Ƥi Player: Jacaranda Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-08.02:02:46.ttyrec Time: (1762567366) Sat Nov 8 02:02:46 2025 ȤiB [?1051l[?1052l[?1060l[?1061hȤiDV)0[?7h[?25l[?1cȤiQiȤisJacaranda the CarverMinotaur of Trog ****..Health: 61/79 ==================------Magic: 8/8========================AC: 10Str: 26EV: 9Int: 4SH: 5Dex: 10XL:  9 Next:  1% Place: Dungeon:6Noise: ---------  Time: 4599.6 (0.0)a) +0 falchionȤi%t^Throw: 22 darts (poison)ȤiK|(######.#.....########........##....#.........#....#.......@.#....#.........#....#.........#....###.........#....# ####..........#....# ##...........†##...## #..### .#......).....## ##.## # Ȥi|x#####........># #..#### ###†......# #.....# ȤiȤiWelcome back, Jacaranda the Minotaur Berserker.Trog says: Kill them all!Ȥi0Ȥi'Ȥik*Ȥi#3 _Press ? for a list of commands and other information.ΤiDZ3Τic\Τi+_Τi]c: _ΤicΤicΤi(eΤi#hΤi\h%2ΤiiΤi|l,ΤimΤi@p,ΤiqΤit93ΤiGt(=ΤiDuΤi x,ΤiyΤi8{,Τi|Τi~ΤiU4=ΤiqΤi,ΤiΤii,Τi^Τi.Τi%5ΤiΤiP,ΤiPΤi,ΤibΤil6=7=ΤiOQ8Τi,ΤiBΤiΤi;9ΤiΤi70=Τi<Q1=23=Τis?BΤi@ΤiG4=ΤiL,ΤiOBΤi5O%5ΤiOΤi$R,ΤiRΤiW6=ΤiX,ΤiYΤi[,ΤiS\Τi]k7=Τi^ΤiFdnΤidΤig;8ΤihΤij,Τi"lΤiFnΤinΤiuΤi_w9=Τi͠) _HP restored.ΤiIΤirΤiΤiΤiΤi9=ΤiΤiΤi,Τi\Τi]Τi,Τi\ΤiΤi,ΤiΤiΤi,ΤixΤiΤi,ΤiΤiΤiΤiUΤi'ΤiXΤi]Τi,Τi ΤiΤi,Τi Τi Τi,ΤiΤi(ΤiΤi,Τi>ΤiΤi,Τi- Τi#Τiq&,Τi6*Τi,Τi.,ΤiW1Τi3Τi6,Τi8Τi<Τi?,ΤiAΤiHlYou see here the human corpse of Prince Ribbit.ΤiLΤieL _ΤiNΤi2UΤiY,Τi[Τi_Τia,ΤicΤifΤij,ΤinΤipΤibt,Τi'vΤi{Τi}Τi#~ΤiΤiOΤiΤiԆΤiΤiΤi,Τi#ΤiaΤiЗ,Τi ΤiԜΤiΤiΤiΤicΤi,ΤiΤii^#...............#....##...............#....###............†##...####.....#......).....## ###########........># #.## ###†......# #...##### #....[..## #.......#####........ΤiM #...@.....##......... #.................... #.................... #.##...#####........ #.#..... ........ # #.......#.......... #..................Τi #....!............. ΤiS4#.###.......Τi684.6 (85.0)5.6 (86 _D - a wand of roots (7)Фi#..#....# #....†##...## #......)..###########........># ##.## ###†Фi0# ##...##### #....[..####.......#####.........#..##...##....@........#....#.##...######.#..... ....# #.......#Фij #..#....!Фi#......#.### ..ФiФi16.6 (1.0)Фi3ФiФi=.#†##...## ##)..############........># #.#.## ###†# #.#...##### #....[..###.#.......#####..........#..##..##....#.#.##...######.#..... .....# #.......# #..#....!#......#.###)#......#.# ..#.Фi9<7Фi?Фi@Фi JФi Ѥi&   ##.....#......).....## # ###########........># #. #.## ###†........##### #....[..##....#####...........##..#...#.##..@#####..#.#.....#..... Ѥi ..#.....###......# #........ Ѥi Ѥi &8Ѥi Ѥif Ѥie|Q  ###########........># #. #.## ###†........##### #....[..##....#####...........##.#......#......#.##...#####..#...@.#... ..# Ѥi|........##.#.......# Ѥi<9ѤiѤiҤi1  #.## ###†........##### #....[..##....#####...........##.##.....#..ҤiM2L.##...#####.......#..... ..# ....!.#Ҥis2..#.# ..#..##### Ҥi>Ҥi?'90Ҥi FҤiGҤi* ..##### #....[..##....#####.........#..##.##.........Ҥi##...#####.......#... ..# ....!..#.###)...#. #.#Ҥiv... .... ҤiҤi7&1ҤiOҤiӤiJX#.......#####..........#.........##..##...............#..............#.##...#####.#.#.....#....# #.......# #..#.#......#.###)#......#.# ...#......# ##......##.# ...#.# .. .#...#. #.# #..#####.#. #. .# ... .....#. #.#.#ӤiӤi&2ӤiӤiӤiz+3.6 (2ӤiӤiZ _E - a bubbling puce potionԤip @ #...#Ԥi  #........... #.......Ԥi  #.##...##### #.#.....#.... # #.......#Ԥi  #. # #ԤiK #.###) #......#.# ..Ԥi 5 #......# ##.....##.# ....#.# .. Ԥi j#.#. #.# #..######. #. .# ... ...Ԥi  # #. .. #. #.# ....Ԥi Ԥi Ԥi $4.6 (1ԤiI Ԥi դij  #... #....... #.##...##### #.#.....#.. # #.......# #.դi  # ##.### #..@...#.# . #......# ##......##.# .....#.## ... .#. #.#.. #..###♣.#. #. .# . ... ...# # #. .. #. #.# #.դi8 2.. դi դi1 &5դi դi_ ֤i # #.##...##### #.#.....#.. # #.......# #. # ##.### #......#.#  #.@....# ##.........##.# ......#.## ... .#.# #.#.. #..###♣.#. #.# .# . ... .. # #. #.# .. #. # . #.# .... #.#  ֤i<6֤i֤i; #.##...##### #.#.....#.. # #.......# #. ##### ##.###..... #......#.# ......#......# ##.......@..##.# .#.## ... .......#.# #.#.. #..##..♣.#..#.# .# . ... . # #.##.# .. #. # .S #.# . S   adder (asleep).. #֤i [39;49m.#  ..# ..  >֤i h  An adder comes into view.֤iXS.S7֤i֤iY/ _The adder hisses angrily.ڤiV#.##...#####........ Jacaranda the Carver#.#.....#........... Minotaur of Trog ****..# #.......#......... Health: 79/79 ========================#................. Magic: 8/8========================#................. AC: 10ڤiStr: 26#### #......#.###...... EV: 9Int: 4..... #......#.# ....... SH: 5Dex: 10ڤi=......#......# ##....... XL:  9 Next:  1% Place: Dungeon:6.......@..##.# ..... Noise: ---------  Time: 4697.6 (0.0)ڤiv......*#.## ... ..... a) +0 falchion......*#.# #.#.. #..## Throw: 22 darts (poison)..♣.#*.#.# .# . ... .. # #S##.# .. #. #.. #.#. S   adder... #.#.ڤir..# ...>ڤiAn adder comes into view. _The adder hisses angrily.  Throw: 22 darts (poison)ڤi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (37% to hit)ڤis/#.##...#####........ Jacaranda the Carver#.#.....#........... Minotaur of Trog ****..# #.......#......... Health: 79/79 ========================#................. Magic: 8/8========================#................. AC: 10Str: 26#### #......#.###...... EV: 9Int: 4..... #......#.# ....... SH: 5Dex: 10......#......# ##....... XL:  9 Next:  1% Place: Dungeon:6.......@..##.# ..... Noise: ---------  Time: 4697.6 (0.0)......(#[37ڤi0m.## ... ..... a) +0 falchion......(#.# #.#.. #..## Throw: 22 darts (poison)..♣.#(.#.# .# . ... .. # #S##.# .. #. #.. #.#. S   adder (poisoned)... #.#...# ...>Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (37% to hit)  You throw a poisoned dart. The poisoned dart hits the adder.  The adder is poisoned.ڤi,ڤi.S.(ڤig8.5 (0.91 _ڤiuڤiKܤi*ܤi<S.ܤi-9.5 (1.0ܤiܤi[ ܤig  You hit the adder. You headbutt the adder.  You kill the adder!ܤi t.ܤi̾ 7=700.3 (0.8ܤi ܤi W _Trog accepts your kill.ޤi3ޤiޤiޤi #.#.....#.. #.#.......# #!#.#.#######.##.###.......#......#.# ..#......# ##...........##.# ..ޤi #.## ... 0........#.# #.#.. #..#ޤig_..♣.#..#.# .# . ... ♣. # #(##.# .. #. .. #.ޤiR#. #.#ޤiD ..# ..#.# ޤid ޤiޤi@3-1.3 (1ޤiޤi: _Found a glowing silver altar of Zin.ߤi 3ߤi ߤi ߤi Bߤi XߤiE ߤi ߤi. ߤi ߤig  _m - 22 poisoned darts (gained 1)ߤi  Iߤi! ߤiE+ Xߤi/ Bߤi7 ߤi7 ,ߤi8 ߤi=< ߤi< ,ߤiY= ߤi? ߤiRA ,ߤiOB ߤi D ߤiG BߤiH ߤitJ ,ߤiJ ߤiL ߤiN ,ߤi_O ߤiV  #...##### #....[ #.......##### #.........## #........ #............ #.##...##### #.#.....#... #.#.......#...ߤiW  #@#...........- #.#...............#######.#......#.###....ߤi)W 2........#......#.# .....ߤi[W ........#......# ##.................##.# ... .........#.## ... ...ߤiW  .........#.# #.#.. #.. ߤiW ._..♣.#..#.# .# . ...ߤiW E ߤi] 0143.0)ߤi1^ ,5.3 (14ߤic ߤie T _F - an orange potioni6'i*,Read which item? Scrolls  b - 2 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear  l - a scroll labelled MEC BIMYSHOCU i, q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - a scroll labelled REMESIN ZETUSIx - a scroll of identify  y - a scroll labelled CATUDU NUSHRAU [!] read|quaff|evoke[?] describe selectediJ #...##### #....[. Jacaranda the Carver#.......#####..... Minotaur of Trog ****..#.........##...... Health: 79/79 ========================#................. Magic: 8/8========================#................. AC: 10Str: 26#.##...#####...... EV: 9Int: 4#.#.....#......... SH: 5Dex: 10#.#.......#....... XL:  9 Next:  1% Place: Dungeon:6#@#............... Noise: ---------  Time: 4715.3 (0.0)#.#............... a) +0 falchion#######.#......#.###.... Throw: 22 darts (poisiX on)........#......#.# .............#......# ##.................##.# ... .........#.## ... ... .........#.# #.#.. #.. ._..♣.#..#.# .# . ... You hit the adder. You headbutt the adder.  You kill the adder! _Trog accepts your kill. _Found a glowing silver altar of Zin. _m - 22 poisoned darts (gained 1) _F - an orange potioni i' Identify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO iӪ  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - a scroll labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAU Potions (select first with !)  u - a ruby potion  z - a grey potion  E - a bubbling puce potion  F - an orange potion[?] describe selectedi i ie #...##### #....[. Jacaranda the Carver#.......#####..... Minotaur of Trog ****..#.........##...... Health: 79/79 ========================#................. Magic: 8/8========================#................. AC: 10Str: 26#.##...#####...... EV: 9Int: 4#.#.....#......... SH: 5Dex: 10#.#.......#....... XL:  9 Next:  1% Place: Dungeon:6#@#............... Noise: ---------  Time: 4715.3 (0.0)#.#............... a) +0 falchion#######.#......#.###.... Throw: 22 darts (poison)[12i |;10H........#......#.# .............#......# ##.................##.# ... .........#.## ... ... .........#.# #.#.. #.. ._..♣.#..#.# .# . ... You hit the adder. You headbutt the adder.  You kill the adder! _Trog accepts your kill. _Found a glowing silver altar of Zin. _m - 22 poisoned darts (gained 1) _F - an orange potioni  As you read the scroll of identify, it crumbles to dust.6.3 (1iD U _F - a potion of hasteiT3i iidiI,ii,i%iiYiiQXiiJ"i'i(i)ip)io+i-,i[-i/iI2,i5i8i";,i<i@i1C,ioDiGi J,ivLiPNiP,iuRiiiՊiiN ih_p - 3 potions of lignification (gained 2)il_ii)izii,ii>i,ii$i,iiWBiM _You now have 368 gold pieces (gained 9).i3iiiT,iFii,iuiir,iii,iii,iiiiii~iy,ieiKiM,imiDi,i ig i,iii,i?iiiiii!,i!i$ip&i&i'i*i2!#.#......................#######.#......#.###........)........#......#.##...........##........#......#.##....  ............##.#.##....  .........#.###...##.........#.........#.####.#...##..#####.##i2n._..♣.#..#.#....#..#.....#.♣.ß###.##.#.#.@.....#.#.#.#.#.### #..##.#...##......##...##.#..##.....#.......##..## .... #...........ix3"#.# s..... #.....#...>...#.. ..... ##............s   scorpion (asleep)#.. .... #.....#.......#.##.. .... #................ #.....#.#.#.#.#..i6061.3 (45.0)i7ij?g..ssi?,2.3 (46i[FiI[ _A scorpion comes into view.i@iQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 22 darts (poison) (quivered)  c - Throw: 3 boomerangs  d - Throw: throwing net  e - Zap: wand of roots (7) Abilities ([,] to cycle)  f - Abil: Berserk  g - Abil: Trog's Hand  h - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|onis\il#.#....................... Jacaranda the Carver#######.#......#.###........)... Minotaur of Trog ****..........#......#.##...........## Health: 79/79 ========================........#......#.##............. Magic: 8/8========================............##.#.##............. AC: 10Str: 26  .........#.###...##.........#... EV: 9Int: 4  .........#.####.#...##..#####.## SH: 5Dex: 10  ._..♣.#..#.#....#..#...........# XL:  9 Next:  1% Place: Dungeon:6  .♣.ß###.##.#.#[iRm39;49m.@.....#.#.#.#.#.# Noise: ---------  Time: 4762.3 (0.0)## #..##.#...##..............# a) +0 falchion#...##.#..##.....#.......#.. Throw: throwing net#..## .... #................#.# ..s... #.....#...>...#.... ..... ##............... s   scorpion#.. .... #.....#.......#.##.. .... #................#.....#.#.#.#.#.. _F - an orange potionAs you read the scroll of identify, it crumbles to dust. _F - a potion of haste _p - 3 potions of lignification (gained 2) _You now have 3im68 gold pieces (gained 9). _A scorpion comes into view.i!uiwvi@#######.#......#.###) ........#......#.#...# .#......#.##.. .....##.#.## #.###...### .#.####.#...##..#####.#i9A7 ._..♣.#..#.#....#..#........... .♣.ß###.##.#.#.......#.#.#.#.#. ## #..##.#..@##.............. #...##.#..##.....##. #..###.... #....... #.##..s... #.....#...>...# .. ....... ##............#..ipA.. #.....## #.. ....... #......... iAu....... #.....#.#.#.#.# ##............iCiAKQ.siK+3.3 (1iRiUig, ........#......#.. .#......#.##. .....##.#.## #.###...### .#.####.#...##..##### ._..♣.#..#.#....#..#.......... .♣.ß###.##.#.#.......#.#.#.#.# ## #..##.#...##............ #...##.### #..###....##...... #.##...s..##.....#...>...# ..........###............#...### #...##...... .##.....#.#.#.#.#####.######............ ##...#####s[39;4i%-89m..4i1i2i  You hit the scorpion but do no damage. The scorpion barely misses you.ic 5=5.1 (0.8i4 i" I _You furiously retaliate! You headbutt the scorpion!iB  You hit the scorpion but do no damage. Your headbutt misses the scorpion.The scorpion is heavily wounded.i*C&9ijIiKU _The scorpion barely misses you.i_  You hit the scorpion. You headbutt the scorpion.  You kill the scorpion!io .46.7 _Trog accepts your kill.il( .#......#.## .....##.#.## #.###...### im.#.####.#...##..##### ._..♣.#..#.#....#..#........ .♣.ß###.##.#.#.......#.#.#.# ## #..##.#...##............ #...##.## #..###..@.##...... #.##......##.....#...> ....###............#.##io #.##...... .##.....#.#.#.######.######............ ## ##...##### ##### ####iuiu5-7.7 (1.0i{i|iJ3iiÚiiNid,iii#iiBiŬi ,iiذiF,iii@,ii9i,,iۼi2iտ,iDiiiipiNi=,ii3ia,iiri,ii[i0,iii,iivi,iiRi,iiie,iiiF,iiQ  There is a glowing silver altar of Zin here.iHi _iivi,ixii,i3i i ,i ic.i;Xi;i/i,iiiii4i2iqi i{%i',i'i1i2,i`3i<i>,i,?i Gi(I,iIiRiT,iuUi]i^,iWai5risi9ti:ui${i},i}i<Xi)ii͌i,idi,iii),iiQiܢ,iAiiiͪiЫipi,iiLi8,iӻiui ,ijiiiGivi=i,iipi,ii`in,iii,iii,iVii ,iX ii,iii@,i!i'i(,,iK/i5i,7i{7i<i?iDC,iEiIiUL,iOi}.......#........### ................. .................. #........[................#...... ...........##.............# ..............[..........##..... ........................### .........#.......##..#### ##.#### .##..#####.##)#.@.......###..## -825.7 (58.0) i~^#...........#)##......#.......### ..#.#.#.#.#.#[#####.....#...#.# ............#<#####.....# ..#.......#...#....^....###>#.# ................###.....# #.#... ..#...>...#..#..# #.....###.### ................# #..#####..#. ..#.......#.###)####..#....#..#.♣iA~iސ[ _Done exploring.i3ii&f _iV+i/,i0i4i8,i3@iJiQ,iSiWiZ,i2`i cieiFeifihij,ikiqniwi^xiLy,iyi## [....##........# ..###........# iy......##..#### ##.####### ##)#.........###..## #)##......#.......##### #[#####.....#...#.#...# .#<#####.....##........# i3..#....^....###@#.#...# 36.7 (11 .....###.....# #.#.....# i#.# #.....###.###...##### # #..#####..#.........#iI###)####..#....#..#.♣.♣.#.#)..)iw.............####.............♣.♣.♣.♣.#i܄# ##........._....# ##...........♣.♣.♣.♣.#iWiy _There is a stone staircase leading down here.i4id7.7 (1.0) _ii1] ...###### 7 #......@#  i]#.......+  #.......#  +..... i]m#........ ######+#i4^J . .. i_i8id-8.4 (1.7ioi} _You climb downwards. _There is a stone staircase leading up here.i5'............###+##ii[#9i 0i!i i"_You open the door.i *#######...######......##......<#......##.......##.#......#+.####+####.i .######+#. ... iz iϑ '40i i Q _There is an open door here.i ########...######......# #......<#......# #.'......# #.......#i' L# +.......####+### #........ ######+#. .. i i͑ -1 _i i i`J # ...######......# #......<#......# #.'......# #.#.@....# +.iJ ####+### #. . iR iS &2iW iY io# ...######......# #......<#......# #.'......# #.#..@...# +.####+### #. . i<3i]i.i5 '...................................#i7 i&8 &4iO= iG@ ( _You open the door.i########...######......# #......<#......# #.'......# #.......#......# +.####@### #...................######+#............ #............#.....#.....#..........###(...)i <5i1i|t _Found a rapier and a stone. _There is an open door here.i########...######......# #......<#......# #.......'......# #.......#......# +.......####'###... #..........@........ ######+#. #. #. #iu. ### #(...)..... ...........#i(i(-6 _i-i. i.########...######......# #......<#......# #.......'......# #.......#......# +.......####'###... #............. ######+#. #. #. #.. ### #(...)..... ...........##########7 i i .########...######......# #......<#......# #.......'......# #.......#......# +.......####'###... #................... ######+#. #. #. #. ### #(...)..... ......#..######### .. i%  i &8 i  i:  i]!...######......# #......<#......# #.......'......# #.......#......# +.......####'###... iO^ #................... ######+#. #. #. #. ### #(...)..... ...........#..######### ..  .. ik<9 i!p iq iI> #......<...'......#..#......#+.......####'###...#............#####+###(...)  iJ.... iS=50 i1Z i ] i.'..#......+####'###...#............#####+###(...) ........##########........... i i<&1 i i i? #+####'###...#............#####+###) #..................########## .................###+## iF  i &2 i7  iY)  i)  i) $3.4 (2 i.  i1 ! _x - a stone i +.####'###... #................... ######+#. #. #. #. ##########....).....#.....@..........#.#########.+ .#.#.####+##### iZ i+4.4 (1 i i`iC i #............#####+##########....) ##.............########## iUD M+ ##iRO iO &5iU iW iw'.......................####.iii6iլiƯ( _You open the door.iV######+#  #............ #............ #............ #..........## #######....).....# ##................# ........########## ........ .#..#..#...###+###+###### ii&7i i-"Q _There is an open door here.i  #. #.... #... #..#########....).....................# ..######### .'.......  #....... .#....... .#....... ..###+###+####.. ## . ii-8 _i|i:i P #. #.... #..#########....).....###................#..#########.'....... .#........#..#.###+###+####..### . i iN &9i i #. #...#########....).....####................#...#########.'....... .#..#..#.###+###+####..#### . ii'60idiil;'........i8l#......#....##.iRlX#+#### ....i@uiu&1i{i~( _You open the door.iK_ #. #....## #....).....##..#.####.'.......?.#..#..#..###'###+####..#### ...# . ...... #....... #....#... #+#### ...  ..iC$<2i+i.1 _Found a scroll of identify.i  #. #....## #....).....#.#####...#.####.'........?.#..#..#..###'###+####...##### ...# . ...... #....... #....##... #+#### ... ..i3 i< C3iKg # #.# #....).....#.#####..#.#.'.^.?.#..#..#..###'###+####...##### ...# . ...... #....... #....##... #+#### ...  ..ihUiU&4i[i]i!  #### #######....)........#####.....................#########.'....... K^.?if! .#.....#..#.i! ###'###+####..###### ...# . i! ...... #....... #....##...i! S #+#### ...i" K   kobold brigand (missile, wandering) .. i4" i1  A kobold brigand comes into view. It is wielding a +0 club and quiveringcurare-tipped darts.i3 Q  The kobold brigand shouts! You hear a shout!i9= .§  The teleport trap disappears. The kobold brigand disappears!i= /==5iC i$G ; _The kobold brigand moves out of view.i  # #....#### #######....)#####................#########....'.§.?.#..#........#.............###'###+####......###### ...#.... . #....... #....##...#+####......--6iz i i? # # #....##### #######....)#####...............########..'.?i?#.#..#........#.............###'###+####....###### #.i"@~.... .... #.......... #....#iR@G#......#+####...iu@..i`KiKA--7icSiUi/ # # # #....###### #######....)#####..............#######..'?.#.#.......#..........###'###+####.###### ...#.. K   kobold (wandering)K..... #.......... #....##......#+####...i  A kobold comes into view. It is wielding a +0 dagger.i%xK.Ki/==8ii( _The kobold shouts!i$$  # # # ## #######....).#####..'..#.#.#.###'###+####.###### ...#K...... ......K 2 kobolds (1 missile, 1 wandering)..K.... #.. #....##...  ... #+#### ...iF )A kobold comes into view. It is wielding a +0 short sword.The kobold shouts!iN X (((((((iO ((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!iL i @........K.i &9i; iA _The stone hits the kobold but does no damage. _You see here a scroll of identify.i  # # # ### #######....)+.#####+.+.'#?.##.#i. f.#.###'###+.###### ...#.K.K....# .......+ #ie ... #....##...  ... #+#### ...i i iG U(((((((ix iz }@?.....K.i /-70iv ie m _The kobold throws a stone. The stone barely misses you."ii  # # ########## ####### +.......#####.......... +.....#### +.'... #?.#"iN  #..#.#####'###+##K....###### ...#K......# ........+ #......... #....##.... #+#### ... .."iL "ii \((((((("iAg "io ?@...K...."ip @-1"ix "i{ n _The kobold throws a stone. The stone closely misses you.#i| # ########## ####### +.......#####..... +.....### +.'.. #?.##..#.# #....K###'###+#..........###### ...# K......# ........+ #.......#iu.. #....##.... #+#### +#.....##.##. K.2#i= _The kobold hits you but does no damage.#i  You closely miss the kobold. You headbutt the kobold.  You kill the kobold!#i )   kobold (#iԹ -3.2 (0.8#iL #i< W _Trog accepts your kill.$i3 ########## ####### +.......#####..... +.....## +.'. #?.##..# .# ####'###+.....K.....###### ...# .......# .......+ $i#.......... #....##.... #+#### #+#.....##.##.. #...... .# ..$i$i8K.$i5-4.2 (1.0$i?#$i&  Things that are here: _a +0 dagger; a kobold corpse%i  You hit the kobold.  The kobold is moderately wounded.=9 (0.7%i %iP T _The kobold closely misses you.&iJe  You closely miss the kobold. Your headbutt misses the kobold.&ieKThe kobold is moderately wounded.&iNn-5.7 (0.8&iz&i}S _The kobold barely misses you.&iP  You closely miss the kobold. Your headbutt misses the kobold.The kobold is moderately wounded.&iV6-6.5&iN&iN@ _The kobold hits you with a +0 short sword.&iJb  You hit the kobold.&i(7.3&i&&i7*_ _The kobold is severely wounded.'i*8 X  You closely miss the kobold.The kobold is severely wounded.3--8.0 (0.7 _The kobold hits you with a +0 short sword.(iFt  You hit the kobold.  You kill the kobold!(iu C)(i%+8 (0.8(i.(i0W _Trog accepts your kill.)i # # # +.##### +. +.' #.?.# ##.# #.# #...@).###'###.###### ...#.# .......+ #. #....##. #+#####+#.....##.##.. #...... .# ..)iK-9.8 (1.0)iR)i <  x - 3 stones (gained 2))iP F-80.8 (2)iN)i4 _You see here a +0 short sword.+iI#.# #.+.#####.+.#+.'.#.?.#.+i8&##.#.#.#.#...)@.###'###+.###### ...# .# ...... .+ #.. #....##.. #+#### .##+#.....##.##..+i`W#...... .# ..+i)+i*Y4-1.8 (1+i31+i5  Things that are here: _a +0 dagger; a kobold corpse,iqO#. #.######### #######+.#####,iO..+.###+..'..?#.##.,iP#..........#.. #...))........###'###+#,i*P.###### ...# .# ,iPPJ.+ #......,iP... #....##................ #+#### ..##+#.....##.##.. .#...... .# ..,i([,i[$2 ,i[ _,ib,iVd,i 1 M#.#. #.######### #######+.#####...+.####+..'.,i2 .?#.##.#...........#... #...))........###'###+##.###### ...#.# .+ #......... #....##... ............... #+#### ... ##+#.....##.##.. .. ,i< ,i\= &3,iE ,iJ -ik #.#.#. #.######### #######....)+.#####....-i+.#####+..'.#.?#.##.-i#...........#.... #...))........###'##-i"}#+###.###### ...#.-iOi# ..-iq`+ #........-i. #....##.................. #+#### ...-i -i-i!%5-iF 4-i-i-i @#.#.#.#.## #######....).+.#####.+.#+.-i '.#..#.##.#.#.#.#...)).-i ###'###+#......#.+.. -i -i &5-i0 -i% -iv +6.8 (2-i_ -i . _G - a scroll of identify/i  # # ########## #######....)/iO 0 +.......#####.......... +.....##### +.'.... #.##.#/i  .# #...))/i ###'###+###............###### ...#/i  .# ...... .+ #......./i< ` ... #....##.../iy  .... #+#### ... ##+#.....##.##.. /i * ../i/i56=/i$7.8 (1/i /i#0i2 ######### #######....)+.......#####................#####'....###...))###'###+###............###### ...# .....##.##...... .# ..0i<80i0i0iФ ######### #######....)+.......#####................#####'....###...))###'###+###............###### ...#  ............#.#0i0iB&90i0iF0ivL ( ######### #######....)+.......#####................#####'....0iL ###...))###'###+###...........@###### ...# 0iL Q ......+ #.0i M Y#....# ...0iV 0i#W #70iGW <=900iB_ 0ia 1iA +.......#####......................#####......'....#.......##1ib..........))........###'###+###............###### ...#  ......+ #.1iʹS..##....1i...1i n#.#.... ... #1i,1iP1i&11i1i2iL'....#...##..#...##..2iT2iT&22iN\2i5_( _You open the door.3i ######### ####### +#####.......... +.......#### +........' #.........# ##..........#3i{ #...................#... #...))........###'###+## .###### ...# .#  3i['....#.......  .##....##...3io ................##+####...3i##+#.....##.##.....3i%#......#.# ..##.3iO#....# ... .#.... ... .#3i3i3i(.833i3i3i-0 # ######### ####### +#####......... +.### +.' #.# ##.# #...........#.. #...))@.......###'###+# .###### ...# .#  '....#....... .##....## ................##+######+#.....##.##.... #......#.# ..##.#....# ... .#43i D # # ######### ####### +#####........ +.## +.' #.# ##.# #...........#. #...))........###'###+ .###### ...# .#  '....#..... .##....## ................##+######+#.....##.##... #......#.# ..##.3i 3iv &53i 3i+# 4imi # # # ######### ####### +#####....... +.# +.' #.# ##.# #...........#4i8;i9;ih ;i%i ;iv <iFM+....##############......######### ######### #.'#......#...............#. .....<i<iq&3<iΟ<i<i[ 4<i` <ih =iM#+....#####=iea########.....@######### #####.#..######.# #.'................=i,.....=i6=i&4=i=i>io # # + #  # #....@.#>i #  #.#..#.'.##### #..#.' #..#.' #......# ######## #..>i6 n #...)).##>i_ : .######>iP >i &5>i >i ?i # + #  # #...@..##  #.#..#.'.##### #..#.'?iV #..#.' #......#. ########..  #....  #...)).#  .###### ?i?i?i&6?i%?i '?i.  # + #  #?i/  #..@...##  #.#..#.'.#####+ #..#.' #..#.'.. #......#...?i!/ v ########... #....?iF/ r #...)). ?id/ (.?i6 ?i7 &7?i= ?i? @i;i # + #  # #.@....##  #.#..#.'. +.#..#.'.#.#..#.'.. #......# ######## # #...)) .@iwR8@i(z@iV !######## #......######### #@#..#.'.......### +.#..#.'.......... #.#..#.'. #......# ########  #...))............### .#@i @iT &9@i/% @i' Aia......'...##.###Ai=10AiAi\( _You open the door.Bie#.#.##+###.#......#.....##########..⌠..#......##########......#.#..#.'.......##.......@.#..#.'...##.#.#..#.' ###......# ######## #...)) ............##  .#  .'. Bi? Bi &1BiBioQ _There is an open door here.DisIDiEDiDiP _DiH,DiDi'DiN ...# #####...# Di\#.......# #.......# #.......# ##+###........  #.........h...  #....@########  ##..⌠..#......######### #......#.#..#.'#Di#.......'.#..#.'#....##.#.#..#.'#...# ###......#...h   hound (asleep)#... ########..#.. #..## #...))....Di!Diu 3.8 (2  A hound comes into view.Diyh.hDig'===Di4.8 (3Di-Di& _The hound barks!FiJacaranda the Carver...#Minotaur of Trog ****..#####...#Health: 79/79 ========================#.......#Magic: 8/8========================#.......#AC: 10Str: 26#.......#EV: 9Int: 4##+###........SH: 5Dex: 10#......**h....XL:  9 Next:  4% Place: Dungeon:7#....@########Noise: ===------  Time: 4914.8 (0.0)##..⌠..#......######### a) +0 falchion#......#.#..#.'.......# Throw: throwing net#.......'.#..#.'........#....##.#.#..#.'........#...# ###..Fiy....#........ h   hound#... ########........#..#.........###...))....A hound comes into view. _The hound barks!  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (45% to hit)Fi Jacaranda the Carver...#Minotaur of Trog ****..#####...#Health: 79/79 ========================#.......#Magic: 8/8========================#.......#AC: 10Str: 26#.......#EV: 9Int: 4##+###........SH: 5Dex: 10#......((h....XL:  9 Next:  4% Place: Dungeon:7#....@########Noise: ===------  Time: 4914.8 (0.0)##..⌠..#......######### a) +0 falchion#......#.#..#.'.......# Throw: throwing net#.......'.#..#.'........#....##.#.#..#.'........#...# ###ip 34m......#........ h   hound (caught)#... ########........#..#.........###...))....Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (45% to hit)  You throw a throwing net. The throwing net hits the hound.  The hound is caught in the net!FiH..hFi{o---5.6 (0.8Nothing quiveredFi<Fi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (45% to hit)  You throw a throwing net. The throwing net hits the hound.  The hound is caught in the net! _struggles against the net.HiHiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 22 darts (poison)  c - Throw: 3 boomerangs  Hiܝd - Throw: 3 stones  e - Zap: wand of roots (7) Abilities ([,] to cycle)  f - Abil: Berserk  g - Abil: Trog's Hand  Hi=(h - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|onIi( IiU Jacaranda the Carver...#Minotaur of Trog ****..#####...#Health: 79/79 ========================#.......#Magic: 8/8========================#.......#AC: 10Str: 26#.......#EV: 9Int: 4##+###........SH: 5Dex: 10#........h....XL:  9 Next:  4% Place: Dungeon:7#....@########Noise: ---------  Time: 4915.6 (0.0)##..⌠..#......######### a) +0 falchion#......#.#..#.'.......# Throw: 3 stones#.......'.#..#.'........#....##.#.#..#.'........#...# ###......#........ IiX  h   hound (caught)#... ########........#..#.........###...))....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (45% to hit)  You throw a throwing net. The throwing net hits the hound.  The hound is caught in the net! _The hound struggles against the net.JiJacaranda the Carver...#Minotaur of Trog ****..#####...#Health: 79/79 ========================#.......#Magic: 8/8========================#.......#AC: 10Str: 26#.......#JieEV: 9Int: 4##+###........SH: 5Dex: 10#......**h....XL:  9 Next:  4% Place: Dungeon:7#....@########Noise: ---------  Time: 4915.6 (0.0)##..⌠..#......######### a) +0 falchionJia#......#.#..#.'.......# Throw: 3 stones#.......'.#..#.'........#....##.#.#..#.'........JiU#...# ###......#........ h   hound (caught)#... ########........#..Ji/U#.........###...))....JiVThe hound is caught in the net! _The hound struggles against the net.  Throw: 3 stonesJi~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJiJAim: a hound (entangled in a net, 90% to hit)JiJacaranda the Carver...#Minotaur of Trog ****..#####...#Health: 79/79 ========================#.......#Ji]vMagic: 8/8========================#.......#AC: 10Str: 26#.......#EV: 9Int: 4Ji##+###........SH: 5Dex: 10#......((h....JiXL:  9 Next:  4% Place: Dungeon:7#....@########Ji*Noise: ---------  Time: 4915.6 (0.0)##..⌠..#......######### a) +0 falchion#......#.#..#.'.......# Throw: 3 stones#.......'.#..#.'........#....##.#.#..#.'........#...# ###......#........ h   hound (caught)#... ########........JiU#..#.........###...))....Ji~ Throw: 3 stonesJi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (entangled in a net, 90% to hit)  Ji͸EYou throw a stone.  The stone hits the hound but does no damage.JiNM'..JiM[6.6 (12JiTJi^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (entangled in a net, 90% to hit)  You throw a stone.  The stone hits the hound but does no damage. _The hound struggles against the net. x2KiTZ...#  ...# #####...# #.# #.#  #.####+###.....#......@.h..... ##.....######## ##..⌠..#......######### #.#..#.'.###.......'.#..#.'.#....##.#.#..#.'.#...# ###......#.#.KiG########..#......Ki{ hh  The hound struggles against the net.KiKi 7KiKiC _The net rips apart, and the hound comes free!Li6...# ...# #####...# #.# #.# #.##.##+###.#.h.##.....#LiF/.##..⌠..#......# #......#.#..#.'.##.......'.#..#.'.#....##.#.#..#.'.#...# ###......#.#... #.#.. #.Li#D=8LiLiq _You block the hound's attack. The hound closely misses you.Li\4:  You closely miss the hound. The hound barely misses you.9.4 (0.8 _You furiously retaliate! You headbutt the hound!Liu t  You slash the hound!  You kill the hound!Li~ q†Lio 8 620.2 Li J_Trog accepts your kill.Li Li~ i _Your Throwing skill increases to level 3!Mi2S#...# #...# ######...# +#.# ##.# ##.##.##+###.#..##.....#.##..⌠..#......# #......#.#..#.'.##.......'.#..#.'.#....##.#.#..#.'.#...# ###......#.#... #.#.. #.MiVMi"W<-1.2 (1.0 _MiaMiir _You see here a hound corpse.Ni _Ni9XNii,NiBNiINijXNiBNiNiBNiNiXNiNiNi" ,Ni Ni#Ni>NiKe#...######...####.......# .# .. #.....#.......# .# #.#. #.....#..##...# .#.... #.....#####...# .#... +.....#.......# #.....#.......# ...# ######.......##...##.<##+###........-409.0)#........†..........##.....########....... ##..⌠..#......######### ##......#.#..#.'.......######.......'.#..#.'.....#....##.#.#..#.'.....#...# ###......#.....#... ########....1.2 (20NiXO _Found a stone staircase leading up.\i< H#...#  #...#######.# ....######.......##.# ... # #.\i #.......#..#.#.#.# #.\i #..##...#..#.#.#####...#..#... +.#.......#....# #......#.......##...# ######+ #.......##@..##.<  ##+###.....##........†......###.....########.......  ##..⌠..#......######### #######.#..#.'.##### #.......'.#..#.'. \i e#....##.#.#..#.'. #...# ###......#.\i G2.2 (1.0)\i \iG ]iU]i 3]i=]i,]i,]iX,]i+]iv]i?,]i&]ic]i(,]i]i@]i,]i,]i,]i]i]i;,]i]is]i,]i_]i]i,]i. _You now have 371 gold pieces (gained 3). #. .j.#  #.....#  #.#.#.#  #.....#  #.....#  #.#.#.# ##### #.....# #...# #.@...#  #...# ..#.#.#.# ## #...#######.#.....# ...######. ##.......##.#.....# #......<#. #.......#..#.#.#.#[39]iI1;49m #.......'. #..##...#..#.....# #.......#. j   gnoll (asleep)  #####...#..#.....# +##  #.......#....#......#  #.......##...##.....######+#..]i6 50.0)  A gnoll comes into view. It is wielding a +0 whip.]iB]iD.jj==3.2 (11]i:K]iV< _The gnoll shouts! You hear a shout! x3_i?cJacaranda the Carver#. ...#Minotaur of Trog ****..#..j..#Health: 79/79 ========================#.#*#.#Magic: 8/8========================_i#..*..#AC: 10Str: 26#..*..#EV: 9Int: 4#.#*#.#SH: 5Dex: 10######.*...#XL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ==-------  Time: 4953.2 (0.0)_i#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######. Throw: 2 stones##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.#..##...#..#.....# #.......#. j   gnoll#####...#..#.....# +.......##_iX#.......#....#......#.........#.......##...##.....######+#..A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! You hear a shout! x3  Throw: 2 stones_in-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)_iY Jacaranda the Carver#. .(.#Minotaur of Trog ****..#..(..#Health: 79/79 ========================#.#(#.#_iMagic: 8/8========================#..(..#AC: 10Str: 26#..(..#EV: 9Int: 4#.#(#.#SH: 5Dex: 10######.(...#_iXL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ==-------  Time: 4953.2 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######. Throw: 2 stones##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'._i#..##...#..#.....# #.......#. j   gnoll#####...#..#.....# +.......###.......#....#......#.........#.......##...##.....######+#..A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! You hear a shout! x3  Throw: 2 stonesPress: ? - help, Q - select action, ( or ) - cycle_icShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)_iCo6 _The gnoll shouts! You hear a shout! x3  Throw: 2 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (62% to hit)  You throw a stone. The stone closely misses the gnoll._iCvv..j...._iww--4.1 (0.9stone __i|_i`ijJacaranda the Carver#. ...#Minotaur of Trog ****..#.....#Health: 79/79 ========================#.#j#.#Magic: 8/8========================#..*..#AC: 10Str: 26#..*..#EV: 9Int: 4#.#*#.#SH: 5Dex: 10######.*...#XL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ---------  Time: 4954.1 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######.[3`i7m Throw: stone##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.#..##...#..#.....# #.......#. j   gnoll#####...#..#.....# +.......###.......#....#......#.........#.......##...##.....######+#..Aim: a gnoll, wielding a +0 whip (62% to hit) _You throw a stone. The stone closely misses the gnoll.Throw: stonePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)`ik0Jacaranda the Carver#. ...#Minotaur of Trog ****..#.....#Health: 79/79 ========================#.#j#.#Magic: 8/8========================#..(..#AC: 10Str: 26`i\#..(..#EV: 9Int: 4#.#(#.#SH: 5Dex: 10######.(...#XL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ---------  Time: 4954.1 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######. Throw: stone##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.`iaL#..##...#..#.....# #.......#. j   gnoll#####...#..#.....# +.......###.......#....#......#.........#.......##...##.....######+#..Throw: stone`i}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)  You throw a stone. The stone hits the gnoll.  The gnoll is lightly wounded.`iZp `iw i.j...`ix m5.1 (1Nothing quivered _`i~ `in ai4aiaiNai4ai<bi bi Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 22 darts (poison)  c - Throw: 3 boomerangs  d - Zap: wand of roots (7) bi Abilities ([,] to cycle)  e - Abil: Berserk  f - Abil: Trog's Hand  g - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|onfi`^fi{qJacaranda the Carver#. ...#Minotaur of Trog ****..#.....#Health: 79/79 ========================#.#.#.#Magic: 8/8========================#..j..#AC: 10Str: 26#.....#EV: 9Int: 4#.#.#.#SH: 5Dex: 10######.....#fi(rXL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ---------  Time: 4955.1 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######. Throw: 3 boomerangs##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.#..##...#..#.....# #.......#. j   gnollfiYr#####...#..#.....# +.......###.......#....#......#.........firV#.......##...##.....######+#..Throw: stonefi s}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)  You throw a stone. The stone hits the gnoll. _The gnoll is lightly wounded.fitfi|fiygiQJacaranda the Carver#. ...#Minotaur of Trog ****..#.....#Health: 79/79 ========================#.#.#.#Magic: 8/8========================#..j..#AC: 10Str: 26#..*..#EV: 9Int: 4#.#*#.#SH: 5Dex: 10######.*...#XL:  9 Next:  6% Place: Dungeon:7#...##.@...#giNoise: ---------  Time: 4955.1 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...######. Throw: 3 boomerangs##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.#..##...#..#.....# #.......#. j   gnollgi #####...#..#.....# +.......###.......#....#......#.........gi1#.......##...##.....######+#..You throw a stone. The stone hits the gnoll. _The gnoll is lightly wounded.  giS$Throw: 3 boomerangsgiuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegi[Aim: a gnoll, wielding a +0 whip (lightly wounded, 62% to hit)giÏJacaranda the Carver#. ...#Minotaur of Trog ****..#.....#Health: 79/79 ========================#.#.#.#Magic: 8/8========================#..j..#AC: 10Str: 26#..(..#EV: 9Int: 4#.#(#.#SH: 5Dex: 10######.(...#XL:  9 Next:  6% Place: Dungeon:7#...##.@...#Noise: ---------  Time: 4955.1 (0.0)#...# ..#.#.#.### a) +0 falchion#...#######.#.....# ...gi######. Throw: 3 boomerangs##.......##.#.....# #......<#.#.......#..#.#.#.# #.......'.#..##...#..#.....# #.......#. j   gnoll#####...#..#.....# +.......###.......#....#......#.........#.......##...##.....######+#..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 62% to hit)  You throw a boomerang. The boomerang hits the gnoll!  The gnoll is severely wounded.gi+I...gie.gib46.3 (1.2 _gigi iiy}# #.# # #.j...# #.....# #.#.#.# #.....# #.j...#  #.#.#.#  ##### #..@..#  #...# #.....#   #...# ..#.#.#.# ####...#######.#.....# ...######.##.##.#.....# #......<#.#.......#..#.#.#.# #.'.. jj 2 gnolls (1 wandering)#..##...#..#.....# #.#..iu~16;3H#####...#..#.....# +.####.#....#......#..........ii  A gnoll comes into view. It is wielding a +0 flail.iiKiiii j.j.jjj 3 gnolls (1 polearm)  The gnoll shouts!ii~5==70iiiis _A gnoll comes into view. It is wielding a +0 spear.ji  You barely miss the gnoll. Your headbutt misses the gnoll.ji m  The gnoll is severely wounded.ji .j.jji 5-8.1 (0.8ji ji K _The gnoll misses you.ki_  You barely miss the gnoll.kikid& .j.jThe gnoll is severely wounded.ki'g4---9kiD-ki?08 _The gnoll hits you with a +0 whip.lih  You hit the gnoll but do no damage.li4lili`.j.j.jli-9.6 (0.7liZli^ _The gnoll is severely wounded.mi,r  You hit the gnoll.  You kill the gnoll!mi'0mi0miJ:.j.j) 2mi>]5--60.4 (0.8miFmiHW _Trog accepts your kill.oi 7  You hit the gnoll.oi (1.2oiä oi ` _The gnoll is moderately wounded.pi  You closely miss the gnoll. Your headbutt misses the gnoll.pi"o  The gnoll is moderately wounded.pi1#pi/$pi"/ jj.j.jj   gnoll boudajjj 3 gnolls (1 polearm, 1 missile)  A gnoll bouda comes into view. It is wielding a +0 whip.pi!0(2.0pi8pi6D  A gnoll comes into view. It is wielding a +0 whip and quivering 2 throwing _nets.qi qi   ...  #j# j...#.#.#.#......j. #.#@#.####j #....  ..#.#.#.# ###...#######.#.....# ...#######.#.....#<#..#.#.#.#'..#.....# #..#####.....# +###qi qi qi% p...jjqi& e67--=3.0 (1.0qiZ- qiL0 ` _The gnoll hits you with a +0 flail! The gnoll hits you but does no damage.riariri ...jjYou hit the gnoll but do no damage. The gnoll hits you but does no damage.rih59-----8 (0.8riri`9 _The gnoll hits you with a +0 spear!ri ,ri ..#jjYou barely miss the gnoll. The gnoll hits you but does no damage.rix 0-4.6ri ri V _The gnoll completely misses you.si  You barely miss the gnoll. .j, swift)The gnolls pick up the pace!8---====5.4si siW _The gnoll hits you with a +0 flail. You block the gnoll's attack.si 1.j9=---6.2 _You completely miss the gnoll.ti} ti  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--56% [?] toggle between ability selection and description.ti ti tid Jacaranda the Carver...Minotaur of Trog ****..# #.# #Health: 59/79 =================-------#.....#Magic: 8/8========================#.....#AC: 10Str: 26#.#.#.#EV: 9Int: 4#.j...#SH: 5Dex: 10#.jj..#XL:  9 Next:  6% Place: Dungeon:7#.#@#.#ti= Noise: =--------  Time: 4966.2 (0.0)  ######...j.#a) +0 falchion#...##.....#Throw: 3 boomerangs#...# ..#.#.#.#####...#######.#.....# ...######..##.......##.#.....# #......<#.. j   gnoll bouda#.......#..#.#.#.# #.......'.. jjj 3 gnolls (1 polearm, 1 missile, swift)#..##...#..#.....# #.......#..tim #####...#..#.....# +.......###You barely miss the gnoll. The gnoll hits you but does no damage. _The gnoll completely misses you.ti You barely miss the gnoll.The gnolls pick up the pace! _The gnoll hits you with a +0 flail. You block the gnoll's attack. _You completely miss the gnoll.tiS ]  A red film seems to cover your vision as you go berserk!ti tix   ... # #.# #  #.....#  #.....#  #.#.#.#  #.j...#  #.jj..#  #.#@#.#  ##### #...j.#  #...# #.....#  #...# ..#.#.#.#  #.....#  #.....# <  #.#.#.# jj  ....#   You feel yourself moving faster! You feel mighty!tia 88/1187.2 (13 boomerangsBerserk ti. ti } _The gnoll hits you but does no damage. x2; The gnoll barely misses you.vi& t  You slash the gnoll!  You kill the gnoll!viL ])jj 2 gnolls (1 polearm, 1 missile, swift)7=7 (0.5 _Trog accepts your kill.xi}  You slash the gnoll bouda!  The gnoll bouda is severely wounded.xit[9=8.2xiHxi\} _The gnoll hits you but does no damage. The gnoll completely misses you.xiq  You slash the gnoll bouda!  You kill the gnoll bouda!xi )jj 2 gnolls (1 polearm, 1 missile, swift)xi 58-7xiދ xi% W _Trog accepts your kill.yi You kill the gnoll bouda! _Trog accepts your kill.  You closely miss the gnoll. You headbutt the gnoll!  The gnoll is almost dead.  The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!! You kill the gnoll!yi )j   gnoll (polearm, swift)  Trog accepts your kill.yi4# 8-9-9.1 (0.4yi+ yiF] C _The gnoll hits you from afar with a +0 spear.{i]#. ...# #.....# #.#.#.# #.....# #.....# #.#.#.# #.j...# #.@)..# #.#.#.#{i5^ ##### #...).#  #...# #.....#  #...# ..#.#.#.# ##  #...#######.#.....# ...#######.##.#.....# #<# #.......#..#.#.#.# #.'{iZ^; #..##...#..#.....# #.#.{igH-8 (0.7{il{iq  Things that are here: _a +0 whip; 2 throwing nets{i t  You slash the gnoll!  You kill the gnoll!{i e){iw 6==70.4 (0.6{iS% {ia) W _Trog accepts your kill.}iM#  ......#.#.#.....##.#.)). #.#.#.####).  #...# #.....# .#.#.#}i}id9=--1.0}i }iwN _You see here a +0 spear.i60 ... #.#.# # #.....# #.....# #.#.#.# #.....# #.....# #.#@#.# #.)...# #.))..#  #.#.#.#  ##### #...).#  #...# #.....#   #...# ..#.#.#.# ###  #...#######.#.....# ...######.  ##.##.#.....# #......<#.i=--7 (0.7Berserk iQk _You feel a strong urge to attack something.i6; U...#.#.# # #.....# #.....# #.#.#.# #.....# #.....# #.#.#.# #.@...# #.))..# #.#.#.###### #...).# #...# #.....#  #...# ..#.#.#.###  #...#######.#.....# ...######.  i:< ##.......##.#.....# #......<#  #.#..#.#.#.# #.......'iSD iD ,2.3 (0.6ivM iR N _You see here a +0 spear.if  #.#.# #....#.#.#....#.#.#.#)..)#.######..).#......#.#.#  #..##...#..#.....# #.......#. i9  #.#.# #  #.....#  #.....#  #.#.#.#  #.....#  #.....#  #.#.#.#  #.)...#  #.@)..#  #.#.#.#  ##### #...).#  #...# #.....#  #...# ..#.#.#.#  #.....#[i937m  #.....# <  #.#.#.#    You feel your anger nearly subside. You are no longer berserk.60/79 =3.0 (0.73 boomerangsSlow -Berserk i? _You are exhausted. You feel yourself slow down.x - 2 throwing nets4.5 (2.2iCiF- _You see here a +0 whip.i(;#.#.# # #.....# #.....# #.#.#.# #.....# #.....# #.#.#.# #.)...# i$)#.)@..# #.#.#.#  ##### #...).#  #...# #.....#  #...# ..#.#.#.# ##...#i).#.....# ...######.##.##.#.....# #......<#.#.#..#.#.#.# #.'.#..##...#..#.....# #.#.i8i+9416.0 (1.5i@i=F  Things that are here: _a +0 whip; a +0 robe; a gnoll corpsei_id`i#hiDji w ....#.....#i !#.#.#.##.....#.....#.#)..))i M#.#@#.######iݲ ..)..........#.#.#.####...#####...#..#.....# +.......### i% i@ .7.5 _i i@ ih #.....# #.#.#.# #.....# #.....# #.#.#.# #.)...# #.))..# i|#.#.#.# ######...@.# #...# #.....# i~ #...# ..#.#.#.# #### #...#######.#.....# ...######... ##.......##.#.....# #......<#..#..#.#.#.# #.'.#..##...#..#.....# #.#.#####...#..#.....# +.#####.......#....#......#....iiU/29.0iZ!i9  Things that are here: _a +0 flail; a +0 whip; a gnoll corpsei #.....# #.....# #.#.#.# #.....# #.....# #.#.#.# #.)...# #.))..#  #.#.#@# ### #...).# ...# #.....#  ...# ..#.#.#.# ##### ...#######.#.....# ...######. #.i##.#.....# #......<#. #.......#..#.#.#.# #.'. #..##...#..#.....# #.#.... #####...#..#.....# +.####'i%iE'/80.5 _iC6i9i&G 3=4=56=i H iH U7=iJ iN ,iiP iS ;8i%V iZ ,i\ ia ;9ib ii i r _You recover from your berserk rage.i` i+ 7=i! ir' ;8if) i, ,i. i4 ,i: w9=i< iE 1 _HP restored.iJ 3iK iO iT ,i+X iDZ i_ ,in` ic icm e=i{q iu ,ix if{ i ,i i iT ,in i6 i ,i io iN ,i i i ,iB i i ,i iP i Bip iw iǿ i i ,i9 i i} ,i i ic Bi i ,i i i ,iE ip io ,i} ,i ,i i ic ,i ij i+ ,i i ig ,ic i- iQ ,i i ic ,il i i: ,i i i ,iX i i ,i3 i 0 iF[ viS|  _You open the door. #............#.....# ##.....#######.#.#.# ##.....##...##.....# #...........##.....# #...........##.#.#.# #...........+#.....# ##..........##.....# #..........##.#.#.# ###@#########.....# #........... #.....# +........... #.#.#.# #........o.. #.....# ............. #.....# ...........#.. #.#.#.#i} Z[m oo 2 orcs (asleep) ............# o #.....# ............# #.....# #.#.#. 5070.0 (89.5)  2 orcs come into view.i J  The orc shouts!i5 ] o.i| 3oo   orc wizard (wandering).o   orcAn orc wizard comes into view. It is wielding a +3 vampiric dagger.i i~ 6===1.0 (90i it s _The orc moves out of view. _There is an open door here.i #............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: [39i ;49m===------  Time: 5071.0 (0.0)#....**..... #.....# a) +0 falchion+......*o... #.#.#.# Throw: 3 boomerangs#........... #.....#............. #.....#...........#o. #.#.#.# o   orc wizard (wandering)............# . #.....# o   orc............# #.....##.#.#.# _The orc moves out of view. _There is an open door here.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (62% to hit)iiY o.iZo**.iu:*.i.*.*.o. _There is an open door here.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  (wandering, hasn't noticed you, 50% to hit)ij0#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5i7kDex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: ===------  Time: 5071.0 (0.0)#....(...... #.....# a) +0 falchion+.....((o... #.#.#.# Throw: 3 boomerangsi`k#.......(... #.....#..........(.. #.....#ik...........#o. #.#.#.# o   orc wizard............# . #.....# o   orcik............# #.....##.#.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  il(wandering, hasn't noticed you, 50% to hit)  You throw a boomerang. The boomerang hits the orc wizard.  The orc wizard is moderately wounded.iEli`.....oiliii o.ooo 2 orcsi >---2.1 (1.1 _i i i6l#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4ie6##..........##.....# SH: 5Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: ---------  Time: 5072.1 (0.0)i6#....*.o.... #.....# a) +0 falchion+.....**.... #.#.#.# Throw: 3 boomerangsi.7#.......*... #.....#..........o.. #.....#...........#o. #.#.#.# o   orc wizard............# . #.....# oo 2 orcs............# #.....##.#.#.# _The orc wizard is moderately wounded.iW7Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclei|7Shift-Dir - straight lineAim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  (moderately wounded, 50% to hit)i!~ o, wielding a +0 dagger (58% to hit)ip ^#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5Dex: 10i1q #..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: ---------  Time: 5072.1 (0.0)#....(.o.... #.....# a) +0 falchion+.....((.... #.#.#.# Throw: 3 boomerangs#.......(... #.....#..........o.. #.....#...........#o. #.#.#.# o   orc wizard............# . #.....# oo 2 orcs............# #.....##.#.#.#Throw: 3 boomerangsiq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (58% to hit)  You throw a boomerang. The boomerang hits the orc wizard!  The orc wizard is severely wounded.i 4....i i i i o.oo.i 43.3 (1.2 _i i i9#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26i9#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7i9]###@#########.....# Noise: ---------  Time: 5073.3 (0.0)#....*o..... #.....# a) +0 falchion+.....**.... #.#.#.# Throw: 3 boomerangs#.......o... #.....#..........o.. #.....#...........#.. #.#.#.# o   orc wizardi$:N............# . #.....# oo 2 orcs............# #.....##.#.#.#iM:You throw a boomerang. The boomerang hits the orc wizard! _The orc wizard is severely wounded.ix:Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclei:lShift-Dir - straight lineAim: an orc, wielding a +0 dagger (58% to hit)iX^#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5Dex: 10is#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: ---------  Time: 5073.3 (0.0)#....(o..... #.....# a) +0 falchion+.....((.... #.#.#.# Throw: 3 boomerangs#.......(... #.....#..........o.. #.....#...........#.. #.#.#.# o   orc wizard............# . #.....# oo 2 orcs............# #.....##.#.#.#Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (58% to hit)  You throw a boomerang.  The boomerang barely misses the orc wizard.The boomerang hits the orc!  The orc is almost dead.i[39;49mi T...oiBii\i7iyi$o.o.=4.5 (1.2i2,im  Aim: an orc, wielding a +0 dagger (58% to hit)  You throw a boomerang.  The boomerang barely misses the orc wizard.The boomerang hits the orc!  The orc is almost dead. _The orc closely misses you. You furiously retaliate! You headbutt the orc.i  You hit the orc. You headbutt the orc.  You kill the orc!i_ )   orci -5.3 (0.8iH i} W _Trog accepts your kill.i7l#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4i##..........##.....# SH: 5Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: =--------  Time: 5075.3 (0.0)#....*...... #.....# a) +0 falchioni+.....*..... #.#.#.# Throw: 3 boomerangs#......oo... #.....#............. #.....#i-F...........#.. #.#.#.# o   orc wizard............# . #.....# o   orc............# #.....##.#.#.#iYou kill the orc! _Trog accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 58% to hit)i.*.*oo _Trog accepts your kill.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  (severely wounded, 50i s#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH: 5Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7i=! ###@#########.....# Noise: =--------  Time: 5075.3 (0.0)#....((..... #.....# a) +0 falchion+......(.... #.#.#.# Throw: 3 boomerangs#......o((.. #.....#...........(. #.....#...........#.( #.#.#.# o   orc wizard............# . #.....# o   orc............# #.....##.#.#.#i! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard.i s)..o...i i7 ?o.i( :*i   Shift-Dir - straight line  Aim: an orc wizard, wielding a +3 vampiric dagger and wearing a +0 robe  (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard.The orc wizard casts a spell at you.i i( [@o.i)  0 6.4 (1.1Confused throw: 3 boomerangsConf i'3 i? Q _You are confused.i l#............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4i ##..........##.....# SH:  0  Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7###@#########.....# Noise: =--------  Time: 5076.4 (0.0)#....)...... #.....# a) +0 falchion+.....oo.... #.#.#.# Confused throw: 3 boomerangs #........... #.....# Conf i ............. #.....#...........#.. #.#.#.# o   orc wizard............# . #.....# o   orc............# #.....#i@ #.#.#.#The orc wizard casts a spell at you. _You are confused.ic BNon-targeted confused throw: 3 boomerangsi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei20@)i] #............#.....# Jacaranda the Carver##.....#######.#.#.# Minotaur of Trog ****..##.....##...##.....# Health: 79/79 ========================#...........##.....# Magic: 8/8========================#...........##.#.#.# AC: 10Str: 26#...........+#.....# EV: 9Int: 4##..........##.....# SH:  0  Dex: 10#..........##.#.#.# XL:  9 Next:  9% Place: Dungeon:7i^ ###@#########.....# Noise: =--------  Time: 5076.4 (0.0)#(((.)...... #.....# a) +0 falchion+.....oo.... #.#.#.# Confused throw: 3 boomerangs #........... #.....# Conf ............. #.....#...........#.. #.#.#.# o   orc wizard............# . #.....# o   orc............# #.....##.#.#.#The orc wizard casts a spell at you. _You are confused.Non-targeted confused throw: 3 boomerangsi _ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei )...i 3You throw a boomerang.i6 i Voo..i ;-7.6 (1.2 _i io i#.....#######.#.###.....##...##.......................##.#.#.#...........+#.....##..........##.... #..........##.#.#####'#########.....#...@oo..... #.....+......#.#.#..........#.. #.#.#.. . #..... .######.##.#.)...ix i=I.oi3=80i1iP _The orc barely misses you.i? ##.....#.#.#.# ##.....##...##.....# #...........##.....# #...........##.#.#.# #...........+#.....# ##..........##.....# #..........##.#.#.# ####'#.....#iW #..@.o...... #.....# +....o...... #.#.#.# #. #.....# .... #.....# ..#. #.#.#.#.# . #.....#.# #.....#.....######.## #.#.#.#  #.)...#i$iƖ *The orc wizard points at you and mumbles some strange words.iti$Mo)i.&]0---=9i1i 41 _The puff of flame hits you!iHl#............#.....# ##.....#######.#.#.# ##.....##...##.....# #....##.....# #....##.#.#.# #...........+#.....# ##..........##.....# ..........##.#.#.# ####@#########.....# #...o)...... #.....# +....o #.#.#.# #.. #.....#  ... #.....#.#.. #.#.#.# .# . #.....# .............# #.....#.....######.## #.#.#.#iSpiy>o.iLz.-80iit _The orc closely misses you. _There is an open door here.iI  You hit the orc wizard. Your headbutt misses the orc wizard.The orc wizard is almost dead.1----1.4 (0.8iiA _The orc wizard hits you but does no damage.i%   You hit the orc wizard but do no damage.The orc wizard is almost dead.i '2.2iiP _The orc barely misses you.i=4 <  You miss the orc wizard.The orc wizard is almost dead.You feel less confused. 5 3.0Throw: 3 boomerangs i4 i< iA ] _You block the orc wizard's attack. The orc hits you but does no damage.i:A   You closely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is almost dead.The orc wizard hits you but does no damage.ilB &8iMI iL : _The orc hits you but does no damage.i$  You slash the orc wizard!  You kill the orc wizard!Trog accepts your kill.i )o   orc  Trog appreciates your killing of a magic user.iߦ92104.6ifiP _The orc barely misses you.i]  You barely miss the orc.i(5.4i iW _The orc is almost dead.ic  You closely miss the orc. You headbutt the orc.  You kill the orc!imD)ir516.1 (0.7i6{i~W _Trog accepts your kill.iZ########.#.#.# ##.....##...##.....# #...........##.....# #...........##.#.#.# #...........+#.....# ##..........##.....# ..........##.#.#.# ####'#########.....# i{[j#...)@.......#.....# +......#.#.#.# #.#.....# ........#...#.#.#.#...# ..#.....#.i[# ......######.## #.#.#.# i\E#.)...#iiK-7.1 (1.0ioi| _Items here: )) [[ ††.iHiLPick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip  b - a +3 vampiric dagger Armour (select all with [)c - a +0 ring mail  d - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedi M7[top]i iD i J##.....#######.#.#.#Jacaranda the Carver##.....##...##.....#Minotaur of Trog ****..#...........##.....#i JHealth: 72/79 =====================---#...........##.#.#.#Magic: 8/8========================#...........+#.....#AC: 10Str: 26##..........##.....#EV: 9Int: 4#..........##.#.#.#SH: 5Dex: 10####'#########.....#XL:  9 Next: 11% Place: Dungeon:7#...)@.......#.....#i Noise: ---------  Time: 5087.1 (0.0)+............#.#.#.#a) +0 falchion#............#.....#Throw: 3 boomerangs...............#.....#i" ............#...#.#.#.#.............# ..#.....#ie I.............# .#.....#.....######.## #.#.#.##.)...# _The orc is almost dead.i You closely miss the orc. You headbutt the orc.  You kill the orc! _Trog accepts your kill. i _Items here: )) [[ ††.  Okay, then.i i> i i . _isZ 3iZ i] iua h3= _ic iOc id iqj ij ivl i_p ip U4=ir iw iMx iy ip} i} i1 ià i\ %5iZ im ,iU i iz iђ iC a6=i i ni 7=is iV ,i6 if ,i iH ;8i0 i ,i ia ,i w9=i ix i i i i* i ,iz i i =i i i# ,i% i( i+ ,iD7 ni8 i< ,i= i2? ilI !#...)).......#.....# +............#.#.#.# #............#.....# ...............#.....# ............#...#.#.#.# .............#...#.....# .............#...#.....# .....######.######.#.#.# .. #@.# #.)...# iJ G## #.))..# o...####..# #.#.#.# #######..# #...).# #...##..# #.....# #...##### ..#.#.#.# o   orc wizard (asleep) #...#######.#.....# . ##.......##.#.....# #iJ S#.......#..#.#.#.# #itW 114.1 (27.0)  You closely miss the orc. You headbutt the orc.  You kill the orc! _Trog accepts your kill. _Items here: )) [[ ††.  An orc wizard comes into view. It is wielding a +0 dagger.id .The orc wizard shouts!==5.1 (28ij is 7 _The orc wizard moves out of view.i+......#.#.#.# #............#.....# ...............#.....# ......#...#.#.#.# ..iA...#...#.....# ....#...#.....# .....######.######.#.#.#  ..+...#..# #.)...# ǐ- #.....@# #.))..# ....####..# #.#.#.# i.#######..# #...).#  #...##..# #.....#i=#...##### ..#.#.#.##...#######.#.....# ..ibD##.......##.#.....# #.i#..#.#.#.# #.#..##...#..#.....# #.ilioo   orc wizardi,--6.1 (1i.0)iir¥i{ +............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 79/79 ========================............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#Noise: ---------  Time: 5116.1 (0.0)..o*####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: [¥i| 0;10;1m3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #.#.......#..#.#.#.# #.#..##...#..#.....# #.The orc wizard shouts! _The orc wizard moves out of view.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)åiܯ+............#.#.#.#Jacaranda the Carveråi<#............#.....#Minotaur of Trog ****.................#.....#Health: 79/79 ========================............#...#.#.#.#åinMagic: 8/8========================.............#...#.....#åiAC: 10Str: 26.............#...#.....#EV: 9åiذInt: 4.....######.######.#.#.#SH: 5Dex: 10åiF..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.((((@# #.))..#åiNoise: ---------  Time: 5116.1 (0.0).(((####..# #.#.#.#åia) +0 falchion.#######..# #...).#åiֱThrow: 3 boomerangs#...##..# #.....#åi#...##### ..#.#.#.##...#######.#.....# .. o   orc wizardåi1##.......##.#.....# #.#.......#..#.#.#.# #.#..##...#..#.....# #.åiS$Throw: 3 boomerangsåiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineåiȲAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang.  The boomerang completely misses the orc wizard.åih;T.....o.åiIåidP=*****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  åiP-Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang.  The boomerang completely misses the orc wizard.The orc wizard gestures at you while chanting.åi8.....6-=7.3 (1.2åi!åi(. _The magic dart hits you.åi -+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 76/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#åi XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#Noise: =--------  Time: 5117.3 (0.0)..o*####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #.#.......#..#.#.#.# #.#..##...#..#.....# #.The orc wizard gestures at you while chanting. _The magic dart hits you.  Throw: 3 boomerangsåi LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)åi I+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 76/79 =======================-............#...#.#.#.#Magic: 8/8åij ========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5åi Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.((((@# #.))..#Noise: =--------  Time: 5117.3 (0.0).(((####..# #.#.#.#åi3 aa) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.#åil .#...#######.#.....# .. o   orc wizard##.......##.#.....# #.#.......#..#.#.#.# #.åi a#..##...#..#.....# #.Throw: 3 boomerangsåi Press: ? - help, Q - select action, ( or ) - cycleåi Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  åi hYou throw a boomerang.  The boomerang barely misses the orc wizard.åiw T.....o.åi| åiW} åi~ åi åi åi 5Måi oo.o   orc (wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang.  The boomerang barely misses the orc wizard.An orc comes into view. It is wielding a +0 club. x2åi =7-8.4 (1.1åiE åi 0 _The orc moves out of view.ĥi;\+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 77/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.o***@# #.))..#Noise: ---------  Time: 5118.4 (0.0).o..####..# #.#.#.#ĥi Pa) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. o   orc (wandering)#.......#..#.#.#.# #.#..##...#..#.....# #.ĥi]An orc comes into view. It is wielding a +0 club. x2 _The orc moves out of view.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineĥihAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)ĥiZ+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 77/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#(((((@# #.))..#Noise: ---------  Time: 5118.4 (0.0).o..####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boĥizdomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. o   orc (wandering)#.......#..#.#.#.# #.#..##...#..#.....# #.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard.ĥi\9 J.o...ĥi? MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard.The orc shouts!ĥi@ ĥiHM tooo 2 orc wizards (1 wandering)ĥi^T 8*ĥiA-  o   orc wizard (  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!ĥi {Deactivating autopickup; reactivate with Ctrl-A.ĥiL 6==9.5 (1.1ĥi5 ĥi _You hear a shout! _An orc wizard comes into view. It is wielding a +0 dagger.ťi*+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 77/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#Noise: ==-------  Time: 5119.5 (0.0)oo**####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: [ťi}+0;10;1m3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard (wandering)##.......##.#.....# #.#.......#..#.#.#.# #.#..##...#..#.....# #. _An orc wizard comes into view. It is wielding a +0 dagger.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 50% to hit)ƥi% +............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 77/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#ƥi:' gAC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.{(((@# #.))..#Noise: ==-------  Time: 5119.5 (0.0)oo..####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #.#.......#..#.#.#.# #.#..##...#..#.....# #. ƥi' _An orc wizard comes into view. It is wielding a +0 dagger.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 50% to hit)ƥix Q...oƥi ?  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linƥi8 e  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 50% to hit)  You throw a boomerang.ƥiз ƥi .{oo   orcƥiT %8ƥi 20.6 (1.1 _ƥil ƥi ǥif&+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26ǥig2.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#ǥigNoise: ==-------  Time: 5120.6 (0.0)ooo*####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. o   orc#.......#..#.#.#.# #.ǥi+h#..##...#..#.....# #.hasn't noticed you, 50% to hit) _You throw a boomerang.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)ǥiv &+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26ǥiw P.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.((((@# #.))..#Noise: ==-------  Time: 5120.6 (0.0)ooo(####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizardǥix ,##.......##.#.....# #. o   orc#.......#..#.#.#.# #.#..##...#..#.....# #.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is moderately wounded.ǥiR.{...ǥixǥiǥixǥiǥi .oooo 2 orcsǥi4--1.7 (1.1 ǥi  _ǥi?ǥi0ȥi X+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#ȥi! Noise: ---------  Time: 5121.7 (0.0)oooo####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. oo 2 orcs#.......#..#.#.#.# #.#..##...#..#.....# #.You throw a boomerang. The boomerang hits the orc. _The orc is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)ʥiI+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8ʥiz========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.....@# #.))..#Noise: ---------  Time: 5121.7 (0.0)ʥioooo####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. oo 2 orcs#.......#..#.#.#.# #.#..##...#..#.....# #. _The orc is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)  Okay, then.ʥiʥizʥi'. _˥i˥i߸Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 22 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing nets Wands (go to first with /)D - a wand of roots (7) Scrolls (go to first with ?) ˥i@ k - 4 scrolls of fearͥiBͥij+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.****@# #.))..#Noise: ---------  Time: 5121.7 (0.0)oooo####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: [0;10ͥil;1m3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. oo 2 orcs#.......#..#.#.#.# #.#..##...#..#.....# #.Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit) _Okay, then.Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit)ͥi qo, wielding a +0 club and wearing a +0 ring mail (62Υix^....ooooAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (50% to hit) _Okay, then.  Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineΥi^OYou can't see that place.  [the floor.]Υi. ****ooooAim: an orc, wielding a +0 club and wearing a +0 ring mail (62% to hit)ϥiY+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#.....@# #.))..#Noise: ---------  Time: 5121.7 (0.0)oooo####..# #.#.#.#a) +0 falchion.#######..# #...).#ϥiThrow: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc wizard##.......##.#.....# #. oo 2 orcs#.......#..#.#.#.# #.#..##...#..#.....# #.You throw a javelin. The javelin barely misses the orc.The javelin pierces through the orc wizard!  The orc wizard is severely wounded.The javelin pierces through the orc!  You kill the orc!Trog accepts your kill.ϥi(((((((    orcϥi8RϥiSϥiSϥimTϥiI_oo....o..o   orc priest (wandering)o   orc wizardo   orcϥipc-3.0 (1.3ϥiiϥi7q  The javelin pierces through the orc wizard!  The orc wizard is severely wounded.  The javelin pierces through the orc!  You kill the orc!  Trog accepts your kill. _An orc priest comes into view. It is wielding a +0 club.ѥi9 Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 6 javelinsm - 22 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing nets Wands (go to first with /)D - a wand of roots (7) Scrolls (go to first with ?)  k - 4 scrolls of fearҥi ҥi +............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#XL:  9 Next: 11% Place: Dungeon:7#oo***@# #.))..#Noise: ---------  Time: 5123.0 (0.0).o..####..# #.#.#.#a) +0 falchionҥi, ).#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc priest (wandering)##.......##.#.....# #. o   orc wizard#.......#..#.#.#.# #. o   orc#..##...#..#.....# #.Trog accepts your kill. _An orc priest comes into view. It is wielding a +0 club.Throw: 6 javelinsPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (moderatelywounded, 66% to hit)ӥimoo wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 50ӥi< H #ԥi# #oo...  You can't see that place.ԥi #oo***o**Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (wandering,  hasn't noticed you, 62% to hit)եi5 -+............#.#.#.#Jacaranda the Carver#............#.....#Minotaur of Trog ****.................#.....#Health: 78/79 =======================-............#...#.#.#.#Magic: 8/8========================.............#...#.....#AC: 10Str: 26.............#...#.....#EV: 9Int: 4.....######.######.#.#.#SH: 5Dex: 10..+...#..# #.)...#եi3 #XL:  9 Next: 11% Place: Dungeon:7#o((((@# #.))..#Noise: ---------  Time: 5123.0 (0.0).(((####..# #.#.#.#a) +0 falchion.#######..# #...).#Throw: 3 boomerangs#...##..# #.....##...##### ..#.#.#.##...#######.#.....# .. o   orc priest##.......##.#.....# #. o   orc wizard#.......#..#.#.#.# #. o   orc#..##...#..#.....# #.Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (wandering,  եi hasn't noticed you, 62% to hit)  You throw a javelin.  The orc priest shouts!  The javelin completely misses the orc.The javelin pierces through the orc priest.եi 9 !hasn't noticed you, 62% to hit)  You throw a javelin.  The orc priest shouts!  The javelin completely misses the orc.The javelin pierces through the orc priest.orc priest is lightly wounded.եiF .o..o..եiO *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!եir եi> եiX .oo.{@(oեi d9===4.3 (1.3եi եi S _The puff of flame misses you.֥iO,֥iBP֥iYgoo.o֥i[c7--5.1 (0.8֥iF`֥iOc _You miss something. Your headbutt misses something. Something hits you.֥i#e֥inf֥iGoSoo.֥io.֥iup@-9֥iy֥iz _You closely miss something. Something hits you but does no damage.ץiץix ץiQ You hit something. Your headbutt misses something.ץio..oooץi V8-6.7ץiץi ץiX_Something hits you but does no damage.ץi^A ץiB ץiH ץiS o.oo7.5ץiKg ץij _You hit something but do no damage. Something hits you but does no damage.إit>8.3إiإi֟( _You hit something.إi W  You hit something. Your headbutt misses something.إi -9.0 (0.7إi | _Something hits you but does no damage.٥i ٥i .You miss something. Your headbutt misses something.٥i ***The orc wizard casts a spell at you.You block the puff of flame... and reflect it back!  The puff of flame misses the orc wizard.٥iXNo.@٥iYY9=8 (0.8٥iVd٥iUg5 _The puff of flame hits the orc.ڥirs +.#.#.#.# #............#.....# .........#.....# .....#...#.#.#.# ....#...#.....# ....#...#.....# .....######.######.#.#.# ..+..o#..# #.)...# #..oo@.# #.))..# .(..####..# #.#.#.# .#######..# #...).# #...##..# #.....# #...##### ..#.#.#.# #...#.#.....#  ##.##.#.....# # #.#..#.#.#.# # #..##...#..#.....# #ڥi.b  Something hits you.ڥi6/]5--30.8 (1.0ڥi[7ڥi:? _The orc wizard hits you with a +0 dagger.ڥi1  You closely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is severely wounded.Something hits you but does no damage.ڥia8*ڥipx o   orc  The orc wizard casts a spell.ڥi_ s {The orc wizard flickers and vanishes!ڥiZڥib====1.6 (0.8ڥi8{ڥi֯b _The orc priest miscasts a cantrip.ܥib   You hit something.  Trog accepts your kill.Trog appreciates your killing of a magic user.ܥidg  Reactivating autopickup.ܥi * ).  You feel a bit more experienced.*ܥi  The orc priest calls upon Beogh to heal the orc.ܥi|g.oܥie2===-2.4ܥiܥi7 _The orc's wounds heal themselves!ݥi  You barely miss the orc. You headbutt the orc.ݥi 6=----3.2ݥik ݥi [ _The orc is heavily wounded.ޥi>  You hit the orc but do no damage.The orc is heavily wounded.ޥi .oYou block the orc's attack. Something hits you but does no damage.ޥigF--9 (0.7ޥi48{ޥi ޥi~_Deactivating autopickup; reactivate with Ctrl-A.ߥi  You miss something. The orc hits you but does no damage.4.7 (0.8ߥiߥi:` _Something completely misses you.ߥil  You slash something!  Trog accepts your kill.Trog appreciates your killing of a magic user.ߥi  )Reactivating autopickup.You feel a bit more experienced.  The orc priest calls down the wrath of Beogh upon you.ߥi{ h6---3=5.5ߥi ߥi C _Beogh smites you! You block the orc's attack.i  You barely miss the orc.7----6.3iip [ _The orc is heavily wounded.iٹ E  You hit the orc but do no damage.The orc is heavily wounded.-7.1 _The orc barely misses you.iQ  You barely miss the orc.The orc is heavily wounded.9i^P _The orc hits you but does no damage.i  You hit the orc. You headbutt the orc.  You kill the orc!iiOz.o8.7iiW _Trog accepts your kill.ikZ  You closely miss the orc priest. You headbutt the orc priest!  The orc priest is severely wounded.ici;8i 9.5iii _The orc priest looks braver for a moment.i+.  You hit the orc priest.  You kill the orc priest!)540.3 iii3_Trog accepts your kill.ii #...))#.....# +............#.#.#.#  #............#.....# ..........#.....# .....#...#.#.#.# .iT ....#...#.....# .............#...#.....# .....######.######.#.#.# ..+...#)@# #.)...#  #...)..# #.))..# .(..####..# #.#.#.# .#######..# #...).#i #...##..# #.....##...##### ..#.#.#.# #...#######.#.....# ..##.##.#.....# #.#.......#..#.#.#.# #.iS i 5-1.3 (1.0i i  Things that are here: _a +0 dagger; a +0 robe; an orc corpsei  #...)).#.....# +............#.#.#.# #............#.....# ...............#.....# ......#...#.#.#.# .....#...#.....# ....#...#.....# .....######.######.#.#.# ..+...#@)# #.)...#i  #...)..# #.))..# .(..####..# #.#.#.# .#######..# #...).# #...##..# #.....# #...##### ..#.#.#.# #...#.#.....#  ##.##.#.....# # #.#..#.#.#.# #i7$ iR% T9-2 i% _i/ i6  Things that are here: _a +0 dagger; a +0 robe; an orc corpsei} +.....#.#.#.# #............#.....#.........#.....#...#...#.#.#.#...#...#.....# ...#...#.....# .....######.######.#.#.# ..+...#))# #.)...# #...@..# #.))..#..(..####..# #.#.#.#.#######..# #...).# #...##..# #.....# #...##### ..#.#.#.# #...#######.#.....# ##.......##.#.....# #.#..#.#.#.# #..##...#..#.....#iiG-3 _i!ih _Items here: )) [[.iq +.#.#.#.# #.....#.....# .....#.....# ..#...#.#.#.# ..#...#.....# ...#...#.....# .....######.######.#.#.# ..+...#))# #.)...# #..@)..# #.))..#.(..####..# #.#.#.#.#######..# #...).#. #...##..# #.....#  #...##### ..#.#.#.#  #...#.#.....#  ##.##.#.....#  #.#..#.#.#.#  #..##...#..#.....#iu i -4 _iQi>i +.#.#.#.# #.#.....# .#.....# .#...#.#.#.# .#...#.....# ..#...#.....# .....######.######.#.#.# ..+...#))# #.)...# #.@.)..# #.))..#.(..####..# #.#.#.#.#######..# #...).#.. #...##..# #.....#. #...##### ..#.#.#.# #...#.#.....#  ##.##.#.....#  #.#..#.#.#.#  #..##...#..#.....# ikiG U70=5i$i=&iY +.#.#.#. #.#..... .#..... .#...#.#.#. .#...#..... .#...#.....i6 .....######.######.#.#. ..+...#))# #.)... #@..)..# #.))..#....(..####..# #.#.#.#....#######..# #...).#... #...##..# #.....+.. #...##### ..#.#.#.#. #...#.#.....# ##i.##.#..... #.#..#.#.#. #..##...#..#.....il1i2&6io=i@i @ #.#..........##.....#...#.#.##......#...#...#......#...#if #.....######.######.#.##.....+...#))# #.).#.....#...)..# #.))#....(@.####..# #.#.# #....#######..# #...) #... #...##..# #... +.. #...##### ..#.#.# #. #...#######.#... # ##.......##.#i  #.#..#.#.# #..##...#..#... #####...#..#iq i &7i5 i" i #.# .........# #.......#...#.#. #.......#...# #.......#...# #.....######.######.#. #.....+...#))# #.) #.....#...)..# #.)) #....@..####..# #.#. #....#######..# #...iiG #.... #...##..# # +.... #...##### ..#.#. #.... #...#.# ###++ ##.##.# #.#..#.#. #..##...#..# #####...#..#iii?1=i8ii [  e - 7 javelins (gained 2)  Things that are here:i+9.3 (2i3i^ _a +0 club; a +0 ring mail; an orc corpseiE |M+#..#####.........#...#........#...#..######.######.#+...#))).#...)..# #.)))..######iF #.... #...##..# #...iR iR %50.3 (1i^Z i\ if####'...#ii.21i]i"( _You open the door.i ..#####.#. ..........# #.#...#.# #.......#...#. #.......#...# #.....######.######.# #.....'...#))# #.) #.....#...)..# #.) #...@)..####..# #.# #....#######..# #. #.....#...##..# #i  +.....#...##### ..#.# #.....#...#######.#. ###+++##.......##.# #.#..#.# #..##...#..#. #####...#..#i iO &2i i iǺ%M +#..#####................#...#.........#...#..######.######.#'...#))).#...)..# #.))..#######.....#...##..# #..#iiv3ieii) M ..#####. ...........#......#...#.#...######.######.#'...#))# #.)#...)..))..####..# #.####..#...######...#..#.. i iT T3=4ig i` i  ......#......#...#.#...######.######.#'...#))# #.)#...)..))..####..# #.#####..#...+.....#...##### ..#.##.......#....# i$in&5if ii4 ##...#.#..######.######.#'...#))# #.)#...)..))..####..# #.#####..#...+### ..#.####.#..#.......##...# iHi&6iIiVip .######.######.#i'...#))# #.)#...)..))..####..# #.####..#...+i5f### ..#.####.#..iS##+++##.......#.......##...#iD ii#4i=i=7iiWi|d #.#...# #.....######.###### #.....'...#))# #. #.....#...)..# #. #....)..####..# #. #....#######..# #. #.....#...##..# # +.....#...##### ..# #..@..#...#######.#. ###+++##.......##.# #.#..#i.e7 #..##...#..#. #####...#..# #.......#.. #.##... #.##...##+###......imin&8i~wi6c'''.....##.###.##. .##. ##.#.ijijk&9iyi{i"=#.....'...#))# #.)#.....#...)..# #.)#....)..####..# #.##....#######..# #.#.....#...##..# #.+.....#...##### ..#.##.....#...#.#.###'''##.iL#h##.#.#..@..#.#..#.##.###.#..##...#..#.#.. .#####...#..#.#... #.#....#i##.### #.##...##.. #.##...####+###.#.†.##.....#.i.i`/T6=3i8i;i{#.....'...#))# #.).#.....#...)..# #.))#....)..####..# #.#.#....#######..# #.#.....#...##..# #.+.....#...##### ..#.#.#.....#...#.#.###'''##.##.#.#...@.#.#..#.#.iM|#.###.#..##...#..#.#.. .#####...#..#.#... .#.#....#.#.###.#.##...##.. .#.##...####+###.iq|9#.†.i|+##.....#.ii&4iiZi| #.....'...#))# #.).#.....#...)..# #.)).#....)..####..# #.#.##....#######..# #...)#.....#...##..# #.+.....#...##### ..#.#.##.....#...#.#.###'''##.##.#.#....@#.#..#.#.##.###.#..##...#..#.#.. ..#####...#..#.#.....#.#....#.#.###.#.##...##.#.. ..#.##...##.###+###.#.†.##.....#.iW <5i i" i Ii: i U7=i Biڰ i iֳ io i i' %8iK iۺ ,i? i ,i i i, K9=i i i ,i i\ i ,i i i i iz i i O=i_ i i< ,i in  +.....#...##### ..#.# #.....#...#######.#.. ###'''##.......##.#... #.....#.......#..#.#. #.###.#..##...#..# #.....#####...#..#... #.....#.......#....# #.###.#.##...## #...@.#.##...# ###+###.......... #........†...... ##.....########... ##..⌠..#......######i  #......#.#..#.'.... #.......'.#..#.'##.#.#..#.'...# ###......#i 772.0)'#..##.#.......i i( M======8.3 (13i i = _As you open the door, it creaks loudly!i* i,+ i/, i5 iY8 i8 i7> V  There is an open door here.i? i$@  _i@ iGB iD ,iKE iF iH ,iFI iJ iL ,irM iN iP ,iG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei^G ]Aim: an orc, wielding a +0 dagger (lightly wounded, 58% to hit)i L#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4iă#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5192.4 (0.0)##+##.....# #...)).. a) +0 falchion.................. Throw: 3 boomerangs..o....................................o.................... oooo 4 orcsi..oo.............................###+#.....###......#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclei7|Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 58% to hit)  iZjYou throw a boomerang. The boomerang hits the orc!  You kill the orc!iR(() 3 orcsi&..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (lightly wounded, 58% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!  Trog accepts your kill..oo 2 orcs..i*43.5 (1.1 _i{>i#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5193.5 (0.0)##+##*....# #...)).. a) i+[32m+0 falchion*................. Throw: 3 boomerangs.*).................*...................oo.................. oo 2 orcs.................................###+#.....###......#You kill the orc! _Trog accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (58% to hit)iz#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10iR{##...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5193.5 (0.0)##+##.....# #...)).. a) +0 falchion.................. Throw: 3 boomerangs..).....................................oo.................. oo 2 orcs......................i{...........###+#.....###......#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (58% to hit)  i |jYou throw a boomerang. The boomerang hits the orc!  You kill the orc!i(((()   orci >....i4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (58% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!  Trog accepts your kill.ioo.o 2 orcsi44.7 (1.2 _i)i2+i#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5194.7 (0.0)##+##*....# #...)).. a) i~u[32m+0 falchion*................. Throw: 3 boomerangs.*)................oo....................).................. oo 2 orcs.................................###+#.....###......#You kill the orc! _Trog accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (58% to hit)ic &#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5194.7 (0.0)id e##+##(....# #...)).. a) +0 falchion(................. Throw: 3 boomerangs.()................o(....................(.................. oo 2 orcs..(......................(.......###+#.....###......#You kill the orc! _Trog accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineice BAim: an orc, wielding a +0 mace (58% to hit)i ~...o)..iD >_Trog accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc, wielding a +0 mace (58% to hit)  You throw a boomerang. The boomerang closely misses the orc.i i Foo..iv 45.9 (1.2 _i i1  i(Y &#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5195.9 (0.0) iY &##+##*....# #...)).. a) +0 falchion*................. Throw: 3 boomerangsoo)......................................).................. oo 2 orcs.................................###+#.....###......#Aim: an orc, wielding a +0 mace (58% to hit) _You throw a boomerang. The boomerang closely misses the orc.Throw: 3 boomerangs i"Z Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line iDZ JAim: an orc, wielding a +0 mace (58% to hit) i|+#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5195.9 (0.0)##+##(....# #...)).. a)  ib,M[32m+0 falchion(................. Throw: 3 boomerangsoo)......................................).................. oo 2 orcs.................................###+#.....###......#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (58% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is severely wounded. i>/.. iҸ ic i' ioo..o 3 orcs (1 wandering)o iy-7.1 (1.2 i iqgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (58% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is severely wounded. _An orc comes into view. It is wielding a +0 dagger. i&#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5197.1 (0.0) i##+##*....# #...)).. a) +0 falchionoo................ Throw: 3 boomerangs..)......................................).................. ooo 3 orcs (1 wandering).........................o.......###+#.....###......# iThe orc is severely wounded. _An orc comes into view. It is wielding a +0 dagger.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle iShift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 58% to hit) i}#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5197.1 (0.0)##+##.....# #...)).. a) + i0 falchionoo................ Throw: 3 boomerangs..)......................................).................. ooo 3 orcs (1 wandering).........................o.......###+#.....###......#Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 58% to hit)  You throw a boomerang.  The orc shouts!  The boomerang hits the orc!  You kill the orc! is() 2 orcs iZ.o i!qAim: an orc, wielding a +0 mace (severely wounded, 58% to hit)  You throw a boomerang.  The orc shouts!boomerang hits the orc!  You kill the orc!  Trog accepts your kill. i " iw,}o.o. i 2===8.2 (1.1 _ i`< i> iE iy o.  You hit the orc but do no damage. Your headbutt misses the orc.-9.0 (0.8 i{ i  1 _You block the orc's attack. i! i@o) i@-8 i i[ _You hit the orc but do no damage. The orc closely misses you. i. iF  You barely miss the orc. The orc barely misses you. You furiously retaliate!  You headbutt the orc!  You kill the orc! i()o.   orc i-*200.6 i6 i_:W _Trog accepts your kill.i,}<#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: =--------  Time: 5200.6 (0.0)i}##+##*....# #...)).. a) +0 falchion*)................ Throw: 3 boomerangso.)......................................).................. o   orc.................................###+#.....###......#You kill the orc! _Trog accepts your kill.i@~[Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (58% to hit)i#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: =--------  Time: 5200.6 (0.0)##+##(....# #...)).. [i33ma) +0 falchion()................ Throw: 3 boomerangso.)......................................).................. o   orc.................................###+#.....###......#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (58% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is severely wounded.iBA).iEiNCo.iO<-1.8 (1.2 _iXiZi{#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5201.8 (0.0)##+##*....# #...)).. a) i|[32m+0 falchiono)................ Throw: 3 boomerangs..)......................................).................. o   orc.................................###+#.....###......#You throw a boomerang. The boomerang hits the orc. _The orc is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 58% to hit)iFY#........÷........... Jacaranda the Carver##.....########...... Minotaur of Trog ****..##..⌠..#......####### Health: 79/79 ========================##......#.#..#.'...... Magic: 8/8========================#.......'.#..#.'...... AC: 10Str: 26#....##.#.#..#.'...... EV: 9Int: 4#...#####......#...... SH: 5Dex: 10iZ#...#...########...... XL:  9 Next: 15% Place: Dungeon:7#...'@....+ #....... Noise: ---------  Time: 5201.8 (0.0)##+##(....# #...)).. a) +0 falchion()................ Throw: 3 boomerangs.().................(....................(.................. o   orc..(......................(.......###+#.....###......#You throw a boomerang. The boomerang hits the orc. _The orc is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wi`[)ounded, 58% to hit)ivz)o..)..i7 _The orc is severely wounded.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (severely wounded, 58% to hit)  You throw a boomerang. The boomerang closely misses the orc.iCo.iP42.9 (1.1 _i?iRi  You closely miss the orc.The orc is severely wounded.=3.7 (0.8iW i : _The orc hits you but does no damage.i  You hit the orc.  You kill the orc!Trog accepts your kill.i f)iD*4.5iGi ii_Trog will now gift you melee weapons as you gain piety.ia#.....########..⌠..#......#########......#.#..#.'......#.......'....##.#..#####......#.#...#######.'.....+ #.##+##@....#))i.......).....................).............)........###+#.....##[###### .# .iNit5-5.5 (1.0i i _Found a chain mail. _Items here: )) [ †.i0  ...÷.... ##.....########..... ##..⌠..#......###### ##......#.#..#.' #.......'.#..#.' #....##.#.#..#.' #...#####......# #...#...######## #...@.....+ #.... ##+##)....# #...)) .......)i  .......) ....... .....). ....................... ............###+#[......###### #.....i iV G-6 _i i Q _There is an open door here.i #.÷ ##.....# ##..⌠..#...... ##......#.#..#.' #.......'.#..#.' #....##.#.#..#.'i# #...#####......# #...#...######## #..@'.....+ # ##+##)....# #...)) .) .). .... .....)..... ...... ......###+#..... [......###### #iHi-7 _iiiSu'....................................i^b<8iniw( _You open the door.i%, ##.....######## ##..⌠..#......#####......#.#..#.'... #.......'.#..#.' #....##.#.#..#.' #...#####......# #...#...######## #...'.....+  ##@##)....# #...)..........).......................)............).................###+#[......###### # #i iɛ&9iϪi'Q _There is an open door here.i ##..⌠..#......#####......#.#..#.'..# #.......'.#..#.'#. #....##.#.#..#.'#.. #...#####......##... #...#...#########.... #...'.....+ #.....##'##)....# ##......@...)............#.)#.#)#.####+##...[###### ##i[.# # iiji.10 _i#iih im ip it ,ifw i i ,iʇ it iM ,i i im ,i iX " #.###.#...K.#.....#.......## #.....###'###....... #......#........÷... #......##.....######## #.....###..⌠..#......# #.....##......#.#..#.' #.....#.......'.#..#.' #....@#....##.#.#..#.'6.5 (6 #.....#...######i  #.....#...#...######## #.....#...'.....+ # #.....##'##)....# # #..........).......K   kobold brigand (missile, wandering) #..........).......... #.....................#........)............i 7i i e _A kobold brigand is nearby!i2B#.###.#.......## Jacaranda the Carver#...K.#.....#.......## Minotaur of Trog *****.#...*.###'###......... Health: 79/79 ========================iv#...*..#........÷..... Magic: 8/8========================#...*..##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10i#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7i#....@#....##.#.#..#.' Noise: ---------  Time: 5216.5 (0.0)#.....#...#####......# a) +0 falchioniF#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.iux#..........).......... K   kobold brigand (missile, wandering)#..........)..........i#.....................#........)............ _A kobold brigand is nearby!Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (wandering, hasn't noticed you, 50% to hit)i'o #.###.#.......## Jacaranda the Carver#...K.#.....#.......## Minotaur of Trog *****.#...(.###'###......... Health: 79/79 ========================#...(..#........÷..... Magic: 8/8========================#...(..##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10ip #....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5216.5 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  ip (wandering, hasn't noticed you, 50% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  The kobold brigand is moderately wounded.i ]K......ir &(((((((Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (wandering, hasn't noticed you, 50% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  The kobold brigand is moderately wounded.  The kobold brigand throws a curare-tipped dart.i ......@=7.7 (1.2i ` _The curare-tipped dart closely misses you.i3p#.###.#.......## Jacaranda the Carver#...K.#.....#.......## Minotaur of Trog *****.#...*.###'###......... Health: 79/79 ========================#...*..#........÷..... Magic: 8/8========================#...*..##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10i2q#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5217.7 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _The curare-tipped dart closely misses you.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club aniqwd quivering curare-tipped darts  (moderately wounded, 50% to hit)id #.###.#.......## Jacaranda the Carver#...(.#.....#.......## Minotaur of Trog *****.#...(.###'###......... Health: 79/79 ========================#...(..#........÷..... Magic: 8/8========================#...(..##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5217.7 (0.0)#.....#...#####i 1......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (moderately wounded, 50% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.i ]K......i΋ i V.Ki <-8.8 (1.1 _i i̤ i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#...K.###'###......... Health: 79/79 ========================#...*..#........÷..... Magic: 8/8========================#...*..##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5218.8 (0.0)#.....#...#####......# a) [0;10;1im+0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _The boomerang closely misses the kobold brigand.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (moderately wounded, 50% to hit)i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#...K.###'###......... Health: 79/79 ========================#...(..#........÷..... Magic: 8/8========================#...(..##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10i=#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5218.8 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiMAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (moderately wounded, 50% to hit)  You throw a boomerang. The boomerang hits the kobold brigand.  The kobold brigand is heavily wounded.i ......K9.9 (1.1 _i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 79/79 ========================#....K.#........÷..... Magic: 8/8========================#....*.##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5219.9 (0.0)#.....#...#####......# a) +0 falchion[11i-;12H#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _The kobold brigand is heavily wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 79/79 ========================#....K.#........÷..... Magic: 8/8========================#....(.##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5219.9 (0.0)#.....#...#####......# a) +0 falchioiWn#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)  You throw a boomerang.  The boomerang hits the kobold brigand but does no damage.i 8....iShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)  You throw a boomerang.  The boomerang hits the kobold brigand but does no damage.  The kobold brigand is heavily wounded.ih ((((((iM(The kobold brigand throws a curare-tipped dart.il....@..iͩ6=21.1 (1.2iiu` _The curare-tipped dart closely misses you.i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 79/79 ========================#....K.#........÷..... Magic: 8/8========================#....*.##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5221.1 (0.0)#.....#...#####......# a) [4i0m+0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _The curare-tipped dart closely misses you.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)ij[ #.###.#.......## Jacaranda the Carver#....(#.....#.......## Minotaur of Trog *****.#....(###'###......... Health: 79/79 ========================#....(.#........÷..... Magic: 8/8========================#....(.##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5221.1 (0.0)ik\ #.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)  i\ mYou throw a boomerang.  The boomerang closely misses the kobold brigand.i t..K....i- iX V.Ki( <-2.3 (1.2 _iL iC i=#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 79/79 ========================#......#........÷..... Magic: 8/8========================#....K.##.....######## AC: 10Str: 26#....*###..⌠..#......# EV: 9Int: 4#....*##......#.#..#.' SH: 5Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5222.3 (0.0)#.....#...#####......# a) +0 falchion#[39;i>49m.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _The boomerang closely misses the kobold brigand.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit) idG#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 79/79 ========================#......#........÷..... Magic: 8/8========================#....K.##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5222.3 (0.0) i#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #.#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, 50% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  The kobold brigand is almost dead. i2... ig iq.K  iq ((You throw a boomerang. The boomerang hits the kobold brigand!  The kobold brigand is almost dead.The kobold brigand throws a curare-tipped dart.curare-tipped dart hits you.  You are poisoned.You have difficulty breathing. i#,.. i%6=====----=3.4 (1.1Slow Pois  i- iR0\ _You feel yourself slow down.#i1#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#iR#.....###'###......... Health: 69/79 ====================----#......#........÷..... Magic: 8/8========================#......##.....######## AC: 10Str: 26#....K###..⌠..#......# EV: 9Int: 4#i}#....*##......#.#..#.' SH: 5Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5223.4 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #. Slow Pois #.....##'##)....# #.#i`#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _You feel yourself slow down.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)#iE#.###.#.......## Jacaranda the Carver#....(#.....#.......## Minotaur of Trog *****.#....(###'###......... Health: 69/79 ====================----#....(.#........÷..... Magic: 8/8========================#....(.##.....######## AC: 10Str: 26#....(###..⌠..#......# EV: 9Int: 4#....(##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: =--------  Time: 5223.4 (0.0)#.....#...#####......##iKd a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #. Slow Pois #.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang completely misses the kobold brigand.#i,t....K..#i.#i7V.K#i_853-#i8--5.0 (1.6#i-@#iB  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)  #iBYou throw a boomerang.  The boomerang completely misses the kobold brigand. _You feel extremely sick.#i#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 63/79 ===================-----#......#........÷..... Magic: 8/8========================#......##.....######## AC: 10Str: 26#.....###..⌠..#......# EV: 9Int: 4#....K##......#.#..#.' SH: 5#i4Dex: 10#....*#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5225.0 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #. Slow Pois #i#.....##'##)....# #.#..........).......... K   kobold brigand (missile)#..........)..........#.....................#........)............ _You feel extremely sick.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle#i Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)$iQHy#.###.#.......## Jacaranda the Carver#.....#.....#.......## Minotaur of Trog *****.#.....###'###......... Health: 63/79 ===================-----#......#........÷..... Magic: 8/8========================#......##.....######## AC: 10Str: 26#.....###..⌠..#......# EV: 9Int: 4$iI#....K##......#.#..#.' SH: 5Dex: 10#....(#.......'.#..#.' XL:  9 Next: 15% Place: Dungeon:7#....@#....##.#.#..#.' Noise: ---------  Time: 5225.0 (0.0)#.....#...#####......# a) +0 falchion#.....#...#...######## Throw: 3 boomerangs#.....#...'.....+ #. Slow Pois #.....##'##)....# #.#..........).......... K   kobold brigand (missile)$iiI#..........)..........#.....................#........)............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)  $iIVYou throw a boomerang.  The boomerang hits the kobold brigand but does no damage.$i3&.$iShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang hits the kobold brigand but does no damage.  The kobold brigand is severely wounded. .KYou feel very sick.58--=6.8 (1.8 _The kobold brigand closely misses you.%iPMYou hit the kobold brigand.  Your headbutt misses the kobold brigand.The kobold brigand is almost dead.  You feel sick. The kobold brigand barely misses you. You furiously retaliate!  You headbutt the kobold brigand!  You kill the kobold brigand!%iUe)%i[i56--970%i|c%ifW _Trog accepts your kill.&iSM....###.....#####'###............÷......##.....########..⌠..#......#.###...'.#....##.#.#..#.'.#...#####.......#...#...#########.....#...'.....+ #.. ..#......&i&ivj4--9.3 (1.5&i &iq _You feel sick.  C - a curare-tipped dart  You see here a +0 club.&ik3--30.8 (3.0&i&i $ _You feel sick.*i*i,*iE*i9*iǴT1=-*i-*i*i7-*iz*iL0=*ir 3 _You start resting. You feel sick. x3*ii75.3 (4.5*i*i[ _You are no longer poisoned.,i,ig,i,i,i4#1,i%O2,i',i),,iA23=,ic8,iqCf 42.8 (7 _You start resting.,iBD74.3 (9.0,iL,i$O[ _You feel yourself speed up.,i# ,i ,i) ,i ,i a4=,i ,,i0 ,i ,,i ,i O5,iD ,i ,i ,i ,il ,,i ,i0 ,i L6=,i ,i} ,,i ,i ,,i> ,i n57=,i( ,i ,,i ,iQ% B,i_& ;8,i( ,i|+ ,,i. ,i0 ,,i2 ,i6 ,i6 %9,i8 ,iM< ,,i> ,i@ ,,iKB ,i~E ,iE E60=,i|G ,imK ,,iO ,iR ,,iET ,iW 91,iW 2=,iY ,i:\ ,,i] ,i}` ,,ia ,id ;2,iVf ,ii ,,ij ,im ,,io ,ir a3=,iKt ,i\w ,,ix ,in| ,,i*~ ,i: ,i N4=,iƄ ,im ,,iq ,iŏ ,,ip ,i@ ,,i ,iϚ ;5,i ,i ,,iߤ ,i ,,i ,i ,i K6=,i ,i ,,i8 ,iε ,,i8 ,i% ,i N7=,i ,i ,,i ,i` ,,i( ,i5 ;8,i ,i) ,,i ,i6 ,,i ,i ;9,iQ ,i ,,i ,i ,,i ,iX :70,i (=,iH ,i ,,i ,i ,,i& ,iN k1=,i ,i_ ,,i ,iU ,,i ,i ,iM %2,i ,i ,,i ,i ,,ir ,i ,i ,i; D3=,i$ ,i ,,i ,i ,,i+ ,iw! k4=,i# ,i( ,,i) ,i- ,,i/ ,iO3 ,i3 %5,i95 ,ia8 ,,i: ,i= ,,i? ,iFB a6=,iF ,iR B,iX B,i^ k7=,i=b ,ib ,,i"f ,ig ,,i"i ,ij ,ij %8,ik ,im ,im ,iSo ,iu B,i)z 99,iz (=,ie| ,i 1 _HP restored.,i 3,i ,i8 ,i ,,i ,i* ,i #...>##...#.#..####...#........##.###.#.......###.....#.......##'###....#,iN q..÷......##.....########323.3 (79.0).###..⌠..#......#.##......#.#..#.'#....)#.......'.#..#.'#.....#....##.#.#..#.'#.....#...#####......# #.....#,i ,in %4.3 (80,i Q _Found a stone staircase leading down..ig.ig.ih.iWo.iPr.ir9=.iv,.iy,.i)z.i.iQ,.iR.ig.i,.iՊ.il.i,.i\.iՐ.i.i*.i.i.i?,.iݙ.i.i,.i.iR  There is a stone staircase leading down here..i.i  _.i.i@  There is an open door here. _.i.i7.i.i2.i.i.iE.i.iI.i1,.i7.i.i,.i.i.i,.i.i.i,.i.iT.i,.i.i`j _You open the door..i.i@  There is an open door here..i.iv _.i.i.iV.i.i.in.i,.i.i~.iM,.i.iO.id",.i#.i(.ip2 #...# .F. ####'######## .. #...))...... .. +.... ..#####..... ...........#####.............###...#.............##....#@............#...#....#.....######.#####....#.....'...#))# #....#.....#...)..##....#....)..####..#####...#....#######..# F   bullfrog (asleep)#..#...#.......##..#...'.....#...##### ..#..#...#.....#...#######..ie6-48.3 (24.iE:.iBs.FF.iVC,9.3 (25.iL.i P[ _A bullfrog comes into view./ic#..........# Jacaranda the Carver... ####'######## Minotaur of Trog *****... #...))....... Health: 79/79 ========================.F +............ Magic: 8/8========================.*#####............ AC: 10Str: 26*................. EV: 9Int: 4#####*............#... SH: 5Dex: 10##...#*............#... XL:  9 Next: 19% Place: Dungeon:7#....#@............#... Noise: ---------  Time: 5349.3 (0.0)/iG#....#.....######.##### a) +0 falchion#....#.....'...#))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######. _There is an open door here. _A bullfrog comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (50% to hit)/i^#..........# Jacaranda the Carver.(. ####'######## Minotaur of Trog *****.(. #...))....... Health: 79/79 ========================.( +............ Magic: 8/8========================.(#####............ AC: 10Str: 26(................. EV: 9Int: 4#####(............#... SH: 5Dex: 10/i##...#(............#... XL:  9 Next: 19% Place: Dungeon:7#....#@............#... Noise: ---------  Time: 5349.3 (0.0)#....#.....######.##### a) +0 falchion#....#.....'...#))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (50% to hit)  You throw a boomerang.  The boomerang closely misses the /i-bullfrog./i7 Y..F../i_8 ../i: /iE .F50.4 (1.1 _/iK /i/N 0i #..........# Jacaranda the Carver... ####'######## Minotaur of Trog *****... #...))....... Health: 79/79 ========================.. +............ Magic: 8/8========================.F#####............ AC: 10Str: 26*................. EV: 9Int: 4#####*............#... SH: 5Dex: 10##...#*............#... XL:  9 Next: 19% Place: Dungeon:7#....#@............#... Noise: ---------  Time: 5350.4 (0.0)#....#.....######.##### a) +0 falchion#....#.....'...#0i!2))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######.You throw a boomerang. _The boomerang closely misses the bullfrog.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (50% to hit)0iU#..........# Jacaranda the Carver... ####'######## Minotaur of Trog *****... #...))....... Health: 79/79 ========================.. +............ Magic: 8/8========================.F#####............ AC: 10Str: 26(................. EV: 9Int: 4#####(............#... SH: 50iDex: 10##...#(............#... XL:  9 Next: 19% Place: Dungeon:7#....#@............#... Noise: ---------  Time: 5350.4 (0.0)#....#.....######.##### a) +0 falchion#....#.....'...#))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (50% to hit)  You throw a boomerang. The0i_D boomerang hits the bullfrog.  The bullfrog is lightly wounded.0iZ1...0iz]0i]0i fK.F0if+1.5 (1.1 0i-g _0iEn0ikp0i̛ #..........# Jacaranda the Carver... ####'######## Minotaur of Trog *****... #...))....... Health: 79/79 ========================.. +............ Magic: 8/8========================..#####............ AC: 10Str: 26.................. EV: 9Int: 4#####F............#... SH: 5Dex: 10##...#*............#... XL:  9 Next: 19% Place: Dungeon:70i L#....#@............#... Noise: ---------  Time: 5351.5 (0.0)#....#.....######.##### a) +0 falchion#....#.....'...#))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######.You throw a boomerang. The boomerang hits the bullfrog. _The bullfrog is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 50% to hit)1i#..........# Jacaranda the Carver... ####'######## Minotaur of Trog *****... #...))....... Health: 79/79 ========================.. +............ Magic: 8/8========================..#####............ AC: 10Str: 26.(................ EV: 9Int: 4#####(............#... SH: 5Dex: 10##...#(............#... XL:  9 Next: 19% Place: Dungeon:71i7#....#@............#... Noise: ---------  Time: 5351.5 (0.0)#....#.....######.##### a) +0 falchion#....#.....'...#))#Throw: 3 boomerangs#....#.....#...)..##....#....)..####..#####...#....#######..#F   bullfrog#..#...#.....#...##..##..#...'.....#...##### ..#..#...#.....#...#######.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 50% to hit)  You throw a boomerang.  The boomerang barely misses the bullfrog.1iR.F.1iP1ip&L.F1i '5=2.6 (1.11i}.1iR1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (lightly wounded, 50% to hit)  You throw a boomerang.  The boomerang barely misses the bullfrog. _The bullfrog hits you but does no damage.1i  You hit the bullfrog. Your headbutt misses the bullfrog.The bullfrog is moderately wounded.1i -3.3 (0.71i 1ir V _The bullfrog closely misses you.2i  You hit the bullfrog. You headbutt the bullfrog.  The bullfrog is heavily wounded.2i(4.02i֑2i? _The bullfrog hits you but does no damage.2i;>  You barely miss the bullfrog.The bullfrog is heavily wounded.2i> Y8-8 (0.82iG 2iI , _The bullfrog hits you.2iS   You slash the bullfrog!  The bullfrog is almost dead.=2i 5.5 (0.72i2iJ? _The bullfrog hits you but does no damage.3ix  You hit the bullfrog.  You kill the bullfrog!3i%g†3iX-22-6.3 (0.83i3i:W _Trog accepts your kill.5iZ35id9=5isX5iwd  You see here a bullfrog corpse.5iVz5iz _5i|5i~5i,5i(5iY5iO=5i5iՔ5iB5ik5i5i5iW5if5i2,5iŷ5iE #.....# #....  #######.....# ##...  #...........# #  #...........# ####'  #...........# #...)  #..# +   #...#####.   #.................   #...@..#####......--   ###+####...#†........   #....#.........   #....#.....####   #....#.....'...  #....#.....#...  #....#....)..##   ####...#....#####   #..#...#.....#..5i67.3 (11.0)'#..#..#..#........5i5iM======8.3 (125i8S _As you open the door, it creaks loudly!6iw# #######.....# ##  #...........# #  #.# ####  #.# #...  #.# +...  #.#####  #.....  #......#####  ###@####...#†  #....#....#  #....#....#.....###  #....#....#.....'..  #....#....#.....#  .....#....#....)..#  ...####...#....## #...#..#...#.....#..  #..#...'.....#6i$R------9.0)6i)6i,Q _There is an open door here.7ikp I7it 7iv 7i~z P _7i{ ,7it| 7i>~ 7i ,7iʁ 7iC 7i ,7i 7iQ 7i ,7i 7i 7ib 7i 7i3 7i 7iM 7i 7i 7i 7i 7i9 7iΕ 7i 7i: ,7i} 7i= 7iƝ 7i 7i 7i 7i. 7i 7i 7im 7i' 7im 7iҮ 7i 7i ,7ix 7i 7iͷ ,7i8 7i 7it ,7i' 7i. 7i ,7i 7i 7i ,7if 7it 7iy ,7iC 7i @  There is an open door here.7i 7i  _7i 7i 7i ,7i 7i; 7ij ,7i 7i} 7i ,7i 7i 7i ,7i 7i 7i 7i) 7ii 7ib 7i ,7i6 7i 7i ,7i 7i 7i1 7ix 7i 7i4 7i ,7i+ 7i- ,7i1 7ia4 7i(9 7i9 7i< 7i@ 7i{D ,7iG 7iL 7iN ,7iQ 7iV 7 _You open the door.7i6Z 37i=\ 7i&j @  There is an open door here.7il 7iCm  _7in 7iz 7iG~ ,7iӃ 7i @  There is an open door here.7i1 7i  _7i^ 7i 7ic ,7i 7id 7i ,7i 7i 7i ,7i= 7i9 7iT ,7i 7i 7i ,7i X7i 7i 7i ,7i 7i%  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton7iI 7i  _7i2 7i 7iZ ,7i 7i 7i ,7iY 7i 7i ,7i~ 7iH W  Items here: )) [[.7iU 7i  _7i  7i 7i$% ,7i' 7i. 7iO2 ,7i#4 7iC; 7i> ,7i@ 7iG 7iJ ,7iL 7iYX  Things that are here:  a +0 club; a +0 ring mail; an orc skeleton7i[ 7i\  _7in^ 7igd 7itg ,7iyi 7idp 7is ,7i~u 7i{ 7iP ,7i 7iɄ 7ir ,7i 7i @  There is an open gate here.7iV 7i  _7i 7i 7i? ,7ig 7i͞ 7iߠ 7i/ 7i 7i) 7iH ,7iX 7ië 7i= ,7i8 7i 7im ,7ip 7ic 7i 7i 7i 7i @  There is an open door here.7i 7i  _7iI 7i 7i ,7ik 7i 7it ,7i 7i 7iQ ,7i 7i 7iA 7i 7i[ 7i? 7i2 ,7i 7i 7i ,7i 7iK 7i ,7iQ 7i_ 7i ,7i 7i @  There is an open door here.7iA 7i  _7i$ 7ib, Y  Items here: )) [ ÷.7i0 7im1  _7i34 7iA 7iD ,7imF 7iI 7iL ,7iM 7iP 7iS 7iT 7iU 7iX 7iJ] ,7i] 7iQh 7 _You open the door.7ik 37il 7i0r B7is 7i~y 7i| ,7i 7i 7i ,7i 7i 7iY ,7i9 7i% 7io ,7ic 7i 7i ,7iz 7ij 7 _You open the door.7i 37iƲ 7i @  There is an open door here.7i 7i  _7i 7i 7i. ...).................###### ...# ...)..........#. .... ...............'....#...... .).................##....## .........................##+#### ........###'#.....##.##.... ...######...#......#.# ..##. ...# ......#....#.... .#  ........#...@# ... .# ------461.3 (92.0)  ...######...)..._...  .. ........##...##  # ........[407i Cm# ...# .......... #.. ..........# . ........... .......... 2.3 (93_ _Found an ornate altar of the Wu Jian Council.9io, 39i. 9i6 ..........'#..._9i=  ). ..............'....# .)..9i]> ......##....## .....+#### ###'#.....##.##.... ######....#.# ..##. ...#.....#.#  ..9i> B.##...##9i> ######...@..._...  ........##...### 9i> = ...#.9i> ;.............9iI ,0.0)9i+J +3.3 (19iOP :_9i\ x _You see here a +1 dagger of venom.=il3=iH=i=imf _=iB=i=i.,=i=i7=i,=i=i=iQ,=i°=iԴ=i,=i=i=iz=i,=i=i; =i =i> B=i=i,=i=i=i5=i=i=ia=i=i8=i=i"=i]%,=i&&=i(=i*,=iv+=i-=i|3X=i4,=i5=i7=i0A.'#........# .#........# #........# ß ###'###+####...# .# #####....##...##...##.+#  #................... ....#................... ...##....##.....@.... ...##+#####...#######..S #.............# ...##....###### .#.#.....# ##.#.....# S   water moccasin (asleep) ...#.##### ##...# .#.###=iC090.3 (27.0)=ihIS.S=iJ,1.3 (28=iTw _A water moccasin comes into view.>i(D ..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8======================== ....###'###+####...# .#>ioD AC: 10Str: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................>iD SH: 5Dex: 10 ....#...................>iD XL:  9 Next: 22% Place: Dungeon:7 ...##....##.....@****...>iD Noise: ---------  Time: 5491.3 (0.0) ...##+#####...#######*S.>i E a) +0 falchion #.............#>iE Throw: 3 boomerangs ...##....###### .#.#.....# ##.#.....#S   water moccasin ...#.##### ##...# .#.### _You see here a +1 dagger of venom. >iE ,_A water moccasin comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle>iF `Shift-Dir - straight lineAim: a water moccasin (37% to hit)>i ..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8======================== ....###'###+####...# .#>i) 'AC: 10Str: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................SH: 5Dex: 10 ....#...................>iO XL:  9 Next: 22% Place: Dungeon:7 ...##....##.....@((((...>it Noise: ---------  Time: 5491.3 (0.0) ...##+#####...#######(((>i a) +0 falchion #.............#>i Throw: 3 boomerangs ...##....###### .#.#.....# >i ##.#.....#S   water moccasin ...#.##### >i A##...# .#.###>i7 $Throw: 3 boomerangs>i\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>i| \Aim: a water moccasin (37% to hit)  You throw a boomerang.  >i PThe boomerang closely misses the water moccasin.>iX Q.....S.>i >i >iί AS.>i +2.4 (1.1 >ḭ _>i˶ >i ?i>..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8?i======================== ....###'###+####...# .#AC: 10Str: 26 #####....##...##...##.+#EV: 9?iInt: 4 . #...................SH: 5Dex: 10 ?iA....#...................XL:  9 Next: 22% Place: Dungeon:7 ?ie...##....##.....@***S...Noise: ---------  Time: 5492.4 (0.0) ?iD...##+#####...#######...a) +0 falchion #.............#Throw: 3 boomerangs ?i...##....###### .#.#.....# ##.#.....#?i<S   water moccasin ...#.##### ?ih##...# .#.###You throw a boomerang. _The boomerang closely misses the water moccasin.Throw: 3 boomerangs?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i?Aim: a water moccasin (37% to hit)?i.w..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8======================== ....###'###+####...# .#AC: 10Str: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................SH: 5Dex: 10 ....#...................XL:  9 Next: 22% Place: Dungeon:7 ...##....##.....@(((((((Noise: ---------  Time: 5492.4 (0.0) ...##+#####...#######...a) +0 falchion #.............#Throw: 3 boomerangs ...##..[4?iy0m..###### .#.#.....# ##.#.....#S   water moccasin ...#.##### ##...# .#.###Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (37% to hit)  You throw a boomerang.  The boomerang misses the water moccasin.?ix...S...?iy:S..?i043.5 (1.1 _?i?i@i..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8======================== ....###'###+####...# .#AC: 10Str: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................SH: 5Dex: 10 ....#...................XL:  9 Next: 22% Place: Dungeon:7 ...##....##.....@*S.....Noise: ---------  Time: 5493.5 (0.0) ...##+#####...#######...a) +0 falchion #.............#Throw: 3 boomerangs [3@iZ&4m...##....###### .#.#.....# ##.#.....#S   water moccasin ...#.##### ##...# .#.###You throw a boomerang. _The boomerang misses the water moccasin.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (37% to hit)@iA..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 79/79 ======================== ..........#........# ßMagic: 8/8======================== ....###'###+####...# .#AC: 10@iStr: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................SH: 5Dex: 10 ....#...................XL:  9 Next: 22% Place: Dungeon:7 @iF ...##....##.....@(((((((Noise: ---------  Time: 5493.5 (0.0) ...##+#####...#######...a) +0 falchion #.............#Throw: 3 boomerangs @in...##....###### .#.#.....# ##.#.....#@iS   water moccasin ...#.##### @ie##...# .#.###Throw: 3 boomerangs@iRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (37% to hit)  You throw a boomerang.  The boomerang barely misses the water moccasin.@i L.S.....@i@ie9S.@i44.6 (1.1 _@i{@i@i i  You closely miss the water moccasin.@i 5=5.3 (0.7@i \ _The water moccasin bites you but does no damage.AiqC6.1 (0.8Ai{ _You barely miss the water moccasin. The water moccasin closely misses you.AiC  You hit the water moccasin.  Your headbutt misses the water moccasin.The water moccasin is moderately wounded.AirD V2---9AiM Ai,R 3 _The water moccasin bites you!Bi  You hit the water moccasin but do no damage.Your headbutt misses the water moccasin.The water moccasin is lightly wounded.7.7Biq _The water moccasin barely misses you.Bik  You hit the water moccasin but do no damage.The water moccasin is lightly wounded.8.5BihBiAF _The water moccasin bites you but does no damage.Bi  You barely miss the water moccasin.The water moccasin is lightly wounded.Bi (9.3Bi Bi F _The water moccasin bites you but does no damage.Ci You slash the water moccasin!  Your headbutt misses the water moccasin.  The water moccasin is moderately wounded.  The water moccasin bites you.  You are poisoned.  poisons you!CiQb67===----Ci}Y500.1Pois CitCi F _The water moccasin bites you but does no damage.Ci.  You completely miss the water moccasin.The water moccasin is moderately wounded.Cic4--8 (0.7CiKCiS _You feel very sick.Ci  You miss the water moccasin.The water moccasin is moderately wounded.Cio s51==-----1.6 (0.8Ci Cia E _You feel sick. The water moccasin bites you. x2Di|Y  You hit the water moccasin.  The water moccasin is moderately wounded.DiZl49-----2.4Di`DiFdk _You feel sick. The water moccasin closely misses you.Di  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.You feel sick.Di A-3.2Di} Di& F _The water moccasin bites you but does no damage.Ei  You closely miss the water moccasin.The water moccasin is moderately wounded.You feel sick.EicC74.0EiEiF _The water moccasin bites you but does no damage.Ei}  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.Ei~b0=--7 (0.7EiEi3 _The water moccasin bites you!Ei   You closely miss the water moccasin.The water moccasin is moderately wounded.You feel sick.Ei p39=---5.5 (0.8EiEiF _The water moccasin bites you but does no damage.Fi8  You closely miss the water moccasin.Your headbutt misses the water moccasin.The water moccasin is moderately wounded.Fi #6Fi F=--6.3Fi Fi B _You feel sick. The water moccasin bites you.GiA Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--28% [?] toggle between ability selection and description.GiM GigT..........'.......Jacaranda the Carver ..........#........#Minotaur of Trog *****. ..........#........#Health: 36/79 ==========-------------- ..........#........# ßMagic: 8/8======================== GiT>....###'###+####...# .#AC: 10Str: 26 #####....##...##...##.+#EV: 9Int: 4 . #...................GiTSH: 5Dex: 10 ....#...................Gi UxXL:  9 Next: 22% Place: Dungeon:7 ...##....##.....@S......Noise: =--------  Time: 5506.3 (0.0) Gi'U...##+#####...#######...a) +0 falchion Gi@U]#.............#GiSU<Throw: 3 boomerangs GihUp...##....######Pois GizU6.#.#.....# GiU&##.#.....#GiUoS   water moccasin GiUV...#.##### ##...# GiU!.#.###GiUbYou feel sick. _The water moccasin bites you but does no damage.  Gi VYou closely miss the water moccasin.Your headbutt misses the water moccasin.The water moccasin is moderately wounded. Gi=VC_You feel sick. The water moccasin bites you.Gi7a....# ....# ....# ß #+####...# .# ##...##...##.+# . #................... ............... Gia#.....@S...... #...#######... .......#...######....#.....#.#####..#.###The water moccasin is moderately wounded.You feel sick. The water moccasin bites youGiaJ.  A red film seems to cover your vision as you go berserk!  GibYou feel yourself moving faster! You feel mighty!  Trog will no longer gift you weapons.  .Gi5c.53/1187.3 (13 boomerangsBerserk Pois GiacGiiGikF _The water moccasin bites you but does no damage.Gi  You slash the water moccasin!  Your headbutt misses the water moccasin.The water moccasin is almost dead.Gi" Gi 52=Gi ,==9 (0.6Gip GiC U _You feel sick. The water moccasin closely misses you.Gie Hi! Hi&" You slash the water moccasin!  You kill the water moccasin!Hiw+g†Hi/=8--8.4 (0.5Hi13Hi5W _Trog accepts your kill.HiÛY'. #........# #........# ##........# ß####'###+####...# .# ....##...##...##.+#  #.#.##....##..##+#####...#. ....# .##....###### #.#.....# #.#.....# #.##### #...# #.### Hi3  You feel sick.Hia---9.1 (0.7HiHi _You are no longer poisoned. _You see here a water moccasin corpse.Ji-.##########.'........#.#........# .#........# #.......#........# ß# Ji-....###'###+####...# .# #####....##...##...##.+## . #...#.......##....##......†.......Ji.[##+#####...#######.... #.............#Ji... ...##....###### .#.#.....# ##.#.....# ...#.##### ##...#Ji7:Ji:@-8Ji:/Berserk Ji[CJi#Gk _You feel a strong urge to attack something.Jiq #####................#.##########.'........#.#........# .#........# #.......#........# ß# .....###'###+####...# . ######....##...##...##.+## #. #. '....#........##....##......†....... ....##+#####...#######.... ##.............#... #...##....###### ..#.#.....# .##.#.....# ....#.#####JiKx Ji@y (10.5Ji7 Ji KiN.#####.#.##########.'........#.#........#.#........# #.#........# ß#.###'###+####...# .# .######....##...##...##.+## .#. #. .'....#..##....##......†..##+#####...#.... .##......# ... .#...##....######Ki*O_.#.#.....# ..##.#.....# _....#.#####KiW(     # # .# ß# #+####...# .# ..##...##...##.+##  #.........@.......... .................. ..##......†....... #...#######.... KihW.....# .#####..# _....#.#####  You feel your anger nearly subside. You are no longer berserk.KiwX35/79 1.1 (0.63 boomerangsSlow -Berserk Ki^8 _Kia _You are exhausted. You feel yourself slow down.Li.#####.#.#.'.#.#.#.#.# #.#..# ß#.###'###+####...# .# ..######....##...##...##.+## ..#. #. ..'....#..##....##......†..##+#####...#.... #.##......# ... #.#...##....######.#.#.....# ...##.#.....# ._....#.#####Li9_LiRH62.6 (1.5LiDA_LiMi #### #######....).....######................#.##########Mi` .'.#.#.# .#.# #.......#........# ß#Mi ......###'###+####...# ..######....##.@.##...##.+##.#. #Mi G.'....#.............Mi .##....##......†....... .......##+#####...#######Mi" .... ##.##.............#... .#.#...##....######.MiP ;.#.#.....# #...##.#.....#MiMic'4.1MiMiXMi ##'.#.#.#.'Mi@ Mi #7Mi :=5.6Mi Mi ( _You open the door.Pi.....# #..........## ##### #######....).....######................#.##########.'........#.#........# .#........# #.......#........# ß# )........###'###@####...# ..######....##...##...##.+##.#. #.............'....#..............##....##......†....... ........##+#####...#######....#.##.............#...#.#...##....######..#.#.....#PiIPi'7.1PiKPiQ _There is an open door here.RiZ3Ri[Ri-`Ri`Rifw8=Ri6gRik,Ri4mRipO9RiqRi{tRitRiuRi_yj40=Ri?zRi|,Ri0}RiEa1=RiǁRiÄ,RiRiO2RiRi,RiRi i3=Ri]RiU,RiLRiRiK4=RiqRi,Ri9RiO5Ri Ri,Ri٦Ri Ri&j 42.6 (25.5) _You start resting.RiU64.1 (27.0RiRi+[ _You feel yourself speed up.Ui'3Uig)Ui-BUi27=Ui5,Ui6Ui:,Ui,;UiX>a8=Ui`?Vi,VidViw,Vih Vi O9Vi;Vi,ViViVi#l 53.1 (9.0) _You start resting.ViSn4.1 (10.0) _You recover from your berserk rage.ViHViViViVij50=Vi,ViLVi,Vi Vi@ ,Vi_ViViK1=ViVi[,ViHVi,ViViVi92ViVic ,Vi0!Vi#,ViI%Vi'i3=Vi(Vi0,,Vim-Vi/,Vi0Vi3a4=Vi4Vi7,Vi8Vi<,Vi4=Vi?ViP?95Vi]@Vi C,Vi7DViF,ViGVivJViJS6=Vi'LViN,ViPVi\,ViO^ViaViaX57=Vi cVie,ViugVi2j,VinQ8VioVi8r,VisVi{9Vi},Vi~Vi,ViuViWViL60=ViVi9,ViVi,Vi ViViAU1=VibViv,VigVi,ViVi ;2ViHVinViVi'a3=ViUViVi׷oo   orc (wandering)Vi]-95.1 (41Vi,6.1 (42ViViu _An orc comes into view. It is wielding a +0 falchion.WiTs....##..........##Jacaranda the Carver ##### #######....).....#Minotaur of Trog ****.. ....#####................#Health: 63/79 ===================----- ...............##########Magic: 8/8======================== ...............'........#AC: 10Str: 26 ...............#........#EV: 9Int: 4 ...............#........# #SH: 5Dex: 10 ...............#........# ß#XL:  9 Next: 28% Place: Dungeon:7 )........###'###@####...# .#Noise: ---------  Time: 5596.1 (0.0) ....######....##*..##...##.+##a) +0 falchion Wit....#. #.....*..............Throw: 3 boomerangs ....'....#....*............... ........##...o##......†....... ........##+#####...#######....o   orc (wandering) .##.##.............#... ..#.#...##....###### #.....#.#.....# _An orc comes into view. It is wielding a +0 falchion.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 chain mail (wandering,  hasn't noticed you, 66% to hit)Wi@ x....##..........##Jacaranda the Carver ##### #######....).....#Minotaur of Trog ****.. ....#####................#Health: 63/79 ===================----- ...............##########Magic: 8/8======================== ...............'........#AC: 10Str: 26 ...............#........#EV: 9Int: 4 ...............#........# #SH: 5Dex: 10 ...............#........# ß#XL:  9 Next: 28% Place: Dungeon:7 )........###'###@####...# .#Noise: ---------  Time: 5596.1 (0.0) Wi ....######....##...##...##.+##a) +0 falchion ....#. #....................Throw: 3 boomerangs ....'....#.................... ........##...o##......†....... ........##+#####...#######....o   orc (wandering) .##.##.............#... ..#.#...##....###### #.....#.#.....#You throw a boomerang.  The orc shouts!  The boomerang hits the orc!  You kill the orc!Trog accepts your kill.Trog will now gift you melee weapons as you gain piety.Wi͕ f((($Wi 7...Wi$ Wi * Z*===7.3 (1.2 _Wi0 Wi^3 [i0  ##### #######....) ....#####................########## '........[i3 #.............# #......# ß )###'###'####...# .# ....######....##@..##...##.+##. #....................'....#.......#...#+# ##...##.#.....#[i: [i: >4---80[ii? [iA \i'Ww.....#####................#.....#########.......'........#.......#.#......#.# #.....#\iW.# ß# ))###'###'####...# . .....######....##...##...##.+##.#. #.....@...............'....#\iW......##...$##......†.\iW.##+#####...#######....##.##.............# \iWS ... ...#.#...##....######\iTX#.....#.#.....# .##...##.#.....# )..._....#.#####\ia{_---9\i)i\ik\iD .....#########.......'........#........#........#........#..# #.......#..# ß# .))###'###'####...# . ......######....##...##...##.+##.#. #.....................'....#......##...$##......†..##+#####...#######....##.##.............# .....#.#...##....#######.....#.#.....#.##...##.#.....# .)..._....#.##### ..##...##...#\i= 9_\i (600\i \i ]i.'........#........#........#.......#........# #......#..# ß#))###'###'####...# . .......######....##...##...##.+##]i.#. #.....................'....#......##...@##......†..##+#####...#######....##.##.............# ...]i+}..#.#...##....#######.....#.#.....#.##...]iOY##.#.....#)..._....#.###]in## ...##...##...]i>#.#.....#.###]i]igA_]i.51]i:_]ik  You now have 394 gold pieces (gained 23).  Things that are here:]i|+2.3 (2]i:_]i4 _a +0 falchion; a +0 chain mail]i>z'.'.# #......#........# #.....#........# .....#..# ß.)).###'###'####...# .#.######....##...##...##.+.#. #.'....#.##..@)##......†.##+#####...#.##.##.# ......#.#...##....###### ....#.....#.#.....# ....##...##.#.....#.)..._....#.##### ....##...##...# ....#.....#.###]iE9_]i9F+3.3 (1]iLB_]iN]ib.'.'.# .#.....#.# ##.....#.# #.....#.# #...)).###'###'####...# ..######....##...##...##.+.#. #.'....#]i\.##.@.)##......†.##+#####...# #.....##.##.# #......#.#...##....###### #....#.....#.#.....# ]i6#....##...##.#.....# #...)...]i({_....#.##### .....##...##...# .....#.....#.###]iA_]i56=]i 4]i`:_]i^iz!'.....##...#.#...##.#..#.#..^i)^iH*&5^iX1:_^ij4( _You open the door.ci 3ciH ci ,ci ciI ci #7ci 2=ci ci ci ci ci ciJ ci1 ci ciL %8ci ci~ ,ci} ci ,ci ci ci2 %9ciX cie ,cic ci` ,ci~ ci` ci ci E70=ci ci ,ci ciD ,ci ciJ ci N1=ci ci ,ci&ciT,ci~ci;2ciciI ,ciy cib ,ciciciD3=ciIciU,ci+ci,cici-cimN4=cici,cici!ci"ci#ci!%ciN%%5ciu&ci(,ci)ci+ci+ci,ci.ci.K6=ci/ci1ci1ci2ci5,ci"6ci;8cin8U7=ci9ci;,ci=ci>,ci@ciBciC%8ciDciG,ci]HcijJciJciKciNci|N#9ciN(=ciOciV1 _HP restored.ciY3ciZci~^@  There is an open door here.ciacia _cibci2ecigcigci.kcimcipciq9=ciVsciciH,ci͆cikci9ciuciciߑciyciĔciFcici,ciZciWciN,ciܫcici߱,ciciciciDciRcici[cici ci3ci,civcici,cicirci,cijcici,cicici,ci?cici),cici7cicici|cicici2ci(cici,cifci ci ,cici\ci,ci)cici,ciaci!ci$,ci&ci +ci8/,ci2cio6ciI:,ciS<ci@@  There is an open door here.didi _di5didiM ,di'di di,diSdidi Bdi2)dih+di+diN-diQdi|W@  There is an open door here.di]di] _diadinedii,dildi3pdics,di,vdi%}die,di:di`di,dididi,diÒdi2divdiߙdididiE,diڥdibdi֬,divdiXdi,diHdidi2,dididi,dididi,dididi,dididi,dididi9,didi di,di:di)di,,di-di2di9XdiBndiGdi&IdiNdiQ,diRdiUdi@XdinXdiYdi[di_,di`di,ediXh,dijdi/mdindindiXpdi/udiw,di)ydiE{didi`diXdi,di/divdiŕ,disdiKdiř,difdidiydidiBdildi,didiKdi,dididi,diedidi,dididi:,dididiD,dididi,dididiU,di di)di ,,di-di5diI:,di6?di IdiO,dihRdiZdi_,dibdikdir,diZvdi3~diydidididi1disdi"di)di,didiR@  There is an open door here.difdi _di;didiYdi}di didi,dididiz,diLdidi ,di di;di,didi;dididi didi!Bdi.diS1di1diy2diR5diu7di7di(9di;di%@BdiBdiDdiEdi6FdiHdiJdiJdiKdiNdiOdi0Pdi"QdicTdi[VdiVdiFWdi|Ydi[di[di\di^diadiBadiadicdifdiEfdi/gdihdijdijdikdimdiLp,diqdisdiu,divdiwdiy,diydizdiN|,di|di}di~di~didiÄdipdidi8didididi+didididigdi(HP restoreddi-. _There is an open door here. _di6You open the door.di3di%diO@  There is an open door here.di2di] _didi`di8diididi@  There is an open door here.di̞di! _didididi1diudiLdi,dirdipYou open the door. _There is an open door here. _You open the door.didididiYou open the door. _There is an open door here. _You open the door.  There is an open door here.didi _didi;din,disdi˴di,di޶didiDdimdididi:dildi8dicdiJ,dididididikdiediSdiydiPdididididi?diKdi{diRdidi,dididiidididididiDdidi#didididi diF.....##.#.#.#.....+#.....# ..[.. ......##.....######..... diH......##.#.#.#.........# #######.....#.........# #.....#.........# di#.#.#.#.# #.....#.di# #.....#..@......# di776.3 (di 171.0)di#...#.#.#.#.........# di$...#...#.....#.........#  diBv...#...#.....#...#######diTm######.#.#.#...# di|))# #.)...#...# di..## #.))..#...# diE#..# #.#.#.#di..### #..# #...).#.di7....#diR di #7di! 2di,di/ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a ring mail.fi w3fiyfi~fifi-fififiq,fifiSfiǎ,fifiYfi,fiFfifififi%fiHfiw,fififi,fifiwfiv######### ..##.....##.....#.#.#.# ############.....# .##.....# fi.##.#.#.# .+#.....# #..@....(..##.....######....##.#.#.#.........#####o ###.....#.........fi# ..#.....#.........# ..#.#.#.#.........#fi~o   orc (asleep).....#.........# ..#.....#.........# ..#.#.#.#.........#fiֳ 84.3 (7.0)  An orc comes into view. It is wielding a +0 short sword.fio.ofi[4==5.3 (8fifii _The orc shouts! _You see here a +0 ring mail.gi##########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9gieBInt: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........giBXL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@***.(..giNoise: ==-------  Time: 5785.3 (0.0) .##.....######......**o.gi.a) +0 falchion .##.#.#.#.........#####.Throw: 3 boomerangs ###.....#.........# ..#.....#.........# ..#.#.#.#.........#gido   orc gi..#.....#.........# ..#.....#.........# ..#.#.#.#.........# _The orc shouts! _You see here a +0 ring mail.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)hi #########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########hi _AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@(((.(..hiS )Noise: ==-------  Time: 5785.3 (0.0) .##.....######......((((a) +0 falchion hix .##.#.#.#.........#####.Throw: 3 boomerangs hi ###.....#.........# ..#.....#.........# hi ..#.#.#.#.........#o   orc hi O..#.....#.........# ..#.....#.........# ..#.#.#.#.........# _The orc shouts! _You see here a +0 ring mail.  hi PThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)hi[ [.....o.hiM^ K _You see here a +0 ring mail.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (58% to hit)  You throw a boomerang. The boomerang closely misses the orc.hiS_ hi5g Co.high =--6.4 (1.1 _hiAo hi=q iiA@#########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@***o(..Noise: ---------  Time: 5786.4 (0.0) .##.....######..........ii3BNa) +0 falchion .##.#.#.#.........#####.Throw: 3 boomerangs ###.....#.........# ..#.....#.........# ..#.#.#.#.........#o   orc ..#.....#.........# ..#.....#.........# iiqB..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) _You throw a boomerang. The boomerang closely misses the orc.Throw: 3 boomerangsiiB3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)iiqi#########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#iiMagic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 ii.##.....# #..........SH: 5Dex: 10 ii6Y.##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@(((((((ii^Noise: ---------  Time: 5786.4 (0.0) .##.....######..........iia) +0 falchion .##.#.#.#.........#####.Throw: 3 boomerangs ###.....#.........# ..#.....#.........# ..#.#.#.#.........#o   orc ii..#.....#.........# ..#.....#.........# ii}..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) iiUU_You throw a boomerang. The boomerang closely misses the orc.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiiwIAim: an orc, wielding a +0 short sword (58% to hit)ii̇h...o(..ii _You throw a boomerang. The boomerang closely misses the orc.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleii8Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (58% to hit)  You throw a boomerang. The boomerang barely misses the orc.ii;o.ii47.6 (1.2 _iiiiPii! #########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@**o.(..Noise: ---------  Time: 5787.6 (0.0) ii .##.....######..........a) +0 falchion .##.#.#.#.........#####.Throw: 3 boomerangs ###.....#.........# ..#.....#.........# ..#.#.#.#.........#iiǴ o   orc ..#.....#.........# ..#.....#.........# ii ..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) _You throw a boomerang. The boomerang barely misses the orc.ii $Throw: 3 boomerangsii5 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)ii5#########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#iie6Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 .##.....# #..........ii6?SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 ii7.+#.....# #..@(((((((Noise: ---------  Time: 5787.6 (0.0) .##.....######..........a) +0 falchion .##.#.#.#.........#####.ii+7Throw: 3 boomerangs ###.....#.........# iiP7..#.....#.........# ..#.#.#.#.........#iiq7o   orc ..#.....#.........# ii7..#.....#.........# ..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) ii7M_You throw a boomerang. The boomerang barely misses the orc.ii7$Throw: 3 boomerangsii8,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)ii..o.(..iia _You throw a boomerang. The boomerang barely misses the orc.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (58% to hit)  You throw a boomerang. The boomerang barely misses the orc.iiii~;o.ii48.7 (1.1 _iiiiQjid#########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9Int: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@*o..(..Noise: ---------  Time: 5788.7 (0.0) .##.....######..........a) +0 falchion .##.#.#.#.........#####.Throw: 3 boomerangs ###.....#.........# ..#.....#......i]m...# ..#.#.#.#.........#o   orc ..#.....#.........# ..#.....#.........# ..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) _You throw a boomerang. The boomerang barely misses the orc.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)ji#########Jacaranda the Carver ........#Minotaur of Trog *****. ..#.....#Health: 79/79 ======================== ..#.....#Magic: 8/8======================== ###.#.#.# ###########AC: 10Str: 26 .##.....# #..........EV: 9jitInt: 4 .##.....# #..........SH: 5Dex: 10 .##.#.#.# #..........XL:  9 Next: 28% Place: Dungeon:7 .+#.....# #..@(((((((Noise: ---------  Time: 5788.7 (0.0) .##.....######..........a) +0 falchion .##.#.#.#.........#####.jiThrow: 3 boomerangs ###.....#.........# ..#.....#.........# ..#.#.#.#.........#o   orc ..#.....#.........# ..#.....#.........# ji..#.#.#.#.........#Aim: an orc, wielding a +0 short sword (58% to hit) _You throw a boomerang. The boomerang barely misses the orc.jiIThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejiiShift-Dir - straight lineAim: an orc, wielding a +0 short sword (58% to hit)jiv w _You throw a boomerang. The boomerang barely misses the orc.  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (58% to hit)  You throw a boomerang. The boomerang barely misses the orc.ji$ ro...(..jiT% g9.8 (1.12 _ji(- jiN/ kiK  You hit the orc.  The orc is heavily wounded.=90.6 (0.8kizPkiFRQ _The orc closely misses you.kik  You barely miss the orc.The orc is heavily wounded.kiV6-1.4ki= ki= _The orc hits you with a +0 short sword.kiʩ ^  You closely miss the orc.kiY V7-2.2kiŰ kiZ ^ _The orc is moderately wounded.lip  You barely miss the orc.The orc is moderately wounded.li+9 (0.7lili.1 _You block the orc's attack.li@Op  You slash the orc!  You kill the orc!liVC)liE[(3.6lialiFdW _Trog accepts your kill.mi, # #.....# #.....# .#.#.# # ##.....# #. ##.....# #. ##.#.#.# #. +#.....# #..[@...(. ##.....######.. miy-##.#.#.#.........#####......#....##.....#....##.#.#.#.....##.....#.#.....#. mi:mi!;=8-4.6 (1.0miBmi#FT _You see here a +0 short sword.niXw # #.....# ni^#.....# .#.#.# #.....# #......# #..#.#.# #. ni#.....# #..[)@..(......######..#.#.#.#####......#.# . niW#.....#.# #.#.#.#.# #.....#.# #.....#.# nini>-5 ni  _ninini  # .....# .....# .#.#.# # ni u.....# #. .....# #. .#.#.# #. .....# #..[).@.(. .....######. .#.#.#.#####. .....#.ni # .. .....#..# . .#.#.#..# .....#...# .....#...nik +# ni* <6nip oi1_m # # # #.#.# ## #.# #. oi_#.#.# #.# #..[)..@(......######.. #.#.#.#####.....#..# ....#...# ... #.#.#.........# .°#.........# oi`G.#.........# oih8.oiiT9=7oiooiqoifH # # # .#.# ## #.# #. .#.# #.# #..[)...@......######..≈ .#.#.#####.....≈#..# .....≈#.........# ....≈ .#.#.........# ....≈#.........# ...#.# ...' oijoiHkoik8oiqoiW9.6 (2oio/ _H - 3 atropa-tipped dartspiC..# # # #.# #################.# #................# #. #.# #. ..# #..[)...######......≈≈ #.#.........#####.....≈°.#.........# .....≈°#.........# .....≈° #.#.........# .....≈ ..#.# .......#.# .....'. #.#.# .....#.piAK[§≈≈≈pi L-800.6 (1piRpiEUqiV# # # ################## qiU.# #.................# #. .# #. .# #..[).... .######.....qi.≈§≈ .#.........#####@....≈≈≈ .#.qi..# #.....≈≈°#.# #.....≈≈☼#.qi;# #.....≈≈. .#.# #........ .#.qii# #.....'..#.# +.....#. .#.qi# #.....#.#...#######qi&§_☼=1_☼ _Found a shimmering blue altar of Sif Muna.siʒ si si/ si si) si ,si si ,si si siQ ,si? siB si ,sia si siF ,si si sie ,sih si~ si ,si si si; siJ Bsi si@ ,siC si si@ ,siN si{ @  There is an open door here.si siS  _siy si, sih ,si si_ si ...................#  .........§..........#  .......≈≈≈≈≈........#  ##.....≈≈§≈≈........#   #....○≈≈_§≈........#   #....§≈≈.≈≈.'#######   #.....≈§.≈≈.......#  si;  #.................#   '........@..#   +.....#...........#   #...........#   #'########'##  si~  .. ..   ...   S   water moccasin (asleep) ...#  si  .S.#    siv 187.0)  A water moccasin comes into view.siK si G  The water moccasin hisses angrily.si~ _§§kSSsi k   wyvern (wandering).9.6 (18si4" T§§si$ Y _A wyvern comes into view.ui ....................#   Jacaranda the Carver .........§..........#   Minotaur of Trog *****. .......≈≈≈≈≈........#   Health: 79/79 ======================== ##.....≈≈§≈≈........#   Magic: 8/8========================#....○≈≈_§≈........#   AC: 10Str: 26  #....§≈≈§≈≈.'#######   EV: 9Int: 4  #.....≈§.≈≈.......#   SH: 5Dex: 10  #.................#   XL:  9 Next: 28% Place: Dungeon:7  uit #.....'........@..#   Noise: ---------  Time: 5819.6 (0.0)  +.....#........*..#   a) +0 falchion#.....#........*..#   Throw: 2 boomerangs#'########*##  ..k.  S..   S   water moccasin...#   k   wyvern (wandering)...#   The water moccasin hisses angrily. ui _A wyvern comes into view.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 58% to hit)vi§§§kSater moccasin (37vi....................#   Jacaranda the Carver .........§..........#   Minotaur of Trog *****. .......≈≈≈≈≈........#   Health: 79/79 ======================== viۭ7##.....≈≈§≈≈........#   Magic: 8/8========================#....○≈≈_§≈........#   AC: 10Str: 26  #....§≈≈§≈≈.'#######   EV: 9Int: 4  #.....≈§.≈≈.......#   SH: 5Dex: 10  viO#.................#   XL:  9 Next: 28% Place: Dungeon:7  #.....'........@..#   Noise: ---------  Time: 5819.6 (0.0)  viJ+.....#........(..#   a) +0 falchionvi}#.....#........(..#   Throw: 2 boomerangs#'########(##  ..k.  viS..   S   water moccasinvio...#   k   wyvern...#   Shift-Dir - straight lineviLAim: a water moccasin (37% to hit)  You throw a boomerang.  The wyvern hisses angrily.  The boomerang hits the wyvern and shatters for extra damage!  The wyvern is heavily wounded.vi1 Bvi7 ☼§_☼§≈≈§.k'S.vii8 {=20.7 (1.1boomerang _vi> ☼§§≈≈§vi=B wi ....................#   Jacaranda the Carver .........☼..........#   Minotaur of Trog *****. .......≈≈≈≈≈........#   Health: 79/79 ======================== ##.....≈≈§≈≈........#   Magic: 8/8========================#....○≈≈_☼≈........#   AC: 10Str: 26  #....§≈≈§≈≈§'#######   EV: 9wiX ]Int: 4  #.....≈§.≈≈.......#   SH: 5Dex: 10  #.................#   XL:  9 Next: 28% Place: Dungeon:7  wi #.....'........@..#   Noise: =--------  Time: 5820.7 (0.0)  +.....#........*..#   a) +0 falchionwi #.....#........k..#   Throw: boomerangwi #'########*##  ..S.  ...   S   water moccasin...#   k   wyvern...#   The boomerang hits the wyvern and shatters for extra damage! wi? c_The wyvern is heavily wounded.Throw: boomerangwi #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (37% to hit)xi....................#   Jacaranda the Carver .........☼..........#   Minotaur of Trog *****. .......≈≈≈≈≈........#   Health: 79/79 ======================== ##.....≈≈§≈≈........#   Magic: 8/8========================#....○≈≈_☼≈........#   AC: 10Str: 26  #....§≈≈§≈≈§'#######   EV: 9Int: 4  #.....≈§.≈≈.......#   SH: 5Dex: 10  xi*#.................#   XL:  9 Next: 28% Place: Dungeon:7  #.....'........@..#   Noise: =--------  Time: 5820.7 (0.0)  +.....#........(..#   a) +0 falchion#.....#........k..#   Throw: boomerang#'########'##  ..S.  ...   S   water moccasinxi ...#   k   wyvern...#   Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (37% to hit)  You throw a boomerang. The boomerang hits the wyvern.  The wyvern is severely wounded.xisT☼§.xitxi!uxivxi}○§☼§≈≈§kS.xid~\5--1.8 (1.1xi3○§☼§≈≈§xiI  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (37% to hit)  You throw a boomerang. The boomerang hits the wyvern.  The wyvern is severely wounded. _The wyvern bites you.xi)f  You hit the wyvern but do no damage.The wyvern is severely wounded.xi7l○§_§≈≈§S.xil-2.5 (0.7xir○§_☼§≈≈§xiv4 _You block the wyvern's attack.yi1 ○_○☼You hit the wyvern.  The wyvern is severely wounded.yi\2(3.2yi:§_○☼yi<z _You block the wyvern's attack. The water moccasin barely misses you.yi8 ^ °☼○☼≈≈§You hit the wyvern. Your headbutt misses the wyvern.The wyvern is severely wounded.yi= i68----4.0 (0.8yiEb ☼○ _The wyvern bites you! The water moccasin barely misses you.ziThe wyvern is severely wounded. _The wyvern bites you! The water moccasin barely misses you.  You hit the wyvern.  The wyvern is almost dead.  The wyvern barely misses you. You furiously retaliate! You headbutt the wyvern! You kill the wyvern!zi9 °☼_°○≈≈§.  Trog accepts your kill.ziϽ --368 _The water moccasin barely misses you.zi☼_°○≈≈§zig _Your Armour skill increases to level 8!ziUP .°○≈≈§ You slash the water moccasin!  The water moccasin is moderately wounded.95.6zi `☼_○≈≈§zi[ _The water moccasin barely misses you.{iuc^ ○°○≈≈☼You hit the water moccasin.  The water moccasin is moderately wounded.6.4_°☼{i0d[ _The water moccasin barely misses you.{iEn \_≈°≈≈☼ hit the water moccasin.slash the water moccasin!  Your headbutt misses the water moccasin.  The water moccasin is severely wounded.{in {i0o -7={iso 7.2{iw T○_{ix 3 _The water moccasin bites you.|it °°≈≈○You barely miss the water moccasin.The water moccasin is severely wounded.|iju|i18-8.0|iG°○ _The water moccasin closely misses you.|i7 §_.≈≈○You hit the water moccasin but do no damage.|i The water moccasin is severely wounded.The water moccasin bites you but does no damage.-|i 8|i] §_○ _You block the water moccasin's attack.}iS §§§_§○§You hit the water moccasin.  The water moccasin is severely wounded.}i(9.6}i §§§_○§}i)< _You block the water moccasin's attack.}i}i> ☼§☼☼§§ Your headbutt misses the water moccasin.  The water moccasin is almost dead.  }ij_The water moccasin bites you.  You are poisoned.}ij6====30.4Pois }i0s☼§☼§}ilv5 _The water moccasin poisons you!}i<  You hit the water moccasin.  You kill the water moccasin!}i §.Trog accepts your kill.}i#4}i;-411.2}it☼§☼§§}i<S _You feel very sick.iY M-iY i9b w2-ic ~ _You feel sick.0-i p  _You feel sick.59-iފ  _You feel sick.8- _You feel sick.7 _You feel sick.You feel sick.56  5- _You are no longer poisoned.6=i 57=i 8iV i ic ;9i ,i6 iѤ i i̥ i@ b60=į i ,i` i! ,i_ i i U1=i ik ,iB i ,iv ib ;2i i ,i iK ,i iL w3=i` ,i{ i i i iy i N4=i i ,ie i ,i i Bi ;5i! i D6=ip i ,iV i ,if io i i d7=i i i( 8i  i ,i# iL ,iF i i %9iW il ,iF i Bi :70i (=i i ,i i- Bi*$ 1=i6( Bi*, BiQ- i- %2i. il9 3=i: ,iO@ XiB iBC N4=i(D iF ,iG i3J ,iaK i!M iM %5i{N iP ,iQ iZ 6=i|[ i] ,i_ ,i$` isb ib U7=ic if ,ig iLi ,iRj i=l il %8im io ,ip ir ,is iv a9=ivw iu{ ih} ,iy~ i i Bi+ i ,iƊ i @  There is an open door here.i i @= _i` i i i i i i  #.....≈§.≈≈#  #.................#  #.....'...........#  +.....#...........# .#...........#  #'########'### .............# ...........# .#-915.2 (84.0) .....# .# >..........# ###### ......###### .....# ...... .....# ...... .....# ...... .....#-6.2 (85iͿ Q _Found a stone staircase leading down.iK #..........#  #.....'...#  +.....#....#  #.....#...#  #'########'###  .............#  ....# ie....# .# .# >.# ####### .###### ......#. .#. .#. .#. ###'###... i17.2 (1.0)iP#iR #.....'.#  +.....#...#  #.....#...#  #'########'###  .............#  ....# .# .# .# >.# ######## ..###### ......#.# #......#.# '......#i:.# #......#.# ####'###..# ............ i<8i*ii!# +.....#.# # #.....#....# # .#'########'### ..............# ....# .# .# .# >.#  ########...###### ......#.# <#......#.# .'......#.# .#......#.# .####'###.# .........# #. i&9ii,i 3i i՘ iǟ Xi i2 i i i_ ,i i i۪ ,ic i; iֱ ,i i i ,i i i ih i7 i if i i if iW i i i< i\ i i i i i i? i iC i i iq i i7 ,i i i} i+ iI ,iV ,i8 i i ,i? i i)% ...).....#ß.ß#..#  .........##.##..#  ######### #.##..#  ........# ß.ß#..#  ........# #.##..#  ........# #.##..######  ........# ß.ß#.......#  '####...# .##.......#  ...##...##.+####@....#  43.2 (24.0) .............. #.....#  ........ #.....#  ......†....... #.....#  ...#######.... #.....#  ...# ... #.....#  ####i% \[m #.....#   #.<...#    i) i* ,4.2 (25ij/ i; 9 _Found a stone staircase leading up.i- 3i / i2 i4 ,is: ,id; i; if< iX> ik@ ,iaA iB iD ,iE iH iO .....# #.##..####### ß.ß#.......# '####...# .##.......###...##.+####.....#...... #.....#iO ...... #.....†....... # ...#######.... # ... ####  #.< .iO  . ..W   phantom (dormant) ..iP O..W..iS 18.2 (4.0)i_Z wWW.iZ +9.2 (5i` iRe Z _A phantom comes into view.if........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41%iks Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5949.2 (0.0) #####*....#   a) +0 falchion#*<...#   Throw: boomerang.*....#  *.....#  .*.....#   W   phantom.W.....#  ........#   _Found a stone staircase leading up. _A phantom comes into view.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)i........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== i3.............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41% Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5949.2 (0.0) #####(....#   a) +0 falchion#(<...#   Throw: boomerang.(....#  (.....#  [i14;15H.(.....#   W   phantom.(.....#  ..(.....#   Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)  You throw a boomerang.  The boomerang closely misses the phantom.iܖr.....W.iiE@W.iϞ550.3 (1.1 _i'i*iR}........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41%iG5 Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5950.3 (0.0) #####*....#   a) +0 falchion#*<...#   Throw: boomerang*.....#  *.....#  .W.....#   W   phantom.......#  ........#   You throw a boomerang. _The boomerang closely misses the phantom.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)iYQ........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41%iBST Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5950.3 (0.0) #####(....#   a) +0 falchion#(<...#   Throw: boomerang(.....#  (.....#  .(.....#   W   phantom(......#  .(......#   Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)  You throw a boomerang.  The boomerang barely misses the phantom.i1....W..W.1.4 (1.1 _ih ........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 iii N......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41% Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5951.4 (0.0) #####*....#   a) +0 falchioniij #*<...#   Throw: boomerang.W....#  ......#  .......#   W   phantom.......#  ........#   You throw a boomerang. _The boomerang barely misses the phantom.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)i7* ........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 i* N......†....... #.....#   SH: 5Dex: 10 ...#######.... #.....#   XL:  9 Next: 41% Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5951.4 (0.0) #####(....#   a) +0 falchioni]+ #(<...#   Throw: boomerang.(....#  .(....#  ..(....#   W   phantom..(....#  ...(....#   Throw: boomerangi+ kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)  You throw a boomerang.  The boomerang closely misses the phantom.i, i ..W....ih!Wi. S.2.5 (1.1 _iiis........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. '####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5Dex: 10 itN...#######.... #.....#   XL:  9 Next: 41% Place: Dungeon:7 ...#... #@....#   Noise: ---------  Time: 5952.5 (0.0) #####*....#   a) +0 falchion#W<...#   Throw: boomerang......#  ......#  .......#   W   phantom.......#  ........#   i5uYou throw a boomerang. _The boomerang closely misses the phantom.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (45% to hit)il........# #.##..######   Jacaranda the Carver ........# ß.ß#.......#   Minotaur of Trog *****. i[m'####...# .##.......#   Health: 79/79 ======================== ...##...##.+####.....#   Magic: 8/8======================== .............. #.....#   AC: 10Str: 26 .............. #.....#   EV: 9Int: 4 ......†....... #.....#   SH: 5iwm,Dex: 10 imI...#######.... #.....#   XL:  9 Next: 41% Place: Dungeon:7 ...#im.... #@....#   Noise: ---------  Time: 5952.5 (0.0) ####im#(....#   a) +0 falchioni.n#W<...#   Throw: boomerang......#  ......#  i^n.......#   W   phantom.......#  ........#   ivn!Throw: boomeranginPress: ? - help, Q - select action, ( or ) - cycleinXShift-Dir - straight lineAim: a phantom (45% to hit)  in\You throw a boomerang. The boomerang hits the phantom.  The phantom is lightly damaged.i'.ii@W.i <=3.6 (1.1 _ig iC iP  You slash the phantom! Your headbutt misses the phantom.The phantom is heavily damaged.=4.4 (0.8iViY> _The phantom hits you but does no damage.i  You closely miss the phantom.-5.2ii _ _The phantom is heavily damaged.i  You closely miss the phantom.The phantom is heavily damaged.i֩.... #.....#  †....... #.....#  .#######.... #.....#  .# ... #.....#  ## #§....#   #####.<...#   ..........#   ........W.#   .......@..#   ..........#  j.........#  i..........#  ..........#  j.........#  ..........#  j   gnoll sergeant (polearm, asleep)###########  j   gnoll (asleep) i #§The phantom hits you. The phantom blinks! You blink.igi4---6.0iiKl _A gnoll sergeant and a gnoll come into view.i1x  You hit the phantom but do no damage. Your headbutt misses the phantom.The phantom is heavily damaged.ix i }  The gnoll sergeant shouts! The gnoll shouts! You hear a shout!  A gnoll comes into view. It is wielding a +0 whip.i؄ Pj.ji0 .jj)jj 2 gnolls (1 wandering)iޅ 3=7 (0.7iq i T _The phantom barely misses you.i1R  The gnoll shouts!  You hit the phantom.iiLo  The phantom is severely damaged.ii[g #.j.j.j jjj 3 gnolls (1 wandering)  The phantom hits you.i˷g2---7.5 (0.8i{iFs _A gnoll comes into view. It is wielding a +0 flail.i  .j j  The gnoll shouts!  You slash the phantom! Your headbutt misses the phantom.i V3=8.3is i ` _The phantom is almost destroyed.i'b  You closely miss the phantom.i )i*o  The phantom is almost destroyed.i.d  The phantom closely misses you.i(/ia8.jjj.j.j.j 4 gnollsi80-9.1i@iMr _A gnoll comes into view. It is wielding a +0 whip.ioe  You slash the phantom!  You destroy the phantom!iiiAi;$Bi' ..j.ji!(.jj.j...........########### i+V5-9i3i6W _Trog accepts your kill.BiB  #.....#  . #.....#  ...†....... #.....#  #######.... #.....#  # ... #.....#  # #.....#  #####.<...#  .#  ........@.#  ....j.....#  .j#  ..........#  ...jj.....#  ..j#  .#  ..........#  ###########  BiH jj.....jj..Bi 6-60.9 (1.0Bi Bi Dig*##...##.+###. ...†... #######.... #.... #. # #..DiP#####.<....j..j........jjj..........DiDi,DiRDiDiRj..jj.Di?4=Di>9-1DiRDi^Di~e .##.. ##...##.+###. ...†... #######.... #.... #. # #..#####.<j.....Diej.....jjDihDidiDijDikDiYtj...jj..Diu.=2Di|Di_ _The gnoll sergeant completely misses you.EiD.....# ß.ß .##.. ##...##.+###. ...†... #######.... #.... #. # #..#####.<EiE..jj....j.jjEi1GEiHEi[IEi0JEiQj...jj.j...EiR&3Ei YEi)[\ _The gnoll sergeant closely misses you.EiF {#.##..##### .....# ß.ß#. .##.. ##...##.+###. ...†... #######.... #.... #. #Ei1G T #..#####.<....jj..j.jEiI EiJ EihJ EiK Ei\K EiR jj..jj..j...EiS 65-4EiDZ EiZ\ Fi|hc #.##..##### .....# ß.ß#. .##.. ##...##.+###. ...†... #######.... #.... #. # #...#####.jj......j.....j..j.FiWkFikFilFilFilFitjj<.jj.j....Fiv@-5FiP|Fi^~MiA.# ß.ß#..# .# #.##..# .# #.##..###### ......# ß.ß#.# #...# .##.......# ##...##.+####.....# . #.....# .. #.....# ....†....... #..@..# .#######.... #.....# .#MiU... #.....# ## #..jj.#  #####.<.j.#  ......j.j.#  ..........#  ..........#  MiӨ,.# MiMiVMiMiϵ,Mijj.j...Mi&6MiMiMi$}######## #.##..# .# ß.ß#..# .# #.##..# .# #.##..###### .......# ß.ß#.# ####...# .##.......# ##...##.+####.....# . #.....# .. #.@...# ....†....... #.....# .#######.... #.....# ..#Mi... #..jj.# ### #..j..#  #####.<jj.#  ..........#  ..........#  .# MinMiMMiMiMi@R  The gnoll sergeant attacks as it pursues you!Mi!jj.j..Mi.=7MiMiN _The gnoll sergeant hits you from afar with a +0 trident.Qi.........##.##..# ######### #.##..# .# ß.ß#..# .# #.##..# .# #.##..###### ........# ß.ß#.# '####...# .##.......# ##...##.+####.....# Qi . #@....# .. #.....# ....†....... #.....# .#######.... #.jj..# ...#... #..j..# #### #..jj.#  #####.<...#  ..........#  .# Qi"Qi#QiZ#Qi#QiZ$Qi+jj.j..Qig,.-8Qi2Qi4RiS)ß.ß .........# ######### #.#ß.ß# #.##..##### ........# ß.ß#. '## .##..##...##.+###......†...jj######.... #.j.. ...... #..jj #### #..#####.<RiQTRi:URiURiVRitVRi@^jj..j..Ri^@-9RifRihTi4l.......##.##..# ).....#ß.ß#..# ..........##.##..# ########## #.##..# '.# ß.ß#..# #.# #.##..# #.# #.##..###### #........# ß.ß#.# #'####...# .##.@.....# Ti/N#...##...##.+####.....# . #.....# .. #jj...# #......†....... #j....# #...#######.... #.j.j.# ....#... #.....# ##### #.....#  #####.<...# TiTi<TiTiR  The gnoll sergeant attacks as it pursues you!Tijj..jj...TiT]6==70Ti&Ti< _You block the gnoll sergeant's attack.Ui......#.#)ß.ß ..........# ########## #.# 'ß.ß #.##..#####........# ß.ß #'## .##.. #...##...##.+####..Ui,jj ........†...jjj #...#######.... #. ....... #. ##### #..UiYUiUiEUiUi j.jjj...Ui.-1Ui"UitWiG......#.#)ß.ß ..........# ########## #.# 'ß.ß #.##.@###### #........# ß.ß #'## .##... #...##...##.+####j..j. ..jjj...†... #...#######.... #. .......WiKWiWiTWiWi Wi$j.jjjj...Wi@-2WiWi Yi#$ E......#.#)ß.ß ..........# ########## #.# 'ß.ß #.##..###### #........# ß.ß#.......# #'## .##.j.....# #...##...##.+####.j...#jjj..# ..#...†... #...#######.Yi=& Yi& Yi8' Yi' Yi( Yi0 j.jjjj...Yi 1 ^7=3Yi)9 Yi: Zij; .......#.#)ß.ß ..........# ########## #.# 'ß.ß Zi; !#.##..##### #........# ß.ß#.j.. #'## .##..j.. #...##...##.+####jjj.... 3 ....#...†...Zi,> Zi> ,Zi? ZiF j.jj... 2ZiG &4Zi|W ^i)0.........#.#)ß.ß ..........# ########## #.# 'ß.ß.# #.##.j##### #........# ß.ß#..j'##^i0 .##.j... #...##...##.+####..j. ..^i2^i_3^i3^i<Wjjj.^i=&5^iC^iE_i{####'###..............#.#)ß.ß _ih..........# ########## #.# 'ß.ß.# #.##.j##### #........# ß.ß#.jj_i'## .##..... #...##...##.+####..j_i_i_i,_iD jj.jj 3 gnolls_i .86_i\_ir`iCq .#......#.# ####'###.# .# #.# #.# #.# #........# #..........##.##..# `iq #....).....#ß.ß#@.# ...........##.##..# .########## #.##..# .'.# ß.ß#..# .#.# #.##..# .#`i r .# #.##jj###### `ikikiJkikij.jjj 3 gnollski^&9kikili j##.## ####....)ßjß .........#j#############.##jj'........##ßjß#..##.##.j##.##.j#######ß@ß#..j.... #'###'####...###.##... ...##...li #.+####..j................ #.....)##†.. #####...####### 2 ........# ##### li li ,li li .j.j.jj 3 gnollsliC '90li li niQni׬Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 22 poisoned darts  r - a boomerang (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7) Scrolls (go to first with ?) ni@ k - 4 scrolls of fearoi oi  #.................#  Jacaranda the Carver#..........##j##..#  Minotaur of Trog *****. ####....).....#ß.ß#..#  Health: 79/79 ======================== ..............##j##..#  Magic: 8/8======================== ....############j##jj#  AC: 10Str: 26 oi ....'........##ß.ß#..#  EV: 9Int: 4 ....#........###j##.j#  SH: 5Dex: 10 oiF ....#........###*##.j######   XL:  9 Next: 45% Place: Dungeon:7 oin !....#........##ß@ß#..j....#   Noise: ---------  Time: 5990.0 (0.0) oi #'###'####...###.##.......#   a) +0 falchion oi i...##...##...##.+####..j..#   Throw: boomerang ................... #.....#  oi ................... #.....#  oi 4..)##......†....... #.....#   j   gnoll sergeant (polearm) oi) #####...#######.... #.....#   jjj 3 gnolls ........# #.... #.....#  oi ...#######.....#  You throw a boomerang. The boomerang hits the gnoll sergeant. _The gnoll sergeant is lightly wounded.  Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineoi Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (lightly wounded, 66% to hit)qix #.................#  Jacaranda the Carver#..........##(##..#  Minotaur of Trog *****. ####....).....#ß(ß#..#  Health: 79/79 ======================== ..............##(##..#  Magic: 8/8======================== ....############(##jj#  AC: 10qixStr: 26 ....'........##ß(ß#..#  EV: 9Int: 4 ....#........###(##.j#  SH: 5Dex: 10 ....#........###(##.j######   XL:  9 Next: 45% Place: Dungeon:7 qiy!....#........##ß@ß#..j....#   Noise: ---------  Time: 5990.0 (0.0) qiPy#'###'####...###.##.......#   a) +0 falchion qiyi...##...##...##.+####..j..#   Throw: boomerang ................... #.....#  qiy................... #.....#  qiz..)##......†....... #.....#   j   gnoll sergeant (polearm) #####...#######.... #.....#   jjj 3 gnolls ........# #.... #.....#  ...#######.....#  qizyThe gnoll sergeant is moderately wounded.The javelin pierces through the gnoll!  The gnoll is heavily wounded.The javelin pierces through the gnoll.  The gnoll is moderately wounded.The javelin pierces through the gnoll.qiThe javelin pierces through the gnoll!  The gnoll is heavily wounded.  The javelin pierces through the gnoll.  The gnoll is moderately wounded.  The javelin pierces through the gnoll.  The gnoll is heavily wounded.qi~qiqi Sj.jqi =jj.qi c6-=1.3 (1.3qiqiN _The gnoll sergeant hits you from afar with a +0 trident.rif ?Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 6 javelinsm - 22 poisoned darts ri ? r - a boomerang (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7) riM Scrolls (go to first with ?)  k - 4 scrolls of fearsiϕsi8 #.................#  Jacaranda the Carver#..........##(##..#  Minotaur of Trog *****. ####....).....#ßjß#..#  Health: 76/79 =======================- ..............##.##..#  Magic: 8/8======================== ....############j##jj#  AC: 10Str: 26 ....'........##ßjß#..#  EV: 9Int: 4 ....#........###j##.j#  SH: 5si3_Dex: 10 ....#........###*##.j######   XL:  9 Next: 45% Place: Dungeon:7 ....#........##ß@ß#..j....#   Noise: =--------  Time: 5991.3 (0.0) #'###'####...###.##.......#   a) +0 falchion ...##...##...##.+####..j..#   Throw: boomerang ................... #.....#  ................... #.....#  ..)##......†....... #.....#   j   gnoll sergeant (polearm) #####...#######.... #.....#   jjj 3 gnolls sie........# #.... #.....#  ...#######.....#  The gnoll is heavily wounded. _The gnoll sergeant hits you from afar with a +0 trident.  Throw: 6 javelinssiPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, 66% to hit)ti #.................#  Jacaranda the Carver#..........##(##..#  Minotaur of Trog *****. ####....).....#ßjß#..#  Health: 76/79 =======================- ..............##.##..#  Magic: 8/8======================== ....############j##jj#  AC: 10tiStr: 26 ....'........##ßjß#..#  EV: 9Int: 4 ....#........###j##.j#  SH: 5Dex: 10 ....#........###.##.j######   XL:  9 Next: 45% Place: Dungeon:7 ....#........##ß@ß#..j....#   Noise: =--------  Time: 5991.3 (0.0) #'###'####...###.##.......#   a) +0 falchion ...##...##...##.+####..j..#   Throw: boomerang ................... #.....#  ................... #.....#  tiG(..)##......†....... #.....#   j   gnoll sergeant (polearm) #####...#######.... #.....#   jjj 3 gnolls tio]........# #.... #.....#  ...#######.....#  You throw a javelin.  The javelin pierces through the gnoll sergeant.  tiThe gnoll sergeant is heavily wounded.The javelin pierces through the gnoll!  You kill the gnoll!Trog accepts your kill.tiN1((((tip(( 2  You kill the gnoll!  tiTrog accepts your kill.  The javelin pierces through the gnoll!  The gnoll is almost dead.  The javelin pierces through the gnoll.tiGhe gnoll is severely wounded.ti3,ti\4ti5ti5ti?j.jjj.j 3 gnollsti D572.6 (1.3tiLtiuOE _The gnoll sergeant hits you but does no damage.ui uiȾzFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 5 javelinsm - 22 poisoned darts  r - a boomerang (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7) uiScrolls (go to first with ?)  k - 4 scrolls of fearui ^uiȆ #.................#  Jacaranda the Carver#..........##(##..#  Minotaur of Trog *****. ####....).....#ßjß#..#  Health: 77/79 =======================- ..............##.##..#  Magic: 8/8======================== ....############j##jj#  AC: 10uiStr: 26 ....'........##ßjß#..#  EV: 9Int: 4 ....#........###j##.j#  SH: 5uiD@Dex: 10 ....#........###*##.j######   XL:  9 Next: 45% Place: Dungeon:7 uim7....#........##ß@ß#..j....#   Noise: =--------  Time: 5992.6 (0.0) ui#'###'####...###.##.......#   a) +0 falchion ...##...##...##.+####..j..#   Throw: boomerang ui ................... #.....#  ................... #.....#  ..)##......†....... #.....#   j   gnoll sergeant (polearm) #####...#######.... #.....#   jjj 3 gnolls ........# #.... #.....#  ...######ui0#.....#  The gnoll is severely wounded. _The gnoll sergeant hits you but does no damage.  uikThrow: 5 javelinsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 66% to hit)vi #.................#  Jacaranda the Carver#..........##(##..#  Minotaur of Trog *****. ####....).....#ß(ß#..#vi^  Health: 77/79 =======================- ..............##(##..#  Magic: 8/8======================== ....############(##jj#  AC: 10vi{Str: 26 ....'........##ß(ß#..#  EV: 9vizInt: 4 ....#........###(##.j#viv  SH: 5Dex: 10 vi....#........###(##.j######   XL:  9 Next: 45% Place: Dungeon:7 vi7....#........##ß@ß#..j....#   Noise: =--------  Time: 5992.6 (0.0) vi#'###'####...###.##.......#   a) +0 falchion viY...##...##...##.+####..j..#   Throw: boomerang ................... #.....#  ................... #.....#  vis4..)##......†....... #.....#   j   gnoll sergeant (polearm) vi#####...#######.... #.....#   jjj 3 gnolls vi........# #.... #.....#  ...######vi4#.....#  viAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (heavily wounded, 66% to hit)  You throw a javelin.  vi?The javelin closely misses the gnoll sergeant.viqThe javelin barely misses the gnoll. The javelin closely misses the gnoll.vi$<The javelin pierces through the gnoll!vi(heavily wounded, 66% to hit)  You throw a javelin.  The javelin closely misses the gnoll sergeant.The javelin barely misses the gnoll. The javelin closely misses the gnoll.The javelin pierces through the gnoll!  The gnoll is almost dead.vi-|.jjjj.vi-3.9 (1.3vinviá< _You block the gnoll sergeant's attack.wi@WW.....  #.....#(# ####....)ß.ß..........##j##..############j##jj'ßjß#..##j##.j# ##@##.j##### wiW....#........##ß.ß#..j #'###'####.##.....##...##...##.+####..j........ ..)##......†... #####...######.....#....wicwice69---=40wijjwimD _The gnoll sergeant hits you with a +0 trident!xix  You hit the gnoll sergeant.  The gnoll sergeant is heavily wounded.xi #8xi-B----5.7 (0.8xixikD _The gnoll sergeant hits you with a +0 trident.xiw  You closely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.-6.5xi^ xi# < _You block the gnoll sergeant's attack.yi  You slash the gnoll sergeant! You headbutt the gnoll sergeant.  The gnoll sergeant is almost dead.yiHyiT2--=yi7.2 (0.7yiΪyiD _The gnoll sergeant hits you with a +0 trident.yi  You closely miss the gnoll sergeant.Your headbutt misses the gnoll sergeant.yi@3=-yi'-9yiyib _The gnoll sergeant is almost dead.yiN  _The gnoll sergeant is almost dead.  You barely miss the gnoll sergeant.  The gnoll sergeant is almost dead.  The gnoll sergeant closely misses you. You furiously retaliate!  You headbutt the gnoll sergeant.  You kill the gnoll sergeant!yiW o)jjj 3 gnollsyi\ / 4/80yi\ x=19-8.7 (0.8 yi\ J_Trog accepts your kill.yiTd yi"g m _Your Long Blades skill increases to level 11!zi^`.....  #.....#(# ####....)ß.ß..........##j##..############j##jj'#ßjß#..# ##.##.j##### ....#........##ß.ß#..j zi`=#'###'####.##.....##...##...##.+####..j........ ..)##......†... #####...######zi lC9.7 (1.0zitziz _The gnoll hits you but does no damage.  Things that are here: _a +0 trident; a +0 ring mail; a gnoll corpsezi0  You closely miss the gnoll.The gnoll is almost dead.6000.5 (0.8ziY1 < _The gnoll hits you but does no damage.ziQr  You hit the gnoll.  You kill the gnoll!zix$G) 2zi(051.3zi/zix2W _Trog accepts your kill.{i##+.....  #.....#(# ####....)ß.ß..........##j##..############j##jj'#ß@ß#..{i##)##.j# #.##.j##### ....#........##ß.ß#..j #'###'###.##.....##...##...##.+####..j....... ..)##......†...{i{iI-2.3 (1.0{iC{i _You block the gnoll's attack.  Things that are here: _a +0 whip; a +0 flail; a gnoll corpse{i  You hit the gnoll. You headbutt the gnoll.  You kill the gnoll!{i({ik.   gnoll{i6503.1 (0.8{i4{i{A _Trog accepts your kill.{i{i@  You kill the gnoll! _Trog accepts your kill. {i s You closely miss the gnoll. Your headbutt misses the gnoll.The gnoll is almost dead.  The gnoll misses you. You furiously retaliate! You headbutt the gnoll.  You kill the gnoll!{i e){i +8 (0.7{i/ {iG W _Trog accepts your kill.|iHM.... ##+..........  #..........##(## |i\####....)ß.ß..........##.##..############@##jj'ß)ß#..##)##.j# |i....#........###.##.j######  .|ie|i=6-4.8 (1.0|i|i_  Things that are here: _a +0 flail; a +0 whip; a gnoll corpse}i3# ##+#  .....##(## ####....).....#ß.ß# .........#.#############)##jj'........##ß@ß#..##)##.j}i]4>##.##.j######. ..)##......†....... #.....#   }i>}i>!-}i>&5 _}iF}iL  Things that are here: _a +0 whip; a +0 flail; a gnoll corpse}iI   ##(## ####....)}i ß.ß .........#.#############)##jj'........##ß)ß#..#}i ##@##.j##.##.j######ß.ß#..j....##.##}i .. #####...#######.... #.....#   }i }i }ip }i 6 }i _}iS }iq  Things that are here: _a +0 trident; a +0 ring mail; a gnoll corpsei&G7M##+.....  #.....#(# ####....)ß.ß..........##.##..############)##jj'#ß@ß#..##)##.j# iG#.##.j##### ....#........##ß.ß#..j....#  ##.##..iTiU#7iU/=7 iU _iciTl  Things that are here: _a +0 whip; a +0 flail; a gnoll corpsei' HM.... ##+..........  #..........##(## ####....)ß.ßiL' ..........##.##..############@##jj'ß)ß#..##)##.j# ....#........###.##.j######  im' ).i/ i<0 $8 i\0 _i6 i;  Things that are here: _a +0 flail; a +0 whip; a gnoll corpseiX BM####'### ........... ##+...............  #..........##(## ####....).....#ß.ß#..........##@##..############)##jj'i #ß)ß#.. ....#........###)##.j# .iG i $9 i _iH i iM......####'###..# ..............# ##+..........................  #.....i#(# ####....).....#ß@ß#..........##.##..############)##jj i:t....'........##ß)ß#..# ##)##iZ+.+#i,i_8=10iiiM'......####'### ............# ##+.....#............#............#............# i~^ #..........##@## ####....)ß.ß..........##.##.. ....############)##jj# #.#iiV&1iiA2.8 (2i]i/ _e - 7 javelins (gained 3)i|QM<#'......####'### .... ##+.......@....#  #..........##.##..# ####....).....#ß.ß#..# ..............##.##..# .i [in[,93.8 (1ibieiIii&i:i ,iCiL70=iii,iWi,ieii,i@N1=ii,ii,i| i> ;2iHi,ii;,iji"i"%3i$ia(,i +i-,i/id3i3D4=i5i9,i:i-=,i>i@iD@?5=ic@iAiUE,iGiQJiyJi LiOiOP%6iqRi'U,iXiE[,i:]ibi7bK7=idiji,ilio,iqieuiu?8=iui!xi+{,i9}iՀ,iii%9ii,ii,iii!E80=i0ii,ii?i,i"iGi`,iisii 9=i ii,iiyi,i+iri"i,iini,iMi i~,iXi?i,i iiDidi@ii,i)ii,i.iiRy....# #....○≈≈_≈≈........# ...# #.....≈≈.≈≈.'####### ...# #.....§§.°≈.......# ...# #.......§.........# i# #.....'...........# .......# +.....#...........# .......# #.....#...........# i}.####### #.[...#'########'### .# #@.............# 61.8 (48.0) iD.# #..............# ih$.# #..............# ### #..............#iR# #..............## #...>..........#i# ########.........######it######......#.........# im#......<#......#.........#iB2.8 (49iK_§i6) _Found a scale mail.i} 3i i i2 ip i9 iϝ Xi= XiG i i iH i ia ,i i i ,i iU s # #..[).............. .######..............≈≈≈≈≈....... .#.........#####.....≈≈§☼≈....... .i #.........# #.....≈≈_§≈....... .#.........# #.....≈≈.≈≈.'##### .#.........#. #.....≈≈.≈≈....... .#.........#.. #.......°.........i .........#...#.....'....................#...'@....#.....8.8 (6.0)i .........#...#.....#........########> #.[...#'########'#...## #####.... .#...# #.... .#...# #.....  .#...### #.............iC   .#.....# #.............  ig .#.....# #...>.........  i 1_You open the door.i [ _Found a stone staircase leading down.iIi$ii: _i@  There is an open door here.ii2 _iii,iii,i[,iiiiZiM,ikii,itii?,i'i`7 _You open the door.i3i/i@  There is an open door here.i0ip _iiiziiii,i?iit,ii i,i i! 7 _You open the door.i3ii$i&,iF(i8Xi.C@  There is an open door here.iEiMF _iGiXXibie,i>gi"ri>t,iuiiiJiii,i}iThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  iiG _i٠iԨiث,iiYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 scale mail.iK _ivi,iiiXBi i,ii_i,ii i,iii,iN ih i,irizi,imii,i!i$i&i&ib(i+iS.,ik/i3i 5,i6i:iCXiF,imHimLilO,iQi]ia,iciVgij,i.liOoiqi`risiwiy,i{i}i],ii=i,iiIi,ieiBii57 _You open the door.i3iNi@  There is an open door here.ii _iii,iiGi,iii,iipi,i|ii,ii@  There is an open door here.iiT _iBipi,iiTij,iyii,iiuiZ,ii5ik,iIiq iA,i6i*i?,iiki ,i i{!i$iF$i%i.Xi.iD2,i?4i7i;,i>iAi@E,iHiJNiQ,iWVir[iV_i_ibi(fii,iliiLiiD,iii,i)ii,iioic,iii,ii-i,iq ii,ii%i',i )i0i2,i4i5;i=,iA>isEiG,i IiPiS,iUiP[i\i9]i-^icipe,ifiFli`n,i7oi1uiww,ilxi~i!,ii̖iJiI@  There is an open door here.iQ5 _iii,iii,iծiiw,iJii,iHii ,iiiU,iii\,i]ii,iivi,i,iiiiii,i&i~i,iIii0 ,i i8 ix ,i i3 i ,i ig @  There is an open door here.i i  _iz i% i ,i  io ir ,i i&# ip% ,i& i * i- ,i. i}1 i3 ,i56 i@: i= iZ> i@ iE iI ,iL i/O iQ ,iWT iV iY iY ij[ i] i_ i_ i` ix iN| ,i} i i ,i^ i is ,i i i ,i i+ iݝ ,i i ih ,i4 iݫ iͭ ,iI i iP ,iM i There is an open door here. _There is an open door here.  Things that are here:  a +0 trident; a +0 ring mail; a gnoll corpsei io  _i i  Things that are here:  a +0 whip; a +0 flail; a gnoll corpseik i  _i iC  Things that are here:  a +0 flail; a +0 whip; a gnoll corpsei i#  _iN i ig i i i] i i i. i i- ,ie i i` ,i i> i ,ib i i? ,iZ i iw ,i i i% ,i1 iu5 i7 ,i9 i< i@ ,iB i2G iG i-H i[J ibO iR ,i7U iZ i\ ,i^ ia ie ,if ii iYl ,iIn irq is ,it iw iy ,iz i| in~ ,i) iR iB ,i i i ,i i iэ ,i i` iJ ,iÔ iٖ i ,i! i_ i ,i i i ,i iW i ,i i i ,i iݺ i% ,i_ i i^ ,i% i i4 if i i i3 ,i i# is ,i i{ ,i i p _F - 2 potions of haste (gained 1)iJ i i i ,il i N _You now have 409 gold pieces (gained 15).i i4 i i i ,iu i i i; i i iK ,i i i ,ih i i ,iE in ii i i$ i i ,i0 i i i0 iG iZ\ P#'#####...#######.....#.....#  ..........#.....#.....#.....#  #....######.....#.....#.....#  .....#..........#######.<...#  .....#......................#  ####......................#   #......................#  ## #................i\ Q#  # #.....#####@...........#  244.8 (176.0) # #.....# #............#  # #.....# #............#  i] # #.....# #.....#  iW] d# #.....# #.....#  # ####### ##############    i] q    i^ i5d i_g E _Done exploring.iimWhere to? (Tab - D:6 @ (x,y), ? - help) i]D D - Dungeon  T - Temple ii#[?25h[?0cid#'#####...#######.....#.....#   Jacaranda the Carver ..........#.....#.....#.....#   Minotaur of Trog *****. #....######.....#.....#.....#   Health: 80/80 ======================== i,.....#..........#######.<...#   Magic: 8/8======================== i9m.....#......................#   AC: 11Str: 26 .#####......................#   EV: 9Int: 4 .# #......................#   SH: 5Dex: 10 ## #......................#   XL:  9 Next: 50% Place: Dungeon:7 i3# #.....#####@...........#   Noise: ---------  Time: 6244.8 (0.0) # #.....# #............#   a) +0 falchion i# #.....# #............#   Throw: boomerang # #.....# #............#  # #.....# #............#  # ####### ##############  iY%       Things that are here: _a +0 flail; a +0 whip; a gnoll corpse i _F - 2 potions of haste (gained 1) _You now have 409 gold pieces (gained 15). _Done exploring.  What level of the Dungeon? (default 6, ? - help) iB [?25l[?1ciAM48iNiudi5fijE _iTqi siQsiYti'zi&{iP{i{iniiiii֐,ii}i,iii&iyiii,iiiq,i)iiiiOiiIiriXiAi>iYi i<iE,iiVi_,iEii,iiiiiiiBiqi,iiii5i.iIi,iii,i iOi&iLiii,i iia,ii i#,i$i<(i*,i ,i1.i/i0i0i"4iU6i6i7iB9i;,iR<i>i@i@iAiCiEiFiFi=IiZK,i>LiNi@O,iOiQidRiRi2SiLTiU,iKViW@_iW%a +0 flail; a +0 whip; a gnoll corpseF - 2 potions of haste (gained 1) _You now have 409 gold pieces (gained 15). _Done exploring.  There is a stone staircase leading down here.iXiZi[$ _i[iq8iiZ9  You climb downwards.iиiZi _The orc warrior shouts! The orc shouts!  There is a stone staircase leading up here.ibinh ## #+.## ihd#.oo# #o@#====81.6 (36.8) #### ihih i io   orc warrior i.iPoo 2 orcs (1 polearm) iAii\i iiinipd _There are monsters nearby!i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--24% [?] toggle between ability selection and description.iii Jacaranda the CarverMinotaur of Trog *****.Health: 80/80 ========================Magic: 8/8========================AC: 11Str: 26##EV: 9Int: 4#+.##SH: 5Dex: 10#.oo#i XL:  9 Next: 50% Place: Dungeon:8#o@#Noise: ====-----  Time: 6281.6 (0.0)####a) +0 falchionThrow: boomerango   orc warrioroo 2 orcs (1 polearm) i _What level of the Dungeon? (default 6, ? - help) _There is a stone staircase leading down here.  You climb downwards. _The orc warrior shouts! The orc shouts!  i There is a stone staircase leading up here. _There are monsters nearby!iG  There is a stone staircase leading up here. _There are monsters nearby!  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The orc closely misses you.iYou furiously retaliate! You headbutt the orc!  You kill the orc!i#  ## iB$ #+.## #.)o# #o@# ####is$  o   orc (i$ i$ATrog accepts your kill.i[120/120=---2.6 (1boomerangBerserk i]i~ _The orc hits you but does no damage. The orc warrior closely misses you.iWFi  You slash the orc warrior!iFV=--3.0 (0.4i NiPc _The orc warrior is heavily wounded.i(H  You hit the orc warrior. Your headbutt misses the orc warrior.iH 2-5 (0.5iM i@Q d _The orc warrior is severely wounded.i]  You slash the orc warrior!  You kill the orc warrior!i7 )Trog accepts your kill.i 18/121-5=4.1 (0.6 _The orc hits you with a +0 trident.i6iqi _Your Throwing skill increases to level 4!iƫ p  You slash the orc!  You kill the orc!i e)i} L--5 (0.4iQ ij W _Trog accepts your kill.iܲ ### #+.## #.))# #@<# ####irio9--5.1 (0.6Berserk ii;p  Things that are here: _a +0 trident; a +0 chain maili)## #+.## #.)@# ##)<# ####i[iD-8 (0.7ii _You feel a strong urge to attack something.Things that are here: _a +0 battleaxe; a +0 chain maili  ### #+.## #.@)# ##)<# ####i  ### #+.## i #.@)# ##)<# #### i ? You are no longer berserk.i# i 80/81 6.5boomerangSlow -Berserk i i)  _You are exhausted. You feel yourself slow down.Things that are here: _a +0 flail; an orc corpsei9L+#..#...........⌠.......'iXTiT,8.0 (1.5iYi<]( _You open the door.i K #... +#...###.............⌠......... #.....# #@.## #.))#)<#####i;iU1=9.5iiQ _There is an open door here.i  #... # #... . +#...#.###.....#####....?...#⌠......#............##....@##+#...#'.###...#.))##...##)<##... ####i z...#......##[i< i (91.0i i y _Found a scroll labelled SUUFO RYAPP and a leather armour.i_.... #... # #... .  +#...#. ###.....##### ........?...# .....⌠# icL........@...###.....###.....+#...#'.## ...#...#.))# .#...##)<##... ####i.#....##[iiW'2.5iii)M..f# .... # #...  +#...#. ###.....####...?⌠............# ##.....###..i})+#...#'.##...#...#.))# ......f   Maurice (wand, asleep).....i,?  Maurice the Thief comes into view. He is wielding a +0 short sword and carryinga wand of acid.iBiLMt.ff)iM0==4.0i;ViY% _Maurice shouts!iY.... ....# #.... f. # #...  +#...#. ###.....####.⌠............# ##.....###.....iY+#...#'.##..))##..##)<# ..#... #### .. ...#i]ixfT.fifL=--5.5ini s _You see here a scroll labelled SUUFO RYAPP.i".... ....## #.... # #... #. #..f .+#...#.###.....##### ........?...# .....⌠.@....# .....i"N.# ###.....###..... +#...#'.##.... #...#.))##... #...##)<# ... #... #### .. ...#.i:#i0i52*i    Maurice casts a spell.Maurice flickers and vanishes!i=iiP o.{o   orcDeactivating autopickup; reactivate with Ctrl-A.An orc comes into view. It is wielding a +0 dagger.i 0==7.0ii-% _The orc shouts!i  o..## #.... # #... #.. i* +#..{####.....#####........?...⌠....###.....###..... +#...#'.##..iJ  #...#.))##..#)<# ..ii l##......##[i i i .o§o   orcit /-8.5i i iwC  #o... # #... #.. +#..§####.....#####........?...⌠....###....@###.....idx +#...#'.##... #...#.))##..#)<#  #### ..##iH}iC~i%i׀iċ.o.o   orciLR--300.0iii 4 #. #o.. . +#...#. ###.....#####........?...# .....⌠......# ............# ###.....###..... +#...#@.##.... #...#.))##... #...##)<# ... #... #### .. ...#.... iD B..##[ i i3 ix T.oi A-1.5i 7{i+ Q _There is an open door here.ia#... . +#.o.#. ###.....#####........?...# .....⌠......# ............# ###...{.###.....i˃l +#...#'. #...#.@)##... #...##)<# ... #... #### .. ...# ......##[ iHBi>i3..{{3.0 _.  Things that are here: _a +0 flail; an orc corpsei&+#...#. ###.....#####........?...# .....⌠......# ............# ###.....###..... +#...#{. #...#.))##... #...##)@# ... #... #### .. ...# .... ..##[ i],')4.5 _Something drops a +0 short sword. Something picks up a +0 flail. _There is a stone staircase leading up here.iV9iQE3ieU iU Something hits you! Something steals your ring of fire! Something bites you.You feel your power leaking away.iDh%oo   orc72---5---------==6.0iDki i....#...'.....#...........#  ....#...#.....#...........#  ######>.#.[...#'########'###  ...###..#####..............#  ...'.#......#..............#  ...#.#......#..............#  ####.'......#..............#  #....#......#..............#  7 #...##......#...@..........#  #...#########.........######  ######......#.........# ....<#......#.........# .....'......#.........# .....#......#.........#  .....####'###.........#   ......................#   ###'#.................#  [40inm _Something drains your magic.iy ------------You climb upwards.iɝi=3--8.3 (3.8i."i% _Reactivating autopickup. _There is a stone staircase leading down here.iP# # _Reactivating autopickup. _There is a stone staircase leading down here.  hits you!  Something steals 7 of your 22 poisoned darts!  D; reactivate with Ctrl-A.  Something bites you but does no damage.i) i) f61---==9.8 (1.5i0 i3 ; _You hear some strange, mumbled words.ik^Read which item? Scrolls  b - 2 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - a scroll labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAUG - a scroll of identify [!] read|quaff|evoke[?] describe selectedi  i ....#...'.....#...........#   Jacaranda the Carver ....#...#.....#...........#   Minotaur of Trog *****. ######>.#.[...#'########'###   Health: 61/81 ==================------ ...###..#####..............#   Magic: 5/8===============--------- ...'.#......#..............#   AC: 11Str: 26 ...#.#......#..............#   EV: 9Int: 4 ####.'......#..............#   SH: 5Dex: 10 #....#......#..............#   XL:  9 Next: 55% Place: Dungeon:7 #...##......#i o...@..........#   Noise: ==-------  Time: 6309.8 (0.0) #...#########.........######   a) +0 falchion ######......#.........#  Throw: boomerang ....<#......#.........#  Slow -Berserk .....'......#.........# .....#......#.........#   .....####'###.........#   ......................#   ###'#.................#i    _There is a stone staircase leading down here.  Something hits you!Something steals 7 of your 22 poisoned darts!Deactivating autopickup; reactivate with Ctrl-A.Something bites you but does no damage. _You hear some strange, mumbled words.i!9 i= HIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL ie= M h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - a scroll labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAU i= Potions (select first with !)  u - a ruby potion  z - a grey potion i= E - a bubbling puce potion[?] describe selectedi3i i....#...'.....#...........#   Jacaranda the Carver ....#...#.....#...........#   Minotaur of Trog *****. ix######>.#.[...#'########'###   Health: 61/81 ==================------ ...###..#####..............#   Magic: 5/8===============--------- i-...'.#......#..............#   AC: 11Str: 26 i...#.#......#..............#   EV: 9Int: 4 ####.'......#..............#   SH: 5Dex: 10 #....#......#..............#   XL:  9 Next: 55% Place: Dungeon:7 in#...##......#...@..........#   Noise: ==-------  Time: 6309.8 (0.0) #...#########.........######   a) +0 falchion ######......#.........#i4  Throw: boomerang ....<#......#.........#iP  Slow -Berserk .....'......#.........# ikU.....#......#.........# iv  .....####'###.........#i9   ix......................#   iN###'#.................#   iy_There is a stone staircase leading down here.  Something hits you!i+Something steals 7 of your 22 poisoned darts!Deactivating autopickup; reactivate with Ctrl-A.iHiSomething bites you but does no damage. _You hear some strange, mumbled words.i']  As you read the scroll of identify, it crumbles to dust.i)i*>2--11.3 (1.5i0i%4+ _E - a potion of mightçi7çiDrink which item? Potions  c - a potion of heal woundsd - 3 potions of invisibility  j - a potion of brilliance  p - 3 potions of lignifications - 2 potions of cancellation  u - a ruby potion  z - a grey potionE - a potion of might  F - 2 potions of haste [!] read|quaff|evoke[?] describe selectedɧi ɧiɧi ....#...'.....#...........#   Jacaranda the Carver ....#...#.....#...........#   Minotaur of Trog *****. ######>.#.[...#'########'###   Health: 62/81 ==================------ ...###..#####..............#   Magic: 5/8===============--------- ...'.#......#..............#   AC: 11Str: 26 ...#.#......#..............#   EV: 9Int: 4 ɧi>####.'......#..............#   SH: 5Dex: 10 #....#......#..............#   XL:  9 Next: 55% Place: Dungeon:7 #...##......#...@..........#   Noise: ---------  Time: 6311.3 (0.0) #...#########.........######   a) +0 falchion ######......#.........#  Throw: boomerang ....<#......#.........#  Slow -Berserk .....'......#.........# .....#......#.........# ɧi  .....####'###.........#   ......................# ɧi|  ###'#.................#  ɧi5Something steals 7 of your 22 poisoned darts!Deactivating autopickup; reactivate with Ctrl-A.Something bites you but does no damage. ɧia_You hear some strange, mumbled words.  As you read the scroll of identify, it crumbles to dust. _E - a potion of mightɧim  Okay, then.ɧiɧi. _ʧi| ʧi0 Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)[?] describe selected [!] equip|wield|wear|put onʧiz [tab] equip|unequip ̧iȩiļis....#...'.....#...........#   Jacaranda the Carver ....#...#.....#...........#   Minotaur of Trog *****. ######>.#.[...#'########'###   Health: 62/81 ==================------ ...###..#####..............#   Magic: 5/8̧is===============--------- ...'.#......#..............#   AC: 11Str: 26 ...#.#......#..............#   EV: 9̧itInt: 4 ####.'......#..............#   SH: 5Dex: 10 ̧iGt#....#......#..............#   XL:  9 Next: 55% Place: Dungeon:7 ̧igt#...##......#...@..........#   Noise: ---------  Time: 6311.3 (0.0) #...#########.........######   a) +0 falchion ̧it[######......#.........#̧it  Throw: boomerang ....<#......#.........#̧it  Slow -Berserk .....'......#.........#̧itg .....#......#.........# ̧i$u  .....####'###[40m.........#   ̧iAux......................#   ̧i%v###'#.................#  Deactivating autopickup; reactivate with Ctrl-A.Something bites you but does no damage. _You hear some strange, mumbled words.  As you read the scroll of identify, it crumbles to dust. _E - a potion of might _Okay, then.̧i  Okay, then.̧iq. _ΧiĀ 3Χi Χi  *****You hear a zap.  A bolt of acid appears from out of thin air!Χi/a  The bolt of acid misses you.Χi7J.@...Χi86===2.8 (1.5ΧiE>ϧi  +#...#. ###.....##### ........?...# .....⌠......# ............# ###.....###.....  +#...#'.##....  ϧi>#...#.)[##... 8 #...##o@# ...  #... #### ..  ...# ϧipS  ....   ϧi..##[ o   orc ϧi.ϧiH_You hear some strange, mumbled words.  You climb downwards.ϧiFo  Level annotation: MauriceϧiF+  Reactivating autopickup.The orc barely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!ϧi5A) ϧi:n36===--5.1 (3.8ϧiϧi _Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here.ѧi ^ѧi^e4---6.6 (1.5 _ѧifѧihҧi9ҧibA-8.1ҧiԧi 5=ԧi0 Q===ԧi/ ԧip k6=ԧi9 ԧi ԧi F7===ԧiy ԧiG ;7ԧi ԧi! ԧia ԧir ԧi$ ԧi@% K8=ԧi{' ԧi9, ԧi, 4===ԧi. ԧi5 ԧi6 N9=ԧi8 ԧiB _ _You start resting.ԧiM 031.6 (13.5)ԧi[N #8ԧiN :===3.1 (15.0ԧi{V ԧi\ % _Magic restored.קi3קiקi8קi{f 0.0)  You start resting.קi A704.6 (1.5קi:קi[ _You feel yourself speed up.٧i)٧i+50٧iB$٧i'ۧi #... . +#...#.  ###.....##### ........?...# .....⌠......# ............# ###.....#.+#...#'.##.... #...#.@[##... #...##)<# ... #... #### .. ...# ......##[ۧiۧiX%6ۧiu ۧi  Things that are here: _a +0 short sword; an orc corpseۧi&%  #... #. #... . +#...#.  ###.....##### ........?...# .....⌠......# ............# ###.....#.+#...#@.##.... #...#.)[##... #...##)<# ... #... #### ..ۧi%  ...# ......##[ۧi. ۧi. #1ۧi. J====7 ۧiM/ _ۧi6 ۧi: Q _There is an open door here.ާiS. # #... #. #... . +#...#.  ###.....##### ........?...# .....⌠......# ............# ###....@###.....+#...#'.##....ާiF& #...#.)[##... #...##)<# ... #... #### .. ...# ......##[ާiާi,8 _ާi^ާiߧi3ߧi6 ߧi2Bߧiߧiߧi N2=ߧiߧi, ߧin ߧiI#ߧi*ߧi*ߧi|-ߧi2ߧi63%3ߧi5ߧi;,ߧi#@i.,iKQ4i i ,iE#i*i+i0i 9iv9V5=iGBiN _You recover from your berserk rage.i\Q,iSi6=i/i,i%7iMiw8=io-ni6E9=iM,iMi2X,iYi`ia&80itcii,ikitirtisxiNw1=i _HP restored.i,ihiXi,i;ii[9=i(i _b - 3 scrolls labelled SUUFO RYAPP (gained 1)..... ..... ....##  #.... ###  #... #.<#  #... ...#  +#...#..# ## 71.6 (33.0)............# .....⌠......# ............####.....###...+#...#'.##.... #...#.)[##... #...##)<# ...#... #### ..iB2.6 (34iyi9 _Found a stone staircase leading up.i ili,i9i\ii,i i i,ii i,ijii #Bi$iR),i*i:0ij6Bi8i=i`=iC,iDiDiEiHiM,iQiOTiVX,i.Yi5\ij ### ##.... ###......###########......#...........@...)#87.6 (15........#...#..........##......#........### ....##........####...#.#..####.....##### ... ##...##.<# [#...#...#+#...#..##iwB8.6 (16i{i.( _Found a ring mail.ih####....####.#......# ..@..)# .i9#...#...# ..........##......# .### ...##..####...#in.#..####.....#####...i. ##...##.<# #[##...#...# .#i4+#...#..##iiv19.0)iii##### ###....####.##......# .)# .#...#...# .##......# .####...####...#.#..####.....#####.... ##...##.<# #[# 90ii ##### ###....## ###.# #......# .)# .#...#...# .##......# .#.  . ##...##.<# .#[##...#...# .#.# i֖ ix &1i i? ićo###### ###....## ###.......#  #......#  .#  .#...#...#  ..##......#  .i_O####.....##  ..####.....#####... #...#...# .#.# i<2iiq _You see here a +3 falchion.i<3iiG _B - a +3 falchioniwiWear which item? Armour (go to first with [)  f - a +0 chain mail (worn) i A - a +0 chain mail of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i0i?8iD1Jacaranda the CarverMinotaur of Trog *****.Health: 81/81 ========================Magic: 8/8========================######AC: 11Str: 26###....##EV: 9Int: 4###.......#SH: 5Dex: 10  ###########......#XL:  9 Next: 55% Place: Dungeon:8  ...............@#Noise: ---------  Time: 6393.6 (0.0)  ........#...#...#a) +0 falchion..........##......#Throw: boomerang........####.....##iD........####...#.#..####.....#####.... ##...##.<# .#[##...#...# .#.#+#...#..## _HP restored. _b - 3 scrolls labelled SUUFO RYAPP (gained 1) _Found a stone staircase leading up. _Found a ring mail. _You see here a +3 falchion. _B - a +3 falchioniKiLii  You start removing your armour.4.6 (1i`rir+5.6 (2iJ|iKA6.6 (3i}iA7.6 (4iHK8.6 (5  011 _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour.9.6 (6400.6 (71.6 (82.6 (93.6 (10.0)i5 i 11 9 _You continue putting on your +0 chain mail of poison resistance. x5  You finish putting on your +0 chain mail of poison resistance.i@<i?S _You feel resistant to poison.i0/ iY0 NWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  n - a +2 dagger of venom i0 } B - a +3 falchion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iili'1Jacaranda the CarverMinotaur of Trog *****.Health: 81/81 ========================Magic: 8/8========================######AC: 11Str: 26###....##EV: 9Int: 4###.......#SH: 5Dex: 10  ###########......#XL:  9 Next: 55% Place: Dungeon:8  ...............@#Noise: ---------  Time: 6403.6 (0.0)  ........#...#...#a) +0 falchion..........##......#Throw: boomerang........####.....##i7........####...#.#..####.....#####.... ##...##.<# .#[##...#...# .#.#+#...#..## _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  i$4You start putting on your armour. _You continue putting on your +0 chain mail of poison resistance. x5  You finish putting on your +0 chain mail of poison resistance. _You feel resistant to poison.i i< You unwield your +0 falchion.i+4.6 (1imAB) +3iF _B - a +3 falchion (weapon)iJF i-t Drop what?33/52 slots (_ for help) iu Hand Weapons (select all with ))  B - a +3 falchion (weapon)a - a +0 falchion  n - a +2 dagger of venom Missiles (select all with ()e - 7 javelins  m - 15 poisoned darts  r - a boomerang (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts Armour (select all with [)  A - a +0 chain mail of poison resistance (worn)f - a +0 chain mail iu Jewellery (select all with "=)  o - an amulet of reflection (worn) Wands (select all with /)D - a wand of roots (7) Scrolls (select all with ?)  b - 3 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit iu Letters toggle [.|Space] toggle selected[top]iݹ(1 turn)  B - a +3 falchion (weapon)  a + a +0 falchion[Enter] accept (1 chosen)i2 turns)  a + a +0 falchion  n + a +2 dagger of venom2if"3  n + a +2 dagger of venom  f + a +0 chain mail3iݰi Jacaranda the CarverMinotaur of Trog *****.Health: 81/81 ========================Magic: 8/8========================######AC: 11Str: 26###....##EV: 9Int: 4###.......#SH: 5Dex: 10  ###########......#XL:  9 Next: 55% Place: Dungeon:8  ...............@#Noise: ---------  Time: 6404.6 (0.0)  ........#...#...#B) +3 falchion..........##......#Throw: boomerang........####.....##........####...#.#..####.....#####.... ##...##.<# .#[##...#...# .#.#+#...#..##You start putting on your armour. [39i^;49m_You continue putting on your +0 chain mail of poison resistance. x5  You finish putting on your +0 chain mail of poison resistance. _You feel resistant to poison.  You unwield your +0 falchion. _B - a +3 falchion (weapon)iRii+5.6 (1ii>< _You drop a +0 falchion.i+6.6 (2i6i> _You drop a +0 chain mail.iy+7.6 (3iyiOiJ _You drop a +2 dagger of venom.i3iiuiii,i,iiiiIiiiiLi.iiC,iXi(i,iii- ,im i i$,iiii,idii,i!iL$iq',i{(i|*i.,i/ik>A  You see here a +0 ring mail.ifAi0B _iBi6Hi)L,iMi2PiT,iUiXi\,i]iE`idi[di*fihijl,imipiu,i1yiyi,iiƈi6,iiiP,i:ii,ijiiҰBiiյ,iٷi)ih,iii,iizio,ii}iZ,i]iLi*,iRii,iSi2i,iiPim ,i0 i4 F  You see here a +0 leather armour.if 5 _i. i i ,i%! i# ii, ,i- i3 i8 ,i: i= i;A ,iB iF iN .............###.#####.....###.....#.. +#...#'.##....#... #...#.)[##...#.... #...##)<#....#....#####....####....#i P -.....#...#.....# .........#.#...# #[#...#.#...# ......#.##.#.....#..... ....o #....#....######## ##.# ########### iDP # o   orc (asleep) iP i|X 458.0)  An orc comes into view. It is wielding a +0 dagger.i1d o.o====6.6 (39il iv % _The orc shouts!iph .............###.#Jacaranda the Carver####.....###.....#Minotaur of Trog *****... +#...#'.##....#Health: 81/81 ========================... #...#.)[##...#Magic: 8/8========================.... #...##)<#....#AC: 11Str: 26....#####....####....#EV: 9Int: 4...........#...#.....#SH: 5Dex: 10...............#.#...#XL:  9 Next: 55% Place: Dungeon:8......*@##[#...#.#...#Noise: ====-----  Time: 6446.6 (0.0).....o#.##.#.....[iii 34m#..... B) +3 falchion..... #....#....######## Throw: boomerang##.# ############o   orcAn orc comes into view. It is wielding a +0 dagger. _The orc shouts!  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (63% to hit)iC.............###.#Jacaranda the Carver####.....###.....#Minotaur of Trog *****... +#...#'.##....#Health: 81/81 ========================... #...#.)[##...#Magic: 8/8========================.... #...##)<#....#AC: 11Str: 26....#####....####....#EV: 9iS Int: 4...........#...#.....#SH: 5Dex: 10...............#.#...#XL:  9 Next: 55% Place: Dungeon:8......(@##[#...#.#...#Noise: ====-----  Time: 6446.6 (0.0)....((#.##.#.....#..... B) +3 falchion..((. #....#....######## Throw: boomerang##.# ############o   orcAn orc comes into view. It is wielding a +0 dagger. _The orc shouts!  Throw: boomerangiԱBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (63% to hit)i:d..o..i=! _The orc shouts!  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (63% to hit)  You throw a boomerang. The boomerang barely misses the orc.i@JBo.iKS----7.7 (1.1 _iTiVi0lia|/ Moo   orc warrior (polearm, wandering)You barely miss the orc. The orc hits you but does no damage.iS}X=---8.4 (0.7iӄi{| _An orc warrior comes into view. It is wielding a +0 trident.it= Ooo)i > i0> &9.2 (0.8i6H iK _You hit the orc but do no damage. Your headbutt misses the orc.iJi8z.o50.0i'i(+| _You hit the orc but do no damage. The orc hits you but does no damage.i  You completely miss the orc. You headbutt the orc!  You kill the orc!ioif  Trog accepts your kill.iQis )oooo   orc wizard (wandering)o   orcAn orc comes into view. It is wielding a +0 whip.i+7 (0.7i[iz _An orc wizard comes into view. It is wielding a +0 dagger.i$  ####.....###....... +#...#'.##...... #...#.)[##....##)<#...#####....####........#...#........#.#).##[#...#......o#@##.#.....#........oo #....#....##########.# ########### # i~ i o.o   orc warrior (polearm)i4 5-1.7 (1.0i i i  You barely miss the orc warrior. Your headbutt misses the orc warrior.ioo   orcif7---==2.4 (0.7iiA _The orc warrior hits you with a +0 trident!i m  You hit the orc warrior.-3.1i ix 9 _The orc warrior is lightly wounded.iّ  You slash the orc warrior!  The orc warrior is moderately wounded.iĒio.)o iKE====8i{i* _You hear a shout! x2i&2  You hit the orc warrior but do no damage.Your headbutt misses the orc warrior.iM> .oThe orc warrior is moderately wounded.i> 65-----===-4.5iG iJ A _The orc warrior hits you with a +0 trident.i  You hit the orc warrior. You headbutt the orc warrior.i<R---5.2iiܱd _The orc warrior is severely wounded.iϱ  You barely miss the orc warrior. Your headbutt misses the orc warrior.The orc warrior is severely wounded.The orc warrior hits you with a +0 trident.i;i_C1-----i{&6.0 (0.8iiP _The orc barely misses you.isvn  You hit the orc warrior but do no damage.i{s  The orc warrior is severely wounded.i,|i o.oooo 2 orc wizards  An orc wizard comes into view. It is wielding a +0 dagger.iBcThe orc warrior barely misses you. You furiously retaliate!iɊ+7 (0.7ii3 _You headbutt the orc warrior.i   You hit the orc warrior but do no damage.You headbutt the orc warrior.  You kill the orc warrior!i i9i@.oo).o   orc wizardo   orciK-607.4i-i/W _Trog accepts your kill.i2d  You hit the orc wizard.8.1i 9i;8 _The orc wizard is lightly wounded.i  You barely miss the orc wizard. Your headbutt misses the orc wizard.i^ o.  The orc wizard is lightly wounded.i@s  The orc wizard casts a spell at you.i Zi gPoo 2 orc wizardsizg;2=9 (0.8ipit( _You easily resist.i  You hit the orc wizard. Your headbutt misses the orc wizard.in .oThe orc wizard is moderately wounded.i\s  The orc wizard casts a spell at you.iHi/R^.   orc wizardiR^0--9.7i\i*_. _The magic dart hits you.iR  You slash the orc wizard!  You kill the orc wizard!Trog accepts your kill.if%  i"{XTrog appreciates your killing of a magic user.imo.) i491=60.5ii _The orc closely misses you. You furiously retaliate! You headbutt the orc.i2^  You closely miss the orc.i^35-1.2 (0.7i>iB1 _The orc is lightly wounded.i4  You closely miss the orc.The orc is lightly wounded.iɮ= .iNf1=-9ii7: _The orc hits you but does no damage.i]  You hit the orc. Your headbutt misses the orc.The orc is heavily wounded.iz Moo   orc wizard 2.6i i _The orc closely misses you. You furiously retaliate! You headbutt the orc.i n  You hit the orc.  You kill the orc!i i d..)) ii 523.4 (0.8i; i W _Trog accepts your kill. i3 2.. +#...#'.# .#...#.)[##...# .#...##)<#....# ....#####....####....# ...........#...#.....# ...............#.#...# ......))##[#...#.#...# ......#.##.#.....#........oo #.@..#....##########.# ###########   i6  iA oo   orc wizard-4.4 (1.0 iK !i.. +#...#'.##....#Jacaranda the Carver... #...#.)[##...#Minotaur of Trog *****..... #...##)<#....#Health: 61/81 ==================------....#####....####....#Magic: 8/8========================...........#...#.....#AC: 11Str: 26...............#.#...#EV: 9Int: 4......o)##[#...#.#...#SH: 5Dex: 10......#*##.#.....#.....XL:  9 Next: 62% Place: Dungeon:8...oo #.@..#....######## Noise: ---------  Time: 6464.4 (0.0)##.# ###########B) +3 falchion#Throw: boomerango  [39;49!im orc wizard  You kill the orc! _Trog accepts your kill.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (51% to hit)!iN .. +#...#'.##....#Jacaranda the Carver.(. #...#.)[##...#Minotaur of Trog *****...(. #...##)<#....#Health: 61/81 ==================------...(#####....####....#Magic: 8/8========================....(......#...#.....#AC: 11Str: 26.....(.........#.#...#EV: 9Int: 4......()##[#...#.#...#SH: 5Dex: 10......#(##.#.....#.....!iW XL:  9 Next: 62% Place: Dungeon:8...oo #.@..#....######## Noise: ---------  Time: 6464.4 (0.0)##.# ###########B) +3 falchion#Throw: boomerango   orc wizard  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (51% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard.!i d.....o.!ij !iث G)o!ii <25.5 (1.1 _!i !i "i{g"ig5=6.3 (0.8"iu"i`{V _You closely miss the orc wizard."i  You closely miss the orc wizard.7.0 (0.7"i} "i0 A _The orc wizard hits you but does no damage.#iaf  You hit the orc wizard.  The orc wizard is lightly wounded.#igs  The orc wizard casts a spell at you.#i#iJ;3=8 (0.8#i3#i( _You easily resist.#i-  You hit the orc wizard.  The orc wizard is moderately wounded.#i. 0-8.6#iX8 #ib; A _The orc wizard hits you but does no damage.$iw  You barely miss the orc wizard. Your headbutt misses the orc wizard.-9.3 (0.7$ie _The orc wizard is moderately wounded.$i  You slash the orc wizard!  The orc wizard is almost dead.$iw:*$i  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!$iw?{====70.1 (0.8$iH$iw _Deactivating autopickup; reactivate with Ctrl-A.%i>  You slash something!  Trog accepts your kill.Trog appreciates your killing of a magic user.%i#Oz )Reactivating autopickup.%iTk43=---9%iG`%id6 _You feel a bit more experienced.&iG4 ####.....#.# +#...#'.##....#  #...#.)[##...# .... #...##)<#....# ....#####....####....# ...........#...#.....# ...............#.#...# ......))##[#...#.#...# ......#@##.#.....#..... ...oo #....#....#########.# ############&i&iX----1.9 (1.0&i&i i  Things that are here: _a +0 dagger; a +0 robe'i M.............### ####.....###.. +#...#'.##.. #.)[##. #...##)<#####....####..#...#.................)@##[#...#.#...# 'i =......#)##.#.....#..... ..... #....#....##########.# ############'i 'i G-2 _'i 'i k _Items here: )) [ †.)i7s .###.#... ####.....###.....#.. +#...#'.##....#.. #...#.)[##...#.. #...##)<#....#.#####....####....#.#...#.....#.#.#...#.@)##[#...#.#...#.#)##.#.....#.....)i 8p..#....#....#.#..########### # .......#....#....)i%E)iE#5)iE8=3 _)iL)idRo _Items here: )) [[ ††.*i[ W... ####.....###.....#... +#...#'.##....#... #...#.)[##...#.. #...##)<#....#.#####....####....#........#...#.....#.....#.#...#))##[#...#.#...##)##.#.....#.....#....#....######*i <####.#..###########  # .... .....#...... #...... ........*it *i *i &4 _*i4 *i^ +iѵ3+iZ+iI+i+if+ik6=+iG+i,+iZ+i$,+iD+iz+i%7+i+i ,+i+ip,+i+iK8=+iS+i'+i,+i+i},+i+i k9=+ik+i,+i+i,+i+i"<70+iI$+i),+i*+i.,+i2+i9a1=+i<+iA,,iY,i.,,i',it k2=,iM,i,,i,i,,i ,i%,,i',iy+;3,i.,i2,,i3,i7,,i9,i>;4,iA,i,E,,i{G,i?L,,icN,iGSa5=,iU,iw\,i\,i`,if,,iei,iok6=,ip,iu,,i7w,i|,,iF~,iDž;7,iĈ,iD,,i,i,,iŖ,i2w8=,i,,i9=,iX,i,,i,i-<80,i,iB,i,i,i,ipa1=,i,in,i,,iD,ic,i ,,i ,iw,i...... #...##)<#....# ......#####....####....# .......#...#.....# ...........#.#...# ..))##[#...#.#...# ..#)##.#.....#.............#....#....##########.#..###########  # # #...... #.................z.....z   wight (polearm, missile, wandering)........##......# #...,iu1524.9 (50.0),i)z.z),i$*,5.9 (51,i2,i; _A wight comes into view. It is wielding a +2 spear of freezing.-i...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4-i8 ........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6525.9 (0.0)#...*.#B) +3 falchion#.**...Throw: boomerang-i_ #*......z*....................-i z   wight (polearm, missile)........##...-i ........# #... _A wight comes into view. It is wielding a +2 spear of freezing.-i )Throw: boomerang-iC!iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (59% to hit)-i ...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4-i 5........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6525.9 (0.0)#...(.#B) +3 falchion#.((...Throw: boomerang#(......z(....................z   wight (polearm, missile)........##...........# #...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (59% to hit)  You throw a boomerang. The boomerang hits the wight!  The wight is heavily damaged.-i B.....-i -i H.z-i 47.0 (1.1 _-iA -i .ix...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6527.0 (0.0)#...*.#B) +3 falchion#.[.ib 40m**...Throw: boomerang#*.......z....................z   wight (polearm, missile)........##...........# #... _The wight is heavily damaged.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (heavily damaged, 59% to hit).ij...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6527.0 (0.0)#...(.#B) +3 falchion#.[.iZ440m((...Throw: boomerang#(.......z....................z   wight (polearm, missile)........##...........# #...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (heavily damaged, 59% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is severely damaged..i:.....i.i H.z.i48.1 (1.1 _.iǔ.iK.iD ...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6528.1 (0.0)#...*.#B) +3 falchion#...iJE ![40m*...Throw: boomerang#.*.......z...................z   wight (polearm, missile)........##...........# #... _The wight is severely damaged.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (severely damaged, 59% to hit)/i/...... #...##)<#....# Jacaranda the Carver......#####....####....# Minotaur of Trog *****..............#...#.....# Health: 81/81 ========================.................#.#...# Magic: 8/8========================........))##[#...#.#...# AC: 11Str: 26........#)##.#.....#..... EV: 9Int: 4........#....#....####### SH: 5Dex: 10####.#..###########XL:  9 Next: 63% Place: Dungeon:8#....@#Noise: ---------  Time: 6528.1 (0.0)#.....#B) +3 falchion#......Throw: /iboomerang#.........z...................z   wight (polearm, missile)........##...........# #...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (severely damaged, 59% to hit)  You throw a boomerang. The boomerang hits the wight!  You destroy the wight!/i/i^((()/iO...Shift-Dir - straight line  Aim: a wight, wielding a +2 spear of freezing, wearing a +0 robe and quivering  stones (severely damaged, 59% to hit)  You throw a boomerang. The boomerang hits the wight!  You destroy the wight!  Trog accepts your kill.69.2 (1.1 _/itil  ......#####....####....# .............#...#.....# .................#.#...# ........))##[#...#.#...# ........#)##.#.....#.... ........#....#....###### ####.#..###########  #.....#  #...@.# #.......# #.........#..).........#........##....zz 2 wights (wandering)z.# #...z###.....# ###ti@ ti ti@ zzz.z.ti -300ti=ti X _2 wights come into view.viP......#####....####....# Jacaranda the Carver.............#...#.....# Minotaur of Trog *****..................#.#...# Health: 81/81 ========================........))##[#...#.#...# Magic: 8/8========================........#)##.#.....#.... AC: 11Str: 26........#....#....###### EV: 9Int: 4####.#..###########SH: 5Dex: 10#.....#XL:  9 Next: 66% Place: Dungeon:8vio#...@.#Noise: ---------  Time: 6530.2 (0.0)#..*....#B) +3 falchion#.*.......#Throw: boomerang..*.........#...*............z*......##....vizz 2 wights.z.......# #....###.....# ### _Trog accepts your kill. _2 wights come into view.Throw: boomerangviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevi*aAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)viT......#####....####....# Jacaranda the Carver.............#...#.....# Minotaur of Trog *****..................#.#...# Health: 81/81 ========================........))##[#...#.#...# Magic: 8/8========================viT........#)##.#.....#.... AC: 11Str: 26........#....#....###### EV: 9Int: 4####.#..###########SH: 5Dex: 10#.....#XL:  9 Next: 66% Place: Dungeon:8#...@.#viTeNoise: ---------  Time: 6530.2 (0.0)#..(....#B) +3 falchion#.(.......#viTThrow: boomerang..(.........#vi U...(............z(......##....vi5Uzz 2 wights.(.......# #...viU(###.....# ### _Trog accepts your kill. _2 wights come into view.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineviUYAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)vin..)..z.vi [2 wights come into view.  Throw: boomerang  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)  You throw a boomerang. The boomerang closely misses the wight.vivi,vi6f z.zzzzz 4 wights (2 wandering).zzA wight comes into view. It is wielding a +6 flail.vi-1.3 (1.1vitviv _A wight comes into view. It is wielding a +3 falchion.}i4   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.~iS~iW~i~i}~i.z.z.zzzzzz..~i:(======~ip%20~i~i ~i"<_You shout for attention! You hear a howl! x2~iM #...##)<......#####....####.#...#...................))##[#...#.#...#....#)##.#............#....#....##########.#..############ #  #.#~iK ..)#.z....z#.z..#....###.....# ###~i~iy~i~iq~i ~i+z.z.zz..~ic,G------3~i6~i9~i5 ..)[## #...##)<#####....####....#...#..........))##[#...#.#...#........#)##.#............#....#....##########.#.@############ .# #...# ...#~i ..z.z............z#.......#...~iڱ ~i ~iq ~i ~i Ozz..~ic E------4~id ~iv iw[+#...#'.##...#.)[## #...##)<#####....####....#...#........))##[#...#.#...#)##.#...........@#....#....##########.#..############.....##..# #..#  .zzi \s...#.z.....#.i^i_i'hrz.z)ih&5i si.vi,  ... ####.....###.+#...#'.##....#.)[## #...##)<#####....####...#...#........))##[#...#.#...#)##.#............#....#....######i #####.#..###########.....##.....#z......#  3 #.z .z)...#z..i id i2 iw tz..zz..i &6i iϥ i#  .............###.#  ####.....###.....# ...... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .#...#.....# .........#.#...# .)##[#...#.#...# .#)##.#.....#.....i ........#....#....###########.#..############.....##z....# #..z....##z........# ..)#ii ,i i? ..z 2z..i &7i- i! o _Items here: )) [[ ††.iZv ... ####.....###.....# ...... +#...#'.# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .......#...#.....# .......#.#...# i.w r.))##[#...#.#...# ........#@##.#.....#.............#....#....############.#..###########  #.....##..z..##.z.....##.........#..)......z...i i2 -8 _i i* i  Things that are here: _a +0 dagger; a +0 robei )...... +#...#'.# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .......#...#.....# .................#.#...# ........))##[#...#.#...# iL ........#)##.#.....#......#.@..#....############.#..###########  #.....# #..z..##.z.....##.........#..)..z...i 9.........##....i" i -9 _ia i iE% ...... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .......#...#.....# i% .................#.#...# ..))##[#...#.#...# .#)##.#.....#..... .#..@.#....#iG&  ####.#..########### #.....# i7 =40ifx iif&1i i iKjijityzzzz 2 wightsiu&2i~iiݿ...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#Health: 81/81 ========================......#####....####....#Magic: 8/8========================.............#...#.....#i2AC: 11Str: 26.................#.#...#EV: 9Int: 4.......zz)##[#...#.#...#SH: 5Dex: 10iw........#*##.#.....#.....XL:  9 Next: 66% Place: Dungeon:8........#.*@.#....########Noise: ---------  Time: 6542.3 (0.0)i####.#..###########B) +3 falchion#.....#Throw: boomerang#..z..#i#.z.....##.........#zz 2 wights..).........#i]..z.....................##....Things that are here: i0?_a +0 dagger; a +0 robe  Throw: boomerangiSCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)i)g"...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#Health: 81/81 ========================......#####....####....#Magic: 8/8i2h========================....((.......#...#.....#AC: 11Str: 26......(..........#.#...#EV: 9Int: 4.......(()##[#...#.#...#SH: 5Dex: 10........#(##.#.....#.....XL:  9 Next: 66% Place: Dungeon:8........#.(@.#....########Noise: ---------  Time: 6542.3 (0.0)####.#..###########B) +3 falchion#.....#Throw: boomerang#..z..#ih#.z.....##.........#zz 2 wights..).........#..z.....................##....Throw: boomerangihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)  You throw a boomerang. The boomerang closely misses the wight.The boomerang barely misses the wight.if...zz).ii=i4N.zi+3.4 (1.1 i  _iqibi- w...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#Health: 81/81 ========================i U......#####....####....#Magic: 8/8========================.............#...#.....#AC: 11Str: 26.................#.#...#EV: 9Int: 4........z)##[#...#.#...#SH: 5Dex: 10i ........#z##.#.....#.....XL:  9 Next: 66% Place: Dungeon:8iB ?........#.*@.#....########Noise: ---------  Time: 6543.4 (0.0)####.#..###########ij B) +3 falchion#.....#Throw: boomerang#..z..#i m#.z.....##.........#zz 2 wightsi f..).........#..z.....................##....i You throw a boomerang. The boomerang closely misses the wight. _The boomerang barely misses the wight.Throw: boomerangi( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineie `Aim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)i ...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#i/ Health: 81/81 ========================......#####....####....#Magic: 8/8========================.............#...#.....#AC: 11Str: 26.................#.#...#EV: 9iؿ Int: 4........z)##[#...#.#...#SH: 5Dex: 10........#z##.#.....#.....XL:  9 Next: 66% Place: Dungeon:8........#.(@.#....########Noise: ---------  Time: 6543.4 (0.0)####.#..###########B) +3 falchion#.....#i Throw: boomerang#..z..##.z.....##.........#zz 2 wightsiO f..).........#..z.....................##....i !Throw: boomerangi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)  You throw a boomerang.  The boomerang hits the wight but does no damage.iUO &.iQ i5R iYS id^ z)zz 3 wightsi_ <=4.5 (1.1 _ii iyl i"W  You hit the wight. You headbutt the wight.  The wight is moderately damaged.iWidf.z)ziWe]76--5.3 (0.8iois= _The wight hits you with a +0 battleaxe.iO9  You slash the wight!iom  The wight is severely damaged.iz)zz 4 wightsi(6.1i}i _The wight closely misses you. You furiously retaliate! You headbutt the wight.i:  You hit the wight but do no damage. Your headbutt misses the wight.i  .zThe wight is severely damaged.1---8 (0.7i)iK= _The wight hits you with a +0 battleaxe.iu  You hit the wight.  You destroy the wight!it$i 1)) 2i3J-87.5iGCixFW _Trog accepts your kill.i...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#Health: 71/81 =====================---......#####....####....#ioMagic: 8/8========================.............#...#.....#AC: 11Str: 26.................#.#...#EV: 9Int: 4........))##[#...#.#...#SH: 5iDDex: 10........#z##.#.....#.....XL:  9 Next: 68% Place: Dungeon:8........#z*@.#....########Noise: =--------  Time: 6547.5 (0.0)####.#..###########B) +3 falchion#.....#Throw: boomerang#..z..##.z.....##.........#izz 2 wights..).........#..z.....................##....You destroy the wight! _Trog accepts your kill.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)is ...... +#...#'.##....#Jacaranda the Carver...... #...#.)[##...#Minotaur of Trog *****....... #...##)<#....#Health: 71/81 =====================---iK ......#####....####....#Magic: 8/8========================.............#...#.....#AC: 11Str: 26.................#.#...#EV: 9Int: 4........))##[#...#.#...#SH: 5Dex: 10........#z##.#.....#.....iw XL:  9 Next: 68% Place: Dungeon:8........#((@.#....########i Noise: =--------  Time: 6547.5 (0.0)####.#..###########iν B) +3 falchion#.....#Throw: boomerang#..z..#i m#.z.....##.........#zz 2 wightsi" f..).........#..z.....................##....iE oYou destroy the wight! _Trog accepts your kill.in )Throw: boomerangi <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)iI Cz)iK N _Trog accepts your kill. iK W Throw: boomerang  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i$L Aim: a wight, wielding a +5 mace and wearing a +0 robe (59% to hit)  You throw a boomerang. The boomerang barely misses the wight.iM iY uzz 3 wightsiY -8.6 (1.1ib i;f 3 _You block the wight's attack.i^i:&9.3 (0.7i ic#Q _You closely miss the wight.i~  You slash the wight!  The wight is heavily damaged.i- 92=50.0i i < _The wight hits you but does no damage.i   You hit the wight but do no damage.The wight is heavily damaged.69--8 (0.8iÐi!< _The wight hits you with a +3 falchion.ic  You barely miss the wight.-1.5 (0.7iMnir] _The wight is heavily damaged.i~  You hit the wight but do no damage.The wight is heavily damaged.i(2.2iiD< _The wight hits you but does no damage.i@  You hit the wight.  The wight is severely damaged.iA U70-9iK iN S _The wight closely misses you.i(%  You hit the wight. You headbutt the wight.  The wight is almost destroyed.P: 63/80 (81)--3.7 (0.8Drainiix _The wight hits you with a +3 falchion. You feel drained.i#  You hit the wight but do no damage. You headbutt the wight.  You destroy the wight!i$i%i0q) 2i6 ealth: 63/81 --714.4 (0.7 _Trog accepts your kill.Your life force feels restored.i@i{Ci _Your Fighting skill increases to level 8!im3m59-5.1iw=iA| _You hit the wight but do no damage. The wight hits you with a +5 mace.i  You hit the wight.  The wight is moderately damaged.i Z60-9 (0.8i il 3 _You block the wight's attack.igO  You hit the wight. You headbutt the wight!i-6.6 (0.7ii^ _The wight is almost destroyed.i/  You hit the wight but do no damage.The wight is almost destroyed.i_56-7.3iiy8 _The wight hits you with a +5 mace.iw  You slash the wight!  You destroy the wight!ii#.   wighti'J-48.0i0iJ3W _Trog accepts your kill.i ib G78 (0.8i4 i w _You hit the wight but do no damage. You block the wight's attack.i  You slash the wight! Your headbutt misses the wight.The wight is severely damaged.iWP: 50/79 (81)-=9.6Drainii՜u _The wight hits you with a +6 flail. You feel drained.i  You closely miss the wight.The wight is severely damaged.i146/78---60.4iiu _The wight hits you with a +6 flail. You feel drained.ima  You hit the wight.i\nF-1.1 (0.7iwiy^ _The wight is almost destroyed.iW y  You hit the wight. _The wight is almost destroyed.You hit the wight.  You destroy the wight!  Trog accepts your kill.  Trog grants you a weapon!i@& /  --more--ii]C$iy7/79-69 (0.8i{#if5W _Something appears at your feet! You see here a +3 heavy scimitar.i i 4-2.9 (1.0i( i+ M _a - a +3 heavy scimitari i. Inventory: 31/52 slots Hand Weapons (go to first with ))  B - a +3 falchion (weapon)  a - a +3 heavy scimitar Missiles (go to first with ()i Ce - 7 javelins  m - 15 poisoned darts  r - a boomerang (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts Armour (go to first with [)  A - a +0 chain mail of poison resistance (worn) Jewellery (go to first with "=)  o - an amulet of reflection (worn) i Wands (go to first with /)D - a wand of roots (7) Scrolls (go to first with ?) iG  b - 3 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV it O i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i~Ba - a +3 heavy scimitar. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 11.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 0.7 XLs.  At current training (35%) you reach 14.0 in about 1.7 XLs.  Current attack delay: 1.2. Damage rating: 32 (Base [12 + 9 (Hvy)] x 100% (Dex) x 138% (Skill) + 3 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. iBEThis weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Trog gifted it to you on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {god gift} {Long Blades} {one-handed} {heavy} {melee weapon} i  Trog accepts your kill.grants you a weapon! _Something appears at your feet! You see here a +3 heavy scimitar. _a - a +3 heavy scimitar  You unwield your +3 falchion. _a - a +3 heavy scimitar (weapon)i ...... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .......#...#.....# .................#.#...# ..))##[#...#.#...# .#)##.#.....#..... .#.@..#....# ####.#..########### #.....# #..z..#  #.z.....#  #.#  ..).#  ..z.  .##....i=iA84ii_N  You now have 442 gold pieces (gained 33).i*5.9 (2iiL _Items here: )))) [[[[.i { ... ####.....#.# ...... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# #####....####....# .............#...#.....# .................#.#...# ........))##[#...#.#...# .#@##.#.....#.....i " ........#.)..#....############.#..########### #.....# #..z..# #.z # ..)# ..z............i i *6.9 (1iK iZ i  Things that are here: _a +0 dagger; a +0 robei I .............###.# ... ####.....#.# ...... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# #####....####....# ...#...#.....# iJ..........#.#...# ........@)##[#...#.#...# ........#)##.#.....#..... ........#.)..#....###########.#..########### #.....# #.....# #.......# #.... ..)#iXiYH97 _ibiko _Items here: )) [[ ††.i 3i$i\'i'$ _i ,iX.,ieO50=1=iPi7PifRiU,iWiD^ij2hh   howler monkey (wandering)ik,75.9 (8iuBh.ixv*6.9 (9ii` _A howler monkey comes into view. iS.............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 52/79 (81) ===============---------...... #...#.)[##...# MP: 8/8======================== iTi...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 76% Place: Dungeon:8........@)##[#...#.#...# Noise: ---------  Time: 6576.9 (0.0).......*#)##.#.....#..... a) +3 scimitar (heavy).......*#.)..#....####### Throw: boomerang####.#.h###########Drain#.....##.....# iUh   howler monkey (wandering)#.......##.........#..).........#  i@U_Items here: )) [[ ††. _A howler monkey comes into view.Throw: boomerang icUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line iU^Aim: a howler monkey (wandering, hasn't noticed you, 57% to hit) i .............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 52/79 (81) ===============---------...... #...#.)[##...# MP: 8/8======================== i Z...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 76% Place: Dungeon:8........@)##[#...#.#...# Noise: ---------  Time: 6576.9 (0.0).......(#)##.#.....#..... a) +3 scimitar (heavy).......(#.)..#....####### Throw: boomerang####.#.(###########Drain#..(..# i v#..(..#h   howler monkey (wandering)#..(....##.(.......# i> ..).........#Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycle it Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 57% to hit)  You throw a boomerang.  The boomerang barely misses the howler monkey. i  iVg l..h.. ih .. iq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, 57% to hit)  You throw a boomerang.  i}r pThe boomerang barely misses the howler monkey.The howler monkey howls! i h.h ił K====8.0 (1.1 i  ib & _You hear a howl! i^V.............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 52/79 (81) ===============---------...... #...#.)[##...# MP: 8/8========================...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 76% Place: Dungeon:8........@)##[#...#.#...# Noise: ====----- [4 i!W0m Time: 6578.0 (0.0).......*#)##.#.....#..... a) +3 scimitar (heavy).......h#.)..#....####### Throw: boomerang####.#..###########Drain#.....##.....#h   howler monkey#.......##.........#..).........#The howler monkey howls! _You hear a howl!  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit) iΐ.............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 52/79 (81) ===============---------...... #...#.)[##...# MP: 8/8======================== i...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 76% Place: Dungeon:8........@)##[#...#.#...# Noise: ====-----  Time: 6578.0 (0.0) iؑ?.......(#)##.#.....#..... a) +3 scimitar (heavy).......h#.)..#....####### Throw: boomerang####.#..########### ilDrain#.....##.....#h   howler monkey#.......##.........#..).........#Throw: boomerang iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line iޒ>Aim: a howler monkey (57% to hit)  iUYou throw a boomerang.  The boomerang hits the howler monkey but does no damage. i% '. i'  i)  i'*  i8 h.h 2 howler monkeysh=---9.1 (1.1 iB  iG   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (57% to hit)  You throw a boomerang.  The boomerang hits th iG ~e howler monkey but does no damage. _A howler monkey comes into view. i  You slice the howler monkey!!  You kill the howler monkey! i i#†h   howler monkey. iS~3/808==-80.3 (1.2 i i$W _Trog accepts your kill.ic.............###.# Jacaranda the CarveriJd... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 53/80 (81) ===============---------...... #...#.)[##...# MP: 8/8========================...... #...##)<#....# AC: 11Str: 26id......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 78% Place: Dungeon:8........@)##[#...#.#...# Noise: ===------  Time: 6580.3 (0.0)ieZ.......*#)##.#.....#..... a) +3 scimitar (heavy).......*#.)..#....####### Throw: boomerang####.#.*###########Drainijea#...*.##...h.#h   howler monkey#.......##.........#ieS..).........#You kill the howler monkey! ier_Trog accepts your kill.Throw: boomerangie"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)i .............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 53/80 (81) ===============---------...... #...#.)[##...# MP: 8/8========================i ...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 78% Place: Dungeon:8........@)##[#...#.#...# Noise: ===------  Time: 6580.3 (0.0).......(#)##.#.....#..... a) +3 scimitar (heavy).......(#.)..#....####### Throw: boomerang####.#.(###########Drain#...(.##...h.#h   howler monkeyi #.......##.........#..).........#Throw: boomerangi| vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a boomerang.  The boomerang hits the howler monkey but does no damage.i P R†...iQ i)[ L..#i\ =---1.4 (1.1 _id ig iQ.............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 53/80 (81) ===============---------...... #...#.)[##...# MP: 8/8========================...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 78% Place: Dungeon:8........@)##[#...#.#...# Noise: ---------  Time:[39;4iYJ9m 6581.4 (0.0).......†#)##.#.....#..... a) +3 scimitar (heavy)........#.)..#....####### Throw: boomerang####.#..###########Drain#.....##.....##.......##.........#..).........#Aim: a howler monkey (57% to hit)  You throw a boomerang. _The boomerang hits the howler monkey but does no damage.  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei .............###.# Jacaranda the Carver... ####.....###.....# Minotaur of Trog *****....... +#...#'.##....# HP: 53/80 (81) ===============---------...... #...#.)[##...# MP: 8/8========================...... #...##)<#....# AC: 11Str: 26......#####....####....# EV: 9Int: 4.............#...#.....# SH: 5Dex: 10.................#.#...# XL:  9 Next: 78% Place: Dungeon:8........@)##[#...#.#...# Noise: ---------  Time:[39;4iQ @9m 6581.4 (0.0).......†#)##.#.....#..... a) +3 scimitar (heavy)........#.)..#....####### Throw: boomerang####.#..###########Drain#.....##.....##.......##.........#..).........#You throw a boomerang. _The boomerang hits the howler monkey but does no damage.  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.iR i . _i ... ####.....###.....#... +#...#'.##....# ...... #...#.)[##...# ...... #...##)<#....# ......#####....####....# .............#...#.....# .....#.#...# ))##[#...#.#...# #)##.#.....#.... ..#.)..#....###### ####.#..###########  #....h#  #....i .# #.......#h   howler monkey #.........#..).........#..z...io i mh.2.4 (1 _i  i z _You see here a howler monkey corpse.i h... ####.....###.....# Jacaranda the Carver...... +#...#'.##....# Minotaur of Trog *****.iw ...... #...#.)[##...# HP: 53/80 (81) ===============---------...... #...##)<#....# MP: 8/8========================......#####....####....# AC: 11Str: 26.............#...#.....# EV: 9Int: 4.................#.#...# SH: 5Dex: 10........))##[#...#.#...# XL:  9 Next: 78% Place: Dungeon:8i .......@#)##.#.....#.... Noise: ---------  Time: 6582.4 (0.0).......*#.)..#....###### a) +3 scimitar (heavy)####.#.h###########Throw: boomerang#.....#i `Drain#.....##.......#h   howler monkey#.........#..).........#..z............ _Okay, then. _You see here a howler monkey corpse.  Throw: boomerangi "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)ieS... ####.....###.....# Jacaranda the Carver...... +#...#'.##....# Minotaur of Trog *****....... #...#.)[##...# HP: 53/80 (81) ===============---------...... #...##)<#....# MP: 8/8========================......#####....####....# AC: 11Str: 26.............#...#.....# EV: 9Int: 4.................#.#...# SH: 5Dex: 10........))##[#...#.#...# XL:  9 Next: 78% Place: Dungeon:8.......@#)##.#.....#.... Noise: ---------  Time: 6582.4 (0.0)iI4.......(#.)..#....###### a) +3 scimitar (heavy)####.#.h###########Throw: boomerang#.....#Drain#.....##.......#h   howler monkey#.........#..).........#..z............Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a boomerang. The boomerang hits the howler monkey!  The howler monkey is heavily wounded.i'.i@i1#hi92k.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (57% to hit)  You throw a boomerang. The boomerang hits the howler monkey!  The howler monkey is heavily wounded.  The howler monkey hoots and howls with incredible vigour!io3|4==========3.5 (1.1i@iD< _You hear a shout! x3; You hear a howl!ie  You hit the howler monkey. You headbutt the howler monkey.  The howler monkey is heavily wounded.=--------i!%4.7 (1.2iitD _The howler monkey hits you but does no damage.ih(catching breath) _The howler monkey hits you but does no damage.  You barely miss the howler monkey.  The howler monkey is heavily wounded.  The howler monkey closely misses you.  The howler monkey hoots and howls with incredible vigour!iw5==========5.9ii8 _You hear a shout! You hear a howl!i  You slice the howler monkey!!  You kill the howler monkey!iw 2.i  ealth: 55/81 80==-------7.1 _Trog accepts your kill.i iU i _Your life force feels restored.ij ...... +#...#'.## #...#.)[##...##)<#.#####....###.......#...#........#.#))##[#†#)##.#.....#.....).##########.#..###########  #.....# #.....#.................##ii]iZ---------80 i _iwi=i ...... #...#.)[##.... #...##)<#.....#####....####............#...#..........#.#...))##[#...#.#...†#)##.#.....#.....#.)..#....##### ####.#@.###########  #.....#  #.....# #.......# #.........#..).........#......... ##.... .# #...i7i]6--9iiQi6 E. #...##)<.#####....####........#.........#.#...))##[#...#.# ........†#)##.#.....# .........#.)..#....#### ####.#..########### ib6 [ #.@...#  #.....# #.......# #...#.i6 .)...#...... ..##.. .i6 [.# #..i7 m .###.....# ###iC iC 90i4M iO iE.#####....#### ...............#... ...................#.# ..........))##[#...#.# ........†#)##.#.....# .........#.)..#....### ####.#..###########  #.....#  #@....# #.......# #...#i..)..#...... ..##... ...# #... .###.....# ### ii3&1iܼii< .......#...#.........#.#......))##[# ........†#)##.#......#.).### ####.#..###########  #.....# ##..#..#..).#........# ##....#iJX72i:ViWi U....#.#......))##[# .†#)##.#.....#.).### ####.#..###########  #.....# ##....##..).#............##.#.. #....### ###...# ##iL S<## i| ^<3ig i 9 _Found a stone staircase leading up.i%  ))##[# †#)##.#.....#.).### ####.#..###########  #.....# ##..##..##...#...........##....#i"! i! &4i1) iW7 N  f - 8 stones  Things that are here:i7 \58=5.1 (2i? iC W _a +2 spear of freezing; a +0 robe!ip3!is!i+x!iix!iH|!i!i!i !im9=!i!iޒ!i*!i=!ih!i!i͞!i<60!i!i,!i !iк,!i!ia1=!i!i,!i!i_,!i!i+k2=!i!i,!i>!i8,!i!i;3!i !i,!iq!i,!i!i",!i(!i+!i9,%4!i4.!iJ3,!i5!i);,!iL5=6=7!i!i),!ig!iˤ!iK8=!i!i,!iS!iA,!iJ!ik9=!i!i,!i!i,!iI!i <70!i!i!i!i7!io,!iI!i!i8K1=!i!i,!i!i!i>!i^!ik!k2=!if#!i),!i,!i4,!i6!iYFQ3!iF!iG!iI!iBQ,!i`S!i,\!iv\4!i_!i lB!i1s,!iv!i*!iK5=!iۂ!i!i !i&!iL,!iA!i!ido6=o   orc wizard (wandering)!iX^649.1 (54.0)50.1 (55!ii!iz _An orc wizard comes into view. It is wielding a +0 dagger.)iA ..........))##[#...#.#. Jacaranda the Carver....o...†#)##.#.....#. Minotaur of Trog *****.....*....#.)..#....### Health: 76/81 ======================--####*#..###########Magic: 8/8========================#*....#AC: 11Str: 26#*....###EV: 9Int: 4#*......#SH: 5Dex: 10###*........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6650.1 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.#[37)i4B m..........# #.......###.....# ###...# ##....#o   orc wizard (wandering)<## ....#....# _An orc wizard comes into view. It is wielding a +0 dagger.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 53% to hit)*i5..........))##[#...#.#. Jacaranda the Carver....o...†#)##.#.....#. Minotaur of Trog *****.....(....#.)..#....### Health: 76/81 ======================--####(#..###########Magic: 8/8========================#(....#AC: 11Str: 26#(....###EV: 9Int: 4#(......#SH: 5Dex: 10###(........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6650.1 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.#[37*is6Km..........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....#Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 53% to hit)  You throw a boomerang.  The orc wizard shouts!  The boomerang hits the orc wizard.  The orc wizard is moderately wounded.*iqo......*i.o==1.2 (1.1 _*i_*i*i ..........))##[#...#.#. Jacaranda the Carver........†#)##.#.....#. Minotaur of Trog *****......o...#.)..#....### Health: 76/81 ======================--####*#..###########Magic: 8/8========================#*....#AC: 11Str: 26#*....###EV: 9Int: 4#*......#SH: 5Dex: 10###*........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ==-------  Time: 6651.2 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang[*iS <39;49m.#..........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....# _The orc wizard is moderately wounded.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)+i`..........))##[#...#.#. Jacaranda the Carver.....(..†#)##.#.....#. Minotaur of Trog *****......(...#.)..#....### Health: 76/81 ======================--####(#..###########Magic: 8/8========================#(....#AC: 11Str: 26#(....###EV: 9Int: 4#(......#SH: 5Dex: 10###(........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ==-------  Time: 6651.2 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang[12+iUa?;10H.#..........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....# _The orc wizard is moderately wounded.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)+ih#.+iWWo.....  Throw: boomerang  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)  You throw a boomerang. The boomerang misses the orc wizard..o--2.3 (1.1 _+il+ic ..........))##[#...#.#. Jacaranda the Carver........†#)##.#.....#. Minotaur of Trog *****..........#.)..#....### Health: 76/81 ======================--####o#..###########Magic: 8/8========================#*....#AC: 11Str: 26#*....###EV: 9Int: 4#*......#SH: 5Dex: 10###*........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6652.3 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.#....+i ......# #.......###.....# ###...# ##....#o   orc wizard<## ....#....# _You throw a boomerang. The boomerang misses the orc wizard.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)+ig..........))##[#...#.#. Jacaranda the Carver.....(..†#)##.#.....#. Minotaur of Trog *****......(...#.)..#....### Health: 76/81 ======================--####(#..###########Magic: 8/8========================#(....#AC: 11Str: 26#(....###EV: 9Int: 4#(......#SH: 5Dex: 10###(........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6652.3 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang+iS#[40m.#..........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)  You throw a boomerang.  The boomerang barely misses the orc wizard.,i@..o....,i/%L.o,i*<73.4 (1.1 _,i44,i0;,i..........))##[#...#.#. Jacaranda the Carver........†#)##.#.....#. Minotaur of Trog *****..........#.)..#....### Health: 77/81 ======================--####.#..###########Magic: 8/8========================#.....#AC: 11Str: 26#o....###EV: 9Int: 4#*......#SH: 5Dex: 10###*........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6653.4 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.#..,i........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....# _The boomerang barely misses the orc wizard.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit),i ..........))##[#...#.#. Jacaranda the Carver........†#)##.#.....#. Minotaur of Trog *****..........#.)..#....### Health: 77/81 ======================--####.#..###########Magic: 8/8========================#.....#AC: 11Str: 26#o....###EV: 9Int: 4#(......#SH: 5Dex: 10###(........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6653.4 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.#..,i ........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)  You throw a boomerang. The boomerang hits the orc wizard.  The orc wizard is heavily wounded.,i ,..,i ,iU |.o4.5 (1.1 _,i ,i* .id..........))##[#...#.#. Jacaranda the Carver........†#)##.#.....#. Minotaur of Trog *****..........#.)..#....### Health: 77/81 ======================--.id####.#..###########Magic: 8/8========================#.....#AC: 11Str: 26#.....###.ieTEV: 9Int: 4#o......#SH: 5Dex: 10###*........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6654.5 (0.0)..................a) +3 scimitar (heavy)............##.....ieThrow: boomerang.#..........# #.......###.....# ###...# ##....#.i$fo   orc wizard<## ....#....# .iMf}_The orc wizard is heavily wounded.Throw: boomerang.iufPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.ifAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 53% to hit).il{..........))##[#...#.#. Jacaranda the Carver.....(..†#)##.#.....#. Minotaur of Trog *****......(...#.)..#....### Health: 77/81 ======================--####(#..###########Magic: 8/8========================#(....#AC: 11Str: 26#(....###EV: 9Int: 4#(......#SH: 5Dex: 10###(........#XL:  9 Next: 80% Place: Dungeon:8#..@.........#Noise: ---------  Time: 6654.5 (0.0)..................a) +3 scimitar (heavy)............##....Throw: boomerang.im|![40m.#..........# #.......###.....# ###...# ##....#o   orc wizard<## ....#....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 53% to hit)  You throw a boomerang.  The boomerang closely misses the orc wizard..iwt.....o..ii .iL.o.iW8=5.5 (1 .i _.is!.iX$/i  You slash the orc wizard!  The orc wizard is almost dead./i  The orc wizard points at you and mumbles some strange words./iY=L==6.7 (1.2/ivb> _You easily resist.0i   You slash the orc wizard!  You kill the orc wizard!Trog accepts your kill.0i})=1-7.9 _Trog appreciates your killing of a magic user.ci 3cic ci ci? %9ci ciH ,ci ci ,ci5 ci <80ci ci& ,ci7) ci. ,ci2 ci1: 91ci: (=ci4> ci}J ciS ,ciU ciJX ci< ci O=ci ,ci ,ci ciN ci ,ci ci ci ,ci ci ci4 ,ci ci Bci ci P  There is a stone staircase leading up here.ci ci-  _ci ciq ciE ,ciu ci% ci ci ci ci ci/ ci ci ci$ ci$ ci1,  _r - 4 boomerangs (gained 3)ci?4  ####..####..)......h.. ..................h. ..................#####.#..........#..# #....###.....#ci4 .. #...## ##....##. #<### ....# #.###.# ....# #.@...# .....--ci5  #######  4 boomerangs  hh 2 howler monkeys (wandering) ciL5 ci< 78.9 (21.0)  2 howler monkeys come into view.ciM> ci@ ciPF S  The howler monkey howls!cikJ .hhhhh 3 howler monkeys (1 wandering)ciK 5==9.9 (22ciQ ciU ` _A howler monkey comes into view.eiZW####..####..)...... Jacaranda the Carver.h.. .................. Minotaur of Trog *****.... ................## Health: 81/81 ========================h.#####.#..........# Magic: 8/8========================.h# #....###.....# AC: 11Str: 26*. #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ==-------  Time: 6679.9 (0.0)#######a) +3 scimitar (heavy)iX8HThrow: 4 boomerangshhh 3 howler monkeys (1 wandering)  The howler monkey howls! _A howler monkey comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)ei(9####..####..)...... Jacaranda the Carver.h(. .................. Minotaur of Trog *****...( ................## Health: 81/81 ========================h(#####.#..........# Magic: 8/8========================.(# #....###.....# AC: 11Str: 26(. #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10ei9#(###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ==-------  Time: 6679.9 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangshhh 3 howler monkeys (1 wandering)  ei9Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineei:Aim: a howler monkey (57% to hit)  You throw a boomerang.  The boomerang barely misses the howler monkey.ei4:eiq...h...eii.h.h.hh--80.9 (1 _fi>d####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.h.. ................## Health: 81/81 ========================..#####.#..........# Magic: 8/8========================h.# #....###.....# AC: 11Str: 26.h #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6680.9 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerfiteangshhh 3 howler monkeys  You throw a boomerang. _The boomerang barely misses the howler monkey.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)fi2'####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.h.. ................## Health: 81/81 ========================..#####.#..........# Magic: 8/8========================h.# #....###.....# AC: 11Str: 26.h #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6680.9 (0.0)#######a) +3 scimitar (heavy)Throw: i-0m4 boomerangshhh 3 howler monkeys  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is lightly wounded.fis,..fifi fi&.h.h(1 catching breath)  fiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (57% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is lightly woundedfin.  The howler monkey hoots and howls with incredible vigour!fiL========1.9 (1fifi;* _You hear a shout! x4gi####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/81 ========================h.#####.#..........# Magic: 8/8========================..# #....###.....# AC: 11Str: 26giihh #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ========-  Time: 6681.9 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangshhh 3 howler monkeys (1 catching breath)  The howler monkey hoots and howls with incredible vigour! gi9_You hear a shout! x4  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegidAim: a howler monkey (lightly wounded, catching its breath, 57% to hit)hid####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/81 ========================h.#####.#..........# Magic: 8/8========================..# #....###.....# AC: 11Str: 26hh #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ========-  Time: 6681.9 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerhifWangshhh 3 howler monkeys (1 catching breath)  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (lightly wounded, catching its breath, 57% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded.hiB..hi.h--------3.0 (1.1 _hihiJii*####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/81 ========================..#####.#..........# Magic: 8/8========================..# #....###.....# AC: 11Str: 26hh #...## ##....# EV: 9Int: 4#h #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6683.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsiis[14;38Hhhh 3 howler monkeys (1 catching breath)  You throw a boomerang. The boomerang hits the howler monkey. _The howler monkey is moderately wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, 57% to hit)ki'Phhki" ####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/81 ========================..#####.#..........# Magic: 8/8========================..# #....###.....# AC: 11Str: 26hh #...## ##....# EV: 9Int: 4#h #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 81% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6683.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerki. 1angshhh 3 howler monkeys (1 catching breath)  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded.ki @ &.ki*B kiYC kiF ,kiL a.hkiJM 3=4.0 (1kiS kiV MMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  kiY You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded. _The howler monkey barely misses you.liY####..####..)..... ....... ..##...#####.#...# #..# #....###.....# h. #...## ##....# #h #<### ....# #h###.# ....# #..@..# ..... # li:   howler monkeylilis8li5=t.h-5li@liCmi"  You hit the howler monkey but do no damage.You headbutt the howler monkey.  The howler monkey is heavily wounded.mim.hh 2 howler monkeysmi5=6.3 (1.3mimi; _You block the howler monkey's attack.mi1  You slash the howler monkey!  You kill the howler monkey!mi 3miS3mi7f  Trog accepts your kill.mi@V.hmi}Dm76--3=7.7 (1.4miJmiM1 _The howler monkey hits you.mi.v  You slash the howler monkey!  The howler monkey is heavily wounded.miv U7--8.9 (1.2mi5} mix _You block the howler monkey's attack. The howler monkey barely misses you.niL  You hit the howler monkey.  The howler monkey is almost dead.ni}M6-90.2 (1.3niSniSVD _The howler monkey hits you but does no damage.ni  You slice the howler monkey!!  You kill the howler monkey!ni ni .   howler monkey  Trog accepts your kill.ni f8/8285-1.4 (1.2ni nif# D _The howler monkey hits you but does no damage.oi8l9=2.6oi\oi _You closely miss the howler monkey. The howler monkey barely misses you.oik  (catching breath)  You barely miss the howler monkey. You headbutt the howler monkey!  The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!oiJ=========3.8oioi' _You hear a shout!oi  You slash the howler monkey!  You kill the howler monkey!oi>A. oi! 80=7=--------5.0 _Trog accepts your kill.oiV* oi"+a_Your Armour skill increases to level 9!pi<  ####..####..) JJ..  ... .## ..#####.#.#  ..# #....###.....# .. #...## ##....#pi`= g #. #<### ....# #.###.# ....# #.@...# ..... #JJ 2 slime creatures (wandering)piC p  2 slime creatures come into view.piD piM m..JJpiM 7---------piM %60piT pi?X c _The slime creature quivers.ri####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.JJ. ................## Health: 80/82 =======================-*.#####.#..........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#ri;o..... Noise: ---------  Time: 6696.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJJ 2 slime creatures2 slime creatures come into view. _The slime creature quivers.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)rie####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.JJ. ................## Health: 80/82 =======================-(.#####.#..........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6696.0 (0.0)ri(#######a) +3 scimitar (heavy)Throw: 4 boomerangsJJ 2 slime creaturesThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)  You throw a boomerang.  The boomerang hits the slime creature but does no damage.riyQ.....ri~ ) ....  J..  (.#  (.#   (.    ri#( #<### ....#  #(###.# ....#  #.(...# .....  #######   J   large slime creature  J   slime creatureri+"ri  ) ....  J..  (.#  (.#   (.   ri i #( #<### ....#  #(###.# ....#  #.(...# .....  #######   ri[ ..J....@ ri9 -7.1 (1.1ri ri   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (83% to hit)  You throw a boomerang.  The boomerang hits the slime creature but does no damage. _Two slime creatures merge to form a large slime creaturti+ ####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 80/82 =======================-J.#####.#..........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6697.1 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJti+ 7   large slime creatureThe boomerang hits the slime creature but does no damage. _Two slime creatures merge to form a large slime creature.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (83% to hit)ui####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 80/82 =======================-J.#####.#..........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6697.1 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJui   large slime creatureThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (83% to hit)  You throw a boomerang.  The boomerang hits the large slime creature!ui@.6....uim6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (83% to hit)  You throw a boomerang.  The boomerang hits the large slime creature!large slime creature is lightly wounded.uiI7<18.2 (1.1 _ui/=ui:?vi/m####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/82 =======================-J.#####.#..........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6698.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJvim.   large slime creatureThe boomerang hits the large slime creature! _The large slime creature is lightly wounded.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (lightly wounded, 83% to hit)viIV####..####..)...... Jacaranda the Carver.(.. .................. Minotaur of Trog *****..(. ................## Health: 81/82 =======================-(.#####.#..........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 87% Place: Dungeon:8vi|W#.@...#..... Noise: ---------  Time: 6698.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJ   large slime creatureThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the large slime creature.vip..J....vivi29.2 (1 _vivivig ####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/82 =======================-J.#####.#..........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #...## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6699.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJviڐ +   large slime creatureYou throw a boomerang. _The boomerang barely misses the large slime creature.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (lightly wounded, 83% to hit)wi}####..####..)...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 81/82 =======================-J.#####.#..........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #...## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 87% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6699.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJwi~    large slime creatureThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the large slime creature but does no damage.wi^6....wiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the large slime creature but does no damage.large slime creature is lightly wounded.wi U.JwiQ 4700.2 (1 _wiwixi####..####..)..... .... .##...#####.#.# #J.# #....###.....# .. #...## ##....# #. #<### ....# #.###.# ....# #..@..# ..... # xiJj2=1xi*xiyie ####..####..)..... ............. .......o.##...#####.#..# #.J.# #..o.###.....# #.. #...## ##....# #. #<### ....# #.###.# ....# #...@.# ..... # o   orc wizard (wandering)o   orc (wandering)yiCw  An orc and an orc wizard come into view.yi yi+) .o.  The orc shouts! The orc wizard shouts!yi)0===2yi`0yim30 _The orc moves out of view.zi ####..####..)........ Jacaranda the Carver.... .................... Minotaur of Trog *****.... ................##.. Health: 82/82 ========================..#####.#o.........# #. Magic: 8/8========================J.# #.*..###.....# # AC: 11Str: 26.. #.*.## ##....#EV: 9Int: 4#. #*### ....#SH: 5Dex: 10#.###*#....#XL:  9 Next: 87% Place: Dungeon:8#...@.#.....Noise: ===------ iq 40m Time: 6702.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangso   orc wizard  The orc shouts! The orc wizard shouts! _The orc moves out of view.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit){i<####..####..)........ Jacaranda the Carver.... .................... Minotaur of Trog *****.... ................##.. Health: 82/82 ========================..#####.#o.........# #. Magic: 8/8========================J.# #.(..###.....# # AC: 11Str: 26.. #.(.## ##....#EV: 9Int: 4#. #(### ....#SH: 5Dex: 10#.###(#....#XL:  9 Next: 87% Place: Dungeon:8#...@.#{iɄ.....Noise: ===------  Time: 6702.2 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangso   orc wizard  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)  You throw a boomerang. The boomerang hits the orc wizard!  The orc wizard is almost dead.{ib Y..<.{i {iy {i.ooo   orc{i>---3.3 (1.1 _{i{i|iba #.## ###).# ####..####..).... .......|ic... ........##....#####.#..........# #..J.# #.oo.###.....# ##.. #...## ##....# #. #<### ....# #.###@# ....# #.....# .....#######|ie|iPh|iCi|i%s%Mo..ooo   orc warrior (polearm)|isH---40|i||i |i|i>Y_An orc warrior comes into view. It is wielding a +0 partisan.|i}i... #.#  #.## ###)# ####..####..).............. ........o.o.....##...#####.#.....#..}i2J.# #....###.##.. #oo.## ## #@####.#####..........#######o 2 orcs (1 wandering)}i. An orc comes into view. It is wielding a +0 dagger of venom.The orc shouts!  The orc misses you.}i5  The orc wizard points at you and mumbles some strange words.}iE,}i.o.o}iy^79-==5}iD}iC _The magic dart hits you. _There is a stone staircase leading up here.}i   You barely miss the orc wizard. Your headbutt misses the orc wizard.}iQ m  The orc wizard is almost dead.}i o..oThe orc hits you but does no damage.}iy}  The orc wizard gestures at you while chanting.}in}iX  You easily resist. You block the orc warrior's attack.  The orc wizard hits you but does no damage.}iM.oJJ   slime creature6.5 (1.2}i}ia: _The orc hits you but does no damage.~i  You slice the orc wizard!!  You kill the orc wizard!Trog accepts your kill.~i}  Trog appreciates your killing of a magic user.~i I  The orc hits you but does no damage.~ij.o)J.oo 2 orcs ~i1m66-----97.7~iC~iL _The orc warrior hits you from afar with a +0 partisan!id 4il io iy W.oi>z 4-80iڂ i- . #.#.#.........#####.....≈○≈☼≈.... ....#.........#...#.....°≈°§≈.... ....#.........#...#.....≈≈.≈≈.'## #.#.#.........#...#.....≈≈.≈≈ ....#.........#...#........... ....#.........#...#.....'...... #.#.#.........#...'.....#........ ....#.........#.o.#.....#........7 ....#...########@J#.[...#'####### #.#.#...##...###..#####.......... )...#...##...'.#......#.......... ))..#...##...#.#......#.......... #.#.#...######.'......#.......... ..).#.....#....#......#.......... i ....#.....#...##......#...>...... o   orc #.#.#.....#...#########.........# ....#.....######......#.........# _The slime creature barely misses you. The orc warrior misses you.i C-----i ia&>7-10.2 (2.5i0i:4} _You climb upwards. _There is a stone staircase leading down here.i=  You slice the slime creature!! You headbutt the slime creature.  The slime creature is heavily wounded.The slime creature barely misses you. You furiously retaliate!iL====1.5 (1.3iL i[ _You headbutt the slime creature. The orc hits you but does no damage.i  You slash the slime creature!  The slime creature is severely wounded.The slime creature completely misses you.ij6==--2.7 (1.2i*i= _The orc hits you with a +0 short sword.i&  iYou slash the slime creature! You headbutt the slime creature!  You kill the slime creature!i .o   orc  Trog accepts your kill.ib797--3.9ii.u _The orc hits you but does no damage. The orc barely misses you.i q  You slice the orc!!  You kill the orc!iu e)i| (5.1i% i( W _Trog accepts your kill.i* M....######.........≈≈≈ #.#####.....≈○≈☼...°≈°§≈.... .....'## #.#.....≈≈.≈≈...... ...#.....' #.#..'.....i+ *......#.@.#.....#........ ...######>.#.[...#'####### #.####..#### )...#...##...'.#......#.............# #########iS5 K--60i: i(>  Things that are here: _a +0 short sword; an orc corpseix D #.#.#.........#####○≈☼ ......#.....°≈°§...≈≈.≈≈.'## #.#..... ..................' #.#'.....# ...).#.....########@.#.[...#'####### #.#...###..#####.......... )..'.#.........########## ....#.....######......#.........# i i ^8--7 _i8 iI c _There is a stone staircase leading down here.i4iBi{i,-8 _ii  ... #.......#  #.## ###[........# ####..####..[......... .... ................. ... ................## ..#####.#..........# # iJ.# #..o.###.....# ## .. #[..## ##....# 8 #. #@### ....#  #.###.# ....#  i>#.....# .....  ####### id o   orc i iYou climb downwards.iioiW.oi8~[9=9.6 (2.5i.i _Level annotation: Maurice _There is a stone staircase leading up, spattered with blood here.i q  You slice the orc!!  You kill the orc!i> iT o)o   orc warrior (polearm)i` Z=8=20.8 (1.2i i W _Trog accepts your kill.iP .## #.....### ... #.......#  #.## ###o.#  ####..####..[#.... ........... ................##....#####.#..........# #...J.# #....###.....# ###.. #[@.## ##....# i #. #<### ....# #.###.# ....# #.....# .....#######i i} R[oi 4-10i iE  Things that are here: _a +0 dagger of venom; an orc corpsei2 u ... #.......# #.## ###[........#####..####.o[...... ............ ... .....## ..#####.#..........# # J.# #....###.....# ## .. #[).## ##....#  #. #@### ....# #.###.# ....# #.....# ..... ####### i is V.oi ^70-2 _i i w _There is a stone staircase leading up, spattered with blood here.iu #.## ###[..#####..####....... .........o.. .......## ..#####.#..........# # J.# #....### ## .. #[).## ## #. #<### ###@# #.....###### iiV.oir-3 _iDici^z####..####..[..... ........... ... ........o## ..#####.#...# # J.# #....###.....# #i"_ .. #[).## ##....#  #. #<### ....# #.###.# ....# #...@.# ..... ####### i2aihV.oi5i&4ioiriH ####..####..[ .... ......... ... .........## ..#####.#.o.# # J.# #....###.....#  .. #[).## ##....#i$ #. #<### ....# #.###.# ....# #..@..# ..... # iWi%1i 5i i i! ####..####..[ ....  ... .## ..#####.#.o.#  ..# #....###.....# .. #[).## ##....#i' #. #<### ....# #.###.# ....# #.@...# ..... #i:iPJJ   slime creature (wandering)i&6iii####..####..[...... Jacaranda the Carver.J.. .................. Minotaur of Trog *****..*. ................## Health: 71/82 ====================----.*#####.#.o........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #[).## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6726.8 (0.0)#######a) +3 scimitar (heavy)[11;38iHThrow: 4 boomerangsJ   slime creature (wandering) _a +0 dagger of venom; an orc corpse _There is a stone staircase leading up, spattered with blood here.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 83% to hit)iP ####..####..[...... Jacaranda the Carver.(.. .................. Minotaur of Trog *****..(. ................## Health: 71/82 ====================----.(#####.#.o........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26i r(. #[).## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6726.8 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsi ]J   slime creature (wandering)Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang barely misses the slime creature.iCm XJ......i#q -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (wandering, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang barely misses the slime creature.The slime creature quivers.iz t.JJiX{ 47.9 (1.1 _iځ iу i1####..####..[...... Jacaranda the Carver.... .................. Minotaur of Trog *****.J.. ................## Health: 71/82 ====================----*.#####.#.o........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #[).## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###.#i&2]....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6727.9 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJ   slime creatureThe boomerang barely misses the slime creature. _The slime creature quivers.iR2Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleiw2_Shift-Dir - straight lineAim: a slime creature (83% to hit)iO####..####..[...... Jacaranda the Carver.(.. .................. Minotaur of Trog *****.(.. ................## Health: 71/82 ====================----(.#####.#.o........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #[).## ##....# EV: 9Int: 4iO#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6727.9 (0.0)#######iP!a) +3 scimitar (heavy)Throw: 4 boomerangsJ   slime creatureThrow: 4 boomerangsiSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)  You throw a boomerang.  The boomerang barely misses the slime creature.if.J.....i.iK.Jib2=9.0 (1.1 _i]iiFt####..####..[...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 72/82 =====================---J.#####.#.o........# Magic: 8/8========================*.# #....###.....# AC: 11Str: 26*. #[).## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10iM#*###.#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6729.0 (0.0)#######a) +3 scimitar (heavy)iμFThrow: 4 boomerangsiJ   slime creatureYou throw a boomerang. _The boomerang barely misses the slime creature.Throw: 4 boomerangsi"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)i 2####..####..[...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 72/82 =====================---J.#####.#.o........# Magic: 8/8========================(.# #....###.....# AC: 11Str: 26(. #[).## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###.#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#i2..... Noise: ---------  Time: 6729.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJ   slime creatureThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)  i2jYou throw a boomerang. The boomerang hits the slime creature.  The slime creature is lightly wounded.iK6....i,iy.Joo   orc warrior (polearm)i330.0 (1 _i ii ####..####..[...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 72/82 =====================---..#####.#.o........# Magic: 8/8========================J.# #....###.....# AC: 11Str: 26*. #[).## ##....# EV: 9Int: 4#* #<### ....# SH: 5Dex: 10#*###o#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6730.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangs[14;i 38HJ   slime creatureo   orc warrior (polearm)You throw a boomerang. The boomerang hits the slime creature. _The slime creature is lightly wounded.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)i+####..####..[...... Jacaranda the Carver.... .................. Minotaur of Trog *****.... ................## Health: 72/82 =====================---..#####.#.o........# Magic: 8/8========================J.# #....###.....# AC: 11Str: 26(. #[).## ##....# EV: 9Int: 4#( #<### ....# SH: 5Dex: 10#(###o#....# XL:  9 Next: 98% Place: Dungeon:8#.@...#..... Noise: ---------  Time: 6730.0 (0.0)#######a) +3 scimitar (heavy)Throw: 4 boomerangs[14;i38HJ   slime creatureo   orc warrior (polearm)Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (83% to hit)  You throw a boomerang. The boomerang hits the slime creature!  The slime creature is lightly wounded.iL1...i,iF.J.oi 21.0 (1 _ijiHi]/ ####..####..[..... .... .##...#####.#.o.# #..# #....###.....# J. #[).## ##....# #. #<### ....# #.###.# ....# #..@o.# ..... # i9u65--==2i?iBB _The orc warrior hits you with a +0 partisan!i>?  You slash the orc warrior!id MJJ   slime creature The orc warrior is heavily wounded.i9g4---3.2 (1.2ii B _The orc warrior hits you with a +0 partisan.i`  You slice the orc warrior!!  You kill the orc warrior!ibijj.J@) ikis:####..####..[....... Jacaranda the Carver.... ................... Minotaur of Trog *****.... ................##. Health: 65/82 ===================-----..#####.#.o........# # Magic: 8/8========================..# #....###.....#AC: 11Str: 26J. #[).## ##....#EV: 9Int: 4#. #<### ....#SH: 5Dex: 10i[t(#.###.#....#XL:  9 Next: 102% Place: Dungeon:8#.J@).#.....Noise: ===------  Time: 6734.5 (1.3)#######a) +3 scimitar (heavy)Throw: 4 boomerangsJ   slime creature _The orc warrior hits you with a +0 partisan!  You slash the orc warrior!  The orc warrior is heavily wounded. _The orc warrior hits you with a +0 partisan.  You slice the orc warrior!!  it9You kill the orc warrior!iqv _Trog accepts your kill.You have reached level 10!i/  --more--i@ l71/90-9/910 1% i[ i| 4 _i  You slice the slime creature!!  The slime creature is heavily wounded.i q57----5.7 (1.2iE! i$ y _The slime creature hits you! The slime creature closely misses you.id  You barely miss the slime creature.Your headbutt misses the slime creature.The slime creature is heavily wounded.ii8-----6.9i iX \ _The slime creature closely misses you.i #You barely miss the slime creature. You headbutt the slime creature.  The slime creature is heavily wounded.id k42----==8.1i8 i 2 _The slime creature hits you!i*  You slice the slime creature!!  Your headbutt misses the slime creature.The slime creature is severely wounded.iJ+m38-----9.3i6i92 _The slime creature hits you.i  You hit the slime creature. You headbutt the slime creature!  The slime creature is almost dead.i T36----iJ 40.5i0 i 2 _The slime creature hits you.i  You slice the slime creature!!  You kill the slime creature!iIi J. Trog accepts your kill.i_"s-5--1.7i*i-a _A slime creature comes into view.i $ ####..####..[ ....  ... .## ..#####.#.o.#  ..# #....###.....# .. #[).## ##....# #. #<### ....# #J###.# ....# #.@.).# ..... #######3720i8 [ _The slime creature hits you but does no damage.i   You hit the slime creature but do no damage.You block the slime creature's attack. The slime creature barely misses you.i!-3.9 (1.2i)i+O _You furiously retaliate! You headbutt the slime creature!i  You barely miss the slime creature. You headbutt the slime creature!  The slime creature is moderately wounded.iu"33i&-5.1ii2 _The slime creature hits you.i  [ ....  ...  ..#  iT..#   .. #[).##   #. #<### ....#  #J###.# ....#  i#.@.).# .....  ####### i9  iFYou slice the slime creature!!  i QThe slime creature is severely wounded.iYB [ ....  ...  ..#  ..#   .. #[).##   i3#. #<### ....#  #J###.# ....#  #.@.).# .....  #######  i$8 iA  The slime creature hits you!i6V21----==iZ 6.3iiWV _* * * LOW HITPOINT WARNING * * *i&  i,aYou slice the slime creature!!  You kill the slime creature!i/. ir52---i710-7.7 (1.4i8ieW _Trog accepts your kill.i ####..####..[..... .... .##...#####.#.o.# #..# #....###.....# .. #[).## ##....# #. #<### ....# #.###.# ....# i #..@).# ..... ####### iu i V---80i& i i ####..####..[..... ............. .........##...#####.#...# #...# #....###.....# #.. #[).## ##....# i`#. #<### ....# #.###.# ....# #...@.# ..... ####### iiA--9iis  Things that are here: _a +0 partisan; a +0 plate armour٫i' 3٫i٘ ٫iq ٫iڟ _3=٫id ,٫i8 ٫i ,٫i` ٫i ٫iެ S4=٫i ٫i ,٫i$ ٫i ٫i ٫i ٫i ٫iغ 75٫i ٫i ,٫i ٫i= ,٫i ٫i ٫i 06٫iC ٫i ,٫iN ٫i ,٫i ٫i _7=٫i6 ٫iv ,٫i( ٫ii ,٫i8 ٫i ٫i S8=٫i ٫iR ,٫i ٫i 79٫i[ ٫i ٫i1 ,٫im ٫i| ,٫i ٫i ٫i? C30=٫i ٫i ,٫i ٫iT ٫i ٫i ٫i` ٫i =1=٫i ٫i> ٫i ,٫i ٫i ,٫i ٫i  M2٫i ٫i} ,٫i" ٫iX& ,٫iI( ٫iR+ ٫i+ 73٫iF- ٫i0 ,٫iu1 ٫i4 ,٫i6 ٫i8 ٫i 9 B4=٫i: ٫i%> ,٫iC ٫i>E ,٫iF ٫iJ i5=٫iK ٫iM ,٫i O ٫i M637٫iH ,٫iʚ ٫is ,٫i ٫iv i8=٫i ٫i ,٫i ٫i ,٫i@ ٫i ٫i˫ K9=٫i̮ ٫ie ,٫i ٫i ,٫i˹ ٫i P40٫i) ٫i0 ,٫i ٫ip ,٫i ٫i O1٫i ٫i ,٫i ٫i ,٫i/ ٫i ٫i S2=٫i ٫i ,٫i- ٫i a3=٫ij ٫i( ,٫i ٫ic ,٫i ٫i3 O4٫i ٫i. ,٫i& ٫i ,٫i5 ٫i i5=٫i ٫io ,٫i ٫ig ,٫i_ ٫i ٫i K6=٫id ٫iu ,٫iU ٫ip ,٫i/ ٫i O7٫in ٫iT ,٫i@! ٫i`$ ,٫i) ٫i6, O8٫i- ٫i1 ٫i41 ٫i2 ٫i4 ,٫i6 ٫i9 i9=٫i#; ٫i> ,٫i? ٫iC b50=٫iH X٫iK ,٫iXL ٫iO ٫iTO 21٫iP ٫i1T ,٫iU ٫iX ,٫iY ٫i] O2٫i_ ٫iGc ,٫iGe ٫ii ,٫ik ٫in i3=٫i]p ٫is ,٫it ٫iw ,٫iy ٫i| a4=٫i~ ٫iS ,٫i ٫i ,٫i ٫i O5٫i ٫i ,٫i ٫i. ,٫i ٫i ٫i 96٫i ٫i ,٫i; ٫i i7=٫i ٫i ,٫i ٫iK ,٫i ٫ix a8=٫im ٫iq ,٫i ٫iy ,٫i ٫i O9٫iּ ٫i ,٫i ٫i ,٫i ٫in j60=٫i1 ٫i ,٫i ٫i\ ,٫i ٫i ٫i K1=٫i ٫i ,٫i` ٫i ,٫i ٫i ٫i 92٫i ٫iP ,٫i' ٫i ,٫iz ٫i O3٫i ٫i ,٫i+ ٫i< ٫i N64=٫i٫i,٫i٫iT ,٫i< ٫i ٫i W5=٫iL ٫i,٫i٫iy,٫i|٫i8;6٫i٫i,٫i٫iN,٫i ٫i.#;7٫i$٫i+),٫i*٫iI1,٫i2٫i98=٫i;,٫iL<٫iM=٫iv=U9=٫iC>٫i?٫i@٫i@٫iBB,٫iB٫iD<70٫izE٫iF,٫iIH٫i J;1٫iJ٫iVL,٫iM٫iO٫iO٫iQ٫iS٫iS52=٫iS٫iDU٫iY,٫i[٫i _,٫iJa٫iEdk3=٫if٫ig,٫iGi٫iCl,٫iym٫io٫ip%4٫ikq٫iu,٫ie|٫i~,٫i=٫ia5=٫i,٫iE,٫i٫i,٫i,٫i٫i͐U6=٫i!٫i ,٫i٫iW,٫i٫ia;7٫iӞ٫i2,٫iv٫i;8٫i٫i,٫i٫iZ,٫i٫ia9=٫i٫i٫iܷ٫ir٫iû٫i٫i٫il80=٫i ٫i},٫i٫i[,٫i٫i;1٫i٫i,٫iY٫i,٫i ٫i;2٫iG٫i,٫i٫iE,٫i٫i٫ieK3=٫i٫i,٫i ٫i,٫i٫ik4=٫iZ٫is,٫i٫ix;5٫i٫i^,٫i٫i,٫i{ ٫i ٫iK %6٫iZ٫i,٫i)٫i,٫ix٫i٫iD7=٫i٫i,٫i٫iJ%,٫i&٫i)٫ie)U8=٫i*٫i,,٫i-٫i/,٫i1٫i3;9٫i4٫iN7,٫i8٫i:,٫i;ګi&_ _You start resting.ګi~294192.0)ګi[90=23ګi*ګi" _HP restored.۫i;3۫iR۫iڑ۫i۫ic۫i۫iq۫i۫iG۫i۫i ۫i۫iУ۫i۫i۫io۫iŪ9=۫i4۫i۫i,۫i۫iU۫i,۫ic۫i^۫i,۫i۫i۫iI,۫i۫i'۫i,۫i7۫i۫iK۫i۫i۫i۫i#8 ####.# #.# .. # .. . .## #. #.#. ... #.. ###... #.## ###[..####....#####..####..[.................................................. #@.#####.#........50.0).......#..## #....###..........##..# #[).## ##......... ##.# #<### ........# #.###.#..[#...# #...).#..#### #######۫iB3.7 (11۫i۫i# _Found a robe.ܫi #.# .. #. .. . .## # #.#. ... ####... #.## ###[.####....#####..####..[..............................#..#####.#.......@#..## #....###ܫi .##..# #[).## ##.###.# #<### ## #.###.# <[# #...).# # #### ####### ܫiE ܫi *4.7 (1.0)ܫiF ܫi ; _Found an escape hatch in the ceiling.ݫiIݫiݫi]ݫiݫiݫirݫi ,ݫi`ݫiݫi,ݫiݫi-ݫi,ݫi6ݫiݫiM,ݫiݫi2ݫiJ6,ݫi8ݫi:ݫi>,ݫiM?ޫieޫi,ޫixޫiޫir ,ޫi ޫiޫi,ޫiGޫiޫi,ޫiTޫi ޫi ,ޫiW#ޫiu'ޫiI),ޫi *ޫi,ޫi-ޫi-.ޫi.ޫi0ޫiR2,ޫi2ޫiq4ޫi6,ޫi6ޫie8ޫi9,ޫi:ޫi<ޫi/>ޫio>ޫi>ޫiCޫi?D,ޫiDޫiGޫiHޫiHޫiOIޫiJޫiL,ޫi-MޫiNޫicP,ޫiQޫiRޫixT,ޫiGUޫiVޫi(X,ޫixXޫiZޫiO[,ޫi[ޫi>^ޫie..........#  .........#  .>......#  .......  ..... ###  ...#...  ޫiFf#...#  #@#79.7 (25.0) #.# ޫi|f#.# #.# #.# ޫif#.##.##.#ޫif?#.#ޫilޫim-80.7 (26ޫirޫit9 _Found an escape hatch in the floor.߫ipx߫i~B߫i|߫i)#...#. #..........# #..........# #...>......# ..........# .........#####...#....##..2.0)߫i #.#........#.##........#.# .........#.# .........#.# ......... #.# .!....:.. #.# ##..###. #.# . ߫i߫i+3.7 (3߫i߫iS _Found a book of Party Tricks.iYi],i_ibid,ifiFiiMJiN.........#### #...#....#. #...###.#####.. #.#............ #.##............ #.##......... .... #.##......... ....#.##......... ....#.##.@....:.. ....#.####..#####...#.# #..# ..#.# .... ###.# #.###.# .. .#.## #.# #.#. ... #.## ###... #.## ####..####....#####..####i,90.7 (7i +1.7 (8iΛiFR _n - an inky potioni3iiiiZi,i,iiTi,iiii ,iŲii)iXixii,iiiy,iVii,iii,i$ii,iii-,iii,iiiiFiiZi,i$i$ i ,i( i i ,i i i ,i\ ir i ,i i i ,i i" i$ ,i%& i( i+ ,i+ i". i_0 ,i1 i&6 i7 ,i8 i; i= ,ia> i@ iC ,iE iJ i'M ,iO i2R i....###..###...# #...#...# #.## +#...#..#  .###.###.....#  ...#.  #..##......⌠. #.##.i#*# ###.##........#####.....###. #.######............# +#...#'.#i###..#........# #...#.)[###........# #...##)<#i$####........#####....#.........#...#.#####.#.iF$i+i,&5i2i9i5:316.6 (2i?i[Bp _w - 2 scrolls labelled REMESIN ZETUSI (gained 1)i i <Read which item? Scrolls  b - 3 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - 2 scrolls labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAU [!] read|quaff|evoke[?] describe selectediiji<t## ........####... Jacaranda the Carver##. ........####... Minotaur of Trog *****... #.. ..####.....#### Health: 71/90 ==================------..## ##.# #..# ##...##.<# Magic: 9/9i========================....###..###...# #...#...# AC: 11Str: 26#..............## +#...#..## EV: 9Int: 4i.###..............###.....#### SH: 5Dex: 10i...#.......................... XL: 10 Next: 15% Place: Dungeon:8i  #...........@.##......⌠...... Noise: ---------  Time: 7036.6 (0.0) igz### #.........##................ a) +3 scimitar (heavy) ..# ###.##........#####.....###. Throw: 4 boomerangs #.######............# +#...#'.## ix.......##..#........# #...#.)[# ..........##........# #...##)<#  ........####........#####....####  ...........................#...#.  .......#####...................#.i{ The hornet is moderately wounded. _The hornet barely misses you. The hornet stings you!  You slice the hornet!!  You kill the hornet! _Trog accepts your kill. _w - 2 scrolls labelled REMESIN ZETUSI (gained 1)iP  Okay, then.iii. _i!##. .####...#.. #.. ..####.....#####..## ##.# ##..# ##...##.<#.....###..###...# #...#...#.#..............## +#...#..##.##.###.....###...#...............#...i@##⌠# ##.....##@...............# .# ###.##........#####.....### .######............# +#...#'. ......##..#........# #...#.)[..##........# #...##)<#.####........#####....####.i ..................#...#..#####.........#.#:..#####.))##[#...#.#ii27.6 (1 _iZiiU##. .####...#... #.. ..####.....#####...## ##.# ##..# ##...##.<#.iP`....###..###...# #...#...#.#...## +#...#..#.###....###.....#####  ...#......# #.##......⌠......#  #.##.# # ###.##.#####.....###. ######.# +#...#'.##.##..#.# #...#.)[##.##.# #...##)<#.####.#####....####.......#...#.#####...#.#.:..#####.))##[#...#.#.8i.##...##.<#..#[# ###..###...#...#...#...#..#.# ...##.'#...#..#####.# ....###@....##### #.# ........# #.# ..##⌠# #.# .......##................###.# .#######.....###.....# .....# '#...#'.##....# #..#.i/x # .#...#.)[##...#.##.# ##...##)< #########....####....#i it &4i if 9 _Found an escape hatch in the floor. i ........)#..## ..#...#...#.## ....##......# ## ..####..... ##. ........####...#.### #.. #..####.....#####...# ## ##.# ##..#>.##...##.<#..#[####..###...#...#...#...#..#.##.@#...#..#####.#.....###.....##### #.#...........# #.#....##......⌠......# #.# ........##................###.#  im#.##........#####.....##.....#..# '#...#'.....# ##..#.# .#...#.)[##...# ...##.# ##...##)<#....# i.;4 i 5 i" i&Q _There is an open door here. i.#...#...#.## ....##......# ## ..####.....## ##. ..####...#.##.. #..####.....#####...# # ##.# ##..#>.##...##.<#..#[# .###..###...#...#...#...#..#.# ..........##.'#...#..#####.# ##@....##### #.# ................# #.# .##......⌠# #.# ##................###.###........#####.....###.....# ............# '#...#'.##....## i# .#...#.)[...# ..##.# ##...##)<#....# ####.#####....### iv i:-6 _ iЮ i{ i@ R ..##......# #######. ###...#.###.. #..####.....#####...  i 8# ##.# ##..#>.##...##.<#..#[ .###..###...#...#...#...#..#. ............##.'#...#..####....###.....##### .......@........##⌠##.... i! k#..... ...................#...#.....# iO  im  i &7 i  i@  i #######. ###...#.###.. #..####.....#####... # ##.# ##..#>.##...##.<#..#[ .###..###...#...#...#...#..#. . i...........##.'#...#..####...###.....##### .............##⌠##....# .##........#####.....###.....#.#..#.. ####...................#.#...# iK i55= i8 iD' i) i ##. #.###.. #..####.....#####... # ##.# ##..#>.##...##.<#..#[ .###..###...#...#...#...#..#. ............##.'#...#..####.###.....#####  i= ............##⌠##....# .##........#####.....###.... ... ie ...# '#...#'.##. i b>##......  i w####..........))##[#...#.#...# i* i~9 i i"; _Found a stone staircase leading down. ia  .. #..####.....#####... # ##.# ##..#>.##...##.<#..#[ .###..###...#...#...#...#..#. ............##.'#...#..####.###.....##### ............## ib ⌠##....# .##........#####@....###.... ......##.'#...#'.## #..##...#...#.)[####.##[#...# .............†#)##.#.....#..... ir  is ?6= i>s 50 i|  i~  iip## ##.# ##..#>.##...##.<#..#[# ..###..###...#...#...#...#..#.# .............##.'#...#..#####.#.....###.....##### #.#.................# #.#..##......⌠......# #.###..........###.# #.##........#####.....###.....#  i1j#....##.@#...#'.##....# ##..#.#...#...#.)[##...# ...##.#>.##...##)<#....# .####.#####....####....#  iRj2............#...#.....# ##### inj#.......#.#...## ijM))##[#...#.#...#  ij....†#)##.#.....#.....  . ij4####..#.)..#....######## ijD  is iKt&1 i{ i~Q _There is an open door here.i #.. #..####.....#####...# # ##.# ##..#>.##...##.<#..#[# ###..###...#...#...#...#..#.# ...##.'#...#..#####.# ....###.....##### #.# ................# #.# ..##......⌠# #.# .......##................###.# .#######@....###.....# .....##.'#...#'.##....# #..#.#...#...#.)[##...# .##.#>.##...##)< #########i%j[m....####....# .......#...#.....#.........#.#...# ####))##[#...#.#...#....†#)##.#.....#.....ii-2 _iiie 3ii<i%7i iA ,ii,i+iQi8ii2(Bi(,i,iZ0i0K9=i4i8,i;i+A,iDiL80=ieO,iRiX,i=\i^i%_%1i%aind,i"gii,iliWoio2iqiZu,i}xi{iK{K3=iiÃ,iBiڊ,i,iiՐN4=ii,i4iϠ,i%iil%5iti,iٯi,ii[;6ii,,izi,iiMiD7=iKi,ii,iHiiU8=i7iW,ioi,ivi i[9ii ,iiiL90=i` iii0 i}!i#i%,i_&iS(i)i)i*iW,i-i-i.2=i.iW0i1,i2i5i5,i\6i7iB9,i;:i iiii(i- ,i ip iw ,iwiiaiiii,i_ii) i ip"i#,i$i,ib-,i\.i1,i2i2i4ii6,iC7i9i;;,iI<i>i?,i@iBiI #........ ###........ . #.......... .. ###.#........ >.. ##...#........ ..... #..###..####.. .....## ##.####..#>.##.#. ###..###...#...#. .iUJ.....# #...@..........##.'#.110.6 (58.0)# .###..............###.. ......# ...#.......................# #.............##...... ......#### ##.........##......... iJM#...#....# ###.##........#####..   #...###.######............##.'#.iJ   #.##..#........#...#.iJ   #.##....##........#>.##.iJE iQiQ%1.6 (59iIWiZ; _Found a stone staircase leading down.it ######## # ### #... ###.#>.. ##...#...... #..###..## ### ##.####..#>.##. .......@###..###...#...#.# ##..##.'#.# .###.### >......# ...#......# #.....##... .......#### ##.........##...........# ###.#### #...###.######....##.'# #.##..#.#...#2.6 (1.0)iiiuu) ....... #...... ###..... #.... ###.#.>.... ##...#.. #..###..####.### ##.####..#>..#..###..###...#....####.##.##.'.# .###.### .>......# ...#.# #..##.#### ##.## #...#....# ###.##.##### #...###.######....##.' #.#.##..#.#...i/wiw&3i|ii i! i iH i] i ,i- i7 iu i} i i i i i^ i i4 i iB i i% i i< iy i i i: i i i i ie i i i i %i  i H##########  i3 ^#........#  iL Y#........# ie c.### #........# #........# i  #..@.......# #i O ###..i V# ### i #...>....# ##..i  #........# #..#i  i #........### ##.## iC #.........#..........###..## c   centaur (asleep)i]  #..........####.##..........i  #..........# #.###......... #...> #...#.........i !i@ sc21.6 (8claunchiv fer)There is an open door here. stone staircase leading down. i e A centaur comes into view.  The centaur shouts!i$ ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.i ......85--==2.6 (9 _The arrow hits you.iLM########c.###  ......#.... ###....i, ####...>....# ##....... ....i9s.# #.# ii---3.6 (1ii~i3ii#,i(,i)i)i*E6--i+i4--cc   centaur (launcher)i=8 i;=  ig=7##########  #........# i=" #........#  i=(c.### #........#  i=P#@.......# 5.6 (2i=> #c.........# i> ###........# i"> #...>....# iC>  #........#  ip>!#........###  i>#........ i>.####.##. i>; _You start resting.i?i6 ##########  #........#  #........#  c.### #........#  #@.......#  #c.........#  i9###........#  #...>....#  #........#  #........###  #........ .####.##. ie iiij^ _A centaur is nearby!iu########## #........#. #.#...#####.#.......#.# #c@..#i#vf  ###.# # #...>....#. #........# iOvO #.### ###.........#i{v9...###.. #ivw..####.##......... #iv..# #.### #...>......# #...#i݁ The centaur unwields a +0 shortbow. You block the centaur's attack.iM3=6.6 (1i2iT _The centaur barely misses you.ih  You slash the centaur!  The centaur is heavily wounded.The centaur barely misses you. x2; You block the centaur's attack.iViii\7==7.8 (1.2iniqT _The centaur barely misses you.ip _The centaur barely misses you.  You hit the centaur.  The centaur is severely wounded.You block the centaur's attack.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.i0-9.0ii ? _The centaur kicks you but does no damage.imeM_The centaur kicks you but does no damage.i1nC-30.2itixT _The centaur barely misses you.i*} y  You slice the centaur!!  You kill the centaur!i [)i h8=71.4i i W _Trog accepts your kill.i ########## #........##. #........##...#####..##.#.# #@...# ###.#  #...>....# ##i~ #........# # #........### ##. #.#..........###.. #.####.## #.# #.### #...>......# #...#iiH +-2i  0i9%i)Q _You see here a +0 shortbow.i9 ########## #........# #. #........# #...#####........##.....@.#........##....##)...# #### ###........# i #...>....# # #.# # #### ## #..........### #.####.ip #....# #.###iOi79-i;&3 _iiid # ##. #.# #.. #.# #...#####.# #.#.#iƯ  #....##)...# ####> ###.#.. #...>....#... #........#i .... #........###  #.........#..........### #..........####.##i! p #.# #.###iX i &4iƾ i ; _Found a stone staircase leading down. i#####... ########## #... #........# #... #.# #...#####.# #.......#.# #...@##).# ####>####........# i} ... #...>....#... #........#....#........####.........#...# #..........####.##..... i #..........# #.### #...>......# #...# iԵ i]&5 i i"i      #####   #...# ##########   #...# #"i[.#   #...# #.#   #...#####.#  "i- #..@....#.#   #....##).........# "i ####>####........# "iT  ... #..."i>....#   ..... #"i1.#   .......#"iZw#   #.........#..........# "ii  #..........####.  "ip #....# #.###"i:"iU90=6"i"iB#i ##### #...# ########## #ic#...# #........#  #...# #.#  #...#####.#  #i#.......#.#  #...@##)..# #ix ####>####........# #ik ... #...>....# #iM^ ..... #........# .......#.##ix## #.........#.. #iP#..........####.##..... #..........# #.# #...># #...#.#i##iE$&7#ia*#i+$i~ #####...# ##########........####....###).####@#####.........#...>#.........#....#..##.$i ##...>......#..........# ###...... $i"$i0#&8$iy)$i,c _There is a stone staircase leading down here.$i m #####...# ##########........#...#####.......#....##).######>#####.....@...#...>.####..........# ###......  ### ##$i $i -9 _$i5 $i &i(M 3&iN &iS &iV &i[ O=&i] &i]a ,&ib &ih &ij ,&ik &in &iSq ,&ir &iD &i7 ,&i &i &i ,&iӌ &iؐ &iW &i &i" &iz &iǗ &iE &i &i] &i ,&i &i &iڤ ,&iT &i5 &i, ,&i &i &iͭ ,&i &iٰ &iױ &i &ip &i &iM ,&i> &iع &iw ,&ic &im &i ,&i &iE &i. &iE &i$ &i &i ,&i &i &i &i ,&i &i &i ,&i &i &i ,&ii &i &i ,&i &i &i ,&i &i &i ,&i[ &i &i ,&i X&i  &i &iR &it &iX! &i( &i, &iD, &i. &i1 &iJ5 ,&io9 ,&i; ,&ij= &i? &iOB ,&iD &iyG &iI &iI &i_K &iM &iwQ ,&iR &iW &iX &iX &isY &i[ &i] ,&i^ &id &iYf &if &iOg &ih &ij ,&ik &io &ip &iq &iq &i s &is ,&ivt &iy &i4{ ,&i{ &i} &i~ ,&i  &i n&iA ,&i &iM &i݈ &i &i; &iH &i ,&iY &iL &i، ,&i2 &i &iΓ [...# ...### ..# .....### _.# &i .......## ..# ........#### ###.### .........#.#####ß...ß### &i! ...##.......#..........# ...###.................. ...# #####......@....... 88.4 (4&iE 39.0) ...# #######....##.# ...# #.#### &ih ...# ### .... &i &iט &i> &i^ %9.4 (50&iϜ &i F _Found a glowing golden altar of the Shining One.(i\########### ..# ### .### ..# ..### _.# ## ..# #### ###.### .....#.#####ß...ß### ##.......#...#####...........# #####...............# #######....##.#.# #.##### ### ...(i H90.4 (1.0)(i(ih #.)..#....######## ########### # ##### ### #...# ### ._.# ## ...# #### ###.### (i .....#.#####ß...ß### ##.......### ###..... .# #####...............# #######....##.#..# #.#### # ## (i֜ <### ..(i (iȡ &1(iǤ (i< )iAW M)##.#..... .)..#....######## ###########  ###### #...#### #._.### ...# #### ###.### ......#.#####ß.@.ß### .......### ##.... .# #####................#)iW 2)ij\ )i?^ *ip?M[)##[#...#.#...# )##.#..... .)..#....######## ###########  *i&###### .### #._.### #...# #### ###@### *i......#.#####ß...ß### .......#*ir## .###....................*i *i *i' 3*iT*i+ieI+if+iK4iK4iNRJ.o4iVU42.8 (1.1 _4iY4i%[4i- W#####  Jacaranda the Carver#...#  Minotaur of Trog *****. ###._.#  Health: 90/90 ======================== .###...#.  Magic: 9/9======================== ..#### ###.###..  AC: 11Str: 26 ...#.#####ß...ß### #o..  EV: 94i7. Int: 4 ......#..........##**.).  SH: 5Dex: 10 .................**....#  XL: 10 Next: 17% Place: Dungeon:8 ####............@...###  Noise: ---------  Time: 7202.8 (0.0)#######....##.#..#  a) +3 scimitar (heavy)#.####### ##  Throw: 4 boomerangs### 4i\.   o   orc priest   _The orc priest is almost dead.4i. Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (almost dead, 61% to hit)4ie *#####  Jacaranda the Carver#...#  Minotaur of Trog *****. ###._.#  Health: 90/90 ======================== .###...#.  Magic: 9/9======================== ..#### ###.###..  AC: 11Str: 26 4iߘ ...#.#####ß...ß### #o..  EV: 9Int: 4 ......#..........##.).).  SH: 5Dex: 10 .......................#  XL: 10 Next: 17% Place: Dungeon:8 ####............@...###  Noise: ---------  Time: 7202.8 (0.0)4i n#######....##.#..#  a) +3 scimitar (heavy)#.####### ##4i@   Throw: 4 boomerangs###  4iu  o   orc priest   4i TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  4iݚ (almost dead, 61% to hit)  You throw a boomerang. The boomerang hits the orc priest.  You kill the orc priest!4i1 )((((4i' 0.)..4i6 MShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (almost dead, 61% to hit)  You throw a boomerang. The boomerang hits the orc priest.  You kill the orc priest!  Trog accepts your kill.4i< :83.8 (1 _4i$C 4isE 6iY] ######  #####   #...#  # #._.#   ## #...# .. .#### ###.### .. #.#####ß...ß### #).. #.##.).).. ......# ###................#### #######....##.#..#  #.########## ###     6ivd <46ij 6im 7ir  #####  #...# .  #._.# .. # #...# .. #### ###.### ... .#.#####ß...ß### ##). #.##.).)..# #  .####  #....##.#..#  #.##########  ###      7i<57is7i8id...######## ####  ##### #  #...# #   #._.#   #...# . ### ###.### .. 8iz{#.#####ß...ß######).. #..........##@).)..# ....### #................#### #######....##.#..#  #.########## ###    8i8ib&68i8id9iD:k#   9i: ##### ##  #...# #.#.  9i:#._.# #. 9i:[#...# #. 9i ; ###.### #.....#  9i1;.#####ß...ß######)....#  #.9iS;##.@.)..#  ###  9ir;E.####  9i;....##.#..#  9i;e#.##########  9i;:###   9i;%  9iJC<79iH9iNM _You see here a +0 club.:ic`.....  .######## ##   ##### # #  #...# #.#  #._.# #   #...# .:ild # ###.### ##.. #####ß...ß######@.. .#...##.).).. .........### ...............#### :ie#####....##.#..#  #.########## ###   :ik:ik-8 _:io:iVtu  Things that are here: _a +0 hand axe; a +0 leather armour;il1######## # #   #######.#  #...# #.#.#  ;i12#._.# #....#  #...# ##.....#  ###.### ##.....#  ####ß...ß######)....#  #;i32..........##.).@..##  ..........###  .....####  ####....##.#..#   #.##########  ### ;i{2c     ;i9;ia:-9 _;idA;iF  Things that are here: _a +0 short sword; a +0 ring mail; an orc corpse<iO h.....  #######   #  ##### #.#  #...# #.#  #._.# #  ...# <i֬ .  ###.### ##.. ###ß...ß######).@..#  .##.).).. ..### .............####<i ###....##.#..#  #.########## ###   <iT D10 _<i <iM =iJ...#  .....  ######   #  ##### #.#  #...# #.#  #._.# #  ...# .  ###.### ##.. ##ß...ß######).. =i^K##.).).. ..### ............#### ##....##.#..#  #.########## ###  =i.R=iR&1=i\=i^=iP<#  #  ....  #####   #  ##### #.#  #...# #.#  #._.# #  ...# . #.### ##..=i #ß...ß######).. ##.).).. ..### ...........#### #....##.#..#  #.########## ### =i=iD&2=i=iA =iS#  .#  .#  ... ##  ####.#   .#  ##### =i#.#  #...# #.#  #._.# #  #...# ....#  ##.### ##.. ß...ß######).. ##.).).. =ik..### ..........#### ....##.#..#  .########## =i=i=iқ&3=i=i >iR#  #  # >ia #   .. ###  ###..#   #.#  #### ###.#  ...# #.#@#  >i._.# #  ...# >i....#  #.### ##.. ß######)..>ih ##.).).. >iA..### .....#### ...##.#..# >iV( >iL <4>i">i$?i M# ## .. .## ###. ### ## .. ##.#_ ##.. ...#?i ##.....#  #..#). ..###?i. ?i &5?i ?i4 @i*clM # ##### .. ....## ####.. ### ## .. ##.# ._.###....#  .. @ic3.....##@iLi@i~j&6@i#n@ioAi.# .# .# .# .#Aicw .#  ######## ..........### #####.@.# Aig ###.# #####Ai ###.# #...# ##.#.# Ai̩#._.# ##....# Ai..# ##.....# ##.### ##.....## Aiß...ß######)....## ##.).)..## AiAi&7AiAiBiG .# .# .# .# .# .# .#  ########## .... .......@### ##### #######...#  Bi ###.#  ##### ###.#  #...# ##.#.#  #._.# ##....#  #...# ##.....# ###.### ##.....## #ß...ß######)....## Bi? Bi &8Biی Bi Ci.# .# .# .#Ciq .# .# .# .## ..### ##...# Ci ###.#  ##### ###.#  Ci #...# ##.#.#  #._.#Ci ##....#  #...# ##.....# Ci ###.### ##.....## #ß...ß######)....## Ci<9CiCi.Di^ .# .# #...# .# .# .# #...# #...## #......### ##...#  ###.#  ##### ###.#  #...# ##.#.#  #._.# ##....# Di^ #...# ##.....#  ###.### ##.....## #ß...ß######)....## DidDid'20DihDi|jDi .# #....# #...# #....# #....# .# .#...# .#...## .#......### ##...# # ###.#  #####DiC  ###.#  #...# ##.#.#  #._.# ##....#  #...# ##.....# Di ###.### ##.....## #ß...ß######)....## Di Di) &1Di$ Di Ei#.....# #....# [##...# <#....# #....# #.....# #.#...# #.#...#Ei# .#......### .##...# # ###.#  ##### ###.#  #...# ##.#.# Ei #._.# ##....#  #...# ##.....# Ei# ###.### ##.....## #ß...ß######)....## EiEi&2Ei;EiEi x#.....# .##....# )[##...# )<#....# #....# .#.....# .#.#...# .#.#...## .#......### .#...# # ###.#  ##### ###.#  #...# ##.#.#  #._.# ##....#  #...# ##.....# # ###.### ##.....## .#####ß...ß######)....## Eib Ei &3Ei Ei Fi#.....# '.##....# .)[##...# #)<#....# #....# .#.....# .#.#...# .#.#...## .#.### .#...# # ###.#  ##### ###.#  #...# ##.#.#  #._.# ##....#  #...# ##.....# # ###.### ##.....## #.#####ß...ß######)....## FiXFi&4Fi#Fi%Hi< 3HiĹ Hi Hi BHi Hi ,Hi HiN Hi ,Hi Hi Hi Hi HiL Hi Hi ,HiG Hi Hif ,Hi Hi Hiz ,Hi Hi7Hi,HiHi@HiC ,Hi Hi. Hi ,Hi@HiHHiB,HiHimHi,Hi #Hi'Hi),Hi*Hi-Hi.,Hi(/Hi1Hi*5Hiu5Hi6Hi9HiG;,Hi9<Hi>HiABHiEHiUH,HiIHiMHiP,HiQHiSHiX,HiYHi&\Hi],Hi"`Hi|bHie,Hi;fHiiiHip,Hi5uHivzY  Items here: )) [ ÷.Hi>~Hi~ _HiHi\  Items here: )) [[ ÷÷.HiHi) _Hi,Hiyk  You see here a howler monkey skeleton.HiHi _HiHiHiR,HiHiHi,HiHi}HiO,Hi`HiHi,Hi,HiHi,HiwHi^Hi,Hi]HiHi,HiHi4Hi,HiHiHi,Hi3HiHiH,HiSHiHi,HiIHi Hi ,HiX Hi Hi,Hi~HiHib,HiHi2Hi,HiuHi,HitHi 1B .........................#.#####ß ...................##.......#.... ..#####.#..........###........... #..## #....###.....# #####.........# #[).#####....# #######. ###.# #<### #......# #. # #.###.# #......##### ##  #...).# #..........  ####### # 66.8 (42.0) ##  _b - 4 scrolls labelled SUUFO RYAPP (gained 1)Hi1Hi6Hi7E _Done exploring.NiNiNiNi Ni~Ni _NiNi ,Ni NiNi,Ni2NiNi NiNNiUNidNic ,Ni"Nic$Ni&Ni&Nit(Ni3+Ni,,Ni.Ni8}###..÷#[##.#.....#... ###.####...#.[..#....#####..# #######.#..########### Ni8.# #.....# # #.#.#### #.....### # #.#....# #.......### # Ni8..####.## ###[........## .#####..####..[..Ni9.#### ## ...............#.#####ß74.8 (8NiN9.0) ...................##.......#.... ..#####.#..........###........... Ni9#..## #....###.....# #####....... ##..# #[).#####....# #######. ###.# #<### #......##. # #.###.# #......#######Ni9#...).# #..........######## #..........#Niq:NiANi#CPi 3PiPiPi BPiJPi3,Pi_Pi_ Pi Pi; Pi#PiPiPiEPiPiPi",Pi#Pi%PiB',Pi)Pi-Pi!1,Pi3Pig7Pi<,Pi@PiDk  You see here a howler monkey skeleton.Pi.GPinG _PiHPiuP*..##................###.#........#####.....###..... ###............##.'#...#'.##....# ..##..#........#...#...#.)[##... .....##........#>.##...##)<#.... ...####........#####....####.................#...#..... ..#####..........#.#...#####PiP[)##[#...#.#...#83.8 (9 ##....÷#[##.#. ##.####...#.[..#....###### ...# #######.#..########### ...# #.....# ## .#.#### #.....###  PiQ>.#....# #.......### .  .####.## ###[........##.  #####..####..[### ### Pi8ZPi\Ri‰ 3Ri Ri$ Ri XRi ,Ri Ri Ri ,Ri= Ri Ri RiB Rik Rib Ri ,Ri Ri3 RiE Riw Ri Ri% Riq ,Ri Ri Ri ,Ri Ri Ri ,Ri Ri @  There is an open door here.RiS Ri  _Ri Ri Ri ,Ri Ri .....##.'#...#..##..............###.....##### # .#....................# #...........##......⌠......# # #.........##................### ###.##........#####.....###. ###Ri x......##.'#...#'.##..#........#...#...#.)[#...##........#@.##...##)<#.94.8 (11.0) ...####........#####....####....# ......................#...#.....#####...................#.#...#RiE #####..........[)##[#...#.#... ##..............÷#[##.#.....#... ##.####..........#.[..#....###### ...# #######.#..########### ...# #.....# Ri Riu Ri c _There is a stone staircase leading down here.Si 4Si Si- SiV. 85.8 (1.0) _Si7 SiG& ## # .# #####.##.#9 .......@.# ########## Si>HSiKSi-6.6 (1.8SimSi} _You climb downwards. _There is a stone staircase leading up here.UiH#+++##  #..[.# #####.##@# .......<.# ##########Ui2Ui,70UiUi- _Found a pair of gloves.ViL #+++## #..@.# #####.##.# .......<.###########Vi<8ViViW _You see here a +0 pair of gloves.Wi Wi, &9Wip Wi - _I - a +0 pair of glovesXiG YWear which item? XigH 4Armour (go to first with [)  A - a +0 chain mail of poison resistance (worn)I - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ZihZiKZiC/Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9========================AC: 11Str: 26EV: 9Int: 4SH: 5Dex: 10#+++##XL: 10 Next: 18% Place: Dungeon:9#..@.#Noise: ---------  Time: 7299.6 (0.0)#####.##.#a) +3 scimitar (heavy).......<.#Throw: 4 boomerangsZiu########## _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a pair of gloves. _You see here a +0 pair of gloves. _I - a +0 pair of glovesZiZieZiZikf  You start putting on your armour.Zi1-300.6 (1ZiZiA1.6 (2ZiZi3Zi+2.6 (3ZiZiEA3.6 (4ZiZiZZi+4.6 (5Zip Zi  2 _You continue putting on your +0 pair of gloves. x5Zi! ZiZic _You finish putting on your +0 pair of gloves.]i:.....###..........$....................#.........F#........#≈.....'''F   bullfrog (asleep)]iC7  You open the gate.]iE  A bullfrog comes into view.A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!]iO/  --more--bip  ######## ......#### ..z...... #.z...... #@#  #.#  #.#  #.##[##.#zz 2 wights (dormant)#<...#You are yanked towards some nearby monsters!biwz <Your surroundings suddenly seem different.  2 wights come into view. A wight is wielding a +1 heavy mace.bi~x  Found a helmet. Found a stone staircase leading up.bic.zzzzbi3=5.6 (1bibi\ _The wight hits you but does no damage. The bullfrog moves out of view.gi ######## ......#### .........#zz.......# [.<...#.gir gi giK J.zgi˻ &6gi gi a _The wight attacks as it pursues you! The wight hits you but does no damage.hiг d  You hit the wight.7.8 (1.2hi hiN ` _The wight is moderately damaged.hi$  You hit the wight.  The wight is heavily damaged.hiJ%(9.0hi*hi_-< _The wight hits you but does no damage.ii`J  You hit the wight.  The wight is severely damaged.iiJ)10.2iiIQiiSR _The wight barely misses you.ii  You hit the wight.  You headbutt the wight, but do no damage.The wight is almost destroyed.iiW (1.4ii ii? 3 _You block the wight's attack.jiu  You hit the wight.  You destroy the wight!ji[jiY.   wightjis092.6jijiW _Trog accepts your kill.ji  You hit the wight but do no damage. You block the wight's attack.84--4.0 (1.4ji jig > _The wight hits you with a +4 dire flail.ji  You slash the wight! You headbutt the wight.  You destroy the wight!ji C)jiI 20=5.2 (1.2 _Trog accepts your kill.ji ji m _Your Long Blades skill increases to level 12!ki4M######## ......####..................#.#...kikiR<--60 _ki ki _Items here: )) [[.mizmi{Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 heavy mace  b - a +4 dire flail mi0|Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedmiU|7[top]pi#(pi.pi4Jacaranda the CarverMinotaur of Trog *****.Health: 84/90 ======================--Magic: 9/9========================########AC: 12Str: 26......####EV: 9Int: 4.........SH: 5Dex: 10#........XL: 10 Next: 20% Place: Dungeon:9#@#pi5"Noise: ---------  Time: 7316.2 (0.0)#.#a) +3 scimitar (heavy)#.#Throw: 4 boomerangs#.##[##.##<...#...pi5You slash the wight! You headbutt the wight.  You destroy the wight! _Trog accepts your kill. _Your Long Blades skill increases to level 12! _Items here: )) [[.  Okay, then.pi%:piv:pi>pi@. _qi ########### ..........#####z...#.@.......#)##.###..#.# ##.##.##[# z   wight (wandering)#.##<...#qi qi Q.zqi{ 357.2 (1qi qi o You destroy the wight! _Trog accepts your kill. _Your Long Blades skill increases to level 12! _Items here: )) [[. qi i_A wight comes into view. It is wielding a +2 battleaxe.ri_Jacaranda the CarverMinotaur of Trog *****.Health: 85/90 ======================--Magic: 9/9========================ri5GAC: 12Str: 26###########EV: 9Int: 4..........####.SH: 5Dex: 10#.z*.........XL: 10 Next: 20% Place: Dungeon:9ri]+#*@.......Noise: ---------  Time: 7317.2 (0.0)#)##.###..ria) +3 scimitar (heavy)#.# #Throw: 4 boomerangs#.#ri#.##[#z   wight#.##<...# _Okay, then. _A wight comes into view. It is wielding a +2 battleaxe.Throw: 4 boomerangsriPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineri6eAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (61% to hit)ri [ Jacaranda the CarverMinotaur of Trog *****.Health: 85/90 ======================--Magic: 9/9========================AC: 12Str: 26###########EV: 9Int: 4..((......####.SH: 5Dex: 10#.((.........XL: 10 Next: 20% Place: Dungeon:9#(@.......ri[ 'Noise: ---------  Time: 7317.2 (0.0)#)##.###..a) +3 scimitar (heavy)#.# #Throw: 4 boomerangs#.##.##[#z   wight#.##<...#Throw: 4 boomerangsri[ HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (61% to hit)  ric\ gYou throw a boomerang.  The boomerang completely misses the wight.riP R..z..ri ri ri z.zz 2 wights8.2 (1ri ri\R  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +2 battleaxe and wearing a +0 robe (61% to hit)  You throw a boomerang.  The boomerang completely misses the wight. _A wight comes into view. It is wielding a +2 dagger.si# Jacaranda the CarverMinotaur of Trog *****.Health: 85/90 ======================--Magic: 9/9========================AC: 12Str: 26###########EV: 9Int: 4..........####.SH: 5Dex: 10#z.z*........XL: 10 Next: 20% Place: Dungeon:9#.@.......Noise: ---------  Time: 7318.2 (0.0)#)##.###..a) +3 scimitar (heavy)#.# #Throw: 4 boomerangs#.##.##[#zz 2 wights#.##<.si# ..#The boomerang completely misses the wight. _A wight comes into view. It is wielding a +2 dagger.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (61% to hit)ti^ .z.*tiCz*Aim: a wight, wielding a +2 dagger and wearing a +0 robe (61% to hit)ti Jacaranda the CarverMinotaur of Trog *****.Health: 85/90 ======================--Magic: 9/9========================AC: 12Str: 26###########EV: 9Int: 4..........####.SH: 5Dex: 10#z((.........XL: 10 Next: 20% Place: Dungeon:9#(@.......Noise: ---------  Time: 7318.2 (0.0)#)##.###..a) +3 scimitar (heavy)#.# #Throw: 4 boomerangs#.##.#ti #[#zz 2 wights#.##<...#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 dagger and wearing a +0 robe (61% to hit)  You throw a boomerang. The boomerang barely misses the wight.The boomerang hits the wight but does no damage.tir L.z.ti ,ti m.z.ztio <69.3 (1.1 _tiV ti uiBuiC.zzuie79-=20.5 (1.2uiuih| _You completely miss the wight. The wight hits you with a +2 battleaxe!ui x  You slice the wight!!  You destroy the wight!ui uic .   wight  Trog accepts your kill.ui P: 70/89 (90)----2==1.7Drainui$ ui v _The wight hits you with a +2 dagger! You feel drained.vi   You slash the wight!  The wight is heavily damaged.1=----2.9 _The wight barely misses you.wiMx  You slice the wight!!  You destroy the wight!wiC)wiT ealth: 71/90 -3=-4.1wiR _Trog accepts your kill.wi<wiwi _Your life force feels restored.xim#.####. #. #@.. #)##.###.. #.# # #.# #.# #[# #.# #<.  ..#xiTxi52=xi ,--50 xi8 _xiHxih _Items here: )) [[.ziziNPick up what? 35/52 slots (_ for help) Hand Weapons (select all with )) zi a - a +2 battleaxe  b - a +2 dagger Armour (select all with [)c - a +0 robe  zid - a +0 robe [Up|Down] selectzi [Esc] exit Letters toggle [.|Space] toggle selected[top]{iY {i_ {ij kJacaranda the CarverMinotaur of Trog *****.Health: 72/90 ===================-----Magic: 9/9========================AC: 12Str: 26############EV: 9Int: 4...........####.SH: 5Dex: 10#............XL: 10 Next: 23% Place: Dungeon:9#@........Noise: ---------  Time: 7325.1 (0.0)#)##.###..a) +3 scimitar (heavy)#.# #Throw: 4 boomerangs#.##.##[##.##<.{i_k ..#You slice the wight!!  You destroy the wight! _Trog accepts your kill. _Your life force feels restored. _Items here: )) [[.  Okay, then.{iq {ixr {ix {i { . _|i| 3|i+ |i |i# : _|iٓ |i |i |i |i5 %3|i |i> ,|i |iw ,|iL |i |i@ %4|i |i! |i^ |i |iH |i |i |i: |i K5=|i2 |i ,|iE |iQ ,|i |i |i N6=|i; |i& ,|i |i% |iO |i |i |iC %7|i |ik |i |i |i |i %8|ij |i ,|i |i% |id |i |i a9=|i |i ,|i_ |i ,|i |i |i V80=|i |i |i |i |ix ,|i< |i |i %1|i |i |i8 |id |i ,|i4 |i- |iz %2|i |iU ,|i |im ,|i |i a3=|i |ig ,|iL |i ,|i} |im |i |i N4=|i |i ,|i |i ;5|i& |i" ,|i$ |i' ,|i* |i, |i- %6|i0 |i2 ,|i3 |i> 7=|i> ,|i? |i@ |iA |iA |i`C |iC U8=|iD |iF |iNF |iF |iH |iI |iI |iOL |iL %9|i2N |iP |iP |irR |iV ,|iW |iZ |iZ E90=|it\ |is  You destroy the wight! _Trog accepts your kill. _Your life force feels restored. _Items here: )) [[. _HP restored.|iz |i| |i| |i3~ |i |i |i˄ 9=|i |i |i^ |i |i |i |i ,|iw |i |i ,|i |i |i ,|i/ |i |i ,|i |i |iШ ,|i |i: |i ,|iO |i| |i ,|i |i |i ,|iI |i |i ,|ix |i |i+ ,|i |i\ |i- |iZ |i |iX |i ,|ie |iR |i |i |i^ |i! |i ,|i |i- |i ,|iF |i |i ,|i |iE |i( .>.#.##.##.################ #.#............... |i #.#.#.####.#...... #.#.#.# #.#.##)..#.#.## #.#.##)##98.1 (73.0)......# #.#.##.#...^..# #.#.##.#.....# #.#.##.#|i" l#.....# #.#.##[# #.....# #.##.# #.#..## #.##<. ..#..#..# §§#..#...|i |iX ,9.1 (74|i> |iB ; _Found a stone staircase leading down.~iP I~ik ~i ~i ~iB ,~i ~i ~iv ~iɥ ~iY ~i ~i. ~iw ~i ~i ~i ~i٬ ~i` ~i ~i ~ii ~i ~i8 ~iϲ ~i ~i) ,~i ~ij R  There is a stone staircase leading down here.~i ~it  _~i ~i ~i ,~i? ~i< ~i ,~i. ~i ~i{ ~i ~i( ~i ~iS ,~iC ~i ~i ~i0 ~i ~i ~ig ~i ~i ~i ~i$ ,~i! ~i4 ~i+ ~io ~iZ ~ix ~i ############## ~i #............#  #######.######..#..#  .......>.......##  #######.######.@#415.1 (16~iy R#.# ##...).... #.################## #.#................####.~i #.#.#.####.#............#.#.#.# #.#.##)........~i #.#.#.## #.#.##)##.###..~i #......# #.#.##.###...^..# #.#.##.#~ix ~i ,6.1 (17~i ~i ( _Found a battleaxe.ip_k###############............# #######.######..#..#### .......>.......###.... #######.######..#..##### #.# ##.@.).....#.###################.#................####.#.#.#.####.#....#.#.#.# #.#.##)#.#.#.## #.#.##)##.###..#......# #.#.##.# ##...^..# #.#.##.##....ifif17.0)iNjikiiOi,iK,iC,iBiiBi,iiBio Bi=iBigiBit!XiM$iO%,i_*Bi,Bi.,i.if4i';i<iAXiBi CiCiHBiYIiKiR ########....... ############ ....... i$S...........######....... ######..........@......F .......###.#####........ ######## #.# #....$... ......####.# #........ ...........# #.###.### ##)........# #.# .# iqSF   marrowcuda (dormant) ##)##.###..# ... # ##.# # #..# ... ##.# #.#.iS!ieU0369.0)i[yF.FiG\,7.1 (20iaiPd] _A marrowcuda comes into view.iJacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########i&uAC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 i}...........######.......XL: 10 Next: 23% Place: Dungeon:9 ######..........@*****F.Noise: ---------  Time: 7437.1 (0.0) is.......###.#####........a) +3 scimitar (heavy) ######## #.# #....$...Throw: 4 boomerangs ......####.# #........ ...........# #.###.### ##)........# #.# .#F   marrowcuda iF##)##.###..# ... # ##.# # #..# ... ##.# #.#. _Found a battleaxe. _A marrowcuda comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (57% to hit)i4J Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########iJ AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 ...........######.......iJ XL: 10 Next: 23% Place: Dungeon:9 ######..........@(((((F.iJ ~Noise: ---------  Time: 7437.1 (0.0) iJ .......###.#####........a) +3 scimitar (heavy) iK ######## #.# #....$...i2K <Throw: 4 boomerangs iKK ......####.# #........ ...........# #.###.### isK ##)........# #.# .#iK F   marrowcuda ##)##.###..# ... # ##.# # #..# ... ##.# #.#.Throw: 4 boomerangsi L Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei*L ;Aim: a marrowcuda (57% to hit)  i`L RYou throw a boomerang.  The boomerang hits the marrowcuda but does no damage.i *.....i i_ ;F.ik 48.2 (1.1 _i ie i("Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9i.)======================== ########AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5iR)Dex: 10 ...........######.......iu)XL: 10 Next: 23% Place: Dungeon:9 ######..........@****F..i) Noise: ---------  Time: 7438.2 (0.0) .......###.#####........a) +3 scimitar (heavy) ######## #.# #....$...Throw: 4 boomerangs i)f......####.# #........ i*...........# #.###.### ##)........# #.# .#F   marrowcuda i7*Z##)##.###..# ... # iW*##.# # #..# ... ##.# #.#.You throw a boomerang. iw*a_The boomerang hits the marrowcuda but does no damage.  Throw: 4 boomerangsi*Press: ? - help, Q - select action, ( or ) - cyclei+[Shift-Dir - straight lineAim: a marrowcuda (57% to hit)i"Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9iw======================== ########AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 i...........######.......XL: 10 Next: 23% Place: Dungeon:9 i³######..........@(((((((Noise: ---------  Time: 7438.2 (0.0) i.......###.#####........a) +3 scimitar (heavy) i######## #.# #....$...Throw: 4 boomerangs i'......####.# #........ ...........# #.###.### iG##)........# #.# .#igF   marrowcuda ##)##.###..# ... # i##.# # #..# ... ##.# #.#.i$Throw: 4 boomerangsi̴Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (57% to hit)  ihYou throw a boomerang.  The boomerang barely misses the marrowcuda.i:V....F..iq<i!=iC<F..iAD)9.2 (1 ifD _iRIi>KiJacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5i_zDex: 10 ...........######.......XL: 10 Next: 23% Place: Dungeon:9 ######..........@**F....Noise: ---------  Time: 7439.2 (0.0) .......###.#####........a) +3 scimitar (heavy) ######## #.# #....$...Throw: 4 boomerangs ......####.# #........ ...........# #.###.### i##)........# #.# .#F   marrowcuda ##)##.###..# ... # ##.# # #..# ... ##.# #.#.You throw a boomerang. _The boomerang barely misses the marrowcuda.Throw: 4 boomerangsiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei ;Aim: a marrowcuda (57% to hit)i}Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########AC: 12i}Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 ...........######.......XL: 10 Next: 23% Place: Dungeon:9 ######..........@((F....i}Noise: ---------  Time: 7439.2 (0.0) .......###.#####........a) +3 scimitar (heavy) iL~######## #.# #....$...Throw: 4 boomerangs ......####.# #........ ...........# #.###.### ##)........# #.# .#F   marrowcuda i{~##)##.###..# ... # ##.# # #..# ... ##.# #.#.i~Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclei~Shift-Dir - straight lineAim: a marrowcuda (57% to hit)  You throw a boomerang. The boomerang hits the marrowcuda!  i~OThe marrowcuda is moderately damaged.i '..iQi ;F.i340.2 (1 _i i8i A Jacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 ...........######.......XL: 10 Next: 23% Place: Dungeon:9 ######..........@*F.....Noise: ---------  Time: 7440.2 (0.0) .......###.#####........a) +3 scimitar (heavy) ######## #.# #....$...Throw: 4 boomerangs ......####.# #........ ...........# #.###.### ##)........# #.# .#F[3iB o9;49m   marrowcuda ##)##.###..# ... # ##.# # #..# ... ##.# #.#.You throw a boomerang. The boomerang hits the marrowcuda! _The marrowcuda is moderately damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 57% to hit)iscJacaranda the CarverMinotaur of Trog *****.Health: 90/90 ========================Magic: 9/9======================== ########AC: 12Str: 26 #.......EV: 9Int: 4 ############ .......SH: 5Dex: 10 ...........######.......i.tXL: 10 Next: 23% Place: Dungeon:9 ######..........@(F.....Noise: ---------  Time: 7440.2 (0.0) .......###.#####........a) +3 scimitar (heavy) ######## #.# #....$...Throw: 4 boomerangs ......####.# #........ ...........# #.###.### ##)........# #.# .#itzF   marrowcuda ##)##.###..# ... # ##.# # #..# ... ##.# #.#.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 57% to hit)  You throw a boomerang. The boomerang hits the marrowcuda!  The marrowcuda is severely damaged.i&.ii;F.iG<=1.3 (1.1 _ii itA  You slash the marrowcuda!  You destroy the marrowcuda!i:H1.iYL542.5 (1.2i(RiTW _Trog accepts your kill.i  ######### #.# i ########### #.# ..........####### #####...........# ......###.#####...... ####### #.# #....$...#iI \####.# #........ ...# #.###.####)........# #.# .id #)##.###..# ... .#i~ .# # #..# ...ii4-30iii##########.......# ########## #.# .........######.# ####............# .....###.#####. i###### #.# #....$...## ....####.# #........#....# #.###.#### )# #.# .# )##.###..# ... .# .# # #..# .... .. i4T.# #.#.i-i@-4isimi##########.......# ######### #.# ........######.# ###......### ....###.#####.. ##### #.# #....$...## ...####.# #........# ....# #.###.##### #.# .i # ##.###..# ... .# # # #..# .... .. # #.#. #. #. #ii&5iiwi_1##########.......# ######## #.# .......######.# ##......#### ...###.#####.. #### #.# #.##. ..####.# #........# i&2....# #.###.#### # #.# #.# #.###..# ... #.#  # #..# .... ...  #.#. #. ##. . i8i+9&6i=iAiA+7.5 (2iFEiG? _You now have 456 gold pieces (gained 14).i13i1i2i4i85i9Xi:i:iO<,i =iO>i?,iJ@iAiB,iBi3CiC,iTDi-FiG,iHi_Ii=K,iKiLiNiNiPOiPiQ,iQiRi=S,i~Si)TiT,i)UiUiV,i)WiXi=Z,i[i^im_,i_i`ia,ibicicidi]diYei6f,ificgih,iiim## #.......# .######.......# ..............#### .#####...........# .# #........##.# # #........##.# .# #.###.#####.# # ##.# #.# #.# .# ##...##.#####@# iQn# #...........#.# #. #....###.##.#.#  #.#. #.##.#. # ####.##.#. ..........# #+++#####.##.##..i4q066.5 (19.0)iq,7.5 (20iZsit. _J - a scroll of identifyi$ iW* [Read which item? Scrolls  b - 4 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - 2 scrolls labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAUJ - a scroll of identify [!] read|quaff|evoke[?] describe selectedim i>s ix ## #.......#Jacaranda the Carver .######.......#ix `Minotaur of Trog *****. ..............####Health: 90/90 ======================== .#####...........#Magic: 9/9======================== ix |.# #........##.#AC: 12Str: 26 .# #........##.#EV: 9iSy Int: 4 .# #.###.#####.#SH: 5Dex: 10 .# ##.# #.# #.#XL: 10 Next: 24% Place: Dungeon:9 .# ##...##.#####@#iy ,Noise: ---------  Time: 7467.5 (0.0) .# #...........#.#a) +3 scimitar (heavy) #. #....###.##.#.#Throw: 4 boomerangs#.#. #.##.#.#iy ;# ####.##.#.#..........##+++#####.##.##.. i#z ]_The marrowcuda is severely damaged.You slash the marrowcuda!  You destroy the marrowcuda! _Trog accepts your kill. _You now have 456 gold pieces (gained 14). _J - a scroll of identifyi* i Identify which item? (\ to view known items) Scrolls (select first with ?) if S b - 4 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - 2 scrolls labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAU Potions (select first with !)  n - an inky potion i u - a ruby potion  z - a grey potion[?] describe selectediii## #.......#Jacaranda the Carver .######.......#Minotaur of Trog *****. ..............####Health: 90/90 ======================== .#####...........#Magic: 9/9======================== iK.# #........##.#AC: 12Str: 26 .# #........##.#EV: 9Int: 4 .# #.###.#####.#SH: 5iDex: 10 .# ##.# #.# #.#XL: 10 Next: 24% Place: Dungeon:9 .# ##...##.#####@#Noise: ---------  Time: 7467.5 (0.0) .# #...........#.#a) +3 scimitar (heavy) #. #....###.##.#.#Throw: 4 boomerangsi#.#. #.##.#.## ####.##.#.#i..........##+++#####.##.#i#.. _The marrowcuda is severely damaged.You slash the marrowcuda!  You destroy the marrowcuda! iN_Trog accepts your kill. _You now have 456 gold pieces (gained 14). _J - a scroll of identifyi ]  As you read the scroll of identify, it crumbles to dust.i +8.5 (1ii. _n - a potion of ambrosiai0viviviyi_{iXi,i>ig,iiri,iipniЌ,idiziiriŐiDi,ii4i,iiiy,iifi,i_iȥi,iwiKiiiUiii=i|iiiSiiiiϴi6ini,iiiBiq #.###  i,#...#  ###.##   #..#  i]E##..  ##.  #.  #.  +i  +.  +.  ##   i@....###    ...$........    ...........    .........F   iL...............iL}......#.....'879.0)#.....'i#k....'...........≈.....#k   wyvern (asleep)....# ...# iT i As you open the gate, it creaks loudly!  A wyvern comes into view.ii[iu.kkFiF   bullfrog.i6(======iy%8.5 (20i=i2 _You hear a loud, deep croak!ìi!C#.###  Jacaranda the Carver#...#  Minotaur of Trog *****.. ###.##  Health: 90/90 ========================.. #..##  Magic: 9/9========================... ##..#  AC: 12Str: 26.... ##.#  EV: 9Int: 4..... #.#  SH: 5ìiC Dex: 10......#.#  XL: 10 Next: 24% Place: Dungeon:9#.....*@#  Noise: ======---  Time: 7488.5 (0.0)#...**'.#  a) +3 scimitar (heavy)#.k*..'.#  Throw: 4 boomerangs......### .....≈ ....###.......#  k   wyvern ìiED%...$.......F.#  F   bullfrog ............# .......... A wyvern comes into view. _You hear a loud, deep croak!  Throw: 4 boomerangsìiDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (61% to hit)ìiO#.###  Jacaranda the Carver#...#  Minotaur of Trog *****.. ###.##  Health: 90/90 ========================.. #..##  Magic: 9/9========================... ##..#  AC: 12Str: 26.... ##.#  EV: 9Int: 4..... #.#  SH: 5Dex: 10......#.#  XL: 10 Next: 24% Place: Dungeon:9#.....(@#  Noise: ======---  Time: 7488.5 (0.0)#...(('.#  a) +3 scimitar (heavy)#.((..'.ìiyP[33m#  Throw: 4 boomerangs((....### .....≈ ....###.......#  k   wyvern ...$.......F.#  F   bullfrog ............# .......... Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (61% to hit)  You throw a boomerang.  The boomerang closely misses the wyvern.ìin'..k...ìiwìi@ìiìilqk.F.ìi=U------9.6 (1.1 _ìiìiĬi#.###  Jacaranda the Carver#...#  Minotaur of Trog *****.. ###.##  Health: 90/90 ========================Ĭi}.. #..##  Magic: 9/9========================... ##..#  AC: 12Str: 26.... ##.#  EV: 9Int: 4..... #.#  SH: 5Dex: 10......#.#  XL: 10 Next: 24% Place: Dungeon:9Ĭi#...k**@#  Noise: ---------  Time: 7489.6 (0.0)#.....'.#  a) +3 scimitar (heavy)ĬiѢ#.....'.#  Throw: 4 boomerangs......### Ĭi2.....≈ ....###....F..#  k   wyvern Ĭi.X...$.........#  F   bullfrog ............# ĬiV.......... You throw a boomerang. _The boomerang closely misses the wyvern.Ĭi~Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleĬiWShift-Dir - straight lineAim: a wyvern (61% to hit)Ĭi|'#.###  Jacaranda the Carver#...#  Minotaur of Trog *****.. ###.##  Health: 90/90 ========================.. #..##  Magic: 9/9========================... ##..#Ĭi(  AC: 12Str: 26.... ##.#  EV: 9Int: 4..... #.#  SH: 5Dex: 10......#.#  XL: 10 Next: 24% Place: Dungeon:9#...k((@#  Noise: ---------  Time: 7489.6 (0.0)#.....'.#  a) +3 scimitar (heavy)#.....'.#  Throw: 4 boomerangs......### .....≈ ....###....F..#  k   wyvern ...$.........#  F   bullfrog ............# ..........ĬiU)[17;31H Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (61% to hit)  You throw a boomerang. The boomerang hits the wyvern.  The wyvern is lightly wounded.Ĭi'.'ĬiĬi Ĭiв,Ĭiv..kF.Ĭi590.7 (1.1 _ĬiĬiŬi{a  You closely miss the wyvern.ŬiǓC  The wyvern is lightly wounded.Ŭi@BF.Ŭi5=1.9 (1.2Ŭii _The wyvern barely misses you.ŬiL  The wyvern is lightly wounded. _The wyvern barely misses you.  You hit the wyvern but do no damage. You headbutt the wyvern.  The wyvern is moderately wounded.bites you but does no damage.  The bullfrog barely misses you. The wyvern barely misses you.ŬiEM W87-3.1Ŭi|Q ŬiT , _The bullfrog hits you.Ƭi1 #+++#####.# .## #...# . ###.## .. #..#... ##...... ##...... #.......#Ƭi \kF#.....'..### .....≈.###.#$.#..#Ƭi Ƭiߥ F'  The wyvern completely misses you. The bullfrog attacks as it pursues you!Ƭiq Z8-40Ƭi$ Ƭi m _The bullfrog misses you. You block the wyvern's attack.ƬiW .........#+++#####.# .## #...# ƬiX  ###.##  #..# ##. # ......#.#.....kF#....#.....'.......### .....≈.###.......#$.#Ƭi"Z ƬiZ ,Ƭi@` PkF.Ƭi` .-5Ƭijd Ƭi:f Ǭizw  You slice the wyvern!!  You kill the wyvern!ǬiǬi`! F'F   bullfrog  Trog accepts your kill.ǬiO 9/9128===6.3 (1.2 ǬiHL_The bullfrog completely misses you.ǬiǬiNi _Your Fighting skill increases to level 9!ǬiW; {  You slice the bullfrog!!  You kill the bullfrog!ǬiA@ h†ǬiD :90307.5ǬiUH ǬiFK W _Trog accepts your kill.Ȭin  #+++##### #.###.... ###.##. #..##. ##... ##. .#.....'.#.....#......ȬiB! .......# ............#  Ȭi&Ȭi5'6---80Ȭi+Ȭi/  Things that are here: _a bullfrog corpse; a wyvern corpseɬis #.### ..##...# ...###.## ....##..## .....##..# ......##.# ......≈#.# #......#†#  #.....@.#  #.....'.#  #.....'.# .### ≈  .....###.......# $.. . #  ɬi%ɬi%o1=---9 _ɬi*ɬi-Q _There is an open gate here.ˬi+OIˬiRˬiUˬiyX: _ˬiXˬiZ,ˬi\ˬiq^ˬi7`,ˬi*aˬi'cˬieˬiPe9=ˬifˬihˬij,ˬin,ˬi0p,ˬi1qˬisˬiv,ˬiwˬizˬi|,ˬi}ˬiˬi,ˬiwˬiˬi,ˬilˬiˬiˬiׇˬiZˬi]ˬiˬiˬiˬi,ˬiˬiEN _You now have 468 gold pieces (gained 12).ˬi3ˬiXˬiˬi,ˬiˬiˬiLˬimˬifˬiKˬi,ˬiܢˬiˬi@,ˬiˬi1ˬi ....###.## ##....S ......##..# ##..... .......##.. ##...... #.......##. #≈..... #......≈#.ˬiٰO #...... #......#† +.....# #.....'. +.....# #.....'.ˬi0 +....@## ##.....'. #......## ##....§§##ˬi #≈......## ##......≈# ˬi ##.......###......§## ##...............## ˬi=L##.............## S   water moccasin (asleep) ##...........## ˬi##.........## ##≈.....≈##ˬin 5178.0)  A water moccasin comes into view.ˬiˬiu.SSˬiQ,8.5 (19ˬi"ˬiֽ8 _The water moccasin hisses angrily.ͬiD....###.## Jacaranda the Carver##..... ......##..# Minotaur of Trog *****.##....S .......##.. Health: 91/91 ========================##....*. #.......##. Magic: 9/9========================#≈....* #......≈#. AC: 12Str: 26#.....*#......#† EV: 9Int: 4+....*##.....'. SH: 5Dex: 10+....*##.....'. XL: 10 Next: 30% Place: Dungeon:9+....@## ##.....'. Noise: ---------  Time: 7518.5 (0.0)ͬim#......## ##....§§## a) +3 scimitar (heavy)#≈......## ##......≈# Throw: 4 boomerangs##.......###......§####...............####.............##S   water moccasin##...........####.........####≈.....≈##A water moccasin comes into view. _The water moccasin hisses angrily.  Throw: 4 boomerangsͬi"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (42% to hit)ͬi4 ....###.## Jacaranda the Carver##..... ......##..# Minotaur of Trog *****.##....S .......##.. Health: 91/91 ========================##....(. #.......##. Magic: 9/9========================#≈....( #......≈#. AC: 12Str: 26#.....(#......#† EV: 9Int: 4+....(##.....'. SH: 5Dex: 10+....(##.....'. XL: 10 Next: 30% Place: Dungeon:9+....@## ##.....'. Noise: ---------  Time: 7518.5 (0.0)#......## ##....§§## a) ͬif5 [32m+3 scimitar (heavy)#≈......## ##......≈# Throw: 4 boomerangs##.......###......§####...............####.............##S   water moccasin##...........####.........####≈.....≈##Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (42% to hit)  You throw a boomerang. The boomerang hits the water moccasin!  ͬi5 SThe water moccasin is moderately wounded.ͬi ?.....ͬi| ͬi* ͬi ].S§ͬi 29.5 (1 _ͬi; ͬi άic....###.## Jacaranda the Carver##..... ......##..# Minotaur of Trog *****.##..... .......##.. Health: 91/91 ========================##...... #.......##. Magic: 9/9========================#≈....S #......≈#. AC: 12Str: 26#.....*#......#† EV: 9Int: 4+....*##.....'. SH: 5Dex: 10+....*##.....'. XL: 10 Next: 30% Place: Dungeon:9+....@## ##.....'. Noise: ---------  Time: 7519.5 (0.0)#......## ##....§§## a) +3 scimitar (heavy)[20άi^X#§......## ##......≈# Throw: 4 boomerangs##.......###......§####...............####.............##S   water moccasin##...........####.........####≈.....≈##You throw a boomerang. The boomerang hits the water moccasin! _The water moccasin is moderately wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 42% to hit)άi  ....###.## Jacaranda the Carver##...(. ......##..# Minotaur of Trog *****.##....( .......##.. Health: 91/91 ========================##....(. #.......##. Magic: 9/9========================άi#≈....( #......≈#. AC: 12Str: 26#.....(#......#† EV: 9Int: 4+....(##.....'. SH: 5Dex: 10+....(#άiϱ#.....'. XL: 10 Next: 30% Place: Dungeon:9άi+....@## ##.....'. Noise: ---------  Time: 7519.5 (0.0)άi #......## ##....§§## a) +3 scimitar (heavy)άi&#§......## ##......≈# Throw: 4 boomerangsάi<##.......###......§##άiYY##...............##άio##.............##S   water moccasinάiI##...........##άiU##.........####≈.....≈##άi$Throw: 4 boomerangsάiPress: ? - help, Q - select action, ( or ) - cycleάi Shift-Dir - straight lineάiAim: a water moccasin (moderately wounded, 42% to hit)  You throw a boomerang.  άi8PThe boomerang closely misses the water moccasin.άi9...S...άi*<άiAM.SάiB*20.5 (1 άiLB _άiFάiHϬiR....###.## Jacaranda the Carver##..... ......##..# Minotaur of Trog *****.##..... .......##.. Health: 91/91 ========================##...... #.......##. Magic: 9/9ϬiR========================#≈..... #......≈#. AC: 12Str: 26#....S.#......#† EV: 9Int: 4+....*##.....'. SH: 5Dex: 10+....*##.....'. XL: 10 Next: 30% Place: Dungeon:9ϬiR+....@## ##.....'. Noise: ---------  Time: 7520.5 (0.0)#......## ##....§§## a) +3 scimitar (heavy)ϬiR#§......## ##......≈# Throw: 4 boomerangs##.......###......§##Ϭi,S ##...............####.............##S   water moccasinϬi\S##...........####.........####≈.....≈##You throw a boomerang. ϬiSf_The boomerang closely misses the water moccasin.Throw: 4 boomerangsϬiS`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 42% to hit)Ϭi"+....###.## Jacaranda the Carver##..... ......##..# Minotaur of Trog *****.##..... .......##.. Health: 91/91 ========================##...... #.......##. Magic: 9/9========================#≈..... #......≈#. AC: 12Str: 26#....S.#......#† EV: 9Int: 4+....(##.....'. SH: 5Dex: 10+....(##.....'. XL: 10 Next: 30% Place: Dungeon:9+....@## ##.....'. Noise: ---------  Time: 7520.5 (0.0)Ϭi++#......## ##....§§## a) +3 scimitar (heavy)#§......## ##......≈# Throw: 4 boomerangs##.......###......§####...............####.............##S   water moccasin##...........####.........####≈.....≈##Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 42% to hit)  You throw a boomerang. The boomerang hits the water moccasin.  The water moccasin is moderately wounded.Ϭi#.Ϭi% .Ϭi٭Ϭi|Ϭio.S§§§Ϭi)1.5 (1 Ϭi  _ϬiGϬi_Ьi  You miss the water moccasin.The water moccasin is moderately wounded.ЬiG5=2.7 (1.2Ьi ЬiRF _The water moccasin bites you but does no damage.ЬiK.§#The water moccasin is moderately wounded. _The water moccasin bites you but does no damage.  You hit the water moccasin.r headbutt misses the water moccasin.  Ьi688-ЬiK!3.9Ьi!Ьi$3 _The water moccasin bites you.ЬiP 4 .≈...# You slash the water moccasin! You headbutt the water moccasin.  The water moccasin is severely wounded.ЬiP A1---ЬiQ !5.1Ьi[ Ьi6^ 6 _The water moccasin bites you. x2Ѭi+  You slash the water moccasin!  You kill the water moccasin!ѬiY†§Ѭiҹ@33=6.3ѬiѬi/W _Trog accepts your kill.Ѭi 6M... ..##...#  ##...........###.# ##.......##..# ##....... .##.#....... #.#≈...... #......≈#.Ѭi [#......#......#†.. #....+.....## ##.....'.......## ##....§§###§......## ##......≈#..###...........Ѭi 5..##.......ѬiI c§§§##§Ѭi 5--70Ѭi ѬiN { _You see here a water moccasin corpse.Ҭi3}M# #.##...Ҭi3 ##...##...#  ##.....###.# ##.............##..#Ҭi3 ##.........##.#Ҭi 4.# #.#≈......# #......≈#.Ҭi(4#......# #......#††# Ҭi4+.....## ##.....'.#§§....## ##....§§##......##.......Ҭi<§.§##Ҭi$=#2ҬiD=B----8 _ҬiIBҬi>DӬik.##<. #+++#####.# ..# ≈.....≈ #.### ...##...# ...###.## .##..##...........##..###.#.......##.##≈#......≈#.##.#......#†#+.....##.....'.#+....†# .....'.#+.§...## .'.Ӭik#§.....## §§####§§§....## ≈###§......###§##.......##..Ӭis.≈§.#Ӭi`s&9ӬipxӬizӬis +##.# ..........# ##<. #+++#####.#  ..# ≈.....≈# #.###  ...##...# ...###.## .........##..## ...........##..# ##.#.......##.# #≈Ӭi3 #......≈#.# #.#......#†# +.....##.....'.# +....†# +.....## .'.##§.....## §§####≈§.....## ≈###§......###§##..Ӭi, §.§.§30ӬiP Ӭi Ԭi8[# # ####.##.#.# .#  ..........# #<. #+++#####.# ..# §.....≈###.### ...##...# ..###.## Ԭiw.........##..## ...........##..# ##.#.......##.# #≈#......≈#.# #.#......#†# +.....#+....†# Ԭi+.....## .'.##......## §§#Ԭi###≈§§....## ≈###.§.....###§Ԭi?L..3Ԭi 1Ԭi=ԬiԬi [.# #.#. #.##.#.# [# # ####.##.#.# .#  ..........# <. #+++#####.# # §.....≈###.### ..##...# ###.## .##..## ..@........##..# ##.#.......##.# #≈Ԭig #......≈#.# #.#......#†#+.....#+....†# +.....## .'.##......## §§####≈......## ≈#Ԭic Ԭiǹ &2Ԭib Ԭi ׬i M#.#. #....## .#.#. [# ####.##.# .# ......... <. ###+++#####.# # ##§.....≈###.## .. ####...#  ##׬i >###.##  ##....##..# ##.........##.#.###.......##≈......## #......≈#.#.......׬i3 ׬i &3׬i ׬i جiOM# #..#......#.#. #....## .#.#. [# ####.##.# .# ......... <. ###+++#####.# #جi ##§.....≈###.## .. ####...#  #####.##  ##....##..# ##.........##.##.......###.......##.####....جi#8≈جiT4=4جiجi:جiKM)##.###...##.##### #..#......#.#. #....## .#.#. [# ####.##.# .#جi ......... <. ###+++#####.# # ##≈.....≈###.## .. ####...#  #####.##  ##....##..###...............##..#.....جip8§جi<&5جiجiجi !M)........# ##.# #.# )##.###...##.##### #..#......جiq #.#. #....## .#.#. [# ####.##.# .# ......... <. ###+++#####.# #جi . ##≈.@...§###.## .. ####...#  ##جi ###.## ##.............##..##....##..جi جi Q#§§#§§.#جiy &6جi/ جi جi C##...##. #.#.####.##.#.......'''جi2 جi ?5=جiͯ 7جiv جi߷ ( _You open the gate.٬i3WM. #.###.#### )........# ##.# #.# )##.###..# ##...##.####٬i4# #..# #..........#.#. #....###.# .#.#. #.##.# [#.####.##.# .#.......... <. ###@''#####.# # ##≈###.## .. ##§§.##...# ##...........###.##.....## #...٬iE<§.§.§٬i<&8٬ih@٬iBQ _There is an open gate here.ڬi #).# ##.# #.# #.# #)##.###..# ##...##.#####.# #.# # #..# #...........#.# #.# #.#. #....###.##.#.# ڬi: V#.# #.#. #.##.#.# #[# #.####.##.#.# #.# #...........# #<. ###'''#####.# ..##≈@..§§§###.### ...ڬip .......§.##...# §.§..###.##.......##..##ڬi ...##..#...###.......##.# #≈ڬiՕ < #......≈#.# # #......#†# + #.....'ڬi .#ڬi H#....ڬi 569 _ڬi ڬi ۬i(#)##.###..# ##...##.#####.# ##.# # #..# #...........#.# ##.# #.#. #....###.##.#.# ##.# #.#. #.##.#.# ##[# #.####.##.#.# ##.# #...........# ##<. ###'''#####.#  ..#≈....§§###.###  ....@.....§.##...# ....###.##..##..##...##..#...###.......##.# #≈ #......≈#.# # #......#†# + #.....'.# +....† #.....'.#۬iA#.≈.40۬i۬i۬i.##.# # #..# #...........#.# .##.# #.#. #....###.##.#.# ۬iG.##.# #.#. #.##.#.# .##[# #.####.##.#.# .##.# #...........# .##<. ###'''#####.#  ..#≈.....≈###.### ............##...# ..###.##..##..##...##..#...###.......##.# #≈ #......≈#.# #۬iF #......#†#  + #.....'.#  +....† #.....'.#  +.....###.....'.# ۬i ۬iY &1۬i ۬i ۬i w#.##.# #.#. #....###.##.#.# #.##.# #.#. #.##.#.# #.##[# #.####.##.#.# #.##.# #...........# #.##<. ###'''#####.#  ..#≈.....≈###.### ............##...# ..###.##..##..#...##.....###.......##. #≈ #......≈#. #۬i  #......#† + #.....'. +....† #.....'. +.....###.....'. #......##§§#۬ii ۬i .72۬i" ۬i ܬi.#.##.# #.#. #.##.#.# .#.##[# #.####.##.#.#  #.##.# #...........#  #.##<. ###'''#####.#  ..#≈.....≈###.### ............##...# ..###.#..##.....##....###.......## #≈ #......≈# # #......# + #.....' +....† #.....' +.....###.....' #......##§§# #≈......##..≈ܬi<3ܬiiܬi^ܬiCB#.#.##[# #.####.##.#.#  #.##.# #...........# #.##<. ###'''#####.# ..#≈.....≈###.## ............##... ܬiB..###...##....##...###.......# #≈ #......≈ # #...... + #..... +....† #..... +.....###..... #......##§§ܬibC #≈......##..≈ ##.§.....#§ܬiIܬiKJ&4ܬi[Nܬi)Pܬi_  #.##.# #...........# #.##<. ###'''#####.# ..#≈.....≈###.# ............##.. ..###..##...#...###....... #≈ #...... # #..... + # +....† # +.....###ܬi` n #......##§ #≈......##.. ##.......#§ ##.........ܬid ܬife 58=ܬie 5ܬii ܬij ܬi ?# #.##<. ###'''#####. ..#≈.....≈###. ............##. ..##........###...... #≈ # # # + # +....† # +.....### #......## #≈......##. ##.......# ##......... ##ܬim ܬi &6ܬi! ܬi ݬi-#.'#.'#.'#.#...##.ݬiݬi7ݬiFݬi( _You open the gate.ެi! ..#≈.....≈### # ... ...........## #...#ެi#o#...#...# #....###.##.##.#≈ #.......# ##. # #.'....† # #.'.....### #.#......## #.#≈......## ..##.......###. ##........ #. ## ##ެi'ެi (^9=8ެi,ެi/Q _There is an open gate here.i 3iX iʊ iK $ _i Bi? i i &90i i ,i i ,i% i iߘ K1=iz i i ,i i i E..## #.##<. ###''' ..# ..# #.# ##≈.....≈ ..#... ... ##§§. #.. ##. #.# ##.. #.###....... # #.##.......###id p##.##.##.#§......## #Y......@.#......## #########.'.....## # #.'....†# # #.'.....## ## #.#......## ## #.#≈......## ##Y   yak (asleep)i˧ E ..#####... ##.####. ##.iŮ t 55.3 (7  A yak comes into view.ie i YYYY 2 yaksThe yak bellows! You hear a bellow! x3ij 4==6.3 (8i) i? V _A yak comes into view.iq ..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9ir Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9YY*****@.#......## #. Noise: ==-------  Time: 7556.3 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†#ir '# Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YY 2 yaksir ..##.......###...##.###............i6s #. ##...........The yak bellows! You hear a bellow! x3 _A yak comes into view.ies ,Throw: 4 boomerangsis Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (72% to hit)i \..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================i #.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9YY(((((@.#......## #. Noise: ==-------  Time: 7556.3 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YY 2 yaksi` ][15;17H..##.......###...##.###............#. ##...........Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (72% to hit)  i You throw a boomerang. The boomerang hits the yak!  The yak is moderately wounded.iYY *.....i[ iP\ ib H.YYic ;--7.3 (1 _ih ij ieH..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9iHIX.YY****@.#......## #. Noise: ---------  Time: 7557.3 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YY 2 yaks..##.......###...##.###............#. ##...........iIYou throw a boomerang. The boomerang hits the yak! _The yak is moderately wounded.Throw: 4 boomerangsiIUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 72% to hit)iI ..## #.##<.###'''### Jacaranda the Carver ..#i D..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9i# ========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10iV P##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9i d.YY((((@.#......## #. Noise: ---------  Time: 7557.3 (0.0)########.'.....##i # a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangsi #.'.....## ###.#......## ##.#.#≈......## ##.. YY 2 yaksi ..##.......###...##.###............i0 \#. ##...........Throw: 4 boomerangsii Press: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: a yak (moderately wounded, 72% to hit)  You throw a boomerang. The boomerang hits the yak.  The yak is moderately wounded.is )....iu iu iu| H.YYiG} +8.4 (1.1 ix} _i ip i9'..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. i' ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10i (P##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9i+(n..YY***@.#......## #. Noise: ---------  Time: 7558.4 (0.0)########.'.....##iM(# a) +3 scimitar (heavy)#.'....†#ik(# Throw: 4 boomerangs#.'.....## ##i(y#.#......## ##.i(U#.#≈......## ##.. YY 2 yaks..##.......###...i(n##.###............i(#. ##...........You throw a boomerang. The boomerang hits the yak. i(f_The yak is moderately wounded.Throw: 4 boomerangsi")Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiE)rAim: a yak (moderately wounded, 72% to hit)i ..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#i V... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9i ..YY(((@.#......## #. Noise: ---------  Time: 7558.4 (0.0)########.'.....### a) +3 scimitar (heavy)i5 #.'....†## Throw: 4 boomerangs#.'.....## ##iX Y#.#......## ##.#.#≈......## ##.. YY 2 yaksi| ..##.......###...##.###............i #. ##...........Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: a yak (moderately wounded, 72% to hit)  i eYou throw a boomerang. The boomerang hits the yak!!  The yak is almost dead.i" i\ (...i_ ,i_ ii Y..YYY 3 yaksii %=i3j 9.4 (1iq it 7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 72% to hit)  You throw a boomerang. The boomerang hits the yak!!  The yak is almost dead. _A yak comes into viewiMu !.ig..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. igC..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4ig-# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9i!hY..YY**@.#......## #. Noise: =--------  Time: 7559.4 (0.0)########.'.....##iTh# a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangsih#.'.....## ###.#......## ##.ii#.#≈......## ##.. YYY 3 yaks..##.......###...##.###............#. ##...........i5ihThe yak is almost dead. _A yak comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleiiShift-Dir - straight lineAim: a yak (almost dead, 72% to hit)i[)..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9iҌ========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9i;NY..YY..@.#......## #. Noise: =--------  Time: 7559.4 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†#i# Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YYY 3 yaks..##.......###...i##.###............#. ##........... iۍt_A yak comes into view.Throw: 4 boomerangsiNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 72% to hit)  i+Okay, then.iii. _i~\ ir_ Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsf - 8 stones  m - 15 poisoned darts  r - 4 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 3 atropa-tipped darts i_ UWands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25) Scrolls (go to first with ?)  k - 4 scrolls of fearii..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9Y..YY**@.#......## #. Noise: =------iW--  Time: 7559.4 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YYY 3 yaks..##.......###...##.###............#. ##...........Shift-Dir - straight lineAim: a yak (almost dead, 72% to hit) _Okay, then.Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 72% to hit)i˪..## #.##<.###'''### Jacaranda the Carver ..#..# #.# ##≈.....≈# Minotaur of Trog *****. ..#... ... ##§§....... Health: 91/91 ========================#.. ##.......... Magic: 9/9========================#.# ##........... AC: 13Str: 26#.###............ EV: 9Int: 4iNP# #.##.......###... SH: 5Dex: 10##.##.##.#§......## #.. XL: 10 Next: 33% Place: Dungeon:9(((((((@.#......## #. Noise: =--------  Time: 7559.4 (0.0)########.'.....### a) +3 scimitar (heavy)#.'....†## Throw: 4 boomerangs#.'.....## ###.#......## ##.#.#≈......## ##.. YYY 3 yaks..##.......###...##.###............i#. ##...........Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 72% to hit)  You throw a javelin. The javelin closely misses the yak.The javelin pierces through the yak.  The yak is lightly wounded.  The javelin pierces through the yak!i* Aim: a yak (almost dead, 72% to hit)  You throw a javelin. The javelin closely misses the yak.The javelin pierces through the yak.yak is lightly wounded.javelin pierces through the yak!  The yak is moderately wounded.i* i&+ i+ i^- i- i/. i2 Y.Y..YYY 4 yaks (1 wandering)iB3 6-60.7 (1.3iX8 i: V _A yak comes into view.i~  The yak bellows!  You slice the yak!!  You kill the yak!im,ii2iM.Y..Y 3i7 6==ihX1.9 (1.2 _Trog accepts your kill.imiG  Your Throwing skill increases to level 5! _A yak comes into view.i Ce  The yak bellows!  You slash the yak! You headbutt the yak!i#O Y...YYThe yak is heavily wounded.3.1iLPiS1 _You block the yak's attack.iX  You slash the yak! Your headbutt misses the yak.  The yak is almost dead.i^Y...YY 4 yaksiG_X86--4.3i/eig( _The yak gores you.iW|q  You slice the yak!!  You kill the yak!i|i|}i*~i(YY... 3 yaksiU7--40i 5.5iNiW _Trog accepts your kill.is  You hit the yak. Your headbutt misses the yak.i0:  The yak is moderately wounded...YY78--6.7i32i5D _The yak gores you! You block the yak's attack.iv  You slice the yak!! Your headbutt misses the yak.i!ik .YY§§§§.iJ#.The yak is almost dead.i#0iH----=7.9imi( _The yak gores you!iq  You slice the yak!!  You kill the yak!iii:c. 2 yaksi@ 4--9.1 iJ_Trog accepts your kill.iih _Your Armour skill increases to level 10!iڲ §§.  You hit the yak. You headbutt the yak!  The yak is moderately wounded.iݳ D--70.3iZ i  _The yak barely misses you. You furiously retaliate! You headbutt the yak.i ...§≈..#.  You slash the yak!  The yak is severely wounded.iK--=1.5ie i ( _The yak gores you.i" p  You slash the yak!  You kill the yak!i i ..   yakTrog accepts your kill.i ]61--8iQ 2.7iâ i ( _The yak gores you!i'  You slice the yak!! You headbutt the yak.  The yak is almost dead.i']2--====i'!3.9iJ-i/P _The yak barely misses you.iq  You slice the yak!!  You kill the yak!izF†i!i4f51=---5.1ii W _Trog accepts your kill.iu#..## #.##<. ###''' #..# ..##> #.# ##≈.....≈ #..# ..... ... ##§§#. #.. ###. #.# ###. #.### #< #.##.####.##.##.#§......## #.(.....@..#......## #.#.'.....##  #.'....†#  #.'.....##  #.#......## ## #.#≈......## ## ..##.......### ##.###.. #. ##i?viSwW----60izi: _Found an escape hatch in the ceiling. Found a stone staircase leading down. _Items here: ††††.i.#..## #.##<. ###''' .#..# ..##>##.# ##≈..... §#..# ......... ##§§ #.##.. ## #.##.# ## #.##.### #<##.##.###.###.##.##.#§......## #i0.(....@†..#......## .#.'.....## #.'....†# #.'.....## #.#......##  #.#≈......## ## ..##.......### ##.### #. ##iZ i c3-7 _iii #.#..## #.##<. ###''' ..#..# ..##>##.# ##≈§#..# ......... ##§§ #.##.. ## #.##.# ## #.##.#### #<##.##.###.###.##.##.#§......## .(...@.†..#......##.#.'.....## #.'....†# #.'.....## #.#......## #.#≈......##  ..##.### ##.### #. ##iZ i &8io i8 #.#..## #.##<. ###  ..#..# ..##>##.# ##≈  §§#..# ......... ##§§#. #.##.. ###. #.##.# ###. #.##.### #. #<##.##..###.##.##.#§......##i.(..@..†..#......##.#.'.....##. #.'....†#  #.'.....##  #.#......## #.#≈......##  ..##. ##.### #. ##i<9i\ii\  #.....# #.##.# #... #.#..## #.##<. ###' ..#..# ..##>##.# ##≈§§#..# ......... ##§§ #.##.##.. ## #.##.##.# ## #.##.##.###....... #.##<##.##.......# ...###@##.##.#§......##.(.....†..#......##....########.'.....##.... #.'....†... #.'.. #.## #.#≈ ..##.#ic Y480if i'h ij #.#..## #.##<. ### ..#..# ..##>##.#≈. §§#..# ......... ##§§ #.##.##.. ##.. #.##.##.## #.##.##.##.. #.##<##......###.##.##.#§......(@....†..#ik .########.' #.'....† #.'.....### #.#......#### #.#≈......# ..##.......##.###...... #. ##iris&1iyi{iJ #.#..## #.##<.  ..#..# ..##>##.# ##≈ §§#..# ... ##§§ #.##.##.. ## #.##.##.# ## ### #.##.##.####... #.##<##.###.....###.##.##.#§.......@.....†..#......#......#.'.....###...... #.'....†##.....# #.'.....####...# #.#...... #### #.#≈...... ..## ##.### #. ##65=2igi i|+3.1 (2ii/ _e - 7 javelins (gained 1)i2\2 ..#..# ..##>##.# §§#..# ......... ##§ i\G#.##.##.. ##.. #.##.##.##### #.##.##.#...# #.##<##...###.##.##.#§........†..# #########.' #......# #.'....† #.....## #.'.....# ##i\ #.#...... ### #.#≈..... ..####.###i:] #. ## ##iXdid+4.1 (1iAjiIliv §§#..# ......... #.##.##.. ##. #.##.##.##### #.##.##.#...## #.##<##...###.##.##.#§ ........†..# #########.'i3 #....@.# #.'....† ## #.'..... ## #.#..... ### #.#≈ ..####.### #. ## ## ##ii>`6=5iii 2  §§#..# .  #.##.##.. ## #.##.##.# ## ##### #.##.##.### ##...## #.##<##.## ##.....###.##.##.#§ #.....†..# #......##.' #...@..# #.'.... #.....## #.'iZ ##...## #.# ##### #.#≈ ..###.##.# iXi&6i$iiw ..#..# ..##>##.# §§#..# .........  #.##.##.. # #.##.##.# ## ##### #.##.##.### ##...## #.##<##.## ##.....###.##.##.#§#.......†..# #..@...########.' #......# #.' #.....## #.'##...## #.###### #.#≈ ..#.##.ii|&7iHi i(x#.#..## #.##<. ..#..# ..##>##.# §§#..#......... #.##.##.. i( #.##.##.# ### #.##.##.### #.##<##.##.####.##.##.#§i(z#.......†..#.i)b##......########.'.#.i1) #.'.#..#.'.##...iR)G#.#..######.#≈.iy)b..##..##.###..#. ##.i0i1.78im5i27i 3iv i ,i˘ XiB i %8i| iF ,i i ,i i i i .9=i, i i$ ,i~ i ,iک i iR V70=i- i ,iۯ i ,ig iq i %1iV i ,i im i %2iY i8 ,i i ,i] iU i D3=iE i) ,i i i iZ i iV U4=i/ i= ,i i i iC i i %5iq i i i i i? i i w6=iN ,i i i i i iZ iz 7i 2=i2 i i% i iS ,i i 89i i i0 E80=ih i i iw i3 ,i i k1=i i- ,i i= ,i i i$ %2i i ,i i i ii2;3iiiBii~,i iic K4=i i ,i i ,iii#5i2=iiIimi`ii%6iiiAiiviiii %7iuiiii,iSieiiD8=i i",i$#i%iH%i%i'i'#9i(2=i(i=*,i*i+,i,iD-i-&90ii.i/i0i0i2i2i.4i_5i5D1=i16i9<i=i>i>i@i9C,iCiuEiG,iTHiJiLO=isMiEOiPi#QiQiFTiU,iViXi)\,i:]iQ_ia,iGcieil#......# #.#.##.# # #..# #.....#...^..# #.#.##.# #.#. #....##......# #.#.##.# #.#.  ##.....# #.#.##[# #.#.....# # #.##.# ## #..#.#..## #>#.##<. .. ###'img..#..# #......##>##.# ##≈§§#..# ...... ##§§ #@##.##.. ##.665.1 (77.0) #.##.##.# ##..##### #.##.##.###...##...## #.##<##.##.......###.....###.##.##.#§......###.............†..#......####......########.'.....###......##.'....†imB#.....###.'.....##isiks,6.1 (78ixi>{; _Found a stone staircase leading down.i #.#.#.## #.#.##)##.###..# ##...## #......# #.#.##.# # #..# #...... #...^..# #.#.##.# #.#. #....## #......# #.#.##.# #.#. ##.....# #.#.##[# #.####.....# # #.##.# ###....#.#..## #>#.##<. .. #''..#..# #......##>##.## ##≈.§§#..# #....@......# ##§§####.##.##... i[ @#.##.##.# ### #.##.##.#.## #.##<##.##.##.....###.##.##.#§#.......†..#.##......########.'.....##. #.'....†i +#iA i 17.1 (1.0)i i i #.#.#.# #.#.##)........# ##.#  #.#.#.## #.#.##)##.###..# ##...#  #......# #.#.##.# # #..# #.....  #...^..# #.#.##.# #.#. #....#  .# #.#.##.# .# #.#. #.....# #.#.##[# #.# #.## #.....# # #.##.##..## #...i3 #.#..## #>#.##<.....# ###' ..#..# #.....@##>##.## ##≈§§#..# ###...........# ##§§####.##.##... ## #.##.##.# ##i: ##### #.##.##.###....... ##...## #.##<##.##.......# ##.....###.##.##.#§......## .......†..#......###......########.'....i .##i Y8iw #.#.#.####.#.....# #.### #.#.#.# #.#.##)........# ##.# #.#.#.## #.#.##)##.###..# ##...## #......# #.#.##.# # #..# #...... #...^..# #.#.##.# #.#. #....## #......# #.#.##.# .# #.#. ##.....# #.#.##[# #.# #.####.....# # #.##.##..## #....i #.#..## #>#.##<@....# ###''..#..# #......##>##.## ##≈.§§#..# ###...........# ##§§####.##.##... #.##.##.##### #.##.##.#.i ## #.##<##.##.####.##.##.#§#.......†..#.i( i 9i i  i& (.#.#.####.#. ix' # #.###. .#.#.# #.#.##)........# ##.# #. .#.#.## #.#.##)##.###..# ##...##. ......# #.#.##.# .# #..# #. ...^..# #.#.##.# .# #.#. #....# ......# #.#.##.# .# .# #.#. # #.....# #.#.##[# .#.# #.# #.....# # #.##.##..## #. #.#..## #>#.##<.@...# ###' ..#..# #......##>##.## ##≈. §§#..# ###...........# [ i' 34m##§§.####.##.##... ##.#.##.##.####.##### #.##.##.###.##...## #.##<##.##. i' b###.....###.##.#  iZE Z70 iZ #..........####.# #..... #.#.####.#............# #.###.# #.#.# #.#.##)........# ##.# #.# #.#.## #.#.##)##.###..# ##...##.#..# #.#.##.##.# #..# #........^..# #.#.##.##.# #.#. #....###. .....# #.#.##.##.# .# #.#. #. .....# #.#.##[##.#.# #.####  i %.....# # #.##.##@.## #...... .#..## #>#.##<.....# ###'''# .#..# #......##>##.## ##≈. §#..# ###...........# ##§§####.##.##... #.##.##.### ### #.##.##.#... ## #.##<##.##.#. iH  ####.##.##.#§#  i  iv &1 i_  iZ  i 3 i  i  i  i , i<  iY , i  i  iw , iL  i  i , i  i  i* , i  i  i , i  i0  i9, i i i, i  i  ic, i i i, i i i, i+ i , i  i! i% i', i( i) iT+ i+ i+ iF. i@1, i2 i4 i6 i!7 iJ8 i_D iD_ iaB i7b ic ic i0d ie ig, ih isp i*r idr iSs iu i>w, iw iz it|, iG} i i, i i<@  There is an open gate here. i iA _ i i͎ iE, i ip iW, i it i͞, i i i i{ i+ i® i, i" iе i, i͸ iu iw i i^, i i" i% i i?, i" i4 i, i i? i! iM i i i, i_ ik i iJ i it i*, i iF i, i ie i, i i iA, i  iW i, ia i@  There is an open gate here. i  i@  _ i  i  i, ic i i, if i$ ic, i( if i", iz i= i , i'! i" i%, i% i0' i(, iO) i$, ig-, i. i/ i.1, i1 i3 i4, i%5 i6 iE8, i9 ij: i <, i< iB> i?B ihA iy, i i i", i i ic, i i  iW , i  i i, i^ i/ iR, iY ib i\ i i i i>, i iY! ij#, i# iu', i' i+= _f - 15 stones (gained 7) i-3 i- iM/ i1, i72 i3 iG6, i6 i8 i9, ia: i< ir>, i6? iJA iC, i@E ivG iI, i_J iN i{U_ ############ #......... #.####### ### #.#  ...#####.# #.#  ........######.#  iV###.####........#  .......#.............#  .......@.#####...###.#  ###.##.#.......#....  #.######....###  #. # i%-%i|5.4 (1 _%i0%iS%ixm ############ Jacaranda the Carver#......... Minotaur of Trog *****.#.######## Health: 91/91 ========================### #.#Magic: 9/9========================...#####.# #.#AC: 13Str: 26........######.#EV: 9Int: 4###.####........#SH: 5Dex: 10.......#.............#XL: 10 Next: 51% Place: Dungeon:9%im T.......@.#####...###.#Noise: ---------  Time: 7755.4 (0.0)###.##*#.......#....a) +3 scimitar (heavy)#*######....###Throw: 4 boomerangs#O #.....!. #.#....#. .# #.###O   two-headed ogre (caught, extremely po…)#.#. _The two-headed ogre is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%i6n Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, entangled in a net, extremely poisoned, slow, 95% to hit)&i############ Jacaranda the Carver#......... Minotaur of Trog *****.#.######## Health: 91/91 ========================### #.#Magic: 9/9========================...#####.# #.#AC: 13Str: 26........######.#EV: 9Int: 4###.####........#SH: 5Dex: 10.......#.............#XL: 10 Next: 51% Place: Dungeon:9.......@.#####...###.#Noise: ---------  Time: 7755.4 (0.0)###.##(#.......#....a) +3 scimitar (heavy)#(######....###Throw: 4 boomerangs#O [40&i. m#.....!. #.#....#. .# #.###O   two-headed ogre (caught, extremely po…)#.#.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, entangled in a net, extremely poisoned, slow, 95% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead.&i...&iqvery poisone6.4 (1&ic&ir    Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, entangled in a net, extremely poisoned, slow, 95% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead. _The two-headed ogre struggles against the net.&i@.FiU^1====5Fi[Fio^3 _The sling bullet hits Joseph!Hi*O #.# #.# #.# #.# #.# .. #.# #.# #.# #.# #.#########.@@......##########Hi Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.Hi]0---6HiؗHiL= _Joseph hits you with a +0 quarterstaff.Hi  You barely miss Joseph. You headbutt Joseph.  Joseph is moderately wounded.Hi n1=--8.0 (1.2Hi Hi 0 _You block Joseph's attack.IiD # You slice Joseph!!  Joseph is severely wounded.IiDf84--==9.1 (1.1IiJIiRM= _Joseph hits you with a +0 quarterstaff!Iie 0  You slash Joseph! You headbutt Joseph!  Joseph is almost dead.69-------300Ii4l S _Joseph hits you with a +0 quarterstaff!Ji\  You closely miss Joseph. Your headbutt misses Joseph.  Joseph is almost dead.Ji\8-------1.2 (1.1JiaJiNd= _Joseph hits you with a +0 quarterstaff.Ji[o  You slice Joseph!!  You kill Joseph!JiףA) JiS-90=2.3JiwJiW _Trog accepts your kill.Ki X#.# #.# #.# #.# #.# .. #.# #.# Kie #.# #.# #.#####..@.#Ki Ki 5--30Ki KiZ k _Items here: )) [ †.Mi Mi Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 quarterstaff  b - a +0 sling Armour (select all with [)c - a +0 ring mail Carrion the human corpse of Joseph [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]OiX Oi_ Oig #.# #.#Jacaranda the Carver#.# #.#Minotaur of Trog *****.#.# ..Health: 68/91 =================-------#.#Magic: 9/9========================#.#AC: 13Str: 26#.#EV: 9Int: 4#.#SH: 5Dex: 10#.#########XL: 10 Next: 90% Place: Dungeon:9#..@.......Noise: ---------  Time: 7833.3 (0.0)###########a) +3 scimitar (heavy)Oih Throw: 4 boomerangs _Joseph hits you with a +0 quarterstaff.  You slice Joseph!!  You kill Joseph! _Trog accepts your kill. _Items here: )) [ †.  Okay, then.OiPm Oim Oigr Oin~ . _Pi-3Pi#.Pi0Pik4h9= _Pi4Pi4Pi6Pi9,Pib:Pi<l70=Pi=PiI?,Pi?Pi@Pi@%1PiJAPiB,PiCPi>D,PiDPiE;2PiFPi]G,Pi HPiXI,PiIPiJa3=PiVKPiM,PiMPiN,PiOPi^Pk4=PiPPiQ,Pi1RPiPS,PiTPiV;5Pi XPi:[,Pi[Pi\,Pi_]Pi^Pi _K6=Pi*`PiaPibPi?cPie,PifPiDhk7=PihPijBPik;8PiHlPimPimPi'nPi?o,PioPipPiq%9PiqPi^s,Pi tPiv,PivPixb80=PiryPiz,Pi+{Pi{,PiU|Pi|}U1=Pi}Pi~Pi,PimPix,PiPizPi%2PiPi,Pi>Pi`,PiPil;3PiƈPi‰PiPiPiÌPiPizPi)PioK4=PiPi,Pi֒PiZk5=Pi>Pi˗,PiPi,PiPiΜ;6PiPi.PiePi5Pi,PiPiPiL7Pi Pi,PiPi,PiPiK8=PiPPiPi,Pi[Pi|,PiԶPi99Pi2=PiPi,Pi3Pij,PiPi<90PiPiG,PiPi^,PifPiPi-K1=PiPiPi8,PiPiPi,PiCPiPi,PiPPiPiPi9=Pi;Pi?Pi=,PiPiPi,PiPiPi,PiePiPi,Pi,PiPi|,Pi3PiKPi,Pi[PiPiPi5PiYPiPi?###.# #.# #.# #.# ..o #.# #.# ##.. #.# .. #.$.###.# ...#.#.# #...#.# #..#######.# #........#.############@# #..)...........# Pi>################o   orc (asleep)Pi1908.3 (75.0)Pi|z.ooPi-,9.3 (76PipPizv You slice Joseph!!  You kill Joseph! _Trog accepts your kill. _Items here: )) [ †. _An orc comes into view. It is wielding a +0 flail.Rimj###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##.oHealth: 91/91 ========================#.# .. #.*.##Magic: 9/9========================#.#..*#.AC: 13Str: 26Riku#.##.*.EV: 9Int: 4#.##*.######SH: 5Dex: 10#.##*.......XL: 10 Next: 90% Place: Dungeon:9#.############@#RikyNoise: ---------  Time: 7909.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orc _Okay, then. _An orc comes into view. It is wielding a +0 flail.Throw: 4 boomerangsRikMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (61% to hit)Ri###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##.oHealth: 91/91 ========================#.# .. #.(.##Ri[Magic: 9/9========================#.#..(#.AC: 13Str: 26#.##.(.EV: 9Int: 4#.##(.######SH: 5Dex: 10#.##(.......XL: 10 Next: 90% Place: Dungeon:9#.############@#Ri tNoise: ---------  Time: 7909.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orcThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (61% to hit)  You throw a boomerang.  The boomerang hits the orc but does no damage.RiS$....RiRiV.oRi310.3 (1 _Ri"Ri#Sih###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##..Health: 91/91 ========================#.# .. #.$o##Magic: 9/9========================#.#..*#.AC: 13Str: 26#.#SiTia#.*.EV: 9Int: 4#.##.*######SH: 5Dex: 10#.##*.......XL: 10 Next: 90% Place: Dungeon:9#.############@#SiiDNoise: ---------  Time: 7910.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orcYou throw a boomerang. _The boomerang hits the orc but does no damage.  Throw: 4 boomerangsSijMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (61% to hit)SiG###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##..Health: 91/91 ========================Si}#.# .. #.$o##Magic: 9/9========================#.#..(#.AC: 13Str: 26#.##.(.EV: 9Int: 4#.##.(######SH: 5Dex: 10#.##(.......XL: 10 Next: 90% Place: Dungeon:9#.############@#Noise: ---------  Time: 7910.3 (0.0)#..)...........#Sia) +3 scimitar (heavy)################Throw: 4 boomerangso   orcThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSiTAim: an orc, wielding a +0 flail and wearing a +0 leather armour (61% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is severely wounded.Si9....SiSi!S.oSi"21.3 (1 _Si'Si)Si*U###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##..Health: 91/91 ========================#.# .. #.$.##Magic: 9/9========================#.#..o#.AC: 13Str: 26#.##.*.EV: 9Int: 4#.##*.######SH: 5Dex: 10#.##*.......XL: 10 Next: 90% Place: Dungeon:9#.############@#Noise: ---------  Time: 7911.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orc Si3X _The orc is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 61% to hit)Ti*###.# #.#Jacaranda the Carver#.# #.#.(.Minotaur of Trog *****.#.# #.# ##.(Health: 91/91 ========================#.# .. #.(.##Magic: 9/9========================Ti#.#..(#.AC: 13Str: 26#.##.(.EV: 9Int: 4#.##(.######SH: 5Dex: 10#.##(.......XL: 10 Next: 90% Place: Dungeon:9#.############@#Noise: ---------  Time: 7911.3 (0.0)#..)...........#Tia) +3 scimitar (heavy)################Throw: 4 boomerangso   orc _The orc is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 61% to hit)Ti p..$o...Tiq  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelyTi$rwounded, 61% to hit)  You throw a boomerang. The boomerang barely misses the orc.TiwV.oTix22.3 (1 _Ti\}TimTiA )###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##..Health: 91/91 ========================#.# .. #.$.##Magic: 9/9========================#.#...#.AC: 13Str: 26#.##.o.TiC EV: 9Int: 4#.##.*######SH: 5Dex: 10#.##*.......XL: 10 Next: 90% Place: Dungeon:9#.############@#Noise: ---------  Time: 7912.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orc _You throw a boomerang. The boomerang barely misses the orc.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 61% to hit)UiW*###.# #.#Jacaranda the Carver#.# #.#...Minotaur of Trog *****.#.# #.# ##..Health: 91/91 ========================#.# .. #.$.##Magic: 9/9========================#.#...#.AC: 13Str: 26#.##.o.EV: 9Int: 4#.##..######SH: 5Dex: 10Ui#.##........XL: 10 Next: 90% Place: Dungeon:9#.############@#Noise: ---------  Time: 7912.3 (0.0)#..)...........#a) +3 scimitar (heavy)################Throw: 4 boomerangso   orcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 61% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!Ui*UiX)(( UiN-..Ui`Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 61% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!Trog accepts your kill.3.3 (1 _UibVil.#.# #.# ##.# #.# .#.#  #.# #.# #...#.# #.# ##..  Vifm#.# .. ##.$.###.# ...##.# #.).  #.# #..#######Vimo#.# #.@.......  #.############.#########..)...........#  ################VimVi(uViu&4Vi{Vi3|WimM.# #. #.#.# #...#.# ##.. .. ###.$.##....#.#).# ####### #.........############.#########..)...........##Wi tWit&5WixWizXiM..####.# #.### # .# #. #.#.## #...XiD{#.# ##..# ....###.$.#........#.#.# ####### #.........#.############.########Xi Xi &6XiXir  Things that are here: _a +0 flail; a +0 leather armourZi#qM...#.#.... ..####.# #.### # .# #. #.#.### #...ZiqN#.# ##..# ....###.$.##.......@#.#######.).# ########.##.........##Zi{Zi{-7 _Zi$ZiZi IM##).... ...#.#.... ..####.# #.### #. Zi .# #. #.#.### #....#.# ##..# ....###.@.#........#.#Zi ######.).##  #.##..#######Zi Zi{ Zi &8Zi Zi Zi +9.3 (2Zi Zi ? _You now have 482 gold pieces (gained 14).\i73\i8\i<\iE####.##†######....###.##.##)# #..... ###....# #.#.... .#####.# ###.# #.### #.# #.# ..# #. #.# #.# #.###. \iE#.# #.# #.#.####.# #.# #.# #....oo.# #.# #.# ##.@# #.# ....###...## #.# ........#.# #.# ######.). #.# #..####### #.# #......... o   orc wizard (asleep) #.############.########o   orc (asleep) #..)...........# \i:F8################\iM 0  An orc wizard and an orc come into view.Found a stone staircase leading up.\iN\i$Xoo.oo\iO\6===20.3 (1\i-`\il> _The orc wizard shouts! You hear a shout!]i^.##.#.......#.... ## ###.##†######....###.. .##.##)# #..... ## .##....# #.#.... .#####.# ###.# #.### .# #.# ..# #. .# #.# #.###. .# #.# #.#.####.# ]iء.# #.# #..@oo..# .# #.# ##..###### .# ....###...## .# ........#.# .# ######.).## .# #..####### .# #......... .############.######## ..)...........#]i]if/--1]i]i1 _You block the orc's attack.^iv  You hit the orc.  The orc is severely wounded.^i"A--2^i^i : _The orc hits you but does no damage.^i^q  You slice the orc!!  You kill the orc!^i^iNo<^i)-3.5 (1.2^i ^iW _Trog accepts your kill.^i -  You slice the orc wizard!!  You kill the orc wizard!Trog accepts your kill.^i4 C)^i28 5=4.6 (1.1^i> ^iA n _Trog appreciates your killing of a magic user._iF.##.#.#.... #.##†######....### _iXGk. ##.##)# #..... # ##....# #.#.... #####.# ###.# #.### # #.# ..# #. # #.# #.###. _i~G# #.# #.#.####.# # #.# #...@<..# _iG# #.# ##..###### _iG# ....###...## # ........#_iG$.# # ######.).## # #.. # _iH?#. #_i0H,. _iYO_iO5--50_iT_i[o _Items here: )) [[ ††.`i .##.#.#.... # #.##†######....### . #.##)# #..... # #....# #.#.... .# ###.# #.###  #.# ..# #.  #.# #.###. #  #.# #.#.####.#  #.# #...)@..#  #.# ##..######  ....###...##  ........#.# ######.).##  `i `i H--6 _`i `ir a _There is a stone staircase leading up here.ai^v.##.#.#.... # .##†######....###.#. .##)# #..... ..# ....# #.#.... ..aiO_.# ###.# #.###.##.# ..# #. .##.# #.###. .# #.# #.#.####.# #.# #...)<@.# #.# ##..###### ....###...## ai_aiSgai\h$7 aih _aimaiEobi....#####...###.# #.# #. ##.#.......#...... ##### ##†######....###.# ...... ##)# #..... ... biLf###### ...# #.#....... ##.# ###.# #.###.#  #.# ..# #. #.#  #.# #.###. #.#  #.# #.#.####@#  #.# #...)<..#  #.# ##..######....###...##........#.#######.)biʉ###..####### #......... #########.########bi6bi&8biӜbibiv _bi${ Xbi~ ,bi΀ bi bi+ ,bi bi7 bi0 ,bi bi bi" ,biÕ bi bi bi ##.# #.# #.# ##...... ...######.# #.# ##.............# ### #.# ##≈ .#.............# #.#'''####...###.#####.# . #... .#.......#......... ... #####.## biW †######....###.#.###.... .......< )# #..............# ######## .# #.#.......@../.# .# ###.###o###.#.##### .# ..# #. #.#. .# #.###. #.#.# bi .# #.#.####.#.# .# #...)<..#.#o   orc (wandering) .# ##..######.# ....###...## #.#  ........#.#bit W33.6 (5bi +4.6 (6bi8 bi q _An orc comes into view. It is wielding a +0 mace.di 7v##.# #.##.# ##....... Jacaranda the Carver ...######.##.# ##...... Minotaur of Trog *****. ##........# ### #.# ##≈.... Health: 91/91 ======================== .#.............# #.# ###''' Magic: 9/9======================== di7...#####...###.#####.# . #... AC: 13Str: 26 .#.......#......... ... #####.## EV: 9Int: 4 †######....###.#.###.... .......< SH: 5Dex: 10 di7)# #..............# ######## XL: 10 Next: 90% Place: Dungeon:9 .# #.#..*****@../.#di8Noise: ---------  Time: 7934.6 (0.0) .# ###.###o###.#.#####a) +3 scimitar (heavy) .# ..# #. #.#.#Throw: 4 boomerangs .# #.###. #.#.# diB8f.# #.#.####.#.# .# #...)<..#.#o   orc di8(.# ##..######.# ....###...## #.#........#.# _There is a stone staircase leading up here. di8\_An orc comes into view. It is wielding a +0 mace.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedi8jAim: an orc, wielding a +0 mace and wearing a +0 leather armour (61% to hit)di]d##.# #.##.# ##....... Jacaranda the Carver ...######.##.# ##...... Minotaur of Trog *****. ##........# ### #.# ##≈.... Health: 91/91 ======================== .#.............# #.# ###''' Magic: 9/9======================== ...#####...###.#####.# . #... AC: 13Str: 26 di] .#.......#......... ... #####.## EV: 9Int: 4 †######....###.#.###.... .......< SH: 5Dex: 10 )# #..............# ######## XL: 10 Next: 90% Place: Dungeon:9 .# #.#.......@../.#Noise: ---------  Time: 7934.6 (0.0) .# ###.###o###.#.#####a) +3 scimitar (heavy) .# ..# #. #.#.#di;^Throw: 4 boomerangs .# #.###. #.#.# .# #.#.####.#.# .# #...)<..#.#o   orc .# ##..######.# ....###...## #.#........#.#di^Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedi^Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (61% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!di*eZ((((()diJ.....di@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (61% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!  Trog accepts your kill.di25.6 (1 _didifiX.# #.# #.# ##.######.# #.# ##. #.# #### #.# ##≈. #...# #.# # ###'''######...###.#####.##.# #. #.#......... ...######.##. ######....###.#.###......<. # #.# # # #.#........@./.# # ###.###)###.#.##### # ..# #. #.#.# # #.###. #.#.# # #.#.####.#.# # #...i2r0m)<..#.# # ##..######.####...## #.# fi/fi&6fiBfi!fi8D.# #.# #.# ##. .######.# #.# ##. .###### #.# ##≈.....≈ ....# #.# # ###'''# .#####...###.#####.##.# #....# .#......... ....######.##.#....###.#.###......<.#  #.# #  #.#./.#  ###.###)###.#.##### fi ..# #. #.#.#  #.###. #.#.#  #.#.####.#.# #...)<..#.#  ##..######.####...## #.# fififia7fififi # #.# #.# ##. ######.# #.# ##.###### #.# # ##≈.....≈#fiG ...# #.# .# ###'''# #####...###.#####.##.# #....# #......... ....######.##.# ....###.#.###.....<.# #.# # #.#..# ###.###)###.#.#####  ..# #. #.#.# fit &fi fi &8fip fi A9.6 (2fi| fi= , _J - a wand of acid (6)hi 3hi hi hi hiF nhi hi hi` ,hi hiU hi ,hi hib hi ,hi6 hi% hi- ,hi hiP hi hi hi hi hi ,hi hi hi ,hiJ hi hi hi hi- hi hip ,hi hi hi ,hin hi hi ,hi hi hi hi hi hi hi ,hi hi hi{ hi hif hiS hir ,hi hi1 hi\ ,hi hiY hiA ,hi_ hi hi5 ,hi] hi hi ,hiO hi? hi ,hiN hi  hi) ,hi! his# hiK& ,hi* ,hi+ hi', hi0- hik7 `  Things that are here:  a +0 mace; a +0 leather armourhi9 hi9:  _hi<> hi@ hiC ,hiD hiF hi|G hiG hiH hiJ hiL hiM hiN hiS hiBV hiV hiW hi3Z hi\ hi\ hi^ hivd hig ,hih hiup his ,hit hiv hiy ,hi"| his hi Bhi hi hi hi hiN hi9 hi hi hi, hi' hi hi his hi hi hi hi hiU hi hi` hie hiU hi hio hiY hi hi hiS hi) hi hig hi hi hi hi hi1 hi hi< hi! hi" hi/$ hi{& hi) hi) hi* hi- hi/ hin0 hi1 hi34 hi6 hiK7 hi8 hi; hi> hiM? hi@ hiIK hiN hiZO hiQ hiU hiUX hiX hihZ hi,^ hij` hi` hia hic hie hif hif hi i hik hiMl hin hiCp hixr hir hiKt hicv hix hiy hiz hiu} hi hik hi hi҅ hi hiĉ hi% hi hi_ hi' hi hiG hiq hi hi hi5 hi) hi hij hiw hiz hi hi hiƷ hiK hiٺ hi hiǽ him hi hi hi hiC hi hi hiP hi hi\ hiG hi2 hi hiE hi hi hiR hi hi1 hi hix hi hi? hi hi hi hi hi~ hi hi hiW hi hi hi hi- hi  hi9  hit Things that are here:  hi Qa +0 giant club; a +0 giant spiked clubhiQ hi hi  hi _hi hi  hi'  hip Things that are here:  hi Ha yak skeleton; a yak skeletonhi hi hi  hi _hi8 hi hi hia hiR hihihi`hiGhihi5hihi hi hi hi hihiyhihiQhi4hi7hihi{hihidhihi@hihihi hi hiz!hi_$hi%hi>&hi&hi(hiE*hi*hiI+hiN,hi~.hi=/hi>0hi1hi4hi4hi5hif7hi99hi9hin:hi;hi<hiT=hi>hi,?hi'AhiOBhi#ChiDhiGhiGhiHhiIhiKhiKhiLhiLhiJNhiNhi7OhiQhiRhiJShiShi"UhixVhiVhiWhiXhiYhiHZhiZhi[hiI]hi(^hi^hi_hi`hitahiahibhidhirdhidhiehig,hiihhi6jhik,hilhimhin,hi#ohi. .......>   ... #######.#####   #.# #.#   #.# #.###### hie  #.# #.#.....   #.# #.#.#.##   #.# #.#.#.   #@# #.#.#.##8063.6 (124.0)   #.# #......#   #.##...^..#   hia #.##......#   #.###.....#   ######.##.....#   #......##.#..##   #.#####..#..#   #..#§§#..#hiްhi,45hiĴhi,9 _Found an escape hatch in the floor.ji3Iji3ji5,ji8ji:,ji:jiX<ji=ji=ji >ji`?ji AjiTAjiAji(CjiD,jiEjiKjiL,jiMjiOjiQ,jiQjiSjiTjiTjiVUjiiWjiX,jiaYjiA[ji\,ji_,ji/`jig`ji`jijbjicjicjindjiWfjigjigjiIhjiVjjikjikjiDljinjiqjiqjirjitjiv,jiJwjixji*z,jizji{ji!},ji}jiji`jiji<jiYjijijijijiji>jijiji,jijiji;,jijiji,jiXjiji,jijijiԖ,jiHji0jiQ,jijiҚji[jijiFjiji,jijijijijijijiªjijimjiji,jimjijiji#jifji9jijiAjiqji2jii,jiͶjiji,jijijiƺ,jiDji1ji,jifjiji,jijijiTjiujijiji\,jijiji,jijiji,jiji(jiq,jiji_ji,jimjiji,jijiji,ji}jivji,ji|jiHjiG,jiji\ji,jiEjijijijiAjiIjijijiWji+ji0,jijinji,jiji " #......#...######.#..## #>#.##<  #.######.......§..#..# #  #..# #...##.§§§§#..# ###.... ji 1 ##.# ##.####§§§##..# ####.  #.# ##.#..##§§§# ## #.  #.# #.###.##.§§# ##### #  #.# ##.#..##§§§# ##...## #.  #.# ##..#.#§§§# ##.....###.  #.# ##.#.#@§§# #..........  #.# #####§§§# ##......##  #.#ji §§§§§.. #......#  #.#K.⌠#⌠..ß.#.....##  #.#....⌠.....##...## ji_ l #.# #######...############## K   kobold brigand (wand, missile, asleep)  #.# #.....#...#.....  #.# #....##._.#.##### ji  #.# ##.#.### ### #.#jiK §§§123.6 (59.0)§§§KK)A kobold brigand comes into view. It is wielding a +3 dagger of draining,quivering atropa-tipped darts and carrying a wand of paralysis.Found a hazy altar of Hepliaklqana.ji §§§((§jic (§((The kobold brigand throws an atropa-tipped dart.  You block the atropa-tipped dart with an invisible shield... and reflect it  back!jil§§§§§@§§§K.ji=4=4.6 (60jiOo§§§§§jio _The atropa-tipped dart closely misses the kobold brigand.ui ######.......§..#..# #.......# #...##.§§§§#####.####§§§# #### #.# ##.#..##§§§# ## ui K.###.##.§§# ######.#..##§§§# ##...## ##..#.#§§§# ##.....## ##.#.#§......... #########...§§§§§...# #._K.⌠#⌠..ß.#.....##.....⌠.....##...#########...##############.....#...# #......##._. #######.#.###...#######......#####.ui ui N§§§§§ui4 SK§§§§.#ui +-5.6 (1ui .0)ui@ Z§§§§§ui a§§§§§ui < _Found a faded altar of an unknown god.wi/ §§§§§§§§§wi0§§§§You barely miss the kobold brigand.The kobold brigand hits you with a +3 dagger of draining.wi0gP: 89/89 (91)=6.8 (1.2Drainwiv7§§§§§§§§§§wi:Q _You feel drained.xi(N §§§§§§§§_  You barely miss the kobold brigand.Your headbutt misses the kobold brigand.The kobold brigand hits you but does no damage.xi)68/8870xi/V§§§§_xi0xi2Q _You feel drained.xi . §§§§ You slice the kobold brigand!!  The kobold brigand is almost dead.The kobold brigand hits you but does no damage.xi` &7/87xi ==9.0 (1.2xi9 t§§§§§xiA Q _You feel drained.yid  You hit the kobold brigand.  You kill the kobold brigand!yi5l§§§§§§§§§§§§§§§yiIqk8-2--300yiw§§§§§§§§§yiO{W _Trog accepts your kill.zim #..# #...##.§§§§#..# ### ##.# ##.####§§§##..# #### #.#..##§§§# ## # #.# #.###.##.§§# ##### # #.# ##.#..##§§§# ##...## # #.# ##..#.#§§§#..### #.# ##.#.#§§§# ... #.# #####§§§####### #.# #...@§§§§...#......#  #.# #._..§#⌠..ß.## #.# #.....⌠.....## #.# #######...############# #.# #.....#zio_[m...# #..... #.# #....##._.# #.#### #.# ##.#.###...### #.# #.####......#####.# #.# #...........######.#§§§§§_8=---1§§§§§§ §§§§§§§§§§§§_..§H - 5 atropa-tipped darts (gained 2); K - a wand of paralysis (6)-2.0 (2§§§§§§§§§§§_..§ _You see here a +3 dagger of draining.i  #..# #...##.§§§§#..# ###... Jacaranda the Carver##.# ##.####§§§##..# #### Minotaur of Trog *****.iv N#.# ##.#..##§§§# ### HP: 88/88 (91) ========================#.# #.###.##.§§# ##### # MP: 9/9========================#.# ##.#..##§§§# ##...## # AC: 13Str: 26#.# ##..#.#§§§# ##.....### EV: 9Int: 4#.# ##.#.#§§§# #......... SH: 5Dex: 10#.# #####§§§#####......## XL: 10 Next: 92% Place: Dungeon:9#.# #...@§§§§...#......# Noise: ---------  Time: 8132.0 (0.0)i K#.# #._..§#⌠..ß.#.....## a) +3 scimitar (heavy)#.# #.....⌠.....##...##Throw: 4 boomerangs#.# #######...############# Drain#.# #.....#...##.....#.# #....##._.##.#####.# ##.#.###...### #.##.####......#####.# #.##.................######.#H - 5 atropa-tipped darts (gained 2); K - a wand of paralysis (6) _You see here a +3 dagger of draining.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +3 dagger of draining.  The floor, spattered with blood.  There is a cloud of thin mist here.i §§§§§§@§§§§i_..§  A mourning vase.re is a cloud of thin mist here.i  §§§§§§§§§⌠i~§§§§§§§§§§_⌠.The floor.i|§§§§§§§§..  You can't see that place.  [the floor.]iĴ9 §§§§§§§§§§§_..§.., v - describe, . - travelThe floor.ij§§§§§§§§§_..§#⌠..ß.  A granite statue.i6 A granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ i; “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.ji #..# #...##.§§§§#..# ###... Jacaranda the Carver##.# ##.####§§§##..# #### Minotaur of Trog *****.#.# ##.#..##§§§# ### HP: 88/88 (91) ========================#.# #.###.##.§§# ##### # MP: 9/9========================#.# ##.#..##§§§# ##...## # AC: 13Str: 26#.# ##..#.#§§§# ##.....### EV: 9Int: 4#.# ##.#.#§§§# #......... SH: 5Dex: 10ji^#.# #####§§§#####......## XL: 10 Next: 92% Place: Dungeon:9#.# #...@§§§§...#......# Noise: ---------  Time: 8132.0 (0.0)#.# #._..§#⌠..ß.#.....## a) +3 scimitar (heavy)#.# #.....⌠.....##...##Throw: 4 boomerangs#.# #######...############# Drain#.# #.....#...##.....#.# #....##._.##.#####.# ##.#.###...### #.##.####......#####.# #.##.................######.#H - 5 atropa-tipped darts (gained 2); K - a wand of paralysis (6) _You see here a +3 dagger of draining.  Press: ? - help, v - describe, . - travelA granite statue.ri  #..# #...##.§§§§#..# ###... Jacaranda the Carver##.# ##.####§§§##..# #### Minotaur of Trog *****.#.# ##.#..##§§§# ### HP: 88/88 (91) ========================#.# #.###.##.§§# ##### # MP: 9/9========================#.# ##.#..##§§§# ##...## # AC: 13Str: 26riڃ #.# ##..#.#§§§# ##.....### EV: 9Int: 4#.# ##.#.#§§§# #......... SH: 5Dex: 10#.# #####§§§#####......## XL: 10 Next: 92% Place: Dungeon:9#.# #...@§§§§...#......# Noise: ---------  Time: 8132.0 (0.0)#.# #._..§#⌠..ß.#.....## a) +3 scimitar (heavy)#.# #.....⌠.....##...##Throw: 4 boomerangs#.# #######...############# Drain#.# #.....#...##.....#.# #....##._.##.#####.# ##.#.###...###i m #.##.####......#####.# #.##.................######.#H - 5 atropa-tipped darts (gained 2); K - a wand of paralysis (6) _You see here a +3 dagger of draining.  Press: ? - help, v - describe, . - travelA granite statue.ri* riċ m§§§§§§§ri . _sibd§§§§§siJcsii§§§§§§§§§si> _Unknown command.si[ 3si] sia sig siCq P _sipr ,siYu si x siz siz si&| si si si{ si ,si si5 si ,si siǾ si si ,si siP si ,si si si ,si si si ,si si siJ ,si si si ,si siP sik ,si, si si ,si{ siB si ,si si si ,si" siN  ##############  #............# #######.######..#..############ .......>.......###............## #######.######..#..######........ #.# ##...).......### #.################### #.#  #.#................####.#  #.#.#.####@#............# 57.0 (25.0) #.#.#.# #.#.##)...  #.#.#.## #.#.##)##.###..# # #......# #.#.##.##.# #.. #...^..# #.#.##.##.###.#.## #......# #.#.##.##.##.###.#  ##.....# #.#.##[##.#.## siN b##.  ### #.....# #.#.##.##..## ##  ..######.#..## #>#.##<.....## ##. si}T si[ = _Done exploring.wiP3wiRwi2^wiawia$ _wifwigwiLk,wilwiowir,witwi}vwiy,wi&wiwiS,wi wi wi,wi;wiswi,wiKwiwiwi>wiNwit.#.#.####.#............##.#.# #.#.##)........# #.#.#.## #.#.##)##.###..# # #......# #.#.##.##.# #wi0 #...^..# #.#.##.##.###.#.##.....# #.#.##.##.##.###.#.....# #.#.##[##.#.## ##. ### #.....# #.#.##.##..## ## ..######.#..## #@#.##<.....## ##.65.0 (8.0) ......§..#..# #......##>##.###.# ..##§§§§§#..# ###...........#.# wiY.####§§§##..# ####.##.##. #..##§§§#..## #.##.##.####. ##.##§§§#### ##### . #..##§§§# ##...## #.##<##.##.. ..#.#§§§# ##.....###.#≈... #.#.#§§§# #.............†..#...wi;wic _There is a stone staircase leading down here.yic3yiWiyipyi"u16.0 (1 _yiwyi P.. ..###  . .≈ ....###  .P ..#......#  #PP # ........$  ..#.........#  ..#.....#  ######...$###.. 10 .......@.......  .........  ###.#.......?..  # ##..#......  .......... ........... P   oklob plant (dormant) ..... ..... ............ yiN%  You climb downwards.  Marking area around an oklob plant as unsafe for travelling.yiTd/  --more--iS*... .≈.P ..P...........Pi5 8 (1.8 _iΌi  Found 25 gold pieces and a scroll of identify. _There is a stone staircase leading up here.i!uJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.*#.........#EV: 9ivInt: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8166.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Drain.....................P   oklob plant..... .................  Found 25 gold pieces and a scroll of identify. _There is a stone staircase leading up here.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (98% to hit)i qJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5iDex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8166.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsiMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (98% to hit)  You throw a boomerang. The boomerang hits the oklob plant!  The oklob plant is moderately damaged.iVC....id9 iqe17.8 (1 _imioi Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8167.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#i [37m......Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant! _The oklob plant is moderately damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)i0Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.(#.........#EV: 9i1Int: 4((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8167.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is moderately damaged.ioyC....ipi'18.8 (1 _iRȉiuJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================ii#PP # ........$AC: 13Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8168.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..i#Throw: 4 boomerangs# ##..#......Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant. _The oklob plant is moderately damaged.i\Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)i?^ qJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26[31m.(#.........#EV: 9Int: 4((#.....#SH: 5i^ 3Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8168.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangsiC_ J# ##..#......Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleiu_ Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant!  i_ MThe oklob plant is heavily damaged.i; C....i8 i 19.8 (1 _i i2 iJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8169.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#iZ[37m......Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant! _The oklob plant is heavily damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)i Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 88/88 (91) ========================.P ..#......#MP: 9/9========================#PP # ........$AC: 13Str: 26.(#.........#EV: 9Int: 4iF I((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8169.8 (0.0)...............a) +3 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Drain.....................i P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: an oklob plant (heavily damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is heavily damaged.i' i( .i) ..iz* .i+ ikA iH ****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (heavily damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is heavily damaged.  The oklob plant spits acid at you.i C....i 72----- 9 ===70.8 (1-1 scimitar (heavy)Corr (-4) Draini i s _The splash of acid hits you! The acid corrodes you!i Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 72/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$iH"AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ===------  Time: 8170.8 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  The oklob plant spits acid at you. _The splash of acid hits you! The acid corrodes you!Throw: 4 boomerangsi[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)io Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 72/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5i!p Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ===------  Time: 8170.8 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsiVp [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)  i{p You throw a boomerang. The boomerang hits the oklob plant!  The oklob plant is severely damaged.i C....i i =---1.9 (1.1 _i i i /Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 72/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4i U**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8171.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant! i /_The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleiQ Shift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)i~LJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 72/88 (91) ===================-----.P ..#......#MP: 9/9i========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8171.9 (0.0)...............i a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsiAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineilAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.iwC....iFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.  The oklob plant is severely damaged.iO932.9 (1 _i ii^Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 73/88 (91) ===================-----.P ..#......#MP: 9/9========================i.#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8172.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................iP   oklob plant..... .................  The boomerang hits the oklob plant but does no damage. _The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)i Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 73/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8172.9 (0.0)...............a) -1 scimitar (heavy)i ###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.iO9 C....ipB FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.  The oklob plant is severely damaged.iC 13.9 (1 _iK iM iw/Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 73/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8173.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##[ig0H40m..#......Corr (-4) Drain.....................P   oklob plant..... .................  The boomerang hits the oklob plant but does no damage. _The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)i}Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 73/88 (91) ===================-----.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#iSH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8173.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .....i............  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  it6The boomerang hits the oklob plant but does no damage.iSC....icFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.  The oklob plant is severely damaged.iwj ****The oklob plant spits acid at you.iv....53-----===4.9 (1i i 3 _The splash of acid hits you!!ie(Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 53/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......ih=Noise: ===------  Time: 8174.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  The oklob plant spits acid at you. _The splash of acid hits you!!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)iIJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 53/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10i######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ===------  Time: 8174.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is severely damaged.iCC....iOi"U****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  iUThe oklob plant is severely damaged.  The oklob plant spits acid at you.iC....i`0-5.9 (1ipi2 _The splash of acid hits you.i[Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 50/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10i^######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ===------  Time: 8175.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  The oklob plant spits acid at you. _The splash of acid hits you.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)iT hJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 50/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..i XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ===------  Time: 8175.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.i. C....iI: IMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.  The oklob plant is severely damaged.i; ;---6.9 (1 _i0C i$F iU(Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 50/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......iW4Noise: ---------  Time: 8176.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  The boomerang hits the oklob plant but does no damage. _The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)i2Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 50/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......i?Noise: ---------  Time: 8176.9 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is severely damaged.iC....i8iO18.0 (1.1 _iiiJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8178.0 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# #i`#..#......Corr (-4) Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant. _The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)i Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10i######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8178.0 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is almost destroyed.ifC....i9 i19.0 (1 _i"i$i Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8179.0 (0.0)iͦ ...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant. _The oklob plant is almost destroyed.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)iJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8179.0 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# i 5[33m##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.ikC....iFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang.  The boomerang hits the oklob plant but does no damage.  The oklob plant is severely damaged.i480.1 (1.1 _imipiJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8180.1 (0.0)...............i}a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  The boomerang hits the oklob plant but does no damage. _The oklob plant is severely damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)ihJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 51/88 (91) =============-----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5Dex: 10######(..$###..i` XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8180.1 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is almost destroyed.iiC....i2{io|g2=1.1 (1 _iii1Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 52/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8181.1 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# #iR`#..#......Corr (-4) Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant. _The oklob plant is almost destroyed.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (almost destroyed, 98% to hit)iՊ Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 52/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.(#.........#EV: 9Int: 4((#.....#SH: 5i .Dex: 10######(..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......Noise: ---------  Time: 8181.1 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (almost destroyed, 98% to hit)  i You throw a boomerang. The boomerang hits the oklob plant.  The oklob plant is almost destroyed.i .i %...it I2.2 (1.1 _i$ i& iN,(Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 52/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26.*#.........#EV: 9Int: 4**#.....#SH: 5Dex: 10######*..$###..XL: 10 Next: 92% Place: Dungeon:10.......@.......i-8Noise: ---------  Time: 8182.2 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  You throw a boomerang. The boomerang hits the oklob plant. _The oklob plant is almost destroyed.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (almost destroyed, 98% to hit)i<Jacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###HP: 52/88 (91) ==============----------.P ..#......#MP: 9/9========================#PP # ........$AC:  9  Str: 26..#.........#EV: 9Int: 4..#.....#SH: 5Dex: 10######...$###..XL: 10 Next: 92% Place: Dungeon:10im.......@.......Noise: ---------  Time: 8182.2 (0.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) Drain.....................P   oklob plant..... .................  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (almost destroyed, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant!  You destroy the oklob plant!ig.((((i... .≈.P ..............iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (almost destroyed, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant!  iYou destroy the oklob plant!  Trog accepts your kill.iHiJacaranda the CarverP.. ..###Minotaur of Trog *****.. .≈ ....###Health: 53/92 =============-----------.P ..#......#Magic: 9/9========================#P. # ........$AC:  9  Str: 26..#.........#EV: 9Int: 4..#.....#SH: 5Dex: 10i######...$###..XL: 10 Next: 102% Place: Dungeon:10.......@.......Noise: ---------  Time: 8183.2 (1.0)...............a) -1 scimitar (heavy)###.#.......?..Throw: 4 boomerangs# ##..#......Corr (-4) .......................... .................  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (almost destroyed, 98% to hit)  You throw a boomerang. The boomerang hits the oklob plant!  You destroy the oklob plant! _Trog accepts your kill.it  Your life force feels restored.You have reached level 11!i/  --more--i7/99-10/101 1% iĭi4 _iqPP..#..### . ..≈#....### .P ..#......##P. ##.$....#.# ...#.....# ######...$###..<.###.#.?..#i_}# ##..#......#....#.............#......ii,4 _iii< ..## ....  PPP..#..### . P..≈#....### .P P..####i A#P. ##.$.#...#.........# ≈...#.....# ######...@###... .<#.......###.#.......?..## ##..#i ......#........#.............iS8=i13 5+3 scimitar (heavy)i"iJ.j _You are no longer corroded.i"/+6.2 (2i6i:? _You now have 494 gold pieces (gained 12).i b..## ....PPP..#..###. P..≈#....###.P P..#......####P. ##........$.# ...#.........# .≈...#.....# .########....###....#.......<..@.....#..# ###.#?..##  # ##..#......# .............#. 7.2 (1imMPPP..#..###. P..≈#....###ikn.P P..#......####P. ##........$.# _...#.........# #..≈...#.....###.## ######....###....# .......<........# ..# ###.#iXo?..##  # ##..#......# ...........#............#...i|j9=8iN _Found a broken altar of Ashenzari.iT. P..≈#....###.P P..#......### ..#P. ##........$.#._....#.........###.. ≈...#.....###.## ######....###....# .......<........# ..# ###.###  # ##..#......#  ...........# .......#... iOR9iA90.2 (2 _L - a scroll of identifyi+  PPP..#..###  . P..≈#....###  .P P..#......### ..#P. ##........$.#._....#.........###.. ≈...#.....###.## ######....###....# <.# ......####.#....### ##..#......# # ... .#.................i iF H601.2 (1i i i2 ..## ....  PPP..#..###  . P..≈#....###  .P P..#......### ..#P. ##........$.#._....#.........###.. ≈...#.....###.## ######....###....# <.# ......####.#....### ###......# .#  ....#...2i(<iCi ..## ....  PPP..#..###  . P..≈#....###  .P P..#......### ..#P. ##........$.#._....#.........###.. ≈...#.....###.## ######...@###....# <.# ......####.#....### ###......# .# ... .#.13iqe m .... ..## ....  PPP..#..### . P..≈#....### .P PP..####... #P. #$.#._...#.........###.. ≈...#...@.###.## ######....###....#.<........# ................####.#..........### ##..#......#.....#........ir <4iOz iI} i|.#...  .... ..## ....  PPP..#..### . P..≈#....### .P PP..####... #P. #$.#._...#......@..###..ik ≈...#.....###.## ######....###.<...........####.#..........## ##..#........#ii&5ii4i . .#...  ..... ..##.....  PPP..#..### . P..≈#....### i# .P PP..####... #P. #$.#._....#.........###... ≈...#.....###.## ######....###.<..........####.#..........## ##..##i iy \2=6i i] ix.. .#... ..... ..##..... PPP..#..### . P..≈#....### #.P PP..#......###...##P. ##.$.#._.#...#.###...#≈...#.....###.## +#.<....###.#...# ##.. i{<7iiiZ .. .#... ..... ..##..... PPP..#..### . P..≈#....### ##..P PP..#......###...##P. ##.i .#._.#....#.###...#≈...#.....###.## #+ ######....##..###.#.. i i &8iv ig i Y3=9.2 (2i i5 ? _You now have 507 gold pieces (gained 13).ikN_Read which item? Scrolls  b - 4 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  k - 4 scrolls of fear  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA  v - 2 scrolls labelled VUATWI PORGHOBU  w - 2 scrolls labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAUL - a scroll of identify [!] read|quaff|evoke[?] describe selected®i®i®i!9Jacaranda the Carver..Minotaur of Trog *****..#...Health: 63/99 ===============---------.....Magic: 10/10 ========================..##.....AC: 13Str: 26PPP..#..###EV: 9Int: 4. P..≈#....### ##.SH: 5Dex: 10.P PP..#......###...##XL: 11 Next:  1% Place: Dungeon:10#P. ##........@.#._.#.Noise: ---------  Time: 8199.2 (0.0)...#.........###...##®i-ua) +3 scimitar (heavy)≈...#.....###.## #+Throw: 4 boomerangs######....###....#.......<........#................####.#..........### ##..#......#...........# _You have reached level 11! _You are no longer corroded. _You now have 494 gold pieces (gained 12). _Found a broken altar of Ashenzari. _L - a scroll of identify _You now have 507 gold pieces (gained 13).®i®iIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - 4 scrolls labelled SUUFO RYAPP  g - a scroll labelled HIYPING NAIL  h - a scroll labelled FOPRIRGH PISEV  i - a scroll labelled OMUKHL WEPRI  l - a scroll labelled MEC BIMYSHOCU  q - a scroll labelled WEERCH YMUO  t - a scroll labelled BYUHAS MITA ®i  v - 2 scrolls labelled VUATWI PORGHOBU  w - 2 scrolls labelled REMESIN ZETUSI  y - a scroll labelled CATUDU NUSHRAU Potions (select first with !)  u - a ruby potion  z - a grey potion[?] describe selectedƮiRƮiYƮi] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ɮio (1+ turn)  a - a +3 heavy scimitar (weapon)  o + an amulet of reflection (worn)[Enter] accept (1 chosen)ʮi.aʮin'Jacaranda the Carver..Minotaur of Trog *****..#...Health: 63/99 ===============---------.....Magic: 10/10 ========================..##.....AC: 13Str: 26PPP..#..###EV: 9Int: 4ʮio. P..≈#....### ##.SH: 5Dex: 10.P PP..#......###...##XL: 11 Next:  1% Place: Dungeon:10#P. ##........@.#._.#.Noise: ---------  Time: 8200.2 (0.0)...#.........###...##a) +3 scimitar (heavy)≈...#.....###.## #+Throw: 4 boomerangs######....###....#.......<........#................####.#..........### ##..#......#...........# _You now have 494 gold pieces (gained 12). _Found a broken altar of Ashenzari. _L - a scroll of identify ʮip_You now have 507 gold pieces (gained 13).  As you read the scroll of identify, it crumbles to dust. _b - 4 scrolls of amnesiaʮi_qʮievʮiO~d  You start removing your amulet.ʮi+1.2 (1ʮiHʮiʮiG42.2 (2ʮiʮiʮi^+3.2 (3ʮi0ʮi>ʮi*G54.2 (4ʮiʮiʮi+5.2 (5ʮiʮii 0 _You continue removing your amulet of reflection. x5ʮiʮiܼʮiʮiʮi[  You finish removing your amulet of reflection.ʮiʮi+6.2 (6ʮi.ʮi7 _You drop an amulet of reflection.̮i3̮i05Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 15 stones  c - Throw: 15 darts (poison)  d - Throw: 4 boomerangs (quivered)  e - Throw: 2 throwing nets  f - Throw: dart (curare)  ̮i5g - Throw: 5 darts (atropa)  h - Zap: wand of roots (7)  i - Zap: wand of flame (25)  j - Zap: wand of acid (6)  k - Zap: wand of paralysis (6) Abilities ([,] to cycle)  l - Abil: Berserk  m - Abil: Trog's Hand  n - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|onͮi- ͮi^9 Jacaranda the Carver..Minotaur of Trog *****..#...Health: 65/99 ===============---------.....Magic: 10/10 ========================..##.....AC: 13Str: 26PPP..#..###EV: 9Int: 4. P..≈#....### ##.ͮiH; SH: 0Dex: 10.P PP..#......###...##XL: 11 Next:  1% Place: Dungeon:10#P. ##........@.#._.#.Noise: ---------  Time: 8206.2 (0.0)...#.........###...##a) +3 scimitar (heavy)≈...#.....###.## #+Throw: 15 stones######....###....#.......<........#................####.#..........### ##..#......#...........#As you read the scroll of identify, it crumbles to dust. _b - 4 scrolls of amnesiaYou start removing your amulet. _You continue removing your amulet of reflection. x5  You finish removing your amulet of reflection. _You drop an amulet of reflection.ͮi< ͮiAA ͮiFC ϮiN3ϮiϮiϮiS6=ϮiXϮi_,Ϯi ϮiϮi\K7=ϮiϮi,ϮisϮi,Ϯi<ϮiϮi~98ϮiϮil,Ϯi)Ϯi,ϮiMϮi!Ϯi99ϮiϮiϮi~ϮiϮi\Ϯi:70ϮigϮi5,ϮiϮi,ϮiCϮiϮiG71=ϮiϮi,Ϯi7Ϯi ,ϮiϮiϮiW2=ϮiϮiU ,Ϯi Ϯi~BϮi;3Ϯi~Ϯi,ϮiϮiF;4ϮiϮi,ϮiϮi@,ϮiϮi Ϯi K5=Ϯi8!Ϯi#,Ϯi#Ϯi&,Ϯi&Ϯi&)Ϯi)N6=Ϯi-*Ϯi,,Ϯi&-Ϯi.,Ϯi@/Ϯi1Ϯi1%7Ϯi1Ϯi3,Ϯi94Ϯie7,Ϯi 8Ϯi+;Q8Ϯi=,Ϯi >ϮiL@Ϯi@D9=Ϯi,AϮiB,ϮiCϮiE,ϮieFϮiaHϮiHV80=ϮiIϮiKϮiULϮiLϮiN,ϮiAOϮirQϮiQ%1ϮiRRϮiT,Ϯi?UϮiW,ϮiXϮiZϮiyZ%2Ϯi[Ϯi],ϮiD^Ϯiq`K3=Ϯi`Ϯi.aϮicϮid,Ϯi{fϮifϮiK7=ϮiϮią,ϮilϮiϮiʈN8=Ϯi<Ϯim,ϮiϮi,ϮiɎϮiϮi%9ϮiϮiL,ϮiϮiϮiϮiSϮiR90Ϯi,Ϯi5Ϯi,ϮiϮiiϮiޠK1=ϮinϮi{,Ϯi$ϮiϮi;U2=ϮiϮiީ,ϮiwϮi,Ϯi/ϮioϮi %3ϮiϮi#BϮia,Ϯi Ϯi7ϮiĹ%4Ϯi5ϮiϮiϮiϮi,ϮiϮiRϮiK5=ϮiHϮi,Ϯi#Ϯi6=ϮiϮi,ϮiϮigϮi7Ϯi1Ϯi,ϮijϮiA,Ϯi ϮiϮi%8ϮiϮi[,Ϯi?ϮiI,ϮiϮiϮi_K9=ϮiϮi1 _HP restored.Ϯi/3ϮiϮiϮi,ϮiϮilϮi,ϮiϮiϮi/Ϯi9=ϮiϮiPϮi,ϮiϮiϮi - ### .... #########.... #..........# ####.........#Ϯi} \ ≈...#........## #........... ..##...@......#304.2 (98.0) PPP..#..###.... . >P..≈#....### # ##. .PPPP..#....Ϯi &..###...## #P. ##........".#._.#. ...#......Ϯi ...###...## ≈...#.....###.## #+ ######....###....#ϮiJd .......<........#ϮiϮi,5.2 (99Ϯi Ϯi"4 _Found a staircase to the Lair.Ѯi1; 3Ѯi2< Ѯig? ѮimC ѮiC ѮiYH ,ѮiJ ѮiLK ѮiQL ѮiM ѮiP ,ѮiqQ Ѯi@S ѮiU ,ѮiV Ѯi%X Ѯi[ ,Ѯi>\ Ѯi_ Ѯia ,Ѯib Ѯird Ѯig ,Ѯig Ѯizi Ѯi}k Ѯik Ѯi7l Ѯin ѮiIq ,Ѯir ѮiIt Ѯiw ,Ѯiw Ѯiy Ѯi{ Ѯi(| Ѯi| Ѯid~ Ѯi BѮib Ѯi ,Ѯi Ѯi Ѯi ,ѮiO Ѯi Ѯi Ѯi Ѯi Ѯi՗ Ѯi XѮi ,Ѯi Ѯi ѮiV ,Ѯi Ѯiʨ Ѯi7 ,Ѯi Ѯi Ѯi̯ ,Ѯi[ Ѯi$ Ѯi7 ,Ѯi Ѯi Ѯi ,Ѯid Ѯi Ѯi ,Ѯi Ѯiy Ѯi ,Ѯiy ѮiD Ѯi% Ѯi Ѯi Ѯi| Ѯi Ѯie Ѯi Ѯi~ ѮiP Ѯi Ѯi8 Ѯi Ѯi Ѯic Ѯi Ѯi Ѯi ,Ѯi Ѯi Ѯi ,Ѯi Ѯi Ѯi* ,ѮiK Ѯi Ѯih ,ѮiF Ѯi Ѯi ,Ѯi Ѯi Ѯi ,Ѯi Ѯi Ѯi ,Ѯi Ѯi Ѯi _##### #######...## #.....#....#######.... #...#...≈...#... #.....#...#..... Ѯi[ ##....##P..##..... #...#..PPPPP..#......####.#.#≈..P>P..≈#.........@...#...PPPP..#......#####....##P.P##.... h .....#...#..... ...#...≈...#... ....#######.... Ѯi ............<.. h   howler monkey (wandering) ............... ##.$.###.#..... # ##..#.Ѯi   40.2 (35  A howler monkey comes into view.Ѯi' h.hѮi( 5==1.2 (36Ѯi/ Ѯi2 B _The howler monkey howls! You hear a howl! x2Үi _##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================Үi #.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10....***@...#...PPPP..#.. Noise: ==-------  Time: 8341.2 (0.0).h**#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 15 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....[Үidž 17;26H# ##..#.A howler monkey comes into view. _The howler monkey howls! You hear a howl! x2  Throw: 15 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)Үi.a##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.Үi/#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10Үi`0....(((@...#...PPPP..#.. Noise: ==-------  Time: 8341.2 (0.0)((((#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 15 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 15 stonesҮi0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a stone.  The stone closely misses the howler monkey.Ӯi"wӮi|h........2.0 (0.84 _Ӯi\ӮixӮi##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10..h****@...#...PPPP..#.. Noise: ==-------  Time: 8Ӯi7342.0 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 14 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.You throw a stone. _The stone closely misses the howler monkey.Throw: 14 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)Ӯi ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10..h((((@...#...PPPP..#.. Noise: ==-------  Time:[Ӯi k39;49m 8342.0 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 14 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 14 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is moderately wounded.Ӯib ,Ӯi3i .h...hh 2 howler monkeysӮii d--8 (0.83Ӯio V  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is moderately wounded. _A howler monkey comes into view.Ԯi##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10...h***@...#...PPPP..#.. Noise: ---------  Time: 8342.8 (0.0)..Ԯi[0;10;1mh.#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 13 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.The howler monkey is moderately wounded. _A howler monkey comes into view.Throw: 13 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)ԮiH% H##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26Ԯi1& K##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10...h(((@...#...PPPP..#.. Noise: ---------  Time: 8342.8 (0.0)..h.#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 13 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.Ԯi& Throw: 13 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is heavily wounded.Ԯi ,Ԯi> .h...hԮi g3.7 (0.92 _ԮiB ԮiH ծi##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10....h**@...#...PPPP..#.. Noise: ---------  Time: 8343.7 (0.0)...ծih#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 12 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.You throw a stone. The stone hits the howler monkey. _The howler monkey is heavily wounded.Throw: 12 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 57% to hit)ծib ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10ծi\d G(((((((@...#...PPPP..#.. Noise: ---------  Time: 8343.7 (0.0)...h#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 12 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.Throw: 12 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 57% to hit)  You throw a stone.  The stone closely misses the howler monkey.ծi? ,ծi ...h.h..ծi g4.5 (0.81 _ծi ֮iF##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10...h.h*@...#...PPPP..#.. Noise: ---------  Time:֮ixGi 8344.5 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 11 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.You throw a stone. _The stone closely misses the howler monkey.Throw: 11 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 57% to hit)֮i##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10֮i....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10...h.h(@...#...PPPP..#.. Noise: ---------  Time: 8344.5 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 11 stones...#...≈...#.......#######................<.. hh 2 howler monkeys...............##.$.###.#.....# ##..#.Throw: 11 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is severely wounded.֮i֮i֮݉i}.h.h֮iKg5.3 (0.80 _֮iՖ֮i ֮iL Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 57% to hit)  You throw a stone. The stone hits the howler monkey. _The howler monkey is severely wounded.  You slice the howler monkey!!  You kill the howler monkey!֮iN֮i'X.h.   howler monkey֮i[6==6.4 (1.1֮ia֮idW _Trog accepts your kill.׮ijo a##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.׮ip #....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4׮iq .#...#..PPPPP..#.. SH: 0Dex: 10׮i9q .....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10׮iwq .....h*@...#...PPPP..#.. Noise: ==-------  Time: 8346.4 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy).׮iq D.....#...#..... Throw: 10 stones...#...≈...#.......#######....׮iq ............<.. h   howler monkey...............׮iq ##.$.###.#.....# ##..#.You kill the howler monkey! ׮ir r_Trog accepts your kill.Throw: 10 stones׮isr !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)׮i3$ ##### ###### Jacaranda the Carver׮i$ #...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  1% Place: Dungeon:10.....h(@...#...PPPP..#.. Noise: ==-------  Time: 8346.4 (0.0)....#####....##P.P##.... a) +3 scim׮i$ itar (heavy)......#...#..... Throw: 10 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 10 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is moderately wounded.׮i !.hhh 2 howler monkeys--7.2 (0.89 stones ׮i 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is moderately wounded. _A howler monkey comes into view.خi4  You closely miss the howler monkey. You headbutt the howler monkey!  The howler monkey is heavily wounded.خiBh.=-8.2 (1.0خiخixD _The howler monkey hits you but does no damage.ٮi/  You slash the howler monkey!  You kill the howler monkey!ٮi0 †   howler monkey (catching breath)  Trog accepts your kill.The howler monkey hoots and howls with incredible vigour!ٮi%]2========9ٮi|%ٮie)* _You hear a shout! x3ٮi ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....***@...#...PPPP..#.. Noise: ========-  Time: 8349.2 (0.0).[ٮi$ u30mh**#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 9 stones...#...≈...#.......#######................<.. h   howler monkey (catching breath)...............##.$.###.#.....# ##..#.The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3  Throw: 9 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 57% to hit)ٮi ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....(((@...#...PPPP..#.. Noise: ========-  Time: 8349.2 (0.0).[ٮi 0;10;1mh((#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 9 stones...#...≈...#.......#######................<.. h   howler monkey (catching breath)...............##.$.###.#.....# ##..#.Throw: 9 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is moderately wounded.ٮi&ٮi..†.h.ٮi*!--------50.0 (0.88 _ٮiI&ٮi(ڮi>##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....***@...#...PPPP..#.. Noise: ---------  Time: 8350.0 (0.0)ڮi?[..h*#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 8 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....ڮi?K# ##..#.You throw a stone. The stone hits the howler monkey. _The howler monkey is moderately wounded.Throw: 8 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)ڮiz ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....(((@...#...PPPP..#.. Noise: ---------  Time: 8350.0 (0.0)(((ڮi8} L(#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 8 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 8 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)  You throw a stone.  The stone closely misses the howler monkey.ڮi ڮi ..†...hڮiJ e8 (0.87 _ڮi ڮij ۮia##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10ۮiKb....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....***@...#...PPPP..#.. Noise: ---------  Time: 8350.8 (0.0)...h#####....##P.P##.... a) +3 scimitar (heavy).ۮiqb.....#...#..... Throw: 7 stonesۮibG...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.You throw a stone. ۮib]_The stone closely misses the howler monkey.Throw: 7 stonesۮic`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)ۮĭ ##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....(((@...#...PPPP..#.. Noise: ---------  Time: 8350.8 (0.0)ۮiY y((((#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 7 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 7 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineۮi Aim: a howler monkey (moderately wounded, 57% to hit)  You throw a stone.  The stone barely misses the howler monkey.ۮiH ۮi& ph.†....ۮi g1.6 (0.86 _ۮi ۮiV! ܮi##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10ܮi....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10....h**@...#...PPPP..#.. Noise: ---------  Time: 8351.6 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy).ܮi;C.....#...#..... Throw: 6 stones...#...≈...#.......#######....ܮiВV............<.. h   howler monkey...............##.$.###.#.....# ##..#.You throw a stone. _The stone barely misses the howler monkey.Throw: 6 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)ܮi :##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4ܮiu:%.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10(((((((@...#...PPPP..#.. Noise: ---------  Time: 8351.6 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 6 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....ܮi:# ##..#.Throw: 6 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)  You throw a stone.  The stone barely misses the howler monkey.ܮiܮi]X.....h†ܮig2.4 (0.85 _ܮiܮisݮi*##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4ݮi+.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10.....h*@...#...PPPP..#.. Noise: ---------  Time: 8352.4 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 5 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.You throw a stone. _The stone barely misses the howler monkey.Throw: 5 stonesݮiW,_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)ݮi##### ###### Jacaranda the Carver#...## #..... Minotaur of Trog *****.#....#######.... Health: 99/99 ========================#...#...≈...#... Magic: 10/10 ========================#.....#...#..... AC: 13Str: 26##....##P..##.... EV: 9Int: 4.#...#..PPPPP..#.. SH: 0Dex: 10....####.#.#≈..P>P..≈#.. XL: 11 Next:  2% Place: Dungeon:10ݮi.....h(@...#...PPPP..#.. Noise: ---------  Time: 8352.4 (0.0)....#####....##P.P##.... a) +3 scimitar (heavy)......#...#..... Throw: 5 stones...#...≈...#.......#######................<.. h   howler monkey...............##.$.###.#.....# ##..#.Throw: 5 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 57% to hit)  You throw a stone. The stone hits the howler monkey.  The howler monkey is severely wounded.ݮiXݮi{bM.hݮifg3.2 (0.84 _ݮioݮisޮi^  (catching breath)  You throw a stone. The stone hits the howler monkey. _The howler monkey is severely wounded.  You closely miss the howler monkey.The howler monkey is severely wounded.  The howler monkey hoots and howls with incredible vigour!  The howler monkey hits you but does no damage.ޮiO_O=========4.4 (1.2ޮieޮihA _You hear a shout! x3; You hear a bellow! x2ޮip  You slash the howler monkey!  You kill the howler monkey!ޮixH @†ޮi I 1ޮiM ]==-------5.5 (1.1ޮiV ޮiZ W _Trog accepts your kill.i3i iڎi,i*,i,iiqi,iXiزi,irii#...#...≈...#.......#.....#...#....##....##P..##.........#...#..PPPPP..#..###....####.#.#≈..P>P..≈#....##......†....#...PPPP..#..........#####....##P.P##....... ####......#...#.......iH5..@#...≈...#.....##---------...##.....#######....###.. #.............<.. #.................####.$.###.#.....#...# # ##..#...j   gnoll sergeant (polearm, wandering)#..## .#j## ......iz6...........i 9.5 (4.0  A gnoll sergeant comes into view. It is wielding a +0 spear.iZ)j.i55==60.5 (5ii0 _The gnoll sergeant shouts!i>W{#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0iYXCDex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#...≈...#.....## Noise: ==-------  Time: 8360.5 (0.0)...##...*.#######....###. a) +3 scimitar (heavy).. #...*.........<...... Throw: 4 stones. #...*................####*$.###.#.........iX#*..# # ##..#..... j   gnoll sergeant (polearm)#j.## ..........#.## ...................... _The gnoll sergeant shouts!  Throw: 4 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (68% to  hit)i34#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#[i|5M40m...≈...#.....## Noise: ==-------  Time: 8360.5 (0.0)...##...(.#######....###. a) +3 scimitar (heavy).. #...(.........<...... Throw: 4 stones. #...(................####($.###.#.........#(..# # ##..#..... j   gnoll sergeant (polearm)#j.## ..........#.## ......................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (68% to  hit)  You throw a stone.  The stone hits the gnoll sergeant but does no damage.ii3i....j.j   gnoll (polearm)jif--1.3 (0.83ii  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (68% to  hit)  You throw a stone.  The stone hits the gnoll sergeant but does no damage. _A gnoll comes into view. It is wielding a +0 spear.iP..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9i'QInt: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#...≈...#.....## Noise: ---------  Time: 8361.3 (0.0)...##...*.#######....###. a) +3 scimitar (heavy)iZQ.. #...*.........<...... Throw: 3 stones. #...*................iQ####*$.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)iQ#..## .......... j   gnoll (polearm)iQ{#j## ...................... iQ_A gnoll comes into view. It is wielding a +0 spear.Throw: 3 stonesiRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiIRwAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (68% to  hit)iE!#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10i!4.......@#...≈...#.....## Noise: ---------  Time: 8361.3 (0.0)...##...(.#######....###. a) +3 scimitar (heavy).. #...(.........<...... Throw: 3 stones. #...(................####($.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)#..## .......... j   gnoll (polearm)#j## ......................i'"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (68% to  hit)  You throw a stone. The stone hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.ii<iP...j.j.ig2.1 (0.82 _iiji\Q#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#[iQ40m...≈...#.....## Noise: ---------  Time: 8362.1 (0.0)...##...*.#######....###. a) +3 scimitar (heavy).. #...*.........<...... Throw: 2 stones. #...*................####j$.###.#.........#...# # ##..#..... j   gnoll sergeant (polearm)#j.## .......... j   gnoll (polearm)#.## ...................... _The gnoll sergeant is lightly wounded.  Throw: 2 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 68% to hit)iu(#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#[i_+40m...≈...#.....## Noise: ---------  Time: 8362.1 (0.0)...##...(.#######....###. a) +3 scimitar (heavy).. #...(.........<...... Throw: 2 stones. #...(................####($.###.#.........#(..# # ##..#..... j   gnoll sergeant (polearm)#(.## .......... j   gnoll (polearm)#(## ......................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 68% to hit)  You throw a stone.  The stone completely misses the gnoll sergeant.itShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 68% to hit)  You throw a stone.  The stone completely misses the gnoll sergeant.losely misses the gnoll.i&iz=..ji^.j..iM9 (0.8stone iʩ_iiٳi#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26i-......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#...≈...#.....## Noise: ---------  Time: 8362.9 (0.0)iy...##...*.#######....###. a) +3 scimitar (heavy).. #...*.........<...... Throw: stone. #...j................####.$.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)#..## .......... j   gnoll (polearm)#.## ...................... iR+_The stone closely misses the gnoll.Throw: stonePress: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 68% to hit)i& #...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#[i' 40m...≈...#.....## Noise: ---------  Time: 8362.9 (0.0)...##...(.#######....###. a) +3 scimitar (heavy).. #...(.........<...... Throw: stone. #...j................####.$.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)#..## .......... j   gnoll (polearm)#.## ......................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightlywounded, 68% to hit)  You throw a stone. The stone hits the gnoll sergeant.  The gnoll sergeant isiO( * moderately wounded.i3 ...i1 o3.7 (0.8Nothing quivered _i iU i5i6 Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsi(m - 15 poisoned darts  r - 4 boomerangs  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)ipD - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  iЯK - a wand of paralysis (6) Scrolls (go to first with ?) i@ k - 4 scrolls of feari im #...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10i . ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#...≈...#.....## Noise: ---------  Time: 8363.7 (0.0)...##...*.#######....###. a) +3 scimitar (heavy).. #...*.........<...... Nothing quivered. #...j................####.$.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)#..## .......... j   gnoll (polearm)#.## ......................You throw a stone. The stone hits the gnoll sergeant. _The gnoll sergeant is moderately wounded.i Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, 68% to hit)i`#...#...≈...#....... Jacaranda the Carver#.....#...#......... Minotaur of Trog *****.##....##P..##........ Health: 99/99 ========================.#...#..PPPPP..#..###. Magic: 10/10 ========================....####.#.#≈..P>P..≈#....## AC: 13Str: 26......†....#...PPPP..#...... EV: 9Int: 4....#####....##P.P##........ SH: 0Dex: 10. ####......#...#......... XL: 11 Next:  2% Place: Dungeon:10.......@#[iEM40m...≈...#.....## Noise: ---------  Time: 8363.7 (0.0)...##.....#######....###. a) +3 scimitar (heavy).. #.............<...... Nothing quivered. #...j................####.$.###.#.........#j..# # ##..#..... j   gnoll sergeant (polearm)#..## .......... j   gnoll (polearm)#.## ......................Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, 68% to hit)  You throw a javelin.  The javelin barely misses the gnoll sergeant.The javelin pierces through the gnoll!  You kill the gnoll!i(((((((iI(moderately wounded, 68% to hit)  You throw a javelin.  The javelin barely misses the gnoll sergeant.The javelin pierces through the gnoll!  You kill the gnoll!  Trog accepts your kill.ivLiO  A gnoll comes into view. It is wielding a +0 spear.iuZ.j..)jj   gnoll (polearm)i_l4--3=4.9 (1.2iP..≈#....##..†....#...PPPP..#......#####....##P.P##.. ####......#...#. ........#...≈...#.....##i3+ ...##...@.#######....###.. #...j.........<..... ........... ####.$.###.# #)..# # ##..#j.## .....(## ...  #i. ie0 iH9 i`C bj.j.j 2 gnolls (1 polearm)j5=--50idI iO r _A gnoll comes into view. It is wielding a +0 whip.i P##....##P..##....#..PPPPP..#..###...####.#.#≈..P>P..≈#....##..†....#...PPPP..#......#####....##P.P##.. ####......#...#. ........#...≈...#.....##...##..j..#######....###. #...@.........<..... . ####.$.###.#i #j..# # ##..#..## .....(## .j. .. # iiiJiga j)j.j 3 gnolls (2 polearms)jA gnoll comes into view. It is wielding a +3 spear of venom.i.=6izihE _The gnoll sergeant hits you but does no damage.iy   You slash the gnoll sergeant!  Your headbutt misses the gnoll sergeant.  The gnoll sergeant is severely wounded.i + j( j.  The gnoll barely misses you. The gnoll sergeant barely misses you.i .=7iŕ i O _You furiously retaliate! You headbutt the gnoll sergeant.ik  You slice the gnoll sergeant!!  You kill the gnoll sergeant!imif  Trog accepts your kill.i)j.jjjj 3 gnolls (2 polearms).i51-ig'-8iiC _The gnoll hits you from afar with a +0 spear.i9t #.....#... ##....##P..##...... . #...#..PPPPP..#..# ....####.#.#≈..P>P..≈#....# ......†....#...PPPP..# ....#####....##P.P##i:. .####......#...#........ .........#...≈...#.....# ...##..@..#######....### .. #<. #..........####j$.###.#... #j..# # ##..# #..##  #j##  #.. #.. #i=i?>i?iKj.j)j(-i-L9iRiX _The gnoll attacks as it pursues you! The gnoll barely misses you.Things that are here: _a +0 spear; a +0 scale mail; a gnoll corpsei  #...#...≈...# #.....#... ##....##P..##...... . #...#..PPPPP..#..# ....####.#.#≈..P>P..≈# ......†....#...PPPP..# ....#####....##P.P##. ..####......#...#.......<......@..#...≈...#.........##..)..#######....##... #..<. #..j.......####.j.###.#... #)..# # ##..# #j.##i [40m  #(##  #.. i j.j$j.2--70i iY ; _Found an escape hatch in the ceiling.i9 Q #...#...≈...# #.....#...# ##....##P..## . #...#..PPPPP..#.. ....####.#.#≈..P>P..≈#i:  ......†....#...PPPP..# ....#####....##P.P## ....####......#...#.<..#...≈...#.##..)..#######....... #.j.<. . #...j ####.$.###.# #j..# # ##..# #..##  #(##  #.. iA iyC i"O j.j)iO @-1iuX i] i #...#...≈...# #.....#...# ##....##P..## . #...#..PPPPP..#.. ....####.#.#≈..P>P..≈# ......†....#...PPPP..# ....#####....##P.P## ....####......#...#.<..#...≈...#i։E.##..)..#######...... #.jj.<... #### ####j$.###.# #)..# # ##..# #..##  #(##  #.. iiei9wj.j.iܙ^86--=2i izC _The gnoll hits you from afar with a +0 spear.i #...#...≈...# #.....#...# ##....##P..## . #...#..PPPPP..# ....####.#.#≈..P>P..≈#.......†....#...PPPP..#....#####....##P.P##.####......#...#iY .<..#...≈...#.##.j)..#######.# #.j.<#..... #..j## ####.$.###.# #)..# # ##..# #..##  #(##  #.. i"i$i'ig0Ejj..i0_7=-3i9i>>x _The gnoll attacks as it pursues you! The gnoll closely misses you.iii&i(i&  #...#...≈...# #.....#...#. ##....##P..##... #...#..PPPPP..#......####.#.#≈..P>P..≈#.......†....#...PPPP..#...#####....##P.P##$.....####......#...#i' .<..@..j...#...≈...#.##j.)..#.###.j.<#..... #.... #####. ####.$.###.#.. #)..# # ##.. 2 gnolls (1 polearm)#. #..## .. #(##  #.. i* i8+ i$9 j.j 3 gnolls (2 polearms)4ioM h _Found 15 gold pieces. The gnoll hits you but does no damage.i8#0#...#...≈...#.#.....#...#.. ##....##P..##.... #...#..PPPPP..#.......####.#.#≈..P>P..≈#.........†....#...PPPP..#.......#####....##P.P##.$.....####......#...#.....<...@jj...#...≈...#..##j.)..#..###...<.##..... #.....#####. ####.$.###.#.i $.. #)..# # ##..##. #..## ... #(## .#.. .i/[  The gnoll hits you from afar with a +3 spear of venom.i>0U2--5i7i:9 _The gnoll hits you with a +0 spear.i>  You slash the gnoll!  The gnoll is severely wounded.i _3=-6i i1 ? _The gnoll hits you but does no damage. x2i:Ot  You slash the gnoll!  You kill the gnoll!iSf  Trog accepts your kill.i4ag. 2 gnolls (1 polearm)id548.0 (1.1i{niWq< _The gnoll hits you but does no damage.i' u  You slice the gnoll!!  You kill the gnoll!i3 )   gnoll (Trog accepts your kill.iw7 c1-=9.2 (1.2i @ iB L _The gnoll hits you from afar with a +3 spear of venom.iOF#...#...≈...#.#.....#...#.. ##....##P..##.... #...#..PPPPP..#.......####.#.#≈..P>P..≈#.........†....#...PPPP..#.......#####....##P.P##.$.....####......#...#.....<....@....#...≈...#..##j.)..#######..###..<.##..... #...#####. ####.$.###.#... #)..# # ##..#.#. #..## ... #(## .#.. .iPK-800iUiJ_HTrog accepts your kill. _The gnoll hits you from afar with a +3 spear of venom. _The gnoll hits you but does no damage.  Things that are here: _a +0 whip; a +0 speariru  You slice the gnoll!!  You kill the gnoll!izf)iD~.=1i8iW _Trog accepts your kill.i #.....#...#....##....##P..#...#...#..PPPPP..#..#......####.#.#≈..P>P..≈#...†....#...PPPP..#.......#####....##P.P##...$.....####......#...#......<....)....#...≈...#........##@.)..#######....#.......###.............<##..... #..###. ####.$.###.# .. #)..# # ##..##. #..## ........ #(## .. #.. .#.. #.i_! s2---2i* i. w _You see here a +3 spear of venom.i.##....##P..#...#...#..PPPPP..#..##i(......####.#.#≈..P>P..≈#......†....#...PPPP..#.......#####....##P.P##...$.....####......#...#......<....)....#...≈...#........##).)..#######....##.###.@...........<....##..... #..i%V###. ####.$.###.# .. #)..# # ##..#i^>#. #..## ........ #(## .. #.. .iO#.. #.i iH--3 _i`iil  #.....#...#... ##....##P..##.......... #...#..PPPPP..#..###......####.#.#≈..P>P..≈#....#.ium.†....#...PPPP..#......#####P.P#$.....####......#...#.......<....)....#...≈...#......#).@..#######....###.......###.<##..... #............#####. ####.$.###.#....... #)..# # ##..##. #.... #(## .#.. .#.. #..i{iY|&4i"i  Things that are here: _a +0 spear; a +0 scale mail; a gnoll corpsei" .##....##P..#...#...#..PPPPP..#..###i# ......####.#.#≈..P>P..≈#......†....#...PPPP..#............#####....##P.P##...$.....####......#...#......<....)....#...≈...#.....##........##).)..#######....###..###...@.........<......##..... #..###. ####.$.###.# .. #)..# # ##..#iw$ #. #..## ........ #(## .. #.. .#.. #.i2 q3=5 _i: i< ib...#...#..PPPPP..#..###......####.#.#≈..P>P..≈#....###..†....#...PPPP..#............#####....##P.P##........"$.....####......#...#..#....<....)....#...≈...#.....###........##).)..#######....###...###.............<......##..... #..###. ####.$.###.# .. #)..# # ##..##. #..## ........ #(## .. #.. .#.. #... ii2&6iig i ...####.#.#≈..P>P..≈#....###..†....#...PPPP..#......#####....##P.P##.."$###......#...#.#....<....)....#...≈...#.....##....##).)..#######....###..###.............<.....##..... .i9 #####. ####.@.###.#. .. #)..# # ##..##..## .....#.i{<7iiU4=i$8.2 (2iit? _You now have 529 gold pieces (gained 22).iH ........†....#...PPPP..#...... #####....##P.P##.. $........#.... ....<....)....#...≈...#.....# ........##).)..#######....###. ##.............<.... ##..... #...... #####. ####...###.# .. #@..# # ##..# #. #..## .... .. #( #..  #.. # ....  #...  ###..iSA9.2 (1i^ic  Things that are here: _a +0 spear; a gnoll corpsei  #####....##P.P##..$#......#...#.....<....)....#...≈...#.....##....##).)..#######....###.###.............<.....##..... #........ #####. ####...###.# .. #)..# # ##..#### ......(## . #.. #....iv i .90 _i i im $......#...#.....<....)....#...≈...#.....##....##).)..#######....###.###.............<.....##..... ....... #####. ####...###.# .. #)..# # ##..##..## ......i ## . #....>...####.........iiD.51i-&iw-Q _Found a stone staircase leading down.i-$2.2 (2i1i$4/ _e - 7 javelins (gained 1) i{$3 i?& i',;6 i0 iW4, i{6 iF7= iIUn iV i\k8= i_ ihe, i"h iap, iVs iFx;9 i:z i, i ib<90 iP i, i͕ ip, i ia1= iޣ i i iJ i i@ iѰ ik2= i i, i i, ic i5 i%3 i i, i i, i i i%4 i i, i iYa5= ip i, i i, iR i  i5k6= iZ, iR i, i  i!;7 i# i), i,+ i/, i1 iO6;8 i8 i)=, i/? iSDa9= iIF i;K iN, iaR i V i$Z, iJ\ ia iSe, ig ii it.....####......#......### ...<....)....#...≈...#.....### .......##).)..#######....###....# ......###.............<........# #..... #...........# #####. ####...###.#....## .. #)..# # ##..#......# #. #..####......# .. #.###@....... #....>....#..####.......... ......#.#.#.... .....#.###... ..... iSv;Y   yak (wandering)# .... ......... ...Y...... i||y 432.2 (40.0)  A yak comes into view. iuvYY. iڇQ===3.2 (41 i i& _The yak bellows! i׮  iϰ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 15 darts (poison)  c - Throw: 4 boomerangs  d - Throw: 2 throwing nets  e - Throw: dart (curare)  i f - Throw: 5 darts (atropa)  g - Zap: wand of roots (7)  h - Zap: wand of flame (25)  i - Zap: wand of acid (6)  j - Zap: wand of paralysis (6)  i< Abilities ([,] to cycle)  k - Abil: Berserk  l - Abil: Trog's Hand  io (m - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|oni<iY=.....####......#...#.........###. Jacaranda the Carver i=...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4i(>.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8433.2 (0.0)#....>................ a) +3 scimitar (heavy)#..####............... Throw: dart (curare)...... ...............#.#.#.... ..............#.###... .....Y   yaki`># .... ..Y...... ..........Things that are here: _a +0 spear; a gnoll corpse _Found a stone staircase leading down. _e - 7 javelins (gained 1)  A yak comes into view. _The yak bellows!i>iEi#G i;  i cQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 15 darts (poison)  i c - Throw: 4 boomerangs  d - Throw: 2 throwing nets  e - Throw: dart (curare) (quivered)  f - Throw: 5 darts (atropa)  g - Zap: wand of roots (7)  i# h - Zap: wand of flame (25)  i - Zap: wand of acid (6)  j - Zap: wand of paralysis (6) Abilities ([,] to cycle)  iD 4k - Abil: Berserk  l - Abil: Trog's Hand  i (m - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|on#i#i:V.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9#iInt: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8433.2 (0.0)#i#....>................ a) +3 scimitar (heavy)#..####............... Throw: 4 boomerangs#i6...... ...............#.#.#.... ..............#.###... .....#i4Y   yak# .... ..Y...... ....#iOH......Things that are here: #ijm_a +0 spear; a gnoll corpse _Found a stone staircase leading down. #iQ_e - 7 javelins (gained 1)  A yak comes into view. #i'_The yak bellows!#i#iU#i&i &i pFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 4 boomerangs (quivered) &i i x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) &i Scrolls (go to first with ?)  k - 4 scrolls of fear(ip (i x.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13(iX Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#(i SH: 0Dex: 10#. #..####............#(i XL: 11 Next:  4% Place: Dungeon:10(i (.. #.###@............... Noise: ==-------  Time: 8433.2 (0.0)#....>*............... a) +3 scimitar (heavy)(i i#..####*.............. Throw: 4 boomerangs...... .*.............(i; ]#.#.#.... .*............#.###... ..*..Y   yak(ie # .... ..Y...... ....(iۖ :...... _e - 7 javelins (gained 1)  A yak comes into view. _The yak bellows!  Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit))i.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 )i{t#####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#)iXL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8433.2 (0.0))iؾ#....>(............... a) +3 scimitar (heavy))i#..####(.............. Throw: 4 boomerangs...... .(.............)i##.#.#.... .(............#.###... ..(..)iY"Y   yak (poisoned)# .... ..Y...... ....)i}...... _e - 7 javelins (gained 1)  A yak comes into view. )iW_The yak bellows!  Throw: 15 darts (poison))i̿^Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit))iJh  A yak comes into view. _The yak bellows!  Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned.)iP....Y( --9 (0.7 _)iY)iO\*i. *i Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 14 poisoned darts  r - 4 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  *i H - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fear+i[+iV.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9+iInt: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8433.9 (0.0)#....>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 4 boomerangs...... .*.............#.#.#.... .*............#.###... ..Y..Y   yak (poisoned)# .... ..(...... .........+i.w.Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit) _You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, poisoned, 72% to hit)+ip .....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8433.9 (0.0)#....[0;10;+ip 1m>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 4 boomerangs...... .(.............#.#.#.... .(............#.###... ..Y..Y   yak (very poisoned)# .... ..(...... .......... _You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak.  The yak looks even sicker.+i ....  Throw: 14 darts (poison)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak.  The yak looks even sicker.is lightly wounded.+i 44.6 (0.7 _+i +i0 .i.i:Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 13 poisoned darts  r - 4 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?) .i @ k - 4 scrolls of fear.i .i w.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0.i SDex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8434.6 (0.0).i: #....>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 4 boomerangs...... .*.............#.#.#.... .*.............i (#.###... ..Y..Y   yak (very poisoned)# .... ..(...... ..........You throw a poisoned dart. The poisoned dart hits the yak.  The yak looks even sicker. .i  _The yak is lightly wounded.  Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)/i.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== /ii#..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10/it#. #..####............#/iXL: 11 Next:  4% Place: Dungeon:10/ig.. #.###@............... Noise: ---------  Time: 8434.6 (0.0)#....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 4 boomerangs/i...... .(.............#.#.#.... .(............#.###... ..Y../i(Y   yak (very poisoned)# .... ..(...... .......... _The yak is lightly wounded.  /i Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak.  The yak looks even sicker./ig  Throw: 13 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak.  The yak looks even sicker.is lightly wounded./i_/i...Y(Y 2 yaks (1 very poisoned)Y/i-5.3 (0.7/i/i&V _A yak comes into view.1i1i ;Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 12 poisoned darts 1i  r - 4 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)1i  D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) 1i6 Scrolls (go to first with ?)  k - 4 scrolls of fear2i~2ib.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8435.3 (0.0)#....[0;10;2ii1m>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 4 boomerangs...... .*.............#.#.#.... .Y............#.###... ..(..YY 2 yaks (1 very poisoned)# .... ..(...... ...Y......The yak looks even sicker.  The yak is lightly wounded. _A yak comes into view.Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)4i.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#4iXL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8435.3 (0.0)#....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 4 boomerangs...... .(.............#.#.#.... .Y............#.###... ..(..YY 2 yaks (1 extremely poisoned)# .... ..(...... ...Y...... _A yak comes into view.Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak!  The yak looks as sick as possible!4i+PMThrow: 12 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, very poisoned, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak!  The yak looks as sick as possible!  The yak is lightly wounded.4iY..Y(Y.4iZ46.0 (0.7 _4ic4ie8in.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== 8iho......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:108io.. #.###@............... Noise: ---------  Time: 8436.0 (0.0)#....>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 4 boomerangs8ioG...... .Y.............#.#.#.... .(............8io#.###... ..(..YY 2 yaks (1 extremely poisoned)8ip# .... ..Y...... ..........8iNphThe yak looks as sick as possible! _The yak is lightly wounded.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iwpZAim: a yak (lightly wounded, extremely poisoned, 72% to hit)8i .....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#8i? XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8436.0 (0.0)#....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 4 boomerangs...... .Y.............#.#.#.... .(............#.###... ..(..YY 2 yaks (1 extremely poisoned)# .... ..Y...... ..........Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, extremely poisoned, 72% to hit)  You throw a boomerang.  The boomerang hits the yak and shatters for extra damage!8ir Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, extremely poisoned, 72% to hit)  You throw a boomerang.  The boomerang hits the yak and shatters for extra damage!  The yak is heavily wounded.8iu 8iv 8iv 8i o.Y.YYY 4 yaks (2 wandering, 1 extremely po…)(YY=7.0 (138i 8i Y _A yak comes into view. x29i.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 9iPt#####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#9iXL: 11 Next:  4% Place: Dungeon:109i(.. #.###@............... Noise: =--------  Time: 8437.0 (0.0)#....>*............... a) +3 scimitar (heavy)9i#..####Y.............. Throw: 3 boomerangs9i...... ...............#.#.#.... .(............#.###... ..Y..9iYYYY 4 yaks (2 wandering, 1 extremely po…)# .... ..(...... ..YY......The yak is heavily wounded. _A yak comes into view. x2  Throw: 3 boomerangs9ihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, extremely poisoned, 72% to hit):ix.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13:ihStr: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  4% Place: Dungeon:10.. #.###@............... Noise: =--------  Time: 8437.0 (0.0):iI#....>................ a) +3 scimitar (heavy)#..####Y.............. Throw: 3 boomerangs...... ...............#.#.#.... .(............#.###... ..Y..YYYY 4 yaks (2 wandering, 1 extremely po…)# .... ..(...... ..YY......:i5Shift-Dir - straight lineAim: a yak (severely wounded, extremely poisoned, 72% to hit)  You throw a boomerang.  The yak bellows!  The boomerang hits the yak!  You kill the yak!:i(†Y 3 yaks:iQ.YY:i¤  Trog accepts your kill.:iY(YY..6=8.0 (1 _<iH<iJFire/throw/use which item? ([*] to toss any item) Missiles (go to first with () <iTK\ e - 7 javelinsm - 11 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)<iKD - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fear<iL=i:=ioQ.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8438.0 (0.0)#[40=iVm....>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 3 boomerangs...... .*.............#.#.#.... .Y............#.###... ..(..YYY 3 yaks# .... .YY...... ..........The boomerang hits the yak!  You kill the yak! _Trog accepts your kill.Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)>i:.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8438.0 (0.0)#[40>im....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 3 boomerangs...... .(.............#.#.#.... .(............#.###... ..(..YYY 3 yaks# .... .Y(...... ...(...... _Trog accepts your kill.Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the yak.>i%.†.YYY  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the yak.--7 (0.7 _?if% ?i- zFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 10 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fear@i@i.....####......#...#.........###. Jacaranda the Carver @i...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== @iH......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 @i#####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0@i*Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10@i.. #.###@............... Noise: ---------  Time: 8438.7 (0.0)#....>*............... a) +3 scimitar (heavy)@i.i#..####*.............. Throw: 3 boomerangs...... .*.............@i`#.#.#.... .Y............#.###... ..(..YYY 3 yaks# .... .YY.@i..... ...(......You throw a poisoned dart.  @iThe poisoned dart barely misses the yak. _The poisoned dart barely misses the yak.Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)Ai`Y Y(Ai$i*YAim: a yak (72% to hit)Ai x.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Ait )Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10Ai .. #.###@............... Noise: ---------  Time: 8438.7 (0.0)#....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 3 boomerangsAi ...... .(.............#.#.#.... .Y............#.###... ..(..Ai \YYY 3 yaks (1 very poisoned)Ai" # .... .YY...... ...(......AiA oYou throw a poisoned dart.  The poisoned dart barely misses the yak. Aic y_The poisoned dart barely misses the yak.Throw: 10 darts (poison)Ai ^Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)AiUThe poisoned dart barely misses the yak. _The poisoned dart barely misses the yak.Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight line  Aim: a yak (72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak! The yak is poisoned.AiVAiWAi~WAicG.†Y(YYY 4 yaks (1 wandering, 1 very poisoned).(Y Aid-9.4 (0.7Ai[nAi(rV _A yak comes into view.CiCi:Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 9 poisoned darts Ci/` r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  Ci^J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?) Ci@ k - 4 scrolls of fearEiEi2.....####......#...#.........###. Jacaranda the Carver Ei...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== Ei^......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13EiStr: 26 #####. ####...###.#..........## EV: 9EiInt: 4.. #)..# # ##..#......#EiZSH: 0Dex: 10Ei9#. #..####............#XL: 11 Next:  6% Place: Dungeon:10Eio).. #.###@............... Noise: ---------  Time: 8439.4 (0.0)EiS#....>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 3 boomerangs...... .Y.............#.#.#.... .*............#.###... .YY..Ei>YYYY 4 yaks (1 wandering, 1 very poisoned)# .... ..(...... ...YEi!......Aim: a yak (72% to hit)  You throw a poisoned dart. The poisoned dart hits the yak! The yak is poisoned.EiCb_A yak comes into view.Throw: 9 darts (poison)EiefPress: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)Gimu .....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== Giu ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10Giv t#. #..####............#GiOv XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8439.4 (0.0)Gitv #....>................ a) +3 scimitar (heavy)Giv #..####†.............. Throw: 3 boomerangs...... .Y.............#.#.#.... .(............#.###... .YY..YYYY 4 yaks (1 wandering, 1 very poisoned)# .... ..(...... ...Y......GiAw You throw a poisoned dart. The poisoned dart hits the yak! The yak is poisoned._A yak comes into view.Throw: 9 darts (poison)Press: ? - help, Shift-Dir - straight lineGigw _Aim: a yak (72% to hit)  Okay, then.Gixx Gi Gi . _Hij Hi Fire/throw/use which item? ([*] to toss any item) HiM ;Missiles (go to first with ()  e - 7 javelinsm - 9 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  Hi rH - 5 atropa-tipped darts Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?) Hi @ k - 4 scrolls of fearKiKi.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8439.4 (0.0)#....iO1m>*............... a) +3 scimitar (heavy)#..####*.............. Throw: 3 boomerangs...... .Y.............#.#.#.... .*............#.###... .YY..YYYY 4 yaks (1 wandering, 1 very poisoned)# .... ..(...... ...Y......Press: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit) KiW'_Okay, then.Ki~Throw: 7 javelinsPress: ? - help, Shift-Dir - straight lineAim: a yak (72% to hit)Li1J.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== LiJ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#SH: 0Dex: 10LiBK#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ---------  Time: 8439.4 (0.0)#....>(............... a) +3 scimitar (heavy)Li{Ki#..####(.............. Throw: 3 boomerangs...... .(.............LiK#.#.#.... .(............#.###... .Y(..YYYY 4 yaks (1 very poisoned)# .... ..(.LiK..... ...(......The javelin pierces through the yak!  The yak is moderately wounded.LiHLThe javelin pierces through the yak!!  The yak is heavily wounded.The javelin pierces through the yak.  The yak is lightly wounded.Li,Li[,LiLi]c.Y.YY.(Y 5 yaks (1 wandering, 1 very poison…)..YYLi7==40.7 (1.3LiLij  The yak is moderately wounded.  The javelin pierces through the yak!!  The yak is heavily wounded.  The javelin pierces through the yak.yak is lightly wounded. _A yak comes into view.NiNi$Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 6 javelinsm - 9 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts NiWands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fearNiE Niu J.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Int: 4.. #)..# # ##..#......#Ni SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8440.7 (0.0)#....>*............... a) +3 scimitar (heavy)Ni8 |#..####Y.............. Throw: 3 boomerangs...... .*.............#.#.#.... YY............#.###... ..(..Ni YYYYY 5 yaks (1 wandering, 1 very poison…)# .... ..Y...... ...Y......The javelin pierces through the yak.  The yak is lightly wounded. _A yak comes into view.Ni/ Throw: 6 javelinsPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 72% to hit)OiDY Y(Oi z*YAim: a yak (lightly wounded, 72% to hit)Oi sYYwandering, hasn't noticed you, 72% to hit)QiV.....####......#...#.........###. Jacaranda the Carver ...<....)....#...≈...#.....###.## Minotaur of Trog *****. .......##).)..#######....###....# Health: 99/99 ======================== ......###.............<........# Magic: 10/10 ======================== #..... #......................# AC: 13Str: 26 #####. ####...###.#..........## EV: 9Qi=Int: 4.. #)..# # ##..#......#SH: 0Dex: 10#. #..####............#XL: 11 Next:  6% Place: Dungeon:10.. #.###@............... Noise: ==-------  Time: 8440.7 (0.0)#....>(............... a) +3 scimitar (heavy)#..####(.............. Throw: 3 boomerangsQiS...... .(.............#.#.#.... Y(............#.###... ..(..YYYYY 5 yaks (1 very poisoned)# .... ..(.Qi..... ...(......You throw a javelin.  The yak bellows!  The javelin pierces through the yak.  The yak is moderately wounded.The javelin pierces through the yak!  The yak is severely wounded.Qi_The yak bellows!  The javelin pierces through the yak.  The yak is moderately wounded.javelin pierces through the yak!  The yak is severely wounded.  The javelin closely misses the yak. The javelin barely misses the yak.Qi[`Qi`,QiiaQiaQiaQibQi nYYY..Y(Y((Qin-1.9 (1.2QiwQiB; _The yak gores you but does no damage.Ri  You barely miss the yak.  The yak is heavily wounded.RiY.Y(Y.Ri*5-3.0 (1.1RiRi=P _The yak barely misses you.Si <....)....#...≈...#.....###.#.....##).)..#######....###....#.............<.... ##..... #..#  #####. ####...###.#...# .. #)..# # ##..#...... #. #..####......# .. #.###....Sie  #...@>YY. #..####Y...... .Y#.#.#.... .(. #.###... .Y(.. # .... ..(. 3 ..... ...(Si P ...... Sid Si Si Si% Si YYY..Y 4 yaks (1--40Si) Si$! TiG  ....<....)....#...≈...#.....###.  .##).)..#....###  .###.<.  ##..... #. #####. ####...###.#... .. #)..# # ##..#......# #. #..####.# .. #.###.YTi7  #..@.YY #..####Y ...... ... #.#.#.... .(. #.###... .Y(.. # .... ..(.  ..... ...(  ......Ti Tik Ti Ti* TiD yY.Y>Ti !-Ti 5TiD Tiq Ui@  You slice the yak!!  The yak is almost dead.Uiu,Ui.YYYY 5 yaks (1 poisoned)Ui>7===6.1 (1.1UiUi۷; _The yak gores you but does no damage.Vi  You barely miss the yak.The yak is almost dead.Vi,Vi6Y.† 4Vi5--70ViaViQ _The yak closely misses you.Vix  You barely miss the yak.The yak is almost dead.Vi 9Y.Viʄg7---8Vi> _The yak gores you.Vin  You hit the yak.  You kill the yak!Vi4Vi,Vi%c. 3 yaksVi!\8-89Vi(,Vij.W _Trog accepts your kill.Wizl  You slice the yak!!  The yak is almost dead.WiYm60--WimF====50.2 (1.1WixvWi={ Wi"_The yak gores you!Xiwq  You slice the yak!!  You kill the yak!XiyXi zXizzXi.O.YXiBi9=---10XiљXi4W _Trog accepts your kill.XiE]  You slash the yak!  The yak is moderately wounded.Xi]a89--=--Xi4^&2.3 (1.1Xi>iXimg _The yak gores you. The yak completely misses you.Yi  You slice the yak!! You headbutt the yak.  The yak is almost dead.The yak gores you! The yak barely misses you. You furiously retaliate!Yidd7--=3.5 (1.2Yi'Yi7+ _You headbutt the yak!Yi p  You slash the yak!  You kill the yak!Yiy Yi > 2 yaksTrog accepts your kill.Yi n80--11-4.6 (1.1Yi Yia _The yak closely misses you. You furiously retaliate! You headbutt the yak!Zi[  You slash the yak!  The yak is severely wounded.--50Zi_Zib _The yak closely misses you. The yak misses you.Zi ~  You hit the yak.  The yak is almost dead.Ziu n77--6.7 (1.1Ziʔ Zi d _The yak closely misses you. The yak gores you.[iThe yak is almost dead. _The yak closely misses you. The yak gores you.  You completely miss the yak.  The yak is almost dead.The yak gores you. The yak gores you but does no damage.  barely misses you. The yak closely misses you. You furiously retaliate![ija3--7.8[i[i] _You headbutt the yak, but do no damage.[igL  barely misses you. The yak closely misses you. You furiously retaliate!_You headbutt the yak, but do no damage.You barely miss the yak.The yak is severely wounded.closely misses you. You furiously retaliate! You headbutt the yak!  You kill the yak![iVX †   yakTrog accepts your kill.[i\v66--380[ij[in( _The yak gores you!\i  You slash the yak!  The yak is severely wounded.\iph0---9\i\ik( _The yak gores you!]iq  You slice the yak!!  You kill the yak!]iD.]iR--5=60]i]i#W _Trog accepts your kill.]in ........##).)..#######....###. #.............<.... ##..... #..... #####. ####...###.#]io{ .. #)..# # ##..#...... #. #..####...... .. #.###.. #...†> #.@####†.................#.#.#........( #.###.......(.. # .......(. .........( .......]i*p .......]iy]iy/--1]i΀]i_i,....<....)....#...≈...#.....###.).)..#######....###.......###.....<##..... #............_i>-9#####. ####...###.#..........#.. #)..# # ##..###. #..#####.. #.###..#..@†>....._i=.! #..####†...................#.#.#........(..........#.###.......(.# ........(.........(.............._i:s1--2_iK`i#....<....)....#...≈...#.....###.# .##).)..#....###. `ik .###.<.# ##..... #.######. ####...###.#...#.. #)..# # ##..#......# #. #..####.# .. #.###.#...@>.`i#..####†..................#.#.#........(..#.### `i`i~&3`iF`i+  Things that are here: `i b_a yak corpse; a yak corpseci<....)....#...≈...#.....###.###).)..#....###....####.<.# ..... #..# #####. ####...###.#...## .. #)..# #.##..#......# #. #..####.# .. #.###. ciSv#...†@.#..####†.................#.#.#.(..#.###.(..# .(. ci~ci-4 _cicicc _There is a stone staircase leading down here.diĖ<....)....#...≈...#.....###.## ##).)..#######....###....# ###.....<..# ..... #.......# . ####...###.#...## .. #)..# #.##..#......# #. #..####.# .. #.###. #...†> #..####†.................#.#.#........(.#.###.......(.# ........(..........(............ iHdi2=5 _ei...##).)..#######....###....# ###.............<........#  #.........# ###. ####...###.#....##  .. #)..# #.##..#ei6# #. #..####............# .. #.###.... #...†>#..####................#.#.#........(ei #.###.....# #....... ...........(###...........>#..... ei"eii#6ei+ei/ _Found a stone staircase leading down. _You see here a yak corpse.ei* ###.............<........#  #........# ##. ####...###.#...##  .. #)..# #.##..##  #. #..####............#  .. #.###.... #...†>eiq, #..####†.............. .#.#.#.(  #.### # #....... .....(###.> #..#.####ei8 eio9 -7 _eijC ei;F fiG #..# #. ####...###.#..## .. #)..# #.##..## #. #..####............# .. #.###.... #...†>#..####†............... .#.#.#  #.### # #....... .....(###.> #..#.#####.# ..#fij3=8fifiA9.8 (2fifi6 _m - 11 poisoned darts (gained 2)fi , ####...###.### . #)..# #.##..##  #..####............# . #.###.... fi y#...†>#..####†...............  .#.#.#.  #.### # #....... .....(###.> #..#.#####.# ..#. ##fi fi H470.8 (1fi fi fi +1.8 (2fi fiX 6 _m - 13 poisoned darts (gained 2)git #)..# #.##..##  #..####............#  #.###.... #...†>#..####†. .............. .#.#.#.  #.###. # #....... .....(###.> #..#.#####.# ..#. ## ###..gigi+2.8 (1giMgigiG53.8 (2gigi6 _m - 14 poisoned darts (gained 1)gi J#..####............# #.###....#...†>#..####†. ............. giN >#.#.#.  #.###. # #......... ....###gi .> #..#.gi 2#####.# ..#....... .## ###.. # gi; gi +4.8 (1gi # giF 5.8 (2 _e - 7 javelins (gained 2); m - 15 poisoned darts (gained 1)ii{3ii|iiA6=ii3BiiÕ7=8iixBiiqii99iiXiiBiiLii370iiii,iiii,iiiiiiXN71=iiii],iidii,iiiim2=iiii,iiii`;3ii\ii,iiii,iiiiiiY%4iiiiV,ii>ii,iiiiiiUD5=iiiiV,iizii,iiiiiiN6=iiii,ii`ii#,ii]ii;7iiii,iiii\ii%8iiii=,iiiiO,iiqii7a9=iiii,iiiil,iiiiCiiV80=iiii,iiii,iioiiiic%1iiii,ii$ii;2iiiiz,iiJ ii ,ii3 iieiiK3=iiriieiiiiii,iiciiBiiU4=iiiiDii{iiiie,ii=ii;5iiii!,ii)"ii#,ii[$iiM%ii%%6ii1&ii"(,ii)ii+iiI+K7=iiH,ii.,ii/ii2,ii2ii5k8=ii6ii7,iim8iig:,ii:iiO<;9ii<ii9>,ii>ii@,iiAji<90jiji,jiji a1=ji ji ,ji ji,jijik2=jiji,jiji,jiLji;3jiR jiv"ji"ji%ji2ji3jit5jiD8ji.9ji94ji;;jiM'5=ji`l6=7jiajiGbjiue,jiejigji,jjij%8jirkjim,jinjiq,jisji/ujiwu59=jiujivji{ji ~,ji:jiojiwjijijijijijiqjijijiɏ#=jiji-jijiC,jiji)jiJjiji\,jijijis,jijiji=,jiAjijiK,jijijiji)jijilji,jiBjis#.............!#.......####...........##.......# #..#........# ji....... ###.###.......#  .###.. ...##......###  ####.##.##....#  ............#..# ..!..........#.. # # . ###jiUj ############# jim2581.8 (106.0)ji,27jijic _f - a scroll labelled EHISKY TEIMNAli3li%lililiBli߭li7liflililililili,liʺliliLP ###.....>.......#.#. #......................! #.......####...........# #.......# #..#........# ....... ###.###.......#.###.. ...##......#####.#####.##.##....#∩................#..# #....@..........#..6.8 (4.0) #......# # #........ #...............####################lili+7.8 (5liIliH _Found Teut's Antique Weapon Shoppe.liL+8.8 (6lili1 liqP_o - 2 bubbling coppery potionsqisqi3qi4qiqi=,qi,qiqiJqiqijqi,qiWqiqi,qiqi$ ........ ###..>....... #....qi.... #.......####........ #.......# #..#..... #.......####.###.... #.###... ...##..... qiPQ#..##.#####.##.##.. #............95.8 (7 #####.............. #....... #............... #...............################qiqikqiK p _There is an entrance to Teut's Antique Weapon Shoppe here.ui' ui Welcome to Teut's Antique Weapon Shoppe! What would you like to do?  a -  330 gold a battleaxe ui~ H b -  165 gold a glowing dagger  c -  264 gold an incandescent hand axe  d -  198 gold a glowing short sword  e -  148 gold a glowing slingf -  49 gold a sling  g -  198 gold a glowing spearh -  115 gold a trident  i -  82 gold a whip You have 529 gold pieces. [Esc] exit[!] buy|examine itemsui` R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listiii..................... Jacaranda the Carver###...........>....... Minotaur of Trog *****.#................... Health: 99/99 ========================#.......####........ Magic: 10/10 ========================#.......# #..#..... AC: 13Str: 26#.......####.###.... EV: 9Int: 4#.###... ...##..... SH: 0Dex: 10#..##.#####.##.##.. XL: 11 Next: 15% Place: Dungeon:10#.@................ Noise: ---------  Time: 8595.8 (0.0)#####.............. a) +3 scimitar (heavy)[0;1i0m#............... Throw: 3 boomerangs#...............#...............################ _m - 14 poisoned darts (gained 1) _e - 7 javelins (gained 2); m - 15 poisoned darts (gained 1) _f - a scroll labelled EHISKY TEIMNA _Found Teut's Antique Weapon Shoppe. _o - 2 bubbling coppery potions _There is an entrance to Teut's Antique Weapon Shoppe here.i©4iЫi߬iDžiB3iii`P _iiiii<,iimi,iϙiQi,iii,iiQiMipiȥii*,iizi,i ii,iii,i[ii.......###<##..... #.......#####. ####...###.#.. #)..# #.##..#iW#. #..####........ #.###.........# #...†>.........#.#.#..####†........i=_......@.......606.8 (11.0)..#.#.#........#.###...i# ###.....#........###...........>... #............... #.......####.... #.......# #..#. ixB7.8 (12ii6 _Found a sacrificial altar of Ru.ii|ii(!i5#i ',i'iq)i)i*i1i:; .......###...< ##..... #... #####. ####...###.# .. ..#)..# #.##..# #.####.#..####iS;| .. ).#.#.###.## #.#.#...†>i;k.#...#.#.#..####†..._...@.......9.8 (2.0).#...#.#.### #.#.###i= .!#.###..####.#..... ..###...........>### #... #.......#### #.......# iGiG,10.8 (3iMiQ' _Found a falchion.ip3iwriuisx,it},i,iihiF,i]i,iin _p - 4 potions of lignification (gained 1)i6Ii$i0,ixi"iڔ,iii],ii,i(iaN _You now have 546 gold pieces (gained 17).iP3iɞiği1,iii,iiæiiݧi@iiQ,iii,iYiӯi,i3iYii,i iBiGBiXi%ii%i,ii#i]iXi)BiiZiiYniXiiL #...###### #.......# ###.## ##i #..# ##.#####.## #..##.###..# #.∩##.##### # #####i7 #......# ..# # #......#...<# # #....@......# #38.8 (2i58.0) #.......#...# ##### #......## ..# iR#.....#....$#.....iq#......######## i3i,9.8 (29iVi9 _Found a stone staircase leading up.iƒ 3iK i i׈ ,i ,i ,i. iT iܔ ,i iI i ,iÙ i ,i/ iJ N _You now have 569 gold pieces (gained 23).im 3i$ iv i7 ,i) iP i ,i i i #...###### #.......# ###.## #.......####..# ######.###...##.## >..# #..##.####..# ...# #.∩...##.##### ...# #####...#......##...# #...#......#...<# #...#.....iݷ O# #...47.8 (8.0)#.......#...# ####......##...# #......# ...##......# #####......##......#########i iv i $8.8 (9is i ; _Found a stone staircase leading down.ii",iڐiiܑiniiviiiiii{iiݜi'iiiܠ,ii.i,i{iݦi,iqiiiCiiii"igii֯iiKiiiCiiشiSihiiiiaiii>iLii iii$iqii-itii5iZiiidiiiaiiiixii,iii,i{iii?ii*i,ikii,iiid,iYi i,i/ii,iiiC,iui i4 ,i)iZiriii i,i!iV$i'ik'i&)i+i.,i/1i4iA #... .<........# ##....##P.. ..........# #...#..PPPP ..........####.#.#≈..P>P ............†....#...PPPi ..........#####....##P.P ....$.....####......# ..<....)....#...≈ ......##).)..#####82.8 (34.0) ...........###.......... ######......##..........############.######...###.#.....#...........#)..# #.#.....#.####.####.#..####.i #.....#.#.....).#.#.###... i')#.....#.#.##.##.#.#...†>.. #.....#.#.#...#.#.#..####† iI iA%3.8 (35iai89 _Found a stone staircase leading up.i&9i9i <i`?i3BiBiYF,iqH,iIigKiVMiMiNiUiVijWieN _You now have 584 gold pieces (gained 15).i8i3ijivXizi},iii,i͋ilR  There is an escape hatch in the ceiling here.i _ii3,i9iiҽ,ieiOii itioW  Things that are here:  a +0 whip; a +0 speariQi _ii4f  You see here a +3 spear of venom.iai _i$i~i,iiXii i i ii,iiUii,i#i&i)i)i[+iR/iM1i1i2i6i9,i-AniDiaEiEiaFiJiL,iMiPiR,iSiViXiXiYi\iP^i^i_iKd,idieiohij,iki ni-p,irqisi\uiuiviiyi{,i?}ii,iiiiiii;,i`iiɒ,iʓiiכ,ijiir,iiFiBiii8M................(. ............. ............ ............# .................## iȰ.............#....## ................... .....>.......#.#.## ................@.# .####....#.# .# #..#........#... .####.###.......##.... ......##......### #..... #####.##.##....# ##### i.............#..# ..............#.. ..............# #i.724.8 (41i,5.8 (42iEiR _L - 2 blue potionsiEZ Iig^ ik` i` ie ,i}f if i;h ii i.l ,i m io i_r ,is iv iRx ,iy i{ i} ,i/ i i݃ ,i@ i i w#.....###.## #+ #....###....#. ..####.<........##.# ......[....#... .........##...# ....... #..#......#..... .......#.....#... ................###.......@.#..!..32.8 (7.0)........#... ..........................###i ##......## .............#....###.......#>#.#.##.....i <....#.###.i? i +3.8 (8i=  _Found a scale mail.4.8 (9 _M - 4 stonesit3iywi{i?,iiiBi{i Biiޚ,ii*iҥ,iUi,i"i!v _c - 2 potions of heal wounds (gained 1)i3iihiu,iiSiiiii6..##...##...........# ...#.....#...........#  .#.....#..........##  ###.......#  ..#.........### .......#...# ...........##.# ..#####........i .## #@####### #....### #.#  ....# ..#  #.#.##......  ..#.###.#  #.# # #.# i&  o   Nergalle (asleep) ##... #.# i){ ##.......##....#.o iSe #### #..... ix) i 43  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +1 daggerof flaming.iyoo.i8==4.8 (10.0)iiD& _Nergalle shouts!i i Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () i~ o e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsC - a curare-tipped dart  H - 5 atropa-tipped darts  M - 4 stones Wands (go to first with /)i 2D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fearitiA"Z...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#i"  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ==-------  Time: 8744.8 (0.0) ......#....### #*#i#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs i(#s......#.#.##....*. iR#...........#.###*# .........#.# # #*#i}#  o   Nergalle #........#... #o#i# ##.......##....#.. #......### #.....i#[ of flaming. _Nergalle shouts!  i#VThrow: dart (curare)Press: ? - help, Shift-Dir - straight linei$uAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (57% to  hit)i? ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ==-------  Time: 8744.8 (0.0) ......#.i+C ...### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #(#  o   Nergalle (very poisoned, slow) #........#... #o# ##.......##....#.. #......### #..... Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (57% to  hit)  You throw a curare-tipped dart. The curare-tipped dart hits Nergalle.  Nergalle is poisoned.  Nergalle struggles to breathe. Nergalle seems to slow down.  Nergalle is lightly wounded.i C.....i =--5.5 (0.7 _i" i i i 9--i i V _There's nothing to close nearby.iѿinFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsH - 5 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of feari„ib...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#in  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........iΛ  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8745.5 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#i9  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #*#  o   Nergalle (very poisoned, slow) #........#... #o#i ##.......##....#.. #......### #..... _Nergalle is lightly wounded. _There's nothing to close nearby.  i;Throw: 5 darts (atropa)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)i b...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#i v  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8745.5 (0.0) i7 ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #(#iͺ   o   Nergalle (very poisoned, slow) #........#... #o# ##.......##....#.. #......### #..... Throw: 5 darts (atropa)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)  iK ^You throw an atropa-tipped dart. The atropa-tipped dart hits Nergalle!  Nergalle resists.i:Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Nergalle!  Nergalle resists.is lightly wounded.ixA|....o(i{B46.2 (0.7 _iHiJir& rFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsH - 4 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of feari i ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13i {Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8746.2 (0.0) ......#....### #*#i.   a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (very poisoned, slow) #........#... #(# ##.......##....#..i]  #......### #..... Nergalle resists. i _Nergalle is lightly wounded.  Throw: 4 darts (atropa)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  i- Mwounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)iSm...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###iS  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######iHT  Noise: ---------  Time: 8746.2 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(#iT .........#.# # #o#iT  o   Nergalle (very poisoned, slow) iU?#........#... #(# ##.......##....#.. #......### #..... Throw: 4 darts (atropa)i9UPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  iUwounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Nergalle!  Nergalle resists.i';....  ipPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Nergalle!  Nergalle resists.is lightly wounded.i29 (0.7 _imiiinFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsH - 3 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of feariiz...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8746.9 (0.0) ......#....###[37i m #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... Nergalle resists. _Nergalle is lightly wounded.  Throw: 3 darts (atropa)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)i m...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###i   AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8746.9 (0.0) ......#....### #.#  a) +3 scimitar (heavy) .............# ..#  Throw: 3 boomerangs ......#.#.##...... ...........#.###.# .........#.# # #o#  o   Nergalle (very poisoned, slow) #........#... [3iC n3m#(# ##.......##....#.. #......### #..... _Nergalle is lightly wounded.  Throw: 3 darts (atropa)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%)  Okay, then.ig i . _iiFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - 2 throwing netsiH - 3 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of feariL ia +...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........ib   XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8746.9 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... wounded, very poisoned, slow, 57% to hit, chance to blind on hit: 3%) _Okay, then.Throw: 2 throwing netsPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit)¯iq<...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ¯i?...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8746.9 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... Throw: 2 throwing netsPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit)  You throw a throwing net. The throwing net hits Nergalle.  Nergalle is caught in the net!¯i%.¯iu...oPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, very poisoned, slow, 57% to hit)  You throw a throwing net. The throwing net hits Nergalle.  Nergalle is caught in the net!lightly wounded.¯i-7.7 (0.8¯i¯iA9 _Nergalle struggles against the net.ůi(ůiIFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 15 poisoned darts  r - 3 boomerangs (quivered)  x - a throwing netH - 3 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fearƯi0hƯim...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###Ưi(  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8747.7 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned, slow) #........#... #Ưi^A(# ##.......##....#.. #......### #..... Nergalle is lightly wounded. _Nergalle struggles against the net.  Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, entangled in a net, very poisoned, slow, 91% to hit)ȯi...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 ȯimu.............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8747.7 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(#ȯiĐA .........#.# # #(#  o   Nergalle (caught, very poisoned, slow) #........#... #(# ##.......##....#(. ȯiI#......### #..... Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, entangled in a net, very poisoned, slow, 91% to hit)  ȯiNYou throw a poisoned dart.  The poisoned dart completely misses Nergalle.ȯit....o.ȯiZ48.4 (0.7 _ȯiȯi̯iR̯i3Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 14 poisoned darts  r - 3 boomerangs (quivered)  x - a throwing net̯iH - 3 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?) ̯i@ k - 4 scrolls of fearͯiS ͯi ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9ͯi7 DInt: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8748.4 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#ͯi   Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#ͯi   o   Nergalle (caught, very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... You throw a poisoned dart. _The poisoned dart completely misses Nergalle.  Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineͯiX Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, entangled in a net, very poisoned, slow, 91% to hit)ίigb...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#ίi^hv  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8748.4 (0.0) ίici......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  ίiiwounded, entangled in a net, very poisoned, slow, 91% to hit)  You throw a poisoned dart. The poisoned dart hits Nergalle!  Nergalle looks as sick as possible!ίi.... Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (lightly  wounded, entangled in a net, very poisoned, slow, 91% to hit)  You throw a poisoned dart. The poisoned dart hits Nergalle!  Nergalle looks as sick as possibίi<$le!is lightly wounded.ίia-9.1 (0.7ίiίit9 _Nergalle struggles against the net.ЯiIE...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8749.1 (0.0) ......#....###[37ЯiKFkm #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)үi...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8749.1 (0.0) ......#....###[37үi6nm #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.үiZ?<....үiFShift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.  Nergalle is moderately wounded.үiH350.1 (1 _үi=LүiMүiM[ ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8750.1 (0.0) ......#....###[37үin\ m #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... _Nergalle is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)үiY b...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#үiZ v  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 үi[ }..........## #@#######  Noise: ---------  Time: 8750.1 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... үi\ MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle.  Nergalle is heavily wounded.үi <....үi 7Shift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe  (moderately wounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle.  Nergalle is heavily wounded.  Nergalle says, "Take it from an old woman: your time is up."үi +1.1 (1үi үi 9 _Nergalle struggles against the net.֯i b...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#֯i v  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8751.1 (0.0) ֯i ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#֯i   o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line֯i Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (heavilywounded, entangled in a net, extremely poisoned, slow, 91% to hit)ׯiV...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ׯi...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8751.1 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o  [3ׯi9;49m Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (heavilywounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle!  Nergalle is severely wounded.ׯin<....ׯivA2.1 (1ׯiƁ  Shift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (heavilywounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle!  Nergalle is severely wounded. _Nergalle struggles against the net.ٯiW ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8752.1 (0.0) ......#....###[37ٯi[Y im #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, extremely poisoned, slow, 91% to hit)گiΐ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8752.1 (0.0) ......#....###[37گidm #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned,…)#........#... #(# ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, extremely poisoned, slow, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle.  Nergalle is severely wounded.گi....very poisoned, slow)گi +3.1 (1 _گij$گi&ۯi/...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8753.1 (0.0) ......#....###[37ۯiym #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... _Nergalle is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, slow, 91% to hit)ۯi...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ۯi...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8753.1 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o  [3ۯi|9;49m Nergalle (caught, very poisoned, slow) #........#... #(# ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, slow, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.ۯi<....ۯi)Shift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, slow, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.  Nergalle is severely wounded.ۯi:+4.1 (1ۯiۯi^ _Nergalle is no longer moving slowly. Nergalle struggles against the net.ix...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##iI|  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8754.1 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##..i|..*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. #......### #..... _Nergalle is no longer moving slowly. Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)i ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 i .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8754.1 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #(#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#(.[i 40m #......### #..... _Nergalle is no longer moving slowly. Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)ib ....o(.iUo Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)  You throw a boomerang. The boomerang barely misses Nergalle.5.1 (1iu iQy 9 _Nergalle struggles against the net.im...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###iC@  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8755.1 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*.ix ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)i ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 i ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8755.1 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ([i` 36m or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.i <....i] ooNergalle is severely wounded.Nergalle struggles against the net.6.1 (1i iQ B _The net rips apart, and Nergalle comes free!i}i$iLFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 13 poisoned darts  r - 3 boomerangs (quivered) i.i x - a throwing netH - 3 atropa-tipped darts  M - 4 stones irWands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) iScrolls (go to first with ?)  k - 4 scrolls of feari[ ix ...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 iy ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8756.1 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (very poisoned) #........#... #(# ##.......##....#.. #......### #..... Nergalle struggles against the net. _The net rips apart, and Nergalle comes free!  iz Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, very poisoned, 57% to hit)iA...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8756.1 (0.0) ......#....###[37im #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. #......### #..... Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, very poisoned, 57% to hit)  You throw a throwing net. The throwing net hits Nergalle.  Nergalle is caught in the net!i|8....oPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, very poisoned, 57% to hit)  You throw a throwing net. The throwing net hits Nergalle.  Nergalle is caught in the net!  Nergalle is severely wounded.8 (0.7ii19 _Nergalle struggles against the net.i;g...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9ihInt: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8756.8 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*. ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)i b...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  Health: 99/99 ======================== ...........###.......#iZ v  Magic: 10/10 ======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8756.8 (0.0) i ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(. ...........#.###(#i-  .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#.. i #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelyi wounded, entangled in a net, very poisoned, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.i) <....i5 Shift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)  You throw a boomerang.  The boomerang hits Nergalle but does no damage.  Nergalle is severely wounded.iv? *****Nergalle gestures at you while chanting.i @....  The bolt of negative energy hits you! You feel drained.i P: 86/97 (99)---===7.9 (1.1Draini i 9 _Nergalle struggles against the net.iGiK;Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 13 poisoned darts icL r - 3 boomerangs (quivered)H - 3 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of feari5z iz ...##...##...........#  Jacaranda the Carver ...#.....#...........#i*   Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9iΜ HInt: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ===------  Time: 8757.9 (0.0) i ;......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*.  Drain ...........#.###*# .........#.# # #o#  o   Nergalle (caught, very poisoned) #........#... #(# ##.......##....#..i T #......### #..... The bolt of negative energy hits you! You feel drained. _Nergalle struggles against the net.  Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineio Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)i...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 i8....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ===------  Time: 8757.9 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(.i^{  Drain ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned) #........#... #(# ##.......##....#.. #......### #..... Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)  You throw a poisoned dart. The poisoned dart hits Nergalle.  Nergalle looks as sick as possible!i....  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, very poisoned, 91% to hit)  You throw a poisoned dart. The poisoned dart hits Nergalle.  Nergalle looks as sick as possible!  Nergalle is severely wounded.i&=---8.6 (0.7 _iiDiYX...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#ib  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8758.6 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*.  Drain ...........#.###*# .........#.# # #o#  o   Nergalle (caught, extremely poisoned) #........#... #(# ##.......##....#.. #......### #..... _Nergalle is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, (iF or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, extremely poisoned, 91% to hit)i:...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10======================== ...........#.........###  AC: 13Str: 26 i<.............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8758.6 (0.0) ......#....### #(#  a) +3 scimitar (heavy) .............# .(#  Throw: 3 boomerangs ......#.#.##....(.  Drain ...........#.###(# .........#.# # #o#  o   Nergalle (caught, extremely poisoned) #........#... #(#[ib<34m ##.......##....#.. #......### #..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, extremely poisoned, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle.  Nergalle is almost dead.i<....i:i*9.6 (1i;i  Shift-Dir - straight line  Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (severelywounded, entangled in a net, extremely poisoned, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle.  Nergalle is almost dead. _Nergalle struggles against the net.i]U...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0i;VDex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8759.6 (0.0) ......#....### #*#  a) +3 scimitar (heavy) .............# .*#  Throw: 3 boomerangs ......#.#.##....*.  Drain ...........#.###*# iV.........#.# # #o#  o   Nergalle (caught, extremely poisoned) #........#... #(# ##.......##....#.. #......### #..... _Nergalle struggles against the net.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (almostiyWWdead, entangled in a net, extremely poisoned, 91% to hit)i...##...##...........#  Jacaranda the Carver ...#.....#...........#  Minotaur of Trog *****. ...#.....#..........##  HP: 86/97 (99) =====================--- ...........###.......#  MP: 10/10i======================== ...........#.........###  AC: 13Str: 26 .............#.........#  EV: 9Int: 4 ....................##.#  SH: 0Dex: 10 ...........#####........  XL: 11 Next: 15% Place: Dungeon:10 ..........## #@#######  Noise: ---------  Time: 8759.6 (0.0) ......#....### #.#  a) +3 scimitar (heavy) .............# ..#  Throw: 3 boomerangs ......#.#.##......  Drain i...........#.###.# .........#.# # #o#  o   Nergalle (caught, extremely poisoned) #........#... #(# ##.......##....#.. #......### #.....i8 Aim: Nergalle, wielding a +1 dagger of flaming and wearing a +0 robe (almostdead, entangled in a net, extremely poisoned, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle!  You kill Nergalle!Trog accepts your kill.Trog appreciates your killing of a magic user.iD[(((()iֳ1i;<....i5Di J[ealth: 87/99 2260.7 (1.1iHK  dead, entangled in a net, extremely poisoned, 91% to hit)  You throw a boomerang. The boomerang hits Nergalle!  You kill Nergalle!  Trog accepts your kill. _ppreciates your killing of a magic user.Your life force feels restored.iPiSi _Your Throwing skill increases to level 6!ii......##........###...###....#...................##iji#####........## #.########....### #@# .......##.#.#.##...........#.###.#.#.# # #)##. #.. #(# #.##....#.. ..ij......### #.....# ####....# #####iqir*10 i)s _iExiziK0#........###i.#.........###..#................#######........## #.########....#####.# .......##.#.#.##...........#.....#.###.#.....#i#.# # #)##...## #.. #(# #.####....#.. .........### #.....# ##.##....# ###### ......#..# i*i?,.82i2i3ig  ........###..........###..#................#######........## #.########....#####.# ...##.......##..#.....##.#.##....@......#.....#.###.##.# # #)##...##. # .......#..  i&h ih &3il in iI; ..##..#..........#######........## #.########....#####.##...##.......##..#.....iI#.#.##...........#.###@#.....##.# # #)##...## #.. #(# #.## ..#.  iJ.......# #  iwQiQ&4iWiYi  ..#...#######........i՘ ## #.########....#####.##...#.......##..#.....##.#.##...........#.....#.###.#.....#i {#.# # #@##...# #i! .. #(# #.## #i4 R#....#.. ...#iN : .........ib /  i i؟ iT %9iv 5i; i|  m - 14 poisoned darts (gained 2); H - 4 atropa-tipped darts (gained 1)  Things that are here:i +6.7 (2iW i _a +1 dagger of flaming; a +0 robe; the orc corpse of Nergalle ij .#######........## #.########....#####.##..........##..#.....#.#.##............#.###.# i#.# # #)##...# #.. #@# #.## ##....#..$...........### #.....######.# ......###   i~ i+7.7 (1 i i_: _Found 16 gold pieces. i4908.7 (2 i i. _C - a curare-tipped dart i#####........  ## #.#######  ####.##...##  ......##..#.....#  #.#.##...........#  i ....#.###.#.....#  #.# # #)##...##  #... #.###.###. i ##....#.@$...... ......### #.....###### .##....# #######  .....#  i   # #  .  il ###  ######  i"(  iA9.7 (1 i  ii:L#####.  ## #.#  #....#####.##...##  ##..#.....#  #.#.##...........#  #.###.#.....#  #.# # #)##...##  #... #.###.###. .##....#..@. ### #.....######. ##....# #######  #..#  #..  # #   i: ###    i AiiA'70iFi-MiM51=iM$1.7 (2iRiT? _You now have 600 gold pieces (gained 16).i,}3i~i*,i2=ii,i iiixi;3iai,ii,iiB;4iNi2,ii~,igiiÛD5=ii\BiiU6=i7i,ipi,i|iqi%7i-i,ixi0,ii;8iiiiiɮiiTiii[D9=iDZiei ,iwiiY,iiGi,i,iO=iii|,i2ii,i3i<i,iiiiiiiiiibiiii[i,iiix,iii9,iiir,iLi[i,iOii],iii ,i1,ilXi,iiiI,iii,iiiT i i!i#i$i$i'i *,i*i-p _F - 5 potions of haste (gained 2)i2_i3,i4ij8i9,i:i?iIA,i Bi,iiiik ,iY i iJ,i/iig,iRi4itiiiinii=i~i!,ii"i#i$i$iK&i/'ih'i'i*i,,ip,i/i0,i=1i3i5,i6ic8i:,i;i=i>i>i?in@iMAiyAi Bi&HiI,iJiLiNiuNiOOiPiR,iSiTiV,i^WiYirZ,i[i}\i]i ^i^i_i`,iai+ciUd,ieifi9h,ihi4jivk,i;lioipiQpipivris,i(tituivivi+wixiyiyizi{i}i^}i}iTi,,iiiՁiisi-iSiziigBii\iGimiiie,i׏ivim,iyiOi|iiiiܘ,iii|iiBi$iY,i4ii# #.∩........#..#### # #####...............#....# # #................####.###<# #...................#....# #....###......# #######################..iڪ# ...^...............# #..# ..#...#...#...#...####.. #### _......@................862.7 (91.0) ..#...#...#...#...####.. ...................# #.. i'#################### #.. ### i|8_i,3.7 (92iiu: _Found a basalt altar of Yredelemnul.iieiiii,iiK,iǿi]is,iCii,iriki,iiif,iii,iiiT,i iiBiil,iiHiL,iii=,iiiiinii,iivi,iviiV ,i i ii ,i i ip ,i< iy i ,i: i i ,i i' i= ,i: i i  ,i i+" ig# ,i8$ ic& iLV piW ,i.X iZ] Xi` XiFa i i ,i iE i- ,i iv i` ,i ie i i/ i| i i ,iԳ iµ i7 ,iZ i iZ ,i< i i5 ,i i7 i ,i i< i y ########  #......# ##.....#...>. ##......####............ ..#.....#............. .#.....#............? .##...##............. ..#...#....... ..##.##.............. ....#.# ###@....... 919.7 (56 im -.###.#####.###....#..... ...###...###....### ### ...".#._.#.......## ...###...###......# .###.## #+ ###..#.### ##....#. ....####...## .....##.# .......[...## .....#... ............#i i7 -20.7 (57i if 9 _Found an escape hatch in the floor.ie3iVi"ie0  ######## ############# #......# #...>.# #......### #.....#.. #.....#.? ##...# #...#.[ ....##.##....... 0.0) #....#.# ...###.... ###.#####.###....#..... ###...###....######### ".#._.#.......##  ..###...###......#   i02#.## #+ ###..#.###    #....#. ....####...##   ##.# .[...##   i&9i9+1.7 (1i@iB- _Found a leather armour.i)+   ####### #############  ......# #...>.## ...#### #.....#.. #.....#.? ##...#. #...#.[ ...##.##........ ....#.# ...###.... ##.#####.###....#..... .###...###....######### .".#._.#.......##  .###...###......#  ##.## #+ ###..#.###  . ....####...##  i 0i0&2i6ia8i A    ###### #############  # #...>.## i|  ...##### .#.....#...# .#.....#.?..# .##...#.#i R #...#.[.#i  ##.##....... ...#.# ...###....i u #.#####.###....#..... i!O###...###....######### iC!".#._.#.......##  #...###......#  ic!#.## #+ ###..#.###  il*i*&3i1i2iH     ##### #############  # #...>.##  ....#####  #.....#...#  #.....#.iHv?..#  ##...#.#  .#...#.[.#  .##.##.......  ..#.# ...###.... .#####.###....#..... ##...###....#########iH .#._.#.......##  ##...###......#  iLPiP&4iIUiWiF%  i:Fk   ###### ivF # ##.....#...>.## iFb ####.##  .....#.#  .....#.?..#  #...##.#  #...#.iG[.#  ##.##.#  .#.# ...###.iZG##  #####.###....#.....##  #...###....#  #._.#.......## iGf #...###......#  i0OiO&5i\UiWi     #######  # ##.....#...>.##  ####.##  #.#  #.?..#  ...##.#  ...#.[.#  #.##.#  #.# ...###.i%##  .###....#.....##  ...###....#  ._.#.......##  ...###......#  i<6i|i_     #######  .# ##.....#...>.##  .####.##  #.#  #...#  ##.#  #.i=[.#  .##.#  .# ...###.##  .###....#.....##  ###....##  _.#.## ic ###......#  iiu&7iii+8.7 (2iEifq _v - 3 scrolls labelled VUATWI PORGHOBU (gained 1)#ik3#i#iX#i#iR#i###......####.............## .....#.....#...............# .....#.....#...............# .....##...##...............# ......#...#..............[.# .....##.##................# ###....#.# ...###.........## ###.#####.###....#.....## .###...###...@######### 36.7 (8..".#._.### ..###...###..... .###.## #+ ###..#.### ###....#. ....####...## ......##.# .......[...##....#... ............# #i_.....##...##...........#...#...........##i.#i!3iB3i3i3i3ij3i=,3iг3i͵,3i3ir3ij3i3iػ3i<3i3i83i'3i3i^3i3i3i.....##.##... ##....#.# ...###.........## ###.#####.###....#.....## ###...###....######### ".#._.#.......## 3iL%###...###......# .###.## #+ ###..#.### ##....#. ....####...## .##.##......@[...## 41.7 (53im.#...#.....#...##..3i...#..#.....#...........# ....#.....#..........##......###.......#......#.........###.........#.........#.......##3i".###3i|3i3iV9i39iM9i9i9i\B9i:,9i9i9if,9i9ip9i,9i9iU9i ,9i 9i] 9i,9i9iy....###...#### .#.....###.####+.###..#.# #....###....#.#....####...##<........##.##.......[...##........#...#............#9iS.......##...##...........# #..#......#.....#...........# ..........#.....#..........##9i......###.......#7.7 (6.....9i#.........###.......#.........#............##.###9i.......#####.........#.....## #.#######.#9i_ .#....#####.##...##.# .........##..#.....#.# >#.#.##...........#.#9i:E 9i9i!9i";iI 3;iB ;i ;i ;i ,;i ;i ;i( ;i ;i! ;i ;i ;ib ;i ;i ,;i ;iv ;i ,;i ;i ;i ,;i ;i< ;i? ;i ;i ;i~ ;iu ;i ;i ;i# ;i ;i ;i ;i$ ;i ;i ;i ;i ;i ,;i ;i B#.#.###................###. #.#...÷>.....................#...#..####÷.....................#..;i3 ........................ #.#....................#### #.###..................####...................#....#### ;i] n#.#...............##;i~ g###......#.#.##...58.7 (1;i v1.0) ### #...........#.## ;i n #####...........#.#.# ;i  #.......# #..#........#... ;i  #.......####.###.......##.... ######.###.......##......#####... ;i; >..# #..##.#####.##.##....## ####;id # #.∩................#..####;i E# #####.........#;i !;i ;i ;i c _There is a stone staircase leading down here.Bi>" 4Bit) Bi0 BiZ1 89.7 (1.0) _Bi< Bi +. ###. ..... ..... ...... ......### ........#1 # ...#+#### Bi[*BiCagic: 10/10BiBi\.60.4 (1.7BiBiP} _You climb downwards. _There is a stone staircase leading up here.Di / +...#.........###.#<#.#+#####Di Di #1Di 0 _Di Di Eip_ +...##...#.#.#.#.###.#.<#Eip.#+####+##Ei vEikv&2EizEi|Ei8 s'#.##Ei <3Ei8 > _You open the door.Fi$ +...#######...#.........#.#.#.###...#<# .....#@#### +## #........ ##....... ...................................Fi: &4Fi  Fi Q _There is an open door here.HiL +...########...#.#.#.# ###..#.......@...<#.......#'#### .#+###.#........#.##.......#. .#. .#. .......#. ..............HiHi$5 Hi _HiHiUIiHJ +...##...#.#.#.#.###.#IiHQ.<#.#'####.#+###.#........ #.##....... #.. .... #.. .....IiH #.. ...... #..#....... Ii4IL .IiRIicS&6IiZIi]Ji +...#.#...#.#.#.#.###.#.<#.#'####.#+###.#......... #.##....... #.. ....... #..#....... #..#....... #..#.  .JiW<7JiJi.. +...#.#...#.#.#.#.###.#.<#.#'####.#+###.#... #.##.. #.. . #..#. #..#. #..#.  .8Ji ..+...#.########...#............#.#.#.###...#<###'#####....#+###.#........#... #.##.#. #.. . #..#. #..#. #..#. . Ji Ji: &9Ji Ji4 Kiv'#.#.KiKx#.#.##KiKin'70KiKi( _You open the door.Ki.########...##..............##.##.##.####...##<# ##'#### #....#@###.#........ #... #...#.##. #. #...#.. . #...#..#. #...#..#. ###+#..#. . Ki<1Ki1Ki Q _There is an open door here.Mi .. +...# #...########...# #.# #.# #.#  #### #..#.....<# #....@.....#'####  #....#'###.#. #....#...#.##.#....#...#.. .#....#...#..#.MiC9#....#...#..#.+....###+#..#.#...........Mi(&Mi'-2 _Mi,Mi.Ni9 5 #... +...# #...########...# #.# #.# #.#  #### #..#.....<##..........#'####  #....#'###.#. #....#...#.##. #....#...#.. . #....#...#..#. #....#...#..#. +....###+#..#.#...........Ni_@ Ni@ &3NinE NiG Oi&n +...  #... +...# #...########...# #.# #.# #.#  #### #..# .....<##..........#'####  #....#'###.. #....#...#.##. #....#...#.. .  #....#...#..#.  #....#...#..#.  +....###+#..#. Oi-Ois.&4Oi2Oi5Oi{I \ #...# +...#  #...+ +...# #...########...# #.# #.# #.#  #### #..# .....<##..........#'#### #....#'###. #....#...#.## #....#...#..  #....#...#..# #....#...#..#OiN OiN OiN 5OiCS OiyU PiM+#+...# + +######## ##.#...............<#.##....#...#PiGPi1&6Pi PiDPiI 4M#....+#+...# + +######## ##PiJ u#................##....#...PiR PiS &7PiwY Pi[ Qi&dM#....+#+...# + +######## #..............###Qi0#....#..QiQi?&8Qi# QiR Qi"M#....+#+...# Qi+ +#########..............##....#'###QiGQiĪQi9QiQi"Ric#####............'......RiJRi(======Ri 80RiRiD= _As you open the door, it creaks loudly!Si$...# #.... #.... #.... +...#########...#......#Siמ|+...#......# #...@......+...# #...########...# #..............# #..............##..............##..............####................##...............<SiA<##..........#'####SiSiTHH   manticoreSiG------1SiSi _A manticore comes into view. _There is an open door here.Wi<HH..# #.... #.... #.... +...######## #...#......# +...## #...'......+...# #...########...# #...#....##....####....##.....<#WiML------2 _WiWiΰi@ 3ΰi5 ΰiK ΰi Q...# #H... #.... #.... +...######## #...#......# +...#......# #....+...# #...########...# #..............#  #....# #....# #....###ΰiݢ uH   manticore #......# #...<# ###'####ΰi &0ΰi K.Hΰi A3.4 (1ΰi Q _There is an open door here.Ѱig Jacaranda the Carver...#Minotaur of Trog *****.#....Health: 99/99 ========================#.H..Magic: 10/10 ========================#.*..AC: 13Str: 26+..*########EV: 9Int: 4#..*#......#SH: 0Dex: 10+..*#......#XL: 11 Next: 22% Place: Dungeon:11Ѱi ##...@......+...#Noise: ---------  Time: 8983.4 (0.0)#...########...#a) +3 scimitar (heavy)#..............#Throw: 3 boomerangs#..............##..............##..............###H   manticore#................##...............<###..........#'#### _There is an open door here. ѰiJ g_There is an open door here.  Throw: 3 boomerangsѰi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (73% to hit)ҰiJacaranda the Carver...#Minotaur of Trog *****.#....Health: 99/99 ========================#.H..Magic: 10/10 ========================#.(..AC: 13Str: 26ҰiA+..(########EV: 9Int: 4#..(#......#SH: 0Dex: 10+..(#......#XL: 11 Next: 22% Place: Dungeon:11#...@......+...#Noise: ---------  Time: 8983.4 (0.0)#...########...#a) +3 scimitar (heavy)#..............#Throw: 3 boomerangsҰi#..............##..............##..............###H   manticore#................##...............<###..........#'####Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (73% to hit)  You throw a boomerang. The boomerang hits the manticore!  The manticore is moderately wounded.Ұi0/7....Ұi0Ұi6>.HҰi624.4 (1 _Ұi!<Ұi=ҰiCI 2...# #.... #.... #.H.. +...######## #...#......# +...## #...'......+...# #...########...# #...#....##....####....##.....<#Ұi!N ҰiO &5ҰirS ҰiU ӰiX2 Y6԰iF԰i&7԰iհi A...# #.... #.... #.... +...######## #...#......# +..H#......# #...հiA.+...# #...########...# #..............#  #....# #....# #....###H   manticore #......# #...հi Bl<# ###'####հizK  The manticore bites you but does no damage.  The manticore claws you but does no damage.հiK.=8հi PհiSR} _The manticore completely misses you. _There is an open door here.ְi$  You barely miss the manticore.The manticore is moderately wounded.The manticore bites you. The manticore claws you!ְid%$88ְi%B---=9.5 (1.1ְi)ְiN-A _The manticore claws you but does no damage.ְi   The manticore bites you. The manticore claws you! _The manticore claws you but does no damage.  You headbutt the manticore, but do no damage.The manticore is moderately wounded.  The manticore barely misses you. The manticore claws you!2------900ְiѴ ְi A _The manticore claws you but does no damage.װie  The manticore barely misses you. The manticore claws you! _The manticore claws you but does no damage.  You slash the manticore!heavi  The manticore bites you!!  58-------==1.6 (1.1װiװi>. _The manticore claws you.װi   You carve the manticore like a ham!!!  You kill the manticore!װi F†#װi -----7====2.7 _Trog accepts your kill.װiZYour Fighting skill increases to level 10!װiװi h _Your Armour skill increases to level 11!ްihIްiްix#V9 _ްi#ްi$ްi$ްi*&ްiJ&ްi'ްi\)ްi):60ްi*ްi+ްi,ްi,ްi.O1ްi/ްi^1,ްi2ްi74,ްi5ްi6ްi6S2=ްi7ްi9,ްi]:ްi;,ްi<ްi>ްi\>D3=ްi>ްij@,ްiAްiCްiACްiCްiEްiE24ްiFްiH,ްidIްi KްiBK95ްiPLްiN,ްiCOްiP,ްi?QްiSްi(TS6=ްiUްiFW,ްiWްiZ,ްi[ްiU]ްi]K7=ްia^ްi`,ްiaްi!c,ްidްiaf98ްifްiagްi\i,ްiVjްil,ްimްi+oްifo99ްi;pްir,ްisްi|uްiu:70ްivްiy,ްiyްi{,ްi|ްi'ްiyN71=ްiްi,ްiްi܄,ްiްiްihW2=ްiްi),ްiъްi,ްi)ްi;3ްioްi,ްiUްisްiʔ4ްi@ްi,ްiGްi?,ްi ްiްiϛK5=ްiްi؞,ްiްi*,ްiްiդްi&N6=ްiްiv,ްi_ްi,ްiͫްixްi%7ްiްi:,ްiްibްiްiSްiްi%8ްiްi,ްiްiͽްi 59=ްi1ްiްi?Bްiްi'ްiްiްiV80=ްiްi,ްiްiI,ްiAްip;1ްiPްi,ްiްi,ްiްiްi7%2ްiްi,ްiްiCްiD3=ްiGްi,ްiްi/ްi]ްizްi/ްiްiN4=ްixްiްi5ްi$ްi ,ްiްig5ްi,ްip,ްi ްi4ްis%6ްiYްi,ްiuްi,ްicްiްibK7=ްi.ްiްiްivްiްiuU8=ްi<ްi~,ްi3 ްi ްi ްi ްi ްi %9ްi}ްiG,ްiMްi,ްiްiްi&90ްiްiްi"ްiްit,ްieްiM"91ްi"(=ްi;#ްi$ްi%ްi%ްi(ްiJ(U2=ްi )ްi*,ްi+ްi-,ްi.ްiH0ްi1;3ްit3,ްiq4ްi5ްi5ްi6ްi9;4ްi9ްiw;,ްi;ްi9>,ްi ?ްi@ްi@K5=ްiCްiD,ްiDްiFްiJFްiFްiIްiGI?6=ްikIްiXKްiK,ްiLްigPQ7ްiQްiQްiRްiTްiTްiUްiWްihW%8ްiXްi4Z,ްiZްiW\,ްi{]ްi#`ްit`D9=ްiWaްiRd1 _HP restored.ްieްi4fްifްiLke  You see here a manticore corpse.ްi?mްim _ްihnްipްiq,ްirްitްivްiv9=ްiwްizްi{ްi{ްi|ްiJްi,ްiްiAްi߄ްi/ްiްiްi,ްi[ްi%ްiްiްioްi͐ްijްiްiJްiްiްiJްiՖްiްiްi™ްiAްiްiްi8ްiϞްirްi͡ްiްiްi ްi,ްiUްiްiyްiްi9ްiްi ްiAްiްiGްi,ްinްiްiּr ########### #.......... #.......... #....#######.............ްic9[ ----91230.0)........... ####+###...#  #...# #...#ްi# #...#######..##........#ްiH........#ްi8ްi$----ްi%31ްiDްi|( _Found a ring mail.iU)3i)i,i.,i4ni6i7,i8i:i<,i<i?i@iAiAi[D7 _You open the door.idF3iFiHikJ,iJi9yd  There is an open door here. _ _You open the door.  There is an open door here. _i?},i)~,i$BiiA,iiii,ii}ni2,iiio,izi`iϖ,i`ii,i!i{i\,ii-iii~ii6i~i ii,iiih,iii,iiid4  ###   #.#   #.######  #......#  ######......### iy #...@.........#######  #...###........  #... #........  #... #....####  #.o. #....#...  ###. #....#... o   orc warrior (asleep)  #. ####....'... o   orc (asleep)  #o .........####  ..######.....i$53.7 (30.0)open the door. _There is an open door here.  An orc warrior and an orc come into view.  The orc warrior is wielding a +1 mace of protection.i<io.ooo.ih6===4.7 (31idi= _The orc warrior shouts! The orc shouts!i; Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#iOSH: 0Dex: 10  ######......###XL: 11 Next: 27% Place: Dungeon:11  #...@.........####### Noise: ===------  Time: 9154.7 (0.0)  #..*#########........ a) +3 scimitar (heavy)iO  #..*#........ Throw: 3 boomerangs  #.o.#....####  #...#....#...  ###.#....#... o   orc warrior ilX#o ####....'... o   orc #. .........#### i..######.....The orc warrior is wielding a +1 mace of protection. _The orc warrior shouts! The orc shouts!  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (63% to hit)ij Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ========================ij #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10 ik ######......###XL: 11 Next: 27% Place: Dungeon:11 iTk( #...@.........####### Noise: ===------  Time: 9154.7 (0.0)  #..(#########........ a) +3 scimitar (heavy)ik  #..(#........ Throw: 3 boomerangs  #.o.#....####  #...i2lZ#....#...  ###.#....#... o   orc warriorivl il#o ####....'... o   orc il#. .........#### ..######.....Throw: 3 boomerangsi%m,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (63% to hit)  iMmTYou throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded.i...iihi*i9o.o.o   orc wizard (wandering)oi|o   orci55---5.7 (1iiY)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (63% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded. _An orc wizard comes into view. It is wielding a +0 dagger.i i iFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 javelinsm - 14 poisoned darts  r - 3 boomerangs (quivered)C - a curare-tipped dart  H - 4 atropa-tipped darts  M - 4 stones Wands (go to first with /)D - a wand of roots (7)  G - a wand of flame (25)  J - a wand of acid (6)  K - a wand of paralysis (6) Scrolls (go to first with ?)  k - 4 scrolls of fearigi Jacaranda the Carver Minotaur of Trog *****. imKHealth: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10  ######......###iXL: 11 Next: 27% Place: Dungeon:11  #...@.........####### Noise: ---------  Time: 9155.7 (0.0) i  #..*#########........ a) +3 scimitar (heavy)  #..o#........ Throw: 3 boomerangs  #...i[#....####  #...#....#...  ###oi#....#... o   orc warrior i#. ####....'... o   orc wizard (wandering) i:#o .........#### o   orc ..######.....i{!You throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded. _An orc wizard comes into view. It is wielding a +0 dagger.Throw: 7 javelinsPress: ? - help, Shift-Dir - straight linei݃[Aim: an orc, wielding a +0 club (lightly wounded, 63% to hit)i Z o.ik;*.i*oThe orc is lightly wounded. _An orc wizard comes into view. It is wielding a +0 dagger.  Throw: 7 javelins  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +1 mace of protection and wearing a +0 chain  mail (60% to hit)iZ o.iӡ *oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 56% to hit)iODB Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ========================iD& ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0iIEYDex: 10  ######......###XL: 11 Next: 27% Place: Dungeon:11 iE #...@.........####### Noise: ---------  Time: 9155.7 (0.0)  #...#########........ a) +3 scimitar (heavy)iE  #..o#........ Throw: 3 boomerangs iF #...#....####  #...iyFW#....#...  ###o#....#... o   orc warrior #. ####....'... o   orc wizard (wandering) iG+#o .........#### o   orc ..######.....Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 56% to hit)  You throw a javelin.  The orc wizard shouts!  The javelin pierces through the orc!  You kill the orc!iS((((((o  (  The javelin pierces through the orc!  You kill the orc!  Trog accepts your kill.The javelin barely misses the orc warrior. wizard!  The orc wizard is almost dead.iyioi/.).o.oii===6.9 (1.2 _ii%i WQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 6 javelinsb - Throw: 14 darts (poison)  c - Throw: 3 boomerangs (quivered)  d - Throw: dart (curare)  e - Throw: 4 darts (atropa)  f - Throw: 4 stones  g - Zap: wand of roots (7)  h - Zap: wand of flame (25)  i - Zap: wand of acid (6)  j - Zap: wand of paralysis (6) Abilities ([,] to cycle)  k - Abil: Berserk  l - Abil: Trog's Hand  m - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|onicin Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#inQAC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10  ######......###XL: 11 Next: 27% Place: Dungeon:11  #...@.........####### Noise: ==-------  Time: 9156.9 (0.0)  #...#########........ a) +3 scimitar (heavy)  #..)i}o1#........ Throw: 4 stones  #...#....####  #..o#....#...  ###.#....#... o   orc warrior #o ####....'... o   orc wizard #( .........#### io|..######.....The javelin pierces through the orc!  You kill the orc!Trog accepts your kill.The javelin barely misses the orc warrior.The javelin pierces through the orc wizard! _The orc wizard is almost dead.ippitiCvij Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###iMagic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 iW#......#SH: 0Dex: 10 ix ######......###XL: 11 Next: 27% Place: Dungeon:11i  #...@.........####### Noise: ==-------  Time: 9156.9 (0.0)  #..*#########........ a) +3 scimitar (heavy)  #..*i@f#........ Throw: 4 stones  #..*#....####  #..oii#....#...  ###*i#....#... o   orc warrior iҔ#o ####....'... o   orc wizard ih#( .........#### ..######..... _The orc wizard is almost dead.iThrow: 4 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  56% to hit)i Jacaranda the Carver Minotaur of Trog *****. i7yHealth: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26iv #.######EV: 9Int: 4i #......#SH: 0iDex: 10  ######......###i XL: 11 Next: 27% Place: Dungeon:11 iML #...@.........####### Noise: ==-------  Time: 9156.9 (0.0) iJ #..(#########........ a) +3 scimitar (heavy)  #..(#........ Throw: 4 stones  #..(#....####iV  #..(i8#....#...i<   ###(#....#... o   orc warrioriu #o ####....'... o   orc wizardiv #( .........####i! ..######.....iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  56% to hit)  i,RYou throw a stone.  The stone barely misses the orc warrior.iPThe stone hits the orc wizard but does no damage.  The orc wizard is almost dead.i(yiyi.)o.o.i˅p--7.7 (0.83 _iiɓi Jacaranda the Carver Minotaur of Trog *****. ikHealth: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 i#.######EV: 9Int: 4 i#......#SH: 0Dex: 10 i1 ######......###XL: 11 Next: 27% Place: Dungeon:11ih6  #...@.........####### Noise: ---------  Time: 9157.7 (0.0)i  #..*#########........ a) +3 scimitar (heavy)  #..*#........ Throw: 3 stonesiM  #..o#....#### i #..*#....#...  ###oi#....#... o   orc warrior #. ####....'... o   orc wizard i#( .........#### ..######..... i_The orc wizard is almost dead.Throw: 3 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  56% to hit)is@Y Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== isAY###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10  ######......###XL: 11 Next: 27% Place: Dungeon:11iA  #...@.........####### Noise: ---------  Time: 9157.7 (0.0)  #..(#########........ a) +3 scimitar (heavy)  #..(iB#........ Throw: 3 stones  #..(#....####  #..(#....#...  ###o#....#... o   orc warrior iC6#. ####....'... o   orc wizard #( .........####iHC ..######.....Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  iCd56% to hit)  You throw a stone.  The stone barely misses the orc warrior.iCThe stone hits the orc wizard but does no damage.  The orc wizard is almost dead.ii2i.o.o.ig8.5 (0.82 _iRii.; Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#i/SH: 0Dex: 10  ######......###XL: 11 Next: 27% Place: Dungeon:11  #...@.........####### Noise: ---------  Time: 9158.5 (0.0) i/8 #..*#########........ a) +3 scimitar (heavy)  #..o#........ Throw: 2 stones  #..*#....####  #..o#....#...  ###.i/#....#... o   orc warrior #. ####....'... o   orc wizardi&0 #( .........#### ..######..... i`0x_The orc wizard is almost dead.Throw: 2 stonesi0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  56% to hit)il] .oi3o.  Aim: an orc warrior, wielding a +1 mace of protection and wearing a +0 chain  mail (60% to hit)i4g .oi6*oAim: an orc warrior, wielding a +1 mace of protection and wearing a +0 chain  mail (60% to hit)i i4To.i *oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  56% to hit)i Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10 i* ######......###XL: 11 Next: 27% Place: Dungeon:11  #...@.........####### Noise: ---------  Time: 9158.5 (0.0)  #...#########........ a) +3 scimitar (heavy)  #..o#........ Throw: 2 stones  #...#....####  #..o#....#...  ###.#....#... o   orc warrior #. ####....'... o   orc wizard #( .........#### ..######.....You throw a stone.  [40i mThe stone barely misses the orc warrior.The stone hits the orc wizard!  You kill the orc wizard!Trog accepts your kill.Trog appreciates your killing of a magic user.ic((()i$_.o.iv)v89.3 (0.8stone _i 2i4i Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10  ######......###XL: 11 Next: 28% Place: Dungeon:11  #...@.........####### Noise: ---------  Time: 9159.3 (0.0)  #..*#########........ a) +3 scimitar (heavy)  #..o#........ Throw: stone  #i...#....####  #..)#....#...  ###.#....#... o   orc warrior #. ####....'... #( .........#### ..######..... _Trog appreciates your killing of a magic user.Throw: stonePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 mace of protection and wearing a +0 chain  mail (60% to hit)i/  Jacaranda the Carver Minotaur of Trog *****. Health: 99/99 ======================== ###Magic: 10/10 ======================== #.#AC: 13Str: 26 #.######EV: 9Int: 4 #......#SH: 0Dex: 10i   ######......###XL: 11 Next: 28% Place: Dungeon:11  #...@.........####### Noise: ---------  Time: 9159.3 (0.0)  #..(#########........ a) +3 scimitar (heavy)  #..(#........ Throw: stone  #.(.#....#### iw  #.()#....#...  ###.#....#... o   orc warrior i$ #. ####....'... #( .........#### ..######.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 mace of protection and wearing a +0 chain  mail (60% to hit)  You throw a stone.  The stone closely misses the orc warrior.i i~ co)..iQ p60.1 (0.8Nothing quivered _i: iE i  You closely miss the orc warrior. Your headbutt misses the orc warrior.i}c6-=1.1 (1.0ib _The orc warrior hits you with a +1 mace of protection.ix  You slash the orc warrior!  The orc warrior is moderately wounded.iy p8----=2.2 (1.1i i L _The orc warrior hits you with a +1 mace of protection! i^I   You barely miss the orc warrior.The orc warrior is moderately wounded.79----3.3 ilR iTL _The orc warrior hits you with a +1 mace of protection! i5  You slash the orc warrior! You headbutt the orc warrior!  You kill the orc warrior! iݫf) i-94.4 _Trog accepts your kill. i    ###  #.#  #.######  i - #......#  ######......###  #.............######  #..@#########.......  #..)# #  #...# #....###  #..)# #....#.. i  ###.# #....#.. i#  #.# ####....'.  iK j #(. .........###  i  #.. ..######....  # i)% T80--50 i.  i1  Things that are here: _a +1 mace of protection; a +0 chain mail iL ###.######.....######......###.............######)#########....... .###)..### #....  i\V^--6 _ iW\ i+b  Things that are here: _a +0 club; an orc corpse id ###.######.....#######.......######)#########....... ###)..##. #..##  i i6-7 _ i i i  .######.....#######.......######)#########....... .###..##. ####....'# i k #..# i$D18 i# i+i  Things that are here: _a +0 dagger; a +0 robeiSV #####.....iF Aim: a howler monkey (60% to hit)  You throw a boomerang. The boomerang hits the howler monkey!  i[F KThe howler monkey is almost dead. iH ;.... i?  i Sh. i ;--3.4 (1 _ i&  i #iT #..)#########............ #..)# #. #...# #....####'### #..)# #....#...... ###.# #....#......# #.#########....'......# #..............######## #.......######......... ######@.# #.  #..# #. #..# #..####### #h.# #..#  #..# #..# # #... ...# + #... # #.#iY+ ##i{  The howler monkey hoots and howls with incredible vigour!#i'G========4#iӖ#i9 _You hear an angry buzzing noise. x4$iO'  #..)#########............ Jacaranda the Carver   #..)#$i}#............ Minotaur of Trog *****.   #...##....####'### Health: 99/99 ========================   #..)#$i#....#......# Magic: 10/10 ========================   ###.#$i#....#......# AC: 13Str: 26  $iW#.#########....'......# EV: 9Int: 4  #..............######## SH: 0$i =Dex: 10  #.......######......... XL: 11 Next: 29% Place: Dungeon:11  $i1"######@.# #......... Noise: ========-  Time: 9224.4 (0.0)  $i#*.# #......... a) +3 scimitar (heavy)  #*.# #..####### Throw: 3 boomerangs  #h.# #..# #  #..# #..# #  $i#... ...# + h   howler monkey  $iu#...#  #....$i+  $i[#The howler monkey hoots and howls with incredible vigour! $i A_You hear an angry buzzing noise. x4  $i $Throw: 3 boomerangs$i5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$iNvAim: a howler monkey (almost dead, 60% to hit)$i@.  #..)#########............ Jacaranda the Carver   #..)##............ Minotaur of Trog *****.   #...##....####'### Health: 99/99 ========================   #..)##....#......# Magic: 10/10 ======================== $i_Al  ###.##....#......# AC: 13Str: 26  #.#########....'......# EV: 9Int: 4  #..............######## SH: 0Dex: 10  #.......######......... XL: 11 Next: 29% Place: Dungeon:11 $iA4 ######@.# #......... Noise: ========-  Time: 9224.4 (0.0)  $iB#(.# #......... a) +3 scimitar (heavy)  #(.# #..####### Throw: 3 boomerangs  #(.# #..# #  #(.# #..# #  #(.. ...# + h   howler monkey $iFB #(..#  #(...$i$C +  #Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (almost dead, 60% to hit)  You throw a boomerang.  The boomerang closely misses the howler monkey.$i{..h....$iP6(catching breath)  $iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (almost dead, 60% to hit)  You throw a boomerang.  The boomerang closely misses the howler monkey.$iDcThe howler monkey hoots and howls with incredible vigour!$i+5.4 (1$i$i6 _You hear an angry buzzing noise.$ipu .####'###)......$ip<##. #.#########....'#..............########.......######.........######..#  $ipk#######h ..$i q.. .+. #.$iAqZ+.#$i4t$i|<h.$i }U=-------6$i $iD _The howler monkey hits you but does no damage.%iB  You hit the howler monkey.  You kill the howler monkey!%iIj.%iMM-------7.6 (1.2%i-R%iSW _Trog accepts your kill.'il9I'iZ='iDu #...# #....####'### #..)# #....#......#. ###.# #....#......#. #.#########....'......#. #..............########. #.######.......... 'iNE%######..# #.  #..# #. #.@# #..#######0.0 #..# #..# #.'iE0 #..# #..# #. #... ...# +.'iE #.... #. #.... 'iE+. #.....#. 'iFk#[.... #. 'i:F*#.'iX^-8.6 (1 _Found a barding.)iz3)i|)iS)iY,)i,)i~h##...... #.#########....' #..............#######......######...#####..# #......... #..#  #..#######..)i# # -9.......+........ ....## ....#[......##(....#)....###)i)iԜ,30.6 (2)i3)i% _Found a rapier.,i3,iۣ,i,i,,i,,i,,iX,,iN,,i ,ie,i,,i4,i,i,,i,i/,i,,i/,i1,i,iC1 _x - 4 stones,i( #..# #..#  #..######..#  #..........# + #.......... #,im #.......### +.....# #[......# ......# )@...### 7.6 (7#>.........# ##..........# ,i#####......# ##......# #......# #.......#  #........#  #,i6@ #,i A8.6 (8,i,i9 _Found an escape hatch in the floor..i#.iI&Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 14 darts (poison)  c - Throw: 3 boomerangs (quivered)  d - Throw: 4 stones  e - Throw: dart (curare)  f - Throw: 4 darts (atropa)  g - Zap: wand of roots (7)  .i&Oh - Zap: wand of flame (25)  i - Zap: wand of acid (6)  j - Zap: wand of paralysis (6) Abilities ([,] to cycle)  k - Abil: Berserk  l - Abil: Trog's Hand  m - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|on/i/iH #..# #..# #. Jacaranda the Carver  #..######..# #. Minotaur of Trog *****.  #..........# +. Health: 99/99 ========================  #..........#. Magic: 10/10 ========================  #.......###+. AC: 13Str: 26  #.......##. EV: 9/iInt: 4  #[......##. SH: 0Dex: 10  #.......##. XL: 11 Next: 29% Place: Dungeon:11  #)@...###/iԙ#. Noise: ---------  Time: 9238.6 (0.0)  #>.........#/i#. a) +3 scimitar (heavy)  #..........#/i2#. Throw: 4 stones  #####......#/iz*#.  #......##.  #......###   .......##/i   ........##   # You kill the howler monkey! _Trog accepts your kill. _Found a barding. _Found a rapier. _x - 4 stones _Found an escape hatch in the floor./i֛/i/i'1i  #..######..# #  #..........# +  #.. #  #.......### +  #.......#  #  #[......# #  #.......# # ######)....### # #>....@....#  #  #.# #  #####......# #  #......# #  #......# #  .#1iT ..#  .# 1i&A9.6 (11i-1iv81i 31i 1iM 1i_,1iM1i 1i,1iT1i1i,1i1i/1i 1i=1i 1iN1i,1i 1i;"1i'X1i*,1i+1i--1i0,1iB11i4,1i41i<M _You now have 608 gold pieces (gained 8).1i>31iV?1i}@1iDB1i]E1iI,1iI1i+L1iO,1iP1iR7 _You open the door.1iV1i-W1i4Y1i\@  There is an open door here.1iJ_1ic #>.........# #......  #..........#W. #...... 1ic #####......#.. #...... #......#.. #...... ###......#.# ##..... 1i d#........#.# #.... #........#.# #.... #........#.# #.... #........#@# #.... 1idz#........'.# #.... #........#.# +.... #........#.# #.... #........#.# 1id[####.....#.# W   shadowghast (wandering) #.....#1id.# #...###1id% 1i;eQ#...# ..1ik0534.0)1ik,4.6 (151ipp1is^ _A shadowghast comes into view.3i #>.........##...... Jacaranda the Carver#..........#W.#...... Minotaur of Trog *****.#####......#*.#...... Health: 99/99 ========================#......#*.#...... Magic: 10/10 ========================###......#*#3iX$##..... AC: 13Str: 26#........#*##....# EV: 9Int: 4#........#*##....# SH: 0Dex: 10#........#*##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9254.6 (0.0)3i#........'.##....# a) +3 scimitar (heavy)3i#........#.#+....# Throw: 4 stones3i|#........#.##....3i#........#.#####.....#.#3izW   shadowghast (wandering)3i;#.....#.##...###..3iW:#...# ..3i|7There is an open door here. 3ib_A shadowghast comes into view.Throw: 4 stones3iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i[Aim: a shadowghast (wandering, hasn't noticed you, 63% to hit)3iPl #>.........##...... Jacaranda the Carver#..........#W.#...... Minotaur of Trog *****.#####......#(.#...... Health: 99/99 ========================3i#......#(.#...... Magic: 10/10 ========================###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 03i hDex: 10#........#(#3i1#....# XL: 11 Next: 29% Place: Dungeon:11#........#@#3i]#....# Noise: ---------  Time: 9254.6 (0.0)#........'.#3i3#....# a) +3 scimitar (heavy)#........#.#+....# Throw: 4 stones3iɟ|#........#.##....3i#........#.#####.....#.#3i ,W   shadowghast#.....#.##...###..3i,Z#...# ..Throw: 4 stones3iaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3itAim: a shadowghast (wandering, hasn't noticed you, 63% to hit)  You throw a stone.  3i2The stone hits the shadowghast but does no damage.3i[$3i,j.W.....3i-g5.4 (0.83 _3if43iM64iY #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#W.#...... Health: 99/99 ========================#......#*.#...... Magic: 10/10 ========================###......#*###..... AC: 13Str: 26#........#*##....# EV: 9Int: 4#........#*#4i#....# SH: 0Dex: 10#........#*##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9255.4 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#4i<+....# Throw: 3 stones#........#.##....#........#.#4ir####.....#.#4i:fW   shadowghast#.....#.##...###..#...# ..4iZhYou throw a stone. _The stone hits the shadowghast but does no damage.  4iy Throw: 3 stones4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4i<Aim: a shadowghast (63% to hit)4iF, #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#W.4i,#...... Health: 99/99 ========================#......#(.#...... Magic: 10/10 ========================###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 04im-Dex: 10#........#(##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9255.4 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 stones#........#.##....#........#.#####.....#.#4i-iW   shadowghast#.....#.##...###..#...# ..Throw: 3 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4i.Aim: a shadowghast (63% to hit)  You throw a stone.  The stone hits the shadowghast but does no damage.4iS>.....4iʹg6.2 (0.82 _4i˸4iK4i:( 4iB#>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#W.#...... Health: 99/99 ========================#......#*.#...... Magic: 10/10 ========================###......#*###..... AC: 13Str: 26#........#*##....# EV: 9Int: 4#........#*##....# SH: 0Dex: 10#........#*##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9256.2 (0.0)#........'.4iC[40m##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 2 stones#........#.##....#........#.#####.....#.#W   shadowghast#.....#.##...###..#...# ..You throw a stone. _The stone hits the shadowghast but does no damage.  Throw: 2 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)4i  #>.........##...... Jacaranda the Carver#..........#(.#...... Minotaur of Trog *****.#####......#(.#...... Health: 99/99 ========================#......#(.#...... Magic: 10/10 ========================###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 0Dex: 10#........#(##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9256.2 (0.0)#........'.##....# 4iN Va) +3 scimitar (heavy)#........#.#+....# Throw: 2 stones#........#.##....#........#.#####.....#.#W   shadowghast#.....#.##...###..#...# ..Throw: 2 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)  You throw a stone.  The stone closely misses the shadowghast.4i3k 4ir j..W....4ir n7.0 (0.8stone _4i%x 4isz 5i> #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#W.#...... Magic: 10/10 ========================###......#*###..... AC: 13Str: 26#........#*##....# EV: 9Int: 45i?u#........#*##....# SH: 0Dex: 10#........#*##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9257.0 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: stone#........#.##....#........#.#####.....#.#W   shadowghast#.....#.##...###..#...# ..You throw a stone. _The stone closely misses the shadowghast.5iN@<Throw: stonePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)5ib #>.........##...... Jacaranda the Carver#..........#(.#...... Minotaur of Trog *****.#####......#(.#...... Health: 99/99 ========================5io#......#(.#...... Magic: 10/10 ========================###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 0Dex: 10#........#(##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9257.0 (0.0)#........'.#5i0#....# a) +3 scimitar (heavy)#........#.#+....# Throw: stone5i7K#........#.##....#........#.#####.....#.#5ig,W   shadowghast#.....#.##...###..5iW#...# ..Throw: stone5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)  You throw a stone.  The stone closely misses the shadowghast.5i"K5iPj...W...5iQm8 (0.8Nothing quivered _5iW5iY5ic_ 5i` 5ic 5iIf 6i46iO6i/6iv~6iX6iF6i9i59i1 +Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 javelins9ic sb - Throw: 14 darts (poison)  c - Throw: 3 boomerangs  d - Throw: dart (curare)  9i e - Throw: 4 darts (atropa)  f - Zap: wand of roots (7)  g - Zap: wand of flame (25)  h - Zap: wand of acid (6)  9i i - Zap: wand of paralysis (6) Abilities ([,] to cycle)  j - Abil: Berserk  9i k - Abil: Trog's Hand  9i l - Abil: Brothers in Arms [*/%] inventory [^] all abilities9i z[!] focus mode: off|on[i4 [i{A  #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#..#...... Magic: 10/10 ========================###......#W###..... AC: 13Str: 26#........#.#[iB #....# EV: 9Int: 4#........#.##....# SH: 0Dex: 10#........#.##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9257.8 (0.0)#........'.#[iSB #....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....[iB #........#.#####.....#.#W   shadowghast#.....#.#[i4C )#...###..#...# ..Throw: stonePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)  You throw a stone. _The stone closely misses the shadowghast.[iPD [iI [iK ]i #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#..#...... Magic: 10/10 ========================###......#W###..... AC: 13Str: 26#........#*##....# EV: 9Int: 4#........#*##....# SH: 0Dex: 10#........#*#]iZ#....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9257.8 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....#........#.#####.....#.#W   shadowghast#.....#.##...###..#...# ..You throw a stone. _The stone closely misses the shadowghast.]iCThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)]i f #>.........##...... Jacaranda the Carver#..........#(.#...... Minotaur of Trog *****.#####......#(.#...... Health: 99/99 ========================#......#(.#...... Magic: 10/10 ========================]iw ###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 0Dex: 10#........#(##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9257.8 (0.0)#........'.#]i #....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....#........#.#####.....#.#W   shadowghast]i #.....#.##...###..#...# ..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (63% to hit)  You throw a boomerang.  The boomerang closely misses the shadowghast.]i j...W...]i& ]i* 8*]i m  Shift-Dir - straight lineAim: a shadowghast (63% to hit)  You throw a boomerang.  The boomerang closely misses the shadowghast.The shadowghast slips into darkness.The shadowghast flickers and vanishes!]i 8{]i +8.8 (1]i ]iF _Deactivating autopickup; reactivate with Ctrl-A.^im #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#..#...... Magic: 10/10 ========================###......#{###..... AC: 13Str: 26#........#.##....# EV: 9Int: 4#........#.##....# SH: 0Dex: 10#........#.##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9258.8 (0.0)#..^i......'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....#........#.#####.....#.##.....#.##...###..#...# ..The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_i 6.@_ipl  #>.........##...... Jacaranda the Carver#..........#(.#...... Minotaur of Trog *****.#####......#(.#...... Health: 99/99 ========================#......#(.#...... Magic: 10/10 ========================###......#(###..... AC: 13Str: 26#........#(##....# EV: 9Int: 4#........#(##....# SH: 0_im Dex: 10#........#(##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9258.8 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....#........#.#####.....#.##.....#.##...###..#...# ..The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Throw: 3 boomerangs_im Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_i. j...{..._ip The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Throw: 3 boomerangs  _i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang._i &._i 29.8 (1 __i _i `ip #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#..#...... Magic: 10/10 ========================###......#.###..... AC: 13Str: 26#........#.##....# EV: 9Int: 4`i%#........#.##....# SH: 0Dex: 10#........#.##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9259.8 (0.0)#........'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.#`i#....#........#.#####.....#.##.....#.##...###..#...# ..Press: ? - help, Q - select action, ( or ) - cycle`ipShift-Dir - straight line _You throw a boomerang.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`i #>.........##...... Jacaranda the Carver#..........#..#...... Minotaur of Trog *****.#####......#..#...... Health: 99/99 ========================#......#..#...... Magic: 10/10 ========================###......#.###..... AC: 13Str: 26#........#.##....# EV: 9Int: 4#........#.##....# SH: 0Dex: 10#........#.##....# XL: 11 Next: 29% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9259.8 (0.0)#..`iY......'.##....# a) +3 scimitar (heavy)#........#.#+....# Throw: 3 boomerangs#........#.##....#........#.#####.....#.##.....#.##...###..#...# .. _You throw a boomerang.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.`i,`iT`i5. _`i ZM#####)....###>..........#####. #...##.##..............#......'##........#.#+....#.......#.##...###..`i `i TW`iA W   shadowghastThrow: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  `i_ VThat would be overly suicidal.  The shadowghast strikes at you from the darkness!`iN c4--=60.8 (1`ib `i X _Reactivating autopickup.aiȳ  You slice the shadowghast!!  You destroy the shadowghast!ai 1.ai --31====1.9 (1.1 _Trog accepts your kill.ai; ai m _Your Long Blades skill increases to level 14!bi+%M #.......#####)....###..>......#### ..####......##........'.##....#.............#.#bibiu5=----20 _bi\bibitO M[### #.......#...y.#####)....###....>........####. ..####.......#........#.##....#y   killer bee (wandering)#.#biyS ,biS bi-\ .yyyy 2 killer bees (1 wandering)bi\ C----3bib bif ` _A killer bee comes into view. x2ei#[......##...### Jacaranda the Carver#.......#....y #...... Minotaur of Trog *****.######)....###.... #...... Health: 95/99 =======================-#>.........#....y #...... Magic: 10/10 ========================#..........#...*#...... AC: 13eiStr: 26#####......#..*#...... EV: 9Int: 4#......#.*#...... SH: 0Dex: 10###......#*###..... XL: 11 Next: 31% Place: Dungeon:11#........#@#eiT[#....# Noise: ---------  Time: 9263.9 (0.0)#........#.##....# a) +3 scimitar (heavy)ei{#........#.##....# Throw: 3 boomerangsei#........#.##....##........'.#ei#....##........#.#+....# yy 2 killer bees (1 wandering)ei^#........#.##....ei #........#.#####.....#.# _Your Long Blades skill increases to level 14! ei+_A killer bee comes into view. x2  Throw: 3 boomerangseiNPress: ? - help, Q - select action, ( or ) - cycleeip[Shift-Dir - straight lineAim: a killer bee (36% to hit)fi#[......##...### Jacaranda the Carver#.......#....y #...... Minotaur of Trog *****.######)....###.... #...... Health: 95/99 =======================-#>.........#....y #...... Magic: 10/10 ========================#..........#...(#...... AC: 13Str: 26#####......#..(#...... EV: 9Int: 4#......#.(#...... SH: 0Dex: 10###......#(###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9263.9 (0.0)#........#.#fi7#....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangs#........#.##....##........'.##....##........#.#+....# yy 2 killer bees#........#.##....#........#.#####.....#.#Shift-Dir - straight lineAim: a killer bee (36% to hit)  You throw a boomerang.  The killer bee buzzes angrily.  The boomerang hits the killer bee!  The killer bee is almost dead.fi(Uy....fi,-,fi .fi/Aim: a killer bee (36% to hit)  You throw a boomerang.  The killer bee buzzesfi05 angrily.boomerang hits the killer bee!  fi00RThe killer bee is almost dead.  fii0 You hear an angry buzzing noise.fi9^.   killer beefi :&==fiJ:4.9 (1fi@fiCG _A killer bee comes into view.fiChiH `#[......##...### Jacaranda the Carver#.......#....y #...... Minotaur of Trog *****.######)....###...* #...... Health: 95/99 =======================-#>.........#....* #...... Magic: 10/10 ========================#..........#...*#...... AC: 13Str: 26#####......#..*#...... EV: 9Int: 4#......#.*hi #...... SH: 0Dex: 10###......#*###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ==-------  Time: 9264.9 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangshiW #........#.##....##........'.##....##........#.#hi 7+....# y   killer bee#........#.##....#........#.#####.....#.#hi You hear an angry buzzing noise. _A killer bee comes into view.Throw: 3 boomerangshi= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (36% to hit)ii[#[......##...### Jacaranda the Carver#.......#....( #...... Minotaur of Trog *****.######)....###...( #...... Health: 95/99 =======================-iiw\8#>.........#....( #...... Magic: 10/10 ========================#..........#...(#...... AC: 13Str: 26#####......#..(#...... EV: 9Int: 4#......#.(#...... SH: 0ii\ Dex: 10###......#(###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ==-------  Time: 9264.9 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.#ii5]#....# Throw: 3 boomerangs#........#.##....##........'.#ii~]o#....##........#.#+....# y   killer bee#........#.##....#........#.#ii]####.....#.#You hear an angry buzzing noise. _A killer bee comes into view.Throw: 3 boomerangsii]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (36% to hit)iiby......ii _A killer bee comes into view.  Throw: 3 boomerangs  ii Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (36% to hit)  You throw a boomerang. The boomerang misses the killer bee.iib,iiPyy 2 killer beesii:6--5.9 (1 ii _iiQiiii#[......##...### Jacaranda the CarveriiR#.......#....y #...... Minotaur of Trog *****.######)....###.... #...... Health: 96/99 =======================-#>.........#....y #...... Magic: 10/10 ========================#..........#...*#...... AC: 13Str: 26#####......#..*#...... EV: 9Int: 4#......#.*#...... SH: 0Dex: 10###......#*#ii##..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9265.9 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangs#........#.##....##........'.#iiR#....##........#.#+....# yy 2 killer bees#........#.##....#........#.#ii_####.....#.#Aim: a killer bee (36% to hit) _You throw a boomerang. The boomerang misses the killer bee.Throw: 3 boomerangsiiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (36% to hit)ji&J #[......##...### Jacaranda the CarverjiJ ~#.......#...(y #...... Minotaur of Trog *****.######)....###..(. #...... Health: 96/99 =======================-#>.........#....( #...... Magic: 10/10 ========================#..........#...(#...... AC: 13jiK Str: 26#####......#..(#...... EV: 9Int: 4#......#.(#...... SH: 0Dex: 10###......#(###..... XL: 11 Next: 31% Place: Dungeon:11#........#@#jiXK #....# Noise: ---------  Time: 9265.9 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.#jiK #....# Throw: 3 boomerangs#........#.##....##........'.##....#jiK #........#.#+....# yy 2 killer bees#........#.##....jiK Z#........#.#####.....#.#jiL Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejiL Shift-Dir - straight lineAim: a killer bee (36% to hit)  You throw a boomerang.  The boomerang barely misses the killer bee.ji o..y....jiO jif ji ,ji y.y.yy 3 killer bees (1 wandering)jiY -6.8 (0.9ji ji 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ji Aim: a killer bee (36% to hit)  You throw a boomerang.  The boomerang barely misses the killer bee. _A killer bee comes into view.kiYX #[......##...### Jacaranda the Carver#.......#...y. #...... Minotaur of Trog *****.######)....###...y #...... Health: 96/99 =======================-#>.........#..... #...... Magic: 10/10 ========================#..........#...y#...... AC: 13Str: 26#####......#..*#...... EV: 9Int: 4#......#.*#...... SH: 0kiX HDex: 10###......#*###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ---------  Time: 9266.8 (0.0)#........#.#ki.Y #....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangs#........#.##....##........'.#kikY #....##........#.#+....# yyy 3 killer bees (1 wandering)#........#.#kiY #....#........#.#####.....#.#The boomerang barely misses the killer bee. kiY {_A killer bee comes into view.Throw: 3 boomerangskiZ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (36% to hit)mi[ .ymi5 y*Aim: a killer bee (severely wounded, 36% to hit)miW #[......##...### Jacaranda the Carver#.......#...y. #...... Minotaur of Trog *****.######)....###...y #...... Health: 96/99 =======================-mi- o#>.........#..... #...... Magic: 10/10 ========================#..........#...y#...... AC: 13Str: 26#####......#..(#...... EV: 9Int: 4#......#.(#...... SH: 0Dex: 10###......#(###..... XL: 11 Next: 31% Place: Dungeon:11#........#@#mi #....# Noise: ---------  Time: 9266.8 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangs#........#.##....##........'.##....##........#.#+....# yyy 3 killer bees#........#.##....#........#.#####.....#.#Shift-Dir - straight lineAim: a killer bee (severely wounded, 36% to hit)  You throw a boomerang.  mi1 pThe killer bee buzzes angrily.  The boomerang hits the killer bee.  The killer bee is lightly wounded.mi Ny...mi֟ mi miV ,mi miX mi mi mi: mi yy.yyy 4 killer bees (1 wandering)mi 4==7.8 (1mi midz  Aim: a killer bee (severely wounded, 36% to hit)  You throw a boomerang.  The killer bee buzzes angrily.boomerang hits the killer bee.mi ukiller bee is lightly wounded _A killer bee comes into view.ni#[......##...### Jacaranda the Carver#.......#...yy #...... Minotaur of Trog *****.######)....###.... #...... Health: 96/99 =======================-#>.........#...y. #...... Magic: 10/10 ========================#..........#...y#...... AC: 13Str: 26#####......#..*#...... EV: 9niInt: 4#......#.*#...... SH: 0Dex: 10###......#*###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ==-------  Time: 9267.8 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.#niW#....# Throw: 3 boomerangs#........#.##....##........'.##....##........#.#ni>+....# yyyy 4 killer bees (1 wandering)#........#.##....#........#.#####.....#.#ni]The killer bee is lightly wounded. _A killer bee comes into view.Throw: 3 boomerangsniZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 36% to hit)oi[ .yoiTC.*oivy*Aim: a killer bee (36% to hit)oiYm m#[......##...### Jacaranda the Carver#.......#...y( #...... Minotaur of Trog *****.oin ######)....###...( #...... Health: 96/99 =======================-#>.........#...y( #...... Magic: 10/10 ========================#..........#...(#...... AC: 13Str: 26#####......#..(#...... EV: 9Int: 4#......#.(#...... SH: 0Dex: 10###......#(###..... XL: 11 Next: 31% Place: Dungeon:11#........#@##....# Noise: ==-------  Time: 9267.8 (0.0)#........#.##....# a) +3 scimitar (heavy)#........#.##....# Throw: 3 boomerangs#........#iho ;49m.##....##........'.##....##........#.#+....# yyyy 4 killer bees (1 wandering)#........#.##....#........#.#####.....#.#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleoio Shift-Dir - straight lineAim: a killer bee (36% to hit)  You throw a boomerang.  The boomerang closely misses the killer bee.oi y..y...oiP VMShift-Dir - straight lineAim: a killer bee (36% to hit)  You throw a boomerang.  The boomerang closely misses the killer bee.The boomerang misses the killer bee.The killer bee buzzes angrily.oi oi\ oi oi oi; oi oi..y..yyy 3 killer beesoi2:78.8 (1 _oiqizt .........######)....###...y >.........#..... .. ####qizy.   ####.. #....#..'#+yy 2 killer bees#.##.....#.#qi|qi|qi}qiQ}qiڃ:..yqi_yqi/--9qiqi؋ri<   You hit the killer bee.  The killer bee is almost dead.riwhit the killer bee.  The killer bee is almost dead.  The killer bee stings you but does no damage.  The killer bee barely misses you. You furiously retaliate!eadbutt the killer bee.  You kill the killer bee!riOrirri^.   killer beeri g82=-70.9 (1.1ri$riI'W _Trog accepts your kill.ri ~  You slash the killer bee!  You kill the killer bee!ri Bri }yy.y 2 killer beesri 0=2.0rih ri W _Trog accepts your kill.sifqo[ ### #.......#.....#####)....###....>.........####siqyy ...##y##......sicr.#'#+....#y 3 killer beessir@#.......###si{tsitsi|N..yysi}4-30siZsi siĆ8_The killer bee stings you but does no damage. x2si2{ 5  You miss the killer bee. You headbutt the killer bee!  The killer bee is severely wounded.9=-4si siv F _The killer bee stings you but does no damage. x2tin  You hit the killer bee.  The killer bee is severely wounded.The killer bee stings you but does no damage.tiJ-5.1 (1.1tiŴtiX _The killer bee closely misses you.tic   You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee is severely wounded.The killer bee stings you.tiKd Z8-60tik tien C _The killer bee stings you but does no damage.uiq  You slice the killer bee!!  You kill the killer bee!uiruiKsui{~ . 2  Trog accepts your kill.uiVc9=37.2 (1.1ui@uiC _The killer bee stings you but does no damage.ui  You hit the killer bee.  The killer bee is moderately wounded.ui W2--8.3ui ui s _The killer bee stings you! The killer bee closely misses you.vi^The killer bee is moderately wounded. _The killer bee stings you! The killer bee closely misses you.  You closely miss the killer bee. You headbutt the killer bee!  The killer bee is almost dead.The killer bee stings you but does no damage.  The killer beevi_W3--9.4vievi hC _The killer bee stings you but does no damage.viix  You slice the killer bee!!  You kill the killer bee!viwy/ .viyx   killer bee  Trog accepts your kill.vi}_0-480.5vivi0 _The killer bee stings you.wi  You slice the killer bee!!  You kill the killer bee!wiT1.wi̻J-=1.6wiwiW _Trog accepts your kill.wig M.'..[.### #.......#......#####)....###.....$>.............####...... ....... #.####......#........#.##....##.#wi wi7 c1=--20wi wi1 + _Found 17 gold pieces.yiD#.###+..†#.#.......#.#...'...yih#[#......< #...#### #.......#....... #.######)....###.....$. #.#>yie#.#.#..........#.yiɫX#.#####......#.#.yi #......#.@....... #..yil####.######.. ##......yiS#.#.# yi:k#....#'#.#.# yiU_#....#.#.#.# yio#....#.#.yid#.# #....#.yiI#.'.# yik#....#.#.#.# yi٬+....###.yiN#.# #....yiyiN"--yin3yiyi(; _Found an escape hatch in the ceiling.yiK#... #...#.#.####.....+..†#.#.......#.yi.#...'....#[#......<.#...##### #.......#........#.######)....###.....$..#.#>#.#.#..........#.yiF#.#####......#.yiz#. #......#..........#..yi###yi l#.######...##.......#.yiI#.# yid. #....#'##.#.# #....#.#.#.# #....#..yix. yi;#.#.# #....#..yi. yi#.'.# #....#.. #.#.# yiV+....### yi5yi#2yi;=4yi yi zi]#.# +...#######... .....#...#.#.####.....+..†#.#.......#..#...'.....#[zi` #......<.#...###### #.......#........#.######)....###.....$..#.#>#.#.#..........#.#.zi#####......#.#. #......#..........#..zix####.######...##........zit#.#.# ...#....#'###.ziT#.# ..#....#.#.ziH?#.# .#....#.#.zigA#.# #....#.#.ziR'.# #....#...zi&"zi~"&5ziu)zi<+ziK #..######..# #.....^....#.#.....+...########... .....#...#.#.####.....+..†#.#.......#..#...'......#[#......<.#...####### #.......#........#. ######)....###.....$..#. #>#.#. #..........#.#. #####......#.#. #......#..........#..####.######...##.........#.ziL {#.# ....#....#'####.#.# ...#....#...##.#.# ...#....#...##.#.# #....#...#ziT zi?U &6zi[ zi] {i #..######..# #.....^.#.#.....+...##.#.....#...#......##.####.....+..†#......##.#.#...'......+{i8 #[......#......<.#...##.#.#.)....###.....$..#. >.#.#. .{i\ w#.#.......#.{i~ k#.#......#.#.{i y###......#.######...##.#.{i c#.# ....#....#'###.#.{i #.# ....#....#...#.#.#.# ....#....#...#.{i [#.#.# #....#...#.{i{iv.37{i{i|i8 #..######..# #.....^..... #.#.....+...# #.#.....#...#......# #.####.....+..†#......# #.|i#.#...'......+.#[......#......<.#...#.#.#.#.)....###.....$..#. .#.#.#.#.......#.#.#......#.#. ###......#.######...##.# #.#.# ....#....#'###.# #.#.# ....#....#...#.# #.#.# ....#....#...#. #.#.# #....#...#.|i|ii&8|i|ip}ik#..# #..# #........... #..######..#....)#.....^..... #.#.....+...######## #...#.....#...#......# #.####.....+..†#......# #.......#..#...'......+.#[#......<.#...########  #.......#........#. ###)....####.#.#. ........#.#. ##......#.#.  #......#..........#... ###.######...##..........#' .#.# #....#....#'###.#. .#.# #....#....#...#.## .#.# ....#....#...#..}i}i&9}iA}i= _Found a triple crossbow.}i4490.6 (2}i=}i? _You now have 625 gold pieces (gained 17).~iP #..# #..#######.....####..  #..# #..#.....#...........  #..######..#....)#.....^.....  #.#.....+...########  #...#.....#...#......#  #.~iP ####.....+..†#......#  #.......#..#...'......+.#[#......<.#...########  #.......#.#. ##)....###~iQ J#.#.#. .......#.~iBQ J#. #......#.#. #~itQ ......#..........#....  ##.######...##..........#'#~iQ  #.# #....#....#'###.#..~iR  #.# #....#....#...#.##. ~i9[ ~i[ +1.6 (1~ilb ~iAd ioM.........#### ######### ..######)#.....^.....+...#######...#...###.....+..†## .i#O..#...'......+[########  #....... ##)....### .......#..........#..............#....ii&2iik!c _There is an escape hatch in the ceiling here.i>#..# #.# #..# #...........#### i#..# #..#######.....####.. #..# #..#.....#........... #..######..#....)#.....^..... #.#.....+...######## #...#.....#...#......# #.i####.....+..†#......# #.......#.#...'......+...# #[i#......<.#...########...# #.......#.#.i+z# #)....####.##.#.iPL# ......#.#.# ......#.iul#. ......#..........#.....i8#.######...##..........#'##i i 55=i &3 _iii####...#.........i...#...#'..÷#ipi0&4i)$ ir_You open the door.i&M...###### .........#### ######.....#### .#......######)#.....^.....i+...#######...#...####....@'..÷## ...#...'......+ #[<.#...######## #.......#........#..............#..... .........#ih i &5iiiM.......########..## ...##### .........#### ######.....#### .#......######)#.....^.....+...#######...#...####.....'..÷#......# ...#...'......+ #[......#......<.#...########...#... .............#iii86=i"6i ii#.####....#...........'...#i]======7iȵie= _As you open the door, it creaks loudly!iq& 3 i& ######...........# #..# #.####i& m#######.....####..i& .....#.........####)#.....^i' {.......'...########i"' M#...#......###i@' '..÷#........#...'......+...# #[i' L<.#...########................# ......#..........#............... i' i-1 if1 %7i1 @------8i8 i: i #..# ##########.....####..i`.....#.........####)#.....^.......'...#########...#......i###'..÷#.......@#...'+...# #[<.#...######## #.iCT..#................i.........# ......#.######...##..........#'## iiӦE------9i]i7ic ##########.....####.......#.........####)#.....^.......'...#########...#......###'..÷#........#...'+...# #[i<@#...######## #...#........... #)....#######...# ......#.# #....#....#'###.#... i>300ihiCi&  #######.....####.......#.........####i& )#.....^.......'...#########...#......i' z###'..÷........#...'i#' +...# #[iF' P<.#...######## #.ie' j.@#........... #)....## i' ]......#..#.... i' ......#.# #....#....#...#.##.. iG1 i%2 .81i8 ie; iiwF .........####)^.......'...#########...#......###'..÷........#...'+...# #[<.#...######## #...#........... #)....## ......#..#.... ......#.# ....#....#...#.. .. i~i~&2itiiVJ ####)^.......'...#########...#......###'..÷........#...'+...# #[<.#...######## #...#........... #)....## ......#...#.... ......#.##....#...#..#.. 3ii  .......'...#########...#......###'..÷........#...'+...# #[<.#...######## #...#........... #)....## ......#...#....# ......'.##....#...#..#.. iА iI 59=in 4i i| i| #...#......###'..÷........#...'+...# #[<.#...######## #...#........... #)....## ......#...######...###'####....# ......#.#+....###+#..#.. i&5iiwi  ###'..÷........#...'+...# #[<.#...######## #...#........... #)....## ......#...######...###'## #....#....#'###.#...##....+ ......#.##...... i i i 6i i+ i? ........#...'+...# #[<.#...######## #...#........... #)....## ......#...######..@###'## #....#....#'###.#...#....#...#.##is#....# ......#.#ii &7iiit b [<.#...######## #...#........... #)....## ......#.....######...###'## #..@.#....#'###.#......#.##. #....# #.....#.#iT{ i| B=8i ia iY) ...#........... #)....## ......#........######...###'## #....#....#'###.#......#.##. ##.$..# #.....#.#iiD&9ii9+ _Found 13 gold pieces.i- S )....## if ......#...........######...###'##i v #....#....#'###.#......#.##i . i #'iɚ f#....# #...###..i iߡ '10i i_ i  ......#.......######...##iA!W#'## #....#....#'###.#......#.##. #'#+....###+...... #...# ..i`!i'i/(iQ(1i,i.iV  ...######...###'## #....#....#'###.#......#.##. #'#+....###+#.... .......i i &2i iC i ..######...###'## #....#....#'###.#......#.##. #'#+....###+#....   .........iiL&3iiiz  ######...###'##i  #....#....#'###.#......#.##. #'#iױ {+....###+#....  i  #i n$.###########iN i &4i iA i#x#.#.#..........#.....<#.######...##..........#'####.# #....#....#'###.#..#.# #....#....#...#.##.#.# #....#....#...#.. .#.# #....#....#...#..#.'.# #....#....#...#..#.#.# #...@+....###+#..#.#.# #....#....... .....#.# #....# .....#.# #.$..# .....#.# #....# ...###..  ...# ............###########i$i$5i4)i0+it #.#..#...#....#'....#i u O....................i+u .i| i} &6iǁ iC ( _You open the door.i:.#.#.#.######...###'##.#.# #....#....#'###.#....#.# #....#....#...#.##.#.# #....#....#...#.. i.#.# #....#....#...#..#.'.# #....#....#...#..#.#.# #....'....###+#..#.#.# #..@.#...... .#.# #....# ..... #.....#.# #.$..# .... i-#.....#.# #....# ... #...###.. ...... .. #...# ..iMP.. . .iG.########### i&i&7i\i|ix #......#.######...###'#.#.# #....#....#'###.#...#.# #....#....#...#.##.#.# #....#....#...#.. .#.# #....#....#...#..#.'.# #....#....#...#..#.#.# #....'....###+#..#.#.# #....#...... .#.# #.@..# ..... i P##.....#.# #.$..# ....  #.....#.# #....# ...  #...###.. ....... ..  #...# ..... . i R..+############ iz i &8i} il iS. #....#....#'###.#....#...#.##... ..#'....i#'....###+#......   ##  ih...# ###.. ......... i] .. ....#  i,6....+############## iQ iiT&9iiiE%20.6 (2i U _You now have 638 gold pieces (gained 13).i ).#.# #....#....#...#.##.#.# #....#....#...#.. .#.# #....#....#...#..#.'.# #....#....#...#..#.#.# #....'....###+#..#.#.# #....#...... .#.# #....# ..... ###.....#.# #....# ....  #.....#.# #@...# ... #...###..............# .. #...# .....# . ...+############### i; ^1.6 (1i^#.#.# #....#....#...#.. #.#.# #....#....#...#.. #is.'.# #....#....#...#.. #.#.# #....'....###+#.. #.#.# #....#...... #iʓ.#.# #....# ..... ####.....#.# #....# .... i #.....#.######....### ...i & #...###......@.......# .. #...# .# .i,O .+ iNI############### ii%&2iiit.,.#.# #....#....#...#..# .'.# #....#....#...#..# .#.# #....'....###+#..# .#.# #....#...... .#.# #....# ..... ##.....#.# #....# ....  #.....#.######....####... #...###..............# .. #...# ..# .  .+ .############### i(4iq4&3i 7i 9iIi[ii,iib,i i߱iiibiDi,ii i,iii#..........#..............#..........#...............<#.######...##..........#'####.# #....#....#'###.#.....#.# #....#....#...#.##.... ....#.# #....#....#...#.. .... i}....#.# #....#....#...#..#.... ....'.# #....#....#...#..#.... ....#.# ####+#..#.... ....#.# #....#. .... ....#.# #....#....... i&$....#.# #....#....... ....#.######....####...Y iH..###..............#....ijYYY 3 yaks (asleep) ..# ...............# ...i...............+ YY.###############is 8.6 (5  3 yaks come into view.iyiYiY.YYYYY.i4==9.6 (6i?icl _The yak bellows! x3 _There is an open door here.i ....#..........#................# Jacaranda the Carver ....#..........#...............<# Minotaur of Trog *****. ....#.######...##..........#'#### Health: 99/99 ======================== ....#.# #....#....#'###.#..... Magic: 10/10 ======================== ....#.# #....#....#...#.##.... AC: 13Str: 26 ....#.# #....#....#...#.. .... EV: 9Int: 4 ....#.# #....#....#...#..#.... SH: 0Dex: 10 ....'.# #....#....#...#..#.... XL: 11 Next: 34% Place: Dungeon:11 i ....#.# #....@....###+#..#.... Noise: ==-------  Time: 9329.6 (0.0) ....#.# #....#*...... .... a) +3 scimitar (heavy) ....#.# #....#.*.....Throw: 3 boomerangs ....#.# #....#..*.... i% \....#.######....####*.Y. ..###..............#.*..i AYYY 3 yaks ..# ...............# .Y................+ Y..############### _The yak bellows! x3 _There is an open door here.  Throw: 3 boomerangsi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (74% to hit)i ....#..........#................# Jacaranda the Carver ....#..........#...............<# Minotaur of Trog *****. ....#.######...##..........#'#### Health: 99/99 ======================== ....#.# #....#....#'###.#..... Magic: 10/10 ======================== ....#.# #....#....#...#.##.... AC: 13Str: 26 ....#.# #....#....#...#.. .... EV: 9Int: 4 ....#.# #....#....#...#..#.... SH: 0iDex: 10 ....'.# #....#....#...#..#.... XL: 11 Next: 34% Place: Dungeon:11 ....#.# #....@....###+#..#.... Noise: ==-------  Time: 9329.6 (0.0) ....#.# #....#(...... .... a) +3 scimitar (heavy) ....#.# #....#.(.....Throw: 3 boomerangs iU....#.# #....#..(.... ....#.######....####(.Y. ..###..............#.(..YYY 3 yaks ..# ...............# .Y................+ Y..###############Throw: 3 boomerangsiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (74% to hit)  iTYou throw a boomerang. The boomerang hits the yak.  The yak is lightly wounded.i;d?.....iiiii7ki_kOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (74% to hit)  ikvYou throw a boomerang. The boomerang hits the yak.  The yak is lightly wounded.  You hear a bellow! x2ilimimiyC Y.YYY 5 yaks (1 wandering)YYY.  A yak comes into view. x3iz,30.6 (1ii& _The yak bellows!i.#.#..#..........#.......<.#.######...##..........#'.#.# #....#....#'###.#.#.# #....#....#...#.##.#.# #....#....#...#.. iBi.#.# #....#....#...#..#.'.# #....#....#...#..#.#.# #...@'....###+#..#.#.# #....#. .#.# #....#........#.# #....#....Y..ii.#.######....####.....###..............#.Y..i< 3 yaksi.# ...............# YYY .....iմ}....+ ..  .i#i5iiiĹiY.YY 4 yaks (1 wandering)Y.i&1iiTi #.#..#...#....#+....#............Y..Y..Y..Yi /--2i2 id ) _You close the door.űiPW--3űiUűi}Wűiűi&4űi(űiDZi5#.#..#...#....#'Y...#Y.....Y....Y........YYYY 4 yaks.DZiDZiDZiDZiDZipDZi7Y..YYY 5 yaks (1 wandering)DZi&5DZiDZi( _You open the door.ȱi  The yak bellows!  You slice the yak!! Your headbutt misses the yak.ȱiJȱiȱiȱiȱiY#..YY.Y.YY 6 yaksȱi0===6ȱiȱi[ _The yak is heavily wounded.ɱi  You slash the yak! You headbutt the yak.  The yak is severely wounded.ɱi  The yak barely misses you. The yak closely misses you. You furiously retaliate!ɱimɱi(YY..Y. -7.7 (1.1ɱi.ɱix1+ _You headbutt the yak!ɱi3p  You slash the yak!  You kill the yak!ɱir4ɱi4ɱi5f  Trog accepts your kill.ɱi@<Y.#Y..Y. 5 yaksɱirA8-6-80ɱiHɱiqK( _The yak gores you.ʱi u  You slash the yak! Your headbutt misses the yak.ʱi ʱi ʱi ʱi Y#Y..Y.ʱi+ 5=9.8 (1.1ʱi ʱi} W _The yak is almost dead.˱i< p  You slash the yak!  You kill the yak!˱i= ˱i > ˱is> ˱i>F .'YY. 4 yaks˱iJ l9=8--400˱iR ˱iT W _Trog accepts your kill.̱iP  You barely miss the yak. You headbutt the yak.̱iJ o Y.  The yak is lightly wounded.̱i n7---1.9 (1.1̱i ̱i ( _The yak gores you.ͱi N  You slice the yak!!ͱil ͱi 1 Y#..The yak is almost dead.3--====20ͱiԒ ͱi ( _The yak gores you.αi q  You slice the yak!!  You kill the yak!αi!  . 3 yaksTrog accepts your kill.The yak misses you. You furiously retaliate! You headbutt the yak.αi& 1-40=---4.0 (1.1αi, αi / ( _The yak gores you.ϱi  You slash the yak! You headbutt the yak.  The yak is moderately wounded.ϱitO.Yϱil84-----5.1ϱiFϱi ( _The yak gores you!ϱi   You closely miss the yak. You headbutt the yak!  The yak is severely wounded.ϱi{d78----6.2ϱiϱih _The yak gores you. x2; The yak closely misses you.бi -  You completely miss the yak. You headbutt the yak!  The yak is almost dead.The yak gores you. The yak barely misses you. You furiously retaliate!бi z61------=70бi" бi8$ > _You headbutt the yak! The yak gores you!ѱi  You hit the yak. Your headbutt misses the yak.The yak is almost dead.ѱi/.-8ѱiѱi> _The yak gores you but does no damage. x3ѱikp  You slash the yak!  You kill the yak!ѱix . 2 yaksTrog accepts your kill.The yak gores you. The yak barely misses you. You furiously retaliate!ѱi^100----2-9.3 (1.1ѱiѱiZ+ _You headbutt the yak!ұi.&  ұibqYou slice the yak!! You headbutt the yak.  The yak is almost dead.ұim58-==500ұiEұiN _The yak gores you but does no damage. The yak gores you.ұi|  You barely miss the yak. You headbutt the yak.  You kill the yak!ұi †   yakTrog accepts your kill.ұiQ-3--1ұiұiS; _The yak gores you but does no damage.ӱiP  You hit the yak but do no damage. You headbutt the yak!  The yak is severely wounded.ӱi̡A--2ӱiӱio _The yak barely misses you. You furiously retaliate! You headbutt the yak!ӱi`&The yak is severely wounded. _The yak barely misses you. You furiously retaliate! You headbutt the yak!  You closely miss the yak. You headbutt the yak, but do no damage.The yak is almost dead.  The yak closely misses you. You furiously retaliate! You headbutt the yak!  You kill the yak!ӱiD.ӱid9=53ӱi ӱiW _Trog accepts your kill.Աi.#.#.##..........#.......<##.######...##..........#'##.# #....#....#'###.#.#.# #....#....#...#.##.#.# #....#....#...#.. .#.# #....#....#...#..#.'.# #....#....#...#..#.Աi#.# #....@....###+#..#.#.# #....#. .#.# #....#....... #.# #....#.......#.######....####....Աi###..............#....# ...............# ...Աi5......Աi]<...+ .. ԱiԱi\.-4ԱiԱi*  There is an open door, spattered with blood here. _You see here a yak corpse.ڱiE3ڱi(GڱimIڱiN60= _ڱiP,ڱiQڱiSO1ڱi,UڱiX,ڱiIYڱil[,ڱih\ڱi_O2ڱi&`ڱia,ڱibڱiwe,ڱifڱihڱi!iL3=ڱiiڱibl,ڱi_mڱiSoa4=ڱibpڱir,ڱisڱiu,ڱivڱixO5ڱizڱi{,ڱi|ڱi~ڱi~ڱiqڱiQڱi96ڱiڱi5,ڱiڱi‡,ڱiڱii7=ڱi#ڱi,ڱiڱiڱi\ڱi"ڱiڱi,K8=ڱiڱi,ڱiڱiO9ڱiڱi,ڱimڱiT,ڱiyڱi P70ڱiڱiާ,ڱiШڱi5,ڱiEڱiڱi^N71=ڱiڱi,ڱijڱi5,ڱi-ڱim2=ڱiڱi,ڱipڱi;3ڱiڱi,ڱiڱiL,ڱiڱiK;4ڱigڱi,ڱiڱi4,ڱiAڱi.ڱisK5=ڱiAڱiڱiڱiڱiO,ڱieڱiڱi0#6ڱiX2=ڱiDڱi,ڱiXڱiL,ڱi ڱiڱi%7ڱiڱij,ڱi`ڱiڱi%8ڱiڱilڱiڱivڱiڱiڱiUڱi;9ڱitڱi,ڱioڱi,ڱiڱi}b80=ڱi;ڱi,ڱiڱi,ڱiڱik1=ڱi4ڱi,ڱiWڱi;2ڱi6ڱi,ڱi$ڱiS ,ڱi ڱi& ;3ڱi ڱiW,ڱiEڱi,ڱiڱiڱiK4=ڱiڱiW,ڱiڱi,ڱiڱik5=ڱimڱiz,ڱiڱid,ڱiڱiڱi%6ڱiJڱi ,ڱi&!ڱi]";7ڱi"ڱi$,ڱi$ڱi&ڱiL&ڱi'ڱiO)K8=ڱi)ڱi*ڱi9,,ڱi-ڱiK/ڱio/ڱin0ڱi+2ڱi2U9=ڱi3ڱi6,ڱi6ڱi8ڱi8ڱi9ڱi;ڱi;&90ڱi<ڱi>ڱi"?ڱi@ڱiB;1ڱiCڱiAE,ڱiPFڱiYH,ڱiWIڱi)KڱidKD2=ڱiLڱiwN,ڱiOڱiQ,ڱiRڱiRTk3=ڱi]UڱiV,ڱiWڱiY,ڱiZڱil\;4ڱi}]ڱi_ڱi`ڱi#aڱib,ڱicڱi(e;5ڱieڱif,ڱigڱi{ha6=ڱi1iڱi4j,ڱikڱi mBڱiwڱi6x#7ڱiXx2=ڱiwyڱig|,ڱi}ڱiڱiڱiՀڱiڱi>%8ڱiڱiڅڱiڱi?Xڱiߋڱi9ڱi ڱi,ڱitڱipڱiQ100/100=ڱiڱiڱiڱiڱiڱiRڱi̜ڱiڱiڱiڱiڱi'ڱiڱi ڱiڱiܦ#=ڱiڱi?ڱi,ڱi/,ڱiڱi}ڱi,ڱiڱi|ڱiҷ,ڱiڱiڱiB,ڱi>ڱiڱi,ڱiڱiڱi,ڱiڱiڱiaڱiڱiڱi,ڱiDڱi _You now have 646 gold pieces (gained 8).ڱiڱi%ڱi,,ڱifڱiڱi,ڱiڱi(ڱin,ڱiڱiڱiT,ڱiBڱi{ڱi,ڱiڱiڱid,ڱiڱi e  You see here a ring of wizardry.ڱiڱiK _ڱi%ڱiڱi,ڱi3ڱiڱi,ڱiYڱi ڱi",ڱib$ڱi&ڱi),ڱi*ڱix,ڱi.,ڱi:0ڱi3,ڱiV5ڱi9N _You now have 663 gold pieces (gained 17).ڱi$<3ڱi=ڱiAڱi`EBڱiGڱiJ,ڱi8LڱiNڱiP,ڱikRڱiTڱiV,ڱiiXڱi]Xڱi]ڱi_,ڱi_ڱi)aڱij .....+.  .###############.#######  ...............+  ....(..........#  .......#####...#  ......# #...# ڱikj#....+ +...# #....# #...######  #....#####.@.....!# -49945.0) #........... ڱij #####...........######>  .............=..#  .........########  #ڱij#  #.....######## ڱioD5006ڱi+tڱiv; _Found a stone staircase leading down.ޱi3ޱipޱiޱi,ޱiL ,ޱi%,ޱiޱiޱi,ޱiDޱi~ޱi,ޱiޱiIޱi,!,ޱi"ޱi*$ޱix%ޱi%ޱi&ޱi>),ޱi)ޱip-F _E - 2 potions of might (gained 1)ޱi.3ޱi/ޱia2Bޱi3ޱi66ޱit7ޱi7ޱi7ޱi9ޱi;,ޱi;ޱi<ޱi.>,ޱi>ޱi@ޱi5A,ޱi7BޱiBޱiD,ޱiDޱiHޱieI,ޱiIޱiKޱiQL,ޱiLޱiSNޱiVO,ޱiOޱiQޱipR,ޱi0SޱinTޱioU,ޱiUޱi`WޱiX,ޱiYޱi?\ޱi.],ޱi ^ޱi_ޱi`,ޱiaޱiocޱid,ޱineޱi!iޱi6j,ޱijޱilޱim,ޱi.nޱiooޱip,ޱiDqޱisޱit,ޱiuޱiy7 _You open the door.ޱi?{3ޱi(|ޱiC@  There is an open door here.ޱiւޱi _ޱisޱi-ޱi,ޱi4ޱiVޱiBޱiǐXޱiޱiBޱi.ޱi,ޱiޱiáޱi,ޱi ޱiCޱi,ޱiVޱiޱi,,ޱiޱiޱi1,ޱiޱiޱi,ޱi ޱi$ޱi,ޱi~ޱiޱi,ޱiޱiޱi,ޱiޱi|ޱi&,ޱiޱiޱi,ޱi1ޱiޱi,ޱiVޱiޱi,ޱiiޱiޱi:,ޱi@ޱiޱi,,ޱiޱiޱij2##.# #....#........... ####.....#.# #....#...........#.....#.######....####........#...###..............#........#...# ...............#........ ...............+........ .###############.####### #...............+ #....(@.........#48.3 (48.0) #.......#####...# [........# #...#ޱi #####....+ +...# #....# #...###### #....#####........##  #...................  #####...........######>. .............=..# ### ޱiޱi%9.3 (49ޱiޱij+ _Found a plate armour.iv #.#.# #....#  ####.....#.# #....#. #.....#.######....####...... #...###.#..... #...# .#.... .+... .#. #...+ #....@..........# #.#####...#.[.# #...#+#####....+ +...#  #....# #...###### #....#####........ #.....i .=..# i~i~250.3 (1.0)iiWiď+1.3 (2iiْ" _x - 5 stonesi,min~Quiver which action? ([-] to clear) iPnItems ([,] to cycle)  a - Throw: 7 javelinsb - Throw: 14 darts (poison)  i{n(c - Throw: 3 boomerangs (quivered)  inXd - Throw: 5 stones  e - Throw: dart (curare)  f - Throw: 4 darts (atropa)  incg - Zap: wand of roots (7)  h - Zap: wand of flame (25)  i - Zap: wand of acid (6)  inj - Zap: wand of paralysis (6) Abilities ([,] to cycle)  io4k - Abil: Berserk  l - Abil: Trog's Hand  i=o(m - Abil: Brothers in Arms [*/%] inventory [^] all abilities[!] focus mode: off|oniä  #........#.# #....#.......... Jacaranda the Carver####.....#.# #....#.......... Minotaur of Trog *****.#.....#.######....####....... Health: 100/100 ========================#...###..............#....... Magic: 10/10 ========================#...# ...............#....... AC: 13Str: 26...............+....... EV: 9Int: 4.###############.###### SH: 0Dex: 10i% #...............+XL: 11 Next: 45% Place: Dungeon:11#....@..........#Noise: ---------  Time: 9551.3 (0.0)#.......#####...#a) +3 scimitar (heavy).[........# #...#Throw: 5 stonesi 5+#####....+ +...##....# #...#######....#####........# #..................i W #####...........######> .............=..# ##  _Found a stone staircase leading down. i _E - 2 potions of might (gained 1) _You open the door. _There is an open door here. _Found a plate armour. _x - 5 stonesiݦ i̬ iX iC  _You open the door.i 3i ix ,iG iƤ i: ,i# i ir ,i1 ii i ,i0 i9 i ,iµ i i i i߹ i iR ,ig i2 iG ,iF i# D  You see here a +0 plate armour.i i  _ik i1 i\ ,i i* i. ,i iF i2 ,i i i ,i i;   #...###.   #...# ..   #...# .....   ######...# .###########   #........# #...  ##........# #.....  ..........####.......  ......[........#..  i 9.......@..#+#####....'..  #..# #....#..  #.# #....###  #.........# #.......  #.#######.# #####.......  # #.. ...i .   #...###   .######.....#is   #.....#i  068.3 (17.0)iy ,9.3 (18i i ] _M - a bubbling emerald potioniSe #.....#.######....# #...### #...# .  #...# ............. ######...# .############ .# #...... ### #........... .####.......#### ....[........#. ..#+#####....'. #.# #....#... #.# #....#### #.........# #. #.#######.# ##### ##.. .... #............#### .#####imki l270.0)i{qiJsi #.....#.######....#   #...###.   #...# .   #...# .   ######...# .#   #.# #.   ##.# #.   .####.#   .[.#...#   .#+#####....'...+   #.# #....#...#   #.# #....#   #.# #.   #.#.# #####.   # #.. .=   #...# iiN&1ii}i uX #.....#.######....# #...###. #...# . #...# . ######...# .# #.# #.iqu= ##.# #.... .####.#####. .[.#...#.iu .#+#####....'...+. #.iu# #....#...#. #.# #....#####.iuy #.# #. i v}#.#.# #####. iHv# #.. .=. ijve#...# i9}i}&2ii-i X'.............#######i i 3iW ib ( _You open the door.iΠ#...###..............#...# ..##...# .+######...# .################........# #..............iW##.# #........####.......#####..[..#...#.i@..........#@#####....'...+.#.........#.....#....#...#.#.........#.....#....#####.#.........#.....#..........#.#######.#######.# #.. ......= #....#######.####### iiO&4iĮiQ _There is an open door here.i 3i i P _i+ ,i ,iǼ i ii ,iZ i i iS i iq i! ,il i i ,i i i{ i i il i ,i i i ,i im i ,i i iF ,i i i i6 i iQ iv ,i# i i ,i i i ,i i i ,i iE i ,i^ i iN ,i i i i i i iI ,i i# iZ% ,iq& i* i, ,i . i1 i3 ,i6 i9 i< i5< i= iqA iC ,iRE iH iJ iK iL isN iO iP iP i$S iNT ,iU iW iX ,i]Y iZ[ i\ i\ iy] iH_ i` i` ipa id if ,i g i j @  There is an open door here.i}k ik  _il ivn i"o ,io i9q ir ,ir it i u ,iu iw i%x ,ix i{ i| ,i~ i i. ,i i i+ ,ir i i ,i i i ,i] i# i! ,iP i i ,i iʹ iq ,i i i ,i iʾ i iH i i iw ,i i i iy i i i i i i i i4 i i i i+ i io 7 _You open the door.i 3i i{ @  There is an open door here.ik i  _i i iY ,i i #.# #....÷....###+#..#. #.# #....#...........#. #.# #....#...........#####.... #.# #....#...............#.... #.######....####.....i n' #......#....# ..........#.. ...............'....#.. .###################..#..629.3 (5iR 5.0) .#...............'...... #..##### .#...............#...... #..... i ##.......#####...#...... #.###+#+ [........#...#...# ....) #.# i #####....'...+...# ..... #.# ....#....#...#...######. #.#i V ....#....#####........####.######i |  ....#............................ i eYou open the door. _There is an open door here. _You open the doori7 >. _There is an open door here. _You open the doori[ .in _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a battleaxeiL@ .# #....#...........#. .# #....#...........##### .# #....#...............#. .######....####............'. ..............#............#. .......#............#.......'............#. ###############.#########..#. #...............@.......#..###### #.#.#........ #.#####...#.#.###+#+# ..#...#...#.....).#.# ####....'...+...#.......i=A#.# ...#....#...#...######..#.# #....#####........####.########............................. ####.######>iHiI930.3 (1.0) _i6PidSQ _There is an open door here.i4 3i47 iuC i>F iF $ _i K iK iCN ,irQ i}R iU ,i]V i>Y i?[ ,iJ\ i;_ iwa ,ib ie ig ,ih ik il ,im io ir ,iYs iu i{w ,ix iF{ iu} ,i~ i iL ,i i ir ,iR iE i ,i_ i i ,iv i- i ,iO i i^ ,it i 7 _You open the door.iѡ 3i iT @  There is an open door here.i i  _i i i۴ .......##### ...........#....... ...........'....... ...........#....... ...#....... ...........#....... .#########..#....... i .'.......#..#########... .##...... 488.0) .##.###'#+###...< .#.....).#.#.......# . #.#.#.......# .######..#.#.......#i ...####.#########............... ######>...........i) \ #############i B9.3 (19i i 9 _Found a stone staircase leading up.iy'..............#########iiA$50ib.0)ii?( _You open the door.iIiii{i*Xii iW,R#####....... #....... '....... ##....... ..#....... ...........#....... ...$ #..#....... ..........#..###........#......# 2.3 (2.....#.###'#'###...<.# ...).#.#.......#.....# .....#.#.......#.....# ####..#.#.......#..>..#####.#########.....# .......>... ..####. i=  Found a stone staircase leading down.  A malevolent force fills the Dungeon...i;F/  --more--iu:*i @With a horrendous wail, an alarm goes off!==========3.3 (3Mark iJia _A sentinel's mark forms upon you.i2t !#####. #. .>...#'. .....##. .....it #. ....#. .....$...#. ..#..#.#....@....# #.###'#'###...<.# ).#.#.#.....# #.#.ihu i#.....# ..#.#.#####.## ........>. . i_ w--------- 4.3 (1i iˈ ; _Found a stone staircase leading down.ig ...#. .>...#'.#.....####.#........#.#.#.#.....$ #####..#.#....... ....#..#########.#...............# #.###'#'###.@.<.# ).#.#.......#.....# .#.#.iD #.....# ##..#.#.#..>..# .####.#########.....#........... ........ #> ...###############....# ## i} s---------5i i(V#. .>...# '.#.....##.#.#.#.#.#.....$...#.#.#..#.. #.# #.###'#'###..@<.# ).#.#.#.....# #.#.#.....# ..#.#.#..>..# >..#....# ##i*%i%%6iu)i*i #. .>...# '.#.....##.#.#.#.#.#.....$...#.#.. #..#........ #.# #.###'#'###...@.# ).#.#.#.....# #.#.#.....# ..#.#.#..>..# .....####.#....# ##i i %7iӤ i a _There is a stone staircase leading up here.iicD [?25h[?0c [?1051l[?1052l[?1060l[?1061l