F9aj[... ..# ... #.#   #******.# #.#.      >....#  #.....  #.. #... #....F9aj)†    . F9aj "......F9ajg%t9=9.5 (1Shock _F9aj)F9aj(,F9ajV IF9aj nF9aj F9ajv c1===F9ajO F9aj F9aj F9aj8 ,F9aj F9ajL F9aj ,F9aj  # ###. ..##.## #.##... ..F9ajJ ^ ... #.# . #.##.###... #.##..@....... - #.###.#.   #.#####.###.# # #.......##....## # #######...>....# # #..............# # #..............######## #.....>........# #.........†....F9aj ,54.5 (5F9aj E-5.5 (6F9aj+ F9aj a _k - a scroll labelled FEIZUOVESCHG9aj===  You encounter a hobgoblin and a bat.G9aj # ## #. ..# #.#####.#####.......# ...bg...##.# . #@##.###... #.##.......... #.......###.#. Shock #.#####.###.#.G9aj# #.......##....## #######...>....# g   hobgoblin (asleep) #..............# b   bat (asleep) #..............###### #.....>#G9aje+7.5 (2G9aj28.5 (3 _G9ajeG9ajG9ajy ?  JYZero the Gusty  Deep Elf  Health: 25/25 ======================== # ##  Magic: 10/11 =====================---G9aj{  #. ..#  AC: 4Str: 5 #.#####.#  EV: 12Int: 22 ####.......#  SH: 0Dex: 15 ...bg**.##.# .  XL:  4 Next: 59% Place: Dungeon:3 #@##.###...  Noise: ---------  Time: 2458.5 (0.0) #.##..........  d) +1 dagger (venom) #.......###.#.  Cast: Shock #.#####.###.#.#  #.......##....##  #######...>....#  g   hobgoblin (asleep) #..............#  b   bat (asleep) #....G9aj} ..........###### #.....>........#..... _k - a scroll labelled FEIZUOVESCH _You encounter a hobgoblin and a bat.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)H9ajg[ *gH9aj7#*H9aj* #.bgAim: a bat (asleep, 100% to hit)H9aj  JYZero the Gusty  Deep Elf  Health: 25/25 ======================== # ##  Magic: 10/11 =====================--- #. ..#  AC: 4Str: 5 #.#####.#  EV: 12Int: 22 ####.......#  SH: 0Dex: 15 ...b†...##.# .  XL:  4 Next: 59% Place: Dungeon:3 #@##.###...  Noise: ---------  Time: 2458.5 (0.0) #.##..........  d) +1 dagger (venom) #.......###.#.  Cast: ShockH9aj-[1K #.#####.###.#.#  #.......##....##  #######...>....#  g   hobgoblin (asleep) #..............#  b   bat (asleep) #..............###### #.....>........#.....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the hobgoblin!  You kill the hobgoblin!.  Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The zap hits the hobgoblin!  You kill the hobgoblin!bat.bat! # ##  #. ..#      ..*****.##.# .        H9aj_ [K  >....#      > I9aj~XB..†..I9aj^u62=9.5 (1Shock _I9ajcI9ajkdI9aj;X  JYZero the Gusty  Deep Elf  Health: 25/25 ======================== # ##  Magic: 9/11===================----- #. ..#  AC: 4Str: 5 #.#####.#  EV: 12Int: 22 ####.......#  SH: 0Dex: 15 ....†...##.# .  XL:  4 Next: 62% Place: Dungeon:3 #@##.###...  Noise: =--------  Time: 2459.5 (0.0) #.##..........  d) +1 dagger (venom) #.......###.#.  Cast: Shock9ajZ12H #.#####.###.#.#  #.......##....##  #######...>....#   #..............#   #..............######  #.....>........#..... The zap hits the bat. _You kill the bat!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI9aje****@I9aja f#*.†I9aj WJYZero the GustyDeep ElfHealth: 25/25 ========================###Magic: 9/11===================-----#. ..#AC: 4Str: 5#.#####.#EV: 12Int: 22####*......#SH: 0Dex: 15I9aj ....†**.##.# .XL:  4 Next: 62% Place: Dungeon:3#@##.###...Noise: =--------  Time: 2459.5 (0.0)#.##..........d) +1 dagger (venom)#.......###.#.Cast: Shock#.#####.###.#.##.......##....#########...>....##..............##..............###### #.....>........#..... The zap hits the bat. _You kill the bat!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI9ajk ,...I9ajGp 360.5 (1 _I9aju I9ajw J9ajJ9aj-J9ajJ9ajXJ9aja f10/11==J9ajo J9ajT ,J9aj ,J9aj J9ajJ9aj,J9ajJ9aj1=====J9ajUJ9ajBJ9aj;J9ajJ9aj,J9aj/J9ajGJ9aj2,J9aj J9ajJ9aj Q===J9aj/"J9aj#J9ajF%,J9aj&J9aju(,J9aj)J9aj+J9ajy-BJ9aj.J9aj/,J9aj0J9ajz; ######### #...@...# -#.#####.# .####.......# #......†...##.# ##.####.##.##.###....##..........###.#.#####.###.#.#J9aj=5..##....##J9aj?0744.0)J9ajBBF-5.5 (15J9ajxEJ9ajGR _l - a bubbling cyan potionJ9aj3J9aj[BJ9ajIBJ9ajJ9ajJ9aj`,J9aj:J9ajJ9ajÿ,J9ajJ9aj,J9ajMJ9ajgJ9aj,J9aj*,J9aj,J9ajJ9ajJ9ajBJ9ajJ9ajJ9aj,J9ajJ9ajm,J9ajJ9ajXJ9ajJ9aj,J9ajpJ9aj<J9ajJ9aj,J9ajJ9ajOJ9aj',J9ajtJ9ajJ9aj$J9ajJ9ajJ9ajdJ9aj],J9ajJ9aj J9aj,J9aj,J9ajJ9ajM _You now have 156 gold pieces (gained 7).J9aj J9aj3J9ajJ9aj' ,J9aj: J9aj; J9aj! ,J9aj7 J9aj  #.# #.......##...  #.# #######...>..  ##.# #............  #..# #............  #.## #.....>......  #.## #............  ##..## #......>.....   #....# #............   ##.@## #............   ##.# #########....   #.# #.###   #.# #.# J9aj\   #.# #.#   #.. ..#   ### ###    J9aj -99.5 (24J9aj .500.5 (25J9aj J9aj ` _m - a scroll labelled UGIARUETTUK9ajK9ajIK9ajRK9ajsK9ajK9aj|K9aj,K9ajK9aj|BK9ajK9aj0#.#..##..## #......>...#....###..####.# ######### #.# #.### #.# ##. #.#  #.##).... #.#  #@...# ..# 4.5 (4.0) ###### ###   K9ajK9aj+5.5 (5K9ajEK9aj# _Found a whip.K9aj|jK9ajl3K9ajmK9ajpK9ajjsBK9ajctK9aj:uK9ajvK9ajvK9aj!!  You see here a +0 whip. _K9ajBK9aj)K9ajK9aj/{ #.## #.....>K9ajܞX# #.## #..........† ##..## #......># #....# #......#### ##..## #............#.#  ##.# #########......#  #.# ######.######  #.######.....#.#  #.##)..#.# 11.5 (6 #....###?#.....#  ###### .# .### <# .. ## K9ajK9aj+2.5 (7K9ajAK9ajb; _Found an escape hatch in the ceiling.L9ajL9ajrBL9ajh",L9aj+/4#.## #........†##..## #......>#...#....# #..#######..## #.#.# # #########......# .# #######.###### #.######.....#.# #.##)......# #.# #....###@#.....# ###### #.# #.### L9ajh1 #<# # #..### L9aj4+4.5 (2L9aj9+5.5 (3L9aj=L9aj@c _n - a scroll labelled LOUNKO GIAKUDL9ajO 3L9ajZ L9aj L9aj= L9ajL BL9ajȥ BL9ajz L9aj" ,L9aj@ L9aj L9aj L9ajů ,L9ajU L9aj ,L9aj L9aj> L9aj L9aj ,L9aj1 L9aj L9ajʼ ,L9aj L9aj L9aj ,L9aj+ L9aj BL9aj L9aj L9aj ,L9aj L9aj L9aj ,L9aj L9aj L9aj L9aj L9aj L9aj L9aj ,L9aj L9aj ,L9aj L9aj ,L9aj ,L9ajJ L9ajm ,L9aj L9aj L9aj L9aj ,L9aj L9aj7 L9ajQ ,L9ajS L9ajM L9ajD ,L9ajF L9aj L9aj ,L9aj L9ajf L9ajC L9aj\ L9ajC L9aj4 L9aj  L9aj L9aj1 L9ajf ,L9ajo L9aj L9aj L9aj ,L9aj( L9aj:! ######### #)? #. #...# #.. .. # #.#####.# #.#.. .. ####.......# #.#.##. ....†...##.# #.#... ####.##.##.###.... # #.##..........# # #.......###.#@# 39.5 (24.0) # #.#####.###.#.# #...# L9aj# # #.......##....## #...# # #######...>....##...# # #..............##...# # #..............########...####  # #.....>........#..............  # #................†............  ## #......>.......#.............. L9aj) L9aj0 -40.5 (25L9aj6 L9aj8 * _Found a short sword.M9ajRM9ajT3M9ajWM9ajZ%  M9ajr\DYou encounter a hobgoblin.M9ajhqM .... .######### #)? #..  #.......# # #.. .... #.#####.# #.#.. .... ####......##..#.# ....†...##.# #.#.....g..###.##.##.###.......###...............###. #####.###.#.# Shock # #.......##....###...#.......g   hobgoblin (asleep)......#...............M9ajq,0.0)M9ajw21.5 (1 _M9aj{M9aj`}M9aj3=  JYZero the Gusty .... .#  Deep Elf  ######### #)? #..  Health: 25/25 ========================  #.......# # #.. ....  Magic: 10/11 =====================--- # #.#####.# #.#.. ....  AC: 4Str: 5 ####.......# #.#.##..#.#  EV: 12Int: 22 ....†...##.# #.#....*g..  SH: 0Dex: 15 M9aj@####.##.##.###...***.#  XL:  4 Next: 62% Place: Dungeon:3 # #.##.........@# Noise: ---------  Time: 2541.5 (0.0) # #.......###.#.# d) +1 dagger (venom) # #.#####.###.#.# #...#  Cast: Shock # #.......##....## #...# # #######...>....# #...# # #..............# #...#  g   hobgoblin (asleep) # #..............########...#### # #.....>........#.............. # #................†............ _Found a short sword. _You encounter a hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hN9aj%obgoblin (asleep, 100% to hit)N9ajz .g***N9aj#*g*..N9aj@*#.N9aj@2#.*.*N9aj)1t#*.*.N9ajyH#.*.*N9ajG t#*.*.O9ajbV.#*O9ajR  JYZero the Gusty .... .#  Deep Elf  ######### #)? #..  Health: 25/25 ========================  #.......# # #.. ....  Magic: 10/11 =====================--- O9aj# #.#####.# #.#.. ....  AC: 4Str: 5 ####.......# #.#.##..#.#  EV: 12Int: 22 ....†...##.# #.#.....†..  SH: 0Dex: 15 ####.##.##.###.......#  XL:  4 Next: 62% Place: Dungeon:3 # #.##.........@# Noise: ---------  Time: 2541.5 (0.0) # #.......###.#.# d) +1 dagger (venom) # #.#####.###.#.# #...#  Cast: Shock # #.......##....## #...# # #######...>....# #...# # #..............# #...#  gO9ajZB   hobgoblin (asleep) # #..............########...#### # #.....>........#.............. # #................†............ _You encounter a hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the hobgoblin.  You kill the hobgoblin!O9ajI- O9ajk.... .#   #)? #..   # #.. ....   #.#.. ....   † ***. ***.#     #...#    >....#   #...#  # O9aj  # >  # † O9ajIN.†....O9ajTt4=2.5 (1Shock _O9ajcO9ajeO9ajc 3O9aje O9ajg O9ajk ,O9ajl O9ajm O9ajn O9ajp O9ajr M1===O9ajr O9aj`u O9ajNw O9aj!x O9ajx O9aj { O9ajX} O9ajU~ O9aj O9ajԀ O9aj7 O9aj! O9aj O9aj] O9aj4 O9aj^ ;===O9aj׊ O9aj O9aj O9aj| ,O9ajc O9aj O9aj ,O9aj  .#  .#  .#  ###.#  ##...####  ###.......#  #.#.## O9aj J ######### #)@# .#...-  #.......# # #..#......  #.#####.# #.#......... ##.# #.#.##..#.## ...†...##.# #.#.....†..##.##.##.###.......####  #.##.#####  #.......###.#.#  #.#####.###.#.# #...#O9aj ,51.5 (9O9aj I-2.5 (10.0)O9aj O9aj; e _o - a scroll labelled ERCHOY ISEVOACHP9ajr_P9ajt,P9aj=x,P9ajkyBP9ajzP9aj{,P9aj|P9aj~P9ajP9aj  You encounter a goblin. It is wielding a +0 club.P9aj#g# #.# #.# .#  #.#  #.#  ###.#  ##..@####  ###.......#  #.......#.## ShockP9ajQ###### #.#).##.#... #.......# # #..#.........#####.# #.#...........g   goblin (wandering) #.......# #.#.##..#.##.. .†...##.# #.#.....†.. #.##.##.###.......####P9aj15.5 (3.0)P9ajc26.5 (4 _P9ajӓP9aj-P9aj7  JYZero the Gusty #g# Deep Elf #*# Health: 25/25 ======================== #*# Magic: 10/11 =====================--- #*# AC: 4Str: 5 #*# EV: 12Int: 22 #*# SH: 0Dex: 15 ###*# XL:  4 Next: 64% Place: Dungeon:3 ##..@####  Noise: ---------  Time: 2556.5 (0.0) ###.......#  d) +1 dagger (veP9aj7:Bnom) #.......#.##  Cast: Shock ######### #.#).##.#... #.......# # #..#........ #.#####.# #.#...........  g   goblin (wandering) #.......# #.#.##..#.##.. .†...##.# #.#.....†.. #.##.##.###.......#### _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 scale mail (wandering,  hasn't noticed you, 79% to hit)Q9ajۨ[ g#.Q9aj+c5#*Q9ajY?9.#Q9aj77*#Q9aj-ug*Aim: a goblin, wielding a +0 club and wearing a +0 scale mail (wandering,  hasn't noticed you, 79% to hit)Q9ajB  JYZero the Gusty #$# Deep Elf #.# Health: 25/25 ======================== #.#Q9aj Magic: 10/11 =====================--- #.# AC: 4Str: 5 #.# EV: 12Int: 22 #.# SH: 0Dex: 15 ###.# XL:  4 Next: 64% Place: Dungeon:3 ##..@####  Noise: ---------  Time: 2556.5 (0.0) ###.......#  d) +1 dagger (venom) #.......#.##  Cast: Shock ######### #.#).##.#... #.......# # #..#........ #.#####.# Q9ajE#.#...........  g   goblin (wandering) #.......# #.#.##..#.##.. .†...##.# #.#.....†.. #.##.##.###.......#### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 scale mail (wandering,  hasn't noticed you, 79% to hit)  The zap hits the goblin.  You kill the goblin!Q9aj #*# #*# #*# #*# #*# Q9aj#*# ###*#        #   † Q9ajR$......Q9ajGxMagician5=7.5 (1Shock Q9aj _Q9aj!$Q9ajD%R9ajR9aj3R9aj,R9ajXR9ajR9ajc1===R9ajR9ajR9aj,R9aj$R9ajR9aj,R9ajzR9ajR9aj,R9aj%R9ajR9aj;===R9ajR9ajR9ajBR9aj%R9ajXR9ajU,R9aj\R9ajBR9ajk  You now have 166 gold pieces (gained 10).  Things that are here:R9aj3R9ajz? _a +0 club; a +0 scale mailR9aj3R9ajR9ajsR9ajBR9ajBR9aj7R9ajeR9ajE,R9ajvR9ajR9aj R9aj ,R9aj R9aj R9aj=R9aj<R9aj ### ###.. .##.. .##..####.###..#.. ..#.?#.# .#..#.##.# #..@....#- #####.### #)#  #.# #.# #.# #.# #.# ###.#  You pick up a parchment of Lesser Beckoning and begin reading...R9aj"v747.0)-5.5 (18R9aj%R9aj' R9aj(;_You add the spell Lesser Beckoning to your library.R9aj? R9aj 3R9aj R9aj R9aj R9aj1 R9ajD R9aj9 R9aj* R9aj R9aj ~ #### ## #... . #..# .# #..####.## #..#.. .. #.@#.# .# #..#.##.##.......######.### #)# #.# #.# #.# #.#R9aj{ 17.5 (2.0)R9ajO +8.5 (3R9aj R9aj b _q - a scroll labelled QOUDEG ZYBUAS9ajeS9ajiS9ajmS9ajoF _Unknown command.S9aj%SS9aj U3S9ajVS9ajWS9ajX$ _S9aj\,S9aj],S9aj^S9aj_S9ajaS9aj~bS9ajCcS9ajdS9aj eS9aj$f,S9ajhS9ajGiS9ajj,S9ajMkS9ajl,S9ajmS9ajnS9ajo,S9ajppS9ajKqS9aj$rBS9ajsS9ajtS9aju,S9ajvS9ajxS9ajy,S9ajzS9aj{,S9aj|S9aj}S9aj~S9ajS9ajpS9ajWS9ajS9ajڈ,S9ajuS9aj,S9ajS9ajS9ajĎBS9ajS9aj$BS9ajTS9ajZBS9aj]XS9ajS9ajmBS9ajDS9ajBS9ajPS9aj>g  You encounter a phantom.S9aj$ ######## .......# ..####.# ##### ## ..####.###...# .. ..#..........# .# ..#.##.###...# .###.# ..#.##.# ##.#####.....# .......# #.....@.# ####.### #######.# S9aj#)# .# Shock#.# W#.#.##.#.# W   phantom (dormant)#.#.##.#..  ###.#S9aj098.5 (20.0)S9ajK39.5 (21 _S9ajCS9ajT9ajV   JYZero the Magician ######## Deep Elf .......# Health: 25/25 ======================== ..####.# ##### ## Magic: 10/11 =====================--- ..####.###...# .. AC: 4Str: 5 ..#..........# .# EV: 12Int: 22 ..#.##.###...# .###.#  SH: 0Dex: 15 ..#.##.# ##.#####.....#  XL:  4 Next: 65% Place: Dungeon:3 .......# #.....@.# Noise: ---------  Time: 2599.5 (0.0) ####.### #######*# d) +1 dagger (venom)  #)# *#T9aj [14X Cast: Shock  #.# W#  #.# .#  #.# .# W   phantom (dormant)  #.# .#  #.# ..  ###.# _Unknown command. _You encounter a phantom.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (dormant, 100% to hit)T9aj ] *WT9ajV *WAim: a phantom (dormant, 100% to hit)U9aj(JYZero the Magician ########Deep Elf .......#Health: 25/25 ======================== ..####.# ##### ##Magic: 10/11 =====================--- ..####.###...# ..AC: 4Str: 5 ..#..........# .#EV: 12Int: 22 ..#.##.###...# .###.#SH: 0Dex: 15 ..#.##.# ##.#####.....#XL:  4 Next: 65% Place: Dungeon:3 .......# #.....@.#Noise: ---------  Time: 2599.5 (0.0) ####.### #######*#d) +1 dagger (venom)#)#*#Cast: Shock#.#*##.#9ajI*S0;1m*##.#*#W   phantom#.#.##.#..  ###.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  The zap hits the phantom.  The phantom is lightly damaged.U9aj8W.U9aj0...U9aj/<=600.5 (1 _U9aj U9ajV9aj%####### ......# ####.# ##### #######.###...# #.. #..........# #.# #.##.###...# #.###.# .#.##.# ##.#####.....# ....# #.......# ###.### #######@#  #)# #W# #.# #.# #.# V9aj#.##.# #.##.# #.# #.# #.. ###.# ##. #...####V9ajV9aj &1V9ajg V9ajM _The phantom misses you.V9ajV9aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air5%2  s - SwiftnessAir8%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV9aj;V9ajV9aj$<#######V9aj&&JYZero the Magician ......#Deep Elf .####.# ##### ###Health: 25/25 ======================== .####.###...# #..Magic: 10/11 =====================--- .#..........# #.#AC: 4Str: 5 .#.##.###...# #.###.#EV: 12Int: 22 .#.##.# ##.#####.....#SH: 0Dex: 15 ......# #.......#XL:  4 Next: 65% Place: Dungeon:3 ###.### #######@#Noise: =--------  Time: 2601.5 (0.0)#)##W#V9aj'*d) +1 dagger (venom)#.##.#Cast: Shock#.##.##.##.##.##.#W   phantom#.##.. ###.###. #...####Aim: a phantom (dormant, 100% to hit)  The zap hits the phantom. _The phantom is lightly damaged. _The phantom misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V9aj#.#######JYZero the Magician ......#Deep Elf V9aji/.####.# ##### ###Health: 25/25 ======================== .####.###...# #..Magic: 10/11 =====================--- .#..........# #.#AC: 4Str: 5 .#.##.###...# #.###.#EV: 12Int: 22 .#.##.# ##.#####.....#SH: 0Dex: 15 ......# #.......#XL:  4 Next: 65% Place: Dungeon:3 ###.### #######@#Noise: =--------  Time: 2601.5 (0.0)#)##W#d) +1 dagger (venom)#.##.#Cast: Shock#.##.##.#V9aj1#.##.##.#W   phantom#.##.. ###.###. #...####Aim: a phantom (dormant, 100% to hit)  The zap hits the phantom. _The phantom is lightly damaged. _The phantom misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V9aj67V9aj\8** _The phantom is lightly damaged. _The phantom misses you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning.  The phantom is lightly damaged.W9ajz @WYou are struck by an arc of lightning. The lightning grounds out.1----8/11 ----=2.5 (1 _The phantom hits you.W9aj:k Your spells (cast)TypeFailure Level a - ShockConjuration/Air3%1  d + Static DischargeConjuration/Air5%2  s - SwiftnessAir8% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitW9aj W9aj W9aj{ #######JYZero the Magician ......#W9ajy Deep Elf .####.# ##### ###Health: 21/25 ====================---- .####.###...# #..Magic: 8/11=================------- .#..........# #.#AC: 4Str: 5 .#.##.###...# #.###.#EV: 12Int: 22 .#.##.# ##.#####.....#SH: 0Dex: 15 ......# #.......#XL:  4 Next: 65% Place: Dungeon:3 W9ajX ###.### #######@#Noise: ==-------  Time: 2602.5 (0.0)#)##W#d) +1 dagger (venom)#.##.#Cast: Shock#.##.##.##.##.##.#W   phantom#.##.. ###.###. W9ajg #...####The phantom is struck by an arc of lightning.  The phantom is lightly damaged.  You are struck by an arc of lightning. The lightning grounds out. _The phantom hits you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W9ajn #######JYZero the Magician ......#W9ajH *Deep Elf .####.# ##### ###Health: 21/25 ====================---- .####.###...# #..Magic: 8/11=================------- .#..........# #.#AC: 4Str: 5 .#.##.###...# #.###.#EV: 12Int: 22 .#.##.# ##.#####.....#SH: 0Dex: 15 ......# #.......#XL:  4 Next: 65% Place: Dungeon:3 ###.### #######@#Noise: ==-------  Time: 2602.5 (0.0)#)##W#d) +1 dagger (venom)#.##.#Cast: Shock#.##.#W9aj T#.##.##.##.#W   phantom#.##.. ###.###. #...####The phantom is struck by an arc of lightning.  The phantom is lightly damaged.  You are struck by an arc of lightning. The lightning grounds out. _The phantom hits you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W9aj3 X **W9aj  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning.  The phantom is moderately damaged.You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.  The phantom is heavily damaged.W9aj [9aj %9[9aj G====[9aj9 [9ajf [9aj [9ajA [9aj. [9ajV [9aj [9ajI! [9aj! 22=10/13====[9aj." [9aj[# [9aj# [9aj# [9aj% [9aj/% [9aj% [9aj& [9aj& [9aj)' [9ajG( 3==1====[9aj( [9aj* [9aj@* [9aj* [9aj9, ,[9ajs, [9ajC- [9aj- [9aj- [9aj/ [9aj_/ R4==[9aj/ c2====[9aj/ [9aj0 [9aja1 [9aj1 [9aj2 [9aj2 [9aj@3 [9aj:4 [9ajx4 [9aj4 [9ajf7 n _You start resting.Magic restored.[9aj> r5==--[9ajF 049.5 (43.0)[9ajI T3====[9ajI 6--50.5 (44 _[9aj>N [9aj#O \9ajwI\9aj5{\9aj{\9aj'|9=\9ajX|\9aj|\9aj&}X6==\9aj}\9ajp~\9aj~\9aj \9aj B\9ajM\9aj\9aj\9aj\9aj(K7=\9aj\9ajv\9aj\9aj \9ajR\9aj\9aj\9aj#\9aj\9ajˉ\9aj_8==9== _You start resting.HP restored.\9aj֞\9ajˤ-69.5 (19\9aj!30==70.5 (20 _\9aj۫\9aj^\9ajI\9aj .=\9ajK/\9aj0\9aj0\9aj4X\9ajJR\9ajaLB\9ajM\9ajN\9ajN\9ajP\9ajYP\9ajP\9ajQ\9ajR\9aj1S\9aj|T\9ajT\9ajzU\9aj_V\9ajV\9aj!W\9ajX\9ajX\9ajGY\9ajyZ\9ajZ\9aj%[\9aj\\9ajN\\9aj\\9aj^\9ajV^\9aj^\9aj_\9aj_\9ajJ`\9aja\9aja\9ajtb\9ajc\9ajc\9ajd\9aje\9aje\9ajf\9ajg\9ajh\9aj`h\9ajzi\9aji\9aj=j\9ajk\9aj#l\9aj~l\9ajn\9ajRn\9ajn\9ajbp\9ajp\9ajp\9aj$r\9ajbr\9aj%s\9aj3t\9ajt\9ajt\9ajv\9ajv\9ajKw\9ajx\9ajby\9ajy\9ajz\9aj5{\9aj{\9aj9}\9ajp}\9aj ~\9aj:\9ajv\9aj;\9aj\9ajā\9aj\9aj\9aj\9ajA\9ajM\9ajօ\9aj]\9aj8\9ajm\9ajLJ\9aj|\9aj\9ajي\9aj\9aj\9ajE\9aj\9aj\9ajI\9ajk\9ajՏ\9ajG\9aj\9ajƑ\9ajb\9ajH\9aj,\9ajmB\9ajɖ\9aj\9ajl\9ajv,\9aj\9aj\9ajC\9aj\9aj\9ajқ\9aj\9aj&\9ajX\9aj\9aj̞\9aj\9ajW\9aj@\9ajt\9aj͠\9aj&\9aj]\9aj\9aj\9aj\9aj \9aj \9aj@\9aj\9aj\9aj\9aj\9aj1\9ajg\9aj\9aj\9aj\9aj=\9aj\9aj\9aj3\9aj\9ajR\9aj\9aj\9aj$,\9aj\9ajʱ\9aj\9aj\9aj\9aj\9ajB\9aj,\9aj \9aj2\9aj{\9ajع\9ajѺ\9aj\9ajp\9aj\9aj\9aj3\9aj\9ajU\9aj\9ajB\9aj\9aj\9aj\9aj\9aj[\9aj\9aj>\9aj~\9aj\9aj0,\9aj\9aj,\9aj\9aj\9aj\9ajB\9aji,\9ajB\9ajX\9ajn\9ajX\9ajW _You start waiting.\9aj769.5 (9970.5 (100.0) _Done waiting.\9aj?3\9ajQ@\9aj@\9aj B\9aj\E\9ajiF,\9ajF\9ajYH\9ajoI\9ajI\9ajI\9ajJ\9ajL\9ajZL\9ajL\9ajN\9ajN\9ajN\9ajCO\9ajdP\9ajQ,\9ajR\9ajR\9aj T\9ajfT\9ajT\9ajU\9ajaV\9ajV\9ajW\9aj#X\9ajY\9ajZ\9ajQZ\9aj[\9aj\\9aj\\9aj]\9aj _\9aj_\9aj`\9ajW`\9ajQa\9ajb\9aj)b\9ajbb\9ajb\9ajxd,\9aje\9ajf\9aj9g\9ajg,\9ajh\9ajui\9aji\9ajj\9ajk\9ajdl\9ajl\9ajm\9ajm\9aj*o\9aj_o\9ajo\9ajp\9ajq\9aj%r\9ajpr\9ajs\9aju,\9ajtu\9ajev\9ajJw\9ajvw\9ajw\9ajgx\9ajx\9ajy\9aj]y\9aj;z\9ajz\9aj*{\9aj{\9ajn|\9aj},\9aj}\9aj[~\9aj\9aj;\9ajv\9aj\9aj=\9ajq\9ajԁ\9aj\9ajt,\9ajЄ\9aj^R  There is an empty arch of ancient stone here.\9aj7\9aj5 _\9aj\9aj\9ajp\9ajŠ\9ajR  There is a fountain of clear blue water here.\9ajΗ.###.# .#####.# ....#.##.###.###.#... #...# ........ #.#.# ###∩## .#.##.. #⌠.⌠# .†.. ##@## 99.5 (29.0)#### #_.#..∩.∩..#._### ##...##⌠##...## ##ß ### ß## #...## ### #...# #.# #...# #.# #...# #.########## #######...######## #.##.#.....#\9ajk\9aj.800.5 (30\9aj%\9ajZ _Found a glowing silver altar of Zin and a broken altar of Ashenzari.]9ajst_]9ajRu,]9aj)z~  There is an empty arch of ancient stone here.]9aj{ _]9aj{]9aj|]9aj6~]9aj~]9aj~]9aj]9aj8,]9ajЂ]9aj]9aj,]9ajW]9ajR  There is an empty arch of ancient stone here.]9aj]9aj _]9aj]9aj']9aj]9ajЌ]9ajZ]9aj ]9ajǏL There is an empty arch of ancient stone here.]9aj]9aj _]9aj ]9aj]9aj]9aj]9ajŔ]9aj[X]9aj?]9aj]9aj(]9aj]9ajR  There is an empty arch of ancient stone here.]9aj]9ajf _]9aj]9ajo]9aj]9aj#]9aj]9ajJ  There is an empty arch of ancient stone here. _]9aj]9ajf]9aj]9aj]9ajL]9aj(]9ajo]9aj]9aj]9aj]9aj]9ajg]9aj!]9aj,]9aj^]9aj-]9aj5]9ajm]9aj]9aj]9aj]9aj]9aj ]9aj]9aj]9aj(]9aj]9aj~]9aj,]9aj]9aj]9aj]9aj]9aj9]9aj]9aj]9aj]9aj]9aj]9aj,]9ajU]9aj]9aj,]9aj]9aj?]9aj]9aj]9aj3]9aj,]9aj/]9aj]9aj]9ajz,]9aj]9aj]9aj,]9aj]9aj^]9aj]9aj]9aj ]9aj]9aj]9aj]9aj]9aj+]9aj,]9aj]9aj^]9aja]9aj]9aj]9aj]9aj]9aj]9aj]9ajT ]9aj ,]9ajv ]9aji ]9aj! ]9ajE ]9aj ]9aj ]9ajc]9aj]9aj]9aj]9aj]9aj]9ajC]9aj]9aj]9aj]9aj]9aj]9ajN]9ajj]9aj]9aj~V _There is an empty arch of ancient stone here.  Things that are here:]9ajl?  a +0 club; a +0 scale mail]9ajd]9aj _]9aj$]9aj]9aj,]9aj]9aj]9aj]9aj]9ajD]9aj4]9aj& ]9ajZ ]9aj ]9ajx!]9aj"]9aj #]9aj#]9aj %]9aj%]9aj &]9aj&]9aj}']9aj(,]9ajq)]9ajh*]9aj+%  ]9aj+AYou encounter an adder.]9aj:7 #)##.# #.##.# #.##.# #.##.# #.##.# #.##.. ###.###. ##...#####. ###.@.....##. #.......#.###. ]9aj7 ######### #.#).##.#...#.Shock#.......# # #..#........ #.#.#####.# #.#.......S... #### ###.......# #.#.##..#.##.. ##ß## S   adder (wandering) ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..  #.##..........##### ##...#]9aj(@Y49.5 (49S.]9aj@7S.]9ajEFS]9ajJ-50.5 (50]9ajvM]9ajO/ _The adder hisses angrily.^9aj} #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 30/30 ======================== #.# #.# Magic: 12/13 ======================-- #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 38% Place: Dungeon:3 ###.@.....# #. Noise: ---------  Time: 2850.5 (0.0) #....**.#.## #. d) +1 dagger (venom)  ######### #.#)^9aj{_.##*#... #. Cast: Shock  #.......# # #..#..S..... #.  #.#####.# #.#........... #### ###.......# #.#.##..#.##.. ##ß## S   adder ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..  #.##..........##### ##...#You encounter an adder. _The adder hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (69% to hit)^9ajxEJ#)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 30/30 ========================#.##.# Magic: 12/13 ======================--#.##.# AC: 4Str: 5#.##.. EV: 12Int: 22^9ajpF###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 38% Place: Dungeon:3###.@.....##. Noise: ---------  Time: 2850.5 (0.0)#....**.#.###. d) +1 dagger (venom)######### #.#).##*#...#. Cast: Shock#.......# # #..#..**.... #.^9ajG#.#####.# #.#.......*... #### ###.......# #.#.##..#.##.. ##ß## S   adder ...†...##.# #.#.....†.. ##...# ^9ajKH###.##.##.###.......#### #_.#..#.##..........#######...#You encounter an adder. _The adder hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  ^9ajHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (69% to hit)^9aj<hS. _The adder hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (69% to hit)  The zap misses the adder.^9aj!3w^9aj ....w   ribbon worm (wandering)S   adder^9aj3=1.5 (1^9aj^9aj\ _You encounter a ribbon worm.^9ajE #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 30/30 ======================== #.# #.# Magic: 11/13 ====================---- #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 38% Place: Dungeon:3 ###.@.....# #. Noise: =--------  Time: 2851.5 (0.0) #....**.#.## #. d) +1 dagger (venom)  ######### #.#)^9aj8.##S#... #. Cast: Shock  #.......# # #..#........ #.  #.#####.# #.#........w.. #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm (wandering) ...†...##.# #.#.....†.. ##...# S   adder ###.##.##.###.......#### #_.#..  #.##..........##### ##...#Aim: an adder (69% to hit)  The zap misses the adder. _You encounter a ribbon worm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_9aj7dS#The zap misses the adder. _You encounter a ribbon worm._9ajding: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (69% to hit)_9ajT S#_9aj?GS#*_9aj?**_9ajuD**_9aj *wAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)_9aj #)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 30/30 ========================#.##.# Magic: 11/13 ====================----#.#_9aj' #.# AC: 4Str: 5#.##.. EV: 12Int: 22###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 38% Place: Dungeon:3###.@.....#_9aj #. Noise: =--------  Time: 2851.5 (0.0)#....**.#.###. d) +1 dagger (venom)######### #.#).##*#...#. Cast: Shock#.......# # #..#..**.... #.#.#####.# #.#.......**.. #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm _9ajq %...†...##.# #.#.....†.. ##...# S   adder ###.##.##.###.......#### #_.#..#.##..........#######...#Shift-Dir - straight line_9aj yAim: a ribbon worm (wandering, hasn't noticed you, 94% to hit)  The zap hits the adder.  _9aj rThe adder is heavily wounded.The zap hits the ribbon worm.  _9ajߥ PThe ribbon worm is moderately wounded._9ajr+ mS.w._9ajU/ 1..._9aj2 22.5 (1 __9aj8 _9aj9 `9aj_  #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 30/30 ======================== #.# #.# Magic: 10/13 ==================------ #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 38% Place: Dungeon:3 ###.@.....# #. Noise: =--------  Time: 2852.5 (0.0) #....*S.#.## #. d) +1 dagger (venom)  ######### #.[33`9aj& m#).##*#... #. Cast: Shock  #.......# # #..#..**.... #.  #.#####.# #.#.......w... #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# S   adder ###.##.##.###.......#### #_.#..  #.##..........##### ##...#The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`9aj^ {Aim: a ribbon worm (moderately wounded, 94% to hit)`9aj#)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 30/30 ========================`9ajx#.##.# Magic: 10/13 ==================------#.##.# AC: 4Str: 5#.##.. EV: 12Int: 22###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 38% Place: Dungeon:3###.@.....#`9aj#. Noise: =--------  Time: 2852.5 (0.0)#....**.#.###. d) +1 dagger (venom)`9aj######### #.#).##*#...#. Cast: Shock`9aj@#.......# # #..#..**.... #.#.#####.# #.#.......*... #### `9aj0###.......# #.#.##..#.##.. ##ß## w   ribbon worm `9aj...†...##.# #.#.....†.. ##...# S   adder ###.##.##.###.......#### #_.#..`9aj/#.##..........#######...#`9aj JAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`9ajLShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The zap misses the adder. The zap hits the ribbon worm.  `9ajMThe ribbon worm is heavily wounded.a9aj18S.a9aj39w.a9aj:-..a9aj:...a9aj<Z29-3.5 (1a9aj Ba9aj*D  a9ajhDPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 94% to hit)  a9ajDThe zap misses the adder. The zap hits the ribbon worm.  The ribbon worm is heavily wounded. _The adder bites you.a9ajS Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air4%2  s - SwiftnessAira9ajO7%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exita9aj a9aj a9ajc J#)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 29/30 =======================-#.##.# Magic: 10/13 ==================------#.##.# AC: 4Str: 5#.##.. EV: 12Int: 22a9aj ###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 38% Place: Dungeon:3###.@S....##. Noise: =--------  Time: 2853.5 (0.0)#.......#.###. d) +1 dagger (venom)######### #.#).##.#...#. Cast: Shock#.......# # #..#...w.... #.#.#####.# #.#........... #### a9ajN J###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# S   adder ###.##.##.###.......#### #_.#..#.##..........#######...#Aim: a ribbon worm (moderately wounded, 94% to hit)  The zap misses the adder. The zap hits the ribbon worm.  The ribbon worm is heavily wounded. a9ajy _The adder bites you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a9aj a9ajj 1#)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 29/30 =======================-#.#a9aj \#.# Magic: 10/13 ==================------#.##.# AC: 4Str: 5#.##.. EV: 12Int: 22###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 38% Place: Dungeon:3###.@S....#a9ajL #. Noise: =--------  Time: 2853.5 (0.0)#.......#.###. d) +1 dagger (venom)######### #.#).##.#...#. Cast: Shocka9ajs #.......# # #..#...w.... #.a9aj #.#####.# #.#........... #### a9aj 0###.......# #.#.##..#.##.. ##ß## w   ribbon worm a9aj *...†...##.# #.#.....†.. ##...# S   adder a9aj ###.##.##.###.......#### #_.#..#.##..........#######...#a9aj% Aim: a ribbon worm (moderately wounded, 94% to hit)  a9ajI The zap misses the adder. The zap hits the ribbon worm.  The ribbon worm is heavily wounded. _The adder bites you.  a9ajl Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a9aj a9aj .  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is almost dead.You are struck by an arc of lightning.  a9aj5 5The adder is struck by an arc of lightning.a9aj **  You kill the adder!a9aj9@.a9ajèq9/13 --45=4.5 (1a9ajǬa9ajU0 _The lightning grounds out.b9aj  #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 29/30 =======================- #.# #.# Magic: 8/13==============---------- #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 45% Place: Dungeon:3 ###.@.....# #. Noise: ==-------  Time: 2854.5 (0.0) #....**.#.## #. d) +1 dagger (venom)  ######### #.#)b9aj[m.##*#... #. Cast: Shock  #.......# # #..#..*w.... #.  #.#####.# #.#........... #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..  #.##..........##### ##...#You kill the adder! _The lightning grounds out.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)b9ajG #)##.# JYZero the Magician#.##.# Deep Elf#.##.# Health: 29/30 =======================-#.##.# Magic: 8/13==============----------#.##.# AC: 4Str: 5#.##.. EV: 12Int: 22###.###. SH: 0Dex: 15##...#####. XL:  5 Next: 45% Place: Dungeon:3###.@.....##. Noise: ==-------  Time: 2854.5 (0.0)#....**.#.###. d) b9aj +1 dagger (venom)######### #.#).##*#...#. Cast: Shock#.......# # #..#..**.... #.#.#####.# #.#.......*... #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..#.##..........#######...#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.9aj mb9ajo 4w.b9ajv 3....b9ajR :-5.5 (1 _b9aj b9aj c9ajC #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 29/30 =======================- #.# #.# Magic: 7/13============------------ #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 45% Place: Dungeon:3 ###.@.....# #. Noise: =--------  Time: 2855.5 (0.0) #....**.#.## #. d) +1 dagger (venom)  ######### #.#)c9ajj[m.##*#... #. Cast: Shock  #.......# # #..#..w..... #.  #.#####.# #.#........... #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..  #.##..........##### ##...#The zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)c9aj; #)# #.# JYZero the Magician #.# #.# Deep Elf #.# #.# Health: 29/30 =======================- #.# #.# Magic: 7/13============------------ #.# #.# AC: 4Str: 5 #.# #.. EV: 12Int: 22 ###.# ##. SH: 0Dex: 15 ##...#### #. XL:  5 Next: 45% Place: Dungeon:3 ###.@.....# #. Noise: =--------  Time: 2855.5 (0.0) #.......#.## #. d) +1 dagger (venom)  ######### #.#).##c9ajS[40m.#... #. Cast: Shock  #.......# # #..#..†..... #.  #.#####.# #.#........... #### ###.......# #.#.##..#.##.. ##ß## w   ribbon worm ...†...##.# #.#.....†.. ##...# ###.##.##.###.......#### #_.#..  #.##..........##### ##...#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  The zap hits the ribbon worm.  You kill the ribbon worm!c9aj #)# #. #.# #. #.# #. #.# #. #.# #. #.# #. ###.# ##.  #.  #. #....**.#.## #.   *#...   # **....   c9aj*...   † †..   #_.#..     c9aj#d...†..c9ajP-l76.5 (1Shock _c9aj2c9aj3c9aj e30=8== _HP restored.c9aj c9aj c9aj =9====c9aj c9ajN c9aj. c9aj c9aj= c9aj8 c9aj c9aj p10/13====c9ajٝ c9ajo c9aj c9aj c9aj c9ajס c9aj c9aj. c9aj c9ajg c9aj 1====c9aj \2====c9aj ,c9aj, c9aj 3==== _Magic restored.c9ajY Bc9aje c9aj C  You see here a +0 short sword.c9aj c9ajK A== _c9ajN c9ajN c9aj ,c9aj ,c9aj` c9aj c9aj c9aj c9aj c9aj c9aj< c9aj c9aj c9ajG c9aj{ c9aj g  You see here a hobgoblin skeleton.c9aj c9aj^  _c9aj c9aj c9aj c9aj c9aj c9ajuc9ajxc9ajc9ajc9ajc9aj c9aj% c9ajW c9aj c9ajIc9ajc9ajc9ajc9ajc9ajc9ajZc9aj c9aj(Bc9aj(c9aj )c9aj*c9aj,} _h - 2 scrolls labelled FOAPIP DICKU (gained 1)c9aj'.3c9aj1/c9aj0c9aj2c9aj2c9aj3c9aj5c9aj6c9aj6c9aj7c9ajqK#.##.#  #.# #.... #.# #.# #.....##..  ###.# #..... ##. ##...#### #...# #.# #.......# #...# #.# ......#.###...####.### #).##.#..........#...#  #..#..†.........@#.#.#  - #..............#####∩## ## #.##..#.##....##ß##⌠.⌠##ß## #.....÷......##...##.##...## c9aj1L......####...#_.#..∩.∩..#._# ..##### #...##...##⌠##...## #.# #....##ß#######ß##.# ##...### ### ..## #...# #.#c9ajVQ096.5 (40.0)c9ajUF-7.5 (41c9ajiZc9ajP\W _p - a fuming red potiond9ajId9ajd9ajd9aj nd9aj d9aj9 d9aj i  You encounter a hobgoblin.d9aj/ #.# #.# #.# #.....##.# #.# #....g##.# #.# #.....##.## #.# #.....##..#  ###.# #..... ##.#  ##...#### #...# #.#  ###.......# #...# #.#  #.......#.###..@####.###  #.#).##.#..........#...#  #.#..#..†..........#.#.# Shock  #.#..............#####∩## ##  #.#.##..#.##....##ß##⌠.⌠##ß## d9aj #.#.....÷......##...##.##...##g   hobgoblin (asleep) ##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.# #....##ß#######ß##d9ajM119.5 (2.0)d9aj>4900.5 (3 _d9ajDd9ajPEe9aj; O #.# #.#  JYZero the Magician #.# #.....##.#  Deep Elf #.# #....g##.#  Health: 30/30 ======================== #.# #....*##.##  Magic: 12/13 ======================-- e9aj #.# #....*##..#  AC: 4Str: 5  ###.# #...*. ##.#  EV: 12Int: 22  ##...#### #..*# #.#  SH: 0Dex: 15 e9aj  ###.......# #..*# #.#  XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###  Noise: ---------  Time: 2900.5 (0.0)  #.#).##.#..........#...#  d) +1 dagger (venom) e9aj>! #.#..#..†..........#.#.#  Cast: Shock  #.#..............#####∩## ##  #.#.##..#.##....##ß##⌠.⌠##ß## e9aje! #.#.....÷......##...##.##...##  g   hobgoblin (asleep) e9aj!##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.# #....##ß#######ß## e9aj!_p - a fuming red potion _You encounter a hobgoblin.e9aj!RAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclee9aj "cShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)e9aj[ *ge9aj{.gAim: a hobgoblin (asleep, 100% to hit)e9ajsF (e9aj&I #.##.#JYZero the Magician#.# #....*##.#Deep Elf#.# #....*##.#Health: 30/30 ========================#.# #....*##.##Magic: 12/13 ======================--#.# #....*##..#AC: 4e9ajI Str: 5###.# #...*. ##.#EV: 12Int: 22##...#### #..*# #.#SH: 0Dex: 15  e9aj.J ###.......# #..*# #.#XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###e9ajVJ ONoise: ---------  Time: 2900.5 (0.0)  #.#).##.#..........#...#d) +1 dagger (venom)e9ajJ #.#..#..†..........#.#.#Cast: Shock  e9ajJ #.#..............#####∩## ###.#.##..#.##....##ß##⌠.⌠##ß##e9ajJ n#.#.....÷......##...##.##...##e9ajJ `g   hobgoblin e9ajK K##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.#e9aj8K #....##ß#######ß##e9ajZK JAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclee9ajK Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.e9ajs  .gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin shouts!e9aji ?.......e9ajd ;==1.5 (1 _e9ajw e9aj f9ajo)  #.# #.#  JYZero the Magician #.# #.....##.#  Deep Elf #.# #.....##.#  Health: 30/30 ======================== #.# #...g.##.##  Magic: 11/13 ====================---- #.# #...*.##..#  AC: 4Str: 5  ###.# #...*. ##.#  EV: 12Int: 22  ##...#### #..*# #.#  SH: 0Dex: 15 f9ajG* ###.......# #..*# #.#  XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###  Noise: ==-------  Time: 2901.5 (0.0)  #.#).##.#..........#...#  d) +1 dagger (venom)  #.#..#..†..........#.#.#  Cast: Shock  #.#..............#####∩## ##  #.#.##..#.##....##ß##⌠.⌠##ß##  #.#.....÷......##...##.##...##  g   hobgoblin ##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.# #....##ß#######ß## The hobgoblin is lightly wounded. f9aj*_The hobgoblin shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 82% to hit)f9ajO#.##.#JYZero the Magician#.# #...*.##.#Deep Elf#.# #...*.##.#Health: 30/30 ========================#.# #...*.##.##Magic: 11/13 ====================----#.# #...*.##..#AC: 4Str: 5###.# #...*. ##.#EV: 12Int: 22f9ajP%##...#### #..*# #.#SH: 0Dex: 15  ###.......# #..*# #.#XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###Noise: ==-------  Time: 2901.5 (0.0)  #.#).##.#..........#...#d) +1 dagger (venom)#.#..#..†..........#.#.#Cast: Shock  #.#..............#####∩## ###.#.##..#.##....##ß##⌠.⌠##ß###.#.....÷......##...##.##...##f9ajWQ{g   hobgoblin ##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.##....##ß#######ß##Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 82% to hit)  f9ajRiThe zap hits the hobgoblin.  The hobgoblin is almost dead.f9ajG.gf9aj8.....f9aj:-2.5 (1 _f9ajf9ajf9aj(e  #.# #.#  JYZero the Magician #.# #.....##.#  Deep Elf #.# #.....##.#  Health: 30/30 ======================== #.# #.....##.##  Magic: 10/13 ==================------ #.# #...g.##..#  AC: 4Str: 5  ###.# #...*. ##.#  EV: 12Int: 22 f9aje  ##...#### #..*# #.#  SH: 0Dex: 15  ###.......# #..*# #.#  XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###  Noise: =--------  Time: 2902.5 (0.0)  #.#).##.#..........#...#  d) +1 dagger (venom) f9aje % #.#..#..†..........#.#.#  Cast: Shock  #.#..............#####∩## ## f9aje g #.#.##..#.##....##ß##⌠.⌠##ß##  #.#.....÷......##...##.##...##  g   hobgoblin f9ajf ##.......####...#_.#..∩.∩..#._# .....##### #...##...##⌠##...## ##.#.# #....##ß#######ß## The zap hits the hobgoblin. _The hobgoblin is almost dead.Aiming: Shock (safe; 3% risk of failure)  f9ajg ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)f9aj  #.# #.#  JYZero the Magician #.# #.....##.#  Deep Elf #.# #.....##.#  Health: 30/30 ======================== #.# #.....##.##  Magic: 10/13 ==================------ #.# #...†.##..#  AC: 4Str: 5  ###.# #..... ##.#  EV: 12Int: 22  ##...#### #...# #.#  SH: 0Dex: 15 f9ajD  ###.......# #...# #.#  XL:  5 Next: 47% Place: Dungeon:3  #.......#.###..@####.###  Noise: =--------  Time: 2902.5 (0.0)  #.#).##.#..........#...#  d) +1 dagger (venom)  #.#..#..†..........#.#.#  Cast: Shock  #.#..............#####∩## ##  #.#.##..#.##....##ß##⌠.⌠##ß##  #.#.....÷......##...##.##...##  g   hobgoblin ##.......####...#_.#..∩.∩..#._# f9aj X.....##### #...##...##⌠##...## ##.#.# #....##ß#######ß## Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 82% to hit)  f9aj  `The zap hits the hobgoblin!  You kill the hobgoblin!f9aj+  #.# #.#  #.# #...*.##.#  #.# #...*.##.#  #.# #...*  #.# #...* f9aj i ###.# #...*. ##.#   #..*# #.#   #..*# #.#    #.#)    f9aj ∩##     _.#..∩.∩..#._ f9aj7 " f9aj f...†...f9aj l83.5 (1Shock _f9aj f9aj0 g9aj4{g9aj{g9ajG|g9aj~g9ajhb1==g9ajg9ajg9ajÃg9ajI,g9ajg9ajBg9aj 2====g9aj,g9ajIg9ajg9ajg9ajѐg9ajT3====g9ajTg9ajg9aj$g9ajyg9ajYg9ajg9aj*g9ajtg9aj"g9aj,g9ajg9aj8g9ajg9aj<:==g9ajg9ajug9aj)g9ajpg9ajrg9ajg9ajg9ajQg9ajҮXg9ajg9ajg9ajOg9aj{g9ajͱg9aj g9ajسg9aj g9ajjg9ajg9ajg9ajʶg9aj+g9ajg9ajfg9ajg9ajg9aj g9ajg9ajg9ajg9ajg9ajg9ajZg9ajGg9ajWg9ajg9ajkg9ajQg9ajug9ajg9ajg9ajg9ajg9ajg9ajTg9ajUg9ajfg9ajg9ajg9ajg9ajg9ajg9ajg9ajg9ajg9aj/g9ajg9ajg9ajg9ajNg9aj"g9aj+g9ajg9ajg9ajOg9ajDg9ajg9aj g9ajg9ajg9ajUg9aj?g9ajg9aj9g9aj'g9ajg9aj}g9ajEg9aj g9aj g9aj) g9aj g9ajg9ajg9ajg9ajg9ajg9ajfg9ajb......†.....................###.. g9aj+ ....#.................##..##.#... g9aja x....######.#...#.#######..###.#.. g9aj ..#.# #.#...#.# #..##...## g9aj!....# #.#...#.# #.....#.# g9aj7!##### #.#...#.# ##.##...#g9ajb! g9aj!#.#...#.# #.######g9aj! g9aj"\#.......########.#######g9aj)" g9ajT"s###....@.......#.##.....g9aj|"-g9aj"39.5 (3g9aj" 6.0)g9aj" g9aj#g9ajB#B#######.#.##.####g9ajk# g9aj#i#.####. #.......#g9aj# g9aj#J# .. ####.##..g9aj$ g9aj8$... #g9aja$ .####g9aj$ g9aj$g#.#. #.....g9aj % g9aj?%'.... #.....g9ajk% g9aj%x##.#> ##g9aj% #### g9aj%!g9aj+g9aj FG-40.5 (37g9aj_Kg9ajM; _Found a stone staircase leading down.g9aj g9aj, g9aj g9aj g9aj  g9aj Bg9aj Bg9aj g9aj ,g9ajH g9aj g9aj g9aj[ g9aj g9ajZ! g9aj[" ,g9aj## g9aj~$ g9aj$ g9aj/% g9ajz% g9aj' g9aj( Bg9aj) g9ajz* g9aj* g9aj+ g9aj, g9aj0 Bg9aj1 g9aj8 g9aj9 ,g9ajO: g9aj: ,g9ajm; g9ajH< g9aj< g9aj = g9ajn= g9aj> g9aj*@ ,g9aj@ g9ajB g9aj+C g9ajtC g9ajXD g9ajO .†.....>.......#.................#..........######.#...#.######g9ajO ..........#.# #.#...#.# ########......# #.#...#.#  #######.###### #.#...#.# ##.....#.######### #.#...#.# .....#.#..# #....... ##.#.....# #@# ###......#.###.### ####.###......####<###.# #......#.####.#  #.....# #.##.#.#.##...#  ####### # #.#........# ..###.##.#.# .... #......# .##.. ####.#>##. #.. #.#...You pick up a parchment of Hailstorm and begin reading...g9ajS -56.5 (16g9ajDV ,7.5 (17g9aj2Y g9ajZ B _You add the spell Hailstorm to your library.h9aj9h9aj3h9ajh9ajmh9aj,h9ajh9ajh9ajAh9ajh9ajh9ajh9aj5h9aj,h9ajh9ajth9ajh9ajh9ajDh9ajh9ajUh9ajh9ajh9ajh9ajh9aj2h9aj{h9ajh,h9ajh9ajeM _You now have 174 gold pieces (gained 8).h9ajh9aj%h9ajZh9ajh9ajth9ajh9ajh9ajh9ajh9ajh9ajh9ajh9aj1h9ajsh9ajh9ajh9ajh9ajUh9ajh9ajh9ajh9ajh9ajh9ajsh9ajuh9ajh9ajh9ajh9ajh9ajh9ajh9ajh9ajh9ajh9ajnh9ajh9aj,h9aj h9aj h9ajh9ajh9aj!h9ajh9aj,h9ajh9ajHh9aj,h9aju h9ajQ h9aj< h9ajz h9aj h9aj h9aj,h9ajh9ajh9aj h9aj  h9ajc 3You encounter a frilled lizard.h9aj h9aj (h9aj( h9aj)#.#.##..#####.#># h9aje) h9aj)#.#.##..# #.#... h9aj) h9aj,*#.#..#..# #.##### h9aj1 #.##.#..# ...  #.......# ...  #.......#  #..#.#..#  #....#..###...  #...##@.......  #...$....#####  #......#.# Shock #...#...... #...#..#.##.#.. ...#.# # l   frilled lizard (asleep)#. ....#. ###l# h9aj6-81.5 (24h9aj8,2.5 (25h9aj6>h9aj`@+ _Found 11 gold pieces.i9ajd] #.#.>#  #.#.##..#   #.#..#..#   #.##.#..# ...  #.......# ...  #.......# #..#.#..# #....#..###...  #...##@.......  #...$....#####  #......#.# i9aj] #...#......  #...#..#.##.  #.. ...#.# #  #. .... #. ###l#i9ajv #.#.>#  #.#.##..#   #.#..#..#   #.##.#..# ...  #.......# ...  #.......# #..#.#..# #....#..###...  #...##@.......  #...$....#####  #......#.# i9aj% #...#...... #...#..#.##. #.. ...#.# #  #. .... #. ###l# i9aj(i9aji9aji9aje _A frilled lizard is nearby!i9ajzJ  #.#.##..#####.#>#  JYZero the Magician #.#.##..# #.#...  Deep Elf #.#..#..# #.#####  Health: 30/30 ======================== #.##.#..# ...  Magic: 12/13 ======================-- #.......# ...  AC: 4Str: 5 #.......# EV: 12Int: 22 #..#.#..# SH: 0Dex: 15 #....#..###...  XL:  5 Next: 48% Place: Dungeon:3 #...##@.......  Noise: ---------  Time: 2982.5 (0.0) #...9ajL v0;1m$.*..#####  d) +1 dagger (venom) #.....*#.#  Cast: Shock #...#.*....  #...#.*#.##.  #.. ..*#.# #  l   frilled lizard (asleep) #. ..*. #. ###l# _Found 11 gold pieces. _A frilled lizard is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)i9aj | #.li9aj ;#*i9aj#S -*.j9ajU*lAim: a frilled lizard (asleep, 100% to hit)j9ajy #.#.##..#####.#>#  JYZero the Magician #.#.##..# #.#...  Deep Elf #.#..#..# #.#####  Health: 30/30 ======================== #.##.#..# ...  Magic: 12/13 ======================-- #.......# ...  AC: 4Str: 5 j9ajy#.......# EV: 12Int: 22 #..#.#..# SH: 0Dex: 15 #....#..###...  XL:  5 Next: 48% Place: Dungeon:3 #...##@.......  Noise: ---------  Time: 2982.5 (0.0) j9ajz#...$....#####  d) +1 dagger (venom) #......#.#  Cast: Shock #...#......  #...#..#.##.  j9aj-zm#.. ...#.# #  l   frilled lizard (asleep) #. ....j9ajTz #. ###.#j9aj~zJAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclej9ajzShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!j9aj]~ #.#.>#         ...  j9aj~#.......# ...        j9aj*  *#.#  j9ajT* * j9aju#.. ..*#.#  j9ajd#. ..* j9ajr#. ###* j9ajZ *..j9aj .....j9ajxl=3.5 (1Shock _j9ajj9ajYj9ajZ j9aj j9aj j9aj nj9aj j9aj j9aj L3==j9aj. j9aj* j9ajU  #.#.##..# #.#... #.#..#..# #.##### #.##.#..# ...  #.......# ... #.......#  #..#.#..# #....#..###... #...##........ #...$@...#####-6.5 (3 #......#.# j9aj  #...#...... #...#..#.##. #.. ...#.# # #.. .... . #. ###.# # #. <#j9aj j9aj E-7.5 (4j9aj j9aj 9 _Found a stone staircase leading up.k9ajxIk9ajzk9aj}n  You encounter a frilled lizard.k9aj #.#.##..# #.#... #.#..#..# #.##### #.##.#..# ... #.......# ... #.......# #..#.#..# #....#..###... #...##. #...@....##### #......#.# #...#......Shock #...#..#.##. #......#.# # #..l.... .l   frilled lizard (asleep) #.####.## #  #9ajA37m. <#k9aj8N0l.k9aj~Nlk9aj+8.5 (1k9ajqk9aj1 _The frilled lizard hisses angrily.k9ajR _You see here 11 gold pieces.k9aj2  #.#.##..# #.#...  JYZero the Magician #.#..#..# #.#####  Deep Elf #.##.#..# ...  Health: 30/30 ======================== #.......# ...  Magic: 12/13 ======================-- #.......#  AC: 4Str: 5 #..#.#..#  EV: 12Int: 22 #....#..###...  SH: 0Dex: 15 #...##........  XL:  5 Next: 48% Place: Dungeon:3 #...@....#####  Noise: ---------  Time: 2988.5 (0.0) #...*k9aj2 ..#.#  d) +1 dagger (venom) #..*#......  Cast: Shock #..*#..#.##.  #..l...#.# #  #....... .  l   frilled lizard #.####.## #  #. <#  _The frilled lizard hisses angrily. _You see here 11 gold pieces.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (69% to hit)k9ajZ l*l9aj #.#.##..# #.#...  JYZero the Magician #.#..#..# #.#####  Deep Elf #.##.#..# ...  Health: 30/30 ======================== #.......# ...  Magic: 12/13 ======================-- #.......#  AC: 4Str: 5 #..#.#..#  EV: 12Int: 22 #....#..###...  SH: 0Dex: 15 #...##........  XL:  5 Next: 48% Place: Dungeon:3 #...@....#####  Noise: ---------  Time: 2988.5 (0.0) #......#9ajzm.#  d) +1 dagger (venom) #...#......  Cast: Shock #...#..#.##.  #..†...#.# #  #....... .  l   frilled lizard #.####.## #  #. <#  _You see here 11 gold pieces.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the frilled lizard.  You kill the frilled lizard!l9ajb:        ...   ...        l9aj$    #...*..#.#  #..*  #..* #..*  #..*....  l9ajS  #.  l9aj5^...†.l9aj?t9=9.5 (1Shock _l9ajsDl9ajEl9aj3==Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the frilled lizard. _You kill the frilled lizard! _You now have 185 gold pieces (gained 11).==l9ajnl9ajnl9aj#.......##..#.#..# . #....#..###... #...##........ #........##### #......#.#### #...#.......# #...#..#.##.# #..†...#.##@# -l9aj<30012.0)#........# #.####.####.......[#. .<# #############l9ajeH  l9aj9   l9aj E l9ajl9ajTF-2.5 (13l9ajl9ajD- _Found a leather armour.m9aj&Im9ajm9ajm9aj>m9aj,m9ajvm9ajm9ajm9aj=m9aj m9ajTm9aj"m9aj#m9aj#m9aj%m9aj"',m9aj(m9ajv)m9aj*m9aj*m9aj+m9aj-m9aj=/,m9aj,0m9aj1m9aj2,m9aj3m9ajp5m9ajj6m9aj6m9ajO7m9aj8m9aj9m9aj*:m9aj:m9ajBBF  You see here a +0 leather armour.m9ajGCm9ajC _m9ajDm9aj Fm9ajGm9ajOGm9ajGm9ajQm9aj^7.....# #.#..# .... ### ..#..###..... #.. .##.........# #.# ......#####.# #.# ....#.#####.# #.. .#.......##.# #.####.# .#..#.##.##.# #...<..# †...#.##.##.# 15 ............####.# ###.####.......[.# .<# ###########  ####m9ajbm9aje,6.5 (14m9ajim9aj=k9 _Found a stone staircase leading up.m9aj 3m9aj m9aj m9aj ,m9aj ,m9aj m9aj_ m9aj8 m9aj m9aj m9aj m9aj< m9aj m9aj m9aj nm9aj m9aj^ m9aj m9aj9 m9ajr m9aj m9aj m9ajN! m9aj~" m9ajP# m9aj# m9aj# m9aj_% m9aj& m9ajf& m9aj& m9aj' m9aj( m9aj( m9aj?) m9aj* m9aj%+ m9ajW+ m9aj+ m9aj@- m9aj. ,m9aj. m9aj-0 m9aj0 m9aj0 m9ajx1 m9ajn2 m9ajV3 ,m9aj3 m9aj4 m9aj5 m9aj6 m9aj6 m9aj7 m9aj8 m9aj8 m9aj9 m9aj: m9aj: m9aj; m9ajZ; m9aj*< m9aj< m9aj< m9aj< m9aj@ m9aj5A m9ajnA m9ajA m9ajC m9ajC m9aj#D m9aj[D m9ajoE m9ajE m9aj9F m9ajF m9aj H m9ajI ,m9ajI m9ajJ m9ajK m9ajK m9ajL m9ajmM m9ajM Bm9aj%O m9ajO ,m9ajqP m9ajQ m9ajR ,m9ajS m9aj4V R  There is a stone staircase leading down here.m9ajV m9ajW  _m9ajX m9ajY m9ajkZ m9ajZ m9aj[ m9aj\ m9aja] m9aj] m9aj] m9aj^ m9aj_ ,m9ajf` m9aja m9aj{b m9ajb m9aj!c m9ajg m9ajh m9ajh m9aji m9ajil m9ajm m9ajm ,m9ajo m9ajp m9aj3q m9ajq m9aj}s m9ajUt m9ajt m9ajt m9ajv m9ajv ,m9ajJw m9ajDy m9ajz ,m9ajz m9aj| m9aj} m9aj} m9aj~ m9aj- m9aj m9ajD m9aj m9aj m9aj ,m9aj m9aj m9aj& ,m9aj m9ajp m9aj{ ,m9ajI m9aj m9aj ,m9ajΏ m9aj m9ajّ m9aj m9aj m9ajT m9aj ,m9aj m9ajŧ m9ajF m9aj m9aj m9ajӯ Bm9ajD m9aj] m9aj0 m9ajz m9aj m9ajj m9ajI m9aj m9aj m9aj m9aj m9aj m9aj m9aj m9aj] ,m9aj m9aj m9aj m9aj m9ajG m9aj Xm9aj m9aj= m9aj ,m9ajM m9aj! m9ajf m9aj m9aj m9aj m9aj m9aj" m9aj m9aj m9ajK m9ajy m9aj m9aj m9aj m9aja m9ajI m9ajY ,m9aj m9aj m9aj ,m9aj< m9ajz m9aj m9aj m9ajG m9aj m9aj ,m9aj, m9aj m9aj m9aj% m9aj m9ajV m9aj0 m9ajm m9aj m9aj m9aj m9aj' m9aj nm9aj' m9aj2 m9aji m9aj m9aj9 m9ajg m9aj m9aj\ m9ajB m9aj m9ajs m9aj m9aj m9ajQ m9aj m9ajX m9aj m9aj m9ajn m9aj m9ajx m9aj m9ajh m9aj m9aj m9ajs m9aj m9aj? m9aj@! m9ajp" ,m9aj# m9aj% m9aj% m9aj& m9aj& m9ajZ( m9aj( m9aj( m9aj) m9aj * m9ajq* m9aj* m9aj* m9aj+ m9aj+ m9aj(, m9ajb, m9aj*- m9aju- m9aj- m9aj- m9ajs. m9aj. m9aj/ m9aj^/ m9ajc0 m9aj0 m9aj0 m9aj81 m9aj92 m9aj2 m9aj3 m9aj3 m9aj5 m9aj6 m9aj6 m9aj7 m9aj8 m9aj: ,m9aj: m9aj.< m9aj< m9aj9= m9aj= m9aj.? m9ajj@ ,m9aj@ m9ajA m9aj3B m9ajjB m9ajC m9aj0D m9ajE Bm9ajF m9ajiG ,m9ajG m9ajH ,m9ajH m9ajH m9ajI m9ajJ m9ajJJ m9ajJ m9ajK m9ajvL m9ajL m9ajM m9ajeN m9aj6O m9ajO m9aj,P m9ajQ m9ajPR m9ajR m9ajS m9aj4T m9ajT m9ajFU m9aj|U m9ajW m9ajW m9ajW m9ajX m9ajY m9ajZ m9ajZ m9aj6[ m9aji\ m9aj2] m9ajl] m9aj^ m9aj$_ m9aj_ m9aj8` m9aj` m9aja m9ajb m9aj c m9ajgc m9aj6d m9aje m9ajOe m9aje m9ajf m9ajg m9ajg m9aj!h m9aji m9ajj m9aj^j m9ajj m9ajk m9ajl m9ajl m9ajm m9ajGn m9ajn m9aj5o m9ajo m9ajp m9ajq m9ajr m9ajpr m9ajs m9aj3t m9ajt m9ajt m9ajdv m9ajv m9aj"w m9ajvw m9ajx m9ajy m9ajy m9ajlz m9aj'{ m9aj{ m9aj{ m9ajK| m9aj~ m9aj؆ ##.#.....# ....#  .###.....#  #.# #  ##.#.....# #)  #...###### .### .m9aj4 .#.# ..#  #...# #.#  #####  127.5 (111.0) #########  #.......# # m9aj~ B#.####..# ######. .....#..###......# #.##.......<###### #.####..##### m9ajӇ `#.......# #......##m9aj7 m9aj ,82m9aj3 m9ajz $ _Found a flail.n9ajUn9ajUn9ajOVn9ajxXn9ajYn9ajuYn9aj~]Xn9aj&^n9aje_n9aj`Bn9ajan9ajcXn9ajcn9aj%dn9aj~dn9ajTen9aj0fn9aj}fn9ajgn9aj~n=  You see here a +0 flail.n9ajon9ajxp _n9ajpn9ajrn9ajs,n9ajntn9ajun9ajwn9ajewn9aj=xn9ajn9ajn9ajZn9ajуn9ajn9ajn9ajn9ajn9ajAn9ajn9ajqn9ajYn9ajn9ajIn9ajn9ajޏBn9ajn9ajNn9ajn9ajn9aj#n9ajn9aj9n9ajn9ajn9aj1n9ajfn9ajЗn9ajMn9aj7,n9ajn9ajn9aj`n9ajn9ajn9ajn9ajSn9ajn9ajn9ajon9aj5n9ajn9ajn9ajn9ajn9ajan9aj n9ajƧn9ajn9ajn9ajҩn9ajn9ajn9ajūn9ajHn9ajn9ajn9ajn9ajSn9aj/n9ajׯn9ajn9ajtn9ajhn9ajn9ajQn9ajn9ajwn9aj,n9ajn9ajn9ajn9ajn9ajMn9ajn9aj;n9ajyn9ajn9aj&n9ajn9ajDn9ajn9ajn9aj/n9ajsn9ajпn9aj5n9aj,n9ajn9ajn9ajRn9ajn9ajn9ajrn9ajn9ajVn9ajn9ajn9ajn9ajn9ajFn9aj_n9ajn9ajpn9ajn9ajn9ajBn9aj...###.#  ..## #.#  .# #.#  ..####.###  .....#  .....#.#.# ## .#####∩## ##. ..##ß##⌠.⌠##ß###.##### .##...##.##...##@....# 67.5 (39.0) .#_.#..∩.∩..#._#.###.########## .##...##⌠##...##.# #..........## ..##ß#######ß##### #######.##..## ..### ### n9aj#.##....# ..# #.# #.#.....# ..# #.##.##....# ..# #.############.##..## ..######## #.##.#.....# ##...##n9aj[n9ajn9ajE _Done exploring.o9ajIo9aj....0.0)...........##..##...#....##....##.o9aj` ..o9ajo9ajo9ajE _Done exploring.p9aj1pp9ajwdLevel 3 of the Dungeon<<<<>>>>∩∩∩__(Press ? for help)#.# #.....##.##.# #.....##.###.# #...†.##..####.# #.....###.###...######...## #.####.......# #...# #.##.......#.###...####.############ #.#).##.#..........#...#p9ajex#.......# #.#..#..†..........#.#.# ######## #.#####.# #.#..............#####∩## ##...###.####.......# #.#.##..#.##....##ß##⌠.⌠##ß###.######......†...##.# #.#.....÷......##...##.##...##@....###.####.##.##.###.......####...#_.#..∩.∩..#._#.###.###########.# #.##..........##### #...##...##⌠##...##.# #..........###.# #.......###.#.##....##ß#######ß##### #######.##..###.# #.#####.###.#.###...#######.##....#p9ajx#.# #.......##....###...##.##.#.....##.# #######...>....##...#p9ajxh#.##.##....###.# #..............##...#p9ajx#.############.##..###..# #..............########...######## #.##.#.....# ##...##p9ajx#.## #.....>........#.................####.#.#......# ##.##p9aj)yj#.## #................†.....................###.....# #.###..## #......>.......#.................##..##.#......# #.#p9aj A stone staircase leading down (D:3) #.# #######...>....# #...# #.##.##....###.# #..............# #...# #.############.##..###..# #..............########...######## #.##.#.....# ##...###.## #.....>........#.................####.#.#......# ##.###.## #................†.....................###.....# #.###..## #......>.......#.................##..##.#......# #.##....# #..............######.#...#.#######..###.#.....# #)###..## #............#.# #.#...#.# #..##...###### #.#####.# #########......# #.#...#.# #.....#.##...#.# #######.###### #.#...#.# ##.##...####.# ##.######### #.#...#.# #.###### #.#p9aj 9 #.##)......#.#.#.......# #.......########.###########.# #....###.#.....#.#####.# ###............#.##.......# #.###### #.###.###.#####.###......#######.#.##.####..# ######. #<###.# #.##......#.####.# #.#.......#..###......#  #.....# #.##.##.#.#.##...# #.####.##.......<######  ####### #.##.##.#........# #.# #.####..#####  #.......###.##.#.# #.# #.......#  ##.......##......# #.# #......##  #.#.##..#####.#>.# ########  #.#.##..# #.#..# #.#..#..# ###.#######.### #.##.#..# #.....# #.#q9ajRq9ajm...###.#JYZero the Magician ..## #.#Deep Elf ..# #.#Health: 30/30 ======================== ..####.###Magic: 13/13 ======================== .....#...#AC: 4Str: 5 .....#.#.# #####EV: 12Int: 22 ...#####∩## ##...#SH: 0Dex: 15 ..##ß##⌠.⌠##ß###.#####XL:  5 Next: 49% Place: Dungeon:3 .##...##.##...##@....#Noise: ---------  Time: 3167.5 (0.0) .#_.#..∩.∩..#._#.###.##########d) +1 dagger (venom) q9ajn=.##...##⌠##...##.# #..........## Cast: Shock ..##ß#######ß##### #######.##..## ..#######.##....# ..##.##.#.....# ..##.##.##....# ..##.############.##..## ..######## #.##.#.....# ##...## _Found a flail. _You see here a +0 flail. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.q9aj&oq9ajeoq9ajzq9aj܉ _q9ajkq9aj,q9ajq9aj1q9ajuq9aj֕q9ajkq9aj/q9ajq9ajМq9aj"q9ajˢq9aj q9ajq9aj֨q9ajnq9ajȩq9ajq9ajq9aj5q9ajtq9ajq9aj,q9ajɶq9ajq9ajշq9ajڼq9ajkq9ajq9ajNq9aj+q9ajq9ajq9aj^q9aj?q9aj,q9ajq9ajIq9ajXq9ajeq9ajq9ajq9ajq9aj,q9ajq9ajq9ajq9ajq9aj~q9ajq9aje,q9ajq9ajKq9ajpq9ajq9ajQq9ajq9aj`q9ajq9ajIq9aj5You see here a +0 flail.q9ajq9aj _q9ajMq9aj q9ajq9aj q9ajq9ajEq9ajq9ajq9ajq9aj%q9ajq9aj q9ajq9aj"q9aj#q9aj#q9aj%q9ajsEq9ajF,q9ajGq9ajJq9ajJBq9ajqMq9ajM,q9ajNq9ajPq9ajQq9ajgQq9ajQq9ajWq9ajEXq9ajXq9ajXq9aj_HThere is a stone staircase leading up here.q9ajV`q9aj*a _q9ajaq9ajlhXq9ajlq9ajl,q9aj mq9ajpq9ajaqq9ajqq9ajrq9ajwq9ajxq9ajxq9ajsyq9aj~q9aj#q9ajeq9ajq9aj:q9ajq9aj[q9ajq9ajq9ajq9ajq9ajFq9ajˎq9aj.Bq9ajq9ajKq9ajq9ajq9ajq9ajךq9aj,q9ajq9ajYq9ajq9ajq9aj7q9ajq9ajq9ajcq9ajE,q9ajҨ,q9aj#q9ajq9ajȶq9ajcq9ajq9ajηq9ajaq9aj̹q9ajq9aj-q9ajq9ajq9aj8q9ajq9ajq9aj q9ajq9aj.q9ajq9ajq9ajq9aj.q9aj!q9ajkq9ajq9ajq9ajq9aj,q9ajoq9ajPq9ajq9ajq9ajq9aj"q9ajq9aj,q9ajq9ajBq9ajR q9ajnq9aj#.......# #.......########.###### #.#####.# ###............#.##.... #.#####.###......#######.#.##.### #.##......#.####.# #.#....... #.##.##.#.#.##...# #.####.##. #.##.##.#........#.# #.### #.......###.##.#.#.# #.... ##.......##......# #.# #....  #.#.##..#####.#@#######.# #####240.5 (73.0)  #.#.##..# #.#.........#  #.#..#..# ###.#######.###  #.##.#..# #.....# #.#  #.......# #.....# #q9ajN.#  #.......# #.....# #.#  #..#.#..# #.....# ###.####  #....#..###.....# #......#  #...##.........## #.#.##.#q9aj#q9aj.)q9aj,c _There is a stone staircase leading down here.q9ajQ"q9aj (q9aj+q9aj2/q9aj481.5 (1.0) _q9aj7r9ajJ 4  You climb downwards.r9ajO$ #.g# ##  #..# .  #g.#.#  ###..#.##  # .......#  #. ......#  #..#.....#  #...@....#  #...##....#  #.#. ....#  .. .#..# #. ##..# .. .# gg 2 goblins (1 launcher, asleep) . . .# r9ajs:3.0 (2.5Shockr9aj=xr9aj)}  You encounter 2 goblins. _A goblin is carrying a +0 sling.r9aja _There is a stone staircase leading up here.s9aj`U%  JYZero the Magician #.g# ##  Deep Elf #..# .  Health: 30/30 ======================== #g.#.#  Magic: 12/13 ======================-- ###*.#.##  AC: 4s9ajUStr: 5 # ..*....#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 49% Place: Dungeon:4 s9ajV`#...@....#  Noise: ---------  Time: 3243.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock .. .#..#  s9ajV#. ##..#  .. .#  gg 2 goblins (1 launcher, asleep) . .  .# s9ajW[ _A goblin is carrying a +0 sling. s9aj7W_There is a stone staircase leading up here.  Aiming: Shock (safe; 3% risk of failure)  s9ajmWYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, 100% to hit)s9ajC g...*.*s9ajqX9.*s9ajkhL**.s9aj a#***s9aj{*#*#*..*...s9aj]##*.s9ajxr^#*#s9ajag#*.  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)t9aj{xJYZero the Magician#.*# ##Deep Elf#.*# .Health: 30/30 ========================#g*#.#Magic: 12/13 ======================--###.*#.##AC: 4Str: 5# ..*....#EV: 12Int: 22#. .*....#SH: 0Dex: 15#..#*....#XL:  5 Next: 49% Place: Dungeon:4t9ajyq#...@....#Noise: ---------  Time: 3243.0 (0.0)#...##....#d) +1 dagger (venom)#.#. ....#Cast: Shock.. .#..##. ##..#...#gg 2 goblins (1 launcher, 1 asleep)...#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.t9aj$ .g  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The goblin shouts!t9aj5g.t9ajb}.....ggwandering)t9aj: ;==4.0 (1 _t9ajt9ajat9ajZ P  JYZero the Magician #..# ##  Deep Elf #gg# .  Health: 30/30 ======================== #*.#.#  Magic: 11/13 ====================---- ###*.#.##  AC: 4Str: 5t9aj[ ? # ..*....#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 49% Place: Dungeon:4 #...@....#  Noise: ==-------  Time: 3244.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock t9aj[ J.. .#..#  #. ##..#  .. .#  gg 2 goblins (1 launcher, 1 wandering) . . t9aj\  .# The goblin is moderately wounded. t9ajG\ _The goblin shouts!  Aiming: Shock (safe; 3% risk of failure)  t9ajp\ vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 77% to hit)t9aj2 N g*t9aj g*Aim: a goblin, wielding a +0 club (moderately wounded, 77% to hit)t9aj6 -  JYZero the Magician #..# ##  Deep Elf #)g# .  Health: 30/30 ======================== #..#.#  Magic: 11/13 ====================---- ###..#.##  AC: 4Str: 5 t9aj#7 # .......#  EV: 12Int: 22 #. ......#  SH: 0Dex: 15 #..#.....#  XL:  5 Next: 49% Place: Dungeon:4 #...@....#  Noise: ==-------  Time: 3244.0 (0.0) #...##....#  d) +1 dagger (venom)t9aj]7  #.#. ....#  Cast: Shock .. .#..# t9aj7 ] #. ##..#  .. .#  gg 2 goblins (1 launcher, 1 wandering)t9aj7  . .  .# t9aj7 Aiming: Shock (safe; 3% risk of failure)  t9aj8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet9ajH8 Aim: a goblin, wielding a +0 club (moderately wounded, 77% to hit)  The zap hits the goblin.  You kill the goblin!t9aju< = #*.# ##  #*g# .  #*.#.#  ###*.#.##  # ..*....#  #. .*....#  #..#*....#      t9aj< #.#. ....#  ..  #.  .. .#g   goblin (launcher, . . .# t9aj& @.gt9aj e.)......t9aj C50-5.0 (1 _t9aj t9aj  t9aj \_Your Air Magic skill increases to level 4!u9aj|i  JYZero the Magician #..# ##  Deep Elf #).# .  Health: 30/30 ======================== #.g#.#  Magic: 10/13 ==================------ ###.*#.##  AC: 4Str: 5 u9aj|o# ...*...#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 50% Place: Dungeon:4 #...@....#  Noise: =--------  Time: 3245.0 (0.0) u9aj/}#...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock .. .#..#  #. ##..#  .. .#  g   goblin (launcher, wandering) u9ajb}. .  .#  u9aj}_Your Air Magic skill increases to level 4!Aiming: Shock (safe; 3% risk of failure)  u9aj}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu9aj}Aim: a goblin, wielding a +0 club and carrying a +0 sling (wandering, hasn't  noticed you, 77% to hit)u9ajL  JYZero the Magician #..# ##  Deep Elf u9aj#).# .  Health: 30/30 ======================== #.)#.#  Magic: 10/13 ==================------ ###..#.##  AC: 4Str: 5 # .......#  EV: 12Int: 22 #. ......#  SH: 0Dex: 15 #..#.....#  XL:  5 Next: 50% Place: Dungeon:4 #...@....#  Noise: =--------  Time: 3245.0 (0.0) #...##....#  d) +1 dagger (venom) #.u9aj=[40m#. ....#  Cast: Shock .. .#..#  #. ##..#  .. .#  g   goblin (launcher, wandering) . .  .# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (wandering, hasn't  noticed you, 77% to hit)  The zap hits the goblin.  You kill the goblin!u9aj  #..# ##  #).# .  #.*#.#  ###.*#.##  # ...*...# u9aj  #. .*....#  #..#*....#      #.#. ....#  ..  #.  ..  . . .# u9aj"J)....u9ajPd6.0 (1Shock _u9ajƩu9ajov9ajx5v9aj 6v9aj7v9aj<0gv9aj}=i  You encounter a hobgoblin.v9ajD1==Shockg   hobgoblin (wandering)v9ajL&0v9ajP:-7.0 (1 _v9aj3Uv9ajWv9ajo   JYZero the Magician #g.# ##  Deep Elf #*.# .  Health: 30/30 ======================== #*)#.#  Magic: 10/13 ==================------ ###*.#.##  AC: 4Str: 5 # ..*....#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 50% Place: Dungeon:4 #...@9ajp 7m....#  Noise: ---------  Time: 3247.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock .. .#..#  #. ##..#  .. .#  g   hobgoblin (wandering) . .  .#  _You kill the goblin! _You encounter a hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)v9aj7 JYZero the Magician#*.# ##Deep Elf#*.# .Health: 30/30 ========================#*)#.#Magic: 10/13 ==================------###*.#.##AC: 4Str: 5# ..*....#EV: 12Int: 22#. .*....#SH: 0Dex: 15v9aj g#..#*....#XL:  5 Next: 50% Place: Dungeon:4#...@....#Noise: ---------  Time: 3247.0 (0.0)#...##....#d) +1 dagger (venom)#.#. ....#Cast: Shock.. .#..##. ##..#...#g   hobgoblin...#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.v9aj% 5.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 82% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!v9aj+ 8.....v9aj. ;==8.0 (1 _v9aj4 v9ajs6 w9aj`  JYZero the Magician #..# ##  Deep Elf #g.# .  Health: 30/30 ======================== #*)#.#  Magic: 9/13================-------- ###*.#.##  AC: 4Str: 5 # ..*....#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 50% Place: Dungeon:4 #...@....w9ajm#  Noise: ==-------  Time: 3248.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock .. .#..#  #. ##..#  .. .#  g   hobgoblin . .  .# The hobgoblin is severely wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)w9aj]JYZero the Magician#*.# ##Deep Elf#*.# .Health: 30/30 ========================#*)#.#Magic: 9/13================--------###*.#.##AC: 4Str: 5# ..*....#EV: 12Int: 22#. .*....#SH: 0Dex: 15w9ajM#..#*....#XL:  5 Next: 50% Place: Dungeon:4#...@....#Noise: ==-------  Time: 3248.0 (0.0)#...##....#d) +1 dagger (venom)#.#. ....#Cast: Shock.. .#..##. ##..#...#g   hobgoblin...#The hobgoblin is severely wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)w9aj$@)g _The hobgoblin shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a hobgoblin (severely wounded, 82% to hit)  The zap misses the hobgoblin.w9ajjG7.....w9ajqI:-9.0 (1 _w9ajNw9ajAPx9ajn  JYZero the Magician #..# ##  Deep Elf #).# .  Health: 30/30 ======================== #g)#.#  Magic: 8/13==============---------- ###*.#.##  AC: 4Str: 5 # ..*....#  EV: 12Int: 22 #. .*....#  SH: 0Dex: 15 #..#*....#  XL:  5 Next: 50% Place: Dungeon:4 #...@....# x9ajp  Noise: =--------  Time: 3249.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock .. .#..#  #. ##..#  .. .#  g   hobgoblin . .  .# Aim: a hobgoblin (severely wounded, 82% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)x9aj  JYZero the Magician #..# ##  Deep Elf #).# .  Health: 30/30 ======================== #.)#.#  Magic: 8/13==============---------- ###..#.##  AC: 4x9ajyStr: 5 # .......#  EV: 12Int: 22 #. ......#  SH: 0Dex: 15 #..#.....#  XL:  5 Next: 50% Place: Dungeon:4 #...@....#  Noise: =--------  Time: 3249.0 (0.0) #...##....#  d) +1 dagger (venom) #.#. ....#  Cast: Shock x9ajƁ.. .#..#  #. ##..#  .. .#  g   hobgoblinx9aj  . .  .# x9ajEjAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linex9ajsAim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!x9ajY, #*.# ##  #*.# . x9aj #*)#.#  ###*.#.##  # ..*....#  #. .*....#  #..#*....#   x9aj0   #.#. ....#  ..  x9aj^U#.  .. x9ajV . . .# x9ajd.).....x9aj-m150.0 (1Shock _x9aj)$x9ajQ&x9ajx9ajx9ajtx9ajx9aj!9==x9ajZ$x9aj$x9aj%&x9aj),x9aj$+x9aj.x9aj/p10/13====x9aj0x9aj2,x9aj4x9aj6,x9aj6x9ajZ9,x9aj9x9aj;x9aj><l1====x9aj<x9aj>x9aj>x9aj?x9ajAx9aj Bx9ajBx9aj4Dx9ajxDj2====x9ajEx9ajyGx9ajGx9ajHx9ajrK,x9ajLx9ajN,x9ajPx9ajnRx9ajRj3====x9ajSSx9aj'U  Press: ? - help, Q - select action, ( or ) - cyclex9ajaUShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin. _Magic restored.x9aj}Wx9ajWx9ajKYx9ajo[x9aj],x9aj_,x9ajbx9ajbx9ajcx9ajdx9ajfx9ajDf:==x9ajfx9aj)hx9ajJjx9ajjx9ajQkx9ajemx9aj px9aj,q,x9aj$tx9ajuk  You encounter a ball python.x9aj}#........#......#..#.....#. ##...<....#S.# ##...##....#...#.#........#..........#..#x9aj}o.##.#.#.#.###..#.......@.## ..#-###.###.## .. #.# ..#Shock #.# .. #.# #.# S   ball python (constriction, asleep) #.#...x9ajw072.0 (22.0)x9ajM-3.0 (23 _x9aj7x9ajy9aj; #........#  JYZero the Magician #........#  Deep Elf #..#.....#  Health: 30/30 ======================== . ##...<....#  Magic: 12/13 ======================-- S*# ##...##....#  AC: 4Str: 5 .*.#.#........#  EV: 12Int: 22 .**.......#..#  SH: 0Dex: 15 .##.#*#.#.###..#  XL:  5 Next: 51% Placey9aj: Dungeon:4 ......*@.## ..#  Noise: ---------  Time: 3273.0 (0.0) ###.###.## ..  d) +1 dagger (venom) #.# ..#  Cast: Shock #.# ..  #.# #.# S   ball python (constriction, asleep) #.# ... _Magic restored. _You encounter a ball python.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)y9ajR#S S*y9aj7S*Aim: a ball python (asleep, 100% to hit)y9ajt S......  You can't see that place.y9aj<  S******Aim: a ball python (asleep, 100% to hit)y9aj  #........#  JYZero the Magician #........#  Deep Elf #..#.....#  Health: 30/30 ======================== . ##...<....#  Magic: 12/13 ======================-- ..# ##...##....#  AC: 4Str: 5 ...#.#........#  EV: 12Int: 22 ..........#..#  SH: 0Dex: 15 .##.#.#.#.###..#  XL:  5 Next: 51% Place: Dungeon:4 ....y9aj* ...@.## ..#  Noise: ---------  Time: 3273.0 (0.0) ###.###.## ..  d) +1 dagger (venom) #.# ..#  Cast: Shock #.# ..  #.# #.# S   ball python (constriction, asleep) #.# ...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!       . ##...<....#  **# ....#9aj$ Sm  .*.....#  .**.....  .##.#*  *@.## ..#   ..  #.# ..#  #.#  #.# #.# #.# ... y9aj%5.......y9aj1t2=4.0 (1Shock _y9aj]5y9aj7y9ajIy9ajy9ajy9ajy9aj^ _Found a stone staircase leading up.y9aj\ 3y9aj y9aj\ y9aj y9ajFL3==y9ajy9ajy9aj#y9ajcy9aj,y9ajy9aj7y9ajy9ajy9ajy9aj,y9ajy9ajy9aj&!y9aj!:==y9aj"y9aj- #..####.. ...# #).#..^## #..# #.)#.# ... #..# ####..#.## ....#..# #........# ..#..# #........# .^..# #..#.....# #..# ##...<....# #@.####...##....#-81.0 (7 #....#.#........#...........#..#.....##.#.#.#.###..##............## ..##..<###.###.## ..##.# #.# #.# ..#9ajf.m#. #.# #.#..#. #.# #.#y9ajY48-y9aj;z9ajՃz9ajz9ajz9aj=z9ajWz9ajBz9ajz9ajz9ajNz9ajxz9ajz9ajz9ajrz9ajƗz9aj&z9ajz9ajz9ajz9ajz9ajz9aj0z9aj.z9aj,z9ajz9ajΤz9aj,z9ajwz9ajѧz9aj2,z9ajz9ajAz9ajz9ajέz9ajMz9ajӮz9ajz9ajcz9ajz9ajz9ajz9ajz9ajz9ajz9ajz9ajoz9ajʹz9ajȻz9ajmz9ajz9ajz9ajz9ajz9aj%z9ajz9ajgz9ajz9aj,z9ajz9ajz9ajBz9ajz9ajyz9ajz9ajz9aj5,z9ajz9aj~ _e - 3 scrolls labelled WESUCW HARGHI (gained 1)z9aj z9ajrz9ajz9ajz9aj,z9ajz9aj~z9ajz9aj>z9ajz9ajz9ajz9aj^z9ajz9ajuz9ajz9ajz9ajz9ajNz9ajz9ajbz9ajz9ajz9ajA^## #..#  #.)# ... #..#  ....#..#  #:.# ..#..#   .^..#  z9aj] #..# # # #..#### #....#.#####......307.0 (26.0)............##.#..#######......... #.# #..<###.## ##.########.## ###...#...# #.# #.#...#.....# #.# #.##.#...#...###.# #....#...........#z9ajz9aj ,8.0 (27z9ajz9aj* _Found a short sword.|9ajT@I|9ajE|9ajTKX|9ajaU|9ajV|9ajX,|9ajXY|9aj`|9ajc,|9ajjd|9ajHf|9aj5i|9aji|9ajk|9ajl|9aj$un|9aju,|9ajw|9ajzz,|9ajz|9aj||9aj<,|9aj|9aj%|9aj#|9aj|9aj|9aj |9aj,|9aj|9aj|9aj,|9aj[|9aj<|9aj,|9aj|9aj6.# ##.# #..####... . #).#..##^## #. #.)#.##.)# .....####..#.###..# ......#........# #:.# ......#........# #..# .._...^|9aj#..#.....# #..# ##...<....# 22.0 (14#..#####...##....# #..#...#.#........# #..#########............#..##............##.#.#.#.###.#.#######............## ..# #.#<###.###.## .. ##.########.## #.# #.# ..# ###...#...# #.# #.# #.# .. |9ajq|9aj2|9aj<C _Found an ornate altar of the Wu Jian Council.}9aj^0}9ajk7}9aj0<}9ajB=}9ajeM  # ##..####... .).#.. ##^## #.)#.# ). ###..#.#..:.# ......#..._...^@.# #..#.......#..# ##...<..... #..####...###..# .... #....#.#........#..#########.................##.#.# }9aj`...###..#}9aj}9ajÏ13.0)}9aj':_}9aj~9aj;~9aj3=Really walk into that teleport trap? Y - Yes  N - No9aj=9aj?JYZero the Magician.#Deep Elf.# ##.##..#### Health: 30/30 ========================... ...##).#..Magic: 13/13 ========================##^## #..##.)#.#AC: 4Str: 5#.)# ..... #..# ####..#.## EV: 12Int: 22#..# ......#..# #........# SH: 0Dex: 15#:.# ......#..# #........# XL:  5 Next: 52% Place: Dungeon:4#..# .._...^@.# #..#.....# Noise: [9aj@W40m---------  Time: 3323.0 (0.0)#..# ......#..# ##...<....# d) +1 dagger (venom)#..# ..... #..####...##....# Cast: Shock#..# .... #....#.#........##..#########............#..##............##.#.#.#.###..# #.#######............## ..# #.# #..<###.###.## .. ##.########.## #.# #.# ..#  _You kill the ball python! _Found a stone staircase leading up. _e - 3 scrolls labelled WESUCW HARGHI (gained 1) _Found a short sword. _Found an ornate altar of the Wu Jian Council.  Okay, then. _9aj:9aj<Really walk into that teleport trap? Y - Yes  N - No9ajn 9aj΂ JYZero the Magician.#Deep Elf.# ##.##..#### Health: 30/30 ========================... ...##).#..Magic: 13/13 ========================##^## #..##.)#.#AC: 4Str: 5#.)# ..... #..# ####..#.## EV: 129aj Int: 22#..# ......#..# #........# SH: 0Dex: 15#:.# ......#..# #........# XL:  5 Next: 52% Place: Dungeon:4#..# .._...^@.# #..#.....# Noise: ---------  Time: 3323.0 (0.0)#..# ......#..# ##...<....# d) +1 dagger (venom)#..# ..... #..####...##....# Cast: Shock#..# .... #....#.#........##..#########............#..##............##.#.#.#.###..# #.#######............## ..# #.# #..<###.##9aj ?[40m#.## .. ##.########.## #.# #.# ..#  _Found a stone staircase leading up. _e - 3 scrolls labelled WESUCW HARGHI (gained 1) _Found a short sword. _Found an ornate altar of the Wu Jian Council. _Okay, then.Okay, then.9aj 9aj 9aj . _9aj9ajReally walk into that teleport trap? Y - Yes 9ajv' N - No9aj.9aj5JYZero the Magician...#Deep Elf#.# ##.##..#### Health: 30/30 ========================... ...##).#.. Magic: 13/13 ========================###^####..##.)#.# AC: 4Str: 5#.)#.......#..# ####..#.## EV: 12Int: 22#..#.......#..# #........# SH: 0Dex: 15#:.#.......#..# #........# XL:  5 Next: 52% Place: Dungeon:49aj6#..#..._...@..# #..#.....# Noise: ---------  Time: 3323.0 (0.0)#..#.......#..# ##...<....# d) +1 dagger (venom)#..#.......#..####...##....# Cast: Shock#..#.......#....#.#........##..#########............#..##............##.#.#.#.###..# #.#######............## ..# #.# #..<###.###.## .. ##.########.## #.# #.# ..  _Found a stone staircase leading up. _e - 3 scrolls labelled WESUCW HARGHI (gained 1) _Found a short sword. _Found an ornate altar of the Wu Jian Council. _Okay, then. _Okay, then.9ajB9ajrE .#........# .......#..# ... .#.#.###..# ...  ....## ..# #..  ##.## .. ..# #  #.# ..## #S# .#  9ajWF#.# #..#.##.##..#  #.# #.#........o##.  #.# .........  #.# #...#######.###  ... .  o   orc (asleep) S   ball python (constriction, asleep) _9ajFIe - 3 scrolls labelled WESUCW HARGHI (gained 1) _Found a short sword. _Found an ornate altar of the Wu Jian Council. _Okay, then. _Okay, then.You enter a teleport trap! The teleport trap disappears.9ajQO  Your surroundings suddenly seem different.9aj\9ajt_84.0 (1Shock9aje9aj{g _You encounter an orc and a ball python.9aj#.#.#.#..# .... #.#.#.###..# ....## ..### #..#.## ... . ..# # # #.# ...##. #S# .# # #.# #..#.##.##..# 9ajvH# #.# ##.#.o##. #.# #. #.# ##...#.### ... ...#9ajDG.S9aj^NS)9aj/==59ajp9aj:5 _The ball python hisses angrily.9ajh d.#.#.#.#..# #. .... .#.#.#.###..# #. ....## #..###. #.. 9aj L.###.## #... .. ..# # .# #.# #...##. #.# .# .# #.# #..#.##S##..# .# #.# ##.#.o##. . #.# #. #.# ##...#.###9ajc  ....>##.#9aj[ K.S9aj   Found a stone staircase leading down.  The ball python bites you but does no damage.9aj Q29-  2 9aj  r -6Constr 9aj  9aj+ z _The ball python grabs you. The ball python constricts you.9aj 8.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 29/30 =======================- ......## #..###. #..  Magic: 12/13 ======================-- .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV:  2 9ajFInt: 22 .# #.# #..#.##.##..#  SH: 0Dex: 15 .# #.# ##.#...S.*..o##.  XL:  5 Next: 52% Place: Dungeon:4 . #.# #.....@.*.......  Noise: =--------  Time: 3326.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom) 9aj ... ....> Cast: Shock ###. Constr  #  o   orc (asleep) 9aj S   ball python (constriction)Found a stone staircase leading down.  9ajThe ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.9ajAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajH#S...  The ball python bites you but does no damage. _grabs you. The ball python constricts you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (constricting you, 84% to hit)9aj Z.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 29/30 =======================- ......## #..###. #..  Magic: 12/13 ======================-- .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV:  2 Int: 22 9aj .# #.# #..#.##.##..#  SH: 0Dex: 15 .# #.# ##.#........o##.  XL:  5 Next: 52% Place: Dungeon:4 . #.# #.....@.........  Noise: =--------  Time: 3326.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. Constr  #  o   orc (asleep)  S   ball python (constriction)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, jN 449m( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 84% to hit)  The zap hits the ball python!  You kill the ball python!9aj #. ....  #. ...   #..  #... .. ..# # 9aj #.#  #*# .#  #.# *##..#  #.# *  #.#   #.#   ... ....> ###. # 9aj9ajŢ(...9aju30=12 7.0 (1 _9ajt9aji9aj] .#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###. #..  Magic: 11/13 ====================---- .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV: 12Int: 22 .# #.# #..#.##.##..#  SH: 0Dex: 15 .# #.# ##.#......**o##.  XL:  5 Next: 52% Place: Dungeon:4 . #.# #j'_ m.....@***......  Noise: =--------  Time: 3327.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  o   orc (asleep)The zap hits the ball python! _You kill the ball python!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)9ajt ***o.9aj .**o*Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit)9ajYS o#9ajL.#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...9ajyMHealth: 30/30 ======================== ......## #..###. #..Magic: 11/13 ====================---- .###.## #... .. ..# #AC: 4Str: 5 .# #.# #...##. #.# .#EV: 12Int: 22 .# #.# #..#.##.##..#SH: 0Dex: 15 9ajM.# #.# ##.#......***##.XL:  5 Next: 52% Place: Dungeon:4 . #.# #.....@***......Noise: =--------  Time: 3327.0 (0.0)#.# ##...#######.###d) +1 dagger (venom)... ....>9ajNCast: Shock###.#o   orc _You kill the ball python!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  The orc is lightly wounded.9aj  o.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj2izap hits the orc.  The orc is lightly wounded.  The orc shouts!9ajB+....9ajE3=8.0 (19aj9aj' _You hear a shout!9aj Y.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###. #..  Magic: 10/13 ==================------ .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV: 12Int: 22 9ajw .# #.# #..#.##.##..#  SH: 0Dex: 15 .# #.# ##.#.....**o.##.  XL:  5 Next: 52% Place: Dungeon:4 . #.# #.....@**.......  Noise: ==-------  Time: 3328.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###.9aj=  #  o   orcThe orc shouts! _You hear a shout!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)9ajԆ .*o**9ajF .#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###. #..  Magic: 10/13 ==================------ .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV: 12Int: 22 .# #.# #..#.##.##..#  SH: 0Dex: 15 .# #.# ##.#.......).##.  XL:  5 Next: 52% Place: Dungeon:4 9ajE . #.# #.....@.........  Noise: ==-------  Time: 3328.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  o   orc9aj  _You hear a shout!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj; jThe zap hits the orc!  You kill the orc!9aj #. ....  #. ...   #..  #... .. ..# # 9aj  #.#  #.# .#  #.#   #.# ***##.  #.# ***  #.#  9aj ... ....> ###. # 9ajZL.)....9aj<t4-9.0 (1Shock _9ajP9aj@9ajğ MAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You encounter a gnoll. It is wielding a +0 whip.9aje1==-Shock9ajhğ   gnoll (wandering)9ajf109ajm%-9aj  30.0 (1 9aj  _9aj9aj9ajm.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###ğ #..  Magic: 10/13 ==================------ .###.## #... .* ..# #  AC: 4Str: 5 .# #.# #...##* #.# .#  EV: 12Int: 22 .# #.# #..#*##.##..#  SH: 0Dex: 15 .# #.# ##.#..*....).##.  XL:  5 Next: 54% Place: 9aj[40mDungeon:4 . #.# #.....@.........  Noise: ---------  Time: 3330.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  ğ   gnoll _You kill the orc! _You encounter a gnoll. It is wielding a +0 whip.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)9aj.#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== ......## #..###* #..Magic: 10/13 ==================------ .###.## #... .* ..# #AC: 4Str: 5 .# #.# #...##* #.# .#EV: 12Int: 22 .# #.# #..#*##.##..#SH: 0Dex: 15 .# #.# ##.#..*....).##.XL:  5 N9ajext: 54% Place: Dungeon:4 . #.# #.....@.........Noise: ---------  Time: 3330.0 (0.0)#.# ##...#######.###d) +1 dagger (venom)... ....>Cast: Shock###.#ğ   gnoll  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.9aj9} R.ğ9aj ,...9aj :=1.0 (1 _9aj 9ajՔ 9aj*$9aj#.#.#........#9aj!K JYZero the Magician 9aj.........#..# #. ....  Deep Elf 9aj.#.#.#.###..# #. ...  Health: 30/30 ======================== 9aj ......## #..###. #..  Magic: 9/139aj[M================-------- 9aj.###.## #... .ğ ..# #  AC: 49aj3+Str: 5 9aj .# #.# #...##* #.# .#  EV: 129ajzInt: 22 .# #.# #..#*##.##..#  SH: 0Dex: 15 .# #.# ##.#..*....).##.  XL:  5 Next: 54% Place: Dungeon:4 . #.# #.....@.........  Noise: =--------  Time: 3331.0 (0.0) 9aj #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  ğ   gnollThe zap hits the gnoll. 9aj6_The gnoll is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)9ajD.#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== ......## #..###* #..Magic: 9/13================-------- .###.## #... .* ..# #AC: 4Str: 5 .# #.# #...##* #.# .#EV: 12Int: 22 .# #.# #..#*##.##..#SH: 0Dex: 15 .# #.# ##.#..*....).##.XL:  5 Ne9aj.Fxt: 54% Place: Dungeon:4 . #.# #.....@.........Noise: =--------  Time: 3331.0 (0.0)#.# ##...#######.###d) +1 dagger (venom)... ....>Cast: Shock###.#ğ   gnoll  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll but does no damage.  The gnoll is moderately wounded.9aj3}.ğ...9aj)2.0 (1 9ajD_9aj9aj' .#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###. #..  Magic: 8/13==============---------- .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##ğ #.# .#  EV: 12Int: 22 .# #.# #..#*##.##..#  SH: 0Dex: 15 .# #.# ##.#..*....).##.  XL:  5 Next: 54% Place: Dungeon:4 . #.# 9aj7 4 #.....@.........  Noise: =--------  Time: 3332.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  ğ   gnollThe zap hits the gnoll but does no damage. _The gnoll is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)9aj@ \ *ğ9ajK B.#.#........#9ajM JYZero the Magician .........#..# #. ....Deep Elf 9ajN .#.#.#.###..# #. ...9aj_O cHealth: 30/30 ======================== 9ajO ......## #..###* #..9ajYP 1Magic: 8/139ajP C==============---------- 9ajQ .###.## #... .* ..# #9ajR -AC: 49ajyU +Str: 5 9ajdV 4.# #.# #...##* #.# .#EV: 129ajV ,Int: 22 9ajW .# #.# #..#*##.##..#9ajX #SH: 09ajY ,Dex: 15 9ajiZ .# #.# ##.#..*....).##.9ajZ XL:  5 Next: 54% Place: Dungeon:4 9ajV[ . #.# #.....@.........9aj[ Noise: =--------  Time: 3332.0 (0.0)9aj)\ #.# ##...#######.###9ajc Vd) +1 dagger (venom)... ....>Cast: Shock###.#ğ   gnoll  The zap hits the gnoll but does no damage. _The gnoll is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj .ğThe zap misses the gnoll....3.0 (1 _9ajj{.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #. ...  Health: 30/30 ======================== ......## #..###. #..  Magic: 7/13============------------ .###.## #... .. ..# #  AC: 4Str: 5 .# #.# #...##. #.# .#  EV: 12Int: 22 .# #.# #..#ğ##.##..#  SH: 0Dex: 15 .# #.# ##.#*......).##.  XL:  5 Next: 54% Place: Dungeon:4 . #.# #..9aj[..*@.........  Noise: =--------  Time: 3333.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  ğ   gnollPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The zap misses the gnoll.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajZğ#.*.  Shift-Dir - straight line _The zap misses the gnoll.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle 9aj Shift-Dir - straight line: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)9aj.#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== ......## #..###. #..Magic: 7/139aje============------------ .###.## #... .* ..# #AC: 4Str: 5 .# #.# #...##* #.# .#EV: 12Int: 22 .# #.# #..#*##.##..#SH: 0Dex: 15 .# #.# ##.#.*.....).##.XL:  5 Next: 54% Place: Dungeon:4 . #.# #.....@.........Noise: =--------  Time: 3333.0 (0.0)#.# ##...#######.###9ajBd) +1 dagger (venom)... ....>Cast: Shock###.#9ajğ   gnoll  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajHAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.9aj}gR.ğ9ajn+...9ajoc8==4.0 (1 _9aj9x9aj 9aj j Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air4%2  s - SwiftnessAir6%9aj 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajL 9ajM 9ajVT .#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== 9aj3U ......## #..###. #..Magic: 8/13==============---------- .###.## #... .. ..# #AC: 4Str: 5 .# #.# #...##. #.# .#EV: 12Int: 22 .# #.# #..#.##.##..#SH: 0Dex: 15 .# #.# ##.#..ğ....).##.XL:  5 Next: 54% Place: Dungeon:4 . #.# #.....@.........Noise: =--------  Time: 3334.0 (0.0)#.# ##...#######.###9ajU Td) +1 dagger (venom)... ....>Cast: Shock###.#ğ   gnoll  Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajV 9aj\ .#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== 9aj] ......## #..###. #..Magic: 8/13==============---------- .###.## #... .. ..# #AC: 4Str: 5 .# #.# #...##. #.# .#EV: 12Int: 22 .# #.# #..#.##.##..#SH: 0Dex: 15 .# #.# ##.#..ğ....).##.XL:  5 Next: 54% Place: Dungeon:4 9ajm^ '. #.# #.....@.........Noise: =--------  Time: 3334.0 (0.0)#.# ##...#######.###d) +1 dagger (venom)... ....>Cast: Shock###.#ğ   gnoll  Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajh G )  Aim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.9ajj **  You kill the gnoll!9ajL)@9aj6---61=5.0 (1Shock9aj9aj< _You are struck by an arc of lightning.9aj9ajq9aj9aj9ajF9aj>9ajB9aj9aj9aj99ajqi  You encounter a dart slug.9ajw7=----Shockw   dart slug (wandering)9aj+7.0 (29ajM--8.0 (3 _9aj 9aj 9ajf.#.#........# JYZero the Magician .........#..# #. ....  Deep Elf .#.#.#.###..# #w ...  Health: 30/30 ======================== ......## #..###* #..  Magic: 6/13===========------------- .###.## #... .* ..# #  AC: 4Str: 5 .# #.# #...##* #.# .#  EV: 12Int: 22 .# #.# #..#*##.##..#  SH: 0Dex: 15 .# #.# ##.#..*....).##.  XL:  5 Next: 61% P9ajw)lace: Dungeon:4 . #.# #.....@.........  Noise: ---------  Time: 3338.0 (0.0)  #.# ##...#######.###  d) +1 dagger (venom)  ... ....> Cast: Shock ###. #  w   dart slug (wandering) _You are struck by an arc of lightning. _You encounter a dart slug.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)9aj|w ....)  You can't see that place.9aj9w *****Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)9aj8 X w*9ajx s.#.#........#JYZero the Magician 9ajy .........#..# #. ....Deep Elf .#.#.#.###..# #w ...Health: 30/30 ======================== ......## #..###* #..Magic: 6/13===========------------- .###.## #... .* ..# #AC: 4Str: 5 9ajy .# #.# #...##* #.# .#EV: 12Int: 22 .# #.# #..#*##.##..#SH: 0Dex: 15 9aj$z 1.# #.# ##.#..*....).##.XL:  5 Next: 61% Place: Dungeon:4 . #.# #.....@.........9ajz Noise: ---------  Time: 3338.0 (0.0)#.# ##...#######.###d) +1 dagger (venom)... ....>Cast: Shock###.#w   dart slug (wandering) _You are struck by an arc of lightning. _You encounter a dart slug.Aiming: Shock (safe; 3% risk of failure)  9ajc{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj G.w9ajf r...)w9ajb" :=9.0 (1 _9aj) 9aj+ 9aj4 9ajj< .#.#........#JYZero the Magician .........#..# #. ....Deep Elf .#.#.#.###..# #. ...Health: 30/30 ======================== 9aj2= ......## #..###w #..Magic: 6/13===========------------- .###.## #... .. ..# #AC: 4Str: 5 .# #.# #...##. #.# .#EV: 12Int: 22 .# #.# #..#.##.##..#SH: 0Dex: 15 9ajw= .# #.# ##.#..)....).##.XL:  5 Next: 61% Place: Dungeon:4 . #.# #.....@.........Noise: =--------  Time: 3339.0 (1.0)9aj= #.# ##...#######.###d) +1 dagger (venom)... ....>Cast: Shock###.#w   dart slug 9aj)> _You are struck by an arc of lightning. _You encounter a dart slug.Aiming: Shock (safe; 3% risk of failure)  9ajX> Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line9ajI )####...##....##.#........# ##. .........#..# #...... #.#.#.#.###..# #..... .......## #..###w##.. #.###.## #... .....# # #.# #.# #...##.##.# .# #.# #.# #..#.##.##..# #.# #.# ##.#.@)....).##. 9ajJ #. #.# #............... #.# ##...#######.###... ....>####.##.#9ajT 9ajV /-409aj\ 9aj` 9aj]####...##....# JYZero the Magician ..#.#........# ##. Deep Elf ..........#..# #......  Health: 30/30 ======================== #.#.#.#.###..# #.....  Magic: 5/139aj_=========--------------- .......## #..###w##..  AC: 4Str: 5 #.###.## #... .*...# #  EV: 12Int: 22 #.# #.# #...##*##.# .#  SH: 0Dex: 15 #.# #.# #..#*##.##..#  XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.  Noise: ---------  Time: 3340.0 (0.0) #. #.# #...............  d) +1 dagger (venom)  #.# ##...#######.###  Cast: Shock  ... ....># ###.#j`12H #. w   dart slug #Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)9ajb ####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #*.....Health: 30/30 ======================== 9ajd #.#.#.#.###..# #*....Magic: 5/13=========--------------- .......## #..###*##..AC: 4Str: 5 #.###.## #... .*...# #EV: 12Int: 22 #.# #.# #...##*##.# .#SH: 0Dex: 15 #.# #.# #..#*##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.9ajYd Noise: ---------  Time: 3340.0 (0.0) #. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock9ajd C... ....>####.##.w   dart slug#9ajd Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  9aj)e pThe zap hits the dart slug.  The dart slug is moderately wounded.9ajI G.w9aj? 2....9aj q6===1.0 (1 _9aj 9aj 9aj####...##....# JYZero the Magician ..#.#........# ##. Deep Elf ..........#..# #......  Health: 30/30 ======================== #.#.#.#.###..# #.....  Magic: 5/13=========--------------- .......## #..###.##..  AC: 4Str: 5 #.###.## #... .w...# #  EV: 12Int: 22 9aj#.# #.# #...##*##.# .#  SH: 0Dex: 15 #.# #.# #..#*##.##..#  XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.  Noise: =--------  Time: 3341.0 (0.0) #. #.# #...............  d) +1 dagger (venom)  #.# ##...#######.###  Cast: Shock  ... ....># ###.# #. w   dart slug #Aim: a dart slug (100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  P9aj ress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajw#The zap hits the dart slug. _The dart slug is moderately wounded.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)9ajI####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #*.....Health: 30/30 ======================== #.#.#.#.###..# #*....Magic: 5/13=========--------------- .......## #..###*##..AC: 49ajMKStr: 5 #.###.## #... .*...# #EV: 12Int: 22 #.# #.# #...##*##.# .#SH: 0Dex: 15 #.# #.# #..#*##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.Noise: =--------  Time: 3341.0 (0.0) #. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock... ....>####.##.w  9ajK dart slug#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.9ajG.w9aj2....9aj22.0 (1 _9aj29aj9ajB ####...##....# JYZero the Magician ..#.#........# ##. Deep Elf ..........#..# #......  Health: 30/30 ======================== #.#.#.#.###..# #.....  Magic: 4/13=======----------------- .......## #..###.##..  AC: 4Str: 5 #.###.## #... .....# #  EV: 12Int: 22 #.# #.# #...##w##.# .#  SH: 0Dex: 15 #.# #.# #..#*##.##..#  XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.  Noi9ajD se: =--------  Time: 3342.0 (0.0) #. #.# #...............  d) +1 dagger (venom)  #.# ##...#######.###  Cast: Shock  ... ....># ###.# #. w   dart slug #The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)9aj_ ####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #*.....Health: 30/30 ======================== #.#.#.#.###..# #*....Magic: 4/13=======----------------- .......## #..###*##..AC: 4Str: 5 #.###.## #... .*...# #EV: 129aj` Int: 22 #.# #.# #...##*##.# .#SH: 0Dex: 15 #.# #.# #..#*##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.Noise: =--------  Time: 3342.0 (0.0) #. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock... ....>####.##.w   dart slug#9aja NAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.9ajD d....w.9aj `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.9aj EThe dart slug launches a dart at you.9aj"| &.9aj~ \27---3.0 (19aj 9aj - _The slug dart hits you.9aj:####...##....# JYZero the Magician ..#.#........# ##. Deep Elf ..........#..# #......  Health: 27/30 =====================--- #.#.#.#.###..# #.....  Magic: 3/13=====------------------- .......## #..###.##..  AC: 4Str: 5 #.###.## #... .....# #  EV: 12Int: 22 #.# #.# #...##w##.# .#  SH: 0Dex: 15 #.# #.# #..#*##.##..#  XL:  5 Next: 61% Place: Dungeon:4 9aj#.# #.# ##.#.@)....).##.  Noise: =--------  Time: 3343.0 (0.0) #. #.# #...............  d) +1 dagger (venom)  #.# ##...#######.###  Cast: Shock  ... ....># ###.# #. w   dart slug #The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)9ajB ####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #*.....Health: 27/30 =====================--- 9aja ;#.#.#.#.###..# #*....Magic: 3/13=====------------------- .......## #..###*##..AC: 4Str: 5 #.###.## #... .*...# #EV: 12Int: 22 #.# #.# #...##*##.# .#SH: 0Dex: 15 #.# #.# #..#*##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.Noise: =--------  Time: 3343.0 (0.0) 9aj ]#. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock... ....>####.##.9ajf w   dart slug#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.9aj}d....w.9ajN24.0 (1 _9ajӝ9ajT9ajm ####...##....# JYZero the Magician ..#.#........# ##. Deep Elf ..........#..# #......  Health: 27/30 =====================--- 9aj #.#.#.#.###..# #.....  Magic: 2/13===--------------------- .......## #..###.##..  AC: 4Str: 5 #.###.## #... .....# #  EV: 12Int: 22 #.# #.# #...##w##.# .#  SH: 0Dex: 15 #.# #.# #..#*##.##..#  XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.  Noise: =--------  Time: 3344.0 (0.0) #. #.# #...............  d) +1 dagger (venom)  #.# ##...#######.###  Cast: Shock  ... .j 37m...># ###.# #. w   dart slug #The zap hits the dart slug. _The dart slug is almost dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)9aj ####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #*.....Health: 27/30 =====================--- #.#.#.#.###..# #*....Magic: 2/13===--------------------- .......## #..###*##..9ajs AC: 4Str: 5 #.###.## #... .*...# #EV: 12Int: 22 #.# #.# #...##*##.# .#SH: 0Dex: 15 #.# #.# #..#*##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.Noise: =--------  Time: 3344.0 (0.0) #. #.# #...............[33md) +1 dagger (venom)#.# ##...#######.###Cast: Shock... ....>####.##.9aj w   dart slug#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.9aj#XG.w9aj`2....9ajc_3==5.0 (1 _9aji9ajk9aj#} ##. #...... #..# #.....  #..###.##..  #... .....# #  #.# #...##.##.# .#  #.# #..#w##.##..#  #.# ##.#.@)....).##.  #.# #...............  #.# ##...#######.###  ... ....># ###.# #.9aj~= #9aj-} ##. #...... #..# #.....  #..###.##..  #... .....# #  #.# #...##.##.# .#  #.# #..#w##.##..#  #.# ##.#.@)....).##.  #.# #...............  #.# ##...#######.###  ... ....># ###.# #. # 9aj9aj9aj?!9aj$ZMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead. _A dart slug is nearby!9aj&\9aj3^ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 d - Static DischargeConjuration/Air4%2  s - SwiftnessAir6%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj/9aj%59aj;e####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #......9aj<Health: 27/30 =====================--- #.#.#.#.###..# #.....Magic: 3/13=====------------------- .......## #..###.##..AC: 4Str: 5 #.###.## #... .....# #EV: 12Int: 22 #.# #.# #...##.##.# .#SH: 0Dex: 15 #.# #.# #..#w##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.9aj<"Noise: =--------  Time: 3345.0 (0.0) #. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock9aj<... ....>####.##.w   dart slug#Aim: a dart slug (almost dead, 100% to hit)  9aj=#The zap hits the dart slug. _The dart slug is almost dead. _A dart slug is nearby!Casting: Shock (safe; 3% risk of failure)  9ajg=\Confirm with . or Enter, or press ? or * to list all spells.9aj=9ajmE####...##....#JYZero the Magician ..#.#........# ##.Deep Elf ..........#..# #......Health: 27/30 =====================--- #.#.#.#.###..# #.....Magic: 3/13=====------------------- .......## #..###.##..AC: 4Str: 5 9aj0F#.###.## #... .....# #EV: 12Int: 22 #.# #.# #...##.##.# .#SH: 0Dex: 15 #.# #.# #..#w##.##..#XL:  5 Next: 61% Place: Dungeon:4 #.# #.# ##.#.@)....).##.Noise: =--------  Time: 3345.0 (0.0) #. #.# #...............d) +1 dagger (venom)#.# ##...#######.###Cast: Shock... ....>####.##.w   dart slug#Aim: a9ajF dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead. _A dart slug is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj Q/ †  The zap hits the dart slug. _The dart slug is almost dead. _A dart slug is nearby!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dart slug is struck by an arc of lightning.9aj[ **  You kill the dart slug!9ajJ†@9aj5-1----3=6.0 (1Shock9ajT9ajW _You are struck by an arc of lightning. The lightning grounds out.9aj9aj 9ajғ9ajw6-9aj9aj9aj59aj9ajL2==--9ajŤ9aj,9ajN9aj9ajK7=9aj9ajN,9aj۳9aj~3====9ajܸ9ajz9aj.9aj9aj#9ajh8==9aj9aj,9aj59ajV9aj`4====9aj9aj[,9aj9aj^9ajh9==9aj9aj',9ajp9ajc9aj`5====9aj9aj5,9aju9aj9ajVi30==9aj9aj8d _HP restored.9aj&v6====9aj9aj9aj29aj9aj9ajO 9=9ajl 9aj] 9aj k7===9aj[ 9aj 9ajP 9aj[ 9aj 9aj 9aj 9aj 9aj+ 9ajF 8===9aj 9aj 9aj6% 9aj% 9aj& 9aj* ,9aj4+ 9aj- 9aj. 9aj// 9aj2 9ajT3 l9====9aj4 9aj<9 9aj9 9aj; 9aj? 9aj? 9ajA 9ajC 9ajD 9aj>E 9aj#K 9ajK )10/139ajK G====9aj M 9ajR ,9ajS 9ajW 9aj9X 9aj;Y 9aj\ 9aj] 9aj] 9aj/b 9ajb l1====9ajd 9ajh 9ajh 9aji 9ajk 9aj2l 9ajl 9ajn ,9ajo 9ajs 2====9aju 9aju 9ajv 9ajy 9aj\z 9aj[ 9aj߅ 9aj^ j3====9aj 9ajՉ 9ajߌ ,9aj 9aj 9aj" 9aj 9aj 9ajb 9aj" 9ajw 9ajw 9aj$ 9aj 9aj :==9aj 9aj R  There is a stone staircase leading down here.9aj 9aj  _9aj 9ajM 9aj 9aj 9ajث 9ajɭ 9aj 9aj 9aj 9aj 9aj 9aj 9aj 9aj 9aj( 9aj 9aj N _You now have 197 gold pieces (gained 12).9aj! 9aj 9ajR 9aj 9aj@ 9aj 9ajB 9aj* 9ajf ,9aj/ 9aj 9aj" 9aj 9ajC 9aj 9aj 9aja 9aj7 9aj 9aj 9aj 9aj 9aj{ 9aj> 9aj 9ajK 9ajM 9aj 9aj' 9aj 9aj 9aj 9aj 9aj 9aj 9ajc 9aj 9ajl 9aj X9aj 9ajO 9aj 9aj 9aj 9aj 9ajL 9aj 9aj 9aj 9aj 9ajU 9aj 9aj 9ajI ,9aj"! 9aj# ,9aj$ 9aj% 9aj' ,9ajZ( 9aj8) 9aj'+ ,9aj+ 9aj, 9aj\1 n9aj1 9aj2 9aj4 9aj6 9aj7 9ajd7 9aj8 9aj; 9ajG< 9aj< 9aj> 9ajB 9ajC 9ajfD 9ajeF 9ajI 9ajJ 9aj,K 9ajoN 9ajR 9ajR 9ajS 9aj~U 9aj,Y ,9ajjZ 9aj\ 9aj%_ 9aj~_ 9ajx` 9ajKb 9ajd ,9ajhe 9ajg 9ajh ,9ajsi 9ajj 9ajKm 9ajm 9ajn 9ajp 9ajt 9aj$u 9aju 9ajXw 9ajqz 9ajz 9aj{ 9aj~ 9aj2 9aj 9ajY 9ajn 9aj9  You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net.9aj  #..#####.....ğ #).#.. .....  9aj #.)#.# .....  ####..#.## #....  #........# #......  #........# ..##.####  #..#.....# #.##.##..  ##...<....# #@##.##.# --##...##....# #.##.##.# .#.#........# ##.##.##.# 9aj5 Shock .........#..# #........#### .#.#.#.###..# #...........#####.# ......## #..###.##............... ğ   gnoll (polearm, missile, wandering) .###.## #.........##..##.####### 9aj l.# #.# #...##.##.##..##.# .# #.# #..#†##.##..##.#9aj= 8.433.0 (87.0)9aj (9aj v--4.0 (88Shock9ajM 9ajp 2 _The gnoll leaves your sight.9aj؃   You encounter 2 gnolls.9ajۈ M #...ğ.ğğ.#..#####........).#.. ........ #.)#.# ......###..#.#.#...... .9ajډ #.## #..#..  ##...< ###...## #.##.Shock .#.#........# ##.##.##.#..........ğğğ 3 gnolls (2 polearms, 1 missile, wan…)#.##.....#.##.##..##.9aju Gğ.0.0)9aj N.ğ9aj .ğ.9ajQ Cğ2 w9aj5 4==5.0 (19ajn 9aj ' _The gnoll shouts!9aj^P #....ğğ..#9ajj_n#..#####...ğ.... ).#.. ........ .)#.# .......####..#.## #..............#..##.##### #..##...<# ###...##. .#.#....##.##.ğ   gnoll.#.##.# .# #.# #..#†##.##..##.#9aj`R.ğ9aja*ğ9aj i.ğ 2 gnolls (1 polearm, 1 wandering)--69ajl9aj1n9aj6K #..####9ajv ).#.. ....ğ... 9aj.)#.# .....####..#.## #....9aj........# ##..##.##### #9aj9..##...<# 9ajW###...## .#.#....#Cast: Shock9aj!>#.....9ajH##ğ   gnoll#†##.# 9aji.# #.# ##.#..)....).##.#9aj9ajA--79aj#9aj9aj ).#.. ....ğ... .)#.# .....####..#.## #........# ###.##### #..##...<# 9aj###...## .#.#....# .........#..# #........####.....Cast: Shock....9ajq..##.#9aj#.. . #.# #...............#9aj0ğ9ajL.ğ9aj%y.ğ   gnoll9aje&&89aj+9aj-9ajp# #.)#.# . # ####..#.## #.ğ.... # #........# #...... # #.# #..##.#### # #..#.....# #.##.##.. # ##...<....# #.##.##.# ####...##....# #.##.##.# ..#.#........# ##.##.##.# ....#..# #@.......#### #.#.#.#.###..# #....#####. .......## #..###.##9aj....... #.###.## #.........##..##.###### #.# #.# #...##.##.##..##.# #.# #.# #..#†##.##..##.# #.# #.# ##.#..)....).##.# #. #.# #.............9ajVb..#  #.#######...#######.####9ajR.ğ9ajo9ajD&99aj9aj9aj 9aj 9aj 9aj 9ajn: ####..#.## #........# #.ğ.##.##### #..##...<9aj@# ####...### ..#.#....##.##.##.........#..# #........#### #.#.#.#.##...#####. 9ajz.......## #..###.##..... 9aj#.###.## #.........##..##.###### #.# 9aj.c##.##.##..##.#9ajN? #..#†.9ajnğ   gnoll.##..........>## #.#9aj9aj̃R.ğ9aj[9aj'409aj9aj9ajCt" ........ğ##.##### #.##.##..##...<# ####...##9ajt# ..#.#....##.##.##.........#..# #........#### #.#.#.#.##9aju...#####. .......## #..###@##............. #.###.## #.........##..##.#######...##.##.#Cast: Shock####9aj+uğ   gnoll########.#########.#9ajKu9ajiy<.ğ9ajy9ajO9aj&19ajk9aj9aj ##.##### #ğ##.##..##...<.# ####...## ..#.#....##.##.#........#..# #........#### #.#.#.#.##.........#####. .......## #..###.##..... #.###.## #.....@...##..##.###### #.# ##.## ##..#†##.#..###ğ   gnoll9ajH.##...........#9aj#.9aj/ğ9ajj9aj&29aj9aj9aj`P # #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #ğ##.##.#  Health: 30/30 ======================== ####...##....# #*##.##.#  Magic: 12/13 ======================-- ..#.#........# ##*##.##.#  AC: 4Str: 5 ..........#..# #*.......####  EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: ---------  Time:jQ 0m 3442.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğ   gnoll  ..........>## #.#  #######.#########.#  #...........# You encounter 2 gnolls. _The gnoll shouts!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)9ajT ğ*.*9ajcA ğ**.  Aim: a gnoll, wielding a +0 whip (84% to hit)9ajE)# #........# #..##.####JYZero the Magician # #..#.....# #*##.##..Deep Elf # ##...<....# #*##.##.#Health: 30/30 ======================== ####...##....# #*##.##.#9aj) Magic: 12/13 ======================-- ..#.#........# ##*##.##.#AC: 4Str: 5 ..........#..# #*.......####EV: 129aj)Int: 22 #.#.#.#.###..# #*..........#####. SH: 09aj)~Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 9aj*#.###.## #.....@...##..##.###### Noise: ---------  Time: 3442.0 (0.0) #.# #.# #...##.##.##..##.#9ajp*;d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............#9aj*#.#######...#######.####ğ   gnoll9aj*..........>## #.########.#########.#9aj*#...........#9aj*}Aiming: Shock (safe; 3% risk of failure)  9aj+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj7+Aim: a gnoll, wielding a +0 whip (84% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.9ajU+9aj\R.ğ9ajn9......9ajU:=3.0 (1 _9ajg9aj9aj`2# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf 9aj# ##...<....# #.##.##.#  Health: 30/30 ======================== 9aj####...##....# #ğ##.##.#  Magic: 11/13 ====================---- ..#.#........# ##*##.##.#  AC: 49aj Str: 5 ..........#..# #.*......####  EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 09aj'hDex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 9aj0#.###.## #.....@...##..##.###### Noise: =--------  Time: 3443.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# 9ajܳu#. #.# #...............#  #.#######...#######.####  ğ   gnoll  ..........>## #.#  9aj#######.#########.#  #...........# The zap hits the gnoll. _The gnoll is moderately wounded.9ajpAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)9aj%2[# #........# #..##.####JYZero the Magician # #..#.....# #.##.##..9ajb24Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== 9aj2####...##....# #*##.##.#Magic: 11/13 ====================---- 9aj2..#.#........# ##*##.##.#AC: 4Str: 5 9aj2..........#..# #.*......####EV: 129aj2Int: 22 #.#.#.#.###..# #*..........#####. SH: 09aj3,Dex: 15 9ajH3R.......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 9aj33#.###.## #.....@...##..##.###### Noise: =--------  Time: 3443.0 (0.0) #.# #.# #...##.##.##..##.#d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock 9aj3##.# #.# ##.#..)....).##.# #. #.# #...............#9aj3#.#######...#######.####ğ   gnoll9aj&4..........>## #.########.#########.##...........#9ajP4}Aiming: Shock (safe; 3% risk of failure)  9aju4Press: ? - help, Q - select action, ( or ) - cycle9aj7Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.9ajR.ğ9aj.....9aj24.0 (1 _9aj9aj9aj*# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 30/30 ======================== ####...##....# #.##.##.#  Magic: 10/13 ==================------ ..#.#........# ##ğ##.##.#  AC: 4Str: 5 ..........#..# #.*......####  EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 9aj#.###.## #.....@...##..##.###### Noise: =--------  Time: 3444.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğ   gnoll  ..........>## #.#  #######.#########.# 9ajT #...........# The zap hits the gnoll. 9aj_The gnoll is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  9ajZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj{Aim: a gnoll, wielding a +0 whip (moderately wounded, 84% to hit)9ajU& 9aj6*ğ9aj# #........# #..##.####JYZero the Magician 9ajC# #..#.....# #.##.##..Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== 9aj####...##....# #*##.##.#Magic: 10/13 ==================------ ..#.#........# ##*##.##.#AC: 4Str: 5 ..........#..# #.*......####EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 9ajER.......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 9ajj#.###.## #.....@...##..##.###### Noise: =--------  Time: 3444.0 (0.0) #.# #.# #...##.##.##..##.#9aj=d) +1 dagger (venom) 9aj#.# #.# ###..#†##.##..##.#Cast: Shock 9aj͟##.# #.# ##.#..)....).##.# #. #.# #...............#9aj#.#######...#######.####ğ   gnoll9aj..........>## #.########.#########.#9ajL#...........#The zap hits the gnoll. _The gnoll is moderately wounded.9ajwRAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9aj/Shift-Dir - straight line9aj,.ğThe zap misses the gnoll.9aj6-....9aj825.0 (1 _9aj=9aj??9aj"/# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 30/30 ======================== ####...##....# #.##.##.#  Magic: 9/13================-------- ..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #*ğ......####  EV: 12Int: 22 #.#.#.#.###..# #.*.........#####. SH: 0Dex: 15 9aj/.......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3445.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............# 9aj00 #.#######...#######.####  ğ   gnoll  ..........>## #.#  #######.#########.#  #...........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 9ajw0_The zap misses the gnoll.Aiming: Shock (safe; 3% risk of failure)  9aj0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajk # #........# #..##.####JYZero the Magician # #..#.....# #.##.##..Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== ####...##....# #.##.##.#Magic: 9/13================-------- ..#.#........# ##.##.##.#AC: 4Str: 5 ..........#..# #**......####EV: 12Int: 22 #.#.#.#.###..# #.*.........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....j9m Jm@...##..##.###### Noise: =--------  Time: 3445.0 (0.0) #.# #.# #...##.##.##..##.#d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............##.#######...#######.####ğ   gnoll..........>## #.########.#########.##...........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is almost dead.9aj V.ğ9aj? *....9aj g10/13==6.0 (1 _9aj 9aj 9ajY# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 30/30 ======================== ####...##....# #.##.##.#  Magic: 9/13================-------- ..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #........####  EV: 12Int: 22 #.#.#.#.###..# #ğ..........#####. SH: 0Dex: 15 9aj.......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3446.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............# 9aj4  #.#######...#######.####  ğ   gnoll  ..........>## #.#  #######.#########.#  #...........# The zap hits the gnoll. 9ajn _The gnoll is almost dead.Aiming: Shock (safe; 3% risk of failure)  9aj nPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)9aj# #........# #..##.####JYZero the Magician # #..#.....# #.##.##..Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== ####...##....# #.##.##.#Magic: 9/13================-------- ..#.#........# ##.##.##.#9aj{AC: 4Str: 5 ..........#..# #***.....####EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3446.0 (0.0) #.# #.# #...##.##.##..##.#d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock #.# #.# ##.#..)....).##.# 9aj–K#. #.# #...............##.#######...#######.####ğ   gnoll..........>## #.########.#########.##...........#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)  The zap hits the gnoll.  The gnoll is almost dead.9ajM# R.ğ9aj?% #...9aj( 27.0 (1 _9aj^. 9aj/ 9ajl# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 30/30 ======================== ####...##....# #.##.##.#  Magic: 8/13==============---------- ..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #........####  EV: 12Int: 22 #.#.#.#.###..# #...........#####. SH: 0Dex: 15 .......## #..###ğ##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3447.0 (0.0) 9ajA#.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğ   gnoll  ..........>## #.#  #######.#########.#  #...........# The zap hits the gnoll. _The gnoll is almost dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)9aj\ *ğ9ajcJ**9aj"X#***9aj <# #........# #..##.####JYZero the Magician # #..#.....# #.##.##..Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== ####...##....# #.##.##.#Magic: 8/139ajp==============---------- ..#.#........# ##.##.##.#AC: 4Str: 5 ..........#..# #***.....####EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3447.0 (0.0) #.# #.# #...##.##.##..##.#9aj d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock 9aj> #.# #.# ##.#..)....).##.# #. #.# #...............##.#######...#######.####ğ   gnoll9ajz ..........>## #.########.#########.##...........# _The gnoll is almost dead.Aiming: Shock (safe; 3% risk of failure)  9aj wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll but does no damage.  The gnoll is almost dead.9aj01ğ9aj....ğğ 2 gnolls (1 polearm, 1 missile, 1 wan…)9aj[28--8.0 (19aj9aj  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the gnoll but does no damage.  9ajvThe gnoll is almost dead. _The gnoll hits you with a +0 whip.9aj0,# #........# #..##.####  JYZero the Magician 9aj, # #..#.....# #ğ##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 28/30 ======================-- ####...##....# #.##.##.#  Magic: 7/13============------------ ..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #........####  EV: 12Int: 22 9aj,#.#.#.#.###..# #...........#####. SH: 0Dex: 15 9aj9-X.......## #..###ğ##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3448.0 (0.0) 9aji-#.# #.# #...##.##.##..##.#  d) +1 dagger (venom) 9aj-T#.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............# 9aj-A #.#######...#######.####  ğğ 2 gnolls (1 polearm, 1 missile, 1 wan…) ..........>## #.# 9aj7.c #######.#########.#  #...........# The gnoll is almost dead. _The gnoll hits you with a +0 whip.  Aiming: Shock (safe; 3% risk of failure)  9ajd.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj.Aim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)9ajW ***9aj:**ğ9ajvMğ* _The gnoll hits you with a +0 whip.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (wandering,  hasn't noticed you, 84% to hit)9ajZ# #........# #..##.####  JYZero the Magician # #..#.....# #ğ##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 28/30 ======================-- ####...##....# #.##.##.#  Magic: 7/13============------------ ..#.#........# ##.##.##.#  AC: 49aj^Str: 5 ..........#..# #........####  EV: 12Int: 22 #.#.#.#.###..# #...........#####. SH: 0Dex: 15 .......## #..###)##.............. XL:  5 Next: 63% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3448.0 (0.0) 9aj+#.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock 9ajL#.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğğ 2 gnolls (1 polearm, 1 missile, 1 wan…) ..........>## #.#  #######.#########.#  #...........# 9aj˪Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajAim: a gnoll, wielding a +0 spear and quivering a throwing net (wandering,  hasn't noticed you, 84% to hit)  The zap hits the gnoll.  9aj:You kill the gnoll!9aj=t      #*  ##...<....# #*  #* 9ajڵ ##*  #*  #* *  #.#   #.#   #.# ) #.# 9aj   ğ   gnoll (polearm, missile)  9ajE1   9aji#...........#  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (wandering,  9ajDhasn't noticed you, 84% to hit)  The zap hits the gnoll.  9ajYou kill the gnoll!The zap hits the gnoll!  The gnoll is heavily wounded.9ajݶ9ajGw .ğThe gnoll shouts!9ajbQ:....).9ajbC71=9.0 (1 _9ajWi9ajk9aj# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #ğ##.##.#  Health: 28/30 ======================-- ####...##....# #*##.##.#  Magic: 6/13===========------------- ..#.#........# ##*##.##.#  AC: 4Str: 5 ..........#..# #*.......####  EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 9aj.......## #..###*##.............. XL:  5 Next: 71% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: ==-------  Time: 3449.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğ   gnoll (polearm, missile)  ..........>## #.#  9aj#######.#########.#  #...........# _The gnoll shouts!  9ajjAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj3Aim: a gnoll, wielding a +0 spear and quivering a throwing net (heavilywounded, 84% to hit)9ajl;# #........# #..##.####JYZero the Magician # #..#.....# #*##.##..Deep Elf # ##...<....# #*##.##.#Health: 28/30 ======================-- ####...##....# #*##.##.#Magic: 6/13===========------------- ..#.#........# ##*##.##.#AC: 4Str: 5 ..........#..# #*.......####EV: 129ajmInt: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 71% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: ==-------  Time: 3449.0 (0.0) #.# #.# #...##.##.##..##.#d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............##.#######...#######.####ğ   gnoll (polearm, missile)..........>9ajGn## #.########.#########.##...........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (heavilywounded, 84% to hit)  The zap hits the gnoll.  The gnoll is almost dead.9ajBR.ğ9aj>9....).9ajxk7=-50.0 (1 _9aj9aj9aj # #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 28/30 ======================-- ####...##....# #ğ##.##.#  Magic: 6/13===========------------- ..#.#........# ##*##.##.#  AC: 4Str: 5 9aj  ..........#..# #.*......####  EV: 12Int: 22 #.#.#.#.###..# #*..........#####. SH: 0Dex: 15 .......## #..###*##.............. XL:  5 Next: 71% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3450.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............# 9aj5  #.#######...#######.####  ğ   gnoll (polearm, missile)  ..........>## #.#  #######.#########.#  9ajb #...........# _The gnoll is almost dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9aj Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (almost dead,  84% to hit)9aj# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 28/30 ======================-- ####...##....# #)##.##.#  Magic: 6/13===========------------- ..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #........####  EV: 129ajdmInt: 22 #.#.#.#.###..# #...........#####. SH: 0Dex: 15 .......## #..###)##.............. XL:  5 Next: 71% Place: Dungeon:4 #.###.## #.....@...##..##.###### Noise: =--------  Time: 3450.0 (0.0) #.# #.# #...##.##.##..##.#  d) +1 dagger (venom) 9aj #.# #.# ###..#†##.##..##.#  Cast: Shock #.# #.# ##.#..)....).##.# 9ajG#. #.# #...............# 9aj[ #.#######...#######.####  ğ   gnoll (polearm, missile)  ..........>## #.# 9ajW #######.#########.#  9aj+#...........# 9ajNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajqAim: a gnoll, wielding a +0 spear and quivering a throwing net (almost dead,  84% to hit)  The zap hits the gnoll.  9aj:You kill the gnoll!9aj\       ##...<....#   #*  ##*  #.*  #* *  #.# 9aj8E  #.#   #.# ) #.#        9aj:J)...)9ajC9=81.0 (1Shock _9aj J9ajK9ajM9ajَ9aj9aj79aj,9aj<,9aj9aj~9ajՠM7=9ajM9aj9aj i30==9aj9ajF,9aj-9ajw9aj9aj9aj9ajk8===9ajN9aj{O=9ajP9aj<,9aj9aj9aj9ajO9aj9====9aj9ajv9aj9aj9aj,9aj9aj9aj9aj9ajK9ajp10/13====9ajg9aj,9aj9aj9ajShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (almost dead,  84% to hit)  The zap hits the gnoll. _You kill the gnoll!  A gnoll comes into view.9aj|ğ-Shockğ   gnoll (polearm, wandering)9ajR0676.0)9ajM-8.0 (17 _9aj9aj9ajb# #........# #..##.####  JYZero the Magician # #..#.....# #.##.##..  Deep Elf # ##...<....# #.##.##.#  Health: 30/30 ======================== ####...##....# #)##.##.#  Magic: 9/13================-------- 9ajc..#.#........# ##.##.##.#  AC: 4Str: 5 ..........#..# #........####  EV: 12Int: 22 #.#.#.#.###..# #...........#####. SH: 0Dex: 15 9ajIc.......## #..###)##*ğ............ XL:  5 Next: 78% Place: Dungeon:4 #.###.## #.....@**.##..##.###### Noise: ---------  Time: 3468.0 (0.0) 9ajmc#.# #.# #...##.##.##..##.#  d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#  Cast: Shock 9ajcb#.# #.# ##.#..)....).##.# #. #.# #...............#  #.#######...#######.####  ğ   gnoll (polearm, wandering) 9ajc ..........>## #.#  #######.#########.#  #...........# _You kill the gnoll! 9ajc&_A gnoll comes into view.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 84% to hit)9aj5# #........# #..##.####JYZero the Magician # #..#.....# #.##.##..Deep Elf # ##...<....# #.##.##.#Health: 30/30 ======================== ####...##....# #)##.##.#Magic: 9/13================-------- ..#.#........# ##.##.##.#AC: 4Str: 5 ..........#..# #........####EV: 12Int: 22 #.#.#.#.###..# #......**...#####. SH: 0Dex: 15 9aj.......## #..###)##***........... XL:  5 Next: 78% Place: Dungeon:4 #.###.## #.....@**.##..##.###### Noise: ---------  Time: 3468.0 (0.0) #.# #.# #...##.##.##..##.#d) +1 dagger (venom) #.# #.# ###..#†##.##..##.#Cast: Shock #.# #.# ##.#..)....).##.# #. #.# #...............##.#######...#######.####ğ   gnoll (polearm)..........>## #.########.#########.##...........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Qjvm - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 84% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.9ajU.ğPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 84% to hit)  The zap hits the gnoll.  9ajtVlThe gnoll is moderately wounded.The gnoll shouts!9aj&k6.........9ajwlq10/13=====9.0 (1 _9ajs9ajt9aj .# #.# #..##.#### .# #..#.....# #.##.##.. .# ##...<....# #.##.##.# .####...##....# #)##.##.#.#.#.# ##.##.##.#.#..# #........#### ##.#.#.#.###..# #...........#####.## #..###)###.###.## #.ğ##..##.  #.# #.# #...##.##.##..##.#  #.# #.# ###..#†##.##..##.#  #.# #.# ##.#..)....).##.#  #. #.# #........#9aj g #.#...#######.#### .>## #.# #.#.#  #.#9aj= 2ğ.9aj G---709aj 9aj 9aj).# #.# #..##.#### ..# #..#.....# #.##.##.. ..# ##...<....# #.##.##.# ..####...##....# #)##.##.#.#.#.# ##.##.##.#.#..# #........#### .##.#.#.#.###..# #............## #..###)###.###.## #.ğ.##..##. # #.# #.# #...##.##.##..##.# #.# #.# ###..#†##.##..##.# #.# #.# ##.#..)....).##.# #. #.# #.......# #.#...#######.#### ..j*-49m>## #.# #.#.#  #.#ğ.9aj/9aj.0B---19aj69aj89aj]0..# #........# #..##.####  JYZero the Magician ..# #..#.....# #.##.##..  Deep Elf ..# ##...<....# #.##.##.#  Health: 30/30 ======================== ..####...##....# #)##.##.#  Magic: 9/13================-------- ....#.#........# ##.##.##.#  AC: 4Str: 5 ............#..# #........####  EV: 12Int: 22 9aj\.##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@**ğ..##..##.#### Noise: ---------  Time: 3471.0 (0.0) 9ajm # #.# #.# #...##.##.##..##.#  d) +1 dagger (venom)  #.# #.# ###..#†##.##..##.#  Cast: Shock  #.# #.# ##.#..)....).##.#  #. #.# #...............#  #.#######...#######.####  ğ   gnoll (polearm)9ajV ..........>## #.#  9ajP#######.#########.#  9ajT#...........# The gnoll is moderately wounded. 9aj/_The gnoll shouts!  9aj}Aiming: Shock (safe; 2% risk of failure)  9aj/Press: ? - help, Q - select action, ( or ) - cycle9ajLShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)9ajAT ğ*9aj: **#.ğ.9aj.)##*ğ**9aj\z..# #........# #..##.####JYZero the Magician ..# #..#.....# #.##.##..Deep Elf ..# ##...<....# #.##.##.#Health: 30/30 ======================== ..####...##....# #)##.##.#Magic: 9/13================-------- ....#.#........# ##.##.##.#AC: 4Str: 5 ............#..# #........####EV: 12Int: 22 .##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@*****##..##.#### Noise: ---9aj{9------  Time: 3471.0 (0.0) # #.# #.# #...##.##.##..##.#d) +1 dagger (venom)#.# #.# ###..#†##.##..##.#Cast: Shock#.# #.# ##.#..)....).##.##. #.# #...............##.#######...#######.####ğ   gnoll (polearm)..........>## #.########.#########.##...........#The gnoll is moderately wounded. _The gnoll shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajsğ.  The zap misses the gnoll..ğ...9aj:=2.0 (1 _9aj 9aj 9aj..# #........# #..##.####  JYZero the Magician ..# #..#.....# #.##.##..  Deep Elf ..# ##...<....# #.##.##.#  Health: 30/30 ======================== ..####...##....# #)##.##.#  Magic: 8/13==============---------- ....#.#........# ##.##.##.#  AC: 4Str: 5 ............#..# #........####  EV: 12Int: 22 .##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@*ğ...##..##.#### Noise: =--------  Time: 3472.0 (0.0) # #.# #.# #...##.9aj([33m##.##..##.#  d) +1 dagger (venom)  #.# #.# ###..#†##.##..##.#  Cast: Shock  #.# #.# ##.#..)....).##.#  #. #.# #...............#  #.#######...#######.####  ğ   gnoll (polearm) ..........>## #.#  #######.#########.#  #...........# Shift-Dir - straight line _The zap misses the gnoll.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)9aj2q ğ**9aj..# #........# #..##.####JYZero the Magician ..# #..#.....# #.##.##..Deep Elf ..# ##...<....# #.##.##.#Health: 30/30 ======================== ..####...##....# #)##.##.#9ajMagic: 8/13==============---------- ....#.#........# ##.##.##.#AC: 4Str: 5 ............#..# #........####EV: 12Int: 22 .##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@*****##..##.#### Noise: =--------  Time: 3472.0 (0.0) 9aj5# #.# #.# #...##.##.##..##.#d) +1 dagger (venom)9aj#.# #.# ###..#†##.##..##.#Cast: Shock9aj&N#.# #.# ##.#..)....).##.##. #.# #...............#9ajL#.#######...#######.####ğ   gnoll (polearm)9ajp..........>## #.########.#########.##...........# 9aj_The zap misses the gnoll.Aiming: Shock (safe; 2% risk of failure)  9ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj{The zap hits the gnoll.  The gnoll is heavily wounded.9ajfU.ğ...9ajg\9==3.0 (19aj/n9ajNq8  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the gnoll.  The gnoll is heavily wounded. _The gnoll misses you.9aj8Z..# #........# #..##.####  JYZero the Magician ..# #..#.....# #.##.##..  Deep Elf ..# ##...<....# #.##.##.#  Health: 30/30 ======================== ..####...##....# #)##.##.#  Magic: 8/13==============---------- ....#.#........# ##.##.##.#  AC: 4Str: 5 ............#..# #........####  EV: 12Int: 22 .##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@*ğ...##..##.#### Noise: =--------  Time: 3473.0 (0.0) # #.# #.# #...##.9ajZ[33m##.##..##.#  d) +1 dagger (venom)  #.# #.# ###..#†##.##..##.#  Cast: Shock  #.# #.# ##.#..)....).##.#  #. #.# #...............#  #.#######...#######.####  ğ   gnoll (polearm) ..........>## #.#  #######.#########.#  #...........# The gnoll is heavily wounded. _The gnoll misses you.9ajZAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit)9ajFE 9ajsM 9aj#NKğ**9ajq..# #........# #..##.####JYZero the Magician ..# #..#.....# #.##.##..Deep Elf ..# ##...<....# #.##.##.#Health: 30/30 ======================== ..####...##....# #)##.##.#Magic: 8/13==============---------- ....#.#........# ##.##.##.#AC: 4Str: 5 ............#..# #........####EV: 12Int: 22 9ajr.##.#.#.#.###..# #...........#### SH: 0Dex: 15 .........## #..###)##............ XL:  5 Next: 78% Place: Dungeon:4 ###.###.## #...@*****##..##.#### Noise: =--------  Time: 3473.0 (0.0) # #.# #.# #...##.##.##..##.#d) +1 dagger (venom)#.# #.# ###..#†##.##..##.#Cast: Shock9ajDs#.# #.# ##.#..)....).##.##. #.# #...............##.#######...#######.####ğ   gnoll (polearm)..........>## #.########.#########.##...........# _The gnoll misses you.9ajsAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll but does no damage.  The gnoll is heavily wounded.9ajoU.ğ...9aj_23------4.0 (19aj_9aj   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the gnoll but does no damage.  9aj, The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear!9aj*H6# #.# #..##.#### # #..#.....# #.##.##.. 9ajH# ##...<....# #.##.##.# ####...##....# #)##.##.# #.#.# ##.##.##.# #..# #........#### ##.#.#.#.###..# #...........#9ajH3## #..###)##..###.## #....@ğ...##..##.# 9ajI #.# #.# #...##.##.##..##.#  9ajNI#.# #.# ###..#†##.##..##.#  #.# #.# ##.#..  #. #.# #.......9ajI#.#...#######.#### ..#. 9ajmU9ajA[c4=-----59aja9ajpcS _The gnoll closely misses you.9aji 9ajkk * Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 d - Static DischargeConjuration/Air4%9ajk t2  s - SwiftnessAir6%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aju^9aj6e9aj!nH.# #........# #..##.####JYZero the Magician .# #..#.....# #.##.##..Deep Elf .# ##...<....# #.##.##.#Health: 24/30 ===================----- .####...##....# #)##.##.#Magic: 8/139ajnU==============---------- ...#.#........# ##.##.##.#AC: 4Str: 5 ...........#..# #........####EV: 12Int: 22 ##.#.#.#.###..# #...........##### SH: 0Dex: 15 ........## #..###)##............. XL:  5 Next: 78% Place: Dungeon:4 9aj\o##.###.## #....@ğ...##..##.##### Noise: =--------  Time: 3475.0 (0.0)  #.# #.# #...##.##.##..##.#d) +1 dagger (venom)#.# #.# ###..#†##.##..##.#Cast: Shock  #.# #.# ##.#..)....).##.##. #.# #...............##.#######...#######.####9aj=pğ   gnoll (polearm)..........>## #.########.#########.##...........#The zap hits the gnoll but does no damage.  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear! _The gnoll closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajtx/.# #........# #..##.####JYZero the Magician .# #..#.....# #.##.##..Deep Elf .# ##...<....# #.##.##.#9ajxIHealth: 24/30 ===================----- .####...##....# #)##.##.#Magic: 8/13==============---------- ...#.#........# ##.##.##.#AC: 4Str: 5 9ajy...........#..# #........####EV: 12Int: 22 ##.#.#.#.###..# #...........##### SH: 09ajy,Dex: 15 9ajyL........## #..###)##............. XL:  5 Next: 78% Place: Dungeon:4 9ajy1##.###.## #....@ğ...##..##.##### Noise: =--------  Time: 3475.0 (0.0)  #.# #.# #...##.##.##..##.#9ajzAd) +1 dagger (venom)#.# #.# ###..#†##.##..##.#Cast: Shock  #.# #.# ##.#..)....).##.##. #.# #...............##.#######...#######.####ğ   gnoll (polearm)..........>## #.#9ajz#######.#########.##...........#The zap hits the gnoll but does no damage.  The gnoll is heavily wounded. 9ajzy_The gnoll hits you from afar with a +0 spear! _The gnoll closely misses you.9aj{Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj )  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear! _The gnoll closely misses you.  9ajbCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.9aj߉ **  You kill the gnoll!9ajw#C@)9aj0& 2--6---86=6.0 (1Shock _You are struck by an arc of lightning. The lightning grounds out.9aj79aj2:i _Your Fighting skill increases to level 2!9aj= 39aj? 9ajC 9ajTH O7=--9ajR 9aj Y ,9aj\ 9aj` 9aj..  #........# # #........# # #..#####........## # #).#.. ...........  #.)#.# ........# 9aj E# ####..#.## #.......#  #........# #@......# 16.0 (9 9aj # #........# #..##.#### # #..#.....# ##. # ##...<....# #.##.##.# 9ajG####...##....# #)##.##.# ..#.#........# ##.##.##.#9aj ..........#..# #........#### #.#.#.#.###..# #...........#####.  .......## #..###)##........ 9aj9aj/7.0 (10.0)9aja$9aj '; _Found a stone staircase leading down.9aj e 9aje 9aj|g 9ajj 9ajln 9ajn 9ajr 9aj| 9aj 9aj 9ajy 9ajL 9aj 9ajn 9aj 9ajƑ 9ajV ,9aj| 9ajh 9aj ,9aj 9ajΠ 9aj ,9ajH 9ajФ 9ajh 9aj 9aj 9aj 9aj4 ,9aj 9aj 9aj 1.#.. ...  ..  ## #.###  ...##...#####.#  >... #... #@# 9aj 25.0 (8.0) ##.######.  #......>..  #........# #........# # #..#####........## # #).#.............. #.)#.###........# # ####..#.####.......#9aj 9aj +6.0 (99aj 9aj ; _Found a stone staircase leading down.9aj9ajj9aj9aj9aj9aji9aj(,9aj9aj~  You encounter an orc. It is wielding a +0 club.9aj#.## #.#.. ....  #.. ## #.### 9aj{#...##...#####.# ..>...###...@......o###.######..##.######. Shock9aj#......> #........# #........# o   orc (wandering) #..#####........## 9aj#).#.............. #.)#.###..9aj+7.0 (19aj)8.0 (2 9aj- _9ajh 9ajQ9aj   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 12/13 ======================-- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 86% Place: Dungeon:4 #...@******o  Noise: ---------  Time: 3528.0 (0.0)9ajj  ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc (wandering) #..#####........##  #).#..............  #.)#.###........# _Found a stone staircase leading down. _You encounter an orc. It is wielding a +0 club.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 82% to hit)9aj~e #o9aj#oAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 82% to hit)9ajJYZero the Magician#.##Deep Elf#.#..9ajHHealth: 30/30 ========================....Magic: 12/13 ======================--#..AC: 4Str: 5## #.###EV: 12Int: 229aj C...##...#####.#SH: 0Dex: 15..>...........##9ajmXL:  5 Next: 86% Place: Dungeon:4#...@*******Noise: ---------  Time: 3528.0 (0.0)###.######..9ajd) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#9ajҩo   orc#..#####........###).#..............9aj/#.)#.###........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 82% to hit)  9ajc]The zap hits the orc!  The orc is almost dead.9aj0L o.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 82% to hit)  The zap hits the orc!  The orc is almost dead.The orc shouts!9ajc8%.....9aj94==9.0 (19aj>9ajA' _You hear a shout!9ajG   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 11/13 ====================---- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 86% Place: Dungeon:4 9ajUH #...@*****o.  Noise: ==-------  Time: 3529.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc #..#####........##  #).#.............. 9ajH U #.)#.###........# The orc shouts! _You hear a shout!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 82% to hit)9aj   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 11/13 ====================---- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 86% Place: Dungeon:4 #...@.....).  Noise: ==-------  Time: 3529.0 (0.0) ###.######.. j @m d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 82% to hit)  The zap hits the orc.  You kill the orc!9aj  #.## #.#.. .... #.. ## #.###  9aj    #...@*******      >    #) #.)9ajTg#.....).9ajFou8-30.0 (1Shock _9ajr9aj|t9aj )39aj)9aj-9aj0B9aj1  You encounter an orc. It is wielding a +0 dagger.9ajv:O2==.--.oShocko   orc (wandering)9ajDQ19ajJL-2.0 (2 _9ajO9aj!U9ajE   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 11/13 ====================---- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 88% Place: Dungeon:4 #...@*****).  Noise: ---------  Time: 3532.0 (0.0) ###.######*9aj> ~o  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# _You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)9ajwJYZero the Magician#.##Deep Elf#.#..Health: 30/30 ========================....Magic: 11/13 ====================----#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 88% Place: Dungeon:4#...@*****).9ajNoise: ---------  Time: 3532.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o   orc#..#####........###).#..............#.)#.###........# _You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9aj$dShift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)9ajko. _You encounter an orc. It is wielding a +0 dagger.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc, wielding a +0 dagger (82% to hit)  The zap misses the orc.9ajq*.....9ajAx:=3.0 (1 _9aj|9ajg~9aj  JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 10/13 ==================------ 9aj#.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9ajY..>...........##  XL:  5 Next: 88% Place: Dungeon:4 #...@*****).  Noise: =--------  Time: 3533.0 (0.0) 9aj s###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock 9aj?#......>..  #........#  9ajo#........#  o   orc 9aj#..#####........##  #).#..............  #.)#.###........# Aim: an orc, wielding a +0 dagger (82% to hit) _The zap misses the orc.Aiming: Shock (safe; 2% risk of failure)  9aj9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)9ajJ 'JYZero the Magician#.##Deep Elf#.#..Health: 30/30 ========================....Magic: 10/13 ==================------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 88% Place: Dungeon:4#...@*****).Noise: =--------  Time: 3533.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock9ajK #......>..#........##........#o   orc#..#####........###).#..............#.)#.###........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)  The zap hits the orc.  The orc is almost dead.9aj% 8o.9aj +.....9aj 24.0 (1 _9aj* 9aj 9aj  JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 9/13================-------- #.. AC: 4Str: 5 9aj## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 88% Place: Dungeon:4 #...@****o).  Noise: =--------  Time: 3534.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>.. 9aj #........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# The zap hits the orc. _The orc is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajAim: an orc, wielding a +0 dagger (almost dead, 82% to hit)9aj&w  JYZero the Magician #.## Deep Elf9ajw> #.#.. Health: 30/30 ======================== .... Magic: 9/13================-------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 9ajx...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 88% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3534.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  9ajy#........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 82% to hit)  The zap hits the orc.  You kill the orc!9aj~C #.## #.#.. .... #..9aj ## #.###     #...@*******      >   9aj #) #.)9ajD....)).9ajIl95.0 (1Shock _9ajZ 9aj "9aj5 9aj 9aj! 9aj# 9ajV( 10/13==9aj, B9aj. 9ajB0 ~  You encounter an orc. It is wielding a +0 club.9aj: -oShocko   orc (wandering)9aj$G +8.0 (39ajhL L-9.0 (4 _9aj'Q 9aj` 9aj  JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 9/13================-------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 89% Place: Dungeon:4 #...@*****).  Noise: ---------  Time: 3539.0 (0.0) ###.######*o9aj]  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc (wandering) #..#####........##  #).#..............  #.)#.###........# _You encounter an orc. It is wielding a +0 club.Aiming: Shock (safe; 2% risk of failure)  9ajxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (wandering, hasn't  noticed you, 86% to hit)9ajn6JYZero the Magician#.##Deep Elf#.#..Health: 30/30 ========================....Magic: 9/13================--------#..9ajzAC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 89% Place: Dungeon:4#...@*****).Noise: ---------  Time: 3539.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o   orc#..#####........###).#..............9aj#.)#.###........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajөAim: an orc, wielding a +0 club and wearing a +0 chain mail (wandering, hasn't  noticed you, 86% to hit)  9ajbThe zap hits the orc.  The orc is severely wounded.9aj)0q o.  The orc shouts!9ajU7J....)9aj=[10/13====9aj'>40.0 (1 _9ajD9ajpF9aj;   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 9/13================-------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 89% Place: Dungeon:4 #...@*****).  Noise: ==-------  Time: 3540.0 (0.0) ###.######ojB s9;49m.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# _The orc shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  86% to hit)9ajh JYZero the Magician#.##Deep Elf#.#..Health: 30/30 ========================....Magic: 9/13================--------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 89% Place: Dungeon:4#...@*****).Noise: ==-------  Time: 3540.0 (0.0)9ajH &###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o   orc#..#####........###).#..............#.)#.###........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  86% to hit)  The zap hits the orc but does no damage.  The orc is severely wounded.9ajo 8o.9aj% )o9aj' ....o   orc wizard (wandering)o   orc9aj^( 3-1.0 (19aja. 9aj4   Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  86% to hit)  The zap hits the orc but does no damage.  The orc is severely wounded. _You encounter an orc wizard. It is wielding a +0 dagger.9aj4Ca  JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 8/13==============---------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9ajC..>...........##  XL:  5 Next: 89% Place: Dungeon:4 #...@****o).  Noise: =--------  Time: 3541.0 (0.0) ###.######.o  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc wizard (wandering) #..#####........##  o   orc #).#..............  #.)#.###........# _You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or 9aj;D) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  86% to hit)9ajo*o wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit)9aj   JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 8/13==============----------9aj  #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 89% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3541.0 (0.0) 9aj ###.######.o  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  9aj[ #........#  o   orc wizard (wandering) #..#####........##  o   orc #).#..............  9aj #.)#.###........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit)  The zap hits the orc.  9aj 8You kill the orc!9aji H #.## #.#.. .... #.. 9aj ## #.###     #...@*****).  **    9ajb B>  o    #) 9aj #.)  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 77% to hit)  9aj The zap hits the orc.  You kill the orc! wizard.  The orc wizard is heavily wounded.9aj-Y n o.  The orc wizard shouts!9ajb` J....)9ajh C91=2.0 (1 _9ajn 9ajp 9ajC  JYZero the Magician #.## Deep Elf #.#.. Health: 30/30 ======================== .... Magic: 7/139aj============------------ #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 91% Place: Dungeon:4 9ajΓ]#...@*****).  Noise: ==-------  Time: 3542.0 (0.0) ###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc wizard #..#####........##  9aj#).#..............  #.)#.###........# _The orc wizard shouts!  Aiming: Shock (safe; 2% risk of failure)  9ajKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 77% to hit)9aj#JYZero the Magician#.##Deep Elf#.#..Health: 30/30 ========================....9aj#ZMagic: 7/13============------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 09ajY$Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*****).Noise: ==-------  Time: 3542.0 (0.0)###.######**d) +1 dagger (venom)##.######.9aj$Cast: Shock#......>..#........##........#9aj$o   orc wizard#..#####........###).#..............#.)#.###........#Press: ? - help, Q - select action, ( or ) - cycle9aj%9Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 77% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.9ajY[....)o.9aj*****Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 77% to hit)  The zap hits the orc wizard.  The orc wizard is severely wounded.The orc wizard casts a spell at you.9ajdBJ....)9ajFq21---------3.0 (19ajL9ajN. _The magic dart hits you!9aj o  JYZero the Magician #.## Deep Elf #.#..9aj0 H Health: 21/30 ================-------- .... Magic: 6/13===========------------- #.. AC: 4Str: 5 9ajg ## #.### EV: 12Int: 22 ...##...#####.#  SH: 09aj Dex: 15 ..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@*****).  Noise: =--------  Time: 3543.0 (0.0) 9aj ###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc wizard 9aj` #..#####........##  #).#..............  #.)#.###........# _The magic dart hits you!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)9ajJYZero the Magician#.##Deep Elf#.#..Health: 21/30 ================--------....Magic: 6/13===========-------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#9ajwSH: 0Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*****).Noise: =--------  Time: 3543.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o   orc wizard#..#####........###).#..............#.)#.###........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)  The zap hits the orc wizard.  The orc wizard is almost dead.9aj9*9ajM invisible orc wizardShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)  The zap hits the orc wizard.  The orc wizard is almost dead.The orc wizard gestures wildly while chanting.9aj%....)o.o(remembered)9aj&[7=4.0 (19aj,9ajv/; _The orc wizard flickers and vanishes!9ajs  JYZero the Magician #.## Deep Elf #.#.. Health: 21/30 ================-------- .... Magic: 6/13===========------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3544.0 (0.0) ###9aj/t[39;49m.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o invisible orc wizard (remembered) #..#####........##  #).#..............  #.)#.###........# The orc wizard is almost dead.The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj] @******The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)9ajr JYZero the Magician#.##Deep Elf#.#..Health: 21/30 ================--------....Magic: 6/139aj.s <===========-------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*****).Noise: =--------  Time: 3544.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o invisible orc wizard (remembered)#..#####........###).#..............9aj_s #.)#.###........#The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  9ajs jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajs [Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)9aj [....)o.9aj) 25.0 (1 _9aj 9aj6 9ajG  JYZero the Magician #.## Deep Elf #.#.. Health: 21/30 ================-------- .... Magic: 5/13=========--------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9aj..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3545.0 (0.0) ###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o invisible orc wizard (remembered) #..#####........##  #).#..............  9aj@#.)#.###........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)  9ajAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj\@******Shift-Dir - straight line _Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)9ajf **9ajJYZero the Magician#.##Deep Elf#.#..Health: 21/30 ================--------....Magic: 5/13=========---------------#..AC: 4Str: 5## #.###EV: 12Int: 229aj...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*****).Noise: =--------  Time: 3545.0 (0.0)###.######**d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#o invisible orc wizard (remembered)#..#####........###).#..............9aj#.)#.###........#Shift-Dir - straight line _Aim: an invisible orc wizard (remembered, no longer here, 77% to hit)  9ajsyAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aja1o9ajk~....).6.0 (1 _9ajo9ajp9ajYi   JYZero the Magician #.## Deep Elf #.#.. Health: 21/30 ================-------- .... Magic: 4/13=======----------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9ajj z..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3546.0 (0.0) ###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o invisible orc wizard (remembered) #..#####........##  #).#..............  #.)#.###........# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line9aj8k vAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj V@******9aj{#JYZero the Magician#.##Deep Elf#.#..Health: 21/30 ================--------....Magic: 4/13=======-----------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*******Noise: =--------  Time: 3546.0 (0.0)###.######o.d) +1 dagger (venom)##.######.Cast: Shock#......>..#........#j$Xm#........#o invisible orc wizard (remembered)#..#####........###).#..............#.)#.###........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj~e9ajf)9aj.m9ajqJ....)).9ajv22=5==7.0 (1 _9ajق9aj'9aj  JYZero the Magician #.## Deep Elf #.#.. Health: 22/30 =================------- .... Magic: 4/13=======----------------- 9ajO#.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3547.0 (0.0) ###.######o.  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  9aj##........#  o invisible orc wizard (remembered) #..#####........##  9aj#).#..............  #.)#.###........# Aiming: Shock (safe; 2% risk of failure)  9aj!Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Shock (safe; 2% risk of failure)  9ajaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj}V@******9ajH JYZero the Magician#.##Deep Elf#.#..Health: 22/30 =================-------....9aj Magic: 4/13=======-----------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 91% Place: Dungeon:4#...@*******Noise: =--------  Time: 3547.0 (0.0)###.######o.d) +1 dagger (venom)9aj; '##.######.Cast: Shock#......>..#........#9aj[ #........#o invisible orc wizard (remembered)9ajy #..#####........###).#..............9aj #.)#.###........#Aiming: Shock (safe; 2% risk of failure)  9aj  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line9aj sAiming: Shock (safe; 2% risk of failure)  9aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj.)Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  9ajݐ!The zap hits something.9aj4D....)).9ajۖ28.0 (1 _9ajc9aj9aj  JYZero the Magician #.## Deep Elf #.#.. Health: 22/30 =================------- 9ajH`.... Magic: 3/13=====------------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 9aj...##...#####.#  SH: 0Dex: 15 9ajV..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@....)).  Noise: =--------  Time: 3548.0 (0.0)9aj ###.######o.  d) +1 dagger (venom) 9aj##.######.  Cast: Shock #......>.. 9aj0  #........#  #........#  o invisible orc wizard (remembered)9aj\ #..#####........##  #).#..............  9aj#.)#.###........# Press: ? - help, Q - select action, ( or ) - cycle9ajShift-Dir - straight line _The zap hits something.  Aiming: Shock (safe; 2% risk of failure)  9ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj=V@******9ajf  JYZero the Magician #.## Deep Elf #.#.. Health: 22/30 =================------- .... Magic: 3/13=====-------------------9aj #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  5 Next: 91% Place: Dungeon:4 #...@...))).  Noise: =--------  Time: 3548.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  9ajE#........#  #........#  o invisible orc wizard (remembered) #..#####........##  #).#..............  9ajqC#.)#.###........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The zap hits something.  9ajAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj #.## #.#.. .... #.. ## #.###     #...@*******      >    #) #.)9ajNOoShift-Dir - straight line _The zap hits something.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits something! You feel a bit more experienced.9aj...)))o   orc9aj9ajAJYZero the Magician#.##Deep Elf#.#..Health: 22/30 =================-------....Magic: 3/13=====-------------------#..AC: 4Str: 59aj## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  5 Next: 110% Place: Dungeon:4#...@...)))oNoise: =--------  Time: 3549.0 (1.0)###.######..d) +1 dagger (venom)##.######.9ajɬzCast: Shock#......>..#........##........#o   orc9aj#..#####........###).#..............#.)#.###........# 9ajZM_The zap hits something.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits something! You feel a bit more experienced. _You encounter an orc. It is wielding a +0 whip.9ajڭq  Press: ? - help, Q - sel9aject action, ( or ) - cycleShift-Dir - straight line  The zap hits something! You feel a bit more experienced. _You encounter an orc. It is wielding a +0 whip.Your Stealth skill increases to level 4!9aj 6You have reached level 6!9aj</  --more--9ajgsA6/3546 5% 9aje|9ajG4 _9ajzi k  JYZero the Magician #.## Deep Elf #.#.. Health: 26/35 =================------- .... Magic: 2/14===--------------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9ajj ..>...........##  XL:  6 Next:  5% Place: Dungeon:4 #...@******o  Noise: =--------  Time: 3549.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  o   orc #..#####........##  #).#..............  #.)#.###........# Your Stealth skill increases to level 4! _You have reached level 6!Aiming: Shock (safe; 2% risk of failure)  9ajxk 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (82% to hit)9aj JYZero the Magician#.##Deep Elf#.#..Health: 26/35 =================-------....Magic: 2/14===---------------------#..AC: 4Str: 5## #.###EV: 12Int: 22...##...#####.#SH: 0Dex: 15..>...........##XL:  6 Next:  5% Place: Dungeon:4#...@*******Noise: =--------  Time: 3549.0 (0.0)###.######..d) +1 dagger (venom)9aj##.######.Cast: Shock#......>..#........##........#o   orc#..#####........###).#..............#.)#.###........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (82% to hit)  The zap hits the orc.  The orc is heavily wounded.9ajƑ3o.9ajO...))9aj}350.0 (1 _9aj"9aj9aju^  JYZero the Magician #.## Deep Elf #.#.. Health: 26/35 =================------- .... Magic: 1/14=----------------------- #.. AC: 49aj Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9aj9k..>...........##  XL:  6 Next:  5% Place: Dungeon:4 #...@*****o.  Noise: =--------  Time: 3550.0 (0.0) 9ajh###.######..  d) +1 dagger (venom) 9aj##.######.  Cast: Shock #......>..  9ajK#........#  9aj#........#  o   orc #..#####........## 9aj #).#..............  #.)#.###........# The zap hits the orc. _The orc is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (heavily wounded, 82% to hit)9ajX  JYZero the Magician #.## Deep Elf #.#.. Health: 26/35 =================------- .... Magic: 1/149aj5=----------------------- #.. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9aj{o..>...........##  XL:  6 Next:  5% Place: Dungeon:4 #...@...))).  Noise: =--------  Time: 3550.0 (0.0) 9aji###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock 9aj#......>..  #........#  9aj%#........#  o   orc 9aj\#..#####........##  #).#..............  9aj#.)#.###........# Aiming: Shock (safe; 2% risk of failure)  9ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (heavily wounded, 82% to hit)  The zap hits the orc.  You kill the orc!9aj+y #.## #.#.. .... #.. ## #.###     #...@*******  9aj    >    9ajL#) #.)9aj}M...))).9aj7=2==61.0 (1Shock _9ajl9aj9ajM9ajPN9aj8O9ajS9ajS9ajW9ajX9ajX9ajY9aj\9ajL]9aj(^9aja9ajIb8==3====9aj{b9ajc9ajg9ajrg9ajh9aj%l9ajl9ajm9ajq9ajq_4===9ajgr9ajv9ajEwU9=9ajx9aj~9ajn9aj9ajɃ9aja9aj9ajLj9aj_5===9aj͊9ajb30=9aj9aj>9aj9aj9aj+9ajϘ`6====9ajB9aj9aj~1==9ajI9ajg,9aj9aj9aj`7====9ajF9aj,9aj9ajڼ9ajoU2=9aj9aj9aj9aj"9ajd9ajk8===9aj$9aj9aj9ajE9aj 9aj`9ajD3=9aj 9aj9ajrk9===9aj9ajM,9aj9ajh9aj9aj9aj9ajMh4==9aj9aj9aj:p10/14====9aj9aj9aj9aj<9aj9ajq9aj9aj _You start resting.HP restored.-9ajA 082.0 (31.0)9aj 5==1===-3.0 (32 _9aj9aj/9ajx9ajH9aj9aj9aj9aj 9ajA 9aj 9ajG9ajk9aj9aj9ajU=29ajF===9aj9aj9aj9ajP9aj>9aj W _You start resting.9aj.SShockS   ball python (constriction, wandering)9aj<18.0 (5.0)9aj~G+9.0 (69ajL9ajO\ _You encounter a ball python.9ajw #.## #.#.. .... #.. ## #.### ...##...#####S#  ..>...........## 9ajX #...@...))).  ###.######..  ##.  #......>..  #..  #..  #..  #).#......  #.) 9aj^ #.## #.#.. .... #.. ## #.### ...##...#####S# 9aj ..>...........##  #...@...))).  ###.######..  ##.  #......> #.. #..  #..9aj #).#...... #.)9aj"9aj"(9aj-9aj0b _A ball python is nearby!9ajɮ   JYZero the Magician 9ajN #.## Deep Elf #.#.. Health: 35/35 ======================== .... Magic: 11/14 ==================------ #.. AC: 49aj Str: 5 ## #.### EV: 12Int: 22 9aj ...##...#####S#  SH: 0Dex: 15 9aj Q..>.......***.##  XL:  6 Next:  6% Place: Dungeon:4 9aj a#...@*..))).  Noise: ---------  Time: 3589.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  S   ball python (constriction, wandering) #..#####........## 9aj9  #).#..............  #.)#.###........# _You encounter a ball python. _A ball python is nearby!Aiming: Shock (safe; 2% risk of failure)  9aj HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 84% to hit)9aj, S#.****9aj9JYZero the Magician#.##Deep Elf#.#..Health: 35/35 ========================....Magic: 11/14 ==================------#..AC: 4Str: 5## #.###9ajQEV: 12Int: 22...##...#####S#SH: 0Dex: 15..>........***##XL:  6 Next:  6% Place: Dungeon:4#...@**.))).Noise: ---------  Time: 3589.0 (0.0)###.######..d) +1 dagger (venom)##.######.Cast: Shock9aj2#......>..#........##........#S   ball python (constriction, wandering)#..#####........###).#..............#.)#.###........# _You encounter a ball python. _A ball python is nearby!Aiming: Shock (safe; 2% risk of failure)  9ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj+.9aj;.....9aj2===90.0 (1Shock _9aj}9aj 9aja*  JYZero the Magician #.## Deep Elf 9ajTbf#.#.. Health: 35/35 ======================== .... Magic: 11/14 ==================------ #.. AC: 4Str: 5 9ajb## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 9ajc`..>...........##  XL:  6 Next:  6% Place: Dungeon:4 #...@...))).  Noise: =--------  Time: 3590.0 (0.0)9ajc ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........# 9ajcv #........#   9ajc#..#####........##   #).#.............. 9ajd|  #.)#.###........#  9ajAd Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line9ajwd&Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9ajd6Shift-Dir - straight line9aj#s***@****9ajS Z****..9aj +9aj 3JYZero the Magician9ajD! =#.##9aj! #Deep Elf9aj! H#.#..9aj " eHealth: 35/35 ========================9ajA" +....9aj" wMagic: 11/14 ==================------9aj" *#..9aj" -AC: 49aj-# ,Str: 59aji# d## #.###9aj# -EV: 129aj# -Int: 229aja$ ...##...#####*#9aj$ #SH: 09aji% -Dex: 159aj% ..>.......***.##9aj=& XL:  6 Next:  6% Place: Dungeon:49aj& #...@*..))).9aj' Noise: =--------  Time: 3590.0 (0.0)9ajx' T###.######..9aj' ?d) +1 dagger (venom)9aj8( N##.######.9ajx( ,Cast: Shock9aj( `#......>..9aj( <#........#9aj8) ;#........#9ajv) C#..#####........##9aj) M#).#..............9ajI* ,#.)#.###........#9aj* Press: ? - help, Q - select action, ( or ) - cycle 9aj* A_Shift-Dir - straight line9aj + YAiming: Shock (safe; 2% risk of failure)  9ajd+ Press: ? - help, Q - select action, ( or ) - cycle9aj+ Shift-Dir - straight line9aj+ 9ajL 8.....9aj 21.0 (1 _9aj 9aj 9aj;9ajo9aj(9aj9ajS9aj,9aj9aj9ajv9ajE2==9aj_9aj~9aj 9aj9aj9aj>9ajw9aj9ajw9aj9aj9ajh#39ajG====9ajE9aj% 9aj 9aj 9aj 9ajOA ball python comes into view.9aj"S-ShockS   ball python (constriction, wandering)9aj0ES.9.0 (89aj<9aj@N-600.0 (9 _9ajG9ajI9ajs   JYZero the Magician #.## Deep Elf #.#.. Health: 35/35 ======================== .S.. Magic: 12/14 ====================---- #*. AC: 49ajt Str: 5 ## #*### EV: 12Int: 22 ...##.*.#####.#  SH: 0Dex: 15 ..>....*......##  XL:  6 Next:  6% Place: Dungeon:4 #...@...))).  Noise: ---------  Time: 3600.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  S   ball python (constriction, wandering) #..#####........## 9aj7u  #).#..............  #.)#.###........# _Shift-Dir - straight line _A ball python comes into view.9aju Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 84% to hit)9aj! S..##.**.**9ajө _##***.9aj{ 1*.9aj:_ r**#...9aj! K**9aj S.*.  Aim: a ball python (wandering, hasn't noticed you, 84% to hit)9aj:JYZero the Magician#.##Deep Elf#*#..Health: 35/35 ========================.*..9aj;Magic: 12/14 ====================----#*.AC: 4Str: 5## #*###EV: 12Int: 22...##.*.#####.#SH: 0Dex: 15..>....*......##XL:  6 Next:  6% Place: Dungeon:4#...@...))).Noise: ---------  Time: 3600.0 (0.0)###.######..d) +1 dagger (venom)##.######.Cast: Shock#......>..#........##........#9ajE<OS   ball python (constriction)#..#####........###).#..............#.)#.###........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 84% to hit)  The zap hits the ball python.  The ball python is severely wounded.9aj<9aj<k .SPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 84% to hit)  The zap hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.9aj5....9aji3===1.0 (1 _9ajY9aj:9aj   JYZero the Magician #.## Deep Elf #.#.. Health: 35/35 ======================== .... Magic: 12/14 ====================---- #S. AC: 4Str: 5 9ajˑ ## #*### EV: 12Int: 22 ...##.*.#####.#  SH: 0Dex: 15 ..>....*......##  XL:  6 Next:  6% Place: Dungeon:4 #...@...))).  Noise: =--------  Time: 3601.0 (0.0) ###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........# 9ajN  #........#  S   ball python (constriction) #..#####........##  #).#..............  #.)#.###........# The ball python is severely wounded. 9aj _The ball python hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 84% to hit)9ajC   JYZero the Magician #.## Deep Elf #.#.. Health: 35/35 ========================9ajD  .... Magic: 12/14 ====================---- #†. AC: 4Str: 5 ## #.### EV: 12Int: 22 ...##...#####.#  SH: 0Dex: 15 ..>...........##  XL:  6 Next:  6% Place: Dungeon:4 #...@...))).  Noise: =--------  Time: 3601.0 (0.0) 9ajE W###.######..  d) +1 dagger (venom) ##.######.  Cast: Shock #......>..  #........#  #........#  S   ball python (constriction) #..#####........##  #).#.............. 9ajE W #.)#.###........# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 84% to hit)  The zap hits the ball python.  You kill the ball python!9ajAF 9aj{K  #.## #*#.. .*.. #*. ## #*###9ajAL \ *  *        >  9ajL   #) #.)9ajs `..†...9aj d2.0 (1Shock _9aj0 9aj 9ajH@39ajYA9ajD9aj%E9aj}IX9ajKb3==9ajM9ajO9ajO9aj Q9ajT9ajT9aj\U9ajY4====9aj[9ajEh4 _Magic restored.9ajl39ajo9ajMr9aj( # #. . #[ #.##..#.. ....  #†.  ## #.### ...##.@.#####.#-9.0 (7...>...........########.......))). ###.######.. ##.######. #......>.. #.......9aj.# .# #........# .# #..#####..##9ajڋ9ajNF-10.0 (89ajӗ9aj)# _Found a robe.9ajW 9aj 9aj 9ajO 9aj 9aj B9aj k  You encounter a ball python.9aj2 ' #...S....# #.#.. ... . #[....... #.##.#......#.#...#.......... #†.. ## #@###  ...##...#####.9aj [#...>...........##Shock#######.......))).###.######.. ##.######.S   ball python (constriction, asleep) #......>.. #........#  .# #.9aj Y.S1.0 (19aj NS)9aj? H==2.0 (29aj 9aj 5 _The ball python hisses angrily.9ajPP #........  # #.#S. ...  . #[.......  9ajQp#.##.#......  #.#...#...  .......  #†..# ## #@###  ...##...#  #...>...........##  #######.......))).  ###.######..  ##.#  #......>.. 9ajQX #........#  .#  9ajD #........  # #.#S. ...  . #[.......  #.##.#......  #.#...#...  9aj .......  #†..# ## #@###  ...##...#  #...>...........##  #######.......))) ###.#####9ajP ##.#  #......> #....  .# 9aj9aj+9aj9ajxb _A ball python is nearby!9ajB  JYZero the Magician #........  Deep Elf # #.#S. ...  Health: 35/35 ======================== . #[.*.....  Magic: 13/14 ======================-- #.##.#*.....  AC: 4Str: 5 9aj]#.#..*#...  EV: 12Int: 22 ....*..  SH: 0Dex: 15 #†.*# XL:  6 Next:  6% Place: Dungeon:4 ## #@###  Noise: ---------  Time: 3612.0 (0.0) ...##...#####.#  d) +1 dagger (venom) #...>...........##  Cast: Shock 9ajF#######.......))).  ###.######..  ##.######.  S   ball python (constriction) #......>..  9aj]#........#  .# #........# _The ball python hisses angrily. _A ball python is nearby!Aiming: Shock (safe; 2% risk of failure)  9aj)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)9ajd S.**..9aj%` S*..*Aim: a ball python (84% to hit)9aj JYZero the Magician#...*....Deep Elf# #.#*. ...Health: 35/35 ========================. #[.*.....Magic: 13/14 ======================--#.##.#*.....AC: 4Str: 5#.#..*#...EV: 12Int: 22....*..SH: 0Dex: 15#†.*#XL:  6 Next:  6% Place: Dungeon:4## #@###Noise: ---------  Time: 3612.0 (0.0)9aj ...##...#####.#d) +1 dagger (venom)#...>...........##Cast: Shock#######.......))).###.######..##.######.S   ball python (constriction)#......>..#........#.##........#Aiming: Shock (safe; 2% risk of failure)  9aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)  The zap hits the ball python.  The ball python is moderately wounded.9aj+ .S.S9ajs2 B......9ajX5 :=3.0 (1 _9ajv: 9aj; 9ajbW  JYZero the Magician #........  Deep Elf # #.#.. ...  Health: 35/35 ======================== . #[.......  Magic: 12/14 ====================---- #.##S#......  AC: 4Str: 5 9ajd#.#.*.#...  EV: 12Int: 22 ...*...  SH: 0Dex: 15 #†*.# XL:  6 Next:  6% Place: Dungeon:4 ## #@###  Noise: =--------  Time: 3613.0 (0.0) ...##...#####.#  d) +1 dagger (venom) #...>...........##  Cast: Shock #######.......))).  ###.######..  ##.######.  S   ball python (constriction) #......>..  #........#  .# #........# The zap hits the ball python. _The ball python is moderately wound9ajWeed.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 84% to hit)9ajJYZero the Magician#*.......Deep Elf# #*#.. ...Health: 35/35 ========================. #*.......Magic: 12/14 ====================----#.##*#......AC: 4Str: 5#.#.*.#...EV: 12Int: 22...*...SH: 0Dex: 15#†*.#XL:  6 Next:  6% Place: Dungeon:4## #@###Noise: =--------  Time: 3613.0 (0.0)...##...#####.#d) +1 dagger (venom)#...>...........##Cast: Shock9ajڹZ#######.......))).###.######..##.######.S   ball python (constriction)#......>..#........#.##........#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 84% to hit)  The zap hits the ball python.  The ball python is heavily wounded.9aj7G.S9ajK>X..[..9aj=?24.0 (1 _9ajC9ajD9ajd   JYZero the Magician #........  Deep Elf # #.#.. ...  Health: 35/35 ======================== . #[.......  Magic: 11/14 ==================------ #.##.#......  AC: 4Str: 5 #.#.S.#...  EV: 12Int: 22 ...*...  SH: 0Dex: 15 #†*.#9aj  XL:  6 Next:  6% Place: Dungeon:4 ## #@###  Noise: =--------  Time: 3614.0 (0.0) ...##...#####.#  d) +1 dagger (venom) #...>...........##  Cast: Shock #######.......))).  ###.######..  ##.######.  S   ball python (constriction) #......>..  #........#  .# #........# The zap hits the ball python. _The ball python is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj wAim: a ball python (heavily wounded, 84% to hit)9aj#?X  JYZero the Magician #........  Deep Elf # #.#.. ...  Health: 35/35 ======================== 9aj@. #[.......  Magic: 11/14 ==================------ #.##.#......  AC: 4Str: 5 #.#.†.#...  EV: 12Int: 22 .......  SH: 0Dex: 15 #†..# XL:  6 Next:  6% Place: Dungeon:4 ## #@###  Noise: =--------  Time: 3614.0 (0.0) ...##...#####.#  d) +1 dagger (venom) 9ajf@ #...>...........##  Cast: Shock #######.......))).  ###.######..  ##.######.  S   ball python (constriction) 9aj@#......>..  #........#  .# #........# 9aj@jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajAAim: a ball python (heavily wounded, 84% to hit)  The zap hits the ball python.  You kill the ball python!9aj7F- 9ajFD#*  # #*#.. ...  . #*  #.##*  #.#.*.#... 9ajvG ...*...  #†*.# ## #@###    #...> 9ajGm ))  9ajHZ > 9ajHHK  .# 9aj..[.†..9aj"d5.0 (1Shock _9aj69aj%9ajbb9ajb9ajd9ajKg9ajkb2==9aj5l9ajl9ajm9ajp,9aj!r9aju3====9ajv9aj9ajL9aj9aj9ajF9aj9aj׎9aj(9aj9aj"9ajj4====9ajݕ9aj՚9ajM9aj9ajΞ9aj9aj9aj9ajŤ9ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (heavily wounded, 84% to hit)  The zap hits the ball python. 9aj_You kill the ball python!  You see here a ball python corpse.9aj9aj _9aj߯9aj9ajsP==9aj9aj9aj9aj&9ajҽ9aj%9ajM. .# #. #.# #.....## #..........)..#####.#..............##[....... .#......-289aj+3.0) #.#.†.#..... #........... #.#†..#######.##.###...##...#####.##...>...........#########.......))). ###.######..9ajO9ajF-9.0 (149ajN= _Found a hand axe.9aj39aj9aj89aj:9aj9aj,9aj 9ajh!9ajN"9aj%9ajr(,9aj)9aj+9aj-9aj0.9aj/9ajo09aj39aj39aj%49aj%79aj:9ajt:9ajs;9ajU=9aj@,9ajA9ajH@  You see here a +0 hand axe.9ajK9ajL _9ajM9ajQ9ajTU9ajU9ajV9ajY9aj\9aj<]9aj{^9aj_9ajc9ajTe9ajh9ajl9aj}o9ajo9ajcp9ajZr9aju9aju9ajv9ajw9ajx{,9aj#|9aj}9aj9ajw,9aj9ajɂ,9aj߃9ajq9aj/,9aj9ajY9ajی9aj,9ajZ9aj  You encounter a goblin. It is wielding a +0 dagger.9ajܙ#.#.#. #.  #. ######.## .### #.#.@.# #...#.# ##.##g.. Shock#.# ##.##########.# .............# ###.# #.g   goblin (asleep)..........# #.# #....#######..#### #........#..)..#####.#......9aj-47.0 (189aj38.0 (19 _9aj9ajL9ajf8 #. #. #. #. #. ######.## ........### #.#.@.# #...#.# ##.##g..  9aj)#.# ##.#  #.# ...  ..# ###.# #.  ...# #.# #...  .####   #..).. 9ajC #. #. #. #. #. ######.## ........### #.#.@.# #...#.# 9aj2##.##g..  #.# ##.# #.# ... ..# ###.# #.  ...# #.#  .####  #..)..9aj}9aj9aj9aj] _A goblin is nearby!9aj   JYZero the Magician #. Deep Elf #. Health: 35/35 ======================== #. Magic: 13/14 ======================-- #. AC: 4Str: 5 #. EV: 12Int: 22 ######.## SH: 0Dex: 15 ........###9aj  XL:  6 Next:  6% Place: Dungeon:4 #.#.@.# Noise: ---------  Time: 3648.0 (0.0) #...#*# d) +1 dagger (venom) ##.##g..  Cast: Shock #.# ##.#  #########.# ...  ..........# ###.# #.  g   goblin (asleep)9aj  ..........# #.# #...  .#######..#### #........  #..)..#####.#...... _You see here a +0 hand axe. _You encounter a goblin. It is wielding a +0 dagger. _A goblin is nearby!Aiming: Shock (safe; 2% risk of failure)  9ajA Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajN *g#You encounter a goblin. It is wielding a +0 dagger. _A goblin is nearby!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)9ajPk *g#9ajLa  JYZero the Magician #. Deep Elf #. Health: 35/35 ======================== #. Magic: 13/14 ======================-- #. AC: 4Str: 5 #. EV: 12Int: 22 ######.## SH: 0Dex: 15 ........### XL:  6 Next:  6% Place: Dungeon:4 #.#.@.# Noise: ---------  Time: 3648.0 (0.0) 9ajP#...#.# d) +1 dagger (venom) ##.##)..  Cast: Shock #.# ##.#  #########.# ...  ..........# ###.# #.  g   goblin (asleep) ..........# #.# #...  .#######..#### #........  #..)..#####.#...... _A goblin is nearby!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!9aj(R- 9ajR#. #. #. #. #.    #...#*# 9ajS##.##*..  #.#  .# ... ..# ###.#  ...# #.#  9ajT.####  #..)..9aj;B.)9aj t7=9.0 (1Shock _9aj9aj9aj^ 9aj_ 9aj` 9ajb 9aj c 9ajfg X9ajrj b4==9ajk 9ajm 9ajp  Aiming: Shock (safe; 2% risk of failure)  9ajq fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the goblin.  You encounter a hobgoblin.9ajz #.#. #. #. #. ######.##........### #.#...# #...#@# -##.##).......#.####.#.#g#Shock9aj${ a#########.# .............# ###.# #...# #.# #..g   hobgoblin (asleep).#######..#### #..... #..)..#####.##........##[9aj S52.0 (3g.9aj Ng9aj L-3.0 (4 _9aj 9aj 9aj5 #. JYZero the Magician #. Deep Elf #. Health: 35/35 ======================== #. Magic: 13/14 ======================-- #. AC: 4Str: 5 ######.## EV: 12Int: 22 ........### SH: 0Dex: 15 #.#...# XL:  6 Next:  7% Place: Dungeon:4 #...#@# Noise: ---------  Time: 3653.0 (0.0) ##.##)****g..  d) +1 dagger (venom) #.####.#.#jv68m.#  Cast: Shock  #########.# ...  ..........# ###.# #.  ..........# #.# #...  g   hobgoblin  .#######..#### #........  #..)..#####.#......  #........##[....... _You kill the goblin! _You encounter a hobgoblin.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (82% to hit)9ajg .g*#9aj:*g.#Aim: a hobgoblin (82% to hit)9ajҶl#.JYZero the Magician#.Deep Elf#.Health: 35/35 ========================#.Magic: 13/14 ======================--#.AC: 4Str: 5######.##EV: 12Int: 22........###SH: 0Dex: 15#.#...#XL:  6 Next:  7% Place: Dungeon:4#...#@#Noise: ---------  Time: 3653.0 (0.0)##.##)*****..9aj d) +1 dagger (venom)#.####.#.#*#Cast: Shock#########.# .............# ###.# #...........##.# #...g   hobgoblin.#######..#### #........#..)..#####.#......#........##[....... _You kill the goblin! _You encounter a hobgoblin.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (82% to hit)9aj;Mg. _You encounter a hobgoblin.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (82% to hit)  The zap misses the hobgoblin.9ajB+....9ajF:=4.0 (1 _9ajL9ajN9aj  #. #. #. #. #. ######.## ........### #.#...# 9ajk \#...#@# ##.##)...g...  #.####.#.#.#   ...   ###.# #.   #.# #...     #..)  [ 9ajp: #. #. #. #. #. ######.## ........### #.#...# #...#@# 9aj:;##.##)...g...  #.####.#.#.#   ...   ###.#    #.# #...    9aj;~#..) [9ajA9aj<9aj9aj4 ` _A hobgoblin is nearby!9aj[##. #. ..#. .#. .######.## .#........#####.# #.#...#...9ajb\*#...#.#.#.#g#.##.##)@..g.....####.#.#.##########.# ... ..........# ####.# #..# #.# #...#######..#### #.....g 2 hobgoblins (1 asleep) #..)..#####.##........##[#..#####.##.#9aj^/g.9aje9ajLf.-59ajj9ajtlZ _You encounter a hobgoblin.9aj #. JYZero the Magician #. ..  Deep Elf #. .  Health: 35/35 ======================== #. .  Magic: 12/14 ====================---- 9aj ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 15 #...#.#.#.#g#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@*g.....  Noise: ---------  Time: 3655.0 (0.0) #.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  gg 2 hobgoblins (1 asleep) #..)..#9aj####.#......  #........##[.......  #..#####.##.#...... _A hobgoblin is nearby! _You encounter a hobgoblin.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (82% to hit)9ajwmp g**9aj\ ?**9ajW g.  Aim: a hobgoblin (asleep, 100% to hit)9aj##.JYZero the Magician#...Deep Elf#..Health: 35/35 ========================#..Magic: 12/14 ====================----######.## .#AC: 4Str: 59ajXV........#####.#EV: 12Int: 22#.#...#...SH: 0Dex: 15#...#.#.#.#*#.XL:  6 Next:  7% Place: Dungeon:4##.##)@****...Noise: ---------  Time: 3655.0 (0.0)#.####.#.#.#.d) +1 dagger (venom)#########.# ...Cast: Shock..........# ####.# #...........##.# #....#######..#### #........gg 2 hobgoblins#..)..#####.#......#........##[.......#..#####.##.#......The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.  9ajThe hobgoblin is severely wounded.The hobgoblin shouts!  The zap misses the hobgoblin.9ajX|g..g9ajL%.9ajk3=====6.0 (1 _9aj͠9aj9ajf #. JYZero the Magician9ajgD #. ..  Deep Elf #. .  Health: 35/35 ======================== #. .  Magic: 12/14 ====================---- ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 159ajh #...#.#.#.#.#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@g**g...  Noise: ===------  Time: 3656.0 (0.0) #.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  gg 2 hobgoblins #..)..#####.#......  #........##[.......  #..#####.##.#...... 9ajBi@The hobgoblin shouts! _The zap misses the hobgoblin.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)9aju6 #. JYZero the Magician #. ..  Deep Elf 9ajv*#. .  Health: 35/35 ======================== #. .  Magic: 12/14 ====================---- ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 15 #...#.#.#.#.#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@g......  Noise: ===------  Time: 3656.0 (0.0)9ajw #.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  gg 2 hobgoblins #..)..#####.#......  #........##[.......  #..#####.##.#...... Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin.  9ajwThe hobgoblin is severely wounded.The zap hits the hobgoblin.  You kill the hobgoblin!9aj| #. #. ..  9aj}#. .  #. .   .#        *******    9aj}~ ...       #.#     g   hobgoblin #..) [9aj~ 9aj 6g......9aj 4--7.0 (19aj 9aj6   Aim: a hobgoblin (severely wounded, 82% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.The zap hits the hobgoblin.  You kill the hobgoblin! _The hobgoblin closely misses you.9aj/ #. JYZero the Magician #. ..  Deep Elf #. .  Health: 35/35 ======================== #. .  Magic: 11/14 ==================------ ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 15 #...#.#.#.#.#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@g......  Noise: =j0m--------  Time: 3657.0 (0.0) #.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  g   hobgoblin #..)..#####.#......  #........##[.......  #..#####.##.#...... You kill the hobgoblin! _The hobgoblin closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)9ajup g**9ajY#.JYZero the Magician#...Deep Elf#..Health: 35/35 ========================#..Magic: 11/14 ==================------######.## .#AC: 4Str: 5........#####.#EV: 12Int: 22#.#...#...9ajZSH: 0Dex: 15#...#.#.#.#.#.XL:  6 Next:  7% Place: Dungeon:4##.##)@*******Noise: =--------  Time: 3657.0 (0.0)#.####.#.#.#.d) +1 dagger (venom)#########.# ...Cast: Shock..........# ####.# #...........##.# #....#######..#### #........g   hobgoblin#..)..#####.#......#........##[.......#..#####.##.#......You kill the hobgoblin! _The hobgoblin closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajzg......  The zap misses the hobgoblin.9aj+8.0 (19aj9ajxW _The hobgoblin closely misses you.9aj: #. JYZero the Magician #. ..  Deep Elf #. .  Health: 35/35 ======================== 9ajc#. .  Magic: 10/14 =================------- ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 15 #...#.#.#.#.#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@g......  Noise: =--------  Time: 3658.0 (0.0) 9aj=U#.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  g   hobgoblin #..)..#####.#......  #........##[.......  #..#####.##.#...... The zap misses the hobgoblin. _The hobgoblin closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 82% to hit)9aj^ p g**9ajy  #. JYZero the Magician #. ..  Deep Elf #. .  Health: 35/35 ======================== #. .  Magic: 10/14 =================------- ######.## .#  AC: 4Str: 5 ........#####.#  EV: 12Int: 22 #.#...#...  SH: 0Dex: 15 #...#.#.#.#.#.  XL:  6 Next:  7% Place: Dungeon:4 ##.##)@.......  Noise: =--------9ajG{ [40m  Time: 3658.0 (0.0) #.####.#.#.#.  d) +1 dagger (venom)  #########.# ...  Cast: Shock  ..........# ####.# #.  ..........# #.# #...  .#######..#### #........  g   hobgoblin #..)..#####.#......  #........##[.......  #..#####.##.#...... _The hobgoblin closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the hobgoblin!  You kill the hobgoblin!9ajX~ 1 #. #. ..  #. .  #. .   .#        *******    9ajE ; ...       #.#     #..) [ 9aj #.......9aj l89.0 (1Shock _9aj 9ajc 9ajE/39aj>09aj39aj,4K1=9ajo8B9aj6:9aj;9aja<9aj(F9ajI9aj;J#29ajJF===9ajL9ajqO9ajO9ajlQ9ajS9ajiT9aj{ZX9aj[9ajP\j3====9aj]9ajM`,9aja9ajc9aj[d9ajQe9ajgg9aj hj4====9ajh9ajk9ajm,9ajn9ajp9ajr9aj#s9ajs9ajv9ajy9aj~y9aj8z9aj{9aj}9ajj~:==9aj9ajc9aj9aj9aj9aj 9ajA##......<.$# #. ..........##. ........ #. .......  #. ..... #. ... ######.## #.# ........#####@#######-9aj 2756.0)#.#...#......... #...#.#.#.#.#.### ##.##)........... #.####.#.#.#.#9ajj. #########.# #.......# ..........# #####.###. ..........# #.# #... 9aj`.#######..#### #..9aj9ajF-6.0 (179aj9aj 9 _Found a stone staircase leading up.9aj;D 9aj E 9ajE 9ajO n9ajP ,9ajAQ 9aj0U B9aj%V 9ajW 9ajY 9aj1Z 9aji[ 9aj\ 9aj_ 9aj` 9aj` 9ajb 9aj;d 9ajd 9ajJe 9ajf 9ajh 9ajh 9aji 9ajl 9aj m 9ajm 9ajp M _You now have 202 gold pieces (gained 5).9ajLs 9ajs 9aj.t 9aju 9ajw 9ajw 9ajx 9ajy 9aj{ 9aj| 9ajd| 9aj; 9aj? 9aj 9aj 9aj 9ajp 9aj 9ajE 9ajh 9aj# 9aj 9aj~ 9aj 9ajP 9aj 9aj? 9ajh 9ajV 9aj 9aj 9aj 9ajŖ 9aj1 9aj 9aj 9ajǚ 9aj0 9aj 9aj 9aj 9aj 9ajY 9ajE 9aja 9aj 9aj, 9ajΥ 9ajb 9aj 9aj[ 9aj 9ajb 9ajΫ 9aj 9aj 9aj 9aj 9aj 9aj 9ajW 9ajȴ 9aj 9aj 9aj߸ 9ajH 9ajֹ 9aj 9aj 9ajt 9ajӽ 9aj 9aj ,9aj 9aj? 9aj 9aj 9aj 9aj 9aj 9ajj 9aj 9aj 9aj] 9aj 9aj 9aj 9aj1 9aj ,9aj 9ajq 9aj 9aj 9aj 9aj 9aj 9aj 9aj 9aj X9aj ,9ajC 9aj: 9aj 9aj ,9ajw 9aj 9aj^ 9aj 9aj 9aj 9aj4 9aje 9aj 9aj2 9aj# ,9aj 9aj ,9ajA 9aj+ 9ajO 9aj ,9aj 9aj: ,9aj 9aj 9aj4 9aj 9aj 9aj 9ajI 9aj 9aj 9aj 9aj ,9aj 9aj 9aj ,9aj 9aj 9aj  9ajN 9aj 9aj 9aj 9aj 9ajA 9aj 9aj 9aj< 9aj 9aj 9aj^  ########## #.@......#######725.0 (49 #.######.......# 9aj #. #######.# #. #.# #. #.# #. #.#### #( #..... #. ###### 9aj 9aj ,6.0 (509ajv 9ajO - _Found 2 poisoned darts.9aj 39aj 9aj 9aj 9ajH 9ajю B9ajd 9aj 9ajۑ 9aj 9aj{ 9aj 9ajp 9ajٞ 9aj ,9ajԤ 9aj 9ajA 9aj 9aj? 9ajf 9aj: ,9aj 9ajڳ 9ajQ 9aj 9aj 9aj& ,9aj 9aj 9aj ,9aj 9ajs 9ajT 9aj 9aj 9aj 9aj ,9aj 9aj 9aj+ 9aj 9aj 9aj 9aj 9ajG 9aj 9aj 9aj ,9ajj 9aj 9ajs 9aj ,9aj 9aj< B9aj 9aj 9aj] 9aj 9aj 9aj 9aj ,9aj 9aj ,9aj_ 9ajJ 9aj% 9ajo 9aj 9aj 9aj 9aj ,9aj 9aj ,9aj 9aj 9aj 9aj ,9ajS 9aj ,9aj 9aj% 9aj 9ajD 9aj 9aj| 9aj 9aj# 9aj 9aj 9aj ,9aj 9aj 9aj% 9aj 9ajd 9aj 9aj i  You encounter a dart slug.9aj #######......<..# ..####### #............# #.......# #.##.........# #######.# #.###.......###.# #.# ##.....###.# #.# ##...##9aj #.#######.## ##.###..........#####.###############.#@..#..........#...#.#.#.#.#.####.##)w..........Shock####.#.#.#.##.#########.# #.......#..........# #####.####. w   dart slug (wandering)..........##.# #...9ajS .#######..#### #........#..)..#####.#......9aj X54.0 (28.w9aj 9aj! 35.0 (29 _9aj4% 9aj& 9aji ### ####......<..#  JYZero the Magician 9aj2 ..####### #............#  Deep Elf #.......# #.##.........#  Health: 35/35 ======================== #######.# #.###.......##  Magic: 13/14 ======================-- #.# #.# ##.....##  AC: 4Str: 5 #.# #.# ##...##  EV: 12Int: 22 9aj %#.#######.## ##.##  SH: 0Dex: 15 #..........#####.#######  XL:  6 Next:  8% Place: Dungeon:4 ########.#@*.#..........  Noise: ---------  Time: 3755.0 (0.0) #...#*#.#.#.#.###  d) +1 dagger (venom) ##.##)*..........  Cast: Shock #.####w#.#.#.##.  9aj 3#########.# #.......#  ..........# #####.####.  w   dart slug (wandering) ..........# #.# #...  .#######..#### #........  #..)..#####.#...... _Found 2 poisoned darts. 9aj _You encounter a dart slug.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)9aj9e *w#9ajc_.w#*9aj% w.  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)9aj #######......<..#JYZero the Magician ..####### #............#Deep Elf #.......# #.##.........#Health: 35/35 ======================== #######.# #.###.......##Magic: 13/14 ======================--#.# #.# ##.....##AC: 4Str: 59aj A#.# #.# ##...##EV: 12Int: 22#.#######.## ##.##SH: 0Dex: 15#..........#####.#######XL:  6 Next:  8% Place: Dungeon:4########.#@*.#..........Noise: ---------  Time: 3755.0 (0.0)#...#*#.#.#.#.###d) +1 dagger (venom)##.##)*..........Cast: Shock#.####*#.#.#.##.#########.# #.......#..........# #####.####.w   dart slug..........#9aj #.# #....#######..#### #........#..)..#####.#......Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug!  The dart slug is severely wounded.9aj1 7w.9ajE: ,..9ajx= :=6.0 (1 _9ajDD 9ajGF 9aj*9aj$9ajDrink which item? Potions  g - 2 potions of magic  d - a sapphire potion  f - 2 bubbling green potions  j - a clear potion  l - a bubbling cyan potion  p - a fuming red potion [!] read|quaff[?] describe selected9aj9aj 9aj#######......<..#JYZero the Magician ..####### #............#Deep Elf #.......# #.##.........#Health: 35/35 ======================== #######.# #.###.......##9ajMagic: 13/14 ======================--#.# #.# ##.....##AC: 4Str: 5#.# #.# ##...##EV: 12Int: 22#.#######.## ##.##SH: 0Dex: 15#..........#####.#######XL:  6 Next:  8% Place: Dungeon:4########.#@..#..........Noise: =--------  Time: 3756.0 (0.0)#...#.#.#.#.#.###d) +1 dagger (venom)##.##)w..........Cast: Shock#.####.#.#.#.##.#########.# #.......#..........# #####.####.w9ajQ   dart slug..........##.# #....#######..#### #........#..)..#####.#......Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug! _The dart slug is severely wounded.9ajP  Okay, then.9aj9aj$9ajS&. _9aj] ### ####......<..#  JYZero the Magician ..####### #............#  Deep Elf #.......# #.##.........#  Health: 35/35 ======================== #######.# #.###.......##  Magic: 12/14 ====================---- #.# #.# ##.....##  AC: 4Str: 5 #.# #.# ##...##  EV: 12Int: 22 #.#######.## ##.##  SH: 0Dex: 15 #..........#####.#######  XL:  6 Next:  8% Place: Dungeon:4 ########.#@*.#..........  Noise: =--------  Time: 3756.0 (0.0) 9aj^ #...#*#.#.#.#.###  d) +1 dagger (venom) ##.##)w..........  Cast: Shock #.####.#.#.#.##.  #########.# #.......#  ..........# #####.####.  w   dart slug ..........# #.# #...  .#######..#### #........  #..)..#####.#...... _The dart slug is severely wounded. _Okay, then.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)9aj {#######......<..#JYZero the Magician ..####### #............#Deep Elf #.......# #.##.........#Health: 35/35 ======================== #######.# #.###.......##Magic: 12/14 ====================----#.# #.# ##.....##AC: 4Str: 5#.# #.# ##...##EV: 12Int: 22#.#######.## ##.##9aj SH: 0Dex: 15#..........#####.#######XL:  6 Next:  8% Place: Dungeon:4########.#@*.#..........Noise: =--------  Time: 3756.0 (0.0)#...#*#.#.#.#.###d) +1 dagger (venom)##.##)**.........Cast: Shock#.####.#.#.#.##.#########.# #.......#..........# #####.####.w   dart slug..........##.# #....#######..#### #........#..)..#####.#......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej HAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.9ajT{S..w.9aj~27.0 (1 _9aj9aj?9aji### ####......<..#  JYZero the Magician ..####### #............#  Deep Elf #.......# #.##.........#  Health: 35/35 ======================== #######.# #.###.......##  Magic: 11/14 ==================------ #.# #.# ##.....##  AC: 4Str: 5 #.# #.# ##...##  EV: 12Int: 22 #.#######.## ##.##  SH: 0Dex: 15 #..........#####.#######  XL:  6 Next:  8% Place: Dungeon:4 9aj########.#@*.#..........  Noise: =--------  Time: 3757.0 (0.0) #...#*#.#.#.#.###  d) +1 dagger (venom) ##.##)w..........  Cast: Shock #.####.#.#.#.##.  #########.# #.......#  ..........# #####.####.  w   dart slug ..........# #.# #...  .#######..#### #........  #..)..#####.#...... The zap hits the dart slug. _The dart slug is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)9aj### ####......<..#  JYZero the Magician ..####### #............#  Deep Elf #.......# #.##.........#  Health: 35/35 ======================== #######.# #.###.......##  Magic: 11/14 ==================------ #.# #.# ##.....##  AC: 4Str: 5 #.# #.# ##...##  EV: 12Int: 22 #.#######.## ##.##  SH: 0Dex: 15 #..........#####.#######  XL:  6 Next:  8% Place: Dungeon:4 ########.#@..#..........  Noise: =--------  Time: 3757.0 (0.0) #...#.#.#.#.#.### 9aj<[m d) +1 dagger (venom) ##.##)†..........  Cast: Shock #.####.#.#.#.##.  #########.# #.......#  ..........# #####.####.  w   dart slug ..........# #.# #...  .#######..#### #........  #..)..#####.#...... Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!9aj <..# .  .......#  .#   #.# #.#   9aj#.# #.#   #. ##.##  #..  .#@*  #...#*  ##.##)**        #.#    9ajA#..)9ajN..†.9aj0l98.0 (1Shock _9ajs9ajS9ajh69aj7AQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net Spells ([,] to cycle)  b - Cast: Shock  c - Cast: Static Discharge  d - Cast: Swiftness (6%) [*/%] inventory [&] all spells[!] focus mode: off|on9aj79aj\#######......<..#JYZero the Magician ..####### #............#Deep Elf #.......# #.##.........#Health: 35/35 ======================== #######.# #.###.......##Magic: 11/14 ==================------#.# #.# ##.....##9ajAC: 4Str: 5#.# #.# ##...##EV: 12Int: 22#.#######.## ##.##SH: 0Dex: 15#..........#####.#######XL:  6 Next:  9% Place: Dungeon:4########.#@..#..........Noise: =--------  Time: 3758.0 (0.0)#...#.#.#.#.#.###d) +1 dagger (venom)##.##)†..........Cast: Shock#.####.#.#.#.##.#########.# #.......#..........# #####.####...........##.# #....#######..#### #........#..)..#####.#......9aj5Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!9aj9ajb9aj9aj[?25h[?0c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  9aj6Aim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!  Search for what [Enter for "glove", or ? for help]? 9aj$ [?25l[?1c9aj9aj 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] 9aj \ a - [D:4] 2 poisoned darts (3 further duplicates in 1 pile)9aj;2 poisoned darts (D:4)(Press ? for help) ##### ##...####.....####.......################......<..##........####### #............##.######.......# #.##.........##.# #######.# #.###.......###.##.# #.# ##.....###.##.# #.# ##...###.##.#######.## ##.###(##..........#####.####### #.#########.#@..#.......... #.##...#.#.#.#.#.### #####.##)†.......... #.####.#.#.#.##.  #########.# #.......#  ..........# #####.####.  ..........##.# #...  .#######..#### #........   #..)..#####.#...... #........##[....... #..#####.##.#...... 9aj9aj9ajk;JYZero the MagicianDeep ElfHealth: 35/35 ========================Magic: 11/14 ==================------AC: 4Str: 5EV: 12Int: 22SH: 09ajDex: 15XL:  6 Next:  9% Place: Dungeon:4Time:The zap hits the dart slug. _You kill the dart slug!Search for what [Enter for "glove", or ? for help]? poisoned darts9aj 49aj<9ajD9aj9ajL2== _9aj9ajk9ajE9aj9aj,9ajf9ajP9aj9ajq9ajn9aj}9aj9ajYk3====9aj9aji9ajG4====9ajX9aj9aj9aj9aj==9aj 9aj 9aj 9ajo ,9aj 9aj,9aj&9aj9aj9aj09aj9aj(9aje9aj9aje9aj9ajc9aj9aj9ajw9ajn9aj9ajg9aj_9aj! 9aj 9aj!9aj>"9aj:$,9aj%%9aj)&9aj'9aj*B9aj,B9aj-9aj/9ajI09aj09aj19aj39ajA49aj49aj59aj89aj89aj99ajq:9aj?<9aj<9ajf=9aj>9aj@9ajA,9ajC9ajE9aj F9ajF9ajO3###########........########.######.......##.# #######.##.##.##.##.##.##.####@##.... Noise: --------- 3788.0 (30.0)#.###### d) +1 dagger (venom)#.#Cast: Shock########9ajP ..... ..... .#### 9ajNS8-9ajW9ajYL _You see here 2 poisoned darts.9aj{ 9ajɌ 19.0 (1.0)9ajV 9ajŒ " _g - 2 poisoned darts9aj9aj9ajI9ajF _There are no items here.9aj~ 9aj 9aj 9aj N _There are no items here.9aj?9ajy9aj9ajn!N _There are no items here.9aj}8 w[?25h[?0c  Search for what [Enter for "poisoned darts", or ? for help]? 9aj  [?25l[?1c9aj:9aj;$9aj<2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] g - 2 poisoned dartsb - [D:1] 3 poisoned darts9ajL3 poisoned darts (D:1)(Press ? for help) #.......# #.....#.# #.....#............#.###..#.# #.......# #.....#.########.#.######.##.##........##.......##...........# #.#..............##.....##.......####.....[...# ######..###......##.######....#####.........##....#......##.##....###.....#####.##.#.#..#.##.##....######'####.##......#.##.########≈...#..##.##..##..#.##.##≈...#..##.##..##..#.##.#####≈...#..##########............#....##≈...#..##..........########..#.##.###≈≈≈≈#..##.........(.............#.##'#####..##............#.......#..#.##)..#....#####........###.....###...####).....# #...........#.......#....######### #......................#.##..............>#......#.##....#####.....###.......#9ajN####.## #......#<.......###....# #.............#..##†#### #..#.......#.....##.#### #.###[....###..#.#####....# #..#.......#..##....#9aj^ 9ajn 9aj@ GJYZero the MagicianDeep ElfHealth: 35/35 ========================Magic: 14/14 ========================9aj 5AC: 4Str: 5EV: 12Int: 22SH: 0Dex: 15XL:  6 Next:  9% Place: Dungeon:4Time: _There are no items here. _There are no items here.  9aj ]Search for what [Enter for "poisoned darts", or ? for help]? 9aj 9aj 49aj` 9aj 9ajױ ; _9aj 9ajµ ,9aj? 9aj 9ajt 9ajϼ 9ajY 9aj 9aj 9aj 9aj 9ajm 9aj 9aj 9aj 9ajr 9aj 9aj# 9ajg 9aj 9ajJ 9aj 9aj\ 9aj 9ajd 9aj ,9aj` 9aj 9aj 9aj 9aj7 9aj 9aj 9ajf 9aj 9aj 9ajq 9aj 9aj) 9aj 9aj.# 9aj# ,9aj|( 9ajg* 9aj* 9aj+ 9ajZ/ 9ajM1 9aj1 9aj 2 9aj6 9aj8 ,9ajN9 9aj= 9aj? ,9ajW@ 9ajD 9ajfF 9ajF 9ajG 9ajTK 9aj M ,9ajM 9aj`R 9aj[T 9ajT 9aj4U 9ajY 9aj[ 9aj[ 9aj\ 9aj` 9aj}c 9ajc 9aj_d 9ajh 9ajk ,9ajk 9aj`p 9aj*s ,9ajt 9aj>y 9ajzz 9ajz 9aj{ 9ajD 9ajȂ 9aj" 9aj 9aj 9aj] 9aj 9aj 9aj1 9aj ,9aj 9aju 9aj ,9aj 9ajʠ 9aj 9aj 9ajd 9ajg 9ajѪ 9ajH 9aj 9aj 8You see here a +0 hand axe.9aj 9ajg _9aj 9aj} 9ajD ,9aj 9ajr 9aj! 9aj 9ajb 9aj 9aj 9ajo 9aj 9aj\ 9aj 9ajl 9aj" 9aj 9aj6 ,9ajN 9aj 9aj| ,9aj 9aja 9aj 9aj 9aj 9aj aYou see here a ball python skeleton.9aj 9ajq _9aj 9ajI 9aj> 9aj 9aj 9aj 9aj B9aj B9aj. ,9aj! 9aj+" 9aj# 9aj& 9aj8) 9aj) 9aj+ 9aj. 9aj0 ,9aj2 9ajs5 9aj7 9aj%8 9aj9 9aj< 9aj? 9aj@ 9ajA 9aj4D 9aj'G ,9ajH 9ajIK 9aj,N 9ajN 9ajO 9aj R 9ajT ,9ajU 9ajW 9ajY 9ajZZ 9ajZ 9ajo] 9aj_ 9aj ` 9aja 9ajc 9ajVe 9aje 9ajf 9ajh 9ajk 9aj=l 9ajt 9ajv 9ajz ,9ajN} 9aja 9aj 9ajp 9aj 9aj 9ajڈ ,9ajp 9ajk PThere is a stone staircase leading up here.9aj 9aj 9aj % _9ajˑ 9aj{ &39aj| ,9ajx} 9ajq~ ! _You climb upwards.9ajh R  There is a stone staircase leading down here.9aj 9aj _9aj 9ajp 9ajl 9aj܋ ,9aj 9ajߎ ,9ajq 9aj 9ajD 9aj 9aj 9aj 9aj 9aj 9aj] 9ajӗ 9aj՘ 9aj9 ,9aj 9ajE 9aj 9aj 9ajK 9aj 9ajD 9aj 9ajI 9aj 9aj> 9aj 9aj 9aj 9ajO 9aj 9aj 9aj 9aj 9ajp 9aj 9aj 9ajl 9aj 9ajj 9ajګ 9aj# 9ajd 9aj- 9aj 9aj" 9aj 9aj= 9ajZ 9aj6 ,9ajy 9aj( ,9aj 9ajn 9aj 9aj2 9ajt 9aj 9ajw 9aj 9aj 9aj 9aj 9aj( 9ajj 9aj X  There is a stone staircase leading up here.9aj 9ajp 9aj׼ % _9aj$ 9ajy &29ajz 9ajK{ 9ajp| 9aj~ ! _You climb upwards.9aj& R  There is a stone staircase leading down here.9aj" 9ajM _9aj@ 9aj# 9ajȕ 9ajF 9aj8 9aj 9ajٛ 9ajM 9ajA 9aj 9aj 9aj6 9aj 9aj( 9ajŦ 9ajS 9aj 9aj` 9aj 9ajZ 9aj. 9aj 9ajH ,9aj 9aj; 9aj 9aj< 9aj 9aj͸ 9ajI 9aj 9aj 9aj 9aj ,9aj: 9ajS 9aj ,9aj? 9aj6 X9aj 9aje B9ajy 9aj 9ajq ,9aj 9aj ,9aj 9ajB 9aj 9aj: 9aj$ 9aj 9aj 9ajU 9aj 9ajD 9aj 9ajP 9aj7 ,9ajF ,9aj 9aj 9aj ,9aj( 9aj 9ajJ 9aj 9ajG 9aj 9aj 9aj 9aj 9aj You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up9aj 9aj 9ajT % _9aj 9aj&19ajB9ajH _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.9ajup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.9ajr9ajV _9aj9aj9aj19aj9ajO9aj99aj9aj9ajb9ajO9aj,9ajQ9aj,9aj9aj9aj$9aj9aj,9aj9aj9aj,9aj29aj9aj,9aj,9aj9aj9aj9aj9aj9aj,9aj9aj89aj,9aj9ajt9aj,9aj 9aj9ajd,9aj9aj 9aj 9aj 9aj 9aj.9aj,9aj#9aj9aj,9aj 9aj9aj9aj9ajH 9aj"9aj%,9aj&9aj(9aj)9ajL*9aj*9aj,9aj%-9aj-9aj`.9aj{/9ajH0,9aj19aj329aj3,9aj39aj5,9aje69ajI/..[...# ######..###......##.#### ......##....#......##.# ...#####.##.#.#..#.##.# ##'####.##......#.##.# ..#..##.##..##..#.##.# ..#..##.##..##..#.##.#### ..#..##########............#....# ..#..##..........########..#.##.# ≈≈#..##.........@.............#.# Noise: --------- 3923.5 (134.5) 9aj###..##............#.......#..#.# d) +1 dagger (venom) #....#####........###.....###...# Cast: Shock .....# #...........#.......#....# ###### #......................#.##..............>#......#.# #....#####.....###.......# ####.## #......#<.......# #....# #.............#.. 9aj 9aj _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. _g - 5 poisoned darts (gained 3)9aj9aj9aj9ajN _There are no items here.9aj9aj59aj9ajN _There are no items here.9ajX(9ajwWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon 9aj1[?25h[?0c..[...# ######..###......##.#### JYZero the Magician ......##....#......##.#Deep Elf ...#####.##.#.#..#.##.#Health: 35/35 ======================== ##'####.##......#.##.#Magic: 14/14 ======================== ..#..##.##..##..#.##.#AC: 4Str: 5 ..#..##.##..##..#.##.#### EV: 12Int: 22 ..#..##########............#....# SH: 0Dex: 15 ..#..##..........########..#.##.# XL:  6 Next:  9% Place: Dungeon:1 ≈≈#..##.........@.............#.# Noise: ---------  Time: 3923.5 (0.0) ###..##..9aje..........#.......#..#.# d) +1 dagger (venom) #....#####........###.....###...# Cast: Shock .....# #...........#.......#....# ###### #......................#.##..............>#......#.# #....#####.....###.......# ####.## #......#<.......# #....# #.............#..  _You climb upwards. _There is a stone staircase leading down here. _g - 5 poisoned darts (gained 3) _There are no items here. _There are no items here.  What level of the Dungeon? (default 1, ? - help) 9ajA [?25l[?1c9aj^ 439aj/ 9ajk 9aj 9aj / _9aj ,9ajt ,9aj. 9aj 9aj8 ,9aj 9aj9 9aj 9aj7 9aj}: B9aj1] _There is a stone staircase leading down here. _g - 5 poisoned darts (gained 3) _There are no items here.  There is a stone staircase leading down here. _9aj &29ajł 9aj ,9aj # _You climb downwards.9ajؓ P  There is a stone staircase leading up here.9aj 9aj _9aj ,9aj! h9aj B9aj 9ajT 9aj 9aj ,9aj ,9aj J9ajV ,9aj X9aj   There is a stone staircase leading down here.9aj& 9aj+) 9aj) % _9aj}- 9aj7&39aj8,9aj99aj;# _You climb downwards.9aj)N #...##.........## #.#. #........#####.# #.#.# #......#.#####.# #...# #...#.......##.# #.### #...#..#.##.##.# #...< #..÷...#.##.##.# #. #....####.#  #.####.####.......[.#  ## ########### 72.5 (49.0) ######## 9ajS9ajtX9aj\ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.9aj9ajWhere to? (Tab - D:3, ? - help)  D - Dungeon 9aj9aj[?25h[?0c#...##.........## #.#.# JYZero the Magician#........#####.# #.#.# Deep Elf#......#.#####.# #...# Health: 35/35 ========================#...#.......##.# #.### Magic: 14/14 ========================#...#..#.##.##.# #...< AC: 4Str: 5#..÷...#.##.##.# #.### EV: 12Int: 22#..............####.#SH: 0Dex: 159aj#.####.####.......[.#XL:  6 Next:  9% Place: Dungeon:3#.....@# ###########Noise: ---------  Time: 3972.5 (0.0)########d) +1 dagger (venom)Cast: Shock         _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  What level of the Dungeon? (default 3, ? - help) 9ajZ [?25l[?1c9ajRj 449ajSl 9ajt 9ajv E _9aj{ 9aj1~ 9aj ,9aj 9aj X9aj 9ajV 9aj 9ajU 9ajJ 9aj ,9aj 9ajd 9aj ,9ajy 9aj 9ajN ,9ajޜ 9aj 9aj ,9aj 9aj 9aj] ,9aj7 9aj 9aj B9aj٬ 9aj ,9aj 9ajʰ 9aj 9aj ,9aj 9aj0 ,9aj ,9aj ,9aj 9aj 9aj 9aj= 9aj 9aj! 9aj9 ,9aj 9ajL 9ajb 9aj 9aj 9aj 9aj 9ajb 9aj 9aj 9aj@ 9aj 9aj 9aj Y  There is a stone staircase leading down here.9aj 9aj 9aj $ _9ajQ 9aj0&49aj,9aj9ajN # _You climb downwards.9aj.# ...# #........# # ##.# #..#####........# .. ...# #).#.............. #^####..# #.)#.###........# 9aj,.....#..# ####..#.####.......# .....#..# #........# #.......# .....#..# #........# #..##.#### 9aj/U._......# #..#.....# ##.##.##.. .....#..# ##...@....# #.##.##.#94.0 (21.5) .....#..####...##....# #)##.##.# .....#....#.#........# ##.##.##.# ######............#..# #........# .......##.#.#.#.###..# #......... ###............## #..###)##......  #..<###.###.## #.....)...##..# ####.## #.# #.# #...##.##.##..# .# #.# #.# #.# ###..#†##.##..#9aj79ajA9ajhDa _There is a stone staircase leading up here.9ajQ I9ajS 9aj.V 9aj[ : _9ajt\ 9aj0_ 9aj_ 9aj   Things that are here:  a +0 club; a goblin skeleton _9ajJ 9ajݑ 9ajE ,9aj 9aj} J9aj 9aj6 9aj ,9aj 9ajH 9ajB  #..#####.##.#..... #..# #.#.÷.#....9aj'  #..# # #.# #.#÷..##### ##. #..# ##.##.###  .... .... ...##...#### ##.∩.##.# #...>......... ........# #######..... #@# ###.###4008.0 (14.0 9aj #.# ##.### #.####.###### #...... #...........# #......  .. #.####......# #  #.# ##.# #####..### ... ...# #).#..........  ###^####..# #.)#.###...... )#.......#..# ####..#.####.....9aj 9aj8 ,9.0 (159aj? 9ajB 6 _Found Gymem's Assorted Antiques.9aj3,9aj".39aj/9aj39aj8B9ajL99aj99aj}:9aj<9ajK>9aj>9ajp?9aj9A9ajxW,9ajY9aj[9aj]9aj^,9ajke9aj]nWelcome to Gymem's Assorted Antiques! What would you like to do?  a - 1080 gold a box of beasts  b - 1080 gold a box of beastsc -  54 gold a dagger  d -  189 gold a pitted leather armoure -  94 gold a long sword  f -  135 gold a radiant glass ring  g -  27 gold a scroll labelled FISUR FAUKU  h -  27 gold a scroll labelled UGIARUETTU  i -  27 gold a scroll labelled WESUCW HARGHI You have 202 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list9aj v  a - 1080 gold a box of beastsd - e -  f +  135 gold a radiant glass ring After the purchase, you will have 67 gold pieces.[Enter] buy marked items9aj$c -  f +  135 gold a radiant glass ring  g +  27 gold a scroll labelled FISUR FAUKU409ajv   g +  27 gold a scroll labelled FISUR FAUKU  h +  27 gold a scroll labelled UGIARUETTUi - 139ajB Rf + g +  h +  27 gold a scroll labelled UGIARUETTU  i +  27 gold a scroll labelled WESUCW HARGHI You are short 14 gold pieces for the purchase.9ajH f + g + h + i -  After the purchase, you will have 13 gold pieces.9aj Y Purchase items for 189 gold? (y/N)9ajK]c - d - e -  f -  27 gold a scroll labelled WESUCW HARGHI f9aj^[F9aj#..)..#####.#. JYZero the Magician#........##[.. Deep Elf## #..#####.##.#. Health: 35/35 ========================.. #..# #.#.÷.# Magic: 14/14 ========================#.####..# #...... AC: 4Str: 5#.#.##..# #.#÷..# EV: 12Int: 22###.#.##..## ##.##.## SH: 0Dex: 15#........... ...##... XL:  6 Next:  9% Place: Dungeon:4###.@.##.# #...>..... Noise: ---------  Time:9aj 4014.0 (5.0)#........# #######... d) +1 dagger (venom)####.###.####. Cast: Shock#.# #.###.#.####.###### #..#...........# #.. ..#.####......# #.. #.# ##.# #####..#####.. ... ...##).#...... Things that are here: _a +0 club; a goblin skeleton _Found Gymem's Assorted Antiques.  There is an entrance to Gymem's Assorted Antiques here.  u - a scroll labelled FISUR FAUKUm - 2 scrolls labelled UGIARUETTU (gained 1)9aj} _a +0 club; a goblin skeletonFound Gymem's Assorted Antiques.  There is an entrance to Gymem's Assorted Antiques here.  u - a scroll labelled FISUR FAUKU  m - 2s labelled UGIARUETTU (gained 1)  h - the ring "Afaosuni" {rElec rN+ Dex+2}9aj9ajj _Thank you for shopping at Gymem's Assorted Antiques!9aj9aj tInventory: 8/52 gear slots Hand Weapons (go to first with ))  d - a +1 dagger of venom (weapon) Missiles (go to first with ()  f - a throwing netg - 5 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  c - a +2 buckler Jewellery (go to first with "=)  h - the ring "Afaosuni" {rElec rN+ Dex+2} 9aj Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 3 scrolls labelled WESUCW HARGHI  h - 2 scrolls labelled FOAPIP DICKU  k - a scroll labelled FEIZUOVESCH  m - 2 scrolls labelled UGIARUETTU  n - a scroll labelled LOUNKO GIAKUD  o - a scroll labelled ERCHOY ISEVOACH  q - a scroll labelled QOUDEG ZYBUA  u - a scroll labelled FISUR FAUKU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9aj+h - the ring "Afaosuni" {rElec rN+ Dex+2}. It is an ancient artefact. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). 9aj=.If you were wearing this ring: Your EV would increase by 0.3 (12.6 -> 12.9). You bought it in a shop on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” (p)ut on, (d)rop, (=)adjust, or (i)nscribe.9aj9aj9aj#..)..#####.#. JYZero the Magician#........##[.. Deep Elf## #..#####.##.#. Health: 35/35 ========================.. #..# #.#.÷.# Magic: 14/14 ========================#.####..# #...... AC: 4Str: 5#.#.##..# #.#÷..# EV: 12Int: 229aj###.#.##..## ##.##.## SH: 0Dex: 17#........... ...##... XL:  6 Next:  9% Place: Dungeon:4###.@.##.# #...>..... Noise: ---------  Time: 4014.0 (0.0)#........# #######... d) +1 dagger (venom)####.###.####. Cast: Shock#.# #.###.#.####.###### #..#...........# #.. ..#.####......# #.. #.# ##.# #####..#####.. ... ...##).#...... There is an entrance to Gymem's Assorted Antiques here.  u - a scroll labelled FISUR FAUKUj)2Hm - 2 scrolls labelled UGIARUETTU (gained 1)  h - the ring "Afaosuni" {rElec rN+ Dex+2} _Thank you for shopping at Gymem's Assorted Antiques!  You feel agile.9ajJ9aj+5 (0.59aja9ajK  u - a scroll labelled FISUR FAUKU  m - 2s labelled UGIARUETTU (gained 1)  h - the ring "Afaosuni" {rElec rN+ Dex+2} _Thank you for shopping at Gymem's Assorted Antiques!  You feel agile. _h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}9ajڹg9ajaX9ajB9ajn9aj9aj,9aj`9aj9aj89aj9aj9aj29aj,9aj9aj,9aj9ajQ9aj9ajV9aj9ajt' _You open the door.  There is an open door here.9aj5 _9aj '9aj   You open the door.  You encounter a clockroach zombie.9ajp#.# #.# #.# #.# #.#######.###.# #..........##.# ########.#..#.##...######.#+#+#+#+##############.# .......@'..#..........# +#+#+#'###............#  #Z #ß##.#######..##Shock9aj## ## #.# #..) #.# #.. #.#### #..## Z   clockroach zombie (dormant) #....# #..# ####.####..# #.#.##..#9aj$033.5 (19.0)9aj\'34.5 (20 _9ajH+9ajp,9ajw #.# #.# #.#  JYZero the Magician #.# #.#######.## Deep Elf #.# #..........# Health: 35/35 ======================== #.# ########.#.. Magic: 13/14 ======================-- #.##...# AC: 4Str: 5 #####.## EV: 12Int: 22 #.## SH: 0Dex: 17 +#+#+#+##############.#  XL:  6 Next:  9% Place: Dungeon:4 .......@'..#..........#  Noise: ---------  Time: 4034.5 (0.0) +#+#+#*###............#  d) +1 dagger (venom) #Z #ß##.#######..## Cast: Shock ## ## #.# 9aj + #..). #.# #.... #.#### #..## Z   clockroach zombie (dormant) #....# #..#  ####.####..#  #.#.##..# _There is an open door here.  You open the door. _You encounter a clockroach zombie.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj([Z#  You open the door. _You encounter a clockroach zombie.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach zombie (dormant, 100% to hit)9aj(#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 13/14 ======================--#.##...# AC: 4Str: 5#####.## EV: 12Int: 22#.## SH: 0Dex: 17+#+#+#+##############.# XL:  6 Next:  9% Place: Dungeon:4.......@'..#..........# Noise: ---------  Time: 4034.5 (0.0)+#+#+#*###............# d) +1 dagger (venom)#* #ß##.#######..## Cast: Shock## ## #.# #..).#.# j*m#....#.#### #..## Z   clockroach zombie#....# #..#####.####..##.#.##..#Shift-Dir - straight lineAim: a clockroach zombie (dormant, 100% to hit)  The zap hits the clockroach zombie.  The clockroach zombie is moderately damaged.The zap hits the clockroach zombie.  The clockroach zombie is severely damaged.9aj8Z.9aj9aj:=5.5 (1 _9ajY9aj9ajv #.# #.# #.#  JYZero the Magician #.# #.#######.## Deep Elf #.# #..........# Health: 35/35 ======================== #.# ########.#.. Magic: 12/14 ====================---- #.##...# AC: 4Str: 5 #####.## EV: 129ajInt: 22 #.## SH: 0Dex: 17 +#+#+#+##############.#  XL:  6 Next:  9% Place: Dungeon:4 .......@'..#..........#  Noise: =--------  Time: 4035.5 (0.0) +#+#+#Z###............#  d) +1 dagger (venom) #. #ß##.#######..## Cast: Shock ## ## #.# #..). #.# #.... #.#### #..## Z   clockroach zombie #....# #..#  ####.####..#  #.#.##..# The clockroach zombie is moderately damaged.The zap hits the clockroach zombie. _The clockroach zombie is severely damaged.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj/^J#Z*9aj #.# #.# #.#  JYZero the Magician #.# #.#######.## Deep Elf #.# #..........# Health: 35/35 ======================== #.# ########.#.. Magic: 12/14 ====================---- #.##...# AC: 4Str: 5 #####.## EV: 12Int: 22 #.## SH: 0Dex: 17 +#+#+#+##############.#  XL:  6 Next:  9% Place: Dungeon:4 .......@'..#..........#  Noise: =--------  Time: 4035.5 (0.0) +#+#+#'###............#  d) +1 dagger (venom) #. #ß##.#######..## Cast: Shock ## ## #.# #..). #.# #.... #.#9ajY/### #..## Z   clockroach zombie #....# #..#  ####.####..#  #.#.##..# _The clockroach zombie is severely damaged.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the clockroach zombie.  You destroy the clockroach zombie!9aj #.# #.# #.#  #.# 9ajc #.#  #.#  #.# ###     *  #*  ## ## #.# #..)9aje #.#  #.####  #....#  ####. #.9ajS!9aj(@"'.9aj.Hm116.5 (1Shock _9aj*M9ajN9aj$###Z'Z   centaur zombie (dormant)9aj=().ZAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - sel9ajb)ect action, ( or ) - cycleShift-Dir - straight line  The zap hits the clockroach zombie.  As you open the door, it creaks loudly!9aj3WZ9aj@5T======7Shock9ajo=9aj_ _You encounter a centaur zombie.9aj{G #.# #.# #.#  JYZero the Magician #.# #.#######.## Deep Elf #.# #..........# Health: 35/35 ======================== #.# ########.#.. Magic: 11/14 ==================------ #.##...# AC: 4Str: 5 ### ## ##.## EV: 12Int: 22 #. #.## SH: 0Dex: 17 +#+#+#Z##############.#  XL:  6 Next: 11% Place: Dungeon:4 .......@'..#..........#  Noise: ======---  Time: 4037.5 (0.0) +#+#+#'###............#  d) +1 dagger (venom) #. #ß##.#######..## Cast: 9aj*I[mShock ## ## #.# #..). #.# #.... #.#### #..## Z   centaur zombie #....# #..#  ####.####..#  #.#.##..# _You destroy the clockroach zombie!As you open the door, it creaks loudly! _You encounter a centaur zombie.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9aj#ZAs you open the door, it creaks loudly! _You encounter a centaur zombie.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur zombie (100% to hit)9aj#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 11/14 ==================------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#*9aj#.## SH: 0Dex: 17+#+#+#*##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ======---  Time: 4037.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (100% to hit)  The zap hits the centaur zombie.  The centaur zombie is lightly damaged.9aj/ .ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur zombie (100% to hit)  The zap hits the centaur zombie.  The centaur zombie is lightly damaged.  9aj41/The centaur zombie hits you but does no damage.9aj32===-----8.5 (19aj99aj[<T _The centaur zombie misses you.9aj|9ajS Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 d - Static DischargeConjuration/Air4%2  s - SwiftnessAir6%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj89aj_9ajM6#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.#9aj8#..........# Health: 35/35 ========================#.#########.#.. Magic: 12/14 ====================----#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: =--------  Time: 4038.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....9aj #.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The zap hits the centaur zombie.  The centaur zombie is lightly damaged.  The centaur zombie hits you but does no damage. _The centaur zombie misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj9ajZ#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 12/14 ====================----#.#9aj.#...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: =--------  Time: 4038.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....9aj%#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The zap hits the centaur zombie.  The centaur zombie is lightly damaged.  The centaur zombie hits you but does no damage. _The centaur zombie misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj** centaur zombie hits you but does no damage. _The centaur zombie misses you.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajThe centaur zombie is struck by an arc of lightning.  The centaur zombie is moderately damaged.9aj5 Z@You are struck by an arc of lightning. The centaur zombie barely misses you.The centaur zombie misses you. The centaur zombie barely misses you.9ajc0---=9.5 (19aje9ajF _The centaur zombie kicks you but does no damage.9aj_  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air4%2  s - SwiftnessAir6% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajQ 9ajY#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 10/14 =================-------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4039.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.#jZ0m #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The centaur zombie is moderately damaged.You are struck by an arc of lightning. The centaur zombie barely misses you.The centaur zombie misses you. The centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aja#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 10/14 =================-------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4039.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)9ajKc;#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The centaur zombie is moderately damaged.You are struck by an arc of lightning. The centaur zombie barely misses you.The centaur zombie misses you. The centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajk**Confirm with . or Enter, or press ? or * to list all spells.The centaur zombie is struck by an arc of lightning!  The centaur zombie is heavily damaged.  You are struck by an arc of lightning.  The centaur zombie is struck by an arc of lightning.  The centaur zombie is heavily damaged.9ajGZ@9aj5 c8/14 ----40.5 (19aj9ajy _The lightning grounds out. The centaur zombie barely misses you. x29ajx 9aj]z  Your spells (cast)TypeFailure Level a - Shock9aj{ Conjuration/Air2%1  d + Static DischargeConjuration/Air4%2  s - SwiftnessAir6% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajO 9ajʕ 9aj #.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 8/14=============-----------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 09aj Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4040.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#You are struck by an arc of lightning.  The centaur zombie is struck by an arc of lightning.  The centaur zombie is heavily damaged. _The lightning grounds out. The centaur zombie barely misses you. x2  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj͞ 9ajC #.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 35/35 ========================#.#########.#.. Magic: 8/14=============-----------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 17+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4040.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.#j 5m #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#You are struck by an arc of lightning.  The centaur zombie is struck by an arc of lightning.  The centaur zombie is heavily damaged. _The lightning grounds out. The centaur zombie barely misses you. x2  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.** The centaur zombie is heavily damaged. _The lightning grounds out. The centaur zombie barely misses you. x2  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The centaur zombie is struck by an arc of lightning!  The centaur zombie is severely damaged.9aja Z@You resist. You are struck by an arc of lightning. The centaur zombie hits you.9aj e1---7-1.5 (19ajl9aj5nF _The centaur zombie kicks you but does no damage.9aj}<9aj> Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air4%2  s - SwiftnessAir6% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj 9aj9ajL#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 31/35 =====================---#.#########.#.. Magic: 7/14============------------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 179ajs+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4041.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The centaur zombie is struck by an arc of lightning!  The centaur zombie is severely damaged.You resist. You are struck by an arc of lightning. The centaur zombie hits you._The centaur zombie kicks you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj9ajL#.##.# #.# JYZero the Magician#.##.#######.## Deep Elf#.##..........# Health: 31/35 =====================---#.#########.#.. Magic: 7/14============------------#.##...# AC: 4Str: 5### ####.## EV: 12Int: 22#.#.## SH: 0Dex: 179aj!s+#+#+#Z##############.# XL:  6 Next: 11% Place: Dungeon:4.......@'..#..........# Noise: ==-------  Time: 4041.5 (0.0)+#+#+#'###............# d) +1 dagger (venom)#. #ß##.#######..## Cast: Shock## ## #.# #..).#.# #....#.#### #..## Z   centaur zombie#....# #..#####.####..##.#.##..#The centaur zombie is struck by an arc of lightning!  The centaur zombie is severely damaged.You resist. You are struck by an arc of lightning. The centaur zombie hits you._The centaur zombie kicks you but does no damage.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj0$'  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The centaur zombie is struck by an arc of lightning.  The centaur zombie is almost destroyed.  You resist. You are struck by an arc of lightning.  The centaur zombie is struck by an arc of lightning.9aj5 **  You destroy the centaur zombie!9aj K'@9aj 0-5----392.5 (1Shock9aj> 9aj 0 _The lightning grounds out.9aj9aj39aj9ajK1=9ajDn9ajgl6==--9ajt2=9aj7====9aj\,9aj 9ajI9aj,9aj w3=9aj9ajl8===9aj ,9aj9aj4==9aji9===9aj"9ajt#,9aj}%9ajO&,9aj)k _You start resting.HP restored.9ajS'..--............586.0)5==10/14====--9.5 (17 _9ajyc=1===9aj2===3====9aj9ajn _You start resting.Magic restored.9aj9aj\-72.5 (139aj4====3.5 (14 _9aj&9aj׭9aj` 39ajY ,9aj. ,9aj^ n9aj 9aj   You open the door.  You encounter a mummy.9aj  #.# #.# #. #.# #.#######. #.# #. #.# ##.# #.# #.. ### ### ##. #.# #.+#'#######...'..#..'###..M#.##ß##.#######..Shock##### #.# #. #.# #9aj ~ #.#### #.. M   mummy (dormant) #....# #.. ####.####.. #.#.##..9ajܼ 15.5 (2.0)9aj 26.5 (3 _9aj+ 9aj% 9aj #.# #.# #. JYZero the Magician #.# #.#######. Deep Elf #.# #......... Health: 35/35 ======================== #.# ########.# Magic: 13/14 ======================-- #.##.. AC: 4Str: 5 ### ### ##. EV: 13Int: 22 #.# #. SH: 0Dex: 17 +#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4 .......@..'..#.......... Noise: ---------  Time: 4076.5 (0.0) +#+#+#*#'###............ d) +1 dagger (venom) #M#.##ß##.#######.. Cast: Shock9aj|-J ####### #.# #.. #.# #.. #.#### #.. M   mummy (dormant) #....# #.. ####.####.. #.#.##.. _Magic restored.  You open the door. _You encounter a mummy.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ajm#M  You open the door. _You encounter a mummy.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a mummy (dormant, 100% to hit)9aj#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 35/35 ========================#.#########.# Magic: 13/14 ======================--#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4.......@..'..#.......... Noise: ---------  Time: 4076.5 (0.0)+#+#+#*#'###............ d) +1 dagger (venom)#*#.##ß##.#######.. Cast: Shock####### #.# 9aj[40m#..#.# #..#.#### #.. M   mummy#....# #..####.####..#.#.##..Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (dormant, 100% to hit)  The zap hits the mummy.  The mummy is lightly damaged.9ajV' M.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (dormant, 100% to hit)  The zap hits the mummy.  The mummy is lightly damaged.  The zap misses the mummy.9aj09aj2:=7.5 (1 _9aj89aj99ajQ 9ajS  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 d - Static DischargeConjuration/Air3%2  s - SwiftnessAir5%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajH 9aj9aj F#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 35/35 ========================#.#########.# Magic: 13/14 ======================--#.##.. AC: 4Str: 5### ###9aj ##. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4.......@..'..#.......... Noise: =--------  Time: 4077.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.# #..#.#### #.. M   mummy#....# #..####.####..#.#.##..Aim: a mummy (dormant, 100% to hit)  The zap hits the mummy.  9ajK(The mummy is lightly damaged. _The zap misses the mummy.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj9ajB#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 35/35 ========================#.#########.# Magic: 13/14 ======================--#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:49aj 5.......@..'..#.......... Noise: =--------  Time: 4077.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.# #..#.#### #.. M   mummy#....# #..####.####..#.#.##..Aim: a mummy (dormant, 100% to hit)  The zap hits the mummy.  The mummy is lightly damaged. _The zap misses the mummy.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajf(** Confirm with . or Enter, or press ? or * to list all spells.mummy is struck by an arc of lightning.  The mummy is moderately damaged.  You resist. You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is heavily damaged.9aj@M1----=8.5 (19aj'9aj0 _The lightning grounds out.9ajN  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj9aj9aj:#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 35/35 ========================#.#########.# Magic: 11/14 ==================------#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4.......@..'..#.......... Noise: ==-------  Time: 4078.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.# j4m#..#.#### #.. M   mummy#....# #..####.####..#.#.##..You resist. You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is heavily damaged. _The lightning grounds out.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ajUE#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 35/35 ========================#.#########.# Magic: 11/14 ==================------#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 09ajwDex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4.......@..'..#.......... Noise: ==-------  Time: 4078.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.# #..#.#### #.. M   mummy#....# #..####.####..#.#.##..You resist. You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is heavily damaged. _The lightning grounds out.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj** Confirm with . or Enter, or press ? or * to list all spells.The mummy is severely damaged.  You are struck by an arc 9ajYof lightning.  The mummy is struck by an arc of lightning.  The mummy is almost destroyed.9aj@@M9aj`28-----9/14 ---9.5 (19aj9ajD _The lightning grounds out. The mummy hits you!9aj9aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9aj4 #.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 28/35 ===================-----#.#########.# Magic: 9/14===============---------#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: Dungeon:4.......@..'..#.......... Noise: ==-------  Time: 4079.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.#jȠ 40m #..#.#### #.. M   mummy#....# #..####.####..#.#.##..You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is almost destroyed. _The lightning grounds out. The mummy hits you!  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##.# #. JYZero the Magician#.##.#######. Deep Elf#.##......... Health: 28/35 ===================-----#.#########.# Magic: 9/14===============---------#.##.. AC: 4Str: 5### #####. EV: 13Int: 22#.##. SH: 0Dex: 17+#+#+#+#'##############. XL:  6 Next: 19% Place: 9ajJ Dungeon:4.......@..'..#.......... Noise: ==-------  Time: 4079.5 (0.0)+#+#+#M#'###............ d) +1 dagger (venom)#.#.##ß##.#######.. Cast: Shock####### #.# #..#.# #..#.#### #.. M   mummy#....# #..####.####..#.#.##..You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is almost destroyed. _The lightning grounds out. The mummy hits you!  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj>  '  The mummy is struck by an arc of lightning.  The mummy is almost destroyed. _The lightning grounds out. The mummy hits you!  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The mummy is struck by an arc of lightning.9aj e **9aj0 PYou destroy the mummy!9ajL @@'9ajQ 8--2480.5 (1Shock9ajDW 9ajY < _You are struck by an arc of lightning.9ajI9ajX9aj9,9ajk9aj'%99ajƨ9ajJ9aj N9==9aj9aj9aj,9aj ,9aj9aj9ajO30=10/14====9aj9aj,9aj"9aj ,9aj9ajT,9aj9aj9aj۾1==1===9aj9ajp9aj9aj,9aj9aj2===9aje9aj79ajU2=9aj9aj9aj,9aj,9ajc9aj(9ajj3====9ajm9ajL9ajK3=9aj9aj9ajn,9ajn _You start resting.Magic restored.9aj0..--9aj1100.5 (20.0)9aj4====--1.5 (21 _9ajW9ajZ9aj'39ajc(9aj@*9aj+9aj=/4==9aj/9aj19aj29aj539ajW6I==9ajP89aj89ajZ99aj;k _You start resting.HP restored.9ajE9ajO16.5 (5.0)9ajT}5==7.5 (6 _9ajX9ajZ9aj*n9ajFo39ajvn9ajSw9ajx,9ajpy9ajz9aj{9=9aj|9ajS},9aj}9aj9aj6,9ajԁ,9aj9aj9aj,9aj*B9aj,9ajlj9aj_9aj,9ajl9aj,9ajj9aj,9aj9aj.,9aj,9aj9aj9aj,9aj,9aj09aj,9aj9aj,9aj=9aj9aj,9aj[,9aj9aj,9ajo9aj˧9aji,9ajD,9aj9ajݬ,9aj9ajrB9aj7,9ajײ9ajL9aj,9aj,9aj9ajN9ajֹ,9aj9ajB9aj9ajL,9aj9aj9aj9aj,9aj&9ajM,9aj9ajB9ajf,9ajR9aj,9aji9aj@,9aj9ajR9aj9ajH9aj,9ajz9aj{,9aj9ajB9aj9aj,9aj,9aj89aj,9ajn9aja9aj,9aj9aj),9aj#,9aj9ajB9aj,9aj,9aj9aj,9aj9ajF,9ajM,9ajL9aj~9aj,9aj,9aj9ajE,9ajg9ajR,9aj9ajB9aj9ajA9aj9ajf,9aj9aj 9aj ,9aj ,9ajI 9aj ,9ajP9aj9aj5,9aj9aj>9aj9aj,9aj9aj,9ajo9aj9aj},9aj^9aj,9ajs,9aj 9aj,9aj3 9aj",9aj"9ajo$9aj$,9aj&'9aj',9aj),9ajI*9aj,,9aj,9aj.,9aj/9aj09aj>19aj19aj3,9aj>49aj59ajC69aj69ajl89aj8,9aj2;,9aj;9aj3>9aj>9aj4?9aj@9ajXA9ajA9ajC9ajD,9ajE9ajgF,9ajDH9ajH,9ajJ9ajYK,9ajM9ajUN9ajO9ajP9ajRQ,9ajBS9ajS,9aj V9ajV,9aj]9aj^,9aju_9aj`9aja,9ajgW _You start waiting.9aj&y^206.5 (99.0)7.5 (100.0)9aj|9aj# _Done waiting.9ajUi39ajMj9ajVm'9ajp  You open the door.  You encounter a human zombie.9ajx###ZShockZ   human zombie (dormant)9ajey 9ajZ0.0)Z9ajo28.5 (1 _9ajt9ajQZ _Found a basalt altar of Yredelemnul.:aj? #.# #.# # #.# #.# # #.# #.####### #.# #........ #.######### #.#  ### ###### #Z#.# # +#+#+#@#'##############...........'..##+#+#+#'#'###......... #.#.##ß##.############## #.# # #.# # #.#### # #....# #####.####:ajD:ajF.=9:aj2K:aj9L< _The human zombie hits you but does no damage.:ajNQ _There is an open door here.:ajdX:ajDZ1 Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - Swiftness:aj>[xAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :ajL :aj #.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 35/35 ========================#.##........ Magic: 14/14 ========================#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### #####:aj |## SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: =--------  Time: 4209.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####. _You encounter a human zombie. _Found a basalt altar of Yredelemnul. _The human zombie hits you but does no damage. _There is an open door here.  :aj Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajP T#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 35/35 ========================#.##........ Magic: 14/14 ========================#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17:aj #Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: =--------  Time: 4209.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####. _You encounter a human zombie. _Found a basalt altar of Yredelemnul. _The human zombie hits you but does no damage. _There is an open door here.  :aj= Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajM! H**  Confirm with . or Enter, or press ? or * to list all spells.  The human zombie is struck by an arc of lightning.  is lightly damaged.  You are struck by an arc of lightning.  :ajD" The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged.:aj׺ HZ@:aj g3--2----:aj -=10.5 (1:aj :aj K _The lightning grounds out. The human zombie hits you.:ajtA Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj.:aj:aj.#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 33/35 ======================--#.##........ Magic: 12/14 ====================----#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4:aj +#+#+#@#'############## Noise: ==-------  Time: 4210.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged. _The lightning grounds out. The human zombie hits you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj&#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 33/35 ======================--#.##........ Magic: 12/14 ====================----#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0:aj,Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4210.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged. _The lightning grounds out. The human zombie hits you.  :ajCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj`**Confirm with . or Enter, or press ? or * to list all spells.  You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged.:aj HZ@:aj%29---0---1.5 (1:ajc:aj\K _The lightning grounds out. The human zombie hits you.:ajj :aj3  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj>v:aj=:ajց#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 29/35 ===================-----:aj#.##........ Magic: 10/14 =================-------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4211.5 (0.0)...........'..#......... d) +1 dagger (venom):ajІ#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged. _The lightning grounds out. The human zombie hits you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj&#.##.# # JYZero the Magician#.#:aj͋ #.# # Deep Elf#.##.####### Health: 29/35 ===================-----#.##........ Magic: 10/14 =================-------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### #####:aj@l## SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4211.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock:aj#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is moderately damaged. :ajZ8_The lightning grounds out. The human zombie hits you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajPM**Confirm with . or Enter, or press ? or * to list all spells.The human zombie is heavily damaged.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is heavily damaged.:ajZ@24---8/14 ----2.5 (1:aj y _You resist. You are struck by an arc of lightning. The human zombie hits you.:aj?:aj@ Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air:ajnA3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj | :aj#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 24/35 ================--------#.##........ Magic: 8/14=============-----------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4212.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.#[4:aj}o0m #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is heavily damaged. _You resist. You are struck by an arc of lightning. The human zombie hits you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 24/35 ================--------#.##........ Magic: 8/14=============-----------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4212.5 (0.0)...........'..#......... d) +1 dagger (venom):ajR#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is heavily damaged. _You resist. You are struck by an arc of lightning. The human zombie hits you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajM** Confirm with . or Enter, or press ? or * to list all spells.The human zombie is severely damaged.You resist. You are struck by an arc of lightning.  The human zombie is.  The human zombie is severely damaged.:aj* HZ@:ajP, a7-3.5 (1:aj0 :aj4 0 _The lightning grounds out.:aj]  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj:aj :aj! #.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 24/35 ================--------#.#:ajd##........ Magic: 7/14============------------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4213.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The hu:aj#Fman zombie is severely damaged. _The lightning grounds out.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj)S#.##.# # JYZero the Magician#.##.# # Deep Elf#.#:aj+#.####### Health: 24/35 ================--------#.##........ Magic: 7/14============------------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4213.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.[1:aj+7;24H####.####.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is severely damaged. _The lightning grounds out.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj5M** Confirm with . or Enter, or press ? or * to list all spells.The human zombie is almost destroyed.You resist. You are struck by an arc of lightning.  The human zombie is struck by an arc of lightning.  The human zombie is almost destroyed.:aj(Z@The human zombie is struck by an arc of lightning.  The human zombie is almost destroyed.  You resist. You are struck by an arc of lightning.  The human zombie is  The human zombie is almost destroyed.  You resist. You are struck by an arc of lightning.:ajd5----4.5 (1:aj:aje  The human zombie is almost destroyed.  You resist. You are struck by an arc of lightning.  The human zombie is  The human zombie is almost destroyed.  You resist. You are struck by an arc of lightning. _The human zombie closely misses you.:ajx:aj% Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%:ajd1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ajJ :aj` :aj f#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 24/35 ================--------#.##........ Magic: 5/14========----------------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4214.5 (0.0):ajw ...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.The human zombie is struck by an arc of lightning.  The human zombie is almost destroyed.You resist. You are struck by an arc of lightning. _The human zombie closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj s#.##.# # JYZero the Magician#.##.# # Deep Elf#.##.####### Health: 24/35 ================--------#.##........ Magic: 5/14:aj ========----------------#.#########. AC: 4Str: 5#.##. EV: 13Int: 22### ####### SH: 0Dex: 17#Z#.## XL:  6 Next: 24% Place: Dungeon:4+#+#+#@#'############## Noise: ==-------  Time: 4214.5 (0.0)...........'..#......... d) +1 dagger (venom)#+#+#+#'#'###........... Cast: Shock#.#.##ß##.#######.####### #.# #.#.# #. Z   human zombie#.#### #.#....# #.####.####.The human zombie is struck by an arc of lightning.  The human zombie is almost destroyed.You resist. You are struck by an arc of lightning. _The human zombie closely misses yo:ajG u.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aji" T _  The human zombie is almost destroyed.You resist. You are struck by an arc of lightning. _The human zombie closely misses you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The human zombie is struck by an arc of lightning.:aj& c **:aj( WYou destroy the human zombie!:aj H_@:aj 25=3---385.5 (1Shock _You resist. You are struck by an arc of lightning.:aj< :ajk h _Your Dodging skill increases to level 4!:ajLI:ajB:aj+k4=--:ajB:ajg:aj,:aj):ajm6=:aj:aju5===:aj:aja7=:ajn:ajG:aj'v6====:aj:aj,:aj:aj:ajh:aj:aj?8==7====:ajd:aj:aj?,:aj$:aj:aj:aj,:ajK:ajv9=8===:ajB:ajB:aj:aj79===:aj:aj3b30=:aj:aj,:ajB:aj"10/14====:aj:aj!:aj~1==:aj,:aj:aj-,:aj:ajS:ajk1===:aj:aj:ajU2=:aj:aj?:aj,:aj:aj!i2===:aj:ajlB:ajY:aja3=:aj:aj&:aj:aj,:ajj3====:aj:aj,:ajz:aj^:ajh4==:ajr:ajn _You start resting.Magic restored.:ajA_--:aj051.5 (36.0):aj4====--2.5 (37 _:aj{8_:aj:aj3:ajh:aj:ajn:aj3k _You start resting.HP restored.:ajX:aj14.5 (2.0):aj}5==5.5 (3 _:ajS:ajU:ajA i #.# #.#  #.# #.##### #.# #....... #.# ######## #.# # ### ##### # #_#.# +#+#+#+#'#'############.......@....'..#........:ajB +#+#+#+#'#'###. #.#.##ß##.####### ####### #.# # #.# # #.#### # #....# # ####.#### #.#.##:ajG :ajhN H==6.5 (1:ajVT :aj!###ž'ž   weeping skull (dormant):aj7  You open the door.:aj37Shock:aj:ajy^ _You encounter a weeping skull.:aj`  #.# #.# #.# #.#  #.# #.##### #.# #...... #.#:ajo t###### #.#  ######### #ž#_#.#  +#+#+#@#'#'#############............'..##+#+#+#+#'#'###......... #.#.##ß##.############ #.# #.#  #.#### #....#####.#:ajM :aj &8:ajp :ajS Q _There is an open door here.:aj\  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj{W :aj]#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### Health: 35/35 ========================#.##...... Magic: 14/14 ========================#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#:ajr_XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ---------  Time: 4258.5 (0.0)#............'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.############# #.##.#ž   weeping skull (dormant)#.#####....#####.### _HP restored.  You open the door. _You encounter a weeping skull. _There is an open door here.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aje#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### Health: 35/35 ========================#.##...... Magic: 14/14 ========================#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#:ajfXL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ---------  Time: 4258.5 (0.0)#............'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.############# #.##.#ž   weeping skull (dormant)#.#####....#####.### _HP restored.  You open the door. _You encounter a weeping skull. _There is an open door here.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajo**ž    Confirm with . or Enter, or press ? or * to list all spells.The weeping skull is struck by an arc of lightning.  The weeping skull is lightly damaged.  You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.:aj  ž@ζζℓYou resist. You are struck by an arc of lightning.P: 32/34 (35)--P: 12/14 ----==9.5 (1Drain:aj_ζ _The weeping skull touches you. You partially resist. You feel drained.:ajT Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :aj #.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 12/14====================----#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4259.5 (0.0)#.....ζζℓ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull[0;:aj 10m#.#####....#####.###The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.You resist. You are struck by an arc of lightning. _The weeping skull touches you. You partially resist. You feel drained.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 12/14====================----#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4259.5 (0.0)#.....[31:ajI mζζℓ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull#.#####....#####.###The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.You resist. You are struck by an arc of lightning. _The weeping skull touches you. You partially resist. You feel drained.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj8 G**You resist. You are _The weeping skull touches you. You partially resist. You feel drained.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.:ajs ž@ℓζ.  You resist. You are struck by an arc of lightning.:aj [0---60.5 (1:aj8 Fℓζ:ajR [ _The weeping skull closely misses you.:aj:aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%:aj2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj5:aj0:aj##.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 10/14=================-------#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4260.5 (0.0)#.....ℓζ.....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull[0;1:aj[$90m#.#####....#####.###The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.You resist. You are struck by an arc of lightning. _The weeping skull closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj!/#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 10/14=================-------#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4260.5 (0.0)#.....ℓζ.....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull[0;1:aj050m#.#####....#####.###The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.You resist. You are struck by an arc of lightning. _The weeping skull closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajJ;S.ℓζThe weeping skull is moderately damaged.You resist. You are struck by an arc of lightning. _The weeping skull closely misses you.  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen.8/14 ----Contam: 11% -1.5 (1_ℓ:aj<Z _The weeping skull barely misses you.:aj :aj   Your spells (cast)TypeFailure Level :aj $a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj! :aj&#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 8/14=============-----------#.######## AC: 4Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: =--------  Time: 4261.5 (0.0)#......ℓζ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain:aj(i####### #.##.#ž   weeping skull#.#####....#####.###Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen. _The weeping skull barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj6/#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 8/14=============-----------#.######## AC: 4Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#:aj1XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: =--------  Time: 4261.5 (0.0)#......ℓζ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull#.#####....#####.###Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen. _The weeping skull barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajz93** Confirm with . or Enter, or press ? or * to list all spells.The weeping skull is struck by an arc of lightning.  The weeping skull is heavily damaged.You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning.  The weeping skull is severely damaged. :aj۔gž@ζ. :aj[h7-=2.5 (1 :aj\ζ.ζ :ajfv _The lightning grounds out. The weeping skull closely misses you. :aj  :aj_ Your spells (cast)TypeFailure Level a - Shock :aj"Conjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :aj :aj :aj#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 7/14============------------#.######## AC: 4Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4262.5 (0.0)#.....ζ.ζ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž  [37 :ajŸm weeping skull#.#####....#####.###You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning.  The weeping skull is severely damaged. _The lightning grounds out. The weeping skull closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :aj#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 7/14============------------#.######## AC: 4Str: 5#.#EV: 13 :ajInt: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4262.5 (0.0)#.....ζ.ζ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.# :ajڦž   weeping skull#.#####....#####.###You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning.  The weeping skull is severely damaged. _The lightning grounds out. The weeping skull closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :aj5s** Confirm with . or Enter, or press ? or * to list all spells.  You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning.  The weeping skull is almost destroyed. :ajT  ž@The lightning grounds out. **The weeping skull releases gushing sobs. :aj ^@ζℓ :ajf \5----3.5 (1 :aj C_ζζ :aj Q _The wave of grief passes through you. You partially resist. :ajC :ajK Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d + Static DischargeConjuration/Air3%2  s - SwiftnessAir5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :aj0] :aj_ :aje#.##.#JYZero the Magician#.##.#Deep Elf#.# :ajft#.##### HP: 32/34 (35) ======================--#.##...... MP: 5/14========----------------#.######## AC: 4Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4263.5 (0.0)#.....ζζℓ....'..#....... d) +1 dagger (venom) :ajg#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull#.#####....#####.###The weeping skull is almost destroyed.The lightning grounds out.  The weeping skull releases gushing sobs. _The wave of grief passes through you. You partially resist.  Casting: Static Discharge (safe; 3% risk of failure)  :ajh`Confirm with . or Enter, or press ? or * to list all spells. :ajn#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### HP: 32/34 (35) ======================--#.##...... MP: 5/14========----------------#.######## AC: 4Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#ž#_#.#XL:  6 Next: 38% Place: Dungeon:4+#+#+#@#'#'############ Noise: ==-------  Time: 4263.5 (0.0) :ajo#.....ζζℓ....'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.###### Drain####### #.##.#ž   weeping skull#.#####....#####.###The weeping skull is almost destroyed.The lightning grounds out.  The weeping skull releases gushing sobs. _The wave of grief passes through you. You partially resist.  :aj\pCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :ajy2M.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.weeping skull is struck by an arc of lightning.  The weeping skull is almost destroyed.  You resist. You are struck by an arc of lightning.  The weeping skull is struck by an arc of lightning. :aj~ **You destroy the weeping skull! :ajC.@ℓℓ. ealth: 32/35 -agic: 3/15----664.5 (1Shock _The lightning grounds out.  Your life force feels restored._ℓℓ _Your Conjurations skill increases to level 3! :aj I :aja  :ajɉ 4==-- :aj w3= :aj X_--7.5 (3.. :aj 9-- :aj͛  :aj H _You start resting. :aj n #.# #.#  JYZero the Magician #.# #.#  Deep Elf #.# #.##### Health: 33/35 ======================-- #.# #...... Magic: 3/15====-------------------- #.# ####### AC: 4Str: 5 #.# EV: 13Int: 22 Contam: 11%  #########  SH: 0Dex: 17 :aj ^ #.#_#.#  XL:  6 Next: 66% Place: Dungeon:4 +#+#+#@#'#'############ Noise: ---------  Time: 4267.5 (0.0) #............'..#....... d) +1 dagger (venom) #+#+#+#+#'#'###......... Cast: Shock #.#.##ß##.###### ####### #.#  #.#   #.####   #....#   ####.###  _Your Conjurations skill increases to level 3! _You start resting.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :aja ;@* :aj77@. :ajI^:@* :aj_-*. :aj  :aj #.##.#JYZero the Magician#.##.#Deep Elf#.##.##### Health: 33/35 ======================--#.##...... Magic: 4/15======------------------#.######## AC: 4 :aj Str: 5#.#EV: 13Int: 22 Contam: 11% #########SH: 0Dex: 17#.#_#.#XL:  6 Next: 66% Place: Dungeon:4+#+#+#@#'#'############ Noise: ---------  Time: 4267.5 (0.0)#............'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.############# #.##.##.#####....#####.###  _Your Conjurations skill increases to level 3! _You start resting.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :aj :Okay, then. :ajC  :aj  :ajc . _ :aj  :aj  :aj  :aj F _Unknown command. :aj3 :ajy :aj :aj09% 5====75 :aj :aj :ajZs4=3 :ajbM1 :ajG :ajFW _You start resting. :ajh6===_ :aj,73.5 (6 :aj( :aj :ajK _Your magical contamination has completely faded away. :aj2I :ajN5 :aj; _You start resting.HP restored. :aj{G8_ :ajP+4.5 (1 :ajU}5==5.5 (2 _ :ajX :ajZ :aj  :aj 3 :aj  :aj 7=== :aj"  :aj H= :aj  :aj 8=== :aj  :aj 9=== :aj  :aj_  :aj , :aj] , :aj  :aj , :aj  :aj  :aj 10/15==== :aj  :aj , :aj* , :aj  :aj=  :aj k1=== :ajj  :aj< B :ajb  :aj" , :aj  :aj5 , :aj/  :aj 2=== :ajG  :ajH , :aj  :ajZ , :aj B :aj 3=== :aj  :ajK , :aj  :aj , :ajf  :aj  :ajs i4=== :aj<  :aj  :aj#  :aj  :aj  :aj , :aj B :aj n _You start resting.Magic restored. :aj0 8_ :aj 13049.0) :aj" 5====5.5 (30 _ :aj( ?_ :ajr"  :aj$ 3 :ajc%  :aj6&  :ajT,  :ajw. P== :ajq/  :aj<1  :aj2 , :aj3 , :aj4  :aj5  :aj6 , :aj\8  :aj9 , :aj:  :aj; , :ajW= , :aj>  :aj?  :aj@ , :aj9B , :ajzC  :ajqE B :ajrI X :ajcJ , :aj L  :ajL , :ajN , :ajO  :ajP , :ajQ  :aj S  :ajS , :ajU , :aj@W  :aj9X  :ajY , :ajZ  :aj[ , :ajA]  :aj^ , :aj_  :aj` , :ajc , :ajc  :aj{e  :ajf , :ajh , :ajbi  :ajj  :ajk , :ajm , :ajYn  :ajo , :ajp  :ajv  :ajw , :ajy , :aj@z  :aj{  :aj| , :ajb~  :aj , :aj  :aj} , :aj  :aj  :ajU  :aj0  :ajֆ , :aj  :ajA , :ajӊ  :aj , :aj  :aj , :aj  :aj , :aj  :ajɑ , :aj  :ajÓ , :aj , :aj  :aj?  :aj , :ajz  :aj , :aj B :aj B :ajX , :ajU  :aj  :ajܢ , :aj B :aj B :aj  :aj , :ajY  :aj" , :ajް  :aj)  :aj , :aj , :aj;  :aj5  :aj  :aj3  :aj , :aj?  :aj  :aj  :aj0 , :aj  :aj , :ajl  :aj  :ajT  :aj  :aj9 , :aj< , :aj  :aj0 , :aj  :aj  :ajL , :aj B :aj , :aj  :aj- B :ajX  :aj , :aj B :ajJ  :aj , :aj , :aj  :aj  :aj2 , :aj  :ajj , :aj  :aj , :aj  :aj , :aj  :aj , :aj  :aj% , :aj  :ajQ , :aj , :ajb  :ajf  :aj , :ajl , :aj#  :ajC  :aj , :aj , :ajX  :ajc  :aju , :aj* , :aj  :ajc , :aj  :aj  :aj , :aj  :ajH , :aj  :aj%  :aj  :aj  :aj , :aj) , :aj  :aj4  :aj , :aj  :aj0 , :aj , :aj  :aj _ _You start waiting. :aj .404.5 (99 :aj -5.5 (100.0) :aj 8_ :aj$ # _Done waiting.:ajxN:ajdQ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - JinxbiteHexes16%2  c - Lesser BeckoningTranslocation16%2  d - HailstormConjuration/Ice17% 3  e - AirstrikeAir17% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:aj7w :ajp| #.##.#JYZero the Magician#.##.#Deep Elf#.##.##### Health: 35/35 ========================#.##...... Magic: 15/15 ========================#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#.#_#.#XL:  6 Next: 66% Place: Dungeon:4+#+#+#@#'#'############ Noise: ---------  Time: 4405.5 (0.0)#............'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.############# #.##.##.#####....#####.###  _You start resting. _HP restored. _You start resting. _Magic restored. _You start :aj_ 2waiting. _Done waiting.:aj Memorise Searing Ray, consuming 2 spell levels and leaving 6? Y - Yes  N - No:ajTC:ajgb#.##.#JYZero the Magician#.##.#Deep Elf#.##.##### Health: 35/35 ========================#.##...... Magic: 15/15 ========================#.######## AC: 4Str: 5#.#EV: 13Int: 22#########SH: 0Dex: 17#.#_#.#XL:  6 Next: 66% Place: Dungeon:4+#+#+#@#'#'############ Noise: ---------  Time: 4405.5 (0.0)#............'..#....... d) +1 dagger (venom)#+#+#+#+#'#'###......... Cast: Shock#.#.##ß##.############# #.##.##.#####....#####.###  _You start resting. _HP restored. _You start resting. _Magic restored. _You start :aj d2waiting. _Done waiting.:ajxf+6.5 (1:ajk8_:ajFr:aj/x+7.5 (2:ajPz8_:aj:aj+8.5 (3:aj8_:ajZ _You start memorising the spell. You continue memorising. x2:aj:ajy:aj֗c _You finish memorising. Spell assigned to 'b'.:aj  ####.....###### ######## #.#_#.#+#+#+#'#'#'#############......@.....'..#.......+#+#+#+#'#'###.. #.#.##ß##.########.#.# :aj; :aj6 29.5 (1 _:ajN :aj :aj..'#Z####Z   adder zombie (dormant)  You open the door.10Shock _You encounter an adder zombie.:aj@ :aj  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Searing RayConjuration4%2  d - Static DischargeConjuration/Air 3% 2 s - SwiftnessAir4%:aj 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj~Y:aj_:ajwf#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 15/15 ========================#.#AC: 4Str: 5:ajfD#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#'#'#'###......... d) +1 dagger (venom):ajf#Z#.#.##ß##.###### Cast: Shock######### #.##.##.####:ajgZ   adder zombie (dormant)#....#####.####.#.# :ajg_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  You open the door. _You encounter an adder zombie.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajh:ajn#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 15/15 ========================#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0:ajnoDex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#'#'#'###......... d) +1 dagger (venom)#Z#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie (dormant)#....#####.####.#.# :ajo_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  You open the door. _You encounter an adder zombie.:ajoCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj|u _You finish memorising. Spell assigned to 'b'.  You open the door. _You encounter an adder zombie.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.:ajCx:aj|:aj~. _:aj z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :aj :aj  Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 2% 1 b - Searing RayConjuration4%2  d - Static DischargeConjuration/Air3%2  s - SwiftnessAir4%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:aj6 #.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 15/15 ========================#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#'#'#'###......... d) +1 dagger (venom)#Z#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie (dormant)#....#####.####.#.# _You encounter an adder zombie.Casting: [:aj8 0;10;1mShock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?   Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Searing Ray  Adjust to which letter? :aj" _r - Searing Ray:aj :aj  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  d - Static DischargeConjuration/Air 3% 2 r - Searing RayConjuration:aj d4%2  s - SwiftnessAir4%3 :aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ajV :aj%:aj+#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 15/15 ========================#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#'#'#'###......... d) +1 dagger (venom)#Z#.#.##ß##.###### Cast: Shock:aj,x######### #.##.##.####Z   adder zombie (dormant)#....#####.####.#.#Adjust which spell? b - Searing Ray  Adjust to which letter? _r - Searing Ray  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajY-:aj3#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 15/15 ========================#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#'#'#'###......... d) +1 dagger (venom)#Z#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie (dormant)#....#####.####.#.#Adjust which spell? b - Searing Ray  Adjust to which letter? [21:aj4d_r - Searing Ray  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajM #.# #.#  JYZero the Magician #.# #.##### Deep Elf #.# #...... Health: 35/35 ======================== #.# ####### Magic: 13/15 ====================---- #.# AC: 4Str: 5 #########  EV: 13Int: 22 #.#_#.#  SH: 0Dex: 17 #+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4 #......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0) #+#+#+#*#'#'###......... d) +1 dagger (venom) #Z#.#.##ß##.###### Cast: :ajrN5Shock ######### #.#  #.#  #.####  Z   adder zombie (dormant) #....#  ####.### #.#.# _r - Searing Ray  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit):aj] *Z:ajL*ZAim: an adder zombie (dormant, 100% to hit):ajJ #.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 13/15 ====================----#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17:aj #+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ---------  Time: 4410.5 (0.0)#+#+#+#*#'#'###......... d) +1 dagger (venom)#*#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie#....#####.####.#.#:aj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:aj7 Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie.:ajTS  Z.ing: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie.  The adder zombie is moderately damaged.:ajZ :aj\ q==1.5 (1Ray :aje :ajf f _(Press . to maintain the ray.):aj<D**:aj Z.  The searing ray misses the adder zombie.:aj2--2+ :aj:ajD _The adder zombie bites you but does no damage.:ajD **The searing ray hits the adder zombie.:aj Z.  The adder zombie is moderately damaged.The adder zombie bites you but does no damage.:aj-=3++ :aj{:aj'Y _The adder zombie barely misses you.:aj  ** The searing ray hits the adder zombie!:aj Z.  The adder zombie is almost destroyed.You finish channelling your searing ray.:ajI _1--4:aj 7_:ajk D _The adder zombie bites you but does no damage.:ajc Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d - Static DischargeConjuration/Air3%2  r + Searing RayConjuration4%2  s - SwiftnessAir4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ajb:ajh:ajo#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 11/15 =================-------#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ==-------  Time: 4414.5 (0.0)#+#+#+#Z#'#'###......... d) +1 dagger (venom)#.#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie#....#####.####.#.#The searing ray hits the adder zombie!  The adder zombie is a:ajTpulmost destroyed.You finish channelling your searing ray. _The adder zombie bites you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajzv#.##.#JYZero the Magician#.##.##### Deep Elf#.##...... Health: 35/35 ========================#.######## Magic: 11/15 =================-------#.#AC: 4Str: 5#########EV: 13Int: 22#.#_#.#SH: 0Dex: 17:aj w#+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4#......@.....'..#....... Noise: ==-------  Time: 4414.5 (0.0)#+#+#+#Z#'#'###......... d) +1 dagger (venom)#.#.#.##ß##.###### Cast: Shock######### #.##.##.####Z   adder zombie#....#####.####.#.#:ajowThe searing ray hits the adder zombie!  The adder zombie is almost destroyed.You finish channelling your searing ray. _The adder zombie bites you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajZr #.# #.#  JYZero the Magician #.# #.##### Deep Elf #.# #...... Health: 35/35 ======================== #.# ####### Magic: 9/15==============----------:aj> #.# AC: 4Str: 5 #########  EV: 13Int: 22 #.#_#.#  SH: 0Dex: 17 #+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4 #......@.....'..#....... Noise: ==-------  Time: 4414.5 (0.0) #+#+#+#Z#'#'###......... d) +1 dagger (venom) #.#.#.##ß##.###### Cast: Shock ######### #.#  #.#  :aj#.####  Z   adder zombie #....#  ####.### #.#.# _The adder zombie bites you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:aj1{Aim: an adder zombie (almost destroyed, 85% to hit):aj Z Z*:aj@  #.# #.#  JYZero the Magician #.# #.##### Deep Elf #.# #...... Health: 35/35 ======================== #.# ####### Magic: 9/15==============---------- #.# AC: 4Str: 5 #########  EV: 13Int: 22 #.#_#.#  SH: 0Dex: 17 #+#+#+#'#'#'############ XL:  6 Next: 66% Place: Dungeon:4 #......@.....'..#....... Noise: ==-------  Time: 4414.5 (0.0) #+#+#+#'#'#'###......... d) +1 dagger (venom):aj)  #.#.#.##ß##.###### Cast: Shock ######### #.#  #.#  #.####  Z   adder zombie #....#  ####.### #.#.# _The adder zombie bites you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the adder zombie.:ajX  #.# #.#  #.#  #.#  #.#  #.#   #.#_#.#  #+#### #...'. #+#+#+#*#'#'### #*   #.#     :aj o #.#.# :aj >'.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the adder zombie.  You destroy the adder zombie!75.5 (1ShockRay  _(Press . to maintain the ray.):aj]\ #.# #.# #.# #. #.# # #.#  #.# ######### #.#_#.# #+#+#+#'#'#' #.'..# #+#+#+#'#'#'### #.#.#.##ß##. ######### #.#  #.# #.#### #....# ####. #.#.:aj:ajЯ9--6:aj:aj'< _You stop channelling your searing ray.:aj(( :aj, 9--:aj0 :aj[2  :aj.b###Z'Z   bullfrog zombie (dormant) :ajk7  You open the door. :ajo)10/15 :ajp2==7 :ajDp Shock :ajXxv _You encounter a bullfrog zombie. :aj  :aj  :aj  :aj !:aj!:aj_ Your spells (cast)!:ajڂbTypeFailure Level a - ShockConjuration/Air!:aj82%1  d - Static Discharge!:aj,Conjuration/Air 3% 2 r + Searing RayConjuration4%!:ajP92  s - SwiftnessAir!:aj<4% 3 !:ajރ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit!:ajr !:ajiy !:aj$ #.##.#JYZero the Magician#.##.#### Deep Elf#.#!:aj 1#..... Health: 35/35 ========================#.####### Magic: 10/15 ================--------#.#AC: 4Str: 5#########EV: 13Int: 22!:aj S#Z#.#_#.#SH: 0Dex: 17#+#+#'#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4417.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#.#.#.##ß##.##### Cast: Shock!:ajs ######### #.##.##.#### Z   bullfrog zombie (dormant)#....#####.##!:aj #.#. _(Press . to maintain the ray.) _You stop channelling your searing ray.  You open the door. _You encounter a bullfrog zombie.Casting: Searing Ray (safe; 4% risk of failure)  !:aj \Confirm with . or Enter, or press ? or * to list all spells.!:ajk !:aj. #.##.#JYZero the Magician#.#!:aj. #.#### Deep Elf#.##..... Health: 35/35 ========================#.####### Magic: 10/15 ================--------#.#AC: 4Str: 5#########EV: 13Int: 22#Z#.#_#.#SH: 0Dex: 17#+#+#'#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4417.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#.#.#.##ß##.##### Cast: Shock######### #.##.##.#### Z   bullfrog zombie (dormant)#....#####.###.#. _(Press . to maintain the ray.) _You stop channelling your searing ray.  You open the door. _You encounter a bullfrog zombie.!:aj_ Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:aj : !:aj #.# #.#  JYZero the Magician #.# #.#### Deep Elf #.# #..... Health: 35/35 ======================== #.# ###### Magic: 8/15============------------ #.# AC: 4Str: 5 #########  EV: 13Int: 22 !:aj B#Z#.#_#.#  SH: 0Dex: 17 #+#+#*#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4 #.....@......'..#...... Noise: ---------  Time: 4417.5 (0.0) #+#+#+#'#'#'###........ d) +1 dagger (venom) #.#.#.##ß##.##### Cast: Shock ######### #.#  #.#  #.####  Z   bullfrog zombie (dormant) #....#  ####.## #.#. !:ajs )_You encounter a bullfrog zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog zombie (dormant, 100% to hit)!:aj= X Z*!:ajY Z*Aim: a bullfrog zombie (dormant, 100% to hit)":aje+#.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 35/35 ========================#.####### Magic: 8/15============------------#.#AC: 4Str: 5#########EV: 13Int: 22#*#.#_#.#SH: 0Dex: 17#+#+#*#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4417.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#.#.#.##ß##.##### Cast: Shock######### #.##.##.#### Z   bullfrog zombie#....#####.###.#.Confirm with . or Enter, o":aj3r press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog zombie (dormant, 100% to hit)  You focus your ray upon the bullfrog zombie.  The searing ray hits the bullfrog zombie.":ajn .Zing: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog zombie (dormant, 100% to hit)  You focus your ray upon the bullfrog zombie.  The searing ray hits the bullfrog zombie.  The bullfrog zombie is lightly damaged.":aj0q==8.5 (1Ray ":ajߴ7_":aj;f _(Press . to maintain the ray.)":ajJ^ * The searing ray hits the bullfrog zombie.":ajT ZThe bullfrog zombie is moderately damaged.0----7-9+ ":aj;7_":ajz _The bullfrog zombie barely misses you. The bullfrog zombie hits you.":aj? ;*":aj ZThe searing ray misses the bullfrog zombie.":aj 27-------20++ ":aj 7_":ajg 3 _The bullfrog zombie hits you.":aj *The searing ray hits the bullfrog zombie.":ajD ZThe bullfrog zombie is moderately damaged.You finish channelling your searing ray.":aj: f6--1":aj%":aj'F _The bullfrog zombie hits you but does no damage.#:ajF#:ajeH Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%#:ajH1  d - Static DischargeConjuration/Air3%2  r + Searing RayConjuration4%2  s - SwiftnessAir#:aj#Ii4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#:aj9 #:aj #:aj #.##.#JYZero the Magician#.##.#### Deep Elf#:aj" q#.##..... Health: 27/35 ==================------#.####### Magic: 6/15=========---------------#.##:ajE AC: 4Str: 5#########EV: 13#:ajg Int: 22#.#.#_#.#SH: 0Dex: 17#:aj O#+#+#Z#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ==-------  Time: 4421.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#:aj #.#.#.##ß##.##### Cast: Shock######### #.##.##:aj #.#### Z   bullfrog zombie#....#####.###:aj Q#.#.The searing ray hits the bullfrog zombie.  #:aj EThe bullfrog zombie is moderately damaged.#:aj DYou finish channelling your searing ray. #:ajm _The bullfrog zombie hits you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:aj #:ajz #.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 27/35 ==================------#.##:aj 8###### Magic: 6/15=========---------------#.#AC: 4Str: 5#########EV: 13Int: 22#.#.#_#.#SH: 0Dex: 17#:aj( O#+#+#Z#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ==-------  Time: 4421.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#:aj_ w#.#.#.##ß##.##### Cast: Shock######### #.##.##.#### Z   bullfrog zombie#:aj x#....#####.###.#.The searing ray hits the bullfrog zombie.  #:aj The bullfrog zombie is moderately damaged.You finish channelling your searing ray. _The bullfrog zombie hits you but does no damage.  #:aj  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:aj4  #.# #.#  JYZero the Magician #.# #.#### Deep Elf #.# #..... Health: 27/35 ==================------ #:aj #.# ###### Magic: 4/15======------------------ #.# AC: 4Str: 5 #########  EV: 13Int: 22 #.#.#_#.#  SH: 0Dex: 17#:aj(  #+#+#Z#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4 #.....@......'..#...... Noise: ==-------  Time: 4421.5 (0.0)#:aj  #+#+#+#'#'#'###........ d) +1 dagger (venom) #.#.#.##ß##.##### Cast: Shock ######### #.#  #.#  #:aj #.####  Z   bullfrog zombie #....# #:aj # ####.## #.#. #:aj _The bullfrog zombie hits you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  #:ajI Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  #:ajw Press: ? - help, Shift-Dir - straight lineAim: a bullfrog zombie (moderately damaged, 91% to hit)#:ajݶ [ *Z#:aj .ZAim: a bullfrog zombie (moderately damaged, 91% to hit)$:aj<#.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 27/35 ==================------#.####### Magic: 4/15======------------------#.#AC: 4Str: 5#########EV: 13Int: 22#.#.#_#.#SH: 0Dex: 17$:aj=#+#+#*#'#'#'########### XL:  6 Next: 67% Place: Dungeon:4#.....@......'..#...... Noise: ==-------  Time: 4421.5 (0.0)#+#+#+#'#'#'###........ d) +1 dagger (venom)#.#.#.##ß##.##### Cast: Shock######### #.##.##.#### Z   bullfrog zombie#....#####.###.#.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line$:aj=Aim: a bullfrog zombie (moderately damaged, 91% to hit)  You focus your ray upon the bullfrog zombie.$:aj ZAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog zombie (moderately damaged, 91% to hit)  You focus your ray upon the bullfrog zombie.  The searing ray misses the bullfrog zombie.(Press . to maintain the ray.)24--2.5 (1Ray  _The bullfrog zombie hits you. The bullfrog zombie closely misses you.$:ajc *The searing ray hits the bullfrog zombie.$:aj ZThe bullfrog zombie is heavily damaged.$:aj>25=-3--3+ $:aj$:aj] _The bullfrog zombie closely misses you.$:aj[ * The searing ray hits the bullfrog zombie!$:aj ZThe bullfrog zombie is severely damaged.$:aj }--4++ $:aj $:aj F _The bullfrog zombie hits you but does no damage.$:aj&^ '  The searing ray hits the bullfrog zombie!$:aj*p*$:ajn '  You destroy the bullfrog zombie!$:aj=2-735Shock$:aj7_$:ajC> _You finish channelling your searing ray.%:aj3%:aj%:aj%:ajV}6%:ajS%:ajI3=%:aj1%:aj%:aj%:ajK%:aj%:aj%:aj%:aj%:aj7=4===%:aj %:aj,%:aj|%:aj4,%:aj%:aj,%:aj-%:ajQ%:aj#8%:aj==5====%:aj^%:ajq,%:aj%:ajE,%:aj@%:aj%:aj_6===%:aj%:aj%:aj U9=%:ajo%:aj,%:ajs%:aja,%:aj%:aj%:aj_7===%:aj%:aj%:ajL30=%:aj%:aj%:aj%:aju%:ajT%:ajk8===%:ajJ%:aj%:ajL%:aj%:aj.%:ajh1==%:aj}%:ajD%:aj%:ajn%:aj%:aj9===%:aj,%:aj7%:aj^32=10/15====3=1===%:ajb%:ajh4==%:aj/%:ajn%:ajk2===%:aj%:aj%:aj/%:aje%:ajh%:aj%:aj%:ajk _You start resting.HP restored.%:aj"#A_--%:aj*062.5 (37.0)%:aj05==3===--3.5 (38 _%:aj2%:ajY4%:aj 3%:aj %:aj) %:aj %:ajc %:aj %:aj; %:aj} =4===%:aj %:aj ,%:aj %:aj %:aj %:ajO %:ajo % %:aj I_You start resting.Magic restored.%:aj %:aj" 9.5 (6.0)5====70.5 (7 _%:aj,d I%:ajg %:ajk X%:aj7l %:ajn %:ajn %:ajOo %:ajq %:ajq :==%:ajr %:ajt %:ajt %:aj v %:ajw %:ajx %:aj]x %:ajz %:ajz %:aj|{ %:aje} ,%:aj} %:aj %:aj %:aj %:ajё %:aj ,%:aj ,%:aj@ %:aj= ,%:ajȗ %:aj %:aj %:ajY %:aj %:aj ,%:aj %:ajh ,%:aj֥ %:aj %:aj? %:ajŨ %:ajC ,%:aj %:aj! ,%:aj^ %:ajB %:aj %:aj %:aj %:aj %:aj %:ajr %:aj %:aj %:aj n%:aj %:aj %:ajC %:aj %:aje %:aj %:aj %:aj ,%:ajE %:ajz ,%:aj %:ajg B%:ajo %:aj\ %:aj %:aj %:aj ,%:ajK %:aj %:aj %:aj1 %:aj ,%:aj( %:aj- %:ajY %:aj %:aj %:aj %:aj) %:aj8 %:aj ,%:aj %:aj %:aj %:aj ,%:aj %:ajx %:aj %:aj\ %:aj B%:aj %:aj %:aj %:aj2 %:aj ,%:aj^ %:ajj %:aj %:aj %:aj %:aj+ %:aj %:ajq %:aj %:aj %:aj? %:aj %:aj %:ajx ,%:aj %:aj %:aj %:aj9 %:aj %:aj %:ajZ %:aj ,%:aj %:aj %:aj: %:aj %:aj %:aj  %:aj %:aj %:aj %:ajM %:aj! ,%:aj" %:ajQ$ %:aj$ %:aj8% %:aj& %:aj-' %:aj' %:aj) %:aj* %:aj* %:aj, ,%:aj^- %:aj13 %:aj3 %:ajT4 %:aj4 %:aj4 %:aj6 ,%:aju7 %:aj39 %:ajz9 %:ajV: %:aj; ,%:ajD< %:aj= %:aj+> %:aj> %:aj*@ %:aj`@ %:aj"A %:ajA %:ajB %:ajNB %:ajC ,%:ajC %:ajD %:ajD %:aj/E %:ajFF ,%:aj}F %:ajH ,%:aj[H %:ajBI %:ajfI %:ajI %:aj3K %:ajpK %:ajL %:ajM %:aj N %:ajvN %:ajP %:aj2Q %:ajQ %:ajR %:aj S %:aj[S %:ajgT %:ajT %:ajT %:ajV %:ajV %:ajEW %:ajTY ,%:ajY %:aj[ %:aj#\ %:aj\ %:ajT^ %:aj^ %:aj_ %:ajFa ,%:aja %:ajc %:ajUc %:ajc %:ajd %:aj0e %:ajTe %:ajf ,%:ajf %:ajk _ _You start waiting.%:ajoq 1569.5 (99.0)%:ajdt .70.5 (100.0)%:ajow %:ajy # _Done waiting.&:ajV'#Z##Z   hound zombie (dormant)&:aj7  You open the door.&:aj">1.0)Shock&:aj(8_&:ajk+] _You encounter a hound zombie.&:aj &:aj o Your spells (cast)Type&:aj Failure Level a - ShockConjuration/Air2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration4%&:ajO 92  s - SwiftnessAir&:aj{ i4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&:aj&:aj+&:aj,#.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 35/35 ========================#.#&:aj{###### Magic: 15/15 ========================#.#AC: 4Str: 5#########EV: 13Int: 22#.#.#_#.#SH: 0&:ajDex: 17#+#+#'#'#'#'########### XL:  6 Next: 73% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4571.5 (0.0)&:ajؾ%#+#+#'#'#'#'###........ d) +1 dagger (venom)#Z#.#.#.##ß##.##### Cast: Shock&:aj########### #.##.##.#### Z   hound zombie (dormant)#....#&:aj5####.###.#. &:ajW|_You start waiting. _Done waiting.  You open the door. &:aj _You encounter a hound zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:aj&:ajp7#.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 35/35 ========================#.####### Magic: 15/15 ========================#.#&:ajAC: 4Str: 5#########EV: 13Int: 22#.#.#_#.#SH: 0Dex: 17&:aj#+#+#'#'#'#'########### XL:  6 Next: 73% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4571.5 (0.0)#+#+#'#'#'#'###........ d) +1 dagger (venom)&:aj# #Z#.#.#.##ß##.##### Cast: Shock########### #.#&:ajF#.##.#### Z   hound zombie (dormant)&:aj#....#####.###.#. _You start waiting. _Done waiting.  You open the door. _You encounter a hound zombie.&:ajCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:aj #.# #.#  JYZero the Magician #.# #.#### Deep Elf #.# #..... Health: 35/35 ======================== #.# ###### Magic: 13/15 ====================---- #.# AC: 4Str: 5 #########  EV: 13Int: 22 #.#.#_#.#  SH: 0Dex: 17 #+#+#'#'#'#'########### XL:  6 Next: 73% Place: Dungeon:4 #.....@......'..#...... Noise: ---------  Time: 4571.5 (0.0) #+#+#*#'#'#'###........ d) +1 dagger (venom) #Z#.#.#.##ß##.##### Cast: [39;4&:aj9mShock ########### #.#  #.#  #.####  Z   hound zombie (dormant) #....#  ####.## #.#. _You encounter a hound zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)':ajv#.##.#JYZero the Magician#.##.#### Deep Elf#.##..... Health: 35/35 ========================#.####### Magic: 13/15 ====================----#.#AC: 4Str: 5#########EV: 13Int: 22#.#.#_#.#SH: 0Dex: 17#+#+#'#'#'#'########### XL:  6 Next: 73% Place: Dungeon:4#.....@......'..#...... Noise: ---------  Time: 4571.5 (0.0)#+#+#*#'#'#'###........ d) +1 dagger (venom)#*#.#.#.##ß##.##### Cast: Shock########### #.##.##.#### Z   hound zombie#....#####.###.#.Confirm with . or En':aj:ter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)  You focus your ray upon the hound zombie.  The searing ray hits the hound zombie.':ajZ.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (dormant, 100% to hit)  You focus your ray upon the hound zombie.  The searing ray hits  The hound zombie is moderately damaged.':ajԚu  (Press . to maintain the ray.)':ajq==2.5 (1Ray ':ajB':ajY _The hound zombie barely misses you.':ajh *The searing ray hits the hound zombie.':aj ZThe hound zombie is heavily damaged.':aj 2-3+ _':aj R _The hound zombie misses you.':aj_ * The searing ray hits the hound zombie.':aj ZThe hound zombie is severely damaged.':aj 1---4++ ':aj( 7_':aj D _The hound zombie bites you but does no damage.':aj' ':ajR6'  The searing ray hits the hound zombie!':aj H*':aj>)':ajwl '  You destroy the hound zombie!':aj""--':aj#c65Shock':aj'':aj+> _You finish channelling your searing ray.(:aj(:aj(:aj(:aj(:aj\(:ajX(:ajM,(:aj #.# #.# #.# #. #.# # #.#  #.# ## #.#.#_#.#(:aj2 #+#+' #...@........'..#--7.5 (2 #+#+'### .##ß##. ###(:ajP## #.#  #.# #.### #....(:aj~O ####. (:aj89--(:aj (:aj(:aj]V (:ajV (:ajW (:aj5Z (:ajZ (:aj^ 2==(:aj_ (:aj` (:ajTa (:aj=c (:ajc (:ajd (:ajg 3===(:aji (:aji (:ajj (:ajm (:ajGm (:ajm (:ajp ,(:ajp (:ajur (:ajDs x4===(:aju (:aj5u (:aju (:ajcw (:ajw (:aj x (:ajhz n _You start resting.Magic restored.(:ajQ '..(:ajA 088.5 (11.0)(:aj 5====9.5 (12 _(:aj (:aj ):aj>###Z'Z   hound zombie (dormant)):aj>):ajE7  You open the door.):ajI?90.0)Shock):ajDN):aj/Q] _You encounter a hound zombie.):aj> ):aj?  Your spells (cast)TypeFailure Level a - ShockConjuration/Air):ajJ@ 2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration4%2  s - SwiftnessAir):ajv@ <4% 3 ):aj@ -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit):aj׶):aj{):ajk8#.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 35/35 ========================#.##### Magic: 15/15 ========================#.#AC: 4Str: 5###########EV: 13Int: 22):aj E#Z#.#.#_#.#SH: 0Dex: 17#+#'#'#'#'#'######### XL:  6 Next: 76% Place: Dungeon:4#...@........'..#.... Noise: ---------  Time: 4590.5 (0.0)#+#+#'#'#'#'###...... d) +1 dagger (venom)#.#.#.#.##ß##.### Cast: Shock):aj:########### #.##.##.### Z   hound zombie (dormant)#....):ajc####.#. ):aj~_You start resting. _Magic restored.  You open the door. ):aj!_You encounter a hound zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):ajE):ajt#.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 35/35 ========================#.##### Magic: 15/15 ========================#.#AC: 4):aj='Str: 5###########EV: 13Int: 22#Z#.#.#_#.#SH: 0Dex: 17#+#'#'#'#'#'######### XL:  6 Next: 76% Place: Dungeon:4):ajt#...@........'..#.... Noise: ---------  Time: 4590.5 (0.0)#+#+#'#'#'#'###...... d) +1 dagger (venom)#.#.#.#.##ß##.### Cast: Shock):ajl########### #.##.#):aj#.### Z   hound zombie (dormant)#....####.):ajK#. _You start resting. _Magic restored.  You open the door. _You encounter a hound zombie.Casting: Searing Ray (safe; 4% risk of failure)  ):ajP\Confirm with . or Enter, or press ? or * to list all spells.):aj #.# #.#  JYZero the Magician #.# #.## Deep Elf #.# #... Health: 35/35 ======================== #.# #### Magic: 13/15 ====================---- #.# AC: 4Str: 5):ajj ###########  EV: 13Int: 22 #Z#.#.#_#.#  SH: 0Dex: 17 #+#*#'#'#'#'######### XL:  6 Next: 76% Place: Dungeon:4 #...@........'..#.... Noise: ---------  Time: 4590.5 (0.0)):aj #+#+#'#'#'#'###...... d) +1 dagger (venom) #.#.#.#.##ß##.### Cast: Shock ########### #.#  #.#  ):aj#.### Z   hound zombie (dormant) #.... ):ajC####. #. ):ajq(_You encounter a hound zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):ajAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)*:ajR#.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 35/35 ========================#.##### Magic: 13/15 ====================----#.#AC: 4Str: 5###########EV: 13Int: 22#*#.#.#_#.#*:ajSH: 0Dex: 17#+#*#'#'#'#'######### XL:  6 Next: 76% Place: Dungeon:4#...@........'..#.... Noise: ---------  Time: 4590.5 (0.0)#+#+#'#'#'#'###...... d) +1 dagger (venom)#.#.#.#.##ß##.### Cast: Shock########### #.##.##.### Z   hound zombie#....####.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)  *:ajVYou focus your ray upon the hound zombie.  The searing ray hits the hound zombie.*:aj3g5.Z*:ajhAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (dormant, 100% to hit)  You focus your ray upon the hound zombie.  The searing ray hitshound zombie is lightly damaged.*:ajs*:ajtq==1.5 (1Ray *:aj| _(Press . to maintain the ray.)*:ajF * The searing ray hits the hound zombie!*:aj ZThe hound zombie is heavily damaged.*:aj 1---2-2+ *:aj 7_*:ajE v _The hound zombie closely misses you. The hound zombie bites you.*:aj$ * The searing ray hits the hound zombie!*:aj ZThe hound zombie is almost destroyed.*:aj01---3++ _ _The hound zombie completely misses you.+:aj2[ '  The searing ray hits the hound zombie.+:ajBp*+:ajZH '  You destroy the hound zombie!2/36-----94Shock_+:aj> _You finish channelling your searing ray.+:aj8 +:ajp9 +:aj: +:aj< +:ajX@ 3=+:ajA +:aj,B L2==+:ajB +:ajD ,+:aj1E +:aj&G +:ajG #4+:ajG 2=+:ajWH +:ajqJ +:ajJ +:ajK +:ajL +:ajL i3===+:aj"M +:ajM +:ajy +:aj$'+:aj#Z##Z   adder zombie (dormant)+:aj1+:aj@7  You open the door.+:ajp5====8+:aj.0)Shock+:aj8_+:ajx^ _You encounter an adder zombie.,:aj% #.# #.#  #.#  #.#  #.#  #.# ##### ,:ajA& #.#.#  #+#'#'#'#'#' #...@....... #+#'#'#'#'#' #Z#.# #####,:ajx&> #.#  #.# ,:aj&!-:ajy #.# #.#  #.#  #.#  #.#  #.# ##### -:ajyZ #.#.#  #+#'#'#'#'#' #...@....... #+#'#'#'#'#' #Z#.# #####  #.#-:ajy)-:aj~-:aj8-:aj-:aj0d _An adder zombie is nearby!.:ajN.:ajL Your spells (cast)TypeFailure Level a - ShockConjuration/Air.:aj2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration.:aj 4%2 .:aj3 s - SwiftnessAir.:aj<4% 3 .:aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.:ajU .:ajWZ .:aj] #.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 36/36 ========================#.##### Magic: 15/15 ========================#.#AC: 4Str: 5###########EV: 13.:aj] Int: 22#.#.#.#_#.#SH: 0Dex: 17#+#'#'#'#'#'######### XL:  6 Next: 79% Place: Dungeon:4#...@........'..#.... Noise: ---------  Time: 4608.5 (0.0)#+#'#'#'#'#'###...... d) +1 dagger (venom)#Z#.#.#.#.##ß##.### Cast: Shock############# #.#.:aj^ #.##.### Z   adder zombie (dormant)#....####.#. .:aj@^ _HP restored.  You open the door. _You encounter an adder zombie. _An adder zombie is nearby!.:aj^ Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..:aj'b #.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 36/36 ========================#.##### Magic: 15/15 ========================#.#AC: 4Str: 5###########EV: 13.:ajb `Int: 22#.#.#.#_#.#SH: 0Dex: 17#+#'#'#'#'#'######### XL:  6 Next: 79% Place: Dungeon:4#...@........'..#.... Noise: ---------  Time: 4608.5 (0.0).:ajb #+#'#'#'#'#'###...... d) +1 dagger (venom)#Z#.#.#.#.##ß##.### Cast: Shock############# #.##.##.### Z   adder zombie (dormant).:aj9c #....####.#. _HP restored.  You open the door. _You encounter an adder zombie. _An adder zombie is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..:aj  #.# #.#  JYZero the Magician #.# #.## Deep Elf #.# #... Health: 36/36 ======================== #.# #### Magic: 13/15 ====================---- #.# AC: 4Str: 5 ###########  EV: 13Int: 22 #.#.#.#_#.#  SH: 0Dex: 17 #+#'#'#'#'#'######### XL:  6 Next: 79% Place: Dungeon:4 #...@........'..#.... Noise: ---------  Time: 4608.5 (0.0) #+#*#'#'#'#'###...... d) +1 dagger (venom) #Z#.#.#.#.##ß##.### Cast: Sh.:aj Wock ############# #.#  #.#  #.### Z   adder zombie (dormant) #.... ####. #. _An adder zombie is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit).:ajA*#.##.# JYZero the Magician#.##.## Deep Elf#.##... Health: 36/36 ========================.:aj*C#.##### Magic: 13/15 ====================----#.#AC: 4Str: 5###########EV: 13Int: 22#.#.#.#_#.#SH: 0Dex: 17.:aj*E#+#'#'#'#'#'######### XL:  6 Next: 79% Place: Dungeon:4#...@........'..#.... Noise: ---------  Time: 4608.5 (0.0)#+#*#'#'#'#'###...... d) +1 dagger (venom).:aj+#*#.#.#.#.##ß##.### Cast: Shock############# #.##.##.### Z   adder zombie#....####.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line.:aj+Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!.:aj=Z.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!  The adder zombie is heavily damaged..:ajS==9.5 (1Ray  _(Press . to maintain the ray.)/:ajg] '  The searing ray hits the adder zombie!/:ajq*/:ajM'/:ajU2-8010Shock+ /:ajfZ/:aj\S _You destroy the adder zombie!/:aj<*/:aj< '/:ajF1---1++ /:ajF/:ajd  #.# #.# #.# #. #.# # #.#  #.# ##### #.#.#.#_#.# #+#'#'#'#'#' #..@..'..# #+#'#'#'#'#'### #.#.#.#.#.##ß##. ##### #.#  #.# #. #/:aj5 k #### #/:aj. /:aj h2==--2/:aj /:aj < _You stop channelling your searing ray./:aj #.# #. #.# #. #.# # #.#  #.# #### #.#.#.#_#.#/:aj #+#'#'#'#'#' #.@...'..# #+#'#'#'#'#'### #.#.#.#.#.##ß##. #### #.#  #.#/:aj@ #.# #.. ### /:aj/:ajA--3/:aj8_/:aj0:ajq###Z'Z   adder zombie (dormant)0:aj7  You open the door.0:aj34Shock0:aj8_0:aj3^ _You encounter an adder zombie.1:aj1:aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration4%2  s - SwiftnessAir1:aj]i4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1:aj+1:aj|11:ajE6#.##. JYZero the Magician#.##. Deep Elf#.#1:aj6#. Health: 36/36 ========================#.### Magic: 12/15 ===================-----#.#AC: 4Str: 5#############EV: 13Int: 22#Z#.#.#.#_#.#SH: 0Dex: 171:aj(7#'#'#'#'#'#'####### XL:  6 Next: 80% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4614.5 (0.0)#+#'#'#'#'#'###.... d) +1 dagger (venom)#.#.#.#.#.##ß##.# Cast: Shock1:aj_7############# #.##.##.# Z   adder zombie (dormant)#..1:aj7### _You destroy the adder zombie! _You stop channelling your searing ray.  You open the door. 1:aj7"_You encounter an adder zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1:aj81:ajp=5#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.### Magic: 12/15 ===================-----1:aj=#.#AC: 4Str: 5#############EV: 13Int: 22#Z#.#.#.#_#.#SH: 0Dex: 171:aj=#'#'#'#'#'#'####### XL:  6 Next: 80% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4614.5 (0.0)1:ajz>#+#'#'#'#'#'###.... d) +1 dagger (venom)#.#.#.#.#.##ß##.# Cast: Shock############# #.##.##.# Z   adder zombie (dormant)#..### _You destroy the adder zombie! _You stop channelling your searing ray.  You open the door. 1:aj?"_You encounter an adder zombie.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1:ajJZd #.# #. JYZero the Magician #.# #. Deep Elf #.# #. Health: 36/36 ======================== #.# ## Magic: 10/15 ================-------- 1:ajZJ#.#  AC: 4Str: 5 #############  EV: 13Int: 22 #Z#.#.#.#_#.#  SH: 0Dex: 17 1:ajZ#*#'#'#'#'#'####### XL:  6 Next: 80% Place: Dungeon:4 1:aj[#.@..........'..#.. Noise: ---------  Time: 4614.5 (0.0) 1:ajD[j#+#'#'#'#'#'###.... d) +1 dagger (venom) #.#.#.#.#.##ß##.# Cast: Shock ############# #.#1:aj[ #.# #.# Z   adder zombie (dormant) #..1:aj[h ### _You encounter an adder zombie.1:aj[Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line1:ajs\HAim: an adder zombie (dormant, 100% to hit)1:aj #.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.### Magic: 10/15 ================--------#.#AC: 4Str: 5#############EV: 131:aj IInt: 22#*#.#.#.#_#.#SH: 0Dex: 17#*#'#'#'#'#'####### XL:  6 Next: 80% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4614.5 (0.0)#+#'#'#'#'#'###.... d) +1 dagger (venom)#.#.#.#.#.##ß##.# Cast: Shock############# #.##.#1:aj #.# Z   adder zombie#..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)  1:ajg VYou focus your ray upon the adder zombie.  The searing ray hits the adder zombie.1:aj 5.Z1:ajM Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hitsadder zombie is lightly damaged.1:aj 1:aj 1===5.5 (1Ray 1:ajs 1:aj f _(Press . to maintain the ray.)2:aj^  * The searing ray hits the adder zombie!2:aj ZThe adder zombie is severely damaged.2:aj5-0-6+ 2:aj@2:ajf1 _The adder zombie bites you.2:aj$3 '  The searing ray hits the adder zombie!*2:ajf'2:ajMP9/15 ---17Shock++ _ _You destroy the adder zombie!2:ajr;*2:aj'2:aj:S6=82:ajH----82:ajN2:aj > _You finish channelling your searing ray.2:ajQA '#M##M   mummy (dormant)2:aj\H 7  You open the door.2:aj{K m9==--9Shock2:aj1O 2:ajQ V _You encounter a mummy.4:aj#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.### Magic: 9/15==============----------#.#AC: 4Str: 5#############EV: 13Int: 22#.#.#.#.#_#.#SH: 0Dex: 17#'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0)#'#'#'#'#'#'###.... d) +1 dagger (venom)#M#.#.#.#.#.##ß##.# Cast: Shock############### #.##.##.# M   mummy (dormant)#..### _You destroy the adder zombie! _You finis4:ajh channelling your searing ray.  You open the door. _You encounter a mummy.Press: ? - help, v - describe, . - travelThe floor.4:ajJoM@'An open door.4:aj[ 'MYou finish channelling your searing ray.  You open the door. _You encounter a mummy.Press: ? - help, v - describe, . - travelHere: a mummy (dormant)  The floor.5:aj.#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.#5:aj/<## Magic: 9/15==============----------#.#AC: 4Str: 5#############EV: 13Int: 22#.#.#.#.#_#.#SH: 0Dex: 175:aj\/-#'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0)#'#'#'#'#'#'###.... d) +1 dagger (venom)5:aj~/#M#.#.#.#.#.##ß##.# Cast: Shock############### #.#5:aj/#.##.# M   mummy (dormant)#..5:aj/g### _You finish channelling your searing ray.  You open the door. 5:aj/t_You encounter a mummy.Press: ? - help, v - describe, . - travel5:aj0>Here: a mummy (dormant)  The floor.5:aj35:aj085:aj :. _5:aj5:aj5:aja5:aj9F _Unknown command.5:aj0 4 Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration4%2  s - SwiftnessAir4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5:aj5:aj5:aj>#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.### Magic: 9/15==============----------#.#5:aje`AC: 4Str: 5#############EV: 13Int: 22#.#.#.#.#_#.#SH: 0Dex: 17#'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:45:aj#.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0)#'#'#'#'#'#'###.... d) +1 dagger (venom)#M#.#.#.#.#.##ß##.# Cast: Shock5:ajp############### #.##.#5:aj,#.# M   mummy (dormant)#..###Press: ? - help, v - describe, . - travel5:aji Here: a mummy (dormant) _The floor. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  5:ajG`Confirm with . or Enter, or press ? or * to list all spells.5:ajh#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.#5:aja## Magic: 9/15==============----------#.#AC: 4Str: 5#############EV: 135:ajtInt: 22#.#.#.#.#_#.#SH: 0Dex: 17#'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0)#'#'#'#'#'#'###.... d) +1 dagger (venom)#M#.#.#.#.#.##ß##.# Cast: Shock5:aj############### #.##.##.# M   mummy (dormant)5:aj#..###5:ajPress: ? - help, v - describe, . - travelHere: a mummy (dormant) _The floor. 5:aj_Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:ajN5:ajS  #.# #. JYZero the Magician #.# #. Deep Elf #.# #. Health: 36/36 ======================== #.# ## Magic: 7/15===========------------- #.#  AC: 45:aj Str: 5 #############  EV: 13Int: 22 #.#.#.#.#_#.#  SH: 0Dex: 175:aj  #'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:4 5:aj #.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0) 5:aj* #*#'#'#'#'#'###.... d) +1 dagger (venom) 5:ajo %#M#.#.#.#.#.##ß##.# Cast: Shock ############### #.# #.#5:aj  #.# M   mummy (dormant) #.. ### 5:ajb_Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  5:aj>|Press: ? - help, Shift-Dir - straight lineAim: a mummy (dormant, 100% to hit)6:ajE#.##. JYZero the Magician#.##. Deep Elf#.##. Health: 36/36 ========================#.### Magic: 7/15===========-------------#.#AC: 4Str: 5#############EV: 13Int: 226:aj.s#.#.#.#.#_#.#SH: 0Dex: 17#'#'#'#'#'#'####### XL:  6 Next: 81% Place: Dungeon:4#.@..........'..#.. Noise: ---------  Time: 4619.5 (0.0)#*#'#'#'#'#'###.... d) +1 dagger (venom)#*#.#.#.#.#.##ß##.# Cast: Shock############### #.##.##.# M   mummy#..###Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (dormant, 100% to hit)  6:ajBYou focus your ray upon the mummy. The searing ray hits the mummy.6:ajP'Monfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mummy (dormant, 100% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy.  The mummy is moderately damaged.==20.5 (1Ray 6:aj"7_6:aj%f _(Press . to maintain the ray.)6:aj% ** The searing ray hits the mummy!6:aj &M.6:aj; 6:aj 6---1+ 6:aj5 7_6:aj ^ _The mummy is severely damaged.6:aj '  The searing ray hits the mummy.*6:aj[ '6:aj! --6=2Shock++ 6:aj 7_6:aj L _You destroy the mummy!6:ajW<*6:aj '6:aj}c5-36:aj7_6:ajG> _You finish channelling your searing ray.7:aj7:aj37:aj7:aj7:ajLX7:ajo7:ajԔS6=7:aj{7:ajd,7:aj7:ajP7:aj7:aj7:aj,7:aj7:aj977:ajG<===7:aj{7:aj7:aj7:aj<7:ajB7:aj7:ajU8===7:ajũ7:aja7:aj~,7:aj7:ajX,7:aj7:aj7:ajC7:ajl7:aj7:ajk9===7:aj7:aj÷,7:ajZ7:ajM,7:aj7:aj7:ajݼi10/15====7:ajM7:ajǿ,7:aj*7:ajq7:aj7:ajs7:aj,7:aj7:aj7:aj9k1===7:aj%7:aj7:aj@7:aj7:aj7:aj7:ajb7:ajm7:aj%27:ajF===7:aj7:aj7:aj!7:ajo7:aj7:ajH,7:ajB7:aj7:aji3===7:aj7:aj7:aj67:aj7:ajq7:aj7:aj7:aj7:aj,7:ajw7:aji4===7:aj|7:ajB7:aj7:aj7:aj7:aj% 7:aj I_You start resting.Magic restored.7:ajA_--7:ajy057.5 (34.0)7:aj5====--8.5 (35 _7:ajS7:aj7:aj4I7:aj67:aj77:aj:X7:ajj;7:aj;7:aj<7:aj~=7:aj=:==7:ajY>7:aj?7:aj9@7:aj@7:aj#B7:ajaB7:ajB7:ajD7:aj^D7:ajD7:ajFB7:ajH7:ajH7:ajI7:aj5K,7:ajK7:ajL7:ajM7:ajM7:ajUO7:ajO7:ajO7:aj]R,7:ajR7:ajU7:ajU7:ajV7:ajX,7:aj@Y7:aj[,7:aj\7:aj^,7:aj_7:ajJa7:aja7:ajb7:ajc7:aj1d7:aje7:ajf,7:ajg7:ajXi,7:aji7:ajl,7:ajom7:ajn7:ajo7:ajzo7:ajq7:ajq7:aj/r7:ajjt,7:aju7:ajv7:aj:w7:ajw7:ajy7:ajy7:ajZz7:aj}|7:aj|7:aj}7:ajGB7:aj,7:aj΂7:ajB7:aj,7:aj7:aj7:aj7:aj87:aj,7:aj17:aj,7:aj87:aj̑,7:aje7:ajV,7:aj7:ajw7:aj7:ajӕ7:aj7:aj7:aj7:aj,7:aj7:aj7:aj7:aj7:ajK7:ajx7:aj7:aj,7:aj87:ajl7:aj7:aj7:ajL,7:ajٟ7:aj,7:ajc7:ajע,7:aj7:aj,7:aj7:aj[7:aj7:ajA7:aj.,7:aj7:ajݫ7:aj7:aj=7:ajFB7:ajl,7:aj7:ajc,7:aj7:aj$,7:aj7:aj,7:ajM7:aj,7:ajr7:aj,7:aj"7:ajo7:aj7:aj#7:aj,7:aj_7:aj,7:aju7:aj,7:aj-7:aj-,7:aj7:aj27:ajz7:aj7:aj|7:aj7:aj7:aj7:aj7:aj87:aj,7:aj}7:aj7:aj7:aj7:aj7:ajK7:aj7:aj,7:aj!7:aj5,7:aj7:aj^,7:aj+7:aj7:aj,7:aj),7:aj7:aj7:aj7:aj47:aj",7:aj7:aj,7:aj7:aj^,7:aj7:aj,7:ajW7:aj<,7:aj7:ajj,7:aj7:aj7:ajE7:aj7:ajY7:aj7:aj7:ajU7:aj7:aja7:aj 7:ajR7:aj7:ajp,7:aj7:aj,7:ajc7:aj 7:aj 7:aj 7:aj$ 7:ajd 7:aj 7:aj,7:aj,7:aj',7:aj7:aj7:aj7:ajI7:aj7:aj97:aj7:aj7:aj[7:aj7:aj7:aj7:ajX7:aj=7:aj7:aj7:aj7:aj7:aje 7:aj!7:aj("7:aj"7:aj-&B7:aj4)W _You start waiting.7:aj<.757.5 (997:ajA-8.5 (100.0)7:aj F8_7:ajzH# _Done waiting.7:aj} 7:aj5~ 7:aj~ 7:aj 7:aj 7:aj4 X7:aj 7:aj ,7:aj~ 7:ajۊ 7:aj 7:ajҍ ,7:ajD 7:ajc 7:aj 7:aj 7:aj& ,7:aj 7:aj# ,7:ajٖ 7:ajӘ 7:aj# 7:aj 7:aj[ 7:aj 7:aj 7:aj ,7:aj 7:aj B7:aj 7:ajt 7:aj 7:ajU 7:aj 7:aj 7:ajT ,7:ajè 7:aj 7:aj 7:aj8 7:aj 7:aj 7:aj 7:ajn 7:aj> 7:aj{ 7:aj 7:aj 7:aj0 7:aj 7:ajn 7:aj 7:aj 7:aj> 7:aj 7:aj 7:ajվ ,7:ajX 7:aj ,7:aj 7:aj 7:aj 7:aj] 7:aj+ ,7:aj 7:ajv ,7:aj 7:aj ,7:aj 7:ajH 7:aj 7:aj 7:ajE 7:aj 7:aj 7:aj 7:aja ,7:aj 7:ajg 7:aj 7:ajP ,7:aj 7:aj ,7:ajL 7:aj 7:aj 7:aj^ 7:aj ,7:aj 7:aj ,7:aj 7:aj 7:aj 7:ajL 7:aj 7:aj1 7:ajb 7:aj 7:ajA 7:aj 7:ajx 7:aj 7:ajK 7:aj 7:aj 7:aj 7:aj 7:aj 7:aj& 7:aj{ 7:aj 7:aj 7:aj 7:aj 7:aj 7:aj 7:aj 7:aj, 7:aj 7:aj; ,7:aj 7:aj ,7:ajq 7:aj ,7:aj 7:aj 7:ajz 7:aj 7:aje ,7:aj 7:aj) 7:aj 7:aj 7:aj B7:aj# B7:aj 7:aj4 7:ajk 7:aj 7:aj ,7:aj  7:aj 7:aj 7:aj 7:aj 7:aj 7:ajZ 7:ajg ,7:aj 7:aj> 7:aj 7:aj 7:aj{ ,7:aj> 7:aj! ,7:aj" 7:aj# 7:aj$ 7:ajU$ 7:aj:& ,7:aj& 7:aj( 7:ajG( 7:aj( 7:aj * 7:ajA* 7:aj* 7:aj, 7:ajQ, 7:aj, 7:aj;. 7:ajw. 7:aj. 7:aj0 7:aj0 7:aj&1 7:aj2 7:aj2 7:aj<3 7:aj5 ,7:aju6 7:aj7 7:aj^8 7:aj8 7:aj: ,7:aj: 7:aj < 7:aj\< 7:aj< 7:aj> ,7:aj:? 7:aj@ 7:aj?A ,7:ajB 7:ajyC ,7:aj E 7:aj_E 7:ajE 7:ajG 7:ajUG 7:ajG 7:ajI 7:ajxI 7:ajI 7:ajK 7:aj_K 7:ajK 7:ajM 7:ajM 7:aj'N 7:aj>P ,7:ajP 7:ajQ 7:aj$R 7:ajR 7:ajT 7:aj^T 7:ajT 7:aj*V ,7:ajV 7:ajWX ,7:ajX 7:ajZ 7:ajZ 7:aj@[ 7:aj\ 7:aj\ 7:aj] 7:aj^ 7:aj^ 7:aj_ 7:aj` 7:aj` 7:aj!a 7:ajb ,7:ajUc 7:ajdh _ _You start waiting.7:ajAq 4857.5 (99.0)7:aju -8.5 (100.0)7:ajRy 8_7:aj{ # _Done waiting.7:aj I7:aj# 7:aj% 7:aj* B7:aj- ,7:aj. 7:ajT 7:aj] 7:aj*` 7:aja 7:ajsb 7:ajb 7:ajZf 7:aj h 7:aj`h 7:ajh 7:ajk 7:ajm ,7:ajn 7:ajtq 7:ajPs ,7:ajs 7:ajv 7:ajTx 7:ajx 7:aj y 7:aj{ 7:ajZ~ B7:aj՟ 7:ajܠ 7:aj_ 7:aj 7:aj @  There is an open door here.7:aj^ 7:aj 5 _7:ajƫ 7:ajR 7:aj 7:aj 7:aj 7:aj 7:ajY 7:aj 7:aj 7:aj 7:ajֶ 7:ajK 7:aj 7:aj6 7:aj 7:ajк 7:aj 7:aj 7:ajT ,7:aj" 7:ajI 7:aj 7:aj 7:aj2 7:aj ,7:aj 7:ajo 7:aj 7:aj 7:aj 7:aj 7:aj ,7:ajk 7:aj 7:aj 7:ajQ 7:aj 7:aj 7:ajm 7:aj 7:ajU 7:aj 7:aj ,7:aj 7:ajF 7:aj 7:aj( 7:aj 7:aj \  There is an entrance to Gymem's Assorted Antiques here.7:aj 7:aj  _7:aj 7:aj 7:aj+ 7:ajr 7:aj 7:aj 7:aj 7:aj 7:ajA 7:aj 7:aj; 7:aj 7:aj 7:ajN 7:aj 7:ajp 7:aj 7:aj 7:aj+ 7:ajv 7:aj 7:aj 7:ajy ,7:aj 7:aj2 7:aj 7:ajc ,7:aj 7:aj 7:aj 7:aj 7:aj 7:aj ,7:aj 7:aj 7:aj 7:aj 7:ajQ 7:aj 7:aj f  You encounter 2 gnolls.7:aj ##.∩.##.###.........# #######.###.#  ##.# #.#  #.####.###### #...........#.. #.####......#.###.#######.# #####.........@.....# #).#..####^####..# #.)##.)#.......#..# ####.Shock#..#..ğ....#..# #......#:.#.......#..# #......#..#..._......# #..#... ğğ 2 gnolls (wandering)#..#.......#..# ##...<#..#..ğ....#..####...##..#..#.......#....#.#......7:aj 94.5 (36.0)ğ..ğ7:aj$ 7:ajg) 35.5 (37 _7:aj/0 ;_7:ajh6 9:aj D ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 14/15 ======================-- #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 .###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4 9:aj?.......@.....# #).# Noise: ---------  Time: 4895.5 (0.0) ..####*####..# #.)# d) +1 dagger (venom) #.)#...*...#..# ####..# Cast: Shock #..#...*...#..# #...... #:.#...ğ...#..# #...... #..#..._......# #..#... ğğ 2 gnolls (wandering) 9:aj|A#..#.......#..# ##...<.. #..#.ğ.....#..####...##.. #..#.......#....#.#...... _There is an entrance to Gymem's Assorted Antiques here. _You encounter 2 gnolls.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 85% to hit)9:ajq} *.ğ9:aj E**9:aj *ğAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 85% to hit)9:aj.*###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#9:aj/Magic: 14/15 ======================--#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4.......@.....##).# Noise: ---------  Time: 4895.5 (0.0)..####*####..##.)# d) +1 dagger (venom)#.)#...*...#..# ####..# Cast: Shock#..#...*...#..# #......9:aj0%#:.#...*...#..# #......#..#..*_......# #..#... ğğ 2 gnolls (1 wandering)#..#..*....#..# ##...<..#..#.ğ*....#..####...##..#..#.......#....#.#......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 85% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.9:aj)` ğ.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 85% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The gnoll shouts!9:ajټ-ğ9:ajmz ğ.  The gnoll shouts!9:aj ^..ğğ 3 gnolls (1 polearm, 1 wandering)...9:aj5===6.5 (19:ajl9:ajrq _You encounter a gnoll. It is wielding a +0 spear.::aj& ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 13/15 ====================---- #.####.###### AC: 4::aj$'Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 .###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4 .......@.....# #).# Noise: ===------  Time: 4896.5 (0.0) ::aj'..####*####..# #.)# d) +1 dagger (venom) #.)#...*...#..# ####..# Cast: Shock #..#...ğ...#..# #...... #:.#.......#..# #...... #..#..._......# #..#... ğğğ 3 gnolls (1 polearm, 1 wandering) #..#.ğ.....#..# ##...<.. #..#...ğ...#..####...##.. ::aj2(#..#.......#....#.#......The gnoll shouts! _You encounter a gnoll. It is wielding a +0 spear.Aiming: Shock (safe; 2% risk of failure)  ::aj(sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit)::aj~ ğ**::ajjo*.*_::aj"E**::aj.*.*.*::aj*ğAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)::aj9 ###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#Magic: 13/15 ====================----#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22::aj: ..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4.......@.....##).# Noise: ===------  Time: 4896.5 (0.0)..####*####..##.)# d) +1 dagger (venom)#.)#...*...#..# ####..# Cast: Shock::ajQ: #..#...*...#..# #......#:.#...*...#..# #......#..#...*......# #..#... ğğğ 3 gnolls (1 polearm)#..#.ğ.*...#..# ##...<..::aj: 8#..#...*...#..####...##..#..#.......#....#.#......Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)  The zap hits the gnoll.  ::aj: The gnoll is severely wounded.The zap hits the gnoll!  The gnoll is heavily wounded.::aj ğ.ğğğ::aj Rğ.::aj ^._ğ 4 gnolls (2 polearms, 1 wandering)::aj 4--7.5 (1::aj ::aj  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)  The zap hits the gnoll.  ::aj" The gnoll is severely wounded.The zap hits the gnoll!  The gnoll is heavily wounded. _You encounter a gnoll. It is wielding a +0 spear.;:ajq_ ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 12/15 ===================-----;:aj #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 ;:aj'.###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4 ;:aj*.......@.....# #).# Noise: =--------  Time: 4897.5 (0.0);:ajF ;:aja..####*####..# #.)# d) +1 dagger (venom) ;:aj{#.)#...ğ...#..# ####..# Cast: Shock ;:ajf#..#...*...#..# #......;:ajp #:.#...*...#..# #...... ;:aj"#..#.ğ.*......# #..#... ğğğğ 4 gnolls (2 polearms, 1 wandering) ;:aj Z#..#...ğ...#..# ##...<.. ;:aj#Z#..#...ğ...#..####...##.. ;:aj:W#..#.......#....#.#......The gnoll is heavily wounded. ;:ajTc_You encounter a gnoll. It is wielding a +0 spear.;:ajlAiming: Shock (safe; 2% risk of failure)  ;:ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;:ajAim: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit);:ajvğğwandering, hasn't noticed you, 85% to hit);:ajZ ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 12/15 ===================----- #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 .###.#######.# #####..# XL:  6 Next: 86% Place: Dungeon:4 .......@.....# #).# Noise: =--------  Time: 4897.5 (0.0) ;:ajBH..####^####..# #.)# d) +1 dagger (venom) #.)#...)...#..# ####..# Cast: Shock #..#.......#..# #...... #:.#.......#..# #...... #..#.ğ._......# #..#... ğğğğ 4 gnolls (2 polearms, 1 wandering) #..#...ğ...#..# ##...<.. #..#...ğ...#..####...##.. #..#.......#....#.#......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)  The zap hits the gnoll.  You kill the gnoll!;:aj;:aj~M ###.∩ #........#  ####.###.#  ##.# #.#  ;:ajZ#. #. .. #.    #) * #.) #.)#...*  *  ;:aj#:.#...*  *  3 gnolls (2 polearms) ;:aj* ##...< *  ;:ajEThe zap hits the gnoll.  You kill the gnoll!  The zap hits the gnoll.  The gnoll is severely wounded.The gnoll is moderately wounded.;:ajx;:ajE;ğ.;:ajF6ğ.;:ajLG4ğ.;:ajTOK^)..;:ajnY;908.5 (1 _;:aja;:ajc;:aj  ###.∩.##.###... JYZero the Magician #........# #### Deep Elf;:ajj  ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 11/15 =================------- #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17;:aj 6 .###.#######.# #####..# XL:  6 Next: 90% Place: Dungeon:4 ;:aj .......@.....# #).# Noise: =--------  Time: 4898.5 (0.0) ;:aj ..####*####..# #.)# d) +1 dagger (venom) ;:aj #.)#...*...#..# ####..# Cast: Shock ;:ajC #..#...*...#..# #...... #:.#.ğ.*...#..# #...... #..#...ğ......# #..#... ğğğ 3 gnolls (2 polearms) ;:ajl #..#...ğ...#..# ##...<.. #..#.......#..####...##..;:aj % #..#.......#....#.#......;:aj 3The zap hits the gnoll. ;:aj <_The gnoll is moderately wounded.;:aj Aiming: Shock (safe; 2% risk of failure)  ;:aj Press: ? - help, Q - select action, ( or ) - cycle;:aj Shift-Dir - straight line;:aj Aim: a gnoll, wielding a +0 spear (moderately wounded, 85% to hit);:aj*i[ ğ*;:ajtğ.  Aim: a gnoll, wielding a +0 spear (moderately wounded, 85% to hit)<:ajz###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#Magic: 11/15 =================-------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 90% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4898.5 (0.0)<:aj;{..####*####..##.)# d) +1 dagger (venom)#.)#...*...#..# ####..# Cast: Shock#..#...*...#..# #......#:.#.ğ.*...#..# #......#..#...*......# #..#... ğğğ 3 gnolls (2 polearms)#..#...*...#..# ##...<..#..#..*....#..####...##..#..#.......#....#.#......Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 85% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is severely wounded.<:aj;ğ.<:aj@ğ_<:aj4ğ.<:ajpK^)...<:aja2==9.5 (1 _<:aj<:aj]<:ajd ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 11/15 =================------- #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 .###.#######.# #####..# XL:  6 Next: 90% Place: Dungeon:4 .......@.....# #).# Noise: =--------  Time: 4899.5 (0.0) <:aj1..####*####..# #.)# d) +1 dagger (venom) #.)#...*...#..# ####..# Cast: Shock #..#.ğ.*...#..# #...... #:.#...ğ...#..# #...... #..#...ğ......# #..#... ğğğ 3 gnolls (2 polearms) #..#.......#..# ##...<.. #..#.......#..####...##.. #..#.......#....#.#......The zap hits the gnoll. _The gnoll is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 85% to hit)<:ajI [ ğ*<:aj U ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 36/36 ======================== ##.# #.#  Magic: 11/15 =================-------<:ajr  #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 <:aj G.###.#######.# #####..# XL:  6 Next: 90% Place: Dungeon:4 .......@.....# #).# Noise: =--------  Time: 4899.5 (0.0) <:aj ..####^####..# #.)# d) +1 dagger (venom)<:aj  #.)#...)...#..# ####..# Cast: Shock<:aj$  #..#.ğ.....#..# #......<:ajA l #:.#...ğ...#..# #......<:aj g #..#..._......# #..#... ğğğ 3 gnolls (2 polearms) #..#.......#..# ##...<.. #..#.......#..####...##.. <:aj #..#.......#....#.#......<:aj Press: ? - help, Q - select action, ( or ) - cycle<:aj TShift-Dir - straight lineThe zap hits the gnoll.  <:aj hThe gnoll is almost dead.The zap hits the gnoll!  <:aj, ;You kill the gnoll!<:aj P ###.∩ #........#  ####.###.#  ##.# #.#  #. #. .. #.   <:ajv k #) * #.) #.)#...*  * <:aj  #:.#...*  * <:aj } 2 gnolls (1 polearm) * ##...<<:ajl ^ *<:ajg ;ğ.<:ajh 6ğ.<:ajq t^)_...<:aj} <4900.5 (1 _<:aj 9_<:aj =:aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  d - Static DischargeConjuration/Air 3% 2 r - Searing RayConjuration4%2  s - SwiftnessAir4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>:aj###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#Magic: 11/15 =================-------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4900.5 (0.0)..####^####..##.)# d) +1 dagger (venom)#.)#..ğ)[3>:aj4m...#..# ####..# Cast: Shock#..#...ğ...#..# #......#:.#.......#..# #......#..#..._......# #..#... ğğ 2 gnolls (1 polearm)#..#.......#..# ##...<..#..#.......#..####...##..#..#.......#....#.#......The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll! _You kill the gnoll!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#Magic: 11/15 =================-------#.####.###### AC: 4[>:aj33mStr: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4900.5 (0.0)..####^####..##.)# d) +1 dagger (venom)#.)#..ğ)...#..# ####..# Cast: Shock#..#...ğ...#..# #......#:.#.......#..# #......#..#..._......# #..#... ğğ 2 gnolls (1 polearm)#..#.......#..# ##...<..#..#....[>:aj34m...#..####...##..#..#.......#....#.#......The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll! _You kill the gnoll!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>:ajB+>:aj >:aj;^###.∩.##.###... JYZero the Magician>:aj >:ajL#........# #### Deep Elf>:aj >:aj ####.###.#  Health: 36/36 ========================>:aj2 >:ajX##.# #.#  Magic: 9/15>:ajO==============---------->:aj >:ajTT#.####.###### AC: 4>:aj-Str: 5>:aj >:ajxT#...........# EV: 13>:aj.Int: 22>:aj >:ajc\.. #.####......# SH: 0>:aj-Dex: 17>:aj .###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4 .......@.....# #).# Noise: =--------  Time: 4900.5 (0.0)>:aj= ..####*####..# #.)# d) +1 dagger (venom) #.)#..ğ)...#..# ####..# Cast: Shock #..#...ğ...#..# #...... #:.#.......#..# #......>:aj0 #..#..._......# #..#... ğğ 2 gnolls (1 polearm) #..#.......#..# ##...<.. #..#.......#..####...##.. #..#.......#....#.#...... _You kill the gnoll!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (87% to hit)>:ajЉğ*ğspear (almost dead, 87% to hit)>:aj ` *ğ>:aj4 ğ).  Aim: a gnoll, wielding a +0 whip (87% to hit)?:aj/###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 36/36 ========================##.# #.#Magic: 9/15==============----------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4900.5 (0.0)..####*####..##.)# d) +1 dagger (venom)#.)#..*)?:aj0[34m...#..# ####..# Cast: Shock#..#.*.ğ...#..# #......#:.#*......#..# #......#..#..._......# #..#... ğğ 2 gnolls (1 polearm)#..#.......#..# ##...<..#..#.......#..####...##..#..#.......#....#.#......Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (87% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!?:aj7 ğ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (87% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded. §(Press . to maintain the ray.)?:aj3ğ.?:aj?:ajr.?:ajӶ .?:ajJ*   gnoll (?:ajη ?:aj?:aj=?:aj$1.5 (1?:aj'Ray ?:aj?:aj?:aj ?:ajl?:aj;_The teleport trap disappears. The gnoll disappears!?:ajoX****?:aj=O§...?:aj@Di-2+ ?:ajJ8_?:ajILR _The gnoll barely misses you.?:aj3 X****?:aj- <....?:aj$ 3--8---3++ ?:aj̥ 8_?:aj C _The gnoll hits you from afar with a +0 spear.@:aj%X****@:ajt ....  You finish channelling your searing ray.2---7---4 _The gnoll hits you from afar with a +0 spear.@:aj@:aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air@:aj2%1  d - Static DischargeConjuration/Air 3% 2 r + Searing RayConjuration4%2  s - Swiftness@:ajKAir4% 3 @:aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitA:aj,S A:ajYI###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 32/36 =====================---##.# #.#Magic: 7/15===========-------------#.####.###### AC: 4Str: 5A:ajZ #...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4904.5 (0.0)..####.####..##.)# d) +1 dagger (venom)#.)#...ğ...#..# ####..# Cast: Shock#..#.......#..# #......#:.#.......#..# #......A:ajC[ #..#..._......# #..#... ğ   gnoll (polearm)#..#.......#..# ##...<..#..#.......#..####...##..#..#.......#....#.#...... _The gnoll barely misses you. A:aj[x_The gnoll hits you from afar with a +0 spear.  You finish channelling your searing ray. _The gnoll hits you from afar with a +0 spear.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:aj[A:aj2\A:ajAc###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 32/36 =====================---##.# #.#Magic: 7/15===========-------------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..A:ajc#.####......# SH: 0Dex: 17.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4904.5 (0.0)..####.####..##.)# d) +1 dagger (venom)A:aj!f#.)#...ğ...#..# ####..# Cast: Shock#..#.......#..# #......#:.#.......#..# #......#..#..._......# #..#... ğ   gnoll (polearm)#..#.......#..# ##...<..#..#.......#..####...##..#..#.......#....#.#...... _The gnoll barely misses you. _The gnoll hits you from afar with a +0 spear.  You finish channelling your searing ray. _The gnoll hits you from afar with a +0 spear.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:aj#: A:aj8###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 32/36 =====================--- ##.# #.#  Magic: 5/15========----------------A:aj #.####.###### AC: 4Str: 5A:ajt5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 .###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4 A:ajЂ.......@.....# #).# Noise: =--------  Time: 4904.5 (0.0) ..####*####..# #.)# d) +1 dagger (venom) A:aj#.)#...ğ...#..# ####..# Cast: Shock #..#.......#..# #...... A:aj1#:.#.......#..# #...... #..#..._......# #..#... ğ   gnoll (polearm)A:ajpY #..#.......#..# ##...<.. #..#.......#..####...##.. A:aj΃;#..#.......#....#.#...... _The gnoll hits you from afar with a +0 spear.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:aj7Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 87% to hit)A:aj, p###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#A:aj Health: 32/36 =====================---##.# #.#Magic: 5/15========----------------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17A:aj V.###.#######.# #####..# XL:  6 Next: 94% Place: Dungeon:4.......@.....#A:aj =#).# Noise: =--------  Time: 4904.5 (0.0)..####*####..#A:aj #.)# d) +1 dagger (venom)#.)#...*...#..# ####..# Cast: Shock#..#..*....#..# #......#:.#..*....#..# #......#..#..._......# #..#... ğ   gnoll (polearm)A:aj #..#.......#..# ##...<..#..#.......#..####...##..#..#.......#....#.#...... A:aj K_The gnoll hits you from afar with a +0 spear.  A:aj Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:ajZ /Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 87% to hit)A:aj .ğ..  Confirm with . or Enter, or press ? or * to list all spells.Aim  A:aj Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (almost dead, 87% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)A:ajp! 27---=5.5 (1Ray A:aj( 8_A:aj* C _The gnoll hits you from afar with a +0 spear.B:aj ###.∩ #........#  ####.###.#  ##.# #.#  #. #. .. #. B:aj*.###.#######.#  .......@.....# #) ..####.####..# #.) #.)#...  #..#....  #:.#....  #..#..._  #..#.... ##...<B:aj{5 #..#....B:aj0 a ###.∩ #........#  ####.###.#  ##.# #.# B:aj01  #. #. .. #. .###.#######.#  .......@.....# #) ..####.####..# #.) #.)#...B:aj1 o  #..#....  #:.#....  #..#..._  #..#.... ##...<B:aj2 _ #..#....B:aj>7 B:aj-< B:ajA B:ajC \ _A gnoll is nearby!B:aj4 ****The searing ray hits the gnoll.B:ajg .ğ..  The gnoll is almost dead.B:ajk 6-----6+ B:ajq 8_B:ajs C _The gnoll hits you from afar with a +0 spear.C:aj!V****C:ajc.ğ...C:ajQ7=4---7++ C:ajC:aj _The searing ray misses the gnoll. The gnoll closely misses you.C:aj> v )The searing ray hits the gnoll!C:aj@D ****C:ajA .)..  You kill the gnoll!C:aj =3----88ShockC:aj v_ _You finish channelling your searing ray.D:ajGyD:ajyD:aj;{D:ajC|3ğD:ajOg  A gnoll comes into view.D:aj;∩.D:aj; ..4==........Shockğ   gnollD:ajL&0D:aj:-9.5 (1 _D:aj9_D:aj2E:ajV ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 27/36 ==================------ ##.# #.#  Magic: 3/15====-------------------- #.####.###### AC: 4E:ajiWStr: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 ğ###.#######.# #####..# XL:  6 Next: 98% Place: Dungeon:4 .******@.....# #).# Noise: ---------  Time: 4909.5 (0.0) ..####.####..# #.)# d) +1 dagger (venom) #.)#...)...#..# ####..# Cast: Shock #..#.......#..# #......E:ajX #:.#.......#..# #...... #..#..._......# #..#... ğ   gnoll #..#.......#..# ##...<.. #..#.......#..####...##.. #..#.......#....#.#...... _You finish channelling your searing ray. _A gnoll comes into view.Aiming: Shock (safe; 2% risk of failure)  E:ajxXsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)E:ajj ğ*E:aj46#.E:ajğ#*Aim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)E:aj ###.∩.##.###... JYZero the Magician #........# #### Deep Elf ####.###.#  Health: 27/36 ==================------ ##.# #.#  Magic: 3/15====-------------------- #.####.###### AC: 4Str: 5 #...........# EV: 13Int: 22 .. #.####......# SH: 0Dex: 17 )###.#######.# #####..# XL:  6 Next: 98% Place: Dungeon:4 .......@.....# #).# Noise: ---------  Time: 4909.5 (0.0) ..####.####..# #.)# d) +1 dagger (venom) #.)#...)...#..# ####..# Cast: Shock #..#:aj9m.......#..# #...... #:.#.......#..# #...... #..#..._......# #..#... ğ   gnoll #..#.......#..# ##...<.. #..#.......#..####...##.. #..#.......#....#.#......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  The zap hits the gnoll.  You kill the gnoll! ###.∩     ##.# #.#  ..  *  .****** #)  #.) #.)    #:      ##...<   :aj^Om  E:ajs))......E:ajtE:ajaT###.∩.##.###... JYZero the Magician#........# #### Deep Elf####.###.#Health: 27/36 ==================------##.# #.#Magic: 3/15====--------------------#.####.###### AC: 4Str: 5#...........# EV: 13Int: 22..#.####......# SH: 0Dex: 17)###.#######.# #####..# XL:  6 Next: 101% Place: Dungeon:4.......@.....##).# Noise: =--------  Time: 4910.5 (1.0)E:aj..####.####..##.)# d) +1 dagger (venom)#.)#...)...#..# ####..# Cast: Shock#..#.......#..# #......#:.#.......#..# #......#..#..._......# #..#... #..#.......#..# ##...<.. #..#.......#..####...##.. #..#.......#....#.#...... Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleE:ajLjShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  The zap hits the gnoll. _You kill the gnoll!E:aj  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  E:ajLThe zap hits the gnoll. _You kill the gnoll!You have reached level 7!E:aj /  --more--F:aj4 B31/4067 1% F:aj> F:aj@ 4 _G:aj3G:aj G:aj G:aj $ _G:aj,G:aj|G:ajG:aj`4==G:aj+2=G:ajy-G:aja/_5===G:aj=3=G:aja?u6===G:ajAG:ajC,G:ajEG:ajG,G:ajIG:ajhKG:ajKK4=G:ajMG:ajPG:ajP_7===G:ajUBG:aj|VG:ajSY~5==G:aj[G:aj]G:aj]_8===G:aj`G:ajb,G:ajGdG:aj:fG:ajfG:ajgG:aj jG:ajYj]6=9G:ajjF===G:ajlG:ajnG:ajnG:ajepG:ajrG:ajrG:ajtG:ajv,G:ajxG:ajb{G:aj{W7=10/16G:aj{F===G:aj}G:aj G:ajhG:aj{G:ajDG:aj֍G:aj_G:ajG:ajsk1===G:ajےG:aj|8=2===G:ajG:aja9=G:ajƠG:aj3,G:aj6G:aj;3G:aj F===G:ajӥG:aj٦G:aj%G:ajG:aj:G:aji40==G:aj`G:ajs _HP restored.4===G:ajG:aj,G:ajG:ajJ,G:aj1G:aja=5===G:ajG:aj,G:ajKG:ajG:ajWi6===G:ajOG:aj4 _Magic restored.G:ajhG:ajG:ajG:ajG:aj,G:ajG:ajG:ajS,G:aj+G:ajG:aj%G:aj:==G:ajG:ajG:aj,G:ajRG:aj)G:ajTG:ajG:ajxG:ajG:ajG:aj!G:ajG:ajG:aj,G:ajG:ajG:aj[G:ajG:aj%G:ajp[ ##.#####.######## #............# #.#####)###.#######.# ##.............# #..####.####..# G:aj  #.)#...)...#..#  #..#.......#..#  #@.#.......#..# - #..#..._......#  #..#.......#..#  #..#.......#..#### #..#.......#....# G:aj#..#########... #............##.# #.#######....... #.# #..<###.##You pick up a parchment of Grave Claw and begin reading...G:aj062.5 (52.0)G:ajF-3.5 (53G:aj!9_G:ajx#C _You add the spell Grave Claw to your library.H:aj!H:aj"H:aj"H:ajw&H:aj,BH:aj6-H:aj.H:aj./H:aj0H:aj{2H:aj4H:aj5H:aj.6H:aj8H:aj{:,H:aj6<H:aj%>H:aj@H:aj}@H:ajqAH:ajD<  You see here a +0 whip.H:ajFH:ajjG _H:ajHH:ajJH:ajL,H:ajMH:aj|PH:ajQH:aj$RH:ajRH:ajTH:ajIVH:ajVH:ajBWH:ajZH:aj[H:ajba  You encounter an endoplasm.H:ajl ####. #j#.##. ###.H:ajsm;#. #....#. ###.∩#.## #......# ####..# ##.# #.####.######## #..#..........# #.Shock###.##)###.#######.##.......###..####.####..# j   endoplasm (asleep)..##.)#...)...#..####..#.......#..#H:ajmQ #..#.......#..#H:aj{-73.5 (10H:aj34.5 (11 _H:aj>H:ajH:ajp  #j #.  #.  #. ###.∩ #.##  ..#  #.#  #@#  ###.#  #..........#  ###.##) #.##. #.##. ..##.)#...) ####. #.H:ajK t #j #.  #.  #. ###.∩ #.##  ..#  #.#  #@#  ###.#  #..........#  ###.##) #.##. #.##. ..##.)#...) ####. #.H:aj H:aj> H:aj$ w _An endoplasm is nearby!H:ajl  ####.# JYZero the Magician #j#.# Deep Elf #* ###.# Health: 40/40 ======================== #* #.... Magic: 15/16 ======================-- #* ###.∩ AC: 4Str: 5 #*## #.... EV: 13Int: 22 .*# ####. SH: 0Dex: 17 #*# ##. XL:  7 Next:  1% Place: Dungeon:4 #@# #.# Noise: ---------  Time: 4974.5 (0.0) ###.######## #.. d) +1 dagger (venom) #..:aj 30m........# #.# Cast: Shock ###.##)###.#######.# #.##.............# #.##..####.####..# j   endoplasm (asleep) ..##.)#...)...#..# ####..#.......#..# #..#.......#..# _You encounter an endoplasm. _An endoplasm is nearby!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)H:ajz j......*#**I:aje@#.#.I:aj>7@#I:aj*@*@I:ajqz#***I:aj@*#.I:aj***.*I:aj7)J**I:ajCK#*I:ajs#jAim: an endoplasm (asleep, 100% to hit)I:aj)  ####.# JYZero the Magician #.#.# Deep Elf #. ###.# Health: 40/40 ======================== #. #.... Magic: 15/16 ======================-- I:aj* #. ###.∩ AC: 4Str: 5 #.## #.... EV: 13Int: 22 ..# ####. SH: 0Dex: 17 #.# ##. XL:  7 Next:  1% Place: Dungeon:4 #@# #.# Noise: ---------  Time: 4974.5 (0.0) ###.######## #.. d) +1 dagger (venom) #..........# #.# Cast: Shock ###.##)###.#######.# #.##.............# #.##..####.####..# j   endoplasm (asleep) I:aj+ ..##.)#...)...#..# ####..#.......#..# #..#.......#..#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm!  You kill the endoplasm!I:aj,/  #* #*  #*  #* ###.∩ #*##  .*#  #*#  #@#    #..........#  ) #.##. #.##. ..##.)#...)  ####.  #. I:ajP @.......I:aj l=5.5 (1Shock _I:aj I:ajf J:aj13J:aj6==J:ajJ:ajXJ:ajJ:ajJ:aj+J:ajJ:ajJ:ajJ:ajJ:ajJ:ajDJ:aj_J:aj:==J:ajJ:ajJ:aj;J:ajJ:ajaJ:ajJ:aj J:ajd J:aj J:ajS J:ajhJ:aj$J:aj,J:ajJ:ajJ:aj,J:ajJ:ajJ:ajGJ:ajJ:ajJ:ajJ:ajP,J:ajJ:ajgJ:ajJ:aj,J:ajc J:aj ,J:aj !J:aj!J:aj",J:ajg#J:aj$J:ajt%J:aj%J:aj.&J:aj'J:aj(,J:aj)J:ajO*J:aj.+J:aj+J:aj+J:aj,J:ajX-J:aj-J:aj-J:aj~/J:aj!0J:ajd0J:aj0J:aj&2J:aj2J:aj3J:aj{3J:aj4J:aj5J:aj5J:aj 6J:ajG7J:aj8J:ajP8J:aj8J:aj9J:aj:J:aj-;J:ajh;J:aj;J:ajc<J:aj<J:aj<J:aj4=J:aj=J:aj=J:aj=J:aj>J:aj?J:aj9?J:aj?J:ajAJ:ajA,J:aj:BJ:ajCJ:ajCJ:ajKD,J:ajVEJ:ajFJ:aj[FJ:ajFJ:ajGJ:ajKHJ:ajHJ:aj,IJ:ajJJ:ajJ,J:ajHKJ:ajKJ:ajKJ:aj+L,J:ajLJ:ajMJ:ajvMJ:ajMJ:ajGNJ:ajNJ:ajNJ:aj1OJ:ajOJ:ajMPJ:ajPJ:ajPJ:aj RJ:ajRJ:aj!SJ:ajwSJ:ajlTJ:ajUJ:aj|UJ:ajUJ:ajVJ:ajVJ:ajWJ:ajQWJ:ajWJ:aj0XJ:ajX,J:ajZJ:ajZJ:aj![J:aj[J:aj\J:aj]J:aj^,J:aj_J:aj_,J:aj$`J:aj`J:ajaJ:ajbJ:ajcbJ:ajjcJ:aj*dJ:ajidJ:ajdJ:ajeJ:ajfJ:ajgJ:ajugJ:ajdhJ:ajiJ:aji,J:ajjJ:ajkJ:ajkJ:aj;lJ:ajXmJ:aj-nJ:ajcnJ:aj oJ:ajEpJ:ajqJ:ajMqJ:aj5rJ:ajvJ:ajvJ:ajcwJ:ajwJ:ajyJ:aj#zJ:aj{zJ:aj{J:ajN|J:aj }J:ajn}J:aj}J:ajqJ:ajހ,J:ajJ:ajJ:ajNJ:ajJ:ajSJ:ajNJ:ajNJ:ajJ:ajOJ:ajJ:ajh,J:aj J:ajJ:ajE,J:ajJ:ajJ:aj,J:ajЏJ:aj'J:ajq,J:aj>J:ajJ:ajJ:aj J:aj٘J:ajJ:aj,J:ajJ:ajJ:aj^,J:ajlJ:ajJ:aj7BJ:ajJ:ajħJ:ajmJ:aj٨J:ajJ:ajϪJ:ajJ:ajpJ:aj8J:ajJ:aj^J:ajJ:ajJ:ajYJ:ajJ:ajJ:ajGJ:ajJ:ajֲJ:ajJ:ajǹJ:ajJ:ajJ:aj̻J:ajJ:ajJ:ajjJ:aj J:ajJ:aj%J:aj^J:ajAJ:ajJ:aj,J:ajJ:ajWJ:aj,J:aj{J:ajJ:aje,J:ajJ:ajq  You see here a +0 whip. _J:ajJ:ajDJ:ajJ:ajmJ:ajD,J:ajBJ:ajJ:ajJ:ajJ:ajJ:ajdJ:ajJ:ajKJ:ajJ:ajJ:aj\J:ajJ:aj/J:ajJ:ajBJ:aj.nJ:ajXJ:ajBJ:ajJ:ajE,J:ajUJ:ajJ:ajJ:ajCJ:ajJ:aj'J:aj,J:ajtJ:aj)J:ajJ:ajJ:aj "J:aj"J:aj#J:aj#J:aj$J:aj%,J:aj#&J:aj&J:ajS'J:aj',J:aj),J:aj *,J:aj*J:aj+J:ajO+J:aj+J:aj!,J:aj`,J:aj,J:aj,J:ajQ-J:aj-J:aj.,J:aj.J:aj@/J:ajp/J:aj/J:aj?0J:aj0J:aj0J:ajN1J:aj1J:aj*2,J:aj|2J:aj2J:aj3J:aj3J:ajU4J:aj+5J:aj 6J:ajq6,J:aj6J:ajn7,J:aj7J:aj'8J:aj8J:aj8J:aj 9J:aj0:BJ:aj:J:aj;J:ajx;J:aj;J:aj;J:ajM<J:aj<,J:aj*=J:aj=J:ajZ>J:aj>,J:ajG?J:aj@,J:ajAJ:ajCBJ:ajFJ:ajGJ:aj@H,J:ajHJ:ajfIJ:ajI,J:ajJJ:ajtKJ:aj!LJ:aj|L,J:ajMJ:aj[ ###.##)###.##  #) #.##........  #. ###.##..#  .. #...##.)#...)  #+ ######..#.....  .# #..#.  #. #..#..._  #.##..#....  ##..#.....-509116.0)  #.## #..#...  ##...# #..#####  #....# #........  #....# #.######  ###..## #.#   #....# ##.#######  #...## ###...#...J:aj[#  #.### #...#.....#J:aj_J:ajaF-27J:ajZe8_J:ajg5 _Found a runed translucent door.J:aj uJ:aj J:aj  #..........# JYZero the Magician  ### ###.##)###.## Deep Elf  #)ğ#.##....... Health: 40/40 ========================  #.. ###.##..####. Magic: 16/16 ========================  .. #...##.)#...) AC: 4Str: 5  #+ ######..#.... EV: 13Int: 22  .###..#.... SH: 0Dex: 17  #.##..#..._ XL:  7 Next:  1% Place: Dungeon:4  #@###..#.... Noise: ---------  Time: 5092.5 (0.0)  ##.##..#.... d) +1 dagger (venom) :aj d1d ##.###..#.... Cast: Shock  ##...##..#####  #....##.......  #....##.###### ğ   Crazy Yiuf (asleep)  ###..###.#  #....###.######  #...## ###...#...#The zap hits the endoplasm! _You kill the endoplasm! _You see here a +0 whip. _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.J:aj /  --more--K:aj K:aj0 % _K:aj K:aj? BK:aj K:aj\ K:aj ,K:ajZK:ajK:aj K:ajB K:aj K:ajzK:aj,K:ajpK:ajK:ajK:ajEK:aj?,K:ajK:aj K:aj K:aj#K:aj+%K:aj|%K:aj%&K:aj)K:aj *K:ajo*K:aj*K:ajL-K:aj.K:aj.K:aj/K:aj1K:aj02K:aj{2K:aj2K:aj)5K:ajP6,K:aj6K:aj8K:ajY9K:aj9K:aj :K:aj <K:aj =,K:aj{=K:ajA?K:aj@K:ajQ@K:aj@K:ajK:ajK:aj4K:aj{K:aj}K:ajgK:ajGK:ajK:ajK:ajIK:ajK:ajvK:aj1K:ajK:aj]K:ajK:ajK:ajK:ajj,K:aj\K:aj K:aj,K:ajK:ajK:ajt,K:aj@ K:aj K:aj K:ajGK:ajK:ajK:ajMK:ajBK:ajdK:aj1K:ajXK:ajK:ajwK:aj K:aj<#K:aj#K:aj%K:aj'K:aj)K:ajI*K:aj+K:aj-K:aj/K:aj0K:aj0K:aj2K:ajf4K:aj5K:aj5K:aj6K:aj7K:aj-8K:aj8K:aj;K:aj<,K:aj=L:ajxL:ajL:aj},L:ajL:aj&,L:ajL:ajbL:aj,L:ajL:aj?L:ajL:ajL:ajL:aj L:aj ,L:ajL:ajL:aj,L:ajL:ajL:ajL:ajlL:ajL:ajs8BL:aj9L:aj=L:ajvBBL:ajDL:aj FL:ajhFL:ajGL:ajIL:ajKL:aj4LL:ajML:ajRL:ajSL:ajSL:ajUL:ajVL:ajXL:ajXL:aj,ZL:aj6\L:aj&fL:ajxfL:ajgL:ajAmL:aj.oL:ajoL:ajpL:aj rL:ajsL:ajlsL:ajsL:ajRvL:ajMwL:ajwL:aj-xL:ajByL:ajtzL:ajzL:aj5{L:ajc|L:ajS}L:aj}L:aj1~L:aj L:ajL:ajŁL:ajL:ajL:aj݄L:aj L:ajKL:ajL:ajL:ajDL:ajvL:ajL:aj ,L:ajBL:ajL:ajL:aj'L:aj4L:ajtL:ajy,L:aj_L:ajȘL:ajL:ajL:ajOL:ajRL:ajL:aj L:ajPL:ajcL:ajWL:ajL:aj.L:ajL:ajL:ajeL:ajL:ajOL:ajW,L:aj L:aj,L:ajͯL:aj _j - 2 clear potions (gained 1)L:ajʷL:aj,L:ajL:aj˼L:aj>,L:ajDL:aj4L:ajL:aj/L:ajL:ajG,L:aj1L:aj@L _You now have 20 gold pieces (gained 7).L:ajL:aj(L:ajwL:ajEL:aj%L:aj_L:ajL:ajL:ajL:aj L:ajL:ajL:ajL:ajmL:ajL:ajL:ajL:ajL:ajL:ajL:ajBL:ajL:ajRL:ajL:ajL:ajL:ajL:ajL:ajML:ajL:ajL:ajL:aj L:ajL:aj<L:ajrL:ajL:ajL:aj"L:aj_L:ajL:ajzL:ajL:aj4L:ajL:ajL:aj,L:ajL:ajL:ajL:ajL:ajL:ajL:aj,L:aj0L:aj:L:ajZ,L:aji L:aj L:aj ,L:ajIL:aj8L:ajL:aj^L:ajL:aj,L:aj,L:ajL:aj;L:ajnL:ajL:ajL:aj+L:ajL:aj5 L:aj L:aj*"L:aj#L:ajQ$L:aj$L:aj&L:aj&L:aj&L:aj 'L:aj(L:aj(L:aj@)L:aj)L:aj*L:aj0,L:aj,,L:aj 0L:aj0L:ajZ1,L:aj2L:aj3L:aj4L:aj4L:aj5L:aje6L:aj6L:aj/7L:ajz8L:ajC9L:ajx9L:aj9L:aja;L:ajK<L:aj<L:aj<L:aji>L:aj-?L:ajx?L:aj?L:aj@L:aj*AL:aj`AL:ajAL:aj.BL:ajBL:ajBL:ajCL:ajCL:ajCL:aj9DL:ajDL:ajFL:ajFL:ajGL:ajmGL:ajBIL:ajIL:aj$JL:ajJL:aj=ML:ajNL:ajXN,L:aj:OL:ajOL:ajOL:aj PL:ajPL:ajjQL:ajQL:ajRL:ajSL:ajSL:ajMTL:ajTL:ajUL:ajVL:ajVL:aj;WL:ajdXL:aj}YL:aj!ZL:ajZL:aj[L:aj\L:aj]L:ajM]L:aj2^L:aj_L:aj[_L:aj,`L:aj+aL:ajbL:ajSbL:ajbL:aj9dL:ajCfBL:aj8uL:ajv,L:aj|wL:ajEL:ajL:ajAL:ajL:aj L:aj+,L:ajL:ajL:ajL:aj7L:ajwL:ajL:ajlL:ajL:ajޏL:ajbL:aj,L:ajL:aj]L:aj L:ajaL:ajL:ajL:aj'L:ajL:ajʛL:ajjL:aj,L:ajL:ajL:ajL:aj1L:aj L:ajL:ajL:ajdL:aj"L:ajGL:ajկL:aj&L:ajL:aj}L:aj,L:ajL:aj׹L:aj,L:aj L:ajL:aj,L:ajL:ajL:aj,L:ajL:ajL:ajVL:ajL:ajL:ajOL:aj,L:aj L:ajL:aj,L:ajL:aj$L:ajL:aj%L:ajaL:ajL:aj,L:ajL:ajnL:ajGL:ajL:ajL:ajL:ajh,L:aj-L:ajXL:ajL:ajL:ajwL:ajpL:aj,L:ajL:ajL:ajL:ajL:ajL:ajVL:aj,L:ajL:ajIL:aj,L:ajML:ajL:aj= ,L:ajQ L:aj5 L:ajy ,L:ajzL:ajL:ajL:ajRL:ajL:ajL:aj{ L:aj L:ajP"L:aj%L:aj&,L:aj'L:aj8)L:aj?*,L:aj +L:aj,L:aj.L:aj/L:ajK0L:aj3L:aj6L:aj!7L:aj8L:ajJ;L:aj=L:aj@>L:aj,@L:ajCL:ajFL:ajFL:ajGL:ajHL:ajI,L:ajJL:ajKL:ajLL:aj0ML:ajML:ajNL:ajOL:ajOL:ajlPL:aj-QL:ajQL:ajRL:ajRL:ajRL:ajSL:ajSL:ajTL:ajUL:ajYL:ajY,L:ajCZ,L:ajZL:aj[L:aj[L:aj}\L:aj]L:aj_^L:aj^L:aj_L:ajz,L:aj{,L:ajL:ajL:ajL:aj_L:aj,L:aj,L:ajL:ajL:aju,L:ajȊL:aj̍L:aj1,L:ajL:ajѓL:ajZ,L:ajƔL:ajL:aj,L:aj;L:ajL:aj!,L:aj؞L:aj~L:aj̣,L:ajL:aj6L:aj,L:ajL:ajL:aj,L:ajbL:ajL:ajZL:ajL:ajxL:ajȽL:ajL:ajzL:aj+L:ajL:ajL:ajL:ajL:ajL:ajL:ajL:ajhL:ajL:aj,L:ajL:ajL:ajC,L:ajYL:ajL:ajL:ajEL:ajL:ajdL:aj,L:ajkL:aj L:aj L:aj'L:ajL:ajL:ajL:ajL:ajL:ajL:ajL:ajCL:aj&L:aj L:aj>!L:aj!L:aj"L:aj%L:aj&,L:aj )L:aj3L:aj0L:aj٣BL:ajkL:aj,L:ajL:aj`L:aj,L:ajL:aj6L:ajƬL:ajL:ajbL:ajͮL:ajvBL:aj+L:ajL:ajL:aj:L:ajL:ajǴL:aj L:ajYL:ajL:aj,L:ajϷL:ajL:ajd,L:aj#L:ajL:ajL:ajL:ajL:ajL:ajL:ajfL:ajL:ajL:ajL:ajL:aj+L:ajL:ajJ,L:ajL:ajwL:ajUL:ajL:ajRL:ajvL:ajL:aj,L:ajBL:ajcL:ajL:aj,L:ajBL:aj ,L:ajL:ajL,L:ajL:aj+L:ajL:aj,L:ajL:ajL:ajI,L:ajI,L:ajL:ajL:ajUL:aj',L:ajL:ajaL:ajGL:ajL:ajL:ajL:ajL:aj L:ajL:ajpL:aj9L:ajL:ajL:ajL:ajL:ajL:ajL:ajL:aj6L:ajvL:ajL:aj L:aj,L:ajL:ajL:ajL:ajL,L:ajL:ajNL:ajL:ajL:aj7L:ajL:ajL:ajZL:ajoL:ajBL:ajwL:ajL:ajL:ajL:ajL:aj;L:ajL:aj$ L:aj_Crazy Yiuf shouts!L:ajL:ajL:aj L:ajL:aj9L:ajL:aj:,L:aj L:aj@ #.# #.# #.#   ### #####.######  #....# L:aj ##### ###.##)###.# #).⌠# #.##...... ...# ###.##..#### ğ. #...##.)# #+# ######..#...L:aj^  #..#373.5 (281.0)  #..#  #.## #..#L:ajl  ##.# #..#...  ##.## #..#  ##...# #..L:ajğ  #....# #...... L:aj" #....# #.  ###..## #.#L:ajL:aj~L:aj M:aj$ M:aj' iVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (ğ) Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak M:aj?( Items  b - ()) a runed hammerN:aj9 N:aj N:ajw c #.# #.# #.#JYZero the Magician  ### #####.######## Deep Elf  N:aj #..........# Health: 40/40 ========================  ##### ###.##)###.# Magic: 16/16 ========================  #).⌠# #.##...... AC: 4Str: 5  #...# ###.##..#### EV: 13N:aj= :Int: 22  .ğ. #...##.)#... SH: 0Dex: 17  N:aj| C#+# ######..#... XL:  7 Next:  1% Place: Dungeon:4  #@##N:aj #..#... Noise: ---------  Time: 5373.5 (0.0)  ##.#N:aj #..#... d) +1 dagger (venom)  #.###..#... Cast: Shock  N:aj ^##.##..#...  ##.##N:ajv C#..#...  ##...##..#### ğ   Crazy Yiuf  #....##......  N:aj #....##.#####  ###..###.# N:aj _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of _chaos. N:aji _j - 2 clear potions (gained 1) _You now have 20 gold pieces (gained 7). _Crazy Yiuf shouts!N:aj N:aj N:aj N:aj O:ajO:aj1O:aj%O:aj (F _Unknown command.O:ajIO:aj7..................O:aj .O:ajO:aj{O:aj] _Could not explore, unopened runed door.O:ajY O:ajԧ O:ajt O:aj O:ajp O:ajo O:aju ] _Could not explore, unopened runed door.Q:ajQ:aj;TLevel 4 of the Dungeon<<<>>>__∩(Press ? for help)#.####.##.###........# #######.......[[)..##.########..........#####.###.####.######............###.###.###.###.# #.###.######.####.......##.# #.# #.##.####.###### #......>..# #######.#Q:aj$### #####.######## #...........# #........###.##..........# #.####......# #........##.###### ###.##)###.#######.# #####..#####........#####.####).⌠# #.##.............##).#...............##...##...# ###.##..####.####..##.)#.###........##.##.#.# .ğ.  #...##.)#...)...#..# ####..#.####.......##.##.#.#Q:ajx #+#  ######..#.......#..# #........# #.......##.# ###.#.##@###..#.......#..# #........# #..##.####.# #...#.###.##..#..._......# #..#.....# ##.##.##...# #.###.#Q:aj#.###..#.......#..# ##...<....# #.##.##.### #.# #.###.##..#.......#..####...##....# #)##.##.##.# #.###.###..#.......#....#.#........# ##.##.##.#Q:aj #.# #.###...##..#########............#..# #........#### #.# #.##....##............##.#.#.#.###..# #...........#####.###.##....##.#######............## #..###)##..................####..###.# #..<###.###.## #.....)...##..##.############....###.########.## #.# #.# #...##.##.##..##.##...## ###...#...# #.# #.# #.# ###..#.##.##..##.#Q:aj-#.### #...#.....# #.# #.# #.# ##.#..)....).##.#Q:aj A stone staircase leading down (D:4) #### ###.##)###.#######.# #####..#####..#### #.###).⌠# #.##.............# #).#...............# #...#...# ###.##..####.####..# #.)#.###........##.# #.#.# .ğ.  #...##.)#...)...#..# ####..#.####.......##.# #.#.#Q:ajb  #+#  ######..#.......#..# #........# #.# ###.#.##@## #..#.......#..# #........# #..##.####.# #...#.# ##.# #..#..._......# #..#.....# ##.##.##...# #.###. #.## #..##..# ##...<....# #.##.##.### #.# # ##.# #..#.......#..####...##....# #)##.##.# #.#  ##.## #..#......#.#........# ##.##.##.# #.# ##...# #..#########............#.#### #.# #....#...##.#.#.#.###.........#####.###....########............## #..###)##.................###.# #..<###.###.## #.....)...##..##.###########....# ##.########.##:aj 39;49m #.# #.# #...##.##.##..##.# #...## ###.# #.# #.# #.# ###..#.##.##..##.# #.### #...#.....# #.# #.# #.# ##.#..)....).##.# #.#########.#...#...###.# #.# #.# #.... #...........#...........# #.###.#######...#######.#### ##########...##.#########.............>## #.#  ######...............#######.#########.#  ################# #...........#  ############# R:aj%R:aj #.# #.# #.#JYZero the Magician  ### #####.######## Deep Elf  #..........# Health: 40/40 ========================  ##### ###.##)###.# Magic: 16/16 ========================  #).⌠# #.##...... AC: 4Str: 5  #...# ###.##..#### EV: 13Int: 22  .ğ. #...##.)#... SH: 0Dex: 17  #+# ######..#... XL:  7 Next:  1% Place: Dungeon:4  #@##R:aj#..#... Noise: ---------  Time: 5373.5 (0.0)  ##.##..#... d) +1 dagger (venom)  #.###..#... Cast: Shock  ##.##..#...  ##.###..#...  ##...##..#### ğ   Crazy Yiuf  #....##......  #....##.#####  ###..###.# _Crazy Yiuf shouts! _Unknown command. _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travelA stone staircase leading down.R:ajhR:ajR:ajR:ajR:aj* _R:ajR:ajR:ajR:ajUR:aj<R:ajER:ajR:ajR:ajfR:ajR:aj,R:ajYR:ajR:ajDR:ajR:ajPR:aj R:ajs R:aj R:aj?!R:aj'R:ajx),R:aj *R:aj/R:aj1BR:aj-7R:aj8,R:ajD9R:aj%?R:aj@,R:ajiAR:ajFR:ajGR:ajGR:aj0HR:ajMR:aj+O,R:ajOR:ajTR:ajUR:ajrVR:ajVR:aj[R:aj\R:aj]R:ajq]R:ajbR:ajd,R:ajldR:ajHiR:aj]j,R:ajCkR:aj}oR:ajp,R:aj&qR:ajvR:aj wR:ajvwR:aj5xR:aj|R:ajm},R:aj}R:ajDR:ajÃ,R:ajR:ajER:ajֆR:aj8,R:aj,R:ajR:ajpR:ajwR:aj{,R:ajR:ajnR:ajBR:ajXR:ajhBR:ajR:ajR:ajR:aj^R:aj R:ajR:aj,R:ajzR:aj4R:aj R:ajoR:ajR:ajR:ajR:aj\R:ajR:ajxR:ajR:aj(R:aj|R:ajR:ajR:aj&R:ajR:aj!R:ajBR:aj\R:ajR:ajW,R:ajOR:aj,R:ajkR:ajR:ajzBR:ajR:aj,R:aj+R:ajR:ajuR:ajR:ajR:ajdR:aj,R:ajBR:ajR:ajR:aj!R:ajR:ajR:aj R:aj|R:ajR:ajIR:ajR:ajR:ajR:ajyR:ajaBR:aj3\.##.#.#.#.###..# #...........#### .........## #..###)##............ ###.###.## #.....)...##..##.### # #.# #.# #...##.##.##..##.#  #.# #.# ###..#.##.##..##.#  #.# #.# ##.#..)....).##.# R:aj #.# #.# #...............#  #.###.#######...#######.#### ###.............#.# 425.5 (52.0) ........#######.#########.# ######### #...........#  ############# R:aj0R:ajR:aj[ _There is a stone staircase leading down here.R:ajѣ R:ajj R:aj" R:aj R:aj2 86.5 (1.0) _R:aj R:aj &5R:ajz > ###########  #.....@...#  #...$.....#  #.........# #.........##.......).##.........##.........##..........R:aj*;-8.0 (2.5R:aj]@R:ajBM _You climb downwards.  Found 10 gold pieces and an orcbow.R:ajTEa _There is a stone staircase leading up here.S:aj=S:aj>S:ajW?S:aj^@S:ajBS:ajLEP _S:ajlGS:ajGS:aj#HS:ajJS:aj*KS:ajKS:ajxMM _You now have 30 gold pieces (gained 10).S:ajNS:aj;OS:ajOS:aj:QS:ajSS:aj6TS:ajUS:ajzVS:ajWS:aj9XS:ajAYS:aj[S:aj]S:ajf]S:aj^S:ajc`S:ajbS:aj.cS:ajcS:ajeS:ajgS:aj hS:ajiS:ajyjS:ajlS:aj mS:ajmS:aj.pS:ajqS:ajrS:ajKrS:ajsS:ajvg  You encounter an iguana.S:ajm#.........##.........##.........##.......).##.........#S:aj#.........###..........##......####.# #....#.# #@# .......?................###....Shock..######## l# S:aj l   iguana (wandering) S:aj+139.0 (11.0).S:aj' S:ajʑ\40.0 (12ShockS:ajS:ajh _Found a scroll labelled LYSAECEMYR. The iguana leaves your sight.S:aj!S:ajv"S:aj#S:aj%S:aj)S:ajs)S:aj,,S:aj-S:aj.S:ajF/S:aj)1S:aj3S:aj:4S:aj5S:aj7S:aj?:S:aj:S:aj;S:aj=S:ajs@,S:ajBT:aj #.........# #.........# #.......).# #.........# #.........## ##..........# #......####.# # #....#.####.#.#.##. .......@........... #...###.... #....######## .# #.##T:aj)#T:aj#\5.0 (5.0)6.0 (6T:aj$*T:aj+` _v - a scroll labelled LYSAECEMYRT:aj} T:aj ,T:aj T:aj T:aj T:aj ,T:aj7  You encounter an ogre. It is wielding a +0 giant club.T:aj6  #..# #.......).# #.........# #.........## ##..........# #......####.# ###....#.####.#.#.##.O.................... #.....###....T:aj  #....######## .# #.### Shock # O   ogre (asleep)T:ajO +7.0 (1T:aj 28.0 (2 _T:aj T:aj U:ajG #.........#  JYZero the Magician #.......).#  Deep Elf #.........#  Health: 40/40 ======================== #.........##  Magic: 15/16 ======================-- ##..........#  AC: 4Str: 5 #......####.# #  EV: 13Int: 22 ###....#.####.#.#.##.  SH: 0Dex: 17 O***.................  XL:  7 Next:  1% Place: Dungeon:5 #.***@......###....  U:ajX Noise: ---------  Time: 5448.0 (0.0) #....######## .#  d) +1 dagger (venom) #.### Cast: Shock #  O   ogre (asleep) _v - a scroll labelled LYSAECEMYR _You encounter an ogre. It is wielding a +0 giant club.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)V:ajB#.........#JYZero the Magician#.......).#Deep Elf#.........#Health: 40/40 ========================#.........##Magic: 15/16 ======================--##..........#AC: 4Str: 5#......####.# #EV: 13Int: 22###....#.####.#.#.##.SH: 0Dex: 17****.................XL:  7 Next:  1% Place: Dungeon:5#.***@......###....Noise: ---------  Time: 5448.0 (0.0)#....######## .#d) +1 dagger (venom)#.V:ajh###Cast: Shock#O   ogreAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The zap hits the ogre!  The ogre is moderately wounded.V:aj@.OV:aj).....V:aj:=9.0 (1 _V:ajŵV:ajZ #.........#  JYZero the Magician #.......).#  Deep Elf #.........#  Health: 40/40 ======================== #.........##  Magic: 14/16 =====================--- V:ajI##..........#  AC: 4Str: 5 #......####.# #  EV: 13Int: 22 ###....#.####.#.#.##.  SH: 0Dex: 17 .O**.................  XL:  7 Next:  1% Place: Dungeon:5 #.***@......###....  Noise: =--------  Time: 5449.0 (0.0) #....######## .#  d) +1 dagger (venom) #.### Cast: Shock #  O   ogreV:ajAmThe zap hits the ogre! _The ogre is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)V:ajUT *OV:aj|.OAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)V:aj,J { #O***.W:ajw*##*..**.W:aj .##.***.*W:aj #O**.*Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)W:aj ^#.........#JYZero the Magician#.......).#Deep Elf#.........#Health: 40/40 ========================#.........##Magic: 14/16 =====================---##..........#AC: 4Str: 5W:aj"#......####.# #EV: 13Int: 22###....#.####.#.#.##.SH: 0Dex: 17****.................XL:  7 Next:  1% Place: Dungeon:5#.***@......###....Noise: =--------  Time: 5449.0 (0.0)#....######## .#d) +1 dagger (venom)#.###Cast: Shock#O   ogreAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  The zap hits the ogre!  The ogre is heavily wounded.X:ajg@.OX:aj_nJ..O....X:aj`t350.0 (1 _X:ajhyX:aj{X:aj #.........#  JYZero the Magician #.......).#  Deep Elf #.........#  Health: 40/40 ======================== #.........##  Magic: 13/16 ===================----- ##..........#  AC: 4Str: 5 #......####.# #  EV: 13Int: 22 ###....#.####.#.#.##.  SH: 0Dex: 17 ..O**................  XL:  7 Next:  1% Place: Dungeon:5 #..**@......###.... X:aj_ Noise: =--------  Time: 5450.0 (0.0) #....######## .#  d) +1 dagger (venom) #.### Cast: Shock #  O   ogreThe zap hits the ogre! _The ogre is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)X:ajl^#.........#JYZero the Magician#.......).#Deep Elf#.........#Health: 40/40 ========================#.........##Magic: 13/16 ===================-----##..........#AC: 4Str: 5X:ajm#......####.# #EV: 13Int: 22###....#.####.#.#.##.SH: 0Dex: 17..***................XL:  7 Next:  1% Place: Dungeon:5#..**@......###....Noise: =--------  Time: 5450.0 (0.0)#....######## .#d) +1 dagger (venom)#.###Cast: Shock#O   ogreAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX:ajmAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  The zap hits the ogre.  The ogre is severely wounded.X:aj{G.OX:aj%....X:aj!a4==1.0 (1 _X:aj{ X:aj: Y:aj #.........#  JYZero the Magician #.......).#  Deep Elf #.........#  Health: 40/40 ======================== #.........##  Magic: 13/16 ===================----- ##..........#  AC: 4Str: 5 #......####.# #  EV: 13Int: 22Y:aj^X ###....#.####.#.#.##.  SH: 0Dex: 17 .....................  XL:  7 Next:  1% Place: Dungeon:5 #O***@......###....  Noise: =--------  Time: 5451.0 (0.0) #....######## .#  d) +1 dagger (venom) #.### Cast: Shock #  O   ogreAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  The zap hits the ogre. Y:aj_The ogre is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineY:ajOA#O*The zap hits the ogre. _The ogre is severely wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Y:ajGAim: an ogre, wielding a +0 giant club (severely wounded, 92% to hit)Y:aj8 #.........#  JYZero the Magician #.......).#  Deep Elf #.........#  Health: 40/40 ======================== #.........##  Magic: 13/16 ===================----- ##..........#  AC: 4Y:aj8Str: 5 #......####.# #  EV: 13Int: 22 ###....#.####.#.#.##.  SH: 0Dex: 17 .....................  XL:  7 Next:  1% Place: Dungeon:5 #)...@......###....  Noise: =--------  Time: 5451.0 (0.0) #....######## .#  d) +1 dagger (venom) #.### Cast: Shock #  O   ogreY:aj9Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 92% to hit)  The zap hits the ogre!  The ogre is almost dead.The zap hits the ogre.  You kill the ogre!Y:aj$>           Y:aj>~ #      #****   .#  #.### # Y:aj9?Y:aj0)...Y:ajkm182.0 (1Shock _Y:ajY:ajAim: an ogre, wielding a +0 giant club (severely wounded, 92% to hit)  Y:aj The zap hits the ogre!  The ogre is almost dead.The zap hits the ogre. _You kill the ogre! _Your Spellcasting skill increases to level 5!Y:aj 3Y:aj{ Y:aj Y:ajf $ _Y:aj~ BY:aj; Y:ajr Y:aj L4==Y:aj Y:ajş Y:aj+ Y:ajO Y:aj Y:aj Y:aj Y:ajp Y:ajܧ i5===Y:ajʨ Y:aj ,Y:ajL Y:aj Y:aj Y:ajt Y:aj\ 6===Y:aj Y:aj 4 _Magic restored.Y:aj Y:aj Y:ajƺ Y:ajz Y:aj Y:aj Y:aj Y:aj Y:aji Y:aj Y:aj Y:aj) Y:aj Y:ajp :==Y:aje Y:aja Y:aj Y:ajg Y:aj Y:ajS Y:aj7 ,Y:aj, Y:aj Y:aj Y:ajS Y:aj Y:aj Y:aj Y:ajU Y:ajF Y:aj Y:aj ,Y:aj5 Y:aj` Y:aj: Y:aj Y:aj Y:aj Y:aj Y:ajD Y:aj Y:aj - #......####.# #####....#.####.#.#.##.......................#)..........###........######## .#Y:aje _.####  #...# #  ###.#####....  #..@....$.. - #######....  #  You pick up a parchment of Ensorcelled Hibernation and begin reading...Y:ajmv72.0 (20.0)-3.0 (21Y:ajxY:aj P _You add the spell Ensorcelled Hibernation to your library.Z:ajO#......####.# # ####....#.####.#.#.##. . #)..........###.... #....# .# #.#### #...# ##.###.#####.#...@...$..[0.0)#. .#Z:aj3!Z:aj'+4.0 (1Z:aj3> _Found a ring mail.Z:aj3Z:aj%Z:ajZ:ajHZ:ajZ:ajiZ:ajZ:ajj  You encounter an ice beast.Z:aj#......####.# # ####....#.####.#.#.##. .. #)..###.... #....## .# #.#### #...# ####.###.#####..#.....@.$..[..#######..Y..###+Shock#.##.#..Y   ice beast (asleep)##Z:aj&5Z:ajN26.0 (2 _Z:ajZ:aj\:ajZ #......####.# # ####....#.####.#.#.##. . #).###.... #....# .# #.#### #...# ####.#. ###.#####. #....@..$..[..\:ajh #. Y..###+ #.## .# .. ##\:aj p7.0 (1Shock\:ajL\:aj\:aj \:aj \:ajX \:aj \:aj^ \:aj B\:aj> \:aj \:ajb \:aj  #......####.# # ####....#.####.#.#.##. .. #)..###.... #....## .# #.#### #...# ####.#. ###.#####.......\:ajP B #..@....$..[..9.0 (2 #######....... Y..###+ #.##  .#  ..  ##\:ajӭ \:aj \:aj 3\:ajJ \:aj \:ajk \:aj B\:aj ,\:aj \:aj ) #......####.# # ####....#.####.#.#.##. .. #)..###.... #....## .# #.#### #...# ####.#. ###.#####....... #@......$..[..81 #######....... Y..###+ \:aj  #.##  .#  ..  ##\:aj| \:aj| \:aj ]:ajPo  What are your orders?t - Shout! Anything else - Cancel.]:aj3Y]:aj<.Y   ice beast (wandering)======2.0 (1Shock]:ajϑD _You shout for attention!^:aj #......####.# #  JYZero the Magician ####....#.####.#.#.##.  Deep Elf ......................  Health: 40/40 ======================== #)..........###....  Magic: 15/16 ======================-- #....######## .#  AC: 4Str: 5 #.#### EV: 13Int: 22 ^:aj]#...# ####.#.  SH: 0Dex: 17 ###.#####.......  XL:  7 Next: 18% Place: Dungeon:5 #@*****.$..[..  Noise: ======---  Time: 5482.0 (0.0) #######Y......  d) +1 dagger (venom) ...###+  Cast: Shock #.##  .#  ..  Y   ice beast (wandering) ## t - Shout! Anything else - Cancel. _You shout for attention!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 83% to hit)^:aj_ #Y^:aj#YAim: an ice beast (wandering, hasn't noticed you, 83% to hit)^:aje#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 15/16 ======================--#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@*****.$..[..Noise: ======---  Time: 5482.0 (0.0)#######**.....d) +1 dagger (venom)...###+Cast: Shock#.##.#..Y [^:ajAj30m  ice beast##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 83% to hit)  The zap hits the ice beast.  The ice beast is lightly wounded.^:aj_8Y.^:ajae=.....^:ajfi=-----3.0 (1 _^:ajcl^:ajan^:ajc.  #......####.# #  JYZero the Magician ####....#.####.#.#.##.  Deep Elf ......................  Health: 40/40 ======================== #)..........###....  Magic: 14/16 =====================---^:ajq/ 4 #....######## .#  AC: 4Str: 5 #.#### EV: 13Int: 22 #...# ####.#.  SH: 0Dex: 17 ###.#####.......  XL:  7 Next: 18% Place: Dungeon:5 #@****Y.$..[..  Noise: =--------  Time: 5483.0 (0.0) #######.......  d) +1 dagger (venom)^:ajw0 ^ ...###+  Cast: Shock #.##  .#  ..  Y   ice beast ## The zap hits the ice beast. _The ice beast is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  ^:aj2 9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit)_:aj F#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 14/16 =====================---#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#._:aj1SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@*******..[..Noise: =--------  Time: 5483.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##.#..Y   ice beast##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_:ajfShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit)  The zap hits the ice beast.  The ice beast is lightly wounded._:aj3Y._:aj6...Y..$_:ajƚ24.0 (1 __:ajڞ_:aj_:aj6 #......####.# #  JYZero the Magician ####....#.####.#.#.##.  Deep Elf ......................  Health: 40/40 ======================== #)..........###....  Magic: 13/16 ===================----- #....######## .#  AC: 4Str: 5 #.#### EV: 13Int: 22 #...# ####.#.  SH: 0Dex: 17 ###.#####.......  XL:  7 Next: 18% Place: Dungeon:5 _:aj7:#@***Y..$..[..  Noise: =--------  Time: 5484.0 (0.0) #######.......  d) +1 dagger (venom) ...###+  Cast: Shock #.##  .#  ..  Y   ice beast ## The zap hits the ice beast. _The ice beast is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  _:ajb89Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit)`:aj `:ajc #......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 14/16 =====================---#....######## .# AC: 4Str: 5#.####EV: 13`:ajB Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@...Y..$..[..Noise: =--------  Time: 5484.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##.#..Y   ice beast##The zap hits the ice beast. `:aj _The ice beast is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit)`:aj| L _The ice beast is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (lightly wounded, 83% to hit)  Okay, then.`:aj `:ajc `:aj . _a:ajGa:ajK Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static DischargeConjuration/Air 3% 2 r - Searing RayConjuration3%2  s - SwiftnessAir4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exita:ajAa:ajbGa:ajN#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 14/16 =====================---#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@...Y..$..[..Noise: =--------  Time: 5484.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##.#..a:ajOY   ice beast##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:ajT#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 14/16 =====================---#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@...Y..$..[..Noise: =--------  Time: 5484.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##.#..Y:aj[U7m   ice beast##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 83% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:ajo #......####.# #  JYZero the Magician ####....#.####.#.#.##.  Deep Elf ......................  Health: 40/40 ======================== #)..........###....  Magic: 12/16 ==================------ #....######## .#  AC: 4Str: 5 #.#### EV: 13Int: 22 #...# ####.#.  SH: 0Dex: 17 ###.#####.......  XL:  7 Next: 18% Place: Dungeon:5 a:aj8q#@***Y..$..[..  Noise: =--------  Time: 5484.0 (0.0) #######.......  d) +1 dagger (venom) ...###+  Cast: Shock #.##  .#  ..  Y   ice beast ##  _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 85% to hit)a:aj$ #......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 12/16 ==================------#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@****..$..[..Noise: =--------  Time: 5484.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##.#..Y a:aj_ t[43m  ice beast##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 85% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.a:aj1 UY.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 85% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is moderately wounded.a:aj 3..a:aj p=5.0 (1Ray a:aja a:ajT f _(Press . to maintain the ray.)b:ajf3 ****The searing ray hits the ice beast.b:aj1Y.b:aj:.Y..b:aj5j--6+ b:ajb:aj7d _The ice beast is moderately wounded.b:aj ****The searing ray hits the ice beast but does no damage.b:aj@;Y.b:aj|G..b:aj_H81--b:ajH=-7++ b:ajzNb:aj Qd _The ice beast is moderately wounded.b:ajy b:aj? % b:aj QYour spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  d - Static DischargeConjuration/Air3%2  r + Searing RayConjuration3%2  s - SwiftnessAirb:ajH i4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitc:ajũ#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 11/16 ================--------#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@Y.....$..[..Noise: =--------  Time: 5487.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##Ray++ .#:aj۫4d..Y   ice beast##The searing ray hits the ice beast. _The ice beast is moderately wounded.The searing ray hits the ice beast but does no damage. _The ice beast is moderately wounded.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:aj$w#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 11/16 ================--------c:aj#....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@Y.....$..[..Noise: =--------  Time: 5487.0 (0.0)#######.......d) +1 dagger (venom)...###+c:aj:Cast: Shock#.##Ray++ .#..Y   ice beast##The searing ray hits the ice beast. _The ice beast is moderately wounded.The searing ray hits the ice beast but does no damage. _The ice beast is moderately wounded.c:ajOCasting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:aj #......####.# #  JYZero the Magician ####....#.####.#.#.##.  Deep Elf ......................  Health: 40/40 ========================c:aj #)..........###....  Magic: 9/16=============----------- #....######## .#  AC: 4Str: 5 #.#### EV: 13Int: 22 #...# ####.#.  SH: 0Dex: 17 ###.#####.......  XL:  7 Next: 18% Place: Dungeon:5 #@Y.....$..[..  Noise: =--------  Time: 5487.0 (0.0)c:ajn #######.......  d) +1 dagger (venom) ...###+  Cast: Shock #.##  Ray++  .#  ..  Y   ice beast ##  _The ice beast is moderately wounded.c:aj6Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 85% to hit)c:ajq Y***d:aj=v#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 40/40 ========================#)..........###.... Magic: 9/16=============-----------d:aj> #....######## .# AC: 4Str: 5#.####EV: 13Int: 22#...# ####.#.SH: 0Dex: 17###.#####.......XL:  7 Next: 18% Place: Dungeon:5#@****..$..[..Noise: =--------  Time: 5487.0 (0.0)#######.......d) +1 dagger (venom)...###+Cast: Shock#.##Ray++ .#..Y   ice beastd:aj?f## _The ice beast is moderately wounded.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the ice beast.d:aj+fY...  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the ice beast.  The ice beast is moderately wounded.  (Press . to maintain the ray.)d:ajp=8.0 (1 d:ajLd:aj@ _The ice beast hits you but does no damage.d:aj҃ ****The searing ray hits the ice beast.d:aj  Y...  The ice beast is heavily wounded.d:aj 32-----9+ d:ajvd:aj<H _The ice beast hits you. The ice beast freezes you.d:aj6 ****The searing ray hits the ice beast.d:aj) Y...  The ice beast is heavily wounded.d:ajS 19-------------8-90++ d:aj d:ajv H _The ice beast hits you. The ice beast freezes you!e:aj}e:aj~ Your spells (cast)TypeFailure Level a - ShockConjuration/Aire:aj1%1  d - Static DischargeConjuration/Air3%2  r + Searing RayConjuration3%2  s - SwiftnessAir4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite:ajhe:aj2oe:ajuc#......####.# #JYZero the Magician####....#.####.#.#.##. Deep Elf...................... Health: 19/40 ===========-------------#)..........###.... Magic: 8/16e:aj<g:aj>,g:aj?g:aj@,g:ajAg:ajcCg:ajCg:ajDg:ajF,g:ajFg:ajH,g:ajIg:ajIg:ajhJ,g:aj$Kg:ajKg:aj1Lg:ajMg:ajsNg:ajNg:aj`Pg:ajPg:ajPQg:ajRg:aj_Sg:aj;Tg:aj U,g:ajUg:ajVg:ajVg:ajWg:ajWg:aj*Xg:ajXg:ajNZ,g:ajZg:aj\g:aj],g:aj^,g:aj_g:ajha,g:ajIbg:ajc,g:ajdg:aj g,g:ajgg:ajzig:ajjg:ajjg:ajLl,g:aj*mg:ajng:ajog:ajpg:ajq,g:ajmrg:ajs,g:ajtg:ajCvg:ajvg:ajEwg:ajwxg:ajxg:ajyg:ajzg:aj={g:aj{g:aj}g:aj}g:aj}g:ajQg:ajg:ajJg:ajB,g:ajg:aj,g:ajkg:ajg:aj`g:ajȅg:aj,g:ajg:ajCg:ajЈ,g:aj:g:ajg:aj"g:aj,g:ajg:ajg:ajwg:aj<g:aj,g:ajg:ajg:ajg:ajg:aj,g:ajg:aj~,g:ajwg:aj:g:ajΥg:aj3g:ajg:ajbg:ajܩg:aj,g:aj'g:aj-g:aj,g:ajg:aj2g:ajg:ajHBg:ajf,g:ajߵg:ajg:ajg:ajϸg:aj,g:ajBg:ajYg:ajg:ajtg:ajg:aj ,g:ajg:aj,g:ajg:ajg:ajg:ajg:ajg:aj1g:ajg:aj,g:ajsg:ajg:ajng:aj8g:aj,g:aj9g:aj,g:ajWg:ajg:ajwg:ajmg:aj],g:ajg:ajo,g:aj=g:aj,g:ajg:ajg:aj]g:aj0g:ajg:aj$Bg:aj,g:ajg:ajg:ajHg:ajg:aj,g:ajeg:ajg:ajg:ajg:ajLg:ajg:ajg:ajg:aj[g:ajg:aj4g:ajg:aj#g:ajg:ajg:ajXg:aj g:ajg:ajg:ajg:ajg:ajMg:ajg:ajg:ajrg:aj,g:ajg:aj ,g:ajK g:aj ,g:aj g:ajg:aj)g:aj,g:ajHg:ajg:ajg:aj_,g:ajDg:aj-W _You start waiting.g:aj&.667.0 (99g:aj)-8.0 (100.0)g:aj}.g:aj71# _Done waiting.g:ajug:aj9g:ajqg:aj*g:ajg:ajEg:ajg:ajg:aj&g:ajg:ajg:ajg:ajHg:ajg:ajQg:ajDg:ajg:ajTg:ajp,g:ajLg:ajM _You now have 52 gold pieces (gained 22).g:aj3g:ajKg:ajg:aj@g:ajg:aj@g:ajg:ajg:ajg:ajg:ajg:ajg:ajgg:aj:g:aj6g:ajCg:ajg:ajg:ajg:ajg:ajhg:ajg:aj$g:aj~g:ajg:ajg:aj%g:aji,g:ajg:ajg:ajg:aj],g:ajXg:ajUg:aji  An iguana comes into view.g:ajQ .........# .......).# .........# #.# .........####.##### ..........# ......# .....####.#.#.....# # g:aj ...#.####.#.#.##..#.###. .....................l.. ..........###...@# ...########.....## #####.#.#.# Shock ..# #####.#.#... #.#####.......####g:aj # #..........[..# l   iguana (wandering) #######.......##...###+###.##g:aj385.0 (17.0)g:aj36.0 (18 _g:ajf g:aj!j:ajLcj:ajgg  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   4.2  -2   i + Spellcasting 5.2   3.6  +3          j:aji b - Unarmed Combat   0.0   1.4  -2   j + Conjurations 3.5   3.4  +1   c - Throwing   0.0   1.0   0   k + Air Magic4.7   4.2  +1           d - Short Blades   0.0   1.0   0               e - Armour   0.0   1.4  -2      f + Dodging4.6   3.5  +2    j:aj^j[39;49m   g - Shields   0.0   1.4  -2      h + Stealth4.9   3.0  +3                                          j:ajk_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  j:ajdk[/] auto|manual mode [*] useful|all skills [!] training|cost|targetso:ajvo:aj}o:ajׄ}.........#JYZero the Magician .......).#Deep Elf .........# #.#Health: 40/40 ======================== .........####.#####Magic: 16/16 ======================== ..........# ......#AC: 4o:aj~Str: 5 .....####.#.#.....# #EV: 13Int: 22 ...#.####.#.#.##..#.###.SH: 0Dex: 17 .....................l..XL:  7 Next: 37% Place: Dungeon:5 ..........###...@#Noise: ---------  Time: 5686.0 (0.0) ...########.....##d) +1 dagger (venom) o:aj׆#####.#.#.#Cast: Shock ..# #####.#.#... #.#####.......##### #..........[..#l   iguana (wandering) #######.......##...###+###.## _You start resting. _HP restored. _You start waiting. _Done waiting. _You now have 52 gold pieces (gained 22). _An iguana comes into view.o:ajo:aj'o:ajo:aj#p:aj K#.# #...# #).# #.# #.# #p:ajKf###.##### #..........# ......# ...####.#.#.....# # #.####.#.#.##..#.###........@.....l.. )..........###....##..## ....########.....###### #.#.#.# ...# #####.#.#... ##.#####.......#####  #..........[..########......p:ajRLZ.# #...###+#p:ajIN>.lp:aj!Tp:ajT+7.0 (1p:aj Zp:aj[q:aj+#.........# JYZero the Magician #.........# Deep Elf #.......).# Health: 40/40 ======================== #.........# #.# Magic: 15/16 ======================-- #.........####.#####  AC: 4q:ajStr: 5 #..........# ......#  EV: 13Int: 22 ......####.#.#.....# #  SH: 0Dex: 17 ....#.####.#.#.##..#.###.  XL:  7 Next: 37% Place: Dungeon:5 ................@******l.  Noise: ---------  Time: 5687.0 (0.0) )..........###....##..##  d) +1 dagger (venom) ....########.....## Cast: Shock .#### #.#.#.# ...# #####.#.#... ##.#####.......#####  l   iguana (wandering) q:ajȟ #..........[..#  #######.......# #...###+# _You now have 52 gold pieces (gained 22). _An iguana comes into view.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 85% to hit)q:ajWT *lq:ajv*lAim: an iguana (wandering, hasn't noticed you, 85% to hit)q:aj[#.........#JYZero the Magician #.........#Deep Elf #.......).#Health: 40/40 ======================== #.........# #.#Magic: 15/16 ======================-- #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0q:aj\Dex: 17 ....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@*******.Noise: ---------  Time: 5687.0 (0.0) )..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock .#####.#.#.# ...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleq:aj0]Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 85% to hit)  The zap hits the iguana.  The iguana is lightly wounded.q:ajH l.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 85% to hit)  The zap hits the iguana.  The iguana is lightly wounded.  The iguana hisses angrily.q:aj%.....q:aj:=8.0 (1 _q:aj*q:ajt #.........# JYZero the Magician #.........# Deep Elf #.......).# Health: 40/40 ======================== #.........# #.# Magic: 14/16 =====================--- #.........####.#####  AC: 4Str: 5 #..........# ......#  EV: 13Int: 22 ......####.#.#.....# #  SH: 0Dex: 17 ....#.####.#.#.##..#.###.  XL:  7 Next: 37% Place: Dungeon:5 ................@*****l..  Noise: =--------  Time: 5688.0 (0.0) )..........###....##..## q:ajv  d) +1 dagger (venom) ....########.....## Cast: Shock .#### #.#.#.# ...# #####.#.#... ##.#####.......#####  l   iguana  #..........[..#  #######.......# #...###+#The iguana is lightly wounded. _The iguana hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit)q:aj S l*q:aj tl.  Aim: an iguana (85% to hit)q:aj#.........#JYZero the Magician #.........#Deep Elf #.......).#Health: 40/40 ======================== #.........# #.#Magic: 14/16 =====================--- #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0Dex: 17 q:ajR ....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@*******.Noise: =--------  Time: 5688.0 (0.0) )..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock .#####.#.#.# ...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+#The iguana is lightly wounded. _The iguana hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :aj man iguana (85% to hit)q:ajbl. _hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (85% to hit)  The zap misses the iguana.q:ajC....l..q:aj29.0 (1 _q:ajq:ajr:ajG!#.........# JYZero the Magician #.........# Deep Elf #.......).# Health: 40/40 ======================== #.........# #.# Magic: 13/16 ===================----- #.........####.#####  AC: 4Str: 5 #..........# ......#  EV: 13Int: 22 ......####.#.#.....# #  SH: 0Dex: 17 ....#.####.#.#.##..#.###.  XL:  7 Next: 37% Place: Dungeon:5 ................@****l...  Noise: =--------  Time: 5689.0 (0.0) )..........###....##..## r:ajs" d) +1 dagger (venom) ....########.....## Cast: Shock .#### #.#.#.# ...# #####.#.#... ##.#####.......#####  l   iguana  #..........[..#  #######.......# #...###+#Aim: an iguana (85% to hit) _The zap misses the iguana.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit)r:ajS l*r:aj#.........#JYZero the Magician #.........#Deep Elf #.......).#Health: 40/40 ======================== #.........# #.#Magic: 13/16 ===================----- #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0Dex: 17 r:aj....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@*******.Noise: =--------  Time: 5689.0 (0.0) )..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock .#####.#.#.# ...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+# _The zap misses the iguana.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana.  r:ajKThe iguana is moderately wounded.r:aj1l.r:ajtD...l...r:ajb4==90.0 (1 _r:ajr:aj}r:ajW Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration3%2  s - SwiftnessAirr:ajO4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exits:ajPss:ajzs:ajZ#.........#JYZero the Magician #.........#Deep Elf s:aj@#.......).#Health: 40/40 ======================== #.........# #.#Magic: 14/16 =====================--- #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0Dex: 17 s:ajp....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@...l....Noise: =--------  Time: 5690.0 (0.0) )..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock s:ajj.#####.#.#.# ...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana. _The iguana is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:ajKs:aj(#.........#JYZero the Magician #.........#Deep Elf #.......).#Health: 40/40 ======================== #.........# #.#s:ajMagic: 14/16 =====================--- #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0Dex: 17 ....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@...l....Noise: =--------  Time: 5690.0 (0.0) )..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock .#####.#.#.# s:aj-'...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana. _The iguana is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:ajܤ#.........# JYZero the Magician #.........# Deep Elf #.......).# Health: 40/40 ======================== #.........# #.# Magic: 12/16 ==================------ #.........####.#####  AC: 4Str: 5 #..........# ......#  EV: 13Int: 22 ......####.#.#.....# #  SH: 0Dex: 17 ....#.####.#.#.##..#.###.  XL:  7 Next: 37% Place: Dungeon:5 ................@***l....  Noise: =--------  Time: 5690.0 (0.0) )..........###....##..##  d) +1 dagger (venom) .s:aj...########.....## Cast: Shock .#### #.#.#.# ...# #####.#.#... ##.#####.......#####  l   iguana  #..........[..#  #######.......# #...###+# _The iguana is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit)s:ajlRl.Out of range.s:ajl.Aim: an iguana (moderately wounded, 87% to hit)t:aj*1u#.........#JYZero the Magician #.........#Deep Elf #.......).#Health: 40/40 ======================== #.........# #.#Magic: 12/16 ==================------ #.........####.#####AC: 4Str: 5 #..........# ......#EV: 13Int: 22 ......####.#.#.....# #SH: 0Dex: 17 ....#.####.#.#.##..#.###.XL:  7 Next: 37% Place: Dungeon:5 ................@****....Noise: =--------  Time: 5690.0 (0.0) t:aj3)..........###....##..##d) +1 dagger (venom) ....########.....##Cast: Shock .#####.#.#.# ...# #####.#.#... ##.#####.......#####l   iguana#..........[..########.......##...###+#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.t:aj= l.ing: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  The iguana is moderately wounded.t:aj!..t:ajp=1.0 (1Ray t:ajt:aj@f _(Press . to maintain the ray.)t:aj~ **** The searing ray hits the iguana!t:aj|1l.t:aj,I.l..1----2+  _The iguana is almost dead.t:ajE w †The searing ray hits the iguana!t:aj@K J****t:aj @.†..t:aj --42=-3Shock++ t:aj. t:aj J _You kill the iguana!u:aj:Iu:aj>z  You stop channelling your searing ray. _u:ajJDIu:ajEu:aj]Fu:ajFu:aj%Hu:ajIu:ajJN2==u:aj2Lu:ajMu:ajPNu:ajOu:aj2Q,u:ajRu:ajGUu:ajUk3===u:ajVu:ajeXu:ajXu:ajYu:aj[,u:aja4===u:ajbBu:ajcu:ajpdu:aj,eu:ajgu:ajgu:aj:hu:aj^ju:ajki5===u:ajku:ajmu:ajInu:ajnu:ajpu:ajHqu:ajqu:aj]tu:ajtb6===u:ajpuu:ajy4 _Magic restored.u:aj{u:aj{u:aj||u:aj~u:aj&u:aju:ajUu:ajc  You see here an iguana corpse.u:aj.# .# .## .....).# .#. .# #.# .. .####.#####.. .#.......#.# ####.#.#.....#.# #.####.#.#.##..#.###.#< ..†@....... -712u:aj9.0) .###....##..##########.....## ..# ## #.#.#.# ..# # #####.#.#... ..####.......#####..# ..[..# ..# #####.......# ... u:aju:aj٢F-3.0 (20u:aju:aj֩9 _Found a stone staircase leading up.u:aj*u:aj3u:aju:ajHm# # #.## ).# # #.#. # #.# ... ####.#####.. #.......#.# ####.#.#.....#.# #.####.#.#.##..#.###.#<..†.>0.0)###....##..##.##. #.....###..#  #.#.#.# ...#  #####.#.#...#..#.#####u:aj..#[..# ...#.# #... u:aju:ajH==4.0 (1u:aj1u:ajw; _Found a stone staircase leading down.u:aj1" 3u:aj:# u:aj% u:ajp' u:aj+ Bu:aj, u:aj- u:aj. u:aj/ u:aj1 ,u:aj2 u:aj 5 u:ajl6 u:aj6 u:aj7 u:aj8 u:aj9 u:ajn: u:aj: u:aj+< u:aj> u:ajI? u:aj? u:aj0B u:ajN u:ajO ,u:ajQ ,u:ajlR u:aj[W Xu:ajX u:ajMY u:ajY u:ajeZ u:aja[ u:aj ] u:aj] u:aj] u:ajg  ...†........> ###....##..##.##. ###.....###..# u:ajh   #.#.#.#....#  ###.#.#...#..#  #####..#  .[..##.....#### ......##.##......#  ###+###....###@#  .## ####.....#  .# #######  .. ###       u:aji       You pick up a parchment of Inner Flame and begin reading...u:ajwn 0273.0)u:ajYr ,8.0 (14u:aj u:aj D _You add the spell Inner Flame to your library.w:aj3w:ajw:ajw:ajw:ajBw:aj\w:aj,w:aj]w:ajN w:aj ,w:aj w:ajE ,w:aj w:ajG w:aj w:aj w:aji w:aj w:ajw:aj,w:aj"w:aj(w:ajw:ajw:ajw:aj:w:ajw:ajw:ajzw:ajw:aj,w:aj'w:aj w:ajfw:ajw:ajw:ajw:aj" w:aj w:aj,!w:ajG"w:aj",w:aj%Xw:aj&w:aj&,w:aj='w:ajv(w:aj)w:aj*,w:aj(,P  There is a stone staircase leading up here.w:aj-w:aj-5 _w:aj0R  There is a stone staircase leading down here.w:aj0w:aj|1 _w:aj12w:ajr4w:aj5,w:ajo6w:aj8w:ajl9w:aj9w:ajI:w:aj;w:aj<w:ajj=w:aj>w:aj`,w:ajaw:ajcp _d - 2 sapphire potions (gained 1)w:aje3w:ajew:ajgw:ajg,w:ajhw:aj%iw:ajjw:aj~jw:ajjw:ajkw:ajlw:ajm,w:ajnw:ajow:ajow:ajMpw:ajXqw:ajr,w:ajNsw:ajAvw:ajHww:ajww:aj%xw:ajhyw:ajyw:ajHzw:ajzw:aj{w:aj{,w:aj{w:aj}w:aj~,w:ajh~w:aj܀w:ajXw:aj,w:aj8w:ajÃ,w:ajYw:ajw:aj,w:aj w:aj.w:aj,w:ajw:ajw:ajw:aj w:ajw:aj?w:ajw:ajw:ajw:aj}w:ajvw:aj,w:ajhw:ajew:ajƚw:ajw:aj w:aj!w:ajw:ajOw:ajw:ajcw:ajƤw:ajեw:ajw:aj,w:ajw:aj#w:ajͭw:ajOw:ajw:ajw:ajw:ajPw:ajw:aj4w:aj,w:ajTw:aj<w:ajw:aj)w:ajw:ajqw:aj,w:ajͽw:aj'w:aj`3w:ajw:aj ##....#.####.#.#.##..#.###.#<..##..................†........>.#  #)..........###....##..##.##..#  #....########.....###..##.##..#  #.#### #.#.#.#....##.##..#  #...# #####.#.#...#..##.....#  ###.#####.......#####..#####.##  #..........[..##.....#####.#  #######......@##.##......#.# 86.0 (58 #...###'###....###.#.#  ##.## :.. ####.....#  #.# .#+#. #######w:aj! #..+.# #.+####.# #.##.. .ß#### ### _You open the door.w:aj| _Found a parchment of Lesser Beckoning.x:ajx:ajx:ajx:aj;x:ajx:aj$ _x:ajx:aj@  There is an open door here.x:aj")..........###....##..##.##..# #....########.....###..##.##..# #.#### #.#.#.#....##.##..# #...# #####.#.#...#..##.....# ###.#####.......#####..#####.##  #..........[..##.....#####.#  #######.......##.##......#.#  #...###'###....###.#.#  ##.##ß:.@.####.....# 7.0 (1.0)#.##.#+#.# ####### #..+.#>#.+ x:ajA####.###.# #....ß# ###+### x:ajcx:aj$+8.0 (2x:aj)x:aj-A _Found a staircase to the Ecumenical Temple.z:ajGz:ajA parchment of Lesser Beckoning. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - Lesser BeckoningTranslocation2 yes Select a spell, or (g)o to location.z:aj z:aj #)..........###....##..##.##..#JYZero the Magician #....########.....###..##.##..#Deep Elf #.#####.#.#.#....##.##..#Health: 40/40 ======================== #...# #####.#.#...#..##.....#Magic: 16/16 ======================== z:aj ###.#####.......#####..#####.##AC: 4Str: 5#..........[..##.....#####.#EV: 13Int: 22#######.......##.##......#.#SH: 0Dex: 17#...###'###....###.#.#XL:  7 Next: 42% Place: Dungeon:5##.##ß:.@.####.....#Noise: ---------  Time: 5788.0 (2.0)#.##.#+#.# #######d) +1 dagger (venom)#..+.#>#.+Cast: Shock####.###.##....ß####+### _There is a stone staircase leading down here. _d - 2 sapphire potions (gained 1) _You open the door. _Found a parchment of Lesser Beckoning.  z:ajs MThere is an open door here. _Found a staircase to the Ecumenical Temple.z:ajC z:aj z:aj z:aj {:ajh3{:ajd{:ajT{:aj{:aj,{:aj'{:aj{:ajK{:ajQ{:aj7 _You open the door.{:aj{:ajF{:aju{:aj{:ajܮ{:aj5{:aj{:ajF@  There is an open door here.{:ajѶ{:aj _{:aj={:aj-.# #####.#.#...#..##.....# .#####.......#####..#####.## ..........[..##.....#####.# #####.......##.##......#.#  {:aj&M#...###'###....###.#.#  ##.##ß:...####.....#  #.##.#+#.########## #..+.#>#.'...# ####.###.#@..# ...ß#)..# ##+###...# ....# ....# #..###{:ajN......~.{:aj? ####.......#####..#####.# ..........[..##... ######.......##.##...... #...###'###....####.##ß:...####.....#  #.##.#+#.#########.+.#>#.'...# {:aj###.###.#. #....ß##+###. ..#.~~~.{:aj+,93.0 (5{:aj+4.0 (6{:ajo{:ajx _You see here a +0 vampiric rapier.|:aj3|:aj|:aj7|:aj |:aj : _|:aj!|:aj|:aj-|:aj|:aj@  There is an open door here.|:aj1|:aj _|:aj>|:aj|:aj|:aj~ |:aj!|:aj$'|:aj&|:aj.'|:aj(|:aj+7 _You open the door.|:aj/3|:aj0|:aj 4@  There is an open door here.|:aj6|:ajs7 _|:aj8|:ajBK #.#### #.#.#.#....##.##..#  #...# #####.#.#...#..##.....#  ###.#####.......#####..#####.###..........[..##.....#####.########.......##.##......#.# #...###'###....###.#.# ##.##ß:...####.....# #.##.#'#.########## #..+.#@#.'...#801.0 (7 ####.###.#...##....ß#)..####+###...# ....# .....# ##..###|:ajLS ......~.|:aj\ _There is a staircase to the Ecumenical Temple here.}:aj[H}:ajN}:ajT}:ajS[}:ajSiH2.0 (1 _}:ajr:t Temple  You climb downwards. Welcome to the Ecumenical Temple!}:ajoB ############# #§§§#⌠.⌠#.§§# #§§§#.@.#§§§# ##§§§#⌠.⌠#§§§##}:ajC##§§§§#...#§§§§###§§§§§#⌠.⌠#§§§§§###§§§§##...##§§§§###.§§§##⌠...⌠##§§§.##.§§##.......##§§.##.§§#_......._#§§.##...#...._....#...#}:ajP-3.5 (2.5}:aji§§§#⌠.⌠#§§§§§§§§§§§§_§}:ajPU _Found a sparkling altar of Nemelex Xobeh and a stormy altar of Qazlal.}:ajd _There is a staircase back to the Dungeon here.~:aj)b~:ajcb~:ajc~:aj\f~:ajCi~:ajl _Found a hide-covered altar of Uskayaw.  There is a fountain of clear blue water here.~:aj9o3~:ajup~:ajr{ _Found a shimmering blue altar of Sif Muna and a white marble altar of Elyvilon.~:aju~:aju~:ajw~:ajv##############§§§#⌠.⌠#§§§##§§§#.<.#§§§#§§§#⌠.⌠#§§§####§§§§#...#§§§§###§§§§§#@.⌠#§§§§§#6.5 (3.0##§§§§##...##§§§§##§§§§##⌠...⌠##§§§.#§§§##.......##§.# #§§§#_......._#§§.# #§§§#...._....#..# #§§§#_.[39;~:aj49m_#..# ##§§##.##§## #...##⌠...⌠# _There is a fountain of clear blue water here.~:aj ~:aj ~:aj ~:ajX ~:aj ~:aj : _~:aj ~:aj ~:aj) ~:aj ~:aj R  There is a fountain of clear blue water here.~:aj I~:ajA D _Found an iron altar of Okawaru.~:aj 3~:ajh ~:aj, (#§§§#⌠.⌠#§§§##§§§#.<.#§§§###§§§#⌠.⌠#§§§####§§§§#...#§§§§###§§§§§#⌠.⌠#§§§§§###§§§§##...##§§§§###§§§§##⌠...⌠##§§§.#§§§##.......##§§.#§§#_.@....._#§§.#10.5 (4~:ajh, i #§§§#...._....#§..# #§§§#_......._#§..# ##§§##.#### #§§§##⌠...⌠#~:aj, Z ##§§§##...##§§.# ##§§§##_##§§§##~:aj, #§§§§###§§§# ##.........##~:ajx@ ~:aj&D ~:aj E :aj3:ajg:aj]:ajĥ:ajө,:aj5:aj,:ajf:ajñ:ajI:aj~:aj:aj9:ajX:aj:aj:aj :aj:aj:aj:aj############  #§§§#⌠.⌠#§§§#  #§§§#.<.#§§§# #§§§#⌠.⌠#§§§## ##§§§§#.@.#§§§§## 5.5 (5#§§§§§#⌠.⌠#§§§§§# ##§§§§##...##§§§§## #§§§§##⌠...⌠##§§§.#:aj#§§§##.......##§.##§§§#_......._#§§.##§§§#...._....#§§.#§§§#_......._#§.###§§##.##§:aj!"§##:aj:aj:aj:ajŹ3:aj4:ajy:ajZX:aj:aj:ajM:aj{########### #§§  #§# 7.5 (2 ##§§§##  ##§§§§#...#§§§§## #§§§§§#⌠.⌠#§§§§§###§§§§##...##§§§§##§.§:aj.§#_..§§#...._....#:aj :aj:aj5d _There is a staircase back to the Dungeon here.:ajH:ajS:ajY:ajx_:ajj28.5 (1 _:ajo$§§§§§§§§§§§§§§§§§#_§:aj,p)_:ajM.Dungeon:5:ajIU*#.#####.#.#.#....##.##..##...# #####.#.#...#..##.....####.#####.......#####..#####.###..........[..##.....#####.########.......##.##......#.##...###'###....###.#.###.##ß:...####.....##.##.#'#.###########..+.#@#.'...# ####.###.#...# #....ß#)..#  ###+###...:ajU,# ....# .....# ##..### .... ..~.:aj..20.0 (2.5:aja:aj> _You climb upwards. Welcome back to the Dungeon!:aj? :ajz[_There is a staircase to the Ecumenical Temple here.:aj/ :aj :aj0 :aj :aj P _:aj @  There is an open door here.:aj :ajz  _:aj! :aj$ :ajC& :aj& :aj' :aj\* :ajy, :aj, :aj- :aj0 :aj2 :aj@2 :aj2 :aj3 :aj5 :ajF5 :ajb6 :aj9 ':aj<; :aj{; :aj< :aj@ 7 _You open the door.:aj}K 3:ajN :aj7P :ajS :ajS :ajiU :ajVY @  There is an open door here.:aj[ :aj\  _:aj%^ :aj` :ajCc :ajzc :aj\e :ajg :ajj :aj4j :ajk :ajn :ajn :aj4p :ajs L _You now have 61 gold pieces (gained 9).:aj v :aj@v :ajv :aj=y :aj{ :aj| :aj} :aj :ajŖ > ####.###.#...#  #....ß#)..#  ###'###...#  #........#  ####........#  +.....##..### :aj)  #####......##  #....~..#  #.@~~~..# 35.0 (15.0) #....~.##  #.!....... ......####......##:aj e........>..................... :aj :aj ,6.0 (16:aj :aj˱ 9 _Found an escape hatch in the floor.:aj|< Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 14% 3b - AirstrikeAir14% 4  c - Ensorcelled HibernationHexes/Ice16%2  d - Grave ClawNecromancy16%2  e - JinxbiteHexes16%2  f - Lesser BeckoningTranslocation16%2  g - Inner FlameHexes/Fire30% 3 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:ajE Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 30% Power: 5% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 15 fire damage.:ajͲ Spells (Memorise)TypeFailure Levela - HailstormConjuration/Ice14% 3  b - AirstrikeAir14% 4  c - Ensorcelled Hibernation Hexes/Ice16% 2  d - Grave ClawNecromancy16%2  e - JinxbiteHexes16%2  f - Lesser BeckoningTranslocation 16%2  g - Inner FlameHexes/Fire:aj|30% 3 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:aj :aj:aj####.###.#...#JYZero the Magician#....ß#)..#Deep Elf###'###...#Health: 40/40 ========================#........#Magic: 16/16 ========================####........#AC: 4Str: 5+.....##..###EV: 13Int: 22#####......##SH: 0Dex: 17#....~..#XL:  7 Next: 42% Place: Dungeon:5#.@~~~..#Noise: ---------  Time: 5836.0 (0.0)#....~.##d) +1 dagger (venom)#.!.......Cast: Shock[27:ajX......####......##........>..................... _There is a staircase to the Ecumenical Temple here. _There is an open door here. _You open the door. _There is an open door here. _You now have 61 gold pieces (gained 9). _Found an escape hatch in the floor.:aj P  Okay, then.:aj,:aj2:ajt5. _:aj޶3:ajT:aj:aj9 #....ß#)##'###. #........#####........#+.....##..#######......## #....~..~~..~.##!..............####...:aj_###...#>.......)#####:aj :aj.+7.0 (1:aj:aj% _Found a dagger.:ajT:aj:aj:ajO:aj:aj,:aj##'###. #........#####.+.....##..#######......## #....~..~~..~.###.....#.......#####..## #:aj..>........)######.#:aj &8:aj+9.0 (2:aj:aj4Y _s - a glowing cyan potion:ajs:aj:aj%:aj:aj}t  You encounter an iguana and an adder.:ajA# #........#####........# +.....##..### #####......## :ajR$#....~..# #..~~~..# #....~.######.........#.#####.  #...S.Shock #>........)######l   iguana (asleep)..#......# S   adder (asleep)l.. #.~~~~.#:aj1Y040.0 (1 _:aj7:aj9:aj|d #........#  JYZero the Magician ####........#  Deep Elf +.....##..###  Health: 40/40 ======================== #####......##  Magic: 15/16 ======================-- #....~..#  AC: 4Str: 5 #..~~~..#  EV: 13Int: 22 #....~.###  SH: 0Dex: 17 ###.........  XL:  7 Next: 42% Place: Dungeon:5 #..@....####  Noise: ---------  Time: 5840.0 (0.:aj!e)0) #.....***##  d) +1 dagger (venom) #........**S.  Cast: Shock #>...........  ...............  ...)#......#####  l   iguana (asleep) ....#......#  S   adder (asleep) l.. #.~~~~.#  _s - a glowing cyan potion _You encounter an iguana and an adder.Aiming: Shock (safe; 1% risk of failure)  :aje.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit):ajT S*:ajL}S.  Aim: an adder (asleep, 100% to hit):aj #........#JYZero the Magician####........#Deep Elf+.....##..###Health: 40/40 ========================#####......##Magic: 15/16 ======================--#....~..#AC: 4Str: 5#..~~~..#EV: 13Int: 22#....~.###SH: 0Dex: 17###.........XL:  7 Next: 42% Place: Dungeon:5#..@....####Noise: ---------  Time: 5840.0 (0.0)#.....***##d) +1 dagger (venom)#........***.Cast: Shock#>..........*[3:aj 7m..................)#......#####l   iguana (asleep)....#......#S   adderl.. #.~~~~.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:aj {Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.:aj  S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.  The adder hisses angrily.:aj| 3.......:aj؞ :=1.0 (1 _:ajd :aj :aj7###'###...#  #........# ####........# +.....##..### #####......## #....~..# #..~~~..#  #....~.### ###...  ####.## #..:aj-=S..#>...... S   adder...)#......#####....#......#l.. #.~~~~.#:ajN4S.:aj7S.:aj:aj.-2:aj:aj:ajD#....ß#)..# ###'###...#  #........# ####........# :ajF+.....##..### #####......## #....~..# #..~~~..#  #..@.~.### ###...$ #.######.S###.....#>.. .........)#......#####....#......#:ajfH6S.:ajN:ajP]6==-3:ajW:aj Y+ _Found 14 gold pieces.:aj;]{####.###.#...# #....ß#)..# ###'###...#  #........# ####........# +.....##..### #####......## #....~..# #..~@~..#  #....~.### ###.........$  #....S######.###..... #>.........)#......#####:aj_+  You enter the shallow water.:ajjrS.S.:ajsz4.6 (1.6Water :ajz:ajF}? _Moving in this stuff is going to be slow.:ajw..+.#>#.'####.###.#.....ß#)..####'###...# #........####........+.....##..########......#.~~~..#  #...S~.### ##.........$ #.#####.## . #>... .........:aj,y7S.:aj  The adder attacks as it pursues you! The adder bites you. x2  You are poisoned.:aj37===--=50Pois :aj:ajO, _The adder poisons you!:ajV :ajX  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 d - Static DischargeConjuration/Air2%2  r - Searing RayConjuration3%2  s - SwiftnessAir4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :aj#..+.#>#.'...#JYZero the Magician####.###.#...#Deep Elf#....ß#)..#Health: 37/40 ======================--###'###...#Magic: 16/16 ========================#........#AC: 4Str: 5####........#EV: 13Int: 22+.....##..###SH: 0Dex: 17#####......##XL:  7 Next: 42% Place: Dungeon:5#...@~..#Noise: =--------  Time: 5845.6 (0.0)#..~S~..#d) +1 dagger (venom)#....~.###Cast: Shock###.........$Pois :aj=#.......######........##S   adder#............#>.......................... _Moving in this stuff is going to be slow.  The adder attacks as it pursues you! The adder bites you. x2  You are poisoned. _The adder poisons you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj#..+.#>#.'...#JYZero the Magician####.###.#...#Deep Elf#....ß#)..#Health: 37/40 ======================--###'###...#Magic: 16/16 ========================#........#AC: 4Str: 5####........#EV: 13Int: 22+.....##..###SH: 0Dex: 17#####......##XL:  7 Next: 42% Place: Dungeon:5#...@~..#Noise: =--------  Time: 5845.6 (0.0)#..~S~..#d) +1 dagger (venom)#....~.###Cast: Shock###.........$Pois :aj9#.......######........##S   adder#............#>.......................... _Moving in this stuff is going to be slow.  The adder attacks as it pursues you! The adder bites you. x2  You are poisoned. _The adder poisons you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj: #..+.#>#.'...#  JYZero the Magician ####.###.#...#  Deep Elf #....ß#)..#  Health: 37/40 ======================-- ###'###...#  Magic: 14/16 =====================--- #........#  AC: 4Str: 5 ####........#  EV: 13Int: 22 +.....##..###  SH: 0Dex: 17 #####......##  XL:  7 Next: 42% Place: Dungeon:5 #...@~..#  Noise: =--------  Time: 5845.6 (0.0) #..~S~..#  d) +1 dagger (v:ajXenom) #....~.###  Cast: Shock ###.........$  Pois  #.......#####  #........## S   adder #............  #>...........  ............... _The adder poisons you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 76% to hit):aj~#..+.#>#.'...#JYZero the Magician####.###.#...#Deep Elf#....ß#)..#Health: 37/40 ======================--###'###...#Magic: 14/16 =====================---#........#AC: 4Str: 5####........#EV: 13Int: 22+.....##..###SH: 0Dex: 17#####......##XL:  7 Next: 42% Place: Dungeon:5#...@~..#Noise: =--------  Time: 5845.6 (0.0)#..~*~..#d) +1 dagger (venom)#...*~.###Cast: Shock###[40:ajm...*.....$Pois #.....*.######........##S   adder#............#>..........................Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 76% to hit)  You focus your ray upon the adder. The searing ray hits the adder!:ajaS...  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 76% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.  (Press . to maintain the ray.):aj 6-=6.6 (1Ray :aj:ajza _You feel sick. The adder barely misses you.:ajE R****:aj JS...:aj 4--3---7+ :aj :aj { _The searing ray misses the adder. You feel sick. The adder bites you.:ajvv ~The searing ray hits the adder!:aj{\****:aj" ~...  You kill the adder!:ajB-2---4=8Shock++ :ajj:aj $ _You feel sick.:aj<:aj=:aj>:aj@W  You start resting.:ajP(:ajH]&0:ajCh3=-3=--9.6 (1:ajm:ajoK _You stop channelling your searing ray. You feel sick.:aj :ajt 7-:aj :aj f  You start resting. You feel sick.:aj q2=--:aj, &0:aj# 650.6 (1:aj- q _You are no longer poisoned.:ajm{ 3:ajZ| :aj~ :aj ,:ajn :aj o34===:aj :aj1 ,:aj :aj> :aj :aj :aj :aj i5===:aj :aj a4=:aj: :ajx ,:aj :aj :aj( :aj  _You start resting.Magic restored.:aj :ajT +8.6 (8:ajb ~6===9.6 (9 _:ajv :aj :aj)I:aj,:aj_-h5==:aj;1B:aj52:aj$5,:aj5:aj8:ajK9:==:aj;:aj ?6=:ajd?:aj?:aj@:ajB:ajC:ajE:ajF,:ajjH:ajI:ajIK7=:ajdK:ajdM,:ajN:ajRB:ajT,:ajY8=:aj[,:aj\:aj^:aj_:aj1`:ajb:ajpbK9=:ajc:aje,:ajf:ajj,:aj&k:ajaoB:ajr40==:ajv1 _HP restored.:ajyA  You enter the shallow water.:ajy?Water :aj({:aj~N _Moving in this stuff is going to be slow.:aj:aj.(:aj:aj:aj :aj;:aj:aj܅:ajb:aj9=:aj:aj:aj:aj:aj9:ajc:ajaB:aj,:aj:ajM _You now have 75 gold pieces (gained 14).:ajr3:aj:aj:aj,:aj:aje:aj:ajq:aj:aj:aju:aj:aj*:ajp:aj:aj:aj6:ajq:aj':aj:aj7:ajt:aj$:ajܵf #.#'#.##########  +.#>#.'...# #.#  #.###.#...# #.#  #....ß#)..# #.#  ###'###...# #.#  #........# #.#  ##........# #.#  ....##..### #.#  ###......## #@#  #....~..# ##.#  #..~~~..# ###..#  #....~.####...##  :aj###...........###  #.......#######    .......##    ...........    ...........  You pick up a book of Touch and begin reading...:aj095.2 (35.6):aj,6.2 (36:ajq:aj4q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.:aj?&i:aj,:aj$.:aj>9:aj<:aj=:aj->:aj>:ajy@:ajA:ajA:ajWB:ajpC:aj]D:ajD:aj?E:ajF:ajG:ajJH:ajH:ajI:ajK:aj`K:ajL:ajFM:ajoN:ajN:ajO:ajFQ:ajtR,:ajR:ajT:ajzU:ajU:ajRV:aj?X:ajZY:ajY:aj]Z:aj[:aj\:aj ]:aj]:aj^:aj`A  You enter the shallow water.:aja?Water :ajza:ajbN _Moving in this stuff is going to be slow.:ajc:ajc(:aj`d:aj e:aje:aje:aj'f:ajg:ajpi,:ajuj:ajk:ajm:ajm:ajn:aj=p:ajq:aj!r:ajr:ajt:ajCv:ajwv:aj;w:aj%y:aj;z:ajrz:ajz:aj{:ajw|:aj|:aj|:aj}:ajP~:ajs~:aj~:aj,:aj:ajt _s - 2 glowing cyan potions (gained 1):aj:aj:ajN:ajÇ:aj:aj5:aj:aj]:aj:aj':aj\:aj:aj:aj:aj#:ajP:aja:aj:aj(:aj:ajQ,:aj:aj:aj:aj:aj:aj+:aj,:aj:ajy:aj,:aj:aj:ajR,:aj:ajt:ajb,:aj+:aj'@  ~~# ~~. #~~~~.#  ~~~~~~~##~.#  ### ##~~.#  #~~..#  +~..##  ###~~..#  ######~##~~.#  #~~~~~~~##~.# :aj  ~~ #~~@##~~~~.#  #.~~##~.##.....#  #..~~~~....#####  ....^....### :ajM########## :aj :aj@You pick up a parchment of Enfeeble and begin reading...:aj.944.8 (48:ajV,5.8 (49:aj:aj A _You add the spell Enfeeble to your library.:aj  :ajy :aj :aj :aj A  You enter the shallow water.:aj ?Water :ajp d _Moving in this stuff is going to be slow.:aj7 :aj (:aj :aj :aj A  You enter the shallow water.:aj! ?Water :ajJ! :aj# N _Moving in this stuff is going to be slow.:aj% :aj% :aj& :aj' :aji) ,:ajN* :aj+ :aj- :ajC- (:aj- :aj0/ :aj[0 :aj0 :aj!1 :aj2 :aju3 :aj3 :ajM4 :ajw5 :aj6 ,:aj{7 :aj1: :aj#; :ajg; :aj; :aj< :ajb= :aj= :aj= :aj> :aj? ,:aj@ :ajA :ajB :ajC :ajC :ajE :aj0F ,:ajF :ajG :ajG :ajG :aj H :ajH :ajI :aj?J :ajJ :aj!L :ajM :ajM :aj.N :ajBO :aj~P :ajP ,:aj R :ajS A  You enter the shallow water.:aj5T ?Water :ajT :aj1W   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:aj2Y 3:ajuY :aj^Z :aj[ :aj\ :aj\ :aj^ :aj6` >:aj` :ajSb :aje _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water:aje Z. _Moving in this stuff is going to be slow.  You enter the shallow water.:ajf ?Water :ajf :aji   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:aj5j :ajzj :aj$k :aj0l :ajm ,:aj)n :ajo :aj>p :ajp :ajq :ajs :ajs :ajKt :ajt :aju :ajv :aj%w :ajw :ajx :ajz :ajCz :ajz :aj{ :aj} :ajB} :aj} :aj~ :aj :aj :ajڀ :aj :aj5 :ajt :aj :aj :aj ,:aj. :aj :aj :aj# :aje :aj :aj :aj :ajŕ :aj :ajq :aj :ajȘ :aj :aj :ajڛ ,:aj# :ajD :ajD :aj :ajB :aj" :aj :aj :aj| :aj :aj :ajG :ajԥ :aj :aj+ X:aja @ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  An iguana comes into view.:ajK  .#....... #........# #.........+###+###+###>............................#..........)#......# #...........#......# #...~~~~l.. #.~~~~.# ##@~# #~~##~.######~~## ~~# ~~.####~~~~~~## ~~~~~Shock##~~~~###### ####~~#####~##l   iguana (asleep)#~~######~~~###########:aj$ u###~~~~~##############~~~~~:aj 16007.2 (61.4:aj 48.8 (63.0 _:aj :aj :aj3k .#....... JYZero the Magician #........# Deep Elf :aj~kg#......... Health: 40/40 ======================== +###+###+###>........ Magic: 15/16 ======================-- .................... AC: 4Str: 5:ajk #..........)#......# EV: 13Int: 22 #...........#......# SH: 0Dex: 17 #...~***l.. #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5 :aj&l##@*# #~~##~.# Noise: ---------  Time: 6008.8 (0.0) ######~~## ~~# ~~.  d) +1 dagger (venom) :ajSl####~~~~~~## ~~~~~ Cast: Shock ##~~~~###### ### Water :ajvl@ #~~#### #~##:ajl l   iguana (asleep) #~~#### :ajlI##~~~##### ###### ###~~~~~##############~~~~~ :ajm_Moving in this stuff is going to be slow. _An iguana comes into view.Aiming: Shock (safe; 1% risk of failure)  :aj~m.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit):aj6 T *l:ajLz*lAim: an iguana (asleep, 100% to hit):aj .#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================+###+###+###>........ Magic: 15/16 ======================--.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#........**.#......# SH: 0Dex: 17#...~****.. #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@*##~~##~.# Noise: ---------  Time: 6008.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom)####~~~~~~##~~~~~[37:aj 6m Cast: Shock##~~~~######### Water #~~#####~##l   iguana#~~######~~~##############~~~~~##############~~~~~Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana but does no damage.  The iguana hisses angrily.:aj05 l...~~~=9.8 (1 _:ajM :aj" .#....... JYZero the Magician #........# Deep Elf #......... Health: 40/40 ======================== +###+###+###>........ Magic: 14/16 =====================---:ajh#1 .................... AC: 4Str: 5 #..........)#......# EV: 13Int: 22 #...........#......# SH: 0Dex: 17:aj#$2 #...~**l... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5 ##@*# #~~##~.# Noise: =--------  Time: 6009.8 (0.0) ######~~## ~~# ~~.  d) +1 dagger (venom) ####~~~~~~## ~~~~~ Cast: Shock ##~~~~###### ### Water  #~~####:ajL$ #~## l   iguana:ajl$* #~~###:aj$0# ##~~~##### ######:aj$ :aj$###~~~~~##############~~~~~The zap hits the iguana but does no damage. _The iguana hisses angrily.  :aj#%Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit):aj~.#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================+###+###+###>........ Magic: 14/16 =====================---.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#.......***.#......# SH: 0Dex: 17#...~***... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@*##~~##~.# Noise: =--------  Time: 6009.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom)####~~~~~~##[40:aj=am~~~~~ Cast: Shock##~~~~######### Water #~~#####~##l   iguana#~~######~~~##############~~~~~##############~~~~~Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit)  The zap hits the iguana.  The iguana is moderately wounded.:aj;l~:ajm R...~~:aj8 210.8 (1 _:aj:aj:aj?{ .#....... JYZero the Magician #........# Deep Elf #......... Health: 40/40 ======================== +###+###+###>........ Magic: 13/16 ===================----- .................... AC: 4Str: 5 :aj#..........)#......# EV: 13Int: 22 #...........#......# SH: 0Dex: 17 #...~*l~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5 ##@*# #~~##~.# Noise: =--------  Time: 6010.8 (0.0) ######~~## ~~# ~~.  d) +1 dagger (venom) ####~~~~~~## ~~~~~ Cast: Shock :ajb##~~~~###### ### Water  #~~#### #~##:aj l   iguana #~~#### :ajé~##~~~##### ###### ###~~~~~##############~~~~~The zap hits the iguana. :aj_The iguana is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  :ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:aj;vAim: an iguana (moderately wounded, 85% to hit):aj :aj .#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================:aj +###+###+###>........ Magic: 14/16 =====================---.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#...........#......# SH: 0:ajP Dex: 17#...~~l~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@~##~~##~.# Noise: =--------  Time: 6010.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom):ajz ####~~~~~~##~~~~~ Cast: Shock##~~~~######:aj ### Water #~~#####~##l   iguana:ajޔ o#~~######~~~###########:aj ###~~~~~##############~~~~~The zap hits the iguana. _The iguana is moderately wounded.:aj* RAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:ajN Shift-Dir - straight lineAim: an iguana (moderately wounded, 85% to hit):aj  _The iguana is moderately wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :aj Aim: an iguana (moderately wounded, 85% to hit)  Okay, then.:aj :aj< :ajƩ . _:ajϭ :ajL  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration3%2  s - SwiftnessAir4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj?:ajIH:ajTL.#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================+###+###+###>........ Magic: 14/16 =====================---.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#...........#......# SH: 0Dex: 17:ajL#...~~l~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@~##~~##~.# Noise: =--------  Time: 6010.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom)####~~~~~~##:ajL3~~~~~ Cast: Shock##~~~~######### Water #~~#####~##:aj4Ml   iguana#~~######~~~#####:ajqMX#########~~~~~##############~~~~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:ajMAim: an iguana (moderately wounded, 85% to hit) _Okay, then.:ajMCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajsN:aj U.#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================+###+###+###>........ Magic: 14/16 =====================---.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#...........#......# SH: 0Dex: 17#...~~l~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@~#:ajU#~~##~.# Noise: =--------  Time: 6010.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom)####~~~~~~##~~~~~ Cast: Shock##~~~~######### Water :ajU#~~#####~##l   iguana#~~######~~~#####:ajV8#########~~~~~##############~~~~~Press: ? - help, Q - select action, ( or ) - cycle:ajCVShift-Dir - straight lineAim: an iguana (moderately wounded, 85% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajYr .#....... JYZero the Magician #........# Deep Elf #......... Health: 40/40 ======================== +###+###+###>........ Magic: 12/16 ==================------ .................... AC: 4Str: 5 :ajr#..........)#......# EV: 13Int: 22 #...........#......# SH: 0Dex: 17 #...~*l~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5 :aj)sX##@*# #~~##~.# Noise: =--------  Time: 6010.8 (0.0) ######~~## ~~# ~~.  d) +1 dagger (venom) ####~~~~~~## ~~~~~ Cast: Shock :ajNs##~~~~###### ### Water  #~~#### :ajss#~## l   iguana :ajsC#~~#### ##~~~##### ######:ajsC ###~~~~~##############~~~~~ _Okay, then.:ajstCasting: Shock (safe; 1% risk of failure)  :ajsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  :aj#tPress: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit):aj{q ~l@~:aj\**@:ajo7*~:aj6)**:ajf7:ajP~*l*Aim: an iguana (moderately wounded, 87% to hit):ajrW .#....... JYZero the Magician#........# Deep Elf#......... Health: 40/40 ========================:ajW d+###+###+###>........ Magic: 12/16 ==================------.................... AC: 4Str: 5#..........)#......# EV: 13Int: 22#......*....#......# SH: 0Dex: 17:ajfX #...~**~... #.~~~~.# XL:  7 Next: 44% Place: Dungeon:5##@*##~~##~.# Noise: =--------  Time: 6010.8 (0.0)######~~##~~# ~~. d) +1 dagger (venom)####~~~~~~##~~~~~ Cast: Shock:ajX ##~~~~######### Water #~~#####~##:ajX l   iguana#~~####:ajY ##~~~##############~~~~~##############~~~~~:aj ... #)#...... #...........#......#.@.~~~~... #.~~~~.--318.0) ###~~##~.> #~~##~. ######~~##~~# ~~. ####~~~~~~##~~~~ ##~~~~######## #~~#### #~##   #~~###  ~~~##### #####:aj* --2.8 (19 _Found a stone staircase leading down.:aj|33:aj4:aj6:ajh8:aj<B:aj=,:aj{>:aj@:ajA:aj B:==:ajB:ajC:ajE:ajE:ajF:ajJ':ajLL3:ajL:aj]O7 _You open the door.:ajQ:ajQ:ajR:ajIT:ajU:ajV:ajV:ajtZ@  There is an open door here.:ajH\:aj\ _:ajs]:aj_:aj`:ajSa:aja:ajc:aje3:ajf:aj}h7 _You open the door.:aj\j:ajj:ajDk:aj[n@  There is an open door here.:ajIp:ajp _:aj*q:ajs':ajPu:aju:aju:aj;  ###'# # ####+## +.....# #.+ + ##### #.# .# #:aj`+##+.# _.# ##..#.#...# ##..#@'...+ ###.45.8 (13+..'###+###+ .#... #..#.......# #..... # #..#.......# #...... ♣~..###'###+###+###>..... ~........................ ...######..........)#.... #...........#.... #...~~~~... #.~~~ :ajM1_You open the door.:aj _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a snail-covered altar of Cheibriados.:aj :ajК 3:aj :ajN :aj z _  There is an open door here.:aj :aj4  _:aj :aj ':aj 3:aj :aj$ 7 _You open the door.:ajɮ f  You encounter a quokka.:aj* ####.#### ###'#.r  #..#.. +..+###+## +... #..#.+...+ ##### #..#.#...# # +##@.#._.# # #..#.#...# #:ajz  #..#.'...+ ###Shock +..'###+###+ .# #..#.......# # # #..#.# #r   quokka (asleep) ♣~..###'###+###+###>~................######..........)#...:aj. 18.8 (3.0):aj H9.8 (4 _:aj Q _There is an open door here.:aj78 p ####.## JYZero the Magician #... Deep Elf ### ###' Health: 40/40 ======================== #.r#.. Magic: 16/17 ======================-- #.* ####.. AC: 4Str: 5 +.*+###+## +..... EV: 13Int: 22 :aj8 4#.*#.+...+ #####. SH: 0Dex: 17 #.*#.#...# #. XL:  7 Next: 50% Place: Dungeon:5 :aj8 +##@.#._.# #. Noise: ---------  Time: 6049.8 (0.0) #..#.#...# #. d) +1 dagger (venom) :aj`9 K#..#.'...+ ###. Cast: Shock +..'###+###+ .#... #..#.......# #..... # #..#.......# #..... r   quokka (asleep) :aj9 (♣~..###'###+###+###>.... ~....................... ...######..........)#... _You open the door. _You encounter a quokka. _There is an open door here.  :aj: JAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:aj<: 6Shift-Dir - straight line:aj \#r*:ajR& vr*You encounter a quokka. _There is an open door here.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit):aj####.## JYZero the Magician#... Deep Elf######' Health: 40/40 ========================:aj#.*#.. Magic: 16/17 ======================--#.*####.. AC: 4Str: 5+.*+###+## +..... EV: 13Int: 22#.*#.+...+ #####. SH: 0Dex: 17:ajYA#.*#.#...##. XL:  7 Next: 50% Place: Dungeon:5+##@.#._.##. Noise: ---------  Time: 6049.8 (0.0):aj#..#.#...##. d) +1 dagger (venom)#..#.'...+###. Cast: Shock+..'###+###+ .#...#..#.......# #.....# #..#.......# #..... r   quokka♣~..###'###+###+###>....~.......................:aj;}...######..........)#...Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:aj~Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is heavily wounded.:aj`Y.r:ajd,...:aj?h;=50.8 (1 _:aj!m:ajqv:aj)! ####.## JYZero the Magician #... Deep Elf ### ###' Health: 40/40 ======================== #..#.. Magic: 15/17 =====================--- #.r ####.. AC: 4Str: 5 +.*+###+## +..... EV: 13Int: 22 #.*#.+...+ #####. SH: 0Dex: 17 #.*#.#...# #. XL:  7 Next: 50% Place: Dungeon:5 +##@.#._.# #. Noise: =--------  Time: 6050.8 (0.0) #..#.#...# #.[40:aj!tm d) +1 dagger (venom) #..#.'...+ ###. Cast: Shock +..'###+###+ .#... #..#.......# #..... # #..#.......# #..... r   quokka ♣~..###'###+###+###>.... ~....................... ...######..........)#...The zap hits the quokka. _The quokka is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 76% to hit):aj [ *r:aj[T @#*:ajU  ####.## JYZero the Magician #... Deep Elf ### ###' Health: 40/40 ======================== #..#.. Magic: 15/17 =====================--- #.. ####.. AC: 4:aj0!Str: 5 +..+###+## +..... EV: 13Int: 22 #..#.+...+ #####. SH: 0Dex: 17 #..#.#...# #. XL:  7 Next: 50% Place: Dungeon:5 +##@.#._.# #. Noise: =--------  Time: 6050.8 (0.0) #..#.#...# #. d) +1 dagger (venom) :aj"#..#.'...+ ###. Cast: Shock +..'###+###+ .#... #..#.......# #..... # #..#.......# #..... r   quokka ♣~..###'###+###+###>.... ~....................... :ajG"...######..........)#... _The quokka is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  :aj"Press: ? - help, Q - select action, ( or ) - cycle:aj"UShift-Dir - straight lineThe zap hits the quokka!  :aj";You kill the quokka!:aj'6 ###  #.* #.*  :ajy(^+.*  #.*  #.*  _.# :aj(8    :aj0)     #   >  :ajb)K  ):aj)D :ajm7.....:ajd1.8 (1Shock _:aj}:aj:aj D6=:ajD:ajD:ajE:ajE:aj3F:ajF:ajMH:ajHi7===:ajyI:ajJ:ajLB:ajN:ajO:aj P:aj0P:ajCR':ajHS:ajS:ajS:ajcV Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:ajVGThe zap hits the quokka! _You open the door.:ajwmV##.##ß:.#.##.#' #..+.#> ####.## #.###+###+### ###'...... #......). ####.+..@###+## +....-9.8 (8.#.+...+ ####.#.#...# +##'.#._.##.#..#.#...##.:ajn#..#.'...+###. +..'###+ #.. #..:aj)w:ajw|c==-60.8 (9:aj^:aj _Found a trident.:ajQ _There is an open door here.:aj 3:ajޙ :aj1 :aj۝ :aj? P _:aj :ajy :aj :ajF ':aj :ajH :aj( :aj   ##.##ß #.##. #..+. ####. # ###+###+### ####.## #..#....... #...<..#..#.....). ####......'@.'###+## +3.8 (3......#..#.+...+ ####..... #..#.#...# .... +##'.#._.#.~~ #..#.#...#.~ #..#.'...+ ##~ +..'###+###+ .# #..#.......# # # #..#.......# # _You open the door. _Fou:aj )nd an escape hatch in the ceiling.:aj9:ajk::aj<:ajS?:aj"B:ajF: _:ajyG@  There is an open door here.:ajQN:aj*O _:ajMP:ajS:ajU:ajU:ajW:ajZ:aj]f  You encounter an adder.:ajh#. ####.## #. ..###+###+### ######.##.#..#....... #......<..#..#.....). #.........'..'###+## .........#..#.+...+ #.........#..#.#...# :ajh  ##....@..+##'.#._.# S≈.~.~~####..#.#...# ~..~♣ #..#.'...+Shock#.~≈~~ +..'###+###+~~♣.? #..#.......# #♣. # #..#.......# S   adder (asleep) ~ ♣~..###'###+###+##.≈ ~.......... ...######.........:aju&6:ajy27.8 (4 _:aj:aj:aj&H #.# JYZero the Magician ###.##  Deep Elf #. ..###+###+###  Health: 40/40 ======================== ######.##.#..#.......  Magic: 16/17 ======================-- #......<..#..#.....).  AC: 4Str: 5 #.........'..'###+##  EV: 13Int: 22 #.........#..#.+...+  SH: 0Dex: 17 #.........#..#.#...#  XL:  7 Next: 50% Place: Dungeon:5:aj'T ##.***@..+##'.#._.#  Noise: ---------  Time: 6067.8 (0.0) S***.~~####..#.#...#  d) +1 dagger (venom) ..~..~♣ #..#.'...+  Cast: Shock #.~≈~~ +..'###+###+  ~~♣.? #..#.......#  . #♣. # #..#.......#  S   adder (asleep) ~ ♣~..###'###+###+## .≈ ~................. ...######......... :ajy'_There is an open door here. _You encounter an adder.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:aj'aShift-Dir - straight lineAim: an adder (asleep, 100% to hit):aj ..S≈.~**:ajlw***~:aj>A**:ajGh****.:aj'S*Aim: an adder (asleep, 100% to hit):aj#.# JYZero the Magician###.##Deep Elf#. ..###+###+###Health: 40/40 ========================:ajw]######.##.#..#.......Magic: 16/17 ======================--#......<..#..#.....).AC: 4Str: 5#.........'..'###+##EV: 13Int: 22#.........#..#.+...+SH: 0Dex: 17:aj#.........#..#.#...#XL:  7 Next: 50% Place: Dungeon:5##.***@..+##'.#._.#Noise: ---------  Time: 6067.8 (0.0)****.~~####..#.#...#:ajd) +1 dagger (venom)..~..~♣ #..#.'...+Cast: Shock:aj8#.~≈~~ +..'###+###+~~♣.? #..#.......#:ajo. #♣. # #..#.......#S   adder~ ♣~..###'###+###+##.≈ ~.................:aj...######.........Aiming: Shock (safe; 1% risk of failure)  :aj-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  :aj hThe zap hits the adder.  The adder is moderately wounded.:ajƎK.S:ajA≈S:ajK...~:aj:=8.8 (1 _:aj:ajq:aj 9 #.# JYZero the Magician ###.##  Deep Elf #. ..###+###+###  Health: 40/40 ======================== ######.##.#..#.......  Magic: 15/17 =====================--- #......<..#..#.....).  AC: 4Str: 5 #.........'..'###+##  EV: 13Int: 22 #.........#..#.+...+  SH: 0Dex: 17 :aj#.........#..#.#...#  XL:  7 Next: 50% Place: Dungeon:5 ##..**@..+##'.#._.#  Noise: =--------  Time: 6068.8 (0.0) .≈S**~~####..#.#...#  d) +1 dagger (venom) ..~..~♣ #..#.'...+  Cast: Shock #.~≈~~ +..'###+###+ :ajm ~~♣.? #..#.......#  . #♣. # #..#.......#  S   adder :aj~ ♣~..###'###+###+## .≈ ~................. ...######.........The zap hits the adder. _The adder is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 72% to hit):ajU **S*.:aj s]#.# JYZero the Magician###.##Deep Elf#. ..###+###+###Health: 40/40 ========================######.##.#..#.......Magic: 15/17 =====================---#......<..#..#.....).AC: 4Str: 5#.........'..'###+##EV: 13:ajtInt: 22#.........#..#.+...+SH: 0Dex: 17#.........#..#.#...#XL:  7 Next: 50% Place: Dungeon:5##.***@..+##'.#._.#Noise: =--------  Time: 6068.8 (0.0)****.~~####..#.#...#d) +1 dagger (venom)..~..~♣ #..#.'...+Cast: Shock#.~≈~~ +..'###+###+~~♣.? #..#.......#. #♣. # #..#.......#S   adder~ ♣~..###'###+###+##.≈ ~....................######......... _The adder is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  :ajtdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder!  The adder is almost dead.:aj K.S:ajb"....≈9.8 (1 _:aj(M #.# JYZero the Magician ###.##  Deep Elf #. ..###+###+###  Health: 40/40 ======================== ######.##.#..#.......  Magic: 14/17 ===================----- #......<..#..#.....).  AC: 4Str: 5:ajM #.........'..'###+##  EV: 13Int: 22 #.........#..#.+...+  SH: 0Dex: 17 #.........#..#.#...#  XL:  7 Next: 50% Place: Dungeon:5 :ajM;##..**@..+##'.#._.#  Noise: =--------  Time: 6069.8 (0.0) :aj!ND.≈.S*~~####..#.#...#  d) +1 dagger (venom) ..~..~♣ #..#.'...+  Cast: Shock #.~≈~~ +..'###+###+  :ajLNh~~♣.? #..#.......#  . #♣. # #..#.......#  S   adder :ajzN}~ ♣~..###'###+###+## .≈ ~................. :ajN...######.........The zap hits the adder! _The adder is almost dead.:ajNAiming: Shock (safe; 1% risk of failure)  :ajAO\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 72% to hit):aj/ #.# JYZero the Magician :aj_0F###.##  Deep Elf #. ..###+###+###  Health: 40/40 ======================== ######.##.#..#.......  Magic: 14/17 ===================----- #......<..#..#.....).  AC: 4Str: 5 #.........'..'###+##  EV: 13Int: 22 #.........#..#.+...+  SH: 0:ajs1WDex: 17 #.........#..#.#...#  XL:  7 Next: 50% Place: Dungeon:5 ##....@..+##'.#._.#  Noise: =--------  Time: 6069.8 (0.0) .≈.~.~~####..#.#...#  d) +1 dagger (venom) ..~..~♣ #..#.'...+  Cast: Shock #.~≈~~ +..'###+###+  ~~♣.? #..#.......#  . #♣. # #..#.......#  S   adder ~ ♣~..###'###+###+## :aj16.≈ ~................. ...######.........Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 72% to hit)  :ajm2YThe zap hits the adder.  You kill the adder!:aj7 #.   #.     ).  :ajz7      ##..**_.#  .≈***:aj7  **~..~♣   :aj7  ~~♣.? :aj7 . #♣. #  :aj8~   .≈ :ajD8k   :aj[...~...:aj5==270.8 (1Shock _:ajv~3:aj :aj:aj̆B:aj*:aj:ajW:aji6===:aj:ajo,:ajv:aj,:ajޒ:ajz:ajŔ:ajܕ:aj:aj/i7===:aj:aj):aj:ajw:aj:aj:aj #.  ###.## #.#..###+###+### ######.##.#..#....... #......<..#..#.....). #..'..'###+## #...#..#.+...+ #.........#..#.#...#:ajs ##..@....+##'.#._.#-8.8 (8#~.≈.~.~~####..#.#...#≈...~..~♣.# #..#.'...+##.~≈~~~~.[+..'###+###+ ~~~♣.?~≈~.##..#.......#..~#♣..##..#..#.......#♣~♣ ~.~♣~..###'###+###+.. .≈~♣~.... ...######:aj:ajE-9.8 (9:aj:aj) _Found a scale mail.:ajkN 3:ajP :ajU :ajX :ajEY :aj\ :aj.^ :aj;` :aj` :==:aj!b :ajd :ajai A  You enter the shallow water.:aj j ?Water :ajk :ajUm N _Moving in this stuff is going to be slow.:ajn :aj o (:ajo :ajHr :ajr :ajs :ajv ~ _n - 2 scrolls labelled LOUNKO GIAKUD (gained 1):ajx :ajy :ajaz :aj| :aj~ :aj[~ :aj( :aj :aj  You enter the shallow water.Water :aj :ajC N _Moving in this stuff is going to be slow.:ajJ :aj (:aj :aj :aj6 :aj^ :aj M _You now have 88 gold pieces (gained 13).:ajR A  You enter the shallow water.:aj ?Water :ajښ :aj7 N _Moving in this stuff is going to be slow.:ajm :aj (:aj/ :aj :aj 3:aj :ajJ :aj\ :aj :aj- :aj :aj! A  You enter the shallow water.:aj ?Water :ajɲ :aj˵ N _Moving in this stuff is going to be slow.:aj >:ajڹ :ajͻ :aj :aj? :aj :ajH :aju :aj :ajD :aj :aj ,:aj :aj :ajA :aj :aj :aj :aj[ ,:aj :ajT :aj :ajI :aj# :aj :aj. :aj :ajE :aj_ :ajk :aj :aj :aj :aj :aj ,:aj :aj :aj :aj5 :ajW :aj B:ajO :aj; :aj :aj :aj :aj :ajL :aj :aj :aj :aj :aj3 :aj :aj :aj :ajR :aj\ :aj :aj[ :aj :ajH :ajE :aj :aj :aj :aj :aj^ :aj :aj :aj :aj :aj :aj :ajU :aj ,:aj :aj :aj, ,:aj :ajk :aj :ajY :aj# :aj :aj :aj :aji :aj_ ,:aj :aj :aj :aj) :aj :ajv @  There is an open door here.:ajX :aj  _:aj) :aj :aj :aj- :aji :aj ':aj!  You open the door.  You encounter a dart slug, 3 orcs and 2 orc priests.An orc is wielding a +1 whip of pain.:aj*  #######......#####...####..###.##ß:##.#### ##### #.##.##....# ...o# #..+.#####.# .owo# ####.####.## .oo #..#.#..###'###+### #########.##.#.@#....... #.#......<..#..#.....). ####.#.........'..'###+## +....Shock#.........#..#.+...+ ######.........#..#.#...# #####.......+##'.#._.# # :ajp+ [32moo 2 orc priests (asleep)##~.≈.~.~~####..#.#...# # w   dart slug (wandering)#≈...~..~♣.###..#.'...+ ### ooo 3 orcs (asleep)####.~≈~~~~.[+..'###+###+ .#..:aj1 Ko.125.2 (45.4):aj9  owooooowooo1 wandering)The orc shouts! The orc priest shouts! The orc shouts! The orc priest shouts!:aj'H  The orc priest calls down the wrath of Beogh upon you.:aj .o..o:aj -w.:aj" foo 2 orcs:aj K====6.2 (46:aj :aji H _You struggle to resist. The orc leaves your sight.:aj:aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static Discharge:aj Conjuration/Air 2% 2 r - Searing RayConjuration3%2  s - SwiftnessAir4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj U :aj^ :ajh #######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 17/17 ========================#....# ..o.# #..+.# AC: 4Str: 5:aj i ####.# .w..# ####.# EV: 13Int: 22###.## ooo#.. SH: 0Dex: 17#.#..###'###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ====-----  Time: 6126.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ #####:aj6j #.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### oo 2 orcs####.~≈~~~~.[+..'###+###+ .#..An orc is wielding a +1 whip of pain.The orc shouts! The orc priest shouts! The orc shouts! The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you. _You struggle to resist. The orc leaves your sight.  Casting: Shock (safe; 1% risk of failure)  :ajk `Confirm with . or Enter, or press ? or * to list all spells.:ajt #######...... JYZero the Magician#####...### Deep Elf#..#:aj&u ##.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 17/17 ========================#....# ..o.# #..+.# AC: 4Str: 5####.# .w..# ####.# EV: 13Int: 22:aj*v ###.## ooo#.. SH: 0Dex: 17#.#..###'###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ====-----  Time: 6126.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...##:ajv #####.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### oo 2 orcs####.~≈~~~~.[+..'###+###+ .#..An orc is wielding a +1 whip of pain.:ajw The orc shouts! The orc priest shouts! The orc shouts! The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you. _You struggle to resist. The orc leaves your sight.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj   The orc shouts! The orc priest shouts! The orc shouts! The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you. _You struggle to resist. The orc leaves your sight.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.:ajB :aj :ajՋ :aj . _:aj`:ajYb Your spells (cast)TypeFailure Level  a + Shock:ajbConjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration3%2  s - SwiftnessAir:ajcO4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ajHr:ajy:aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 17/17 ========================:ajJ#....# ..o.# #..+.# AC: 4Str: 5####.# .w..# ####.# EV: 13Int: 22###.## ooo#.. SH: 0Dex: 17#.#..###'###+### ### XL:  7 Next: 52% Place: Dungeon:5:aj#######.##.#.@#.......#. Noise: ====-----  Time: 6126.2 (0.0):aj>#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ #####:ajՆr#.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### oo 2 orcs:ajP####.~≈~~~~.[+..'###+###+ .#.. _You struggle to resist. The orc leaves your sight.  Casting: Shock (safe; 1% risk of failure)  :ajY-Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj:aj:aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================:ajH##.#### ##### #.##.# Magic: 17/17 ========================#....# ..o.# #..+.# AC: 4Str: 5####.# .w..# ####.# EV: 13Int: 22###.## ooo#.. SH: 0Dex: 17#.#..###'###+### ### XL:  7 Next: 52% Place: Dungeon:5:aj-2######.##.#.@#.......#. Noise: ====-----  Time: 6126.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom):aj#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+:aj### oo 2 orcs####.~≈~~~~.[+..'###+###+ .#.. :aj_You struggle to resist. The orc leaves your sight.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :aj _Okay, then.Casting: Shock (safe; 1% risk of failure)  :ajP\Confirm with . or Enter, or press ? or * to list all spells.:aj*  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  :ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.:aj{:ajy:aj(. _:aj @:aj#B:ajHJ:aj&Lonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.:ajL:aj 8 #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 40/40 ======================== ##.#### ##### #.##.# Magic: 16/17 ======================-- #....# ..o.# #..+.# AC: 4:ajStr: 5 ####.# .w..# ####.# EV: 13Int: 22 ###.## ooo #.. SH: 0Dex: 17 #.#..###*###+### ### XL:  7 Next: 52% Place: Dungeon:5  ######.##.#.@#....... #. Noise: ====-----  Time: 6126.2 (0.0)  #......<..#..#.....). ####. d) +1 dagger (venom) :aj%  #.........'..'###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# # :ajU #####.......+##'.#._.# # oo 2 orc priests :aj ##~.≈.~.~~####..#.#...# # w   dart slug  #≈...~..~♣.###..#.'...+ ### oo 2 orcs :ajg ####.~≈~~~~.[+..'###+###+ .#.. _Okay, then. _Unknown command.:ajJAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:ajShift-Dir - straight lineAim: an orc, wielding a +1 whip of pain and wearing a +0 ring mail (85% to hit):aj o'*@#:ajln*#.@#:ajo*#Aim: an orc priest, wielding a +0 club (83% to hit):ajC]oo, wielding a +0 dagger:aj1e *o:ajj ow.ooUnknown command.  Aiming: Shock (safe; 1% risk of failure)  :ajMk Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (83% to  hit):aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 16/17 ======================--#....# ..*.# #..+.# AC: 4Str: 5####.# .*.*# ####.# EV: 13Int: 22###.## *oo#.. SH: 0Dex: 17:aj#.#..###*###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ====-----  Time: 6126.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug:aj#≈...~..~♣.###..#.'...+### oo 2 orcs####.~≈~~~~.[+..'###+###+ .#..The zap misses the orc. The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the orc priest!  The orc priest is heavily wounded.The zap hits the orc priest.  The orc priest is almost dead.:ajG.o:ajQ.o:ajnvwo.*:ajsThe dart slug is lightly wounded.zap hits the orc priest!  The orc priest is heavily wounded.The zap hits the orc priest.  The orc priest is almost dead.The orc priest calls upon Beogh to heal the orc priest.:aj\2o:aj? ooo 3 orcsThe orc priest is healed somewhat.:aj#`===-7.2 (1:aj:aj% _The orc shouts!:aj& :aj7  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 :aj d - Static DischargeConjuration/Air2%2  r - Searing RayConjuration3%2  s - SwiftnessAir:aj- O4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj!:aj(:aj2#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 16/17 ======================--#....# ....# #..+.# AC: 4Str: 5####.# .woo# ####.# EV: 13Int: 22###.## .oo#.. SH: 0Dex: 17#.#..###o###+### ### XL:  7 Next: 52% Place: Dungeon:5:aj3<######.##.#.@#.......#. Noise: ===------  Time: 6127.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### ooo 3 orcs:aj47####.~≈~~~~.[+..'###+###+ .#..The orc priest is almost dead.The orc priest calls upon Beogh to heal the orc priest.The orc priest is healed somewhat. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj(>#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 16/17 ======================--#....# ....# #..+.# AC: 4Str: 5:aj>O####.# .woo# ####.# EV: 13Int: 22###.## .oo#.. SH: 0Dex: 17#.#..###o###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ===------  Time: 6127.2 (0.0):aj?#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### ooo 3 orcs:aj6@3####.~≈~~~~.[+..'###+###+ .#..The orc priest is almost dead.The orc priest calls upon Beogh to heal the orc priest.The orc priest is healed somewhat. _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajJ*** The orc priest is struck by an arc of lightning!  The orc priest is heavily wounded.dart slug is struck by an arc of lightning!  The dart slug is severely wounded.The orc priest is struck by an arc of lightning!  The orc priest is almost dead.:aj@1o.:aj.:ajs.ow.:aj&ko 2 orcs:ajN[4---8.2 (1:aji _The lightning grounds out. The orc barely misses you.:ajM:aj  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  d + Static DischargeConjuration/Air2%:aj`2  r - Searing RayConjuration3%2  s - SwiftnessAir4% 3 :ajݫ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :aj :aj #######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 14/17 ===================-----#....# ....# #..+.# AC: 4Str: 5####.# w...# ####.# EV: 13Int: 22###.## ooo#.. SH: 0Dex: 17#.#..###o###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ===------  Time: 6128.2 (0.0)#......<:aj [40m..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orc priests##~.≈.~.~~####..#.#...## w   dart slug#≈...~..~♣.###..#.'...+### oo 2 orcs####.~≈~~~~.[+..'###+###+ .#..The dart slug is severely wounded.The orc priest is struck by an arc of lightning!  The orc priest is almost dead. _The lightning grounds out. The orc barely misses you.Casting: Static Discharge [37:aj m(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj #######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 14/17 ===================-----#....# ....# #..+.# AC: 4Str: 5####.# w...# ####.# EV: 13Int: 22###.## ooo#.. SH: 0Dex: 17:aj: E#.#..###o###+### ### XL:  7 Next: 52% Place: Dungeon:5######.##.#.@#.......#. Noise: ===------  Time: 6128.2 (0.0):aj Z#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...##:aj ,#####.......+##'.#._.## oo 2 orc priests:aj ##~.≈.~.~~####..#.#...## w   dart slug:ajI #≈...~..~♣.###..#.'...+### oo 2 orcs:ajt ####.~≈~~~~.[+..'###+###+ .#..The dart slug is severely wounded.The orc priest is struck by an arc of lightning!  :aj The orc priest is almost dead. _The lightning grounds out. The orc barely misses you.Casting: Static Discharge (safe; 2% risk of failure)  :aj \Confirm with . or Enter, or press ? or * to list all spells.:ajX V )  The orc priest is struck by an arc of lightning!  The orc priest is almost dead. _The lightning grounds out. The orc barely misses you.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.:aj& )  You kill the orc!The orc priest is struck by an arc of lightning.:ajH1 †You kill the orc priest!The dart slug is struck by an arc of lightning.:aj$9  ****   orc priesto   orc  You kill the dart slug!The orc priest is struck by an arc of lightning.  The orc priest is almost dead.:aj 7o.:aj F.o:aj +o:aj †)o 2 orcs:aj i3-9-9.2 (1:aj F _The lightning grounds out.:aj:aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  d + Static DischargeConjuration/Air2%2  r - Searing RayConjuration3%2  s - SwiftnessAir3% 3 :aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ajױ:aj:aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 13/17 ==================------#....# ....# #..+.# AC: 4Str: 5####.# †o..# ####.# EV: 13Int: 22###.## ).o#.. SH: 0Dex: 17#.#..###o###+### ### XL:  7 Next: 59% Place: Dungeon:5######.##.#.@#.......#. Noise: ==-------  Time: 6129.2 (0.0)#......<..:aj#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## o   orc priest##~.≈.~.~~####..#.#...## oo 2 orcs#≈...~..~♣.###..#.'...+#######.~≈~~~~.[+..'###+###+ .#..You kill the dart slug!The orc priest is struck by an arc of lightning.  The orc priest is almost dead. _The lightning grounds out.  :aj,Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================##.#### ##### #.##.# Magic: 13/17 ==================------#....# ....# #..+.# AC: 4Str: 5####.# †o..# ####.# EV: 13Int: 22###.## ).o#.. SH: 0Dex: 17#.#..###o###+### ### XL:  7 Next: 59% Place: Dungeon:5######.##.#.@#.......:aj&#. Noise: ==-------  Time: 6129.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'###+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## o   orc priest##~.≈.~.~~####..#.#...## oo 2 orcs:aj#≈...~..~♣.###..#.'...+#######.~≈~~~~.[+..'###+###+ .#..You kill the dart slug!The orc priest is struck by an arc of lightning.  The orc priest is almost dead. _The lightning grounds out.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj= )  The orc priest is struck by an arc of lightning.  The orc priest is almost dead. _The lightning grounds out.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc priest is struck by an arc of lightning.:aj  **oo 2 orcs  You kill the orc priest!:aj#l .oo.:ajv >)@:aj{ g1---6530.2 (1:aj :aj' H _You resist. You are struck by an arc of lightning.:aj #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 40/40 ======================== ##.#### ##### #.##.# Magic: 10/17 ==============---------- #....# ....# #..+.# AC: 4Str: 5 ####.# †...# ####.# EV: 13Int: 22 ###.## oo. #.. SH: 0Dex: 17 #.#..###*###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: ==-------  Time: 6130.2 (0.0)  #......<..#..#.....). ####. d) +1 dagger (venom) :ajS #.........'..'###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# #  #####.......+##'.#._.# # oo 2 orcs  ##~.≈.~.~~####..#.#...# #  #≈...~..~♣.###..#.'...+ ###  ####.~≈~~~~.[+..'###+###+ .#..You kill the orc priest! _You resist. You are struck by an arc of lightning.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (83% to hit):ajboohand axe (83% to hit):aj#######...... JYZero the Magician#####...### Deep Elf#..###.##ß: Health: 40/40 ========================:ajv##.#### ##### #.##.# Magic: 10/17 ==============----------#....# ...*# #..+.# AC: 4Str: 5####.# †.*.# ####.# EV: 13Int: 22###.## o*.#.. SH: 0Dex: 17#.#..###*###+### ### XL:  7 Next: 65% Place: Dungeon:5######.##.#.@#.......#. Noise: ==-------  Time: 6130.2 (0.0)#......<..#..#.....). ####. d) +1 dagger (venom)#.........'..'##:aj(>#+## +.... Cast: Shock#.........#..#.+...+ ######.........#..#.#...#######.......+##'.#._.## oo 2 orcs##~.≈.~.~~####..#.#...###≈...~..~♣.###..#.'...+#######.~≈~~~~.[+..'###+###+ .#..:ajpAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (83% to hit)  :ajdThe zap hits the orc.  The orc is moderately wounded.:aj<]Q)o:aj]-o.:aje*..:ajg:-1.2 (1 _:ajrn:aj2p:ajx5  #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 40/40 ======================== ##.#### ##### #.##.# Magic: 9/17============------------ #....# ....# #..+.# AC: 4Str: 5 ####.# †...# ####.# EV: 13Int: 22 ###.## o.. #.. SH: 0Dex: 17 #.#..###o###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: =--------  Time: 6131.2 (0.0)  #......<..#..#.....). ####. d) +1 dagger (venom)  #.........'..':ajxC ###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# #  #####.......+##'.#._.# # oo 2 orcs  ##~.≈.~.~~####..#.#...# #  #≈...~..~♣.###..#.'...+ ###  ####.~≈~~~~.[+..'###+###+ .#..The zap hits the orc. _The orc is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit):aj #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 40/40 ======================== ##.#### ##### #.##.# Magic: 9/17============------------ #....# ....# #..+.# AC: 4Str: 5 ####.# †...# ####.# EV: 13Int: 22 ###.## ).. #.. SH: 0Dex: 17 #.#..###o###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: =--------  Time: 6131.2 (0.0)  #......<..#..#.....). ####. d) +1 dagger (venom)  #.........':aj..'###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# #  #####.......+##'.#._.# # oo 2 orcs  ##~.≈.~.~~####..#.#...# #  #≈...~..~♣.###..#.'...+ ###  ####.~≈~~~~.[+..'###+###+ .#..Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit)  The zap hits the orc.  The orc is lightly wounded.  The zap hits the orc.  You kill the orc!:aj #### #..#: ##.#### #####  #....# .**.#  ####.# †**.# :ajAn ###.## *..  #.#..###*  .  <..).  .      _.#    orc  .  .  ~~~~.[ :aj'i....)o:aj'!39-10/17==2.2 (1:aj?,n  Aim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit)  The zap hits the orc.orc is lightly wounded.zap hits the orc.  You kill the orc! _The orc hits you with a +0 dagger.:aj #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 39/40 =======================- ##.#### ##### #.##.# Magic: 9/17============------------ #....# ....# #..+.# AC: 4Str: 5 ####.# †...# ####.# EV: 13Int: 22 ###.## ).. #.. SH: 0Dex: 17 #.#..###o###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: =--------  Time: 6132.2 (0.0) :aj #......<..#..#.....). ####. d) +1 dagger (venom)  #.........'..'###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# #  #####.......+##'.#._.# # o   orc  ##~.≈.~.~~####..#.#...# #  #≈...~..~♣.###..#.'...+ ###  ####.~≈~~~~.[+..'###+###+ .#..The zap hits the orc.  You kill the orc! _The orc hits you with a +0 dagger.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:ajVso#You kill the orc! _The orc hits you with a +0 dagger.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (lightly wounded, 83% to hit):ajo  #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 39/40 =======================- ##.#### ##### #.##.# Magic: 9/17============------------ #....# ....# #..+.# AC: 4:ajStr: 5 ####.# †...# ####.# EV: 13Int: 22 ###.## ).. #.. SH: 0Dex: 17 #.#..###)###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: =--------  Time: 6132.2 (0.0) :ajo #......<..#..#.....). ####. d) +1 dagger (venom)  #.........'..'###+## +.... Cast: Shock  #.........#..#.+...+ #####  #.........#..#.#...# # :aj #####.......+##'.#._.# # o   orc  ##~.≈.~.~~####..#.#...# #  #≈...~..~♣.###..#.'...+ ###  ####.~≈~~~~.[+..'###+###+ .#..:ajJAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:aj#Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 83% to hit)  The zap hits the orc.  You kill the orc!:ajO:ajy #### #..#: ##.#### #####  #....# ...*#  :aj####.# †.*.#  ###.## )*.  #.#..###*  .  <..).  .    :aj   _.#   .    .:aj    ~~~~.[  :ajS...):aj d3.2 (1Shock _:ajl:aj:ajf #######...... JYZero the Magician #####...### Deep Elf #..###.##ß: Health: 39/40 =======================- ##.#### ##### #.##.# Magic: 8/17===========------------- #....# ....# #..+.# AC: 4Str: 5 :ajm####.# †...# ####.# EV: 13Int: 22 ###.## ).. #.. SH: 0Dex: 17 #.#..###)###+### ### XL:  7 Next: 65% Place: Dungeon:5  ######.##.#.@#....... #. Noise: =--------  Time: 6133.2 (0.0)  #......<..#..#.....). ####. d) +1 dagger (venom)  #.........'..'###+## +.... Cast: Shock  #.........#..#.+...+ ##### :aj #.........#..#.#...# #  #####.......+##'.#._.# #   ##~.≈.~.~~####..#.#...# #   #≈...~..~♣.###..#.'...+ ###   ####.~≈~~~~.[+..'###+###+ .#..:aj The zap hits the orc. _You kill the orc!Aiming: Shock (safe; 1% risk of failure)  :ajMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:ajC*@:ajԥ+:ajc#######...... JYZero the Magician:aj{####:ajC#...### Deep Elf:ajl1#..#:ajѨ##.##ß: Health: 39/40 =======================-:aj5##.#### ##### #.##.# Magic: 8/17:ajD===========-------------:aj$#....# ...*# #..+.# AC: 4:aj,Str: 5:ajz ####.# †.*.# ####.# EV: 13:aj˫.Int: 22:ajz###.## )*.:ajiT#.. SH: 0:aj.Dex: 17:aj!(#.#..###*###+### ### XL:  7 Next: 65% Place: Dungeon:5:ajzl######.##.#.@#.......:aj׭#. Noise: =--------  Time: 6133.2 (0.0):aj#......<..#..#.....). ####. d) +1 dagger (venom):aj#.........'..'###+## +.... Cast: Shock:aj}#.........#..#.+...+ #####:aj#.........#..#.#...#:aji#:aj#####.......+##'.#._.#:ajC#:aj. :aj']##~.≈.~.~~####..#.#...#:ajm#:ajDz. :aj7H#≈...~..~♣.###..#.'...+:aj###:ajZ. :aj|####.~≈~~~~.[+..'###+###+ .#..:aj. :ajl1The zap hits the orc. :ajõ#_You kill the orc!:ajecAiming: Shock (safe; 1% risk of failure)  :aj Press: ? - help, Q - select action, ( or ) - cycle:ajShift-Dir - straight line:aj:ajDD:aj>E.:ajE.:ajF.:ajF):ajgG:aj"M:ajM40:ajJN=:ajN"4.2 (1 :ajO _:ajhU:ajW:aj1:aj:ajt:aj6:aj:ajy9=:ajw:ajj]=10/17===1===:aj,:aj7:ajM :aj :aj5 j2==:aj :aj,:aj&:aj:ajW:ajA:ajn:aju k3===:aj=!:aj8#:aj#:aj2$:ajb%:aj%:ajM&:ajW':aj'k4===:ajJ(:ajl):aj):aj*:aj+:aj+:ajr-:ajS/:aj/:aj0:aj2:aj2i5===:aj3:aj&5:ajq5:aj 6:aj7:ajY7:aj7:aj=9:aj9i6===:ajZ::ajH<:aj<:aj=:aj?:aj5@:ajA:ajDm _You start resting.Magic restored.:ajU...........-.#.:ajVz..'.....~:ajga061.2 (27.0):ajf7===-2.2 (28 _:ajl:ajHn:aj V I:ajj[ :ajd #..........[ #######.......#### #...###'#..###.##ß:.##.#### ###### #.##.#'#....# #....# #..+.#>####.# #†...#### ####.#####.## #)....... #... #.#..###@###+### ###'######.##.#..#....... #.#......<..#..#.....). #####...'..'###+### +.....#.........#..#.+...+ #####. #...#..#.#...# #.###.......+##'.#._.# #. ##~.≈.~.~~####..#.#...#  #. #≈...~..~♣.###..#.'...+ ###:ajj ,0.0):ajr +3.2 (1:ajxx :aj} *  There is an open door here.:aj _Items here: ))) [[ ††.:aj _:ajX:aj@:aj:aj:==:aj:aj':aj%:aj:aj:aj7 _You open the door.:aj':aj:aj/:aj@  There is an open door here.:aj:aj _:aj~:aj^ :aj!":aj":aj#:aj%:aj':aj':aj(:aj*':aj,:aj,:aj-:aj07 _You open the door.:aj1:aj72:aj2:aj7@  There is an open door here.:aj'9:aj9 _:ajx::ajK>:aj?:aj@:aj{@:ajB':aj D:ajD:ajE:aj1G7 _You open the door.:ajH:aj)I:ajI:ajNYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:ajP:ajwQ _:ajR:ajV:aj_X:ajX:ajY:aj\:aj^:aj _:aj_:aja}There is an open door here. _You open the door. _There is an open door here. _:ajaSYou open the door. _There is an open door here. _You open the door.:ajec:ajc:aj!d:ajjYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door:aj  You see here a +0 dagger.:aj|:aj  _:aj:aj:aj,:aje:aj,:aj*4:ajB:aj*,:aj:ajH"W  You enter the shallow water.:aj #?Water :ajj#:aj%N _Moving in this stuff is going to be slow.:aj&:aj*':aj':aj71:aj1:aj2:aj2:aj2,:aj3:aj4:aj 5,:aj5:aj,6:ajs6,:aj7:ajP8:aj8:aj-9:aj? _You open the door.:aj}@@  There is an open door here.:ajB:ajB _:ajC:ajlE:ajE,:ajUF:ajQH:ajI,:aj~I:ajlJ:ajJ,:ajVK:aj.L:ajL:ajL:aj.M:ajM:ajSN:ajN,:ajLO:ajO:ajJP,:ajQ:ajQ:ajQ:ajTR:ajR:ajVS,:ajS:ajU:ajU:ajU,:ajV:ajtW,:ajX:ajZY:ajZg  You encounter an iguana.:ajb..................... ..######..........)#......#####.# ..# #...........#......# #.. ..# #...~~~~....#.~~~~.# ## .## ###~~##~.>###~~##~.######. ## ######~~##~~~~~~~~##~~.##~~~~. :aj4c####~~~~~~############~~~~~~~##~. #~~~~###### #l~.#.~#.######~##~~ ~~#### #.#@#..#.#.#.###~~.. ~## #.~..#...~.~..'~..# ~~### #.#..#.#.#.#.###~~Shock #~~~##### #.~..#~..######~##~~ :ajc####~~~~~##############~~~~~~~##~####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana (asleep) #.....##~~##~#.~~##~.##..... #####....~~~~#..~~~~....#### ####.........^....###:ajj1234.0 (70.8):ajl35.0 (71 _:ajr:ajFt:aj5`................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== ..# #...~~~~....#.~~~~.# ##. Magic: 16/17 ======================-- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #l**#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#### #.#@#..#.#.#.###~~.. Noise: ---------  Time: 6235.0 (0.0) ~## #.~..#...~.~..'~..# d) +1 dagger (venom) :aj6H~~### #.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.  ####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana (asleep) #.....##~~##~#.~~##~.##..... #####....~~~~#..~~~~....#### ####.........^....### _There is an open door here. _You encounter an iguana.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit):ajԧ^ l~*:ajOA**:aj2$l*Aim: an iguana (asleep, 100% to hit):ajT #l:aj ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== ..# #...~~~~....#.~~~~.# ##. Magic: 16/17 ======================-- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #***#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#####.#@#[:ajƹ 840m..#.#.#.###~~.. Noise: ---------  Time: 6235.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....### _You encounter an iguana.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana.  The iguana is lightly wounded.:aj; &.l  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the iguana.iguana is lightly wounded.hisses angrily.:ajB .:ajQD ;==6.0 (1 _:ajJ :aj L :aj :aj  Your spells (cast)TypeFailure Level  a + Shock:aj( /Conjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration3%2  s - SwiftnessAir3%:aj 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj/% :aj. :aj6 ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== :aj7 X..# #...~~~~....#.~~~~.# ##. Magic: 16/17 ======================-- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.l.#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~####:aj7 ;#.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6236.0 (0.0) ~##:aj7 #.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock :aj&8 )#~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.:ajX8 <####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....###:aj8 Shift-Dir - straight lineThe zap hits the iguana.  The iguana is lightly wounded. :aj8 _The iguana hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj69 :aj@ r................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== ..# #...~~~~....#.~~~~.# ##. Magic: 16/17 ======================-- .## ###~~##~.>###~~##~.######. AC: 4:ajA Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.l.#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#####.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6236.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~. l[37:ajMB km   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....###Shift-Dir - straight lineThe zap hits the iguana.  The iguana is lightly wounded. :ajB _The iguana hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj_ ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== :aj a ..# #...~~~~....#.~~~~.# ##. Magic: 14/17 ===================----- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.l*#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#### #.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6236.0 (0.0) ~## #.~..#...~.~..'~..# d) +1 dagger (venom) ~~### #.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.  ####.~~~~~~~##~~~~~##~~.##~~~~. l:ajaa    iguana #.....##~~##~#.~~##~.##..... #####....~~~~#..~~~~....#### ####.........^....### _The iguana hisses angrily.  :aja DCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  :aja Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 87% to hit):aj................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 40/40 ======================== :ajv{..# #...~~~~....#.~~~~.# ##. Magic: 14/17 ===================----- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.**#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#####.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6236.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) :aj(~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....### _The iguana hisses angrily.  Casting: Shock (safe; 1% risk of failure)  :ajdCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 87% to hit):aj* ~l  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:aj^+Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 87% to hit)  You focus your ray upon the iguana. The searing ray misses the iguana.:aj7~7.0 (1Ray :aj9:ajv;f _(Press . to maintain the ray.):aj * The searing ray hits the iguana.:aj lThe iguana is moderately wounded.:aj 3------3-8+ :aj :aj + _The iguana bites you!:aj * The searing ray hits the iguana!:aj~M  lThe iguana is severely wounded.-9++ :ajO L _The iguana misses you.:aj:aj̊6 Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  d - Static DischargeConjuration/Air2%2  r + Searing RayConjuration:aj3%2  s - SwiftnessAir3% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :ajМ :aj- ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 30/40 ==================------ :aj :..# #...~~~~....#.~~~~.# ##. Magic: 13/17 ==================------ .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.~l#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~####:ajҥ #.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6239.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. Ray++ ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....### _The iguana bites you!  :aj, The searing ray hits the iguana!  The iguana is severely wounded. _The iguana misses you.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajЭ l................................. JYZero the Magician ..######..........)#......#####.# Deep Elf :aj x..# #...........#......# #.. Health: 30/40 ==================------ ..# #...~~~~....#.~~~~.# ##. Magic: 13/17 ==================------ .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.~l#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~####:aj #.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6239.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. Ray++ ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....### _The iguana bites you!  The searing ray hits the iguana!  :aj WThe iguana is severely wounded. _The iguana misses you.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 30/40 ==================------ ..# #...~~~~....#.~~~~.# ##. Magic: 11/17 ===============--------- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.~l#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#### #.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6239.0 (0.0) ~## #.~..#...~.~..'~..# d) +1 dagger (venom) ~~### #.#..#.#:aj& 1[34m.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. Ray++ ###~~~~~##############~~~~~~~##~.  ####.~~~~~~~##~~~~~##~~.##~~~~. l   iguana #.....##~~##~#.~~##~.##..... #####....~~~~#..~~~~....#### ####.........^....### _The iguana misses you.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 87% to hit):ajc ................................. JYZero the Magician ..######..........)#......#####.# Deep Elf ..# #...........#......# #.. Health: 30/40 ==================------ ..# #...~~~~....#.~~~~.# ##. Magic: 11/17 ===============--------- .## ###~~##~.>###~~##~.######. AC: 4Str: 5 :aj ## ######~~##~~~~~~~~##~~.##~~~~. EV: 13Int: 22 ####~~~~~~############~~~~~~~##~. SH: 0Dex: 17 #~~~~###### #.~*#.~#.######~##~~. XL:  7 Next: 65% Place: Dungeon:5 ~~#####.#@#..#.#.#.###~~.. Noise: ==-------  Time: 6239.0 (0.0) ~###.~..#...~.~..'~..# d) +1 dagger (venom) ~~####.#..#.#.#.#.###~~.. Cast: Shock #~~~##### #.~..#~..######~##~~. Ray++ ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~.:aj  l   iguana#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....###Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 87% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.:aj-lPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 87% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  The iguana is severely wounded.  :aj)/S(Press . to maintain the ray.):aj0i40.0 (1 :aj4:aj7S _The iguana barely misses you.:ajYu .The searing ray hits the iguana.:ajF*:ajZ*.:aj `10-711Shock+ :ajg:ajahJ _You kill the iguana!:aj7;*:ajK1.:aju|-2++ :aj:aj:aj 3:aja :aj K  You stop channelling your searing ray.:aj8  _:aj, :aj {2=1=:ajm :ajƬ :aj* :aj :aj :aji :aj :aj: :aj :aj :aj :aj ]3=2:ajM E==:ajٴ :aj4 :aj :aj8 :ajd :aj :ajY :aj :aj k3===:aj :aj :ajO K4=:aj :aj :ajk :aj :ajM :aj k4===:aj, :aj} :aj :aj :ajO :aj h5==:aj :ajy :aj :ajx :aj :aj i5===:aj :ajj :aj :ajS :ajh :aj U6=:aj~ :aj :aj i6===:aj :aj :ajC :aj :aja :aj K7=:ajn :aj :ajX i7===:aj :ajD :aj :aj: :ajj :aj :aj :aj :ajm U8=:aj0 :aj :aj :==:aj :aj :aj! :aj :aj :ajl :aj :aja :aj K9=:aj :aj :aj :aj= :aj :aj2 :ajv :aj :aj[ :aj :aj6 :aj i40==:aj :ajR 1 _HP restored.:aj 3:aj :aj[ :aj # #....## # .≈..# #...~~~~....#.~~~~.# .## ###~~##~.>###~~##~.##### #### ######~~##~~~~~~~~##~~.##~~~  ####~~~~~~############~~~~~~~##  ##~~~~######.#.~.#.~#.######~##~  #~~#### ..[.#.#.#.#..#.#.#.###~~  #~## #.~.#.~..#...~.~..'  #~~### .#.#.###~~--77.0 (35.0)  ##~~~#####..#~..######~##~  ###~~~~~##############~~~~~~~##  ####.~~~~~~~##~~~~~##~~.##~~~ #.....##~~##~#.~~##~.##.. #####....~~~~#..~~~~....## ####.........^....### ################ :aj :aj( G--8.0 (36:aj& :aj  + _Found a plate armour.:aj7H3:ajI:ajK:aj`OA  You enter the shallow water.:ajqTWater  _Moving in this stuff is going to be slow.:ajV:ajVD=:ajW:ajoY:ajZ:aj)[:aj[:ajM_:ajd  You encounter a gnoll, an ufetubus, a killer bee and an orc.The gnoll is wielding a +3 vampiric halberd. The orc is quivering boomerangs.:ajm~.≈..# #...~~~~....#.~~~~.# .....## ###~~##~.>###~~##~.# ####### ######~~##~~~~~~~~##~~. ####~~~~~~############~~~ ######.#.~.#.~#.######~ #~~####ğ..[.#.#.#.#..#.#.#.## #~## 5.y ..#.~.#.~..#...~.~.. #~~###o...#.#.#.#..#.#.#.#.## ##~~~#####.~@#.~..#~..###### ###~~~~~##############~~~~~ ####.~~~~~~~##~~~~~##~~.Shock #.....##~~##~#.~~##~.## #####....~~~~#..~~~~ ####.........^....# y   killer bee (asleep) ################ [44:ajobmğ   gnoll (polearm, asleep) 5   ufetubus (asleep)o   orc (missile, asleep):ajw281.6 (3.6):aj{22.6 (4 _:aj:ajő:aj :ajf :aj :aj F _Unknown command.:aju.#~.....# #...........#......# ~.≈..# #...~~~~....#.~~~~.# .....## .>###~~##~.# ###### ######~~##~~~~~~~~##~~.####~~~~~~############~~~~~~##~~~~######.#.~.#.~#.######~#~~####ğ..[.#.#.#.#..#.#.#.###:ajn/-#~## 5.y ..#.~.#.~..#...~.~..'#~~###o...#.#@#.#..#.#.#.#.#####~~~#####.~.#.~..#~..######~####~~~~~##############~~~~~~~####.~~~~~~~##~~~~~##~~.##~#.....##~~##~#.~~##~.#######....~~~~#..~~~~....####.........^....################## :aj5:aj8f3.6 (1.0Shock _:aj=:aj?:ajӿ3:aj:ajc:aj8:ajYX:aj:ajH:ajt....# #..#......# # .≈..# #...~~~~....#.~~~~.# ### ###~~##~.>###~~##~.## ######~~##~~##~~.##~~####~~~~~~############~~~~~~~####~~~~######.#.~.#.~#.######~##~:aj!#~~####ğ..[.#.#.#.#..###~~#~## 5.y ..#.~.#.~..#...~.~..'~.#~~###o...#.#.#@#..###~~5.6 (2  ##~~~#####.~.#.~..#~..######~##~###~~~~~##############~~~~~~~######.~~~~~~~##~~~~~##~~.##~~#.....##~~##~#.~~##~.##..#####....~~~~#..~~~~....######..:ajdY^....### :aj:aj:ajo:aj :aj :aj= :ajC :aju≈..# #...~~~~....#.~~~~.# # ..## ###~~##~.>###~~##~.##### ### ######~~##~~~~~~~~##~~.##~~~~  ####~~~~~~############~~~~~~~## ##~~~~######.#.~.#.~#.######~##~~ #~~####ğ..[.#.#.#.#..#.#.#.###~~. #~## 5.y ..#.~.#.~..#...~.~..'~.. #~~###o...#.#.#.#..#.#.#.#.###~ ##~~~#####.~.#.~@.#~..######~#~~~~~##############~~~~~~ ####.~~~~~~~##~~~~~##~~.##~~~~ #.....##~~##~#.~~##~.##....#####....~~~~#..~~~~....### ####.........^....### ################ :aj+6.6 (1:aj:aj:ajNo  What are your orders?t - Shout! Anything else - Cancel.:aj p  You shout for attention! You hear a shout! You hear an angry buzzing noise.:ajN G======7:aj :aj4, * _You hear a shout! x2:aj:ajΞG------8:aj:aj,:aju..# #...........#......# #.. #...~~~~....#.~~~~.# ##. .## .>###~~##~.######. ## ######~~##~~~~~~~~##~~.##~~~~.:aj@##~~~~~~############~~~~~~~##~.~~######.#.~.#.~#.######~ ~~####ğ..[.#.#.#.#..#.#.#.###~ ~## 5.y ..#.~.#.~..#...~.~..'~..# ~~###o...#.#.#.#@.#.#.#.#.###~~.. #~~~#####.~.#.~..#~..######~##~~. ###~~~~~##############~~~~~~~##~.####.~~~~~~~##~~~~~##~~.##~~~~#.....##~~##~#.~~##~.##.....#####....~~~~#..~~~~....########.........^....###:aj-################:aj[------9:aj:aj:aj # #.#......# #..# .# #...~~~~....#.~~~~.# ##.# ## ###~~##~.>###~~##~.######.# # ######~~##~##~~.##~~~~.#~~~~~~############~##~.# ~~~~######.#.~.#.~#.######~##~~.# ~####ğ..[.#.#.#.#..#.#.#.###~~..# ## 5.y ..#.~.#.~..#...~.~..'~..# ~###o...#.#.#.#.@#.#.#.#.###~~..# ~~~#####.~.#.~..#~..######~##~~.#~~~~~##############~##~.#####.~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....######....~~~~#..~~~~....# :ajb 0y:aj A.y:ajp y   killer bee:aj 490Shock:aj :aj^ :ajK ######.)#......#####.## # #...........#......# #..#  #...~~~~....#.~~~~.# ##.#  .>###~~##~.######.#  ######~~##~~~~~~~~##~~.##~~~~.# ##~~~~~~############~~~~~~~##~.# ~~######.#.~.#.~#.######~##~~.# ##ğ..[.#.#y#.#..#.#.#.###~~..# # 5.y ..#.~.#.~.@#...~.~..'~..## ###o...#.#.#.#..#.#.#.#.###~~..# ~~#####.~.#.~..#~..######~##~~.# #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# #####....~~~~#..~~~~....#########.........^....###################:aj .y.y:aj :aj &1:aj :aj@ :aj{######..........)#......#####.##  JYZero the Magician # #...........#......# #..#  Deep Elf # #...~~~~....#.~~~~.# ##.#  Health: 40/40 ======================== # ###~~##~.>###~~##~.######.#  Magic: 16/17 ======================--  ######~~##~~~~~~~~##~~.##~~~~.#  AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.#  EV: 13Int: 22 :ajm~~~######.#.~.#.~#.######~##~~.#  SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..#  XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~.#.y*@#...~.~..'~..##  Noise: ---------  Time: 6291.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..#  d) +1 dagger (venom) ~~#####.~.#.~..#~..######~##~~.#  Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....#  y   killer bee  #####....~~~~#..~~~~....#####  :ajPm####.........^....###  ################ You shout for attention! You hear a shout! You hear an angry buzzing noise. _You hear a shout! x2  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (65% to hit):aj T *y:ajaA#*:aj/######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 40/40 ======================== # ###~~##~.>###~~##~.######.# Magic: 16/17 ======================--######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~.#***@#...~.~..'~..## Noise: [34:aj1'm---------  Time: 6291.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#.~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee#####....~~~~#..~~~~....#########.........^....################### _You hear a shout! x2  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the killer bee!  The killer bee is moderately wounded.:ajo~y5:aj.5   ufetubus:ajo3=2.6 (1:aj:aj%Q  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:ajҾShift-Dir - straight line  The zap hits the killer bee!  The killer bee is moderately wounded. _The killer bee barely misses you.:aj:ajI` Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 d - Static DischargeConjuration/Air2%2  r - Searing RayConjuration3%:ajt2  s - SwiftnessAir3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj:aj :aj@######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 40/40 ======================== # ###~~##~.>###~~##~.######.# Magic: 16/17 ======================--######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 :aj)~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~.#.~y@#...~.~..'~..## Noise: =--------  Time: 6292.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#5~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee#####....~~~~#..~~~~....##### 5   ufetubus####.........^....###################:ajShift-Dir - straight lineThe zap hits the killer bee!  The killer bee is moderately wounded. _The killer bee barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj9######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 40/40 ======================== # ###~~##~.>###~~##~.######.# Magic: 16/17 ======================--######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13:ajInt: 22 ~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~.#.~y@#...~.~..'~..## Noise: =--------  Time: 6292.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#5~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee:aj#####....~~~~#..~~~~....##### 5   ufetubus####.........^....###################Shift-Dir - straight lineThe zap hits the killer bee!  The killer bee is moderately wounded. _The killer bee barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj9######..........)#......#####.##  JYZero the Magician # #...........#......# #..#  Deep Elf # #...~~~~....#.~~~~.# ##.#  Health: 40/40 ======================== # ###~~##~.>###~~##~.######.#  Magic: 14/17 ===================-----  ######~~##~~~~~~~~##~~.##~~~~.#  AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.#  EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.#  SH: 0Dex: 17 :aj:####ğ..[.#.#.#.#..#.#.#.###~~..#  XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~.#.~y@#...~.~..'~..##  Noise: =--------  Time: 6292.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..#  d) +1 dagger (venom) ~~#####.~.#5~..#~..######~##~~.#  Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....#  y   killer bee  #####....~~~~#..~~~~....#####  5   ufetubus ####.........^....###  ################ _The killer bee barely misses you.:aj;Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 70% to hit):ajPT *y:ajA**:ajo$F**:ajHC .~y.#****:aj**y*#..~.:aj٥.~.#*:aj d#**#.:aj0R;#*:ajv"######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 40/40 ======================== # ###~~##~.>###~~##~.######.# Magic: 14/17 ===================-----######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 :ajh# 5.y ..#.~.#***@#...~.~..'~..## Noise: =--------  Time: 6292.6 (0.0) ###o...#.#.#*#..#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#5~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee#####....~~~~#..~~~~....##### 5   ufetubus####.........^....################### _The killer bee barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:aj`5.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray misses the killer bee.  (Press . to maintain the ray.):aj R.~y:ajp=3.6 (1Ray :aj:ajE[ _The killer bee closely misses you. x2:ajK9 ****  The searing ray hits the killer bee.  The killer bee is severely wounded.The searing ray hits the ufetubus.:ajsS.5:aj$ 5.  The ufetubus is heavily wounded.:aj/ğ:aj#.~yğ   gnoll (polearm, wandering)5   ufetubus:ajX3-4+ :ajL:aj _The killer bee closely misses you. The killer bee misses you.:ajVV **** The searing ray hits the killer bee.  The killer bee is almost dead.:aj)K.5:aj  oThe searing ray misses the gnoll. The killer bee completely misses you.:aj.:ajrGğ#.~y5   ufetubuso   orc (missile):aj34-----5++ :aj:aj0 _The killer bee stings you.:aj:aj Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  d - Static Discharge:ajfConjuration/Air2%2  r + Searing RayConjuration3%2  s - SwiftnessAir3% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj:ajʑ:aj######..........)#......#####.## JYZero the Magician :aj)# #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.# Magic: 13/17 ==================------######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 :aj~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 # 5.y ..#.~ğ#.~y@#...~.~..'~..## Noise: ==-------  Time: 6295.6 (0.0) ###o...#.#.#.#.5#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#o~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# Ray++ ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee#####....~~~~#..~~~~....##### 5   ufetubus:aj[K####.........^....###o   orc (missile)################The searing ray hits the killer bee.  The killer bee is almost dead.The searing ray misses the gnoll. The killer bee completely misses you. _The killer bee stings you.  Casting: Searing Ray (safe; 3% risk of failure)  :aj`Confirm with . or Enter, or press ? or * to list all spells.:aj\######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf :ajq# #...~~~~....#.~~~~.# ##.# Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.# Magic: 13/17 ==================------######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 71% Place: Dungeon:5 :aj # 5.y ..#.~ğ#.~y@#...~.~..'~..## Noise: ==-------  Time: 6295.6 (0.0) ###o...#.#.#.#.5#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#o~..#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# Ray++ :aj}D####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# y   killer bee#####....~~~~#..~~~~....##### 5   ufetubus####.........^....###o   orc (missile):aj9(################The searing ray hits the killer bee.  The killer bee is almost dead.The searing ray misses the gnoll. The killer bee completely misses you. _The killer bee stings you.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj †  The killer bee is almost dead.The searing ray misses the gnoll. The killer bee completely misses you. _The killer bee stings you.  Casting: Searing Ray (safe; 3% risk of failure)  :ajConfirm with . or Enter, or press ? or * to list all spells.The killer bee is struck by an arc of lightning.:aj .  You kill the killer bee!The ufetubus is struck by an arc of lightning.:aj **o   orc (missile)  You kill the ufetubus!:aj\ K.o:ajd A†.:ajk  1---86.6 (1 _The lightning grounds out. You stop channelling your searing ray.  Your Dodging skill increases to level 5!:ajs :aju j _Your Air Magic skill increases to level 5!:aj ######..........)#......#####.##  JYZero the Magician # #...........#......# #..#  Deep Elf # #...~~~~....#.~~~~.# ##.#  Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.#  Magic: 10/17 ==============----------  ######~~##~~~~~~~~##~~.##~~~~.#  AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.#  EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.#  SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..#  XL:  7 Next: 81% Place: Dungeon:5 # 5.y ..#.~ğ#.~†@#...~.~..'~..##  Noise: ==-------  Time: 6296.6 (0.0) ###o...#.#.#.#**#.#.#.#.###~~..# [39;:aj 49m d) +1 dagger (venom) ~~#####.~.#.o*.#~..######~##~~.#  Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....#  o   orc (missile)  #####....~~~~#..~~~~....#####  ####.........^....###  ################ _Your Air Magic skill increases to level 5!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (83% to hit):aj< *#*.o.:ajJz d#**#.:ajE ;#*:ajNH.~†.#**o*Aim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (83% to hit):aj1"######..........)#......#####.## JYZero the Magician # #...........#......# #..# Deep Elf # #...~~~~....#.~~~~.# ##.# Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.# Magic: 10/17 ==============----------######~~##~~~~~~~~##~~.##~~~~.# AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.# EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.# SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..# XL:  7 Next: 81% Place: Dungeon:5 :ajc# 5.y ..#.~ğ#.~†@#...~.~..'~..## Noise: ==-------  Time: 6296.6 (0.0) ###o...#.#.#.#**#.#.#.#.###~~..# d) +1 dagger (venom) ~~#####.~.#.**.#~..######~##~~.# Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....# o   orc (missile)#####....~~~~#..~~~~....#########.........^....###################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (83% to hit)  The zap hits the orc.  The orc is almost dead.:ajr\..o.:ajzt:-7.6 (1 _:ajW{:aj|:aj< ######..........)#......#####.##  JYZero the Magician :aj0 # #...........#......# #..#  Deep Elf # #...~~~~....#.~~~~.# ##.#  Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.#  Magic: 9/17============------------  ######~~##~~~~~~~~##~~.##~~~~.#  AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.#  EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.#  SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..#  XL:  7 Next: 81% Place: Dungeon:5 :ajG # 5.y ..#.~ğ#.~†@#...~.~..'~..##  Noise: =--------  Time: 6297.6 (0.0) ###o...#.#.#.#**#.#.#.#.###~~..#  d) +1 dagger (venom) ~~#####.~.#.o*.#~..######~##~~.#  Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....#  o   orc (missile)  #####....~~~~#..~~~~....#####  ####.........^....###  ################ _The orc is almost dead.Aiming: Shock (safe; 1% risk of failure)  :aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (almost dead, 83% to hit):aj######..........)#......#####.##  JYZero the Magician # #...........#......# #..#  Deep Elf # #...~~~~....#.~~~~.# ##.#  Health: 34/40 ====================---- # ###~~##~.>###~~##~.######.#  Magic: 9/17============------------  ######~~##~~~~~~~~##~~.##~~~~.#  AC: 4Str: 5 ##~~~~~~############~~~~~~~##~.#  EV: 13Int: 22 ~~~######.#.~.#.~#.######~##~~.#  SH: 0Dex: 17 ####ğ..[.#.#.#.#..#.#.#.###~~..#  XL:  7 Next: 81% Place: Dungeon:5 # 5.y ..#.~ğ#.~†@#...~.~..'~..##  Noise: =--------  Time: 6297.6 (0.0) ###o...#.#.#.#..#.#.#.#.###~~..#  :ajd) +1 dagger (venom) ~~#####.~.#.)..#~..######~##~~.#  Cast: Shock #~~~~~##############~~~~~~~##~.# ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....#  o   orc (missile)  #####....~~~~#..~~~~....#####  ####.........^....###  ################ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (almost dead, 83% to hit)  The zap hits the orc.  You kill the orc!:ajI)  :ajT #..#   ##.#  >   :aj  [  5.y  ** :ajh**      :aj1j ^ :ajN ..).  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (almost dead, 83% to hit)  The zap hits the orc.  You kill the orc!You hear a splash. x3:ajT5=10/17==8.6 (1Shock _:ajZ:ajE\:ajj4x..............# ####.)#......#####.##  #...........#......# #..#  #...~~~~....#.~~~~.# ##.#  :aj~5Q.>###~~##~.######.# ####~~##~~~~~~~~##~~.##~~~~.# #~~~~~~############~~~~~~~##~.# ~~######.#.~.#.~#.######~##~~.# ##ğ..[.#.#.#.#.@#.#.#.###~~..#  5.y ..#.~ğ#.~†.#...~.~..'~..## ##o...#.#.#.#..#.#.#.#.###~~..# ~#####.~.#.)..#~..######~##~~.# ~~~~~##############~~~~~~~##:aj68~.# ###.~~~~~~~##~~~~~##~~.##~~~~.##.....##~~##~#.~~##~.##.....######....~~~~#..~~~~....#########.........^....###:aj>:aj%B.-9:aj J:ajTN:aj=3:aj>:ajA:aj"B:ajF:ajM:ajNk1===:ajP:ajS:ajKTU6=:ajU:aj7X:ajX:ajY:aj}:aj:aj:ajd2==:ajw7=:aj',:aj':aj:ajvk3===:aj:ajN,:aj&:aj:ajU8=:ajG:aj:ajLk4===:aj:aji:aj :aj:ajy:aj«,:aj:aj2K9=:aj:aj:ajֱi5===:aj:ajش:aj:aj+:aj:ajo:aj:ajk _You start resting.HP restored.:aj8-:aj13178.0):aj40==6===:aj,8.6 (19 _:ajK:aj3:aj:aj:aj:aj\:aj+,:ajB:aj2######)######.## .# #...#......# #..# .# #...~~~~....#.~~~~.# ##.# ## ###~~##~.>###~~##~.######.# # ######~~##~~~~~~~~##~~.##~~~~.#~~~~~~############~~~~~~~##~.# :aj~~~~######.#.~.#.~#.######~##~~.# ~####ğ..[.#.#.#.#..#.#.#.###~~..# 5.y ..#.~ğ#.~@.#...~.~..'~..##20.6 (2.0) ~###o...#.#.#.#..#.#.#.#.###~~..# ~~~#####.~.#.)..#~..######~##~~.# ##~~~~~##############~~~~~~~:ajC##~.#  ####.~~~~~~~##~~~~~##~~.##~~~~.#  #.....##~~##~#.~~##~.##.....# #####....~~~~#..~~~~....##### ####.........^### #############:aj:aj:aj'w _You see here a killer bee corpse.:aju.######.)#......#####. ..# #.#......# #.. ..# #...~~~~....#.~~~~.# ##. .## ###~~##~.>###~~##~.######. ## ######~~##~##~~.##~~~~.#~~~~~~############~##~. #~~~~######.#.~.#.~#.######~##~~. ~~####ğ..[.#.#.#.#..#.#.#.###~~.. ~## 5.y ..#.~ğ#.@†.#...~.~..'~.. ~~###o...#.#.#.#..#.#.#.#.###~~.. :ajw`#~~~#####.~.#.)..#~..######~##~~.#~~~~~##############~##~. ####.~##~~~~~##~~.##~~~~. #.....##~~##~#.~~##~.##..... #####....~~~~#..~~~~....  ####.^....###  #:aj'x+  You enter the shallow water.:aje:aj7===2.2 (1.6Water :aj:aj? _Moving in this stuff is going to be slow.:ajr o.######.)#......#####..# #.#......# # ≈..# #...~~~~....#.~~~~.# ## ..## ###~~##~.>###~~##~.####### ######~~##~##~~.##~~~~  ####~~~~~~############~##~ ##~~~~######.#.~.#.~#.######~##~~ #~~####ğ..[.#.#.#.#..#.#.#.###~~ #~## 5.y ..#.~ğ#@~†.#...~.~..'~.. :ajs 4#~~###o...#.#.#.#..#.#.#.#.###~~ ##~~~#####.~.#.)..#~..######~##~~  ###~~~~~##############~##~ ####.~##~~~~~##~~.##~~~~ #.....##~~##~#.~~##~.## #####....~~~~#..~~~~....  ####.^....###  #:aj{ :ajf~ R=30:aj :aj :ajl♣~...............######)#......##### ....# #...........#......# ≈..# #...~~~~....#.~~~~.# ...## ###~~##~.>###~~##~.##### #### ######~~##~~~~~~~~##~~.##~~  ####~~~~~~############~~~~~~~##  ##~~~~######.#.~.#.~#.######~##~  #~~####ğ..[.#.#@#.#..#.#.#.###~~  #~## 5.y ..#.~.#.~†.#...~.~..'  #~~###o...#.#.#.#..#.#.#.#.#~~~#####.~.#.)..#~..#########~~~~~##############~~~~~~~######.~~~~~~~##~~~~~##~~.##~~~ #.....##~~##~#.~~##~.##...#####....~~~~#..~~~~....######.........^....###:aj<4:aj :aj:aj_~....######)#####.# #..#......# ~.≈..# #...~~~~....#.~~~~.# ...## ###~~##~.>###~~##~.### ##### ###~~~~~~~##~~.##~~  ####~~~~~~############~~~~~~~#~~~~######.#.~.#.~#.###### #~~####.ğ.[.#.#.#.#..#.#.#.# #~## 5.y ..#.~@#.~†.#...~.~..':aj=a #~~###o...#.#.#.#..#.#.#.#.###~ ##~~~#####.~.#.)..#~..######~## ###~~~~~##############~~~~~~~# ####.~~~~~~~##~~~~~##~~.##~~ #.....##~~##~#.~~##~.##.. ğ   gnoll (polearm, wandering) #####....~~~~#..~~~~....# ####.........^....# ################:ajbA.ğ:aji:ajj35Shock:ajn:ajo:aj! S)     :aj" >  #######  #####.#.~.#  ..ğ[.#.#.#  #~## 5.y ..#.~@#.~†  #.#.#.#  ~.#.)..  ######### :aj" 5^  :aj)     >  #######  #####.#.~.#  ..ğ[.#.#.#  #~## 5.y ..#.~@#.~†  #.#.#.#  :aj'~.#.)..  ######### ^ :aj:ajU:aj:aj\ _A gnoll is nearby!:ajX≈~♣~............. .~....######)#......###....# #...........#......# .~.≈..# #...~~~~....#.~~~~.# .....## ###~~##~.>###~~##~.### ###### ######~~##~~~~~~~~##~~.##~ ####~~~~~~############~~~~~~~ ##~~~~######.#.~.#.~#.######~# #~~####..ğ[.#@#.#.#..#.#.#.### #~## 5.y ..#.~.#.~†.#...~.~..' #~~###o...#.#.#.#..#.#.#.#.#~~~#####.~.#.)..#~..#########~~~~~##############~~~~~####.~~~~~~~##~~~~~##~~.##~  #.....##~~##~#.~~##~.##. #####....~~~~#..~~~~.... ####.........^....## :ajB:aj|==6Shock _:aj :aji:aj :aj :aj :aj[ :aj~....######)##### .....# #.#......# ≈..# #...~~~~....#.~~~~.# ...## ###~~##~.>###~~##~.#### ##### ######~~##~~~~~~~~##~~.##~~  ####~~~~~~############~~~~~~~###~~~~######.#.~.#.~#.######~###~~####...ğ.#.#.#.#..#.#.#.###~#~## 5.y ..#.~@#.~†.#...~.~..'~#~~###o...#.#.#.#..#.#.#.#.###~##~~~#####.~.#.)..#~..######~#~~~~~##############~~~~~~ ####.~~~~~~~##~~~~~##~~.## #.....##~~##~#.~~##~.##.. ğ   gnoll (polearm, wandering)#####....~~~~#..~~~~....# ####.........^....### ################:aj ?[ğ:aj3Gğ):ajp5====7Shock:aj=:aj@' _The gnoll shouts!:ajY ~....######..........)#......#### JYZero the Magician .....# #...........#......#  Deep Elf ~.≈..# #...~~~~....#.~~~~.#  Health: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 16/17 ======================-- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5  ####~~~~~~############~~~~~~~# EV: 13Int: 22  ##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17 :ajZ  #~~####...[ğ#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5  #~## 5.y ..#**@#.~†.#...~.~..'~ Noise: ===------  Time: 6327.2 (0.0)  #~~###o...#.#.#.#..#.#.#.#.###~ d) +1 dagger (venom)  ##~~~#####.~.#.)..#~..######~## Cast: Shock  ###~~~~~##############~~~~~~~# ####.~~~~~~~##~~~~~##~~.##~~ #.....##~~##~#.~~##~.##.. ğ   gnoll (polearm) #####....~~~~#..~~~~....# ####.........^....### ################ _A gnoll is nearby! _The gnoll shouts!  Aiming: Shock (safe; 1% risk of failure)  :aj[ CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +3 vampiric halberd (85% to hit):ajT k ğ#:aj { ğ#Aim: a gnoll, wielding a +3 vampiric halberd (85% to hit):aj#~....######..........)#......#### JYZero the Magician .....# #...........#......#Deep Elf ~.≈..# #...~~~~....#.~~~~.#Health: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 16/17 ======================-- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5:aj$####~~~~~~############~~~~~~~# EV: 13Int: 22##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17#~~####..***#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5#~## 5.y ..#**@#.~†.#...~.~..'~ Noise: ===------  Time: 6327.2 (0.0)#~~###o...#.#.#.#..#.#.#.#.###~ d) +1 dagger (venom)##~~~#####.~.#.)..#~..######~## Cast: Shock###~~~~~##############~~~~~~~#####.~~~~~~~##~~~~~##~~.##~~#.....##~~##~#.~~##~.##.. ğ   gnoll (polearm)#####....~~~~#..~~~~....#####.........^....###:aj%A################ _A gnoll is nearby! _The gnoll shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +3 vampiric halberd (85% to hit):ajf .ğThe zap misses the gnoll.:aj˰d.[~:aj2;--8.2 (1 _:aj3:ajz:ajod:ajOf Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration3%:aj;gt2  s - SwiftnessAir3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :aji :ajp {~....######..........)#......#### JYZero the Magician .....# #...........#......#Deep Elf ~.≈..# #...~~~~....#.~~~~.#:aj Health: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 16/17 ======================-- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5####~~~~~~############~~~~~~~# EV: 13Int: 22##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17#~~####...[.#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5#~## 5.y ..#ğ~@#.~†.#...~.~..'~ Noise: =--------  Time: 6328.2 (0.0)#~~###o...#.#.#.#..#.#.#.#.###~ d) +1 dagger (venom)##~~~#####.~[3:aj 7m.#.)..#~..######~## Cast: Shock###~~~~~##############~~~~~~~#####.~~~~~~~##~~~~~##~~.##~~#.....##~~##~#.~~##~.##.. ğ   gnoll (polearm)#####....~~~~#..~~~~....#####.........^....###################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +3 vampiric halberd (85% to hit) _The zap misses the gnoll.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj :aj3) ~....######..........)#......#### JYZero the Magician .....# #...........#......#Deep Elf ~.≈..# #...~~~~....#.~~~~.#Health: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 16/17 ======================-- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5:aj* ####~~~~~~############~~~~~~~# EV: 13Int: 22##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17#~~####...[.#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5#~## 5.y ..#ğ~@#.~†.#...~.~..'~ Noise: =--------  Time: 6328.2 (0.0)#~~###o...#.#.#.#..#.#.#.#.###~ d) +1 dagger (venom)##~~~#####.~.#.)..#~..######~## Cast: Shock###~~~~~##############~~~~~~~#####.~~~~~~~##~~~~~##~~.##~~#.....##~~##~#.~~##~.##.. ğ   gnoll (polearm)#####....~~~~#..~~~~....#####.........^....######:ajT+ [#############Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +3 vampiric halberd (85% to hit) _The zap misses the gnoll.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajc ~....######..........)#......#### JYZero the Magician .....# #...........#......#  Deep Elf ~.≈..# #...~~~~....#.~~~~.#  Health: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 14/17 ===================----- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5  ####~~~~~~############~~~~~~~# EV: 13Int: 22  ##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17  #~~####...[.#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5  #~## 5.y ..#ğ*@#.~†.#...~.~..'~ Noise: =--------  Time: 6328.2 (0.0)  #~~###o...#.#.#.#..#.#.#.#.###~[4:ajr 0m d) +1 dagger (venom)  ##~~~#####.~.#.)..#~..######~## Cast: Shock  ###~~~~~##############~~~~~~~# ####.~~~~~~~##~~~~~##~~.##~~ #.....##~~##~#.~~##~.##.. ğ   gnoll (polearm) #####....~~~~#..~~~~....# ####.........^....### ################ _The zap misses the gnoll.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +3 vampiric halberd (87% to hit):aj{~....######..........)#......#### JYZero the Magician .....# #...........#......#Deep Elf ~.≈..# #...~~~~....#.~~~~.#:ajƏHealth: 40/40 ======================== ....## ###~~##~.>###~~##~.#### Magic: 14/17 ===================----- ##### ######~~##~~~~~~~~##~~.##~~ AC: 4Str: 5####~~~~~~############~~~~~~~# EV: 13Int: 22##~~~~######.#.~.#.~#.######~## SH: 0Dex: 17:aj|#~~####...[.#.#.#.#..#.#.#.###~ XL:  7 Next: 81% Place: Dungeon:5#~## 5.y ..#**@#.~†.#...~.~..'~ Noise: =--------  Time: 6328.2 (0.0)#~~###o...#.#.#.#..#.#.#.#.###~ d) +1 dagger (venom)##~~~#####.~.#.)..#~..######~## Cast: Shock###~~~~~##############~~~~~~~#####.~~~~~~~##~~~~~##~~.##~~#.....##~~##~#.~~##~.##.. ğ   gnoll (polearm):aj#####....~~~~#..~~~~....#####.........^....###################Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:aj\Aim: a gnoll, wielding a +3 vampiric halberd (87% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!:ajNğ~Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +3 vampiric halberd (87% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is heavily wounded.  (Press . to maintain the ray.):aj p=9.2 (1Ray :aj':aj)R _The gnoll barely misses you.:ajt )The searing ray hits the gnoll!:aj2G**:aj u 6)~:ajv 3-30Shock+ :aj| :aj~ I _You kill the gnoll!:aj"6**:aj6)~:ajA3--1++ :aj:aj:ajgV3:ajW:aj[K  You stop channelling your searing ray.:aj_E _:aj`:ajpa:ajXb:aj###~~##~.### ###### ######~~##~~~~~~~~##~~.##~ ####~~~~~~############~~~~~~~ ##~~~~######.#.~.#.~#.######~# #~~####...[.#@#.#.#..#.#.#.###- #~## 5.y ..#)~.#.~†.#...~.~..' #~~###o...#.#.#.#..#.#.#.#.#~~~#####.~.#.)..#~..#########~~~~~##############~~~~~####.~~~~~~~##~~~~~##~~.##~  #.....##~~##~#.~~##~.##. #####....~~~~#..~~~~.... ####.........^....## :ajnz..~....######)###.# #:ajH..#......# ..~.≈..# #...~~~~....#.~~~~.# ......## ###~~##~.>###~~##~.## ####### ###~~~~~~~##~~. ####~~~~~~############~~~~~~~~~######.#.~.#.~#.###### #~~####...[.#.#.#.#..#.#.#.# #~## 5.y ..#@~.#.~†.#...~.~.. #~~###o...#.#.#.#..#.#.#.#.## ##~~~#####.~.#.)..#~..######~:aj7 ###~~~~~##############~~~~~~ ####.~~~~~~~##~~~~~##~~.## #.....##~~##~#.~~##~.## #####....~~~~#..~~~~.. ####.........^....# ##############:aj0454.0):ajҹF-6.2 (15:aj:aj1y _You see here a +3 vampiric halberd.:ajU2 I:aj3 :aj6 :aj=: : _:ajA :ajC :aj}D :==:ajE :ajN D  You see here a +0 plate armour.:ajO :ajiP  _:aj&Q :aj.S :ajT :ajxT :ajU :aj'V :ajW :ajW :ajW :ajA\ n:aj\ :ajT] :aj] :aj^ :aj_ :aj_ :aj=` :aj_f [ #.~~~..~....######....)  #~≈~..~.....# #.....#  ##~....~.≈..# #...~~~~....#  ####......## ###~~##~.># ## ######~~##~~~~~~~ ####~~~~~~########## ##~~~~######.#.~.#.~# #~~####...[.#.#.#.#.. #~##@...#..#)~.#.~†.# #~~###....#.#.#.#..#. :aj g ##~~~#####.~.#.)..#~. ###~~~~~###### ####.~~~~~~~##~~~~ #.....##~~##~#. #####....~~~~# ####.......:aj{j 254.2 (8.0):ajrl +5.2 (9:aj*q :ajs P _You pick up a manual of Ranged Weapons and begin studying.:aj :aj :ajD :aj :aj :aj :aj:aj:aj,:aj :ajJ:aj,:ajJ:aj#:aj&:aj&:aj(:aj0:aj1:aj^2:aj{3:aj;:aj=:ajJ>:aj?:ajKG:ajI,:ajJ:aj#R:ajS:aj)T:aj)U:aj]:aj^:aj)_:aj0`:aj:g:ajai:ajNj:ajk:ajq:ajr:aj$s:ajt:aj}:aj:aj:ajπ:ajЇ:aj,:ajU:ajd:aj^:aj:aj:ajf  You see here a killer bee corpse.:aj:aj _:aj:aj:aj,:ajQ:aj<:aj:aj:aj :ajX:aj:aj:ajݹ:aj:aj7:aj:aj:aj:aj],:aj:aj :aj,:ajs:ajr:ajB:aja,:aj,:ajPX:aj[X:aj,@  There is an open door here.:ajU  You enter the shallow water.Water :aj:ajN _Moving in this stuff is going to be slow.:aje:aj>:aj!:aj(3:aj:aj:ajt,:aj:aj:aj,:aj:ajI:ajN:aj:ajE:aj :aj :aj :aju :ajZ:aj2:aj:aj:aj:aj,:aj_:aj:aj:aj:aj:aj:aj:ajL :aj :ajz%:aj&:aj{&:aj':aj4*:aj*:aj*+,:aj=-:aj-,:aj3.:ajA0:aj71:aj1:ajF2:aj6:aju8:aj8:aj9:aj>:aj@:aj2A:aj/:aj:aj:aj=:ajZ:aj\ :ajG,:aj:aj:aj:aj!:aj:aj:aj:aj:aj:aj!:aj":aja#:aj?%:ajD1:aj~2:ajG3:ajF4:aj7:aj9,:ajX;:aj%?:ajA:ajB:aj1C:ajF:aj]H:ajH:aj.J:ajKO@  There is an open door here.:ajQ:ajbR _:ajS:aj$W:ajY:ajY:ajZ:aj^':aj`:ajga:ajqb:ajQf7 _You open the door.:ajh:aji:ajMj:ajn@  There is an open door here.:aj:q:ajq _:ajr:aj>v:ajqw:ajw:ajy:aj{:aj}:aj!~:ajX:ajہ:ajK:ajˋ:aj:aj :aj:aj%:ajē:aj:ajz,:aj:ajw:aj:aj8:ajƟ:aj*:ajУ:ajA:aj(:aj:aj=:aj:ajT:ajd:aj:aj:aj:aj:ajm,:aj):aj:ajW:aj:aj^:ajZ:aj0:aj:aj:aj:aj:aj$:aj:ajX:aj:aj:aj:aj$  Things that are here::aj  a +0 giant club; an ogre skeleton:aj:aj _:aj0:ajK:aj,:ajH:aj:aj:aj:aj:aj:aj,:aj:aja:aj:ajv:aj:aj:aj:aj^:ajM:aj+   You encounter a bombardier beetle. #.. #... #. ≈ #... ##........ ≈. #... #...... .).#...##....#.###......................#...#####.##)........B.##...#####.##....#####.......@.....##.#### ..#############...# ## ###.#####Shock #....... #######.#####. B[:ajj 40m   bombardier beetle (asleep)#..#####.#### ###### ##....# #....# :aj7436.8 (81.6)7.8 (82 _:aj  #........ JYZero the Magician #... #........ Deep Elf ≈ #... ##........ Health: 40/40 ======================== ≈. #... #......### Magic: 16/17 ======================-- .).#...########....#.### AC: 4Str: 5 ...................... EV: 13Int: 22 #...#####.##)........ SH: 0Dex: 17 B*##...#####.##....##### XL:  7 Next: 83% Place: Dungeon:5 ..*****@.....##.####  Noise: ---------  Time: 6437.8 (0.0) ..###########:aj8 ##...# ## d) +1 dagger (venom) ###.#####. Cast: Shock #....... #######. #####. B   bombardier beetle (asleep) #..### ##.#### ###### # #....# #....# # _a +0 giant club; an ogre skeleton _You encounter a bombardier beetle.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit):ajv j B.#:aj 7*#:ajnIB*Aim: a bombardier beetle (asleep, 100% to hit):aj,#........ JYZero the Magician#...#........ Deep Elf≈ #...##........ Health: 40/40 ========================≈. #...#......### Magic: 16/17 ======================--.).#...########....#.### AC: 4Str: 5:aj-...................... EV: 13Int: 22#...#####.##)........ SH: 0Dex: 17**##...#####.##....##### XL:  7 Next: 83% Place: Dungeon:5..*****@.....##.####Noise: ---------  Time: 6437.8 (0.0)..#############...# ## d) +1 dagger (venom)###.#####. Cast: Shock#.......#######.#####. B   bombardier beetle#..#####.#### ###### ##....# #....# #Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[20:aj$/;2HShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The zap hits the bombardier beetle!  The bombardier beetle is heavily wounded.:ajQ.B:aj-'......:aj.:=8.8 (1 _:ajt:aj":aj P #........ JYZero the Magician #... #........ Deep Elf ≈ #... ##........ Health: 40/40 ======================== ≈. #... #......### Magic: 15/17 =====================--- .).#...########....#.### AC: 4Str: 5 ...................... EV: 13Int: 22 #...#####.##)........ SH: 0:aj Dex: 17 ..##...#####.##....##### XL:  7 Next: 83% Place: Dungeon:5 .B*****@.....##.####  Noise: =--------  Time: 6438.8 (0.0) ..#############...# ## d) +1 dagger (venom) ###.#####. Cast: Shock #....... #######. #####. B   bombardier beetle #..### :ajm F##.#### ###### # #....# #....# #The zap hits the bombardier beetle! _The bombardier beetle is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  :aj jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit):ajX s #........ JYZero the Magician #... #........ Deep Elf ≈ #... ##........ Health: 40/40 ======================== ≈. #... #......### Magic: 15/17 =====================--- .).#...########....#.### AC: 4Str: 5 ...................... EV: 13Int: 22 #...#####.##)........ SH: 0Dex: 17:ajY  ..##...#####.##....##### XL:  7 Next: 83% Place: Dungeon:5 .......@.....##.####  Noise: =--------  Time: 6438.8 (0.0) ..#############...# ## d) +1 dagger (venom) ###.#####. Cast: Shock #....... #######. #####. B   bombardier beetle #..### ##.#### ###### # #....# #....# #Aiming: Shock (safe; 1% risk of failure)  :aj~Z Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)  The zap hits the bombardier beetle!  You kill the bombardier beetle!:aj1_  #...  ≈ #...  :aj_ ≈. #...   .... .##) . *******.####  :aj` ..#  ###. #...... :ajr` . #####. #..#  :aja        :aj $.......:aj` u1/41909.8 (1Shock _:aj :ajC i _Your Fighting skill increases to level 3!:ajR3:aj-T:ajRV:ajWR6= _:aj[X:aj],:ajr_:aj_:ajs`i7===:aja:ajc:ajd:aje:aje:ajg:ajCi,:aj$j:ajcl:ajm:aj=n:ajn:ajUq:aj ###..≈ ##### #.~..≈ #...# #..~.≈# #...# #.......≈. #...# #........≈.##...# ##....≈.<#...# #...).#...########...................-46.8 (7....##...#####.##)..........##...#####.##....#.................##.#####.....#############...###... ###.#### #... ####[40:aj>m ####:aj:ajb==-7.8 (8:aja:aj|9 _Found a stone staircase leading up.:aj:aj:ajל:aj`:ajRB:aj # ###≈  #:aj###..≈ ##### #.≈ #...# ##..~.≈# #...# #.≈. #...# #.≈.##...# ##≈.<#...# #....)@#...########................##...#####.##)......##...#####.##....:ajV..................##.###.....#############...# ##....###.# ##### #..  ### :aj # ###≈ ##..≈ #####:aj #.~..≈ #...# ##..~.≈###...# #.≈.##...# #.≈.##...# ##.≈.<#...# #:ajU.@.#...#...##...#####.##).##...#####.##............##.#.....######... ##..... ###. #####. # :aj+8.8 (1:aj5+9.8 (2:ajq:ajx _You see here a +1 dagger of speed.:ajI:aj:aj:aj$ _:aj:aj6:aj:aj:aj:ajz:aj":aj:aj:aj :aj#,:aj5$:aj(&:aj(:aj(:ajm):aj*:ajM,:aj,:aju0,:aj2:aj2:aj3:aj6:aj8:aj~8:aj89:ajs;:aj<:ajW=:ajF>:aj@:ajB:ajxB:ajC:ajSF:ajH:ajH:ajJ:ajGL:aj N:aj]N:ajO:ajR:aj-T,:ajU:aj/X:ajY,:ajc[:aj\:aj^:ajS_:aj`:ajc:aje:aj@f:ajh:aji:aj-nB:aj2o:ajq:ajq:ajr:aj/u:ajv:ajpw:ajxx:ajz:aj-|:aj|:aj}:ajc:ajx:aja:aj=:aj:aj7:aj:aj:aj :aje ######  #....#   ###....#   ......# ###≈  #.....####..≈ ##### #........~..≈ #...# #.....##..~.≈###...# #..@........≈.##...# #.....≈.##...# #...........≈.<#...#:aj# ######........).#...# #.................... #.##...........##...# ##.##........##...# #................./...######.....####You pick up a parchment of Passage of Golubria and begin reading...:aj071.8 (22.0):aj,2.8 (23:aj:ajL _You add the spell Passage of Golubria to your library.:ajh:ajj3:aj&:aj:aj,:aj:aj:aj}:ajs:aj[:ajm:aj:ajA:ajM:aj,:aj:aj:aj:ajV:aj:aj:ajqz#........~..≈ #...##.....##..~.≈###...##...........≈.##...# #...........≈.##...##...........≈.<#...#######........).#...#....................:ajLF#.##........... ##@##.......7.8 (5.0) #........../...######.....#####>.... ##.....#####... #####..##### ####  ####  #..#  ##.:aj":aj+8.8 (6:aj:aj;; _Found a stone staircase leading down.:ajg I:ajk :aj) :aj :ajr ,:aj :ajo :ajN :aj; :aj ,:aj :aj :aj :aj& :aj :aj% :aj :ajG :aj :aj   #...........≈.#   #...........≈.#   #...........≈.<   ######........)   #................   ###.##...........#   #. ##.####   #.###.......  #.@...######.....#  >....# ##.....#   ###...# #####..   ##### ###    #    #   #    :aj ,83.8 (5:aj/ +4.8 (6:aj :aj . _a - a wand of flame (21):ajI:aj:aj0:aj%,:ajX:ajWX:aj:aj:ajK:aj:aj2 :aj6 :aj :aj= :aj :ajB :aj :aj:aj:ajR:aj:aj:aj:ajj:aj:aj:aj0:aj,:aj:ajh:aj:aj:aj:aj:ajo:aj:aj:aj:aj:ajM:aj:aj{ :aj!:aj ":aj":aj%$:ajX%:aj%:ajE&:ajF(:aj):ajY):aj *:aj+:ajp-:aj-:aj].:aj1:aj2:aj3,:ajr5:aj5:ajZ6:aj6:aj7:ajz8:aj;9:aj9:aj ;:aj;:aj-<:aj<:aj>:aji?:aj?:ajH@:ajA:ajB:ajB:aj$C:ajD:ajE,:ajPE:ajE:ajEF:ajF:ajF:aj H:ajH:ajBI:ajI:ajJ:ajkK:ajK:aj'M:ajM:ajlN:ajN:aj.O:ajUP:ajMQ:ajQ:ajQ:ajT:ajU,:ajU:ajV:ajiW:aj!X,:ajX:ajZY,:ajY:ajzZ:aj6[,:aj[:aj\:ajMb:aj d:ajd:aj,e:aje:ajPf:aj$g:aj}g:ajh:ajh:aj:i:aji,:ajr  #.#### #.......... #.# #.......... :ajgs#.# ######...... #.# #........... #.# ###.## .# #...##.##..... :ajs##..# #.###.. #...###.....###### :ajt#..@~##>....# ##. :aj_t##~~~~###...# # ~~~~#####  :ajt ##~~~~~ ####~ :ajtL :aj4uYYou pick up a parchment of Apportation and begin reading...:ajy1521.8 (37.0):aj;},2.8 (38:aj:ajoD _You add the spell Apportation to your library.:ajH3:ajI:aj K:ajMA  You enter the shallow water.:ajQWater  _Moving in this stuff is going to be slow.:ajR3:aj@S:ajS,:ajRT:ajT:ajUB:ajV:ajGW,:ajW:ajX:aj0YB:ajZ:ajI[,:aj4\:aj0]:aj]:aj^B:aj_B:aj`:ajd,:ajd:ajWe:aje,:ajf:ajm:ajn,:ajro:ajo:aj q:aj r,:ajpr:ajs:aj[t:ajt,:aju:aju,:ajIv:ajFw:aj8x:ajx:ajx:aj/z:ajz,:ajz:aj{:aj!|:aj|:aj|:aj~:aj~:ajQ:aj:aj :ajׁ:aj\,:aj:aj,:aj:aj,:aj:aj:ajr:ajى,:aj:aj:aj7:aju:aj:aj,:aj:aj:aj2:aj:aj,:aj,:aj,:aj:ajB:aj:aj:aj,:aj:aj|,:aj:aj%:ajT:ajZ,:ajי:aji,:aj:aj:aj`:ajŜ:ajC:aj˞:aj:aj:ajQ:aj:ajP:aj:aj:aj:aj:aj,:aj:aj~:aj:aj~:aj:ajs:aj:ajJ:aj4:aj:ajP(:aj:aj:ajS:aj:aj:ajV:ajA  You enter the shallow water.:aj?Water :aj:ajN _Moving in this stuff is going to be slow.:aj{:aj@,:ajs:aj:aj:ajA:aj:aj:aj!:ajt:aj:aj:aj7:aj:aj-:aj.:aj:aj:aj :aj :aj6 :aj :aj):aj:aj:aj :aj,:aj,:aj.#:aj#:ajO$:aj$:aj'+:aj+:ajA,:aj,:aj2:aj13:aj5,:aj::aj::ajM;:aj;:ajX:aj X:aj:aj,:aj:ajX:aj:ajK:aj:aj~:ajA&:aj):aj*:aj+:aj+:aj>:aj5A:ajB,:aj{B:ajE:ajF:ajG,:ajJ:ajK,:ajL:ajO:ajP,:ajdQ:ajbVX:ajX:ajY:aj1Z:ajZ:ajE]:aj]:aj^,:ajua:ajbB:aje:aje,:aj]f:ajeg:ajh,:ajh:ajk:ajl:aj"m,:aj4p:ajp:ajXq:ajq:aj?t:aju:aju:ajv:ajFx:ajy:ajy>:aje|:aj(}:aj}3:aj:ajʀ:aj8:aj:ajy:aj>:aj,:aj:aj:aj-:aj:aj[:ajD,:ajڋ:aj:ajW:ajw,:ajɐ:aj|,:aj:aje:ajS:aj,:ajK:aj:ajS:aj:ajݘ:aj:aj:ajM:ajc:aj:ajz,:aj:ajמ:ajg,:aj:ajʠ:aji,:ajk:aj:aj,:aj:aj:ajR:aj:ajŧ:aj:aj-:aj:aj:aj:aj:aj:ajϮ:ajǯ:ajJ:aj:ajZ:aj:ajc:aj:aj:aj:aj:aj:aj:aj:ajM:aj:aj5:aj,,:ajJ:aj:aj:ajH:ajp:ajY:ajT,:aj:aj8:aj:aj:aja:aj:aj:ajm:aj:aj:aj#:aj:ajI:aj:aji:aj :aj:aj :aj ,:aj' :aj< #....## #####....# ### # .........# ###≈# # .###.....####..≈# ##### # .# #........~..≈# #...# # .# #.....##..~.≈###...# # .# #...........≈.##...# # :aj=## #...........≈.##...#  #...........≈@<#...# #..681.2 (158.4)  ######........).#...########...  #.............................. ###.##...........##...#####.##).. #...##.##........##...#####.##... #.###.......................##.##  #.....######.....#############...  #>....#~~~~##.....#####.  ###...###~~~#####..##. :aj D:ajH:ajJE _Done exploring.:aj9@ :aj A :ajA :ajl ... .###. .# #........ .....0.0).~:aj'y :aj~ :aj  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. :ajV j_Moving in this stuff is going to be slow. _Done exploring.:aj :aj Level 5 of the Dungeon<<<<>>>>>_(Press ? for help)##################....##.....<...#######....# ####.........# ##################.........# ###≈##.........# #....##.........#:aj #.###.....####..≈# ######.........# #.....#.#######.####.# #........~..≈# #...##.......).# #.###.#.#.........#####.# #.....##..~.≈###...##.........# #.#.......#...#.#.##....# #...........≈.##...##.........####.#####...#.#.#.#.##.#### #...........≈.##...###..........#.......#.###.#.#.#.##.# #...........≈@<#...##......####.#.#.....#.# #.#.....##.# ######........).#...########....#.####.#.#.##..#.###.#<..####.# #.............................................†........>.##.# ###.##...........##...#####.##)..........###....##..##.##..###.# #...##.##........##...#####.##....########.....###..##.##..###..# #.###.......................##.#####.#.#.#....##.##..##...###.....######.....#############...# #####.#.#...#..##.....##...~##>....#~~~~##.....#####.#####.......#####..#####.####~~~~###...###~~~#####..##..........[..##.....#####.####~~~~#####~~~~~~~~~###########.......##.##......#.####~~~~~~~~~#####~~~~#####...###'###....###.#.#:aj #####~~~### #~~###..###.##ß:...####.....#.###############~~~###.#### ###### #.##.#'#.##########.##.......#~~~~~######....# #....# #..'.#>#.'...# #.#:ajA stone staircase leading down (D:5) @>:ajp/ :aj0T  #....##.. JYZero the Magician :ajT 5#####....# ####.. Deep Elf .........# ###≈##.. Health: 41/41 ======================== .###.....####..≈# ######.. Magic: 17/17 ======================== .# #........~..≈# #...##.. AC: 4Str: 5 .# #.....##..~.≈###...##.. EV: 13Int: 22 .# #...........≈.##...#:ajU #.. SH: 0Dex: 17 ## #...........≈.##...###.. XL:  7 Next: 90% Place: Dungeon:5#...........≈@<#...##... Noise: ---------  Time: 6681.2 (0.0)######........).#...########... d) +1 dagger (venom)#.............................. Cast: Shock ###.##...........##...#####.##).. :ajU #...##.##........##...#####.##... #.###.......................##.##  #.....######.....#############...  :aj0V #>....#~~~~##.....#####.  ###...###~~~#####..##. :aj}V You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travel:ajV <A stone staircase leading down.:aj,W :ajX :ajc :ajme :ajf * _:ajj :ajj :ajn ,:ajw :aj(z :ajC| :aj| :aj} :ajw :aj' :aj :aj :aj :aj, :aj :aj :aj :aj :aj :aj: :aj :ajґ ,:aj :aj :aj۔ :ajN :aj :ajϖ :aj :aj :aj :ajd :ajP :aj' ,:aj& :aj :aj ,:aj :aj^ :aj :aj :aj :aj :aj/ :aj :aj X:aj :aj3 :aj :aj٦ :aj   #.#### #...........≈.#   #.# #...........≈.<   #.# ######........)   #.# #............. :aj   #.# ###.##...........#   ##.# #...##.##........#   ##..# #.###...........   #...###.....######.....#   #...~##@....#~~~~##..96.2 (15.0)   ##~~~~###...###~~~#####   ###~~~~#####~~~~~~~~~##   ###~~~~~~~~~#####~~~~   #####~~~### #~~## :aj$ 3  ##############~~~   #.......#~~~~~####   #..##########~~~~~   #..~~~~~~#######~~:aj :aj :aj [ _There is a stone staircase leading down here.:ajN:aj:aj@:aj:aj87.0) _:aj:ajA6  You climb downwards.:aji  #.. #.. #.. #.. :ajj#..## #####...# #.......# #..@# #.....K....  ######K..##  K## K. ## K   kobold brigand (missile) KKK 3 kobolds (wandering)  You encounter a kobold brigand and 3 kobolds.The kobold brigand is quivering curare-tipped darts.:ajD===8.7 (2.5Shock:aj:aj) _The kobold brigand shouts!:aja _There is a stone staircase leading up here.:ajD   JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 16/17 ======================-- #..:aj AC: 4Str: 5 #..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: ===------  Time: 6698.7 (0.0) #...**K....  d) +1 dagger (venom) ######K..##  Cast: Shock K##  K.  ##  K   kobold brigand (missile)  KKK 3 kobolds (wandering) _The kobold brigand shouts! _There is a stone staircase:aj leading up here.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 78% to hit):aj=\q KKKK*:aj?.#:aj$A*#:aje K. _There is a stone staircase leading up here.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :aj"fAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (78% to hit):ajzY K#:aj  JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 16/17 ======================-- #.. AC: 4Str: 5 #..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: ===------  Time: 6698.7 (0.0) #.....K....  d) +1 dagger (venom) ######:aj)..##  Cast: Shock K##  K.  ##  K   kobold brigand (missile)  KKK 3 kobolds (wandering) _There is a stone staircase leading up here.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the kobold!  You kill the kobold!:aj )  The zap hits the kobold.  You kill the kobold!:ajL  #.. #.. #.. #.. #..##   #..@# #...**K....  *..##  :aj*## *. ##   K   kobold  The zap hits the kobold brigand!  The kobold brigand is moderately wounded.:ajZdQK..:aj|l.))K   kobold :aj|qJ====9.7 (1:ajv:aj2y( _The kobold shouts!:aj?8W  JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 15/17 =====================--- #.. AC: 4Str: 5 #..## EV: 13Int: 22 :aj9#####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: ====-----  Time: 6699.7 (0.0) #...*K.....  d) +1 dagger (venom) ######)..##  Cast: Shock )##  ..  ##  K   koboldThe kobold brigand is moderately wounded. _The kobold shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:aj:NAim: a kobold, wielding a +0 dagger (78% to hit):ajK{ K**:ajNd  JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 15/17 =====================--- #.. AC: 4Str: 5 :ajKeq#..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: ====-----  Time: 6699.7 (0.0) #....).....  d) +1 dagger (venom) :aj;f######)..##  Cast: Shock )##  ..  ##  K   kobold _The kobold shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!:ajhj #.. #.. #.. :ajj#.. #..##   #..@# #...**.....  :ajEk*..##  *## .. ## :ajk:aj3K:aj .))K   kobold brigand (missile):aj%i=---700.7 (1 _:ajK:aj@:aj   JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 14/17 ===================----- #.. AC: 4Str: 5 #..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: =--------  Time: 6700.7 (0.0) #...**.....  d) +1 dagger (venom):aj0 y[1K ######*..##  Cast: Shock K##  ..  ##  K   kobold brigand (missile) _You kill the kobold!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit):aj< ***K#:ajE8JYZero the Magician#..Deep Elf#..Health: 41/41 ========================#..Magic: 14/17 ===================-----#..AC: 4Str: 5#..##EV: 13Int: 22#####...#:ajSH: 0Dex: 17#.......#XL:  7 Next: 90% Place: Dungeon:6#..@#Noise: =--------  Time: 6700.7 (0.0)#...**.*...d) +1 dagger (venom)######***##Cast: ShockK##..##K   kobold brigand (missile) _You kill the kobold!Aiming: Shock (safe; 1% risk of failure)  :aj<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:aj_[9K):aj0aP.)....:ajc21.7 (1 _:aj"i:ajj:aj  JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 13/17 ==================------ #.. AC: 4Str: 5 #..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: =--------  Time: 6701.7 (0.0) #...**.....  d) +1 dagger (venom):ajv[1K ######K..##  Cast: Shock )##  ..  ##  K   kobold brigand (missile) _Shift-Dir - straight lineAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit):ajՈY K*:ajE K)  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit):aj~]:ajeJYZero the Magician#..Deep Elf#..Health: 41/41 ========================#..Magic: 14/17 ===================-----#..AC: 4Str: 5#..##EV: 13Int: 22#####...#SH: 0Dex: 17#.......#:ajf{XL:  7 Next: 90% Place: Dungeon:6#..@#Noise: =--------  Time: 6701.7 (0.0)#....).....d) +1 dagger (venom)######K..##Cast: Shock)##..##K   kobold brigand (missile) _Shift-Dir - straight lineAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit):ajSpP  Okay, then.:ajq:aj-w:ajQy. _:aj,:aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  d - Static DischargeConjuration/Air 2% 2 r - Searing RayConjuration2%2  s - SwiftnessAir3%3 :ajcSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:aj :aj# :aj* JYZero the Magician#..Deep Elf#..Health: 41/41 ========================#..Magic: 14/17 ===================-----#..AC: 4Str: 5#..##EV: 13Int: 22#####...#SH: 0Dex: 17#.......#XL:  7 Next: 90% Place: Dungeon:6#..@#:aj, ONoise: =--------  Time: 6701.7 (0.0)#....).....d) +1 dagger (venom)######K..##Cast: Shock)##..##K   kobold brigand (missile)Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:aj2 JYZero the Magician#..Deep Elf#..Health: 41/41 ========================#..Magic: 14/17 ===================-----#..AC: 4Str: 5#..##EV: 13:aj3 Int: 22#####...#SH: 0Dex: 17#.......#XL:  7 Next: 90% Place: Dungeon:6#..@#Noise: =--------  Time: 6701.7 (0.0)#....).....d) +1 dagger (venom)######K..##Cast: Shock)##..##K   kobold brigand (missile)Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 78% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ajO   JYZero the Magician #.. Deep Elf #.. Health: 41/41 ======================== #.. Magic: 12/17 ================-------- #.. AC: 4Str: 5 #..## EV: 13Int: 22 #####...# SH: 0Dex: 17 #.......# XL:  7 Next: 90% Place: Dungeon:6 #..@# Noise: =--------  Time: 6701.7 (0.0) :ajQ #...**.....  d) +1 dagger (venom) ######K..##  Cast: Shock )##  ..  ##  K   kobold brigand (missile)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 82% to hit):aj[JYZero the Magician#..Deep Elf#..Health: 41/41 ========================#..Magic: 12/17 ================--------#..AC: 4Str: 5#..##EV: 13Int: 22#####...#SH: 0:ajDex: 17#.......#XL:  7 Next: 90% Place: Dungeon:6#..@#Noise: =--------  Time: 6701.7 (0.0)#...**.....d) +1 dagger (venom)######**.##Cast: Shock)##..##K   kobold brigand (missile)Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 82% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.:ajkK)Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 82% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits  The kobold brigand is heavily wounded.:aj'..:aj3===2.7 (1Ray :aj:ajb :aj:aj̹X_(Press . to maintain the ray.):ajl **** The searing ray hits the kobold brigand!:aj FK):aj4).:aj_2---3:aje;+ :aj:ajg _The kobold brigand is severely wounded.:aj * The searing ray hits the kobold brigand.:aj83 C K:ajL4 BThe kobold brigand is almost dead.:aj5 t36---1---:aje6 c=4++ :aj; :aj=  :aj= 3_The kobold brigand hits you with a +0 whip.:ajz )The searing ray hits the kobold brigand.:ajG*:ajhJu )You kill the kobold brigand!:ajxN:ajTJYZero the Magician#..Deep Elf#..Health: 36/41 =====================---#..Magic: 11/17 ===============---------#..AC: 4Str: 5#..##EV: 13Int: 22:ajUi#####...#SH: 0Dex: 17#.......#XL:  7 Next: 104% Place: Dungeon:6#..@#Noise: ==-------  Time: 6705.7 (1.0)#...)).....d) +1 dagger (venom)######)..##Cast: Shock)##..##:ajdVdThe searing ray hits the kobold brigand.  The kobold brigand is almost dead. _The kobold brigand hits you with a +0 whip.  The searing ray hits the kobold brigand.  You kill the kobold brigand! _You finish channelling your searing ray.:ajXk _The kobold brigand hits you with a +0 whip.  The searing ray hits the kobold brigand.  You kill the kobold brigand! _You finish channelling your searing ray.  Your Conjurations skill increases to level 4!You have reached level 8!:ajea/  --more--:aju_41/468-3:ajxA8 2% Shock:aj:ajP _You feel clever.:ajM5#..#.. #.. #.. #..#######...# ##.......# .## #..<##...##.:ajN*#...@)......######)..## )## ..## :ajU:aj[6--6 _:aj_:ajib$  Things that are here::ajce _a +0 whip; a curare-tipped dart; a kobold corpse:aj2:aj4aPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()b - a curare-tipped dart Carrion a kobold corpse [Up|Down] select:aj5 [Esc] exit Letters toggle [.|Space] toggle selected[top]:ajEn  b + a curare-tipped dart[Enter] accept (1 chosen):aj :aj :aj #..JYZero the Magician#..Deep Elf:aj 6#..Health: 41/46 =====================---#..Magic: 11/18 ==============----------#..##AC: 4Str: 5#####...# #EV: 13Int: 23#.......# .##SH: 0Dex: 17#..<##...##.XL:  8 Next:  2% Place: Dungeon:6#...@)......Noise: ---------  Time: 6706.7 (0.0)######)..##.d) +1 dagger (venom))##Cast: Shock..:aj ## _You finish channelling your searing ray.  Your Conjurations skill increases to level 4!You have reached level 8! _You feel clever.Things that are here: _a +0 whip; a curare-tipped dart; a kobold corpse:aj3 :aj# +7.7 (1:aj :ajD . _i - a curare-tipped dart:aj:aj:aj:aj:ajT22==:aj:aj,:aj:aj~,:aj:aj:aj33=3===:aj:aj:aj:aj:aj:ajX:ajZ:aj8:ajj4==:ajR:aj:ajU4=:aj:aj5:aj:aj:aj :aj/ i5===:aj :aj:aj:aj :ajO:ajK5=:ajQ:aj:aji:aj:ajm:aj6i6===:ajc:aj:ajT:aj:aj!k _You start resting.HP restored.:aj*:aj40225.0):aj8~6==3.7 (16 _:aj>:aj?:aj2:aj:ajg:aj:aj~7==:ajW:aj:aj :ajA:aj۽:aj4:aj7n _You start resting.Magic restored.:aj{:ajk16.7 (3.0):aj=8===7.7 (4 _:aj+:aj:aj3:aj:ajL:ajՒ:aj:ajƗ:  Things that are here::aja  a +0 dagger; a kobold corpse:aj5 _:ajF:ajk:aj6:aj:aj:aj:ajR:ajԵ:==:aj:aj:aj@:aj:ajս:aj:aj#,:aj:aj:ajHV#.. .##.. #.# .##.. #.# .##.. #.# .##..## #.# )##########...# #.# .....#.......###.## ... #..<##...##.#.##...))....@..$33.7 (6######)..##.####)## .# #... ..#####.##.#:ajf ##:aj-:aj+4.7 (7:aj:ajX' _Found a falchion.;ajk3;ajB;aj;aj;aj;ajs,;ajZ;aj0;aj&;aj;aj;aj;aj ;aj,;aj _You now have 106 gold pieces (gained 18).;ajzn;aju;aj;ajZ;aj;aj;aj;aj;aj%;aj;aj7j  You encounter a shadow imp.;aj#.. #.# #.#  #..## #.# #)##### ##...# #.# #..... .....###.###...# ##..<##...##.#.###.##  #...))...........5.########)..##.##.##...##.#)###.##.#...... #........@....##  #####.##.###.## #..##.# Shock#.###.#. ...#.# 5   shadow imp (wandering)#.#..#;aj!.542.7 (853.7 (9 _;aj;aj] #.. #.# #.# JYZero the Magician  #..## #.# #)##### Deep Elf ##...# #.# #..... Health: 46/46 ======================== .....###.###...# #  Magic: 17/18 ======================--  #..<##...##.#.###.##  AC: 4Str: 5  #...))............*##  EV: 13Int: 23  ######)..##.##.##5..##.  SH: 0Dex: 17 ##)###.##.#*......  XL:  8 Next:  2% Place: Dungeon:6 #........@....##  Noise: ---------  Time: 6743.7 (0.0)[10;;ajv7H #####.##.###.##  d) +1 dagger (venom) #..##.# Cast: Shock #.###.# . ... #.# 5   shadow imp #.# ..# _Found a falchion. _You now have 106 gold pieces (gained 18). _You encounter a shadow imp.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;aj2#.5*You now have 106 gold pieces (gained 18). _You encounter a shadow imp.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (81% to hit);ajD[ *5;aji#*5*;ajI, #.. #.# #.#JYZero the Magician#..## #.# #)#####Deep Elf ##...# #.# #.....Health: 46/46 ======================== .....###.###...# #Magic: 17/18 ======================--#..<##...##.#.###.##AC: 4Str: 5  #...))............*##EV: 13Int: 23  ;ajn.######)..##.##.##*..##.SH: 0Dex: 17##)###.##.#*......XL:  8 Next:  2% Place: Dungeon:6#........@....##Noise: ---------  Time: 6743.7 (0.0)#####.##.###.##d) +1 dagger (venom)#..##.#Cast: Shock#.###.#. ...#.#5   shadow imp#.#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the shadow imp.  The shadow imp is moderately wounded.The zap hits the shadow imp.  The shadow imp is severely wounded.;aj۰K.5;aj.;aj;:=4.7 (1 _;aj;aj;aj ;aj  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration2%2  s - SwiftnessAir3%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aja ;aj ;aj{ L #.. #.# #.#JYZero the Magician#..## #.# #)#####Deep Elf ##...# #.# #.....Health: 46/46 ======================== .....###.###...# #Magic: 17/18 ======================--#..<##...##.#.###.##AC: 4Str: 5  #...)).............##EV: 13Int: 23  ######)..##.##.##...##.SH: 0Dex: 17##)###.##.#5......XL:  8 Next:  2% Place: Dungeon:6#........@....##;aj Noise: =--------  Time: 6744.7 (0.0)#####.##.###.##d) +1 dagger (venom)#..##.#Cast: Shock#.###.#. ...#.#5   shadow imp#.#..#The zap hits the shadow imp.  The shadow imp is moderately wounded.The zap hits the shadow imp. _The shadow imp is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj$  #.. #.# #.#JYZero the Magician#..## #.# #)#####Deep Elf ##...# #.# #.....Health: 46/46 ======================== .....###.###...# #Magic: 17/18 ======================--#..<##...##.#.###.##AC: 4Str: 5  ;aj% a#...)).............##EV: 13Int: 23  ######)..##.##.##...##.SH: 0Dex: 17##)###.##.#5......XL:  8 Next:  2% Place: Dungeon:6#........@....##Noise: =--------  Time: 6744.7 (0.0)#####.##.###.##d) +1 dagger (venom)#..##.#Cast: Shock#.###.#. ...#.#5   shadow imp#.#;ajK& ..#The zap hits the shadow imp.  The shadow imp is moderately wounded.The zap hits the shadow imp. _The shadow imp is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj+ The shadow imp is moderately wounded.The zap hits the shadow imp. _The shadow imp is severely wounded.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.;aj- ;ajU1 ;ajG3 . _;aj=n #.. #.# #.# JYZero the Magician  #..## #.# #)##### Deep Elf ##...# #.# #..... Health: 46/46 ======================== .....###.###...# #  Magic: 16/18 =====================---  #..<##...##.#.###.##  AC: 4Str: 5  #...))............*##  EV: 13Int: 23  ######)..##.##.##*..##.  SH: 0Dex: 17 ;aj+p##)###.##.#5......  XL:  8 Next:  2% Place: Dungeon:6 #........@....##  Noise: =--------  Time: 6744.7 (0.0) #####.##.###.##  d) +1 dagger (venom) #..##.# Cast: Shock #.###.# . ... #.# 5   shadow imp #.# ..#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[37;ajpm;ajk#.*5;ajJ**;ajg #.. #.# #.# JYZero the Magician  #..## #.# #)##### Deep Elf ##...# #.# #..... Health: 46/46 ======================== .....###.###...# #  Magic: 16/18 =====================---  #..<##...##.#.###.##  AC: 4Str: 5  #...)).............##  EV: 13;ajInt: 23  ######)..##.##.##...##.  SH: 0Dex: 17 ##)###.##.#.......  XL:  8 Next:  2% Place: Dungeon:6 #........@....##  Noise: =--------  Time: 6744.7 (0.0) #####.##.###.##  d) +1 dagger (venom) #..##.# Cast: Shock #.###.# . ... #.# 5   shadow imp #.# ..# _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ;aj[39;49m) - cycleShift-Dir - straight lineThe zap hits the shadow imp!  You kill the shadow imp!;ajC   #.. #.# #.#  #..## #.#  #.# ;aj A #  #..<  #...))...........*.##  )*..##.  ##)*    ;aj X    .  #.# #.# ..# ;aj(...;ajjl35.7 (1Shock _;aj;aj;aj` I;ajb ;ajJf 7=;aj&g 8===;ajh ;aji ;aj^j ,;aj?k ;aj3l ;ajl ,;aj]m ;aj2n ;ajn ,;ajPp ;ajq P==;ajq ;ajOr ;ajr ,;aj|s ;ajs ;ajt ;ajDu ,;aj_v ;ajw ;ajw ,;ajx ;ajFy ;ajy ;aj#z ;aj{ ;aj<| ;aj| ,;aj} ;aj~ ;aj ;ajz ;aj8 ;aj; ;ajʁ ;ajU ;aj ;aj؃ ;ajl ;aj ;ajH  #:  #.# .# #:# .# #.# #.# .# #.# #.# .# #.# ##.## . ;aj4 .# #)#####.###...###..# .# #..... - .###...# #.###...###..# ..##.#.###.####.## ............###.####.#. ..##.##.##...##........ )###.##.#............#. .............#####.### ####.##.###.## .##..##.# ####;aj^ 0616.0);ajC F-2.7 (17;ajI ;aj \ _t - a viscous coppery potion;ajٔ;aj̖;aj;aj},;aj;aj];aj;aj;ajD;aj;ajS;ajj,;aj|  ### ..# #?# #.# #.# #:#  #.# ;ajS .# #@# #.# #.# #.# #.# #.# #. #.# #.# ##.## . #.# #)#####.###...###..# #.# #.................# #.###...###.###...###..# ...##.##.## . .............###.####.#.You pick up a parchment of Iskenderun's Battlesphere and begin reading...;aj}17.7 (5.0);aj`+8.7 (6;aj0;ajR _You add the spell Iskenderun's Battlesphere to your library.;ajY;aj\Z3;aj[;aj];ajaB;aj~b,;aj6c;ajnl #.?.  .# #.# #.##.# #.# #.##.#......You pick up a parchment of Mephitic Cloud and begin reading...;ajt,70.7 (2;ajw+1.7 (3;aj|;ajG _You add the spell Mephitic Cloud to your library.;aj5e ;ajCf 3;aj>h ;aji ;ajwn ;aj"p ;ajq ,;ajq ;ajt{ # #. #.##;aj| #.. #.##.#.##.##.#;ajY &4;aj +5.7 (4;aj˅ ;aj d _y - a scroll labelled LIAWOS CUCORCH ;aj  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 3% 1b - Mephitic CloudConjuration/Alchemy/Air 8% 3  c - ApportationTranslocation9%1  d - AirstrikeAir11% 4  e - HailstormConjuration/Ice12% 3  f - Ensorcelled HibernationHexes/Ice13%2  g - Grave ClawNecromancy13%2  h - JinxbiteHexes13%2  i - Lesser BeckoningTranslocation13%2  j - Confusing TouchHexes26% 3  k - Inner FlameHexes/Fire26% 3  l - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  m - Dispel Undead ;ajr Necromancy65% 4  n - Passage of GolubriaTranslocation65% 4  o - EnfeebleHexes100% 7 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ;ajk  ;ajS ;aj+JYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4 ;aj'Str: 5#.EV: 13Int: 23#.###SH: 0Dex: 17#...#XL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6775.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.# #.# #.###.## . _t - a viscous coppery potionYou pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _y - a scroll labelled LIAWOS CUCORCH ;aj! ;ajq"Memorise Mephitic Cloud, consuming 3 spell levels and leaving 7? Y - Yes  N - No ;aj8 ;ajL2JYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4Str: 5#.EV: 13Int: 23#.###SH: 0Dex: 17#...#XL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6775.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.#  ;aj[N(#.# #.###.## . _t - a viscous coppery potionYou pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _y - a scroll labelled LIAWOS CUCORCH ;aj=Q+6.7 (1 ;ajrU ;aj[o _This spell is dangerous to cast! ;ajb+7.7 (2 ;ajc ;ajh ;ajfl+8.7 (3 ;ajo ;ajt ;ajvw+9.7 (4 ;aj{ ;aj _You start memorising the spell. You continue memorising. x3 ;aj ;ajG ;ajc _You finish memorising. Spell assigned to 'b'.;ajdz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;aj;aj Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 1% 1 b - Mephitic CloudConjuration/Alchemy/Air 8%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration2%2  s - SwiftnessAir3%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit;aj;aj_;ajBJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4Str: 5#.EV: 13Int: 23#.###SH: 0Dex: 17#...#;ajXL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6779.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.# #.# #.###.## . _y - a scroll labelled LIAWOS CUCORCH _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ;aj] _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Mephitic Cloud  Adjust to which letter? ;ajR;aj;ajj^ _c - Mephitic Cloud;ajO z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;aj{9  Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 8%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration2%2  s - SwiftnessAir3%3 Select a spell to adjust [?] help [!] toggle spell headers;aj: <[Esc] exit;aj+ ;aju. ;ajG4 JYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4Str: 5#.EV: 13;ajL5 aInt: 23#.###SH: 0Dex: 17#...#XL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6779.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.# #.# #.#;ajU6 m##.## .Adjust which spell? b - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ;aj:  b - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud(g)ear, (s);aj; |pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.;ajl? ;ajC ;ajF . _;aj1K;ajL Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 3% 1b - ApportationTranslocation;ajRN9%1  c - AirstrikeAir11% 4  d - HailstormConjuration/Ice12% 3  e - Ensorcelled HibernationHexes/Ice13%2  f - Grave ClawNecromancy13%2  g - JinxbiteHexes13%2  h - Lesser BeckoningTranslocation13%2  i - Confusing TouchHexes26% 3  ;aj Owj - Inner FlameHexes/Fire26% 3  k - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  l - Dispel UndeadNecromancy65% 4  m - Passage of GolubriaTranslocation65% 4  n - EnfeebleHexes100% 7 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;aj ;aj JYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4Str: 5#.EV: 13Int: 23#.###SH: 0Dex: 17#...#XL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6779.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.# #.# #.###.## .b - Mephitic Cloud  Adjust to which letter? _c - Mephitic Cloud  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.;ajn  Okay, then. _;aj;ajl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting;aj3.0   5.7  -2   j + Spellcasting 5.7   3.6  +3           b - Unarmed Combat   0.0   1.4  -2   k + Conjurations 4.0   4.2  +1   c - Throwing   0.0   1.0   0   l - Alchemy   0.0   0.8  +1      m + Air Magic;aj5.1   5.0  +1   d - Short Blades   0.0   1.0   0       e - Ranged Weapons   0.0   0.3  +3 +4 n - Evocations   0.0   0.8  +1           f - Armour   0.0   1.4  -2      g + Dodging5.1   4.2  +2       h - Shields   0.0   1.4  -2      i + Stealth[1;aj3;24H5.4   3.6  +3                          ;ajD                    The species aptitude is in white. Bonus from skill manuals is in red.  ;ajd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;aj B a + Fighting ;ajNi  a + Fighting  j + Spellcasting ;ajo^l j + Spellcasting  k + Conjurations ;ajv k + Conjurations  l - Alchemy ;aj k * Conjurations   4.0;ajڍM l + Alchemy  0.0";aj }TargetTarget8.0  --  --  --  --  --  --  --  -- --  --  7.0  ";aj--  7.0  a-z] set[-] clear selected targetcost|targets";aj? :[?25h[?0c0 $;ajH" $;aj[?25l[?1c3.0 =] set aall targets$;ajv" $;aj|8 JYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/18 ========================#AC: 4Str: 5#.EV: 13Int: 23#.###SH: 0Dex: 17#...#XL:  8 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 6779.7 (0.0)#.#d) +1 dagger (venom)#.#Cast: Shock#.##.#.##.# #.# #.##.# #.# #.##.# #.# #.###.## .Adjust to which letter? _c - Mephitic Cloud  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then. _Okay, then.$;aj; "$;ajg3$;aj$;ajb$;aj|$;aj|P _$;aj/,$;aj$;aj$;ajB ,$;aj $;aj $;aj $;aju ,$;aj$;aj$;ajE,$;aj$;aj$;aj $;aj$;ajU$;ajQ$;ajI,$;aj $;aj@$;aj,$;aj$;ajB$;aj$;aj8$;aj$;aj$;ajl$;aj$;aje $;aj!$;aj"$;aji"$;ajz#$;aj$$;aj$$;aj%$;aj6&$;ajJ(B$;ajP)$;ajU*$;aj*,$;aj,$;aj5-. !.. <....########.....@...#93.7 (14.0)#.#.#####.#.........#.........#.#.#####.# $;aj6#.# #.# #.# #.###%;aj0%;ajP,4.7 (15%;aj %;aj9 _Found a stone staircase leading up.%;ajJd %;aje 3%;aj1i %;aj3k %;ajk %;ajo %;ajp %;ajr %;ajr %;ajMs %;aju %;ajx h  You encounter a bullfrog.%;aj^ ####.###...!...##...<....####### #..@......# #.#.#####.# #.........#Shock #.........# ...#.#####.###..#.# #.#%;ajފ F   bullfrog (asleep)..F#.# #.##.# #.# #.# #.###%;ajٜ 16.7 (2.0)%;aj 27.7 (3 _%;aj %;aj &;aj  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 17/18 ======================-- # AC: 4Str: 5 ###.### EV: 13Int: 23 ...!...##&;aj SH: 0Dex: 17 ...<....#######  XL:  8 Next:  3% Place: Dungeon:6 #..@......#  Noise: ---------  Time: 6797.7 (0.0) #.#*#####.#  d) +1 dagger (venom) #.*.......#  Cast: Shock #.*.......#  ..*#.#####.#  ##.*#.# #.#  F   bullfrog (asleep) ..F#.# #.#  #.# #.# #.#  #.### _Found a stone staircase leading up. _You encounter a bullfrog.[2&;aj0;2HAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)&;ajn *.*#*.F&;ajfW.#*&;ajE**&;aj.*.*.*.#&;aj .F#Aim: a bullfrog (asleep, 100% to hit)&;ajIJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 17/18 ======================--#AC: 4Str: 5###.###EV: 13Int: 23...!...##SH: 0Dex: 17...<....#######&;ajXL:  8 Next:  3% Place: Dungeon:6#..@......#Noise: ---------  Time: 6797.7 (0.0)#.#*#####.#d) +1 dagger (venom)#.*.......#Cast: Shock#.*.......#..*#.#####.###.*#.# #.#F   bullfrog..*#.# #.##.# #.# #.##.###Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The zap hits the bullfrog!  The bullfrog is moderately wounded.&;aj-nF.F.&;aj34...&;aj::=8.7 (1 _&;ajz@&;ajB';ajD  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 16/18 =====================--- # AC: 4Str: 5 ###.### EV: 13Int: 23 ';ajK...!...## SH: 0Dex: 17 ...<....#######  XL:  8 Next:  3% Place: Dungeon:6 #..@......#  Noise: =--------  Time: 6798.7 (0.0) #.#*#####.#  d) +1 dagger (venom) #.*.......#  Cast: Shock #.*.......#  ..F#.#####.#  ##..#.# #.#  F   bullfrog ...#.# #.#  #.# #.# #.#  #.### The zap hits the bullfrog! ';ajM-[19d_The bullfrog is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit)';aj9Z F*';ajPF.  Aim: a bullfrog (moderately wounded, 78% to hit)';ajJJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 16/18 =====================---#AC: 4Str: 5###.###EV: 13Int: 23...!...##SH: 0Dex: 17...<....#######XL:  8 Next:  3% Place: Dungeon:6#..@......#Noise: =--------  Time: 6798.7 (0.0)#.#*#####.#d) +1 dagger (venom)#.*.......#Cast: Shock#.*.......#..*#.#####.###.*#.# #.#';aj?F   bullfrog.*.#.# #.##.# #.# #.##.###Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog!  The bullfrog is severely wounded.';aj% 9F.';aj}) =.....';aj/ 29.7 (1 _';aj3 ';aj4 (;aj7  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 15/18 ====================---- # AC: 4Str: 5 ###.### EV: 13Int: 23 ...!...## SH: 0Dex: 17 ...<....#######  XL:  8 Next:  3% Place: Dungeon:6 #..@......#  Noise: =--------  Time: 6799.7 (0.0) #*#*#####.#  d) +1 dagger (venom) #.**[4(;aj0m......#  Cast: Shock #.F.......#  ...#.#####.#  ##..#.# #.#  F   bullfrog ...#.# #.#  #.# #.# #.#  #.### Aim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog! _The bullfrog is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;ajr..F#The zap hits the bullfrog! _The bullfrog is severely wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (severely wounded, 78% to hit)(;ajiJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 15/18 ====================----#AC: 4Str: 5###.###EV: 13Int: 23...!...##SH: 0Dex: 17...<....#######XL:  8 Next:  3% Place: Dungeon:6#..@......#Noise: =--------  Time: 6799.7 (0.0)#.#*#####.#d) +1 dagger (venom)#.*.......#Cast: Shock#.*.......#..*#.#####.#(;ajwj##.*#.# #.#F   bullfrog.*.#.# #.##.# #.# #.##.###Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 78% to hit)  The zap hits the bullfrog.  The bullfrog is almost dead.(;ajnF.F.(;aj8....(;ajcb6=800.7 (1 _(;aj(;aj(;aja   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 15/18 ====================---- # AC: 4Str: 5 ###.### EV: 13Int: 23 ...!...## SH: 0Dex: 17 ...<....#######  XL:  8 Next:  3% Place: Dungeon:6 #..@......#  Noise: =--------  Time: 6800.7 (0.0) #.#F#####.#  d) +1 dagger (venom) #.........# [37(;aj!c Zm Cast: Shock #.........#  ...#.#####.#  ##..#.# #.#  F   bullfrog ...#.# #.#  #.# #.# #.#  #.### The zap hits the bullfrog. _The bullfrog is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 78% to hit)(;aj]   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 15/18 ====================---- # AC: 4Str: 5 ###.### EV: 13Int: 23 ...!...## SH: 0Dex: 17 ...<....#######  XL:  8 Next:  3% Place: Dungeon:6 #..@......#  Noise: =--------  Time: 6800.7 (0.0) #.#†#####.#  d) +1 dagger (venom) #.........#  (;ajx : Cast: Shock #.........#  ...#.#####.#  ##..#.# #.#  F   bullfrog ...#.# #.#  #.# #.# #.#  #.### Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 78% to hit)  The zap hits the bullfrog.  You kill the bullfrog!(;aj9 N #       #.#*  (;ajD #..*  #..* ...#* ##..#*#  ...#*#  #.# #*#  #.###(;aji [†......(;ajFv l91.7 (1Shock _(;aj{ (;aj} );ajDI);aj?6=7==);aj-8===);aj);ajw);aj,);aj);aj );aj );ajH );aj] );aj );aj,);ajz==);ajD,);aj);aj!p _d - 3 sapphire potions (gained 1));aj#);ajK$);aj$);aj%);aj(B);ajb));aj+,);aj+);ajj,);aj.,);aj@/);aj4);aj5,);aj7);aj8);aj8,);aj9);aj:);ajo;,);aj<);aj=);ajN>,);ajY?);aj@);aj7A,);ajB);ajBD,);ajD);ajF);ajH);ajAI);aj?P);ajU);ajV);ajUX);ajX);aj~Y);aj[N _You now have 124 gold pieces (gained 18).);aj]3);aj^);aj`);aja);ajxb);ajc);ajd);aji);ajkj);ajj);ajl);ajm);ajn);ajo);ajp);ajq,);ajr);ajKt);aju);aj3v);ajv);ajIx);ajy);ajcz);aj{);aj|);aj~);aj&);aj );aj _v - 2 scrolls labelled LYSAECEMYR (gained 1) _m - 3 scrolls labelled UGIARUETTU (gained 1));ajd);aj&,);aj%,);aj{);ajE,);ajʽ);aj);aj);aj$);aj);ajR);aj,);ajN _You now have 139 gold pieces (gained 15).);aj);aj=3);aj);aj);aj,);ajf);aj);ajY);aj );ajX);aj);aj);aj);aj);ajt);aje);aj);aj);aj);aj);aj,);aj);aj,);aj);aj);aj7%  );ajAYou encounter an adder.);ajy[##S. #. #. #.###. # #@......-..#####.#.## #.Shock #.# #.########## #.# #.#......... #.# #.#.#######. S   adder (asleep));aj #.# ###.#.#######. ##.####....#........#.......###.##.....<);aja065.7 (64.0));ajM-6.7 (65 _);aj);aj);aj   JYZero the Magician  Deep Elf  Health: 46/46 ======================== ##  Magic: 17/18 ======================-- # S.  AC: 4Str: 5 #. #* EV: 13Int: 23 #.###* SH: 0Dex: 17 #..*#######  XL:  8 Next:  9% Place: Dungeon:6 #@......#  Noise: ---------  Time: 6866.7 (0.0) #...#####.#  d) +1 dagger (venom) );aj ##.## #.#  Cast: Shock #.# #.########## #.# #.#......... #.# #.#.#######. S   adder (asleep) #.# ###.#.#######. ##.####....#........ #.......###.##.....< _m - 3 scrolls labelled UGIARUETTU (gained 1) _You now have 139 gold pieces (gained 15). _You encounter an adder.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line);ajʋ#SYou now have 139 gold pieces (gained 15). _You encounter an adder.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)*;aj$[ #S*;ajd JYZero the MagicianDeep ElfHealth: 46/46 ========================##Magic: 17/18 ======================--#*.AC: 4Str: 5#. #*EV: 13Int: 23#.###*SH: 0Dex: 17#..*#######XL:  8 Next:  9% Place: Dungeon:6#@......#Noise: ---------  Time: 6866.7 (0.0)#...#####.#d) +1 dagger (venom)##.## #.#*;ajh ZCast: Shock#.# #.###########.# #.#.........#.# #.#.#######. S   adder#.# ###.#.#######.##.####....#........#.......###.##.....<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  The adder is lightly wounded.  The zap hits the adder.  The adder is heavily wounded.*;aj{.S.. .*;aj2:=7.7 (1 _*;ajn*;ajf+;aj>l  JYZero the Magician  Deep Elf  Health: 46/46 ======================== ##  Magic: 16/18 =====================--- # ..  AC: 4Str: 5 #. #S EV: 13Int: 23 #.###* SH: 0Dex: 17 #..*#######  XL:  8 Next:  9% Place: Dungeon:6 #@......#  Noise: =--------  Time: 6867.7 (0.0) #...#####.#  d) +1 dagger (venom) ##.## #.# +;ajn Cast: Shock #.# #.########## #.# #.#......... #.# #.#.#######. S   adder #.# ###.#.#######. ##.####....#........ #.......###.##.....<The zap hits the adder. _The adder is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)+;aj[ *S+;aj=B#*.+;ajnj##.*+;aj   JYZero the Magician  Deep Elf  Health: 46/46 ======================== ##  Magic: 16/18 =====================--- # ..  AC: 4Str: 5 #. #. EV: 13Int: 23+;ajH  #.###. SH: 0Dex: 17 #...#######  XL:  8 Next:  9% Place: Dungeon:6 #@......#  Noise: =--------  Time: 6867.7 (0.0) #...#####.#  d) +1 dagger (venom) ##.## #.#  Cast: Shock #.# #.########## #.# #.#......... #.# #.#.#######. S   adder +;aj p#.# ###.#.#######. ##.####....#........ #.......###.##.....< _The adder is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;aj nThe zap hits the adder.  You kill the adder!+;aj 8+;ajҸ  ##  # .*  #. #* #.###* #..*    +;ajo A  ##.## #.#  #.# #. #.# #.#......... #.# #.#.+;ajB . #.# ###.#..  ....#..  #.......###.< +;ajD 6....+;aj"O m108.7 (1Shock _+;ajS +;ajU ,;aj67=8===,;aj;,;aj<B,;aj=,;aj>,;aj(?:==,;aj?,;ajiA,;ajTB,;ajB,,;aj-D,;ajJ,;ajJ,;aj8L,;ajL,;ajMM,;ajM,,;ajSN,;ajN,;ajO,;ajKP,,;ajQ,;ajR,;aji6===6;aj?6;ajj@6;aj^A6;ajAN33=6;ajB6;ajD6;aj9E6;ajE6;ajG6;ajUH6;ajH6;ajK6;ajKi7===6;ajL6;aj|N6;aj*OW4=6;ajO6;aj_Q6;ajQ6;ajR6;ajnT6;ajUh8==6;ajU6;ajzW6;aj)X6;ajX6;ajZ6;aj[K5=6;aj\6;aj^n _You start resting.Magic restored.6;ajg&-6;ajp0455.0)6;ajt9===-6.7 (16 _6;ajy6;aj{6;ajv6;ajDB6;ajk6=6;aj56;aj66;aj:==6;aj6;ajo6;ajB6;aj-6;aj6;aj K7=6;aj6;aj,6;aj6;ajn6;aj 6;aj6;aj6;aj:6;aj6;aj 8=6;aj}6;ajD6;aj,6;aj<6;aj6;aj6;aj"6;aj|6;aj>K9=6;ajg6;aj6;aj6;ajT6;aj6;aj6;ajw6;aj!6;aj!V40=6;aj"6;ajv$6;aj%6;aj%6;ajP'6;aj'6;aj(6;ajT*6;aj*6;aj+6;ajt-6;aj0.K1=6;aj.6;aji06;aj06;aj16;ajF36;aj36;aj46;ajL66;aj66;aj76;aj96;aj9U2=6;aj:6;ajrC,6;ajD6;ajG6;ajG6;ajeH6;ajKK6;ajLK3=6;ajKM6;ajN,6;ajP6;ajhR6;ajS6;ajS6;aj{U6;ajV6;ajV6;aj|X6;aj%YU4=6;ajSZ6;aje\6;aj!]6;aj]6;aj`6;aj`a6;ajTb6;ajd,6;aje6;ajf6;ajgK5=6;aj}h6;ajj6;ajj6;aj&l6;ajl6;ajm6;ajn6;ajXrB6;ajs% 6;aj,tF_You start resting.HP restored.6;aj6;aj-85.7 (396;ajq~6==6.7 (40 _6;aj:6;ajx6;aj 6;aj ##### #...# ..@).)...# #.#  .# .# 6;ajs M##### #...# ...@.)...# #.#  6;aj .# #6;aj 17.7 (1.0)6;aj +8.7 (26;aj 6;aj2 h _Items here: )) [[.7;aj!I7;aj),7;ajq$ _7;aj{=7;aj57;ajf$  Things that are here:7;aj>  a +0 battleaxe; a +0 robe7;aj 7;aj _7;aj7;aj7;aj7;aj7;aj:7;aj'7;aj7;aj7;aj 7;aj87;aj7;aj7;aj7;ajʻ7;aj7;aj7;aj07;aj7;aj,7;ajX7;aj7;aj  You encounter a wight. It is wielding a +1 morningstar.7;ajJN #### ...############### ...........).)...# ...#############.# #### #.# 7;aj#.#  #@#  #...U.... #########Shock ##### .....# U   wight (dormant)###.####.#### ........##7;ajo,96.7 (87;aj27.7 (9 _7;aj7;aj7;aj   JYZero the Magician  Deep Elf #### Health: 46/46 ======================== ...############### Magic: 18/19 ======================-- ...........).)...# AC: 4Str: 5 ...#############.# EV: 14Int: 23 #### #.# SH: 0Dex: 17 #.# XL:  8 Next: 26% Place: Dungeon:6 #@# Noise: ---------  Time: 6997.7 (0.0) #.**U....  d) +1 dagger (venom) #########  Cast: Shock ###### .....#jk 9m U   wight (dormant) ####.# ####.#### ........## _You encounter a wight. It is wielding a +1 morningstar.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant, 100% tohit)8;ajJYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############Magic: 18/19 ======================-- ...........).)...#AC: 48;ajjStr: 5 ...#############.#EV: 14Int: 23 #####.#SH: 0Dex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: ---------  Time: 6997.7 (0.0)#.*****..d) +1 dagger (venom)#########Cast: Shock ###### .....#U   wight ####.# ####.#### ........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant, 100% tohit)  The zap hits the wight.  The wight is moderately damaged.8;ajQ2U.8;ajW@.U...8;ajS!:=8.7 (1 _8;aj%8;aj&9;ajna Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 6% 3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9;ajz 9;aj9;ajJYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############Magic: 18/19 ======================-- ...........).)...#AC: 4Str: 5 ...#############.#EV: 14Int: 23 #####.#SH: 09;ajDex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: =--------  Time: 6998.7 (0.0)#..U.....d) +1 dagger (venom)#########Cast: Shock ###### .....#U   wight ####.# ####.#### ........##Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant, 100% tohit)  The zap hits the wight. _The wight is moderately damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9;aj9;ajJYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############Magic: 18/19 ======================-- ...........).)...#AC: 4Str: 5 ...#############.#EV: 14Int: 23 #####.#SH: 0Dex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: =--------  Time: 6998.7 (0.0)#..U.....d) +1 dagger (venom)#########Cast: Shock ###### .....#U   wight ####.# ####.#### ........##Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant, 100% tohit)  The zap hits the wight. _The wight is moderately damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9;aj9;aj7+9;aj9 9;aj:M JYZero the Magician9;aj; 9;ajk= Deep Elf #### Health: 46/46 ======================== ...############### Magic: 16/19 ====================---- ...........).)...# AC: 4Str: 5 ...#############.# EV: 14Int: 23 9;aj)@#### #.# SH: 0Dex: 17 #.# XL:  8 Next: 26% Place: Dungeon:6 #@# Noise: =--------  Time: 6998.7 (0.0) #.*U.....  d) +1 dagger (venom) #########  Cast: Shock ###### .....# U   wight ####.# ####.#### ........##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9;ajFJAim: a wight, wielding a +1 morningstar and wearing a +0 robe (moderatelydamaged, 86% to hit)9;ajJYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############Magic: 16/19 ====================---- ...........).)...#AC: 4Str: 5 ...#############.#EV: 14Int: 23 #####.#SH: 0Dex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: =--------  Time: 6998.7 (0.0)#.**.....d) +1 dagger (venom)#########Cast: Shock 9;aj###### .....#U   wight ####.# ####.#### ........##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (moderatelydamaged, 86% to hit)9;ajAKyU.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (moderatelydamaged, 86% to hit)  You focus your ray upon the wight. The searing ray misses the wight.9;ajO9;ajPp=9.7 (1Ray 9;ajS9;ajUf _(Press . to maintain the ray.)9;aj @*9;aj 6U9;aj7 d7000+ 9;ajB 9;aj _The searing ray misses the wight. The wight closely misses you.:;ajf * :;aj5The searing ray hits the wight!:;ajc UThe wight is almost destroyed.:;aje5--1++ :;ajk:;ajnR _The wight barely misses you.:;aj1 :;aj4  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 6% 3 d - Static DischargeConjuration/Air1%2  r + Searing RayConjuration1%:;aj5 2  s - SwiftnessAir2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;;aj? ;;ajD JYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############;;ajEMagic: 15/19 ==================------ ...........).)...#AC: 4Str: 5 ...#############.#EV: 14Int: 23 #####.#SH: 0Dex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: ==-------  Time: 7001.7 (0.0)#.U......d) +1 dagger (venom)#########Cast: ShockRay++ ###### ;;aj F.....#U   wight ####.# ####.#### ........## _The searing ray misses the wight. The wight closely misses you.The searing ray hits the wight!  The wight is almost destroyed. _The wight barely misses you.;;ajFCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;aj~MJYZero the MagicianDeep Elf ####Health: 46/46 ======================== ...###############Magic: 15/19 ==================------ ...........).)...#AC: 4;;ajuNXStr: 5 ...#############.#EV: 14Int: 23 #####.#SH: 0Dex: 17#.#XL:  8 Next: 26% Place: Dungeon:6#@#Noise: ==-------  Time: 7001.7 (0.0)#.U......d) +1 dagger (venom)#########Cast: ShockRay++ ###### .....#U   wight ####.# ;;ajO>####.#### ........## _The searing ray misses the wight. The wight closely misses you.The searing ray hits the wight!  The wight is almost destroyed. _The wight barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;ajWi  JYZero the Magician  Deep Elf #### Health: 46/46 ======================== ...############### Magic: 13/19 ================-------- ...........).)...# AC: 4;;ajjStr: 5 ...#############.# EV: 14Int: 23 #### #.# SH: 0Dex: 17 #.# XL:  8 Next: 26% Place: Dungeon:6 #@# Noise: ==-------  Time: 7001.7 (0.0) #.U......  d) +1 dagger (venom) #########  Cast: Shock  Ray++ ###### .....# U   wight ####.# ####.#### ........##Casting: Searing Ray (safe; 1% risk of failure)  ;;aj[lConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (almostdestroyed, 86% to hit);;ajT U*;;ajU.  Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (almostdestroyed, 86% to hit);;aj  JYZero the Magician ;;aj3  Deep Elf #### Health: 46/46 ======================== ...############### Magic: 13/19 ================-------- ...........).)...# AC: 4Str: 5 ...#############.# EV: 14Int: 23 #### #.# SH: 0Dex: 17 #.# XL:  8 Next: 26% Place: Dungeon:6 #@# Noise: ==-------  Time: 7001.7 (0.0) #.)......  d) +1 dagger (venom) #########  Cast: Shock ;;aji Ray++ ###### .....# U   wight ####.# ####.#### ........##Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (almostdestroyed, 86% to hit)  You focus your ray upon the wight. The searing ray hits the wight.;;aj;;;ajhE###).)...# #.# #.# #@# #.*......  ### ;;ajJ!;;ajMo )Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (almostdestroyed, 86% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!;;ajq312.7 (1Shock ;;aj#;;aj%f _(Press . to maintain the ray.);;ajе I;;ajh H  You stop channelling your searing ray.4= _;;aj ;;aj j5==;;aj ;;ajP ;;aj ;;aj ;;aj6 ;;aj ;;aju ;;aj: ;;aj i6===;;aj ;;ajc ;;ajF ;;aj ;;aj ;;aj& ;;aj ;;aj] ;;aj i7===;;aj ;;ajg ;;aj ;;aj ;;aj ;;aj ;;ajF ;;aj ;;aj ,;;aj ;;aj h8==;;ajI ;;aj ,;;aj ;;aj ;;ajE ;;aj ;;aj ;;aju i9===;;aj)  _Magic restored. #### ...###############........).)...#############. #### #. #.######)......--######## ....<....#######;;aj  #### ).)...# #;;aj #.#  #.# #.# ;;aj. T#.##.@.;;ajP Z# # ;;ajp 7###.# ;;aj ;;aj 0208.0);;aj G--1.7 (19;;aj ;;aj $  Things that are here:;;aj [ _a +1 morningstar; a +0 robe<;ajڛ<;aj&<;aj<;aj<;aj<;ajCP _<;aj<;ajb:==<;aj<;aj]<;aj!<;ajX<;aj<;aj8<;aj<;ajӲ<;aj<;aj<;aj<;aj׶<;aj<;aj<;aj<;aj4<;aj<;aj<;aj<;aj><;aj<;aj<;aj<;aj`<;aj#<;aj<;aj,<;aj<;aj<;aj<;aj <;aj<;aj<;aj<;ajJ<;aj%<;aj(<;aj`,<;aj<;ajB<;ajc<;aj<;aj<;aje<;ajo<;aj<;aj<;ajn<;ajz<;aj,<;aj<;ajp<;aj<;aj2<;aju<;ajp<;aj<;aj$<;aj<;aj<;aj<;aj:<;ajT<;aj?<;aj<;aj<;aj<;aj8<;aj<;aj<;aj<;ajp,<;aj`<;aj<;ajB<;aj <;aj <;aj`<;aj<;ajn<;aj6,<;aj<;aj<;ajA<;aj<;ajP<;aj<;ajB<;aj,####.# ..###.# . #.# # #.# .#†#####.# #.# .........# #.# <;aj-q.........# #.# .#.#####.# #####.#  .#.# #.# #@....#  .#.# #.# #.#####  #.# #.# #.#  #.### #.#  #...# #.#  ###.# #.#   #.# #.#   #.# #.#   #.#   <;ajt3-48.7 (27<;ajz7,9.7 (28<;aj<<;aj<@Y _x - a glowing puce potion<;ajҿ<;aj9<;aj<;aj+<;aj[<;ajn<;ajn<;aj/<;aj2<;ajv<;aj<;ajf<;ajJ<;aj<;aj<;aj<;ajy<;aj<;aj<;aj <;aj<;aj!<;aj<;aj<;aj<;ajX<;aj<;aj><;ajD<;ajr<;aj<;aj(<;aj><;aj<;aj<;aj<;aj<;aj<;ajT<;aj<;ajg<;aj<;aj <;aj,<;aj,<;aj <;ajp<;aj<;ajN<;aj<;aj<;ajN<;aj<;aj <;ajW<;aj"<;ajj<;aj<;aj<;ajJ,<;aj<;aj<;ajB<;aj<;aj #.# #...#   #.# #...#   ##.## #.#.##  <;aj####.###...###..#.##  ...............###.#  .<;aju###.###...###..#.##  .<;aj,###.####.## #.#.##  .<;ajA.....###.####.#.#######  #.##...##.......@......#  <;ajU#67.7 (1 <;ajf4#.#............<;ajw.#  .......#####.##<;aj <;aj#.###.## #.# #.. <;aj#.# ### # #..<;ajl #.# #..#<;aj ...<;ajc #..# <;aj#.#<;aj  #>.# <;aj)#.# <;aj>) <;aj <;aj ,8.7 (19<;aj <;aj ; _Found a stone staircase leading down.=;ajrI=;aj2=;aj,=;ajGB=;ajۦ=;aj=;ajX=;aj=;aj­=;aj=;aj=;aj=;ajX=;ajM=;aj~=;ajJ=;aj"=;ajB=;ajR  There is a stone staircase leading down here.=;aj5 _=;aj+=;aj=;aj.=;aj=;aj=;aj=;ajd=;aj=;ajA=;aj=;ajX=;aj=;aj=;aj =;aj;=;ajG=;aj=;ajP=;aj=;aj=;aj#=;ajt=;aj=;aj=;aj=;ajp=;ajC=;ajh  You encounter a scorpion.=;aj..........#.#####.#  ..#####.###.## .#  .## #.# #..# .#   # #..# .#   #..# .#   #..# s#  =;aj# #>.# .#   ####.###..####.#   .............@.#  =;ajT #########.######   #.#  Shock =;ajy#.#   #.#   =;aj#.#  s   scorpion (asleep) ..# =;ajA ###  =;aj =;ajz-83.7 (15=;aj:34.7 (16 _=;aj=;aj=;aj ..........#.#####.# JYZero the Magician ..#####.###.## .# Deep Elf .## #.# #..# .# Health: 46/46 ======================== ## # #..# .# Magic: 18/19 ======================-- #..# .# AC: 4Str: 5 #..# s# EV: 14Int: 23 #>.# *# SH: 0Dex: 17  ####.###..####*# XL:  8 Next: 31% Place: Dungeon:6  .............@.# Noise: ---------  Time: 7084.7 (0.0)  #########.###### d) =;ajc [40m+1 dagger (venom) #.# Cast: Shock #.# #.# #.# s   scorpion (asleep) ..# ### _There is a stone staircase leading down here. _You encounter a scorpion.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)=;aju* j s*=;aj0 s*Aim: a scorpion (asleep, 100% to hit)=;aj) u *s#=;aj[*##>;aj:,..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf .## #.# #..# .#   Health: 46/46 ======================== ### #..# *#   Magic: 18/19 ======================--#..# *#   AC: 4Str: 5#..# *#   EV: 14Int: 23#>.# *#   SH: 0Dex: 17>;aj;)####.###..####*#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: ---------  Time: 7084.7 (0.0)#########.######   d) +1 dagger (venom)#.#  Cast: Shock#.# #.# #.#  s   scorpion..# ###  _You encounter a scorpion.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the scorpion!  The scorpion is moderately wounded.>;ajQ.s>;aj,...>;aj3:=5.7 (1 _>;aj>;ajw?;ajg?;ajPj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 5%3  d - Static DischargeConjuration/Air 1% 2 r - Searing Ray?;ajrConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit?;ajH?;aj\H?;aj M?;ajS..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf .## #.# #..# .#   Health: 46/46 ======================== ### #..# .#   Magic: 18/19 ======================--#..# .#   AC: 4Str: 5#..# .#   EV: 14Int: 23#>.# s#   SH: 0Dex: 17####.###..####.#   XL:  8 Next: 31% Place: [3?;ajS7mDungeon:6.............@.#   Noise: =--------  Time: 7085.7 (0.0)#########.######   d) +1 dagger (venom)#.#  Cast: Shock#.# #.# #.#  s   scorpion..# ###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?;aj*TWThe zap hits the scorpion! _The scorpion is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?;ajrT?;ajY..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf ?;ajY,.## #.# #..# .#   Health: 46/46 ======================== ### #..# .#   Magic: 18/19 ======================--#..# .#   AC: 4?;aj ZStr: 5#..# .#   EV: 14Int: 23?;aj.Z#>.# s#   SH: 0Dex: 17?;ajUZu####.###..####.#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: =--------  Time: 7085.7 (0.0)?;ajyZ#########.######   d) +1 dagger (venom)#.#?;ajZ  Cast: Shock#.# #.# #.#  s   scorpion..# ### ?;aj[4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the scorpion! ?;aj+[_The scorpion is moderately wounded.Casting: Shock (safe; 1% risk of failure)  ?;ajR[\Confirm with . or Enter, or press ? or * to list all spells.?;ajt..........#.#####.# JYZero the Magician ..#####.###.## .# Deep Elf .## #.# #..# .# Health: 46/46 ======================== ## # #..# .# Magic: 16/19 ====================---- #..# .# AC: 4Str: 5 #..# .# EV: 14Int: 23 #>.# s# SH: 0Dex: 17  ####.###..####*# XL:  8 Next: 31% Place: Dungeon:6  .............@.# Noise: =--------  Time: 7085.7 (0.0)  #########.###### d) +1 dagger (venom) #.# Cast: Shock[?;aj.# *#   SH: 0?;ajy {Dex: 17####.###..####*#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: =--------  Time: 7085.7 (0.0)#########.######   d) +1 dagger (venom)?;ajy #.#  Cast: Shock#.# #.# #.#?;ajy  s   scorpion..# ###  ?;ajy U_The scorpion is moderately wounded.?;ajz Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?;ajz Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?;aj=z pAim: a scorpion (moderately wounded, 86% to hit)?;aj~ .s  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 86% to hit)  You focus your ray upon the scorpion. The searing ray misses the scorpion.?;aj ?;aj p=6.7 (1Ray ?;aj ?;aj f _(Press . to maintain the ray.)?;aj *The searing ray hits the scorpion.?;ajXx sThe scorpion is heavily wounded.?;ajn\a7+ ?;ajP`?;ajKcU _The scorpion barely misses you.@;aja * The searing ray hits the scorpion.@;ajWD sThe scorpion is almost dead.The scorpion stings you.  You are poisoned.@;ajG4===--5--8Pois Ray++ @;aj*L@;ajNH _The scorpion poisons you! The scorpion stings you.@;aj_U N Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 5%3  d - Static DischargeConjuration/Air1%2  r + Searing RayConjuration1%2  s - SwiftnessAir2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitA;ajA;aj΍A;aj..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf .## #.# #..# .#   Health: 44/46 ======================-- ##A;aj# #..# .#   Magic: 15/19 ==================------#..# .#   AC: 4Str: 5#..# .#   EV: 14Int: 23#>.# .#   SH: 0Dex: 17####.###..####s#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: ==-------  Time: 7088.7 (0.0)#########.######   d) +1 dagger (venom)#.#  Cast: Shock#.#  Pois Ray++ ;aj210m#.# #.#  s   scorpion..# ###  The scorpion is almost dead.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion stings you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A;aj..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf A;aj6.## #.# #..# .#   Health: 44/46 ======================-- ### #..# .#   Magic: 15/19 ==================------#..# .#   AC: 4Str: 5#..# .#   EV: 14Int: 23#>.# .#   SH: 0Dex: 17A;ajC####.###..####s#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: ==-------  Time: 7088.7 (0.0)#########.######   d) +1 dagger (venom)#.#  Cast: Shock#.#  Pois Ray++ #.# #.#  s   scorpion..# ###  The scorpion is almost dead.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion stings you.  A;aj)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A;aja..........#.#####.# JYZero the Magician A;ajz..#####.###.## .# Deep Elf .## #.# #..# .# Health: 44/46 ======================-- ## # #..# .# Magic: 13/19 ================-------- #..# .# AC: 4Str: 5 #..# .# EV: 14Int: 23 A;aj3#>.# .# SH: 0Dex: 17  ####.###..####s# XL:  8 Next: 31% Place: Dungeon:6  .............@.# Noise: ==-------  Time: 7088.7 (0.0)  #########.###### d) +1 dagger (venom) #.# Cast: Shock #.# Pois Ray++  #.# #.# s   scorpion ..# ### _The scorpion poisons you! The scorpion stings you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  A;aj Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 86% to hit)A;aj.R[ #sA;aj7*#A;aj&..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf A;aj.## #.# #..# .#   Health: 44/46 ======================-- ### #..# .#   Magic: 13/19 ================--------#..# .#   AC: 4Str: 5#..# .#   EV: 14Int: 23#>.# *#   SH: 0Dex: 17####.###..####*#   XL:  8 Next: 31% Place: Dungeon:6.............@.#   Noise: ==-------  Time: 7088.7 (0.0)#########;aj639;49m.######   d) +1 dagger (venom)#.#  Cast: Shock#.#  Pois Ray++ #.# #.#  s   scorpion..# ###  _The scorpion poisons you! The scorpion stings you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A;ajfRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA;ajb.s  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray misses the scorpion.  (Press . to maintain the ray.)A;ajp39.7 (1 A;ajWA;ajҩe _You feel sick. The scorpion closely misses you.A;ajW .  The searing ray hits the scorpion!A;aj>y**A;ajeX ..  You kill the scorpion!1-790Shock+  _You feel sick.A;ajB F**A;aj *..A;aj 0--2--1++ A;aj5 A;aj“ $ _You feel sick.B;aj:B;aj:7-B;ajFFO  You start resting.......>.......-0B;ajP39-2.7 (1 _You stop channelling your searing ray. You feel sick.B;aj IB;aj B;aj? M3=B;aj8=-B;aji _You start resting. You feel sick. x3B;ajq7=--B;aj +4.7 (2B;aj#55.7 (3B;aj&B;ajv)[ _You are no longer poisoned.B;aj]gB;ajgB;ajhB;ajiB;ajn4==8B;ajoB;ajpc5==B;ajpB;ajqB;ajra9=B;ajsB;ajsB;aj&tB;aj,uB;ajui6===B;ajuB;aj{40=B;ajU|B;ajE}B;aj}i7===B;aj/~B;aj+B;ajqB;ajB;ajB;ajK1=B;ajB;ajB;aj#8B;ajE==B;ajB;ajnB;ajB;aj B;aj9B;ajo#2B;aj2=B;ajB;ajln _You start resting.Magic restored.B;ajB;aj1111.7 (16.0)B;aj9===2.7 (17 _B;ajB;aj6B;ajW B;aj 3B;aj B;aj BB;aj ,B;aj a3=B;aj7 B;aj B;aj\ P==B;aj ,B;aj B;ajM B;aj B;aj B;aj B;ajV U4=B;aj B;aj B;ajE B;aj B;aj BB;aj B;aj B;ajU B;aj a5=B;ajw B;ajx B;aj B;aj! B;ajV ,B;aj B;aj k _You start resting.HP restored.B;aj, B;aj -25.7 (13B;aj ~6==6.7 (14 _B;aj B;aj B;aj23B;ajB;ajdB;ajTB;ajB;ajB;ajB;aj!9=B;ajB;ajxB;ajB;ajB;ajB;aj5B;ajB;ajxB;ajB;ajB;ajޱB;ajW,B;ajVB;ajB;ajB;aj״B;ajB;ajpB;ajoB;ajB;ajB;ajb,B;ajԸB;ajB;ajB;ajB;ajB;ajB;ajB;ajB;ajB;ajӼB;ajMB;ajrB;ajB;ajB;aj@B;ajcB;ajоB;ajB;aj&B;ajB;ajҿ,B;ajMB;ajrB;ajB;aj B;aj.B;ajaB;ajB;aj,B;ajB;ajB;ajB;aj"B;ajaB;ajB;ajB;aj-B;ajeB;ajcBB;aj9B;ajyB;ajB;ajB;ajHB;ajB;ajxB;ajB;ajB;ajB;aj5B;ajB;ajB;ajB;aj>B;aj0B;aj,B;ajB;ajB;ajB;aj>,B;ajB;aj[BB;ajyB;ajB;aj B;ajB;ajuB;ajB;ajcB;ajB;ajB;ajB;ajB;ajB;ajB;ajB;aj.B;aj,B;aj]B;ajCB;ajB;ajB;ajB;ajB;aj_B;ajQB;ajB;ajB;ajB;ajB;ajTB;aj(B;ajTB;ajB;ajB;ajB;ajB;aj,B;ajB;ajNB;ajsB;ajB;ajB;aj7B;ajqB;ajB;ajB;aj)B;ajB;ajB;ajB;ajRB;ajB;ajB;ajB;ajB;aj:B;ajB;ajB;ajkB;ajaB;ajXB;ajB;aj&B;ajmB;ajB;ajB;ajB;ajB;aj/,B;ajoB;ajB;aj,B;aj,B;ajB;aj]B;aj,B;aj,B;ajB;ajHB;aj,B;ajB;ajU,B;ajB;aj,B;ajB;aj,B;ajYB;aj,B;ajB;aj^,B;ajB;aj,B;ajB;aj,B;ajTB;ajB;ajB;ajB;ajbB;ajB;aj"B;ajkB;ajB;ajB;ajB;aj B;aj ,B;ajVB;ajB;aj ,B;aj ,B;aj B;aj B;aj B;ajX B;aj B;aj B;aj B;ajB;ajB;aj^B;ajgB;ajB;ajB;ajB;aj;B;ajB;ajB;ajB;ajB;ajVB;aj,B;ajq,B;aj B;aj1,B;ajB;ajU BB;ajf!B;aj!B;ajb"B;ajZ#B;aj#B;aj#B;aj%B;aj &,B;aj&B;aj&B;aj(B;aj)B;aj),B;aj*B;aj+B;aj+B;aj5-,B;aj-B;aj?/B;aj/B;aj/B;aj1BB;aj2,B;aj3B;aj8W _You start waiting.B;ajQ@.225.7 (99C;aj-6.7 (100.0)C;ajC;aj  C;ajR_Done waiting.C;ajC;ajInventory: 9/52 gear slots Hand Weapons (go to first with ))  d - a +1 dagger of venom (weapon) Missiles (go to first with ()  f - a throwing netg - 5 poisoned darts  i - a curare-tipped dart Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  c - a +2 buckler Jewellery (go to first with "=)  h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2} Wands (go to first with /)a - a wand of flame (21) Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF C;aj. e - 3 scrolls labelled WESUCW HARGHI  h - 2 scrolls labelled FOAPIP DICKU  k - a scroll labelled FEIZUOVESCH  m - 3 scrolls labelled UGIARUETTU  n - 2 scrolls labelled LOUNKO GIAKUD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H;aj#  c - a +2 buckler Jewellery (go to first with "=)  h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2} Wands (go to first with /)a - a wand of flame (21) Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 3 scrolls labelled WESUCW HARGHI  h - 2 scrolls labelled FOAPIP DICKU  k - a scroll labelled FEIZUOVESCH  m - 3 scrolls labelled UGIARUETTU  n - 2 scrolls labelled LOUNKO GIAKUD  o - a scroll labelled ERCHOY ISEVOACH  q - a scroll labelled QOUDEG ZYBUA  u - a scroll labelled FISUR FAUKU  v - 2 scrolls labelled LYSAECEMYRyLIAWOS CUCORCH Potions (go to first with !)  g - 2 potions of magicd - 3 sapphire potionsf - 2 bubbling green potionsj - 2 clear potions66%H;ajs c - a scroll labelled IRISIS TAYRCHAFF  u - a scroll labelled FISUR FAUKU  l - a bubbling cyan potion  p - a fuming red potion  s - 2 glowing cyan potions  t - a viscous coppery potion  x - a glowing puce potionbotH;ajD  u - a scroll labelled FISUR FAUKU  v - 2 scrolls labelled LYSAECEMYRH;aj]  v - 2 scrolls labelled LYSAECEMYR  y - a scroll labelled LIAWOS CUCORCHI;ajrt  q - a scroll labelled QOUDEG ZYBUA  y - a scroll labelled LIAWOS CUCORCHI;aj?gWands (go to first with /)a - a wand of flame (21)  k - a scroll labelled FEIZUOVESCH  q - a scroll labelled QOUDEG ZYBUA86%I;aj$M h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}  e - 3 scrolls labelled WESUCW HARGHI  k - a scroll labelled FEIZUOVESCH0J;ajLW e - 3 scrolls labelled WESUCW HARGHI  n - 2 scrolls labelled LOUNKO GIAKUD  s - 2 glowing cyan potions  t - a viscous coppery potion  x - a glowing puce potionbotJ;ajT  n - 2 scrolls labelled LOUNKO GIAKUD  y - a scroll labelled LIAWOS CUCORCHJ;aj J;aj J;aj h..........#.#####.#   JYZero the Magician ..#####.###.## .#   Deep Elf J;aj .## #.# #..# .#   Health: 46/46 ======================== ### #..# .#   Magic: 19/19 ========================#..# .#   AC: 4Str: 5#..# .#   EV: 14Int: 23#>.# .#   SH: 0Dex: 17####.###..####.#   XL:  8 Next: 37% Place: Dungeon:6.............@.#   Noise: ---------  Time: 7226.7 (0.0)#########.######   d) +1 daggeJ;aju r (venom)#.#  Cast: Shock#.# #.# #.#  ..#  ###     _You start resting. _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.J;aj٤ J;aj} J;aj J;aj K;ajT@ _Magic restored. _You start resting.HP restored. _You start waiting.Done waiting. _Unknown command.K;ajK;aj"K;aj\K;ajK;ajJK;ajP _K;ajBK;aj?XK;ajXK;ajDK;ajK;ajK;ajjK;ajK;aj-K;ajK;ajBK;aj`K;aj ,K;ajK;ajK;ajK;aj<K;ajK;aj!K;ajK;aj_K;ajNK;ajK;aj,K;aj=K;ajK;aj,K;aj,K;ajpBK;aj)K;aj3K;ajsK;ajK;aj9K;ajK;ajK;aj6K;aj~K;aj K;aj K;ajB K;ajs K;aj K;aj K;ajk K;ajK;ajK;aj!K;ajK;ajK;ajK;aj6K;ajzK;aj K;aj1,K;ajK;ajK;ajK;aj|,K;ajK;ajK;ajK;ajK;ajb!K;aj"K;ajo"K;aj"K;ajm$K;ajF%K;aj%K;aje&K;aj:(K;aj),K;aj*K;aj,K;aj.K;aj.K;aj/K;ajT2K;ajQi #..<##...##.#.###.####.## #.#.  #...)).............###.####.#.  ######)..##.##.##...##........ ##)###.##.#............#.#.............#####.###.#####.##.###.## #.# #. #..##.# ### #.# #. ####.###.####### #.# #. #.......# #.# #.51.7 (25.0) #......#.#####.# #.# #>#..#.#.#.# #.####.###.# .. >...# #..........#.. .#.;ajj>m### ############. .... #. .#.## #[##. # #2.7 (26 _Found a leather armour. Found a stone staircase leading down.L;ajM 3L;aj'L;ajL;ajL;aj)BL;ajL;ajZL;ajL;aj] L;aj#j  You encounter an ice beast.L;aj, ######)..##.##.##...##.... ##)###.##.#.......... #.............#####.# #####.##.###.## #.# L;ajb-y#..##.# ### #.# ####.###.####### #.##..............# #.# #......#.#####.# #.# #..#@#.#.# #.####.# #Y...>...# #....... #..#.#.### ########ShockL;aj. #......# ....#.### ###[##.# Y   ice beast (asleep) .. #.# ## #.. L;aj714.0)L;aj;25.7 (3 _L;ajAL;ajCN;aj#N;aj;JYZero the Magician (Deep Elf Air Elementalist) Turns: 7175, Time: 00:12:52 Health: 46/46AC:  4 Str:  5 XL: 8 Next: 37% Magic: 19/19EV: 14 Int: 23 God: Gold: 139N;ajESH:  0 Dex: 17 Spells: 8/19 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois .N;aj(100%) (no helmet) rElec + (33%) (no cloak) N;ajrCorr .(100%) e - +0 pair of gloves N;aj SInv .b - +0 pair of boots Will .....N;aj/D(no amulet) Stlth +++N;ajSh - ring "Afaosuni" {rElec rN+ Dex+2} HPRegen 0.27/turn(no ring) N;ajMPRegen 0.32/turn %: no passive effects @: studying Ranged Weapons A: magic regenerationO;aj######)..##.##.##...##..... JYZero the Magician##)###.##.#........... Deep Elf#.............#####.# Health: 46/46 ========================#####.##.###.## #.# Magic: 19/19 ========================#..##.# ### #.# AC: 4Str: 5####.###.####### #.# EV: 14Int: 23#..............# #.# SH: 0Dex: 17#......#.#####.# #.# XL:  8 Next: 37% Place: Dungeon:6#..#@#.#.# #.####.# Noise: ---------  Time:O;ajՔ}[39;49m 7255.7 (0.0)#Y...>...# #....... d) +1 dagger (venom)#..#.#.### ######## Cast: Shock#......#....#.######[##.#Y   ice beast (asleep).. #.### #.. _HP restored. _You start waiting. _Done waiting. _Unknown command. _Found a leather armour. Found a stone staircase leading down. _You encounter an ice beast.Q;aj_Q;aj̽Q;aj|Q;aj F _Unknown command.R;aj1#R;aj&Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($110)HepliaklqanaKikubaaqudgha R;aj'MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 * Annotations: (press ! to add a new annotation) R;aj'D:4 1 runed translucent door, Crazy YiufS;aj S;aj- S;aj~ $S;aj 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] S;aj D a - [D:4] Gymem's Assorted AntiquesU;aj?6A shop (D:4)(Press ? for help) #.# #............'..#..........# #####.####..###.######.######'#'#'#'#'#'###............##.###...........##.#....#.#.#.#.#.#.##ß##.#######..#### #........##.###.##.#.################## #.# #..)..#####.#.......#.###.##.#.# #.#.##.# #........##[...........##.##.#.# #.#.##.#### #..#####.##.#.......#..##.##.#.#####.#.##....# #..# #.#.÷.#......#..##.##.........#.#U;aj####.####..# #...............##.####.####.##.##.#.##..# #.#÷..######.##.##.##.# #.##.####.#.##..#####.##.### #.##.##.##.# #.##.##...............##...#####.##.##.##.# #.##.#U;aj###.∩.##.###...>...........##.##.##.####.##.###........# #######.......[[)..##.#######U;ajP#..........#####.###.####.######............###.###.###.###.# #.###.######.####.......##.# #.# #.##.####.###### #......>..# #######.#U;aj### #####.######## #...........# #........###.##..........# #.####......# #........##.###### ###.##)###.#######.# #####..#####........#####.###U;aj#).⌠# #.##.............##).#...............##...#U;aj"r#...# ###.##..####.####..##.)#.###........##.##.#.#U;ajS ..ğ  #...##.)#...)...#..# ####..#.####.......##.##.#.#U;aj} #+#  ######..#.......#..# #........# #.......##.# ###.#.#V;aj  1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:4] Gymem's Assorted AntiquesW;ajKWelcome to Gymem's Assorted Antiques! What would you like to do?  a - 1080 gold a box of beasts  b - 1080 gold a box of beastsc -  54 gold a dagger  d -  189 gold a pitted leather armoure -  94 gold a long sword W;ajp f -  27 gold a scroll labelled WESUCW HARGHI You have 139 gold pieces. [Esc] exit[a-f] examine item [/] sort (type) [Enter] describe[A-F] put item on shopping list[;aj{G<d $ [;aj ! [;aj3 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:4] Gymem's Assorted Antiques [;ajZ [;aj ######)..##.##.##...##..... JYZero the Magician##)###.##.#........... Deep Elf#.............#####.# Health: 46/46 ========================#####.##.###.## #.# Magic: 19/19 ========================#..##.# ### #.# AC: 4Str: 5####.###.####### #.# EV: 14Int: 23#..............# #.# SH: 0Dex: 17#......#.#####.# #.# XL:  8 Next: 37% Place: Dungeon:6#..#@#.#.# #.####.# Noise: ---------  Time: 7255.7 (0.0)#j( [30mY...>...# #....... d) +1 dagger (venom)#..#.#.### ######## Cast: Shock#......#....#.######[##.#Y   ice beast (asleep).. #.### #.. _Unknown command. _Found a leather armour. Found a stone staircase leading down. _You encounter an ice beast. _Unknown command.[;aj [;aj [;ajd [;ajQ \;ajO\;aj{\;aj\;aj2> _Unknown command.];ajq];aj];ajِ];aj];aj%];aj(];aj.];aj0];ajr#...)).............###.##########)..##.##.##...####)###.##.#............#.............#####.######.##.###.## #.#  #..##.# ### #.# ####.###.####### #.# #........# #.# #....@.#.#####.# #.# #..#.#.#.# #.####.###Y...>...# #........#..#.#.### ##########......#....#.###];ajFs&###[##.#.. #.### #..];ajz];ajd6.7 (1Shock _];aj ];aj];aj...# #.........];aj} U#..#.#.### ###########......# Y   ice beast (asleep)....#.######[##.#.. #.#];ajd &0];ajZ 27.7 (1 _];aj ];aj ^;ajJ ^;ajH^;ajM^;ajy^;aj?#..<##...##.#.###.####.## #.#.#...))......###.####.#.######)..##.##.##...##.##)###.##.#.#.#.......#####.###.#####.##.###.## #.# #.#..##.# ### #.# #.####.###.# #.# #.#.# #.# #.#......#.#####.# #.# #>#..#.#.#.# #.####.###.^;ajIJ0#Y...>...# #.#..#.#.### ##......# #....#.### # ###[##.# # ^;aj<.. #.# # ^;ajL^;ajU8Shock^;aj^;aj_;aj8: G......###.###...###.###...###.#..<##...##.#.###.####.## #.#.##...)).............###.####.#.#######)..##.##.##...##.##)###.##.#............#.##.............#####.###.######.##.###.## #.# #. #..##.# ### #.# #.####.###@####### #.# #.#........# #.# #..#......#.#####.# #.# #>#..#.#.#.# #.####.###_;aj: d#Y...>...# #...........#..#.#.### ###########.#......# #.....#.####.###[##.# #._;ajB _;aj J &9_;ajN _;ajDQ a;ajeo  What are your orders?t - Shout! Anything else - Cancel.a;ajdE3Ya;aj+N.Y   ice beasta;ajYU======60Shocka;aj)oD _You shout for attention!a;ajv......###.###...###.###...###..#. JYZero the Magician  #..<##...##.#.###.####.## #.#.# Deep Elf  #...)).............###.####.#.# Health: 46/46 ======================== a;aj w ######)..##.##.##...##......... Magic: 18/19 ======================-- ##)###.##.#............#.# AC: 4Str: 5 #.............#####.###.# EV: 14Int: 23a;aj2w #####.##.###.## #.# #.. SH: 0Dex: 17a;ajyw #..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6a;ajw ####.###@####### #.# #.. Noise: ======---  Time: 7260.7 (0.0) a;ajw#....***.......# #.# #.. d) +1 dagger (venom) a;ajx#..**..#.#####.# #.# #>. Cast: Shock a;aj4x#.Y#.#.#.# #.####.###.. a;ajhx#....>...# #........... a;ajxr#..#.#.### ###########. Y   ice beast #......#a;ajxW#. ....#.####.a;ajxb ###[##.##.t - Shout! Anything else - Cancel. a;ajx _You shout for attention!  a;ajjyJAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclea;ajy\Shift-Dir - straight lineAim: an ice beast (83% to hit)b;aj......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 18/19 ======================--##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noiseb;aj: ======---  Time: 7260.7 (0.0)#....***.......# #.# #.. d) +1 dagger (venom)#..**..#.#####.# #.# #>. Cast: Shock#**#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ib;ajgce beast (83% to hit)  The zap hits the ice beast.  The ice beast is moderately wounded.b;ajO;Y.b;ajW4......b;ajYi=-----1.7 (1 _b;aj`b;ajbd;aj d;aj Your spells (cast)TypeFailure Level  a + Shockd;aj<PConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 5% 3  d - Static DischargeConjuration/Air 1% 2  r - Searing RayConjurationd;ajj1% 2 s - SwiftnessAir2%d;aj3 d;ajSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf;aj f;aj ......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 18/19 ======================--##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14f;aj Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: =--------  Time: 7261.7 (0.0)#..............# #.# #.. d) +1 dagger (venom)#..Y...#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###..#....>...# #...........#..#.#.### ;aj !0m###########. Y   ice beast#......##.....#.####.###[##.##.Shift-Dir - straight lineAim: an ice beast (83% to hit)  The zap hits the ice beast. _The ice beast is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f;aj f;ajV ......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 18/19 ======================--##)###.##.#............#.# AC: 4f;aj ;Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6f;aj ####.###@####### #.# #.. Noise: =--------  Time: 7261.7 (0.0)#..............# #.# #.. d) +1 dagger (venom)#..Y...#.#####.# #.# #>. Cast: Shockf;aj #..#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.Shift-Dir - straight lineAim: an ice beast (83% to hit)  The zap hits the ice beast. _The ice beast is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f;aj Aim: an ice beast (83% to hit)  The zap hits the ice beast. _The ice beast is moderately wounded.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.f;aj f;aj\ f;aj . _g;ajNe......###.###...###.###...###..#. JYZero the Magician  #..<##...##.#.###.####.## #.#.# Deep Elf  #...)).............###.####.#.# Health: 46/46 ========================  ######)..##.##.##...##......... Magic: 17/19 =====================--- ##)###.##.#............#.# AC: 4Str: 5 #.............#####.###.# EV: 14Int: 23 #####.##.###.## #.# #.. SH: 0Dex: 17 g;ajOO#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6 ####.###@####### #.# #.. Noise: =--------  Time: 7261.7 (0.0) #....***.......# #.# #.. d) +1 dagger (venom) #..Y*..#.#####.# #.# #>. Cast: Shock #..#.#.#.# #.####.###.. #....>...# #........... #..#.#.### ###########. Y   ice beast #......##. ....#.####. ###[##.#g;ajOV#.Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 83% to hit)g;aj_......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 17/19 =====================---##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noiseg;aj`: =--------  Time: 7261.7 (0.0)#....***.......# #.# #.. d) +1 dagger (venom)#.***..#.#####.# #.# #>. Cast: Shock#*.#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: ;aj`40man ice beast (moderately wounded, 83% to hit)  The zap hits the ice beast.  The ice beast is moderately wounded.g;aj;Y.g;aj8.........g;aj22.7 (1 _g;ajg;aj3h;aj......###.###...###.###...###..#. JYZero the Magician h;ajn #..<##...##.#.###.####.## #.#.# Deep Elf  #...)).............###.####.#.# Health: 46/46 ========================  ######)..##.##.##...##......... Magic: 16/19 ====================---- h;aj P##)###.##.#............#.# AC: 4Str: 5 #.............#####.###.# EV: 14h;aj9 Int: 23 #####.##.###.## #.# #.. SH: 0Dex: 17 h;ajg#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6 h;aj####.###@####### #.# #.. Noise: =--------  Time: 7262.7 (0.0) #...Y***.......# #.# #.. d) +1 dagger (venom) #......#.#####.# #.# #>. Cast: Shockh;aj #..#.#.#.# #.####.###.. h;aj#....>...# #........... h;aj&#..#.#.### ###########. Y   ice beast h;ajZ#......##. ....#.####. ###[##.#h;aj#.The zap hits the ice beast. _The ice beast is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  h;aj!gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 83% to hit)h;aj......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 16/19 ====================----##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14h;aj^Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: =--------  Time: 7262.7 (0.0)#...****.......# #.# #.. d) +1 dagger (venom)h;aj#***...#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.The zap hits the ice beast. h;aj6_The ice beast is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh;aj^Shift-Dir - straight lineAim: an ice beast (moderately wounded, 83% to hit)h;aj f.Y _The ice beast is moderately wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (moderately wounded, 83% to hit)  The zap misses the ice beast.h;aj`{......7=3.7 (1 _h;aj/h;ajh;ajh h;ajj  Your spells (cast)TypeFailure Level  a + Shockh;ajp Conjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 5% 3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti;aj i;ajϱ i;ajw ......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 17/19 =====================---##)###.##.#............#.# AC: 4i;aj zStr: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: =--------  Time: 7263.7 (0.0)#....Y.........# #.# #.. d) +1 dagger (venom)i;ajD #......#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###..#....>...# #...........i;aj #..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei;aj޺ %Aim: an ice beast (moderately wounded, 83% to hit) _The zap misses the ice beast.Casting: Shock (safe; 1% risk of failure)  i;aj \Confirm with . or Enter, or press ? or * to list all spells.i;aj i;ajN S......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================i;aj 8######)..##.##.##...##......... Magic: 17/19 =====================---##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: =--------  Time: 7263.7 (0.0)#....Y.........# #.# #.. d) +1 dagger (venom)i;aj[ #......#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beasti;aj #......##.....#.####.###[##.##.i;aj ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 83% to hit) i;aj _The zap misses the ice beast.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i;aja ......###.###...###.###...###..#. JYZero the Magician  #..<##...##.#.###.####.## #.#.# Deep Elf i;aj  #...)).............###.####.#.# Health: 46/46 ========================  ######)..##.##.##...##......... Magic: 15/19 ==================------ ##)###.##.#............#.# AC: 4Str: 5 #.............#####.###.# EV: 14Int: 23 #####.##.###.## #.# #.. SH: 0i;ajz [Dex: 17 #..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6 ####.###@####### #.# #.. Noise: =--------  Time: 7263.7 (0.0) #....Y**.......# #.# #.. d) +1 dagger (venom) #......#.#####.# #.# #>. Cast: Shock #..#.#.#.# #.####.###..i;aj * #....>...# #........... #..#.#.### ###########. Y   ice beasti;aj : #......##. i;aj ....#.####. ###[##.##. _The zap misses the ice beast.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 86% to hit)j;ajU *Yj;ajC.YAim: an ice beast (moderately wounded, 86% to hit)j;aj&......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 15/19 ==================------##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noisej;aj): =--------  Time: 7263.7 (0.0)#....***.......# #.# #.. d) +1 dagger (venom)#...*..#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###..#....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: ;ajf*man ice beast (moderately wounded, 86% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.j;aj  .Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 86% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is heavily wounded.j;aj'...j;aj)p=4.7 (1Ray j;aj| _(Press . to maintain the ray.)j;aj" L****j;ajK J.Yj;ajBT $...j;ajiV 4---5+ j;aja j;ajc [ _The searing ray misses the ice beast.k;aj **The searing ray hits the ice beast but does no damage.k;ajG Y.  The ice beast is heavily wounded.-==6++ k;aj@ _The ice beast hits you but does no damage.k;ajk;aj Your spells (cast)TypeFailure Level a - Shockk;ajConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 5% 3 d - Static Dischargek;ajLConjuration/Air1%2  r + Searing RayConjurationk;ajC 1%2 k;ajl3 s - SwiftnessAirk;aj<2% 3 k;aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitk;aj. k;aj3 ......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 14/19 =================-------##)###.##.#............#.# AC: 4k;aj4 Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: ==-------  Time: 7266.7 (0.0)#......Y.......# #.# #.. d) +1 dagger (venom)#......#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###.. Ray++ k;aju4 #....>...# #...........#..#.#.### ###########. Y   ice beast#......##.....#.####.###[##.##. _The searing ray misses the ice beast.The searing ray hits the ice beast but does no damage.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  k;aj4 Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k;aj4 k;ajZ9 f......###.###...###.###...###..#. JYZero the Magician#..<##...##.#.###.####.## #.#.# Deep Elfk;aj9 #...)).............###.####.#.# Health: 46/46 ========================######)..##.##.##...##......... Magic: 14/19 =================-------##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23#####.##.###.## #.# #.. SH: 0Dex: 17k;aj:: #..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6####.###@####### #.# #.. Noise: ==-------  Time: 7266.7 (0.0)#......Y.......# #.# #.. d) +1 dagger (venom)#......#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###.. Ray++ #....>...# #...........#..#.#.### ###########. Y   ice beast#....k;ajv: [34m..##.....#.####.###[##.##. _The searing ray misses the ice beast.The searing ray hits the ice beast but does no damage.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k;ajK ......###.###...###.###...###..#. JYZero the Magician  #..<##...##.#.###.####.## #.#.# Deep Elf  #...)).............###.####.#.# Health: 46/46 ========================  ######)..##.##.##...##......... Magic: 12/19 ===============--------- ##)###.##.#............#.# AC: 4Str: 5 #.............#####.###.# EV: 14Int: 23 #####.##.###.## #.# #.. SH: 0Dex: 17 #..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6 ####.###@####### #.# #.. Noise: ==-------  Time: 7266.7 (0.0) #......Y.......# #.# #.. d) +1 dagger (venom) #......#.####k;aj=L #.# #.# #>. Cast: Shock #..#.#.#.# #.####.###.. Ray++  #....>...# #........... #..#.#.### ###########. Y   ice beast #......##. ....#.####. ###[##.##. _The ice beast hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  k;ajbL Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 86% to hit)l;ajhs **Yl;aj ......###.###...###.###...###..#. JYZero the Magicianl;ajn #..<##...##.#.###.####.## #.#.# Deep Elf#...)).............###.####.#.# Health: 46/46 ========================l;ajώ ######)..##.##.##...##......... Magic: 12/19 ===============---------##)###.##.#............#.# AC: 4Str: 5#.............#####.###.# EV: 14Int: 23l;aj #####.##.###.## #.# #.. SH: 0Dex: 17l;aj( L#..##.# ### #.# #.. XL:  8 Next: 37% Place: Dungeon:6l;ajd G####.###@####### #.# #.. Noise: ==-------  Time: 7266.7 (0.0)#....***.......# #.# #.. d) +1 dagger (venom)l;aj =#...*..#.#####.# #.# #>. Cast: Shock#..#.#.#.# #.####.###.. Ray++ #....>...# #...........l;aj͏ #..#.#.### ###########. Y   ice beast#......##.....#.####.l;ajA b###[##.##. _The ice beast hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the ice beast.l;aj ..Y.  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the ice beast.  The ice beast is severely wounded.  (Press . to maintain the ray.)7.7 (1 l;aj l;ajm! @ _The ice beast hits you but does no damage.m;aj  .  The searing ray hits the ice beast!****m;aj+.......m;aj1--48Shock+  _You kill the ice beast!m;ajM****m;aju1....m;aj----9++ m;ajm;aj~m;aj m;ajb m;aj m;ajP W  You start resting.m;aj 9--m;aj &0m;aj 670.7 (1m;aj m;aj < _You stop channelling your searing ray.m;aj 0 m;ajw0 m;ajh1 m;aj2 m;aj7 2==m;aj9 ,m;aj: m;aj? 3===m;aj? m;aj3A m;ajsA m;ajbB m;ajC m;aj D m;ajD m;ajF ,m;ajG m;ajH m;aj2I j4==m;ajI m;ajK m;aj|L m;ajL m;ajM m;aj+N m;ajO m;ajP 5==m;ajQ m;ajS ,m;ajDT m;ajU m;ajV ,m;ajX m;ajdX m;ajX b6===m;ajY m;ajZ m;aj[ m;aj[ m;aj,] m;ajo] m;ajE^ m;aj` 7===m;aja m;ajGh m;aji m;aj&k m;aj8n m;ajo m;ajq m;ajt m;ajFv m;ajv 8m;ajv /==m;aj-w m;aj{ Bm;ajZ| m;aj  _You start resting.Magic restored.m;ajÈ m;ajt m;aj' 93.7 (2m;aj 3.0)m;aj, m;aj 9m;aj 0===m;aj #4.7 (24 m;aj _m;aj m;aj m;aj|m;ajm;ajdm;ajm;ajXXm;ajm;ajm;ajm;ajBm;aj m;aj_:==m;ajm;ajm;ajm;ajLm;ajrm;ajm;aj-m;ajm;aj+m;ajm;ajpm;ajm;aj6m;ajm;ajKm;ajm;ajm;ajm;aj0m;ajm;aj#m;ajm;aj\m;ajm;ajm;ajm;aj3m;ajm;ajm;ajm;ajJm;ajm;ajIm;ajm;ajwm;ajm;aj=m;ajm;aj'm;ajm;ajsm;ajm;aj m;aj4m;ajm;ajm;ajm;ajm;ajNm;ajm;ajFm;ajm;ajm;ajm;ajm;aj,m;ajTm;aja,m;ajm;aj#m;ajam;ajjm;ajm;ajm;aj:m;ajm;ajm;aj,m;ajm;aj- m;ajj m;aj m;aj"m;aj"m;ajh#m;aj$m;ajl%m;ajl&m;aj4),m;aj-*m;aj+m;aj+m;aj,m;aj-,m;aj.m;aj/m;aj/m;aj(0m;aj 1m;ajG1m;aj1m;aj2,m;aj3m;aj3m;aj4m;aj4m;aj?6m;aj}6m;aj@7m;ajN8,m;aj?9m;aj:m;aj:m;aj;m;aj<m;ajI=m;ajR>m;aj?m;aj @m;aj@n;ajFn;ajn;ajn;aj9n;ajn;aj+n;ajn;ajKn;ajn;aj~n;ajn;aj.n;ajn;aj%n;ajn;ajh n;aj n;aj! n;aj n;aj n;aj n;aj,n;ajn;ajL,n;ajkn;ajVn;ajn;ajn;ajn;ajn;ajn;aj`n;ajn;ajn;ajn;ajn;ajn;ajn;aj n;ajWn;ajK,n;ajXn;ajLBn;aj9 ,n;aj n;aj!n;aj+"n;aj"n;aj>$n;aj$n;aj.n;aj0n;aj1n;aj2n;ajH4n;aj4n;ajA5n;aj 7n;ajP7n;aj8n;aj9,n;ajg:n;aj;n;aj&<n;aj<n;ajP>n;aj>n;aj|?n;aj@n;aj>An;ajEXn;ajE,n;ajFn;aj]Hn;ajHn;ajIn;ajKn;ajZKn;ajOXn;ajP,n;ajQn;aj"Sn;aj_Sn;ajMTn;ajV,n;ajWn;ajYXn;ajXn;ajYn;aj`[n;aj[n;aj\n;aj]n;aj ^n;aj^n;aj@`n;aj`n;ajVan;ajjbn;ajbn;ajcn;ajln;ajemn;aj!nn;ajypn;ajpn;ajqn;ajsn;ajvsn;ajytn;ajvn;ajUvn;ajKwn;ajxn;ajxn;ajyn;aj{n;aj{n;aj=|n;aj}n;aj~n;aj)n;ajn;ajȀn;ajn;ajLn;ajn;aj^n;ajn;ajn;ajنn;aj&W _You start waiting.n;ajΘ.393.7 (99n;aj-4.7 (100.0)n;ajVn;aj# _Done waiting.n;aj3n;ajn;ajœn;ajfn;ajПn;aj,n;ajEn;ajn;ajn;ajn;aj!n;ajen;ajn;aj#n;ajn;ajn;aj&n;ajn;ajNn;ajn;ajn;ajSn;aj,n;ajKnn;ajln;aj n;ajWn;aj,n;aj n;ajn;aj7n;ajn;ajn;ajn;ajn;ajhn;ajF  You see here a +0 leather armour.n;ajn;aj  _n;ajn;ajEn;aj-n;ajqn;aj)n;ajn;aj,n;aj(n;ajn;aj;,n;aj'n;aj5n;ajn;ajn;ajnn;ajqn;ajn;ajsn;ajn;aj/n;aj_n;ajMn;ajn;ajn;ajtn;aj>n;ajn;ajn;aj-n;ajn;aj;n;ajen;ajn;ajn;ajw  You encounter an orc warrior and an orc.n;ajmu #..## #.# ####.## #.# #....... #.# #......# # #.# #..#.n;aj ###. #.# #....>.. oo...##.## #..#.#.# #.....########......# #@...........#.### n;aj=Z#.#########[##.#  #...........##.# Shock ##############.. ## n;aj8o   orc warrior (polearm, asleep) o   orc (asleep) n;ajh 4415.7 (21.0)n;aj36.7 (22 _n;ajn;ajo;ajT  #..## JYZero the Magician #.# ####.### Deep Elf #.# #....... Health: 46/46 ======================== #.# #......# Magic: 18/19 ======================-- # #.# #..#.#.# AC: 4Str: 5 ###. #.# #....>.. EV: 14Int: 23 oo**.##.## #..#.#.# SH: 0Dex: 17 #***..########......# XL:  8 Next: 47% Place: Dungeon:6 #@...........#.### Noise: ---------  Time: 7416.7 (0.0) o;ajT #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   o   orc warrior (polearm, asleep)  o   orc (asleep) _You encounter an orc warrior and an orc.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (asleep, 100% to hit)p;ajWQ o.....#@*****p;ajLq**#@.....p;ajfN***p;ajgv**.*p;ajo*Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (asleep, 100% to hit)p;aja oo, wielding a +0 falchion (asleep, 100% to hit)q;aj= #..## JYZero the Magician #.# ####.### Deep Elf q;aj>#.# #....... Health: 46/46 ======================== #.# #......# Magic: 18/19 ======================-- # #.# #..#.#.# AC: 4Str: 5 ###. #.# #....>.. EV: 14Int: 23q;aj )o...##.## #..#.#.# SH: 0Dex: 17 #.....########......# XL:  8 Next: 47% Place: Dungeon:6 #@...........#.### Noise: ---------  Time: 7416.7 (0.0) #.#########[##.#  d) +1 dagger (venom) q;aj.#...........##.#  Cast: Shock ##############..  ##   o   orc warrior (polearm, asleep)  o   orc (asleep)Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (asleep, 100% to hit)  The zap hits the orc warrior.  The orc warrior is lightly wounded.  The orc warrior shouts!  The zap hits the orc!q;aj. #.#  #.# . #.# #...... # #.# #..#. q;aj###. #.# #....> **** #.. #***. .. [##.#  #...........##.#  q;ajF ## o) q;aj0oAim: an orc, wielding a +0 falchion (asleep, 100% to hit)  The zap hits the orc warrior.orc warrior is lightly wounded.shouts!zap hits the orc!  You kill the orc!q;aj|C.oq;aj....o   orc priest (wandering)q;aj(4==7.7 (1q;ajdq;ajpw _You encounter an orc priest. It is wielding a +0 flail.q;aj=C #..## JYZero the Magician #.# ####.### Deep Elf #.# #....... Health: 46/46 ======================== #.# #......# Magic: 17/19 =====================--- # #.# #..#.#.# AC: 4Str: 5 ###. #.# #....>.. EV: 14Int: 23 o.o*.##.## #..#.#.# SH: 0Dex: 17 #***..########......# XL:  8 Next: 47% Place: Dungeon:6 #@...........#.### Noise: ==-------  Time: 7417.7 (0.0);ajD7H #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   o   orc warrior (polearm)  o   orc priest (wandering) _You encounter an orc priest. It is wielding a +0 flail.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, 83% to hit)q;ajPo*opriest, wielding a +0 flail and wearing a +0 leatherwandering, hasn't noticed you, 83% to hit)q;aj #..## JYZero the Magician#.#####.### Deep Elf#.##....... Health: 46/46 ========================#.#q;aj #......# Magic: 17/19 =====================---# #.##..#.#.# AC: 4Str: 5###. #.##....>.. EV: 14Int: 23****.##.###..#.#.# SH: 0Dex: 17#***..########......# XL:  8 Next: 47% Place: Dungeon:6#@...........#.### Noise: ==-------  Time: 7417.7 (0.0)q;aj #.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm)q;aj^ o   orc priest  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (wandering, hasn't noticed you, 83% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is lightly wounded.  The zap hits the orc priest!  q;aj MThe orc priest is severely wounded.q;ajaw)o.o...-8.7 (1 _q;aj4~r;aj~ #..##.#.# ####.###.r;aj )#.# #..#.# #......#.# #.# #..#.#.#.###. #.# #....>.)o.o.##.## #..#.#.##.....#......# r;ajʙ X#...#.### #.#[##.# #...........##.# #### r;aj @.or;aj F.or;aj[ r;aj }8=--9r;aj r;ajذ s;ajlH #..##. JYZero the Magician s;ajH#.# ####.###. Deep Elf #.# #........ Health: 46/46 ======================== #.# #......#. Magic: 17/19 =====================--- # #.# #..#.#.#. AC: 4Str: 5 s;aj*I###. #.# #....>... EV: 14Int: 23 ).o*o##.## #..#.#.## SH: 0Dex: 17s;ajI #.***.########......#  XL:  8 Next: 47% Place: Dungeon:6 #.@..........#.###  Noise: ---------  Time: 7419.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock s;ajI##############..  ##   o   orc warrior (polearm)s;ajzJk  o   orc priest _The orc priest is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines;ajJAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, 83% to hit)s;aj o*.*s;ajko**.  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, 83% to hit)s;ajO #..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 46/46 ========================#.##......#. Magic: 17/19 =====================---# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23).***##.###..#.#.## SH: 0Dex: 17#.***.########......# XL:  8 Next: 47% Place: Dungeon:6#.@..........#.### Noise: ---------  Time: 7419.7 (0.0)#.#########[##.#d) ;ajP @m+1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm)o   orc priest  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, 83% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is lightly wounded.  The zap hits the orc priest.  The orc priest is severely wounded.s;aj. Mo.o...  (severely wounded, 83% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is lightly wounded.priest.  The orc priest is severely wounded.The orc priest calls down the wrath of Beogh upon you.s;aj i33-------=20.7 (1s;ajN s;aj ' _Beogh smites you!t;aj{ #..##. JYZero the Magician #.# ####.###. Deep Elf #.# #........ Health: 33/46 =================------- t;aj{#.# #......#. Magic: 16/19 ====================---- # #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 ).o*o##.## #..#.#.## SH: 0Dex: 17t;aj| #.***.########......#  XL:  8 Next: 47% Place: Dungeon:6 #.@..........#.###  Noise: =--------  Time: 7420.7 (0.0) #.#########[##.#  d) +1 dagger (venom)t;ajJ| #...........##.#  Cast: Shock ##############..  t;aj|P##   o   orc warrior (polearm)  o   orc priest t;aj}}L_Beogh smites you!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, 83% to hit)t;aj o*.*t;aj^ #..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 33/46 =================-------#.##......#. Magic: 16/19 ====================----# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23).o**##.###..#.#.## SH: 0Dex: 17t;aj  S#.**..########......# XL:  8 Next: 47% Place: Dungeon:6#*@..........#.### Noise: =--------  Time: 7420.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm)o   orc priest t;aje _Beogh smites you!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc warrior.  The orc warrior is lightly wounded.t;ajq Q.ot;aj7 <.ot;aj *..t;aj 21.7 (1 _t;aj7 u;aj #..##. JYZero the Magician #.# ####.###. Deep Elf #.# #........ Health: 33/46 =================------- #.# #......#. Magic: 15/19 ==================------ # #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 )..o.##.## #..#.#.## SH: 0Dex: 17 #.o*..########......#  XL:  8 Next: 47% Place: Dungeon:6 #*@..........#.###  Noise: =--------  Time: 7421.7 (0.0) #u;ajg.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   o   orc warrior (polearm)  o   orc priest _The orc warrior is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, 83% to hit)u;ajRo*opriest, wielding a +0 flail and wearing a +0 leatherseverely wounded, 83% to hit)u;ajL  #..##. JYZero the Magician #.# ####.###. Deep Elf #.# #........ Health: 33/46 =================------- u;aj+N c#.# #......#. Magic: 15/19 ==================------ # #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 )..).##.## #..#.#.## SH: 0Dex: 17 #.o...########......#  XL:  8 Next: 47% Place: Dungeon:6 #.@..........#.###  Noise: =--------  Time: 7421.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##  u;ajN  o   orc warrior (polearm)  o   orc priestThe zap hits the orc warrior.  The orc warrior is moderately wounded.The zap hits the orc priest but does no damage.  u;aj1O The orc priest is severely wounded.The zap hits the orc priest.  You kill the orc priest!u;ajT  #.#  #.# u;ajU  #.#  # #.#  ###. #.# #....>u;aj8U  )..**##.##  #.** u;ajiU X #*  u;ajU _[##.#    u;ajU B ## u;ajU mo  u;ajU J.ou;aj =)..u;aj U6==50u;aj 2.7 (1 _u;aj+ u;aj w;aj>  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exity;aj#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 33/46 =================-------#.##......#. Magic: 16/19 ====================----# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)..).##.###..#.#.## SH: 0Dex: 17#..o..########......# XL:  8 Next: 50% Place: Dungeon:6#.@..........#.### Noise: =--------  Time: 7422.7 (0.0)#.#########;ajm[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm)The zap hits the orc priest but does no damage.  The orc priest is severely wounded.The zap hits the orc priest. _You kill the orc priest!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 33/46 =================-------#.##......#. Magic: 16/19 ====================----# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)..;aj7m).##.###..#.#.## SH: 0Dex: 17#..o..########......# XL:  8 Next: 50% Place: Dungeon:6#.@..........#.### Noise: =--------  Time: 7422.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm)The zap hits the orc priest but does no damage.  The orc priest is severely wounded.The zap hits the orc priest. _You kill the orc priest!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y;aj3g #..##. JYZero the Magician #.# ####.###. Deep Elf #.# #........ Health: 33/46 =================------- #.# #......#. Magic: 13/19 ================-------- y;aj4:# #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 )..).##*## #..#.#.## SH: 0Dex: 17 #.*o*.########......#  XL:  8 Next: 50% Place: Dungeon:6 #*@..........#.###  Noise: =--------  Time: 7422.7 (0.0) #.#########[##.#  d) +1 dagger (venom)y;aj4 #...........##.#  Cast: Shock ##############..  ##  y;aj5 o   orc warrior (polearm)y;ajC5~Casting: Shock (safe; 1% risk of failure)  y;ajl5MConfirm with . or Enter, or press ? or * to list all spells.y;aj5Aiming: Mephitic Cloud (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight liney;aj 6Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, chance to affect: 81%)y;aj **.o**.y;aj p.***@y;ajV #*o*.@Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, chance to affect: 81%)z;aj}R p#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 33/46 =================-------#.##......#. Magic: 13/19 ================--------# #.##..#.#.#. AC: 4Str: 5z;ajWS e###. #.##....>... EV: 14Int: 23)..).######..#.#.## SH: 0Dex: 17#.###.########......# XL:  8 Next: 50% Place: Dungeon:6##@..........#.### Noise: =--------  Time: 7422.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##z;ajS o   orc warrior (polearm)Confirm with . or Enter, or press ? or * to list all spells.z;ajS Aiming: Mephitic Cloud (dangerous; 4% risk of failure)  z;ajS Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, chance to affect: 81%)  z;ajT =The flask of dizzying concoctions shatters into a vile cloud!z;aj= z;ajV:§§oξ§o, confused)Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, chance to affect: 81%)  The flask of dizzying concoctions shatters into a vile cloud!  The orc warrior is moderately wounded.  z;ajn;MYou hear an angry hiss.orc warrior is engulfed in noxious fumes.z;aj==4=======z;aj=$3.7 (1z;ajDz;aj`L7 _The orc warrior appears confused.{;aj{;aj. Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  c + Mephitic CloudConjuration/Alchemy/Air 4%{;ajI3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 {;aj2Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|;aj|;ajs|;ajf#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 34/46 =================-------#.##......#. Magic: 13/19 ================--------# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)..).##§###..#.#.## SH: 0Dex: 17#.§oξ.########......# XL:  8 Next: 50% Place: Dungeon:6#§@..........#.### Noise: =======--  Time: 7423.7 (0.0)#.#########[##.#|;ajFld) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm, confused)The orc warrior is moderately wounded.You hear an angry hiss.  The orc warrior is engulfed in noxious fumes. _The orc warrior appears confused.  Casting: Mephitic Cloud (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|;ajG#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 34/46 =================-------#.##......#. Magic: 13/19 ================--------# #.#|;aj>#..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)..).##§###..#.#.## SH: 0Dex: 17#.§oξ.########......# XL:  8 Next: 50% Place: Dungeon:6#§@..........#.### Noise: =======--  Time: 7423.7 (0.0)#.#########[##.#d) +1 dagger (venom)|;aj#...........##.#Cast: Shock##############..##o   orc warrior (polearm, confused)The orc warrior is moderately wounded.You hear an angry hiss.  |;ajThe orc warrior is engulfed in noxious fumes. _The orc warrior appears confused.  Casting: Mephitic Cloud (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|;ajM  #..##. JYZero the Magician #.# ####.###. Deep Elf |;aj#.# #........ Health: 34/46 =================------- #.# #......#. Magic: 11/19 =============----------- # #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 )..).##§## #..#.#.## SH: 0Dex: 17 #.§o*.########......#  XL:  8 Next: 50% Place: Dungeon:6 #§@..........#.###  Noise: =======--  Time: 7423.7 (0.0)|;ajKZ #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   o   orc warrior (polearm, confused)|;ajy|;aj-Casting: Mephitic Cloud (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|;ajAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  |;ajj(noxious fumes, moderately wounded, confused, 95% to hit)|;aj'd oξ*|;aj3A*§|;ajs o*Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (noxious fumes, moderately wounded, confused, 95% to hit)};aj#..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 34/46 =================-------#.##......#. Magic: 11/19 =============-----------# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)..).##§###..#.#.## SH: 0Dex: 17#.§**.########......# XL:  8 Next: 50% Place: Dungeon:6#§@..........#.### Noise: =======--  Time: 7423.7 (0.0)#.#########[##.#};ajQ[40md) +1 dagger (venom)#...........##.#Cast: Shock##############..##o   orc warrior (polearm, confused)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (noxious fumes, moderately wounded, confused, 95% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.};ajY§o: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (noxious fumes, moderately wounded, confused, 95% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is heavily wounded.  (Press . to maintain the ray.)};ajҋ};ajӍ==-----4.7 (1Ray };ajw};ajC _The orc warrior is engulfed in noxious fumes.};ajGc * The searing ray hits the orc warrior.};aj oξThe orc warrior is severely wounded.The orc warrior is engulfed in noxious fumes.};aj +ζ};aj 0------5+ };aj };aj 7 _The orc warrior appears confused.~;aj/ **The searing ray hits the orc warrior.~;aj0L o§The orc warrior is severely wounded.~;ajR+ζ~;ajU5=--6++ ~;aj[~;aj^C _The orc warrior is engulfed in noxious fumes.~;aj6{ §The searing ray hits the orc warrior!~;aj;S**** ~;aj  .§§ℓ§You kill the orc warrior!~;ajC =~;ajE9/19 -6--7Shock _You finish channelling your searing ray.  ~;aj}OYour Stealth skill increases to level 6!~;aj>~;aj/m _Your Conjurations skill increases to level 5!;ajq;aju8-;aj{;aj~F _Unknown command.;ajP ;aj ;aj ;aj; ;aj ;aj 10/19=;aj ;aj %6;aj ;aj~ ;aj ;aj ;aj ;aj %1;aj E==;aj] ;aj ;aj) ;aj ;aj ;ajK K7=;ajn ;ajj ;aj %2;aj F===;aj ;aj ,;ajw ;ajd ;aj d8=;aj ;ajA k3===;aj ;aj ;aj4 ;aj ;aj ;aj ;aj ;aju ;aj #9;aj u=4==;aja ;aj` ;aj ;aj ;ajA ;aj ;aj ;ajs 5==;aj ;aj ;aj V40=;aj ;aj ;aj( W _You start resting.;aj TS.).##.)...ShockS   adder (wandering);ajs \458.0)6.7 (19;aj m _You encounter an adder.;aj p #.#  #.#  #.#  # #.#  ###. #.# #....> )S.).##.##  #.)...#######  #.@.......  #.#########[##.#  #. ;ajs f ##  ## ;aj\o #.#  #.#  #.#  # #.#  ###. #.# #....> ;aj])S.).##.##  #.)...#######  #.@.......  #.#########[##.#  #.  ## ## ;aj}d;ajh;ajn;ajp] _An adder is nearby!;aj{? #.#  #.#  #.#  # #.#  ###. #.# #....> )S.).##.##  #.)...#######;ajp@  #.@.......  #.#########[##.#  #.  ##  ## ;aj #.#  #.#  #.#  # #.#  ###. #.# #....> )S.).##.##  #.)...#######  #.@.......  #.#########[##.#  #.  ## ## ;ajs _An adder is nearby!;aj #..##. JYZero the Magician #.# ####.###. Deep Elf #.# #........ Health: 40/46 ====================---- #.# #......#. Magic: 14/19 =================------- # #.# #..#.#.#. AC: 4Str: 5 ###. #.# #....>... EV: 14Int: 23 )S**.##.## #..#.#.## SH: 0Dex: 17 #***..########......#  XL:  8 Next: 60% Place: Dungeon:6;aj'= #*@..........#.###  Noise: ---------  Time: 7446.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   S   adder (wandering);aj(S _An adder is nearby! _An adder is nearby!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 72% to hit);aje S.)#*;aj`**#.;aj T***.;aj{S**.***.*Aim: an adder (wandering, hasn't noticed you, 72% to hit);aj #..##. JYZero the Magician#.#####.###. Deep Elf#.##........ Health: 40/46 ====================----#.##......#. Magic: 14/19 =================-------# #.##..#.#.#. AC: 4Str: 5###. #.##....>... EV: 14Int: 23)***.##.##;ajy 8#..#.#.## SH: 0Dex: 17#***..########......# XL:  8 Next: 60% Place: Dungeon:6#*@..........#.### Noise: ---------  Time: 7446.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##S   adder;aj%(Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 72% to hit)  The zap hits the adder.  The adder is moderately wounded.;ajL .SPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 72% to hit)  The zap hits the adder.  ;ajThe adder is moderately wounded.The adder hisses angrily..S;ajМV.)..;ajh5==7.7 (1 _;aj¨;ajz;aj #..##.##.# ####.###.##.# #.#.# #......#.## #.# #..#.#.#.####. #.# #....>...#)..S.##.## #..#.#.##.)...#......# #.#.### #.#[##.# #..##.# ## ;aj F)S;ajI ;aj .-8;aj ;ajk ;aj #..##.# #.# ####.###.##.# #.#.# #......#.## #.# #..#.#.#.# ###. #.# #....>...# )..)S##.## #..#.#.### #.)...#......# #.#.### #.#[##.# #.##.# .S;aj ;aj9 f1=-9;aj` ;aj ;aj~c{#..##.# ##.# ####.###.##.# #.#.# #......#.## #.# #..#.#.#.# ###. #.# #....>...# )..).##.## #..#.#.### #.S...#......# #.#.### #.#[##.# #.##.# ;ajeF)S;ajg?.S;ajq;ajs'50;aj\;ajNe#..##.# ##.# ####.###.##.# #.#.# #......#.## #.# #..#.#.#.# ###. #.# #....>...# )..).##.## #..#.#.### #.).S.#......# #.#.### #.#[##.# #.##.# ;aj2PQ.S;ajsX6===1;aj`;aja;ajm T #..##.# ## JYZero the Magician #.# ####.###.#### Deep Elf #.# #............ Health: 41/46 =====================--- #.# #......#.#### Magic: 15/19 ==================------ # #.# #..#.#.#.#  AC: 4Str: 5  ###. #.# #....>...#  EV: 14Int: 23  )..).##.## #..#.#.###  SH: 0Dex: 17;aj  #.)...########......#  XL:  8 Next: 60% Place: Dungeon:6 #.S***@......#.###  Noise: ---------  Time: 7451.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##  ;ajt  S   adderThe adder is moderately wounded. _The adder hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  ;aj bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 72% to hit);aj t S.*;aj! A**;aj S*Aim: an adder (moderately wounded, 72% to hit);aja#..##.# ## JYZero the Magician#.#####.###.#### Deep Elf;ajlb#.##............ Health: 41/46 =====================---#.##......#.#### Magic: 15/19 ==================------# #.##..#.#.#.#AC: 4Str: 5###. #.##....>...#EV: 14;ajbiInt: 23)..).##.###..#.#.###SH: 0Dex: 17#.)...########......#XL:  8 Next: 60% Place: Dungeon:6#*****@......#.###;aj'chNoise: ---------  Time: 7451.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock;aj`c##############..##S   adder;ajdIThe adder is moderately wounded. _The adder hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 72% to hit);aj..S _The adder hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (moderately wounded, 72% to hit)  The zap misses the adder.;aj8J..S..;aj2B2=2.7 (1 _;aj;ajn;aj;aj Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static Discharge;aj! Conjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj[ #..##.# ## JYZero the Magician#.#####.###.#### Deep Elf#.##............ Health: 42/46 =====================---#.##......#.#### Magic: 15/19 ==================------# #.##..#.#.#.#AC: 4Str: 5###. #.##....>...#EV: 14Int: 23)..).##.###..#.#.###SH: 0Dex: 17#.)...########......#XL:  8 Next: 60% Place: Dungeon:6#..S..@......#.###Noise: =--------  Time: 7452.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##Sj 39;49m   adderPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 72% to hit) _The zap misses the adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..##.# ## JYZero the Magician#.#####.###.#### Deep Elf#.##............ Health: 42/46 =====================---#.##......#.#### Magic: 15/19 ==================------# #.##..#.#.#.#AC: 4Str: 5###. #.##....>...#EV: 14Int: 23)..).##.###..#.#.###SH: 0Dex: 17#.)...########......#XL:  8 Next: ;aj \60% Place: Dungeon:6#..S..@......#.###Noise: =--------  Time: 7452.7 (0.0)#.#########[##.#d) +1 dagger (venom)#...........##.#Cast: Shock##############..##S   adderPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 72% to hit) _The zap misses the adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj+  #..##.# ## JYZero the Magician #.# ####.###.#### Deep Elf #.# #............ Health: 42/46 =====================--- #.# #......#.#### Magic: 13/19 ================-------- # #.# #..#.#.#.#  AC: 4Str: 5  ###. #.# #....>...#  EV: 14Int: 23  )..).##.## #..#.#.###  SH: 0Dex: 17 #.)...########......#  XL:  8 Next: 60% Place: Dungeon:6 #..S**@......#.###  Noise: =--------  Time: 7452.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   Sj 9m   adder _The zap misses the adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 77% to hit);aj #..##.# ## JYZero the Magician #.# ####.###.#### Deep Elf #.# #............ Health: 42/46 =====================--- #.# #......#.#### Magic: 13/19 ================-------- # #.# #..#.#.#.#  AC: 4Str: 5  ###. #.# #....>...#  EV: 14Int: 23  )..).##.## #..#.#.###  SH: 0Dex: 17 #.)...########......#  XL:  8 Next: 60% Place: Dungeon:6 #..†..@......#.###  Noise: =--------  Time: 7452.7 (0.0) #.#########[##.#  d) +1 dagger (venom) #...........##.#  Cast: Shock ##############..  ##   Sj)*37m   adderCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 77% to hit)  You focus your ray upon the adder. The searing ray hits the adder!   #.#  #.#  #.#  # #.#   ###. #.# #....>...#  )..).##.##   #.)........#  #.****@......#.###  #.[##.#     ## ;ajcy.†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 77% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!1=3.7 (1ShockRay  _(Press . to maintain the ray.);aj:****;aj.yJ.†..;ajD}j--4+ ;aj;aj;aj@ ;ajsA ;ajB ;aj9E K  You stop channelling your searing ray.;ajF / _;ajI w3=;ajK ;aj~L ;ajL M4=;ajO ;aj;Q B;aj]T B;ajtY 4=5==;aj] n;aj$_ 5=6===;ajo_ ;aja ,;ajJb ;ajyc ;ajc ;ajrd ;ajm ;ajn b7===;ajo ;ajq ;ajwr h6==;ajvt ;ajhw 1 _HP restored.;ajZx ;ajy ;ajyz ;ajz h8==;aj{ ;aj} ,;aj~ ;aj ;ajp 9=;ajc ;aj 99;aj F===;aj ;aj 4 _Magic restored.;aj ;ajG ;aj4 ;ajz ;ajJ ;aj ;ajʏ ;aj ;ajC ;aj ;aj ;aj b  You see here an adder corpse.;aj} ;aj) A== _;ajD ;aj ;aj ;aj ;aj ;aj ;ajѢ ,;ajq ;aj ;aj  #####. .. #.# #.. ##.# #.# ####.# <.. #.# #..... #.. #.# #..... #.. #.# #..#.# #####.. #.# #....> ..)..).##.## #..#.# #.@...########.....--78.7 (24.0);aj 8 ####..†.........#.# #.#########[##.# #...........##.###############..##;aj޻ ;aj¿ ,9.7 (25;aj ;aj O _Found a stone staircase leading up.  Things that are here:;aj? _a +0 glaive; a +0 plate armour; an orc corpse;aja;ajb;ajAc;aj2g;aji;ajm: _;aj+n;aj~,;ajڀ;ajp;ajh ##)## #. ###  ### ..# #.# # ##.###.# #### <..##.# #... #..##.# #... #..##.# #.######@.##.# #81.0);aj\>...)..).##.## #.########.)...########...####..†.. #.##[###...........##############;aj;ajS+2.7 (3;aj;ajݥ; _Found a stone staircase leading down.;aj?_;aj`;aj`;aj@r;aj0wB;ajx,;ajz;ajP  There is a stone staircase leading up here.;aj̋;ajƌ _;aj+;aj;aj;aj;aj”;aj;aj;ajH;ajc;aj};aj^;aj;aj^;aj";aj;ajY;aj;aj;aj;ajT;ajS;aj;aj,;aj;ajȰ;aj;ajG;aj;ajm #. ## #  #.  .###  ..# #.# ########.###.# #######.......<..##.# .......@#######..##.# ######### #..##.#  ######..##.#  >...)..).##.##########.)...# ####..†..  #.#### #..... ###### ;aj094.7 (12.0);aj,5.7 (13;ajt;aja _z - a scroll labelled BIHINOLLEMY;ajF3;aj;aj؍;aj;aj,;ajN;aj%;aj;aj;aj;ajB;aj=;aj,;aj$;ajF;aj;aj;ajg. #.# .##.## ###...%... #.##...#[ .###..... ...... #########. ;ajܸ#.#######.......<. #@........#######.502.7 (7.0) ########### #. ######. >...)..) ##### # ;ajF ;aj;ajB+3.7 (8;aj;aj0 _Found an inkwell talisman.;aj> 3;aj? ;ajC B;ajG ,;ajI ,;aj/J ;ajZL ;ajM ;aj{U ;aj ] #. ..#. .#  # #.# .#  #. #.# .#  ;aj] (#.##.##.#### #....%...? #. ##...#[# .### #....@.# ..# #....### #########.###.#.#######.......<..## #.........#######..############ #..######..#;aj9^ [ >...)..).# ########.) ### ;ajd 8 ### ##. #.. # #. #.# ;ajXe `# #.##.# #. #.##.#  #.##.##.#####.# # #....%...?../.# #. ##...#@# .### #......# ..# #....### #########.##;aje #.#.#######.......<..## #.........#######..############ #..#######..#>...)..).##;ajf =########.).;aj@m +7.7 (4;ajp +8.7 (5;ajv ;aj R _Found a fluorescent wand.;aj^ v _You see here a +0 helmet of ice.;aj;aj+9.7 (1;ajȬ;ajL _j - a +0 helmet of ice;ajy3;ajfz;ajE};ajD;ajH,;ajT;ajڅ;aj@,;aj ;aj;aj%;ajU;aj ### ###. #.. #.. #. #.# # #.##.# #. #.##.# #.##.##.#####.# # ;aj1#....%...@../.# #. ###...#.####### .### #......# ..# #.#....### #########.###.#.#.#######.......<..##.# #.........#######..##.########### #..##.######..##.>...)..).##.#;ajU,12.7 (3;aj+3.7 (4;ajɮ;aj۰a _B - a scroll labelled DELIMO GEWN;aj 3;aj ;aj~ ;aj ;aj'# B;aj' X;aj( ;aj) ;aj) ;aj: #..##.### .#######.#. #.. ..#;aj; P#...#. #.# ..##.# #.##.# ..###.#. #.##.# ...###.####.# # #....%......@.# #. ###...#.####### .### #......# ..# #.# #....#.#.# #...#######..##.####;aj_<  #..##.#######..##.#>...)..).##.##;ajC +6.7 (3;ajG +7.7 (4;ajK ;ajT 0 _c - a wand of iceblast (6);ajX-3;aj'.;ajT/;aj0;ajb5B;aj6,;aj6;aj"8;aj8;ajH9;aj9;ajp:;ajD;,;aj;;ajh>;aj?,;ajP@;ajB;aj,;aj;aj;;aj,;aj\;aj ;ajl ,;aj ;aj ;ajf,;aj;aj5X;aj;ajmh  You encounter a bullfrog.;aj +.###### #.. #F.....# #.. #@# #.. #.# #.. #.# #..Shock #######.## #####..;aj #. #........# #...... #. #.#####..# #.. F   bullfrog (asleep)# #.##.# #..##### #..#. #.##.# #......# ####.##.##.#####.####.#;aj&027.7 (10.0);aj[)38.7 (11 _;aj-;aj/;ajL   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 18/19 ======================--  AC: 4Str: 5  EV: 14Int: 23 +.###### #.. SH: 0Dex: 17 ;ajM #F****.# #.. XL:  8 Next: 61% Place: Dungeon:6 #@# #.. Noise: ---------  Time: 7528.7 (0.0) #.# #.. d) +1 dagger (venom) #.# #.. Cast: Shock #######.## #####.. #. #........# #...... ;aj@N #. #.#####..# #.. F   bullfrog (asleep)  # #.##.# #..##### #..  #. #.##.# #......# ###  #.##.##.#####.####.# _B - a scroll labelled DELIMO GEWN _c - a wand of iceblast (6) _You encounter a bullfrog.;ajN Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;aj {#Fc - a wand of iceblast (6) _You encounter a bullfrog.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit);ajI% T #F;ajMpJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/19 ======================--AC: 4Str: 5EV: 14Int: 23+.#######.. SH: 0Dex: 17#*****.##.. XL:  8 Next: 61% Place: Dungeon:6#@##.. Noise: ---------  Time: 7528.7 (0.0)#.##.. d) +1 dagger (venom)#.##.. Cast: Shock#######.#######..#. #........##......#. #.#####..##.. F   bullfrog# #.##.# #..######..;ajq#. #.##.# #......#####.##.##.#####.####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the bullfrog!  The bullfrog is moderately wounded.The zap hits the bullfrog.  The bullfrog is heavily wounded.;ajB@.F;aj29.F;aj..;ajv:=9.7 (1 _;ajA;aj$;ajP   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 17/19 =====================---  AC: 4Str: 5  EV: 14;ajQ Int: 23 +.###### #.. SH: 0Dex: 17 #..F**.# #.. XL:  8 Next: 61% Place: Dungeon:6 #@# #.. Noise: =--------  Time: 7529.7 (0.0) #.# #.. d) +1 dagger (venom) #.# #.. Cast: Shock #######.## #####.. #. #........# #...... ;aj;S #. #.#####..# #.. F   bullfrog  # #.##.# #..##### #..  #. #.##.# #......# ###  #.##.##.#####.####.# The zap hits the bullfrog. _The bullfrog is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 78% to hit);ajX ~ #**F;ajJYZero the MagicianDeep ElfHealth: 46/46 ========================;aj7qMagic: 17/19 =====================---AC: 4Str: 5EV: 14Int: 23+.#######.. SH: 0Dex: 17#*****.##.. XL:  8 Next: 61% Place: Dungeon:6#@##.. Noise: =--------  Time: 7529.7 (0.0)#.##.. d) +1 dagger (venom)#.#;aj#.. Cast: Shock#######.#######..#. #........##......#. #.#####..#;aj&#.. F   bullfrog# #.##.# #..######..;aj#. #.##.# #......#####.##.##.#####.####.# ;aj0_The bullfrog is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  ;ajd$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the bullfrog!  ;ajKThe bullfrog is severely wounded.;ajq.F...F.30.7 (1 _;aj ;aj  Your spells (cast)TypeFailure Level ;ajڴ  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir;aj8 O2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj;aj;ajDJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 17/19 =====================---AC: 4Str: 5;ajEV: 14Int: 23+.#######.. SH: 0Dex: 17#...F..##.. XL:  8 Next: 61% Place: Dungeon:6#@##.. Noise: =--------  Time: 7530.7 (0.0);aj#.##.. d) +1 dagger (venom)#.##.. Cast: Shock;aj<#######.#######..#. #........##......;ajr#. #.#####..##.. F   bullfrog;aj,# #.##.# #..######..#. #.##.# #......####;aj#.##.##.#####.####.#Press: ? - help, Q - select action, ( or ) - cycle;ajShift-Dir - straight lineThe zap hits the bullfrog! _The bullfrog is severely wounded.;ajFCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj;ajUJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 17/19 =====================---AC: 4Str: 5EV: 14Int: 23;ajI+.#######.. SH: 0Dex: 17#...F..##.. XL:  8 Next: 61% Place: Dungeon:6#@##.. Noise: =--------  Time: 7530.7 (0.0)#.##.. d) +1 dagger (venom)#.#;aj #.. Cast: Shock#######.#######..#. #........#;ajAw#......#. #.#####..#;ajx#.. F   bullfrog# #.##.# #..######..#. #.##.# #......#;aj>{####.##.##.#####.####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the bullfrog! _The bullfrog is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj(  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 15/19 ==================------ ;aja AC: 4Str: 5  EV: 14Int: 23 +.###### #.. SH: 0Dex: 17 #...F*.# #.. XL:  8 Next: 61% Place: Dungeon:6 #@# #.. Noise: =--------  Time: 7530.7 (0.0) #.# #.. d) +1 dagger (venom) #.# #.. Cast: Shock #######.## #####.. ;aj#. #........# #...... #. #.#####..# #.. F   bullfrog  # #.##.# #..##### #..  #. #.##.# #......# ###  #.##.##.#####.####.# _The bullfrog is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 83% to hit);aj3 T *F;ajq   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 15/19 ==================------ ;aj  AC: 4Str: 5  EV: 14Int: 23 +.###### #.. SH: 0Dex: 17 #...†..# #.. XL:  8 Next: 61% Place: Dungeon:6 #@# #.. Noise: =--------  Time: 7530.7 (0.0) #.# #.. d) +1 dagger (venom) #.# #.. Cast: Shock #######.## #####.. #. #........# #...... #. #.#####..# #.. F   bullfrog  # #.##.# #..##### #..  #. #.##.# #......# ###  #.##.##.#####.####.# _The bullfrog is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the bullfrog.;aj 2 +.  #..***.#  #@#  #.#  #.#    #.   #. #..#   #  #..#####  #.  #......#  .;aj C.†.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the bullfrog.  You kill the bullfrog!;aj W7=1.7 (1Shock;ajJ =Ray ;aj ;aj f _(Press . to maintain the ray.);ajp8?***;ajE.†.;aj]j--2+ ;ajm;aj;ajF;ajM3;aj9K  You stop channelling your searing ray.;aj; _;ajb6==;aj;aj,;aj@;aj^;aj;aj;ajK;aji7===;aj%;ajs;aj;aj;aja,;aj;ajS ;aj h8==;aj ;aj$ ;ajx ;aj ;ajD,;aj;aj;aji9===;aj/;aj;aj;aj,;aj;aj;aj&;ajX;aj;aj* +.###### ##...@..# #--464.0)###.##.# ##[ #.# # .. #.#;ajP # #######.## ##### #. #........##....  #. #.#####..#  #  # #.##.# #..#####  ;aj #. #.##.# #......## ;aj#;aj&,7.7 (15;aj*;ajL, _Found a buckler.;aj{.u _You see here a bullfrog corpse.;ajG 3;ajH ;ajJ ;aj8L ;ajP m== _;ajQ ;aj.R ;ajTS ;ajU ;ajV ;aj@W ;ajW ;aj+h ?  You see here a +0 buckler.;ajj ;ajRk  _;ajq ,;ajr ,;ajs ;ajv ?  You see here a +0 buckler.;ajx ;aj+y  _;ajz ;ajG{ ;aj(} ,;ajI~ ;aj ;ajF ,;ajC ;aj8 ;aj ### +.######  #@..†..#  ###.##.# #####[##.# #.....##.# ########.##  #. #........# #. #. #.#####..# # #.##.# #..##### #. #.##.# #......#;ajH #####...#..ß...ß...ß..._h..'55.7 (8.0)h   hound (asleep);ajR .hAs you open the door, it creaks loudly!  You encounter a hound.;aj 8h.;aj Eh;aj. Y======6.7 (9Shock;aj ;aj  _The hound barks!;ajJ Y _Found a hazy altar of Hepliaklqana.;ajm  JYZero the Magician  Deep Elf  Health: 46/46 ======================== #### Magic: 18/19 ======================-- #...# AC: 4Str: 5 ..ß... EV: 14Int: 23 ß...ßh### SH: 0Dex: 17 .._...*.######  XL:  8 Next: 67% Place: Dungeon:6 #@..†..#  Noise: ======---  Time: 7556.7 (0.0) ###.##.#  d) +1 dagger (venom) #####[j0m##.#  Cast: Shock #.....##.#  ########.## ## #. #........# #. h   hound #. #.#####..#  # #.##.# #..#####  #. #.##.# #......# _The hound barks! _Found a hazy altar of Hepliaklqana.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (76% to hit);aj JYZero the MagicianDeep ElfHealth: 46/46 ========================####Magic: 18/19 ======================--#.**#AC: 4Str: 5;aj ..ß.*.EV: 14Int: 23ß...ß*###SH: 0Dex: 17.._...*.######XL:  8 Next: 67% Place: Dungeon:6#@..†..#Noise: ======---  Time: 7556.7 (0.0)###.##.#d) +1 dagger (venom)#####[##.#Cast: Shock#.....##.#########.#####. #........##. h   hound#. #.#####..## #.##.# #..######. #.##.# #......# _The hound barks! _Found a hazy altar of Hepliaklqana.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: j (ma hound (76% to hit);aj .h _Found a hazy altar of Hepliaklqana.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (76% to hit)  The zap misses the hound.;aj )....;aj i=-----7.7 (1 _;aj ;ajC ;aj;aj  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration1%2  s - SwiftnessAir2%;ajQ43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj ;ajL ;ajc ;JYZero the MagicianDeep ElfHealth: 46/46 ========================####Magic: 18/19 ======================--#...#AC: 4Str: 5..ß...EV: 14Int: 23ß...ß.###SH: 0Dex: 17.._...h.######XL:  8 Next: 67% Place: Dungeon:6#@..†..#Noise: =--------  Time: 7557.7 (0.0)###.##.#;aj d) +1 dagger (venom)#####[##.#Cast: Shock#.....##.#########.#####. #........##. h   hound#. #.#####..## #.##.# #..######. #.##.# #......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (76% to hit) _The zap misses the hound.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajJ JYZero the MagicianDeep ElfHealth: 46/46 ========================####Magic: 18/19 ======================--#...#AC: 4Str: 5..ß...EV: 14Int: 23ß...ß.###SH: 0;aj =Dex: 17.._...h.######XL:  8 Next: 67% Place: Dungeon:6#@..†..#Noise: =--------  Time: 7557.7 (0.0)###.##.#d) +1 dagger (venom)#####[##.#Cast: Shock#.....##.#########.####;aj #. #........##. h   hound#. #.#####..## #.##.# #..######. #.##.# #......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (76% to hit) _The zap misses the hound.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj   JYZero the Magician  Deep Elf  Health: 46/46 ======================== #### Magic: 16/19 ====================---- #...# AC: 4Str: 5 ..ß... EV: 14Int: 23 ß...ß.### SH: 0Dex: 17 .._...h.######  XL:  8 Next: 67% Place: Dungeon:6 #@..†..#  Noise: =--------  Time: 7557.7 (0.0) ###.##.#  d) +1 dagger (venom) #####[##.#  Cast: Shock #.....##.# ;aj<  ########.## ## #. #........# #. h   hound #. #.#####..#  # #.##.# #..#####  #. #.##.# #......# _The zap misses the hound.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (81% to hit);ajJYZero the MagicianDeep ElfHealth: 46/46 ========================####Magic: 16/19 ====================----#..*#AC: 4Str: 5..ß.*.EV: 14Int: 23ß...ß*###SH: 0Dex: 17.._...*.######XL:  8 Next: 67% Place: Dungeon:6#@..†..#Noise: =--------  Time: 7557.7 (0.0)###.##.#;aj d) +1 dagger (venom)#####[##.#Cast: Shock#.....##.#########.#####. #........##. h   hound#. #.#####..## #.##.# #..######. #.##.# #......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (81% to hit)  You focus your ray upon the hound. The searing ray hits the hound.;aj_T...hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hound (81% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.(Press . to maintain the ray.);ajb39----=8.7 (1Ray ;aj؛C _The hound bites you. x2;ajT †The searing ray hits the hound!;ajX[****;ajY...†;ajB ----709Shock+ ;aj%Q_You kill the hound!;aj;ajh _Your Alchemy skill increases to level 2!;ajcM****;aj]...†;aj405----60++ _;aj;aj&;aj 3;aj׆ ;aj K  You stop channelling your searing ray.;aj{ / _;aj x6==;ajd ;aj& ;aj K1=;ajX ;aj ,;aj ;aj 7===;ajҗ ;aj; ,;aj ;aj ;ajݙ U2=;ajN ;aj> ;aj ;ajΛ ;aj ;aj h8==;ajd ;aj ,;ajğ ;ajJ ;ajڡ K3=;aj| ;ajɣ ;aj> i9===;aj ;aj ;aj4 ;aj ;aj9 ;ajǩ U4=;aj ;aj ,;ajʭ ;aj ;aj :==;aj/ ;aj ,;aj} ;aj ;aj. K5=;aj ;aj ;aj ;aj ;aj ;ajV ;aj ;ajܼ ;ajf ;ajF ;aj ;aj h6==;aj ;aj ;ajv ;aj ;aj' ;aj ;aj ,;ajD ;aj @  There is an open door, spattered with blood here.;ajm a  You see here a hound corpse.;aj ;aj\  _;ajp ;aj ;aju ;aj 9=;ajG ;ajZ ;aj6 ;aj ;ajq ;aj/  ########...### #...ß...# #.ß...ß.### +..._...†.###### #.ß...ß.#...†..# #..$ß...###.##.####..@#####[##.#--#####.....##.# ########.## #. #........# #. #.#####..# # #.##.# #..##### #. #.##.# #......# #.##.##.#####.####.# #....%........# #.You pick up a parchment of Forge Blazeheart Golem and begin reading...;ajy 087.7 (27.0);aj ,8.7 (28;aj;aj4O _You add the spell Forge Blazeheart Golem to your library.;ajU_ ;aj@` ;aj` ;ajb ;ajq X;ajTs ,;ajs ;aju ;ajv ;ajAv ;ajy N _You now have 153 gold pieces (gained 14).;ajXz ;ajz ;ajz ;aj{ ;ajG} ,;aj~ ;aj ';aj/ 3;aj ;aj 7 _You open the door.;ajx ;aj ;aj? ;aj ;ajh g  You encounter an iguana.;aj        ;aj & #####  ###...###   #...ß...#   ###.ß...ß.## ;aj"  #.@..._...†.######  #.#.ß...ß.#...†..# #.#...ß...###.##.#Shock #.###...####;aj q#[##.# #l #####.....##.#  #. ########.## l   iguana (asleep) ;ajՕ  ## #. #..#  #. #.#####;aj` ..#  # #.##.# #..#;ajƟ 295.7 (7.0);aj 26.7 (8 _;aj[ ;aj Q _There is an open door here.;ajM  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static DischargeConjuration/Air 1% 2 r + Searing RayConjuration1%2  s - SwiftnessAir2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj;aj2;aj JYZero the Magician Deep Elf Health: 46/46 ======================== Magic: 19/19 ======================== #####AC: 4Str: 5 ###...###;ajEV: 14Int: 23 #...ß...#SH: 0Dex: 17 ###.ß...ß.###XL:  8 Next: 70% Place: Dungeon:6 #.@..._...†.###### Noise: ---------  Time: 7596.7 (0.0) #.#.ß...ß.#...†..# d) +1 dagger (venom) #.#...ß...###.##.# Cast: Shock ;ajS #.###...#####[##.# #l #####.....##.# #.########.## l   iguana (asleep) ## #. #........# #. #.#####..# # #.##.# #..# ;aj _You now have 153 gold pieces (gained 14). _You open the door. _You encounter an iguana. _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj ;aj  JYZero the Magician Deep Elf Health: 46/46 ======================== Magic: 19/19 ======================== #####AC: 4;ajyStr: 5 ###...###EV: 14Int: 23 #...ß...#SH: 0Dex: 17 ###.ß...ß.###XL:  8 Next: 70% Place: Dungeon:6 ;aj#.@..._...†.###### Noise: ---------  Time: 7596.7 (0.0) #.#.ß...ß.#...†..# d) +1 dagger (venom) #.#...ß...###.##.# Cast: Shock #.###...#####[##.# ;ajZ5#l #####.....##.# #.########.## l   iguana (asleep) ;ajg## #. #........# #. #.#####..# # #.##.# #..# _You now have 153 gold pieces (gained 14). _You open the door. ;aj^_You encounter an iguana. _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj0  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 17/19 =====================---;aj1 #####  AC: 4Str: 5 ###...###  EV: 14Int: 23 #...ß...#  SH: 0Dex: 17 ###.ß...ß.###  XL:  8 Next: 70% Place: Dungeon:6 #.@..._...†.######  Noise: ---------  Time: 7596.7 (0.0) #*#.ß...ß.#...†..#  d) +1 dagger (venom) #*#...ß...###.##.#  Cast: Shock ;ajs2#*###...#####[##.#  #l #####.....##.#  #. ########.## l   iguana (asleep) ## #. #........# #. #.#####..# # #.##.# #..# _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit);ajN JYZero the Magician Deep Elf Health: 46/46 ======================== Magic: 17/19 =====================--- #####AC: 4Str: 5 ###...###EV: 14;aj&Int: 23 #...ß...#SH: 0Dex: 17 ###.ß...ß.###XL:  8 Next: 70% Place: Dungeon:6 #.@..._...†.###### Noise: ---------  Time: 7596.7 (0.0) #*#.ß...ß.#...†..# d) +1 dagger (venom) ;aj#*#...ß...###.##.# Cast: Shock #*###...#####[##.# #* #####.....##.# #.########.## l   iguana ;aj## #. #........# #. #.#####..# # #.##.# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.;aj,l.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.  The iguana hisses angrily.;aj)..;ajq==7.7 (1Ray ;ajD;ajYf _(Press . to maintain the ray.);aj *** The searing ray hits the iguana.;aju8l.;aj|".;ajE6---8+ ;aj;ajL_ _The iguana is severely wounded.;aj, ** The searing ray hits the iguana.;aj l.-=-9++ ;aj Z _The iguana is almost dead.;aj_y †The searing ray hits the iguana.;aj\dq*;ajo †You kill the iguana!;ajM5--3=600Shock;aj ;ajK> _You finish channelling your searing ray.;ajcA ;ajB ;aj}B ;ajC ;aj2D ;ajG 6==;ajZI ;ajI ;aj7J ;ajJ ;aj2K ;ajbK ;ajK ;ajL i7===;ajqL ;aj6M ;ajjM ;ajM ;ajwN ;ajN ;ajO ;ajO ;ajO h8==;aj%P ;ajP ;aj Q ;ajGQ ;ajAR ,;ajY 9===;ajS[ c  You see here an iguana corpse.;aj\b  _==;ajBc ,;ajc ;ajKd ;aje ;ajf ;ajg ;ajg ;aj?i ;aj9j ;ajj ;ajj ;ajk ;ajl ;ajPm ,;ajn ;ajo ;ajo ;aj6p ;ajiq ;ajNr B;ajs ;ajt ;ajst ;aju ;aj{v ;ajiw ;ajw ;ajgx ;ajy ;ajz ;ajE{ ;aj | ;aj} ;aj  ;aj` ;aj4 ;aj ;ajn ;aj ;ajÄ ;ajˆ ;aj~ ;ajۈ ;aj ;aj^ ;aj ;aj ;aj ;aje ;aj ,;aj ;aj5 ;aj ;aj ;aj ;aju ;aj] ;aj ;ajN ;aj ;aj7 ;aj ;aj8 ;aj^ ;ajƤ ,;ajC ;ajP ;aj ;aj\ ;aj ;aj B;aj ;aj ,;aj ;aj ;aj\ ;aj ;aj ;aj ;ajɰ ;aj ;aj ;aj ;aj˴ ;aj* ,;aj ;ajE ;aj ;aj ;aj% ;aj ;ajM ;aj ;ajһ ;aj ;aj ;aj; ;aj ;aj ,;aj ;aj ;aj ;aj ;ajz ;aj ;aj ;aj ;aj ;aj ;ajj ,;aj ;aj ;aje ,;aj ;aj ;aje ,;ajM ;ajy ;aj ;aj\ ;aj ;aj ;aj ;ajx ;ajZ ;aj R  There is a stone staircase leading down here.;aj` ;aj  _;aj ;aj ;aj ;aj ;aj ;ajr ;aj ;ajr ;aj ;aj` ;aj ;ajo ;aji ;aj @  You see here a +0 falchion.;aj ;aj,  _;aj ;aj ;aj] ;aj ;aj ;aj ;aj ;aj ;aj& ;aj ;ajF ;aj ;ajn ;ajt X;aj ;aj ,;ajB ;aj ;aj ;aj< ;aj^ ;ajK ;aj ;aj_! ;ajg" ;aj$ ;aj[& ;aj& ;aj' ;aj- ;aj. ;aj,/ ;aj6 ;aj8 ;aj@9 ;aj\: ;aj< ;aj> ;aj> ;ajx? ;ajA ;ajC ,;ajD ;ajF ;ajqH ,;ajI ;ajL ;aj:M ,;ajM ;aj:O ;ajP ;ajiQ ;ajzR ;ajU $  Things that are here:;ajW t  a +0 glaive; a +0 plate armour; an orc skeleton;ajY ;aj@Z  _;ajz[ ;ajT ;aj ;ajD Z .#######.. .# ...†..##.. #.# #.# ##.##.##.. #.# #.# ##[##.##.. #.# #.# ...##.# #..## #.# #)## ;aj #####.#######...# #.# #... .......##.......###.###... #####..# #.# #..<##...##.#. # #..##### #@# #...))........-- # #......# #.# ######)..##.## #####.####.# #.# ##)###.## ......# #.# #.# #....... ####### #.### #.# #####.## # #...# #.# #. # #########.###.# ####.## ####.......<..##.# #....... ;aj[ .....#######..##.# #....You pick up a parchment of Ignite Poison and begin reading...;aj 085.7 (85.0);aj G--6.7 (86;aj$ ;aj F _You add the spell Ignite Poison to your library.;aj;aj3;aj;aj;ajV;ajBX;aj ;aj6;aj;aj;aj8;ajT;aj;ajO;ajz;aj?;aj;aj;aj;aj;aj;aje;aj;aj;aj;aj;aj:;aj;aj;aj\;aj;aj;aj];aj;ajL;aj;aj ,;aj ;ajV ;aj ,;aj5 ;ajm ;aj,;aj;aj;aj,;aj;ajZ;aje  You encounter a jelly.;aj@  #.# . . ...#.# ;ajL!=#.# #. .# #.# #.# #. #. #.## ###  # ... ..  #.###.##.#  j##.....##.#  .......@...# #### #########..# .# .†..# #..# #.# #.# Shock;aj!##.# #..# #.# #.# [##.# #..# #.# #.# .##.# #..## #.# #)##j   jelly (asleep)##.## #####...# #.# #..... .....# #.......###.###...## ###..# #.###..<##...##.#.##;aj+-99.7 (13;aj/5700.7 (14 _;aj`3;aj~4;ajH #.# . . ...#.# JYZero the Magician #.# #. .# #.# #.# Deep Elf #. Health: 46/46 ======================== #. Magic: 18/19 ======================-- #.## ###  AC: 4Str: 5 # ... ..  EV: 14Int: 23 #.###.##.#  SH: 0Dex: 17 j##.....##.#  XL:  8 Next: 73% Place: Dungeon:6 .******@...#  Noise: ---------  Time: 7700.7 (0.0) ##### #########..#;aj .#  d) +1 dagger (venom) .†..# #..# #.# #.#  Cast: Shock .##.# #..# #.# #.# [##.# #..# #.# #.# .##.# #..## #.# #)#### j   jelly (asleep) ###.## #####...# #.# #..... .....# #.......###.###...## ###..# #.###..<##...##.#.## _You add the spell Ignite Poison to your library. _You encounter a jelly.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit);aj, y j..*;aj A**;ajc A**;aj 6#.;aj#- j#*Aim: a jelly (asleep, 100% to hit);aj#.# .....#.# JYZero the Magician#.# #. .# #.# #.# Deep Elf#.Health: 46/46 ========================#.Magic: 18/19 ======================--#.## ###AC: 4Str: 5# ... ..EV: 14Int: 23#.###.##.#SH: 0Dex: 17*##.....##.#XL:  8 Next: 73% Place: Dungeon:6.******@...#Noise: ---------  Time: 7700.7 (0.0) ##### #########..# .#d) +1 dagger (venom) .†..##..# #.#;aj[39;49m #.#Cast: Shock .##.##..# #.# #.# [##.##..# #.# #.# .##.##..## #.# #)#### j   jelly ###.#######...# #.# #..... .....##.......###.###...## ###..##.###..<##...##.#.##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The zap hits the jelly.  The jelly is moderately wounded.;ajHQ.j;ajWN).....;ajO:=1.7 (1 _;ajuU;ajV;aji  #.# . . ...#. #.# #. .# #.# #. #. #. #.###### # ... .. #.###.##.##.##.....##.# ##.j....@....###..# .# ..†..#;ajTk l #..# #.# #.# #.##.# #..# #.# #.# #[##.# #..# #.# #.# ..##.# #..## #.# #)#.## #####...# #.# #.# #.......###.###...#..# #.###..<##...##.#.;aj.l H.j;ajq ;ajr .-2;ajw ;ajz ;aj ;ajb  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 4% 3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj  ;ajv#.# .....#. JYZero the Magician#.# #. .# #.# #. Deep Elf#.Health: 46/46 ========================#.Magic: 18/19 ======================--#.######AC: 4Str: 5# ... ..EV: 14Int: 23#.###.##.#SH: 0Dex: 17#.##.....##.#XL:  8 Next: 73% Place: Dungeon:6 ##..j...@....#Noise: ---------  Time: 7702.7 (0.0) ###### ##########..# .#d) +1 dagger (venom) ;aj..†..##..# #.# #.#Cast: Shock #.##.##..# #.# #.# #[##.##..# #.# #.# ..##.##..## #.# #)### j   jelly ####.#######...# #.# #.... ......##.......###.###...# ####..##.###..<##...##.#.#Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The zap hits the jelly. _The jelly is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj#.# .....#. JYZero the Magician#.# #. .# #.# #. Deep Elf#.Health: 46/46 ========================#.Magic: 18/19 ======================--#.######AC: 4Str: 5# ... ..EV: 14Int: 23#.###.##.#SH: 0Dex: 17#.##.....##.#XL:  8 Next: 73% Place: Dungeon:6 ##..j...@....#Noise: ---------  Time: 7702.7 (0.0) ;aj{###### ##########..# .#d) +1 dagger (venom) ..†..##..# #.# #.#Cast: Shock #.##.##..# #.# #.# #[##.##..# #.# #.# ..##.##..## #.# #)### j   jelly ####.#######...# #.# #.... ......##.......###.###...# ####..##.###..<##...##.#.#Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The zap hits the jelly. _The jelly is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj #.# . . ...#. JYZero the Magician #.# #. .# #.# #. Deep Elf #. Health: 46/46 ======================== #. Magic: 16/19 ====================---- #.######  AC: 4Str: 5 # ... ..  EV: 14Int: 23 ;aj #.###.##.#  SH: 0Dex: 17 #.##.....##.#  XL:  8 Next: 73% Place: Dungeon:6 # #..j***@....#  Noise: ---------  Time: 7702.7 (0.0) ###### ##########..# .#  d) +1 dagger (venom) ..†..# #..# #.# #.#  Cast: Shock #.##.# #..# #.# #.# #[##.# #..# #.# #.# ..##.# #..## #.# #)### j   jelly ####.## #####...# #.# #.... ......# #.......###.###...# ####..# #.###..<##...##.#.# _The jelly is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit);ajdt j.*;aj5A**;aj2j*Aim: a jelly (moderately wounded, 100% to hit);aj#.# .....#. JYZero the Magician#.# #. .# #.# #. Deep Elf#.Health: 46/46 ========================#.Magic: 16/19 ====================----#.######AC: 4Str: 5# ... ..;aj8EV: 14Int: 23#.###.##.#SH: 0Dex: 17#.##.....##.#XL:  8 Next: 73% Place: Dungeon:6 ##..****@....#Noise: ---------  Time: 7702.7 (0.0) ###### ##########..# .#d) +1 dagger (venom) ..†..##..# #.# #.#Cast: Shock #.##.##..# #.# #.# #[##.##..# #.# #.# ..##.##..## #.# #)### j   jelly ####.#######...# #.# #.... ......##.......###.###...# ####..##.###..<##...##.#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * ;aj to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.;aj&  .jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is severely wounded.;aj/ ..7===3.7 (1Ray ;aj0 ;ajA3 f _(Press . to maintain the ray.);aj **** The searing ray hits the jelly.;aj1 J.j;ajV8 H..j.;aj9 T6---;aj9 D4+ ;aj=K ;ajZM  ;ajM K_The jelly is almost dead.;ajqT .  The searing ray hits the jelly!;aju****;aj....;aj5---6=-5Shock++ ;aj $;ajR&I _You kill the jelly!;aj3;ajޟ;ajݡK  You stop channelling your searing ray.;aj _6==;aj;ajk;ajp,;aj;aj;ajPb7===;aj;aj,;aj ;aj;ajn;aj̭;aj;ajh8==;aj;ajm;aj߰;aj=;aj;aj;aj;aj˳;ajHi9===;aj;aj;aj;aj;ajh;aj;ajz;aj;ajL;aj;aje;ajо;aj7;aj;aj;aj!:==;aj;aj>;aj;ajY;aj;aj;aj1;aj;aj;aj;aj3;aj,;aj};aj,;aj2;aj;ajE,;aj;aj ;aj,;aj;ajx;aj.;aj;aj(;aj;aj;ajX;aj;ajJ;aj;ajX;aj;aj/;aj;aj,;aj;aj;aj@,;aj;ajK;aj;aj;aj;aj;aj;aj/;aj;aj;ajr,;ajq;aj(;ajz;aj;aj;aj;aj;aj@;aj;aj;aj;aj%;aj ;aj,;aj;ajr;aj,;ajz;aj;aj,;aj4;aj8;aj7;aj,;aj<;aj;aj-;aj{;aj;aje;aj;aj;ajP;aj;ajs;aj;aj;aj ,;aj;aj;ajf;aj;aj;ajZ;aj,;ajd;aj;aj;aj;aj;aj;ajh;aj;aj;aj ;aj ;ajP ;aj ;aj ;aj ;ajQ ;aj ;aj. ;aj ;aj ;aj;aj;aj^B;aj;aj@;aj;aj;aj;ajX;aj,;aj;aj,;aj;ajp,;aj;aj;aj;aj:;aj. ;aj ;aj.!,;aj!;aj:#,;aj#;ajo%;aj.=# #.#..#.# #.# #.#####.######.#.#.# #.# ;ajT/ #......#^#...# #.### #.#########ß#.### #...# #.# ######## #^#.# ###.# #.# ........ #.#.# #.# #.# ##.##### #...# #.# #.# ##.# ######.###### #.# #.# ...# #.........@.# #.# ##.##-60.7 (55.0)..# #.###..####.# #.# #...# #..# #.# #.## )# #.# #...# #.# #.# .# #.# #.. #..# #.# #.# .# ##.## #.#.## #..## #.#j,079m #)#####.###...###..#.##...# #.# #.................###.####.###...###.###...###..#.##..<##...##.#.###.####.## #.#.##;aj3;aj7F-1.7 (56;aj8;aj:# _Found a club.;aje ;ajW ;aj ;aj ;aj ;ajv ,;aj= ;ajj ;aj ;aj! ;aj# ;aj$ ;aj% ;aj% ;aj0 <  You see here a +0 club.;ajS2 ;aj2  _;aj3 ;aj6 ;aj7 ;aj-8 ;aj8 ;aj{; ;aj= ,;ajM> ;aj\A ;ajB ;ajdC ;aj{D ;ajG ;ajG ,;ajH ;ajaJ ;ajK ;ajaL ;ajtM ;ajP ;aj!R ,;ajS ;ajU ;ajZW ,;ajeX ;ajZ ;ajE[ ;aj[ ;aj\ ;aj^ ;aj_ ;aj` ;aj a ;ajMc ;ajd ;ajd ;aje ;ajg ;aji ,;aji ;ajkk ;ajl ;ajNm ;ajm ;aj(p ;ajr ,;ajs ;ajcu ;ajv ;ajXw ;ajdx ;ajlz ;aj | ;aj| ;aj} ;aj ;aj; ,;ajЁ ;aj R  There is a stone staircase leading down here.;aj ;aj!  _;aj ;aj ;aj\ ;aj ;aj ;ajR ;aj ;ajԊ ;aj ;aj& ;ajF ;aj% ,;aj ;aj ;aj4 ;aj ;aj0 ;aj ;ajw ,;aj ;aju ;aj ;aj ;aj ;ajئ X;aj0 ;aj ;aj ;aj. ;aj+ ,;aj ;aj6 ;aj ;aj ,;aj ;ajڮ ;aj8 ;aj} ;aj۰ ;aj ;aj ;aj] ;aj( ;ajմ ;aj ;ajx ;aj ;aj ,;aj ;ajw ;aj׷ ,;aji ;ajӸ ;aj+ ;aj ;ajع ;aj ;aj ;ajL ;aj ;aj ;aj ;aji ;aj ;aj ;aj7 ;aj ;aj> ;ajX ;aj ;ajr ;aj ;aj ;aj ;aj` ;aj ;aj ;aj ,;aj ;aj( ;ajd ;aj ,;aj ;aj ;aj ;aj ;aj ;aj ;aj ;ajt ;aj ;aj ;aj ;ajt ;aj ;aj ;aj> ;aj ;aj ;aj ,;ajd ;aj;aj(;aj;aje;ajf B;aj ;ajD ;aj,;aj;aj;aj*;aj;aj;aj;aj,;aj>;aj, ;aj-";aj";aj $;aj(;aj|*;aj*;aj-;aj0;ajy2;aj2;aj$4;aj7;ajV9;aj9;aj5;;aj>;aj@;aj@;ajA;ajD;ajF,;ajH;ajK;ajM;aj%N;aj}O;ajR;ajT;ajT;ajV;ajrY;aj[,;aj];ajb<  You see here a +0 whip.;ajGd;ajd _;ajf;ajkC  You see here a +0 short sword.;ajl;ajVm _;ajn;ajq$  Things that are here:;ajtc  a +0 dagger; a kobold skeleton;aj~;aj _;ajJ;aj$  Things that are here:;ajRa  a +0 whip; a kobold skeleton;ajъ;ajk _;aj;ajzP  There is a stone staircase leading up here.;aj;aj1 _;aj;aj;ajc,;ajC;aj_;ajJ,;ajW;aj;aj,;aj-;ajB;aj;aj,;aj;aj;ajp;ajá;aj%;aj;ajբ;ajS;aj,;ajC;ajߤ,;ajA;ajȥ;aj1,;aj;aj0;aj,;ajk;ajި;ajf;aj˩,;ajB;aj;aj;aj;ajϬ,;ajy;ajۭ;aj-,;ajˮ;aj-;aj},;aj;aj,;ajO;aj;ajW,;aj;ajS;aj״,;ajB;aj;aj;ajL,;aj0;aj,;aj;aj;aj],;aju,;ajX;ajB;aj;aj,;aj;aj;ajB;aj;ajN;aj;aj;aj,;aj,;aj$;aj,;ajv;aj.;aj ,;aj;aj;aj,;aj^;aj;ajd,;aj;aj;ajm;ajD,;ajB;ajB;ajB;aj;ajR,;aj,;aj{;aj,;aj&;aj;aj4;aj|;aj;ajX;aj,;aj9,;aj;aj;aj;ajr;ajX;aj}X;aj;aj;aj1;aj;aj,;aj;aj;aj;aj);aj;aj;ajA;aj;aj;aj;aj;aj,;aj;ajP;aj;aj;aj!;aj&;aj;aj3;aja;aj2;aj;aj;aj8;aj;aj;aj;aj*;aj;aj ;ajC ;ajG ;aj4 ,;aj ;aj> ;aj ;ajP ;aj ;ajo;aj;aj?;aj;aj;aj;aj;ajo;aj$;aj;aj;aj;aj(;aj;aj;aj ,;aj;aj;aj4,;aj ;aj;aj;ajH;aj;aj_;aj,;aj ;aj!,;aj";aj";ajK#;aj#;aj $;aj&%;aj~%,;aj%;aj&;aj8';aj~';aj';ajS(;aj(;aju),;aj{*;ajZ+;aj+,;aj,;ajO-;aj-;aj.;aj.;aj/;aj_/;aj/;aj`0;aj0;ajZ1;aj1;ajQ2;aj2;aj23;ajs3;aj24;aj 5,;ajy5;aj6;aj6;aj6;aj+7;ajX8;aj8;aj9;aj|9;aj:;aj;;ajS;;aj;;aj<;aj=B;aj>;aj?;aj?,;aj@;aj9A,;ajA;ajS;aj;aj2,;aj;ajf;aj;ajG;ajh  #.# #.#.#  #.# #.#.#### #.# #.#.##.. #.# #.#..#.. #.# #.##.#.. #.# #.##.##. #.# #.##.##. ####.# #.##.##. #.....@....# #.##.##.919.7 (15;ajj$8.0) #.########## #.##.##. ##### #.##.##. ###...### #.##.### #...ß...# #.##....  ###.ß...ß.### #.......  #.'..._...†.###### #######  #†#.ß...ß.#...†..#  #.#...ß...# _g - 3 potions of magic (gained 1);ajIm;ajr;ajsE _Done exploring.;aj33;ajL;ajU.....................0.0)..........;aj;aj;aj*E _Done exploring.;aj;aj_#Level 6 of the Dungeon<<<>>>_(Press ? for help)#.# ##.####....#...........###.##.# #.......###.##.....<....########.##.# #.#.##### #.#######.#.........##.##.# #.#.# #.# #.#.#÷#####.##.##.# #.#.#######.# #.#.........##.##.# #.#.##...##^#######.#.........##.##.# #.#..#................#.#####.# #####.##.# #.##.#...###.#######..#.# #.# #.....##.# #.##.##.## #.# #...#.# #.# #.######.# #.##.##.# #.######.#.#.# #.# #.###########.# #.##.##.# #......#^#...# #.### #.##.....@....# #.##.##.# ########ß#.##;aj$# #...# #.##.########## #.##.##.###########^#.# ###.# #.#######.##.##...........#.#.##.# #.####...####.##.###.##.#######...##.# #.##...ß...##.##.....##.# ######.###### #.# #.####.ß...ß.####...........# #...........# #.# ##.###.'..._...†.###### ##########..# #.###..####.# #.# #...##†#.ß...ß.#...†..##..# #.# #.## #)# #.# #...##.#...ß...###.##.##..# #.# #.# #.# #.# #...##.###...#####[##.##..# #.# #.# #.# ##.## #.#.###.#######.....##.##..## #.# #)#####.###...###..#.###....##.########.#######...#jz%|m #.# #.................###.#;ajl KA stone staircase leading down (D:6) ###.ß...ß.### #...........# #....# #.# ##.## ;ajm #.'..._...†.###### ##########..# #.###..####.# #.# #...# #†#.ß...ß.#...†..# #..# #.# #.## #)# #.# #...# #.#...ß...###.# #..# #.# #.# #.# #.# #...# #.###...#####[# #..# #.# #.# #.# ##.## #.#.## #.#######.....# #..## #.# #)#####.###...###..#.## #....##.########.## #####...# #.# #.................###.# ####.##.##........# #.......###.###...###.###...###..#.## #.##.##.#####..# #.###..<##...##.#.###.####.## #.#.## #.##.##.#jo ;49m #..##### #.# #...)).............###.####.#.########.##.##.# #......# #.# ######)..##.##.##...##..............##.##.##.#####.####.# #.# ##)###.##.#............#.#####.##....%........# #.# #.# #.............#####.###.## #.####...#.####### #.### #.# #####.##.###.## #.# #..# #.# #......##...# #.# #..##.# ### #.# #..# #.# #....### #########.###.# .###.####### #.# #..# #.# #.#.#######.......<..##.# ...# #.# #..# #.# #.#.........#######..##.# #......#.#####.# #.# #>.#;ajp w #.# #.########### #..##.# #..#.#.#.# #.####.###..####.# #.# ###########..##.# #....>...# #................# #.# #...>...)..).##.## #..#.#.### ###########.###### #.#######.##########.)...########......##.#  #.........# ####..÷.........#.####.# ;aj;aj1#.# #.#.#JYZero the Magician#.# #.#.#### Deep Elf#.# #.#.##.. Health: 46/46 ========================;aj#.# #.#..#.. Magic: 19/19 ========================#.# #.##.#.. AC: 4Str: 5#.# #.##.##. EV: 14Int: 23#.# #.##.##. SH: 0Dex: 17##########.# #.##.##. XL:  8 Next: 76% Place: Dungeon:6#.....@....# #.##.##. Noise: ---------  Time: 7919.7 (0.0)#.########## #.##.##. d) +1 dagger (venom)######.##.##. Cast: Shock###...####.##.####...ß...##.##....###.ß...ß.####.......#.'..._...†.###### #########†#.ß...ß.#...†..##.#...ß...###.##.# _There is a stone staircase leading up here. _g - 3 potions of magic (gained 1) _;aj*[39;49mDone exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.;aj?;ajk;ajp;aj@ _;ajO;aj;aj,;aj;aj;aj,;ajX;ajo;aj;aj,;ajR;ajE;aj,;aj;aj;ajk,;ajX;aj;aj;aj`,;ajk;ajS;aj,;ajM;aj9,;aj;aj+;aj;ajo;aj;aj;aj,;aj-;aj`;aj;aj,;aj$;ajo%;aj.&,;ajQ+;aj,B;aj1;aj 3B;aj8;aj+9,;aj9;ajk>;aj?;aj?,;ajWE;ajE,;ajF;ajAK;ajL;ajeM,;ajgSX;ajkX;ajX;ajxY,;aj.^;aj^;aj`_;aj_;ajd;ajeB;aj%k;ajkB;ajp;ajnq;ajr;ajr;ajw,;ajbx,;aj};aj~;aj,;aj;aj߄;aj,;aj;ajB;ajY;aj;ajB;aj;aj;aj+,;aj;aj;aj\;aj,;aj,;ajݤ;aj;aj ;aj;ajf;aj;aju;aj;aj6;aj;ajB;ajݴ;aj;ajB;aj;ajW;aj;ajZ;ajq;aj;aj#;aj;aj;aj9;aj;aj ;aj;aj;aj ,;aj ;aj;ajK;aj;aj;aj ;ajw;aj;aj~X;aj;aj;ajU;aj;aj;aj,;aj;aj\;ajB;aj;ajB;aj?;ajB;aj;aje;aj;aj;aj[;aj*,;aj;aj ;aj ;aj ;ajo ;aj;aj,;aj[;ajB;aj9;aj;aj.;ajt;aj$;aj;aj;aj- ;aj!,;aj";aj$;aj%;aj&,;aj);aj);ajO*;aj*;ajd.;aj/;aj~0;ajv1;aj4;ajf6,;ajY7;aj8:;aj;;aj<;ajW=;aj%@;ajlA;ajB;ajB;aj"E;ajF;aj+G;ajG;aj-J;ajK;aj/L;ajL;ajO;ajP;ajQ;ajQ;ajUHThere is a stone staircase leading up here.;ajW;aj%X _;aj4Y;aj7[  Things that are here:;ajp]a  a +0 whip; a kobold skeleton;ajA_;aj_ _;aj6a;ajc$  Things that are here:;ajec  a +0 dagger; a kobold skeleton;aj1g;ajg _;ajh;ajO|C  You see here a +0 short sword.;aj'~;aj _;aj;aj<  You see here a +0 whip.;aj;ajx _;aj;aj0;aj;aj9;aj;aj;ajI;ajɎ;ajy;aj/;aj,;aj;aj;aj=;aj;aj;aj;aj;aj;aj;aj;aj1;aj;aj;ajƭ;ajY;aj;aj;aj;aj,;ajʹ;aj;aj};aj ;aj;aj2#.###)###.##.#............#.##.............#####.#.######.##.###.## #.#  #.##..##.# ### #.# ##.#####.###.####### #.# ##.##..............# #.# ##.##......#.#####.# #.# ##.#;ajOv #..#.#.#.# #.####.## ##.# ## #.......8000.7 (81.0) ##.## #..#.#.### ######### )...########......# ##..÷.........#.###  #.#########[##.# ###  #...........##.#####.#########################......#........... #######.########### ###;aj;aj;aj3c _There is a stone staircase leading down here.;aj=;ajD;ajJ;ajP;aj#Z81.7 (1.0) _;aja;aj%&7;aj)             #####   ######...#   #..#   ...###...#   ##.#  #.#   #.#   #.#  ;ajD+  #.#    #.#      ;aj/-3.2 (2.5;aj;ajƌ# _You climb downwards.;ajJa _There is a stone staircase leading up here.;ajI _;ajrn;ajd;aj,;ajw;aj;aj,;ajq;aj   You encounter an iguana.#####  ######...# .######......<.# ..###...# l######.## ##.##  ### #.# Shock #.# #.# #.# l   iguana (asleep) #.# F9.2 (6.0 .FThe iguana hisses angrily.l.F   bullfrog (wandering)l   iguana10.2 (7 _You encounter a bullfrog.;ajW B  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 18/19 ======================--  AC: 4Str: 5 #####  EV: 14Int: 23 ######...#  SH: 0Dex: 17 .######......<.#  XL:  8 Next: 76% Place: Dungeon:7 ;aj Y Fl*****@.###...#  Noise: ---------  Time: 8010.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.#  #.#  #.#  F   bullfrog (wandering) #.#  l   iguanaThe iguana hisses angrily. _You encounter a bullfrog.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;ajY XShift-Dir - straight lineAim: an iguana (85% to hit);aj xFl bullfrog (wandering, hasn't noticed you, 78% to hit);ajJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 18/19 ======================--AC: 4Str: 5#####EV: 14Int: 23######...#SH: 0Dex: 17.######......<.#XL:  8 Next: 76% Place: Dungeon:7*******@.###...#Noise: ---------  Time: 8010.2 (0.0).######.## ##.##d) +1 dagger (venom)### #.#Cast: Shock;aj#.##.##.#F   bullfrog (wandering)#.#l   iguana  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 78% to hit)  The zap hits the iguana.  The iguana is lightly wounded.;aj}9) .lPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 78% to hit)  The zap hits the iguana.  The iguana is lightly wounded.  The zap misses the bullfrog.;aj:;.F;ajo?n....F;aj@4==1.2 (1;aj;aj* _The bullfrog croaks.;aj\  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 17/19 =====================---  AC: 4Str: 5 #####  EV: 14Int: 23 ######...#  SH: 0Dex: 17 .######......<.#  XL:  8 Next: 76% Place: Dungeon:7 .Fl****@.###...#  Noise: ==-------  Time: 8011.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.#  #.# j]7K #.#  F   bullfrog #.#  l   iguanaThe zap misses the bullfrog. _The bullfrog croaks.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (78% to hit);ajr9T *F;ajl.FAim: a bullfrog (78% to hit);ajFJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 17/19 =====================---AC: 4Str: 5#####EV: 14Int: 23######...#SH: 0Dex: 17.######......<.#XL:  8 Next: 76% Place: Dungeon:7*******@.###...#;ajGNoise: ==-------  Time: 8011.2 (0.0).######.## ##.##d) +1 dagger (venom)### #.#Cast: Shock#.##.##.#F   bullfrog#.#l   iguana  Shift-Dir - straight lineAim: a bullfrog (78% to hit)  The zap hits the iguana.  The iguana is moderately wounded.The zap hits the bullfrog!  The bullfrog is moderately wounded.;aj@.l;aj7d.F.l...;aj:-2.2 (1 _;ajZ;aj;ajQp   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 16/19 ====================----  AC: 4Str: 5 #####  EV: 14Int: 23 ######...#  SH: 0Dex: 17 ;aj)q M.######......<.#  XL:  8 Next: 76% Place: Dungeon:7 .F*l***@.###...#  Noise: =--------  Time: 8012.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.#  #.#  #.#  F   bullfrog #.#  l   iguana;ajq ^The zap hits the bullfrog! _The bullfrog is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit);ajS F*;ajF*Aim: a bullfrog (moderately wounded, 78% to hit);ajJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 16/19 ====================----AC: 4Str: 5#####EV: 14Int: 23######...#SH: 0Dex: 17.######......<.#XL:  8 Next: 76% Place: Dungeon:7*******@.###...#Noise: =--------  Time: 8012.2 (0.0).######.## ##.##d) +1 dagger (venom)### #.#Cast: Shock#.##.##.#F   bullfrog#.#l   iguana  Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the iguana.  The iguana is heavily wounded.The zap hits the bullfrog!  Th;aj5e bullfrog is severely wounded.;ajfT|.F.l;ajYd..F.l..;ajs[`7=3.2 (1 _;aja;ajc;aj!zo  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 16/19 ====================----  AC: 4;aj{Str: 5 #####  EV: 14Int: 23 ######...#  SH: 0Dex: 17 .######......<.#  XL:  8 Next: 76% Place: Dungeon:7 ..F*l**@.###...#  Noise: =--------  Time: 8013.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.#  #.#  #.#  F   bullfrog #.#  l   iguanaThe zap hits the bullfrog! _The bullfrog is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, ;aj|GQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 78% to hit);aj^JYZero the Magician;ajDeep ElfHealth: 46/46 ========================Magic: 16/19 ====================----AC: 4Str: 5#####EV: 14Int: 23######...#SH: 0Dex: 17.######......<.#XL:  8 Next: 76% Place: Dungeon:7*******@.###...#Noise: =--------  Time: 8013.2 (0.0).######.## ##.##d) +1 dagger (venom);aj ### #.#Cast: Shock#.##.##.#F   bullfrog#.#l   iguana  Shift-Dir - straight line;aj؊]Aim: a bullfrog (severely wounded, 78% to hit)  The zap hits the iguana but does no damage.  The iguana is heavily wounded.The zap hits the bullfrog.  The bullfrog is almost dead.;aj @.F;aj <.l;ajd...F.l.;ajm24.2 (1 _;aj;ajS;ajUo Your spells (cast)Type;ajVFailure Level  a + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 4%3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%;ajV43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ajÆ;aj[;ajHJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 16/19 ====================----AC: 4Str: 5#####EV: 14Int: 23######...#SH: 0Dex: 17;ajܒ.######......<.#XL:  8 Next: 76% Place: Dungeon:7...F.l.@.###...#Noise: =--------  Time: 8014.2 (0.0).######.## ##.##d) +1 dagger (venom)### #.#Cast: Shock#.##.##.#F   bullfrog#.#l   iguana  The zap hits the iguana but does no damage.  The iguana is heavily wounded.The zap hits the bullfrog. ;aj)_The bullfrog is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj;ajJYZero the MagicianDeep ElfHealth: 46/46 ========================Magic: 16/19 ====================----AC: 4Str: 5;aj1#####EV: 14Int: 23######...#SH: 0Dex: 17.######......<.#XL:  8 Next: 76% Place: Dungeon:7...F.l.@.###...#Noise: =--------  Time: 8014.2 (0.0).######.## ##.##d) +1 dagger (venom)### #.#Cast: Shock;aj,#.##.##.#F   bullfrog#.#l   iguana  The zap hits the iguana but does no damage.  ;ajgsThe iguana is heavily wounded.The zap hits the bullfrog. _The bullfrog is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj;aj³o  JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 14/19 =================-------  AC: 4;ajStr: 5 #####  EV: 14Int: 23 ######...#  SH: 0Dex: 17 .######......<.#  XL:  8 Next: 76% Place: Dungeon:7 ...F*l*@.###...#  Noise: =--------  Time: 8014.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.# ;aj$ #.#  #.#  F   bullfrog #.#  l   iguana _The bullfrog is almost dead.;ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 83% to hit);aj   JYZero the Magician  Deep Elf  Health: 46/46 ========================  Magic: 14/19 =================-------  AC: 4Str: 5 #####  EV: 14;aj' Int: 23 ######...#  SH: 0Dex: 17 .######......<.#  XL:  8 Next: 76% Place: Dungeon:7 .....l.@.###...#  Noise: =--------  Time: 8014.2 (0.0) .######.## ##.##  d) +1 dagger (venom) ### #.#  Cast: Shock #.#  #.#  #.#  F   bullfrog #.#  l   iguana;ajI Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 83% to hit)  You focus your ray upon the bullfrog. The searing ray hits the iguana.  The iguana is severely wounded.The searing ray hits the bullfrog!;aj D ;aj / #####  ...#  .##.<.#  ...****  .## ##.##  ### #.# ;aj f #.# #.#;aj I #.#  ;aj Q #.# ;ajc ".lPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, 83% to hit)  You focus your ray upon the bullfrog. The searing ray hits the iguana.  The iguana is severely wounded.  The searing ray hits the bullfrog!  You kill the bullfrog!...;aj"d 7/4782=5.2 (1Ray ;aj-i ;ajRk f _(Press . to maintain the ray.);aj: ****The searing ray hits the iguana.;aj`. ...lThe iguana is severely wounded.5--6+ ;aj88A _The iguana bites you.;ajU:****;ajz...l3-------3-7++ ;aj _The searing ray misses the iguana. The iguana bites you!;aj' w †The searing ray hits the iguana!;aj+ L****;aj q ...†You kill the iguana!;ajպ 6/48=----2--58Shock;aj ;ajI > _You finish channelling your searing ray.;ajnr ;ajr ;ajQs ;aju ;ajx y3=;ajx U7=;ajy ;aj{ ;aj@| ;aj} ;ajv ;aj c4==;aj ;ajd ;aj ;aj ;aj ;ajc #8;aj (=;aj ;aj ;aj ;ajq ;aj ;aj& %5;ajK E==;aj ;ajȌ ;aj N9=;aj ;aj ,;ajg ;ajg ;aj i6===;aj/ ;ajȧ 40=7===1=8==;aj ,;ajF 92;aj t=9===;aj+ ;aj _Magic restored.;aj ;ajԴ ;ajR ;aj ;aj ;aj ;aj޷ 3;aj E===;aj ;ajº ;aj ;ajt ;ajm ,;aj ;aj ;aj! K4=;aj ;ajx ,;aj ;aj ;aj ;aj ;aj\ ,;aj ;aj ;ajO #5;ajq 2=;aj6 ;aj ;ajM ;aj+ ;aj ,;aj ;aj ;aj D6=;ajU ;aj- ;ajZ ;aj ;aj ;aj ;ajv ;aj ;aj! ;aj ;aj ;aj ;aj N7=;ajm ;aj ;aj ;aj ;aj ,;aj ;aj? ;ajv K8=;aj> ;aj 1 _HP restored.;aj- ;ajc ;aj ;ajv   You see here an iguana corpse. _ ##### ######...#.######......<.#<......@.†..###...#--61.2 (43.0).######.## ##.## ### #.#  #.#  #.#  #.#  #.#;ajn ;aj G--2.2 (44;aj ;aj 9 _Found a stone staircase leading up.;ajmLI;ajM;ajO;ajP9=;ajU;ajNW,;ajX;ajX;ajZ;aj[;aj[;aj\;aj^;aj_;aj_;ajra;ajc;ajc;ajhd;ajf;ajhT  You encounter a marrowcuda.;aji;ajsQ####. ...####.. .. ..# ####F##.##. #.# ######...;ajs......##.######......<. #.<@.......†..###.........##.######.## ##.#..........# ### #.#;ajcyzShock.##.#.##### #.# # #. #.#.. #.# F   marrowcuda (dormant) .# #.#.;ajK18.2 (6.0);ajJ29.2 (7 _;aj;aj;ajT  JYZero the Magician  Deep Elf  Health: 48/48 ======================== #### Magic: 18/19 ======================-- . ...####  AC: 4Str: 5 .. .. ..# #### EV: 14;ajInt: 23 F##.##. #.# ######... SH: 0Dex: 17 .****..##.######......<. XL:  8 Next: 85% Place: Dungeon:7 #**@.......†..###... Noise: ---------  Time: 8069.2 (0.0) ;ajx.......##.######.## ##.# d) +1 dagger (venom) ..........# ### #.# Cast: Shock .##.#.##### #.# # #.#.# ..#.# F   marrowcuda (dormant) .##.#;aj. . _Found a stone staircase leading up. _You encounter a marrowcuda.;ajVAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (dormant, 100% to hit);aj JYZero the MagicianDeep ElfHealth: 48/48 ========================####Magic: 18/19 ======================--. ...####AC: 4;ajfStr: 5.. .. ..##### EV: 14Int: 23*##.##. #.# ######... SH: 0Dex: 17;aj-.****..##.######......<. XL:  8 Next: 85% Place: Dungeon:7#**@.......†..###... Noise: ---------  Time: 8069.2 (0.0);aj.......##.######.## ##.# d) +1 dagger (venom);aj..........# ### #.# Cast: Shock.##.#.######.## #.#.#..#.# F   marrowcuda.##.#;ajF.  ;ajgJAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;ajeShift-Dir - straight lineAim: a marrowcuda (dormant, 100% to hit)  ;ajrThe zap hits the marrowcuda!  The marrowcuda is moderately damaged.;aj=NU.F;ajNC.F;aj6UH...<;ajCZ;=70.2 (1 _;aj_;aj"a;aj#### . ...#### .. .. ..# #.##.##. #.# ######...#..F....##.######......<.##.<.@......†..###...#.##.######.## ##.#..........# ### #.# .##.#.###### #... #.# .#..F;aj.-1;aj;ajb;aj͗#### . ...#### .. .. ..# ##### .##.##. #.# ######...# ...F...##.######......<.# #.<.†..###...# .##.######.## ##.## ..........# ### #.# .##.#.#### .. #.# ;aja7.;ajCJ.F;aj;aj}]9==-2;aj;ajH;aj~o #### . ...#### .. .. ..# ##### .##.##. #.# ######...# ....F..##.######......<.# #.<.†..###...# .;ajo ##.######.## ##.## ..........# ### #.# .##.#.##### .. #.# ;ajp +.;aj0r Q.F;ajx ;ajy &3;aj~ ;ajL ;aj[ #### . ...#### .. .. ..# ##### .##.##. #.# ######...# .;aj ##.######......<.# #F<.†..###...# .##.######.## ##.## ;aj* ..........# ### #.# .##.#.#### .. #.# .;aj H.F;ajP ?<F;aj ;aj  &4;aj ;aj{ ;aj 0#### . ...#### .. .. ..# ##### .##.##. #.# ######...# .##.######......<.# #.<F.†..###...# .;aj##.######.## ##.## ...# ### #.# .##.#.## .. #.# .;ajH.F;aj;aj&5;aj2;ajo;ajeUZ#### . ...#### .. .. ..# ##### .##.##. #.# ######...# .##.######......<.# ;ajV#.<.F....@.†..###...# .##.######.## ##.## .# ### #.# .. #.# .;ajWH.F;aj)^;aj<_C==6;ajd;ajf;aj/   JYZero the Magician  Deep Elf  Health: 48/48 ======================== #### Magic: 18/19 ======================--  . ...#### AC: 4Str: 5 ;aj  .. .. ..# #####  EV: 14Int: 23  .##.##. #.# ######...#  SH: 0Dex: 17  .......##.######......<.#  XL:  8 Next: 85% Place: Dungeon:7 ;aj  #.<..F***@.†..###...#  Noise: ---------  Time: 8076.2 (0.0)  .......##.######.## ##.##  d) +1 dagger (venom)  ..........# ### #.#  Cast: Shock  .##.#.##### #.#  # #.;aj #.#  ..#.#  F   marrowcuda;aj: I .##.#  .;aj` The zap hits the marrowcuda! _The marrowcuda is moderately damaged.;aj rAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;aj yAim: a marrowcuda (moderately damaged, 81% to hit);aj JYZero the MagicianDeep ElfHealth: 48/48 ========================####Magic: 18/19 ======================--. ...####AC: 4;aj cStr: 5.. .. ..######EV: 14Int: 23.##.##. #.# ######...#SH: 0Dex: 17.......##.######......<.#;aj ]XL:  8 Next: 85% Place: Dungeon:7#.*******@.†..###...#Noise: ---------  Time: 8076.2 (0.0).......##.######.## ##.##d) +1 dagger (venom)..........# ### #.#Cast: Shock.##.#.######.#;aj @# #.#.#..;aj #.#F   marrowcuda.##.#;aj .The zap hits the marrowcuda! _The marrowcuda is moderately damaged.;aj) Aiming: Shock (safe; 1% risk of failure)  ;ajO _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 81% to hit);ajU #.F _The marrowcuda is moderately damaged.  Aiming: Shock (safe; 1% risk of failure)  ;aj#V Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;ajdV Aim: a marrowcuda (moderately damaged, 81% to hit)  The zap misses the marrowcuda.;aj9` C.F;aj_g `<....F.;aji :=7.2 (1 _;aj n ;ajvp ;aj+& Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj=7 ;aj8 ;aj>= cJYZero the MagicianDeep ElfHealth: 48/48 ========================####Magic: 18/19 ======================--. ...####AC: 4Str: 5.. .. ..######EV: 14Int: 23.##.##. #.# ######...#SH: 0;aj= cDex: 17.......##.######......<.#XL:  8 Next: 85% Place: Dungeon:7#.<....F.@.†..###...#Noise: =--------  Time: 8077.2 (0.0).......##.######.## ##.##;aj= d) +1 dagger (venom)..........# ### #.#Cast: Shock.##.#.######.#;aj> # #.#.#..#.#F   marrowcuda.#;aj7> #.#.Press: ? - help, Q - select action, ( or ) - cycle;ajc> Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 81% to hit) _The zap misses the marrowcuda.;aj> Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj? ;ajD ^JYZero the MagicianDeep ElfHealth: 48/48 ========================####Magic: 18/19 ======================--. ...####AC: 4Str: 5.. .. ..######;ajE (EV: 14Int: 23.##.##. #.# ######...#SH: 0Dex: 17.......##.######......<.#XL:  8 Next: 85% Place: Dungeon:7#.<....F.@.†..###...#;aj9E ~Noise: =--------  Time: 8077.2 (0.0).......##.######.## ##.##d) +1 dagger (venom);ajzE ..........# ### #.#Cast: Shock.##.#.######.## #.;ajE #.#..#.#F   marrowcuda;ajE ..##.#.;aj F Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;ajQF Aim: a marrowcuda (moderately damaged, 81% to hit) _The zap misses the marrowcuda.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajn^ .  JYZero the Magician  Deep Elf  Health: 48/48 ======================== #### Magic: 16/19 ====================----  . ...#### AC: 4Str: 5  .. .. ..# #####  EV: 14;aj^ Int: 23  .##.##. #.# ######...#  SH: 0Dex: 17  .......##.######......<.#  XL:  8 Next: 85% Place: Dungeon:7 ;aj}_ #.<....F*@.†..###...#  Noise: =--------  Time: 8077.2 (0.0)  .......##.######.## ##.##  d) +1 dagger (venom)  ..........# ### #.#  Cast: Shock  .##.#.##### #.#  # #.#.#  ..#.#  F   marrowcuda .##.#  . ;aj_ _The zap misses the marrowcuda.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj_ -Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 86% to hit);ajy T *F;ajA JYZero the MagicianDeep ElfHealth: 48/48 ========================####;aj Magic: 16/19 ====================----. ...####AC: 4Str: 5.. .. ..######EV: 14Int: 23;aj v.##.##. #.# ######...#SH: 0Dex: 17.......##.######......<.#;aj$ XL:  8 Next: 85% Place: Dungeon:7#.<..****@.†..###...#Noise: =--------  Time: 8077.2 (0.0).......##.######.## ##.##d) +1 dagger (venom)..........# ### #.#Cast: Shock.##.#.######.## #.#.#..#.#F   marrowcuda.##.#. _The zap misses the marrowcuda.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;aj uPress: ? - help, Shift-Dir - straight lineThe searing ray hits the marrowcuda.;aj .F  Casting: Shock (safe; 1% risk of failure);aj[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the marrowcuda.  The marrowcuda is heavily damaged.;aj0 ...;aj %=;aj K8.2 (1Ray ;aj? ;aj f _(Press . to maintain the ray.);aj M ****;ajø:The searing ray hits the marrowcuda.;ajc@ ..FFF 2 marrowcudas (1 summoned)The marrowcuda is heavily damaged.The marrowcuda bites you.;ajA4--9+ ;ajG;ajBJ? _Another marrowcuda is drawn to the feast!;ajq §The searing ray hits the marrowcuda!  You destroy the marrowcuda!.;aj#L****;ajV....;ajc^--5--9080Shock++ ;ajc;ajec _The marrowcuda disappears in a puff of smoke!;ajOI  You stop channelling your searing ray.5 _6==6=;ajM7===;ajINB;ajO;ajQPU7=;ajP;ajKR;ajRh8==;aj5S;ajT;aj7U;ajrU;ajW,;ajW;ajxY;ajY#8;aj,Zt=9===;ajZ;aj[;aj+];aj];aj];aj_;ajAa;aja;aj$b;ajtc;ajd;ajEe;aj f;ajdg;aj8i;ajiK===;ajj;ajk;ajim;ajm;aj:n;ajo;ajp,;aj4q;ajq;ajr;ajr;ajr;ajXt;aju;aju;ajv;aj%x;ajy,;ajjz;aj{;aj|;aj;};aj};aj};aj;aj;aj;aj;aj˄;ajJ;aj;aj4;aj;ajW;aj;ajp;aj;aj=;aj;ajӏ;ajX # #.  #.########  #........####  #..@........# --106.2 (26.0) #..##.##.##.# ### ...........##.######.. #####.##.#.<........†.. #.......##.######.# #..........# ###;aj4 #.##.#.#### #[ #.#...;aj|;ajG--7.2 (27;ajd;aj.) _Found a chain mail.;aj;aj(;aj;ajb ;aj ;aj ;aj4X;aj;aj;aj,;ajn;aj;aj;aj ;aj ;ajJ!;aj";ajD$;aj$;aj%;aj&;aj^';aj';aj(;ajF);aj'3;ajn4;aj4;ajB5;aj07;aj8;ajA9;aj:;ajN;;aj<,;aj=;aj ?;aj@;aj@;ajuA;ajC;ajvE;ajE;ajiF;aj[J;aj[L,;ajM;ajaN;aj|P;ajP;ajoQ;ajS;ajCV;ajV;ajW;ajX;ajZ;aj7[;aj[;ajT];aj$_,;aj_;aja;ajc;ajmc;ajc;ajlB;aj;ajX;aj,;aj;ajY;aj;aji  You encounter a sky beast.;aj ~ ### ..## #.# #########.####.# #......##....#@#####.####.##..........#.####.# #....#.###.....##.# ......# ###.#.##.##.###### #.#.##.#.. #......# F   sky beast (wandering)F ##...### ###...### #.......#49.2 (4250.2 (43 _;aj###..# # #.# #########.####.# #......# #....#.#####.####.# #......@...#.####.# ;ajO#....#.###.....##.# #......# ###.#.##.# #.###### #.#.##.#.. #......#F ##...### ###...####.......##.......#;aj;aj11.2 (1.0);aj;aj ;aj ;aj; ;ajx ;aj ;aj n;aj ,;aj "### ..# # #.# ## #.####.# #......# #....#.#####.####.# #........@.#.####.# 3.2 (2#....#.###.....##.# #......# ###.#.##.# #.###### #.#.##.# ;aj ';aj ;ajt ;aj ;ajl ;aj; ;aj ;aj ;aj;aj;ajp;ajk;ajk0;aj2z Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2  r + Searing RayConjuration1% 2  s - SwiftnessAir;aj2i2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj`[;aj5a;aje  JYZero the Magician  Deep ElfHealth: 48/48 ========================###Magic: 19/19 ========================..#AC: 4;aj3fkStr: 5# #.# ########EV: 14Int: 23#.####.# #......#SH: 0Dex: 17#....#.#####.####.#XL:  8 Next: 90% Place: Dungeon:7#........@.#.####.#Noise: ---------  Time: 8153.2 (0.0);ajfJ#....#.###.....##.#d) +1 dagger (venom)#......# ###.#.##.#Cast: Shock#.###### #.#.##.#..#......#F##...######...####.......##.......# ;ajg_The marrowcuda disappears in a puff of smoke! _You stop channelling your searing ray. _Found a chain mail. _You encounter a sky beast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajZl  JYZero the Magician  Deep ElfHealth: 48/48 ========================###Magic: 19/19 ========================..#AC: 4;ajl~Str: 5# #.# ########EV: 14Int: 23#.####.# #......#SH: 0Dex: 17#....#.#####.####.#XL:  8 Next: 90% Place: Dungeon:7;aj^m#........@.#.####.#Noise: ---------  Time: 8153.2 (0.0)#....#.###.....##.#d) +1 dagger (venom)#......# ###.#.##.#Cast: Shock#.###### #.#.##.#..#......#F##...######...###;ajmt#.......##.......# _The marrowcuda disappears in a puff of smoke! ;ajm]_You stop channelling your searing ray. _Found a chain mail. ;ajm6_You encounter a sky beast.;ajqCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajr _You stop channelling your searing ray. _Found a chain mail. _You encounter a sky beast.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.;aj/w;ajHz;aj>|. _;aj: ;aj  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - HailstormConjuration/Ice8% 3  c - AirstrikeAir8% 4  d - Apportation;aj Translocation9%1  e - Ensorcelled HibernationHexes/Ice12%2  f - Grave ClawNecromancy12%2  g - JinxbiteHexes;aj i12%2  h - Lesser BeckoningTranslocation12%2  i - Confusing Touch;aj" qHexes24% 3  j - Inner FlameHexes/Fire;ajC 24% 3  k - Summon Ice BeastIce/Summoning24% 3  l - Iskenderun's Battlesphere;ajf Conjuration/Forgecraft 26% 4  m - Ignite PoisonFire/Alchemy45% 4  n - Dispel UndeadNecromancy;aj 63% 4  o - Forge Blazeheart GolemFire/Forgecraft63% 4  p - Passage of Golubria;aj gTranslocation63% 4  q - EnfeebleHexes;aj ]100% 7 9 spell levels left ;aj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;aj" ;aj&  JYZero the Magician  Deep ElfHealth: 48/48 ========================###Magic: 19/19 ========================..#AC: 4;aj&kStr: 5# #.# ########EV: 14Int: 23#.####.# #......#SH: 0Dex: 17#....#.#####.####.#XL:  8 Next: 90% Place: Dungeon:7#........@.#.####.#Noise: ---------  Time: 8153.2 (0.0);aj&n#....#.###.....##.#d) +1 dagger (venom)#......# ###.#.##.#;aj&'Cast: Shock#.###### #.#.##.#..#......#F##...###;aj'###...####.......##.......# _You stop channelling your searing ray. _Found a chain mail. _You encounter a sky beast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.;aj.;ajl0Memorise Airstrike, consuming 4 spell levels and leaving 5? Y - Yes ;aj0' N - No;ajsO;ajgd  JYZero the Magician  Deep ElfHealth: 48/48 ========================###Magic: 19/19 ========================..#AC: 4Str: 5# #.# ########EV: 14Int: 23#.####.# #......#SH: 0Dex: 17#....#.#####.####.#;ajBeRXL:  8 Next: 90% Place: Dungeon:7#........@.#.####.#Noise: ---------  Time: 8153.2 (0.0)#....#.###.....##.#d) +1 dagger (venom)#......# ###.#.##.#Cast: Shock#.###### #.#.##.#..#......#F##...######...####.......##.......# _You stop channelling your searing ray. _Found a chain mail. _You encounter a sky beast.;ajeCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.;ajj+4.2 (1;aj n;aj7so _This spell is dangerous to cast!;ajw+5.2 (2;ajz;aj~;aj+6.2 (3;aj;ajh;aj+7.2 (4;aj;ajp;aj+8.2 (5;aj`;aj$ ;aj_You start memorising the spell. You continue memorising. x4;ajn _You finish memorising. Spell assigned to 'b'.;aj z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ;aj?h Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 1% 1 b - AirstrikeAir8%4  c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration1%2  s - SwiftnessAir2%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit;ajQ ;ajT  JYZero the Magician  Deep ElfHealth: 48/48 ========================###Magic: 19/19 ========================..#AC: 4;aj~UStr: 5# #.# ########EV: 14Int: 23#.####.# #......#SH: 0Dex: 17#....#.#####.####.#XL:  8 Next: 90% Place: Dungeon:7#........@.#.####.#Noise: ---------  Time: 8158.2 (0.0)#....#.###.....##.#;ajU d) +1 dagger (venom)#......# ###.#.##.#Cast: Shock;ajV#.###### #.#.##.#..#......#F##...######...####.......##.......# _Okay, then. _This spell is dangerous to cast! ;ajVs_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ;aj^ _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Airstrike  Adjust to which letter? ;aj ;aj*;aj;ajmN _a - Airstrike; b - Shock;aj-u;aj!3 _;ajD8 ### ..# # #.# ########;aj8 #.####.# #......# #....#.#####.####.# #.....@....#.####.#61.2 (3 #....#.###.....##.# #......# ###.#.##.# #.###### #.#.##.# ;aj8F .. #......# .;aj8] ##...###  ###...### ;aj8 #.......#  #.......#;aj<;ajB?;aj@;ajQ;aj r #### ..# #. #.# ######## #.####.# #......# #....#.#####.####.# #...#.####.#4;aj #....#.###.....##.# #......# ###.#.##.# #.###### #.#.##.# ... #......# ..#. ##...####..#;aj[ ###...### .. #.......#  #.......#;aj;aj;aj;ajs # ####. ... #.# ############.# #.........#.#####.####......;aj(h.#.###.......# ###.####### ...#.#..#..##.......#;ajj1F;ajHF   sky beast (wandering);aj/+5.2 (1;aj ;aj;aj; '# ### #. ..# #. #.# # #.####.# #......# #....#.#####.####.# #.#.####.# #...@#.###.....##.# #......# ###.#.##.# #.###### #.#.##.# ;aj ......##..# ###...### .F.;aj 7.# ;aj> .;aj- OF;aj C6;aj;aj;ajG;aj;ajk  A sky beast comes into view.;ajV## ### #. ..# #. #.# ######## #.####.# #......# #....#.#####.####.#;ajUG #..........#.####.# #....#.###.....##.# #..@...# ###.#.##.# #.###### #.#.##.#... #......#...#. ##...####..####...###...  #.......# F   sky beast (wandering) F# #;aj~f.# #.# ###...;aj!#.#;aj'0.;aj );ajL+7.2 (1;aj;ajZ6 _The sky beast leaves your sight.;aj ## ### #. ..# ;aj z#. #.# ######## #.####.# #......# #....#.#####.####.# #..........#.####.# #...@#.###.....##.# ;aj) 6#......# ###.#.##.# #.###### #.#.##.#  ... #......;ajD Y#..#.;aj .#..####...###....#;aj 3#.......#;aj* ;aj, &8;aj ;aj ;aja## ###;ajP #. ..# #. #.# ######## #.####.# #......# #....#.#####.####.# #..........#.####.#;aj& #....#.###.....##.# #..@...# ###.#.##.# #.###### #.#.##.#... #......#...#. ##...####..####...### ...  #.......# .#;aj #.# #.# ###...#.#;aj ;aj&9;aj};aj;aj;aj;aj;ajy;aj;ajB;aj;ajT;aj;aj;ajR;aj;aju;aj3### ### #.. ..# #.# #.# ####### #.####.# #...... #....#.#####.####. #..........#.####. #....#.###.....##. #......# ###.#.##. #@###### #.#.##.72.2 (3#......# #............#.# ##...##;ajf.#.#..#.# ###...##.... #.# #....... #.#. #.# #....... ... ..# #....... #### ### ###...#.  #...#.;ajE ;aj;aj3;aj;ajw<;ajNC;ajG;ajJ;ajx?  #.. ..# #.# #.# ###### #.####.# #..... #....#.#####.########..........#.####..#....#.###.....###.#......# ###.#.######.#.###### #.#.###....@.# #....#......#.# ##...##.#.#..#.##... ......#.# #......# #.#..#.# #;aj@ k........# #######.### ###...# #.  #...######;ajtF ;ajP +3.2 (1;ajU ;aj8X ;aj6: #.# #.# ##### #.####.# #.... #....#.#####.#######..........#. ..#....#.###..... #.#......# ###.#.####.#.###### #.#.;aj6#.#......# #....#.....@#.# ## #.#.#..#.##... ......#.# #.....# #.#..#.# # ........# #######.### ###;aj7 #..  #... #..###;ajF7C #....;ajq=;ajRF&4;aj4K;ajM;ajW; ##.......#.#####.#######.......... ..#....#.###.....;ajW#.#......# ###.#####.#.###### #.#......# #.........#.###.#.#;ajXH#.....;aj2X#.#.#.#;ajTX~#..#.### ;ajS\.F;aj`F   sky beast (wandering);aje&5;ajj;ajl;aj ;aj  Your spells (cast)TypeFailure Level a - AirstrikeAir;aj! 8%4  b - ShockConjuration/Air 1% 1 ;aj{  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2  r + Searing RayConjuration1% 2  s - SwiftnessAir;aj i2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj|W ;ajx^ #.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 19/19 ========================#.#......# ###.#.# AC: 4;aj^ Str: 5####.#.###### #.#.# EV: 14Int: 23#.#......##.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7;aj_ :#.#.#.@#.####... Noise: ---------  Time: 8175.2 (0.0)#......#.#;ajL_ 6#..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock;aj_ ........##.....######.######...#..#... F   sky beast (wandering)#..;aj_ ######F.#....#.###Adjust to which letter? _a - Airstrike; b - Shock  A sky beast comes into view. ;aj!` _The sky beast leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  ;aj` `Confirm with . or Enter, or press ? or * to list all spells.;ajEp #.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 19/19 ========================#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14Int: 23#.#......##.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ---------  Time: 8175.2 (0.0)#......#.##..... ;ajp d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock........##.....######.######...#..#... F   sky beast (wandering)#..######F.#....#.###Adjust to which letter? _a - Airstrike; b - Shock  A sky beast comes into view. _The sky beast leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _a - Airstrike; b - Shock  A sky beast comes into view. _The sky beast leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.;ajt ;ajxx ;ajz . _;aj;aj Your spells (cast)TypeFailure Level a - AirstrikeAir8%4  b - ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static Discharge;ajB&Conjuration/Air 1% 2  r + Searing RayConjuration1% 2  s - SwiftnessAir2% 3 ;ajt-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aje~ ;aj#.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 19/19 ========================#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14Int: 23#.#......##.... SH: 0Dex: 17#......#.#;ajPf##... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ---------  Time: 8175.2 (0.0)#......#.##..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock........#;aj#.....######.######...#..;aj#... F   sky beast (wandering)#..#####;aj#F.#....#.### _The sky beast leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.;aj5Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj;aj5#.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 19/19 ========================#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14Int: 23#.#......#;ajF#.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ---------  Time: 8175.2 (0.0)#......#.##..... d) +1 dagger (venom);ajn%#.#.#..#.##..... Cast: Shock........#;aje#.....######.###;ajo###...#..#... F   sky beast (wandering)#..######F.#....;aj I#.### _The sky beast leaves your sight.  ;aj*Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;aj_Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj= #.####.# #.... JYZero the Magician #....#.#####.### Deep Elf ####..........#.### Health: 48/48 ======================== ..#....#.###.....# Magic: 15/19 ==================------ #.#......# ###.#.# AC: 4Str: 5 ####.#.###### #.#.# EV: 14Int: 23 #.#......# #.... SH: 0Dex: 17 #......#.# ##... XL:  8 Next: 90% Place: Dungeon:7 #.#.#.@#.# ###... Noise: ---------  Time: 8175.2 (0.0) #......#.# #...;aj.. d) +1 dagger (venom) #.#.#..#.# #..... Cast: Shock ........# #..... ######.### ###... #.. #... F   sky beast (wandering) #** ##### #F* #.... #.### _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you, empty space bonus: 3/8);ajU *#*****..F.;ajq.#.*#**;ajw...#***;aj9g.***;ajAR7**;aj..*FAim: a sky beast (wandering, hasn't noticed you, empty space bonus: 3/8);aj #.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 15/19 ==================------#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14;aj Int: 23#.#......##.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ---------  Time: 8175.2 (0.0);aj: #......#.##..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock........##.....;ajq c######.######...#..#... F   sky beast (wandering)#..;aj u######*.#....;aj #.### _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajO aAiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you, empty space bonus: 3/8);ajl  F.  The open air twists around violently and strikes the sky beast!F  ;aj 5===6.2 (1;ajv ;aj b _The sky beast is severely wounded.;ajk= Your spells (cast)TypeFailure Level  a + AirstrikeAir8% 4  b - ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Static DischargeConjuration/Air 1% 2  r - Searing RayConjuration1% 2 s - SwiftnessAir2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj,Z;aj_;ajUe#.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 15/19 ==================------#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14Int: 23;aje#.#......##.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ===------  Time: 8176.2 (0.0)#......#.#;ajf6#..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock;ajf ........##.....######.######...#..#... F   sky beast#F.######..#....#.###Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you, empty space bonus: 3/8)  The open air twists around violently and strikes the sky beast! _The sky beast is severely wounded.Casting: Airstrike (dangerous; 8% risk of failure)  ;aj&g\Confirm with . or Enter, or press ? or * to list all spells.;ajfg;ajl#.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================;ajm..#....#.###.....# Magic: 15/19 ==================------#.#......# ###.#.# AC: 4Str: 5;aj=mO####.#.###### #.#.# EV: 14Int: 23#.#......#;ajkmg#.... SH: 0Dex: 17#......#.###... XL:  8 Next: 90% Place: Dungeon:7;ajmP#.#.#.@#.####... Noise: ===------  Time: 8176.2 (0.0)#......#.#;ajm#..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock........##.....;ajn######.######...#..;ajn#... F   sky beast#F.######..#....#.###Press: ? - help, Dir - move targetAim: a sky beast (wandering, hasn't noticed you, empty space bonus: 3/8)  The open air twists around violently and strikes the sky beast! _The sky beast is severely wounded.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj #.####.# #.... JYZero the Magician #....#.#####.### Deep Elf ####..........#.### Health: 48/48 ======================== ..#....#.###.....# Magic: 11/19 =============-----------;aj1 #.#......# ###.#.# AC: 4Str: 5 ####.#.###### #.#.# EV: 14Int: 23 ;aj\#.#......# #.... SH: 0Dex: 17 #......#.# ##... XL:  8 Next: 90% Place: Dungeon:7;aj# #.#.#.@#.# ###... Noise: ===------  Time: 8176.2 (0.0) ;aj#......#.# #..... d) +1 dagger (venom) #.#.#..#.# #..... Cast: Shock ;aj׆........# #..... ######.### ###... ;aj#** #... F   sky beast #F* #####;aj%M #** #.... #.### ;aj~_The sky beast is severely wounded.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target;ajAim: a sky beast (severely wounded, empty space bonus: 5/8);ajJ #.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 11/19 =============-----------#.#......# ###.#.# AC: 4Str: 5####.#.###### #.#.# EV: 14Int: 23#.#......##.... SH: 0Dex: 17#......#.#;aj .##... XL:  8 Next: 90% Place: Dungeon:7#.#.#.@#.####... Noise: ===------  Time: 8176.2 (0.0)#......#.##..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock;ajن ........##.....######.######...#..;aj %#... F   sky beast#*.######..;aj, v#....#.### _The sky beast is severely wounded.;ajc 0Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj ~Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (severely wounded, empty space bonus: 5/8);aj M.  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sky beast (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the sky beast!;aj S;ajۋ ;aj #.####.# #.... JYZero the Magician#....#.#####.### Deep Elf####..........#.### Health: 48/48 ========================..#....#.###.....# Magic: 11/19 =============-----------#.#......# ###.#.# AC: 4Str: 5;aj ####.#.###### #.#.# EV: 14Int: 23#.#......##.... SH: 0Dex: 17#......#.###... XL:  8 Next: 100% Place: Dungeon:7#.#.#.@#.####... Noise: ===------  Time: 8177.2 (1.0)#......#.#;ajБ #..... d) +1 dagger (venom)#.#.#..#.##..... Cast: Shock........#;aj, D#.....######.######...#..#... #..##### ;aj #..#.... #.### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the sky beast! _You kill the sky beast!;aj   Press: ? - help, Dir - move target  Aim: a sky beast (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the sky beast! _You kill the sky beast!Your Dodging skill increases to level 6!You have reached level 9!;aj /  --more--;aj$  ;ajT%  Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 23, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? ;aj K52/522059 0% ;aj ;aj S _You feel clever. x2;aj8;aj;ajX;aj;aj2= _;aj;aj;aj,;aj;ajf;ajj3==;aj;aj;aje;aj ;ajS";aj:#;ajl#;aj\%;aj%j4==;aj&;aj(;aj );aj);aj+;aj,;aj,;aj1/;aj/k5===;aj0;aj2;aj3;aj3;aj5;aj5;aj6;aj8;aj-9k6===;aj:;aj;;aj;;aj<;ajH>;aj>;ajL?;ajA;ajAh7==;ajqC;aj`E;ajE;ajeF;ajO;ajP;ajP;aj^8==9==;aja_,;aj_;aj0b20===;ajb;ajte;ajDf;ajf;aj]g;ajh;ajj;aj;k;ajl;ajm;ajeo;ajo;aj^p;ajq;ajs;aj!t:==;ajt;aj;v;ajw;ajw;ajx;aj {;aj{;aj|;aj|;ajD~;ajj;aj;aj;;ajg;ajK;aj;aj;ajņ;aj;aj߈;ajn;aj;ajY;aj;aj<;ajA;aj?;aj;aj;aj;aj5;aj;aj&;aj;ajU;aj;ajo;ajB;ajO;aj;aj;ajФ;ajX;aj;aji;aj;ajЪ;aj,;aj;aj#......#....#.###.....##.####.#......# ###.#.#.####.#.###### #.#.#.#......# #....#......#.# ##...#.#.#..#.# ###...#......#.##.;ajo#.#..#.##..#.....@..#..---217.2 (40.0)#####.##### #..  # #..#  ##### #..#  #.:...#.#####.#.#...;aj;ajH---8.2 (41;aj;ajY _Found a parchment of Kiss of Death.;aj;aj;aj;aj";ajX;aj;aj,;aj;ajt;aj,;aj ;ajh  You encounter a bullfrog.;aj0;aj#.#.#..#.# ###......#.# #......#.#.#..#.# #......#........# .. #.......#######.####.... ###...#.# #......... #...#.# #..####..# ######.# ##..####?.# #......# #:...@....# #.###### ##..##.#..# #.########.# $# # #....Shock#.. ..#.......;ajw### ... #..##.## ###. .......... F   bullfrog (asleep) F######.##.#. # #......#......;aj$ 24.2 (6.0)F.  Found 9 gold pieces.F.;aj_)XF;aj--4==5.2 (7;ajq1;ajQ3< _The bullfrog gives a loud, deep croak!;aj߭m #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 52/52 ======================== #........# .. #.......# Magic: 19/20 ======================-- ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0;ajiDex: 17 ##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7 #:...@....# #.###### Noise: ==-------  Time: 8225.2 (0.0) ##..##*#..# #.###### d) +1 dagger (venom) ;aj ##.# *# # #....... Cast: Shock #.. .* #....... ### ..F #..##.## ###. .......... F   bullfrog .######.##.#. ;aj# #...... #......Found 9 gold pieces. _The bullfrog gives a loud, deep croak!  Aiming: Shock (safe; 1% risk of failure)  ;aj'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (78% to hit);ajag] *F;ajp-*.;ajp,9.*;ajx*FAim: a bullfrog (78% to hit);aj 0#.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================#........# .. #.......# Magic: 19/20 ======================--######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17;ajn ##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7#:...@....# #.###### Noise: ==-------  Time: 8225.2 (0.0)##..##*#..# #.###### d) +1 dagger (venom)##.# *# # #....... Cast: Shock#.. .*#.......### ..* #..##.#####. .......... F   bullfrog.######.##.#.# #......#......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: j ma bullfrog (78% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.;ajxQ M F.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (78% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.The zap misses the bullfrog.;ajY X.$;aj` :-6.2 (1 _;ajWf ;ajh ;aj0 #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 52/52 ======================== #........# .. #.......# Magic: 18/20 =====================--- ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0Dex: 17 ;aj##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7 #:...@....# #.###### Noise: =--------  Time: 8226.2 (0.0) ##..##*#..# #.###### d) +1 dagger (venom) ##.# *# # #....... Cast: Shock #.. .F #....... ### ... #..##.## ###. .......... F   bullfrog .######.##.#. # #...... #......The bullfrog is moderately wounded. _The zap misses the bullfrog.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight;ajI lineAim: a bullfrog (moderately wounded, 78% to hit);aj0#.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================#........# .. #.......# Magic: 18/20 =====================---######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17;aj ##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7#:...@....# #.###### Noise: =--------  Time: 8226.2 (0.0)##..##*#..# #.###### d) +1 dagger (venom)##.# *# # #....... Cast: Shock#.. .*#.......### .** #..##.#####. .......... F   bullfrog.######.##.#.# #......#......Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;ajZ Aim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.;ajj7F.;aj)KF$;aj$..;ajY27.2 (1 _;ajS;aj;aj};ajY Your spells (cast)TypeFailure Level a - AirstrikeAir;ajo6%4  b + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration;aj%31%2  s - SwiftnessAir1%;ajg3 ;ajSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ajxM ;ajU ;aja #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================;aja #........# .. #.......# Magic: 18/20 =====================---######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17;aja A##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7;ajb D#:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0);aj b ##..##F#..# #.###### d) +1 dagger (venom);ajlb %##.# $# # #....... Cast: Shock#.. ..;ajb #.......;ajc :### ... #..##.#####. .......... F   bullfrog.######.##.#.;ajGc ># #......;ajhc 8#......Shift-Dir - straight line;ajc Aim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog. _The bullfrog is moderately wounded.;ajc Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajDd ;ajn #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================;ajo #........# .. #.......# Magic: 18/20 =====================---######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7;aj;p #:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0)##..##F#..# #.###### d) +1 dagger (venom)##.# $# # #....... Cast: Shock#.. ..#.......### ... #..##.##;ajkp t###. .......... F   bullfrog.######.##.#.# #......#......Shift-Dir - straight line;ajp Aim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog. ;ajq !_The bullfrog is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajƄ Aim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog. _The bullfrog is moderately wounded.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.;aj~ ;ajЗ D _;aj;ajH Your spells (cast)TypeFailure Level a - AirstrikeAir;aj@6%4  b + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air1%;aj[2  r - Searing RayConjuration1%2  s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ajQ ;ajX ;aj` #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================;ajta #........# .. #.......# Magic: 18/20 =====================---######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7#:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0)##..##F#..# #.###### d) +1 dagger (venom)##.# $# # #....... Cast: Shock;ajb #.. ..#.......### ... #..##.#####. .......... F   bullfrog.######.##.#.# #......#...... _The bullfrog is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  ;aj c `Confirm with . or Enter, or press ? or * to list all spells.;ajph #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================;ajh #........# .. #.......# Magic: 18/20 =====================---######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17;aj#i r##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7#:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0)##..##F#..# #.###### d) +1 dagger (venom);ajLi ?##.# $# # #....... Cast: Shock#.. ..#.......;ajri <### ... #..##.##;aji <###. .......... F   bullfrog.######.##.#.# #......;aji #...... _The bullfrog is moderately wounded.Casting: Shock (safe; 1% risk of failure)  ;aj+j CConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ajb  #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 52/52 ======================== #........# .. #.......# Magic: 16/20 ===================-----;aj  ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0;ajم =Dex: 17 ;aj 0##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7 ;aj* )#:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0) ;ajL ##..##F#..# #.###### d) +1 dagger (venom) ;ajn ##.# $# # #....... Cast: Shock #.. .. #.......;aj F ### ... #..##.## ;aj͆ ###. .......... F   bullfrog .######.##.#.;aj  # #...... ;aj *#...... _Okay, then.;aj@ tCasting: Shock (safe; 1% risk of failure)  ;aj` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;aj Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 84% to hit);aj.#.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 52/52 ========================#........# .. #.......# Magic: 16/20 ===================-----;ajx/######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  0% Place: Dungeon:7;aj/K#:...@....# #.###### Noise: =--------  Time: 8227.2 (0.0)##..##*#..# #.###### d) +1 dagger (venom);aj/##.# $# # #....... Cast: Shock;aj/#.. ..#.......### ... #..##.##;aj0###. .......... F   bullfrog.######.##.#.;aj80L# #......#......;aj]0Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj0Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;aj0Aim: a bullfrog (moderately wounded, 84% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!;aj׷nFAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bullfrog (moderately wounded, 84% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is severely wounded.  (Press . to maintain the ray.);aj7==8.2 (1Ray ;aj;ajtV _The bullfrog closely misses you.;aj} * The searing ray hits the bullfrog.;aj FThe bullfrog is almost dead.;aj $48;aj --6-9+ ;aj;ajfe _The bullfrog misses you. The bullfrog hits you.;ajEj @*;aj8 6F;aj #5;aj? y--30++ ;aj ;aj _The searing ray misses the bullfrog. The bullfrog misses you.;aj' ;ajT†The searing ray hits the bullfrog!;aj@*;aj;1;aj&q †You kill the bullfrog!;ajX-9--1--31Shock;aj,1;ajF3> _You finish channelling your searing ray.;ajp ;ajLq ;ajr ;aj/u ;ajx ,;ajy ;ajry ;ajnz ;aj| ;aj| 650=;ajV} D6=;ajO ;aj ;aj4 ;ajh ;ajM ;aj g  You encounter an iguana.;aj .......--Shockl   iguana (wandering)l;aj ;aj` +5.2 (4;aj M--6.2 (5 _;aj ;aj ;ajc #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 50/52 =======================- #........# .. #.......# Magic: 15/21 =================------- ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0Dex: 17 ##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7 #:...@....# #.###### Noise: ---------  Time: 8236.2 (0.0) ##..##*#..# #.###### d) +1 dagger (venom);aj ##.# *# # #....... Cast: Shock #.. .* #....... ### ..* #..##.## ###* .......... l   iguana (wandering) l######.##.#. # #...... #...... _You finish channelling your searing ray. _You encounter an iguana.Aiming: Shock (safe; 1% risk of failure)  ;ajEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 85% to hit);ajE **.##.l;ajYft.**##;ajH3 .#*lAim: an iguana (wandering, hasn't noticed you, 85% to hit);aj T l#;ajAl#Aim: an iguana (wandering, hasn't noticed you, 85% to hit);ajV#.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 50/52 =======================-#........# .. #.......# Magic: 15/21 =================-------######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7#:...@....# #.###### Noise: ---------  Time: 8236.2 (0.0)##..##*#..# #.######jYm d) +1 dagger (venom)##.# *# # #....... Cast: Shock#.. .*#.......### ..* #..##.#####* .......... l   iguana*######.##.#.# #......#...... _You finish channelling your searing ray. _You encounter an iguana.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 85% to hit);aj l.  The zap hits the iguana but does no damage.;aj@`†$...;aj&h6==7.2 (1 _;aj;aj;aj #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 50/52 =======================- #........# .. #.......# Magic: 15/21 =================------- ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0Dex: 17 ##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7 #:...@....# #.###### Noise: =--------  Time: 8237.2 (0.0) ##..##*#..# #.###### d) +1 dagger (venom);ajj ##.# *# # #....... Cast: Shock #.. .* #....... ### ..* #..##.## ###l .......... l   iguana .######.##.#. # #...... #......Aim: an iguana (wandering, hasn't noticed you, 85% to hit) _The zap hits the iguana but does no damage.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit);aj%Y l#;aj3 #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf;aj R#.#.#..#.##.......# Health: 50/52 =======================-#........# .. #.......# Magic: 15/21 =================-------######.####.... ###...#.# AC: 4Str: 5;ajٮ #......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17;aj {##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7#:...@....# #.###### Noise: =--------  Time: 8237.2 (0.0);aj& ##..##*#..# #.###### d) +1 dagger (venom);ajT ##.# *# # #....... Cast: Shock#.. .*#.......### ..* #..##.##;ajy !###* .......... l   iguana.######.##.#.# #......;aj V#...... _The zap hits the iguana but does no damage.  ;aj }Aiming: Shock (safe; 1% risk of failure)  ;aj "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana!  ;aj HThe iguana is heavily wounded.;ajM: .;aj? †$..;aj7F l18.2 (1Shock _;ajK ;ajM ;aj@  _You start resting.An iguana comes into view.6=-Shockll   iguana9-40.2 (2 _;ajs7l.;ajz;aj }+1.2 (1;aj;aj};aj3;aj5o Your spells (cast)TypeFailure Level a - AirstrikeAir6%4  b + ShockConjuration/Air 1% 1 c - Mephitic Cloud;aj6,Conjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air 1% 2 r - Searing RayConjuration1%2  s - Swiftness;aj>6Air1%;ajb63 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;aj ;ajU ;ajw #.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 51/52 =======================-#........# .. #.......# Magic: 16/21 ==================------######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7#:...@....# #.###### Noise: ---------  Time: 8241.2 (0.0)##..##†#..# #.###### ;ajE [33md) +1 dagger (venom)##.# l# # #....... Cast: Shock#.. ..#.......### ... #..##.#####. .......... l   iguana.######.##.#.# #......#......The zap hits the iguana! _The iguana is heavily wounded. _You start resting. _An iguana comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj #.#.#..#.####...### JYZero the Magician#......#.#;aj j#.......# Deep Elf#.#.#..#.##.......# Health: 51/52 =======================-#........# .. #.......# Magic: 16/21 ==================------######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14Int: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7;aj. #:...@....# #.###### Noise: ---------  Time: 8241.2 (0.0)##..##†#..# #.###### d) +1 dagger (venom)##.# l# # #....... Cast: Shock;aj #.. ..#.......### ... #..##.#####. .......... l   iguana.######.##.#.# #......#......The zap hits the iguana! ;aj _The iguana is heavily wounded. _You start resting. _An iguana comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj2  #.#.#..#.# ###...### JYZero the Magician #......#.# #.......# Deep Elf #.#.#..#.# #.......# Health: 51/52 =======================- #........# .. #.......# Magic: 14/21 ================-------- ######.####.... ###...#.# AC: 4Str: 5 #......... #...#.# EV: 14Int: 25 #..####..# ######.# SH: 0Dex: 17 ##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7 #:...@....# #.###### Noise: ---------  Time: 8241.2 (0.0) ##..##*#..# #.###### d) +1 dagger (venom) ##.# l# ;aj2 # #....... Cast: Shock #.. .. #....... ### ... #..##.## ###. .......... l   iguana .######.##.#. # #...... #...... _An iguana comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 89% to hit);ajɘ#.#.#..#.####...### JYZero the Magician#......#.##.......# Deep Elf#.#.#..#.##.......# Health: 51/52 =======================-#........# .. #.......# Magic: 14/21 ================--------######.####.... ###...#.# AC: 4Str: 5#......... #...#.# EV: 14;ajInt: 25#..####..# ######.# SH: 0Dex: 17##..####?.# #......# XL:  9 Next:  3% Place: Dungeon:7#:...@....# #.###### Noise: ---------  Time: 8241.2 (0.0)##..##*#..# #.###### d) +1 dagger (venom)##.# *# # #....... Cast: Shock#.. .*#.......### .*. #..##.#####. .......... l   iguana.######.##.#.# #......#......Casting: Shock (safe; 1% risk of failure)  Confirm with;aj_ . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!;ajV{l$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is almost dead.;aj )..;aj#2===2.2 (1Ray ;aj);aj,f _(Press . to maintain the ray.);aj#Sy †The searing ray hits the iguana!;ajWq*;aj|,†;ajf=43Shock;aj;+ ;aj;ajJ _You kill the iguana!;ajw ;ajw ;ajpx ;aj| K  You stop channelling your searing ray.;ajQ E _;aj& ;ajہ ;aj ;aj ;aj ;aj F5=;ajq ;aj ;ajh ;aj, ;ajl ;aj ;aj ;aj ;aj_ %6;aj~ E==;aj ;aj ;aj ;aj) ;aji ;aj ;aj ;ajR ;aj #7;ajЦ E==;aj ;aj ;aj֪ ;aj ;aj; ;ajt ;aj ;aj2 ;aj{ h8==;ajd ;aj ;aj0 ;aj# ;aj ;aj" ;aj ;aj ;aj< #9;ajW E==;aj] ;aj ;aj3 ;aj# ;aj ;aj ;aj ;aj) ;aj $20;aj E==;aj ;aj ;aj ;aj ;ajU ;aj ;aj ;aj (1=== _Magic restored.;ajq ;aj ;aj ;aj $  Things that are here:;aju %  ;aj can iguana corpse; a bullfrog corpse;aj ;ajv  _;aj ;ajc f==;ajx $ ;aj )_You now have 162 gold pieces (gained 9).;ajj ;aj ;aj ;aj $  Things that are here:;aj  an iguana corpse; a bullfrog corpse;aj ;aj*  _;ajP ;aj ;aj ;aj ;ajM ;aj ;aj ;aj ;aj2 $ ;ajs Y_h - 3 scrolls labelled FOAPIP DICKU (gained 1);aj ;aj ;aj ;aj ;ajk ;aj ;ajV ;aj ;aj ;aj  ;aj ;aj ;aj ;aj$ ;aj ;aj ;aj ;ajE ;aj ;ajj# ;aj# ;aji$ ;ajU' N _You now have 177 gold pieces (gained 15).;aj6) ;aj) ;aj* ;aj&, ;ajD. ,;aj/ ;ajl0 ;aj2 ;aj3 ;aj3 ;aj4 ;aj6 ;aj6 ;ajk7 ;aj8 ;aj8? n;aj? ;aj0@ ;ajA ;aj)C ,;ajzC ;ajPD ;aj:E ;ajE ;ajE ;ajF ;ajG ;ajH ;ajH ;ajI ;ajK ;ajK ;aj M ;aj`N ;ajO ;ajO ;ajYP ;ajWQ ;ajWR ;aj~R ;ajR ;ajS ;aj\ .........# #...#.# ####..### ######.# ##..####..# #......# #:........# #.###### ##..##†#..# #.######## ##.##.#..# #........####.......# #..........####....#####..##.##.######.@............##.;aj\ -- #.######.##.#.<.... #.# #.......##.# ... #....##... #.##.#.####...# #[ #.#.#...# ..;aj] #...# .#.;aje 90.2 (47.0)  You now have enough gold to buy a pitted leather armour on D:4.  You can access your shopping list by pressing '$'.;aji G--1.2 (48;ajam ;ajo ? _You now have 195 gold pieces (gained 18).;ajlI;ajo;ajBr;aj^vB;ajw;ajCx;ajx;aj]z;ajq|,;aj};aj};ajT;aj;aj;ajy;ajh;aj;ajS;aj˄;ajĆ,;aj;ajΉ;ajӋ  You encounter an orc. It is wielding a +0 hand axe.;aj_ #.# #...........# ####....#####..##.##.##.# ####........##.# #.######.##.#.<....;ajN7 ##.## #.......##.# #...# #... #...# #.##.#.#### #...# #[ #.#.  #..@# .. #...# .# #...# . Shock......<...............o o   orc (wandering)#####...##;aj6.# ;aj27.2 (6.0).;ajݩ);ajZ8.2 (7Shock;aj';ajV _Found an escape hatch in the ceiling. The orc leaves your sight.;aj)03;aj1;aj;;aj ?  You encounter an orc wizard. It is wielding a +2 dagger of venom.;ajOV###....#####..##.##.## ####............. #.######.##.#.<....##.## #.......##.#.......##.#.####.# #[ #.#.  ..#  ....... Shock$.<.....o#####...####o   orc wizard (asleep) #;ajVQ0o;aj\o   orc (wandering);aj`+9.2 (1;ajdf;ajn+ _Found 14 gold pieces.;aj?  ####....#####..##.##.##.# JYZero the Magician ####..............##.# Deep Elf #.######.##.#.<.... Health: 52/52 ======================== ##.## #.......##.# Magic: 20/21 ======================-- ;aj g#...# #..........# AC: 4Str: 5 #...# #.##.#.##### EV: 14Int: 25 #...# #[ #.#.  SH: 0Dex: 17 #...# ..  XL:  9 Next:  4% Place: Dungeon:7 ;aja z#..@# .#  Noise: ---------  Time: 8299.2 (0.0) #..*# .  d) +1 dagger (venom) ......* Cast: Shock ;aj $.<......* .........oo  ;ajȈ #####...####  o   orc wizard (asleep) ;aj #...# o   orc (wandering);aj$  #...# _Found 14 gold pieces.  ;ajF }Aiming: Shock (safe; 1% risk of failure)  ;aj nPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit);aju Y o#;ajt Ko##;aj oo#Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit);ajsB ...o You can't see that place.;aj4***o Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit);aj5w ####....#####..##.##.##.# JYZero the Magician####..............##.# Deep Elf#.######.##.#.<.... Health: 52/52 ========================##.## #.......##.# Magic: 20/21 ======================--;ajw p#...# #..........# AC: 4Str: 5#...# #.##.#.##### EV: 14Int: 25#...# #[ #.#.SH: 0Dex: 17#...#..XL:  9 Next:  4% Place: Dungeon:7;ajEx #..@#.#Noise: ---------  Time: 8299.2 (0.0)#..*#.d) +1 dagger (venom)......*Cast: Shock;ajtx $.<......*.........o*#####...####;ajx To   orc wizard#...#o   orc (wandering)#...#;ajx Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit)  The zap hits the orc wizard.  The orc wizard is lightly wounded.  The zap hits the orc wizard!  ;aj#y LThe orc wizard is heavily wounded.;aji .;aj6 3o.;aj 8..;aj <=300.2 (1 _;aj ;aj4 ;aj#  ####............. #.######.##.#.<....##.## #.......##.#.....##.#.####[ #.#.  ...#  .........o....# $.<ooo..?........######...#######;aj$ < #...# oo 2 orc wizards (1 asleep)oo 2 orcs (wandering).....;aj& `  You encounter an orc wizard and an orc.;aj./ 9o.;aj/ M.o;aj0 5o.;aj8 oo 2 orc wizards (1 asleep)oo1 wandering);aj; .-1;aj@ ;aj;B d _Found a scroll labelled FISUR FAUKU.;ajB~####....#####..##.######..............##.# #.######.##.#.<....#.###..........##.#.######[ #.# ..# #...# .........ooo...#;aj)$.<....?..........o...######...#######   orc wizardo   orc (#...#.....;aj3o;aj2o.;aj&%7o.;ajB-.oo 2 orcs (1 wandering);aj /]1==-2;aj5;aj7;ajR;ajy Your spells (cast)TypeFailure Level a - AirstrikeAir6%4  b + ShockConjuration/Air 1% 1 c - Mephitic CloudConjuration/Alchemy/Air 3%3  d - Static DischargeConjuration/Air1%2  r - Searing RayConjuration1%2  s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ajs ;ajxz T####....#####..##.##.##.# JYZero the Magician####..............##.# Deep Elf#.######.##.#.<.... Health: 52/52 ========================##.## #.......##.# Magic: 21/21 ========================#...# #..........# AC: 4Str: 5#...# #.##.#.##### EV: 14Int: 25#...# #[ #.#.SH: 0Dex: 17#...#..XL:  9 Next:  4% Place: Dungeon:7;ajz 1#..@#.#Noise: ---------  Time: 8302.2 (0.0)#..o#.d) +1 dagger (venom).........o....#Cast: Shock$.<......o....?.........o....######...#######o   orc wizard#...#oo 2 orcs (1 wandering);aj{ #...#.....The zap hits the orc wizard! _The orc wizard is heavily wounded.You encounter an orc wizard and an orc. ;aj:{ F_Found a scroll labelled FISUR FAUKU.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;aj{ ;aj T####....#####..##.##.##.# JYZero the Magician####..............##.# Deep Elf#.######.##.#.<.... Health: 52/52 ========================##.## #.......##.# Magic: 21/21 ========================#...# #..........# AC: 4Str: 5#...# #.##.#.##### EV: 14Int: 25#...# #[ #.#.SH: 0;aj Dex: 17#...#..XL:  9 Next:  4% Place: Dungeon:7#..@#.#Noise: ---------  Time: 8302.2 (0.0)#..o#.d) +1 dagger (venom).........o....#Cast: Shock;ajE T$.<......o....?.........o....######...#######o   orc wizard#...#oo 2 orcs (1 wandering);ajx #...#.....The zap hits the orc wizard! _The orc wizard is heavily wounded.;aj !You encounter an orc wizard and an orc. _Found a scroll labelled FISUR FAUKU.  Casting: Shock (safe; 1% risk of failure)  ;aj \Confirm with . or Enter, or press ? or * to list all spells.;aj, l ####....#####..##.##.##.# JYZero the Magician ####..............##.# Deep Elf #.######.##.#.<.... Health: 52/52 ======================== ##.## #.......##.# Magic: 19/21 =====================---;aj g #...# #..........# AC: 4Str: 5 #...# #.##.#.##### EV: 14Int: 25 #...# #[ #.#.  SH: 0Dex: 17 #...# ..  XL:  9 Next:  4% Place: Dungeon:7 #..@# .#  Noise: ---------  Time: 8302.2 (0.0) ;aj T#..o# .  d) +1 dagger (venom) .........o....#  Cast: Shock ;ajH $.<......o....?  .........o....#  ;ajl #####...#######  o   orc wizard #...#;aj  oo 2 orcs (1 wandering) #...#;aj  .....;ajޢ DCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;aj Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (heavily wounded, 84% to hit);ajC Z @o#;aj,O@#*;aj?E**;aj~.oAim: an orc, wielding a +0 flail (87% to hit);aj *oohand axe (wandering, hasn't noticed you, 87% to hit);aj&s.ooflail (;ajrl ####....#####..##.##.##.# JYZero the Magician ####..............##.# Deep Elf #.######.##.#.<.... Health: 52/52 ======================== ##.## #.......##.# Magic: 19/21 =====================---;aj# N #...# #..........# AC: 4Str: 5 #...# #.##.#.##### EV: 14Int: 25 #...# #[ #.#.  SH: 0Dex: 17 #...# ..  XL:  9 Next:  4% Place: Dungeon:7 #..@# .#  Noise: ---------  Time: 8302.2 (0.0);ajl  #..o# .  d) +1 dagger (venom) .........o....#  Cast: Shock $.<......)....? ;aj s .........o....#  ;aj #####...#######  o   orc wizard #...#;aj  oo 2 orcs (1 wandering) #...#;aj  .....;aj+ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (87% to hit)  ;ajQ You focus your ray upon the orc. The searing ray hits the orc wizard.  The orc wizard is almost dead.The searing ray hits the orc!;aj9 ####. #.< ##.##  ;aj #...#  #...#  #...# #[ #.#.  #...# ..  #..@# .#  #..*# .  ;ajAm........*  $.<*....? ...* ;aj#####...#######   #...#;ajo   orc #...# ;aj.....  You focus your ray upon the orc. The searing ray hits the orc wizard.  The orc wizard is almost dead.  ;aj+The searing ray hits the orc!  You kill the orc!  The searing ray hits the orc.  ;aj\DThe orc is almost dead.;ajf oThe orc shouts!;aj͚7o.;aj8 o.o 2 orc wizards(Press . to maintain the ray.)  The orc wizard hits you with a +2 dagger of venom.;aj47=====---===3.2 (1Pois Ray ;aj޴;ajQ _You are poisoned.;aj&{ )The searing ray hits the orc wizard!;aj.p) _You are poisoned.searing ray hits the orc wizard!  You kill the orc wizard!searing ray hits the orc wizard.  The orc wizard is heavily wounded.!;aj3****o   orc wizard;ajC o.  You kill the orc!;aj;).;aj#4;aj+s----8-6-;ajUD4+ ;ajP;ajS _You feel very sick.;aj+{ )The searing ray hits the orc wizard!;aj Z****;aj ).).  You kill the orc wizard!;aj2---7-5;ajKXShock++ ;aj|;ajs$ _You feel sick.;ajM-;aj;ajeW  You start resting.;aj(;aj&0;aja1---6.2 (1;aj;ajK _You stop channelling your searing ray. You feel sick.;ajM-;aj8;aj}09=;aj-;aj&39;aj;aj,;aj;aj;aj8-20==;aj';aj;aj]K7-;ajN;aji _You start resting. You feel sick. x6;ajh36---;aj ,11.2 (5;aj_O-2.2 (6;aj;aj[ _You are no longer poisoned.;aji ;aj ;aj ;aj! ;aj! T37=1;aj% \===;ajm( 4 _Magic restored.;aj( ;ajB* ;aj. ,;aj/ ;aj2 ;aj3 ;aj75 ;ajD8 ;aj8 j8===;aj: ;aj< ;aj,= ;aj> ;ajA ;aj-B ;ajC ;ajkF ;ajF K9=;ajH ;ajgK ;ajK ;aj)M ;ajP ;ajZP ;aj+S ;ajT ;ajFU ;ajW ;ajZ ;ajc[ V40=;aj] ;aj ` ;aj_` ;aja ;aje ,;ajf ;aj0j ;1;ajk ;ajdo ,;ajp ;aj;} ,;ajd ;aj ,;aj( ;aj a2=;aj ;aj} ,;aj ;aj ;ajg ;ajʕ ;ajט k3=;ajP ;ajd ,;aj( ;aj ,;aj ;aj\ ,;ajި ;ajߪ ;ajT K4=;aj ;aj@ ,;aj4 ;ajj ,;aj ;ajѹ ;aj, ;aj ;aj k5=;aj ;ajL ;aj ;aj" ;ajd ;aj ;aj6 ;aj? ;aj K6=;aj ;aj ;aj? ;aj ;aj ,;aj ;ajh ,;aj ;aj k7=;aj ;aj ,;ajc ;aj ,;aj =8=;ajf ;aj k9=;aj ;aj ,;aj ;aj ,;aj ;aj ;aj6 L50=;ajq ;aj ,;ajY" ;ajd% ;aj% ;aj& ;aj) ,;ajc+ ;aj. k1=;aj0 ;aj2 ,;aj4 ;ajs7 ,;aj9 ;aj; ,;aj= ;aj? a2=;ajsA ;ajM ;ajQ N  ####............. #.######.##.#.<....##.## #.......##.#.....##.#.####[ #.#.  ...#  ..............# $.<)....?...####..... _HP restored.;ajW 067.2 (55.0);ajb ,8.2 (56;ajf ;ajk _Items here: )) [[ ††.;aj;aj;;ajk;aje;aj;aj$ _;aj;ajw;aj;aj ;aj;aj;aj;ajU9=;aj;aj* ;aj ,;ajZ;ajp;ajh,;aj;ajDR  There is an escape hatch in the ceiling here.;aj;aj4 _;ajW;aj;aj4!,;aji";ajA%;aj%;ajl&;aj.+N _You now have 209 gold pieces (gained 14).;aj)-;ajZ-;aj@.;ajm0;aj2,;ajӃ  There is an escape hatch in the ceiling here. _;ajd;aj;ajْn;aj*  Items here: )) ††. _;ajB;aj$o _u - 2 scrolls labelled FISUR FAUKU (gained 1);aj,X;aj5.;aj1%  ;aj 2CYou encounter a bullfrog.;aj<##.## #.......##.######.## ##.#...# #..........# ### #;aj<#...# #.##.#.##### #.#...# #[ #.#.#.#...#....#.#...##.# ### #. ##..)########.# .... ;aj6=B...........##.#####.ß# ......).......##@....# ...........##.....#F©#©. ##...########........#⌠.Shock  ;ajr=#...# #..#..#.ß#  #...# #..#..#..... ....... #..#.....=.#F   bullfrog (asleep) .#...#.# #..;aj>2.....#.# .#^..#.# #..##########..#;ajJ-97.2 (29;ajO,8.2 (30;ajW;ajl[# _Found a transporter.;aj^ _You see here a scroll labelled WESUCW HARGHI.;aj ##.## #.......##.######.## ##. JYZero the Magician  #...# #..........# ### #. Deep Elf  #...# #.##.#.##### #. Health: 52/52 ========================  #...# #[ #.#.#. Magic: 20/21 ======================--  #...# ....#. AC: 4Str: 5  #...# #.# ### #. EV: 14Int: 25 ##..)########.# ....  SH: 0Dex: 17 ...........##.#####.ß#  XL:  9 Next:  7% Place: Dungeon:7 ......).......##@**..#  Noise: ---------  Time: 8398.2 (0.0) ...........##.....#F©#©.  d) +1 dagger (venom) ##...########........;aj[40m#⌠.  Cast: Shock  #...# #..#..#.ß#  #...# #..#..#..... ....... #..#.....=.#  F   bullfrog (asleep) .#...#.# #........#.# .#^..#.# #..#########  #..# _Found a transporter. _You see here a scroll labelled WESUCW HARGHI.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit);ajհ ..*#F****;aj**.#F....  Aim: a bullfrog (asleep, 100% to hit);ajб T F*;ajO6 W*#*;ajF...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the bullfrog!  The bullfrog is severely wounded.  (Press . to maintain the ray.)  The bullfrog releases a deep croak.;aj==--400.2 (1Ray ;aj;ajN _The bullfrog misses you.;ajD>****;aj F...  The searing ray misses the bullfrog.The bullfrog hits you but does no damage.;ajP---1;aj;+ ;aj;ajEU _The bullfrog barely misses you.;ajy †The searing ray hits the bullfrog!;aj1I****;aj>2†...;aj#L7-10=2Shock++ ;ajU;ajWL _You kill the bullfrog!;aji 3;aj ;ajS K  You stop channelling your searing ray.;aj / _;aj` w8=;ajA ;aj ;aj ;aj ;aj ,;aj ;aj ;aj% h9==;aj ;ajZ ,;ajC ;aj! ;aj! ;aj" ;aj$ ;aj$ i20==;aj% ;aj' ;aj( ;aj) ;ajY, ,;aj . ;ajm0 ;aj0 i1===;ajE2 ;aj=7 ;aj7 ;aj8 ;aj; ~ _e - 4 scrolls labelled WESUCW HARGHI (gained 1);aj> ;aj`> ;aj> ;ajE ;ajS H...# #.##.#.##### #.# ...# #[ #.#.#.# ;aj%T N...# .... #.# ...# #.# ######.# ..)########.# ..... ! .........##.#####.ß# ### ....).......##.†...#⌠......##.....#.©#©.>. ...########.....@..#⌠.;ajWT 1--153.0);ajT D# #..#..#.ß# ...# #..#..#..... ;ajT c..... #..#.....=.## ...##........#.# ^..#.# #..######### #..# ;ajiU 6## ;aj\ ;ajb G--6.2 (14;ajf ;aji 9 _Found an escape hatch in the floor.._#.  ._#...####  #........#⌠...⌠#....... #..#..#.ß#######ß..#  #..#..#............####  #..#.......##.##@.....# .......#.##.###..##.# .##########.# #.# #..# ..# ... ## ..# ###. ##.#._#...#  ....#⌠...⌠#.........#  .#.ß#######ß..#####.#  .#............####  .#.##......#  ....#.##.###..##.# #  ########.# ##.##.##.#   ..# #  §FThe orc warrior appears confused. The iguana bites the bullfrog. H.l ,.###.###.##.)..†.)... .#...........###.[..####.# .#.###@##.# #....####.#57.2 (55.0) .#########.. .#....###### .#.# .#. .###.###.##.)..†.) ....# #......@......###.[..##60.2 (2.0)  #..###.###.##.).  #....# ##.............###.[  ####.# #.......## #. #.# #.##.#..# #.##.##### #.# ###.># #.....#  #.# #@...# ####.##  #.# #.##.# #.#  #.#### ......# #.## Shock #....##.......# #..# ####.###.....########.# #.#[3.###.###.##.). Magic: 20/21 ======================--  #....# ##.............###.[. AC: 4Str: 5  ####.# #.......###.##.# #... EV: 14Int: 25 #.# #.##.#..# #.##.###### SH: 0Dex: 17# #.....#  XL:  9 Next: 20% Place: Dungeon:7 #.# #@...# ####.##  Noise: ---------  Time: 8669.2 (0.0) #.# #*##.# #.#  d) +1 dagger (venom) #.#### ..*...# #.##  Cast: Shock #....##....*..# #..#  ####.###...*.########.# .###.###.##.). Magic: 20/21 ======================--#....# ##.............###.[. AC: 4Str: 5####.# #.......###.##.# #... EV: 14Int: 25#.# #.##.#..# #.##.###### SH: 0Dex: 17#.####.># #.....#XL:  9 Next: 20% Place: Dungeon:7#.##@...# ####.##......###.###.##.). Magic: 19/21 =====================---  #....# ##.............###.[. AC: 4Str: 5  ####.# #.......###.##.# #... EV: 14Int: 25 #.# #.##.#..# #.##.###### SH: 0Dex: 17 #.# ###.># #.....#  XL:  9 Next: 20% Place: Dungeon:7 #.# #@...# ####.##  Noise: ==-------  Time: 8670.2 (0.0) #.# #*##.# #.#  d) +1 dagger (venom) #.#### ..*...# #.##  Cast: Shock #....##....*..# #..#  ####.###...*[3.###.###.##.). Magic: 19/21 =====================---#....# ##.............###.[. AC: 4Str: 5####.# #.......###.##.# #... EV: 14Int: 25#.# #.##.#..# #.##.###### SH: 0Dex: 17#.####.># #.....#XL:  9 Next: 20% Place: Dungeon:7#.##@...# ####.##.###.###.##.). Magic: 18/21 ====================----  #....# ##.............###.[. AC: 4Str: 5  ####.# #.......###.##.# #... EV: 14Int: 25 #.# #.##.#..# #.##.###### SH: 0Dex: 17 #.# ###.># #.....#  XL:  9 Next: 20% Place: Dungeon:7 #.# #@...# ####.##  Noise: =--------  Time: 8671.2 (0.0) #.# #*##.# #.#  d) +1 dagger (venom) .###.###.##.). Magic: 18/21 ====================----#....# ##.............###.[. AC: 4# #.....#XL:  9 Next: 20% Place: Dungeon:7#.##@...# ####.##Noise: =--------  Time: 8671.2 (0.0)#.##*##.# #.#d) +1 dagger (venom)#.#### ..*...# #.##Cast: Shock#....##...*...# #..#####.###...*.########.##.# #...*.#.......)#a   black bear......###.###.##.). Magic: 19/21 =====================---#....# ##.............###.[. AC: 4Str: 5####.# #.......###.##.# #... EV: 14Int: 25#.# #.##.#..# #.##.###### SH: 0Dex: 17#.####.># #.....#XL:  9 Next: 20% Place: Dungeon:7#.##@...# ####.##Noise: =--------  Time: 8672.2 (0.0)#.##.##.# #.#d) +1 dagger (venom)#.#### ......# #.##Cast: Shock.###.###.##.). Magic: 19/21 =====================---#....# ##.............###.[. AC: 4Str: 5####.# #.......###.##.# #... EV: 14Int: 25#.# #.##.#..# #.##.###### SH: 0Dex: 17#.####.># #.....#XL:  9 Next: 20% Place: Dungeon:7#.##@...# ####.##.###.###.##.). Magic: 17/21 ===================-----  #....# ##.............###.[. AC: 4Str: 5  ####.# #.......###.##.# #... EV: 14Int: 25 # #.....#  XL:  9 Next: 20% Place: Dungeon:7 #.# #@...# ####.##  Noise: =--------  Time: 8672.2 (0.0) .###.###.##.). Magic: 17/21 ===================-----  #....# ##.............###.[. AC: 4Str: 5  ####.# #.......###.##.# #... EV: 14Int: 25 #.# #.##.#..# #.##.###### SH: 0# #.....#  XL:  9 Next: 20% Place: Dungeon:7 #.# #@...# ####.##  Noise: =--------  Time: 8672.2 (0.0) #.# #.##.# #.#  d) +1 dagger (venom) )   ..[   #......  #.#  y  #.# #######..)## ....####.####...........  #.# #######..)#####.####.................@.........<.6.2 (3.0).....###.#####............) #.# #######...## #.# #... #.# ###...# #.# ##..... #.########'.#...# ..#...≈...#.#^..##._.§._.#.##.!K;_!.####.......# #..#...#####....#####..!..# #.# #######..)#######......####.####...............#..................<......)....#......###.#####............!.####.......# #<#####...#####..............# ####......#.@..# #.######6.2 (2"..# #.# #######..)##### #......####.####" "..#  ####.### #......### #.# #.........."..# # $..# # Noise: ---------  Time: 8779.2 (0.0) ####.### #......#### d) +1 dagger (venom)$..# # Noise: ---------  Time: 8779.2 (0.0) ####.### #......#### d) +1 dagger (venom) #.# #.......... Cast: Shock #.# #......###. #.# #...)..# #. #.# ######## #. j   jelly (asleep) #.# #. $..# # Noise: ---------  Time: 8779.2 (0.0) $%%%>>>>___(Press ? for help)#########.....@##.####.# #########.####.# #......##....#.#####.####.#########..........#.####.##......#....#.###.....##.##.####.#......# ###.#.##.##.####.#.###### #.#.##.##.#......##......##......#.###...####.#.#..#.###########...####......#.##.....##.......##.#.#..#.##.....##.......##........##.....##.......#######.####.....####...#.##..........# #...#.##..####..### ######.#'.####.......# #...........######'.####.......# #...........################<#####...#####....#####..##.##.##.# ######...##...................# ####..............##.######......<.########.########.#.###....# #.######.##.#.<........†..###...#'..# #.# #######..)########.# #...........##.#'._#...########.# #...)..# #.# #######...########........#⌠...⌠#.........#'._#...######936.2 (46.0) .########........#⌠...⌠#......... .##..#..#.ß#######ß..#####. .### #..#..#............#####. ...# #..#.......##.##......##. .#.# #........#.##.###..##.##.  (._#...####### #........#⌠...⌠#..#  )>>>>___(Press ? for help)#...................# ####..............##.######......<.########.########.#.###....# #.######.##.#.<........†..###...##.......##.#.# ###..# ##.## #.......##.######.## ##.###.####..##...# #..# #...# #..........# ### #.#*..# #.# #######..)########.# #...........##.#####.### #......####.####...............##.#####.ß#######ß....#*._#...####### #.# #...)..# #.# #######...########........#⌠...⌠#.........# #.# ######## #.##...##..#..#.ß#######ß..#####.# #.##.####...### #..#..#............#####.# #.# ### #.###.......# #..#.......##.##......##.#*.###.###.##.)..†.)...)################*._#...####### Noise: ---------  Time: 8937.2 (0.0) #######........#⌠...⌠#.........# d) +1 dagger (venom)+.@#...####### 41..#⌠...⌠#..# ,@_#...########.#⌠...⌠#.# #..#..#.ß#######ß..#####.# #..#..#............#####.# #..#.......##.##......##.# #........#.##.###..##.##.# #..##########.# ##.##.##.#  #..#...# #, 1 3###................####61.7 (3 #.<......#...# #....# . ###...# #.....$...# ....).....# ####...#2t ###...  ##.<.........#  .......#  .......#  .......#  .......#  .).....#  .####...#####  4 6...= LM ,O P.FSNX T g#kk****lu _You see here a bullfrog corpse.m ~5%4  b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 2%3  d - Static DischargeConjuration/Air1%2  r + Searing RayConjuration1%2  s - SwiftnessAirm3sN3=4=-tXtt,tt7 ,t` t ,t t t t..#.#.#.#.#.#.#...#.#.#.#.#.## #...#.#.#.#.#.#.# #....#.#.#.#.#.## ## .#.#.#.#.#.# u.#.#..#  #....##7.7 (1  #>..#  #....##   #....#   #...v.#.#.#.#.#.#.# #....#.#.#.#.#.## #>..#.#.#.#.#.#.# #....#.#.#.#.#.##  #...#.#.#.#.#.#.#  #....#.#.#  ##..#.#.  #....##  #...##  #....# ####Shock #.... .....#...........v.#.#.#.#.#.#.#  Deep Elf #....#.#.#.#.#.##  Health: 52/52 ======================== #>..#.#.#.#.#.#.#  Magic: 21/22 ======================-- #....#.#.#.#.#.##  AC: 4Str: 5 #...#.#.#.#.#.#.#  EV: 14Int: 25 #....#.#.#.#.#.##  SH: 0Dex: 17 ##..#.#.#.#.#.#.#  XL:  9 Next: 63% Place: Dungeon:8 #....#@#.#.#.#.##  .#.#.#.#.#.#.#  Deep Elf #....#.#.#.#.#.##  Health: 52/52 ======================== #>..#.#.#.#.#.#.#  Magic: 21/22 ======================-- w  #....w..#.  .  #...#.        * w  #* #.... ..* #... ....*) w x             )   {J)).)q**** Lf§] page down [PgUp|<] page up [Esc] exit[top]   #........# .......  ###########...... #.....  .....   #........# ......   ###########.....  .....   #........#......   ###########.....  _HP restored. _e - 6 scrolls labelled WESUCW HARGHI (gained 2) _You see here an orb of mesmerism. _G - a lumpy cyan potion _B - 3 scrolls labelled DELIMO GEWN (gained 1) .... ......# #..Shock ...# #...#### .............  Cast: Shock ...# #..........#### #### ##........##  ##......##  F   bullfrog (wandering) ########e - 7 scrolls labelled WESUCW HARGHI (gained 1) _You encounter a bullfrog.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 78% to hit).............Cast: Shock ...# #..........#### #### ##........####......##F   bullfrog########Aiming: Shock (safe; 1% risk of failure)  .............  Cast: Shock ...# #..........#### #### ##........##  .............Cast: Shock .............  Cast: Shock ...# #..........#### #### ##........##  ##......##  F   bullfrog ########The zap hits the bullfrog. _The bullfrog is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit).............Cast: Shock ...# #..........#### #### ##........####......##F   bullfrog########The zap hits the bullfrog. _The bullfrog is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, .............  Cast: Shock ...# #..........#### #### ##........##  ##......##  F   bullfrog ########Aim: a bullfrog (moderately wounded, 78% to hit) _The zap misses the bullfrog.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit).............Cast: Shock ...# #..........#### #### ##........####......##F   [.............Cast: Shock ...# #..........#### #### ##........####......##F   bullfrog########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the bullfrog! _The bullfrog is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...###..............## #...##JYZero the Magician .## #...............####..###Deep Elf ## #.....................Health: 52/52 ======================== # #...................Magic: 19/22 ====================---- #### ####....[.............Cast: Shock ...# #..........#### #### ##........####......##F   bullfrog########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe .............  Cast: Shock ...# #..........#### #### ##........##  ##......##  F   bullfrog ######## _The bullfrog is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 85% to hit).............Cast: Shock ...# #..........#### #### ##........####......##F   bullfrog######## _The bullfrog is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ra****.............Cast: Shock ...# #..........#### #### ##........####......########## _The bullfrog hits you. x2 _The searing ray misses the bullfrog. The bullfrog barely misses you.The searing ray hits the bullfrog! _You kill the bullfrog!You start resting. _You stop channelling your searing ray.............. l + Forgecraft 0.0.............Cast: Shock ...# #..........#### #### ##........####......########## _You kill the bullfrog!>>_∩(Press ? for help) ############  ############@.........#  #........)######..........#  #.#.#.#÷#.#.#.##..........#  ##..#.#.#.#.#.###..........#  ##>.#.#.#.#.#.#.##..........#  #....#.#.#.#.#.###..........#  #>..#.#.#.#.#.#.#......................### #.....##........# #..........############## .....########### ##........## ####### ##......## b))The centaur wields a +0 shortbow. The centaur shoots an arrow. Shock##.........###.##........###..# ####..........#..#.K   kobold geomancer#...)#######.....#....#.....#...###....#.._..#...##Shift-Dir - straight lineAim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, 76% to hit) _The zap misses the kobold geomancer.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj.....#.JYZero the Magician.......Deep Elf####### .......Health: 39/58 ================--------=aj${#.#...##......?Magic: 18/23 ==================------##......).##AC: 5Str: 5#...###.K..#EV: 15Int: 25#..........##.SH: 0Dex: 17##..............=ajXL: 10 Next:  0% Place: Dungeon:9#.....@.....##..Noise: =--------  Time: 10092.2 (0.0)#...........# ..l) +3 dagger (drain)##.)........# .Cast: Shock##.........###.##........###..# ####..........#..#.K   kobold geomancer#...)#######.....=aj[?#....#.....#...###....#.._..#...##Shift-Dir - straight lineAim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, 76% to hit) _The zap misses the kobold geomancer.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj .....#.  JYZero the Magician=ajl .......  Deep Elf ####### .......  Health: 39/58 ================-------- #.#...##......?  Magic: 14/23 ==============---------- ##.....***##  AC: 5Str: 5 #...###*K*.#  EV: 15Int: 25 #......***.##.  SH: 0Dex: 17 ##..............  XL: 10 Next:  0% Place: Dungeon:9 =aj #.....@.....##..  Noise: =--------  Time: 10092.2 (0.0) #...........# ..  l) +3 dagger (drain) ##.)........# .  Cast: Shock ##.........###.#  #........###..# #  ###..........#..#.  K   kobold geomancer #...)#######.....  #....#.....#...#  ##....#.._..#...## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, empty space bonus: 8/8)=aj .....#.JYZero the Magician.......Deep Elf####### .......Health: 39/58 ================--------=aj #.#...##......?Magic: 14/23 ==============----------##......).##AC: 5Str: 5#...###.*..#EV: 15Int: 25#..........##.SH: 0Dex: 17##..............XL: 10 Next:  0% Place: Dungeon:9=ajv b#.....@.....##..Noise: =--------  Time: 10092.2 (0.0)#...........# ..l) +3 dagger (drain)##.)........# .Cast: Shock=aj L##.........###.##........###..# ####..........#..#.K   kobold geomancer#...)#######.....#....#.....#...###....#.._..#...##=ajܴ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target=aj Aim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, empty space bonus: 8/8)=aj †Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the kobold geomancer!!=aj  =ajq =aj =aj ===aj 3.2 (1=aj =aj  =aj3 =ajx @_The kobold geomancer is almost dead.=aj =ajF=ajdE Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  =aj4c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 11%4  r - Searing RayConjuration1%2  s - SwiftnessAir1%3 =aj}Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=ajP=ajW=aja~.....#.JYZero the Magician.......Deep Elf####### .......Health: 39/58 ================--------#.#...##......?Magic: 14/23 ==============----------##......).##AC: 5Str: 5=aja #...###.†..#EV: 15Int: 25#......K...##.SH: 0Dex: 17##..............XL: 10 Next:  0% Place: Dungeon:9#.....@.....##..Noise: ===------  Time: 10093.2 (0.0)#...........# ..l) +3 dagger (drain)##.)........# .Cast: Shock##.........###.#=aj b#........###..# ####..........#..#.K   kobold geomancer#...)#######.....#....#.....#...#=ajVb##....#.._..#...##Aim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the kobold geomancer!! =ajb_The kobold geomancer is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ajc=ajl.....#.JYZero the Magician.......Deep Elf####### .......Health: 39/58 ================--------#.#...##......?Magic: 14/23 ==============----------=aj.....#.JYZero the Magician.......Deep Elf####### .......Health: 39/58 ================--------#.#...##......?=aj` Magic: 10/23 ==========--------------##......).##AC: 5Str: 5#...###.†..#EV: 15Int: 25#......*...##.SH: 0Dex: 17##..............XL: 10 Next:  0% Place: Dungeon:9#.....@.....##..Noise: ===------  Time: 10093.2 (0.0)#...........# ..l) +3 dagger (drain)##.)........# .Cast: Shock##.........###.##........###..# ####..........#..#.K   kobold geomancer#...)#######.....[16;11=aj H#....#.....#...###....#.._..#...##Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (almost dead, empty space bonus: 7/8)=aj #M)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a kobold geomancer, wielding a +2 dagger of electrocution and wearing a +0robe (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the kobold geomancer!!=aj (=ajC 1=34.2 (1Shock=aj$ =aj T _You kill the kobold geomancer!=aj%3=aj&=aj)=aj-,=aj/=aj&0:40=ajL2=aj 5=aj6k12===aj7=aj1;,=aj<=aj?=aj&@91=ajA=ajrD=ajDj3===ajE=ajZG=ajG=ajH=ajU,=ajX=ajg\=aj\42=4===aj8_=aj\b=ajb=ajd=ajf=aj1gj5===aj'h=ajj=ajkW3==ajm=aj2v6===aj=w=ajz,=aja|=aj=aj54==aj=ajW=aj=aj]j7===aj=aj,=aj͋=aj=ajU5==aj=ajy=ajj8===aj=aj=aj=aj=aj=ajfK6==aj=aj=ajPa9===ajW=aj20===ajSU7==aj=aj,=ajT=aj=ajʻa1===aj=aj7=aj~%8=ajw=aj=aj=aj=aj=ajha2===ajm=aj!,=aj=ajoa9==aj=ajn _You start resting.Magic restored.=aj(---=aj1127.2 (33.0)=aj3===---8.2 (34 _=aju=aj=ajm=aj=aj!=aj$=aj=%=ajx(=ajq*=aj*@50==aj*=aj2,=aj1.,=aju/=aj1=ajK1:===aj2=aj3=aj+4=aj/6=aj<9=aj9K1==aj;=aj==aj&>=aj8?=aj A,=ajzB=ajC=aj6D#2=ajhD2==ajEF=ajH,=aj8J=ajK=ajK=ajL=ajO,=ajVQ=aj%R=aj\R%3=ajS=ajU,=ajW=ajvX,=ajY=aj7[=ajv[K4==ajz\=aj]=aj5^=aj(_=aj`=aj`=aja=ajc=ajc=aje=ajf=ajgU5==ajNh=aji,=ajk=ajl,=ajn=ajp=ajpK6==aj"r=ajs=ajs=aj0=aj0=ajO2=aj+5=aj5=aji7=aj9=aj%:=aj;=aj>=aj?=aj2@=ajA=ajA=ajB=aj}D=ajD=ajF=ajYI,=ajKK=ajM,=ajN=ajP,=aj R=ajS=ajS=ajT=ajV,=ajW=ajuZ=ajZ=aj\=aj-_=ajq_=aja=ajxd=ajd=ajf=ajci=aji=aj|k=ajQn=ajn=ajbp=ajur=ajr=ajt=ajWw,=aj=ajm,=aj=aj,=aj=aj1,=aj9=aj=ajk=aj*=aj.,=aj=aj,=aj`=aj,=aj=ajӠ,=aj=aj,=aj=aj,=aj=aj ,=aj:=aj,=ajm,=aj8=aj=aj,=aj6=aj,=aj=ajf,=aj=aj=aj7=aj=aj=aj=aj|=aj=aj=aj(=aj,=aj=aj$=aj`=aj[=aj=ajB=aj"=ajj=aj=aj=ajx=aj=aj=aj ,=aj=aj=aj=aj=ajq=aj=aj=ajI=aj=aj^=aj@,=aj1=aj,=aj=aj6,=aj=aj,=aj=ajE=aj=aj^=aj=ajA=aj,=aj,=aj=aj5=ajp=aj=aj,=aj=aj=aj=ajJ=aj8 =aj =aj =aj =ajF=aj=aj=aj=aj=ajb=aj=ajh=aj,=aj=aj9%W _You start waiting.=aj#1.257.2 (99=aj;.8.2 (100.0)=ajA=aj9D# _Done waiting.=aj 3=aj =ajg =aj% =aj ,=aj ...### .....#.  . =aj  )####### . .#...##......?##......).## #...###.†..# ......)...##. #... #...........##.. #....=aj8 # .. ##.)# ##.##.#=aj 8 #.###..# ####..........#..##...)#######.........#.....#...#=ajL c..## ...### .....#.  ....... ####### . =aj #.#...##......?##......).## #...###.†..# #.##. #... #...........##.. #....=aj # ..##.)# ##.=aj ##.# #.###..# #=aj ###..........#..##...)#######.....=aj! 19.0)=aj) ,60.2 (2=aj. =aj?0 $  Things that are here:=aj1 g _a +2 dagger of electrocution; a +0 robe=aj=aj=aj=aj=aj=aj: _=ajd  You see here a bullfrog corpse.=aj*=aj _=ajr=aj=aj=ajS=aj:=aj=aj =aj=ajj=aj !=aj;)#### .# ##..# >## #...## ...#  #....###.....  ##.....#.....  #............########...........#.#...##...@..?....4.2 (4##......).###...###.†..##...#.#......)...#####.................#...........##......#...........# .......##.)........# #..##..##.........###.#=ajpC=ajN+5.2 (5=ajQV=aj%X; _Found a stone staircase leading down.=ajS=aj=ajF=aj˯=ajy=ajӲ=aj=aj+=aj=aj=aj/=aj=aj =aj=aj*=aj2,=aj=ajJ} _h - 5 scrolls labelled FOAPIP DICKU (gained 1)=aj=aj=aj=aj=aj=aj+=aj=aj=aj=ajL=ajr=aj)=aji=aj=aj=aj<=aj=aj =aj=ajBX=aj=aj=aj(=aj=aj=aj=aj=aj =aj=aj=aj=aj=ajm=ajWf  You encounter a hornet.=aj"*#............... ###..............y. .##................ ..).##............# #.†..##...#....##.. .)...##...###### .# =aj".............### .### .....##........## .....##....... .....###..##......#.# .....###.###.......# Shock ....###..# #.......... ......#..#............. #####......##.....y   hornet (asleep) =aj"....#...#.# ..... ._..#...## ...###..... ...##...=aj##.#=ajH?078.2 (13.0)=ajpT39.2 (14 _=ajZ=aj\=aj7 =aj8  Your spells (cast)TypeFailure Level  a + Airstrike=ajm9 Air3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 11%4 =aj9  r - Searing RayConjuration1% 2 s - Swiftness=aj9 Air1%=aj9 3 =aj9 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=aj =aj =aj  #...............JYZero the Magician ###..............y.Deep Elf .##................Health: 58/58 ======================== ..).##............#=aj] Magic: 23/23 ======================== #.†..##...#....##..AC: 5Str: 5 =aj .)...##...###### .# .EV: 15Int: 25 =aj .............### .###...SH: 0Dex: 17 .....##........##.......XL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......Noise: ---------  Time: 10279.2 (0.0) =aj .....###..##......#.#...l) +3 dagger (drain) =aj8 -.....###.###.......#Cast: Shock ....###..# #.......... ......#..#............. #####......##...........y   hornet (asleep) ....#...#.# ............ ._..#...## ...###....... ...##....# _You see here a bullfrog corpse. _Found a stone staircase leading down. _h - 5 scrolls labelled FOAPIP DICKU (gained 1) _You encounter a hornet.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj  #...............JYZero the Magician ###..............y.Deep Elf .##................Health: 58/58 ======================== ..).##............#Magic: 23/23 ======================== #.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0=aj Dex: 17 .....##........##.......XL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......Noise: ---------  Time: 10279.2 (0.0) .....###..##......#.#...l) +3 dagger (drain) =aj ).....###.###.......#Cast: Shock ....###..# #.......... ......#..#............. #####......##...........y   hornet (asleep) ....#...#.# ............ ._..#...## ...###....... ...##....# _You see here a bullfrog corpse. _Found a stone staircase leading down. _h - 5 scrolls labelled FOAPIP DICKU (gained 1) _You encounter a hornet.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=aj _Found a stone staircase leading down. _h - 5 scrolls labelled FOAPIP DICKU (gained 1) =aj _You encounter a hornet.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.=aj3 =aj=aj=aj. _ =aj =aj  Your spells (cast)TypeFailure Level  a + AirstrikeAir =aj53% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 11%4  r - Searing RayConjuration =ajq1% 2 s - SwiftnessAir1% =aj3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit =aj  =aj  =ajO  #...............JYZero the Magician ###..............y.Deep Elf .##................Health: 58/58 ======================== ..).##............# =aj Magic: 23/23 ======================== #.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17  =aj# e.....##........##.......XL: 10 Next:  3% Place: Dungeon:9 .....##.........@....... =ajH Noise: ---------  Time: 10279.2 (0.0) .....###..##......#.#... =ajs l) +3 dagger (drain) .....###.###.......#Cast: Shock  =aj ....###..# #.......... ......#..#............. #####......##........... =aj֎ >y   hornet (asleep) ....#...#.# ............ ._..#...## ...###.......  =aj c...##....# _You encounter a hornet. =aj Casting: Airstrike (dangerous; 3% risk of failure)  =ajC sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. =ajf -Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =aj  =aj˗ ` #...............JYZero the Magician ###..............y.Deep Elf .##................Health: 58/58 ======================== ..).##............#Magic: 23/23 ========================  =ajS /#.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17 .....##........##....... =aj eXL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......Noise: ---------  Time: 10279.2 (0.0)  =aj .....###..##......#.#...l) +3 dagger (drain)  =ajۘ .....###.###.......#Cast: Shock ....###..# #..........  =aj ......#..#............. #####......##........... =aj" y   hornet (asleep) ....#...#.# ............  =ajE x._..#...## ...###....... ...##....#  =ajk I_You encounter a hornet. =aj VCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. =aj -Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =aj  #............... JYZero the Magician ###.............*y* Deep Elf .##.............*** Health: 58/58 ======================== ..).##............# Magic: 19/23 ===================----- #.†..##...#....##.. AC: 5Str: 5 .)...##...###### .# .  EV: 15Int: 25  =ajz .............### .###...  SH: 0Dex: 17 .....##........##.......  XL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......  Noise: ---------  Time: 10279.2 (0.0) .....###..##......#.#...  l) +3 dagger (drain) .....###.###.......#  Cast: Shock ....###..# #.......... ......#..#............. #####......##...........  y   hornet (asleep) ....#...#.# ............  =aj ._..#...## ...###....... ...##....# _Okay, then. =ajֵ Casting: Airstrike (dangerous; 3% risk of failure)  =aj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  =aj$ ~Press: ? - help, Dir - move targetAim: a hornet (asleep, empty space bonus: 6/8) =aj\  y*** =ajy*..  Aim: a hornet (asleep, empty space bonus: 6/8) =ajژ #...............JYZero the Magician ###..............*.Deep Elf .##................Health: 58/58 ======================== ..).##............#Magic: 19/23 ===================----- #.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17 .....##........##....... =ajXL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......Noise: ---------  Time: 10279.2 (0.0) .....###..##......#.#...l) +3 dagger (drain) .....###.###.......#Cast: Shock ....###..# #.......... ......#..#............. #####......##...........y   hornet (asleep) ....#...#.# ............ ._..#...## ...###....... ...##....# _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  =ajfwPress: ? - help, Dir - move targetAim: a hornet (asleep, empty space bonus: 6/8) =ajl< .yThe open air twists around violently and strikes the hornet!!  The hornet buzzes angrily.y   =aj6===80.2 (1 =aj =ajZ _The hornet is almost dead. =ajz =aj| Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static Discharge =ajm}Conjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 11%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%3  =aj}Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit =aj =ajZ =aj #...............JYZero the Magician ###................Deep Elf .##..............y.Health: 58/58 ======================== ..).##............#Magic: 19/23 ===================----- #.†..##...#....##.. =ajLAC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17 .....##........##....... =ajyXL: 10 Next:  3% Place: Dungeon:9 .....##.........@....... =ajrNoise: ===------  Time: 10280.2 (0.0) .....###..##......#.#...l) +3 dagger (drain)  =aj.....###.###.......#Cast: Shock ....###..# #..........  =aj......#..#............. #####......##...........y   hornet  =aj....#...#.# ............ ._..#...## ...###.......  =ajy...##....#Aim: a hornet (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the hornet!!  The hornet buzzes angrily. _The hornet is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  =aj\Confirm with . or Enter, or press ? or * to list all spells. =ajJ =aj'  #...............JYZero the Magician ###................Deep Elf .##..............y.Health: 58/58 ======================== ..).##............#Magic: 19/23 ===================----- #.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17 .....##........##.......XL: 10 Next:  3% Place: Dungeon:9  =aj .....##.........@.......Noise: ===------  Time: 10280.2 (0.0) .....###..##......#.#...l) +3 dagger (drain) .....###.###.......#Cast: Shock ....###..# #.......... ......#..#.............  =aj #####......##...........y   hornet ....#...#.# ............ ._..#...## ...###....... ...##....# =ajL Aim: a hornet (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the hornet!!  The hornet buzzes angrily. _The hornet is almost dead. =aj ?Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =aj #............... JYZero the Magician ###.............*** Deep Elf  =ajK.##.............*y* Health: 58/58 ======================== ..).##..........**# Magic: 15/23 ===============--------- #.†..##...#....##.. AC: 5Str: 5 .)...##...###### .# .  EV: 15 =aj! TInt: 25 .............### .###...  SH: 0Dex: 17  =aj .....##........##.......  XL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......  Noise: ===------  Time: 10280.2 (0.0) .....###..##......#.#...  l) +3 dagger (drain) .....###.###.......#  Cast: Shock ....###..# #.......... ......#..#.............  =aj #####......##...........  y   hornet ....#...#.# ............ ._..#...## ...###....... ...##....#  =aj !/_The hornet is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  =aj.!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  =aj!Press: ? - help, Dir - move targetAim: a hornet (almost dead, empty space bonus: 7/8) =aj6 #...............JYZero the Magician ###................Deep Elf .##..............*.Health: 58/58 ======================== ..).##............#Magic: 15/23 ===============--------- #.†..##...#....##..AC: 5Str: 5 .)...##...###### .# .EV: 15Int: 25 .............### .###...SH: 0Dex: 17  =aj7.....##........##.......XL: 10 Next:  3% Place: Dungeon:9 .....##.........@.......Noise: ===------  Time: 10280.2 (0.0) .....###..##......#.#...l) +3 dagger (drain) .....###.###.......#Cast: Shock ....###..# #.......... ......#..#............. #####......##...........y   hornet  =aj]7....#...#.# ............ ._..#...## ...###....... ...##....#  =aj7/_The hornet is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  =aj<8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (almost dead, empty space bonus: 7/8) =ajN52.  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the hornet! =aj:( =ajK 6=81.2 (1Shock _You kill the hornet! =ajQ =aj5Tk _Your Forgecraft skill increases to level 1! =aja =ajAb =ajb =ajc =aj^gP _ =ajg =ajh =aji =aj(j%7 =ajQjE== =aj>k =ajl =ajm =ajm =ajNo =ajo =aj[p =aj8q =ajiqj8== =ajQr =ajs =ajs =aj%u =ajv =ajw =ajw =ajpy =ajy =ajya9== =aj{ =ajH| =aj| =ajP} =aj~ =aj~ =aj =ajG =aj =ajb20== =ajȂ =aj =aj: =aj =ajԆ~1== =ajLJ =aj =ajR =aj  =ajy =aj =aj  =ajˌ =aj#2 =aj&E== =ajύ =ajt =aj =aj =aj =aji =aj =ajؔ =aj$i3=== =aj =ajX4 _Magic restored. =aj' =aj =ajښ =aj =aj =aj =aj =ajȟ =aj\ =aj =aj =aj =aj5 =aj}:== =ajۣ =aj =ajz =aj =aj =aj =aj =aj =ajD =aj  =aj =aj =aj˺### .#JYZero the Magician ..# ###>####... .#Deep Elf ..## #....##....## #.#Health: 58/58 ======================== ...###...........##..Magic: 23/23 ======================== .....#.............. =ajAC: 5Str: 5 ................... ..EV: 15Int: 25 ..................##....SH: 0Dex: 17 .....................[..XL: 10 Next:  8% Place: Dungeon:9 .##............#@##.... =ajBNoise: ---------  Time: 10307.2 (26.0) ..##...#....##.......#l) +3 dagger (drain) ..##...######..#.#.....OCast: Shock  =aj>..........####.###...... ..##........##.......... ..##....................O   Erolcha (asleep) ..###..##......#.#...... ..###.###.......#....... .###..# #............. =ajڻAim: a hornet (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the hornet! _You kill the hornet! _Your Forgecraft skill increases to level 1! _Magic restored.  You encounter Erolcha the Cunning. She is wielding a +0 giant club. =aj/  --more-- =aj  =ajG---Shock =ajn  =aj~$,8.2 (27 =aj* =ajE4  The open air twists around violently and strikes the hornet! _You kill the hornet! _Your Forgecraft skill increases to level 1! _Magic restored.  You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Found a leather armour.=aj6~Inventory: 12/52 gear slots Hand Weapons (go to first with ))  l - a +3 dagger of draining (weapon) Missiles (go to first with ()  f - a throwing netg - 12 poisoned darts  i - 2 curare-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  m - a +0 cloak (worn)  c - a +2 buckler  j - a +0 helmet of ice Jewellery (go to first with "=)  h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}k - a ring of resist corrosion Wands (go to first with /)a - a wand of flame (58)  c - a wand of iceblast (8) Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 7 scrolls labelled WESUCW HARGHI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=aj8  a - a +0 robe (worn)b0 pair of boots (worn)  e - a +0 pair of gloves (worn) =aj8 m - a +0 cloak (worn)  c - a +2 buckler  j - a +0 helmet of ice Jewellery"=)h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}  k - a ring of resist corrosion Wands (go to first with /)  a - a wand of flame (58) =aj8E c - a wand of iceblast (8) Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 7 scrolls labelled WESUCW HARGHI  h - 5 scrolls labelled FOAPIP DICKU =aj]9W k - a scroll labelled FEIZUOVESCH  m - 3 scrolls labelled UGIARUETTU  n - 2 scrolls labelled LOUNKO GIAKUD  o - a scroll labelled ERCHOY ISEVOACH  qQOUDEG ZYBUAu - 2FISUR FAUKU=aj9828%=aj` Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 7 scrolls labelled WESUCW HARGHI  h - 5 scrolls labelled FOAPIP DICKU  k - a scroll labelled FEIZUOVESCH  m - 3 scrolls labelled UGIARUETTU =aj# n - 2 scrolls labelled LOUNKO GIAKUD  o - a scroll labelled ERCHOY ISEVOACH  q - a scroll labelled QOUDEG ZYBUA  u - 2 scrolls labelled FISUR FAUKU  v - 2 scrolls labelled LYSAECEMYR  y - a scroll labelled LIAWOS CUCORCH  z - a scroll labelled BIHINOLLEMYB - 4s labelled DELIMO GEWNC - a=aj labelled IMUDUWEUPA Potions (go to first with !)  g - 3 potions of magicd - 4 sapphire potionsf - 3 bubbling green potionsj - 3 clear potions=aj5l - a bubbling cyan potionp - a fuming red potion=ajd976=aje y - a scroll labelled LIAWOS CUCORCH  s - 2 glowing cyan potions  t - a viscous coppery potion  x - a glowing puce potion  D - a smoky red potion  F - a black potion  G - a lumpy cyan potionbot=aj(@  y - a scroll labelled LIAWOS CUCORCH  g - 3 potions of magic=aj ~  g - 3 potions of magic  d - 4 sapphire potions=aj=aja=ajh=aju### .#JYZero the Magician ..# ###>####... .#Deep Elf ..## #....##....## #.#Health: 58/58 ======================== ...###...........##..Magic: 23/23 ======================== .....#..............AC: 5Str: 5 ................... ..EV: 15Int: 25 ..................##....SH: 0Dex: 17 .....................[..XL: 10 Next:  8% Place: Dungeon:9 .##............#@##....Noise: ---------  Time: 10308.2 (0.0) ..##...#....##.......#l) +3 dagger (drain) ..##...######..#.#=ajFv[40m.....OCast: Shock ..........####.###...... ..##........##.......... ..##....................O   Erolcha (asleep) ..###..##......#.#...... ..###.###.......#....... .###..# #.............The open air twists around violently and strikes the hornet! _You kill the hornet! _Your Forgecraft skill increases to level 1! _Magic restored.  You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Found a leather armour.=ajex=aj9|=aj=aje=ajp =aj} Level 9 of the Dungeon<>_(Press ? for help) ####  .#    =aj}  ##..# ###>####...   .# #...## #....##....## #.# #....###...........##..  =aj} N##.....#..............  #.................... .. =aj} 8 ########..................##....  =ajX~ #.#...##.....................[..  ##......).##............#@##....  #...###.†..##...#....##.......#  =aj~ #......)...##...######..#.#.....O  ##..................####.###......  =aj~ S#...........##........##..........  =aj~ #...........##....................  ##.)........###..##......#.#...... =aj ; ##.........###.###.......#.......  =aj) =#........###..# #.............  =aj[ v###..........#..#...............  #...)#######......##............  =aj| =#....#.....#...#.# .............  =aj 6##....#.._..#...## ...###.......  =aj b#.....##...##....# #................## ..# =aj/=ajp......   ....## #....##....## #.....###...........##.......#.................................. ..=aj1-..................##.....#...##.....................[........).##............#@##.......###.†..##...#....##.............)...##.....#.#.......................####.###.................##........##.....................##....................=aj.)........###..##......#.#...............###.###.......#...............###..# #.......................#..#........................##................#.....#...#.# .............=ajޏ....#.._..#...## ...###............##...##....................## ..=aj ......   ....## #....##....## #.....###...........##.......#.................................. ....................##.....#...##.....................[........).##............#@##.......###.†..##...#....##.............)...##.....#.#.......................####.###.................##........##.....................##.....................)........###..##......#.#...............###.###.......#...............###..# #.......................#..#........................##............=ajC ....#.....#...#.# .................#.._..#...## ...###............##...##....................## ..=aj;Erolcha the Cunning An especially cunning ogre-mage. Max HP: ~54Will: ++ AC: + EV: ++ =ajI</Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 97% to hit with your +3 dagger of draining (while incapacitated).She has about 37% to hit you. AttackMax Damage Hit: +0 giant club 49 =ajd<>She has a 13% chance to notice you each turn. =aj<She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and =aj<]antimagic:  a - Fireball (3d14) (5) b - Phase Shift  c - Banishment (38%) (7) d - Blink [!]: Description|Statuses=aj- ,Level 9 of the Dungeon<>_(Press ? for help) ####  .#     ##..# ###>####...   .# #...## #....##....## #.#   #....###...........##..  ##.....#.............. =aj.  #.................... ..  ########..................##....  #.#...##.....................[..  ##......).##............#@##....  #...###.†..##...#....##.......#   #......)...##...######..#.#.....O  ##..................####.###......  =aj. #...........##........##..........  #...........##....................  =ajD/ ##.)........###..##......#.#......   ##.........###.###.......#....... =aj0 n #........###..# #.............  ###..........#..#...............   #...)#######......##............   #....#.....#...#.# .............   ##....#.._..#...## ...###.......  #.....##...##....# #................## ..# =ajx 5@#=ajN5##=ajO5#.=aj5..=aj!'7... =aj[= .=ajI .=aj;  =aj Erolcha, wielding a +0 giant club and wearing a +0 robe (D:9) O=aj: Level 9 of the Dungeon<>_@O=aj$L:@ =aj  =aj;   =ajErolcha, wielding a +0 giant club and wearing a +0 robe (D:9) O!=aj$......... ....##.......[................O.......................#.........................!=ajc !=ajL ### .#JYZero the Magician ..# ###>####... .#Deep Elf ..## #....##....## #.#Health: 58/58 ======================== ...###...........##..Magic: 23/23 ======================== .....#..............AC: 5Str: 5 !=aj ................... ..EV: 15Int: 25 ..................##....SH: 0Dex: 17 .....................[..XL: 10 Next:  8% Place: Dungeon:9 .##............#@##....Noise: ---------  Time: 10308.2 (0.0) ..##...#....##.......#l) +3 dagger (drain) ..##...######..#.#.....OCast: Shock !=aj! Y..........####.###...... ..##........##.......... ..##....................O   Erolcha (asleep) !=ajb ..###..##......#.#...... ..###.###.......#....... .###..# #............. _Magic restored.  !=aj You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Found a leather armour.  Press: ? - help, v - describe, . - travel!=aj tHere: Erolcha, wielding a +0 giant club and wearing a +0 robe (asleep)  The floor.!=aj !=aj !=aj 4 _"=aj, b #### .# ##.## # #..# ###>####...# .# #....## #.#######...# #.....#............ .. #..##.... #.."=aj- .......@.....[.. ).........#.##.... †..##...#....##.......#.##...######..#.#.....O..####.###.......####....##...............###..##......#........###.###.#......."=aj7 "=ajC d9.2 (1Shock _"=aj_J "=aj L "=aj"=ajInventory: 12/52 gear slots Hand Weapons (go to first with ))  l - a +3 dagger of draining (weapon) Missiles (go to first with ()  f - a throwing net"=ajg - 12 poisoned darts  i - 2 curare-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  m - a +0 cloak (worn)  c - a +2 buckler  j - a +0 helmet of ice Jewellery (go to first with "=) "=aj= h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}k - a ring of resist corrosion Wands (go to first with /)a - a wand of flame (58)  c - a wand of iceblast (8) "=aj.Scrolls (go to first with ?)  c - a scroll labelled IRISIS TAYRCHAFF  e - 7 scrolls labelled WESUCW HARGHI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#=ajq #=ajH #=aj NJYZero the Magician #### .# ##.## #Deep Elf #..# ###>####...# .#Health: 58/58 ======================== #=aj8 ...## #....##....## #.##Magic: 23/23 ======================== ....###...........##...#AC: 5Str: 5 #.....#.................EV: 15Int: 25 ...................... ..SH: 0Dex: 17 #..................##....XL: 10 Next:  8% Place: Dungeon:9 #...............@.....[..Noise: ---------  Time: 10309.2 (0.0) ).##............#.##....l) +3 dagger (drain) †..##...#....##.......#.Cast: Shock #=ajp ...##...######..#.#.....O ...........####.###...... ...##........##.......... ...##.................... #=aj ...###..##......#.#...... ...###.###.......#....... _Magic restored.  #=ajɔ You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Found a leather armour.#=ajÛ #=aj) #=aj #=aj $=aj8I3$=aj/Zn$=ajZ$=ajA\$=aj\$=aj]$=aj_$=aj`$=ajUa$=ajfb$=ajCd$=aje,$=ajf$=ajwh$=aji$=aji$=ajj$=ajYl$=ajxm$=ajm$=ajcn$=ajo$=ajp$=ajp$=ajq$=aj{JThere is a stone staircase leading down here.$=aj|$=aj)} _$=aj}$=ajz$=aj$=ajx$=aj!$=aj3$=aj,$=aj$=aj$=aj#,$=ajW$=ajG$=aj$=ajM$=ajU$=ajr$=aj$=aj%$=ajL$=aj$=aj$=aj$=aj$=ajQ$=aj ,$=ajG$=ajv$=aj$=ajA$=ajz$=aj$=aj$=aj׳$=aj$=ajP$=ajB$=aj$=ajK$=aj9$=aj,$=aj%$=aj,$=ajS$=aj$=ajI$=aj$=aj$=aj\$=aj$=aj$=aj$=aj$=aj$=aj$=aj$=ajS$=aj.$=aj$=aj,$=aj$=aj$=ajB$=aj$=aj,$=aj$=aj$=aj$=aj$=ajh$=ajX$=aj$=aj$=aj$$=aj$=aj-$=ajj$=aj$=ajD$=aj$=aj$=ajl$=aj$=aj$=aj$=aj$=aj^$=aj$=aj$=ajH$=aj$=aj$=aj$=aj$=aj$=aj$=aj!$=ajY$=aj$=aje$=aj.......###.###.......#....... ......###..#.#............. ........#..#............... #######......##............ #.....#...#.##............._..#...###...###....... ##...##....###.### ..... ...###...#.....< .##..##..@....... 44.2 (35.0) ........##..#........... .......##.......................##.............##..#..........##..####.......#... .....$=aj....<#........ ..........###.###$=aj$=aj),5.2 (36$=aj0$=aj 31 _Found a stone staircase leading up.%=aj%=ajp%=aj%=aj%=ajFGYou encounter a drude.%=ajvJ###.###.......#. ###..#.#............. #..#............... ......##............ .....#...#.##............. .._..#...###...###....... ...##....###.###..###...#.....<.##..##...##..#.###.Shock##..##..#.##..####.5   drude (asleep)#... .<#........ .....5 %=aj,0.0)%=aj@ 26.2 (1 _%=aj%=aju&=aj3###..#.#....... .#..#............... #####......##............ ....#...#.##...... _..#...###...###. .##.###.. .........###...#.....<##..##...........###..#.....# &=aj##........####..###..#####... .<#........ .....5###.### ....... # .#&=aje&=aj!&7&=ajS'&=aj)&=aj ....###..#.#.............  JYZero the Magician ......#..#...............  Deep Elf #####......##............  Health: 58/58 ======================== ....#...#.##.............  Magic: 22/23 ======================-- ._..#...###...###.......  AC: 5Str: 5 ...##....###.###........  EV: 15Int: 25 .........###...#.....<..  SH: 0Dex: 17 ......##..##...........#  XL: 10 Next:  8% Place: Dungeon:9 &=ajY ......##..#.....@.....#  Noise: ---------  Time: 10347.2 (0.0) .....##..........*.....#  l) +3 dagger (drain) .........##.......*.....  Cast: Shock .........##..#.....*.... .........##..####...*... ..........#... ....*..  5   drude (asleep) .....<#........ .....5. ......###.### ....... #...... .# _Found a stone staircase leading up. _You encounter a drude.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (asleep, 100% to hit)&=aj *.*.*.5&=aj .*.*.*&=ajM *.*.*.*'=aje.*.*.*.5Aim: a drude (asleep, 100% to hit)'=aj '=ajj ....###..#.#.............JYZero the Magician ......#..#...............Deep Elf #####......##............Health: 58/58 ======================== ....#...#.##.............Magic: 23/23 ======================== ._..#...###...###.......AC: 5Str: 5 ...##....###.###........EV: 15'=aj JInt: 25 .........###...#.....<..SH: 0Dex: 17 ......##..##...........#XL: 10 Next:  8% Place: Dungeon:9 ......##..#.....@.....#Noise: ---------  Time: 10347.2 (0.0) .....##................#l) +3 dagger (drain) .........##.............Cast: Shock .........##..#.......... .........##..####....... ..........#... .......5   drude (asleep) .....<#........ .....5. ......###.### ....... #...... .# '=aj; _Found a stone staircase leading up. _You encounter a drude.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (asleep, 100% to hit)'=aj P  Okay, then.'=aj '=aj[ '=aj . _(=aj2(=aj4 Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b + ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing Ray(=aje5Conjuration1% 2 s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(=aj (=ajM....###..#.#.............JYZero the Magician ......#..#...............Deep Elf #####......##............Health: 58/58 ======================== ....#...#.##.............Magic: 23/23 ======================== ._..#...###...###.......AC: 5Str: 5 (=aj...##....###.###........EV: 15Int: 25 .........###...#.....<..SH: 0Dex: 17 ......##..##...........#XL: 10 Next:  8% Place: Dungeon:9 ......##..#.....@.....#Noise: ---------  Time: 10347.2 (0.0) .....##................#l) +3 dagger (drain) .........##.............Cast: Shock .........##..#.......... .........##..####....... ..........#... .......5   drude (asleep) .....<#........ .....5. ......###.### ....... #...... .#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (asleep, 100% t(=ajo hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(=ajN....###..#.#.............JYZero the Magician ......#..#...............Deep Elf #####......##............(=ajHealth: 58/58 ======================== ....#...#.##.............Magic: 23/23 ======================== ._..#...###...###.......AC: 5(=ajStr: 5 ...##....###.###........EV: 15(=ajInt: 25 .........###...#.....<..SH: 0Dex: 17 ......##..##...........#XL: 10 Next:  8% Place: Dungeon:9 (=ajr......##..#.....@.....#(=ajNoise: ---------  Time: 10347.2 (0.0) .....##................#(=ajݻl) +3 dagger (drain) .........##.............(=aj1Cast: Shock (=ajh.........##..#.......... (=aj).........##..####....... ..........#... .......(=ajAb5   drude (asleep) (=aj\|.....<#........ .....5. (=ajt>......###.### ....... (=aj<#...... .#(=ajм+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (asleep, 100% to hit) (=aj%_Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(=ajn....###..#.#.............  JYZero the Magician ......#..#...............  Deep Elf #####......##............  Health: 58/58 ======================== ....#...#.##.............  Magic: 19/23 ===================----- ._..#...###...###.......  AC: 5Str: 5 ...##....###.###........  EV: 15Int: 25 .........###...#.....<..  SH: 0Dex: 17 ......##..##...........#  XL: 10 Next:  8% Place: Dungeon:9 (=aj?......##..#.....@.....#  Noise: ---------  Time: 10347.2 (0.0) .....##................#  l) +3 dagger (drain) .........##.............  Cast: Shock .........##..#.......... .........##..####....... ..........#... ....***  5   drude (asleep) .....<#........ ....*5* ......###.### ....*** #...... .# _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (asleep, empty space bonus: 8/8)(=aj< ....###..#.#.............JYZero the Magician ......#..#...............Deep Elf #####......##............Health: 58/58 ======================== ....#...#.##.............(=aj> kMagic: 19/23 ===================----- ._..#...###...###.......AC: 5Str: 5 ...##....###.###........EV: 15Int: 25 .........###...#.....<..SH: 0Dex: 17 ......##..##...........#XL: 10 Next:  8% Place: Dungeon:9 ......##..#.....@.....#Noise: ---------  Time: 10347.2 (0.0) .....##................#l) +3 dagger (drain) .........##.............Cast: Shock .........##..#.......... .........##..####....... (=ajl> ..........#... .......5   drude (asleep) .....<#........ .....*. ......###.### ....... #...... .# (=aj> _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(=aj> FAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (asleep, empty space bonus: 8/8)(=aj8 .  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a drude (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the drude!!(=ajA )(=ajN Thaumaturge4===8.2 (1Shock _You kill the drude!(=ajR (=ajEU m _Your Spellcasting skill increases to level 8!)=aj)=ajG)=ajp)=aje)=aj)=aj,)=ajH _Found a stone staircase leading up.)=aj )=aj!L20=)=ajp")=aj$)=aj!',)=aj()=aj-,O1)=ajy,E==)=aj-)=ajG#...#.##....... #...###...###......... ....###.###........#. .###...#.....<... .##..##...........# ##..#...........## ##..........#..##.........##..#........---52.2 (4####.#... #<#...<.####.###...........## # .# #...........# ## ##.........###..# ##.. . #.#)=ajV:---)=aj6\)=aj]*=aj^53*=aj 6*=aj8,*=aj<X*=aj=*=ajP=*=ajz=a2==*=aj?*=aj@*=aj@*=aj;B*=ajC,*=ajPE*=ajG93*=ajGE==*=ajPH*=ajI*=ajJ*=ajK*=ajL*=aj*M#4*=ajVME==*=ajN*=ajR*=ajjT*=ajT*=ajU*=aj/X*=ajZ,*=aj^[*=aj]*=aj0_*=ajs_*=ajw`*=aj*c*=ajme*=aje9=*=ajbg*=ajk*=ajm*=aj=n*=ajo*=ajFs*=aj.u*=ajyu*=ajv*=aj-z*=aj,*=aj؇*=aj*=aj*=aj*=aj*=ajV*=aj*=aj*=ajd*=aje*=aj*=ajݝ*=aj*=ajP*=aj*=aj4*=aj*=aj},*=aj*=aj{ _m - 4 scrolls labelled UGIARUETTU (gained 1)*=aj6####..#.#.....O ..####.###............ ....##............... #............... ... #......#.#......... ... #.......#.........##... #........................................ ##........72.2 (20.0) #...............###...............# #.###........#........ #...#.....<............. #...........#....#.............##....#.....<...........#.....*=ajR...................#..*=ajf*=ajh,3.2 (21*=aj*=aj; _Found an escape hatch in the ceiling.+=ajD+=aj@+=aj,+=ajo+=aj..#.#.....O ####.###..##... .#. ...# ......#.#. .... .#.##....) .............0.0) ..###......#. .###.#.... +=aj:...#.....<...... .#....#.##....#.....<.#.....#..+=aj2+=aj+4.2 (1+=aj+=aj+ _Found a quarterstaff.+=aj#3+=aj+=aj +=aj +=ajo,+=ajX+=aj0+=aj+=aj+=aj +=aj#+=aj%+=aj1&+=aj'+=ajE*+=aj,+=aj -+=aj.+=aj1+=aj3,+=aj5+=aji7+=aj#9+=aj9+=aj ;+=ajR>+=aj[@,+=ajA+=ajoD+=ajF,+=aj>H+=ajJ+=ajM,+=ajNO+=ajP+=ajR,+=ajT+=ajkk ................## .........##....)..## ...................# ...................# .............## ..........#..# .....#....#..# #..............## .<.@...# #....## ....#.....<......# ..+=ajUl...#..#..#........##.##.#......####.#.##.... #...##......  You pick up a parchment of Blink and begin reading...+=ajq085.2 (11.0)+=ajx,6.2 (12+=ajT _You add the spell Blink to your library.,=aj 3,=aj ,=aj ,=aj ,=aj^ B,=ajm ,=aj֡ ,=ajq ,=ajx ,=aj ,=aj ,=aj ,=aj ,=ajb ,,=aj ,=aj ,=aj ,=ajܰ ,=aj ,=aj- ,=ajش ,,=aj0 ,=ajr ,=ajD ...#..............## <.................. ..#....#...........## .##....#.....<......##...........#..#..#.#.##.#......### ....#.#.##....# ..#. #..@## 92.2 (6.0).#....# .####.....#.......#  #... ###....## .. #.......# .......## .......# .##..:... ,=aj ,=aj +3.2 (7,=ajG ,=aj U _Found a parchment of Swiftness.-=ajzc -=aj d -=ajd -=ajf -=ajh -=ajk B-=ajm -=ajm -=ajn -=ajq -=aj s -=ajRs -=ajs -=ajt -=ajbu -=aju -=ajv -=aj`x -=ajx -=aj@y -=ajy -=ajr{ -=aj7| -=aj| -=aj| -=aj~ -=aj -=aj -=aj# -=aj -=aj ,-=aj؂ -=aj -=aj= -=ajq -=ajɄ -=aj -=ajx -=aj -=aj@ -=aj; -=aj -=aj@ -=aj -=aj -=aj3 ,-=ajʍ -=ajƎ -=aj -=aj -=ajސ -=ajE -=ajU -=aj -=aj -=aj -=ajՕ -=aj -=aj -=ajg -=aj> -=aj -=ajܙ -=ajQ -=ajY -=aj -=aj! -=ajT -=ajd -=aj -=aj- -=aj6 -=aj5 ,-=aj -=aj: -=aj< -=aju -=aj -=ajH -=aj -=ajU -=ajf -=aj -=ajڰ -=aj -=aj -=ajľ #...#......### .####............#.#.##....# #..............#.##...### ....<........#..............## #.....####.....#.......## #..# ##....###......## ##.## #...###.#.......#  ##......... ##..............## -=aj ?#.@#............## #.....####..##..:...# .......## ##.###....## ...#### ### ###### .. . -=aj 1415.2 (22.0)-=ajc ,6.2 (23-=ajH -=aj d _E - a scroll labelled ZUIR YNKIZOTOH/=aj3/=ajx/=aj/=aj/=aj /=ajan/=aj/=ajw,M#..#####.##....# #... #....#.##...###....<........#..............## ###...........####.....#.......## # #.....# ##....###......# # ##.........### #...###.#....... /=ajI ##.........#.##..............# #...#..#............##.##..@..####..##..:...8.0)#.......## ##.###....###### ### ######....>/=aj/=aj+9.2 (3/=ajG/=ajA; _Found a stone staircase leading down./=ajb/=ajc/=ajc/=ajg/=ajln/=ajJm/=ajm/=ajq/=aj s/=ajls/=ajs/=aju/=ajv/=aj2w/=aj x/=ajQy/=ajz/=ajz/=aj{/=aj"/=aj/=aj/=aj/=ajÄ/=aj΅/=aj/=aj/=ajK/=ajC/=aj/=aj>/=aj/=aj/=ajN/=aj/=aj)/=aj?/=aj/=aj/=aj#/=aj{,/=ajO/=aj/=aj,/=ajޝ/=aj/=aj/=aj /=aj/=ajn/=aj/=ajW/=aj/=aj~'/=aj3/=ajR/=aj7 _You open the door./=aj /=ajT3/=aj@  There is an open door here./=aj........###.###...........####... ###...... .#_#...........# ##..  #..##.... ##.##.........#####...  #.. #.#..# .##.........#.##... /=ajij  #. #. #.# ..#....####...#..#.  # #. ## #.#.#.###.##.....## .. #.###...#.##  #.##........#####  #.@'......... 35.2 (16.0) #.#####.....#  #. #......  #. .>....# .. ...... .#....# .#...._/=ajζ/=aj,6.2 (17/=aj9_/=ajG[ _Found a burning altar of Makhleb and a faded altar of an unknown god.0=aj I0=aj 0=aj n0=aj% ,0=aj 0=ajF 0=aj ,0=aj\ 0=aj 0=aj  0=ajF 0=ajy 0=aj 0=aj 0=aj: 0=aj 0=aj ,0=aj 0=aj 0=aj 0=ajR 0=aj 0=aj 0=aj+ P # #. ## #.#.#.###.##. .. #.###...#..... ## #.##........#### _. #..'.........  . #.#####.....#  0=ajM, j#. #.# #......  #.###.# .>....# #..#..# ...... .## ....#43.2 (7.0)#.## .... #_# 0=aj, 0 ### 0=aj*2 0=aj5 +4.2 (80=aj#9 6_0=aj; F _Found a glowing golden altar of the Shining One.1=aj#X1=ajX31=ajZ1=aj\1=aj`B1=ajg #. #. #.# ..#....##### #. ##.# #.#.#.###.##.. ##.###.###...#..... ##..._#.##.## _... #..'......... ... #.#####.....# #.# #.# #......1=ajYhb #.###.# .>....# #@.#..# ......5.2 (1 ##...## ....# ##.##.... #_####1=aj n1=ajs+6.2 (21=ajSw&_1=ajz< _Found a faded altar of an unknown god.1=aj׺ 1=ajt 1=aj 1=ajj 1=aj 1=aj} 1=aj? ,1=ajT (.##.... ##.##.........###.. #.#..##. .##.........##. #. #.#.. ..#....##### #. ##.# #.#.#.###.##.... ##.###.###...#.....##..._#.##...##_....#..'...#..._#.#####.1=aj !# #.# #7.2 (1.###.# .>#..#..# ..##...## ....###.##...._#1=aj 1=aj +8.2 (21=aj 8_1=aj 9 _Found a shadowy altar of Dithmenos.2=aj! p[?25h[?0c  Search for what [Enter for "vehumet", or ? for help]? 3=aj [?25l[?1c3=ajvehumet3=aj3=ajS3=ajX _Can't find anything matching that.4=ajpsp[?25h[?0c  Search for what [Enter for "vehumet", or ? for help]? 5=ajaE [?25l[?1c5=aj5=aj$5=ajX8 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Temple] a hide-covered altar of Uskayawb - [Temple] a shimmering blue altar of Sif Muna  c - [Temple] a sparkling altar of Nemelex Xobeh  d - [Temple] a staircase back to the Dungeon  5=aje - [D:5] a staircase to the Ecumenical Temple  f - [Temple] a stormy altar of Qazlal  g - [Temple] a white marble altar of Elyvilon  5=aj%h - [Temple] an iron altar of Okawaru7=aj*7=ajM7=aj #..##.... ##.##.........### JYZero the Thaumaturge#.. #.#..##. .##.........#. Deep Elf#. #. #.#.. ..#....####... Health: 58/58 ========================# #. ##.# #.#.#.###.##.. Magic: 24/24 ========================.. ##.###.###...#..... AC: 57=aj}tStr: 5##..._#.##........## EV: 15Int: 25#_....#..'......... SH: 0Dex: 17#..._#.#####.....# XL: 10 Next:  8% Place: Dungeon:9#@# #.# #...... Noise: ---------  Time: 10448.2 (0.0)7=aj*#.###.# .>....# l) +3 dagger (drain)#..#..# ...... Cast: Shock##...## ....###.##....7=aj#_#### _Found a glowing golden altar of the Shining One. _Found a faded altar of an unknown god. _Found a shadowy altar of Dithmenos.  7=aj6 Search for what [Enter for "vehumet", or ? for help]? vehumet _Can't find anything matching that.  Search for what [Enter for "vehumet", or ? for help]? temple7=aj7=aj{7=aj87=aj. _8=ajM 8=aj 8=ajj 8=aj 8=aj 8=ajL _8=aj 8=ajT 8=aj 8=aj 8=ajn 8=aj~ 8=aj 8=ajN 8=aja 8=aj 8=aj^ 8=aj 8=aj- 8=aj ,8=aja 8=aj 8=ajX 8=aj 8=aj 8=aji 8=ajZ 8=aj 8=aj 8=aj 8=aj 8=aj 8=aj_ 8=aj 8=aj 8=aj 8=ajt 8=aj 8=aj ,8=ajc 8=aj! 8=aj 8=aj= 8=ajj 8=aj. 8=aj 8=ajP 8=aj 8=aj 8=aj 8=aj) 8=aj 8=aj @  There is an open door here.8=ajV 8=aj  _8=aj 8=aj 8=ajh 8=aj 8=aj 8=aj;" 8=aj0 ....###.#.......####.....#. ..... .#_#...........# ##....## ##.... ##.##.........#####...####.#..##...##.........#.##.....#. #.#..#..#....####...##. ##.###.#.#.###.##.....####.... ##.###.###...#.......## ##.##..._#.##........##### ###_....#..'..@....... 64.2 (16.0)##..._#.#####.....#. ##.###.# #....... #.###.# .>....#.#..#..# .......8=aj1 ##...## .....####.## .......#_#[......###8=aj4 8=aj= ,5.2 (178=aj.B i___8=ajD # _Found a robe.;=aj_g;=ajqLevel 9 of the Dungeon<<<<>>______(Press ? for help)###.........##................#...........#..#..# ..#............##....................#......#.## ...##...........##..#.................#......### #................##..####............#.#.##....# ... ..............#...###..............#.##...### .......<#.........<........#..............## ........###.###...........####.....#.......## ###...... .#_#...........# ##....###......###..##.... ##.##.........#####...###.#.......##.. #.#..##...##.........#.##..............###. #. #.#..#..#....####...#..#............##;=ajr# #. ##.###.#.#.###.##.....####..##..:...# ..  ##.###.###...#.......## ##.###....## ##..._#.##........##### ### #######_....#..'..@....... ##..._#.#####.....#. ##.###.#  #....... #.###.#  .>....#. #..#..#  ....... ##...##  .....## ##.##  ....... #_#  [...... ###  ==aj)==ajI9 Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple >=aj E[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) A=aj [?25l[?1cA=aj7ELevel 1 of the Dungeon<>>>>_(Press ? for help) ###.............# #.#####....# #.#.†..#............÷.....#########÷...### #.......##.# #.######.......##÷##.#.##.#####....# #######'##.# #.# ##.......#.......##.####.....÷.##...†.#.# #.#####..........#.#......#.##.......##.....#.# #.....#............#.###..#.##.......##.....#.########.#.######.##.##........##.......##...........# #.#..............##.....#A=ajQGE#.......####.....[...# ######..###......##.######....#####.........##....#......##.##....###.....#####.##.#.#..#.##.##....######'####.##......#.##.########≈...#..#   #.##..##..#.##.##≈...#..##.##..##..#.##.#####≈...#..##########............#....##≈...#..##..........########..#.##.###≈≈≈≈#..##.......................#.# #'#####..##............#.......#..#.# #)..#....#####........###.....###...# ###).....# #...........#.......#....# ######## #......................#.# #..............>#......#.##....#####.....###.......#####.## #......#<.......##F=ajy| Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple G=ajc E[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) H=ajC [?25l[?1cH=ajsLevel 2 of the Dungeon <<<<>>>>(Press ? for help) ###.## ########....#.# #.....'..............## #.#.#.#.########>...########.# #.....###########....# #.#.#.#.##..........##.......# #.....###.#.## #.#.#.#.##..........##†......# #.....####..#.# #.#.#.#.##..........##.......# #.....##...##.# #.#.#.#.##..........##.......# #^....########.####.# #.#.#.#.##.)..).....##########.....).# #...#..........# #.# #.#.#.#.##............##.............# #..)#.........## #.# #.#.#.#.##.........##.##.........###.# #...#.........# #.# #.#.#.#.####.........##............# #.# #...#.........#####.# #.#.#...##...........####..........# #.# #...#H=aj:...............# #.#.#######...........# ##.........# #.#   #...#...............# #........##...........# #..######## #.# #...#...............########.###.###...........# ##..###.# #...#####..##....................##...........#######..########.# #...# ##..........#.########.#######.............................# #...###..########'#..............÷# #..........##########..#############........# #.......########.###.## #..........# ##..## #..........####.# #.......##.# #.# #########'## ##..####.#..###.### #.# #.......##.# #.# #######.########## ##....#.#..##..######.# #.......##.# #.# #.....#.##.......# ####.#...............# #.......##.# #.##.###.#.##.).....########.######...######## #.......#H=aj #.# #.##.# #.#.##......†.....................#<# #.......##.# #.#J=ajR Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple J=ajpc E[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) K=ajW [?25l[?1cK=ajLevel 3 of the Dungeon <<<<>>>>∩∩∩__(Press ? for help) ##.####.......# #.#.##..#.##....##ß##⌠.⌠##ß###.######......†...##.# #.#.....÷......##...##.##...##.....###.####.##.##.###.......####...#_.#..∩.∩..#._#.###.###########.# #.##..........##### #...##...##⌠##...##.# #..........###.# #.......###.#.##....##ß#######ß##### #######.##..###.# #.#####.###.#.###...#######.##....##.# #.......##....###...##.##.#.....##.# #######...>....##...##.##.##....###.# #..............##...##.############.##..###..# #..............########...######## #.##.#.....# ##...###.## #.....>........#.................####.#.#......# ##.###.## #................†.....................###.....# #.###..## #.....K=ajP.>.......#.................##..##.#......# #.##....# #..............######.#...#.#######..###.#.....# #)###..## #............#.# #.#...#.# #..##...###### #.#####.# #########......# #.#...#.# #.....#.##...# #.# #######.###### #.#...#.# ##.##...####.# #.######.....#.######### #.#...#.# #.###### #.# #.##)......#.#.#.......# #.......########.###########.# #....###.#.....#.#####.# ###............#.##.......##.# ###### #.###.###.#####.###......#######.#.##.####..# ######.##<###.# #.##......#.####.# #.#.......#..###......##.....# #.##.##.#.#.##...# #.####.##.......<######L=aj@ Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple M=ajUI [?25h[?0c M=ajI 4_Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) N=aj [?25l[?1cN=aj`Level 4 of the Dungeon <<<>>>__∩(Press ? for help) #.######'#'#'#'#'#'###............##.###...........##.#....#.#.#.#.#.#.##ß##.#######..#### #........##.###.##.#.################## #.# #..)..#####.#.......#.###.##.#.# #.#.##.# #........##[...........##.##.#.# #.#.##.#### #..#####.##.#.......#..##.##.#.#####.#.##....# #..# #.#.÷.#......#..##.##.........#.#####.####..# #...............##.####.####.##.##.#.##..# #.#÷..######.##.##.##.# #.##.####.#.##..#####.##.### #.##.##.##.# #.##.##...............##...#####.##.##.##.# #.##.####.∩.##.###...>...........##.##.##.####.##.###........# #######.......[[)..##.########..........#####.###.####.######............###.###.###.###.# #.###.######.####.......##.# #.# #.##.##N=ajb##.###### #......>..# #######.#### #####.######## #...........# #........###.# #..........# #.####......# #........##.# ##### ###.##)###.#######.# #####..#####........#####.### #).⌠# #.##.............##).#...............##...# #...# ###.##..####.####..##.)#.###........##.##.#.#  ..ğ  #...##.)#...)...#..# ####..#.####.......##.##.#.# #+#  ######..#.......#..# #........# #.......##.# ###.#.##.###..#.......#..# #........# #..##.####.# #...#.#Q=aj Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple R=ajg[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. R=ajgf_Found a robe.  What level of the Dungeon? (default 9, ? - help) R=aj [?25l[?1cR=aj L Level 5 of the Dungeon <<<<>>>>>_(Press ? for help) ##~~~~###...###~~~#####..##..........[..##.....#####.####~~~~#####~~~~~~~~~###########.......##.##......#.####~~~~~~~~~#####~~~~#####...###'###....###.#.######~~~### #~~###..###.##ß:...####.....#.###############~~~###.#### ###### #.##.#'#.##########.##.......#~~~~~######....# #....# #..'.#>#.'...# #.##..##########~~~~~#####.# #†...##########.###.#...# #.##..~~~~~~#######~~#####.## #)........# #....ß#)..# #.#######~~~~~~~~~~#~~~#.#..###)###'###'### ###'###...# #.#################.##.#..#.......#..# #........# #.##......<..#..#.....).#..####........# #.##.........'..'###+###'..+.....##..### #.##.........#..#.+...+.#..#####......## #.##.........#..#.#...#.#..### #....~..# ##.#R=aj$N #####.......+##'.#._.#.'##'.# #..~~~..# ###..###~.≈.~.~~####..#.#...#.#..#.# #....~.####...## #≈...~..~♣.###..#.'...+.#..#.###...........### ####.~≈~~~~.[+..'###+###+..+.#.......####### #~~~~♣..~≈~.##..#.......#..#........######## #...~#♣..##..#..#.......#..#...............# #♣~♣.♣~.~♣~..###'###+###+###>..............##...♣.≈~♣~.................................##.~~~..~....######..........)#......#####.##U=aj Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple U=aj E[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) W=aj@ [?25l[?1cW=ajLevel 6 of the Dungeon <<<>>>_(Press ? for help) #.# #.#.# #.# #.#.#÷#####.##.##.# #.#.#######.# #.#.........##.##.# #.#.##...##^#######.#.........##.##.# #.#..#................#.#####.# #####.##.# #.##.#...###.#######..#.# #.# #.....##.# #.##.##.## #.# #...#.# #.# #.######.# #.##.##.# #.######.#.#.# #.# #.###########.# #.##.##.# #......#^#...# #.### #.##..........# #.##.##.# ########ß#.### #...# #.#W=ajt#.########## #.##.##.###########^#.# ###.# #.#######.##.##...........#.#.##.# #.####...####.##.###.##.#######...##.# #.##...ß...##.##.....##.# ######.###### #.# #.####.ß...ß.####...........# #...........# #.# ##.###.'..._...†.###### ##########..# #.###..####.# #.# #...##†#.ß...ß.#...†..##..# #.# #.## #)# #.# #...# #.#...ß...###.##.# #..# #.# #.# #.# #.# #...# #.###...#####[##.# #..# #.# #.# #.# ##.## #.#.## #.#######.....##.# #..## W=aj)[40m#.# #)#####.###...###..#.## #....##.########.#######...# #.# #.................###.# ####.##.##........# #.......###.###...###.###...###..#.###.##.##.#####..##.###..<##...##.#.###.####.## #.#.###.##.##.# #..##### #.# #...)).............###.####.#.####### Y=aj= Where to? (Tab - D:9 @ (x,y), ? - help)   D - Dungeon  T - Temple Y=ajE[?25h[?0c _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  What level of the Dungeon? (default 9, ? - help) Y=ajk [?25l[?1cY=aj4y aLevel 7 of the Dungeon <<<<>>>>>___(Press ? for help) ##########<#####...#####....#####..##.##.##.# ######...##...................# ####..............##.######......<.########.########.#.###....# #.######.##.#.<........†..###...##.......##.#.# ###..# ##.## #.......##.######.## ##.###.####..#Y=ajyz #...# #..# #...# #..........# ### #.##.####..####.# #..# #...# #.##.#.######.##.##....##.#####..# #...# #[##.#.##.##.##.#.## ########........# #...# #......##.##.##.#.# #......####.##### #...# ####.### ##############.##......# #...>..# #.# #######..)########.# #...........##.#####.### #......####.####...............##.#####.ß#######ß....##.# #..................<......).......##.÷...#⌠...⌠#..#####.# #......###.#####...............##.....#.©#©.>._#...####### #.# #...)..# #.# #######...########........#⌠...⌠#.........# #.# ######## #.##...#Y=ajK{ k#..#..#.ß#######ß..#####.# #.##.####...### #..#..#............#####.#  #.# ### #.# ##.......# #..#.......##.##......##.#  #.#######.#######.########'.#...#.# #........#.##.###..##.##.#  #........#........#...≈...#.#^..#.# #..##########.# ##.##.##.#  #..#####..#########._.§._.#.##....# #..########...# #.......#Y=aj{   #.........# ##...≈...#.####..# #####.##..[.#....#######.#### ##.#####.###'########....#..# #.....##[[.)#†##.#.......##.......#Y=aj{ #.##.# #.....>.###.###.##.)..†.)...)#######[=ajE[=aj....###.###...........####.....#. JYZero the Thaumaturge ..... .#_#...........# ##....## Deep Elf [=aj##.... ##.##.........#####...###. Health: 58/58 ========================#.#..##...##.........#.##....... Magic: 24/24 ========================#. #.#..#..#....####...#..#..... AC: 5Str: 5  #. ##.###.#.#.###.##.....####.. EV: 15Int: 25  .. ##.###.###...#.......## ##. SH: 0Dex: 17##..._#.##........##### ## XL: 10 Next:  8% Place: Dungeon:9#_....#..'..@.......Noise: ---------  Time: 10465.2 (0.0)##..._#.#####.....#.l) +3 dagger (drain)##.###.#[[=ajX37m #.......Cast: Shock#.###.# .>....#.#..#..# .......##...## .....####.## .......#_#[......### _Can't find anything matching that. _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open door here. _Found a robe.  Press: ? - help, v - describe, . - travelThe floor.[=aj[=aj2[=aj4 _[=aj[=ajs3r _Unknown command.\=aj3\=aj$\=aj\=aj\=aj\=aj .... .#_#...........# ##....### JYZero the Thaumaturge #.... ##.##.........#####...###.# Deep Elf #.#..##...##.........#.##........ Health: 58/58 ======================== #. #.#..#..#....####...#..#...... Magic: 24/24 ======================== #. ##.###.#.#.###.##.....####..# AC: 5Str: 5 \=aj?.. ##.###.###...#.......## ##.# EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'...........XL: 10 Next:  8% Place: Dungeon:9##..._#.#####@....#.Noise: ---------  Time: 10465.2 (0.0)##.###.# #........l) +3 dagger (drain)#.###.# .>....#..Cast: Shock#..#..# ..........##...## ........#####.## ...........@   Cassandra (asleep)#_# .@...[.......###...>.......... _Search for what [Enter for "vehumet", or ? for help]? temple _There is an open doo\=ajr here. _Found a robe. _Unknown command.You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of guardian spirit.\=aj/  --more--^=ajt7^=ajsL+Shock^=aj_^=ajk+6.2 (1^=aj[sS__^=aj:}O _There is an open door here.Found a robe. _Unknown command.  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of guardian spirit. _Found an escape hatch in the floor.`=aj|  .#_#.# ##....###. .... ##.##.........#####...###.#. .#..##...##.........#.##. . #.#..#..#....####...#..#. `=aj(, . ##.###.#.#.###.##.....####..# . ##.###.###...#.......## ##.###..._#.##.##### ### #_....#..'....##..._#.#####.@...#. ##.###.# #.#.###.# #.>....#.#..#..# ...##...##.##.##... #_#..@...[....... `=aj> &7`=ajFF `=ajG a=aj Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitd=aj/d=ajo... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 24/24 ======================== . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: =ajp"mDungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..@...[.......###...>.......... _Unknown command.You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of guardian spirit. _Found an escape hatch in the floor.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d=ajrd=aj... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 24/24 ======================== . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: =ajd[0mDungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...d=ajCast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..@...[.......###...>.......... _Unknown command.You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of guardian spirit. _Found an escape hatch in the floor.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d=aj  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of guardian spirit. _Found an escape hatch in the floor.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _d=aj4D ... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 23/24 =======================- . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ---------  d=ajE Time: 10467.2 (0.0)  ##.###.# #*........  l) +3 dagger (drain)  #.###.# #*>....#...  Cast: Shock  #..#..# ..*.........  ##...##..*......###  ##.##..*.........  @   Cassandra (asleep) #_#..@...[.......  ###...>..........  _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, 100% to hit)d=aj3 *.*.*.@d=ajWa.*.*.*@Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, 100% to hit)e=ajR .*.*@*f=ajf=aj^... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 24/24 ======================== f=ajP. ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25f=aj@##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..@...[.......###...>.......... _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )=ajtK0m - cycleShift-Dir - straight linef=ajx:Okay, then.f=aj.f=aj6f=ajZ8. _f=aj  Your spells (cast)TypeFailure Level a - AirstrikeAir3%4  b + ShockConjuration/Air 1% 1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitg=ajN... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 24/24 ======================== . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: =ajPe;49mDungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..@...[.......###...>..........  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g=ajR... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 24/24 ======================== . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: =ajdSU0mDungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..@...[.......###...>..........  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g=ajq9... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== g=ajr. #.#..#..#....####...#..#....... Magic: 20/24 ====================---- . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ---------  Time: 10467.2 (0.0) g=ajVs ##.###.# #.........  l) +3 dagger (drain)  #.###.# #.>....#...  Cast: Shock  #..#..# ............  ##...##.........###  ##.##***.........  @   Cassandra (asleep) #_#.*@*..[.......  g=aj%t###.***.......... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, empty space bonus: 8/8)g=ajW .***.@**.***g=ajcqS***.*@*.***.  Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, empty space bonus: 8/8)g=aj .**@.***>g=ajni=*.*@*.***Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, empty space bonus: 8/8)g=aj7 $g=ajt? ... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 20/24 ====================---- . ##.###.#.#.###.##.....####..## AC: 5Str: 5 . ##.###.###...#.......## ##.## EV: 15Int: 25##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#g=ajA D####.@...#.Noise: ---------  Time: 10467.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra (asleep)#_#..*...[.......###...>..........  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (asleep, empty space bonus: 8/8)g=aj` @@of guardian spirit (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra!  Cassandra shouts!  Cassandra is lightly wounded.  Cassandra says, "I have seen your future, JYZero! Turn back before you are  forced to see it for yourself!"g=aj | QDoom: 50%  g=aj .===8.2 (1g=aj b____g=aj n _You feel a dangerous fate closing in on you...h=aj}h=ajO Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith=ajh=ajKh=ajF... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 20/24 ====================---- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ### SH: 0Dex: 17#_....#=ajm..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10468.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra#_#..@...[.......###...>..........  Cassandra is lightly wounded.  Cassandra says, "I have seen your future, JYZero! Turn back before you areforced to see it for yourself!" _You feel a dangerous fate closing in on you...Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=aj... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 20/24 ====================---- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ### SH: 0Dex: 17#_....#=ajm..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10468.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra#_#..@...[.......###...>..........  Cassandra is lightly wounded.  Cassandra says, "I have seen your future, JYZero! Turn back before you areforced to see it for yourself!" _You feel a dangerous fate closing in on you...Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=ajt5... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 16/24 ================-------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25   ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#. h=aj7 Noise: ===------  Time: 10468.2 (0.0)  ##.###.# #.........  l) +3 dagger (drain)  #.###.# #.>....#...  Cast: Shock  #..#..# ............  ##...##.........###  ##.##***.........  @   Cassandra #_#.*@*..[.......  ###.***.......... Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (lightly wounded, empty space bonus: 8/8)h=aj8 ... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== h=aj; . #.#..#..#....####...#..#....... Magic: 16/24 ================-------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10468.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #h=aj< [37m.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra#_#..*...[.......###...>..........  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (lightly wounded, empty space bonus: 8/8)h=aj9O  @Aim  Press: ? - help, Dir - move target: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra!  Cassandra is heavily wounded.h=ajAR X ****h=ajS n***Cassandra points at you and mumbles some strange words.h=ajt s.@.....h=aj 39.2 (1h=aj _ _The doom bolt misses you.i=ajzi=aj} Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing Rayi=ajpConjuration1% 2 s - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti=ajm... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 16/24 ================-------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ### SH: 0Dex: 17#_....#i=aj..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10469.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra#_#..@...[.......###...>..........  The open air twists around violently and strikes Cassandra!  Cassandra is heavily wounded.Cassandra points at you and mumbles some strange words. _The doom bolt misses you.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....i=aj[m .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 16/24 ================-------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25  ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 i=aj[33mNext:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10469.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##............@   Cassandra#_#..@...[.......###...>..........  The open air twists around violently and strikes Cassandra!  Cassandra is heavily wounded.Cassandra points at you and mumbles some strange words. _The doom bolt misses you.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=aj?... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf i=aj.#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 12/24 ============------------ . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25   ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ===------  Time: 10469.2 (0.0)  ##.###.# #.........  l) =aj410;1m+3 dagger (drain)  #.###.# #.>....#...  Cast: Shock  #..#..# ............  ##...##.........###  ##.##***.........  @   Cassandra #_#.*@*..[.......  ###.***.......... i=ajCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)i=ajH ... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 12/24 ============------------ i=aj# . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25   ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ===------  Time: 10469.2 (0.0)  ##.###.# #.........  l) +3 dagger (drain)  #.###.# #.>....#...  Cast: Shock  #..#..# ............  ##...##.........###  ##.##..@......... i=aj   @   Cassandra #_#......[.......  ###...>.......... Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)i=ajޒ @        ##..._ ###  #_  ##..._              #_  i=aj 13=Contam: 12% ---70.2 (1i=aj %__i=aj _Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  i=aj of guardian spirit (heavily wounded, empty space bonus: 8/8) _You miscast Airstrike. Nothing appears to happen.j=ajj=aj 8 Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%j=aj 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj=aj4j=ajŝ... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 13/24 =============----------- . ##.###.#.#.###.##.....####..## AC: 5j=ajStr: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10470.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##..@.........@   Cassandra#_#......[.......=aj7H###...>..........  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8) _You miscast Airstrike. Nothing appears to happen.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j=aj... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 13/24 =============----------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 j=aj[33mNext:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ---------  Time: 10470.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##..@.........@   Cassandra#_#......[.......###...>..........  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8) _You miscast Airstrike. Nothing appears to happen.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j=aj... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 9/24=========--------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12%  ##..._#.##........##### ###  SH: 0Dex: 17 j=aj #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ---------  Time: 10470.2 (0.0)  ##.###.# #.........  l) +3 dagger (drain)  #.###.# #.>....#...  Cast: Shock  #..#..# ............  ##...##***......###  ##.##.*@*........  @   Cassandra #_#..***.[.......  ###...>.......... Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j=ajoAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)j=aj2$j=ajv=... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 9/24=========--------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next: =aj>m 8% Place: Dungeon:9##..._#.#####.@...#.j=ajyDNoise: ---------  Time: 10470.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##.........#####.##..*.........@   Cassandra#_#......[.......j=ajZEI###...>..........  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)j=aj> @.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra!j=ajdH 9 j=aj6V 5===1.2 (1j=aj^ V__j=aja Y _Cassandra is almost dead.k=ajp Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1%3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 10%4  r - Searing RayConjuration1%2  k=aj}rCs - SwiftnessAir1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitk=ajܷk=ajտk=aj... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== k=aj. #.#..#..#....####...#..#....... Magic: 9/24=========--------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10471.2 (0.0)k=aj|##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##..@......#####.##............@   Cassandra#_#......[.......###...>..........  Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra! _Cassandra is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k=ajvI... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 9/24=========--------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5k=ajKDoom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10471.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##..@......#####.##............@   Cassandra#_#......[.......###=ajm...>..........  Aim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra! _Cassandra is almost dead.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k=aj9... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== k=aj. #.#..#..#....####...#..#....... Magic: 5/24=====------------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12%  ##..._#.##........##### ###  SH: 0Dex: 17  #_....#..'............  XL: 10 Next:  8% Place: Dungeon:9  ##..._#.#####.@...#.  Noise: ===------  Time: 10471.2 (0.0)  ##.###.# #.........  l) +3 dagger (drain) k=aj #.###.# #.>....#...  Cast: Shock  #..#..# ***.........  ##...##.*@*.....###  ##.##..***.......  @   Cassandra #_#......[.......  ###...>.......... Casting: Airstrike (dangerous; 3% risk of failure)  k=ajo$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (almost dead, empty space bonus: 8/8)k=aj ?... .#_#...........# ##....###. JYZero the Thaumaturge .... ##.##.........#####...###.#. Deep Elf .#..##...##.........#.##......... Health: 58/58 ======================== . #.#..#..#....####...#..#....... Magic: 5/24=====------------------- . ##.###.#.#.###.##.....####..## AC: 5Str: 5k=aj Doom: 50% . ##.###.###...#.......## ##.## EV: 15Int: 25 Contam: 12% ##..._#.##........##### ### SH: 0Dex: 17#_....#..'............XL: 10 Next:  8% Place: Dungeon:9##..._#.#####.@...#.Noise: ===------  Time: 10471.2 (0.0)##.###.# #.........l) +3 dagger (drain)#.###.# #.>....#...Cast: Shock#..#..# ............##...##..*......#####.##............k=aj @   Cassandra#_#......[.......###...>..........  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  k=ajp bof guardian spirit (almost dead, empty space bonus: 8/8)k=aj R )Press: ? - help, Dir - move target: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of guardian spirit (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes Cassandra!  You kill Cassandra!Cassandra gasps with her dying breath, "No one... ever listens..."k=aj y>>k=aj 6=48% 152.2 (1Shock _You feel an ambush drawing close....k=ajh( b___k=aj+ m _Your Conjurations skill increases to level 8!l=aju> ###.###.##.#. .#_#..c........# ##....### #.... ##.##...####...###.# #.#..##...##.........#.##. #. #.#..#..#....####...#..#...... #. ##.###.#.#.###.##.....####.. .. ##.###.###...#.......## ##.# ##..._#.####### ### #_....#..'...@.........._#.#####.....##.###.# #......... #.###.# #.>....#... #..#..# ..............##..)###c   centaur (launcher)#.##..... #_#......[l=aj? `[40m.###...>..........l=ajM  You encounter a centaur. It is carrying a +0 shortbow.l=ajT ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.l=aj$ B......l=aj* m4------3Shockl=aj L__l=aj ) _The arrow hits you!l=aj <#.........<..#.......###.###...........##.#. ..... .#_#..c........# ##....# ##.... ##.####...###  #.#..##...##.........#.##.  #. #.#..#..#....####...#..#.....  #. ##.###.#.#.###.##.....####.... ##.###.###...#.......## ##. ##..._#.####### ## #_....#..'.............._#.#####.....##.###.# #......... #.###.# #.>....#.. #..#..# ..............##..)......####.##..... #_#......[.l=aj l=aj9 V)))))))l=aj$ n.....@.l=aj, O--4l=ajj3 L__l=aj5 p _The centaur shoots an arrow. The arrow closely misses you.n=aj|n=ajr Your spells (cast)TypeFailure Level n=aj a + AirstrikeAir3% 4 b - ShockConjuration/Air1%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%n=aj3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exito=ajso=aj{o=aj...<#.........<........#......... JYZero the Thaumaturge ....###.###...........####.....#. Deep Elf ..... .#_#..c........# ##....## Health: 48/58 ===================----- ##.... ##.##.........#####...###. Magic: 6/24======------------------#.#..##...##.........#.##....... AC: 5Str: 5Doom: 48% #. #.#..#..#....####...#..#..... EV: 15Int: 25 Contam: 12% #. ##.###.#.#.###.##.....####.. SH: 0Dex: 17  .. ##.###.###...#.......## ##. XL: 10 Next: 15% Place: Dungeon:9=aj|H##..._#.##..@.....##### ## Noise: =--------  Time: 10474.2 (0.0)#_....#..'............l) +3 dagger (drain)##..._#.#####.....#..Cast: Shock##.###.# #.........#.###.# #.>....#...#..#..# ............c   centaur (launcher)##...##..)......#####.##............#_#......[.......You encounter a centaur. It is carrying a +0 shortbow.The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you! _The centaur shoots an arrow. The arrow closely misses you.o=aj7Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o=aj-o=aj...<#.........<........#......... JYZero the Thaumaturge ....###.###...........####.....#. Deep Elf ..... .#_#..c........# ##....## Health: 48/58 ===================----- ##.... ##.##.........#####...###. Magic: 6/24======------------------#.#..##...##.........#.##....... AC: 5Str: 5Doom: 48% #. #.#..#..#....####...#..#..... EV: 15Int: 25 Contam: 12% #. ##.###.#.#.###.##.....####.. SH: 0Dex: 17  o=ajk.. ##.###.###...#.......## ##. XL: 10 Next: 15% Place: Dungeon:9##..._#.##..@.....##### ## Noise: =--------  Time: 10474.2 (0.0)#_....#..'............l) +3 dagger (drain)##..._#.#####.....#..Cast: Shock##.###.# #.........o=aj_#.###.# #.>....#...#..#..# ............c   centaur (launcher)o=ajĎ##...##..)......#####.##............#_#......[.......o=ajYou encounter a centaur. It is carrying a +0 shortbow.The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you! o=aj_The centaur shoots an arrow. The arrow closely misses you.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o=aj...<#.........<........#......... JYZero the Thaumaturge ....###.###.***.......####.....#. Deep Elf ..... .#_#.*c*.......# ##....## Health: 48/58 ===================----- ##.... ##.##***......#####...###. Magic: 2/24==----------------------  #.#..##...##.........#.##....... AC: 5Str: 5Doom: 48%  #. #.#..#..#....####...#..#..... EV: 15Int: 25 Contam: 12% o=ajի #. ##.###.#.#.###.##.....####.. SH: 0Dex: 17  .. ##.###.###...#.......## ##. XL: 10 Next: 15% Place: Dungeon:9  ##..._#.##..@.....##### ## Noise: =--------  Time: 10474.2 (0.0)  #_....#..'............  l) +3 dagger (drain) o=aj1 ##..._#.#####.....#..  Cast: Shock ##.###.# #......... o=aj# #.###.# #.>....#...  o=ajM,#..#..# ............  c   centaur (launcher) ##...##..)......### o=aj~j ##.##............  #_#......[....... o=aj=_The centaur shoots an arrow. The arrow closely misses you.Casting: Airstrike (dangerous; 3% risk of failure)  o=ajɬConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  o=aj/Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (empty space bonus: 8/8)o=ajf *c...o=aj*c***Aim: a centaur, wielding a +0 shortbow (empty space bonus: 8/8)o=ajo=aj...<#.........<........#......... JYZero the Thaumaturge ....###.###...........####.....#. Deep Elf ..... .#_#..c........# ##....## Health: 48/58 ===================----- ##.... ##.##.........#####...###. Magic: 6/24======------------------o=aj#.#..##...##.........#.##....... AC: 5Str: 5Doom: 48% #. #.#..#..#....####...#..#..... EV: 15Int: 25 Contam: 12% o=aj#. ##.###.#.#.###.##.....####.. SH: 0Dex: 17  o=ajV.. ##.###.###...#.......## ##. XL: 10 Next: 15% Place: Dungeon:9o=ajC##..._#.##..@.....##### ## Noise: =--------  Time: 10474.2 (0.0)#_....#..'............l) +3 dagger (drain)##..._#.#####.....#..Cast: Shock##.###.# #.........#.###.# #.>....#...#..#..# ............c   centaur (launcher)##...##..)......#####.##............#_#......[.......Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a centauro=ajËc, wielding a +0 shortbow (empty space bonus: 8/8)  Okay, then.o=ajo=ajeo=ajao=aj4. _p=ajY<#.<.#.###.###...........####.....#. .#_#..c........# ##....# #.... ##.##.........#####...###.# #.#..##...##.........#.##. #. #.#..#..#....####...#..#. #. ##.###.#.#.###.##.....####..# .. ##.###.###...#.## ##.###..._#.##.##### ##_....#..'..... ##..._#.#####.....#.. ##.###.# #..#.###.# #.>....#...p=ajh#..#..# .... ##...##..)......#####.##..... p=ajIp=aj$V)))))))p=aj1cp=ajݰy .....@.c 2 centaurs (launchers)The centaur shoots an arrow. The arrow closely misses you.You encounter a centaur. It is carrying a +0 orcbow.p=aj)N)))))p=ajB<.....p=ajO4-7=====5.2 (1p=ajYO___p=ajDfF _The centaur shoots an arrow. The arrow hits you.p=aj 4<#.<.#.###.###....####.....#. .#_#..c.# ##....###. .... ##.##.........#####...###.#. .#..##...##...#.##. . #.#..#..#....####...#..#. . ##.###.#.#.###.##.....####..# . ##.###.###...#.## ##.###..._#.##.##### ### p=aj; #_....#..'..... ##..._#.#####.....#.##.###.# #..#.###.# #.>....#...#..#..# ......    centaur (launcher)p=ajk ##...##..)......#####.##... p=ajZ p=aj ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.p=aj3a H......p=ajo u31-------=6p=ajv :_p=aj[y ) _The arrow hits you!z=aj z=aj 7 Your spells (cast)TypeFailure Level  a + AirstrikeAir3% 4 b - ShockConjuration/Airz=aj 41%1  c - Mephitic CloudConjuration/Alchemy/Air 1% 3  d - Static DischargeConjuration/Air 1% 2 e - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  r - Searing RayConjuration1% 2 s - SwiftnessAir1%3 z=aj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}=aj}=aj}=ajL.<#.........<........#........... JYZero the Thaumaturge ..###.###...........####.....#... Deep Elf ... .#_#..c........# ##....###. Health: 31/58 ============------------ .... ##.##.........#####...###.#. Magic: 7/24=======----------------- .#..##...##.........#.##......... AC: 5Str: 5Doom: 48% }=aj. #.#..#..#....####...#..#....... EV: 15Int: 25 Contam: 12% . ##.###.#.#.###.##.....####..## SH: 0Dex: 17 . ##.###.###...#.......## ##.## XL: 10 Next: 15% Place: Dungeon:9}=ajS##..._#.##....@...##### ### Noise: ==-------  Time: 10476.2 (0.0)#_....#..'............l) +3 dagger (drain)}=aji##..._#.#####.....#...Cast: Shock##.###.# #.........#.###.# #.>....#...#..#..# ............}=ajc   centaur (launcher)##...##..)......######.##........c...#_#......[.......You encounter a centaur. It is carrying a +0 orcbow. _The centaur shoots an arrow. The arrow hits you.  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you!  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}=aj}=aj7.<#.........<........#........... JYZero the Thaumaturge ..###.###...........####.....#... Deep Elf ... .#_#..c........# ##....###. Health: 31/58 ============------------ .... ##.##.........#####...###.#. Magic: 7/24=======----------------- .#..##...##.........#.##......... AC: 5Str: 5Doom: 48% . #.#..#..#....####...#..#....... EV: 15Int: 25 Contam: 12% . ##.###.#.#.###.##.....####..## SH: 0Dex: 17 . ##.###.###...#.......## ##.## XL: 10 Next: 15% Pla}=ajUce: Dungeon:9##..._#.##....@...##### ### Noise: ==-------  Time: 10476.2 (0.0)#_....#..'............l) +3 dagger (drain)##..._#.#####.....#...Cast: Shock##.###.# #.........#.###.# #.>....#...#..#..# ............c   centaur (launcher)##...##..)......######.##........c...#_#......[.......You encounter a centaur. It is carrying a +0 orcbow. _The centaur shoots an arrow. The arrow hits you.  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you!  Casting: Airstrike (dangerous; 3% risk of failure)  [}=ajZ36mConfirm with . or Enter, or press ? or * to list all spells.}=aj }=ajZ))))))}=aj1c}=aj.....c 2 centaurs (launchers).  }=aj9The centaur wields a +0 orcbow. The centaur shoots an arrow.arrow hits you!  Casting: Airstrike (dangerous; 3% risk of failure) }=aj$N Confirm with . or Enter, or press ? or * to list all spells.}=ajEYou feel quick. The centaur shoots an arrow. The arrow hits you!  You encounter a centaur. It is carrying a +0 shortbow.}=aj/<< .#_#.  ##.##.#. }=ajl....####...#. #.###.##.... }=aj##...#.......##  #....@...##### ###  #_....#..'....)....... }=aj ##..._#.#####..)..#...   #..)......   #.>.)..#... }=ajb  .c....).....  )....).####  ......c... }=aj': #_[ }=aj||<< .#_#.  ##.##.#. ....####...#. #.###.##.... ##...#.......##  #....@...##### ###  #_....#..'....).......  ##..._#.#####..)..#...   #..)...... }=aj}p  #.>.)..#...   .c....).....  )....).#### ......c.. #_[}=ajU  The centaur shoots an arrow. The arrow hits you.}=aj0W}=ajRw .....W   shadowghast.cc 2 centaurs (launchers)* * * LOW HITPOINT WARNING * * *}=aj%14-------4---07.2 (1Swift }=aj:f___}=aj 7\ _You encounter a shadowghast.~=aj=....#...###......#.## <#.........<......... .###.###....####.....#... .#_#..c ##....###. ... ##.##...#####...###.# #..##...##.........#.##...  #.#..#..#....####...#..#........  ##.###.#.#W###.####..##.~=aj###.###...#@......## ##.#####..._#.##.##### ### ##_....#..'............  ##..._#.#####.....#...###.###.# #.......#.###.# #.>....#...#c   centaur (launcher)~=ajk.#..#..# .c.....##...##..)......######.#..c...~=ajS3~=aj9 ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.~=aj1c~=aj@.....c 2 centaurs (launchers).~=ajl5=--8% -8.0 (0.8~=ajL__~=aj*K _The arrow misses you.=aj |#...###.#.##...# #.<.#. ###.###.####.....#. . .#_#..c.# ##....###. ##.##.#####...###.#. ..##...##.#.##.. #.#..#..#....####...#..#.##.###.#.#W###.##.....####..##.##.###.###...#.## ##.###. =aj}}|##..._#.##........##### ### # #_....#..'............ ##..._#.#####.....#...#  ##.###.# #..#.###.# #.>....#...#.#..#..# .c....##...##..)....c.###### =aja=aj< . .#_  ##..###...#..#  #.##.....#  #.@.....## _#.##.....)..##### ### #_'....)....... _#.#####)....#...#  =ajn #)..........   #)>....#...#.   .c............  .)....c.######   =aj_w< .#_  ##..###...#..#  #.##.....#  #.@.....## _#.##.....)..##### ### _'....)....... _#.#####)....#...#   #)..........   #)>....#...#.   .c............  =aj`.)....c.######  =aj}eU  The centaur shoots an arrow. The arrow hits you!=ajU> ...=ajP..  * * * LOW HITPOINT WARNING * * *=ajg  The centaur shoots an arrow. The arrow hits you!  You die...=aj{pX-5-------------=aj/  --more--;>aj ;>aj Inventory: 12/52 gear slots Hand Weapons (go to first with ))  l - a +3 dagger of draining (weapon) Missiles (go to first with ()  f - a throwing net;>ajJ 7g - 12 poisoned darts  i - 2 curare-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn)  m - a +0 cloak (worn)  c - a +2 buckler  j - a +0 helmet of ice Jewellery (go to first with "=)  h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2};>ajt k - a ring of resist corrosion Wands (go to first with /)a - a wand of flame (58)  ;>aj c - a wand of iceblast (8) Scrolls (go to first with ?)  c - a scroll of blinking {unknown}  h - 5 scrolls of teleportation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=>aj  b - a +0 pair of boots (worn)e0 pair of gloves (worn)  m - a +0 cloak (worn)  c - a +2 buckler  j - a +0 helmet of ice Jewellery (go to first with "=)  h - the ring "Afaosuni" (worn) {rElec rN+ Dex+2}  k - a ring of resist corrosion Wands (go to first with /)  a - a wand of flame (58)  c - a wand of iceblast (8) Scrolls (go to first with ?)  c - a scroll of blinking {unknown}  h - 5 scrolls of teleportation {unknown}  m - 4 scrolls of fear {unknown}  n - 2 scrolls of fog {unknown}  e - 7 scrolls of identify {unknown}  u - 2 scrolls of enchant weapon {unknown}  v - 2 scrolls of enchant armour {unknown}  y - a scroll of amnesia {unknown} =>aj C - a scroll of revelation {unknown}  E - a scroll of summoning {unknown}30%=>aj?#  u - 2 scrolls of enchant weapon {unknown}  v - 2 scrolls of enchant armour {unknown}  y - a scroll of amnesia {unknown}  C - a scroll of revelation {unknown}  E - a scroll of summoning {unknown}  k - a scroll of poison {unknown}  o - a scroll of torment {unknown}  q - a scroll of silence {unknown}  z - a scroll of vulnerability {unknown}  B - 4 scrolls of immolation {unknown} Potions (go to first with !)  f - 3 potions of heal wounds {unknown}  g - 3 potions of magicp - a potion of hasteF - a potion of curing {unknown}  d - 4 potions of might {unknown}  j - 3 potions of enlightenment {unknown}  s - 2 potions of ambrosia  D - a potion of berserk rage  G - a potion of invisibility {unknown}  t - a potion of mutation {unknown}  x - a potion of attraction {unknown}96=>ajl   z - a scroll of vulnerability {unknown}  f - 3 potions of heal wounds {unknown}  l - a potion of moonshine {unknown}bot=>ajZ  f - 3 potions of heal wounds {unknown}  F - a potion of curing {unknown}>>aj  f - 3 potions of heal wounds {unknown}  F - a potion of curing {unknown}>>aj m - 4 scrolls of fear {unknown}  n - 2 scrolls of fog {unknown}e - 7 scrolls of identify {unknown}  u - 2 scrolls of enchant weapon {unknown}  k - a scroll of poison {unknown}  f - 3 potions of heal wounds {unknown}84%A>ajH c - a scroll of blinking {unknown}  h - 5 scrolls of teleportation {unknown}  C - a scroll of revelation {unknown}  k - a scroll of poison {unknown}76A>aj<}Wands (go to first with /)a - a wand of flame (58)  c - a wand of iceblast (8) Scrolls (go to first with ?)  e - 7 scrolls of identify {unknown} A>aj=| C - a scroll of revelation {unknown}61B>aj| B>aj},B>ajPB>aj}OGoodbye, JYZero.4455 JYZero the Thaumaturge (level 10, -5/58 HPs)Began as a Deep Elf Air Elementalist on July 22, 2026.Shot with an arrow by a centaur (10 damage)... created by an inevitable fate... on level 9 of the Dungeon.The game lasted 00:22:10 (10397 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the OrbB>aj 5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  B>ajÉi12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the OrbC>ajC>aj[C>aj^? [?25h[?0c [?1051l[?1052l[?1060l[?1061l