:[iM Player: JamesMcGaha Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.20:48:58.ttyrec Time: (1762548538) Fri Nov 7 20:48:58 2025 ;[i [?1051l[?1052l[?1060l[?1061h;[iY V)0[?7h[?25l[?1c;[i# ;[i' ;[i6 Welcome, JamesMcGaha. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter>[iC>[i>[i3Welcome, JamesMcGaha the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard >[ib - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delver>[iMt - Necromancer e - BrigandWarrior-mage>[iYu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker>[i|Bn - Hexslingerw - Ice Elementalist >[iag - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight>[i0p - Reavery - Earth Elementalist>[iz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background>[i^ * - Random background # - Recommended character ! - Random character >[i q% - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter@[i @[i @[irGJamesMcGaha the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================@[iAC: 3Str: 11EV: 11Int: 8SH: 0@[iDex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Jinae}  d) +0 sling {IshpreeFire: a) +2 sling {Jinae} @[i@[iJ,#######...###..@..##...........###....#...###@[iH##### ####@[i&@[i)You whisper farewell to Jinae. Welcome, JamesMcGaha the Coglin Hunter.Will you prevail where others failed? Will you find the Orb of Zot?@[i-A[iV1Press ? for a list of commands and other information.A[i5A[iA8[ _Found a staircase leading out of the dungeon.B[iR  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  [i39;49m-1      e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1                                                            B[i            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD[iύ c * Ranged Weapons   3.6D[i/Xo c - Ranged Weapons   3.6D[i = c + Ranged Weapons 3.6D[iw c * Ranged Weapons   3.6l[i | g - Spellcasting 0.0  b - Unarmed Combat 0.0  c * Ranged Weapons 3.6  d - Armour 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpl[i; ia-z] skill descriptionsn[iY Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.r[ipr[i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting 0.0   1.4  -2              b - Unarmed Combat 0.0   1.2  -1              c * Ranged Weapons 3.6   4.8  -1              d - Armour0.0   1.2 [i89m -1      e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1                                                          [i;49m            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsu[i | g - Spellcasting   0.0 b - Unarmed Combat   0.0 c * Ranged Weapons   3.6 d - Armour   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill targetv[i_ f * Stealth   0.7w[i^p f - Stealth   0.7[i+[i2[iOJamesMcGaha the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8#####SH: 0Dex: 17##...##XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#a) +2 sling {Jinae}  d) +0 sling {Ishpree##....#...###Fire: a) +2 sling {Jinae} [i##### ####You whisper farewell to Jinae. Welcome, JamesMcGaha the Coglin Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.[i[i[i[i>[i[iGRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)  b - unknown amulets  c - unknown rings Wands (select all with /)[id + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare) Potions (select all with !)g + unknown potions Missiles (select all with ()[inh - boomerangs  i - darts  j - javelins  k - large rocks[i l - stones  m + throwing nets Miscellaneous (select all with })[i37n + Gell's gravitambourines [iT[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit [ivLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top][i  g + unknown potions Missiles (select all with ()  h - boomerangs  i - darts  j - javelins  k - large rocks  l - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines  o + boxes of beasts  p + condenser vane  q + lightning rods  r + phantom mirrors  s + phials of floods  t + sacks o[if spiders  u + tins of tremorstones Talismans (select all with %)v - quill talismans  w - maw talismans  x - serpent talisman[i7Ds32%[iP o + boxes of beasts  s + phials of floodsy - blade talismans  z - granite talismans  A - dragon-coil talismans41[iK B - talismans of death4[iXP s + phials of floods [i Y B - talismans of deathC - storm talismans  D - protean talismans  E - sanguine talismans  F - rimehorn talismans  G - spider talismans  H - hive talismans  I - wellspring talismans  J - riddle talismans  [iZYqK - lupine talismans  L - inkwell talismans73[i@ B - talismans of death  D - protean talismansM - fortress talismans  N - scarab talismans9[i h D - protean talismans  M - fortress talismansO - medusa talismans Other ItemsP + manuals  Q + gold  R + spellbooks  S + runes  T + gemsbot[i[i[iJamesMcGaha the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8#####SH: 0Dex: 17##...##[iBXL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#[iza) +2 sling {Jinae}  d) +0 sling {Ishpree[i~##....#...###Fire: a) +2 sling {Jinae} ##### ####You whisper farewell to Jinae. Welcome, JamesMcGaha the Coglin Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.[i}[i[i. [iu[i[i&[i [i [iҦ[i<P _[iz[i[i[it[i[,[i[i [iܴ[i[i[i߶[iĸ,[i\[i [i,[i[i[i ,[i[if[i,[i[i[i,[iw[il[i,[i1[i[i,[ix[i[i,[i[iH[i7,[i[i[in[i[i:[i[i,[i[i[i,[i{[i[i,[i*[i[ia,[i[i[i,[i,[i5[iG,[i[it[iF,[i[i[in.h#..#..#[i..#..## S.[iK##########..#####[ib..........@.....#[i.##.#..#.###..##.###..#.##.##........#..##.######...###...##h   jackal (asleep)##### ##...##S   ball python (constriction, asleep)##...###...##...#..<..#...##[i21.0 (21.0)  A jackal and a ball python come into view.[iT[iS[ihh.Shh 2 jackals (1 wandering)[i"eS)  The jackal barks! The ball python hisses angrily.[i5==2.0 (22[i#[i'Y _A jackal comes into view.[i JamesMcGaha the Shooter.h#Coglinh.#Health: 16/16 ========================..#Magic: 1/1========================[i ..#AC: 3Str: 11..##EV: 11Int: 8..##SH: 0Dex: 17##########S.#####XL:  1 Next:  0% Place: Dungeon:1..........@.....#Noise: ==-------  Time: 22.0 (0.0).##.#..#.###..#.#[i a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#[i Fire: a) +2 sling {Jinae} #........#..##.######...#[i" o##...##hh 2 jackals (1 wandering)[i< S##### ##...##[i\ eS   ball python (constriction)[i{ 2##...###...##[i ...#..<..#...##The jackal barks! The ball python hisses angrily. [i g_A jackal comes into view.Fire: a) +2 sling {Jinae}[i+ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (66% to hit)[iCJamesMcGaha the Shooter.h#Coglin[iMCh.#Health: 16/16 ========================..#Magic: 1/1[ixC========================..#AC: 3[iCStr: 11..##EV: 11Int: 8..##SH: 0[i DDex: 17##########S.#####XL:  1 Next:  0% Place: Dungeon:1..........@.....#Noise: ==-------  Time: 22.0 (0.0)[iD.##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..##.######...###...##hh 2 jackals[iD##### ##...##S   ball python (constriction)[iD##...###...##...#..<..#...##Fire: a) +2 sling {Jinae}[iDwPress: ? - help, Q - select actionShift-Dir - straight line[iEAim: a ball python (66% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  [i8EPThe ball python is moderately wounded.[iXDShift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is moderately wounded.You kill the ball python![iC.[iDg[iKi,[i>j[ilh  A jackal comes into view.[im,[iWuI K..hh##.K   kobold (wandering)  A kobold comes into view. It is wielding a +0 short sword.[iyh1=3.3 (1.3Rev [i[iI3 _The jackal moves out of view.[i JamesMcGaha the Shooter.K#Coglin..#Health: 16/16 ========================.h#Magic: 1/1========================h.#AC: 3Str: 11*.##EV: 11Int: 8*.##SH: 0Dex: 17##########*.#####XL:  1 Next: 10% Place: Dungeon:1..........@.....#Noise: ===------  Time: 23.3 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev #.######...###...##hh 2 jackals##### ##..[[in B40m.##K   kobold (wandering)##...###...##...#..<..#...##A kobold comes into view. It is wielding a +0 short sword. _The jackal moves out of view.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (55% to hit)[iJamesMcGaha the Shooter.K#Coglin..#Health: 16/16 ========================.h#Magic: 1/1========================h.#AC: 3Str: 11(.##EV: 11Int: 8(.##SH: 0Dex: 17##########(.#####XL:  1 Next: 10% Place: Dungeon:1..........@.....#Noise: ===------  Time: 23.3 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev #.######...###...##hh 2 jackals#####[ic ##...##K   kobold##...###...##...#..<..#...##Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead.[iQ)Shift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead.You kill the jackal![isl.   jackal[i [i [i[in,[ic .K..h..  A jackal comes into view.[i.434.6 (1.3[i7#[i%3 _The jackal moves out of view.[iUJamesMcGaha the Shooter..#CoglinK.#Health: 16/16 ========================..#Magic: 1/1========================..#AC: 3Str: 11h.##EV: 11Int: 8*.##SH: 0Dex: 17##########*.#####[iVXL:  1 Next: 30% Place: Dungeon:1..........@.....#Noise: ===------  Time: 24.6 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev #.######...###...##[i:Vh   jackal##### ##...##[i^VK   kobold##...###...##...#..<..#...##[i}VA jackal comes into view. _The jackal moves out of view.  Fire: a) +2 sling {Jinae}[iVwPress: ? - help, Q - select actionShift-Dir - straight line[iV7Aim: a jackal (55% to hit)[iM XJamesMcGaha the Shooter..#CoglinK.#Health: 16/16 ========================..#Magic: 1/1========================..#AC: 3Str: 11h.##EV: 11Int: 8..##SH: 0Dex: 17##########..#####XL:  1 Next: 30% Place: Dungeon:1..........@.....#[i Noise: ===------  Time: 24.6 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev #.######...###...##h   jackal##### ##...##K   kobold##...###...##...#..<..#...##Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line[i6 Aim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal![i †((K   kobold[i`W R(((([i@ Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal!  You shoot a sling bullet.[i& ..K..†..[i r55.9 (1.3Rev+ _[i [i [iJamesMcGaha the Shooter..#Coglin..#Health: 16/16 ========================K.#Magic: 1/1========================*.#AC: 3Str: 11*.##EV: 11[iNInt: 8*.##SH: 0Dex: 17##########*.#####[iiXL:  1 Next: 50% Place: Dungeon:1..........@.....#Noise: ===------  Time: 25.9 (0.0)[iÍ.##.#..#.###..#.#[i)a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} [i`#........#..#Rev+ #.######...###...##K   kobold##### ##...####...###...##[ib...#..<..#...##You kill the jackal! [ia_You shoot a sling bullet.  Fire: a) +2 sling {Jinae}[iʎwPress: ? - help, Q - select actionShift-Dir - straight line[iRAim: a kobold, wielding a +0 short sword (55% to hit)[iJamesMcGaha the Shooter.(#Coglin.(#Health: 16/16 ========================(.#Magic: 1/1========================(.#AC: 3Str: 11[i(.##EV: 11Int: 8(.##SH: 0Dex: 17##########(.#####XL:  1 Next: 50% Place: Dungeon:1..........@.....#Noise: ===------  Time: 25.9 (0.0).##.#..#.###..#.#[ia) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev+ #.######...###...##K   kobold##### ##...##[iy##...###...##...#..<..#...##Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet.  [iKThe sling bullet closely misses the kobold.[iZ4Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.  The sling bullet hits the kobold but does no damage.[i`[iY[i[i'[iJ.S...K..S   ball python (constriction, wandering)K   kobold[iU7.2 (1.3Rev* [i[i[i^ _A ball python comes into view.[im JamesMcGaha the Shooter..#CoglinS.#Health: 16/16 ========================..#Magic: 1/1========================..#AC: 3Str: 11K.##EV: 11Int: 8*.##SH: 0Dex: 17##########*.#####XL:  1 Next: 50% Place: Dungeon:1..........@.....#Noise: ===------  Time: 27.2 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev* #.######...###...##S   ball python (con[i%n striction, wandering)##### ##...##K   kobold##...###...##...#..<..#...##The sling bullet hits the kobold but does no damage. _A ball python comes into view.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)[i xJamesMcGaha the Shooter..#CoglinS.#Health: 16/16 ========================..#Magic: 1/1========================..#AC: 3Str: 11K.##EV: 11Int: 8..##SH: 0Dex: 17##########..#####[i XL:  1 Next: 50% Place: Dungeon:1..........@.....#Noise: ===------  Time: 27.2 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev* #.######...###...##S   ball python (constriction, wandering)##### ##...##K   kobold##...###...##...#..<..#...##Fire: a) +2 sling {Jinae}[ie ?Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold![i )((S)[ixR(((([iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!  You shoot a sling bullet.[i[i...S.)..[i>;68.4 (1.2 _[i [i[i[JamesMcGaha the Shooter..#Coglin..#Health: 16/16 ========================..#Magic: 1/1[iz========================S.#AC: 3Str: 11*.##EV: 11Int: 8*.##[iSH: 0Dex: 17##########*.#####XL:  1 Next: 60% Place: Dungeon:1..........@.....#Noise: ===------  Time: 28.4 (0.0)[i"1.##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree[iW#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev* [i#.######...###...##S   ball python (constriction)##### ##...##[i##...###...##...#..<..#...##You kill the kobold! [ia_You shoot a sling bullet.  Fire: a) +2 sling {Jinae}[iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (66% to hit)[i$ JamesMcGaha the Shooter..#Coglin..#Health: 16/16 ========================..#Magic: 1/1========================S.#AC: 3Str: 11).##EV: 11Int: 8..##SH: 0Dex: 17##########..#####XL:  1 Next: 60% Place: Dungeon:1..........@.....#Noise: ===------  Time: 28.4 (0.0).##.#..#.###..#.#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.###..#.##.#Fire: a) +2 sling {Jinae} #........#..#Rev* #.######...###...##S   ball python (constriction)#####[39;4[iέ j9m ##...####...###...##...#..<..#...##Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (66% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!.((([i& R(((([i% ....)..  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (66% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!  You shoot a sling bullet.[i ;79.6 (1.2 _[ir [iq [i0 JM... ...# #..# #..# #..# #).##  #..## ##########@.#####...............##.#..#.###..#.#[i #.###..#.###........#..#.......[i' [i 6---300[i [i. [iXr#.....) #@.##  ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #.......[i}Y.#..##.######...# ##...## ##### ##...##[i}`[i`A---1[ijf[i3h[iNj##...#...[iUO(..   ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #........#..##.######...# ##...##[i Xr2Rev+ [i\[ia  Things that are here: _a +0 short sword; a kobold corpse; a jackal corpse[i3[i[ij[izM w. ##...... #... ...# #..# #..## #.@## ##).##  ##..## ##########..#####Rev+ #[ivaw   dart slug (wandering)[iB&0[i@3.6 (1[i\ _A dart slug comes into view.[iDj oJamesMcGaha the Shooterw.Coglin##*.Health: 16/16 ========================...*Magic: 1/1========================#..*AC: 3Str: 11..*#EV: 11Int: 8#.*#SH: 0Dex: 17[ij c#.*##XL:  1 Next: 70% Place: Dungeon:1#.@##Noise: ---------  Time: 33.6 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev+ ................#.##.#..#.###..#.#w   dart slug (wandering)[ij #.###..#.##.##........#..##.######...# _a +0 short sword; a kobold corpse; a jackal corpse [ik _A dart slug comes into view.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line[iJamesMcGaha the Shooterh.Coglin##w.Health: 16/16 ========================...(Magic: 1/1========================#..(AC: 3Str: 11..(#EV: 11Int: 8#.(#SH: 0Dex: 17#.(##XL:  1 Next: 70% Place: Dungeon:1#.@##Noise: ===------  Time: 34.9 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#[3[i-?4m.#w   dart slug#.###..#.##.#h   jackal#........#..##.######...#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.[i^&Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.!  You kill the dart slug![i†h   jackal[i~i[ik[i`ta.h.....[i?u[i~JamesMcGaha the Shooter..Coglin##†.Health: 16/16 ========================..h.Magic: 1/1========================#...AC: 3Str: 11...#EV: 11Int: 8#..#SH: 0Dex: 17#..##XL:  1 Next: 100% Place: Dungeon:1#.@##Noise: ===------  Time: 36.2 (1.3)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##[i8Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#h   jackal#.###..#.##.##........#..##.######...#Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug![ie  You have reached level 2![i/  --more--[iMD22/222/22 0% [iRJ _[ii JamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================..h.Magic: 2/2========================#.*.AC: 3Str: 11..*#EV: 11Int: 8#.*#SH: 0Dex: 17#.*##XL:  2 Next:  0% Place: Dungeon:1#.@##Noise: ===------  Time: 36.2 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#h   jackal[3[i 4m#.###..#.##.##........#..##.######...# _You kill the dart slug! _You have reached level 2!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (55% to hit)[i/JamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================..(.Magic: 2/2========================#.(.AC: 3Str: 11..(#EV: 11Int: 8#.(#SH: 0Dex: 17#.(##XL:  2 Next:  0% Place: Dungeon:1#.@##Noise: ===------  Time: 36.2 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} [i07##########..#####Rev* ................#.##.#..#.###..#.#h   jackal#.###..#.##.##........#..##.######...#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal.[il Shift-Dir - straight lineAim: a jackal (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the jackal.  The jackal is severely wounded.[iM:[im;[iNZ..h..[i37.5 (1.3 _[i[i= [iZJamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================....Magic: 2/2========================#...AC: 3Str: 11..h#EV: 11Int: 8#.*#SH: 0Dex: 17#.*##XL:  2 Next:  0% Place: Dungeon:1#.@##Noise: ===------  Time: 37.5 (0.0)[i##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#h   jackal#.###..#.##.##........#..##.######...#You shoot a sling bullet. The sling bullet hits the jackal. _The jackal is severely wounded.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 55% to hit)[i{JamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================....Magic: 2/2========================[i{x#...AC: 3Str: 11..h#EV: 11Int: 8#..#SH: 0Dex: 17#..##XL:  2 Next:  0% Place: Dungeon:1#.@##[i9|Noise: ===------  Time: 37.5 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#[i|ah   jackal#.###..#.##.##........#..##.######...#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal![ik†(([i L((([i ..†..  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (severely wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!  You shoot a sling bullet.[i#;88.8 (1.3 _[i[ih _Your Dodging skill increases to level 2![i JamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================....Magic: 2/2========================#...AC: 3Str: 11..†#EV: 11Int: 8#..#SH: 0Dex: 17#..##XL:  2 Next:  8% Place: Dungeon:1#.@##Noise: ===------  Time: 38.8 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.##.###..#.##.##........#..##.######...#You kill the jackal! _You s[iT hoot a sling bullet. _Your Dodging skill increases to level 2!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line[iJamesMcGaha the Shooter..Coglin##†.Health: 22/22 ========================....Magic: 2/2========================#...AC: 3Str: 11..†#EV: 11Int: 8#..#SH: 0Dex: 17#..##XL:  2 Next:  8% Place: Dungeon:1#.@##Noise: ===------  Time: 38.8 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.##.###..#.##.##........#..##.######...# _You shoot a sling bullet. [iO"[34m_Your Dodging skill increases to level 2!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.[i[i . _[iSW [iW [iX [i[ [i^ [i7g i ...#†. J.... #... ..†# #..## #..##[ig J #@.## ##).## ##..## ##..#####  .......# .##.#..#.###..#.#[ig J   endoplasm (wandering)  #.###..#.##.# [i h N #.#..# [i2h K #.######...#[iq [i1r 4---9.8 (1[ivy [i|  _Your Dodging skill increases to level 2!  Fire: a) +2 sling {Jinae}  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _An endoplasm comes into view.[iaJamesMcGaha the Shooter...Coglin###†.Health: 22/22 ========================J*...Magic: 2/2========================[i/#*..AC: 3Str: 11.*†#EV: 11Int: 8#*.##SH: 0Dex: 17#*.##XL:  2 Next:  8% Place: Dungeon:1#@.##Noise: ---------  Time: 39.8 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##[i=Fire: a) +2 sling {Jinae} ##########..#####Rev* [im................#.##.#..#.###..#.#J   endoplasm (wandering)[i#.###..#.##.##........#..##.######...# [ik_Okay, then. _An endoplasm comes into view.[iFire: a) +2 sling {Jinae}Press: ? - help, Q - select action[i zShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 87% to hit)[i9?JamesMcGaha the Shooter...Coglin###†.Health: 22/22 ========================J....Magic: 2/2========================#...AC: 3[iSStr: 11..†#EV: 11Int: 8#..##SH: 0Dex: 17#..##XL:  2 Next:  8% Place: Dungeon:1#@.##Noise: ---------  Time: 39.8 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree[i-j##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#J   endoplasm (wandering)#.###..#.##.#[iUf#........#..##.######...#Shift-Dir - straight line[izAim: an endoplasm (wandering, hasn't noticed you, 87% to hit)  You shoot a sling bullet.  [iThe endoplasm quivers.The sling bullet hits the endoplasm!  You kill the endoplasm![iXt.((((([iZpB([iKmAim: an endoplasm (wandering, hasn't noticed you, 87% to hit)  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm!  You kill the endoplasm!  You shoot a sling bullet.[i l......l   frilled lizard[i@16===41.0 (1.2[i[i3 K _A frilled lizard comes into view.[ik [i ~JamesMcGaha the Shooterl..Coglin###*.Health: 22/22 ========================...*.Magic: 2/2========================#.*.AC: 3Str: 11..*#EV: 11Int: 8#.*##SH: 0Dex: 17#*.##XL:  2 Next: 16% Place: Dungeon:1#@.##Noise: ===------  Time: 41.0 (0.0)##).##[i+ [a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#l   frilled lizard#.###..#.##.##........#..##.######...#You shoot a sling bullet. [iZ _A frilled lizard comes into view.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select action[i _Shift-Dir - straight lineAim: a frilled lizard (44% to hit)[i!JamesMcGaha the Shooter(..Coglin###(.Health: 22/22 ========================...(.Magic: 2/2========================[iF#.(.AC: 3Str: 11..(#EV: 11Int: 8#.(##SH: 0Dex: 17#(.##[iGXL:  2 Next: 16% Place: Dungeon:1#@.##Noise: ===------  Time: 41.0 (0.0)[iUp##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} [i##########..#####Rev* ................#.##.#..#.###..#.#l   frilled lizard#.###..#.##.##........#..##.######...#[iFire: a) +2 sling {Jinae}Press: ? - help, Q - select action[iShift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  [iRThe sling bullet barely misses the frilled lizard.[idV0 Shift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.The sling bullet hits the frilled lizard.[iu  The frilled lizard is heavily wounded.[i.l..†..[i32.2 (1.2 _[i8[i$[i42JamesMcGaha the Shooter...Coglin###l.Health: 22/22 ========================...*.Magic: 2/2========================#.*.AC: 3Str: 11..*#EV: 11Int: 8#.*##SH: 0Dex: 17#*.##XL:  2 Next: 16% Place: Dungeon:1#@.##Noise: ===------  Time: 42.2 (0.0)[i؆##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#l   frilled lizard[i{#.###..#.##.##........#..##.######...#[ij0The sling bullet hits the frilled lizard. _The frilled lizard is heavily wounded.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line[izAim: a frilled lizard (heavily wounded, 44% to hit)[iJ !JamesMcGaha the Shooter(..Coglin###(.Health: 22/22 ========================...(.Magic: 2/2========================[i%K #.(.AC: 3Str: 11..(#EV: 11Int: 8#.(##SH: 0Dex: 17#(.##XL:  2 Next: 16% Place: Dungeon:1#@.##[iK $Noise: ===------  Time: 42.2 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#[iK l   frilled lizard#.###..#.##.##........#..##.######...#Fire: a) +2 sling {Jinae}[iK Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 44% to hit)  You shoot a sling bullet.  [iK RThe sling bullet barely misses the frilled lizard.[i <Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.[iS [ie\ .†l..†..[i] 33.5 (1.3 _[id [iOf [i}JamesMcGaha the Shooter...Coglin###†.Health: 22/22 ========================..l..Magic: 2/2========================#.*.AC: 3Str: 11..*#EV: 11Int: 8#*.##SH: 0Dex: 17[iP#*.##XL:  2 Next: 16% Place: Dungeon:1#@.##Noise: ===------  Time: 43.5 (0.0)##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#[iTl   frilled lizard#.###..#.##.##........#..##.######...#You shoot a sling bullet. _The sling bullet misses the frilled lizard.[iJFire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line[izAim: a frilled lizard (heavily wounded, 44% to hit)[iyJamesMcGaha the Shooter(..Coglin###(.Health: 22/22 ========================..(..Magic: 2/2[iz|========================#.(.AC: 3Str: 11..(#EV: 11Int: 8[iAz#(.##SH: 0Dex: 17#(.##[ifzGXL:  2 Next: 16% Place: Dungeon:1#@.##Noise: ===------  Time: 43.5 (0.0)[iz##).##a) +2 sling {Jinae}  d) +0 sling {Ishpree##..##Fire: a) +2 sling {Jinae} ##########..#####Rev* ................#.##.#..#.###..#.#l   frilled lizard[i{#.###..#.##.##........#..##.######...#Fire: a) +2 sling {Jinae}[i({wPress: ? - help, Q - select actionShift-Dir - straight line[i]{Aim: a frilled lizard (heavily wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.[i:kShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.  The sling bullet hits the frilled lizard but does no damage.[igu  The frilled lizard is heavily wounded.[ii.[ir†.l†..[i34.7 (1.2 _[i&[i2[i b (((((([i 7(You shoot a sling bullet.[ip  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.[i|)[i.†.††..[i 0205.9[i[iR _You kill the frilled lizard![i4 _No target in view![iO| _[i>...) ...###†.#.....#.†.#..†[i---60.)   ##########..###[io=## ................#.##.#..#.###..#.# #.###..#.##.# #........#..#[i[ig\---7.9 (2[i[i# _Found a mace.[i=3[i[i"[ik#[i*M.####...) ... ###†l#....#.†. #..†## #.@## ##..## ##..## ##).## ##..##l   frilled lizard (wandering).#[i4&0[i15K8.9 (1Rev+ [i9[i<[i?a _A frilled lizard comes into view.[i2 o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.[i p.((([i (((You kill the frilled lizard![iפ d.....†[iƧ ~5===50.2 (1.3Rev* [i֮ [iv / _You shoot a sling bullet.[i1)[i)[i$/[ix1H _No target in view![il[i[i [i H _No target in view![i΋3[i̍[i[i[i: _[i[i1  You see here a jackal corpse.#. #.# ...#### ....) ..#####†.######>................#.†@# ---2.2 (2.0#..†## #..#..## #..###..## #..# ##..###..# ##)##..# ##..##.###########..#####................#[i[i}---3.2 (3Rev+ [i[i; _Found a stone staircase leading down.[i [i [i [iG H _No target in view![i x[iix[iy[i|[iW[i: _[in[iɇ[i3#. #.# ...#### ......)  #.... #####†.######l........@........####.†.#.######†##.#..##..[i##..##..##..###..l   frilled lizard (wandering)###).## ...# ##..##.###########..#####[iz+4.2 (1[iט*5.2 (2[i[ia _A frilled lizard comes into view.[i  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the frilled lizard.[iS j>(((([i[ (((You kill the frilled lizard![i t >......  You shoot a sling bullet.[i9 }9===6.5 (1.3Rev* [i [i 0 _You hear an angry hiss. x3[i3[i[iqH _No target in view![iE-3[i2[i-6H _No target in view![iځ_[iz[ikTRev+ [i0< _You hear an angry hiss.[i[i_[i,[i. # #. .#.#  ....######.......).###l.~ #......... ######†@######>..--- #..................####.†.#.###### #..†##.# #..#..##.. #..###..##l   frilled lizard (wandering)[iӯ #..# ##..###.. #..# ##).## . ..# ##..## 8.5 (2.0  A frilled lizard comes into view.  The frilled lizard hisses angrily.[iμ.llll 2 frilled lizards (1 wandering)[iF---9.5 (3[i[iEK _A frilled lizard comes into view.[i[iF  You shoot a sling bullet.  [i RThe frilled lizard hisses angrily.  The sling bullet hits the frilled lizard.[i(((.   frilled lizard[i˖ ((You kill the frilled lizard!You shoot a sling bullet.[io,[i% l....l 2 frilled lizards (1 wandering)The sling bullet hits the frilled lizard but does no damage.[ie)33===60.8 (1.3Rev* [i1[i[4a _A frilled lizard comes into view.[iT  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the frilled lizard![i.((((   frilled lizard[io (((You kill the frilled lizard!You shoot a sling bullet.[ix  The sling bullet closely misses the frilled lizard.[i*5  You hear a bark![i [iN[iQ.l~...ll 2 frilled lizards[i472.0 (1.2[i [ia _A frilled lizard comes into view.[iI (((((((You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.[iEx  The sling bullet misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.[i*~z   frilled lizard[ir[i [i [i j..~...hlh   jackall   frilled lizard413.2[i [i R _You kill the frilled lizard![i( `  You shoot a sling bullet. The sling bullet hits the jackal.[i/ (((†l   frilled lizard[i ((((You kill the jackal![i9 [i; >  You shoot a sling bullet.[iEH ..l...l.l 2 frilled lizards (1 wandering)[iK 0504.4[il [ibm a _A frilled lizard comes into view.[i (((((((You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.[iulThe sling bullet closely misses the frilled lizard.  The sling bullet misses the frilled lizard.  The sling bullet barely misses the frilled lizard.The frilled lizard hisses angrily.  The sling bullet hits the frilled lizard![izz   frilled lizard[iw  You kill the frilled lizard![i ..l..l†l 2 frilled lizardsYou hear an angry hiss.[i445.7 (1.3[i[[ima _A frilled lizard comes into view.[i?{ (((You shoot a sling bullet.[i9<  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.[i?,[iq†.l.†.l[i,6.9 (1.2[i[ih _The sling bullet barely misses the frilled lizard.[iU`z ((You shoot a sling bullet.[i  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.[ij,[iLk[iv l..l..  The sling bullet barely misses the frilled lizard.[iv'8.1[iv~[i"F _The frilled lizard bites you but does no damage.[iy (You shoot a sling bullet.[i! 8The sling bullet barely misses the frilled lizard. _The frilled lizard bites you but does no damage.closely misses the frilled lizard.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.[i) z   frilled lizard[if [iʲ i†.l†[i 89.4 (1.3 _You kill the frilled lizard![i [i o _Your Ranged Weapons skill increases to level 4![iA\ { (((You shoot a sling bullet.[i  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.[ih [ir i†l.70.6 (1.2[iy [iU| i _The sling bullet closely misses the frilled lizard.[iz ((You shoot a sling bullet.[i!  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.[i`[ij`l.1.8[i=r[iua _The sling bullet misses the frilled lizard.[i{#y (You shoot a sling bullet.[i[  You shoot a sling bullet. _The sling bullet misses the frilled lizard.You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.  You shoot a sling bullet.  The sling bullet hits the frilled lizard![iW)[i@o†623.1 (1.3[iG[iJR _You kill the frilled lizard![iE3[i N[iPH _No target in view![i! 3[i [ij [i [i : _[i [i [i [i [i [i TRev+ [i [i [i ,[i [i [i ,[i [is [i ,[iG [i [i [i >Rev [iz! [i% [i' ,[i( [i* [i=, ,[i, [i/ [i1 ,[iv2 [i5 [i7 [i8 ([io8 [i]: [ioA O######†.######>..#................ ...####.†.#.###### ##..†##.# ##..#..##.. ##..###..##..[iB f ##..## ##..###.. ##..## ##).## . #@.## ##..##--- #..###########..### .....................#.#..###.##.#..#.###..###. .# #.###..#.##[iVB  #. . #........#. r   rat (asleep) r ## #.######... . ##...# ##### ##...##[iG x 84.1 (11.0)  A rat comes into view.[iN ]rr.[imN V==-5.1 (12[iU [iW - _The rat squeaks loudly.[i4[ih[iF _Unknown command.[i7[i[i [i Z _A rat is nearby![i\ (((( You shoot a sling bullet. The sling bullet hits the rat.[i  The rat is severely wounded.You shoot a sling bullet. The sling bullet hits the rat.[ih†[iTs=....[isvl6=6.3 (1.2)Rev [i|[i2G _You kill the rat![ib3[i[i4H _No target in view![i޻ 3[iw [io [i [i_ $ _[i j[i [i1 [i* 3[i [ic [i ,[i [i [i ,[iI [i [i ,[i [i^ [iV ,[i [iw _  You see here a rat corpse.[i^ [i  _[i [ip [i ,[ie [ij [i X[i [i{ [i [i n[iN [i B[i [i ,[i [ic [i ,[i [i _  You see here a rat corpse.[iq [i  _[iN [i [i ,[iO [iE! [i# [i$ [i% [iz' [ih) ,[i* [i, [i/ ,[i0 [iV3 [i6 ,[i: [iE= [i"@ ,[i7A [iYC [iE ,[iF [iYL [icM [iM [iN [iR [iU ,[iV [i9Y [i[ ,[iO\ [i^ [i"b ,[ib [io [ir [is [iUu [ix [i| [i?} [i0 [i [i [i8 [i @##..###..##..[i b##..## ##..###.. [i ##..## ##).## . [i/ s##..## ##..## [i t###..###########..##### [i ......................# [iy #..###.##.#..#.###..#.# [iӓ ##.#...##.#.###..#l##.# [iV .#†.......#.....@..#..# [i --- [ih ...######.#.######...# [i #...## #...# ##...## [i ##...## ##### ##...##  [iٚ .##...###...###..[i #.##[i` d##...#..<..#...##[i ol   frilled lizard (wandering)[i /##...........##[iO 7##....#...###[i 5##########[i0 [i0 118.3 (32[i .0)[i [i ---[i %9.3 (33[i [i  [i [i =_A frilled lizard comes into view.[it [iu  ((You shoot a sling bullet.[i:HA frilled lizard comes into view.  You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the frilled lizard.[i)[i$-..[i)p70===20.6 (1.3)Rev [i.[iV1R _You kill the frilled lizard![ih[i[i^ _No target in view![i; 3[iA [iD H _No target in view![ib3[i.[i[if _[iU,[i][i[iB>[i7[i[i[i [iٟ[i([i,[i[i[i1,[i[iѪ[i[iZ[iQ[i[i4,[im[i[i,[i[iw[iU,[i[i[i,[i[i[i,[i<[ik  Things that are here:  a +0 short sword; a kobold corpse; a jackal corpse[i[i _[i,[i,[i$[i[iT,[i[i[i+,[i7[ib  You see here a jackal corpse.[i[iH _[i[iB[i[i([i,[ir[i[i,[i[i[iF ,[i [i[i7,[i3[i[iE,[i[i[i,[i[iZ[i ,[i [i^"[i#,[i$[iB&[iY(,[i0)[i(+[i,-,[i.[i/[i#2,[i{3[i]6[i?<,[i=[i$?[iA,[i[iU[i,[i[i[iu ,[i [i[iP,[i:[iH[i,[i[i="[i,( ~~~~.## #. ~~~~..# .#.# J~~~~.#  ....###### ~~~~~.#  .).###..†~~~..# #....†..†.......#  ######†.######>....##  #............@.......--- [i, ...####.†.#.########## ##..†##.###  ##..#..##..###  ##..###..##...##[i,# ##..## ##..###..##J   endoplasm (wandering)## ##)[i,e###..#####..## ##.[i-u.###...# ###..#####..######[i8055.6 (35.0)[i{8H---6.6 (36[iA[iC] _An endoplasm comes into view.[i ((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.[id  The endoplasm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.[i[i}~~†.>[if===7.9 (1.3)Rev [i[i7 _The endoplasm is lightly wounded.[iO [i B_No target in view![iE3[iK[iqNH _No target in view![ig [ih [idi [i-m [iDv  #.......# # #^.~~~~.## #. #.~~~~~..# .#.# #.~~~~~~.# ....###### #.J~~~~~.# .......).###..†~~~ #....†..†.......# ######†.######@....## #.....................  ...####.†.#.###########†##.### ..##..####..##...## J   endoplasm##..###..####).###..##[iv `#   ##..###...#[iy (0.0[ij =~J[i ;---8.9 (1 _[i [i  There is a stone staircase leading down, spattered with blood here. _You see here a frilled lizard corpse.[i$, ( You shoot a sling bullet. The sling bullet hits the endoplasm.[i  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.[iҾE†[iK†.9===60.2 (1.3Rev+ [iU[iWM _You kill the endoplasm![i3[iE[i>H _No target in view![iT I[ih H _No target in view![i 3[i [i [i [i Rev  _[iƥ [id [i ,[i' [i [iʬ ,[i ,[i۵ T[i [i 3[iA [i? [iq ,[im [i [i7 ,[i [i [i #.......##^.~~~~.##  #.~~~~~..#  #.~~~~~~.# ##### #.~~~~~~.# ..).###..†~~~..# ...†..†.......## #†.######>....###### ................@..# ---8.2 (8.0 #.†.#.############.# [i .#..†##.### (# ..#..##..### .. .###..##...## ## ## ##..###..## # ##).###..### ##..###...# ########..######[iE [iS KK   kobold (wandering)Found 5 stones.[i G---9.2 (9[i [i u _A kobold comes into view. It is wielding a +0 dagger.[iH ([i4D((((You shoot a sling bullet.[i{ [i{ The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.[iV)[i y..(.)[il83===70.4 (1.2Rev [i[iJ _You kill the kobold![i [i [i [i  H _No target in view![i 3[iX [iF H _No target in view![i?3[iH@[i}C[iE[i~J: _[iK[iN[iMO[iP[if[i  You see here 5 stones. _[iܻ,[i޽[iz[i[i[i[iT [ix Things that are here:  a +0 dagger; a kobold corpse[i=,#.~~~~~~.# #.~~~~~~.# #..†~~~..# †.......## >....###### ...........# # ############.## .# .### #.(####. #..### ##..)---#...## .# .###..## r ).###..### # #..###...#..###### [ir   rat (asleep) ........# .###..#.#..#.##.#[iqu 8.4 (8.0  A rat comes into view.[ixzr.r[iJ====9.4 (9[i[i- _The rat squeaks loudly.[iwE ]  You shoot a sling bullet. The sling bullet hits the rat.[iK g(†[im ((You kill the rat![i` O.†.[id M3/2387===-[isd R80.6 (1.2Rev [ik [in / _You shoot a sling bullet.[i'A M-[itT [iV H _No target in view![i3[i[i H _No target in view![iI[i[i[iP _[in[i[in[i j[i[i[ihp  You see here a rat corpse. _[ir.......## #.# ##>....###### #.# ............# ##.# ###########.## #..# #.(####.##### ##..)...## ...## ######†.# [idy###..## ###. .###..### #.@.--- ..###...# #....##. #..######....### ## .......# b##...##..#.# #### ..#.##.# b   bat (asleep)#..# ###...###...##[iF091.6 (11.0)[i[iC[i+ab.b[i H---2.6 (12[i[iV _A bat comes into view.[iS9###>....###### #.# .............# ##.# ############.## #..# .### #.(####.## #..### ##..)...## ##...## ######†.# .###..## ###..# ).###..### ####....# #..###...# #...@##..# [i`##..######...b######.# ........#..## ... .###..#.#  #### #..#.##.#...#..# ####...##  [ir[i&[i&b..b[ib9=3.0)[i[iI _The bat misses you.[in >  You shoot a sling bullet.[i (((The sling bullet hits the bat but does no damage.[iE  You shoot a sling bullet. The sling bullet barely misses the bat.[i (..b[i a==4.8 (1.2Rev [i [i T _The bat closely misses you. x2[i3  You shoot a sling bullet. The sling bullet hits the bat.[i  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.[i C.[iEL &.[iO l916.1 (1.3Rev+ [iOX [i[ G _You kill the bat![ir3[i[iH _No target in view![i6 X[?25h[?0c  Search for what [? for help]? [i+ [?25l[?1c[i-[i!7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 daggerb - [D:1] 5 stones  c - [D:1] a stone staircase leading down  d - [D:1] a dispersal trap  e - [D:1] a +0 short sword  f - [D:1] a mace  g - [D:1] a staircase leading out of the dungeon\i[\i\i###>....###### #.#JamesMcGaha the Shooter .............# ##.#Coglin ############.## #..#Health: 23/23 ======================== .####.(####.##Magic: 2/2======================== #..### ##..)...##AC: 3Str: 11 ##...## ######†.#EV: 11Int: 8 .###..#####..#SH: 0Dex: 17 ).###..### ####....#XL:  2 Next: 91% Place: Dungeon:1 #..###...# #...@##..#Noise: ===------  Time: 196.1 (0.0) ##..######....######.#a) +2 sling {Jinae}  d) +0 sling {Ishpree ........#..##...Fire: a) +2 sling {Jinae} \i8* .###..#.#####Rev+ #..#.##.# .....#..# ####...####...## ##...##You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! _No target in view!  Search for what [? for help]? .\i\i"\i~\iE. _\i 3\i \i \iC \iY ERev  _\i X\iF \i \i ,\i \i \i ,\i \it \i \i: (\i \i% \i 3\i] \im \i; \ip \i_ \ic \iF B\i \i ..†##.### #.(####.##\i $#..##..### .)...## .###..##...## ######†.# ## ##..###..## ###..# # ##).###..### ####....# ##..###...####....##..# ########..######....######.# \i ..............#..#### ...#..#.###..#.#.@# ####---\i .#.###..#.##.##.# #........#..##.. \i #.#.######...####.#.# ##...## .# \i? ##### ##...## .#r   quokka (asleep)\ic 8...###...## .. \i ..<..#...##.r ..\i &......##\i -204.1 (8\iF G---5.1 (9\ia \i Y _A quokka comes into view.\iN % (((((r  (You shoot a sling bullet. The sling bullet hits the quokka.\i (The quokka is moderately wounded.\iW B\ic $ ....rJ   endoplasm (wandering).r   quokkaJYou shoot a sling bullet. The sling bullet misses the quokka.===6.4 (1.3Rev \ij \il ] _An endoplasm comes into view.\i`  You shoot a sling bullet. The sling bullet hits the quokka.\i((((†J\iv ((You kill the quokka!You shoot a sling bullet. The sling bullet hits the endoplasm.\i\i....†J..\i'f57.7Rev+ \ir \i7 _The endoplasm is lightly wounded.\itw ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.\iW  The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.\i\iӑI....J.\i,8.9 (1.2\i\i+] _The endoplasm is almost dead.\i ((((You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.\iD The sling bullet hits the endoplasm but does no damage. _The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm!\iJU [†#\iB ....#..†##.####.(####.##JamesMcGaha the Shooter ..#..##..### ##..)...##Coglin .###..##...## ######†.#Health: 23/23 ======================== ## ##..###..#####..#Magic: 2/2======================== # ##).###..### ####....#AC: 3Str: 11##..###...####....##..#EV: 11Int: 8 ########..######....######.#SH: 0Dex: 17 ..............#..#### ...XL:  2 Next: 104% Place: Dungeon:1 #.#..#.###..#.#.@#####Noise: ===------  Time: 210.2 (1.3) #.#.###..#.##.##.#a) +2 sling {Jinae}  d) +0 sling {Ishpree \iV [34m..#........#..##..Fire: a) +2 sling {Jinae} #.#.######...####.#Rev* #...# ##...## .# ##### ##...## †# #...###...## .. ..<..#...##.. ........##The sling bullet hits the endoplasm but does no damage. _The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm!You have reached level 3!  --more-- \iY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? !\i0 8/283/393 2%  You feel agile. x2!\i !\i  Your brain swirls with designs for a parabolic radiospline. You just need some _more time..."\iH3"\iBI"\iaJ"\i>K"\iNqRev+ _"\iO,"\iwO"\iP"\iQ"\i"R"\irR"\iT"\iT,"\i6U"\iV"\i\  ##).###..### ####....#  ##..###...####....##.. #######..######....###### .............#..#### ... .#..#.###..#.#..# #### .#.###..#.##.##.## .#........#..##..# "\i]M#.######...####.# ...# ##...## # ---4.2 (4.0### ##...## #†.###...## .<..#...## .... .......## ..... "\i^].#...### .......##### ........ .....>.... "\ic"\i`cu---5.2 (5Rev "\if"\ii9 _Found an escape hatch in the floor."\it I"\i8 "\i  ##..###...####....##..# #######..######....###### .............#..#### ... .#..#.###..#.#..# #######..#.##.##.## .......#..##..######...####...# ##...## #### ##...## ...###...## #...#<..#...## ......#......## .......##...### #........# ###### #..."\i 3K   kobold (missile, asleep) .....>.....##.K.....##."\ij &0"\i& *6.2 (1"\i "\i5 _A kobold comes into view. It is wielding a +0 short sword. _You see here a quokka corpse.#\i+J (((((K)#\iJ(You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.#\i (The kobold shouts!  You shoot a sling bullet.#\iS #\iSV o  The sling bullet barely misses the kobold.#\i0] ..l.....Kl   frilled lizard (wandering).#\i] m===7.4 (1.2Rev+ #\ic #\i{f a _A frilled lizard comes into view.#\i\ ((((You shoot a sling bullet.#\i  The sling bullet completely misses the frilled lizard.You shoot a sling bullet.#\i:d x  The sling bullet closely misses the frilled lizard.#\i e #\il .l...K.l#\il k8.7 (1.3Rev* #\is #\iv 8 _The frilled lizard hisses angrily.#\i ((((((You shoot a sling bullet.#\i  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard!#\ik)$\iyc.†.K.....420.0$\ieR _You kill the frilled lizard!$\is, (((((((You shoot a sling bullet.$\iS  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.$\i)$\ie>q..)....$\iGA461.2 (1.2$\iVF$\iHJ _You kill the kobold!$\ix$\iy$\i$\iH _No target in view!$\i'3$\i:$\iH _No target in view!$\i $\i $\i+ $\i H _No target in view!$\i$\i;$\i/$\i$\i9$\iP _$\iH #######....######.# ............#..#### ... #..#.###..#.#..# #### #.###..#.##.##.# #........#..##..# $\i#.######...####.# .# ##...## #.# ### ##...## #†### ..###...## #.@.#--- $\iݚ<..#...## #...†.....#.....## ###..)....# #...### #.... ##### #.$\i. .....>.....>S   ball python (constriction, asleep)$\i ##.......######### .S$\i| 20  A ball python comes into view.$\iKF---3.2 (2$\iѪ$\i{; _Found a stone staircase leading down.%\i_ e  You shoot a sling bullet. The sling bullet hits the ball python!%\iF <((((%\i (.>(.%\iL (You kill the ball python!%\i K.......%\ih >8===4.5 (1.3%\i %\i / _You shoot a sling bullet.%\i I%\iD %\i %\i %\i X%\i] %\i %\i %\i< >Rev+ %\i %\i %\i %\ia %\iP %\i %\i ,%\ic %\i %\i ,%\i %\iv %\i TRev %\i %\i# %\i& ,%\i,( %\i+ %\iN- %\i- %\i. %\i2 R  There is a stone staircase leading down here.%\i'5 %\i5  _%\i6 %\i+9 %\i); >%\i< %\i> %\i@ 3%\iA %\iD %\iE ,%\iF %\iH %\iJ ,%\iK %\i4S .#  #.#  #†###   ###...############ ..†.....##.......# %\iS .)....##.......# #........#.......# #................#  ...>.....>....@#  --- #.......##.......#  ##########.......#   #.......#   %\iT #.......#  #########           %\icZ x38.5 (14.0)---9.5 (15%\i_ %\ib \ _e - a bubbling golden potion%\i.%\i%\i%\iH _No target in view!&\iBY4&\iTZ&\i]H _No target in view!&\i| &\iF} &\i} &\i &\iv &\i P _&\i ,&\i~ &\i &\i ,&\i &\i &\i ,&\i &\i &\i ,&\i &\i= R  There is a stone staircase leading down here.&\i &\iQ  _&\i\ &\i+ &\iG ,&\i &\i &\i X&\i ,&\iB &\i> &\i# ,&\iU &\ig &\in B&\i? P  There is an escape hatch in the floor here.&\i &\im  _&\ic &\i &\i ,&\iW &\i8 &\i ,&\i &\iN &\i ,&\i &\i &\i? ,&\i &\i &\i# &\i} &\i &\is &\i ,&\i9 &\i &\i  ,&\iN &\i, ###.#.######...####.# .## #...# ##...## #.# ..## ##### ##...##. #†### ...###...###...##..###...######## #...#..<..#...## #...†.....##.... ##...........## ###..)....##....  ##....#...### #........#....  ##################............. .......@.......>.....>.. ###########.......##.... ##########.... #.... #.... ##### 58.5 (199.5 (20 _f - a scroll labelled DUWIYK HE WEUMP'\i 3'\i '\i '\i '\im '\i5 n'\i '\iO ,'\i '\iY '\i '\i '\i? '\is '\i '\i '\iB '\i7 '\i6 '\i ,'\i '\i ,'\i '\i '\io ,'\i '\ij '\i ,'\i& '\i! '\i" ,'\if# '\i$ '\i% ,'\iu& '\i' '\i8) ,'\i) '\i* '\i, ,'\i, '\i- '\i/ ,'\iz/ '\i1 '\i?2 '\iu2 '\i2 '\i4 '\ij5 ,'\i5 '\i7 '\i8 ,'\i%9 '\i: '\i; ,'\iK< '\i= '\iTD '\ikE ,'\iF '\iWG '\i(L ,'\iL '\iYO '\iX  #..#†.......#.. # ##...######.#.# #. ##...## #...# (#   ### . ##...###...# ....#. ##...#..< g.....### ##.... ........#########....# ########## ########.......... ###########  g   hobgoblin (asleep)'\im] 81.5 (22  A hobgoblin comes into view.Found 6 stones.'\i_ :  The hobgoblin shouts!'\ig .gSgS   ball python (constriction, wandering)'\ig 5==2.5 (23'\im '\ip ^ _A ball python comes into view.(\i;x  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.(\i}b†((( (\iH (( You kill the ball python!You shoot a sling bullet. The sling bullet hits the hobgoblin.(\iE(\iQ[.g†...(\i"m10=3.7 (1.2)Rev (\iܙ(\id _The hobgoblin is moderately wounded.(\iG (((((((You shoot a sling bullet.(\i  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.(\iO(\iP(\iVT....g..(\iWc5.0 (1.3Rev+ (\i{^(\i`d _The sling bullet closely misses the hobgoblin.(\i# ((You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.(\i  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.(\i\, (\i2 H.g.(\i3 k6.2 (1.2Rev* (\i{9 (\i+< b _The hobgoblin is severely wounded.(\i c  You shoot a sling bullet. The sling bullet hits the hobgoblin.(\i] ^.( (\i4 (((((You kill the hobgoblin!(\iZ 3......(\i"427.5 (1.3(\i(\ij/ _You shoot a sling bullet.)\i3)\iW)\iٝH _No target in view!)\i83)\i9)\i<)\iy?)\iMC: _)\iC)\iGB)\iK)\iL)\iM>Rev+ )\iN)\iP)\iS,)\iQT)\inW)\iY,)\iZ)\i])\i7`TRev )\ia)\id)\iJt #####..####### K##............. .##.#..###.##.#. .##.##.#...##.#. .##..#†.......#. # .###...######.# #. ##.# ##...## # #(##..#####...## ########...@.....##...###...---#....#.##...#..<.#......### ##.......#...†....#########....#.#....###........#########.... ########......... K   kobold (missile, asleep)#....##############93.5 (6.0---4.5 (7)\iW)\iב~ _A kobold comes into view. It is wielding a +2 dagger of venom.)\i z  ((((((K  )You shoot a sling bullet. The sling bullet hits the kobold.)\i (The kobold is moderately wounded.You shoot a sling bullet.*\iF*\iNk.K.....*\ixOm===5.7 (1.2Rev+ *\i.V*\iXa _The sling bullet closely misses the kobold.*\if (((((You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.*\i (The kobold is moderately wounded.You shoot a sling bullet.*\i K.....  The sling bullet closely misses the kobold.*\iQ(((((*\i?.....*\iT'6.9*\iФ*\i;W _The kobold throws a stone. The stone hits you but does no damage.*\i0`  You shoot a sling bullet. The sling bullet hits the kobold!*\in~)(((((*\i (You kill the kobold!*\i W).....*\in48.1Rev* *\i*\i/ _You shoot a sling bullet.*\i*\in*\i(*\iH _No target in view!*\i 3*\i *\i H _No target in view!*\i3*\i&*\iT*\i*\iP _*\iTRev+ *\i*\i]*\i,*\i*\i*\i,*\i*\iF*\i,*\i$*\i  ##..#... ##..###. ##..## ##.## ##..## ##.. ##..##  #.######..######## #.##........... #)##.#..###.##.#.. #@##.##..#.#--- #.##..#†.......#.*\i # #.###...######.#.# #. ##.# ##...## #...# #(##..#####...## ####.........##...###...# #....#.#########...#..<.. #......### ##........ #...†....#########....#.. *\ia9M ##..†#.# ##..#. ##..###. ##..## #.## ##..## #. ##..## ####..########.##..............###.##.#...##.#.# ..#†.......#.. #.###...######.#*\iA#. ##.# ##...## #...#*\i /303.1 (5.0*\i@ u---4.1 (6Rev *\i*\i{  Things that are here: _a +2 dagger of venom; 2 stones,\iF! 3,\i& ,\i, ,\i6 M...####.†.g  ##..†#.# ##..#.# ##..###. ##..## #.### ##..## #. ##..## ####..########...........)##.#..###..##.##.#...##.#.##.##..#†.......#.. Rev ..,\i{7 g   hobgoblin (asleep)..###,\i@ &0,\iXE *5.1 (1,\iH ,\iUL \ _A hobgoblin comes into view.-\i ((((((gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.-\i\  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.-\i]-\id~g.....-\im===6.2 (1.1Rev+ -\i;-\id _The hobgoblin is moderately wounded.-\i4 (((((((You shoot a sling bullet.-\iݾ  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.-\iA -\i)J z~.g....-\iK ,7.4 (1.2-\iR -\ilU g _The sling bullet completely misses the hobgoblin.-\iQ c  You shoot a sling bullet. The sling bullet hits the hobgoblin.-\i .((((-\il@ (((You kill the hobgoblin!-\i Z~......-\i s88.7 (1.3Rev* -\i E _You shoot a sling bullet.-\i}-\i~-\i[-\iH _No target in view!.\i _No target in view!.\iK3.\i..\i.\iM #.........~g...####.†.~  ##..†#.# ##..#.## ##..###... .###..## #.####..###..## #....###..## ####..########.##............)##.#..###.##.#...##.#.##.##..#†.......#...\ig   goblin (wandering)....\i(0.0.\iH~g.\i.4---9.7 (1.\i.\iйs _A goblin comes into view. It is wielding a +0 club..\i# (((((((You shoot a sling bullet..\i  The sling bullet closely misses the goblin.You shoot a sling bullet..\i.o  The sling bullet barely misses the goblin..\i}6~~g....g.\i`77===10.9 (1.2.\i=.\i?( _The goblin shouts!/\i+`  You shoot a sling bullet. The sling bullet hits the goblin!/\i:)((((/\ih (((You kill the goblin!/\id~~)..../\im0202.1/\i/\i/ _You shoot a sling bullet./\ia3/\i^ _No target in view!/\i/\i6/\i/\i`H _No target in view!/\ieg 3/\ibi /\in /\iq /\i)t : _/\ix /\i  #....†.~~ ######†ß#........~~...####.†# ~ ##..†#. )## ##..#.#.##.# ##..###....# .###..## ##.@####..###..## ---30#..#.....###..## #(.##.######..########.# #.##.............#. #)##.#..###.##.# # #.##.##.#...##.#. #.##..#†.......#. # #.###...######.#. #. ##.# ##...## #.../\i /\iW F---4.1 (2/\i˖ /\iH - _Found 2 poisoned darts.0\i0\i0\id0\iH _No target in view!0\i 30\i 0\i 0\i 0\i $ _0\i ,0\i TRev+ 0\i 0\iQ 0\i 0\i 0\ik 0\i3 0\il 0\i 0\i 0\i C  You see here 2 poisoned darts.0\i* 0\i  _0\i 0\i8 0\i 0\i_ >Rev 0\iA 0\i 0\i) 0\i 0\i 0\i 0\iP 0\i 0\i; 0\i\ 0\i) j0\i, 0\i, 0\i- 0\i1 0\i>4 ,0\i5 0\i7 0\i8: ,0\i> 0\i@ 0\iB ,0\iC 0\i?E 0\ilG ,0\iH 0\iK 0\iHM ,0\iN 0\iT 0\i0V ,0\i.W 0\iZY 0\iZ ,0\i[ 0\i] 0\i_ ,0\i` 0\ib 0\i=e ,0\i_f 0\ii 0\ik ,0\i m 0\i#r |  Things that are here:  a +0 club; a goblin corpse0\it 0\iYu  _0\iv 0\iOy 0\i| ,0\iv~ 0\i8 0\i ,0\ip 0\i 0\i ,0\i 0\iD 0\i ,0\i 0\i 0\iS ?#..~~#######†.#####..~ß# #...........#..~~# ...####.†.#.##...~# .# ##..†###...)## ...##..#..####.##.# .r###..###..##....# ..###..## ##..###..####..###..## ##)##..#..@..###..## ###(.##.######..###########.###.##................#.# #)##.#..###.##.#..##.# #.##.##.#...##.#.####.# #.##..#†.......#.... r   rat (asleep)#.# #.###...######.#.####.###.# ##...## #...#0\i #(##..#####...## ##### #0\i] x 395.0)  A rat comes into view.0\ib .rr===40.1 (260\is 0\i - _The rat squeaks loudly.1\i (((You shoot a sling bullet.1\il4  The sling bullet hits the rat but does no damage.  You shoot a sling bullet. The sling bullet hits the rat.1\i 1\i W..r.1\i \1.3 (1.2)Rev 1\i 1\iF [ _The rat is heavily wounded.1\i6 ]  You shoot a sling bullet. The sling bullet hits the rat.1\i= (†(1\i Q ((1\ii 9You kill the rat!1\iOY..†.1\iTk22.6 (1.3Rev+ 1\i^1\ima/ _You shoot a sling bullet.2\i}2\i~2\i2\iH _No target in view!2\i32\i2\iV2\i=2\i$ _2\i.,2\iV2\i2\i2\i{2\i[TRev 2\i2\i._  You see here a rat corpse.2\iw2\ib _2\i2\iK2\i ,2\ij2\iC2\i@,2\i2\i:2\ij2\i32\i2\ic2\i,2\i2\i2\i,2\i2\i2\i,2\i2\i 2\iA ,2\i 2\i2\if,2\i2\i2\i,2\i@2\i2\i,2\i2\ij2\ih ,2\iF!2\i$2\iN&,2\i&2\i(2\io+,2\iS,2\i /2\i0,2\i 22\i42\iS6,2\i872\i92\i:,2\i<2\iU>2\i?,2\ih@2\iA2\i$EB2\iF2\iI,2\i3J2\iK2\iPM2\iM2\i,N2\iyR2\iT,2\i5V2\iX2\i [,2\i^2\ia2\ic,2\id2\if2\i+i2\iui2\iRj2\il2\io,2\ip2\ir2\iu,2\i~v2\iy .   #.   #.#   #..## #...# .###  #..## ....#### #.@# #.......--- ####.# #^.~~~~. #..#.# #.~~~~~######..#.## #.~~~~~~#####....#.....###### #.~~~~~~###..#..##..........).###..†~~~#...~#.####.#####....÷..†.......2\iF#..~~#.# #..######..######>....#..~ß#.# ##.#..................2\i073.6 (31.0)2\ihH---4.6 (322\i̐2\ipZ _g - a bubbling blue potion4\i@34\i4\i4\i,4\i&X4\i4\i4\i,4\iY4\i84\i,4\i4\i4\i,4\is4\i4\i,4\i4\id4\i,4\in4\i4\i,4\i4\i,4\if,4\i4\i?4\i}### .... .g...####### ....g......#  #  #.##  #..###  ##...## .## ###..## ... ##..# #.. gg 2 hobgoblins (asleep) ####.# #^ #..#.# #.~ ######..#.## #.~ 83.6 (9.0)  2 hobgoblins come into view. .gS...gggS   ball python (constriction, wandering)The hobgoblin shouts!==4.6 (10.0)4\i4\iP#^ _A ball python comes into view.4\i (S)You shoot a sling bullet.  The ball python hisses angrily.4\i (((((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.4\ir ,4\i> 4\i v  The sling bullet completely misses the hobgoblin.4\i .....J.Sg..gJ   endoplasmgg 2 hobgoblinsS   ball python (constriction)4\is d=5.8 (1.2)Rev 4\i 4\i# ] _An endoplasm comes into view.4\i c  You shoot a sling bullet. The sling bullet hits the hobgoblin.4\i d (The hobgoblin is almost dead.You shoot a sling bullet.4\ik ,4\i# 4\i s  The sling bullet closely misses the hobgoblin.4\i 4\i ....Sgggg 2 hobgoblinsS   ball python (constriction)4\if 5---7.0Rev+ 4\i 4\i n _The hobgoblin hits you. The hobgoblin barely misses you.4\i;y (You shoot a sling bullet.5\i;  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.5\iƽ,5\it.g.g5\if6=--8.3 (1.35\ih5\i_] _The hobgoblin is almost dead.5\i&^y (You shoot a sling bullet.5\id  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.5\i:u   hobgoblin5\iwB5\i~Sg.S   ball python (constriction)5\i=79.5 (1.2Rev* 5\i65\iM _You kill the hobgoblin!5\i{y (You shoot a sling bullet.5\is  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.5\iT gThe sling bullet closely misses the hobgoblin.5\i+(90.75\i5\iV _The hobgoblin barely misses you.5\iA>  You shoot a sling bullet.5\i5 (The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.5\i/   The sling bullet closely misses the hobgoblin.JSgJ   endoplasmg   hobgoblinS   ball python (constriction)7=2.0 (1.3 _The hobgoblin completely misses you. The hobgoblin closely misses you.5\i y (You shoot a sling bullet.5\i  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.5\i 5\iѣ a .Sgg   hobgoblinS   ball python (constriction)  The sling bullet hits the hobgoblin but does no damage.5\i̤ ,3.2 (1.25\i) 5\i O _The hobgoblin misses you.5\ip >  You shoot a sling bullet.5\i (The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.5\i|r  The sling bullet barely misses the hobgoblin.5\i;|JSgJ   endoplasmg   hobgoblinS   ball python (constriction)5\i,4.5 (1.35\i5\iV _The hobgoblin barely misses you.6\in&y (You shoot a sling bullet.6\i  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.6\il)s  The sling bullet closely misses the hobgoblin.6\is1I.Sgg   hobgoblinS   ball python (constriction)5.86\iY86\i:@ _The hobgoblin hits you but does no damage.6\iy (You shoot a sling bullet.6\iYQ  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!6\i^VS   ball python (constriction)6\i,6\i6\izJSJ   endoplasmS   ball python (constriction)6\is8==317.0 (1.26\i6\iM _You kill the hobgoblin!6\i] e  You shoot a sling bullet. The sling bullet hits the ball python!6\i E†6\i|} (You kill the ball python!6\i} 6\iW '.J6\i] P=38.3 (1.36\ia 6\ip\  _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the endoplasm.6\i  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.6\ih  The endoplasm is almost dead.The endoplasm freezes you.76\ii 7-9.5 (1.26\ixs 6\i % _You are frozen.6\iy c  You shoot a sling bullet. The sling bullet hits the endoplasm!6\i g†6\iDF (You kill the endoplasm!6\i :†6\i _8=7400.76\i_ 6\i / _You shoot a sling bullet.7\i\7\i 7\i&7\iH _No target in view!7\iX!37\i."7\i[$7\i%7\i+*| _7\i*7\i(-7\iE.TRev+ 7\i.7\i07\i917\im19=7\i17\i47\i5,7\it57\i77\ia8,7\i87\i':7\i@s### .... .....####### ......†....#### .....##.##...---6.7 (6.0... #.#####.......># #..###########.##...## .### ###..## ....#######..# #.......#7\iA####.# #^.~~~~.##..#.# #.~~~~~..######..#.## #.~~~~~~.7\iF]---7.7 (77\i}G.Rev 7\iwK7\iM; _Found a stone staircase leading down.8\i8\i"38\i8\iN8\i8\i,8\iL###.........#######......†....####.....##.##....########... #.#####.@.....>#8\i8.7 (1# #..###########.( ##...## .####....##### ##..# #.......#####.# #^.~~~~.#8\i#..#.# #.~~~~~.######..#.##.~######....#.....###### #.~~~~~~.#8\i8\i+*9.7 (28\i8\i% _Found 6 stones.9\it39\ih9\i9\i,9\iI,9\i9\il 9\i9\i9\i4 ## ... ....####### .....†....#### ....##.##....######## .. #.#####....@..># 119\i #..###########.(..[##...## .### ####.# #^.~~~~.###..#.# #.~~~~~..#######..#.## #.~~~~~~.# ###....#.....###### #.~~~~~~.#9\iA2.7 (39\i>9\iI( _Found a ring mail.;\iV3;\i;\i;\i*,;\i^n;\i;\iE,;\i;\iR  There is a stone staircase leading down here.;\iR5 _;\iC;\i;\i;\iZ;\i;\i;  You see here 6 stones.;\i;\i _;\i;\i;\ix,;\i;\if;\i,B;\i%A  You see here a +0 ring mail.;\ir;\i _;\if,;\i,;\i$;\ia;\i,;\i;\iK;\i,;\i;\iv;\iV",;\iB#;\i$;\i&,;\i';\i*,;\i+;\i.w _e - 2 bubbling golden potions (gained 1);\i13;\i1;\i2;\i3;\i4;\i[4;\i5;\iu6,;\i6;\i7;\i8,;\iV9;\i:;\i;,;\i<;\ioA;\iC;\iD,;\iD;\i G;\iHB;\iI;\iS #### .S.# ...# ...# #################... [............. ###########...# .##### ...# .....# ...# ;\iSt~~~~.## ...# ~~~~..# #....# S   ball python (constriction, asleep) ~~~~~.# #.#### ~~~~~.# #.# †~~~..# .#;\i[036.7 (24.0);\iV\,7.7 (25;\itet _A ball python comes into view.<\i8Le  You shoot a sling bullet. The sling bullet hits the ball python.<\iPr.(((<\i (You kill the ball python!<\i]9....<\i`n9===8.9 (1.2)Rev <\if<\ih/ _You shoot a sling bullet.<\i<\i/<\iU<\i H _No target in view!<\i<\i<\ii<\iH _No target in view!<\iU3<\iV<\i<\ig<\iH _<\i<\i><\i<\i<\i3<\i><\i<\i<\i>,<\i<\i<\i<\i<\i<\i*,<\i<\i<\i,<\i<\i\<\i,<\i|<\i<\ig,<\i<\i<\i,<\i<\i<\i,<\i<\i<\i; B<\i <\i ,<\ij <\i <\i ,<\i <\i <\i ,<\in <\i <\i X<\i B<\iE* <\i. B<\ik4 X<\i/; <\i< <\i= <\i%> <\i@ <\iB <\iB <\iC <\i4F <\i H ,<\iH <\i~K <\iJM ,<\iN <\i!Q <\iS B<\i{V <\ikX ,<\iY <\i2\ <\i] ,<\i_ <\iBa <\ib ,<\id <\if <\ieh ,<\ii <\ik <\iq ,<\i-s <\i8u <\iv <\iTw <\ioy <\i{ <\i}| <\i| <\i} <\iu <\i ,<\i <\i <\io ,<\i= <\i4 <\iދ ,<\i <\is <\i- ,<\iu <\i <\i ,<\i <\i d  You see here a quokka skeleton.<\i <\i  _<\i) <\i <\i ,<\i <\iH l  You see here a frilled lizard skeleton.<\i <\in  _<\iS <\i <\i ,<\iX <\i, <\i ,<\iR <\i[ <\iA ,<\i <\iT <\iu ,<\i <\i8 <\iٺ ,<\iػ <\ii <\i B<\iC <\i ,<\i <\i <\i ,<\i <\i <\i^ ,<\i` <\i <\iF ,<\i# <\i <\i ,<\i9 <\i <\i ,<\i <\i <\i <\i <\i ,<\i <\i. <\i ,<\i] <\iW <\i ,<\i <\i <\iR B<\iG <\i ,<\iF <\i <\i ,<\i$ <\i <\i ,<\i <\i <\i. ,<\i <\i  <\i <\i, <\iq <\i <\i ,<\ic <\i <\i ,<\i <\i0 n<\i ,<\i <\i? <\i ,<\i <\il <\iN ,<\i <\i " <\i# ,<\is# <\i$ <\i+& ,<\i& <\i' <\i( ,<\in) <\i* <\i+ <\i+ <\iE, <\iR- <\i- ,<\i,. <\ib/ <\ii0 ,<\i1 <\i 2 <\i2 ,<\i3 <\i4 <\i6 <\iK6 <\i/7 <\i8 <\i : ,<\i; <\i< <\i#> ,<\i? <\i@ <\i}B ,<\irC <\i E <\ivI X<\iJ ,<\iYK <\i%Y i  You see here a ball python skeleton.<\i\ <\i\  _<\iZ^ <\ic <\icf ,<\i-h <\il <\i/o <\i{o <\ip <\it <\iv ,<\ix <\i| <\i~ ,<\it <\i <\iԂ ,<\i <\i <\iD ,<\i| <\iݏ <\i <\iB <\i <\i <\iƙ ,<\i <\i  Things that are here:  a +2 dagger of venom; 2 stones<\i" <\i  _<\i <\iW <\i ,<\iF <\i <\i ,<\i <\i <\i ,<\i& <\i <\i ,<\i_ <\i <\io ,<\ic <\i <\i <\iZ <\i <\i <\i[ ,<\i <\iP <\i <\i <\i <\iA <\i` ,<\i! <\i <\i ,<\iF <\i <\i ,<\i <\i <\i ,<\i? <\i? <\i ,<\i <\is <\i <\i <\i <\i <\i ,<\i <\i <\i ,<\it <\i <\i ,<\i* <\i+ <\i ,<\i <\i <\i ,<\i <\i <\i ,<\i: <\i <\i ,<\i <\i <\i ,<\iN <\iw <\i ,<\iT <\ie <\iF ,<\i <\i <\i ,<\i <\iL <\i ,<\i <\i  Things that are here:  a ball python corpse; a hobgoblin corpse<\i| 5 _<\i <\i| <\i] ,<\i <\iW0 B######### #.......#  #.......####### #......@.†....####---560.9 (122.0) #.......##.##....####### #.......##.#####.......> ##########..###########.<\iW1  ##...#### ###..### ##..## ####.# #..#.#<\i1 :---<\i 7 <\i9 E _Done exploring.>\i, [[?25h[?0c  Search for what [Enter for "."]? @\i [?25l[?1c@\i@\iI14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a maceb - [D:1] a stone staircase leading down  c - [D:1] 6 stones (17 further duplicates in 4 piles)  d - [D:1] a +0 club  e - [D:1] a dispersal trap  f - [D:1] a +0 ring mail  g - [D:1] a +0 short sword (1 further duplicate)  @\i=h - [D:1] a stone staircase leading down  i - [D:1] 2 poisoned darts  j - [D:1] a +2 dagger of venomk - [D:1] a staircase leading out of the dungeon  l - [D:1] a +0 dagger  m - [D:1] an escape hatch in the floor  n - [D:1] a stone staircase leading downB\iqB\ixB\iJamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..##B\i###..######.##..#.#Things that are here: _a +2 dagger of venom; 2 stones  Things that are here: _a ball python corpse; a hobgoblin corpse _Done exploring.  Search for what [Enter for "."]? .B\iB\iB\iB\i. _C\ig JamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.#Things that are here: _a ball python corpse; a hobgoblin corpse _\ih 0mDone exploring. _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travelThe floor.D\i JamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####D\i} Noise: ---------  Time: 560.9 (0.0)#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.#Things that are here: _a ball python corpse; a hobgoblin corpse _Done exploring. _Search for what [Enter for "."]? .  D\i ZPress: ? - help, v - describe, . - travelThe floor.D\iM D\iO D\i . _E\iVJamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)E\i#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.# _Done exploring. _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travel E\i4_The floor.  Press: ? - help, v - describe, . - travelThe floor.F\ijJamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {IshpreeF\i;#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.# _Done exploring. _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.F\iLF\iF\i. _G\iׇG\i!Visible Items (select to target/travel, [!] to examine) Items  a - (†) a ball python corpse  b - (†) a hobgoblin corpseG\iN G\i-U G\i] VJamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)G\i^ Y#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.# _Done exploring. _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.G\id G\i4e G\ii G\ik I\iQI\i<Level 1 of the Dungeon<>>>>(Press ? for help)##########.......#######.......########...##......@.†....#####...##.......##.##....#########...##.......##.#####.......>####################...#I\i ##########..###########.(..[...................###...####.###################...####..###....######....###..###.......##....#####.##^.~~~~.###....##..#.##.~~~~~..##....#######..#.###.~~~~~~.##.#########....#.....###### #.~~~~~~.##.####..#..##..........).###..†~~~..##.##...~#.####.#####....÷..†.......###.##..~~#.# #..######..######>....###### #.##..~ß#.# ##.#.......................# ##.##..~~#.# #...####.÷.#.############.## #..##...~### #...####..÷##.####.(####.###...)## ##...##..#..##..### ##..)...####.##.#I\iS ##..###..###..##...## ######÷.##....# ##..###..## ##..###..#####..#I\i 2@>J\iYJ\iJamesMcGaha the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 11#########EV: 11Int: 8#.......#SH: 0Dex: 19#.......#######XL:  3 Next: 39% Place: Dungeon:1#......@.†....####Noise: ---------  Time: 560.9 (0.0)#.......##.##....####### a) +2 sling {Jinae}  d) +0 sling {Ishpree#.......##.#####.......> Fire: a) +2 sling {Jinae} ##########..###########.##...#######..#####..######.##..#.# _Done exploring. _Search for what [Enter for "."]? .  Press: ? - help, v - dJ\iescribe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor. _  Press: ? - help, v - describe, . - travelThe floor. _Things that are here:  a ball python corpse; a hobgoblin corpse _J\i#,J\i$J\iuy ## .# .####### ..†....#### .##.##....######## .##.#####.......@################76.9 (16.0) ###..###########.(..[............##...## ##.##################..## #....##..###.......#####.##^.~~~~.###..#.##.~~~~~..# #####..#.###.~~~~~~.# ....#.....###### #.~~~~~~.#M_The floor. _Things that are here: _a ball python corpse; a hobgoblin corpse _There is a stone staircase leading down here.K\i4K\iYz7.0) _K\iER            K\ioFU 2 #@#   #.#   #.#   #.#   #.#   #.#    K\iF#.#    #.#      K\iGK\iKK\i8.7 (1.8 _You climb downwards. _There is a stone staircase leading up here.v\iv\i3v\iv\iv\i#$ _v\iXv\iEv\iv\i,v\iv\iv\i,v\iv\iv\iBv\i'v\i,v\iYv\iv\i2,v\iv\i-Bv\iv\iv\i,v\iBv\iv\i,v\i|v\iv\ipv\i_ ,v\iI v\ir ,v\i v\iIv\iv\ij,v\iv\i4v\iv\iv\i v\io,v\iv\iv\iv\iBv\iwv\iv\i,v\iv\icv\i ,v\iB!v\i"v\in$,v\i'%v\iS&v\i(Bv\i)v\iY+,v\i+v\iR-v\iY/,v\i/v\i0v\io2,v\i3v\i4v\iF6,v\i6v\iy8v\i5:,v\i:v\i<v\i=v\i)>v\iu>v\i?v\i?A,v\iAv\iEnv\iGv\iG,v\irIv\i#K,v\iKv\ibMv\iN,v\iOv\iPv\iR,v\iBSv\iTv\iFV,v\iGWv\iVXv\i$Zv\iZv\iZv\i/\v\i],v\i^v\i]`v\ia,v\iDbv\iwcv\i#e,v\iev\irgv\ii,v\iiv\ikv\imv\imv\inv\iov\iq,v\irv\itv\i,v\iv\i׋v\iv\i{,v\iďv\i,v\iv\iv\iBv\iVv\i,v\inv\iev\i,v\iv\iYv\iv\iOv\iv\i v\i ,v\iv\irv\iU,v\iSv\i<v\i,v\iv\iv\i[,v\iv\iĸv\i,v\iOv\iv\i,v\icv\iv\i  You enter the shallow water.Water v\i{v\iIN _Moving in this stuff is going to be slow.v\iT>v\i/v\iv\i 3v\iv\iv\i,v\iv\iv\i>  You enter the shallow water.Water v\iv\i~N _Moving in this stuff is going to be slow.v\i>v\iv\iwv\ivv\iv\iyv\iZv\iA  You enter the shallow water.v\id?Water v\iv\i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterv\iE4. _Moving in this stuff is going to be slow.v\i3v\ibv\iv\i,v\iv\i#v\i2>v\iv\iv\ieW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water v\iBv\ix  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.v\i ].....#r.......#≈ ...#≈## ..###≈≈## ..##≈≈≈######.####### #≈≈≈≈#~...@....... v\i #≈≈≈~~~~~~≈~≈~~~~. #~≈≈≈≈~..~~~~≈~~~≈ #.~≈≈~≈~~~~~~~~~≈. #~~~≈~~≈.~~~~~~≈~~##...~.....~.~..#≈ # r   rat (asleep)#########.###### #v\i1...## ####..### #v\iO647.7 (69.0) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A rat comes into view.v\ig.rrv\iTA==9.3 (70.6v\ii"v\i$- _The rat squeaks loudly.w\i9 ^(((((((w\i  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.w\i ,w\i!$ ..B..r...w\i>% qB   giant cockroach (wandering)w\i, r   ratThe sling bullet closely misses the rat.=50.6 (1.3)Rev w\i. b _A giant cockroach comes into view.x\i (((((((You shoot a sling bullet.x\i9_  The sling bullet closely misses the rat.x\i/You shoot a sling bullet.x\i )x\i)x\i1.....B.....Bx\i2c1.8 (1.2Rev+ x\i:x\i<^ _The sling bullet closely misses the rat.x\i9 (((((((You shoot a sling bullet.x\i  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.x\i,x\i7x\i #...B.r..r   ratx\i$'3.0x\i*x\iW.i _The sling bullet barely misses the giant cockroach.x\ix(  You shoot a sling bullet. The sling bullet hits the rat..(x\i ((((((You kill the rat!x\i72 x\i5 i.....B..x\i9 t414.3 (1.3Rev* x\i? x\iB / _You shoot a sling bullet.x\i p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.x\i" †((x\i (((((You kill the giant cockroach!x\i0 i....†..x\i4 /55.6x\i9 x\i(< / _You shoot a sling bullet.x\i<#3x\i&x\i')H _No target in view!y\ib3y\iey\iCgH _No target in view!y\iy\iHy\iy\iH _No target in view!y\i3y\iy\i | _y\i'",y\i #y\i$y\i&y\i@'>Rev+ y\i'y\i,Xy\i,y\i.,y\i/y\i1y\i2,y\i3y\i5y\i7TRev y\iB8y\i9y\ir;,y\iS<y\i>y\iGA,y\i=By\iCy\iDF,y\i Gy\i?Jy\iQe#...J.#$# ..#.....# ..... #.....# ..... #.....###..... #............. #............ #.# y\iQ--- #.........#  #..###.....#  #. ##....#  #....# #≈ #....#  J   endoplasm (asleep)y\i)R{ #≈## #...†###≈≈###.....##≈≈≈######.#######y\i*Z/60.0)y\i[R---6.6 (11y\ih^y\i`] _An endoplasm comes into view.z\i] ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  z\i_HThe endoplasm quivers.z\i@  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.z\ihz\iRiz\ipK...J....z\iqf===7.8 (1.2)Rev z\iwz\iya _The endoplasm is heavily wounded.z\ic  You shoot a sling bullet. The sling bullet hits the endoplasm.z\iw.((((z\iJ (((You kill the endoplasm!z\it.$.....z\ig509.0Rev+ z\iz\i]/ _You shoot a sling bullet.z\iA3z\iz\izH _No target in view!z\i+ z\i z\i1 z\i H _No target in view!{\i|3{\i{\i{\i6{\iF: _{\iׯ{\iϸ...hr...#  $# ..  ....# ...###.....{\i....---......... #.........### #......#..###.....##.# ##....#h   Natasha (asleep)## #.r   rat (asleep)....†#{\iXu hr700hrwandering)Natasha and a rat come into view.Natasha hisses angrily.*{\il  Natasha casts a spell at you.{\i<{\iF.r@r{\iG---1.0 (2Slow Rev {\iRev+ \i\i\i\i$K9=\i\iRev \i#+ _You feel yourself speed up.30==\in\i(\i\i\i\i\i\iU1=\i\i!,\i\i5,\iB\i\i\iIK2=\i`\i,\i \i \i \i \i,\i\i~3==\i\i,\i\i,\i\iA\i\iB\i!94\iw"E==\i"\iK6V _HP restored.\iG7O=\i:,\i;\i>@ _You now have 9 gold pieces.\iB@3\i@\iB\iD,\i,E\i0G\iH,\i_I\iUJ\iL,\iL\iN\iQ,\iR\iWB\iW\iX\i[,\i3\\i_\iQa\ia\i&b\i0d\iVf,\idg\ii\ik,\il\in\iq,\ir\it\iw,\ix\iz\ig},\i}\i\i,\i\i\i\i\iu\i"\i,\ij\i,\i\iL _You now have 13 gold pieces (gained 4).\i\i;\i\i˜\iR,\i\i\i ,\i\i¢\i5,\i\i\ir,\i\i\i#...## ########.#..####### ..................# #.....###.........# #.....# #.........# #.....# #.........# \i#.....# #.........# #.....# #.........# #.....###...# ---735.5 (51.5) #.................# #.................# #.........######..# #.........# ## ..###.....# # .# ##....# # # #....# #> \idX#≈ #....#\i\iH---6.5 (52\i\iV; _Found a stone staircase leading down.\i;u\iBn\iU\i\i,\i,\i,\ik\iw\i,\i\i \iN,\i\i\iB B\i \i,\i\i.\i,\i\i\i,\ir\i\i;,\i\i \i(F..............# ..###.........##S# # #.........##.# ..# #.........##.# ..# #.........##.# ..# #.........##.# ..###.........##.# ..............##.# ..............##@# ......######..##.# ......# ##..#.# # ##...#\i)E#....# ##..#  #....# ##># S   adder (asleep)  #....# ###  #...†###.....#\ia2/47.5 (11.0\i2,8.5 (12\i8\i;Y _An adder comes into view.\i l ((((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.\i   The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.\iIq,\iut..S....\ifvf===9.7 (1.2)Rev \i{\i}] _The adder is heavily wounded.\iM (((((((You shoot a sling bullet.\i#  The sling bullet barely misses the adder.You shoot a sling bullet.\i" \i ...S...50.9Rev+ \i[ ` _The sling bullet closely misses the adder.\i+ ((( You shoot a sling bullet. The sling bullet hits the adder.\i# ((((The adder is severely wounded.\i< .....S.\i0> f2.1Rev* \iD \iF r _You shoot a sling bullet. The sling bullet misses the adder.\i _  You shoot a sling bullet. The sling bullet hits the adder.\i e.(\i! ((((((You kill the adder!\i-J.......\i|5273.4 (1.3\iK\i/ _You shoot a sling bullet.\i3\i`\i?H _No target in view!\i$\i3\i\i\iP _\i\i\i\i\i\iZ>Rev+ \i\iD\i,\i_\i1\i,\iB\i\i \ii\i\i\iGTRev \i\ix\i7\i\i\iO\i,\i\i\in:  #.# ....#  #.#.# ...  #.#.## ...  ....# ...  #..#  #..## #.####r#  #...## #......# ####.#..########@########---........##.........###.........##.######## ..# #.........## ..# #.........## ..# #.........##.r   rat (wandering) ..# #.........##. ..###.........##.# .........##.#62.4 (9.0.r---3.4 (10.0)\i\iV _A rat comes into view.\iϚ  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.\id(((†\i$Q ((\i,&9You kill the rat!\i7S....†\iwB8===4.6 (1.2)\iʹ\id/ _You shoot a sling bullet.\i3\i\iH _No target in view!\iH 3\ipN \iP H _No target in view!\is I\it H _No target in view!\i3\i\i\i \iu$ _\i_n\i\i<y .....l.. ....... #.....# #.# #.....##.#.# #.....#\i#.#.## #.....# ....# #.....#  #..# #@# ---  #..## #.####.#  #...## #....†.# ####.#..########.########............#.########l   frilled lizard (asleep). .\iT# #.\i -6.6 (2.0\iF---7.6 (3\i\ija _A frilled lizard comes into view.\io  You shoot a sling bullet.  The sling bullet hits the frilled lizard.\i.((((((\i  (You kill the frilled lizard!\iߕJ.......\iϝ?30===8.8 (1.2\i\iT/ _You shoot a sling bullet.\i\i\i ^ _No target in view!\iu \i \iE ^ _No target in view!\i 3\i: \i3 H _No target in view!\i-\i3\i\iHM....[....#........    #.#.#..#...@.#0.0\ix ####.## ## .#####...###....†.#Rev .###.#\iv\iS4---9.8 (1\iF\i# _Found a robe.\i \i 3\ip \i$ w.....>.## ....[....#... ........  #.....#  #.# #.....# \i #.#.# #.....# #.#.## #....@# ---....# #.....# #..# ####.## #..## #.####.#  #...## #....†.# ###.#..########.######## w   dart slug (asleep)...##.........###.##.######## \i t 0  A dart slug comes into view.\i 670.8 (1\i \i$ ; _Found a stone staircase leading down.\i! ((((((w    You shoot a sling bullet. The sling bullet hits the dart slug.\iW  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.\imE†\i8 ,...\i ...\i_j4===2.0 (1.2Rev \i\iRM _You kill the dart slug!\il \i=m \ix \i1} H _No target in view!\ic \iO \i \iD H _No target in view!\i P\i-G$.†.....>.##.[....# .# . #.....# #.# #.....#  #.#.# #.....#  #.#.## #...@.# ....# #.....# #..# ####.## #..## #.####.# #...## #....†.##.#..##.##.##... ..###.##.## ..# #.##.#\iP\iR<---30 _\iY\iW\\i3\i?\iB---0\i\i\iT _Key pressed, stopping explore.\i\iInventory: 7/52 slots Hand Weapons (go to first with )) \i0 a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll labelled DUWIYK HE WEUMP Potions (go to first with !)  e - 2 bubbling golden potions  g - a bubbling blue potion\i\i \iw \i JamesMcGaha the Shooter.†.....>.##Coglin.....[....#Health: 34/34 ========================.........#Magic: 4/4========================........AC: 3Str: 11#.....#EV: 11\i Int: 9#.##.....#SH: 0Dex: 19  #.#.##.....#XL:  4 Next: 34% Place: Dungeon:2  #.#.## #...@.#Noise: ---------  Time: 773.0 (0.0)....# #.....#\i a) +2 sling {Jinae}  d) +0 sling {Ishpree#..# ####.##Fire: a) +2 sling {Jinae} #..###.####.#Rev #...###....†.# ####.#..########.######## ..............##......... ..###.........##.######## ..# #.........##.#The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view! \i X_No target in view! _Key pressed, stopping explore.\i \i \i \iI\i _\ivn\i\i\i \iy!\i\#\i&,\i'\i-B\i-\i&2\i5,\i7\i9\i<,\i>\i|BR  There is a stone staircase leading down here.\iE5 _\iH\iS\iU,\iV\ivX\iZ\i[\i\\i^\i`\i[a\i/b\i]hB\ii\ij\i}m,\i[n\io\iq,\iIr\ids\iu,\iBv\iPw\ix,\isy\iz\i|,\i}\im~\i,\i\i\i,\i\i\il,\i\i\it,\i\i \i̎,\id\iP\i,\iy\i\i,\i+\i\i,\i>\i\i,\i \iX\iٟ,\iY\i\if,\i\ih\ij   #########  #.......#  #.#####.#  #.# #.# \i߮1  #.# #.#   #.# #.#   #.# #@#   #.# #.#   #.# #.#  ##########.#  ........##.# #.#  ........##.# #.#   g   hobgoblin (asleep)†.....>.## #.#  \i~.....[....# #g#  ###.........#  \i18030.0)\iz,4.0 (31\i\ic\ _A hobgoblin comes into view.\iH.O (((((g  (You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!\iE  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.† \iJJ......\iNn7===5.1 (1.1)Rev \iS\iUM _You kill the hobgoblin!\iy3\i\iH _No target in view!\iR3\iX\i [H _No target in view!\iQ I\iS \iV \iWW $ _\iZ ,\iL\ \i\ (\i] \i)^ \i;` 3\i` \ib \iMd ,\id \iUf \ih ,\i(i \ij \iol ,\im \i/n \ip ,\ip \i"t e  You see here a hobgoblin corpse.\iu \ihv  _\iv \iUx \iy ,\iKz \i{ \i| ,\it} \i~ \iH ,\i݀ \i$ \if ,\i \iU \iG ,\ić \i҈ \ih ,\i \i \i~ ,\i3 \i \i ,\i̓ \i \i ,\i \i \i ,\ia \ir \iK ,\iٞ \i \i ,\i \i \i ,\i \i \i \i ,\i \i ,\iک \i \ic \i ,\iS \iZ ,\i \i( \i \i- ,\iǯ \i$ ,\i \i \i Q#.# #.# #.# #.#g# #.# #.#. #.# #.#. #.# #.#. ########.# #.#. ......##.# #.#. ......##.# #.#. \iո .†.....>.## #. --- .....[....# #†#. #.........# #.#. #.........# #.#. ####.....## #.#.  #.....# #.#.###\i@  g   goblin (asleep)  #.....# #.#...#   #.....# #.###.#######   #.....# ###............\ix % \i 032.1 (27.0)\il H---3.1 (28\i \i s _A goblin comes into view. It is wielding a +0 club.\i ((((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!\i&  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.\i*i)\iɱD......\in8===4.4 (1.3)Rev \i\iJ _You kill the goblin!\iU\iV\i*\\ip^H _No target in view!\i3\i\i8H _No target in view!\i2 I\i \iP \i@ P _\i] ,\i \i \i= >\i \i \i 3\ie \i \i ,\i3 \i \i ,\i \i= \i ,\i \i <  You see here a +0 club.\id \i  _\i \i \i  #########  #.......#  #.#####.#######.. #.# #.#@....ß.ß---\i 42.4 (8.0 #.# #.#.###..∩. #.# #.#)ß #.# #. #.# #. #.#.# ########.#.# ......##.#.# \i v......##.# #.#.# \i2 \i G---3.4 (9\i" \ic$ = _Found Ceumas's Antique Weapon Boutique.\i_    #  #.#  #.#####.#. #.# #.#.@...ß.ß.  #.# #.#.###..∩..  #.# #.#)# .ß.  #.# #.#.# .  #.# #.#.#  #.# #.#.#  \i.# #.#.#  ##.# #.#.#  ##.# #.#.#  \i\i+4.4 (1\i;\i\i*    #  #.# #  #.#####.#...#  \i}=#.# #.#..@..ß.ß.<  #.# #.#.###..∩..#  #.# #.#)# ß.ß.#  #.# #.#.# ...#  #.# #.#.# ###  #.# #.#.#  .# #.#.#  ##.# #.#.#  ##.# #.#.#  \i5<\i&5\i\i9 _Found a stone staircase leading up.\it    #  #.# ##  #.#####.#...##  #.# #.#...@.ß.ß.<#  #.# #.#.###..∩..##  #.# #.#)# #ß.ß.#  #.# #.#.# #...#  #.# #.#.# ####  #.# #.#.#  .# #.#.#  ##.# #.#.#  ##.# #.#.#  \i9\i&6\i\i\iZ    #  #.# ###  #.#####.#...##  #.# #.#....@ß.ß.<#  #.# #.#.###..∩..##  #.# #.#)# ##ß.ß.#  #.# #.#.# #...#  \it#.# #.#.# ####  #.# #.#.#  .# #.#.#  ##.# #.#.#  ##.# #.#.#  \i\i\i7\i\i\i     ######### #.......# ####  #.#####.#######...##  #.# #.#.....ß.ß.<#  \i, #.# #.#.###.@∩..##  #.# #.#)# ##ß.ß.#  #.# #.#.# ##...#  #.# #.#.# ####  #.# #.#.#  ###.# #.#.#  .##.# #.#.#  .##.# #.#.#  >.## #.#.#  \i \i/ 8\i \i \i ^    #  #.# #####  #.#####.#...##  #.# #.#.....ß.ß.<#  #.# #.#.###..@..##  #.# #.#)# ##ß.ß.#  #.# #.#.# ##...#  #.# #.#.# #####  #.# #.#.#  .# #.#.#  ##.# #.#.#  ##.# #.#.#  .>.## #.#.#  \iob\i c&9\iDg\iit _There is an entrance to Ceumas's Antique Weapon Boutique here.\i\\i:%Welcome to Ceumas's Antique Weapon Boutique! What would you like to do?  a -  270 gold a scorched battleaxeb -  9 gold a club  c -  36 gold a dagger  d -  234 gold a glowing great macee -  54 gold a hand axe  f -  54 gold a short sword  g -  27 gold a sling  h -  45 gold a whip You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list\i   JamesMcGaha the Shooter  Coglin  Health: 34/34 ========================  Magic: 4/4========================#########  AC: 3Str: 11  #.......# #####   EV: 11Int: 9  #.#####.#######...##   SH: 0Dex: 19  #.# #.#.....ß.ß.<#   XL:  4 Next: 38% Place: Dungeon:2  #.# #.#.###..@..##   Noise: ---------  Time: 849.4 (0.0)  #.# #.#)# ##ß.ß\ic .#   a) +2 sling {Jinae}  d) +0 sling {Ishpree#.# #.#.# ##...#   Fire: a) +2 sling {Jinae} #.# #.#.# #####  #.# #.#.# ##.# #.#.#   ##.# #.#.#   ##.# #.#.#   .>.## #.#.#   _No target in view! _No target in view! _You see here a +0 club. _Found Ceumas's Antique Weapon Boutique. _Found a stone staircase leading up. _There is an entrance to Ceumas's Antique Weapon Boutique here.\i:\i\i=\i\i3\i\i\ik\iP _\i,\i\i\i \i \i~ \i3 \i \ip\i\i\i,\i\iO\i\i1\i\i\i(/M  You see here a +0 club. _\i0\iW2\id8\ie;\iX<\i.>\i@\i~B,\iFX\iG\iH\iJ,\i[L\ijM\iO\i{O\iO\iQ\iAR\iR,\i T\iU,\i~V\iW\iY,\iWY\ifZ\i[,\i[\\i]\i6_,\i_\i`\iCb,\ib\i d\ie,\iOf\ig\ii,\ii\i3k\ipl,\il\im\io,\io\i r\i y>.## #.#.# ...# #†#.# ...# #.#.# ...# #.#.# ..## #.#.# \iy..# #.#.###  ..# #.#...#  ..# #.###.########  ..# ###.........@..#  \iz.## #.......#####.##  .####.####### .#  ....†.# .#  .######## .#  ......... !#  r   quokka (asleep) .######## .# .#r## \i { \iM 74.4 (25.0)  A quokka comes into view.5.4 (26\i\i] _Found a bubbling dark potion.\i (((((r(You shoot a sling bullet.\i  The sling bullet hits the quokka but does no damage.  You shoot a sling bullet. The sling bullet hits the quokka.\i\i....!r.\iȝf===6.6 (1.2)Rev \ig\ia _The quokka is moderately wounded.\i ((((( You shoot a sling bullet. The sling bullet hits the quokka.\iA6 (The quokka is severely wounded.You shoot a sling bullet.\i\i \i...r!.\if^7.8Rev+ \i\i:` _The sling bullet barely misses the quokka.\ii ((( You shoot a sling bullet. The sling bullet hits the quokka.\iA  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.\iA z†\i{ 5...\i~ o409.0Rev* \i \iʆ J _You kill the quokka!\i0  _No target in view!\iI\i\i.\iERev+ _\iyB\iC,\ic\i,\i\i}\i ,\i\i\ij\iҪ6Rev \i,\i\b  You see here a quokka corpse.\i?\iɰ _\i \i .# #.#.### .# #.#...# .# #.###.########  .# ###............#  ## #.......#####.##  ####.####### #.#  .†.# #.#  ######## #†#  ...... #@#  --- ######## #.#  ##.#  # #.#  # #.#  # ..#  # ###  #   #  \i.85.0 (6.0\iF---6.0 (7\i\i^Z _h - a bubbling dark potion\i \i 3\i \i \i5 \i) \i 3\i \i \i ,\i \i \iZ ,\i \i \i \iC \i \i \i ,\i \iZ \i ,\in \i( \i ,\i \i7 \i 8#......... #.# #.######## #.# #.##.# #.##.# .# ###.# \i .# #...# #.# ## .# .# #.#  95.0 (9.#  .#..# ..#P..# ..#\i$ ∩P..# >#.^. ##.....##  ...### \i\i|/6.0 (10.0)\i\i : _Found Conyvih's Antique Weapon Shop.\iw\ix\iM{\iS|\i/]1########. ..###.....##.# .\i^1#...!.. ....PPP##.P∩ #>....^.#.#.....# ....### #### \ic\i(d17.0)\ig\ikiT _Found a dark potion.\ibwk#.#  #.# #.##. #.# #.##.###.# #.##.#...# #.##.#.### #.#\i~xv#.#.# #.# ### #.#.# #.# .....#.#.# .#.##...!.@.# ...# ....PPP..# #..# ###.P∩P..# ##># .....^...#  ####.....##  .....## ####  ### \i\i0&8\iV\i \i N.##.# #.# .##.# #.# #.# .##.# #.###.# .##.# #.#...# .##.# #.#.### .##.# #.#.# .##.### #.#.# .##.#.#.#.# \i .#.# #...!@..# #...# )....PPP..# #..##.P∩P..#  ##># .....^...#  ### #..#.....## #.....#### #.#### # . ### \i \i &9\i \i % _Found a dagger.\i).##.# #.# .##.##.#.# #.# .##.##.#.###.# .##.##.#.#...# .##.##.#.#.### .##.##.#.#.# .##.##.#.#.# .##.#.#.#.# #..#.# #...@...# #...# .)....PPP..#  ##..##.P∩P..#  ##># .....^...#  ### #..#.....##  #[37\i1/m.....####  #.#### ## . ### \i\i(900\i\i_\i+1.0 (2\io\ixQ _i - a dark potion\i a##.# #.#  .##.# #.#.# #.#  .##.# #.#.###.#  .##.# #.#.#...#  .##.# #.#.#.###  .##.# #.#.#.#  .##.# ######.#.#.#  .##.# .#.#.#  ..#.# #.#  #...# .)....PPP..#  ##..# #####.P∩P..#  ##># .....^...#  ### #..#.....##[37\iam  #.....####  #.####  # #  . ###  \ig\ih+2.0 (1\il\in\i~##.# #.#.# #.#  ##.# #.#.###.#  ##.# #.#.#...#  ##.# #.#.#.###  ##.# \iU#.#.#.#  ##.# ######.#.#.#  ##.# .......#.#.#  .# ##.......#  .# .)....PPP@.#  # #####.P∩P..#  ># .....^...#  # #..#.....##   #.....####  #.####  #  \iЀ ###   #<#  \i\i&3\ǐ\iS\i K #..### ######........#.# .\i  ##........# .)....PPP ######.P∩#># .....^.  ### #..#.....##.#   \i \io &4\i- \iU \if.##.# #.#.#...# .##.# #.#.#.### .##.# #.#.#.# .##.# ######.#.#.# .##.# .......#.#.# ..#.# ###.......# \iȦf#...# .)....PPP..# ##..# #####.P∩P..#  ##># #.....^@..#  ### #..#.....##  #.....##  #.####  # #  . ### .\iަl #<# ≈\i #.# . #.# \i\iB&5\i8\i\ix .##.# #.#.###.# .##.# #.#.#...# .##.# #.#.#.### .##.# #.#.#.# .##.# ######.#.#.# #.# .......#.#.# #.# ####.......# .# .)....PPP..# ..# #####.P@P..# ># #.....^...# ### #..#.....##  #.....####  #.#### ###[14;20\i @H . ### ~. #<# ~≈ #.# \i <6\i& \im q _There is an entrance to Conyvih's Antique Weapon Shop here.\i\\i\cRWelcome to Conyvih's Antique Weapon Shop! What would you like to do?  a -  450 gold a glowing bardicheb -  50 gold a dagger  c -  87 gold a flail \ic d -  400 gold a twisted longbow  e -  225 gold a twisted orcbowf -  137 gold a rapier  g -  200 gold a dazzling shortbowh -  87 gold a trident You have 13 gold pieces. \id[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)\i1d[A-H] put item on shopping list]i]i]in..##.##.#.###.#   JamesMcGaha the Shooter ..##.##.#.#...#   Coglin ..##.##.#.#.###   Health: 34/34 ======================== ..##.##.#.#.#   Magic: 4/4======================== ..##.# ######.#.#.#   AC: 3Str: 11 ..##.# .......#.#.#   EV: 11Int: 9 #..#.# ####.......#   SH: 0Dex: 19 ##...# .)....PPP..#]i   XL:  4 Next: 40% Place: Dungeon:2  ##..# #####.P@P..#   Noise: ---------  Time: 906.0 (0.0)##># #.....^...#   a) +2 sling {Jinae}  d) +0 sling {Ishpree### #..#.....##   Fire: a) +2 sling {Jinae} ]ip#.....#### #.#### ###   ..###    ~.#<#  ]id  ~≈#.#    _h - a bubbling dark potion _Found Conyvih's Antique Weapon Shop. _Found a dark potion. ]i_Found a dagger. _i - a dark potion _There is an entrance to Conyvih's Antique Weapon Shop here.]iZ]i]i]i]i 3]iR ]i ]i ]i : _]i} ]i ,]i} ]i9 ]i ,]i ]iz ]i ,]i9" ]iK( X]i+ ]i . ,]i0 ]i2 ]i95 ,]i6 ]is9 ]ia< ,]iT> ]i@ ]iC ,]iE ]i"H ]iPK ,]iL ]iN ]icQ ,]iR ]i9W ]iW ]iX ]iY ]i[ ]ii] ,]i^ ]iP` ]iJc ,]iGd ]if ]i!i ,]i/j ]im ]i\o ]io ]iAp ]ir ]it ,]iu ]iw ]i.y ,]iy ]i{ ]i m #.####.####### #.# .## #....†.# #.# #..########.######## #†# ........##......... #.# #.........##.######## #.# #.........##.##.# .......##.# ########.#.# #.# ]iD .........##.# #.....g#.#.###.# #.........##.# #@# #.#.#...# #.........##.# #.# #.#.#.### ]ic ..........##.# #.# #.#.#.# ]i ..........##.# #.######.#.#.# ..######..##.# #........#.#.# ..# ##..#.#.######.......# g   goblin (asleep)# ##...#....)....PPP..# ..###..#########.P∩P..# ..#]i0 ##># #.....^...#]iˍ 024.0 (18.0)]iX ,5.0 (19]iɗ ]i5 _A goblin comes into view. It is wielding a +1 dagger of protection.]i/ ((((gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.]i (The goblin shouts!  You shoot a sling bullet.]iO ....g(launcher)The sling bullet barely misses the goblin.The goblin unwields a +1 dagger of protection.]iz ((((The goblin wields a +0 sling. The goblin shoots a sling bullet.]i....1---===6.2 (1.2)Rev ]i]i90 _The sling bullet hits you.]i`  You shoot a sling bullet. The sling bullet hits the goblin.]i9c(((()]i( (You kill the goblin!]iJ....)]i6---27.3 (1.1Rev+ ]i]i!/ _You shoot a sling bullet.]i\[3]ia]icH _No target in view!]iI]iH _No target in view!]i 3]i ]iS ]iM 2=Rev  _]i ]i ]ix ]iZ ,]i ]i^ ,]i* ]i` ]i s3==]i ]i 3]i| ]ia ]i ]i ]i ,]i ]i ]i a4==]i[ ]i6 ]i ,]i: ]i ]i ,]i ]i ]i ,]iN ]i ]i ]iK 9=]i ]i ]i ,]i ]i,  ####.## #.......#####.##   ]i} #.####.####### #.#  # #....†.# #.#  ########.######## #†#  ]i |......##......... #.#  ......##.########]i #.#  ......##.##.#  ]i ?......##.# ########.#.# #.#  ......##.# #....@)#.#.###.#  --- ]iN <......##.# #.####.#.#.#...#  ##.# #.# .#.#.#.###  ]ip ##.# #.# .#.#.#.#  ]i ....##.# #.######.#.#.#  ####..##.# #........#.#.#  ]i    ##..#.#.######.......#    ]i , ##...#....)....PPP..#    ##..#########.P∩P..#  ]i E ]iX 6####.## #.#####.##  #.####.# #.#   #....†.# ]i '#.#  .# #†#  ##. #.#  ##.#]i  #.#  ##.# #.#  ]i? ##.# #.#.# #.#  ]ik ##.# #.....@#.#.###.#  ##.# #.####.#.#.#...#  ]i 4##.# #.# #.#.#.#.###  ##.# #.# ..#.#.#.#  ]i ##.# #.######.#.#.#  ..##.# #.]i F#.#.#  ##..#.#.######.]i #  ##...#....)....PPP..#  ##..#]i= s.P∩P..#  ]i> 041.3 (14.0)]i H---2.3 (15]i[ ]i  Things that are here: _a +0 sling; a +1 dagger of protection]i' _]i,]i H #....†.# #.# ########## #† .....##......... ......]im E#  ########.#.##.....)#.#.###.####.#.#.#..#.# #.##3.0)]i #.#.<.# ##### ]i ##># #.....^...#   ]i ### #..#.....##   ]i>]i+4.3 (2]i]ix9 _Found a stone staircase leading up.]i########.######## #†# ......##......... #.# .##.######## #.# .##.#  #.# .##.# ########.#.# #.# .##.# #.....)#.#.###.# .##.# #.####.#.#.#...# .##.# #.#..#.#.#.#.### .##.# #.#.<@.#.#.#.# .##.# #.######.#.#.# ####..##.# #........#.#.#  ##..#.#.######.......#  ##...#....)....PPP..#  ##..#########.P∩P..#  ##># #.....^...#  ### #..#.....##  #.....## ]i=]i+5.3 (1]i]i]i?]i?]iA]iF]iI]iM,]i_n]i_,]iPa]i:kn]i"n]i[n]io]ir]i>v,]iw]iz]i~,]i]i]iS,]i]iV]ij,]iD]iX]i̜]i]i]i ]i]i4]i]i]i,]iϮ]i]i]i]i.]iD]iB]i.]i0]i2,]iF]iX]i{...##......... #.#  ##.######## ### #.#  ##.# ).# #.#  ]i?T##.# ########.#.# #.#  ##.# #.....)#.#.###.#  ]i-##.# #.####.#.#.#...#  ##.# #.#..#.#.#.#.###  ##.# #.#.<..#.#.#.#  ]i##.# #.######@#.#.#  616.0) ]i'&#..##.# #........#.#.#  ..#.#.######.......#  ]iMx##...#....)....PPP..#  ]i{##..#########.P∩P..#  ]i##># #.....^...#  ]i ### #..#.....##   #.....####  ]iQ#.#####  ]i]i7,2.3 (17]i]i~# _Found a whip.]i]iT]i-]i]ix]i]i]i]i,]i]i6]i]iH]i]i]i,]iK]i]i,]iw,]i,]i]iA<  You see here a +0 whip.]i ]i _]iy]i3]i:]iZ]i{]i]i]i]i]iP]i,]i]i]i ]i3 ]i- ]i ]i,]i]iC]i>]ig]i]i]i,]i]i]i ,]i]i!]i]#]i#]if$]i2&]i']i(]i)]i*]i-,]io.]i1]i3]i3]i5]i7]i9,]i?;]i;?<  You see here a +0 whip.]iA]iHB _]iC]iF]iH]iI]iJ]iL]iO,]iP]iR]iT,]iqZ]i\]i^]i^]iH`]ib]ie]i2e]if]i'i]i!l,]im]iap]ir,]i t]iv]iy]iDy]iz]i.}]i,]i']iE]i]iޅ]i|]iʉ]i,]i]ij]i]i<]iԝ]iS]i,]iˤ]i]i~]i]ié]i]i|B]i?]i0,]i]i]iHB]i[]i%,]i#]iV]i,]i]iY]is,]iP]i]i]i]i]i]i,]il]i]i`,]i]i]i,]i]i]i,]iH]i]i,]i]i]i]i]ij]i]iy,]iN]i]i,]il]if]i,]i]i]i,]i]i]io,]i]i]i,]i]i]i<,]iH]i]i,]iO]i[ ]ii ,]it ]i]i0 #.# #.#.#  ###########.# #.#.#  J........##.# #.#.#  .........##.# #.#.#  ..........>.## #.#.#  .......[....# #†#.#  ###.........# #.#.#  #.........# #.#.#  ]i}s####@....## #.#.#  #.# #.....# #.#.###  #.#.# #.....# #.#...#  #.#.## #.....# #.###.## ....# #.....# ###.......]i #..# ####.## #.......## J   endoplasm (asleep) #..## #.####.########...## #....÷.# #######.#..########.#############]iD!_1019.3 (57.0)20.3 (58]i,%]i&] _An endoplasm comes into view.]ia ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.]iq  The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.]i]i(@.J.....]i(f===1.5 (1.2)Rev ]i0]i73] _The endoplasm is almost dead.]i/c  You shoot a sling bullet. The sling bullet hits the endoplasm.]iG.(((((]i ((You kill the endoplasm!]i <.......]iP32.7Rev+ ]i]i]i/ _You shoot a sling bullet.]i3]i.]iĆH _No target in view!]ig]i]i]i6H _No target in view!]io ]iπ ]i{ ]i ]i. ]i ERev  _]i ]iE ]iV ,]i ]i` ]i ,]i ]i ]i ,]i ]i ]i >]iȟ ]ir ]i 3]i ]i3 ]i ,]ic ]iة ]i ,]i ]ip @  There is an open door here.]iS ]i  _]iY ]ie ]i6 ,]i$ ]i. ]i4 ,]i˼ ]i ]i ]iD ]i ]i ]iR ,]i ]i ]iy ,]i ]i ]i ,]ig ]i ]i ,]i ]i ]i ,]i ]i ]i ,]i ]i ]i  #....#  . #....#  .. #....#  .### #....#  ... #....###########]i ..####.##....#.........#........#....#.........#.......@.....'..........--- .......##.##.#........[. ....... #.##.#####...... ]i? ....... #..#.# #...... .....S. ##.#.# ####. ....... #.#.# #... w   ribbon worm (asleep)]ik l ....... #.#.# #... S   adder (asleep) w###### #.#.## #... ]i Z#....# #...]i 040.7 (18.0)]i ]i; 9S.wwS.---1.7 (19]if ]i j _A ribbon worm and an adder come into view.]isHh (((((]iI7(You shoot a sling bullet.]i@  The sling bullet closely misses the adder.You shoot a sling bullet.]iT,]iC]S...w......]i]f===2.9 (1.2)Rev ]ihd]i$fc _The sling bullet completely misses the adder.]i T ((]i (((((You shoot a sling bullet.  The sling bullet closely misses the adder.]i  The sling bullet barely misses the ribbon worm.  You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the ribbon worm.]i u  The ribbon worm is moderately wounded.]i" S..w...]i:# 0---4.2 (1.3Rev+ ]iV) ]i+ g _The adder bites you. The adder barely misses you.]i (((The ribbon worm is moderately wounded. _The adder bites you. The adder barely misses you.You shoot a sling bullet.  The sling bullet closely misses the adder.  The sling bullet hits the ribbon worm.]i0o  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.]i6 B  The adder is lightly wounded.]iM }S.w.]i ,5.4 (1.2]i ]iH= _The adder bites you but does no damage. ]i ((You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the ribbon worm. ]i  The ribbon worm is moderately wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage. ]i^B  The adder is lightly wounded. ]iUSw. ]i27-----6.7 (1.3Rev*  ]i ]iT` _The adder misses you. The adder bites you. ]i (((((((You shoot a sling bullet.  The sling bullet barely misses the adder. ]i$  The sling bullet completely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the adder. ]iЊm  The adder is severely wounded. ]i ]i/ ]iLh ]iS ]i4.w ]i\. ]i. ]i. ]im . ]ivh   Natasha (wandering) ]i. ]iRYS   adder  ]i* You shoot a sling bullet. The sling bulle ]iQt hits the adder.  The adder is severely wounded. ]iThe adder bites you.  Natasha, Servant of Life and Death comes into view.The adder bites you.  ]iҟEYou are poisoned. ]i924 ]i+===----- ]i̠&7.8 (1.1 ]iѧcPois Rev*  ]i  ]i ]i_The adder poisons you! ]iy (((((((You shoot a sling bullet. ]i" hThe sling bullet closely misses the adder.You shoot a sling bullet.  The sling bullet hits the adder but does no damage. ]i  The adder is severely wounded. ]i.hwS....... ]ind3---9.0 (1.2 ]i ]iL _You feel sick. The adder bites you but does no damage. ]i (((((((You shoot a sling bullet. ]i_ The adder is severely wounded. _You feel sick. The adder bites you but does no damage.  You shoot a sling bullet. ]i  The adder is severely wounded.You feel sick. The adder bites you but does no damage. ]i!  ]i  ]i ..h.w.S.... ]i  ..  Natasha mewls in sadness. ]iI c2-50.1 (1.1 ]i;  ]i# S _The adder closely misses you. ]iw##....# #. #....# #.. #....# #.### #....# #... #....##..####.##....#.# ]i.#....#.#....h.w.@....'..>......S##.##.#........[........ #.##.#####.......... #..#.# #........... ##.#.# ####.. ]iN....... #.#.# #........ #.#.# #. ]ib.###### #.#.## #.#....# #. ]iV ]i ]i ]i w.h.S.You feel sick.  The ribbon worm attacks as it pursues you! ]iqu1----10 ]i ]iY _The ribbon worm closely misses you. ]iN#....##..#....# #..#....# #. .### #....# #... #....############...####.##....#.........##........w#....#...##......h.S.....'.>........##@##.#........[.......... #.##.#####...... ]i8=....... #..#.# #........ ##.#.# ####....... #.#.# #........ #.#.# #..###### #.#.##. #....# #.###..# ####.# ]i  ]i  You feel sick.  Natasha mumbles some strange words. ]i...SS   adder ]i 0----2 ]i& ]i(M _Natasha shimmers violently. ]i( ]i j.. .### ...##########..####.##....#..............w#....#......S....'....>.....##.##.#........[.. ####......#.# #.#### # ####### #....#####.# #..##  ]i  ]ir J.wS ]i  ]ig -=3 ]i  ]iG  _You feel sick. The adder attacks as it pursues you! The adder misses you. ]i (((((((You shoot a sling bullet. ]i>F  The sling bullet closely misses the adder.You shoot a sling bullet. ]ibYou shoot a sling bullet.  The sling bullet closely misses the adder.  You shoot a sling bullet.  The sling bullet closely misses the adder.You feel sick.  You are no longer poisoned. ]i ]i<..... ]iBhwSh   NatashaS   adder ]i19-==4.3 (1.2Rev*  ]iK ]is _The adder bites you but does no damage. The adder misses you. ]iP_  You shoot a sling bullet. The sling bullet hits the adder. ]iUC. ]i ( You kill the adder!You shoot a sling bullet. The sling bullet hits the ribbon worm! ]i+^, ]i$.hw-595.5 _The ribbon worm is heavily wounded. ]iM ( You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.The sling bullet hits Natasha! ]i  Natasha is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm! ]i\^ w The ribbon worm is almost dead. ]i^ `4----6.7 ]id  ]i[g 0 _The ribbon worm bites you. ]i,  ]i  ]i  ]i- ^ _You are too injured to fight recklessly! ]i ]iy ]i  ]i}^ _You are too injured to fight recklessly! ]i1 ]i ]i ]i^ _You are too injured to fight recklessly! ]it3 ]i{ ]iy~F _Unknown command. ]i ]iC ]ic ]i^ _You are too injured to fight recklessly!]i}/.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 14/34 =========---------------... #....############. Magic: 4/4]i#0========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.........h...'..........>. SH: 0Dex: 19.......##w##.#........[... XL:  4 Next: 59% Place: Dungeon:2]iS0<....... #@##.#####........ Noise: ===------  Time: 1056.7 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree]i0j....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.#]i0#..... Rev* ....... #.#.##.....]i0.###### #.#.## #..... w   ribbon worm#....# #..... h   Natasha]i1###..# ####.##..###.# _Unknown command. _You are too injured to fight recklessly!  ]i$1Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line]i1xAim: a ribbon worm (severely wounded, 81% to hit)]i1 o.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 14/34 =========---------------]i< ... #....############. Magic: 4/4========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.........h...'..........>. SH: 0Dex: 19.......##w##.#........[... XL:  4 Next: 59% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1056.7 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} .......]iA  #.#.##..... Rev* ....... #.#.##......###### #.#.## #..... w   ribbon worm#....# #..... h   Natasha###..# ####.##..###.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  You kill the ribbon worm!.h   Natasha]i z( Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  You kill the ribbon worm!Natasha]i Q.  Natasha is severely wounded.]iC ]iI L.h]iM <637.9 (1.2 _]iR ]ioT ]i@.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 14/34 =========---------------... #....############. Magic: 4/4========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.............'..........>. SH: 0Dex: 19.......##h##.#........[... XL:  4 Next: 63% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1057.9 (0.0)]i@....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Rev* ....... #.#.##......###### #.#.## #..... h   Natasha#....# #.....###..# ####.##..###.#You shoot a sling bullet. The sling bullet hits Natasha. _Natasha is severely wounded.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (severely wounded, 58% to hit)]i$ .#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....#]iH% *#. Health: 14/34 =========---------------... #....############. Magic: 4/4========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.............'..........>. SH: 0Dex: 19]i% .......##h##.#........[... XL:  4 Next: 63% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1057.9 (0.0)]i% &....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ]i% &....... #.#.##..... Rev* ....... #.#.#]i"& #......###### #.#.## #..... h   Natasha]iU& #....# #.....###..# ####.##..###.#]i& Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line]i& Aim: Natasha (severely wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  ]i& 1You kill Natasha!]i , g†]i" g ((((((]i V(Natasha growls in agony!You shoot a sling bullet.]iYF ......†.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 15/35 ==========--------------... #....############. Magic: 4/4========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.............'..........>. SH: 0Dex: 19.......##†##.#........[... XL:  4 Next: 104% Place: Dungeon:2....... #@##.#####........ Noise: ]iG [37m===------  Time: 1059.1 (1.2)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Rev* ....... #.#.##......###### #.#.## #..... #....# #..... ###..# ####.# #..###.# Shift-Dir - straight lineAim: Natasha (severely wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!Natasha growls in agony! _You shoot a sling bullet.]iH `  Your Fighting skill increases to level 3!]i:H 6You have reached level 5!]iU /  --more--]iԿ7/41-5/55 2% ]ie]i24 _]iPu]iu]iOv]i3x]iA{8=]i{]iS|]in}]i}]i}]i~]i7>Rev+ ]ib]i]i6 9==h---h   Natasha (wandering)]i߅D _You start resting.]ic63.1 (4.0]iF---4.1 (5]i]ins _Natasha, Servant of Life and Death comes into view.]i3]i]i^ _You are too injured to fight recklessly!]ie3]i]i^ _You are too injured to fight recklessly!]i.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 19/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3Str: 11........#..h.#.........##. EV: 11Int: 9..........*..'..........>. SH: 0Dex: 19.......##*##.#........[... XL:  5 Next:  2% Place: Dungeon:2....... #@##.#####........ Noise: ---------  Time: 1064.1 (0.0)[]i140m....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Rev+ ....... #.#.##......###### #.#.## #..... h   Natasha#....# #.....###..# ####.##..###.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (58% to hit)]iL |.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 19/41 ===========-------------... #...(############. Magic: 5/5========================..####.##..(.#.........##. AC: 3Str: 11........#..(.#.........##. EV: 11Int: 9]igM ..........(..'..........>. SH: 0Dex: 19.......##(##.#........[... XL:  5 Next:  2% Place: Dungeon:2....... #@##.#####........ Noise: ---------  Time: 1064.1 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Rev+ ....... #.#.##......###### #.#.## #..... h   Natasha#....# #.....###..#]iM e[m ####.##..###.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses Natasha.]i; E Shift-Dir - straight lineAim: Natasha (58% to hit)  You shoot a sling bullet.  The sling bullet closely misses Natasha.The sling bullet hits Natasha.  Natasha is moderately wounded.]i ..h.†*]i[  Natasha stares at you and mumbles some strange words.]iY 8@]i ===5.3 (1.2Slow Rev* ]i0 ]i \ _You feel yourself slow down.]i.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 19/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3]i!Str: 11........#..h.#.........##. EV: 11Int: 9..........*..'..........>. SH: 0Dex: 19.......##*##.#........[... XL:  5 Next:  2% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1065.3 (0.0)]ib&....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ]i....... #.#.##..... Slow Rev* ]i|....... #.#.##.....]is.###### #.#.## #..... h   Natasha#....# #.....]i=0###..# ####.##..###.#Natasha stares at you and mumbles some strange words. _You feel yourself slow down.Fire: a) +2 sling {Jinae}]icPress: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (moderately wounded, 58% to hit)]i!2.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 19/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3Str: 11........#..h.#.........##. EV: 11Int: 9..........(..'..........>. SH: 0Dex: 19.......##(##.#........[... XL:  5 Next:  2% Place: Dungeon:2]i,....... #@##.#####........ Noise: ===------  Time: 1065.3 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Slow Rev* ....... #.#.##......###### #.#.## #..... h   Natasha#....# #.....###..# ####.##..###.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is moderately wounded.]i(((Shift-Dir - straight lineAim: Natasha (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is moderately wounded.  The sling bullet closely misses Natasha.]i4]i5]i:8....]i:)h]i;37.1 (1.8 _]i@]iB]i.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 19/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9]iQ.............'..........>. SH: 0Dex: 19.......##h##.#........[... XL:  5 Next:  2% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1067.1 (0.0)]iԋ....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Slow Rev* ]io....... #.#.#]i! #.....]i.###### #.#.## #..... h   Natasha#....# #.....###..# ####.##..###.#]i׌eYou shoot a sling bullet. _The sling bullet closely misses Natasha.  ]iFire: a) +2 sling {Jinae}Press: ? - help, Q - select action]i Shift-Dir - straight line]i=tAim: Natasha (moderately wounded, 58% to hit)]ib .#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....#]i @#. Health: 19/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3]i Str: 11........#....#.........##. EV: 11]iG Int: 9.............'..........>. SH: 0]i kDex: 19.......##h##.#........[... XL:  5 Next:  2% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1067.1 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree]i ....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Slow Rev* ....... #.#.##......###### #.#.## #..... h   Natasha#....# #.....###..# ####.##..###.#]i Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (moderately wounded, 58% to hit)  ]i You shoot a sling bullet. The sling bullet hits Natasha.  Natasha is severely wounded.]iу ]iń 2Shift-Dir - straight line]iF tAim: Natasha (moderately wounded, 58% to hit)  ]i ?You shoot a sling bullet. The sling bullet hits Natasha.  ]i҅ PNatasha is severely wounded.  ]i 4You kill Natasha!]i׋ ]ib †]i ]i ]i) ]i_ ]i ]i  You feel Natasha's spirit has finally been put to rest.]iY20249.0 (1.9 _]i ]iZ!]iz.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 20/41 ===========-------------... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.............'..........>. SH: 0Dex: 19.......##†##.#........[... XL:  5 Next: 24% Place: Dungeon:2]i-....... #@##.#####........ Noise: ===------  Time: 1069.0 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ....... #.#.##..... Slow Rev* ....... #.#.##......###### #.#.## #..... #....# #..... ###..# ####.#]iQ #..###.# You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! _You feel Natasha's spirit has finally been put to rest.]iFire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line]i3So.#....##. JamesMcGaha the Shooter.. #....##. Coglin.### #....##. Health: 20/41 ===========-------------]i1T... #....############. Magic: 5/5========================..####.##....#.........##. AC: 3Str: 11........#....#.........##. EV: 11Int: 9.............'..........>. SH: 0Dex: 19.......##†##.#........[... XL:  5 Next: 24% Place: Dungeon:2....... #@##.#####........ Noise: ===------  Time: 1069.0 (0.0)....... #..#.# #........ a) +2 sling {Jinae}  d) +0 sling {Ishpree....... ##.#.# ####..... Fire: a) +2 sling {Jinae} ]ipT5....... #.#.##..... Slow Rev* ....... #.#.#]iT#......###### #.#.## #..... ]iT#....# #..... ###..# ####.#]iT< #..###.#]iTO You kill Natasha! ]iU_You feel Natasha's spirit has finally been put to rest.Fire: a) +2 sling {Jinae}]i1UwPress: ? - help, Q - select actionShift-Dir - straight line]iZU!Okay, then.]iV]i[]i]. _]i ]i: ]i* |1=Rev+ ]i2 d2=Rev 3=]i@4 B]iF5 ]i5 ]i5 ]i7 ]iO8 W4==]i9 ]i&: ,]i[; ]i< a5=]i= ]i> ,]ir? ]i@ ,]iA ]iB ]i;C S6=]iC ]iME ]i]F ,]iL (---]iS j 93.0 (24.0) _You start resting.]iS T---4.5 (25.5]iJW ]i Y [ _You feel yourself speed up.]iD]iE]iDRS7=]i7W8=]iW,]izX]iZa9=]iZ]i2\,]i\]i,^,]iZ_]i`,]iYa]icd30=]ic]ie,]if]ij]i!l]ilj1==]im]in,]i0o]ip,]igq]ir]ir]iks]iDuk2=]iv]iw,]ipx]i?z,]iz]i%|]i`|]i|]i~K3=]i~]is]i,]i]ib]i]i]i,]ih]iՇ]i ]i0N4=]iLj]i]i:]i ]iq,]i]i]iK5=]ij]i]ih]i]iT,]iߓ]i)]iĕ]ir]i]iVh6==]i]im]i]iX]i]iM]i]i]iB]i]i1]ijU7=]i ]i,]i]i8=]i߰,]i]iǵ9=]i"]iB]iH,]i]i]i\$40]i(=]iQ]iѾ,]iu]i;B]i]i]i]i_ _You start resting.]i0148.5 (54.0]iew1==9.5 (55]i8 _HP restored.]i#[  Things that are here:  the felid corpse of Natasha; the felid corpse of Natasha]ik+ _]i+]i5.]i+]i -9=]i-]i/]i1,]i2]i5]i6,]i7]if9]i =B]i^>]iFT## #....#  w.. #....#  .. #....#  . #.#####....#  .. #....##....########## ...####@##....#. .........#....#. ..............'....]iF ........##†##.#........[ ........##.##.#### ........##..#.#w   dart slug (asleep)#.......###.#.# ####..........# #.#.# #..#.......# #.#.#]iF".]iI256.5 (7.0)]iU[.ww]iV+7.5 (8]i_r _A dart slug comes into view.]iu M (((]iv ]((You shoot a sling bullet. The sling bullet hits the dart slug.]i.  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.]ih .....  The dart slug is severely wounded.]i3 ```````The dart slug launches a dart at you.]i ].....@.]is. ===8.7 (1.2Rev  _The slug dart misses you.]iO}c  You shoot a sling bullet. The sling bullet hits the dart slug!]i{†(((((]i!]i (You kill the dart slug!]iAVK†.....]iY]isZ_79.9Rev+ ]i2oE _You shoot a sling bullet.]i3]i]iH _No target in view!]iN]i9]iB]i+H _No target in view!]i 3]i ]i" ]i% ]i% ERev  _]i`* n]i+ ]i- ,]i}- ]i. ]i50 ,]i0 ]i3 ]iS4 ]i4 (]iY5 ]i 7 ]i8 3]iN9 ]i; ]i= ,]id> ]i? ]iA ,]iBB ]iE ]iG ]iCG ]iG ]iJ ]iK ,]iL ]iN ]iO ]iP ]iP ]iS ]iZ V ..######## #....# .......†.### #....#.####.....# #....# #...#.#####....# #...#....##.... #@..####.##....#---70.9 (11.0) #...........#....# .............' ####..........##†##.#.. #..........##.##.### ...........##..#.# #.#.#.......###.#.#]i[ ? #..∩........# #.#.# #.......# #.#.#]iSb ]ib H---1.9 (12]ih ]ik 3 _Found Irchad's Book Boutique.*]i _..######## #....#*]i Y .......†.### #....# .####.....# #....# #...#.#####....# #...#....##....#####...####.##....#.#.@.........#....#..S........'########†##.# #..##.##.## .##..#.##.#.#.###.#.# S   adder (asleep) #..∩.# #.#.# ###.#.# #.#.# ..####### #.#.##*]i G2.0)*]i *]i Y _An adder comes into view.+]i (((((You shoot a sling bullet.+]i / S  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.+]ik,+]i\...S.+]i@b===4.1 (1.2Rev +]im+]i +]iξ%_The adder is lightly wounded.,]i (((You shoot a sling bullet.,]i.  The sling bullet barely misses the adder.You shoot a sling bullet.,]i,]iZ..S,]ic5.4 (1.3Rev+ ,]iH$,]i'c _The sling bullet completely misses the adder.,]i0 ( You shoot a sling bullet. The sling bullet hits the adder.,]i  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.,]iF  S..  The adder is heavily wounded.6.6 (1.2,]i_K = _The adder bites you but does no damage.,]i 4(,]iz  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.,]i SThe sling bullet closely misses the adder.7.9 (1.3Rev* ,]iq ,]i+ U _The adder barely misses you. x2,]i  You shoot a sling bullet. The sling bullet hits the adder.,]i (The adder is severely wounded.You shoot a sling bullet.,]ig  SThe sling bullet closely misses the adder.,]i ,9.1 (1.2,]in,]i= _The adder closely misses you.,]i-]iT y (You shoot a sling bullet.-]i  The sling bullet barely misses the adder.You shoot a sling bullet.-]il SThe sling bullet closely misses the adder.-]ilm -80.4 (1.3-]iu $ -]iu m_The adder bites you but does no damage. The adder closely misses you.-]i JamesMcGaha the ShooterCoglin..######## #....# Health: 41/41 ========================.......†.### #....# Magic: 5/5========================.####.....# #....# AC: 3Str: 11#...#.#####....# EV: 11Int: 9#...#....##....## SH: 0Dex: 19###...####.##....#. XL:  5 Next: 27% Place: Dungeon:2#S@.........#....#. Noise: ===------  Time: 1180.4 (0.0)-]i] C......................'. a) +2 sling {Jinae}  d) +0 sling {Ishpree######..........##†##.#. Fire: a) +2 sling {Jinae} #..........##.##.## Rev* ...........##..#.##.#.#.......###.#.# S   adder#..∩........# #.#.####.#.......# #.#.#..####### #.#.##The sling bullet closely misses the adder. _The adder bites you but does no damage. The adder closely misses you.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit).]iJamesMcGaha the ShooterCoglin..######## #....# Health: 41/41 ========================.......†.### #....# Magic: 5/5========================.####.....# #....# AC: 3Str: 11#...#.#####....# EV: 11Int: 9.]i2#...#....##....## SH: 0Dex: 19###...####.##....#. XL:  5 Next: 27% Place: Dungeon:2#S@.........#....#. Noise: ===------  Time: 1180.4 (0.0)......................'. a) +2 sling {Jinae}  d) +0 sling {Ishpree######..........##†##.#. Fire: a) +2 sling {Jinae} #..........##.##.## Rev* ...........##..#.##.#.#.......###.#.# S   adder#..∩........# #.#.####.#.......# #.#.#..####### #.#.##Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: .]ijan adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!.]i[..]iXB(.]i(.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!  You shoot a sling bullet..]i<351.6 (1.2 _.]ir.]i'.]ip  ..######## #....#.....†.### .####.....# #...#.####...####...####.######......................'########†##.# .##.##..#.# #...########....# .]iv .]iw 5---20.]il| .]i} .]i" ..######## #....#.....†.### .####..... #...#.####...####...####.######......................'########†##.#.]i# .##.###..#.# #.#.##.######..# .]i*.]i+A---3.]i0.]i2/]i;z! .....†.### .####..... #...#.####...####...####.######......................'########†##.# .##.###..#.# #.##.∩. ##.#.#..# /]if/]i&4/]i 6Rev+ /]ii/]i!/]i  .####..... #...#.####.../]iM####...####.######......................'########†##.# #.##.###..#.# #.##..∩../]iF ###.#...####... /]i/]i' /]iU5/]iU/]i~   #...#.####...####...####.######......................'########†##.# #.##.##..#.# #.#@#.......###.∩. ##.#.#Rev+ ##########.#. /]iڤ /]i1 %6/]iة /]ig 0]i. ...####...####.######...........................'######..........##†##.# ..##.##......#.# #.###..@........# ##.# #...#########Rev+ ............. 0]i7 _There is an entrance to Irchad's Book Boutique here.0]i&0]i1Welcome to Irchad's Book Boutique! What would you like to do?  a -  264 gold a Handbook of Applied Constructionb -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit[!] buy|examine items0]iR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list@]i]buy|examineexamine item[Enter] describe@]i { A Handbook of Applied Construction. A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 noD]ieForge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4Schools: Fire/ForgecraftFail: 99% Power: 0% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 44 fire damage. You can sustain at most one creature summoned by this spell.F]is g A Handbook of Applied Construction. A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  F]i a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 noG]iƩ Welcome to Irchad's Book Boutique! What would you like to do?  a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra G]ia You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listI]i w Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/Alchemy5no  d - Plasma BeamFire/Air6noN]iDxWelcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulsec -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy N]ixh f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listO]i C Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelO]iW 4Known  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/Alchemy5no  d - Plasma BeamFire/Air6noQ]ir Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/AirQ]i iFail: 47%  Power: 0%  Damage: 1d3 (max 1d9) Accuracy: +++  Range: 7  Q]i Y Noise: Almost silent Miscasting this spell causes magic contamination. Q]i {This spell would have no effect right now because you can't see any hostile targets that would be affected.S]it Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/Alchemy5no  d - Plasma BeamFire/Air6 noT]iX#Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. Level: 5Schools: Conjuration/AlchemyFail: 100%  Power: 0% Damage: 3d11 (max 3d45) T]iGY Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 59 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide  Flashes in the sky turns houses into stiesU]i q Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. U]i It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  U]i Ya - ShockConjuration/Air 1 no U]i? b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/AlchemyU]i` 85no  d - Plasma Beam Fire/AirU]i 6noV]iC9 ailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 85%  Power: 0%  Damage: 3d5 (max 3d16) Accuracy: +++  Range: 2-3  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 24 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.X]iu Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/Alchemy5no  d - Plasma BeamFire/Air6noY]i 1Plasma Beam Fires a penetrating beam of plasma at one of the caster's most distant foes. Theionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 100% Y]i ?Power: 0%  Damage: 2x1d10 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 71 fire orelectric damage. You aren't experienced enough to cast this spell.Z]iW Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Z]i1Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - Irradiate Conjuration/Alchemy5no  d - Plasma BeamFire/Air6 noZ]i! Welcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulsec -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra Z]i You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list\]iS Vuduobric's Book of Engineered Ceraunoscopy. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Static DischargeConjuration/Air 2 no  b - Construct Spike Launcher Forgecraft2 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no  d - Spellspark ServitorConjuration/Forgecraft7no`]im Spellspark Servitor Constructs a metallic servant with a spark of the caster's own arcane knowledge `]i/ at its core. This spark allows the servitor to unleash some of the destructive spells known to its creator, though the strongest and most volatile of magics cannot be imbued in this fashion. The strength of the servitor increases with spell power. (While you know this spell, you may choose which of your eligible spells it willcast with the Imbue Servitor ability.) Level: 7 Schools: Conjuration/Forgecraft Fail: 100% Power: 0% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you or`]i deals up to 84 irresistible damage. Your servitor is unable to mimic any of your spells. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell. _________________ d]ipVuduobric's Book of Engineered Ceraunoscopy. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Static DischargeConjuration/Air 2 no  b - Construct Spike Launcher Forgecraft2 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no  d - Spellspark ServitorConjuration/Forgecraft7nod]iWelcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  d]ie -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra d]i&You have 13 gold pieces. [Esc] exitd]iJ[!] buy|examine items[a-g] examine item d]iy[/] sort (type) [Enter] describe[A-G] put item on shopping listf]i_ Vuduobric's Book of Engineered Ceraunoscopy. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Static DischargeConjuration/Air 2 no  b - Construct Spike Launcher Forgecraft2 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no  d - Spellspark ServitorConjuration/Forgecraft7nog]iWelcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra g]iYou have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listh]iɸ A book of Air. A primer on the elemental magics of Air. The great minotaur hero Vuxhurn, given a copy of this book while trapped atop the tower of a wizard with a particularlyperverse sense of humor, used its pages to construct a rudimentary glider and soared to freedom. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - SwiftnessAir3 no  c - AirstrikeAir4 nol]i-Welcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listm]i A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3 noo]i$ Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1 School: Necromancy Fail: 47% Power: 0% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.r]i7 A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. r]i7MStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no r]i7] c - Vampiric DrainingNecromancy3 not]i|Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3School: NecromancyFail: 85%  Power: 0% Damage: 2d6 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 24 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.]i8  A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} ]i9 Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Soul SplinterNecromancy1 no ]iB9 b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy]im9 #3 no]i<Welcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air ]i=" e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra ]i=You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list]in R A book of Spatial Translocations. ]io A basic spellbook on the magical field of Translocations. Many would-be mages have seen it disappear just as they needed it most. Stash search prefixes: {in_shop} {book} ]iXo Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Blink]io Translocation2 no  b - Momentum StrikeConjuration/Translocation 2 no  c - Lesser BeckoningTranslocation]io #2 no]i` Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2School: TranslocationFail: 63% Power: 0% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.]iA book of Spatial Translocations. A basic spellbook on the magical field of Translocations. Many would-be mages have seen it disappear just as they needed it most. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - BlinkTranslocation2 no  b - Momentum StrikeConjuration/Translocation 2 no  c - Lesser BeckoningTranslocation2 no]iK Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2 Schools: Conjuration/TranslocationFail: 63% Power: 0%  Damage: 3d8 (max 3d10) Accuracy: +++  Range: 4 ]iM  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 13 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.]ie A book of Spatial Translocations. A basic spellbook on the magical field of Translocations. Many would-be mages have seen it disappear just as they needed it most. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2 no  b - Momentum StrikeConjuration/Translocation 2 no  c - Lesser BeckoningTranslocation2 no]ioWelcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit]i [!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list]i#K A book of the Tundra. A frost-gripped tome describing icy spells, somewhat abridged. The Vaults are said to hold the full text, but the guardians of that place guard their treasures jealously. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - HailstormConjuration/Ice 3 no  b - Summon Ice BeastIce/Summoning3 no  c - Permafrost EruptionIce/Earth6no]i Welcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list]iRw Heetsymmu's Codex of Cloudy Impulse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - HailstormConjuration/Ice 3 no  c - IrradiateConjuration/Alchemy5no  d - Plasma BeamFire/Air6no]i} nWelcome to Irchad's Book Boutique! What would you like to do?a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulsec -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list]i{ A Handbook of Applied Construction. A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no]i.Welcome to Irchad's Book Boutique! What would you like to do?  a -  264 gold a Handbook of Applied Construction  b -  418 gold Heetsymmu's Codex of Cloudy Impulse  c -  418 gold Vuduobric's Book of Engineered Ceraunoscopy  d -  242 gold a book of Air  ]i.e -  198 gold a book of Necromancy  f -  198 gold a book of Spatial Translocations  g -  330 gold a book of the Tundra You have 13 gold pieces. [Esc] exit]i/[!] buy|examine items[a-g] examine item ]iI/[/] sort (type) [Enter] describe[A-G] put item on shopping list]i ~a $  You are short 251 gold pieces for the purchase.]i^[ ]io#...#....##....## JamesMcGaha the Shooter###...####.##....#. Coglin######...........#....#. Health: 41/41 ========================......................'. Magic: 5/5========================######..........##†##.#. AC: 3Str: 11##..........##.##.## EV: 11Int: 9#...........##..#.# SH: 0Dex: 19#.#.#.......###.#.# XL:  5 Next: 35% Place: Dungeon:2#..@........# #.#.# Noise: ---------  Time: 1187.6 (0.0)##[4]iFz0m#.#.......# #.#.# a) +2 sling {Jinae}  d) +0 sling {Ishpree#...####### #.#.## Fire: a) +2 sling {Jinae} ######....# Rev+ ###..##..# #... ##########.#. ............. Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet. _There is an entrance to Irchad's Book Boutique here.]i  Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet. _There is an entrance to Irchad's Book Boutique here.You can access your shopping list by pressing '$'.]iI]i]i]iiqRev  _]i]i/]i]i]i,]iE]i]i]i]i]iT]i]i_]if]i,]i]i%]i,]i]i ]im ,]i ]i ]iz( ..########  .......†.###  .####.....#  #...#.#### ]i#...#.... ###...####.#∩≈###########...........≈≈.....@................96.6 (9#############..........#]i  ##.......... #.......]i8#.#.#.....#..∩........####.#.......#]iaj #...####### #####]i]iD/7.6 (10.0)]iH#]i>&A _Found Isetazetiu's Antique Armour Boutique.]i~]i ..# .†.### .####.....# #...#. #...#.... ###...####..∩≈#≈....@.....#. ##. #.. #.#.#. #..∩. ###.#. #...  #####]iG8.0)]i]iAA ..# .†.### .####.....# #...#. #...#≈ ###...####.∩≈#≈.# ## #]i' #.#.# #..∩ ###.# #...  #####]i]i&9]i]i]i^ ..# .†.### .####.....# #...#.# #...#≈≈ ###....∩≈#≈#.# ## # #.#.# #..∩ ###.# #...  #####]iB]i(200]i]i]i4  ..# .†.# .####.....#. #...#.#.. #...#≈≈ ###....∩≈#≈#.# ## # #.#.#]i?5  #..∩ ###.# #...  #####]ipR Y1]i! #.. ..##>. .†. #... .#### #... #...##...# #...#≈≈ ###....∩≈#≈.##.# ## #]i  #.#.# #..∩ ###.# #...  #####]i ]i w2 _Found a stone staircase leading down.]i 3]i ]i ]iF ]i ]i X]i ]i ]i ,]i7 ]i ]iG ,]i ]iB ]i ,]i ]i ]i ,]il ]i ]i ,]i? ]i/ ]iZ ,]i ]i9 ]i{ ,]i ]iQ ]iR ]i e X]iyf ]ih ]ij ]i9k ]ik ]im ]izp ]ip ]i,q ]ir ]it ,]iu ]i ]i ,]í ]iZ ]iF ,]i ]i ]i ,]i ]i. ]i ]i ]iƱ n]i ]i ,]i ]i ]i ,]iv ]i ]ig ,]i ]iY ]i ,]ic ]iM ]i ,]i ]iy ]i ,]in ]i ]i ,]i ]i ]i ,]iz ]iM ]i ,]i ]ii ]i| ,]i5 ]ih ]i ,]iv ]i; ]i# ]i ]i ]i ]i ,]i ]ig ]i ,]i ]i ]iV ,]i ]ir ]i ,]i ]i ]if ,]i ]i ]i ,]iw ]i ]i ,]iB ]i ]id ,]i  ]i ]ic ,]i ]i  Things that are here:  the felid corpse of Natasha; the felid corpse of Natasha]i< ]i  _]i, ]i ]iL. B]i2 ]i$5 ,]i>6 ]i9 ]i; ,]i> ]i? ]iLA ]iA ]i2B ]i,E ]i*G ,]iG ]iJ ]iSM ,]iM ]iP ]iU X]i\W ,]iX ]iZ ]iX] ,]i-^ ]ip` ]ib ,]ic ]ive ]ig ,]ih ]ij ]il ]il ]im ]iq ]i ]i̭ X]i #..∩........# #.#.# ###.#.......# #.#.#  #...####### #.#.## ]i E########## #....# .....r.###..# .........#....... #...##.#.......@.......................###....... #.....# #....... #.....# ######## #.....# ]i #.....# #r   quokka (asleep)#.....###...........#...........]i \81.6 (79.0)2.6 (80]i^ ]i Y _A quokka comes into view.]iP (((rYou shoot a sling bullet. The sling bullet hits the quokka.]i (The quokka is lightly wounded.  You shoot a sling bullet.]i] ,]ie i..r.]idf f===3.9 (1.3)Rev ]il ]i"o ` _The sling bullet barely misses the quokka.]i50 (You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.]i% (((The quokka is lightly wounded.  You shoot a sling bullet.]i:]i\...r5.1 (1.2Rev+ ]iw _The sling bullet closely misses the quokka.]i%  You shoot a sling bullet. The sling bullet hits the quokka.]i   The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka..]ii.76.3 _You kill the quokka!]i~ 3]i ]i H _No target in view!]i_]ip]iQ$ _]i]iG]i]iq]i;]it]i ]i`]iɐ]i]iTRev ]i]i]i*]ii]i]i3]i,]i)]i]i> #..∩........# ###.#.......# #...##### ##############  #..........#  #..........#  #..........#  #..........#### +.....---92.3 (6.0 #..........######. #..........# #. #..........# #. ..########### #.... #.(.. #.#. # #]i ]iF---3.3 (7]i]i- _Found 6 poisoned darts.]i$3]i%]i+]i-]i-(]i1,]i.@3]iA]iD]iF,]iH]iJ]iM,]iN]iCS]i#..........# #..........# .#..........#####.. +.................. #..........#####.... #..........#.....####..........#.........########### ...⌠...@.#.....(...#.....#...#.#.. #..###. ..@. .## @   Sigmund (polearm, asleep)# ## # # #7.3 (48.3 (5 _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.]iX#.# #...#  #...# . #..........######.. +............ #..........######.... #..........# #.....####..........# #........@########### #...⌠.....# #.....(...# #.....#...# #.#.. ###. ..###@. .## # ###. #. 9.3 (1]iN #.# #...#. #...##### .. +....... ... #.##### .... #..........#  .....####..........#  .........###########  ...⌠...@.# .....(...#  .....#...#  .#.. #..## #. @. .##  @   Sigmund (polearm, asleep) # ##  # #]iR]i[p.@@)]i[1==300]ia]iD% _Sigmund shouts!]i+c((((((]i>.  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.]i .....@The sling bullet closely misses Sigmund.]iȎ9*]i h Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!]i9{]i\`=1.6 (1.3Rev ]i]i!v _Deactivating autopickup; reactivate with Ctrl-A.]i]"]iЉ#.# #...#  #...# . #..######.. +.......... #..........######.... #..........# #.....####..........# #........@########### #...⌠.....# #.....(...# #.....#...# #]iX..#.. ###. ..###.{ .### ###.#.]iՋ]i&.]i5---20]i]iߘ]i ################.# #.#  #.# . #.#######.. +.......... #.######..... #.# #......####@.........# #.]i{ .........########### #....⌠.....# #......(...# #......#...# #..#.. #]i #.#. ..###... .### ###.]iڿ ]i~ ]i; A---3]ir 8{]i ]i>$]i&ZInventory: 9/52 slots ]i&2Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [) ]i'8 b - a +0 leather armour (worn) ]i9'Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll labelled DUWIYK HE WEUMP ]iW'iPotions (go to first with !) ]iu'z e - 2 bubbling golden potions  g - a bubbling blue potion  h - a bubbling dark potion ]i'( i - a dark potion]i5 ]i' ]i>0 ##############JamesMcGaha the Shooter#..........#Coglin#..........#Health: 41/41 ========================#..........#Magic: 5/5========================.#..........####### AC: 3Str: 11..+................. EV: 11Int: 9... #..........######. SH: 0Dex: 19.... #..........# #. XL:  5 Next: 37% Place: Dungeon:2]i1 .....####@.........# #. Noise: ---------  Time: 1303.6 (0.0).........########### #. a) +2 sling {Jinae}  d) +0 sling {Ishpree...⌠.....##. Fire: a) +2 sling {Jinae} .....(...##. Rev .....#...##..#.{ #..###. #. ..###. .. .###. # ###.. ]iA2 You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.  The sling bullet closely misses Sigmund.  Sigmund gestures wildly while chanting.Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.]i9 3]i*? ]iA ]io Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll labelled DUWIYK HE WEUMP Potions (go to first with !)  e - 2 bubbling golden potions  g - a bubbling blue potion  h - a bubbling dark potion  i - a dark potion]iX]iD]i##############JamesMcGaha the Shooter#..........#Coglin#..........#Health: 41/41 ========================#..........#Magic: 5/5========================.#..........####### AC: 3Str: 11..+................. EV: 11Int: 9... #..........######. SH: 0Dex: 19.... #..........# #. XL:  5 Next: 37% Place: Dungeon:2.....####@.........# #. Noise: ---------  Time: 1303.6 (0.0).........########### #. a) +2 sling {Jinae}  d) +0 sling {Ishpree...⌠..]i{...##. Fire: a) +2 sling {Jinae} .....(...##. Rev .....#...##..#.{ #..###. #. ..###. .. .###. # ###.. You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.  The sling bullet closely misses Sigmund.  Sigmund gestures wildly while chanting.Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.]iP]iQ 8 #...#####################.# #.#  #.]i # . #.########.. +.......... #.######..... #.# #.]i= >.....####..........# #..........########### #....⌠.....# #......(...# #......#...# #.]id .#.{ #..##.#. ..##]i M#... .##]iA ]i$ @{.]i!% 54.6 (1]i!+ ]ip, ]iL###.#....... #...######################.# #.#  #.# . #.#########.. +.......... #.######..... #.# #......####..........# #..........########### #....⌠.....# #......(...# #.....{#...# #..#.. #..#.#. ..###.]iMf{.5]iS]iU]if=#..∩..# ###.#.......#  #...######################.# #.#  #.# . #.##########.. +.......... #.######..... #.# #......####..........# #..........########### #....⌠.....# #......{...# #......#...# #..#.. ##.]ik>]iDB(]ioE&6]iL]iM]i#.#.#####..∩..# ####.#.......# # #...####### #################.# ##.#  #.# . #.###########.. +.......... #.######..... #.# #......####..........# #..........########### #....⌠.....# #......(...# #......#...# #.]i]iH<7]i<]i)]i\ H#.....##..#.#.####.#..∩..# #.###.#.......# #. #...####### #.###############.#.# ###.#  #.]i # . #.############.. +.......... #.######.....#.... #.# #.....#.....####..........# #.....#.........########### #.....#]i_ ...⌠.....# #.....#.....(...# #.....#]iZ ]iJ <8]i ]id ]i} F#.#.####.##..∩..# #.####.## #.# #...####### #.############### #.#..........# ####.#  #.# #.#.#############.+..............#.######.....##.#.#   .....###  .........########### #.....#  ...⌠.....##.....#  .....(...# #.....#.....#...# #.......9]iZk#..∩..# #.#.###.## #.#. #...####### #.#.############## #...#..........# ####.#  #.#.# #. ]i{[.#.#############. .+.............. .#.######.....### .#.# #.....# .....####.# #.....# # .........########### #.....# # ...⌠.....#]i[#.....# # .....(...# #.....### .....#...# ]i,\#........ .#.. #..## #.]i]]ic]iJd'10]i;j]ik]i#..∩.# #.#.####.#.# #.#.##...# #.#.#### #.#.# ###.#.# #.#.]i}# #. #.#.# . +. #.######.....###. #.# #.....# #.####.]i# #.....# #.# #.....# #.⌠.....# ]i#.....# #.(...# #.....###.#...# ]i#. #.. #..## #.]i~]ie]iY ]iY &1]i_ ]ia n _Something tries to affect you, but you resist.]i0 #..∩.# #.#.# ###.#.# #.#.# #...# #.#.#### #....##.# ###..##.# #..##.# #.#.#.#. +. . #.######.....###. #.# #.....# #.####.# #.....# #.# #.....# #. .⌠.....# #.....# #.(...# ]i #.....###.#...# #. .. #..## #.]i ]i <2]i 6{]i ]i|B#..∩.# #.#.# ###.#.# #.#.# #...# #.#.## #### #....# #.# ###..# #.# #..##.# #...##.#.#.+. #.######.....###. . #..{.# #.....# #.####.# #.....# #.## #.....# #. ⌠.....# #.....# #.(...# ]i\#.....###.#...# #. . #..## #.]iɄ@{.]iQ&3]iS]iv]i#..∩.# #.#.# ###.#.# #.#.# #...# #.#.## ######## #....# #....# ###..# #...# #..## #..# #...##.#.#..#+.#...{......######.....###.  #..# #.....# #. .####.]ip..# #.....# #.##### #.....# #. .....# #.....# #. .(...# #.....###. .#...# #.  #..## #..4]iG]i 0#..∩.# #.#.# ###.#.# #.#.# #...# #.#.## ######## #....# #..........# ###..# #..........# #..## #...# #...## #.#.#..#+.#.######.....###.#...# #.....# #. ####..........# #.....# #.########### #.....# #.# #.....# #. 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You climb upwards.^ih"^irz-3.1 (2.5^i^i _Reactivating autopickup. _There is a stone staircase leading down here.^i^iLevel 1 of the Dungeon<>>>>(Press ? for help)##.##.# ##..###..###..##...## ######÷.##....# ##..###..## ##..###..#####..####..####.†###..## ##).###..### ####....####..#.....###..## ##..###...####....##..##(.##.######..###########..######....######.####.###.##.......................#..#### #...##.# #)##.#..###.##.#..#.###..#.#..#######.# #.##.##.#...##.#.###..#.##.##.###.# #.##..#†.......#........#..##..##.# #.###...######.#.######...####.##.###.# ##...## #...# ##...##.##.##(##..#####...## ##### ##...##.###÷#######.........##...###...###...##..###...#############....#.#########...#..<..#...####...÷.....##.......##......### ##...........## ###..)....##.......##...[^iz37m÷....#########....#...### #........#.......##....###........###################................##....# ########........................>.....@.....##....######################.......##.......#################.......##.......##.......##########^i9_>.....@^iT  #####....#.....###### #.~~~~~~.# ####..#..##..........).###..†~~~..# ##...~#.####.#####....÷..†.......## #.# #..~~#.# #..######..######>....###### #.# #..~ß#.# ##.#.......................# ##.# #..~~#.# #...####.÷.#.############.## #..# #...~### #...####..÷##.### #.(####.## #...)## ##...##..#..##..### ##..)...####.##.# ##..###..###..##...## ######÷.#...# ##..###..## ##..###..## ###..###..####.†###..## ##).###..### ####....###..#.....###..## ##..###...####....##..# #(.##.######..###########..######..###  #.###.##.......................#..####^iU n[39;49m #...#  #.# #)##.#..###.##.#..#.###..#.#..# #####  #.# #.##.##.#...##.#.###..#.##.##.##  #.# #.##..#†.......#........#..##..#  #.# #.###...######.#.######...####.#  #.###.# ##...## #...# ##...##.##.#  #(##..#####...## ##### ##...##.###÷### ####.........##...###...###...##..###...############....#.#########...#..<..#...####...÷.....##......### ##...........## ###..)....##.......^i#...####.#JamesMcGaha the Shooter ...##.##.#Coglin ..##.###÷###Health: 41/41 ======================== .##..###...############Magic: 5/5======================== ####...÷.....##.......#AC: 3Str: 11 # ###..)....##.......#EV: 11Int: 9#........#.......#SH: 0Dex: 19 ######................#XL:  5 Next: 37% Place: Dungeon:1 ..........>.....@.....#Noise: ---------  Time: 1393.1 (0.0) ######.......##.......#a) +2 sling {Jinae}  d) +0 sling {Ishpree##########.......#Fire: a) +2 sling {Jinae} ^i#.......##.......########## _Deactivating autopickup; reactivate with Ctrl-A. _Something tries to affect you, but you resist. _There is a stone staircase leading up here.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _^ia,^i^i;^iB^i^i,^i ^i^iR,^i!^i^iOB^i^iA d  You see here a quokka skeleton.^i^iQ _^is^i^i,^i^i X^i'$X^i-%^i{%,^i&^i*^i+,^i,^im/^i0,^if1^if4^i"6,^i6^i|:^i+>B^i|@^iB,^i~C^iKB^iO^iS^iU,^iV^iZ^i^,^i"`^i;gX^ihm^im,^ilp^iua  You see here a rat skeleton.^i_x5 _^io{^i^i^i  Things that are here:  a +0 dagger; a kobold skeleton^i^iݏ _^iw^i\^iS,^ir^iۚ;  You see here 5 stones.^iK _^i^iRB^iݪ^iB^i^iޱ,^i`^iѴ^i,^i~^iɾ^i^i^iR^iT^i,^i^i^i,^i^i^iC,^i^i^i,^i&^i #..## #....######.  ##..# ##.......##. ####.# #^.~~~~.###. #..#.# #.~~~~~..#. #..#.## #.~~~~~~#. #.....###### #.~~~~~~#. .........).###..÷~~~#. .÷..÷###.######..######@....###### #.431.1 (38.0).#..........# ##. #...####.÷.#.############.## #.. ^i #...####..÷##.### #.(####.# ##...##..#..##..### ##..)...# #..###..###..##...## ######÷.  ..###..## ##..###..#####..  †###..## ##).###..### ####....  ###..## ##..###...####....##. There is a stone staircase leading down, spattered with blood here.^iE  ^i w_You see here a frilled lizard skeleton.^i ^iB ^i^i_!^i!82.1 (1.0) _^i=.^iA          #######  # #####  #####.#######...##  2 # #.#.....ß.ß.@#  # #.#.###..∩..##  # #.#)# ##ß.ß.#  # #.#.# ##...#  # #.#.# #####  # #.#.#  # #.#.#  # #.#.#  # #.#.#  You climb downwards.[^iA 40m^iH ^i -3.6 (2.5^iP  _Level annotation: Sigmund _There is a stone staircase leading up here.^it e    # .# ##### .#####.#...## .# #.#.....ß.ß@<# .# #.#.###..∩..## .# #.#)# ##ß.ß.# ^i {.# #.#.# ##...# .# #.#.# ##### .# #.#.# .# #.#.# .# #.#.# .# #.#.# ^i ^i[ 44.6 (1.0 _^iؒ ^iQ ^iMQ   ######### .......# ##### #.#####.#######...## #.# #.#.....ß.ß.<# #.# #.#.###..∩@.## #.# #.#)# ##ß.ß.# #.# #.#.# ##...# #.# #.#.# ##### #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# >.## #.#.# ^inR5^io^i8     #  #.# #####  #.#####.#...##  #.# #.#.....ß.ß.<#  #.# #.#.###..@..##  #.# #.#)# ##ß.ß.# ^iv #.# #.#.# ##...#  #.# #.#.# #####  #.# #.#.# ^i#.# #.#.# #.# #.#.# #.# #.#.#^i  .>.## #.#.# ^iױ^i]&6^i1^it _There is an entrance to Ceumas's Antique Weapon Boutique here.^i^iWelcome to Ceumas's Antique Weapon Boutique! What would you like to do?  a -  270 gold a scorched battleaxeb -  9 gold a club  c -  36 gold a dagger  d -  234 gold a glowing great macee -  54 gold a hand axe  f -  54 gold a short sword  g -  27 gold a sling  h -  45 gold a whip You have 13 gold pieces. ^i*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list^i%I ^iN ^i:U   JamesMcGaha the Shooter  Coglin  Health: 41/41 ========================  Magic: 5/5========================#########  AC: 3Str: 11  #.......# #####   EV: 11Int: 9  #.#####.#######...##   SH: 0Dex: 19  ^iU #.# #.#.....ß.ß.<#   XL:  5 Next: 37% Place: Dungeon:2  #.# #.#.###..@..##   Noise: ---------  Time: 1436.6 (0.0)  #.# #.#)# ##ß.ß.#   a) +2 sling {Jinae}  d) +0 sling {Ishpree#.# #.#.# ##...#   Fire: a) +2 sling {Jinae} #.# #.#.# #####  ^ivV #.# #.#.# ##.# #.#.#   ##.# #.#.#   ##.# #.#.#   .>.## #.#.#  There is a stone staircase leading down, spattered with blood here. _You see here a frilled lizard skeleton.  You climb downwards. ^iW _Level annotation: Sigmund _There is a stone staircase leading up here. _There is an entrance to Ceumas's Antique Weapon Boutique here.^i2\ ^i\ ^ia ^ib ^i ^iˋ ^inj ^iŜ ^i ^i : _^ie ^i ,^ib ^iٴ ^i ,^i? ^i~ ^i] B^iR ^iD ,^i ^i ^iG B^i ^i ,^iA ^i <  You see here a +0 club.^i ^i  _^i4 ^i4 ^i ,^i ^i ^i ,^i ^i ,^i ^i ^i ^i ,^i~ ^i# ^i% ,^i ' ^ia- ^i]/ ,^i0 ^i8 ^i~8 ^i9 ^i9 ^i? ^iA ,^iA ^iH ^iK B^iQ ^ijS ^iS ^i T ^iZ ^i[ ^i!\ ^i\ ^if X^i&l ^in ,^in ^it ^iBw ,^iw ^i+ ^i ,^i5 ^iL ^i ,^i ^i ^i_ ,^i ^i8 X^iҫ X^i` B^i ^i a  You see here a rat skeleton.^i 5 _^i ,^i ,^i ^ij J^iT ^i ^i ,^iy ^iw ^il X^it ^iV B^i* ^i+ ^i~. B^i1 ^i3 ^i44 ^it5 ^i38 ^i9 ^i: ^i|: ^i= ^i? ,^iL@ ^iC ^iK X^iM ^iDM ^iM ^i[Q ^iJS ,^iT ^iV ^iX ,^iiY ^i] ^ir X^iw X^i ~ X^iŤ ^i2 X^i B^iܷ ^i X^iN ^i ,^i ^i ^i ,^i ^i ^iw ^i ^ic ^i ^i" ^iO ^i? ^iU ^i< ,^i ^i ^i; ^iq ^i ^i ^i ,^i ^iY ^i ,^i ^i: ^i #.........######..##.#.#...##.........# ##..#.#.#####..###.....# ##...#....)#.## ##....###..###### ### #....#^i,  ##># # #≈ #....# ### # #≈## #....### #≈≈###.....## ^i| #≈≈≈######@####### # #≈≈≈≈#~........... # #≈≈≈~~~~~~≈~≈~~~~. #^i  #~≈≈≈≈~..~~~~≈~~~≈ # #.~≈≈@≈~~~~~~~~~≈. # #~~~≈~~≈.~~~~~~≈~~ # @   Sigmund (polearm, wandering) ^iB ##...~.....~.~..#≈ # #########.###### #^it b #...## #^ip 1510.6 (74.0)^iY J~@^i ,1.6 (75^i^i? ^i #..........##.#.#.# #.........######..##.#.#.. ##.........#.#.#.### #..###.....#.#.... #.## ##....#..###### #....#>#  #≈ #....###  #≈## #....##  #≈≈###...@.#   #≈≈≈######.#######  #≈≈≈≈#~...........  #≈≈≈~~~~~~≈~≈~~~~. #~≈≈≈≈~..~~~~≈~~~≈ #.~≈≈~≈~~~~~~~~~≈. #~~~≈@~≈.~~~~~~≈~~...~.....~.~..#≈#########.######^ij ^i 12.6 (1.0)^i^i ^i Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll labelled DUWIYK HE WEUMP Potions (go to first with !)  e - 2 bubbling golden potions  g - a bubbling blue potion  h - a bubbling dark potion  i - a dark potion"^i1f - a scroll labelled DUWIYK HE WEUMP. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll "^i_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#^i#^i#^iy,#.................##.#.#.# JamesMcGaha the Shooter#.........######..##.#.#.. Coglin#^i###.........# ##..#.#.### Health: 41/41 ========================#..###.....# ##...#.... Magic: 5/5========================#.## ##....###..##### AC: 3Str: 11### #....##^i0##>#EV: 11Int: 9#≈ #....#####^ibSH: 0Dex: 19#≈## #....###^iXL:  5 Next: 37% Place: Dungeon:2#≈≈###...@.##^i˩Noise: ---------  Time: 1512.6 (0.0)#≈≈≈######.########^ia) +2 sling {Jinae}  d) +0 sling {Ishpree#≈≈≈≈#~...........Fire: a) +2 sling {Jinae} #≈≈≈~~~~~~≈~≈~~~~.Will/2 #^i]#~≈≈≈≈~..~~~~≈~~~≈#.~≈≈~≈~~~~~~~~~≈.#~~~≈@~≈.~~~~~~≈~~##...~.....~.~..#≈#########.###### _There is a stone staircase leading up here. _There is an entrance to Ceumas's Antique Weapon Boutique here. _You see here a +0 club. _You see here a rat skeleton.  #^iAs you read the scroll labelled DUWIYK HE WEUMP, it crumbles to dust.  A wave of despondency washes over your surroundings.#^iy3.6 (1 _There is an entrance to Ceumas's Antique Weapon Boutique here. _You see here a +0 club. _You see here a rat skeleton.  As you read the scroll labelled DUWIYK HE WEUMP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.1^ibw1^i{Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [)  b - a +0 leather armour (worn) 1^i{Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  e - 2 bubbling golden potions  g - a bubbling blue potion  h - a bubbling dark potion  i - a dark potion3^i< 3^i 3^iS3^i [3^iam#.................##.#.#.# JamesMcGaha the Shooter#.........######..##.#.#.. Coglin##.........# ##..#.#.### Health: 41/41 ========================#..###.....# ##...#.... Magic: 5/5========================#.## ##....#3^ibT##..##### AC: 3Str: 11### #....###>#EV: 11Int: 9#≈ #....####SH: 0Dex: 19#≈## #....##XL:  5 Next: 37% Place: Dungeon:2#≈≈###...@.#Noise: ---------  Time: 1513.6 (0.0)#≈≈≈######.#######a) +2 sling {Jinae}  d) +0 sling {Ishpree#≈≈≈≈#~...........Fire: a) +2 sling {Jinae} #≈≈≈~~~~~~≈~≈~~~~.Will/2 #~≈≈≈≈~..~~~~≈~~~≈3^i  ##### #...@##5^i###.....# ######.#######≈#~..........≈≈≈~~~~~~≈~≈~~~~.~≈≈≈≈~..~~~~≈~~~≈.~≈≈~≈~~~≈.~~~≈@~≈.~~~~~~≈~~##...~.....~.~..#≈5^i5^i*4.6 (15^i5^i5^i\M###......# #..#####..##.#.#..#....5^i  ##..#.#.###.###.##...#.....## ###..##########>  ##### #....#####.....# ######.#######5^im#≈≈≈≈#~...........~~~~~~5^i35^i=%55^i~5^i+ M ###......# #..#####..##.#.#..#....##..#.#.###.###.##...#.....## ###..##########>  ##### #....##≈≈###.....#Will/2 #~~~~5^iz 5^i %65^i5 5^i! 5^i M###.# #...###......# #####..##.#.#..#....##..#.#.###.###.##...#.....## ###..##########>  ##### #....##≈≈###.....#.~~~5^i X76^i?E M..## ###...# #...###.........# #####..##.#.#..#....##..#.#.###.###.##...#.....## #6^iE##..##########>  ####≈## #....##~6^iN6^iO%86^i$U6^in6^i"7M... ......## ###.....# #.....###...........# #####..##.#.#..#....##..#.#.###.###.##...#.....## ###..##########>#≈ #....####.6^i/;96^i16^iw26^i _M#########...... ......## ###.......# #........6^i\ "###.....................# #####..##.#.#..#....##..#.#.###.###.##...#.....## ###..######## #....###>######.6^iو <206^i 6^iq 7^i&......{.......##....... .######.....###.##.###### .# #.....# #.##.#..... .# #.....# #.##.#.#### ## #.....# #.##.#.#...#.....# #.##.#.#.##.....#####.#.#.#.#.##.#.#.#.#........##.#.#.##.######..##.#.#...##.........# ##..#.#.#####..###.....# ##...#....)#.## ##....# ##..######### #....# ##># # #≈ #....# ### # 7^iM''#≈## #....## # #≈≈###.....# # 7^iX/7^i_<B17^iyr{.##. ######.....###.##.# # #.....# #.##.#. # #.....# #.7^iy~##.#.# # #.....# #.##.#.#.#.....# #.##.#.#.##.....###.##.#.#.#.#.##.#.#.#.<#.##.#.#.##.######..##.#.#.##..# ##..#.#.#7^iez#..###.....# ##...#....).#.## ##....# ##..#### #....# ##># #.#≈ #....# ### #.#≈## #....## #.7^izX#≈≈###.....# #.7^i7^iv%27^iz7^i7^i}{.##......###.##.#  #.....# #.##.#.  #.....# #.##.#.#  #.....# #.##.#.#.#.....# #.##.#.#.##.....###.##.#.#.#..##.##.#.#.#.<.#.##.#.#.##.######..##.#.#.##...# ##..#.#.##..###.....# ##...#....).#.## ##....# ##..#### #....# ##># #.#≈ #....# ### #.#≈## #....## #.#≈≈###.....# #.#7^iu-X37^iJ 3{.##......###.##.##.....# #.##.#.#.....# #.##.#.##.....# #.##.#.#.....)#.....# #.##.#.#.####.7^iK #.....###.##.#.#.#..#.#.##.#.#.#.<.#.##.#.#.##.######..##.#.#.##.........# ##..#.#.######.#..###.....# ##...#....).#.## ##....# ##..#### #....# ##># #.7^i,L >#≈ #....# ### #..##≈## #....## #.#≈≈###.....# #.#7^ic X47^i 37^iU8^i{.##......###.##.##.....# #.##.#.)#.....# #.##.#.##.....# #.##.#.#.....)##.....# #.##.#.#.####.##.....###.##.#.#.#..#.##.##.#.#.#.<..##.##.#.#.##.######..##.#.#.##.........# ##..#.#.######.#..###.....# ##...#....).#.## ##....# ##..#.### #....# ##># #.#≈ #....# ### #..#.#≈## #....## #.#≈≈###.....# #.#8^i;58^i8^i8^i]38^if8^ivg8^i {.##......###.##.##.....# #.##.#.8^in ).#.....# #.##.#.#.#.....# #.##.#.#.....)#.#.....# #.##.#.#.####.#.#.....###.##.#.#.#..#.#.#.##.#.#.#.<..#.#.##.#.#.######.#.######..##.#.#. ##.# ##..#.#.######. #..###.....# ##...#....)....P #.## ##....# ##..##.P ### #....# 8^i ##># #.#≈ #....# ### #..#.8^i #≈## #....## #.#≈≈###.....# #.#8^ie ;68^i 8^i 8^i}#.....#####.############ #.....# #.##.#........). #.....# #.##.#.########.# #.....# #.8^i##.#.#.....)#.# #.....# #.##.#.#.####.#.# #.....###.##.#.#.#..#.#.# #.........##.#.#.#.<..#.# #.##.#.#.######.# #..######@.##.#.#........# #..# ##..#.#.###### ..###.....# .#....)....PP .## # #########.P∩# #....# ># #.....^≈ #....# # #..#... #≈## #....# #.....# #≈≈###.....# #.##### #≈≈≈######.########.#8^i8^iA%78^iY#8^i%9^i.....# #.##.#........).#. .....# #.##.#.########.#. .....# #.##.#.#.....)#.#. .....# #.##.#.#.####.#.#. .....###.##.#.#.#..#.#.#. ...........##.#.#.#.<..#.#. .........##.#.#.######.#. .######..##.#.#........#. .9^iɃ# ##@.#.#.######..... .###.....# .#....)....PPP ## # #########.P∩ # #....# ># #.....^. ≈ #....# # #..#.... ≈## #....# #.....## ≈≈###.....# #.##### ≈≈≈######.########.# ≈≈≈≈#~...........9^ic9^is%89^i“9^iL9^i0W# #.##.#.########.#.## #.##.#.#.....)#.#.## #.##.#.#.####.#.#.####.##.#.#.#..#.#.#.#...........##.#.#.#.<..#.#.#.....##.#.#.######.#.#######..##.#.#........#.## ##..#.#.######..... ###.....# .#....)....PPP # # #########.P∩P.  #....# ># #.....^.. 9^iB1 #....# # #..#.... ## #....# #.....####.....# #.########.########.#~...........~~~~~~≈~≈~~~~9^i<;99^i,G9^ihI9^i4# #.##.#.#.....)#.#.## #.9^i9+.##.#.#.####.#.#.#.###..##.#.#.#..#.#.#.#............##.#.#.#.<..#.#.#.##.#.#.######.#.#.######..##.#.#........#.#.# ##..#.#.######....... ##.....# .#....)....PPP  # #########.P∩P.  #....# ># #.....^..#....# # #..#.....# # #....# #.....#####.....# #.########.########.#~...........~~~~~~≈~≈~~~~≈~..~~~~≈~~~≈9^iiB9^i1C&309^iI9^iK9^iP # #.##.#.#.####.#.#.#..###..##.#.#.#..#.#.#.#.#....##.#.#.#.<..#.#.#.###.#.#.######.#.#.#######..##.#.#........#.#.## ##..#.#.######.......# #.....# .#....)....PPP..## #########.P∩P..#....# # #.....^...##....# # #..#.....###....# #.....#### #.....# #.##### ###.########.#~........... #.# #  ~~~~~~≈~≈~~~~. #.# # ≈~..~~~~≈~~~≈ #.# # ~≈~~~~~~~~~≈. #.# # 19^iU c _There is a stone staircase leading down here.:^i:^i:^i:^i:^i,2 _:^i:^i ##+ ... #.# #.# #.# #.#3   #.....#  ...####  j##.#  #. .# # .#  j   gnoll (asleep) .# .# :^i:^iB,3.4 (1.8:^iq:^ia}} _You climb downwards. _There is a stone staircase leading up here.;^ifF &JamesMcGaha the ShooterCoglin##+Health: 41/41 ========================...;^iF Magic: 5/5========================#.#AC: 3Str: 11#.#EV: 11Int: 9#.#;^iEG SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1533.4 (0.0);^inG #*....#a) +2 sling {Jinae}  d) +0 sling {Ishpree*..####;^iG Fire: a) +2 sling {Jinae} j##.#Will/2 ;^iG f#. .## .#;^iG wj   gnoll (asleep).#;^iH Y.# _You climb downwards. ;^i)H }_There is a stone staircase leading up here.  Fire: a) +2 sling {Jinae};^iPH wPress: ? - help, Q - select actionShift-Dir - straight line;^itH TAim: a gnoll, wielding a +0 flail (asleep, 98% to hit)<^is3oJamesMcGaha the ShooterCoglin<^i4##+Health: 41/41 ========================...Magic: 5/5========================#.#AC: 3Str: 11#.#EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1533.4 (0.0)#(....#a) +2 sling {Jinae}  d) +0 sling {Ishpree(..####Fire: a) +2 sling {Jinae} j##.#Will/2 #. .## .#j   gnoll.#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.<^iL((Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll shouts!  You shoot a sling bullet.<^iA  The sling bullet barely misses the gnoll.<^i Jh..j.<^iLw====4.7 (1.3Rev <^i"Q<^i\ _You hear a shout! _A gnoll comes into view. It is wielding a +0 flail.=^is"##+...<# #.....# ...#### j###.#.#=^i'*=^i*J----50=^i0=^i~22 _The gnoll moves out of view.=^ilJamesMcGaha the ShooterCoglinHealth: 41/41 ========================##+Magic: 5/5========================...AC: 3Str: 11#.#EV: 11Int: 9#.#SH: 0=^imDex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1535.7 (0.0)#<#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.....#Fire: a) +2 sling {Jinae} ...####Will/2 Rev j##.##. .#=^im# .#.#.# _You hear a shout! =^in_A gnoll comes into view. It is wielding a +0 flail. _The gnoll moves out of view.  =^iKnFire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line=^iwn=^i*JamesMcGaha the ShooterCoglinHealth: 41/41 ========================##+Magic: 5/5========================...AC: 3Str: 11#.#EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1535.7 (0.0)#<#a) +2 sling {Jinae}  d) +0 sling {Ishpree#.....#=^iFire: a) +2 sling {Jinae} ...####Will/2 Rev j##.##. .## .#.#.# _A gnoll comes into view. It is wielding a +0 flail. =^i7_The gnoll moves out of view.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.=^i=^i=^i. _>^iUOM##+....<# #........####.#>^ij.j   gnoll>^il16.7 (1 _>^i>^i+>^iP oJamesMcGaha the ShooterCoglin>^i5Q aHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1536.7 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree#*#Fire: a) +2 sling {Jinae} #*....#Will/2 Rev j..####.##.#j   gnoll#. .## .#>^iuQ R.#Shift-Dir - straight line _Okay, then.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (68% to hit)?^iMXJamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ---------  Time: 1536.7 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#(#Fire: a) +2 sling {Jinae} ?^i-O#(....#Will/2 Rev j..####.##.#j   gnoll#. .## .#.#Fire: a) +2 sling {Jinae}?^i'Q Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is lightly wounded.?^i&Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is lightly wounded.sling bullet hits the gnoll but does no damage.?^i]B  The gnoll is lightly wounded.?^ip^?^i2e|.<jj 2 gnolls?^i2f====7.9 (1.2 _?^ipl?^in?^i`sJamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0?^is8Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1537.9 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree?^i;y#*#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev j..####.##.#jj 2 gnolls#. .## .#.#The sling bullet hits the gnoll but does no damage. _The gnoll is lightly wounded.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select action?^i$|}Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 68% to hit)?^i JamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1537.9 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#(#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev j..####.##.#jj 2 gnolls#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (li?^i ghtly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.?^ifShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.heavi?^i?^ir?^iD`.j.?^ic9.1 (1.2Rev+ ?^i?^iֹ' _You hear a shout!@^iOJamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#@^iNoise: ===------  Time: 1539.1 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev+ ...####.##.#jj 2 gnolls#. .## .#.#The gnoll is heavily wounded. _You hear a shout!  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 68% to hit)@^i[ JamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1539.1 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev+ ...####.##.#jj 2 gnolls#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail ([40@^i] mheavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.@^i (((Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  The sling bullet closely misses the gnoll.@^ik o  The sling bullet closely misses the gnoll.@^il ,@^iCv jj.j.j 3 gnolls (1 polearm)@^i8w -40.3 (1.2@^i @^i u _A gnoll comes into view. It is wielding a +0 halberd.A^iJamesMcGaha the ShooterCoglinHealth: 41/41 ========================A^i\Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9A^im`#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#A^iőNoise: ===------  Time: 1540.3 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} A^is#.....#Will/2 Rev+ A^ipj..####.##.#A^i;Kjjj 3 gnolls (1 polearm)A^i`8#. .#A^iJ# .#.#A^iThe sling bullet closely misses the gnoll. _A gnoll comes into view. It is wielding a +0 halberd.A^iْFire: a) +2 sling {Jinae}Press: ? - help, Q - select actionA^iShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)A^iJamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5A^i,\========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3A^it#@#Noise: ===------  Time: 1540.3 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#A^iFire: a) +2 sling {Jinae} #.....#Will/2 Rev+ j..####A^i.##.#jjj 3 gnolls (1 polearm)#. .#A^iJ# .#.#A^iFire: a) +2 sling {Jinae}Press: ? - help, Q - select actionA^i6 Shift-Dir - straight lineA^iVAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)  You shoot a sling bullet.  A^iy3The sling bullet hits the gnoll but does no damage.A^iZ M(You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.!A^i l  The gnoll is heavily wounded.A^i jj.38--1.6 (1.3Rev* A^i A^i v _The gnoll hits you with a +0 flail. The gnoll barely misses you.B^i#BJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9B^i#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1541.6 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#B^i7Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#B^ijjj 3 gnolls (1 polearm)#. .## .#B^id3.#The gnoll is heavily wounded. _The gnoll hits you with a +0 flail. The gnoll barely misses you.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionB^iShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)B^iQ]zJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3B^iR^#@#Noise: ===------  Time: 1541.6 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jjj 3 gnolls (1 polearm)#. .## .#.#Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.B^i^The sling bullet hits the gnoll but does no damage.  The gnoll is heavily wounded.B^iYou shoot a sling bullet.  The sling bullet barely misses the gnoll.  The sling bullet hits the gnoll but does no damage.  The gnoll is heavily wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.B^irB^iPt:jB^i1{;2.8 (1.2B^ik~S _The gnoll closely misses you.C^iKRJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1542.8 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#C^i$SFire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jjj 3 gnolls (1 polearm)#. .## .#.#The gnoll is severely wounded. _The gnoll closely misses you.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionC^iuSShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)C^i8JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3C^iStr: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 37% Place: Dungeon:3#@#Noise: ===------  Time: 1542.8 (0.0)#j#C^ia) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* C^iRf...####.##.#C^i6jjj 3 gnolls (1 polearm)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  C^iv3You kill the gnoll!C^i5H) 2C^iKqb((You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The gnoll is lightly wounded.C^ij<464.0 (1.2 _C^iL JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 46% Place: Dungeon:3#@#Noise: ===------  Time: 1544.0 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#<#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jj 2 gnolls (1 polearm)#. .## .#.#The sling bullet hits the gnoll. _The gnoll is lightly wounded.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineC^iP Aim: a gnoll, wielding a +0 flail (heavily wounded, 68% to hit)D^iJJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 46% Place: Dungeon:3#@#Noise: ===------  Time: 1544.0 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#<#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jj 2 gnolls (1 polearm)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (D^irheavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.D^inPShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.D^i& D^i*j.7-5.1 (1.1D^i6.D^i29 _The gnoll hits you with a +0 flail.D^i( JamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 46% Place: Dungeon:3#@#D^i@) Noise: ===------  Time: 1545.1 (0.0)#j#D^i5 a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Will/2 Rev* ...####.##.#jj 2 gnolls (1 polearm)#. .## .#.#The gnoll is severely wounded. _The gnoll hits you with a +0 flail.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineD^i6 Aim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)D^iv JamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 11Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 46% Place: Dungeon:3#@#Noise: ===------  Time: 1545.1 (0.0)#j#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Will/2 Rev* ...####.##.#jj 2 gnolls (1 polearm)#. .#D^i # .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!D^i o)   gnoll (D^i ( Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  The gnoll is moderately wounded.D^i w  The gnoll barely misses you.D^i )jj 2 gnolls (polearms)  A gnoll comes into view. It is wielding a +0 halberd.D^i 2556.4 (1.3 _The gnoll closely misses you.D^i& D^ip* o _Your Ranged Weapons skill increases to level 5!E^i*JamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 55% Place: Dungeon:3#@#Noise: ===------  Time: 1546.4 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jj 2 gnolls (polearms)#. .## .#.# _The gnoll closely misses you. _Your Ranged Weapons skill increases to level 5!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actiE^ionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 68% to hit)E^iUiJamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 55% Place: Dungeon:3#@#Noise: ===------  Time: 1546.4 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#(#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jj 2 gnolls (polearms)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wieE^inmlding a +0 halberd (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.E^i\You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.  The sling bullet hits the gnoll.  The gnoll is severely wounded.E^i )j7.6 (1.2E^ipE^i~S _The gnoll closely misses you.E^iEWJamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 55% Place: Dungeon:3#@#Noise: ===------  Time: 1547.6 (0.0)#*#E^iKa) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #j....#Will/2 Rev* ...####.##.#jj 2 gnolls (polearms)#. .## .#.#E^iThe gnoll is severely wounded. _The gnoll closely misses you.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 68% to hit)F^i~JamesMcGaha the ShooterCoglinHealth: 37/41 =====================---Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 55% Place: Dungeon:3#@#Noise: ===------  Time: 1547.6 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#(#Fire: a) +2 sling {Jinae} #(....#Will/2 Rev* .(.####.##.#jj 2 gnolls (polearms)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - sF^itraight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.F^iYMYou shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet completely misses the gnoll.You shoot a sling bullet.  The sling bullet hits the gnoll.  You kill the gnoll!F^i[   gnoll (polearm)F^i|F^ib)j..F^iߔ8=648.8 (1.2Rev* F^iF^i֣_ _You feel your willpower return.F^iJ JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 64% Place: Dungeon:3#@#Noise: ===------  Time: 1548.8 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.#j   gnoll (polearm)#. .## .#.#You kill the gnoll! _You feel your willpower return.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-DiF^iIK fr - straight lineAim: a gnoll, wielding a +0 halberd (68% to hit)F^i? JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 64% Place: Dungeon:3#@#Noise: ===------  Time: 1548.8 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.#j   gnoll (polearm)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberF^i@ sd (68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is lightly wounded.F^i v(((Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is lightly wounded.  The sling bullet closely misses the gnoll.F^i}q)j..50.1 (1.3 _The gnoll barely misses you.G^irJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 64% Place: Dungeon:3#@#Noise: ===------  Time: 1550.1 (0.0)#*#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.#j   gnoll (polearm)#. .## .#.#The sling bullet closely misses the gnoll. _The gnoll barely misses you.Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straG^isoight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 68% to hit)G^iJamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 64% Place: Dungeon:3#@#Noise: ===------  Time: 1550.1 (0.0)#(#a) +2 sling {Jinae}  d) +0 sling {Ishpree#j#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.#j   gnoll (polearm)#. .## .#.#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberG^id (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.G^iR`Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  You kill the gnoll!G^iSD<G^i9)G^i731.4 (1.3 _ _Your Dodging skill increases to level 3!G^i JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 73% Place: Dungeon:3#@#Noise: ===------  Time: 1551.4 (0.0)#)#a) +2 sling {Jinae}  d) +0 sling {Ishpree#<#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.##. .## .#.#You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll! _Your Dodging skill increases to level 3!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line^ii HH^i<JamesMcGaha the ShooterCoglinHealth: 38/41 ======================--Magic: 5/5========================##+AC: 3Str: 11...EV: 12Int: 9#.#SH: 0Dex: 19#.#XL:  5 Next: 73% Place: Dungeon:3#@#Noise: ===------  Time: 1551.4 (0.0)#)#a) +2 sling {Jinae}  d) +0 sling {Ishpree#<#Fire: a) +2 sling {Jinae} #.....#Rev* ...####.##.##. .## .#.# _You kill the gnoll! _Your Dodging skill increases to level 3!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.H^i!?H^ifHH^iJ. _H^iK m ##+...#.#<.....#...###.#.#9---2.4 (1 _  Things that are here: _a +0 flail; a +0 flail; a gnoll corpseI^i( ##+...#.#).....#...####.I^iRev* #.#.#I^iI^iH---3 _I^iI^i  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 halberd; a +0 halberd; a gnoll corpseK^i3K^iҼK^i)Rev+ _K^ivb40=K^i~K^iK^i4K^i`K^i/K^ik>Rev K^i1==K^i K^i1 _HP restored.K^iK^i "w=K^i:K^i<,K^i=K^i_D,K^iQK^iYK^i_K^ie,K^igK^i8kK^ilK^ilK^ioK^iuBK^ixK^iz,K^iW|K^i+K^iXK^iBK^iK^i ,K^iK^iVBK^iBK^iݢK^iK^iK^ijK^iK^iOK^iK^iK^iWK^iK^i8BK^iK^iK^iK^i*K^iK^i ,K^ib K^i( K^i@,K^iZK^i,K^i/K^iK^i7K^iBK^i$K^iF&K^iz&K^i'K^i(K^i-BK^i/K^i2,K^i3K^in87 _You open the door.K^iP=IK^ij>@  There is an open door here.K^iA5 _K^igCK^iEK^iEI,K^iVK^iUa _You now have 27 gold pieces (gained 14).K^iiK^i4t#..# ####..# ##.##..# ##.@##..###...'.[.).+#..##....#..(.(##..#.....#.$..r##..#....## #+####..'...## r   rat (asleep)#..#..####..#.####...###K^iJ 95.4 (42.0)  You open the door.K^i?,6.4 (43K^i9K^i _A rat comes into view. _Found five items.L^iu JamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================AC: 3Str: 11EV: 12Int: 9#..# ###SH: 0Dex: 19#..# ##.#XL:  5 Next: 73% Place: Dungeon:3#..# ##.@#Noise: ---------  Time: 1596.4 (0.0)#..###...**[.).+a) +2 sling {Jinae}  d) +0 sling {Ishpree#..##....#.**.(#Fire: a) +2 sling {Jinae} #..#.....#.$.*r##..#....## #+^iAv 6m####..'...##r   rat (asleep)#..#..####..#.####...### _A rat comes into view. _Found five items.  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)L^i2JamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================AC: 3Str: 11EV: 12Int: 9#..# ###SH: 0Dex: 19#..# ##.#XL:  5 Next: 73% Place: Dungeon:3#..# ##.@#Noise: ---------  Time: 1596.4 (0.0)#..###...(([.).+a) +2 sling {Jinae}  d) +0 sling {Ishpree#..##....#.((.(#Fire: a) +2 sling {Jinae} #..#.....#.$.(r##..#....^i436m## #+####..'...##r   rat#..#..####..#.####...###Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.M^i*nShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.The sling bullet hits the rat.  You kill the rat!.M^i'.....4===7.6 (1.2Rev _M^iybJamesMcGaha the ShooterM^i-|CoglinHealth: 41/41 ========================Magic: 5/5========================AC: 3Str: 11EV: 12Int: 9#..# ###SH: 0Dex: 19#..# ##.#XL:  5 Next: 74% Place: Dungeon:3#..# ##.@#Noise: ===------  Time: 1597.6 (0.0)#..###...'.[.).+a) +2 sling {Jinae}  d) +0 sling {Ishpree#..##....#..(.(#Fire: a) +2 sling {Jinae} #..#.....#.$...#Rev #..#....## #+####..'...#^i|Xm##..#..####..#.####...###The sling bullet hits the rat but does no damage.  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineM^i JamesMcGaha the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================AC: 3Str: 11EV: 12Int: 9#..# ###SH: 0Dex: 19#..# ##.#XL:  5 Next: 74% Place: Dungeon:3#..# ##.@#Noise: ===------  Time: 1597.6 (0.0)#..###...'.[.).+a) +2 sling {Jinae}  d) +0 sling {Ishpree#..##....#..(.(#Fire: a) +2 sling {Jinae} #..#.....#.$...#Rev #..#....## #M^i} +####..'...###..#..####..#.####...###You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.M^i^ M^i . _N^i"t#..# #####+####..# ##.#....h##..# ##..#..$..##..###...@.[.).+#..##....#..(.(# #..#.....#.$...# #..#....####+### #..'...###..#..## h   jackal (asleep)##..#.####...####.##.##N^i _You kill the rat!  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.  A jackal comes into view.N^iɒ4---8.6 (1N^iN^iIn _Found 10 gold pieces. _There is an open door here.N^i #..# #####+####..# ##.#....h# #..# ##..#..$..# #..###...'.[.).+ #..##....#@.(.(# #..#.....#.$...# N^i p#..#....####+### #..'...## #..#..####..#.## ##...####.##.###.##..N^i %####+###N^i0 N^i K---9 N^i< _N^i/ N^iN^i N^i$N^iZF _Unknown command.O^iJ (((h  You shoot a sling bullet. The sling bullet hits the jackal.O^i  The jackal is severely wounded.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.O^ibi x..[h ===600.7 (1.1Rev  _The jackal is severely wounded.O^i`  You shoot a sling bullet. The sling bullet hits the jackal.O^i b(†O^i (((You kill the jackal!O^iG/\..[†O^i3f51.8Rev+ O^ir<O^i @/ _You shoot a sling bullet.P^if3P^i&P^iKH _No target in view!P^i#..# #####+####..# ##.#.....# #..# ##..#..$..# P^i0#..###...'.[†).+ #..##....#..(.(# #..#.....#.@...# #..#....####+### #..'...## P^i9#..#..## ##..#.####...####.##.P^iro###.##..####+####.##..........P^i9 ---20Rev  _---3.8 (2P^i> _You now have 37 gold pieces (gained 10).Q^i #..# #####+### #..# ##.#.....# #..# ##..#..$..# #..###...'.[†).+ #..##....#..@.(# Q^iC#..#.....#.....# #..#....####+####..'...#.#.##...##.##.###.##..####+###Q^iQ^i*4.8 (1Q^iQ^iY _You see here 2 datura-tipped darts.R^iU'x#..# #####+### #..# ##.#.....# #..# ##..#..$..# #..###...'.[†@.+ #..##....#..(.(# #..#.....#.....# R^i'#..#....####+####..'...#.#.##...##.##.##R^i4R^i*6,5 _R^i;R^iL?Q _You see here a +0 falchion.R^i[R 1#..# #####+####..# ##.#.....# #..# ##..#..$..# #..###...'.[†).+ R^iR #..##....#..(.@# #..#.....#.....# #..#....####+### #..'...## #..#..##  ##..#.## ##...#R^iR p## #.##.## #.##..####+###R^i/S R^ie M6 _R^i f _You see here 5 boomerangs.S^i^ #..# #####+### #..# ##.#.....# #..# ##..#..$..# #..###...'.[†@.+ #..##....#..(.(#S^i #..#.....#.....# #..#....####+### #..'...## #..#..##  ##..#.##  ##...###  #.##.##S^iS^i$7 S^i+ _S^iS^iQ _You see here a +0 falchion.S^iPw #..# #####+### #..# ##.#.....# #..# ##..#..@..# #..###...'.[†).+ #..##....#..(.(# #..#.....#.....# #..#....####+### #..'...## #..#..## ##..S^iQQ#.## ##...###S^iZS^i[-8 _S^igS^iSqA9.8 (2S^iwS^i>{> _You now have 47 gold pieces (gained 10).T^i7I#..# #####+### #..# ##.#.....# #..# ##..#.....# #..###...'.@†).+ #..##....#..(.(# #..#.....#.....# #..#....####+### #..'...## #..##..#T^iL.# #.##.T^iAB10.8 (1T^iT^iM _You see here a +0 robe.T^ig 3T^ig T^i^n T^i r T^i v : _T^iax T^i_~ ,T^ib T^i T^i ##+###....##....##.... #....  S.. #..# #####'### #..# ##.#..@..# #..# ##..#.....# T^i| #..###...'.[†).+ #..##....#..(.(##..#.....#.....##..#....####+###S   ball python (constriction, asleep)..'...## #..#.T^i /.###..#.##T^i} 2.8 (2  You open the door.  A ball python comes into view.T^i̢ .SS)The ball python hisses angrily.T^i+ 4==3.8 (3T^ie T^i X _The ball python barely misses you.U^i{>  You shoot a sling bullet.U^i)  The sling bullet hits the ball python but does no damage.  You shoot a sling bullet. The sling bullet hits the ball python.U^i-C'U^iպ&'U^iн`=5.0 (1.2Rev U^iRU^iO _You kill the ball python!U^i U^ib U^i4 U^i H _No target in view!U^ik8IU^i79U^i=U^i >$ _U^iAU^ivE@  There is an open door here.U^iK5 _U^iwLU^iOU^iSU^iS(U^iVU^i@[U^i`3U^igcU^ifU^i~mBU^i_q,U^isU^i}L _You now have 54 gold pieces (gained 7).U^ik3U^i8U^iXU^iXU^i,U^iU^i7 _You open the door.U^i################......... ...[.....o..... ###@###--- ##.. ##.....## ##.....## ##.....## #.....## o   orc (asleep) #..# #####'### #..# ##.#.....# #..# ##..#.....#U^i 29.0 (14.0)  An orc comes into view. It is wielding a +0 club.---30.0 (15U^ieU^ik _Found a ring mail. _There is an open door here.V^i- ((((You shoot a sling bullet.V^if; oThe sling bullet completely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.V^i V^i ..o.====1.1 (1.1)V^i< +Rev V^i V^i % _The orc shouts!V^i >  You shoot a sling bullet.V^i = ((The sling bullet hits the orc but does no damage.V^iw .oYou shoot a sling bullet. The sling bullet barely misses the orc.V^iC===-2.3 (1.2Rev+ V^iV^iP _The orc barely misses you.Z^iG((Z^ig  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.Z^i .oThe sling bullet hits the orc but does no damage.Z^i2k35-----3.5Z^i6Z^in9 _The orc hits you with a +0 club. x2Z^ir  You shoot a sling bullet. The sling bullet hits the orc.Z^i  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.Z^iC)Z^i ----74.7Rev* Z^i=G _You kill the orc!Z^iF; 3Z^iA Z^iD H _No target in view![^i( #################.........#...[....@.......######'####..###.....# .....##.....####.... #..... ..# #####'### ..# [^i ;---50Rev+ _  Things that are here: _a +0 club; a +0 chain mail; an orc corpse[^i]i _[^ivm[^ima6=[^ilo[^ir,[^ivt[^ivTRev [^iz[^i;{[^iy{[^i|[^i~[^iU7=[^i%[^iу,[^i~[^i`>[^iu[^i[^i_D8=[^i\[^i,[^i[^iɓ,[^i[^i,[^i[^i̛99[^i&2=[^i[[^i&,[^iT[^i,[^ia[^iب,[^i[^i'b40=[^i[^iگ,[^i[^i,[^i[^i[^in[^iK[^i[^ia1==[^i\[^i[^i,[^iq[^i[^i,[^i[^i[^i[,[^i[^i[^i~#### ######.........####....[....)...---######'####..##....[^i ##.....###.... (##.....## ...?..##.....## .?##..>##.....## ..# ##S   adder (asleep)#.....## ..#  #####'### .S# [^i{ 59.7 (24.0)  An adder comes into view.[^i@=60.7 (25 _Found 5 stones. Found a stone staircase leading down.\^iG N (((((S  (You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.\^i  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.\^i \^i \^i 2...\^i I.S...\^i P===2.0 (1.3)Rev \^i, \^iӜ \^id ] _The adder is heavily wounded.\^iQg(((((((\^i;  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.]^i ag...S...3.2 (1.2Rev+  _The sling bullet barely misses the adder.]^iU (((((((You shoot a sling bullet.]^ic  The sling bullet closely misses the adder.You shoot a sling bullet.]^iG.S.....4.5 (1.3 _The sling bullet closely misses the adder.]^i ( You shoot a sling bullet. The sling bullet hits the adder.]^ig  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.]^imD.]^i...]^it855.7 (1.2Rev* ]^io]^iI _You kill the adder!^^i #################.........####.#...[....)....#######'####.@##....  ##.....###......(##.....## #...?....##.....## #.?##..>###.....## #..# ####.....## +..#  #####'### #..# ##.#.....# #.[# #.---60 _Found a robe.^^i.2 ############ .J######.........####.#...[....)...........#######'####..## ##.....###.@....(..##.....## #...?....###.....## #.?##..>##^^i2 ##.....## #..# ### #.....## +..# #####'### #..# J   endoplasm (asleep) #.#.....# #.[# ..#.....# #..# ^^i33 o..'.[†).+^^iH ^^iXJ A---7^^i[ ^^i~` ] _An endoplasm comes into view.^^io *############ .J######.........####.# ...[....)...........## ######'####..##..... ##.....###......(..##.....## #.@.?....#^^io ##.....## #.?##..>###.....## #..# ### .....## +..# #####'### #.#.....[ ..'.[†).+#..(.(#^^iO ^^iԸ ZJ.J^^il \8Rev+ ^^i ^^i _^iG$############# ?J.######.........####.# ...[....)...........## ######'####..##..... ##.....###......(..##.....## #...?....###.....## #.@##..>##_^i*%L##.....## #..# ### .....## +..# #####'### #.#.....[ ..'.[†).+#..(.(#..._^i'_^im2,.J_^i2%9_^i%9_^i5> _Found a scroll labelled FURAAV YSINEMN. _You see here a scroll labelled FICAAL RIDO._^igF ### ########### ?..  ######.........####J#  ...[....)...........## ######'####..##.....###......(...#..@?....# #.?##..>####..# ###  #.....+..# ###'### #..#_^iK#.....# #.[# #.....# #..#'.[†).+ #..##..(.(# #..#_^i7_^i),.J_^i&70_^ijt _The endoplasm jiggles._^i!v ((You shoot a sling bullet._^iw  _^i  The sling bullet hits the endoplasm but does no damage.  _^i >You shoot a sling bullet. The sling bullet hits the endoplasm._^i _^i .J.===1.9 (1.2Rev* _^i@ _^i a _The endoplasm is heavily wounded._^iB ( You shoot a sling bullet. The sling bullet hits the endoplasm._^if  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm!_^io C._^i -.._^ih 473.0 (1.1_^i _^i1 M _You kill the endoplasm!_^i3_^i_^i<H _No target in view!`^iF3`^icU`^iWH _No target in view!`^i############## ?..######.........####.# ...[....)...........## ######'####..##.....## ##.....###......(... #...?....# #.@##..>## #..# ###  +..# `^i#####'# #..#.#.....# #.[#.#.....# #..#.'.[†).+ #..#.#..(.(# #..#.#.....#`^i`^i<---40 _`^i`^i\---5.0 (2`^i`^ia _f - a scroll labelled FICAAL RIDO`^i  ### ########### ?..  ######.........####.#  ...[....)...........## ######'####..##.....## #......(...#..@?....# #..##..>####..# ###  #.....+..# ###'### #..##.....# #.[##.....# #..#'.[†).+ #..##..(.(# #..#`^i" `^iå a6.0 (1Rev+ `^i `^i` a^iu*]### ########### ?.. ######.........####.# a^i+<...[....)...........##  ######'####..##.....##.##.....###......(.##.....## #...@....#  ##.....## #..##..>## ##.....## #..# #### #.....## +..# '### #..# a^iF+#.....# #.[# #.....# #..# a^iw+'.[†).+ #..# a^i7;7a^iSa^ir8.0 (2 _j - a scroll labelled ROUCZUFAAWNa^i (a^i V ####  ########### ?.. #####.........####.# ..[....)...........## ######'####..##.....###....@.(.....#........#####..##..>#..###### .....+..##'### #..# .....# #.[# .....# .[†).+a^iZ a^i *9.0 (1a^i a^i a^i; ~ ####  ########### ?.. ####.........####.# .[....)...........## #####'####..##..@..##.. #......(......#........######..##..>a^i #..###### ....+..# #'### #..## #.[#...#a^iJ a^i* U80Rev a^i^ b^i #####  ########### #?.. ###.........####.# [....)..........@## ####'####..##.....##.. #......(...... b^i#........######..##..>#..###### ...+..# '### #..## #.[#b^ib^i$%1b^i-b^iPb^iKM #########  ########### #?....... ###.........####@# [....)...........## ##'####..##.....##.. ##.....###......(......Rev ###..b^ib^i?%2b^iܞb^i?b^iN M #########  ########### #@....... ###.........####.####### [....)...........## ####'####..##.....##..Rev .....(......#..##.#+.3b^ibTb^i]b^iC^54.0 (2b^icb^ifd _k - a scroll labelled FURAAV YSINEMNb^iU Ib^i b^ip Xb^i ,b^i b^iB b^i ,b^i% b^i b^i~ ,b^i< b^it b^i" b^i $ b^i$ b^i& b^i) ,b^i) b^i4+ b^i- b^i#. b^i. b^i44 b^iA ######### ######## #........ .......####.####### # )...........####.##.# ####..##.....##.@...# ..###......(........# .## #........######.# #..##..>## .. #..###### ...  +..#h.h   jackal (asleep)  #..#.  #.[#  #..#b^i9V 4 91.0 (7  b^iV -A jackal comes into view.b^iKW b^i}Z b^i\ b^is < h.hhh 2 jackals (1 wandering)The jackal barks! You hear a bark!==2.0 (8b^i Y _A jackal comes into view.c^i= (((hYou shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.c^i? ((((The jackal is almost dead.You shoot a sling bullet.  The sling bullet closely misses the jackal.c^iY  The sling bullet barely misses the jackal.  You hear a bark!..h..hh.h 3 jackalsc^i;Z`=3.1 (1.1Rev c^iac^idY _A jackal comes into view.c^i6' c^iZ(((You shoot a sling bullet.c^i:  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.c^iJA M 2c^i ,c^i Y  You kill the jackal!c^i: c^i ..†h.h 3 jackals (1 wandering)hc^i k84.3 (1.2Rev+ c^i o _A jackal comes into view.c^i /  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal! _A jackal comes into view.   The jackal barks!  The sling bullet hits the jackal.c^i\! ((((† 2 jackalsc^i (((You kill the jackal!You shoot a sling bullet.c^i~ c^i' c^ic c^i ..†.h..   jackal.c^iŐ /95.5c^i c^io ` _The sling bullet barely misses the jackal.c^i (((((((You shoot a sling bullet.d^i2  The sling bullet barely misses the jackal.You shoot a sling bullet.d^i,d^i-,d^i..hh†..h 2 jackalsd^if6.7Rev* d^inw _The sling bullet closely misses the jackal.d^ik1 (((You shoot a sling bullet.d^it d^i/ The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal!d^ir   jackald^iJd^i Md^ibUT..h.d^iX5908.0 (1.3d^i`d^iBdJ _You kill the jackal!d^i'!`  You shoot a sling bullet. The sling bullet hits the jackal.d^i$i((†d^i (You kill the jackal!d^i6P..†d^i:429.1 (1.1d^iWAd^iQD/ _You shoot a sling bullet.d^iG _No target in view!d^i 3d^i d^i H _No target in view!d^i1T3d^iUd^iXd^i[d^ip_: _d^i_d^ic,d^idd^i5fd^ih,d^i`id^ikd^imTRev+ d^ind^iod^i r,d^ijrd^i]td^iv,d^i"wd^ixd^iz,d^iS{d^i|d^iO~TRev d^id^id^id^i,d^isd^i*,d^iLJd^ied^i >d^iYd^ǐd^i3d^i+d^ijd^i,d^iPd^id^i,d^id^iԛd^iT,d^id^id^iӤ,d^id^i,d^i,d^iիd^id^i,d^id^iód^i,d^id^id^id^i d^iѼd^i¾d^i,d^i]d^id^i############.........# ########.#######.####### .........# #........ .#######.# #.####### .####.##.# #.....###.....# #.###.# # (# #.###)... ..######†# #@....#---720.1 (21.0) >## #.........###.# ## ###†....###  #..... #.... #.... d^i#... #.#. d^i^---1.1 (22d^id^iJ_ _Found a spear.2.1 (23d^id^isd _l - a scroll labelled COCSAE GINKITZe^ia> 3e^i? e^iA e^iC e^idD e^iH ,e^i>O  #.........# #########.#######.####### #.........# #........ #.#######.# #.####### ..####.##.# #.....# ..##.....# #.###.### .(........# #.###)... ...######†#######.....# >## #.......@.###.#3.1 (1.0) # ###†....### e^iO  #.....  #..... #..... #..... #.#.## #.#)e^iV e^imW +4.1 (2e^i`] e^i,` % _Found a dagger.f^i\If^if^iLf^iBf^i,f^if^iJf^i,f^iNf^iΞf^iCBf^if^i,f^if^if^i,f^iŶf^if^i,f^i[f^if^i{,f^if^if^iK,f^if^if^iBf^i>  You see here a +0 dagger.f^if^i _f^if^i&f^i,f^if^if^i,f^if^i(f^i #.....#####.## #............ #.....#####..# #.....#  #.#.###  #.#)#  # #.#####  #.....###.. #.#@.......37.1 (13.0) #.#.#.##.#. #.#.# # #.#.# #.... ..... ##f^i{#.# .<#f^i( f^i ,8.1 (14f^iW f^i ; _Found an escape hatch in the ceiling.g^i%u3g^i vg^iyg^i},g^i,g^i(#............# #.....#####..# #.....# #.#.### #.#)# # #.##### ##.....###..###.....<#.#.#@##.#.# 9.0)#.#.#.# #. #.........g^i؇###.#.##.<#..####g^ig^ij,40.1 (2g^i^g^i9 _Found a stone staircase leading up.g^id) 3g^ia* g^i- g^i0 ,g^i5 ,g^i 8 ,g^i9 g^i; g^i> ,g^i? g^iGB g^i^E ,g^iwH g^iI g^iL ,g^iM g^iP g^i W Xg^i[ Bg^ia] g^i}b Xg^id Bg^i_f g^ig g^ig g^irh g^i~k g^il g^i,m g^im g^iZo g^iq ,g^ier g^i%t g^i'v ,g^iv g^ivx g^iz ,g^i9{ g^ic~ g^iD ,g^i g^i g^i$ ,g^i g^i, g^i ,g^i0 g^i g^i ,g^i g^i g^iÒ ,g^i g^ia g^i g^iA g^il g^i$ g^i, ,g^iƜ g^io g^i g^i1 g^iء g^iV g^i Bg^i g^i2 ,g^i g^i g^iج ,g^i g^iܮ g^i- ,g^ip g^i g^i ,g^i g^i g^if ,g^i g^iB g^i3 ,g^i޽ g^i% g^i ,g^i g^it g^ix ,g^i g^i2 g^i ,g^i   #.#.#.##.#.# #.#.#.##.#.# #.#........#.# #............# #####.#.###### #....<#....# #.########.# #...# #.# #.#@# #.#73.1 (33.0) ###'# #.# ... #.# .(... #.# #..§..# #.# #.....# #.##§§.≈.# ###..§.≈.. _You open the door. _Found 2 stones.i^iYui^ia .#.#..................#####.#.#####....<#....# #.########.#...# #.#.#..##@##....$##.(...#r   quokka (wandering)r§≈§.≈§≈.i^i6j{0.0)..≈≈≈≈≈i^ij+4.1 (1i^ipi^it _A quokka comes into view. _There is an open door here.j^iݞ (((((((You shoot a sling bullet.j^i'  The sling bullet closely misses the quokka.You shoot a sling bullet.j^ic j^i .(.....≈§===5.3 (1.2Rev j^iw j^i` ` _The sling bullet barely misses the quokka.k^iT3k^i[k^ieH _No target in view!k^i nk^ink^i\uk^i%xH _No target in view!k^i#.#........#.# #....# #####.#.###### #....<#....# #.########.# #...# #.# #.#.# #.# ###'### #.# #...@$# #.# #.(...# #.# #.....# #.# #.....# #.# #.≈.≈.# ##k^i<#..≈.≈...≈§≈.≈§≈....§§§....k^idr§§§r   quokka§§§§≈≈.---60 _k^iXk^iJk^i26#.#.#.# #.# #####.#.###### #....<#....# #.########.# #...# #.# #.#.# #.# ###'### #.# #....@# #.# #.(...# #.# #.....# #.# #.....# #.# ...≈.§§§ ....§.§....k^i5k^iGr.≈.§§§§§.§..≈§§..§§§---7k^i'UQ _You see here 8 gold pieces.l^ic ((((l^iՃ(((l^i/You shoot a sling bullet.l^i:  The sling bullet barely misses the quokka.You shoot a sling bullet.l^il^i.r..≈.≈.§§§§≈.§.§§≈.≈§....§.l^i6===8.4 (1.1l^il^id _The sling bullet completely misses the quokka.l^im ( You shoot a sling bullet. The sling bullet hits the quokka.l^i^  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.l^iOD.l^i ...≈..≈§.≈≈..§..§l^i[k39.6 (1.2Rev+ l^iâl^i J _You kill the quokka!l^iܓl^i'l^il^iH _No target in view!m^is..≈≈≈§.§≈§§§.....m^irte---800Rev m^i@zm^i|= _You now have 62 gold pieces (gained 8).m^i_m^i,m^i m^i2m^iN,m^im^i###'### #.# #.....# #.# #.(...# #.# #....§# #.# m^iy#.....# #.# ###.≈.≈.###### ....≈.≈......# m^i..≈§≈.≈≈≈....# m^i ............@+ ---..§≈≈.≈≈≈. ....≈.≈. ###.≈.§.######m^ie  #.....##.....##........m^i#.#'..#90.0)#.#m^iC§§§§≈§======1.6 (11 _As you open the door, it creaks loudly!n^iB3n^iDn^iJHn^i%In^i+Ml  There is an open door here.n^isa _n^ibn^i,n^in^in^iǏn^iqn^in^i(Bn^in^i,n^iIn^in^i,n^in^iڟn^i,n^in^in^iqv.............'..#..§≈≈.§§§....##.#n^i0....≈§≈......##.####.≈§≈§######..##.....# #.### #.....# #.#n^iҫ #..... #.# ... #.#  n^ic#@# ------n^iG #.#  #.# #.#n^ifk #.# n^i#.#w   dart slug (asleep) n^iP#.# n^i̬?#w#n^i\& n^iW808.6 (17wwn^i1FA dart slug comes into view.n^i ``````The dart slug launches a dart at you.n^iM......39--=-----9.6 (18n^iQn^iV- _The slug dart hits you.n^i- ((((( (You shoot a sling bullet. The sling bullet hits the dart slug.n^i-  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.n^ifA n^iCR .....w.40=-==10.8 (1.2)Rev  _The dart slug is heavily wounded.n^i.c  You shoot a sling bullet. The sling bullet hits the dart slug.n^i59(((n^i5f((#†n^i ((You kill the dart slug!o^i?.....†.=51.9 (1.1Rev+  _You shoot a sling bullet.o^i=?o^i?o^iDo^iAKH _No target in view!o^i _No target in view!o^i1 3o^i o^ie o^i $ _o^iY 1=Rev o^i o^i ,o^i o^i o^i o^i o^i o^i< o^i< >o^i o^i o^i o^i 9=o^in o^i o^i= o^ia o^i o^i( o^i Bo^i e  You see here a dart slug corpse.o^i o^iC  _o^i o^i o^i o^i o^i o^i o^i o^iO o^i( o^iZ o^iE ,o^i o^i+ o^i& ,o^i(! o^i" o^i$ ,o^iu% o^i& o^i( ,o^i) o^iE+ o^i&- o^iY- o^i. o^iF0 o^i7 ) #.# .. #.# .) #.# #. #.# #. #.# # #. #.# ###.##. #†# .......#######.##....@.......#---27.9 (16.0)############## o^iW8 o^i? o^ib? H---8.9 (17o^iF o^iO 8 _Found a long sword.o^iP ,9.9 (18o^i~V o^i7Y p _l - 2 scrolls labelled COCSAE GINKITZ (gained 1)p^ip^i^p^ip^iH _No target in view!p^ik 3p^il p^io p^i r p^i5w P _p^i1z ,p^i2| p^iN~ p^i ,p^i p^i p^i p^i p^i p^i p^i ,p^i p^i p^i ,p^iN p^i p^i ,p^i p^i p^i ,p^i~ p^i p^i ,p^i6 p^i p^i ,p^i p^i p^id ,p^i p^iq p^i ,p^i p^ig p^i ,p^iغ p^i p^i< Bp^i p^i ,p^i@ p^i p^i ,p^i p^i p^i ,p^i; p^i p^i Bp^i p^iJ ,p^i p^i p^iu ,p^iY p^i p^i@ ,p^i p^i Bp^i p^i p^i ,p^i p^iC p^i ,p^i. p^i p^i Bp^iR p^i p^i. ,p^i0 p^iz p^i_ p^i p^i" p^i p^i ,p^i p^i p^i ,p^iC p^i p^i" p^iG ,p^i p^i p^i| p^i p^ir p^i p^i ,p^i^ p^i p^i  ,p^il p^i~ p^i ,p^i p^i p^i( 5 #.......  #....#.. ########...#.. #......###+#####..### #.#####.#..#..).....# #.# #.#.)# #.....# #.# #.##.# #.....# #.# #.##.# #@# #.# #.##.#67.9 (3 #.#####.#####.##.##.##.............###.##.##.#####.....p^ij) #.#......# #######.###.##.#####........###########p^i1 B8.9 (39p^i6 p^i9 ' _Found a hand axe.q^icIq^idq^igq^iPgq^ik,q^i)qBq^iqq^iy # ###.# # ...# #.. #..# ########.. #..# #......## #####..### #.#####.#....).....# #.# #.#. #.....# #.# #.#q^iy#..@..# #.# #.##..##.# #.# #.##.. #.#####.#####.#...g #.##............###.###.##.##.#####... #. #.#......# #### g   goblin (asleep) #.###.##.#### #........###########q^i  70.9 (2.0)gglauncher)A goblin comes into view. It is wielding a +0 dagger.The goblin unwields a +0 dagger. The goblin wields a +0 sling.q^iA](((((q^ida..@..q^i 4==1.9 (3q^i1q^i\ q^iu_The goblin shoots a sling bullet. The sling bullet barely misses you.r^i ((You shoot a sling bullet.r^i  The sling bullet hits the goblin but does no damage.  You shoot a sling bullet. The sling bullet hits the goblin.r^iTD)r^i ...r^i8K 6=3.0 (1.1Rev  _You kill the goblin!r^i# 3r^i:* r^i, H _No target in view!r^i3r^ir^iH _No target in view!s^i /3s^i?0s^i45s^i+9s^i>: _s^i@s^iUCs^iC(s^iDs^i Gs^iLIs^i%Os^iQ,s^iRs^i@Vs^i/X,s^iQYs^iC\s^iRc!##.#..≈§ ##.. .... # ## .#..§≈ # #.. .. .. ###. .# ########.# s^iHd".....>...# #. #@.# ########.---8.0 (5.0 #..# #.....#######..### #.#####.#....).....# #.# #.##.####.....# #.# #.# #.....# #.# #.#  #..##.# #.# #.#  #..##.#####.#####.# ...)##.##........... s^io]---9.0 (6s^ius^inx; _Found a stone staircase leading down.t^iL ..... # ###§≈ #.... .. #### ########.....>.. ########......#########..### #.#####.....)..... #.....#....)##.####.###.##.##.#####.. t^i)B80.0 (1t^it^ibt^iZ  ###§≈t^i9w #.... t^iWO.. #### t^irn########.....>..t^i/ ########t^i......#########@.### #.#####.t^i#....).....# #.####.....#.#.###.##.#......# ###t^iD t^ict^i֨&1t^it^iNt^i˾.  #.... .. #### ########.....>.. ########......#########..### #.#####.#....).@...# #####.#.###.##.####t^iY2t^iY   .. #### ########.....>.. ########......#########..### #.#####.....)..... #.######.###.#........#3t^i! t^i%  # ########.....>.. ########......#########..### #.#####.#....)..... #.#######.#####.#####.##########t^i* <4t^i0 t^i1 t^i_ ########.....>.. ########......#########..### #.#####.....)..... ######.##.#####.####...)##.##...........###t^i<t^i&5t^i7t^iqu^i) .....>.. ########......#########..### #.#####.....).....# ####.....# #.....#u^id##.#####.####.S.>...)##.##...........######.###.#####S   adder (asleep)u^i:h  An adder comes into view.u^i&6u^i3u^i; _Found a stone staircase leading down.u^iT.& ########......#########..### #.#####.....).....# ####..... #....###.#######.####.S.>.............######.###.##### #.##.#......# ####.##.####.......######### u^i5u^iO6&7u^i;u^io@j  Things that are here: _a +0 sling; a +0 daggerv^iP (((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.v^if  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.v^i{d..S...===8.1 (1.1Rev  _The adder is almost dead.v^ik (((((((You shoot a sling bullet.v^ia4  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.v^i ;)v^iտl...>...v^i/v^iT#..# ########. JamesMcGaha the Shooter#..# #......## Coglin#######..### #.#####.# Health: 41/41 ========================v^iD #....).....# #.# #.# Magic: 5/5========================#.####.....# #.# #.# AC: 3Str: 11#.....# #.# #.# EV: 12Int: 9v^ih#..##.# #.# #.# SH: 0Dex: 19v^i5#.####..##.#####.#####.# XL:  5 Next: 104% Place: Dungeon:3...>...@##.##........... Noise: ===------  Time: 1889.2 (1.1)v^i######.###.##.##.#####.. a) +2 sling {Jinae}  d) +0 sling {Ishpreev^i3#.##.#......# ### Fire: a) +2 sling {Jinae} #.###.##.####Rev+ v^ii#........###########v^iThe adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder. v^iD_The adder is almost dead.You shoot a sling bullet.  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.v^iD _You kill the adder!You have reached level 6!v^i/  --more--w^i]C7/476/66 2% w^iw^iq4 _x^i3x^i$x^i!x^iox^i[Rev  _x^iBx^iVx^izx^i7,x^i\x^ipx^i,x^ix^iJ  There is a stone staircase leading down here.  You see here an adder corpse.x^ix^i\/ _x^ix^iex^i 3x^i x^ix^i,x^iRx^ix^i,x^iux^igx^i,x^ix^ix^i,x^i x^i+$x^i&,x^i&x^i'x^i),x^i)x^i +x^i),x^iO,x^i -x^i3/x^i0,x^i1x^i3x^i5,x^iE4x^ibG,x^itHx^iJx^iL,x^i+Mx^iOx^iP,x^i[Qx^iSx^ihU,x^iVx^iWx^iY,x^iZx^i\x^it^,x^i,`x^iAbx^iod,x^iex^ihR  There is a stone staircase leading down here.x^ijx^iKk _x^ilx^iox^i{q,x^irx^itx^i`u,x^iuvx^iwx^izx,x^iZyx^i{x^i;|,x^i|x^i}x^i~,x^inx^ix^is.##.. .##... .#x^iSY###.≈. .# ####### ....≈. .# ..... ..≈§≈. ..##!.. ...... ###.###.g.#####.# ..§≈≈.....#........ ....≈§ #..@# ###.≈§--- ##.## #.###########.# #...#.......>...# #...x^i͉#.########..# ########...#.##..# #......###+ g   hobgoblin (asleep)#.########..### #.#####.#..#.##....).....# #.# #.#.)x^i #.##.####.....# #.# #.##.x^i0 920.2 (31.0)  A hobgoblin comes into view.Found a dark potion.x^ii.ggx^iNK====1.2 (32x^ix^i+ _The hobgoblin shouts!y^iH ((((You shoot a sling bullet.y^iˤ  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.y^i@ ...gThe hobgoblin is severely wounded.y^iB6-===-2.4 (1.2)Rev y^iJy^iKo _The hobgoblin closely misses you. The hobgoblin hits you.y^if ((((You shoot a sling bullet.y^i  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.y^iSy^i28....y^i$-3-3.5 (1.1Rev+ y^iy^iR y^i|?_You kill the hobgoblin!y^iy^i0y^iy^i^ _No target in view!y^iP 3y^i y^i y^i ~7= _y^iv TRev y^i y^i y^i  ....# # ..#### #.( #.# #. #.#  #. #.#  ###.≈ #.# #########. ....≈ #y^i .# ......... ..≈§≈ #.. ##!...> .....###.###.@.#####.# ..§≈≈---5.5 (2.0#.....#........ ....≈ #####...#####.# ###.≈ ##.## # #y^i/ ###.# # #.......>...# #.. #.y^i_ ##..# ####### #.# #..# #......###y^i y #.########..### #.#####.y^i2 y^i F---6.5 (3y^i y^i 9 _Found an escape hatch in the floor.z^i'gz^imgz^ihz^iy}= _i - 2 dark potions (gained 1)z^i6}_z^i~z^i5,z^i}z^ijz^i%Xz^i,z^ifz^iz^i,z^iz^iXz^i.,z^iz^iz^i,z^iIz^iz^i,z^iz^i]z^iz^i͝z^iz^iߟz^iHz^izz^iz^ikz^iz^iz^iyz^iխz^i2z^i[z^iz^iOz^iz^iEz^iz^iߴz^i,z^i9z^iwz^i,z^iz^iz^i#z^iPz^iϽz^iJz^iz^iUz^iz^iz^iz^iz^iCz^iz^iC..... z^i?.#... g#. #.#... #.#z^id#.! ##)# # #.#z^i ..#<###.# #.#z^i##.#.....# #.# .......#### #.# z^iR###.##.# #@##.##.# #.##.##.# #.#z^iB#.##.# #.###########.#.##.#...........z^id4..#.#z^iG.....####....>... g   goblin (asleep)#.####.###...#####.#z^iK..# z^ix #.....#.. #####...#####.#z^i!z^iy[ g47.5 (21.0)glaunchz^ier)A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.z^i?O(((((((z^iz^i)sp......@z^is.==8.5 (22z^i9xz^i{| _The goblin shoots a sling bullet. The sling bullet closely misses you.z^iw `  You shoot a sling bullet. The sling bullet hits the goblin.z^i} )((((((z^i[ (You kill the goblin!z^i[)......z^i d=9.7 (1.2)Rev z^i9z^ib/ _You shoot a sling bullet.{^i{^i}{^i@{^ivH _No target in view!{^i{^iܚ{^ic{^iH _No target in view!{^ix3{^i{^iU{^i{^iP _{^i,{^i{^i{^i,{^i{^i{^i>{^iN{^i{^i}3{^i+,{^i,{^i%-{^i+.{^i5#..## #.####  #  .####+#######+##### .................. .###.#... #..)# #.# #.. .# #.# #.{^i6!--- .###)# # #.# ...#<###.# #.# ##.#.....# #.# ......#### #.# ##.##.# #.##.##.# #.##.##.##.##{^i 7 #.##.##.###########. . {^i=.55.7 (6.0{^i@G---6.7 (7{^iHh _m - a green potion|^is3|^i|^ig|^iX|^i,|^i|^i Y  Things that are here:  a +0 sling; a +0 dagger|^io |^i  _|^i |^i |^itw.....#.....#.#....####+### #..#..'...###...+..#..####w... #..#.## ##..B.### #.... ##.## .r. # ##..####+#######'#####.# ##..............@......#...###.#...###..)#.######.# #.# ###...# .##.# #.# ##..###.###)# # #.## |^i.##...#<###.# #.#w   dart slug (asleep) .####.#.....# #.#B   giant cockroach (asleep) .........#### #.#|^i r   rat (asleep) #####.##.# #.#|^i E 9.7 (3  You open the door.|^i!.ww60.7 (4|^i(|^iv+x _A giant cockroach, a rat and a dart slug come into view.}^i>]  You shoot a sling bullet. The sling bullet hits the rat.}^iDg†(}^i (( You kill the rat!You shoot a sling bullet. The sling bullet hits the dart slug.}^i{WB}^id` ...w†B'B===1.9 (1.2Rev }^iwz _The dart slug is moderately wounded.}^i\ ((((}^iD(((You shoot a sling bullet.}^i'  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.}^iИ}^im......B}^iB^3.1Rev+ }^i}^ig _The giant cockroach is heavily wounded.}^i  You shoot a sling bullet.  The sling bullet hits the giant cockroach.}^i5  The giant cockroach is almost dead.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.}^i r  The giant cockroach is almost dead.}^iS .wThe giant cockroach bites you but does no damage.}^i' U6-4.3}^i; }^i 4 _The giant cockroach bites you.}^irj p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.}^ip C'}^i  You kill the giant cockroach!You shoot a sling bullet. The sling bullet hits the dart slug!}^i g†(}^i &'}^iC 7=55.5Rev* }^i }^iE M _You kill the dart slug!~^i1~^i~^i~^i3H _No target in view!~^iͽ3~^i~^iH _No target in view!~^i[ ..#....####+### #..# ..'...## #...+ ..#..## ##.... ..#.## ##.... ..### #.... #.## .†. # #..####+#######'#####.# .....................# ...###.#...###..@#.#### ~^iO\ ##.# #.# ###...# ##.# #.# ##..# ##.###)# # #.## ##...#<###.# #.# ####.#...........#### #.# ####.##.# #.#  ~^ic ~^id <---60 _~^ici ~^iq j  Things that are here: _a +0 sling; a +0 dagger^i68I^i9^iD<^i<ERev+ _^i@,^i'C,^i3E^iH@  There is an open door here.^ic.= _Rev ^i i,^in,^ip^iCt^iw,^iy^i^i_^iB   #.....## +  #####'### #..#  ##.#.....# #.[#  ##..#.....# #..# ##...'.[†).+ #..#...#..(.(# ###..# .....#.....# ##.# .# ^iR....####+### ##..#.)#  ##..@'..# ---70.0) ..## ##....#..# .## ##.....# ## ##.....## #..†..## #+#######'#####.#^i...........#.#...###..)#.#### # #.# ###..^i<.# _You open the door.^iD _Found a spear.^i 3^iʣ ^i ^i ^i9 : _^i @  There is an open door here.^iζ ^i  _^i ^i} ^i ^i ,^i; ^i. ,^i ^iR ^i> ,^i5 ^iY ^i' ,^i ^i ^i ,^i ^i ^i ,^i ^i" ^i ,^i ^i 7 _You open the door.^i9 ########### #.........##.........####.#######.# ...[....)...........####.##.# ######'####..##.....##.....# ##.....###......(........# ##.....## #........######†##  ###.#..##..>## #...  ##.....###..#..###### ###†  #.....###...'@.# #.  #####'####....#..# #. ##.#.....#..o. #.[# ^i>#. #..#.....#... #..##. ...'.[†).+.. #..# #. ...#..(.(#. ###..# #. o   orc (asleep)#.....# ##.#..# # ..####+### ##..#.)# .## ...'..#^ia85.5 (9.0)6.5 (10.0)^iJ^i q _An orc comes into view. It is wielding a +0 mace.^iC (((oYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!^ix  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.^iN ^iY d'...o^iZ f===7.6 (1.1)Rev ^iCd ^if 1 _The orc is lightly wounded.^i+i ((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.^iC sling bullet hits the orc but does no damage. _The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.^iV6^iA`'o.^iBc8.8 (1.2Rev+ ^iM^iP^ _The orc is moderately wounded.^i (You shoot a sling bullet.  The sling bullet hits the orc but does no damage.^i^_  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.^ifD)^i.&'^i0690.0^i^iG _You kill the orc!^imD _No target in view!^i3^i^i+^i.^i/$ _^i3^i9@  There is an open door here.^i&=^i= _^iy@^i H[  Things that are here:  a +0 mace; a +0 ring mail^irL^iL _^iwS^iV^i[TRev ^i^^iRc^iJh,^i6n^iq^i{v,^i?y^ity ##.....####.#### ##.....###.#..##..>##  ##.....###..###  #.....###...'..# ..# #####'####...)#..# ..# ##.#.....#.....#.[# ^ig..# ##..#.....#....##..# ..###...'.[†).+...###.. ..##....#..(.(#.@####..# --- ..#.....#.....#.###.#..# ..#....####+######..#.)# ..'...## ##...'..# #..## ##....#..##.## ##.....#.##### ##.....##.^i5# #.## #..†..###.# #..####+#######'#####.#^i-6.0 (6.0^i&F---7.0 (7^io^iZ _n - a bubbling inky potion^iAy3^i|^i^i>^i^i?^iI _You open the door.^i3^i^iO@  There is an open door here.^i^i^ _^iq^i%  ^iYou see here 5 boomerangs.^iɳ^i _^iǶ^i^i ##.....###.#..##..> ##.....###..#..###### #.....###...'..# #..# #####'####...)#..#  #..# ##.#.....#.....#.[#  #..# ##..#.....#....##..#  #..###...'.[÷).'...###..#  #..##....#..(.(#..####..#  #..#.....#...@.#.###.#..#  #..#....####'######..#.)#  #..'...## ... ##...'..#  #..#..###.... ##....#..#  ##..#.###S.J.. ##.....#.##  ##...####[37^i2Om.....###.....##.#S   adder (asleep)  #.##.## .....# #..†..###.#J   endoplasm (asleep)  #.##..####+#######'#####.#  #.##.....................#^i()s 2002.0 (5  You open the door.3.0 (6^ie1^i4i _An endoplasm and an adder come into view.^ig ^ihh vShopping list: 1 item, total cost 264 gold pieces ^ih  a - [D:2] 264 gold a Handbook of Applied Construction You have 62 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit^i^ ^im ^iy !##.....###.#..##..># JamesMcGaha the Shooter##.....###..#..###### Coglin#.....###...'..#Health: 47/47 ========================#..# #####'####...)#..#Magic: 6/6^iz ========================#..# ##.#.....#.....#.[#AC: 3Str: 11#..# ##..#.....#....##..#EV: 12Int: 9#..###...'.[÷).'...###..#SH: 0Dex: 19#..##....#..(.(#..####..#XL:  6 Next:  6% Place: Dungeon:3#..#.....#...@.#.###.#..#^iz uNoise: ---------  Time: 2003.0 (0.0)#..#....####'######..#.)#a) +2 sling {Jinae}  d) +0 sling {Ishpree^i{ #..'...## ... ##...'..#Fire: a) +2 sling {Jinae} ^iM{ 1#..#..###.... ##....#..###..#.###S.J.. ##.....#.####...####.....###.....##.#^i{ S   adder (asleep)  #.##.## .....# #..†..###.#J   endoplasm (asleep)#.##..####+#######'#####.##.##.....................# ^i| _n - a bubbling inky potion _You open the door. _There is an open door here. _You see here 5 boomerangs.  ^i'| lYou open the door. _An endoplasm and an adder come into view.^i ^i ^iH ^im ^i? (((JYou shoot a sling bullet. The sling bullet hits the endoplasm.^i  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.^ioO  The endoplasm is heavily wounded.^i.\'.J...SS===4.2 (1.2Rev ^if^i{h/ _The adder hisses angrily.^i (( You shoot a sling bullet. The sling bullet hits the endoplasm.^ik8  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.^i`BD.^i^ih'.S.^i?f75.4Rev+ ^i^iRM _You kill the endoplasm!^ih ((((((You shoot a sling bullet.^iI  The sling bullet closely misses the adder.You shoot a sling bullet.^ibt,^icS.....^iw'6.6^i^ix_ _The sling bullet barely misses the adder.^iF _  You shoot a sling bullet. The sling bullet hits the adder.^i= ((((((The adder is lightly wounded.^i~ C S.....  You shoot a sling bullet. The sling bullet misses the adder.7.8Rev* ^i1 ^iF = _The adder bites you but does no damage.^i  You shoot a sling bullet. The sling bullet hits the adder.^i? a  The adder is moderately wounded.^i~ iYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.^i  The adder is moderately wounded.6-9.0^i= ^i~ ` _The adder bites you. The adder misses you.^iF ((((((You shoot a sling bullet.^i  The sling bullet barely misses the adder.You shoot a sling bullet.^ic S.....  The sling bullet closely misses the adder.^idb3---10.2^i(o^iqg _The adder barely misses you. The adder bites you.^iN  You shoot a sling bullet. The sling bullet hits the adder.^i ((((((The adder is severely wounded.You shoot a sling bullet.^i Y S.....  The sling bullet completely misses the adder.^iY'1.4^imb^iIeR _The adder barely misses you.^i@_  You shoot a sling bullet. The sling bullet hits the adder.^iu  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.^i3}H†^iS ^i i4=-112.6^iO ^i I _You kill the adder!^iV ^i  ^i ^ij H _No target in view!^iI^iR^i$ _^i^iJ,^i^iB^i^i@#5^itI=Rev+ ^i^i,^iW^if^i^i^iB^i=^i@>d6=Rev ^i:A^iEF^iF^i?I^irL^iL^iN^iR>^ik^iz7==^i~^iw,^im^i^i^iG^i^i=  There is an open door here.  You see here an adder corpse.^i^iA _^i ^i^iDO=^iط^i^i۽,^iR^i,^i,^i^i^i,^iu^i^iY,^i^ij7 _You open the door.^it3^i^i<@  There is an open door here.^i ^i{ _^i^i^i,^iK^i%B^i'^i?^i@^i9C^iJB^iL^iTQ,^iR^i rX^iu^iw,^i2y^i{^if~,^i^i^iň,^i^i ^i^i^i,^i~^i#^i^i;^i^iv^i,^i ^i:^i ^i^^i^i^i^iN^i^i^iB,^i^i^i,^i^ix^i^i^i6^iiB^iD^i^iL,^i^i^i,^i^ij ^i ,^i8 ^iu^i4 #### ### ######.... #.. ...[....). #.# +#######'## #.# ... ##..... #.# .... ##.....# ##.# .B..###.....## #..#K...###.....### #.@'...# #.....###.--- #..#..######'####.. #..# ###.#.....#... #..# ##..#.....#... #..###...'.[÷).'... #..##....#..(.(#..# B  [39;49^i6m giant cockroach (asleep) #..#.....#.....#.## K   kobold (missile, asleep) #..#....####†###### #..'...###.....###. 61.6 (49.0)  You open the door.  A giant cockroach and a kobold come into view..BB---2.6 (50^iAs _The kobold is wielding a +0 short sword of flaming.^i *^ib4^i.? ###  #.. ...[....) #.# +# #.# ...  #.# ....  ##.# ....# #..#KB..# #.@'...#  #..#..## #..# ## #..#  #..#[÷) #..#(.( #..#.. #..#† #...^i0 ###  #.. ...[....) #.# +# #.# ...  #.# ....  ##.# ....# #..#KB..# #.@'...#  #..#..## #..# ## #..#  #..#[÷) #..#(.( #..#.. #..#† #...^iJ^i ^iV_There are monsters nearby!^ivc (K  )You shoot a sling bullet. The sling bullet hits the kobold.^i^ b  The kobold is moderately wounded.^i QYou shoot a sling bullet. The sling bullet hits the kobold.^iT C)^ix^ix^iN.B^in2===3.7 (1.1)Rev ^i^iJ _You kill the kobold!^i  You shoot a sling bullet.  The sling bullet hits the giant cockroach.^i:  The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.^iBg†^i^ic4.9 (1.2Rev+ ^i^izS _You kill the giant cockroach!^i$^i%^is-^i/H _No target in view!^i& 3^i ^ie H _No target in view!^iA#### ######.#.. ...[....).#.# ##+#'##.# #..... ##.....##.##.....###.....###.#.....###.....##..#)...###.....###.#..@...# #.....###.#..#..######'####.#..#.###.#.....#.^iBM#..####..#.....#.#..###...'.[÷).'...##..##....#..(.(#..##..#.....#.....#.##..#....####†######.#..'...###.....###.^iM^i7N<---50 _^iW^iH[  There is an open door here. _You see here a giant cockroach corpse.^iR: ########## ######....#.. ...[....)...#.# ##+#######'####.# #.####.#..#..#@...###..†...###.....#..#..######'####...)#..#.###.#.....#.#..####..#.....#.#..###...'.[÷).'.#..##....#..(.(#.#..#.....#.....#.#..#.#†###^ikU---6Rev  _  Things that are here: _a +0 short sword of flaming; a stone; a kobold corpse^i?I^iQ,^i$ _^iI^iB^i^i,^i&^iQ^i^iy>^i^i^i^i^i^i[^ij _You open the door.^i^i7@  There is an open door here.^i^im _^i^iH  There is an open door here. _^iRJB^i[a +0 short sword of flaming; a stone; a kobold corpse _You open the door. _There is an open door here. _There is an open door here.  Things that are here:  a +0 short sword of flaming; a stone; a kobold corpse _  There is an open door here.  You see here a giant cockroach corpse.^i5 _^i^i^i,^i^if^i^i^i^iΟ^i^id^i^^i^it,^i^i[^iH,^i^iͭ^i,^iR^iT^iM,^i]^i^iX^i,^i6^i^i,^i^i6^i>,^i^i^i(^i^i^ik^i,^i*^i ^ii,^i^i)^i,^i!^i^i,^i^iT"^i#,^i]%^i'^i),^i+^id-^i/,^i0^i5^i8,^i9^id<^i=,^i>^i(?^iA,^iB^iC^i\D,^i^E^iE^iF,^ieG^i/J^iLB^iM^iN,^iO^iQ^iAS,^iS^iT^iVV^iV^iV^iW^iY,^iZ^i[^i\,^i/]^ic^^i_,^i܋~^i0^iX^ip^iŵ^i^i^iǹ,^iZ^i^i,^i^i^i,^i ^i^i,^ix^iM^ic,^i^i^i,^i^i^i~,^i^i^i,^i^i^i<,^iS^iP^i,^i^i^i,^im^i^i,^i^i ^i:,^i^i^i^i^i^i ^i% ,^ib^i^i,,^i^i@  You see here a +0 hand axe.^i ^i! _^iM#^i%^i!(^iY(^i)^i-^i.^i!/^i(0^ia2^i4,^i5^i8^i9,^i";^i<^i>,^i?^iA^iC,^iD^iF^iH,^i\J^i'K^iL^i:M^iM^iO^i_P,^iZQ^iR^iS,^iFT^iU^i%XB^i Z^i[B^iw\^i8^,^i^^ibB^iw#.####'### #.#.##.....# #.#.# #.(...# ##.# ### #....§# ##.# #.. #.....# #.#.# #.. ###.≈.≈.####.###########.## s....≈.≈...... ###..............#....≈≈≈.≈≈§... ....####....>...@'............. ###.###...#####.##....≈≈≈.§§§.#.....#........# .....≈§≈......#####...#####.## ###.≈§≈§#######.## #... #.....# ########.# ##### #.....# # s^i-   scorpion (asleep) .....>...# #.....  #######..# ########... ##..# #......###+# # §155.9 (89.0)§You open the door.6.9 (90 _A scorpion comes into view.^ie ((sYou shoot a sling bullet. The sling bullet hits the scorpion.^iI  The scorpion is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.^i  The scorpion is lightly wounded..s'......≈^if===8.1 (1.2)Rev ^i= _You hear a shout!^i (((((You shoot a sling bullet.^i3  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.^i ^i2 ^i. 7 g## .....s§g   hobgoblinThe scorpion is lightly wounded.^i '9.3^i ^i \ _A hobgoblin comes into view.^i  You shoot a sling bullet. The sling bullet hits the scorpion.^i"s (((((((The scorpion is moderately wounded.You shoot a sling bullet.^i r  The sling bullet closely misses the scorpion.^i ' .gs......§The scorpion stings you but does no damage.  The scorpion stings you.  You are poisoned.^i 2======---60.5Pois Rev+ ^i ^i G _The scorpion poisons you! The hobgoblin hits you.^i0!  You shoot a sling bullet. The sling bullet hits the scorpion.^i  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.^i7  The scorpion is severely wounded.You feel very sick.39-----1.7 _The scorpion barely misses you. The hobgoblin closely misses you.^i #.# #.....# # #.# #.(...# # #.#### #....§# # #.# #.. #.....# # #.# #.. ###.≈.≈.#### #.###########.## .....≈.≈..... ####.............g#....≈≈≈.≈≈§ .....####....>....s.......... ####.###...#####@##....§§≈.§§§ ^i/\ #.....#........# .....≈§≈. #####...#####.## ###.≈§≈§#### ##.## #... #.....# #########.# ##### #.....# ......>...# #..... ########..# ########...  #..# #......###+# ########..### #.#####.#..#^i#^iH  You feel sick. The scorpion attacks as it pursues you! The scorpion stings you.You are more poisoned.^i.gs'30==========--------^iyE20Pois ^i ^iH _The scorpion poisons you! The scorpion stings you.^iu@  You shoot a sling bullet. The sling bullet hits the scorpion.^i(  The scorpion is almost dead.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.^iR  The scorpion is almost dead.You feel very sick.^iS21=======---------==3.9 (1.2Rev* ^i2Z^i\p _The hobgoblin closely misses you. The scorpion stings you.^iQ-----^iN^i^ _You are too injured to fight recklessly!^iE 3^i ^i ^ _You are too injured to fight recklessly!^i #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 21/47 ==========--------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 ^i8.....####....>..gs'.............. XL:  6 Next: 12% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: ===------  Time: 2163.9 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Rev* ^ij#########.# ##### #.....# ......>...##.....^is   scorpion ########..# ########...g   hobgoblin ##..# #......###+# ########..### #.#####.#..# ^i_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Jinae}Press: ? - help, Q - select action^iQShift-Dir - straight lineAim: a scorpion (almost dead, 65% to hit)^i^bn #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 21/47 ==========--------------#.##.. #.....# # Magic: 6/6========================#.#^i=c#.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 .....####....>..gs'.............. XL:  6 Next: 12% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: ===------  Time: 2163.9 (0.0)^ic#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Rev* ^ic#########.# ##### #.....# ......>...##.....s   scorpion ########..# ########...^i..gs'.....#@#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    The scorpion is almost dead.You feel very sick.^iZ H #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..gs'.....#@#  #........#  ..#####.##  ##.## #...   ##### >...#   ^i*[ e  #..#  ^id  The scorpion stings you.  * * * LOW HITPOINT WARNING * * *^ie {13=====----5.1 (1.2^ik ^io _The hobgoblin closely misses you. The scorpion misses you.^i #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 13/47 ======------------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 ^i|.....####....>..gs'.............. XL:  6 Next: 12% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: ===------  Time: 2165.1 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Rev* #########.# ##### #.....# ......>...##.....^i-s   scorpion ########..# ########...g   hobgoblin #^i~#..# #......###+# ########..### #.#####.#..#^i* * * LOW HITPOINT WARNING * * * _The hobgoblin closely misses you. The scorpion misses you.Fire: a) +2 sling {Jinae}^iwPress: ? - help, Q - select actionShift-Dir - straight line^i8pAim: a scorpion (almost dead, 65% to hit)^ixU" #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 13/47 ======------------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 3Str: 11^irV #.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 .....####....>..gs'.............. XL:  6 Next: 12% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: ===------  Time: 2165.1 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Rev* ^iV#########.# ##### #.....# ......>...##.....s   scorpion ########..# ########...g   hobgoblin ^i&W$##..# #......###+# ########..### #.#####.#..#Fire: a) +2 sling {Jinae}Press: ? - help, Q - select actionShift-Dir - straight line^i`WAim: a scorpion (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!^i^.g   hobgoblin^iB(^inZ #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g('.....#@#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  ^iaoYYou kill the scorpion!  You shoot a sling bullet.^i:C #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g('.....#@#  #........#  ..#####.##  ##.## #...   ##### >...#    #..#  ^iN .  * * * LOW HITPOINT WARNING * * *You feel very sick.^iRW0-406.3 (1.2^iY^i\ _The hobgoblin closely misses you. The hobgoblin barely misses you.^i^!Drink which item? Potions  e - 2 bubbling golden potions  g - a bubbling blue potion  h - a bubbling dark potion  i - 2 dark potions  m - a green potion  n - a bubbling inky potion [!] read|quaff[?] describe selected^i ^i- ^i  #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 10/47 =====-------------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 ^i .....####....>..g.'.............. XL:  6 Next: 40% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: ===------  Time: 2166.3 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Rev* #########.# ##### #.....# ......>...##.....g   hobgoblin ########..# ########... ##..# #......###+# ########..### #.#####.#..#You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!You shoot a sling bullet.  * * * LOW HITPOINT WARNING * * *[40^i mYou feel very sick. _The hobgoblin closely misses you. The hobgoblin barely misses you.^i )  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    It was a potion of resistance.^i@  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  #........#  ^i ..#####.##  ##.## #...   ##### >...#    #..#  ^il  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    You feel protected.* * * LOW HITPOINT WARNING * * *^i` #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  #........#  ..#####.##  ##.## #...   ##### ^i7>...#    #..#  ^i+K  You feel sick. The hobgoblin hits you.^i5/47 ==-----7.3 (1Pois Resist Rev* ^iS^iv ^iP_* * * LOW HITPOINT WARNING * * *^i ^iDrink which item? Potions  e - a potion of resistance ^ir g - a bubbling blue potion  h - a bubbling dark potion  i - 2 dark potions  m - a green potion  n - a bubbling inky potion [!] read|quaff[?] describe selected^i/^i0^i/ #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 5/47^iB==----------------------#.##.. #.....# # Magic: 6/6========================#.#^i#.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12^iInt: 9 ####..............#....≈≈≈.≈≈§... SH: 0^i{aDex: 19 .....####....>..g.'.............. XL:  6 Next: 40% Place: Dungeon:3 ####.###...#####@##....§§≈.§§§... Noise: =--------  Time: 2167.3 (0.0)^iL#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Resist Rev* #########.# ##### #.....# ......>...##.....g   hobgoblin ^i########..# ########... ##..# #......###+# ########..### #.#####.#..# _The hobgoblin closely misses you. The hobgoblin barely misses you.It was a potion of resistance.  ^igYou feel protected.* * * LOW HITPOINT WARNING * * *^i(You feel sick. The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *^i_  #.#  #.##.(...#  #.# ###  ^i& #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  ^iI#........#  ..#####.##  ##.## #...   ##### ^i] >...#    # #..# ^i  ^iZ It was a potion of mutation. You feel extremely strange.^i #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#@#  #........#  ..#####.##  ##.## #...   ##### >...#    #..#    You feel resistant to heat.* * * LOW HITPOINT WARNING * * *You feel sick.48.3 (1^i) ^ie2_The hobgoblin hits you but does no damage.^i^iFDrink which item? Potions  e - a potion of resistance  g - a bubbling blue potion  h - a bubbling dark potion  i - a potion of mutation  m - a green potion  n - a bubbling inky potion [!] read|quaff[?] describe selected^i ^i ( #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 4/47==----------------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 3Str: 11#.###########.## .....≈.≈..... EV: 12Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 .....####....>..g.'.............. XL:  6 Next: 40% Place: Dungeon:3 ^i J####.###...#####@##....§§≈.§§§... Noise: =--------  Time: 2168.3 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Resist Rev* #########.# ##### #.....# ......>...##.....g   hobgoblin ########..# ########... ##..# #......###+# ########..### #.#####.#..# _* * * LOW HITPOINT WARNING * * *It was a potion of mutation. You feel extremely strange.  You feel resistant to heat.* * * LOW HITPOINT WARNING * * *You feel sick. _The hobgoblin hits you but does no damage.^i" x  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#♣#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    It was a potion of lignification. You turn into a tree.  Your +0 leather armour melds into your body.^i=  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#♣#  #........#  ..#####.##  ##.## #...   ##### >...#    #..#  ^i  #.#  #.##.(...#  #.# ###   #.# #..  ^i  #.# #.. ###  #######.## .............#........>..g.'.....#♣#  #........#  ..#####.##  ##.## #...   #####  >...#    # #..#    Your roots penetrate the ground.  * * * LOW HITPOINT WARNING * * *^i  #.#  #.##.(...#  #.# ###   #.# #..   #.# #.. ###  #######.## .............#........>..g.'.....#♣#  #........#  ..#####.##  ##.## #...   ##### >...#    #..#  ^il K  You feel sick. The hobgoblin hits you.^i K1/70--^i 2 2 9.3 (1Tree Resist ^i ^i ^i" V _* * * LOW HITPOINT WARNING * * *^i ^i &Drink which item? Potions  e - a potion of resistance  h - a bubbling dark potion  i - a potion of mutation  m - a green potion  n - a bubbling inky potion [!] read|quaff[?] describe selected^iM^iRT^if #.##.....# # JamesMcGaha the Shooter#.##.(...# # Coglin#.#### #....§# # Health: 1/70------------------------#.##.. #.....# # Magic: 6/6========================#.##.. ###.≈.≈.#### AC: 23Str: 11#.###########.## .....≈.≈..... EV:  2 Int: 9 ####..............#....≈≈≈.≈≈§... SH: 0Dex: 19 .....####....>..g.'.............. XL:  6 Next: 40% Place: Dungeon:3 ####.###...#####♣##....§§≈.§§§... Noise: =--------  Time:[39^i;49m 2169.3 (0.0)#.....#........# .....≈§≈..... a) +2 sling {Jinae}  d) +0 sling {Ishpree#####...#####.## ###.≈§≈§#### Fire: a) +2 sling {Jinae} ##.## #... #.....#Pois Tree Resist #########.# ##### #.....# ......>...##.....g   hobgoblin ########..# ########... ##..# #......###+# ########..### #.#####.#..#It was a potion of lignification. You turn into a tree.  Your +0 leather armour melds into your body.  Your roots penetrate the ground.  * * * LOW HITPOINT WARNING * * *You feel sick. The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *  It was a potion of moonshine. You feel tipsy.  You die...^i[[0Vertigo ^i/  --more--^iP ^ib rInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Jinae}  d - a +0 sling (offhand) {Ishpreet} Armour (go to first with [)  b - a +0 leather armour (melded) Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll of poison {unknown}^i j - a scroll of revelation {unknown}  k - a scroll of brand weapon {unknown}  l - 2 scrolls of teleportation {unknown} Potions (go to first with !)  e - a potion of resistance  i - a potion of mutationm - a potion of brilliance {unknown}  n - a potion of might {unknown}^i xGoodbye, JamesMcGaha.308 JamesMcGaha the Shooter (level 6, 0/70 HPs)Began as a Coglin Hunter on Nov 7, 2025.Succumbed to a scorpion's poison... on level 3 of the Dungeon.The game lasted 00:08:41 (2105 turns). 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