aÉRhf› Player: Jimalo Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:12:49.ttyrec Time: (1750255969) Wed Jun 18 14:12:49 2025 bÉRh?^ [?1051l[?1052l[?1060l[?1061hbÉRh‚_V)0[?7h[?25l[?1cbÉRhÇsbÉRhê˜Jimalo the TrooperDemonspawn of Vehumet *.....Health: 72/72 ========================Magic: 12/17 ================--------AC: 12Str: 19EV: 10Int: 23SH: 5Dex: 11XL:  9 Next:  0% Place: Dungeon:7Noise: ---------  Time: 8372.6 (0.0)w) +2 dagger (drain)Continue: Searing RayRay++ #....###.###...# ######..#..###.#.#########.....##..........#...#...#.........##..##..........<.#..##...#####...<###.##...# ######........# #####.##@####...####.[...###..# #...##...#####...## ####...########.### #...######..#bÉRhg™}[37m..########.### #....##........##<#####.######.F......#..##....##.........#.#...#####.$.............###Level annotation: exclusions: electric eel and 2 marrowcudasWelcome back, Jimalo the Demonspawn Conjurer.Vehumet says: Let it end in hellfire!bÉRhàœbÉRh…?bÉRh†@bÉRh I• _Press ? for a list of commands and other information.dÉRhYá 8##.##.###.....### ##..#....###.###...# ##.####..#..###.#.##########.....##..##...#...#.###..##..........<..#..##...#####...<.###.##...# #.@......# ##### ##÷####...####.[...###..# #...##...####....## ####...########.### #...######...#..########.### #....#........##<#####.######.F......#..##....#dÉRh â N #..#.#...####dÉRhî dÉRhÎï {3.6 (1ast: Searing Ray dÉRh4ø dÉRh‹û 4 _You stop channelling your searing ray.eÉRh© J##.##.###.....### ##..##....###.###...# ##.####..#..###.#.#)##.....##.#.#...#...#.###..##.<..##..##...#####...<.###.##...# #####.#.# #####.##÷####...####.[...####..# #...##...####.#...## ####...######.###.### #...######...##..#.### #....##.## eÉRh  <4eÉRhK eÉRhµ fÉRhÀXJ  Cast which spell? (? or * to list) gÉRhŠgÉRh#ŒgÉRhH“gÉRhá–P _You don't know that spell.gÉRh¨ 8M.........#...# ###..###.##.###.....### ##..#....###.###...# ##..####..#..###.#.########)##.....##.....#...#..###........<..# #..##...#####...<###@##...# ##### #........# #####... ##÷####...####.[...#####..# #...##...####...#..###..5 _hÉRh‰7R  Cast which spell? (? or * to list) iÉRhsš4iÉRh‰ŸiÉRhØ¢P _You don't know that spell.iÉRhÆ}iÉRhÿ^3==6 _iÉRhPˆiÉRhà‹jÉRhBjÉRh4&7jÉRhjÉRhjÉRhZµ jÉRhâ¶ &8jÉRhj¾ jÉRheÅ kÉRhÃtkÉRh%w&9kÉRhÖ~kÉRh‚kÉRh4“kÉRhI•D==80kÉRhŒ¹kÉRhœÄkÉRh}Ç&1kÉRh¼ÎkÉRhËÐkÉRhQ kÉRhÑR &2kÉRhìY kÉRh\ kÉRh~£ kÉRhg¥ T4=3kÉRhäú lÉRh² lÉRh #&4lÉRh *lÉRh.-lÉRh¨lÉRhMª&5lÉRh(.lÉRhOáY6lÉRh…ÝlÉRhGàB=7lÉRh¨èlÉRhìlÉRhù Y8mÉRh&ßmÉRh’ßmÉRh_àmÉRhˆëmÉRhTïmÉRh¼ïL5==mÉRhpô,mÉRhrõmÉRhömÉRh†ömÉRh­ #....###.###...#  ####..#..###.#.###### ##.....##........ #...#...#......... ##..#< #..##...#####...<mÉRhmŒ ###.##...# #### #........# ##### ##@####...####.[.90.6 (2###..# #...##...####...## ####...####mÉRh•  ##.### #...## #..########.### #...mÉRhºÝ #........##<#####.### ##.F......#..##....#mÉRhØT #.........#.#...####mÉRhþm.$.............###mÉRh{mÉRh¡ mÉRh–w _You see here a bullfrog skeleton.mÉRh : mÉRhU ;nÉRhßfnÉRhOgnÉRh hnÉRh\snÉRhJxnÉRh}P _nÉRh’,nÉRhó€nÉRhÌ– ##.....##........ #...#...#....... ##..# #..##...##### ###.##...# ### #........# #### ##÷####...####.[.###..# #...##...###.@.## ####...####2 ##.### #...## #..########.### #... #........##<#####.## ##........#..# #.........#.#...#### .$.............####....#..♣...♣..♣...(##### ..##.♣~~P~P~♣♣♣♣~...♣..)## ÉRh—40mnÉRhG™nÉRhç' 3nÉRh7* nÉRhp3 nÉRh6 nÉRh"> |==nÉRhs> nÉRh~? nÉRh­J ?  ##   #..##...#####   ###.##...# #   #........# ##   ##÷####...####.  ###..# #...##...  ...## ####...##   ##.### #...##   #@.########.### #.4   #........##<#####.   ##........#..##.   #.........#.#...#  .$.............###  nÉRh0K ½#....#..♣...♣..♣...(####  ..##.♣~~P~P~♣♣♣♣~...♣..)   . ~♣~~~~~~~♣~~~♣P~♣♣~#.   P~~~♣~~~≈~~~~~P~P~~♣P♣nÉRhM nÉRhd nÉRh‚f oÉRhÏÙoÉRh$ÚoÉRh4ÛoÉRhUèoÉRhªëoÉRh!ðBoÉRhÀõoÉRh öD6=oÉRhÆøoÉRhlÌ## ##........# ##÷####...####.###..# #...##...#...## ####...####.### #...#####..########.### #.........##<#####.##@.......#..##...6#.........#.#...####.$.............### ##~~~~♣  ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~   FP~S~~F≈≈≈≈≈≈≈≈~~~♣~~ oÉRhÒoÉRh¨oÉRhépÉRh•VpÉRh<‘¸Really walk into a travel-excluded area? Y - Yes  N - NoqÉRh³ÇqÉRhÊÛË #........# # Jimalo the Trooper  qÉRh·Ü##÷####...#### Demonspawn of Vehumet *.....  ###..# #...##.. Health: 72/72 ========================  #...## ####...# Magic: 16/17 ======================--  ##.### #...### AC: 12Str: 19  #..########.### # EV: 10Int: 23  #........##<##### SH: 5Dex: 11  ##........#..##... XL:  9 Next:  0% Place: Dungeon:7  #@........#.#...## Noise: ---------  Time: 8396.6 (2.0)  #.$.............### w) +2 dagger (drain)  #....#..♣...ÉRhKÝ}0;1m♣..♣...(### Cast: Searing Ray  #..##.♣~~P~P~♣♣♣♣~...♣..  #. ~♣~~~~~~~♣~~~♣P~♣♣~#  ~~~~♣~~~≈~~~~~P~P~~♣P  qÉRhÁÝ* ~~P~P~~≈≈≈~~≈~~≈~~♣~~~   ♣♣~F~~S~~≈≈≈≈≈≈≈≈≈~~~♣~   ≈≈≈≈≈≈≈≈~~PP~  _You stop channelling your searing ray.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. _You see here a bullfrog skeleton.qÉRhgáqÉRh±íÒF   marrowcuda (wandering)FqÉRhîð+7.6 (1qÉRhlüqÉRh"sÉRh¢òQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onyÉRhX yÉRh¹4 K #........# # Jimalo the Trooper  ##÷####...#### Demonspawn of Vehumet *.....  ###..# #...##.. Health: 72/72 ========================  #...## ####...# Magic: 16/17 ======================--  yÉRh.5 º##.### #...### AC: 12Str: 19  #..########.### # EV: 10Int: 23 yÉRhb5 Ì #........##<##### SH: 5Dex: 11 yÉRhš5  ##........#..##... XL:  9 Next:  0% Place: Dungeon:7  yÉRhÝ5 ç#@........#.#...## Noise: ---------  Time: 8397.6 (0.0)  yÉRh6 ¯#.$.............### w) +2 dagger (drain) yÉRh)6  yÉRhP6 é#....#..♣...♣..♣...(### Cast: Searing Ray  yÉRh–6 Ð#..##.♣~~P~P~♣♣♣♣~...♣..  yÉRh¼6 ™#. ~♣~~~~~~~♣~~~♣P~♣♣~#  yÉRh:7 ‹~~~~♣~~~≈~~~~~P~P~~♣P F   marrowcuda (wandering)  ~~P~P~~≈≈≈~~F~~≈~~♣~~~  yÉRhä7 >♣♣~F~~S~~≈≈≈≈≈≈≈≈≈~~~♣~  ≈≈≈≈≈≈≈≈~~PP~ _You stop channelling your searing ray.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. _You see here a bullfrog skeleton.yÉRhÃ< yÉRhãI yÉRhàN zÉRhdE zÉRhžQ TF≈zÉRhS +8.6 (1zÉRhn_ zÉRh¶b {ÉRhü' – ###.##...#  ........#  {ÉRhh( ñ ##÷####...#### ###..# #...##... {ÉRh0) Ÿ...## ####... ##.### #...### #..########.### #. .##<##### ##@.......#..##....  #..#.#...### {ÉRhb) ” #.$.............###  {ÉRh) ©#....#..♣...♣..♣...(####{ÉRhÇ)  #..##.♣~~P~P~♣♣♣♣~...♣..){ÉRhî) Ë #. ~♣~~~~~~~♣~~~♣P~♣♣~#. {ÉRh* ~~♣~~~≈~F~~~P~P~~♣P♣ {ÉRhC* ~~P~P~~≈≈≈~~≈~~≈~~♣~~~ {ÉRhr* «♣♣~F~~S~~≈≈≈~~~♣~{ÉRh‚3 {ÉRhX> RF~{ÉRh„B &9{ÉRhåL {ÉRhLr |ÉRh‚N ..##...#####.   ###.##...#  ........# ###    ##÷####...####.[ ###..# #...##...   ...## ####...   ##.### #...#####   #..########.### #.   #.##<#####.#   ##........#..##....    #..#.#...####    #.$.............### ..#..♣...♣..♣...(#####   #..##.♣~~P~P~♣♣♣♣~...♣..)#   #. ~♣~~~~~~F♣~~~♣P~♣♣~#..   ~~♣~~~≈~~~~~[34|ÉRhXO±mP~P~~♣P♣#   ~~P~P~~≈≈≈~~≈~~≈~~♣~~~|ÉRhcQ|ÉRh ]MF~|ÉRhª`(400|ÉRhYl|ÉRhÆn|ÉRhô3 ,|ÉRhx6 8~|ÉRh¨7 , |ÉRh”8 (|ÉRhiŠ &1|ÉRh|Œ |ÉRhš }ÉRhŽÕM#..... #..##...#####.##.##  #........# ### ##÷#####.[##..# #...##... #...## ####...#.### #...#####}ÉRh$Ö£########.### #.. #<#######........#..##....  #.........#.#...#####♣♣}ÉRh·á}ÉRhï<2}ÉRhÁ}ÉRhµÀ }ÉRhTà U7==3}ÉRhuÌ }ÉRh>Ï ~ÉRh¡:Y4~ÉRh½ªM...#...###..##........ #..##...#####.##.##  #........# ### ##÷#####.[##..# #...##... #...## ####...##@### #...#############.### #.. #........##<#####  ##........#..##....#.#...♣#♣♣~ÉRhÃ~ÉRh~Å&5~ÉRhIÎ~ÉRh2ÑÉRh‰ÉRh‹&6ÉRh “ÉRhÿ•ÉRh #ÉRhD>`==7ÉRhB ÉRhfC ÉRh¸C 8ÉRhQL ÉRhKP ÉRh;ÿ ×  ##..##..   #..##...#####  ##.##...# #   #........#  #÷####...####.  ÉRh®ÿ X###..# #...##...   #...## ####...#  #.### #...#  ÉRhçÿ  #@.########.### #.   #........##<#####  ÉRhM##........#..##....  ÉRhAm #.........#.#...##  ÉRhd#.$......###ÉRh‡¯ #....#..♣...♣..♣...(####  ÉRh¶Ð ##.♣~~P~P~♣♣♣♣~...♣..)ÉRhØ:  #. ~♣~~~~~~~♣~~~♣P~♣♣~#.   ~~~~♣~~~≈~~~~~P~P~~♣P♣ÉRhÁ ÉRhþ&9ÉRhZÉRhs€ÉRh¨]€ÉRh_`€ÉRh‰r€ÉRhßu€ÉRh¶ü €ÉRhý €ÉRh~þ €ÉRhµ X€ÉRh‘ €ÉRh B€ÉRhC# I## ##........# ##÷####...####.###..# #...##...€ÉRh€# ’#...## ####...####.### #...#####..########.### #.........##<#####.€ÉRh­# Á##@.......#..##...11.6 (2#.........#.#...###€ÉRhÏ# Ã#.$.............### ##€ÉRhõ# †♣  ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~€ÉRh$ 4   €ÉRh5$ ×♣♣~F~~S~~≈≈≈≈≈≈≈≈≈~~~♣~~ €ÉRhL' €ÉRh¯2 ÉRhÍ‘ÉRhF”ÉRh9ÉRhŸÉRhŠê ¼Really walk into a travel-excluded area? Y - Yes  N - No‚ÉRhÞ! ‚ÉRh@ A #........# ## Jimalo the Trooper  ##÷####...####. Demonspawn of Vehumet *.....  ###..# #...##... Health: 72/72 ========================  ‚ÉRhÜ@ W#...## ####...## Magic: 17/17 ========================  ##.### #...#### AC: 12Str: 19  #..########.### #. EV: 10Int: 23  #........##<#####. SH: 5Dex: 11  ##........#..##.... XL:  9 Next:  0% Place: Dungeon:7  #.@.......#.#...### Noise: ---------  Time: 8411.6 (0.0)  #.$.............###w) +2 dagger (drain)  ‚ÉRhòA -#....#..♣...♣..♣...(#### Cast: Searing Ray  #..##.♣~~P~P~♣♣♣♣~...♣..)  #. ~♣~~~~~~~♣~~~♣P~♣♣~#.  ~~~~♣~~~≈~~~~~P~P~~♣P♣   ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~   ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~   ≈≈≈≈≈≈≈≈~~PP~~  _You stop channelling your searing ray.  Cast which spell? (? or * to list) ‚ÉRhAB ä_You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. _You see here a bullfrog skeleton.‚ÉRh¢O ‚ÉRhSR +2.6 (1‚ÉRh©\ ‚ÉRhÃ` ƒÉRhey  #.#  ƒÉRh¿= ##÷####...####  ###..# #...##  #...## ####...  ##.### #...  #..ƒÉRh2 q#.### #  #.##<#####  ##.#..##  #..#.#...  #.$ƒÉRhà n......###  #....#..♣...♣..♣...(  #..##.♣~~P~P~♣♣♣♣~...♣..  #. ~♣~♣~~~♣P~♣♣~#  ~~~~♣~~~≈~~~~~P~P~~♣P  ~~P~P~~≈≈≈~~≈~~≈~~♣ ƒÉRhï  ♣♣~~~~~~~≈≈≈~~~♣  ≈≈~~PPƒÉRh ƒÉRhpƒÉRh¶&3ƒÉRhëƒÉRhC„ÉRh‚, #÷####...## ###..# #...##.  #...## ####. #.### #...#  #..########.###  „ÉRhÕ‚ #........##<### #.#..##.. ###.........#.#...# #.......# #....#..♣...♣..♣...(## #..##.♣~~P~P~♣♣♣♣~...♣.  #. ~♣~~~~~~~♣~~~♣P~♣♣~„ÉRh&ƒÐ  ~~~~♣~~~≈~~~~~P~P~~♣ P~P~~≈≈≈~~≈~~≈~~♣~~ „ÉRhzƒ™♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣  ~~ ≈≈~≈≈~~PP  ≈≈~~~„ÉRh䇄ÉRhƒôF   marrowcuda (wandering)F„ÉRh”&4„ÉRh)„ÉRháR _You see here 15 gold pieces.†ÉRh‘F≈5†ÉRh…U _You now have 579 gold pieces (gained 15).†ÉRhðÄ †ÉRh0Ç †ÉRhÁÏ †ÉRhôÒ ‡ÉRh K ........#   ##÷####...#### ###..# #...## ‡ÉRh¾ Z...## ####... ##.### #...### #..########.###  .##<#####  ##........#..##... ###.#.#... ‡ÉRhí W #...............###  ‡ÉRh #....#..♣...♣..♣...(### #..##.♣~~P~P~♣♣♣♣~...♣..‡ÉRhC Ê #. ~♣~~~~~~~♣~~~♣P~♣♣~# ‡ÉRhe d~~♣~~~≈~~~~~P~P~~♣P ‡ÉRhˆ ~~P~P~~≈≈≈~~≈~~≈~~♣~~~ ‡ÉRhª Ó♣♣~~~~~~~≈F≈~~~♣~ ‡ÉRhË m~~ ≈≈~≈≈~~PP‡ÉRhG‡ÉRh7*‘F≈6‡ÉRh"/ˆÉRhx[,ˆÉRhÚcŽ≈ ˆÉRhjf&7ˆÉRh:oˆÉRh_qˆÉRh‰I ###.##...#  ........#   ##÷####...#### ###..# #...##... ...## ####... ##.### #...### #..########.### #. .##<#####  ##@.......#..##.... ###.#.#...###  #...............###  #....#..♣...♣..♣...(#### #..##.♣~~P~P~♣♣♣♣~...♣..) #. ~♣~~~~~F~♣~~~♣P~♣♣~#. F   marrowcuda (wandering) ~~♣~~~≈~~~~~[ˆÉRh»JK40mP~P~~♣P♣ ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~ ♣♣~~~~~~~≈≈≈~~~♣~~~8‰ÉRht¬‰ÉRh¶ÑF   marrowcuda (wandering)F‰ÉRhðº&9‰ÉRhuĉÉRhgljÉRhù³  ..##...#####.   ###.##...#  ........# ###    ##÷####...####.[ ###..# #...##...   ...## ####...   ##.### #...#####   #..########.### #.   #.##<#####.#    ##........#..##....   ###.#.#...####    #...............### ..#..♣...♣..♣...(#####   #..##.♣~~P~P~♣♣♣♣~...♣..)#   #. ~♣~~~~~~~♣~~~♣P~♣♣~#..    ~~♣~F~≈~~~~‰ÉRh¶´ ~P~P~~♣P♣#    ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~ ‰ÉRhUÀ ‰ÉRhœÃ '20‰ÉRh,Í ‰ÉRh$Ð ŠÉRh_qŠÉRhÇs&1ŠÉRh²|ŠÉRh®~ŠÉRhöŒ ŠÉRhF &2ŠÉRhû™ ŠÉRhÙœ ‹ÉRh@P  #..##...#####   ###.##...#   #........#   ##÷####...####.   ###..# #...##...  ‹ÉRhó #...## ####...   ##.### #...   #..#.### #   #.##<#####.   ##.#..##....   ###‹ÉRh;’..#.#...   #.....###  ‹ÉRh¬…  #....#..♣...♣..♣...(  #..##.♣~~P~P~♣♣♣♣~...♣..)  #. ~♣~♣~~~♣P~♣♣~#  ‹ÉRhä  ~~~~♣~~~≈~~~~~P~P~~♣P♣   ~~P~P~~≈≈≈~~≈~~≈~~♣‹ÉRh)‹ÉRhò+&3‹ÉRhS3‹ÉRh 6‹ÉRhb>G ### .....###÷####...####.###..# .....## ####...####.### #...##..########.### #.‹ÉRh?E......##<#####..##...###.........#.#...###......### #P  ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~ ‹ÉRh·B‹ÉRhLôF   marrowcuda (wandering)F‹ÉRhøN‹ÉRhJO4‹ÉRhgŒÉRhE< ŒÉRháI Œ~ ŒÉRhIJ &5ŒÉRhµR ŒÉRhÓU ÉRhó¸ÉRh‡ÆêFF   marrowcuda (wandering)6ÉRhÍÉRhÍÐŽÉRhfíŽÉRhÊïkQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  ŽÉRh)ð-c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart ŽÉRh­ðƒ h - Cast: Searing Ray [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÉRhv ÉRh†œ 7 ÉRhzŸ “###.##...# # Jimalo the Trooper  ÉRh¶Ÿ ˜#........# ## Demonspawn of Vehumet *.....  ÉRhî  Ò##÷####...####. Health: 72/72 ========================  ÉRh¡ ‹###..# #...##... Magic: 17/17 ========================  #...## ####...## AC: 12ÉRh2¡ ?Str: 19  ÉRhN¡ ì##.### #...#### EV: 10Int: 23  ÉRhi¡ ­#..########.### #. SH: 5ÉRhƒ¡ ?Dex: 11  ÉRh¡ #........##<#####. XL:  9 Next:  0% Place: Dungeon:7  ÉRh¸¡ ó##@.......#..##.... Noise: ---------  Time: 8426.6 (0.0)  ÉRhâ¡ ¼###.........#.#...### w) +2 dagger (drain)  ÉRhÿ¡ x#...............###Cast: Magic Dart ÉRh¢  ÉRh5¢ ¤#....#..♣...♣..♣...(####  ÉRhN¢ í#..##.♣~~P~P~♣♣♣♣~...♣..)  ÉRh”¢ ”#. F♣~~~~~~~♣~~~♣P~♣♣~#. F   marrowcuda (wandering)  ~~~~♣~~~≈~~~~~P~P~~♣P♣ ÉRh²¢ o ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~ ÉRh£ ð ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. _You see here a bullfrog skeleton. _You see here 15 gold pieces. ÉRh<£ *_You now have 579 gold pieces (gained 15).ÉRhÔ­ ÉRhL¹ ÉRhÓ¹ ÉRh½/ ###.##...# # Jimalo the Trooper #........# ## Demonspawn of Vehumet *..... ##÷####...####. Health: 72/72 ======================== ###..# #...##... Magic: 16/17 ======================-- #...## ####...## AC: 12Str: 19 ##.### #...#### EV: 10Int: 23 #..########.### #. SH: 5Dex: 11 #........##<#####. XL:  9 Next:  0% Place: Dungeon:7 ##@.......#..##.... Noise: ---------  Time: 8426.6 (0.0) ###*........#.#...### w) +2 dagger (drain) #.*........[ÉRh50q40m.....###  Cast: Magic Dart #...*#..♣...♣..♣...(#### #..##*♣~~P~P~♣♣♣♣~...♣..) #. F♣~~~~~~~♣~~~♣P~♣♣~#. F   marrowcuda (wandering) ~~~~♣~~~≈~~~~~P~P~~♣P♣ÉRht0p ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~ ÉRh 0&♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~ _You see here 15 gold pieces. _You now have 579 gold pieces (gained 15).  ÉRh1ËAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 100% to hit)ÉRh7½¿ ###.##...# # Jimalo the Trooper  #........# ## Demonspawn of Vehumet *.....  ##÷####...####. Health: 72/72 ========================  ###..# #...##... Magic: 16/17 ======================--  #...## ####...## AC: 12ÉRhɽ+Str: 19  ##.### #...#### EV: 10Int: 23  ÉRh`¾»#..########.### #. SH: 5Dex: 11  #........##<#####. XL:  9 Next:  0% Place: Dungeon:7  ##@.......#..##.... Noise: ---------  Time: 8426.6 (0.0)  ###*........#.#...### w) +2 dagger (drain)  ÉRhˆ¾¯#.*.............###Cast: Magic Dart  ÉRhÖ¾À#...*#..♣...♣..♣...(####  ÉRh ¿í#..##*♣~~P~P~♣♣♣♣~...♣..)  ÉRhA¿<#. F♣~~~~~~~♣~~~♣P~♣♣~#. F   marrowcuda  ÉRha¿V~~~~♣~~~≈~~~~~P~P~~♣P♣  ÉRh¿l~~P~P~~≈≈≈~~≈~~≈~~♣~~~~  ÉRhç¿,♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÉRhƒÀ§Aim: a marrowcuda (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the marrowcuda.  The marrowcuda is lightly damaged.ÉRh×_ÉRh`ÉRh=l~..F.~ÉRh«n:=7.6 (1 _ÉRhöwÉRh¬…‘ÉRh€ë #.#####.##  #........# ##‘ÉRh;9 ##÷#######..# #...##... #...## ####...‘ÉRhÂa#.### #...############.###  #<##### ##........#..##....###.#...###‘ÉRhð€ #...............###‘ÉRh"‚Ç #...F#..♣...♣..♣...(####‘ÉRhV‚Ü.##.♣~~P~P~♣♣♣♣~...♣..)#. ~♣~~~~~~~♣~~~♣P~♣♣~#. ~~~~♣~~~≈~~~~~P~P~~♣P♣‘ÉRh~‚‘ ~~P~P~~≈≈≈~~≈~~≈~~♣~~‘ÉRh†‘ÉRh{e.‘ÉRh‚—b-8Magic Dart‘ÉRh ‘ÉRh.£’ÉRh’ÉRh_3’ÉRh +’ÉRh«,’ÉRhy/’ÉRhÝ/’ÉRh5’ÉRhÝI ##..##.........   ..##...#####.   ###.##...#  ........# ###    ##÷####...####.[ ###..# #...##...   ...## ####...   ##.### #...#####   #.@########.### #.-9 #.##<#####.#    ##........#..##....Magic Dart ###.#.#...####    #.F.............### ..#..♣...♣..♣...(##### F   marrowcuda #..##.♣~~P~P~♣[32’ÉRhœJ“m♣♣♣~...♣..)# #. ~♣~~~~~~~♣~~~♣P~♣♣~#.. ~~♣~~~≈~~~~~P~P~~♣P♣#’ÉRhæK’ÉRhÁd’ÉRhîia _A marrowcuda is nearby!’ÉRha u...#...###..##........ #..##...#####.##.##  #........# ### ##÷#####.[##..# #...##... #...## ####...##@### #...#####..########.### #.. #........##<##### ##........#..##....##.#.#...####’ÉRhÊ Ñ #.F.............###  #....#..♣...♣..♣...(####.##.♣~~P~P~♣♣♣♣~...♣..)##. ~♣~~~~~~~♣~~~♣P~♣♣~#..’ÉRh= ’ÉRhµ' SF.’ÉRh7* .30 _’ÉRh4 ’ÉRh6 “ÉRhH ®##.....##....#...###..##........ #..####.##.##  #........# ### ##÷#####.[##..# #...##... #@..## ####...##.### #...######..########.### #.. #........##<##### ##........#..##....##F#.#...#### #...............“ÉRhÑ q### #....#..♣...♣..♣...(####.##.♣~~P~P~♣♣♣♣~...♣..)#“ÉRhŠŸ “ÉRh  “ÉRh>© RF.“ÉRhiª &1“ÉRhDz “ÉRhµ ”ÉRh¸ ”ÉRhº ®Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  ”ÉRhKº Óe - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray [*/%] inventory [&] all spells [^] all abilities”ÉRhoº z[!] focus mode: off|on–ÉRhþ] –ÉRh™l ý ##.....##....... Jimalo the Trooper  #...#...#...... Demonspawn of Vehumet *.....  ##..##......... Health: 72/72 ========================  #..##...#####. Magic: 16/17 ======================--  ###.##...# ## AC: 12Str: 19  #........# ### EV: 10Int: 23  ##÷####...####.[ SH: 5Dex: 11  –ÉRhvm Ê###..# #...##...# XL:  9 Next:  0% Place: Dungeon:7  #@..## ####...### Noise: ---------  Time: 8431.6 (0.0)  ##.### #...##### w) +2 dagger (drain)  #..########.### #.. Cast: Searing Ray  #.F......##<#####.#  ##........#..##....#  ###.........#.#...#### F   marrowcuda  #...............###  #....#..♣...♣..♣...(#####  #..##.♣~~P~P~♣♣♣♣~...♣..)#–ÉRh³m qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the marrowcuda. –ÉRhóm k_The marrowcuda is lightly damaged. _A marrowcuda is nearby!–ÉRh¨o –ÉRh·w –ÉRh%z ˜ÉRhüm ##.....##....... Jimalo the Trooper #...#...#...... Demonspawn of Vehumet *..... ##..##......... Health: 72/72 ======================== #..##...#####. Magic: 14/17 ===================----- ###.##...# ## AC: 12Str: 19 #........# ### EV: 10Int: 23 ##÷####...####.[ SH: 5Dex: 11 ###..# #...##...# XL:  9 Next:  0% Place: Dungeon:7 #@..## ####...### Noise: ---------  Time: 8431.6 (0.0) ##*### #...##### w) +2 dagger (drain) #.*########.### #.. Cast: Searing Ray #[37˜ÉRh›nm.F......##<#####.# ##........#..##....# ###.........#.#...#### F   marrowcuda #...............###  #....#..♣...♣..♣...(##### #..##.♣~~P~P~♣♣♣♣~...♣..)# _The marrowcuda is lightly damaged. _A marrowcuda is nearby!˜ÉRhÌnxAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line˜ÉRhûnMAim: a marrowcuda (lightly damaged, 78% to hit)™ÉRh,! ##.....##....... Jimalo the Trooper  #...#...#...... Demonspawn of Vehumet *.....  ##..##......... Health: 72/72 ========================  #..##...#####. Magic: 14/17 ===================-----  ###.##...# ## AC: 12™ÉRhFÈStr: 19  #........# ### EV: 10Int: 23  ##÷####...####.[ SH: 5Dex: 11  ###..# #...##...# XL:  9 Next:  0% Place: Dungeon:7  #@..## ####...### Noise: ---------  Time: 8431.6 (0.0)  ##*### #...##### w) +2 dagger (drain)  #.*########.### #.. Cast: Searing Ray  ™ÉRhœ#.*......##<#####.#  ##.*......#..##....#  ™ÉRh###.........#.#...#### F   marrowcuda  #...............###  ™ÉRh:3#....#..♣...♣..♣...(#####  #..##.♣~~P~P~♣♣♣♣~...♣..)#™ÉRhkƒAiming: Searing Ray (safe; 1% risk of failure)  ™ÉRh¢íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line™ÉRhìAim: a marrowcuda (lightly damaged, 78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda!  The marrowcuda is severely damaged.™ÉRh™hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (lightly damaged, 78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda!  The marrowcuda is severely damaged.  (Press . to maintain the ray.)™ÉRh5¢f.F..™ÉRh|¤ã5====2.6 (1ontinue: Searing RayRay _™ÉRh¥³šÉRhÚBR****šÉRh¼ÇšÉRh_ÒJF...šÉRhqÓ™4----3+ šÉRhðÛšÉRhæÞ\ _The searing ray misses the marrowcuda.šÉRh\­ µ **** The searing ray hits the marrowcuda.šÉRhŸ1ä  The marrowcuda is almost destroyed.The marrowcuda is struck by your spines.  You destroy the marrowcuda!šÉRhZ<....šÉRh{Ah3---3==šÉRh·Ag4Searing Ray++ šÉRhÝHšÉRhÒKZ _Vehumet accepts your kill.œÉRh@, IœÉRh®/ K  You stop channelling your searing ray.œÉRh,4 Ž _œÉRh15 BœÉRh7 M-œÉRhk7 œÉRhœ9 œÉRhË9 D4=œÉRhU: œÉRh8< ,œÉRhÂ< œÉRh? BœÉRh @ œÉRh8@ œÉRhè@ œÉRhCC e=œÉRh8E ,œÉRhðE œÉRhH BœÉRhêI œÉRhJ L5==œÉRh¤J œÉRh-M ,œÉRhYM œÉRhŽO BœÉRhôP ,œÉRh R œÉRh;S œÉRh“S :==œÉRh)T œÉRhÐU ,œÉRhV œÉRh:X œÉRhsX K6=œÉRhZ œÉRh×Z ,œÉRhR[ œÉRhÙ\ œÉRh ] œÉRhh] œÉRhq` BœÉRh‰ x=7== _Magic restored.œÉRhy‹ œÉRhþŒ œÉRhΑ f==œÉRh ˜ XœÉRhSœ œÉRhlª šœÉRhe­ œÉRh˱ ,œÉRhK² œÉRhüµ œÉRhɸ œÉRh¹ œÉRh)º œÉRh*¾ œÉRh˜Á œÉRhÞà œÉRhãÆ œÉRhnË œÉRh¯Ð ,œÉRhÓ œÉRh*Ø œÉRhí –  You enter the shallow water.Water œÉRhò N _Moving in this stuff is going to be slow.œÉRhXü IœÉRh¶þ œÉRhí BœÉRh œÉRh@ œÉRh÷ œÉRh” œÉRhü œÉRhÀ œÉRh  œÉRh¶³ œÉRhÞÄ   ##........#..##....#  ###.........#.#...#### ##  #...............### # ...#..♣...♣..♣...(##### ##.♣~~P~P~♣♣♣♣~...♣..)#########).  ~♣~~~~~~~♣~~~♣P~♣♣~#..........) ~~~~♣~~~≈~~~~~P~P~~♣P♣######..... ~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..### ~~~~~~~≈≈≈≈≈≈≈≈≈@~~♣~~~♣....## --76.4 (41.8) ~ ≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..###  ≈≈≈≈≈≈≈≈~~~~P♣[36œÉRhÆ m~♣..# Cast: Searing Ray  ≈≈≈≈≈≈≈~~~~♣P~~P♣.#  ≈≈≈≈≈≈~~P~~~~P♣♣#.# ≈≈S~~~~~~PP~~♣♣...# S   electric eel (wandering) ~≈~~~~~~P~♣~~...### P~~~~P♣~♣~♣♣#.### ~♣♣~♣~♣♣..#...#œÉRh É 8--œÉRh—Õ œÉRhñØ d _An electric eel is nearby!ŸÉRh¯vL #........##<#####.#### ##........#..##.... ##.#.#...#####  #...............###  ...#..♣...♣..♣...(##### ## ##.♣~~P~P~♣♣♣♣~...♣..)#########).  ~♣~~~~~~~♣~~~♣P~♣♣~#..........)#~~~♣~~~≈~~~~~P~P~~♣P♣######.....ŸÉRhŸwP~P~~≈≈≈~~≈~~≈~@♣~~~~~####..####~~~~~~≈~♣~~~♣....## ~ ≈≈~PP~~P♣..###≈~~~~P♣~♣.≈~~~~♣P~~P♣≈≈≈≈~~P~~~~P♣♣#≈≈S~~~~~~PP~~♣♣...~≈~~~~~~P~♣~~...###P~~~~P♣~♣~♣♣#.###ŸÉRh¸{ŸÉRh/|ŸÉRhˆWS≈ŸÉRh´Œ78.0 (1.6) _ŸÉRh+ ÉRhî¾ #..########.### #....### ##........##<#####.##### ##........#..##....#  ###.#.#...#######  ÉRhg¿Ð#...............### . ..#..♣...♣..♣...(##### ##.# #.♣~~P~P~♣♣♣♣~...♣..)#########).♣~~~~~~~♣~~~♣P~♣♣~#..........)## ÉRh©¿(~~♣~~~≈~~~~~P~P@~♣P♣##...) P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####  ÉRh—À€~~~~~~≈≈≈~~~♣~~~♣....## #≈≈~≈≈~~PP~~P♣..###≈≈~~~~P♣~♣..#≈≈≈≈≈≈≈~~~~♣P~~P♣.# ≈≈≈≈S≈~~P~~~~P♣♣#.#≈≈≈~~~~~~PP~~♣♣...#~≈~~~~~~P~♣~~...### ÉRhßÄ ÉRh\ÎySS≈ ÉRhrÕ'9.6 ÉRhVÛ ÉRhÞ¡ÉRhïŸ#..#.### #....### ##.#........##<#####.#### ###..#..##....# #..#.#...#### # ......### #.#..♣...♣..♣...(##### ##.# .♣~~P~P~♣♣♣♣~...♣..)#).# ♣~♣~~~♣P~♣♣~#.)#♣~~~≈~~~~~P~P~@♣P♣######.....). ~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####. ~~~~~≈≈≈~~~♣~~~♣....## #≈≈~≈≈~~PP~~P♣..### ≈≈~~~~P♣~♣..#≈≈≈≈S≈≈~~~~♣P~~P♣.#¡ÉRhR [37m ≈≈≈≈≈≈~~P~~~~P♣#.#≈≈≈~~~~~~PP~~♣♣...# ¡ÉRhû¢¡ÉRhаVS≈¡ÉRhC¹[ *****¡ÉRh¿¹g**The electric eel shoots out a bolt of lightning at you!¡ÉRhøK›.~~@~≈≈¡ÉRh3[H===81.2¡ÉRh gY _The bolt of electricity misses you.¡ÉRh3â ##.### #...######...# ##..#..########.### #....### ##....##<#####.######.........#..##....#  #. #.#.#...########.............### .... #..♣...♣..♣...(##### ##.##.P~P~♣♣♣♣~...♣..)#########).~~~~~♣~~~♣P~♣♣@#..........)####♣~~~≈~~~~~P~P~~♣P♣######.....).# P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####.. ~~~~≈≈≈~~~♣~~~♣....## ###≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..####≈≈≈≈≈S≈≈~~~~P♣~♣..# ≈~~~~♣P~~P♣.#≈≈≈≈≈≈~~P~~~~P♣♣#.#¡ÉRhÎâ d[37m≈≈≈~~~~~~PP~~♣♣...#¡ÉRh¯ö ¡ÉRh’ü à *******The electric eel shoots out a bolt of lightning at you!¡ÉRh ’ é.@~~~≈≈67--2.8¡ÉRh™ ¡ÉRhäœ 7 _The bolt of electricity hits you.¢ÉRhž- ¢ÉRhÓ. ´...## ####...######.#####....# ##.### #...######...# ##...# #..########.### #....### ##..# #.##<#####.######. #........#..##....#  #.#.#.#...######## .............### .... ..♣...♣..♣...(##### ##.##..P~P~♣♣♣♣~...♣.@)#########).###.~~~~~♣~~~♣P~♣♣~#..........)#### ♣~~~≈~~~~~P~P~~♣P♣######.....).##~≈≈≈~~≈~~≈~~♣~~~~~####..#####... ~~~≈≈≈~~~♣~~~♣....## ###.≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..#####≈≈≈≈≈S≈≈~~~~P♣~♣..# #≈~~~~♣P~~P♣.# #≈≈≈≈≈≈~~P~~~~P♣♣#.# #¢ÉRhh: $S¢ÉRhð: 2≈¢ÉRh‚A & ¢ÉRhûA –******The electric eel shoots out a bolt of lightning at you!¢ÉRh?Ï q@~~~~≈¢ÉRhŒÐ 24.4¢ÉRh'Ú ¢ÉRhã Y _The bolt of electricity misses you.£ÉRh|ƒ#...## ####...######.#####....# #.### #...######...# ##...# ..#.### #....### ##..# .##<#####.#### ##. .#..##....# #.#..#.#...#### ####..#.....### #.♣...♣..♣...(##### ##.##.P~P~♣♣♣♣~...♣..@##).###.♣~~~♣P~♣♣~#.)#####. ~~~≈~~~~~P~P~~♣P♣######.....).##.≈≈≈~~≈~~≈~~♣~~~~~####..#####. ~~≈≈≈~~~♣~~~♣....## ###. ≈≈~≈≈≈≈≈≈S≈~~PP~~P♣..### ##.≈≈~~~~P♣~♣..# #.≈~~~~♣P~~P♣.# #.≈≈≈≈≈≈~~P~~~~P♣♣#.# #.[39;£ÉRhÕ… 49m£ÉRh,‹£ÉRh}–≈ £ÉRhá™e8-----50£ÉRh_££ÉRhŸ§P _You see here a +0 war axe.¤ÉRh É 3 ### #...######...# ##...# ..########.### #....### ##..##......##<#####.#### ##.....##....#  #.# ........#.#...#######..#....### ......♣...♣..♣...(#######.## ~P~P~♣♣♣♣~...♣..)#########).###~~~~♣~~~♣P~♣♣~#@.........)#####≈~~~~~P~P~~♣P♣######.....).≈≈≈~~≈~~≈~~♣~~~~~####..#####...~~S~¤ÉRh¸É S   electric eel~P~~~~≈≈≈~~~~~~PP~~♣♣...##.¤ÉRhýá ¤ÉRhýì ÿ *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.¤ÉRhÅ| ¤ÉRhû| y@.P~~~~¤ÉRh=€ b54----===6¤ÉRh ¤ÉRhù” 7 _The bolt of electricity hits you!¥ÉRhŽ".### #...######...# ##...# #.### #....### ##..###<#####.#### ##...##..##....# #.#..#.#...#### ####..#.....### #. ♣...♣..♣...(##### ##.##...# P~P~♣♣♣♣~...♣..)#).###..#♣~~~♣P~♣♣~#.)#####.#≈~~~~~P~P~~♣P♣######.....).##.# ≈≈≈~~≈~~≈~~♣~~~~~####..#####....#≈≈≈~~~♣~~~♣....## ###.~≈¥ÉRh0 .S~~PP~~P♣..### ##.≈≈~~~~P♣~♣..# #.≈~~~~♣P~~P♣.# #.≈≈≈≈≈≈~~P~~~~P♣♣#.# #.≈≈≈~~~~~~PP~~♣♣...# #.¥ÉRhH3¥ÉRhž>· *******The electric eel shoots out a bolt of lightning at you!¥ÉRhªÐx.@P~~~~¥ÉRhÓn44--------7¥ÉRh•Ý¥ÉRh ã_ _The bolt of electricity hits the plant! The bolt of electricity hits you!¥ÉRh{í### #...######...# ##...# # #.### #....### ##..### ##<#####.#### ##...##..##....# #.#..#.#...#### ####..##......### #. ...♣..♣...(##### ##.##...# ~P~♣♣♣♣~...♣..)#).###..#♣~~~♣P~♣♣~#.)#####.#≈~~~~~P~P~~♣P♣######.....).##.# ~~≈~~≈~~♣~~~~~####..#####....# ≈≈≈~~~♣~~~♣....## ###. ¥ÉRh˜îž~≈S~~PP~~P♣..### ##.≈≈~~~~P♣~♣..# #... ≈~~~~♣P~~P♣.# #... ≈≈≈≈≈≈~~P~~~~P♣♣#.# #... ≈≈≈~~~~~~PP~~♣♣...# #... ¥ÉRht¥ÉRh$ s5=------8¥ÉRhÊ¥ÉRhM¦ÉRh¶¦Ä #...######...# ##...# #.### #....### ##..### ###<#####.#### ##...##..##....# #.#..#.#...#### ####..##......### #.♣..♣...(##### ##.##...##. 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´ÉRh»J RS~´ÉRhJN &4´ÉRh\ µÉRh:wÑP♣♣~..# #.#....# ♣P.## #..##.## ~♣.P### #..##.## ..~~P...# #......# ...~~PP.# #.##...######♣♣ P~♣P..# #.##...~ #.P~PPP# #.##...~~PS~SP~ µÉRhÛw6###~.~PPP# #.##....~~P~~≈≈ #....P~~P# #...@..~~~~~P~≈≈≈~ .###~~P~# ##.###..P~~~~~≈~≈~~ ..# ###.####........~~~~~≈≈≈≈≈ ######.##..........P~~P.........PP~~~####....#.#.....~~PP~~~P≈~P µÉRh&xy.####.####.#.....P~~~P...##.# #>##....~P~~~~PP♣ ####....µÉRhçµÉRh+¬RS~µÉRh:±&5µÉRhÛ¹µÉRhMÁµÉRh×( ï♣♣~..# #.#....# ♣P.## #..##.## ~♣.P### #..##.## ..~~P...# #......# ...~~PP.# #.##...######♣♣ P~♣P..# #.##...~~~~S~~~  #.P~PPP# #.##...~~P~~~P~ µÉRh[) ÷~.~PPP# #.##....~~P~~≈≈ ....P~~P# #....@.~~~~~P~≈≈≈~ .###~~P~# ##.###..P~~~~~≈~≈~~ # ###.####........~~~~~≈≈≈≈≈ ######.##............PP~~~~≈~~≈P####....#.#.....~~PP~~~P≈~P µÉRhÏ) v.####.####.#.....P~~~P~~~~~♣...##.# #>##....~P~~~~PP♣ µÉRhM0 µÉRh†; tS~SµÉRh? &6µÉRhšI µÉRh¿N ·ÉRhêH~..# #.#....# ♣P.## #..##.## ~♣.P### #..##.## ~~P...# #......# ~~PP.# #.##...######♣♣ P~♣P..# #.##...~~~S~~~~ #.P~PPP# #.##...~~P~~~P~ ~.~PPP# #.##....~~P~~≈≈ P~~P# #.....@~~~~~P~≈≈≈~ ###~~P~# ##.###..P~~~~~≈~≈~~ # ###.####........~~~~~≈≈≈≈≈ .##........·ÉRhâê?####....#.#.....~~PP~~~P≈~P .####.####.#.....P~~~P~~~~~♣ ...##.# #>##....~P~~~~PP♣ ·ÉRhñ ·ÉRhã ó *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant. The plant begins to die.·ÉRh4§ t~P..@·ÉRh<¯ v58-----===7Searing Ray·ÉRhâ¼ ·ÉRh> 7 _The bolt of electricity hits you!¸ÉRh! ]♣~..# #.#....# Jimalo the Trooper P♣P.## #..##.## Demonspawn of Vehumet *..... P~♣.P### #..##.## Health: 58/72 ===================----- .~~P...# #......# Magic: 15/17 =====================--- ..~~PP.# #.##...######♣♣  AC: 12Str: 19 ¸ÉRhŽ Å#P~♣P..# #.##...~~~S~~~~  EV: 10Int: 23 #.P~PPP# #.##...~~P~~~P~  SH: 5Dex: 11 #~.~PPP# #.##...**~P~~≈≈  XL:  9 Next:  5% Place: Dungeon:7 ...P~~P# #.....@~~~~~P~≈≈≈~  Noise: ===------  Time: 8727.6 (0.0) ###~~P~# ##.###..P~~~~~≈~≈~~  w) +2 dagger (drain) ¸ÉRhÍ ## ###.####........~~~~~≈≈≈≈≈  Cast: Searing Ray #####.##..........P~~P≈≈≈≈≈~ .................PP~~~~≈~~≈P .####....#.#.....~~PP~~~P≈~P  S   electric eel ¸ÉRhü æ.####.####.#.....P~~~P~~~~~♣ ...##.# #>##....~P~~~~PP♣ ##....## #.##.......###♣♣♣ The bolt of electricity hits the plant. The plant begins to die. ¸ÉRhm ×_The bolt of electricity hits you!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (68% to hit)ºÉRh\‰♣~..# #.#....#Jimalo the Trooper P♣P.## #..##.##Demonspawn of Vehumet *..... P~♣.P### #..##.##Health: 58/72 ===================----- .~~P...# #......#Magic: 15/17 =====================--- ..~~PP.# #.##...######♣♣AC: 12Str: 19 #P~♣P..# #.##...~~~*~~~~EV: 10Int: 23 #.P~PPP# #.##...~~*~~~P~SH: 5Dex: 11 #~.~PPP# #.##...**~P~~≈≈XL:  9 Next:  5% Place: Dungeon:7 ...P~~P# #.....@~~~~~P~ºÉRhfН≈≈≈~Noise: ===------  Time: 8727.6 (0.0) ###~~P~# ##.###..P~~~~~≈~≈~~w) +2 dagger (drain) # ###.####........~~~~~≈≈≈≈≈Cast: Searing Ray #####.##..........P~~P≈≈≈≈≈~ .................PP~~~~≈~~≈P .####....#.#.....~~PP~~~P≈~PS   electric eel .####.####.#.....P~~~P~~~~~♣ ...##.# #>##....~P~~~~PP♣ ##....## #.##.......###♣♣♣Shift-Dir - straight lineAim: an electric eel (68% to hit)  You focus your ray upon the electric eel.  The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the electric eel.ºÉRhg#³You focus your ray upon the electric eel.  The searing ray hits the plant.  The plant is lightly damaged.electric eel.electric eel is lightly wounded.  (Press . to maintain the ray.)S~P.~ºÉRhç%¹9-8.6 (1ontinue: Searing RayRay _ºÉRhL0ºÉRh…NºÉRh"Á ¯ *** The searing ray hits the electric eel.ºÉRhP ºÉRh¤R Z~S.ºÉRh²T º4-----9+ ºÉRhJ_ ºÉRhc g _The electric eel is moderately wounded.»ÉRha¯ *** The searing ray hits the electric eel!»ÉRhLõº ~S.  The electric eel is almost dead.»ÉRh÷üÀ ******The electric eel shoots out a bolt of lightning at you!»ÉRh„Œm.@....»ÉRhÜŽà49---3---===30++ »ÉRh ™»ÉRh»7 _The bolt of electricity hits you!¼ÉRhiS  The searing ray hits the electric eel.  ¼ÉRh¸oYou kill the electric eel!Vehumet accepts your kill.¼ÉRhø[***¼ÉRhȨs  You feel your power returning.  You finish channelling your searing ray.¼ÉRh³H~~~.¼ÉRh‘»ª----7--1ast: Searing Ray¼ÉRhó˼ÉRhŽÎV _A nearby plant withers and dies.½ÉRh•½ÉRh°½ÉRhp½ÉRhb ½ÉRhî :50½ÉRh«½ÉRhú,½ÉRh ½ÉRh/N4=1=½ÉRhÓFX½ÉRh„Ò½ÉRhâßS---7.6 (6S   electric eel (wandering)½ÉRh5æ8-½ÉRhñ½ÉRhrõd _An electric eel is nearby!¾ÉRhÃ♣~..# #.#....# PP♣P.## #..##.## PP~♣.P### #..##.##.~~P...# #......#.~~PP.# #.##...######♣♣ ##P~♣P..# #.##...~  #.P~PPP# #.##...~~~~~~P~ ##~.~PPP# #.##....~~P~~S≈.P~~P# #....@.~~~~~P~≈≈≈~ .###~~P~# ##.###..P~~~~~≈~≈~~ .# ###.####........~~~~~≈≈≈≈≈#.##..........P~~P≈≈≈≈≈~...¾ÉRh Z......PP~~~~≈~~≈P ..####....#.#.....~~PP~~~P≈~P #.####.####.#.....P~~~P~~~~♣ #...##.# #>##....~P~~~~PP♣ ###....## #.##.###♣♣♣¾ÉRhE#¾ÉRhá-¦S≈S   electric eel (wandering)¾ÉRh¨152==8.6 (1 _¾ÉRh¬=¾ÉRh“?¾ÉRhi P♣♣~..# #.#....#P♣P.## #..##.##P~♣.P### #..##.## P..~~P...# #......# #...~~PP.# #.##...######♣♣#P~♣P..# #.##...~ #.P~PPP# #.##...~~~~~~P~#~.~PPP# #.##....~~P~S≈≈ #....P~~P# #...@..~~~~~P~≈≈≈~ #.###~~P~# ##.###..P~~~~~≈~≈~~ ..# ###.####........~~~~~≈≈≈≈≈ .######.##..........P~~P≈≈≈≈≈~......PP~≈~~≈P.####....#.#.....~~PP~~~P≈~P#.####.####.#.....P~~~P~~~~~♣ ##...##.# #>##....~P~PP♣ ####....## #.##.###♣♣♣¾ÉRh M9¾ÉRhŸ¾ 3¾ÉRhLÀ ¾ÉRh9Ì ¾ÉRh‰ð b5==¾ÉRh@. }3¾ÉRh¼0 ¶≈♣P♣♣~..# #.#....# ~PPPP♣P.## #..##.##¾ÉRhz1 µPP~♣.P### #..##.## PPP..~~P...# #......# ¾ÉRhK\ ~##...~~PP.# #.##...######♣♣##P~♣P..# #.##...~~ # #.P~PPP# #.##...~~~~~~P~ # ###~.~PPP# #.##....~~P~S≈≈ # #....P~~P# #.@....~~~~~P~≈≈≈~41.6 (2##.###~~P~# ##.###..P~~~~~≈~≈~~ ##..# ###.####........~~~~~≈≈≈≈≈ ...######.##..........P~~P≈≈≈≈≈~ >..........PP~~~~≈~~≈P..####....#.#.....~~PP~~~P≈~P##.####.####.#.....P~~~P~~~~~♣ .###...##.# #>##....~P~~~~PP♣ ..####....## #.##.......###♣♣♣¿ÉRh°È^2.6 (1¿ÉRh.- ¿ÉRhA0 &3¿ÉRhï7 ¿ÉRh=; ¿ÉRh§ ¿ÉRhJª q4===4¿ÉRh#² ¿ÉRh.µ ÀÉRh´?_ÀÉRhìFBÀÉRh÷MÀÉRh®éÀÉRh©ê¹S..5S   electric eel (wandering)ÀÉRh¤îÀÉRh×øÀÉRh&d _An electric eel is nearby!ÁÉRh¸~~~♣~~~P## #...##.## ♣≈♣P♣♣~..# #.#....# ≈~PPPP♣P.## #..##.## ♣PPPPP~♣.P### #..##.## ~PPP..~~P...# #......# P~##...~~PP.# #.##...######♣♣ ~#####P~♣P..# #.##...~~~~~~~~ P# #.P~PPP# #.##...~~~~~~P~ P# ###~.~PPP# #@##....~SP~S≈≈ .# #....P~~P# #......~~~~~P~≈≈≈~##.###~~P~# ##.###..P~~~~~≈~≈~~ ###..# ###.####........~~~~~≈≈≈≈≈ #...######.##..........P~~P≈≈≈≈≈~ .>....................PP~~~~≈~~≈P.....####....#.#.....~~PP~~~P≈~P #####.####.####.#.....P~~~P~~~~~♣...##.# #[39;49ÁÉRhœžLm>##....~P~~~~PP♣ÁÉRh•¦ÁÉRhX©-6 _ÁÉRh>¼ÁÉRhº¯ a5=6=6=7=7==8===9ÁÉRhÛ³ XÁÉRhm· ÁÉRh\Á Ð60=ÁÉRhMà ,ÁÉRh Ä ÁÉRhEÈ 1=ÁÉRheÉ ÁÉRh½É ÁÉRhùÊ ÁÉRhÍ ,ÁÉRh Î ÁÉRhÍÏ ÁÉRhÏÓ ;2ÁÉRh&Õ BÁÉRh®Ö ÁÉRhp× ÁÉRh°× ÁÉRh¸Ù ÁÉRh•Û K3=ÁÉRh”ß ÁÉRhtâ ,ÁÉRh©ã ÁÉRhŠå ÁÉRhîå ÁÉRh«æ ÁÉRh?í ÁÉRhï —4=ÁÉRh›ï ÁÉRhpñ ,ÁÉRhvò ÁÉRhÅô ÁÉRhbõ %5ÁÉRhš÷ ÁÉRhTú BÁÉRhý ,ÁÉRhÑý ÁÉRhÕ,ÁÉRh£ÁÉRhŸÁÉRhùK6=ÁÉRhûÁÉRhS,ÁÉRhŒÁÉRh= ÁÉRhl ÁÉRhZ ÁÉRhw ÁÉRh² ?7=ÁÉRhÖ ÁÉRhWÁÉRhLBÁÉRh°,ÁÉRh ÁÉRh¡Q8ÁÉRhu,ÁÉRh@ÁÉRhuÁÉRhÐÁÉRh¤ÁÉRh§!ÁÉRhì!K9=ÁÉRh#ÁÉRh%ÁÉRhF%ÁÉRhŽ&ÁÉRh¯(,ÁÉRhk)ÁÉRh–+ÁÉRhÜ+O70=ÁÉRh»,ÁÉRhß.,ÁÉRh0ÁÉRhË1ÁÉRhc2ÁÉRhŽ6g1ÁÉRhv8ÁÉRh¾8ÁÉRh¹AÏ2=ÁÉRhVLÁÉRhäN,ÁÉRhÜOÁÉRhŸmÁÉRhnÁÉRhqÁÉRhqrÁÉRhíuÁÉRhÙxÁÉRh'yÁÉRhÃzÁÉRhŽ€ÁÉRhËÁÉRh‚9=ÁÉRhÖƒÁÉRh?‡ÁÉRhŠŠ,ÁÉRhÎŒÁÉRhõ”BÁÉRhÀ˜,ÁÉRhHžA  You enter the shallow water.ÁÉRh ž?Water ÁÉRhä» _Moving in this stuff is going to be slow. .....#♣♣.♣ ♣#.# ######♣~.♣♣#..#  # #...##.##  # #.#....#  ## #..##.##  P### #..##.## ...# #......# PP.# #.##...######♣♣♣♣♣  P..# #.##...~~~@~~~~~~♣  PPP# #.##...~~~~~~P~~~P  PPP# #.##....~~P~~≈≈≈~S  ~~P# #......~~~~~P~≈≈≈~  ~P~# ##.###..P~~~~~≈[4ÁÉRh€¼æ0m~≈~~  #.####........~~~~~≈≈≈≈≈   S   electric eel (wandering)##..........P~~P≈≈≈≈≈~  .............PP~~~~≈~~≈P  #....#.#.....~~PP~~~P≈~P  ÁÉRhÈÄ1809.2 (62.6)ÁÉRhÌ«S≈S10.8 (64.2ÁÉRhù×ÄÉRh-kÄÉRh(pì *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.ÄÉRhñÿk~@~~P~~ÄÉRhñk64---===1.8 (1.0)ÄÉRh( ÄÉRhl7 _The bolt of electricity hits you!ÄÉRhŽ5º#♣♣.♣ ♣#.#  ♣~.♣♣#..#   #...##.##   #.#....#  # #..##.## ÄÉRh@6w ### #..##.##  # #......#  P.# #.##...######♣♣♣♣♣  ÄÉRh†6M..# #.##...~~~~♣  # #.##...~~~~~~P~~SP♣  ÄÉRh¶6È# #.##....~~P~~≈≈≈~≈♣  ~ÄÉRh7KP# #......~~~~~P~≈≈≈~~  P~# ##.###..P~~~~~≈~≈~ÄÉRhC7S .####.~~~~~≈ .##.ÄÉRho7tP~~P≈≈≈≈≈~~  ÄÉRhš7ÓPP~~~~≈~~≈PP  ....#.#.....~~PP~~~P≈~P  ÄÉRhÌEÄÉRh8PK *****ÄÉRhQWThe electric eel shoots out a bolt of lightning at you!ÄÉRh.J@~~~~~S57-----3.4 (1.6Searing Ray _The bolt of electricity hits you!ÆÉRh5Z####♣~.♣♣#..#   #...##.##  #.#....#  #..##.##  ## #..##.##  .# #......#  .# #.##...######♣♣♣♣♣  .# #.##...~~~~~~~~~~ P# #.##...~~~~~@P~~~P♣  P# #.##....~~P~~≈≈S~≈♣  P# #......~~~~~P~≈≈≈~~♣  ~# ##.###..P~~~~~≈~≈~~~~  ####........~~~~~≈≈≈≈≈≈~  ##...P~~P≈≈≈≈≈~~P  ...PP~~~~≈~~≈PP~  #.#.....~~PP~~~P≈~P[40ÆÉRhìZ”m~♣  ####.#.....P~~~P~~~~~♣  ÆÉRhëf,ÆÉRhqb~S≈ÆÉRhÉq1---5.0ÆÉRhxyÆÉRhù|V _A nearby plant withers and dies.ÆÉRh¼æa####♣~.♣♣#..# Jimalo the Trooper  #...##.## Demonspawn of Vehumet *.....  #.#....# Health: 57/72 ===================-----  #..##.## Magic: 15/17 =====================--- ## #..##.## AC: 12Str: 19 .# #......# EV: 10Int: 23 .# #.##...######♣♣♣♣♣  SH: 5Dex: 11 .# #.##...~~~~~~~~~~♣♣  XL:  9 Next:  7% Place: Dungeon:7 ÆÉRh%ç2P# #.##...~~~~~@*S~~P♣  Noise: ---------  Time: 8815.0 (0.0) P# #.##....~~P~~≈≈≈~≈♣  w) +2 dagger (drain) P# #......~~~~~P~≈≈≈~~♣  Cast: Searing Ray ~# ##.###..P~~~~~≈~≈~~~~  Water ####........~~~~~≈≈≈≈≈≈~ ##..........P~~P≈≈≈≈≈~~P  S   electric eel ÆÉRh›çi...........PP~~~~≈~~≈PP~ ...#.#.....~~PP~~~P≈~P~♣ ####.#.....P~~~P~~~~~♣ _The bolt of electricity hits you! _A nearby plant withers and dies.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÆÉRhÄç>Aim: an electric eel (68% to hit)ÆÉRh|· 6####♣~.♣♣#..#  Jimalo the Trooper#...##.##  Demonspawn of Vehumet *.....#.#....#  Health: 57/72 ===================-----#..##.##  Magic: 15/17 =====================--- ## #..##.##  AC: 12Str: 19 .# #......#  EV: 10Int: 23 .# #.##...######♣♣♣♣♣   SH: 5Dex: 11 .# #.##...~~~~~~~~~~♣♣   XL:  9 Next:  7% Place: Dungeon:7 ÆÉRhN¸ ºP# #.##...~~~~~@****P♣   Noise: ---------  Time: 8815.0 (0.0) P# #.##....~~P~~≈≈≈~≈♣   w) +2 dagger (drain) P# #......~~~~~P~≈≈≈~~♣   Cast: Searing Ray ~# ##.###..P~~~~~≈~≈~~~~   Water ####........~~~~~≈≈≈≈≈≈~  ##..........P~~P≈≈≈≈≈~~P   S   electric eel ...........PP~~~~≈~~≈PP~  ...#.#.....~~PP~~~P≈~P~♣  ÆÉRh^¹ p####.#.....P~~~P~~~~~♣  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (68% to hit)  You focus your ray upon the electric eel.  The searing ray misses the electric eel.ÆÉRhÅK c~S~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (68% to hit)  You focus your ray upon the electric eel.  The searing ray misses the electric eel.  (Press . to maintain the ray.)ÆÉRh Y Ÿ *******The electric eel shoots out a bolt of lightning at you!ÆÉRhgì –~~~~~@~50---===6.0 (1ontinue: Searing RayRay Water  _The bolt of electricity hits you!ÈÉRhíe¤ **** The searing ray hits the electric eel.ÈÉRh.îÈÉRh÷øW~~~~SÈÉRhèû 1=--4----7ÈÉRhFüK+ Water ÈÉRh¬7} _The electric eel is moderately wounded.ÈÉRhéP ® **** The searing ray hits the electric eel.ÈÉRh©æ È ~≈S≈The electric eel is severely wounded.ÈÉRh¬ï ¦ *****The electric eel shoots out a bolt of lightning at you!ÈÉRh{ e~~@~≈ÈÉRh¦~ í46--3---==8++ Water ÈÉRh7‡ ÈÉRhr‹ 7 _The bolt of electricity hits you.ÉÉRhð8  The searing ray hits the electric eel!  You kill the electric eel!****ÉÉRh´·™ ~≈≈≈Vehumet accepts your kill.ÉÉRhÀá--2---9---9ast: Searing RayÉÉRh(ÉÉÉRhjÍ> _You finish channelling your searing ray.ÊÉRh:Ä7ÊÉRhÒI%3==8=ÊÉRhh\==9=ÊÉRh*e£4=ÊÉRhÞo|50ÊÉRh—pÊÉRhÐpÊÉRhVtÊÉRhývÊÉRh;wÊÉRhqyÊÉRhh|ÊÉRhæ|Y1==ÊÉRh%}ÊÉRhÊÉRh]‚ÊÉRh‚ÊÉRhØ„ÊÉRhóˆ,ÊÉRh “É52=5==ÊÉRhñ”ÊÉRhà—,ÊÉRh ›ÊÉRhj›ÊÉRhyÊÉRhµ ÊÉRh ¡%3ÊÉRhœ£ÊÉRhê§ÊÉRh©:==ÊÉRhR«ÊÉRh-¯,ÊÉRh·°ÊÉRha³a6=ÊÉRh¦µÊÉRh|¸a4=ÊÉRhZºÊÉRhþ¼,ÊÉRh˾ÊÉRh®Á,ÊÉRhwÆO5ÊÉRh߯D==ÊÉRhwÈÊÉRhË,ÊÉRh%ÚÊÉRhäBÊÉRh°åh67==ÊÉRhoõÊÉRh«ø,ÊÉRhûÊÉRhîþÊÉRhIÿÊÉRhqÊÉRhœÊÉRhK7=ÊÉRh4ÊÉRhò==8=ÊÉRhÚÊÉRhƒÊÉRhèÊÉRh ÊÉRhk%ÊÉRhI&ÊÉRh(ÊÉRhU,ÊÉRh¾-%9ÊÉRhê.ÊÉRhž3,ÊÉRhú5ÊÉRhZ:ÊÉRh;ÊÉRh>ÊÉRhcAÊÉRhÞAL60=ÊÉRhŸDÊÉRh#G,ÊÉRhIÊÉRhM,ÊÉRhó_Ù1=ÊÉRhGc,ÊÉRhKeÊÉRhh,ÊÉRhAjÊÉRh³qQ2ÊÉRh¬{å3=ÊÉRh }ÊÉRhv€ÊÉRh¸šÊÉRh)ÊÉRhw¡ÊÉRhö¡ÊÉRhÞ£ÊÉRh"ÃV4=5ÊÉRh£Ï„ÊÉRh@ÒÊÉRh ÓK6=ÊÉRh‘ÕÊÉRh‚ÜÊÉRh€ÝÊÉRhfßÊÉRh¨â,ÊÉRhÜäÊÉRhåçÊÉRhBèU7=ÊÉRhÆëÊÉRhŽîÊÉRhBïÊÉRh’ñÊÉRhØúBÊÉRh£üÊÉRhý%8ÊÉRh2ÿÊÉRhý,ÊÉRhtÊÉRhÄ,ÊÉRhN ÊÉRha9=ÊÉRh8ÊÉRh…ÊÉRh;ÊÉRhpÊÉRhâÊÉRh“ÊÉRhl ÊÉRhÁ#ÊÉRhu$ÊÉRh½&ÊÉRhÜ)ÊÉRh¬*V70=ÊÉRhé,ÊÉRh0ÊÉRhÎ0ÊÉRh‡2ÊÉRhA6ÊÉRhí6ÊÉRhÆ8ÊÉRh<ÊÉRhË<%1ÊÉRh‰>ÊÉRh¯AÊÉRhBÊÉRhöDÊÉRh*IBÊÉRhuLÊÉRhÐLK2=ÊÉRhñOÊÉRhUÊÉRhPXÊÉRhYÊÉRh‡[ÊÉRhh_ÊÉRhJcÊÉRhôcÊÉRh¹gÊÉRh4jÊÉRh†nÊÉRhÃpÊÉRhZuÊÉRhcwÊÉRhçxÊÉRhSy9=ÊÉRh{ÊÉRhî}ÊÉRhR‹šÊÉRhîŽÊÉRhÔ‘,ÊÉRhê’ÊÉRhs–ÊÉRh¡XÊÉRhÌ¢ÊÉRh¤,ÊÉRh¬§ÊÉRh•©ÊÉRhÕ©ÊÉRh ¬ÊÉRh_®ÊÉRho±,ÊÉRh2³ÊÉRhí¶ÊÉRh-º,ÊÉRh#¼ÊÉRhÚ¿ÊÉRh0Ã,ÊÉRh8ÅÊÉRh§èÊÉRhí,ÊÉRh¬6 ÊÉRhU —ÊÉRhX BÊÉRh`^ ÊÉRhcd BÊÉRhäŒ vÊÉRh’ BÊÉRh§” ÊÉRh– ÊÉRhÙ– ÊÉRh7˜ ÊÉRh¹› ÊÉRhóž BÊÉRh¤ BÊÉRhÒ¤ ÊÉRhϧ ÊÉRh « BÊÉRh­ ÊÉRhP± BÊÉRh‰µ ÊÉRh · ,ÊÉRh¹ ÊÉRhÑÈ ÆÊÉRh"Ë ,ÊÉRh§Í ÊÉRhŸÒ ÊÉRhºÕ ,ÊÉRhºÖ ÊÉRhÍÚ ÊÉRh,Ý ,ÊÉRhÙß ÊÉRh â ÊÉRh‚å ,ÊÉRh¶ç ÊÉRhì ÊÉRhØî ,ÊÉRhæð ÊÉRh‡ô ÊÉRh ÷ ,ÊÉRhžø ÊÉRhØû ÊÉRhÃþ ,ÊÉRh„ ÊÉRhŸ ÊÉRhÅ ,ÊÉRhâ ÊÉRh= ÊÉRh ,ÊÉRh& ÊÉRhµ C  You see here a +0 short sword.ÊÉRh ÊÉRh  _ÊÉRhX ÊÉRhÅ ÊÉRhY! ,ÊÉRhî" ÊÉRh°& ÊÉRhþ( ÊÉRhJ) ÊÉRhß* ÊÉRhS. ÊÉRh<1 ÊÉRh„1 ÊÉRh53 ÊÉRh›6 ÊÉRhV9 ÊÉRh¤9 ÊÉRh6; ÊÉRh0> ÊÉRhA ,ÊÉRhC ÊÉRhÚE ÊÉRhúI ,ÊÉRh)L ÊÉRh^O ÊÉRhR ,ÊÉRhæS ÊÉRhÈU ÊÉRhQW ,ÊÉRhOX ÊÉRhÐY ÊÉRh![ ÊÉRh~[ ÊÉRhÀ[ ÊÉRhÖ] ÊÉRhm` BÊÉRhéb ÊÉRhÒd BÊÉRhÀf ÊÉRh`i BÊÉRhíj ÊÉRhçn BÊÉRh `ÊÉRhŒ€ ÊÉRh¦ RÊÉRh'§ ÊÉRh© BÊÉRho­ ÊÉRh§¯ ÊÉRhþ¯ ÊÉRh ² ÊÉRhe´ ÊÉRhÕ¹ €  You enter the shallow water.Water ÊÉRhå» ÊÉRhøú    ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~   ~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P   ~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~   ~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~   ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣   ♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣   P~~~~~~~≈~~~~~~P~♣~~..   ♣P~~~~~~~~P♣~♣~♣♣#.#   ♣~~@♣~♣♣~♣~♣♣..#...#---981.2 (162.2)   ##.♣.♣♣♣..♣......###   #..........######   ############      ÊÉRhQü ·_Moving in this stuff is going to be slow.  You see here an electric eel skeleton.ÊÉRhk ÊÉRh _ _Partly explored, can't reach some places.ËÉRhâµIËÉRh^³...0.0).............ËÉRh/#ËÉRhû+ÌÉRh _ _Partly explored, can't reach some places.ÎÉRhTÎÉRh”!Level 7 of the Dungeon <<<<>>>>_(Press ? for help)##.### #...######...# ##...# ###...# #.###.####.##..########.### #....### ##..### ###..###.# #......##........##<#####.######...###....##..# ##########........#..##....##.#.....##..#.#####.........#.#...########..##..####...# #...............####.........# ##..# #....#..♣...♣..♣...(#######.##...##.######.##..##.♣~~P~P~♣♣♣♣~...♣..)#########).###..##......#.#######. ~♣~~~~~~~♣~~~♣P~♣♣~#..........[#####.#######...(#...## ~~~~♣~~~≈~~~~~P~P~~♣S♣######.....).##.# ####.....>## ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####....####.......#♣♣~~~~~[ÎÉRh_"Ð0;10m~~≈≈≈≈≈≈≈≈≈~~~♣~~~♣....## ###....########.......# ~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..#####..................# ~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~♣..##.........###.†...## ~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~P♣.##.........##.......# ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣♣#.##.........##.......# ♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣...##.........##.......# P~~~~~~~≈~~~~~~P~♣~~...################.....## ♣P~~~~~~~~P♣~♣~♣♣#.#####...##♣~~@♣~♣♣~♣~♣♣..#...########.♣.♣♣♣..♣......###ÎÉRh»"W#..........##################ÏÉRh ÏÉRhi„ ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~ Jimalo the Trooper  ~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P Demonspawn of Vehumet *.....  ~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~ Health: 72/72 ========================  ~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~ Magic: 17/17 ========================  ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣ AC: 12Str: 19  ♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣ EV: 10Int: 23  P~~~~~~~≈~~~~~~P~♣~~.. SH: 5Dex: 11  ÏÉRh¯‚♣P~~~~~~~~P♣~♣~♣♣#.# XL:  9 Next:  9% Place: Dungeon:7  ♣~~@♣~♣♣~♣~♣♣..#...# Noise: ---------  Time: 8981.2 (0.0)  ##.♣.♣♣♣..♣......### w) +2 dagger (drain)  #..........######Cast: Searing Ray  ############Water      _You see here a +0 short sword.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here an electric eel skeleton. _Partly explored, can't reach some places. _Partly explored, can't reach some places.ÏÉRh“ÏÉRhõÏÉRh]ÒÉRh›‚ÒÉRh@‘¤Level 7 of the Dungeon <<<<>>>>_(Press ? for help)##.### #...######...# ##...# ###...# #.###.####.##..########.### #....### ##..### ###..###.# #......##........##<#####.######...###....##..# ##########........#..##....##.#.....##..#.#####.........#.#...########..##..####...# #...............####.........# ##..# #....#..♣...♣..♣...(#######.##...##.######.##..##.♣~~P~P~♣♣♣♣~...♣..)#########).###..##......#.#######. ~♣~~~~~~~♣~~~♣P~♣♣~#..........[#####.#######...(#...## ~~~~♣~~~≈~~~~~P~P~~♣S♣######.....).##.# ####.....>## ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####....####.......#ÒÉRh7“ƒ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~♣....## ###....########.......# ~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..#####..................# ~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~♣..##.........###.†...## ~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~P♣.##.........##.......# ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣♣#.##.........##.......# ♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣...##.........##.......# P~~~~~~~≈~~~~~~P~♣~~...################.....## ♣P~~~~~~~~P♣~♣~♣♣#.#####...##♣~~@♣~♣♣~♣~♣♣..#...########.♣.♣♣♣..♣......####..........##################ÕÉRhÆä......................#..♣.....##.♣~~P~P~♣♣♣♣~. ~♣~~~~~~~♣~~~~~~~♣~~~≈~~~~~~~P~P~~≈≈≈~~≈~~≈~~~~~~~≈≈≈≈≈≈≈≈~~~♣~~≈≈~≈≈≈≈≈≈≈~~P~~P~≈≈≈≈≈≈≈≈≈≈~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈≈≈~~~P~~♣~≈≈≈≈~~~~~~~~~~~≈~~~~~~~~~~~~~ÕÉRh 1 ÕÉRh\@  ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~ Jimalo the Trooper  ~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P Demonspawn of Vehumet *.....  ~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~ Health: 72/72 ========================  ~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~ Magic: 17/17 ========================  ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣ AC: 12Str: 19  ♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣ EV: 10Int: 23  P~~~~~~~≈~~~~~~P~♣~~.. SH: 5Dex: 11  ♣P~~~~~~~~P♣~♣~♣♣#.# XL:  9 Next:  9% Place: Dungeon:7  ÕÉRhü@ I♣~~@♣~♣♣~♣~♣♣..#...# Noise: ---------  Time: 8981.2 (0.0)  ##.♣.♣♣♣..♣......### w) +2 dagger (drain)  #..........######Cast: Searing Ray  ############Water      _You see here a +0 short sword.  ÕÉRh2A ïYou enter the shallow water. _Moving in this stuff is going to be slow.  You see here an electric eel skeleton. _Partly explored, can't reach some places. ÕÉRhvA Q_Partly explored, can't reach some places.ÕÉRhžD ÕÉRh©K ÕÉRh‰M ÖÉRhÓý _   ~~~~♣~~~≈~~~~~P~P~~♣S   ~~P~P~~≈≈≈~~≈~~≈~~♣~~~   ♣♣♣~~~~~~~≈≈~~~   F~~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP   ~~~P~~P~≈≈≈≈~~~~P  ♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P  ♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~  ♣♣~~P~~♣~≈≈≈≈~~~~~~PP~~  ♣P~P~~@~~~~≈~~~~~~P~♣~~  #♣♣♣♣♣P~~~~~~~~P♣~♣~♣♣   ♣~~÷♣~♣♣~♣~♣♣..#..   ##.♣.♣♣♣..♣......#  #..........######  ############F   marrowcuda (dormant)   ÖÉRh¯å-2.8 (1.6ÖÉRhê,4.4 (3.2ÖÉRh,ôÖÉRhÔù] _A marrowcuda comes into view.ØÉRh×.á  ~~~~♣~~~≈~~~~~P~P~~♣  ~~P~P~~≈≈≈~~≈~~≈~~♣  .♣♣♣~≈~~~♣  ♣F~~~~♣~~≈≈~≈~~PP  .~~~P~~P~≈~~~~  ♣~~♣~~~P≈~~~~♣  ♣~~~~~~≈~~P  ♣♣~~P~~♣~≈≈≈≈~~~~~~PP  ♣P~P~≈~~~~~~P~♣  #♣♣♣♣♣P~P♣~♣~♣♣  ♣~~÷♣~♣♣~♣~♣♣..#  ##.♣.♣♣♣..♣......  #..........  ############   ~6.0 (1.6ØÉRh,¶   ~~~~♣~~~≈~~~~~P~P~~  #. ~~P~P~~≈≈≈~~≈~~≈~~♣  ..♣♣♣~~~~~~~≈~~~  .♣~~~~~♣~~≈≈~≈~~  .~~FP~~P~≈  ♣~~♣~~~P≈~~~~  ♣~~~~~~≈~~P  ♣♣~~P~~♣~≈≈≈≈~~~~~~PPØÉRh(· F  ♣P~P~≈~~~~~~P~♣  #♣♣♣♣♣P~P♣~♣~  ♣~~÷♣~♣♣~♣~♣♣..#  ##.♣.♣♣♣..♣  #..........  ######F   marrowcuda   ØÉRh¹ ØÉRhbº ØÉRhÑà P~FØÉRh Æ =7.6Searing RayØÉRhÏ ØÉRhÒ ÙÉRh]³¤ ~~~~♣~~~≈~~~~~P~P~~ Jimalo the Trooper #. ~~P~P~~≈≈≈~~≈~~≈~~♣~ Demonspawn of Vehumet *..... ..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~ Health: 72/72 ======================== .♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~P Magic: 15/17 =====================--- .~~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~ AC: 12Str: 19 ♣~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~ EV: 10Int: 23 ÙÉRhý³„♣~F~~~~≈≈≈≈≈≈≈≈≈~~P~~ SH: 5Dex: 11 ♣♣~*P~~♣~≈≈≈≈~~~~~~PP XL:  9 Next:  9% Place: Dungeon:7 ♣P~P@~~~~~~≈~~~~~~P~♣ Noise: ---------  Time: 8987.6 (0.0) #♣♣♣♣♣P~~~~~~~~P♣~♣~♣ w) +2 dagger (drain) ♣~~÷♣~♣♣~♣~♣♣..# Cast: Searing Ray ÙÉRhÝ´##.♣.♣♣♣..♣..... Water  #..........#### ############  F   marrowcuda _Partly explored, can't reach some places. _A marrowcuda comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (78% to hit)ÙÉRhYP ~~~~♣~~~≈~~~~~P~P~~ Jimalo the Trooper  #. ~~P~P~~≈≈≈~~≈~~≈~~♣~ Demonspawn of Vehumet *.....  ..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~ Health: 72/72 ========================  .♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~P Magic: 15/17 =====================---  .~*~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~ AC: 12Str: 19 ÙÉRh\♣~*♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~ EV: 10Int: 23 ♣~*~~~~≈≈≈≈≈≈≈≈≈~~P~~ SH: 5Dex: 11 ♣♣~*P~~♣~≈≈≈≈~~~~~~PP XL:  9 Next:  9% Place: Dungeon:7 ♣P~P@~~~~~~≈~~~~~~P~♣ Noise: ---------  Time: 8987.6 (0.0) #♣♣♣♣♣P~~~~~~~~P♣~♣~♣ w) +2 dagger (drain) ♣~~÷♣~♣♣~♣~♣♣..# Cast: Searing Ray ##.♣.♣♣♣..♣..... Water  #..........#### ############F   marrowcudaAiming: Searing Ray[36ÙÉRhå\m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.ÙÉRh2èYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.  (Press . to maintain the ray.)ÙÉRh!ô™ ~~~FThe marrowcuda is struck by your spines.ÙÉRh&öp==8.6 (1ontinue: Searing RayÙÉRhŽöMRay Water ÙÉRh»þÙÉRh$W _The marrowcuda barely misses you.ÚÉRhÓ= “ ****The searing ray hits the marrowcuda.ÚÉRhæÍ ò ~~~F The marrowcuda is heavily damaged.The marrowcuda is struck by your spines.ÚÉRhjÐ  4--9+ Water ÚÉRhÐØ ÚÉRh5Ü W _The marrowcuda barely misses you.ÛÉRhe§Œ  The searing ray hits the marrowcuda.  You destroy the marrowcuda!ÛÉRhÞ®\****ÛÉRhi²š~~~~3/733---1190Searing Ray++ Water  _Vehumet accepts your kill.ÜÉRhQÒ  You stop channelling your searing ray. _4=ÜÉRh6  =5====6=ÜÉRhÖÜÉRhî,ÜÉRh7BÜÉRhÎÜÉRh¨1¹=7==ÜÉRh4ÜÉRh»5,ÜÉRh7:,ÜÉRhÀ;,ÜÉRh´<ÜÉRhAÜÉRhCÜÉRhƒC:==ÜÉRh´DÜÉRh‘FÜÉRhKIÜÉRhÌIÜÉRh^JÜÉRhðLÜÉRhcP,ÜÉRhQÜÉRhG\°ÜÉRhÖ`jÜÉRh9cÜÉRh’dÜÉRhÇdÜÉRhòeÜÉRhxgÜÉRhQiÜÉRh iÜÉRhªjÜÉRh4mÜÉRho,ÜÉRhúoÜÉRh`sÜÉRh tÜÉRhYtÜÉRhFuÜÉRh»€ÜÉRhw‚,ÜÉRhƒÜÉRh©°  #...## ###  ##.### #.  #..########.ÜÉRh:±?  #........##<  ##........#..  ###.........#.#  ####..............  ##....#..♣...♣..♣..  #.@##.♣~~P~P~♣♣♣♣~.--9034.0 (43.4)  ###..♣~♣~~~~~~~♣~~~♣PÜÉRh{±¦  #...~~~~~♣~~~≈~~~~~P~ Cast: Searing Ray   ##.#.~~P~P~~≈≈≈~~≈~~≈~  #..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈  #.♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈ÜÉRh ²q   #..~~~P~~P~≈≈≈≈≈≈≈≈≈≈≈   ##♣♣~~♣~~~P≈≈≈≈≈≈≈≈≈≈~   #~♣~~~~~~≈≈≈≈≈≈≈≈≈~~ ÜÉRhe¸9--ÜÉRhöºÜÉRh‰¾E _Done exploring.ÝÉRhØøÝÉRh>˜Level 7 of the Dungeon <<<<>>>>_(Press ? for help)#........# #####....#...#.....####....#.#.....~~PP~~~P≈~P~♣♣ÝÉRh­j##÷####...####.[...##.....#####.####.####.#.....P~~~P~~~~~♣♣♣###..# #...##...####...##....###...##.# #>##....~P~~~~PP♣♣♣#...## ####...######.#####....####....## #.##.......###♣♣♣##.### #...######...# ##...# ###...# #.###.####.##..########.### #....### ##..### ###..###.# #......##........##<#####.####ÝÉRhDé##...###....##..# ##########........#..##....##.#.....##..#.#####.........#.#...########..##..####...#####...............####.........# ##..###....#..♣...♣..♣...(#######.##...##.######.##.@##.♣~~P~P~♣♣♣♣~...♣..)#########).###..##......#.######ÝÉRhšª###..♣~♣~~~~~~~♣~~~♣P~♣♣~#..........[#####.#######...(#...###...~~~~~♣~~~≈~~~~~P~P~~♣S♣######.....).##.# ####.....>####.#.~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####....####.......##..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~♣....## ###....########.......#ÝÉRh«#.♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..#####..................##..~~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~♣..##.........###.†...####♣♣~~♣~~~P≈≈≈≈≈≈≈≈≈≈~~~~♣P~~P♣.##.........##.......##~♣~~~~~~≈≈≈≈≈≈≈≈≈~~P~~~~P♣♣#.##.........##.......###♣♣~~P~~♣~≈≈≈≈~~~~~~PP~~♣♣...##.........##.......#♣P~P~~~~~~~≈~~~~~~P~♣~~...################.....###♣♣♣♣♣P~~~~~~~~P♣~♣~♣♣#.#####...##ÞÉRhO#..###########...PP~~≈≈~~.......#♣♣.♣ ♣#.####......## #.PP♣≈♣≈~PP#######♣~.♣♣#..#.........# #......<..P.~~~♣~~~P## #...##.##>.%.#......)# #[....#...P~♣≈♣P♣♣~..# #.#....# #.....#....)..# #.....##...~≈~PPPP♣P.## #..##.## #.....#.......# #....####PP~♣PPPPP~♣.P### #..##.#####.....###..#### #....# #PP~~PPP..~~P...# #......#..# ###..####.~~P~##...~~PP.# #.##...######♣♣♣♣♣ ##.##.###.....### ##..##.PP~~#####P~♣P..# #.##...~~~~~~~~~~♣♣ #....###.###...# ##..#.P♣~P# #.P~PPP# #.##...~~~~~~~~~~P♣ ####..#..###.#.########)#.~~~P# ###~.~PPP#[ÞÉRh«Pã37m #.##....~~P~~≈≈≈~≈♣♣ ##.....##..........#....~P.# #....P~~P# #......~~~~~P~≈≈≈~~♣♣ #...#...#.........###..~~~~P~# ##.###..P~~~~~≈~≈~~~~♣ ##..##..........<..##..#####..# ###....~~~~~≈≈≈≈≈≈~♣ #..##...#####...<......÷#...######.##...P~~P≈≈≈≈≈~~P♣ ###.##...# #####..#.....>.............PP~~~~≈~~≈PP~♣ #........# #####....#...#.....####....#.#.....~~PP~~~P≈~P~♣♣ ##÷####...####.[...##.....#####.####.####.#.....P~~~P~~~~~♣♣♣ ###..# #...##...####...##....###...##.# #>##....~P~~~~PP♣♣♣ #...## ####...######.#####....####....## #.##.......###♣♣♣ ##.### #...######...# ##...# ###...# #.###.####.#ÞÉRhZX #..########.### #....### ##..### ###..###.# #......# #........##<#####.######...###....##..# ########ßÉRh´º ßÉRh¬ì  #...## ### Jimalo the Trooper ##.### #. Demonspawn of Vehumet *..... #..########. Health: 73/73 ======================== #........##< Magic: 17/17 ======================== ##........#.. AC: 12Str: 19 ###.........#.# EV: 10Int: 23 ####.............. SH: 5Dex: 11 ##....#..♣...♣..♣.. XL:  9 Next: 11% Place: Dungeon:7 ßÉRhƒí #.@##.♣~~P~P~♣♣♣♣~. Noise: ---------  Time: 9034.0 (0.0)  ###..♣~♣~~~~~~~♣~~~♣P w) +2 dagger (drain)  #...~~~~~♣~~~≈~~~~~P~ Cast: Searing Ray  ##.#.~~P~P~~≈≈≈~~≈~~≈~  #..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈  #.♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈   #..~~~P~~P~≈≈≈≈≈≈≈≈≈≈≈   ##♣♣~~♣~~~P≈≈≈≈≈≈≈≈≈≈~   #~♣~~~~~~≈≈≈≈≈≈≈≈≈~~  _The marrowcuda barely misses you.The searing ray hits the marrowcuda.  You destroy the marrowcuda! _Vehumet accepts your kill. [ßÉRh+î §39;49m_You stop channelling your searing ray. _Done exploring.ßÉRh1õ ßÉRh†ö ßÉRhèú : _ßÉRhñû ßÉRhIý ßÉRh©ý ßÉRhöý ßÉRhU ßÉRhâ ßÉRhM ßÉRh= ßÉRhÀ °ßÉRh ,ßÉRhÙ ßÉRh– ßÉRh ßÉRh ,ßÉRhi! ßÉRh9S q  You see here a bullfrog skeleton. _ßÉRhR_ XßÉRhd XßÉRh*e ßÉRhDg ,ßÉRhh ßÉRhj ßÉRhqk ,ßÉRhgl ßÉRh‚n ßÉRhào ,ßÉRh2q ßÉRhHs ßÉRhît ,ßÉRh÷v ßÉRhÿw ßÉRh“y ßÉRhz ßÉRhÓz ßÉRhÎ| ßÉRhÌ~ ,ßÉRh>€ ßÉRh•‚ ßÉRhí„ ,ßÉRhß… ßÉRhZˆ ßÉRh|‹ ,ßÉRh¢ ßÉRhã™ ) #..#...#...#...#...#...#.....  #_...........[.........#....  #..#...#...#...#...#...#....  #..?...............)...  ####################[ #..........##### ####### # ###...........# # ßÉRh¥š j#.@.%.#......)# #[60.0 (26.0) #.....#....)..# #.. #.....#.......# #.. ###.....###..#### #.. #.........#...# ### ##.##.###.....### #ßÉRh9› š #....###.###...#  ####..#..###.#.##### ##.....##........ßÉRhE ßÉRhå© ßÉRhQ¬ c _There is a stone staircase leading down here.àÉRhC* àÉRhª7 Ÿ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air11% 1b - HailstormConjuration/Ice7% 3  c - Fulminant PrismConjuration/Alchemy24% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 24% 4  e - Summon Ice BeastIce/Summoning30% 3  f - Permafrost EruptionIce/Earth100% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitäÉRh", äÉRhk- äÉRh8  #..#...#...#...#...#...#..... Jimalo the Trooper#_...........[.........#..... Demonspawn of Vehumet *.....#..#...#...#...#...#...#..... Health: 73/73 ========================#..?...............)......... Magic: 17/17 ========================####################......[.. AC: 12Str: 19#..........###### EV: 10Int: 23#####......## #.. SH: 5Dex: 11###...........# #.. XL:  9 Next: 11% Place: Dungeon:7äÉRhõ8 ]#.@.%.#......)# #[. Noise: ---------  Time: 9060.0 (0.0)#.....#....)..# #.. w) +2 dagger (drain)#.....#.......# #.. Cast: Searing Ray###.....###..#### #..#.........#...# #####.##.###.....### # #....###.###...#####..#..###.#.##### ##.....##........äÉRh×9 “ You destroy the marrowcuda! _Vehumet accepts your kill. _You stop channelling your searing ray. _Done exploring. _You see here a bullfrog skeleton. _There is a stone staircase leading down here.äÉRh•C u %Okay, then.äÉRh«F äÉRhS 8%äÉRh€U . _æÉRhë³ 4æÉRh*» :%æÉRh³Ä 8%æÉRh;Ê 21.0 (1 _æÉRhKÐ æÉRhO^ Ž  You climb downwards.  You hear the roar of battle.æÉRhÖ– /  --more--çÉRhÝ‹ * ###  #..#  #...# ##....##  #......# 8 #@.....#  #.......#  ........#  .......... .....................#....#......#####.....#### çÉRhŸ 7 (1.7  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.êÉRhó‚?Read which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 2 scrolls labelled YLUAGU NOZE  p - 2 scrolls labelled SAWIKK BUZUq - 5 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - a scroll labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANTH - a scroll of identify [!] read|quaff|evoke[?] describe selectedìÉRh¦”Jimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================###Magic: 17/17 ========================#..#AC: 12Str: 19#...#EV: 10Int: 23##....##SH: 5Dex: 11#......#XL:  9 Next: 11% Place: Dungeon:8#@.....#Noise: ---------  Time: 9061.7 (0.0)#.......#w) +2 dagger (drain)........#Cast: Searing Ray...............................#....#......#####.....#### _Okay, then.You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.ìÉRh46ª #######################################################..############...###****#######*,*,..#####**,*,...####**,,,,...###**,,,,,......**,,,,,,.....****,,,,,....,**,*,,,...,* ******,,,..#** *,,****,,####### *,,,,,,,,**,,,,,,,,,**As you read the scroll of revelation, it crumbles to dust.ìÉRhˆ>+2.7 (1ìÉRhçDx _You feel aware of your surroundings. You sensed 4 altars, and 1 shop/portal.îÉRhg?Read which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 2 scrolls labelled YLUAGU NOZE  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - a scroll labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANTH - a scroll of identify [!] read|quaff|evoke[?] describe selectedïÉRhDïÉRh_ƒïÉRh*޾Jimalo the Trooper###############Demonspawn of Vehumet *.....###############Health: 73/73 ========================###############Magic: 17/17 ========================##########..###AC: 12Str: 19#########...###EV: 10ïÉRhÚŽ¸Int: 23****########....###SH: 5Dex: 11*,*,..#####......##XL:  9 Next: 11% Place: Dungeon:8**,*,...####@.....##Noise: ---------  Time: 9062.7 (0.0)**,,,,...####.......#w) +2 dagger (drain)**,,,,,..............#*Cast: Searing RayïÉRhÛ*,,,,,,...............****,,,,,...............,**,*,,,.............#.,* ïÉRhJ******,,,.....#......###** *,,****,,####.....###### *,,,,,,,,**,,,,,,,,,**You hear the roar of battle.ïÉRhxØThere is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.  ïÉRh£As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 4 altars, and 1 shop/portal.ïÉRh…“ïÉRhÕ—ŒIdentify which item? (\ to view known items) Scrolls (select first with ?)  a - a scroll labelled LULEIR SUBAN  o - 2 scrolls labelled YLUAGU NOZE  p - 2 scrolls labelled SAWIKK BUZU  y - a scroll labelled ZOAR WEDUOWENN  z - a scroll labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANT Potions (select first with !)  d - a lumpy purple potion ïÉRh´˜€ F - a fuming golden potion[?] describe selectedòÉRhÓnJimalo the Trooper###############Demonspawn of Vehumet *.....###############Health: 73/73 ========================###############Magic: 17/17 ========================##########..###AC: 12Str: 19#########...###EV: 10Int: 23****########....###SH: 5Dex: 11*,*,..#####......##XL:  9 Next: 11% Place: Dungeon:8**,*,...####@.....##Noise: ---------  Time: 9062.7 (0.0)**,,,,...####.......#w) +2 dagger (drain)**,,,,,..............#*Cast: Searing Ray*,,,,,,...............****,,,,,...............,**,*,,,.............#.,* ******,,,.....#......###** *,,****,,####.....[òÉRhñoÒ40m###### *,,,,,,,,**,,,,,,,,,**You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 4 altars, and 1 shop/portal.òÉRhÀ©£ #######################################################..############...##########..#####...####...###....................####As you read the scroll of identify, it crumbles to dust.3.7 (1 _o - 2 scrolls of fearóÉRhÃŽ3óÉRhóÉRhWœóÉRhGŸ,óÉRh“£,óÉRhð°N############### ##### #..### #...###****#....###*,*,..#####......##,*....####<.....##**,,,....####.......#**,,,,.........#*,,,,,.........** **,,,,......óÉRh•±®..,* *,*,,.....#.,*******,,$.....####***,,****,.####.....###### h   wolf (asleep)  *,,,,,,,,**,.......,** o   orc priest (asleep)  **,,,,,,**,..h...oo.,**o   orc wizard (asleep)  *,,,,,***,óÉRh²k,,,** **** **óÉRhOÅ« 4  A wolf, an orc wizard and an orc priest come into view.Found 6 gold pieces.óÉRhÈF  The wolf howls! You hear a shout!óÉRhºÈóÉRh5ÊóÉRh¡ËóÉRh³ÎóÉRhËÐóÉRhýå1 kh   warg (wandering)hk   wyvern (wandering)ho.oo.h   wolfo   orc priest (wandering)(…)A wyvern comes into view. A warg comes into view.==5.7 (2óÉRhíóÉRh^ý| _An orc comes into view. It is wielding a +2 dagger of venom.ÊRhS¯ÊRhòsRead which item? Scrolls ÊRhU³s a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 2 scrolls of fear  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN ÊRhÀ³3 z - a scroll labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANT [!] read|quaff|evoke[?] describe selectedÊRh_ÊRh¤ ÊRhü/ ###############Jimalo the Trooper###############Demonspawn of Vehumet *.....##########..###Health: 73/73 ========================#########...###ÊRhú0‘Magic: 17/17 ========================****########....###AC: 12Str: 19*,*,..#####......##EV: 10Int: 23**,*....####<.....##SH: 5Dex: 11**,,,....####.......#XL:  9 Next: 11% Place: Dungeon:8ÊRh 1z**,,,,.......@.......#*Noise: ==-------  Time: 9065.7 (0.0)*,,,,,.k..............**w) +2 dagger (drain)**,,,,................,*Cast: Searing Ray*,*,,..............#.,*ÊRhã1é******,,$.....#......###***,,****,.####.....######ÊRh!2Jh   warg (wandering)*,,,,,,,,**,..h....,**k   wyvern (wandering)ÊRh…2ö**,,,,,,**,..ho.oo..,**h   wolf*,,,,,***,,,,,,,,,,,,,** **** ** o   orc priest (wandering)ÊRhÀ2¥(…)_o - 2 scrolls of fearA wolf, an orc wizard and an orc priest come into view.ÊRhÿ2YFound 6 gold pieces.  The wolf howls! You hear a shout!  ÊRh=3òA wyvern comes into view. A warg comes into view. _An orc comes into view. It is wielding a +2 dagger of venom.ÊRhÔ@Ž  As you read the scroll of teleportation, it crumbles to dust.ÊRh¹AÊRhVDÊRhÄDÊRhÍEÊRhÊQû.khk   wyvern (wandering).ÊRhjR'h   wolf..o..o   orc (wandering)ÊRh½T€--6.7 (1Searing RayTele ÊRhë_ÊRhÑd\ _You feel strangely unstable.ÊRhS ###############  Jimalo the Trooper ###############  Demonspawn of Vehumet *..... ##########..###  Health: 73/73 ======================== #########...###  Magic: 15/17 =====================--- ****########....###  AC: 12Str: 19 *,*,..#####......##  EV: 10Int: 23 **,*....####<.....##  SH: 5Dex: 11  **,,,....####.......#  XL:  9 Next: 11% Place: Dungeon:8  **,,,,.......@.......#*  Noise: ---------  Time: 9066.7 (0.0)  *,,,,,.......*........**  w) +2 dagger (drain)  **,,,,..k[4ÊRh´Sa0m....*........,*  Cast: Searing Ray  *,*,,.......*......#.,*  Tele  ******,,$.....#h.....###**  *,,****,.####.....######  k   wyvern (wandering)  *,,,,,,,,**,.......,**  h   wolf  **,,,,,,**,....o....,**  o   orc (wandering)  *,,,,,***,,,,,,,,,,,,,** **** **As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (68% to hit)ÊRha###############Jimalo the Trooper###############Demonspawn of Vehumet *.....##########..###Health: 73/73 ========================#########...###Magic: 15/17 =====================---****########....###AC: 12Str: 19*,*,..#####......##EV: 10Int: 23**,*....####<.....##SH: 5Dex: 11**,,,....####.......#XL:  9 Next: 11% Place: Dungeon:8**,,,,.......@.......#*Noise: ---------  Time: 9066.7 (0.0)*,,,,,.......*........**w) +2 dagger (drain)**,,,,..k....*........,*Cast: ÊRh3bfSearing Ray*,*,,.......*......#.,*Tele ******,,$.....#*.....###***,,****,.####.....######k   wyvern (wandering)*,,,,,,,,**,.......,**h   wolf**,,,,,,**,....o....,**o   orc (wandering)*,,,,,***,,,,,,,,,,,,,** **** **Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (68% to hit)  You focus your ray upon the wolf. The searing ray hits the wolf.  The wolf is lightly wounded.ÊRh‰îÚ: a wolf (68% to hit)  You focus your ray upon the wolf. The searing ray hits the wolf.  The wolf is lightly wounded.  (Press . to maintain the ray.)  The orc shouts!yvern hisses angrily.ÊRhsôÊRh« ‘k......h..ko.ooo   orc priest (wandering)o   orc wizard (wandering)ÊRhI -(…)ÊRhÍ ´==7.7 (1ontinue: Searing RayRay _ÊRhÊRh¡(ÊRhù,¯ **** The searing ray hits the wolf.ÊRhï»n  The wolf is moderately wounded.ÊRh®¼ÊRhÁÒM  The orc wizard shouts! You hear a shout!ÊRhþÓÊRhÕÊRhÖÊRhÆï.kh...o.oh 2 wolves (1 wandering)ho.o 4--8+ ÊRhýÊRh« W _A wolf comes into view.ÊRhaÝR****ÊRhEcˆ  The searing ray misses the wolf. The wolf is struck by your spines.ÊRhCdÊRhªdÊRhy÷ .kh...h   warg (wandering)k   wyvernhhhh 2 wolves (1 wandering)ÊRhüyŠopriest (wandering)  The wolf bites you but does no damage. You block the wolf's attack.ÊRh%†;*ÊRh„¦  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!ÊRhQ ±  Deactivating autopickup; reactivate with Ctrl-A.ÊRhÁ ÊRhôo.h.{..o   orcÊRh!¤3----9++ ÊRhÔ%ÊRha0> _The wyvern bites you but does no damage.ÊRhµ ñ  The searing ray misses the wolf. The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.ÊRh…Æ c****ÊRhÃ}  h..)You feel your power returning. ****....*,*...#####......#**,*....####<.....#**,,,....####.......**,,,,......k§.......#**,,,,,.......h..****,,,,................,*,*..........#.,*******,,$.....####***,,****,.####.....######  *,,,,,,,,*#...h.{...#*  **,,,,,,*#....h#* ,,,,,**#...P..oK.....#* **** **,,,**.....KKoo......***,,***, ***.......K.......,,,,,,,,, *,,,,,,*,.#...P.......#.,,,,**,,, K[39;49ÊRh­€ /m   kobold brigand (missile, wandering) ,,,,,*,,,,****,,**,,,,,, hh 2 wolves (1 wandering)(…)You finish channelling your searing ray.  You finish channelling your searing ray  Your surroundings seem slightly different.  An orc, an orc wizard, a kobold brigand and 3 kobolds come into view.The kobold brigand is wielding a +0 dagger and quivering poisoned darts.Found a wand of quicksilver (13). Found a staircase to the Lair.  The orc wizard shouts! The kobold brigand shouts! The kobold shouts! x2ÊRh»† ž.khh{...ohKKK.o.K>h.ÊRh>‡ ~)h ÊRh·Ÿ ·-2====70astÊRha¯ ÊRh…¿ E _The orc shouts! The warg howls! The wolf howls! ÊRhÍi *,*.....##*,#....####<.....##,.....####.......#....§.#* .k..** **,,,$..,* *,*.h#.,*******,.$.....#)##** *,,****,.####.@h{.######  *,,,,,,,,*#.........#*  **ohK....#* **#...PKK.o.... ÊRhés.#* **** * *,,,,,*#......K>o......***,,* ***,,,,,*#.........,,,,,,, ,,*..#...P#.,,,,** ,,,,,,*,,..##..#,,**,, ,**,****,,,****,,,,,****,,,,,** ÊRhû, ÊRhgM1  Found 20 gold pieces. The warg bites you! The warg bites you...h.ohKK.o.KK.o.>.K   kobold brigand (missile)hh 2 wolveso   orc priest55------1 _The wolf bites you. ÊRh@^» ****######### *,#...#####......## **.#....####<# **####.# **..§# *,,,...***,,.$...... ÊRh±_...,* *,*........k.......#.,* ******..$....@#h.....###** *,,***#..####..h{.###### ,,*#..ohK **,,,,,,*#...K.o* *,,,,,**#...PKK.o.....#* **** *,,,,,*#.>.***,,** ****,,,,,*#........,,,,,k   wyvern*,,,,,,*..#...P.......#.,,,,**, K   kobold brigand (missile),,,,,,*,,..##.........##,,**,,h   wolf ÊRh_c ÊRhôd ÊRhšh©  The wolf attacks as it pursues you! The wolf closely misses you.You block the wolf's attack. ÊRhi ÊRhÏj ÊRhL˜Ñ.)hh..KooKKo.../k   wyvernK   kobold brigand (missile)hh 2 wolveso   orc priest6------4==---2 _The wyvern bites you but does no damage. ÊRhë4M ÊRh°o #*##########....# *,#...#####. **.#....####<.....# **#### *#* ,,,..***,,.$ ÊRh÷.. *,*.......@k.......#.,*****..$.....#h.....###*****#..####hh...###### ÊRhË*,,,,,.,,*#.KooK....#*..KKo....h   warg........#...P.......(…) ÊRh- ÊRh- ÊRh¼ ÊRh ÊRh% ÊRh$, ÊRh‚ ÊRhï ÊRhf"z  The wyvern completely misses you. The wolf bites you. ÊRhg# ÊRhÓ# ÊRh‡A´hhh#)oKKoKoK.. 50-----3 ÊRh’OP _The wyvern is struck by your spines. The wyvern bites you.ÊRh-ä{ #########...###  Jimalo the Trooper **##########....###  Demonspawn of Vehumet *..... *,#...#####......##  Health: 50/73 ================-------- **.#....####<.....##  Magic: 12/17 ================-------- **,......####.......#  AC: 12Str: 19ÊRhÛäÉ **,,.................#*  EV: 10Int: 23 *,,,..................**  SH: 5Dex: 11 **,,.$......h.........,*  XL:  9 Next: 12% Place: Dungeon:8 *,*.......@k.......#.,*  Noise: =--------  Time: 9073.7 (0.0) ÊRh-å_ ******..$...hh#).....###**  w) +2 dagger (drain)  *,,***#..####oK...######  Cast: Searing Ray  *,,,,,.,,*#.KoKo....#* ÊRh²å **,,,,,,*#...K.......#*  *,,,,,**#...P.../.....#* ****  h   warg * *,,,,,*#.......>.......***,,** k   wyvern ****,,,,,*#...............,,,,,,, K   kobold brigand (missile) ,,*,,,,,,*..#...P.......#.,,,,**, hh 2 wolvesÊRhâå»(…)The wyvern completely misses you. The wolf bites you. _The wyvern is struck by your spines. The wyvern bites you.  ÊRhæƒAiming: Searing Ray (safe; 1% risk of failure)  ÊRh‰ç_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, 68% to hit)ÊRhÿýŽhhoon orc priest, wielding a +0 dagger (81% to hit)ÊRhgQioo, wielding a +0 hand axeÊRh\too priest, wielding a +0 dagger (81% to hit)ÊRhGÌloK kobold, wielding a +0 club (76ÊRh0`{oKn orc priest, wielding a +0 dagger (81% to hit)ÊRhºioo, wielding a +0 hand axeÊRh½&dho wolf (68ÊRh/ ÊRh< Ü#########...###Jimalo the Trooper**##########....###ÊRhÄ= ßDemonspawn of Vehumet *.....*,#...#####......##Health: 50/73 ================--------**.#....####<.....##Magic: 14/17 ===================-----**,......####.......#AC: 12Str: 19**,,.................#*EV: 10Int: 23*,,,..................**SH: 5Dex: 11**,,.$......h.........,*XL:  9 Next: 12% Place: Dungeon:8*,*.......@k.......#.,*ÊRhÊ> Noise: =--------  Time: 9073.7 (0.0)******..$...hh#).....###**w) +2 dagger (drain)*,,***#..####oK...######Cast: Searing Ray*,,,,,.,,*#.KoKo....#***,,,,,,*#...K.......#**,,,,,**#...P.../.....#* **** h   warg * *,,,,,*#.......>.......***,,** k   wyvern ****,,,,,*#...............,,,,,,, K   kobold brigand (missile) ÊRh ? ð,,*,,,,,,*..#...P.......#.,,,,**, hh 2 wolves(…)The wyvern completely misses you. The wolf bites you. ÊRhs? à_The wyvern is struck by your spines. The wyvern bites you.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (68% to hit)ÊRhŠL P  Okay, then.ÊRh‡M ÊRhoY ÊRhþ\ . _ÊRhQ ÊRhŸ æRead which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 3 scrolls of teleportation  m - a scroll of immolation  o - 2 scrolls of fear  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN ÊRh* 3 z - a scroll labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANT [!] read|quaff|evoke[?] describe selectedÊRh÷™ÊRh ÊRhº#########...###Jimalo the Trooper**##########....###Demonspawn of Vehumet *.....*,#...#####......##Health: 50/73 ================--------**.#....####<.....##Magic: 14/17 ===================-----**,......####.......#AC: 12Str: 19**,,.................#*EV: 10Int: 23*,,,..................**SH: 5Dex: 11**,,.$......h.........,*XL:  9 Next: 12% Place: Dungeon:8*,*.......@k.......#.,*Noise: =--------  Time: 9073.7 (0.0)******..$...hh#).....###**w) [0ÊRhÏ»ÿ;10;1m+2 dagger (drain)*,,***#..####oK...######Cast: Searing Ray*,,,,,.,,*#.KoKo....#***,,,,,,*#...K.......#**,,,,,**#...P.../.....#* **** h   warg * *,,,,,*#.......>.......***,,** k   wyvern ****,,,,,*#...............,,,,,,, K   kobold brigand (missile) ,,*,,,,,,*..#...P.......#.,,,,**, hh 2 wolves(…)_The wyvern is struck by your spines. The wyvern bites you.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyÊRhCÑBcleShift-Dir - straight lineAim: a wolf (68% to hit) _Okay, then.    **####....###  *,#...#####......##  **.#....####<.....##  **,......####.......#  **,,.................#*  *,,,..................**  **,,.$......h.........,*  *,*.......@k.......#.,*  ..$...hh#).....###**  #..####oK...######  ....#*  .K.......#*  .P.../.....#* **** * ....>...............As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The wolf barely misses you.You block the wolf's attack. The wyvern bites you!ÊRh°Å?   **####....###  *,#...#####......##  ÊRhÝÇv**.#....####<.....##  **,......####.......#  **,,.................#*  *,,,..................**  **,,.$......h.........,*  *,*.......@k.......#.,*  ..$...hh#).....###**  #..####oK...######  ....  .K.......  .P.../.....#* ****  ....>...............ÊRhqå}    **####....###  *,#...#####......##  **.#....####<.....##  **,......####.......#  **,,.................#*  *,,,..................**  **,,.$......h.........,*  *,*.......@k.......#.,*  ..$...hh#).....###**  #..####oK...######  ....#*  .K.......#*  .P.../.....#* **** * ....>...............The warg is struck by your spines. The warg bites you!!  * * * LOW HITPOINT WARNING * * *The wolf is struck by your spines. The wolf bites you but does no damage.ÊRh©B   **####....###  *,#...#####......##  **.#....####<.....##  **,......####.......#  **,,.................#*  *,,,..................**  ÊRhªªs**,,.$......h.........,*  *,*.......@k.......#.,*  ..$...hh#).....###**  #..####oK...######  ....  .K.......  .P.../.....#* ****  ....>...............ÊRh¡¬q  The wolf is struck by your spines. The wolf bites you.ÊRhY®ÊRh0¯,ÊRhEºrK..o..ÊRhG»˜14------------==4.7 (1Tele ÊRh^ÆÊRh»ÇV _* * * LOW HITPOINT WARNING * * *ÊRhZ›ÊRhŸÕDrink which item? Potions  b - a potion of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 3 potions of enlightenment  t - 3 potions of haste ÊRhÆŸ+ u - 3 potions of heal wounds  F - a fuming golden potion [!] read|quaff|evoke[?] describe selectedÊRhÑ] ÊRhJh ÊRh@w 5#########...###Jimalo the Trooper**##########....###Demonspawn of Vehumet *.....*,#...#####......##Health: 14/73 ====--------------------**.#....####<.....##Magic: 14/17 ===================-----**,......####.......#AC: 12Str: 19**,,.................#*EV: 10Int: 23*,,,..................**SH: 5Dex: 11**,,.$......h.........,*XL:  9 Next: 12% Place: Dungeon:8ÊRhìx *,*.......@k.......#.,*Noise: ===------  Time: 9074.7 (0.0)******..$...hh#K.....###**w) +2 dagger (drain)*,,***#..####o..o.######Cast: Searing Ray*,,,,,.,,*#.KoK.....#*Tele **,,,,,,*#...........#**,,,,,**#...P.../.....#* **** h   warg * *,,,,,*#.......>.......***,,** k   wyvern ****,,,,,*#...............,,,,,,, K   kobold brigand (missile) ,,*,,,,,,*..#...P.......#.,,,,**, hh [0ÊRh?z â;10;1m2 wolves(…)You block the wolf's attack. The wyvern bites you!  The warg is struck by your spines. The warg bites you!!  * * * LOW HITPOINT WARNING * * *The wolf is struck by your spines. The wolf bites you but does no damage.  The wolf is struck by your spines. The wolf bites you. _* * * LOW HITPOINT WARNING * * *ÊRhX Œ  You feel much better. The wyvern bites you. The warg barely misses you.ÊRhŽ ÊRh„ [  The wolf bites you. x2; You block the wyvern's attack.ÊRhM’ aoK...ÊRh¥“ c27====--5.7 (1ÊRhŸ ÊRhx¦ _The warg barely misses you. The wolf barely misses you.ÊRh·ãÞ ##..### ###...### **##########....### #,#...#####......## *#.#....####<# **####.# **# *,,...ÊRhåÌ.***,..$....@.h...,* *,#........k.......#.,* **$...hh#Ko....###** *,,**##..####oK...###### *,,,,...,*#.Ko **,,,..,*#......  *,,,,.**#...P.../.....#* ** *,,,,,*#.......>.***,,* hh 2 wolves****,,,,,*#........,,,,,, o   orc priestÊRh¬çÊRhgó¥  The wolf attacks as it pursues you! The wolf is struck by your spines.  You kill the wolf!ÊRh)ôÊRh©öi  Vehumet accepts your kill.ÊRhtøÁ  The wolf attacks as it pursues you! The wolf bites you but does no damage.  The wyvern attacks as it pursues you! The wyvern is struck by your spines.ÊRhS      **####..###  #,#...#....##  *#.#....####<.....##  **.......####.......#  **,..................#*  *,,...............  **,..$....@k......ÊRh6ù  *,#......hh......  *****#..$.....#Ko...  *,,**##..####oK...######  *,,,,.........#*  **,,,..........#*  *,,,,..../.....#*  ..>...   wolfThe wyvern barely misses you. The warg attacks as it pursues you!ÊRhõý     **####..###  #,#...#....##  *#.#....####<.....##  **.......####.......#  **,..................#*  *,,...............  **,..$....@k......  *,#......hh......  *****#..$.....#Ko...  *,,**##..####oK...######  *,,,,.........  **,,,..........#*  *,,,,..../.....#*  ..>...  The warg is struck by your spines. The warg bites you.[39;ÊRhÿ’49mk.hhKooK#).K..K   kobold brigand (missile)h   wolfÊRh ¡1==--6--6ÊRh*l _* * * LOW HITPOINT WARNING * * *ÊRhÓ; ###### ##..### ###...### **##########....### #,#...#####......## ##.#....####<.....## *#####.# **# *,.......@..***...$.....k....,* *.#......hhKo......#.,* *****#..$...oK#).....###** *,,**##..####KK...###### *,,,,....*#.. **,,....*#......  *,,,..###...P.../.....#* ** *** *,,,,,*#>ÊRhä=[0;10m.****,~~~~~,,,,,,,,,,,*,,,*,,,,,,,*,~,,,≈..,,,...,.##,,***,,,,,,**,~,∩>~..#**#.##.[**,,**,,,,,,*,,~,,,≈...###..#.#*,,,**,,,,,**,,~~~~≈..........###*,,,,,,,,**,,,,,,.......#**,*,,,,,,*,,,,,,......#*****,,,,,***,,,#,****,,,,,**,,,##,,,,,**,,,,,**,,,,##....=....#,,,,,*,,,,,,*,,,,,.....#,,,,,,,,,,,,***,,*#..###.....#*,,,,,,,,,,,***##** #.....#***,,,,,,,,, ###..##***,,,,,,,,, **,..# *,,,,**,,,,, *,,..#**,,****,,,,, ***,,****,,,** **,,ÊRhEO  Your surroundings suddenly seem different.ÊRh¶SÊRhFXp-7Searing RayÊRhm`ÊRhTdm _Found a knobbly emerald ring and a ring mail.ÊRh' *,~,,,≈..,,,...,.##,,****,~,∩>~..#**#.##.[**,,** *,,~,,g≈...###..#.#*,,,** *,,~~~≈≈..........###*,,,,,,,, *,,,,,....#...#**,*,,,,, *..#***** ***,,,#.#,**** **,,,##,,,,,**,##.#,,,,, *,,,,............#,,,,, ***,,##..###.....#* ****##** #.....#*** ###..##*** **,..# *,,,,**g   goblin (missile, asleep) *,,..#**,,****,,,,***,,###*,,,** **,,,[3ÊRh@y9;49m *,,,,,,**,,*,* **,,,ÊRh?GÍ  A goblin comes into view.2=--8ÊRhNNÊRhŠz… _Found an escape hatch in the floor. _You see here a +6 ring of dexterity. ÊRhqu,**,~,∩>~..#**#.##.[**,,**,*,,~,,g≈...###..#.#*,,,**,,,,,**,,~~~≈≈..........###*,,,,,,,,**,,,,,....#.#**,**,,,,,......#*******,,,# ÊRhWw5#,****, #,,,,,**,**,,,,##....=....#,,,,,*,,*,,,,....#,,,,,,,***,,##..###.....#* ****##** #.....#*** ###..##***,**,..# *,,,,***,,..#**,,****,***,,###*,,,**  *,,,,,,**,,*,* **,,,, *,,,,,* *,,,,,  ÊRhK‚ ÊRhB‹\5==9 _ ÊRhŽ ÊRhŠ"ÊRhbÀI"ÊRh?Ë«3="ÊRhfÓX"ÊRhuØP=="ÊRh Ù"ÊRhÞM4"ÊRh"ÊRh},"ÊRhÕ"ÊRh"ÊRh^-a6="ÊRh`<5==6= _You start resting."ÊRhj0912.0)"ÊRhÊl[7==2.7 (13"ÊRh{s"ÊRhrw% _Magic restored."ÊRh I"ÊRh[ "ÊRhé"ÊRh£"ÊRho"ÊRh 07"ÊRh"ÊRh,"ÊRh "ÊRh9"ÊRh*:=="ÊRhë"ÊRh!$"ÊRhþ$I8="ÊRhÓ%"ÊRh*"ÊRh=+"ÊRhå+"ÊRhÛ0,"ÊRhÎ1"ÊRh…7"ÊRhO8S9="ÊRh9"ÊRhñ="ÊRhg?,"ÊRhýE,"ÊRhªÚ301=2="ÊRhø" 110.7 (18 _You start resting.1.7 (19 _You hear the faint creaking of a portcullis very nearby.$ÊRhÏÄ$ÊRh¸Å$ÊRhÆ$ÊRh"Ì,$ÊRhWÓe3$ÊRh=Ô$ÊRhÚ,$ÊRh˜Û$ÊRhÇá,$ÊRh—â$ÊRhûç$ÊRhÏèS4=$ÊRhÖé$ÊRh»ñ,$ÊRhñ$<5=6$ÊRh"M¦7=8=$ÊRhiO$ÊRh†UB$ÊRháZe9$ÊRhä_,$ÊRh~a$ÊRh­ˆ,$ÊRh嘀40=$ÊRh‚š$ÊRhs$ÊRhè$ÊRh¡ž$ÊRhÉ£$ÊRh5¤$ÊRh¥$ÊRhcª,$ÊRhd«$ÊRh¢°a1=$ÊRhd±$ÊRh@¶,$ÊRhs·$ÊRhû»,$ÊRhò¼$ÊRhÂO2$ÊRhxÃ$ÊRhÉB$ÊRhÆÏ,$ÊRhÊÐ$ÊRh’×$ÊRh ØS3=$ÊRh!Ù$ÊRhÏÝ$ÊRhRÞ$ÊRhß$ÊRh!èB$ÊRhøîw4=$ÊRh0ó,$ÊRh/ô$ÊRh\ù,$ÊRhZú$ÊRhAO5$ÊRh?$ÊRhÐ,$ÊRhÑ$ÊRhÓB$ÊRh$ÊRh¸S6=$ÊRhš$ÊRhP,$ÊRh?$ÊRh",$ÊRh#$ÊRht*a7=$ÊRh®p48 61.7 (50 _You start resting.2.7 (51$ÊRhæq$ÊRh˜{x _You hear the faint creaking of a portcullis very nearby.%ÊRha *,~,,,≈..,,,...,.##,,*** **,~,∩>~..#**#.##.[**,,**,,,,, *,,~,,g≈...###..#.#*,,,**,,,,, *,,~~~≈≈..###*,, *,,,,,....#.#**, *,,,,,.#******...#,**** **,,,#..........#,,,,,** **,,,,##.#,,,,,* *,,,,............#***,,##..###.....#*,****##** #.....#*** ###..##***,,, **,..# *,,,,**g   goblin (missile, asleep) *,,..#**,,** ***,,###*,,,** **,,,[%ÊRhçbfK **,,*,* **,,,%ÊRh˜ç“9=3.7 (1.0)%ÊRh”èZ _You see here a +6 ring of dexterity.&ÊRh|þªEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  w - a +2 dagger of draining (weapon) Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +0 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn)  s - an amulet of reflection (worn)  v - a +6 ring of strength (worn)C - a ring of flight Floor Items ([,] to select) Jewellerya +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'ÊRhæ›'ÊRhb¥'ÊRhˆË( 'ÊRhù×*,~,,,≈..,,,...,.##,,***,,,,, Jimalo the Trooper**,~,∩>~..#**#.##.[**,,**,,,,, Demonspawn of Vehumet *.....*,,~,,g≈...###..#.#*,,,**,,,,, Health: 49/73 ================--------*,,~~~≈≈..........###*,,,,,,,, Magic: 17/17 ========================*,,,,,....#.........#**,*,,,,, AC: 12Str: 19*,,,,,..............#*****,,,, EV: 10Int: 23***,,,#.............#,****,,,, SH: 5Dex: 11**,,,#..........#,,,,,**,,,, XL:  9 Next: 16% Place: Dungeon:8**,,,,##....@....#,,,,,*,,,,, Noise: ---------[3'ÊRh$Ùð3m  Time: 9163.7 (0.0)*,,,,............#,,,,,,,,,,, w) +2 dagger (drain)***,,##..###.....#*,,,,,,,,,, Cast: Searing Ray****##** #.....#***,,,,,,,,###..##***,,,,,,,,**,..# *,,,,**,,,, g   goblin (missile, asleep)*,,..#**,,****,,,,***,,###*,,,** **,,,*,,,,,,**,,*,* **,,, _Magic restored. _You start resting. _You hear the faint creaking of a portcullis very nearby. _You start resting. _You hear the faint creaking of a portcullis very nearby. _You see here a +6 ring of dexterity.'ÊRh‰ÙP  Okay, then.'ÊRhqÜ'ÊRh¡å'ÊRhbé. _'ÊRh’Á ?  H - a +6 ring of dexterity'ÊRhï 'ÊRhÎÅ 'ÊRhÛõ š ggo.o   orc priest (wandering)gg 2 goblins (missiles, 1 wandering)The goblin shouts!==4.7 (1'ÊRhø# o _A goblin comes into view.)ÊRhÀ  *,~~~~~,,,,,,,,,,,*,,, *,~,..≈..,,,...,.##,,*** **,~,ggg..#**#.##o[#*,,** *,,~,..≈...###..#.#*,,,** *,,~~g≈≈..)ÊRhˆ€ N###*,, *#.#**, *,,,,..#******...#,**** **,,,.#,,,,,** **,,,,##.#,,,,,* *,,,.............#)ÊRhÞ€ _***,.##..###.....#*,****###* #.....#*** ###..##***,,, **,..# *,,,,**gggg 4 goblins (missiles, 3 wandering))ÊRh× Ð *,,..#**,,** ***,,###*,,,** **)ÊRh“ ‡  2 goblins come into view.Found a flagged portal.)ÊRh˜ )ÊRh±™ )ÊRh®® Ñ∩>.ggooggg)ÊRh·¯ &5)ÊRhc¼ )ÊRhÒÁ O _The orc priest shouts! You hear a shout! You hear a howl!*ÊRh|®d *,,,,,*,,,,, *,~≈~≈≈..,,,,,..,,*,,, *,~...≈..,,,...,.##,,*** **,~.∩>g..#**#.##.[#*,,** *,,~.gg≈...###..#o#*,,,** *,,~≈g≈≈..###*,, *#.#**, *,,,...#******...#,**** **....#,,,,,** **,,,,##*ÊRh´¯².#,,,,,* *,,,.............#***,.##..###.....#*,****###* #.....#*** ###..##***,,, **,..# *,,,,** *,,..#**,,***ÊRhAº*ÊRhhÈÞ ~gg≈ggggg)The goblin shouts! You hear a shout!*ÊRhJÔTYou hear a shout!  The goblin throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!  The boomerang hits the goblin.  You kill the goblin!  Vehumet accepts your kill.*ÊRhh݉(((((((((( 3*ÊRh#‹ *ÊRh¥À @  You hear a splash.gg...(≈o.......@oo   orcggg 3 goblins (missiles)50=6Searing Ray*ÊRh q _An orc comes into view. It is wielding a +4 whip.+ÊRh¶Ý ******,,,** *,.......,,,,,,,*,,,,, *,≈≈~≈≈..,,,,,..,,*,,, *,≈...≈..,,,...,.##,,*** **,~.∩gg..#**#.##.[#*,,** *,,≈...≈g..###..#.#*,,,** *,,≈≈(≈≈........o.###*,, *#.#**, *,,....#********.....#,**** *#.o..#,,,,,** **...,##.#,,,,,* *,.,.............#***,.##..###.....#*,****###* #.....#*** ###..##***,,, **,..# *,,,,**+ÊRhß+ÊRhká+ÊRhIã+ÊRhöB+ÊRhœÿ¾z>g≈.g.....o.+ÊRhf®.oz   wighto   orc priesto   orcggg 3 goblins (missiles)+ÊRhCF---7+ÊRh'3y _A wight comes into view. It is wielding a +5 short sword.,ÊRhãp **,,,,*****,,,,,,* *#####.....,,,,,,,** *.........,,,,,,*,,,,, *.≈≈~≈≈.z.,,,,..,,*,,, *.≈...≈...,,...,.##,,*** **.~.∩>g..##*#.##.[#*,,** *,.≈..g≈...###..#.#*,,,** *,.≈≈(≈≈.g.....o..###*,, *#.........#**, *,.....#*******#......#,**** ##..o.#,,,,,** **....##.#,,,,,* *................#*##..##..###.....#*,##**#### #[,ÊRhárzm.....#*** ###..##***,,,,ÊRhöu,ÊRh¤v,ÊRhû},ÊRh`¬d.z.≈g.o.o   orcggg 3 goblins (missiles)=--8 _The goblin barely misses you.,ÊRhéž  **,,,,*****,,,,,,* ######......,,,,,,** #..,,,,,* #.≈≈~≈≈....,,,..,,*,,,* #.≈...≈.z.,,...,.##,,*** *#.~.∩>g..##*#.##.[#*,,** *?.≈...≈g..###..#.#*,,,** *..≈≈(≈≈.g.###* *.#.#**,* *.# *##...#o.#, ##...#.#,,,,, *#....##.#,,,,,* #........# ###..##..###,ÊRhX  .....#* ###*#### #.....#*** ###..##***,ÊRh© ½ ((Found a scroll of teleportation. The goblin throws a boomerang.,ÊRh²WB,ÊRhãYÆ.z.g...o@o.o   orc priesto   orcggg 3 goblins (missiles),ÊRhÚ`B19,ÊRho~,ÊRhÉ„ ,ÊRhá…€_The boomerang closely misses you. The goblin misses you.-ÊRhL **,,,,*****,,,,,,* ######.......,,,,,** #..,,,,* #.≈≈~≈≈....,,,..,,*,,,* #.≈...≈...,,...,.##,, ##.~.∩>gz.##*#.##.[#*,, #?.≈...≈g..###..#.#*,,, #..≈≈(≈≈.g...o....###* #.#.#**, #.o-ÊRh…s.# ###...#.#, ##...#.#,,,,, *#....##.#,,,,, #........# ###..##..###.....#* ###*#### #.....#*** ###..##***-ÊRhL)-ÊRhF2l (The goblin throws a boomerang..ÊRhîB.ÊRh$‚.ÊRh0–Š ~.g≈zgg.....o   orcggg 3 goblins (missiles)  The boomerang hits you but does no damage..ÊRhϘC070.ÊRhp¥.ÊRhí¨6 _The orc hits you with a +4 whip..ÊRhÎ  **,,,,*****,,,,,, ######.,,,,,** #..,,,* #.≈≈~≈≈.....,,..,,*,,, #.≈...≈....,...,.##,, ##.~.∩>~..##*#.##.[#*,, #?.≈..g≈z..###..#.#*,,, #..≈≈(≈≈gg.###* #.#.#** #.o.# ###...#.#, ##...#.# *#....##.# #..# ###..##..###.....#* ###*#### #.....#*** ###..##***[.ÊRh}× ˜m.ÊRh¾Ü ÷.≈.g≈≈z..oggo.o   orc priesto   orcggg 3 goblins (missiles).ÊRhÀÞ &1.ÊRhê .ÊRh£î y _The goblin attacks as it pursues you! The goblin barely misses you.0ÊRh,b0ÊRh‡w² o.  You barely miss the goblin. The goblin hits you but does no damage.0ÊRh^·¨12 _The orc barely misses you.0ÊRhÂç è  You closely miss the goblin. You touch the goblin.  You kill the goblin!Vehumet accepts your kill.0ÊRhë 0ÊRhÉë 0ÊRh.$ 0ÊRhgI ò (≈≈.o.zg 2You hear a splash.0ÊRhÂN &30ÊRh:[ 0ÊRh=z 1 _You block the orc's attack.1ÊRhJö  *,,,,***,,,,,,* *#....#****,,, ######.,,,,,** #............,,,*, #.≈≈~≈≈.....,,..,,*,, #.≈...≈........,.## ##.~.∩>~..##*#.##.[#* #?.≈...≈...###..#.#*, #..≈≈@≈≈.o........### #......zg.#.# #.....go.####......# ##....# *#....##.# #................####..##..###.....#*,###*#### [341ÊRh?ø nm#.....#***  You enter the shallow water.1ÊRhÅ ^ g.  Moving in this stuff is going to be slow.1ÊRhv Ë ((((The goblin throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!1ÊRh!À E  The boomerang closely misses the goblin.The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! The wight attacks as it pursues you!  The wight is struck by your spines.1ÊRhtÝ ~@.zog.1ÊRhÂß ˜36-----4Water 1ÊRh‡ð 1ÊRhoú _The wight hits you with a +5 short sword. _You see here 4 boomerangs.2ÊRhYý¹>,,,,,,,,*** *,,,,,,* *#....#****,,,,#####,,**...........,,,*,,≈~≈,,..,,* #.≈...≈........,.##,#.~.∩>~..##*#.##.[#*?.≈.@.≈...###..#.#*,,2ÊRh˜þ™≈≈(≈≈go.##zo..#.....g*###...#...# ##...#.*#....##...........,###..##..##,,2ÊRhË2ÊRhÅ(g.2ÊRh~r ((The goblin throws a boomerang.2ÊRhêÝV .≈oz≈≈g.o.  The boomerang hits you but does no damage.(((2ÊRhÐ Ü@.≈7=----6.3 (1.62ÊRhŸ „ _The goblin throws a boomerang. The boomerang misses you.3ÊRhuš**,,,,,,,*,,,** >...,,,,,*** *,,,,,,* *#....#****,,,,#####,,**...........,,,*,,≈~≈,,..,,* #.≈...≈........,.##,##.~.@>~..##*#.##.[#*?.≈...≈o..###..#.#*,,≈≈z≈≈g..##go...#......*###...#...# ##...#.*#....##...........,3ÊRh²ºåo. ((Found a stone staircase leading down. The goblin throws a boomerang.3ÊRhPIJ.≈3ÊRh\Jb5-703ÊRhrU3ÊRh«\t _The boomerang hits you. _There is a flagged portal here.5ÊRhÝ 5ÊRhÞ 5ÊRh•è 5ÊRhœ2 óo~zo.((5ÊRh— 5ÊRh¤™ I.≈5ÊRhÓ U4-85ÊRhò¦ 5ÊRht³ 5ÊRh+Ñ S  ##### ##...##  +..∩..#  #.....# a Bailey +..@..#  ##...##  ##### _The goblin throws a boomerang. The boomerang hits you.  The world spins around you as you enter the gateway.  You enter a bailey!5ÊRh…× <∩5ÊRh÷d  5-9.1 (1.8Searing Ray∩ _Reactivating autopickup.Found a gate leading back out of this place. _There is an empty arch of ancient stone here.7ÊRhj267ÊRh‰o„7ÊRhpi7=7ÊRh%q7ÊRhr7ÊRhtr7ÊRhËr7ÊRht,7ÊRht7ÊRhva8=7ÊRh v7ÊRhx,7ÊRh¥x7ÊRh,z,7ÊRhÄz7ÊRh }O97ÊRh}7ÊRh7ÊRhi7ÊRhÁ7ÊRh\€,7ÊRh½€7ÊRhb7ÊRhÄj40=7ÊRh„ƒ7ÊRhÚƒ7ÊRh0„7ÊRhˆ7ÊRh›ˆ7ÊRh ‰7ÊRhúŠ,7ÊRh´‹7ÊRh/7ÊRh›K1=7ÊRh7ÊRh°‘,7ÊRh-’7ÊRhB”B7ÊRhÁ•7ÊRh;–927ÊRh‰–7ÊRhÒ™B7ÊRh­š,7ÊRh3›7ÊRhóœ7ÊRhœL3=7ÊRhž7ÊRh¡Ÿ,7ÊRh  7ÊRhŽ¡,7ÊRh ¢7ÊRhM£7ÊRh§£K4=7ÊRh8¤7ÊRh°¥7ÊRh ¦7ÊRhR¦7ÊRh„§,7ÊRhë§7ÊRh3©7ÊRh ©957ÊRhè©7ÊRhN«7ÊRh¾«7ÊRh ¬7ÊRh‚­,7ÊRh5®7ÊRhö¯i6=7ÊRh»°7ÊRh²,7ÊRh™²7ÊRh´,7ÊRh¨´7ÊRhf¶a7=7ÊRh ·7ÊRho¸,7ÊRh¹7ÊRh€º,7ÊRh!»7ÊRh¢¼7ÊRh½987ÊRh‘½7ÊRh`¿,7ÊRhÕ¿7ÊRh…Á,7ÊRhÂ7ÊRhJÃ7ÊRh¢Ã7ÊRhäÃ7ÊRh©Å7ÊRhÆL9=7ÊRh€Æ7ÊRhdîC50=152=3=47ÊRh¾ïK5=7ÊRhÀð,7ÊRhè ›6=78=7ÊRhð9=7ÊRh¾7ÊRh7ÊRh{7ÊRhP,7ÊRhì7ÊRh|7ÊRhï&607ÊRh¨7ÊRh7ÊRh„7ÊRhÒ7ÊRh 7ÊRh”7ÊRhè7ÊRhv7ÊRhùK1=7ÊRhV7ÊRh7ÊRh‚7ÊRh×7ÊRhv!,7ÊRh"7ÊRhP#7ÊRhÎ#U2=7ÊRh"$7ÊRh¬%7ÊRh&7ÊRhP&7ÊRhß'7ÊRh-(7ÊRh¦(7ÊRha*7ÊRh¹*%37ÊRh9+7ÊRhÏ,7ÊRh#-7ÊRh¯-7ÊRh(/7ÊRhp/7ÊRhÉ/7ÊRh36å4=7ÊRh­67ÊRhü:Ã5=7ÊRh2F¤67=7ÊRh€G,7ÊRhWO8=7ÊRhLP,7ÊRhêP7ÊRhVR,7ÊRhS7ÊRh‰T7ÊRhùT%97ÊRhGU7ÊRhíV,7ÊRhcW7ÊRh·X,7ÊRhÐY7ÊRh[7ÊRht[L70=7ÊRhÖ[7ÊRh?]7ÊRh¡]7ÊRhê]7ÊRh_,7ÊRh¯_7ÊRhTak1=7ÊRhëa7ÊRhc,7ÊRh®c7ÊRhèd7ÊRhBe7ÊRh}e7ÊRh¸f7ÊRhg%27ÊRh}g7ÊRh+i7ÊRhÚi,7ÊRh;k,7ÊRhÁk7ÊRhÚn,7ÊRhçp7ÊRhÑy® ∩- _You start resting.7ÊRh2297.1 (118.0)7ÊRhЂQ3=87ÊRhBƒ 97ÊRhs‡:∩7ÊRh-Š" _HP restored.8ÊRhVØ8ÊRhŠÚµ Spells (Memorise)TypeFailure Level  a - Poisonous Vapours8ÊRh%ÛAlchemy/Air11% 1b - HailstormConjuration/Ice7% 3  c - Fulminant PrismConjuration/Alchemy22% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 22% 4  e - Summon Ice BeastIce/Summoning30% 3  8ÊRhÛ®f - Permafrost EruptionIce/Earth100% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help8ÊRhÍÛ<[Esc] exit?ÊRhŠH?ÊRh€XJimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================Magic: 17/17 ========================#####AC: 12Str: 19##...##EV: 10Int: 23+..∩..#SH: 5Dex: 11#.....#XL:  9 Next: 16% Place: a Bailey+..@..#Noise: ---------  Time: 9298.1 (0.0)##...##w) +2 dagger (drain)#####Cast: Searing RayYou enter a bailey! _Reactivating autopickup.Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You start resting. _HP restored.?ÊRh^?ÊRh2`ÒMemorise Fulminant Prism, consuming 4 spell levels and leaving 12? Y - Yes  N - No@ÊRh0@ÊRhÄEkJimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================Magic: 17/17 ========================#####AC: 12Str: 19##...##EV: 10Int: 23+..∩..#SH: 5Dex: 11#.....#@ÊRhùFXL:  9 Next: 16% Place: a Bailey+..@..#Noise: ---------  Time: 9298.1 (0.0)##...##w) +2 dagger (drain)#####Cast: Searing RayYou enter a bailey! _Reactivating autopickup.Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You start resting. _HP restored.@ÊRh8I+9.1 (1@ÊRh,N:∩@ÊRhV¤ ∩ _This spell is dangerous to cast!@ÊRhÔ[-300.1 (2@ÊRh¹^:∩@ÊRhÉd@ÊRh˜f+1.1 (3@ÊRh>j@ÊRhp<∩@ÊRhIr+2.1 (4@ÊRhŒ:∩@ÊRhV’@ÊRh”+3.1 (5@ÊRhŘ@ÊRh眨 _You start memorising the spell. You continue memorising. x4@ÊRh¤,@ÊRh¦c _You finish memorising. Spell assigned to 'c'.AÊRhƒ§AÊRh"«C  Skill  Level Cost  Apt Skill  Level Cost  Apt AÊRhË« a * Fighting   7.7   8.0   0   i + Spellcasting 5.8   7.1  -1           b - Unarmed Combat   0.0   1.2  -1   j + Conjurations 7.2   8.0   0  AÊRhl¬q c - Throwing   0.0   1.2  -1   k - Alchemy   0.0   1.0   0           d - Short Blades   0.0   1.2  -1   l - Evocations   0.0   1.0   0      AÊRh¼¬×     e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      g + ShieldsAÊRh ­2.4   3.6  -1       h - Stealth   2.9   3.0   0          AÊRhL­!            AÊRhØ­ì                    AÊRhº®B            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBÊRhv‡Œ j * Conjurations   7.2CÊRhAî Œ g * Shields   2.4DÊRhNp g - Shields   2.4EÊRh÷ìJimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================Magic: 17/17 ========================#####AC: 12Str: 19##...##EV: 10Int: 23+..∩..#SH: 5Dex: 11#.....#XL:  9 Next: 16% Place: a Bailey+..@..#Noise: ---------  Time: 9303.1 (0.0)##...##w) +2 dagger (drain)#####Cast: Searing Ray _There is an empty arch of ancient stone here. _You start resting. _HP restored. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.∩FÊRhE±™ _FÊRhç¶nFÊRh£»š ##### ##...## +@.∩..#5.1 (2 #.....#FÊRhM¼à +..∩..###...#######FÊRhÛ½FÊRhÂFÊRhºÇGÊRhÊŒ Ç####........p..#....'@.∩#####p   human (asleep)GÊRhÚ• ¥  You open the door.  A human comes into view. It is wielding a +0 heavy hand axe.GÊRh¨› «.p∩pGÊRhkž H===6.1 (1Searing RayGÊRhj¤ GÊRhÙ´ ' _The human shouts!IÊRhì¹ IÊRhÖ» ´Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray IÊRh8¾ — i - Cast: Fulminant Prism (22%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onKÊRhÿùKÊRh°Jimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================Magic: 17/17 ========================AC: 12Str: 19####EV: 10Int: 23..... #####SH: 5Dex: 11....p.##...##XL:  9 Next: 16% Place: a Bailey#....'@.∩..#Noise: ===------  Time: 9306.1 (0.0)######.....#w) +2 dagger (drain)+..∩..#Cast: Searing Ray##...#######p   human _This spell is dangerous to cast! _You start mKÊRh<—emorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  You open the door.  A human comes into view. It is wielding a +0 heavy hand axe. _The human shouts!∩KÊRh=Z  Jimalo the Trooper  Demonspawn of Vehumet *.....  Health: 73/73 ========================  Magic: 15/17 =====================---  AC: 12Str: 19 #### EV: 10Int: 23 ..... #####  SH: 5Dex: 11 KÊRh«>û....p*##...##  XL:  9 Next: 16% Place: a Bailey #....*@.∩..#  Noise: ===------  Time: 9306.1 (0.0) ######.....#  w) +2 dagger (drain) +..∩..#  Cast: Searing Ray ##...##  #####   p   human _The human shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 heavy hand axe and wearing a +0 ring mail (77% to  hit)KÊRh| Jimalo the TrooperDemonspawn of Vehumet *.....Health: 73/73 ========================Magic: 15/17 =====================---AC: 12Str: 19####EV: 10Int: 23...*. #####SH: 5Dex: 11....**##...##XL:  9 Next: 16% Place: a Bailey#....*@.∩..#Noise: ===------  Time: 9306.1 (0.0)######.....#w) +2 dagger (drain)+..∩..#Cast: Searing Ray##...#######p   humanPress: ? - help, Q - select action, ( or ÊRhp~ m) - cycleShift-Dir - straight lineAim: a human, wielding a +0 heavy hand axe and wearing a +0 ring mail (77% to  hit)  You focus your ray upon the human.  The searing ray hits the human but does no damage.KÊRhAø 6Shift-Dir - straight line  Aim: a human, wielding a +0 heavy hand axe and wearing a +0 ring mail (77% to  hit)  You focus your ray upon the human.  The searing ray hits the human but does no damage.  KÊRh"ù S(Press . to maintain the ray.)KÊRhÿ „...p'@.∩KÊRhÎÿ KÊRh´ @-7.1 (1ontKÊRh sinue: Searing RayRay _KÊRhý 9∩KÊRhf LÊRhøR‚ ****The searing ray hits the human.LÊRhKÖ,LÊRhŸìu p...pLÊRhîTp 2 humans (1 wandering)LÊRh‚ï3The human is lightly wounded.LÊRhYôLÊRh1õ4LÊRhÅõ--LÊRhyö)--LÊRhæö8LÊRh]÷%+ LÊRhéþ,LÊRhà  LÊRh× LÊRh„ Q_A human comes into view. It is wielding a +0 war axe.LÊRh\MÊRhíÚ‚ ****The searing ray hits the human.MÊRhh`B  The human is lightly wounded.MÊRh*r  .p...ppThe human hits you with a +0 heavy hand axe!MÊRhãsÕ6----3---=9++ MÊRhÿz9∩MÊRho~' _The human shouts!NÊRhí4Ç ****@.∩The searing ray hits the human.NÊRh!¸Ÿ  The human is moderately wounded.You finish channelling your searing ray.NÊRh¿M...ppNÊRhÀö4=---2---====10astNÊRh2ÇNÊRh/Ê' _You hear a shout!OÊRhZ†  Jimalo the Trooper  Demonspawn of Vehumet *.....  Health: 64/73 =====================---  Magic: 10/17 ==============----------  AC: 12Str: 19 #### EV: 10Int: 23 ..... #####  SH: 5OÊRh[‡@Dex: 11 ......##...##  XL:  9 Next: 16% Place: a Bailey #...pp@.∩..#  Noise: ====-----  Time: 9310.1 (0.0) ######.....#  w) +2 dagger (drain) +..∩..#  Cast: Searing Ray ##...## OÊRh#ˆ #####   pp 2 humans _You hear a shout!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 heavy hand axe and wearing a +0 ring mail  (moderately wounded, 77% to hit)OÊRhl´ x p**#OÊRhK -##OÊRhÞ1U+.#PÊRhä€p##.+PÊRhHó­p#  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (77% to hit)PÊRh„P Jimalo the TrooperDemonspawn of Vehumet *.....Health: 64/73 =====================---Magic: 10/17 ==============----------AC: 12Str: 19####EV: 10Int: 23..... #####SH: 5Dex: 11......##...##XL:  9 Next: 16% Place: a Bailey#.****@.∩..#Noise: ====-----  Time: 9310.1 (0.0)######.....#w) +2 dagger (drain)+..∩..#Cast: Searing Ray##...#######pp 2 humansAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, ÊRhÎS ²40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 scale mail (77% to hit)  You focus your ray upon the human. The searing ray hits the human.  The human is heavily wounded.PÊRh) úShift-Dir - straight line  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (77% to hit)  You focus your ray upon the human. The searing ray hits the human.  The human is heavily wounded.  The searing ray misses the human.  (Press . to maintain the ray.)PÊRh~ : j..pp@.∩j   gnoll (wandering)  The human hits you with a +0 heavy hand axe.PÊRhÞ 3-==--1.1 (1ontinue: Searing RayRay PÊRh@ 9∩PÊRh)' v _A gnoll comes into view. It is wielding a +0 hand axe.QÊRhLúä ****The searing ray hits the human but does no damage.  The human is heavily wounded.QÊRh‚«§  The searing ray hits the human but does no damage...jpp9/17 ----2+  _You block the human's attack.RÊRhk<X****j  ..  The human is lightly wounded.  The searing ray hits the gnoll!  The gnoll is heavily wounded.RÊRh(ÀRÊRh¯ÇWj..ppRÊRhÃÈÂ4=--====3++ RÊRhÛÐRÊRhqÓ' _The gnoll shouts!SÊRhïC' SÊRhÊD«****The searing ray hits the human.  The human is severely wounded.SÊRh„È–  The searing ray misses the human.You finish channelling your searing ray.SÊRhQÏV...pp SÊRhZÐÊ8-==--4astSÊRhD×SÊRh­Ø SÊRhCÙH_The human completely misses you.UÊRhâW  Jimalo the Trooper  Demonspawn of Vehumet *.....  Health: 64/73 =====================---  Magic: 6/17========----------------  AC: 12Str: 19 #### EV: 10Int: 23 ..... #####  SH: 5Dex: 11 ......##...##  XL:  9 Next: 16% Place: a Bailey #...pp@.∩..#  Noise: ==-------  Time: 9314.1 (0.0) ######.....#  w) +2 dagger (drain)ÊRh®YS10m +..∩..#  Cast: Searing Ray ##...##  #####   pp 2 humans _The human completely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 scale mail (lightly  wounded, 77% to hit)UÊRhÁcª **pp@.∩UÊRh^A‚Jimalo the TrooperDemonspawn of Vehumet *.....Health: 64/73 =====================---Magic: 6/17========----------------AC: 12Str: 19####EV: 10Int: 23..... #####SH: 5Dex: 11......##...##UÊRh«B¢XL:  9 Next: 16% Place: a Bailey#.****@.∩..#Noise: ==-------  Time: 9314.1 (0.0)######.....#w) +2 dagger (drain)+..∩..#Cast: Searing Ray##...#######pp 2 humansPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the human.  The human is severely wounded.The searing ray hits the human but does no damage.  The human is lightly wounded.UÊRhÉvShift-Dir - straight line  The searing ray hits the human.  The human is severely wounded.  The searing ray hits the human but does no damage.human is lightly wounded.  (Press . to maintain the ray.)UÊRhJåôj..pp@.∩j   gnoll5.1 (1ontinue: Searing RayRay  _The human misses you.VÊRhôæ****The human is lightly wounded.  (Press . to maintain the ray.) _The human misses you.searing ray hits the human.  The human is almost dead.  The searing ray hits the human but does no damage.VÊRhašVÊRhQ¡K...pp VÊRh¦ VÊRhŸ§@55VÊRh*©t-6+ VÊRhÑ×I _The human is lightly wounded.WÊRhE ****@.∩The searing ray hits the human but does no damage.  The human is almost dead.WÊRhnÏWÊRh{Ð,WÊRhù×j...p@.∩pj   gnollWÊRh*Ùš4---7++ WÊRh'é;∩WÊRh¬ëW _The searing ray misses the human.YÊRhø—Ç ****@.∩The searing ray hits the human.YÊRhJÌ  The human is lightly wounded.  You finish channelling your searing ray....jp3---8ast _The human closely misses you. x2ZÊRhµg¸#### ..... ##### ......##@..## #...jp..∩..# ######p....# +..∩###...#####ZÊRh¶jZÊRhtkZÊRhÃmZÊRhîu¼.jpp.6-9ZÊRh €³∩ _The human attacks as it pursues you! The human closely misses you.tÊRhÿµã  Jimalo the Trooper  Demonspawn of Vehumet *.....  Health: 66/73 =====================---  Magic: 1/17=-----------------------  AC: 12Str: 19  EV: 10Int: 23 #### SH: 5Dex: 11 ..... #####  XL:  9 Next: 16% Place: a Bailey ......##@..##  Noise: =--------  Time: 9319.1 (0.0) #....jpp∩..#  w) +2 dagger (drain) ######.....#  Cast: Searing Ray tÊRh®·s+..∩..#  ##...##  #####  pp 2 humans  j   gnoll _The human attacks as it pursues you! The human closely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 scale mail (lightly  wounded, 77% to hit)tÊRh’ìjpp∩gnollhand axe and wearing a +0 leather armour (heavilywounded, 84tÊRhç ¿jpp∩humanwar axe and wearing a +0 scale mail (lightly  wounded, 77tÊRhf£ ¿pp∩heavy hand axe and wearing a +0 ring mail (almostdeaduÊRh…ppwar axe and wearing a +0 scale mail (lightly  wounded, 77% to hit)uÊRhé¸ ¾jpgnollhand axe and wearing a +0 leather armour (heavilywounded, 84vÊRh«•Jimalo the TrooperDemonspawn of Vehumet *.....Health: 66/73 =====================---Magic: 1/17=-----------------------AC: 12Str: 19EV: 10Int: 23####SH: 5Dex: 11..... #####XL:  9 Next: 16% Place: a Bailey......##@..##Noise: =--------  Time: 9319.1 (0.0)#....**p∩..#w) +2 dagger (drain)######.....#Cast: Searing Ray+..∩..###...#######pp 2 humansj   gnoll  Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 84% to hit)  You focus your ray upon the gnoll.  The searing ray hits the human but dovÊRh¼Wes no damage.  The human is lightly wounded.  The searing ray hits the gnoll.vÊRh#ZYou focus your ray upon the gnoll.  The searing ray hits the human but does no damage.  The human is lightly wounded.gnoll.  The gnoll is almost dead.  (Press . to maintain the ray.)vÊRh^i'pp∩jvÊRhê÷58--2==20.1 (1ontinue: Searing RayRay vÊRhx*Q _The human hits you with a +0 war axe!wÊRhrýi _The human hits you with a +0 war axe!searing ray hits the human!  The human is moderately wounded.The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.wÊRh›•*p∩* wÊRhE—¨ p)You feel your power returning.  The human hits you with a +0 heavy hand axe.wÊRhJšÂ51-----=1+ wÊRh+Ê›∩ _The human is struck by your spines. The human hits you with a +0 war axe.xÊRhke ¼  You hit the human. You drain the human.  You kill the human!Vehumet accepts your kill.xÊRhõp £ )∩   humanxÊRh%s [You feel your power returning. You stop channelling your searing ray.xÊRhºv ë46/74-----3==24-2astxÊRh~ xÊRh+ ; _The human hits you with a +0 war axe.yÊRh³Þ2 ∩ (drained)You hit the human but do no damage. You drain the human.  The human is severely wounded.yÊRh8àr37----=3yÊRh²æ;∩yÊRhÛé; _The human hits you with a +0 war axe!zÊRh@2  You hit the human but do no damage. You drain the human.  The human is severely wounded.8---4zÊRhw=∩zÊRhJ 3 _You block the human's attack.zÊRhc A ∩You hit the human but do no damage. Your touch misses the human.The human is severely wounded.-5zÊRh 3 _You block the human's attack.{ÊRh|Ê ∩You hit the human but do no damage.The human is severely wounded.{ÊRh(”6-4===6{ÊRh ;∩{ÊRh; _The human hits you with a +0 war axe.{ÊRh÷æ½ ∩You hit the human.  The human is severely wounded.{ÊRhnî\7=7{ÊRhlð;∩{ÊRh…ó3 _You block the human's attack.|ÊRhÔ¢  You hit the human but do no damage.The human is severely wounded.|ÊRh&Õ]1--8|ÊRh&Ý|ÊRhéß; _The human hits you with a +0 war axe.|ÊRhI   very drained)You hit the human but do no damage. You drain the human.  The human is almost dead.|ÊRhVJ&9|ÊRhòP|ÊRhqS3 _You block the human's attack.}ÊRhD;˜ _You block the human's attack.  You hit the human. Your touch misses the human.  The human is almost dead.  The human is struck by your spines.  You kill the human!  Vehumet accepts your kill.}ÊRh«BD)}ÊRhþI§ Fight2--7/18=====3130Searing Ray _You feel your power returning.  Your Fighting skill increases to level 8!}ÊRhøP}ÊRh¸Sm _Your Spellcasting skill increases to level 6!}ÊRh¼ ê#### ..... ##### ......##...## #....'@)∩..# ######)....# +..∩..# ##...## ### }ÊRh{Ä }ÊRhtÇ 5-1 _}ÊRh@Î }ÊRhPÕ    Things that are here: _a +0 war axe; a +0 scale mail; a human corpseÊRhÍ|À#### ..... ##### ......##...## #....')@∩..# ######)....# +..∩..# #####ÊRhè„ÊRhó‡G-2 _ÊRh’ÊRh˜€  Things that are here: _a +0 heavy hand axe; a +0 ring mail€ÊRhýæ##### ...... ##### ......##...## #....'))∩..# ######@....# +..∩..# ##...## ### €ÊRhPñ;∩€ÊRh®óv38=====3 _€ÊRhú:∩€ÊRhþÿ¥  Things that are here: _a +0 hand axe; a +0 leather armour; a gnoll corpseÊRheÕ3ÊRh˜×ÊRh»ÙÊRh‘ÜÊRh’Ý$ _ÊRhÍá,ÊRhõãÊRheäÊRh{åÊRhEéR  There is an empty arch of ancient stone here.ÊRh'ìÊRhÉìZ4= _ÊRh‰ôÊRhý(#####...... #####......##...## #....'))∩..# ######)....#  +..∩@.# 6.1 (3##...## ##### ÊRh[:∩ÊRh|‚ÊRhØ3‚ÊRhSÙ‚ÊRhÕÛ‚ÊRhoÜ9=‚ÊRhÒàB‚ÊRh}á‚ÊRhHä‚ÊRh×äx5=9==‚ÊRhºå‚ÊRh0è,‚ÊRhÓé‚ÊRhì,‚ÊRhUí‚ÊRh‹ïO6‚ÊRhEò‚ÊRhhõP==‚ÊRhü÷‚ÊRh©ú,‚ÊRhü‚ÊRhìþg10/18=‚ÊRh¶‚ÊRhü‚ÊRh S7=‚ÊRh»‚ÊRh3 ,‚ÊRh¸ ‚ÊRhE,‚ÊRh†‚ÊRhg‚ÊRhZ8==‚ÊRhÁ‚ÊRhÖ,‚ÊRhï‚ÊRh·!,‚ÊRhé%“91=‚ÊRh*'‚ÊRh*,‚ÊRh†+‚ÊRhË-,‚ÊRhC/‚ÊRh¿1‚ÊRh22:40‚ÊRh?3‚ÊRhŽ5‚ÊRhû59=‚ÊRhê6‚ÊRhl9‚ÊRhÄ9‚ÊRhÂ:‚ÊRhæ<‚ÊRhP=„1=2==‚ÊRh¶>‚ÊRh™A,‚ÊRhC‚ÊRh´E‚ÊRhF‚ÊRh7G‚ÊRh£I‚ÊRh+JK2=‚ÊRh"K‚ÊRhGM‚ÊRhÐM3==‚ÊRh‹N‚ÊRhÛQ,‚ÊRhàT‚ÊRh¸W}33=‚ÊRhUZ‚ÊRhÑ],‚ÊRhó_‚ÊRhKb,‚ÊRhd‚ÊRhigi4=‚ÊRh i‚ÊRhškO=‚ÊRhAm‚ÊRhip,‚ÊRháq‚ÊRhëta4=‚ÊRhšv‚ÊRht}a5=‚ÊRhÎ~‚ÊRhl,‚ÊRhý‚‚ÊRh †,‚ÊRhg‡‚ÊRhÙ‰‚ÊRhoŠK6=‚ÊRhø‹‚ÊRhyŽ,‚ÊRh‚‚ÊRhÙ‘,‚ÊRh@“‚ÊRh–‚ÊRhË–‚7=5==‚ÊRh÷—‚ÊRhË™‚ÊRh;š‚ÊRh›‚ÊRhž,‚ÊRhoŸ‚ÊRhN¢‚ÊRhó¢K8=‚ÊRhý£‚ÊRh즂ÊRhr§:==‚ÊRh™¨‚ÊRhµª‚ÊRh,«‚ÊRhô«‚ÊRhí®‚ÊRh‰¯e96=‚ÊRh^°‚ÊRhß²,‚ÊRh޵‚ÊRh¸,‚ÊRh»‚ÊRhé½j50=‚ÊRh‚¿‚ÊRh£ÂO=‚ÊRhÄ‚ÊRhOÆ,‚ÊRhºÇ‚ÊRhAÊ‚ÊRhÙÊy1=7=‚ÊRhÌ‚ÊRhˆÎ,‚ÊRhÛÏ‚ÊRh™Ò‚ÊRhäÒ‚ÊRh,ׂÊRhBÙ‚ÊRhŸÙ92‚ÊRhãÚ‚ÊRhsÝ‚ÊRhÚÝ9=‚ÊRh ß‚ÊRh‰á,‚ÊRhôâ‚ÊRhí° ∩.∩ _You start resting.‚ÊRhÐôL∩94.1 (58.0)‚ÊRhºö[8==5.1 (59‚ÊRhKü:∩‚ÊRh¦þ% _Magic restored.‚ÊRh”? ‚ÊRh®@ ‚ÊRh'A ‚ÊRh‚H z53=‚ÊRhiJ ,‚ÊRh1L ‚ÊRhíO ,‚ÊRhR ‚ÊRhbU ;4‚ÊRh V E===‚ÊRhSW ‚ÊRhzZ ,‚ÊRh\ ‚ÊRhA_ ,‚ÊRhß` ‚ÊRh˜c ‚ÊRh"d %5‚ÊRhre ‚ÊRhõi ,‚ÊRhl ‚ÊRho ,‚ÊRhüp ‚ÊRhÉt ‚ÊRhgu D6=‚ÊRh¡v ‚ÊRhŒy ,‚ÊRh{ ‚ÊRhŠ~ ,‚ÊRhº ‚ÊRhå ‚ÊRh…‚ U7=‚ÊRh”ƒ ‚ÊRhd† ,‚ÊRhå‡ ‚ÊRh$Š ‚ÊRhÜŠ ‚ÊRh- ‚ÊRh“ ;8‚ÊRhe• ‚ÊRh˜ ,‚ÊRhH™ ‚ÊRh« ,‚ÊRhë­ ‚ÊRh8± ‚ÊRẖ K9=‚ÊRh³ ‚ÊRhж ,‚ÊRh¸ ‚ÊRh2» ‚ÊRh» ‚ÊRh×¼ ‚ÊRhTÁ ‚ÊRhðÁ V60=‚ÊRhƒÃ ‚ÊRhjÈ ,‚ÊRhoÉ ‚ÊRhÌ ,‚ÊRhUÎ ‚ÊRhEÑ ‚ÊRh¸Ñ ‚ÊRh¸Ò ‚ÊRh Ö ‚ÊRh”Ö %1‚ÊRhý× ‚ÊRh[Û ,‚ÊRhîÜ ‚ÊRh¸ß ,‚ÊRhÉà ‚ÊRh“ã K2=‚ÊRhä ‚ÊRhaå ‚ÊRhŸé ‚ÊRh.ê ‚ÊRhèë ‚ÊRhKï ,‚ÊRh4ð ‚ÊRh ó ‚ÊRh ó U3=‚ÊRh õ ‚ÊRhá÷ ,‚ÊRh™ù ‚ÊRh¯ü ,‚ÊRhþ ‚ÊRh‚ÊRh%4‚ÊRh‚ÊRh‡,‚ÊRh ‚ÊRh¼,‚ÊRh!‚ÊRhŠa5=‚ÊRh‚ÊRha,‚ÊRhÚ‚ÊRh:,‚ÊRhÁ‚ÊRh!‚ÊRh‡!U6=‚ÊRhð"‚ÊRh}&,‚ÊRh,(‚ÊRh*,‚ÊRh ,‚ÊRh_/‚ÊRhå/7‚ÊRh%1‚ÊRh04,‚ÊRh6‚ÊRh}9,‚ÊRh";‚ÊRhî=‚ÊRhX>K8=‚ÊRhã?‚ÊRhŒC,‚ÊRhGE‚ÊRh-H,‚ÊRhÖI‚ÊRh4N,‚ÊRh°O‚ÊRhËR‚ÊRh’SU9=‚ÊRhlV‚ÊRhæZ,‚ÊRh¯\‚ÊRhÂ`,‚ÊRh\b‚ÊRhœf<70‚ÊRhzmX‚ÊRhên,‚ÊRhÞp‚ÊRhõs‚ÊRh¤tD1=‚ÊRh“z‚ÊRh‰},‚ÊRh¯~‚ÊRh,‚ÊRhW‚‚ÊRh†‚ÊRh«†N2=‚ÊRhb‡‚ÊRh]‰,‚ÊRhyŠ‚ÊRh,‚ÊRhû‚ÊRh$‚ÊRhÄ%3‚ÊRh–‘‚ÊRhþ”,‚ÊRh†–‚ÊRhÒ™,‚ÊRhX›‚ÊRhY§” ∩ _You start resting.‚ÊRh°J∩460.1 (65‚ÊRh³Z4=1.1 (66‚ÊRhù‚ÊRhq¼" _HP restored.„ÊRh1W„ÊRh X„ÊRhBY„ÊRhq[„ÊRht^„ÊRhç^„ÊRh×c„ÊRhÌsÉ  There is an empty arch of ancient stone here. _„ÊRhÄ,„ÊRhä€  ##### ...... ##### ......##...## #....'))∩..# ######)....# +@.∩..#4.1 (3.0) ##...## #####„ÊRhC„„ÊRh]›:∩„ÊRhO„ÊRhwÐ â#####~~~'#~~~~+~~~#~~##„ÊRhŽØ ;∩„ÊRh|Û G=5.1 (1„ÊRh â :∩„ÊRhªä ( _You open the door.…ÊRh¶) ##### ...... ##### ......##...## #....'))∩..# ######)....# #~~~@..∩..# #~~~~##...## +~~~F ##### #~~~~ ##~~~####F   bullfrog (asleep)…ÊRhô*…ÊRhš.96Searing Ray…ÊRh6…ÊRhÀ: _A bullfrog comes into view. _There is an open door here.†ÊRh o##### ...... ##### ......##...## #....'))∩..# ######)....# ##~~~'..∩..###...## +~~~F~##### #~~~~~#  ##~~~## #####†ÊRh¿P R∩FF _There is an open door here.  You enter the shallow water.  Moving in this stuff is going to be slow.  The bullfrog gives a loud, deep croak!  The bullfrog hits you but does no damage.  The bullfrog is struck by your spines.====7Water  _The bullfrog hits you but does no damage.‡ÊRhjŠó  (drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is heavily wounded.‡ÊRh¾‹Z=---8‡ÊRhŠ’‡ÊRh •? _The bullfrog hits you but does no damage.‡ÊRh7q j  Your unstable footing causes you to fumble your attack.2----9∩ _The bullfrog hits you. The bullfrog barely misses you.‡ÊRhK@ Ä ∩ very drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is severely wounded.70 _The bullfrog is struck by your spines. The bullfrog barely misses you.‡ÊRh%½  You hit the bullfrog.  You kill the bullfrog!~ 3-41Searing Ray _Vehumet accepts your kill.ˆÊRhŽÆU#####...... #######...## #....'))∩..######)....###~~~'..∩..#~~~~##...##+~~~@~##### # #~~~# ##### -2.7 (1.6∩ˆÊRhÍ‹ˆ#####...... #######...## #....'))∩..#####)..##~~~'..∩~~~~##...#+~~~~~##### # #~~~# ##### ∩ˆÊRhg4=-4.3ˆÊRh¥“ˆÊRhO•ˆÊRhˆóˆÊRhµôˆÊRhaõˆÊRhi÷ˆÊRhôùˆÊRhrúˆÊRhFþ,ˆÊRhõ,ˆÊRh…ˆÊRhˆÊRh& < ˆÊRh¬ ˆÊRh£##### ...... ##### ......##...## #....'))∩..# ######)....###~~~@..∩..#9.1 (4.8#~~~~##...##+~~~~~######~~~~~#ˆÊRh«|##~~~#######ˆÊRh+ˆÊRhß" ˆÊRhÂ#K_There is an open door here.‰ÊRhr‰ÊRh`‰ÊRh?‰ÊRhc!‰ÊRh#$‰ÊRh“'V= _‰ÊRhÃ*”  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll corpse‰ÊRhË,‰ÊRhE- _‰ÊRhú-‰ÊRhi1…  Things that are here:  a +0 heavy hand axe; a +0 ring mail‰ÊRh7K _‰ÊRhc=ñ##### ...... ##### ......##@..## 82.1 (3.0#....'))∩..# ######)....# ##~~~'..∩..##~~~~##...##+~~~~~######~~~~~###~~~#######‰ÊRhÆ?‰ÊRh F;∩‰ÊRhoHŠÊRh_ðŠÊRh-òŠÊRhûøŠÊRhÑúKËRhÒ® KËRh²¯ KËRhL² KËRh¼¸ ,KËRhǹ KËRh®½ KËRh  Things that are here:  a +0 war axe; a +0 scale mail; a human corpseKËRhðÄ KËRh˜Å  _KËRh%Ç KËRhÍ ”  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll corpseKËRhìÏ KËRh½Ð  _KËRhKÒ KËRh\á Ý#####...... #####......##...## #....'))∩..# ######)....# ##~~~@..∩..#5 #~~~~##...## +~~~~~##### #~~~~~# ##~~~## ##### KËRhšã KËRh×é KËRh{ì Q _There is an open door here.MËRh•'MËRhQ(MËRh˜)MËRh:,MËRhñ.MËRh¢3: _MËRh8”  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll corpseMËRh;;MËRhç; _MËRhü<MËRhG7MËRhH” ## ######. #...... ##### #......##...##....@))∩7.1 (2#####)....##~~~'..∩..#MËRhGKß#~~~~##...##+~~~~~######~~~~##~~~####MËRhŽwMËRh ~:∩MËRhg _There is an open door, spattered with blood here.NËRhE¢<.##..#..# ##..# ######... #.......##### #......##...## #...@'))∩..# ######)....# ##~~~'..∩..# #~~~~##...## +~~~~~#####  #~~~~~# NËRh?£y ##~~~##  #####NËRh”ªNËRh„­28.1 (1 _NËRhy³:∩NËRhŒµNËRhHu k .## ..# ..# ##..# ######...# #.##### #......##...##NËRhkv ë #..@.'))∩..# ######)....# ##~~~'..∩..# #~~~~##...## +~~~~~#####  #~~~~~#  ##~~~##  #####NËRh¦~ 7∩NËRhv &9NËRh#ˆ :∩NËRh‡Š OËRh‡Š3OËRh÷‹OËRh„‘OËRh1’,OËRh7•OËRh—OËRh’š,OËRhå›OËRh"¦R.# . ##..# #####...# OËRhü¦ã#....@..##### 91.1 (2#......##...##+#....'))∩..######)....###~~~'..∩..#...###OËRh/©OËRhW¯OËRh/±PËRhÃPËRhÄPËRh‚ÅPËRhFÈPËRh‰ËPËRh ÌPËRhbÐ,PËRhŽ×,PËRhKÙPËRhkãå###...## ...## #...# ...#  ##..# ######.@.# 3PËRh…ä•#.......##### #......##...## #+#....'))∩..#######)....###~~~'..∩..##~~~~##...##+~~~~~######~~~~~#PËRh·æPËRh í=∩PËRhßîPËRh¶®•M#### ...## ...##. ########...# #.......##### #......##...###∩PËRh·:∩PËRhι+4.1 (1PËRhq¿;∩PËRh’ÁQËRh‚ŸT### ...## #...# #@..# ##..# ######...#  #.......### #......##...###+#....'))∩..# ######)....# ##~~~'..∩..# #...##QËRhø¦QËRhΩ&5QËRha¯QËRh©°RËRháŸ!###### #....## #.....## #.@.# #...#  ##..# ######..RËRhð /#.......######......##...###+#....'))∩..#######)..###~~~'..∩#RËRh%©RËRhΫ&6RËRh.µSËRhÆôÖM##### ## #....@##+..# #.##..#.###SËRh7SËRhÅ&7SËRhèSËRh_b  #### # #.....## +..#...##..#...# #. ##..# ######...# #.......### #......##...###+#....'))∩..#∩8∩TËRhþc TËRh7e 3TËRh¸g TËRhWo BTËRh”r TËRhu ,TËRhw TËRh‹ ð###### #....## #.@...##500.1 (2 +..#...# #..#...# #..##..#######...# #.......##### #......##...## #+#....'))∩..# ######)....#TËRh™„ TËRh™Š TËRh…Œ UËRhˆÚ •###### #....## #.....## +@.#...# #..#...# #..##..#######...# #.......##### #...## #+#....'))∩..# ######)....# ##~~~'..∩..#UËRhÊã :∩UËRh¹ä +1.1 (1UËRh¿ë UËRh/î VËRh[õ#####≈≈≈≈≈~~FF~~..'........~≈≈.~≈#~F~FFF 3 bullfrogs (asleep)VËRh·7  You open the door.VËRh» &2VËRhžVËRh[ _3 bullfrogs come into view.WËRhÉæ ,WËRhŠì `~FF2 asleep)WËRhEí WËRh´î &3WËRhªõ WËRhZ÷ XËRh ÜXËRh~äU.FXËRhpæ94Searing RayXËRh[í;∩XËRh>ïYËRh©Gn# ###### ####≈ #....## ≈≈≈≈~~#.....## ~F~~..'.@#...# ...F..#..#...# ..~≈≈ #..##..# .~≈#~F~ #......##...##  2 bullfrogs (1#+#....'))∩..# YËRhˆN“F.FF∩YËRhX<5YËRhÀYYËRh(¬ p # ###### ####≈ #....## ≈≈≈≈~~#..@..## ~F~~.F'..#...# ......#..#...# ..~≈≈ #..##..#.~≈#######...#~F #.......#####    bullfrog~ #......##...###+#....'))∩..#######)..#YËRh¢² ˜F.∩6YËRhû¸ B∩ZËRh7U¯# ##########≈ #....≈≈≈≈~~#F~F~~..'..#@..# ......#..#...# ZËRhkVÃ..~≈≈ #..##..# .~≈#######...#~F #.......#####~ #......##... #+#....'))∩..# ######)....###~~~'..∩..#ZËRhªXZËRhDcK.ZËRhŠf[7Searing RayZËRhPoZËRhS}ZËRh` ·∩ _No target in view![ËRhDf# ##########≈ #....≈≈≈≈~~#.~F~~..'..#...# ......#..#.@.# ..~≈≈ #..##..# .~≈#######...# ~F #.......#####~ #......##... #+#....'))∩# ######)....###~~~'..∩..##~~~~##...##[ËRh h[ËRhñh[ËRhºq´F∩F   bullfrog[ËRhÕsC8Searing Ray _[ËRhø™[ËRhŒ$ b  You hit the bullfrog.  The bullfrog is lightly wounded.[ËRh0& \3-=9[ËRh[- =∩[ËRh1 , _The bullfrog hits you.[ËRhŠ j ∩ You hit the bullfrog.  The bullfrog is moderately wounded.The bullfrog barely misses you. The bullfrog is struck by your spines.10[ËRh ? _The bullfrog hits you but does no damage.[ËRhLT- ∩ You barely miss the bullfrog.The bullfrog is heavily wounded.4=1[ËRháf·∩ _The bullfrog is struck by your spines. The bullfrog barely misses you.\ËRh‚E¹∩ heavi _The bullfrog is struck by your spines. The bullfrog barely misses you.  You hit the bullfrog.  The bullfrog is almost dead.  The bullfrog hits you but does no damage.  2\ËRhÊL;∩\ËRhcO? _The bullfrog hits you but does no damage.\ËRhò ž  You completely miss the bullfrog.The bullfrog is almost dead.\ËRh &3\ËRh;∩\ËRhK? _The bullfrog hits you but does no damage.\ËRh32 x  You hit the bullfrog.  You kill the bullfrog!\ËRhq; E†\ËRh^A =74Searing Ray\ËRh[H ;∩\ËRh°J Z _Vehumet accepts your kill.]ËRh&)Ÿ # #### ####≈ # ≈≈≈≈~~#.....## ~F~~..'..#@..# ......#..#...# ..~≈≈ #..##..# .~≈#######...# ~F #.......###~ #......##...###+#....'))]ËRhZ*Í∩..# ######)....# ##~~~'..∩..#]ËRhQ4]ËRhQ6.-5]ËRh=]ËRhó@u _You see here a bullfrog corpse.]ËRha½j # #### ####≈ # ≈≈≈≈~~#..@..## ~F~~..'..#†..# ......#..#...# ..~≈≈ #..##..# .~≈#######...# ~F #.......###~ #......##...###+#....'))∩..# ######)....#]ËRhºË:∩]ËRhØÍ>-6 ]ËRh¢Î _]ËRh=Ô]ËRh0Ö^ËRhJ3^ËRhËK^ËRhlN^ËRhäXQ# ##########≈ #....## ≈≈≈≈~~#.....## ~F~~..'.@#†..# ......#..#...# ..~≈≈ #..##..# .~≈#######...# ~F #.......##### ~ #......##...##F   bullfrog (asleep) #+#....'))∩..# ######)....# ##~~~'..∩..#^ËRhZcQ0∩^ËRh¸i+7.1 (1^ËRh´m;∩^ËRhõo_ËRh„ø _ËRhiú 3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)_ËRhû "b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (21%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onaËRhn,Jimalo the FighterDemonspawn of Vehumet *.....Health: 74/74 ========================Magic: 18/18 ========================AC: 12Str: 19# ######EV: 10Int: 23####≈ #....##SH: 5Dex: 11≈≈≈≈~~#.....##XL:  9 Next: 37% Place: a Bailey~F~~..'.@#†..#Noise: ---------  Time: 9517.1 (0.0)......#..#...#w) +2 dagger (drain)..~≈≈ #..##..#Cast: Magic Dart.~≈#######...#~F #.......#####~aËRh[.[40m #......##...##F   bullfrog (asleep)#+#....'))∩..#######)....###~~~'..∩..#The bullfrog is almost dead. _The bullfrog hits you but does no damage.  You hit the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. _You see here a bullfrog corpse.∩aËRhdáç  Jimalo the Fighter  Demonspawn of Vehumet *.....  Health: 74/74 ========================  Magic: 17/18 ======================--  AC: 12Str: 19 # ######  EV: 10Int: 23 ####≈ #....##  SH: 5Dex: 11 ≈≈≈≈~~#.....##  XL:  9 Next: 37% Place: a Bailey ~F******@#†..#  Noise: ---------  Time: 9517.1 (0.0)aËRh¹âÓ ......#..#...#  w) +2 dagger (drain) ..~≈≈ #..##..#  Cast: Magic Dart .~≈#######...#  ~F #.......#####  ~ #......##...##  F   bullfrog (asleep) #+#....'))∩..#  ######)....#  ##~~~'..∩..# _Vehumet accepts your kill. _You see here a bullfrog corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  aËRhXã/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)aËRh#VJimalo the FighterDemonspawn of Vehumet *.....Health: 74/74 ========================Magic: 17/18 ======================--AC: 12Str: 19# ######EV: 10Int: 23####≈ #....##SH: 5Dex: 11≈≈≈≈~~#.....##XL:  9 Next: 37% Place: a Bailey~F******@#†..#Noise: ---------  Time: 9517.1 (0.0)......#..#...#w) +2 dagger (drain)..~≈≈ #..##..#Cast: Magic Dart.~≈#######...#~F #.......#####~ #......##...##FËRheX-m   bullfrog#+#....'))∩..#######)....###~~~'..∩..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.aËRhzóPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog gives a loud, deep croak!aËRhVõaËRh>öaËRhÐ÷aËRhã7~~F..'.F~F 2 bullfrogs (1 wandering)∩aËRhÆ4==8.1 (1aËRh¦ aËRhS' _You hear a croak.bËRh9Ï # ###### ####≈ #....## ≈≈≈≈~~#..@..## ~~~F..'..#†..# ......#..#...# .F~≈≈ #..##..#bËRhÁw.~≈#######...#~~ #.......#####    bullfrog~ #......##...###+#....'))∩..#######)..#bËRhûbËRhRbËRhÏ$h~.FbËRh<&/--9bËRh 1bËRhX2cËRh©ÿl# ##########≈ #....≈≈≈≈~~#.~~~~.F'..#@..# ......#..#...# .F~≈≈ #..##..# .~≈#######.cËRhà%..#~~ #.......#####~ #......##...## #+#....'))∩..# ######)....###~~~'..∩..#cËRhƒcËRhÐ)FF   bullfrog∩--20∩cËRhKu _You see here a bullfrog corpse.cËRhâ# ##########≈ #....≈≈≈≈~~#F~~~~.F'..#†..# ......#..#.@.# .F~≈≈ #..##..# .~≈#######...# ~~ #.......#####~ #......##... #+#....'))∩ ######)....###~~~'..∩..##~~~~##...##cËRhèž∩1Magic Dart _cËRhÉëcËRh;ídËRh!„¤ # ##########≈ #....##≈≈≈≈~~#F....##~~~~.F'..#†........#..#.F~≈≈ #..##~≈#######.~~ #.......#####..+#+~~~~~#####dËRh@†dËRhbˆdËRh%–FF   bullfrogdËRh÷‘82Magic DartdËRhè˜dËRh¶›dËRh6Gv†F3dËRhHdËRh*JdËRh¦ÿ:  dËRh™The bullfrog is struck by your spines.  The bullfrog hits you but does no damage.  The bullfrog is struck by your spines.dËRh%#8dËRh‰:===4dËRhÜ dËRhö ? _The bullfrog hits you but does no damage.dËRhÜÜ a  The bullfrog is struck by your spines. _The bullfrog hits you but does no damage.  You hit the bullfrog. You drain the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.  You kill the bullfrog!dËRh£å j.∩dËRhmì €==415Magic DartdËRhõ ;∩dËRh¤÷ Z _Vehumet accepts your kill.dËRh79<∩dËRh+<eËRh2;∩eËRhÙH _No target in view!eËRh i RM # ###### ####≈ #....## ≈≈≈≈~~#F....#~~~~.F'..#†.....#..#.F~≈≈ #..##.~≈#######...# ~~ #.......#####..+#∩eËRhcv o∩-6 _eËRh—| eËRh»} eËRh°. æM # ###### ####≈ #....## ≈≈≈≈~~#.....#~~~~.F'..#†.....#..#.F~≈≈ #..##.~≈#######...#....##eËRhê8 eËRhÓ; @-7eËRhG eËRhI fËRhöˆ¦ # ###### ####≈ #....## ≈≈≈≈~~#.....## ~~~~.F'..#@..# ......#..#...# .F~≈≈ #..##..# .~≈#...# ~~ #.......##### ~ #.....fËRh9‰8.##...## #+#....'))∩..# ######)....#  ##~~~'..∩..#fËRh’:∩fËRhl”&8fËRhþ™;∩fËRhÂu _You see here a bullfrog corpse.fËRh ñ • # #### ####≈ # ≈≈≈≈~~#..@..## ~~~~..'F.#†..# ......#..#...# .F~≈≈ #..##..# .~≈#######...# ~~ #.......###F   bullfrog (wandering)~ #......##...###+#....'))∩..#fËRhÅñ ^ ######)....#fËRhõô fËRhúü Z.FfËRh@þ B9Magic Dart _fËRhØ=∩fËRh³gËRh9þ¸# ##########≈ #....## ≈≈≈≈~~#.....## ~~~~..'.@#†..# ......#F.#...# ..~≈≈ #..##..# .~≈#######...# ~~ #.......##### ~ #......##...## #+#....'))∩..# ######)....# ##~~~'..∩..#.F∩30∩gËRh¼ Æ# ##########≈ #....##≈≈≈≈~~#.....##~~~~..'..#†........#.@#..~≈≈ #.F##~≈#######.~~ #.......##### ##...## #+#....'))∩.. ######)..~~~'..∩~~~~##...# F∩FThe bullfrog gives a loud, deep croak!====1∩ _The bullfrog closely misses you.hËRh°‹ù ∩ You closely miss the bullfrog. You touch the bullfrog!  The bullfrog is moderately wounded.hËRh5[=---2hËRhΓhËRhw—U _The bullfrog barely misses you.hËRhx×  You closely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog barely misses you.---3hËRh^ÝhËRhcà? _The bullfrog hits you but does no damage.hËRh<6   You completely miss the bullfrog.The bullfrog is moderately wounded.4 _The bullfrog hits you but does no damage.hËRhÉf<  You hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog closely misses you. The bullfrog is struck by your spines.5hËRhçmhËRh´pU _The bullfrog barely misses you.hËRh°0  You hit the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.3-6hËRh·=∩hËRhƹ, _The bullfrog hits you.hËRh­a x  You hit the bullfrog.  You kill the bullfrog!hËRh»j T.∩..#hËRhp |-47Magic DarthËRhv hËRhTx Z _Vehumet accepts your kill.hËRh™A JhËRh»C H _No target in view!hËRh®¥ :∩hËRhç§ hËRh¯ =∩hËRhh± H _No target in view!hËRhÎÆ hËRh]É hËRhêÏ hËRhÒ H _No target in view!iËRhœáiËRh9â3iËRhäiËRhTçiËRhFë: _iËRh¡ëiËRh'ïiËRhøú54=iËRhbûf ######### ≈####≈≈#....## F≈≈≈≈~~#.....## ~~~~~..@..#†..#- .......#..#...# ...~≈≈≈#..##..#Magic Dart ..~≈#######...# ~~~ #.......#####~~ #......##...##F   bullfrog (wandering)~ #+#....'))∩..# ######)....# ##~~~'..∩..#iËRh|&8iËRh/SF~∩iËRhÜ!-iËRh)$9.1 (2iËRhE&iËRhˆ&3∩iËRhk* _A bullfrog comes into view. _There is an open door here.jËRh:KjËRh™KjËRh’LjËRh¤XG≈FjËRhXY,40.1 (1jËRhAb=∩jËRhe[ _A bullfrog comes into view.jËRhMa  Jimalo the Fighter  Demonspawn of Vehumet *..... jËRhúaŽ Health: 74/74 ========================  Magic: 17/18 ======================--  AC: 12Str: 19 #########  EV: 10Int: 23 ≈####≈≈#....##  SH: 5Dex: 11 jËRh×b"~≈≈≈≈~~#.....##  XL:  9 Next: 44% Place: a Bailey F******@..#†..#  Noise: ---------  Time: 9540.1 (0.0) .......#..#...#  w) +2 dagger (drain) ...~≈≈≈#..##..#  Cast: Magic Dart ..~≈#######...#  ~~~ #.......#####  ~~ #......##...##  F   bullfrog (wandering) jËRh'cá~ #+#....'))∩..#  ######)....#  ##~~~'..∩..# _There is an open door here. _A bullfrog comes into view.jËRh‡cÐAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)kËRhÏ—Jimalo the FighterDemonspawn of Vehumet *.....Health: 74/74 ========================Magic: 17/18 ======================--AC: 12Str: 19#########EV: 10Int: 23≈####≈≈#....##SH: 5Dex: 11~≈≈≈≈~~#.....##XL:  9 Next: 44% Place: a BaileyF******@..#†..#Noise: ---------  Time: 9540.1 (0.0).......#..#...#w) +2 dagger (drain)...~≈≈≈#..##..#Cast: Magic Dart..~≈#######...#~~~ #.......#####~~ #......##...#kËRhm˜`#F   bullfrog~ #+#....'))∩..#######)....###~~~'..∩..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is lightly wounded.kËRh)ÔPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bullfrog.bullfrog is lightly wounded.croaks.kËRhŽkËRhkËRhBkËRh–kËRh6  You hear a shout!kËRhò kËRh”-¥ g~~F~..FF 2 bullfrogs (1 wandering)∩g   hobgoblinA bullfrog comes into view.kËRhB.4==1.1 (1kËRh¤5kËRhUBy _A hobgoblin comes into view. It is wielding a +3 war axe.lËRhSv¥######### ≈####≈≈#....## ~≈≈≈≈~~#.....## g~~F~..'@.#†..# .#..#...# ...~≈≈≈#..##..# ..~≈###~F~ #......##...##    bullfrog~ #+#....'))∩..# lËRhdxlËRh¼xlËRh€€?~~FlËRh-/--2lËRhCˆlËRh6ŠlËRh¨ølËRhïølËRhqùlËRh‡úlËRhÚúlËRh@ûlËRh¢ p~~~~~..Fg.FF 2 bullfrogs (1 wandering)g   hobgoblinlËRhö A--3lËRh ' mËRhíØ  Jimalo the Fighter  Demonspawn of Vehumet *.....  Health: 74/74 ========================  Magic: 16/18 =====================---  AC: 12Str: 19 #########  EV: 10Int: 23 ≈####≈≈#....##  SH: 5Dex: 11 ~≈≈≈≈~~#.....##  XL:  9 Next: 44% Place: a Bailey mËRhê0~~~~~..F@.#†..#  Noise: ---------  Time: 9543.1 (0.0) .g.F...#..#...#  w) +2 dagger (drain) ...~≈≈≈#..##..#  Cast: Magic Dart ..~≈#######...#  ~~~ #.......#####  F~ #......##...##  FF 2 bullfrogs (1 wandering) ~ #+#....'))∩..#  g   hobgoblin ######)....#  ##~~~'..∩..# A bullfrog comes into view. mËRh6-_A hobgoblin comes into view. It is wielding a +3 war axe.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)mËRh÷€Jimalo the FighterDemonspawn of Vehumet *.....mËRhM÷ÑHealth: 74/74 ========================Magic: 16/18 =====================---AC: 12Str: 19#########EV: 10Int: 23mËRh¦÷≈####≈≈#....##SH: 5Dex: 11~≈≈≈≈~~#.....##XL:  9 Next: 44% Place: a Bailey~~~~~..F@.#†..#Noise: ---------  Time: 9543.1 (0.0)mËRhÌ÷.g.F...#..#...#w) +2 dagger (drain)mËRhþ÷$...~≈≈≈#..##..#Cast: Magic Dart..~≈#######...#~~~ #.......#####F~ #......##...##mËRh§øÀFF 2 bullfrogs (1 wandering)~ #+#....'))∩..#g   hobgoblin######)....###~~~'..∩..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.mËRhºymËRhÍzmËRh„Ë.g.FF∩mËRh …3=4.1 (1mËRhwmËRhÚPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemËRhôAim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded. _You block the bullfrog's attack.mËRhk® c  You closely miss the bullfrog.mËRh˯ r  The bullfrog is moderately wounded.mËRh§° mËRhÛ° mËRh›º êg~.F'.....#F∩mËRh*» &5mËRhò ;∩mËRhfÅ U _The bullfrog barely misses you.mËRhõy:  You hit the bullfrog.mËRhG…§ .FThe bullfrog is heavily wounded.mËRhÈ…T7=6mËRhöŽmËRhÑ‘? _The bullfrog hits you but does no damage.nËRh¾•b  You barely miss the bullfrog.nËRh˜o  The bullfrog is heavily wounded.nËRhИnËRhž¥VF~gFF 3 bullfrogs (1 wandering)  You barely miss the bullfrog.  The bullfrog is heavily wounded.The bullfrog hits you. You block the bullfrog's attack.  is struck by your spines.  The bullfrog hits you but does no damage.  The bullfrog snags a nearby blue-tailed skink with its tongue.nËRh¦769--nËRh)¦7nËRhÊ­nËRhb¯u _The bullfrog is struck by your spines. The bullfrog misses you.nËRhæ_M  You closely miss the bullfrog.  The bullfrog is heavily wounded.You block the bullfrog's attack. The bullfrog is struck by your spines.nËRhYfš~FgFF8nËRhúrU _The bullfrog hits you but does no damage.nËRh û ®You barely miss the bullfrog.  gives a loud, deep croak!r touch misses the bullfrog.nËRh×û |The bullfrog is severely wounded.hear a loud, deep croak!  nËRhIü nËRhþ ‹  The bullfrog is struck by your spines. The bullfrog barely misses you.nËRh+ j  A bullfrog comes into view.nËRhu ÖF~~Fg..FF 4 bullfrogsnËRhH U8--==nËRh 9nËRhç “∩ _The bullfrog is struck by your spines. The bullfrog hits you. x2oËRhíøî  You closely miss the bullfrog. You touch the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.oËRh%þnoËRh¨Õ~~F.Fg 3∩oËRhâ 9/758===7--50oËRh=∩oËRhu _You feel your power returning. The bullfrog closely misses you.oËRh#m x  You hit the bullfrog.  You kill the bullfrog!oËRhŽn oËRhÊp i  Vehumet accepts your kill.oËRhy ¨F~. 2oËRhÚ~ Ù 7-==50--1 _The hobgoblin hits you with a +3 war axe.oËRhÔ† ;∩oËRhøŽ m _Your Conjurations skill increases to level 8!oËRhÚ¨  ∩ You closely miss the hobgoblin. The hobgoblin is struck by your spines.8-2oËRhÅ· l _The hobgoblin barely misses you.oËRhCô ¹ ∩You barely miss the hobgoblin.The hobgoblin is moderately wounded.oËRh¾ô &3oËRhëü ;∩oËRh W _The hobgoblin closely misses you.oËRhàDí  You hit the hobgoblin but do no damage. Your touch misses the hobgoblin.The hobgoblin is moderately wounded.oËRhŒET4-4oËRhdL=∩oËRhóM? _The hobgoblin hits you with a +3 war axe.pËRhÓ;ñ ∩You closely miss the hobgoblin. Your touch misses the hobgoblin.The hobgoblin is moderately wounded.pËRhÃ<T5-5pËRháDpËRh[HZ _The hobgoblin completely misses you.pËRhWtë  You hit the hobgoblin. You drain the hobgoblin.  You kill the hobgoblin!pËRhO}œ~#F.FpËRhþ€&6pËRhÞŠ;∩pËRh` pËRhŠL_Vehumet accepts your kill.pËRhëÐ( pËRh$Ñx∩You closely miss the bullfrog.The bullfrog hits you but does no damage.pËRhøÑ&7pËRh.ÙpËRh Ü6 _You block the bullfrog's attack.pËRhŒ(1 drained) _You block the bullfrog's attack.  You hit the bullfrog. You drain the bullfrog.  The bullfrog is moderately wounded.The bullfrog is struck by your spines.  The bullfrog is struck by your spines. The bullfrog barely misses you. x2pËRh&8pËRhzpËRh(!S _The bullfrog is struck by your spines. The bullfrog hits you.pËRh²Yx  You hit the bullfrog.  You kill the bullfrog!pËRh(eÒ )   bullfrogVehumet accepts your kill.pËRh¯j6349pËRhypËRh£~, _The bullfrog hits you.pËRh¾˜x  (drained)∩You hit the bullfrog. You drain the bullfrog. You touch the bullfrog!  The bullfrog is severely wounded.59--60pËRhùž;∩pËRh$¡/ _The bullfrog hits you. x2pËRhã¹  You closely miss the bullfrog. You touch the bullfrog.  You kill the bullfrog!pËRhìE†pËRh óœ60=-71Magic DartpËRhŒû=∩pËRhøÿZ _Vehumet accepts your kill.pËRhø :∩pËRh " pËRhv) pËRhA, H _No target in view!pËRhsv pËRhåy pËRh =∩pËRhÊ… H _No target in view!pËRhϰ :∩pËRh¬µ pËRhó¼ ;∩pËRhi¿ H _No target in view!pËRhÍè :∩pËRh€ì pËRhõ =∩pËRh÷ H _No target in view!pËRhH/:∩pËRh%3pËRhÖ;pËRhH>H _No target in view!qËRhß'Ì ######### ≈####≈≈#....## ~≈≈≈≈~~#†....## ~~~~~..@..#†..# .#..#...# ...~≈≈≈#..##..# ..~≈###qËRhŽ(<####...# ~~~ #.##### ~~ #......##...## ~ #+#....'))∩..#  ######)....#  ##~~~'..∩..#qËRh•;:∩qËRh–=5-2 _qËRhï\ö _No target in view! _ There is an open door, spattered with blood here. _Items here: ) [ ††.rËRhErËRh5zWhat do you want to examine? Items  a - ([) a +0 leather armour  b - ()) a +3 war axe  c - (†) a bullfrog corpse  d - (†) a hobgoblin corpsesËRhý sËRhR sËRh¡ $Jimalo the FighterDemonspawn of Vehumet *.....Health: 60/75 ===================-----Magic: 18/18 ========================AC: 12Str: 19#########EV: 10sËRhí áInt: 23≈####≈≈#....##SH: 5Dex: 11~≈≈≈≈~~#†....##XL:  9 Next: 57% Place: a Bailey~~~~~..@..#†..#Noise: ---------  Time: 9562.1 (1.0).......#..#...#w) +2 dagger (drain)...~≈≈≈#..##..#Cast: Magic Dart..~≈#######...#~~~ #.......#####~~ #......##...##~ #+#....'))∩..#######)....###~~~'..∩..# _No target in view! _No target in view! _No target in view! _No target in view!  There is an open door, spattered with blood here. _Items here: ) [ ††.sËRhã sËRhŽ sËRh sËRh " tËRh ô _≈# #########~≈≈####≈≈#....##.~~≈≈≈≈~~#†....##..~~~~~..)..#†..#.......@.#..#...#4.1 (2~≈≈≈#..##..#.~≈#######...#~~~~~≈ #.......#####~~ #......##...##~~≈ #+#....'))∩..#≈≈≈≈ ######)....##### ##~~~'..∩..# #~~~~##...##tËRhN;∩tËRh KuËRh*3uËRhr‘uËRhî“uËRhb—;1uËRhn™uËRh§™uËRh›uËRhuËRh9uËRh{žuËRhõ uËRh-¡%2uËRh‚£uËRhœ¤,uËRh¶¥uËRh«BuËRhŒ«uËRh¾«uËRhÝ«D3=uËRh­uËRh¯,uËRh)°uËRh©²uËRhÛ²uËRhųuËRhC¶uËRh†¶uËRh§¶N4=uËRhÞ·uËRh˜¹,uËRh\ºuËRh+½uËRhb½uËRh0¾uËRhn¿;5uËRhÀuËRhÛÁuËRhÂuËRh¼ÂuËRhÄ,uËRh»ÄuËRh8ÇuËRhxÇK6=uËRh™ÈuËRheÎ,uËRhÏuËRhóÑuËRh"ÒuËRh(ÓuËRh[ÕuËRh‹ÕuËRh®ÕN7=uËRh¼ÖuËRhXÙ,uËRhRÚuËRhŠÜ,uËRhêÝuËRhèßuËRh$à%8uËRhzáuËRhËå,uËRh+çuËRhZé,uËRh¯êuËRh»ì,uËRhÈíuËRhðuËRh^ðK9=uËRh³ñuËRhïó,uËRhñôuËRhl÷,uËRhÕøuËRh›úuËRhÇúuËRhëúO70=uËRh5üuËRhrþ,uËRhiÿuËRhnuËRh uËRhìuËRh uËRhI%1uËRhouËRh\uËRhuËRh¡ uËRhö uËRh/ uËRh uËRhuËRhUK2=uËRh}uËRhþ,uËRh7uËRh9,uËRhGuËRhquËRh£#3uËRhÄ2=uËRhìuËRhÎuËRh uËRhuËRh/ ,uËRh%!uËRhý"uËRh}#%4uËRhw$uËRh…&,uËRhÉ'uËRhh),uËRh~*uËRh}9¯ .∩ _You start resting.uËRhH1607.1 (43.0)uËRhjNZ5=8.1 (44uËRhU;∩uËRhX" _HP restored.uËRhbµ3uËRh¼¶uËRh̸uËRhK»uËRh¿,uËRhð¿uËRh“ÄBuËRh*ÆuËRhâÈ,uËRh/ÊuËRhvõî~.≈~.≈#..~≈## #########...~≈≈####≈≈#....##....~~≈≈≈≈~~#†....##....~~~~~..)..#†..#.........#..#...#~≈≈≈#..##..#11.1 (3.0)~.~....~≈#######...#~~~~~~~~≈##.......#####~~~~≈#......##...##≈~~~~~≈≈##+#....'))∩..###≈≈≈≈≈### ######)....# ###### ##~~~'..∩..# #~~~~##...## +~~~~~#####∩vËRh(M 3vËRhS ,vËRhnU vËRhY O=vËRh[ vËRh^ ,vËRh` vËRhÜv œ##~.≈#~~.≈~~~.≈# #~..~≈### ######### #...~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....## +.....~~~~~..)..#†..# #..~..@......#..#...#vËRhµw Ó3.1 (2 #........~≈≈≈#..##..##~~.~....~≈#######...# ≈~≈##.......###~~~~≈#......##...~≈~~~~~≈≈##+#....'))∩. ≈≈≈≈≈### ######)... ####### ##~~~'..∩.vËRhów    #~~~~##... vËRh§„ vËRhõŒ vËRh? wËRhJ ³ ##~.≈#~~.≈#~~~.≈# #~..~≈### ###wËRhŒJ ¦ #...~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....## +.....~~~~~..)..#†..# #..~.@.......#..#...# #..~≈≈≈#..##..# #~~.~....~≈wËRh¹J ­#...##≈~≈##.#≈wËRhêJ ã~≈#......## ##~≈~~~~~≈≈##+#....'))∩wËRhgK ô ###≈≈≈≈≈### ######) # ##~~~'..∩ #~~~~##wËRhôS <∩wËRhè^ +4.1 (1wËRh e ;∩wËRh!g xËRhWÀ<M ###. ###~~.≈ #~~~.≈#xËRh»Àï#~..~≈### ######### ~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....#+....@~~~~~..)..#†~.........#..#. #........~≈≈≈#..##xËRhåÀ#~~.~....~≈#######...########xËRhÁ xËRh/ÌxËRh+×&5xËRhÍÛxËRh¶ÝyËRhLj_yËRh®XyËRhÜ’ByËRhÿª} ###.+ ##~.≈# ##~~.≈# #~~~.≈##yËRhj«: #~..~≈### ## #...~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....# +..@..~~~~~..)..#†..yËRh°ˆ7.1 (2 #..~..#..#... #..~≈≈≈#..##.. #~~.~....~≈#######... #≈~~≈##....... ##≈~~≈#......##  ##~≈~~~~~≈≈##+#....')  ###≈≈≈≈≈### ######)  ####### ##~~~'. yËRh„»yËRh†ÂyËRhÇÄzËRh÷zËRhÙBzËRhg*/ ###.+ ##~.≈# ##~~.≈# #~~~.≈## #~..~≈### #zËRh•+Ý #...~≈≈####≈≈#.... #....~~≈≈≈≈~~#†... +@....~~~~~..)..#†9 #..~..#..# #..~≈≈≈#..## #~~.~....~≈####### #≈~~≈##...... ##≈~~≈#...... ##~≈~~~~~≈≈##+#.... ###≈≈≈≈≈### #####zËRh,p ####### ##~~~zËRh7zËRh6@{ËRhÖ{ËRhˆ“§####!....!.....pF.∩..'?.....$....####p   vault guard (asleep)F   Prince Ribbit (asleep){ËRhK7  You open the door.{ËRhrž>20.1 (1Magic Dart{ËRh"¦{ËRh ´Û _A vault guard and Prince Ribbit come into view.Found four items. _Found a gate leading back out of this place.ƒËRhx’ƒËRhדàAn open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a ƒËRh+”Ûmonster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.ƒËRh6XƒËRhÎXÀJimalo the Fighter###.+Demonspawn of Vehumet *.....##~.≈#Health: 75/75 ========================ƒËRh+YÒ##~~.≈#Magic: 18/18 ========================#~~~.≈##AC: 12Str: 19#### #~..~≈### ######## EV: 10Int: 23ƒËRhZY)!.... #...~≈≈####≈≈#.... SH: 5Dex: 11ƒËRh}YL!.....#....~~≈≈≈≈~~#†... XL:  9 Next: 57% Place: a BaileyƒËRh´Y\pF.∩..+@....~~~~~..)..#† Noise: ---------  Time: 9620.1 (1.0)ƒËRhÕYÙ?.....#..~.........#..#. w) +2 dagger (drain)$.... #........~≈≈≈#..## Cast: Magic DartƒËRh;Zœ#### #~~.~....~≈#######.#≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... ##~≈~~~~~≈≈##+#.... ###≈≈≈≈≈### ##### ƒËRh^Z]####### ##~~~  ƒËRh|Z{_You start resting. _HP restored.  You open the door. ƒËRhšZx_A vault guard and Prince Ribbit come into view.Found four items. ƒËRh¶ZM_Found a gate leading back out of this place.ƒËRhlcZ1Magic DartƒËRhai:∩ƒËRhk) _You close the door.„ËRhÒåéM ## ###.+ ####~~.≈# „ËRh?æÞ #~~~.≈## #### #~..~≈### ########!.... #...~≈≈####≈≈#.„ËRhqæL!.....#@...~~≈≈≈≈~~#†...pF.∩..+.....~~~~~..)..#†„ËRh¢æ¸?.....#..~.........#..#.„ËRhÍæ›$.... #........~≈≈≈#..##„ËRhûæ6####≈≈≈≈≈#„ËRhÑ÷„ËRhÓ&2„ËRh…ËRh»M ## ###.+ ####~~.≈#  #~~~.≈## #### #~..~≈### ########!.... #@..~≈≈####≈≈#.!.....#....~~≈≈≈≈~~#†...pF.∩..+.....~~~~~..)..#†?.....#..~.........#..#.##~≈~~~~~…ËRhŠ…ËRhS!&3…ËRhB/8∩…ËRh•1…ËRh_#½M ## ###.+ ###~~.≈#  #~~~.≈## #### #~@.~≈### ########!....##...~≈≈####≈≈#.!.....#....~~≈≈≈≈~~#†...pF.∩..+.....~~~~~..)..#†~~~~~~~~4†ËRhîS  ## #.+ .≈# ##~~.≈#  #~~~@≈## ######~..~≈### #########!....##...~≈≈####≈≈#....#!.....#....~~≈≈≈≈~~#†....pF.∩..+.....~~~~~..)..#†?.....#..~...#..#..$.... #....≈≈#..#### #~~.~....~≈########≈~~≈##.∩†ËRh6X &5†ËRh^^ ;∩†ËRh{` ‡ËRh+_‡ËRhñ0X‡ËRh—1,‡ËRhâ1‡ËRh¬<V #‡ËRhò<• ###.+ ##~@≈# 7.1 (2 ##~~.≈# #~~~.≈## ‡ËRh7=…######~..~≈### #########!....##...~≈≈####≈≈#....#~~ ‡ËRhc=1.#........~‡ËRhkA‡ËRh£G‡ËRhùHˆËRh"õ ### ##@+ .≈# ##~~.≈#  #~~~.≈########~..~≈### #########!....##...~≈≈####≈≈#....##!.....#....~~≈≈≈≈~~#†....#pF.∩..+.....~~~~~..)..#†?.....#..~...#..#..∩ˆËRhU#+8.1 (1ˆËRhI(;∩ˆËRhS*ˆËRht€2###'.~#..F~#...~#..p#!!###p   vault guard (asleep)ˆËRh怤F   bullfrog (asleep)ˆËRhX7  You open the door.ˆËRh®Ž89Magic DartˆËRh––ˆËRh¤¤ _A bullfrog and a vault guard come into view. _Found a viscous cyan potion and a potion of heal wounds.ŠËRh¼Ò ŠËRhiÔ “An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. ŠËRh¯Ô ((C)lose.‹ËRhX ‹ËRhói ·Jimalo the FighterDemonspawn of Vehumet *.....Health: 75/75 ========================Magic: 18/18 ========================AC: 12Str: 19EV: 10Int: 23SH: 5Dex: 11######XL:  9 Next: 57% Place: a Bailey###@+.~#Noise: ---------  Time: 9629.1 (1.0)##~.≈#..F~#w) +2 dagger (drain)‹ËRhíj »##~~.≈# ...~#Cast: Magic Dart#~~~.≈## ..p#######~..~≈###!!#########!....##...~≈≈####≈≈#....## !.....#....~~≈≈≈≈~~#†....# pF.∩..+.....~~~~~..)..#†.. ?.....#..~.........#..#... Found four items. _Found a gate leading back out of this place. _You close the door.  You open the door. _A bullfrog and a vault guard come into view. ‹ËRh#k µ_Found a viscous cyan potion and a potion of heal wounds.‹ËRhÇn [30Magic Dart‹ËRhv ‹ËRhcx ) _You close the door.ŒËRhN z#########.+.~##~@≈#..F~#~.≈# ...~# #~~~.≈## ..p#######~..~≈###!!######### !....##...~≈≈####≈≈#....#ŒËRh¯N è !.....#....~~≈≈≈≈~~#†.... pF.∩..+.....~~~~~..)..#†. ?.....#..~.........#..# $.... #..~≈≈≈#..##ŒËRhWX ŒËRh9\ &1ŒËRhËc ŒËRh‚e ËRhžú3ËRh´ýËRh%þËRhÿ„ËRhŸ ËRhh5#########.+.~###~.≈#..F~###~~.≈# ...~##~~~@≈## ..p#3.1 (2######~..~≈###!!#########!....##...~≈≈####≈≈#....#~~ËRhؼ.#........~#### #~~.~....~≈#######.. #≈~~~~~~~~~≈##....... ËRh9ËRh='ËRhÿ(ËRh8¦ 3ËRhô§ ËRh|ª ËRhK± XËRhø³ ,ËRh3¶ ËRh̾ ËRh% ,ËRhqÄ ËRheÛ #########.+.~###~.≈#..F~###~~.≈# ...~##~~~.≈## ..p#######~..~≈###!!#########!....##...~≈≈####≈≈#....##!.....#...@~~≈≈≈≈~~#†....##6.1 (3pF.∩..+.....~~~~~..)..#†..?.....#..~.........#..#$.... #........~≈≈≈#..##..##### #~~.~....~≈#######...# #≈~~~~~~~~~≈##.......## ##[40ËRhrÜ Nm≈~~~~~~~~~≈#.... ##~≈~~~~~≈≈##+#....'))##≈≈≈≈≈### ######)ËRh¶ì ËRh\ ŽËRh7 ‹ŽËRhq< ŽËRhÈB BŽËRhXD ŽËRh|G ŽËRhXJ ŽËRh´J ŽËRhV ŽËRh` '###.+.~#ŽËRhc` n##~.≈#..F~# ##~~.≈# ..#~~~.≈## ..p# ######~..~≈###!!#########ŽËRh` Ü!....##...~≈≈####≈≈#....##ŽËRh´` ô!.....#....~~≈≈≈≈~~#†....## ŽËRha ƒpF.∩..+.....~~~~~..)..#†..# ?.....#..~...@.....#..#...# 9$.... #...ŽËRh‚a ≈≈≈#..##..# #### #~~.~....~≈#######...#  #≈~~~~~~~~~≈##.......#### ##≈~~~~~~~~~≈#......##~≈≈##+#....'))∩..###≈≈≈≈≈### ######)...ŽËRh­a ¬##### ##~~~'..∩.. #~~~~##...#ŽËRh4k ŽËRhÀz ŽËRh9} ‘ËRhZ3‘ËRhô‘ËRh ‘ËRhÏ ,‘ËRhi‘ËRh&‘ËRhˆ,‘ËRh?‘ËRhk+m###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p#  ######~..~≈###!!#########  !....##...~≈≈####≈≈#....##  !.....#....~~≈≈≈≈~~#†....##  ‘ËRhn,zpF.∩..+.....~~~~~..)..#†..#  ?.....#..~.....@...#..#...# 41.1 (2  $.... #..~≈≈≈#..##..#  #### #~~.~....~≈#######...# #≈~~##≈~~≈#......##...####~≈~~~~~≈≈##+#....'))∩..####≈≈≈≈≈### ######)....#‘ËRh)-»####### ##~~~'..∩..##~~~~##...##‘ËRh‰6‘ËRht@‘ËRhÔ@’ËRh d’ËRhd’ËRhf’ËRhh’ËRh3k’ËRh|k’ËRhCo’ËRhåo’ËRhs,’ËRh˜t’ËRhù‚r###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #####~..~≈###!!######### ....##...~≈≈####≈≈#....## .....#....~~≈≈≈≈~~#†....## ’ËRhcƒØF.∩..+.....~~~~~..)..#†..# .....#..~..#..#...# 3 .... #..~≈≈≈#..##..# ### #~~.~....~≈#######...# #≈~~’ËRh•ƒ]≈###≈~~~’ËRh¹ƒ‘##~≈~~~~~≈≈####≈≈≈≈≈###’ËRhÛƒ8## ’ËRhz‰’ËRhž’=∩’ËRhq”“ËRhU~“ËRhÇ~“ËRh“ËRhƒ„“ËRh$ˆ,“ËRhwŽ,“ËRhæ“ËRh4‘“ËRh3—“ËRhn©0 ### ###.+.~# ##~.≈#..F~#  ##~~.≈# ...~#  #~~~.≈## ..p# ###~..~≈###!!######### ##...~≈≈####≈≈#....## ...#....~~≈≈≈≈~~#†....## “ËRhª∩..+.....~~~~~..@..#†..# 5#..~..#..#...# .. #........~≈≈≈#..##..# # #~~.~....~≈########  #≈~~~≈##.......#####  “ËRhvªR##≈~~~~~~~~~≈#......##...####~≈~~~~~≈≈##+#....'))∩..####≈≈≈≈≈### ######)....#“ËRh¥ª†####### ##~~~'..∩#  “ËRhÓª9There is an open door, spattered with blood here.“ËRh(±“ËRh¨¹“ËRhµ¼m _Items here: ) [ ††.“ËRhÙe 3“ËRhëh “ËRhªk “ËRhQo “ËRhuu : _“ËRh3v “ËRhky “ËRhTz “ËRhX| “ËRhøŠ M######  ###.+.~# ##~.≈#..F~# #~~.≈# ...~# ~~~.≈## ..p# ~..~≈###!!######### ##...~≈≈####≈≈#....## “ËRhq‹ Ú#....~~≈≈≈≈~~#†....## .+.....~~~~~..).@#†..# 7#..~..#..#...#  #..~≈≈≈#..##..# ~~.~....~≈###“ËRhŒ  ≈~~~ #≈~~ ##~≈~~~~~≈≈##+#....'))∩..# “ËRh? “ËRhqš ;∩“ËRh]œ ”ËRh#3”ËRh÷”ËRh”ËRhÕ”ËRhB”ËRhP#”ËRhx$”ËRh=*”ËRh*”ËRhŠ,”ËRh›8V###### ##.+.~# ~.≈#..F~# ~.≈# ...~# .≈## ..p# ..~≈###!!######### ...~≈≈####≈≈#....## ...~~≈≈≈≈~~#†....## ....~~~~~..)..#@..# 9.~.........#..#...# ..~≈≈≈#..##..# ~.~....~≈#######...# ~≈##.......##### ~~≈#......##”ËRhµAL...## ”ËRhD”ËRhvK”ËRhNu _You see here a bullfrog corpse.”ËRhŸê ”ËRh‰ì ”ËRhqô ”ËRhkö •ËRhãÎ3•ËRh©Ð•ËRhºÒ•ËRh¨Õ•ËRhÚP _•ËRhôÜ•ËRh4Ý•ËRhÀÞ•ËRh‹á•ËRhmä,•ËRh`ç•ËRh—ê•ËRhËî,•ËRh_ñ•ËRhOý ~.≈## ..p# ..~≈###!!######### ...~≈≈####≈≈#....## ....~~≈≈≈≈~~#†....## .....~~~~~..)..#†..#.........#..#...#•ËRh—þÖ.....~≈≈≈#..##..# ~.~....~≈#######... ~~~~~~~~≈##.....@.#####53.1 (4 ~~~~~~~~~≈#......##...## ~≈~~~~~≈≈##+#....'))∩..# ##≈≈≈≈≈### ######)....#  ####### ##~~~'..∩..# #~~~~##.. +~~~~~##### #~~~~~# ##~~~##•ËRh¸•ËRh‰ •ËRhº •ËRh†¬ ¡•ËRh± X•ËRh„´ •ËRhh· ,•ËRh½Á •ËRhtÇ Ù##~..~≈###!!######### .##...~≈≈####≈≈#....###....~~≈≈≈≈~~#†....##+.....~~~~~..)..#†..##..~.........#..#...# #~≈≈≈#..##..#  #~~.~....~≈#######...# #≈~~~~~~~~~≈##.......##### ##≈~~~~~~~~~≈#..@...##...##6.1 (3  ##~≈~~~~~≈≈##+#....'))∩..#  ###≈≈≈≈≈### ######)....# •ËRh/È ¢ ####### ##~~~'..∩..# #~~~~##...## +~~~~~##### #~~~~~# ##~~~## #####•ËRhÉË •ËRh³Ó =∩•ËRhûÕ –ËRh :∩–ËRhý –ËRh2 —ËRh×”—ËRhE•—ËRhd——ËRhš—ËRh6 ,—ËRh_¥—ËRhÒ¥—ËRhL©,—ËRhت—ËRh$À¥##~..~≈###!!## ...##...~≈≈####≈≈#....##..#....~~≈≈≈≈~~#†....## .∩..+.....~~~~~..)..#†..#..#..~..#..#...# ... #..~≈≈≈#..##..# ## #~~.~....~≈#######...#  #≈~~≈##.......#####  ##≈~~≈#@.....##...##8.1 (2  ##~≈~~~~~≈≈##+#....'))∩..# ###≈≈≈≈≈### ######)....#  ####### ##~~~'..∩..#  #~~~~##...##  +~~~~~#####  #~~~~~#  ##~~~##  #####—ËRh,—ËRh˜… à∩'∩..#...#o...#j....+o   orc warrior (asleep)##....#j   gnoll (asleep)##...#—ËRhÊ– v ∩∩You open the door.—ËRh5 =9.1 (1Magic Dart—ËRhr§ N∩∩—ËRhv¯ j _An orc warrior and a gnoll come into view.žËRhvu¿An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.žËRh+D žËRhV Ö####~..~≈###!!#########Jimalo the Fighter ...##...~≈≈####≈≈#....##Demonspawn of Vehumet *..... ....#....~~≈≈≈≈~~#†....##Health: 75/75 ======================== .∩..+.....~~~~~..)..#†..#Magic: 18/18 ======================== ....#..~.........#..#...#žËRhïV ½AC: 12Str: 19 ... #........~≈≈≈#..##..#EV: 10Int: 23 ## #~~.~....~≈#######...#SH: 5Dex: 11#≈~~~~~~~~~≈##.......#####XL:  9 Next: 57% Place: a Bailey##≈~~~~~~~~~≈#@.....##...##Noise: ---------  Time: 9659.1 (1.0)##~≈~~~~~≈≈##+#....'))∩..#žËRh!W _w) +2 dagger (drain)###≈≈≈≈≈###..######)....#Cast: Magic Dart####### ...##~~~'..∩..#o...#~~~~##...##žËRhGW Lj....+~~~~~#######....#~~~~~###...##~~~####### žËRhfW h_You close the door.  There is an open door, spattered with blood here. žËRh‰W _Items here: ) [ ††. _You see here a bullfrog corpse.  You open the door. žËRh«W U_An orc warrior and a gnoll come into view.žËRh[ [60Magic DartžËRhEb 9∩žËRh®d ) _You close the door.ŸËRhCx ŸËRh•x ŸËRhxy ŸËRhR| ŸËRh; ŸËRhs‚ ,ŸËRhu… ŸËRhÚˆ ,ŸËRh÷‰ ŸËRhä –~..~≈###!!## ##...~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....## .+.....~~~~~..)..#†..# #..~..ŸËRh(‘ '#..#...#  #..~≈≈≈#..##..#  #~~.~....~≈#######...# #≈~~ŸËRhP‘ –≈##.......##### ##≈~~ŸËRh¶‘ ý≈#..@...##...## 2.1 (2  ##~≈~~~~~≈≈##+#....'))∩..# ###≈≈≈≈≈###..######)....# ŸËRhá‘ ŸËRhà” ŸËRhó› ŸËRh  ËRhft3 ËRh¹v ËRh‘y ËRhM€, ËRh}„ ËRhà„ ËRhˆ, ËRh Š ËRhˆ–...~≈≈####≈≈#....## #....~~≈≈≈≈~~#†....## +.....~~~~~..)..#†..# #..~.........#..#...# #........~≈≈≈#..##..# ~~.~....~≈#######...# ~~~~~~~~~≈##.......##### ≈~≈#......##...## ~≈≈##+#..@.'))∩..#  ËRh—}4 ###≈≈≈≈≈###..######)....# #### ...##~~~'..∩..#  o...#~~~~##...##j....+~~~~~#######....#~~~~~###...##~~~## #####  ËRhI—  ËRh› ËRhÖ¢<∩ ËRhv¤ ËRh 5∩ ËRh¼  ËRh  ËRh¿ ¡ËRhû¿¡ËRhwÀ¡ËRh ¡ËRh³Ä¡ËRhÏÇ¡ËRhÈ¡ËRhšÊ¡ËRhÕ×®  There is an open door, spattered with blood here.¡ËRh騡ËRhœÙ _¡ËRhÉÞ¡ËRhøá–  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll skeleton¡ËRh¬ä¡ËRhWå _¡ËRh¾æ¡ËRh‘ðÉ....~~~~~..)..#†..# .~.........#..#...# .......~≈≈≈#..##..# .~....~≈#######...# ~~~~~~~≈##.......#####~~~~~~≈#......##...## ≈~~~~~≈≈##+#....'))∩..# #≈≈≈≈≈###..######)....# ###### ...##~~~@..∩..# 8.1 (4 ¡ËRhîðýo...#~~~~##...##  j....+~~~~~##### ##....#~~~~###...##~~~## ##### ¡ËRhïó¡ËRh_û¡ËRhmþQ _There is an open door here.¢ËRhä— ¢ËRhœ 9Equip which item?  - - Unarmed Hand Weapons (go to first with ))  w - a +2 dagger of draining (weapon) Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +0 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn) ¢ËRhœ Jewellery (go to first with "=)  f - a ring of willpower (worn)  s - an amulet of reflection (worn)  v - a +6 ring of strength (worn)C - a ring of flight  H - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on¢ËRhºœ y[tab] equip|unequip ¥ËRh¥ËRh¬¥ËRh7(....~~~~~..)..#†..#Jimalo the Fighter .~.........#..#...#Demonspawn of Vehumet *..... .......~≈≈≈#..##..#Health: 75/75 ======================== .~....~≈#######...#Magic: 18/18 ======================== ~~~~~~~≈##.......#####AC: 12Str: 19 ~~~~~~~~≈#......##...##EV: 10Int: 23 ≈~~~~~≈≈##+#....'))∩..#SH: 5Dex: 11 #≈≈≈≈≈###..######)....#XL:  9 Next: 57% Place: a Bailey ####### ...##~~~@..∩..#Noise: ---------  Time: 9668.1 (0.0)o...#~~~~##...##w) +2 dagger (drain)j....+~~~~~###¥ËRhX)7##Cast: Magic Dart##....#~~~~~###...##~~~####### _An orc warrior and a gnoll come into view. _You close the door. _There is an open door, spattered with blood here.  Things that are here: _a +0 hand axe; a +0 leather armour; a gnoll skeleton _There is an open door here.¥ËRh®9v  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or v - a +6 ring of strength; > or f - a ring of willpower§ËRhǶ  You remove your ring of willpower. You fly up into the air.9.1 (1Fly  _C - a ring of flight (worn)©ËRhëöWater ©ËRhðî,©ËRh5õg....~≈≈≈#..##..# ~.~....~≈#######...# ~~~~~~~~≈##.......##### ~~~~~~~~~≈#......##...## ~≈≈##+#....'))∩..# ##≈≈≈≈≈###..######)....# ©ËRhíõÀ ####### ...##~~~'..∩..# o...#~~~~##...## j....+~~~@~#####71.1 (2##....#~~~~~#  ##...##~~~##  ##### ©ËRhªø©ËRh­þ©ËRhŸªËRhatz#.~≈≈≈#..##..# ~~.~....~≈#...#~≈##.##### ªËRhît¨≈~≈#......##...## #~≈~~~~~≈≈##+#....'))∩..##≈≈≈≈≈###..######)....# # ...##~~~'..∩..# o...#~~~~##...##ªËRhqAC: 12Str: 19 ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11......#~~~~##...##XL:  9 Next: 57% Place: a Bailey»ËRh¶>Ð#...p.po~@~~#####Noise: ---------  Time: 9679.1 (0.0)##....#~~~~~#»ËRhÚ>òw) +2 dagger (drain)##...##~~~##Cast: Magic Dart»ËRh??¾## #####Fly Water pp 2 humanso   orc warrior _The human shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  »ËRh?üPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line»ËRhýF»ËRhçI=Quiver which action? Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  »ËRh¶JÍg - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (19%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¼ËRh™»¼ËRhÇ(é#........~≈≈≈#..##..#  Jimalo the Fighter ~~.~....~≈#######...#  Demonspawn of Vehumet *..... ~~~~~~~~~≈##.......#####  Health: 75/75 ======================== ≈~~~~~~~~~≈#......##...##  Magic: 15/18 ====================---- #~≈~~~~~≈≈##+#....'))∩..#  AC: 12Str: 19 ###≈≈≈≈≈###..######)....#  EV: 10Int: 23  #######....##~~~'..∩..#  SH: 5Dex: 11 ......#~~~~##...##  XL:  9 Next: 57% Place: a Bailey #...p.po*@~~#####  Noise: ---------  Time: 9679.1 (0.0) ¼ËRh*€##....#~~~~~#  w) +2 dagger (drain) ##...##~~~##  Cast: Searing Ray ## ##### Fly Water   pp 2 humans  o   orc warrior _The human shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (lightly  wounded, 77% to hit)¼ËRh˜š o~*#¼ËRhK*##¼ËRhPÛ ‚*#*~#¼ËRhï epo*#~½ËRhg„S*.½ËRh™Ä #........~≈≈≈#..##..#Jimalo the Fighter ~~.~....~≈#######...#Demonspawn of Vehumet *..... ~~~~~~~~~≈##.......#####Health: 75/75 ======================== ≈~~~~~~~~~≈#......##...##½ËRhzÅ*Magic: 15/18 ====================---- #~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19 ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11......#~~~~##...##XL:  9 Next: 57% Place: a Bailey#...p****@~~#####Noise: ---------  Time: 9679.1 (0.0)##....#~~~~~#w) +2 dagger (drain)½ËRhÅÅÃ##...##~~~##Cast: Searing Ray## #####Fly Water pp 2 humanso   orc warrior½ËRhDÆÎPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the orc warrior!  The orc warrior is heavily wounded.The searing ray hits the human.  The human is lightly wounded.¾ËRhÿ qShift-Dir - straight line  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  The searing ray hits the human.human is lightly wounded.  (Press . to maintain the ray.)¾ËRhÀ ,¾ËRh ûj#p.p'o~j   gnoll¾ËRh.T6===¾ËRh•z80.1 (1Magic Darty Ray Water _¾ËRh£;∩¾ËRhô!¿ËRh¯Ï ∩**** The searing ray hits the orc warrior!  The orc warrior is almost dead.¿ËRh©S,¿ËRh‘T¿ËRh­^∩.jp~o¿ËRhÕ_§5--1+ Water ¿ËRh—i9∩¿ËRh8lW _The searing ray misses the human.ÀËRhÑW. ∩**** The searing ray misses the orc warrior. The searing ray hits the human.  The human is lightly wounded.  The searing ray hits the gnoll.ÀËRhƒÜ,ÀËRhÙÝÀËRhãêagnoll.  The gnoll is heavily wounded.  The orc warrior is struck by your spines.  You kill the orc warrior!  Vehumet accepts your kill.  You feel your power returning.ÀËRhçôø~.jp)pj   gnoll ÀËRhÍýÒ6=62--2++ Water ÀËRhó9∩ÀËRhé + _You hear a splash. x2ÁËRhÂÑ ****The searing ray hits the human!  The human is heavily wounded.ÁËRhÀLf  The searing ray misses the gnoll.ÁËRh¤W‹∩j.'p)ÁËRhðXg5-=3ÁËRhÓd9∩ÁËRh®s> _You finish channelling your searing ray.ÅËRh?ÖÅËRh¯ÚKQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (19%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÆËRhg›ÆËRh¯W#........~≈≈≈#..##..#Jimalo the Fighter ~~.~....~≈#######...#Demonspawn of Vehumet *..... ~~~~~~~~~≈##.......#####Health: 75/75 ======================== ≈~~~~~~~~~≈#......##...##Magic: 15/18 ====================---- #~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19 ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11ÆËRh–°Ð......#j~~~##...##XL:  9 Next: 62% Place: a Bailey#.....'p)@~~#####Noise: =--------  Time: 9683.1 (0.0)##....#p~~~~#w) +2 dagger (drain)##...##~~~##Cast: Fulminant Prism (19%) ## #####Fly Water pp 2 humansj   gnoll  You feel your power returning. _You hear a splash. x2  The searing ray hits the human!  The human is heavily wounded.The searing ray misses the gnoll. _You finish channelling your searing ray.ÆËRh.±ÆËRhLºÆËRh«¼ÆËRh9 #........~≈≈≈#..##..#  Jimalo the Fighter ~~.~....~≈#######...#  Demonspawn of Vehumet *..... ~~~~~~~~~≈##.......#####  Health: 75/75 ======================== ≈~~~~~~~~~≈#......##...##  Magic: 11/18 ==============---------- #~≈~~~~~≈≈##+#....'))∩..#  AC: 12Str: 19 ###≈≈≈≈≈###..######)....#  EV: 10Int: 23  #######....##*~~'..∩..#  SH: 5ÆËRh: 2Dex: 11 ....**#j*~~##...##  XL:  9 Next: 62% Place: a Bailey #...***p*@~~#####  Noise: =--------  Time: 9683.1 (0.0) ##..**#p*~~~#  w) +2 dagger (drain) ##...##*~~##  Cast: Fulminant Prism (19%)  ## ##### Fly Water   pp 2 humans  j   gnollÆËRhÍ: ÕThe human is heavily wounded.The searing ray misses the gnoll. _You finish channelling your searing ray.  ÆËRh; ÆAiming: Fulminant Prism (dangerous; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÆËRhE; ÆËRhxð %~.*#j**.**p*@..#p*** _You finish channelling your searing ray.  Aiming: Fulminant Prism (dangerous; 19% risk of failure) ÆËRh ñ ‡ Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a human, wielding a +1 heavy hand axe and wearing a +0 ring mail (lightly  wounded)ÇËRhAm  ***#j*~***p*@**#p*~~ÇËRh½+#........~≈≈≈#..##..#  Jimalo the Fighter ~~.~....~≈#######...#  Demonspawn of Vehumet *..... ~~~~~~~~~≈##.......#####  Health: 75/75 ======================== ≈~~~~~~~~~≈#......##...##  Magic: 11/18 ==============---------- #~≈~~~~~≈≈##+#....'))∩..#  AC: 12Str: 19 ###≈≈≈≈≈###..######)....#  EV: 10Int: 23 ÇËRhì½O #######....##~~~'..∩..#  SH: 5Dex: 11 ......#j~~~##...##  XL:  9 Next: 62% Place: a Bailey #.....'p)@~~#####  Noise: =--------  Time: 9683.1 (0.0) ##....#p~~~~#  w) +2 dagger (drain) ##...##~~~##  Cast: Fulminant Prism (19%)  ## ##### Fly Water   pp 2 humans  j   gnollÇËRh,¾1 _You finish channelling your searing ray.  Aiming: Fulminant Prism (dangerous; 19% risk of failure)  ÇËRhY¾#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!ÇËRhl¿ÇËRh¨ÉÓ  ### ...## ..# #####)....#  ....##∩..#  ......#j~~~##...##  #.....*pp@~~#####  ##....#~~~~~#  ##...##~~~##  ## ##### ÇËRhÇÊÁ (ally target) *   fulminant prism ÇËRhÒË:==4.1 (1 _ÇËRh~Õ9*ÇËRhØÊËRh´M **You hit the human. You touch the human!  The human is almost dead.The gnoll splashes around in the water. The human barely misses you.--5∩** _Your fulminant prism crackles loudly.ËËRhe•»  You hit the human but do no damage. Your touch misses the human.ËËRh¡ËËRh?¬Ð  You hit the human but do no damage. Your touch misses the human.The human is almost dead.  Your fulminant prism explodes!blast of energy engulfs the gnoll!  You kill the gnoll!  Vehumet accepts your kill.ËËRhf¶óYou kill the gnoll!  Vehumet accepts your kill.You hear a splash. x2human!!humanËËRhÜ ËËRhðèx∩#################   human  You hear a splash. x2  The blast of energy engulfs the human!ËËRhQ8~..#~~..'))..#~p~ËËRh"VÀ2==9========67ËËRh/`ËËRhÜ`^ _The human is severely wounded.ÌËRh+DÁ ∩You closely miss the human.The human is severely wounded.ÌËRh¹HT=-------7ÌËRhÒM9∩ÌËRhjPv _The human is struck by your spines. The human barely misses you.ÌËRh°EÌ ∩You hit the human but do no damage. Your touch misses the human.ÌËRh}FE-------8ÌËRh-O9∩ÌËRhÝR^ _The human is severely wounded.ÍËRhÚíš  You closely miss the human.The human is severely wounded.ÍËRhï%9ÍËRhnI _You block the human's attack.ÍËRh#` ¢  You hit the human but do no damage.The human is severely wounded.ÍËRhå` C==90ÍËRhYj ÍËRhÔm < _The human hits you but does no damage.ÎËRh!nœ  You barely miss the human. Your touch misses the human.ÎËRhîn%1ÎËRhµy;∩ÎËRh÷†^ _The human is severely wounded.ÎËRhã è ∩ You closely miss the human. You touch the human!  The human is almost dead.ÎËRhÇW63----=ÎËRh2ÎËRh‰}∩ _The human hits you with a +1 heavy hand axe!ÎËRh©ô  You hit the human but do no damage. You drain the human.  You kill the human!Vehumet accepts your kill.ÎËRh9ƒO∩) ÎËRhŠš—4----3=76-3ÎËRh$ª9∩ÎËRh­ ÎËRh\­_You hear a splash. x2ÏËRhÏVº~.........#..#. #........~≈≈≈#..##.~....~≈#######...# ~≈#.##### ÏËRh§W≈~~~~~~~~~≈#......##...#~≈~~~~~≈≈##+#....'))∩.. ###≈≈≈≈≈###..######)....#######....##~~~'..∩........#~~@~##...##.....'))~~~#######....#~)~~~##...##~~~#### #####ÏËRh­bÏËRhãcN--4ÏËRho@∩ÏËRhMÔ3ÏËRhgÖÏËRh°çnÏËRhÛèF5ÏËRh'ëÏËRh˜úf ....~~~~~..)..#†..# .~..#..#...# .......~≈≈≈#..##..# .~....~≈#######...# ~≈##.......##### ~~~#......##...## ≈~~~~~≈≈##+#....'))∩..# #≈≈≈≈≈###..######)....# #######....##~~~@..∩..# -6.1 (2......#~~~~##...## #.....'))~~~#######....#~)~~~# ##...##~~~#### #####ÏËRh‡ûÏËRhÆg _There is an open door here.ÐËRh!«A~~~~~..)..#†..# ~.#..#...# ~≈≈≈#..##..# ~....~≈#######...# ≈##.......##### ≈#......##...## ~~~~~≈≈##+#....'))∩..# ≈≈≈≈≈###..######)....# ....##~~~'@.∩..# ......#~~~~##...## #.....'))~~~##### ##....#~)~~~# ##...##~~~#### #####ÐËRhŸºÐËRhç»M=7.1 (1 _ÐËRhŽÅ9∩ÐËRh†ÇÑËRh§ÑËRh Å.6=4=7==85==ÑËRh.íi9===70=6=ÑËRhóî,ÑËRhfòÑËRhµø,ÑËRhÊüÑËRh1,ÑËRh×ÑËRh ÑËRh~W1=ÑËRhñ ÑËRh,ÑËRhÿÑËRh ,ÑËRh`ÑËRhÑËRhŸy2=7=ÑËRhÑËRh¦",ÑËRh±$ÑËRhí',ÑËRh2*ÑËRh9.ÑËRh¶.U3=ÑËRh62ÑËRhh5ÑËRhž59=ÑËRhà7ÑËRhu;ÑËRh«;ÑËRh?ÑËRh««— 4∩ _You start resting.∩723.1 (26.0)8==4.1 (27∩ _Magic restored.ÒËRhHÒËRhëÒËRh ÒËRhs"ÒËRhô"ÒËRh(BÒËRh9*ÒËRhÃ5_ _You start resting.ÒËRhJ>M∩6.0)ÒËRhø>55=ÒËRh2?#7.1 (3ÒËRhZG9∩ÒËRhJ" _HP restored.ÒËRh…4ÒËRh>5ÒËRh67ÒËRh5:ÒËRhÜ>ÒËRh[?:==ÒËRhYDÒËRhÆH@  There is an open door here.ÒËRh‡LÒËRhÿLFWater _ÒËRhÈOÒËRh8Z©~.........#..#...# .~≈≈≈#..##..# ~.~....~≈#######...# ~~~~~~~~≈##.......#####~~~≈#......##...##≈≈##+#....'))∩..# ##≈≈≈≈≈###..######)....#  #######....##~~~'..∩..# ÒËRh‡[—......#~~~@##...##9.1 (2 #.....'))~~~##### ##....#~)~~~#  ##...##~~~## ## ##### ÒËRháhÒËRhljÒËRh\­3ÒËRh²¯ÒËRhÀ²ÒËRh²¶ÒËRh<»,ÒËRhÿ¼ÒËRhYÀO=ÒËRh´ÃÒËRh Òy  #.~≈≈≈#..##..# #~~.~....~≈#######...# ≈~~~~~~~~~≈##.......##### #≈~~~≈#......##...## ##~≈≈##+#....'))∩..#  ###≈≈≈≈≈###..######)....#  #######....##~~~'..∩..# ......#~~~~##...## #.....')@~~~#####31ÒËRh‡Ós ##....#~)~~~#  ##...##~~~## ## ##### ÒËRhÔÝÒËRhá _Items here: )) [[ †.ÔËRh£å ÔËRh·ì ™What do you want to examine? Items  a - ()) a +0 heavy hand axeb - ([) a +0 ring mail  c - ([) a +0 scale mail  d - ()) a +0 war axe ÔËRhJí ^ e - (†) an orc corpseÖËRhvÖËRhæÖËRh, #........~≈≈≈#..##..#Jimalo the Fighter #~~.~....~≈#######...#Demonspawn of Vehumet *..... ≈~~~~~~~~~≈##.......#####Health: 75/75 ======================== #≈~~~~~~~~~≈#......##...##Magic: 18/18 ======================== ##~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19  ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11......#~~~~##...##XL:  9 Next: 76% Place: a Bailey#.....')@~~~#####Noise: ---------  Time: 9731.1 (2.0)##....#[ÖËRhø,40m~)~~~#w) +2 dagger (drain)##...##~~~##Cast: Fulminant Prism (17%) ## #####Fly Water _You start resting. _Magic restored. _You start resting. _HP restored. _There is an open door here. _Items here: )) [[ †.ÖËRh¾1<∩ÖËRh‘2ÖËRh779∩ÖËRhb9ÖËRhMsÖËRh`wWhat do you want to examine? Items  a - ()) a +0 hand axeb - ([) a +0 leather armour×ËRhp¸×ËRhÀ×ËRhÔɲ #........~≈≈≈#..##..#Jimalo the Fighter #~~.~....~≈#######...#×ËRhïÊDemonspawn of Vehumet *..... ≈~~~~~~~~~≈##.......#####Health: 75/75 ======================== #≈~~~~~~~~~≈#......##...##Magic: 18/18 ======================== ##~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19  ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11......#~~~~##...##XL:  9 Next: 76% Place: a Bailey#.....')@~~~#####Noise: ---------  Time: 9731.1 (0.0)##....#~)~~~#w) +2 dagger (drain)##.[0×ËRhÐË`;10m..##~~~##Cast: Fulminant Prism (17%) ## #####Fly Water _You start resting. _Magic restored. _You start resting. _HP restored. _There is an open door here. _Items here: )) [[ †.×ËRh„Ò×ËRhÄÓ×ËRhÊÚ9∩×ËRh Ý×ËRhÄ×ËRhêÇWhat do you want to examine? Items  a - ([) a +0 ring mail  b - ()) a +1 heavy hand axeØËRhþØËRh0ØËRhx… #........~≈≈≈#..##..#Jimalo the Fighter #~~.~....~≈#######...#Demonspawn of Vehumet *..... ≈~~~~~~~~~≈##.......#####Health: 75/75 ======================== #≈~~~~~~~~~≈#......##...##Magic: 18/18 ======================== ##~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19  ###≈≈≈≈≈###..######)....#EV: 10Int: 23#######....##~~~'..∩..#SH: 5Dex: 11......#~~~~##...##XL:  9 Next: 76% Place: a BaileyØËRh¾#.....')@~~~#####Noise: ---------  Time: 9731.1 (0.0)##....#~)~~~#w) +2 dagger (drain)##...##~~~##Cast: Fulminant Prism (17%) ## #####Fly Water _You start resting. _Magic restored. _You start resting. _HP restored. _There is an open door here. _Items here: )) [[ †.ØËRhº 3ØËRh@,ØËRh.ÙËRh l3ÙËRhŠmÙËRhpÙËRh«tÙËRh®u$ _ÙËRhªzÙËRh7ƒd  Things that are here:  a +0 hand axe; a +0 leather armourÙËRh݆ÙËRh8E _ÙËRheŽ@  There is an open door here.ÙËRh‘ÙËRh©‘ _ÙËRh”ÙËRhù© ... #........~≈≈≈#..##..# ## #~~.~....~≈#######...#  #≈~~~≈##.......#####  ##≈ÙËRhŽªï~~~≈#......##...##  ##~≈~~~~~≈≈##+#....'))∩..# ###≈≈≈≈≈###..######)....# #######....##~~~'..∩..# #......#~~~~##...##ÙËRhA«Ü #....@'))~~~#####4.1 (3 ##....#~)~~~# ##...##~~~## ##########ÙËRh.¬ÙËRh:·ÙËRhH¼ÙËRhM ÙËRhJ What do you want to examine? Items  a - ([) a +0 ring mail  b - ()) a +1 heavy hand axeÚËRhE  ÚËRhý ¤... #........~≈≈≈#..##..#Jimalo the Fighter ÚËRh…]## #~~.~....~≈#######...#Demonspawn of Vehumet *.....#≈~~~~~~~~~≈##.......#####Health: 75/75 ========================##≈~~~~~~~~~≈#......##...##ÚËRh¾-Magic: 18/18 ========================##~≈~~~~~≈≈##+#....'))∩..#AC: 12Str: 19ÚËRh÷Ý###≈≈≈≈≈###..######)....#EV: 10ÚËRh3DInt: 23#######....##~~~'..∩..#SH: 5ÚËRhc,Dex: 11#......#~~~~##...##XL:  9 Next: 76% Place: a BaileyÚËRh¥ú#....@'))~~~#####Noise: ---------  Time: 9734.1 (3.0)ÚËRhܺ##....#~)~~~#w) +2 dagger (drain)ÚËRh##...##~~~##Cast: Fulminant Prism (17%) ##########ÚËRhwîFly _HP restored. _There is an open door here. _Items here: )) [[ †.  Things that are here: ÚËRhÎE_a +0 hand axe; a +0 leather armour _There is an open door here.ÚËRhŽÚËRh&ÚËRhç&ÚËRhó(ÚËRh°z [### #~~.~#######...#  #≈~~~~~~~~~≈##.......##### ##≈~~≈#...## ##~≈~~~~~≈≈##+#....'))∩..#ÚËRhh{ ˜ ###≈≈≈≈≈###..######)....# #######....##~~~'..∩..# #......#~~~~##...## #.....'))~~~### ##..@.#~)~~~# ÚËRh´{ § ##...##~~~## ##########ÚËRhâ„ ÚËRh}… *5.1 (1ÚËRh%Œ ÚËRhù ÛËRh%3ÛËRhÛ&ÛËRh)ÛËRh^/BÛËRh0ÛËRh«2,ÛËRh,4ÛËRh}6ÛËRhç8,ÛËRh`:ÛËRhÜBÕ F.∩..+.....~~~~~..)..#† .....#..~.........#..#...# .... #........~≈≈≈#..##..# ### #~~.~....~≈#######...# #≈~~~~~~~~~≈##.......##### ##≈~~~~~~~~~≈#......##...#ÛËRh{CÂ##~≈~~~~~≈≈##+#....'))∩..###≈≈≈≈≈###..######)....#######~~~'..∩..#8.1 (3#......#~~~~##...####.....'))~~~#######....#~)~~~###...##~~~##ÛËRh!De##########ÛËRhkK8∩ÛËRhMÜËRhŸò....#....~~≈≈≈≈~~#†....## ∩..+.....~~~~~..)..#†..# #..~...#..#...# ... #....≈≈#..##..# ## #~~.~....~≈#######...# #≈~~≈##.### ##≈~~~~~~~~~≈#......##...## ##~≈~~~~~≈≈##+#....'))∩..# ###≈≈≈≈≈###.@######)....# #######....##~~~'..∩..# #......#~~~~##...##.....'))~~~#######....#~)~~~###...##~~~############∩9.1 (1∩∩ÝËRhx'Â∩######...#..'ÝËRhÒ8<40ÝËRhz>ÝËRhix7 _You reach down and open the door.ÝËRhËúÀM##...~≈≈####≈≈#....## ...#....~~≈≈≈≈~~#†....# .∩..+.....~~~~~..)..#†.#..~.........#..#. ... #........~≈≈≈#..##.. ## #~~.~....~≈#######...# ≈~≈##.......##### ÝËRhŸû¾##≈~~~~~~~~~≈#......##...###~≈~~~~~≈≈##@#....'))∩###≈≈≈≈≈###..######)..#######....##~~~'..∩..#......#~~~~##...##Fly ÝËRh {∩∩1ÝËRhg 8∩ÝËRhÎ Q _There is an open door here.ÞËRhÿ§vM####~..~≈###!!######### ##...~≈≈####≈≈#....## ...#....~~≈≈≈≈~~#†....# .∩..+.....~~~~~..)..#†.#..~.........#..#... ... #........~≈≈≈#..##. ## #~~.~....~≈#######...# ≈~≈#.##### ##≈~~~~~~~~~≈#@.....##...#ÞËRhÙ¨##~≈~~~~~≈≈##'#....'))∩###≈≈≈≈≈###..######)..#######....##~~~'..∩..#......#~~~~##...#########ÞËRhE³W∩∩ÞËRh²´,2 _ÞËRhE¾C∩∩ÞËRh0ÀßËRhm § ßËRh £: There is an open door here.ßËRh(¤5 _ßËRh&­XßËRh¤ÓßËRhÓÙBßËRhZÛßËRh¦áßËRh±ãßËRh6äßËRh"åßËRhçßËRhké,ßËRh˜êßËRhjöå  ?.....#..~.........#..#...#  $.... #........~≈≈≈#..##..# ßËRhÛ÷ÿ #### #~~.~....~≈#######...# #≈~~~~~~~~~≈##.......##### ##≈~~~~~~~~~≈#......##...# ##~≈~~~~~≈≈##'#....'))∩.. ###≈≈≈≈≈###..######).... #######....##~~~'..∩.. #@.....#~~~~##...#8.1 (6 ##.....'))~~~##### ##....#~)~~~ ##...##~~~# ########## ßËRhúßËRhßËRhëáËRhX 3áËRh9 áËRhÀ áËRhi ,áËRhO ,áËRh* náËRh&" áËRhÑ" áËRh¦$ áËRh›' áËRh( áËRh”) áËRhÊ, áËRh­/ ,áËRhÂ2 áËRh(9 @  There is an open door here.áËRhn= áËRhæ=  _áËRh‰D ,áËRh1I ,áËRhìN áËRhçR áËRh…V ,áËRhÉX áËRh[\ áËRhs_ ,áËRhýa áËRh¦e áËRh²h ,áËRhƒj áËRh—m áËRhp ,áËRh÷r áËRh«v áËRhùy ,áËRhœ{ áËRhl~ áËRhp ,áËRh«‚ áËRh߇ f  You see here a bullfrog skeleton.áËRhŽ áËRh°Ž  _áËRhåš áËRh_­ áËRhó¯ ,áËRhA² áËRhE¶ áËRhI¸ ,áËRhs» áËRh(¾ áËRhýÀ ,áËRhTà áËRh¿Ê “  There is an open door, spattered with blood here.  Items here: ) [ ÷÷.áËRhŽÍ áËRhöÍ  _áËRh@Ð áËRh«Ó áËRh Ö áËRhhÖ áËRhõ× áËRhˆÛ áËRhÞ ,áËRh²à áËRhŒå áËRh`é ,áËRhYë áËRh6î áËRhÆð ,áËRhÏò áËRh6ö áËRh'ù ,áËRhûú áËRh_ý áËRh> UWater áËRhƒ áËRh áËRhG ,áËRhþ áËRhö áËRhf ,áËRhí áËRhQ  !....##...~≈≈####≈≈#....## !.....#....~~≈≈≈≈~~#†....## pF.∩..+.....~~~~~..)..#÷..#?.....#..~.........#..#...# $....##........~≈≈≈#..##..# ######~~.~....~≈#######...# #≈~~~~~~~~~≈##.......#####≈~~~~~~~~~≈#......####~≈~~@~~≈≈##'#....'))∩74.1 (áËRhæ —26.0)###≈≈≈≈≈###..######)..#######....##~~~'..∩......#~~~~##..##.....'))~~~#####....#~)~~~###...##~~~############áËRhd áËRhî" ]∩∩âËRhÐ âËRh$‘ 3âËRhó’ âËRh• âËRhVš BâËRhЛ ,âËRhZ âËRhz  âËRh÷¢ âËRh•£ (âËRh·¤ âËRhÛÁ Z ##~~.≈# ...~#  #~~~.≈## ..p# ######~..~≈###!!######### !....##...~≈≈####≈≈#....## !.....#....~~≈≈≈≈~~#†....#pF.∩..+.....~~~~~..)..#÷?.....#..~.........#..#...# âËRh1à ×$....##........~≈≈≈#..##..# ######~~.~.@..~≈#######...# 7.1 (3.0)#≈~~~~~~~~~≈##.......#####≈~~~~~~~~~≈#......##..##~≈~~~~~≈≈##'#....'))∩ Fly ###≈≈≈≈≈###..######)..#######....##~~~'..∩..âËRhÄ âËRh6Ï W∩∩âËRhv äËRhÿ äËRhÛ 3äËRhÐ äËRh‘) XäËRhè, ,äËRhF. äËRh;  ###.+.~#  ##~.≈#..F~ ##~~.≈# ...~#  #~~~.≈## ..p#  ######~..~≈###!!#########  !....##...~≈≈####≈≈#....# !.....#....~~≈≈≈≈~~#†....## pF.∩..+.....~~~~~..)..#÷..# ?.....#..~@........#..#...#9.1 (2$....##........~≈≈≈#..##..######~~.~....~≈[äËRh< 40m#######...#≈~~~~~~~~~≈##.......####≈~~~~~~~~~≈#......####~≈~~~~~≈≈##'#....')) ###≈≈≈≈≈###..######) #######....##~~~'.. ......#~~~~##. äËRhÒL @∩îËRhuIîËRhQKkQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  îËRhïKc - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (17%) îËRh>L][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onñËRhñËRhy,=###.+.~#Jimalo the Fighter##~.≈#..F~#Demonspawn of Vehumet *.....##~~.≈# ...~#Health: 75/75 ========================#~~~.≈## ..p#Magic: 18/18 ========================######~..~≈###!!#########AC: 12Str: 19!....##...~≈≈####≈≈#....## EV: 10Int: 23!.....#....~~≈≈≈≈~~#†....## SH: 5ñËRh¸0Dex: 11pF.∩..+.....~~~~~..)..#÷..# XL:  9 Next: 76% Place: a Bailey?.....#..~@........#..#...# Noise: ---------  Time: 9779.1 (0.0)$....##........~≈≈≈#..##..# w) +2 dagger (drain)######~~.~....~≈#######...# Zap: wand of warping (16)#≈~~~~~~~~~≈##.......## Fly ##≈~~~~~~~~~≈#......##.##~≈~~~~~≈≈##'#....')) ###≈≈≈≈≈###..######). #######....##~ñËRh02¿~~'.. #......#~~~~##.  _There is an open door here. _There is an open door here. _There is an open door here. _You see here a bullfrog skeleton.  There is an open door, spattered with blood here. _Items here: ) [ ÷÷.ñËRh$<ñËRh/>üËRh6¬3üËRhò­üËRh^²üËRh0·,üËRh$¼,üËRh2¾,üËRh¶¿üËRhòB ######  ###.+.~#  ##~.≈#..F~ üËRh¿ ##~~.≈# ...~#  #~~~.≈## ..p#  ######~..~≈###!!#########  !....##...~≈≈####≈≈#....# !.....#..@.~~≈≈≈≈~~#†.81.1 (2 pF.∩..+.....~~~~~..)..#÷.. ?.....#..~.........#..#...$....##........~≈≈≈#..##..######~~.~....~≈#######..#≈~~~~~~~~~≈##.......###≈~~~~~~~~~≈#......####~≈[3üËRhC!*6m~~~~~≈≈##'#....')###≈≈≈≈≈###..######)∩üËRhdûIüËRhkþüËRh¼BüËRh‹üËRhp ,üËRh' üËRh¡p ######  ###.+.~#  ##~.≈#..F~ ##~~.≈# ...~#  #~~~.≈## ..p#  ######~.@~≈###!!########3 !....##...~≈≈####≈≈#....#üËRh_b !.....#....~~≈≈≈≈~~#†. pF.∩..+.....~~~~~..)..#÷ ?.....#..~.........#..#$....##........~≈≈≈#..##.######~~.~....~≈#######..#≈~~~~~~~~~≈##.......##≈~~~~~~~~~≈#......#üËRhÈ:∩üËRh!!þËRh»K3þËRh0MþËRh5OþËRhÁQþËRhŽUþËRh²dþËRhkhþËRhâj,þËRhAlþËRhtœ ###### þËRhåt ###.+.~#  ##~.≈#..F~#  ##~~@≈# ...~# 5 #~~~.≈## ..p# þËRhu´######~..~≈###!!#########!....##...~≈≈####≈≈#....# Fly þËRhRuë!.....#....~~≈≈≈≈~~#†....∩ þËRhìvD~~.~....~þËRhø}þËRh€ÿËRhõòM ##### ###.+.~#  ##~@≈#..F~# ##~~.≈# ...~ #~~~.≈## ..p# ######~..~≈###!!######### Fly ÿËRh ö8~~.#........~ÿËRh¤%ÿËRhz)G6.1 (1ÿËRhKx c ###### ##@+.~# .≈#..F~# ##~~.≈# ...~#  #~~~.≈## ..p# ######~..~≈###!!#########ÿËRhy 1!....##...~≈≈####≈≈#....##!.....#....~~≈≈≈≈~~#†....#pF.∩..+.....~~~~~..)..#÷?.....#..~...#..#..ÿËRhè‚ ;7ÿËRhúŠ <∩ÿËRh㌠ÌRh„£3ÌRhð¤ÌRh„§ÌRh;¯iWater ÌRh²ÌRhW´,ÌRhʵÌRhû¸ÌRhi»,ÌRhϼÌRh…¿ÌRhûÁÌRhSÂÌRhrÃÌRhVÆÌRhòÈ>ÌRhºÊÌRhÿÍÌRhÛÐÌRhÒÌRh‡ÒÌRh0ÕÌRhIØ,ÌRh%ÚÌRh¹âþ#########.+.~###~.≈#..F~###~~.≈# ...~##~~~.≈## ..p#ÌRh'äÆ######~..~≈###!!#########!....##...~≈≈####≈≈#....##!.....#....~~≈≈≈≈~~#†....#pF.∩..+..@..~~~~~..)..#÷..94.1 (7?.....#..~.........#..#...$....##........~≈≈≈#..##..######~~.~....~≈#######... #≈~~~~~~~~~≈##.......# ##≈~~~~~~~~~≈#.. ##~≈~~~~~≈≈##'#....') ###≈≈≈≈≈###..######) #######....##~~~'ÌRhäÌRhxí9∩ÌRh8ïÌRhRÌRhæ Read which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 2 scrolls of teleportation  m - a scroll of immolation  o - 2 scrolls of fear  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - a scroll labelled XAORAIXKUXICE ÌRh¬   E - a scroll labelled MUNIBI KIRCHANT [!] read|quaff|evoke[?] describe selectedÌRhÿöÌRhéÌRhYP######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 18/18 ========================#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######### EV: 10Int: 23!....##...~≈≈####≈≈#....## SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†....# XL:  9 Next: 76% Place: a BaileypF.∩..+..@ÌRhøS..~~~~~..)..#÷.. Noise: ---------  Time: 9794.1 (0.0)?.....#..~.........#..#... w) +2 dagger (drain)$....##........~≈≈≈#..##.. Zap: wand of warping (16)######~~.~....~≈#######... Fly #≈~~~~~~~~~≈##.......###≈~~~~~~~~~≈#......## ##~≈~~~~~≈≈##'#....') ###≈≈≈≈≈###..######) #######....##~~~'.  _There is an open door here. _There is an open door here. _There is an open door here. _You see here a bullfrog skeleton.  There is an open door, spattered with blood here. _Items here: ) [ ÷÷. ∩Okay, then.[ÌRh¤UY40m∩ÌRhg ÌRhKv(_ÌRh÷ Drink which item? Potions  b - a potion of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 3 potions of enlightenment  t - 3 potions of haste  u - 2 potions of heal wounds  F - a fuming golden potion [!] read|quaff|evoke[?] describe selected ÌRh  ÌRh¿5 ÌRhäC######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 18/18 ========================#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######### EV: 10Int: 23!....##...~≈≈####≈≈#....## SH: 5Dex: 11 ÌRh5E!.....#....~~≈≈≈≈~~#†....# XL:  9 Next: 76% Place: a BaileypF.∩..+..@..~~~~~..)..#÷.. Noise: ---------  Time: 9794.1 (0.0)?.....#..~.........#..#... w) +2 dagger (drain)$....##........~≈≈≈#..##.. Zap: wand of warping (16)######~~.~....~≈#######... Fly #≈~~~~~~~~~≈##.......###≈~~~~~~~~~≈#......## ##~≈~~~~~≈≈##'#....') ###≈≈≈≈≈###..######) ÌRhÒE® #######....##~~~'.  _There is an open door here. _There is an open door here. _You see here a bullfrog skeleton.  There is an open door, spattered with blood here. _Items here: ) [ ÷÷. _Okay, then. ÌRh‘Pm  Okay, then. ÌRhõY ÌRhÎ[. _ÌRhUö ###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# ######~..~≈###!!#ÌRh, !....##...~≈≈####≈≈#.... !.....#....~~≈≈≈≈~~#†.... pF.∩..+.@...~~~~~..)..#÷ ?.....#..~.#..# $....##.~≈≈≈#..## ######~~.~....~≈# #≈~≈##. ##≈~≈#...... ##~≈~~~~~≈≈##'#....'ÌRh´ ###≈≈≈≈≈###..###### #....##~~~'ÌRhß7∩ÌRhù15.1 (1 _ÌRhª&9∩ÌRh )ÌRh:´ÌRhˆ¸$ÌRh¼ÜDrink which item? Potions  b - a potion of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 3 potions of enlightenment  t - 3 potions of haste  u - 2 potions of heal wounds ÌRh¢¼ F - a fuming golden potion [!] read|quaff|evoke[?] describe selectedÌRh%ÃÌRhjÍÌRh)×w######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#ÌRh|ØMagic: 18/18 ========================#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######### EV: 10Int: 23!....##...~≈≈####≈≈#....# SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†.... XL:  9 Next: 76% Place: a BaileypF.∩..+.@...~~~~~..)..#÷. Noise: ---------  Time: 9795.1 (0.0)?.....#..~.........#..#.. w) +2 dagger (drain)$....##........~≈≈≈#..##. Zap: ÌRhòØœ[mwand of warping (16)######~~.~....~≈#######.. Fly #≈~~~~~~~~~≈##.......##≈~~~~~~~~~≈#......# ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### #######....##~~~'  _There is an open door here. _You see here a bullfrog skeleton.  ÌRh†ÙÛThere is an open door, spattered with blood here. _Items here: ) [ ÷÷. _Okay, then. _Okay, then.ÌRhêä<∩ÌRh˜åx6.1 (1Brill Fly ÌRhcî9∩ÌRhŒñ` _You feel clever all of a sudden.ÌRh,†ƒ ###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# ######~..~≈###!! !....##...~≈≈####≈≈#.... !.....#....~~≈≈≈≈~~#† pF.∩..+@....~~~~~..)..#÷ ?.....#..~.#..# $....##.~≈≈≈#..## ######~~.~....~≈# #≈~≈##ÌRh‡n ##≈~≈#...... ##~≈~~~~~≈≈##'#.... ###≈≈≈≈≈###.. #....##~~~ÌRhË‘;7ÌRhšÌRh‹ËÌRhö´ [####.........ÌRhT· üpF.∩..'.........####p   vault guard (asleep)F   Prince Ribbit (asleep)ÌRhÕÆ 4∩ÌRh)É %8ÌRh?Ò ;∩ÌRh¦ 7 _You reach down and open the door.ÌRhñ¶ ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 75/75 ======================== ##~~.≈# ...~#  Magic: 18/18 ======================== #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !***..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey pF*****@....~~~~~..)..#÷[39;4ÌRhú·*9m Noise: ---------  Time: 9798.1 (0.0) ?***..#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Zap: wand of warping (16) ######~~.~....~≈#######. Brill Fly  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard (asleep) ##~≈~~~~~≈≈##'#.... F   Prince Ribbit (asleep) ###≈≈≈≈≈###..##### #######....##~~~ _Okay, then. ÌRh}¸Ú_You feel clever all of a sudden. _You reach down and open the door.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÌRhAŸ¼********....ÌRhËÆ¨*****F.∩..ÌRh9Á****.F**.*ÌRh.<ÌRh¡=ˆQuiver which action? Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) (quivered) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray ÌRhŠ>— i - Cast: Fulminant Prism (17%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÌRh­|ÌRh©´) ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 75/75 ======================== ##~~.≈# ...~#  Magic: 16/18 =====================--- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23ÌRh“µ !****##...~≈≈####≈≈#.... SH: 5Dex: 11 !*****#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey pF****'@....~~~~~..)..#÷ Noise: ---------  Time: 9798.1 (0.0) ?*****#..~.........#..#. w) +2 dagger (drain) $****##........~≈≈≈#..## Cast: Fulminant Prism (17%)  ######~~.~....~≈#######. Brill Fly  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard (asleep) ##~≈~~~~~≈≈##'#.... F   Prince Ribbit (asleep) ###≈≈≈≈≈###..#####[17;ÌRh}¶¼17H #######....##~~~ _Okay, then. _You feel clever all of a sudden. _You reach down and open the door.  Aiming: Fulminant Prism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÌRh ½ ´.........**ÌRha [*******ÌRhÝb Œ******....ÌRh7h U******ÌRhN y....**ÌRhq¶ |.....**ÌRhð®[*******ÌRhÍ­X******ÌRhÿÍt**....ÌRhúœ ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 16/18 =====================---#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a BaileypF.∩..ÌRh"ž ÿ[37m'@....~~~~~..)..#÷ Noise: ---------  Time: 9798.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Fulminant Prism (17%) ######~~.~....~≈#######. Brill Fly #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard (asleep)##~≈~~~~~≈≈##'#.... F   Prince Ribbit (asleep, ally target)###≈≈≈≈≈###..##### *   fulminant prism#######....##~~~ _You reach down and open the door.  Aiming: Fulminant Prism (dangerous[ÌRh8Ÿ 40m; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!===9.1 (1Zap: wand of warping (16) _ÌRhM¼ Q**ÌRhKÌRhÁÒQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  ÌRh©Žf - Zap: wand of warping (16) (quivered) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (17%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÌRhª ÌRh + Ÿ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 16/18 =====================---#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a BaileyÌRh, pF.∩..'@....~~~~~..)..#÷ Noise: ===------  Time: 9799.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Magic Dart######~~.~....~≈#######. Brill Fly #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard (asleep)##~≈~~~~~≈≈##'#.... F   Prince Ribbit (asleep, ally target)###≈≈≈≈≈###..##### *   fulminant prism#######....##~~~ _You reach down and open the door.  Aiming: Fulminant PÌRhž, ìrism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power! _You conjure a prism of explosive energy!ÌRhÄ- ÌRhN9 7*ÌRh< ÌRh»’ ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 75/75 ======================== ÌRhØ»(##~~.≈# ...~#  Magic: 15/18 ====================---- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey pF*****@....~~~~~..)..#÷ Noise: ===------  Time: 9799.1 (0.0) ÌRhQ¼e?.....#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Cast: Magic Dart ######~~.~....~≈#######. Brill Fly  #≈~~~~~~~~~≈##...... ÌRh¼¼ù##≈~~~~~~~~~≈#...... p   vault guard (asleep) ##~≈~~~~~≈≈##'#.... F   Prince Ribbit (asleep, ally target) ###≈≈≈≈≈###..##### *   fulminant prism ÌRhƒ½>#######....##~~~You feel a surge of power! _You conjure a prism of explosive energy!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (asleep, ally target, 100% to hit)ÌRh±4ç *F.∩..**ÌRh y****ÌRhöv¨****.*ÌRhu‰****..*ÌRh¯WÈ*F**Aim: Prince Ribbit (asleep, ally target, 100% to hit)ÌRh!A³*pF* _You conjure a prism of explosive energy!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (asleep ÌRhÞ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 15/18 ====================----#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a BaileypF*****@... ÌRhîß.~~~~~..)..#÷ Noise: ===------  Time: 9799.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Magic Dart######~~.~....~≈#######. Brill Fly #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard (asleep)##~≈~~~~~≈≈##'#.... F   Prince Ribbit (ally target)###≈≈≈≈≈###..##### *   fulminant prism#######....##~~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 b ÌRhæà¬road axe and wearing a +0 chain mail  (asleep, 100% to hit)  You feel a surge of power! The magic dart hits Prince Ribbit.  Prince Ribbit is lightly wounded. ÌRhÍfa  Shift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (asleep, 100% to hit)  You feel a surge of power! The magic dart hits Prince Ribbit.  Prince Ribbit is lightly wounded.  Prince Ribbit gives a loud, deep croak! ÌRhãjR  The vault guard shouts! ÌRhówM *.p.F..'pPrince Ribbit sighs, "It's not easy being green!" ÌRhØx4-800.1 (1 ÌRh¡ƒ:* ÌRh؆e _Your fulminant prism crackles loudly.!ÌRhõ !ÌRh<’ 3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)!ÌRhÂ’ b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray !ÌRhÔ“ — i - Cast: Fulminant Prism (17%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on)ÌRh­ ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 75/75 ========================##~~.≈# ...~#Magic: 15/18 ====================----#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey.p.F.)ÌRh .'@....~~~~~..)..#÷ Noise: ==-------  Time: 9800.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Fulminant Prism (17%) ######~~.~....~≈#######. Brill Fly #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit (ally target)###≈≈≈≈≈###..##### *   fulminant prism#######....##~~~You feel a surge of power! The magic dart hits Prince Ribbit.  Prince Ribbit is lightly wounded.  Prince Ribbit gives a loud, deep croak!  The vault guard sho)ÌRhï áuts!  Prince Ribbit sighs, "It's not easy being green!" _Your fulminant prism crackles loudly.)ÌRh. )ÌRh¯0 )ÌRh”œ  ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 75/75 ======================== ##~~.≈# ...~#  Magic: 13/18 =================------- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23)ÌRhqž  !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !..*..#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey .p.F..'@....~~~~~..)..#÷ Noise: ==-------  Time: 9800.1 (0.0) ?.....#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Cast: Fulminant Prism (17%)  ######~~.~....~≈#######. Brill Fly  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F [4)ÌRhŠŸ Â2m  Prince Ribbit (ally target) ###≈≈≈≈≈###..##### *   fulminant prism #######....##~~~Aiming: Fulminant Prism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power! You miscast Fulminant Prism.  You are very lightly contaminated with residual magic.  A wave of violent energy washes through your body.)ÌRhª  )ÌRh˜¯ )ÌRh Ó ñ   ###.+.~#  ##~.≈#..F~#  ##~~.≈# ...~#  )ÌRhÔ R## ..p#  #######!! !######## !######....~~† .#####~~~~~..)..#÷ ?######..~..... $....##........ ####..~ ~~~ ##≈~~~~~~~~)ÌRhLÕ U ##~≈~~~~~  ###≈≈≈≈≈#  A wave of violent energy washes through your body.  Prince Ribbit croaks regally.  Your fulminant prism explodes!The blast of energy engulfs the vault guard!  The vault guard is lightly wounded.  The blast of energy engulfs Prince Ribbit!!)ÌRhW? ®..........p∩F......)ÌRhŠ@ –1--=======1.1 (1Contam )ÌRhZL )ÌRhwO b _Prince Ribbit is severely wounded.,ÌRhž,ÌRhÔÒQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  ,ÌRh·yf - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (17%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on.ÌRhÝ¥.ÌRh£¸q######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 71/75 ======================--##~~.≈# ...~#Magic: 13/18 =================-------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey.ÌRhKº..p∩F.'@....~~~~~..)..#÷ Noise: =======--  Time: 9801.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Fulminant Prism (17%) ######~~.~....~≈#######. Brill Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~Prince Ribbit croaks regally.Your fulminant prism explodes!The blast of energy engulfs the vault guard!  The vault guard is lightly wounded.  The blast o.ÌRhøºf energy engulfs Prince Ribbit!! _Prince Ribbit is severely wounded..ÌRh*Å.ÌRhùÆ.ÌRhÖë Y ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 71/75 ======================-- ##~~.≈# ...~#  Magic: 11/18 ==============---------- #~~~.≈## ..p#  AC: 12Str: 19 .ÌRhÅì ######~..~≈###!!######## EV: 10Int: 23 !****##...~≈≈####≈≈#.... SH: 5Dex: 11 !*****#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey .*p*F*'@....~~~~~..)..#÷ Noise: =======--  Time: 9801.1 (0.0) ?*****#..~.........#..#. w) +2 dagger (drain) $****##........~≈≈≈#..## Cast: Fulminant Prism (17%)  .ÌRhNí È######~~.~....~≈#######. Brill Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..#####.ÌRh³í ´ #######....##~~~The vault guard is lightly wounded.  The blast of energy engulfs Prince Ribbit!! _Prince Ribbit is severely wounded.Aiming: Fulminant Prism (dangerous; 17% risk of failure)  .ÌRh2î ûPress: ? - help, Q - select action, ( or ) - cycleDir - move target/ÌRhI..........p*F**..***/ÌRhU|¦*p*F*'*****/ÌRhß[*******0ÌRh~P§..p*F**.***.1ÌRhçͰ**p*F*'******4ÌRh¥X§..p*F**.***.6ÌRh!z....**7ÌRh” ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 71/75 ======================-- ##~~.≈# ...~#  Magic: 11/18 ==============---------- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey ..p∩F.'@....~~~~~..)..#÷ Noise: =======--  Time: 9801.1 (0.0) ?.....#[0;10;7ÌRh_#1m..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Cast: Fulminant Prism (17%)  ######~~.~....~≈#######. Brill Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~Aiming: Fulminant Prism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power! You miscast Fulminant Prism.  There is a flash of cinnabar.  You are poisoned.   ###.+.~#  ##~[0;10;17ÌRhG%em.≈#..F~#  ##~~.≈# ...~#  ## ..p#  #######!! !....#### !.....#....~~† ...p.F~~~~~..)..#÷ ?.....#..~..... $....##........ ####..~ ~~~ ##≈~~~~~~~~ ##~≈~~~~~ ###≈≈≈≈≈#7ÌRh8*ì69====-------2.1 (1Pois Fly Contam 7ÌRhš37ÌRhP6  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You feel a surge of power! You miscast Fulminant Prism.  There is a flash of cinnabar.  You are poisoned. _You feel very sick.8ÌRhŒŽ  ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 69/75 ======================-- ##~~.≈# ...~#  Magic: 9/18============------------ #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !****##...~≈≈####≈≈#.... SH: 5Dex: 11 !*****#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey .**p*F'@....~~~~~..)..#÷ Noise: ---------  Time: 9802.1 (0.0) ?*****#..~[408ÌRh‹ ím.........#..#. w) +2 dagger (drain) $****##........~≈≈≈#..## Cast: Fulminant Prism (17%)  ######~~.~....~≈#######. Brill Pois Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~ _You feel very sick.Aiming: Fulminant Prism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (lightly wounded)8ÌRh{ # ..........*p*F*..***9ÌRh?} ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 69/75 ======================-- ##~~.≈# ...~#  Magic: 9/18============------------ #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey9ÌRhWR ...p.F'@....~~~~~..)..#÷ Noise: ---------  Time: 9802.1 (0.0) ?.....#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Cast: Fulminant Prism (17%)  ######~~.~....~≈#######. Brill Pois Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~Aiming: Fulminant Prism (dangerous; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move9ÌRhÄS< targetYou feel a surge of power! You miscast Fulminant Prism.  A wave of violent energy washes through your body.  You feel very sick.  9ÌRh¼a± ###.+.~#  ##~.≈#..F~#  ##~~.≈# ...~#  ## ..p#  #######!! !....#### !.....#....~~† ...∩p§'@.F..~~~~~..)..#÷ ?.....#..~..... $....##........ ####..~ ~~~ ##≈~~~~~~~~ ##~≈~~~~~ ###≈≈≈≈≈#1==---3.1 (19ÌRh­k;∩9ÌRhRr  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You feel a surge of power! You miscast Fulminant Prism.  A wave of violent energy washes through your body.  You feel very sick. _Prince Ribbit blinks!=ÌRhš´=ÌRhˆ¸ÿDrink which item? Potions  b - a potion of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - a potion of brilliance  i - 3 potions of curingn - 3 potions of enlightenment  t - 3 potions of haste  u - 2 potions of heal wounds  F - a fuming golden potion [!] read|quaff|evoke[?] describe selected>ÌRh3Ð >ÌRhÍ ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 61/75 ===================-----##~~.≈# ...~#Magic: 9/18============------------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey...∩p§'@>ÌRhc [0;10;1m.F..~~~~~..)..#÷ Noise: ---------  Time: 9803.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Fulminant Prism (17%) ######~~.~....~≈#######. Brill Pois Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power! You miscast Fulminant Prism.  A wave of violent energy washes thro>ÌRhR Vugh your body.  You feel very sick. _Prince Ribbit blinks!∩.p'@F. 70=====10/18=4.1 (1 _You feel better.@ÌRh Drink which item? Potions  b - a potion of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - a potion of brilliance  i - 2 potions of curingn - 3 potions of enlightenment  t - 3 potions of haste  u - 2 potions of heal wounds  F - a fuming golden potion [!] read|quaff|evoke[?] describe selectedAÌRh~kAÌRhhuAÌRhâ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 70/75 ======================--##~~.≈# ...~#Magic: 10/18 =============-----------AÌRh6ƒ#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey...∩.p'@F...~~~~~..)..#÷ Noise: ---------  Time: 9804.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Cast: Fulminant Prism (17%) ÌRh²ƒ™49m######~~.~....~≈#######. Brill Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~Dir - move targetYou feel a surge of power! You miscast Fulminant Prism.  A wave of violent energy washes through your body.  You feel very sick. _Prince Ribbit blinks! _You feel better.AÌRhØšm  Okay, then.AÌRhù¡i∩ _AÌRh¡FOQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (16) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (17%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onCÌRh]çCÌRhÛ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 70/75 ======================--##~~.≈# ...~#Magic: 10/18 =============-----------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey...∩.p'@CÌRhê ¯F...~~~~~..)..#÷ Noise: ---------  Time: 9804.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Zap: wand of warping (16)######~~.~....~≈#######. Brill Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~You feel a surge of power! You miscast Fulminant Prism.  A wave of violent energy washes through your body.  You feel very sick. _Prince Ribbit blinks! _You feel better. _Okay, then.CÌRh; CÌRh@DÌRhô) ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 70/75 ======================-- ##~~.≈# ...~#  Magic: 10/18 =============----------- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !...**#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey ...∩*p*@FÌRh2+9m...~~~~~..)..#÷ Noise: ---------  Time: 9804.1 (0.0) ?...**#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Zap: wand of warping (16) ######~~.~....~≈#######. Brill Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~ _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (translocational energy, lightly woundDÌRh- ed, chance to blink: 50%)EÌRh¹{######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 70/75 ======================--##~~.≈# ...~#Magic: 10/18 =============-----------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##...~≈≈####≈≈#.... SH: 5Dex: 11!...###....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a BaileyEÌRh$º...∩###@F...~~~~~..)..#÷ Noise: ---------  Time: 9804.1 (0.0)?...###..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Zap: wand of warping (16)######~~.~....~≈#######. Brill Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and weaEÌRh\»ôring a +0 chain mail  (translocational energy, lightly wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the vault guard!  The vault guard is moderately wounded.EÌRhÄ EÌRh¼œ ðAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (translocational energy, lightly wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the vault guard!  The vault guard is moderately wounded.  Prince Ribbit hits you but does no damage.  Prince Ribbit hops awkwardly around.EÌRh°¨ ¤..∩..p..EÌRhº© i1=======5.1 (15EÌRh´ EÌRh&µ W _Prince Ribbit closely misses you.FÌRh¬Í Ý ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 71/75 ======================-- ##~~.≈# ...~#  Magic: 10/18 =============----------- #~~~.≈## ..p#  AC: 12Str: 19 FÌRh­Ï ######~..~≈###!!######## EV: 10Int: 23 !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !....*#*...~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey ...∩.*p@F...~~~~~..)..#÷ Noise: =======--  Time: 9805.1 (0.0) ?....*#*.~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Zap: wand of warping (15) ######~~.~....~≈#######. BriFÌRhGÐ ¢ll Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~ _Prince Ribbit closely misses you.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (moderately wounded, chance to blink: 50%)GÌRhÇT *pGÌRh9« ø*pAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (moderately wounded, chance to blink: 50%)GÌRhîF  .#**.p@F.#**GÌRhû‘ *p@F**Aim: Prince Ribbit (heavily wounded, chance to blink: 50%)HÌRhXpS F*HÌRhàF ?*.HÌRh$ I*.HÌRhf î***.***@F**..~HÌRhÉ. å***~***.@F*.IÌRh–Z¬*****@F.IÌRhr(ª..~**@F*IÌRh€Ñ.***.***@F**JÌRhEõ######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 71/75 ======================--##~~.≈# ...~#Magic: 10/18 =============-----------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######## EV: 10Int: 23!....##.###≈≈####≈≈#.... SH: 5Dex: 11!.....#.###~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey...∩..p@#JÌRh&÷##.~~~~~..)..#÷ Noise: =======--  Time: 9805.1 (0.0)?.....#..~.........#..#. w) +2 dagger (drain)$....##........~≈≈≈#..## Zap: wand of warping (15)######~~.~....~≈#######. Brill Fly Contam #≈~~~~~~~~~≈##......##≈~~~~~~~~~≈#...... p   vault guard##~≈~~~~~≈≈##'#.... F   Prince Ribbit###≈≈≈≈≈###..############....##~~~ _Prince Ribbit closely misses you.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!JÌRhÜøq The rupture engulfs Prince Ribbit!  Prince Ribbit is almost dead.JÌRh˃<∩JÌRh—å..~...F..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs Prince Ribbit!  JÌRht*Prince Ribbit is almost dead.You hear a loud, deep croak! You hear a shout!  Prince Ribbit is struck by your spines. Prince Ribbit hits you!57----6.1 (14JÌRh’*9∩JÌRh³8C _The vault guard hits you with a +0 broad axe!KÌRhò ü ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... ##~.≈#..F~#  Health: 57/75 ==================------ ##~~.≈# ...~#  Magic: 10/18 =============----------- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 KÌRh; !....##...~≈≈####≈≈#.... SH: 5Dex: 11 !.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey ...∩..p@F**.~~~~~..)..#÷ Noise: =======--  Time: 9806.1 (0.0) ?.....#.***........#..#. w) +2 dagger (drain) $....##.***....~≈≈≈#..## Zap: wand of warping (14) ######~~.~....~≈#######. Brill Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p  KÌRhò ` vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~You hear a loud, deep croak! You hear a shout!  Prince Ribbit is struck by your spines. Prince Ribbit hits you! _The vault guard hits you with a +0 broad axe!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKÌRhØ ñ******@F*..~....LÌRh«ô.***.***∩..p@F**LÌRhoŠ ' ######  Jimalo the Fighter ###.+.~#  Demonspawn of Vehumet *..... LÌRhh‹ Õ##~.≈#..F~#  Health: 57/75 ==================------ ##~~.≈# ...~#  Magic: 10/18 =============----------- #~~~.≈## ..p#  AC: 12Str: 19 ######~..~≈###!!######## EV: 10Int: 23 LÌRh/Œ Þ!....##...~≈≈####≈≈#.... SH: 5Dex: 11 !.....#....~~≈≈≈≈~~#†... XL:  9 Next: 76% Place: a Bailey ...∩..p@F...~~~~~..)..#÷ Noise: =======--  Time: 9806.1 (0.0) ?.....#..~.........#..#. w) +2 dagger (drain) $....##........~≈≈≈#..## Zap: wand of warping (14) LÌRh¯ D######~~.~....~≈#######. Brill Fly Contam  #≈~~~~~~~~~≈##...... ##≈~~~~~~~~~≈#...... p   vault guard ##~≈~~~~~≈≈##'#.... F   Prince Ribbit ###≈≈≈≈≈###..##### #######....##~~~ _The vault guard hits you with a +0 broad axe!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs Prince Ribbit!  You kill Prince Ribbit!LÌRh™• <   ###.+.~#  ##~.≈#..F~#  LÌRh– „ ...~#   ..p#  ###!! !.###≈≈## !.###† ...∩..p@###.~~~~~..)..#÷ ?... $... ##.~LÌRh·— ' ~~ ~~ ##~≈~~~~~ ###≈≈≈≈≈#LÌRh‡ :∩LÌRhí» e..~...LÌRhÞ½ ...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs Prince Ribbit!  You kill Prince Ribbit!  Vehumet accepts your kill.  You hear a croak.LÌRhÄÁ w 8/76877.1 (13 _You block the vault guard's attack.LÌRhÈË ;∩LÌRh‘Ï i _Your Fighting skill increases to level 9!MÌRhp  ###### #.+.~# ##~.≈#..F~# ##~~.≈# ...~#  #~~~.≈## ..p# ######~..~≈###!!#########!....##...~≈≈####≈≈#....#!.....#.@..~~≈≈≈≈~~#†.......∩..p.....~~~~~..)..#÷?.....#..~...#..#..$....##....≈≈#..######~~.~....~≈########≈~~≈##.##≈~~~~~~~~~ÌRht ­40m≈#......###~≈~~~~~≈≈##'#....'###≈≈≈≈≈###..######p∩..'-------8 _∩NÌRhž¸ ¿  Jimalo the Fighter ######  Demonspawn of Vehumet *..... ###.+.~#  Health: 58/76 ==================------ NÌRhu¹ q##~.≈#..F~#  Magic: 10/18 =============----------- ##~~.≈# ...~#  AC: 12Str: 19 #~~~.≈## ..p#  EV: 10Int: 23 ######~..~≈###!!######### SH: 5Dex: 11 !....##...~≈≈####≈≈#....# XL:  9 Next: 87% Place: a BaileyNÌRhɺ  !.....#p@..~~≈≈≈≈~~#†.... Noise: ---------  Time: 9808.1 (0.0) ...∩.***....~~~~~..)..#÷. w) +2 dagger (drain) ?....*#*.~.........#..#.. Zap: wand of warping (13) $....##........~≈≈≈#..##. Brill Fly Contam  ######~~.~....~≈#######.. #≈~~~~~~~~~≈##....... p   vault guard ##≈~~~~~~~~~≈#......#NÌRh2» â ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..######You hear a croak. _You block the vault guard's attack. _Your Fighting skill increases to level 9!NÌRh’» KAiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNÌRh»p*****@.'..#.OÌRhòÒŽ*****p@OÌRhQ÷ Š~~.**p@PÌRhV[#*∩PÌRhñʾ~..##∩..***PÌRhGÆPÌRhxË$..#p@∩.***.*#*QÌRhäÓ  Jimalo the Fighter ######  Demonspawn of Vehumet *..... ###.+.~#  Health: 58/76 ==================------ ##~.≈#..F~#  Magic: 10/18 =============----------- ##~~.≈# ...~#  AC: 12Str: 19QÌRhåŽ #~~~.≈## ..p#  EV: 10Int: 23 ######~..~≈###!!######### SH: 5Dex: 11 !....##...~≈≈####≈≈#....# XL:  9 Next: 87% Place: a Bailey !.....#p@..~~≈≈≈≈~~#†.... Noise: ---------  Time: 9808.1 (0.0) ...∩..'.....~~~~~..)..#÷. w) +2 dagger (drain) QÌRhüåŠ?.....#..~.........#..#.. Zap: wand of warping (13) $....##........~≈≈≈#..##. Brill Fly Contam  ######~~.~....~≈#######.. #≈~~~~~~~~~≈##....... p   vault guard ##≈~~~~~~~~~≈#......# ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### _Your Fighting skill increases to level 9!Aiming: Warp SpaceQÌRh=çePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the vault guard.  The vault guard blinks!QÌRhüÑ ######  ###.+.~#     ...~#   ..p#  !! !## !#† ...∩.###~~~..)..#÷ ?....###.. $...~ ######~~p~....~ ~ ##≈~~~~~~~~~ ##~≈~~~~~QÌRhY;∩QÌRhDß/  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Space twists violently! The rupture engulfs the vault guard.  The vault guard blinks!  The vault guard is moderately wounded.QÌRhéÿɧ∩..'..#.p.9=======9.1 (12 _∩RÌRhcòRÌRhÎô~Quiver which action? ([-] to clear) RÌRhˆõ{Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (12) (quivered) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (16%) RÌRhêõ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onSÌRhNb SÌRh­t ƒJimalo the Fighter######Demonspawn of Vehumet *.....###.+.~#Health: 59/76 ==================------##~.≈#..F~#Magic: 10/18 =============-----------##~~.≈# ...~#AC: 12Str: 19SÌRhøu #~~~.≈## ..p#EV: 10Int: 23######~..~≈###!!######### SH: 5Dex: 11!....##...~≈≈####≈≈#....# XL:  9 Next: 87% Place: a Bailey!.....#§@..~~≈≈≈≈~~#†.... Noise: =======--  Time: 9809.1 (0.0)...∩..'.....~~~~~..)..#÷. w) +2 dagger (drain)?.....#..~.........#..#.. Cast: Fulminant Prism (16%) $....##.p......~≈≈≈#..##. BrillSÌRhñv … Fly Contam ######~~.~....~≈#######..#≈~~~~~~~~~≈##....... p   vault guard##≈~~~~~~~~~≈#......###~≈~~~~~≈≈##'#....'###≈≈≈≈≈###..######Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the vault guard.  The vault guard blinks! _The vault guard is moderately wounded.SÌRhþw SÌRh¡‚ :∩SÌRhô„ TÌRh%Ô  Jimalo the Fighter ######  Demonspawn of Vehumet *..... TÌRhúÕ###.+.~#  Health: 59/76 ==================------ ##~.≈#..F~#  Magic: 8/18==========-------------- ##~~.≈# ...~#  AC: 12Str: 19 #~~~.≈## ..p#  EV: 10Int: 23 ######~..~≈###!!######### SH: 5Dex: 11 !....##...~≈≈####≈≈#....# XL:  9 Next: 87% Place: a Bailey !.....#§@..~~≈≈≈≈~~#†.... Noise: =======--  Time: 9809.1 (0.0) ...∩..*****.~~~~~..)..#÷. w) +2 dagger (drain) ?.....#****........#..#.. Cast: Fulminant Prism (16%) TÌRh=ׂ[34m $....##*p**....~≈≈≈#..##. Brill Fly Contam  ######*****...~≈#######.. #≈*****~~~~≈##....... p   vault guard ##≈~~~~~~~~~≈#......# ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### _The vault guard is moderately wounded.Aiming: Fulminant Prism (dangerous; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail  (moderately wounded)TÌRh÷—3 '.....*****.p****~~*****~~**********TÌRh®4**********.*p***.*****.*****~~~~~~UÌRhÑ#  Jimalo the Fighter ######  Demonspawn of Vehumet *..... ###.+.~#  Health: 59/76 ==================------ ##~.≈#..F~#  Magic: 8/18==========-------------- ##~~.≈# ...~#  AC: 12Str: 19 #~~~.≈## ..p#  EV: 10Int: 23 ######~..~≈###!!######### SH: 5Dex: 11 !....##...~≈≈####≈≈#....# XL:  9 Next: 87% Place: a Bailey !.....#§@..~~≈≈≈≈~~#†.... Noise: =======--  Time: 9809.1 (0.0) ...∩..'.....~~~~~..)..#÷. w) +2 dagger (drain)UÌRhÇ&• ?.....#..~.........#..#.. Cast: Fulminant Prism (16%)  $....##.p......~≈≈≈#..##. Brill Fly Contam  ######~~.~....~≈#######.. #≈~~~~~~~~~≈##....... p   vault guard ##≈~~~~~~~~~≈#......# ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### _The vault guard is moderately wounded.Aiming: Fulminant Prism (dangerous; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!UÌRh«4Š ######  ###.+.~#  ##~.≈#..F~#  ##~~.≈# ...~#  #~~~.≈## ..p#  ######~..~≈###!! !....##### !.....#† ...∩UÌRh-6ä~~~~..)..#÷ ?.....#.p~...... $....##..*.....~ ####.~ #≈~~~~~~~~~(ally target) ##≈~~~~~~~~~*   fulminant prism ##~≈~~~~~UÌRhÒ7—9=====----10.1 (1 _UÌRh@ag∩**WÌRhÌ7 WÌRhwC ‘.p.*WÌRh{K S-------1WÌRhüV :∩WÌRhõc e _Your fulminant prism crackles loudly.XÌRh Ù  You closely miss the vault guard. You touch the vault guard!  The vault guard is moderately wounded.XÌRh³ ­ ∩..'#########################   The vault guard hits you with a +0 broad axe!  Your fulminant prism explodes!The blast of energy engulfs the vault guard!!XÌRh‰‚  .p.....~.......~.~..~~~~~The vault guard is severely wounded.43-----=======2XÌRhw‹XÌRh´' _You hear a croak.ZÌRh¤Há ∩ You hit the vault guard but do no damage.You touch the vault guard!  The vault guard is almost dead.=------3∩ _You block the vault guard's attack.ZÌRh?d  ZÌRh½h ¼ You closely miss the vault guard. You touch the vault guard!  You kill the vault guard!ZÌRhz Í∩..'.)ZÌRh5} ZÌRhŸŒ Jimalo the Fighter######Demonspawn of Vehumet *.....###.+.~#Health: 43/76 =============-----------##~.≈#..F~#Magic: 9/19===========-------------##~~.≈# ...~#AC: 12Str: 19#~~~.≈## ..p#EV: 10Int: 23######~..~≈###!!######### SH: 5Dex: 11!....##...~≈≈####≈≈#....# XL:  9 Next: 118% Place: a BaileyZÌRhë !.....#.@..~~≈≈≈≈~~#†.... Noise: =--------  Time: 9814.1 (1.0)...∩..'.)...~~~~~..)..#÷. w) +2 dagger (drain)?.....#..~.........#..#.. Cast: Fulminant Prism (14%) $....##........~≈≈≈#..##. Brill Fly Contam ######~~.~....~≈#######..#≈~~~~~~~~~≈##....... ##≈~~~~~~~~~≈#......# ##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### You touch the vault guard!  The vault guard is almost dead. _You block the vault gZÌRhúŽ üuard's attack.  You closely miss the vault guard. You touch the vault guard!  You kill the vault guard! _Vehumet accepts your kill.ZÌRhá ¦ _You block the vault guard's attack.  You closely miss the vault guard. You touch the vault guard!  You kill the vault guard! _Vehumet accepts your kill.Your Conjurations skill increases to level 9!You have reached level 10!ZÌRhM™ /  --more--^ÌRhKº  7/8320--10 9%  Your demonic ancestry asserts itself...^ÌRh\ø r _Your magic begins to regenerate rapidly.`ÌRhÉ #########.+.~##~.≈#..F~###~~.≈# ...~##~~~.≈## ..p######~..~≈###!!#########!....##...~≈≈####≈≈#....!.....#....~~≈≈≈≈~~#†.......∩..'.@...~~~~~..)..#÷?.....#..~.........#..#.$....##........~≈≈≈#..########~~.~....~≈#######.# ###≈≈≈≈≈`ÌRhðü[39;49m#########....##~~~' 8-5 _ `ÌRh»œ Things that are here: _a +0 broad axe; a +0 chain mail; a human corpsedÌRhŒ§ dÌRhC© f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.eÌRhÑH eÌRh¸X eÌRhÍ_ ï######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~[37m.≈#..F~#Health: 48/83 =============-----------##~~.≈# ...~#Magic: 9/20==========--------------#~~~.≈## ..p#AC: 12Str: 19eÌRh` |######~..~≈###!!######### EV: 10Int: 23!....##...~≈≈####≈≈#....# SH: 5Dex: 11eÌRh‘` <!.....#....~~≈≈≈≈~~#†.... XL: 10 Next:  9% Place: a Bailey...∩..'.@...~~~~~..)..#÷. Noise: ---------  Time: 9815.1 (0.0)?.....#..~.........#..#.. w) +2 dagger (drain)eÌRhÌ` $....##........~≈≈≈#..##. Cast: Fulminant Prism (14%) eÌRha Ù######~~.~....~≈#######.. Brill Fly Contam #≈~~~~~~~~~≈##.......##≈~~~~~~~~~≈#......# eÌRh>a $##~≈~~~~~≈≈##'#....' ###≈≈≈≈≈###..###### #######....##~~~'eÌRhYa l Your Conjurations skill increases to level 9!eÌRhna NYou have reached level 10!Your demonic ancestry asserts itself... eÌRh›a û_Your magic begins to regenerate rapidly.Things that are here: _a +0 broad axe; a +0 chain mail; a human corpseeÌRh m w ∩Okay, then.eÌRhm eÌRhäu 9∩eÌRh•x . _fÌRhB‰fÌRh4‹ Innate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - You are partially covered in sharp spines.fÌRhâ‹¿c - You regenerate magic rapidly.d - Your touch may inflict minor irresistible damage on your foes.HÍRhßZ HÍRhd HÍRhár â######Jimalo the Fighter###.+.~#Demonspawn of Vehumet *.....##~.≈#..F~#Health: 48/83 =============-----------##~~.≈# ...~#Magic: 9/20HÍRh9s N==========--------------#~~~.≈## ..p#AC: 12Str: 19######~..~≈###!!######### EV: 10Int: 23HÍRh[s ;!....##...~≈≈####≈≈#....# SH: 5Dex: 11HÍRh¾s z!.....#....~~≈≈≈≈~~#†.... XL: 10 Next:  9% Place: a BaileyHÍRhás ¹...∩..'.@...~~~~~..)..#÷. Noise: ---------  Time: 9815.1 (0.0)HÍRhþs ?.....#..~.........#..#.. w) +2 dagger (drain)HÍRht $....##........~≈≈≈#..##. Cast: Fulminant Prism (14%) HÍRh8t ]######~~.~....~≈#######.. Brill Fly Contam #≈~~~~~~~~~≈##.......HÍRhVt |##≈~~~~~~~~~≈#......# HÍRhut ‡##~≈~~~~~≈≈##'#....' HÍRht ###≈≈≈≈≈###..###### #######....##~~~'HÍRh¬t . HÍRhÊt XYou have reached level 10!Your demonic ancestry asserts itself... HÍRhåt ‹_Your magic begins to regenerate rapidly.Things that are here: HÍRhRu Œ_a +0 broad axe; a +0 chain mail; a human corpse _Okay, then.HÍRh…~ HÍRhÙ~ HÍRhº† HÍRhæˆ JÍRh¼ì3JÍRh ïJÍRhËòJÍRhÀöJÍRh”úƒ10/20== _JÍRh½ýJÍRh%JÍRhtJÍRhÈJÍRhìè _Found 28 gold pieces, a potion of magic and a scroll labelled XAORAIXKUXICE.  There is an open door here.JÍRhJÍRhý©9=11=== _JÍRhªJÍRhx&BJÍRhÇ*JÍRhé,JÍRh’1,JÍRhb5JÍRh”B+ ###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #######~..~≈###!! ##!....##...~≈≈####≈≈ #?!.....#....~~≈≈≈≈~~#JÍRhûB¾ #$...@..'.)...~~~~~..)20.1 (5 #!?.....#..~.........# ##$....##........~≈≈≈# #######~~.~....~≈#### #≈~~~~~~~~~≈##JÍRh&Cƒ ##≈~~~~~~~~~≈#.. ##~≈~~~~~≈≈##'#JÍRhLC_ ###≈≈≈≈≈###.. JÍRhmC4#######....#JÍRhˆDJÍRh–SJÍRh˜Vj _There is a gate leading back out of this place here.KÍRh¤û3KÍRhóýKÍRh¬KÍRhKÍRh_ ¶50=2== _KÍRhú KÍRhbKÍRh°KÍRh$KÍRh¹KÍRh¼BKÍRhÅKÍRh2 „13==KÍRh}"KÍRhî-Y ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p########~..~≈###!!# ##!....##...~≈≈ #?!.....#....~~≈≈≈≈ #$...∩..'.)...~~~~~ #!@.....#..~.......4.1 (4 ##$....##.~≈ #######~~.~....~ #≈~~~~~~~~~≈ ##≈~~~~~~~~~≈KÍRh[.ü ##~≈~~~~~≈≈# ###≈≈≈≈≈## #######.. #....KÍRh×.KÍRhó6KÍRhÏ9` _o - 3 scrolls of fear (gained 1)KÍRh 1u ##~.≈#..F~###~~.≈# ...~#~~~.≈## ..p#######~..~≈###!!##!....##...~≈≈###?!.....#....~~≈≈≈≈$...∩..'.)...~~~~~!......#..~.......##@....##........~≈ #######~~.~....~≈# #≈~~~~~~~~#≈~≈##...KÍRh™1D KÍRhH@KÍRhÀ@*5.1 (1KÍRhùHKÍRh]Q@6.1 (2KÍRhFeT _You now have 586 gold pieces (gained 7).MÍRhn• ###.+.~#  ##~.≈#..F ##~~.≈# ...~ #~~~.≈## ..pMÍRhž•z #######~..~≈###!! ##!....##...~≈≈### #?!.....#....~~≈≈≈MÍRh–  #$...∩..'.)...~~~~ ..#..~...........##........~#######~~.~....~≈ ≈~~~~~~~~~~≈~~~~~≈≈MÍRhN–I###≈≈≈≈≈######### MÍRh MÍRh ¡­2=4==7.1 (1MÍRh§MÍRh7±;∩MÍRh²*8.1 (2MÍRh¹9∩MÍRh¼a _b - 2 potions of magic (gained 1)MÍRhM® MÍRh•® MÍRh° MÍRhÒ² MÍRh¶ MÍRhÁº ,MÍRh°¿ MÍRhû¿ #3MÍRh%À v=5===MÍRhà MÍRhÍÆ N _You now have 614 gold pieces (gained 28).MÍRh±Ê 3MÍRhžË MÍRh÷Ï MÍRh+Ð MÍRhEÖ MÍRhÚ á ######  ###.+.~#  ##~.≈#..F~# MÍRhIÚ ##~~.≈# ...~ #~~~.≈## ..p #######~..~≈###!!MÍRhqÚ º#!....##...~≈≈###!..~~≈≈≈MÍRhšÚ Ç32.1 (4....∩..'.)...~~~MÍRh»Ú á#.......#...##.....##........~MÍRhÛÚ w#######~~.~....~≈#≈~~~~~~~~~≈ MÍRhûÚ !MÍRh¼Û MÍRh9â MÍRh›ä o _z - 2 scrolls labelled XAORAIXKUXICE (gained 1)NÍRhk ###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~##~~~.≈## ..p########~..~≈###!!###!....##...~≈≈##.@.....#....~~≈#....∩..'.)...~#.......#..~.##.....##.~≈#######~~.~....~≈##≈~≈###≈~≈##~≈~~~~~≈≈####≈≈≈≈≈#NÍRho( Ì∩46===3.1 (1NÍRh.9  ∩∩4.1 (2NÍRh¬> NÍRh.A a _t - 4 potions of haste (gained 1)OÍRh OÍRho OÍRhœ'OÍRh½(OÍRh-›9M ##### ###.+.~#  ##~.≈#..F~# #~~.≈# ...~ #~~~.≈## ..p #######~..~≈###!!##@....##...~≈≈####...#....~~≈≈≈≈∩..'.)...~~~~~.......#..~.......##.....##........~≈OÍRhèœOÍRh²*5.1 (1OÍRh“£<∩OÍRhš«OÍRh¬OÍRh.¬e57==OÍRhL¬#6.1 (2OÍRh‚±:∩OÍRh¸³Y _J - a viscous cyan potionPÍRh䇗6=8==PÍRh'ŽPÍRhœ•› 40.1 (4∩ _You start resting.PÍRhJ–(PÍRhYœ:∩PÍRh•žK _Your magical contamination has completely faded away.PÍRh„ uPÍRh PÍRhí 9==7=PÍRhñ ,PÍRhƒ PÍRh!1 ü _You start resting.420===5.1 (5PÍRhÐ2 <∩PÍRhB5 % _Magic restored.QÍRhd!H8QÍRhd&59===QÍRhú&QÍRh?'QÍRhø,Æ60=QÍRh.QÍRhÐ0,QÍRh%1QÍRh-4QÍRhï5,QÍRh7QÍRhº>ë∩..pp   vault guardQÍRh Fº            #######QÍRhwF»!! ##@....#54.1 (9 #.......# #....∩..p.) #.......#.QÍRh F* ##.....## #######QÍRhÎF QÍRhùFS _You start resting.QÍRh2ß…         QÍRh“ß  #######!! ##@....# #.......#QÍRhठ#....∩..p.) #.......#. ##.....## ####### QÍRh@à QÍRhãì• _A vault guard is nearby!SÍRh3ÝSÍRhìÞ3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)SÍRhߟb - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  SÍRh@߯f - Zap: wand of warping (12) Spells ([,] to cycle)  g - Cast: Magic Dart SÍRhaß& h - Cast: Searing Ray SÍRh~ß: i - Cast: Fulminant Prism (14%) SÍRhŸß][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onTÍRhôR TÍRh#c SJimalo the FighterDemonspawn of Vehumet *.....######Health: 60/83 =================-------###.+.~#Magic: 20/20 ========================##~.≈#..F~# AC: 12Str: 19##~~.≈# ...~# EV: 10Int: 23#~~~.≈## ..p# SH: 5Dex: 11#######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey##@....##...~≈≈#### Noise: ---------  Time: 9854.1 (0.0)#.......#....~~≈≈≈≈ w) +2 dagger (drain)#....∩..p.)...~~~~~ Cast: Fulminant Prism (14%) TÍRhöc ¢#.......#..~....... Brill Fly ##.....##........~≈#######~~.~....~≈# p   vault guard#≈~~~~~~~~~≈###≈~~~~~~~~~≈##~≈~~~~~≈≈# _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _A vault guard is nearby!TÍRh–d TÍRhn A∩UÍRhƒ Ê  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 60/83 =================------- ###.+.~#  Magic: 18/20 =====================--- ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5UÍRhÖ ÇDex: 11 #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@.***##...~≈≈#### Noise: ---------  Time: 9854.1 (0.0) #...****#....~~≈≈≈≈ w) +2 dagger (drain) UÍRhù æ#...****p.)...~~~~~ Cast: Fulminant Prism (14%)  UÍRh #...****#..~....... Brill Fly  ##..***##........~≈ UÍRh; ê#######~~.~....~≈# p   vault guard #≈~~~~~~~~~≈# ##≈~~~~~~~~~≈UÍRhZ I ##~≈~~~~~≈≈# _Magic restored. UÍRh{ W_You start resting. _A vault guard is nearby!UÍRh± éAiming: Fulminant Prism (dangerous; 14% risk of failure)  UÍRhü üPress: ? - help, Q - select action, ( or ) - cycleDir - move targetVÍRh9ÈD...*VÍRh˜È"*VÍRhXþ ~******p******WÍRhSBÓ..****p.***.XÍRhËŸ~******p******XÍRh7= Ó..****p.***.YÍRh¸p  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 60/83 =================------- ###.+.~#  Magic: 18/20 =====================--- ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11 #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@....##...~≈≈#### Noise: ---------  Time: 9854.1 (0.0) #.......#....~~≈≈≈≈ w) +2 dagger (drain) #....∩..p.)...~~~~~ Cast: Fulminant Prism (14%)  #.......#..~....... Brill Fly YÍRhq ##.....##........~≈ #######~~.~....~≈# p   vault guard #≈~~~~~~~~~≈# ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈# _A vault guard is nearby!Aiming: Fulminant Prism (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!           #######!! ##@....# #.# #....∩.p'.) #.....*.#. ##.....## #######(ally target) *   fulminant prismYÍRh©qÏ 1===5.1 (1 _∩**YÍRh¦Ãø  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 61/83 =================------- ###.+.~#  Magic: 16/20 ===================----- ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11YÍRh÷Ãö #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@.***##...~≈≈#### Noise: ===------  Time: 9855.1 (0.0) YÍRhÄÃ#...****#....~~≈≈≈≈ w) +2 dagger (drain) YÍRhCÄÜ#...***p*.)...~~~~~ Cast: Fulminant Prism (14%)  YÍRh¼Ä€#.....*.#..~....... Brill Fly  ##.....##........~≈ #######~~.~....~≈# p   vault guard (ally target) #≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈YÍRhãÄ ##~≈~~~~~≈≈#YÍRh ÅXDir - move targetYou feel a surge of power! YÍRh'Å0_You conjure a prism of explosive energy!  YÍRhLÅ®Aiming: Fulminant Prism (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleYÍRhxÅ.Dir - move targetYÍRhy ‰*******YÍRh¬Ÿ ›**..*.*ZÍRh´EZÍRh¹b *********p'**\ÍRh‰ â.***..***p***]ÍRh+Æ   Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 61/83 =================------- ###.+.~#  Magic: 16/20 ===================----- ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11 #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@....##...~≈≈#### Noise: ===------  Time: 9855.1 (0.0) #.......#....~~≈≈≈≈ w) +2 dagger (drain) #....∩.p'.)...~~~~~ Cast: Fulminant Prism (14%)  #.....*.#..~....... Brill ]ÍRhüÆ Fly  ##.....##........~≈ #######~~.~....~≈# p   vault guard (ally target) #≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈#Aiming: Fulminant Prism (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power! You miscast Fulminant Prism.  You are very lightly contaminated with residual magic.  Nothing appears to happen.           #######!! ##@....# #.# #....∩p.'.) #.....*.#. ##.....## ####### *]ÍRh¦Ç [16;20H ---6.1 (1Contam ∩**  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You feel a surge of power! You miscast Fulminant Prism.are very lightly contaminated with residual magic.  Nothing appears to happen. _Your fulminant prism crackles loudly.^ÍRhŸì Ò  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 61/83 =================------- ###.+.~#  Magic: 14/20 ================-------- ##~.≈#..F~#  AC: 12Str: 19^ÍRh×ì & ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11^ÍRhÿì Ô #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ^ÍRhaí k##@.***##...~≈≈#### Noise: ---------  Time: 9856.1 (0.0) #...****#....~~≈≈≈≈ w) +2 dagger (drain) #...**p**.)...~~~~~ Cast: Fulminant Prism (14%)  #...****#..~....... Brill Fly Contam ^ÍRh‰í _ ##..***##........~≈ ^ÍRhÝí ™#######~~.~....~≈# p   vault guard (ally target) #≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈# ^ÍRh"î _Your fulminant prism crackles loudly.Aiming: Fulminant Prism (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^ÍRhIî “Dir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour (allytarget)^ÍRhb"Ý *p..*....*_ÍRhiîµ********p*'**_ÍRh†Œ s  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 61/83 =================------- ###.+.~#  Magic: 14/20 ================-------- ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11 #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@....##...~≈≈#### Noise: ---------  Time: 9856.1 (0.0) #.......#....~~≈≈≈≈ w) +2 dagger (drain) _ÍRh“ #....∩p.'.)...~~~~~ Cast: Fulminant Prism (14%)  #.....*.#..~....... Brill Fly Contam  ##.....##........~≈ #######~~.~....~≈# p   vault guard (ally target) #≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈# _Your fulminant prism crackles loudly.Aiming: Fulminant Prism (dangerous; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!_ÍRhø— _ÍRhhŸ Z           #######!! ##@....# _ÍRhB  Ë#...##### #...#####.) #...#####. ##..##### _ÍRhm  9####### *_ÍRhÎ í   Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your fulminant prism explodes!The blast of energy engulfs the vault guard!_ÍRhÐ% ª *.....p..'.......*The vault guard is lightly wounded.5=========7.1 (1_ÍRh40 |* _You hear a loud, deep croak! You hear a croak.aÍRhU(aÍRhÙ)kQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  aÍRhI*ƒc - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (4)  f - Zap: wand of warping (12) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (14%) aÍRhy*][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oncÍRh“¤cÍRh'¶ƒJimalo the FighterDemonspawn of Vehumet *.....######Health: 61/83 =================-------###.+.~#Magic: 15/20 ==================------##~.≈#..F~# AC: 12Str: 19##~~.≈# ...~# EV: 10Int: 23#~~~.≈## ..p# SH: 5Dex: 11#######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey##@..*.##...~≈≈#### Noise: =======--  Time: 9857.1 (0.0)#.......#....~~≈≈≈≈ w) +2 dagger (drain)#....p..'.)...~~~~~ Zap: wand of paralysis (4)cÍRhf·K#.......#..~....... Brill Fly Contam ##.....##........~≈#######~~.~....~≈# p   vault guard (ally target)#≈~~~~~~~~~≈# *   fulminant prism##≈~~~~~~~~~≈##~≈~~~~~≈≈#You feel a surge of power!  You conjure a prism of explosive energy!  Your fulminant prism explodes!The blast of energy engulfs the vault guard!  The vault guard is lightly wounded. _You hear a loud, deep croak! You hear a croak.cÍRh)¿T**cÍRhBÁcÍRh=)×  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 61/83 =================------- ###.+.~#  Magic: 15/20 ==================------ ##~.≈#..F~#  AC: 12Str: 19 cÍRhÉ)A##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11 #######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@..*.##...~≈≈#### Noise: =======--  Time: 9857.1 (0.0) #..**...#....~~≈≈≈≈ w) +2 dagger (drain)cÍRhÜ*ç #....p..'.)...~~~~~ Zap: wand of paralysis (4) #.......#..~....... Brill Fly Contam  ##.....##........~≈ #######~~.~....~≈# p   vault guard (ally target) #≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈# _You hear a loud, deep croak! You hear a croak.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecÍRh+£Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)cÍRh[ÅÒ ***...p*cÍRhž ‰*.***cÍRh ™.***.cÍRh²'.**.p*Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)eÍRh"¥_Jimalo the FighterDemonspawn of Vehumet *.....######Health: 61/83 =================-------###.+.~#Magic: 15/20 ==================------##~.≈#..F~# AC: 12Str: 19##~~.≈# ...~# EV: 10Int: 23#~~~.≈## ..p# SH: 5Dex: 11#######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey##@..*.##...~≈≈#### Noise: =======--  Time: 9857.1 (0.0)#.......#....~~≈≈≈≈ w) +2 dagger (drain)#....*..'.)...~~~~~ Zap: wand of paralysis (4)eÍRh]¦#.......#..~....... Brill Fly Contam ##.....##........~≈#######~~.~....~≈# p   vault guard (ally target)#≈~~~~~~~~~≈# *   fulminant prism##≈~~~~~~~~~≈##~≈~~~~~≈≈# _You hear a loud, deep croak! You hear a croak.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)eÍRh };*eÍRh“S  The vault guard resists with almost no effort.eÍRh¿R*p∩eÍRhPi2===----8.1 (13eÍRh»J*∩eÍRh€e _Your fulminant prism crackles loudly.gÍRhó®ý  Jimalo the Fighter  Demonspawn of Vehumet *..... ######  Health: 62/83 =================------- ###.+.~#  Magic: 15/20 ==================------ ##~.≈#..F~#  AC: 12Str: 19 ##~~.≈# ...~# EV: 10Int: 23 #~~~.≈## ..p# SH: 5Dex: 11 gÍRh°Ì#######~..~≈###!!# XL: 10 Next:  9% Place: a Bailey ##@..*.##...~≈≈#### Noise: ===------  Time: 9858.1 (0.0) #..*p...#....~~≈≈≈≈ w) +2 dagger (drain) #....∩..'.)...~~~~~ Zap: wand of paralysis (3) #.......#..~....... Brill Fly Contam  ##.....##........~≈ #######~~.~....~≈# p   vault guard (ally target) gÍRhn°Ø#≈~~~~~~~~~≈# *   fulminant prism ##≈~~~~~~~~~≈ ##~≈~~~~~≈≈# gÍRh­°œ_Your fulminant prism crackles loudly.Aiming: ParalysegÍRh±˜Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)gÍRh*¶Ë ***.p*gÍRh"x..*p∩Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)gÍRhgJimalo the FighterDemonspawn of Vehumet *.....######Health: 62/83 =================-------###.+.~#Magic: 15/20 ==================------##~.≈#..F~# AC: 12Str: 19##~~.≈# ...~# EV: 10Int: 23#~~~.≈## ..p# SH: 5Dex: 11#######~..~≈###!!# XL: 10 Next:  9% Place: a BaileygÍRh Î##@..*.##...~≈≈#### Noise: ===------  Time: 9858.1 (0.0)#...*...#....~~≈≈≈≈ w) +2 dagger (drain)#....∩..'.)...~~~~~ Zap: wand of paralysis (3)#.......#..~....... Brill Fly Contam ##.....##........~≈#######~~.~....~≈# p   vault guard (ally target)#≈~~~~~~~~~≈# *   fulminant prism##≈~~~~~~~~~≈##~≈~~~~~≈≈# _Your fulminant prism crackles loudly.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegÍRhE ›Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)gÍRhoö¾*∩pparalysed, ally target)*hÍRhØG@MAiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, chance to affect: 17%)  The vault guard suddenly stops moving!hÍRhúV ############## )  Your fulminant prism explodes!The blast of energy engulfs the vault guard!hÍRhª.....p.....∩..========9.1 (12hÍRh±hÍRhY´c _The vault guard is heavily wounded.iÍRh׋#########.+.~# ##~.≈#..F~###~~.≈# ...#~~~.≈## ..p# #######~..~≈###!!###.....##...~≈≈####≈#..@p...#....~~≈≈≈≈~#....∩..'.)...~~~~~.#.......#..~........###........~≈≈#####~~.~....~≈## #≈~~~~~~~~~≈####~≈~~~~~≈≈###≈≈≈≈≈###.∩6=--------60iÍRh=ï ¬  The helpless vault guard fails to defend itself.  You hit the vault guard but do no damage.You touch the vault guard!3=--------1 _The vault guard is heavily wounded.jÍRhܤÒ ∩The helpless vault guard fails to defend itself.  You hit the vault guard but do no damage.jÍRh̨%2jÍRh­<∩jÍRh±¯c _The vault guard is heavily wounded.jÍRhZ   ∩ ed, drained)You drain the vault guard. You touch the vault guard!  The vault guard is severely wounded.7==3jÍRhÓ` <∩jÍRhîc b _You feel a little less clever now.kÍRh., ∩ The helpless vault guard fails to defend itself.  You hit the vault guard. You drain the vault guard.4=4kÍRh¨kÍRh3_ _The vault guard is almost dead.kÍRh° jhit the vault guard. You drain the vault guard. _almost dead.  The helpless vault guard fails to defend itself.  You hit the vault guard but do no damage.  5kÍRh  kÍRh9 K _Your magical contamination has completely faded away.lÍRh‹Ÿµ  The helpless vault guard fails to defend itself.  You hit the vault guard.  You kill the vault guard!lÍRh‚©e)lÍRhŸ®„5/848==256lÍRhœ·lÍRh•ÃZ _Vehumet accepts your kill.lÍRhR Ê###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #~..~≈###!!###.....##...~≈≈####≈#...@...#....~~≈≈≈≈~#....∩..'.)...~~~~~.#.#..~.##.....##........~≈lÍRhÊ À#~~.~....~≈##≈~≈##.##≈~≈#.##~≈~~~~~≈≈##'###≈≈≈≈≈###.lÍRh lÍRh‡ó∩..FF   bullfrog (wandering)lÍRhú-67lÍRhœ"lÍRh°&À _A bullfrog comes into view.Things that are here: _a +0 broad axe; a +0 plate armournÍRh9D###### ###.+.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #~..~≈###!!###.....##...~≈≈####≈≈##...)@..#....~~≈≈≈≈~~##....∩..F.)...~~~~~..)#.#..~.###.....##........~≈≈≈##nÍRhÞ9Õ~~.~....~≈##≈~≈##.##≈~≈#.##~≈~~~~~≈≈##'####≈≈≈≈≈###..#nÍRh9;nÍRh;<nÍRhGEv∩..'FnÍRhÍE,8 _nÍRh¦N:∩nÍRh?PnÍRhÂç®#########.+.~##~.≈#..F~###~~.≈# ...~#~~~.≈## ..p#######~..~≈###!!######.....##...~≈≈####≈≈...)...#....~~≈≈≈≈~~.@..'.)...~~~~~..).F.#..~.........##.....##........~≈≈≈ #######~~.~....~≈### #≈~~~~~~~~~≈##..#≈~≈ ##~≈~~~~~≈≈##'# ###≈≈≈≈≈###.. #######...FnÍRhüö†9==9nÍRh,þj _There is a gate leading back out of this place here.nÍRh‹§æ###.+.~##~.≈#..F~###~~.≈# ...~#~~~.≈## ..p#######~..~≈###!!######.....##...~≈≈####≈≈...)...#....~~≈≈≈≈~~.∩..'.)...~~~~~..)#..~.........##...F.##........~≈≈≈ #######~~.~....~≈### #≈~~~~~~~~~≈##..#≈~≈ ##~≈~~~~~≈≈##'# ###≈≈≈≈≈###.. #######.. #..nÍRh¶_ FFThe bullfrog gives a loud, deep croak!  You block the bullfrog's attack. The bullfrog is struck by your spines.7=====70nÍRhâ;∩nÍRhãäN _The bullfrog misses you.nÍRhÒh z  (drained)You hit the bullfrog. You drain the bullfrog. Your touch misses the bullfrog.The bullfrog is moderately wounded.=---1nÍRh o Ž∩ _The bullfrog barely misses you.oÍRhZ—« The bullfrog is moderately wounded. _The bullfrog barely misses you.  You barely miss the bullfrog.The bullfrog is moderately wounded.  The bullfrog is struck by your spines. The bullfrog barely misses you.  The bullfrog is struck by your spines.20===---2 _The bullfrog hits you but does no damage.oÍRhе  You hit the bullfrog. You drain the bullfrog.  You kill the bullfrog!oÍRhô½x.oÍRhyÑx8===63oÍRhëðoÍRh—þZ _Vehumet accepts your kill.oÍRhó6‘ _No target in view!oÍRhÕM3oÍRh=W^ _No target in view!oÍRhU~P∩oÍRhç∩ _No target in view!pÍRh¡L _pÍRhEh¸  ######  ###.+.~#  ##~.≈#..F~ ##~~.≈# ...~#  #~~~.≈## ..p#  #######~..~≈###!!## ##.....##...~≈≈####≈≈ #.#....~~≈≈≈≈~~-5.1 (2 #....∩..'.)...~~~~~.........#..~.........##.....##........~≈≈≈#######~~.~....~≈###≈~~~~~~~~~≈##.##≈~~~~~~~~~≈#.##~≈~~~~~≈≈##'###≈≈≈≈≈###..Things that are here:- _a +0 broad axe; a +0 plate armourpÍRhð® 3pÍRhë° pÍRhw³ pÍRhò¶ pÍRh¨» B9 _pÍRhÔ ¤  There is a gate leading back out of this place here. _pÍRhÞ #########.+.~# ##~.≈#..F##~~.≈# ...~# #~~~.≈## ..p# pÍRhç r#######~..~≈###!!#######.....##...~≈≈####≈≈#.#...)...#....~~≈≈≈≈~~#†#....∩@.'.)...~~~~~..).7#.......#..~.........###.....##........~≈≈≈########~~.~....~≈##### #≈~~~~~~~~~≈##...##≈~pÍRh‚ç p≈#..##~≈≈##'###≈≈≈≈≈###..######....##pÍRhˆè pÍRhò pÍRhvù qÍRhEX3qÍRhgu70=###### ###.'.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #######~..~≈###!!####.....##...~≈≈####≈≈#..#...)...#....~~≈≈≈≈~~#†..#....∩..@.)...~~~~~..)..#9#.......#..~..#..###.....##qÍRhûu........~≈≈≈#..########~~.~....~≈###≈~~~~~~~~~≈##..##≈~~~~~~~~~≈#..##~≈~~~~~≈≈##'#..###≈≈≈≈≈###..#########....##~~qÍRh­£Š∩ _There is an open door here.qÍRhÈ‘ Å _qÍRh˜ BqÍRhÞ  ###### ###.'.~# ##~.≈#..F~# ##~~.≈# ...~# #~~~.≈## ..p# #######~..~≈###!!####.....##...~≈≈####≈≈#....##...)...#....~~≈≈≈≈~~#†..#....∩..'.@...~~~~~..)..#÷.81#.......#..~..#..#..##.....##..~≈≈≈#..##.#######~~.~....~≈#######..ÍRhzGH#≈~~~≈##..##≈~~≈#......###~≈~~~~~≈≈##'#....'###≈≈≈≈≈###..#########....##~~~'Things that are here: _a +0 broad axe; a +0 chain mail; a human corpserÍRhQß  ###### #.'.~# .≈#..F~# ##~~.≈# ...~#  #~~~.≈## ..p# #####~..~≈###!!######### ##.....##...~≈≈####≈≈#....###...)...#..@.~~≈≈≈≈~~#†....##....∩..'.)...~~~~~..)..#÷#.......#..~...#..#..##.....##....≈≈#..#######~~.~....~≈########≈~~≈ÍRhfà 7m##.##≈~~~~~~~~~≈#......####~≈~~~~~≈≈##'#....')###≈≈≈≈≈###..######)1=2.1 (1 _sÍRhË>3sÍRhmAsÍRhÕDsÍRhN,sÍRhSsÍRhòVsÍRhúZ,sÍRh"]sÍRh­o ######  ###.'.~#  ##~.≈#..F~ ##~~.≈# ...~#  #~~~.≈## ..p#  #######~.@~≈###!!########4.1 (2 ##.....##...~≈≈####≈≈#....# #...)...#....~~≈≈≈≈~~#†. #....∩..'.)...~~~~~..)..#÷.......#..~.........#..###.....##........~≈≈≈#..##.#######~~.~ÍRh’pæ39;49m....~≈#######..#≈~~~~~~~~~≈##.......##≈~~~~~~~~~≈#......#sÍRhÈusÍRhrwsÍRh¶ù 3sÍRhü sÍRh “2sÍRh¾™sÍRh¤Š ##### ###.'.~#  ##~.≈#..F~# #~~.≈# ...~ #~~~@≈## ..p# 5.1 (1 #######~..~≈###!!#########.....##...~≈≈####≈≈#....#)...#....~~≈≈≈≈~~#†...∩..'.)...~~~~~..)..#÷sÍRhߤÛ.......#..~.........#..#.. F   bullfrog (wandering)##.....##........F≈≈≈#..##.#######~~.~....~≈#######..≈~≈#.sÍRh€¥sÍRhþ¯sÍRhƒ¶_ _A bullfrog is nearby!tÍRh¿ #########.'.~# ##~.≈#..F~###~~.≈# ...#~~~.≈## ..p# #######~..@≈###!!###########.....##...~≈≈####≈≈#....#...)...#....~~≈≈≈≈~~#†#....∩..'.)...~~~~~..)..#÷#.......#..~.........#..#..##.....##........F≈≈≈#..######~~.~....~≈#######.. #≈~~~~~~~~~≈##.......##......##tÍRhŠ žF~FtÍRhS d6Water _tÍRh> tÍRh/A uÍRhs*g#########.'.~# ##~.≈#..F~###~~.≈# ...#~~~.≈## ..p# #######~..~≈###!!###########.....##...@≈≈####≈≈#....uÍRh<+!#...)...#....~~≈≈≈≈~~#†#....∩..'.)...~~~~~..)..#÷#.......#..~.........#..#...###.....##.......F~≈≈≈#..##..######~~.~....~≈#######...# #≈~~~~~~~~~≈##.......#####......##.~≈~~~~~≈≈##'#....'))uÍRh&-uÍRhŽ-uÍRhl?¡∩F.7uÍRhâvuÍRh3yuÍRhL#########.'.~# ##~.≈#..F~###~~.≈# ...#~~~.≈## ..p# #######~..~≈###!!###########.....##...~≈≈####≈≈#....#...)...#....@~≈≈≈≈~~#†#....∩..'.)...F~~~~..)..#÷..# #.......#..~.........#..#...# ##.....##........~≈≈≈#..##..# #####~~.~....~≈#######...# #≈~~~~~~~~~≈ÍRhÐLR9m##.......#####......##..~≈~~~~~≈≈##'#....'))∩#≈≈≈≈≈###..######)..uÍRhKRÝ ∩∩The bullfrog is struck by your spines. The bullfrog barely misses you.uÍRhS53=8uÍRh™]9∩uÍRhH`V _The bullfrog closely misses you.uÍRhp°   (drained)∩You hit the bullfrog. You drain the bullfrog.  The bullfrog is moderately wounded.uÍRh±-19uÍRh§»:∩uÍRhE¿, _The bullfrog hits you.uÍRh©ðã  You hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog is struck by your spines.uÍRh·ñ&90uÍRh› uÍRhE B _The bullfrog hits you but does no damage. x2uÍRhý x  You hit the bullfrog.  You kill the bullfrog!uÍRh¡, f~uÍRh²0 5281uÍRhà: uÍRhÞ= Z _Vehumet accepts your kill.uÍRh†† uÍRhï† uÍRhà’ F∩∩uÍRhß• H _No target in view!uÍRhPõ ´∩ _No target in view!uÍRh'W∩uÍRhÕ-X∩∩uÍRha^H _No target in view!uÍRh9D∩∩uÍRh‚9vÍRh|vÍRh@H _No target in view!vÍRh/F3vÍRh IvÍRhdLvÍRhšOvÍRhYPDWater _vÍRh¿TvÍRhëUvÍRhþX,vÍRhäZvÍRhç^vÍRhÑf;3vÍRhNivÍRhvlvÍRhIo>vÍRhúqvÍRh©{ë ##### ###.'.~#  ##~.≈#..F~#  ##~~@≈# ...~# -5.1 (4 #~~~.≈## ..p# vÍRh'|z #######~..~≈###!!######### ##.....##...~≈≈####≈≈#....# #...)...#....~~≈≈≈≈~~#†....vÍRhQ|f#....∩..'.)...~~~~~..)..#÷.#.......#..~.........#..vÍRhs|Ž##.....##........~≈≈≈#..##.#######~~.~....~≈vÍRh“|#vÍRhÕ‰M-vÍRh‹wÍRh¦’wÍRh“wÍRh8”wÍRhÊ—wÍRhñšwÍRhŸSWater wÍRhÅ¡wÍRhb¤wÍRhõ¤V4=wÍRh{§wÍRhß´¬ ######  ###@'.~# 7.1 (2##~.≈#..~~#  ##~~.≈# ...~#  #~~~.≈## ...# ######~..~≈###!!###########.....##...~≈≈####≈≈#....##wÍRh¶µÊ#...)...#....~~≈≈≈≈~~#†....##....∩..'.)...~~~~~..)..#÷.#.......#..~.........#..#.wÍRh¶wÍRh¾<∩wÍRhAÀwÍRhPÝ4###### ###.@.~# ##~.≈#..~~# ##~~.≈#~...~# #~~~.≈##~...# #######~..~≈#####.....##...~≈≈####≈≈#....## #...)...#....~~≈≈≈≈~~#†....##....∩..'.)...~~~~~..)..#÷..##.#..~.#..#...#wÍRhÃäd∩8.1 (1wÍRh/ùg _There is an open door here.xÍRhäxÍRhDp _5=Water #########.'.~#####~.≈#..~~####~~.≈#@...~#900.1 (2#~~~.≈##~...#######~..~≈###!!###########.....##...~≈≈####≈≈#....###...)...#....~~≈≈≈≈~~#†....###....∩..'.)...~~~~~..)..#÷..##.......#..~.........#..#...###.....##........~≈≈≈#..##..#######~~.~....~≈#######...#∩yÍRh 3yÍRh‘!yÍRh´#yÍRhcBU6yÍRhÞHÔ#########.'.~#####~.≈#..~~##~~.≈#~...~# #~~~.≈##~...#  #######~..~≈###@!#########4.1 (4 ##.....##...~≈≈####≈≈#....## #...)...#....~~≈≈≈≈~~#†....## #....∩..'.)...~~~~~..)..#÷..# #.......#..~.........#..#...# ##.....##........~≈≈≈#..##..########~~.~....~≈#######...# #≈~~~~~~~~~≈##.......#####  ##≈~~~~~~~~~≈#......# yÍRhºPyÍRh÷Re _J - 2 viscous cyan potions (gained 1)yÍRh˜‚ M###### ###.'.~### ##~.≈#..~~## ##~~.≈#~...~# #~~~.≈##~...# #~..~≈###.@## .....##...~≈≈####≈≈#....## ...)...#....~~≈≈≈≈~~#†....## ....∩..'.)...~~~~~..)..#÷..# .....##.~≈≈≈#..##..# #~~.~....~≈#...##≈~≈##.#######≈~≈#......##...##5.1 (1∩∩7=6.1 (2∩ _u - 3 potions of heal wounds (gained 1)zÍRh‡c3zÍRhÍdzÍRhÐfzÍRh;ršzÍRh‹võ ######  ###.'.~### ##~.≈#..~~## ##~~.≈#~.@.~# 8 #~~~.≈##~...# zÍRh w± #######~..~≈###..#######  ##.....##...~≈≈####≈≈#....##  #...)...#....~~≈≈≈≈~~#†.##  #....∩..'.)...~~~~~..)..#÷..#  #.......#..~.........#..#...###.....##........~≈≈≈#..##..########~~.~....~≈#######...zÍRhIw"#zÍRh¾wzÍRhP~zÍRhR{ÍRh£…3{ÍRh‡{ÍRh>‰{ÍRhïŒ8={ÍRhF{ÍRh¡Ž{ÍRhI,{ÍRh‘{ÍRh¨“{ÍRhã“%9{ÍRh&•{ÍRh4—,{ÍRh˜™{ÍRh}›{ÍRh½›&80{ÍRh{ÍRhuŸ,{ÍRh"¡{ÍRh¤£,{ÍRhU¥{ÍRhJ§a1={ÍRh¨{ÍRhª,{ÍRhd«{ÍRh­,{ÍRh[®{ÍRhR°{ÍRh°#2{ÍRh¶°2={ÍRh¨³{ÍRhQÃ,{ÍRh¸Ä{ÍRh’Æ{ÍRh¹Æ{ÍRhºÇ{ÍRh§É{ÍRhÝÉ%3{ÍRhzË{ÍRh(Í,{ÍRh–Î{ÍRhÔ{ÍRhCÔ{ÍRhÝÕ{ÍRhÊ×{ÍRh ØK4={ÍRh,Ù{ÍRhÝã1 _HP restored.{ÍRh3æ3{ÍRhFç{ÍRhNê{ÍRhßë,{ÍRhKí{ÍRhð{ÍRhó,{ÍRhøó{ÍRh'ø@  There is an open door here.{ÍRhõù{ÍRhkú`=Water _{ÍRhû{ÍRhåÿ{ÍRh²,{ÍRh‹{ÍRhÀ{ÍRhr ,{ÍRhc {ÍRh¾ {ÍRhv{ÍRhª{ÍRh¹{ÍRh"{ÍRhý{ÍRh0{ÍRhE{ÍRhÐ{ÍRh,{ÍRhn{ÍRhI"{ÍRh³$,{ÍRho&{ÍRhØ){ÍRh&,,{ÍRhý/{ÍRhH3{ÍRh75,{ÍRhC7{ÍRhG;{ÍRhB=,{ÍRhô>{ÍRhB{ÍRh’D>{ÍRhF{ÍRhGI{ÍRhÎK{ÍRh L{ÍRhòN{ÍRhlQ{ÍRhúS,{ÍRh¿U{ÍRh\a“  There is an open door, spattered with blood here.  Items here: ) [ ÷÷.{ÍRh²c{ÍRh4d _{ÍRhÐe{ÍRhYkf  You see here a bullfrog skeleton.{ÍRhŒm{ÍRhîm _{ÍRhqo{ÍRh\r{ÍRhÃt,{ÍRhõu{ÍRhÜx{ÍRh{,{ÍRhÊ|{ÍRhªf  You see here a bullfrog skeleton.{ÍRhă{ÍRhx„ _{ÍRhF†{ÍRhŠ{ÍRhíŒ,{ÍRh4{ÍRhl’{ÍRhh•{ÍRhç•{ÍRhx˜{ÍRhùœ{ÍRhZ¢,{ÍRhò¥{ÍRhô©{ÍRh\®,{ÍRhp±{ÍRh†µ{ÍRhß¼,{ÍRhL¿{ÍRhKÄ {ÍRh€ÄP There is an open door, spattered with blood here.{ÍRhÈ5 _{ÍRhŒË{ÍRh’Ñ–  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll skeleton{ÍRh·Ö5 _{ÍRhYØ{ÍRh¦Ý@  There is an open door here.{ÍRhá{ÍRhJáFWater _{ÍRhä{ÍRhÞè{ÍRhí,{ÍRhñ{ÍRhûù #........~≈≈≈#..##..# ~~.~....~≈#######...# ~~~~~~~~~≈##.......##### ≈~~~~~~~~~≈#......##...## #~≈~~~~~≈≈##'#....'))∩..# ###≈≈≈≈≈###..######)....########....##~~~'..∩..##......#~~~~##...####.....'))@~~######....#~)~~~ ##...##~~~##  {ÍRh‘ûe########## {ÍRhô~~.~#######...# ≈~~~~~~~~~≈##.......##### #≈~~≈#......##...## ##~≈~~~~~≈≈##'#....'))∩..#  ###≈≈≈≈≈###..######)....#  #######....##~~~'..∩..# #......#~~~~##...## ##.....'))~~~### ##....#~@~~~# {ÍRhÒ“ ##...##~~~## ########{ÍRhí[56.1 (48.0)7.1 (49{ÍRhØ{ÍRh§€  Things that are here: _a +1 heavy hand axe; a +0 ring mail|ÍRh½ð|ÍRhPñ|ÍRhQò|ÍRhŠ...''~~0.0) |ÍRhž|ÍRh0[ _Done exploring.}ÍRhb}ÍRh¶öA bailey∩∩∩(Press ? for help)  ######  ###.'.~###  ##~.≈#..~~##  ##~~.≈#~...~#  #~~~.≈##~...#  #######~..~≈###..#########  ##.....##...~≈≈####≈≈#....##  }ÍRhB#...)...#....~~≈≈≈≈~~#÷....##  #....∩..'.)...~~~~~..)..#÷..#  #.......#..~.........#..#...# }ÍRhrh ##.....##........~≈≈≈#..##..#  #######~~.~....~≈#######...#  }ÍRh—[#≈~~~~~~~~~≈##.......#####  ##≈~~~~~~~~~≈#......##...##  }ÍRhÕÔ##~≈~~~~~≈≈##'#....'))∩..#  ###≈≈≈≈≈###..######)....#  #######....##~~~'..∩..# }ÍRh` #......#~~~~##...##  ##.....'))~~~#####  }ÍRh7K##....#~@~~~#  ##...##~~~##  }ÍRhm(##########}ÍRh^1 `∩@~ÍRh”Ò~ÍRh©Þ#~~.~....~≈#######...#Jimalo the Fighter ≈~~~~~~~~~≈##.......#####Demonspawn of Vehumet *..... #≈~~~~~~~~~≈#......##...##Health: 84/84 ======================== ##~≈~~~~~≈≈##'#....'))∩..#Magic: 20/20 ========================###≈≈≈≈≈###..######)....#AC: 12Str: 19#######....##~~~'..∩..#EV: 10~ÍRh‘cInt: 23#......#~~~~##...##SH: 5Dex: 11##.....'))~~~#####XL: 10 Next: 28% Place: a Bailey##....#~@~~~#Noise: ---------  Time: 9957.1 (0.0)##...##~~~##w) +2 dagger (drain)##########Zap: wand of paralysis (2)Fly Water Things that are here: _a +0 hand axe; a +0 leather armour; a gnoll skeleton _There is an open door here.  Things that are here: _a +1 heavy hand axe; a +0 ring mail ~ÍRhÈ7_Done exploring.~ÍRh`~ÍRhŽ~ÍRh/~ÍRhX#~ÍRhÆ#$ _~ÍRh%(~ÍRh“(~ÍRh<+~ÍRhÅ+~ÍRh_-~ÍRh0~ÍRh³3>~ÍRh6~ÍRh|:@  There is an open door here.~ÍRh.>~ÍRh˜> _~ÍRhiB~ÍRhÐJ–  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll skeleton~ÍRhIN~ÍRhµN _~ÍRhIQ~ÍRhkW…  Things that are here:  a +0 heavy hand axe; a +0 ring mail~ÍRhÅZ~ÍRh4[ _~ÍRhFa~ÍRhŽk• ≈≈####≈≈#....## ~~≈≈≈≈~~#÷....## .~~~~~..)..#÷..# ........#..#...# ....~≈≈≈#..##..# ...~≈#######...# ~~~~≈##.......##### ~~~~~≈#......##...## ~~~≈≈##'#....'))@..# ~ÍRhdl~63.1 (6 ≈≈≈###..######)....# ####....##~~~'..∩..#......#~~~~##...##  ##.....'))~~~#######....#~)~~~###...##~~~############~ÍRh§l~ÍRhŠt~ÍRhøvj _There is a gate leading back out of this place here.ÍRhíó 3ÍRhø s4.1 (1 _ÍRhO  **,,,,,,,*,,,** *z>...,,,,,**** *....#**,,,,,,* *#....#****,,,,, ######.......,,,,,**, #............,,,*,,,, #.≈≈~≈≈.....,,..,,*,, #.≈...≈o.......,.##,,Dungeon:8 ##.~.@>~..##*#.##.[#*, #?.≈..z≈...###..#.#*,, #..≈≈(≈≈..........###*ÍRhç # #....og..g#.........#* #...................#* ###...#.............#, zz 2 wights (1 wandering) ##...#..........#,,, o   orc priest *#....##.........#,,, o   orc#................#,,, gg 2 goblins (missiles)ÍRhV ÍRhí r  Welcome back to the Dungeon!  The wight hits you with a +5 short sword.ÍRh²& L.zÍRh¥ ‹P: 80/82 (84)-=9 (1.8DrainÍRh]­ ÍRh̽ ˜ _You feel drained. _There is an empty arch of ancient stone here.ƒÍRh‚pä ,**,,,**,,z.,,,*,,, *.>...,,,,,** *z...#**, *#....#****,,, ######.,,,,,** #............,,,*, #.≈≈~≈≈.....,,..,,* #.≈@..≈o.......,.## ##.~.∩>~..##*#.##.[#* #?.≈..z≈...###..#.#*, #..≈≈(≈≈..### #....og..g#.# #......#z 3 wights (1 wandering, 1 dormant)#...# ##....# *#....##.#ƒÍRh™Œ  A wight comes into view. It is wielding a +5 battleaxe.The orc priest invokes the aid of Beogh against you.ƒÍRh߸æz.z.g..g.69----50ƒÍRhÔÆƒÍRhEÈ' _Beogh smites you!ƒÍRhN ƒÍRhý [**,,,,,>****,, *,,,,,,,,**,,,*,,z.,,,*,,, *.z...,,,,,** *....#**, *#....#****,,, ######.,,,,,* #............,,,*, #.@≈~≈≈.....,,..,,* #.≈...≈o.......,.## ##.~.z>~..##*#.##.[# #?.≈...≈...###..#.#* #..≈≈g≈≈..# #....o..g.#. z   wight #......#... ##....#ƒÍRh ƒÍRhZ ƒÍRh% ƒÍRhÍ ž  The wight attacks as it pursues you! The wight is struck by your spines.  The wight hits you with a +5 short sword!ƒÍRhS ƒÍRhÄ' z..≈.∩>og(≈≈g. ƒÍRhu( ¡58/80------=6Water DrainƒÍRhè1 ƒÍRh5 Q _You feel drained.„ÍRh†) ¥  You hit the wight but do no damage. Your touch misses the wight.„ÍRh_, l  The wight is heavily damaged.„ÍRhÃ4 „ÍRh.5 „ÍRh‰A ôog∩>~..≈go≈≈..„ÍRhgB q55-----7„ÍRhÓL „ÍRh‡P ? _The wight hits you with a +5 short sword.…ÍRhy±‡  You hit the wight.  The wight is severely damaged.…ÍRhc»…ÍRh¢¼…ÍRhؽ…ÍRhÄÊo.g.∩>go..≈.( …ÍRh±Ë?-8…ÍRh©×…ÍRh6Ü< _The wight hits you but does no damage.…ÍRhÓt jThe wight is severely damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is severely damaged.The wight is struck by your spines.  with a +5 short sword!…ÍRh ko. …ÍRh½ ‚44/78----=9…ÍRhJ …ÍRh’ Q _You feel drained.†ÍRh¼º  You completely miss the wight.The wight is almost destroyed.†ÍRh0†ÍRh!Nã  The orc priest looks satisfied for a moment.The wight is struck by your spines.  You destroy the wight!†ÍRhú^W )#......###...#...... ##...#..........#,Vehumet accepts your kill.†ÍRhUjm (The goblin throws a boomerang.†ÍRh˜ý{ ≈The boomerang hits you but does no damage.†ÍRhà@((((†ÍRh&‰†ÍRhí–k@≈o...†ÍRh›š5/79---P: 20/20 29-70†ÍRhñ§†ÍRh3­u _The goblin throws a boomerang. The boomerang barely misses you.†ÍRhs¬ ©  You barely miss the orc. You touch the orc.  You kill the orc!†ÍRh± †ÍRhè² †ÍRh¸¸ †ÍRhëÄ ò~g≈o~.∩g~gg 2 goblins (missiles)†ÍRh4É T80-1†ÍRhäÑ †ÍRhdÕ Z _Vehumet accepts your kill.‡ÍRhþ®Õ  You hit the orc priest. You touch the orc priest.  The orc priest is severely wounded.‡ÍRhG28*‡ÍRhÓýƒ  The orc priest invokes the aid of Beogh against you.‡ÍRhø“E38--The orc priest is severely wounded.  The orc priest invokes the aid of Beogh against you.  Pain shoots through your body! The goblin is struck by your spines.  ‡ÍRh]”ñYou kill the goblin!  Vehumet accepts your kill.  Vehumet offers you knowledge of Static Discharge.‡ÍRhæš/  --more--‰ÍRhÙž,‰ÍRhS¬ç@(≈og>   goblin (missile)‰ÍRh²Y --2 _‰ÍRh뻉ÍRh²¿ŠÍRhÚ ŠÍRh+Û ùQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (2) (quivered)  f - Zap: wand of warping (12) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (13%) ŠÍRhÑÛ ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‹ÍRh8H ***,,,,,>****,, Jimalo the Fighter*,,,,,,,,**,,, Demonspawn of Vehumet *.....**,,z.,,,*,,,* HP: 38/80 (84) ===========-------------*.z...,,,,,** MP: 20/20========================*....#**,,,,, AC: 12Str: 19*#....#****,,, EV: 10Int: 23######.......,,,,,* SH: 5Dex: 11#............,,,*,, XL: 10 Next: 29% Place: Dungeon:8#.@≈~≈≈.....,,..,,* Noise: =--------  Time: 9972.9 (0.0)#(≈og.≈........,.## w) +2 dagger (drain)##.~.∩>~[‹ÍRhGL î37m..##*#.##.[# Cast: Searing Ray#?.≈...≈...###..#.#* Fly Water Drain#..≈≈(≈≈..........###.........#......... o   orc priest#................... g   goblin (missile)###...#.............##...#..........#,The orc priest is severely wounded.The orc priest invokes the aid of Beogh against you.Pain shoots through your body! The goblin is struck by your spines.  You kill the goblin!Vehumet accepts your kill. _Vehumet offers you knowledge of Static Discharge.‹ÍRh² … ***,,,,,>****,, Jimalo the Fighter *,,,,,,,,**,,, Demonspawn of Vehumet *..... **,,z.,,,*,,,* HP: 38/80 (84) ===========------------- *.z...,,,,,** MP: 18/20=====================--- ‹ÍRh ³ ó*....#**,,,,, AC: 12Str: 19 *#....#****,,, EV: 10Int: 23 ######.......,,,,,* SH: 5Dex: 11 #............,,,*,, XL: 10 Next: 29% Place: Dungeon:8 #.@≈~≈≈.....,,..,,* Noise: =--------  Time: 9972.9 (0.0) ‹ÍRhÛ³ y#(≈og.≈........,.## w) +2 dagger (drain) ##.~.∩>~..##*#.##.[# Cast: Searing Ray #?.≈...≈...###..#.#* Fly Water Drain #..≈≈(≈≈..........## #.........#......... o   orc priest #................... g   goblin (missile) ###...#............. ##...#..........#,Vehumet accepts your kill. ‹ÍRh´ »_Vehumet offers you knowledge of Static Discharge.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‹ÍRh;´ ¯Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, 83% to hit)‹ÍRh¼­ iog goblin, quivering boomerangs (79ŒÍRhO§" ***,,,,,>****,, Jimalo the Fighter *,,,,,,,,**,,, Demonspawn of Vehumet *..... ŒÍRhì§**,,z.,,,*,,,* HP: 38/80 (84) ===========------------- *.z...,,,,,** MP: 18/20=====================--- *....#**,,,,, AC: 12Str: 19 *#....#****,,, EV: 10Int: 23 ######.......,,,,,* SH: 5Dex: 11 #............,,,*,, XL: 10 Next: 29% Place: Dungeon:8 #.@≈~≈≈.....,,..,,* Noise: =--------  Time: 9972.9 (0.0) #(≈og.≈........,.## w) +2 dagger (drain) ##.~.∩>~..##*#.##.[# Cast: Searing Ray #?.≈...≈...###..#.#* Fly Water Drain #[4ŒÍRh\¨c0m..≈≈(≈≈..........## #.........#......... o   orc priest #................... g   goblin (missile) ###...#............. ##...#..........#,Shift-Dir - straight lineAim: a goblin, quivering boomerangs (79% to hit)  You focus your ray upon the goblin. The searing ray misses the orc priest.ŒÍRhލ¦The searing ray hits the goblin!  You kill the goblin!Vehumet accepts your kill.ŒÍRh)¯k >ŒÍRh•¯ì  *... *#... ... ... ... #(≈**.≈... **..#[ ... ... #.........# #.......... ###...#....ŒÍRh¥[™o(>~Aim: a goblin, quivering boomerangs (79% to hit)  You focus your ray upon the goblin. The searing ray misses the orc priest.The searing ray hits the goblin!  You kill the goblin!  Vehumet accepts your kill.ŒÍRh›\f(Press . to maintain the ray.)ŒÍRh]b‹9=3.9 (1ontinue: Searing RayŒÍRhØb\y Ray Water DrainŒÍRhAnŒÍRhÒr8 _You block the orc priest's attack.ÍRhŸ‰  The searing ray hits the orc priest!  You kill the orc priest!ÍRh–&€****ÍRh½_)(>~ÍRhWÄû*17-304Searing Ray+ Water DrainÍRhåÏÍRhãZ _Vehumet accepts your kill.ŽÍRhè‘3ŽÍRhw™ŽÍRh¬šK  You stop channelling your searing ray.ŽÍRhÇ¥ŽÍRh§b8=Drain _ŽÍRh¦¬ŽÍRh˹  Things that are here:  2 boomerangs; a goblin corpseŽÍRh¸ÂŽÍRh!ÆA40 _ŽÍRhgÇŽÍRh]ËŽÍRhÖ~9==ŽÍRh²ÛŽÍRh÷ëBŽÍRh{û ŽÍRh‡ü¨  *.z...,,,   *....#   *#....#****,  ######.......,,,,  #............,,,*  #.≈≈~≈≈.....,,..   #(≈)(.≈........,.   ##.~.∩>~..##*#.##.   #@.≈...≈...###..#.--8.9 (4   #..≈≈(≈≈....  ŽÍRhý  #.........#....... Cast: Searing Ray   #.................   ###...#..   ##...#.   *#....##   #.......   ###..##..###.....ŽÍRha8--ŽÍRhJ ŽÍRhi _e - 3 scrolls of teleportation (gained 1)ÍRh\3ÍRhÊ ÍRh«11=ÍRhd<‘ ≈. _You start resting.ÍRhßQ+9.9 (1ÍRh’Tx20===80.9 (2ÍRh \ÍRhÑ`% _Magic restored.ÍRhRí ÍRh´í ÍRhOð ÍRh‹û ÍRhíû ÍRh™ÿ ÍRhK ÍRhÌ K2=ÍRhÀ ÍRh¡ ,ÍRhm ÍRh%' f==ÍRh;1 O3ÍRh¦2 ÍRhQ< ,ÍRh*A ÍRh÷J ,ÍRh¦L ÍRhïU ÍRh3X ÍRhÌX S4=ÍRh}Z ÍRh½f Àkk   wyvern (wandering)ÍRh/p   *#. ######.. #...... #.≈≈~≈≈. #(≈)(.≈. ##.~.∩>~. #@.≈...≈.8.9 (8 #..≈≈(≈≈. #........ #........ ###...#.. ##...#. *#....# #...... _You start resting.ÍRhX G*#.######..#......#.≈≈~≈≈.#(≈)(.≈. ##.~.∩>~. #@.≈...≈. #..≈≈(≈≈. #........ #........ ###...#..##...#.*#....##......ÍRhÔN  _A wyvern is nearby!‘ÍRh© 4...#***#.**######.......,,,......k*≈≈~≈≈.....,,..,(≈)(....,.##.~.∩>~..##*#.##..≈...≈...###..≈(≈≈................#.‘ÍRh°© ¡##...# ##...#*#....###.......##..##..### ###*#### ‘ÍRh® ‘ÍRh{¼ t.kk‘ÍRhj¿ *9.9 (1‘ÍRhÇ ‘ÍRh/Ê  ‘ÍRhyÊ "_The wyvern hisses angrily.’ÍRhó¤…*#**######.......,,,.....*≈≈~≈k.....,,..,(≈)(.≈........,.’ÍRh´©f##.~.∩>~..##*#.##..≈...≈...###..≈(≈≈................#.##...# ##...#.*#....###.......##..##..### ###*####  ###..#’ÍRhó¼’ÍRhž¾U≈k’ÍRhGÃ<90Searing Ray’ÍRhBÍ’ÍRhbÑ”ÍRhë”ÍRh!ìkQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  ”ÍRhœìƒc - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (2)  f - Zap: wand of warping (12) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (13%) ”ÍRhÛì][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on™ÍRh: ™ÍRhp *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 44/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)(.≈........,. AC: 12Str: 19  ##.~.k>~..##*#.##. EV: 10Int: 23  #..≈...≈...###..#. SH: 5Dex: 11  #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ™ÍRh¨¡---------  Time: 9990.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Zap: wand of warping (12)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..# _e - 3 scrolls of teleportation (gained 1) _You start resting. _Magic restored. _You start resting. _A wyvern is nearby! _The wyvern hisses angrily.™ÍRh1™ÍRhr'™ÍRh´)šÍRhñÇ *#....#****, Jimalo the Fighter ######.......,,,, Demonspawn of Vehumet **.... #............,,,* HP: 44/81 (84) =============----------- #.≈≈~≈≈.....,,.., MP: 20/20======================== #(≈***≈........,. AC: 12Str: 19 ##.~*k*~..##*#.##. EV: 10Int: 23 #..≈***≈...###..#. SH: 5Dex: 11 #.**≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8 #@........#....... Noise: ---------  Time: 9990.9 (0.0) #................. w) [0šÍRh°ÈÐ;10;1m+2 dagger (drain) ###...#........... Zap: wand of warping (12) ##...#.......... Fly Drain *#....##......... #................ k   wyvern ###..##..###..... ###*#### #..... ###..# _A wyvern is nearby! _The wyvern hisses angrily.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to blink: 50%)šÍRhü:ü ***.**k>***.≈šÍRh4f≈***~*k*≈****Aim: a wyvern (chance to blink: 50%)šÍRh²2 ¾ *#....#****, Jimalo the Fighter ######.......,,,, Demonspawn of Vehumet **.... #............,,,* HP: 44/81 (84) =============----------- #.≈≈~≈≈.....,,.., MP: 20/20======================== šÍRhš3 p#(≈)(.≈........,. AC: 12Str: 19 ##.~.k>~..##*#.##. EV: 10Int: 23 #..≈...≈...###..#. SH: 5Dex: 11 #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8 #@........#....... Noise: ---------  Time: 9990.9 (0.0) #................. w) +2 dagger (drain) šÍRhÞ3 ”###...#........... Zap: wand of warping (12) ##...#.......... Fly Drain *#....##......... šÍRhK4 À#................ k   wyvern ###..##..###..... ###*#### #..... ###..# _A wyvern is nearby! _The wyvern hisses angrily.  Aiming: Warp SpacešÍRhŠ4 /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to blink: 50%)šÍRhâ= v ######.k#........#(≈###≈. ##.~###~. #..≈###≈. #.**≈(≈≈. .. .. ..##...##.. ###..##. šÍRhÓ> ¤Space twists violently! The rupture engulfs the wyvern! The wyvern blinks!  The wyvern is heavily wounded.›ÍRh¶h›ÍRhÂÛ›ÍRhxë@.k›ÍRhLì§)(..§>....≈›ÍRh¤ìc5======1.9 (11 _›ÍRhŽõ›ÍRhùœÍRhCœÍRh8RœÍRhXS_.k∩œÍRhUF------2œÍRh0]œÍRhi`œÍRhòœÍRhEˆQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 10 darts (poison)  c - Throw: throwing net  œÍRh7d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (2)  f - Zap: wand of warping (11) (quivered) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray œÍRhÄ: i - Cast: Fulminant Prism (13%) œÍRhè][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onžÍRhqe žÍRhHw  *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)k.≈........,. AC: 12Str: 19  ##.~.∩>~..##*#.##. EV: 10Int: 23  #..≈...≈...###..#. SH: 5Dex: 11  #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------[žÍRhWx i33m  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to blink: 50%)  Space twists violently! The rupture engulfs the wyvern! The wyvern blinks! _The wyvern is heavily wounded.žÍRhêy žÍRhf žÍRhtƒ žÍRh`ê L *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)k.≈........,. AC: 12Str: 19  ##.~*∩>~..##*#.##. EV: 10Int: 23  #..*...≈...###..#. SH: 5Dex: 11  žÍRh0ë Ë#.*≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  žÍRhdë ²###*#### #.....  ###..#Space twists violently! The rupture engulfs the wyvern! The wyvern blinks! žÍRh¥ë k_The wyvern is heavily wounded.Throw: 10 darts (poison)žÍRhÏë UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 58% to hit)žÍRh&‰ Œ ~*k*.ŸÍRhúßÏ~)k~*Aim: a wyvern (heavily wounded, 58% to hit)ŸÍRhÙÏ{ What do you want to examine? Monsters  a - (k) a wyvern, heavily wounded Items  b - (() a boomerang ÍRhÈ AA wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 68% to hit with your +2 dagger of draining and 59% to hit with your touch. It has about 54% to hit you. Attack Max Damage Bite 20 It can fly.¡ÍRh€  *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)k.≈........,. AC: 12Str: 19  ##.~.∩>~..##*#.##. EV: 10Int: 23  #..≈...≈...###..#. SH: 5Dex: 11  #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------[¡ÍRhœ û33m  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#Space twists violently! The rupture engulfs the wyvern! The wyvern blinks! _The wyvern is heavily wounded.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 58% to hit) What do you want to examine? Monsters  a - (k) a wyvern, heavily wounded Items  b - (() a boomerang ¢ÍRh‡]û *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)k.≈........,. AC: 12¢ÍRh_Str: 19  ##.~.∩>~..##*#.##. EV: 10Int: 23  #..≈...≈...###..#. SH: 5Dex: 11  #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.¢ÍRhÌ_....  ###*#### #.....  ###..#Space twists violently! The rupture engulfs the wyvern! The wyvern blinks! _The wyvern is heavily wounded.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 58% to hit)¢ÍRh¶o‚ *#....#****, Jimalo the Fighter  ######.......,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20========================  #(≈)k.≈........,. AC: 12Str: 19  ##.~*∩>~..##*#.##. EV: 10Int: 23  #..*...≈...###..#. SH: 5Dex: 11  #.*≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  ¢ÍRhr#@........#....... Noise: ---------  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#Space twists violently! The rupture engulfs the wyvern! The wyvern blinks! _The wyvern is heavily wounded.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 58% to hit)£ÍRhI' *#....#****, Jimalo the Fighter  ######.(.....,,,, Demonspawn of Vehumet **....  #.....(......,,,* HP: 45/81 (84) =============-----------  #.≈≈~(≈.....,,.., MP: 20/20========================  #(≈)(.≈........,. AC: 12Str: 19  ##.~(∩>~..##*#.##. EV: 10Int: 23  #..(...≈...###..#. SH: 5Dex: 11  #.(≈≈(≈≈.......... XL: 10 Next: 30%£ÍRh]) Place: Dungeon:8  #@........#....... Noise: ---------  Time: 9992.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Throw: 10 darts (poison)  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 58% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the wyvern.£ÍRh¬£ÍRh"¹.≈(k≈.£ÍRh8ºt3.9 (19 darts (poison) _£ÍRh Æ£ÍRhc< £ÍRh> uQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 9 darts (poison) (quivered)  £ÍRh´> ƒc - Throw: throwing net  d - Zap: wand of quicksilver (1)  e - Zap: wand of paralysis (2)  f - Zap: wand of warping (11) Spells ([,] to cycle)  g - Cast: Magic Dart  h - Cast: Searing Ray  i - Cast: Fulminant Prism (13%) £ÍRh? ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¤ÍRh[ß ¤ÍRhíï  *#....#****, Jimalo the Fighter  ######.(.....,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 20/20¤ÍRh ð w========================  #(≈)(.≈........,. AC: 12Str: 19  ##.~k∩>~..##*#.##. EV: 10Int: 23  #..≈...≈...###..#. SH: 5Dex: 11  ¤ÍRhØð #..≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------  Time: 9993.9 (0.0) ¤ÍRhñ p #................. w) +2 dagger (drain)  ###...#........... Cast: Searing Ray ¤ÍRhJñ Ç ##...#.......... Fly Drain  ¤ÍRhÏñ ã*#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#Throw: 10 darts (poison)¤ÍRh ò ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¤ÍRh6ò ’Aim: a wyvern (heavily wounded, 58% to hit)  You throw a poisoned dart. ¤ÍRheò M_The poisoned dart closely misses the wyvern.¤ÍRh;ô ¤ÍRhþ ¤ÍRhš ¤ÍRh­°K *#....#****, Jimalo the Fighter ######.(.....,,,, Demonspawn of Vehumet **.... #............,,,* HP: 45/81 (84) =============----------- #.≈≈~≈≈.....,,.., MP: 18/20=====================--- #(≈)(.≈........,. AC: 12Str: 19 ##.~k∩>~..##*#.##. EV: 10Int: 23 ¤ÍRhB±­#..*...≈...###..#. SH: 5Dex: 11 #.*≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8 #@........#....... Noise: ---------  Time: 9993.9 (0.0) #................. w) +2 dagger (drain) ¤ÍRhx±D###...#........... Cast: Searing Ray ##...#.......... Fly Drain ¤ÍRh ²®*#....##......... #................ k   wyvern ###..##..###..... ###*#### #..... ###..#You throw a poisoned dart. _The poisoned dart closely misses the wyvern.¤ÍRh”²âAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 83% to hit)¥ÍRh. *#....#****, Jimalo the Fighter  ######.(.....,,,, Demonspawn of Vehumet **....  #............,,,* HP: 45/81 (84) =============-----------  #.≈≈~≈≈.....,,.., MP: 18/20¥ÍRh/’=====================---  #(≈)*.≈........,. AC: 12Str: 19  ##.~*∩>~..##*#.##. EV: 10Int: 23  #..*...≈...###..#. SH: 5Dex: 11  #.*≈≈(≈≈.......... XL: 10 Next: 30% Place: Dungeon:8  #@........#....... Noise: ---------  Time: 9993.9 (0.0)  #................. w) +2 dagger (drain)  ¥ÍRhÈ/.###...#........... Cast: Searing Ray  ##...#.......... Fly Drain  *#....##.........  #................ k   wyvern  ###..##..###.....  ###*#### #.....  ###..#¥ÍRhC0vAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 83% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is severely wounded.¥ÍRh ¶‚Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (heavily wounded, 83% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is severely wounded.  (Press . to maintain the ray.)¥ÍRh)¼¥ÍRhb¿¥ÍRhÉäz(.≈kz   wight (wandering)¥ÍRh~Ë×6==4.9 (1ontinue: Searing Rayy Ray Drain _¥ÍRh†×¥ÍRh>Ý¥ÍRhk= • ****The searing ray hits the wyvern.¥ÍRh½Æ n  The wyvern is severely wounded.¥ÍRhCÈ ¥ÍRh±Û (zz(.≈kzz 2 wights (1 wandering)¥ÍRhŠÝ Ê2-7-5+ Drain¥ÍRhÌï ¥ÍRh?ô + _The wyvern bites you.¦ÍRhm$  The searing ray hits the wyvern!  You kill the wyvern!****zz 2 wights (1 wandering)¦ÍRht¶¦ÍRh£èÄz..z(.≈.zz 3/84 (85--46Searing Ray++ Drain _Vehumet accepts your kill. _Your Spellcasting skill increases to level 7!ªÍRhf€ U****ªÍRhá ªÍRhÉ ªÍRhE ë.z≈≈.(.≈z.≈.ªÍRh« ®6---7ast: Searing Ray ªÍRh‰? ªÍRh F > _You finish channelling your searing ray.«ÍRhIÉ«ÍRhÛL.z«ÍRh£y4--8­ÍRh‚ý­ÍRhä H~z­ÍRhMi7=9Searing Ray­ÍRh–­ÍRh„­ÍRhy­ÍRh¨z­ÍRh¬‹–)z.∩z~z­ÍRh­110000.9 (1.0)­ÍRhÿ–­ÍRh}š¯ÍRhöV *#....#****, Jimalo the Fighter ######.(.....,,,, Demonspawn of Vehumet **.... #............,,,* HP: 44/84 (85) ============------------ #.≈≈~≈≈.....,,.., MP: 15/20==================------ #(≈)(.≈........,. AC: 12Str: 19 ##.z.∩z~..##*#.##. EV: 10Int: 23 #.*≈...≈...###..#. SH: 5Dex: 11 #.*≈≈(≈≈.......... XL: 10 Next: 34% Place: Dungeon:8 #@........#....... Noise: ---------  Time: 10000.9 (0.0) #................. w) +2 dagger (drain)[¯ÍRhÚ\œ34m ###...#........... Cast: Searing Ray ##...#.......... Fly Drain *#....##......... #................ zz 2 wights ###..##..###..... ###*#### #..... ###..# _Your Spellcasting skill increases to level 7! _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 battleaxe and wearing a +0 robe (83% to hit)¯ÍRh/š z.≈**¯ÍRhŸ†u**.≈¯ÍRh\Òz.*≈Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (83% to hit)°ÍRhî=l *#....#****, Jimalo the Fighter  ######.(.....,,,, Demonspawn of Vehumet **....  #............,,,* HP: 44/84 (85) ============------------  #.≈≈~≈≈.....,,.., MP: 15/20==================------  #(*)(.≈........,. AC: 12Str: 19  °ÍRhÁ>°##.*.∩z~..##*#.##. EV: 10Int: 23  #.*≈...≈...###..#. SH: 5Dex: 11  #.*≈≈(≈≈.......... XL: 10 Next: 34% Place: Dungeon:8  #@........#....... Noise: ---------  Time: 10000.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Cast: Searing Ray  ##...#.......... Fly Drain  °ÍRh1?ö*#....##.........  #................ zz 2 wights  ###..##..###.....  ###*#### #.....  ###..#Aiming: Searing Ray (safe; 1% risk of failure)  °ÍRh‰?âPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 battleaxe and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.°ÍRh§Æ€  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.(Press . to maintain the ray.)°ÍRhW̰ÍRhøÕ¸≈~.∩>z≈.z.°ÍRhMØ×5==1.9 (1ontinue: Searing Rayy Ray Drain _°ÍRh¤á°ÍRhVã°ÍRh;’ ****The searing ray hits the wight.±ÍRh¹±ÍRh…±ÍRh]”©≈~.≈z.z.±ÍRh.•n-2+ Drain±ÍRh¯Ÿ±ÍRh£^ _The wight is almost destroyed.±ÍRhßu‚  The searing ray hits the wight!  You destroy the wight!±ÍRhÀ|{**   wight±ÍRh9 ±ÍRh z..≈.)±ÍRhW l ealth: 45/85 agic: 14/20--5=3+  _Vehumet accepts your kill.±ÍRhÊ! ±ÍRhÍ$ i _Your life force feels restored.³ÍRh[B**³ÍRhè³ÍRh%"o~.z)³ÍRhè$º63----4ast³ÍRhò-³ÍRhì2> _You finish channelling your searing ray.´ÍRhü" *#....#****, Jimalo the Fighter ######.(.....,,,, Demonspawn of Vehumet **.... #............,,,* Health: 46/85 ============------------ #.≈≈~≈≈.....,,.., Magic: 11/20 =============----------- #(≈)(.≈........,. AC: 12Str: 19 ##.~.∩>~..##*#.##. EV: 10Int: 23 #.z≈...≈...###..#. SH: 5Dex: 11´ÍRhæ  #)*≈≈(≈≈.......... XL: 10 Next: 35% Place: Dungeon:8 #@........#....... Noise: =--------  Time: 10004.9 (0.0) #................. w) +2 dagger (drain) ###...#........... Cast: Searing Ray ##...#.......... Fly  *#....##......... #................ z   wight ###..##..###..... ###*#### #.....´ÍRhGÚ ###..# _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  ´ÍRh`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 flail of freezing and wearing a +0 robe (83% to  hit)´ÍRh¢Ën *#....#****, Jimalo the Fighter  ######.(.....,,,, Demonspawn of Vehumet **....  #............,,,* Health: 46/85 ============------------  #.≈≈~≈≈.....,,.., Magic: 11/20 =============-----------  #(*)(.≈........,. AC: 12Str: 19  ´ÍRh–Ì##.*.∩>~..##*#.##. EV: 10Int: 23  #.*≈...≈...###..#. SH: 5Dex: 11  #)*≈≈(≈≈.......... XL: 10 Next: 35% Place: Dungeon:8  #@........#....... Noise: =--------  Time: 10004.9 (0.0)  #................. w) +2 dagger (drain)  ###...#........... Cast: Searing Ray  ´ÍRhÐÌë##...#.......... Fly  *#....##.........  ´ÍRhøÌù#................ z   wight  ###..##..###.....  ´ÍRh!ÍL###*#### #.....  ###..#´ÍRhHÍíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line´ÍRhoÍsAim: a wight, wielding a +2 flail of freezing and wearing a +0 robe (83% to  hit)  ´ÍRh“Í‘You focus your ray upon the wight. The searing ray hits the wight!  The wight is severely damaged.´ÍRh1Y½Shift-Dir - straight line  Aim: a wight, wielding a +2 flail of freezing and wearing a +0 robe (83% to  hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is severely damaged.  (Press . to maintain the ray.)´ÍRh,cy≈~.z.´ÍRheã2==5.9 (1ontinue: Searing RayRay _´ÍRh¬q´ÍRhuµÍRh•‚  The searing ray hits the wight!  You destroy the wight!µÍRhkœ}**µÍRhD.L.)µÍRhDIµÍRhØ[$1-76Searing Ray+  _Vehumet accepts your kill.¶ÍRhf33¶ÍRhâ5¶ÍRh¶ÍRhJ~9==¶ÍRhM¶ÍRhÑU,¶ÍRh*X¶ÍRh÷aa5=¶ÍRh°d¶ÍRho€20===¶ÍRhqq¶ÍRh}Q _Magic restored.¶ÍRh„¶ÍRhªO6¶ÍRh¶ÍRh¥›,¶ÍRh¶ÍRh¨P==¶ÍRh6ª¶ÍRh[³i7=¶ÍRh¦µ¶ÍRh×¾,¶ÍRh´À¶ÍRh Ë,¶ÍRh3ͶÍRhÕa8=¶ÍRh­×¶ÍRhúà,¶ÍRh!ã¶ÍRhí,¶ÍRh„ð¶ÍRhBúO9¶ÍRhjü¶ÍRh¨,¶ÍRhâ¶ÍRhRP60¶ÍRhY¶ÍRh`,¶ÍRh#¶ÍRh¶*,¶ÍRh|,¶ÍRh5¶ÍRh06N61=¶ÍRh8¶ÍRhwA,¶ÍRh¼C¶ÍRhÐL,¶ÍRhN¶ÍRhÎWm2=¶ÍRh8Z¶ÍRh“3¶ÍRhú޶ÍRh®—,¶ÍRhrš¶ÍRhE£a4=¶ÍRh¦¶ÍRh>®,¶ÍRh°¶ÍRh9½,¶ÍRhBÀ¶ÍRhÒÈk5=¶ÍRh˶ÍRh¶Ô,¶ÍRh|Ö¶ÍRh&ß,¶ÍRhCá¶ÍRhžê;6¶ÍRhXì¶ÍRhœõ,¶ÍRh]÷¶ÍRh@,¶ÍRha¶ÍRhŒ;7¶ÍRh_¶ÍRh,¶ÍRhL"¶ÍRhÂ,,¶ÍRh)0¶ÍRh’=a8=¶ÍRh@¶ÍRh{K,¶ÍRhmM¶ÍRhY,¶ÍRhw[¶ÍRhðkk9=¶ÍRh¹Šš¶ÍRhk‘<70¶ÍRh®“¶ÍRh¿û1=¶ÍRh3ÅB¶ÍRhˆÐ,¶ÍRhÀѶÍRh®Ú¶ÍRhQÛU2=¶ÍRh¾Ý¶ÍRhä¶ÍRhyä¶ÍRh—æ¶ÍRh~ï¶ÍRhð¶ÍRhò¶ÍRh ú;3¶ÍRhPü¶ÍRh© ¶ÍRh# ¶ÍRhò ¶ÍRh} ,¶ÍRh¶ ¶ÍRhÄ ¶ÍRh! %4¶ÍRhœ" ¶ÍRh˜+ ¶ÍRh, ¶ÍRhÚ- ¶ÍRhŸ7 ¶ÍRh8 ¶ÍRh-: ¶ÍRh>j a5=¶ÍRhm ¶ÍRhwx ¶ÍRhy ¶ÍRhýz ¶ÍRhÌ… ,¶ÍRh:ˆ ¶ÍRhKœ 6=¶ÍRh Ÿ ,¶ÍRhÎÌ ë7¶ÍRhûÜ w8=¶ÍRh,Þ ,¶ÍRhÊß ¶ÍRhé ,¶ÍRhsê ¶ÍRh¹ò ¶ÍRhjó U9=¶ÍRhÛô ¶ÍRh¤û ¶ÍRh ü ¶ÍRhþ ¶ÍRhé ¶ÍRh¬ ¶ÍRhž ¶ÍRhé ¶ÍRh| &80¶ÍRhE ¶ÍRh# ¶ÍRh# ¶ÍRh}% ¶ÍRhÐ/ ,¶ÍRh 3 ¶ÍRhA ;1¶ÍRh¯C ¶ÍRhÎP B¶ÍRh´` B¶ÍRhxk ¶ÍRhl K2=¶ÍRhçr ¶ÍRhŽ| ,¶ÍRh! ¶ÍRhý† ,¶ÍRh ‰ ¶ÍRh6“ k3=¶ÍRhK• ¶ÍRh©ž ¶ÍRh)Ÿ ¶ÍRh‰  ¶ÍRhU¨ ,¶ÍRhg© ¶ÍRhæ³ ;4¶ÍRh.¶ ¶ÍRhY¿ ,¶ÍRhÁ ¶ÍRhJÉ ,¶ÍRh|Ï ¶ÍRhÿÝ a5=¶ÍRh½ß ¶ÍRhaí j--ast: Searing Ray ¶ÍRhÉø Þ M *,, *#....#****#####.(,...........,,,*.≈≈~≈,,.., #(≈)(.≈........,#.~.∩>~..##*#.#..≈...≈...###..#≈≈(≈≈....#......###...#..  ##...#........... _HP restored.¶ÍRh3 211913.0)¶ÍRh G--204¶ÍRh§ ¶ÍRhÿ Œ _Items here: )) [[.¸ÍRhЏÍRhkˆŽWhat do you want to examine? Items  a - ([) a +0 robeb - ([) a +0 robe  c - ()) a +2 flail of freezing  d - ()) a +5 battleaxe¹ÍRhSÓ ¹ÍRh®Ô Œ *....#**,,, Jimalo the Fighter ¹ÍRhÕ ² *#....#****, Demonspawn of Vehumet **....  ######.(.....,,,, Health: 85/85 ========================  ¹ÍRhyÕ ¼#............,,,* Magic: 20/20 ========================  #.≈≈~≈≈.....,,.., AC: 12Str: 19  ¹ÍRhµÕ Ò#(≈)(.≈........,. EV: 10Int: 23  ##.~.∩>~..##*#.##. SH: 5¹ÍRhöÕ `Dex: 11  #..≈...≈...###..#. XL: 10 Next: 37% Place: Dungeon:8 ¹ÍRhÖ  #@.≈≈(≈≈.......... Noise: ---------  Time: 10120.9 (114.0)  #.........#....... w) +2 dagger (drain)  #................. Cast: Searing Ray  ¹ÍRhÓÖ ]###...#........... Fly  ##...#..........  *#....##.........¹ÍRh.× Ÿ   #................   ¹ÍRhi× ·###..##..###.....   ###*#### #.....¹ÍRh·× ø You destroy the wight! _Vehumet accepts your kill. _You stop channelling your searing ray. _Magic restored. ¹ÍRhâ× Š_HP restored. _Items here: )) [[.¹ÍRhcá ¹ÍRhå ¹ÍRháí ¹ÍRh¥ó ºÍRh/ϺÍRhüϺÍRhÓºÍRhßf _ºÍRh ºÍRh±ºÍRh‹1=Water ºÍRh³4ºÍRh®9ºÍRhšHºÍRh9W(ºÍRhU[ºÍRhlºÍRh×m‡ **,,z.,,,*,,,** *.>...,,,,,*** *....#**,, *#....#****,,,, ºÍRhÁn8######.(.....,,,,,** #............,,,*,,, #.≈≈~≈≈.....,,..,,*, #(≈)(.≈........,.##, ##.~@∩>~..##*#.##.[#* #..≈...≈...###..#.#*, #).≈≈(≈≈### #.........## #..........# ºÍRho±###...#.....# ##...##,, *#....##.........#,, #................#,,ºÍRhxx%78 M,,,,,,,,**,,,**,,..,,,*,,,.>...,,,,,*** *,, ºÍRhþxE*#....#****,,,,#####.(,,**...........,,,*,,.≈≈~≈,,..,,* #(≈@(.≈........,.##,##.~.∩>~..##*#.##.[#*..≈...≈...###..#.#*,ºÍRhy!#).≈≈(≈≈..........### Fly ....##...ºÍRhå‰13.9 (3.0)ºÍRh«Ž*4.9 (4ºÍRh+˜ºÍRhm¡m _Items here: ))) [[ †.¼ÍRhþ³¼ÍRh¿What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 leather armour  c - ([) a +0 robe  d - ()) a +4 whip  e - ()) a +5 short sword  f - (†) an orc corpse¿ÍRho#žA +5 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0  At 100% training you would reach 10.0 in about 1.3 XLs. Damage rating: 10 (Base 5 x 102% (Dex) x 116% (Skill) + 5 (Ench)). ¿ÍRhX$(This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made†(g)et.ÀÍRhœ+ ÀÍRh6 ÀÍRhYP a*,,,,,,,,**,,,* Jimalo the Fighter**,,..,,,*,,,** Demonspawn of Vehumet **....*.>...,,,,,*** Health: 85/85 ========================*....#**,,,,,, Magic: 20/20 ========================*#....#****,,,, AC: 12Str: 19######.(.....,,,,,** EV: 10Int: 23ÀÍRhåQ #............,,,*,,, SH: 5Dex: 11#.≈≈~≈≈.....,,..,,*, XL: 10 Next: 37% Place: Dungeon:8#(≈@(.≈........,.##, Noise: ---------  Time: 10124.9 (4.0)##.~.∩>~..##*#.##.[#* w) +2 dagger (drain)#..≈...≈...###..#.#*, Cast: Searing Ray#).≈≈(≈≈..........### Fly #.........#.........##...................# ###...#.............# ##...#..........#,, *#....##.........#,, [ÀÍRhIR sK _Vehumet accepts your kill. _You stop channelling your searing ray. _Magic restored. _HP restored. _Items here: )) [[. _Items here: ))) [[ †.ÀÍRh•` ÀÍRh§d *5.9 (1ÀÍRhïn ÀÍRh_s J _K - a +5 short swordÁÍRhd] ¥*,**,,,***,....,,*,,,** *.>...,,,,,**....#**,,,,,,**#....#****,######.(.....,,,,,**,#.,,,*,#.≈≈~≈≈.....,,..,,*,#(≈)@.≈.,.##,##.~.∩>~..####.##.[#*,#..≈...≈...###..#.#*,#).≈≈(≈≈.###*#.#.#*#.#*###...#.#,##...#.#,*#....##.#,ÁÍRh¹p ÁÍRhÞu %6ÁÍRhJ ÁÍRh„ O _You see here a boomerang.ÂÍRhÊÝ 3ÂÍRhðß ÂÍRhMä ÂÍRhgí ÂÍRhkî DWater _ÂÍRh˜ò ÂÍRhfó ÂÍRh8Z*,,,,**,****,,,*****.....>#***,,*,,,*,.......**,**.......*,,,** *,*.>....,,,,****** *....#**,* ##....###**,,,,,,*######.(.,,**,#.....@.......,,*,,,,7#.≈≈~≈≈.........,,*,,,*#(≈)(.≈........,.##,,**##.~.∩>~..####.##.[#*,,#..≈...≈...###..#.#*,,,#).≈≈(≈≈..........###*,,#.........#.........#**#..............***###...#....**ÂÍRhNÂÍRhø58.9 (2ÂÍRh8ÂÍRhÑ!; _Found a stone staircase leading down.ÃÍRh\ 3ÃÍRh}ƒ ÃÍRhõ† ÃÍRhã’ ,ÃÍRh8˜ ÃÍRhë£ BÃÍRhm¬ E _l - 10 poisoned darts (gained 1)ÃÍRhî´ 3ÃÍRhÌ· ÃÍRh‘» ÃÍRhòÄ ,ÃÍRh™Å ÃÍRhÉ ÃÍRh.Ñ ,ÃÍRh˜Ò ÃÍRhRÕ ÃÍRh‚Ý ,ÃÍRhß ÃÍRh á ÃÍRhdç ,ÃÍRhEè ÃÍRh ê ÃÍRhÆð ,ÃÍRhÎñ ÃÍRhú ,ÃÍRhµú ÃÍRh7 M _You now have 621 gold pieces (gained 7).ÃÍRh¸ ¡ÃÍRh³ ÃÍRh ,ÃÍRh! ÃÍRh^# ÃÍRh·, XÃÍRh‰3 ,ÃÍRhb4 ÃÍRhe7 ÃÍRhi> ,ÃÍRhS? ÃÍRh«A ÃÍRh/Q BÃÍRh3S BÃÍRh T ÃÍRhkV ÃÍRhK^ ,ÃÍRhK_ ÃÍRhŒa ÃÍRhi ,ÃÍRhj ÃÍRhSl ÃÍRht ÃÍRhlt ÃÍRhvu ÃÍRhlx ÃÍRhé‚ ¼**##########....### #.#...#####......## ##.#....####<.....## ##.......####.......# ##...................##.....................*#...$................, *.#......÷.........#.####*##).....###*#..####..####.o...###### #........##.........#* ÃÍRhŠƒ µ##......##...........#* #.....###...P.../.....#*##* #.....##.......>.......** o   orc wizard (wandering)##.####.....##........,,#....#......#..#...P..,,#.........#....####,,*ÃÍRhE‰ /40.0)ÃÍRh=— c.ÃÍRht˜ +9.9 (21ÃÍRhR¡ ÃÍRhõÀ B50.9 (22ÃÍRhÖ ÃÍRhžÚ > _You now have 627 gold pieces (gained 6).ÄÍRhŽ—ÄÍRhVÏs _You now have 647 gold pieces (gained 20).ÄÍRhîÕÄÍRhãÖÄÍRhœ×ÄÍRhoïÄÍRhJþXÄÍRh= BÄÍRhçÄÍRhýÄÍRh?#####....### #.#...#####......## ##.#....####<.....## ##.......####.......# ##...#* #...** *#.......,* #.#......÷.........#.,* ####*#.....@..#[.....###** #..####..####.....###### #........##.........#* ##......##...........#* #.....###...P.../.....#* *** ##* #.....##.......>.......***,, o   orc (wandering) #.####.....##...o....ÄÍRhŒ@*,,,,, ....#......#..#...P.......#.,,,,* .........#....##...##,,**,,6.9 (6.0)7.9 (7ÄÍRh0mq _An orc comes into view. It is wielding a +0 mace.ÅÍRhûÞ   #.#...#####......##  ##.#....####<.....##  ##.......####.......#  ##...............  #................  *#...............  #.#......÷......  ####*#.....@..#[  #..####..####.....######  #............#*  ##.........#*  /.....#*  >...ÅÍRhÆwA   #.#...#####......##  ##.#....####<.....##  ##.......####.......#  ##...............  #................  *#...............  #.#......÷......  ####*#.....@..#[  #..####..####.....######  #............#* ÅÍRhy ##.........#*  /.....#*  >...ÅÍRhì‚ÅÍRh’…ÅÍRhæÅÍRhÿ[ _An orc is nearby!ÅÍRh: É#....### #.#...#####......## ##.#....####<.....## ##.####.# ##.#* #.** *#.....,* #.#......÷..#.,* ####*#......@.#[.....###** #..####..####.....###### #........##.........#* ##......##...........#* #.....###...P.../.....#* * #* #.....##.......>.......***,,* .####.....##......K...o....,KK 2 kobolds (wandering)#......#..#...K.......#.,,,,*#....##.##,,**,ÅÍRh+7 h  2 kobolds come into view.ÅÍRhn9 I  The orc shouts! You hear a shout! x3ÅÍRhà9 ÅÍRh÷: ÅÍRhúI   ooK.K...KKK 3 kobolds (1 missile, 1 wandering).KA kobold comes into view. It is wielding a +0 dagger.ÅÍRhM 3==8.9 (1ÅÍRhËV ÅÍRhd ( _The kobold shouts!ÆÍRhSz#.#...#####.. ##.#....####<.....## ##.......####.......# ##............#*#...**.,* #.#÷...#.,* ####*#..#[...o.###** #..####..####@....###### #........##.........#* ###....#.....###......./**** * #.....##.......>.o.....***,, ####.....##..K..K.K....o..,,,,,,, o   orc warrior (wandering).#......#..#....K.....o#.,,,,**, oo[3ÆÍRhg{ò7m 2 orc wizards (wandering)....#....##...K.....##,,**,,,, o   orc##.####...#***,,,,,****,,,,,**, KKKK 5 kobolds (1 missile, 3 wandering)ÆÍRh«É  2 kobolds and an orc warrior come into view.The orc wizard shouts! The kobold shouts! x2; The orc warrior shouts!  You hear a shout! x3; The orc wizard shouts!ÆÍRhR­o.oK..K.K...o...K.....o..K.....K   kobold brigand (missile)Koo 2 orc wizardso   orc(…)ÆÍRhË®C=9Searing RayÆÍRh#»ÆÍRh¨ÇÎ  A kobold brigand comes into view. It is wielding a +0 whip and quivering _curare-tipped darts.ÇÍRh]þt ############# #.#...#####......## ##.#....####<.....## ######.......# ##.# .ÇÍRh8ÿ>.***#........,* #.#÷.........#.,* ####*#......@.#[..o..###** #..####..####.....###### ..##.. ##......##......  #.....###.......o.....#* ** #ÇÍRh|ÿZ* #.....##..K..K.K...o...***,,* .####.....##.....K.....o...,,,,,, o   orc wizard#......#..#.....K.....#.,,,,** o   orcÇÍRh«ÿµ......#....##...K.....##,,**,,, KKKK 4 kobolds (1 missile, 1 wandering)ÇÍRhzÇÍRhM ÇÍRhíï .oKo 2 orc wizards.K)The kobold shouts!ÇÍRhh N((((ÈÍRh´_ÈÍRh aÈÍRhbÈÍRh™bÈÍRhFdÈÍRhzeÈÍRh wG....o.K./>..o..K...o.K   kobold brigand (missile)Koo 2 orc wizards.ÈÍRhFx’o   orc(…)ÈÍRhmy.-60ÈÍRhgŒÈÍRhB‘W _The kobold throws a stone. The stone hits you but does no damage.ÉÍRh:Æ ### ############....### .#...#####......## #....####<.....## ##### ##* #..** *#......,*  #.#......÷@........#.,* ####*#........#[.....###**ÉÍRhà: #..####..####....o#######........##.........#* #.##.....o.....#*  #.....###.....K./.....#* **** * #.....##..K.KK.>..o....***,,** oo 2 orc wizards ###ÉÍRh"; ##......K...o....,,,,,,, o   orc#......#..#.....KÉÍRh[;‡.,,,,**, KKKK 4 kobolds (1 missile)ÉÍRhåY"o.oK>.o......ÉÍRh½€Z(((((((ÉÍRh¤÷ÉÍRh@ûBÉÍRh±Ó.@...o.K.K..K   kobold brigand (missile)Koo 2 orc wizards.o   orc(…)--1ÉÍRh¦1ÉÍRh%;m _The kobold throws a stone. The stone barely misses you.ÉÍRh/ j-ÊÍRhT ¯####  #########...### ############....### .#...#####......## #....####<.....## ##### ##* #..ÊÍRhñ ¿** *#.....,*  #.#......÷.....,* ####*#........#[.....###**#..####..####...o.#######........##...o.....#*#ÊÍRh }.##.K..K......#* ÊÍRh3 = #.....###....K../o....#* **** * oo 2 orc wizards ÊÍRhP  #.....##.....KK>.o.....***,,*** KKK 3 kobolds (1 missile) ##ÊÍRhm 7##......K.,,,,,,,,ÊÍRhÿ ÊÍRhÏ ÊÍRhN ÊÍRh! ÊÍRh÷! ÊÍRh# ÊÍRh_# ÊÍRh¯% ÊÍRh3& ÊÍRh1 þoo...KK.......o...o.K   kobold brigand (missile)KK>..oo 2 orc wizards.o   orc(…)ÊÍRhk4 --2ÊÍRh)> ÊÍRh4A ËÍRh º##### ####  ###...### ############....### .#...#####......## #....####<.....## ##### ##* #..** *#......,*  #.#......÷.....,*  ####*#........#o.....###**#..####..####o....#######..KK......#*  #.##....K..o...#* oo 2 orc wizards  #.....###.....K.o.....#* **** o   orc  #.....##.....KK>***,,***, [4ËÍRhÕºQ0mKKKK 4 koboldsËÍRhµÊËÍRhQÑ3*ËÍRhÕªÒ    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!ËÍRhŠ/ËÍRh&1ËÍRh 1ËÍRhL2ËÍRh 2ËÍRh†4ËÍRh76ËÍRh77ËÍRhÂGËo#{.K..K.o.Ko.K   kobold brigand (missile)K.K./o   orc wizard..o   orc (…)ËÍRh¥HËÍRh!L/===3ËÍRhÝYËÍRhÖ]Œ _Deactivating autopickup; reactivate with Ctrl-A.ËÍRhØ+ ËÍRh§, #ËÍRh-  ËÍRh¿- #ËÍRh:. 6#### ËÍRh. #ËÍRh/ 4### ËÍRh‚/ ËÍRhñ/ 4### ËÍRhY0 n############....### ËÍRhÄ0 m.#...#####......## ËÍRh1 m#....####<.....## ËÍRhe1 ####ËÍRhÄ1 # ËÍRh2 #ËÍRhN2 5#* ËÍRh˜2 #..ËÍRh3 ** ËÍRhh3 *#...ËÍRhª3 ..ËÍRhó3 +.,*  ËÍRh?4 V #.#......÷....ËÍRh†4 *.,* ËÍRhö4 ####*#.......o#{.....###** #..####..####.K...###### #..ËÍRhw5 ‹K..K.o..#* o   orc wizard #.##.....Ko....#*ËÍRhÞ5 6o   orc #.....###...K.K./.....#* **** *** KKKK 4 koboldsËÍRh¹9 ,ËÍRh< ËÍRhðI ËÍRhÌJ #.KËÍRh/K oËÍRhƒK .ËÍRhºR *ËÍRhZS ËÍRhí5ËÍRhh½,ËÍRh?¾,ËÍRh‘¿ËÍRhyÀËÍRh¤ÃËÍRhBЄ@o.KKKo..K.o.K   kobold brigand (missile)KK..o   orc wizard...o   orc ËÍRh[Ñï(…) 0 ---4Searing RayConf Fly ËÍRh•ÜËÍRhAàQ _You are confused.ÌÍRh26 ######## ###...#############....# #####.# ##.#....####<.....# ##.......#### ##* #.**#.....  #.÷o........#., ####*#........#{.....###**####..####KKKo.######o   orc wizard..##...K.o...#* o   orc ##......##..KK.......#*KKKK 4 koboldsÌÍRh‘? ÌÍRh%F nÌÍRhWH ÌÍRh‡J ÌÍRhðJ ÌÍRh%W §o.K#oK.Ko.K   kobold brigand (missile)KK.K.o   orc wizard..o   orc (…)ÌÍRh.o ^---5ÍÍRhÈ«) # ##### ..### .######.### #.#...#####......###.#....####<.....##......####.......#........#* ..** *#o.,* #.#÷.#.,*####*#.......K#oK....###** ÍÍRh®P #..####..####.Ko..######  #........##.KK.K....#*  ##..........#*  #/.....#* **** **ÍÍRh¯³nÍÍRhR´ÍÍRhª¶ÍÍRh§¾,ÍÍRh|Åo.KK.#ooK.KK.K..ÍÍRhAÇ%6ÍÍRh¨ÑÍÍRhHÔÎÍRhP÷]# ##### ##### ####  ### ############....### .#...#####......## #....####<.....## ...##### #.#* #..oÎÍRhøú** *#........,*  #.#......÷.KK......#.,* ####*#........#oo....###** #..####..####K.KK.###### #..K......#* #.....#* ÎÍRhEûÎÍRhòûÎÍRhÎÍRh“,ÎÍRh”,ÎÍRh ÎÍRh> ,ÎÍRho.KK.ooK#[KK.K...ÎÍRhÅ%7ÎÍRh^#ÎÍRhY&ÏÍRh9x# ###### ##..### ###...### ############....### #.#...#####......## ##.#.#<.....## ##.......####..  ##............o#*#...  *KK #.#÷..oo.....#..* ###*#.K#[KK...####* ..####..####.K...###### ........##.........#* ##......o... .....###......./**** ***o 2 orcs (1 wandering)ÏÍRhë5{  An orc comes into view. It is wielding a +0 flail.  The orc shouts!ÏÍRh¯7y KK.ooK.KK.#K...o..cc   centaur (missile, wandering)o   orc wizard  A centaur comes into view.ÏÍRh°8\2-==8ÏÍRhÊCÏÍRhµQ6 _The orc hits you with a +0 mace.ÐÍRhZÛ # ###### ####### ####..### #########...### ############....### #.###......## ##.#....####<# ##.......####.# ##.o .KK#**#......oo.......*  #.#÷.K.KK....#..* ####*#........#K.....####* #..####..####.....######ÐÍRhP[O..##.....o..o   orc wizard ##......##........c..#*oo 2 orcsÐÍRhÙ]ÐÍRht^,ÐÍRh&`ÐÍRhØa,ÐÍRhbÐÍRhÊ–oK.KooKKK.K..[o.3--9{ _The kobold attacks as it pursues you! The kobold hits you but does no damage.ÐÍRh²Æ 6####..#.######....##.#...#####......#.####<#ÐÍRhhÇ €##.......####.o.....##...........K@K*..oo{.....#**#KKK....... #.#÷..K......# ####*..#[.....#### #..####..####...o.###### ÐÍRhÐÇ Y......##.........#* ###......c....#*c   centaur (missile, wandering).....###./.....#* **** *** o   orc wizardÐÍRh6Ù TThe orc hits you with a +0 mace. _The kobold attacks as it pursues you! The kobold hits you but does no damage.centaur shouts! You hear a shout!  The orc wizard hits you but does no damage.  The kobold is struck by your spines.  You kill the kobold!ÐÍRh€Ú i  Vehumet accepts your kill.ÐÍRh#Û ÐÍRh¡Û ÐÍRhÜß ¢  The kobold is struck by your spines. The kobold hits you but does no damage.  The orc warrior is struck by your spines.ÐÍRhMá ÐÍRhÕä ÐÍRh½ò žo.)@K{Koo.K.o.c.c)ÐÍRh÷ .=70ÐÍRh ÐÍRh‘ B _The orc warrior hits you but does no damage.ÒÍRhšŒ°  You hit the orc.  The orc is moderately wounded.  You feel less confused.  The orc wizard barely misses you.  The kobold hits you with a +0 short sword.  You block the orc warrior's attack. K@K.KooK.K.oc.KA kobold comes into view. It is wielding a +0 club.79- 5 -1Searing RayFly ÒÍRhûÓg _The orc closely misses you.ÓÍRh@¾7  You hit something.ÓÍRh(ȵ  The orc wizard hits you with a +0 dagger.  The kobold is struck by your spines.  You kill the kobold!ÓÍRh4΂The kobold is struck by your spines.  You kill the kobold!  Vehumet accepts your kill.kobold brigand hits you with a +0 whip.  Something hits you but does no damage.The orc warrior hits you with a +0 flail.ÓÍRhæÎÓÍRhhá³)K.o.K.ÓÍRhêæg4----2ÓÍRhiòÓÍRhJöo _You block the kobold's attack. The orc barely misses you.ÔÍRh‚ÔÍRh…g  You hit something.  The orc wizard is struck by your spines.ÔÍRh‘Î  The orc wizard hits you but does no damage.  The kobold brigand hits you with a +0 whip.  Vehumet accepts your kill.ÔÍRhP”  Reactivating autopickup.You feel a bit more experienced.ÔÍRhê¸  The orc warrior hits you but does no damage.  The kobold is struck by your spines.  You kill the kobold!ÔÍRh½ ÔÍRhˆ¡ÔÍRhH®I )K.o.Kc.K. Vehumet accepts your kill.ÔÍRhü²T1--3ÔÍRh½ÔÍRhÛÀQ _The orc closely misses you.ÕÍRhh,µ# ##### ##### ####  ### ############....### .#...#####......## #....####<.....## ..####o@.....#  #K.K.....#*  #..ooo......#*  *#......Kc.......*  #.#......÷......*##*#........#[.....####* ..####..####...K.###### ...#* .....#* ÕÍRhþ/ÕÍRh;…  The kobold is struck by your spines.  You kill the kobold!ÕÍRh0HÁ )o.launcher)Vehumet accepts your kill.ÕÍRh9QR ((ÕÍRhåQRThe centaur wields a +0 orcbow. The centaur shoots an arrow.ÕÍRh¡ÔÕÍRh¶ÕÕÍRhÇÖÕÍRhœØÕÍRh¦æ¹oo).K.K.ÕÍRhÕ64--=4 _The arrow hits you! You block the orc's attack.  Things that are here: _a +0 dagger; a +0 robeÕÍRh–$ Ú # ###### ####### ####..### #########...### ############....### #.###......## ##.#....##### ##.......####o).....# ##...........Kooo ......).K#**#.............c.......*  #.#......÷.........#..* ####*#........#[.K...####* ÕÍRhn% ~#..####..####.....######..##ÕÍRhÈ( ÕÍRh°) ÕÍRhG+ ÕÍRhÐ+ ÕÍRh=- ÕÍRhž- ÕÍRhÖ. ÕÍRhE/ ÕÍRh@? ÏoooKoKc..K.ÕÍRhÞA d5----5 _ÕÍRh2N ÕÍRhR a _There is a stone staircase leading up here.ÖÍRhá! ÖÍRh·" 8--ÖÍRh¬- ÖÍRhœ3 ÖÍRh…6 ÖÍRh5B nK.K.ÖÍRhùH [3-=6ÖÍRhGO ÖÍRhÉË G  #..#...#...#...#...#...#.....#_...........[.........#.....#..#...#...#...#...#...#.....#..?...............).........###########......[.. #..........###### #####......## #.. ÖÍRh‡Í w###o..........# #..7 #o@.%.#......)# #[. #.....#....)..# #.. #.....#.......# #.. ###.....###..#### #.. #.........#...# ### ##.##.###.....### # #....###.###...#o   orc wizard ####..#..###.#.##### ##.....##........ _The orc wizard hits you with a +0 dagger.ÖÍRhXÏ 7-ÖÍRhÛ ÖÍRh^ b4=-8.4 (2.5ÖÍRhši 9%ÖÍRh×n { _You fly upwards. _There is a stone staircase leading down here.×ÍRhLÞ  You barely miss the orc wizard.The orc wizard is severely wounded.The orc wizard closely misses you.×ÍRhvMl58--=9.4 (1.0×ÍRhËX×ÍRh$]? _The orc warrior hits you with a +0 flail.×ÍRhŠ ‘  You hit the orc wizard.  The orc wizard is severely wounded.×ÍRhJ‹ &80×ÍRhš ×ÍRhë¢ { _The orc wizard barely misses you. You block the orc warrior's attack.×ÍRhfÜ Š% (very drained) _barely misses you. You block the orc warrior's attack.  You hit the orc wizard but do no damage.drain the orc wizard.almost dead.  You block the orc wizard×ÍRh[Ý ×ÍRh%Þ g4---1×ÍRh‡é 9%×ÍRh×ì ? _The orc warrior hits you with a +0 flail.ØÍRh)^TYou block the orc wizard's attack. _The orc warrior hits you with a +0 flail.  You hit the orc wizard but do no damage.  You drain the orc wizard.  You kill the orc wizard!ØÍRh¶oÊ )@.%  Vehumet accepts your kill.ØÍRhauG-82ØÍRhŒ9%ØÍRhâƒQ _The orc warrior misses you.ØÍRh§   #..#...#...#...#...#...#   #_.[.#   #..#...#...#...#...#...#   #..?.)   #......[   #..........   #####......## #   ###o.# #   #@>.%.#......)# #[   #.....#....)..# #   #.....#.# #   ###.....###..#### #   #..#...#   ##.##.###.....###   #....###.##...#   ####..#..###.#.   ØÍRh— 0##.....##ØÍRht ØÍRh¹ .o.%ØÍRhÁ --3ØÍRh»( 7%ØÍRhk. ˜  Things that are here: _a +0 dagger; a +0 robe; an orc corpseÙÍRhÁû % You hit the orc warrior. You touch the orc warrior.  The orc warrior is heavily wounded.ÙÍRh,ÂI5=4ÙÍRhYÌÙÍRh8ÐB _The orc warrior hits you but does no damage.ÙÍRhMó­  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.ÙÍRhÛô%5ÙÍRh‹þÙÍRhqX _The orc warrior barely misses you.ÙÍRhc¸ ­  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.ÙÍRhj¹ %6ÙÍRhXÆ 7%ÙÍRhIÉ Y _The orc warrior closely misses you.ÙÍRh£«  % You hit the orc warrior but do no damage.The orc warrior is heavily wounded.The orc warrior is struck by your spines.ÙÍRh ­ [0-7ÙÍRh¸· ÙÍRhU¼ ? _The orc warrior hits you with a +0 flail.ÚÍRh/i*M_The orc warrior hits you with a +0 flail.  You hit the orc warrior but do no damage.You touch the orc warrior!  You kill the orc warrior!ÚÍRhhxe>ÚÍRhÌ€-408Searing RayÚÍRhT‰7%ÚÍRh¬Z _Vehumet accepts your kill.ÚÍRh«Cê #..#...#...#...#...#...#.  #_.[.#.  #..#...#...#...#...#...#.  #..?.).  #......[. #..........# #####......## #. ###.# #. #)@.%.#......)# #[.ÚÍRh‡DÝ #.....#....)..# #. #.....#.# #. ###.....###..#### #. #..#...# # ##.##.###.....### # #....###.###...#  ÚÍRhîD¬####..#..###.#.# ##.....##.ÚÍRhÝOÚÍRh,R--9ÚÍRh»\7%ÚÍRhcé  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 flail; a +0 plate armour; an orc corpseÚÍRh1Y#..#...#...#...#...#...#.#_.[.#.#..#...#...#...#...#...#.#..?.).#......[.#..........#ÚÍRhÉ1´#####......## #.###.# #.#)>@%.#......)# #[.#.....#....)..# #.#.....#.# #.###.....###..#### #.#...#...# ###.##.##.###.....### ##....###.###...# #ÚÍRh-2‘####..#..###.#.###.....##.ÚÍRhÓ<.%ÚÍRh7@c1-90 _ÚÍRhUKÚÍRh]NÛÍRh ÊÛÍRhæÊÛÍRhÞÌÛÍRh„ÏÛÍRh®Ô,ÛÍRhKÕÛÍRh¹ÕÛÍRh<×ÛÍRhæÙÛÍRh[Ú92ÛÍRh„ßÛÍRhCã,ÛÍRh¯äÛÍRh”ç,ÛÍRhëèÛÍRhFìO3ÛÍRh¼íÛÍRh;ðÛÍRh’ðÛÍRhõñÛÍRhEõ,ÛÍRh÷ÛÍRh·ùi4=ÛÍRh˜ûÛÍRh•þÛÍRhûþÛÍRhWÛÍRhõÛÍRhdÛÍRhn,ä5=6ÛÍRhÇ-ÛÍRhz1i7=ÛÍRhŸ3ÛÍRh<6,ÛÍRh'8ÛÍRha;,ÛÍRhú=ÛÍRhj@ÛÍRhÞ@K8=ÛÍRhCÛÍRhtF,ÛÍRh×HÛÍRhlK,ÛÍRhjMÛÍRhûRO9ÛÍRh•VÛÍRh¸Y,ÛÍRh\ÛÍRh‡_,ÛÍRhÉaÛÍRh®dÛÍRh7e:60ÛÍRhífÛÍRhm,ÛÍRhloÛÍRhrÛÍRh˜rN61=ÛÍRh_tÛÍRh”µBÛÍRh.·ÛÍRh¿·ÛÍRhÙºÛÍRh™½ÛÍRh¾W2=ÛÍRh ÀÛÍRhÄ,ÛÍRh'ÇÛÍRh§Ê,ÛÍRh+ÐÛÍRhÿÐÛÍRhoÑ%3ÛÍRh·ÓÛÍRhÙÛÍRhûÙÛÍRh¬ÜÛÍRhGàÛÍRhÇàÛÍRhÏâÛÍRh¯æÛÍRh6çK4=ÛÍRhCéÛÍRhlìÛÍRhÈìÛÍRhDïÛÍRh2÷,ÛÍRh¥ùÛÍRhnüÛÍRhàüU5=ÛÍRhVÿÛÍRhõ,ÛÍRh¿ÛÍRhºÛÍRh"ÛÍRhî ÛÍRh0 ÛÍRh¡ %6ÛÍRhvÛÍRh˜,ÛÍRh‚ÛÍRhþ,ÛÍRhúÛÍRhÛÍRh‡%7ÛÍRhyÛÍRh;$,ÛÍRhp'ÛÍRhA+,ÛÍRhö-ÛÍRhæ1a8=ÛÍRh4ÛÍRhh7,ÛÍRhD9ÛÍRh@,ÛÍRhBÛÍRh¼DÛÍRhEU9=ÛÍRh$GÛÍRhOJ,ÛÍRhwLÛÍRhüN,ÛÍRh¶PÛÍRhüS<70ÛÍRh VÛÍRhPXÛÍRh±XÛÍRhZÛÍRh_,ÛÍRh`ÛÍRhæbÛÍRhFcK1=ÛÍRhŒeÛÍRh7i,ÛÍRhmÛÍRh³p,ÛÍRhtÛÍRh‚‹2=ÛÍRhUŒÛÍRh¶Œ%3ÛÍRhÛÍRh&“ÛÍRh©“ÛÍRhï•ÛÍRhñ˜,ÛÍRha›ÛÍRh†žÛÍRhÿž%4ÛÍRh*¡ÛÍRh#¥,ÛÍRhé§ÛÍRhü¬,ÛÍRhÕ­ÛÍRh ±ÛÍRhƒ±K5=ÛÍRh©¶ÛÍRh±·,ÛÍRhÇÊÙ6=ÛÍRhöÏBÛÍRhÚÓ,ÛÍRhäÙÛÍRhàÜÛÍRh`Ý%7ÛÍRh¢ßÛÍRhºâÛÍRhBãÛÍRh9åÛÍRhÿèa8=ÛÍRhƒëÛÍRh ïÛÍRh|ïÛÍRh~ñÛÍRh3õ,ÛÍRhê÷ÛÍRhæûÛÍRh—üU9=ÛÍRhZþÛÍRh3 ,ÛÍRh ÛÍRh ,ÛÍRh² ÛÍRh• <80ÛÍRh „ÛÍRh½! ÛÍRh% ;1ÛÍRh{, ÛÍRhA1 ,ÛÍRhP2 ÛÍRh…6 ÛÍRh 7 ÛÍRhð8 ÛÍRhS< ÛÍRhÐ< K2=ÛÍRhê> ÛÍRhñB ,ÛÍRhwE ÛÍRhˆH ,ÛÍRh5K ÛÍRhcO ÛÍRhP U3=ÛÍRhR ÛÍRhªU ,ÛÍRhúW ÛÍRhø[ ,ÛÍRh¨_ ÛÍRhd ÛÍRh¹d %4ÛÍRhÆi ÛÍRh—l ÛÍRhn ÛÍRhvs ,ÛÍRht ÛÍRh[v ÛÍRhs‰ ’ % _You start resting.ÛÍRhé– 1289.4 (99.0)ÛÍRh™ ^5=90.4 (100.0)ÛÍRh¥ 7%ÛÍRhB§ " _HP restored.ÜÍRh’Vè #..#...#...#...#...#...# #_.[.# #..#...#...#...#...#...# #..?.) #......[ #.......... #####......## # ###.# # #)@.%.#......)# #[ #.....#....)..# # #.....#.# # ###.....###..#### # #...#...# ### ##.##.###.....###  #....###.###...#  ####..#..###.#. ##.....##ÜÍRhôbÜÍRhae01.0)ÜÍRhpÜÍRhya_You start resting. _HP restored.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 flail; a +0 plate armour; an orc corpseÞÍRh73ÞÍRh¡7_What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (†) an orc corpseÞÍRhÑb ÞÍRhÚr ÞÍRhú~  #..#...#...#...#...#...#..... Jimalo the Fighter#_...........[.........#..... Demonspawn of Vehumet **....#..#...#...#...#...#...#..... Health: 85/85 ========================#..?...............)......... Magic: 20/20 ========================####################......[.. AC: 12Str: 19#..........###### EV: 10Int: 23#####......## #.. SH: 5Dex: 11ÞÍRhó |###...........# #.. XL: 10 Next: 40% Place: Dungeon:7#)@.%.#......)# #[. Noise: ---------  Time: 10291.4 (1.0)#.....#....)..# #.. w) +2 dagger (drain)#.....#.......# #.. Cast: Searing Ray###.....###..#### #.. Fly #.........#...# #####.##.###.....### # #....###.###...#ÞÍRhZ€ ä####..#..###.#.##### ##.....##........  _a +0 flail; a +0 plate armour; an orc corpse _You start resting. _HP restored.  There is a stone staircase leading down, spattered with blood here.  Things that are here: ÞÍRh¤€ m_a +0 flail; a +0 plate armour; an orc corpseÞÍRh¼Œ ÞÍRhA ÞÍRhÆ ÞÍRh†  áÍRh¾rDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:6 Lair (0/5) D:8  Sewer (visited) Bailey (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($246)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 Sigmund D:5 exclusion: Blorkula the Orcula, Blorkula the orculaäÍRh eäÍRh*xi #..#...#...#...#...#...#..... Jimalo the Fighter#_...........[.........#..... Demonspawn of Vehumet **....#..#...#...#...#...#...#..... Health: 85/85 ========================#..?...............)......... Magic: 20/20 ========================####################......[.. AC: 12Str: 19#..........###### EV: 10Int: 23#####......## #.. SH: 5Dex: 11###...........# #.. XL: 10 Next: 40% Place: Dungeon:7#)@.%.#......)# #[. Noise: ---------  Time: 10291.4 (0.0)äÍRh5yo#.....#....)..# #.. w) +2 dagger (drain)#.....#.......# #.. Cast: Searing Ray###.....###..#### #.. Fly #.........#...# #####.##.###.....### # #....###.###...#####..#..###.#.##### ##.....##........  _a +0 flail; a +0 plate armour; an orc corpse _You start resting. _HP restored.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 flail; a +0 plate armour; an orc corpseäÍRh'|äÍRh¬…9%äÍRh(ˆäÍRh%8äÍRh4:åÍRhåÍRh¾ åÍRhp12.4 (1 _åÍRhåÍRhJw ###############  ###############  ###############  #..### #########...### ############....### #.#...#####KK....## 8##.#....####@.....## ##.......####oo.....# ##...........).).....#* #............c........#* *#.............K.......*#.#......÷.........#..* K   kobold brigand (missile) ####*#........#[.....####* c   centaur (launcher) #..####..####..[37åÍRhx`m...###### oo 2 orcs #........##.........#*KK 2 koboldsåÍRhý‚’  You fly downwards. The orc closely misses you. You block the kobold's attack.åÍRhëŽ Kc(.  The kobold barely misses you. The orc closely misses you.åÍRh.d1--=3.9 (2.5åÍRh×.Searing RayåÍRh«>åÍRh„AŠ _The orc hits you with a +0 flail. _There is a stone staircase leading up here.æÍRhí€3æÍRh唿ÍRh†Ûñ  You block the kobold's attack. The kobold hits you but does no damage.  The orc hits you but does no damage. The orc is struck by your spines.  You kill the orc!æÍRh†àç)   orc--4.9 (1.0æÍRh- c  #..#...#...#...#...#...#.....#_...........[.........#.....#..#...#...#...#...#...#.....#..?...............).........###########......[.. æÍRhé #..........###### #####......## #.. ###o..........# #..7 #[@.%.#......)# #[. #.KK..#....)..# #..æÍRhY  #.....#.......# #.. ###.....###..#### #.. #.#...# ### æÍRh˜ 7##.##.###.....### # o   orc #....###.###...#KK 2 kobolds æÍRhÏ ¼####..#..###.#.##### ##.....##........ æÍRh L_Vehumet accepts your kill.æÍRh æÍRh7%æÍRh[ö›2=-6.4 (2.5%æÍRh³ýƒ  You kill the orc! _Vehumet accepts your kill. _You fly upwards.re is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 flail; an orc corpseçÍRh¶8»  You hit the kobold but do no damage. You drain the kobold.  You kill the kobold!çÍRh|e  Vehumet accepts your kill.The kobold is struck by your spines.  You kill the kobold! %))  Vehumet accepts your kill.çÍRhöh4=7.4 (1.0çÍRh’{9%çÍRhá~P _The orc barely misses you.çÍRhT , %  orc (very drained)You hit the orc. You drain the orc. Your touch misses the orc.The orc is moderately wounded.çÍRh± %8çÍRh¸* çÍRh= : _The orc hits you but does no damage.çÍRh$  çÍRhF( Ž You hit the orc. You drain the orc. You touch the orc.  You kill the orc!çÍRh}3 H)çÍRhš5 !çÍRh; •3=9Searing RayçÍRhôH çÍRhŠM Z _Vehumet accepts your kill.çÍRh¯v ´% _No target in view!çÍRh)¼j%çÍRhAÃH _No target in view!èÍRhD¯èÍRhûÛ{ _No target in view!èÍRh àèÍRhãèÍRhñ9%èÍRhõH _No target in view!èÍRhÕ5èÍRh’6èÍRh¬9èÍRh @,éÍRh=éÍRh$ ,éÍRhª éÍRhÇéÍRhÃ%4éÍRhÔéÍRhéÍRh+,éÍRh°!éÍRh*"éÍRh‰(éÍRha3h - _You start resting.éÍRh¦B-304.4 (5éÍRh»Ej5=-5.4 (6éÍRhQ7%éÍRhfV" _HP restored.éÍRh˼P%éÍRh˜Æ7%éÍRhoÒ9%éÍRh½×*6.4 (1éÍRhäß7%éÍRhü à ###############  ###############  ###############  #..### #########...### ############....### #.#...#####......## 8##.#....####@.....## ##.......####)[.....# ##...........).).....#* #............(........#* *#.............*#.#......K.........#..* K   kobold brigand (missile) ####*#........#[.....####* #..####..####.....###### #........##.........#*éÍRhÎ 9=éÍRhÞéÍRh±(CK÷éÍRh±B7.9 (2.5Searing RayéÍRh`½éÍRhOÂ{ _You fly downwards. _There is a stone staircase leading up here.êÍRh/e l###################..#.######....##.#...#####......#.####<###...êÍRhf _[.....###...........).)*............(........#**#.........K... #.#......÷.# ####*#........#[.....#### #..####..####.....######......##.........#*###..#*êÍRhip êÍRh=€ AK.êÍRhÊ‚ 38.9 (1.0 _êÍRhŒ êÍRhN‘ Œ  Things that are here: _a +0 flail; an orc corpseëÍRhXÝã # ##### ..### .######.### #.#...#####......###.#....####<.....##......####)[.....#.......@.).....#*ëÍRh:Þ K(........#* *#....* #.#÷.#..*####*#........#[###*  #..####..####.....######  #........##.........#*  ##...#*  ëÍRhÞ”#/.....#* **** **ëÍRhúòQ  The kobold brigand is struck by your spines.ëÍRhÆõ-=9ëÍRh!ëÍRhDÔ _The kobold brigand misses you.Things that are here: _a +0 dagger; a kobold corpseëÍRh”“/  , drained)You hit the kobold brigand. You drain the kobold brigand.  The kobold brigand is moderately wounded.10ëÍRhò ëÍRhO§< _You block the kobold brigand's attack.ëÍRh2 È  You hit the kobold brigand. Your touch misses the kobold brigand.The kobold brigand is heavily wounded.ëÍRhÚ ¶c   centaur (launcher)cëÍRh¿! S4-1ëÍRh¥, ëÍRhÌ/ A _The kobold brigand hits you with a +0 whip.ëÍRhÍï î  You barely miss the kobold brigand. You touch the kobold brigand!  The kobold brigand is almost dead.ëÍRhgó k(((((((ëÍRhk… Ó @(.....  The centaur shoots an arrow. The arrow misses you.ëÍRh{‡ %2ëÍRh™’ ëÍRhC– \ _The kobold brigand closely misses you.ìÍRh¦”  You hit the kobold brigand.  The kobold brigand is almost dead.ìÍRhˆø ((((((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!ìÍRh•ŸA @(.....cThe arrow closely misses the centaur.The kobold brigand is struck by your spines.  The kobold brigand hits you but does no damage.ìÍRh¨a(((((((ìÍRh6k@(.....ìÍRhs8S5=3ìÍRhFìÍRh Jo _The centaur throws a stone. The stone closely misses you.ìÍRhü:¯  You hit the kobold brigand but do no damage.The kobold brigand is almost dead.ìÍRhšBk(((((((ìÍRhDÜ @(.....  ìÍRhÝ]The centaur shoots an arrow. The arrow completely misses you.ìÍRhß%4ìÍRh³ïìÍRh!õE _The kobold brigand hits you but does no damage.ìÍRhd¯  You hit the kobold brigand but do no damage.The kobold brigand is almost dead.ìÍRh€ke((((((ìÍRhEùÌ  The centaur shoots an arrow. The arrow hits you!  The kobold brigand is struck by your spines.  You kill the kobold brigand!ìÍRh U )(....c   centaur (launcher).  Vehumet accepts your kill.ìÍRhk(((((((ìÍRh'Ÿk@(.....ìÍRh<§  76---2=5Searing Ray _The centaur shoots an arrow. The arrow completely misses you.ìÍRh²±ìÍRh¸´j _Your Fighting skill increases to level 10!íÍRh½VÈ#..#.#####....##.#...#####......##.#....####<##.......####)[.....##.íÍRhµW...).)*.)@........#**#... #.#÷.#####*..#[.....####..####..####.....######......##.........#* ###....c....#*íÍRh&X.....###......./.....#* **** **.>.......***,,***,íÍRhl\íÍRh¯r;c.íÍRh)xe7-----6 _íÍRhùƒíÍRhöŠh  Things that are here: _4 stones; a +0 daggeríÍRhL*ê..#.#####....##.#...#####......íÍRhz+\##.#....####<##.......####)[.....##....).)*.)(........#**#.. #.#÷.#####*..#[.....####..####..####.....###### ......##....c....#*###...........#*.....###......./.....#* **** **.......>.......***,,***, #.,,,,,,,,íÍRhi<íÍRh ES((((((íÍRhsá íÍRhöâõ)(@.[.  The centaur throws a stone. The stone barely misses you.íÍRhÿG(((íÍRh°€U.[.íÍRh’‚’1-=-7Searing RayíÍRhŽíÍRhí‘E _The centaur throws a stone. The stone hits you.íÍRh.å <.######....##.#...#####......##.#....####<##.......####)[.....##....).)*.)(........#**#... #.#÷.#####*..#[.....####..####..####.....###### ......##....c....#* ###...........#*.....###./.....#* **** **íÍRh‘æ Ü.......>.......***,,***, #..,,,,,,,, #...##.,,,,**íÍRhŒè íÍRh%ý :c.íÍRh«ÿ --8íÍRhû íÍRh¶ îÍRh¶ƒ&####..#...#####......#.####<##.......####)[.....##....).)*.)(........#**#... #.#÷...#####*#........#####..####..####..c..###### ......##.........#* ###....#*.....###......./.....#* **** **.......>.......***,,***, #........,,,,,,,, #...##.,,,,** .....#....####,,**,,,îÍRhŽœí  missile)The centaur unwields a +0 orcbow. The centaur is struck by your spines.  The centaur hits you but does no damage.îÍRhˆž[2-=9îÍRh©©îÍRhÕ¯1 _You block the centaur's attack. The centaur barely misses you. x2  Things that are here: _a +0 scale mail; a +2 dagger of venom; an orc skeletonîÍRhŠÈ¤  You hit the centaur. You drain the centaur. You touch the centaur!  You kill the centaur!îÍRhtÙf)îÍRh±áf420Searing RayîÍRhíîÍRh²öZ _Vehumet accepts your kill.îÍRh«[îÍRh`îÍRhoîÍRhsH _No target in view!îÍRh+È îÍRhÍË îÍRh'Û îÍRhªÞ H _No target in view!ïÍRh×°Š .#...#####......##.#....####<##.......####)[.....##...........).)*....)(........#**#..... #.#÷...#####*..#[.....####..####..####..@..###### ......##.........#* ###..#*Fly ##.........## ##.####...#***,,,,,****,,,,,**,,, ïÍRh'ÆïÍRh¢Æ4-1 _ïÍRhÑïÍRh•%h  Things that are here: _a +0 orcbow; 7 stonesðÍRh2j‹3 _ðÍRhõjðÍRhuðÍRhFuðÍRh†yðÍRhƒ,ðÍRh®‹ðÍRhÆQ4ðÍRh²XðÍRhÔ¶ðÍRh r%-6.9 (5hh   wolf (wandering)ðÍRh°‘q _A wolf is nearby!ñÍRh¤;B##.#.<.....## ##.......####)[ ##....).).....#*#..)(...*..* #.#÷.........#..* ####*#..#[.....####* #..####..####..)..###### #........##.....@...#* ###.. #.....###......./**** *** #.....##.......>..*,,***, #.....##.......h.,,,,,,,, ......#..##..,,,** ....#....###,.**,,,, ñÍRhD<á#.####...####.....###*,,,,,**,,,* ..>##*#..#,,,,,,,,,,**,**<ñÍRhÍ@ñÍRh™T>h.ñÍRhUnN7.9 (1 _ñÍRh\" ##.......####)[  ##....).).....#*#..)(........#*..........* #.#÷.........#..* ###*#..#[.....####* ..####..####..)..###### ........##.........## ##.. .....###......./**** *** .....##.......>.....h.#**,,***, .....##..........,,,,,,, .....#..##...,,**,,,,*#....###,.#*,,,, .####...####.....###*,,.,,**,,,** .>##*#..#,,.,,,,,,,**,**<.#*,..#**,,,,,,,,*,**,,,*,,,,,*ñÍRh$ ñÍRh>' ñÍRh‘3 G.hñÍRh¿7 S5=8ñÍRhÏC ñÍRhF òÍRhà} ##....).).....#* #..)(...... *..........*  #.#÷.........#..* ##*#..#[.....####* .####..####..)..###### .....##.........## ##.. ....###......./**** ***##.......>......h#**,,***,##.òÍRhV~x....,,,,,,,* #..##....,**,,,,*#....###,.##,,,, ####...####.....###*,,..,**,,,*** >##*#..#,..#.....,,,,,,.**,**<*òÍRh…~À.#*,..#*#......,,*,**,,,*,,,,,*#,,,## *,**,,,,,,,,,***òÍRh¯~òÍRhƒòÍRh*ˆòÍRh’“eh..hòÍRhÖ”E===9Searing RayòÍRhk¡òÍRh"¤% _The wolf howls!òÍRhë•\.).).....#* ...)(........#* #.......* #.#......÷.........#..* *#.#[.....####* òÍRhS–æ####..####..)..###### ##.## ##.## ###./..@h.#* **** *** ##.òÍRh}–ƒ>.#**,,***,** ##.òÍRh¡–¦* #..#.#.....**,,,,** #....##.òÍRhÆ–R##..##.òÍRhé–˜...####.....###*,...,**,,,*** òÍRh—¾##*#..#,..#.....,,,,,..#*,**<,* j   gnoll (wandering) .#*,..#*#......,,*,**..jòÍRh‘—a#,,,## *,**,*òÍRh£  A gnoll comes into view. It is wielding a +0 whip.òÍRhÕª?j.òÍRhÇ«/--30òÍRh ¶òÍRhšº_ _The wolf is struck by your spines. The wolf bites you but does no damage.òÍRháôé  You closely miss the wolf.The wolf is lightly wounded.  The wolf is struck by your spines. The wolf closely misses you.òÍRhû÷n  The wolf is struck by your spines. The wolf bites you but does no damage.òÍRhà»j .j   gnoll bouda (wandering)òÍRh¥jj   gnoll (wandering)òÍRh‚x6=--1òÍRhßòÍRh@x _A gnoll bouda comes into view. It is wielding a +0 club.òÍRhU)´  The gnoll bouda shouts! The gnoll shouts!  You hit the wolf.  The wolf is heavily wounded.òÍRh{7òÍRhã9 j. jj.jòÍRh.:tThe wolf is struck by your spines. The wolf barely misses you.òÍRh:;^68--==2òÍRhÉHòÍRh(N) _The wolf bites you!òÍRhÍ  You miss the wolf.The wolf is severely wounded.The wolf pauses to sniff the ground.òÍRh#òÍRhÓŒj.j.òÍRhLŽ.--3òÍRhןòÍRh²£U _The wolf completely misses you.òÍRh’Ø  You closely miss the wolf.The wolf is severely wounded.òÍRhîÃòÍRhÑj.j.òÍRh·Ñ]9----4òÍRhaÜòÍRhßàn _The wolf barely misses you. You block the wolf's attack.òÍRh ! k _The wolf barely misses you. You block the wolf's attack.  You barely miss the wolf.  The wolf is severely wounded.The wolf is struck by your spines.  You kill the wolf!òÍRh¸# òÍRhÀ( i  Vehumet accepts your kill.òÍRhƒ) òÍRh7 ¥†j.j.j   gnoll boudajj 2 gnolls (1 wandering)jòÍRhV= -65òÍRh H òÍRhYT r _A gnoll comes into view. It is wielding a +0 whip.òÍRhI ´  The gnoll shouts!  You hit the gnoll. You drain the gnoll. You touch the gnoll!  You kill the gnoll!òÍRhO òÍRh R òÍRh‹R òÍRhµc  )j.jj.  Vehumet accepts your kill.òÍRh‹i 57=6òÍRhŽw òÍRh™… r _A gnoll comes into view. It is wielding a +0 club.óÍRh^¬.)(......* .#÷.........#..* *#..#[.....####* ##..####..)..###### .....##.........## ##..###......./...†.## **** ***##.......>....@..#**,,***,##......j......,,,,,* #..##.....#*,,,,* #....#óÍRhx^ú##..##..,,,,,,* ##...####.....###*,...,#*,,,****#..#,..#.....,,,,..j#*,**<,* *,..#*#......,,*,**.j.#,,,,,* j 3 gnolls (2 wandering) óÍRh¤^®#,,,## *,....,,,**,,...j,,,***** ..,**********,,**,,,,**,,óÍRh_!*óÍRh¼kóÍRhflóÍRhîo‚  A gnoll comes into view. It is wielding a +0 flail.óÍRhróÍRh t‹  An orc priest comes into view. It is wielding a +0 hand axe.óÍRh™ƒÛ jj.jo   orc priest (wandering)jojjjj 4 gnolls (1 polearm, 3 wandering)A gnoll comes into view. It is wielding a +0 spear.óÍRh¤…670-7óÍRhÙ‘óÍRh¤¡Ö _The gnoll bouda closely misses you.Things that are here: _a +0 whip; a gnoll corpseóÍRhóöŒ  The gnoll shouts! x2; The orc priest shouts!  You hit the gnoll bouda. You drain the gnoll bouda.óÍRh²÷óÍRhùóÍRhùóÍRhÞúóÍRh1þu  The gnoll bouda is moderately wounded.óÍRh ¿j. (very drained)jj#ojjjj 4 gnolls (1 polearm, swift).oo   orc (óÍRhç D====8óÍRhp óÍRh<, Ë _The gnolls pick up the pace! _An orc comes into view. It is wielding a +2 short sword of speed.ôÍRhE‚…  The orc shouts!  You hit the gnoll bouda but do no damage.ôÍRh3ƒôÍRh„„ôÍRhq†ôÍRhFˆu  The gnoll bouda is moderately wounded.ôÍRh@•Íj.j.ooôÍRh1—Z==--9ôÍRh^¦X _The gnoll bouda hits you but does no damage.ôÍRh wS  You hit the gnoll bouda.ôÍRhnwôÍRhzxôÍRhP|r  The gnoll bouda is heavily wounded.ôÍRh”|ôÍRhA}ôÍRh©}ôÍRhå‹|jj..o.ôÍRhÌŒ51=ôÍRhùŒI---40ôÍRh™ôÍRhdžB _The gnoll bouda hits you but does no damage.ôÍRhŒÌ`  You hit the gnoll bouda. You touch the gnoll bouda.  ôÍRhÍ#You kill the gnoll bouda!ôÍRhSÍôÍRh©ÐôÍRhqÓôÍRh”ÔôÍRh|Ø ôÍRhÞØ ôÍRhÙ.Vehumet accepts your kill.ôÍRhHÙôÍRhÛ ôÍRhdÛ ôÍRh›ÛLAn orc comes into view. It is wielding a +0 short sword.ôÍRhÍÛôÍRhPñÿj.j.ojjjj 4 gnolls (1 polearm, swift).oo 2 orcs (1 wandering)o=-1ôÍRhkþôÍRhZ 3 _You block the gnoll's attack.ôÍRhZ¢  The orc shouts!  You puncture the gnoll! You drain the gnoll.  You kill the gnoll!ôÍRhi  Vehumet accepts your kill.ôÍRhMôÍRhôÍRhóôÍRhú*¸)j.jo. 3ôÍRhO+boo.ôÍRh®@K8=2ôÍRh[F3 _You block the gnoll's attack.ôÍRhàtb jj).jo.o.  You closely miss the gnoll. The gnoll is struck by your spines.  The gnoll hits you with a +0 club. You block the gnoll's attack.68--3ôÍRh/yôÍRh³} ôÍRhy~ôÍRh´~'_The gnoll misses you.ôÍRhä~ôÍRhj¦ù  You hit the gnoll but do no damage. You drain the gnoll. You touch the gnoll!  You kill the gnoll!ôÍRh𝷠)o.o. 2ôÍRhë¯OVehumet accepts your kill.ôÍRhÓ´f4---4ôÍRh#ÁôÍRhÆ` _The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.ôÍRh&æœ  You hit the gnoll. You drain the gnoll. You touch the gnoll!  You kill the gnoll!ôÍRh–ò,ôÍRh—û) )o.o.   gnoll (Vehumet accepts your kill.ôÍRh S5-5ôÍRhñ ôÍRhæ R _The gnoll barely misses you.ôÍRh2 )(.#* ...* #......÷.........#..* #.#[.....####* ..####..)..###### ##.ôÍRhc2 /## ##.## ###./...†.## **** *** ##.ôÍRh”2 ä>....)@.#**,,***,** ##.))o.ôÍRhÚ2 g* #..#.#j....##,,,,** ....##.##.o##.* ôÍRh 3 •...####.....###*....,## ôÍRh:3 –*#..#,..#.....,,,....#*,**<,* *,..#*#......,,*,##...#o,,,,* ,,,## *,....ôÍRhh3 + ôÍRha8 ôÍRhU; ôÍRhzP ºo.o   orc priest,j   gnoll (polearm, swift)ooo 2 orcs6ôÍRh` ôÍRhÔf ê _The orc hits you but does no damage. The gnoll hits you but does no damage.  Things that are here: _a +0 flail; a +0 whip; a gnoll corpseôÍRh{p –  You hit the orc. You drain the orc.  The orc is severely wounded.ôÍRh² ³ o.(1 very drained)You block the orc's attack.ôÍRhΈ ;*ôÍRh!]   The orc priest calls upon Beogh to heal the orc.ôÍRhì ¡ oThe orc's wounds heal themselves! The gnoll hits you but does no damage.ôÍRhÞí %7ôÍRh»ù ôÍRhX Ò _The orc hits you but does no damage.  You hit the orc. Your touch misses the orc.The orc is heavily wounded.ôÍRh« ôÍRhÎ ¼ o...o.  The orc hits you with a +2 short sword of speed.ôÍRhÉ -48ôÍRh§& ôÍRh£* S _The gnoll closely misses you.ôÍRh ô  You hit the orc. You drain the orc.  You kill the orc!ôÍRh3ù i  Vehumet accepts your kill.ôÍRhù )o.   orcThe orc is struck by your spines. The orc closely misses you.ôÍRh‰ %9ôÍRhôÍRhŒV _The gnoll completely misses you.õÍRh  You hit the orc. You touch the orc.  You kill the orc!õÍRhšõÍRhj)= ).j   gnoll (polearm, swift)  Vehumet accepts your kill.õÍRhQ0T1-50õÍRhi;õÍRhÛ@C _The gnoll hits you from afar with a +0 spear.õÍRhGTo... #÷.........#..#[.....#### ##..####..)..###### ....##.........## ##..#####./...†.## **** ***.õÍRh¹Tc>....)))###..#**,**.)......,,,,..#.#j....##,,,,** ....####..##...,,,,, #...####.....###*...o,##,,,** õÍRhðT5*#..#,..#.....,,,....#*,**<,*,..#*#......,,*,##...#,,,,õÍRhUåo   orc priest ,,,## *,....,,,**,,.....,,*****õÍRhœUj   gnoll (polearm, swift) .,*******,,,,,,***,.##..,,**,,,,,,,,,*,,õÍRh$oÍ  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The gnoll is struck by your spines.õÍRh¦ph54---1õÍRhÕ~õÍRhC…X _The gnoll hits you but does no damage.  Things that are here: õÍRh…<_a +0 club; a +0 robeõÍRh¡Å‰  You hit the gnoll. You drain the gnoll. Your touch misses the gnoll.õÍRh¶ÕË o. , very drained)The gnoll is heavily wounded.õÍRh¿×g1---2õÍRhÀäõÍRhté9 _The gnoll hits you with a +0 spear.õÍRhü‘ ‰  You hit the gnoll. You drain the gnoll. Your touch misses the gnoll.õÍRh¦¤ « o. The gnoll is almost dead.õÍRh ¦ %3õÍRh± õÍRh µ S _The gnoll closely misses you.õÍRhù¿× You hit the gnoll but do no damage.The gnoll is almost dead.The gnoll is no longer moving quickly.õÍRhîÈöÍRh.Ž  The orc priest begins to cast a cantrip, but forgets the words!öÍRhÃ[2-4öÍRh—$öÍRh@(3 _You block the gnoll's attack.öÍRh0ɸ  You hit the gnoll but do no damage. You touch the gnoll.  You kill the gnoll!öÍRhéÍöÍRhTÞJo.öÍRhå-95öÍRhËñöÍRh(õZ _Vehumet accepts your kill.öÍRhÎ<ê  (very drained)  You hit the orc priest. You drain the orc priest.  The orc priest is heavily wounded.öÍRh»>%6öÍRhûJöÍRh/OW _The orc priest barely misses you.öÍRh’\O _The orc priest barely misses you.Your touch misses the orc priest.  The orc priest is severely wounded.The orc priest is struck by your spines.  You kill the orc priest!öÍRhBjD)öÍRh=qy37Searing RayöÍRh |öÍRhaZ _Vehumet accepts your kill.öÍRh©³3öÍRh<¾öÍRh6Á öÍRh]Á:_No target in view!öÍRh*çöÍRhvêöÍRh½ùöÍRhýüH _No target in view!öÍRh»/öÍRh^4öÍRhË@öÍRh‘DH _No target in view!öÍRh1höÍRhulöÍRhývöÍRh{zH _No target in view!öÍRh‹À öÍRhà öÍRhÅÊ öÍRhÎ H _No target in view!÷ÍRh|à3÷ÍRh±ç÷ÍRh ï÷ÍRhTó$ _÷ÍRhOõ÷ÍRh‚þ,÷ÍRh\÷ÍRhð ÷ÍRhW S4=÷ÍRh ÷ÍRh‰,÷ÍRhÖ÷ÍRh1%,÷ÍRh+÷ÍRh‡5÷ÍRh×5D5=÷ÍRh¥:÷ÍRhG,÷ÍRhÞL÷ÍRhÄV,÷ÍRhu½6÷ÍRhKz,÷ÍRh#~÷ÍRh†÷ÍRh7†S7=÷ÍRh5ˆ÷ÍRhú,÷ÍRhX•÷ÍRhx›,÷ÍRhûž÷ÍRhߥ÷ÍRh¦D8=÷ÍRhq©÷ÍRh±,÷ÍRhé´÷ÍRhb»,÷ÍRhÀ÷ÍRhêÇO9÷ÍRhQÊ÷ÍRhðÎ,÷ÍRhØ÷ÍRhâ,÷ÍRhXæ÷ÍRhî÷ÍRhøî:60÷ÍRhÛò÷ÍRh~ý,÷ÍRhø÷ÍRh/,÷ÍRh ÷ÍRhd61=÷ÍRhM"÷ÍRhÕ),÷ÍRhŸ.÷ÍRh—<,÷ÍRh>B÷ÍRhNm2=÷ÍRh”Z÷ÍRhì^,÷ÍRh§f÷ÍRhl,÷ÍRh}q÷ÍRh{;3÷ÍRhŒ€÷ÍRhdž,÷ÍRh!‹÷ÍRhEš,÷ÍRh¼Ÿ÷ÍRhc¦÷ÍRhΦD4=÷ÍRhª÷ÍRhã±,÷ÍRhÓ¶÷ÍRh0¿÷ÍRh¿÷ÍRhÃ÷ÍRhpË÷ÍRhäËN5=÷ÍRhÄÓ÷ÍRh¡Þ,÷ÍRhyã÷ÍRhpì;6÷ÍRhõ÷ÍRh1ý,÷ÍRhg÷ÍRhî÷ÍRh7 ÷ÍRhX ÷ÍRh­÷ÍRh%7÷ÍRh±÷ÍRhÐ",÷ÍRh;(÷ÍRh;1,÷ÍRh]6÷ÍRhŠ@÷ÍRhÙ@D8=÷ÍRh›E÷ÍRh’R,÷ÍRhX÷ÍRhTa,÷ÍRhe÷ÍRhém÷ÍRhcnN9=÷ÍRhÐr÷ÍRhC|,÷ÍRhK€÷ÍRhn‹÷ÍRh½‹÷ÍRh?÷ÍRht˜÷ÍRhÙ˜&70÷ÍRh~œ÷ÍRh‡§,÷ÍRhe«÷ÍRhß³,÷ÍRhÑ·÷ÍRhÁa1=÷ÍRh‡Ä÷ÍRhÏ,÷ÍRhEÓ÷ÍRhÚÞ,÷ÍRhJå÷ÍRh\ð÷ÍRh¿ðU2=÷ÍRhÎô÷ÍRhKý÷ÍRh%þ÷ÍRh÷ÍRhU,÷ÍRhú÷ÍRh}÷ÍRh» %3÷ÍRhâ#÷ÍRh-,÷ÍRhÜ/÷ÍRh~7÷ÍRhÈ7÷ÍRhP>÷ÍRhG;4÷ÍRhsK÷ÍRhS,÷ÍRhY÷ÍRhcd,÷ÍRh?h÷ÍRhWp÷ÍRh¯pD5=÷ÍRhžv÷ÍRh±{÷ÍRh>‹¯-f   sleepcap (wandering)f÷ÍRh² 1422.9 (65.0)÷ÍRhq¥E-3.9 (66÷ÍRh£·÷ÍRh¼” _No target in view! _A sleepcap comes into view.ùÍRhîZ ÷.... #[.. .)..######......##.......##../...†.## **** *** .>....)))###..#**,** ......)@)......,,,,* .......#)....## ......##..##... ùÍRh”î±....###*....,## .....,,,....#*,**<,* ..##...#  *,....... .##.  ùÍRh7ð ÷.... #[.. .)..######......##.......##../...†.## **** *** .>....)))###..#**,** ......)@)......,,,,* .......#)....## ......##..##... ....###*....,## .....,,,....#*,**<..##...#  *,........##.ùÍRhªžùÍRh¡ùÍRh¡­ùÍRhô°_ _A sleepcap is nearby!ùÍRhK%j÷#..* ..#[.....####* ####..)..###### ...##.........## ##.. ###......./...†.## **## *** ##.......>....)))###..##*, ##.....))).......,,,* #..#...........#@....##,,,,* ...##.........##..##....,,,,* ####.....####....,##.,,*** #,..#.....,,.....#*,**<,* ,..#*#......,,*.##...#,,,,,* ,,## *,....,,,##,,.....,,***** ,*******,,,,,,***,.##.f.,**,,* ,,,,****,,,,##*...,,,ùÍRh&b,,* ,,,,,,*,,***,*,,,,**,ùÍRh£*ùÍRhn6Uff.ùÍRhŒ974.9 (1.0) _ùÍRhûEùÍRh(Ll  Things that are here: _a +0 hand axe; a +0 spearúÍRhbœ¼.#[.....####* ####..)..###### ..##.........## ##.. ##......./...†.## *### *** #.......>....)))###..###, #.....)))........,,* ..#.....#)....##,,,,* ..###.@##....,,,,* úÍRhÝœ°####.....####.....##.,,*** #,..,......##,**<,* ..#*#........#.##...#,,,,,* ## *,......,##,,...f.,,***** *******,,..,,***,.##...,**,,* ,,****,,.,,,,,,,##*....,,,,*úÍRh~ƒ,*,,***,*,,,,**,,,,,,***,,,,,,**,*,,,****úÍRhå úÍRh·®>f.úÍRhP°^6=5úÍRh{°Searing Ray _úÍRhfÂúÍRhÜÄúÍRhpK ô####..)..###### ##.........## ##.. #......./...†.## *### *** .......>....)))###..###, .....))).........,* .##)....##...,* .#úÍRhøK ##..##......,,* ####.....####..@..##.,,*** #,..#............##,**<,* #*#........#.##..f#,,,,,* ## *,......,##,......,,***** ******,,..,,***..##...,**,,* ,,****,,.,,,,,..##*.....,,,* úÍRh*L 7,*,,***,*,,..**,,,,,* **,,,,,,**,*,..#***,....,,,*,,,,,,*,,,**,,,,,*,,*úÍRh­P úÍRh¥] >f.úÍRh¸^ %6úÍRhk úÍRhVn úÍRh^l3  (very drained)  You hit the sleepcap but do no damage. You drain the sleepcap.  You touch the sleepcap!  The sleepcap is heavily damaged.úÍRhmn-=7úÍRh9yúÍRh{}M _The sleepcap releases spores at you but does no damage.ûÍRhØ„M _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage. You drain the sleepcap.  You touch the sleepcap!  The sleepcap is almost destroyed.ûÍRh -78ûÍRh c _The sleepcap releases spores at you but does no damage.ûÍRh›Â“  You hit the sleepcap. You drain the sleepcap.  You destroy the sleepcap!ûÍRhHÐ2.ûÍRh€Øf509Searing RayûÍRh9éûÍRhNìZ _Vehumet accepts your kill.ûÍRh‚ûÍRh@ûÍRh$ûÍRh!H _No target in view!ûÍRh€OûÍRhPûÍRh–ZûÍRhè]H _No target in view!ûÍRhߦûÍRh‘¨ûÍRhQ³ûÍRhb·H _No target in view!ûÍRhåûÍRhSçûÍRh¾òûÍRhëôH _No target in view!ûÍRhW ûÍRhË ûÍRhî ûÍRhç : _ûÍRhP" ûÍRhÐ' ûÍRh(( K8=ûÍRh* ûÍRhÂ. ,ûÍRhÌ0 ûÍRh 6 ,ûÍRh 9 ûÍRh‚> U9=ûÍRhê> ûÍRhA ûÍRh^F ,ûÍRh½H ûÍRh^P ,ûÍRhÍU ûÍRh÷[ ûÍRh[\ 80ûÍRhó^ ûÍRhâd ,ûÍRhªg ûÍRh³‡ }1ûÍRhÞˆ ûÍRh”‘ ûÍRh¼¯ '2=ûÍRh¶ ûÍRhl· U3=ûÍRh²» ûÍRh^à ,ûÍRhtÆ ûÍRhIÏ ,ûÍRh[Ñ ûÍRh@× ;4ûÍRhÞÜ ûÍRhìâ ,ûÍRhæ ûÍRhzì ûÍRhí ûÍRh’ï ûÍRhñõ 95ûÍRhVö (=ûÍRhÉø ûÍRhmþ 1 _HP restored.ûÍRh% 3ûÍRh´ ûÍRh* ûÍRhÔ ,ûÍRhm ûÍRh–- ì .....÷.........#..* ........#[.....####* #..####..)..###### ...##.........## ##...........## ###./...†.## *### *** #>....)))###..###,** ##......)))...,* #..#...........#@....##...,**-ûÍRh/. ..##.........##..##......,,* ...####.....####.....##.,,*** #..#,..#............##,**<, ,..#*#........#.##...#,,,## *,......,##,......,,***** ,*******,,..,,***..##**,,* ,,,,****,,.,,,,,..##*..,,,**,,***,*,,..**,,....,,,*ûÍRhu. 3Things that are here:ûÍRh…?  M..÷.........#.. ........#[.....####* #..####..)..######.#### ..##.....## #./...†.## *### *** >)###..###,* ##............))@.........,* #..#...........#)....##...,*ûÍRh'@ $.........##..##......,, ...####.....####.....##.,,***Fly ..#.##..##*...a +0 hand axe; a +0 spearûÍRh÷M 053.9 (24.0)ûÍRhòP L-4.9 (25 _ûÍRh#\ ûÍRhê` } _You see here a +2 short sword of speed.þÍRhÀºþÍRhº½L=5.9 (1.0)þÍRhÊþÍRhDÍS _L - a +2 short sword of speedÿÍRh£å3ÿÍRhéÿÍRhJñÿÍRh´û,ÿÍRhðÿÍRh‡  Things that are here:  a +0 flail; a +0 whip; a gnoll corpseÿÍRhxÿÍRhô _ÿÍRh«ÿÍRhÛ`  You see here a wolf corpse.ÿÍRh•"ÿÍRh$# _ÿÍRhŽ(ÿÍRh¨0ÿÍRh²8,ÿÍRh“<ÿÍRhEÿÍRhiN,ÿÍRh˜QÿÍRh'WÿÍRh ^,ÿÍRhàbÿÍRhél,ÿÍRh^qÿÍRhãW _r - a wand of quicksilver (14) (gained 13 charges)ÿÍRh¶Š3ÿÍRh$ÿÍRhP•ÿÍRhÓž,ÿÍRh¸¢ÿÍRh°©ÿÍRhÙ²,ÿÍRh”»ÿÍRhžÈW  Things that are here:  a +0 orcbow; 7 stonesÿÍRhAÑÿÍRh¯Ñ _ÿÍRhIØÿÍRh³á¸  Things that are here:  a +0 scale mail; a +2 dagger of venom; an orc skeletonÿÍRhèèÿÍRh^é _ÿÍRh¬íÿÍRhkòÿÍRhãù,ÿÍRhSÿÿÍRhMa ##########..### #########...### ############....### #.#...#####......## ##.#....####<.....## ######)[.....#  ##...........).).....# ÿÍRhDo #...........)(........#  *#..@.. #.#÷.........#..*  ####*#..#[.....####*  #..####..####..)..######  #........##.........##  ##......##...........##  #.....###...........†.## *### *   #.....##.......>....)))###..###  ###.....##............))......... ÿÍRh z78 M#### #############....# #.#...#####. ##.#....####<.....# ######)[ #.).).....#* #.(#*#....... #.ÿÍRh:!ž÷.........#..####*#........#[.....####*Fly .##........>....ÿÍRhä00683.0)ÿÍRhí4+9.9 (14ÿÍRhù?ÿÍRhE£  Things that are here: _a +0 whip; a curare-tipped dart; a kobold corpseÎRhO=ÎRhž?ËPick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()b - a curare-tipped dart Carrion a kobold corpse ÎRhö?Ÿ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ÎRhvø   b + a curare-tipped dart[Enter] accept (1 chosen)ÎRh€e ÎRh]o ÎRh|} }###############Jimalo the FighterÎRh~ ž##########..###Demonspawn of Vehumet **....#########...###Health: 85/85 ========================############....###Magic: 20/20 ========================#.#...#####......##AC: 12Str: 19##.#....####<.....##EV: 10Int: 23##.......####)[.....#SH: 5Dex: 11##...........).).....#*XL: 10 Next: 50% Place: Dungeon:8ÎRh[~ ¥#...........@(........#*Noise: ---------  Time: 10469.9 (0.0)*#.....................*w) +2 dagger (drain)ÎRh‘~ J#.#......÷.........#..*Cast: Searing Ray####*#........#[.....####*Fly ÎRhÆ~ #..####..####..)..#######........##.........##ÎRh µ##......##...........###.....###...........†.## *### * #.....##.......>....)))###..###ÎRh ¡ Things that are here: _a +0 orcbow; 7 stones  Things that are here: _a +0 scale mail; a +2 dagger of venom; an orc skeletonThings that are here: _a +0 whip; a curare-tipped dart; a kobold corpseÎRh;• ÎRh!™ +70.9 (1ÎRhÄ´ D _M - a curare-tipped dartÎRh…ÎRh%†ÎRhQŠÎRh.œÎRh¹¡ÎRh¢ÎRhЪÎRh‡®W  Things that are here:  4 stones; a +0 daggerÎRh¼µÎRhp¶ _ÎRhõ¹ÎRh6ÀÎRh?ÈÎRhuÈÎRhñÌÎRhÒÎRh ÙÎRhAÙÎRhàÜÎRhÎîÎRhc÷,ÎRhûÎRhnÎRh-,ÎRhgÎRhú*ÎRhà4ÎRhL5ÎRhn:ÎRhÜAÎRhÓI,ÎRhòNÎRhvZÎRh¹b,ÎRh‹jÎRh”tÎRhÚ{,ÎRhÃÎRhl„ÎRhîŠ,ÎRhŽÎRhâ•`  You see here a wolf corpse.ÎRhÈšÎRhÍ› _ÎRhÄ ÎRhE®‡  Things that are here:  a +0 flail; a +0 whip; a gnoll corpseÎRhç°ÎRhé± _ÎRh@µÎRhd¸ÎRh®¿,ÎRh¸ÇÎRhíêÎRhú‘ .................# ....÷.........#..# ......#[.....##### .####..).. .##.........## ##...........## ÎRh¦út#...........†.## *### *** .......>....)))###..###.** .....))..@.,* 844.0) .#....#)....##...,** .##.........##..##......,,* ÎRhOüš.####.....####.....##...*** .#,..#............##,*#<,* .#*#........#.##...#,,,,,* ## *,......,##,......,,***** ******,,..,,***..##...,**,,* ,,****,,.,,,,,..##*.....,,,*ÎRh`ÎRh +5.9 (15ÎRhAÎRhU9 _Found a stone staircase leading up.ÎRh€~3ÎRhÊ€ÎRh¸ÎRhešBÎRhœÎRhס,ÎRh¤ÎRhÝ«ÎRh²ÎRh.²ÎRhK´ÎRhÿìÎRh¥,ÎRh‚ÎRh‰ÎRhÎRh ÎRh{&BÎRhù&ÎRhù-,ÎRh„.ÎRh/1ÎRh@2ÎRhM5ÎRhV8,ÎRh9ÎRhDAÎRh$BÎRhÎRhM ,ÎRhæ ÎRhkÎRhòBÎRhzÎRhw,ÎRhAÎRhg"P  There is a stone staircase leading up here.ÎRh)K _ÎRh‰0ÎRhL3,ÎRh4ÎRh„6ÎRh‚;,ÎRh)<ÎRhx?ÎRh,VòÎRh®]XÎRh`ÎRhÂd,ÎRhSg,ÎRhtmBÎRhooÎRh™uBÎRh2vÎRhíxÎRhu~ÎRhVÎRh›ÎRh€ÎRh ÎRhNÖ,##,........##### *,,..,,**#..##....##..# *,,.,,,,,..###........# ,,***,*,,..*#.........# ,,,**,*,..#*##........# ,,,,,,,,*K.,*#.....#..# ,,,,,,,,*....#.##.###.##***** *,,,,,,,*#...............<,,* *,,,,,,,,####.##@####....,,,*508.9 (23 *,,,,,****_*#..$##*,,,...*,** ,,,,,,***,,,##..,,,,,,,,,*** *,,,,,,*,,,,,#..,,,,,,,*** **,,,,,*,,,,,#..,,,,,,,,* **,,,,,*,,,,,#..,,,,,,,,* K   kobold (wandering) **,,,,,**,,,*##.,,,,,,,***,,,,,,*,,,,,*#.,,,,,,**,**,,,,,*,,,,,**,,,,,,,*,,,* _A kobold is nearby!ÎRhµP..#.##...#.....# ,......,##,...K....##### **,,..,,**#..##....##..# **,,.,,,,,..###........# *,,***,*,,..*#.........#**,*,..#*##........#,#K.,*#.....#..# ,#....#.##.###.##***** ***#.....@.........<,,* *ÎRh±µP*,,,,,,,,####.##.####....,,,* **,,,,,****_*#..$##*,,,...*,** ,**,,,##..,,,*** ,,*,,,,,#..****,,,,,*,,,,,#..,*ÎRhc¶úkobold brigand (missile, wandering)*,,,,,*,,,,,#..,,K   kobold (wandering) ,**,,,,,**,,,*##.,,,,,,,* ,ÎRhýÑd*,,,,,,*,,,,,*#.,,,,,,**,**ÎRhëÒS.K.ÎRh,Ó ÎRhÖ79.9 (1.0) _ÎRhAßÎRhœâÎRh£M #............##.##<.# #..#.##...#.....# ,......,##,........#####*,,..,,**#..##K...##..# ***,,.,,,,,..###........# ,*,,***,*,,..*#.........#ÎRhN ä**,*,..#*##........# ,,#..,*#.....#..# ,,#....#@##.###.##*******#...............<,,* ,**,,,,,,,,####.##.####....,,,* ,**,,,,,****_*#..$##*,,,...*,** ,,**,,,##.,,,*** *,,*,,,,,#..** ÎRh?N u****,,,,,*,,,,,#..,* ****,,,,,*,,,,,#..,, ,,**,,,,,**,,,*##.,,,,,,,*ÎRhB_ ™ KK)The kobold brigand shouts! You hear a shout!ÎRhµh I (((((, very poisoned)The kobold brigand throws a poisoned dart.  You block the poisoned dart with an invisible shield... and reflect it back!  The poisoned dart hits the kobold brigand!ÎRhêù … ....@The kobold brigand is poisoned.ÎRh„ý 0===10ÎRh’ ÎRhª * _You hear a shout! x2ÎRhuÑ4##.....####.....##...### ..#......##.##<. #..#.##...#.....# ,......,##,........####.,,**#..##K...## ***,,.,,,,,..###*,,***,*,,..*#.ÎRhìÑ”**,*,..#*#...,,*#@....#..# ,*,#....#.##.###.##**** **#...............<ÎRhXÒ:,,,####.##.####....,,, ,***_*#..$##*,,,...*,** ,,,,,,,,***,,,##,,*** *,*,ÎRhŒÒD*** **,,,,,#.,*ÎRhËÞÎRhWå¹ (((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!ÎRhvt2...ÎRhxu­==-1Searing RayPois Fly ÎRhb}ÎRh™€Q _You are poisoned.ÎRhôˆ ¶.........##..##........ ##.....####.....##...### ..#......##.##<. #..#.##...#.....# ,......,##,........####.,,**#..##K...## ***,,.,,,,,..###*,,***,*,,..*#.**,*,..#*#...,,*#.....#..# ,*,#....#.##.###.##**** **#...............<,,,####.##.####....,,, ,***_*#..$##*,,,...*,** ,,,,,,,,***,,,##,,*** *,*,***ÎRhä ÎRh}˜ P.KÎRh§™ }3----2ÎRh5¤ : _You feel sick.ÎRh~› ¸.#)....##....# .........##..##........ ##.....####.....##...### ..#......##.##<.# #..#.##...#.....# ,......,##,........####.,,**#..##....## ***,,.,,,,,..###K*,,***,*,,..*#.**,*,..#*#.,ÎRhœ ²,*#.....#..# ,*,#....#.##.###.##**** **#...............<,,,####.##.####....,,, ,***_*#..$##*,,,...*,** ,,,,,,,,***,,,##,,*** *,*,***ÎRh¾© ÎRheª h-=-3ÎRhî± ÎRhÅ´ j _You feel sick. The kobold brigand barely misses you.ÎRh_û feel sick. _You feel sick. The kobold brigand barely misses you.You barely miss the kobold brigand. You touch the kobold brigand!  The kobold brigand is moderately wounded.   The kobold brigand is struck by your spines.K K   koboldÎRhBü q78=-4ÎRhÎRh C _The kobold brigand hits you with a +0 dagger.ÎRhç<Ú  You barely miss the kobold brigand. You touch the kobold brigand!  The kobold brigand is almost dead.ÎRhjK. ÎRh{7=--5ÎRhn ÎRhÊk _You feel sick. The kobold brigand closely misses you.ÎRhJÙ  You hit the kobold brigand but do no damage.You drain the kobold brigand.  You kill the kobold brigand!ÎRh´Oi  Vehumet accepts your kill.ÎRhQÎRh{\ÎK$K.KK 2 kobolds (1 missile)ÎRhõbG-26ÎRh4mÎRh'q$ _You feel sick.ÎRhQ§ô##..##........ ##.....####.....##...## ..#............##.##<.# #..#.##...#.....# *,,##,...K....##### ***,,..,,**#..##....##..,,,,,..###$..... ,*,,***,*,,..*#..,,,,**,*,..#*##,,,,,#..,*#K....#*..#.##.###.##***** ****#...............<,, ,,####.##.####....,****_*#..$##*,,,...*,* ,,,,,,##..,,,,,,,,,*** *,*,,,,,,*,,,,,#..***,*ÎRh÷©3  You feel sick.ÎRhT´Ñ  You are no longer poisoned.The kobold is struck by your spines.  You kill the kobold!ÎRh®½©.K)   kobold (ÎRhÄæ6=-7Fly ÎRhÞËÎRhÏÏZ _Vehumet accepts your kill.ÎRh+§.#)....##....# .........##..##........ ##.....####.....##...### ..#......##.##<.# #..#.##...#.....# ,......,##,........####.,,**#..##K...## ***,,.,,,,,..###$*,,***,*,,..*#.**,*,..#*##......,ÎRhÄœ,*#)....#..# ,*,#....#.##.###.##**** **#...............<,,,####.##.####....,,, ,***_*#..$##*,,,...*,** ,,,,,,,,***,,,##,,*** *,*,***ÎRh%ÃÎRh_ÌÎRhÒ1(ÎRhÐ\1$ÎRh–]-=8ÎRhõfÎRh;iW _The kobold throws a stone. The stone hits you but does no damage.ÎRhTT))...........# .#)....##....# .........##..##........ ##.....####.....##...### ..#......##.##<.# #..#.##...#.....# ,......,##,........####.,,**#..##K...## ***,,.,,,,,..###*,,***,*,,..*#.**,*,..#*##......,,*#)....#..# ,*,#....#.##.###.##**** **#...............<,,,####.##.####....,,, ,**ÎRhÑ™*_*#..$##*,,,...*,** ,,,,,,,,***,,,##..,,***ÎRhfÎRh¡-79ÎRhQ#ÎRhP) _You block the kobold's attack. _Items here: $ ( ) [ †.ÎRhIU»  You hit the kobold but do no damage. You drain the kobold.  You kill the kobold!ÎRhšaC)ÎRhÝg^20Searing RayÎRh…oÎRhnrZ _Vehumet accepts your kill.ÎRh³ë ‹ÎRh ó ÎRhgó K8=ÎRhôõ ÎRh¦û ,ÎRhý ÎRh•,ÎRhÜÎRh¤ k9=ÎRh¦ ÎRhw,ÎRh.ÎRhâ,ÎRh‡ÎRhÇ<80ÎRhzÎRht",ÎRhæ#ÎRh›(,ÎRh‰*ÎRhÁ.;1ÎRh1ÎRh«8,ÎRhÿ:ÎRhé?,ÎRhöAÎRhøGa2=ÎRhOJÎRhàN,ÎRhÑPÎRhŸU,ÎRh°WÎRhð[ÎRh?\N3=ÎRhô]ÎRhÝaÎRhh,ÎRhÛjÎRh½kÎRh¼ÎRh½ÈÌ-388.0)K   kobold (wandering)KÎRhLÌ7-ÎRhuÔÎRh5Ø] _A kobold is nearby!ÎRhi9 ].#)....##....####..##........ ##.....####.....##...## ..#............##.##<.# #..#.##...#.....# *,,##,........##### ***,,..,,**#..##)...##..,,,,,..###$..... ,*,,***,*,,..*#.,,,,**,*,..#*##,,,,,#..,*#)....#*..#.##.###.##***** ****#...............<,, ,,####K##.####....,****_*#..$##*,,,...*,* ,,,,,,##..,,,,,,,,,*** *,*,,,,,,*,,,,,#..ÎRh`< /.ÎRhÑ? 79.0) _ÎRh™F ÎRh¯I  ÎRhŽ ÎRhá ÎRh®˜ ÎRh›H _No target in view! ÎRh(Ç ÎRh§É ÎRhGÑ ÎRh ÔH _No target in view! ÎRh¯ÿ ÎRh_ ÎRhË  ÎRhW H _No target in view! ÎRhÅI3 ÎRh»P ÎRhRTH _No target in view! ÎRh ” ÎRhr¸{ _No target in view! ÎRh é ÎRhVë ÎRh@ó ÎRhÁõC _No target in view! ÎRhU  ÎRhý"  ÎRhK*  ÎRh@-  ÎRhÓh  ÎRhEk  ÎRhYs  ÎRh‚v  ÎRhTý 3 ÎRh¦ÿ  ÎRh9  ÎRh" ,4 _ ÎRh‚  ÎRhþ  ÎRh=  ÎRh  ÎRh  , ÎRhÄ  ÎRh# w5= ÎRhñ  ÎRhv , ÎRh|  ÎRhþ( 2M))...........# .#)....##....# .........##..##........ ##.....####.....##...### ..#......##.##<.# #..#.##...#.....# ,......,##,........####.,,**#..##)...## ***,,.,,,,,..###*,,***,*,,..*#..**,*,..#*##...... ,,,,,,,,,,#..,*#)....#..#Fly . ÎRh{) ².### _ You now have 655 gold pieces (gained 8).  l - 18 poisoned darts (gained 8)  Things that are here: ÎRhv1 ,44.9 (5 ÎRh]4 *5.9 (6 ÎRh‚<  ÎRh²@ g _a +0 dagger; a +0 leather armour; a kobold corpse ÎRh ÎRhü ÎRhŠ! ÎRh %H _No target in view! ÎRh¡Á ÎRh!Å ÎRhÏ ÎRh”ÒH _No target in view! ÎRhSí  ÎRhð  ÎRh˜ø  ÎRhuû H _No target in view! ÎRh`6  ÎRhÓ6  ÎRh{@  ÎRhC H _No target in view! ÎRh!ô 3 ÎRh;ö  ÎRhã  ÎRhb  ÎRhÐ $ _ ÎRh  ÎRh`  ÎRh¶ O= ÎRh§  ÎRh-  ÎRh B ÎRhU  ÎRh$ , ÎRh\&  ÎRh¿)  ÎRhì-  ÎRh3.  ÎRh0  ÎRh3  ÎRhÐ7 , ÎRhÝ;  ÎRhã?  ÎRh'K & **,,..,,**#..##)...##..# **,,.,,,,,..###)....... *,,***,*,...*#....... ,,,,**,*,..#*##........ ,,,,,,,,,#..,*#)....#..# *,,,,,,,,#....#.##.###.##***** **,,,,,,,*#...............<,,*,,,,,,,,####.##.####....,,,*,,,,,****_*#..@##*,,,...*,** ,,,,,,,***,,,##..,,*** ,*,,,,,,*,,,,,#.*** ***,,,,,*,,,,,#.........,* ***,,,,,*,,,,,#.........,* ,**,,,*##........*** K   kobold (wandering),,,,,,*,,,,,*#.......#*,**,,,,,,,*#..K....#,,,*,,,,,*,,,* ÎRh¨O '51 ÎRh’X ?K. ÎRhó[ *2.9 (7 ÎRh¢f  ÎRh¥j R _You see here 18 gold pieces. ÎRhã^Ì,,,,,..###)..... *,,***,*,...*#... ,,,,.####.......,,,,,#...##)....# *#....#.##.###.##***** ***#...............<,,,####.##.####....,****_*#..$###......*,* ,,,,,##.@.......,,*** *,,,,,,*,,,,,*** ***,* ,*,,,*##***,,,,,,*#.K.....#*,** ,,.,,,..*,,,**** ÎRhSg}K.K ÎRh…kJ===3.9 (1Searing Ray ÎRhªs ÎRh»v( _The kobold shouts! ÎRh¿¯N,,***,*,...*#.. ,,,,**,*,..####.......,,,,,#...##)....# *#....#.##.###.##***** ***#...............<,,,####.##.####....,****_*#..$###......*,* ,, ÎRhP° ,,,##.........,,*** *,,,,,,*,,,,,*** ***,* ,*,,,*##.K***,,,,,,*#.......#,** ,,,,,..*,,,****,**,**,****,,,, ÎRh+³ ÎRh ´ ÎRhä»RK.h   warg (wandering)K   koboldh ÎRh`½/---4 ÎRhçà ÎRh©Æ ÎRhQì4,,,,####,,,,,#...##)....# *...#.##.###.##***** ***#...............<,,,####.##.####....,****_*#..$###......*,* ,,,,,##.........,,*** *,,,,,,*,,,,,*** ***,* K ,*,,,*##.***,,,,,,*#*,** ,,,,,..*,,,**.h**,**,**,......###*,,,, ,**,,,,,,,,,,*,,****,** ÎRh¦îbh.  ÎRh´òO=--5 ÎRhýø ÎRhnýb _The kobold is struck by your spines. The kobold hits you but does no damage. ÎRhQ Š  The warg howls!  You hit the kobold.  You kill the kobold! ÎRhÛ  ÎRh@  ÎRhR" ‹$hh. ÎRhÎ' -=6 ÎRh /  ÎRh 2 Z _Vehumet accepts your kill. ÎRhI^ s,,,,,#...##)....# *...#.##.###.##***** ***#...............<,,,####.##.####....,****_*#..$###......*,* ,,,,,##.........,,*** *,,,,,,*,,,,,*** ***,* ,*,,,*##. ÎRhg_ »***,,,,,,*#*,** ,,h,,,...*,,,***,**,**,###*,,,, ,**,,,,,..?..#..****,** **,,,,,,,*,,* ÎRheb  ÎRhl Dh. ÎRhm .--7 ÎRh u  ÎRh­z Þ _Found a scroll of noise.  Things that are here: _30 gold pieces; a +0 dagger; a kobold corpse ÎRhβ þ*.#.##.###.##***** ***#...............<,,,####.##.####....,****_*#..$###......*,* ,,,,,##.........,,*** *,,,,,,*,,,,,*** ***,* $ ,*,,,*##***,,,,,,*#h#*,** ,,.,,,..*,,,****,**,**.###*,,,, ,**,,,,,..?..#..****,** *....#.....,,*,, ÎRhʳ ]* ****,*,,,,,* ÎRhG¾  ÎRh¿ N=-8 ÎRhÊÆ  ÎRhÊ T _The warg barely misses you. x2 ÎRhîó  ÎRh»ü Ó  You completely miss the warg.A wyvern comes into view.The warg stops to sniff the ground. ÎRhz škk   wyvern ÎRhh T0--9 ÎRho  ÎRhì L _The warg is struck by your spines. The warg bites you. ÎRh?Dà  You closely miss the warg.The warg is lightly wounded.  The warg pauses to sniff the ground. ÎRh@NAk. ÎRh OU1--60 ÎRhÆU ÎRhAYy _The warg bites you but does no damage. The warg closely misses you. ÎRh“4r  You barely miss the warg. You touch the warg! ÎRhr6k  The warg is heavily wounded. ÎRhk?jk.  ÎRhô@U74--1 ÎRh+H ÎRh°K) _The warg bites you! ÎRhK|Q  You closely miss the warg. ÎRh¬|FThe warg is heavily wounded. ÎRh@‰Bk. ÎRh1Š%2 ÎRh!’ ÎRh––Y _You block the warg's attack. The warg bites you but does no damage. ÎRh”Ã_  You closely miss the warg. ÎRhOϧ k.  The warg is heavily wounded. ÎRhäÐ^5=-3 ÎRh,Ù ÎRh‡Ü“ _The warg completely misses you. The wyvern barely misses you. ÎRh^ÿ  You hit the warg. Your touch misses the warg.The warg is heavily wounded.The warg bites you! The wyvern is struck by your spines. The wyvern bites you! ÎRhPl46---------=4 ÎRhî# ÎRhZ') _The warg bites you! ÎRhèZ  .............<,,* .##.####.. ..$###.... #.........,,*** #.........*** #.........,* #.$.......,* #@.......*** #hk.....#*,** #.......#,,,* .........,,,* ......... .......###  (drained)..?..#.. ....#..... *  You hit the warg. You drain the warg.  ÎRhr[The warg is severely wounded.You block the wyvern's attack. The warg is struck by your spines. ÎRhq/œ .............<,,* .##.####.. ..$###.... #.........,,*** #.........*** #.........,* #.$.......,* #@.......*** #hk.....#*,** #.......#,,,* .........,,,*  ÎRh,0û................### ..?..#.. ....#.....  ÎRhW:N  The warg bites you! The wyvern bites you! ÎRh8;_25--------------5 ÎRh/C ÎRhyGV _* * * LOW HITPOINT WARNING * * * ÎRhw¢ ÎRh£ ÎRh•ª ÎRhЭ^ _You are too injured to fight recklessly!ÎRhÂÎRhJÆDDrink which item? Potions  b - 2 potions of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - a potion of brilliance  i - 2 potions of curingn - 3 potions of enlightenment  t - 4 potions of haste  u - 3 potions of heal wounds  F - a fuming golden potion  J - 2 viscous cyan potions ÎRhÌÆÝ[!] read|quaff|evoke[?] describe selectedÎRhùíÎRhÊôÎRhÞü—*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 25/85 =======----------------- ÎRhàýé**,,,,,****_*#..$###......*,**Magic: 20/20 ======================== ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: ==-------  Time: 10565.9 (0.0) ÎRh*þ´,*,,,,,,*,,,,,*#hk.....#*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Cast: Searing Ray ,,,,,,,,*,,,,,*.........,,,*ÎRhbþ|Fly ,,,,,,,,**,,,**.........,,,*** ÎRhŠþc,,,,,,,,,**,**.......###*,,,,*h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***ÎRh®þæk   wyvern ***,,,,,,,,,,....#.....,,*,,* ÎRhÿÅ* **,,,,,,,,,,,,,***,*,,,,,**You hit the warg. You drain the warg.  The warg is severely wounded.You block the wyvern's attack. The warg is struck by your spines.  The warg bites you! The wyvern bites you! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!ÎRh= ß  You feel much better. The warg is struck by your spines.  The warg closely misses you. The wyvern barely misses you.ÎRhS p54========-6.9 (1ÎRhSÎRh£< _The warg bites you but does no damage.ÎRh†øÎRhÉúñQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: dart (curare)  e - Zap: wand of quicksilver (14)  f - Zap: wand of paralysis (2)  ÎRhGûg - Zap: wand of warping (11) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (12%) ÎRhuû][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÎRhè¡ ÎRhq± ƒ*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**Magic: 20/20 ======================== ÎRh² ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =--------  Time: 10566.9 (0.0) ÎRh¬² ,*,,,,,,*,,,,,*#hk.....#*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*.........,,,*Fly ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*h   warg (drained) ÎRhe³ k,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**The warg bites you! The wyvern bites you! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  You feel much better. The warg is struck by your spines.  The warg closely misses you. The wyvern barely misses you. _The warg bites you but does no damage.ÎRh˜´ ÎRh¥¼ ÎRhv¿ ÎRh15 oQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: dart (curare)  e - Zap: wand of quicksilver (14)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (12%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÎRh_Î Ç*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**Magic: 20/20 ======================== ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10ÎRh_Ï PInt: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =--------  Time: 10566.9 (0.0) ,*,,,,,,*,,,,,*#hk.....#*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Zap: wand of warping (11) ,,,,,,,,*,,,,,*.........,,,*Fly ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*ÎRhÀÏ …h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**The warg bites you! The wyvern bites you! ÎRhÐ À_* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  You feel much better. The warg is struck by your spines.  ÎRh)Ð §The warg closely misses you. The wyvern barely misses you. _The warg bites you but does no damage.ÎRhÑ ÎRh_Ù ÎRh»Û ÎRh¤ƒ*,,,,,,,,#....#.##.###.##*****  Jimalo the Fighter **,,,,,,,*#...............<,,*  Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*  Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**  Magic: 20/20 ======================== ,,,,,,,***,,,##.........,,***  AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***  EV: 10Int: 23 ÎRhz€n***,,,,,*,,,,,#.........,*  SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*  XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@*......***  Noise: =--------  Time: 10566.9 (0.0) ,*,,,,,,*,,,,,*#hk.....#*,**  w) +2 dagger (drain) ,,,,,,,,*,,,,,*#**.....#,,,*  Zap: wand of warping (11) ,,,,,,,,*,,,,,*.........,,,*  Fly ,,,,,,,,**,,,**.........,,,*** ÎRhÔ€e,,,,,,,,,**,**.......###*,,,,*  h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***  k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,** The warg closely misses you. The wyvern barely misses you. ÎRhX_The warg bites you but does no damage.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleÎRh[­Shift-Dir - straight lineAim: a warg (severely wounded, lightly drained, chance to blink: 50%)ÎRhÄbœ *hk**ÎRhùVA**ÎRh…2 ?**ÎRhQö K**ÎRhS‹ Û@****hk***..***ÎRhhv*****...ÎRh:Š...*****ÎRh{M»@**..hk*..***..ÎRhvH Ý***@***hk**...ÎRh í¡*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- ÎRh‘í**,,,,,****_*#..$###......*,**Magic: 20/20 ======================== ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$###....,*ÎRháíUXL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@###....***Noise: =--------  Time: 10566.9 (0.0) ,*,,,,,,*,,,,,*#h###...#*,**w) +2 dagger (drain) ÎRh&î,,,,,,,,*,,,,,*#.......#,,,*Zap: wand of warping (11) ,,,,,,,,*,,,,,*.........,,,*Fly ÎRhjî$,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*h   warg (drained) ÎRhªî{,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,* ÎRhï* **,,,,,,,,,,,,,***,*,,,,,** _The warg bites you but does no damage.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the wyvern!  ÎRhZïHThe wyvern is heavily wounded.ÎRh†S ÎRhŠã ¡......k..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the wyvern!  The wyvern is heavily wounded.You hear a croak. You hear a shout! x2  The wyvern bites you but does no damage.=======7.9 (10ÎRhvì ÎRhïï  ÎRh;ð …_The warg barely misses you. The wyvern completely misses you.ÎRh† Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: dart (curare)  e - Zap: wand of quicksilver (14)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) (quivered) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (12%) ÎRh, ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÎRh£÷ ÎRh“ ~*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**Magic: 20/20 ======================== ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =======--  Time: 10567.9 (0.0) ÎRhÍ ~,*,,,,,,*,,,,,*#hk.....#*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*.........,,,*Fly ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**Shift-Dir - straight lineSpace twists violently! The rupture engulfs the wyvern!  The wyvern is heavily wounded.You hear a croak. You hear a shout! x2  The wyvern bites you but does no damage. _The warg barely misses you. The wyvern completely misses you.ÎRhX ÎRh ÎRh ÎRhë ™*,,,,,,,,#....#.##.###.##*****  Jimalo the Fighter ÎRhë Æ**,,,,,,,*#...............<,,*  Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*  Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**  Magic: 16/20 ===================----- ,,,,,,,***,,,##.........,,***  AC: 12Str: 19 ÎRhì @,*,,,,,,*,,,,,#.........***  EV: 10Int: 23 ***,,,,,*,,,,,#.........,*  SH: 5Dex: 11 ***,,,,,*,,,,,#.$*****..,*  XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@*****..***  Noise: =======--  Time: 10567.9 (0.0) ,*,,,,,,*,,,,,*#hk****.#*,**  w) +2 dagger (drain) ÎRh{ì 1,,,,,,,,*,,,,,*#.*****.#,,,*  Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*..*****..,,,*  Fly ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*  h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***  k   wyvern ÎRhÎì A***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,** You hear a croak. You hear a shout! x2  The wyvern bites you but does no damage. _The warg barely misses you. The wyvern completely misses you.ÎRhí ÝAiming: Fulminant Prism (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÎRhÄh.....@***..hk**..****..*****..*****ÎRhû Š@...*******ÎRhƒý y*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... ÎRhIþ ô**,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**Magic: 16/20 ===================----- ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5ÎRh‡þ Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =======--  Time: 10567.9 (0.0) ÎRhêþ õ,*,,,,,,*,,,,,*#hk.....#*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*.........,,,*Fly ÎRh%ÿ $,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*h   warg (drained) ÎRh]ÿ ¿,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**ÎRh–ÿ Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou miscast Fulminant Prism.  ÎRhÎÿ £You are very lightly contaminated with residual magic.  Nothing appears to happen.  The warg bites you but does no damage. You block the wyvern's attack.ÎRh‡=------8.9 (1Contam ÎRh ÎRh~   Dir - move target  You miscast Fulminant Prism.are very lightly contaminated with residual magic.  Nothing appears to happen.  The warg bites you but does no damage. You block the wyvern's attack. _ÎRh*_is struck by your spines. The warg barely misses you.ÎRhOP*,,,,,,,,#....#.##.###.##*****  Jimalo the Fighter **,,,,,,,*#...............<,,*  Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*  Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**  Magic: 12/20 ==============---------- ,,,,,,,***,,,##.........,,***  AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***  EV: 10Int: 23 ***,,,,,*,,,,,#.........,*  SH: 5Dex: 11 ***,,,,,*,,,,,#.$*****..,*  XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@*****..***  Noise: =--------  Time: 10568.9 (0.0) ,*,,,,,,*,,,,,*#hk****.#*,**  w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.*****.#,ÎRhçPó,,*  Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*..*****..,,,*  Fly Contam ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*  h   warg (drained) ,**,,,,,,,,,,,..?..#..****,***  k   wyvern ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,** Nothing appears to happen.  The warg bites you but does no damage. You block the wyvern's attack. _The warg is struck by your spines. The warg barely misses you.Aiming: Fulminant Prism (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÎRh>U`..........hk**..****..*****..**********ÎRhä¦ *,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 54/85 ===============--------- **,,,,,****_*#..$###......*,**Magic: 12/20 ==============---------- ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 52% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =--------  Time: 10568.9 (0.0) ,*,,,,,,*,,,,,*#hk.....#[34ÎRhá§ m*,**w) +2 dagger (drain) ,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*..*......,,,*Fly Contam ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,*h   warg (drained, ally target) ,**,,,,,,,,,,,..?..#..****,***k   wyvern ***,,,,,,,,,,....#.....,,*,,**   fulminant prism * **,,,,,,,,,,,,,***,*,,,,,**Aiming: Fulminant Prism (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The wyvern closely misses you. The warg bites you.  The wyvern is struck by your spines.49--==9.9 (1[ÎRh?ª 1;38HÎRh4µ :*ÎRhò¹   Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy!  The wyvern closely misses you. The warg bites you.  The wyvern is struck by your spines. _bites you but does no damage.ÎRh,ã kThe wyvern is struck by your spines. _The wyvern bites you but does no damage.hit the warg.  The warg is almost dead.arg  You kill the warg! †*k   wyvern*   fulminant prism  Vehumet accepts your kill.The wyvern is struck by your spines. The wyvern barely misses you.--3=5--70** _Your fulminant prism crackles loudly. ÎRh‡ é-- _Your fulminant prism crackles loudly.You hit the wyvern but do no damage. You drain the wyvern.  You touch the wyvern.  You kill the wyvern!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mephitic Cloud. ÎRhŽ /  --more--!ÎRhëú å #######################  You feel your power returning."ÎRh¾5ã ††.....................  Your fulminant prism explodes!"ÎRh^=ª5====9=======1"ÎRhmK"ÎRhÂN+ _You hear a bellow! x2"ÎRh.#ÎRh*M Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 7% 3b - HailstormConjuration/Ice3% 3  c - Iskenderun's Mystic BlastConjuration/Translocation 12% 4  d - Summon Ice BeastIce/Summoning26% 3  e - Permafrost EruptionIce/Earth100% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ÎRh  $ÎRhΤ$ÎRh*¯ë*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 49/85 =============----------- **,,,,,****_*#..$###......*,**Magic: 15/20 ==================------ ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 $ÎRhÖ¯\***,,,,,*,,,,,#.........,*SH: 5Dex: 11 ***,,,,,*,,,,,#.$.......,*XL: 10 Next: 59% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***Noise: =======--  Time: 10571.9 (0.0) ,*,,,,,,*,,,,,*#††.....#*,**w) +2 dagger (drain) $ÎRh‡°,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*.........,,,*Fly Contam ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,* ,**,,,,,,,,,,,..?..#..****,*** ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**$ÎRh¼°You kill the wyvern!Vehumet accepts your kill.Vehumet offers you knowledge of Mephitic Cloud.$ÎRh;±iYou feel your power returning.  Your fulminant prism explodes! $ÎRhp±,_You hear a bellow! x2$ÎRhü¼$ÎRhn¾ÑMemorise Mephitic Cloud, consuming 3 spell levels and leaving 13? Y - Yes  N - No%ÎRh%ÎRhw:¡*,,,,,,,,#....#.##.###.##*****Jimalo the Fighter **,,,,,,,*#...............<,,*Demonspawn of Vehumet **.... **,,,,,,,,####.##.####....,,,*Health: 49/85 =============----------- %ÎRh ;ø**,,,,,****_*#..$###......*,**Magic: 15/20 ==================------ ,,,,,,,***,,,##.........,,***AC: 12Str: 19 ,*,,,,,,*,,,,,#.........***EV: 10Int: 23 ***,,,,,*,,,,,#.........,*SH: 5Dex: 11 %ÎRhN;\***,,,,,*,,,,,#.$.......,*XL: 10 Next: 59% Place: Dungeon:8 ,**,,,,,**,,,*##@.......***%ÎRh„;RNoise: =======--  Time: 10571.9 (0.0) ,*,,,,,,*,,,,,*#††.....#*,**w) +2 dagger (drain) %ÎRh=<Ñ,,,,,,,,*,,,,,*#.......#,,,*Cast: Fulminant Prism (12%) ,,,,,,,,*,,,,,*.........,,,*Fly Contam ,,,,,,,,**,,,**.........,,,*** ,,,,,,,,,**,**.......###*,,,,* ,**,,,,,,,,,,,..?..#..****,*** ***,,,,,,,,,,....#.....,,*,,* * **,,,,,,,,,,,,,***,*,,,,,**You kill the wyvern!Vehumet accepts your kill.Vehumet offers you knowledge of Mephitic Cloud.You feel your power returning.  %ÎRh•AÓYour fulminant prism explodes! _You hear a bellow! x250=-------2.9 (1%ÎRh¿E%ÎRh—R¦ _This spell is dangerous to cast!Vehumet grants you knowledge of Mephitic Cloud.%ÎRhûVf6=-------3.9 (2%ÎRh+Z%ÎRh%f%ÎRhÔf*4.9 (3%ÎRhrm%ÎRhmx%ÎRhy£1=7==5.9 (4%ÎRh€%ÎRh„þ _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Mephitic Cloud to your library.%ÎRhÍ„%ÎRh½‹%ÎRhqL _Spell assigned to 'd'.&ÎRhÊô FM,&ÎRhWõ Ú##)....#..# ,#....#.##.###.##*****#...............<,,,####.##.####....,,, ***_*#..$###......*,** ,,,,,,,***,,,#,,*** ,*,***. *,,,,,#.,* **,,,*##........*** *††&ÎRh¦õ ±*,*## ,,,,,,,,*,,,,,*.........,,,*.....#.....&ÎRh( &ÎRhK 16.9 (1 _&ÎRhw &ÎRhÉ, D  You now have 685 gold pieces (gained 30).  Things that are here:  a +0 dagger; a kobold corpse7.9 (2 _Your magical contamination has completely faded away.'ÎRh‡j 3'ÎRhæk 'ÎRh| 'ÎRhx~ 'ÎRh´ ‚28=='ÎRh‚ 'ÎRhõ„ 'ÎRhÖ‰ ,'ÎRh 'ÎRh„ 'ÎRh³— ,'ÎRhr˜ 'ÎRh›™ 'ÎRhÙ 'ÎRhež ‚39=='ÎRhùŸ 'ÎRh”¦ 'ÎRh%§ 'ÎRh¨ 'ÎRh ² ® **,,..,,**#..##)...# **,,.,,,,,..###).......# 'ÎRhþ² 6,,***,*,...*#.........# ,,,,**,*,..####........# ,,,,,,,,,#...##)....#..# *,,#....#.##.###.##***** *'ÎRh.³ a,*#...............<,,*,,,,,,,,####.##.####....,,,*,,,,,****_*#..@###......*,**'ÎRh•³ •82.9 (5,,,,,,***,,,##..,,***#.........*** ***#...,* ***'ÎRh²´ #.),***##.*****,,,,,*#††.....#*,**,,,,,,,*,,,,,*#.......#,,,* ,,,,,,,,*,,,,,*.........,,,*'ÎRhʵ 'ÎRh Ä 'ÎRhtÇ ? _You now have 703 gold pieces (gained 18).(ÎRh×5 3(ÎRh08 (ÎRhë= (ÎRhn> (ÎRhêB (ÎRhÊH (ÎRhnI  4=20===(ÎRh>K (ÎRhT 4 _Magic restored.(ÎRh›T (ÎRhW (ÎRh¯^ ,(ÎRh´` (ÎRhg (ÎRh„g D5=(ÎRh^i (ÎRh™ P==(ÎRhýÎ À67=(ÎRhJÞ (ÎRh5ß (ÎRhÁá (ÎRhê (ÎRhÀê K8=(ÎRhGí (ÎRhiõ ,(ÎRh÷ (ÎRh^ý ,(ÎRhšÿ (ÎRh (ÎRhÅ 29(ÎRhù (ÎRh5 ,(ÎRhp (ÎRh (ÎRhW (ÎRhw (ÎRh`, ’60(ÎRh!- (ÎRhŠ7 ,(ÎRh×8 (ÎRht? d61=(ÎRhKA (ÎRh«F ,(ÎRh©H (ÎRhßT ,(ÎRh!V (ÎRh¥[ W2=(ÎRh] (ÎRhr] (ÎRh†c ,(ÎRhád (ÎRhi ,(ÎRhvj (ÎRhªo ;3(ÎRh q (ÎRh©u ,(ÎRh!w (ÎRh } (ÎRh¿} (ÎRhï~ (ÎRh„ a4=(ÎRhž… (ÎRhUŠ ,(ÎRh¾‹ (ÎRh^ ,(ÎRh ‘ (ÎRh!– (ÎRh– U5=(ÎRhœ™ (ÎRh4¢ B(ÎRh§ (ÎRhˆ§ (ÎRh© (ÎRh×® ;6(ÎRh° (ÎRhí· ,(ÎRhº (ÎRh±¾ ,(ÎRhç¿ (ÎRhñÆ ;7(ÎRhsÇ (ÎRhÆË (ÎRhÌ (ÎRhÎ (ÎRhÏÖ ,(ÎRhØ (ÎRhIÞ a8=(ÎRh"à (ÎRhÒæ ,(ÎRhÂè (ÎRhËí ,(ÎRhyï (ÎRh$õ 99(ÎRh­õ 2=(ÎRhíö (ÎRh¥û ,(ÎRh?ý (ÎRhÕ ,(ÎRh< (ÎRhR (ÎRh¥ &70(ÎRhí (ÎRh* ,(ÎRh² (ÎRhÐ ,(ÎRh5 (ÎRh0 (ÎRhŽ K1=(ÎRh) (ÎRh# ,(ÎRh'% (ÎRh* ,(ÎRh¡+ (ÎRh31 (ÎRh1 U2=(ÎRh(4 (ÎRhÉ< B(ÎRh¢A ,(ÎRhmD (ÎRhÖI (ÎRhTJ %3(ÎRhL (ÎRhÔP ,(ÎRh²R (ÎRhÿW ,(ÎRh[Y (ÎRhM^ ;4(ÎRhÎ_ (ÎRhìd ,(ÎRhˆf (ÎRh¡k a5=(ÎRhÍm (ÎRhdv ,(ÎRhµw (ÎRh²| ,(ÎRhU~ (ÎRh¬ƒ U6=(ÎRh+„ (ÎRhC… (ÎRh£Š ,(ÎRh2Œ (ÎRh· (ÎRhc‘ (ÎRhm’ (ÎRhV– ;7(ÎRh˜ (ÎRh&ž ,(ÎRh–Ÿ (ÎRhý£ ,(ÎRh™¥ (ÎRhЪ 98(ÎRh;« (=(ÎRhÁ¬ (ÎRh?³ ,(ÎRhž´ (ÎRhó¹ ,(ÎRh¤» (ÎRhÊÀ (ÎRhÁ U9=(ÎRh¢Â (ÎRhåÇ ,(ÎRh2É (ÎRhÎÍ ,(ÎRhžÐ (ÎRh=Ö (ÎRh±Ö 80(ÎRh§Ø (ÎRhÖÜ ,(ÎRh«Þ (ÎRh9ã ,(ÎRhÕä (ÎRhé ;1(ÎRhÅê (ÎRhÍ 2=(ÎRh+( ï3=(ÎRh3) (ÎRhr_ º45=(ÎRh~b ,(ÎRh¨„ é=(ÎRhò‹ (ÎRh­ (ÎRhþ (ÎRhv (ÎRh´‘ (ÎRh— ,(ÎRh…˜ (ÎRhž (ÎRhñ¨ Ü ....##.........##......# #...####.....####.....##...### *#..#,..#.....##.##<.# *,..#*#........#.##...#.....### *,.......##,........##### .,*******,.....###..##)...##..# .,,,,****,,........###).......# (ÎRh© >#,,,,,,*,,***,#....##.........# ,,,**,,,,,,**,#.@.####........# ,*,,,,,,,.......#...##)....#..# .,,*,,,*,.......#....#.##.###.##* ,.##,,***.......##............... #.[#*,,**.....K.,####.##.####.... #.#*,,,**.....##**_*#...###...... K   kobold brigand (missile, wandering) (ÎRhÝ© “..###*,,,.....***,,,##.........,, KK 2 kobolds (missiles, wandering) ....#**,*..K.K,*,,,,,#.........** ....#*****,,,,,*,,,,,#.........,*(ÎRh° ‘ 681.9 (99.0)  A kobold brigand and 2 kobolds come into view.(ÎRhh± (ÎRh ² (ÎRh•½ ….KK.K...(ÎRh?¾ /2.9 (100.0)(ÎRhÃÈ (ÎRhÓ _The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts.*ÎRhÒŒ *ÎRhû $*ÎRh` GQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  *ÎRhŸ bc - Throw: throwing net  d - Throw: dart (curare)  e - Zap: wand of quicksilver (14)  *ÎRh× Gf - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) *ÎRh ‘ ÊSpells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray *ÎRhI‘ ^ j - Cast: Fulminant Prism (12%)  k - Cast: Mephitic Cloud (7%) *ÎRh€‘ ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on+ÎRhÅ+ÎRh5(”....##.........##..##........#Jimalo the Fighter #...####.....####.....##...###Demonspawn of Vehumet **.... *#..#,..#............##.##<.#Health: 85/85 ======================== *,..#*#........#.##...#.....#Magic: 20/20 ======================== ,,,## *,.......##,........#####AC: 12Str: 19 .,*******,.....###..##)...##..#+ÎRh)ÅEV: 10Int: 23 .,,,,****,,........###).......#SH: 5Dex: 11 #,,,,,,*,,***,#....##.........#XL: 10 Next: 59% Place: Dungeon:8 ,,,**,,,,,,**,#.@.####........#Noise: ---------  Time: 10682.9 (0.0) ,*,,,,,,,.......#...##)....#..#w) +2 dagger (drain) .,,*,,,*,.......#....#.##.###.##* Cast: Fulminant Prism (12%) ,.##,,***.......##............... Fly +ÎRh¬)î#.[#*,,**.......,####.##.####.... #.#*,,,**....K##**_*#...###...... K   kobold brigand (missile, wandering) ..###*,,,..K.K***,,,##.........,, KK 2 kobolds (missiles, wandering) ....#**,*.....,*,,,,,#.........** ....#*****,,,,,*,,,,,#.........,*a +0 dagger; a kobold corpse _Your magical contamination has completely faded away. _You now have 703 gold pieces (gained 18). +ÎRhý)í_Magic restored.  A kobold brigand and 2 kobolds come into view. _The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts.+ÎRhá*+ÎRhc7+ÎRhÞn+ÎRh ....##.........##..##........#  Jimalo the Fighter #...####.....####.....##...###  Demonspawn of Vehumet **.... *#..#,..#............##.##<.#  Health: 85/85 ======================== *,..#*#........#.##...#.....#  Magic: 16/20 ===================----- +ÎRhø !,,,## *,.......##,........#####  AC: 12Str: 19 .,*******,.....###..##)...##..#  EV: 10Int: 23 .,,,,****,,........###).......#  SH: 5Dex: 11 #,,,,,,*,,***,#....##.........#  XL: 10 Next: 59% Place: Dungeon:8 ,,,**,,,,,,**,#.@.####........#  Noise: ---------  Time: 10682.9 (0.0) ,*,,,,,,,.......#...##)....#..#  w) +2 dagger (drain) .,,*,,,*,..*****#....#.##.###.##* Cast: Fulminant Prism (12%) +ÎRh' á,.##,,***..*****##............... Fly #.[#*,,**..*****,####.##.####.... #.#*,,,**..**K##**_*#...###...... K   kobold brigand (missile, wandering) ..###*,,,..K*K***,,,##.........,, KK 2 kobolds (missiles, wandering) ....#**,*.....,*,,,,,#.........** ....#*****,,,,,*,,,,,#.........,* _Magic restored.  A kobold brigand and 2 kobolds come into view. _The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts.Aiming: Fulminant Prism (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target,ÎRh}°ó**********.*****.*****.*K.K,ÎRh+±,ÎRho¾ é....##.........##..##........#  Jimalo the Fighter #...####.....####.....##...###  Demonspawn of Vehumet **.... *#..#,..#............##.##<.#  Health: 85/85 ======================== *,..#*#........#.##...#.....#  Magic: 16/20 ===================----- ,,,## *,.......##,........#####  AC: 12Str: 19 .,*******,.....###..##)...##..#  EV: 10Int: 23 .,,,,****,,........###).......#  SH: 5Dex: 11 #,,,,,,*,,***,#....##.........#  XL: 10 Next: 59% Place: Dungeon:8 ,ÎRhÀ¿ ,,,**,,,,,,**,#.@.####........#  Noise: ---------  Time: 10682.9 (0.0) ,*,,,,,,,.......#...##)....#..#  w) +2 dagger (drain) .,,*,,,*,.......#....#.##.###.##* Cast: Fulminant Prism (12%) ,.##,,***.......##............... Fly #.[#*,,**.......,####.##.####.... #.#*,,,**....K##**_*#...###...... K   kobold brigand (missile, wandering) ..###*,,,..K.K***,,,##.........,, KK 2 kobolds (missiles, wandering) ....#**,*.....,*,,,,,#.........** ....#*****,,,,,*,,,,,#.........,*Aiming: Fulminant Prism (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The kobold brigand shouts!  The kobold,ÎRh?À ! shouts! x2,ÎRh©Â «Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy!  The kobold brigand shouts!shouts! x2  You hear a!,ÎRhÖÏ ž  ....####..... ............##.##<.# ......#.##...#  *,..... ....###..##) ###) #....# #.@.# .......#...##) ...,ÎRh/Ñ ¢#...*...##......[....K..,####.##...K.##..Kally target)....K.KKK 3 kobolds (missiles)..K..*   fulminant prismA kobold comes into view. It is wielding a +2 short sword of venom.,ÎRhcÚ ®((((*.(((*,ÎRh™k Ÿ.@..*....,ÎRhVl 4===3.9 (1,ÎRh\w ,ÎRh‚ n _The kobold throws a stone. The stone closely misses you.-ÎRh/Ò-ÎRh·Ò-ÎRhhÓ-ÎRh4Ô-ÎRh`×-ÎRhãåf *.K-ÎRhRæ$K..KK.K 4 kobolds (missiles).KA kobold comes into view. It is wielding a +0 short sword.-ÎRhæ-ÎRhjç/---4-ÎRh¿ô-ÎRhCe _Your fulminant prism crackles loudly.-ÎRh M -ÎRhyW Œ*K.*-ÎRh÷_ y((*(*-ÎRh1â -ÎRh ã -ÎRhÂã -ÎRhâï -ÎRh@ü ¹ _Your fulminant prism crackles loudly.The kobold throws a stone. The stone hits you but does no damage.  Your fulminant prism explodes!  The blast of energy engulfs the kobold!  You kill the kobold!  Vehumet accepts your kill.-ÎRhG §  You feel your power returning. The blast of energy engulfs the kobold!  You kill the kobold!-ÎRh§ ®Vehumet accepts your kill.  You feel your power returning. The blast of energy engulfs the kobold! -ÎRh 3##########K##############).K   kobold (missile).-ÎRhf„Q ...........K.......))....).K.  Vehumet accepts your kill.-ÎRhʉl8=========5-ÎRhõ–-ÎRh0›5 _You hear a loud, deep croak! x2.ÎRh^% ì##...####.....####.....##...### #*#..#,..#............##.##<. #*,..#*#........#.##...#.....# #,,,## *,.......##,........##### ..,*******,.....###..##)...##..# ..,,,,****,,........###).......# ##,,,,,,*,,**#,#....##..# .,,,**,,,...##.#...####.# .,*,,,,,,.......@#...##)....#..# ..,,*,,,*K#....#.##.###.##.##,,**#.......##.............. ##.[#*,,*#...))...####.##.#### .#.#*,,,*#....)###*_*#...###. ...###*,,.....K***,,,##.........,...#**,#.....,*,,,,,#..*.#***##....,*,,,,,#.,.#,****,,,,,*,,,,,#.).,.ÎRh´' Q  The kobold brigand is struck by your spines..ÎRhIk @K..ÎRhl ƒ79--=------6.ÎRh1v .ÎRh½y C _The kobold brigand hits you with a +0 dagger./ÎRh|‘@  You hit the kobold brigand./ÎRhž° K) The kobold brigand is moderately wounded./ÎRhTŸb80--------7/ÎRhö¨/ÎRh­T _The kobold brigand misses you./ÎRh¡) , drained)You hit the kobold brigand but do no damage.You drain the kobold brigand.  The kobold brigand is moderately wounded./ÎRh 2Z((((((/ÎRhFÃü ...@..  The kobold throws a stone. The stone closely misses you.The kobold brigand is struck by your spines./ÎRh÷Ã$78/ÎRh)ÄT9===8/ÎRh€Ï/ÎRh;ÒC _The kobold brigand hits you with a +0 dagger./ÎRh%ê†  You barely miss the kobold brigand. You touch the kobold brigand!/ÎRh-öí  The kobold brigand is severely wounded.The kobold brigand is struck by your spines.  You kill the kobold brigand!/ÎRhÑ)K)K   kobold (missile)/ÎRhz¤=619 _Vehumet accepts your kill./ÎRhû/ÎRhаð*#..#,..#............##.##<.# ,..#*#........#.##...#.... #/ÎRhű,,,## *,.......##,........##### ..,*******,.....###..##)...##..,,,****,,........###)..... ##,,,,,,*.,**#.#....##.. .,,,**,,,...##.#...####*,,,.....#...##)....# ..,,*,,,*.#.##.###.## .,.##,,**#.....K.##.............. ##.[#*,,*#...))...####.##.#### .#.#*,.)####_*#...###.. ...###*,,......***,,,##.........,..#**,#.....,*,,,,,**##....,,***#...,)#,,,,,*,,,*##.*/ÎRhÝÄ/ÎRh®Å.990/ÎRh>Ð/ÎRh¹Ö± _The kobold misses you.Things that are here: _a +0 dagger; a curare-tipped dart0ÎRh0|Ú  You hit the kobold. Your touch misses the kobold.The kobold is heavily wounded.0ÎRhå|U20==10ÎRh–ˆ0ÎRhSŒ4 _You block the kobold's attack.0ÎRh°ÝŠ  You hit the kobold. You drain the kobold.  You kill the kobold!0ÎRhHß0ÎRh{âi  Vehumet accepts your kill.0ÎRhîÕF....)F   bullfrog (wandering)0ÎRhÄò%20ÎRhNü0ÎRhÞþ[ _A bullfrog comes into view.0ÎRh±)ô#*#..#,..#.##.##<.# .#*,..#*#........#.##...#.....# .#,,,## *,.......##,........#####.,*,.....###..##)...##..# #..,,,,**#*,,........###).##,,,,,,#..**#.#....##.# ..,,,**,,....##.#...####.# ..,*..#...##)....#..#0ÎRho*Y.,,*,,,#)#....#.##.###. ..,.##,,*##F....).## .##.[#*,,*#...))...####.##.#### ..#.#*,,,*#....)####_*#...###.###*.***,,,##..#**.#.....,*,,,,,#..#***##....,*,,,,,#..#,***#....,*,,,,,#.)..#,,,,,**,,,,,**,,,*##.0ÎRh;/0ÎRhƒ=„F.F0ÎRhg>780==30ÎRh>H0ÎRhÍK< _The bullfrog gives a loud, deep croak!0ÎRhw_ >##*#..#,..#.##.##<.# ..#*,..#*#........#.##...#.....# ..#,,,## *,.......##,..,*,.....###..##)...##.. ##..,,,,**##,,........###).#,,,,,.#..**#.#....##..,,,**,.....##.#...####..,*..#...##)....#...,,*,,,#..F..@.)#....#.##.###..,.##,,*##.....).## 0ÎRh­`›#.##.[#*,,*#...))...####.##.#### #..#.#*,,,*#....)####_*#...###.###*,.#**,,,##.#*#.#......*,,,,,#.#*#*##.....*,,,,,#.#,***#.....*,,,,,#.).#,,,,,**,,,,,**,,,*##0ÎRh!b0ÎRhxc0ÎRh-rk..F---40ÎRh|0ÎRh‹}0ÎRhBžö  (drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is moderately wounded.0ÎRh/ŸŠ1===--50ÎRh5¨0ÎRh=¬| _The bullfrog is struck by your spines. The bullfrog barely misses you.0ÎRhI  very drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is almost dead.60ÎRhð0ÎRhÃw _You block the bullfrog's attack. The bullfrog closely misses you.0ÎRh¢b Ø  You miss the bullfrog. Your touch misses the bullfrog.The bullfrog is severely wounded.0ÎRhEc %70ÎRhdo 0ÎRh.s ? _The bullfrog hits you but does no damage.1ÎRh»­aThe bullfrog is severely wounded. _The bullfrog hits you but does no damage.  You hit the bullfrog.  The bullfrog is almost dead.  The bullfrog is struck by your spines.  You kill the bullfrog!1ÎRh®»i.1ÎRhšÁ½ 2/866381 _Vehumet accepts your kill.1ÎRhÒÎ1ÎRh‚Ïn _Your Conjurations skill increases to level 10!2ÎRh‡2ÎRhó ƒ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  10.3  12.0   0   i + Spellcasting 7.3   9.5  -1      2ÎRhŽ 2     b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  10.0  12.0   0   c - Throwing   0.0   1.2  -1   k - Alchemy   0.0   1.0   0       l - Air Magic   0.0   1.2  -1   d - Short Blades   0.0   1.2  -1      2ÎRhé €     m - Evocations   0.0   1.0   0   e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      2ÎRh‰  g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0                                  2ÎRh&                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3ÎRh% 3ÎRhò' 3ÎRht5 Ñ>##*#..#,..#............##.##<.# Jimalo the Fighter 3ÎRh6 >..#*,..#*#........#.##...#.....# Demonspawn of Vehumet **.... ..#,,,## *,.......##,........#### Health: 82/86 ======================-- ....,*******,.....###..##)...##.. Magic: 20/20 ======================== ##..,,,,**##,,........###)....... AC: 12Str: 19 ####,,,,,.#..**#.#....##......... EV: 10Int: 23 3ÎRhy6 (...,,,**,.....##.#...####........ SH: 5Dex: 11 ...,*,,,,..........#...##)....#.. XL: 10 Next: 63% Place: Dungeon:8 3ÎRhÈ6 )....,,*,,,#.....@.)#....#.##.###. Noise: =--------  Time: 10698.9 (0.0) ...,.##,,*##.....).##............ w) +2 dagger (drain) #.##.[#*,,*#...))...####.##.####. Cast: Fulminant Prism (11%) 3ÎRhB7 E#..#.#*,,,*#....)####_*#...###... Fly .....###*,.......#**,,,##........ .......#*#.#......*,,,,,#........  .......#*#*##.....*,,,,,#........  .......#,***#.....*,,,,,#.)......  .....#,,,,,**,,,,,**,,,*##....... You hit the bullfrog.  3ÎRh~7 ëThe bullfrog is almost dead.The bullfrog is struck by your spines.  You kill the bullfrog! _Vehumet accepts your kill. 3ÎRh«7 a_Your Conjurations skill increases to level 10!3ÎRh¼@ 3ÎRhcA 3ÎRhI 3ÎRh%K 4ÎRh^t4ÎRháv¸ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 3% 3b - Iskenderun's Mystic BlastConjuration/Translocation 11% 4  c - Summon Ice BeastIce/Summoning4ÎRh¶w$26% 3  d - Permafrost EruptionIce/Earth100% 6 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;ÎRhRº;ÎRhÛÂ;ÎRhwÑ>##*#..#,..#............##.##<.# Jimalo the Fighter ..#*,..#*#........#.##...#.....# Demonspawn of Vehumet **.... ..#,,,## *,.......##,........#### Health: 82/86 ======================-- ....,*******,.....###..##)...##.. Magic: 20/20 ======================== ##..,,,,**##,,........###)....... AC: 12Str: 19 ####,,,,,.#..**#.#....##......... EV: 10Int: 23 ...,,,**,.....##.#...####........ SH: 5Dex: 11 ...,*,,,,..........#...##)....#.. XL: 10 Next: 63%;ÎRhÒñ Place: Dungeon:8 ....,,*,,,#.....@.)#....#.##.###. Noise: =--------  Time: 10698.9 (0.0) ...,.##,,*##.....).##............ w) +2 dagger (drain) #.##.[#*,,*#...))...####.##.####. Cast: Fulminant Prism (11%) #..#.#*,,,*#....)####_*#...###... Fly .....###*,.......#**,,,##........ .......#*#.#......*,,,,,#........  .......#*#*##.....*,,,,,#........  .......#,***#.....*,,,,,#.)......  .....#,,,,,**,,,,,**,,,*##....... You hit the bullfrog.  The bullfrog is almost dead.The bullfrog is struck by your spines.  You kill the bullfrog! _Vehumet accepts your kill. _Your Conjurations skill increases to level 10!;ÎRh^Ú;ÎRhãÛÛMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 9? Y - Yes  N - No=ÎRhÏ]=ÎRh9~ã>##*#..#,..#............##.##<.# Jimalo the Fighter ..#*,..#*#........#.##...#.....# Demonspawn of Vehumet **.... ..#,,,## *,.......##,........#### Health: 82/86 ======================-- ....,*******,.....###..##)...##.. Magic: 20/20 ======================== ##..,,,,**##,,........###)....... AC: 12Str: 19 ####,,,,,.#..**#.#....##......... EV: 10=ÎRh*}Int: 23 ...,,,**,.....##.#...####........ SH: 5Dex: 11 ...,*,,,,..........#...##)....#.. XL: 10 Next: 63% Place: Dungeon:8 ....,,*,,,#.....@.)#....#.##.###. Noise: =--------  Time: 10698.9 (0.0) ...,.##,,*##.....).##............ w) +2 dagger (drain) #.##.[#*,,*#...))...####.##.####. Cast: Fulminant Prism (11%) =ÎRhüE#..#.#*,,,*#....)####_*#...###... Fly .....###*,.......#**,,,##........ .......#*#.#......*,,,,,#........  .......#*#*##.....*,,,,,#........  .......#,***#.....*,,,,,#.)......  .....#,,,,,**,,,,,**,,,*##....... You hit the bullfrog.  =ÎRhº€LThe bullfrog is almost dead.The bullfrog is struck by your spines.  You kill the bullfrog! _Vehumet accepts your kill. _Your Conjurations skill increases to level 10!=ÎRhò`3=-9.9 (1=ÎRhá=ÎRh o _This spell is dangerous to cast!=ÎRhé F-700.9 (2=ÎRh‘®=ÎRh¸»=ÎRhu¼b4=1.9 (3=ÎRhÿÇ=ÎRhòÚ=ÎRh¸Û*2.9 (4=ÎRhTå=ÎRhVó=ÎRhô*3.9 (5=ÎRhþ=ÎRh`¨ _You start memorising the spell. You continue memorising. x4=ÎRhé=ÎRh¿ =ÎRh@c _You finish memorising. Spell assigned to 'e'.>ÎRh&»3>ÎRhú½>ÎRhøÃ>ÎRhÉB5 _>ÎRhpÍ>ÎRhÎ>ÎRhíÑ>ÎRh‚Ø>ÎRhÙ>ÎRhÜ>ÎRh á>ÎRhŸáK6=>ÎRhä>ÎRh‚é>ÎRhî,>ÎRhÈð>ÎRh=ù>ÎRhVþ,>ÎRh×>ÎRhä #*#..#,..#..##.##<.# #*,..#*#........#.##...#.....# #,,,## *,.......##,........##### ,*******,.....###..##)...##..# ..,,,,**##,,........###).......# ,,,,,.#..**#.#....##..# ,,,**,.....##.#...####..# ,*,,,,...#...##)....#..# ,,*,,,#.......@#....#.##.###.## .,.##,,*##.....).##.. ##.[#*,,*#...))...####.##.####.. .#.#*,,,*#....)####_*#...###..###*,.......#**,,,##..,#*#.#......*,,,,,#..*#*#*##.....*,,,,,#..,#,***#.....*,,,,,#.>ÎRh&€).......,#,,,,,**,,,,,**,,,*##..*M - 2 curare-tipped darts (gained 1)>ÎRhV9.9 (610.9 (7>ÎRh‚'>ÎRhv*/ _You see here a +0 dagger.?ÎRh†lu?ÎRhÑqO=?ÎRhz&  ?ÎRh­zfThings that are here:  a +0 short sword; a stone; a kobold corpse?ÎRhË‚5 _?ÎRh}ƒ?ÎRh$ÙÕ ..#,,,## *,##,........#### ....,******#,.....###..##)...##.. ##..,,,,**##.,........###)....... ####,,,,,.#..#*#.#....##..........,,,**,.....##.#...####.. ...,*,,,,..........#...##)....#.. ....,,*,,,#.......)#....#.##.###. ...,.##,,*##.....).##............ #.##.[#*,,*#...)@...####.##.####. #..#.#*,,,*#....)####_*#...### .....###*........#**,,,##..... .......#*#.#......*,,,,,#.......#*#*##.....*,,,,,#...#,***#.....#,,,,,#.)......,,,,,*#.....#*,,,*##.,,,,*......#,,,,,*#††.......#,,,,,,,,,,,,*,,,,,*#.Things that are here:?ÎRh@ñ1 ..,******#,#..##)...##.. ##..,,,,**##.,........###).....##,,,,,.#..#*#.#....##.. ...,,,**,.....##.#...####*,,,.....#...##)....#.,,*,,,#)#....#.##.###,.##,,*##.....).##........... #.##.[#*,,*#...))...####.##.####.#.#*,.@####_*#...###.. .....###*........#**,,,##.......#*#.#......*,,,,,#*##.....# .....#,,,,,.......#,,,,,*#....... *.a +0 dagger; 5 stones?ÎRh õ+2.9 (2?ÎRhjö13.9 (3 _?ÎRhÄ?ÎRhÿ±  Things that are here: _a +2 short sword of venom; 3 stones; a kobold corpseBÎRh:wBÎRh?x.The floor.BÎRh%BÎRhê....,******#,.....###..##)...##.. Jimalo the Fighter ##..,,,,**##.,........###)....... Demonspawn of Vehumet **.... BÎRhð‘####,,,,,.#..#*#.#....##......... Health: 86/86 ======================== ...,,,**,.....##.#...####........ Magic: 20/20 ======================== ...,*,,,,..........#...##)....#.. AC: 12Str: 19 ....,,*,,,#.......)#....#.##.###. EV: 10Int: 23 ...,.##,,*##.....).##............ SH: 5Dex: 11 #.##.[#*,,*#...))...####.##.####. XL: 10 Next: 63% Place: Dungeon:8 #..#.#*,,,*#....@####_*#...###... Noise: ---------  Time: 10713.9 (3.0) .....###*........#**,,,##........ w) +2BÎRhÚ–’ dagger (drain) .......#*#.#......*,,,,,#........ Cast: Fulminant Prism (11%) .......#*#*##.....#,,,,,#........ Fly .......#,***#.....#,,,,,#.)...... .....#,,,,,*#.....#*,,,*##.......  .....#,,,,,*......#,,,,,*#††.....  .....#,,,,,.......#,,,,,*#.......  .....#*,,,,,,,,,,,*,,,,,*........ Things that are here: _a +0 short sword; a stone; a kobold corpseThings that are here: _a +0 dagger; 5 stones  Things that are here: _a +2 short sword of venom; 3 stones; a kobold corpseBÎRh%¡BÎRhTÂBÎRhL: ­A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 1.2 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 117% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold brigand on level 8 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)o to location.CÎRh»¿CÎRhJÍ‹....,******#,.....###..##)...##.. Jimalo the Fighter ##..,,,,**##.,........###)....... Demonspawn of Vehumet **.... ####,,,,,.#..#*#.#....##......... Health: 86/86 ======================== ...,,,**,.....##.#...####........ Magic: 20/20 ======================== ...,*,,,,..........#...##)....#.. AC: 12Str: 19 ....,,*,,,#.......)#....#.##.###. EV: 10CÎRh±ÍnInt: 23 ...,.##,,*##.....).##............ SH: 5Dex: 11 #.##.[#*,,*#...))...####.##.####. XL: 10 Next: 63% Place: Dungeon:8 CÎRhÚÍ®#..#.#*,,,*#....@####_*#...###... Noise: ---------  Time: 10713.9 (0.0) .....###*........#**,,,##........ w) +2 dagger (drain) CÎRhΈ.......#*#.#......*,,,,,#........ Cast: Fulminant Prism (11%) .......#*#*##.....#,,,,,#........ Fly CÎRhNÎ.......#,***#.....#,,,,,#.)...... .....#,,,,,*#.....#*,,,*##.......  CÎRhÁÎ6.....#,,,,,*......#,,,,,*#††.....  .....#,,,,,.......#,,,,,*#.......  .....#*,,,,,,,,,,,*,,,,,*........ Things that are here: _a +0 short sword; a stone; a kobold corpseThings that are here: _a +0 dagger; 5 stones  CÎRhêΚThings that are here: _a +2 short sword of venom; 3 stones; a kobold corpseCÎRhçÏCÎRhÓÞCÎRháDÎRh_×3DÎRhÃÚDÎRhšãDÎRh ñ: _DÎRhÅöDÎRhæ÷DÎRhÚÿDÎRhCDÎRh<DÎRh€DÎRhê,DÎRhlDÎRh;DÎRhô#DÎRhn$DÎRhñ(DÎRh‰.DÎRh‰3,DÎRhð5DÎRh¾8DÎRhj=,DÎRhÃ?DÎRhÑGDÎRh*L,DÎRháMDÎRhçPDÎRhÀS,DÎRhyUDÎRh©bDÎRhÊh,DÎRh’qDÎRh‹ŒDÎRhW–XDÎRhÝ–DÎRhV—DÎRhÚ˜DÎRhPšDÎRhŽžBDÎRhìŸDÎRhÞ¢,DÎRhÙ£DÎRhí¥DÎRhžªBDÎRh‚«DÎRhÖ­,DÎRh¬®DÎRh¥´DÎRh|¸DÎRhÀ¸DÎRh ¹DÎRhÆ»DÎRh¾,DÎRh¿DÎRh=ÀDÎRhúÂ,DÎRh½ÃDÎRhÇDÎRh.ÉDÎRhkÉDÎRh'ÊDÎRhëÌDÎRhÏ,DÎRh>ÐDÎRh*ÑDÎRh#Ô,DÎRhÕDÎRh¢ØDÎRhÜÛ,DÎRhÈÜDÎRh±ÞDÎRhóà,DÎRh.âDÎRh}éDÎRhMì,DÎRhíDÎRh©ïDÎRh¤ñ,DÎRh³òDÎRh\ôDÎRhQøDÎRhŽøDÎRhQùDÎRhûDÎRhÓÿBDÎRh(DÎRhº DÎRhî DÎRhó DÎRh“DÎRhÁ òDÎRhÆ3DÎRhäCòDÎRhæHDÎRhÁK,DÎRhMDÎRhTPDÎRhíUBDÎRh4XDÎRh[,DÎRh]DÎRhó]DÎRhð`DÎRhNa,DÎRh·cDÎRh¡eDÎRhUf,DÎRhkDÎRhŽl,DÎRh–mDÎRh[oDÎRhktBDÎRhìvDÎRhB{BDÎRhy|DÎRh€,DÎRhKDÎRh9ƒDÎRhĆ,DÎRh8£ÎDÎRhû¨DÎRhÏ«,DÎRh~¬DÎRhH¯DÎRhäÍ,DÎRh”ÏDÎRhÒDÎRhRÖ,DÎRhØ×DÎRh¼ÙDÎRh|Ü,DÎRhtÝDÎRhçDÎRhRùšDÎRhCþDÎRh ####.........##,..##.........,,,###..........##.##.......###*,, # #....##.............?..#..****, ###..####..............#.....,,*, ##...## ##......#**,*,,,,, ##..#.# ##.......*,,,,,,,, ......# #...............**,,,,,,, ..#####*#######........#*,,,,,,,, ..#***_***ß***#.@......#*,,,,,,,,68.9 (55.0)#*ß,,,ß,,,ß*#.........,,,,,,,,,DÎRh¼E##,,,,,,,,,##........#**+***,,, #.#ß.,,,,,,..>#.#......#,,,,,*,,, ####..,,,....####......#,,,,,*,,,  *##ß.,,ß...ß##,,......#,,_,,*,,,  ***_**#ß##**,,#.....#,,,,,*,*, ****##****,**.....#,,,,,*,,* *,**,,,,,*******,,,DÎRhƒDÎRhô+9.9 (56DÎRh‹DÎRhÞ; _Found a stone staircase leading down.EÎRhEµ 3EÎRh · EÎRh@À EÎRhŠÄ ,EÎRhiÈ EÎRhGÊ EÎRhÁÌ EÎRhZì ŒEÎRhÌð EÎRh¡ù ½.# ##.......#,,,,,,,,** ...# #...............#*,,,,,,,,** ####*########*,.,,,,,,,,* ***_***ß***#..##.Y,,,,,,,, *ß,,,ß,..ß##....,,,, #,,,,,,...##........###+*** ß.,,,,,...>#.#......#.$.,,* #..,,,....####......#...,,* #ß.,,ß...ß##....@...#$._,,*,,,** ***_**#ß##*#..#.....#..$,,*,*,*** EÎRhŽú c ****##***#.##.....#...,,*,,**  *,,,,,,,...*#.....####***,,,*  ***,,,*##..*###.,,,,*,*  *,,,* #.** *#..####*,,,,,* Y   yak (wandering) **,,* ##* *,....* ******* *,...## **,.##EÎRh@ z 75.9 (6.0)  A yak comes into view.EÎRh‹ r .  Found 21 gold pieces. Found a hazy altar of Hepliaklqana.EÎRh *6.9 (7EÎRh‰ EÎRhQ 0 _The yak moves out of view.FÎRhùdFÎRhfFÎRh¶gFÎRhemFÎRhxuF# ##.##*,*,,,,,** #.# ##.....#,,** ..# #.......#** ###*#######........#*,** **_***ß***#........##..YFÎRh vô* ß,,,ß,..ß##.............,,, ,,,,,,...##........###+#**, .,,>#.#......#.$..,*, ..,,,....####...@..#....,*,,,,,, ß.,,ß...ß##........#$._.,*,,,**, **_**#ß##*#..#.....#..$.,*,*,****FÎRh¢vÛ****##***#.##.....#....,*,,**  *,,,,,,,...*#.....#####**,,,*  ***,,,*##..*###........,,,*,* Y   yak (wandering)*,,,* #.** ##..#####,,,,,*FÎRhãvÁ**,,* ##* *,....* ************,..FÎRh wFÎRhl&0FÎRhÁˆ~Y.YFÎRh±3==7.9 (1FÎRh!’FÎRh–9 _The yak bellows! You hear a bellow!GÎRhsÖ2####..#.....,,*,,* # ##.##*,*,,,,,** # ##,,** .# #.......#** ##*#######.#*,..** GÎRhnÞ—*_***ß***#.##.Y**ß,..ß##......,,* ,,,,,...##........###+##*,* ,,>#.#....@.#.$...*, .,,,....####......#.....*,,,,,, .,,ß...ß##........#$._..*,,,**, *_**#ß##*#..#.....#..$..*,*,**** ****##***#.##.....#.....*,,** *,,,,,,,...*#.....######*,,,* ***,,,*##..*###.........,,*,**,,,* #.** ##..#####.,,,,***,,* ##* *,....* *******GÎRh;â8Y.GÎRh¯â.--8GÎRh7"HÎRh.##.?..#..****,**#..#.....,,*,,* # ##.##*,*,.,,,** # ##,,**  #.......#** #*#######.#*,.** _***ß***#.##Y** ß,..ß##.......,* ...##.......@###+##*,** ,>#.#......#.$...#,, ,,,....#####.....#,,,,,, ,,ß...ß##........#$._..#,,,**, _**#ß##*#..#.....#..$..#,*,**** ***##***#.##.....#.....#,,** ,,,,,,,...*#.....#######HÎRhÑ1,* **,,,*##..*###..........,*,*  *,,,* #.** ##..#####.,,,,*HÎRhŽL.YHÎRhP@--9HÎRhð!HÎRh$HÎRhk_.......##.##.......###*,,,,* .?..#..****,** ##..#.....,.*,,*  ##.##*,*,..,,**  #.#,,**  #........#** *#######.#*,** ***ß***#.##.** ß,..ß##.Y......* ...##........###+###.***>#.#......#.$...#.,HÎRh|Å....#####.....#.,,,,,,*** ,ß...ß##........#$._..#.,,**,#ß##*#..#.....#..$..#.*,**** **##***#.##.....#.....#.,** ,,,,,,...*#.....#######,* *,,,*##..*###..........,*,*HÎRh¢HÎRh3.=80HÎRhHÎRh\P _The yak barely misses you.HÎRhÜ3 ƒ  You hit the yak. You drain the yak. Your touch misses the yak.HÎRh0B ø YY 2 yaks (1 drained)The yak is lightly wounded.  A yak comes into view.HÎRhæB %1HÎRhÎK HÎRhTO v _The yak is struck by your spines. The yak completely misses you.HÎRhnH  You hit the yak. You drain the yak.HÎRhÏy„ .YThe yak is heavily wounded.HÎRhGz%2HÎRh„HÎRh߆P _The yak barely misses you.IÎRhÁC»  You hit the yak but do no damage. You drain the yak. Your touch misses the yak.IÎRhÅO™.Y very drained)The yak is heavily wounded.IÎRh6P%3IÎRheYIÎRhž\P _The yak barely misses you.IÎRhÿø5  You hit the yak.IÎRhÊûk  The yak is severely wounded.IÎRh~ù Y.YY 3 yaks (1 wandering, 1 very drained)A yak comes into view.IÎRhC%4IÎRhHIÎRh´1 _You block the yak's attack.IÎRhdy §  The yak bellows!  You hit the yak but do no damage. You drain the yak.IÎRhÏ– YY====5 _The yak is severely wounded.JÎRhŒ›¢  You hit the yak. You touch the yak!=---6JÎRh­£JÎRh¨^ _The yak is moderately wounded.JÎRh£²â 1 drained, 1 very drained)You hit the yak. You drain the yak.  The yak is heavily wounded.JÎRhY³A---7JÎRhS½JÎRh;Às _The yak is struck by your spines. The yak closely misses you.JÎRhî   You hit the yak but do no damage.The yak is heavily wounded.JÎRhê %8JÎRhJÎRh»1 _You block the yak's attack.JÎRhW¾  You barely miss the yak. You touch the yak.  The yak is severely wounded.JÎRhóW%9JÎRhËbJÎRh fP _The yak barely misses you.JÎRh8¡·  You hit the yak. You drain the yak.  The yak is almost dead.90JÎRh÷©JÎRh(­1 _You block the yak's attack.JÎRh,ô ¹  You barely miss the yak. You touch the yak.  The yak is almost dead.JÎRhÖô %1JÎRhKþ JÎRh& ; _The yak gores you but does no damage.JÎRh˜< RThe yak is almost dead. _The yak gores you but does no damage.  You completely miss the yak.The yak is almost dead.  The yak is struck by your spines.  You kill the yak!JÎRhw= JÎRhi> JÎRh¤G g. 2 yaks (JÎRhtL \1--62JÎRhdU JÎRhFX Z _Vehumet accepts your kill.JÎRh´r JÎRhs %3JÎRhÐ{ JÎRhñ~ k _You closely miss the yak. You block the yak's attack.JÎRhwÅ œ  You hit the yak but do no damage. You touch the yak.  The yak is lightly wounded.JÎRhÆ %4JÎRh'ê Q _The yak gores you but does no damage.JÎRhW…  You hit the yak.  The yak is moderately wounded.JÎRhkT1==5JÎRhçJÎRhís _The yak is struck by your spines. The yak closely misses you.KÎRh¸ •  You closely miss the yak.The yak is heavily wounded.KÎRh^ %6KÎRh×KÎRhI _The yak misses you.KÎRhñi¾  You barely miss the yak. You touch the yak.  The yak is severely wounded.KÎRhŽj%7KÎRhërKÎRh:u1 _You block the yak's attack.KÎRh„›¨  You hit the yak. Your touch misses the yak.The yak is severely wounded.KÎRh÷›%8KÎRhФKÎRh¨Q _The yak closely misses you.KÎRhúÕÞ 1 drained, 1 very drained)You hit the yak. You drain the yak.  The yak is almost dead.KÎRh3×p2--==9KÎRhPáKÎRhä( _The yak gores you.KÎRh8n  You hit the yak.  You kill the yak!KÎRha!KÎRh2*….   yak (KÎRh/K--70800KÎRhÜ7KÎRhÿ;Z _Vehumet accepts your kill.KÎRh¿…»  You hit the yak. You drain the yak.  The yak is almost dead.KÎRh)‡S3=1KÎRhõKÎRhì“1 _You block the yak's attack.KÎRhX¿n  You hit the yak.  You kill the yak!KÎRháÊE†KÎRhxÑI=42KÎRhoØKÎRhëÛZ _Vehumet accepts your kill.KÎRhuë 3KÎRh¬ó KÎRhmö H _No target in view!KÎRh´2 KÎRh+3 KÎRh5: KÎRh= H _No target in view!KÎRhŒ 3KÎRh¯” KÎRh²— H _No target in view!KÎRhÎÓ 3KÎRh`Ü KÎRhOß H _No target in view!KÎRh}<KÎRhú<LÎRhƒLÎRhRH _No target in view!LÎRhS3LÎRh$LÎRh= LÎRh³ $ _LÎRh($LÎRh&LÎRh1&%4LÎRhO'LÎRhh),LÎRhI*LÎRh™,,LÎRh¾-LÎRh¸0LÎRhø0%5LÎRh2LÎRhà5,LÎRhª7LÎRhŠ:,LÎRh+<LÎRhK?LÎRhƒ?D6=LÎRhALÎRh¢CLÎRhwI,LÎRh,LLÎRhPŒ _No target in view! _ You see here a yak corpse.LÎRhðQLÎRh6R _LÎRhSLÎRhULÎRhxV,LÎRhZWLÎRh”YF _You reach down and open the door.LÎRht[LÎRh±[2=LÎRhO\LÎRh:^@  There is an open door here.LÎRh›_LÎRh` _LÎRhnaLÎRhîe,LÎRh.gLÎRhåjN _You now have 717 gold pieces (gained 14).LÎRh$mLÎRhVmLÎRhnLÎRh$qLÎRh{sLÎRh²sLÎRh½tLÎRhhx,LÎRh²yLÎRht|N _You now have 735 gold pieces (gained 18).LÎRh‘~3LÎRhMLÎRhË€LÎRh)ƒLÎRhdƒLÎRhm„LÎRh;ˆ,LÎRhh‰LÎRhßN _You now have 756 gold pieces (gained 21).LÎRhr’LÎRh«’LÎRhË“LÎRhZ˜P  There is a hazy altar of Hepliaklqana here.LÎRhöšLÎRh“› _LÎRhÕœLÎRhO LÎRhÈ¢LÎRhÿ¢LÎRh&¤LÎRhs§LÎRhjªLÎRh¦ªLÎRh®«LÎRh¨°@  There is an open door here.LÎRh‚³LÎRh´ _LÎRh¬µLÎRh ¹LÎRhó»LÎRh.¼LÎRh˜½LÎRh}ÀLÎRhOÃLÎRhÃLÎRhCÅLÎRh)ÈLÎRhË,LÎRh2ÌLÎRhXÎLÎRhGÐ,LÎRh‘ÑLÎRh4ÔLÎRhÖLÎRhMÖLÎRhóÖLÎRhHØLÎRhÊÙLÎRhøÙLÎRh¡ÚLÎRh™ÞLÎRh"àLÎRh•àLÎRh(áLÎRh“âLÎRh!ä,LÎRhåLÎRhÃèLÎRh]ê,LÎRhëLÎRh\ìLÎRh î,LÎRh‘îLÎRh”óLÎRh­õ,LÎRh8öLÎRhúøLÎRhŸû,LÎRh ýLÎRh@LÎRhß,LÎRh LÎRhíLÎRh ,LÎRhu LÎRh»LÎRh,LÎRh LÎRh[!LÎRh/$,LÎRhæ%LÎRh(LÎRh'3å #...####........# ..#...##)....#..# .)#....#.##.###.######* ).##...............<.,* ...####.##.####.....,,* ####_*#...###......*,** ##*,,,LÎRh“3T..,*** .#,,,,,.##* .#,,,,,.# -43.9 (41.0) .#,,,,,#.)LÎRhÉ3¼..# .#*,,,*##..### LÎRhý36.#,,,,,*#÷÷.....##.## .#,,,,,*#.#...# .#,,...*............# LÎRh,4ò.##,..##............### ..##.##.......####....# LÎRhV4j.........?..#..####.###LÎRhw=LÎRhÞ=E-4.9 (42LÎRhELÎRhÒG9 _Found a stone staircase leading up.MÎRh»a3MÎRhäeMÎRh"kMÎRh"nMÎRh¹nMÎRh)s,MÎRhdtMÎRh­tMÎRhYuMÎRhãzMÎRhE|MÎRh}MÎRh}MÎRh²MÎRh9rMÎRhò;MÎRh²Põ [##.,*#...))...####.##.####...... #*,..##....)####_##...###......#. MÎRhQ²####........###...##...........## ..#*#.##.....#.........######*##.....#.....#..........# ..#.####.....#.....#.)........# #MÎRh'Qü.....##.....##...###........### #.....#......#.....##÷÷.....##.## MÎRhUQ³#............#..@..##.......#...#66.9 (2 MÎRh|Q(##...........#.....#............# ####.........##...##............# MÎRh¹Q3####..........##.##.......####...  #....##.............?..#..####.# ##..####..............#.......#..MÎRhRË  #...## ##.............###.#.....#  #..#.# ##..............#........# # #...............##........ MÎRh\MÎRh•\+7.9 (23MÎRh‰eMÎRh0h9 _Found a blossoming altar of Fedhas.NÎRhºûINÎRh¯NÎRh NÎRh NÎRháNÎRh}NÎRhƒNÎRhMNÎRhØNÎRht!NÎRh²&,NÎRh')NÎRhI/NÎRh†:ö ...###*##.....#.....#..........# ...#.####.....#.....#.)........# .#.....##.....##...###.# .#.....#..o...#.....##÷÷.....##.# .#............#.....##.......#... .##...........#.....#............ .####.........##...##............ #####..........##.##.......####.. #NÎRhg;% #....##.......@.....?..#..####.#..####..............##....## ##.............###.#.......#.# ##..............#..... ......# #...............##....... ..#####*#######........##......o   orc (wandering) ..#***_***ß***#........##........ ..#*ß,,,ß,..ß##.........†.##,,,,,,...###'###...NÎRhž;!NÎRh³>270.9 (3.0)NÎRh÷H;o.NÎRhÁI*1.9 (4NÎRhµRNÎRhUOÎRhâž‘ ...#.) ...##....##÷÷.....#.....#.....#.....#.....##...##.........##.##.... # .......@.....?...............# ##.............# ##.............. #...............######........##........##.........†OÎRh—7o ...#.) ...##....##÷÷.....#.....#.....#.....#.....##...##.........##.##.... .......@.....?...............# ##.............# ##.............. #...............######........##........##.........†OÎRhÞ?3OÎRhÑGOÎRh™[ _An orc is nearby!PÎRhkk.###*##.....#.....#.#.#.####.....#.....#.).# ..#.....##.....##...###. ..#.....#.o....#.....##÷÷.....##. ..#...#.....##.# ..##..#.....#.####.##...##.. .#####.##.##.#### .# #....##.?..#..#### .###..####.#.##...## ##.###.# .##..#.# ##.#.# #.##.#####*#.##.#***_***ß***#.##.#*ß,,,ß,..ß##.† #..##,,,,,,...##.###'###o.2.9 (1 _PÎRh º.#*#..#.....#.###*##.....#.....#.....#.####.....#.....#.)...#.....##.....##...###........#.#.....#o.....#.....##÷÷.....##.PÎRh‰S.#.....###.##..#.....# ...####...##......... ..#####...##.##..... ..# #....##?..#..## ..###..###.#... PÎRh¯…####...## ####.###..#.# ##PÎRhÒr......# #.......##PÎRhòH.#####*#######.##.#***_***ß***#PÎRhXY##.#*ß,,,ß,..ß##..†....PÎRhrPÎRhV.oPÎRh %3PÎRhz'PÎRhª)PÎRhQt####..##...##..#*#.#......#.....#.###*##.....#.....#....#.####.....#.....#.)..#.....##.....##...###.........#.....#......#.....##÷÷.....#.o......#.....##PÎRhñŽ#.##..#.....#..####..##......... #..#####...##.##......# #....##.....?..#..## ...###..###....#... .####...## ##PÎRhEà##.###..#.# ##......# #.......##.#####*#######PÎRh—M.## .....#***_***ß***###PÎRhOPÎRh>o.PÎRhs%4PÎRh‹%PÎRhí'QÎRhÕt#..#.#*,..##....)####_##...#######..##...##.#*#.#......#.....#.###*##.....#.....#....#.####.....#.....#.).#.....##.....##...###........#....o#......#.....##÷÷.......#.....##.##..#.....# .....####..##........ ##..#####...##.##..... #...# #....##.....?..#..# ....###..###.....#...####...## ####.###..#.# ##......# #.......##.#####*#######.##QÎRhD*y.o5QÎRh /QÎRhü0QÎRhŸ[»#..#.#*,..##....)####_##...###.####........###...##.#*#.#......#.....#.###*##.....#.....#.#.####.....#.....#.).#.....##.....##...###.#.....#......#.....##÷÷.#.....o......#.....## #.....##.#.....# #.....####.##...###..#####QÎRh—\S.##.##. ##...# #....##......?..#.. #....###..####......# #..####...## ##.###.#.##..#.# ##.#.# #.##.#####*#.##QÎRh_QÎRh~hu.o6QÎRhÚsQÎRh{tQÎRh¤H#..#.#*,..##....)####_##...###.####........###...##.#*#.#......#.....#.###*##.....#.....#.#.####.....#.....#.).#.....##.....##...###.#.....#......#.....##÷÷.#......o.....#.....## ##.....##.#.....#  #.....####.##...##  ###..#####.##.##QÎRh"¥..  ##...# #....##......?..#  #....###..####.# ##..####...## ##.###..##..#.# ##.# #.# #QÎRhm¥<.##.#####*#.##QÎRh”§QÎRh±u.ooQÎRh½±%7QÎRh»QÎRh½QÎRhÓä¯  You hit the orc.  The orc is moderately wounded.QÎRh¸å-=8QÎRh•ðQÎRhºòT _The orc completely misses you.QÎRh­*˜  You closely miss the orc.The orc is moderately wounded.QÎRh<+%9QÎRhH3QÎRhè5: _The orc hits you but does no damage.QÎRhÓ› QÎRh( ¤ You closely miss the orc. You touch the orc.  You kill the orc!QÎRhΧe)QÎRh>­&80QÎRhÕµQÎRhÚ¸Z _Vehumet accepts your kill.QÎRhͱQÎRhE²QÎRh4½QÎRh¯ÊH _No target in view!QÎRhÞî QÎRhzï QÎRhœø QÎRhû H _No target in view!QÎRhÜ8 3QÎRhEA QÎRhND H _No target in view!QÎRhìz 3QÎRhƒ QÎRh±… H _No target in view!QÎRh‘ QÎRh}‘ QÎRh„’ QÎRh" QÎRh2  QÎRhF¤ : _QÎRh¦ QÎRh;© ,QÎRhª« QÎRhS¯ QÎRhg² QÎRh¥² QÎRhë´ QÎRh ¸ QÎRh0¼ ,QÎRh{¿ QÎRhüà QÎRh<È ,QÎRhAÛ „QÎRhÆã ,QÎRhæ QÎRh·é QÎRhì ,QÎRh‰î QÎRh…ö QÎRhÕù ,QÎRh ü QÎRh"þ QÎRhÄQÎRhùQÎRh»QÎRh^ QÎRhOBQÎRhªQÎRh<,QÎRhMQÎRhrQÎRhz!,QÎRhƒ"QÎRhÁ$QÎRh«&,QÎRh$(QÎRh*QÎRh¦,,QÎRh½-QÎRhø3QÎRh6,QÎRhl7QÎRhQ9QÎRhG;,QÎRh~<QÎRhEQÎRh/H,QÎRh}IQÎRhâ\QÎRh2_,QÎRh°`QÎRhÊcQÎRh€g,QÎRh0iQÎRh½kQÎRh)n,QÎRh¶oQÎRh™rQÎRhþt,QÎRh—vQÎRh“yQÎRhW},QÎRh{QÎRhƒƒQÎRhŸ‡,QÎRhUQÎRh)QÎRh[“,QÎRhÑ•QÎRh-šQÎRhb,QÎRhÄŸQÎRhì¢QÎRhR§,QÎRh)ªQÎRh‡­QÎRhÞ±,QÎRhw´QÎRhNÂQÎRhkÅ,QÎRhÇQÎRhÉQÎRhÌÊ,QÎRhwËQÎRh¾ßQÎRhëâ,QÎRh²äQÎRhYéQÎRh9í,QÎRh=ïQÎRh]óQÎRhq÷,QÎRh úQÎRhþQÎRh6,QÎRhqQÎRhš QÎRhÄ,QÎRhãQÎRh QÎRhaQÎRhûQÎRhFQÎRh€ QÎRhÔ&,QÎRhÊ(QÎRhÃ@RÎRhP,RÎRh.RÎRhˆ RÎRh±,RÎRh:RÎRhÅRÎRh€,RÎRh%RÎRh`+RÎRhè/,RÎRh«2RÎRh 7RÎRhx:,RÎRh$=RÎRh•ARÎRhÅm #...........)(........##  *#..............F......#  #.#......÷.........#..#  ####*#........#[.....#####  #..####..####..)..######  #........##.........##  ##......##.....##  #.....###...÷.## #### * #.....##.....@.>....)))###..##- ####.....#......)).. ..#......#..#...........#)....## .......#....##.........##..##... ..##.####...####.....####.....## .....>####..#...#........# F RÎRhÇp©  bullfrog (wandering).##...###..#.## .#...## #........##........>..#######......###..##)922.9 (42.0)-3.9 (43RÎRh%q[ _A bullfrog comes into view.SÎRhÙŽy#).).....## #...........)(........## *#..............F......#  #.#......÷......# ####*#........#[.....######..####..####..)..#######..## #.##  #.....#....÷.## ####  #.....##.>....)))###..### ####............))........ .#......#..#...........#)....##SÎRhžÿ....#....##.........##..##.... .##.####...####.....####.>####..#...#............##.####........#.##...# ......#...## #........##.......SÎRh±“SÎRh’”SÎRh”¤t.FFSÎRh3¥9==4.9 (1.0)SÎRhI°SÎRh•³* _The bullfrog croaks.SÎRh;7 ‘####)[.....# ##...........).).....## #...........)(.## SÎRh7 ÿ*#...............#  #.#......÷.........#..#  SÎRhË7 ####*#........#[.F...######..####..####..)..#######..SÎRhð7 A##  #.SÎRh78 U##  #.....#SÎRha8 ¤....÷.## ####  #.....##.SÎRh†8 c>....)))###..### #SÎRhª8 Q##...))........ SÎRhÍ8 m#......#..#..)....## .SÎRhó8 «....#....##.........##..##.... ##.####...####.....####SÎRhX9 â..>####..#...#............##.##<##.#.##...#SÎRh< SÎRhO K.FSÎRhþO .--5SÎRh2d SÎRh@g SÎRhìM ž ##.#<.....# ######)[ #...).).....## #.)(#SÎRhgN Á*#...................  #.#......÷.........#..###*#........#[.....#########..####..)F.######.SÎRh¦N Ç.#### #......##.## #SÎRhÎN ¡.....÷.## #### ##  SÎRhñN >SÎRhO 1)###..### ##SÎRh6O N#..))....... SÎRhaO w#......#..#..#)....## SÎRh„O ´.....#....##.........##..##... ##.####...####.....####.....##...SÎRhÕO \>####..#...#......##.##<SÎRhúO SÎRhåi l  You block the bullfrog's attack. The bullfrog is struck by your spines.SÎRhÝj N=-6SÎRh÷{ SÎRhÁ ? _The bullfrog hits you but does no damage.SÎRh|¥ ¯  You barely miss the bullfrog.The bullfrog is lightly wounded.7SÎRh–» SÎRh¿ 6 _You block the bullfrog's attack.SÎRh­ì Ú   is lightly wounded. _.  The bullfrog is struck by your spines.  The bullfrog hits you but does no damage.SÎRh[í S4-8SÎRhþ SÎRhÏS _The bullfrog is struck by your spines. The bullfrog hits you.SÎRhv7§  You hit the bullfrog but do no damage.The bullfrog is heavily wounded.SÎRh=8%9TÎRhÞTÎRhû? _The bullfrog hits you but does no damage.TÎRhü(wThe bullfrog is heavily wounded. _ You barely miss the bullfrog. You touch the bullfrog!  The bullfrog is almost dead.  The bullfrog is struck by your spines.  You kill the bullfrog!TÎRh=B]†TÎRh·HH-630TÎRhpXTÎRhÆ\Z _Vehumet accepts your kill.TÎRh;tTÎRhÎtTÎRhá‚TÎRh)†H _No target in view!TÎRhõ¸3TÎRh ÍTÎRhÐH _No target in view!TÎRhó3TÎRh7TÎRh& TÎRhcB_No target in view!TÎRhæLTÎRh_MTÎRh~d^ _No target in view!TÎRhÑ93TÎRhBTÎRhEJTÎRh“O,5 _TÎRhöUTÎRhæ]TÎRhx^TÎRh”bTÎRhæh,TÎRhímTÎRhšsTÎRhösK6=TÎRh,|TÎRh†–TÎRhmœTÎRhÑœTÎRhæ¡TÎRhU¨TÎRh˜®,TÎRht²TÎRha¸TÎRhþÁ,TÎRhÇTÎRhÓÎb  You see here a wolf skeleton.TÎRhËÔTÎRhÕ@= _TÎRhÌÙTÎRhhâTÎRhp úTÎRhÉ XTÎRh++ TÎRhD, TÎRhw, TÎRh=- TÎRhN0 TÎRh±1 TÎRhß1 TÎRh93 TÎRh 6 TÎRh 8 ,TÎRhU9 TÎRhN= TÎRh? TÎRhV? TÎRh¡@ TÎRhC TÎRhnD ,TÎRhE TÎRhG TÎRhI ,TÎRhñI TÎRhwL TÎRhñM ,TÎRhÇN TÎRhQ TÎRh–T BTÎRhšV TÎRhlX TÎRhµX TÎRhýY TÎRh\ TÎRh] ,TÎRh¶^ TÎRhõ` TÎRhâb TÎRhBc TÎRhTd TÎRh#f TÎRhóg ,TÎRhêh TÎRh k TÎRhãk TÎRhtl TÎRh»l TÎRhnn TÎRh«o TÎRhÞo TÎRh{p TÎRh^r TÎRh s TÎRhçs TÎRh¥t TÎRh¡‹ TÎRh: ,TÎRhIŽ TÎRhÛ‘ TÎRh—“ ,TÎRhT” TÎRh‘— TÎRh¨™ TÎRhæ™ TÎRhqš TÎRh. TÎRhŸž TÎRhÚž TÎRh\Ÿ TÎRhË£ TÎRhÇ¥ ,TÎRhƧ TÎRh᪠TÎRh¼­ ,TÎRh° TÎRh/´ TÎRhݶ TÎRh· TÎRhZÊ „TÎRh¿Í ,TÎRhvÐ TÎRhfÕ TÎRh¬Ø TÎRhøØ TÎRh“Û TÎRhvß TÎRhç SWater TÎRhÏê TÎRhkî TÎRhâñ TÎRhDò (TÎRh¡ô TÎRhbú >  You see here a boomerang.TÎRhôý TÎRhãþ  _TÎRh~ TÎRh* TÎRhÄ ,TÎRh` TÎRhí TÎRh‰ SWater TÎRhU TÎRhÒ TÎRh >TÎRh'! TÎRhI& TÎRh·* ,TÎRh×- TÎRh#2 TÎRhL6 ,TÎRhR= TÎRhÛ@ TÎRhdD ,TÎRhG TÎRhEI TÎRh L ,TÎRhM TÎRh~P TÎRh¨R ,TÎRh]T TÎRhdw TÎRhºz ,TÎRhf| TÎRh!ˆ TÎRh]‹ ,TÎRhŽ TÎRha™ TÎRhÒœ ,TÎRhr£ TÎRhkª TÎRh® ,TÎRh…° TÎRhA¸ TÎRh» ,TÎRh)¾ TÎRh½Å TÎRhÝÈ ,TÎRhæÊ TÎRhÓÒ TÎRhÕ ,TÎRhêÖ TÎRhªà TÎRhWä ,TÎRh”æ TÎRh$î TÎRh„ï ,TÎRhñ TÎRh?ø TÎRh^ú ,TÎRhü TÎRhx TÎRh TÎRhB TÎRhú TÎRh TÎRh7 ,TÎRhâ TÎRh TÎRh± ,TÎRh. TÎRh TÎRhS" ,TÎRhï# TÎRh2* TÎRh®- ,TÎRh‡. TÎRh¾3 TÎRhÏ5 TÎRh 6 TÎRh8 TÎRhÑ= TÎRhû? ,TÎRh—A TÎRhøE TÎRhÈG ,TÎRhÖH TÎRh)M TÎRhlO ,TÎRhÛP TÎRhdU TÎRhßW ,TÎRh¢Y TÎRhGa TÎRh”d ,TÎRh*f TÎRhði TÎRhñl TÎRh,m TÎRh|n TÎRh‘q TÎRht ,TÎRhqu TÎRh¢x TÎRhÐ} BTÎRh–~ TÎRhÈ€ ,TÎRh5‚ TÎRhá„ TÎRhׇ ,TÎRhˆ TÎRh½Š TÎRh¤Œ TÎRhÚŒ TÎRhô TÎRhê TÎRhë‘ ,TÎRhE“ TÎRh¶• TÎRh1˜ TÎRhk˜ TÎRhº™ TÎRh   XTÎRh£ TÎRh4¥ ,TÎRh§ TÎRhÞ¨ TÎRhW« ,TÎRhå« TÎRh-® TÎRhǯ TÎRhú¯ TÎRhÛ° TÎRhϲ TÎRhͳ TÎRh´ TÎRhä´ TÎRhI¼ nTÎRh—¼ ,TÎRhD½ TÎRh€¾ TÎRh’¿ ,TÎRh5À TÎRhR TÎRhcà TÎRhà TÎRh1Ä TÎRh‚Å TÎRhjÇ ,TÎRhÈ TÎRh“Ë TÎRh‚Ì ,TÎRh-Í TÎRhÎ TÎRh‰Ï ,TÎRh#Ð TÎRhZÑ TÎRh9Ò ,TÎRhñÒ TÎRhÔ TÎRhÕ TÎRh)Õ TÎRháÕ TÎRhªØ TÎRh¬Ù ,TÎRhHÚ TÎRh‰Ü TÎRh@Ý ,TÎRhâÝ TÎRhˆß TÎRháà ,TÎRhpá TÎRhã TÎRh ä ,TÎRh´ä TÎRh´æ TÎRhÀç ,TÎRhÍè TÎRh^ê TÎRhÂë ,TÎRhcì TÎRh‚î TÎRh-ð ,TÎRhîð TÎRh2ó TÎRhõ ,TÎRhÒõ TÎRhø TÎRh×ù ,TÎRh û TÎRhZý TÎRh” BTÎRh TÎRh? ,TÎRh– TÎRha TÎRhö TÎRhA TÎRhô TÎRhÑ TÎRhx TÎRh¼ TÎRh¡ TÎRhñ TÎRhè ,TÎRhý TÎRh TÎRh ,TÎRh! TÎRh  TÎRhF ,TÎRhc! TÎRhM# TÎRh.% ,TÎRh<& TÎRh"( TÎRh“) TÎRhÑ) TÎRh…* TÎRh/ TÎRhž0 ,TÎRhl1 TÎRhü3 TÎRh|5 TÎRh§5 TÎRhe6 TÎRhž8 TÎRhø9 ,TÎRhç: TÎRhÐ< TÎRh?> ,TÎRh)? TÎRhBA TÎRhC ,TÎRhD TÎRh;F TÎRhH ,TÎRhI TÎRhÄJ TÎRhML ,TÎRh0M TÎRh¢N TÎRhBP TÎRh‰P TÎRhQ TÎRhŸT TÎRhëU ,TÎRh¡V TÎRhk” ¾ ...#.......#..# ...###.#.....## ....## ....#### ...#.##  ...##.....##  ....÷............#  TÎRhï” “...###'###.......###  ...#.....#..#  -1051.9 (121.0) ...#.....#.......###  ...#.._..#...##.##  TÎRh#• !...#.....#.#.####  ...#.....#..## TÎRhJ• Í...#######...#  ...........#.#TÎRh~• `  #..#####.....#TÎRh¥• | ..# ####### TÎRhÖ• !TÎRhÈ– 7-TÎRh œ TÎRhŸ E _Done exploring.UÎRh5µ UÎRhÙµ UÎRhɶ UÎRh‚õ ,0.0)UÎRhÇõ <...... .. .UÎRhíõ /..........UÎRhçù UÎRhû UÎRhPþ E _Done exploring.VÎRhÕ¿VÎRhFÉfLevel 8 of the Dungeon <<<>>>>>∩__(Press ? for help)######## #.....####.........##...##............######..#####..........##.##.......####....###...# #....##.............?..#..####.###VÎRh»É›#....###..####..............#.......#..####..####...## ##.............###.#.....###......##..#.# ##..............#........####...........# #...............##........####........#####*#######........##..........###.........#***_**#ß##*#........##...........##VÎRh&ÊÆ#.....#...#*ß,,,ß...ß##.........÷............###..####..##,,,,,....##........###'###.......####### ##.#ß.,,,,....>#.#......#.....#......@..#####..,,,....####......#.....#.......###*##ß.,,ß...ß##........#.._..#...##.##VÎRhMÊX***_**#ß##*#..#.....#.....#.#.##############.##.....#.....#..##VÎRhzÊR#..........##.....#######...####...###..####...........#.#VÎRh¡Ês#...# #.## ##..#####.....#VÎRhÃÊ—##..# ### #.....# ############....##VÎRhãÊ##..##VÎRhË&#.##VÎRhë·„ #........##......##.#.....###...........÷.## #### ### ### #.VÎRh{¸/.......>....)))###..###.## ##.####.....##............))....# #......#...........#)....##....## #.........#....##.........##..##........# #....##.####...####.....####.....##...### ###.....>####..#...#............##.##<.# #...#...###........#.##...#.....# ##.......#...## #........##VÎRh!¹ ..##### #.>........#######......###..##)...##..# #....###......####..........###).. ##....#####......#..###.#....##.........# ######............##......##.#...####... #...............#..............#...##)....#..# #.≈≈~≈≈...........#...#)#....#.##.###.########(≈[(.≈..........##....).##....<..###.~.∩>~..####.##.[##..##...))...####.##...#VÎRhb¹I#..≈...≈...###..#.##...##....)####_##...###......#.###[.≈≈(≈≈..........####........###...##...........####.........#.........###.#......#.....#.........####...................######.....#.....#..........#WÎRh`*...#.......#..#  Jimalo the Fighter ...###.#.....##  Demonspawn of Vehumet **.... ....#........##  Health: 86/86 ======================== ....##........##  Magic: 21/21 ======================== ...##..........##  AC: 12Str: 19 ...##...........##  EV: 10Int: 23 ....÷............#  SH: 5Dex: 11 ...###'###.......###  XL: 10 Next: 76% Place: Dungeon:8 ...#.....#......@..#  Noise: ---------  Time: 11051.9 (0.0) ...#.....#.......###  w) ÎRh!+ß;10;1m+2 dagger (drain) ...#.._..#...##.##  Cast: Fulminant Prism (11%) ...#.....#.#.####  Fly ...#.....#..## ...#######...#   ...........#.#   #..#####.....#   .....# #######   _No target in view! _No target in view! _You see here a wolf skeleton. _You see here a boomerang. _Done exploring. _Done exploring.WÎRhÍW _WÎRh4eWÎRh iWÎRhûiWÎRh»kWÎRhDxWÎRh¢{WÎRh…|WÎRh?~WÎRh%WÎRhi,WÎRh>’WÎRhê™WÎRhUœ,WÎRh±WÎRh¦WÎRh.¨,WÎRhªWÎRhš°WÎRhd³,WÎRhoµWÎRhó¼WÎRh׿,WÎRhÂWÎRhÊWÎRhäÌ,WÎRhõÎWÎRhéÖWÎRhçÙ,WÎRhÝWÎRhyåWÎRhó1„WÎRhÐ3WÎRh;ú _You see here a wolf skeleton.a boomerang. _Done exploring. _ You see here a warg skeleton.WÎRhË=WÎRh'> _WÎRhô?XÎRh’XÎRh.,XÎRhøXÎRhG XÎRhí,XÎRhXÎRhÿXÎRh¥,XÎRhyXÎRh‚#XÎRhÝ%,XÎRh$'XÎRhé+XÎRh&/,XÎRh1XÎRhR8XÎRh÷BBXÎRhEXÎRhšI,XÎRhhMXÎRhUXÎRh=Z,XÎRhž`XÎRh gXÎRh2nXÎRhŸnXÎRhùqXÎRh{XÎRh"~,XÎRhç€XÎRh¤†XÎRhr‹,XÎRhŽXÎRh<“XÎRh—,XÎRhšXÎRh žXÎRhá ,XÎRhž¥XÎRhF©XÎRhέ,XÎRhF°XÎRhÕ³XÎRh¸,XÎRh—¼XÎRhò¿XÎRhÑÂ,XÎRhºÄXÎRhÏÇXÎRh¼Ê,XÎRh­ÌXÎRháÏXÎRhÒÓ,XÎRhqÖXÎRhÚXÎRhêXXÎRhšê,XÎRh íXÎRhÚðXÎRhD   ....)(........##  ##.....................#  #.#......÷.........#..#  ######........#[.....#####  #..####..####..)†.######  #........##.........##  ##......##.....##  #.....###....÷.## #### ##  #.....##...)))###..###.87.9 (36.0) ##.....##......)).......... #......#..#...........#)....##.....#....##.........##..##...... ##.####...####.....####.....##...>####..#...#............##.##<##...###XÎRhÌ j........#.##...#.... .....#...## #........##.........#...#......###..##)...#XÎRhXÎRh¬\ _There is a staircase to the Lair here.YÎRhYÎRh¢  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  10.5  12.0   0   i + Spellcasting 7.4   9.5  -1           b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  10.2  12.0   0  YÎRh ‡ c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1       l - Alchemy   0.0   1.0   0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1  YÎRh’ €         e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0   f - Dodging   1.7   2.4  -1      YÎRhÓ i g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0      YÎRh ß                    YÎRhL !            YÎRhw             YÎRhà Ÿ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  YÎRh ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZÎRh(¯ZÎRh¹ZÎRh4Ý #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....#.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================#..####..####..)†.######AC: 12Str: 19  #........##.........##EV: 10Int: 23  ##......##...........##SH: 5Dex: 11  #.....###...........÷.## #### ## XL: 10 Next: 76% Place: Dungeon:8  #.....##.......@....)))###..###. Noise: ---------  Time: 11087.9 (0.0) ##.....##............))..........ÎRhï¨m w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (11%) .....#....##.........##..##...... Fly ##.####...####.....####.....##... ...>####..#...#............##.##<  .....##...###........#.##...#....  .....#...## #........##.........#  ........#######......###..##)...#  _You see here a wolf skeleton. _You see here a boomerang. _Done exploring. _Done exploring. _You see here a warg skeleton. _There is a staircase to the Lair here.ZÎRhw P[ÎRh¶Ä[ÎRhbá  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  10.5  12.0   0   i + Spellcasting 7.4   9.5  -1           b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  10.2  12.0   0   c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1       l - Alchemy   0.0  [ÎRh”ã 1.0   0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1           e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0   f - Dodging   1.7   2.4  -1       g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0      [[ÎRh å³13;2H                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]ÎRhC0o a - Fighting  10.5]ÎRh¼’= a + Fighting 10.5^ÎRhï» ^ÎRh„Ë ^ÎRhßþ F #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....^ÎRhÚÿ #.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================#..####..####..)†.######AC: 12Str: 19  #........##.........##EV: 10Int: 23  ##......##...........##SH: 5Dex: 11  #.....###...........÷.## #### ## XL: 10 Next: 76% Place: Dungeon:8  #.....##.......@....)))###..###. Noise: ---------  Time: 11087.9 (0.0) ##.....##............)).......... w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (11%)^ÎRh/Á .....#....##.........##..##...... Fly ##.####...####.....####.....##... ...>####..#...#............##.##<  .....##...###........#.##...#....  .....#...## #........##.........#  ........#######......###..##)...#  _You see here a wolf skeleton. _You see here a boomerang. _Done exploring. ^ÎRht¡_Done exploring. _You see here a warg skeleton. _There is a staircase to the Lair here.^ÎRhÒ ^ÎRhŸ^ÎRh^ÎRh_ÎRhb"  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.5  12.0   0   i + Spellcasting 7.4   9.5  -1           b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  10.2  12.0   0   c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1       l - Alchemy   0.0   1.0  _ÎRhQ# 0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1           e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0   f - Dodging   1.7   2.4  -1       g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0        [_ÎRhþ#u39;49m                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`ÎRh…?‹ a * Fighting  10.5`ÎRhrÊo a - Fighting  10.5aÎRhŽðaÎRh°ûaÎRh~  #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....#.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================#..####..####..)†.######AC: 12Str: 19  #........##.........##EV: 10Int: 23  ##......##...........##SH: 5Dex: 11  #.....###...........÷.## #### ## XL: 10 Next: 76% Place: Dungeon:8  #.....##.......@....)))###..###. Noise: ---------  Time: 11087.9 (0.0) ##.....##............))..........ÎRh ‘m w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (11%) .....#....##.........##..##...... Fly ##.####...####.....####.....##... ...>####..#...#............##.##<  aÎRh§ @.....##...###........#.##...#....  .....#...## #........##.........#  ........#######......###..##)...#  _You see here a wolf skeleton. _You see here a boomerang. aÎRhÇ×_Done exploring. _Done exploring. _You see here a warg skeleton. _There is a staircase to the Lair here.aÎRh•aÎRhR aÎRh­,aÎRhv.bÎRh8ÅbÎRh®Èå  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5  12.0   0   i + Spellcasting 7.4   9.5  -1  bÎRh.É}         b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  10.2  12.0   0  bÎRheÉ c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1      bÎRh˜ÉÉ l - Alchemy   0.0   1.0   0  bÎRhæÉ d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1      bÎRh8Êê     e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0  bÎRheÊ8 f - Dodging   1.7   2.4  -1      bÎRh§Ê. g - Shields   2.4   3.6  -1      bÎRh#Ëû h - Stealth   2.9   3.0   0              bÎRhdË            bÎRh™Ëa    bÎRhÖË_    bÎRh%Ì!            bÎRh}Ì#        The relative cost of raising each skill is in cyan.  bÎRhÚÌÛThe species aptitude is in white.  [?] Help[=] set a skill target  bÎRh Íã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdÎRhã*= d + Short Blades 0.0dÎRh+í ‹ d * Short Blades   0.0eÎRh7|o d - Short Blades   0.0eÎRh²]> f + Dodging 1.7iÎRhP iÎRhjiÎRhñ/ü #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....#.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================iÎRh©0"#..####..####..)†.######AC: 12Str: 19  #........##.........##EV: 10Int: 23  ##......##...........##SH: 5Dex: 11  iÎRhY1#.....###...........÷.## #### ## XL: 10 Next: 76% Place: Dungeon:8  #.....##.......@....)))###..###. Noise: ---------  Time: 11087.9 (0.0) ##.....##............)).......... w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (11%) .....#....##.........##..##...... Fly iÎRh‘1F##.####...####.....####.....##... ...>####..#...#............##.##ÆjÎRh†×¿Level 8 of the Dungeon <<<>>>>>∩__(Press ? for help)##.#....####<.....####.......####)[.....###...........).).....###...........)(........####.....................##.#......÷.........#..#######........#[.....######..####..####..)†.#######........##.........####......##...........###.....###...........÷.## #### ###### #.....##.......@....)))###..###.####.####.....##............))...........##....#......#..#...........#)....##....###.........#....##.........##..##........##....##.####...####.....####.....##...######.....>####..#...#............##.##<.##........##...###........#.##...#.....###.......#...## #........##.........######.>........#######......###..##)...##..#jÎRh„Ø #....###......####..........###).......###....#####......#..###.#....##.........#######............##......##.#...####........#jÎRh,S3@>kÎRhkÎRhßL #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....#.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================#..####..####..)†.######AC: 12Str: 19  #........##.........##EV: 10Int: 23  ##......##...........##SH: 5Dex: 11  #.....###...........÷.## #### ## XL: 10 Next: 76% Place: Dungeon:8  #.....##.......@....)))###..###. Noise: ---------  Time: 11087.9 (0.0) ##.....##............))..........ÎRhsNÌm w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (11%) .....#....##.........##..##...... Fly ##.####...####.....####.....##... ...>####..#...#............##.##<  .....##...###........#.##...#....  .....#...## #........##.........#  ........#######......###..##)...#  _You see here a wolf skeleton. _You see here a boomerang. _Done exploring. _Done exploring. _You see here a warg skeleton. _There is a staircase to the Lair here.kÎRhŠSkÎRhgkÎRh¨lkÎRhÖq: _kÎRh{vkÎRh {,kÎRhÉ}kÎRh„kÎRhiŒBkÎRhfŽkÎRhf¡,kÎRh²¤kÎRhHªkÎRhV­,kÎRh9¯kÎRh‘½kÎRh5Á,kÎRhöÂkÎRhÈkÎRh Ë,kÎRhÚÌkÎRhxÏkÎRhÑ,kÎRhìÑkÎRhxÔkÎRhEÖ,kÎRh?×kÎRhñÛ,kÎRhVÜkÎRhÝkÎRhPßkÎRhÁà,kÎRhòákÎRh™ãkÎRhOå,kÎRh%ækÎRh‚èkÎRh¤ê,kÎRh)ìkÎRhGîkÎRh ð,kÎRhòkÎRhvókÎRh¹ó,kÎRh¾ôkÎRhÕ ¬ #..##........ ##......##......... #.....###.......... ### #.....##.......>... ##.####.....##........... #....#......#..#......... #.........#....##........ kÎRh i#....##.####...####..... #######..#...#....102.9 (15.0) #..##...### #..#...## #.... #.>........####### #....###......####.. ##....#####......#..###. kÎRh } ######............##......##  #...............#...  #.≈≈~≈≈...........#...#......kÎRh/ kÎRh kÎRh„ c _There is a stone staircase leading down here.lÎRhFlÎRhäVLevel 8 of the Dungeon <<<>>>>>∩__(Press ? for help)#.#......÷.........#..#######........#[.....######..####..####..)†.#######........##.........####......##...........###.....###...........÷.## #### ###### #.....##.......>....)))###..###.####.####.....##............))...........##....#......#..#...........#)....##....###.........#....##.........##..##........##....##.####...####.....####.....##...######.....@####..#...#............##.##<.##........##...###........#.##...#.....###.......#...## #........##.........######.>........#######......###..##)...##..##....###......####..........###).......###....#####......#..###.#....##.........#######............##......##.#...####........##...............#..............#...##)....#..##.≈≈~≈≈...........#...#.......)#....#.##.###.########(≈[(.lÎRh X˜≈..........##..###.....).##...............<..###.~.∩>~..####.##.[##..##...))...####.##.####.......##..≈...≈...###..#.##...##....)####_##...###......#.##lÎRhWß #########...###  ############  #.#...#####...... ##.#....####<.....## ##.......####)[.....# ##.....).).....##  #.....)(........##  ##.....................#  #.#......÷.#..#  ######........#[.....#####  #..####)†.######  #........##...##  ##......##...##  #.....###...÷.## #### ### ### #.....##.......>....)))###..###.## ##.####.....##............))...........# #....#......#..#...........#)....##....##  #...#....##.........##..##.#  #....##.####...####.....####.....##...###  ###.....@####..#..lÎRhàÀ.#......##.##<.#  #.##...###........#.##...#.....#  ##.......#...## #........##.........#####  #.>........#####..###..##)...##..# mÎRhúmÎRhX#........##........ Jimalo the Fighter##......##......... Demonspawn of Vehumet **....#.....###.......... Health: 86/86 ========================### #.....##.......>... Magic: 21/21 ========================##.####.....##........... AC: 12Str: 19#....#......#..#......... EV: 10Int: 23#.........#....##........ SH: 5Dex: 11#....##.####...####.....# XL: 10 Next: 76% Place: Dungeon:8###.....@####..#...#..... Noise: ---------  Time: 11102.9 (0.0)#ÎRhf40m........##...###....... w) +2 dagger (drain)##.......#...## #....... Cast: Fulminant Prism (11%) #.>........#######..... Fly #....###......####.....##....#####......#..###. ######............##......##. #...............#............ #.≈≈~≈≈...........#...#......  _You see here a boomerang. _Done exploring. _Done exploring. _You see here a warg skeleton. _There is a staircase to the Lair here. _There is a stone staircase leading down here.mÎRhmÎRh®'mÎRh)mÎRh@.P _mÎRh0,mÎRhÒ0mÎRhÛ3mÎRhs5mÎRh6mÎRh¦6mÎRh):mÎRhñ;,mÎRh¹<mÎRh @mÎRh^A,mÎRh5BmÎRh/EmÎRhµF,mÎRhRGmÎRhJmÎRheKmÎRh¸KmÎRhRLmÎRh OmÎRhÏQmÎRh%RmÎRh‚SmÎRhùWmÎRhg\,mÎRhÜ^mÎRh'gmÎRhÇq,mÎRhYtmÎRh ymÎRh„},mÎRh¬€mÎRhø…mÎRh ‹,mÎRhÝŽmÎRh”mÎRho˜,mÎRhòœmÎRh¼£mÎRhDª,mÎRhÆ­mÎRhP²mÎRh­º,mÎRh‹¾mÎRhÅÂmÎRhMÇ,mÎRhøÉmÎRhÖЀ  Things that are here:  a +0 dagger; a kobold skeletonmÎRh ÖmÎRhÖ _mÎRh²ÙmÎRh²à}  Things that are here:  a +0 flail; an orc skeletonmÎRhbç5 _mÎRhÞëmÎRhöúÛ############### ############### ###############  ##########..###  #########...### ############....### #.#...#####......## ##.#....####@.....## 20.9 (18.0)##.......####)[.....# mÎRhü%##...........).).....## #...........)(........## ##.....................##.#......÷.........#..# ######........#[.....##### #..####..####..)†.###### #........####mÎRhÎümÎRh„ mÎRhÙa _There is a stone staircase leading up here.mÎRhaämÎRh]åmÎRhˆïmÎRhÒúmÎRh‚71.0) _mÎRhå mÎRhhJ#..#...#...#...#...#...#.....#_...........[.........#.....#..#...#...#...#...#...#.....#..?...............).........###########......[.. #..........###### #####......## #.. ###)..........# #..7 #[@.%.#......)# #[. #.))..#....)..# #.. #.....#.......# #.. ###.....###..#### #.. #...#...# ### ##.##.###.....### #  #....###.###...# ####..#..#mÎRh7K³##.#.#####  ##.....##........ mÎRhKmÎRh`\9%mÎRhìâ,3.4 (2.5mÎRh¥ï7%mÎRhÇõt _a +0 flail; an orc skeleton _There is a stone staircase leading up here. _You fly upwards.ere is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 flail; an orc skeletonnÎRhznnÎRh3€óLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)#.........##..♣♣ ♣.P♣########################.........##♣♣♣♣♣♣~♣♣♣♣♣#...........)..........#.........#nÎRh´€3##♣.~♣♣~~~PP~♣♣###..#...#...#...#...#...#.........##..~~.~~..~~.~..##_...........[.........#.........# ####### #.♣♣~♣~.~~~PP♣♣.#nÎRh*#..#...#...#...#...#...#.........# ##~~...## #.♣♣♣♣♣~~P♣♣♣♣♣.##..?...............).............#####.~P~P~~# #...♣♣♣P.~♣ ♣...#####################......[......##..~~P~~~P~###....♣♣♣~♣♣ #.####..........###########...PP~~≈≈~~.......#♣♣.♣ ♣#.#nÎRh5#####......## #....##....PP♣≈♣≈~PP#######♣~.♣♣#..####)..........# #......<..P.~~~♣~~~P## #...##.##nÎRhiß#[@.%.#......)# #[....#...P~♣≈♣P♣♣~..# #.#....#nÎRh˜H#.))..#....)..# #.....##...~≈~PPPP♣P.## #..##.###.....#.......# #....####PP~♣PPPPP~♣.P### #..##.##nÎRh#‚Ÿ###.....###..#### #....# #PP~~PPP..~~P...# #......##.........#...# ###..####.~~P~##...~~PP.# #.##...######♣♣♣♣♣##.##.###.....### ##..##.PP~~#####P~♣P..# #.##...~~~~~~~~~~♣♣#....###.###...# ##..#.P♣~P# #.P~PPP# #.##...~~~~~~~~~~P♣####..#..###.#.########)#.~~~P# ###~.~PPP# #.##....~~P~~≈≈≈~≈♣♣##.....##..........#....~P.# #....P~~P# #......~~~~~P~≈≈≈~~♣♣nÎRh|‚ò#...#...#.........###..~~####.###~~P~# ##.###..P~~~~~≈~≈~~~~♣##..##..........<..##..#####..# ###.####........~~~~~≈≈≈≈≈≈~♣nÎRhƒ›#..##...#####...<......÷#...######.##..........P~~P≈≈≈≈≈~~P♣nÎRhù-?#...........)..........##♣.~♣♣~~~PP~♣♣##..#...#...#...#...#...#..~~.~~..~~.~..#_.[####### #.♣♣~♣~.~~~PP♣♣.##~~...## #.♣♣♣♣♣~~P♣♣♣♣♣..?......)....####.~P~P~~# #...♣♣♣P.~♣ ♣..###################......[#..~~P~~~P~###....♣♣♣~♣♣ #.## #....###########...PP~~≈≈~~.......#♣♣.♣ ♣#.# nÎRhõ/#####......## #....##....PP♣≈♣≈~PP#######♣~.♣♣#..####).# #......<..P.~~~♣~~~P## #...##.##[@.%.)# #[....#...P~♣≈♣P♣♣~..# #.#....#.))..#....)##...~≈~PPPP♣P.##.....# #....####PP~♣PPPPP~♣.P### #..##.####.....###..#### #PP~~PPP..~~P...# #......#.........#...# ###.~~P~##...~~PP.# #.##...######♣♣♣♣♣.##.###.....### ##..##.PP~~#####P~♣P##...~~~~~~~~~~♣♣ #....###.###...# ##..#.P♣~P# #.P~PPP~~~~~~~~~~P♣ ####..#..###.#.########)#.~~~P# ###~.~PPP.~~P~~≈≈≈~≈♣♣ ##.....##..........#....~P.# #....P~~..P~≈≈≈~~♣♣ #...#...#.........###..~~####.###~~P~# ##.###..P~~~~~≈~≈~~~~♣ ##..##..<..##..#####..# ###.####..~~~~~nÎRhº0²≈≈≈≈≈≈~ #..##...#####...<......÷#...######.##..........P~~P≈≈≈≈≈~~P## #####..#.....>.............PP~~~~≈~~≈PP#........# #####....#...#.....####....#.#.....~~PP~~~P≈~P~♣nÎRhf> nÎRhom s #..#...#...#...#...#...#..... Jimalo the Fighter#_...........[.........#..... Demonspawn of Vehumet **....#..#...#...#...#...#...#..... Health: 86/86 ========================#..?...............)......... Magic: 21/21 ========================####################......[.. AC: 12Str: 19#..........###### EV: 10Int: 23#####......## #.. SH: 5Dex: 11###)..........# #.. XL: 10 Next: 76% Place: Dungeon:7#[@.%.#......)# #[. Noise: ---------  Time: 11123.4 (0.0)nÎRhËn °#.))..#....)..# #.. w) +2 dagger (drain)#.....#.......# #.. Cast: Fulminant Prism (11%) ###.....###..#### #.. Fly #.........#...# #####.##.###.....### # #....###.###...#####..#..###.#.##### ##.....##........  _a +0 flail; an orc skeleton _There is a stone staircase leading up here. _You fly upwards.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 flail; an orc skeletonnÎRho nÎRhvs nÎRh¤„ nÎRh’ˆ nÎRhE‰ $ _nÎRh nÎRhy– <  You see here a +0 club.nÎRhqš nÎRhèš  _nÎRhá nÎRhТ nÎRhþ¥ nÎRhˆ¦ nÎRh¨ nÎRh•­ nÎRhB± nÎRh~± nÎRh_´ nÎRh¹ nÎRhµ¾ ,nÎRhà nÎRh¤Æ nÎRh®É nÎRhÿÉ nÎRh¦Ì nÎRh2Ò nÎRhýÔ ,nÎRhåÖ nÎRhêÙ nÎRh†Ü nÎRhÏÜ nÎRhmÞ nÎRhàà nÎRhðâ ,nÎRh2ä nÎRhŽæ nÎRh†è ,nÎRhê nÎRhÈì nÎRh;ï ,nÎRhy nÎRh£ nÎRh* nÎRh ,nÎRhz nÎRhå nÎRhO nÎRhš nÎRh· nÎRh¨ nÎRhÎ ,nÎRhè nÎRhe + ...#.......# #....####PP~♣PPPPP~♣ ...###..#### #....# #PP~~PPP..~~ .....#...# ###..####.~~P~##...~ .###.....### ##..##.PP~~#####P~ .###.###...# ##..#.P♣~P# #.P ..#..###.#.########)#.~~~P# ###~. #.....##..........#....~P.# #.. nÎRh^ Y#...#...#.........###..~~####.### ##..##..........@..##..#####..# #40.4 (17.0)  #..##...#####...<......÷#...#### ###.##...# #####..#.....>.... #........# #####....#...#.....## #÷####...####.[...##.....#####. ..# #...##...####...##....###... .## ####...######.#####....####. ## #...######...# ##...# #######.### #....### ##..### #nÎRh¶ nÎRh8( nÎRhp+ c _There is an escape hatch in the ceiling here.oÎRhÜCoÎRhÕDoÎRh¨MoÎRhÚWM1.0) _oÎRh’_oÎRh÷yW #........######## ........#......#.....## #.........#.............## ..###.###...............# #........................# <..)##..................# .....).##..........# ...###...###.............# 6 ...# #.⌠.# #....@..<....## ...###...###.....#.....## ............#..###.##### ....⌠..>..⌠.#### #..# ............# ##.#.#### #.##oÎRh·z"..# #.⌠.# #..## ...###...# #########..# .....#######..........#oÎRh,|oÎRhJƒoÎRh»ý,2.2 (1.8oÎRh¦oÎRhÔ\ _A mysterious force pulls you upwards. The hatch slams shut behind you.oÎRh\! oÎRhã* Level 6 of the Dungeon <<<>>>>_(Press ? for help) #.......^...#######..#.....................# ##.....................##....>..............# #....................................#.######  ############....................#..##...............########  ##.....##................##......#.............#......#.....## oÎRh}+ z ##.............)..................#..##.........#.............##  #..........................#......#......###.###...............#  #..................#########........###........................#  #..................####......#.........<..)##..................#  #...................##..#######............).##................#  #...................#..## #....[......###...###.............#  #.....................## #...........# #.⌠.# #....@..<....##  ##...................###...........###...###.....#.....## oÎRh?,  ##.....##..........###....................#..###.#####  #########.........##............⌠..>..⌠.#### #..# #.........###...................# ##.# #.........#oÎRh—, Ì##.....#...###...#### #.## #.........#######....# #.⌠.##..## #.........#oÎRhÀ, #....###...# #########..# ##.......###......#######..........# oÎRhæ, ##.....##oÎRhÓ- š#........>.....########## ########......######### #......#pÎRhµÖS@..<qÎRh×yqÎRhæŸ#...............########Jimalo the Fighter ..........#......#.....##Demonspawn of Vehumet **.... #.........#.............##Health: 86/86 ======================== ...###.###...............#Magic: 21/21 ======================== #........................#AC: 12Str: 19 .<..)##..................#EV: 10Int: 23 .....).##................#SH: 5Dex: 11 ...###...###.............#XL: 10 Next: 76% Place: Dungeon:6 ...# #.⌠.# #....@..<....##Noise: ---------  Time: 11142.2 (0.0) ...###...###.....#.....##w) +2 dagger (drain) .........qÎRh´ +...#..###.#####Cast: Fulminant Prism (11%) ....⌠..>..⌠.#### #..#Fly ............# ##.# ...###...#### #.## ...# #.⌠.##..## ...###...# #########..# .....#######..........#There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 flail; an orc skeleton _You see here a +0 club. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.qÎRhСqÎRh¥°qÎRh;³,qÎRh.Ê,qÎRh'Ë,qÎRhrÌqÎRhÿÎqÎRh«Ð,qÎRh”ÑqÎRhsÛ¦ .######## #......#.....## .#...## ###.###...# .# )##...# ).##...# ###...###...# # #.⌠.# #.......@....## 5.2 (3 ###...###.....#.....## #..###.##### ⌠..>..⌠.#### #..# # ##.# qÎRh‰Ü)qÎRhãqÎRh’åa _There is a stone staircase leading up here.qÎRh]&qÎRh'qÎRh‡-qÎRh5qÎRhW916.2 (1 _qÎRh9=qÎRhé^  ####  #..#  ###..###  ###### ###  ###### ##.## #### ##...##......## #.....# ...#####.# ##.....##5qÎRh˜_~### ##........@###.......## #........#.##.........## #........##.#..........# #.......###............## #....(### #.............# #.^#### ##............#qÎRhé_Y #### #............###.............# .##............##You fly upwards.qÎRh›aqÎRhiqÎRhùä,7.7 (2.5qÎRhìqÎRh­ïÌ _Level annotation: exclusion: Blorkula the Orcula, Blorkula the orcula _There is a stone staircase leading down here.rÎRh• IrÎRh L (0.0rÎRháL rÎRhS rÎRh»U _ _Partly explored, can't reach some places.tÎRh½ôtÎRh„ÿLevel 5 of the Dungeon <<<<>>>>(Press ? for help)##...#####......########.........#######.## ##########..........##..##...###...................####..####...##....................######......# ####...#........###.......#########..........# ##.###.........#### ################.............## ##...###......)..###..........#........# #.....##.........## #......#####.........# ##.....###..........###tÎRhW… . ######## ##........@###.......###.......##.#.## .. #........#.##.........## #.....####....# ... #........##.#..........# #....###......#  .... #.......###............## #...## ##.....##  o..... ####....(### #.............# ##..## #.....[#####........ #.#tÎRhÄ#.^#### ##............# #..## ##.................. #.## #####............## ##..###............<.... ##..###.............# #...###................ #..<.#tÎRhí#............## #...##....#........... #....####.#........## ##..###..#............ #.....#tÎRh5À##)######### #...##...........##.. #....###.###...#tÎRhlV##..........## . uÎRh/£r..........o......................uÎRhê£.....<.............................................##...vÎRhãvÎRhò«Á####Jimalo the Fighter#..#Demonspawn of Vehumet **....###..###Health: 86/86 ========================#####......# ###Magic: 21/21 ========================#####..........# ##.##AC: 12Str: 19 ####.............## ##...##EV: 10Int: 23 ........#........# #.....#SH: 5Dex: 11 ...#####.........# ##.....##XL: 10 Next: 76% Place: Dungeon:5 #### ##........@###.......##Noise: ---------  Time: 11147.7 (0.0)vÎRh­û#........#.##.........##w) +2 dagger (drain)#........##.#..........#Cast: Fulminant Prism (11%) #.......###............##Fly #....(### #.............##.^#### ##............# # #####............## ###.............# .##............## _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is a stone staircase leading up here.  You fly upwards. _Level annotation: exclusion: Blorkula the Orcula, Blorkula the orcula vÎRhs­­_There is a stone staircase leading down here. _Partly explored, can't reach some places.vÎRhj®vÎRhß³vÎRh¶vÎRh³Ð 3vÎRh>Õ vÎRhœè vÎRh„ë vÎRh•ð : _vÎRhõ vÎRh=÷ ,vÎRhjø vÎRhK vÎRh  vÎRhA vÎRh’ vÎRh vÎRh9 vÎRh‹+ „vÎRhÍ- vÎRhæ0 ,vÎRhT4 vÎRhB BvÎRhC vÎRháI vÎRhvY „vÎRh2Z vÎRhÚe vÎRhöh ,vÎRh·j vÎRhˆr <  You see here a +0 mace.vÎRhŸu vÎRh v  _vÎRh³w vÎRhÂ} vÎRh› Î  Things that are here:  a +0 ring mail; a +0 mace; an orc skeletonvÎRh9 5 _vÎRhª‘ vÎRhkœ [  Items here: )) [ ÷÷.vÎRh£ 5 _vÎRh£ vÎRhþ¬  Things that are here:  a +4 flail; an orc skeletonvÎRhÚ°  vÎRhz± _vÎRh³ vÎRh¹ vÎRh!¼ ,vÎRhWÁ vÎRhÉ vÎRhqÌ ,vÎRh”Î vÎRh Ô vÎRhçÖ vÎRhC× vÎRhíØ vÎRhÂÝ vÎRh@à vÎRh°à vÎRhâ vÎRhç vÎRh~é ,vÎRhië vÎRhžï vÎRhÆñ ,vÎRhþò vÎRhÝö vÎRh‰ø ,vÎRhoù vÎRhûü vÎRhOþ vÎRh˜þ vÎRh>ÿ vÎRhÐ vÎRhN vÎRhâ vÎRhÆ vÎRh vÎRh vÎRhX vÎRhÓ vÎRhÍ vÎRh" ,vÎRhu vÎRh¦ vÎRhJ ,vÎRhò vÎRh vÎRhd" vÎRh¹" vÎRhi$ vÎRh_( vÎRh°* vÎRhö* vÎRhJ, vÎRh´/ vÎRh1 vÎRhÔ1 vÎRhÎ2 vÎRh6 vÎRhÑ7 vÎRh8 vÎRh9 vÎRhI< vÎRh> vÎRhe> vÎRh]? vÎRh•B vÎRhˆF ,vÎRh­H vÎRh2L vÎRhO ,vÎRhQ vÎRh}T vÎRhÔV ,vÎRhVX vÎRhf[ vÎRh¹] ,vÎRhb_ vÎRhib vÎRhÑd vÎRh$e vÎRh[f vÎRhEi vÎRh6k vÎRhÞk vÎRh«l vÎRhºo vÎRh„u vÎRhäu vÎRh’w vÎRhD| vÎRh·~ ,vÎRhá vÎRh … B  You see here a +0 chain mail.vÎRh.‡ vÎRh͇  _vÎRhm‰ vÎRh€Œ vÎRh vÎRhU vÎRh² vÎRh:” vÎRhhœ  #....###......# .... #...## ##.....## o..... #..## #.....[#####........ ..## ##............ ..# ##............<.... ..# ##................vÎRhûœ u# #....#........... .## #..#............ .# #.....##.. .# ##..........## . .# #.........### ## #...[...### # # ##......## # vÎRh7 Ú# ##......#### o   Blorkula the Orcula (dormant) #.....###vÎRhn ##. # ##....####.. ##...###vÎRhÐ ,#..#vÎRh0¢ 089.7 (42.0)vÎRhݪ t.oovÎRh[« 5==90.7 (43vÎRh ³ vÎRhѵ 1 _Blorkula the Orcula shouts!yÎRh×x¿#....###......# ....  Jimalo the Fighter #...## ##.....## ......  Demonspawn of Vehumet **.... #..## #.....[#####o**.....  Health: 86/86 ======================== ..## ##........*****.....  Magic: 17/21 ===================----- yÎRh¿yk..# ##.......*****<....  AC: 12Str: 19 ..# ##......*****.....  EV: 10Int: 23 ..# #....#..*****....  SH: 5Dex: 11 .## #..#............  XL: 10 Next: 76% Place: Dungeon:5 .# #.....@.....##..  Noise: ==-------  Time: 11190.7 (0.0) .# ##..........## .  w) +2 dagger (drain) .# #.........###  Cast: Fulminant Prism (11%) yÎRh"z## #...[...### # Fly # ##......### # ##......#### o   Blorkula the Orcula # #.....#####. # ##....##yÎRhhzË##.. ##...####..# _a +4 flail; an orc skeleton _You see here a +0 chain mail. yÎRh¢z_Blorkula the Orcula shouts!  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  yÎRhêzûPress: ? - help, Q - select action, ( or ) - cycleDir - move targetyÎRhž]îo..*****.*****.*****.*****.*****yÎRhÿr.....*******yÎRhõX7#....###......# ....  Jimalo the Fighter #...## ##.....## ......  Demonspawn of Vehumet **.... #..## #.....[#####o.......  Health: 86/86 ======================== ..## ##..................  Magic: 17/21 ===================----- ..# ##............<....  AC: 12Str: 19 ..# ##................  EV: 10Int: 23 ..# #....#...........  SH: 5Dex: 11 .## #..#............  XL: 10 Next: 76% Place: Dungeon:5 .# #.....@.....##..  Noise: ==-------  Time: 11190.7 (0.0) yÎRh¯Y?.# ##..........## .  w) +2 dagger (drain) .# #.........###  Cast: Fulminant Prism (11%) ## #...[...### # Fly # ##......### # ##......#### o   Blorkula the Orcula # #.....#####. # ##....####.. ##...####..# _You see here a +0 chain mail. _Blorkula the Orcula shouts!  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!yÎRh½bN ....  ##.....## ......  #.....[#####........  ##.........o........  ##...<....  ##.......  #....#...*.......  #..#.....  #.yÎRh›c€.##..  ##.## .  #..###  #...[...###  ##......## ##......##(ally target) #.....###*   fulminant prism ##....## yÎRhæcI##...###yÎRh¹d2=1.7 (1yÎRh³m:*yÎRhEqÞ  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You conjure a prism of explosive energy!  Blorkula the Orcula says, "Things are no longer grey! Not since my great _insight!"zÎRhYò ˆ *Your fulminant prism crackles loudly.zÎRh®÷ :*zÎRhŠÌ È fast, ally target)*Blorkula the Orcula mumbles some strange words.zÎRhÀU Ro*zÎRh°V --2zÎRh‘` 9*zÎRhŠc < _Blorkula the Orcula seems to speed up.{ÎRh9©,{ÎRh©¯J .######################### t)  Your fulminant prism explodes!The blast of energy engulfs Blorkula the Orcula!!{ÎRhý‚..o.......................{ÎRhÿk8========3{ÎRhŒ {ÎRh‘#h _Blorkula the Orcula is severely damaged.|ÎRhßèQ.#....#  ....###......# ...... ...## ##.....## ...... #.....[##### ## ##.................. # ##.......o....<.... # ##..... #....# ##..#... # #........ # ##..........## . # #.........### ...[...#### ##.... ##...... #.....####...#|ÎRh;ê|ÎRhSóJ.o|ÎRhôE-------4|ÎRh=ý|ÎRhÿ|ÎRh¦ 4  You hit Blorkula the Orcula. You touch Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.Blorkula the Orcula says, "You need a new perspective."|ÎRhÖ« «  Blorkula the Orcula points at you and mumbles some strange words.The sting hits you.|ÎRh: |ÎRh; í2==--=------5Pois Fly |ÎRh†D |ÎRh×F Q _You are poisoned.|ÎRh¥š £The sting hits you. _You are poisoned.  You hit Blorkula the Orcula but do no damage.  Blorkula the Orcula is almost destroyed.  You feel very sick.  Blorkula the Orcula is struck by your spines.|ÎRh¥ £b.b@bbbbbb 4 vampire bats (wandering)|ÎRhù¥ 60--|ÎRhQ¦ i9==6|ÎRh=¯ |ÎRhI²   Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!|ÎRhø nBlorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!  You closely miss the vampire bat. You feel sick.  The vampire bat bites you but does no damage  The vampire bat is struck by your spines.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!|ÎRhÖ' |ÎRhö..|ÎRh™5b.bb|ÎRhIb.@..|ÎRh¬   |ÎRh&]The vampire bat bites you but does no damage.  The vampire bat is struck by your spines.|ÎRh&%T77-7|ÎRhQvo _The vampire bat closely misses you.|ÎRh[(•  You hit the vampire bat.  The vampire bat is moderately damaged.|ÎRh3|ÎRhñ43  You feel sick.|ÎRh‡7ƒ  The vampire bat bites you but does no damage.  The vampire bat is struck by your spines.|ÎRh 8|ÎRh¬:,|ÎRhw;}ÎRh ¢bb......@.bb}ÎRh‡{5=--8}ÎRhK}ÎRh F _The vampire bat bites you but does no damage. x3}ÎRh¥1aThe vampire bat is struck by your spines. _The vampire bat bites you but does no damage. x3  You hit the vampire bat but do no damage.You touch the vampire bat.  The vampire bat is severely damaged.  You feel sick.}ÎRh›2}ÎRhå4t  The vampire bat bites you but does no damage.  The vampire bat bites you.}ÎRho7ˆ  The vampire bat draws vitality from your injuries!  The vampire bat is struck by your spines.}ÎRhû8}ÎRh]9}ÎRh°9}ÎRhL:}ÎRh¤:}ÎRh~H· b...b....l.b.l   iguana (wandering)bbbb 4 vampire bats  The vampire bat bites you but does no damage. x2}ÎRhÆI]0=--}ÎRh%Jj20==9}ÎRhAT}ÎRh WZ _An iguana comes into view.}ÎRhöl.....####....# ...  Jimalo the Fighter ....###......# ......  Demonspawn of Vehumet **.... ...## ##.....## ......  Health: 70/86 ===================----- ..## #.....[#####........  Magic: 16/21 ==================------ .## ##..*****...........  AC: 12Str: 19 .# ##.*****......<....  EV: 10Int: 23 .# ##*.*b*.b.........  SH: 5Dex: 11 .# #.***#*..b....l..  XL: 10 Next: 76% Place: Dungeon:5 ## #..#***@..b.....  Noise: =--------  Time: 11199.7 (0.0) # #...........##.. [39}ÎRhœn;49m w) +2 dagger (drain) # ##..........## .  Cast: Fulminant Prism (11%) # #.........###  Pois Fly # #...[...### ## ##......###. l   iguana (wandering) ##......####. bbbb 4 vampire bats #.....#####.# ##....####..#The vampire bat is struck by your spines.  The vampire bat bites you but does no damage. x2 _An iguana comes into view.Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target}ÎRh÷9É.............b.*b***...#.**b**...@**b**********~ÎRhròÛ.....####....# ...  Jimalo the Fighter ....###......# ......  Demonspawn of Vehumet **.... ...## ##.....## ......  Health: 70/86 ===================----- ..## #.....[#####........  Magic: 16/21 ==================------ .## ##..................  AC: 12Str: 19 .# ##............<....  EV: 10Int: 23 .# ##...b..b.........  SH: 5~ÎRhó4Dex: 11 .# #....#...b....l..  XL: 10 Next: 76% Place: Dungeon:5 ## #..#...@..b.....  Noise: =--------  Time: 11199.7 (0.0) # #...........##..  w) +2 dagger (drain) # ##..........## .  Cast: Fulminant Prism (11%) # #.........###  Pois Fly # #...[...### ## ~ÎRh‰ó¯##......###. l   iguana (wandering) ##......####. bbbb 4 vampire bats #.....#####.# ##....####..# _An iguana comes into view.~ÎRh·ó¶Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~ÎRhâówDir - move targetYou conjure a prism of explosive energy!  The iguana hisses angrily.~ÎRhSô~ÎRh‡ô~ÎRh 9  You conjure a prism of explosive energy!  The iguana hisses angrily.  You feel sick.  The vampire bat bites your fulminant prism but does no damage.  The vampire bat is struck by your spines.  You destroy the vampire bat!~ÎRh£ v  That felt strangely unrewarding.  The vampire bat is struck by your spines.~ÎRh ~ÎRhY U  The vampire bat bites you but does no damage. x2~ÎRh´ ~ÎRhâ  ... ....# ......  ##.....## ......  #.....[#####........  ##.........  ##...<....  ##....~ÎRhr J......  #....#...........  #..#...@b*.b.l..  #..##..  ##..## .  #...###  #...[...###  ##......##l~ÎRh" © ##......## 3 vampire bats (1 ally target) #.....###*   fulminant prism ~ÎRh» >69==200.7 (1~ÎRhø @**~ÎRh€ T _The vampire bat bites your fulminant prism but does no damage.ÎRhn >**ÎRh”o ÎRh˜w :*ÎRh¿y €ÎRh‹#.....####....# ... #....###......# ...... #...## ##.....## ...... #..## #.....[#####. ..## ##.... ..# ##....<.... ..# ##......b. ..# #....#... .## #..#..@.b*.b.l.. .# #.##.. .# ##.## . .# #.#### #...[...### # ##......## # €ÎRhý‹¿# ##......## ## # #.....### ##. * # ##....## ##..€ÎRh Ž€ÎRh>€ÎRh €ÎRh’3  You feel sick.€ÎRh‹“P  The vampire bat bites your fulminant prism.€ÎRh ”,€ÎRhØ”€ÎRhK¥q .bb.*.bl.  The vampire bat closely misses you.8=---1€ÎRh`­B**€ÎRh°e _Your fulminant prism crackles loudly.ÎRhÀÑ­  You hit the vampire bat but do no damage.The vampire bat is heavily damaged.ÎRhÚD_Your fulminant prism crackles loudly.You hit the vampire bat but do no damage.The vampire bat is heavily damaged.  You feel sick.  The vampire bat is struck by your spines.  You destroy the vampire bat!  That felt strangely unrewarding. You block the vampire bat's attack.ÎRhªãÎRh]%£You destroy the vampire bat!  That felt strangely unrewarding. You block the vampire bat's attack.  The vampire bat bites your fulminant prism.  Your fulminant prism explodes!  The blast of energy engulfs the vampire bat!  You destroy the vampire bat!The blast of energy engulfs the vampire bat!  You destroy the vampire bat!at felt strangely unrewarding.  The blast of energy engulfs the vampire bat!  You destroy Blorkula the Orcula!  Vehumet accepts your kill.#####.###################ÎRh’  ...........).............  A faint prismatic mist rises from Blorkula's broken form and then dissipates.-7=80========2 _You hear an angry hiss.„ÎRhîó3„ÎRhjü„ÎRhåþ„ÎRh(V X.....####....# ... ....###......# ...... ...## ##.....## ...... ..## #.....[#####. ## ##.... # ##....<.... # ##.... # #....#... ## #..#...@....l... # #.„ÎRhÕW ##.. # ##.## . # #.###  #...[...### # ##......## #. ##......## ##. #.....### ##.# ##....## ##..#„ÎRhøZ 3  You feel sick.„ÎRh¸h 9l.„ÎRhši ¿7=--------3Fly „ÎRhÝq „ÎRhw ¹ _You are no longer poisoned.Things that are here: _a +0 dire flail; a +0 robe…ÎRhC  m####....# ... ###......# ...... ## ##.....## ...... ## #.....[#####. ## ##. # ##..<.... # ##... # #....#...  #..#...)@..l....  #.##..  ##.## .  #.###  #...[...### ###......## #.###......## ##.##.....### ##.# …ÎRhÅ¢ …ÎRhò« 3l.…ÎRh¥­ M--------4 _…ÎRhÒà …ÎRhÇ †ÎRhq ####....# ... ###......# .## ##.....## . ## #.....[#####.  ##.  ##.<....  ##..  #....#...  #..#...).@l.#.##.##.## . #.### #...[...#####......## #.# ##...#.... †ÎRhS?88†ÎRhU===5†ÎRh†ÎRhE> _The iguana bites you but does no damage.†ÎRhç;6†ÎRhg#†ÎRhæ%‘ _You closely miss the iguana. The iguana closely misses you.†ÎRhm[†ÎRh¥ SS   adderYou barely miss the iguana. The iguana bites you.3-†ÎRh#¦7†ÎRh}³o _An adder comes into view.†ÎRhù©N  You hit the iguana. You drain the iguana.†ÎRh쪙  The iguana is heavily wounded.The iguana is struck by your spines.†ÎRh¶‰.S (very drained)†ÎRhñ¶ž4-9==8†ÎRhÝðT _The iguana bites you but does no damage.†ÎRh¸ú Ÿ  You hit the iguana but do no damage.The iguana is almost dead.†ÎRh  ;S.†ÎRh  %9†ÎRh$ j _The iguana closely misses you.†ÎRh] f  You hit the iguana.  You kill the iguana!..S.S   adder†ÎRh‘_ Ä 5==10 _Vehumet accepts your kill.†ÎRhØi †ÎRh m h _Your Dodging skill increases to level 2!†ÎRhó‰ €####....# ... ###......# #.# ## ##.....## #. #.....[#####.  ##. ##.<.... ##. †ÎRhÓŠ ê#....#...#..#...)..@.S.#.##.##.## . .#.### #...##......## #.# ##....†ÎRh%‹ ;#..... †ÎRhÀ †ÎRhó™ 2S.†ÎRh› c20=-1 _†ÎRh¡¨ †ÎRh@« †ÎRhHÛ   You hit the adder. Your touch misses the adder.The adder is moderately wounded.=2†ÎRhZà †ÎRhõâ @ _The adder bites you but does no damage. x2‡ÎRhÖ:œ  You hit the adder. You drain the adder. You touch the adder.  You kill the adder!‡ÎRhÇFG†‡ÎRh¥bç6==13 _Vehumet accepts your kill.‡ÎRh|¸3‡ÎRhHº‡ÎRhò½‡ÎRh¾L1==‡ÎRhžÂ‡ÎRhÅÆQ _Magic restored.‡ÎRh ɇÎRh4̇ÎRhŸÌ%7‡ÎRhχÎRh ä;==8‡ÎRhØè,‡ÎRhaì‡ÎRhªð‡ÎRh<ñK9=‡ÎRh ô‡ÎRh$ú,‡ÎRhæú‡ÎRhŸÿ,‡ÎRhU‡ÎRhÜl70=‡ÎRh‡ÎRh˜ ,‡ÎRhCB‡ÎRhB‡ÎRh÷‡ÎRhS%1‡ÎRh» ‡ÎRhi$‡ÎRhÖ$‡ÎRhô&‡ÎRhÇ/,‡ÎRhî2‡ÎRh:a2=‡ÎRhó:‡ÎRhÕ>,‡ÎRhB@ˆÎRhÕˆÎRh[ˆÎRhdˆÎRh¸k3=ˆÎRh< ˆÎRhÑ,ˆÎRh–ˆÎRhY,ˆÎRhÞˆÎRh«;4ˆÎRh¶ ˆÎRh8$,ˆÎRh'ˆÎRh),,ˆÎRhc/ˆÎRh<3;5ˆÎRh¹7ˆÎRh];,ˆÎRh³=ˆÎRhÀ@,ˆÎRh¡CˆÎRhÌia6=ˆÎRh"pBˆÎRhFÙ7=ˆÎRhÛ€,ˆÎRhõ‘Õ8ˆÎRhŠžÏ9=ˆÎRh‚¢,ˆÎRh¹ÍˆÎRh†ÏˆÎRhЈÎRh“îW80=1ˆÎRhkóˆÎRhù÷BˆÎRhÖþQ2ˆÎRhk,ˆÎRh)ˆÎRh$,ˆÎRhˆÎRh|a3=ˆÎRh"ˆÎRhd',ˆÎRhï5ˆÎRh<,ˆÎRh BˆÎRhçDˆÎRhuEU4=ˆÎRh‹HˆÎRhN,ˆÎRhñPˆÎRhXSˆÎRh³SˆÎRhaVˆÎRhn];5ˆÎRhÊbBˆÎRhteˆÎRhKl,ˆÎRhtw6=ˆÎRh’uˆÎRh¢€1 _HP restored.ˆÎRh†3ˆÎRhÎRh±Žb  You see here an adder corpse.ˆÎRhK’ˆÎRhÜ’ _ˆÎRhw”ˆÎRh&˜ˆÎRhJ›,ˆÎRh윈ÎRh¾ŸˆÎRhÉ¢ˆÎRh¤9=ˆÎRh¥ˆÎRh>¬ˆÎRh3®,ˆÎRh<¯ˆÎRhg³BˆÎRhº´ˆÎRhPºˆÎRhþ¿BˆÎRhýÈÎRhêÇ,ˆÎRhdȈÎRhïˈÎRhëÍBˆÎRh+ÒBˆÎRh¶ÔˆÎRh&ÖˆÎRhר,ˆÎRh:ÚˆÎRhw܈ÎRh`Þ,ˆÎRh߈ÎRhááˆÎRhtä,ˆÎRhÇåˆÎRh„èˆÎRh¥ê,ˆÎRh&ìˆÎRhñˆÎRhÒò,ˆÎRh5ôˆÎRhŸöˆÎRhö÷,ˆÎRh‚ùˆÎRh©ûˆÎRhTý,ˆÎRhïýˆÎRh8ˆÎRh¿BˆÎRh5ˆÎRhÈ,ˆÎRhGˆÎRh½ˆÎRh±,ˆÎRhRˆÎRhWˆÎRhZ,ˆÎRhÒˆÎRh¬ˆÎRhÝ,ˆÎRh¸ˆÎRhˆÎRhk,ˆÎRhô!ˆÎRh"ˆÎRhì#,ˆÎRhÕ$ˆÎRh.(BˆÎRh‰)ˆÎRhn,ˆÎRhé-,ˆÎRhú.ˆÎRh¯2ˆÎRh4,ˆÎRh5ˆÎRhFˆÎRhKXˆÎRhVòˆÎRh XˆÎRháXˆÎRhWZ,ˆÎRh[ˆÎRhT]ˆÎRhva,ˆÎRh@bˆÎRhÚfˆÎRh(hˆÎRh“hˆÎRhêhˆÎRhoˆÎRhq,ˆÎRh„rˆÎRh~uˆÎRh w,ˆÎRhówˆÎRh;{ˆÎRh},ˆÎRhb~ˆÎRhòˆÎRhƒ,ˆÎRhÁ„ˆÎRhÁ‡ˆÎRhª‰BˆÎRhˆÎRhk,ˆÎRhñˆÎRhÃ’ˆÎRh`”,ˆÎRhÎRhá—ˆÎRhn™,ˆÎRh⚈ÎRh§ˆÎRhÚŸ,ˆÎRhn ˆÎRhþ¢ˆÎRh¥,ˆÎRh˜¥ˆÎRh*¨ˆÎRhTª,ˆÎRhb«ˆÎRhš­ˆÎRh»¯,ˆÎRhâ°ˆÎRhe³ˆÎRh+µ,ˆÎRhd¶ˆÎRhˆºˆÎRhÙ½,ˆÎRh¿ˆÎRhkÁˆÎRh¿Ã,ˆÎRhþĈÎRh ȈÎRh@Ê,ˆÎRhŠËˆÎRh¬ÒˆÎRhÕ,ˆÎRh-ÖˆÎRhÞ...............###.....##  ....###.......#### #......#  .#### ######### #......#  .##......##  .## ######## #.......#  ..### ## ##......#  #.#.## ### #.....##  #....# #.......# ##....#  .....# #.....@.## #....#  -32613.0) .....## #..###...##  .....[#####......###  #.............#  ##............<....[3ˆÎRh!9æ0m....#  ##...........##.##   #....#.............##..#   #..#...)...†.......##..#   #...........##.....###.#   - _Done exploring.‰ÎRhZr3‰ÎRhMs‰ÎRhg¾G.......................0.0)..###............##..##...†........... _Done exploring.‰ÎRh²†‰ÎRhŠ‹Level 5 of the Dungeon <<<<>>>>(Press ? for help)#####.........### ### ######.## ##########..........#.####.## #..##...###...................#.......# ###..####...##....................###.....## #####......# ####...#........###.......#### #......# #####..........# ##.###.........#### ######### #......# #######.............## ##...###......)..##......## ##..........#........# #.....#‰ÎRhêŒ;#.........########## #.......# #......#####.........# ##.....###..........### #......# ##......# ######## ##........>###.......###.......##.#.## #......## #.....## #........#.##.........## #.....####....# #.......# ##....# #........##.#..........# #....###......# #.....@.## #....# #.......###............## #...## ##.....## #........###...## ####....(### #.............# ##..## #.....[#####............### #.##.^#### ##............# #..## ##......................# #.## #####............## ##..###............<........#‰ÎRhÕ‘õ ##..###.............# #...###.................##.## #..<.##............## #...##....#.............##..# #....####.#........## ##..###..#...)...†.......##..# #.....###)######### #...##...........##.....###.# #....###.##‰ÎRhÆ’ì#...###..........###......##.# #...###.[###...##.........### ##...####.# ##.#####[###...###...[...### ##.## #### ŠÎRh7O@<ŠÎRhºo ŠÎRhÁš O.................###.....##   Jimalo the Fighter ....###.......#### #......#   Demonspawn of Vehumet **.... .#### ######### #......#   Health: 86/86 ======================== .##......##   Magic: 21/21 ======================== .########## #.......#   AC: 12Str: 19 ..### #......# ##......#   EV: 10Int: 23 #.#.## #......## #.....##   SH: 5ŠÎRh®œ Dex: 11 #....# #.......# ##....#   XL: 10 Next: 81% Place: Dungeon:5 .....# #.....@.## #....#   Noise: ---------  Time: 11326.7 (0.0) .....## #........###...##   w) +2 dagger (drain) .....[#####............###   Cast: Fulminant Prism (11%) #......................#   Fly ##............<........#  ##.................##.##   #....#.............##..#   #..#...)...†[39ŠÎRhÙ I;49m.......##..#   #...........##.....###.#    _Vehumet accepts your kill. _Magic restored. _HP restored. _You see here an adder corpse. _Done exploring. _Done exploring.ŠÎRh¿Ÿ ŠÎRh5­ ŠÎRhb¯ ŠÎRh° $ _ŠÎRh‰´ ŠÎRh,µ ŠÎRhä· ,ŠÎRhW¹ ŠÎRh½ ŠÎRhVÀ ,ŠÎRhËÁ ŠÎRhèÄ ŠÎRhTÇ ,ŠÎRh‰É ŠÎRhÕ Q## ######## #.......#  #......# ##......# .#.## #......## #.....## ###....# #.......# ##....# #......# #.......## #....# ##.....## #........###...##  #.....[#####............###  ##......................#  ##..............# 30.7 (4  ##.........##.##  #....#..##..# ŠÎRhíÖ  #..#...)...†##..#  #.##.....###.#  #####......##.#  #.........### ##...####.#  #...[...### ##.## #### ### ### #.# ŠÎRhŽ× ŠÎRhcà ŠÎRh9ã a _There is a stone staircase leading up here.‹ÎRhÏ‹ÎRhÓÏ‹ÎRhØ‹ÎRh|ì]1.7 (1 _‹ÎRhpC....###..........#####.# ...# #..........# #.# ......# #..........# #.# ...############ #.# . #.##### ..### #....<# .......#...# #######.##### .......#...########...........# 4 .......'...'....@##.#######.### ########...#####.##.# #.# # #..<##.##.##># #.# # #...##.......# #.# ##########.##.##.##########.### .........#.##.##.##...........# .#######.....)##.##.########### .......#...#####.‹ÎRhE­[40m##.# .#####.#...### #.##.#‹ÎRhªJ‹ÎRh¹Ó,3.2 (2.5‹ÎRhåÚ‹ÎRhÚù{ _You fly upwards. _There is a stone staircase leading down here.ŒÎRhÿŽŒÎRhÍ›Level 4 of the Dungeon <<<<>>>>_(Press ? for help)#.....##..............#.##############.#.####.#######.####.#.##############..........########.#.##.# #.# #.#.............)'..........'†....##.#.############.# #.# #[#............###..........#####.#####'#...........##.# #.# #.#............# #..........# #.##........#######.##.# #####.# #.#............# #..........# #.##........# #.##.# #.....# #.#............# ############ #.##........#######.##.###.##..# #.#....).......##.##### #...........................# #<#............######....<# ##.........######.##.###.#...######............#...########.##### #.......##.######.##.###.......................#...########...........# #[......#........ŒÎRhn.....................÷........'...'....@##.#######.### #..........######.##.##.....#########.#.########...#####.##.# #.# #........#.# #.##.#.......## #.#.##..<##.##.##># #.# #.......##.# ####.##.....#....#######.#.##...##.......# #.# #....>..#### #..........#.#.............##########.##.##.##########.### #.....#..# ####.#....#.#.#....##.#.............#.##.##.##...........# #...###..### #......#.#.#.#....#.#####.#######.....)##.##.########### #...#....~## #.....#.#.#.#.#.......÷.........#...#####.##.##...#...~~## ###....#.#.#.#.#.#.....####.#####.#...### #.##.####..##.#~~### #.....#.#.#.#.#.#.#....# #.# ###'#.....# #.##.##...##..#~~# #....#.#.#.#.#.#.#.#...# #.###.......#.# #.##.##.##....#~~# #...#.#.#.#.#.#.#.#.#..# #.<##.........# #.##.#ŒÎRh´ž[13;63HŒÎRhåQO@<ŒÎRh½ ŒÎRh,, .......###..........#####.#Jimalo the Fighter .......# #..........# #.#Demonspawn of Vehumet **.... .......# #..........# #.#Health: 86/86 ======================== ŒÎRh“- ¥.......# ############ #.#Magic: 21/21 ======================== .......##.#####AC: 12Str: 19 .......######....<#EV: 10Int: 23 .......#...########.#####SH: 5Dex: 11 .......#...########...........#XL: 10 Next: 81% Place: Dungeon:4 .......'...'....@##.#######.###Noise: ---------  Time: 11333.2 (0.0) ########...#####.##.# #.#w) +2 dagger (drain) ##..<##.##.##># #.#Cast: Fulminant Prism (11%) ##...##.......# #.#Fly ŒÎRh%/ (##########.##.##.##########.### .........#.##.##.##...........# .#######.....)##.##.########### .......#...#####.##.# .#####.#...### #.##.# _You see here an adder corpse. _Done exploring. _Done exploring. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ŒÎRh]0 ŒÎRh; ŒÎRhÓ< ŒÎRhn= $ _ŒÎRhˆB BŒÎRh«C ,ŒÎRhO ÆŒÎRhF   There is an open door here. _ #......# #..........# #.# #......# ############ #.# #....).......##.# #......##### #.. #......#...#######.#......#...########........÷........'...'....>## ###.#.########...#####.##.# #  #.#.# #.##># #40.2 (7.#.# #...##.......# # ......##########.##.##.########## .#.............#.##.##.##........ .#####.#######.....)##.##.#######÷.........#...#####.##.#.####.#####.#...ŒÎRh´€ ### #.##.## #.# ###'#.....# #.##.# ..# #.###.......#.# #.##.# _There is a stone staircase leading up here.ÎRh¬…3ÎRh}‹ÎRhp‘ÎRh’11.2 (1 _ÎRh™ÎRhðç ######  #######....#  #.....#.##[39;49m.#########  #.....#............#  #.....#............#  #.....#........÷...#  #.....#............# ....#............# 3 ........'.......@....# ........#............# ..#............# ..####..............# ÎRh ¡..# #.##...........## #.########.#####.# #.# #.# #.# #.#.# #.# #.#ÎRhå ÎRhyÎRhÈ,2.7 (2.5ÎRh‘˜ÎRhú›{ _You fly upwards. _There is a stone staircase leading down here.ŽÎRh~ŽÎRh `Level 3 of the Dungeon <<<>>>^__(Press ? for help)##.....###..###..#ŽÎRh] ,###.##.##.#################...)...#.#...÷........########...#.##†##..............########....###.#....#)#####...........##.....#.##.##########...#####)##..##..........##.....#............##..##)..†#'...)#..........##.....#............###..#.....##....#..........#ŽÎRh¼ í#.....#........÷...##...#.....###..##..........##.....#............##.#.#.....#.####.........÷.################.....#............#ŽÎRh!X#.#.##...##...............÷.....................'.......@....##.##.#####...##............###########..........#............##...........###............##..........#............##...........#.#............###########.....####..............#ŽÎRh”!$#..........>...............................# #.##...........##..........#..###########.########...#.....# #.########.######..........#...........##.###.#..#.#.#.....# #.##.##..........##.########.##.#......#.#.......# #.##.###.#'#........# #####.##.#.####.#.##......# #.#ŽÎRhÜ!í#.##.#.#(.#.##### #...#.##.#........##..<...# #.##.##.#.##.#.##.#.#.##.#####.......####.####.#ŽÎRh^"‰#.##.#....#.########.#'#.##.# #.................########.#ÎRh6Ê'..###..###.##.##.#################...)...#.#...÷........######...#.##†##......#######....##.#....#)#####.....#.##.#########ÎRhË^...#####)##..##...........##)..†#'...)##..#.....##....÷.#..#.#.####.÷.################...##......÷.....................'@#.#####...##.############...........# .#########ÎRhÃË####..>.............. #.###..###########.########...#######.####..........#..#.# #.# #.########.##.#.....#.#'#........# ####.#.## #.#.#(.#.##### #..........##..<ÎRh&Ì#.#.# #.#####.......####.###...#.########.#' ..........############.#............##.#####.##########....#..........####ÎRhp>ÎRhÿg######Jimalo the Fighter#######....#Demonspawn of Vehumet **....#.....#.##.#########Health: 86/86 ========================#.....#............#Magic: 21/21 ========================#.....#............#AC: 12Str: 19#.....#........÷...#EV: 10Int: 23#.....#............#SH: 5Dex: 11 ###.....#............#XL: 10 Next: 81% Place: Dungeon:3 ........'.......@....#Noise: ---------  Time: 11342.7 (0.0) ........#............#w) +2 dagger (drain) ........#............#Cast: Fulminant Prism (11%) ...####..............#Fly ...# #.##...........# ...# #.########ÎRhwi€[m.##### ...# #.##.# ...# #.##.# ...# #.##.# _You fly upwards. _There is a stone staircase leading down here. _There is an open door here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ÎRh“kÎRhÕ{ÎRhê~ÎRhª$ _ÎRhM…ÎRh†ÎRh˜ˆ,ÎRh ŠÎRh‹—XÎRhÜ™ÎRhÔš,ÎRhzŸÎRh• ÎRh"£,ÎRh¤ÎRhQ¨ÎRh«,ÎRhÝ«ÎRh¯ÎRh,±ÎRhбÎRh‰²ÎRh®µÎRhØ·,ÎRh¹ÎRh?¼ÎRhL¾,ÎRh¿ÎRhÂÎRhÐÃÎRh[ÄÎRhÒÄÎRhÇÎRhâÉ,ÎRh§ÊÎRhFÍÎRh1Ï,ÎRh?ÐÎRh#ÓÎRhgÕ,ÎRhJÖÎRhÄÙÎRh ÛÎRhÜÎRhÌÜÎRh0ßÎRhá,ÎRhâÎRhbäÎRh§æ,ÎRhÍçÎRhêÎRhÙë,ÎRh¡ìÎRhsîÎRh1ðÎRhˆðÎRhñÎRhóÎRh†ôÎRhÌôÎRheõÎRh›÷ÎRhCùÎRhùÎRhúÎRh; ñ ....#####..........#....... ....# #..........#....... ....###########.....####......... ....................# #.##...... ##.########...#.....# #.######## ##.###.#..#.#.#.....# #.## ##.#......#.#.......# #.##ÎRh‘ Ù.#.####.#.##......# #.## ##.#........### #.##620.0) ##.#####.####.####.## ##.# #.................######## ##.#####.##########....#......... .#....)..######## ####...........##............#######..........  #.##............'................ ............########.######## .#######.........###.# #..... ÎRhä ÎRh  ÎRhè ÿ _There is a stone staircase leading down here.n open door stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _upÎRheª ÎRhÅ« ÎRhp± ÎRhì¹ ÎRh½º 73.7 (1.0) _ÎRh Í ÎRhÚá   ##...#.#...####...##...  #.###.#.###.##....##..##....  ##.ß.###.ß.###.#..#........  #.###.#.###.#.......#.#......  ##...#.#...##..#..###.#.#..#.  #..ß.#ß#.ß..#.##..###.#.#.##  #....#.#....#.##..#.......#  #(..#.#.#...#.##..#.....### 2  #...######......###  ###...# #...###..###.#  ###.####.#####..##..#  #..........#..##.##  #..........##.##.######## #..........##.## ####################....# ####.... #.........[ÎRh1ã 740mYou fly upwards.ÎRhyê ÎRhWe,5.2 (2.5ÎRh mÎRh›p  _Level annotation: Sigmund _There is a stone staircase leading down here.’ÎRhÎÕ ’ÎRhÕá æLevel 2 of the Dungeon<<<>>>(Press ? for help)  #...#.#.#...# #..#...##.##....####.##.........#.......#  #....#.#....# ##..#.........#..........##.##..##.......#  #..ß.#ß#.ß..# #.....#.#.........###.####..###..#.......#  ##...#.#...####...##.....................## #..##.....##  #.###.#.###.##....##..##.............###.####...##...####  ##.ß.###.ß.###.#..#.............###..##...##..#..#...)..##  #.###.#.###.#.......#.#.........# #.....#................## ’ÎRh?ç  ##...#.#...##..#..###.#.#..#...## #.###...##.##...........#  #..ß.#ß#.ß..#.##..###.#.#.###..####.###.#..#.##...........#  #....#.#....#.##..#.......# ##..#.....#..<...##...........#  #(..#.#.#...#.##..#.....### #................#...........#  #...######..@.##......### #.................#..........#  ###...# #...###..###.##.....[...........##........## ###.####.#####..##..### @..............#..........# #..........#..##.## .......).......#..........# #..........##.##.##########................#..........# #..........##.##...........................#..........# ####################....####..............##..........# ##########....#####............####........## #......................##.###### ##......## #.......##....########.##. ######## #.......######## ..  [24;26’ÎRh 4H############ ”ÎRhys.....# #.....## #...####...#.....#..........................[....@..............”ÎRhat|......................................##..##...•ÎRh@0•ÎRh[=c ##...#.#...####...##......... Jimalo the Fighter#.###.#.###.##....##..##..... Demonspawn of Vehumet **....##.ß.###.ß.###.#..#.......... Health: 86/86 ========================#.###.#.###.#.......#.#...... Magic: 21/21 ========================##...#.#...##..#..###.#.#..#. AC: 12Str: 19#..ß.#ß#.ß..#.##..###.#.#.### EV: 10Int: 23#....#.#....#.##..#.......# # SH: 5Dex: 11#(..#.#.#...#.##..#.....###XL: 10 Next: 81% Place: Dungeon:2•ÎRh$?›#...######..@.##......###Noise: ---------  Time: 11365.2 (0.0)###...# #...###..###.#w) +2 dagger (drain)###.####.#####..##..#Cast: Fulminant Prism (11%) #..........#..##.##Fly #..........##.##.#########..........##.##......... ####################....# ##########....# #..............  _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You fly upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.•ÎRhÝ?•ÎRh¯E•ÎRhG•ÎRh 3•ÎRhç •ÎRh~) •ÎRh±* •ÎRh+1 : _•ÎRh|4 X•ÎRhB9 •ÎRhƒ: ,•ÎRh#; •ÎRho? •ÎRhÆ@ ,•ÎRhRA •ÎRhE •ÎRhF ,•ÎRhDG •ÎRhúJ •ÎRhÎL ,•ÎRhÄM •ÎRhÍQ •ÎRhuS ,•ÎRhôS •ÎRh¶W •ÎRhY •ÎRhsY •ÎRhþY •ÎRh(^ •ÎRhÙm ,•ÎRhWo •ÎRh®q •ÎRh—s ,•ÎRht •ÎRhÃw •ÎRhÆy ,•ÎRhœz •ÎRhÜ} •ÎRhª ,•ÎRh€ •ÎRhKƒ •ÎRhP… ,•ÎRhæ… •ÎRh†ˆ •ÎRhNŠ ,•ÎRh®‹ •ÎRhû •ÎRhÎ ,•ÎRhÞ‘ •ÎRh;– •ÎRh`˜ •ÎRhИ •ÎRhÀ™ •ÎRhNž •ÎRhµ¥ û .# #......##.##..##.###.# #.## .# #......##.##..#..# #.#####.## .# #..#...##.##....####.## .# ##..#.........#..........##.## .# #.....#.#.........###.####..## ####...##.....................## .##....##..##.............###.## ###.#..#.............###..##...## .#.......#.#....@....# #.....#... •ÎRh­¦ Ž##..#..###.#.#..#...## #.###...## .#.##..###.#.#.###..####.###.#..# .#.##..#.# ##..#.....#..<.. .#.##..#.....### #.............. .>.##......### #.....@   Sigmund (polearm, asleep) ..###..###.# #.....[........ #####..##..# @........... ....#..##.## )....•ÎRh˱ [81.2 (16.0)2.2 (17•ÎRhUº •ÎRh:¼ —ÎRhÆÊ# #......##.##..#..# #.#####.##. # #..#...##.##....####.##....... # ##..#.........#..........##.## # #.....#.#...###.####..# ###...##............## ....##..##...###.#### ##.#..#......###..##...##. #.......#.#.# #.....#.... #..#..###.#.#..#@..## #.###...## #.##..###.#.#.###..####.###.#..#. #.##..#.......# ##..#.....#..<... #.##..#.....### #............. >.##......### #......###..###.# #.....[ ####..##..# ## @.... ...#..##.##  .......)##.##.##########...3.0)[4—ÎRh»Ë0m—ÎRho͘ÎRhpSK# #......##.##..#..# #.#####.##. Jimalo the Fighter # #..#...##.##....####.##....... Demonspawn of Vehumet **.... # ##..#.........#..........##.##. Health: 86/86 ======================== # #.....#.#.........###.####..### Magic: 17/21 ===================----- ###...##.....................## # AC: 12Str: 19 ˜ÎRhŽT##....##..##.............###.#### EV: 10Int: 23 ##.#..#.............###..##...##. SH: 5Dex: 11 #.......#.#.........# #.....#.... XL: 10 Next: 81% Place: Dungeon:2 #..#..###.#.#..#@..## #.###...##. Noise: ---------  Time: 11383.2 (0.0) #.##..###.#.#.###..####.###.#..#. w) +2 dagger (drain) #.##..#.......# ##**#.....#..<... Cast: Fulminant Prism (11%) #.##..#.....### #****........... Fly >.##......### #.****.......... .###..###.# #.****[......... @   Sigmund (polearm, asleep) ####..##..# ## @**.......... ...#..##.## .......)..... ...##.##.##########..............You fly upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.  Aiming: Fulminant Prism ˜ÎRhãTŒ[m(dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target˜ÎRhÚä # #......##.##..#..# #.#####.##. Jimalo the Fighter # #..#...##.##....####.##....... Demonspawn of Vehumet **.... # ##..#.........#..........##.##. Health: 86/86 ======================== # #.....#.#.........###.####..### Magic: 17/21 ===================----- ###...##.....................## # AC: 12Str: 19 ##....##..##.............###.#### EV: 10Int: 23 ˜ÎRh—æ ##.#..#.............###..##...##. SH: 5Dex: 11 #.......#.#.........# #.....#.... XL: 10 Next: 81% Place: Dungeon:2 #..#..###.#.#..#@..## #.###...##. Noise: ---------  Time: 11383.2 (0.0) #.##..###.#.#.###..####.###.#..#. w) +2 dagger (drain) #.##..#.......# ##..#.....#..<... Cast: Fulminant Prism (11%) #.##..#.....### #............... Fly >.##......### #..*............ .###..###.##.....[......... @   Sigmund (polearm, asleep, ally target) ####..##..### @............ *  [3˜ÎRhJç :7m fulminant prism ...#..##.##.......)..... ...##.##.##########.............. _Level annotation: Sigmund _There is a stone staircase leading down here.  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!˜ÎRhÎè ;===4.2 (1 _˜ÎRh\÷ 8*˜ÎRhÕ ™ÎRh­ E---5™ÎRh­U**™ÎRhòe _Your fulminant prism crackles loudly.™ÎRhÚp ™ÎRh­{ ² ##############@  )###  Your fulminant prism explodes!The blast of energy engulfs Sigmund!!  Sigmund is severely wounded.™ÎRhëð &..............@..8========6 _Sigmund shouts!šÎRhæ # #......##.##..#..# #.#####.##. Jimalo the Fighter # #..#...##.##....####.##....... Demonspawn of Vehumet **.... # ##..#.........#..........##.##. Health: 86/86 ======================== # #.....#.#.........###.####..### Magic: 14/21 ================-------- ###...##.....................## # AC: 12Str: 19 ##....##..##.............###.#### EV: 10Int: 23 ##.#..#.............###..##...##. SH: 5Dex: 11 #.......#.#.........# #.....#.... XL: 10 Next: 81% Place: Dungeon:2 #..#..###.#.#..#@..## #.###...##. Noise: =======--  Time: 11386.2 (0.0) #.##..###.#.#.###..####.###.#..#. w) +2 dagger (drain) #.##..#.......# ##**#.....#..<... Cast: Fulminant Prism (11%) šÎRhb Ó#.##..#.....### #****........... Fly >.##......### #.****.......... .###..###.# #.****[......... @   Sigmund (polearm) ####..##..# ## @**.......... ...#..##.## .......)..... ...##.##.##########..............The blast of energy engulfs Sigmund!!  Sigmund is severely wounded. _Sigmund shouts!  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target›ÎRh¬2‰****@..›ÎRhÛ# #......##.##..#..# #.#####.##. Jimalo the Fighter # #..#...##.##....####.##....... Demonspawn of Vehumet **.... # ##..#.........#..........##.##. Health: 86/86 ======================== # #.....#.#.........###.####..### Magic: 14/21 ================-------- ###...##.....................## # AC: 12Str: 19 ##....##..##.............###.#### EV: 10Int: 23 ##.#..#.............###..##...##. SH: 5Dex: 11 #.......#.#.........# #.....#.... XL: 10 Next: 81% Place: Dungeon:2 #..#..###.#.#..#@..## #.###...##. Noise: =======--  Time: 11386.2 (0.0) #.##..###.#.#.###..####.###.#..#. w) +2 dagger (drain) #.##..#.......# ##..#.....#..<... Cast: Fulminant Prism (11%) [0;10›ÎRhÇݲm#.##..#.....### #............... Fly >.##......### #............... .###..###.# #.....[......... @   Sigmund (polearm) ####..##..# ## @............ ...#..##.## .......)..... ...##.##.##########..............Sigmund is severely wounded. _Sigmund shouts!  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!›ÎRhÛß§   .##.##....### .......#.... .#.........###...... .##....##.# #@..## ##..# ##..#< #..*. > #...... #.@...[, ally target) ## ....›ÎRh§à*   fulminant prism ....›ÎRhrá_===----7.2 (1 _›ÎRh÷î8*›ÎRhÍñœÎRh*&R.*   fulminant prism5=-------8œÎRho.U**œÎRh«0ª _Sigmund shouts!  Aiming: Fulminant Prism (dangerous; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.œÎRhG,œÎRh—7œÎRhSdX  Your fulminant prism explodes!The blast of energy engulfs Sigmund!  You kill Sigmund!###############œÎRh²r....)..........œÎRhŒ·²=15=======90œÎRhF¿œÎRhÁÂZ _Vehumet accepts your kill.ÎRhÊ]3ÎRhÍ_ÎRh`mÎRhTq,ÎRh7vÎRh ....#.#.........###.####..###.. ..##.....................## #..## ..##..##.............###.####...# ..........###..##...##..#.. ....#.#...# #.....#........ ..###.#.#..#...## #.###...##.##.. ..###.#.#.###..####.###.#..#.##. ..#.......# ##..#.....#..<...## ..#.....### #.)@.............#.-------93.2 (4 ......### #............... ..###.# #.....[...........## .ÎRh £Ý ##.........# ..##.## #........)# #.##.##########.........# #.##................# ########....####.......## ########....#####..####ÎRh¥£=-------ÎRhù«ÎRh®žÎRho ™.#.#.###.####..###..#.##....## #...##..##.............###.####... #..#.............###..##...##..#.#.#.........# #.....# #..###.#.#..#...## #.###...##.## #..###.#.#.###..####.###.#..#.## #..#žÎRh p N.# ##..#.....#..<...## #..#.....### #..# #......### #..# #..###.# #.....[. #..##..# ##.# #..##.## #.).# ##.##.##.# ##.##..##....####.###....#####.žÎRh> ‹7==4.2 (1žÎRh³… žÎRhvŒ ¦  Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundŸÎRh¶ 3ŸÎRh!¸ ŸÎRhŽÃ ŸÎRhÚÆ ŸÎRhÀÇ $ _ŸÎRh Ì ŸÎRh¥Ð ŸÎRhŽØ ,ŸÎRhÛ ŸÎRh ß ŸÎRhÞâ ~8==ŸÎRhå ŸÎRhé ŸÎRhÆò BŸÎRh:   #..##....###.####...##............###..##...##..#..#.. .#.#.........# #.....#........ ##.#.#..#...## #.###...##.##.... ##.#.#.###..####.###.#..#.## .......# ##..#.....#..<...##.... .....### #.)..............#.... ...### #.................#... ##.# #.....##..8.2 (4# ##...#....## #........)#....##########....#.....................#....###....####...##....######.####... ..................##.###### ##.. ...##....########.##. ŸÎRh$ ŸÎRhZ ŸÎRh£ N _You see here a +0 cloak. ÎRh<¤Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  w - a +2 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +0 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn) Jewellery (go to first with "=)  s - an amulet of reflection (worn)  v - a +6 ring of strength (worn)  C - a ring of flight (worn)f - a ring of willpower  H - a +6 ring of dexterity Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ¢ÎRhžß#..##.............###.####...##.. Jimalo the Fighter .............###..##...##..#..#.. Demonspawn of Vehumet **.... .#.#.........# #.....#........... Health: 86/86 ======================== ##.#.#..#...## #.###...##.##..... Magic: 18/21 ====================---- ##.#.#.###..####.###.#..#.##..... AC: 12Str: 19 .......# ##..#.....#..<...##..... EV: 11Int: 23 .....### #.)..............#..... SH: 5Dex: 11 ...### #.................#.... XL: 10 Next: ¢ÎRhKá7[m85% Place: Dungeon:2 ##.##.....@...........##... Noise: ---------  Time: 11398.2 (0.0) #..###................#.... w) +2 dagger (drain) #.###........).......#.... Cast: Fulminant Prism (10%) #.##########................#.... Fly #...........................#.... #####....####..............##....  #####....#####............####...  ..................##.###### ##..  ...##....########.##.###  _Vehumet accepts your kill.Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundThings that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund _You see here a +0 cloak.¢ÎRhÊçP  Okay, then.¢ÎRhyýa _¢ÎRh÷ò 3¢ÎRhÚô ¢ÎRhÁ÷ ¢ÎRhZø $ _¢ÎRhõü ¢ÎRhÈþ a9=¢ÎRh z _20==1=== _Magic restored.¢ÎRh«} ¢ÎRh… ¢ÎRhžˆ P==¢ÎRh$Š ¢ÎRhF” ¢ÎRh¸˜ ,¢ÎRhÉœ ¢ÎRhÂÛ  ¢ÎRh’Ý Z......# ##..#..<...##....### #.)..............#.... ..### #.................# #.# #.....[...........## ..# ##................ .## #........)....... .##########........¢ÎRh”à ..................#.##....####....##..411.2 (13.0)###....######## .................##.###### ## ..##....########.##.# #### ..####### #....# ###### ¢ÎRh‡æ ¢ÎRhÔü ¢ÎRh¥ E _Done exploring.£ÎRh† Ì[....0.0)£ÎRhzX[ _Done exploring.¤ÎRhiºLevel 2 of the Dungeon<<<>>>(Press ? for help)  #...#.#.#...# #..#...##.##....####.##.........#.......#  #....#.#....# ##..#.........#..........##.##..##.......#  #..ß.#ß#.ß..# #.....#.#.........###.####..###..#.......#  ##...#.#...####...##.....................## #..##.....##  #.###.#.###.##....##..##.............###.####...##...####  ##.ß.###.ß.###.#..#.............###..##...##..#..#...)..##  #.###.#.###.#.......#.#.........# #.....#................##  ##...#.#...##..#..###.#.#..#...## #.###...##.##...........#  #..ß.#ß#.ß..#.##..###.#.#.###..####.###.#..#.##...........#  #....#.#....#.##..#.......# ##..#.....#..<...##...........#  #(..#.#.#...#.##..#.....### #.)..............#...........#  #...######..>.##......### #.................#..........#  ###...# #¤ÎRhR¿<...###..###.##.....[...........##........## ###.####.#####..##..###................#..........# #..........#..##.###........).......#..........# #..........##.##.##########................#..........# #..........##.##...........................#..........# ####################....####....@.........##..........# ##########....#####............####........## #......................##.###### ##......## #.......##....########.##.######### #.......########....# ###############¤ÎRhd^>@¤ÎRh¿Ã ¤ÎRhç S......# ##..#.....#..<...##...... Jimalo the Fighter ....### #.)..............#...... Demonspawn of Vehumet **.... ..### #.................#..... Health: 86/86 ======================== #.##.....[...........##.... Magic: 21/21 ======================== ..###................#..... AC: 12Str: 19 .###........).......#..... EV: 11¤ÎRheè ‚Int: 23 .##########................#..... SH: 5Dex: 11 ...........................#..... XL: 10 Next: 85% Place: Dungeon:2 ####....####....@.........##..... Noise: ---------  Time: 11411.2 (0.0) ####....#####............####.... w) +2 dagger (drain) .................##.###### ##... Cast: Fulminant Prism (10%) ..##....########.##.##### Fly ..########....# ######### _a +0 scythe; a +0 robe; the human corpse of Sigmund _You see here a +0 cloak. _Okay, then. ¤ÎRhé ™_Magic restored. _Done exploring. _Done exploring.¤ÎRhé ¤ÎRh¿ì ¤ÎRhû ¤ÎRh—ÿ ¤ÎRhn $ _¤ÎRh} ¤ÎRh ¤ÎRh9 ¤ÎRhº ¤ÎRhŠ ¤ÎRhI ¤ÎRhš ,¤ÎRh\ ¤ÎRh5$ ¤ÎRhÅ' ,¤ÎRh`* ¤ÎRh¡0 ¤ÎRhg3 ,¤ÎRh6 ¤ÎRh-; ¤ÎRhl> ,¤ÎRhs? ¤ÎRhÈC ¤ÎRh{F ¤ÎRhúF ¤ÎRhQI ¤ÎRhUO ¤ÎRhFR ,¤ÎRhaT ¤ÎRh [ ¤ÎRhC` ,¤ÎRhb ¤ÎRh×e ¤ÎRhah ,¤ÎRhRj ¤ÎRhÀo ¤ÎRhr ,¤ÎRhés ¤ÎRhBx ¤ÎRhèz ¤ÎRh¸{ ¤ÎRhÈ| ¤ÎRh/‚ ¤ÎRhÆ„ ,¤ÎRhO† ¤ÎRhÜŠ ¤ÎRh… ,¤ÎRh- ¤ÎRh€’ ¤ÎRhJ” ,¤ÎRhe• ¤ÎRh}˜ ¤ÎRhAš ¤ÎRh › ¤ÎRhΛ ¤ÎRhtž ¤ÎRhÝŸ ¤ÎRhH  ¤ÎRh×  ¤ÎRhó¢ ¤ÎRh£¤ ,¤ÎRhRº J¤ÎRh ¾ X¤ÎRh¯ù ¢¤ÎRh&û ,¤ÎRh`ü ¤ÎRh  ##...#.#...####...##...  #.###.#.###.##....##..##  ##.ß.###.ß.###.#..#........  #.###.#.###.#.......#.#.....  ##...#.#...##..#..###.#.#..#.  #..ß.#ß#.ß..#.##..###.#.#.###  #....#.#....#.##..#.......# #  #(..#.#.#...#.##..#.....###  ####..@.##......### 39.2 (28.0)  ###...# #...###..###.#  ###.####.#####..##..#  #..........#..##.##  #..........##.##.######## #..........##.##......... ####################....# [16;19¤ÎRh )H##########....# #..............  _There is a stone staircase leading down here.¥ÎRhbý­40.2 (1.0) _¥ÎRhê¦ÎRh`PLevel 3 of the Dungeon <<<>>>^__(Press ? for help)#...#.....###..##..........##.....#............##.#.#.....#.####.........÷.################.....#............##.#.##...##...............÷.....................'.......>....##.##.#####...##............###########..........#............##...........###............##..........#............##...........#.#............###########.....####..............##..........>...............................# #.##...........##..........#..###########.########...#.....# #.########.######..........#...........##.###.#..#.#.#.....# #.##.##..........##.########.##.#......#.#.......# #.##.###.#'#........# #####.##.#.####.#.##......# #.##.##.#.#(.#.##### #...#.##.#........##..@...# #.##.##.#.##.#.##.#.#.##.#####.......####.####.##.##.#....#.########.#'#.##.# #.................########.##.######.#............##.#####.##########....#..........#####........#.............#....)..######## ####...........†...###########..............##............#######............#.##..#....+..#.#.##.....¦ÎRh”Q‚.......'..................#.##..#..##..#.....#............########.########.##.######.##...#..))...#.#######.........###.# #......##.##...........#..)#..#.# #......####......###.###..##.##.....#..#..#).....#.####......# #.......##.# #..##.##.....#.#.._...#...............# #.....#..#.# #..##.#¦ÎRhÒh.......#..###########.########...#.....# #.########.####.........#....##.###.#..#.#.#.....# #.# #.# .........##.########.##.##.## #.# #.# #.#'#........# #####.##.#.####.#.##......# #.# #.#  #.#.#(.#.##### #...#.##.#........##..@...# #.# #.#  #.#.##.#.# #.#.#.##.#####.......##### #.#  #.#....#.########.#'#.##.# #.....########.#  #.######.#.............##########....#..........####  ##..#....)..######## ####...........†...# ##########..............#......#######............#.# #..#....+..#.#.##............'..................#.# #..#..##..#........########.########.##.# #####.##...#..))...#.#######.........#......##.# #...........#..)#..#.# #####.###..##.# ¦ÎRh—€\#.....#..#..#).....#.####......# #.......##.# #..##. #.....#.#.._...#...............# #.....#..#.# #..## #####.#..##.##.##...# #.....##...###..# #.....#..#......##.######.....####..##..##.########### #...........#..^.#######.##......÷..# #......##...........# #.##.#...#..#....# #.##...# #.##.>.##########.### #.#..##).........# #.##....###### #.................# #................#######.##....#...⌠# ################### ###..............##.....#...####### ¦ÎRh´á¦ÎRh“....###########..........#....... Jimalo the Fighter ....##..........#....... Demonspawn of Vehumet **.... ....###########.....####......... Health: 86/86 ======================== ....................# #.##...... Magic: 21/21 ======================== ##.########...#.....# #.######## AC: 12Str: 19 ##.###.#..#.#.#.....# #.## EV: 11Int: 23 ##.#......#.#.......# #.## SH: 5Dex: 11 ##.#.####.#.##......# #.## XL: 10 Next: 85% Place: Dungeon:3 ##.#........##..@...# #.## ¦ÎRhɪ Noise: ---------  Time: 11441.7 (0.0) ##.#####.......####.####.## w) +2 dagger (drain) ##.# #.................######## Cast: Fulminant Prism (10%) ##.#####.##########....#......... Fly ¦ÎRhê–.#....)..######## ####........... ..##............#######..........  #.##............'................  ...#............########.########  ...#.#######.........###.# #.....  _Magic restored. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You fly downwards. ¦ÎRhÍp_There is a stone staircase leading up here.¦ÎRhª¦ÎRhÎ ¦ÎRh#: _¦ÎRh»*,¦ÎRhØ8°¦ÎRhª:,¦ÎRhq;¦ÎRhu=¦ÎRh©>¦ÎRhz?,¦ÎRh,B§ÎRhQ,§ÎRhå§ÎRhé§ÎRh¸,§ÎRh§ÎRh›§ÎRh( §ÎRhÄ §ÎRhŒ §ÎRh/ §ÎRhɧÎRhB§ÎRhŸ§ÎRhò§ÎRh,§ÎRh‡an§ÎRh­b,§ÎRh½d§ÎRh”e§ÎRhýe§ÎRhbf§ÎRh h§ÎRhñmš§ÎRhäo§ÎRhbq,§ÎRhr§ÎRhËs§ÎRhÃuB§ÎRhƒ« ########.##.##.# .###.# #......##.# ###......###.###..##.#  #.##.# #..##.#  #.....#..#.# #..##.#  #.....##...###..##.#  #.....####..##..##.########### .....÷..# #......##...........# ........# #.##.@.##########.### 60.7 (19.0) ..# #.................# ...#...⌠# ################### ...#...####### ####._.......#  #...##....# §ÎRh„Ç #...⌠#....#  ######....# #.......#§ÎRhø‰§ÎRh¼Œc _There is a stone staircase leading down here.§ÎRh÷4§ÎRhá5§ÎRh¨:7_§ÎRh]@§ÎRh>E71.0) _§ÎRh–F9_§ÎRhJt>  #..............#.# #  #.#######.####.#.##############  #.# #.# #.#.............)' ###.# #.# #[#............### .##.# #.# #.#............# # .##.# #####.# #.#............# # .##.# #.....# #.#............# # .##.###.##..# #.#....)# 4....# #@#............### .§ÎRh—u##.###.#...######............#.. .##.###.......................#....................÷........'.. .##.##.....#########.#.########.. .##.#.......##.#.##..  .##.....######.#.##..  .......#.#.............##########  .#....#.#.#....##.#.............# §ÎRh±w§ÎRh›§ÎRhB ,3.2 (2.5§ÎRhk§ÎRhšç _There is a stone staircase leading down here. _You fly downwards.up _There is a stone staircase leading down here. _You fly downwards. _up§ÎRh¥5¨ÎRhLevel 4 of the Dungeon <<<<>>>>_(Press ? for help)#.#######.##.........################.#######.##.....##..............#.##############.#.####.#######.####.#.##############..........########.#.##.# #.# #.#.............)'..........'†....##.#.############.# #.# #[#............###..........#####.#####'#...........##.# #.# #.#............# #..........# #.##........#######.##.# #####.# #.#............# #..........# #.##........# #.##.# #.....# #.#............# ############ #.##........#######.##.###.##..# #.#....).......##.##### #...........................# #@#............######....<# ##.........######.##.###.#...######............#...########.##### #.......##.######.##.###.......................#...########..¨ÎRh,F.........# #[......#.............................÷........'...'....>##.#######.### #..........######.##.##.....#########.#.########...#####.##.# #.# #........#.# #.##.#.......## #.#.##..<##.##.##># #.# #.......##.# ####.##.....#....#######.#.##...##.......# #.# #....>..#### #..........#.#.............##########.##.##.##########.### #.....#..# ####.#....#.#.#....##.#.............#.##.##.##...........# #...###..### #......#.#.#.#....#.#####.#######.....)##.##.########### #...#....~## #.....#.#.#.#.#.......÷.........#...#####.##.##...#...~~## ###....#.#.#.#.#.#.....####.#####.#...### #.##.#¨ÎRhœ@O@>¨ÎRhªâ ¨ÎRh©  #..............#.## Jimalo the Fighter#.#######.####.#.############## Demonspawn of Vehumet **....#.# #.# #.#.............)' Health: 86/86 ======================== ###.# #.# #[#............### Magic: 21/21 ======================== .##.# #.# #.#............# # AC: 12Str: 19 .##.# #####.# #.#............# # EV: 11Int: 23 .##.# #.....# #.#............# # SH: 5Dex: 11 .##.###.##..# #.#....).......#¨ÎRhR XL: 10 Next: 85% Place: Dungeon:4 ............# #@#............### Noise: ---------  Time: 11463.2 (0.0) .##.###.#...######............#.. w) +2 dagger (drain) .##.###.......................#.. Cast: Fulminant Prism (10%) .....................÷........'.. Fly .##.##.....#########.#.########.. .##.#.......## #.#.##..  .##.....#....#######.#.##..  .......#.#.............##########  .#....#.#.#....##.#.............#  _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.¨ÎRhì ¨ÎRhæ ¨ÎRh‹" ¨ÎRh¶$ ¨ÎRh)* : _¨ÎRhé- ¨ÎRh 0 ¨ÎRhs0 ¨ÎRhn1 ¨ÎRhKf ™You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  You see here a +2 hat. _¨ÎRhßg ¨ÎRhÕl ¨ÎRhN ,¨ÎRh©€ ¨ÎRhµ… ¨ÎRhC‡ ¨ÎRh®‡ ¨ÎRhNˆ ¨ÎRh½ ¨ÎRh) ¨ÎRhº ¨ÎRh ¨ÎRhæ” ¨ÎRh~– ¨ÎRhö– ¨ÎRh›— ¨ÎRhPœ ¨ÎRhüº v¨ÎRhî» ¨ÎRh¼ ¨ÎRh£À ¨ÎRhß ,¨ÎRh(Ä ¨ÎRhºÇ ¨ÎRhÊ ,¨ÎRh Ë ¨ÎRh÷Í ¨ÎRh+è ¢¨ÎRh—ë ,¨ÎRhâð n¨ÎRhšñ ¨ÎRhÈô ¨ÎRhö ,¨ÎRh´ö ¨ÎRhAý X¨ÎRhfþ ¨ÎRh¾ÿ ,¨ÎRhc¨ÎRh!¨ÎRh1¨ÎRh¦¨ÎRhɨÎRhz ¨ÎRhÌ ¨ÎRhB ¨ÎRhœ ¨ÎRhÄn¨ÎRh§,¨ÎRh'¨ÎRh¨ÎRh”¨ÎRhm,¨ÎRh ¨ÎRhž,¨ÎRhù¨ÎRhì¨ÎRhÇ ¨ÎRh/!¨ÎRh•!¨ÎRhÂ#¨ÎRh%,¨ÎRh"&¨ÎRhå(¨ÎRhˆ+,¨ÎRhà,¨ÎRhÎ1¨ÎRh 6¨ÎRh¸6¨ÎRhY8¨ÎRh>¨ÎRheA¨ÎRh B¨ÎRhÖC¨ÎRhœG¨ÎRhÖK,¨ÎRhýM¨ÎRhþ[è   #........#######.##.   #.................... ¨ÎRhè\f  ##.........######.##.#   #.......##.######.##.   #[......#.............   #..........######.##.   #........#.# #.##.   #.......##.# ####.##..   #....@..#### #........50¨ÎRh‘]Ö40.0)   #.....#..# ####.#.   #...###..### #....   #...#....~## #.....#   #...#...~~## ###....# ¨ÎRh ^?  ###..##.#~~### #.....#.#   #...##..#~~# #....#.#.¨ÎRhw^`   #.##....#~~# #...#.#.#   #......##~~# #....#.#÷¨ÎRhî_¨ÎRhþk¨ÎRhnc _There is a stone staircase leading down here.©ÎRhÞ3©ÎRh”!©ÎRhå(©ÎRhî)74.2 (1.0) _©ÎRhÍ1©ÎRhµ½Z #####...## ##..#####.. .....).## ###..##.... #####..## ###.......##.  #...# ###.......####  ##..## ##..........##  ##..#### ##............#  #...#.#####............## ©ÎRh.¿û ##....#...............## 5 ###........@....[......#  ##........####........)##  ##..........# ##.........#  ##...........## #......##.#  #.............# ##....###.#  #.............## ##.### #.##  #..............# ### ##..##  ##.............## #....##   #........# #...).## ©ÎRh~À©ÎRhÈ©ÎRhoF,5.7 (2.5©ÎRhpN©ÎRh‡R{ _You fly downwards. _There is a stone staircase leading up here.©ÎRhïJ ©ÎRhª_ ¾Level 5 of the Dungeon <<<<>>>>(Press ? for help)#..###....#####........# ##...####..## ##.##©ÎRhÓ` %##...## ####.....# #...####).## #..######..#######.<## ##..####....# ##..†.##########...####..#####..#####.....# ##..###..........).#####..##......#####..#...#©ÎRh’c  #.### ###########..#####.......##....[.######.##...# ####...####.......########.....#### ##..##>..# ##..####..........## #####....#### ##..###...# ##..#### ##............#####....###..## #...# #...#.#####............#######.....# ##..# ##....#...............####.##[## ##.# ###........@....[......##...##)## ### ##........####........)###...###.####### ##..........# ##.........##....##.......# ##...........## #......##.###...###......# #.............# ##....###.###..# #.###### #.............## ##.### #.###### #..##..............# ### ##..###..###.............###....####.##..............##...©ÎRh›d Ð).###.##..............# ##......###.##............>.# #....##..###.##### ##........†....## #....###..###.##..# ªÎRhQc #..######..### ####.<## ##..## ##.....†.##########...## ##..#####..### ##.....##..###..........).##  ###..##......#####..##.### ### ###.......##....[.######.### #...###.......########.....#### ##..##> ##..####....## #####....#### ##..# ##..#### ##.....# ####....###..## #. #...#.#####.. #####.....# ## ##....#.....##  ##.##[## #####........@....[#  #...##)## ####........####)## ...###.########...# ##....##.......##...## ###.#...###......#...# ##....### ##..#ªÎRhÂdß[m #.#####..## ##.### #.## #### #..# .# ### ##..## #..# #.## #....## ## #.# #...).## # .##......## >#....##..#######†....#....###..###..##.#### #..# ##..##...##.##.[.......## ######.##.# ##..####...ªÎRh,ЪÎRh-âu#####...####..#####.. Jimalo the Fighter .....).#####..##.... Demonspawn of Vehumet **.... #####..#####.......##. Health: 86/86 ========================#...####.......##### Magic: 21/21 ========================##..####..........##AC: 12Str: 19##..#### ##............#EV: 11Int: 23#...#.#####............##SH: 5Dex: 11##....#...............##XL: 10 Next: 85% Place: Dungeon:5###........@....[......#ªÎRh­ãNoise: ---------  Time: 11505.7 (0.0)##........####........)##w) +2 dagger (drain)##..........# ##.........#Cast: Fulminant Prism (10%) ##...........## #......##.#Fly #.............# ##....###.##.............## ##.### #.###..............# ### ##..####.............###....## #..............##...).##  _You fly downwards. _There is a stone staircase leading up here. _You see here a +2 hat. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.ªÎRh^äªÎRh—åªÎRhCðªÎRhññªÎRh÷P _ªÎRh½ø,ªÎRhÎùªÎRh¦üªÎRhÛþ,ªÎRh ªÎRh ªÎRhY,ªÎRh_ªÎRhªªÎRh» ,ªÎRh¿ ªÎRh7 ªÎRh,ªÎRhBªÎRh]ªÎRhÃ,ªÎRh£ªÎRhãªÎRh/,ªÎRh ªÎRhªÎRh?!,ªÎRhæ"ªÎRhˆ$ªÎRhë%,ªÎRh¨&ªÎRhX(ªÎRh–),ªÎRhQ*ªÎRh¾+ªÎRh@-,ªÎRh#.ªÎRhu7ñ  ##..........# ##.........#  ##...........## #......##.#  #.............# ##....###.# #.............## ##.### #.## #..............# ### ####.............## #....###..............# #...).###..............# ##......##....# #....##..17.7 (1ªÎRhW8|2.0)##.....## #....###.#.##....## #.#..# ####.##.[.......## ######.##.# # ##.####.......## #...#..#### #..# #.....### #.....## ...## ##..### #.....# ....# #.## #....## ##..## ### #....#ªÎRh$9ªÎRhš?ªÎRhAE _There is a stone staircase leading up here. _You see here a +2 hat. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _n escape hatch in the floorªÎRhWªÎRhPªÎRh ªÎRh‘ªÎRhq78.0) _ªÎRh_"ªÎRhµ>™ ######### ........# ♣♣'♣♣♣♣.# ......+.########### #...#.♣## #### ##...##...# #._.#.♣ #..#######.......... #...#.♣## ##.....##........... ......'.# ##.##.##.....6 ♣♣+♣♣♣♣.## #@.#.##......... ##.......# ######...#........... ####..##.###......#............. .# ##......#......#........#.### .# ####.......<..#.......#.#### ªÎRhQ@T.# ##.............#.#............  .###..............#.#.#.......... ..............#.#.#..#......>  ....................#)........... «ÎRhx«ÎRhz«ÎRh´,9.4 (1.7«ÎRh7ˆ«ÎRhjŠI _You fly downwards. The hatch slams shut behind you.«ÎRh.m«ÎRhyLevel 6 of the Dungeon <<<>>>>_(Press ? for help) ############# #...........# ##.♣♣♣♣'♣♣♣♣.# ###### #..+.......+.########### #....####.#♣.#...#.♣## #### ##...##...## #....#.....♣.#._.#.♣#..#######..........## #..........♣.#...#.♣## ##.....##............# #..........+.......'.# ##.##.##............# #..........♣♣♣♣+♣♣♣♣.## #@.#.##............# #######..###.##.......# ######...#............## #......####..##.###......#.............## ########..##..# ##......#......#........#.#### #.......#..#..# ####.......<..#........#.##### #.......##....# ##.............#.#............#«ÎRhöz #.......####..###..............#.#.#..........# #.......# #...................#.#.#..#......># #.......#####....................#)...........# #..........##..#...............####..#....(...# ####...###...#.................# #...#........# ###..####..................## #...#........# ##..######..............#####...##.......## ##....###.#.............##...#.##........#### ####.........###.###......###..##..#.......#«ÎRh•â O@>¬ÎRh‚¬ÎRh›Æ#########Jimalo the Fighter ........#Demonspawn of Vehumet **.... ♣♣'♣♣♣♣.#Health: 86/86 ======================== ......+.########### Magic: 21/21 ======================== #...#.♣## #### ##...##...# AC: 12Str: 19 #._.#.♣#..#######.......... EV: 11Int: 23 #...#.♣## ##.....##........... SH: 5Dex: 11 ......'.# ##.##.##........... XL: 10 Next: 85% Place: Dungeon:6 ♣♣+♣♣♣♣.## #@.#.##........... Noise: ---------  Time: 11519.4 (0.0) ##.......# ######...#............ w) +2 dagger (drain) ####..##.###.....[40¬ÎRhDÈÏm.#.............# Cast: Fulminant Prism (10%) .# ##......#......#........#.#### Fly .# ####.......<..#........#.#### .# ##.............#.#............  .###..............#.#.#..........  ..................#.#.#..#......>  ....................#)...........  _You see here a +2 hat. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you.¬ÎRhºÉ¬ÎRh>Ö¬ÎRhÜ,¬ÎRhNá¬ÎRh—â¬ÎRhä¬ÎRh¡ä¬ÎRhÌå¬ÎRh\é¬ÎRh_ë,¬ÎRhÀì¬ÎRh¬ñ¬ÎRhœó¬ÎRh$ô¬ÎRhøô¬ÎRh1ø¬ÎRhƒû,¬ÎRht¬ÎRhN¬ÎRhÛ¬ÎRhÙ¬ÎRh”¬ÎRh(X¬ÎRhÙ,¬ÎRhÍ/,¬ÎRhy1¬ÎRh-5¬ÎRh 8,¬ÎRh:¬ÎRhß=¬ÎRh¾@,¬ÎRh½B¬ÎRhæE¬ÎRhãH,¬ÎRhãJ¬ÎRhÜM¬ÎRhvP,¬ÎRhFR¬ÎRhüT¬ÎRhŒW,¬ÎRhˆY¬ÎRhï[¬ÎRhzò¬ÎRh„í .##.##............# ..#.##............# #...#............###.............## ..#........#.### ..#........#.##### ..#.#............##.#.#..........# ..#.#.#..#......@#35.4 (16.0) ....#)...........# ..####..#....(...#.# #...#........## #...#........# #####...##.......##...#.##........#######..##..#.......###.#¬ÎRh‘‡¬ÎRhŠc _There is a stone staircase leading down here.¬ÎRh»§¬ÎRh¿¨¬ÎRh1®¬ÎRh–µ¬ÎRh|¶76.0) _¬ÎRh⻬ÎRhJÿ1 #..##...#####...<...... ###.#######..#... #.# #####....#.. ##÷####...####.[...##.... ###..# #...##...####...##. #...## ####...######.##### ##.### #...######...# # #..########.### #....###7 #........##@#####.#### ¬ÎRhø { ##........#..##....#  ###.........#.#...##### ###...............#### ....#..♣...♣..♣...(####### .##.♣~~P~P~♣♣♣♣~...♣..)#########)  .♣~♣~~~~~~~♣~~~♣P~♣♣~#..........[  ~~~~~♣~~~≈~~~~~P~P~~♣S♣######....  ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..### ¬ÎRhƒ ¬ÎRhf ¬ÎRh• ,7.9 (2.5¬ÎRhѬ ¬ÎRhö± { _You fly downwards. _There is a stone staircase leading up here.­ÎRh “­ÎRhQ ÀLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)##.....##..........#....~P.# #....P~~P# #......~~~~~P~≈≈≈~~♣♣#...#...#.........###..~~####.###~~P~# ##.###..P~~~~~≈~≈~~~~♣##..##..........<..##..#####..# ###.####........~~~~~≈≈≈≈≈≈~♣#..##...#####...<......÷#...######.##..........P~~P≈≈≈≈≈~~P♣###.##...# #####..#.....>....................PP~~~~≈~~≈PP~♣#........# #####....#...#.....####....#.#.....~~PP~~~P≈~P~♣♣##÷####...####.[...##.....#####.####.####.#.....P~~~P~~~~~♣♣♣###..# #...##...####...##....###...##.# #>##....~P~~~~PP♣♣♣#...## ####...######.#####....####....## #.##.......###♣♣♣­ÎRhÿ¡O##.### #...######...# ##...# ###...# #.###.####.##..########.### #....### ##..### ###..###.# #......##........##@#####.######...###....##..# ##########........#..##....##.#.....##..#.#####.........#.#...########..##..####...#####...............####.........# ##..###....#..♣...♣..♣...(#######.##...##.######.##..##.♣~~P~P~♣♣♣♣~...♣..)#########).###..##......#.#########..♣~♣~~~~~~~♣~~~♣P~♣♣~#..........[#####.#######...(#...###...~~~~~♣~~~≈~~~~~P~P~~♣S♣######.....).##.# ####.....>####.#.~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..#####....####.......##..♣♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~♣~~~♣....## ###....########.......##.♣~~~~~♣~~≈≈~≈≈≈≈≈≈≈≈~~PP~~P♣..#####..................##..~~~P~~P~≈≈≈≈≈≈≈≈≈≈≈~~~~P♣~♣..##.........###.†...##­ÎRhšÇ..........###########...PP~~≈≈~~.......#♣♣.♣ ♣#.######......## #....PP♣≈♣≈~PP#######♣~.♣♣#..####)..........# #......<..P.~~~♣~~~P## #...##.###[>.%.#......)# #[....#...P~♣≈♣P♣♣~..# #.#....#­ÎRhÀÌ#.))..#....)..# #.....##...~≈~PPPP♣P.## #..##.###.....#.......# #....####PP~♣PPPPP~♣.P### #..##.#####.....###..#### #....# #PP~~PPP..~~P...# #......##.........#...# ###..####.~~P~##...~~PP.# #.##...######♣♣##.##.###.....### ##..##.PP~~#####P~♣P..# #.##...~~~~~~~~~~♣♣....###.###...# ##..#.P♣~P# #.P~PPP# #.##...~~~~~~~~~~P♣###..#..###.#.########)#.~~~P# ###~.~PPP# #.##....~~P~~≈≈≈~≈♣♣ ##.....##..........#....~P.# #....P~~P# #......~~~~~P~≈≈≈~~♣♣ #...#...#.........###..~~####.###~~P~# ##.###..P~~~~~≈~≈~~~~♣ ##..##..........<..##..#####..# ###.####........~~~~~≈≈≈≈≈≈~♣ #..####...<......÷#...######.##..........P~~P≈≈≈≈≈~~P♣ ###.##...# #####..#.....>....................PP~~~~≈~~≈PP~♣[39­ÎRh²ÎM;49m #........# #####....#...#.....####....#.#.....~~PP~~~P≈~P~♣♣ ##÷####...####.[...##.....#####.####.####.#.....P~~~P~~~~~♣♣♣ ###..# #...##...####...##....###...##.# #>##....~P~~~~PP♣♣♣ #...## ####...######.#####....####....## #.##.......###♣♣♣ ##.### #...######...# ##...# ###...# #.###.####.# #..########.### #....### ##..### ###..###.# #......# #........##@#####.#### ##...###....##..# ########­ÎRhùÚ ­ÎRhðö #..##...#####...<...... Jimalo the Fighter###.##...# #####..#... Demonspawn of Vehumet **....#........# #####....#.. Health: 86/86 ========================##÷####...####.[...##.... Magic: 21/21 ========================###..# #...##...####...##. AC: 12Str: 19#...## ####...######.##### EV: 11Int: 23##.### #...######...# # SH: 5Dex: 11#..########.### #....###­ÎRhIø XL: 10 Next: 85% Place: Dungeon:7#........##@#####.####Noise: ---------  Time: 11537.9 (0.0)##........#..##....#w) +2 dagger (drain)###.........#.#...##### Cast: Fulminant Prism (10%) ###...............#### Fly ....#..♣...♣..♣...(####### .##.♣~~P~P~♣♣♣♣~...♣..)#########)  .♣~♣~~~~~~~♣~~~♣P~♣♣~#..........[  ~~~~~♣~~~≈~~~~~P~P~~♣S♣######....  ~~P~P~~≈≈≈~~≈~~≈~~♣~~~~~####..###  ­ÎRhcù T_There is a stone staircase leading up here. _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.­ÎRhóù ­ÎRhdü ­ÎRh¼ ­ÎRhy­ÎRh^$ _­ÎRhp­ÎRhÅB­ÎRh­ÎRhY­ÎRhŸ"­ÎRh2#­ÎRh³$­ÎRh˜)­ÎRh¨+­ÎRhZ,­ÎRh]-­ÎRh 1­ÎRhC4­ÎRhÙ4­ÎRhú5­ÎRhj9­ÎRh!;­ÎRhÏ;­ÎRhö@X­ÎRh§A­ÎRhµC­ÎRhfE­ÎRhûE­ÎRh G­ÎRh,I­ÎRhÎJ­ÎRhNK­ÎRhÉK­ÎRh0N­ÎRh=O­ÎRhÄO,­ÎRh!T­ÎRhX,­ÎRh¿Z­ÎRh¨_­ÎRhÍc­ÎRhd­ÎRhÆg­ÎRh°p­ÎRhÍs,­ÎRhòw­ÎRhÞ|­ÎRhw,­ÎRh„­ÎRh¦‰­ÎRhŽ,­ÎRhÑ‘­ÎRhš,­ÎRh|›­ÎRhŸ­ÎRh¦¥­ÎRhdª­ÎRh:«­ÎRh®­ÎRh›²­ÎRhW·­ÎRh¸­ÎRh¿­ÎRh6Å<  You see here a +0 club.­ÎRhMÉ­ÎRhåÉ _­ÎRh¸Ì­ÎRhRÞ  #..#...#...#...#...#...##_...........[.........#..#..#...#...#...#...#...#...#..?...............).....####################......[. #..........# #####......## #..­ÎRh`ßÔ ###)..........# #.. #[@.%.#......)# #[.56.9 (19.0) #.))..#....)..# #.. #.....#.......# #.. ###.....###..#### #.. #.........#...# # ##.##.###.....### # #....###.###...# ­ÎRhHàA ####..#..###.#.##### ##.....##........There is a stone staircase leading down, spattered with blood here.  Things that are here:­ÎRhõà­ÎRhÂí­ÎRhñ„ _a +0 plate armour; a +0 flail; an orc skeleton®ÎRhž/N%®ÎRh¡4®ÎRh A®ÎRh B#7®ÎRhuF.0) _®ÎRhmM9%®ÎRh³zŒ ###############  ###############  ###############  #..### #########...### ############....### #.#...#####......## 8##.#....####@.....## ##.......####)[.....# ##...........).).....## #...........)(........## ##....................##.#......÷.........#..# ######........#[.....##### #..####..####..(÷.###### #........##.........##®ÎRhOƒ®ÎRhzþ,9.4 (2.5®ÎRhp%®ÎRhn*{ _You fly downwards. _There is a stone staircase leading up here.®ÎRh¢¨®ÎRh¨ÑïLevel 8 of the Dungeon <<<>>>>>∩__(Press ? for help)#######################################################..############...###############....####.#...#####......####.#....####@.....####.......####)[.....###...........).).....###...........)(........####.....................##.#......÷.........#..#######........#[.....######..####..####..(÷.#######........##.........####......##...........###.....###...........÷.## #### ###®ÎRhÙÒ§### #.....##.......>....)))###..###.####.####.....##............))...........##....#......#..#...........#)....##....###.........#....##.........##..##........##....##.####...####.....####.....##...###¯ÎRhÕRO@>¯ÎRh£ ¯ÎRhs+ ]Jimalo the Fighter###############Demonspawn of Vehumet **....###############Health: 86/86 ========================###############Magic: 21/21 ========================##########..###AC: 12Str: 19#########...###EV: 11Int: 23############....###SH: 5Dex: 11#.#...#####......##XL: 10 Next: 85% Place: Dungeon:8##.#....####@.....##Noise: ---------  Time: 11559.4 (0.0)##.......####)[.....#w) +2 dagger (drain)¯ÎRh?- »##...........).).....##Cast: Fulminant Prism (10%) #...........)(........##Fly ##.....................##.#......÷.........#..# ######........#[.....##### #..####..####..(÷.###### #........##.........## _You see here a +0 club.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 flail; an orc skeleton _You fly downwards. _There is a stone staircase leading up here.¯ÎRh?6 ¯ÎRhØ@ ¯ÎRh×B ¯ÎRhßC $ _¯ÎRh¾L ¯ÎRhÖX }  Things that are here:  a +0 flail; an orc skeleton¯ÎRhm^ ¯ÎRhÔ_  _¯ÎRh6c ¯ÎRhRs €  Things that are here:  a +0 dagger; a kobold skeleton¯ÎRhJw 5 _¯ÎRh¿y ¯ÎRhƒ W  Things that are here:  4 stones; a +0 dagger¯ÎRh/Š ¯ÎRh,‹  _¯ÎRh2 ¯ÎRhH ¯ÎRh–ž ,¯ÎRhuá ,¯ÎRhûô B¯ÎRh… ¸  Things that are here:  a +0 scale mail; a +2 dagger of venom; an orc skeleton¯ÎRh· K _¯ÎRhî W  Things that are here:  7 stones; a +0 orcbow¯ÎRhÏ# 5 _¯ÎRh´& ¯ÎRh3 ¯ÎRhi9 ,¯ÎRhÆ= ¯ÎRhÞC ¯ÎRh£I ,¯ÎRhFO ¯ÎRhìk X¯ÎRhŸs Ê#...........)(........####.....................##.#......÷.........#..#######........#[.....######..####..####..(÷.#######........##.........##  ##......##...........###.....###...........÷.## #### ###.....##.......@....))[###..###.70.4 (11.0) ##.....##............)[.......... #......#..#...........#)....##... .....#....##.........##..##...... ##.####...####.....####.....##... ...>####..#...#............##.##<  .....##...###........#.##...#....  .....#...## #........##.........#  ¯ÎRhu ”.#######......###..##)...# ¯ÎRhÿ ¯ÎRh… \ _There is a staircase to the Lair here.³ÎRh1ú³ÎRh@Level 8 of the Dungeon <<<>>>>>∩__(Press ? for help)##.#....####<.....####.......####)[.....###...........).).....###...........)(........####.....................##.#......÷.........#..#######........#[.....######..####..####..(÷.#######........##.........####......##...........###.....###...........÷.## #### ###### #.....##.......@....))[###..###.####.####.....##............)[...........##....#......#..#...........#)....##....###.........#....##.........##..##........##....##.####...####.....####.....##...######.....>####..#...#............##.##<.##........##...###........#.##...#.....###.......#...## #........##.........######.>........#######......###..##)...##..##....###......####..........###).......###....#####......#..###.#....##.³ÎRh¼e........#######............##......##.#...####........#´ÎRh‡ª3@>µÎRh—O><¶ÎRhÒVf <#...............#..............#...##)....#..##.≈≈~≈≈...........#...#.......)#....#.##.###.########(≈[(.≈..........##..###.....).##...............<..###.~.∩>~..####.##.[##..##...))...####.##.####.......##..≈...≈...###..#.##...##....)####_##...###......#.###[.≈≈(≈≈..........####........###...##...........####.........#.........###.#......#.....#.........###·ÎRhÍðL>>¸ÎRh¨ñ #...........)(........##Jimalo the Fighter##.....................#Demonspawn of Vehumet **....#.#......÷.........#..#Health: 86/86 ========================######........#[.....#####Magic: 21/21 ========================#..####..####..(÷.######AC: 12Str: 19  #........##.........##EV: 11Int: 23  ##......##...........##SH: 5Dex: 11  #.....###...........÷.## #### ## XL: 10 Next: 85% Place: Dungeon:8  #.....##.......@....))[###..###. Noise: ---------  Time: 11570.4 (0.0) ##.¸ÎRh"öX....##............)[.......... w) +2 dagger (drain) #......#..#...........#)....##... Cast: Fulminant Prism (10%) .....#....##.........##..##...... Fly ##.####...####.....####.....##... ...>####..#...#............##.##<  .....##...###........#.##...#....  .....#...## #........##.........#  ........#######......###..##)...#  _4 stones; a +0 dagger  Things that are here: _a +0 scale mail; a +2 dagger of venom; an orc skeletonThings that are here: _7 stones; a +0 orcbow _There is a staircase to the Lair here.¸ÎRhÍø¸ÎRhì5 _¸ÎRhº;B¸ÎRh%=¸ÎRhˆF¸ÎRh,RX¸ÎRh'T,¸ÎRh@V¸ÎRhäY¸ÎRhN^¸ÎRhc_¸ÎRh7d¸ÎRhÚf¸ÎRhÃh¸ÎRh\i¸ÎRh%j¸ÎRhsl¸ÎRhûm,¸ÎRho¸ÎRhvq¸ÎRh·s,¸ÎRhht¸ÎRhŽv¸ÎRhNx,¸ÎRh?y¸ÎRh{¸ÎRhƒ|,¸ÎRhO}¸ÎRh6¸ÎRh¢Œ¸ÎRhy”¸ÎRhו¸ÎRh뢰¸ÎRh-¸ #..##........ ##......##......... #.....###.......... ### #.....##.......>... ##.####.....##........... #....#......#..#......... #.........#....##........ #....##.####...####..... #######..#...#....85.4 (15.0) ###...### ##...## #.... #.>..####### #....###......####.. ##....#####......#..###.  ######............##......##  #...............#...  [40¸ÎRhûºÙm#.≈≈~≈≈.....#...#...... _There is a stone staircase leading down here.¸ÎRhþï ¸ÎRhañ ¸ÎRhõ ¸ÎRhìû ¸ÎRhg76.0) _¸ÎRh[¹ÎRhï˜##.# #..# #..#######  ..####.........  .............  #.......... 9 #..@...#  #......+ ¹ÎRh ’¥ #......#  #......#  #......# #......+ .......# ......... ¹ÎRh‹“¹ÎRh š¹ÎRht,7.1 (1.7¹ÎRhE¹ÎRhï{ _You fly downwards. _There is a stone staircase leading up here.ºÎRhÜݺÎRhß3ºÎRhúáºÎRh{äºÎRh_å$ _ºÎRhbê,ºÎRh!ì,ºÎRhüìºÎRh¡îºÎRh$ñ,ºÎRhßñºÎRhôºÎRh|ö,ºÎRhA÷ºÎRh’ùºÎRhžû,ºÎRh^üºÎRh­ýºÎRhéÿºÎRh|,ºÎRh–ºÎRh¡,ºÎRh;ºÎRh›ºÎRhW ,ºÎRh ºÎRhâ ºÎRh'BºÎRhºÎRh9BºÎRh)×      ####  ########## #..#  .........# #..#   #......# #..#######   #......####.........  .................  ######..........  + #..<...###  #....# #......+  #....# #......#  #....# #......#  #....# #......#  #....# #......+   .......#  .........ºÎRhå*98.1 (11.0)'....#....#....#...#...####ºÎRh2ºÎRhs3L======9.1 (12ºÎRhÍ8ºÎRhY== _As you open the door, it creaks loudly!ºÎRhè£ IºÎRh¦ ºÎRhÒ¨ ,ºÎRh²­ ,ºÎRh£® ºÎRhA¯ ºÎRhÒ¯ ºÎRh5² ºÎRh…µ BºÎRho¸ ºÎRhpæ ó  There is an open door here. _ºÎRh£è BºÎRhBê ºÎRhð XºÎRhð÷ XºÎRh÷ø ,ºÎRh¡ù ºÎRhJû ºÎRhÿý ºÎRhŒþ ºÎRhJ <ºÎRh]L BºÎRhÄN ºÎRhÒY à _You reach down and open the door.ºÎRh \ 3ºÎRhê\ ºÎRhýz “  There is an open door here. _ºÎRh ‚ h  ##....######......+ #......... .......# #..................  #.........  ºÎRh ƒ Ö ##.######.  #.'  #.#....#  #.#....#  #.#@...# ------629.1 (30 #.#'####   #....   #....(   ###....  #.....  #...... ºÎRh˜ƒ ß #..###+#  _You reach down and open the door.ºÎRh0† I _Found 2 boomerangs.»ÎRhZ3»ÎRhñ»ÎRhÆ»ÎRhB»ÎRhŽ$ _»ÎRhÝ»ÎRh @  There is an open door here.»ÎRhe)D #............  #...  ##.######.  '....#  .#....#  #.#....#  #.#....# . #.#'####...< #...@.......------»ÎRhM+i30.1 (1.0) #....(...... ###.........  #.........  #......... #..###+### #..# #..# »ÎRhk1»ÎRhM2*1.1 (2»ÎRh6»ÎRhP:9 _Found a stone staircase leading up.¼ÎRh´`¼ÎRhëa¼ÎRhÉb¼ÎRh–e¼ÎRhJi¼ÎRhžnB¼ÎRhvQ #..  #..  ##.######.  #.'....# # #.#....# .# #.#....# >.+ #.#....# ...#  #.#'####...<#  #.....# 2.1 (1 ¼ÎRhýw #....(.. ###.. #.. #.. #..###+## #..# #..# ¼ÎRhA‰@3.1 (2¼ÎRhô¼ÎRh3”; _Found a stone staircase leading down.¼ÎRh®£I¼ÎRhÔ¯B¼ÎRhõ²¼ÎRhò¸X¼ÎRh»¼ÎRhS¿,¼ÎRh£Ä,¼ÎRhGÇ,¼ÎRh×ȼÎRhbÌR  There is a stone staircase leading down here.¼ÎRh¸Ñ5 _¼ÎRhóÒ¼ÎRhõë#....#....## #....#....#......###....######......+#.................##..................#............# ##.######....# #.'....#....# #.#....#..@.# #.#....#..>.+ #.#....#....# #.#'####...<# #...........##....(..........###............^#..............#..............¼ÎRh¨÷Ù 8.1 (5  You now have enough gold to buy a phantom mirror on D:1, or buy a Gell's  gravitambourine (2/2) on D:1.  You can access your shopping list by pressing '$'.¼ÎRhÂø*9.1 (6¼ÎRh_ÿ¼ÎRh@ ? _You now have 767 gold pieces (gained 11).ÁÎRhÍNÁÎRh%P3ÁÎRhÿSÁÎRhîWÁÎRhòXÁÎRh ^ÁÎRhä_ÁÎRh¡`,ÁÎRh7bÁÎRh»m _You reach down and open the door.ÁÎRhr@  There is an open door here.ÁÎRh"€£ _ÁÎRhP‡P  There is a stone staircase leading up here.ÁÎRh¾5 _ÁÎRh|ŽÁÎRhðÁÎRh ™”#............##### ##.######....#...# #.'....#....#...# #.#....#....#...# ÁÎRhÓ™æ#.#....#..>.'...# #.#....#....#...##.#'####...<#...##...........#####.F.#....(......@.......###............^....................................###+######.....# .....F   bullfrog (asleep)ÁÎRhš{..# .... ..## ÁÎRhͤ'45ÁÎRhÀ¥*6.1 (7ÁÎRh¸¬ÁÎRhî¯[ _A bullfrog comes into view.ÂÎRhÒÂÎRhTÓ$#.##### ##.######....#...# #.'....#....#...# #.#....#....#...# #.#....#..>.'...# #.#....#....#...# #.#'####...<#...# .#.#####.F.#....(.###.^.#.#.#..###+######.....##..# .....##..# ÂÎRh:ÔY.....#...#ÂÎRhØÂÎRhÙÂÎRhFáu.FFÂÎRhzâ4===7.1 (1ÂÎRhâèÂÎRhöë< _The bullfrog gives a loud, deep croak!ÂÎRh A [#.#####  ##.######....#...# #.'....#....#...# #.#....#....#...# #.#....#..>.'...# #.#....#....#...# ##.#'####...<#...# ..#.#####.#....(.F.###.^.#.#.#..###+######.....##..# .....# F.---8ÂÎRhF ÂÎRhgu ÃÎRh¼uã  You closely miss the bullfrog.The bullfrog hits you but does no damage.=--9ÃÎRhFxÃÎRhd|U _The bullfrog barely misses you.ÃÎRhû—   (drained)You hit the bullfrog. You drain the bullfrog. You touch the bullfrog!  The bullfrog is heavily wounded.ÃÎRhš™&50ÃÎRhêÃÎRh•ë} _The bullfrog is struck by your spines. The bullfrog closely misses you.ÃÎRhwÓx  You hit the bullfrog.  You kill the bullfrog!ÃÎRh¡Û1.ÃÎRhHá-71ÃÎRhëæÃÎRhëZ _Vehumet accepts your kill.ÃÎRhÄ>ÃÎRhö?ÃÎRhEÃÎRh*IH _No target in view!ÃÎRh.'...#...# .. .#....#...#...###+###... ##...<#...#............. ......#####.......... ................... .........^......@/.....<-8.1 (7 .....ÃÎRh¬‹ æ. ..... ##+######.....##### #.....# ..... #.....# #### #...#######ÃÎRh€” ÃÎRhƒ• D-9.1 (8ÃÎRh€œ ÃÎRh|£ 9 _Found a stone staircase leading up.ÄÎRhJD3ÄÎRhFFÄÎRh#GÄÎRhK,ÄÎRh-RBÄÎRh€SÄÎRhiVV _r - a wand of quicksilver (20) (gained 6 charges)ÄÎRhìY3ÄÎRh@[ÄÎRhŒ]ÄÎRhP`ÄÎRhï`ÄÎRhgaÄÎRhÿdÄÎRh½h,ÄÎRhiÄÎRhGlÄÎRhÑo,ÄÎRh´rÄÎRh¾sÄÎRh@xÄÎRhñxÄÎRhçyÄÎRh|ÄÎRh&ÄÎRhÏÄÎRh‚ÄÎRhÅ‚ÄÎRh|…ÄÎRh†ÄÎRhž†ÄÎRhPˆÄÎRhQBÄÎRhÁ‘ÄÎRh+”,ÄÎRhG•ÄÎRhÄ–ÄÎRhFš,ÄÎRh›ÄÎRhÑœÄÎRhI ,ÄÎRh*¡ÄÎRh ¤ÄÎRh§,ÄÎRhf¨ÄÎRhªÄÎRh ¯BÄÎRhg±ÄÎRhè¹BÄÎRhè¿L .+ + # .. ## #...# # #...# #.#######...# ###. #...# #.... #...# #..... #...###+###.....@....... #.....#+##### #.....# ................+ .............<..# ................# ................... ....#####.......... ....# #..........ÄÎRhRÅ‹75.1 (16.0)'.............#######ÄÎRhXáb======6.1 (17ÄÎRhëS _As you open the door, it creaks loudly!ÉÎRh 3ÉÎRh?ÉÎRhÉÎRh‡ÉÎRh,ÉÎRhä%  ÉÎRh There is an open door here.ÉÎRh×$ÉÎRh©% _ÉÎRh &ÉÎRh8*ÉÎRh—-,ÉÎRhº.ÉÎRh1ÉÎRhã4ÉÎRha5ÉÎRh6ÉÎRh”8ÉÎRho<ÉÎRh=ÉÎRh›=ÉÎRh¸?ÉÎRhCÉÎRh‘CÉÎRh~DÉÎRhóHÉÎRhÞKÉÎRh“LÉÎRhMÉÎRhÉOÉÎRh‡SÉÎRh,TÉÎRhâTÉÎRhƒWÉÎRh¬ZÉÎRhN[ÉÎRhý[ÉÎRhE^ÉÎRhb,ÉÎRhLcÉÎRhÒvÉÎRhóy,ÉÎRhÕzÉÎRh=}ÉÎRhÌÉÎRhm€ÉÎRh ÉÎRhCƒ$ ÉÎRhÓƒ"_You reach down and open the door.ÉÎRhí‡3ÉÎRhˆÉÎRhO@  There is an open door here.ÉÎRh@ÉÎRh‘ _ÉÎRhA’ÉÎRh”ÉÎRhz—,ÉÎRh/˜ÉÎRh ›ÉÎRh¤à #### #### #... ...# .# #..#####..# .# #..#...#..# ÉÎRh\¥§.# #..#...#..# .# #..#...#..####### .# #..###'# .# #........@#+##+# ------91.1 (15 .#######.........# ....#####.# ....# #..# ....# #.##........# ..##'#####.# ..##.....#.# ..(+.....#.#ÉÎRh‹­ÉÎRhX®J------2.1 (16ÉÎRhi³ÉÎRh“¶$ _Found a stone.ÊÎRhb> 3ÊÎRhŒ? ÊÎRh”B ÊÎRh©E ÊÎRh5K BÊÎRhäR i#... ...# .#..#####.. .##...##......#..#######.###'#.................#+##+# ÊÎRhâS ¼######.........# ..........#####@# 3.0)..........# #..#...# #.##...# '###.. <..#.....#.# #(. ...#######ÊÎRh·` ÊÎRhØa *4.1 (2ÊÎRh·g ÊÎRhÆj $ _Found a stone.ËÎRhÞ3ËÎRh)ËÎRhr ËÎRh$ .######...#..#...#..#########'#.................#+##+##ËÎRhQp######.........# ...............#####.#.....( #@.##..# #Fly Z   human simulacrum (dormant).#Z. ......ËÎRhq{ 0  A human simulacrum comes into view.ËÎRh5&€ZZ.ËÎRh+*5.1 (1ËÎRh1ËÎRh†3$ _Found a stone.ÌÎRhpÿ!...#....#..#########'#................#+##+#######...#...... ...........#####.#.....( #..# ###..# #'#####.# #.....(+#.. <..# #(Z. ...####### .#.....  #..Z.6ÌÎRhà© ########'#................#+##+#######...... ...........#####.#.....( #..# ##.###.@# #'#####.....(+#.Z. <..#ÌÎRh¥ª G #(... ...####### .#.......  #...I# #(...ÌÎRh¿² ÌÎRh®º <Z.ÌÎRh­» %7ÌÎRhÅ ÌÎRh>È  ÌÎRhuÈ _Found a stone.ÍÎRhHD########'#................#+##+#######...... ...........#####.#.....( #..# ##.#..# #'#####ÍÎRh³D™.....Z(.#+#...# <..# #(...# ...####### .#........ ÍÎRhçD #...I#O   two-headed ogre (asleep)# #(....ÍÎRhEŸZ   human simulacrum O.... ÍÎRh@E-####+#ÍÎRh±g;8ÍÎRh÷x ÍÎRhay_A two-headed ogre comes into view. It is wielding two +0 giant clubs.ÍÎRhò8  You hit the human simulacrum.  The human simulacrum is moderately damaged.=9 ÍÎRh·9A_The human simulacrum hits you but does no damage.ÍÎRh{‰æ  You hit the human simulacrum but do no damage.The human simulacrum is moderately damaged.The two-headed ogre shouts in stereo!ÍÎRhœøOO.=700 _The human simulacrum barely misses you.ÏÎRh°–ìQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (10%)  k - Cast: Mephitic Cloud (6%)  l - Cast: Iskenderun's Mystic Blast (10%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÐÎRh–ÐÎRh‚¬¾.# #..#...#..#######Jimalo the Fighter .# #..###'#.........Demonspawn of Vehumet **.... .# #.........#+##+##ÐÎRh ­œHealth: 86/86 ======================== .#######.........#......Magic: 21/21 ======================== ...........#####.#.....(AC: 12Str: 19 ...........# #..#EV: 11Int: 23 ÐÎRh]­*...........# ##.##SH: 5Dex: 11 ...........# #..#ÐÎRh­­JXL: 10 Next: 87% Place: Dungeon:9 ...#'#####.# #.@#Noise: ==-------  Time: 11700.1 (0.0) ...#.....#.# #.Z(.#w) +2 dagger (drain) ÐÎRhé­M...+.....#.# ##...#Cast: Fulminant Prism (10%) <..#.....#.# #(...#Fly ÐÎRh®Ì...####### .#..... ....... #...I#ÐÎRhQ®ÿO   two-headed ogre ......# #O....ÐÎRhì®Z   human simulacrum ........... ####+#The human simulacrum is moderately damaged. _The human simulacrum hits you but does no damage.  You hit the human simulacrum but do no damage.The human simulacrum is moderately damaged.The two-headed ogre shouts in stereo! ÐÎRh¯H_The human simulacrum barely misses you.ÐÎRhJ°ÐÎRhXºÐÎRhT½ÐÎRh1Ì.# #..#...#..#######  Jimalo the Fighter .# #..###'#.........  Demonspawn of Vehumet **.... .# #.........#+##+##  Health: 86/86 ======================== .#######.........#......  Magic: 17/21 ===================----- ...........#####.#.....(  AC: 12Str: 19 ...........# #..# EV: 11Int: 23 ...........# ##.## SH: 5Dex: 11 ...........# #..# XL: 10 Next: 87% Place: Dungeon:9 ...#'#####.# #.@# Noise: ==-------  Time: 11700.1 (0.0) ...#.....#.# #*Z**#  w) +2 dagger (drain) ...+.....#.# ##***#  Cast: Fulminant Prism (10%) [1ÐÎRh«Ì´2d<..#.....#.# #***.#  Fly ...####### *#**... ...... * #*..I#  O   two-headed ogre ...... # #O....  Z   human simulacrum ...... ..... ####+#The human simulacrum is moderately damaged.The two-headed ogre shouts in stereo! _The human simulacrum barely misses you.Aiming: Fulminant Prism (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÐÎRhŽxû.Z.(***.#*****. #***IÐÎRhõ »*@Z*******........IÐÎRhf1 t.******ÑÎRh©n@*****ÒÎRhep£Z.(****IÓÎRh€Z******.IÓÎRhQÆ .# #..#...#..#######  Jimalo the Fighter .# #..###'#.........  Demonspawn of Vehumet **.... ÓÎRh´Æ ¶.# #.........#+##+##  Health: 86/86 ======================== .#######.........#......  Magic: 17/21 ===================----- ...........#####.#.....(  AC: 12Str: 19 ...........# #..# EV: 11ÓÎRhÊ Int: 23 ...........# ##.## SH: 5Dex: 11 ...........# #..# XL: 10 Next: 87% Place: Dungeon:9 ...#'#####.# #.@# Noise: ==-------  Time: 11700.1 (0.0) ...#.....#.# #.Z(.#  w) +2 dagger (drain) ...+.....#.# ##...#  Cast: Fulminant Prism (10%) <..#.....#.# #(...#  Fly ...####### .#..... ...... . #...I#  O   two-headed ogre ...... # #O....  Z   human simulacrum ...... ..... ####+#The two-headed ogre shouts in stereo! _The human simulacrum barely misses you.Aiming: Fulminant PrÓÎRh Ë Êism (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!ÓÎRhÖ b   ...  ..# ..# #.#.....(  #..# ##.## #..# #.@# #.Z(.#  ##...# < #(.*.#  .#..... . #.O.I#  # #(.... (ally target) ..... *   fulminant prism=1.1 (1ÓÎRhëõ A**ÓÎRh a Õ _The human simulacrum barely misses you.  Aiming: Fulminant Prism (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy! _The human simulacrum closely misses you.ÔÎRh%‘ ,#.# #..###'#......... #.# #.........#+##+## #.#######...#...... ÔÎRhÛ‘ 3#...........#####.#.....(.# #..# .# ##.##.# #..# .###'#####.# #..#...§#.#.....#.# #@Z(.#.+.....#.# ##...#<..#.....#.# #(.*.# ....####### .#.......... . #.O.I#. # #(..... ..... #####+# * ÔÎRhd— S  The human simulacrum is struck by your spines.ÔÎRhG¾ Ü .§*O.*The human simulacrum hits you. The human simulacrum freezes you. You resist.79----2 _Your fulminant prism crackles loudly.ÖÎRhN¦B  You hit the human simulacrum.ÖÎRh¥«ÖÎRhâ´³Your fulminant prism explodes!  The blast of energy engulfs the two-headed ogre!  The two-headed ogre is moderately wounded.blast of energy engulfs the human simulacrum!  The human simulacrum vaporises!  Vehumet accepts your kill.ÖÎRh2ÉŽ################# ÖÎRh¿]  §§°(....(O.........  You feel your power returning.ÖÎRhk`ÖÎRhÖ`g20==========3ÖÎRhˆ~d§ _You hear a shout! x2×ÎRh¶)ÆQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (10%)  k - Cast: Mephitic Cloud (6%)  l - Cast: Iskenderun's Mystic Blast (10%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onØÎRhÆ ØÎRhÁ0#.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 79/86 ======================-- #...........#####.#.....(Magic: 20/21 ======================-- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# .##SH: 5Dex: 11 ....#'#####.# #..#..§§#XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@°(.#Noise: =======--  Time: 11703.1 (0.0) ....+.....#.# ##[39ØÎRhN1B;49m...#w) +2 dagger (drain) .<..#.....#.# #(O..#Cast: Mephitic Cloud (6%) ....####### .#......Fly ........ #...I# .......# #(....O   two-headed ogre ............ #####+#...  The two-headed ogre is moderately wounded.The blast of energy engulfs the human simulacrum!  The human simulacrum vaporises!Vehumet accepts your kill.You feel your power returning. _You hear a shout! x2§ØÎRh߬#.# #..###'#.........  Jimalo the Fighter #.# #.........#+##+##  Demonspawn of Vehumet **.... #.#######.........#......  Health: 79/86 ======================-- #...........#####.#.....(  Magic: 17/21 ===================----- ............# #..#  AC: 12Str: 19 ............# ##.##  EV: 11Int: 23 ............# #..# .##  SH: 5Dex: 11 ØÎRhG­i....#'#####.# #..#..§§#  XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@°(.#  Noise: =======--  Time: 11703.1 (0.0) ....+.....#.# ##***#  w) +2 dagger (drain) .<..#.....#.# #*O*.#  Cast: Mephitic Cloud (6%) ....####### .#**....  Fly ØÎRh?Ñ,....... . #...I# ....... # #(....  O   two-headed ogre ....... ..... #####+#...  _You hear a shout! x2  Aiming: Mephitic Cloud (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chanceto affect: 53%)ØÎRhÏ• ½ *..O*#*ØÎRhÛ A*#ÙÎRhƒˆÙÎRhîˆ***O*.  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chanceto affect: 53%)ÙÎRhÎ z#.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 79/86 ======================-- #...........#####.#.....(Magic: 17/21 ===================----- ............# #..#ÙÎRhhÎ ¸AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# .##SH: 5Dex: 11 ....#'#####.# #..#..§§#ÙÎRh–Î XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@°(.#ÙÎRhÂÎ ÚNoise: =======--  Time: 11703.1 (0.0) ....+.....#.# ######ÙÎRhëÎ w) +2 dagger (drain) .<..#.....#.# ####.#Cast: Mephitic Cloud (6%) ÙÎRhÏ Ã....####### .###....Fly .......ÙÎRh‡Ï ­. #...I# .......# #(....O   two-headed ogre ............ #####+#...  ÙÎRh©Ï íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÙÎRhÑÏ ðAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chanceto affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!  ÙÎRhùÏ /The stinking cloud engulfs the two-headed ogre.ÙÎRht1 ÙÎRheû ÐAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chanceto affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.  The two-headed ogre is moderately wounded.two-headed ogre is engulfed in noxious fumes.ÙÎRhý #§...O(§§☼.O(confused)4.1 (1ÙÎRhÿ ÙÎRh± ; _The two-headed ogre appears confused.ÚÎRh,2 ÚÎRh84 kQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  ÚÎRh«4 Qc - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  ÚÎRh5 ži - Cast: Searing Ray  j - Cast: Fulminant Prism (10%)  k - Cast: Mephitic Cloud (6%)  l - Cast: Iskenderun's Mystic Blast (10%) [*/%] inventory [&] all spells [^] all abilitiesÚÎRhG5 z[!] focus mode: off|onÜÎRh@ÝÜÎRh¼ñ´#.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 79/86 ======================-- #...........#####.#.....(ÜÎRhÉòMagic: 17/21 ===================----- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# .##SH: 5Dex: 11 ....#'#####.# #..#..§§#XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@.(.#Noise: =======--  Time: 11704.1 (0.0) ....+.....#.# ##..O#w) +2 dagger (drain) .<..#.....#.# #(§§.#Cast: Searing Ray ....####### .#☼.....Fly ........ #...I# .......# #(...[3ÜÎRhóX4m.O   two-headed ogre (confused) ............ #####+#...  to affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.  The two-headed ogre is moderately wounded.The two-headed ogre is engulfed in noxious fumes. _The two-headed ogre appears confused.ÜÎRh¬ôÜÎRhØ1N§§ÜÎRh8ÜÎRh½#.# #..###'#.........  Jimalo the Fighter #.# #.........#+##+##  Demonspawn of Vehumet **.... #.#######.........#......  Health: 79/86 ======================-- #...........#####.#.....(  Magic: 15/21 =================------- ............# #..#  AC: 12Str: 19 ............# ##.##  EV: 11Int: 23 ............# #..# .##  SH: 5Dex: 11 ....#'#####.# #..#..§§#  XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@*(.#  Noise: =======--  Time: 11704.1 (0.0) ....+.....#.# ##.*O#  ÜÎRhˆw) +2 dagger (drain) .<..#.....#.# #(§§.#  Cast: Searing Ray ....####### .#☼.....  Fly ....... . #...I# ....... # #(....  O   two-headed ogre (confused) ....... ..... #####+#...  _The two-headed ogre appears confused.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, moderatelywounded, confused, 98% to hit)ÜÎRh˜' #.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 79/86 ======================-- #...........#####.#.....(Magic: 15/21 =================------- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# .##SH: 5Dex: 11 ....#'#####.# #..#..§§#XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@*(.#Noise: =======--  Time: 11704.1 (0.0) ....+.....#.#ÜÎRh¬( ó[m ##.**#w) +2 dagger (drain) .<..#.....#.# #(§§*#Cast: Searing Ray ....####### .#☼.....Fly ........ #...I# .......# #(....O   two-headed ogre (confused) ............ #####+#...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, moderatelywounded, confused, 98% to hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.ÜÎRhŸ ÜÎRhˆ¹ ‘Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, moderatelyÜÎRhݹ ;wounded, confused, 98% to hit)  ÜÎRh4º 6You focus your ray upon the two-headed ogre.  ÜÎRhyº 0The searing ray hits the two-headed ogre.  ÜÎRhǺ ^The two-headed ogre is moderately wounded.  ÜÎRh» S(Press . to maintain the ray.)ÜÎRhøÄ ÜÎRh½Å 1§§ÜÎRhÆ 2.OÜÎRhTÆ ).â—‹ÜÎRhÆ .ÜÎRhÈ ÜÎRhkÈ 80ÜÎRh¨È ==-----ÜÎRhäÈ $5.1 (1ÜÎRhÉ ontÜÎRhZÉ /inue: Searing RayÜÎRh–É 'Ray ÜÎRhÑÉ ÜÎRhâû 8§ÜÎRhä G _The two-headed ogre is engulfed in noxious fumes.ÝÎRhu¼‹ ***The searing ray hits the two-headed ogre.ÝÎRhfy  The two-headed ogre is moderately wounded.ÝÎRhŽmåO#..§§.(.â—‹ÝÎRh´oŽ------6+ ÝÎRh yN§§ÝÎRhÿ{ _The two-headed ogre says, "Why is everything spinning?"ÝÎRhó ‰ *The searing ray hits the two-headed ogre.ÝÎRhU© x O#.§§ÝÎRhÝË .°The two-headed ogre is heavily wounded.4-=7++ ÝÎRhCà Z§§§ÝÎRhYè ¤ _The two-headed ogre barely misses you. The two-headed ogre closely misses you.ÞÎRh6¢¤ * The searing ray hits the two-headed ogre!ÞÎRhG> à O#.§§§.°OThe two-headed ogre is severely wounded.You finish channelling your searing ray.13---8astÞÎRhÃG v§ _The two-headed ogre seems less confused.ßÎRh‘#.# #..###'#.........  Jimalo the Fighter #.# #.........#+##+##  Demonspawn of Vehumet **.... #.#######.........#......  Health: 81/86 ======================-- #...........#####.#.....(  Magic: 11/21 ============------------ ............# #..#  AC: 12Str: 19 ............# ##.##  EV: 11Int: 23 ............# #..# .##  SH: 5Dex: 11 ....#'#####.# #.O#.§§§#  XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@.(.#  Noise: ==-------  Time: 11708.1 (0.0) ....+.....#.# ##...#  w) +2 dßÎRh Hagger (drain) .<..#.....#.# #(§§.#  Cast: Searing Ray ....####### .#°.....  Fly ....... . #...I# ....... # #(....  O   two-headed ogre ....... ..... #####+#...  _The two-headed ogre seems less confused.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)ßÎRhí™ #.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 81/86 ======================-- #...........#####.#.....(Magic: 11/21 ============------------ ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# .##SH: 5Dex: 11 ....#'#####.# #.*#.§§§#XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@.(.#Noise: ==-------  Time: 11708.1 (0.0) [3ßÎRh› ¯4m....+.....#.# ##...#w) +2 dagger (drain) .<..#.....#.# #(§§.#Cast: Searing Ray ....####### .#°.....Fly ........ #...I# .......# #(....O   two-headed ogre ............ #####+#...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.ßÎRhk^ }hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.  The two-headed ogre is severely wounded.(Press . to maintain the ray.)  You block the two-headed ogre's attack. O#.§§§o☼☼.o   orc wizard  The two-headed ogre hits you with a +0 giant club!66----2=9.1 (1ontinue: Searing RayRay § _An orc wizard comes into view. It is wielding a +0 dagger.àÎRh~ü?*àÎRhG‡àÎRh/Š §O#.§§§.o(The searing ray misses the two-headed ogre.àÎRh©ŠIThe two-headed ogre hits you with a +0 giant club!!àÎRhoŒì28---------------1-====10+ àÎRh~•P§§§àÎRhжH _The two-headed ogre hits you with a +0 giant club!àÎRhm%¤ * The searing ray hits the two-headed ogre.áÎRhâuÇ O#.§§§The two-headed ogre is almost dead.áÎRhkƒ}  The orc wizard gestures at you while chanting.áÎRh‰ Q§â—‹â—‹áÎRh ý-----------10--==--1++ áÎRhç`§§§áÎRh$. _The magic dart hits you.áÎRhÐF ‰ *The searing ray hits the two-headed ogre.áÎRhWì O#.§§  The orc wizard gestures at you while chanting. _The magic dart hits you.  The searing ray hits the two-headed ogre.  The two-headed ogre is almost dead.  You finish channelling your searing ray.  The two-headed ogre misses you. The two-headed ogre barely misses you.---2ast _The orc wizard hits you but does no damage.ãÎRh•ÀãÎRh¤ÂQuiver which action? ([-] to clear) Items ([,] to cycle) ãÎRh7ÃÒ a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray ãÎRh™Ãë j - Cast: Fulminant Prism (10%)  k - Cast: Mephitic Cloud (6%)  l - Cast: Iskenderun's Mystic Blast (10%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onäÎRhò× äÎRhSë $äÎRhì #.# #..###'#.........Jimalo the Fighter #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 28/86 =======----------------- #...........#####.#.....(Magic: 10/21 ===========------------- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# §##SH: 5Dex: 11 ....#'#####.# #.O#.§§§#XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@.(.#Noise: ==-------  Time: 11712.1 (0.0) ....+.....#.#[3äÎRh?ì †9;49m ##o..#w) +2 dagger (drain) äÎRh†ì Á.<..#.....#.# #(â—‹â—‹.#Cast: Iskenderun's Mystic Blast (10%) ....####### .#......Fly ........ #...I# .......# #(....O   two-headed ogre ............o   orc wizard #####+#... _The magic dart hits you.  äÎRhí kThe searing ray hits the two-headed ogre.  The two-headed ogre is almost dead.You finish channelling your searing ray.  The two-headed ogre misses you. The two-headed ogre barely misses you. _The orc wizard hits you but does no damage.äÎRhsï äÎRhnù N§§äÎRh û äÎRh[kH#.# #..###'#.........  Jimalo the Fighter #.# #.........#+##+##  Demonspawn of Vehumet **.... #.#######.........#......  Health: 28/86 =======----------------- #...........#####.#.....(  Magic: 6/21======------------------ ............# #..#  AC: 12Str: 19 äÎRhÓk²............# ##.##  EV: 11Int: 23 ............# #**# §##  SH: 5Dex: 11 ....#'#####.# #*O#.§§§#  XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@**.#  Noise: ==-------  Time: 11712.1 (0.0) äÎRhl{....+.....#.# ##o*.#  w) +2 dagger (drain) .<..#.....#.# #**â—‹.#  Cast: Iskenderun's Mystic Blast (10%) äÎRh+l¬....####### .#......  Fly ....... . #...I# äÎRhSlµ....... # #(....  O   two-headed ogre äÎRhvlÑ....... .....  o   orc wizard #####+#... äÎRh÷lîYou finish channelling your searing ray.  The two-headed ogre misses you. The two-headed ogre barely misses you. _The orc wizard hits you but does no damage.  Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateäÎRh"måÎRhF#.# #..###'#.........  Jimalo the Fighter #.# #.........#+##+##  Demonspawn of Vehumet **.... #.#######.........#......  Health: 28/86 =======----------------- #...........#####.#.....(  Magic: 6/21======------------------ ............# #..#  AC: 12Str: 19 ............# ##.##  EV: 11Int: 23 ............# #..# §##  SH: 5Dex: 11 ....#'#####.# #.O#.§§§#  XL: 10 Next: 87% Place: Dungeon:9 ....#.....#.# #@.(.#  Noise: ==-------  Time: 11712.1 (0.0) ....+.....#.# ##o..#  w) +2 dagger (drain) .<..#.....#.# #(â—‹â—‹.# [3åÎRhk9;49m Cast: Iskenderun's Mystic Blast (10%) ....####### .#......  Fly ....... . #...I# ....... # #(....  O   two-headed ogre ....... .....  o   orc wizard #####+#... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the two-headed ogre.  You kill the two-headed ogre!Vehumet accepts your kill.åÎRh90   .#+##+## .#...... .#.....(  #..#  ##.##  #..# §##  #.)#.§§§#  #@.(.#  ##...# < #(°°.#  .#.o....  . #...I# # #(.... o   orc wizard .......  The mystic blast hits the two-headed ogre.  You kill the two-headed ogre!  Vehumet accepts your kill.  You feel your power returning. The mysticåÎRh1~ blast hits the orc wizard.  The orc wizard is lightly wounded.  The orc wizard is knocked back by the mystic blast.åÎRh2åÎRh¦=#.# #..###'#.........Jimalo the Destroyer #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 28/86 =======----------------- #...........#####.#.....(Magic: 8/21=========--------------- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11Int: 23 ............# #..# §##SH: 5Dex: 11 ....#'#####.# #.)#.§§§#XL: 10 Next: 103% Place: Dungeon:9 ....#.....#.# #@.(.#Noise: =====----  Time: 1171åÎRhY?¡3.1 (1.0) ....+.....#.# ##...#w) +2 dagger (drain) .<..#.....#.# #(°°.#Cast: Iskenderun's Mystic Blast (10%) ....####### .#.o....Fly ........ #...I# .......# #(....o   orc wizard ............ #####+#...  The mystic blast hits the two-headed ogre.  You kill the two-headed ogre!Vehumet accepts your kill.You feel your power returning. The mystic blast hits the orc wizard.  The orc wizard is lightly wounded.  The orc wizard is knocked back by the mystic blast. _You hear a shout! You hear a croak.  You have reached level 11!åÎRh­J/  --more--æÎRhñ&þ 30/922==-1 1%  Your demonic ancestry asserts itself...æÎRh0>§§æÎRhº3u _Sharp spines emerge from more of your body.éÎRhv\éÎRhx]ÜInnate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - You are mostly covered in sharp spines.c - You regenerate magic rapidly.d - Your touch may inflict minor irresistible damage on your foes.ìÎRhn¢ìÎRh½¬ìÎRh>»Ž#.# #..###'#.........Jimalo the Destroyer #.# #.........#+##+##Demonspawn of Vehumet **.... #.#######.........#......Health: 30/92 =======----------------- #...........#####.#.....(Magic: 8/22========---------------- ............# #..#AC: 12Str: 19 ............# ##.##EV: 11ìÎRh¶»ŒInt: 23 ............# #..# §##SH: 5Dex: 11 ....#'#####.# #.)#.§§§#XL: 11 Next:  1% Place: Dungeon:9 ....#.....#.# #@.(.#Noise: =====----  Time: 11713.1 (0.0) ....+.....#.# ##...#w) +2 dagger (drain) .<..#.....#.# #(°°.#Cast: Iskenderun's Mystic Blast (10%) ....####### .#.o....Fly .......ìÎRhö»_. #...I# .......# #(....o   orc wizard ............ #####+#ìÎRhO¼e...  The orc wizard is lightly wounded.  The orc wizard is knocked back by the mystic blast. _You hear a shout! You hear a croak.  You have reached level 11!Your demonic ancestry asserts itself... _Sharp spines emerge from more of your body.ìÎRhŒÈm§§§§ìÎRh4ÉìÎRhTâF§§ìÎRhdçíÎRhk.# #..#...#..####### .# #..###'#......... .# #...#+##+## .#######.........#...... #####.#.....(# #..# # ##.## .......# #..# §## #'#####.# #.@#.§§§##.....#.# #..(.# ..+.....#.# ##...# <..#.....#.# #(°°.# ####### o#.o.... . #...I#  # #(.... o   orc (wandering) ...... .. ####+#...[39;íÎRhšk 49míÎRhª– An orc comes into view. It is wielding a +0 mace.íÎRhß•Ë    ...  ..# ..#íÎRhë–T #.#.....(  #..# ##.## #..# §##  #.@#.§§§#  #.*(.#  ##.*.# < #(*°.#  o#.o....  . #...I#  # #(....  ..... íÎRh%—b... The orc wizard casts a spell at you.íÎRhÐo¡   ...  ..# ..# #.#.....(  #..# ##.## #..# §##  #.@#.§§§#  #.*(.#  ##.*.# < #(*°.# íÎRh•pm o#.o... . #...I#  # #(....  .....íÎRhçx=  The magic dart hits you.íÎRhSûíÎRhýýe  * * * LOW HITPOINT WARNING * * *íÎRh§ Þ..o...oo 2 orcsíÎRh¤{27=----4.1 (1íÎRh|íÎRhN*6 _An orc comes into view. It is wielding a +0 short sword.Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpseîÎRhì?îÎRhûAQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) îÎRh¦BÏSpells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (10%)  k - Cast: Mephitic Cloud (6%)  l - Cast: Iskenderun's Mystic Blast (10%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onïÎRh§ÐïÎRhöë.# #..#...#..#######Jimalo the Destroyer .# #..###'#.........Demonspawn of Vehumet **.... .# #.........#+##+##Health: 27/92 =======----------------- .#######.........#......Magic: 8/22========---------------- ...........#####.#.....(AC: 12Str: 19 ...........# #..#EV: 11Int: 23 ...........# ##.##SH: 5ïÎRhšíÈDex: 11 ...........# #..# §##XL: 11 Next:  1% Place: Dungeon:9 ...#'#####.# #.@#.§§§#Noise: =--------  Time: 11714.1 (0.0) ...#.....#.# #..(.#w) +2 dagger (drain) ...+.....#.# ##...#Cast: Mephitic Cloud (6%) <..#.....#.# #o...#Fly ...####### .#.o.... ......o #...I#o   orc wizard ......# #(....oo 2 orcs ........... ####+#...The orc wizard casts a spell at you.The magic dart hits you.  * * * LOW HITPOINT WARNING * * * _An orc comes into view. It is wielding a +0 short sword.ïÎRhéíÌThings that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpseïÎRhðïÎRhûïÎRh þïÎRh½P.# #..#...#..#######  Jimalo the Destroyer .# #..###'#.........  Demonspawn of Vehumet **.... .# #.........#+##+##  Health: 27/92 =======----------------- .#######.........#......  Magic: 5/22=====------------------- ...........#####.#.....(  AC: 12Str: 19 ...........# #..# EV: 11Int: 23 ...........# ##.## SH: 5Dex: 11 ...........# #..# §##  XL: 11 Next:  1% Place: Dungeon:9 ...#'#####.# #.@#.§§§#  Noise: =--------  Time: 11714.1 (0.0) ...#.....#.# #.*(.#  w) +2 dagger (drain)ïÎRhÐp[22X ...+.....#.# ##**.#  Cast: Mephitic Cloud (6%) <..#.....#.# #o*..#  Fly ...####### *#*o.... ...... o #...I#  o   orc wizard ...... # #(....  oo 2 orcs ...... ..... ####+#... Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpseAiming: Mephitic Cloud (mildly dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 96%)ïÎRh˜Ý *.o**.#*o*ïÎRhcÈ .*.*o****o** _a +0 giant club; a +0 giant club; a two-headed ogre corpse  Aiming: Mephitic Cloud (mildly dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, chance to affect: 86%)ðÎRh N.# #..#...#..#######Jimalo the Destroyer .# #..###'#.........Demonspawn of Vehumet **.... .# #.........#+##+##Health: 27/92 =======----------------- .#######.........#......Magic: 5/22=====------------------- ...........#####.#.....(AC: 12Str: 19 ...........# #..#EV: 11Int: 23 ...........# ##.##SH: 5Dex: 11 ...........# #..# §##XL: 11 Next:  1% Place: Dungeon:9 ...#'#####.# #.@#.§§§#Noise: =--------  Time: 11714.1 (0.0) ...#.....#.# #..*.#w) +2 dagger (drain) ðÎRh¢N¹...+.....#.# ##.*.#Cast: Mephitic Cloud (6%) <..#.....#.# #o####Fly ...####### .####... ......o ###.I#o   orc wizard ......# #(....oo 2 orcs ........... ####+#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, chance to affect: 86%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orc wizard.ðÎRhšžðÎRh–& ’  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, chance to affect: 86%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orc wizard.  The orc wizard is lightly wounded.ðÎRh)' ðÎRh%* Q  The orc wizard is engulfed in noxious fumes.ðÎRhv+ ðÎRh­W †(o.(o§.o#§§§. #.§o(1 wandering)6=======5.1 (1 _An orc comes into view. It is wielding a +0 mace.ñÎRh§8 h  The orc shouts!  The orc wizard is engulfed in noxious fumes.ñÎRh;: BñÎRhÖD &o.oo§oo(confused)oo 3 orcsñÎRh°E ñÎRh,F \===---6ñÎRh;N ñÎRhR 6 _The orc wizard appears confused.òÎRhF òÎRhÜ 9---òÎRhq òÎRhÉ óÎRhG  You hit the orc. You drain the orc.  You kill the orc!óÎRha BóÎRhŸ2roo.☼. 2 orcs8--7 _Vehumet accepts your kill.óÎRh¥" h  You completely miss the orc wizard.óÎRhA &o(7==--8 _The orc wizard is lightly wounded.ôÎRhöÈË  You hit the orc wizard. You touch the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.ôÎRhÚÒj   ... ôÎRh½Óæ ..# ..# #.#.....(  #..# ##.## #..# §##  #.@#.§§§#  #o)(.#  ##o..# < #(☼§.#  .#§§§...  . #.§.I#  oo 2 orcs # #(.... ..... ... ôÎRhÍÌ    ...  ..# ..# #.#.....(  #..# ##.## #..# §##  #.@#.§§§#  #o)(.#  ##o..# < #(☼§.#  .#§§§.. . #.§.I#  # #(.... .....  You feel your power returning. The orc hits you with a +0 mace.o.â—‹☼ôÎRhÕãˆ3-8==9ôÎRhóñôÎRhØö ôÎRh‰øP_* * * LOW HITPOINT WARNING * * *ôÎRhv 5  You hit the orc.ôÎRhÈ m  The orc is moderately wounded.ôÎRhÕ* º F   bullfrog (wandering)Foo 2 orcsA bullfrog comes into view.4-9==20ôÎRh5 ôÎRh9 S _The orc barely misses you. x2õÎRho øA bullfrog comes into view. _The orc barely misses you. x2  The bullfrog croaks.  You hit the orc. You drain the orc.  You kill the orc!  Vehumet accepts your kill.)°â—‹☼FF.   orc10/22===1õÎRh§" õÎRhõU P _You feel your power returning. You block the orc's attack.öÎRhã]»  You hit the orc but do no damage. You drain the orc. Your touch misses the orc.öÎRhR^öÎRh²oë.F.  orc (very drained)The orc is heavily wounded.öÎRhžp--2öÎRhd{öÎRha€: _The orc hits you but does no damage.öÎRh@È£  You hit the orc.  You kill the orc!Vehumet accepts your kill.öÎRhÓÉöÎRhdØo)☼°§Fâ—‹.öÎRh„ß–512====-3öÎRh·èöÎRhCì4 _You feel your power returning.öÎRh§ b##'#................#+##+#######................#####.( #..# I..##.## .....# .â—‹###'#####)#..§§#.....)@(.# +#... <..# #(.☼.# ...####### .#§°§F.....  #.â—‹.I### #(.... . ####+# öÎRh öÎRhü öÎRhO ¨°§§F☼.§.öÎRhi --4öÎRh| :§öÎRh( Ÿ _The bullfrog is engulfed in noxious fumes. _Items here: ))) [[ †.øÎRhÖO  The bullfrog is engulfed in noxious fumes.øÎRhnLO.§§FøÎRh.M`â—‹☼°F(confused)øÎRhfNQ6-5øÎRh™ZøÎRhù]4 _The bullfrog appears confused.øÎRh`’  You hit the bullfrog. You drain the bullfrog. Your touch misses the bullfrog.øÎRhÑøÎRhœ/ا§.Fâ—‹. ed, drained)øÎRh1|3=====6øÎRhý;:§øÎRhµ?c _The bullfrog is moderately wounded.ùÎRhWØ # #.........#+##+## #######...#................#####.#.....(## #..###I.. # ##.##.... # #..#...## #'#####.# #.)#..§§# #.....#.# #))(.# +.....#.# ##.@.# #.....#.# #(.F ..####### ..#â—‹.☼..... ....##...I## ...### #(.... .. .. ###+# .. .ùÎRh ã ƒ   ..#....... #.#.....(#  #..###I..  ##.##....  #..#...##  #.)#..§§#  #))(.# ##.@.#ùÎRh—ã  #(.F.#  ..#â—‹.☼...  ....##...I##  ...### #(....  .. ......  . ......  ...... The bullfrog is engulfed in noxious fumes.ùÎRhö¹ \  ..#....... #.#.....(#  #..###I..  ##.##....  #..#...## ùÎRh“º œ #.)#..§§#  #))(.# ##.@.# #(.F.#  ..#â—‹.☼...  ....##...I##  ...### #(.... .. ......  . ...... ...... ùÎRh¾È ˜ §â—‹The bullfrog appears confused. The bullfrog hits you.ùÎRh~É ?57ùÎRh?Ó :§ùÎRhdÖ V _* * * LOW HITPOINT WARNING * * *úÎRh=Î * * * LOW HITPOINT WARNING * * *You touch the bullfrog!  The bullfrog is severely wounded.The bullfrog barely misses you.  The bullfrog is engulfed in noxious fumes.§.°F  very drained)68úÎRh"á 8§úÎRhzå 4 _The bullfrog appears confused.üÎRh[NZ#####....... ..........#####.#.....(# #..###I.. ##.##.... ..#..§###'#####)#..§§.....))(.# +##...### #(@..#üÎRhO######......#°Fâ—‹....#... ......##...I###...### #(..... ...... ###+# .  . ...?üÎRhqYo  Found a scroll of teleportation.üÎRh‰h– §§.F°TT   troll (wandering)F   bullfrog (confused, very drained)  The bullfrog hits you but does no damage.üÎRháir4==9üÎRh>w:§üÎRh@{X _A troll comes into view.üÎRhò¿   You closely miss the bullfrog.The troll shouts!  Your touch misses the bullfrog.üÎRh¡À üÎRhÕ Î§..FT.TüÎRh#Ö .=30üÎRh¦â N§§üÎRhüæ a _The bullfrog is severely wounded.ýÎRhÈs.#.#..#####.#.....(#.# #..###I...# ##.##.....# #..#.§§##.#'#####.# #.)#..§§#.#.....#.# #))(.#.+.....#.# ##...## <..#.....#.# #@...#.#......#.#...##F..I###..### #(...... ..T ......#+# .. ....... ...... ...?.§F.T.[9;17ýÎRhEt3H7=5==--1§§ _You see here a stone.ÿÎRhöž.#######.........#.......  Jimalo the Destroyer ...........#####.#.....(#  Demonspawn of Vehumet **.... ...........# #..###I..  Health: 27/92 =======----------------- ...........# ##.##....  Magic: 12/22 =============----------- ...........# #..#.§§##  AC: 12Str: 19 ...#'#####.# #.)#..§§#  EV: 11Int: 23 ...#.....#.# #))(.#  SH: 5Dex: 11 ...+.....#.# ##...##  XL: 11 Next:  1% Place: Dungeon:9 <..#.....#.# #@***#  Noise: ---------  Time: 11731.1 (0.0) ...#######......#*FÿÎRhùŸ¾*....#  w) +2 dagger (drain) ...... .......##**.I###  Cast: Mephitic Cloud (6%) ...... ...T### #(.....  Fly ...... ... ...... ####+# .. ......  T   troll . ......  F   bullfrog (confused, very drained) ...?.  _You see here a stone.  Aiming: Mephitic Cloud (mildly dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, confused, heavily drained, chance to affect:91%)ÿÎRh“Zc ...**#.F.***..##..*T*troll (chance to affect: 67%)ÏRhíR.#######.........#.......Jimalo the Destroyer ...........#####.#.....(#Demonspawn of Vehumet **.... ...........# #..###I..Health: 27/92 =======----------------- ...........# ##.##....Magic: 12/22 =============----------- ...........# #..#.§§##AC: 12Str: 19 ...#'#####.# #.)#..§§#EV: 11Int: 23 ...#.....#.# #))(.#SH: 5Dex: 11 ...+.....#.# ##...##XL: 11 Next:  1% Place: Dungeon:9 <..#.....#.# #@...#Noise: ---------  Time: 11731ÏRh‚[.1 (0.0) ...#######....**#.F.....#w) +2 dagger (drain) ...... ..###..##...I###Cast: Mephitic Cloud (6%) ...... ..##### #(.....Fly ...... ..#...... ####+# ........T   troll.......F   bullfrog (confused, very drained)...?.Aiming: Mephitic Cloud (mildly dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the troll.ÏRh•¨ÏRhÈk,ÏRhÁqc§§§§F..#..§§○T§.T(confused)ÏRhÎuK======2.1 (1ÏRhˆO§  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (chance to affect: 67%)flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the troll. _The troll is engulfed in noxious fumes. The troll appears confused.ÏRh ò +##+## #######.........#.......####.#.....(# #..###I..#.##............#.§§##'#####.# #.)#.§§§###))(.# ...+##@..## ÏRh&!q<..#.....#.# #(.F.# #######......#.........§§○..##...I###..T§### #( ...... ....F   bullfrog (confused, very drained) ####+# ............?.ÏRhH5ÏRh'_Y§§§§F.....------3§§§§§ÏRhnHR###'#......... +##+## #######.........#.......####.#.....(# #..###I..#.##............#.§§##'####.)#.§§§##ÏRh¼‡U#)@(.# ÏRh,‰Þ...+##...## <..#.....#.# #(F..# #######......#............##...I###T.### #( ...... .... ####+# .........ÏRhÇŽÏRh«–q§§§§F.ÏRh§—z83=------4ÏRh¡V§§§ÏRhªm _Items here: ))) [[ †.ÏRhCk§§§§ÏRh‘DÏRh¹N:§ÏRhÒR^ _You are too injured to fight recklessly!ÏRhn¦8  You barely miss the bullfrog. §§F.  The bullfrog is severely wounded.ÏRhÙ©-=5ÏRh ´S§§ÏRhõ½U _The bullfrog barely misses you.ÏRh1# #.........#+##+## #######.ÏRh—1?..#................#####.#.....(# # #..###I.. # ##.##.... # #..#.§§## #'#####.# #.)#.§§§# ÏRhä1$#.....#.# #))F.# +.....#.# ##.@.##ÏRh[2·#.....#.# #(...# ..#######......#.......#.. .......##...I###  ....### #(..... ... ...... ###+# .. .ÏRh¨2e . . ...?ÏRhí23.ÏRh×Bb§§§§ÏRh]D%6ÏRh%T:§ÏRhXV _The bullfrog closely misses you.ÏRhÌ)  ÏRh}, ø_The bullfrog closely misses you.  You hit the bullfrog. You drain the bullfrog.  The bullfrog is almost dead.  The bullfrog is struck by your spines.  You kill the bullfrog!  Vehumet accepts your kill.§§(ÏRh?@ +*94==27Mephitic Cloud§§ÏRhvA n _Vehumet is now aiding your destructive spells.ÏRhi@M###'#......... # +##+## #######.........#.......####.#.....(# #..###I...#.##............#.§§##'####.)#.§§§###))@.# +##...##.....#.# #(...# ..#######......#.......#Fly ..##...###.........§§§ÏRhOƒ-8§§§ÏRh³[  Things that are here: _a stone; a bullfrog corpseÏRhL |.# #..#...#..####### .# #..###'#......... .# #...#+##+##. .#######.........#........#####.#.....(#.# #..###I....# ##.##.............# #..#.§§##.#'#####.# #.@#.§§§#.#.....#.# #))(.#.+.....#.# ##...## <..#.....#.# #(...# #######......#.......#. .......##...I###. ....### #(..... ...... ... ...... ####+# .. ......-9 _ÏRh½a ã  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpseÏRh×…M ...#..##########'#.........  +##+## .#######.........#.......####.#.....(# #..###I...#.##...........#'####.)#.§§§##))(.# ...+##...## <..#.....#.# #(...#.#......305==40 _ÏRhá lM ...#..##########'#.........  +##+## .#######.........#.......####.#.....(# #..###I...ÏRh— Ñ##@##............#.§§#'####.)#.§§§##))(.# ...+.....#.# ##...##....IÏRhÉ Y# #(...ÏRhÓÏRh%1ÏRh*)ÏRhà,ÏRhOšöM####....#..# ...#..##########'#.........  ...#+##+#########.........#.......####.#.....(# #@.###I...##.##............# #..#.§§# ...#'#####.# #.)#.§§§#Fly ..##..ÏRhãœÏRh§¥T   trollTÏRhþª%2ÏRh¾´ÏRhX¸ÏRh¶4 + #... .####..#...#..# ÏRhe5 T...#..#######.###'#.........  #.........#+##+## .#######.........#.......####@#.....(# #..###I...#.##............# #..#.§§#'#####.# #.)#§§§##ÏRh6 K))(. ...+##...# <..#.....#.# #(..########.....T#.......ÏRhœ8 ÏRhþD xT   trollÏRhkE BT.ÏRh?H 31=ÏRh„H k6==3ÏRhUU ÏRhKX ÏRh[æ @### ### #... .####..#...#..# .#...#..##########'#.........  +##+## .#######............#####.#.....(# #..###I...ÏRh2ç O#.##............#.§§#'#####.# #.)#.§§§###))(.# ...+##...# <..#.....#.# #T...#ÏRh0ó ÏRh“ÏRhK;4ÏRh´„3ÏRhÏRhr“ÏRhÇ•ÏRh<™ÏRhž¶2=7==ÏRh: ÏRhA¥ ÏRhɵ  #### #### #... ...# #.# #..#####..# #.# #..#...#..# +.# #..#...#..# #.# #..#...#..####### #.# #..###'#......... #.# #.#+##+##. #.#.#.5 #.#####.#.....(#.# #..###I....# ##.##.....# #..#.§§##.#'#####.# #.)#.§§§#T   troll ....#.....#.# #))(.#.+.....#.# ##T..## .<..#.....#.# #(ÏRhM¶ I...#ÏRh8¿ ÏRh8à \ _A troll is nearby!ÏRh8§N #### ####ÏRh›§³ Jimalo the Destroyer #... ...# Demonspawn of Vehumet ***... #.# #..#####..# Health: 32/92 ========---------------- #.# #..#...#..#ÏRhð§ Magic: 14/22 ===============--------- +.# #..#...#..# AC: 12Str: 19 ÏRhž¨†#.# #..#...#..#######  EV: 11Int: 23 #.# #..###'#.........  SH: 5Dex: 11 #.# #......***#+##+##.  XL: 11 Next:  2% Place: Dungeon:9 #.#######......*@*#.......  Noise: ---------  Time: 11745.1 (0.0) #...........#####*#.....(#  w) +2 dagger (drain) ÏRh‘©X............# #..###I...  Cast: Mephitic Cloud ............# ##.##....  Fly ............# #..#.§§## ....#'#####.# #.)#.§§§#  T   troll ....#.....#.# #))(.# ....+.....#.# ##T..## .<..#.....#.# #(...# _a +0 giant club; a +0 giant club; a two-headed ogre corpse _A troll is nearby!Aiming: Mephitic Cloud (safe; 1% risk of failure)  ÏRhõ®Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÏRhŽõ ¨....@.***** ÏRhÎ|Ÿ#### ####Jimalo the Destroyer#... ...#Demonspawn of Vehumet ***... #.# #..#####..#Health: 32/92 ========---------------- #.# #..#...#..# ÏRh‡}8Magic: 14/22 ===============--------- +.# #..#...#..#AC: 12Str: 19 #.# #..#...#..#######EV: 11Int: 23 #.# #..###'#.........SH: 5Dex: 11  ÏRh~#.# #.........#+##+##.XL: 11 Next:  2% Place: Dungeon:9 #.#######.......@.#.......Noise: ---------  Time: 11745.1 (0.0) #...........#####*#.....(#w) +2 dagger (drain) ............# #*.###I... ÏRhh~;Cast: Mephitic Cloud ............# #####....Fly ............# #.##.§§##  ÏRh“~Ñ....#'#####.# #.##.§§§#T   troll  ÏRh¿~....#.....#.# #))(.#  ÏRhí~Ê....+.....#.# ##T..## .<..#.....#.# #(...#  ÏRhÏ_a +0 giant club; a +0 giant club; a two-headed ogre corpse _A troll is nearby! ÏRhÄpAiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ÏRhL  ÏRhÇ ZThe flask of dizzying concoctions shatters into a vile cloud! ÏRhðÎ }...§§T. ÏRhaÑ R======6.1 (1 _ ÏRh-ø  ÏRh5a ☼) ÏRhc F------7 ÏRhœl  ÏRh”o  ÏRh½t3 ÏRhÎw ÏRh²€ ÏRh¤… ÏRhŠ{35= ÏRhE‹ ÏRhS, ÏRhr‘ ÏRh±¢5 #### #### #... ...#  #.# #..#####..#  #.# #..#...#..#  +.# #..#...#..#  #.# #..#...#..#######  ÏRhu£‰ #.# #..###'#.........  #.# #..#+##+##.  #.#######..#.......------9.1 (2##..#####.#.....(# # ÏRhÞ£P.....# #..###I... #.....# ##.##.... #..# #..#.§§##..#'#####.# #. ÏRh?¤J)#.§§§# ......#.....#.# #))(.#..+.....#.# ##...## ...<..#.....#.# #(...# ÏRhu¤ ÏRhí§ ÏRh±± ÏRh)µ ÏRhg" 3 ÏRhÌ$  ÏRhh,  ÏRh6 B ÏRhæ6  ÏRh—9  ÏRhâ<  ÏRh= ‚46== ÏRhõ?  ÏRhKA  ÏRh›%  #### #### #... ...# #.# #..#####..# #.# #..#...#..# +.# #..#...#..# #.# #..#...#..####### #.# #..###'#.. #.# #..#+##+##. #.#######..#.......51  ###..#####T#.....(#  #....# #..###I...Mephitic Cloud  #......# ##.##.... ###.......# #..#.§§##..#'#####.# #.)#.§§§#T   troll[ ÏRhþ& 40m..#.....#.# #))(.#..+.....#.# ##...## .....<..#.....#.# #(...# _A troll is nearby! ÏRh D #### ####  Jimalo the Destroyer #... ...#  Demonspawn of Vehumet ***...  #.# #..#####..#  Health: 34/92 ========----------------  #.# #..#...#..#  Magic: 13/22 ==============----------  +.# #..#...#..#  AC: 12 ÏRh Str: 19  #.# #..#...#..#######  EV: 11Int: 23  #.# #..###'#.........  SH: 5Dex: 11  #.# #......***#+##+##.  XL: 11 Next:  2% Place: Dungeon:9  #.#######...@*****#.......  Noise: ---------  Time: 11751.1 (0.0)  ###...........#####T#.....(#  w) +2 dagger (drain)  #.............# #..###I...  Cast: Mephitic Cloud  #.............# ##.##....  Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#  T   troll ........#.....#.# #))(.# ........+.....#.# ##...## .....<..#.....#.# ÏRh c #(...# Shift-Dir - straight line _The flask of dizzying concoctions shatters into a vile cloud! _A troll is nearby!Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ÏRhùÌ Ÿ***.***.#TÏRhš§.*******#TÏRh}- Ÿ#### ####Jimalo the Destroyer#... ...#Demonspawn of Vehumet ***...#.# #..#####..#Health: 34/92 ========----------------#.# #..#...#..#Magic: 13/22 ==============----------+.# #..#...#..#AC: 12Str: 19#.# #..#...#..#######EV: 11Int: 23#.# #..###'#.........SH: 5Dex: 11ÏRhŒ. #.# #......####+##+##.XL: 11 Next:  2% Place: Dungeon:9#.#######...@**####.......Noise: ---------  Time: 11751.1 (0.0)###...........#######.....(#w) +2 dagger (drain)#.............# #..###I...Cast: Mephitic Cloud#.............# ##.##....Fly ###.............# #..#.§§## ÏRhÇ. ........#'#####.# #.)#.§§§#T   troll ÏRhõ. ........#.....#.# #))(.# ........+.....#.# ##...## ÏRh / –.....<..#.....#.# #(...# _A troll is nearby!ÏRhJ/ ŽAiming: Mephitic Cloud (safe; 1% risk of failure)  ÏRhs/ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÏRh¦/ The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the troll.ÏRh¹‘ ÏRhÏRh,|§§§..§T§â—‹ÏRhÏ-K======2.1 (1ÏRhÊ:ÏRhvA= _The troll is engulfed in noxious fumes.ÏRhJÏRhœXS☼T§ÏRhZF------3ÏRhýfÏRh%k= _The troll is engulfed in noxious fumes.ÏRh¢ÏRh’®KT§☼°ÏRhM¯Ž5=4=------4ÏRhݸÏRh¼= _The troll is engulfed in noxious fumes.ÏRhPL ~ #### ####  Jimalo the Destroyer #... ...#  Demonspawn of Vehumet ***...  #.# #..#####..#  Health: 35/92 =========---------------  #.# #..#...#..#  Magic: 11/22 ============------------  +.# #..#...#..#  AC: 12Str: 19  #.# #..#...#..#######  EV: 11Int: 23  #.# #..###'#.........  SH: 5Dex: 11 ÏRhiM ½ #.# #....***§§#+##+##.  XL: 11 Next:  2% Place: Dungeon:9  #.#######...@*T*☼§#.......  Noise: ---------  Time: 11754.1 (0.0)  ###...........#####°#.....(#  w) +2 dagger (drain)  #.............# #..###I...  Cast: Mephitic Cloud  #.............# ##.##....  Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#  T   troll ........#.....#.# #))(.# ........+.....#.# ##...## ÏRh9N N.....<..#.....#.# #(...# _The troll is engulfed in noxious fumes. _The troll is engulfed in noxious fumes.  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 67%)ÏRh´ Ë ***.☼*@*T§*#ÏRh_ 5##ÏRhU$®.***.@*T.##ÏRhJ­.***@*T*Aim: a troll (chance to affect: 67%)ÏRh¶™ #### ####Jimalo the Destroyer#... ...#Demonspawn of Vehumet ***...#.# #..#####..#Health: 35/92 =========---------------#.# #..#...#..#Magic: 11/22 ============------------+.# #..#...#..#AC: 12Str: 19#.# #..#...#..#######EV: 11Int: 23#.# #..###'#.........SH: 5Dex: 11#.# #....###§§#+##+##.XL: 11 Next:  2% Place: Dungeon:9#.#######...@###☼§#.......Noise: ---------  Time: 11754.1 (0.0)###...........#####°[40ÏRhñš úm#.....(#w) +2 dagger (drain)#.............# #..###I...Cast: Mephitic Cloud#.............# ##.##....Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#T   troll ........#.....#.# #))(.# ........+.....#.# ##...## .....<..#.....#.# #(...#Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the troll.ÏRh ? ÏRh¼ ÏRhûÐ T§§§☼.§§.T(confused)=======5.1 (1ÏRh+ê '  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the troll. _The troll is engulfed in noxious fumes. The troll appears confused.ÏRh =q  You hit the troll. You drain the troll.  The troll is lightly wounded.ÏRhê?|T§â—‹ed, drained)ÏRh”DÏRhE}12==------6ÏRhÎVo _The troll is engulfed in noxious fumes. The troll appears confused.ÏRhRîÏRhñåQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (2%)k - Cast: Mephitic Cloud  l - Cast: Iskenderun's Mystic Blast (2%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÏRhÖ®ÏRhç#### ####Jimalo the Destroyer#... ...#Demonspawn of Vehumet ***...#.# #..#####..#Health: 35/92 =========---------------#.# #..#...#..#Magic: 12/22 =============-----------+.# #..#...#..#AC: 12Str: 19#.# #..#...#..#######EV: 11Int: 23#.# #..###T#.........SH: 5Dex: 11#.# #....§§§§☼#+##+##.XL: 11 Next:  2% Place: Dungeon:9#.#######...@.§§○§#.......Noise: =--------  Time: 11756.1 (0.0)###...........#####[3ÏRh<è¹7m.#.....(#w) +2 dagger (drain)#.............# #..###I...Cast: Fulminant Prism (2%) #.............# ##.##....Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#T   troll (confused, drained) ........#.....#.# #))(.# ........+.....#.# ##...## .....<..#.....#.# #(...#The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the troll. _The troll is engulfed in noxious fumes. The troll appears confused.  You hit the troll. You drain the troll.  The troll is lightly wounded. _The troll is engulfed in noxious fumes. The troll appears confused.ÏRh ´ #### ####  Jimalo the Destroyer ÏRh§ #... ...#  Demonspawn of Vehumet ***...  #.# #..#####..#  Health: 35/92 =========---------------  #.# #..#...#..#  Magic: 8/22========----------------  +.# #..#...#..#  AC: 12Str: 19  #.# #..#..*#..#######  EV: 11Int: 23  #.# #..###T#.........  SH: 5Dex: 11  #.# #...*****☼#+##+##.  XL: 11 Next:  2% Place: Dungeon:9  #.#######...@.§§○§#.......  Noise: =--------  Time: 11756.1 (0.0)  ###...........#####.#.....(#  w) +2 dagger (drain)  #.............# #..###I...  Cast: Fulminant Prism (2%)  #........ÏRhh ¥.....# ##.##....  Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#  T   troll (confused, drained) ........#.....#.# #))(.# ........+.....#.# ##...## .....<..#.....#.# #(...# You hit the troll. You drain the troll.  ÏRh' IThe troll is lightly wounded. _The troll is engulfed in noxious fumes. The troll appears confused.  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÏRh' ´ #### ####  Jimalo the Destroyer ÏRh@( 2#... ...#  Demonspawn of Vehumet ***...  #.# #..#####..#  Health: 35/92 =========---------------  #.# #..#...#..#  Magic: 8/22========----------------  +.# #..#...#..#  AC: 12Str: 19  #.# #..#...#..#######  EV: 11Int: 23  #.# #..###T#.........  SH: 5Dex: 11  #.# #....§§§§☼#+##+##.  XL: 11 Next:  2% Place: Dungeon:9  #.#######...@.§§○§#.......  Noise: =--------  Time: 11756.1 (0.0)  ###...........#####.#.....(#  w) +2 dagger (drain) ÏRh@) Ÿ #.............# #..###I...  Cast: Fulminant Prism (2%)  #.............# ##.##....  Fly ###.............# #..#.§§## ........#'#####.# #.)#.§§§#  T   troll (confused, drained) ........#.....#.# #))(.# ........+.....#.# ##...## .....<..#.....#.# #(...# _The troll is engulfed in noxious fumes. The troll appears confused.  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  ÏRhv* KThe troll bites your fulminant prism! The troll claws your fulminant prism.ÏRhˆP Ë #### ####  #... ...#  #.# #  #.# #.  +.# ##..#  #.# ##..#######  #.# #..###T#.........  #.# #☼○#  #☼○☼#  .......#####.#.....(#  .......#   .......#  .......# '#####.# #.) #.# #))(#.# < #(6==7.1 (1 ÏRhàU Ö Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy!  The troll bites your fulminant prism! The troll claws your fulminant prism. _Your fulminant prism detonates feebly.ÏRh*} Ñ #### #### #... ...# #.# #..#####..# #.# #..#...#..# +.# #..#...#..#  #.# #..#...#..####### #.# #..###T#........ #.# #..@.§§§☼○#+##+##. #.#######.....§☼○☼#.......ÏRho~ ð ###...........#####.#.....(# #.# #..###I...  #.# ##.##.... +###.............# #..#.§§##.#'#####.# #.)#.§§§#.#.....#.# #))(.....+.....#.# ##...##ÏRh^Œ ÏRhÓ– ‰'°---8ÏRh›Ÿ ÏRh £ X _The troll cries.ÏRhR;3ÏRhˆ=ÏRh\DÏRhYe•9=ÏRhóhM7ÏRh©iÏRhYq† #### #### #... ...# #.# #..#####..# #.# #..#...#..# +.# #..#...#..#  #.# #..#...#..####### #.# #@.###'#.........---60.1 (2ÏRhGre #.# #....§§☼○.#+##+##. #.#######.....☼○..#....... ###...........#####.#.....(# #.............# #..###I... #.............# ##.##.... ##+###.............# #..#.§##..#'#####.# #.)#.§§§#..#.....#.# #))(.#ÏRhJsÏRhšyÏRh%|ÏRh²zÏRhX{ÏRhÊ10/22==38#... ...##.# #..#####..##.# #..#...#..#+.# #..#...#..# #.# #..#...#..###### #.# #..###'#........ .# #.# #....â—‹â—‹...#+##+# .# #.#######.....°...#..... .###......@....#####.#.....4.1 (4 .#............# #..###I .#............# ##.##... .###+###.............# #..#.§§# .............#'#####.# #.)#.§§§# ÏRhL̘[14d.............#.....#.# #))(.# .............+.....#.# ##...##.<..#.....#.# #(...#..#######......#...... ÏRh]ÒÏRhïÔÏRh5ÏRhK3ÏRhõ ÏRhŸ×9=1===ÏRh¾,ÏRhïÏRh5ÏRhJÏRh¿ÏRh€ÏRhR$z .##.# #..#####..# .# #.# #..#...#..# .+ +.# #..#...#..# .# #.# #..#...#..### .. #.# #..###'#..... #...# #.# #.........#+# #...# #.#######.........#.. #...# ###...........#####.# ÏRhJ%#...# #......# #..##7.1 (3 #...# #...# ##.##. #...###+###...# #..#.§ #.......#'#####.# #.)#.§ #...#.....#.# #))(....+.....#.# ##...#.<..#.....#.# #(.........#######......#......... .......##ÏRh•&ÏRhc-ÏRh?0ÏRhá <40=12===ÏRh!â ÏRhrâ ÏRhdã ÏRhGå ÏRhpé ÏRhèé j3==ÏRhVë ÏRh’í ÏRhâñ ÏRh=ò ÏRhxò 21ÏRh¸ô ÏRhv  .... #.# #..###'#.. ####...# #.# #......... ...#...# #.#######......... ...#...# ###...........#####..#...# #.............# # ...#...# #.............# ##. ÏRh= X...#...###+###.............# ...#...............#'#####.# #.)###.........#.....#.# #))71.1 (4 ...........+.....#.# ##. ..^.............<..#.....#.# #( ....#######......# ....... ....... ##.....#####.......... ....###  #.....# #.......... ...  #.....# #########+## ÏRhé I  #...###ÏRhÇ ÏRh^ÏRhÜÏRh™! ÏRhX" ÏRh# ÏRh®, ÏRhû0 ,ÏRhG6 ,ÏRh}7 ÏRhs8 j4==ÏRh9 ÏRh.? P  There is a stone staircase leading up here.ÏRhÞA ÏRhâB V2 _ÏRh´K g#...# ###...........##### ...#.............# ##.............# ####+###.............# #.............#'#####.# #.) ####...............#.....#.# #))................+.....#.# ##^.<..#.....#.# #( ....######......#4.1 (3..... .......# ##.....#####............ ....### ..Fly #####ÏRhàL ÏRhoT ÏRhÎV ÏRh  3ÏRh} ÏRh¢! ,ÏRhx% ÏRhß& ÏRhO' j5==ÏRhV( ÏRh, ÏRhê, S3=ÏRhK- ÏRhø0 ,ÏRh 2 ÏRhŠ6 €6==ÏRhˆ8 ÏRhæ: ÏRhS; K4=ÏRhˆ< ÏRhü? ;7ÏRhn@ E==ÏRhB ÏRhí€ ü58==6=ÏRhˆ ”9==ÏRhÍ‹ ÏRhMŒ K7=ÏRh¢ ÏRh;‘ ,ÏRhU’ ÏRhW  •20==ÏRhm¤ e8ÏRhר BÏRh¸¬ ~1==ÏRh/­ ÏRh± ÏRh± 99ÏRh5² ÏRh¯× ” ..< _You start resting.ÏRhçá 094.1 (20.0)ÏRh0è w2===5.1 (21ÏRh®ê ÏRh\î % _Magic restored. ÏRhB› ÏRh1œ ÏRhZ ÏRh¡ ÏRh¡ ÏRh?¥ ÏRhp¨ ÏRhÚ¨T50= ÏRh ª ÏRh°, ÏRh ± ÏRhTµ ÏRhºµ:== ÏRhå¶ ÏRh » ÏRh†»K1= ÏRh§¼ ÏRhû¿, ÏRhùÀ ÏRhŸÃ, ÏRhÚÄ ÏRhÈ ÏRh|È92 ÏRh€É ÏRh¿Ì, ÏRh¶Í ÏRh¤Ð ÏRhýÐ23 ÏRhÙÑ ÏRhžÕ, ÏRhÓÖ ÏRh³Ú, ÏRh'Û ÏRhß94 ÏRhˆß0= ÏRhjà ÏRhoã, ÏRh}ä ÏRhuç, ÏRh‰è ÏRhGëa5= ÏRhì ÏRh î, ÏRh¶î ÏRh¯ò, ÏRhó ÏRhIö ÏRh÷96 ÏRh)ø ÏRhpû, ÏRhMü ÏRh¡ÿ, ÏRh” ÏRh` ÏRhÈ27 ÏRh‡ ÏRhS, ÏRhm ÏRhÆ , ÏRhÝ  ÏRh498 ÏRh!F= ÏRhCE9=6012= ÏRhxF ÏRh›Qå3= ÏRhæXn ÏRhuY ÏRh]O4 ÏRhg^ ÏRha, ÏRh3b ÏRhOf, ÏRh>g ÏRhyk ÏRhÜk95 ÏRh¿l ÏRh.r ÏRh²r ÏRh¾t ÏRh5v, ÏRhIw ÏRhüz ÏRh³{N66= ÏRhl| ÏRh ÏRhô ÏRhº†™7= ÏRhñš8 ÏRhh³¿9=70= ÏRh-Å1 ÏRh ÉB ÏRhüÓ“2 ÏRh(þ ÏRhÔþ ÏRhÿ ÏRhº3= ÏRhÉTÐ4= OO   two-headed ogre (wandering) _You start resting. ÏRh©aR865.1 (706.1 (71 ÏRhl¡› _A two-headed ogre comes into view. It is wielding two +0 giant clubs.!ÏRhž   #.#######........##.....####.  .####+###............. ....'####.) ####.....O#))....+##.^.....#.# #(####### .............. .......# ####.###............ .....# #########+### .....###.####O.7.1 (1.0)!ÏRh¢ !ÏRhs' a _There is a stone staircase leading up here."ÏRhœN...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 74/92 ===================----- ...#...# #*............# ##. Magic: 18/22 ===================----- ...#...###+###*............# #.. AC: 12Str: 19 ...#......O****....#'#####.# #.) EV: 11Int: 23 ####......*****....#.....#.# #)) SH: 5Dex: 11 ..........*****....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ---------  Time: 11867.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ "ÏRh1QO.......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (wandering)  #...###.  #### _You start resting. _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _There is a stone staircase leading up here.  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target#ÏRh¤.Æ**O*****.*****.*****$ÏRh¤·C...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 74/92 ===================----- ...#...# #.............# ##. Magic: 18/22 ===================----- ...#...###+###.............# #.. AC: 12Str: 19 $ÏRhN¹...#......O........#'#####.# #.) EV: 11Int: 23 ####...............#.....#.# #)) SH: 5Dex: 11 ...................+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ---------  Time: 11867.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (wandering)  #...###.  #### _There is a stone staircase leading up here.  Aiming: Fulminant Prism (dangerous; 2% risk $ÏRhŒºaof failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The two-headed ogre shouts in stereo!$ÏRhëÄÍ  ###....... #........  #....... #+### ....*.....# #.)..O# #))...+ ^...# #($ÏRhåŶ...#...... ###...    #...    #########+### .. Oally target)  . *   fulminant prism  #### $ÏRh ÇC5===8.1 (1 _$ÏRh¬Ð9*$ÏRh±Ó%ÏRhúç%ÏRh áQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray %ÏRhØ j - Cast: Fulminant Prism (2%)k - Cast: Mephitic Cloud  l - Cast: Iskenderun's Mystic Blast (2%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on&ÏRh...#...##.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #.............# ##. Magic: 18/22 ===================----- ...#...###+###.............# #.. AC: 12Str: 19 ...#.........*.....#'#####.# #.) EV: 11Int: 23 ####.......O.......#.....#.# #)) SH: 5Dex: 11 ...................+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^......[&ÏRh5 m.......@..#.....#.# #( Noise: ===------  Time: 11868.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Mephitic Cloud ##.....#####............ ....### Fly #.....# #............ ...#.....# #########+### ..O   two-headed ogre (ally target)#...###.*   fulminant prism#### _There is a stone staircase leading up here.  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy! _The two-headed ogre shouts in stereo!&ÏRh+`**&ÏRhüç+...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #.............# ##. Magic: 15/22 ================-------- ...#...###+###.............# #.. AC: 12&ÏRh éÅStr: 19 ...#.......***.....#'#####.# #.) EV: 11Int: 23 ####.......O**.....#.....#.# #)) SH: 5Dex: 11 ...........*****...+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ===------  Time: 11868.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Mephitic Cloud ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (ally target)  #...###.  *   fulminant prism &ÏRh¥êC ####Dir - move targetYou conjure a prism of explosive energy! _The two-headed ogre shouts in stereo!  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ÏRhNì ...#...##.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #.............# ##. Magic: 15/22 ================-------- ...#...###+###.............# #.. AC: 12Str: 19 ...#.......###.....#'#####.# #.) EV: 11Int: 23 ####.......###.....#.....#.# #)) SH: 5Dex: 11 ...........###**...+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^[34&ÏRhsó ½m.............@..#.....#.# #( Noise: ===------  Time: 11868.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Mephitic Cloud ##.....#####............ ....### Fly #.....# #............ ...#.....# #########+### ..O   two-headed ogre (ally target)#...###.*   fulminant prism#### _The two-headed ogre shouts in stereo!  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.&ÏRh‡/ 9*&ÏRhJ× k  Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.  The stinking cloud engulfs your fulminant prism.  You hear an angry buzzing noise.two-headed ogre is engulfed in noxious fumes.&ÏRh-â f O§.*☼§§.§§..Oconfused, ally target)The two-headed ogre appears confused.&ÏRhÒæ †======9.1 (1Mephitic Cloud&ÏRh˜ï L**&ÏRhÅò e _Your fulminant prism crackles loudly.'ÏRhu:'ÏRh E'ÏRhyGœ ####.###############)'ÏRhÐR•  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre.(ÏRh+ .....O.â—‹..○§§...§§..  The two-headed ogre is lightly wounded.6=========70Mephitic Cloud(ÏRhœ’= _You hear a shout!(ÏRh…È(ÏRhÍåQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (2%)k - Cast: Mephitic Cloud  l - Cast: Iskenderun's Mystic Blast (2%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on*ÏRh×H*ÏRhK...#...##.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #.............# ##. Magic: 16/22 =================------- ...#...###+###.............# #.. AC: 12Str: 19 ...#.......O.â—‹.....#'#####.# #.) EV: 11Int: 23 ####.......○§§.....#.....#.# #)) SH: 5Dex: 11 ............§§.....+.....#.# ##. XL: 11 Next:  2% Place: *ÏRhL+[37mDungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11870.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....### Fly #.....# #............ ...#.....# #########+### ..O   two-headed ogre (confused)#...###*ÏRh~Lu.####The two-headed ogre appears confused. _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre.  The two-headed ogre is lightly wounded. _You hear a shout!*ÏRh.S*ÏRh«U*ÏRhíe...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #*............# ##. Magic: 12/22 =============----------- ...#...###+###*............# #.. AC: 12Str: 19 ...#......*O***....#'#####.# #.) EV: 11Int: 23 ####......*****....#.....#.# #)) SH: 5Dex: 11 ..........*****....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11870.1 (0.0) ...................#######......# w) +2 dagger (drain) .....................[34*ÏRhgâm... .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  ####The blast of energy engulfs the two-headed ogre.  The two-headed ogre is lightly wounded. _You hear a shout!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target*ÏRhÍ)õ.**.O*****.â—‹*****..*********@*ÏRhg „*****....@*ÏRhú â..O****.*****.*****.+ÏRh ...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 75/92 ===================----- ...#...# #.............# ##. Magic: 12/22 =============----------- ...#...###+###.............# #.. AC: 12Str: 19 ...#.......O.â—‹.....#'#####.# #.) EV: 11Int: 23 ####.......â—‹§§.....#.....#.# #)) SH: 5Dex: 11 ............§§.....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11870.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......#[+ÏRh÷¡m Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  ####The two-headed ogre is lightly wounded. _You hear a shout!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  ###....... #........  #....... #+### ..§O*.....# #.)..â—‹# #))...+ ^...# #(...#......[+ÏRh £°39;49m ###...    #...    #########+### .. , ally target) . *   fulminant prism  #### 6===-----1.1 (1+ÏRh½£@**+ÏRh婊 _You hear a shout!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy! _The two-headed ogre is engulfed in noxious fumes.+ÏRh`O +ÏRhÐY  .°☼O*The two-headed ogre grins madly.--------2+ÏRhÍc T**+ÏRh4e e _Your fulminant prism crackles loudly.,ÏRhb/l  The two-headed ogre is engulfed in noxious fumes.,ÏRh'8[ ################### )  The two-headed ogre appears confused.  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!,ÏRhkÍÃ....§.....☼☼...O§..3=========3 _The two-headed ogre is moderately wounded..ÏRhÐO...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 76/92 ===================----- ...#...# #.............# ##. Magic: 9/22=========--------------- ...#...###+###.............# #.. AC: 12Str: 19 ...#......*****....#'#####.# #.) EV: 11Int: 23 ####......*****....#.....#.# #)) SH: 5Dex: 11 ..........**O**....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.......*****.@..#.....#.# #( Noise: ========-  Time: 11873.1 (0.0) ..........*****....#######......# w) +2 dagger (drain) ......................ÏRhQI... .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  #### _The two-headed ogre is moderately wounded.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, moderatelywounded, confused).ÏRhVA **.*****.*****.*O***.*****......ÏRhušp****......ÏRhSG ß...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 76/92 ===================----- .ÏRh:H Å...#...# #.............# ##. Magic: 9/22=========--------------- ...#...###+###.............# #.. AC: 12Str: 19 ...#.......§.......#'#####.# #.) EV: 11Int: 23 ####........☼☼.....#.....#.# #)) SH: 5Dex: 11 ............O§.....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11873.1 (0.0) ...................#######......# w) +2 dagger (drain) .ÏRh´H Š........................ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.ÏRhJ ‘.  #### _The two-headed ogre is moderately wounded.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!.ÏRhãZ k  ###....... #........  #....... #+### ..§.*.....# #.)...â—‹O.....# #))...☼☼.....+ ^...# #(...#...... ###...    #...    #########+### .. , ally target) . *   fulminant prism  #### 7====-----4.1 (1.ÏRhð_ 9*.ÏRhgd ? _The two-headed ogre is engulfed in noxious fumes./ÏRhß/ÏRhž6  The two-headed ogre is engulfed in noxious fumes. TOâ—‹T   troll (wandering)*   fulminant prismThe two-headed ogre appears confused.--------5/ÏRhG@**/ÏRh6e _Your fulminant prism crackles loudly.0ÏRhj:Œ T.#######)  The two-headed ogre hits your fulminant prism with a +0 giant club!  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!0ÏRhÿST..O..°°.â—‹â—‹10/22========60ÏRhl”0ÏRhÇ—g _The two-headed ogre is heavily wounded.1ÏRh-...#...# #.#######......... Jimalo the Destroyer ...#...# ###.....T.....#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 77/92 ====================---- ...#...# #*............# ##. Magic: 6/22======------------------ ...#...###+###*............# #.. AC: 12Str: 19 ...#......**O**....#'#####.# #.) EV: 11Int: 23 ####......*****....#.....#.# #)) SH: 5Dex: 11 ..........*****....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: =======--  Time: 11876.1 (0.0) ...................#######......# w) +2 dagger (drain) ............[1ÏRh$39;49m............ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll (wandering)  ####The blast of energy engulfs the two-headed ogre! _The two-headed ogre is heavily wounded.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, confused)1ÏRhKÜ ****.§O****..*****..*****2ÏRh¥~...#...# #.#######......... Jimalo the Destroyer ...#...# ###.....T.....#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 77/92 ====================---- ...#...# #.............# ##. Magic: 6/22======------------------ ...#...###+###.............# #.. AC: 12Str: 19 ...#.......§O......#'#####.# #.) EV: 11Int: 23 ####........°°.....#.....#.# #)) SH: 5Dex: 11 ............â—‹â—‹.....+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: =======--  Time: 11876.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ ....2ÏRh4˜...# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll (wandering)  ####The blast of energy engulfs the two-headed ogre! _The two-headed ogre is heavily wounded.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!2ÏRh¿—²  ###....... #......T.  #....... #+### ..☼O.*....# #.)..........# #))...+ ^...# #(...#...... ###...    #...    #########+### .. , ally target) . T  ####*   fulminant prism 8===----7.1 (1 _*2ÏRhÙœ2ÏRhÀé2ÏRhòê2ÏRhFþ/.T.O*°°7=-------82ÏRhS T**2ÏRhú e _Your fulminant prism crackles loudly.3ÏRhé0,3ÏRh¦;3ÏRh¯DŽ ###....###..T############### )  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!3ÏRh¤´............Tâ—‹.......O.......3ÏRhc¥E=======93ÏRhÕ¬3ÏRhý¯c _The two-headed ogre is almost dead.5ÏRhF...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 78/92 ====================---- ...#...# #.............# ##. Magic: 3/22===--------------------- ...#...###+###**...T.......# #.. AC: 12Str: 19 ...#.......*****...#'#####.# #.) EV: 11Int: 23 ####.......***O*...#.....#.# #)) SH: 5Dex: 11 ...........*****...+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 5ÏRh!a..^........*****@..#.....#.# #( Noise: =======--  Time: 11879.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll  ####Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!! 5ÏRh."_The two-headed ogre is almost dead.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target5ÏRhVQ***â—‹..*****...O****...*****...**@**5ÏRhˆ*******..@..5ÏRhÎJì..*****.*O***.*****.6ÏRhD¹„....*****@*6ÏRhÜ^*.*****.O****.*****.**@**6ÏRh.­ ˆ*******..@..7ÏRhÌZ Ò...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 78/92 ====================---- ...#...# #.............# ##. Magic: 3/22===--------------------- ...#...###+###.....T.......# #.. AC: 12Str: 19 ...#.......â—‹.......#'#####.# #.) EV: 11Int: 23 ####..........O....#.....#.# #)) SH: 57ÏRhH\ }Dex: 11 ...................+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: =======--  Time: 11879.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Fulminant Prism (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll  ####The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is almost dead.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  7ÏRhD] 9Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!7ÏRhíi Ë  ###....... #........  #....... #+###...... ..â—‹....*.T# #.)..........# #))......O...+ ^...# #(...#...... ###...    #...    #########+### .. , ally target) .  ####*   fulminant prism 7ÏRh k °9===----80.1 (1Fulminant Prism (2%) _7ÏRh+u 8*7ÏRh†x 8ÏRh“ 8ÏRhñÉ ¼°....*..T *Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You conjure a prism of explosive energy!  The two-headed ogre hits you with a +0 giant club!  The two-headed ogre hits you with a +0 giant club.59-----4=----1Fulminant Prism (2%) * _Your fulminant prism crackles loudly.9ÏRhÌu `  You hit the two-headed ogre. You touch the two-headed ogre.9ÏRh3w 9ÏRhx‚ 9ÏRh£Œ Ä######################### )   9ÏRhó ˜You hit the two-headed ogre. You touch the two-headed ogre.  The two-headed ogre is almost dead.  Your fulminant prism explodes!blast of energy engulfs the two-headed ogre.  The two-headed ogre is almost dead.  The blast of energy engulfs the troll!!9ÏRhîï 5..........9ÏRh×ð ¸..........O....T..========29ÏRhÉø 9ÏRhSü ] _The troll is heavily wounded.;ÏRh s ;ÏRhÂt EQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray  j - Cast: Fulminant Prism (2%)k - Cast: Mephitic Cloud ;ÏRhÅu   l - Cast: Iskenderun's Mystic Blast (2%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on<ÏRhåû<ÏRhÞ [...#...##.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... <ÏRh¹ e...#...# #.............# #. Health: 59/92 ===============--------- ...#...# #.............# ##. Magic: 4/22====-------------------- ...#...###+###.............# #.. AC: 12Str: 19 ...#...............#'#####.# #.) EV: 11Int: 23 ####............O..#.....#.# #)) SH: 5Dex: 11 <ÏRh| £................T..+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11882.1 (0.0) ...................#######......# w) +2 dagger (drain) ........................ .......# Cast: Iskenderun's Mystic Blast (2%) ##.....#####............ ....### Fly <ÏRh¹ |#.....# #............ ...#.....# #########+### ..O   two-headed ogre (confused)<ÏRhî ‘#...###.T   troll<ÏRh% ’####The two-headed ogre is almost dead.Your fulminant prism explodes!<ÏRhu The blast of energy engulfs the two-headed ogre.  The two-headed ogre is almost dead.The blast of energy engulfs the troll!! _The troll is heavily wounded.<ÏRh‡ <ÏRh` <ÏRh =ÏRhÛÎ...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 59/92 ===============--------- ...#...# #.............# ##. Magic: 0/22------------------------ ...#...###+###.............# #.. AC: 12Str: 19 ...#...............#'#####.# #.) EV: 11Int: 23 ####..........**O**#.....#.# #)) SH: 5Dex: 11 ..............**T**+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 =ÏRh–‘..^...........**@**#.....#.# #( Noise: ========-  Time: 11882.1 (0.0) ..............*****#######......# w) +2 dagger (drain) ..............*****..... .......# Cast: Iskenderun's Mystic Blast (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll  ####The two-headed ogre is almost dead.The blast of energy engulfs the troll!! _The troll is heavily wounded.Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=ÏRhÈ f...#...# #.#######......... Jimalo the Destroyer ...#...# ###...........#####. Demonspawn of Vehumet ***... ...#...# #.............# #. Health: 59/92 ===============--------- ...#...# #.............# ##. Magic: 0/22------------------------ ...#...###+###.............# #.. AC: 12Str: 19 ...#...............#'#####.# #.) EV: 11Int: 23 ####............O..#.....#.# #)) SH: 5Dex: 11 ................T..+.....#.# ##. XL: 11 Next:  2% Place: Dungeon:9 ..^.............@..#.....#.# #( Noise: ========-  Time: 11882.1 (0.0) ...................#######......# w) +2 dagger (drain) =ÏRhK Ò........................ .......# Cast: Iskenderun's Mystic Blast (2%) ##.....#####............ ....###  Fly  #.....# #............ ...  #.....# #########+### ..  O   two-headed ogre (confused)  #...###.  T   troll  ####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the two-headed ogre!  You kill the two-headed ogre!Vehumet accepts your kill.=ÏRh0 qThe mystic blast hits the two-headed ogre!  You kill the two-headed ogre!  Vehumet accepts your kill.troll!  The troll is severely wounded.The troll is knocked back by the mystic blast.=ÏRhˆ+ 0  ###....... #........  #....... #+###...... =ÏRh%, D..........# #.).......)..# #)).......T..+ ^=ÏRhí, ‰.......@..# #(=ÏRh.- ½..........#............... ###............  =ÏRh`- D  #............  =ÏRhÌ- R  #########+### .. T   troll    #### =ÏRh07 ê6010=====---3.1 (1Iskenderun's Mystic Blast (2%) _=ÏRhh= =ÏRhs@ @ÏRh”ã  (drained)You hit the troll. You drain the troll.  The troll is almost dead.@ÏRh¨•Á54-1==-------4@ÏRhõ@ÏRh†¡~ _You block the troll's attack. The troll claws you. The troll misses you.@ÏRh¿í ÈThe troll is almost dead. _You block the troll's attack. The troll claws you. The troll misses you.  You hit the troll but do no damage. You drain the troll.  Your touch misses the troll.  The troll is struck by your spines. The troll barely@ÏRh!ï f5-----5@ÏRh1÷ @ÏRhÄû V _The troll closely misses you. x2AÏRh3 ‚  You hit the troll.  The troll is almost dead.AÏRh.[2-6AÏRh&AÏRhŒ… _You block the troll's attack. The troll claws you. The troll barely misses you.AÏRh ‚ _You block the troll's attack. The troll claws you. The troll barely misses you. You barely miss the troll.  The troll is almost dead.The troll is struck by your spines.  You kill the troll!AÏRh 1.AÏRhã v2==37AÏRhº AÏRh= Z _Vehumet accepts your kill.BÏRhŠé´M###  #.#######........##.....####...  ..####+###............. ...BÏRhës...#'####.) ####)..#)).+##.^<..#.....#.# #(####### ........................ .......# Fly ..BÏRhføBÏRh?ùc3--8BÏRh(BÏRh3 BÏRh5 ôM..... ###'# ### # #.#######........#####..  ...####+###............. ...BÏRhG¡ ...#'####.) #####))....+##.^<..#.....#.# #(####### ........................ .......#...#BÏRhB­BÏRhü­?-9BÏRhÌ´BÏRh¨º“  Things that are here: _a +0 giant club; a +0 giant clubDÏRhO33DÏRh=5DÏRhð9DÏRh³:f3==DÏRhï>DÏRhAi4=DÏRhõBDÏRh)G74DÏRh­GE==DÏRh|HDÏRh~M,DÏRhQDÏRhÓTDÏRhuUK5=DÏRh‚VDÏRhñZ|5==DÏRh*]DÏRhb,DÏRh]cDÏRhõgDÏRh†h96DÏRhäiDÏRh¦pDÏRh©q^6==DÏRh…rDÏRhx,DÏRhEyDÏRh O7DÏRhÙ€DÏRh­…t7==DÏRhB‡DÏRhU‹,DÏRh•ŒDÏRhŒ‘ª8=8==DÏRhà’DÏRh —,DÏRh'™DÏRhŸa9=DÏRhàDÏRh¥t9==DÏRh§DÏRhJ¬,DÏRh®DÏRhÁ²P60DÏRh=´DÏRhù»˜10/22==DÏRh!½DÏRh®ÄBDÏRh–ÈO1DÏRh ÊDÏRh@Ñu1===DÏRhÓÒDÏRhnØ,DÏRhÚDÏRh@ßi2=DÏRh•àDÏRhÆå‚12===DÏRh²çDÏRh‰ë,DÏRh€ìDÏRh òDÏRhùò‘3=3==DÏRh;ôDÏRhù,DÏRhhúDÏRh˜þ,DÏRháÿDÏRh¡š44==DÏRhDÏRhó ,DÏRhX DÏRh¨,DÏRhDÏRh?DÏRh „55==DÏRhDÏRh¿,DÏRhj!DÏRh¢'d66=DÏRhj)DÏRhb.€6==DÏRh0DÏRhS6,DÏRhg8DÏRhó<º7=7==DÏRh?DÏRhXD,DÏRh+IDÏRh°ZDÏRh†\DÏRh`DÏRhæfDÏRh]hDÏRh‘i8DÏRhùDÏRhMú:==DÏRh¡ûDÏRhâ DÏRh† DÏRhã DÏRhS DÏRhî U4=DÏRh' DÏRh— ,DÏRh† DÏRhH ,DÏRh- DÏRhÑ" DÏRhU# %5DÏRhå$ DÏRhÒ* ,DÏRh„, DÏRh2 ,DÏRh¼3 DÏRhq9 DÏRh‘: 6DÏRhW; DÏRhl@ DÏRhè@ DÏRhWC DÏRhíG ,DÏRh¿I DÏRh¤N DÏRhFO K7=DÏRhÂP DÏRhSW ,DÏRh{Y DÏRh ^ ,DÏRh»_ DÏRhøe DÏRh“f U8=DÏRhÀh DÏRh×l ,DÏRhÝn DÏRh$v ,DÏRhw DÏRhy~ ;9DÏRh) DÏRhÙŠ ,DÏRh‚Œ DÏRh “ <80DÏRh#• DÏRh³› ,DÏRh~ DÏRh‰£ ,DÏRhé¥ DÏRh+« DÏRhÞ« K1=DÏRhJ­ DÏRhö³ ,DÏRhȵ DÏRh‰» ,DÏRhõ¾ DÏRh<Å DÏRhÐÅ U2=DÏRhÈ DÏRhmÍ ,DÏRhTÏ DÏRhÿÔ ,DÏRhÄÖ DÏRh6Ü DÏRh¿Ü %3DÏRh¿Þ DÏRhDè ,DÏRh¥ê DÏRh:ð ,DÏRhkò DÏRh|ù ;4DÏRhšû DÏRhá ,DÏRhà DÏRhë ,DÏRhÄ DÏRh½ a5=DÏRh§ DÏRhv ,DÏRh DÏRhì ,DÏRh¤ DÏRh„% k6=DÏRh'' DÏRh - ,DÏRhÆ. DÏRhŠ3 ;7DÏRh“5 DÏRh < ,DÏRhk> DÏRhD ,DÏRhvF DÏRh,L ;8DÏRh¢N DÏRhZT ,DÏRh·V DÏRh–ˆ ë9=90=DÏRh™Š DÏRh±‘ BDÏRhä– DÏRhˆ— %1DÏRhsì º _You start resting.99.1 (572=2000.1 (58 _HP restored.EÏRh$ 3EÏRh~‘ EÏRh¸™ EÏRhd  EÏRh¡ EÏRhs¦ EÏRhˆª EÏRha¯ ,EÏRh°° EÏRhû² EÏRh§· ,EÏRhõ¸ EÏRhT» EÏRhÀ EÏRhÌÀ 9=EÏRhd EÏRhPÅ EÏRhßÊ ,EÏRh‡Ì EÏRhéá Ñ _You reach down and open the door.EÏRhÑæ EÏRhrç EÏRhòî ,EÏRh·ð EÏRhÀú Y ####......+ +.# #..# ..........# #.......#.# #..#........ #.......#.# #..#..#####...#.......#.# #.. #....#...#... #.#######.. #....#...#...EÏRhˆû ê###.......... #....#...#...#........... #..>.'...#...#.....#............. #....#...#...###@###.............8.1 (8.0) #...<#...#.........#'###...#####EÏRhÜû 4......)..#.....#.......+.....#.^..<..#.....#. ................#######.EÏRh$ü ¹  .................... ..  EÏRh^ü .#+######.....#####............ ..  #.....# #............ ..EÏRh«ü E EÏRh'þ EÏRhEÏRh¼ Q _There is an open door here.FÏRh$M IFÏRhãS FÏRhËU FÏRh³Y : _FÏRh[ FÏRhéd  ....#......# #.# #..#......# y....?..#.# #.. #####+ .+.# #........# #.#.# # FÏRhWf °............ #.......#.# # ......#####...#.......#.# # ##....#...#...#.......#.####### .#....#...#...#.....### .#....#...#...#.@...# .#..>.'...#...#.....#........... .#....#...#...###'###........... ##...<#...#...............#'##########............)..#.....#.................+.....# y   killer bee (wandering)^.............<..#.....# ..........................####### ................... FÏRh"k z 9.1 (1  A killer bee comes into view.FÏRhpv ^ $FÏRhw ·Found 6 gold pieces and a scroll labelled BYKAICOGAF.  The killer bee moves out of view.FÏRhÄx n.10.1 (29FÏRhê~ FÏRhƒ s _Vehumet will no longer aid your destructive spells.GÏRh¸Ë3GÏRh]ÍGÏRh‚ÐGÏRhÕGÏRhÖGÏRh~Ú,GÏRhoÞ,GÏRh{ßGÏRhâGÏRhúå,GÏRhçGÏRhêGÏRhÜî,GÏRhgðGÏRhÎòGÏRhˆ÷,GÏRhÌøGÏRhûGÏRhýþ,GÏRhcGÏRh{GÏRh,GÏRhGÏRhL ,GÏRhCGÏRh…M _You now have 773 gold pieces (gained 6).GÏRh&3GÏRhrGÏRh€GÏRhì GÏRhX!GÏRh#GÏRhÂ%GÏRh¿*,GÏRh4,GÏRh—.GÏRh3,GÏRh®4GÏRhÃ6GÏRh#;,GÏRhR<GÏRheF1  #..###### ###... ...... ##. ##### #..<...########...# #......'..........# #### GÏRh)G&.#......#..........# #... ..#..........#.# #..###..#.......@..#.# #..# ##......+..........+.# #..# ........####.......#.# #..# ......... #.......#.# #..#####...#.......#.# #.....#...#...#.......#.#######.....#...#...#.....###...........###...#...#.....#.............#GÏRhŽG‰>.'...#...#.....##GÏRhëO023.1 (13.0)GÏRh×P+4.1 (14GÏRhLVGÏRhìX` _N - a scroll labelled BYKAICOGAFHÏRh«IHÏRh°HÏRh­¹XHÏRh¾,HÏRh{¿HÏRhßNÄ _You reach down and open the door.  There is an open door here. _HÏRh`HÏRhMbHÏRhPf,HÏRh/gHÏRh>l,HÏRhÊlHÏRhrpo _o - 4 scrolls of fear (gained 1)HÏRhFt3HÏRhuHÏRhevHÏRhcz,HÏRh2{HÏRhN|HÏRhˆ€,HÏRh-HÏRh$ƒHÏRhþ…HÏRhŸ†,HÏRh8ˆHÏRhB‹HÏRhÀ‹HÏRh¥ŒHÏRh*ŽHÏRhX‘,HÏRh/’HÏRhŽ“HÏRh‡—,HÏRh*˜HÏRhXšHÏRh¨BHÏRh”©HÏRh²®HÏRhe¯HÏRhù¯HÏRhݱHÏRhĵHÏRhc¶HÏRhö¶HÏRhÛ¹HÏRhÄ= ###### ### ###### #.... .o.. HÏRhÂĶ #....# #..# ..... ## ####....####..#$..... . ........#...$. .. ........#.##.........  ..#####.#.##.....$... ######...#....#......... ......#....##############HÏRh+Åó......#.#### #... ...# o   orc priest (asleep)......#.# #..#####..#......#.# #..#...#HÏRhÌÆ..#........'.# #..#...#..#HÏRhÒ,48.1 (2HÏRh Ô+9.1 (25HÏRhæÚHÏRhåy _An orc priest comes into view. It is wielding a +0 flail.JÏRhzµJÏRh·áQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 18 darts (poison)  c - Throw: throwing net  d - Throw: 2 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10) Spells ([,] to cycle)  h - Cast: Magic Dart  i - Cast: Searing Ray JÏRh\¸  j - Cast: Fulminant Prism (9%)  k - Cast: Mephitic Cloud (5%)  l - Cast: Iskenderun's Mystic Blast (9%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onKÏRh› KÏRh~« ×Jimalo the DestroyerDemonspawn of Vehumet **....Health: 92/92 ========================Magic: 22/22 ========================###### ###AC: 12Str: 19###### #.... .o..EV: 11Int: 23#....# #..# .....SH: 5Dex: 11 ## ####....####..#$.....XL: 11 Next: 13% Place: Dungeon:9 .. ........#....@.....$.Noise: ---------  Time: 12049.1 (0.0) .. ........#.##.........w) +2 dagger (drain) KÏRhq¬ €.. ..#####.#.##.....$...Cast: Fulminant Prism (9%) ######...#....#.........Fly .........#....############## .........#.#### #... ...#o   orc priest (asleep) .........#.# #..#####..# .........#.# #..#...#..# .........'.# #..#...#..# _You now have 773 gold pieces (gained 6). _N - a scroll labelled BYKAICOGAF _You reach down and open the door. _There is an open door here. _o - 4 scrolls of fear (gained 1) _An orc priest comes into view. It is wielding a +0 flail.KÏRhà :LÏRhÖv S ###### #######.. .o.. #....# #..# ..... ## ####....####.@#$......#...$......#.#. .. ..#####.#.#$ ######...#....#.............##############.#### #... ....#.###..#LÏRhK} LÏRh2~ +50.1 (1LÏRhÒƒ LÏRh† MÏRheÛMÏRhCÜMÏRh·ãMÏRh=çMÏRhß ŽM ##############....o..  #.@# ## ####....####..#$.....#..........$. .. ........#.##.........Fly ......o   orc priest (asleep)##MÏRh¥9 ý oo  The orc priest shouts! You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you.MÏRhÏ: _8---===1MÏRhÆA MÏRhZE ' _Beogh smites you!NÏRhlû  Jimalo the Destroyer  Demonspawn of Vehumet **....  Health: 82/92 =====================---  Magic: 18/22 ===================-----  AC: 12Str: 19  EV: 11Int: 23 ##########  SH: 5Dex: 11 ###### #...***o*.  XL: 11 Next: 13% Place: Dungeon:9 #....# #.@# .....  Noise: ===------  Time: 12051.1 (0.0) ## ####....####..#$.....  w) +2 dagger (drain) .. ........#..........$.  Cast: Fulminant Prism (9%) .. ........#.##.........  Fly ÏRhÏm.. ..#####.#.##.....$... ######...#....#.........  o   orc priest .........#....############## .........#.#### #... ...# .........#.# #..#####..# The orc priest shouts! You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  Aiming: Fulminant Prism (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetOÏRhQRƒ*****o.@**OÏRh˜• |.****o@.PÏRhL»  Jimalo the Destroyer  Demonspawn of Vehumet **....  Health: 82/92 =====================---  Magic: 18/22 ===================-----  AC: 12Str: 19  EV: 11Int: 23 ##########  SH: 5Dex: 11 ###### #......o..  XL: 11 Next: 13% Place: Dungeon:9 #....# #.@# .....  Noise: ===------  Time: 12051.1 (0.0) PÏRh6M## ####....####..#$.....  w) +2 dagger (drain) .. ........#..........$.  Cast: Fulminant Prism (9%) .. ........#.##.........  Fly .. ..#####.#.##.....$... ######...#....#.........  o   orc priest .........#....############## .........#.#### #... ...# .........#.# #..#####..# The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  Aiming: Fulminant Prism (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!PÏRhV  ##########   #....*o...   #.@# .....  #..#$.....  $.  #.##  #.##.....$#......... (ally target)######## *   fulminant prism #...  2.1 (1 _PÏRh#~T**PÏRh?PÏRhc PÏRh&j ®.*   fulminant prismPÏRh@k /---3PÏRhÎq :*PÏRhu e _Your fulminant prism crackles loudly.QÏRh"Ê!################ #....*.... #....# #..# ..... QÏRh„ËØ### ####....####@.#$..... ... ........#..........$.. .#.##.......... ..#####.#.##.....$... #######...#....#......... ..........#....##############.#.#### #... ...#.#.# #..#####..#.#.# #..#...#..#QÏRhèÕ8##QÏRhºF =  You hear an explosion! You hear a shout! .oOO   ogreo   orc priest  An ogre comes into view. It is wielding a +0 giant club.39========4QÏRh(J QÏRh$U * _You hear a shout! x2QÏRh©¼ Ðo.O.-------5QÏRh7Ú RÏRh¢O± ########## ###### #..o......  #....# #.@# ..... ## ####....####..#$.....  .#.......O..$. RÏRh§P7 ........#.##......... .. ..#####.#.##.....$... ######...#....#......... o   orc priest#....###############.#### #... ...##.# #..#####..#RÏRhò[i=------6RÏRhÀbRÏRh…e8 _You block the orc priest's attack.RÏRhüœ d  You barely miss the orc priest.RÏRh~¦ < OO   ogreo   orc priest  The orc priest is almost dead.RÏRh¯§ x420==7RÏRh¯ RÏRhn³ 8 _You block the orc priest's attack.SÏRhΆ  You puncture the orc priest!  You kill the orc priest!SÏRh§ŠSÏRhe¡_)O.SÏRhR©« =8 _Vehumet accepts your kill.SÏRh,´SÏRhs¸h _Your Dodging skill increases to level 3!SÏRhƒ ¾  You hit the ogre. You touch the ogre!  The ogre is almost dead.SÏRhú %9SÏRh& SÏRh= 2 _You block the ogre's attack.TÏRhy‰The ogre is almost dead.You block the ogre's attack.  You hit the ogre. You drain the ogre.  You kill the ogre!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.TÏRhª÷W)*5=2===4602 _You feel your power returning.TÏRh6@TÏRhTATÏRh HTÏRh KH _No target in view!TÏRh¨B 3TÏRh¢C TÏRhI TÏRhJ $ _TÏRh¿N TÏRh_R ,TÏRh"S TÏRhÖW k6=TÏRhtY TÏRhü_ Q===TÏRh÷` TÏRhÍh ;7TÏRh!j TÏRhp ,TÏRhÇq TÏRhùt TÏRh´} ‘-oo   orc priest (wandering)TÏRh† 66.1 (6TÏRhn‡ D-7.1 (7TÏRhŒŽ TÏRh…› x _An orc priest comes into view. It is wielding a +0 club.UÏRhö¥¡ ################ #..)..........# ..... ## ######.@#$ .. ........#.....o....$.#.##............Fly ...##o   orc priest .........#.# #..#...#..#UÏRh÷ UÏRhEÄ« The orc priest is struck by your spines.5=8.1 (1UÏRhÌUÏRh‘Т _The orc priest hits you with a +0 club. _You see here a +0 giant club.UÏRh²w ¶  You hit the orc priest.  The orc priest is almost dead.UÏRhgx %9UÏRhp UÏRh1‚ 8 _You block the orc priest's attack.UÏRhY¼ Í  You hit the orc priest but do no damage.You drain the orc priest.  You kill the orc priest!UÏRh´ã Ð)570 _Vehumet accepts your kill.UÏRhõUÏRhyUÏRhUÏRhÙ UÏRhB_No target in view!VÏRh ‘ _No target in view!VÏRhjU3VÏRhzWVÏRhúZVÏRh`e‘6oo   orc priest (wandering)VÏRhƒo&0VÏRh²s2-1.1 (1VÏRhoxVÏRh?…| _An orc priest comes into view. It is wielding a +0 hand axe.VÏRh Ç ’################# #..).......#....# #..#!...... # ####....####.)#$...... . ........#.....@....o.o .#.##.........# ..#####.#.##.....$ #####...#....#....... ........#....###############.#### #... ...# o 2 orc priests (wandering)VÏRh}Ç æ#.# #..#####..##.# #..#...#..#'VÏRhçÜ  An orc priest comes into view. It is wielding a +0 club.VÏRhõë ©$o.ooo1 wandering)VÏRhí ?-2VÏRhGö VÏRhþ › _Found a potion of moonshine. _You see here a +0 club.VÏRh(« <########### #..).#....# #..#!.  ####....####.)#$.  .#.....)@...$o.  .#.##......o..#  ..#####.#.##.....$.VÏRh‚« ‰...#....#.#....###VÏRh¥® —#.#### #... ...# VÏRht° VÏRh޲ VÏRhè½ go..oVÏRhÔ¾ ,3 _VÏRhdÈ VÏRh]è WÏRhOßÜ################### #..).........#....# #..#! ####....####.)#$. ........#.....)....o...! WÏRh¥ß0.#.##....@....## ..#####.#.##.....o...... ###...#....#....... WÏRhÚß......#....###############.#### #... ...WÏRhà}##.# #..#####..# WÏRh$àVoo#.# #..#...WÏRhIà/#..#'WÏRhnàj#.# #..#...#..#######WÏRhàWÏRh‚î›  Found a potion of moonshine.  The orc priest shouts! You hear a shout!WÏRhDþo$oooWÏRhb7====4WÏRhåWÏRh?X _The orc priest closely misses you.WÏRhh§  You hit the orc priest.  The orc priest is moderately wounded.The orc priest is struck by your spines.WÏRh+¿9o.WÏRh„¿Z=---5WÏRh¹ÉWÏRh±ÍX _The orc priest closely misses you.WÏRhbËŽ  You hit the orc priest but do no damage.You drain the orc priest.WÏRhoÛˆ oo   orc warrioroo 2 orc priests (1 very drained)  The orc priest is almost dead.An orc warrior comes into view. It is wielding a +0 long sword.WÏRhÜg4----6WÏRhèWÏRhÐ÷ _The orc priest barely misses you. The orc priest hits you with a +0 club.WÏRh æ¿  You closely miss the orc priest. You touch the orc priest.  You kill the orc priest!WÏRhêêWÏRh~ýé $o.   orc priest  Vehumet accepts your kill.WÏRh‰S5=7WÏRh½\W _The orc priest hits you but does no damage.WÏRhTõV  You hit the orc priest. You drain the orc priest.WÏRhj  o. (very drained)  The orc priest is moderately wounded.8WÏRh} WÏRh× X _The orc priest closely misses you.WÏRh!÷ V  You hit the orc priest. You drain the orc priest.WÏRh º o. The orc priest is severely wounded.WÏRhh WÏRhA– WÏRhЖ %9WÏRhO©  _The orc priest looks braver for a moment.WÏRh`û –  You hit the orc priest but do no damage.Your touch misses the orc priest.WÏRh[ § o.  The orc priest is severely wounded.WÏRh ^6=80WÏRh? WÏRh¶ X _The orc priest closely misses you.WÏRhm?e  You closely miss the orc priest.XÏRhº XÏRh6¥o.  The orc priest is severely wounded.XÏRhÔ8*XÏRh6õ…  The orc priest calls down the wrath of Beogh upon you.XÏRh8@XÏRh½V74---1XÏRh^ŒXÏRh<4 _Pain shoots through your body!XÏRh%K¤  You hit the orc priest but do no damage.You drain the orc priest.XÏRhÊV`oo XÏRhOW%2XÏRheXÏRh£g^ _The orc priest is almost dead.XÏRhÝQXÏRh _7o.XÏRhôcU5---3XÏRhnXÏRhýq XÏRh/r‹_You barely miss the orc warrior. Your touch misses the orc warrior.XÏRh8H|  You hit the orc priest.  You kill the orc priest!XÏRhhY )  Vehumet accepts your kill.XÏRh"^%4XÏRhƒgXÏRháj9 _You block the orc warrior's attack.XÏRhët  You closely miss the orc warrior. You touch the orc warrior!  The orc warrior is moderately wounded.45 _The orc warrior hits you with a +0 long sword.XÏRh%t Ö  You closely miss the orc warrior. You touch the orc warrior.  The orc warrior is heavily wounded.XÏRhŸt %6XÏRhL‚ XÏRhy… X _The orc warrior barely misses you.XÏRh:Ð 9 (drained)The orc warrior is heavily wounded. _The orc warrior barely misses you.  You hit the orc warrior but do no damage.  You drain  The orc warrior is severely wounded.  The orc warrior is struck by your spines.7 _The orc warrior hits you but does no damage.XÏRh”í”  You completely miss the orc warrior. Your touch misses the orc warrior.The orc warrior is almost dead.1-8 _The orc warrior hits you with a +0 long sword.YÏRh™Ys  You hit the orc warrior but do no damage.The orc warrior is almost dead.62---=9 _The orc warrior hits you with a +0 long sword!YÏRh§Ø™  You hit the orc warrior. You drain the orc warrior.  You kill the orc warrior!YÏRhÏåC)YÏRhìŠ 7-90 _Vehumet accepts your kill.YÏRh^öYÏRhwùn _Your Conjurations skill increases to level 11!YÏRhL³YÏRh¿³7-YÏRh¢¿YÏRhYÃH _No target in view!YÏRhÖ 3YÏRh¦ YÏRhú% YÏRhŒ& [3-- _YÏRh×* YÏRh= BYÏRhƒA BYÏRhþG YÏRh{H 94YÏRhºO YÏRhU ,YÏRh V YÏRhõ[ YÏRhJ\ YÏRhæ_ YÏRhÒg YÏRh0h 95YÏRhSk YÏRhès ,YÏRh Š XYÏRh d66=YÏRh– YÏRh€› ,YÏRhž YÏRhÐÆ X7=8YÏRhÙÏ ,YÏRhmÖ YÏRhÝ ,YÏRheá YÏRhƒè YÏRhäè D9=YÏRhì YÏRh‚ö ,YÏRhÛù YÏRhD BYÏRhB :70YÏRh£ 2=YÏRhÇ YÏRh) BYÏRhæ ,YÏRh# YÏRhá* ;1YÏRhß/ YÏRh`7 ,YÏRhþ: YÏRhC ,YÏRhØF YÏRh`U ;2YÏRhµW YÏRh+_ ,YÏRh(b YÏRhzj YÏRh¢w 9-kYÏRh;x †k   swamp drake (wandering)YÏRh½… v118.1 (28.0)-9.1 (29YÏRh$ YÏRh©’ ^ _A swamp drake comes into view.ZÏRhé######### #..).ZÏRh4š#....# #..#!.....####.)#$.#.....)..).$...!.ZÏRhr#.##.....@...## #####.#.##.....$.....k....#....#.#....# ZÏRh§‚#.# #..#####..# ZÏRhôZÏRhH!9k.ZÏRhI"_3=20.1 (1.0)ZÏRh`/ZÏRh§0s  Things that are here: _a +0 long sword; a +0 chain mail[ÏRh_w######### #..).  #....# #..#!.....####.)#$.#.....)..).$...!.#.##.....)@..## #####.#.##.....$....k....#....#.#....# #.# #..#####..# [ÏRhZ|[ÏRhȇG.k[ÏRhwŠ,1 _[ÏRh[š[ÏRh† [ÏRh ï## ###### #..). #....# #..#!.....####.)#$.#.....)..).$...!.#.##.....).@.## .#.##.....$.....k..[ ...#....#.#....# #.# #..#####..# [ÏRhòž [ÏRhÑ© 1.[ÏRh « %2[ÏRhö¶ [ÏRh3¸ + _Found an animal skin.\ÏRhã3\ÏRhþî\ÏRhìñH _No target in view!]ÏRh™µ”  Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 73/92 ===================----- ################  Magic: 18/22 ===================----- ###### #..)............  AC: 12Str: 19 #....# #..#!...........  EV: 11]ÏRh¶îInt: 23 #....####.)#$.*****.....  SH: 5Dex: 11 .....#.....)..*****.!...  XL: 11 Next: 17% Place: Dungeon:9 .....#.##.....**@*##  Noise: ---------  Time: 12122.1 (0.0) ####.#.##.....*****....[  w) +2 dagger (drain) ]ÏRh¿¶....#....#.....*****.....  Cast: Fulminant Prism (2%) ...#....################  Fly ...#.#### #... ...# ...#.# #..#####..#   ...#.# #..#...#..#   ...'.# #..#...#..#   ...#.# #..#...#..#######   _a +0 long sword; a +0 chain mail _Found an animal skin. _No target in view!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  ]ÏRh÷¶ûPress: ? - help, Q - select action, ( or ) - cycleDir - move target]ÏRh‘˜B.....).$..).@$..*****...*****]ÏRh(^ {*..****^ÏRhKf...!.**^ÏRhIÊ{*..****^ÏRh^¢   Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 73/92 ===================----- ################  Magic: 18/22 ===================----- ###### #..)............  AC: 12Str: 19 #....# #..#!...........  EV: 11Int: 23 #....####.)#$...........  SH: 5Dex: 11 .....#.....)..).$...!...  XL: 11 Next: 17% Place: Dungeon:9 .....#.##.....).@.##  Noise: ---------  Time: 12122.1 (0.0) ####.#.##.....$........[  w) +2 dagger (drain) ...#....#............... [39;^ÏRh£ ®49m Cast: Fulminant Prism (2%) ...#....################  Fly ...#.#### #... ...# ...#.# #..#####..#   ...#.# #..#...#..#   ...'.# #..#...#..#   ...#.# #..#...#..#######   _Found an animal skin. _No target in view!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!^ÏRh$® ‘ ################  #..)...  #..#... .)#... ..)k... ...^ÏRh˜® Ê## ...*...[ ...... ###############  #...  k   swamp drake (distracted)^ÏRh¯ æ *   fulminant prism (unaware)  ^ÏRh7± o49====3.1 (1 _^ÏRh³¼ K**^ÏRhm¿ _ÏRhäÀ 7###################### #..)............  #....# #..#!. ##....####.)#$. ......#.....)..).$...k..._ÏRhEÁ 7.#.##.....)...## #####.#.##.....$@...*...[...#....#................#....################.#.#### #... ...# .#.# #..####_ÏRhpÁ ‚#..#.#.# #..#...#..#.'.# #..#...#..#_ÏRh“Á `*.#.# #..#...#._ÏRh¸Á f.#######.#.# #..###'#........._ÏRhÇ _ÏRh…Ò ­k!kally target)*_ÏRhÅÓ /---4_ÏRhŒà L**_ÏRhŽã e _Your fulminant prism crackles loudly.`ÏRh—¨ ###################### #..)............ #....# #..#!. ###....####.)#$. .......#.....)..).$..k!....#.##.....)...##..#####.#.##.....$....*...[...#....#.....@......... .....#....################`ÏRhò¨ 3.#.#### #... ...# .#.# #..#####..#.#.# #..#...#..#.'.# #..#...#..#.#.# #..#...#..#######*.#.# #..###'#..........#.# #.........#+##+##.`ÏRhq½ o*catching breath, ally ta…)`ÏRháà ý ****..***The swamp drake breathes poison at you.`ÏRh|N `ÏRhGW ì ################)  The noxious blast misses you.`ÏRhÚ¼·..â—‹.)â—‹..##..â—‹â—‹â—‹......â—‹â—‹@â—‹......520=========5`ÏRhÆ`ÏRh·ÈT _Your fulminant prism explodes!aÏRhõˆ   Jimalo the Destroyer ################  Demonspawn of Vehumet ***...  ###### #..)............  Health: 75/92 ===================-----  #....# #..#!...*****...  Magic: 16/22 =================------- ###....####.)#$...*****...  AC: 12Str: 19 .......#.....)..).***k!...  EV: 11Int: 23 .......#.##...â—‹.)â—‹**##*..  SH: 5Dex: 11 .#####.#.##....â—‹â—‹â—‹**..*..[  XL: 11 Next: 17% Place: Dungeon:9 ##...#....#...â—‹â—‹@â—‹........  Noise: =======--  Time: 12125.1 (0.0) .....#.aÏRh½‰ ...################  w) +2 dagger (drain) .....#.#### #... ...#  Cast: Fulminant Prism (2%) .....#.# #..#####..#  Fly .....#.# #..#...#..# .....'.# #..#...#..#  k   swamp drake (catching breath) .....#.# #..#...#..####### .....#.# #..###'#......... .....#.# #.........#+##+##. The swamp drake breathes poison at you.The noxious blast misses you. _Your fulminant prism explodes!Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetaÏRh3K Ü..........*******##.*****.*****aÏRhžÑY*******cÏRh~  Jimalo the Destroyer ################  Demonspawn of Vehumet ***...  ###### #..)............  Health: 75/92 ===================-----  #....# #..#!...........  Magic: 16/22 =================------- ###....####.)#$...........  AC: 12Str: 19 .......#.....)..).$..k!...  EV: 11Int: 23 .......#.##...â—‹.)â—‹..##...  SH: 5Dex: 11 .#####.#.##....â—‹â—‹â—‹.......[  XL: 11 Next: 17% Place: Dungeon:9 ##...#....#...â—‹â—‹@â—‹........  Noise: =======--  Time: 12125.1 (0.0) .....#....################  ÏRhE)mw) +2 dagger (drain) .....#.#### #... ...#  Cast: Fulminant Prism (2%) .....#.# #..#####..#  Fly .....#.# #..#...#..# .....'.# #..#...#..#  k   swamp drake (catching breath) .....#.# #..#...#..####### .....#.# #..###'#......... .....#.# #.........#+##+##. The noxious blast misses you. _Your fulminant prism explodes!Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!cÏRh±Ï ################   #..)............   #..#!........... ##.)#cÏRhi ..... ...k.!... #...°.)°.*##... #....°°°.......[ #...°°@°........ ################  #... ...#      , ally ta…)  *   fulminant prism  ===----6.1 (1cÏRh$T**cÏRhÓ'¨ _Your fulminant prism explodes!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy! _You are engulfed in noxious fumes.dÏRhZ=@**dÏRhé=:----dÏRhÖKL**dÏRhàNdÏRhüb q**dÏRh§g T**dÏRh=k eÏRhÊà  ################ ###### #..).  #....# #..#!. ####....####.)#$...........eÏRhCÄÙ.#.....)..).$.k.!... ........#.##...°.)°.*##... ..#####.#.##....@°°[ ###...#....#...°°°°.........#....################.#.#### #... ...#eÏRhqÄv.#.# #..#####..#.#.# #..#...#..#eÏRhÄ.'.# #..#...#..# *.#.# #..#...#..#######.#.# #..###'#........eÏRhÅeÏRhRßÊ k...)..*$.....ally target)*You are engulfed in noxious fumes.---7**eÏRhÈäe _Your fulminant prism crackles loudly.fÏRh P hcatching breath, ally ta…)*fÏRh¾d ¸ *****The swamp drake breathes poison at you.fÏRhNæ fÏRh_ò  fÏRh¶ö ####################### )  The noxious blast misses you.Your fulminant prism explodes!fÏRh4÷ CThe blast of energy engulfs the swamp drake!!gÏRh%Ý.....â—‹).$k..â—‹â—‹â—‹â—‹...â—‹@â—‹.....â—‹â—‹â—‹â—‹.....67========8gÏRhY* gÏRh4+gÏRh±+@_The swamp drake is severely wounded.gÏRh,gÏRh^Ì › _No reachable target in view!hÏRh3©‹#### ###### #..). #....# #..#!. ....####.)#$. #.....).â—‹).$k..!... #.##..â—‹â—‹â—‹â—‹...##... #####.#.##...â—‹â—‹@.[ ...#....#..â—‹â—‹â—‹â—‹. #....# #.#### #... ...# #.# #..#...#..# hÏRhÛ­`  You are engulfed in noxious fumes. You choke on the stench!hÏRhh¿hÏRh(Ài°).$.hÏRh™À;°°°°.khÏRhôÀ°°hÏRhAÁ°°°°hÏRhˆÁhÏRhîÂhÏRh¢Ã% 0 hÏRhçÃ-------hÏRh-Ä9hÏRhoÄ2Fulminant Prism (2%) hÏRhÐÅLConf Fly hÏRh#ÕhÏRhWÖ hÏRh‰Ö¸_You are confused.Things that are here: _14 gold pieces; a +0 hand axe; a +0 leather armourhÏRh† *###  ###### #..).  #....# #..#!. ....####.)#$. #.....).°).$...!... #.##..°°°°.k.##... #####.#.##...°[ ...#....#..°°°°. #....# #.#### #... ...# #.# #..#...#..# hÏRh}“  ....)..$.... The swamp drake is struck by your spines.hÏRhO” T=------30hÏRhã hÏRh¡ X _The swamp drake barely misses you.iÏRhšÃ3iÏRhÓiÏRh$×K _You are too confused!iÏRhkiÏRh&liÏRhŽÂa _You are too confused!iÏRh1À Š  You're too confused to move!  You feel less confused.iÏRh"Á ²7=8== 5 1iÏRhaÁ rFulminant Prism (2%) Fly iÏRh£Ì iÏRhSÑ Y _The swamp drake closely misses you.iÏRhŽÉþ  You hit the swamp drake but do no damage.The swamp drake is almost dead.The swamp drake is struck by your spines.2iÏRhØiÏRh˜ÛY _The swamp drake closely misses you.jÏRh/ý   You hit the swamp drake.  You kill the swamp drake!†=83jÏRh6)jÏRhU,Z _Vehumet accepts your kill.jÏRhH6 ################ ###### #..).. ....# #..#!. jÏRh€Hü#....####.)#$........... #.....)..).$...! jÏRh·Hó.....#.##.....).@.##... ###.#.##.....$[ #....#............... #....#################.#### #... ...#jÏRhðH9#.# #..####jÏRhj#..##'.# #..#...#..##.# #..#...#..#######jÏRh}jÏRhÓ}?8=jÏRh ~T9=-4jÏRhn‰jÏRh+Žx _You see here a swamp drake corpse.jÏRh'OM ##################### #..). #..#! #....####.)#$........jÏRh)....)..).@...!... ....).†.##.... ####.#.#$........[ ...#....#...............Fly #jÏRh·jÏRh¯!-jÏRhÞ%5 _jÏRh!jÏRh°-jÏRh(.*6.1 (2jÏRh38jÏRhD<? _You now have 791 gold pieces (gained 18).lÏRhW lÏRh lÏRh3lÏRh`lÏRhÿp920==lÏRh{lÏRhN%,lÏRh·(lÏRhP3lÏRhÅ3a1==lÏRhP6lÏRhr<lÏRh×<&80lÏRhn?lÏRh„F,lÏRhJlÏRhŽQlÏRhøQb2===lÏRhUlÏRhÄ\4 _Magic restored.lÏRh-]K1=lÏRh“blÏRhDk,lÏRh„olÏRhƒv92lÏRh3w2=lÏRh’¢lÏRh(Êf==lÏRh Ë,lÏRhmå©3lÏRhçé,lÏRh|ðlÏRh“ú;4lÏRhVþlÏRh¤,lÏRh¥lÏRh¨£5=lÏRh6%lÏRhg)BlÏRhC,lÏRh³GlÏRh[6=lÏRhø[,lÏRh`lÏRh±i,lÏRh¶klÏRhÜu;7lÏRhMylÏRhn,lÏRhy‚lÏRhÒ‰,lÏRhPlÏRh¢•lÏRh'–%8lÏRh*šlÏRh× ,lÏRh²¤lÏRhhÔw9=lÏRhYÛ,lÏRhßlÏRh¢ç,lÏRh¨ñlÏRh÷l90=lÏRhTølÏRhýBlÏRhÅ ,lÏRh¿ lÏRhk;1lÏRhÕlÏRhô,lÏRh$lÏRh2*,lÏRh -lÏRh~3a2=lÏRhÂ:lÏRhÑ>lÏRh/F,lÏRh4M,lÏRh÷PlÏRh`QlÏRhSlÏRhÑ\ˆ  You now have 805 gold pieces (gained 14).  Things that are here:lÏRh(_lÏRhqgG _a +0 hand axe; a +0 leather armourlÏRhôlO=lÏRh²olÏRh±rlÏRhèw,lÏRhW„,lÏRhä„lÏRh …lÏRhY‡lÏRhþ,lÏRh?lÏRhÙ—N _You now have 820 gold pieces (gained 15).lÏRh#3lÏRhÑ£lÏRhõ­lÏRh±¶,lÏRhTºlÏRhR¿lÏRh:Æ,lÏRhŸÍlÏRh^ÓlÏRh\Ú,lÏRhØÞlÏRh¡ãlÏRh"ê,lÏRhjòlÏRh¹ôlÏRh*$ƒ ##################### #..)... ...# #..#!..####.)#......@....86.1 (50.0)lÏRh %Ÿ#.....)..).....!. ...#.##.....).†.##.....) ##.#.##.....)........[..#....#.................#....###################.#### #... ...##.# #..#####..##lÏRhç4lÏRh¹5+7.1 (51lÏRho@lÏRh{H# _Found a club.nÏRh¾Ã 3nÏRh¥Ç nÏRhìÑ nÏRhKÕ nÏRh¤Ù ,nÏRh˜Ý nÏRhã ,nÏRh¯æ nÏRhÇë nÏRhlú ### # #..)... # #..#!...! ####.)#......9.1 (2.0) #.....)..).....!... #.##.....).†.##.....)....##.....)........[.....#.................################ nÏRhD2 A90.1 (3nÏRh0Q r _Found a potion of moonshine.oÏRhìj3oÏRhÚqoÏRhïyoÏRhv~,oÏRh{„,oÏRhÃ’p##  #..)..!  #..#!..!...)#...>1.1 (1 ....)..).....!..#.....).†.##.....)..#.....)........[......##.....###### oÏRh-šoÏRhªš*2.1 (2oÏRh2¤oÏRhøªƒ _Found a potion of moonshine. Found a staircase to the Orcish Mines.pÏRhÉ 3pÏRh|Ð pÏRhãà pÏRhê › ##..).!. #..#!.!.pÏRhèê k.)#..>.0)..).....!......).†.##.....).pÏRhë Œ.....)........[......#! #.pÏRh3ë S # pÏRhUë pÏRhwë pÏRhêø pÏRh¢ý *3.1 (1pÏRhi pÏRhn \ _Found a potion of moonshine.qÏRhÙ3qÏRhnÜqÏRh æqÏRh(øÙ ..).!.! ..#!.!. .)#.>.?0)..).....!. .....).†.##.....). .....).[......#!. .# . qÏRh›ø qÏRh] qÏRh)*4.1 (1qÏRh qÏRhz#\ _Found a potion of moonshine.rÏRhPñ3rÏRh#„rÏRhÐ ,rÏRhÌrÏRh'rÏRh//šrÏRh;BrÏRh‹=rÏRhäBS  There is a staircase to the Orcish Mines here.rÏRhHrÏRh™H _rÏRháL,rÏRh„Q,rÏRhXXrÏRh»Z,rÏRh}`: rÏRhå`K_o - 5 scrolls of fear (gained 1)rÏRhf3rÏRh>irÏRh&n,rÏRhõorÏRhØvN _You now have 835 gold pieces (gained 15).rÏRh†x3rÏRhÄyrÏRh |rÏRho€,rÏRhÕ…rÏRhHˆrÏRhŒ’    ################### ............!.!÷#[+  .!.....#.#  ..........>...#.#  ..!#  2062.0) ##.....)....#  [......#!...~#  rÏRha“±.......#...~.#  ###################  ...#   #..#    #..#    #..#   rÏRh žrÏRh·ž+7.1 (13rÏRh¡ªA _Found an animal skin.sÏRhe½3sÏRhŒÀsÏRh ÆsÏRhË,sÏRhÑsÏRhùsÏRhëBsÏRhBsÏRhjsÏRhC  You see here a +0 animal skin.sÏRhn!3sÏRh$sÏRhd3†          #################### ...!.!÷#@'!# 11.1 (4.0) .........!.....#.#!# ......>...#.# # .sÏRhJ4_!........#  #.....)..........#  .[......#!...~# ...........#...~.# ################## ..#  _You reach down and open the door.sÏRh¸7S _Found 2 potions of moonshine.tÏRhï÷tÏRh•øtÏRh\ûtÏRhÔtÏRhú       #####  !.!÷#[@!#  0!.....#.#!#  >...#.#!#  !.tÏRhçW..#$# .....)....### [......#!...~#  #...~.#  #######  .#  tÏRhÊ3@2.1 (1tÏRhµ8tÏRh½:Ÿ _Found a potion of moonshine. _There is an open door here.uÏRh—3uÏRh7uÏRhKuÏRhk"uÏRhÈ&: _uÏRh‹+r  You see here a potion of moonshine.uÏRh³0uÏRh 1 _uÏRh 5uÏRh<r  You see here a potion of moonshine.uÏRhÝAuÏRh=B _uÏRhñDuÏRh KuÏRh°NuÏRh¦_uÏRhߟ  _You now have 849 gold pieces (gained 14).  You see here a potion of moonshine.uÏRhã5 _uÏRh¿çuÏRhÍ   You see here a potion of moonshine. _  There is an open door here. _uÏRhU™BuÏRhË uÏRh¤¯XuÏRhÓ±,uÏRh¼´uÏRh|ÂuÏRhjÅ,uÏRhQÕ,uÏRhEñBuÏRhzòuÏRhuú,uÏRh?ûuÏRhñnuÏRh9(nuÏRh±M,uÏRhžOuÏRhV,uÏRhUZuÏRh”euÏRhnBuÏRhzr  You see here a potion of moonshine.uÏRh|uÏRhˆ| _uÏRhÐuÏRhT‹uÏRhÕ‘,uÏRhF–uÏRhõuÏRhå¤,uÏRhœÈ„uÏRhKË,uÏRhÎuÏRh¨ÓuÏRhðÞ,uÏRhDâuÏRhhë[  Things that are here:  a +0 club; a +0 ring mailuÏRh­öK _uÏRhúuÏRh°ÿ,uÏRh?uÏRh%uÏRhBuÏRhð<  You see here a +0 club.uÏRh‡5 _uÏRh9 uÏRhô#uÏRhœ),uÏRh¾,uÏRhI/uÏRh¡9,uÏRhÌ?uÏRhÚDuÏRhK,uÏRh©PuÏRhgSuÏRheYuÏRhÌYuÏRh]uÏRhÑ]uÏRh¨b,uÏRhoeuÏRh8iuÏRh‡m,uÏRh€ouÏRh5ruÏRh\x,uÏRhÜyuÏRh|uÏRhE‚,uÏRh{†uÏRhÜuÏRh¸ŸuÏRhã uÏRh•²nuÏRh÷µuÏRh…¹,uÏRh?ºuÏRhÀ¿uÏRh Ã,uÏRhÒÃuÏRh/ÈuÏRhnÓ,uÏRh ÔuÏRh¸uÏRh­ uÏRhk0„uÏRhF4,uÏRhä6,uÏRhí8uÏRh”;uÏRhOOòuÏRhÎOuÏRhATBuÏRh±UuÏRhY,uÏRh›YuÏRh¡cuÏRhPg,uÏRhÊguÏRh¹kuÏRhúuBuÏRh•vuÏRhÄz,uÏRh({uÏRhuÏRh1‚uÏRhWƒ,uÏRh‚‰uÏRhKŠuÏRhOXuÏRhX’BuÏRh…–,uÏRh)—uÏRhõ™uÏRhÿ,uÏRhøžuÏRhM¡uÏRhg¥,uÏRhÚ¦uÏRh­¨uÏRh‚¬,uÏRhc­uÏRh<°uÏRhB¼,uÏRh½uÏRh…ÅuÏRhtÉ,uÏRh]ÊuÏRhÎuÏRh¢Ñ,uÏRhÒuÏRh<ÔuÏRh÷Ø,uÏRhÏÙuÏRhŠìÜuÏRh$íuÏRhDîuÏRhpðuÏRhùó,uÏRh1õuÏRhˆøuÏRh÷û,uÏRhùýuÏRhuÏRhÏ,uÏRhuÏRh— uÏRhuÏRhêuÏRhuÏRhÍ@  There is an open door here.uÏRh"&K _uÏRhø&uÏRh-,uÏRh{.uÏRhp0uÏRhÐ5,uÏRhO:uÏRhÍ<,uÏRh1@uÏRhŒAp _t - 5 potions of haste (gained 1)uÏRh’DuÏRhFE3uÏRh‚FuÏRh~J,uÏRhîKuÏRhúLuÏRhçO,uÏRh¦PuÏRhÙQuÏRh¢U,uÏRhHVuÏRhµXuÏRh³`œ #..###'######.....#####..#........#.....# #..#..#####.#.....# #..# #...### #..# ##### ##.# #.#  #.#   #@#   uÏRh:ah#.......y  #........  #........  #........ #.....### y   killer bee (wandering) #.....# ####### uÏRh¯d1301.1 (89.0)uÏRhøl .  A killer bee comes into view.uÏRhñm+2.1 (90uÏRh]ruÏRh¥u7 _The killer bee moves out of view.vÏRhð–3vÏRh‘—vÏRhÍšvÏRh2›vÏRhÉœvÏRhŸvÏRh.£BvÏRhØ4 vÏRh„; ¤ ........ #..##### #..# #...##.#### #.  #..####.y.......3.1 (1.0)y   killer bee (wandering)vÏRh2< vÏRhÍA vÏRhE a _A killer bee is nearby!wÏRhÚ.B#..#.#.....# ##..#..#####.#.....# ##..# #...### #..# ##### ##.# #.# #.# #.#####.y##.+#.##.##.#.....###.#.....# wÏRhq4,wÏRhÑ:a.yywÏRhd;.==4wÏRh,AwÏRh›C4 _The killer bee buzzes angrily.wÏRh)†Ð#..#.#.....# #.#..#..#####.#.....# ##..# #...### #..# ##### ##.# #.# #.# #.#####..# #..@..y..+ #.wÏRh†R# #.# #.#.....###.#.....# . wÏRh¿‰wÏRh%ŠwÏRhä–`y..--5wÏRh‚£xÏRhè™  You hit the killer bee.  The killer bee is moderately wounded.  is struck by your spines.  The killer bee stings you but does no damage.  is struck by your spines.  You kill the killer bee! .'  Vehumet accepts your kill.=-6 xÏRh^:)_The killer bee moves out of view.xÏRh›¤‘ _No target in view!xÏRh"¤ 3xÏRhÞ¤ xÏRhY¨ xÏRhs° Ö#..#.#.....# #.#..#..#####.#.....# ##..# #...### #..# ##### ##.# #.# #.# ##.#####..# #...@....+ #.# #.# ' #.#.....###..y#.....# .y   killer bee (wandering)# #xÏRhSµ &0xÏRh«µ xÏRhÚ» vy.yxÏRhÕ¿ 2=7.1 (1xÏRhD xÏRh»Å 4 _The killer bee buzzes angrily.yÏRhÐâ£#..#..#####.#.....# #### #..# #...### #..# ##### ##.# .. .# .##.# ..##.#####..# #........+ #....@...# #.# '#.y...#.....###..#.....# ####### ## yÏRhÕäyÏRhGåyÏRh6ìAy.yÏRhVí.--8yÏRhÜòyÏRh£õyÏRh>a Ã#..#..#####.#.....# ##..# .#...### #..# .##### ##.# ... #.# ..# #.# ..# #.#####..# #.+ #.# #......y.# ' #.. #.....###.#.....# ..####### ##yÏRhÐn ¡  You block the killer bee's attack.  The killer bee is struck by your spines.yÏRhfo N=-9yÏRhv yÏRh‡y C _The killer bee stings you but does no damage.yÏRhéº ™ stings you but does no damage.  You barely miss the killer bee.  The killer bee is moderately wounded.The killer bee is struck by your spines.  The killer bee closely misses you.  is struck by your spines.yÏRhQ» &10yÏRhÀ yÏRhRÄ C _The killer bee stings you but does no damage.yÏRhžõ WThe killer bee is struck by your spines. _The killer bee stings you but does no damage.  You closely miss the killer bee.  The killer bee is almost dead.  You kill the killer bee!yÏRh`û 2.yÏRhhþ -91yÏRhäyÏRhÚZ _Vehumet accepts your kill.yÏRh°*yÏRh+yÏRhX/yÏRh2H _No target in view!zÏRh37zÏRh8zÏRhÝ<zÏRh°?H _No target in view!zÏRhlwzÏRhÉwzÏRh~|zÏRh€H _No target in view!zÏRh…ÁzÏRháÁzÏRhaÇzÏRh-ÊH _No target in view!zÏRh…„IzÏRhœ†zÏRhªŠ: _zÏRh‘,zÏRh˜’,zÏRhb“zÏRh±–zÏRh‰™zÏRh> ˆ _You reach down and open the door.zÏRhö0zÏRhÊ9€#..#........#.....# #......#..#..#####.#.....# ########..# #.#...##..# #.#######.# #... #.# #..# #####.# #..# ....##.#####..#.....##.......@'.....#-4.1 (3#........#.....##..# '#####............. #.....###......zÏRh(:ã#.....# .y.....y   killer bee (wandering)zÏRhZ:–####### ##### #zÏRhf;7-zÏRhvAzÏRhJEa _A killer bee is nearby!zÏRhœõ ########### #..# ### ##### #..  zÏRh ö €# #####......#####..#........'.@#.....#...# '####..... zÏRh2ö ;###......zÏRhxö å# .y.....###### ##### # zÏRh'ù zÏRhîÿ ?y.zÏRhþ15.1 (1 _zÏRh9zÏRh” {ÏRh+`Ï #..# ### ##### #..  # #####.....#.#####..#.....#.......'.....##.....# '###.......###.y.....{ÏRhaŸ.# .......###### #######{ÏRhKd{ÏRhímù y.y    The killer bee buzzes angrily.  The killer bee is struck by your spines.{ÏRhSoD====6{ÏRhÕt{ÏRhÈxC _The killer bee stings you but does no damage.{ÏRhýªÐ  You closely miss the killer bee. Your touch misses the killer bee.The killer bee is heavily wounded.=---7 _You block the killer bee's attack. The killer bee closely misses you.{ÏRh‘Í'  You barely miss the killer bee. Your touch misses the killer bee.The killer bee is heavily wounded.The killer bee is struck by your spines.{ÏRhVÎA---8{ÏRh‹Ô{ÏRhŽØz _The killer bee barely misses you. You block the killer bee's attack.{ÏRh“ ¿  You closely miss the killer bee. You touch the killer bee.  You kill the killer bee!{ÏRh- D† {ÏRh® .209{ÏRh…" {ÏRh@% Z _Vehumet accepts your kill.{ÏRhßr {ÏRh`s {ÏRhNy {ÏRh} H _No target in view!}ÏRhÓõñ _}ÏRhXù}ÏRh%ú%  }ÏRhIúAYou see here a killer bee corpse.}ÏRh#ý}ÏRhuý _}ÏRh£þ}ÏRh%}ÏRh,}ÏRh#}ÏRh·}ÏRh,}ÏRhï}ÏRhá @  There is an open door here.}ÏRhH}ÏRhÌ _}ÏRhœ}ÏRh³}ÏRhÝ}ÏRh^}ÏRhØ}ÏRhO}ÏRh1}ÏRh\}ÏRhC}ÏRhO}ÏRhL}ÏRh|}ÏRh }ÏRh³#}ÏRh˜%}ÏRhº%}ÏRhF&}ÏRhæ'}ÏRhæ)}ÏRh*}ÏRhŠ*}ÏRhã+}ÏRh³-}ÏRhå-}ÏRht.}ÏRhß/}ÏRht1}ÏRh 1}ÏRhx2}ÏRh³3}ÏRhµ5,}ÏRh¾6}ÏRhø8}ÏRh;,}ÏRh};}ÏRhN=}ÏRhW?}ÏRh~?}ÏRh@}ÏRhZA}ÏRhLC,}ÏRh®C}ÏRhŠF}ÏRhzH,}ÏRh6I}ÏRh.K}ÏRhM}ÏRh9M}ÏRhëM}ÏRhpO}ÏRh{RB}ÏRhWT}ÏRhàZY ............................... . }ÏRh)[:##'######.....#####............ . ........#.....#...#............ . ..#####.#.....#...#########+### . }ÏRhO[b..# #.#...###........... }ÏRhp[†..# #.#####....######## }ÏRh¥[±#.# #..........# #.# #..#######.# #.# #..#.....#@# }ÏRhÔ[ß- #.#####..#.....#.# #........'.....#.. }ÏRhô[·#........#.....#... #........##'####.... }ÏRh\Ï#........†...........K   kobold (missile, wandering) }ÏRhF\2#.....###............. }ÏRhc\ª#.....# #.............K ####### #########}ÏRhŒ\}ÏRh­_039.1 (20.0)}ÏRhòa„  A kobold comes into view. It is wielding a +0 dagger.}ÏRh+gÏ K.  A kobold comes into view. It is wielding a +0 short sword.}ÏRh¸gF-40.1 (21}ÏRhÕl}ÏRh5w3 _The kobold moves out of view.~ÏRh]##'######.....##### ...........##############+### ###.......... ~ÏRh¡Â####....######## #.........# ~ÏRhÕˆ#######..#.....#.####..~ÏRhÿE.......'.......#~ÏRh"d.......##'####........~ÏRhLŽ.†..............###.KK.~ÏRhqTK 2 kobolds (1 missile, wandering)~ÏRh”q ...###### #############~ÏRhÏ)#.. ~ÏRh~ ,~ÏRhðBKK..~ÏRhÇ~ÏRhð)1.1 (1.0)~ÏRhò~ÏRh“~ÏRhÐu?.......#.....#...#. . .#####.#.....#...#########+### . .# #.#...###.......... . # #.#####....########  # #..........# .# #..#######.# .# #..#.....#.# .#####..#.....#.######## ........'.....#.@....... .#.....#. .##'####. .†...........K .....###...........K.. .....# #.............K   kobold brigand (missile, asleep)##### ##############KK 2 kobolds (1 missile, wandering) ..K~ÏRh+„~ÏRh¯„~ÏRh0iK.K.~ÏRhëŽ%2~ÏRhð•~ÏRhª˜Î  A kobold brigand comes into view. It is wielding a +0 club and quivering _curare-tipped darts.~ÏRhŸ½ G#####.#.....#...#########+### .. # #.#...###.......... . # #.#####....########  # #..........# # #..#######.# # #..#.....#.# #####..#.....#.#########......'.....#..........#.....#.##'####.....K†.............###..........K# #............ ##### ############## ..K##~ÏRhÜÄ ~ÏRhsÅ ~ÏRh÷Ç d  The kobold brigand shouts! The kobold shouts! You hear a shout!~ÏRhëÉ „  A kobold comes into view. It is wielding a +0 dagger.~ÏRh‚Ê ~ÏRh¹Ò >K.~ÏRhñÒ {K......KKK)~ÏRhÓ ¶K.KKKK 4 kobolds (1 missile, 1 wandering)~ÏRhÞÓ D====3~ÏRhæÚ ~ÏRhÙæ s _A kobold comes into view. It is wielding a +0 whip.~ÏRh"þ p ###.......... . ####....######## .........# #######......#.############ .......'.........#K#'####..@..†........K###..........K . ##### ##############.K .K.# . +~ÏRhIÿ ~ÏRhŽ %  ~ÏRh¾ ]A kobold comes into view. It is wielding a +0 club.~ÏRhÞ M.KK.KK..K.KKK 5 kobolds (1 missile, 1 wandering)~ÏRhÆ Z=---4~ÏRhù ~ÏRhî( x _The kobold is struck by your spines. The kobold barely misses you.~ÏRh¦Y S  You closely miss the kobold.~ÏRhÞY KThe kobold is moderately wounded.~ÏRhçf É(((You closely miss the kobold.  The kobold is moderately wounded.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.  You have difficulty breathing.~ÏRhæ ~ÏRhé ,~ÏRh˜ó &  ~ÏRhýó ËYou feel yourself slow down.You block the kobold's attack. The kobold is struck by your spines.  You kill the kobold!~ÏRh )...K........K....KK 4 kobolds (~ÏRh ã88==-----5Slow Pois Fly ~ÏRhl ~ÏRh* Z _Vehumet accepts your kill.~ÏRh×® Á  You barely miss the kobold.The kobold is moderately wounded.You feel very sick.~ÏRh+· ¢ ((((((The kobold brigand throws a curare-tipped dart.~ÏRhZ:,~ÏRhD;~ÏRh'HÖ  The curare-tipped dart closely misses you.The kobold is struck by your spines.  You kill the kobold!~ÏRhýU3..@)..K.).K.....KK 3~ÏRh‚\f4---6.6 (1.5~ÏRhj~ÏRhUnZ _Vehumet accepts your kill.~ÏRhêß #.#####....########   #..........#  #..#######.#  #..#.....#.# ###..#.....#.#########. ......'.....#...........#.....#.##'####...)..K†........)@....###..~ÏRh”à›.K# #..K #### ##############.. ...##K.# +# ~ÏRhçb  You feel very sick.~ÏRh$ô  The kobold shouts!~ÏRh«  The kobold hits you with a +0 dagger. The kobold is struck by your spines.  You kill the kobold!~ÏRhÆoK..K)~ÏRhþ‚.K. 2 kobolds~ÏRhH|1==-==8.1~ÏRh<~ÏRh#Z _Vehumet accepts your kill.ÏRhØrX  You hit the kobold brigand but do no damage.You feel sick.brigand is struck by your spines.brigand hits you but does no damage.  The kobold is struck by your spines.  You kill the kobold!ÏRhH}¢)K.   koboldÏRhˆ_79---9.6ÏRh5ªÏRhÄÖZ _Vehumet accepts your kill.ÏRh+a«  You barely miss the kobold brigand.The kobold brigand is lightly wounded.  You feel sick.ÏRhOl€ K.  The kobold brigand hits you with a +0 club.ÏRhDm_7---51.1ÏRhðuÏRh zd _The kobold hits you but does no damage. You block the kobold brigand's attack.€ÏRhhÓ\ The kobold hits you but does no damage. You block the kobold brigand's attack.  You hit the kobold brigand.  The kobold brigand is moderately wounded.is struck by your spines.  brigand hits you but does no damage.€ÏRhaÔr4=-2.6€ÏRhqÝ€ÏRhrà9 _The kobold hits you with a +0 club.€ÏRh”Q The kobold brigand is heavily wounded.You feel sick.  You are no longer poisoned.  The kobold barely misses you. The kobold misses you.€ÏRh%—=-4.1Fly €ÏRh΀ÏRhåE _The kobold brigand hits you but does no damage.€ÏRhGùThe kobold barely misses you. The kobold misses you. _The kobold brigand hits you but does no damage.  You hit the kobold brigand. You drain the kobold brigand.  You kill the kobold brigand!  Vehumet accepts your kill.  Vehumet offers you knowledge of Volatile Blastmotes.€ÏRhjM/  --more--ÏRh|m ÏRh!r …  The kobold is struck by your spines.  You kill the kobold!ÏRh| R))ÏRh ª 3--5.6 _Vehumet accepts your kill.ÏRhŠ ÏRh m _Your Spellcasting skill increases to level 8!ƒÏRh©ƒÏRh© Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 7% 3b - HailstormConjuration/Ice1%3  c - Summon Ice BeastIce/Summoning24% 3  d - Permafrost EruptionIce/Earth95% 6 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit…ÏRhÔ{ ¥ Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 7%  Power: 18% Damage: 2d11 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 fire damage. Vehumet supports the use of this spell.“ÏRh!1 Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 7% 3  b - HailstormConjuration/Ice 1% 3  c - Summon Ice BeastIce/Summoning 24% 3  d - Permafrost Eruption Ice/Earth95% 6 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit“ÏRh˜×“ÏRhß“ÏRhãç: #.#####....########Jimalo the Destroyer#..........#Demonspawn of Vehumet ***...#..#######.#Health: 74/92 ===================-----#..#.....#.#Magic: 22/23 ======================-- “ÏRh0è£####..#.....#.#########.AC: 12Str: 19 ......'.....#...........EV: 11Int: 23 ......#.....#...........“ÏRhZèÌSH: 5Dex: 11 ......##'####...))......“ÏRh|è‡XL: 11 Next: 20% Place: Dungeon:9 “ÏRhèt......†........)@)......Noise: =--------  Time: 12355.6 (0.0) ...###...........)......“ÏRh»è¥w) +2 dagger (drain) ...# #..................“ÏRhÚè¼Cast: Fulminant Prism (2%) #### ##############.....“ÏRh"éìSlow Fly ...##..#+#Vehumet accepts your kill.“ÏRhSé Vehumet offers you knowledge of Volatile Blastmotes.The kobold is struck by your spines.  You kill the kobold! “ÏRh}é«_Vehumet accepts your kill. _Your Spellcasting skill increases to level 8!“ÏRhÝñP  Okay, then.“ÏRhMò“ÏRh&ü“ÏRh‹ÿ. _•ÏRhåbö#.#####....# #.# #..#######.# #..#.....#.# ...#.....#.#.'.....#.#.....#.•ÏRh³l(##'####...)).†.).@.###.).# #. #....##+...##+#•ÏRh7r•ÏRh*sC5-7.1 (1.5 _•ÏRhû{•ÏRhpŒf  M - 3 curare-tipped darts (gained 1)  Things that are here:•ÏRhnc3==-8.6 (3.0•ÏRh›•ÏRhn£P _a +0 club; a kobold corpse•ÏRhÔ âM...###...........#####....########.......######.  .# ###..##########'.....#.....##'####...)...†).#) ..# #............. ### ##############......#•ÏRh”Ý •ÏRhÞ 5660.1 (1.5•ÏRhä •ÏRh+ê  Things that are here: _a +0 whip; a kobold corpse–ÏRh¶˜–ÏRh™–ÏRhP›–ÏRhÇŸ–ÏRh/¤: _–ÏRh⥖ÏRh3¦K7=–ÏRh)§–ÏRh½©P==–ÏRhͪ–ÏRh­–ÏRhX­v8=Fly –ÏRh¤¯–ÏRhų‡ _You feel yourself speed up.–ÏRh2¶–ÏRhø¹;9–ÏRh:¼–ÏRhô¿–ÏRh@À–ÏRh–ÏRh%Å,–ÏRhÈ–ÏRhpÊ–ÏRh­Ê&80–ÏRhÕË–ÏRhÍ,–ÏRhÃΖÏRhÈÐ,–ÏRhÀÑ–ÏRhÎÓ–ÏRh\ÔK1=–ÏRhÄÕ–ÏRh&Ù,–ÏRhPÛ–ÏRhTÞ,–ÏRhFà–ÏRh ä92–ÏRhDä2=–ÏRheå–ÏRh ç,–ÏRh]è–ÏRhjê,–ÏRhÓì–ÏRh¦ð;3–ÏRh¡ó–ÏRhb÷–ÏRh—÷–ÏRhù–ÏRhü,–ÏRh£ý–ÏRhŸ–ÏRhû%4–ÏRh§–ÏRhV,–ÏRhÑ –ÏRhÜ–ÏRhUD5=–ÏRh¡–ÏRhŒ,–ÏRh–ÏRhG$,–ÏRh„&–ÏRh†)k6=–ÏRh³+–ÏRh…/,–ÏRh04—ÏRhNÕ7—ÏRh­ B—ÏRh:;8—ÏRhñ—ÏRh¤—ÏRhΗÏRh“—ÏRh'—ÏRh^—ÏRh,—ÏRhJ"a9=—ÏRh$—ÏRhç&—ÏRh'—ÏRhá,B—ÏRhÑ0,—ÏRh1V90=—ÏRh3—ÏRhô7,—ÏRhƒ9—ÏRhí<—ÏRh+=—ÏRhg>—ÏRh A;1—ÏRhzB—ÏRheF,—ÏRh~H—ÏRh(LK2=—ÏRh°L—ÏRhûO—ÏRhmX—ÏRhã\,—ÏRhÿ`—ÏRh e—ÏRh°ot #..........#  #..#######.# (.. #..#.....#.# .... #..#.....#.#########.... ...'.....#............. ...#.....#............##'####...))#†........).).# ###...........).#406.1 (46.0) # #...—ÏRh»pÄ...# # ##############.+ #...##+## #...####+# —ÏRh¥A7.1 (47—ÏRhlˆ—ÏRh@‹% _Found 8 stones.—ÏRh0±3—ÏRhÖ³—ÏRhÓ»—ÏRhZÀ,—ÏRh?Å—ÏRhÈ—ÏRhsÌO=—ÏRhIÏ—ÏRhÁÒ—ÏRhzÙ,—ÏRhîÝ—ÏRhã—ÏRhLç,—ÏRhÏé—ÏRhDñ—ÏRhMõ,—ÏRhòú—ÏRh=þ—ÏRh› ,—ÏRhÐ —ÏRhU —ÏRhn ,—ÏRh& —ÏRh× —ÏRhW ,—ÏRhY —ÏRhð —ÏRh¦ ,—ÏRhm —ÏRhã —ÏRhp —ÏRh¥ —ÏRh³ —ÏRhÞ F _You reach down and open the door.—ÏRhÞ 3—ÏRhg —ÏRh´ —ÏRh^ ,—ÏRh, —ÏRh÷" @  There is an open door here.—ÏRhÏ+ Ì#.# #.(...# .#.# #.....# ...# .#.#########.....# ...# .#...............#....# #...............#....# ##...))........###....# —ÏRh., Ä.).)........## ...)........#.!....# .........## #######.'—ÏRh®,  #...##+#...# ........###+# ........#.........#o   orc (asleep).o..........................—ÏRhÙ8 Y19.1 (1220.1 (13—ÏRh­? —ÏRh'I z _An orc comes into view. It is wielding a +1 vampiric whip.˜ÏRhü  .....# ...########............... ##...))........### ....).)........#....)........#.!.........#......## ########.......'.# #...##+##+..# .###+# . ..˜ÏRh!co..o.o   orc wizard (asleep).....o   orc (asleep)... ˜ÏRhÕ:˜ÏRhU;01.0)˜ÏRhG˜ÏRhKz _An orc wizard comes into view. It is wielding a +0 dagger.™ÏRhm›Ã#######.............. ##...))........### ™ÏRhЛC....)....#.....#.!..#......## ™ÏRhÿ›:########'.™ÏRh,œF #...##+##+™ÏRhZœ€..#....###+#...™ÏRh®œ‡ ........o..o..........™ÏRhöœ›o 2 orcs (asleep).....o™ÏRhg¶™ÏRh×·%2™ÏRhÄ™ÏRh¢Æ ™ÏRhçÆf_An orc comes into view. It is wielding a +0 war axe.™ÏRh^.z.#...............#....# ..#.........#....# ###...))........###....# .....).)........#......#...)........#.!....#..........#......## #########.......'.......# #...##+##.+ #...#....# ###+#™ÏRh+/¢.# ....#o..o........o..###...###™ÏRhµ<™ÏRhp=%3™ÏRh»F™ÏRh·IšÏRh C2.#.#....# ####...))###....# ......).).#......#...).#.!....#..#......## ##########.'.......# #...##+##.+šÏRh…C¤ #...#....# ###+#.# .....#o..o..#........#..šÏRh¿C#o.+......###...####...... ...#šÏRhOšÏRhâO%4šÏRhßXšÏRhÞZšÏRh=ûö'####...))###....# .......).).#......#...).#.!....#..#......## ###########.'.......# #...##+##.+ #...#....#.###+#.#......#šÏRh°ûŸo..o..##........ #. #o... +......###...### #......# ...#  #......# ..#šÏRhÈ šÏRhy %5šÏRh  šÏRh; šÏRhº „An orc wizard comes into view. It is wielding a +0 dagger.An orc comes into view. It is wielding a +0 war axe. helpless orc wizard fails to defend itself.  You puncture the orc wizard! You drain the orc wizard.  The orc wizard is almost dead.  The orc shouts!šÏRh; šÏRhD) Boo...o.o  very drained)oošÏRhÈ) D====6šÏRhü2 šÏRhà5 W _The orc wizard barely misses you.šÏRhoj –  You hit the orc wizard. You drain the orc wizard.  You kill the orc wizard!šÏRhn i  Vehumet accepts your kill.šÏRhØ| Ä)o.oo 2 orcsšÏRh7‚ U88--1šÏRh‰‚ ==---7šÏRh‹Œ šÏRh¶‘ ? _The orc hits you with a +1 vampiric whip.šÏRhM±   You hit the orc but do no damage. Your touch misses the orc.The orc is struck by your spines.  You kill the orc!šÏRhyº ¬)o.   orcšÏRh‰¾ h9=----8šÏRhƒÉ šÏRhìÌ Z _Vehumet accepts your kill.šÏRhªä  You hit the orc. You drain the orc.  You kill the orc!šÏRh²ï D)šÏRhäó %9šÏRh…šÏRh¤Z _Vehumet accepts your kill.šÏRhÕ>šÏRhX?›ÏRh¦›ÏRhL H _No target in view!›ÏRhHùI›ÏRh|ü: _›ÏRhŸÿ›ÏRhî ›ÏRh V90=›ÏRhå ›ÏRh{ B›ÏRh” ,›ÏRhu ›ÏRhÉ" ;1›ÏRhæ% ›ÏRh%* ,›ÏRh- ›ÏRhn1 ,›ÏRh®4 ›ÏRh]: a2=›ÏRh= ›ÏRhJ &-›ÏRhOQ ’####...)).###....# ).).#......# ).#.!....# #......## .'.# #...##+##.+ #...#.# .###+#.# ..@.›ÏRhëQ †# ......)). ##. #. #...+......###...####......##......# ...#›ÏRh‹] ,37.1 (8›ÏRh^ D-8.1 (9›ÏRhŸÏRhBŸÏRhxE,ŸÏRh^JŸÏRh¢NŸÏRh¤XK ..#.# ##...## §..# ..#.#####(...##... .##[ ####......#.......##.............##...I###...........###.##(..........#............... ###....#...#......#....#...#.... ..#....#...#....@?7.1 (3.0)#....#####.... ..#................... ..#....###+#####+####### ..#....# ..#....# ..#.ŸÏRhY‡...# ###....# #......#ŸÏRhÑb@8.1 (4ŸÏRhÁjŸÏRhm) _Found a scale mail.ŸÏRhÂã 3ŸÏRhfæ ŸÏRhšê ŸÏRh ï ,ŸÏRh«ó ŸÏRhðö ,ŸÏRh™ù ŸÏRhÿ x _e - 4 scrolls of teleportation (gained 1)ŸÏRhp IŸÏRh( ŸÏRh ,ŸÏRho ŸÏRh¢ ŸÏRhž ŸÏRh× ŸÏRh> ŸÏRhœ F _You reach down and open the door.ŸÏRhÜ 3ŸÏRhÉ ŸÏRh›) @  There is an open door here.ŸÏRhE+ ŸÏRh¿+  _ŸÏRhT, ŸÏRh. ŸÏRh˜/ ,ŸÏRh60 ŸÏRhº1 ŸÏRhç2 ,ŸÏRh‘3 ŸÏRh5 ŸÏRh’6 ,ŸÏRh7 ŸÏRh*8 ŸÏRh&; BŸÏRhÂA ŸÏRh8F XŸÏRhII ,ŸÏRhžI ŸÏRh N ŸÏRhcO ŸÏRh¥O ŸÏRhP ŸÏRhKR F _You reach down and open the door.ŸÏRh T 3ŸÏRh T ŸÏRhjY @  There is an open door here.ŸÏRhÙZ ŸÏRhT[  _ŸÏRh-\ ŸÏRhƒ] ŸÏRh_ ,ŸÏRh×_ ŸÏRh6a ŸÏRh€b ŸÏRhÃb ŸÏRhGc ŸÏRh£d ŸÏRhkf ,ŸÏRhÏf ŸÏRh-i ŸÏRhxj ,ŸÏRh,k ŸÏRhxl ŸÏRh¬m ŸÏRhám ŸÏRhHn ŸÏRhÿo ŸÏRh:q ,ŸÏRh­q ŸÏRhàr ŸÏRh)t ,ŸÏRhút ŸÏRhx ŸÏRh¹x ŸÏRhØx ŸÏRhEy ŸÏRh:{ ŸÏRhv| ,ŸÏRhø| ŸÏRhz~ ŸÏRhç ,ŸÏRh›€ ŸÏRh%‚ ŸÏRheƒ ŸÏRhƒ ŸÏRhîƒ ŸÏRh4… ŸÏRh«† ,ŸÏRhM‡ ŸÏRh Ž ŸÏRh ŸÏRhÕ ŸÏRh ŸÏRhà— ŸÏRhè˜ ,ŸÏRh ™ ŸÏRhçœ ŸÏRh¤ » _You reach down and open the door.ŸÏRh8¥ ŸÏRh»¨ You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.ŸÏRhs« ŸÏRhΫ  _ŸÏRhά ŸÏRhK® ŸÏRh=° ŸÏRh›° ŸÏRh+± ŸÏRhä³ ŸÏRh¼È Ü )........###....#....#......'...# )........#......#....+......#...# )........#......#....#......#...##......##...########...# ##.......'.......#..............#  #...##+##'........#######  #...#...........#...###### .###+#...........#...# ......).......@##### 502.1 (34.0)....)).... ##.  #......................  #.....................[  +......###...#####.....  #......# #...# ....#  #......# #...# ....# ŸÏRhÐË ŸÏRhzÌ +3.1 (35ŸÏRh Ó ŸÏRhÊÚ â _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a ring mail. ÏRhþ&  ÏRhj'  ÏRh…(  ÏRh0  ÏRhÂ2 , ÏRhÆ6  ÏRh&7  ÏRh:  ÏRhP:  ÏRhÃ;  ÏRhÍ=  ÏRhÊ@ , ÏRhßA  ÏRh6D  ÏRhØF , ÏRhH  ÏRhëI  ÏRhaL  ÏRh˜L  ÏRh›M  ÏRh)T  ÏRhüU  ÏRh5V  ÏRhbW  ÏRhïZ F _You reach down and open the door. ÏRh]  ÏRh?]  ÏRht^  ÏRhf @  There is an open door here. ÏRh6h  ÏRhªh  _ ÏRh²i  ÏRhòk  ÏRhn , ÏRhEo  ÏRh­y  ÏRhá{  ÏRh!|  ÏRh'}  ÏRh–  ÏRh¨ƒ , ÏRhÇ„  ÏRhï‹  ÏRh7 , ÏRh  ÏRh?’  ÏRh(— X ÏRhæ˜  ÏRh™  ÏRhw™  ÏRhåš  ÏRhœ  ÏRh°œ  ÏRhG  ÏRhÿ¦  ÏRh³¨ , ÏRh.©  ÏRh «  ÏRhj­  ÏRh§­  ÏRh˜®  ÏRhް  ÏRh¾²  ÏRhö²  ÏRho´  ÏRhî¸  ÏRhóº  ÏRh)»  ÏRh¼  ÏRh¾  ÏRh&À  ÏRhTÀ  ÏRhcÁ  ÏRhà  ÏRh¦Å  ÏRh Æ  ÏRhÿÆ  ÏRhÉ  ÏRheË , ÏRhCÌ  ÏRhðÎ  ÏRh™Ð  ÏRhãÐ  ÏRhîÑ  ÏRh Ô  ÏRhïÕ , ÏRhèÖ  ÏRh¹Ø  ÏRh‰Ú  ÏRh¼Ú  ÏRh‚Û  ÏRhÝ  ÏRh)Þ  ÏRhZÞ  ÏRhÁÞ  ÏRhá  ÏRh§ã  ÏRh×ã  ÏRh(å  ÏRhnè F _You reach down and open the door. ÏRh ë 3 ÏRh7ì  ÏRh¾î @  There is an open door here. ÏRhqð  ÏRhËð  _ ÏRhÈñ  ÏRh€ú ² .......##. ........... . ÏRhüú C......######### .....#.......+ ......[#.......#  ÏRh7û f#...#####.....#.......# #...#...'....##.......# #...#...#....#........#  ÏRhbû ö#...#...#....#..@.....# #...#+###....##'#######  ÏRhŒû ³...................... ########...############   ÏRhµû I#####  ÏRh} -32.1 (29 ÏRh +3.1 (30 ÏRh  ÏRh] d _O - a scroll labelled CESALE DEIBEYC¡ÏRhNŠ ¡ÏRh Š ¡ÏRhß‹ ¡ÏRh^ ¡ÏRh“ ¡ÏRh]“ ¡ÏRh&— ¡ÏRh£˜ ¡ÏRhC› ¡ÏRhyœ ¡ÏRh© ¡ÏRhGŸ ¡ÏRh•¡ ¡ÏRhס ¡ÏRhó¢ ¡ÏRhS¥ ¡ÏRhب ,¡ÏRh ª ¡ÏRhÍ« ¡ÏRh¨­ ¡ÏRhL® ¡ÏRh¯ ¡ÏRh2± ¡ÏRh{³ ,¡ÏRh^´ ¡ÏRhÅ· F _You reach down and open the door.¡ÏRh¬» ¡ÏRh2¼ ¡ÏRh*¾ ¡ÏRhYÅ @  There is an open door here.¡ÏRhÄÆ ¡ÏRhlÇ  _¡ÏRhðÈ ¡ÏRhË ¡ÏRhÎ ,¡ÏRhÏ ¡ÏRhÔÒ ¡ÏRhÔ ,¡ÏRh é G _n - 4 potions of enlightenment (gained 1)¡ÏRh,ê ¡ÏRh€í B¡ÏRh¼ñ ¡ÏRh?ô ,¡ÏRhšô ¡ÏRh®õ ¡ÏRhœ÷ ¡ÏRhÂ÷ ¡ÏRhxø ¡ÏRhOú ¡ÏRh ü ¡ÏRh1ü ¡ÏRhñü ¡ÏRhúþ ¡ÏRh¾ ¡ÏRh, ¡ÏRh¿ ¡ÏRhi ¡ÏRhò ¡ÏRh) ¡ÏRh· X¡ÏRh| ¡ÏRh ¡ÏRh ,¡ÏRh¨ ¡ÏRho ¡ÏRhØ ¡ÏRh ¡ÏRh‘ ¡ÏRh[ ¡ÏRh~ ¡ÏRh± ¡ÏRhå ¡ÏRhT ¡ÏRhÊ ¡ÏRhö ¡ÏRh“ ¡ÏRh# ¡ÏRhì ,¡ÏRh! ¡ÏRh'# ¡ÏRh¦$ ,¡ÏRhQ% ¡ÏRhÞ& ¡ÏRh¹( ,¡ÏRh) ¡ÏRh|* ¡ÏRh, ,¡ÏRhš, ¡ÏRhn1 ¡ÏRh(2 ¡ÏRh}2 ¡ÏRhü2 ¡ÏRhë4 ¡ÏRh—6 ¡ÏRh7 ¡ÏRhN8 ¡ÏRh< ¡ÏRhr> ¡ÏRh¢> ¡ÏRhd@ ¡ÏRhB ¡ÏRh7E ¡ÏRhhE ¡ÏRhJ ¡ÏRhÉN ¡ÏRhIQ ,¡ÏRhƒR ¡ÏRhU ¡ÏRhQ^ B¡ÏRh_ ¡ÏRhÙa ¡ÏRhb ¡ÏRh¾c ¡ÏRhnf ¡ÏRhåi ,¡ÏRhk ¡ÏRhÐm ¡ÏRhÐp ,¡ÏRhOr ¡ÏRhfv ,¡ÏRh´w ¡ÏRh~ N _You now have 868 gold pieces (gained 19).¡ÏRh0 3¡ÏRh ¡ÏRh† ¡ÏRhn‰ ,¡ÏRhD‹ ¡ÏRh@Ž ¡ÏRhá‘ ,¡ÏRhº“ ¡ÏRhâ— ¡ÏRhzœ ,¡ÏRhõœ ¡ÏRhI«  #..#######  '#.......... .......#  #+##+##.. .......#  #........# ##  ###.#.....(# . #¡ÏRh·« I#   #..###I... #.##   ##.##.......#.##   #..#...##...(.'¡ÏRhÚ« :#  ¡ÏRhý« ð #.)#...§# ##  75.1 (42 ¡ÏRh5¬  #))(.# #.( #......#  ¡ÏRhY¬ ý ##...## §..#. #......#  ¡ÏRhz¬ Q(...##...#.##[.....#  ...#.......##.........#  ¡ÏRhœ¬ ®...##...I###..........#    ¡ÏRh­ Å###.##(...............#    #.....................#    #...#.................#  ¡ÏRhy­ m  _You reach down and open the door.¡ÏRh° D _Found a stone.¢ÏRh3t3¢ÏRhæv¢ÏRhÜ|¢ÏRh‡ÍM .#..####### > '#.......... +##+##.. . ......# ###.#.....(# .  #..###I... #.#.##.......#.#.#...##...(.'¢ÏRhx‡0.0).)#...§##....#..))(.# #.(. #...  ##...## ...#. #......#   Fly ...¢ÏRh¶‡p ..........#¢ÏRhš•¢ÏRh –*6.1 (1¢ÏRh×¢ÏRh€ ; _Found a stone staircase leading down.¢ÏRh0I¢ÏRh½ ¢ÏRh4%,¢ÏRhÞ(¢ÏRh_-@  There is an open door here.¢ÏRh22¢ÏRh’2 _¢ÏRh®5¢ÏRhë<¢ÏRh1@¢ÏRh€@£ÏRhÞ£ÏRhÞ:  You see here a stone.£ÏRhû £ÏRhJ  _£ÏRhL£ÏRh1£ÏRh ,£ÏRhÔ£ÏRhˆ&£ÏRh*,£ÏRhñ,£ÏRhD0£ÏRh^3,£ÏRhU6£ÏRhè::  You see here a stone.£ÏRhX>£ÏRhÀ> _£ÏRhÑ@£ÏRhI£ÏRhÅK,£ÏRhYN£ÏRh'P£ÏRh–R£ÏRhÛR£ÏRhšT£ÏRhâW£ÏRhóZ,£ÏRh]£ÏRh€e£ÏRh\h,£ÏRhùi£ÏRhm£ÏRhïo,£ÏRhƒq£ÏRhPw£ÏRhÆy,£ÏRhþz£ÏRhC}£ÏRh¿~,£ÏRhy£ÏRhÞ‚F _You reach down and open the door.£ÏRh¿…3£ÏRhi‡£ÏRhŠ£ÏRh,£ÏRh厣ÏRhœu  There is an open door here. _£ÏRh.£ÏRh•££ÏRhA©B£ÏRhs¬@  There is an open door here.£ÏRh¯£ÏRhï _£ÏRh&±£ÏRhû³£ÏRh·£ÏRh︣ÏRh£¹£ÏRhçÉ£ÏRhÌ,£ÏRhÈÍ£ÏRhÑ£ÏRhTÔ,£ÏRhÖ£ÏRhqÙ£ÏRhEÜ,£ÏRhÍÝ£ÏRhZà£ÏRh’â,£ÏRhæã£ÏRh¯æ£ÏRhÆé,£ÏRhë£ÏRhŽí£ÏRh#ð,£ÏRhÊñ£ÏRh÷£ÏRhñù,£ÏRh€û£ÏRhõý£ÏRh¢,£ÏRh“£ÏRh\£ÏRhŠ,£ÏRhX£ÏRh¡ £ÏRh ,£ÏRhõ£ÏRh>£ÏRhô,£ÏRhô£ÏRhL£ÏRhN£ÏRh…£ÏRh)n£ÏRhÓ*£ÏRh.,£ÏRhç3£ÏRh56£ÏRh19,£ÏRh;£ÏRhJ^£ÏRhd,£ÏRh2g£ÏRhùr£ÏRh:v,£ÏRhSw£ÏRhþ}£ÏRhÄ€£ÏRh£ÏRh{‚£ÏRhÏŒ£ÏRhF,£ÏRh‘£ÏRh £ÏRh& ,£ÏRhþ¡£ÏRh©£ÏRh³ª,£ÏRhå«£ÏRh±£ÏRh´,£ÏRhUµ£ÏRhM»£ÏRhV¿,£ÏRhÒÁ£ÏRhùË£ÏRhùÎ,£ÏRhÑ£ÏRh˜æ£ÏRhí,£ÏRhù£ÏRh¡û£ÏRh},£ÏRhö£ÏRh÷Þ  Things that are here:  a +0 giant club; a +0 giant club; a two-headed ogre skeleton£ÏRh·£ÏRhL _£ÏRhÝ£ÏRh†*[  Items here: ))) [[ ÷.£ÏRheQÝ _  You see here a stone.£ÏRhƒ[K _£ÏRhÞ°£ÏRh”‡B£ÏRhŠ£ÏRh7‘£ÏRhΔ,£ÏRh#—£ÏRh ¾J£ÏRh›¾£ÏRhÒ£ÏRh Å£ÏRhTÅ£ÏRhšÆ£ÏRhÂÖ°£ÏRháÚ£ÏRhÜ£ÏRh>Ü£ÏRh`Ý£ÏRhLá£ÏRhãã,£ÏRhýä£ÏRhbè£ÏRhèë,£ÏRh#í£ÏRh8ð£ÏRh/ó,£ÏRhàô£ÏRhú÷£ÏRh*û,£ÏRhêü£ÏRhzÿ£ÏRhO£ÏRhm£ÏRh£ÏRhâ£ÏRh“,£ÏRhS£ÏRh6 £ÏRhi,£ÏRhJ£ÏRhþ£ÏRh†£ÏRhË£ÏRhc£ÏRh˜!£ÏRh$,£ÏRhP&£ÏRh)£ÏRh™,,£ÏRh/£ÏRh³1£ÏRh?=ë ......).)........#......#....+.. .........)........#......#....#.. ........#......##...### ###########.......'.......#...... #...##+##.......'...... #...#...........#...### .###+#...........#...#.. ........)........#####.. ......)...........649.1 (73.0) ##...................... #................ #...............[ +......###...#####..... #......# #...#...'....# #......# #...#...#....# )......# #...#...#....# £ÏRhÚ=6#...#+###....#£ÏRh G£ÏRhzG,50.1 (74£ÏRhYP£ÏRhTj _Found a broad axe. _You see here a +0 war axe.¤ÏRh­ä3¤ÏRhÖç¤ÏRh<ø¤ÏRhõú¤ÏRh%: _¤ÏRhN¤ÏRhÔ,¤ÏRhø¤ÏRhk ¤ÏRh¦ ¤ÏRhÝ ¤ÏRh¨¤ÏRhؤÏRhÜ,¤ÏRh/¤ÏRh”¤ÏRh¼¤ÏRh ¤ÏRh ¤ÏRh£$¤ÏRhµ%¤ÏRhö%¤ÏRh(¤ÏRh³*¤ÏRho-,¤ÏRh/¤ÏRh7¤ÏRh ;,¤ÏRh*=¤ÏRht@¤ÏRhÂC¤ÏRhD¤ÏRhðE¤ÏRhÎH¤ÏRh K¤ÏRhÜK¤ÏRhrM¤ÏRh^w¤ÏRhµz¤ÏRhûz¤ÏRhv|¤ÏRhO¤ÏRhW‚¤ÏRh¡‚¤ÏRhV„¤ÏRhb•X¤ÏRhÅ™A  You see here a +0 broad axe.¤ÏRh K _¤ÏRh!¤¤ÏRh妤ÏRh"§¤ÏRh¸¨¤ÏRh¢­A  You see here a +0 broad axe.¤ÏRhm°¤ÏRhñ° _¤ÏRhN´¤ÏRh¥·¤ÏRhd»¤ÏRh«»¤ÏRhx½¤ÏRh¤ÏRhYŤÏRhžÅ¤ÏRhWǤÏRh,ËF _You reach down and open the door.¤ÏRh}ΤÏRhÂΤÏRh/ѤÏRhHÔ¤ÏRhrؤÏRhšØ¤ÏRh Û¤ÏRhÐå@  There is an open door here.¤ÏRhVé¤ÏRh¨é _¤ÏRhLì¤ÏRh)ó¤ÏRh4ùà # #............#......## # ##############.......'.......# .(..#...##+##.......'. ...#...#.....# ..###+#.....# ........)........ ......)).........########...............#......#@.....71.1 (21#......#......#......'......###...######......#......# #...#...'.########......# #...#...#........)......# #...#...............# #...#+##########.......# #........#.......# ########.¤ÏRhCA2.1 (22¤ÏRh- ¤ÏRh÷ % _Found 6 stones.¤ÏRh Ú¤ÏRhÿÛ¤ÏRh ݤÏRh"ë¤ÏRhî¤ÏRh\ñ,¤ÏRhæô¤ÏRhLö,¤ÏRh|ú¤ÏRhkû¤ÏRhýü¤ÏRh*ý¤ÏRh#þ¤ÏRh—¤ÏRhM¤ÏRhŒ¤ÏRhf¤ÏRh¿ ¤ÏRh0,¤ÏRhÒ¤ÏRhÙ¤ÏRhÞé ........†).)........#... .....###...........)........#... .....# #....................#... ¤ÏRh+í###### ##############.......'....$......(..#...##+##...¤ÏRh.....#...#.............###+# ..................) .......@........)) ....######## . #......#............ #......#............ #......'......###... #......#......# #... .########......# #...¤ÏRh»Ã ........)......# #........# #..¤ÏRh", 7.1 (5¤ÏRhOf.0)  A malevolent force fills the Dungeon...¤ÏRh )/  --more--¥ÏRh~³ :*¦ÏRh dË @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.¦ÏRhºdœ==========8.1 (6Mark Fly ¦ÏRh¦n¦ÏRhõo* _You hear a shout! x4¨ÏRhE_3¨ÏRhäa¨ÏRhÄf¨ÏRhr× #.##'####...)).### #........†).).# #.....###).# #¨ÏRhÃr%.....# #.............# ####### ##############.......'$(..#...##+##.#...####+#.............).............))....########...... #......#[.o #......#.......... #......'......###¨ÏRh1s¦o   orc. #......#......# #.. .########......# #.. )......# #..¨ÏRhåw‰ 0  An orc comes into view. It is wielding a +0 whip.¨ÏRh)x¨ÏRhã†L o.o 2 orcsoFound a ring mail.--------- 9.1 (1¨ÏRh(Œ¨ÏRh¦’x _An orc comes into view. It is wielding a +0 short sword.©ÏRhuÉ¥ #.†........).).#.  #.....###...).#  #.....# #..#  ####### ##############.'©ÏRhðÉî ...$......(..#...##+##.....#...#....###+#........)))########.....o #......#.©ÏRh!Ê÷[.. #......#... #......'###oo #......#......# #©ÏRhHʤo 3 orcs. .########......# #©ÏRhnÊ› ........)......# # .©ÏRhÊA.# #©ÏRhšÜ©ÏRh'Þ©ÏRhQß©ÏRh*úÇo.oo..---------80©ÏRhý©ÏRhx _An orc comes into view. It is wielding a +0 short sword.©ÏRh^· — #.†.).).# #.....###.).# #.....# #.# #.#.'©ÏRh&¸ „.$......(..#...##+###.#...##.###+##.)#.))#.....o##......#......##.[....#......##.ooo..#......'......###.....#......#......# # o   orc warrior......#......# # ooo 3 orcs........)......# # .# #©ÏRh„ ©ÏRh:à ©ÏRhÅ  An orc warrior comes into view. It is wielding a +0 battleaxe.©ÏRháÐ Rooo...©ÏRháÑ -=1©ÏRhŽ ©ÏRhn \ _The orc is struck by your spines. The orc hits you but does no damage.ªÏRh-J©  You barely miss the orc. You touch the orc.  You kill the orc!ªÏRhQLªÏRh¿LªÏRh)MªÏRhÙX¤)ooo... 2 orcsªÏRh]%2ªÏRhTmªÏRhpZ _Vehumet accepts your kill.ªÏRhÛ<Q #.....###...).# #.....#.#..# #######.##############.' .....$......(..#...##+## #.......#...#... #.###+# #........) #)) #########..... #...ooo#......# #.[....#......# #......#......'##..#......#......#.########......# ........)......# .........# ########.#ªÏRh§@ªÏRh²K:o.ªÏRh€M%3ªÏRhVªÏRhRZ´ _The orc warrior closely misses you. You block the orc's attack. _You see here a +0 whip.ªÏRhÜ‹š  You barely miss the orc warrior.The orc warrior hits you with a +0 battleaxe.ªÏRh[Œ$87ªÏRh~Œ1--4ªÏRh•–ªÏRh{™v _The orc hits you but does no damage. The orc closely misses you.ªÏRhܘ  You completely miss the orc warrior. You touch the orc warrior!  The orc warrior is moderately wounded.  The orc warrior is struck by your spines.  The orc warrior hits you but does no damage.is struck by your spines.  You kill the orc!ªÏRhæÕ $    orcVehumet accepts your kill.ªÏRhPêT8--5ªÏRhËóªÏRhnö: _The orc hits you but does no damage.ªÏRh¯ 1  (drained)You hit the orc warrior. You drain the orc warrior.  The orc warrior is severely wounded.The orc warrior hits you with a +0 battleaxe.ªÏRhU -56ªÏRh®& ªÏRh„) : _The orc hits you but does no damage.ªÏRhû^ Õ  You barely miss the orc warrior.The orc warrior is severely wounded.The orc warrior is struck by your spines.ªÏRh_ %7ªÏRh3l ªÏRhÜl Œ _The orc warrior misses you. The orc barely misses you.ªÏRh³¹ & very drained) is struck by your spines. _The orc warrior misses you. The orc barely misses you.You hit the orc warrior. You drain the orc warrior.  Your touch misses the orc warrior.  The orc warrior is almost dead.  The orc warrior hits you with a +0 battleaxe.ªÏRh¬º S2-8ªÏRhÉ ªÏRhPÌ _ _The orc is struck by your spines. The orc hits you with a +0 short sword.«ÏRhî+Á  You barely miss the orc warrior. You touch the orc warrior.  You kill the orc warrior!«ÏRh”6[  Vehumet accepts your kill.«ÏRhä6oThe orc is struck by your spines.  You kill the orc!«ÏRhý@W))«ÏRhŒE-29«ÏRhhN«ÏRhQZ _Vehumet accepts your kill.«ÏRhÔ «ÏRhØÔ «ÏRh¥Þ «ÏRh¶ß H _No target in view!«ÏRh0 3«ÏRh9 «ÏRh  «ÏRhC" : _«ÏRh ' «ÏRh`' D3-«ÏRh * «ÏRh…. ,«ÏRh®1 «ÏRhÐ6 ,«ÏRhÜ9 «ÏRhD> «ÏRhœ> 4«ÏRh˜A «ÏRhH ,«ÏRhL «ÏRhCQ ,«ÏRhBT «ÏRh Y «ÏRhUY D5=«ÏRh·\ «ÏRhÀ` ,«ÏRh±c «ÏRhk ,«ÏRh—n «ÏRh›r «ÏRhßr U6=«ÏRh•u «ÏRhz ,«ÏRh"} «ÏRh·€ «ÏRhò€ «ÏRhFƒ «ÏRhˆ ;7«ÏRh›Š «ÏRhåŽ ,«ÏRh_‘ «ÏRhÏ• «ÏRh– %8«ÏRh› «ÏRh8Ÿ ,«ÏRhw¡ «ÏRh¯¥ ,«ÏRh@¨ «ÏRh¬ «ÏRha¬ K9=«ÏRh³® «ÏRhß¶ ,«ÏRh½ «ÏRh ¾ «ÏRhê¾ «ÏRhZÁ «ÏRhkÆ «ÏRhÊÆ V90=«ÏRh$É «ÏRhlÍ ,«ÏRhýÏ «ÏRhúÔ ,«ÏRh%Ø «ÏRháÜ ;1«ÏRhQà «ÏRhÊå ^Fly «ÏRhé «ÏRhÊí w _The sentinel's mark upon you fades away.«ÏRh:î «ÏRhó «ÏRhyù «ÏRhçù K2=«ÏRhSý «ÏRhµ«ÏRhÿ«ÏRh>«ÏRh! «ÏRh‡  You now have 877 gold pieces (gained 9).  Things that are here:«ÏRhš«ÏRh9#F _a +0 short sword; a +0 scale mail«ÏRhî'«ÏRhN(«ÏRh@+«ÏRhú0«ÏRh®5«ÏRh69=«ÏRh©9«ÏRhŠ>«ÏRhêC«ÏRhID«ÏRhÀJ«ÏRhnT«ÏRhðU,«ÏRh Z«ÏRhði«ÏRh´q,«ÏRhft«ÏRhEz«ÏRhz«ÏRhí|«ÏRhõ„N _You now have 894 gold pieces (gained 17).«ÏRhQ‹I«ÏRhÚŽ«ÏRhP’,«ÏRhu”«ÏRhË—«ÏRh0›,«ÏRh¿ž«ÏRh)¤«ÏRh¨,«ÏRh0ª«ÏRh®«ÏRh3±,«ÏRh˜³«ÏRhÀ·F _You reach down and open the door.«ÏRhÆÂI«ÏRhÏÇ@  There is an open door here.«ÏRhÊ«ÏRhâÊ _«ÏRh¼Ë«ÏRh¿Í«ÏRh¨Ï,«ÏRhЫÏRh“Ò«ÏRhÝÜ¡ #.#####..#.....#.## #'.....#.... #........#.....#.... #........##'####...) #........†........) #.....###.......# #.....#.#...#...#######.#############......@........(-733.1 (44.0)#.....#+##'#....«ÏRhˆÝý).... #....#........ #....#......#.. #....#......#. #....#....))###### # #....#....))#.....  #....#.[....#..... ######......#..... «ÏRhÏå«ÏRh;æE-4.1 (45«ÏRh¢í«ÏRhËï$ _Found a sling.¬ÏRhôN ¬ÏRhAO ¬ÏRhöO ¬ÏRhÍR ¬ÏRhÀU ¬ÏRh†Y ,¬ÏRh Z ¬ÏRh] ,¬ÏRh^ ¬ÏRhôd ¬ÏRh„g ¬ÏRh¾g ¬ÏRh×h ¬ÏRhk ¬ÏRh>m ,¬ÏRh€n ¬ÏRhÀo ¬ÏRhþq B¬ÏRhís ¬ÏRh}u ,¬ÏRhv ¬ÏRhGw ¬ÏRh@x ,¬ÏRhy ¬ÏRhz ¬ÏRh&| ,¬ÏRh?} ¬ÏRh ¬ÏRh?€ ,¬ÏRhñ€ ¬ÏRhö ¬ÏRhÑ… ,¬ÏRhB† ¬ÏRhÀ =  You see here a +0 sling.¬ÏRh “ 5 _¬ÏRh3” ¬ÏRh – ¬ÏRhÍ— ,¬ÏRhp˜ ¬ÏRh7š ¬ÏRh–œ ,¬ÏRh‡ ¬ÏRh  ¬ÏRhc¢ ¬ÏRh‘¢ ¬ÏRhª£ ¬ÏRh)¦ ¬ÏRh€« B¬ÏRh“¬ ¬ÏRhŵ ,   #.................   ########.....#+##'#..   #......).....#....#..   #............#....#...... ¬ÏRha¶ ‘  ########.....#....#.....   #.....#....#....))   #.....#....#....))   #.....#....#.[....   #@....######.....49.1 (1   #............$  ¬ÏRh´¶ . #>.............   ########.......   ###.... ¬ÏRhß¶ b  ### ¬ÏRh· a     ¬ÏRhR· . ¬ÏRh”À B50.1 (16¬ÏRhŠÈ ¬ÏRhžû ; _Found a stone staircase leading down.­ÏRh|t ­ÏRhÛt ­ÏRhG X­ÏRh „ ,­ÏRhR… ­ÏRh›… ­ÏRh®† ­ÏRh@‰ ­ÏRhž‹ ­ÏRhØ‹ ­ÏRh ­ÏRhA ­ÏRhm‘ ­ÏRh¥‘ ­ÏRh¹’ ­ÏRh• ­ÏRh¡ °­ÏRhû¢ ­ÏRh‚£ ­ÏRh¤ ­ÏRhK§ ­ÏRh˧ ­ÏRh–« ­ÏRh9³ N _You now have 910 gold pieces (gained 16).­ÏRhwµ ­ÏRh<¶ ­ÏRh· ­ÏRh¬Â ­ÏRhÅ ,­ÏRhµÊ ,­ÏRh€Î ­ÏRhXÏ ­ÏRhéÏ ­ÏRhÔ ­ÏRh"Ö ­ÏRhÔÖ ­ÏRhõ× ­ÏRh!Ú ­ÏRhŠÜ ,­ÏRh7Ý ­ÏRhBß ­ÏRh¢à ,­ÏRh‹á ­ÏRhã ­ÏRhKä ,­ÏRhÞä ­ÏRh-æ ­ÏRh£ç ,­ÏRhƒè ­ÏRh¦é ­ÏRhàë ,­ÏRhŸì ­ÏRh:õ n­ÏRhßõ ,­ÏRh‘ö ­ÏRhù ­ÏRh3û ,­ÏRhXü ­ÏRhzþ ­ÏRh ,­ÏRhR ­ÏRhÔ ­ÏRhŠ ,­ÏRhþ ­ÏRh ­ÏRhE ­ÏRh„ ­ÏRhŸ ­ÏRh² ­ÏRhn ­ÏRh¶ ­ÏRh™ ­ÏRh£ ­ÏRhb ,­ÏRhx ­ÏRhÙ ­ÏRh, ,­ÏRh  ­ÏRhš ­ÏRh ! ­ÏRh`! ­ÏRh—! ­ÏRhzS ­ÏRhÅU ,­ÏRhÌV ­ÏRhÐg ­ÏRhˆj ­ÏRhÞj ­ÏRh“k ­ÏRhÓx X­ÏRhç‚ ­ÏRh±„ ,­ÏRh³… ­ÏRh¡– ­ÏRh¿™ ,­ÏRh¼› ­ÏRh« ­ÏRhX­ ,­ÏRh ¯ ­ÏRhü ­ÏRh ¿ ,­ÏRh0À ­ÏRhË ­ÏRh7Ì ,­ÏRhýÌ ­ÏRhËÓ ­ÏRhËÔ ,­ÏRh×Õ ­ÏRh>ã ­ÏRhˆå ,­ÏRhgæ ­ÏRh†÷ ­ÏRhû ,­ÏRhjþ ­ÏRh"( °­ÏRhë= ­ÏRhÃ> ­ÏRh? ­ÏRh8A ­ÏRh%N ­ÏRhUS ,­ÏRhƒT ­ÏRh~` ­ÏRhÁc ,­ÏRhád ­ÏRh{u ­ÏRh!z ,­ÏRho} ­ÏRhËŒ ­ÏRh ‘ ,­ÏRhð• ­ÏRh¦ ­ÏRh²« ,­ÏRh¶¯ ­ÏRh(À ­ÏRhïÈ ,­ÏRhÍ ­ÏRháÛ ­ÏRh%á ,­ÏRhÔä ­ÏRhƒñ ­ÏRhô ­ÏRhRô ­ÏRhÅõ ­ÏRhe ­ÏRhé ,­ÏRhÿ ­ÏRh0 ­ÏRh$ ­ÏRhh ­ÏRha! ­ÏRh. ­ÏRhë4 ,­ÏRh¿7 ­ÏRh¹C ­ÏRhnG ­ÏRh°G ­ÏRh{J ­ÏRhªV ­ÏRh~Z ,­ÏRhª] ­ÏRh0i ­ÏRhRm ,­ÏRhmp ­ÏRh } ­ÏRhƒ ,­ÏRhº… ­ÏRhH ­ÏRhÞ“ ­ÏRh” ­ÏRhY– ­ÏRhú£ ­ÏRh¢« ,­ÏRh9¬ ­ÏRh˜µ ­ÏRhº ­ÏRhXº ­ÏRh=¾ ­ÏRhtÄ ­ÏRh`È ,­ÏRhË ­ÏRhÂÑ ­ÏRhÕ ­ÏRhYÕ ­ÏRhA× ­ÏRh®á ­ÏRhŠç B­ÏRhQë ­ÏRh‡î ­ÏRh¸î ­ÏRhñ ­ÏRh_ø ­ÏRhØü ,­ÏRhÑÿ ­ÏRhL­ÏRhV ­ÏRh¡ ­ÏRhê ­ÏRh¡­ÏRh­ÏRhX­ÏRh†­ÏRhÆ­ÏRh¢"­ÏRhá"­ÏRhv$­ÏRh )­ÏRh+­ÏRh[+­ÏRhÿ+­ÏRh0­ÏRh‡1­ÏRh®1­ÏRhX2­ÏRhÚ5­ÏRhÝ7­ÏRh8­ÏRh8­ÏRhÐ;­ÏRhH=­ÏRh€=­ÏRh >­ÏRhBA­ÏRh.#  #..###'#....................#  #.........#'##'##...........# ###.........#........###......# ......#####.#...@.(##..#......# 844.1 (94 ......####I...##.#......# ......# ##.##.......#.## ......# #..#...##...(.'# #####.# #.)#.§§§##....## ®ÏRh™3....#.# #))(.#§ §#.(..#......# ....#.# ##...##§§..#..#......# ....#.#####(...##...#.##[.....# #####......#.......##.........#®ÏRhÑ™®ÏRh7¥®ÏRh»¨_ _Partly explored, can't reach some places.¯ÏRhßU¯ÏRh`V¯ÏRh}¯ÏRhש¢0.0)....(...¯ÏRhÓª¯ÏRh3´¯ÏRhj·_ _Partly explored, can't reach some places.±ÏRhÒ#..#####..#.'.#  #..#...#..#.#.#########..#...#..#.#........#  #..#...#..##########......>.#  #..###'#..............#  #.........#'##'##...........# ##.#........###......# .....#####.#.....(##..#......# # #..###I@..##.#......# # ##.##.......#.#......# # #..#...##...(.'......# ####.# #.)#.§§§##....#......# ...#.# #))(.#§ §#.(±ÏRh„Ó¶#.# ##...##§§..##.#####(...##...#.##[ ####......#.......##.... ..........##...I###.5.1 (1 _±ÏRh-à±ÏRhâ±ÏRhÖÝ 3±ÏRhåà ±ÏRhô ±ÏRhoø ,±ÏRhWý ±ÏRhaÿ ±ÏRh ,±ÏRh× ±ÏRh« ‚ #..#...#..#.#........# #..#...#..##########......>.# #..###'#....................# #.........#'##'##...........# #.........#........###......# ....#####.#.....(##..## ....# #..###I...##.#......# # ##.##.......#.#......# # #..#...##@..(.'......# 7.1 (2 ###.# #.)#.§§§##....#......# ±ÏRhŸ ×#.# #))(.#§ §#.(..#......# ..#.# ##...##§§..#..#......# #.#####(...##...#.##[ ###......#.......##.........##...I###..... ......###.##(..........#...........±ÏRh_ ±ÏRhg$ ±ÏRh{& ²ÏRh ..#...#..##########......>.# ..###'#..............# .........#'##'##..# .#........#### ...#####.#.....(##..#......# # #..###I...##.#......# # ##.##.......#.#......# # #..#...##...(.'......# ##.# #.)#.§§§##@...#......# .#.# #))(.#§ §#.(..#......# #.# ##...##§§..#..#......# #.#####(...##...#.##[....²ÏRhþ .# ##......#.......##.... ........##...I###....###.##(..........#..............# #....#...#²ÏRh÷' ]8.1 (1´ÏRhjr 4###'#..............#  ......#'##'###  #........###......#  #####.#.....(##..#......#  ´ÏRhßr °# #..###I...##.#......#  # ##.##.......#.#......#  # #..#...##...(.'......#  #.# #.)#.§§§##....#......#  #.# #))(.#§ §#.@..#......#  #.# ##...##.§..#..#......#  #.#####(...##...#.##[.....#  #......#.......##.........#  ´ÏRh–s .......##...I###...#  ###.##(........#   #...............#   #...#...........#    ....#...#.#   ´ÏRh~z 9§´ÏRh¦{ %9´ÏRhà ´ÏRhe‡ K _You see here a stone.¶ÏRh•¶ÏRh—Really fly into a travel-excluded area? Y - Yes ¶ÏRh£—' N - No·ÏRh}ë·ÏRhG.........#'##'##...........#Jimalo the Destroyer .........#........###......#Demonspawn of Vehumet ***... ...#####.#.....(##..#......#Health: 92/92 ======================== ...# #..###I...##.#......#Magic: 23/23 ======================== ...# ##.##.......#.#......#AC: 12Str: 19 ...# #..#...##...(.'......#EV: 11Int: 23 ##.# #.)#.§§§##....#......#SH: 5Dex: 11 .#.# #))(.#§:°#.(..#......#XL: 11 Next: 22% Place·ÏRhÄG4: Dungeon:9 .#.# ##...##.§.@#..#......#Noise: ---------  Time: 12849.1 (1.0) .#.#####(...##...#.##[.....#w) +2 dagger (drain) ##......#.......##.........#Cast: Fulminant Prism (2%) ........##...I###..........#Fly .....###.##(...............# .....#.....................# #....#...#.................# #....#...#.................# #....#...#.................# _Found a stone staircase leading down. _You now have 910 gold pieces (gained 16). _You see here a stone. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You see here a stone.·ÏRh3X§§§:.§·ÏRh Y&50·ÏRh_c‡§§§§§·ÏRh@f- _Found a book of Dreams.¸ÏRh!å ¸ÏRh‡æ gA book of Dreams. The somniloquent utterings of a famed mystic, using uniquely bizarre imagery andcryptic digressions to describe spells drawn from the mystic's visions. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  ¸ÏRhç a - Ensorcelled Hibernation Hexes/Ice2 no  b - Fugue of the Fallen Necromancy3 no  c - AnguishHexes/Necromancy 4 no»ÏRhÿŒ»ÏRh’¥9.........#'##'##...........#Jimalo the Destroyer .........#........###......#Demonspawn of Vehumet ***... ...#####.#.....(##..#......#Health: 92/92 ======================== ...# #..###I...##.#......#Magic: 23/23 ======================== »ÏRhG¦‚...# ##.##.......#.#......#AC: 12Str: 19 ...# #..#.§.##...(.'......#EV: 11Int: 23 ##.# #.)#.§§§##....#......#SH: 5Dex: 11 »ÏRh$§_.#.# #))(.#§:.#.(..#......#XL: 11 Next: 22% Place: Dungeon:9 .#.# ##...##.§.@#..#......#Noise: ---------  Time: 12850.1 (1.0) .#.#####(...##...#.##[.....#w) +2 dagger (drain) ##......#.......##.........#Cast: Fulminant Prism (2%) »ÏRh­§0........##...I###..........#Fly .....###.##(...............# .....#.....................# #....#...#.................# #....#...#.................# #....#...#.................# _You now have 910 gold pieces (gained 16). »ÏRh­¨ð_You see here a stone. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You see here a stone. _Found a book of Dreams.»ÏRhý¨»ÏRhͲM§§»ÏRh2µ¼ÏRh›ø#.#'##'##.# #.#........###......#.#####.#.....(##..#......#.# #..###I...##.#......#.# ##.##.......#.#......#.# #..#.§.##...(.'......##.# #.)#.§§§##....#......# ..#.# #))(.#§:.#.(..#......# ..#.# ##...##.§@.#..#......# ..#.#####(...##...#.##[.....##......#.......##.#.##...I###.# ......###.##(...#.#.........# ##....#...#....# .#....#...#....# .#....#...#.#¼ÏRhb¦t§§§§§§§¼ÏRh'§%1¼ÏRhª±ª§§§§§§¼ÏRhõ³½ÏRh§ #.#........###......# .....#####.#.....(##..#......#.# #..###I...##.#......#½ÏRh¨ ø.# ##.##.......#.#......#.# #..#.§.##...(.'......# ####.# #.)#.§§§##....#......# ...#.# #))(.#§§§#.(..#......#.#.# ##...##.§..#..#......#½ÏRhõ¨ ‚.#.#####(...##@..#.##[.....# ####......#.......##.........# ....##...I#.####.##(....½ÏRhú­ x.#.#.........# ###....##.....# ..#....#...#.....# ..#....#...#.....# ..#....#########½ÏRh =§§§½ÏRhv 8☼§§½ÏRhSà %2½ÏRhÐÎ ‡§§§☼§§½ÏRhÑ ¾ÏRhŠ¿Ÿ #.#'##'##.....# ###.........#........###......#.#####.#.....(##..#......#.# #..###I...##.#......#.# ##.##.......#.#......# ......# #..#.§.##...(.'......# #####.# #.)#.§§§##....#......#.#.# #))(.#☼§§#.(..#......#.#.# ##...##@§..#..#......# ¾ÏRhìÀÛ....#.#####(...##...#.##[.....# #####......#.......##.#....##...I###.#.###.##(..# ........#........# ####....#...#....#.#....#...#....#.#....#...#....#¾ÏRhÊË‹§§§§☼§¾ÏRheÌ%3¾ÏRhyÖL§§§¾ÏRh-Ø¿ÏRhXV¸Really fly into that cloud of flame? Y - Yes  N - NoÀÏRhEÿÀÏRhîW #.........#'##'##...........#Jimalo the Destroyer ###.........#........###......#Demonspawn of Vehumet ***... ......#####.#.....(##..#......#Health: 92/92 ======================== ......# #..###I...##.#......#Magic: 23/23 ======================== ......# ##.##.......#.#......#AC: 12Str: 19 ......# #..#.§§##...(.'......#EV: 11Int: 23 ÀÏRhß#####.# #.)#.§§§##....#......#SH: 5Dex: 11 ....#.# #))(.#☼§§#.(..#......#XL: 11 Next: 22% Place: Dungeon:9 ....#.# ##...##@§..#..#......#Noise: ---------  Time: 12853.1 (1.0) ....#.#####(...##...#.##[.....#w) +2 dagger (drain) #####......#.......##.........#Cast: Fulminant Prism (2%) ...........##...I###..........#Fly ........###.##(...............# ........#.....................# ####....#...#.................# ...#....#...#.................# ...#....#...#.................# ÀÏRh°8_You see here a stone. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You see here a stone. _Found a book of Dreams.  Okay, then.ÀÏRhÀÏRh)x§§§§§§ÀÏRhÞ+. _ÀÏRh [☼â—‹§§§ÀÏRh« ,4 _ÀÏRh•}§§§§§ÀÏRh•ÁÏRhzaܧ§☼§§â—‹§§§5ÁÏRh.¾c§§§§ÂÏRhžÆ·§§â—‹§§°§§☼ÂÏRhîó%78----6§§§§§☼ _You are engulfed in blazing flames.ÃÏRh4o ûM###'#.........  '##'##..... ###...........######.#.....(##. #..###I...##.##.......#.# ......#.§§##...(.' ####.)#.â—‹§§##....#))(.#°@§#.( ##...##§☼..#..#. ....#.#####(...##...#.##[ ÃÏRhîo œ#####......#.......##.........#Fly ÃÏRh¢~ Û§§â—‹.@§§☼§ÃÏRhH d67-------7ÃÏRh,‹ q§§§§§ÃÏRh…  _You are engulfed in blazing flames. _You see here a book of Dreams.ÄÏRhíŸ 4 §°§§§â—‹You pick up a book of Dreams and begin reading...  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to  your library.61-----8§§§ _You are engulfed in blazing flames.ÅÏRhŠ˜§§°§§§â—‹§ÅÏRh&žS§§ÅÏRhv ÆÏRh¢Ôv#..###'#.#  #.#'##'##.# .#.###......# #####.#.....(##..#......# # #..###I...##.#......# # ##.##.......#.#......# # #..#.§§##...(.'......# .# #.)#.°§§##....#......# #.# #))(.#.§@#.(..#......# #.# ##...##§â—‹..#..#......# #.#####(...##§..#.##[.....# ......#.......##.# ##...I###.##(..#............#...#.... ÆÏRhÞ!‡.§§§§43------9§§§§§ _You are engulfed in blazing flames.ÆÏRhÂ9 ˜#.........#'##'### #.#........#### ....#####.#.....(##..#......# # #..###I...##.#......# # ##.##.......#.#......# # #..#.§§##...(.'......# ÆÏRhu: ¶###.# #.)#..§§##....#......# ..#.# #))(.#§§§#.(..#......# #.# ##...##§â—‹@.#..#......# #.#####(...##§..#.##[.....# ###......#.......##.........# .........##...I###..# ###.##(.....ÆÏRhò: 9#...... ##....#...#.... .#....#...#.... ÆÏRhöJ ˜☼§§§☼§°ÆÏRhôK _4----60ÆÏRh<† e§§§§ÇÏRh%v.#'##'##.# .#........###......# #####.#.....(##..#......# # #..###I...##.#......# # ##.##.......#.#......# # #..#.☼§##...(.'......# .# #.)#..§§##....#......# #.# #))(.#§§☼#.(..#......# #.# ##...##§°.@#..#......# #.#####(...##§..#.##[.....# ......#.......##.# ##ÇÏRh/w...I###.# #............#...#... #....#...#... §§§§..1ÇÏRhU§§§§ÇÏRh'–ÈÏRháyü§§§§§§§§ÈÏRhƒä ¿###'#..........#  #'##'##...........#  .....#........###......#  #####.#.....(##..#......#  # #..###I...##.#......#  # ##.##.......#.#......#  ..# #..#.☼§##...(.'......#  ÈÏRhÃí ¤#.# #.)#..§§##....#......#  #.# #))(.#§§☼#.@..#......#  #.# ##...##§...#..#......#  #.#####(...##§..#.##[.....#  #ÈÏRh±î i#.......##..#  ..##...I###....#  ###.##(.........#    ....#..............#    ....#...#.................#    ....#...#.#   ÈÏRh& `§§§ÈÏRh: %2ÈÏRhò" O§§ÈÏRhO(  ÈÏRh+ E_You see here a stone.ÉÏRhã)3ÉÏRhÿ1ÉÏRhé:e5ÉÏRhÑ=,ÉÏRh8AÊÏRhi6=ÊÏRhÊÏRh£ ÊÏRhw ÊÏRhnÊÏRhî,ÊÏRhÊÏRh±ÊÏRhK7=ÊÏRhGÊÏRhY,ÊÏRhÊ!ÊÏRhV%,ÊÏRh((ÊÏRh -O8ÊÏRhÕ0ÊÏRhš5,ÊÏRhu8ÊÏRhm<,ÊÏRhÊ?ÊÏRh1DO9ÊÏRhîFÊÏRhK,ÊÏRhØRÊÏRhù`,ÊÏRh/wÊÏRh0}j50=ÊÏRhQ€ÊÏRhe„,ÊÏRh‡ÊÏRh@‹,ÊÏRhxÊÏRh¹‘a1=ÊÏRhÒ”ÊÏRhÞ˜,ÊÏRhœÊÏRh©Ÿ,ÊÏRhd¢ÊÏRh¦O2ÊÏRh™«ÊÏRh.°,ÊÏRh³ÊÏRhú¶93ÊÏRhx·ÊÏRhkºÊÏRh ¾,ÊÏRhHÁÊÏRh`Æ,ÊÏRhFÌÊÏRhÐi4=ÊÏRhìÒÊÏRhËÖ,ÊÏRh†ÙÊÏRh¡Ý,ÊÏRhAàÊÏRh!äa5=ÊÏRhçÊÏRhÑê,ÊÏRh¦íÊÏRh©ñ,ÊÏRhlôÊÏRh?øO6ÊÏRhúÊÏRhÂý,ÊÏRh±ÊÏRh8,ÊÏRh¾ ÊÏRh|O7ÊÏRh%ÊÏRhóÊÏRhÁÊÏRh©ÊÏRh,ÊÏRhP"ÊÏRhÉ'i8=ÊÏRhx*ÊÏRh@9,ÊÏRh‡:ÊÏRhŒ>,ÊÏRhAÊÏRhDa9=ÊÏRhiGÊÏRhæJ,ÊÏRhoMÊÏRh­QÊÏRh,ÊÏRh\@ÊÏRh‚C,ÊÏRh„EÊÏRhÂHÊÏRh IK5=ÊÏRh«KÊÏRhçNÊÏRh5OÊÏRh’QÊÏRhüT,ÊÏRhWÊÏRh[k6=ÊÏRhç^ÊÏRhÿe,ÊÏRhÕfÊÏRh3k,ÊÏRhÎmÊÏRhˆq;7ÊÏRhtÊÏRh7wÊÏRhrwÊÏRh~ÊÏRhY€;8ÊÏRh’‚ÊÏRhä…,ÊÏRhø‡ÊÏRh„‹,ÊÏRh–ÊÏRh”‘a9=ÊÏRh!”ÊÏRhâ—,ÊÏRh¢šÊÏRh+ž,ÊÏRh® ÊÏRhY¤ÊÏRhؤV90=ÊÏRh:§ÊÏRhêª,ÊÏRh­ÊÏRhD²,ÊÏRh¶µÊÏRhú¹;1ÊÏRhu¼ÊÏRhÿ¿,ÊÏRhŒÂÊÏRhÔÅ,ÊÏRh×ÈÊÏRh¯Ø´ §§§§ _You start resting.ÊÏRh~â†99634.0)§§§§ÊÏRhnãY2=75ÊÏRhyì;§ÊÏRh*ï" _HP restored.ËÏRh«'ËÏRhF2œLevel 9 of the Dungeon <<<>>>>(Press ? for help)#....#....#......#..........#.# #..#...#..#........#.##########....######......+..........'.# #..#...#..#........#........##.................####.......#.# #..#...#..##########......>.##....................#.......#.# #..###'#....................##............#####...#.......#.# #.........#'##'##...........###.######....#...#...#.......#.#######.........#........###......#ËÏRhñ2g#.'....#....#...#...#.....###...........#####.#.....(##..#......##.#....#....#...#...#.....#.............# #..###I...##.#......##.#....#..>.'...#...#.....#.............# ##.##.......#.#......##.#....#....#...#...###'###.............# #..#.☼§##...(.'......##.#'####...<#...#...............#'#####.# #.)#..§§##....#......##...........#####............)..#.....#.# #))(.#§§☼#.@..#......##....(..........................+.....#.# ##...##§§§.#..#......####............^.............<..#.....#.#####(...##§§.#.##[.....#ËÏRh¡3J#.............................#######......#.......##.........##..........................................##...I###..........##..###'######.....#####.................###.##(...............##..#........#.....#...#.................#.....................##..#..#####.#.....#...#########+####....#...#.................##..#..# #.#...###................#....#...#.................##..#..# #.#####....#########.....#....#...#.................##..##.# #..........##.....#....#####..............#####...#.# #..#######.##.(...#.......................#ËÏRh “###'.# ....##########....######+...'.........###...#..##########>.....###'#.....................#### '##'##.....##.#####..#.#######...........##'######.#.....(##...# #..###I...#>.'.....#.##.......#.#....#....ËÏRh… Ë###'###.............#.☼§##...(.'#'####...<#......#'####.)#..§§##...#####)..#))(.#§§☼#.@....(....+ ##...##§§§.#..#.##^<..#.....#.#####(...##§§.#.##[#######.......##.......................##...I#####'##########.##(...................###..#...#########+###...###............#####....########......#........#########ÌÏRhü¬ÌÏRh³ì.###'#....................#   Jimalo the Destroyer ........#'##'##...........#   Demonspawn of Vehumet ***... ........#........###......#   Health: 92/92 ======================== ..#####.#.....(##..#......#   Magic: 23/23 ======================== ..# #..###I...##.#......#   AC: 12Str: 19 ..# ##.##.......#.#......#   EV: 11Int: 23 ..# #..#.☼§##...(.'......#   SH: 5Dex:ÌÏRhíô[40m 11 #.# #.)#..§§##....#......#   XL: 11 Next: 22% Place: Dungeon:9 #.# #))(.#§§☼#.@..#......#   Noise: ---------  Time: 12997.1 (0.0) #.# ##...##§§§.#..#......#   w) +2 dagger (drain) #.#####(...##§§.#.##[.....#   Cast: Fulminant Prism (2%) #......#.......##.........#   Fly .......##...I###..........#  ....###.##(...............#    ÌÏRh5îÑ....#.....................#    ....#...#.................#    ....#...#.................#   your library. _You are engulfed in blazing flames. _You are engulfed in blazing flames. _You see here a stone. _You start resting. _HP restored.ÌÏRhjïÌÏRhÞóÌÏRhq ÌÏRh,ÌÏRhÜÌÏRhùÌÏRhß,ÌÏRh5"ÌÏRhâ&ÌÏRh¶-,ÌÏRh5ÌÏRhw<ó _You are engulfed in blazing flames. _You see here a stone. _You start resting. _HP restored.  There is an open door here.ÌÏRhé@ÌÏRheA _ÌÏRh»DÌÏRh#PXÌÏRh9QÌÏRhT,ÌÏRhúZ,ÌÏRhp\,ÌÏRhÞ]ÌÏRh`ÌÏRh.b,ÌÏRhÛcÌÏRh”eÌÏRh%h,ÌÏRhfiÌÏRh‹kÌÏRh5n,ÌÏRh—oÌÏRhŠxi ...).###  [......#!...~#  .#...~.#  ################  #........#.#  #........'.#  #........#.########  .......#........#  ##########......@.#  300ÌÏRh:y_10.0) ..................#  #'##'##...........#  ..###......#  #.....(##..#......#  .###I...##.#......#  ##.......#.#......#  #.☼§##...(.'......#  #..§§##....#ÌÏRh‡yL#  ÌÏRh)zÌÏRh'ÌÏRhãƒc _There is a stone staircase leading down here.ÌÏRhÌÛ3ÌÏRh2õc8.0) _ÌÏRhùÍÏRhÊ< . #  .. .#  ...# #  .. #.#.#  #. ...  #.## 10ÍÏRhßÊ #  ##  ######. ## ÍÏRhLÌÍÏRhnÔÍÏRh¥R*8 (1.7ÍÏRhiWÍÏRhÆY{ _You fly downwards. _There is a stone staircase leading up here.ÍÏRhªá _ÍÏRh(å ../)?. ##. $###$ .# .. #I#) .# .. ##! .# # .. !.#.#.# #. .... #.##.# #..<@# ÍÏRhæ <.### ######. ## I   obsidian statue (unaware)ÍÏRhªñ  0.0  An obsidian statue comes into view.Found six items.  Marking area around an obsidian statue as unsafe for travelling.ÍÏRh¦ý /  --more--ÐÏRhp€ÐÏRhý../)?..... #I#) ...... !.#.. .....##.......IÐÏRhù…5 9.8 (1 _ÐÏRh •ÐÏRhæ—ÒÏRhðZÒÏRh¡]ÚAn obsidian statue. A beautiful statue of an unknown creature, jet-black like a tear in reality. Itseyes glow with an otherworldly, malignant radiance. Max HP: ~70ÒÏRh ^vWill: ∞AC: +++EV: +rF: ++.rC: ++.rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Human You have about 95% to hit with your +2 dagger of draining and 95% to hit with your touch. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move. ÒÏRh<^nIt can see invisible. It possesses the following magical abilities, which are affected by antimagic ÒÏRh{^c(but not silence):  a - Summon Minor Demonb - Summon Demon  c - MesmeriseÒÏRh³^Ò(79%) (7) d - Abjuration(7) To read a description, press the key listed above. (AdB) indicates damage (the ÒÏRhæ^sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.×ÏRhSv×ÏRh}/Jimalo the Destroyer../)?. ##Demonspawn of Vehumet ***.... $###$ .#Health: 92/92 ========================.. #I#) .#Magic: 23/23 ========================.. ##! .# #AC: 12Str: 19.. !.#.#.#EV: 11Int: 23#. ....SH: 5×ÏRhp~äDex: 11#.##.#XL: 11 Next: 22% Place: Dungeon:10#..<@#Noise: ---------  Time: 13009.8 (1.0).......###w) +2 dagger (drain)######.Cast: Fulminant Prism (2%) ##Fly I   obsidian statue _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  An obsidian statue comes into view.Found six items. _Marking area around an obsidian statue as unsafe for travelling.×ÏRhé~×ÏRhш×ÏRh¡‰ÜÏRh/ó ¼A wand of warping (4). A magical device which creates a brief but violent rift in space, damaging everything caught in its wake and sometimes blinking them a short distance away.Damage: 3d7 Noise: A bit loud Stash search prefixes: {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.† -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.ÝÏRh ·ÝÏRh ljJimalo the Destroyer../)?. ##Demonspawn of Vehumet ***.... $###$ .#Health: 92/92 ========================.. #I#) .#Magic: 23/23 ========================.. ##! .# #ÝÏRh!ÈbAC: 12Str: 19.. !.#.#.#EV: 11Int: 23#. ....SH: 5Dex: 11#.##.#XL: 11 Next: 22% Place: Dungeon:10#..<@#Noise: ---------  Time: 13009.8 (0.0).......###w) +2 dagger (drain)######.Cast: Fulminant Prism (2%) ##Fly I   obsidian statue _There is a stone staircase leading down here. _You fly downwards. ÝÏRh`È(_There is a stone staircase leading up here.  An obsidian statue comes into view.Found six items. _Marking area around an obsidian statue as unsafe for travelling.ÝÏRh5ÉÝÏRh\ÐÝÏRhjÒàÏRhßri ../)?. ## . $###$ .# .. #I#) .# .. ##! .# # .. !.#.#.# #. ....àÏRh¶sk #.##.# #..@.# .......### ######. ## àÏRh~àÏRh£~+10.8 (1àÏRh!‡àÏRhµŠa _There is a stone staircase leading up here.áÏRhÁ¿ áÏRhPÀ áÏRhtÈ áÏRh’Ñ áÏRhûÕ ,1 _áÏRh%Þ áÏRh5ù B ....)..........### ..[......#!...~#  .........#...~.#  ################  #........#.#  #........'.#  #........#.########  #........#........ 9 ##########......@. .................. #'##'##...........#  #........###......#  áÏRhú 9#.....(##..#......#  .###I...##.#......#    ##.......#.#......#    #.☼§##...(.'......#    #..§§##....#......#   áÏRh*û áÏRh  áÏRhrƒ ,3.3 (2.5áÏRhi‹ áÏRh¢Ž { _You fly upwards. _There is a stone staircase leading down here.ãÏRh 6ãÏRhF›Level 9 of the Dungeon <<<>>>>(Press ? for help)#...........# #..##....# #..#!...............!.....#.#!#######......# #..############....####.)#..................>...#.#!##......####..................#.....)..).....!...............#.##............................#.##.....).†.##.....)..........####...######.............#####.#.##.....)........[......#!...~###...'....#..<...########...#....#.....................#...~.##....#....#......'..........#....##############################....#....#......#..........#.#### #.........#........#.##....#....#......#..........#.# #..#####..#........'.##....#....#......#..........#.# #..#...#..#........#.########ãÏRh;G†##....######......+..........'.# #..#...#..#........#........##.................####.......#.# #..#...#..##########......@.##....................#.......#.# #..###'#....................##............#####...#.......#.# #.........#'##'##...........###.######....#...#...#.......#.#######.........#........###......##.'....#....#...#...#.....###...........#####.#.....(##..#......##.#....#....#...#...#.....#.............# #..###I...##.#......##.#....#..>.'...#...#.....#.............# ##.##.......#.#......##.#....#....#...#...###'###.............# #..#.☼§##...(.'......##.#'####...<#...#...............#'#####.# #.)#..§§##....#......##...........#####............)..#.....#.# #))(.#§§☼#.(..#......##....(..........................+.....#.# ##...##§§☼.#..#......####............^.............<..#.....#.#####(...##§○.#.##[.....#ãÏRhÌ O@>äÏRhq3 1 ################################################ #..####### #..)..................!.!÷#['!#äÏRh4 M>>çÏRh*n9#...#.# #..#.....#.##.....#....###+#####'..# #...#.#####..#.....#.###.....#....#...#..# #...#........'.....#...............#....#....########...#..# #...#........#.....#...............#....#....##...#..# #...#........##'####...))........###....#....#'...#..# #...#†).)........#......#....+......#...#..## #...#.....###..)........#......#....#......#...#...# #...#.....#.#....................###...########...#...# #...#######.##############.......'.......#..............#...# #.........(..#...##+##.'........#######...#########.....#+##'#....#...#...........#...######.........##......).....#....#....###+#.........#.......##çÏRhønz#............#....#..........)........#############.....#....#...........)).......................# #.....#....#....))########................#########....# #.....#....#....))#.............#.......'....# #.....#....#.[.#.........çÏRhÃoî...[#.......#....#######.....######....'......###....#.......#....##....................## #...#...'....##.......#....##>.....................######### #...#...#....#........#...##çÏRh:p¢########......................)# #...#...#....#........#...# ........# #...#+###....##'#######...# ####################.......# #...................çÏRhÉA‹#.#'####...<#...#...............#'#####.# #.)#..§§##....#......##...........#####............)..#.....#.# #))(.#§§☼#.(..#......##....(........+.....#.# ##...##§§☼.#..#......####....èÏRhNï^......<..#.....#.#####(...##§○.#.##[.....#..................#######......#.......##.........#.........##...I###..........####'########...##.##(...............##.......#...#......................#èÏRh¹*#.......#...#########+####....#...#......##..# #.#...###................#....#...#.................# #..#..# #.#####....#########....#...#........#èÏRhù¥ #..##.# #.# #....#####.####èÏRh0O #...#.# #..#######.# #.(...#........ #...#.# #..#.....#.# #.....#....###+#####'#######èÏRha…..##.#####..#.....#.#########.....#....#........#..#èÏRh‹Š#........'.....#......#....#....########...#..##........#.....#......èÏRh²?#....#....#......#...#..# èÏRh܉#...#........##'####...))..###....#....#......'...#..# èÏRh#...#†........).)..#......#....+......#èÏRhjè## #...#.....###...........)..#......#....#......## #...#.....#.#..#......##...########èÏRhŸ’#...#######.##############.'.......#..............#.....................(..#...##+##.'#######èÏRhÕéÏRhVéÏRháÁç....)..........###  Jimalo the Destroyer ..[......#!...~#  Demonspawn of Vehumet ***... .........#...~.#  Health: 92/92 ======================== ################  Magic: 23/23 ======================== #........#.#  AC: 12Str: 19 #........'.#  EV: 11Int: 23 éÏRh²Â‚#........#.########   SH: 5Dex: 11 #........#........#   XL: 11 Next: 22% Place: Dungeon:9 ##########......@.#   Noise: ---------  Time: 13013.3 (0.0) ..................#   w) +2 dagger (drain) #'##'##...........#   Cast: Fulminant Prism (2%) #........###......#   Fly éÏRhLÃ##.....(##..#......#  .###I...##.#......#    ##.......#.#......#    #.☼§##...(.'......#    #..§§##....#......#  éÏRh¥Ã; An obsidian statue comes into view.Found six items. _Marking area around an obsidian statue as unsafe for travelling. _There is a stone staircase leading up here. éÏRhNÄs_You fly upwards. _There is a stone staircase leading down here.éÏRhŠÄéÏRhúÆéÏRhtf _éÏRh–éÏRhçBéÏRh¸"éÏRhŽ%,éÏRhé'éÏRh‰5éÏRh[8,éÏRh:éÏRh}GéÏRh{L,éÏRhCNéÏRh}[éÏRh?_,éÏRheaéÏRh3néÏRhçq,éÏRhÁséÏRhÇ€éÏRh)ˆ,éÏRhzŠéÏRhm”éÏRhí—,éÏRhš™éÏRhv£éÏRh §,éÏRhï¨éÏRh ³éÏRhD¶éÏRhضéÏRhY¸éÏRhõÁéÏRhÇÅ,éÏRh³ÇéÏRhËÏéÏRhˆÒ,éÏRhÕéÏRhùäXéÏRhÓçéÏRhîê,éÏRh–ìéÏRhÕöBéÏRhRøéÏRh4éÏRh‚,éÏRh éÏRh¥éÏRh,éÏRhäéÏRhß éÏRh‰$éÏRhï$éÏRh¾&éÏRhK,éÏRhð/,éÏRhY2éÏRhè6éÏRh:>,éÏRhê?éÏRh;MXéÏRh¬NéÏRhRéÏRhSéÏRh¦TéÏRh¸YéÏRhž\éÏRhü\éÏRhy^éÏRh9béÏRhòd,éÏRh_féÏRh/iéÏRhÊk,éÏRh péÏRhmséÏRhhv,éÏRhiwéÏRh2zéÏRhÝ|,éÏRh}}éÏRh,éÏRhǃéÏRh&„éÏRh\…éÏRh¡Š,éÏRhb‹éÏRhŒéÏRhòŽéÏRh{‘,éÏRhÌ’éÏRh“•éÏRhɘ,éÏRhIšéÏRhМéÏRhÆŸ,éÏRh,¡éÏRh™£éÏRho¦,éÏRhÀ§éÏRh@²•#...#.#######..........#...#.....###...........#####.#...#.....#.............# #. ...#...#.....#.............# ##. ...#...###'###.............# #.. ...#...............#'#####.# #.)###............)..#.....#.# #)[ .....+.....#.# ##. ..^........#.....#.#####(47.3 (34.0).#######......# .....................# ##.....##...........###. .#.....#.éÏRh³<...........#........#...#########+####....#... .#...###................#....#... .#####....#########.....#....#... ..........# #.....#....####éÏRhm³éÏRh¼éÏRhß¿w _There is a stone staircase leading up, spattered with blood here.êÏRhQêÏRhâ,gLevel 9 of the Dungeon <<<>>>>(Press ? for help)#.................####.......#.# #..#...#..##########......>.##....................#.......#.# #..###'#....................##............#####...#.......#.# #.........#'##'##...........###.######....#...#...#.......#.#######.........#........###......##.'....#....#...#...#.....###...........#####.#.....(##..#......#êÏRhµ-Þ#.#....#....#...#...#.....#.............# #..###I...##.#......##.#....#..>.'...#...#.....#.............# ##.##.......#.#......##.#....#....#...#...###'###.............# #..#..§##...(.'......##.#'####...<#...#...............#'#####.# #.)#..§§##....#......##...........#####............)..#.....#.# #)[(.#§§☼#.(..#......##....(..........................+.....#.# ##...##§§☼.#..#......####............^.............@..#.....#.#####(...##§○.#.##[.....##.............................#######......#.......##.........#êÏRht.•#..........................................##...I###..........##..###'######.....#####.................###.##(...............##..#........#.....#...#.................#.....................##..#..#####.#.....#...#########+####....#...#.................##..#..# #.#...###................#....#...#.................##..#..# #.#####....#########.....#....#...#.................##..##.# #..........##.....#....#####..............#####...#.# #..#######.##.(...#.......................##...#.# #..#.....#.##.....#....###+#####'#######..##...#.#####..#.....#.#########.....#....#...............#..#êÏRh,™ @>@ëÏRhÀ ëÏRhÁ ëÏRh>ü Ë...#...#.......#.#######......... Jimalo the Destroyer ...#...#.....###...........#####. Demonspawn of Vehumet ***... ...#...#.....#.............# #. Health: 92/92 ======================== ...#...#.....#.............# ##. Magic: 23/23 ======================== ...#...###'###.............# #.. AC: 12Str: 19 ...#...............#'#####.# #.) EV: 11Int: 23 ëÏRhjý §####............)..#.....#.# #)[ SH: 5Dex: 11 ...................+.....#.# ##. XL: 11 Next: 22% Place: Dungeon:9 ..^.............@..#.....#.#####( Noise: ---------  Time: 13047.3 (0.0) ...................#######......# w) +2 dagger (drain) ................................# Cast: Fulminant Prism (2%) ##.....#####.................###. Fly .#.....#...#.................#... .#.....#...#########+####....#...  .#...###................#....#...  ëÏRhzþ .#####....#########.....#....#...  ..........##.....#....#### Found six items. _Marking area around an obsidian statue as unsafe for travelling. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up, spattered with blood here.ëÏRhÿ ëÏRhW ëÏRhÿ ëÏRhÛ ëÏRh8 : _ëÏRh‚# ëÏRhÄ( ëÏRh=) ëÏRh¦* ëÏRh‡1 ëÏRhú4 ,ëÏRhš6 ëÏRh.> ëÏRhDA ,ëÏRhøB ëÏRhsI ëÏRhÏL ,ëÏRhN ëÏRhT ëÏRh W ,ëÏRhÈX ëÏRhÃ^ ëÏRh|a ,ëÏRhþb ëÏRhçg ëÏRhèj ëÏRhZk ëÏRh&l ëÏRhµp ëÏRhÒy XëÏRhj~ ,ëÏRh•€ ëÏRhш XëÏRh!Œ ëÏRh(Ž ,ëÏRh? ëÏRhÐ’ ëÏRhu• ,ëÏRh¨– ëÏRhš ëÏRhòŸ XëÏRhÝ¡ ëÏRhœ¢ ëÏRhN£ ëÏRhé¥ ëÏRh8¨ ,ëÏRh© ëÏRh,® ëÏRh„² ,ëÏRhé³ ëÏRhë¶ ëÏRh¸¹ ,ëÏRhm» ëÏRh:¾ ëÏRhùÀ ,ëÏRh ëÏRh7Å ëÏRhÅÇ ëÏRhÈ ëÏRhVÉ ëÏRhÄË ëÏRh,Î ëÏRhÎ ëÏRhœÏ ëÏRhˆØ P #....#....#......#........ ##....######......+........ #.................####..... ëÏRh&Ù ô#....................#..... #............#####...#.... ##.######....#...#...#...... #.'....#....#...#...#.....# ëÏRhnÙ 7#.#....#....#...#...#.....# #.#....#..@.'...#...#.....#68.3 (2ëÏRh°Ù ¯1.0) #.#....#....#...#...###'##ëÏRhÚ Ó #.#'####...<#...#. ëÏRhdÚ ™#...........#####......... #....(ëÏRh¬Ú ............... ###............^........ #..................... ëÏRhýÚ £#..................... #..###'######.....#####..ëÏRhÏÛ ëÏRh?â ëÏRhEç c _There is a stone staircase leading down here.ìÏRh]óìÏRhôìÏRhQýìÏRhQìÏRh879.3 (1.0) _ìÏRhfìÏRhc!  ## ... #... .....#### ........#10 #@# #.# #.#ìÏRh ¿ #.# #.# #.# ... #.. ../)?.  You fly downwards.ìÏRh ìÏRh]ìÏRhðq-70.1 (1.8ìÏRhéxìÏRhz}± _Level annotation: exclusion: obsidian statue _There is a stone staircase leading up here.íÏRhZ« ð###.##... #.....#####......@.##..K..##<####[. #.##. #.## #.# #.#K   kobold (asleep) #.# ...#..íÏRhžÈ ‚  A kobold comes into view. It is wielding a +0 whip.íÏRh‚É +10íÏRhŽß íÏRhà ) _Found a scale mail.îÏRhŒ 4###..# ##.... #.....#### #.# #..K..##<# ###[.# #.# #.# #.# #K #.#h #.#K   kobold brigand (missile, asleep)# #.#h   howler monkey (asleep) ...K   kobold (asleep)  #..îÏRhóª ƒ  A howler monkey and a kobold brigand come into view.îÏRhâ« %2îÏRh<³ îÏRh›¶ ˆ _The kobold brigand is wielding a +0 dagger and quivering poisoned darts.ïÏRh1L ###### ......### ##..... #.....#### #.# #..K..##<# ###[.###.# #.# #.#  #K #.# h~ #.# #K #.#KK ...KKK 4 kobolds (2 missiles, asleep)  #..  3 kobolds come into view. K.h~KK)KhKKKKKK)The howler monkey howls! The kobold shouts! x3; You hear a howl!====3ïÏRh ïÏRhÁ£0 _The kobold brigand shouts!ïÏRhPt t  You hit the kobold.  You kill the kobold!ïÏRh.z i  Vehumet accepts your kill.ïÏRh{ ïÏRhî{ ïÏRh¡| ïÏRh˜‡ Á)hKK~. 3ïÏRhƒ‹ Z===-4ïÏRh– ïÏRh¶™ ' _You hear a shout!ðÏRh×u###### ......### ##..... #.....#### #...).@..# #.....##<# ###[.###.# #h# #.# K~ #.# #K #.# K. ...    kobold ðÏRh¾¤ðÏRhK§ðÏRh|°RhK.ðÏRh0²P----5ðÏRh)ºðÏRh&½ðÏRhš·ðÏRh1¹ðÏRh»ðÏRh`ĹhK.KK 2 kobolds (1 missile)ðÏRhIÅA---6ðÏRh±ÍðÏRhLÜz _A kobold comes into view. It is wielding a +0 short sword.ñÏRhKÄ ñÏRhÅ ñÏRhƒÅ ñÏRhñÐ ¿ K.K~You block the howler monkey's attack.ñÏRh³Ñ -=7ñÏRh$Þ ñÏRhâ D _The howler monkey hits you but does no damage.òÏRhùÞòÏRh áh  You closely miss the howler monkey.òÏRh€áòÏRhGâòÏRhƒú– K.K(catching breath)K 3 kobolds (2 missiles)The howler monkey hoots and howls with incredible vigour!You hear a bellow! x3; You hear a howl! x2; You hear a shout! x2òÏRhwûG=========8òÏRh^òÏRh]K _You hear a howl! You hear a shout! You hear a bellow!òÏRh(ü@  You hit the kobold brigand.òÏRhDþK  The kobold brigand is lightly wounded.òÏRh“~  You block the howler monkey's attack.  The kobold brigand is struck by your spines.òÏRh jK. òÏRh” U=--------9òÏRh±òÏRhùE _The kobold brigand hits you but does no damage.òÏRhq  You hit the kobold brigand but do no damage.òÏRhéx  The kobold brigand is moderately wounded.òÏRhÔJ  You block the howler monkey's attack.òÏRh:T  The kobold brigand hits you but does no damage.òÏRh9)K.hh 2 howler monkeysòÏRh&*G--------80òÏRh3òÏRhÕ6` _A howler monkey comes into view.òÏRhG‹ ­  You barely miss the kobold brigand.The kobold brigand is moderately wounded.òÏRh¤ E_A howler monkey comes into view.You barely miss the kobold brigand.The howler monkey hoots and howls with incredible vigour!  The kobold brigand is struck by your spines.òÏRh¯‘ òÏRhéŸ   K.(1 catching breath)  The kobold brigand hits you but does no damage.òÏRhê  F========1òÏRhÀ§ òÏRh¬ 9 _You hear a howl! You hear a bellow!òÏRh «  You closely miss the kobold brigand.The kobold brigand is heavily wounded.òÏRhd òÏRhñ Ö hKK 4 kobolds (3 missiles)The howler monkey hits you. The kobold barely misses you.The kobold brigand hits you with a +0 dagger.  The howler monkey hoots and howls with incredible vigour!òÏRhÛ ]88--=2òÏRh'' òÏRhý, ] _You hear a howl! You hear a bellow! You hear a howl! You hear a bellow!òÏRhÛ#| _You hear a howl! You hear a bellow! You hear a howl! You hear a bellow!  You barely miss the kobold brigand.  The kobold brigand is heavily wounded.  The kobold is struck by your spines.  You kill the kobold!òÏRhß$òÏRhž(Ò  Vehumet accepts your kill.The howler monkey hits you but does no damage.  The kobold brigand is struck by your spines.òÏRh¥5Ü . (1 catching breath) 3 kobolds (2The kobold brigand hits you but does no damage.òÏRhl9p9=--3òÏRhŠAóÏRh=@ _You hear a howl! x2; You hear a bellow! x2óÏRhz7@  You hit the kobold brigand.óÏRhî9óÏRh¨G‚You hit the kobold brigand.  The kobold brigand is severely wounded.howler monkey hits you but does no damage.  The kobold closely misses you.  The kobold brigand is struck by your spines.  You kill the kobold brigand!óÏRhòHóÏRhQIóÏRhS:)KhK.hh 2 howler monkeysKKK 3 kobolds (2 missiles)óÏRhWg3=--------4óÏRh_óÏRh¨bZ _Vehumet accepts your kill.óÏRhQî W###### ......### ##..... #....K#### #...)K.@.# #...hh##<# ###[.###.# #K# #.# óÏRhUï ½#. #.#~~ #.# #K #.# K. ... óÏRhQö óÏRh³ø óÏRh o )KK.óÏRh€ €(1 catching breath)  The howler monkey hoots and howls with incredible vigour! x2óÏRhs óÏRhw y90==========5óÏRh óÏRhy _ _You hear an angry buzzing noise. You hear a bellow! x2; You hear a shout!óÏRh”p v  You hit the kobold. Your touch misses the kobold.óÏRhq óÏRhê} Á hK.  The kobold is severely wounded.óÏRhŽ~ U=--------6óÏRhˆ óÏRhXŒ T _The kobold closely misses you.ôÏRhê*v  You barely miss the kobold.ôÏRhÁ6Ì hK.  The kobold is severely wounded.ôÏRhŒ7m88---------7ôÏRh @ôÏRh E@ _The kobold hits you with a +0 short sword.ôÏRhýšt  You hit the kobold.  You kill the kobold!ôÏRhn ,ôÏRhuª¢K)Kh 2 kobolds (ôÏRh«°S9=8ôÏRh ¸ôÏRhܺZ _Vehumet accepts your kill.ôÏRh¶¾ã  You hit the howler monkey. Your touch misses the howler monkey.The howler monkey is lightly wounded.  The howler monkey is struck by your spines.ôÏRh¾¿ôÏRh ÀôÏRhÊ–)   kobold (missile)ôÏRhEË%9ôÏRhÔôÏRhp×[ _The howler monkey closely misses you.ôÏRh— ?  You hit the howler monkey.ôÏRh`J  The howler monkey is lightly wounded.ôÏRh[@Kyy   hornethh 2 howler monkeysKK 2 kobolds (missiles)ôÏRh>&90ôÏRhÚ"ôÏRhª%Y _A hornet comes into view.ôÏRh N \  You hit the howler monkey. You drain the howler monkey.ôÏRh§] ê  The howler monkey is severely wounded.The howler monkey is struck by your spines.  You kill the howler monkey!ôÏRhl = )y.   howler monkey  Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour!ôÏRh¦q ?(((ôÏRhgò ôÏRh_ó ôÏRh} Y )K@yh##<.  The kobold throws a stone. The stone barely misses you.You hear a howl! You hear a shout! You hear a bellow! You hear a howl!ôÏRhg –90=4=========1ôÏRhb A _You hear a bellow! x2ôÏRhfE ôÏRh2F ôÏRhUR µ)y.   kobold (missile)ôÏRhÿR U=--------2ôÏRh$\ ôÏRhˆ_ _You closely miss the kobold. The kobold barely misses you.ôÏRhEB ôÏRhAK æ KK 2 kobolds (missiles)You barely miss the kobold. Your touch misses the kobold.ôÏRhìK F--------3ôÏRh)Q ôÏRhµT 4 _You block the kobold's attack.õÏRh»d8  You hit the kobold.õÏRhqnÔ  The kobold is heavily wounded.The kobold is struck by your spines.  You kill the kobold!õÏRh*} ))(catching breath)  Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour!õÏRhÛ~]1=========4õÏRh„õÏRh]‹& _You hear a howl!õÏRh©€Â ###### ......### ##..... #....)#### #...)y@..# #....h##<# ###[.###.# #.# #.# #. #.# ~~ #.# #K #.# K. ...  #..õÏRh]†;  The hornet stings you.õÏRhÚ’rhornet stings you.  You feel yourself slow down.The hornet stings you.  You feel as though you will be slow longer.  The howler monkey is struck by your spines.  You kill the howler monkey!õÏRh'›ÆK†K   kobold (missile)õÏRh Ñ87-=--------5Slow Fly õÏRhç¨õÏRhº®à _Vehumet accepts your kill.Things that are here: _a +0 whip; 2 stones; a +0 short swordõÏRh£Ù  You closely miss the hornet. The hornet barely misses you.The kobold is struck by your spines. The kobold hits you but does no damage.õÏRhŽÚi8---------6.6 (1.5õÏRh{áõÏRh{äT _The hornet closely misses you.õÏRh/ t  You hit the kobold.  You kill the kobold!õÏRh/Ú )  Vehumet accepts your kill.You block the hornet's attack. The hornet stings you.õÏRh_3/68.1õÏRhÂ:õÏRhþ=k _You feel as though you will be slow longer.õÏRhuL Ì  You closely miss the hornet. The hornet is struck by your spines.  The hornet closely misses you.õÏRhgM /79.6õÏRh Y õÏRh¡e ? _The hornet stings you but does no damage.õÏRhlŒ C ###### ......### ##..... #....)####  õÏRhc r#...)y@..#  #....†##<#  ###[.###.#  #.# #.#  #. #.#  ~~ #.#  (drained) #K #.#  K. ...  #.. _The hornet stings you but does no damage.  You hit the hornet but do no damage. You drain the hõÏRh¾ Ìornet.  The hornet is moderately wounded.  The hornet stings you but does no damage.  . You suddenly lose the ability to move!õÏRh˜Ž ¡ 4- 2  0 The hornet stings you but does no damage.õÏRh1¤ /  --more--öÏRhDy† 101.1Para Slow Fly _öÏRhý€öÏRh—²  The hornet is struck by your spines. The hornet stings you.  You are poisoned. 2==-Pois Fly You feel as though you will be slow longer.öÏRhñœ/  --more--÷ÏRhu5 2.1 (2 _÷ÏRhÀ ÷ÏRhÒ— ###### ......### ##..... #....)####  #...)y@..#  #....†##<#  ###[.###.#  #.# #.#  #.  ~~ #.#   ÷ÏRhÍÕ#K  K.  #..  You feel sick. The hornet stings you.  You are more poisoned.  You feel as though you will be slow longer.!re more poisoned.  ÷ÏRh§ û7=======---11  5 3.1 (3Slow Pois Fly ÷ÏRh)÷ÏRh¬,R _You can act again.øÏRhâ(×  You hit the hornet but do no damage. You drain the hornet.  You touch the hornet.  You kill the hornet!øÏRhî8 )  Vehumet accepts your kill.øÏRh¼=®63-----74.6 (1Pois øÏRh™EøÏRh½HN _You feel extremely sick.ùÏRh8. h ###### ......### ##..... #....)#### #...)@)..# #....†##<# ###[.###.# #.# #.#  #. #.# ~~ #.# #~ #.# .. ...  #..ùÏRhø> :57ùÏRh¼? O-----6.1ùÏRhAI ùÏRh_\ œ  Vehumet accepts your kill. _You feel extremely sick. _You feel extremely sick.l - 24 poisoned darts (gained 6)  Things that are here:  a +0 dagger; a hornet corpse; a kobold corpseùÏRh>] v3----7.6 (3.0ùÏRhvd ùÏRh§g S _You feel very sick.ûÏRh nM-ûÏRhÍrûÏRh‡{W  You start resting.ûÏRh„|91ûÏRhî€ûÏRh7‹j48-ûÏRhøŒûÏRhW˜² _You feel very sick. x2-ûÏRhM¡O7ûÏRh[£ûÏRh¾¬)ûÏRhó¹’ 13.6 (6 _You feel sick. x2  You feel yourself speed up.ûÏRhìºH65.1 (7.5ûÏRhGÂûÏRhUÆ$ _You feel sick.ûÏRh¼ã ûÏRhkä ûÏRhgå ûÏRh•ð T5-ûÏRhù q 0.0  You start resting. You feel sick.ûÏRh® …-6.1 (1Fly ûÏRh+ ûÏRh¶ [ _You are no longer poisoned.üÏRhÆ+3üÏRh¿,üÏRhÏ4üÏRh9b6=üÏRhoPXüÏRhà[,üÏRh«dw7=üÏRhñiüÏRhwjüÏRhÒküÏRh³qüÏRh,rüÏRh‘süÏRh züÏRhÕz98üÏRh_|üÏRhOƒ,üÏRh†…üÏRh*‹O9üÏRhyüÏRhu”,üÏRhÅ—üÏRhŸ,üÏRhò üÏRh{§üÏRh ¨T50=üÏRhÝ©üÏRh@¯,üÏRhœ±üÏRhp¸,üÏRhxÈ1=üÏRhWÍ,üÏRhŸÎüÏRh±Ô,üÏRhÖüÏRhZÜO2üÏRh/ÞüÏRh'ã,üÏRh¿äüÏRh@ê,üÏRhóëüÏRhêîüÏRh(ø 3h   howler monkey (wandering)h _You start resting.üÏRh[36.1 (20.0)7.1 (21üÏRhÏüÏRh·` _A howler monkey comes into view.ýÏRh¶###### ......### ##..... #....)#### #...))@..# #....†##<# ###[.###.# #.# #.# ýÏRh¿×~~ #.##~h. ýÏRh·ýÏRh^08.1 (1.0)ýÏRhY,ýÏRhŽ2x  Things that are here: _a +0 whip; 2 stones; a +0 short swordýÏRh+Ó 3ýÏRh Õ ýÏRhÚÚ ,ýÏRh*á ýÏRhwä ýÏRhòä L4=ýÏRhmæ ýÏRh¸ë ,ýÏRh†í ýÏRh/õ ,ýÏRhåö ýÏRhƒý a5=ýÏRh“ÿ ýÏRhá ,ýÏRh¸ ýÏRhÓ ýÏRhl 96ýÏRhB ýÏRh  ýÏRh,$ Ø hh   howler monkey (wandering) _You start resting.ýÏRhQ, ,45.1 (7ýÏRhÿ, *6.1 (8ýÏRhº4 ýÏRh|7 ` _A howler monkey comes into view.þÏRh4š, ###### ......### ##..... #....)####  #...))@..#  #....†##<#  ###[.###.#  #.# #.#  #h #.#  ~~ #.#  #~ #.#  h. ...  #.. þÏRhV*D þÏRh+{###### ......### ##..... #....)####  #...))@..#  #....†##<#  ###[.###.#  #.# #.#  þÏRhí+g#h  ~~ #.#  #~  h.  #..þÏRh:þÏRhµ:þÏRhΙz _A howler monkey is nearby!þÏRhÄw þÏRh©€ Ah.þÏRh|‚ 17.1 (1 _þÏRhí‰ þÏRh# ÿÏRh%Ä,ÿÏRh·ÇÿÏRhŽÈA78ÿÏRhGÐÿÏRhÓÿÏRhVÿÏRh@WÿÏRhÉašh.hh 2 howler monkeys (wandering)ÿÏRhŒb%9ÿÏRhkjÿÏRhvnÿÏRhšæ ÿÏRh±ð Jh[ÿÏRhºñ &50ÿÏRhTú ÿÏRh/ý ÐRhÓ†ÐRh‰ÐRhŠÐRh–w.hh~ÐRh€—[8=1ÐRhC ÐRhò£` _A howler monkey comes into view.ÐRhQ]ü[h.   howler monkey2ÐRhÀ« Ü###### ......### ##..... #....)#### #...)))..# #....@##<# ###[.###.# #h# #.# #. #.# ~~ #.##~ #.#h 2 howler monkeys (wandering) h. ..... #.. ../).hhh1 wandering)ÐRhÃÈ ½.3 _You see here a howler monkey corpse.ÐRhò>Ç####### ......### ##..... #....)#### #...)))..# #....†##<# ###[@###.# #.## #.# #. #.# hh #.##h# #.# .. ...hh 3 howler monkeys (2 wandering).~ #.. ##~ ../. $#ÐRh_A,ÐRhÐTá hhhh1 catching breath)  The howler monkey hoots and howls with incredible vigour!ÐRh!Vt9=========4ÐRhÂ_ÐRh°cZ _The howler monkey howls! You hear a bellow! x2; You hear a shout! x2ÐRh­&2ÐRh¢%5ÐRhÓÐRhj&y _The howler monkey hoots and howls with incredible vigour!ÐRhy‹×####### ......### ##..... #....)#### #...)))..# #....†##<# ###[.###.# #@## #.# #.# #.# hh~ #.##h### #.# .. ...~ #.. ##~ .. ##. $ ..ÐRh“,ÐRhj”ÐRht•ÐRhL¤Zh~1ÐRh5¥F--------6ÐRh­¯ÐRh²ÐRh_ ÐRh3 ß60=-------7 _You barely miss the howler monkey.ÐRhù P   You hit the howler monkey.  The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour! x2=========8ÐRhý+ _You hear a bellow! x2ÐRh3@Q  x2 _You hear a bellow! x2puncture the howler monkey! You touch the howler monkey.  The howler monkey is almost dead.  The howler monkey is struck by your spines.  You kill the howler monkey!ÐRhRAÐRhAPg~ 2 howler monkeys (1 catching breath)ÐRhøUU=--------9ÐRhQ`ÐRhËgZ _Vehumet accepts your kill.ÐRhÅC~  You hit the howler monkey. You drain the howler monkey.  The howler monkey is heavily wounded.very drained)1--------60 ÐRhxZU_The howler monkey closely misses you.ÐRh£h …  You closely miss the howler monkey. You touch the howler monkey.ÐRhzi %1ÐRh^s ÐRhãw h _The howler monkey is moderately wounded.ÐRh Ü  You barely miss the howler monkey. You touch the howler monkey.  The howler monkey is severely wounded.ÐRhª %2ÐRhŠ$ ÐRhi' [ _The howler monkey closely misses you.ÐRhø…b  You barely miss the howler monkey. You touch the howler monkey.  The howler monkey is almost dead.2==========3ÐRhׇy _The howler monkey hoots and howls with incredible vigour!ÐRhªð‚  You hit the howler monkey.  You kill the howler monkey!ÐRhÄóÐRhÞw~   howler monkey (ÐRhË6s8=--------4ÐRh79Z _Vehumet accepts your kill.ÐRhC€  You hit the howler monkey.  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!3==========5ÐRh/= _You hear a shout!ÐRh˜÷<  You hit the howler monkey. You drain the howler monkey.  You kill the howler monkey!†=--------6ÐRhOp _Vehumet accepts your kill.ÐRhRãT--------ÐRh ìÐRh îH _No target in view!ÐRh8å 3ÐRhkð ÐRhäó H _No target in view!ÐRh¸?3ÐRh}CÐRh%IÐRh»I$ _ÐRh|OÐRh&SÐRh¶S94ÐRhoVÐRh¼[,ÐRhñaÐRhÏg,ÐRhñiÐRhðoO5ÐRhñqÐRhox,ÐRhzÐRh¡€,ÐRh"‚ÐRhñˆd66=ÐRhHÐRhz•ÐRhs–ÐRh —ÐRhŸ,ÐRh«¡ÐRh)­ƒ7=ÐRh…µÐRh’¶ÐRh´·ÐRhÈ»ÐRhO¼ÐRhàÀÐRhWÆ;8ÐRhÇÈÐRhÅÍ,ÐRh÷ÙÐRhÀÚÐRhÛÐRhfÝÐRhªãÐRhLäD9=ÐRh„æÐRh9î,ÐRh-ðÐRh$öÐRh€÷V70=ÐRhïøÐRh_ÿ,ÐRh9ÐRhÿ,ÐRh ÐRhŠ;1ÐRhíÐRh*,ÐRh[ÐRh\#,ÐRh?'ÐRhã-;2ÐRh 0ÐRhG8,ÐRhÌ:ÐRhëA,ÐRhrEÐRhÞPa3=ÐRh SÐRhÞY,ÐRh¼[ÐRh0b,ÐRhŒdÐRh kk4=ÐRh6mÐRh¦s,ÐRhOuÐRhþ{,ÐRhÊ}ÐRh/„ÐRhî„%5ÐRhn†ÐRhO‹,ÐRhàŽÐRh¤•,ÐRhq›ÐRh £ÐRh¸£%6ÐRhئÐRh»¯,ÐRh`²ÐRh;¹a7=ÐRh{¼ÐRh@Ç,ÐRhôÉÐRh±Ð,ÐRhGÓÐRhšÚk8=ÐRh‚ÝÐRhûå,ÐRh!èÐRh0ð,ÐRhÞòÐRh€ù;9ÐRhóüÐRhi,ÐRh»ÐRh",ÐRh¾ÐRhŠ<80ÐRhšÐRh4$ÐRh}%ÐRhs&ÐRh/,ÐRh!1ÐRh58a1=ÐRh ;ÐRhÿF,ÐRhe©ð2=3ÐRh/®;4ÐRh$°ÐRhí·,ÐRhкÐRh5Á,ÐRhäÂÐRhÉa5=ÐRhêËÐRh°Ð,ÐRhèÒÐRh]ä­6=ÐRh"åÐRhÍëÐRhöìÐRhïÐRh™òÐRhóÐRhõÐRh$ü;7ÐRh“ýÐRhvBÐRh‘ ,ÐRhiÐRh¬ÐRhn%8ÐRhšÐRh,ÐRhn!ÐRhÙ(,ÐRh»*ÐRhv1ÐRhù1K9=ÐRhô3ÐRh¨8,ÐRh9;ÐRhÀ\™90=1ÐRhÁb,ÐRh3dÐRh kK2=ÐRh“kÐRhîmÐRh@t1 _HP restored.ÐRhã{3ÐRh ÐRhë„i  You see here a howler monkey corpse.ÐRhÓ‰ÐRh‚ŠFWater _ÐRh”ŒÐRh“ÐRh ›,ÐRhyÐRh"¡ÐRh,¬4##..... #....)#### #...)))..# #....†##<# ###[.###.# #.## #.# ##†####.# #~~~~~#.##~#.#-251.1 (85.0)........'∩'......:....~###~#..#.######~~ .#. ##. # . .# ..ÐRh­f .. .. . ÐRh0¸ÐRh"¹a=-2.1 (86ÐRh³ÀÐRhKÄ5 _Found Ovapsuno's General Store.ÐRhÔ’3ÐRh¿•ÐRhï™ÐRhdž>ÐRhD¢` _Found an escape hatch in the ceiling.ÐRh¥ÐRhƒ¥ÐRh@§ÐRh½¨ÐRh$¬,ÐRhì­ÐRh.°ÐRhP³,ÐRhʳÐRh!µÐRh¶·,ÐRhv¸ÐRhºÐRh½,ÐRh¤½ÐRh”Áu  You pick up a book of Geomancy and begin reading...ÐRh*ÂÐRh™Ç/ #...)))..# #....†##<# ###[.###.# #### #.## #.## ..###†####.###. #.##~~~~~#.##...####.##~###~#.##..#.........'∩'....#......@....~###~#..#9.1 (7ÐRhÈG.0)#.#.#.######~~~~~# .# # ##.#### # .#   .. ..# .<# ÐRh¶ÈÐRh•ÐÐRh1Ò] _You add the spells Sandblast, Stone Arrow and Passwall to your library. ÐRháÇ 3 ÐRh`É  ÐRheÐ B ÐRh[Ô  ÐRhÕ  ÐRh8Ù , ÐRh(Ú  ÐRhÛ  ÐRh,Þ , ÐRhß  ÐRhAà  ÐRhMä , ÐRh±å  ÐRhuç  ÐRh?ê , ÐRhÇë  ÐRhï  ÐRh­ö B ÐRh°ø A  There is a broken door here. ÐRhŠü  ÐRhý  _ ÐRh3  ÐRh: »#....)#### #...)))..# #....†##<# ###[.###.# #### #.## #.# # ..###†####.# ##. #.##~~~~~#.# #...####.##~###~#.## #..#.........'@'....# 66#...........~###~#..# #.#.#.######~~~~~# .# ../# ÐRh, W##.#### # . $#.# .. #.. ....# .. .<##. #  ÐRhÊ  ÐRh l _There is an entrance to Ovapsuno's General Store here. ÐRh.2 ÐRhY;:Welcome to Ovapsuno's General Store! What would you like to do?  a -  810 gold a Necronomicon  b -  423 gold a +2 heavy broad axe  ÐRhr<L c -  600 gold a lightning rod (4/4)d -  375 gold a ring of ice (unknown)  e -  225 gold a ring of see invisible (unknown)  f -  60 gold a scroll of fearg -  30 gold a scroll of identify  h -  60 gold a scroll of immolationi -  12 gold 8 stones  j -  1 gold a stone  k -  600 gold a tin of tremorstones (2/2)  l -  600 gold a tin of tremorstones (2/2) You have 910 gold pieces. [Esc] exit[!] buy|examine items ÐRhÍ<R[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list ÐRh›è L A Necronomicon. An extremely rare book, powerful and sinister. Many foolhardy magicians have tried to study this tome, only to find themselves entangled within necromantic forces they could not hope to control. Stash search prefixes: {in_shop} {book}  ÐRhˆé vMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - HauntNecromancy/Summoning 7 no  b - Borgnjor's Revivification Necromancy8 no  c - Death's DoorNecromancy9 noÐRh ¹vWelcome to Ovapsuno's General Store! What would you like to do?  a -  810 gold a Necronomicon  b -  423 gold a +2 heavy broad axe  c -  600 gold a lightning rod (4/4)  d -  375 gold a ring of ice (unknown)  e -  225 gold a ring of see invisible (unknown)  f -  60 gold a scroll of fear  g -  30 gold a scroll of identify  h -  60 gold a scroll of immolation  i -  12 gold 8 stones  j -  1 gold a stone  k -  600 gold a tin of tremorstones (2/2)  l -  600 gold a tin of tremorstones (2/2) You have 910 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listÐRh\6 ÐRh@#....)####Jimalo the Destroyer#...)))..#Demonspawn of Vehumet ***...#....†##<#Health: 92/92 ========================###[.###.#Magic: 23/23 ========================#### #.## #.#AC: 12Str: 19# ..###†####.#EV: 11Int: 23##. #.##~~~~~#.#SH: 5Dex: 11#...####.##~###~#.##XL: 11 Next: 28% Place: Dungeon:10#..#.........'@'....#Noise: ---------  Time: 13266.1 (0.0)#...........~###~#..#w) +2 dagger (drain)#.#.#.######~~~~~# .#ÐRh‹A../ Cast: Fulminant Prism (2%) ###.#### # . $# Fly .#.. #......#.. .<##. #  _Found Ovapsuno's General Store. _Found an escape hatch in the ceiling.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _There is a broken door here. _There is an entrance to Ovapsuno's General Store here.ÐRhMÐRhÙMÐRhTÐRhîUÐRhÚWÐRh¦XÐRh/ZÐRhë]ÐRhÆcÐRhjd$ _ÐRhGhÐRhojA  There is a broken door here.ÐRh6qÐRh r _ÐRh tÐRhúvÐRhB},ÐRhNÐRhÜ‹ÐRh‘ÐRhD’ÐRhé“ÐRh|–ÐRhæŸBÐRhž¢ÐRhs¨ÐRhú¨ÐRh¥ªÐRh}·¢ #....)#### #...)))..# #....†##<# ###[.###.# #### #.## #.# # ..###†####.# ##. #.##~~~~~#.# #...####.##~###~#.## #..#....@....'∩'....#72.1 (6 #...........~###~#..# #.#.#.######~~~~~# .#  # ##.#### #  .# .. ..# .<# ÐRh•¿ÐRhÂÐRh SuÐRhXÐRh{YÐRh‚[ÐRh a,ÐRhöbÐRhÒeH _Found a stone staircase leading up.ÐRhŽjÐRh kÐRhOkÐRh‰u #....)#### #...)))..# #....†##<# ###[.###.## #### #.## #.# #. ..###†####.# ##.# #.##~~~~~#.# #...####.##~###~#.## #..#.@.......'∩'....#5.1 (3 #...~###~#..# #.#.#.######~~~~~# .#.. #.#.# ##.#### #. . #.# .#.. ..# .... #.# ..#... .<# .<#[11;76ÐRhãv4HÐRh¥|ÐRhÏ~ÐRh×ÐRh 3ÐRhr"ÐRh6&ÐRhË&ÐRhº,,ÐRh/BÐRh£/ÐRhõ2ÐRh^3ÐRhÈ3ÐRhŒ5ÐRh÷9,ÐRhµ:ÐRhÁ<ÐRh¿@,ÐRh€AÐRh+CÐRh·F,ÐRhxGÐRhðL##.# #.##~~~~~#.##...####.##~###~#.###..#.........'∩'....##...........~###~#..####.#.#.######~~~~~# .#ÐRhyMÿ....#.#.# ##.#### #......#.# .# ........# .. .....##@# ..# 81.1 (6.......<# .<# ....###.#ÐRh@NV## ... .#. #. .# #^ .. #. ##ÐRh—NÐRhSÐRhþTÐRh]íÐRh îÐRhOîÐRhÔúÐRh*ü,ÐRh˜ÿÐRhAP  There is a stone staircase leading up here.ÐRh¿ÐRhI _ÐRhÐRhÌÐRh ,ÐRh# ÐRhØ ÐRhÄ,ÐRhQÐRhÙ¤###.#.#.######~~~~~# .#....#.#.# ##.#### #.......#.# .# .........# .. ......##.# ..# ....<# .<# ###.######  ##............. ÐRh‡Ï #.#####. 5.1 (4 # #.#.#  #^#.. #.###.#.# . #.# # #.# #..ÐRhQÐRhŒÐRhÐ ÐRhà}3ÐRhÇ~ÐRhTÐRhŠXÐRheŒÐRhëŒÐRh@ÐRhÐRhÒ’,ÐRhR“ÐRhÍ•ÐRhÌ™,ÐRhišÐRh^œÐRh’¡,ÐRhX¢ÐRh£¤ÐRhI¨,ÐRhé¨ÐRhJ±XÐRh¬²ÐRhRºb ..........#.#  #...........# .. #........##.# .. #..........<# .< ........###.###### ##............. #> #..##.#.#####.#...####.###.#.##.....@..# #^#..92.1 (7.....###### #.###.### #.# . #.# # #.# #.. ÐRh)ÂÐRhÃ*3.1 (8ÐRhRÇÐRh²Ê9 _Found an escape hatch in the floor.ÐRháì ÐRh²í ÐRhî ÐRh¼ð ÐRhÚô ÐRh†ù BÐRh XÐRh5,ÐRhýÐRh^ÐRh© ,ÐRh† ÐRh ÐRh,ÐRh-ÐRhpÐRhø,ÐRhûÐRh@!XÐRh‹"ÐRh¦&,ÐRhÆ'ÐRhÅ)ÐRh--ÐRh¡-ÐRh.ÐRhŽ/ÐRh™4,ÐRh•5ÐRhô8ÐRht=,ÐRh+?ÐRhP@ÐRhÆDÐRh EÐRhFÐRh|HÐRh°L,ÐRhyMÐRhÐPÐRhDT,ÐRh9UÐRhçWÐRhw[ÐRhá[ÐRhe\ÐRh^ÐRhabÐRhébÐRhZcÐRh!eÐRhêh,ÐRhiÐRhðlÐRh¿q,ÐRhrÐRhµtÐRh'y,ÐRhÜyÐRhÐ{ÐRh§€ÐRhÐRhXÐRhƒÐRhþ†,ÐRhž‡ÐRh/ŠÐRh-Ž,ÐRhÎŽÐRhMÐRh‡”BÐRhT—ÐRhï™,ÐRhšÐRh2œÐRhP ÐRh° ÐRh¡ÐRhÁ£ÐRh²¨,ÐRhV©ÐRh¨ªÐRh´®ÐRhW¯ÐRh§¯ÐRhÿº°ÐRh¶»ÐRh—¾,ÐRh6¿ÐRhñÀÐRhþÄ,ÐRh•ÅÐRh<ÇÐRhË,ÐRhµËÐRh!ÍÐRh¬Ð,ÐRh?ÑÐRhpÓÐRhš×,ÐRhHØÐRhýÙÐRhŒÝ,ÐRh%ÞÐRhäßÐRhåå£ ### #..  #.#  #.####.#  #@.....# ## #.####..Y ..#######.####.# #.............# ########.###### ##.#.. # Y   yak (wandering)ÐRh˜æw#.#.# #.######.#.# #. #####.....#.# #. ..#ÐRh¡ç1328.1 (35.0)ÐRhžìœ .A yak comes into view.ÐRhAí+9.1 (36ÐRhÓðÐRhô0 _The yak moves out of view.ÐRhñ/ 3ÐRhñ0 ÐRh3 ÐRh”7 ,ÐRhX8 ÐRhÇ= ÐRh> ÐRh ? ÐRh€? ÐRhMA ÐRhD ,ÐRháD ÐRhÿE ÐRhîM u........ >. .# .####.# #.@.#  32.0)#.###   #.####.#   #......# ## #.####......#######.####.##.............# #.ÐRhžN ß#######.###### #. #.#.. #.ÐRh©V ÐRhvW *3.1 (4ÐRhÅZ ÐRhF^ ; _Found a stone staircase leading down.ÐRhP ÐRh S IÐRh¨[ šÐRh ` ÐRh–` ,ÐRhõ` ÐRhvb ÐRh½‹ ì  There is a stone staircase leading down here.ÐRhuŽ ÐRh"˜  _ÐRh3œ ÐRh‹¼ ...... ##..ÐRhÇÝ ...#.###.#.#.......... )#........# ..#.......##..c#..........#.......##....@..##>......##.##.#### #.##.#  ###.# #...##.#  c   centaur (wandering) #.####.# #.#......# ####### 41.1 (8  A centaur comes into view.Found a club. .  The centaur shouts!==2.1 (9ÐRhÃá 4 _The centaur moves out of view.ÐRh¡‡ÐRhWˆÐRhJ‰ÐRhíŒÐRhŠ“Ç#...## ##...... ##.#...#.###.#. #.. )#.ÐRh}”/# #.##....#...c.##.# #.......# #>......# #.##.#### #.##.####.##.# c   centaur#...##.##.####.##.####.#ÐRhy–&0ÐRh\™ÐRhL¤mc..--3.1 (1ÐRhK¨ÐRh›¬ÐRhk¦#...## ## ...... ##.. .#...#.###.#. ..#... ).#.# .#.##.#.c...# #.# #.......# #>......# #.##.#### ###.##.# #...##.# ÐRh‚ÂË(launcher) (The centaur wields a +0 orcbow. The centaur shoots an arrow.ÐRhª@….85--===4ÐRhPGÐRh¢J) _The arrow hits you!ÐRhO@ö .#  #...## ## #...... ##.#...#.###.#. ..##.... )..oÐRhü@Ò#..# ....##.##......#.c...##.......####.##.......# #>......# #.##.#### #.##.# o   orc warrior (wandering)###.##.# ÐRhŒA™c   centaur (launcher)#...##.# ÐRh~W…The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you!  An orc warrior comes into view. It is wielding a +0 dire flail.  The orc warrior shouts!unwields a +0 orcbow. The centaur is struck by your spines.  The centaur misses you.ÐRhFbŸo.o ÐRh)c\6---5ÐRhelÐRhw? _The centaur kicks you but does no damage.ÐRhDÐ ¡  You hit the centaur. You drain the centaur.  The centaur is heavily wounded.ÐRhà á o.(drained)  The centaur misses you. The centaur closely misses you.ÐRhá N--6ÐRhñ ÐRh4õ t _The centaur barely misses you. You block the centaur's attack.ÐRh«ˆ   You hit the centaur but do no damage. You drain the centaur.  Your touch misses the centaur.The centaur is severely wounded.ÐRh•‘ ‡.o very drained)ÐRhV’ ?-7ÐRh˜˜ ÐRh¼› ” _The centaur closely misses you. The centaur barely misses you.ÐRh......# #.##.#####.##.# ###.##.# ÐRhõÀÐRh\ÃÐRhïÅ•  An orc wizard comes into view. It is wielding a +2 dagger of draining.ÐRhÓñ oooo   orc wizard (wandering)oo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 club.An orc comes into view. It is wielding a +0 whip.The orc warrior is struck by your spines.ÐRhÚÔ^78--=50ÐRhlÝÐRhøèÅ _The orc warrior hits you with a +0 dire flail!  Things that are here: _a +0 orcbow; a centaur corpseÐRh4÷ f  You closely miss the orc warrior.ÐRhþ÷ ÐRh ù ÐRhÅ Ö o.o.o.  The orc warrior is lightly wounded.ÐRh• \9---1ÐRhy ÐRhN Y _The orc warrior closely misses you.ÐRh&:,  The orc shouts! The orc wizard shouts!  You hit the orc warrior but do no damage.You drain the orc warrior. Your touch misses the orc warrior.ÐRhgBY .o.ÐRh8C7oo. (drained)ooThe orc warrior is moderately wounded.ÐRhÜC-=2ÐRhLÐRhPB _The orc warrior hits you but does no damage.ÐRh¾Ä  You hit the orc warrior but do no damage.Your touch misses the orc warrior.ÐRhÞ o.o.o.  The orc warrior is moderately wounded.ÐRhè[4--3ÐRhh&ÐRhs*D _The orc warrior hits you with a +0 dire flail.ÐRh#  You hit the orc warrior but do no damage.You drain the orc warrior.ÐRhä#ÐRhQ$ÐRh§08 .oo.o.very drained)The orc warrior is moderately wounded.The orc warrior is struck by your spines.ÐRhõ1h68----4ÐRhÊ;ÐRhž?D _The orc warrior hits you with a +0 dire flail!ÐRh™Ó  You hit the orc warrior but do no damage.You drain the orc warrior. Your touch misses the orc warrior.ÐRhÏ,ÐRh9+¤ )o.o.oÐRhú+h The orc warrior is severely wounded.ÐRh—,%5ÐRh;6ÐRhb:B _The orc warrior hits you but does no damage.ÐRh¯8=  You hit the orc warrior.ÐRhk9ÐRh}_q o.o. The orc warrior is almost dead.6 _The orc warrior closely misses you.ÐRh¬É nThe orc warrior is almost dead. _The orc warrior closely misses you.  You hit the orc warrior but do no damage.  Your touch misses the orc warrior.  The orc wizard hits you but does no damage.ÐRhqÕ U.oÐRhBÖ ‰P: 69/91 (92)=-7DrainÐRhÞ ÐRhrâ • _You feel drained. The orc warrior closely misses you.ÐRhmì Ó  You closely miss the orc warrior.The orc warrior is almost dead.The orc wizard hits you but does no damage.ÐRhZú ?o.ÐRh@û ]0=8ÐRh? ÐRhU  ÐRhà †_You feel drained. The orc warrior barely misses you.ÐRhÝ  .# #...## ####### ...... ##....... #...#.###.#.....## #...........).... #........#o....## #.##o...... #)oo.# #.......####.# #.......# #>......# #.##.#### #.##.# ###.##.# #...##.#   orc  #.####.#ÐRh¹ß ,ÐRhFê ¯.ooo 2 orcsÐRhKë --9ÐRh[õ ÐRh’ù ÐRhóðÕ  You hit the orc wizard. You touch the orc wizard!  The orc wizard is severely wounded.ÐRhÓò770=60ÐRhþÐRhÃ8 _You block the orc wizard's attack.ÐRh‹‘\izard is severely wounded. _You block the orc wizard's attack.  You hit the orc wizard.  The orc wizard is almost dead.  The orc wizard is struck by your spines.  You kill the orc wizard!ÐRhf’ÐRh«”ÐRhö£úoo.oo 2 orcsP: 23/23 1ÐRh ¨ÐRhÇ«Z _Vehumet accepts your kill.ÐRhU;2ÐRhÃÐRh3Š _You closely miss the orc. The orc barely misses you.ÐRhZ¾· _Vehumet accepts your kill. _You closely miss the orc. The orc barely misses you.You hit the orc. You drain the orc.  The orc is almost dead.  The orc is struck by your spines.  You kill the orc!ÐRhV¿ÐRh>Ñw.   orcÐRhÔ-13ÐRh¯ÜÐRhœáZ _Vehumet accepts your kill.ÐRh6y Å4 _You closely miss the orc. The orc hits you but does no damage.ÐRhøˆ ÐRh܉ S2=5ÐRh©‘ ÐRh­• ¥ _You barely miss the orc. Your touch misses the orc. You block the orc's attack.ÐRhx¦ª  You closely miss the orc. You touch the orc!  You kill the orc!ÐRhú¨ÐRhv°Fo.ÐRh­´%6ÐRhí»ÐRhø¾Z _Vehumet accepts your kill.ÐRhbø   You barely miss the orc warrior.The orc warrior is almost dead.ÐRhlùS0-7ÐRhÆÿÐRh¢D _The orc warrior hits you with a +0 dire flail.ÐRhm Ù  You hit the orc warrior but do no damage.The orc warrior is almost dead.The orc warrior is struck by your spines.ÐRh!T68-8ÐRh((ÐRhÚ*D _The orc warrior hits you with a +0 dire flail.ÐRh/k ÅMThe orc warrior is struck by your spines.  You drain the orc warrior.  You kill the orc warrior!ÐRh…t C$ÐRhy \1-319ÐRhP ÐRh€ƒ Z _Vehumet accepts your kill.ÐRhͶ ÐRh‚· ÐRh¼ ÐRh$¿ H _No target in view!ÐRh+'ÐRhö'ÐRh„-ÐRh0H _No target in view!ÐRh´Ûø.# #...## ####### ...... ##....... #...#.###.#.....## #...........).... #........#.....## #.##. #....# #.......####.# #.......# ÐRhäÜS#>......# #.##.#####.##.####.##.# ÐRhåÐRh æ5-70 _ÐRh(ìÐRhÊþN  You now have 922 gold pieces (gained 12).ÐRhj9=-1.1 (2ÐRhƒÐRh ~ _Items here: ))))) [[[[ ††††. ÐRh# ÐRhÝ8 What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 dire flail  c - ()) a +0 orcbow  ÐRh-:ƒd - ([) a +0 plate armour  e - ([) a +0 ring mail  f - ([) a +0 ring mail  g - ([) a +0 robe  h - ()) a +0 whip  i - ()) a +2 dagger of draining  j - (†) a centaur corpse  k - (†) an orc corpse  l - (†) an orc corpse  m - (†) an orc corpse"ÐRh±}A +2 dagger of draining. A double-edged fighting knife with a sharp point. "ÐRh¥ Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0  At 100% training you would reach 10.0 in about 1.1 XLs. Damage rating: 6 (Base 4 x 102% (Dex) x 117% (Skill) + 2 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc wizard on level 10 of the Dungeon. "ÐRh ŠStash search prefixes: {ego} {branded} {Short Blades} {one-handed} {drain} {melee weapon} (g)et.#ÐRhB~ ù What do you want to examine? Items  a - ()) a +0 club  b - ()) a +0 dire flail  c - ()) a +0 orcbow  d - ([) a +0 plate armour  e - ([) a +0 ring mail  f - ([) a +0 ring mail  g - ([) a +0 robe  h - ()) a +0 whip  i - ()) a +2 dagger of draining  j - (†) a centaur corpse  k - (†) an orc corpse  l - (†) an orc corpse  m - (†) an orc corpse #ÐRh$¸ #ÐRhu½ #ÐRh Å wJimalo the Destroyer.#Demonspawn of Vehumet ***...#...## #######HP: 69/91 (92) ==================------...... ##.......MP: 23/23========================#...#.###.#.....##AC: 12Str: 19#...........)....EV: 11Int: 23#........#.....##SH: 5Dex: 11#.......##.......XL: 11 Next: 31% Place: Dungeon:10#ÐRh4Æ 2#........@...#Noise: ---------  Time: 13371.1 (2.0)#.......####.#w) +2 dagger (drain)#.......#Cast: Fulminant Prism (2%) #>......#Fly Drain#.##.#####.##.####.##.##...##.##.####.#You kill the orc warrior! _Vehumet accepts your kill. _No target in view! _No target in view!  You now have 922 gold pieces (gained 12). #ÐRhÞÆ i_Items here: ))))) [[[[ ††††.#ÐRh§Í 3#ÐRhNÓ #ÐRhÕ $ÐRhš $ÐRh'–Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  w - a +2 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed $ÐRh·)†Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +0 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn) Jewellery (go to first with "=)  s - an amulet of reflection (worn)  v - a +6 ring of strength (worn)  C - a ring of flight (worn)f - a ring of willpower  H - a +6 ring of dexterity Floor Items ([,] to select) Hand Weaponsa +0 dire flaila +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %ÐRhu%ÐRhã%ÐRhÊ"Jimalo the Destroyer.#Demonspawn of Vehumet ***...#...## #######HP: 69/91 (92) ==================------...... ##.......MP: 23/23========================#...#.###.#.....##AC: 12%ÐRh¦#XStr: 19#...........)....EV: 11Int: 23#........#.....##SH: 5Dex: 11#.......##.......XL: 11 Next: 31% Place: Dungeon:10#........@...#Noise: ---------  Time: 13371.1 (0.0)#.......####.#w) +2 dagger (drain)#.......#Cast: Fulminant Prism (2%) #>......#Fly Drain#.##.####%ÐRh3$µ#.##.####.##.##...##.##.####.#You kill the orc warrior! _Vehumet accepts your kill. _No target in view! _No target in view!  You now have 922 gold pieces (gained 12). _Items here: ))))) [[[[ ††††.%ÐRhU,P  Okay, then.%ÐRhõ,%ÐRh'3%ÐRhŽ5. _&ÐRhÐÆ&ÐRhÜÇ&ÐRhqÉ&ÐRh,Í&ÐRhÁÍ$ _&ÐRhÒ&ÐRhqÓ,&ÐRhhÕ&ÐRhKÚ<70&ÐRh Ü&ÐRh—ß,&ÐRhçà&ÐRhpå,&ÐRhžæ&ÐRh ê;1&ÐRhCë&ÐRh¬ï,&ÐRhÇð&ÐRh4õ,&ÐRh¹ö&ÐRhãú;2&ÐRh®ü&ÐRh—,&ÐRh]&ÐRhå,&ÐRh+&ÐRhv &ÐRhí K3=&ÐRh &ÐRhÕ,&ÐRh¨&ÐRh&ÐRhN4=&ÐRh&ÐRhN,&ÐRhñ&ÐRh ,&ÐRhø &ÐRh%;5&ÐRhÍ&&ÐRh¸),&ÐRh*+&ÐRhZ/,&ÐRh»0&ÐRh}7&ÐRh68K6=&ÐRh 9&ÐRh0=,&ÐRh>&ÐRh‹A,&ÐRhhB&ÐRhwF&ÐRh GU7=&ÐRhI&ÐRh—K,&ÐRh{TX&ÐRhvU&ÐRhV%8&ÐRhÜV&ÐRh[,&ÐRhT\&ÐRh `,&ÐRhKa&ÐRh¿e;9&ÐRhfg&ÐRhµj,&ÐRhÏk&ÐRhp,&ÐRhÏq&ÐRhÍub80=&ÐRh˜v&ÐRhxz,&ÐRh¯{&ÐRh&k1=&ÐRh &ÐRh]…,&ÐRhž†&ÐRhá‰,&ÐRhkd234=5=678=9=90&ÐRhº&ÐRhZ&ÐRhÉ&ÐRhŽ&ÐRhñ,&ÐRh¤&ÐRhE"&ÐRhß"K1=&ÐRh$&ÐRhÄ/&ÐRh.8B&ÐRhî:&ÐRhª?&ÐRh%@&ÐRhNB&ÐRhfF&ÐRhøK,&ÐRhVN&ÐRh¸R&ÐRh”W&ÐRh/X9=&ÐRhúY&ÐRhÅb&ÐRh8g&ÐRhºh&ÐRh­i&ÐRh‹m&ÐRh#s,&ÐRhQu&ÐRhDy&ÐRh˜}&ÐRh1~&ÐRhv&ÐRhÕŒ&ÐRhš‘,&ÐRhx“&ÐRh_–&ÐRh\›,&ÐRhäœ&ÐRh¸ &ÐRh”¥&ÐRh%¦&ÐRhl§&ÐRh†©&ÐRh7­,&ÐRhŸ®&ÐRhµ&ÐRh(º&ÐRh¨º&ÐRh§»&ÐRhž&ÐRhŠÂ&ÐRhÃ&ÐRh/Ä&ÐRhßÅ&ÐRhEÉ&ÐRhÍÉ&ÐRhiÊ&ÐRhRÑ&ÐRhÔ,&ÐRhÍÕ&ÐRh÷×&ÐRh£Ú&ÐRhÛ&ÐRh¸Û&ÐRh,â&ÐRhAå&ÐRh¥å&ÐRh&æ&ÐRhè&ÐRhÎê,&ÐRhŽë&ÐRhjí&ÐRh˜ï&ÐRh5ð&ÐRh¿ð&ÐRhdô&ÐRh>÷&ÐRh¬÷&ÐRh2ø&ÐRhrú&ÐRhÏý,&ÐRh”þ&ÐRhp&ÐRhq&ÐRhø&ÐRhÙ&ÐRh¶&ÐRhì ,&ÐRhÈ &ÐRhË&ÐRhx,&ÐRhð&ÐRhŽ&ÐRh1 ,&ÐRh #&ÐRh]'&ÐRhc-&ÐRhÞ-&ÐRh¨/&ÐRhi5&ÐRh<<&ÐRh_?&ÐRh5F&ÐRhI&ÐRh.P&ÐRh»P&ÐRh-R&ÐRhòT&ÐRh\]X&ÐRhÝ_,&ÐRh×a&ÐRhÛf,&ÐRhÝh&ÐRh=oN _You now have 939 gold pieces (gained 17).&ÐRhqr&ÐRhÜr&ÐRhÐt&ÐRhx&ÐRh÷{&ÐRh|&ÐRh¸~&ÐRhy&ÐRhX…&ÐRhÏ…&ÐRhv‡&ÐRhmŠ&ÐRhŽ,&ÐRhh“&ÐRh?–&ÐRhÝ Û .....# #.# #..####..## #.#### #.# #........# #.# #.# #.######.# #.# #.# #.######.# #.# #.. ........# #.# ### .######.# #.##.# ..# ######### #.# #... >####.#469.1 (98.0) &ÐRhK¢š#.# #####........# ..# #....)##### ### #...)))..# #....÷##<##. ###[.###.##. ### #.## #.##. ..###÷####.###.# #.##~~~~~#.#&ÐRh¼«&ÐRhu¬,70.1 (99&ÐRh°³&ÐRh9¶; _Found a stone staircase leading down.'ÐRhÑ%'ÐRh¾&'ÐRh%('ÐRh“.'ÐRhP8|.# #.# #..####..## ##.#### #.# #..# ##.# #.# #.######.# ##.# #.# #.######.# ##.# #.. ..# ##.# ### .######.# ##.# #.#.#'ÐRhI9Ë# #.# ##... Y>.####.# ##.##........#.# #....)###### #...)))..# . #....÷##<# # #. ###[.###.#Y   yak (wandering) # #. #### #.## #.# # #. ..###÷'ÐRh :•####.# # ##.# #.##~~~~~#.#'ÐRhø=,0.0)'ÐRh»IŸ.YY==1.1 (1'ÐRhsW'ÐRh’X& _The yak bellows!(ÐRhÇ >......# #.# #..####..## .##.#### #.# #.# .##.# #.# #.######.# .##.# #.# #.######.# .##.# #.. .##.# ### .######.##.# #.#.# .# #.##... Y.Y....@..####.##.# .######.#.# #....)###### #...)))..# .. #....÷##<# .# #. ###[.###.#Y 2 yaks (1 wandering) .# #. #### #.## #.# .# #. ..###÷####.# .# ##.# (ÐRhÝ™ #.##~~~~~#.#  A yak comes into view.(ÐRhH(ÐRh–(ÐRhâ Y>YYY 3 yaks (1 wandering)The yak bellows!(ÐRh§%2(ÐRhì)(ÐRhæ,V _A yak comes into view.(ÐRh9¨ ƒ#>......# #.# #..####..## #.##.#### #.# #.# #.##.# #.# #.######.# #.##.# #.# #.######.# ..##.# #.. .##.# ### .######.##.#(ÐRh,© ¡ #.#.# ..# #.##... .YY>Y..@...####.##.# ..######.#.# #....)###### #...)))..# #.. #....÷##<# #.# #. ###[.###.# (ÐRhâ© ¿#.# #. #### #.## #.# #.# #. ..###÷####.# #.# ##.# #.##~~~~~#.#(ÐRhM¬ (ÐRh)­ (ÐRh–­ (ÐRh}¹ vY..Y.Y(ÐRhǺ .--3(ÐRh—Ä (ÐRhkÇ (ÐRh$Á ) #>......# #.# #..####..##  #.##.#### #.# #.#  #.##.# #.# #.######.# ##.##.# #.# #.######.#.##.# #.. .# .####.# ### .######.# .####.# #.#.# ...(ÐRh§Â Æ# #.# .####... .Y..Y.Y@....####.# .####.# ...######.#.# #....)##### .###### #...)))..# .#.. #....÷##<# .#.# #. ###[.###.# .#.# #. #### #.## #.# .#.# #. ..###÷####.# .#.# ##.# #.##~~~~~#.#(ÐRhtÅ (ÐRhtÆ (ÐRhÕÒ ÆY...>YY=-4(ÐRhç g _The yak closely misses you.(ÐRh ³  The yak bellows!  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.(ÐRh­ w.YYdrained)(ÐRhƒ -=5(ÐRhˆ (ÐRhš 1 _You block the yak's attack.(ÐRhÊ^Ü  You hit the yak but do no damage. You drain the yak. You touch the yak!  The yak is moderately wounded.(ÐRhòkG.Y(ÐRhòl--6(ÐRhÔu(ÐRhy1 _You block the yak's attack.)ÐRhX‚º  You hit the yak. You drain the yak. Your touch misses the yak.The yak is heavily wounded.)ÐRheŒq.Y very drained))ÐRht?-7)ÐRhÍ•)ÐRhÌ—1 _You block the yak's attack.)ÐRhŠªº  You closely miss the yak. You touch the yak!  The yak is almost dead.)ÐRhǵG.Y)ÐRhÓ¶%8)ÐRhç¾)ÐRhÂÁ1 _You block the yak's attack.)ÐRhAïù  You hit the yak but do no damage. Your touch misses the yak.The yak is almost dead.9)ÐRhø)ÐRhÙûI _The yak misses you.)ÐRhµK  You hit the yak but do no damage.The yak is almost dead.80 _You block the yak's attack.)ÐRh~  You hit the yak but do no damage. You touch the yak.  The yak is almost dead.)ÐRh)U84--1)ÐRh Š)ÐRhñŒ( _The yak gores you!)ÐRhÞµûThe yak is almost dead. _The yak gores you!  You barely miss the yak.  The yak is almost dead.  )ÐRhŶ\The yak is struck by your spines.  You kill the yak!)ÐRhÄc. 2 yaks)ÐRh´ÊÁ ealth: 84/92 ---agic: 23/23332 )ÐRhkËL_Vehumet accepts your kill.)ÐRhïÔ)ÐRhþ× )ÐRh]Ø[_Your life force feels restored.)ÐRhjÿ¶ #>......# #.# #..####..## #.##.#### #.# #.# #.##.# #.# #.######.#)ÐRhIN#.##.# #.# #.######.# #...##.# #.. .# #.####.# ### .######.# #.####.# # #.# #......# #...# #.# #.####........YY@.....####.# #.####.# #...######.#.# # #....)##### #.###### #...)))..# #.#.. #....÷##<# )ÐRhî"#.#.# #. ###[.###.# #.#.# #. #### #.## #.# ..#.# #. ..###÷####.# #.#.# ##.# #.##~~~~~#.#)ÐRhš~75---=3)ÐRh%)ÐRhŠ#( _The yak gores you!)ÐRhaj )ÐRhHk 63--)ÐRh¶k &-4)ÐRhu )ÐRh6y ƒ _You barely miss the yak. The yak is struck by your spines. The yak gores you.)ÐRhaŒ  (1 drained)You hit the yak but do no damage. You drain the yak. Your touch misses the yak.The yak is moderately wounded.)ÐRhG U4-5)ÐRh• )ÐRh!˜ ; _The yak gores you but does no damage.)ÐRhVÛ —  You barely miss the yak.The yak is moderately wounded.)ÐRh Ü S1-6)ÐRhç )ÐRh_ê J _The yak is struck by your spines. The yak gores you.)ÐRhQ/ Æ  You hit the yak but do no damage. You drain the yak.  The yak is heavily wounded.)ÐRhœ0 %7)ÐRh< )ÐRh‘> s _The yak is struck by your spines. The yak closely misses you.)ÐRh}b²  You hit the yak but do no damage. You drain the yak.  You kill the yak!)ÐRhzf)ÐRho>   yak)ÐRhjt[2-48)ÐRhg~)ÐRh`Z _Vehumet accepts your kill.*ÐRh§¤§ (drained)You hit the yak. You drain the yak.  The yak is lightly wounded.*ÐRh¦¥%9*ÐRhˆ¯*ÐRh‡³1 _You block the yak's attack.*ÐRh=¬  You hit the yak. You drain the yak.  The yak is moderately wounded.*ÐRhy­&90*ÐRh µ*ÐRhó¶s _The yak is struck by your spines. The yak closely misses you.*ÐRhãÞ!  very drained)You hit the yak. You drain the yak. You touch the yak!  The yak is almost dead.11*ÐRhiæ*ÐRhßé( _The yak gores you.*ÐRhB#“The yak is almost dead. _The yak gores you.  You closely miss the yak. Your touch misses the yak.  The yak is almost dead.  The yak is struck by your spines.  You kill the yak!*ÐRhÅ-E†*ÐRh[2-62*ÐRhµ:*ÐRhf=Z _Vehumet accepts your kill.*ÐRhÉi3*ÐRhµt*ÐRh”xH _No target in view!*ÐRhn¿3*ÐRh+È*ÐRhìÊH _No target in view!*ÐRh¨ø3*ÐRh>*ÐRh& H _No target in view!*ÐRhkN *ÐRh“O *ÐRh+V *ÐRhäX H _No target in view!*ÐRhlN 3*ÐRhQ *ÐRh,U *ÐRh/y † _23=*ÐRh@~ B*ÐRhÿ€ ,*ÐRh¾ƒ *ÐRh‘ˆ *ÐRhH‰ U4=*ÐRhž‹ *ÐRhÜ ,*ÐRho– *ÐRháš ,*ÐRh¼¢ g5*ÐRhû¬ B*ÐRh¯ *ÐRhʯ %6*ÐRh± *ÐRh¶Ä *ÐRhÇ *ÐRhÊ *ÐRhoÐ ,*ÐRhÓ *ÐRhjØ *ÐRh=Ù D7=*ÐRhNß *ÐRhFà ,*ÐRh¢â *ÐRhÉè ,*ÐRhÃê *ÐRh›î *ÐRh"ï U8=*ÐRhò *ÐRh=÷ ,*ÐRh•ù *ÐRhZ ,*ÐRh8 *ÐRh  ;9*ÐRh´ *ÐRh² ,*ÐRhP *ÐRh‹ ,*ÐRh¤ *ÐRhû *ÐRh™ &80*ÐRhã *ÐRh¼ ,*ÐRh® *ÐRh'$ ,*ÐRhÈ$ *ÐRh:) *ÐRhâ) K1=*ÐRh¥+ *ÐRhP/ ,*ÐRh©3 *ÐRhö9 ,*ÐRhO> *ÐRh8B *ÐRhHC U2=*ÐRhßD *ÐRhàK ,*ÐRhhN *ÐRh?S ;3*ÐRh?Y *ÐRhL` B*ÐRhêc *ÐRhd *ÐRh.. ####................ # #..##.#.#####. ... *ÐRh‘ù *ÐRh©ú }-6.1 (84Water *ÐRh×*ÐRh; _Found a stone staircase leading down.,ÐRhõ„3,ÐRh†,ÐRhÀŠ,ÐRh…,ÐRha‘B,ÐRhÜ’>,ÐRhr“,ÐRh´–,ÐRhc™B,ÐRh!›,ÐRhÎ,,ÐRhSž,ÐRhÏŸ,ÐRhŒ¢B,ÐRhR¦,ÐRhC¨,,ÐRh½¨,ÐRh«ª,ÐRhƬ,ÐRh-­,ÐRhu­,ÐRh‡°R  There is an escape hatch in the ceiling here.,ÐRhò,ÐRhU³ _,ÐRhï³,ÐRhuµ,ÐRh·,,ÐRh··,ÐRhð¹,ÐRh´»,,ÐRh¼¼,ÐRh‰½,ÐRhõ¾,,ÐRhœ¿,ÐRh8Á,ÐRhŽÂ,,ÐRhÃ,ÐRhÅ,ÐRhΰ,ÐRh³Î,,ÐRhÏ,ÐRhÑ,ÐRhÿÒ,ÐRhÓ,ÐRhåÓ,ÐRhÔÔ,ÐRhHÖ,ÐRhµÖ,ÐRhýÖ,ÐRhLØ,ÐRhÚ,,ÐRhÛ,ÐRh¾Û,ÐRhkÝ,ÐRhÖÝ,ÐRhOÞ,ÐRh"à,ÐRhÚá,,ÐRhIâ,ÐRh1ä,ÐRh·å,ÐRhæ,ÐRh·æ,ÐRhzç,ÐRhJé,ÐRh£é,ÐRh)ê,ÐRhiì,ÐRh·í,,ÐRhBî,ÐRh|ï,ÐRhwñ,ÐRhÞñ,ÐRh<ò,ÐRh|ô,ÐRh!ö,,ÐRhŸö,ÐRhâù,ÐRh[û,,ÐRh ü,ÐRhÎý,ÐRh²ÿ,,ÐRhX,ÐRh˜,ÐRh‹,,ÐRh1,ÐRh,ÐRhÀ,,ÐRh“ ,ÐRhi ,ÐRh5 ,,ÐRh ,ÐRhC ,ÐRhü ,,ÐRhS ,ÐRhñ ,ÐRhÊ,,ÐRh$,ÐRhê,ÐRhG,,ÐRhÝ,ÐRhK,ÐRhô,ÐRhN,ÐRh“,ÐRh ,ÐRh ,,ÐRhi,ÐRh¶,ÐRh2,ÐRh„,ÐRhÎ,ÐRhß,ÐRht ,ÐRhà ,ÐRh !,ÐRh=#,ÐRhÕ$,ÐRh.%,ÐRhx%,ÐRh0(,ÐRhN*,ÐRh¨*,ÐRh+,ÐRhg,,ÐRhö-,ÐRhI.,ÐRh“.,ÐRhð/,ÐRhÜ1,ÐRh+2,ÐRht2,ÐRhÒ3,ÐRhÄ5,ÐRh6,,ÐRhŽ7,ÐRhž9,,ÐRh;:,ÐRh¡;,ÐRh¶=,,ÐRhY>,ÐRhz@,ÐRh%B,ÐRhŒB,ÐRhÕB,ÐRhxD,ÐRhŽFB,ÐRhÈH,ÐRhiJ,,ÐRhK,ÐRhHL,ÐRhN,,ÐRh˜N,ÐRhòO,ÐRhÔQ,,ÐRh5R,ÐRh£S,ÐRhGU,ÐRh¢U,ÐRh1V,ÐRhBX,ÐRhÛY,,ÐRh\Z,ÐRhÕ[,ÐRhR],ÐRh§],ÐRhï],ÐRh_,ÐRh>`,,ÐRhé`,ÐRhîa,ÐRhyc,,ÐRhöc,ÐRh:e,ÐRh|f,ÐRhÓf,ÐRhag,ÐRhxh,ÐRhði,,ÐRhj,ÐRhùm,ÐRhqo,ÐRhÃo,ÐRhp,ÐRhÝq,ÐRhrs,,ÐRhÿs,ÐRh’u,ÐRh¦w,,ÐRh1x,ÐRhmy,ÐRhÆz,,ÐRhN{,ÐRhœ|,ÐRhà},ÐRh:~,ÐRh~,ÐRhÂ,ÐRhí,,ÐRh–„,,ÐRhÜ«ì,ÐRhýÌ,,ÐRhkÎ,,ÐRhÏ,ÐRh"Ð,ÐRhðÑ,ÐRhTÒ,ÐRhãÒ,ÐRh$Õ,ÐRháÖ,ÐRhG×,ÐRhœ×,ÐRhRÙ,ÐRh`Ú,,ÐRhòÚ,ÐRhƒÜ,ÐRhÞ,,ÐRh™Þ,ÐRhà,ÐRhúá,,ÐRh…â,ÐRh”ä,ÐRhæB,ÐRhXç,ÐRhîè,ÐRhké,,ÐRh°ê,ÐRhžì,,ÐRhí,ÐRh“î,ÐRhPð,ÐRhÕð,ÐRh(ñ,ÐRhØò,ÐRh4õ,,ÐRhñõ,ÐRh?ø,ÐRhçù,,ÐRhíú,ÐRhÏû,ÐRh#þ,ÐRh¼þ,,ÐRh+,ÐRhC,,ÐRhÇ,ÐRh+n,ÐRh= ,,ÐRhå ,ÐRhç ,ÐRhƒ ,,ÐRh,ÐRh®,ÐRh,,ÐRh@,ÐRh[,ÐRh«,,ÐRh,ÐRhé,ÐRh/,,ÐRh,ÐRht,ÐRhŒ!,ÐRh",ÐRhÞ",ÐRh£&,,ÐRh7',ÐRhý)N _You now have 952 gold pieces (gained 13).,ÐRhó+,ÐRhq,,ÐRhÞ,,ÐRh\.,ÐRh+0,,ÐRhÜ0,ÐRh‘2,ÐRh¹4,,ÐRh5,ÐRh¶8,,ÐRh89,ÐRh];N _You now have 969 gold pieces (gained 17).,ÐRhR=3,ÐRhÍ=,ÐRh?,ÐRhbA,,ÐRh&B,ÐRh-C,ÐRh{E,,ÐRhôE,ÐRhãF,ÐRh¶H,,ÐRhOI,ÐRhDJ,ÐRhîK,,ÐRhjL,ÐRhäM,ÐRhFO,,ÐRhÀO,ÐRh”Q,ÐRh©S,,ÐRhYT,ÐRhÔU,ÐRhMW,,ÐRh·W,ÐRh9Y,ÐRh[B,ÐRh.\,ÐRhD^,,ÐRhÃ^,ÐRh¯_,ÐRh°a,,ÐRh-b,ÐRhpc,ÐRh3e,,ÐRh°e,ÐRhÃf,ÐRh¢h,,ÐRh.i,ÐRhdj,ÐRh(l,,ÐRh¸l,ÐRhn,ÐRhèo,,ÐRhp,ÐRh„r,ÐRh t,,ÐRh—t,ÐRhv,ÐRh=x,,ÐRh¹x,ÐRhîy,ÐRhæ{,,ÐRh£|,ÐRhì},ÐRh¤,,ÐRh€,ÐRhü,ÐRhöƒ,,ÐRh¥„,ÐRh¸…,ÐRh͇,,ÐRhsˆ,ÐRh¢Š,ÐRh›Œ,,ÐRh#,ÐRh©Ž,ÐRh‘,,ÐRhš‘,ÐRh0“,ÐRh*•,,ÐRh¦•,ÐRhÕ—,ÐRh០#.  (# # #.  #.#. #>  #..# #.  #..# #.  #..# ###. ,ÐRh® H #..# #...  #..# #.##  #.@# #.##697.1 (121.0)  #..# #...  #..# #.##  #..#############.##  #..................  ##.#############.## ,ÐRh¡X #.# #.#.  #.# #.#.  #.######.#,ÐRh·§,ÐRhe¨+82,ÐRhɬ,ÐRh˜¯% _Found 2 stones.-ÐRh!³o-ÐRhk¹ý #...# ## ....  #...#  #..  #.. ##[ .. #..  ## #.###.#.. #(###@...#..704.1 (6.0) #.#.#####> #..##  #..#  #..# ###.## #..# #.. #..# #.#### #..# #.#### #..#  #....-ÐRhkØ5.1 (7 _Found a plate armour..ÐRh€93.ÐRhÈ:.ÐRhV=.ÐRh¼?.ÐRh€@.ÐRhèE,.ÐRhÜF,.ÐRh‘G.ÐRh’J.ÐRhEM.ÐRhÒM.ÐRhˆN.ÐRh“P.ÐRhÖR,.ÐRhžS.ÐRh.ÐRhï?.ÐRh‘QJ.ÐRh'].ÐRhŒ`,.ÐRhb.ÐRhEe.ÐRhÖj,.ÐRhCl.ÐRh–o.ÐRhásB.ÐRhw.ÐRh¯y,.ÐRhM{.ÐRh¯}.ÐRh€,.ÐRh±€.ÐRhh‚.ÐRh„,.ÐRhˆ„.ÐRhĆ.ÐRh¾ˆ,.ÐRh{‰.ÐRh…‹.ÐRhP,.ÐRhö.ÐRhª.ÐRhù.ÐRho‘,.ÐRhê’.ÐRhg”,.ÐRhè”.ÐRhn–.ÐRh˜.ÐRh]˜.ÐRh¬˜.ÐRhð™.ÐRh¹›.ÐRhRœ.ÐRhŸœ.ÐRh÷.ÐRhÅŸ,.ÐRhf .ÐRh¯¡.ÐRh²£,.ÐRhE¤.ÐRh„¥.ÐRh$§,.ÐRhÕ§.ÐRhô¨.ÐRh°ª,.ÐRh<Óœ.ÐRh¬ÖX.ÐRh™ÛX.ÐRh{á„.ÐRhî _You now have 1009 gold pieces (gained 13)..ÐRhðB.ÐRh"ñ.ÐRh?õX.ÐRhêý4 #####   ....# ########  ....# #....@?#  ....# #.####.#  ....# ####.####.## ....#####..........# .ÐRhÔþ£.............####..# ...########### ..# Y   yak (wandering) ...#  ..# ...#  Y.# ...#.ÐRh’x 849.0)  A yak comes into view..ÐRhô wYY..ÐRh« 4==5.1 (80.ÐRh.ÐRh©9 _The yak bellows! You hear a bellow!/ÐRhFÜ #### ...# ######### #.....?# # #.####@# # ####.####.#######..........# ........####..# ########### #..## #Y.# Y 2 yaks (1 wandering)# #..## #.Y###/ÐRh€/ÐRhÆ :Y./ÐRhç 9--6.1 (1.0)/ÐRhÕ/ÐRhíV _A yak comes into view.0ÐRhþ 0ÐRhè 0ÐRh¤ 0ÐRh(* ÒY.Y 3 yaks (1 wandering)YY.0ÐRh+ @--70ÐRhÅ3 0ÐRh-7 V _A yak comes into view.1ÐRh6/   Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 92/92 ========================  Magic: 19/23 ===================-----  AC: 12Str: 19 #### EV: 11Int: 23 ...# ######## SH: 5Dex: 11 ...# #.....?# XL: 11 Next: 36% Place: Dungeon:10 ...# #.####@# Noise: ---------  Time: 13787.1 (0.0) ...# ####.####*## w) +2 dagger (drain) ...#####.......***# Cast: Fulminant Prism (2%) ............####Y*# Fly ..########### #**# ..# #**# [41ÐRhŠ0 j0mYYY 3 yaks (1 wandering) ..# #Y.# ..# #Y.# .## _A yak comes into view. _A yak comes into view.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak1ÐRhi0 T Y*1ÐRh–q w.**Y*2ÐRh‚&€  Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 92/92 ========================  Magic: 19/23 ===================-----  AC: 12Str: 19 #### EV: 11Int: 23 ...# ######## SH: 5Dex: 11 ...# #.....?# XL: 11 Next: 36% Place: Dungeon:10 ...# #.####@# Noise: ---------  Time: 13787.1 (0.0) ...# ####.####.## w) +2 dagger (drain) ...#####..........#2ÐRhî'> Cast: Fulminant Prism (2%) ............####Y.# Fly ..########### #..# ..# #..# YYY 3 yaks (1 wandering) ..# #Y.# ..# #Y.# .## _A yak comes into view. _A yak comes into view.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!2ÐRhÜ, ######## #.....?# #.####@# #.##Y.###..# #.*# #Y.#YY2ÐRh-†ally target) #.Y#*   fulminant prism #..#2ÐRhA.;===8.1 (1 _2ÐRhø;R**3ÐRh“ ,3ÐRh­ 3ÐRhPY.Y*.3ÐRh@/---93ÐRhº:*3ÐRh e _Your fulminant prism crackles loudly.3ÐRhW“3ÐRh¶”3ÐRhô–e  A yak comes into view.3ÐRhà£3ÐRh¯9#########Y 4 yaks (1 unaware)###YA yak comes into view.  The yak is struck by your spines. The yak closely misses you.Your fulminant prism explodes!  The blast of energy engulfs the yak.  The yak is lightly wounded.  The blast of energy engulfs the yak!3ÐRhk Ý ...Y.Y...Y..3ÐRhl ZYThe yak is moderately wounded.3ÐRhx m20========903ÐRho& 3ÐRh * & _The yak bellows!4ÐRhÉiþ  Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 92/92 ========================  Magic: 16/23 ================--------  AC: 12Str: 19 #### EV: 11Int: 23 ...# ######## SH: 5Dex: 11 ...# #.....?# XL: 11 Next: 36% Place: Dungeon:10 ...# #.####@#4ÐRhk- Noise: =======--  Time: 13790.1 (0.0) ...# ####.####Y## w) +2 dagger (drain) ...#####.......***# Cast: Fulminant Prism (2%) ............####Y*# Fly ..########### #Y*# ..# #**# YYYY 4 yaks ..# #..# ..# #.Y# .##The yak is moderately wounded. _The yak bellows!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak (lightly wounded)4ÐRh\ ‚ YY***4ÐRh›$ iY**..5ÐRh¡F   Jimalo the Destroyer  Demonspawn of Vehumet ***...  Health: 92/92 ========================  Magic: 16/23 ================--------  AC: 12Str: 19 #### EV: 11Int: 23 ...# ######## SH: 5Dex: 11 ...# #.....?# XL: 11 Next: 36% Place: Dungeon:10 ...# #.####@# Noise: =======--  Time: 13790.1 (0.0) ...# ####.####Y## w) +2 dagger (drain) ...#####..........# Cast: Fulminant Prism (2%) ............####Y.# Fly ..########### #Y.# ..# #..#[395ÐRhH K;49m YYYY 4 yaks ..# #..# ..# #.Y# .##The yak is moderately wounded. _The yak bellows!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!5ÐRh[N P5ÐRhO Å ######## #.....?# #.####@# #Y##Y.###.*# #Y.# #..#(1 ally target)5ÐRh­O _ #Y.#*   fulminant prism #..#5ÐRh|P X===----1.1 (15ÐRh Y 8*5ÐRht\ ç _The yak bellows!  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  5ÐRh-] °Dir - move target  You conjure a prism of explosive energy! _The yak gores your fulminant prism! You block the yak's attack.6ÐRhòަ  You hit the yak but do no damage.  The yak is lightly wounded.6ÐRh/¢ Y.Y.*The yak gores you but does no damage.7=------2** _Your fulminant prism crackles loudly.6ÐRhoT H  You hit the yak. You drain the yak.6ÐRh\U B6ÐRhI^ 6ÐRhn ö##########drained)  The yak is heavily wounded.  The blast of energy engulfs the yak!  The yak is moderately wounded.blast of energy engulfs the yak!  The yak is heavily wounded.  The blast of energy engulfs the yak!!7ÐRhiˆ~YYY...Y...7ÐRhŒ‰E=======37ÐRhÈ7ÐRhM—Ò _The yak is severely wounded.You hit the yak but do no damage.7ÐRhž@Y.7ÐRh^ŸS=------47ÐRh«¤7ÐRh™«¦ _The yak is severely wounded.You hit the yak but do no damage.7ÐRh´ Y.  The yak is severely wounded.7ÐRhó´¯87--8==------57ÐRhù»7ÐRh”¾J _The yak is struck by your spines. The yak gores you.7ÐRhæÒß  You closely miss the yak. You touch the yak.  You kill the yak!Vehumet accepts your kill.7ÐRh}Õ7ÐRh<Ö7ÐRhhÝ`. 37ÐRhôáz20===867ÐRhèè7ÐRh˜ë4 _You feel your power returning.7ÐRh@”  You barely miss the yak.The yak is heavily wounded.7ÐRhÀT8--77ÐRh 7ÐRhõ#1 _You block the yak's attack.7ÐRhKV  You closely miss the yak.The yak is heavily wounded.1===87ÐRh©[7ÐRh ^1 _You block the yak's attack.7ÐRh¥ì 2You hit the yak but do no damage. You drain the yak.  The yak is heavily wounded.7ÐRhêžS2-97ÐRh‹£7ÐRh”¨J _The yak is struck by your spines. The yak gores you.7ÐRh×ãž  You hit the yak but do no damage.The yak is severely wounded.7ÐRhåU3-8007ÐRh¶ë7ÐRhVí1 _You block the yak's attack.7ÐRhˆ7•  You barely miss the yak.The yak is severely wounded.7ÐRhì8Ÿ78-2==17ÐRh‡>7ÐRhÄA( _The yak gores you.7ÐRh~ –  You closely miss the yak.The yak is severely wounded.7ÐRh) %27ÐRh„ 7ÐRhà† 1 _You block the yak's attack.7ÐRh´» ¶  You hit the yak. You drain the yak. Your touch misses the yak.The yak is almost dead.7ÐRh½ ?-37ÐRhÍ 7ÐRh­Æ ( _The yak gores you.7ÐRh¸  7ÐRhÏ  7ÐRhs [You hit the yak but do no damage. You touch the yak.  7ÐRhï You kill the yak!7ÐRhb 7ÐRhâ 7ÐRh 7ÐRhì 7ÐRh¾ .7ÐRhd  2 yaks (17ÐRhÝ 7ÐRhÛ 7ÐRhà 7ÐRh¹ 37ÐRhš$ W===4047ÐRhq) 7ÐRhÆ, Z _Vehumet accepts your kill.7ÐRh~M €  You barely miss the yak.The yak is lightly wounded.7ÐRhŽN -957ÐRh²S 7ÐRhHW k _The yak is struck by your spines. The yak misses you.7ÐRh… –  You hit the yak. You touch the yak!  The yak is severely wounded.7ÐRhˆ¡%67ÐRhæ7ÐRh,©] _The yak is struck by your spines. The yak gores you but does no damage.8ÐRho©ª  You closely miss the yak. You touch the yak!  You kill the yak!8ÐRhE«8ÐRhl±….   yak (8ÐRhصJ==278ÐRh׺8ÐRhÓ½Z _Vehumet accepts your kill.8ÐRh³àÀ  You hit the yak. You touch the yak.  The yak is severely wounded.8ÐRh±á%88ÐRhùé8ÐRh\ë 8ÐRháë<_The yak is struck by your spines. The yak gores you.8ÐRh¸-cThe yak is severely wounded. _The yak is struck by your spines. The yak gores you.  You hit the yak. You drain the yak.  The yak is almost dead.  The yak is struck by your spines.  You kill the yak!8ÐRhÆ/F†8ÐRh5-498ÐRhë<8ÐRh¨@Z _Vehumet accepts your kill.8ÐRhYn8ÐRhTo8ÐRhút8ÐRhŒwH _No target in view!8ÐRhý½8ÐRhú¾8ÐRhÃ8ÐRhÆH _No target in view!8ÐRh8ÐRh& 8ÐRhv 8ÐRhdH _No target in view!8ÐRhÆ28ÐRh48ÐRhû88ÐRhý;H _No target in view!8ÐRhN£ I8ÐRhï±  _808ÐRh¢· 1=8ÐRhª¸ ,8ÐRhw½ X8ÐRhŠÁ 2=8ÐRh×à ,8ÐRhÒÄ 8ÐRhÆ 8ÐRhôÆ 8ÐRhšÇ 8ÐRhCÊ 8ÐRh­Ê %38ÐRhJË 8ÐRhýÌ ,8ÐRhêÍ 8ÐRhpÐ ,8ÐRhwÑ 8ÐRh?Ó 8ÐRh¬Ó %48ÐRhQÔ 8ÐRh‚Ö ,8ÐRh‘× 8ÐRhÙ 8ÐRhnÙ K5=8ÐRh(Ú 8ÐRhEÜ ,8ÐRhÝ 8ÐRh{Þ 8ÐRh×Þ 8ÐRh•ß 8ÐRhˆá 8ÐRhäá U6=8ÐRh¿â 8ÐRh©ã ,8ÐRh4ä 8ÐRh—å ,8ÐRhÖæ 8ÐRh.è 8ÐRhè %78ÐRhBé 8ÐRhXë 8ÐRh¨ë 8ÐRhDì 8ÐRhî ,8ÐRhï 8ÐRhBñ ;88ÐRhò 8ÐRheó ,8ÐRhbô 8ÐRh^ö ,8ÐRhü £9=8ÐRhÓü 8ÐRhNý 8ÐRhõþ ,8ÐRhÏÿ 8ÐRh 8ÐRh V90=8ÐRh4 8ÐRhº ,8ÐRhñ 8ÐRh! 8ÐRh˜ 8ÐRhÿ 8ÐRh¤ 8ÐRh# %18ÐRhÇ 8ÐRhò ,8ÐRh 8ÐRh³ 8ÐRh: K2=8ÐRhâ 8ÐRh~ 8ÐRh 8ÐRhŠ 8ÐRh 8ÐRhï uM ### 8ÐRhz â#######.....- #.####.#  ####.####†# ...#####..........#Fly ##..##..#8ÐRh# 046.1 (37.0)8ÐRhþ# E-7.1 (388ÐRhî' 8ÐRh<+ . _P - a scroll of identify9ÐRhÌi 9ÐRhÊj 39ÐRhíl 9ÐRh,n 9ÐRhÐn ,9ÐRhÞr {=9ÐRh‚w &  9ÐRh2x ¤Things that are here:  a yak corpse; a yak corpse; a yak corpse9ÐRhLy 9ÐRhÝy  _9ÐRh„z 9ÐRh| 9ÐRhM~ 9ÐRhß~ 9ÐRh… 9ÐRh‚ 9ÐRh_ƒ 9ÐRh1„ 9ÐRhÁ„ 9ÐRhH† 9ÐRh¹‡ ,9ÐRh†ˆ 9ÐRh®Š 9ÐRh…Œ 9ÐRh 9ÐRh‰ 9ÐRh Ž 9ÐRhS‘ 9ÐRhÏ‘ 9ÐRh«’ 9ÐRhÒ• 9ÐRh¹— ,9ÐRh?š ,9ÐRhœ ,9ÐRh½œ 9ÐRhBž 9ÐRhן 9ÐRha  9ÐRhë  9ÐRhI¤ 9ÐRhÒ¤ ,9ÐRhG§ K _h - 2 potions of brilliance (gained 1)9ÐRhø¨ 9ÐRhŠ© 9ÐRh7ª 9ÐRh”« 9ÐRhɬ 9ÐRhC­ 9ÐRh¦­ 9ÐRh¸® 9ÐRhȯ 9ÐRhP° ,9ÐRhµ± 9ÐRh‘² 9ÐRhR³ ,9ÐRh¢´ 9ÐRh™µ ,9ÐRh¶ 9ÐRhÄ· 9ÐRh™¹ ,9ÐRhŽº 9ÐRhm½ 9ÐRh8¾ ,9ÐRh¸¾ 9ÐRh$À 9ÐRh…Á 9ÐRh 9ÐRhà 9ÐRhÊÄ 9ÐRhÆ 9ÐRh¡Æ 9ÐRhhÇ 9ÐRhÉ 9ÐRh¹Ê 9ÐRh>Ë 9ÐRh¦Ë 9ÐRhŸÍ 9ÐRhÏ 9ÐRhšÏ 9ÐRh†Ð 9ÐRh¨Ò 9ÐRh…Ó ,9ÐRhÊÔ 9ÐRhÝ p#..# #..# 9ÐRhEÞ Œ######..####### #.............# #.###########.# #.#  #.#  #.  #  #.  9ÐRh”ß ¹#.#   #.#   #.#   #.#    #.#    #.#      9ÐRhå -71.1 (249ÐRh»å +2.1 (259ÐRh« c _Q - a scroll of torment:ÐRh§{ 3:ÐRh’| :ÐRh˜© :ÐRh†« :ÐRh.Ç ò:ÐRhIÉ :ÐRh¢Î B:ÐRh«Ñ :ÐRhxÖ :ÐRhuÙ ,:ÐRhýÞ :ÐRhòä :ÐRh¬ì „:ÐRh~í :ÐRhDï ,:ÐRh ð ,:ÐRhñ :ÐRhò ,:ÐRhšò :ÐRh¡ó :ÐRhbô ,:ÐRhßô :ÐRhòõ :ÐRhˆö ,:ÐRh² 6:ÐRh+ š:ÐRh1" 4:ÐRh$ B:ÐRhc% :ÐRhn& :ÐRhP' ,:ÐRh7 Î:ÐRh?E ¢:ÐRhBa :ÐRhŽb :ÐRhc :ÐRhƒc :ÐRhim :ÐRh)o :ÐRh4p :ÐRhq ,:ÐRhËs B:ÐRhŒt :ÐRhzw :ÐRh߀ ,:ÐRh;‚ :ÐRh3„ :ÐRh.‡ :ÐRhÕ‡ :ÐRhÈ :ÐRhˆ‹ :ÐRh1Ž :ÐRh¾Ž :ÐRh” :ÐRhº£ :ÐRh1¥ :ÐRh¦ ,:ÐRh˜­ :ÐRhß® :ÐRh`¯ :ÐRhø¯ :ÐRhö· :ÐRh ¹ B:ÐRh À :ÐRhíÁ ,:ÐRhx :ÐRhÈ :ÐRhyÉ :ÐRhÊ ,:ÐRh§Ï :ÐRh@Ñ ,:ÐRhÒ :ÐRhœ× :ÐRh†Ù :ÐRh;Ú ,:ÐRhÍß :ÐRhÿà :ÐRhŸá :ÐRh%â :ÐRh*è :ÐRhˆé :ÐRh4ê ,:ÐRh¬î :ÐRhï ,:ÐRhð :ÐRh,õ :ÐRhPö :ÐRh÷ ,:ÐRhèý B:ÐRh®þ :ÐRh™ :ÐRh® :ÐRhF ,:ÐRhà :ÐRhý% X:ÐRh+ X:ÐRhç. :ÐRhD0 :ÐRhÌ0 :ÐRhN1 :ÐRhw7 :ÐRh›8 :ÐRh;9 :ÐRhM: :ÐRhT> :ÐRhÝ? :ÐRhp@ :ÐRhA :ÐRhFH :ÐRhþI ,:ÐRh—J :ÐRh·P :ÐRhS B:ÐRhc[ :ÐRh­\ B:ÐRha :ÐRhÿb :ÐRh¬c ,:ÐRh9j :ÐRh'n ,:ÐRh7o :ÐRh¡s :ÐRh3u :ÐRhåu ,:ÐRhy{ :ÐRhÐ| :ÐRh—} ,:ÐRhX‚ :ÐRhÒƒ :ÐRh‘„ ,:ÐRh‡Š :ÐRhFŒ ,:ÐRhéŒ :ÐRhm¹ h:ÐRh†Ð `:ÐRhëÓ :ÐRh0î 4:ÐRh¡ï :ÐRh£ö X:ÐRh<ü B:ÐRh¥ý :ÐRhÍ :ÐRhæ :ÐRhâ :ÐRhÛ :ÐRh :ÐRhâ :ÐRhŽ :ÐRhq X:ÐRh :ÐRhp :ÐRh˜! :ÐRh8" :ÐRh%$ :ÐRhf' :ÐRh•* :ÐRh*+ :ÐRh- :ÐRhi0 :ÐRhÕ3 :ÐRhl4 :ÐRhG: :ÐRhc= :ÐRhK@ ,:ÐRh8B :ÐRhûn [  Items here: ( )) ÷÷.:ÐRh÷p 5 _:ÐRh˜s :ÐRh ƒ ²  Things that are here:  a +0 whip; 2 stones; a +0 short sword _:ÐRheŠ B:ÐRh½Œ :ÐRhº’ P  There is a stone staircase leading up here.:ÐRh’— 5 _:ÐRhê™ :ÐRh7 :ÐRhšŸ :ÐRh7  :ÐRhÿ¡ :ÐRh9± :ÐRh}² ,:ÐRhí³ :ÐRh!¸ :ÐRh¡º :ÐRh?» :ÐRhÁ¼ :ÐRh0À :ÐRhù ,:ÐRhÄ :ÐRh8É :ÐRhÅÎ X:ÐRhúÑ ,:ÐRhaÔ :ÐRh2× X:ÐRhÚ :ÐRhXÝ X:ÐRhÖã š:ÐRhmå :ÐRh»æ :ÐRh?è ,:ÐRhÐé :ÐRh:ë ,:ÐRh"ì :ÐRhñ X:ÐRh ó :ÐRhÓô ,:ÐRh¨õ :ÐRh,ü X:ÐRh5ý :ÐRh~ ,:ÐRh½ :ÐRh„ :ÐRh! ,:ÐRhÿ :ÐRhº :ÐRhD> `:ÐRhc b:ÐRhe B:ÐRhg ,:ÐRh!h ,:ÐRhÆh :ÐRhëo X:ÐRh{q :ÐRhår ,:ÐRhºs :ÐRhv :ÐRh7;ÐRhÉ8;ÐRh‘9,;ÐRh4<;ÐRhÙ=,;ÐRh…>;ÐRhš@;ÐRh8B;ÐRhðB,;ÐRh GX;ÐRh¦I;ÐRh4K;ÐRhÃK;ÐRh;L;ÐRhbN;ÐRhLP,;ÐRh[Q;ÐRhÒS;ÐRhY,;ÐRhÈY;ÐRhŒ[;ÐRhM],;ÐRh#^;ÐRh `;ÐRhqa,;ÐRhýa;ÐRhîc;ÐRhre,;ÐRhBf;ÐRhWh;ÐRhÞi,;ÐRh—j;ÐRhûnX;ÐRhëo;ÐRhq,;ÐRhÅq;ÐRhs;ÐRh­t,;ÐRh4u;ÐRhDw;ÐRhÍx,;ÐRhqy;ÐRh2{;ÐRhh|,;ÐRhó|;ÐRhð~;ÐRhð,;ÐRhš€;ÐRh’‚;ÐRh_…,;ÐRh÷…;ÐRh‘‡;ÐRh‰,;ÐRhÉ;ÐRhsB;ÐRh!Ž;ÐRhÍ;ÐRhì,;ÐRh‘;ÐRh}“;ÐRhñ”,;ÐRhƒ•;ÐRh/—;ÐRhC˜,;ÐRhʘ;ÐRhZš;ÐRh«›,;ÐRh5œ;ÐRh¬;ÐRhóž,;ÐRh”Ÿ;ÐRh¡;ÐRh¢;ÐRh¢;ÐRhë¢;ÐRhù¤;ÐRh„¥;ÐRh¦;ÐRhr¦;ÐRhÒ§;ÐRh<©,;ÐRhª;ÐRhW«;ÐRh¯¬,;ÐRh[­;ÐRh³±X;ÐRhI²;ÐRhm³,;ÐRh`´;ÐRhøµ;ÐRh¨·,;ÐRh7¸;ÐRhå¹;ÐRhÒº;ÐRh7»;ÐRh†»;ÐRhú¼;ÐRhì½,;ÐRh¾;ÐRh¥¿;ÐRhÂÀ,;ÐRhPÁ;ÐRhmÂ;ÐRhÖÃ,;ÐRhmÄ;ÐRh´Å;ÐRh Ç;ÐRh®Ç,;ÐRhÉ;ÐRheÊ;ÐRhÝÊ;ÐRhBË;ÐRhòË;ÐRhÍ;ÐRhsÍ;ÐRhÄÍ;ÐRhÞÎ;ÐRhÐ;ÐRh|Ð;ÐRhÞÐ;ÐRhØÑ;ÐRhlÓ,;ÐRhÔ;ÐRhÕ;ÐRh6Ö;ÐRh´Ö,;ÐRhä×;ÐRháØ;ÐRhBÙ;ÐRh°Ù;ÐRhfÚ;ÐRhƒÛ;ÐRhõÛ;ÐRhNÜ;ÐRh8Ý;ÐRh]Þ;ÐRh_ß,;ÐRhà;ÐRhá;ÐRh_á;ÐRhÒá;ÐRh ã;ÐRh&ä,;ÐRhSå;ÐRhÊæ;ÐRhÚè,;ÐRh?ê;ÐRhêì;ÐRhÀï,;ÐRh›ñ;ÐRhÝô;ÐRh}ü,;ÐRhVÿ;ÐRh;ÐRh¦,;ÐRhô ;ÐRhN ;ÐRh*,;ÐRh;ÐRh(;ÐRh˜,,;ÐRh€/;ÐRh£7;ÐRh ;;ÐRh¶;;ÐRhÜ>;ÐRh©E;ÐRhþG,;ÐRh®K;ÐRh´P;ÐRh'U,;ÐRhX;ÐRhJ”;ÐRhæÀ;ÐRh5Æ,;ÐRhûã;ÐRh˲;ÐRh>,;ÐRhÄ'B;ÐRhA^p;ÐRh>`B;ÐRhþa,;ÐRh·f„;ÐRhág;ÐRhëp;ÐRhüqB;ÐRhÆv;ÐRhx,;ÐRhÕx;ÐRhäy;ÐRhÔz,;ÐRhi{;ÐRh¨|;ÐRh6},;ÐRhº};ÐRhÒ~;ÐRh\;ÐRhÓ,;ÐRhþ‹;ÐRh;ÐRh=Ž,;ÐRhx,;ÐRh¶B;ÐRhE·B;ÐRh±¸;ÐRhC¹;ÐRhʹ,;ÐRh»;ÐRh ¼,;ÐRh©¼;ÐRh¾¾;ÐRh’À,;ÐRhÃÁ;ÐRhöÄ;ÐRhBÆ,;ÐRhSÈ;ÐRh|ôÊ #.# #.##.#  #.# #.##.# ##.# #.# ;ÐRhÄõb#.# ...# #.##### #.# #### #.....# #.# ..######.# #.# #<##.# #.# #.#.# #.# #.## #.# 4213.1 (341.0) #.#.#.# #.#.#.# #.##.# ######.# ...#.# #......# ;ÐRhìöÿ#..##########. ..# #.###### #..##......../)?..##.# #..##.......$###$..#.# #..##.......|#I#)..#.#;ÐRhy÷;ÐRhAÿ;ÐRhòi _Partly explored, can't reach some items and places.?ÐRhí»Really fly into a travel-excluded area? Y - Yes  N - NoAÐRh #AÐRhïS #.##.##.#Jimalo the Destroyer ##.##.##.#Demonspawn of Vehumet ***... ...##.##### #.#Health: 92/92 ======================== #####.....# #.#Magic: 23/23 ======================== ..######.# #.#AC: 12Str: 19 #<###.# #.#EV: 11Int: 23 #.##..# #.#SH: 5Dex: 11 #.##.## #.#XL: 11 Next: 44% Place: Dungeon:10 #.##@##.#Noise: ---------  Time: 14213.1 (341.0) #.##.##.#w) +2 dagger (drain) #.###.# ######.#Cast: Fulminant Prism (2%) AÐRhKWH ...##.# #......#Fly #..##########. ..# #.###### #..##......../)?..##.#I   obsidian statue (unaware) #..##.......$###$..#.# #..##.......|#I#)..#.# ...##.......?###!..#.# _There is a stone staircase leading up here. _There is a stone staircase leading up here.  Things that are here: _a +0 whip; 2 stones; a +0 short sword _Items here: ( )) ÷÷. _Partly explored, can't reach some items and places.4.1 (1.0) _AÐRh\AÐRh|^AÐRh^ › #.# #.# #.#  Jimalo the Destroyer AÐRh† ##.# #.# #.#  Demonspawn of Vehumet ***... ...# #.##### #.#  Health: 92/92 ======================== #### #.....# #.#  Magic: 19/23 ===================----- ..# #####.# #.#  AC: 12Str: 19 #<# ##.# #.#  EV: 11Int: 23 #.# #**# #.#  SH: 5Dex: 11 #.# #*## #.#  XL: 11 Next: 44% Place: Dungeon:10 #.# #@# #.#  Noise: ---------  Time: 14214.1 (0.0) #.# #*# #.#  w) +2 dagger (drain) #.## #*# ######.#  Cast: Fulminant Prism (2%) ...# #.# #......#  Fly #..##########. ..# #.###### AÐRh[ [[14d#..##......../)?..##.#  I   obsidian statue (unaware) #..##.......$###$..#.# #..##.......|#I#)..#.# ...##.......?###!..#.# _a +0 whip; 2 stones; a +0 short sword _Items here: ( )) ÷÷. _Partly explored, can't reach some items and places.  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleAÐRhÌ .Dir - move targetBÐRh}ÁJ...@.BÐRh›ÂY********BÐRh¯žv***$.BÐRh(Ž i.****BÐRh% 7**DÐRhi #.##.##.#Jimalo the Destroyer ##.##.##.#Demonspawn of Vehumet ***... ...##.##### #.#Health: 92/92 ======================== #####.....# #.#Magic: 19/23 ===================----- ..######.# #.#AC: 12Str: 19 #<###.# #.#EV: 11Int: 23 #.##..# #.#SH: 5Dex: 11 #.##.## #.#DÐRh=XL: 11 Next: 44% Place: Dungeon:10 #.##@##.#Noise: ---------  Time: 14214.1 (0.0) #.##.##.#w) +2 dagger (drain) #.###.# ######.#Cast: Fulminant Prism (2%) ...##.# #......#Fly #..##########. *.# #.###### #..##......../)?..##.#I   obsidian statue (ally target) #..##.......$###$..#.#*   fulminant prism #..##.......|#I#)..#.# ...##.......?###!..#.# _Items here: ( )) ÷÷. _Partly explored, can't reach some items and places.  Aiming: Fulminant Prism (dangerous; ÐRh°›1m2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!===5.1 (1 _DÐRh²8*DÐRhDEÐRhýµ† *3   sixfirhy (summoned)3*   fulminant prismThe obsidian statue's eyes glow briefly.EÐRh¸^20=---6EÐRhÃÃ:*EÐRhØÆe _Your fulminant prism crackles loudly.FÐRhTë×  ## ...#### ####.... ..##### #<#.#.##  #.###### ...# #.# #......########. *.# #.######*   fulminant prismFÐRh¤ì7./)?..##.#$###$ #|#I#3FÐRh¬öFÐRhÈü„#########GÐRhyé....?..$.=======7GÐRh‚"GÐRh./T _Your fulminant prism explodes!HÐRh! #.# #.# #.# #.# #.# #.# .# #.# #.# #.# #.# #.# ..# #.##### #.# ###.....# #.# .# #####.# #.# <# ##.# #.# .# #.@# #.# .# #.##.# .# #.# #.# .# #.# #.# ## #.# ######HÐRhr M.# ..# #.# #......# ..##########. ..# #.###### ..##......../)?..##.# ..##.......$###$..#.#HÐRhHÐRh8E-------8HÐRhgHÐRhRIÐRh—WmM.######### # ..#### ###.... .#### <##..## .##.##.#3   sixfirhy (summoned)3IÐRh0Y~1==-------9IÐRhX^IÐRh``IÐRh|ÿµM#........... .######### # ..#.#### ####.... .### <###...## .#IÐRhÆ z#.##.#3IÐRh IÐRhË ,IÐRhŒ IÐRhc IÐRhK ¿33   sixfirhy (summoned).IÐRhX &20IÐRhK IÐRh÷ JÐRhR¡‰#.# ######..####### ##.# #.............# ...# #.###########.# ##.# #.# #.#  #.# #.# #.#  #.# #.# #.# ##.# #.# #.# ...# #.##### #.# #### #...@.# #.# ..######.# #.# #<# ##.# #.# #.# #..# #.# #.# #3## #.# #.# #.# #.# #. #.# #.# #.## #.# ######.#.# #.# #......#JÐRh§JÐRhΨ%1JÐRhX­JÐRh¯KÐRhà&IKÐRhS2À2==KÐRhe?Ð##.# ######..#########.# #...#..# #.##.###.# #.# #.#KÐRhªA› #.# #.# #.# # #.# #.# #.###.# #.# #.#..# #.##### #.# )##### #.@3..# #.# ))..# #####.# #.# ÷##<# ##.# #.# ###.# #..# #.# # #.# #3## #.# ###.# #.# #.#3   sixfirhy (summoned) ~~#.# #.# #.# #~#.## #.# ######.# '....# #.# #......#KÐRh‹H&2KÐRh|I2=3.1 (2KÐRhãOKÐRhûR? _The sixfirhy hits you but does no damage.LÐRh< ......# #..# #.# ######..####### #####.# #.............# ......# #.###########.# #####.# #.# #.#  #.# #.# #.# #.# #.# #.# .####.# #.# #.# ......# #@##### #.# .)##### #..3..# #.# )))..######.# #.# .÷##<# ##.# #.# .###.# #..# #.# #.# #3## #.# ####.# #.# #.# ~~~#. #.# #.# ##LÐRh»!‹~#.## #.# ######.#LÐRhÑ"LÐRh^-© 3. The sixfirhy is struck by your spines.LÐRhM.*4.1 (1LÐRh8U _The sixfirhy hits you but does no damage.LÐRh? z####..## ..... #..# LÐRhð? I#####..###### #####........... .....######### ####  ## #### .....##### .)#####.3...# )))..####÷##<# .##..LÐRh†@ l 3## ### ~~~#.#  LÐRhcG LÐRhH y3===-5LÐRh“O LÐRhBQ MÐRh]/ ..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....#### .)#####.3.. )))..###÷##<# .##.. 3## ###MÐRh˜78 MÐRhè8?-6MÐRh¬>MÐRh¬@MÐRhÂk“#..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### MÐRh³lŒ.....#### .)#####.3.. )))..###÷##<# .##.. 3##MÐRh¬pBMÐRhÿvŽ 3.  The sixfirhy hits you. The sixfirhy shocks you!MÐRhJx_77----=7MÐRh1~MÐRh8V _The sixfirhy closely misses you.NÐRhÛ™ ÷  You miss the sixfirhy.  is lightly wounded.  is struck by your spines. The sixfirhy hits you.  The sixfirhy shocks you!NÐRhúš m63--------8NÐRhL¡ NÐRh ¤ ? _The sixfirhy hits you but does no damage.OÐRhpP :  You hit the sixfirhy.OÐRhtQ B==9OÐRhV OÐRhÐX ` _The sixfirhy is heavily wounded.PÐRh}¤  You hit the sixfirhy. Your touch misses the sixfirhy.PÐRh &30PÐRh *w _The sixfirhy is severely wounded.PÐRh¿} ß _The sixfirhy is severely wounded.  You closely miss the sixfirhy.  The sixfirhy is severely wounded.  The sixfirhy is struck by your spines. The sixfirhy barely misses you.The sixfirhy is struck by your spines.  You kill the sixfirhy!PÐRhm… £§4----1PÐRhY‰ PÐRhŒ a _The sixfirhy disappears in a puff of smoke!RÐRhö RÐRh73RÐRhfRÐRhûRÐRhbXRÐRhJ,RÐRh5%à.......############.#... ##.....#..## #..# .....RÐRh(&ˆ #..# ##########..######........... .....#########-3.1 (2##.  . ## #.##.##.#Fly .####.##.##.#RÐRhÇ&!RÐRhv'7-RÐRhˆ-RÐRhs/RÐRhn n.........####..# ......########### #..# .#...# #..# .#...# #..# .....# #..# ###..##..# .....#  #..# .# RÐRh|o C######..####### ####.# #.@...........# .....# #.###########.# ####.# #.# #.#  #.# #.# #.# # #.# #.# ####.# #.# ....# #.#### )#####.... ))..# ###RÐRhæv RÐRh'&80TÐRhÄ'TÐRhÑ(TÐRhU)TÐRhæ)TÐRhã*TÐRht+TÐRh,TÐRh‹-TÐRhh.K1=TÐRh /TÐRhä/TÐRht0TÐRhƒ1TÐRhu2,TÐRh3TÐRh4TÐRh±4U2=TÐRhf5TÐRh!6,TÐRhá6TÐRhÝ7TÐRhq8%3TÐRh9TÐRh9:TÐRhÑ:TÐRh~;TÐRhX<TÐRhè<TÐRh=TÐRhP>TÐRhÜ>%4TÐRh^?TÐRh#@TÐRhé@TÐRhƒAUÐRhUÐRh²,UÐRhpa5=UÐRhYUÐRhK,UÐRhìUÐRh,UÐRhÂUÐRh“UÐRhUk6=UÐRhÄ UÐRh– ,UÐRhØ UÐRh| ,UÐRhÞ UÐRhÎ%7UÐRh_UÐRhHUÐRhÝUÐRhdUÐRh‚UÐRh,UÐRhUÐRhÚ;8UÐRh"UÐRhÁUÐRhHUÐRhJUÐRhÝ,UÐRh<UÐRhÌK9=UÐRhOUÐRhê,UÐRhUÐRh UÐRh¶ O90=UÐRh>!UÐRhg",UÐRhT#UÐRhP$,UÐRhñ$UÐRh.&;1UÐRhÝ&UÐRh(UÐRhÁ(,UÐRhV*,UÐRh/+UÐRh3,UÐRhÈ,K2=UÐRh¦-UÐRhbX.311.1 (72.0)UÐRhÿYUÐRh¿^UÐRh¼ai _Partly explored, can't reach some items and places.UÐRhó"UÐRhM-ÍLevel 10 of the Dungeon <<<<>>>>∩UÐRh4.ë(Press ? for help) ####.................#.##.................##.####.#  #......########...#.###.#.....##.##.......# ####.####÷##  #.###.####...........)......#.......#####..........#  #.# #.##........#.....##..#................####..#  ##[# #.##.......##................########### #..#  ##..# #.##........)...####..##.#...##..#   ##.#.###.##.......####.# #..##.#...##..#   #(###....#UÐRh´.Z#.......# #.# #..##.....##..#   ##.#.######>......# #.# #..####..###..#  #..###.##.#### #.# #........##..#  #..##.##.# #.# #.######.#######..#######  #..#UÐRh%/¸###.##.# #.####.######.##......@......#  #..##...##.# #.............##.###########.#  #..##.####.# #########.######.##.##.#  #..##.####.# ##.........# #.#UÐRh’/#.##.#  #..##......###...########## #.##.##.#  #..##.####........>÷......####.##.##.#  UÐRhd0(#..#############.####.###...######........##.##### #.#  #.....................# ##.## #....)######.....# #.#  ##.#############.#########.# #...)))..######.# #.#  #.##.#.........# #....÷##<###.# #.#  #.##.#.######..# ###[.###.##..# #.#  #.######.#.# #..###### #.## #.##3## #.#VÐRhg†d......########...#.###.##.#####÷#####.## ##...........)......####.......... #.#  #.....##.........######[#.....########### ##...)...####..##.#...# ##.#.######.# (###... .#.#.####>##..# #..## .##.###VÐRhT‡æ......#   ############..###########......@...................######################.###### ##.........# .....###...##############........>÷......#################...######.......####...................# ##.## #....)####....#.#############.#########.# )))..# #### #.# #.#.........÷##<VÐRh‡| ########[.###..#####.#.# #..###### #.## 3#.........###÷###.# WÐRh—ÈJ><YÐRh´ä#..# #.####.# ##.........# #.# #.# #.##..# #......###...########## #.# #.# #.##..# #.####........>÷......####.# #.# #.##..#############.####.###...####### #.##### #.#.....................# ##.## #....)##### #.....# #.# ##.#############.#########.# #...)))..# #####.# #.# #.# #...# #....÷##<# ##.# #.# #.# #.#.######..# ###[.###.# #..# #.# #.# #####.#.# #..###### #.## #.# ÐRh&ç0;63H#3## #.# ##.....#.# #.......###÷####.#  #.# #. ##.###.#.# ##.#####.##~~~~~#.#  #.# # ##.# #.#.## ##...####.##~###~#.# #.#  ##.###....# #..#.........'∩'... #.# #..... ##........# #...~###~#..##########. ..# #.##### ########..###.#.#~~~~~#..##......../)?..##.##.###.........#.#.# ##.####..##.......$###$..#.###.#.## #...........#.# #.####..##.......|#I#3..#.##.###.# #.#...........# #.......##.......?###!YÐRh)èÝ[31m..#.###.#.## #.#........##.# #..###.###........!)!.#.#.###.###.#.<# #.<###.###.......#.[......##.........###.#######>...............##.##.#..## #...####................##.######.#####..<.#...# #>..# #..##.#.#####.###. ........#####.#ZÐRhë* <>  #.##...####.###.#.####.## ##..###  #######...#...#  #.############........# #^#......# #....# ###########.#.###  #................###### #.###.##.## ##.##.# #.............#[ÐRhÙ•  #..##.####.# #########.######.##.##.#  [ÐRhÚY#..##.####.# ##.........# #.##.##.#  #..##......###...########## #.##.##.#  #..##.####........>÷......####.##.##.#\ÐRhð\ÐRhû.Y...........####..#  Jimalo the Destroyer .########### #..#  Demonspawn of Vehumet ***... .##..#  Health: 92/92 ======================== .##..#  Magic: 23/23 ======================== .##..#\ÐRhH0  AC: 12Str: 19 ###..#  EV: 11Int: 23 ##..#  SH: 5Dex: 11 #######..#######  XL: 11 Next: 44% Place: Dungeon:10 ##......@......#  Noise: ---------  Time: 14311.1 (0.0) ##.###########.#  w) +2 dagger (drain) ##.##.#  Cast: Fulminant Prism (2%) ##.##.#  Fly #\ÐRh1š#.##.# ##.##.#   ##.##### #.#   ##.....# #.#  #####.# #.#  The sixfirhy is severely wounded.The sixfirhy is struck by your spines. The sixfirhy barely misses you.The sixfirhy is struck by your spines.  \ÐRh‘1ÉYou kill the sixfirhy! _The sixfirhy disappears in a puff of smoke! _Partly explored, can't reach some items and places.\ÐRh!2\ÐRh£2\ÐRhÆ?\ÐRhrA\ÐRhhF: _\ÐRhNJ\ÐRhËK\ÐRhvL,\ÐRh}T\ÐRh¬U,\ÐRhfV\ÐRhå]\ÐRhl_\ÐRh$`,\ÐRhãg\ÐRhi,\ÐRhÀi\ÐRhq\ÐRh=sB\ÐRh™z\ÐRh¹{\ÐRh_|,\ÐRhy„\ÐRh¨…\ÐRh`†,\ÐRh8Ž\ÐRhf\ÐRhâ\ÐRhH\ÐRh —\ÐRh&˜\ÐRhʘ,\ÐRhg \ÐRh”¡\ÐRhG¢,\ÐRhŽ©\ÐRhªª\ÐRhU«,\ÐRh_±\ÐRhƒ²\ÐRh³\ÐRh‹³\ÐRhȸ\ÐRhº\ÐRh¿º,\ÐRhÏÀ\ÐRhEÂ,\ÐRhéÂ\ÐRh¨Ç\ÐRhÔÈ\ÐRhkÉ\ÐRh÷É\ÐRhÎÏ\ÐRhÎÐ\ÐRhuÑ,\ÐRh¬Ö\ÐRh£×\ÐRhXØ,\ÐRh—Þ\ÐRh°ß\ÐRhNà,\ÐRh2æ\ÐRhvç\ÐRhNè,\ÐRh í\ÐRhëî,\ÐRhÀï\ÐRh\ô\ÐRhëõ\ÐRh¹ö,\ÐRhöú\ÐRh£ü,\ÐRh[ý\ÐRhÃ\ÐRhG\ÐRhå\ÐRh[\ÐRhC\ÐRhÅ ,\ÐRhu \ÐRho\ÐRhÂ\ÐRhu,\ÐRh\ÐRhˆ,\ÐRh=\ÐRhp\ÐRh“\ÐRh<,\ÐRhT\ÐRhä,\ÐRhˆ\ÐRh"\ÐRhñ",\ÐRh”#\ÐRh'\ÐRhG)\ÐRhã)\ÐRh¤.\ÐRh41\ÐRh53\ÐRhÐ3\ÐRhu4\ÐRh¢6\ÐRh\8\ÐRhó8\ÐRhw9\ÐRh­;\ÐRh’=\ÐRh,>\ÐRh9?\ÐRhB\ÐRhE,\ÐRh#G\ÐRh J\ÐRh¦L\ÐRh@M\ÐRh­N\ÐRhÏQ\ÐRh¯T\ÐRhNU\ÐRh4W\ÐRh,Z\ÐRhÞ\,\ÐRhñ^\ÐRh™b\ÐRh¯e,\ÐRh.h\ÐRhój\ÐRh£m,\ÐRhŒo\ÐRh­q\ÐRh©s,\ÐRhâv\ÐRhŸx\ÐRh¢z,\ÐRh¥|\ÐRhw}\ÐRh*,\ÐRhì\ÐRh‚\ÐRh\„,\ÐRh”…\ÐRhö‡\ÐRhö‰\ÐRhŠ\ÐRha‹\ÐRh.–‹  #>......# #.# #..####..##  #.##.#### #.# #........#  #.##.# #.# #.######.#  ###.##.# #.####.######.#  #...##.# #.............#  #.####.# #########.######.# \ÐRh—  #.####.# ##.........# #.#  #......###...### #.#  #.####........@÷......####.# 56.1 (45.0)##.####.###...........# .........# ##.## #....)##### ##.#########.# #...)))..#  #.#.........# #....÷##<#  #.#.######..# ###[.###.###.#.# #..###### #.## #.# ....#.# #.......###÷####.# ###.#.# ##.#####.##~~~~~#.#\ÐRh_˜\ÐRh& \ÐRh›£c _There is a stone staircase leading down here.]ÐRh_®3]ÐRhÃà]ÐRhê]ÐRhœî77.1 (1.0) _]ÐRhó]ÐRh`7]ÐRhag ###############  ..........o....  ............... 1 .@.oo....  ........(..o...  ...............  ...............  ..<............ ............... ooo 3 orc wizards (asleep) .......?....... o   orc (asleep) ............... ]ÐRhÊa ]ÐRh—b]ÐRhŽt oooo<ooooYou fly downwards.]ÐRh È====9 (1.8 _There is a stone staircase leading down here.  You fly downwards. _The orc wizard shouts! The orc shouts!  Found 8 stones and a scroll labelled XAORAIXKUXICE  Found a stone staircase leading up. _There is a stone staircase leading up here.^ÐRh”çí#.o...<@oo....<.(..o.....<...?..^ÐRhoí^ÐRhzî^ÐRhï^ÐRhÄú™ .oooFound an escape hatch in the ceiling.^ÐRh}  The orc wizard gestures at you while chanting.^ÐRh‹^ÐRh¦ŒŽ0-=---80^ÐRh)”^ÐRh–. _The magic dart hits you.^ÐRhB m  You hit the orc wizard but do no damage.^ÐRhY– ‹  The orc wizard points at you and mumbles some strange words.^ÐRh# €  The magic dart hits you but does no damage.  The orc wizard is struck by your spines.^ÐRhå" <o.^ÐRh#$ i88-----9^ÐRh¬, ^ÐRh / ? _The orc wizard hits you with a +0 dagger.^ÐRhg­   The orc wizard is struck by your spines. _The orc wizard hits you with a +0 dagger.  You hit the orc wizard.  The orc wizard is heavily wounded.  but does no damage.^ÐRhÇ® ,^ÐRh¸ n.ooo.^ÐRh­¹ ¢=-60Pois Fly ^ÐRh1 ^ÐRh6Å Q _You are poisoned.^ÐRhk ¦  You hit the orc wizard.  The orc wizard is severely wounded.You feel sick.^ÐRh }  The orc wizard gestures at you while chanting.^ÐRh¢ 7  You easily resist.^ÐRh¬§ ‹  The orc wizard points at you and mumbles some strange words.^ÐRh (^ÐRh3/k o.  You easily resist.^ÐRh'056=1^ÐRh46^ÐRhLôThe orc wizard is struck by your spines.  The orc wizard hits you but does no damage.  The orc wizard is struck by your spines.  The orc wizard barely misses you.^ÐRh¥R;*^ÐRh'º  2  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!_ÐRhyq¯ {Deactivating autopickup; reactivate with Ctrl-A._ÐRhãr4=-====2_ÐRhz_ÐRh E _hits you with a +0 mace.  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.You feel sick. is struck by your spines.  You kill the orc wizard!_ÐRh•“š  wizard is struck by your spines.  You kill the orc wizard!  Vehumet accepts your kill.  The orc wizard is struck by your spines.  The orc wizard barely misses you. The orc is struck by your spines.!_ÐRhÕœÜ  Vehumet accepts your kill. x2  Vehumet is now extending the range of your destructive spells._ÐRhµ£õ )))   orc wizard  Reactivating autopickup._ÐRh騬*3-5=---3_ÐRh ±_ÐRhš´6 _You feel a bit more experienced._ÐRh%”³  You barely miss the orc wizard.The orc wizard is almost dead.You feel sick._ÐRhÁ™;*_ÐRhek¶   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!_ÐRhuó9{_ÐRhÕôb2====4_ÐRh2û_ÐRht¢ _Deactivating autopickup; reactivate with Ctrl-A._ÐRh€_ÐRhQ_ÐRh_H _No target in view!_ÐRhô,_ÐRh5._ÐRhãC_ÐRhãFH _No target in view!_ÐRhdc3_ÐRh£i_ÐRh¯kH _No target in view!_ÐRhx´3_ÐRhèÀ_ÐRháÃH _No target in view!_ÐRhàI_ÐRh±H _No target in view!_ÐRhmS _ÐRh¢T _ÐRh^ _ÐRh†b C _No target in view!`ÐRh¬›z  You hit something.  Vehumet accepts your kill.`ÐRhx¬Õ )Reactivating autopickup.=---5`ÐRhÚ¸`ÐRh ¼E _You feel a bit more experienced. You feel sick.`ÐRhOS^################...................).<.).....<.)@.............<.....?.. `ÐRh±TX1----6`ÐRhÊe” _You feel sick.  Things that are here: _a +0 dagger; a +0 robeaÐRhŽòM################...)......<.<aÐRh«))...<.............................aÐRh3  You feel sick.aÐRhÄœ=-7Fly aÐRhkaÐRh8" aÐRh #Ý_You are no longer poisoned.Things that are here: _a +0 mace; a +0 leather armour; an orc corpseaÐRhSbÒM################...<.).....<))................................8 _ aÐRhžªv Things that are here: _a +0 dagger of venom; a +0 robebÐRh"‰ 3bÐRh bÐRh bÐRhŠ” bÐRh"• $ _bÐRhà˜ bÐRh bÐRhø¡ bÐRh³¢ %2bÐRhȤ bÐRhY¯ ################.................. .........)....... <.).....<. ).70.9 (2 ........... ..bÐRhB° Ÿ. ..<. . .......?. . ....... bÐRh.± bÐRhO¸ bÐRhʺ l _Items here: ( ) [ †.cÐRhÀ© 3cÐRh« cÐRho® cÐRhù± cÐRh²² $ _cÐRhl· cÐRhu¹ cÐRhî¼ cÐRh”½ cÐRhnÀ cÐRh+Ï cÐRhÖ ¼################.................. .........)....... <.).....<. ). ........... ..2 ..<. . .......?. .. ... ############### cÐRhÇÛ cÐRhóÝ dÐRhýÚIdÐRhæßdÐRhiãdÐRh$ç%3dÐRhNWÚ4..........................)..............<.).....<))..........<.......6.9 (4.###############  _z - 3 scrolls labelled XAORAIXKUXICE (gained 1)eÐRhyEeÐRhŸFeÐRh/HeÐRhuMeÐRhüPeÐRhŽV,eÐRhúXeÐRh0gBeÐRh‹i¨ ....).........<.).....<...))..............<............8.9 (2....##eÐRhÆkeÐRhîreÐRhïteÐRh»3 eÐRhÎ4 eÐRh77 eÐRh#= eÐRhâ@ eÐRhÐA K5=eÐRh¸F eÐRhH eÐRhmK eÐRhL eÐRh¢M eÐRhFV ä ################........)........<.).....<.))............<.....80..........................###################eÐRhfW eÐRhÞc eÐRhf fÐRh„ 3fÐRhÏ¢fÐRh§fÐRhI®BfÐRh}±P  There is a stone staircase leading up here.fÐRh.´fÐRhÌ´\6= _fÐRhU¶fÐRhɾ}######################........)........<.).....<.))............<..2.............................#####################fÐRhEÀfÐRhAÆfÐRh}ÈfÐRh¤ƒ3fÐRhR…fÐRhˆfÐRh¸ŠfÐRhYBfÐRhô‘,fÐRhÈ“fÐRhm› ########################......).......<.).....<)).........4<..[..........................fÐRhŒœf#######################fÐRhÿ¢fÐRhž¤% _Found a helmet.fÐRhž‡ IfÐRhp‹ fÐRhZ fÐRh‡‘ ;7fÐRh¹’ fÐRhÉ• ,fÐRhv— fÐRhÈ  Î      ########################  #.  #....)....  #.<.)  #))  #6  fÐRh$¢ ¼#.  #<  #  #.[  #  .......................  ########################  fÐRh_© fÐRh¬« gÐRhó° gÐRh*² gÐRh³ gÐRh#· gÐRh[º gÐRh5» %8gÐRhÞ¿ ,gÐRhZÁ gÐRhèÁ gÐRhøÂ gÐRh"Å gÐRh4Ç ,gÐRhIÈ gÐRhË gÐRh›Ï gÐRhHÐ K9=gÐRh|Ñ gÐRh¶Ú Ò ####.  #....  #....gÐRh*Ü §).......  #....<.).....<.  #....)).......  #..........@. 90.9 (4 #.....  #....<....  #....  #.[.... #.... #.... #### gÐRhÝ gÐRh°å gÐRheç hÐRhÌ>3hÐRhí?hÐRhÀEhÐRhnHhÐRh.L,hÐRhXNhÐRhÌQhÐRhcRhÐRhWThÐRh9XhÐRh»^hÐRh…_V90=hÐRhÑahÐRh“fhÐRh—h,hÐRhèihÐRhvsä####.  #....  #....).......  #....<.).....<.  #....)).......  #.... 4  #....  #....<....  #....  #.[........  #........  #........  ######hÐRh«thÐRhÂ{hÐRhº}hÐRhɯ3hÐRh¯²hÐRhq¸hÐRh¼,hÐRh»ÀhÐRh—ÂhÐRh.Æ;1hÐRh±ÈhÐRh§ÊhÐRhµÌ,hÐRh ÎhÐRh§ÐhÐRh}Ò,hÐRh»ÔhÐRhCÜ #. .. ..)....... ..<.).....<. ..))....... .. 8 .. ..<.... .. .... .. .. #hÐRhžÝ?.hÐRhuâhÐRhähÐRhA hÐRhˆ hÐRhe hÐRhú2=hÐRhn"R _Found a potion of enlightenment. HP restored.hÐRh>(hÐRhÚ(hÐRhZ+hÐRh¤.hÐRhF2hÐRhÒ2hÐRhu4hÐRh…8iÐRhtBiÐRhGZ......!.......)....<.).....<....))....402<........iÐRhžiÐRhóiÐRh4iÐRhq¡3iÐRhV¤iÐRh«iÐRhm°iÐRhà´9=iÐRh¡µiÐRh À3 _Found a flail.iÐRh™Â3iÐRhlÅiÐRhBÉiÐRh¤Ì,iÐRhTÏiÐRh\ÓiÐRhá×iÐRhØiÐRhßÝiÐRhÃèÔ#....#.!....../.....))....$<.).....<....))....6<........iÐRhñéiÐRhñiÐRhÀóf _Found 13 gold pieces and a brass wand.jÐRh03jÐRhjÐRhÿ$jÐRh(,jÐRh -jÐRhz.jÐRh’1jÐRhä2jÐRh44jÐRh=5jÐRh3:,jÐRh;jÐRh`>kÐRh,kÐRhCkÐRhÝkÐRhû ,kÐRhŠkÐRhp _Found a coiled bone ring.kÐRhÆ!FH=.. #...... #. # # #.kÐRhï"ä/ ###############..............))........$<.).....<..)).H   hippogriff (asleep). ............... .<......................kÐRhü5ë .11.9 (5  A hippogriff comes into view.The hippogriff screeches!  The hippogriff changes into something you cannot see!kÐRhC73==2.9 (6kÐRh°@kÐRhôDÍ _Deactivating autopickup; reactivate with Ctrl-A. _You see here a potion of enlightenment.nÐRh”ü ,nÐRh  ž--3.9 (1 _n - 5 potions of enlightenment (gained 1)oÐRh3oÐRhoÐRhMoÐRhfoÐRhe,oÐRhW,oÐRhi,oÐRh‡oÐRhç'À.=.-- #......../ ###############.........Fly ....................)..............<.........................oÐRh<)&4oÐRh(1oÐRh@2`0-=5.9 (2oÐRhD:oÐRhœ<S _Something hits you.qÐRhì( 3qÐRhÂ* qÐRhÌ1 qÐRho3 qÐRhX4 qÐRh0N ' #.! #.1- #. #. #=. #. #. #. #... #... #/ ################................)......).....$<.).....<.)).085-6.9 (1qÐRhU qÐRhÕV š _Found a viscous cyan potion. Something hits you.sÐRhö+h#.!......#...#. #. #= #.. #. #. #. #... #./ ###############. ....................)...)........$sÐRhX-ê<.).....<))........sÐRhœ.,sÐRh$<sÐRh9=%7tÐRhƒtÐRh¶f _Something hits you but does no damage.tÐRhÅm 3tÐRhp tÐRhøu tÐRhw ,tÐRh× ˜ ..=../ ##############.Fly ................ ........................tÐRh &0tÐRh+’ *8.9 (1tÐRh’” 7{tÐRhb— f _Something hits you but does no damage.tÐRhŸûþ =..{....../ ##############. ....................)..Fly ..................... .<......................tÐRh ý,tÐRhþtÐRhºD{{.tÐRh> [6--9tÐRhB%.tÐRhuÐRh,¨ =...{./ ##############. ....................)).......$Fly ............... ........................uÐRhš©,uÐRh ´%.uÐRh{´.=20uÐRh¶¼uÐRh'Àf _Something hits you but does no damage.uÐRhð 3uÐRhgú uÐRhéü H _No target in view!vÐRh ˜B#. #..#=#.#.#.#.#.. #./ ##############....).....).......$<.).....<)). <vÐRh¤,vÐRh5¦vÐRh³vÐRh´4-1 _vÐRhøÀ8{vÐRhÃvÐRh<¾M#. #.#..#=#.#.#.#.#.. #......../ #############.{.........).....).......$<.).....<)) vÐRh‰¿(.vÐRhÉÀvÐRhàÍ<{..vÐRhdÎ[3-=2vÐRhÙvÐRhîÝu _Something hits you. x2; You block something's attack.vÐRhܬ.76---3vÐRhîávÐRháãf _You hit something. Something hits you!wÐRhìß ii   sprigganYou barely miss something. Your touch misses something.  A spriggan appears out of thin air!4wÐRhcün _Reactivating autopickup.wÐRhJkK (drained)wÐRhlƒYou hit the spriggan. You drain the spriggan. Your touch misses the spriggan.wÐRhbm^7=-5wÐRhLvwÐRhpy6 _The spriggan is lightly wounded.wÐRh¾ð ß  You closely miss the spriggan. Your touch misses the spriggan.The spriggan is lightly wounded.wÐRhÞò S6-6wÐRh±ü wÐRh' S _The spriggan is struck by your spines. The spriggan hits you.wÐRh¹¿ ò  You closely miss the spriggan.The spriggan is heavily wounded.7=7wÐRhÈ wÐRh1Ë V _The spriggan closely misses you.xÐRhÎÄ  You closely miss the spriggan.The spriggan is heavily wounded.8xÐRhŽ&xÐRh~)6 _You block the spriggan's attack.xÐRh¾°Œ  You hit the spriggan.  The spriggan is heavily wounded.xÐRh’±%9xÐRh¼xÐRh-À6 _You block the spriggan's attack.xÐRhÞm _You block the spriggan's attack.  You hit the spriggan.  The spriggan is heavily wounded. _You block the spriggan's attack.  You closely miss the spriggan.  The spriggan is heavily wounded.xÐRh/^8=30xÐRh¢xÐRhaV _The spriggan closely misses you.xÐRh–žö  You completely miss the spriggan. Your touch misses the spriggan.The spriggan is heavily wounded.xÐRhZŸ%1xÐRh¨xÐRhN«| _The spriggan is struck by your spines. The spriggan barely misses you.xÐRh»» ý  You miss the spriggan. Your touch misses the spriggan.The spriggan is severely wounded.2xÐRh=Å xÐRh È N _The spriggan misses you.xÐRh8` û  You barely miss the spriggan.The spriggan is severely wounded.0--=3xÐRh f xÐRhÿh , _The spriggan hits you!yÐRhÎø  You completely miss the spriggan. Your touch misses the spriggan.The spriggan is severely wounded.-4yÐRhyÐRhEU _The spriggan barely misses you.yÐRh6Š  You miss the spriggan. Your touch misses the spriggan.yÐRh‰ŠKThe spriggan is severely wounded.yÐRhÈ‹?-5yÐRh€—yÐRh*›? _The spriggan hits you but does no damage.yÐRhA*Å  You hit the spriggan. You drain the spriggan.  You kill the spriggan!Vehumet accepts your kill.yÐRhÿ7H†yÐRhH@f 1--76yÐRh—@“Fulminant Prism (1%) _The spriggan's shape twists and changes as it dies.yÐRhîIyÐRhMh _Your Dodging skill increases to level 4!yÐRh=Ê^ #... #. #=. #. #. #. #. #. #/.. ##############........... .............).....).......$..<.).....<......))......... <yÐRh…ÓyÐRh;Ô4-7 _yÐRhëÝyÐRh.ây _You see here a shapeshifter corpse.{ÐRhY3{ÐRhô{ÐRhVg _2{ÐRhó[{ÐRhÿ_{ÐRh£a{ÐRhëaK3={ÐRh?e{ÐRhÖh{ÐRh_m,{ÐRhæn{ÐRhgz,{ÐRh„{ÐRh £„ #  #.^  #  #.!  # #.. #.. #.....-44.9 (7 #...{ÐRhñ£ª #........... #........... #.... #..... #..†/.. ################... ....).....{ÐRh§} _R - the ring of Periwinkles {^Contam Fly rCorr Int+3}ÐRhr ÐRhI} „Equip which item?  - - Unarmed Hand Weapons (go to first with ))  w - a +2 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +0 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn) Jewellery (go to first with "=)  s - an amulet of reflection (worn)  v - a +6 ring of strength (worn)  C - a ring of flight (worn)f - a ring of willpower  H - a +6 ring of dexterity  R - the ring of Periwinkles {^Contam Fly rCorr Int+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ‚ÐRhël‚ÐRh' ‚ÐRhèþ ‚ÐRh較ÐRh쉃ÐRhyJ}  - - Unarmed  x - a +2 pair of boots (worn)ƒÐRh/‚  x - a +2 pair of boots (worn)  C - a ring of flight (worn)ˆÐRh*pˆÐRh}wˆÐRhYJimalo the Destroyer#........Demonspawn of Vehumet ****..#.^......Health: 73/92 ===================-----#........Magic: 23/23 ========================#.!......AC: 12Str: 19#.........EV: 11Int: 23#...........SH: 5Dex: 11#...........XL: 11 Next: 47% Place: Dungeon:11#@..........Noise: ---------  Time: 14444.9 (0.0)#...........w) +2 dagger (drain)#...........Cast: Fulminant Prism (1%) #...........Fly ˆÐRh“ù#...........#...........#..†...../.. ################........... .....................).....You kill the spriggan!Vehumet accepts your kill. _The spriggan's shape twists and changes as it dies. _Your Dodging skill increases to level 4! _You see here a shapeshifter corpse. ˆÐRhÎh_R - the ring of Periwinkles {^Contam Fly rCorr Int+3}ˆÐRhLŽs  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or v - a +6 ring of strength; > or C - a ring of flight‰ÐRhnË ‰ÐRh½Ì ¬Really equip R - the ring of Periwinkles {^Contam Fly rCorr Int+3}? Y - Yes ‰ÐRhÍ ' N - NoÐRh³ÐRh€5Jimalo the Destroyer#........Demonspawn of Vehumet ****..#.^......Health: 73/92 ===================-----#........Magic: 23/23 ========================#.!......AC: 12Str: 19#.........EV: 11Int: 23#...........SH: 5Dex: 11#...........XL: 11 Next: 47% Place: Dungeon:11#@..........ÐRh± KNoise: ---------  Time: 14444.9 (0.0)#...........w) +2 dagger (drain)#...........Cast: Fulminant Prism (1%) #...........Fly #...........#...........#..†...../.. ################........... .....................)..... _Your Dodging skill increases to level 4! _You see here a shapeshifter corpse. _R - the ring of Periwinkles {^Contam Fly rCorr Int+3}To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or v - a +6 ring of strength; > or C - a ring of flightÐRhž/  (? for menu, Esc to cancel)  < or v - a +6 ring of strength; > or C - a ring of flight  You remove your ring of flight. You float gracefully downwards.  You feel clever.  You feel a build-up of mutagenic energy.You fly up into the air.465.9 (1ÐRh›8h _R - the ring of Periwinkles (worn) {^Contam Fly rCorr Int+3}‘ÐRhÌ‘ÐRhWÌ‘ÐRhºÍ‘ÐRhŠÕ‘ÐRhÁÜ,‘ÐRhâ‘ÐRhä‘ÐRh÷æ‘ÐRhcç%5‘ÐRhÊè‘ÐRhyë‘ÐRhÄí‘ÐRhýí‘ÐRhJï‘ÐRhÇñ‘ÐRhÀó‘ÐRh ô‘ÐRh-õ‘ÐRh­úQ6‘ÐRh‰R#.#...#.#...#. #.^ #. #. 50.9 (5#. #. #. ‘ÐRh£#....#.....#...... #... #.....‘ÐRhí‘ÐRh1 { _J - 3 viscous cyan potions (gained 1)’ÐRhÊl_’ÐRh n’ÐRh#rB’ÐRhCt,’ÐRhWu’ÐRhx’ÐRh@|a7=’ÐRh£}’ÐRh«„$#...........#..#..#.^#..#..’ÐRhô„#....#....#..3.9 (3#....#.... ’ÐRh4…–#.... #...#..’ÐRhw…å#..#..†...../ ############’ÐRh¸…"’ÐRhb†’ÐRhÔŒ’ÐRhÛŽ’ÐRhýšI’ÐRhÂ’ÐRhÝ ’ÐRhj¦,’ÐRh=§’ÐRhת,’ÐRh¨¬’ÐRhkÉW8=#..# #..# #..# #....# #....# #.....# #...........# #..# #..# 7.9 (4#..# #..# #..†...../..# ###########..# ................) ....)........$ ..<.).....<........... ...))......’ÐRhòÏ’ÐRhlÒ“ÐRh…¬“ÐRhÙ¬“ÐRh¯“ÐRhuµ“ÐRhޏ“ÐRhϸ“ÐRhÒ¼“ÐRh´¾“ÐRh–Â;9“ÐRhòÒ$#...# #...# #...# #...# #...........# #...........# #...........# #...........# #..†# ########...# .............) .)..............$....... .).....<....o “ÐRhÓ;)).o   orc (asleep)...........? “ÐRh@⎠9.9 (2  An orc comes into view. It is wielding a +0 club.“ÐRh¨â+60.9 (3“ÐRhq!Æ _Found a scroll labelled XAORAIXKUXICE. _You see here a wand of flame (10).”ÐRhW­ ”ÐRhµ­ *1.9 (1”ÐRh^¶ ”ÐRhjº . _S - a wand of flame (10)•ÐRh’0..†..... ########... .............)..........)...$.......).....<.o ))....... ..?.•ÐRh²œ•ÐRh.802•ÐRh!¦•ÐRhf©–ÐRhÍK† ########...#### .............)..@.......)...$).....<.o ))....... ..?.–ÐRh[V–ÐRh'bo.o–ÐRhýb.==3–ÐRhDm–ÐRh;p: _The orc shouts! You hear a shout! x2–ÐRh@6·† ########...#### .............)..........).o).....<....... ))...... ..?.–ÐRh­9–ÐRh¡D6o.–ÐRh)F.--4–ÐRhÁN–ÐRhÍRR _You see here 13 gold pieces.–ÐRhöt –ÐRhÏz O  You now have 1022 gold pieces (gained 13).–ÐRh܃ o..oo   orc priesto   orc–ÐRh΄ f1=--5–ÐRh¤ –ÐRhB£ x _An orc priest comes into view. It is wielding a +0 mace.—ÐRhTó#.# #.# #.# #.# #.# #..†.# .#). ).o. ).....<.o>.?. —ÐRh Š`o..o.—ÐRhŒ%6—ÐRhé–—ÐRhâš9 _Found an escape hatch in the floor.—ÐRh #.# #.# #.# #.# #.# #..†.# .#). .o. .....<.o.>. .?. —ÐRhØÐ  A howler monkey comes into view.The orc is struck by your spines.  You kill the orc!—ÐRh—ÐRh½!í )o..hoh   howler monkeyo   orc priesto   orc wizard (wandering)  Vehumet accepts your kill.—ÐRh ']2=7—ÐRh…1—ÐRhþ<z _An orc wizard comes into view. It is wielding a +0 dagger.˜ÐRhr•l#.# #.# #.# #.# #.# #..†.# .#)..<.o..ho.?. ˜ÐRh÷˜˜ÐRhÏ™˜ÐRhCœˆ  The howler monkey hoots and howls with incredible vigour!˜ÐRhϬTo...o.o...h.(catching breath)o   orc˜ÐRh¦­F========8˜ÐRhÐRh»Ï _An orc comes into view. It is wielding a +0 hand axe.Things that are here: _a +0 club; a +0 ring mail; an orc corpse˜ÐRhàZ  The orc wizard shouts!  You hit the orc priest.˜ÐRh¼á˜ÐRhÖät  The orc priest is moderately wounded.˜ÐRhËç˜ÐRh é˜ÐRhÅøx...o.o.o...h>hh 2 howler monkeys (1 wandering, 1 catc…) o˜ÐRhÁùT===-----9˜ÐRhĘÐRh}` _A howler monkey comes into view.˜ÐRh”ÚThe orc priest is moderately wounded. _A howler monkey comes into view.howler monkey howls!  You hit the orc priest but do no damage.You drain the orc priest. You touch the orc priest!  You kill the orc priest!˜ÐRhݘÐRhàíÀ )..h...hhh 2 howler monkeys............... ..............  Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour!˜ÐRhŸô:*˜ÐRh›Ê}  The orc wizard gestures at you while chanting.˜ÐRh[O˜ÐRh^r@...oo.˜ÐRhcï3 0 ========70Fulminant Prism (1%) Conf Fly ˜ÐRhók˜ÐRhâoQ _You are confused.›ÐRh;Æ›ÐRh›Æ›ÐRhSÒ›ÐRhÍÖK _You are too confused!›ÐRhúÁ ›ÐRh‡Â ›ÐRh»Ë ›ÐRhlý K _You are too confused!œÐRh£Jj #.# #.# #.# #.# #..†œÐRhéJÝ.# ######...######## .....)..............)...oo..<)..h.>...œÐRhzKJ........h..?....   howler monkey..œÐRhDNœÐRhåNœÐRh§\¶h..>h.h 2 howler monkeysœÐRh6b¨ ****The orc wizard points at you and mumbles some strange words.œÐRh|ìœÐRhñ%..o.).h.o2==------1œÐRhdýœÐRh81 _The puff of flame hits you.œÐRh9Ø #.# #.# #.# #..†.# #######...######## ......)............. ).)...o... ).....<.).h.o>h. )...............?.....   howler monkey$ #######.œÐRh-ÄœÐRh\È,œÐRhÃÛÄ ..oh.hh 2 howler monkeys  Found 15 gold pieces.œÐRh%ä8*œÐRh2Æ2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!œÐRhT?œÐRhÚLb{>hœÐRhIMS-------2œÐRh™WœÐRhËZŒ _Deactivating autopickup; reactivate with Ctrl-A.œÐRh&‘œÐRh—‘œÐRh’œÐRh—’œÐRhê”A  You're too confused to move!œÐRh敜ÐRh–œÐRh¤+..œÐRh¦¤~h...o.hœÐRhͤ{hJJ 2 slime creatures (wandering)œÐRhõ¤èhhh 3 howler monkeys (1 wandering)JJo   orcœÐRh ¦V3--3œÐRhl±œÐRhò´¯ _A howler monkey comes into view. A slime creature comes into view. x2žÐRhÄ}„#.# #.# #..†# ######....######## ...........)....... .....) .....<)....>.. .......h...o.... ....h.... ?.....h.. ........    J 3 slime creatures (wandering)JJ ######.....J.....#######   A slime creature comes into view.The slime creature quivers. x2  The howler monkey howls!  The howler monkey is struck by your spines.žÐRhœ„th.o.h.JJJJJ.hJžÐRh1Ê ***The howler monkey closely misses you.A magic dart appears from out of thin air!žÐRhžÐRhéžÐRhÇ"²{...JJ...$.žÐRh8#^76--==4žÐRh`4žÐRhR5. _The magic dart hits you!žÐRhM&  #.# #.# #...# #..†.# #######.....########)............. )......)..{.... ).....<..)....>.. )h..h.........o.....?....h.............JJ. ......J...$....... #######...........#######žÐRh)) @  The howler monkey hits you.žÐRhP) žÐRh€? ¤.o.h.JJJ....(1 catching breath).2---========5žÐRhßE žÐRhÓH y _The howler monkey hoots and howls with incredible vigour!ŸÐRh¨Ã&hits you. _The howler monkey hoots and howls with incredible vigour!You closely miss the howler monkey. Your touch misses the howler monkey.  The howler monkey is moderately wounded.You feel less confused.  The howler monkey is struck by your spines.ŸÐRhúÅS  The howler monkey hits you but does no damage.ŸÐRhOÆŸÐRh=Óå  A slime creature comes into view.The howler monkey is struck by your spines.  You kill the howler monkey!ŸÐRhžä}†oh.h.JJJ..J 4 slime creatures (1 wandering). 2 howler monkeysJŸÐRh×è3= 5 8=-------6Fulminant Prism (1%) Fly ŸÐRhEõŸÐRh7ùZ _Vehumet accepts your kill.¡ÐRh¤e£ #.# #.# #.# #...# #..†.# ########.....######## .)...... .)......)....... .).....<..)....>.. ))†o.....h.....?........JJ. 3 slime creaturesJ..... .......$J......¡ÐRh„n°¡ÐRhq¡ÐRh½r,¡ÐRh‹1 ho..h.JJJ..J 4 slime creatures.(1 catching breath)J.The howler monkey hoots and howls with incredible vigour!========7¡ÐRhC–¡ÐRhŽšc _The slime creature quivers.¢ÐRh• ¢ÐRh©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  ¢ÐRhz’e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)¢ÐRh¥l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) ¢ÐRhÉ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on£ÐRhÔ£ÐRhm6;#...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#£ÐRh 7Health: 73/92 ===================-----#...........#Magic: 23/23 ========================#..†........#AC: 12Str: 19 ########...........########EV: 11Int: 26 .............).............SH: 5Dex: 11 .)................h).......XL: 11 Next: 48% Place: Dungeon:11 .).....<........@o.)....>..Noise: ========-  Time: 14477.9 (0.0) ))................†........£ÐRh—9)w) +2 dagger (drain) ....................h......Cast: Mephitic Cloud ..................?........Fly ................JJ......... ...............J...........JJJJ 4 slime creatures ...........................hh 2 howler monkeys (1 catching breath) ...................J......o   orc ..................$.......A slime creature comes into view.The howler monkey is struck by your spines.  You kill the howler monkey! _Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour! _The slime creature quivers.£ÐRh,;£ÐRh>H£ÐRhJ£ÐRhŽa  #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 73/92 ===================----- #...........#  Magic: 20/23 ====================---- #..†........#  AC: 12Str: 19 ########...........########  EV: 11Int: 26 .............).............  SH: 5Dex: 11 .)................h).......  XL: 11 Next: 48% Place: Dungeon:11 .).....<........@o**....>..  Noise: ========-  Time: 14477.9 (0.0) ))...............***.......  w) [0;10;1£ÐRhºb m+2 dagger (drain) .................***h......  Cast: Mephitic Cloud ..................?........  Fly ................JJ......... ...............J...........  JJJJ 4 slime creatures ...........................  hh 2 howler monkeys (1 catching breath) ...................J......  o   orc ..................$....... _Vehumet accepts your kill.The howler monkey hoots and howls with incredible vigour! _The slime creature quivers.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line£ÐRh¤* ßo.)*†.***J**£ÐRhÕ“ o*****J..£ÐRhǘo****.?.¤ÐRhÞ¤ÐRhß&**h¤ÐRhLß @o*)¤ÐRh…ß,***.¤ÐRhÁß ...¥ÐRh;¥ÐRh®<™That beam is likely to hit you. Continue anyway? Y - Yes ¥ÐRhð<' N - No¦ÐRhÃá¦ÐRhtñ#...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#Health: 73/92 ===================-----#...........#Magic: 20/23 ====================----#..†........#AC: 12Str: 19 ########...........########EV: 11Int: 26 .............).............¦ÐRh>|SH: 5Dex: 11 .)..............###).......XL: 11 Next: 48% Place: Dungeon:11 .).....<........###)....>..Noise: ========-  Time: 14477.9 (0.0) ))..............###........w) +2 dagger (drain) ....................h......Cast: Mephitic Cloud ..................?........Fly ................JJ......... ...............J...........¦ÐRh©JJJJ 4 slime creatures ...........................hh 2 howler monkeys (1 catching breath) ...................J......o   orc ..................$.......¦ÐRhóÄPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orc.  The stinking cloud engulfs you.  The stinking cloud engulfs the howler monkey.¦ÐRh/g¦ÐRhmô•The stinking cloud engulfs the howler monkey.  You are engulfed in noxious fumes. You choke on the stench!  You are confused.howler monkey is engulfed in noxious fumes.howler monkey appears confused.  The howler monkey closely misses the orc.¦ÐRh&øi  The howler monkey hits itself. The orc is engulfed in noxious fumes.¦ÐRhÄüc  The orc appears confused. The orc hits you with a +0 hand axe.¦ÐRh ý¦ÐRhø D§§h@o§§.§h.J.J 5 slime creaturesJhonfused, 1 catch…)J..o(confused)¦ÐRh¸ s1- 0 -8.9 (1¦ÐRh  qMephitic CloudConf Fly ¦ÐRhZ ¦ÐRhž% a _A slime creature comes into view.§ÐRh?—#.# #.# #.# #..†# #######....######## ............)....... )..§§h) ).....<§o§)....>.. ).......§@§........ ....h ?.. JJJ.. .....J J........ hh$ ##############§ÐRhô@,§ÐRhaA,§ÐRhÃA§ÐRh€B§ÐRh]Df  You feel less confused.§ÐRh†PÕ§oh.JJJ....JJ...§ÐRh–Q'2-1= 5 --------9Mephitic CloudFly §ÐRhÇ]7{§ÐRh¾`U _The orc is engulfed in noxious fumes. The orc appears confused.¨ÐRhÕ=› #.# #.# #..†.# ########...######## .......)............. .)....§§h). .).....<.§§{)....>.. ))......§.o........ ..@.h.JJJ?......J.J.....J 6 slime creatures (1 wandering)$. ########J..####### ¨ÐRh$G¬You feel less confused. _The orc is engulfed in noxious fumes. The orc appears confused.  A slime creature comes into view.  The slime creature quivers.  The slime creature is struck by your spines.  The slime creature hits you but does no damage.¨ÐRh‡VThe slime creature is struck by your spines.  The slime creature hits you but does no damage.  The slime creature misses you.  The howler monkey attacks as it pursues you!  The howler monkey barely misses you.howler monkey is engulfed in noxious fumes.  The howler monkey appears confused.  The slime creature is struck by your spines.  The slime creature hits you but does no damage.¨ÐRhö_=hâ—‹§{§hoJJ...JJ).¨ÐRh{aT=------80¨ÐRhs¨ÐRhuvU _The orc is engulfed in noxious fumes. The orc appears confused.©ÐRhoW¿ #.# #.# #...# #..†.# #########.....######## ..)...... ..)......§hâ—‹)....... <.).....<.§§§{....>.. .))§.§....ho.JJJ?...J.J......©ÐRhXÛ.... ........J.$....... #########...........#######©ÐRhjZ©ÐRh¡\R  The slime creature attacks as it pursues you!©ÐRh^©ÐRh `x  The slime creature hits you!  The howler monkey is engulfed in noxious fumes.©ÐRhý`©ÐRhEc}  The howler monkey appears confused.  The slime creature attacks as it pursues you!©ÐRhÐc©ÐRh d©ÐRhêd©ÐRh*sp h☼°☼)hJJJ...J..J.  The slime creature closely misses you.©ÐRh/te64--=1©ÐRhò7{©ÐRhó„_ _The orc closely misses the howler monkey.ªÐRhâªÐRhfÃQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  ªÐRh›¬i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud ªÐRhÈK m - Cast: Iskenderun's Mystic Blast (1%) ªÐRhõ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on«ÐRh·1«ÐRhËGæ#...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#Health: 64/92 ================--------#..†........#Magic: 21/23 =====================--- #########...........########AC: 12Str: 19 ..............)....h........EV: 11Int: 26 ..)..............§☼°).......SH: 5Dex: 11 «ÐRhwH7<.).....<........§§☼)....>..XL: 11 Next: 48% Place: Dungeon:11 .)).............@§h{........Noise: ==-------  Time: 14481.9 (0.0) ...............JJJ.o........w) +2 dagger (drain) ..................J?........Cast: Iskenderun's Mystic Blast (1%) «ÐRh©Hð..................J.........Fly ............................ «ÐRhÖH............................JJJJJJ 6 slime creatures ................J..........«ÐRhúHÒhh 2 howler monkeys (1 confused) ...................$.......«ÐRhBIo   orc (confused) #########...........#######The slime creature hits you!  The howler monkey is engulfed in noxious fumes.  «ÐRhIôThe howler monkey appears confused.  The slime creature attacks as it pursues you!  The slime creature closely misses you. _The orc closely misses the howler monkey.«ÐRhÐJ«ÐRhùT«ÐRh W«ÐRh.;ñ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 64/92 ================--------«ÐRh<ö #..†........#  Magic: 17/23 =================------- #########...........########  AC: 12Str: 19 .............******h........  EV: 11Int: 26 ..)..........*******).......  SH: 5Dex: 11 <.).....<....*******)....>..  XL: 11 Next: 48% Place: Dungeon:11 .))..........***@*h*........  Noise: ==-------  Time: 14481.9 (0.0) .............**JJJ*o........  w) +2 dagger (drain) «ÐRhe<ã.............*****J*........  Cast: Iskenderun's Mystic Blast (1%) .............*****J*........  Fly ............................ «ÐRhœ<............................  JJJJJJ 6 slime creatures ................J..........  hh 2 howler monkeys (1 confused) ...................$.......  o   orc (confused) «ÐRhÝ<ù#########...........####### The slime creature attacks as it pursues you!  The slime creature closely misses you. _The orc closely misses the howler monkey.«ÐRh"=õCasting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate«ÐRho=¬ÐRh¤ #...........#  Jimalo the Destroyer¬ÐRh— #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 64/92 ================-------- #..†........#  Magic: 17/23 =================------- #########...........########  AC: 12Str: 19 ¬ÐRhšÖ..............)....h........  EV: 11Int: 26 ..)..............§☼°).......  SH: 5Dex: 11 <.).....<........§§☼)....>..  XL: 11 Next: 48% Place: Dungeon:11 .)).............@§h{........  Noise: ==-------  Time: 14481.9 (0.0) ¬ÐRhݯ...............JJJ.o........  w) +2 dagger (drain) ..................J?........  Cast: Iskenderun's Mystic Blast (1%) ..................J.........  Fly ............................ ¬ÐRh)M............................  JJJJJJ 6 slime creatures ................J..........  hh 2 howler monkeys (1 confused) ¬ÐRh˜û...................$.......  o   orc (confused) #########...........####### The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  The slime creature is lightly wounded.  The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  ¬ÐRhïSThe slime creature is moderately wounded.¬ÐRh™¬ÐRhR¬ÐRhƬÐRhï Vmystic blast hits the slime creature!slime creature is lightly wounded.knocked back by the mystic blast.mystic blast hits the slime creature!  The slime creature is moderately wounded.The slime creature is struck by your spines.¬ÐRh’:  ¬ÐRhóÇ #...........#  #...........#  #..†........# ..........h######## ....¬ÐRhÁ ......... ).....)....... <.).....<........☼☼☼)....>.. )).......@§.☼.{...... ......JJ..h........ ..........?..o..... ..........J........ ...............¬ÐRhÿe.......J....J...... ...........J...... ..........$.......  ¬ÐRh9!¬ÐRhÍ!5¬ÐRhq8======2.9 (1¬ÐRhn,¬ÐRhl0\ _The slime creature closely misses you.®ÐRh³ W #.# #.# #.# #...# #..†..# ##########..........h########.)...... ...)......§☼.)....... .<.).....<®ÐRh_ {.☼☼☼)....>..))...§.☼.{......JJ..h.........?..o.....J...............J....J........J...... .........$.......®ÐRh»®ÐRhU®ÐRh4®ÐRh°,®ÐRh‰&  ®ÐRh¯ÊThe howler monkey hoots and howls with incredible vigour!The slime creature attacks as it pursues you!  The slime creature is struck by your spines.®ÐRh,®ÐRhê®ÐRh•2Uh.â—‹â—‹JJ.§.☼.....J?.....oJ...J...J...========3 _The slime creature barely misses you.¯ÐRh&H÷ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 65/92 ================-------- #...........#  Magic: 14/23 ==============---------- #..†.......h#  AC: 12Str: 19 ##########...*******.########  EV: 11¯ÐRh¨HãInt: 26 .............*******.........  SH: 5Dex: 11 ...).........*******.).......  XL: 11 Next: 48% Place: Dungeon:11 ¯ÐRhOI½.<.).....<...***@***â—‹)....>..  Noise: ========-  Time: 14483.9 (0.0) ..)).........**JJ***☼........  w) +2 dagger (drain) .............*******h........  Cast: Iskenderun's Mystic Blast (1%) .............******J?........  Fly ......................o...... ¯ÐRh’Iu.................J...J.......  JJJJJJ 6 slime creatures ....................J........  hh 2 howler monkeys (1 confused) ¯ÐRh¸IÜ............................  o   orc (confused) ....................$....... ¯ÐRhJµThe slime creature attacks as it pursues you!  The slime creature is struck by your spines. _The slime creature barely misses you.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  ¯ÐRhvJ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate¯ÐRh”n ¥ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 65/92 ================-------- #...........#  Magic: 14/23 ==============---------- #..†.......h#  AC: 12Str: 19 ##########...........########  EV: 11Int: 26 ...............).............  SH: 5¯ÐRh%o Dex: 11 ...)..............§○.).......  XL: 11 Next: 48% Place: Dungeon:11 .<.).....<......@.☼☼â—‹)....>..  Noise: ========-  Time: 14483.9 (0.0) ..))...........JJ.§.☼........  w) +2 dagger (drain) ¯ÐRh]o x....................h........  Cast: Iskenderun's Mystic Blast (1%) ...................J?........  Fly ¯ÐRhŠo _......................o...... ¯ÐRh¶o u.................J...J.......  JJJJJJ 6 slime creatures ....................J........  hh 2 howler monkeys (1 confused) ¯ÐRhào Ü............................  o   orc (confused) ....................$....... ¯ÐRhýo ŠThe mystic blast hits the slime creature!  The slime creature is moderately wounded.¯ÐRhrp The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  The slime creature is severely wounded.The slime creature is knocked back by the mystic blast.¯ÐRh‰q ¯ÐRhž{ ö#...........##...........##..........h##..†........##...........###......).................§○.)..<......@.☼☼○)........***§.☼............*h..............*?................o.........J...J..J   large...........J...¯ÐRh| SJJJJJ 5 slime creatures...............hh 2 howler monkeys (1 confused)o   orc (confused)¯ÐRhÞæ œ   #...........# ¯ÐRhTç Ó #...........#  #..........h#  #..†........# #...........######## ¯ÐRhƒç ......)............. )..............§○.)....... ¯ÐRh¼ç ·<.).....<......@.☼☼○)....>.. ))...........***§.☼........ ¯ÐRhóç ..........*h......... ..........*?........ .............o.¯ÐRhUè h........J...J....... ...........J........ ................... $ ¯ÐRhWé ,¯ÐRhIê ¯ÐRhPë ¯ÐRhÒë ¯ÐRh ù h.â—‹â—‹...§.â—‹.h.J......¯ÐRhˆù óJJ..J.....J.o. 4¯ÐRhrû _=====---4.9 (1¯ÐRhНÐRh… –  The slime creature is moderately wounded.The slime creature is knocked back by the mystic blast.mystic blast hits the slime creature!  The slime creature is severely wounded.  The slime creature is knocked back by the mystic blast. _Twos merge to form a large slime creatu¯ÐRhÑ  re.±ÐRh‚ú:   ±ÐRhû#...........#  #...........#  #..........h#  #..†........# #...........######## ......)............. )..............§○.)....... .<.).....<......@.â—‹â—‹â—‹)....>.. ))..............§.â—‹........ ±ÐRhTû...........h......... ....J......?........ .......JJ..J........ ...........J.o...... ±ÐRhûR.................... ................... $ ±ÐRh¤û±ÐRh¬–ƒ   #...........#  #...........#  #..........h#  ±ÐRh—ê#..†........# #...........######## ......)............. )..............§○.)....... <.).....<......@.â—‹â—‹â—‹)....>.. ±ÐRh—))..............§.â—‹........ ..........h......... ....J......?........ .......JJ..J...±ÐRhÆ—F...........J.o...... .................... ................... $ ±ÐRhò¤±ÐRhh¥±ÐRh±¥2---±ÐRhô°±ÐRhT³d _There are monsters nearby!±ÐRh2Ê    #...........#  #...........#  #..........h#  #..†........# #...........######## ±ÐRhË F......)............. )..............§○.)....... .<.).....<......@.â—‹â—‹â—‹)....>.. ))..............§.â—‹........ ..........h......... ....J......?........ .......JJ..J........ ...........J.o...... .................... ................... $ ±ÐRh¾e w   #...........#  #...........#  #..........h#  #..†........# #...........######## ±ÐRhwf ú......)............. )..............§○.)....... <.).....<......@.â—‹â—‹â—‹)....>.. ))..............§.â—‹........ ..........h......... ....J......?........ .......JJ..J...±ÐRh»f Õ...........J.o...... .................... ±ÐRhóf |................... $ ±ÐRh-y ±ÐRhÜz ±ÐRhˆŠ ±ÐRh‹Ž d _There are monsters nearby!³ÐRhAhO   #...........#  #...........#  #..........h#  #..†........# #...........######## ......)............. )..............§○.)....... .<.).....<......@.â—‹â—‹â—‹)....>.. ))..............§.â—‹........ ..........h......... ....J......?........ .......JJ..J........ ...........J.o...... .................... ................... $ ³ÐRhÜ   #...........#  #...........#  #..........h#  #..†........# #...........######## ......)............. )..............§○.)....... <.).....<......@.â—‹â—‹â—‹)....>.. ))..............§.â—‹........ ..........h......... ....J......?........ .......JJ..J..............J.o...... ³ÐRh›¼.................... ................... $ ³ÐRhò³ÐRh:³ÐRhá ³ÐRh•#d _There are monsters nearby!³ÐRhõ] ú #.# #.# #.# #.h# #..†.##.#.).......).§○.). ..<.).....<³ÐRhá^ é.â—‹â—‹â—‹)....>...))..§.â—‹..h..J......?..JJ..J.......J.o.........$.³ÐRh…b ³ÐRh|e ³ÐRhðe ³ÐRh~f ³ÐRhTg ³ÐRhMh ³ÐRhžh ³ÐRhþh ³ÐRhci ³ÐRhæ~ X.h°°☼J...h...J.J...J..., 1 catch…)³ÐRh·€ Ÿ66=5=========5³ÐRh!Ž ³ÐRhˆ‘ y _The howler monkey hoots and howls with incredible vigour!³ÐRhª¡_ #.# #.# #.# #.# #..†.##.h..#.).......)³ÐRhG¢e.§°.)..<.).....<.○○°)....>...))..☼.â—‹..J...h..J.J..?³ÐRht¢n..JJ.³ÐRhš¢..³ÐRhÀ¢.. ³ÐRhä¢S.$.³ÐRh0¦³ÐRhº§³ÐRh ¨³ÐRhs©³ÐRh)ª³ÐRh†ª³ÐRhíª³ÐRh¸Kh..°°.J..h☼.°.JJ.....J.³ÐRh¹F--------6³ÐRhÓͳÐRh+Ñ´ÐRh,n/ #.# #.# #.# #.#´ÐRh®nø #..†.##.h...#.).......).§..)..<.).....<´ÐRhánˆ.°°.)....>...))´ÐRhoÑ.J..h☼.°..JJ.´ÐRho!.J.?..J.... .$.´ÐRhã}3   #...........#  #...........#  #...........#  #..†........# ####.......h... .........)..... )..............§..) ´ÐRh]~-<.).....<...@....°°.)....>.. ))..........J..h☼.° .........JJ.... ............J.? .............. ...............´ÐRh„~  JJ 2 large slime creatures...............  3´ÐRh«~I............... $ ´ÐRhÑ~´ÐRhpÞ !   #...........#  #...........#  #...........#  #..†........# ####.......h... .........)..... )..............§..) ´ÐRh ß &<.).....<...@....°°.)....>.. ))..........J..h☼.° .........JJ.... ............J.? ............................. ............... ............... $´ÐRhŒß ´ÐRh,à ´ÐRh5á ´ÐRh6ã ´ÐRhˆã ´ÐRhÆã ´ÐRhéñ —.h..JJh.â—‹.†..J.J. 2´ÐRhÆò €7=--------7´ÐRh•ÿ ´ÐRhà O _Two slime creatures merge to form a large slime creature.µÐRhûm #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 67/92 =================------- #...........#  Magic: 11/23 ===========------------- #..†........#  AC: 12Str: 19 #############*******....########  EV: 11Int: 26 .............******h............  SH: 5Dex: 11 ......)......*******.§..).......  XL: 11 Next: 48% Place: Dungeon:11 ....<.).....<***@***....)....>..  Noise: ---------  Time: 14487.9 (0.0) .....))......****JJh.â—‹.†........  w) +2 dagger (drain) .............*******............  Cast: [µÐRh¾ne0;10;1mIskenderun's Mystic Blast (1%) .............*******J..?........  Fly ......................J......... ................................  JJ 2 large slime creatures ................................  JJ 2 slime creatures ...............................  hh 2 howler monkeys (1 confused, 1 catch…).......................$....... _There are monsters nearby! _The howler monkey hoots and howls with incredible vigour! _Two slime creatures merge to form a large slime creature.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateµÐRh•á  #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 67/92 =================------- #...........#  Magic: 11/23 ===========------------- #..†........#  AC: 12Str: 19 #############...........########  EV: 11Int: 26 ..................)h............  SH: 5Dex: 11 ......)..............§..).......  XL: 11 Next: 48% Place: Dungeon:11 ....<.).....<...@.......)....>..  Noise: ---------  Time: 14487.9 (0.0) .....))..........JJh.â—‹.†........  w) +2 dagger (drain) ................................ µÐRhðâ B Cast: Iskenderun's Mystic Blast (1%) ....................J..?........  Fly ......................J......... ................................  JJ 2 large slime creatures ................................  JJ 2 slime creatures ...............................  hh 2 howler monkeys (1 confused, 1 catch…).......................$....... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the howler monkey!  You kill the howler monkey!Vehumet accepts your kill.µÐRh¥é ÄYou kill the howler monkey!  Vehumet accepts your kill.feel your power returning.µÐRhŽó oThe mystic blast hits the slime creature!  The slime creature is lightly wounded.  The slime creature is knocked back by the mystic blast.large slime creature!  The large slime creature is heavily wounded.The large slime creature is knocked back by the mystic blast.µÐRheô µÐRh™ &   #...........#  #...........#  #...........#  #..†........# ####.... ....†.... ).......☼..) <.).....<...@.......)....>.. ))..............â—‹.† ........ ....J.J.? ...........JJ................. ............... ...............$µÐRh8 ¡13==9=====8.9 (1 _µÐRh§ µÐRhØ ·ÐRhD·» #.# #.# #.# #.# #..†.##.#.)†.....).☼..)..<.).....<·ÐRh<¸*.)....>...))..â—‹.†...J.J.?. <.JJ.... .$.·ÐRhÕº·ÐRh.»·ÐRh9¼·ÐRhçÏðJJ.J..-----9·ÐRhÞÕ·ÐRhGظÐRhIö #.# #.# #.# #.# #..†.##..)†.).☼..).<.).....<.)....>.))..°.†.J.J.J..? .<.J. .$.¸ÐRhžMôâ—‹.J.J..J.J.¸ÐRh¥OZ8-----90¸ÐRhf¹ÐRh>¹ÐRhg@ôQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  ¹ÐRhó@g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onºÐRhùɺÐRhvÏ#...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#Health: 68/92 =================-------#...........#Magic: 13/23 =============-----------#..†........#AC: 12ºÐRhÌÏÞStr: 19 ###############...........####### EV: 11Int: 26 ....................)†........... SH: 5Dex: 11 ºÐRhÐ........)..............â—‹..)...... XL: 11 Next: 49% Place: Dungeon:11 ºÐRh)Ðj......<.).....<.@.........)....>. Noise: ---------  Time: 14490.9 (0.0) ºÐRhNÐô.......))................†....... w) +2 dagger (drain) ºÐRhpÐÿ...................J.J........... Cast: Fulminant Prism (1%) ºÐRh“Ðã.....................J...?....... Fly ºÐRh¶ÐT.<...................J........... ................................. JJ 2 large slime creatures ºÐRhÚп................................. JJ 2 slime creatures ºÐRhûЧ................................. .........................$.......ºÐRhkÑThe mystic blast hits the slime creature!  The slime creature is lightly wounded.  The slime creature is knocked back by the mystic blast.  The mystic blast hits the large slime creature!  The large slime creature is heavily wounded. _The large slime creature is knocked back by the mystic blast.ºÐRh-ÒºÐRhâØºÐRh?ÛºÐRh½3¼ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 68/92 =================------- #...........#  Magic: 9/23=========--------------- ºÐRh4@#..†........#  AC: 12Str: 19 ###############...........####### EV: 11Int: 26 ....................)†........... SH: 5ºÐRhB4Dex: 11 ........)..............â—‹..)...... XL: 11 Next: 49% Place: Dungeon:11 ºÐRhg4Æ......<.).....<.@*****....)....>. Noise: ---------  Time: 14490.9 (0.0) .......))........*****...†....... w) +2 dagger (drain) ºÐRh4ç.................**J*J........... Cast: Fulminant Prism (1%) ºÐRhµ4.................****J...?....... Fly .<...............****J........... ºÐRhæ4•................................. JJ 2 large slime creatures ................................. JJ 2 slime creatures ................................. ºÐRh 5n.........................$.......The large slime creature is heavily wounded. ºÐRh25R_The large slime creature is knocked back by the mystic blast.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  ºÐRh¨5*Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a slime creature (lightly wounded)ºÐRhÿž ..........J***********ºÐRhîí w*******.....ºÐRh\*****.***J*J*****J*****J*****.»ÐRhÙÜÖ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 68/92 =================------- »ÐRh\Ý@#...........#  Magic: 9/23=========--------------- #..†........#  AC: 12Str: 19 ###############...........####### EV: 11»ÐRh„ÝÜInt: 26 ....................)†........... SH: 5»ÐRh­Ý,Dex: 11 »ÐRhÑÝï........)..............â—‹..)...... XL: 11 Next: 49% Place: Dungeon:11 »ÐRhöÝ$......<.).....<.@.........)....>. Noise: ---------  Time: 14490.9 (0.0) »ÐRhÞ¤.......))................†....... w) +2 dagger (drain) »ÐRhKÞé...................J.J........... Cast: Fulminant Prism (1%) »ÐRhuÞ$.....................J...?....... Fly .<...................J........... »ÐRh¤Þ½................................. JJ 2 large slime creatures »ÐRhÊÞØ................................. JJ 2 slime creatures ................................. »ÐRhSß.........................$.......The large slime creature is heavily wounded. _The large slime creature is knocked back by the mystic blast.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle»ÐRh{ßVDir - move targetYou conjure a prism of explosive energy!»ÐRh1à»ÐRhìà»ÐRhíf   #...........#  #...........#  #....#  #»ÐRhˆíó....# ######......)...â—‹..)<.)......)....>)).....†..»ÐRhÖí"J.....*.J....?<..J.....»ÐRhþíy.................(1 ally target)...............»ÐRh&î¥*   fulminant prism$»ÐRh˜ïƒ10/23====1.9 (1 _»ÐRh^ûM**»ÐRhžý¼ÐRhƒÏ¼ÐRhÞÐQuiver which action? ([-] to clear) Items ([,] to cycle) ¼ÐRhѤ a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  ¼ÐRh5Ñoe - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  ¼ÐRhTÑ«h - Zap: wand of flame (10) Spells ([,] to cycle)  ¼ÐRhtÑ6i - Cast: Magic Dart  j - Cast: Searing Ray ¼ÐRh“Ñr k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud ¼ÐRh²ÑK m - Cast: Iskenderun's Mystic Blast (1%) ¼ÐRhÓÑ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on½ÐRh© ½ÐRh`» #...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#Health: 68/92 =================-------#...........#Magic: 10/23 ==========--------------#..†........#AC: 12Str: 19 ###############...........####### EV: 11Int: 26 ....................)†........... SH: 5Dex: 11 ........)..............â—‹..)...... XL: 11 Next: 49% Place: Dungeon:11 ½ÐRhí»í......<.).....<.@.........)....>. Noise: ===------  Time: 14491.9 (0.0) .......))................†....... w) +2 dagger (drain) ...................JJ............ Cast: Fulminant Prism (1%) ..................*.J....?....... Fly .<..................J............ ½ÐRh¼Œ................................. JJ 2 large slime creatures ................................. JJ 2 slime creatures (1 ally target) ½ÐRh=¼+................................. *   fulminant prism .........................$.......½ÐRha¼¡The large slime creature is heavily wounded. _The large slime creature is knocked back by the mystic blast.  ½ÐRh¼÷Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  ½ÐRhð¼#Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You conjure a prism of explosive energy!½ÐRh’½½ÐRhgÈU**½ÐRhêɾÐRhÒV #.# #.# #.# #..†.# ################...###### ...............)†..........)....â—‹..)<.).....<....)....>..))........†.......JJ....*.J....?<...J.... ...$* ################..######¾ÐRh½Ó,¾ÐRhñàÂ.JJ.*J.J.¾ÐRh7â4---2.9 (1¾ÐRhí8*¾ÐRh…øe _Your fulminant prism crackles loudly.¿ÐRh$Cr #.# #.# #.# #...# #..†.# #################...........#####.)†.......).....¿ÐRh°C¾.)....<.).........)))†..J......*J.....?<J¿ÐRhîC—.* ................$.....¿ÐRhMG¿ÐRhÛV¿ÐRh fwJ.#########  Your fulminant prism explodes!  The blast of energy engulfs the large slime creature.  The large slime creature is moderately wounded.  ¿ÐRhéfÅThe blast of energy engulfs the slime creature!  The slime creature is moderately wounded.  The blast of energy engulfs the large slime creature!¿ÐRhW¾ ,¿ÐRhÛ¾ ¿ÐRh%Î ÓJ.J.....J.J.¿ÐRhaÏ ª9=1=======3¿ÐRhPÞ ¿ÐRh"â W _The large slime creature is severely wounded. ¿ÐRhTâ ]_There is an escape hatch in the ceiling here.ÁÐRh³‡,ÁÐRhPˆÁÐRh…‰ÁÐRhJ.J.JJ...ÁÐRhô™M------4 _ÁÐRh:¨ÁÐRh˪ÁÐRhvS V  You hit the slime creature.ÁÐRhäS ÁÐRhd J.JJ..  ÁÐRhðd &The slime creature is lightly wounded.ÁÐRh—e Š64--=-----5ÁÐRhÄq ÁÐRh˜s 2 _The slime creature hits you.ÂÐRhF;^  You hit the slime creature. You drain the slime creature.ÂÐRhÂ;,ÂÐRh<ÂÐRh|HJJ..(1 drained)ÂÐRhPI©5--12==6ÂÐRhTÂÐRhðWi _The slime creature is moderately wounded.ÂÐRhÆÂÐRhDȈQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  ÂÐRh¨È±d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) ÂÐRhÔÈSpells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%) ÂÐRhùÈ| l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) ÂÐRhAÉ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÃÐRh ÄÃÐRhÄÃÐRhÙÓ#...........#Jimalo the Destroyer#...........#Demonspawn of Vehumet ****..#...........#Health: 65/92 ================--------#...........#Magic: 12/23 ============------------#..†........#AC: 12Str: 19 #################...........##### EV: 11Int: 26 ......................)†......... SH: 5Dex: 11 ÃÐRh Ú”..........).................).... XL: 11 Next: 49% Place: Dungeon:11 ........<.).....@JJ.........).... Noise: =--------  Time: 14496.9 (0.0) .........))......JJ........†..... w) +2 dagger (drain) ................................. Cast: Iskenderun's Mystic Blast (1%) ...........................?..... Fly ...<............................. ................................. JJ 2 large slime creatures ................................. JJ 2 slime creatures (1 drained) ................................. ...........................$..... ÃÐRhRÚü_There is an escape hatch in the ceiling here.  You hit the slime creature.  The slime creature is lightly wounded. _The slime creature hits you.  You hit the slime creature. You drain the slime creature. ÃÐRh|ÚT_The slime creature is moderately wounded.ÃÐRhÛÃÐRhìæÃÐRhØèÄÐRhª²Ð #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 65/92 ================-------- #...........#  Magic: 8/23========---------------- #..†........#  AC: 12Str: 19 #################***........##### EV: 11ÄÐRhe³ªInt: 26 .............*******..)†......... SH: 5Dex: 11 ..........)..*******........).... XL: 11 Next: 49% Place: Dungeon:11 ........<.)..***@JJ*........).... Noise: =--------  Time: 14496.9 (0.0) .........))..****JJ*.......†..... w) +2 dagger (drain) .............*******............. Cast: Iskenderun's Mystic Blast (1%) ÄÐRhµ³.............*******.......?..... Fly ...<............................. ................................. JJ 2 large slime creatures ................................. JJ 2 slime creatures (1 drained) ÄÐRhF´................................. ...........................$..... _The slime creature hits you.  You hit the slime creature. You drain the slime creature. _The slime creature is moderately wounded.ÄÐRh°´ýCasting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÄÐRhÙ´ÄÐRh1$$ #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 65/92 ================-------- #...........#  Magic: 8/23========---------------- #..†........#  AC: 12Str: 19 ÄÐRh•%#################...........##### EV: 11Int: 26 ......................)†......... SH: 5Dex: 11 ..........).................).... XL: 11 Next: 49% Place: Dungeon:11 ........<.).....@JJ.........).... Noise: =--------  Time: 14496.9 (0.0) .........))......JJ........†..... w) +2 dagger (drain) ................................. Cast: Iskenderun's Mystic Blast (1%) ...........................?..... Fly ...<............................. ................................. JJ 2 large slime creatures ................................. JJ 2 slime creatures (1 drained) ................................. ...........................$.....The mystic blast hits the slime creature!  The slime cÄÐRhí%Greature is heavily wounded.The slime creature is knocked back by the mystic blast.  The mystic blast hits the large slime creature!  The large slime creature is severely wounded.The large slime creature is knocked back by the mystic blast.ÄÐRh¢3ó   #...........#  #...........#  ÄÐRh4+#...........#  #..†........# ####..........)†.)..........)<.).....@..J.J......)))................†....J.......ÄÐRhÊ4.......?<................J................................................$ÄÐRh6Q=====7.9 (1 _ÅÐRh"ÅÐRhöÅÐRhfÅÐRhxfÅÐRhÐfÅÐRhøfÅÐRhÚtÄJ.J.J.J.ÅÐRhjvE-----8ÅÐRh€ÅÐRh ƒÆÐRh†ì¯J.J.ÆÐRh!íAJJ..ÆÐRhîn66=9=ÆÐRhGî*-----9ÆÐRhîùÆÐRhNüÆÐRhšd‚#.# #.# #.# #..†# ################....###### .....................)†..........).....)<.).....<J.J)....>)).J........†....J...?<..ÆÐRh3eh$ ######################ÆÐRhrjÆÐRhd|J.JJ   large slime creatureJJ 4 slime creatures (1 drained)The large slime creature is severely wounded. _The large slime creature is knocked back by the mystic blast.  A large slime creature splits.large slime creature is struck by your spines.  ÆÐRhû|[The large slime creature hits you!  The slime creature is struck by your spines.ÆÐRh³}137--------ÆÐRhä}*===500ÆÐRh‹ÆÐRh22 _The slime creature hits you!ÈÐRh6af #.# #.# #.# #...# #..†.# #################...........#####.)†.......)........)....<.)JJ.........))).......J†JJ..?<. ................$.....ÈÐRhÇaÈÐRhØldM   #...........#  #...........#  #...........#  #..†........# ÈÐRh„mK########....................).)......J..........)<.).....@J..........)))......JJ........†........J........................? ...<..................................................J   very large slime creature.............................. 3ÈÐRhÝm0$ÈÐRhN×   #...........#  #...........#  #...........#  #..†........# ########....................)ÈÐRhØ .)......J..........)<.).....@J..........)))......JJ........†........J........................?<.................................................................$ÈÐRh*ÙÈÐRhé3JJ.JJ...JJJ 3 slime creatures (1 drained)---1ÈÐRhÛüÕ _Two slime creatures merge to form a very large slime creature. _There is an escape hatch in the ceiling, spattered with blood here.ÊÐRhZÁ  #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 37/92 =========--------------- #...........#  Magic: 5/23=====------------------- #..†........#  AC: 12Str: 19 #################***........##### EV: 11Int: 26 .............*******..)†......... SH: 5Dex: 11 ..........)..****J**........).... XL: 11 Next: 49% Place: Dungeon:11 ........<.)..***@J**........).... Noise: ---------  Time: 14501.9 (0.0) .........))..***JJ**.......†..... w) +2 dagger (drain) .............*******...ÊÐRhæÁ .......... Cast: Iskenderun's Mystic Blast (1%) .............*******.......?..... Fly ...<............................. ................................. J   very large slime creature ................................. JJJ 3 slime creatures (1 drained) ................................. ...........................$..... _The slime creature hits you! _Two slime creatures merge to form a very large slime creature. _There is an escape hatch in the ceiling, spattered with blood here.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateËÐRhãS #...........#  Jimalo the Destroyer #...........#  Demonspawn of Vehumet ****.. #...........#  Health: 37/92 =========--------------- #...........#  Magic: 5/23=====------------------- #..†........#  AC: 12Str: 19 ËÐRhTq#################...........##### EV: 11Int: 26 ......................)†......... SH: 5Dex: 11 ..........)......J..........).... XL: 11 Next: 49% Place: Dungeon:11 ........<.).....@J..........).... Noise: ---------  Time: 14501.9 (0.0) .........)).....JJ.........†..... w) +2 dagger (drain) ËÐRh¶T‹................................. Cast: Iskenderun's Mystic Blast (1%) ...........................?..... Fly ...<............................. ËÐRhýT................................. J   very large slime creature ................................. JJJ 3 slime creatures (1 drained) ................................. ...........................$.....The mystic blast hits the slime creature!  ËÐRh{UOThe slime creature is heavily wounded.The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  The slime creature is almost dead.The slime creature is knocked back by the mystic blast.ËÐRh¦a–   #...........#  ËÐRhb¾#...........#  #...........#  #..†........# ####.............J...)†ËÐRhCbÇ.).................)<.).....@...J.......)))................†.........J.....ËÐRhqbì.......J..........?<.................................................................ËÐRh¡b3$ËÐRhd386======2.9 (1 _ËÐRh$qËÐRh°sÌÐRh•8ÌÐRhA9ÌÐRhÇIÌÐRhÈKÌÐRh;LÌÐRh…M,ÌÐRhÙ\¥.JJ.JJ...ÌÐRhÆ`E-----3ÌÐRhÅlÌÐRh‡~ #####.....# #.# ..######.# #.# #<###.# #.# #.##..# #.# #.##.## #.# .# #.# #.# #.# #.# #.# #.## #.# ######.# 0ÌÐRhiÔ# #@# #......# #..##########....# #.###### #..##......../)?..##.# #..##.......$###$..#.# #..##.......|#I#)..#.###.......?###!..#.#I   obsidian statue (unaware) #.###........!)!.#.#.# #.###.......#.[......#.....##.##.#..##  ÌÐRhÆKA mysterious force pulls you upwards. The hatch slams shut behind you.0ÌÐRh"‚½ =-----Level annotation: exclusion: obsidian statueÌÐRh” 5)555   iron imp (summoned)5   white imp (summoned)5   ufetubus (summoned)Reactivating autopickup.ÌÐRh*' B4.6 (1.7ÌÐRhy) h _The obsidian statue's eyes glow briefly.ÏÐRho“ñ...#### ####.....# ..##### #<#..##  #.###### ...# #.# #......########....# #.######.5)5..#$###$..# #|#I#5..# ...?###!..#5   white imp (summoned).!)!.#.#.5   ufetubus #.###ÏÐRhP”[.[......ÏÐRh•—ÏÐRh™ÏÐRh¥f5?5)ÏÐRh㦗9=7=50ÏÐRhzµÏÐRh]·ÐÐRhÐp ˆ## ...#### ####.....# ..#####.#<#..##  #.###### ÐÐRh€q ...# #.# #......########...5# #.######.5)?..#$###5 #|#I#) ...?###!..#.!)!.#.#.ÐÐRh–t ÐÐRh#v ÐÐRh7 F5$ÐÐRhƒ %6ÐÐRh‘ ÐÐRhS” ÑÐRhde> ## ...#### ####.... ..#####.#<#.#..##  #.###### ...# #.# #......########..55# ######.5)?..#$###$ #|#I#) ...?###!.ÑÐRh¶fÑÐRhgÑÐRhgkÑÐRhünw  The obsidian statue's eyes glow briefly.ÑÐRhNyÎ5555   iron imp (summoned)5   white imp (summoned)5   ufetubus (summoned)ÑÐRh¤zf8==7ÑÐRhž†} _The white imp grinds its teeth.ÑÐRh½Æ (  ## ...#### ####.... ..##### #<#.#.## .# #.#5# ###### ...# #.# #......########..55# #.######5   iron imp (summoned).5)?..#5   white imp (summoned)$###$5   ufetubus #|#I#)ÑÐRh¾È ÑÐRh€É ,ÑÐRh-Ê ÑÐRhÒ –5.55.ÑÐRh^Ó Q40=8ÑÐRh»Ú ÑÐRh•Ü ÒÐRhH6#.# #.# #.# #.# #.# #.# .# #.# #.# #.# #.# #.# ..# #.##### #.# ###.....# #.# .# #####.# #.# <# ##.# #.# .# #.@# #.# .# #.##.# .# #.# #.# .# #5# #.# ## #.# ######ÒÐRhKžY.# ..# #5# #......# ..##########..5.# #.###### ..##........5)?..##.# ..##.......$###$..#.#ÒÐRhßÒÐRhœ§J.5ÒÐRhž©%9ÒÐRhè¯ÒÐRhD²ÓÐRh´? R.######### # ..#### ###.... .#### <##..##. 5# #.# ###### #5# #......########...5# #.######.5)?..#ÓÐRhvW ® ***The white imp gestures at you.ÓÐRh3Ú V...ÓÐRh*Ü Ü34--9====10Iskenderun's Mystic Blast (1%) ÓÐRhÑã ÓÐRh{ç = _The puff of frost hits you. You resist.ÔÐRhgÂÀ#........... .######### # ..#.#### ####.... .### <###...##. 5# #.# ###### #5# #......#ÔÐRhCÔ########...5# ######ÔÐRhøÅÔÐRh—Æ,ÔÐRhöÎú5.555   ufetubus (summoned).ÔÐRhwÑe5=---1ÔÐRhºØÔÐRhºÛÔÐRhÌ× ‚#.# ######..####### ##.# #.............# ...# #.###########.# ##.# #.# #.#  #.# #.#ÔÐRhxä g #.#  #.# #.# #.# ##.# #.# #.# ...# #.##### #.# #### #...@.# #.# ..######.# #.# #<# ##.# #.# #.# #..# #.# #.# #.## #.# #.# #5# #.# #. #.# #.# #.## #5# ######.#.# #5# #......#--2ÔÐRhùå ÔÐRhè ÕÐRh’PÕÐRhj}y#.# ######..##.# #.#.# #.#.##.# #.# #.# #.# #.#ÕÐRhG~% #.# #.# #.# #.##.# #.# #.#.# #.##### #.## #..@..# #.# )..# #####.# #.# ##<# ##.# #.# ##.# #..# #.#  #.# #.## #.# ##.#ÕÐRh0 #5# #.# ~#.# #.# #.# ~#.## #5# ######.# ....# #5# #......#ÕÐRhA‡ÕÐRhœˆ•6=10/23==ÕÐRhîˆ3ÕÐRh€ÕÐRh“ÖÐRhØëIÖÐRh1óÖÐRhËøXÖÐRhpùÖÐRh×ú,ÖÐRh‹ûÖÐRhëüÖÐRhQ ÖÐRhž– ä##.# ######..#########.# #....#..# #.###.###.# #.# #.# #.# #.# #.# ## #.# #.# #.# .####.#ÖÐRhs— í #.# #.#..# #.##### #.# .)##### #@....# #.#5.6 (2))..# #####5# #.# .÷##<# ##.# #.# .###.# #..# #.# ## #.# #.## #.###.#ÖÐRhÄ— U #5# #.#5   white imp (summoned) ~~~#.# #.# #.# ##~#.##ÖÐRh=˜ ÷ #5# ######.# ∩'....# #5# #......#ÖÐRh6™ ÖÐRhv  ÖÐRhì£ ` _A white imp is nearby!×ÐRh(T..... #..# #####..###### #####........... .....######### ####  ## #### .....##### .)#####..... )))..×ÐRh U|#####5#÷##<# .##. .## ###5 ~~~#.# .# ##~#.######×ÐRhòV×ÐRh`H5.×ÐRh~b;71×ÐRhÆb§==6.6 (1Iskenderun's Mystic Blast (1%) _×ÐRhKj×ÐRhfl×ÐRh¶âS####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....##### .)#####...5.# )))..####÷##<# .##. .## ###5 ~~~#.# .# ×ÐRhÃë×ÐRhäìm7Iskenderun's Mystic Blast (1%) ×ÐRh+ó×ÐRhõØÐRh“BÉM..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....#### .)#####...5 )))..######.# #.#ØÐRh DØÐRh»L¥55   white imp (summoned)ØÐRhƒN8Iskenderun's Mystic Blast (1%) ØÐRhU\ØÐRhkdÙ#..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....#### .)#####.5.5 )))..###÷##<# .##. .## ****The white imp gestures at you.ØÐRh;òM@...ØÐRhîóà3812====9Iskenderun's Mystic Blast (1%) ØÐRhÿi _The puff of frost misses you.ØÐRhtþ ô#..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....#### .)#####.5.5 )))..###÷##<# .##.ØÐRhƒ ØÐRh• ž ****The white imp gestures at you.ØÐRhÅ  <....ØÐRh®¡ A3520ØÐRhÏ© ØÐRh¥­ = _The puff of frost hits you. You resist.ÙÐRh!C.......############..... ####..## ..... #..# #####..###### #####........... .....######### ####  ## #### .....#### .)#####.5.5 )))..###÷##<#ÙÐRhSEÙÐRh—LE5.ÙÐRhN{3==--1ÙÐRhiTÙÐRhlVÙÐRhÉé ä.........####..# ......########### #..# .#...# #..# .#...# #..# .....# #..# ###..##..# .....#  #..# .# ######..####### ####.# #.@...........# .....# #.###########.# ####.# #.# #.#  #.# #.# #.# # #.# #.# ####.# #.# #.# ....# #5#### )#####...5 ))..# ###ÙÐRhSõ ÙÐRhÊü Û *****The white imp gestures at you.The puff of frost hits you but does no damage.ÙÐRhX† C.....ÙÐRhéˆ H6==2ÙÐRhÕŽ ÙÐRhM’ ! _You resist.ÚÐRhæˆb####..# # #..# .#...# #..# .#...# #..# .....# #..# ..## #..# # #..# .# ######..# .# #.# # #.#.# .# #.# #.# #.# #.# #.#  #.# #..# #.# #.## #5 ##### #. ÚÐRhø‘ÚÐRh#“.--3ÚÐRh9˜ÚÐRhmšÚÐRh4;IÚÐRhƒAÚÐRhD;4ÚÐRhiH¾==7ÚÐRhçHÚÐRhDP####..# ## #..# ..# #..# ..# #..# # #..# ..## #..# # #..# .# ######..####### .# #....# --5.6 (2# #.##.# .# #.# #.# #.# #.# #.# ÚÐRhQÚÐRhhTÚÐRhÊVÚÐRh¬ÚÐRhá­ÚÐRhj¯ÚÐRh ¸ÚÐRh‹»ÚÐRh>À,ÚÐRhQÁÚÐRhEÃÚÐRhKÅÚÐRh¶Åj5==ÚÐRhŽÒ,ÚÐRhêY ÚÐRhÅ` D####..#  .## #..#  .# #..#  .# #..#  .# #..#  ## #..#  # #..#  #ÚÐRhXa ü ######..#######  # #..#  7 # #5##.#  # ÚÐRhŽa ƒ#.# #.#  # ÚÐRhÍa ­#.# #.#  # #.# ÚÐRhþa ƒ#.#  # #.# ÚÐRhJb R#.#   5   white imp (summoned) # #5##### #.#  #ÚÐRh}b ö #...5.# #.#   #####.# #.# ÚÐRh´b ) ÚÐRhe ÚÐRh§j ÚÐRh’m ` _A white imp is nearby!ÚÐRhï ####..#  # #..#  # #..#  # #..#  # #..#  # #..#   #..#   ######..#   #.......#   #5#.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #5##### #.#   #...5.# #.#  #####.#ÚÐRh¦ h #.#  ÚÐRhì ÚÐRh˜ G5.ÚÐRhd" N388.6 (1 _ÚÐRh1' ÚÐRh) ÛÐRhÖñ‚####..#   #..#   #..#   #..#   #..#   #..#  #..#  ######..#  #.5.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #5##### #.#  ÛÐRhËòÐ#...5.# #.#  #####.# #.#  ÛÐRh[ö,ÛÐRhIø555   ufetubus (summoned)9ÛÐRhrà/####..#   #..#  #..#  #..#  #..# ÛÐRháæ #..#  #..#  ######..#  #.55.#  #.#.#  #.# ÛÐRh‹á@#.#  #.# #.#  #.# #.#  #.# #.# ÛÐRh¸á‹ #5##### #.#  ÛÐRhâáÄ#...5.# #.#  #####.# #.#  ÛÐRh âÛÐRhÙãÛÐRhHéT.5ÛÐRhêês6==30ÛÐRhtðÛÐRhÿôÛÐRh Š.####..# # #..#  #..#  #..#  #..#  #..#  #..#  ######..#  #.5.5.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #5##### #.# 5   ufetubus (summoned) #...5.# #.#  #####.# #.# ÛÐRhS ¸..559=1ÛÐRh¥ ÛÐRhÞ ÜÐRhN!.####..# # #..# # #..# # #..# # #..# # #..#  #..#  ######..#  #...55.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #5##### #.#  #...5.# #.#  #####.# #.#  ÜÐRh &ƒ**The white imp gestures at you.ÜÐRh2ª'..ÜÐRh«ø37-7====2Iskenderun's Mystic Blast (1%) ÜÐRhÿ°ÜÐRh´= _The puff of frost hits you. You resist.ÜÐRh^&ÜÐRh<'ÜÐRh*.ÜÐRh10^ _You are too injured to fight recklessly!ÝÐRh9¨3ÝÐRh]¯ÝÐRhIJ^ _You are too injured to fight recklessly!ÝÐRhý²¶.####..# .# #..# .# #..# .# #..# ÝÐRh¸³Ã.# #..# # #..# # #..# # ######..ÝÐRh(´i# # #...55.# # #.#.#ÝÐRhˆ´ # #.# #.# # #.# #.#ÝÐRh7µ¯ # #.# #.# # #.# #.# # #5##### #.# #ÝÐRh{µÐ #...5.# #.#  #####.# #.# ÝÐRhÄt  The white imp laughs crazily.ÝÐRhßÈ ******The white imp gestures at you.ÝÐRhoQK.@....ÝÐRh"Re38---3ÝÐRhYÝÐRhQ\S _The puff of frost misses you.ÝÐRhò.####..# .# #..# .# #..# .# #..# .# #..#ÝÐRhãòQ .## #..# .# #..# .# ######..# .# #...55.# ÝÐRhNó$.# #.#.# .# #.# #.# ÝÐRh…óƒ.# #.# #.# ÝÐRh³ó€.# #.# #.# ÝÐRhåóf.# #.# #.#ÝÐRhSù£ .# #5##### #.# # #...5.# #.# # #####.# #.#ÝÐRh ÝÐRh» m  The white imp gestures at you.ÝÐRh" ÝÐRh&‘ I36==4ÝÐRh[˜ ÝÐRhD› = _The puff of frost hits you. You resist.ÝÐRhE!  ÝÐRh_"  ÝÐRhã" (You barely miss the white imp.ÝÐRh9# ÝÐRhß+  ÝÐRhË,  ÝÐRhV- 2The white imp gestures at you.ÝÐRh¬- ÝÐRh#¼ ÝÐRhø¼ ”4-8==5ÝÐRhÆÃ ÝÐRhíÇ = _The puff of frost hits you. You resist.ÞÐRh  You hit the white imp but do no damage. Your touch misses the white imp.The white imp is struck by your spines.  You kill the white imp!ÞÐRhǧ§5   ufetubus5=-6ÞÐRho b _The white imp disappears in a puff of smoke!ÞÐRh Wª.####..#.# #..#.# #..#.# #..#.# #..#.##ÞÐRh W #..#.# #..# #.# ######§.# #.# #...5.# .ÞÐRhãW™.# #.#.# #.# #.#ÞÐRhXˆ #.# #.# #.# #.# ÞÐRhkXÄ#.# #.# #.# #.# #.# #.# ..#ÞÐRh¢X´ #5##### #.# ### #...5.# #.# ÞÐRhÏXw.# #####.# #.#ÞÐRh0gðYou kill the white imp! _The white imp disappears in a puff of smoke!The ufetubus slips past you! The ufetubus is struck by your spines.  ÞÐRhógÍThe ufetubus barely misses you. You block the ufetubus's attack.  The ufetubus is struck by your spines.  You kill the ufetubus!ÞÐRhm9..ÞÐRh×o‡-7Iskenderun's Mystic Blast (1%) ÞÐRhruÞÐRhrxa _The ufetubus disappears in a puff of smoke!ÞÐRh5i/.####..#.ÞÐRhºik# #..# #...# #..# #...# #..#.# #..# #..## #..#.# #..#ÞÐRh:j;#.# ######..# ##.# #.#.# #.#.# ##.# #.#ÞÐRhpj #.#  #.# #.#ÞÐRhœj² #.#  #.# #.# #.# ##.#ÞÐRhÈj_ #.# #.# ...#ÞÐRh÷j_ #5##### #.# ####ÞÐRhHkÎ #...5.# #.# ..# #####.# #.#ÞÐRhrÞÐRh·sx9==-8ÞÐRhyÞÐRhüzÞÐRh8Ìâ.####..#.# #..# .#...# #..# .#...# #..#.# #..# ##..## #..#.# #..##.# ######..##.#ÞÐRh"Í  #.#.# #.#.##.# #.# #.# #.# #.# #.#  #.# #.# #.# ###.# #.# #.# ....# #5##### #.# ##### #...5.# #.# ÞÐRh¥Í)..# #####.# #.#ÞÐRhßÖÞÐRh®Ùu6=-9ÞÐRh8ßÞÐRh!áßÐRh @3ßÐRh»@ßÐRh}IßÐRh•JßÐRhæN|20ßÐRh†OE==ßÐRhçOßÐRhRßÐRh;SßÐRhÍS77ßÐRhrTßÐRh!VßÐRhIYBßÐRhU[ßÐRh \ßÐRh§\h1==ßÐRhi]ßÐRh8fC# #.####.# # ####.####÷## ..#####..........# ...........####..# ########### #..# ..# ßÐRhÜfh#..# # #..# ..#  #..# .##  #@.# 44.6 (5#  #..# ßÐRh$g·.# ######..####### .# #.............# .# #.###########.# ßÐRhSgµ# #.#  .# #.#  ßÐRh€g\.# #.# ßÐRhißÐRhmßÐRhÓnßÐRh™ ßÐRhnš 3ßÐRhL¥ ßÐRh]¦ ßÐRh§ :38ßÐRh­ À2==ßÐRhœ® ßÐRhé¯ ,ßÐRhs° ßÐRhû· t ###   # ########  # #......#  # #.####.#   ####.####÷##  ####..........#  .........####..#  .########### #..# ßÐRhÔ¸ C  #.@#  7.6 (3#..#   #..#  # #..#  #  #..#  # ######..####### ßÐRhй B   # #.............#    # #.###########.#    # #.# #.#   ßÐRhí» ßÐRhØÁ ßÐRhµÃ àÐRh­F 3àÐRhŽG ,àÐRhýG S9=àÐRhFL àÐRhÃR x ... _You start resting.àÐRhgo Ü8.6 (13===9.6 (2 _Magic restored.áÐRh;F3áÐRhãFáÐRh³H,áÐRh@Mº40=áÐRhÞMáÐRhfNáÐRh¼NE1==áÐRh/OáÐRhqP,áÐRhÁQáÐRhIR,áÐRhõRáÐRhTO2áÐRh˜TáÐRhíU,áÐRhUVáÐRh9W,áÐRhÈWáÐRhÖXi3=áÐRh“YáÐRh¹Z,áÐRhS[áÐRhI\,áÐRhú\áÐRhÉ]a4=áÐRhr^áÐRho_,áÐRhV`áÐRhAa,áÐRhÂaáÐRh b95áÐRhcáÐRh\cáÐRhNd,áÐRhÊdáÐRhÂeáÐRh(fáÐRhÕfáÐRhÇgi6=áÐRhgháÐRh^i,áÐRhýiáÐRh/k,áÐRh”káÐRh¸la7=áÐRh\máÐRh.n,áÐRhÙnáÐRhÔoáÐRhp98áÐRhpáÐRhyqáÐRh¬qáÐRhráÐRhsáÐRh?sáÐRhÐsáÐRh·tO9áÐRh]uáÐRh7v,áÐRhÇváÐRh²w,áÐRhBxáÐRhEyj50=áÐRhßyáÐRhI{,áÐRh|áÐRhp}BáÐRh7~áÐRh…~K1=áÐRhXáÐRh"€,áÐRhÁ€áÐRh¶,áÐRhG‚áÐRh&ƒáÐRhyƒ92áÐRhЃáÐRhÄ,áÐRhP…áÐRhW†,áÐRhÖ†áÐRh¶‡áÐRhˆ93áÐRh‰ˆáÐRhe‰,áÐRhë‰áÐRhýŠ,áÐRhŒ‹áÐRhXŒáÐRh–ŒS4=áÐRháÐRhø,áÐRh¨ŽáÐRhºa5=áÐRhaáÐRhC‘áÐRhx‘áÐRhî‘áÐRhË’áÐRh“áÐRhg“áÐRhU”áÐRh£”96áÐRh •áÐRh –,áÐRh´–áÐRh‹—áÐRhÊ—áÐRh4˜áÐRh1™áÐRhk™97áÐRhæ™áÐRha›,áÐRh¹›áÐRhºœ,áÐRhPáÐRh Ÿi8=áÐRh–ŸáÐRh˜ ,áÐRh&¡áÐRh•¢,áÐRh"£áÐRh¤áÐRhW¤K9=áÐRhÔ¤áÐRhÌ¥,áÐRhH¦áÐRhP§,áÐRhÞ§áÐRhÁ¨áÐRh÷¨:60áÐRh©áÐRhkª,áÐRh «áÐRhí«áÐRh'¬áÐRh¬áÐRhV­áÐRhŽ­91áÐRh]®áÐRh¯,áÐRh ¯áÐRh‰°áÐRhϰS2=áÐRhF±áÐRh3²áÐRhg²áÐRhݳáÐRhÌ´,áÐRhYµáÐRh[¶áÐRh޶K3=áÐRh0·áÐRh!¸,áÐRhº¸áÐRh—¹áÐRhĹáÐRh/ºáÐRh'»áÐRho»94áÐRh¿»áÐRhI½,áÐRhݽáÐRhؾ,áÐRhR¿áÐRh/ÀáÐRh`À95áÐRhêÀáÐRhÙÁáÐRh ÂáÐRhvÂáÐRheÃáÐRh˜ÃáÐRhöÃáÐRhÅd66=áÐRh©ÅáÐRh‹Æ,áÐRhÇáÐRhîÇáÐRhÈáÐRh‚ÈáÐRhvÉáÐRh¦ÉW7=áÐRh;ÊáÐRh(Ë,áÐRh¯ËáÐRh¤ÌáÐRhÒÌáÐRhÍáÐRhMÎáÐRh|Î%8áÐRhøÎáÐRhãÏáÐRhÐáÐRh’ÐáÐRhwÑáÐRh¤ÑK9=áÐRhhÒáÐRhdÓáÐRhÓáÐRhõÓáÐRh'Õ,áÐRh ÕáÐRh ÖáÐRhéÖV70=áÐRhv×áÐRhâØ,áÐRh^ÙáÐRh0Ú,áÐRh½ÚáÐRhºÛ;1áÐRhRÜáÐRhÚÝ,áÐRh‡ÞáÐRh[ß,áÐRhñßáÐRhá;2áÐRh¤ááÐRhšâ,áÐRhCãáÐRhä,áÐRh£äáÐRh‡åáÐRhÁåK3=áÐRh;æáÐRhç,áÐRh­çáÐRhÀè,áÐRhaéáÐRh6êáÐRhqêU4=áÐRhóêáÐRhÏë,áÐRh«ìáÐRhží,áÐRh4îáÐRh6ï;5áÐRhÎïáÐRhðð,áÐRhñáÐRhyòáÐRh»ò%6áÐRh#óáÐRh*ô,áÐRh¾ôáÐRh²õáÐRhïõáÐRhEöáÐRh)÷áÐRhh÷K7=áÐRhÞ÷áÐRhºøáÐRhóøáÐRh^ùáÐRhCú,áÐRhÚúáÐRhÉûáÐRh8üU8=áÐRh©üáÐRhæý,áÐRhpþáÐRhnÿ,áÐRhýÿáÐRh;9áÐRh±áÐRh,áÐRh›áÐRh:,áÐRhÆáÐRh®<80áÐRh*áÐRh…,áÐRhèáÐRh¢áÐRhßáÐRh áÐRhp 91áÐRh· (=áÐRh áÐRhB ,áÐRhÆ áÐRh¡ ,áÐRh<áÐRh$áÐRh`U2=áÐRhóáÐRhèáÐRh)áÐRh‚áÐRhoáÐRhÅ%3áÐRh áÐRhs,áÐRhçáÐRhÊ,áÐRh•áÐRhd;4áÐRhþáÐRhå,áÐRh¨áÐRhƒ,áÐRháÐRhYa5=áÐRháÐRh},áÐRhÙáÐRhð,áÐRhU áÐRhf!k6=áÐRh!"áÐRhó",áÐRhx#áÐRhZ$,áÐRh %áÐRhú%áÐRhQ&%7áÐRh´&áÐRhñ',áÐRhM(áÐRht),áÐRhÓ)áÐRh*+;8áÐRh©+áÐRhÈ,,áÐRhE-áÐRh`.,áÐRhä.áÐRh0a9=áÐRhÁ0áÐRhÍ1,áÐRhc2áÐRh™3l90=áÐRhA4áÐRhP5,áÐRhÆ5áÐRhÓ6,áÐRhH7áÐRhM8;1áÐRhá8áÐRhõ9,áÐRhÂ:áÐRhÚ;,áÐRhb<áÐRhID_ _You start resting.áÐRhžJ2698.6 (149.0)áÐRhÆKZ2=9.6 (150áÐRhrPáÐRh¨R" _HP restored.âÐRhS‰âÐRhc•áLevel 10 of the Dungeon <<<<>>>>∩âÐRha–(Press ? for help) #######################  #.............## ####......#########  #...########...###.##############......##......#  ####.................#.##.................##.####.#  #......########...#.###.#.....##.##.......# ####.####÷##  âÐRh¦–•#.###.####...........)......#.......#####..........#  #.# #.#âÐRhï–ã#........#.....##..#................####..#  ##[# #.##.......##................########### #..#  âÐRh—##..# #.##........)...####..##.#...##.@#   ##.#.###.##.......####.# #..##.#...#âÐRhH—Ä#..#   #(###....##.......# #.# #..##.....##..# âÐRhÉ—Ô  ##.#.######>......# #.# #..####..###..#  #..###.##.#### #.# #........##..#  #..##.##.# #.# #.######.#######..#######  #..#âÐRh˜Ö###.##.# #.####.######.##.............#  #..##...##.# #.............##.###########.#  #..#âÐRhK˜j#.####.# #########.######.##.##.#  #..#âÐRht˜~#.####.# ##.........# #.##.##.#  âÐRh›˜d#..##......###...########## #.##.##.# âÐRhÓ˜i #..##.####........>÷......####.##.##.# âÐRh™6 #..#############.####.###...######........##5##### #.#  #.....................# ##.## #....)######...5.# #.#  âÐRhI™Ç##.#############.#########.# #...)))..######.# #.#ãÐRhm¾#.........#.###.#.....##.##.......# ####.####÷###.###.## ##...........)......#.####..........##.# #.# #........#.....##..#..........####..###[# #.# #......ãÐRhc¿€########### ..###..# #.# #........)...####..##.#...# #.@##.  ####.# #..##.#...# ##(###...# #.# #..##.....# ##.#.####>ãÐRhÇ¿³ #.# #..####..## ..## ##.#### #.# #........# . #..# ##.# ãÐRh8À######.# ######..####### #..# ###.##.# #.####.######.# #.............#ãÐRhqÀÈ #..# #...##.# #.............# #.###########.#ãÐRhŸÀˆ #.####.# #########.#######.# ãÐRh>Á½ #.##.####.# ##.........# .# #.......###...########## # #####........>÷#### #############.........ãÐRhtÁ}5#####..................## #....)####..5.#ãÐRh£ÁÑ#.#############.#########.# #...)))..# ####.# #ãÐRhÙÁ£...# #....÷##<#  ##.#ãÐRh#Âæ #.# #.#.######..# ###[.###.#  #..ãÐRhS #.# #####.#.# #..###### #.## #.#  #.#ãÐRh„Âö #.# #.....#.# #.......###÷#### #5# ãÐRhÉ6 ãÐRhÎ\ Â###  Jimalo the Destroyer ..#########ãÐRhÓ] $  Demonspawn of Vehumet ****.. ..##......#  Health: 92/92 ======================== ..##.####.#  Magic: 23/23 ======================== ..# ####.####÷##  AC: 12Str: 19 ..#####..........#  EV: 11Int: 26 ...........####..#  SH: 5ãÐRhB^ FDex: 11 .########### #..#  XL: 11 Next: 49% Place: Dungeon:10 .##.@#  Noise: ---------  Time: 14699.6 (0.0) .#ãÐRh~^ ê#..#  w) +2 dagger (drain) .##..#ãÐRh®^ ¥  Cast: Iskenderun's Mystic Blast (1%) ###..#ãÐRhg_ Ò  Fly ##..# #######..#######   ##.............#   ##.###########.# ãÐRhÆ_ ó  ##.##.#  You kill the ufetubus! _The ufetubus disappears in a puff of smoke! ãÐRhŒ` ²_You start resting. _Magic restored. _You start resting. _HP restored.ãÐRha ãÐRhEb ãÐRhÆq ãÐRhÔs ãÐRhŒt ãÐRhËx ãÐRhÈ| ãÐRhx~ ,ãÐRh2 ãÐRhó… ãÐRh>‡ ãÐRh“‡ ãÐRh ˆ ãÐRhüŽ ãÐRh‘ ãÐRhã ãÐRhh‘ ãÐRhû˜ ãÐRhÏš ãÐRh!› ãÐRhÏ› ãÐRh‹³ °ãÐRh@· ,ãÐRhà ,ãÐRhå ãÐRh}æ ãÐRhüæ ãÐRh;ç ãÐRh´ë ãÐRhæí ãÐRhýñ ãÐRhY ãÐRh ãÐRh– ãÐRh ãÐRhi ãÐRhÿ ãÐRhØ ãÐRhD ãÐRhœ ãÐRhÁ ãÐRhˆ ,ãÐRh ãÐRhì ãÐRhB ãÐRh’ ãÐRh- ãÐRh ãÐRh« ,ãÐRh– ãÐRhD" ãÐRhÞ# ãÐRhJ$ ãÐRh±$ ãÐRhŸ' ãÐRhÁ* ãÐRh`_ ãÐRh%` ãÐRh\c ãÐRhe ãÐRhwe ãÐRhNf ãÐRh°i ãÐRhv ,ãÐRhFw ãÐRh¾z ãÐRh—‚ ãÐRh2ƒ ãÐRhƃ ãÐRhΆ ãÐRh¤¡ °ãÐRhD£ ãÐRhÔ£ ãÐRh%¤ ãÐRhÙ§ ãÐRhç« ãÐRh¬ ãÐRh—­ ãÐRh&² ãÐRhy¶ ,ãÐRh ¹ ãÐRhݽ ãÐRhÁ ,ãÐRhrà ãÐRhïÆ ãÐRh™É ,ãÐRhPÌ ãÐRh)Ó ãÐRhÅÖ ,ãÐRhŸØ ãÐRhdÛ ãÐRhBÞ ãÐRh¨Þ ãÐRhTà ãÐRh’ã ãÐRhƒæ ãÐRh׿ ãÐRhÞè ãÐRhàë ãÐRh ï ãÐRh‚ï ãÐRhúñ ãÐRhÑõ ãÐRh+ù ,ãÐRhDü ãÐRh ãÐRh“ ,ãÐRhA ãÐRh¥ ) _The ufetubus disappears in a puff of smoke!You start resting. _Magic restored. _You start resting.HP restored.  Items here: ( )) ÷÷.ãÐRhË ãÐRhb  _ãÐRh8 ãÐRh×# g  Things that are here:  a +0 short sword; 2 stones; a +0 whipãÐRhí+ ãÐRh3-  _ãÐRh|. ãÐRh2 ãÐRh¢5 ãÐRh,6 ãÐRha8 ãÐRh_H  ãÐRhªJ . #.............##.####  #########.######.##.# ##.........# #.##.# #...########## #.##.# ...>÷......####.##.# #...######........##5#### ##.## #....)######...5. ##.# #...))).#####. ...# #....÷####.735.6 (36.0) #..# ###[.####.. #..###### #.## ##.# #.......###÷#####5# #.#####.##~~~~~##.# ...####.##~###~#.## #5# .#.........'∩'....# #5# ãÐRhcK ..........~###~#..##########....#.#.######~~~~~#..##........5)?..ãÐRh¯L ãÐRh’h w _There is a stone staircase leading up here.äÐRhý3äÐRhJäÐRhM6.6 (1.0) _äÐRhüäÐRhñ‡ #....#....#......#......... ##....######......+......... #.................####...... #....................#...... #............#####...#...... ##.######....#...#...#......äÐRhP® #.'....#....#...#...#.....# #.#....#....#...#...#.....#9 #.#....#..@.'...#...#.....# #.#....#....#...#...###'### #.#'####...<#...#.......... #...........#####.......... #....(..................... ###............^........... äÐRhï"#........................ #........................ #..###'######.....#####..äÐRh¥ƒäÐRh:‹äÐRh&,8.1 (2.5äÐRh\äÐRh!{ _You fly upwards. _There is a stone staircase leading down here.åÐRh‘åÐRhL ûLevel 9 of the Dungeon <<<>>>>(Press ? for help)#....#....#......'..........#....##############################....#....#......#..........#.#### #.........#........#.##....#....#......#..........#.# #..#####..#........'.##....#....#......#..........#.# #..#...#..#........#.##########....######......+..........'.# #..#...#..#........#........#åÐRhú b#.................####.......#.# #..#...#..##########......>.##....................#.......#.# #..###'#....................##............#####...#.......#.# #.........#'##'##...........###.######....#...#...#.......#.#######.........#........###......##.'....#....#...#...#.....###...........#####.#.....(##..#......##.#....#....#...#...#.....#.............# #..###I...##.#......##.#....#..@.'...#...#.....#.............# ##.##.......#.#......##.#....#....#...#...###'###.............# #..#..§##...(.'......##.#'####...<#...#...............#'#####.# #.)#..§§##....#......#åÐRhÆ!Ž#...........#####............)..#.....#.# #)[(.#§§☼#.(..#......##....(..........................+.....#.# ##...##§§☼.#..#......####............^.............<..#.....#.#####(...##§○.#.##[.....##.............................#######......#.......##.........##..........................................##...I###..........##..###'######.....#####.................###.##(...............##..#........#.....#...#.................#.....................##..#..#####.#.....#...#########+####....#...#.................##..#..# #.#...###................#....#...#.................#åÐRhÍ# L@<åÐRh!„åÐRh¹¿Š#....#....#......#......... Jimalo the Destroyer##....######......+......... Demonspawn of Vehumet ****..#.................####...... Health: 92/92 ========================#....................#...... Magic: 23/23 ========================#............#####...#...... AC: 12Str: 19##.######....#...#...#...... EV: 11Int: 26åÐRh†À®#.'....#....#...#...#.....# SH: 5Dex: 11#.#....#....#...#...#.....# XL: 11 Next: 49% Place: Dungeon:9#.#....#..@.'...#...#.....# Noise: ---------  Time: 14738.1 (0.0)#.#....#....#...#...###'### w) +2 dagger (drain)#.#'####...<#...#.......... Cast: Iskenderun's Mystic Blast (1%) #...........#####.......... Fly #....(.....................###............^........... #........................ åÐRh-Áæ#........................ #..###'######.....#####..  _Items here: ( )) ÷÷.  Things that are here: _a +0 short sword; 2 stones; a +0 whip _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.åÐRhÅÁåÐRhÅåÐRhgÛåÐRhŽÞåÐRh;ä: _åÐRhúäåÐRhTè,åÐRh%êåÐRhÇõ¤#.................#####....................##............#####...#.##.######....#...#...#.'....#....#...#...#.....##åÐRhföø.#....#....#...#...#.....##.#....#..>.'...#...#.....#.#.#....#....#...#...###'###.#.#'####...@#...#...........40.1 (2#...........#####...........#....(............###......^.. #....åÐRhÒöZ. #...#..###'######.....######..#........#.....#...##..#..#####.#.....#...####åÐRh6ùåÐRh.åÐRhía _There is a stone staircase leading up here.æÐRh&æÐRh(æÐRha/æÐRh˜6æÐRh_>11.1 (1 _æÐRhh?æÐRh#ž ...###..####....# .####...## ##.............###.# ...##..#.# ##..............# .........# #...............## .....#####*#######........##..... .....#***_###ß##*#........##.... .#...#*ß,..ß...ß##.........÷.... ###..##,,.......##........###'###8##.#ß.,.......@#.#......#.....#########......#.....#*##ß...ß...ß##..#.._..#æÐRh"Ÿ­ ***_###ß##*#..#.....#.....# ##########.##.....#.....# #..........##.....####### ###...###..####....... #...# #.## ##..##### ##..# ### #.....# æÐRhÛ æÐRh†§R__æÐRh\2,2.6 (2.5æÐRh‚9:_æÐRhŽ>× _You fly upwards. _There is a stone staircase leading down here.  Found a burning altar of Makhleb and a shadowy altar of Dithmenos. _down here.çÐRh3®çÐRh`¸‚Level 8 of the Dungeon <<<>>>>>∩____(Press ? for help)######## #.....####.........##...##............######..#####..........##.##.......####....###...# #....##.............?..#..####.####....###..####..............#.......#..####..####...## ##.............###.#.....###......##..#.# ##..............#........####...........# #...............##........####........#####*#######........##..........###.........#***_###ß##*#........##...........###.....#...#*ß,..ß...ß##.........÷............###..####..##,,.......##........###'###.......####### ##.#ß.,.......@#.#......#.....#.........#####.........####......#.....#.......###*##ß...ß...ß##........#.._..#...##.##***_###ß##*#..#.....#.....#.#.##############.##.....#.....#..###..........##.....#######...####...###..####...........#.#çÐRh»¹B#...# #.## ##..#####.....###..# ### #.....# ############....####..###.##èÐRhí£9_éÐRh?ÐéÐRhîÞ...###..####..............#...... Jimalo the Destroyer .####...## ##.............###.#.. Demonspawn of Vehumet ****.. ...##..#.# ##..............#..... Health: 92/92 ======================== .........# #...............##.... Magic: 23/23 ======================== .....#####*#######........##..... AC: 12Str: 19 .....#***_###ß##*#........##..... EV: 11Int: 26 éÐRhsà.#...#*ß,..ß...ß##.........÷..... SH: 5Dex: 11 ###..##,,.......##........###'### XL: 11 Next: 49% Place: Dungeon:8##.#ß.,.......@#.#......#.....# Noise: ---------  Time: 14742.6 (0.0)####.........####......#.....# w) +2 dagger (drain)*##ß...ß...ß##........#.._..# Cast: Iskenderun's Mystic Blast (1%) ***_###ß##*#..#.....#.....# Fly ##########.##.....#.....##..........##.....####### ###...###..####.......... #...# #.## ##..#####.. ##..# ### #.....# ### éÐRh%á\  _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards.  Found a burning altar of Makhleb and a shadowy altar of Dithmenos. _There is a stone staircase leading down here.éÐRhLâéÐRh°è7_éÐRhïêêÐRh613êÐRhP2êÐRh•4êÐRh¸5êÐRhæ:| _êÐRhv;êÐRh=êÐRh|?,êÐRh@êÐRhBêÐRhËC,êÐRheDêÐRh‘PÄ  #....###..####....# ###..####...## ##.............### #......##..#.# ##..............# ##....# #...............## #........#####*#######........##....####_###ß####........## .....#...##ß...ß...ß##.........÷..####..##.........##........ #### ##.#ß...>#.#......#..êÐRhœQÎ6.6 (4 ####.........####......#.. *##ß...ß...ß##........#.. ###_###ß####..#.....#.. ##########.##.....#.. #....##..... ###...###..#### #...# #.## ##..### ##..# ### #.....êÐRhÁSêÐRh­YêÐRhá\ëÐRhP³ëÐRh´ëÐRhb´ëÐRhŶëÐRh·¸,ëÐRh9½BëÐRh®½ëÐRh]¾ëÐRh\ÀëÐRhóÁëÐRhJÂëÐRhðÂëÐRhàÊÓ #....###..####.  ###..####...## ##...  #......##..#.# ##.  ##...# #..  ##........#############....... ëÐRh‹Ë> #...####_###ß####.......  #.....#...##ß...ß...ß##.  ##..####..##...##........  #### ##.#ß...>#.#....9.6 (3 ####ëÐRhÝË...####.... ###ß...ß...ß##...... ###_###ß####..#... ##########.##... #...##.....ëÐRhÌF ###...###..#### #...# #.## ##.. ##..# ### #...ëÐRh ÏëÐRhWÔ8_ëÐRhÑÖîÐRh¬eßWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines ðÐRhŠT ðÐRh_p [?25h[?0cðÐRhq ý#....###..####.............. Jimalo the Destroyer###..####...## ##............. Demonspawn of Vehumet ****..#......##..#.# ##............. Health: 92/92 ========================ðÐRh[q h##...........# #.............. Magic: 23/23 ========================##........#############........ AC: 12Str: 19#.........####_###ß####........ EV: 11ðÐRhÔq †Int: 26#.....#...##ß...ß...ß##........ SH: 5Dex: 11##..####..##.........##........ XL: 11 Next: 49% Place: Dungeon:8ðÐRhr ##### ##.#ß..@......>#.#...... Noise: ---------  Time: 14749.6 (0.0)####.........####...... w) +2 dagger (drain)###ß...ß...ß##........ Cast: Iskenderun's Mystic Blast (1%) ðÐRhQr _###_###ß####..#..... Fly ##########.##.....#..........##..... ###...###..####... ðÐRh–r ü#...# #.## ##.. ##..# ### #...  ðÐRhÙr _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards.  Found a burning altar of Makhleb and a shadowy altar of Dithmenos. _There is a stone staircase leading down here.  ðÐRhs XWhat level of the Lair of Beasts? (default 1, ? - help) ñÐRhÎ [?25l[?1cñÐRhZ; IñÐRhìG µHave to go through D:9. Continue? Y - Yes  N - NoôÐRhç‹ôÐRhˆž¼#....###..####.............. Jimalo the Destroyer###..####...## ##............. Demonspawn of Vehumet ****..#......##..#.# ##............. Health: 92/92 ========================##...........# #.............. Magic: 23/23 ========================##........#############........ AC: 12Str: 19#.........####_###ß####........ EV: 11Int: 26#.....#...##ß...ß...ß##........ SH: 5Dex: 11ôÐRhן##..####..##.........##........ XL: 11 Next: 49% Place: Dungeon:8#### ##.#ß..@......>#.#...... Noise: ---------  Time: 14749.6 (0.0)####.........####...... w) +2 dagger (drain)###ß...ß...ß##........ Cast: Iskenderun's Mystic Blast (1%) ###_###ß####..#..... Fly ##########.##.....#..........##..... ###...###..####... #...# #.## ##.. ##..# ### #...  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards.  Found a burning altar of Makhleb and a shadowy altar of Dithmenos. _There is a stone staircase leading down here.  What level of the Lair of ôÐRh. 4Beasts? (default 1, ? - help) ôÐRh%¤5 _ôÐRh§©nôÐRhVªôÐRhú«,ôÐRh”¬ôÐRhû­ôÐRhl¯,ôÐRh*°ôÐRh(²ôÐRhb³,ôÐRh‰´ôÐRhßµôÐRh©·,ôÐRhU¸ôÐRhí¹ôÐRhî¼BôÐRhÖ¾€ _There is a stone staircase leading up here. _You fly upwards.  Found a burning altar of Makhleb and a shadowy altar of Dithmenos. _There is a stone staircase leading down here. _What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here.ôÐRh ÀôÐRh×ÇôÐRhóÈ$ _ôÐRhÄÉôÐRh>P;9ôÐRhíSôÐRhUôÐRhàUôÐRhsj _You fly downwards.  There is a stone staircase leading up here.ôÐRhõtôÐRh¿u _ôÐRh4wôÐRhƒ{ôÐRh»~ôÐRh–ôÐRh+€ôÐRhǃôÐRhý†,ôÐRhMˆôÐRhx‹ôÐRhò,ôÐRhGôÐRh’ôÐRhï–ôÐRhy—ôÐRh­·äôÐRh£¸,ôÐRhO¹ôÐRhs»ôÐRh8½,ôÐRhc¾ôÐRh)ÀôÐRhhÄBôÐRhºÅôÐRh„ËBôÐRh«Ìm  There is a stone staircase leading up here.ôÐRhÏôÐRhFÐ: _ôÐRhôÐRh½48ôÐRhÒôÐRhúôÐRh±ôÐRhi>  _You fly upwards.  There is a stone staircase leading down here. _ôÐRhÐ@ôÐRh)B,ôÐRhµDôÐRh¤GôÐRhýH,ôÐRhÏIôÐRhœMôÐRhP,ôÐRh×PôÐRhªUôÐRhœ›¢ôÐRhF©°ôÐRh­ôÐRhé¯,ôÐRh‡Ö  There is a staircase to the Lair here.ôÐRhð f _ôÐRhÀT -Generating dungeon...o\\/o/ building the Dungeon \o\ôÐRhnè < /o/ôÐRh†< \o\õÐRh<ü< /o/õÐRhLp8building the Lair of BeastsõÐRh3t< \o\õÐRhˆ õÐRh¯L Jimalo the DestroyerDemonspawn of Vehumet ****..Health: 92/92 ========================Magic: 23/23 ========================AC: 12Str: 19EV: 11Int: 26SH: 5Dex: 11XL: 11 Next: 49% Place: Lair:1Time:Fly _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here. ##............ ..........#...........#. .......#........##..#...##.......##...@..#Noise: --------- 14792.4 (42.8)#......#w) +2 dagger (drain)#P......#Cast: Iskenderun's Mystic Blast (1%) ##......#P#......õÐRh7R ~#..#......#####..#....#........ _You fly downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.öÐRhB}öÐRhô}3öÐRhöÐRh‹öÐRh½ŒöÐRhÙH _Found a whip.öÐRh™3öÐRh€šöÐRhæ£Ó #..#)##........ #........... #.....##..#4.4 (2.0)#.....#...<öÐRhÓ¤ÿ # #P......###......#P.##..#....öÐRh˦öÐRh^¬öÐRh£®÷ÐRhüà_÷ÐRhä÷ÐRhcè,÷ÐRhîé÷ÐRhÉò,÷ÐRhJô÷ÐRhþÙ###  #..#)##.÷ÐRh„ÿ #...@.......6 #.....##..#...######.##...<..##......##P.#......#.÷ÐRhX÷ÐRhß÷ÐRh øÐRh·JIøÐRh‰OøÐRhÊYBøÐRh\øÐRhe,øÐRhgøÐRhpê#..#.......# #..#.......###..#..#.......)..##..#..#..#.....8#......øÐRh§pš##..#...########.......# ##...<..# #P. øÐRh=søÐRhЀøÐRh' øÐRhþ øÐRhR øÐRh¨# øÐRh7 XøÐRh¬@ ,øÐRhòA øÐRhN Q#..#.......# ..#..#.......###..#..#..#.......)..##..#..#..#..800#..##..#...########.......# ~P##...<..# ≈~P#......# PP#P......# P##......#P øÐRháh 3øÐRh}j øÐRh]’ _øÐRhD¡ BøÐRhc£ øÐRhÏ­ ,øÐRh®± øÐRhÙ¼ œ#..#.......# ..# #..#.......###..# #..# #..#.......)....# ##..# #..# #..# #..# 2#..##..#...##########.#.......# ~~P ##...<..# ≈~≈~P#......# ~~≈PP##P......# ~~P.P.##......#P PPP.P# øÐRhÀ øÐRhÇ øÐRhùÉ ùÐRhe"ùÐRh-% Spells (Memorise)TypeFailure Level ùÐRh•%õ a - Volatile Blastmotes Fire/Translocation 5% 3b - SandblastEarth1%1  c - HailstormConjuration/IceùÐRhÓ%<1%3  d - Stone ArrowConjuration/EarthùÐRh&H1%3  e - Ensorcelled HibernationHexes/Ice10%ùÐRh?&62  f - Fugue of the FallenNecromancyùÐRhn&Y19% 3  g - PasswallEarthùÐRhð&:19% 3  h - Summon Ice BeastIce/Summoning19% 3  i - AnguishHexes/Necromancy54% 4  j - Permafrost EruptionIce/EarthùÐRh"'^90% 6 12 spell levels left ùÐRhS'^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitþÐRh¶# þÐRh±%|Jimalo the Destroyer#..#.......# ..#Demonspawn of Vehumet ****..#..#.......###..#Health: 92/92 ========================#...............#Magic: 23/23 ========================#..#.......)....#AC: 12Str: 19##...............#EV: 11Int: 26#................#SH: 5Dex: 11#...............#XL: 11 Next: 49% Place: Lair:1#.........@.....#Noise: ---------  Time: 14802.4 (0.0)#.................w) +2 dagger (drain)##..#...##########.þÐRh\&)Cast: Iskenderun's Mystic Blast (1%) #.......# ~~PFly ##...<..# ≈~≈~P#......# ~~≈PP##P......# ~~P.P.##......#P PPP.P##......#.. _You fly upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here. _You fly downwards. Welcome to the Lair of Beasts! þÐRhµ&c_There is a staircase back to the Dungeon here. _Found a whip.þÐRhX/P  Okay, then.þÐRhé1þÐRhë8þÐRhZ<. _ÿÐRhZ tM   ####.. #..#)##...#  #................#..#...##########.#.......# ~~P.PPPPP.P#ÿÐRh8/ ÿÐRh¶¦ 13.4 (1 _ÿÐRh,® ÿÐRh8± ÑRh÷3ÑRhÑRhš ÑRh¼,ÑRh·,ÑRh™",ÑRh $ÑRh¨-.  . .#  #.# .# #..## ..# #..#.###..# .# ÑRhu.¹#)....# ##.# 5.4 (2#.......# #.......# ...............# ............##..#...##########..#.......# ≈~~P .ÑRhÓ. ##...<..# ~≈~≈~P......# F~~≈PP#ÑRhŽ1ÑRh~9ÑRhý;ÑRh+y3ÑRhÙzÑRhÑRhû‡,ÑRhšŒÑRh^ÑRh†˜,ÑRh7šÑRh¤¤`... ....... #  ....... .#  #.......# .# #..#.# ..# #..#.###..# ÑRh¥¥_.# 7#)....# ##.# #..# #.#..........................##..#...##########..ÑRh†¦t#.......# ≈~~P ..ÑRhV¨ÑRhi¯ÑRhó±ÑRhFf ÑRhŸ ..Y.... .......... ..# ....... ..# #.......# ..# #..#.......# ..# #..#.###..# #..@..# #..#.)....# ##.....# #.# #.....#.# Y   yak (wandering)#.....##..#.. 08.4 (1 _A yak comes into view.ÑRh'õì..Y ...Y  #... . #..# ....... #..#  #.......###..# #..#.......##P..# #..#.......###@.# #........# ..#)....#  ##  #..#.# YY 3 yaks (wandering)#.#..................  ##..#...##########..  2 yaks come into view.  The yak bellows! You hear a bellow! x3ÑRhø .Y.Y.YYYY1 wandering)A yak comes into view.The yak moves out of view.ÑRh'D==9ÑRh"' _You hear a croak.ÑRhFCsP....Y.Y. ÑRhóC..Y.Y .... #.Y.   ##P#.......###.......... #..#.......)ÑRhBD°#....#....YYY 5 yaks (3 wandering)...ÑRh|Dd#  #................ÑRhþNe  A yak comes into view.ÑRhR8  The yak bellows! x2ÑRhÉRÑRh×SÑRhËTÑRhÍUÑRhBXÑRhÛXÑRhjbªY...FYY..Y.YYYÑRhºc—F   cane toadÑRhædˆ=10Iskenderun's Mystic Blast (1%) ÑRh?oÑRh0s _A cane toad comes into view. A yak comes into view.ÑRh0¾##....Y.#P.Y...Y.FY. ..Y.. .... #Y..Y   ##P####... #..#).#..YY 7 yaks (2 wandering)#....ÑRhæ¿,...#ÑRh®ÃÑRh"ÄÑRhÀÄÑRh²ÅÑRhuÆÑRhÈÆÑRh-ÇÑRh‹ÈÑRhüÈÑRhLØR.Y..Y..Y....FY.YY.YYYYY 8 yaks (1 wandering)ÑRhìÙ/---1ÑRhiãÑRhæV _2 yaks come into view.ÑRh‰÷ `  The yak bellows!  You hit the yak. You drain the yak.ÑRhù m  The yak is moderately wounded.ÑRh´ù ÑRh%ú ÑRh~ú ÑRhæû ÑRhïü ,ÑRh®í..Y..YY.Y...YYYdrained)ÑRh®O==-2ÑRhµÑRh<I _The yak misses you.ÑRhvfs  You barely miss the yak.ÑRhFg,ÑRh­gÑRhØi,ÑRh´jÑRht„...Y.YYF.ÑRh§tŸYF   cane toadÑRhÁu--3ÑRh`~ÑRhN‚^ _The yak is moderately wounded.ÑRhUBQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÑRhÿ*Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 92/92 ========================.....YMagic: 23/23 ========================...Y.AC: 12Str: 19.... #YYFEV: 11Int: 26....... #YY#SH: 5Dex: 11....... #Y.#XL: 11 Next: 49% Place: Lair:1#.......###@Y#Noise: =--------  Time: 14813.4 (0.0)#..#.......##P..#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#YYYYYYYY 8 yaks (1 drained)#................#F  ÑRh˜,ì cane toad#...............##...............#The yak bellows!  You hit the yak. You drain the yak.  The yak is moderately wounded. _The yak misses you.You barely miss the yak. _The yak is moderately wounded.ÑRh«-ÑRh36ÑRh6   Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. ÑRhÁ6 ¼P......  Health: 92/92 ======================== .....Y  Magic: 20/23 ====================---- ...Y.  AC: 12Str: 19 .... #YYF EV: 11Int: 26 ....... #YY# SH: 5Dex: 11 ÑRhA7 A....... #Y*# XL: 11 Next: 49% Place: Lair:1 #.......###@Y# Noise: =--------  Time: 14813.4 (0.0)  #..#.......##P..# w) +2 dagger (drain)  #..#.......###..# Cast: Mephitic Cloud ÑRh48  #...............# Fly  #..#.......)....#  ##...............# YYYYYYYY 8 yaks (1 drained)  #................# F   cane toad  #...............#  #...............#You barely miss the yak. _The yak is moderately wounded.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÑRh¤8 ?Aim: a yak (chance to affect: 67%)ÑRh®9 ê YYFYYY.@Y****#ÑRh¶‚ A##ÑRh?¬ ~Y*#*#..ÑRh& oY#Aim: a yak (chance to affect: 67%)ÑRhôÒ€ YY*Y..ÑRh¬I§YYFY*@YAim: a yak (chance to affect: 67%)ÑRhCX Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 92/92 ========================.....YMagic: 20/23 ====================----...Y.AC: 12Str: 19.... ####EV: 11Int: 26ÑRh%Y ....... ####SH: 5Dex: 11....... ####XL: 11 Next: 49% Place: Lair:1#.......###@Y#Noise: =--------  Time: 14813.4 (0.0)#..#.......##P..#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#ÑRh¾Y YYYYYYYY 8 yaks (1 drained)#................#F   cane toad#...............##...............#The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the yak.  The stinking cloud engulfs the yak. x3  The yak is moderately wounded.The stinking cloud engulfs the yak.  ÑRhýY )The stinking cloud engulfs the cane toad.ÑRhú¸ÑRhÿAñstinking cloud engulfs the yak. x3  The yak is moderately wounded.  The stinking cloud engulfs the yak.cane toad.  You hear a bellow!ÑRh³`  The yak gores you. The yak is engulfed in noxious fumes. x2ÑRhvÑRhŰ  The yak appears confused. The yak closely misses the yak.A yak comes into view.ÑRhnd  The yak is engulfed in noxious fumes. The yak appears confused.ÑRhûÑRh¼YY.§YFY§YYYYYY3 confused, 1 drained)ÑRh»g89-=======4.4 (1ÑRhÕÑRhüU _The yak is engulfed in noxious fumes. The yak appears confused.ÑRh©Œ  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.  The yak barely misses you. The yak is engulfed in noxious fumes.  appears confused. The yak is engulfed in noxious fumes  The yak appears confused. The yak gores the yak. The yak gores itself.engulfed in noxious fumes. The yak appears confused.ÑRhœ-i YY......YY§FYYYYYYYYY62The yak barely misses the yak. The yak is engulfed in noxious fumes.7--=------5 _The yak appears confused. The yak is struck by your spines. The yak gores you.ÑRhŒW ±  You hit the yak. You drain the yak.  The yak is lightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused.ÑRhwY ÑRhƒg Â.Y...Ylightly wounded.  The yak is engulfed in noxious fumes. The yak appears confused.  gores the yak! The yak is engulfed in noxious fumes.  The yak appears confused. The yak gores itself.engulfed in noxious fumes. The yak appears confused.  You block the yak's attack. The yak is struck by your spines.ÑRhÉh €1==-----6ÑRh:q ÑRhu P _The yak barely misses you.ÑRh·² Ê _The yak barely misses you.  You hit the yak.  The yak is heavily wounded.gores the yak!  The yak gores itself. The yak is engulfed in noxious fumes.  The yak appears confused. The yak gores the cane toad!  The yak gores itself. The yak is engulfed in noxious fumes.  The yak appears confused. The yak gores the cane toad!  The yak is struck by your spines. The yak barely misses you.appears confused.the yak! The yak is engulfed in noxious fumes.yak!ÑRhX» ¦.YY§YY7 ÑRh”¼ S8-7ÑRhÏÇ ÑRhÖÌ  ÑRh|Í -_The yak is engulfed in noxious fumes. ÑRhýw¯yak! _engulfed in noxious fumes.  You hit the yak but do no damage. You drain the yak. You touch the yak.  You kill the yak!  Vehumet accepts your kill.  Vehumet offers you knowledge of Freezing Cloud. ÑRh/  --more-- ÑRhß ÑRh7  ÑRhœ&  ÑRhGYou feel your power returning. The yak gores the yak! x2  The yak gores itself. The yak is engulfed in noxious fumes. The yak gores you! ÑRhR>,.Y ÑRh€?Y.YYYYYYY1You feel your power returning. The yak gores the yak! x2  The yak gores itself. The yak is engulfed in noxious fumes. The yak gores you!  The yak barely misses itself. The yak is engulfed in noxious fumes.  The yak gores the yak. The yak is engulfed in noxious fumes.  The yak appears confused.the cane toad but does no damage. ÑRh:D ÑRhñD£75---2==518 ÑRhxN ÑRhÒQ+ _The yak gores itself! ÑRhcÃ} Spells (Memorise)TypeFailure Level  a - Freezing CloudConjuration/Ice/Air 10% 5b - SandblastEarth1%1  c - HailstormConjuration/Ice1%3  d - Stone ArrowConjuration/Earth1%3  e - Ensorcelled HibernationHexes/Ice10%2  f - Fugue of the FallenNecromancy19% 3  g - PasswallEarth19% 3  h - Summon Ice BeastIce/Summoning19% 3  i - AnguishHexes/Necromancy54% 4  j - Permafrost EruptionIce/Earth90% 6 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÑRhÚ“Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 75/92 ===================-----..Y...Magic: 22/23 ======================--.Y.Y.AC: 12Str: 19.... #Y§YEV: 11Int: 26....... #YF#SH: 5Dex: 11....... #YY#XL: 11 Next: 51% Place: Lair:1#.......###@.#Noise: ==-------  Time: 14818.4 (0.0)#..#.......##P..#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#YYYYYYYY 8 yaks (7 confÑRhf®†used, 1 drained)#................#F   cane toad#...............##...............#The yak gores itself. The yak is engulfed in noxious fumes. The yak gores you!  The yak barely misses itself. The yak is engulfed in noxious fumes.  The yak gores the yak. The yak is engulfed in noxious fumes.  The yak appears confused.  The yak gores the cane toad but does no damage. _The yak gores itself!Memorise Freezing Cloud, consuming 5 spell levels and leaving 7? Y - Yes  N - NoÑRhù] ÑRh s &Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 75/92 ===================-----..Y...Magic: 22/23 ======================--.Y.Y.AC: 12Str: 19.... #Y§YEV: 11ÑRhús ÛInt: 26....... #YF#SH: 5Dex: 11....... #YY#XL: 11 Next: 51% Place: Lair:1#.......###@.#Noise: ==-------  Time: 14818.4 (0.0)#..#.......##P..#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#YYYYYYYY 8 yaks (7 confused, 1 drained)#................#F   cane toad#...............#ÑRht #...............#The yak barely misses itself. The yak is engulfed in noxious fumes.  The yak gores the yak. The yak is engulfed in noxious fumes.  The yak appears confused.  The yak gores the cane toad but does no damage. _The yak gores itself!  This spell is dangerous to cast!ÑRhuŒ .YYYY _The yak gores itself!  This spell is dangerous to cast!  Magic restored. The yak is engulfed in noxious fumes. The yak appears confused.. The yak is engulfed in noxious fumes.  The yak barely misses the yak. The yak gores the yak! The yak gores itself.  The yak is engulfed in noxious fumes. The yak appears confused.ÑRh2Ž h63==--9.4 (1ÑRh,— ÑRho  ÑRhû _The yak gores itself.  Vehumet grants you knowledge of Freezing Cloud.You start memorising the spell. You continue memorising.ÑRh(¡ &  ÑRh¡ ~The yak is engulfed in noxious fumes. x2; The yak appears confused.  The yak is struck by your spines. The yak gores you!ÑRh<» b x2; The yak appears confused.  is struck by your spines. The yak gores you!  Your memorisation is interrupted. The yak is engulfed in noxious fumes.  The yak appears confused. The yak gores the cane toad!The yak gores the yak!  The yak is killed!ÑRhëÉ ‘.YYYâ—‹§YYY 7 yaks (ÑRhÊ _The yak gores the yak!  The yak is killed!  Vehumet accepts your kill.is engulfed in noxious fumes.gores the yak but does no damage.  The yak is engulfed in noxious fumes. The yak appears confused.ÑRh Ï ]63---==ÑRh Ï 53==20.4 (2ÑRhÔÖ ÑRh Ù , _The yak gores the yak.ÑRhݪ È  You strike the helpless yak from behind!  You puncture the yak! You drain the yak. You touch the yak.  You kill the yak!ÑRhZ® ÑRh± °  Vehumet accepts your kill.The yak is engulfed in noxious fumes. The yak appears confused.ÑRhVÁ {  is engulfed in noxious fumes. The yak appears confused.  The yak gores the yak. The yak is engulfed in noxious fumes.  The yak appears confused. The yak gores the yak!  The yak is engulfed in noxious fumes. The yak appears confused.  The yak gores the yak!  The yak is killed!ÑRhuÏ ö .☼Y°§Fâ—‹ 4Vehumet accepts your kill.ÑRhaÐ ¢The yak barely misses the yak. The cane toad stings you!  You are poisoned.ÑRhîÕ Ñ56=====-----6-1.4 (1Pois Fly ÑRhÞ ÑRh¡á G _The cane toad poisons you! The yak gores the yak!ÑRh$ÃÑRhjÅQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  ÑRhhÆÿh - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÑRhËÑRhêJimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 56/92 ==============----------......Magic: 23/23 ========================.YY..AC: 12Str: 19.... #☼Y°EV: 11Int: 26....... #Y§#SH: 5Dex: 11....... #Fâ—‹#XL: 11 Next: 56% Place: Lair:1#.......###@.#Noise: =--------  Time: 14821.4 (0.0)#..#.......##P..#w) +2 dagger (drain)#..#.......###..#Cast: Iskenderun's Mystic Blast (1%) #...............#Pois Fly #..#.......)....###...............#YYYY [0;10;1ÑRhÐæm4 yaks (confused, 1 drained)#................#F   cane toad#...............##...............#The yak gores the yak!  The yak is killed!Vehumet accepts your kill.The yak barely misses the yak. The cane toad stings you!  You are poisoned. _The cane toad poisons you! The yak gores the yak!ÑRh ¥+ÑRh˜¹  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 56/92 ==============---------- ......  Magic: 19/23 ===================----- .YY..  AC: 12Str: 19 .... #*Y* EV: 11Int: 26 ....... #Y*# SH: 5Dex: 11 ....... #F*# XL: 11 Next: 56% Place: Lair:1 #.......###@*# Noise: =--------  Time: 14821.4 (0.0)  #..#.......##P**# w) +2 dagger (drain)  #..#.......###**ÑRh¼ù# Cast: Iskenderun's Mystic Blast (1%)  #............***# Pois Fly  #..#.......)....#  ##...............# YYYY 4 yaks (confused, 1 drained)  #................# F   cane toad  #...............#  #...............#The yak barely misses the yak. The cane toad stings you!  You are poisoned. _The cane toad poisons you! The yak gores the yak!  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÑRh°þ   Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 56/92 ==============---------- ......  Magic: 19/23 ===================----- .YY..  AC: 12Str: 19 .... #☼Y° EV: 11Int: 26 ....... #Y§# SH: 5Dex: 11 ....... #Fâ—‹# XL: 11 Next: 56% Place: Lair:1 #.......###@.# Noise: =--------  Time: 14821.4 (0.0)  #..#.......##P..# w) +2 dagger (drain)  #..#.......###..# CÑRhôÿ %ast: Iskenderun's Mystic Blast (1%)  #...............# Pois Fly  #..#.......)....#  ##...............# YYYY 4 yaks (confused, 1 drained)  #................# F   cane toad  #...............#  #...............#The cane toad is severely wounded.The cane toad is knocked back by the mystic blast.  The cane toad collides with the yak.  The yak is severely wounded.The cane toad is almost dead.You feel very sick.ÑRh  ##......#  P......  ..Y...  ....w  .... #YYY  #F§#  #§○# @.#        )....#  ....#w   torpor snail  ....#YYYY 4 yaks (3 confused, 1 drained)  .....#F   cane toad    The cane toad collides with the yak.  The yak is severely wounded.  The cane toad is almost dead.  You feel very sick.  The yak seems less confused.  A torpor snail comes into view.2-=====2.4 (1Slow ÑRhò <[40mPois Fly ÑRh ÑRhÊ O _Being near the torpor snail leaves you feeling lethargic.ÑRhXnü  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 52/92 =============----------- ..Y...  Magic: 15/23 ===============--------- ....w  AC: 12Str: 19 .... #YYY EV: 11Int: 26 ....... #F*# SH: 5Dex: 11 ....... #**# XL: 11 Next: 56% Place: Lair:1 #.......###@*# Noise: =====----  Time: 14822.4 (0.0) ÑRhpº #..#.......##P**# w) +2 dagger (drain)  #..#.......###**# Cast: Iskenderun's Mystic Blast (1%)  #............***# Slow Pois Fly  #..#.......)....#  ##...............# w   torpor snail  #................# YYYY 4 yaks (3 confused, 1 drained)  #...............# F   cane toad  #...............#The yak seems less confused.  A torpor snail comes into view. _Being near the torpor snail leaves you feeling lethargic.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÑRh™æ  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 52/92 =============----------- ..Y...  Magic: 15/23 ===============--------- ....w  AC: 12Str: 19 .... #YYY EV: 11Int: 26 ....... #F§# SH: 5Dex: 11 ....... #§○# XL: 11 Next: 56% Place: Lair:1 #.......###@.# Noise: =====----  Time: 14822.4 (0.0)  #..#.......##P..# w) +2 dagger (drain)  #..#.......###..# [ÑRhè40mCast: Iskenderun's Mystic Blast (1%)  #...............# Slow Pois Fly  #..#.......)....#  ##...............# w   torpor snail  #................# YYYY 4 yaks (3 confused, 1 drained)  #...............# F   cane toad  #...............#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Iskenderun's Mystic Blast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  You feel very sick.Dir - look around, f - activate  You miscast Iskenderun's Mystic Blast.are very lightly contaminated with residual magic.  Nothing appears to happen.  You feel very sick.  The yak seems less confused. The yak is engulfed in noxious fumes.  The yak appears confused. The yak is engulfed in noxious fumes. ##......#  ÑRh$é.[40mP......  ......  ..Y..  .... #Y☼w  #YY#  #F°# @.#        )....#  ....#  ....#YYYY2  .....#  ÑRh @4==---6==----3.9 (1.5Contam  _The cane toad stings you.ÑRhªÞ   Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 42/92 ==========-------------- ......  Magic: 12/23 ============------------ ..Y..  AC: 12Str: 19 .... #Y*w EV: 11Int: 26 ....... #YY# SH: 5Dex: 11 ....... #F*# XL: 11 Next: 56% Place: Lair:1 #.......###@*# Noise: =--------  Time: 14823.9 (0.0)  #..#.......##P**# w) +2 dagger (drain)  #..#.......###**[0ÑRh2á ½;10m# Cast: Iskenderun's Mystic Blast (1%)  #............***# Slow Pois Fly Contam  #..#.......)....#  ##...............# w   torpor snail  #................# YYYY 4 yaks (2 confused, 1 drained)  #...............# F   cane toad  #...............#The yak seems less confused. The yak is engulfed in noxious fumes.  The yak appears confused. The yak is engulfed in noxious fumes. _The cane toad stings you.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÑRhæ  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 42/92 ==========-------------- ......  Magic: 12/23 ============------------ ..Y..  AC: 12Str: 19 .... #Y☼w EV: 11Int: 26 ....... #YY# SH: 5Dex: 11 ....... #F°# XL: 11 Next: 56% Place: Lair:1 #.......###@.# Noise: =--------  Time: 14823.9 (0.0)  #..#.......##P..# w) +2 dagger (drain)  #..#.......###..# Cast: ÑRhì"uIskenderun's Mystic Blast (1%)  #...............# Slow Pois Fly Contam  #..#.......)....#  ##...............# w   torpor snail  #................# YYYY 4 yaks (2 confused, 1 drained)  #...............# F   cane toad  #...............#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!Vehumet accepts your kill.You feel your power returning.The yak is knocked back by the mystic blast.  The mystic blast hits the plant!  The plant is lightly damaged.  The mystic blast hits the cane toad!  You kill the cane toad!  Vehumet accepts your kill.  You feel your power returning.  You feel very sick.ÑRh’^  ##......#  P......  .Y....  .....  .... #°Y.  #.w#  #Y†# @.#        )....#  ....#  ....#YYY 3  .....#    The yak is engulfed in noxious fumes. x2; The yak appears confused. 396====62=====5.4 (1.5 _The yak gores the torpor snail but does no damage.ÑRh'bn _Your Conjurations skill increases to level 12!ÑRh±n  You hit the yak.  You kill the yak!ÑRh‘%„  Vehumet accepts your kill.You feel very sick.ÑRhp&ÑRh§,  A nearby plant withers and dies.  The yak is engulfed in noxious fumes. The yak appears confused.  The torpor snail is engulfed in noxious fumes.ÑRh­4%.Y°Y°â—‹w.w(confused)YY 2 yaks (ÑRh|:Ø36-7=====4=----6.9ÑRh»BÑRhLE8 _The torpor snail appears confused.ÑRhÊ=   You hit the torpor snail but do no damage.You drain the torpor snail. You touch the torpor snail!  The torpor snail is moderately wounded.ÑRhê> ÑRhv? ,ÑRhc@ ÑRh1A ÑRhOJ /YY†...°Yw ed, drained)Y 3 yaks (confused, 1 drained)ÑRh@K ^5-----8.4ÑRhÕR ÑRh¹W J _You feel sick. The yak is engulfed in noxious fumes. ÑRhEOM ÑRh×E_You feel sick. The yak is engulfed in noxious fumes.  You hit the torpor snail but do no damage.  You drain the torpor snail.  The torpor snail is heavily wounded. ÑRh–F ÑRh£G ÑRhyH ÑRhñSŸ..YY† 2 ÑRhGU¿29=--8==9.9 ÑRh±^ ÑRh\b] _You feel sick. The yak seems less confused. The torpor snail bites you. ÑRhúÒ  You hit the torpor snail. You drain the torpor snail.  You touch the torpor snail.  The torpor snail is heavily wounded. ÑRhÂ, ÑRhyt.YwY. ÑRh—@--31.4 ÑRhg$ ÑRhG(_ _You feel sick. The yak barely misses you.!ÑRhý› The yak barely misses you.  You hit the torpor snail but do no damage.drain  The torpor snail is severely wounded.  !ÑRhA  €  You are no longer poisoned.!ÑRhæ§  Y.Y. Y 3 yaks (2 confused, 1 drained)The torpor snail misses you.!ÑRhm© é7=9==2.9Fly !ÑRh_° !ÑRh*³ K _Your magical contamination has completely faded away.#ÑRhž~ñ  You catch the helpless torpor snail completely off-guard!  You puncture the torpor snail! You drain the torpor snail.  The torpor snail is almost dead.#ÑRh‚l  The torpor snail seems less confused. The yak is struck by your spines.#ÑRh‘XThe yak gores you but does no damage.  The torpor snail is struck by your spines.  The torpor snail bites you but does no damage.  The yak gores the yak!  The yak is killed!  Vehumet accepts your kill.#ÑRhwš†..Yww  veryY 2 yaks (1 confused)#ÑRh­Ÿ”820==64.4#ÑRh§#ÑRha«4 _You feel your power returning.#ÑRh` œ  You hit the torpor snail. You touch the torpor snail!  You kill the torpor snail!#ÑRhP… i  Vehumet accepts your kill.#ÑRhr† #ÑRh)Ž ½.Y†YYY 2 yaks (1 confused)#ÑRh°“ Ä1==2705.9Fly #ÑRh0œ #ÑRh6 [ _You feel yourself speed up.$ÑRhÕ®   ##......#  P......  ......  .....  .... #†..  #..#  #Y†# #@Y#  #...#  ##..#  ...#  )....#  ....#  ....#  .....#  You barely miss the yak.The yak is heavily wounded.The yak is struck by your spines. The yak gores you but does no damage.$ÑRhs Ø ##......#  P......  ......  .....  .... #†.. $ÑRhõ€ í #..#  #Y†# #@Y#  #...#  ##..#  ...#  )....#  ....#  ....#  .....#  $ÑRhŠ Y  The yak is struck by your spines. The yak gores you.$ÑRhðŠ )6-$ÑRhc‹ $60$ÑRhä’ $ÑRhÔ— V _* * * LOW HITPOINT WARNING * * *%ÑRhø %ÑRh“ ÞQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  %ÑRh1 9j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on&ÑRhô &ÑRh¨* }Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 26/92 ======------------------......Magic: 21/23 =====================---.....AC: 12Str: 19.... #†..EV: 12Int: 26....... #..#SH: 5Dex: 11....... #Y†#XL: 11 Next: 70% Place: Lair:1#.......###@Y#Noise: =--------  Time: 14836.9 (0.0)#..#.......##...#w) +2 dagger (drain)#..#.......###..#Cast: Iskenderun's Mystic Blast (1%) #...............#Fly #..#.......)....###...............#&ÑRhK, ˆYY 2 yaks (1 confused)#................##...............##...............# _You feel yourself speed up.You barely miss the yak.The yak is heavily wounded.The yak is struck by your spines. The yak gores you but does no damage.  The yak is struck by your spines. The yak gores you. _* * * LOW HITPOINT WARNING * * *&ÑRh- &ÑRhï3 &ÑRh€6 &ÑRhˆú   Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 26/92 ======------------------ ......  Magic: 17/23 =================------- .....  AC: 12Str: 19 .... #*** EV: 12Int: 26 ....... #**# SH: 5Dex: 11 ....... #Y*# XL: 11 Next: 70% Place: Lair:1 #.......###@Y# Noise: =--------  Time: 14836.9 (0.0)  #..#.......##***# w) +2 dagger (drain)  #..#.......###**# &ÑRhõû ÿCast: Iskenderun's Mystic Blast (1%)  #............***# Fly  #..#.......)....#  ##...............# YY 2 yaks (1 confused)  #................#  #...............#  #...............#The yak is struck by your spines. The yak gores you but does no damage.  The yak is struck by your spines. The yak gores you. _* * * LOW HITPOINT WARNING * * *Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate'ÑRhŠË  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 26/92 ======------------------ ......  Magic: 17/23 =================------- .....  AC: 12Str: 19 .... #†.. EV: 12Int: 26 ....... #..# SH: 5Dex: 11 ....... #Y†# XL: 11 Next: 70% Place: Lair:1 #.......###@Y# Noise: =--------  Time: 14836.9 (0.0)  #..#.......##...# w) +2 dagger (drain)  #..#.......###..# Cast: Iskenderun's Mystic Blast (1%)  #........'ÑRh×Ìo.......# Fly  #..#.......)....#  ##...............# YY 2 yaks (1 confused)  #................#  #...............#  #...............# _* * * LOW HITPOINT WARNING * * *Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!'ÑRh¿Ùæ ##......#  P......  ......  .....  .... #†..  #..#  #Y†# @.#      'ÑRhòÚ  )....#  ....#Y   yak  ....#  .....#    Dir - look around, f - activate  You erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!  Vehumet accepts your kill.  The mystic blast hits the yak but does no damage.  The yak is lightly wounded.'ÑRh…â–8=2=====7.9 (1'ÑRh•ç'ÑRhyë; _The yak gores you but does no damage.(ÑRhQ  Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 26/92 ======------------------ ......  Magic: 14/23 ==============---------- .....  AC: 12Str: 19 .... #*** EV: 12Int: 26 ....... #**# SH: 5Dex: 11 ....... #Y*# XL: 11 Next: 72% Place: Lair:1 #.......###@*# Noise: =====----  Time: 14837.9 (0.0)  #..#.......##***# w) +2 dagger (drain)  #..#.......###**#[3(ÑRhxé9;49m Cast: Iskenderun's Mystic Blast (1%)  #............***# Fly  #..#.......)....#  ##...............# Y   yak  #................#  #...............#  #...............#The mystic blast hits the yak but does no damage.  The yak is lightly wounded. _The yak gores you but does no damage.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(ÑRhÇ}@Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 26/92 ======------------------......Magic: 14/23 ==============----------.....AC: 12Str: 19.... #Y..EV: 12Int: 26....... #..#SH: 5Dex: 11....... #††#(ÑRhÍ~KXL: 11 Next: 72% Place: Lair:1#.......###@.#Noise: =====----  Time: 14837.9 (0.0)#..#.......##...#w) +2 dagger (drain)#..#.......###..#Cast: Iskenderun's Mystic Blast (1%) #...............#Fly #..#.......)....###...............#Y   yak#................##...............##...............#Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  (ÑRh1ÈPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force! The mystic blast hits the yak.  The yak is moderately wounded.The yak is knocked back by the mystic blast.(ÑRhö€18.9 (1 _(ÑRhbˆ(ÑRh¸‹)ÑRhõß )ÑRhIâ 3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct))ÑRhüâ b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%))ÑRhwã Ül - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on*ÑRhq *ÑRhç Jimalo the Destroyer##......#Demonspawn of Vehumet ****..P......Health: 26/92 ======------------------......Magic: 14/23 ==============----------.....AC: 12Str: 19.... #Y..EV: 12Int: 26....... #..#SH: 5Dex: 11....... #††#XL: 11 Next: 72% Place: Lair:1#.......###@.#Noise: =====----  Time: 14838.9 (0.0)#..#.......##...#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#Y   yak#................*ÑRh} 3[33m##...............##...............#Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force! The mystic blast hits the yak.  The yak is moderately wounded. _The yak is knocked back by the mystic blast.*ÑRhÈ *ÑRh& *ÑRh# *ÑRhRð   Jimalo the Destroyer ##......#  Demonspawn of Vehumet ****.. P......  Health: 26/92 ======------------------ ......  Magic: 11/23 ===========------------- ***..  AC: 12Str: 19 .... #Y*. EV: 12Int: 26 ....... #**# SH: 5Dex: 11 ....... #*†# XL: 11 Next: 72% Place: Lair:1 #.......###@.# Noise: =====----  Time: 14838.9 (0.0)  #..#.......##...# w) +2 dagger (drain)  #..#.......###..#[1*ÑRhù Ê1;34H Cast: Mephitic Cloud  #...............# Fly  #..#.......)....#  ##...............# Y   yak  #................#  #...............#  #...............#The yak is moderately wounded. _The yak is knocked back by the mystic blast.  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 67%)+ÑRhÇÌJimalo the Destroyer##......#Demonspawn of Vehumet ****..+ÑRhP......Health: 26/92 ======------------------......Magic: 11/23 ===========-------------###..AC: 12Str: 19.... ###.EV: 12Int: 26....... ####SH: 5Dex: 11....... #*†#XL: 11 Next: 72% Place: Lair:1#.......###@.#Noise: =====----  Time: 14838.9 (0.0)#..#.......##...#w) +2 dagger (drain)#..#.......###..#Cast: Mephitic Cloud#...............#Fly #..#.......)....###...............#Y   yak#................##...............##...............#Aiming: Mephitic Cloud (safe; 1% risk of fa+ÑRh¨Þilure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the yak.+ÑRh~u+ÑRh9ìPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the yak.  The yak is moderately wounded...§§§Y§†Y(confused)7========9.9 (1 _The yak is engulfed in noxious fumes. The yak appears confused.,ÑRhr†,ÑRh¼‡,ÑRh÷Ž,ÑRh’^ _You are too injured to fight recklessly!-ÑRhÓÒ ###.#P.......#......# ..§.... .... #§§..Y§  #@† ##.#.####.. #..#).#.#..-ÑRhÛ-ÑRh-ÑRhÄo12=-------40-ÑRh $-ÑRhå* _The yak is engulfed in noxious fumes.  Things that are here: _a torpor snail corpse; a yak corpse-ÑRhÖ  -ÑRhùÖ Ë You catch the helpless yak completely off-guard!  You puncture the yak! You drain the yak.  The yak is heavily wounded.-ÑRhá qY§ed, drained)-ÑRh ÷ °-------1 _The yak is engulfed in noxious fumes. The yak appears confused..ÑRhM ‡#......##.#P.# .......# .§.... .... #Y§.. ....... #§§# ††####@.#..#..##....#)  ##....... #..ÑRhv .ÑRhG KY§☼.ÑRh ¨8=3==2.ÑRh*# .ÑRhö& U _The yak is engulfed in noxious fumes. The yak appears confused./ÑRh™ /ÑRhÓ T.Y☼/ÑRhØ %3/ÑRhh$ /ÑRh÷& 0ÑRhƒ0ÑRh7…ÐQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  0ÑRh#†Íf - Zap: wand of paralysis (2)  g - Zap: wand of warping (10)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Magic Dart  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities0ÑRh±†z[!] focus mode: off|on1ÑRh Ì1ÑRhÚ#......#Jimalo the Destroyer##......#.Demonspawn of Vehumet ****..#P.......#Health: 28/92 =======-----------------.......#Magic: 13/23 =============-----------..§....AC: 12Str: 19.... #Y§..EV: 12Int: 26....... #☼☼#SH: 5Dex: 11....... #††#XL: 11 Next: 72% Place: Lair:1#.......###@.#Noise: ---------  Time: 14843.9 (0.0)#..#.......##...#1ÑRhÍÛFw) +2 dagger (drain)#..#.......###..#Cast: Searing Ray#...............#Fly #..#.......)....###...............#Y   yak (confused, drained)#................##...............##...............# _a torpor snail corpse; a yak corpseYou catch the helpless yak completely off-guard!  You puncture the yak! You drain the yak.  The yak is heavily wounded. _The yak is engulfed in noxious fumes. The yak appears confused. _The yak is engulfed in noxious fumes. The yak appears confused.1ÑRhÌÜ1ÑRhÓå1ÑRh!è1ÑRhù÷ #......#  Jimalo the Destroyer ##......#.  Demonspawn of Vehumet ****.. #P.......#  Health: 28/92 =======----------------- .......#  Magic: 11/23 ===========------------- ..§....  AC: 12Str: 19 .... #Y§..  EV: 12Int: 26 ....... #*☼# SH: 51ÑRhVúöDex: 11 ....... #*†# XL: 11 Next: 72% Place: Lair:1 #.......###@.# Noise: ---------  Time: 14843.9 (0.0)  #..#.......##...# w) +2 dagger (drain)  #..#.......###..# Cast: Searing Ray  #...............# Fly  #..#.......)....#  ##...............# Y   yak (confused, drained)  #................#  #...............#  #...............# _The yak is engulfed in noxious fumes. The yak appears confused.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (noxious fumes, heavily wounded, confused, lightly drained, 98% to  hit)1ÑRh › @#......#Jimalo the Destroyer##......#.Demonspawn of Vehumet ****..#P.......#Health: 28/92 =======-----------------.*.....#Magic: 11/23 ===========-------------.*§....AC: 12Str: 19.... #*§..EV: 12Int: 26....... #*☼#SH: 5Dex: 11....... #*†#1ÑRhÿ› õXL: 11 Next: 72% Place: Lair:1#.......###@.#Noise: ---------  Time: 14843.9 (0.0)#..#.......##...#w) +2 dagger (drain)#..#.......###..#Cast: Searing Ray#...............#Fly #..#.......)....###...............#Y   yak (confused, drained)#................##...............##...............#Press: ? - help, Q - select action, ( or ) - cycle1ÑRhÕœ EShift-Dir - straight lineAim: a yak (noxious fumes, heavily wounded, confused, lightly drained, 98% to  hit)  You focus your ray upon the yak. The searing ray hits the yak!  The yak is almost dead.1ÑRh! ÞShift-Dir - straight line  Aim: a yak (noxious fumes, heavily wounded, confused, lightly drained, 98% to  hit)  You focus your ray upon the yak. The searing ray hits the yak!  The yak is almost dead.  (Press . to maintain the ray.)1ÑRh¶+ ƒ.Y.☼§â—‹†1ÑRhw/ ­==4.9 (1ontinue: Searing RayRay 1ÑRhÃ8 1ÑRh; ; _The yak is engulfed in noxious fumes.2ÑRheR °  The searing ray hits the yak!  You kill the yak!Vehumet accepts your kill.2ÑRhV d*****2ÑRheÞ f..§☼â—‹â—‹†2ÑRh¬å Þ912=3--5Searing Ray+ 2ÑRhYì 2ÑRh½ï 4 _You feel your power returning.4ÑRhp‘ 34ÑRh»’ 4ÑRh™ K  You stop channelling your searing ray.4ÑRhZ 4ÑRhœŸ / _4ÑRhû£ 4ÑRh ¥ 4ÑRhT¨ N304ÑRh¹© 4ÑRhy¬ 4ÑRhX³ –3==4ÑRhLµ 4ÑRhÙ¸ ,4ÑRhvº 4ÑRhº¿ 4ÑRh‘Á _1=4ÑRhù 4ÑRhËÆ 4ÑRhõÑ 4ÑRh@Ô 4ÑRhVÖ 4ÑRh÷Ö j4==4ÑRhèÜ 4ÑRh„â 9 _The bullfrog croaks.4ÑRh»å 4ÑRhgç 4ÑRh÷ì 34ÑRhï 4ÑRh¨ý m....... #††# #.......###..# #..#.......##...# #..#.......###..# #...............# #..#.......)....###...............##................##...........@...#--52.9 (7 #...............# #...................ast: Searing Ray  ##..#...##########... #.......# ≈~~P ... ##...<..# P~≈~≈~P .. ## ~~~~≈PP# #P#..P~~P.P. ###P PPP.P#4ÑRhÚ4ÑRh 4ÑRhg5ÑRh2h 5ÑRhi 5ÑRhéj 5ÑRh²t ,5ÑRh™ ™2=5==5ÑRhùì à36== _A nearby plant withers and dies.5ÑRh3ï 5ÑRh’ó 5ÑRh~ô ‚47==5ÑRh¸õ 5ÑRhà  ....... #††# #. #.......###..# #..#.......##...# #..#.......###..# #...............# #..#.......)....# ##...............# #................# #....@..........#9 #.......# #....... ##..#...##########...5ÑRh˜ ¼ #.......# ≈~~. ... ##...<..# P~≈~≈~P .. #......# ~~~~≈PP# #P......#..P~~P.P. ##......#P PPP.P#5ÑRh 5ÑRhˆ 6ÑRhÛð 36ÑRhò 6ÑRh&÷ 6ÑRhÕû ,6ÑRh 6ÑRh  6ÑRhá ,6ÑRhë 6ÑRh 6ÑRhz 6ÑRh] –5=8==6ÑRh© 6ÑRh 6ÑRh| 6ÑRh 6ÑRho 6ÑRh 6ÑRh 6ÑRh5! 6ÑRh" 6ÑRhó/ °#..#.)....###........##.........# #...............# #...............# #................... ##..#...##########... #.......# ≈~~. ...##...@..# P~≈~≈~P ..6ÑRh1 64.9 (5 ## ~~~~≈PP#P#..P~~P.P.  ##......#P PPP.P#  #......#.. #......#### #..#.... #........ 6ÑRh7 6ÑRhÍ= 6ÑRhA d _There is a staircase back to the Dungeon here.7ÑRh³,)6=9==7ÑRhƒV7ÑRhX7ÑRh‡[7ÑRhb\‚720==7ÑRh9tš7ÑRh¯v7ÑRhw|381==7ÑRhx7ÑRhÌ{,7ÑRhe|7ÑRh €,7ÑRhÇ€7ÑRh“ƒ7ÑRh»„ž9=2==7ÑRh2†7ÑRh‰,7ÑRh:‹7ÑRhr 40=..... _You start resting.7ÑRh]ª075.9 (11.0)7ÑRhY±w3===6.9 (127ÑRh´¸7ÑRhß»% _Magic restored.8ÑRh¯Z38ÑRh+\8ÑRh `8ÑRh_eX8ÑRhÔxr1==28ÑRh>z8ÑRh<},8ÑRhn~8ÑRhí,8ÑRh«ƒ8ÑRhΆ8ÑRh…‡S3=8ÑRh7ˆ8ÑRhŒ,8ÑRh0’4=8ÑRh`•,8ÑRh×–8ÑRhCš8ÑRhÊš8ÑRh§›8ÑRhŸ8ÑRhŸ958ÑRh’ 8ÑRh£8ÑRhû£8ÑRhߤ8ÑRh¨8ÑRh:©8ÑRhJª8ÑRh®8ÑRh¼®S6=8ÑRhׯ8ÑRhÛ³,8ÑRhµ8ÑRh~¹,8ÑRh6»8ÑRhÚ¿a7=8ÑRh(Á8ÑRh,Å8ÑRh¼Å8ÑRhÃÆ8ÑRh^Ê8ÑRhîÊ8ÑRhèË8ÑRh"ÐO88ÑRh"Ò8ÑRhåÕ,8ÑRh=×8ÑRhÅÛ,8ÑRh²Ü8ÑRhuà8ÑRhóà998ÑRhäá8ÑRh æ,8ÑRhç8ÑRh ê8ÑRh‰ê8ÑRh_ë8ÑRhQî8ÑRhÌîT50=8ÑRh»ï8ÑRh-ó,8ÑRhRô8ÑRh>ùa1=8ÑRh|ú8ÑRhÂý,8ÑRh±ÿ8ÑRhû,8ÑRhÝ8ÑRh·O28ÑRhI 8ÑRhæ ,8ÑRh 8ÑRhí,8ÑRh\8ÑRh|8ÑRhP938ÑRhÓ8ÑRhž#8ÑRhK3h 913.9 (37 _You start resting.8ÑRhG?+4.9 (388ÑRhv@8ÑRhFCH _Something hits the plant! The plant begins to die.8ÑRh£8ÑRh¡8ÑRhD8ÑRhC!8ÑRhŸ&•4=8ÑRh(8ÑRh65W _You start resting.8ÑRh938ÑRh7:8ÑRh>,8ÑRhJ?8ÑRh%Ca5=8ÑRh&D8ÑRhÉG,8ÑRh8I8ÑRhFL8ÑRhñL8ÑRh M8ÑRh{P8ÑRhíP968ÑRhÌQ8ÑRhâU8ÑRhêu _A bullfrog is nearby!:ÑRh:ÑRhÑMF.F:ÑRhŽ#*4.9 (1:ÑRhÜR@ _The bullfrog croaks.:ÑRh5t :ÑRhu :ÑRha C.:ÑRh¡‚ A75:ÑRhŸ‰ :ÑRhà‹ ;ÑRh”;ÑRhš%6;ÑRhР;ÑRh¥£;ÑRhL;ÑRh\Q[8=7;ÑRhÙW;ÑRhÐY;ÑRh´,;ÑRhsEB8;ÑRhy} ;ÑRhÙˆ %9;ÑRh@‹ ;ÑRhÈ <ÑRh¼}3<ÑRhõ~<ÑRh(ƒ<ÑRhW‡a9=<ÑRhZˆ<ÑRh‰<ÑRh¯‰<ÑRh;<ÑRhpŽ,<ÑRhŽ‘<ÑRh’:60<ÑRhì’<ÑRhš–,<ÑRh˜<ÑRh•›,<ÑRhÆœ<ÑRhQ <ÑRhí 91<ÑRhš¡<ÑRhs¥,<ÑRh¦<ÑRhé©,<ÑRh9«<ÑRh®i2=<ÑRh„¯<ÑRh¢²,<ÑRhµ<ÑRh¼<ÑRh,½<ÑRhä½<ÑRhçÁ93<ÑRh…Â(=<ÑRhVÃ<ÑRhŸÅ<ÑRh&Æ<ÑRhÐÆ<ÑRh1Ê,<ÑRh_Ë<ÑRh¾Í<ÑRhrÎ94<ÑRhWÏ<ÑRhBÒ<ÑRhÌÒ<ÑRhmÓ<ÑRhEùé5<ÑRhÒ z66=<ÑRh· ,<ÑRh  <ÑRht ,<ÑRhQ <ÑRh <ÑRhª W7=<ÑRh  <ÑRh ,<ÑRhä <ÑRh© <ÑRh[ <ÑRh4 <ÑRh <ÑRh  %8<ÑRhX" X<ÑRha% ,<ÑRh¾& <ÑRh* <ÑRh—* K9=<ÑRhF+ <ÑRh©/ ,<ÑRhí0 <ÑRhõ3 ,<ÑRhí4 <ÑRh}8 <ÑRh9 V70=<ÑRh~9 <ÑRhr< <ÑRhü< <ÑRh–= <ÑRhÒ@ ,<ÑRhB <ÑRh¾D <ÑRh¸E %1<ÑRh$F <ÑRhW Õ2<ÑRhhX ,<ÑRhùX <ÑRhx[ <ÑRh\ K3=<ÑRh] <ÑRhï_ ,<ÑRhÇ` <ÑRh,d <ÑRhe <ÑRh­e <ÑRh£h <ÑRhgi U4=<ÑRh4n B<ÑRhæn <ÑRh‚r <ÑRhs <ÑRhÙs <ÑRh½w ;5<ÑRhÖx <ÑRh#| ,<ÑRh,} <ÑRhÅ€ ,<ÑRhï <ÑRhs… <ÑRh † %6<ÑRh͆ <ÑRhSŠ ,<ÑRhz‹ <ÑRhaŽ ,<ÑRhµ <ÑRhè’ <ÑRh!” K7=<ÑRh;• <ÑRhò˜ ,<ÑRh5š <ÑRhž ,<ÑRh Ÿ <ÑRhî¡ <ÑRh’¢ U8=<ÑRhu£ <ÑRh¿¦ ,<ÑRhv§ <ÑRhª ;9<ÑRh…« <ÑRhÄ® ,<ÑRh¼¯ <ÑRh³ ,<ÑRhð³ <ÑRh´· <80<ÑRh» <ÑRhà» ,<ÑRh½ <ÑRhxÀ ,<ÑRhÇÁ <ÑRh`Å a1=<ÑRhÝÆ <ÑRh¸Ì <ÑRh¸Í <ÑRh‹Î <ÑRh¿Ñ ,<ÑRhiÓ <ÑRhBÖ <ÑRhòÖ U2=<ÑRhÙ× <ÑRhíÚ ,<ÑRhàÛ <ÑRhTß ,<ÑRhqà <ÑRhTæ Q3<ÑRh‹é ,<ÑRhJê <ÑRh¯í ,<ÑRhËî <ÑRhµò <ÑRhOó %4<ÑRhØó <ÑRh÷ ,<ÑRh/ø <ÑRhyû ,<ÑRhü <ÑRhÿ <ÑRhÓÿ K5=<ÑRh´ <ÑRhÇ ,<ÑRhÇ <ÑRh' <ÑRhÊ N6=<ÑRhN <ÑRhm ,<ÑRh„ <ÑRh¾ ,<ÑRhë <ÑRh <ÑRhÞ %7<ÑRhˆ <ÑRh ,<ÑRhN <ÑRhó ,<ÑRh1! <ÑRh©# <ÑRhM$ %8<ÑRhó$ <ÑRhü' ,<ÑRhÉ( <ÑRh[, ,<ÑRhÔ- <ÑRh1 <ÑRhÔ1 K9=<ÑRh]2 <ÑRh45 ,<ÑRhs7 <ÑRh{9 ,<ÑRhn: <ÑRhO= <ÑRhê= O90=<ÑRhû> <ÑRhhB ,<ÑRhŒC <ÑRh­F ,<ÑRhœG <ÑRhCK ;1<ÑRhuL <ÑRh#P ,<ÑRh5Q <ÑRhÆT ,<ÑRh¹U <ÑRhSb _ _You start resting.<ÑRho 25024.9 (95.0)<ÑRhRt Y2=5.9 (96<ÑRhB{ <ÑRh " _HP restored.=ÑRht=ÑRh)…ÄRead which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - 3 scrolls labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  O - a scroll labelled CESALE DEIBEYCP - a scroll of identify =ÑRhB† Q - a scroll of torment [!] read|quaff|evoke[?] describe selected>ÑRhú >ÑRh #..#.......)....#Jimalo the Destroyer##...............#Demonspawn of Vehumet ****..#................#Health: 92/92 ========================#...............#Magic: 23/23 ========================#...............#AC: 12Str: 19#................... EV: 12Int: 26##..#...##########... SH: 5Dex: 11#.......# ≈~~. ... XL: 11 Next: 73% Place: Lair:1##...@..# P~≈~≈~P .. Noise: ---------  Time: 15025.9 (0.0)#......# ~~~~≈PP#w) +2 dagger (drain)#P......#..P~~P.P.Cast: Searing Ray>ÑRh¯ †[33m##......#. PPP.P#Fly #......#..#......#####..#....#........ _You start resting. _A nearby plant withers and dies. _A bullfrog is nearby! _The bullfrog croaks. _You start resting. _HP restored.>ÑRh6 >ÑRhK WIdentify which item? (\ to view known items) Scrolls (select first with ?)  a - a scroll labelled LULEIR SUBAN  p - 2 scrolls labelled SAWIKK BUZU  y - a scroll labelled ZOAR WEDUOWENN  z - 3 scrolls labelled XAORAIXKUXICE  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  O - a scroll labelled CESALE DEIBEYC Potions (select first with !)  d - a lumpy purple potion  F - a fuming golden potion  J - 3 viscous cyan potions[?] describe selected@ÑRh‘T@ÑRhS[@ÑRh0g#..#.......)....#Jimalo the Destroyer##...............#Demonspawn of Vehumet ****..#................#Health: 92/92 ========================#...............#Magic: 23/23 ========================#...............#AC: 12Str: 19#................... EV: 12Int: 26##..#...##########... SH: 5Dex: 11#.......# ≈~~. ... XL: 11 Next: 73% Place: Lair:1##...@..# P~≈~≈~P .. Noise: ---------  Time: 15025.9 (0.0)#......# ~~~~≈PP#w) +2 dagger (drain)#P......#..P~~P.P.Cast: Searing Ray@ÑRh…h†[33m##......#. PPP.P#Fly #......#..#......#####..#....#........ _You start resting. _A nearby plant withers and dies. _A bullfrog is nearby! _The bullfrog croaks. _You start resting. _HP restored.@ÑRhD€]  As you read the scroll of identify, it crumbles to dust.@ÑRh¹…*6.9 (1@ÑRhyŒ@ÑRh‘T _z - 3 scrolls of fogAÑRhž’AÑRh–hRead which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - 2 scrolls labelled SAWIKK BUZUq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - 3 scrolls of fog  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF AÑRhú–8 O - a scroll labelled CESALE DEIBEYC  Q - a scroll of torment [!] read|quaff|evoke[?] describe selectedBÑRhhä BÑRh*í#..#.......)....#Jimalo the Destroyer##...............#Demonspawn of Vehumet ****..#................#Health: 92/92 ========================#...............#Magic: 23/23 ========================#...............#AC: 12Str: 19#................... EV: 12Int: 26##..#...##########... SH: 5Dex: 11#.......# ≈~~. ... XL: 11 Next: 73% Place: Lair:1##...@..# P~≈~≈~P .. Noise: ---------  Time: 15026.9 (0.0)#......# ~~~~≈PP#w) +2 dagger (drain)#P......#..P~~P.P.Cast: Searing RayBÑRhÎî”[33m##......#. PPP.P#Fly #......#..#......#####..#....#........ _A bullfrog is nearby! _The bullfrog croaks. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _z - 3 scrolls of fogBÑRh²  #..#.......)....#  Jimalo the Destroyer ##...............#  Demonspawn of Vehumet ****.. #................#  Health: 92/92 ======================== #...............#  Magic: 23/23 ======================== #...............#  AC: 12Str: 19 #...................  EV: 12Int: 26 ##..#...##########...  SH: 5Dex: 11 BÑRhà g#.......# ≈~~. ...  XL: 11 Next: 73% Place: Lair:1 ##...@..# P~≈~≈~P ..  Noise: ---------  Time: 15026.9 (0.0) #......# ~~~~≈PP#  w) +2 dagger (drain) #P......#..P~~P.P.  Cast: Searing Ray ##......#. PPP.P#  Fly  #......#..  #......####   #..#....   #........     _You start resting. _HP restored.  BÑRhõ ÕAs you read the scroll of identify, it crumbles to dust. _z - 3 scrolls of fogBlink to where?Press: ? - help, Dir - move targetCÑRhE*@CÑRhØÓ:.*CÑRhºu #...............#Jimalo the Destroyer#..#.......)....#Demonspawn of Vehumet ****..##...............#Health: 92/92 ========================#................#CÑRhèw Magic: 23/23 ========================#...............#AC: 12Str: 19#...............#EV: 12Int: 26#...................SH: 5Dex: 11##..#...##########...XL: 11 Next: 73% Place: Lair:1#.....@.# ≈~~. ...Noise: ---------  Time: 15026.9 (0.0)##...§..# P~≈~≈~P ..w) +2 dagger (drain)#......# ~~~~≈PP#Cast: Searing Ray#P......#..P~~P.P.Fly ##......#. PPP.P##......#..#......#####..#....#........ _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _z - 3CÑRh>z v scrolls of fogBlink to where?Press: ? - help, Dir - move targetCÑRh — <HP restored.  As you read the scroll of identify, it crumbles to dust. _z - 3 scrolls of fog  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled SAWIKK BUZU, it crumbles to dust.CÑRh2– *7.9 (1CÑRh5Ÿ CÑRhç£ 2 _It was a scroll of blinking.DÑRh]DÑRh@aÝRead which item? Scrolls  a - a scroll labelled LULEIR SUBAN  e - 4 scrolls of teleportation DÑRhb¯ m - a scroll of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - 3 scrolls of fog  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  O - a scroll labelled CESALE DEIBEYC  Q - a scroll of torment [!] read|quaff|evoke[?] describe selectedFÑRhv¦ FÑRhµ° °#...............#Jimalo the Destroyer#..#.......)....#Demonspawn of Vehumet ****..##...............#Health: 92/92 ========================#................#Magic: 23/23 ========================#...............#FÑRh±² AC: 12Str: 19#...............#EV: 12Int: 26#...................SH: 5Dex: 11##..#...##########...XL: 11 Next: 73% Place: Lair:1#.....@.# ≈~~. ...Noise: ---------  Time: 15027.9 (0.0)##...<..# P~≈~≈~P ..w) +2 dagger (drain)#......# ~~~~≈PP#Cast: Searing Ray#P......#..P~~P.P.Fly ##......#. PPP.P##......#..#......#####..#....#........As you read the scroll of identify, it crumbles to dust. _z - 3 scrolls of fogBlink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled SAWIKK BUZU, it crumbles to dust. _It was a scroll of blinkiFÑRhg³ ng.FÑRh¦Ú ù §§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§FÑRh©Û ¸§§§§§§§§§#§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§The air fills with toxic fumes!  As you read the scroll labelled LULEIR SUBAN, it crumbles to dust.FÑRh¸ä *8.9 (1FÑRh¬ê FÑRhUí 0 _It was a scroll of poison.GÑRh{GÑRh³$GÑRh˜5Read which item? Scrolls  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation  y - a scroll labelled ZOAR WEDUOWENN  z - 3 scrolls of fog  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  O - a scroll labelled CESALE DEIBEYC  Q - a scroll of torment [!] read|quaff|evoke[?] describe selectedHÑRhÁ HÑRhEÈ HÑRhgÑ ©#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5HÑRh‰Ò bDex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15028.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +2 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........Press: ? - help, Dir - move targetHÑRhCÓ As you read the scroll labelled SAWIKK BUZU, it crumbles to dust. _It was a scroll of blinking.  The air fills with toxic fumes!  As you read the scroll labelled LULEIR SUBAN, it crumbles to dust. _It was a scroll of poison.HÑRhÙ ¥  As you read the scroll labelled ZOAR WEDUOWENN, it crumbles to dust.  A wave of despondency washes over your surroundings.HÑRh% y9.9 (1Will/2 Fly HÑRh° HÑRhS 7 _It was a scroll of vulnerability.JÑRh^àJÑRh ãRead which item? Scrolls  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation  z - 3 scrolls of fog JÑRh‹ä• E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  O - a scroll labelled CESALE DEIBEYC  Q - a scroll of torment [!] read|quaff|evoke[?] describe selectedKÑRhW© KÑRh» #...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15029.9 (0.0)KÑRhð¼ !##§§§§§§# P~≈~≈~P ..w) +2 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........The air fills with toxic fumes!  As you read the scroll labelled LULEIR SUBAN, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled ZOAR WEDUOWENN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.KÑRh«¿ ™  As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon.KÑRhLÑ /  --more--LÑRh¼o nEnchant which weapon? Hand Weapons  w - a +2 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed[?] describe selectedQÑRhw QÑRh! è#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15029.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +2 dagger (drain)QÑRh] 8#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........ _It was a scroll of poison.  QÑRhµAs you read the scroll labelled ZOAR WEDUOWENN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon.QÑRhŸ,QÑRh³1^30.9 (13QÑRh49QÑRh;H _Your +2 dagger of draining glows red for a moment.RÑRhEpRÑRhjqaRead which item? Scrolls  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation RÑRh1r˜ z - 3 scrolls of fog  E - a scroll labelled MUNIBI KIRCHANT  N - a scroll labelled BYKAICOGAF  Q - a scroll of torment [!] read|quaff|evoke[?] describe selectedSÑRhºô #...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15030.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +3 dagger (drain)ÑRhÄö m#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........As you read the scroll labelled ZOAR WEDUOWENN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.  As you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia.  --more--UÑRhϲUÑRhµÅ Your spells (forget)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy1%4  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - Iskenderun's Mystic BlastConjuration/Translocation 1%4 Select a spell to forget[!] toggle spell headersYÑRhˆØYÑRhœàYÑRh·ëG#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12YÑRh¨íStr: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15030.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +3 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........ _It was a scroll of vulnerability.  As you read the scroll labelled YÑRhQîöCESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.  As you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia.YÑRhÇ÷–#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#YÑRhUùmHealth: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15030.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +3 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.YÑRhúÐWill/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........ _It was a scroll of vulnerability.  As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.  YÑRhÄúfAs you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia.YÑRhèYÑRhz¤Forget Magic Dart, freeing 1 spell level for a total of 14? Y - Yes YÑRh°' N - NoZÑRhz|ZÑRh¥¦©#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15030.9 (0.0)##§§§§§§# P~≈~≈~P ..ZÑRh_©w) +3 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........ _It was a scroll of vulnerability.  As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.  As you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia.ZÑRhK®*1.9 (1ZÑRh)¶ZÑRh¹9 _Your memory of Magic Dart unravels.ZÑRhæ ÑRead which item? Scrolls  e - 4 scrolls of teleportation  m - a scroll of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation  z - 3 scrolls of fog  N - a scroll labelled BYKAICOGAF  Q - a scroll of torment [!] read|quaff|evoke[?] describe selected[ÑRhu” [ÑRh÷š [ÑRhΤ 9#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..[ÑRhÕ¥ Ü##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5Dex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15031.9 (0.0)[ÑRh]¦ ##§§§§§§# P~≈~≈~P ..w) +3 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..[ÑRhÁ¦ ‘#§§§§§§#####§§#§§§§#........As you read the scroll labelled CESALE DEIBEYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of draining glows red for a moment.  [ÑRh#§ As you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Magic Dart unravels.[ÑRh&© &  [ÑRh © oAs you read the scroll labelled BYKAICOGAF, it crumbles to dust.  It is a scroll of enchant armour.[ÑRh”µ /  --more--]ÑRhdô]ÑRhúõuEnchant which item? Armour ]ÑRh¾öÐ k - a +0 cloak (worn)  D - a +1 leather armour of cold resistance (worn)[?] describe selectedaÑRh w aÑRhH…©#...............#Jimalo the Destroyer#§§#§§§§§§§§§...#Demonspawn of Vehumet ****..##§§§§§§§§§§§§...#Health: 92/92 ========================#§§§§§§§§§§§§§...#Magic: 23/23 ========================#§§§§§§§§§§§§...#AC: 12Str: 19#§§§§§§§§§§.....#EV: 12Int: 26#.§§§§§§§...........SH: 5aÑRh‡ŽDex: 11##§§#§§§##########...XL: 11 Next: 73% Place: Lair:1#§§§§§@§# ≈~~. ...Noise: ---------  Time: 15031.9 (0.0)##§§§§§§# P~≈~≈~P ..w) +3 dagger (drain)#§§§§§§# ~~~~≈PP#Cast: Searing Ray#P§§§§§§#..P~~P.P.Will/2 Fly ##§§§§§§#. PPP.P##§§§§§§#..#§§§§§§#####§§#§§§§#........ _Your +2 dagger of draining glows red for a moment.  As you read the scroll labelled MUNIBI KIRCHANT, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Magic Dart unravels.  As you read the scroll labelled BYKAICOGAF, it crumbles to dust.  It is a scroll of enchant armour.aÑRh³U—☼☼☼☼☼☼☼☼§☼☼§§§☼aÑRh€^232.9 (1aÑRh kaÑRh¼m= _Your +0 cloak glows green for a moment.cÑRhQcÑRhRcÑRhÈScÑRh½Y,cÑRhcBcÑRhecÑRhÿicÑRh“jcÑRh"lcÑRh²q,cÑRhQtcÑRhnz,cÑRhß}cÑRh`‘„cÑRh‰“,cÑRhÛ”cÑRhýŸBcÑRh¢cÑRhá¢cÑRh»©cÑRh«,cÑRh5­cÑRh²,cÑRhÿ³cÑRh.¸,cÑRh¨¹cÑRhоcÑRhµÀ,cÑRhOÂcÑRhéÏ¥..#.......)°.....°...°°...°..............°..........°.°°...........°#°.....°.@...°<.....°°.............°.....F   bullfrog (wandering)......cÑRh ÑC.F#....cÑRhÞ·    #..#.......)°...#  ##.....°...°°....#  #..°.............#  #....°..........#  #...°.°°...  #........  ##.°#°..#  #...°.@.# ≈~~. ... 464.0) ##..°<..#  ..  #...°°.#   #P......#  ##......#.   #°.....#..  #......####  #.F#.... cÑRh\ß\ _You start waiting.cÑRh3ze   #..#.......)°...#  ##.....°...°°....#  #..°.............#  #....°..........#  #...°.°°...  #........  ##.°#°..#  #...°.@.# ≈~~. ...  ##..°<..#  ..  #...°°.#   #P......#  ##......#.  #°.....#..  cÑRhð{Ã#......## #.F#.... cÑRh~ˆcÑRhÏcÑRh¿“_ _A bullfrog is nearby!dÑRh î dÑRhùò ¼................#.......F.dÑRhýù 77.0) _dÑRhÅ dÑRh% eÑRhýçeÑRh°éeÑRh òFF..eÑRh ý;8Searing RayeÑRhÑeÑRhèeÑRhÇ eÑRhâ$ eÑRhã3 bF.9eÑRh½8 eÑRh ; eÑRh ò  #..#)....##........# #...# #.# #........# #...........#..#...##########... #.......# ≈~~. ... ##...@..# P~≈~≈~P .. #......# ~~~~≈PP# P......#..P~~P.P. ##..F...#. PPP.P# #......#.. #......#### #..#.... #........ eÑRh÷ DF.eÑRh=ø &50eÑRh eÑRhA d _There is a staircase back to the Dungeon here.fÑRhˆ…ì #..#.)....# ##....# #.....# #....# #...............# #......... ##..#...##... #.# ≈~~. ... ##..@<..# P~≈~≈~P .. #.F....# ~~~~≈PP# #P......#..P~~P.P. ##......#. PPP.P# #......#... #......####  #..#.... #........ FF  The bullfrog gives a loud, deep croak!====1 _The bullfrog barely misses you.fÑRh8(   You barely miss the bullfrog.The bullfrog hits you but does no damage.=---2fÑRh0 fÑRho3 | _The bullfrog is struck by your spines. The bullfrog barely misses you.fÑRhÚM á  You barely miss the bullfrog. Your touch misses the bullfrog.The bullfrog is moderately wounded.fÑRh~P A---3fÑRh,Z fÑRhl[ 6 _You block the bullfrog's attack.fÑRh™   You hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog misses you. The bullfrog is struck by your spines.4fÑRh%¡ fÑRhw¢ V _The bullfrog closely misses you.fÑRhËÔ pThe bullfrog misses you. The bullfrog is struck by your spines. _The bullfrog closely misses you.You drain the bullfrog.  The bullfrog is severely wounded.  You kill the bullfrog!fÑRh*Þ F†fÑRh”ç e45Searing RayfÑRhšï fÑRh Z _Vehumet accepts your kill.fÑRhâ fÑRhy,fÑRh«-fÑRhŒ0H _No target in view!gÑRhP!gÑRh"#gÑRhW)gÑRh,H _No target in view!gÑRh‚_gÑRhƒfgÑRh mgÑRh%p gÑRhÖp:_No target in view!gÑRhãgÑRhŠègÑRhVîgÑRhÇñH _No target in view!gÑRh$L3gÑRh’MgÑRh"QgÑRhäSgÑRhÃT$ _gÑRhÿX,gÑRhÈYgÑRhPZgÑRh¾ZgÑRhá]gÑRh`,gÑRhà`gÑRhÿbgÑRhÞdgÑRhregÑRhùegÑRhigÑRh}l,gÑRh”mgÑRhEqgÑRh©rgÑRh^sgÑRh¶Ž’Fly gÑRhw’„ _You feel your willpower return.gÑRh±•_gÑRhašgÑRh}ª„gÑRhî®BgÑRh•±gÑRhj²gÑRh³gÑRhµgÑRh°·gÑRhY¸gÑRh¹gÑRh/»gÑRhF¾gÑRhB¿gÑRh÷¿gÑRhâÁgÑRhÔÄgÑRhwÅgÑRhÆgÑRhçÉgÑRhªÌgÑRhÍgÑRhAÎgÑRhÀÐgÑRhXÓgÑRhÔgÑRhˆÔgÑRh+ÖgÑRh`ÙgÑRhÚgÑRh¼ÚgÑRh–ÜgÑRh·àgÑRhágÑRhâgÑRh“ãgÑRh€ågÑRh ægÑRhªægÑRh<égÑRhîXgÑRhÅï,gÑRh¢ðgÑRh#ógÑRh–ô,gÑRhyõgÑRh„÷gÑRhÇùgÑRh\úgÑRhÜúgÑRh¼ýgÑRhõ,gÑRhxgÑRhgÑRhšgÑRh6gÑRh²gÑRh gÑRhk gÑRh~ ,gÑRhègÑRhg,gÑRhF,gÑRh1,gÑRh gÑRhNgÑRh=,gÑRhügÑRhè gÑRh@$gÑRhÞ$,gÑRhS'gÑRh*,gÑRh×*gÑRhÇ.gÑRh‚1,gÑRhu2gÑRh¾4gÑRhh7gÑRhô7gÑRhx8gÑRhk@XgÑRhzAgÑRh9D,gÑRhHEgÑRhaJgÑRhŠNgÑRh>OgÑRh¶OgÑRhõRgÑRhýUgÑRh¦VgÑRhqWgÑRhžZgÑRh_,gÑRh`gÑRhcgÑRhh,gÑRh”igÑRh›lgÑRhlr,gÑRh†tgÑRh*wgÑRhåz,gÑRh|gÑRhEgÑRhƒ,gÑRha„gÑRhG‡gÑRh÷Œ,gÑRhÒgÑRh`gÑRhÍ“,gÑRhP•gÑRh ˜gÑRh€›,gÑRhûœgÑRhÇŸgÑRh¨¤,gÑRhK¦gÑRh‰¨gÑRh­,gÑRhN®gÑRhɲ,gÑRh’³gÑRhùR _B - a wand of warping (14) (gained 4 charges)gÑRh§½3gÑRhE¿gÑRh“ÂgÑRhRÉgÑRh;ÊgÑRhâÊgÑRhnÍgÑRhÚÙ,gÑRhùÚgÑRhÝÝgÑRhságÑRhƒâgÑRhãgÑRh<ågÑRhÑégÑRh„êgÑRh§ìgÑRhîgÑRh]ü» ### ### gÑRh{ý[#.#############P######## ........................ ................( .......#........@....# -113.9 (58.0) #......#.............# #......#.......# P.......#......# .......##......# ........#......# #÷.....##............# #..##..##......###...# #÷÷##..#.......#gÑRhR gÑRh E-4.9 (59gÑRh{ gÑRhh % _Found 7 stones.hÑRh/T3hÑRhªUhÑRh‚XhÑRh“\hÑRhI]hÑRh‡bhÑRhchÑRhžh,hÑRhYkhÑRhàlhÑRh×thÑRh?vhÑRh#},hÑRhÝ,hÑRh(‚hÑRh ‡hÑRhîˆhÑRh¹‰hÑRh9‹hÑRh}hÑRhØ›XhÑRh¦žBhÑRh| hÑRhФ,hÑRh¦hÑRhù¨hÑRhvÏ`hÑRh¢ÜÌ  ### ###P###################P ..hÑRhûÝl...........(.... .........#...####....... .........##...# ....... .........##..## .............##..# ......h.....#...# .......hh 2 wolves (1 wandering, 1 asleep) .........#...# .h..... .........##..# ....... ...###...##..#hÑRhlí£ 26.9 (12  2 wolves come into view.hÑRhk ..The wolf howls!==7.9 (13 _The wolf moves out of view. x2iÑRh->Ÿ### P#P#.....(........#...####.##...# #.Searing Ray##..## #.##..# h.h#...# #.hh 2 wolves (1 wandering)#...# #.##..# .. iÑRhãSÚ0.0)h.--8.9 (1iÑRh„fiÑRh‘  #### ##P###################P# ........................(#...#####...# ## #h ..h...# #.#..# .#### .iÑRh£iÑRh]iÑRhNkh.h.iÑRh°N=-9iÑRhiÑRhÙ< _The wolf bites you but does no damage.jÑRh½Ì±  You closely miss the wolf. Your touch misses the wolf.jÑRhYÏìh.h81---=30jÑRhÚjÑRh˜Ý` _The wolf is struck by your spines. The wolf bites you! The wolf bites you.jÑRhõ›   You hit the wolf. You drain the wolf.  The wolf is heavily wounded.A wolf comes into view.jÑRhw¤ ïhh..h 3 wolves (1 wandering, 1 drained)-1jÑRh´ H _You block the wolf's attack.kÑRhEó  #### ###P###################P#....kÑRhØ^Ð...(....@......h..#...####...h.....##...# #h..##..## #..##..# ...#...# #.hhh.#...# #........##..# ...###...##..# #........kÑRhja,kÑRh«bkÑRh0v)h.....h....h.hhh-2kÑRh|2 _You block the wolf's attack.kÑRhÂè® ### ##P#P#..(...@..h.......#...####h....h...##...# #...##..## #.........##..# .......#...# #.........#...# #........##..# ......... ....###...##..# #.kÑRhxÿÐ hh.......hThe wolf attacks as it pursues you! The wolf closely misses you.kÑRh* U2---3kÑRh3 kÑRh  2 _You block the wolf's attack.kÑRhÑs ‚ ### ##P#P#..(..@.hh..#...####..##...# #.........##..## #...h.....##..# ..........#...# #........ 2 wolves (.#...# #........ .##..# . .....###...##..# #.kÑRhu kÑRhv kÑRhT~ kÑRhÖ„ th.-4kÑRhžŠ kÑRhÁ kÑRhS ü ### ##P#P#.h..(.@..h..#...####..##...# #.........##..## #...h.....##..# ..#...# #..#...# #..##..# . ......###...##..# #.kÑRhë¬h.h..-5kÑRhw,lÑRhǾ  You hit the wolf but do no damage. You drain the wolf.  Your touch misses the wolf.lÑRhn Ü h.The wolf is lightly wounded.  The wolf is struck by your spines. The wolf bites you but does no damage.lÑRhÎ-¾79-=6 _The wolf is struck by your spines. The wolf bites you.lÑRhű ¶The wolf is struck by your spines. The wolf bites you.miss the wolf. Your touch misses the wolf.  The wolf is severely wounded.struck by your spines. The wolf barely misses you.  You kill the wolf!lÑRh×µ i  Vehumet accepts your kill.lÑRhî½ †hh1 wandering, 1 drained)lÑRhà -57lÑRhÇÊ lÑRhdÐ < _The wolf bites you but does no damage.mÑRh„,à _The wolf bites you but does no damage.  You barely miss the wolf.  The wolf is almost dead.  The wolf howls!  The wolf is struck by your spines.  You kill the wolf!.h.   wolf6==8 _Vehumet accepts your kill.mÑRh©%### # P#P# †. (..@h. #...####. ##...# #........ mÑRhÖ&q##..## #...h.... ##..#...# #. #...##.. mÑRhd0mÑRh\1$80mÑRhé19---9mÑRh˜9mÑRh¬A< _The wolf bites you but does no damage.mÑRh¨/   (drained)You hit the wolf. You drain the wolf. Your touch misses the wolf.The wolf is moderately wounded.mÑRhÆ0h76---40mÑRh9mÑRh°:P _The wolf bites you but does no damage. The wolf bites you.mÑRh~K z _The wolf bites you but does no damage. The wolf bites you.  You puncture the wolf! You drain the wolf. Your touch misses the wolf.  The wolf is severely wounded.  The wolf pauses to sniff the ground.  The wolf is struck by your spines.  You kill the wolf!†7=1Searing RaymÑRh¥P mÑRh|T Z _Vehumet accepts your kill.nÑRh÷¾‘ _No target in view!nÑRhjnÑRhŠŽnÑRh”nÑRh›~7= _nÑRhë¡BnÑRhc£,nÑRhϤnÑRhÕ¦nÑRh’§U8=nÑRh˨nÑRhŸÈ«980nÑRhRÌ,nÑRh>ÎnÑRhžÙ¹1=nÑRh]Ü,nÑRh¡ÞnÑRhªè2=nÑRhÎênÑRh’ënÑRhãìnÑRh[ñ,nÑRh¿ónÑRh ÷nÑRh¿÷%3nÑRh ønÑRhÇý,nÑRhÿnÑRhœ,nÑRh nÑRhnÑRhI ;4nÑRhô nÑRhº nÑRhnÑRh ,nÑRhvnÑRh6a5=nÑRhnÑRhÅBnÑRh·"nÑRh“#N6=nÑRh9%nÑRhL-BnÑRhß/nÑRh~0nÑRh1nÑRh8;7nÑRh‹9nÑRhÒ;,nÑRhã<nÑRh{@,nÑRh«AnÑRhÇD;8nÑRhéEnÑRhôRBnÑRhŽWBnÑRhn^w9=nÑRhv_,nÑRhD`nÑRhºd,nÑRh­enÑRhk:90nÑRh,l2=nÑRhImnÑRhxq,nÑRh;rnÑRh\v,nÑRh1xnÑRhû¤&12= _HP restored.  You see here a wolf corpse.nÑRh§nÑRh˜¨ _nÑRh=©nÑRhÖ¬nÑRhM°nÑRhÙ°nÑRh²nÑRh¬´nÑRh·nÑRh.¸9=nÑRh¨¹nÑRh8¼nÑRhdÀ,nÑRhÑÁnÑRh ÄnÑRhåÉBnÑRh±ÌnÑRhPÐ,nÑRhÈÑnÑRhÔnÑRhPØ,nÑRh1ÙnÑRh­ÛnÑRh­ÞnÑRhkßnÑRhßànÑRhãänÑRh\õšnÑRhyönÑRhnønÑRhüønÑRh°ùnÑRh®ûnÑRhDþnÑRh ÿnÑRh nÑRhunÑRh†,nÑRh‘nÑRh nÑRháM .........##..# #......... .........#...# ##........ .........#...# ##........ .........##..# #......... ...###...##..# ##........ nÑRhŽ...# ...# #..####.. ...# . ##..## ..  ...S###....#  ....^..@..## -- ..........#  ....##....P# Searing Ray ... ###...#  .. ...... . #...... S   water moccasin (asleep) #....... ....... nÑRh$ $99.9 (5nÑRh‚! 8.0)nÑRh<#H--200.9 (59nÑRh*nÑRhv-a _A water moccasin comes into view.oÑRhð"oÑRh{%oÑRhŒ/h _No reachable target in view!oÑRh™Ë .#...# ##..#...# ##...##..# #...###...##..# ##..# .....# #..####...# .... ##..## .. ....S###....# ..^.....##...@...###....P# .. ###...#.. .......  #...... #....... ....... oÑRhÙÐ oÑRh·Ó 71.9 (1.0) _oÑRhåÙ oÑRhÞÜ pÑRhåq„.#...# ##..#...# ##..........##..# #..........###...##..# ##.........#...# #..####...#.. ##..## ...S###....#.^.....##.# ..##....P#... ###...#... .......... #........ #........ ...... ....pÑRhÓvpÑRhØxG  The water moccasin hisses angrily.pÑRhrS.§pÑRh‡f==2Searing RaypÑRhEpÑRh¯“R _The teleport trap disappears. The water moccasin disappears!qÑRh« qÑRhè‘ 3qÑRh– qÑRhà qÑRhr¢ ,qÑRhÀ¥ qÑRh3« ,qÑRh㬠qÑRh(° qÑRhи BqÑRh©¼ qÑRh qÑRhá qÑRh.Ä qÑRh)È qÑRhßÍ qÑRhÎÎ qÑRhêÏ qÑRhgÖ qÑRhB× qÑRhñ× qÑRhjÞ h _Q - 2 scrolls of torment (gained 1)qÑRhùì ™# ##......# #..####..  # #.......# ##..## .. #......###....# qÑRhÌî ` ##............##  ##P............#  ...##....P# #... ...####...###........# .......#### #......-- #.......# #....... #..##..#.. .......Searing Ray #.. #......l .... #. .......... .. ##......... l   komodo dragon (asleep).. #.........#.........qÑRh;ü } 8.9 (6  A komodo dragon comes into view.qÑRhÅ €l.lqÑRhE--9.9 (7qÑRhf"qÑRhî%7 _The komodo dragon hisses angrily.rÑRhÀ_ !# #.......# ##..## ..  ####....# ##............## ##P............# .........##....P.####...#  ##rÑRhý` ·..# ........## # #. #.#..##..#..#. #.. #.....l...... #. #........... .. ##....... #... #......#.. rÑRhjc rÑRh¿m Rl.rÑRh6p +10.9 (1rÑRhw rÑRhy sÑRhOsÑRh¸ôQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  sÑRh]g - Zap: wand of warping (14)  h - Zap: wand of flame (10) Spells ([,] to cycle)  i - Cast: Searing Ray  j - Cast: Fulminant Prism (1%)k - Cast: Mephitic Cloud  l - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onuÑRhÿuÑRhi¼......# #.......# ##..## ..Jimalo the Destroyer#......###....#Demonspawn of Vehumet ****..##............##Health: 92/92 ======================== .##P............#Magic: 23/23 ======================== uÑRh•í.. .........##....P#AC: 13Str: 19 ... .........####...#EV: 12Int: 26##........# .......SH: 5Dex: 11##......## #......XL: 11 Next: 77% Place: Lair:1#......@# #.......Noise: ---------  Time: 15210.9 (0.0)#..##..#.l#.......w) +3 dagger (drain)#.. #............Cast: Mephitic Cloud#. #...........Fly .. ##............ #..........l   komodo dragon#..........#.. ....... _No reachable target in view!  uÑRhb(The water moccasin hisses angrily. _The teleport trap disappears. The water moccasin disappears! _Q - 2 scrolls of torment (gained 1)  A komodo dragon comes into view. _The komodo dragon hisses angrily.uÑRhVuÑRhY uÑRhì uÑRhÇ h......# #.......# ##..## ..  Jimalo the Destroyer #......###....#  Demonspawn of Vehumet ****.. ##............##  Health: 92/92 ======================== . ##P............#  Magic: 20/23 ====================---- .. .........##....P#  AC: 13Str: 19 ... .........####...#  EV: 12Int: 26 ##........# .......  SH: 5Dex: 11 ##......## #......  XL: 11 Next: 77% Place: Lair:1 #......@# #.......  Noise: ---------  Time: 15210.9 (0.0) #..##..#*l#.......  w) +3 dagger (drain) uÑRhã ¸#.. #...***......  Cast: Mephitic Cloud #. #...........  Fly  .. ##..........  .. #..........  l   komodo dragon #..........  #.. ....... A komodo dragon comes into view. _The komodo dragon hisses angrily.  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleuÑRhø jShift-Dir - straight lineAim: a komodo dragon (chance to affect: 62%)uÑRhßÑ......# #.......# ##..## ..Jimalo the Destroyer#......###....#Demonspawn of Vehumet ****..##............##Health: 92/92 ======================== .##P............#Magic: 20/23 ====================---- .. .........##....P#AC: 13Str: 19 ... .........####...#EV: 12Int: 26##........# .......SH: 5Dex: 11##......## #......XL: 11 Next: 77% Place: Lair:1#......@# #.......Noise: ---------  Time: 15210.9 (0.0)#..##..####.......w) +3 dagger (drain)#.. #...###......Cast: Mephitic CloudÑRh8Ô;10H#. #...........Fly .. ##............ #..........l   komodo dragon#..........#.. .......Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (chance to affect: 62%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the komodo dragon.vÑRh¶êvÑRhwvÑRh¢x=Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 62%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the komodo dragon.  You hear a howl! x2vÑRhwy+komodo dragon is engulfed in noxious fumes.vÑRhK†;S##..#l☼§§§l(confused)S   water moccasinvÑRhŸ‡J=======1.9 (1vÑRh%vÑRh£9 _The komodo dragon appears confused.vÑRh6Ìž  You catch the helpless komodo dragon completely off-guard!  You hit the komodo dragon. You drain the komodo dragon.vÑRh¿ÍvÑRh ÏvÑRhÌ×ÕS.##..#.â—‹l☼ed, drained)vÑRhKÙE-------2vÑRh”àvÑRhžã; _The komodo dragon is lightly wounded.vÑRh~9 Y ###....# vÑRh…: 9##............## ##P............# .........##....P..####...#  ##.# .......## # ...S...###.#..##..#@â—‹#. #.. #...l☼§...... #. #............ vÑRhj; .. ##...... #.... #....#....#....vÑRhÚ> vÑRhM ’.it the komodo dragon. You drain the komodo dragon. _lightly woundedvÑRh N ¹.  is engulfed in noxious fumes.  The komodo dragon appears confused.  The komodo dragon is engulfed in noxious fumes.  appears confused.vÑRhOO 1==------3vÑRh0W vÑRh±X  vÑRhUY 7_The komodo dragon bites you but does no damage.vÑRhµß p  You hit the komodo dragon but do no damage.vÑRh–ã  The komodo dragon is lightly wounded.  The komodo dragon is engulfed in noxious fumes.vÑRh‚ä vÑRh|ë _S°☼○lvÑRhì S   water moccasinvÑRh>í %4vÑRhŠó vÑRh{ö 9 _The komodo dragon appears confused.wÑRh7œ  You barely miss the water moccasin.The water moccasin is struck by your spines.wÑRh3?.l. wÑRhi@p2==5wÑRh{GwÑRhK[ _The water moccasin barely misses you.xÑRhÔ^{  You hit the water moccasin. You drain the water moccasin.  Your touch misses the water moccasin.The water moccasin is severely wounded.  You kill the water moccasin!  Vehumet accepts your kill.xÑRhŒaz  You feel your power returning.  The komodo dragon is engulfed in noxious fumes.xÑRh4ju.â—‹l☼xÑRhÏoy3===96xÑRh!wxÑRhVz9 _The komodo dragon appears confused.xÑRh·î <  You hit the komodo dragon.  The komodo dragon is lightly wounded.°.l7 _The komodo dragon is engulfed in noxious fumes.yÑRh~'(#......###....# ##.....## ##P.....#  .........##....P#  ...####...# ##........# . ##......## #...... yÑRhÉ(p#.###. #..##..#.@#. #.. #...°.l...... #. #... ##... #.#.#.#.yÑRh`Cv #. The komodo dragon is engulfed in noxious fumes.  The komodo dragon appears confused.  The komodo dragon is struck by your spines.70------==8yÑRhE3 _The komodo dragon bites you!!yÑRh›Þ estruck by your spines.bites you!!  You hit the komodo dragon but do no damage.  You drain the komodo dragon. You touch the komodo dragon!  The komodo dragon is severely wounded.  is engulfed in noxious fumes.yÑRh«ç qâ—‹l yÑRh é a1--------9yÑRhò yÑRh‘J 9 _The komodo dragon appears confused.yÑRh#ô S#......###P.... .........##....P# ....####...##. ##........# .......yÑRhiõ ¤ ##......## #...... #.......###........##..#..#...... #....@â—‹......  #......l.. ##........ yÑRh¯/°yÑRh#^==--20yÑRheyÑRh•; _You block the komodo dragon's attack.zÑRhÊP”  You hit the komodo dragon but do no damage.You drain the komodo dragon.zÑRhsY[..lzÑRhº[%1zÑRh­bzÑRhÀef _The komodo dragon is severely wounded.zÑRhEå ##P .........##....P# .....####...##. ##........# ...... ##......## #...zÑRhžæ $ #.......###........##..#..#.##......  #... ##....l.. #..... .zÑRhíë zÑRhÀšl.2-2zÑRh¬?i  You hit the komodo dragon.  The komodo dragon is almost dead.65--=3 _The komodo dragon bites you!{ÑRhÒ"  very drained)You hit the komodo dragon. You drain the komodo dragon.  The komodo dragon is almost dead.4{ÑRhQ,{ÑRh­-[ _The komodo dragon closely misses you.{ÑRh&eŸ  You hit the komodo dragon. You touch the komodo dragon.  You kill the komodo dragon!{ÑRh—tH†{ÑRh›~¥66=-825Mephitic Cloud{ÑRh‹{ÑRhcZ _Vehumet accepts your kill.{ÑRhéà{ÑRh/6{ _No target in view!{ÑRh/ì{ÑRhûó{ÑRhªú{ÑRhøýH _No target in view!{ÑRhá2{ÑRht;{ÑRhB{ÑRh!GH _No target in view!{ÑRh—{{ÑRhƒ{ÑRh;Š{ÑRh^H _No target in view!{ÑRh¼Û 3{ÑRh Ý {ÑRhrä {ÑRhmå $ _{ÑRhšé {ÑRh; Û7={ÑRh­ Éh-h   wolf (wandering){ÑRhP( +8.9 (3{ÑRhe; D-9.9 (4{ÑRhBP m _A wolf comes into view.|ÑRh‰ñµ ##.## ##P............# .........##....P# .. ....h....####...##...# .......### #.... #.......###....... #..##..#..#....... #..##. #. #..... .. ##...†... #. #. #. #. #..............|ÑRhZõ|ÑRhâB.|ÑRhM3830.9 (1|ÑRhq |ÑRh>|ÑRh8£|ÑRh©|ÑRh›°|ÑRhÔ³H _No target in view!}ÑRhs~3}ÑRh½‰^ _No target in view!}ÑRh½}ÑRhÃ}ÑRh4Ê}ÑRhHÍH _No target in view!}ÑRh´M}ÑRhðN}ÑRh•O}ÑRh,R}ÑRhû_¡hh   wolf (wandering)}ÑRh=g&0}ÑRhjh}ÑRhNq¢hh.h 2 wolves (wandering)}ÑRhµv*1.9 (1}ÑRh™~}ÑRhâÊ _A wolf comes into view. _No target in view! _A wolf comes into view.}ÑRhÆYà ##.## . ##Phh..........# .. ...h.....##....P#. .........####...##. ##........# . ##......## #...... #.......###.......}ÑRhw[¨ #..##..#..#. #..##. #. #. .. ##...†. .. #. #.. #.h 3 wolves (wandering) #.. #..  .}ÑRhÛ_}ÑRhÏ`}ÑRha}ÑRhîlA..   wolfA wolf comes into view. _No target in view! _A wolf comes into view.  }ÑRhÊŠl2 _The wolf moves out of view.}ÑRhg ####....# ##..hh........## ##Ph........... .##....P# #... ..####...##...# .#......## #... #.......###....... #..##.@#..#....... #..##. #. #..... .. ##...†... #... #.hh 3 wolves (wandering) #... #... #.}ÑRhØ}ÑRh­}ÑRhO}ÑRh¶}ÑRhÀ#Ž.hh. 2}ÑRh4)59=}ÑRh×)3}ÑRh1}ÑRh®6}ÑRh./Ò# ......#.# ##..## .. #h.....###....# ##...hh.......## ##P............ . .##....P# ##... .####...##...# .#### # #....@..###. #..##..#..#....... #..##...... #. #............. .. ##...†...... #.h 3 wolves (wandering) #.... #....  #.}ÑRhÒ8n}ÑRh¾<J.....~ÑRh³%4~ÑRh¼~ÑRh’ ~ÑRh=0~ÑRh¤6~ÑRh¢<~ÑRhR@H _No target in view!~ÑRhÄ~ÑRhP”~ÑRhN›~ÑRhkŸH _No target in view!~ÑRhïÐ~ÑRh´Ô~ÑRhþÛ~ÑRhñÞH _No target in view!~ÑRh†W~ÑRhï\~ÑRhœc~ÑRháf ~ÑRh8w:_No target in view!~ÑRhÓb~ÑRhÓg~ÑRh“n~ÑRh>rH _No target in view!~ÑRhzª~ÑRh‰­~ÑRh¬³~ÑRh¶C _No target in view!~ÑRh8ÏI~ÑRh:Ô~ÑRh3Õ$ _~ÑRhâÙ~ÑRhÚ~ÑRh·ëìh70=h   wolf (wandering)~ÑRhËø&5~ÑRh *6.9 (2~ÑRhÊ ~ÑRh† T _A wolf comes into view.~ÑRhMˆ .#.# ##......# #..####.. .# ......# #..h.h..# ##..## .. #..h...###....# ##......#####P............ ...##....P# .##... ..###...##...# .#### # #.......###. . #..##..#..#....... . #..##............ . #. #............ . .. ##...†.hh 3 wolves (wandering).. #.......> #.....  #....hh~ÑRhß‹ ¦7.9 (1Mephitic Cloud _Found a stone staircase leading down.ÑRh4²J###...##..# ##.......## #..#### .# ......# #.......# ##..## ..  #..h...###.... ##...h........## ###P..h.........# .... #....P# .##... ...####...####..# .###   #.......#####..#..#........##......#..#...... . .. ##...†.. ......>ÑRh¥¹XÑRh£ÀBÑRh™Äâh..h.hhhhhh 4 wolves (2 wandering)ÑRh(Æ%8ÑRh§ÞÑRh>È^  You barely miss the wolf.ÑRhJÊ7  The wolf howls! x2ÑRhœË,ÑRh´Îf  A wolf comes into view.ÑRhÐÑRh(Ùë.hh.hhhh 5 wolves (1 wandering)ÑRhÒÚb1====9ÑRh`æÑRhÛç2 _You block the wolf's attack.ÑRhì ±  You hit the wolf. You drain the wolf.  The wolf is moderately wounded.ÑRhÜ4%  ÑRh6uThe wolf is struck by your spines. The wolf closely misses you.ÑRhç9n  The wolf is struck by your spines. The wolf bites you but does no damage.ÑRhOLç...hhhdrained)=---40ÑRhnRÑRh}U_ _The wolf is struck by your spines. The wolf bites you but does no damage.ÑRh¸T¾  You hit the wolf but do no damage. You drain the wolf.  Your touch misses the wolf.ÑRh8V,ÑRhlWl  The wolf is severely wounded.ÑRh§Z,ÑRheÉ..hh.h.h2ÑRh\fA---1ÑRh½mÑRhLqÄ _The wolf closely misses you. The wolf misses you. The wolf closely misses you.ÑRh…µ }  You hit the wolf but do no damage.ÑRh¸ l  The wolf is severely wounded.ÑRhï¹ ,ÑRh&Ä B..hhhÑRhÍÅ -22ÑRh}Þ j _The wolf barely misses you. x2ÑRhªô ù _The wolf barely misses you. x2  You hit the wolf.  The wolf is almost dead.  The wolf is struck by your spines. The wolf bites you but does no damage.  The wolf barely misses you. The wolf closely misses you. x2  The wolf is struck by your spines. The wolf barely misses you.ÑRh9ö %3ÑRhgý ÑRh) o _You block the wolf's attack. The wolf closely misses you.ÑRh¡˜ } x2  You block the wolf's attack. The wolf is struck by your spines.bites you but does no damage. The wolf is struck by your spines.  The wolf bites you but does no damage. x2; The wolf is struck by your spines.  You kill the wolf! † 4 wolves (1Vehumet accepts your kill.34 _The wolf is struck by your spines. The wolf bites you but does no damage.ÑRhåk p  You hit the wolf.  You kill the wolf!ÑRh±m ÑRhƒy ªM.h† 3 _is struck by your spines. The wolf bites you but does no damage.  You hit the wolf.  bites you but does no damage. The wolf is struck by your spines  The wolf bites you. The wolf completely misses you.ÑRh® 66945ÑRh©‡ ÑRh˜ t _The wolf is struck by your spines. The wolf barely misses you.ÑRh9ĵ  You hit the wolf but do no damage. You touch the wolf.  You kill the wolf!ÑRhÙÑy _The wolf is struck by your spines. The wolf barely misses you.You hit the wolf but do no damage. You touch the wolf.  You kill the wolf!  Vehumet accepts your kill.  The wolf is struck by your spines.ÑRh—ÝÛ .†   wolfVehumet accepts your kill.ÑRh;ã-66ÑRhìÑRhoð< _The wolf bites you but does no damage.€ÑRh”Á“ _The wolf bites you but does no damage.  You hit the wolf but do no damage. You drain the wolf.  Your touch misses the wolf.  The wolf is almost dead.The wolf is struck by your spines.  You kill the wolf!€ÑRhrÍC.€ÑRhYÛq7077Mephitic Cloud€ÑRhYä€ÑRhFèZ _Vehumet accepts your kill.€ÑRh<€ÑRh¾C€ÑRhI€ÑRh5OH _No target in view!€ÑRh¢W€ÑRhŸ]€ÑRhe€ÑRhhH _No target in view!€ÑRh<¦€ÑRhøª€ÑRh;²€ÑRh5µH _No target in view!€ÑRhWñ3€ÑRhÌþ$ €ÑRh:_No target in view!€ÑRh=;€ÑRheC€ÑRh·D€ÑRhãL€ÑRh VH _No target in view!€ÑRhì=3€ÑRhA?€ÑRhíC€ÑRhåD$ _€ÑRhõI€ÑRhæJ,€ÑRhuL€ÑRhÒP€ÑRh­Q%1€ÑRhdR€ÑRhTX,€ÑRhˆ[€ÑRhÏ_€ÑRh§`€ÑRh…a€ÑRhÒl“2€ÑRh¡q,€ÑRhýr€ÑRhüu€ÑRh‘vK3=€ÑRhÆw€ÑRhë|,€ÑRh}~€ÑRhÛƒB€ÑRh·‹€ÑRhÙŒN4=€ÑRhˆ€ÑRhÔ‘,€ÑRh”€ÑRh›,€ÑRhកÑRhkÄR56€ÑRh$È€ÑRh©Ïa7=€ÑRhìЀÑRhaÖ,€ÑRhj×€ÑRh&Þ,€ÑRhl߀ÑRhuæ8=€ÑRhŠì,€ÑRh÷í€ÑRhJöB€ÑRhú€ÑRh=û%9€ÑRhèû€ÑRhõ €ÑRhë €ÑRh© €ÑRhÏ €ÑRh„ ,€ÑRh2 <80€ÑRh €ÑRh¯ „€ÑRh," a1=€ÑRh# €ÑRhü% ,€ÑRh' €ÑRh¢+ ,€ÑRh~, €ÑRhó/ k2=€ÑRhê0 €ÑRh=5 ,€ÑRho6 €ÑRh R h34€ÑRhÊT €ÑRh0V ,€ÑRh¿] a5=€ÑRh²^ €ÑRhZe ,€ÑRhHh €ÑRh×j €ÑRh¡k €ÑRhIl €ÑRh­t k6=€ÑRhçw €ÑRh–z ,€ÑRhÈ{ €ÑRhB ,€ÑRh-‚ €ÑRh¡† ;7€ÑRht‡ €ÑRh«± Õ8€ÑRhÉ´ ,€ÑRhÙµ €ÑRhz¾ B€ÑRhÀ €ÑRhÁ K9=€ÑRhÂÁ €ÑRhCÉ €ÑRhwÊ €ÑRh6Ë €ÑRhvÏ ,€ÑRh®Ð €ÑRh§× €ÑRhÀØ V90=€ÑRh°Ù €ÑRhŸÞ ,€ÑRhÁß €ÑRhPè Q1€ÑRh$ì ,€ÑRh}í €ÑRhFö €ÑRh^÷ €ÑRh=ø €ÑRh¤ý K2=€ÑRhÇþ €ÑRh¨ÿ €ÑRh… €ÑRh  ,€ÑRh €ÑRh €ÑRhL ,€ÑRh˜ €ÑRh‹ €ÑRhO! ,€ÑRh]" €ÑRh$ €ÑRh8) €ÑRh* 9=€ÑRh4+ €ÑRh|. €ÑRh–3 ,€ÑRhW4 €ÑRh©8 €ÑRh:= ,€ÑRh> €ÑRhB €ÑRhIF €ÑRh¿G €ÑRh³H €ÑRhÚK €ÑRh~Q ,€ÑRh_R €ÑRhwU €ÑRhXY ,€ÑRh˜Z €ÑRh„\ €ÑRhXx °€ÑRhD§ ¸€ÑRhë© B€ÑRhÞ« €ÑRh4½ š€ÑRhµÃ €ÑRh|É B€ÑRh§Ë €ÑRh÷Ð €ÑRhÒ €ÑRh=Ö ,€ÑRh>è « ......)....##........... .....#...##.............††.....#... #......###................##.. #......# ##..............#P.. #......## #.....€ÑRh¼é 3............ #.......# #..##.##########... #......####..##. ...# ≈~~. #...##......#P##..#.. <..# P~≈~≈~P#...@.............##.-331.9 (84.0) ...# ~~~~≈PP.##.........#. ...#..P~~..P..#.....>..##. ...#. PP...#.......##.##. ...#... ...#.................##. ...#### #. ##......##........##. .... ) #......##...#.. ..... #..........# #€ÑRhöö €ÑRhI E-2.9 (85€ÑRhY €ÑRh¨ ` _No target in view! _Found a flail.ÑRhâÑRh0ÑRhÖ ÑRhàÑRhâÑRhÑRhEÑRh·ÑRhO",ÑRhD$ÑRh/(ÑRh°0,ÑRh!2ÑRh\6ÑRhkHµ.........#...##### #....##..### ##. #....#P..P#......## # #........##.......# # #..#...##########...##......##### .≈~~...#...##......#P #...<..# P~≈~≈~P#............... #.†....# ~~~~≈PP#.......##..... P......#..P~~..P@........#.....>5.9 (3.0) ÑRh&J‹#......#..PP....#.......##...... #......#........#............... #......#####.#.###......##...... #. ....). #......##...... #........(..... #........ ..... #........ .... ...... ÑRh–ZÑRh©a*6.9 (4ÑRhajÑRh»m% _Found 3 stones.ÑRh#_ÑRhB ##.##..##......# ##  #.......#P..P#......## #  #............##.......# # ##..#...##########...#####.....#÷.≈~~...#...##......#P## ##...<..#.P~≈~≈~P#........  #.†....#.~~~~≈PP#.......## #P......#..P~~..P.........#.....> ##......#..PP...@##.....0  #......#........#..  #......#####.#.#####  #..#.........). #......##  #........(..... #....... ....... #....../ .....[‚ÑRh šm ......7.9 (1‚ÑRhÌ‚ÑRh’M _Found a human skeleton.‚ÑRhôÄ 3‚ÑRhvÈ ‚ÑRhRÎ ‚ÑRhuÕ ‚ÑRhŠÖ ‚ÑRhsà ,‚ÑRh×á ‚ÑRhµâ ‚ÑRh(å ‚ÑRhré ‚ÑRh¹ñ ,‚ÑRh¨ô ‚ÑRhù ‚ÑRh”ÿ ‚ÑRhe ‚ÑRh= ‚ÑRhL ‚ÑRh" ‚ÑRhƒ# ‚ÑRhÐ& ‚ÑRh~+ ‚ÑRh%3 ‚ÑRhG4 ‚ÑRhy8 ‚ÑRhÂ< ‚ÑRhHE ‚ÑRhG ‚ÑRhFJ ‚ÑRh€] B‚ÑRhV_ P _S - a wand of flame (14) (gained 4 charges)‚ÑRhue 3‚ÑRhVh ‚ÑRhÊn ‚ÑRhax ‚ÑRh‰y ‚ÑRhT| ‚ÑRh7€ ‚ÑRh?„ ‚ÑRh… ‚ÑRh† ‚ÑRhëˆ ‚ÑRh¼Ž ‚ÑRh„ ‚ÑRhq ‚ÑRhÜ“ ‚ÑRhœ B‚ÑRhã  ‚ÑRhh§ ,‚ÑRh$© ‚ÑRhP« ‚ÑRhŒ° ,‚ÑRhR± ‚ÑRh/¶ ‚ÑRhÅ …  ######.#.###......##..... #..#‚ÑRhPÆ i...)..##......##..... #(......##.......  ...............##........  .#............# .......  ...............##....  ..#................#  ..........###......#  ..#.......# #@.##..#  . #.......##...# .#  #.......###..#  .........# #..#  .........# #..##.......# #..# ‚ÑRhøÆ àF   bullfrog (asleep) ...# F..#‚ÑRh‡Õ } 525.0)  A bullfrog comes into view.‚ÑRhòÙ ‚ÑRhã vFF.‚ÑRhBé M==3.9 (16Mephitic Cloud‚ÑRh`ò ‚ÑRhö < _The bullfrog gives a loud, deep croak!ƒÑRhdw#.........)........(.......... ..........  .#............# ....... ...............##.... #................# ..###......####..##..# #.@.# ƒÑRh[yç #..# ..  #F ..ƒÑRh.zƒÑRh³„:F.ƒÑRh´†9--4.0)ƒÑRhôŒƒÑRhÁƒÑRh½% ë......(...... ..........  .#....# ....... .......##.... #....# .ƒÑRh ' ò###......###..## ...#  ##@.# .. F #. .##ƒÑRhR( ƒÑRh‡6 ˆF.=-5ƒÑRhu: ƒÑRhý= 6 _You block the bullfrog's attack.ƒÑRhUø  (drained)  You hit the bullfrog. You drain the bullfrog. You touch the bullfrog!  The bullfrog is severely wounded.ƒÑRhgz6 _The bullfrog hits you but does no damage.„ÑRh\k˜  You hit the bullfrog. You touch the bullfrog.  You kill the bullfrog!„ÑRh]|>†„ÑRhW„¼ 87Mephitic Cloud _Vehumet accepts your kill.„ÑRh³‹„ÑRh]Žh _Your Dodging skill increases to level 5!„ÑRhªI„ÑRh#¬H _No target in view!„ÑRhÚæ„ÑRh®é„ÑRh›ï„ÑRhWòH _No target in view!„ÑRh¼2„ÑRh™J{ _No target in view!„ÑRhŸ„ÑRh5¡3„ÑRh礄ÑRhú¨„ÑRhØ©$ _„ÑRh殄ÑRhÖ¯d  You see here a bullfrog corpse.„ÑRh½³ „ÑRh´4_„ÑRhýµ„ÑRhc»,„ÑRhX¼„ÑRhd¿„ÑRhQÃ,„ÑRh$Ä„ÑRh—Å„ÑRhlÉ„ÑRhÊ„ÑRhÉÊ„ÑRh<΄ÑRhÜÑ,„ÑRhÄÒ„ÑRhxÕ„ÑRhhÚ,„ÑRh¶Û„ÑRhŸÞ„ÑRhúã„ÑRhÁä„ÑRhAå„ÑRhWç„ÑRh„óX„ÑRh;úB„ÑRh„û„ÑRhnX„ÑRh ,„ÑRhû „ÑRhr „ÑRh,„ÑRha„ÑRh"„ÑRhÉ„ÑRhŠ„ÑRhA„ÑRhã„ÑRh¤!X„ÑRhÛ$„ÑRhÂ%„ÑRh&„ÑRh»(„ÑRh%,,„ÑRhñ,„ÑRhÚ.„ÑRhE3„ÑRhøHš„ÑRh2Yš„ÑRh附ÑRh £,„ÑRh\¤„ÑRhj¦„ÑRh…«,„ÑRhM¬„ÑRh)®„ÑRh²„ÑRhز,„ÑRhÞ´„ÑRhs¹,„ÑRhKº„ÑRh¾„ÑRhøÁ„ÑRh»Â„ÑRhIÄÑRh£Å„ÑRhÌB„ÑRhsÍ„ÑRhTÑ„ÑRhÒ„ÑRh®Ò„ÑRhrÔ„ÑRh¨ë„ÑRhÊì,„ÑRh_ï„ÑRhõ,„ÑRhBú,„ÑRhæü„ÑRh„ý„ÑRh5þ„ÑRh„ÑRhfB„ÑRh” „ÑRhü,„ÑRhH„ÑRh,„ÑRhb-,„ÑRh).„ÑRhÿ2„ÑRhRC°„ÑRhêJX„ÑRhWP,„ÑRh«Q„ÑRhV„ÑRh×X,„ÑRhÁY„ÑRhR^„ÑRhc„ÑRhd,„ÑRh‚g„ÑRhIn,„ÑRh¼o„ÑRh^r„ÑRhw„ÑRhÚw,„ÑRhQy„ÑRh®|,„ÑRh¡}„ÑRh¹€„ÑRh9„„ÑRhÛ„„ÑRh†…„ÑRhÈŠ„ÑRh¼¨Ü„ÑRhà¿°„ÑRhïÁ„ÑRhIÇ„ÑRhuÊ„ÑRh«Ë„ÑRhWÌ„ÑRh×Ñ„ÑRh½Ø,„ÑRhÁî„„ÑRh‚ñ,„ÑRh¦ö,„ÑRh9ü„ÑRhý„ÑRh÷ý„ÑRhe„ÑRhb,„ÑRhø„ÑRh „ÑRh,„ÑRh‰„ÑRh}„ÑRhÌ,„ÑRh#„ÑRh%!„ÑRhÆ',„ÑRhø(„ÑRhó-„ÑRh5„ÑRh6„ÑRhÃ6„ÑRh|:„ÑRh.Oô #P..#.......###..# ##..........# #†.#  #..........# #..#  #..#.......###..#  #..#.......##...#  „ÑRh–Pñ#........#  #.........# ##..#........##..## #P..#..###..###.-416.9 (5„ÑRhõQC9.0) ##.....##...###..#.....[#.....###..P##.........#.....###..###......#..#.....##P...##..##..# .#......##...##..# ..#......##..P##P .# ##......##..###..# # #......##...###..„ÑRhÉb„ÑRhÓiE-7.9 (60„ÑRhº§C _Found a leather armour.…ÑRh/…ÑRh< …ÑRh“…ÑRh?H _No target in view!…ÑRh´n3…ÑRh¶p…ÑRh …ÑRhW˜.#........##..##..##.... .#..###..###...#@..P....9.9 (2.0) ....##...###..#.....[... ....###..P##....... ....###..###......#... ....##P...##..##..##...# .....##...##..##..# ..#. .....##..P##..P#..# .# .....##..###..##..# . ....##...###.. ..#…ÑRhô¤…ÑRh›«+20.9 (3…ÑRhð±…ÑRh½´; _Found a stone staircase leading down.…ÑRh×µ 3…ÑRhà· …ÑRhb¼ …ÑRhvà …ÑRhVÈ B…ÑRhLÑ ,…ÑRhOÒ …ÑRhØÓ …ÑRhØ …ÑRhïØ …ÑRh„Ù …ÑRhÛ …ÑRh¶â …ÑRh†ã …ÑRhä …ÑRhÙè …ÑRh¯î ,…ÑRhHô ,…ÑRh=ú ,…ÑRhûû …ÑRhßþ …ÑRh ,…ÑRhÈ …ÑRhd …ÑRh… ,…ÑRhC …ÑRh) …ÑRh ,…ÑRhq …ÑRh# …ÑRht' ,…ÑRha( …ÑRh˜* …ÑRhè- ,…ÑRh’. …ÑRh»0 …ÑRh]6 ,…ÑRh7 …ÑRhÞ8 …ÑRh> …ÑRh·> …ÑRh;? …ÑRh D …ÑRhhI ,…ÑRhEJ …ÑRhtL …ÑRh§Q ,…ÑRh†R …ÑRhvT …ÑRhòX ,…ÑRhüY …ÑRhs_ …ÑRhÖd ,…ÑRhÎe …ÑRh©g …ÑRhgk ,…ÑRhƒl …ÑRh¾n …ÑRh}s ,…ÑRh…t …ÑRh\v …ÑRhÌ~ ,…ÑRh© …ÑRh¯ …ÑRh_ B…ÑRh¡ …ÑRhp– …ÑRh)— …ÑRhÅ— …ÑRhqš …ÑRhÇŸ ,…ÑRhè  …ÑRh6£ …ÑRhE¨ ,…ÑRh$© …ÑRh~« …ÑRh°¯ …ÑRhU° …ÑRhܰ …ÑRhí² …ÑRhŸ¶ …ÑRhB· …ÑRhß· …ÑRhù …ÑRhɽ ,…ÑRh̾ …ÑRhÝ …ÑRhœÆ …ÑRhQÇ …ÑRhÖÇ …ÑRhË …ÑRhzØ £ ..##...†........ ##..#............#.....>..##............ #.##..............##............ ####............ ###...............##.......................@......[48.9 (28.0)…ÑRhMÚ %#............####...  #............# ##............# #### P#..####......# ##..# #.......#..# ##......#..# #......#...# #......#…ÑRhÇæ …ÑRhìë +9.9 (29…ÑRh:ó …ÑRhö + _Found a plate armour.†ÑRh•3†ÑRhΖ†ÑRhœ†ÑRhm¢,†ÑRhJ§,†ÑRhp¶„†ÑRhû·†ÑRhÙ¼†ÑRhïÂ,†ÑRh‚ĆÑRhàdžÑRhÞ2}##....... .......##.........##... .......#....##.... ............[ ...####...# #....# #.@####...53.9 (4.0)###......# #.^.# . .# #.......# #..## .# ##......# #..# .# #......# #..# .# #......# #..## #......# #..### #...#..# #.[#.# #...#..#4.9 (5 _Found a robe.‡ÑRhÖe‡ÑRhg‡ÑRhrh‡ÑRh©n‡ÑRh†~;>..##. ##..##...##....#......Y##.....................[‡ÑRh§€_####...# #..@................# #..####.... #### #.^.# . # # #.......# #..## # ##......# #..# # #......# #..# Y   yak (wandering) # #......# #..# # #......# #..# ## #...#..# #.[#‡ÑRh=n 0  A yak comes into view.‡ÑRhÕH  The yak bellows! You hear a bellow!‡ÑRhT›­Y.YYY 2 yaks (1 wandering)‡ÑRh¡4==5.9 (1‡ÑRh¢Mephitic Cloud‡ÑRh>«‡ÑRh5¯V _A yak comes into view.‡ÑRhéÕ•...#. >..##.##.##..#Y#...Y##......Y.........[####.# #....... .........# #..####.....## #.^.# ..#.  #.......# #..## #..  ##......# #..# .YY 3 yaks (2 wandering)  #......# #..#  #......# #..#  #......# #..#‡ÑRh›Ú‡ÑRhìÛ,‡ÑRhôêŠ.Y..YY1‡ÑRhí.--6‡ÑRh3ø‡ÑRh‘ûV _A yak comes into view.ˆÑRhã5_#. >..##.##.##.##.Y.#.##.Y.[.Y.####.# #.# #..####.......# #.^.# ...#. #.# #..## .#. ##......# #..# .# .#......# #..# # . ˆÑRh7ˆÑRh½9ˆÑRh™:ˆÑRho;ˆÑRhÛFÒY.Y..YYYY 4 yaks (1 wandering)ˆÑRhžJ@--7ˆÑRhSˆÑRhïYV _A yak comes into view.ˆÑRh.^,#. >..##.##.##.Y.##.Y.#.$##.[..Y.####.....@Y.# #.# #..####.......# #.^.# ...#. .# #..## ..#.......# #..# ..##. #......# #..# ..# .. #......# #..# ..# .. ˆÑRhí|  Found 14 gold pieces.  The yak bellows! You hear a bellow!  A yak comes into view.ˆÑRhу ˆÑRh§‡ ˆÑRh7‰...YˆÑRh\ŒåY.Y.Y.YYYY 6 yaks (2 wandering)The yak gores you.ˆÑRh¡87ˆÑRhf“;--===8ˆÑRh顈ÑRhŒ© ˆÑRh«P_A yak comes into view.ˆÑRh+Ó ó...YY.Y8----9 _You barely miss the yak. The yak is struck by your spines. The yak misses you.ˆÑRhWò ]  You barely miss the yak.ˆÑRhüó @  The yak is lightly wounded.ˆÑRh!õ ,ˆÑRhU ) Y..YYY1The yak is struck by your spines. The yak closely misses you.A yak comes into view.ˆÑRh4 A--60ˆÑRh ˆÑRh” P _The yak barely misses you.ˆÑRhÇ2 ¤  The yak bellows!  You hit the yak but do no damage. You drain the yak. You touch the yak!ˆÑRh÷6 &  ˆÑRh²8 “The yak is heavily wounded.The yak is struck by your spines. The yak gores you but does no damage.ˆÑRh¢: %  ˆÑRhR; kThe yak is struck by your spines. The yak misses you.ˆÑRhÒ; ˆÑRhA< ˆÑRhL ß.YYY..YYYYYY 8 yaks (2 wandering, 1 drained)ˆÑRhxM ˆÑRh .Y.YY..YThe yak closely misses you. The yak gores you but does no damage.3-7‰ÑRh‚‰ÑRhþ1 _You block the yak's attack.‰ÑRhÛŒ  You hit the yak but do no damage. You drain the yak. You touch the yak!‰ÑRh…ú>  The yak is almost dead.The yak is struck by your spines.  You kill the yak!  Vehumet accepts your kill....YYY..†YY 6 yaks48‰ÑRhÐÿ‰ÑRh/W _You block the yak's attack. The yak gores you but does no damage.‰ÑRhòef  You hit the yak but do no damage.‰ÑRhÓ‚Í Y.The yak is lightly wounded.  You block the yak's attack. The yak gores you but does no damage.  The yak is struck by your spines. The yak gores you but does no damage.68----=9 _The yak is struck by your spines. The yak gores you! x2‰ÑRh¾œ¬(1 drained)The yak is struck by your spines. The yak gores you! x2You drain the yak. Your touch misses the yak.The yak is heavily wounded.The yak is struck by your spines. The yak gores you!.  The yak closely misses you. The yak barely misses you.53--------70 _The yak gores you but does no damage. You block the yak's attack.‰ÑRhÓ ¤completely misThe yak closely misses you.x2  The yak is struck by your spines. The yak gores you.  is struck by your spines. The yak gores you but does no damage.45-------1‰ÑRh‘Ö P _The yak barely misses you.‰ÑRhá! M-‰ÑRh†E t _You are too injured to fight recklessly!‰ÑRhZ 3‰ÑRhÖ[ ‰ÑRhü^ ^ _You are too injured to fight recklessly!‹ÑRhñ9>..##...... ....##..##..##..$.##....YYY......####......Y.......# #Y.......# #..####. ‹ÑRhV;Ë##......# #.^.# ...#....# #..## ..#.... ##......# #..# ..##...  #......# #..# ..# ...  #......# #..# ..# ..  #......# #..#  #...#..# #.[#‹ÑRh >‹ÑRh?‹ÑRhÄ?,‹ÑRhÓA‹ÑRhZM  .Y.YYY†The yak attacks as it pursues you! You block the yak's attack.  The yak attacks as it pursues you! The yak is struck by your spines.‹ÑRh¥Ng0---2‹ÑRhôV‹ÑRháZ( _The yak gores you.ŒÑRh#†ŒÑRh›ˆ3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)ŒÑRh„‰Éb - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Searing Ray  j - Cast: Fulminant Prism (1%)k - Cast: Mephitic Cloud  l - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÑRh fÑRhs.>..##...................Jimalo the Destroyer ....##...................Demonspawn of Vehumet ****.. ....##...................Health: 40/92 ==========-------------- ....##...................Magic: 23/23 ======================== ....#...................$AC: 13Str: 19 ....##...................EV: 12Int: 26 .................Y.......SH: 5Dex: 11 ........####...YYYY......XL: 11 Next: 94% Place: Lair:1 ........# #....@Y†......Noise: =--------  Time: 15472.9 (0.0) ........# #..####.......w) +3 dagger (drain) ##......# #.^.# ...#...Cast: ÑRhÊ‘+Iskenderun's Mystic Blast (1%) #.......# #..## ..#....Fly ##......# #..# ..##...#......# #..# ..# ...YYYYYY 6 yaks (1 drained)#......# #..# ..# ..#......# #..##...#..# #.[# _The yak barely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The yak attacks as it pursues you! You block the yak's attack.  The yak attacks as it pursues you! The yak is struck by your spines. _The yak gores you.ÑRhQZ.>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 40/92 ==========-------------- ....##...................  Magic: 19/23 ===================----- ....#...................$  AC: 13Str: 19 ....##.......*******.....  EV: 12Int: 26 .............****Y**.....  SH: 5Dex: 11 ........####.**YYYY*.....  XL: 11 Next: 94% Place: Lair:1 ........# #.***@Y**.....  Noise: =--------  Time: 15472.9 (0.0) ........# #.*####**.....  w) +3 dagger (drain) [1ÑRh‰\=1d##......# #.^.# .*.#...  Cast: Iskenderun's Mystic Blast (1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYYYY 6 yaks (1 drained)  #......# #..# ..# ..  #......# #..#  #...#..# #.[#The yak attacks as it pursues you! You block the yak's attack.  The yak attacks as it pursues you! The yak is struck by your spines. _The yak gores you.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÑRhÐ .>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 40/92 ==========-------------- ....##...................  Magic: 19/23 ===================----- ....#...................$  AC: 13Str: 19 ....##...................  EV: 12Int: 26 .................Y.......  SH: 5Dex: 11 ........####...YYYY......  XL: 11 Next: 94% Place: Lair:1 ........# #....@Y†......  Noise: =--------  Time: 15472.9 (0.0) ........# #..####.......  w) +3 dagger (drain) ##......# #.^.# ...#...  Cast: Iskenderun's Mystic Blast (ÑRh¬Q1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYYYY 6 yaks (1 drained)  #......# #..# ..# ..  #......# #..#  #...#..# #.[#The mystic blast hits the yak!  The yak is severely wounded.The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is heavily wounded.The yak is knocked back by the mystic blast.ÑRhHí> ................ ................ ................ ...Y...........$ .........Y...... .......Y[Y...... #......Y......  #....@.Y......  #......  #.^.# ...#...  #..## ..#....  #..# ..##..   #..# ..# ...  ÑRh #..# ..#       #.[1=====3.9 (1 _ÑRhºÑRh|ŽÑRhR¨.>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 41/92 ==========-------------- ....##...................  Magic: 15/23 ===============--------- ....#.......Y...........$  AC: 13Str: 19 ....##.......*****Y*.....  EV: 12Int: 26 .............***Y*Y*.....  SH: 5Dex: 11 ........####.*****Y*.....  XL: 11 Next: 94% Place: Lair:1 ........# #.***@*Y*.....  Noise: =====----  Time: 15473.9 (0.0) ........# #.*####[0;10;1ŽÑRhGªºm**.....  w) +3 dagger (drain) ##......# #.^.# .*.#...  Cast: Iskenderun's Mystic Blast (1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYYYY 6 yaks (1 drained)  #......# #..# ..# ..  #......# #..#  #...#..# #.[#The mystic blast hits the yak!  The yak is heavily wounded. _The yak is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateŽÑRh³‚K.>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 41/92 ==========-------------- ....##...................  Magic: 15/23 ===============--------- ....#.......Y...........$  AC: 13Str: 19 ŽÑRhv„....##............Y......  EV: 12Int: 26 ................Y[Y......  SH: 5Dex: 11 ........####......Y......  XL: 11 Next: 94% Place: Lair:1 ........# #....@.Y......  Noise: =====----  Time: 15473.9 (0.0) ........# #..####.......  w) +3 dagger (drain) ##......# #.^.# ...#...  Cast: Iskenderun's Mystic Blast (1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYYYY 6 yaks (1 drained)  #......# #..# ..# ..  #......# #..#  #...#..# #.[#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force! The myŽÑRhÉ…ªstic blast hits the yak!  You kill the yak!Vehumet accepts your kill.You feel your power returning.ŽÑRhrThe yak is knocked back by the mystic blast.  The mystic blast hits the yak.  The yak is severely wounded.  The mystic blast hits the yak!  You kill the yak!  Vehumet accepts your kill.ŽÑRhT•¿  The mystic blast hits the yak!  The yak is almost dead.The yak is knocked back by the mystic blast.ŽÑRh%–,ŽÑRh( *> ................ ................ ................ ŽÑRhÓ¡Ó...........Y...$ ....Y........... ........[....... #....Y.†......  #....@.†.Y....  #......  #.^.# ...#...  #..## ..#....  #..# ..##..   #..# ..# ...  4 yaks   #..# ..#       #.[ŽÑRh§m7/24==84.9 (1 _ŽÑRhì°ŽÑRh¸´m _Your Spellcasting skill increases to level 9!ÑRhmÏ2.>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 41/92 ==========-------------- ....##...................  Magic: 13/24 =============----------- ....#...............Y...$  AC: 13Str: 19 ....##.......Y******.....  EV: 12Int: 26 .............*******.....  SH: 5Dex: 11 ........####.***Y***.....  XL: 11 Next: 98% Place: Lair:1 ........# #.***@***Y....  Noise: =====----  Time: 15474.9 (0.0) ÑRhVÑÿ........# #.*####**.....  w) +3 dagger (drain) ##......# #.^.# .*.#...  Cast: Iskenderun's Mystic Blast (1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYY 4 yaks  #......# #..# ..# ..  #......# #..#  #...#..# #.[#The yak is almost dead. _The yak is knocked back by the mystic blast. _Your Spellcasting skill increases to level 9!Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÑRh«,Û.>..##...................  Jimalo the Destroyer ....##...................  Demonspawn of Vehumet ****.. ....##...................  Health: 41/92 ==========-------------- ....##...................  Magic: 13/24 =============----------- ....#...............Y...$  AC: 13Str: 19 ....##.......Y...........  EV: 12ÑRh‡.£Int: 26 .................[.......  SH: 5Dex: 11 ........####....Y.†......  XL: 11 Next: 98% Place: Lair:1 ........# #....@.†.Y....  Noise: =====----  Time: 15474.9 (0.0) ........# #..####.......  w) +3 dagger (drain) ##......# #.^.# ...#...  Cast: Iskenderun's Mystic Blast (1%) #.......# #..## ..#....  Fly ##......# #..# ..##...  #......# #..# ..# ...  YYYY 4 yaks  #......# #..# ..# ..  #......# #..#  #...#..# #.[#Dir - look around, f - activateYou erupt in a blast of force! The mystic blast hits the yak!  The yak is almost dead.The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is almost dead.ÑRhâ/ÑRhe8PThe yak is almost dead.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is almost dead.yak is struck by your spines.  You kill the yak!ÑRh3CÂ> ................ ................ ..Y............. ...............$ ..........Y..... ......... #....†.†......  #....@.†Y.....  #......  #.^.# ...#...  #..## ..#.... ÑRhÙDþ #..# ..##..   #..# ..# ...  3 yaks   #..# ..#       #.[ÑRh*I295.9 (1ÑRhRÑRhCUZ _Vehumet accepts your kill.ÑRhpÑRhíÑRhOÑRhÁ^ _You are too injured to fight recklessly!ÑRhËÒÑRhxÔÑRh‰ÛÑRhñÞ^ _You are too injured to fight recklessly!‘ÑRh}Ök>..##. ##. ##. ##.....Y. #.$ ##.‘ÑRh!ØúY..... [. ####....†.†...... # #.....@†Y..... # #..####. ......# #.^.# ...#... .# #..## ..#.... ......# #..# ..##... #......# #..# ..# ... #......# #..# ..# .. #......# #..# ..# ‘ÑRhEÚ‘ÑRhFÛ‘ÑRhêÛ‘ÑRhær.Y.YY.‘ÑRhQèT2-----6 _‘ÑRh#ò‘ÑRhû‘ÑRhþ)K  You hit the yak.‘ÑRh¿4° .Y.YThe yak is severely wounded.‘ÑRh`64==----7‘ÑRhA’ÑRh=s _The yak is struck by your spines. The yak closely misses you.’ÑRh#¶  You hit the yak. You drain the yak.  You kill the yak!’ÑRhç·’ÑRh“ÃÒ .Y† 2 yaksVehumet accepts your kill.’ÑRh–Å’ÑRhïγ>..##...................Jimalo the Destroyer ...##...................Demonspawn of Vehumet ****.. ...##...................Health: 42/92 ==========-------------- ...##...................Magic: 14/24 ==============---------- ...#...................$AC: 13Str: 19 ...##........Y..........EV: 12Int: 26 ’ÑRhòÐ................[.......SH: 5Dex: 11 .......####....†Y†......XL: 11 Next: 101% Place: Lair:1 .......# #.....@†......Noise: =--------  Time: 15478.9 (1.0) .......# #..####.......w) +3 dagger (drain) #......# #.^.# ...#...Cast: Iskenderun's Mystic Blast (1%) .......# #..## ..#....Fly #......# #..# ..##... #......# #..# ..# ...YY 2 yaks #......# #..# ..# .. #......# #..# ..# #...#..# #.[#You hit ’ÑRhßÑPthe yak.  The yak is severely wounded. _The yak is struck by your spines. The yak closely misses you.You hit the yak. You drain the yak.  You kill the yak!Vehumet accepts your kill.’ÑRhùÒ‰ _You block the yak's attack.  You have reached level 12!’ÑRhÝ/  --more--“ÑRhòìN 5/98=5-202 1%  You feel stronger. Your demonic ancestry asserts itself...“ÑRhÑð“ÑRhköv _Your hands glow brighter with unholy energy.”ÑRhÝ ÚInnate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - You are mostly covered in sharp spines.c - You regenerate magic rapidly.d - Your touch may inflict irresistible damage on your foes.•ÑRh¹f >..##...................Jimalo the Destroyer ...##...................Demonspawn of Vehumet ****.. ...##...................Health: 45/98 ===========------------- ...##...................Magic: 14/25 =============----------- ...#...................$AC: 13Str: 20 ...##........Y..........EV: 12Int: 26 ................[.......SH: 5Dex: 11 .......####....†Y†......XL: 12 Next:  1% Place: Lair:1 .......# #.....@†......Noise: =--------  Time: 15478.9 (0.0) .......# #..####.......w) +3 dagger (drain) #......# #.^.# ...#...Cast: Iskenderun's Mystic Blast (1%•ÑRhUj O) .......# #..## ..#....Fly #......# #..# ..##... #......# #..# ..# ...YY 2 yaks #......# #..# ..# .. #......# #..# ..# #...#..# #.[#You kill the yak!Vehumet accepts your kill. _You block the yak's attack.  You have reached level 12!You feel stronger. Your demonic ancestry asserts itself... _Your hands glow brighter with unholy energy.•ÑRh.y •ÑRh~} –ÑRh»H  You hit the yak. You drain the yak.–ÑRhÚ'¥ .Y(1 drained)The yak is almost dead.–ÑRhƒ)t65=9.9 (1–ÑRhõ2–ÑRhB61 _You block the yak's attack.–ÑRh&Ë ¶  You hit the yak. You drain the yak.  You kill the yak!Vehumet accepts your kill.–ÑRhƒÍ –ÑRh\ô l.Y†   yak8====280 _You feel your power returning.—ÑRhÜu  You hit the yak but do no damage. You drain the yak.  —ÑRh+wfYou kill the yak!Vehumet accepts your kill.—ÑRhöƒE†—ÑRhŒŒÆ20=====31Iskenderun's Mystic Blast (1%) —ÑRh˜—ÑRhú›4 _You feel your power returning.—ÑRhä¢5.....# >..##..##..##..##...$##............[..####....@††.......# #......†...... ..# #..####....... ##......# #.^.# ...#....# #..## ..#.... ##......# #..# ..##...  #......# #..# ..# ... —ÑRhL¤1 #......# #..# ..# ..  #......# #..# ..#—ÑRht­—ÑRh °“71===-2—ÑRh„¸—ÑRh/¾  Things that are here: _a yak corpse; a yak corpse˜ÑRh/>˜ÑRhBA7-˜ÑRhŸG˜ÑRh‡J˜ÑRh$- 3˜ÑRh%/ ˜ÑRh¦K ˜ÑRhtN ˜ÑRh¨O $ _˜ÑRhqU ,˜ÑRh?Z B˜ÑRh\ ˜ÑRh4_ ˜ÑRhF` ‚82==˜ÑRh-a ˜ÑRhêm ..##........ .......##.......##........#......$...##.................[..............####....†††........# #......†.........# #.@####.......5.9 (3####......# #.^.# ...#... .˜ÑRho 2# #.......# #..## ..#.... .# ##......# #..# ..##... .# #......# #..# ..# ... .# #......# #..# ..# .. .# #......# #..# ..# .## #...#..# #.[# ..# #...#..#˜ÑRhq ˜ÑRhc{ ˜ÑRhŒ} ™ÑRhü]3™ÑRh_™ÑRhýk™ÑRh÷n,™ÑRhˆs,™ÑRh}v™ÑRhxh3==™ÑRhy™ÑRhd‡ž.##..#...........$.##....................[............####....†††......# #......†.......# #..####.......####......# #.^.# ...#...# #.# #@.## ..#....7.9 (2.# ##......# #..# ..##... ..# #......# #..# ..# ... ..# #......# #..# ..# .. ..# #......# #..# ..#.## #...#..# #.[#..# #...#..# ...#.## #..#™ÑRhš‰™ÑRh“™ÑRhö’šÑRh5@šÑRhkA3šÑRhDšÑRh„H9=šÑRhWIšÑRhJšÑRhLšÑRh¨Lh4==šÑRhÖMšÑRhÙOb50=šÑRh,QšÑRhLSšÑRhêSšÑRh¯TšÑRh^³ 1.. _You start resting.šÑRhÐc,92.9 (5šÑRh°du5==3.9 (6šÑRhÀhšÑRh_j% _Magic restored.šÑRhx× šÑRhÒØ 3šÑRhÁß nšÑRhá šÑRhRã šÑRhå O2šÑRhgö 8=3šÑRh½ø ,šÑRh’ù šÑRhbú šÑRh@ü šÑRhÉü S4=šÑRhâý šÑRhýÿ šÑRh| šÑRhq šÑRhT w5=šÑRhs ,šÑRh šÑRh šÑRhÏ šÑRh~ šÑRh¯ šÑRh} 96šÑRhj šÑRh› ,šÑRh& šÑRh % 7šÑRh‚& šÑRh=( i8=šÑRh") šÑRh+ ,šÑRhó+ šÑRh=. ,šÑRhŸ/ šÑRh2 a9=šÑRh3 šÑRh@5 ,šÑRh‡6 šÑRhŒ8 šÑRh‘9 :60šÑRhJ: šÑRh¶< ,šÑRhÖ= šÑRh¥B BšÑRh¡D šÑRhsE 91šÑRh'F šÑRh¬I ,šÑRhFK šÑRh N ,šÑRhQ šÑRh·R šÑRhÖS b2=šÑRhKU ,šÑRhFW šÑRhqY ,šÑRhÑZ šÑRh!] a3=šÑRh‰^ šÑRhÖ` ,šÑRhCb šÑRh­d šÑRhLe 94šÑRh>i šÑRh±k ,šÑRhql šÑRhon šÑRh?o šÑRhHp šÑRhÜq šÑRh¬r 95šÑRhUs šÑRhQu šÑRhÖu šÑRhv šÑRhx šÑRhDy šÑRh`z šÑRhÚ{ šÑRhy| S6=šÑRhª} šÑRh+ šÑRh× šÑRhw€ šÑRh‰‚ šÑRh$ƒ šÑRhƒ šÑRhÕ… šÑRhj† K7=šÑRh]‡ šÑRhb‰ šÑRhû‰ šÑRh ‹ šÑRh& šÑRhÁ šÑRhƒŽ šÑRhÉ šÑRh¥‘ 98šÑRh¯’ šÑRhÝ” šÑRhv• šÑRhF– šÑRh…˜ šÑRh3™ 99šÑRh•š šÑRhœ šÑRh³œ šÑRh šÑRhpŸ šÑRh:  šÑRh,¡ šÑRh:£ šÑRh¤ N70=šÑRhB¦ šÑRhÓ¨ ,šÑRh˪ šÑRhø¬ šÑRh‰­ šÑRh³® šÑRhe° šÑRh-± W1=šÑRh² šÑRhþ³ šÑRh¨´ šÑRhWµ šÑRhG· šÑRhÕ· šÑRhÕ¸ šÑRhj» ;2šÑRh/½ šÑRhNÀ BšÑRhŽÅ šÑRhTÆ %3šÑRh?Ç šÑRh'É šÑRh±É šÑRhWÊ šÑRhÓÎ BšÑRh,Ð šÑRhßÐ K4=šÑRhÈÑ šÑRhµÓ šÑRhwÔ ,šÑRh²Õ šÑRh,Ö šÑRh×Ö šÑRhîØ šÑRhÙÙ U5=šÑRh£Ú šÑRhÂÜ ,šÑRhÞ šÑRhnà šÑRhá šÑRhÇá šÑRhÝã šÑRhä %6šÑRh˜å šÑRh¥ç šÑRhYè šÑRhé šÑRhrë ,šÑRhêì šÑRhð ;7šÑRhòð šÑRhGó ,šÑRhnô šÑRh³ö šÑRhf÷ K8=šÑRhJø šÑRhgú ,šÑRhäû šÑRh@þ ,šÑRhÉ šÑRh šÑRh¼ N9=šÑRh, šÑRhí ,šÑRhÁ šÑRhÎ šÑRhx šÑRhª šÑRh šÑRh´ &80šÑRh| šÑRhö ,šÑRhÁ šÑRhù ,šÑRh´ šÑRh; ;1šÑRh šÑRhO ,šÑRh šÑRh@! šÑRhÜ! K2=šÑRh½" šÑRhQ% ,šÑRhÆ& šÑRh\) ,šÑRh* šÑRhÝ, šÑRh×- U3=šÑRh´. šÑRhl1 ,šÑRh«2 šÑRhÚ4 šÑRhm5 šÑRh36 šÑRhú8 ;4šÑRh: šÑRhD< šÑRhÕ< šÑRh> šÑRh]@ šÑRhè@ šÑRhíA šÑRhhD ;5šÑRh´E šÑRhöG ,šÑRhyI šÑRh L ,šÑRh‘M šÑRh¾O šÑRhGP K6=šÑRhPQ šÑRhqS šÑRhT šÑRhÉT šÑRhÎV šÑRhWW U7=šÑRhoX šÑRhÊZ ,šÑRh[] šÑRhÅ_ ,šÑRhÖa šÑRh[e ;8šÑRh™g šÑRhn BšÑRhón ,šÑRh p šÑRh‡r šÑRh s %9šÑRhSt šÑRhpw šÑRhx šÑRhy šÑRhÑ{ šÑRhª| šÑRhJ} šÑRhù‚ b90=šÑRhê„ šÑRhg‡ šÑRh#ˆ šÑRh²ˆ šÑRhg‹ šÑRhŒ U1=šÑRh& šÑRhA ,šÑRhp šÑRh©’ šÑRh=“ šÑRhí“ šÑRh – šÑRh·– %2šÑRh…— šÑRhž™ ,šÑRhך šÑRhG ,šÑRhTž šÑRh`  šÑRh¡ %3šÑRhÕ¡ šÑRhÄ£ šÑRh|¤ šÑRhD¥ šÑRhh§ šÑRhü§ šÑRh¡¨ šÑRhÒª šÑRh˜« K4=šÑRhQ¬ šÑRh«® ,šÑRh«¯ šÑRh¤± šÑRh'² šÑRhñ² šÑRh/µ šÑRhÒµ N5=šÑRhµ¶ šÑRhú¸ ,šÑRh¸º šÑRhê» šÑRh ¼ %6šÑRhJ½ šÑRh,À ,šÑRh šÑRhÅ šÑRh¶Å šÑRhøÆ šÑRhÉ šÑRhàÉ %7šÑRhŠÊ šÑRh®Ë šÑRhPÌ ,šÑRhÍ ,šÑRhVÎ šÑRh‚ô " _You start resting.623.9 (130.0)8=41 _HP restored.›ÑRhÜ›ÑRh¼Ý3›ÑRhóà›ÑRh/ä›ÑRhå›ÑRh¼é,›ÑRhïê,›ÑRh2ì›ÑRhÚï›ÑRhô,›ÑRh›õ›ÑRhUø›ÑRhWû›ÑRhRü9=›ÑRhý›ÑRh2›ÑRhX,›ÑRhç›ÑRh€›ÑRh: ,›ÑRh ›ÑRh±›ÑRh!4›ÑRh=$›ÑRh/&›ÑRhc),›ÑRh+›ÑRhF-›ÑRh¾0›ÑRh£X  _You now have 1036 gold pieces (gained 14).›ÑRh$Z›ÑRh¤[›ÑRh\aB›ÑRh@b›ÑRhd›ÑRhÁd›ÑRhóe›ÑRh×g›ÑRhj,›ÑRhøj›ÑRh”m›ÑRh{o,›ÑRh¡p›ÑRhs›ÑRh±wB›ÑRh ý# P# ..## ##. .. #.   ... #.##  .....#........#  .....#........# ............## ..............[.....# ..............@....#  ...................#  ...............#...#  ..............###..#  ...............# ..#  ..............## .#   .............###. #  ›ÑRh£‚[ ...................   ...................   ›ÑRh…‰àM## PPPP P# .####. .. . ... # .....›ÑRhŽŠ£ .....#......#.##...#. ................###..#  ........›ÑRhcœ^45.9 (21.0)6.9 (22›ÑRh9Ÿ›ÑRhü­ _You see here a +0 ring mail of willpower.ÑRh IÑRh1 ÑRh¤ ÑRh! $ _ÑRh“% ,ÑRh( ÑRhê( ÑRh³) ÑRh„, ÑRhÉ. ÑRh•/ ÑRhœ0 ÑRhà6 ÑRhB9 ,ÑRh ; ÑRh»A BÑRhüB ÑRh1F ÑRhZ ÑRh}a ÑRhe ÑRh¨f ÑRhh ÑRh&k ÑRh§q ,ÑRhŸs ÑRhbw ÑRhj| ,ÑRh€ ÑRh„ ÑRh-ˆ ,ÑRhGŠ ÑRhŽ ÑRh˜’ ,ÑRh• ÑRh$™ ÑRhòž ,ÑRh½¡ ÑRh¿¥ ÑRhl« ,ÑRhî ÑRh¾µ ÑRhnº ,ÑRht½ ÑRhRÄ ,ÑRhÆ ÑRhHÏ k _m - 2 scrolls of immolation (gained 1)ÑRhÌÓ 3ÑRhvÖ ÑRhÖÙ ÑRhÝ ÑRhùÝ ÑRh ß ÑRhâ ÑRh´ä ,ÑRh›æ ÑRhé ÑRhî ÑRh<ï ÑRh‚ð ÑRhVó ÑRhœö ,ÑRh~ø ÑRhlû ÑRhªý ÑRhœþ ÑRhPÿ ÑRhÉ ÑRhÈ ,ÑRh÷ ÑRhI ÑRh ,ÑRhÏ ÑRhŽ ÑRhê ,ÑRhê ÑRhµ ÑRh Ì ## #############P# ##### ..†.......... ....> (...†......... .... ####........ #..# ÑRhd ]#...# #........ #..# #..####........##..# #..# ##..# # ##........#@..# 71.9 (25# ##........##..# #..# #.........##..♣ .... #..# ##...........P♣P.... # #..####....PP♣.... # ##..####.....P♣P..P ###....##P.....P~~♣ ###.P....P≈~♣P.....# ...# ##.....PPPPP.....# ÑRhG( ÑRh[* +2.9 (26ÑRh©2 ÑRhç5 ; _Found a stone staircase leading down.žÑRhÌ‘ žÑRh3“ žÑRh-” žÑRhÇ– žÑRh™ žÑRhø™ žÑRh¿ž ,žÑRh’  žÑRhî¡ ,žÑRh}§ žÑRhs« ,žÑRh® žÑRh€° žÑRh©² žÑRhþ³ ,žÑRhC¶ žÑRhh¸ ,žÑRh™¹ žÑRh4» žÑRh€½ žÑRh¾ žÑRh–¾ žÑRhmÀ žÑRhI žÑRhõ žÑRh‚à žÑRhÅ žÑRhÇ žÑRh©Ç žÑRhBÈ žÑRh¹É žÑRh½Ë ,žÑRh«Ì žÑRhîÏ žÑRh›Ù ·     ### #  #########P##########.###  †.....žÑRhÚ =>.......  .†..............@.......  81.9 (9.0) ###.........#..##.......  # #........##..# .......  ###........##..# .......   #..........#..# .......   ##........#...# .......   ##........##..# ♣......   #..##..♣ ....)..  žÑRhõÛ } ##.....P♣P....  žÑRh}â žÑRh>ä .2.9 (10.0)žÑRh¨ì žÑRhùí ' _Found a shortbow.ŸÑRhQŸÑRh¢R3ŸÑRhVŸÑRhïX,ŸÑRhü],ŸÑRh`,ŸÑRh‹aŸÑRh:dŸÑRhšfŸÑRhýg,ŸÑRhëiŸÑRhskŸÑRhBlŸÑRh mŸÑRhnŸÑRh˜oŸÑRh^p,ŸÑRh?tŸÑRhýv,ŸÑRhÿwŸÑRhTzŸÑRh |,ŸÑRhK}ŸÑRh[ŸÑRh{‚,ŸÑRhÚƒŸÑRh††ŸÑRh^‰,ŸÑRh”ŠŸÑRhÉŒŸÑRh*ŸÑRhàŸÑRh‘ŸÑRhy“ŸÑRh‹–,ŸÑRh ˜ŸÑRhöšŸÑRh7 ,ŸÑRhˆ§ŸÑRh¾¹ŸÑRh©Û,ŸÑRhÝŸÑRh_åŸÑRhõç,ŸÑRhœéŸÑRhñŸÑRhMóŸÑRhcôŸÑRhºõŸÑRhžÿ,ŸÑRh°ŸÑRh¥ŸÑRhõŸÑRh, ŸÑRh; ŸÑRhkŸÑRhQŸÑRhØŸÑRháŸÑRhîŸÑRhúŸÑRhÕ#ŸÑRh %ŸÑRh¦&ŸÑRh8-ŸÑRhÒ0ŸÑRhÇ1ŸÑRh}3ŸÑRh9ŸÑRhL<ŸÑRh3=ŸÑRhŸ>ŸÑRh»DŸÑRh H,ŸÑRhKŸÑRhQrŸÑRhÖuŸÑRhõ{BŸÑRh:~ŸÑRh™†XŸÑRhù‰,ŸÑRhSŒŸÑRhŽŸÑRh³,ŸÑRh_’ŸÑRh•ŸÑRh[—,ŸÑRhý˜ŸÑRh|›ŸÑRh³ŸÑRhxžŸÑRhŸŸÑRhš¡ŸÑRh\£,ŸÑRhw¤ŸÑRh¶¦ŸÑRhh¨,ŸÑRh˜©ŸÑRh¶ŸÑRh‰·,ŸÑRh™¸ŸÑRhÁ»ŸÑRhC½,ŸÑRhE¾ŸÑRh§ÁŸÑRh!Ã,ŸÑRhüßÑRh‰ÆŸÑRhÙÈ,ŸÑRhªÉŸÑRh&ÌŸÑRhÎ,ŸÑRhJÏŸÑRh|ÑŸÑRh=Ó,ŸÑRhJÔŸÑRh±ÖŸÑRhjØ,ŸÑRhŒÙŸÑRh±ÛŸÑRhÝ,ŸÑRhVÞŸÑRhîæŸÑRhè,ŸÑRhéŸÑRhâëŸÑRhêí,ŸÑRhûîŸÑRhñŸÑRhdó,ŸÑRhôŸÑRh/öŸÑRh ø,ŸÑRhMùŸÑRhûŸÑRhøü,ŸÑRhþýŸÑRhôÿŸÑRhˆŸÑRhBŸÑRhŸÑRhGŸÑRh,ŸÑRh2ŸÑRh³ XŸÑRhŒ ŸÑRhN,ŸÑRhjŸÑRh‹ŸÑRhÝ ŸÑRhã!,ŸÑRhn&ŸÑRhê',ŸÑRh)ŸÑRhÎ,ŸÑRhn.,ŸÑRh†/ŸÑRh¥2ŸÑRh@4,ŸÑRh]5ŸÑRh 8ŸÑRh~9,ŸÑRhi:ŸÑRhX=ŸÑRhÌ>,ŸÑRh¹?ŸÑRh“BŸÑRh~D,ŸÑRh_EŸÑRhHŸÑRhÚI,ŸÑRhKŸÑRhNŸÑRhJP,ŸÑRh¢QŸÑRh§TŸÑRhW,ŸÑRh•XŸÑRhš[ŸÑRh'^ŸÑRhá^ŸÑRhÎ_ŸÑRh暟ÑRh/,ŸÑRh Ÿ,ŸÑRhߥXŸÑRh-§ŸÑRhѬnŸÑRhÁ­,ŸÑRh°ŸÑRh²,ŸÑRhزŸÑRhâ´ŸÑRhp¶ŸÑRh ·ŸÑRh¹·ŸÑRh㹟ÑRh\»ŸÑRhü»ŸÑRhŒ¼ŸÑRhT¿ŸÑRhHÁ,ŸÑRhPŸÑRh§ÄŸÑRh–Æ,ŸÑRhÕÇŸÑRhNÊŸÑRh§Ì,ŸÑRhùÍŸÑRh•ПÑRhLÛÄ ###......##..P#..####......# #.^ ###..##..##..##..# #.......# #.. ##...#...##......# ##......# #.. ###..##..........# #......# #.. # #†.##..........# #......# #.. # #..#...........# #......# #..ŸÑRh¢Ü..##..#.......## #...#..# #.[ ##...##..##.......# #...#..# ... .....##.........@## #.. .....##..##...>..# .##..##..##.......##...P......... ###..#.....[........ P............S   water moccasin (asleep) ##............ .##..##..##...#......S .##..##..# ..#..ŸÑRh“è.759.9 (77ŸÑRhê,60.9 (78ŸÑRh^ñŸÑRhôa _A water moccasin comes into view. ÑRhÒ þ##..##..##..# #.....#...##......# ###..##..........#  #†...#..##..##..#.## #...#[.#.......#... ..........## ###...>.@#  ####.......# ###...#...P..#.....[... P##............. ##..#  ÑRhxâ.##..##..##...#S.###..#...# P##..P ÑRh  ÑRhj01.9 (1.0) ÑRhÎ& ÑRh¦( ÑRhSÌ –...#...##......# ## #..###..........# #......# #..#  #†.##.# #......# #..#  #..#..# #......# #..# ##..##..### #...#..# #.[# #...##..# ÑRh"Î ¬.# #...#..# ...# ....##..........## #..###..##...>..##  ##..##..##..... ##...#...P.....#..#.....[................ ##......###..##..##...#S.# ##..##..##..#...# ##..P ##..##..# . ÑRhaÒ  ÑRh¥Ó  ÑRhÚÜ fS.S ÑRhÀÞ 2Iskenderun's Mystic Blast (1%)  ÑRhÂç  ÑRh<ð 8 _The water moccasin hisses angrily. ÑRh5è ß##..........# #......# #..# †.##...# #......# #..# #..#....# #......# #..# #..##..#.## #...#..# #.[# ...##..#..# #...#..# ...# ...##..........## #..# ##..##...>..#### .# #..##..##.......#.#..#...#...P.....#..#.....[............S......#..##..##..##...##..##..##..#..# ..P#..##....##..# .. ..# ÑRhñ HS. ÑRh†ò %3 ÑRhÉú  ÑRhý  ÑRh3B( ¡ÑRhjé You hit the water moccasin. Your touch misses the water moccasin.The water moccasin is lightly wounded.  The water moccasin is struck by your spines.¡ÑRhô-=4¡ÑRh2\ _The water moccasin bites you but does no damage.¡ÑRhÝ@T  (drained)You drain the water moccasin.  The water moccasin is heavily wounded.  .  You are poisoned.The water moccasin poisons you!¡ÑRhÅB¾7==-5Pois Fly ¡ÑRh‡X\ _The water moccasin bites you but does no damage.¡ÑRh’M«  You closely miss the water moccasin.The water moccasin is almost dead.You feel very sick.¡ÑRhÐN¡ÑRhÄOS4-6¡ÑRhGW¡ÑRhÉY3 _The water moccasin bites you.¡ÑRh¨Òo _bites you.  You hit the water moccasin but do no damage.  The water moccasin is almost dead.  You feel sick.  The water moccasin is struck by your spines.  You kill the water moccasin!¡ÑRhØØD.¡ÑRhêÞ£2-47Iskenderun's Mystic Blast (1%) ¡ÑRh´ç¡ÑRhæêZ _Vehumet accepts your kill.¡ÑRhQü¡ÑRh þ7-¡ÑRhô¡ÑRhH _No target in view!¡ÑRhÉW3¡ÑRhEp^ _No target in view!¡ÑRhš¡ÑRhAœ¡ÑRh'£¡ÑRh¦H _No target in view!¡ÑRh(ä¡ÑRhÚå¡ÑRhží¡ÑRhvðH _No target in view!¡ÑRhÁð 3¡ÑRh–ò ¡ÑRh®õ ¡ÑRh*÷ %1¡ÑRhÓ n _You feel sick.0¡ÑRhS ¡ÑRhç Ê _No target in view! _You feel sick.89=-¡ÑRh!- è _You feel sick.- _You feel sick.8 _You feel sick.7 _You feel sick.  =Fly  _You are no longer poisoned.¡ÑRhH/ Q8¡ÑRhò2 ¡ÑRh›4 ¡ÑRhx… À990=1=¡ÑRhŒ B¡ÑRh%Ž ¡ÑRhO 2¡ÑRhO ¡ÑRhÊ’ ,¡ÑRh*” ¡ÑRh‰™ B¡ÑRh ;3¡ÑRhС ¡ÑRhÙ¤ ,¡ÑRhà§ ¡ÑRh›© ¡ÑRh_ª K4=¡ÑRhë ¡ÑRh`® ¡ÑRh<¯ ¡ÑRh° ¡ÑRh^³ ,¡ÑRh¬µ ¡ÑRhš¼ ¡ÑRhò½ N5=¡ÑRha¿ ¡ÑRh= ¡ÑRhÆ ,¡ÑRhyÇ ,¡ÑRhÛÈ ¡ÑRhÁË ¡ÑRh–Ì %6¡ÑRhVÍ ¡ÑRhÕÔ ¡ÑRh^Ö ¡ÑRhÃ× ¡ÑRhÒÙ ¡ÑRh¾Ú ¡ÑRh—Û ¡ÑRhß ;7¡ÑRh(à ¡ÑRhlâ ,¡ÑRhíã ¡ÑRhóæ a8=¡ÑRhšì ,¡ÑRh[ð B¡ÑRhÂò ¡ÑRhZõ ,¡ÑRh~ö ¡ÑRhëø ¡ÑRhÉ ½=¡ÑRhc ¡ÑRhÓ B¡ÑRhô ¡ÑRh² ¡ÑRh± ¡ÑRh° ¡ÑRhì ¡ÑRh÷ ,¡ÑRh{ ¡ÑRhÑ ¡ÑRhQ! ,¡ÑRhÞ" ¡ÑRhž1 X¡ÑRh8 B¡ÑRhè@ n¡ÑRh´G X¡ÑRhëM X¡ÑRh–S ¡ÑRhâX ,¡ÑRhCZ ¡ÑRhÛ\ ¡ÑRhÔ_ ,¡ÑRha ¡ÑRhXc ¡ÑRhk ,¡ÑRh-m ¡ÑRhep ¡ÑRhàt B¡ÑRhÉw ¡ÑRhqz ,¡ÑRhö{ ¡ÑRh- ¡ÑRhO„ ¡ÑRh†… ¡ÑRhh† ¡ÑRh/Š ¡ÑRhˆŒ ,¡ÑRhŽ ¡ÑRh;– ¡ÑRhý˜ ¡ÑRhš ¡ÑRh› ¡ÑRh ° Æ¡ÑRh¸ X¡ÑRh|Ë `¡ÑRhÏ B¡ÑRhè à .....###...#...#. ......# ##..#....# ...##........# #...# ........ #..##  ..... #..# #   ###..# ..#  .....#.#..#...## ......... ....- ##.##...###.#### ##### ##  833.9 (66.0)¡ÑRhqê E-4.9 (67¡ÑRh"ñ ¡ÑRhôô R _a - a brown potion¢ÑRhj¨ 3¢ÑRhª ¢ÑRhý« ¢ÑRh¦­ ¢ÑRh®² B¢ÑRhß³ B¢ÑRhñµ ¢ÑRh'¿ @#..............#....................#..#.............###...#...#....##........# ##..#....#...##........# #...#...##......... #..## ......# F......## #..# # ......####..# ..##.#..#...##......................................#####.##...###.###### ##### ##F   bullfrog (asleep)¢ÑRhäÉ 16.9 (2.0)¢ÑRh©Ë *7.9 (3¢ÑRhÒ ¢ÑRhjÕ [ _A bullfrog comes into view.£ÑRhˆ7 #.#..##.#.#............#........#..#...###...#...#..##.# ##..#....#.##.## #...#.##... #..## .# .F# #..# # .......#.###..# ..%.#.#..#...##..............................######.##...###.###### ##### ##£ÑRh3< 8%£ÑRh”? *8.9 (1£ÑRhµG £ÑRh,K + _Found a maw talisman.¤ÑRhÌCf.#.#..#.#.#.#..#..#¤ÑRhiE¹.......#..#.###...#...#..##.# ##..#....#.##.## #...#.##.# #..##.##.F......## #..# #.##.###..# ..##%.#.#..#...##...........#.##...###.#### ######## ##¤ÑRhºS–..F%F¤ÑRh¬V‰===9Iskenderun's Mystic Blast (1%) ¤ÑRhMa¤ÑRhÉc* _The bullfrog croaks.¤ÑRh3}+.#.#..#.#.#.#..#...#.......#..#.###...#...#..##.# ##..#....# #.##.## #...#.##.# #..##.##...F....## #..# # #.##.###..# ..# #%.#.#..#...##....#.##...##.#### ######## ##¤ÑRhœš.F%---40¤ÑRhˆÇ  You barely miss the bullfrog. The bullfrog is struck by your spines.  The bullfrog hits you but does no damage.=--1¤ÑRhÎ8%¤ÑRhpÙ6 _You block the bullfrog's attack.¤ÑRh+ß  You barely miss the bullfrog.The bullfrog is heavily wounded.The bullfrog is struck by your spines.¤ÑRhµ%2¤ÑRhM ¤ÑRhH? _The bullfrog hits you but does no damage.¤ÑRhég<*You hit the bullfrog. Your touch misses the bullfrog.  The bullfrog is almost dead.  The bullfrog closely misses you. The bullfrog is struck by your spines.  You kill the bullfrog!  Vehumet accepts your kill.  Vehumet offers you knowledge of Irradiate.¤ÑRh$n/  --more--¥ÑRh¥îÙ. 53Iskenderun's Mystic Blast (1%) _¥ÑRhþ÷?%¦ÑRh ­¯ Spells (Memorise)TypeFailure Level  a - IrradiateConjuration/Alchemy 3% 5b - Magic DartConjuration1%1  c - SandblastEarth1%1  d - HailstormConjuration/Ice1%3  e - Stone ArrowConjuration/Earth1%3  f - Ensorcelled HibernationHexes/Ice9%2  g - Fugue of the FallenNecromancy19% 3  h - PasswallEarth19% 3  i - Summon Ice BeastIce/Summoning19% 3  j - AnguishHexes/Necromancy52% 4  k - Permafrost EruptionIce/Earth89% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit­ÑRh-t ­ÑRhÍ{....#.#..#.........#.#.......#.Jimalo the Destroyer .........#....................#Demonspawn of Vehumet *****. ..........................#..#Health: 98/98 ======================== ...................###...#...#.Magic: 25/25 ======================== .........##........# ##..#....#AC: 13­ÑRhd¾Str: 20 #........##........## #...#EV: 12Int: 26 .........##.........# #..##SH: 5Dex: 11 .........##........## #..# #XL: 12 Next:  5% Place: Lair:1 #........##.....@...###..# ..#Noise: =--------  Time: 15843.9 (0.0)#%........#.#..#...##w) +3 dagger (drain)......................Cast: Iskenderun's Mystic Blast (1%) ......................Fly ########.##...###.############ ##You hit the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.The bullfrog closely misses you. The bullfrog is struck by your spines.  You kill the bullfrog!Vehumet accepts your kill. _Vehumet offers you knowledge of Irradiate.­ÑRho‰­ÑRh‹ÌMemorise Irradiate, consuming 5 spell levels and leaving 11? Y - Yes  N - No®ÑRhÕ€®ÑRh££p....#.#..#.........#.#.......#.Jimalo the Destroyer .........#....................#Demonspawn of Vehumet *****. ..........................#..#Health: 98/98 ======================== ...................###...#...#.Magic: 25/25 ======================== ®ÑRhH¥ô.........##........# ##..#....#AC: 13Str: 20 #........##........## #...#EV: 12Int: 26 .........##.........# #..##SH: 5Dex: 11 .........##........## #..# #XL: 12 Next:  5% Place: Lair:1 #........##.....@...###..# ..#Noise: =--------  Time: 15843.9 (0.0)#%........#.#..#...##w) +3 dagger (drain)......................Cast: Iskenderun's Mystic Blast (1%) ......................Fly ########.##...###.############ ##You hit the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.The bullfrog closely misses you. The bullfrog is struck by your spines.  You kill the bullfrog!Vehumet accepts your kill. ®ÑRhͦk_Vehumet offers you knowledge of Irradiate.®ÑRhè2-4.9 (1®ÑRh °8%®ÑRhjº¡ _This spell is dangerous to cast!Vehumet grants you knowledge of Irradiate.®ÑRhÀD-5.9 (2®ÑRhñîÑRh1Ì®ÑRh½æ–6.9 (37.9 (4®ÑRhï®ÑRhIñ*8.9 (5®ÑRhx÷®ÑRhvÿ8%®ÑRh*9.9 (6®ÑRh®8%®ÑRhÌ ¨ _You start memorising the spell. You continue memorising. x5  ®ÑRh«QYou finish memorising.  You add the spell Irradiate to your library.®ÑRh|®ÑRhÀ®ÑRh L _Spell assigned to 'a'.¯ÑRh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5  12.0   0   i + Spellcasting 9.1  12.5  -1           b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  12.7  15.0   0   c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1       l - Alchemy   0.0   1.0  [39;4¯ÑRhD ÿ9m 0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1           e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0  f + Dodging5.3   7.1  -1       g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0        [37¯ÑRhë km                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets°ÑRhjg Œ i * Spellcasting   9.1°ÑRhhìp i - Spellcasting   9.1±ÑRh¢à ±ÑRh¹é ±ÑRhô =....#.#..#.........#.#.......#.Jimalo the Destroyer .........#....................#Demonspawn of Vehumet *****. ..........................#..#Health: 98/98 ======================== ...................###...#...#.Magic: 25/25 ======================== .........##........# ##..#....#AC: 13Str: 20 ±ÑRh…õ ä#........##........## #...#EV: 12Int: 26 .........##.........# #..##SH: 5Dex: 11 .........##........## #..# #XL: 12 Next:  5% Place: Lair:1 #........##.....@...###..# ..#Noise: ---------  Time: 15849.9 (0.0)#%........#.#..#...##w) +3 dagger (drain)......................Cast: Iskenderun's Mystic Blast (1%) ......................Fly ########.##...###.############ ## _This spell is dangerous to cast!Vehumet grants you knowledge of Irradiate. _You start memorising the spell. You continue memorising. x5  You finish memorising.  ±ÑRhXö iYou add the spell Irradiate to your library. _Spell assigned to 'a'.±ÑRh=ý ±ÑRh¿ÿ ±ÑRhê 8%±ÑRhs ³ÑRhŸ,3³ÑRhD.³ÑRh4³ÑRhÍ6³ÑRhã;: _³ÑRh=³ÑRh@,³ÑRhvA³ÑRhÂC³ÑRhåE,³ÑRh‚G³ÑRhJ³ÑRhìK³ÑRhÇL³ÑRhËM³ÑRh„O³ÑRhÃQ³ÑRh˜R³ÑRhnS³ÑRhoU³ÑRhuYB³ÑRhy_³ÑRhÊç[.......................###...####........# ##..###...###........## #...##..#.........##.........# #..# ..##..#.........##........## #..## .#........##.........###..## F......P#%........#.#..# F.................................###############.##...### ########  FF 2 blink frogs (asleep)%55.9 (66.9 (7% _2 blink frogs come into view.³ÑRhõŠ Ï.[...###....#.##........# ##.. #..##...#.##........## # #..##..#.##.........# #.. #..##..#.##........## #.. #..# .#.##.........###..  ..# .F......P#%........#.#...F.....#.##... #³ÑRh` ³ÑRh*– t.FF1 asleep)³ÑRh˜ *7.9 (1³ÑRhèŸ 7%³ÑRhÚ¡ ´ÑRhœæw#.....[..###.#.##.# ## ##..##...#.##.## # ##..##..#.##.# # P#..##..#.##........## # ##..# .#.##.........### ..#.P#%.#.# ..FF .##.##... #´ÑRh›ë´ÑRhêí,´ÑRhnú¶  The blink frog croaks.  A blink frog comes into view.´ÑRhCý«F%..FFwandering)´ÑRhãþ‰===8Iskenderun's Mystic Blast (1%) ´ÑRhd 7%´ÑRh , _The blink frog blinks!´ÑRh+<.#.....[..###.#.##.# ## .##..##...#.##.## # .##..##..#´ÑRh‹ n.##.# # .P#..##..#.##.## # .##..# .#.##.........### . ..# #.F.P#%.#.# ...F.##.##... ´ÑRhš%´ÑRhz&´ÑRhX'´ÑRh40æF.F.§FFF 3 blink frogs´ÑRhî1%9´ÑRh;7%´ÑRh1>> _The blink frog gives a loud, deep croak!´ÑRhpVp  You hit the blink frog. You drain the blink frog. You touch the blink frog!´ÑRh(Zr  The blink frog is severely wounded.´ÑRhm\´ÑRhk .#.FF%.F.§(1 drained)--60´ÑRhKr7%´ÑRhu, _The blink frog blinks!´ÑRhˆ¢ ².#.....[...###.#.....##.# .##..##...#.##.## .##..##..#.##.# .P#..##..#.##.## .##..# ..#.F......##. .´ÑRhº¤ M. ..# .#.F.P#%.#...F..##.## ´ÑRh,¦ ´ÑRhᦠ´ÑRh§ ´ÑRh ª ´ÑRhƒµ  ..F.F@..FThe blink frog blinks!  The blink frog is struck by your spines.´ÑRhG· @--1´ÑRh+Á 7%´ÑRh>Ä P _The blink frog misses you.´ÑRh—Ø R  You hit the blink frog.´ÑRh^å N .%FF@.F.The blink frog is heavily wounded.The blink frog is struck by your spines.2´ÑRhì ´ÑRhVï W _The blink frog barely misses you.´ÑRh¶* h  You hit the blink frog.´ÑRh- r  The blink frog is severely wounded.´ÑRhñ6 ¶F%.F@F.´ÑRh‚8 %3´ÑRh¶? ´ÑRhÛB n _The blink frog blinks! The blink frog barely misses you.´ÑRh•_ –  You hit the blink frog. You drain the blink frog.  You kill the blink frog!´ÑRhng ™  Vehumet accepts your kill.The blink frog is struck by your spines.´ÑRh¸r  .F%† 2 blink frogsThe blink frog hits you but does no damage.´ÑRhöx g85----6=4´ÑRhƒ ´ÑRhMŠ . _The blink frog hits you!´ÑRhÿ¿e  You closely miss the blink frog.´ÑRhÒÁq  The blink frog is heavily wounded.´ÑRhÍʈF.F§´ÑRhËÎ--5´ÑRhƒÖ´ÑRh Ú, _The blink frog blinks!µÑRh¦k.#...P.##.....[.....µÑRhW§A........#....#....F #..###.P#..##..#.........#### ##.#....F...##..# ..# .#.....@...P#%.#§.† ......................... ######################.##..######µÑRh˜ªµÑRh¸µ› .FThe blink frog closely misses you.µÑRhé·h6=----6µÑRhƒÀ7%µÑRhÄA _The blink frog hits you but does no damage.µÑRhÞýà  You hit the blink frog. You drain the blink frog.  The blink frog is almost dead.µÑRhúµÑRhÍÓF..F§%.(1 drained)µÑRhE S4-7µÑRhµÑRhÞE _The blink frog hits you. The blink frog blinks!µÑRhz\K#..##..###.#..## #...#...P....#.. #..#.....[...F...... #..........# #......#.....##µÑRhcl’. #..##..##...#.### #..##..##..#.........##..# #..P#..##..#...F.....## #..##..# ..#...@§...##.# #.. ..# .#.........P#%#.† .... ...................... #### ####################.##. ######µÑRhu>F§µÑRhêy6F.µÑRh^{1.%µÑRh¼~#5µÑRhï8--8µÑRhŽ8%µÑRh«” µÑRhµ–)_The blink frog blinks! x2µÑRhIµq..##..##...>..####.# ..##..##.......#.#..#.#.# .P.F....# ..#.....[...§.. ....### ......#.......##.# ..##..##...F.##.## ..##..##..#.##. ..P#..##..#..##.## ..##..# ..##..# ..# .#..P#%.# .† ... ........................ ### ####################.##..######.F...F....§%-9Iskenderun's Mystic Blast (1%) % _The blink frog blinks!µÑRh¥ÎµÑRhÍÑ^.##..##...>..####...#. #..##..##.#.#..#.#. #...#...P.# #..#.....[.F. #.. #......#....##.# #..##..##...#.##.## #..##..##..#.F....§..##.# #..P#..##..#.##.## #..##..# ...#µÑRh¹ÓÔ.##. #.. ..# .#.P#%.#µÑRhFÕM. .†µÑRh¦Öw. # #.## µÑRhÇ×'# µÑRhÑÛµÑRh¢ÞµÑRhZì„.F......FµÑRhñ€70Iskenderun's Mystic Blast (1%) µÑRh}8%µÑRhѵÑRhóÙ ¯.##..##...>..####...#. ##..##..##.#.#..#..# ##...#...P.##..#.....[#...F.. ##......#...##.# ##..##..##...#.##. ##..##..##..#.##. ##..P#..##..#..F@.....##. ##..##..#....#.##. ##.. ..#. .#.P#%.. ..†. .#####.## ## µÑRhÆÞ µÑRh”æ š§   blink frogµÑRhè µÑRhôè T6==1µÑRh÷ ª% _The blink frog blinks! The blink frog completely misses you.¶ÑRhsF«  You hit the blink frog. You drain the blink frog.  The blink frog is severely wounded.¶ÑRhæH¶ÑRh'TF....F§%F 2 blink frogs (drained)¶ÑRh..####...#. .##..##..##¶ÑRh¬}#.#..##...#...P##..#.....[. P##.......F...#......#.....##. .##..##..##.F.#.## .##..##..##..#...##. P##..P#..##..#..§......###..##..#....#.## ###.. ..#...#.........P#%..†..... ........................ F   blink frog.#### .#####################.#####¶ÑRh €¶ÑRhI¶ÑRhš‚¶ÑRh«‹­.F.%F 2 blink fr¶ÑRhÛŒ*ogs (drained)¶ÑRhÓŽ‡-3Iskenderun's Mystic Blast (1%) ¶ÑRh?%¶ÑRhÎf.##.## #..#...####.##..##...>..####...# ..##..##..##.#.#..# .###...#...P.# .###..#.....[ .P##.... .###......#.....## ..##..##..##.FF#.## ..##..##..##..#.## .P##..P#..##..#.........## .###..##..#....#.## .###.. ..#...#.P#%. ............†. ..... ##.#### #.####. ## ## ¶ÑRh2ã .F7=-4¶ÑRh ç8%¶ÑRhé¶ÑRhÑ ¦  You hit the blink frog. You drain the blink frog.  The blink frog is almost dead.¶ÑRhˆ UF§¶ÑRhc \0--=5¶ÑRhÂ& 8%¶ÑRhu+ E _The blink frog blinks! The blink frog hits you!¶ÑRhvW Ÿ  You miss the blink frog. Your touch misses the blink frog.¶ÑRhÖž   The blink frog is almost dead.F.§..F¶ÑRhР %6¶ÑRhè¨ ¶ÑRhH¬ / _The blink frog blinks! x2·ÑRh…(##..##F..>..####..... .##..##..##.......#.#..#.. ###...#...P.....#. ###..#.....[. P##..............§ ###......#.....##..##..##..§#·ÑRhm*##. .##..##..##..#..##. P##..P#..##..#.##. ###..##..#....#..F.....##. ###.. ..#...#.........P#% ...... ............†...... ........ #.#### #.#####################.# F   blink frog  ## ##### ·ÑRh$8  The blink frog is struck by your spines.  You kill the blink frog!·ÑRhã9·ÑRhÍD|.F...·ÑRhçMe1--8-7·ÑRhOOGIskenderun's Mystic Blast (1%) ·ÑRhwX8%·ÑRh¸]Z _Vehumet accepts your kill.·ÑRh%/ f.##..........## ##### ......##..##...>..####...# ..##..##..##.F.....#.#..# .###...#...P# .###..#.....[ .P##........#......#.....## ..##..##..##...#.## ..##..##..##..#.## .P##..P#..##..#.........## .###..##..#....#.## .###.. ..#...#.........P#%. ......† ....... ........................ ##.#### #.#####################.## ####.F-8·ÑRh´á {####.# #...#..# #.........## #..#...####....##..##...>..####...# ..##..##..###.#.#...P..# .###..#.....[FP........ .###......#......#.##..#.P##..P#..##..#...##..#....###. .###.. ..#...#...P#%......† ....... ....................... ·ÑRhéä à##.#### #.#####################.## ####·ÑRh«í P.F·ÑRh†ï ­2=9Iskenderun's Mystic Blast (1%) ·ÑRhç÷ 8%·ÑRhbû ¸ÑRh«³ .###..##..# #...#..# ####...##..##.......# #...#..# .##..........## #..#...####.....##..##...>..####...# ...##..##..###.#..# ..###...#...P# ..###..#.....[..P##..........F..#......#.....##.##..##..##...#.## ...##..##..##..#...## ..P##..P#..##..#.........## ..###..##..#....#.######...#.........P#%. ............† ........ ...................... ###.#### #.###################  The blink frog is struck by your spines.  You kill the blink frog!.1080Iskenderun's Mystic Blast (1%) %  is struck by your spines.  [3¸ÑRh¶ F1mYou kill the blink frog! _Vehumet accepts your kill.  The blink frog is struck by your spines.  You kill the blink frog! _Vehumet accepts your kill.¹ÑRh8%¹ÑRh,¹ÑRhD ¹ÑRh‰$  You kill the blink frog! _Vehumet accepts your kill.  The blink frog is struck by your spines.  You kill the blink frog! ¹ÑRhŽ%z_Vehumet accepts your kill. _No target in view!¹ÑRh–ö¹ÑRhœù¹ÑRh8%¹ÑRhb H _No target in view!¹ÑRhP8%¹ÑRhŒS¹ÑRhÞ[8%¹ÑRh _H _No target in view!¹ÑRh83¹ÑRh4:¹ÑRh|=¹ÑRh>$ _¹ÑRh³s—3=¹ÑRhþ¥45¹ÑRhJ¨,¹ÑRhªa6=¹ÑRh‘¬¹ÑRh²°,¹ÑRh¢²¹ÑRhpµ¹ÑRhw¶N7=¹ÑRhø·¹ÑRh8»¹ÑRh¼¹ÑRhí¼¹ÑRhwÂ,¹ÑRh†Å¹ÑRh´Î“8¹ÑRhãÔ,¹ÑRhšÖ¹ÑRhDعÑRhÙ9¹ÑRhÚ¹ÑRh€ß,¹ÑRhSá¹ÑRhºä¹ÑRhÿå¹ÑRhjõÐ90=¹ÑRhÃ÷k1=¹ÑRhþB¹ÑRhO¹ÑRh,¹ÑRhå¹ÑRh>Q2¹ÑRhÆ,¹ÑRh4¹ÑRhL,¹ÑRh¹ÑRh¹ÑRh%3¹ÑRh>¹ÑRh€ ,¹ÑRhZ#¹ÑRh×',¹ÑRhŽ)¹ÑRhÀ,¹ÑRhÒ-K4=¹ÑRhÝ.¹ÑRh#3,¹ÑRhò4¹ÑRh9,¹ÑRh$:¹ÑRhÊ>¹ÑRhø?U5=¹ÑRhÞ@¹ÑRhD,¹ÑRh&F¹ÑRhFJ¹ÑRh5K%6¹ÑRh|L¹ÑRh›U¹ÑRh W¹ÑRh…X¹ÑRhu^,¹ÑRhf`¹ÑRhEd¹ÑRhMe%7¹ÑRh8f¹ÑRhVo¹ÑRháp¹ÑRhìq¹ÑRhJv,¹ÑRhCx¹ÑRhâ~a8=¹ÑRhY¹ÑRh°ˆ¹ÑRhÖB¹ÑRhX’¹ÑRhû”,¹ÑRhº–¹ÑRhÊ™¹ÑRhœ,¹ÑRhëž¹ÑRhØŸ¹ÑRh†¢¹ÑRho£9=¹ÑRh0¤¹ÑRhA§¹ÑRh@ª,¹ÑRhŸ«¹ÑRh°B¹ÑRh2±¹ÑRh ·¹ÑRhº,¹ÑRh½»¹ÑRh¾¹ÑRh;¿¹ÑRhÀ¹ÑRhìÀ¹ÑRh±Ã¹ÑRhïĹÑRhçÅ,¹ÑRhȹÑRhUÊ,¹ÑRhV˹ÑRh+͹ÑRh¼Î¹ÑRh§Ï,¹ÑRhÉѹÑRhNÔ,¹ÑRh?Õ¹ÑRhÄî¹ÑRháñ,¹ÑRhzó¹ÑRh›û¹ÑRh<ý,¹ÑRhzþ¹ÑRh ¹ÑRh ,¹ÑRh> ¹ÑRhk X¹ÑRho ¹ÑRhy+ ,¹ÑRh - ¹ÑRhh2 ¹ÑRhd4 ¹ÑRhe5 ,¹ÑRhƒ; ¹ÑRhÞ< ,¹ÑRhN> ¹ÑRhþB ¹ÑRhðD ,¹ÑRhvF ¹ÑRhK ¹ÑRh,M ,¹ÑRhÖO ¹ÑRh˜W X¹ÑRh Z ¹ÑRh›\ ,¹ÑRh|] ¹ÑRhge ¹ÑRhtg ¹ÑRhxh ,¹ÑRhm ¹ÑRhÙn ,¹ÑRhüo ¹ÑRh½t ¹ÑRhw ¹ÑRhx ¹ÑRh'y ¹ÑRh0‚ ¹ÑRhE‡ B¹ÑRh'Œ ¹ÑRh ¹ÑRh& ¹ÑRh‘ ¹ÑRh7” ¹ÑRh²– ¹ÑRh‡— ¹ÑRhU˜ ¹ÑRhäœ ¹ÑRhŸ ¹ÑRhèŸ ¹ÑRh»  ¹ÑRhí£ ¹ÑRhH¦ ¹ÑRh § ¹ÑRhÓ§ ¹ÑRhž¬ ¹ÑRh¯ ¹ÑRhê¯ ¹ÑRhư ¹ÑRhI´ ¹ÑRh¶ ¹ÑRh· ¹ÑRhi¸ ¹ÑRht¼ ¹ÑRhú¾ ,¹ÑRhÀ ¹ÑRh‡Ã ¹ÑRhæÅ ,¹ÑRh3Ç ¹ÑRh]Ë ¹ÑRhIÎ ,¹ÑRhdÏ ¹ÑRh*Ó ¹ÑRhTÕ ¹ÑRh*Ö ¹ÑRhòÖ ¹ÑRh·Ù ¹ÑRhïÛ ¹ÑRháÜ ¹ÑRh¦Ý ¹ÑRhfà ¹ÑRhUã ,¹ÑRhÓä ¹ÑRhhç ¹ÑRh®é ¹ÑRh”ê ¹ÑRhÖë ¹ÑRh<î ¹ÑRhó ¹ÑRh(ô ¹ÑRh õ ¹ÑRháö ¹ÑRhÅø ,¹ÑRh´ù ¹ÑRh²û ¹ÑRhyý ¹ÑRhþ ,¹ÑRh± ¹ÑRh¶ ¹ÑRh¶ ,¹ÑRh‡ ¹ÑRh1 ¹ÑRh ¹ÑRh ¹ÑRh' ¹ÑRh ¹ÑRh3 ,¹ÑRhÐ ¹ÑRhá ¹ÑRhÏ ,¹ÑRh± ¹ÑRhƒ  # #...# #...#....  .####..####..##...P .#  .##...#...# ..# #  .#.......#...#..  ...............#.....  ............#..#....  .....###...#...#.h  .....# ##..#....#  .....## #...#.@.#[40¹ÑRh<… 'm  .....# #..##..##  ....## #..#...# .  Iskenderun's Mystic Blast (1%) ......###..##..# ...  ......#.#..#...##....  .....................   h   polar bear (asleep) .......................   #####.##...###.########    ######## ###  900.0)11 _A polar bear comes into view.ºÑRhKS# ##.[# #..## ...  # #...# #...#.... .#  ####..####..##...P .#  #...#...# ..# #.  #.#.#...# ........#......  ......#..#.......  ###...#...#.h.....  # ##..#...@#  ## #...#...#   #..##..##  ## #..#...# .  ###..##..# ...  #.#..#...##....  ......................  ......................ºÑRhXU‚  ####.##...###.########  ºÑRhä]ºÑRhÚyM2.9 (1.0)ºÑRhõ Ÿ #..# ..#   ##.[# #..## .....#   #...# #...#......#  ###..####..##...P..# .  #...#...# ..# #..  #.#.......#...# .......# ......#..#... ###...#...#@h......  # ##..#....#.......  ## #...#...#.......   #..##..##.......  ## #..#...# .......  ºÑRh˜ö í###..##..# ....YY.  #.#..#...##.......  YYY 3 yaks (asleep).........Y  .....................  ºÑRhµºÑRhº%3ºÑRh¤ºÑRhXV _3 yaks come into view.ºÑRh%–  The helpless polar bear fails to defend itself.  You hit the polar bear. You drain the polar bear.  The polar bear is lightly wounded.  The yak bellows! x2  The polar bear is struck by your spines.  The polar bear bites you! You block the polar bear's attack.  The polar bear closely misses you.hYY.h  drained)YYYYY 4 yaks (2 wandering)Y...0--===4ºÑRhV*ºÑRh,V _A yak comes into view.»ÑRhB&ÃThe polar bear closely misses you. _A yak comes into view.yak bellows! x2  You hit the polar bear. You drain the polar bear. You touch the polar bear!  The polar bear is severely wounded.  The polar bear closely misses you. You block the polar bear's attack.»ÑRh‰(,»ÑRh¬)»ÑRhê2ØY.Y Y...YY.»ÑRhf4\1---5»ÑRhb=»ÑRh$AB _The polar bear claws you but does no damage.»ÑRhxòThe polar bear claws you but does no damage.  You hit the polar bear but do no damage.Your touch misses the polar bear.  »ÑRhNz,»ÑRh⃈Y.Y.Y..»ÑRhX…N--6»ÑRh¬q _The polar bear completely misses you.»ÑRhÓÁ   You hit the polar bear but do no damage.You drain the polar bear. You touch the polar bear!  The polar bear is almost dead.»ÑRhKÄ,»ÑRh\ÒéhY.YY...h  berserk, very drained)»ÑRhSÔ?-7»ÑRh*å»ÑRhóè\ _The polar bear goes berserk!»ÑRh•öÅThe polar bear is almost dead. _The polar bear goes berserk!completely miss the polar bear. You touch the polar bear!  The polar bear is almost dead.  The polar bear is struck by your spines.  You kill the polar bear!»ÑRhfø,»ÑRh¯ù,»ÑRh…ÂY.YY..YYYY 4 yaks»ÑRhM 5218»ÑRhqp _Vehumet accepts your kill.¼ÑRhPz  You puncture the yak!  The yak is lightly wounded.¼ÑRhÛ}YY..78---=9 _The yak is struck by your spines. The yak gores you. The yak gores you!¼ÑRhÙòf  You hit the yak but do no damage.¼ÑRhOô¼ÑRh;õm  The yak is moderately wounded.¼ÑRhÏþJY.¼ÑRh .-90¼ÑRhù¼ÑRhà ; _The yak gores you but does no damage.¼ÑRh< ¿  You completely miss the yak. Your touch misses the yak.The yak is lightly wounded.¼ÑRhà( IY.¼ÑRh+ ]9----1¼ÑRhÒ1 ¼ÑRhá4 ] _The yak is struck by your spines. The yak gores you but does no damage.¼ÑRhÝ„ w  You hit the yak.Y.Y.2 _The yak is heavily wounded.¼ÑRhÆ¡ ¬  You hit the yak. You drain the yak.  The yak is severely wounded.¼ÑRh7ª ŠY.Y.(1 drained)¼ÑRh¬ .803¼ÑRh³ ¼ÑRhÈ Q _The yak closely misses you.¼ÑRhé Ø  You hit the yak but do no damage. You touch the yak!  The yak is almost dead.¼ÑRhuò l  The yak is struck by your spines. The yak gores you but does no damage.¼ÑRh4ô %4¼ÑRh„û ¼ÑRhÿ 1 _You block the yak's attack.¼ÑRh[0½  You barely miss the yak. You touch the yak!  The yak is heavily wounded.¼ÑRh:8GY.¼ÑRhæ9%5¼ÑRhBHi _The yak barely misses you. x2½ÑRh+  You hit the yak. You touch the yak.  You kill the yak!½ÑRhG9 † 3 yaksVehumet accepts your kill.The yak is struck by your spines. The yak barely misses you.½ÑRhA” 7836 _The yak closely misses you. The yak gores you.½ÑRh[„ _Your Conjurations skill increases to level 13!½ÑRh^ q# ##.[# #..## .....# # #...# #...#......# ####..####..##...P..# . .......##...#...# ..# #.. .#.......#...#.... ............#....... ....#..#Y†...... ###...#...#.Y...... .# ##..#...@#Y...... ½ÑRh-` .## #...#...#....... ..# #..##..##....... # #..#...# ....... ..###..##..# ....... .#.#..#...##.......  2 yaks................... ........ ####.##...###.######## ½ÑRh^b ½ÑRh+e i  The yak attacks as it pursues you! The yak is struck by your spines.½ÑRh¯n ŒY.Y 3 yaks½ÑRh)p %7½ÑRhM… ½ÑRhŠ I _The yak misses you.½ÑRhÌ¢ 5  You hit the yak.½ÑRhZ¤ ½ÑRhݯ ¦ . 2 yaksThe yak is heavily wounded.½ÑRhŸ± %8½ÑRhRº ½ÑRhû¼ 1 _You block the yak's attack.¾ÑRh‚H  You hit the yak. You drain the yak.¾ÑRh‡Ÿ Y.(1 drained)The yak is heavily wounded.¾ÑRh‹-99¾ÑRhS"¾ÑRhÕ&1 _You block the yak's attack.¾ÑRhWG]  You barely miss the yak.¾ÑRhR° YY 3 yaks (1 drained)The yak is heavily wounded.¾ÑRh^T(6000¾ÑRhj\¾ÑRhƒ_] _The yak is struck by your spines. The yak gores you but does no damage.¾ÑRhÁy  You hit the yak but do no damage. You drain the yak.¾ÑRhçˆ4 . 2The yak is almost dead.1 _The yak closely misses you.¾ÑRhÏ n  You hit the yak.  You kill the yak!¾ÑRh¤Ð ,¾ÑRh'Ù “.   yak¾ÑRhSÞ 68042¾ÑRhÎå ¾ÑRh]é Z _Vehumet accepts your kill.¾ÑRh §  You hit the yak. Your touch misses the yak.The yak is heavily wounded.¾ÑRh  sYY 2 yaks¾ÑRh© %3¾ÑRhA ¾ÑRh# ; _The yak gores you but does no damage.¾ÑRhœ\ ”  You barely miss the yak.The yak is heavily wounded.¾ÑRh.f “.   yak¾ÑRhàg T74-4¾ÑRh¬n ¾ÑRhRr ( _The yak gores you!¾ÑRhî •  You hit the yak. You drain the yak.  The yak is heavily wounded.¾ÑRh™ YY 2 yaks (1 drained)¾ÑRhÑš %5¾ÑRh„¢ ¾ÑRh¦ s _The yak is struck by your spines. The yak closely misses you.¾ÑRhÓò  You hit the yak. You touch the yak!  You kill the yak!¾ÑRh¶ô¾ÑRhñû“.   yak¾ÑRh'-56¾ÑRha¾ÑRhŠ Z _Vehumet accepts your kill.¿ÑRh,èÍ   yak (drained)You hit the yak. You drain the yak.  The yak is lightly wounded.¿ÑRhíêS5-7¿ÑRhŸñ¿ÑRhúõ] _The yak is struck by your spines. The yak gores you but does no damage.¿ÑRh¡?´  You hit the yak but do no damage.The yak is moderately wounded.¿ÑRhÔA]69--8¿ÑRhPI¿ÑRhhL( _The yak gores you.¿ÑRh#ÀŸ  You completely miss the yak.The yak is lightly wounded.¿ÑRhPû‘9 _The yak is struck by your spines. The yak gores you but does no damage.¿ÑRh·ÎÒ  You closely miss the yak. You touch the yak!  The yak is heavily wounded.¿ÑRh_Ðh4---10¿ÑRhØ×¿ÑRh¨ÚJ _The yak is struck by your spines. The yak gores you.¿ÑRh[à  You hit the yak but do no damage.The yak is severely wounded.1¿ÑRh†¿ÑRh(#P _The yak barely misses you.¿ÑRhšOÙ  You hit the yak but do no damage. Your touch misses the yak.The yak is severely wounded.¿ÑRhQ%2¿ÑRhX¿ÑRh[; _The yak gores you but does no damage.¿ÑRhN˜Û  You hit the yak but do no damage. You drain the yak.  The yak is severely wounded.¿ÑRhÑäÆ1--3 _The yak is struck by your spines. The yak gores you.¿ÑRhþ ~  You hit the yak.  The yak is almost dead.¿ÑRh¶ÿ g54--4¿ÑRh ¿ÑRhå ( _The yak gores you!¿ÑRh;  You hit the yak. You drain the yak.  You kill the yak!¿ÑRhK" g†¿ÑRh'( u75Iskenderun's Mystic Blast (1%) ¿ÑRhF0 ¿ÑRh‡4 Z _Vehumet accepts your kill.¿ÑRh \ ¿ÑRh¿] ¿ÑRhle ¿ÑRhäg H _No target in view!¿ÑRh6¤ ¿ÑRh§ ¿ÑRhä® ¿ÑRhP° H _No target in view!¿ÑRhë¿ÑRh^í¿ÑRhzô¿ÑRht÷H _No target in view!ÀÑRhðÀÑRhiòÀÑRhèùÀÑRhŸüH _No target in view!ÀÑRhÊ<ÀÑRhwBÀÑRh©K,ÀÑRh`H _No target in view!ÀÑRh_©IÀÑRhö¯C _No target in view!ÀÑRhœoÏ5- _ÀÑRh¾‡þ67ÀÑRh¿‰ÀÑRhj"8=9=60ÀÑRhQŸ,ÀÑRhÞ¡,ÀÑRh×£,ÀÑRhÑ©§1ÀÑRh_¬ÀÑRhJ­,ÀÑRhË®ÀÑRh•¯S2=ÀÑRhC°ÀÑRh¹²ÀÑRh•³,ÀÑRh×¹£3=ÀÑRh»ÀÑRh¼,ÀÑRh“½ÀÑRh+À,ÀÑRh9ÁÀÑRh¾ÂÀÑRh}Ã94ÀÑRh/ÄÀÑRhÊÆÀÑRhŽÇÀÑRhJÈÀÑRh˜ÉÀÑRh\Ê95ÀÑRh&ËÀÑRhVÍ,ÀÑRhfÎÀÑRh;ÐÀÑRhÑ,ÀÑRhçÓÀÑRhÕS6=ÀÑRhÎÕÀÑRh\×ÀÑRh ØÀÑRháØÀÑRh¾Ú,ÀÑRhøÛÀÑRh‹ÝÀÑRhfÞK7=ÀÑRhßÀÑRhyáÀÑRh+âÀÑRhÏâÀÑRhTäÀÑRhåÀÑRh²åÀÑRhµçÀÑRhbè98ÀÑRhøèÀÑRhrêÀÑRhëÀÑRh±ëÀÑRh×íÀÑRh§î99ÀÑRhlïÀÑRh³ðÀÑRh‚ñÀÑRhAòÀÑRhjôÀÑRh3õÀÑRhãõÀÑRh÷ÀÑRhøN70=ÀÑRh¬øÀÑRh€úÀÑRh/ûÀÑRhÏûÀÑRhÛüÀÑRh’ýÀÑRh1þÀÑRh«ÀÑRhnW1=ÀÑRhÀÑRhXÀÑRhJÀÑRhÀÑRhe,ÀÑRhaÀÑRh3 ÀÑRhß ;2ÀÑRh×3ÀÑRhIa4=ÀÑRhEÀÑRhoÀÑRh?ÀÑRh:ÀÑRhÝ ÀÑRh¯!,ÀÑRhœ$k5=ÀÑRhÛ%ÀÑRhL36ÀÑRh–6BÀÑRhÈ8Q7ÀÑRh½:ÀÑRh¶;,ÀÑRh­<ÀÑRh­=Z8=ÀÑRhô@,ÀÑRh1BÀÑRh/Kï9=ÀÑRh„LÀÑRh`NÀÑRhOÀÑRh¿OÀÑRhCQÀÑRh+R&80ÀÑRhÞRÀÑRhUÀÑRh UÀÑRh0VÀÑRhWÀÑRh:XÀÑRhÉXÀÑRh [ÀÑRhª[%1ÀÑRhM\ÀÑRh6^,ÀÑRh:_ÀÑRh%b,ÀÑRhcÀÑRheÀÑRhlfa2=ÀÑRhiÀÑRh½iÀÑRhjjÀÑRhŽkÀÑRh;lU3=ÀÑRhílÀÑRh‹oÀÑRh6pÀÑRhqÀÑRhZrÀÑRhsÀÑRhÍsÀÑRh³uÀÑRh[v%4ÀÑRhðvÀÑRhxÀÑRhºxÀÑRh`yÀÑRhž{,ÀÑRhx|ÀÑRh~ÀÑRh«~%5ÀÑRhJÀÑRh?‚,ÀÑRhƒÀÑRh¶„ÀÑRhj…ÀÑRh†ÀÑRh‡ˆÀÑRhH‰K6=ÀÑRhâ‰ÀÑRh9‹ÀÑRh Œ,ÀÑRhžŽÀÑRhkU7=ÀÑRhxÀÑRhq‘ÀÑRh’ÀÑRhÆ’ÀÑRhæ”ÀÑRh˜•ÀÑRh/–ÀÑRhg—ÀÑRh˜%8ÀÑRh·˜ÀÑRhÿš,ÀÑRhæ›ÀÑRh~ÀÑRhdž,ÀÑRh«¡;9ÀÑRh¢ÀÑRh'¤,ÀÑRh¥ÀÑRhÖ§,ÀÑRh­¨ÀÑRhIªÀÑRh#«L90=ÀÑRhù«ÀÑRh®ÀÑRhÛ®ÀÑRhä¯ÀÑRh ±ÀÑRhí±ÀÑRh­²ÀÑRh^µk1=ÀÑRhF¶ÀÑRhB¸,ÀÑRh\¹ÀÑRhÿ»ÀÑRhÛ¼;2ÀÑRh¿,ÀÑRhó¿ÀÑRh÷Â,ÀÑRh×ÃÀÑRhÐÅÀÑRh¯Æ%3ÀÑRh{ÇÀÑRhäÉ,ÀÑRhýÊÀÑRhºÌÀÑRhÍ,ÀÑRhÑa4=ÀÑRhæÑÀÑRhUÔBÀÑRhb×,ÀÑRh?ØÀÑRh‘ÙÀÑRh]ÚU5=ÀÑRhÛÀÑRhäÝ,ÀÑRh^ßÀÑRhNáÀÑRh$â%6ÀÑRh"ãÀÑRh®å,ÀÑRh—æÀÑRhÜçÀÑRh¢èÀÑRh‘éÀÑRhÖëÀÑRh ì%7ÀÑRh}íÀÑRhüîÀÑRhÎïÀÑRhÍðÀÑRhCóÀÑRhôÀÑRhéôÀÑRhZúw8=ÀÑRh|ÿÀÑRh¢ÀÑRh,ÀÑRhR š _ Things that are here:  a yak corpse; a yak corpseÀÑRhª ÀÑRhŸ _ÀÑRh±ÀÑRhÉ_  You see here a yak corpse.ÀÑRhÀÑRhÕ _ÀÑRháÀÑRhÀÑRh+ÀÑRh 9=ÀÑRhì ÀÑRh£&ÀÑRhN)ÀÑRh¯*,ÀÑRh¤-ÀÑRhÊ/ÀÑRh¼0ÀÑRhŽ1ÀÑRh4ÀÑRhí5ÀÑRhË6ÀÑRh¢7ÀÑRh=ÀÑRh@,ÀÑRh AÀÑRhDÀÑRhBFÀÑRhGÀÑRhýGÀÑRhñHÀÑRh†JÀÑRh5KÀÑRhALÀÑRhPÀÑRhóQÀÑRh§RÀÑRh]SÀÑRhÕTÀÑRhNVÀÑRhW,ÀÑRh—XÀÑRhTZ,ÀÑRhf[ÀÑRhc\ÀÑRh^ÀÑRhÙ^ÀÑRhz_ÀÑRhò`ÀÑRh bÀÑRh‚cÀÑRhEdÀÑRhVeÀÑRhùfÀÑRhÙgÀÑRh±hÀÑRhÒrÀÑRhitÀÑRhKu,ÀÑRhzÀÑRhe|ÀÑRhM}ÀÑRh~ÀÑRhyÀÑRh¨¸ÀÑRhFÖJÀÑRhAÚÀÑRh4ÞBÀÑRhïéXÀÑRhØëÀÑRhåô„ÀÑRh´öÀÑRhùÀÑRh=ûÀÑRhüÀÑRhýÀÑRhâ ÀÑRh ÀÑRhÓ ÀÑRh” ÀÑRhX ÀÑRhg ,ÀÑRhd ÀÑRh÷ ÀÑRhG ,ÀÑRhî ÀÑRhÛ' BÀÑRh™) ÀÑRh\, ÀÑRh³. ÀÑRhí/ ÀÑRh¿0 ÀÑRhû2 ÀÑRh¢5 ÀÑRhù6 ÀÑRhÁ7 ÀÑRh< ÀÑRh—= ÀÑRhx> ÀÑRh>? ÀÑRh|A ÀÑRh|C ÀÑRhZD ÀÑRh E ÀÑRh†H ÀÑRhVJ ÀÑRh1K ÀÑRhdM ÀÑRhs ÀÑRhãu ÀÑRhw ,ÀÑRh ‡ ÀÑRh‰ ÀÑRh»Š ,ÀÑRhÚÔ XÀÑRh¶Ø ÀÑRh6Ü ÀÑRh;Ý ÀÑRhEÞ ÀÑRhæï ÀÑRhýò ÀÑRhô ÀÑRhðô ÀÑRh ÀÑRhR ÀÑRh ,ÀÑRh ÀÑRh+ ,ÀÑRh« ÀÑRhÅ0 ÀÑRhâO šÀÑRhØW ÀÑRhÄY ÀÑRh*[ ,ÀÑRh¢ª `ÀÑRhU¸ ÀÑRh­º BÀÑRhŒÈ ÀÑRh®Ê ÀÑRh•Ë ÀÑRhˆÌ ÀÑRhNá XÀÑRhäì ÀÑRhï ÀÑRh„ð ÀÑRhƒñ ÀÑRhTþ ÀÑRh~ ÀÑRhÄ ÀÑRhZ ÀÑRh| ÀÑRh\ ÀÑRh` ÀÑRh ÀÑRh " ÀÑRhr% ,ÀÑRhN' ÀÑRh;Z ÀÑRh# ÀÑRh>‡ òÀÑRhÎ’ ÀÑRhZ– ÀÑRhð— ÀÑRhÒ˜ ÀÑRhˆ¤ ÀÑRh§ ÀÑRh;¨ ÀÑRhî© ÀÑRh ± ÀÑRhê² ÀÑRhü³ ÀÑRhÕ´ ÀÑRh³Ç „ÀÑRh¤Í ,ÀÑRhwÏ ÀÑRh!Ò ÀÑRh Ó ÀÑRhäÓ ÀÑRh€Û ÀÑRh…Þ ,ÀÑRhLà ÀÑRh)ç ÀÑRhê ,ÀÑRh9ì ÀÑRhNó ÀÑRh{ö ÀÑRhˆ÷ ÀÑRh[ø ÀÑRh0 ÀÑRhà ÀÑRhÞ ÀÑRh# ÀÑRh3 ÀÑRh¬ ÀÑRhŒ ÀÑRh‚ ÀÑRhç ÀÑRhÊ ,ÀÑRhx ÀÑRhá ÀÑRh¹ ÀÑRh‘ ÀÑRh@! ÀÑRh«% ÀÑRh‡' ÀÑRhk( ÀÑRh0) ÀÑRh“, ÀÑRhy. ÀÑRh 0 ,ÀÑRhì2 ÀÑRh±4 ÀÑRh5 ,ÀÑRh‡A BÀÑRhC ÀÑRh J ÀÑRhNL ÀÑRhGM ÀÑRhN ÀÑRhIQ ÀÑRh¶S ÀÑRh–T ÀÑRhiU ÀÑRh÷Z ÀÑRh†] ÀÑRhh^ ÀÑRhe_ ÀÑRhþc ÀÑRh£f ÀÑRh„g ÀÑRh§h ÀÑRhŽl ÀÑRh:o ÀÑRhp ÀÑRhtq ÀÑRhÄu ÀÑRhÊx ÀÑRh»y ÀÑRh}€ ,ÀÑRh‚ ÀÑRhƒ ÀÑRh÷„ ÀÑRh ˆ ÀÑRh-‹ ÀÑRhÒŒ ÀÑRhÖ ÀÑRha ÀÑRhH“ ÀÑRh>” ÀÑRhZ• ÀÑRhÞ— ÀÑRh­š ÀÑRhY› ÀÑRhÀœ ÀÑRhéŸ ÀÑRhý¾ ÀÑRhÔÇ BÀÑRhúÍ BÀÑRh[þ @ #...................##. ##..#...##########...##. #.......#÷.≈~~...#...##. ##...<..#.P~≈~≈~P#...... ##.÷....#.~~~~≈PP#...... #P......#..P~~..P....... ##......#..PP....#...... #......#........#...... #.....@#####.#.###.....-232.9 (217.0) #......)..##..... #........(......##..... ##...............##..... ÀÑRh• ,#...#............##..... ##...............##..... #...#................##. #...........###......##. ##..#.......###..##..##.ÀÑRhÑ 7-ÀÑRh¤ ÀÑRhç E _Done exploring.ÁÑRh¥– 3ÁÑRhH™ ÁÑRhÈÒ 0.0)............ÁÑRhÌ× ÁÑRhüÞ ÁÑRh¨á E _Done exploring.ÂÑRh™è ÂÑRh2ô ðLevel 1 of the Lair of Beasts <>>>(Press ? for help)#................#...##......###........##.............##.......####...............##..##......# ##......####.............#........##...............#P..P#......## #.......###.............#........##...................##.......# #..##..#..#.....................####..#...##########...##......####..##......................[.....##.......#÷.≈~~...#...##......#P##..#............................####...<..#.P~≈~≈~P#.................##...÷.......................#ÂÑRhZö  ##.÷....#.~~~~≈PP#.......##.........#.......................#...# #P......#..P~~..P.........#.....>..##......................###..# ##......#..PP....#.......##........##.......................##..# #......#........#.................##......................###..# #.....@#####.#.###......##........##......................###..# #..#.........)..##......##........#............................# #........(......##................##...........................# ##...............##.............................[...............# #...#............##.......#............####....÷÷÷.........##...####...............##.......#............# #......÷..........##...#...#................##..##............# #..####..........###..##...........###......##..P#..####......# #.^.##....#......# #..# ##..#.......###..##..##..##..# #.......# #..####..#.......# #..# ##..#.......##...#...##......# ##......# #..# #...##......###..# ÂÑRhË÷ [34m#P..#.......###..##..........# #......# #..# ##..##...........# ##..........# #÷.##..........# #......# #..# #..##...........# ÃÑRháP#..P~~..P.........#.....>..##.........###..# #..PP....#.......##........##..........##..# #...........##.........###..# @#####.#.###......##..........###..#  ......)..##......##........#......#  #..(......##..........## ............##......[...#............##....####....÷÷÷##...###.........##.......# #÷.##......#................##....# #..######.....###......##..P#..####......# #.^.##....# ##..#.......###..##..### #.......# #..####..# ###...#...##......# ##......# #..# #...######P..#.......#### #......# #..# ##..### #÷# ## #..# #..## #...# #..#....#ÃÑRhƒ’$[40m # #..# #..##P##..#  #..#####.......## #...#..# ##.[# #..#####..#  ###...##.....# #...#..# #...# #...# #..#  #.....##..........## #..#...####..####..##...P #.......>..####...#.........##.##..###..##.##..##.#.#..#.........#.#.......#...#.....####.#...P......#....................####...###..#.....[......................#..#.†.#ÃÑRhBÄÑRh²Hõ#...................##. Jimalo the Destroyer##..#...##########...##. Demonspawn of Vehumet *****.#.......#÷.≈~~...#...##. Health: 98/98 ========================##...<..#.P~≈~≈~P#...... Magic: 25/25 ========================##.÷....#.~~~~≈PP#...... AC: 13Str: 20#P......#..P~~..P....... EV: 12Int: 26##......#..PP....#...... SH: 5Dex: 11#......#........#...... XL: 12 Next: 17% Place: Lair:1#.....@#####.#.###..... Noise: ---------  Time: 16232.9 (0.0)ÄÑRhÏJ##..#.........)..##..... w) +3 dagger (drain)#........(......##..... Cast: Iskenderun's Mystic Blast (1%) ##...............##..... Fly #...#............##.....##...............##..... #...#................##. #...........###......##. ##..#.......###..##..##.  _No target in view!  Things that are here: _a yak corpse; a yak corpse _You see here a yak corpse. _Done exploring. _Done exploring.ÄÑRhLÄÑRhrOÄÑRhWjÄÑRhÈrP _ÄÑRh%xÄÑRhù{,ÄÑRhš~ÄÑRh•…ÄÑRh‰ÄÑRh`ŠÄÑRh0ŒÄÑRhC“ÄÑRhü–,ÄÑRh¹™ÄÑRh? ÄÑRh¤£,ÄÑRh"¦ÄÑRh­ÄÑRh‰®,ÄÑRh°ÄÑRhÀ´ÄÑRh°»BÄÑRhp¿ÄÑRh§Â,ÄÑRh(ÅÄÑRhmÍBÄÑRh1ÏÄÑRh4ÔÄÑRhèÖ,ÄÑRhõ÷ÎÄÑRhÊG ..###..##..##..##..# ## # ..##...#...##......# ##......# # ..###..##..........# #......# # ..# #÷.##..........# #......# # ..# #..#...........# #......# # ..###..##..#.......## #...#..# ## ..##...##..##.......# ## # .......##..........## #..#...#### .......##..##...@..####...#.520.0) ...##..##..##.#.#..#.. ..###...#...P......#.. ..###..#.....[.. ..P##.........ÄÑRh2\Û.. ..###......###. ...##..##..##...###..... ...##..##..##..#.........##..... ..P##..P#..##..#.........##.....  Things that are here: _a yak corpse; a yak corpseYou see here a yak corpse. _Done exploring. __There is a stone staircase leading down here.ÅÑRh­'ÅÑRh`*ÅÑRh3ÅÑRh7AM3.9 (1.0) _ÅÑRhSÅÑRh”Î à   .# ...   . ..  . ..##   .#.#.   #...##### ÅÑRh×Ð   #P.......   ##.?...... 2  #.@.......   #...<......   #.B.##P....   #...# ..#P   ....# .#  ....## #B   boulder beetle (asleep)  ....#  ##.## ÅÑRhÒ ÅÑRhYÜ dBBÅÑRhaé†4.7 (1.8Iskenderun's Mystic Blast (1%) ÅÑRh¢óÅÑRhHúÉ _You fly downwards.  Found a scroll of enchant weapon. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.ÈÑRhKLÈÑRhO;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÉÑRh¸€ÉÑRhvŒX Jimalo the Destroyer .# ...Demonspawn of Vehumet *****. . ..Health: 98/98 ======================== . ..##Magic: 25/25 ======================== .#.#.AC: 13Str: 20 #...#####EV: 12Int: 26 #P.......SH: 5Dex: 11 ##.?......XL: 12 Next: 17% Place: Lair:2 #.@.......Noise: ---------  Time: 16254.7 (0.0) #...<......w) +3 dagger (drain) #.B.##P....Cast: Mephitic CloudÉÑRhvŽº #...# ..#PFly  ....# .# ....## #B   boulder beetle  ....#  ##.## _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You fly downwards.  Found a scroll of enchant weapon. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.ÉÑRhaÉÑRht•ÉÑRh˜ÉÑRhh  Jimalo the Destroyer .# ...  Demonspawn of Vehumet *****. . .. Health: 98/98 ======================== . ..##  Magic: 22/25 =====================--- .#.#.  AC: 13Str: 20 #...#####  EV: 12Int: 26 #P.......  SH: 5Dex: 11 ##.?......  XL: 12 Next: 17% Place: Lair:2 #.@.......  Noise: ---------  Time: 16254.7 (0.0) #***<......  w) +3 dagger (drain) #*B*##P.... ÉÑRhõi» Cast: Mephitic Cloud #***# ..#P  Fly  ....# .#  ....## #  B   boulder beetle ....# ##.##Found a scroll of enchant weapon. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (chance to affect: 43%)ÉÑRhŸ ™ Jimalo the Destroyer .# ...Demonspawn of Vehumet *****. . ..Health: 98/98 ======================== . ..##Magic: 22/25 =====================--- .#.#.AC: 13Str: 20 #...#####EV: 12Int: 26 #P.......SH: 5Dex: 11 ##.?......XL: 12 Next: 17% Place: Lair:2 #.@.......ÉÑRhŸ" `Noise: ---------  Time: 16254.7 (0.0) ####<......w) +3 dagger (drain) ######P....Cast: Mephitic Cloud ##### ..#PFly  ....# .# ....## #B   boulder beetle  ....#  ##.##Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the boulder beetle.ÉÑRh4| ÉÑRh ÉÑRhí $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the boulder beetle.  You hear a trumpeting! x3; You hear a shout! You hear a trumpeting!ÉÑRh¤ ÉÑRh4n  An elephant comes into view. x3ÉÑRhuÜY°§BY.§○Y§§§YYY 3 elephants (trample)ÉÑRháJ=======5.7 (1ÉÑRhY#ÉÑRh’&F _The boulder beetle is engulfed in noxious fumes.ËÑRh9 ËÑRh˜ƒ Quiver which action? ([-] to clear) Items ([,] to cycle) ËÑRh… @ a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÍÑRh^¸ÍÑRhÒÇŠ Jimalo the Destroyer .# ...Demonspawn of Vehumet *****. . ..Health: 98/98 ======================== . ..##Magic: 22/25 =====================--- .#.#.AC: 13Str: 20 #...#####EV: 12Int: 26 #P......YSH: 5Dex: 11 ##.?......XL: 12 Next: 17% Place: Lair:2 #.@.......Noise: =======--  Time: 16255.7 (0.0) #°§B<.....YÍÑRhüÊŒw) +3 dagger (drain) #.§○##P...YThrow: 24 darts (poison) #§§§# ..#PFly  ....# .# ....## #B   boulder beetle  ....#YYY 3 elephants (trample)  ##.##Aim: a boulder beetle (chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the boulder beetle.  You hear a trumpeting! x3; You hear a shout! You hear a trumpeting!  An elephant comes into view. x3 _The boulder beetle is engulfed in noxious fumes.ÍÑRhñÑÍÑRhÎÔÍÑRhNÛ Jimalo the Destroyer .# ...Demonspawn of Vehumet *****. . ..Health: 98/98 ======================== ÍÑRhÁ. ..##Magic: 22/25 =====================--- .#.#.AC: 13Str: 20 #...#####EV: 12Int: 26 #P......YSH: 5Dex: 11 ##.?......XL: 12 Next: 17% Place: Lair:2 #.@.......Noise: =======--  Time: 16255.7 (0.0) #°§B<.....Yw) +3 dagger (drain) #.§○##P...YThrow: 24 darts (poison) #§§§# ..#PFly  ....# .# ....## #B   boulder beetle  ....#YYY 3 elephants (trampleÍÑRhøN)  ##.##An elephant comes into view. x3 _The boulder beetle is engulfed in noxious fumes.  Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (90% to hit)ÍÑRhŒƒ Jimalo the Destroyer .# ...Demonspawn of Vehumet *****. . ..Health: 98/98 ======================== . ..##Magic: 22/25 =====================--- .#.#.AC: 13Str: 20 #...#####EV: 12Int: 26 #P......YSH: 5Dex: 11 ##.?......XL: 12 Next: 17% Place: Lair:2 #.@.......Noise: =======--  Time: 16255.7 (0.0) #°§B<.....Yw) +3 dagger (drain) #.§○##P...YThrow: 24 darts (poison) #§§§# ..#P[ÍÑRh«…ø39;49mFly  ....# .# ....## #B   boulder beetle  ....#YYY 3 elephants (trample)  ##.##Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.ÍÑRh ,ÍÑRhß ÍÑRh¥ fY.Y..Y.☼ÍÑRh ¹3==------6.7 (13ÍÑRhE ÍÑRhQ “  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (90% to hit)  You throw a poisoned dart.  The poisoned dart hits thÍÑRhB He boulder beetle. _You block the boulder beetle's attack.ÏÑRh7R------ÏÑRhÞ!ÏÑRh¨'ÏÑRh˜*Q  The boulder beetle is struck by your spines.ÏÑRhÙ+,ÏÑRh§>ìY.Y.Y.Y☼°##P...☼Y 4 elephants (trample)7ÏÑRh‚DÏÑRh £ÿ ..###..##..##..##..# #.......# # ..##...#...##......# ##......# # ..###..##..........# #......# # ..# #÷.##..........# #......# # ..# #..#...........# #......# # ..###..##..#.......## #...#..# ## ..##...##..##.......# #...#..# #. .......##........B.## #..#...####1 .......##..##...@..####...#...... ...##..##..##.......#.#..#....... ..###...#...P............#....... ..###..#.....[................... ..P##............................ ..###......#.............##...... ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##...... _The boulder beetle misses you.=ÏÑRhøÏÑRhy…b4=-9.2 (2.5ÏÑRh¾ÏÑRh‘“{ _You fly upwards. _There is a stone staircase leading down here.ÐÑRhT=  You hit the boulder beetle. You touch the boulder beetle.  The boulder beetle is lightly wounded.83----==60.2 (1.0 _The boulder beetle bites you!ÐÑRhâFå .You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The boulder beetle is struck by your spines.ÐÑRhüHm69--------1ÐÑRhñPÐÑRh–S3 _The boulder beetle bites you!ÐÑRhíèy (drained)  is struck by your spines. _The boulder beetle bites you!  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.ÐÑRhçêx5==-2ÐÑRhAüÐÑRh< _You block the boulder beetle's attack.ÑÑRhÌ2¶  You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.ÑÑRh°4k70=----3ÑÑRh;ÑÑRh¡>\ _The boulder beetle closely misses you.ÑÑRhUoð  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.ÑÑRh´q]64--4ÑÑRhÒxÑÑRh|3 _The boulder beetle bites you.ÑÑRh Î >M_The boulder beetle bites you.  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.ÑÑRhÑ %5ÑÑRháÙ ÑÑRh0Ý \ _The boulder beetle closely misses you.ÒÑRh¯ ÒÑRh± ´Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison) (quivered)  c - Throw: throwing net  d - Throw: 3 darts (curare)  ÒÑRhc² œe - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÔÑRhPTÔÑRhÖb ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 64/98 ===============--------- ..# #÷.##..........# #......# # Magic: 25/25 ======================== ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12ÔÑRhKeInt: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##........B.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##...@..####...#...... Noise: =--------  Time: 16265.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Irradiate (3%) ..###..#.....[................... Fly ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is moderately wounded. _The boulder beetle bites you.  You hit tÔÑRh_f!he boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle closely misses you.ÔÑRhËlÔÑRhÅnÔÑRhLjý..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 64/98 ===============--------- ..# #÷.##..........# #......# # Magic: 20/25 ===================----- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##......**B.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##..*@*.####...#...... Noise: =--------  Time: 16265.2 (0.0) ...##..##..##..***..#.#..#....... w) +3 dagger (drain) ÔÑRhl..###...#...P............#....... Cast: Irradiate (3%) ..###..#.....[................... Fly ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......You drain the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle closely misses you.Casting: Irradiate (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÔÑRhÚ $ÔÑRhÝ ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 64/98 ===============--------- ..# #÷.##..........# #......# # Magic: 20/25 ===================----- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##......###.## #..#...#### XL: 12 NeÔÑRh1ß xt: 17% Place: Lair:1 .......##..##..#@#.####...#...... Noise: =--------  Time: 16265.2 (0.0) ...##..##..##..###..#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Irradiate (3%) ..###..#.....[................... Fly ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......You drain the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle closely misses you.Casting: Irradiate (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or [0;10ÔÑRhà m;1m) - cycleDir - look around, f - activateÔÑRh³`Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You erupt in a fountain of uncontrolled magic!  The boulder beetle is blasted with magical radiation!!!  The boulder beetle is severely wounded.  You are very lightly contaminated with residual magic.ÔÑRh@k¬B..â—‹.@.... ÔÑRhAm™5==6.2 (1Irradiate (3%)Contam ÔÑRh uÔÑRhÂx/ _The boulder beetle leaps!ÕÑRhXöÕÑRhÅø9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) ÕÑRhåùÚSpells ([,] to cycle)  i - Cast: Irradiate (3%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on×ÑRh ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 65/98 ===============--------- ..# #÷.##..........# #......# # Magic: 20/25 ===================----- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##.B##.......# #...#..# #. SH: 5Dex: 11 .......##........â—‹.## #..#...#### ×ÑRhŸ /[33mXL: 12 Next: 17% Place: Lair:1 .......##..##...@..####...#...... Noise: ===------  Time: 16266.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Fulminant Prism (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Dir - look around, f - activateYou erupt in a fountain of uncontrolled magic!  The boulder beetle is blasted with magical radiation!!!  The boulder beetle is severely wounded.You are very lightly contaminated with residual magic. _The boulder beetle leaps!×ÑRhk¤ ×ÑRh_¦ ØÑRhëè ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 65/98 ===============--------- ..# #÷.##..........# #......# # Magic: 16/25 ===============--------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.*.....## #...#..# ## EV: 12Int: 26 ..##...##*B##*......# #...#..# #. SH: 5Dex: 11 .......##*****...â—‹.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##*..@..####...#...... Noise: ===------  Time: 16266.2 (0.0) ...##..##..##*......#.#..#....... w) +3 dagger (drain) ..###...#...P.........[ØÑRh(ë @40m...#....... Cast: Fulminant Prism (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is severely wounded.You are very lightly contaminated with residual magic. _The boulder beetle leaps!  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetØÑRhÛ³Ã****.B##***..*********ÙÑRhäM‹*********.â—‹...ÙÑRh'¿á..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 65/98 ===============--------- ..# #÷.##..........# #......# # Magic: 16/25 ===============--------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##.B##.......# #...#..# #. SH: 5Dex: 11 .......##........â—‹.## #..#...#### XL: 12 Next: 17% Place: Lair:1 ÙÑRhKÁ÷.......##..##...@..####...#...... Noise: ===------  Time: 16266.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Fulminant Prism (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......You are very lightly contaminated with residual magic. _The boulder beetle leaps!  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!ÙÑRh¦ËK  ..##......#  ..........#   #÷.##..#   .#  ###  ..##*#  ..B.....°.## ####..............#....##...#.......*   fulminant prism (unaware)#..#........ÙÑRhpÍ17.2 (1 _ÙÑRhØ8°ÙÑRhêÙÚÑRhÅl *.B.....*7=---8ÚÑRhYsÚÑRhHve _Your fulminant prism crackles loudly.ÛÑRh­lÛÑRhåuÛÑRh­~ý ####################  Your fulminant prism explodes!The blast of energy engulfs the boulder beetle!ÛÑRh`%w..............B.....6========9 _The boulder beetle is severely wounded.ÜÑRh¢WÜÑRh¡Y~Quiver which action? ([-] to clear) ÜÑRh­Z½Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÞÑRh¤3..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 17/25 ================-------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....B.....## #..#...#### [3ÞÑRh79$3mXL: 12 Next: 17% Place: Lair:1 .......##..##...@..####...#...... Noise: =======--  Time: 16269.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 23 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Dir - move target _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the boulder beetle! _The boulder beetle is severely wounded.ÞÑRh¾?ÞÑRhÍH..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 17/25 ================-------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....B*....## #..#...#### XL:ÞÑRhßJº 12 Next: 17% Place: Lair:1 .......##..##..*@..####...#...... Noise: =======--  Time: 16269.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 23 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The blast of energy engulfs the boulder beetle! _The boulder beetle is severely wounded.Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, lightly drained, 90% to hit)ÞÑRhKÕ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 17/25 ================-------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....B(....## #..#...####ÞÑRhdׯ[m XL: 12 Next: 17% Place: Lair:1 .......##..##..(@..####...#...... Noise: =======--  Time: 16269.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 23 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, lightly drained, 90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.ÞÑRhPM ÞÑRhhu vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, lightly drained, 90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is severely wounded.(.B.8=-------70.2 (12 _ÞÑRh4| ÞÑRh± ßÑRh-ï..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ßÑRh..# #÷.##..........# #......# # Magic: 18/25 =================------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.B*@..####...#...... Noise: ---------  Time: 16270.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 22 darts (poison) ßÑRh£Ö..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The poisoned dart hits the boulder beetle. _The boulder beetle is severely wounded.Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, lightly drained, 90% to hit)ßÑRh×..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 18/25 =================------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### ßÑRh¢Ù¥ XL: 12 Next: 17% Place: Lair:1 .......##..##.B(@..####...#...... Noise: ---------  Time: 16270.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 22 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, lightly drained, 90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.ßÑRhe¯ßÑRh’±8B.ßÑRhk³%BßÑRhÞ´Ærolling, drained)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, lightly drained, 90% to hit)  ßÑRhç¶©You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is severely wounded.ßÑRhº»]1.2 (11ßÑRhHÒtB _The boulder beetle curls into a ball and begins rolling!àÑRhùV..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 18/25 =================------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5àÑRhYDex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.B*@..####...#...... Noise: ---------  Time: 16271.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 21 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (rolling, drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is severely wounded. _The boulder beetle curls into a ball and begins rolling!  Throw: 21 darts (poison)Press: ? - help, Q - select action, ([36àÑRhþZým or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, lightly drained, 90% to hit)àÑRh“€..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 66/98 ================-------- ..# #÷.##..........# #......# # Magic: 18/25 =================------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### àÑRh„Ó XL: 12 Next: 17% Place: Lair:1 .......##..##.B(@..####...#...... Noise: ---------  Time: 16271.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Throw: 21 darts (poison) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (rolling, drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, lightly drained, 90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.àÑRh#™MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, lightly drained, 90% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is severely wounded.°BB72.2 (10 _°BàÑRhÆ%áÑRhPÿ¬.(BB  The poisoned dart hits the boulder beetle. _The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.ouch the boulder beetle!  The boulder beetle is almost dead.  The boulder beetle hits you!!35--------9======3áÑRh-áÑRhÁC _The boulder beetle stops rolling and uncurls.âÑRhÕbâÑRh•ePQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 20 darts (poison) (quivered)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onåÑRh1»åÑRhöÕ...###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 35/98 ========---------------- ..# #÷.##..........# #......# # Magic: 19/25 ==================------ ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 åÑRhTÙ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(B@..####...#...... Noise: =====----  Time: 16273.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Iskenderun's Mystic Blast (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##...... _The boulder beetle is severely wounded.åÑRhèÚGYou hit the boulder beetle but do no damage.You touch the boulder beetle!  The boulder beetle is almost dead.The boulder beetle hits you!! _The boulder beetle stops rolling and uncurls.åÑRhgçåÑRh-êåÑRh6yÃ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 35/98 ========---------------- ..# #÷.##..........# #......# # Magic: 15/25 ==============---------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.******## #...#..# ## EV: 12Int: 26 ..##...##..##*******# #...#..# #. SH: 5Dex: 11 .......##....******## #..#...#### XL: 12 Next: 17% Place: Lair:1 åÑRh|X.......##..##**B@**####...#...... Noise: =====----  Time: 16273.2 (0.0) ...##..##..##*******#.#..#....... w) +3 dagger (drain) ..###...#...P*******.....#....... Cast: Iskenderun's Mystic Blast (1%) ..###..#.....*******............. Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is almost dead.The boulder beetle hits you!! _The boulder beetle stops rolling and uncurls.  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateåÑRh­E ¶..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 35/98 ========---------------- ..# #÷.##..........# #......# # Magic: 15/25 ==============---------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5åÑRhYH ®Dex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(*@..####...#...... Noise: =====----  Time: 16273.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Cast: Iskenderun's Mystic Blast (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the boulder beetle.  The boulder beetle is almost dead.The boulder beetle is struck by your spines.åÑRhI!‹  ..##......#  ..........#   #÷.##..........#   .........#  #.......##  ..##.......#  ....(.....## #.(*@..##.......#...P...............[...........................#..............##...#.......#..#........åÑRhÿ-]B  Dir - look around, f - activate  You erupt in a blast of force!  The mystic blast hits the boulder beetle.  The boulder beetle is almost dead.  The boulder beetle is struck by your spines.bites you.åÑRh‡0M29-4.2 (1åÑRhH9åÑRh®>V _* * * LOW HITPOINT WARNING * * *æÑRhéÞ ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 29/98 =======----------------- ..# #÷.##..........# #......# # Magic: 11/25 ==========-------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.******## #...#..# ## EV: 12Int: 26 ..##...##..##*******# #...#..# #. SH: 5Dex: 11 .......##....******## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##**B@**####...#...... Noise: =====----  Time: 16274.2 (0.0) ...##..##..##*******#.#..#....... w) +3 dagger (drain) ..###...#...P*******æÑRh¿á ".....#....... Cast: Iskenderun's Mystic Blast (1%) ..###..#.....*******............. Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is struck by your spines.  The boulder beetle bites you. _* * * LOW HITPOINT WARNING * * *Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateçÑRh,´..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 29/98 =======----------------- ..# #÷.##..........# #......# # Magic: 11/25 ==========-------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(B@..####...#...... Noise: =====----  Time: 16274.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#.......[37çÑRh^¶m Cast: Iskenderun's Mystic Blast (1%) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the boulder beetle but does no damage.  The boulder beetle is almost dead.çÑRh¸  ..##.B....#  ..........#   #÷.##..........#   .........#  #.#  ..###  .... #.(â—‹@##...P.............................#..............##...#.......#..#........çÑRh"Å¿302=5.2 (1Iskenderun's Mystic Blast (1%) çÑRh`Ç9â—‹çÑRhÛÍ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the boulder beetle but does no damage.  The boulder beetle is almost dead. _The boulder beetle leaps!èÑRhô?èÑRhGQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 20 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (14)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onêÑRhrêÑRh®Ž..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##.B....# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 30/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## [êÑRh/’î34m#..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(â—‹@..####...#...... Noise: =====----  Time: 16275.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (14) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou erupt in a blast of force!  The mystic blast hits the boulder beetle but does no damage.  The boulder beetle is almost dead. _The boulder beetle leaps!êÑRhœêÑRhü êÑRh† *..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##.B....# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 30/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 êÑRh} Õ.......##....(.***.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(*@*.####...#...... Noise: =====----  Time: 16275.2 (0.0) ...##..##..##..***..#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (14) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is almost dead. _The boulder beetle leaps!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineëÑRhrÍ..**â—‹@**..***ëÑRhº‘¦*****â—‹@**...ëÑRh½³Ì******.***.@..ëÑRh~â¾*****.*.â—‹ëÑRhqÞ******.***..*.ëÑRh¬ ¬*****.*.ìÑRh%ö..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##.B....# ##......# # Demonspawn of Vehumet *****. ..###..##..........# #......# # Health: 30/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## [ìÑRh ý34m#..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(â—‹@..####...#...... Noise: =====----  Time: 16275.2 (0.0) ìÑRhî¥...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (14) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is almost dead. _The boulder beetle leaps!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ìÑRhìÑRhï*9â—‹ìÑRh3. _íÑRh.6íÑRhH\.B°íÑRhlJQ-----6.2 (1 _íÑRh¥šíÑRh³íÑRhŸi ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##.....*B*..# #......# # Health: 30/98 =======----------------- ..# #÷.##.....***..# #......# # Magic: 12/25 ===========------------- ..# #..#......***..# #......# # AC: 13íÑRhtl Str: 20 ..###..##..#...*...## #...#..# ## EV: 12Int: 26 ..##...##..##...*...# #...#..# #. SH: 5Dex: 11 .......##....(..*..## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(°@..####...#...... Noise: ---------  Time: 16276.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (14) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Press: ? - help, [íÑRhn B0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineîÑRh3..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##......B...# #......# # Health: 30/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.....## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(°@..####...#...... Noise: ---------  Time: 16276.2 (0.0) ...##..##..##.......#.#..#....... w) [0;îÑRh7¾10;1m+3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (14) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##...... _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!îÑRh,"‘  ..##......#  .....###..#   #÷.##.....###..#  îÑRhV# ....###..#  *...##  ..##.B.*...#  ....(..*..## ..................##...#.......#..#........îÑRh0‚îÑRh£   Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Space twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!  The boulder beetle is almost dead.îÑRhò8.â—‹...........B..1======7.2 (13 _îÑRh&"ïÑRhÒ@..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##......â—‹...# #......# # Health: 31/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#...***.## #...#..# ## EV: 12ïÑRh»Int: 26 ..##...##..##..***..# #...#..# #. SH: 5Dex: 11 .......##....(.B**.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(.@..####...#...... Noise: ======---  Time: 16277.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (13) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......Space twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps! _The boulder beetle is almost dead.[ïÑRh‰C40mAiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineïÑRhÉÖ...***.*B*.**@The boulder beetle leaps! _The boulder beetle is almost dead.Aiming: Warp Space  ïÑRh˾Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a boulder beetle (almost dead, lightly drained, chance to blink: 50%)ïÑRh½ [ *BïÑRh‚ à*******.B(.@ðÑRhWs­......**B**@ðÑRhÑ ÿ***.***.B**(.@ñÑRhßã$ñÑRhÃæ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##......â—‹...# #......# # Health: 31/98 =======----------------- ..# #÷.##..........# #......# # Magic: 12/25 ===========------------- ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#...###.## #...#..# ## EV: 12Int: 26 ..##...##..##..###..# #...#..# #. SH: 5Dex: 11 .......##....(.###.#[4ñÑRhoèÿ0m# #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(.@..####...#...... Noise: ======---  Time: 16277.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (13) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##...... _The boulder beetle is almost dead.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but doeñÑRhýé s no damage.ñÑRhDG :â—‹ñÑRh1Ö G  ..##......#  ......â—‹...#   #÷.##..........#   .........#  #...###.##  ..##..###..#  ....(.###.## #.(.@..#ñÑRhfØ È#.......#...P...............[...........................#..............##...#.......#..#........Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but does no damage.  The boulder beetle is almost dead.ñÑRhDZ ÿ  ..##......#  ......â—‹...#   #÷.##..........#   .........#  #...###.##  ..##..###..#  ....(.###.## #.(.@..##.......#...P...............[...........................#..............##...#.......#..#........ñÑRh\À ¨ °......B..The boulder beetle bites you.ñÑRh à –2913========8.2 (12ñÑRhëË ñÑRhøÎ V _* * * LOW HITPOINT WARNING * * *òÑRhM ..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##......°...# #......# # Health: 29/98 =======----------------- ..# #÷.##..........# #......# # Magic: 13/25 ============------------ ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#...***.## #...#..# ## EV: 12Int: 26 ..##...##..##..***..# #...#..# #. SH: 5Dex: 11 .......##....(.B**.## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(.@..####...#...... Noise: =======--  Time: 16278.2 (0.0) ...##..##..#[33òÑRhP Cm#.......#.#..#....... w) +3 dagger (drain) ..###...#...P............#....... Zap: wand of warping (12) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##......The boulder beetle is almost dead.The boulder beetle bites you. _* * * LOW HITPOINT WARNING * * *Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineóÑRh™b..###..##..##..##..# #.......# # Jimalo the Destroyer ..##...#...##......# ##......# # Demonspawn of Vehumet *****. ..###..##......°...# #......# # Health: 29/98 =======----------------- ..# #÷.##..........# #......# # Magic: 13/25 ============------------ ..# #..#...........# #......# # AC: 13Str: 20 ..###..##..#.......## #...#..# ## EV: 12Int: 26 ..##...##..##.......# #...#..# #. SH: 5Dex: 11 .......##....(.B...## #..#...#### XL: 12 Next: 17% Place: Lair:1 .......##..##.(.@..####...#...... Noise: =======--  Time: 16278.2 (0.0) ...##..##..##.......#.#..#....... w) +3 dóÑRhÚdìagger (drain) ..###...#...P............#....... Zap: wand of warping (12) ..###..#.....[................... Fly Contam ..P##............................ ..###......#.............##...... B   boulder beetle (drained) ...##..##..##...#........##...... ...##..##..##..#.........##...... ..P##..P#..##..#.........##...... _* * * LOW HITPOINT WARNING * * *Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle!  You kill the boulder beetle!óÑRh³|‹  ..##......#  ......°...#   #÷.##..   .  ###.##  ..##..###..#  ....(.###.## ..................##...#....... #..#........ óÑRhÂÚ9°óÑRhpo¬..........Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Space twists violently! The rupture engulfs the boulder beetle!  You kill the boulder beetle!  Vehumet accepts your kill.óÑRhÀzC229.2 (11 _óÑRhK…óÑRh<‡ôÑRhB™ ôÑRhƒ› ,ôÑRhY± ôÑRhµ ôÑRh ¶ 830ôÑRhl» ,ôÑRhc¾ ôÑRh’¿ M4=ôÑRhS ôÑRhÿÏ ‚..........#......##..P#..##.##..##..# #.#...#...#####..##. #÷.##... #......#  #..#.....# #......# ####..##..#.......## #...#..# ##..@...# # #-------81.2 (2....##....(.....## ####.....##..##.(.>..####...# ...##..##..##.......#.#..#....... Fly Contam ..###...#...P............#......... ..##...#.......-------ôÑRh$Ò ôÑRhuÙ ôÑRhªÛ õÑRhó uõÑRhŸ& Ä15==õÑRh¨) =.>õÑRh;> 4.2 (3 _You start resting.õÑRhçE õÑRhöG K _Your magical contamination has completely faded away.öÑRh“äöÑRhpæöÑRh,êöÑRhÃîöÑRhgðöÑRh8öÄ26==öÑRhÒý·3=öÑRhšöÑRhÎj7==öÑRhâöÑRh†,öÑRhµöÑRhíöÑRh  4=8==öÑRhâ öÑRh7 ,öÑRh°öÑRh=öÑRhjöÑRhÜöÑRhœ˜59==öÑRhöÑRh³,öÑRhöÑRh”,öÑRh\öÑRh¹!öÑRhØ"‚620==öÑRh›$öÑRh&,öÑRh^'öÑRhÞ)~1==öÑRh©+öÑRhÎ.77öÑRhà/(=öÑRhë0öÑRhë2öÑRh²3öÑRh™4öÑRh87öÑRhB8ž8=2==öÑRh›9öÑRh<,öÑRhy=öÑRhw@93öÑRh:D[==öÑRh˜EM9öÑRh’FöÑRh°I,öÑRhfKöÑRhõOöÑRh Qh4==öÑRhšRöÑRh2UN40öÑRhàVöÑRhs`BöÑRhg_ _You start resting.öÑRhèo1309.2 (25.0)öÑRhûqw5==10.2 (26öÑRhÑÆ; _Magic restored.öÑRhæ É41=öÑRhÃì BöÑRh¿ï a2=öÑRh€ñ öÑRhý §=öÑRh: O3öÑRht BöÑRh… öÑRhj BöÑRh¤ O4öÑRh öÑRhTG Ñ5=6=7öÑRh~K öÑRh o BöÑRhq O8öÑRh¡s öÑRhu öÑRhþu öÑRhÓv öÑRhÇx öÑRhÔy öÑRh{ öÑRh~ i9=öÑRhB€ öÑRhj‚ öÑRh}ƒ öÑRh¼„ öÑRhW‡ öÑRh•ˆ öÑRhŒ‰ öÑRhŒ öÑRh, L50=öÑRh6Ž öÑRh'¾ ,öÑRheÀ öÑRhŸÃ öÑRh¥Ä 91öÑRhúÅ öÑRhÉ ,öÑRh\Ë öÑRhÍÎ ,öÑRhŒÐ öÑRhŽÓ öÑRhµÔ 22öÑRh®Õ öÑRhŸØ ,öÑRhÜ öÑRh…Ý ,öÑRhâà öÑRhƒã O3öÑRhšä öÑRh·æ ,öÑRhñè öÑRh?ö BöÑRh²ù i4=öÑRh¹ý BöÑRhPÿ öÑRhXöÑRhÛK5=öÑRh¬ öÑRh7 öÑRh[ öÑRhD öÑRh€öÑRh_96öÑRhöÑRh"öÑRhÇBöÑRhöÑRhöÑRh´O7öÑRh¾ öÑRh>",öÑRh5$öÑRhñ(,öÑRhG*öÑRh2,öÑRhB-S8=öÑRhæ.öÑRhG1öÑRhu2öÑRhB5öÑRhSoK9=60öÑRhsröÑRhÎxBöÑRhƒz,öÑRhˆ|öÑRh‰„{1öÑRhZ†öÑRh¥‡öÑRhlj,öÑRh|‹öÑRh ŽöÑRhS2=öÑRh­’öÑRhš•,öÑRhY—öÑRhþ™,öÑRhš›öÑRhJža3=öÑRh< öÑRh ¢,öÑRh4¤öÑRhئöÑRh¼§öÑRh¨öÑRh°«O4öÑRhâ­öÑRh¨³öÑRhcµöÑRh÷¶öÑRhl¹öÑRhAº95öÑRhU»öÑRh¾,öÑRh³¿öÑRhÂ,öÑRhïÃöÑRhþÇi6=öÑRhÉöÑRh Ë,öÑRheÌöÑRh&Ð,öÑRhïÒw7=öÑRhÿÔöÑRhïÖöÑRh·×öÑRhŠØöÑRhLÛ,öÑRh´ÜöÑRh/ßO8öÑRhÎàöÑRhGã,öÑRh°äöÑRhËæöÑRhðç99öÑRhéöÑRhKì,öÑRhËX÷ÑRh® h70=1=234=÷ÑRhŽ5=÷ÑRhÕ6÷ÑRhc ÷ÑRh>&X÷ÑRhð'÷ÑRhÚ.Q7÷ÑRhó0,÷ÑRhð2÷ÑRhÜ5÷ÑRhþ6D8=÷ÑRh8÷ÑRh–:,÷ÑRh?<÷ÑRhü>÷ÑRh"@÷ÑRh*A÷ÑRh)C÷ÑRh'DU9=÷ÑRhE÷ÑRhòG,÷ÑRhiJ÷ÑRh™M,÷ÑRhÞN÷ÑRh5P÷ÑRháQ&80÷ÑRhîR÷ÑRhŽV,÷ÑRhGyB÷ÑRh‹|÷ÑRh8~÷ÑRhž%1÷ÑRhµ€÷ÑRh ƒ,÷ÑRh\ŽX÷ÑRh÷ÑRhü‘K2=÷ÑRh“÷ÑRhú”,÷ÑRhÿ™÷ÑRhãœ÷ÑRhžU3=÷ÑRh¿Ÿ÷ÑRhA£÷ÑRha¤÷ÑRh±¥÷ÑRh…©,÷ÑRhµÜ÷ÑRhœß÷ÑRhlá%4÷ÑRhºâ÷ÑRhÓä,÷ÑRhÁæ÷ÑRhðé,÷ÑRhRì÷ÑRhÁñ÷ÑRh¨óQ5÷ÑRhrún÷ÑRhFýa6=÷ÑRhcÿ÷ÑRh",÷ÑRhâ÷ÑRh ÷ÑRhSU7=÷ÑRh¿÷ÑRhé ,÷ÑRhÙ\,÷ÑRh0_,÷ÑRhVb;8÷ÑRhÕd÷ÑRhZg,÷ÑRhlB÷ÑRhVm÷ÑRhPo÷ÑRhlp%9÷ÑRhq÷ÑRhûs,÷ÑRhþu÷ÑRhyx÷ÑRhy÷ÑRh§z÷ÑRh­|÷ÑRhÎ}L90=÷ÑRh-÷ÑRh‚,÷ÑRh߃÷ÑRhΆ,÷ÑRh|‰÷ÑRhŒk1=÷ÑRh,Ž÷ÑRh,÷ÑRhp’÷ÑRh1•÷ÑRh#–%2÷ÑRh—÷ÑRhº™,÷ÑRhl›÷ÑRhHž÷ÑRh¡,÷ÑRhm¢÷ÑRh_£%3÷ÑRh®¤÷ÑRhŒ§,÷ÑRh‹©÷ÑRhr­,÷ÑRh±¯÷ÑRh›²÷ÑRh?µK4=÷ÑRh¶·÷ÑRh»÷ÑRhy¼÷ÑRhr¾÷ÑRh¹Â,÷ÑRh6Å÷ÑRhªÈk5=÷ÑRhË÷ÑRhÏÍ÷ÑRh´ÑB÷ÑRhîÒ%6÷ÑRhUÔ÷ÑRh&×÷ÑRh?Ø÷ÑRhTÙ÷ÑRhÜ,÷ÑRh‰Ý÷ÑRh0à÷ÑRh8á%7÷ÑRh`â÷ÑRh?å÷ÑRhMæ÷ÑRhVç÷ÑRhLê,÷ÑRhTì÷ÑRhäö_ _You start resting.÷ÑRh=‹468.2 (158.0)8=99÷ÑRhH(8 _HP restored.øÑRhM$3øÑRhZ&øÑRhÐ:øÑRhwCBøÑRhƒEøÑRhkG,øÑRhbIøÑRhÿKøÑRhîNøÑRhPøÑRh QøÑRhõTO=øÑRhÃVøÑRh,`T###......##..P#..####.........###..##..##..##..# #..........##...#...##......# ##.........###..##....# #.........# #÷.##....# #.........# #..#...........# #.........###..##..#.......## #...#.....##...##..##.......# #...#..........##....@.....## #..#...#73.2 (4.0)øÑRh@b“...##..##.(.>..####...#...##..##..##.......#.#..# ###..###...#...P............# ##...###..#.....[......... ###..P##....... ###..###......### ##P...##..##..##...#........## .##...##..##..##..#...##øÑRh‚jøÑRhÔp6 _l - 21 poisoned darts (gained 1)øÑRhË ß###..##..##..##..# #.......# ##...#...##......# ## ###..##..........# #......# # #÷.##.# #......# # #..#..# #......# ###..##..#øÑRh-Î ð## #...#..# ##...##..## #...#..# ....##..........## #..#...###..##.@.>..####..##..##..##.......#.#..#.. ##..###...#...P.....#. #...###..#.....[.P##............###......### #P...##..##..##...###....##..##..##..#..##. ##..P##..P#..##..#.##.øÑRhÑ× øÑRhÉÙ *4.2 (1øÑRhøá øÑRhÂê øÑRhXí *5.2 (2øÑRhžó øÑRh™ö 6 _l - 23 poisoned darts (gained 2)ùÑRht¤IùÑRhaÏC0ùÑRhÆå[ _Done exploring.ùÑRh‘ ùÑRhU! Level 1 of the Lair of Beasts <>>>(Press ? for help)##...............##.......#............# #......÷..........##...#...#................##..##............# #..####..........###..##...........###......##..P#..####......# #.^.##....#......# #..# ##..#.......###..##..##..##..# #.......# #..####..#.......# #..# ##..#.......##...#...##......# ##......# #..# #...##......###..# #P..#.......###..##..........# #......# #..# ##..##...........# ##..........# #÷.##..........# #......# #..# #..##...........# #..........# #..#...........# #......# #..# #..##......P##..# #..#.......###..##..#.......## #...#..# ##.[# #..##......###..# [ùÑRh$ ®K#..#.......##...##..##.......# #...#..# #...# #...#......# #..# #...............##..........## #..#...####..####..##...P..# #..# #...............##..##.@.>..####...#.........##...#...##..###..####..#........##..##..##.......#.#..#.........#.#.......#...#.....##P..#..###..###...#...P............#....................#.......####.....##...###..#.....[............................#..#.†.......##.....###..P##..............................###...#...#†........##.....###..###......#.............##........# ##..#....#.......###.....##P...##..##..##...#........##........## #...#...#.......##......##...##..##..##..#.........##.........# #..##..##........##......##..P##..P#..##..#.........##........## #..#...#........####......##..###..##..#....#........##.........###..##..##.......# #......##...###..P#..#...#.........P#%........#.#..#...##.......# #...............................†...............................# úÑRhŠNl@.>%úÑRh‹Ø Ü #.......#÷.≈~~...#...##......#P##..#............................####...<..#.P~≈~≈~P#.................##...÷.......................# ##.÷....#.~~~~≈PP#.......##.........#.......................#...# #P......#..P~~..P.........#.....>..##......................###..# ##......#..PP....#.......##........##.......................##..# #......#........#.................##......................###..# #......#####.#.###......##........##......................###..# #..#.........)..##......##........#............................# #........(......##................##...........................# ##...............##.............................[...............# #...#............##.......#............####....÷÷÷.........##...##>ûÑRhUûÑRhãƒx....###..##..##..##..# #.......# Jimalo the Destroyer ....##...#...##......# ##......# Demonspawn of Vehumet *****. ....###..##..........# #......# Health: 98/98 ======================== ....# #÷.##..........# #......# Magic: 25/25 ======================== ....# #..#...........# #......# AC: 13Str: 20 ....###..##..#.......## #...#..# EV: 12Int: 26 ûÑRh¯“....##...##..##.......# #...#..# SH: 5Dex: 11 .........##..........## #..#...## XL: 12 Next: 22% Place: Lair:1 .........##..##.@.>..####...#.... Noise: ---------  Time: 16475.2 (0.0) .....##..##..##.......#.#..#..... w) +3 dagger (drain) ##..###...#...P............#..... Zap: wand of warping (11) #...###..#.....[................. Fly ##..P##.......................... ##..###......#.............##....  #P...##..##..##...#........##....  ##...##..##..##..#.........##....  ##..P##..P#..##..#.........##....  _Magic restored. _You start resting. _HP restored. _l - 21 poisoned darts (gained 1) _l - 23 poisoned darts (ûÑRhÉ–ygained 2) _Done exploring.ûÑRhiªûÑRhÙÝB _ûÑRhå,ûÑRhLçBûÑRhpìûÑRhÐíBûÑRh}óBûÑRhêôûÑRhÀöûÑRhâ÷,ûÑRh×øûÑRhñúûÑRhèûûÑRhèü,ûÑRhUÿûÑRhÃ,ûÑRhÜûÑRhmûÑRhþ,ûÑRhîûÑRh©ûÑRhI ,ûÑRh. ûÑRh# ûÑRhE ûÑRh:,ûÑRh²ûÑRh ûÑRhÒûÑRhûÑRhäûÑRh0ûÑRhûÑRh¼ûÑRh`ûÑRh–,ûÑRh&nûÑRh·-XûÑRhl1BûÑRh©2ûÑRhAé #...##......###........##....... .##..##......# ##......####...... .#P..P#......## #.......###.......##.......# #..##..#..#...... ##...##......####..##...... .#...##......#P##..#............. P#.................##...÷........ P#..#............ P.#.....@..##........94.2 (19.0)#.......##........##....... ûÑRhZCì.#.................##....... ###......##........##... .##......##........#.... .##..........##........ .##.............................[ .##.......#............####....÷÷ .##.......#............# #..ûÑRh¿IûÑRh|Lc _There is a stone staircase leading down here.ûÑRhñl ûÑRhæn ûÑRhÞt ûÑRhˆ€ M5.0) _ûÑRhÉ ûÑRh~¢ < #.  ..##  # ##...#  .#.######......  #.#.....$......  .....  ...... 2 .......  ......l........  ........  ............>..  ............... ûÑRh›¤ Æ....>... l   komodo dragon (asleep) ...?.... ............... ûÑRhF¶ ä llYou fly downwards.  The komodo dragon hisses angrily.  The komodo dragon is struck by your spines.ûÑRhL; f8---===6.0 (1.8ûÑRhèC ûÑRhL a  The komodo dragon hisses angrily.  The komodo dragon is struck by your spines.ûÑRh:y  komodo dragon bites you!  Found 21 gold pieces and a scroll of teleportation.  Found two stone staircases leading down. _There is a stone staircase leading up hereýÑRhù§ K  (drained)You hit the komodo dragon but do no damage.You drain the komodo dragon. You touch the komodo dragon!  The komodo dragon is moderately wounded.ýÑRh+­ P-----70ýÑRh›± ýÑRh‡³ 2 _The komodo dragon bites you.þÑRhP³  You hit the komodo dragon. You drain the komodo dragon.  The komodo dragon is heavily wounded.þÑRh7R76---=-8þÑRhÍWþÑRhº[2 _The komodo dragon bites you!þÑRhhÿ  You hit the komodo dragon but do no damage.You drain the komodo dragon.  The komodo dragon is severely wounded.þÑRh‘--9þÑRh˜þÑRh¾; _You block the komodo dragon's attack.þÑRh„  You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.7----500þÑRhf‹þÑRhÂŽZ _The komodo dragon barely misses you.þÑRhŠB—  You hit the komodo dragon.  The komodo dragon is severely wounded.þÑRhcD%1þÑRh2JþÑRhM[ _The komodo dragon closely misses you.þÑRhz9 ä You hit the komodo dragon.  The komodo dragon is severely wounded. _The komodo dragon closely misses you.You hit the komodo dragon but do no damage.You touch the komodo dragon!  The komodo dragon is almost dead.þÑRh»; %2þÑRh…@ þÑRh„C S _The komodo dragon misses you.þÑRh¢, š   Your touch misses the komodo dragon.The komodo dragon is struck by your spines.  You kill the komodo dragon!.8=43þÑRhÌ3 þÑRhP8 Z _Vehumet accepts your kill.þÑRh ½þÑRhP½þÑRhUÃþÑRhXÇH _No target in view!ÿÑRhà ÿÑRh; ÿÑRhà ÿÑRhV# ÿÑRh( : _ÿÑRhwS ÿÑRhZ` l9=-l   komodo dragon (wandering)ÿÑRhk j4-5.0 (2ÿÑRh…q ÿÑRhøu ` _A komodo dragon comes into view.ÒRh7H F  The komodo dragon hisses angrily.ÒRhWQ ›.ll6.0 (1ÒRhéZ ‚ _The komodo dragon hisses menacingly.ÒRhI—ÒRh-¡R.lÒRhc¢%7ÒRhe¯ÒRh²ÒRh¸ÒRhÃ&ÒRh'¶F.lF   bullfrog (wandering)ÒRh£(.808ÒRhü1ÒRh6[ _A bullfrog comes into view.ÒRh÷¸ ÒRhê» ÒRhÑÑ ÒRhÜ .F.lF==9 _The bullfrog gives a loud, deep croak!ÒRhq̺.F.l--10ÒRhÝÔÒRh³×ÒRh¬åÒRhêÒRh€êÒRh,õZ..FlÒRhõV1--1ÒRhþÒRh5ÒRh\1 å  You hit the komodo dragon but do no damage.You drain the komodo dragon. .F(drained)The komodo dragon is lightly wounded.  The komodo dragon is struck by your spines.64----===2ÒRh€3 2 _The komodo dragon bites you!ÒRh ±*   The komodo dragon is struck by your spines. _The komodo dragon bites you!  You barely miss the komodo dragon.bullfrog is struck by your spines. The bullfrog closely misses you.  is struck by your spines.--3 _The komodo dragon barely misses you. You block the bullfrog's attack.ÒRhd£The komodo dragon barely misses you. You block the bullfrog's attack.hit the komodo dragon but do no damage.You drain the komodo dragon.  The komodo dragon is moderately wounded.  You block the bullfrog's attack.  The komodo dragon is struck by your spines.ÒRhÍg5------4ÒRhÔ%ÒRh~,E _The komodo dragon bites you but does no damage.ÒRhh)  You barely miss the komodo dragon.The komodo dragon is heavily wounded.The bullfrog completely misses you. The komodo dragon barely misses you.ÒRhuh%5ÒRhpÒRhŒsU _The bullfrog barely misses you.ÒRh;M å The bullfrog completely misses you. The komodo dragon barely misses you.The bullfrog barely misses you.hit the komodo dragon but do no damage.The bullfrog is struck by your spines.  The bullfrog hits you but does no damage.58-=6ÒRhàT ÒRhžX 2 _The komodo dragon bites you!ÒRh#¥ˆThe bullfrog hits you but does no damage. _The komodo dragon bites you!  You hit the komodo dragon but do no damage.  The komodo dragon is heavily wounded.The bullfrog hits you. You block the komodo dragon's attack.ÒRh¦n4---7ÒRh¦­ÒRhl±? _The bullfrog hits you but does no damage.ÒRhËfG . You block the komodo dragon's attack.bullfrog hits you but does no damage.  The bullfrog closely misses you.  The komodo dragon is struck by your spines.-8ÒRh_pÒRh^t[ _The komodo dragon closely misses you.ÒRh±Ÿ  You hit the komodo dragon. You touch the komodo dragon!  You kill the komodo dragon!ÒRh¨Æ¯ †F   bullfrog  ÒRhüƈVehumet accepts your kill.The bullfrog is struck by your spines. The bullfrog hits you.ÒRhÌG-69ÒRhNÔÒRhØ×| _The bullfrog is struck by your spines. The bullfrog barely misses you.ÒRh±i  You hit the bullfrog. You touch the bullfrog.  You kill the bullfrog!ÒRhTv C.ÒRhO} 6 720 ÒRh–} L_Vehumet accepts your kill.ÒRhÁ… ÒRhÛŠ h _Your Dodging skill increases to level 6!ÒRh™† 3ÒRh ‰ ÒRhX ÒRhr” : _ÒRhð— ÒRhh˜ 95ÒRh7š ÒRhà Ó6ÒRh;ä ÒRhúé ,ÒRhTë ÒRh>ø ÒRh®ø ÒRh,ú ÒRhY ÒRhÌ 97ÒRha ÒRhU ÒRh° ÒRhC ÒRhh ÒRh S8=ÒRh¯ ÒRh2! ÒRhm! ÒRhÇ" ÒRh—* ,ÒRhB, ÒRh¯4 a9=ÒRhŠ6 ÒRh= ,ÒRh†@ ÒRhnE ,ÒRhG ÒRhM ÒRhðM 360ÒRhUO ÒRh¾U ÒRhüU ÒRhÀW ÒRh]^ ÒRh¢^ ÒRh’` ÒRhm e1ÒRhZo ÒRh¤o ÒRhSq ÒRhNy i2=ÒRh { ÒRh•ƒ ,ÒRhF… ÒRhÐ ,ÒRh%’ ÒRh› ÒRh¥ a3=ÒRhƒ¨ ,ÒRh~ª ÒRh®´ ,ÒRhö ÒRhŽ ÒRh¾ 94ÒRhÿ¿ ÒRh©Æ ,ÒRh¶È ÒRhéØ ,ÒRhÜ ÒRh{ä ÒRhÍä 95ÒRh:í ÒRhGó ,ÒRhžö ÒRhì ,ÒRh` ÒRhL i6=ÒRhx ÒRh ,ÒRh ÒRhT$ ÒRhÎ$ K7=ÒRh†& ÒRh%. ,ÒRhñ/ ÒRhß7 ,ÒRhÆ9 ÒRhõ@ O8ÒRhsB ÒRh¿I ,ÒRh·K ÒRhIR ÒRh°R ÒRhT ÒRhÚZ ÒRh2[ 99ÒRh”\ ÒRhb ,ÒRhÐc ÒRh0l ,ÒRh­m ÒRh›u d70=ÒRhÀw ÒRhÄ„ ,ÒRh͆ ÒRhu ÒRhç W1=ÒRhð“ ÒRhLž ,ÒRh‹  ÒRhѧ ,ÒRh§© ÒRh—³ ÒRhî³ %2ÒRhßµ ÒRh˼ ,ÒRh;¾ ÒRh˜È ,ÒRh?É ÒRhåÐ ÒRh~Ñ %3ÒRhÌÓ ÒRhªá BÒRhWä ÒRh’ä ÒRhGç ÒRhó a4=ÒRh­ó ÒRh3ú ,ÒRhPÿ ÒRh» ,ÒRh\ ÒRhn 95ÒRhÐ 2=ÒRh\ ÒRhL ,ÒRh½ ÒRh[; &67ÒRh,I nÒRhvK ÒRh¢Q ÒRhR K8=ÒRhT ÒRhÈ` BÒRhd ÒRhód ÒRh}f ÒRh“o 9=ÒRh«t ÒRhuu ÒRhcv ÒRhx} <80ÒRh\ ÒRhû„ ÒRhE… ÒRhņ ÒRh±Ž ,ÒRho ÒRh¹— ;1ÒRhú™ ÒRhŸ¢ ,ÒRhc¤ ÒRh§« ,ÒRhz­ ÒRh¨µ a2=ÒRhû· ÒRh¿ ,ÒRh1Á ÒRhÞÇ ÒRhÈ ÒRhÝÊ ÒRhNÑ ÒRhÑ ÒRhÞÑ N3=ÒRh¡Ó ÒRh½Ú ,ÒRhµÜ ÒRhã ,ÒRhä ÒRh=ë ÒRh—ë %4ÒRhTí ÒRhó ,ÒRhõ ÒRhYý ;5ÒRh–ÒRh…,ÒRhh ÒRhÜ,ÒRhèÒRhÁa6=ÒRhªÒRhE%,ÒRhÝ&ÒRhx-,ÒRhË/ÒRh<k7=ÒRh¹^ë8ÒRheBÒRhVj;9ÒRhœkÒRhêu,ÒRhvÒRhT€BÒRh8Œb90=ÒRhaŽÒRh¾•,ÒRh.—ÒRhMŸ,ÒRh=¡ÒRh˜§ÒRh ¨N1=ÒRhj¬ÒRh>³,ÒRhŒ´ÒRhк,ÒRhi¼ÒRhÄÒRh[Ä%2ÒRh ÆÒRh=Í,ÒRh@ÏÒRh;×,ÒRh$ÙÒRhVßÒRhºß%3ÒRh“áÒRhKé,ÒRhÇêÒRhqña4=ÒRhqóÒRh†ÿ,ÒRhoÒRh¬,ÒRh‘ ÒRhÐk5=ÒRhØÒRh"ÒRhaÒRh4ÒRh8%,ÒRhè&ÒRhÁ.ÒRhÑ:ÒRhãâJimalo the Destroyer#.Demonspawn of Vehumet *****...##ÒRh IHealth: 96/98 =======================-###...#Magic: 25/25 ========================.#.######......ÒRha:AC: 13Str: 20#.#.....$......EV: 12Int: 26...............ÒRh–)SH: 5Dex: 11.......†.......XL: 12 Next: 27% Place: Lair:2ÒRh¹î.......@.......Noise: ---------  Time: 16635.0 (115.0)...............ÒRhÚ©w) +3 dagger (drain)...............Zap: wand of warping (11)ÒRhþ ............>..Fly ...............ÒRh:Â...........>...K   Sonja (missile, wandering)ÒRh[y..........?......K............ÒRh~»You hit the bullfrog. You touch the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. ÒRh¡·_Your Dodging skill increases to level 6!Sonja, the Graceful Assassin comes into view. She is wielding a +2 dagger ofÒRhØCdistortion and quivering curare-tipped darts.ÒRhu/  --more-- ÒRh68- ÒRhs ÒRh»; 66 _ ÒRh+ ÒRhØ+ ÒRh} Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11) (quivered)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on ÒRhjÇ ÒRhëÎJimalo the Destroyer#.Demonspawn of Vehumet *****...##Health: 96/98 =======================-###...#Magic: 25/25 ========================.#.######......AC: 13Str: 20#.#.....$......EV: 12Int: 26...............SH: 5Dex: 11.......†.......XL: 12 Next: 27% Place: Lair:2.......@.......Noise: ---------  Time: 16636.0 (0.0)...............w) +3 dagger (drain)...............Cast: Mephitic Cloud............>..Fly ..........................>...K   Sonja (missile, wandering)..........?......K............You hit the bu ÒRh3Ï»llfrog. You touch the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. _Your Dodging skill increases to level 6!Sonja, the Graceful Assassin comes into view. She is wielding a +2 dagger of _distortion and quivering curare-tipped darts. ÒRhçÔ ÒRhã ÒRhÊþ ÒRhP<Sonja, the Graceful Assassin A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daringleaps! But watch out for her knives! Max HP: ~30Will: +AC: +EV: ++++ + Threat: High Class: Natural Size: Small Int: Human  ÒRh=vSpeed: 140% (normally travels faster than you) You have about 29% to hit with your +3 dagger of draining and 1% to hit with your touch. She has about 59% to hit you. AttacksMax DamageBonus Hit: +2 dagger (distort) 14 + 26 (distort) 2x Hit: +2 dagger (distort) 10 + 26 (distort) each Throw: curare-tipped darts 12 (curare)Poison and slowing She has an unusual item: a +2 dagger of distortion and a curare-tipped dart. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - BlinkÒRh'ÒRhêæJimalo the Destroyer#.Demonspawn of Vehumet *****...##Health: 96/98 =======================-###...#Magic: 25/25 ========================.#.######......AC: 13Str: 20#.#.....$......EV: 12Int: 26...............SH: 5Dex: 11.......†.......XL: 12 Next: 27% Place: Lair:2.......@.......Noise: ---------  Time: 16636.0 (0.0)...............w) +3 dagger (drain)...............Cast: Mephitic Cloud............>..Fly ..........................>...ÒRh§ÕK   Sonja (missile, wandering)..........?......K............You hit the bullfrog. You touch the bullfrog.  You kill the bullfrog! _Vehumet accepts your kill. _Your Dodging skill increases to level 6!Sonja, the Graceful Assassin comes into view. She is wielding a +2 dagger of _distortion and quivering curare-tipped darts.ÒRh“ÒRhŒ)ÒRht,ÒRhÓ«ÒRhß¹JK.ÒRhŽÇC7.0 (1Mephitic CloudÒRh#ÒÒRh{ÒÒRhºŸ  Jimalo the Destroyer ÒRhü#.  Demonspawn of Vehumet *****. ..##  Health: 96/98 =======================- ÒRhy€# ##...#  Magic: 22/25 =====================--- .#.######......  AC: 13Str: 20 #.#.....$......  EV: 12Int: 26 ...............  SH: 5Dex: 11ÒRhÅ€ú .......†.......  XL: 12 Next: 27% Place: Lair:2 .......@.......  Noise: ---------  Time: 16637.0 (0.0) ÒRhó€h......*........  w) +3 dagger (drain) .....*.........  Cast: Mephitic CloudÒRh? .....*......>..  Fly  ..***..........  ÒRh~q..***......>...  K   Sonja (missile, wandering) ..*K*.....?....  ÒRhÂx...............  _Your Dodging skill increases to level 6!ÒRh‚SSonja, the Graceful Assassin comes into view. She is wielding a +2 dagger of _distortion and quivering curare-tipped darts.Aiming: Mephitic Cloud (safe; 1% risk of failure)  ÒRhI‚Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÒRhfJimalo the Destroyer#.Demonspawn of Vehumet *****...##Health: 96/98 =======================-###...#Magic: 22/25 =====================---.#.######......AC: 13Str: 20#.#.....$......EV: 12Int: 26...............SH: 5Dex: 11.......†.......XL: 12 Next: 27% Place: Lair:2.......@.......Noise: ---------  Time: 16637.0 (0.0)......*........w) +3 dagger (drain).....*.........Cast: Mephitic Cloud.....*......>..Fly ..###............###......>...K   Sonja (missile)..###.....?................... _distortiÒRh,"on and quivering curare-tipped darts.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs Sonja.ÒRh$~ÒRhˆÒRhY.ÒRh¿.ÒRhC .ÒRh‹§§§ÒRhç☼§ÒRhûKÒRh4', confused)ÒRhk1.K☼ ÒRh¯ä Press: ? - help, Q - select action, ( or ) - cycleÒRh0¼Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs Sonja.  Sonja shouts!  ÒRhà%4You hear an angry hiss. You hear a loud, deep croak!ÒRh²(K======8.0 (1ÒRh!3ÒRhl8Q _Sonja is engulfed in noxious fumes. Sonja appears confused.ÒRhÒõá#....### #.##...##.#.######......##.#.....$................†..<...>..§§§.....§☼§>.....K☼.....?.................S   water moccasin (wandering)S$  A water moccasin comes into view.  Found 15 gold pieces. Sonja is engulfed in noxious fumes.ÒRh*û`  Sonja appears confused. Sonja is engulfed in noxious fumes.ÒRh–ûÒRhª☼S.ÒRhpz73=------9ÒRh«ÒRh- _Sonja appears confused.ÒRhmµ...#####.##...# #.#.######......##.#.....$................†..<....>..§☼§.....§☼§>.....KS.....?...............$.ÒRhþÒRhH$bK§S§○ÒRh£(E------40ÒRh31ÒRho69 _Sonja is engulfed in noxious fumes.ÒRhÊÀy###.##...#.#.######......###.#.....$...........†<.>§☼§ÒRhÂ).K§S.....>.§○.....?.........$ . ÒRhÌÅÒRh™ÆÒRhÍ`  Sonja is engulfed in noxious fumes. Sonja appears confused.ÒRhÜØê ○§S○§K Sonja is engulfed in noxious fumes.  The water moccasin is struck by your spines.ÒRhŠÛ-=1ÒRhããÒRhè3 _The water moccasin bites you.ÒRhÖ; „ °☼°You closely miss the water moccasin. Your touch misses the water moccasin.The water moccasin is moderately wounded.4==2ÒRhx@ ÒRh«E T _The water moccasin misses you.ÒRhê©ÒRhí¬9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (14) ÒRh­ Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÒRhl¢ ###.##...#Jimalo the Destroyer#.#.######......Demonspawn of Vehumet *****.###.#.....$......Health: 97/98 =======================-#................Magic: 24/25 =======================-.........†.......AC: 13Str: 20.........<.......EV: 12Int: 26.................SH: 5Dex: 11.................XL: 12 Next: 27% Place: Lair:2.......@......>..Noise: =--------  Time: 16642.0 (0.0)....§○§S.........w) +3 dagger (drain)....§°☼K.....>...Cast: Irradiate (3%).....§°.....?....Fly ..ÒRhr´ v.....................$.........K   Sonja (missile, confused)...............S   water moccasin...............Sonja is engulfed in noxious fumes.  The water moccasin is struck by your spines. _The water moccasin bites you.  You closely miss the water moccasin. Your touch misses the water moccasin.The water moccasin is moderately wounded. _The water moccasin misses you.ÒRh9=é#.#.######...... ###.#.....$...... #................ ..† .<. .. . .>.. ....§○§S.. ....§°☼K.....>... ......?.... ................. ......$.. .^The water moccasin is moderately wounded. _The water moccasin misses you.  A cane toad comes into view.  Sonja grins madly.  The water moccasin bites you!  You are poisoned.ÒRh`D°☼ÒRhäD ☼.ÒRhgEz.F   cane toad (wandering)FK   Sonja (missile, confused)S   water moccasinÒRhGÒRhyG0ÒRhÓG2====-ÒRh)H$3.0 (1ÒRhåILPois Fly ÒRhµWÒRh#h5 _The water moccasin poisons you!ÒRhH–ß #.#.######......  Jimalo the Destroyer ###.#.....$......  Demonspawn of Vehumet *****. #................  Health: 90/98 ======================-- .........†.......  Magic: 19/25 ==================------ .........<.......  AC: 13Str: 20 .................  EV: 12Int: 26 ÒRhÖ{.................  SH: 5Dex: 11 .......***....>..  XL: 12 Next: 27% Place: Lair:2 ....§°☼S@*.......  Noise: =--------  Time: 16643.0 (0.0) ÒRhP—™....☼.☼K**...>...  w) +3 dagger (drain) .....§......?....  Cast: Irradiate (3%) .................  Pois Fly  ......$.........  ................  F   cane toad (wandering) ÒRh‚—Ù..........F.....  K   Sonja (missile, confused) ÒRh«—Û....^..........  S   water moccasinThe water moccasin bites you!  ÒRhÇ—+You are poisoned. ÒRhè—=_The water moccasin poisons you!  ÒRh˜¨Casting: Irradiate (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÒRh1˜<Dir - look around, f - activateÒRhtÒ ù#.#.######......Jimalo the Destroyer###.#.....$......Demonspawn of Vehumet *****.#................Health: 90/98 ======================--.........†.......Magic: 19/25 ==================------.........<.......AC: 13Str: 20.................EV: 12Int: 26.................SH: 5Dex: 11.......###....>..ÒRhÓ òXL: 12 Next: 27% Place: Lair:2....§°☼#@#.......Noise: =--------  Time: 16643.0 (0.0)....☼.☼###...>...w) +3 dagger (drain).....§......?....Cast: Irradiate (3%).................Pois Fly ......$.........................ÒRh¤Ó oF   cane toad (wandering)..........F.....K   Sonja (missile, confused)....^..........S   water moccasin  The water moccasin bites you!  You are poisoned. _The water moccasin poisons you!  ÒRhÜÓ ÝCasting: Irradiate (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÒRhQPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You erupt in a fountain of uncontrolled magic!  The water moccasin is blasted with magical radiation!!  You kill the water moccasin!  Vehumet accepts your kill.ÒRh¸#ùVehumet accepts your kill.  You feel your power returning.  Sonja is blasted with magical radiation!!  Sonja is almost dead.  ÒRhÉ$UYou are very lightly contaminated with residual magic.  The cane toad croaks.ÒRh£)ÒRhœ6P ....☼†@.K...☼FF.   You feel very sick.ÒRhL<ä87-21==8==4.0 (1Irradiate (3%)Contam ÒRh{GÒRhäK9 _Sonja is engulfed in noxious fumes.ÒRhøÓ #.#.######...... ###.#.....$...... #. .†. .<. . . .>.. ....§.☼. ....☼.K......>... .....☼......?.... . ......$. .F...... ..^.ÒRhmÚb  You feel very sick.ÒRh^ÜÒRhîæ’â—‹â—‹Kâ—‹..F.ÒRhžç´4--2===---5ÒRhzñÒRh@ù¾ _Sonja is engulfed in noxious fumes. Sonja appears confused. _You see here a water moccasin corpse.ÒRhÒoQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  ÒRh¸Ðc - Throw: throwing net  d - Throw: 3 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (14) Spells ([,] to cycle)  i - Cast: Irradiate (3%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÒRh 5 #.#.######......Jimalo the Destroyer###.#.....$......Demonspawn of Vehumet *****.#................Health: 84/98 ====================----.........†.......Magic: 22/25 =====================---.........<.......AC: 13Str: 20.................EV: 12Int: 26.................SH: 5Dex: 11..............>..XL: 12 Next: 28% Place: Lair:2....§.â—‹@.........Noise: ---------  Time: 16645.0 (0.0)....â—‹Kâ—‹......>...w) +3 dagger (drain).....☼......?....Cast: Searing Ray.................Pois Fly Contam ......$..[4ÒRh6 €0mF......................F   cane toad................K   Sonja (missile, confused).....^..........The cane toad croaks.  You feel very sick. _Sonja is engulfed in noxious fumes.  You feel very sick. _Sonja is engulfed in noxious fumes. Sonja appears confused. _You see here a water moccasin corpse.ÒRhR> ÒRhD ÒRhÓ Ù #.#.######......  Jimalo the Destroyer ###.#.....$......  Demonspawn of Vehumet *****. #................  Health: 84/98 ====================---- .........†.......  Magic: 20/25 ===================-----ÒRhI  .........<.......  AC: 13Str: 20 .................  EV: 12Int: 26 .................  SH: 5Dex: 11 ÒRh ..............>..  XL: 12 Next: 28% Place: Lair:2 ....§.â—‹@.........  Noise: ---------  Time: 16645.0 (0.0) ....â—‹K*......>...  w) +3 dagger (drain) .....☼......?....  Cast: Searing Ray .................  Pois Fly Contam  ......$..F......  ................  F   cane toadÒRhy f ................  K   Sonja (missile, confused) .....^..........  _You see here a water moccasin corpse.  ÒRhã 2Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +2 dagger of distortion and quivering curare-tipped  darts (almost dead, confused, 79% to hit)ÒRh¾w¥ #.#.######......  Jimalo the Destroyer ###.#.....$......  Demonspawn of Vehumet *****. #................  Health: 84/98 ====================---- .........†.......  Magic: 20/25 ===================----- .........<.......  AC: 13Str: 20 .................  EV: 12Int: 26 .................  SH: 5ÒRh±xPDex: 11 ..............>..  XL: 12 Next: 28% Place: Lair:2 ....§.â—‹@.........  Noise: ---------  Time: 16645.0 (0.0) ....â—‹Kâ—‹......>...  w) +3 dagger (drain) .....☼......?....  Cast: Searing Ray .................  Pois Fly Contam  ......$..F......  ................  F   cane toad ÒRhgy ................  K   Sonja (missile, confused) .....^.......... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +2 dagger of distortion and quivering curare-tipped  darts (almost dead, confused, 79% to hit)  You focus your ray upon Sonja. The searing ray hits Sonja!  You kill Sonja!ÒRht…6   ###.#.....$......  #................  ..ÒRh]†ü....  ......  ......  ......  ...>..  ......  ....â—‹**ÒRh›†Å>...  ...**....  ÒRhʆŽ..*....  ..ÒRhø†>.. ..ÒRh#‡s...  ...............ÒRhP‡G .....^.........ÒRh‡ ÒRh£Š ÒRhÎ#õAim: Sonja, wielding a +2 dagger of distortion and quivering curare-tipped  darts (almost dead, confused, 79% to hit)  You focus your ray upon Sonja. The searing ray hits Sonja!  You kill Sonja!  Vehumet accepts your kill.  (Press . to maintain the ray.)ÒRhÿ-)°..â—‹......F.ÒRhÅ<¾233==6.0 (1ontinue: Searing RayRay ÒRh£JÒRhüO ÒRhÌPÒRh‚Q_You feel sick.ÒRhï² #.#.######......  Jimalo the Destroyer ###.#.....$......  Demonspawn of Vehumet *****. #................  Health: 82/98 ====================---- .........†.......  Magic: 18/25 =================------- .........<.......  AC: 13Str: 20 .................  EV: 12Int: 26 .................  SH: 5Dex: 11 ..............>..  XL: 12 Next: 33% Place: Lair:2 ....§.â—‹@.........  Noise: ==-------  Time: 16646.0 (0.0) ....â—‹)°*.....>...  w) +3 dagger (drain) .....â—‹..*...?ÒRhɳ$[40m....  Continue: Searing Ray ........F........  Pois Fly Contam Ray  ......$.........  ................  F   cane toad ................  .....^.......... (Press . to maintain the ray.) _You feel sick.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (85% to hit)ÒRhåv« *.F**ÒRhkH #.#.######......Jimalo the Destroyer###.#.....$......Demonspawn of Vehumet *****.#................Health: 82/98 ====================----.........†.......Magic: 18/25 =================-------.........<.......AC: 13Str: 20.................EV: 12Int: 26.................SH: 5Dex: 11..............>..XL: 12 Next: 33% Place: Lair:2....§.â—‹@.........Noise: ==-------  Time: 16646.0 (0.0)....â—‹)°*.....>...w) +3 dagger (drain).....â—‹.*....?....Continue: Searing Ray........*........ÒRhZI œPois Fly Contam Ray ......$.*...............*.......F   cane toad.....................^.......... _You feel sick.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the cane toad!  The cane toad is moderately wounded.ÒRh”Ô Ñ  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineThe searing ray hits the cane toad!  The cane toad is moderately wounded.(Press . to maintain the ray.)ÒRhÀâ ›°°)..F...ÒRhŸê †1-9=7.0 (1ÒRh ö ÒRhñû $ _You feel sick. ÒRhLî^ **** ÒRh ðA*The searing ray hits the cane toad! ÒRhتp  The cane toad is heavily wounded. ÒRhÏ»ý ..).F°..... You feel sick. The cane toad is struck by your spines. ÒRh¾Æ79-8--8+  ÒRhÈ ÒRh‹ÍW _The cane toad closely misses you. ÒRhÔ- º ***** The searing ray hits the cane toad. ÒRhxÁ ò F......The cane toad is almost dead.You feel sick. The cane toad stings you!  ÒRhÞÁ @You are more poisoned. ÒRh"Ä û69======---7--=9Pois ++  ÒRh5Ï  ÒRh4Ò 0 _The cane toad poisons you!!ÒRhÌZ¼  The searing ray hits the cane toad!  You kill the cane toad!Vehumet accepts your kill.!ÒRhaf*****!ÒRhæÿ¸ .....You feel your power returning.  You finish channelling your searing ray.!ÒRh4----20===550ast: Searing RayPois !ÒRh2!ÒRh S _You feel very sick."ÒRhä~"ÒRhq7-"ÒRhØ"ÒRhÀŠ"ÒRhðŽj58-"ÒRh‹–b _You feel very sick."ÒRhç–­4--1===="ÒRhE™"ÒRhu¢b _You feel very sick."ÒRhê¢^2--"ÒRhl¥"ÒRh`®¶ _You feel very sick.49-"ÒRhO¸"ÒRhZÂb _You feel very sick."ÒRhÞ8-2=="ÒRh¹Å"ÒRhÏu _You feel very sick. _You feel sick."ÒRhîÏS6-"ÒRh{Ò"ÒRh Ü3You feel sick."ÒRhhÝ95"ÒRhŠß"ÒRhè3You feel sick."ÒRh„è"ÒRh­èa3=="ÒRh¬ì"ÒRh¿õ3You feel sick."ÒRhØöT4=-"ÒRh`ú"ÒRh˜pYou feel sick.3-"ÒRhãa4=="ÒRh8 "ÒRhw=You feel sick.  "ÒRh(("ÒRhö"ÒRhz%^  r magical contamination has completely faded away."ÒRhû%l2=Fly "ÒRhˆ("ÒRh›2j _You are no longer poisoned."ÒRh&3h5=="ÒRh·5"ÒRh¡>4 _Magic restored."ÒRhõ>93"ÒRhÄA"ÒRhLK,"ÒRhËM"ÒRh‡WO4"ÒRh•Y"ÒRh+iO="ÒRh³m"ÒRhJu,"ÒRhw"ÒRhYi5="ÒRh„"ÒRhU,"ÒRhˆ"ÒRh°—,"ÒRhë™"ÒRh¾¢a6="ÒRh?¥"ÒRhm¯,"ÒRh²"ÒRhˆº,"ÒRhp½"ÒRhSÇ"ÒRhèÇ97"ÒRhñÉ"ÒRhjÒ,"ÒRhÓÔ"ÒRhJÞ,"ÒRh½à"ÒRhŸèO8"ÒRhâê"ÒRhÐöB"ÒRh+ÿi9="ÒRhá"ÒRhõ ,"ÒRhÞ "ÒRh›,"ÒRh "ÒRhÞb50="ÒRhö""ÒRhU*,"ÒRhÔ,"ÒRhƒ5,"ÒRhU7"ÒRho>O1"ÒRhA"ÒRh…I,"ÒRhML"ÒRhëS,"ÒRhLV"ÒRhŠ\"ÒRhJuì2.--S   water moccasin (wandering)S"ÒRhÞ‹088.0 (38.0)"ÒRhE­½--9.0 (39 _A water moccasin comes into view.$ÒRh÷€E##.#.....$......P#...........†..<....>..†.........)>....?..........$....^S.P......S   water moccasin (wandering)S..90.0 (1.0)$ÒRh§“$ÒRh;N õ ###.#.....$......#P#..†..<....>...†...>....?......$...#......^......S...#P.$ÒRh!T $ÒRh^ Q.$ÒRhæe A31$ÒRhn $ÒRh„ f  M - 6 curare-tipped darts (gained 3)  Things that are here:$ÒRh… *2.0 (2$ÒRh‹ $ÒRh´£ ‹ _a +2 dagger of distortion; the kobold corpse of Sonja&ÒRh»ª_&ÒRh¬¯B&ÒRh2°&ÒRh˜·&ÒRhŒ¸S4=&ÒRhþ¹&ÒRhDÉ)#.#.######...... ##.#.....$ #P#...... ..†....... ..< .. ... ..&ÒRhÕÉA.....>.. ..... 4.......)>... ..?.... ... ..$.........#......^#P..............&ÒRhÅÏ&ÒRh‹Ù&ÒRhÝ{ _You see here a water moccasin corpse.&ÒRhã ¤###. ##...# #.#.######......  ###.#.....$ #P#. .†. .< . ... ..>.. ..†... .)>... .?.... ...$....#......^.&ÒRhó &ÒRhoö 15.0 (1 _&ÒRhy &ÒRh… 'ÒRhò .  ..## ###. ##...# 'ÒRh]%.#.######......  ###.#.....$ #P#. .'ÒRhŠn†. .<'ÒRh¯L . 'ÒRhÓO... .'ÒRh÷o......>.. .'ÒRhé—.†... .)>... .?...$...'ÒRh'ÒRhj@%6'ÒRhÜI'ÒRh%M(ÒRhÓ3(ÒRh½ (ÒRhä(ÒRh>(ÒRhäa5=(ÒRh/X(ÒRhG8 #.  . ..## ###. ##...# #.#.###### ###.#.....$#P#.†8.0 (2...........>.........†................).......>.......$..........(ÒRhô?(ÒRhZI(ÒRhzMw _There is a stone staircase leading up, spattered with blood here.)ÒRhÌB)ÒRhNC)ÒRh˜E)ÒRhüL)ÒRhM)ÒRh^Q)ÒRh§WO6)ÒRh¿Z)ÒRhðb,)ÒRhMe)ÒRh¿l,)ÒRho)ÒRhî|e7)ÒRhÁ†,)ÒRh7‰)ÒRhD“i8=)ÒRh²•)ÒRh¢)ÒRh¤¢)ÒRh2¥)ÒRh#¯,)ÒRh?±)ÒRhº)ÒRhlºK9=)ÒRhd¼)ÒRhÅÙ)ÒRhÎà,)ÒRh.ð)ÒRhEñ)ÒRhsõ)ÒRh¹)ÒRhì)ÒRh60)ÒRh“)ÒRh.)ÒRh)ÒRhÏ )ÒRh‹()ÒRhB2,)ÒRhÐ8)ÒRhŒ?O1)ÒRh½B)ÒRhìL,)ÒRh )ÒRh…¢)ÒRhð©)ÒRh>ª94)ÒRhƒ¬)ÒRhLµ)ÒRh›É)ÒRh¦Ê)ÒRhfÕ,)ÒRhGÖ)ÒRh<ò§5)ÒRh6,)ÒRh)ÒRh¿)ÒRh9S6=)ÒRh[)ÒRhì6,)ÒRhÚ9)ÒRhE)ÒRhVE#7)ÒRh{E(=)ÒRhAH)ÒRhaS)ÒRhÈS)ÒRhçU)ÒRhÞ\,)ÒRhb)ÒRhmh)ÒRhâh98)ÒRhl)ÒRh s,)ÒRh…u)ÒRhj~,)ÒRh¬‘{9)ÒRhØ–,)ÒRhê™)ÒRh¸¢,)ÒRhç¥)ÒRhçÛ)ÒRhyÜN70=)ÒRhsá)ÒRh~é,)ÒRhì)ÒRhPø)ÒRh( ¯1=)ÒRh¤ ,)ÒRh‡)ÒRh+;2)ÒRhº)ÒRhï!,)ÒRh´))ÒRhl0)ÒRhÁ0)ÒRhù2)ÒRhÌ:)ÒRhA;%3)ÒRh=)ÒRhbC)ÒRh=F)ÒRhZK)ÒRhMP,)ÒRh;R)ÒRhZ)ÒRhƒZD4=)ÒRh_\)ÒRhJc,)ÒRh1e)ÒRh,o,)ÒRhùq)ÒRh¨|k5=)ÒRhO)ÒRhî†)ÒRhF‡)ÒRh,Š)ÒRh-’;6)ÒRh;”)ÒRh@ŸB)ÒRhâ«B)ÒRh¬¯)ÒRh{³)ÒRhn´%7)ÒRh)·)ÒRhÓÉÎ÷..S   water moccasin (wandering)S)ÒRhÚ<  #.  . ..##  ###. ##...#  #.#.######......  ###.#.....$......  #P#................  ...........÷.......  ...........@....... 758.0 (60.0) ...................  ...................  ................>..  .........†.........  .......).......>...  ..............?....  ................S..  $ _You start resting.)ÒRh¨Œè #.  . ..##  ###. ##...#  #.#.######......  ###.#.....$......  #P#................  ...........÷.......  ...........@.......  ...................  ...................  ................>..  .........†......... .......).......>...  ..............?.... ................S.. $)ÒRhå•)ÒRhϵe _A water moccasin is nearby!)ÒRh} ¦ #.  . ..##  ###. ##...#  #.#.######...... )ÒRh[} µ ###.#.....$......  #P#................  ...........÷.......  ...........@.......  )ÒRhƒ} x...................  ...................  ................>..  )ÒRh£} R.........†.........  .......).......>...  )ÒRhÅ} l..............?....  ................S..  )ÒRhã} /$ )ÒRhÍ Á #.  . ..##  ###. ##...#  #.#.######......  ###.#.....$......  #P#................  )ÒRhÓ ...........÷.......  ...........@.......  ...................  ...................  ................>..  .........†......... .......).......>...  ..............?.... ................S.. $)ÒRh‚& )ÒRh{/ )ÒRhC8 )ÒRhÕ; e _A water moccasin is nearby!*ÒRh|Ó´#....#######.#.#.######.......###.#.....$.#P#................%....÷.<..*ÒRh*ÔÆ..>.†..).......>.......?....S.$..*ÒRh¦Ø*ÒRhÇåCS.*ÒRhê09.0 (1.0)*ÒRhSó*ÒRhJ÷0 _Found a fortress talisman.*ÒRh‰K ...#####.##...####.#.######........###.#.....$.#P#................%....÷..<.....>.*ÒRh-L V†..).......>.......?.....>.S.$..*ÒRh`L 3.*ÒRh}P *ÒRh>U *ÒRhg K.S*ÒRhRp &60*ÒRhz *ÒRh­‡ 9 _Found an escape hatch in the floor.+ÒRhúÙ###. .##...###.#.######........###.#.....$#P#..........%...÷.<.>†+ÒRh†Úk.).......>.?.....>.......$.....S......?#^+ÒRh¶ß+ÒRh“ë?S.+ÒRh³óS8=1+ÒRhÿ+ÒRh V _Found a scroll of vulnerability.+ÒRh"^ .#.######........###.#.....$#P#..........%...÷.<.>†.).......>.?.....>.......$+ÒRhÀ^À....S.?#^.P....+ÒRhTb+ÒRh e+ÒRh"pDS.+ÒRh u;2Searing Ray+ÒRh¼~+ÒRh‚‚+ÒRhèÆð##.#.....$.#P#.........%. ..÷... .<. .. . >.... †........... ).>..... .+ÒRh‹ÇÕ?.....> S......... $... .. ?. #^...+ÒRhÔÇX #P..... +ÒRhòÍ+ÒRhíßDS.+ÒRhã%3+ÒRhò+ÒRh+ô+ÒRh¥¬ + ###.#.....$. #P#.%. .÷. .<. . . .>.... .†. .).>..... .S...?.....> . .$. .. .?. #......^.. #P.+ÒRh½ … SS  The water moccasin hisses angrily.+ÒRh¦¿ g9====4+ÒRh'Ê +ÒRhŸÎ [ _The water moccasin barely misses you.+ÒRh<  You hit the water moccasin. You touch the water moccasin!  The water moccasin is moderately wounded.You block the water moccasin's attack.+ÒRh8>.--5+ÒRhN+ÒRhR_ _The water moccasin completely misses you.,ÒRhà{˜  You hit the water moccasin.  The water moccasin is heavily wounded.,ÒRh~f7---6,ÒRhˆ,ÒRhsŒ3 _The water moccasin bites you.,ÒRhU«  You closely miss the water moccasin.The water moccasin is heavily wounded.,ÒRh-XS5-7,ÒRhc,ÒRhøfy _The water moccasin bites you. The water moccasin barely misses you.,ÒRh„ í  (drained)  You hit the water moccasin. You drain the water moccasin.  The water moccasin is almost dead.,ÒRhw %8,ÒRh£$ ,ÒRh* [ _The water moccasin barely misses you.,ÒRhÍ" ¢  You hit the water moccasin. You drain the water moccasin.  You kill the water moccasin!,ÒRh?3 F†,ÒRhÔ? m669Searing Ray,ÒRhóI ,ÒRh‹M Z _Vehumet accepts your kill.,ÒRh h ,ÒRhVo ,ÒRh2x ,ÒRhù{ H _No target in view!,ÒRh¢®,ÒRhÖ´,ÒRhÀÁ,ÒRh¤ÄH _No target in view!-ÒRh–¹-ÒRhù¿-ÒRhË-ÒRh¦Í -ÒRhÖÍ:_No target in view!-ÒRhÈs3-ÒRhlv-ÒRh£€-ÒRhæ†: _-ÒRhBŒ-ÒRh¨Œ-ÒRh'-ÒRhû•-ÒRhP–%7-ÒRh™-ÒRhù -ÒRh@¡-ÒRh!¤-ÒRh"¬-ÒRh¬-ÒRh·-ÒRh.¿a8=-ÒRh8Â-ÒRh¸Ì-ÒRhÍ-ÒRh÷Î-ÒRh˜Ö,-ÒRhÙ-ÒRhýàk9=-ÒRh·ã-ÒRh&ë,-ÒRhˆí-ÒRh ô-ÒRh†ô&80-ÒRhiö-ÒRh¹þ,-ÒRh¹-ÒRhè,-ÒRhD -ÒRh;1-ÒRhz-ÒRhq,-ÒRh -ÒRhG#,-ÒRhƒ%-ÒRhx,-ÒRhà,K2=-ÒRhÑ.-ÒRh6,-ÒRh»IÃ3=-ÒRhôJ-ÒRh Q,-ÒRh%S-ÒRhŠZ;4-ÒRh˜\-ÒRh?c,-ÒRhNf-ÒRh–n,-ÒRhŠq-ÒRhþx-ÒRhVy%5-ÒRhR|-ÒRhîƒ,-ÒRh¥†-ÒRhñŒ-ÒRh=-ÒRhj-ÒRhs—-ÒRhÒ—K6=-ÒRhÅ-ÒRhg -ÒRh° -ÒRh¬¢-ÒRh­,-ÒRh_¯-ÒRhã¶k7=-ÒRhp¹-ÒRhyÀ,-ÒRhÍÂ-ÒRhÂÛ-ÒRh8Ü-ÒRhfà-ÒRh^è-ÒRhé%8-ÒRh(ë-ÒRhsð,-ÒRh6ô-ÒRhøú-ÒRhSû%9-ÒRh€ý-ÒRhx,-ÒRhù-ÒRhÿB-ÒRh¹b90=-ÒRh2-ÒRhd#,-ÒRhS%-ÒRh ,,-ÒRhˆ.-ÒRhÈ6-ÒRh)7U1=-ÒRh9-ÒRhæ@,-ÒRhµB-ÒRhåL,-ÒRhŒN-ÒRh=V-ÒRhV%2-ÒRh÷X-ÒRh(c,-ÒRhåe-ÒRh)p;3-ÒRh.... .†. .).>..... ....F.....†...?.....> . .$. ... .?. #......^... #P...ÒRhœ.ÒRh ¨C.F.ÒRh¹«F8.0 (1.0)Searing Ray.ÒRh¶.ÒRh̹.ÒRh…r ###.#.....$. #P#.%. .÷. .<. . . .>.... .†. .).>..... .....F....†...?.....> . .$. .... .?. #......^.... #P....ÒRhC.F.ÒRhMS4=9.ÒRhˆ.ÒRhž!.ÒRhÚ ç ###.#.....$. #P#.%. .÷. .<. . . .>.... .†. .).>......ÒRh ƒ ......F...†...?.....> . .$. ..... .?. #......^..... #P.....ÒRhî .ÒRh` uF.F.ÒRh E====20.ÒRhk* .ÒRh3, = _The cane toad gives a loud, deep croak!.ÒRhqÆ *  (drained)You hit the cane toad. You drain the cane toad.  Your touch misses the cane toad.The cane toad is moderately wounded..ÒRhRÈ Z=---1.ÒRhÔ .ÒRh‡Ø 7 _You block the cane toad's attack./ÒRh#J&  /ÒRhnJ„You hit the cane toad. You drain the cane toad.  The cane toad is moderately wounded./ÒRhINy5=---2/ÒRh(T/ÒRh%[x _The cane toad barely misses you. You block the cane toad's attack./ÒRh6—=  very drained)You hit the cane toad but do no damage. You drain the cane toad.  You touch the cane toad!  The cane toad is severely wounded./ÒRhÕ˜%3/ÒRh£/ÒRh:§V _The cane toad barely misses you./ÒRh‰¶ñ  You closely miss the cane toad.The cane toad is severely wounded.4/ÒRhA¹w _The cane toad is struck by your spines. The cane toad misses you./ÒRhŠ÷ ¥  You hit the cane toad but do no damage.The cane toad is almost dead./ÒRh^ø S3-5/ÒRh? /ÒRh  / _The cane toad stings you./ÒRhY= TThe cane toad is almost dead. _The cane toad stings you.  You hit the cane toad.  The cane toad is almost dead.  The cane toad is struck by your spines.  You kill the cane toad!/ÒRhjU C)/ÒRhfX e86Searing Ray/ÒRh†b /ÒRh^g Z _Vehumet accepts your kill./ÒRhq} /ÒRhþƒ /ÒRhÇ‹ /ÒRhD H _No target in view!/ÒRhòê /ÒRhrò /ÒRhû /ÒRhŽý H _No target in view!/ÒRhÊ/ÒRh^/ÒRh/ÒRhž"H _No target in view!0ÒRhÛÞ0ÒRhKß0ÒRhâ0ÒRhê0ÒRh¶í: _0ÒRhøò0ÒRhIó0ÒRhpóD4=0ÒRhuõ0ÒRh7û0ÒRh€û0ÒRh\ý0ÒRhì0ÒRh)U5=0ÒRh”0ÒRh ,0ÒRh50ÒRh0ÒRhE0ÒRh„0ÒRh¢0ÒRhë%60ÒRh0ÒRhT$0ÒRh–$0ÒRhé&0ÒRhŽ-0ÒRhÐ-0ÒRhÍ/0ÒRhÃ50ÒRh6%70ÒRh680ÒRh×?,0ÒRh B0ÒRhH,0ÒRhIJ0ÒRhS0ÒRhYSK8=0ÒRh;V0ÒRht]1 _HP restored.0ÒRh=p_ #P#..........%...÷.<.>†.).......>0ÒRh¼pn.@.†...?.....>-393.0)...........$.##...........?.0ÒRh=~0ÒRh(†F-40.0 (140ÒRhHŽ0ÒRh§’N _Found a scroll of noise.1ÒRh,é1ÒRhré1ÒRhòî1ÒRh”ö1ÒRhyB1ÒRh¸1ÒRh×&...<...>†).>...†...?.....>..............1.0).?1ÒRh+³#^#...............[.P...........1ÒRh$1ÒRhŒ**2.0 (21ÒRh¾p 1ÒRh€1_Found a ring mail.1ÒRh¤†F=3.0 (31ÒRh‡1ÒRh“@ _You now have 1051 gold pieces (gained 15).1ÒRh{¯ 1ÒRhÙ¯ 1ÒRhõ² 1ÒRh|» 1ÒRh>Ç B1ÒRhÌ 1ÒRhÌÒ ,1ÒRhÝÕ 1ÒRhºÜ j  You see here a water moccasin corpse.1ÒRh´ä 1ÒRhå  _1ÒRhFè 1ÒRh¥í 1ÒRh·ô ,1ÒRhÚû 1ÒRhI 1ÒRhZ ,1ÒRhR 1ÒRhô 1ÒRh 1ÒRhj 1ÒRhð 1ÒRh½ 1ÒRhå 1ÒRh–# 1ÒRhÈ* x _e - 5 scrolls of teleportation (gained 1)1ÒRhž5 I1ÒRh: 1ÒRhwB 1ÒRh C 1ÒRhE 1ÒRhkM 1ÒRhzR 1ÒRhËS 1ÒRh#V 1ÒRhÌY 1ÒRhÍ_ ,1ÒRh›b 1ÒRh½e 1ÒRhTm 1ÒRhŸm 1ÒRhîo 1ÒRhŽ 3 ........# .............>.....# ......†.## ....).......>###. .......†.........> ...................P.... ......................#. ........... ......... ....^...##P. ........## ...........?.......# ..........# .P.........###...#.1ÒRh£ [55.0 (12.0)6.0 (131ÒRh#± 1ÒRhT³ S _y - a scroll of vulnerability2ÒRhÒÁI2ÒRhõÒB2ÒRhï2ÒRh”ý2ÒRh| 2ÒRh—2ÒRhð2ÒRh"#2ÒRhm*2ÒRhÌ*2ÒRh£,2ÒRhn12ÒRh[82ÒRhá82ÒRh¤:2ÒRh??2ÒRhÜE2ÒRhF2ÒRh H2ÒRhM2ÒRhJS2ÒRh¤S2ÒRh¼U2ÒRhÅY2ÒRhr`2ÒRhÑ`2ÒRh]c2ÒRhÉh2ÒRh9s,2ÒRhìw2ÒRhp}2ÒRh†,2ÒRhkˆ2ÒRh|Œ2ÒRhu’2ÒRhÅ’2ÒRh–˜,2ÒRh¯ž2ÒRhûž2ÒRhL¡2ÒRh—¤2ÒRhg«,2ÒRh<­2ÒRh¯2ÒRh?¼B2ÒRh%¾2ÒRh²¾2ÒRh ¿2ÒRhçÄO _You now have 1072 gold pieces (gained 21).2ÒRh=Ê32ÒRheÏ,2ÒRh(Ò2ÒRhmÒ2ÒRhŽÓ2ÒRh²×2ÒRhWÝ2ÒRh•Ý2ÒRhÉÞ2ÒRhdà2ÒRhPæ2ÒRhÐæ2ÒRh"è2ÒRh#ì2ÒRh•ñ2ÒRh¼ñ2ÒRh(õ2ÒRh¤ø2ÒRhêD ,2ÒRhaE 2ÒRh(H 2ÒRh2M 2ÒRhM 2ÒRhiN 2ÒRhúO 2ÒRh)k 2ÒRhÓm 2ÒRhn 2ÒRh÷n 2ÒRhmu ,2ÒRh7v 2ÒRhz O _You now have 1083 gold pieces (gained 11).2ÒRhc€ 2ÒRh”€ 2ÒRhÆ 2ÒRhíƒ 2ÒRhD‰ 2ÒRh+Š 2ÒRhdŠ 2ÒRh4Œ 2ÒRh&’ ,2ÒRh[“ 2ÒRhz– 2ÒRh­ 2ÒRhõ 2ÒRh Ÿ 2ÒRhª¡ 2ÒRhލ 2ÒRhɨ 2ÒRhä© 2ÒRhÜ­ 2ÒRhW´ 2ÒRhŒ´ 2ÒRhɵ 2ÒRhh¸ 2ÒRhz¾ 2ÒRh½¾ 2ÒRhêà 2ÒRhÇ 2ÒRhrÏ 2ÒRhÖÏ 2ÒRhñÐ 2ÒRhÓ 2ÒRhÙ 2ÒRhGÙ 2ÒRhgÚ 2ÒRhÝ 2ÒRhá 2ÒRhSá 2ÒRh]â 2ÒRh³ä 2ÒRhÜó š2ÒRhÆõ 2ÒRhéú 2ÒRhZû 2ÒRhvü 2ÒRhûÿ 2ÒRhá 2ÒRhq 2ÒRhW 2ÒRhR 2ÒRhl 2ÒRh± 2ÒRh‰ 2ÒRh‰ 2ÒRh£ ,2ÒRhd 2ÒRh‹ 2ÒRh" ,2ÒRh"# 2ÒRhñ% 2ÒRha, 2ÒRh- 2ÒRh&. 2ÒRhì0 2ÒRhÒ5 2ÒRh6 2ÒRhJ7 2ÒRhÄ9 2ÒRhð? 2ÒRh<@ 2ÒRhA 2ÒRhC 2ÒRh 2ÒRh‚F 2ÒRhÎF 2ÒRhÝG 2ÒRh=J 2ÒRhxO ,2ÒRh”P 2ÒRhxR 2ÒRh¼Y ,2ÒRh¾Z 2ÒRh{\ 2ÒRh“f X2ÒRh$m ,2ÒRhn 2ÒRh3p 2ÒRhèu 2ÒRhv 2ÒRhîv 2ÒRh•y 2ÒRh‰€ 2ÒRh¿€ 2ÒRhb 2ÒRhh„ 2ÒRh~Š 2ÒRhЊ 2ÒRhŒ 2ÒRhæ 2ÒRhè‘ 2ÒRh6’ 2ÒRh “ 2ÒRh•• 2ÒRhÍœ ,2ÒRhü¡ ,2ÒRh¢¤ 2ÒRhè¤ 2ÒRhí¥ 2ÒRhî¨ 2ÒRhÌÝ B2ÒRhß 2ÒRhrä 2ÒRh»ä 2ÒRh:æ 2ÒRhè 2ÒRhTí ,2ÒRhÄî 2ÒRhœð 2ÒRhpö 2ÒRh¬ö 2ÒRhŠ÷ 2ÒRhµù 2ÒRhÖþ 2ÒRh%ÿ 2ÒRhÉÿ 2ÒRh° 2ÒRhÈ 2ÒRh  2ÒRh¸ 2ÒRh£ 2ÒRhâ ,2ÒRh§ 2ÒRhH 2ÒRhÎ5 J2ÒRhf; 2ÒRh•? ,2ÒRhŠ@ 2ÒRhüF 2ÒRhVK B2ÒRhQ 2ÒRhÉX B2ÒRh…\ 2ÒRhÆ` ,2ÒRhÈb 2ÒRh&f 2ÒRh¬j 2ÒRhùj 2ÒRhòk 2ÒRh°p 2ÒRhx 2ÒRhux 2ÒRhCy 2ÒRh 2ÒRhï„ 2ÒRh8… 2ÒRha† 2ÒRh‹ 2ÒRh 2ÒRhC 2ÒRh²‘ 2ÒRhó• 2ÒRhžÄ B2ÒRh5Ç 2ÒRhÁË ,2ÒRhûÌ 2ÒRhºÏ 2ÒRhˆÓ ,2ÒRhBÔ 2ÒRhËÖ 2ÒRhæÜ ,2ÒRh%Ý 2ÒRhSà 2ÒRhÒä ,2ÒRhwå 2ÒRhàç 2ÒRh²ë 2ÒRhì 2ÒRhàì 2ÒRhßî 2ÒRh:ò 2ÒRhwò 2ÒRhó 2ÒRh_õ 2ÒRh‘ù ,2ÒRhAú 2ÒRh~ü 2ÒRhèÿ 2ÒRh& 2ÒRh© 2ÒRh‰ 2ÒRhÝ ,2ÒRhœ 2ÒRh« 2ÒRh< 2ÒRhs 2ÒRh¯ 2ÒRhÕ 2ÒRh( ,2ÒRh& 2ÒRh¨ 2ÒRhÿ ,2ÒRh  2ÒRhK 2ÒRh‹1 n2ÒRh»< O ##.....####P.... ...# #..............#  ... ##..# #.....####......  ...# ##P..# ##...## #.##.... ...##.P..# #..## ####.... ...h....## #### #...... #.......#####.## ##..##. #......#......#####....## 2ÒRh¬= ª####......@.......#.....## #.......P..............## #.....###P#P.#...###..## #...### ########## #### ##...## ### #.....## ...#h   wolf (wandering)#.#.....### ## ....##........##P#.#.#2ÒRhö= C##....###......##2ÒRh¸I 2973.0 (117.0)2ÒRhM +482ÒRh!U 2ÒRhÏ_ W _A wolf comes into view.3ÒRh„Á D ##.....####P.. ...# #.............. ... ##..# #.....####..... ...# ##...# ##...## #.##... ...##.P..# #..## ####... ...h....## #### #.....3ÒRh­Â # #.......#####.## ##..## #......#......#####.... ####.....@........#.....## #.......P.......## #.....###P#P.#...###..## #...### ########## #### ##...## ### #.....## ...# #.#.....### ## .... ##........##P#.#.# ##....###......##3ÒRhÛÄ 3ÒRhgÎ F.h3ÒRh¥Ð F5.0)Searing Ray3ÒRhÈØ 3ÒRhÝ 4ÒRh ( #....#P# ##### ##.....####P ...# #........ ... ##..# #.....####.# ##...# ##...## #.####.P..# #..## ####........## #### #....h....#####.## ## #......#####.... ####....#.....# #.......P..............## #.....###P#P.#...###..## #...### ########## #### ##.. ### #.....## ...# #.#.....### ## ........##P#.#.#4ÒRhà-4ÒRh 6N..hh4ÒRhŸ7/===64ÒRhè?4ÒRhÒD6 _The wolf howls! You hear a howl!4ÒRh K© #....#P# ## .#### ##.....####P ...# # ... ##..# #.....#### ...# ##...# ##...## #.## ...##.P..# #..## #### h.## #### #4ÒRhŠK± #.#####.## ##.. #...h@.#......##### ####.#..... #.P.4ÒRhrLb #.....###P#P.#...###..## #...### ######## #### ##...## ###h 2 wolves (1 wandering) #.....## ...# #.#.....### ## ....  ##.##P#.#.#4ÒRhÄUŽ  A wolf comes into view.The wolf howls! You hear a howl!4ÒRhÂXK  The wolf bites you but does no damage.4ÒRh§Y4ÒRhð\i  A wolf comes into view. x24ÒRhC^4ÒRhçh4ÒRhi‡h.hhhhh 4 wolves (1 wandering)4ÒRhøj--74ÒRh5t4ÒRhwJ _The wolf misses you.4ÒRhO¢W  You miss the wolf.4ÒRhä£4  The wolf howls!4ÒRh§¥4ÒRh¦4ÒRhž°Z..hhhh4ÒRh[±?-84ÒRho¹4ÒRhB½q _The wolf misses you. The wolf bites you but does no damage.4ÒRhçJ  You hit the wolf. You drain the wolf.4ÒRhŠç,4ÒRh†ëA  The wolf is lightly wounded.4ÒRhñë4ÒRhkì4ÒRhhö|..h..hh(1 drained)4ÒRh(ù--94ÒRh_4ÒRht _The wolf is struck by your spines. The wolf barely misses you.4ÒRhâ• €  You hit the wolf but do no damage.The wolf is severely wounded. .h.h  The wolf barely misses you. The wolf is struck by your spines.-80 _The wolf barely misses you.4ÒRh÷v s  You closely miss the wolf. You touch the wolf!4ÒRhæy l  The wolf is severely wounded.4ÒRhsz 4ÒRhý„  .h  The wolf misses you. The wolf bites you. The wolf is struck by your spines.4ÒRhl† S7-14ÒRhÒŽ 4ÒRhË‘ J _The wolf misses you.4ÒRhå× † _misses you.  You hit the wolf. Your touch misses the wolf.The wolf is almost dead.  The wolf completely misses you. You block the wolf's attack.  You kill the wolf!4ÒRh Ý J  You kill the wolf!  Vehumet accepts your kill.  The wolf is struck by your spines. The wolf bites you.  The wolf is struck by your spines. The wolf barely misses you.4ÒRhÒæ A†† 2 wolves4ÒRh ì \5-4024ÒRhqó 4ÒRh—÷  4ÒRhè÷ L_Vehumet accepts your kill.4ÒRhØ   You closely miss the wolf. You touch the wolf.  The wolf is almost dead.The wolf bites you but does no damage. The wolf is struck by your spines.4ÒRhõ -634ÒRhï 4ÒRh ] _The wolf bites you but does no damage. x2; You block the wolf's attack.4ÒRhf•‹  You miss the wolf.The wolf is almost dead.4ÒRh¿–%44ÒRhMŸ4ÒRh¤Š _The wolf closely misses you. The wolf misses you. x25ÒRh¹hæ  You miss the wolf.The wolf is almost dead.The wolf barely misses you. The wolf bites you but does no damage.5ÒRhñi%55ÒRhr5ÒRhäwJ _The wolf misses you.5ÒRhn¬óYou closely miss the wolf.  The wolf is almost dead.  The wolf closely misses you. The wolf bites you.  5ÒRh¬¬ÇThe wolf is struck by your spines. The wolf closely misses you.The wolf is struck by your spines.  You kill the wolf!5ÒRh`·j.   wolf5ÒRhh½[2-165ÒRhÆ5ÒRhËZ _Vehumet accepts your kill.5ÒRh0îµ  You hit the wolf but do no damage. You drain the wolf.  You kill the wolf!5ÒRh3ú3†5ÒRh8]7Searing Ray5ÒRhœ 5ÒRhZ _Vehumet accepts your kill.5ÒRhÙ,I5ÒRhg1 5ÒRhv5B_No target in view!5ÒRhçj5ÒRhrq5ÒRh {5ÒRhÃH _No target in view!5ÒRh È35ÒRhË5ÒRhhÏH _No target in view!5ÒRh}ú5ÒRhð5ÒRh^ _No target in view!5ÒRhô ú _3-5ÒRhqø 5ÒRhÕø ,5ÒRhôù 5ÒRh] a4=5ÒRh/ 5ÒRh— 5ÒRhì 5ÒRh 5ÒRhÆ ,5ÒRhö 5ÒRhZ k5=5ÒRh8 5ÒRh ,5ÒRh= ,5ÒRh¡A ,5ÒRh¯C 5ÒRhÚC %65ÒRhE 5ÒRhyI ,5ÒRhZN 5ÒRhaP ,5ÒRh|Q 5ÒRhrX Q75ÒRhë\ ,5ÒRh9^ 5ÒRháb ,5ÒRhûc 5ÒRhÐi a8=5ÒRh:k 5ÒRh¹n 5ÒRh¢r ,5ÒRh0t 5ÒRh w 5ÒRh‚{ ,5ÒRhÐ| 5ÒRhs 5ÒRhWƒ ,5ÒRh‡ 5ÒRhO‡ 5ÒRh÷‹ O=5ÒRh¸Œ 5ÒRh$ 5ÒRh–’ 5ÒRhØ’ 5ÒRh¨“ 5ÒRhY— 5ÒRh› ,5ÒRh¶œ 5ÒRh†ž 5ÒRhº¢ ,5ÒRh°£ 5ÒRh³´ 5ÒRhq¶ °5ÒRh÷¸ ,5ÒRhº 5ÒRh†¼ 5ÒRhÁ ,5ÒRh`Ä ,5ÒRhbÇ ,5ÒRhÙÇ 5ÒRh;Í 5ÒRhDí B5ÒRhÌô X5ÒRhUö 5ÒRhÉû 5ÒRhü 5ÒRhœý 5ÒRh 5ÒRhˆ ,5ÒRh1 5ÒRhû 5ÒRh 5ÒRhô 5ÒRhM 5ÒRh½ 5ÒRhZ ,5ÒRhš 5ÒRh  5ÒRhÜ ,5ÒRh/ 5ÒRhŽ 5ÒRha ,5ÒRh3 5ÒRh 5ÒRhk# ,5ÒRhä# 5ÒRh& 5ÒRhä) ,5ÒRhà* 5ÒRh:- 5ÒRh0 ,5ÒRh§0 5ÒRhÑ1 5ÒRh6 5ÒRhL6 5ÒRhw6 5ÒRh[8 5ÒRhI< 5ÒRh–< 5ÒRh-= 5ÒRh*? 5ÒRh†A ,5ÒRhÕA 5ÒRhPC 5ÒRhäG ,5ÒRh_H 5ÒRhJ 5ÒRh¤L ,5ÒRhNM 5ÒRhÏN 5ÒRh|Q ,5ÒRh¸Q 5ÒRhS 5ÒRh"V 5ÒRhñV ,5ÒRhZX 5ÒRh\ ,5ÒRh] 5ÒRhRª J5ÒRh$³ ,5ÒRhç 5ÒRhì X5ÒRhàï 5ÒRhað 5ÒRhœó ,5ÒRhý X5ÒRhj X5ÒRh* 5ÒRh’ 5ÒRh  5ÒRh– 5ÒRh  ,5ÒRhE 5ÒRh? 5ÒRhÜ ,5ÒRhÖ 5ÒRhe 5ÒRh5E X5ÒRhEU °5ÒRh_ X5ÒRh0 ## ##.# . ##.##.## ## #.#.## # #... ### ## # ##..## #.####.###.#P...########................##.###...:..@..##.....#######-###.#....##.##.###  #...######## Searing Ray.# ... ##..#. .. #... ... ..## ##.F .. F   cane toad (wandering).#.#. ###[39;495ÒRh’ Bm ##...######P....Y..7055.0 (68.0)F.-6.0 (695ÒRhb– 5ÒRh’—  5ÒRhÉ— N_A cane toad comes into view.6ÒRhØ2¯ ## ##. . ##. ##.##  #.#.##  #... ###  6ÒRh13‘# ##..## . .###.#P...########..... ..................##. #...:..@..##.... 6ÒRh[30###.#....##.##.###  #...##6ÒRhÄ3ó  .# ... ##..#  . .. #...  . ..## ##F.  .#.#. ### #    6ÒRh9"  ## ##. . ##. ##.##  #.#.##  #... ###  # ##..## . .###.#P...########..... ..................##. #...:..@..##.... ###.#....##.##.###  #...##  .# ... ##..#  . .. #...  . ..## ##F.  .#.#. ###      _A can6ÒRhG# .e toad is nearby!7ÒRhg]. . ##.##.## ##.#.##  #... ### #####..##.####..###.#P...########.......................##.###...:.....##.....##########.#..@.##.##.### 7ÒRh ^é #...######## .# ...#..#  . .. #.....###F#.#. ###.# 7ÒRhE^¸#...##### #P....Y..##.?....7ÒRhj7ÒRhÓk77.0 (1.0) _7ÒRhVt7ÒRhw7ÒRh6äí##.## ##.#.##  #... ### #####..##.####..###.#P...########......................##.###...:.....##.....##########.#....##.##.###  #..@######## .# ...#..#  . .. #.....###F..#.#. ###.###...##### #. P....Y.. ####.?.....<....Y7ÒRhõœF.87ÒRh) Œ FFdrained)The cane toad gives a loud, deep croak!  You hit the cane toad. You drain the cane toad.  The cane toad is lightly wounded.====9 _You block the cane toad's attack.7ÒRhkp [  You hit the cane toad. You touch the cane toad!  The cane toad is heavily wounded.2--=---607ÒRhñv 7ÒRh1€ W _The cane toad is struck by your spines. The cane toad stings you.7ÒRh!Ï   You hit the cane toad but do no damage.The cane toad is severely wounded.3-----17ÒRh9× 7ÒRhÛ 7 _You block the cane toad's attack.7ÒRh¨ó þ  You hit the cane toad. You drain the cane toad.  Your touch misses the cane toad.The cane toad is almost dead.7ÒRhòõ %27ÒRh–ý 7ÒRh¸ B _The cane toad stings you but does no damage.7ÒRhƒ[valmost dead. _The cane toad stings you but does no damage.  You closely miss the cane toad.  The cane toad is almost dead.  The cane toad stings you.  You are poisoned.7ÒRh_\¬1===3Pois Fly 7ÒRh d7ÒRhåkJ _The cane toad poisons you! The cane toad stings you.8ÒRhNã  You hit the cane toad but do no damage. You drain the cane toad.  You touch the cane toad.  You kill the cane toad!8ÒRh,Xž .  Vehumet accepts your kill.8ÒRhh”89-44Searing Ray8ÒRh2l8ÒRhñoS _You feel very sick.8ÒRh8ÒRh‘7-8ÒRhʘ8ÒRh¯›H _No target in view!8ÒRh÷ I8ÒRhEH _No target in view!8ÒRhœ,8ÒRhª18ÒRh”88ÒRh›;H _No target in view!8ÒRh!f8ÒRh3h8ÒRhnn8ÒRh¸qH _No target in view!8ÒRh ª8ÒRh£ª8ÒRhy¬8ÒRhS·Q68ÒRh»»Ý _You feel very sick. _No target in view! _You feel very sick.8ÒRh+¼8ÒRh/½8ÒRhµÁë _No target in view! _You feel very sick.You feel sick.4-8ÒRh³Ã8ÒRháÉ3 _You feel sick.8ÒRh;ËK3-8ÒRhË8ÒRhgÒP _You feel sick.8ÒRh¨Ô8ÒRhäØ3 _You feel sick.8ÒRh,Ù%28ÒRháÚ8ÒRhþß3 _You feel sick.8ÒRhràK1-8ÒRh˜á8ÒRhç=You feel sick.  8ÒRhíçb-Fly 8ÒRhzé8ÒRhHîj _You are no longer poisoned.8ÒRh²î8ÒRhíï8ÒRh”ô8ÒRhõ8ÒRhiö8ÒRh»ú8ÒRh5ûK2=8ÒRhü8ÒRh „8ÒRhÄ 8ÒRh)U3=8ÒRh²8ÒRhÅ,8ÒRh+8ÒRhR8ÒRh±%48ÒRh78ÒRhî8ÒRh– 8ÒRh]!8ÒRh‡&8ÒRhs56=7=88ÒRh«ƒ,8ÒRh²„8ÒRh;ˆ,8ÒRh ‰8ÒRhŽŒ8ÒRhòŒ%98ÒRh´8ÒRhá8ÒRh,8ÒRh‘8ÒRhX”,8ÒRh•8ÒRh|˜b90=8ÒRhp™8ÒRh’œ,8ÒRh…8ÒRh8 8ÒRhn 8ÒRh"¡8ÒRhX¥8ÒRh¥U1=8ÒRhq¦8ÒRhé©8ÒRh5ª8ÒRh«8ÒRh®,8ÒRh1°8ÒRh˜²8ÒRh̲%28ÒRh¾³8ÒRhm¶8ÒRhœ¶8ÒRh…·8ÒRhXº8ÒRh„º%38ÒRh`»8ÒRhˆ¾,8ÒRh¿8ÒRhFÂ,8ÒRh0Ã8ÒRh3Æ8ÒRh}ÆK4=8ÒRhYÇ8ÒRh%Ê,8ÒRhaË8ÒRhëÎ,8ÒRhÐ8ÒRh¬Ò8ÒRhÓU5=8ÒRhMÔ8ÒRh°Ö,8ÒRhÿ×8ÒRhIÝ8ÒRhÝ8ÒRh‹ß8ÒRh;ä8ÒRh‹ä%68ÒRhèå8ÒRhŽë,8ÒRhØì8ÒRhqñ;78ÒRhó8ÒRhØ÷,8ÒRhRù8ÒRh=ý,8ÒRháþ8ÒRhìa8=8ÒRhy8ÒRh8ÒRhF ,8ÒRh~8ÒRh8ÒRhå,8ÒRhG8ÒRh48ÒRhË8ÒRh 8ÒRh"8ÒRh†/¼  ##  .  ##.##  #.#.##  #...# ###  ####..## #.###...###.#P...########... #...................##.#...@.....##.....####- ###.#....##.##.### 8ÒRh 0ð###...########  .# ... ##..#  . .. #.... . ..#.... .#.#. ###.## #...######. #P....Y..##8ÒRhC0LYou pick up a book of Air and begin reading...8ÒRhý71122.0 (58.0)8ÒRhÆ<a=-3.0 (598ÒRh A8ÒRhNEX _You add the spells Shock, Swiftness and Airstrike to your library.:ÒRh^V :ÒRhçV :ÒRheX :ÒRh‰[ :ÒRhq^ :ÒRhb B:ÒRh+h :ÒRhoh :ÒRhi :ÒRhËj :ÒRh{m :ÒRhÌm :ÒRhGn :ÒRhÔo :ÒRhÎr :ÒRhs :ÒRhÎs :ÒRhÃu :ÒRhÒy :ÒRh4z :ÒRhËz :ÒRhö{ :ÒRh"€ ,:ÒRh! :ÒRh˜ƒ :ÒRh° h:ÒRh ³ B:ÒRhg¹ ,:ÒRhι :ÒRh༠O _You now have 1106 gold pieces (gained 23).:ÒRh•¿ :ÒRhÜ¿ :ÒRh@Á :ÒRh§Ã :ÒRhžÇ :ÒRhÛÇ :ÒRh‹È :ÒRhË :ÒRh{Ì ,:ÒRhÐÌ :ÒRh÷Í :ÒRhÍÎ :ÒRh÷Ù ›  .  ######.## :ÒRhhÚ 1###.P# #.#.## ###....### #...#  ##..##....## ####.. :ÒRhËÚ  #...####...###.#P..  ##...####..........  #....#####.........## ##..@.# ###.#....##.:ÒRh+Û @  ####..# ###...#### .# ...# ##..#  . ...:ÒRh}Ý #....  . ..## ##....  .#.#. ###.## Y   elephant (trample, wandering)  #...######.  #P.Y..Y..##  ##.?......:ÒRh ç :ÒRh.è &41.0 (18:ÒRhvë +2.0 (19:ÒRh ð :ÒRhÇó \ _An elephant comes into view.;ÒRhoƒ¶ ######.## ###.P# #. ###....###..#  ##..##....## ####..##  #...####...###.#P...### ##............... #....#####.........## ##....## ###.#....##. ###@.# ###...##### .#.. ##..#  ......# #.... .......## # ###..#.#. #.## ###...##### #.  #..Y..Y.. # ##.?......;ÒRh2„n #.<....Y..;ÒRh †;ÒRhч;ÒRhü¹YY 2 elephants (trample, wandering).Y;ÒRh™F3.0)Searing Ray;ÒRh‡ê=ÒRhIRÎ   .   #### #=ÒRh¡T  ###.P# #.##  ###....### #...#  ##..##....## ####..##   ###.#P...##  ##...  ###.........# #..@.## ###.#....##. #######...####  .#....# ##..#  ......#   .......##....=ÒRhCU  ###..#.#. ###.## Y   elephant ###..Y#####.  #.....Y..##  ##.?Y.....=ÒRhÁv,=ÒRh {×YYY 2 elephants (trample, 1 wandering).Y.=ÒRhЈD==4=ÒRh£‹C _The elephant trumpets! You hear a trumpeting!=ÒRh­ [Drink which item? Potions  a - a brown potion  b - 4 potions of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 2 potions of curingn - 5 potions of enlightenment  t - 5 potions of haste  u - 2 potions of heal wounds  F - a fuming golden potion  J - 3 viscous cyan potions [!] read|quaff|evoke[?] describe selected>ÒRh_» >ÒRh >ÒRhÉ þ .Jimalo the Destroyer ######.##Demonspawn of Vehumet *****. >ÒRhÊ s###.P##.#.## Health: 98/98 ======================== ###....### #...# Magic: 25/25 ========================>ÒRh2Ê   ##..##....## ####..## AC: 13Str: 20 >ÒRhWÊ Ü #...####...###.#P...## EV: 12Int: 26 >ÒRhxÊ ë ##...####............. SH: 5Dex: 11 >ÒRh¸Ê ð#....#####.........## XL: 12 Next: 44% Place: Lair:2 >ÒRhÞÊ 0##..@.## ###.#....##. Noise: ==-------  Time: 17144.0 (0.0) >ÒRhÿÊ ¯####..# ###...#### w) +3 dagger (drain)>ÒRh Ë h .#....# ##..#>ÒRh?Ë OCast: Searing Ray >ÒRh\Ë ......# #....Fly  >ÒRh{Ë T.......## ##.... >ÒRh˜Ë é ###..#Y#.###.## YY 2 elephants (trample, 1 wandering)>ÒRhÌ Œ ###...######. #..Y..Y..>ÒRhcÌ Ò## ##.?...... _You are no longer poisoned.You pick up a book of Air and begin reading... _You add the spells Shock, Swiftness and Airstrike to your library. _You now have 1106 gold pieces (gained 23). _An elephant comes into view. _The elephant trumpets! You hear a trumpeting!>ÒRhÁÓ P  Okay, then.>ÒRhM× >ÒRhÝ >ÒRh†ß . _?ÒRhµñ?ÒRhYó©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  ?ÒRhÁóCe - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)?ÒRhìó§j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud ?ÒRhô m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities?ÒRh9ôz[!] focus mode: off|on@ÒRhËq@ÒRhB‚ .Jimalo the Destroyer ######.##Demonspawn of Vehumet *****. ###.P##.#.## Health: 98/98 ======================== ###....### #...# Magic: 25/25 ========================  ##..##....## ####..## AC: 13Str: 20  #...####...###.#P...## EV: 12Int: 26  ##...####............. SH: 5Dex: 11 #....#####.........## XL: 12 Next: 44% Place: Lair:2 ##..@.## ###.#....##. Noise: ==-------  Time: 17144.0 (0.0) ####..# ###...#### w) +3 dagger (dr@ÒRhù‚ain) .#....# ##..#Cast: Fulminant Prism (1%)  ......# #....Fly  .......## ##....  ###..#Y#.###.## YY 2 elephants (trample, 1 wandering) ###...######. #..Y..Y..## ##.?......You pick up a book of Air and begin reading... _You add the spells Shock, Swiftness and Airstrike to your library. _You now have 1106 gold pieces (gained 23). _An elephant comes into view. _The elephant trumpets! You hear a trumpeting! _Okay, then.@ÒRhvˆ@ÒRh‹@ÒRhȪl .  Jimalo the Destroyer #### ##.##  Demonspawn of Vehumet *****. ###.P# #.#.##  Health: 98/98 ======================== ###....### #...#  Magic: 21/25 ====================----@ÒRhh«â ##..##....## ####..##  AC: 13Str: 20 #...####...###.#P...## EV: 12Int: 26 ##...####............. SH: 5Dex: 11 #....#####.........## XL: 12 Next: 44% Place: Lair:2@ÒRhE¬ ##..@.## ###.#....##. Noise: ==-------  Time: 17144.0 (0.0) ####..# ###...#### w) +3 dagger (drain) .#....# ##..#  Cast: Fulminant Prism (1%)  ...***# #....  Fly  .....**## ##....  ###..#Y#. ###.## YY 2 elephants (trample, 1 wandering) ###.**##### #. @ÒRhƒ¬¥ #.*Y..Y.. ## ##.?...... _The elephant trumpets! You hear a trumpeting! @ÒRh²¬_Okay, then.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  @ÒRhà¬Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an elephant@ÒRh$] º ******Y#*...Y@ÒRhx} K**.@ÒRhÉ» l****Y@ÒRhï X.**Y@ÒRh AÒRh€" .  Jimalo the Destroyer #### ##.##  Demonspawn of Vehumet *****. AÒRhë"¡###.P# #.#.##  Health: 98/98 ======================== ###....### #...#  Magic: 21/25 ====================---- ##..##....## ####..##  AC: 13Str: 20 #...####...###.#P...## EV: 12Int: 26AÒRh;#• ##...####............. SH: 5Dex: 11 #....#####.........## XL: 12 Next: 44% Place: Lair:2 AÒRh²#ò##..@.## ###.#....##. Noise: ==-------  Time: 17144.0 (0.0) ####..# ###...#### w) +3 dagger (drain) .#....# ##..#  Cast: Fulminant Prism (1%)  ......# #....  Fly  .......## ##.... AÒRhä#ÿ ###..#Y#. ###.## YY 2 elephants (trample, 1 wandering) ###...##### #. AÒRh"$› #..Y..Y.. ## ##.?...... _The elephant trumpets! You hear a trumpeting! AÒRhQ$_Okay, then.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  AÒRh$#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!AÒRhô&AÒRh./Ó.  #### ##.##    AÒRh/œ ### #...#  ##  AÒRh¶/. #...#AÒRhã/— ##...## #....##AÒRh0Ô ##..@.##  ####..# AÒRh)0a # ##..# AÒRhM0· .....*# #....  ## AÒRho0Z .#. AÒRh0S   elephant (trample)AÒRhÅ0n ###.Y.##### #. *   fulminant prism #.....Y.. AÒRhê0< ##.?AÒRhV29=5.0 (1 _AÒRh 98*AÒRh <AÒRhì8yY.*YY 2 elephants (trample, 1 ally target).---6**AÒRhFe _Your fulminant prism crackles loudly.BÒRhÑõBÒRhzöBÒRhõBÒRhš [ ###########   elephant (trample)  Your fulminant prism explodes!The blast of energy engulfs the elephant!BÒRh j ® ........Y..The elephant is moderately wounded.BÒRh4k l2=========7BÒRhiq BÒRhu , _You hear a trumpeting!CÒRhy¤ .  Jimalo the Destroyer CÒRhŒy×#### ##.##  Demonspawn of Vehumet *****. ###.P# #.#.##  Health: 98/98 ======================== ###....### #...#  Magic: 18/25 =================------- CÒRh¾yŸ##..##....## ####..##  AC: 13Str: 20CÒRhëy½ #...####...###.#P...## EV: 12Int: 26 CÒRhzŸ##...####............. SH: 5Dex: 11CÒRh4z CÒRh]zº#....#####.........## XL: 12 Next: 44% Place: Lair:2 ##..@.## ###.#....##. Noise: ========-  Time: 17147.0 (0.0)CÒRh‚z ####..# ###...#### w) +3 dagger (drain)CÒRh¥zà .#.***# ##..#  Cast: Fulminant Prism (1%)  CÒRhËzÀ...***# #....  Fly  .....Y*## ##....  CÒRhózÍ###..#*#* ###.## Y   elephant (trample)CÒRh{L ###.**##### #.  CÒRh;{9#.....Y.. ## ##.?...... CÒRhb{qThe elephant is moderately wounded. _You hear a trumpeting!  CÒRhÈ{IAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an elephant (moderately wounded)CÒRhå; Q ****CÒRhD< aY.#...DÒRh&*¯ .  Jimalo the Destroyer #### ##.##  Demonspawn of Vehumet *****. ###.P# #.#.##  Health: 98/98 ========================DÒRhˆ* ###....### #...#  Magic: 18/25 =================------- ##..##....## ####..##  AC: 13Str: 20 #...####...###.#P...## EV: 12Int: 26DÒRh«*® ##...####............. SH: 5Dex: 11DÒRhÍ*ç #....#####.........## XL: 12 Next: 44% Place: Lair:2 DÒRhû*ñ##..@.## ###.#....##. Noise: ========-  Time: 17147.0 (0.0) DÒRhÎ+Þ####..# ###...#### w) +3 dagger (drain) .#....# ##..#  Cast: Fulminant Prism (1%)  ......# #....  Fly  .....Y.## ##....  ###..#.#. ###.## Y   elephant (trample) DÒRh2,Z###...##### #.  #.....Y.. ## ##.?...... DÒRhƒ,5The elephant is moderately wounded. _You hear a trumpeting!  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDÒRhÑ,VDir - move targetYou conjure a prism of explosive energy!DÒRhÜ-DÒRhx6ë.  #### ##.##     ###DÒRhÇ6 #...#  ##   #...# ##...##DÒRhð6Ï #....## ##..@.## DÒRhà7… ####Y.#  .#...*# ##..#  # #....  .......##  #.   ###...##### #. *   fulminant prism #.....Y..  ##.?DÒRhR9`===-----8.0 (1 _DÒRhÀ??**DÒRhç?DÒRhfBDÒRhrÙ DÒRhüÛ 3Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)DÒRhKÜ åb - Throw: 23 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  DÒRhÜ ªh - Zap: wand of flame (24) Spells ([,] to cycle) DÒRh¥Ü e i - Cast: Irradiate (2%)j - Cast: Searing Ray DÒRhÆÜ v k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud DÒRhÝ K m - Cast: Iskenderun's Mystic Blast (1%) DÒRh$Ý ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onGÒRhlÙGÒRhòÙ÷ .Jimalo the Destroyer ######.##Demonspawn of Vehumet *****. GÒRh.Ú³###.P##.#.## Health: 98/98 ======================== GÒRhWÚÞ###....### #...# Magic: 18/25 =================------- GÒRh¹ÚÎ ##..##....## ####..## AC: 13Str: 20  #...####...###.#P...## EV: 12Int: 26 GÒRháÚë ##...####............. SH: 5Dex: 11 GÒRhÛë#....#####.........## XL: 12 Next: 44% Place: Lair:2 GÒRh+ÛGÒRhPÛ5##..@.## ###.#....##. Noise: ===------  Time: 17148.0 (0.0) GÒRhuÛÉ####Y.# ###...#### w) +3 dagger (drain) GÒRhšÛš.#...*# ##..#Cast: Searing Ray GÒRh¾Ûy......# #....Fly GÒRhèÛ GÒRhÜ¥.......## ##....  ###..#.#.GÒRhIÜè###.## Y   elephant (trample) ###...#####GÒRhpÜ›#. *   fulminant prism GÒRh•Ü8#.....Y..## GÒRh¼Ü¢##.?......The elephant is moderately wounded. _You hear a trumpeting!  GÒRhèÜ÷Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  GÒRhÝ#Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You conjure a prism of explosive energy!GÒRhßGÒRhõå8*GÒRhªèGÒRh .  Jimalo the Destroyer #### ##.##  Demonspawn of Vehumet *****. ###.P# #.#.##  Health: 98/98 ======================== ###....### #...#  Magic: 16/25 ===============--------- GÒRhÓ9##..##....## ####..##  AC: 13Str: 20 #...####...###.#P...## EV: 12Int: 26 ##...####............. SH: 5Dex: 11 #....#####.........## XL: 12 Next: 44% Place: Lair:2 ##..@.## ###.#....##. Noise: ===------  Time: 17148.0 (0.0) GÒRh ¶####Y.# ###...#### w) +3 dagger (drain) GÒRh/ .#...*# ##..#  Cast: Searing Ray ......# #....  Fly GÒRh] R .......## ##.... GÒRhŠ Ò ###..#.#. ###.## Y   elephant (trample)GÒRh¸ ¼ ###...##### #.  *   fulminant prism GÒRhß #.....Y.. ## GÒRh !;##.?...... Dir - move target GÒRh4!É_You conjure a prism of explosive energy!  Aiming: Searing Ray (safe; 1% risk of failure)  GÒRhe!íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGÒRh•!<Aim: an elephant (100% to hit)GÒRhì ‹ Y****GÒRh½b*.*GÒRh°Uc**.HÒRh¤Ô  .Jimalo the Destroyer ######.##Demonspawn of Vehumet *****. ###.P#HÒRhvÕ÷#.#.## Health: 98/98 ======================== ###....### #...# Magic: 16/25 ===============---------  ##..##....## ####..## AC: 13Str: 20  #...####...###.#P...## EV: 12Int: 26  ##...####............. SH: 5HÒRhåÕ1Dex: 11 #....#####.........## XL: 12 Next: 44% Place: Lair:2 HÒRhÖ5##..@.## ###.#....##. Noise: ===------  Time: 17148.0 (0.0) HÒRhTÖí####*.# ###...#### w) +3 dagger (drain) HÒRh‚ÖØ.#.*.*# ##..#Cast: Searing Ray HÒRh©Ö±...*..# #....Fly  HÒRhÊÖx......*## ##.... HÒRhêÖï ###..#.#.###.## Y   elephant (trample)HÒRh×J ###...#####HÒRh,×¥#. *   fulminant prism HÒRhM×"#.....Y..HÒRhx×F## ##.?...... HÒRh¢×É_You conjure a prism of explosive energy!  Aiming: Searing Ray (safe; 1% risk of failure)  HÒRhë×,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the elephant!  HÒRhØMThe elephant is moderately wounded.HÒRha\v  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The searing ray hits the elephant!  The elephant is moderately wounded.(Press . to maintain the ray.)HÒRh5]HÒRhÀdÀY.Y.*..Y 2 elephants (trample, 1 ally target)HÒRh4eHÒRhóeÆ7=-9.0 (1ontinue: Searing RayRay HÒRh0fHÒRhNlU**HÒRhšo HÒRhóoW_Your fulminant prism crackles loudly.IÒRhþÕC**IÒRh×7-IÒRh ÝU**IÒRh6àN _There are no items here.JÒRh»ºÓ **.***The searing ray hits the elephant.JÒRhKr  The elephant is moderately wounded.JÒRhžQJÒRh5\ð###########)  The elephant is struck by your spines. The elephant barely misses you. x2  Your fulminant prism explodes!  The blast of energy engulfs the elephant!!  The elephant is severely wounded.  The blast of energy engulfs the elephant!JÒRhȾS YY.........The elephant is heavily wounded.6-=======50+ JÒRh”âB _You hear a trumpeting!JÒRh«¼ — ****The searing ray hits the elephant!JÒRhXZ ÷  ##   .   #### #  ###.P# #.##  ###....### #...#  ##..##....## ####  ###.#P...#  ##...  #..@.#####.........# ...Y## ###.#.... ####Y.# ###...###  .#....# ##..#  ......#   .......##....  ###..#.#. ###.# ###...#####.  #.....Y..#The elephant is heavily wounded.The elephant tramples you. You are shoved backwards!YY..2--5--==-----1astJÒRhu < _You stop channelling your searing ray.KÒRhfb/ _You stop channelling your searing ray.  The elephant is struck by your spines.elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.is struck by your spines.  The elephant tramples you but does no damage.KÒRhcc‚6=------2KÒRhiKÒRhÄlF _The elephant trunk-slaps you but does no damage.LÒRhÅÎ~   ##  .  #### ##.##  ###.P# #.#.  ###....### #...  ##..##....## ####..  #...####...###.#P...  ##...####  #.@.Y#####.LÒRhYÏÝ  ##..Y.## ###.#....  ####..# ###...  .#....# ##..#  ......# #....  .......## ##, 1 drained)  ###..#.#. ###. LÒRh[Ñ= ###...##### #  #.....Y..  You hit the elephant. You drain the elephant.  The elephant is almost dead.LÒRhT×LY.Y.LÒRh/Øj81-----=3LÒRhÕÜLÒRh”ßJ _The elephant tramples you! You are shoved backwards!MÒRhvÏœYou hit the elephant but do no damage. You drain the elephant.  You touch the elephant!  The elephant is almost dead.  The elephant is struck by your spines.  You kill the elephant!  Vehumet accepts your kill.MÒRhuؤ .   elephant (trample,MÒRhÚØhYou feel your power returning.  The elephant tramples you but does no damage.MÒRh}߆20=====7-4MÒRhoåMÒRhçèF _The elephant trunk-slaps you but does no damage.MÒRhk€Á  You hit the elephant but do no damage. You drain the elephant.  You kill the elephant!MÒRh›‰F†MÒRh “l 2=--1=====50-5Searing Ray _Vehumet accepts your kill.MÒRhC™MÒRh¸œn _Your Conjurations skill increases to level 14!NÒRhBÕÚ .  ######.## ###.P# #. ###....###. ##..##....## ####..## #...####...###.#P. #...... #....###### # ###.#....## ##..# ###...## .#.. ##..#  ......# #.... .......## # ###..#.#. #.# ###...#####   #.....Y..  ##.?..NÒRh ×NÒRhFÙ4-6 _NÒRhmÞNÒRhãv _You see here an elephant corpse.OÒRh£ä3OÒRhAåOÒRhêOÒRheï…2== _OÒRh#ðOÒRhuð?3=OÒRh®ðOÒRhjñOÒRhÊõOÒRh¶öOÒRhiùOÒRh·ùOÒRhˆúOÒRh¡üOÒRhŽ‘ OÒRh”š -9.0 (3YYSearing RayYY 2 elephants (trample, wandering)OÒRhqœ OÒRh‡¢ OÒRh.¦ d _There are monsters nearby!PÒRh 6 .  #### ##.##  ###.P# #.#.##  ###....### #...#  ##..##....## ####..##  #...####...###.#P...# ##...####. #....#####.# ##.†@.## ###.#....##. ####Y.# ###...# .#..Y.# ##..#  ......# #....  .......# ###..#.#. ###.#Y 3 elephants (trample, wandering) ###...## #..Y..Y.. # PÒRhK;,PÒRhÄ;PÒRhÅCuYY.YY)Y.PÒRhDPÒRh»H•3======60.0 (1PÒRhKPÒRh‡P/ _The elephant trumpets! x2PÒRh³Ù «  You hit the elephant but do no damage. The elephant barely misses you.PÒRhÕå â Y.The elephant trunk-slaps you. The elephant is struck by your spines.  The elephant closely misses you.PÒRhüæ ˆ1-=---1PÒRh¿ï PÒRhó F _The elephant trunk-slaps you but does no damage.PÒRh Ø _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage. You touch the elephant.  The elephant is moderately wounded.  The elephant misses you. The elephant barely misses you.  The elephant is struck by your spines.  amplePÒRh  r. 2PÒRh6 z4==---2PÒRh:: L _You block the elephant's attack.PÒRh W ÝThe elephant tramples you but does no damage. _You block the elephant's attack.  You barely miss the elephant.  The elephant is moderately wounded.is struck by your spines.  The elephant tramples you but does no damage. YY 3 elephants (trample)The elephant completely misses you. You block the elephant's attack.3 _The elephant trunk-slaps you but does no damage.PÒRh­„ ìThe elephant completely misses you. You block the elephant's attack. _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage. You drain the elephant.  You touch the elephant!  The elephant is heavily wounded.  is struck by your spines. The elephant barely misses you.PÒRh¤Ž Ó . 2 elephants (trample, 1 drained)The elephant trunk-slaps you but does no damage.PÒRh‹ S2=4PÒRhÍ• PÒRhš w _You block the elephant's attack. The elephant closely misses you.PÒRh¼ñ  You hit the elephant. You drain the elephant. You touch the elephant!  The elephant is severely wounded.The elephant tramples you but does no damage.PÒRhÑå" YY 3 elephants (trample, 1 drained)The elephant trunk-slaps you but does no damage.  The elephant is struck by your spines. The elephant completely misses you.5==5 _The elephant closely misses you.QÒRhùàR  You hit the elephant. You drain the elephant.QÒRhÉáQÒRhÞí×  The elephant is severely wounded.The elephant is struck by your spines. The elephant misses you.QÒRhåî]3=6QÒRh`öQÒRh ûV _The elephant closely misses you.QÒRh?ý  You hit the elephant.  The elephant is moderately wounded.The elephant is struck by your spines. The elephant closely misses you.QÒRh& …. 2 elephants (trample)QÒRh!%7QÒRhd'QÒRh%*U _The elephant barely misses you.QÒRhóš ##   .   #### #  ###.P# #.##  ###....### #...#  ##..##....## ####  ###.#P...#  ##...####...  #..@.#####.........# .†.Y## ###.#.... ####Y.# ###...###  .#....# ##..#  ......#   .......##...., 1 drained)  ###..#.#. ###.# ###...#####.  #.....Y..# closely misses you.bar  You hit the elephant but do no damage. You drain the elephant.  The elephant bar  The elephant trunk-slaps you but does no damage.YY 3 elephants (trample, 2 drained)ÒRhaÃ9;49m78-8 _The elephant tramples you. You are shoved backwards!QÒRh¾µW  You hit the elephant.YY..9-=9 _The elephant is lightly wounded.QÒRhóì‹ _The elephant is lightly wounded.  You hit the elephant but do no damage. You drain the elephant.  You touch the elephant.  The elephant is heavily wounded.  The elephant misses you.  trunk-slaps you but does no damage.QÒRháñmY.870QÒRhåüj _You block the elephant's attack. The elephant trunk-slaps you.QÒRh*:¦   ##   .   #### #  ###.P# #  ###....### #...  ##..##....## ####  ###.#PQÒRh¼:ú  ##.@.####..  #...Y#####......... .YY.## ###.#.... #######...##  .#....# ##..#QÒRh-;U  ......# 1, 1 v…)  .......##...  ###..#.#. ##QÒRhQ; ###...##### QÒRhs;`_You block the elephant's attack. The elephant trunk-slaps youhit tQÒRh”;{he elephant. You drain the elephant.  The elephant is almost dead.  QÒRh´;cThe elephant tramples you but does no damage.  You block the elephant's attack. The elephant iQÒRhÕ;Šs struck by your spines.  The elephant closely misses you. x2; The elephant is struck by your spines.QÒRhlDIY.QÒRh§E62--QÒRhÞE1QÒRhªKQÒRh¶NJ _The elephant tramples you. You are shoved backwards!QÒRh{wç  You hit the elephant but do no damage. You drain the elephant.  The elephant is almost dead.QÒRh&LYYY.†QÒRhM‚T3--2QÒRh‰QÒRh±o _The elephant misses you. You block the elephant's attack.QÒRh3Å Á  You hit the elephant but do no damage. You drain the elephant.  You kill the elephant!QÒRhÏË f . 2 elephants (trample, 1 drained)Vehumet accepts your kill.You block the elephant's attack. The elephant barely misses you.The elephant tramples you but does no damage.QÒRhfÑ -33QÒRh3× QÒRh¹Ú F _The elephant trunk-slaps you but does no damage.QÒRhê dThe elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  You hit the elephant.  The elephant is heavily wounded.  The elephant closely misses you. x2  ampleQÒRhF %4QÒRhj QÒRh†# N _The elephant misses you.QÒRhR ™ ##  .  ###QÒRhS ½#.# ###.P# #.#.# ###....### #...#..##....## ####..##..@####...###.#P##..Y####...Y..#####.........##.†..## ###.#....####..# ###...###..##..#  ....... .......## ##..###..#.#. ###.The elephant misses you.  You hit the elephant but do no damage. You drain the elephant.  You touch the elephant!  QÒRhôS üThe elephant is heavily wounded.  You block the elephant's attack. The elephant barely misses you.  The elephant is struck by your spines. The elephant tramples you.QÒRh Y @Y.QÒRh;Z >69-QÒRhjZ 5QÒRhºa E _You are shoved backwards!QÒRh+ ÔM very drained) _You are shoved backwards!  The elephant is severely wounded.The elephant tramples you but does no damage.trunk-slaps you but does no damage.  The elephant tramples you. You hold your ground!8-6QÒRh — QÒRhéœ F _The elephant trunk-slaps you but does no damage.QÒRhâû ##  .  #####.#QÒRhmâ ###.P# #.#.# ###....### #...##.@##....## ####..#...####...###.#P##.YY####......#####.........QÒRhBãœ##.†..## ###.#....####..# ###...###....# ##..# ....... .......## ##..The elephant tramples you. You hold your ground! _The elephant trunk-slaps you but does no damage.  You hit the elephant.  The elephant closely misses you.QÒRhâêJY.QÒRhëA67QÒRhÙðQÒRh1ûJ _The elephant tramples you. You are shoved backwards!RÒRhùå™  You hit the elephant but do no damage. You touch the elephant!RÒRhTçRÒRh=èA78RÒRhÆíRÒRhˆñc _The elephant is moderately wounded.RÒRh_´R  You hit the elephant. You drain the elephant.RÒRhã»:Y.RÒRh»¼%9RÒRhÎw _The elephant is severely wounded.RÒRh¾e :  You hit the elephant.RÒRh®n  Y.The elephant is severely wounded.The elephant is struck by your spines. The elephant barely misses you.RÒRhOp &80RÒRhÖu RÒRhyy 3 _The elephant trunk-slaps you.RÒRh6¥  RÒRh®¥ ¢ You hit the elephant. You drain the elephant. You touch the elephant.  You kill the elephant!RÒRh€° Ï .   elephant (trample)Vehumet accepts your kill.RÒRh@± GThe elephant barely misses you.RÒRh· 5361RÒRh RÒRh½Ä F _The elephant trunk-slaps you but does no damage.RÒRhI s , drained)You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.The elephant tramples you but does no damage.2RÒRhy N _The elephant misses you.SÒRh¬AÕ  You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.SÒRhõBA83SÒRhHSÒRh¹KX _The elephant barely misses you. x2SÒRhA Û  You hit the elephant but do no damage.The elephant is heavily wounded.The elephant tramples you but does no damage.SÒRh %4SÒRh SÒRh- F _The elephant trunk-slaps you but does no damage.SÒRhŠ: &  SÒRhÚ: You hit the elephant but do no damage.The elephant is heavily wounded.SÒRh!< A75SÒRh1B SÒRhvG l _The elephant misses you. The elephant trunk-slaps you.SÒRhsZ  You hit the elephant but do no damage. You touch the elephant!  The elephant is heavily wounded.The elephant is struck by your spines. The elephant completely misses you.SÒRh”|W86SÒRhH6 _You block the elephant's attack.TÒRhm  You hit the elephant but do no damage.The elephant is severely wounded.The elephant is struck by your spines. The elephant closely misses you.TÒRhÜn%7TÒRhVtTÒRh¡wF _The elephant trunk-slaps you but does no damage.TÒRh®Õólos _The elephant trunk-slaps you but does no damage.The elephant tramples you.  You hold your ground!78TÒRhqÚTÒRh–ÞF _The elephant trunk-slaps you but does no damage.TÒRh ÿu  You hold your ground! _The elephant trunk-slaps you but does no damage.  You hit the elephant. You drain the elephant. You touch the elephant!  The elephant is almost dead.  The elephant is struck by your spines.  You kill the elephant!TÒRh‰Y†899Searing Ray _Vehumet accepts your kill.TÒRhjLTÒRh OTÒRhÄTTÒRhRXH _No target in view!TÒRhŸ™TÒRhœTÒRhY¢TÒRhU¥H _No target in view!TÒRhjTÒRh™TÒRh(^ _No target in view!TÒRhÕQ3TÒRh6Y^ _No target in view!TÒRhTÖ TÒRh×Ö TÒRh}× TÒRh®Ù TÒRh‚Ý : _TÒRh»Þ TÒRhß 99TÒRhóß TÒRh0ä BTÒRhiç TÒRh¯ç TÒRhªè TÒRh#ë TÒRhvë N70=TÒRh­ì TÒRh7ó BTÒRhžõ TÒRhèõ TÒRh¹ö TÒRhžù TÒRhwú W1=TÒRh"û TÒRhŒþ ,TÒRhqÿ TÒRh TÒRhN TÒRh% TÒRh¢ TÒRhå %2TÒRh“ TÒRh½ ,TÒRhØ TÒRhœ TÒRhþ TÒRh¥ TÒRh) TÒRhª %3TÒRhp TÒRhH TÒRh TÒRh' TÒRh  TÒRh_ TÒRh D4=TÒRh8 TÒRhÎ" BTÒRh$ TÒRhJ$ TÒRhý$ TÒRhù& TÒRh¯' U5=TÒRh( TÒRhÍ+ ,TÒRhi, TÒRh¸. ,TÒRht/ TÒRh±1 ;6TÒRhc2 TÒRh54 ,TÒRh–4 TÒRh8 }7TÒRhÌ8 TÒRhÝ: ,TÒRhˆ; TÒRh^> TÒRh¿> K8=TÒRhÛ? TÒRh¸B TÒRh C TÒRhKC TÒRhnD ,TÒRhåD TÒRh¬H TÒRhI N9=TÒRhÆI TÒRh L ,TÒRhxM TÒRh±P ,TÒRhÐQ TÒRhUU TÒRhªU &80TÒRhCV TÒRh>Y TÒRhŽY TÒRh2Z TÒRh$\ TÒRhw\ TÒRhRa g1TÒRhEd ,TÒRhe TÒRhh ,TÒRhÞh TÒRhËj TÒRh%k K2=TÒRhÊk TÒRh­o ,TÒRh½p TÒRh(s TÒRhzs U3=TÒRh"t TÒRhKw ,TÒRhïw TÒRhËy TÒRh z TÒRh›z TÒRhú~ ;4TÒRh‡ TÒRh TÒRhm TÒRhè TÒRh݃ ,TÒRh–„ TÒRh6‡ TÒRh€‡ %5TÒRh8ˆ TÒRh=Œ ,TÒRh TÒRhõ ,TÒRh¯ TÒRhv“ TÒRhã“ 56=TÒRh” TÒRh£” TÒRh–— ,TÒRhq˜ TÒRh|› TÒRhΛ U7=TÒRh²œ TÒRhœŸ TÒRhðŸ TÒRh   TÒRhȤ ,TÒRh™¥ TÒRhû­ “8TÒRhį ,TÒRh£° TÒRh½³ TÒRh#´ %9TÒRhã´ TÒRh¸ ,TÒRh¹ TÒRh`¼ TÒRhí¼ TÒRh¦½ TÒRh7À L90=TÒRhmÀ TÒRh Á TÒRhUÅ ,TÒRhçÅ TÒRhÏÈ TÒRh"É TÒRhºÉ TÒRh Í TÒRhTÍ U1=TÒRhÎ TÒRh.Ñ ,TÒRhçÑ TÒRh!Ø g2TÒRhÚØ ,TÒRh¯Ü ,TÒRh^Ý TÒRhß TÒRhÍß %3TÒRh”à TÒRhäã TÒRhä TÒRhåä TÒRhýæ TÒRh1ç TÒRhßç TÒRhë TÒRhÎë K4=TÒRhŸì TÒRh*ï TÒRh_ï TÒRhöï TÒRhò TÒRhtó TÒRh!ô TÒRhõ TÒRhHõ U5=TÒRhö TÒRhó+ >678==TÒRh¢. BTÒRhÞ/ TÒRhV3 TÒRh>7 ,TÒRhý8 TÒRh’; TÒRhf> TÒRhC@ ,TÒRhHB TÒRhsD ,TÒRh{E TÒRhK ,TÒRh÷P BTÒRh S ,TÒRhÔT TÒRhW TÒRhàY ,TÒRhE[ TÒRhŽj  ##.†..## ###.#....##.# #####..## ###...##### ###..#....# ##..# #.........# #....  ##.......## ##... ###..#.#.# ###.##  ###...#####. #. TÒRh7k ø ......... ##  ....... - <........  #..(<.......  #...##......  #...# #..#.. ....# ..###TÒRh›k & ....## ..# ....# .# ##.##TÒRh t 1284.0 (95.0)TÒRhýx !-TÒRhÏ— $5.0 (96TÒRhhš TÒRh"  4 _E - a scroll of enchant weaponUÒRh>IUÒRh0@UÒRh³EBUÒRhÉHP  There is a stone staircase leading up here.UÒRh=Y _ _l - 24 poisoned darts (gained 1)UÒRhN]R  There is an escape hatch in the ceiling here.UÒRh~^UÒRh_ _UÒRh!`UÒRh·aUÒRh1e,UÒRh$fUÒRhÕ…&UÒRhc‰XUÒRh‰XUÒRh¬UÒRh‘UÒRhZ‘UÒRh “UÒRhþ”,UÒRh[•UÒRh¶˜UÒRhA¢Ñ #...<.........#  #...##.......#  #...###..#..##  #....##...#### UÒRh¼¢Ý .....####..#  .....# ###..#   ###.## #....##  ## ###...#    #.@.##   #.#.....#  UÒRh£[ ####...#.#  #.#..~  ...~N  #.~~~UÒRhÉ£NN 2 nagas (constriction, wandering)  ~~~N~..UÒRhz¶Î 301.0 (1NNN)N2 nagas come into view.UÒRh¹4==2.0 (17UÒRh©ÀUÒRhÑË) _The naga shouts! x2VÒRh/y #...<..  .......#  #..#..##  ...####  #..#  ###..#  #....##  ## ###...#  #.@.##  #.#.....#  VÒRh80ç####...#.#  #.#..~  ...~N  #.~~~  ~~~N  ~.. VÒRh É^ #...<..  .......#  #..#..##  ...####  #..#  ###..#  #....##  ## ###...#  #.@.##  #.#.....#  ####...#.# #.#..~ ...~#.~~~ ~~~~..VÒRhEÏVÒRhëÒVÒRhØÙVÒRh°Ýd _There are monsters nearby!WÒRh§›WÒRhÚQuiver which action? ([-] to clear) Items ([,] to cycle) WÒRhž¤ a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  WÒRh@žoe - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  WÒRhcžªh - Zap: wand of flame (24) Spells ([,] to cycle) WÒRh™žE i - Cast: Irradiate (2%)  j - Cast: Searing Ray WÒRh¼žr k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud WÒRhéž/ m - Cast: Iskenderun's Mystic Blast (1%) WÒRh+Ÿ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onXÒRhf« #...<.........#Jimalo the Destroyer  #...##.......#Demonspawn of Vehumet *****.  #...###..#..##Health: 98/98 ========================  #....##...####Magic: 25/25 ========================   .....####..#AC: 13Str: 20   .....# ###..#EV: 13Int: 26   ###.## #....##SH: 5Dex: 11   ## ###...#XL: 12 Next: 59% Place: Lair:2  #.@.##Noise: ==-------  Time: 17302.0 (0.0)  #.#.....#w) +3 dagger (drain)  ####...#XÒRh3®¢.#Cast: Fulminant Prism (1%)  #.#..~Fly  ...~N  #.~~~NN 2 nagas (constriction)  ~~~N  ~..  _There is a stone staircase leading up here. _l - 24 poisoned darts (gained 1) _There is an escape hatch in the ceiling here.  2 nagas come into view. _The naga shouts! x2 _There are monsters nearby!XÒRh ´XÒRhºXÒRh,  #...<.........#  Jimalo the Destroyer #...##.......#  Demonspawn of Vehumet *****. #...###..#..##  Health: 98/98 ======================== #....##...####  Magic: 21/25 ====================---- .....####..# AC: 13Str: 20 .....# ###..# EV: 13Int: 26 ###.## #....##  SH: 5Dex: 11 ## ###...#  XL: 12 Next: 59% Place: Lair:2 #.@.##  Noise: ==-------  Time: 17302.0 (0.0) #.#.....#  w) +3 dagger (drain) ####.**#*#  Cast: XÒRh Â[37mFulminant Prism (1%)  #*#***  Fly  ****N  #****  NN 2 nagas (constriction) ~**N  ~.. 2 nagas come into view. _The naga shouts! x2 _There are monsters nearby!Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetXÒRh ª***#..~***~N~~~NXÒRhÉ ­*******.**.~~YÒRh¬ #...<.........#  Jimalo the Destroyer #...##.......#  Demonspawn of Vehumet *****. #...###..#..##  Health: 98/98 ======================== #....##...####  Magic: 21/25 ====================---- .....####..# AC: 13Str: 20 .....# ###..# EV: 13Int: 26 ###.## #....##  SH: 5Dex: 11 ## ###...#  XL: 12 Next: 59% Place: Lair:2 #.@.##  Noise: ==-------  Time: 17302.0 (0.0) #.#.....#  w) +3 dagger (drain) ####...#.#  Cast: Fulminant Prism (1%) YÒRh(›  #.#..~  Fly  ...~N  #.~~~  NN 2 nagas (constriction) ~~~N  ~..  _The naga shouts! x2 _There are monsters nearby!Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!YÒRhš #...<..  .......#  #..#..##  ####  YÒRhy#..#  ###..#  #....##  ## ###...#  #.@.##  #.#.....#  ####..*#.# #.#.N~ ...~~#.~~~ , 1 ally target)YÒRhŸ ~~N. *   fulminant prism~..YÒRh‹!9=3.0 (1 _YÒRh,4\**[ÒRh»F$  #...##  #...###..#..## .##...##  .##..#   ###..#  ###.## #....##  ## ###...#  #...##  #@#.....#  ####..*#.#  #.#.N~  ...~~  #.~~~  ~~N.  ~..  [ÒRhKQ[ÒRhgR/---4[ÒRhu¦D _You hear a loud crackle.[ÒRh¿ [ÒRhÉ d2========5[ÒRhË [ÒRh;Û D _You hear an explosion! You hear an angry hiss.\ÒRh¸u\ÒRh3vE-------6\ÒRhôz\ÒRh¼~]ÒRhKüo #...<.. #...##.......#  ###..#.. #...#### ]ÒRhY###..#  .....# ###..#  ###.## #....##  ## ###...#  #.@.##  #.#.....#  ####..N#.#  #.#S.~  .N.~~ #.~~~ S   water moccasin ~~~. NN 2 nagas (constriction) ~.. ]ÒRh† GN.N.]ÒRh× ~3==-------7]ÒRh-]ÒRhca _A water moccasin comes into view.^ÒRh¦! #...<.........#  Jimalo the Destroyer #...##.......#  Demonspawn of Vehumet *****. #...###..#..##  Health: 98/98 ======================== #....##...####  Magic: 19/25 ==================------ .....####..# AC: 13Str: 20 .....# ###..# EV: 13Int: 26 ###.## #....##  SH: 5Dex: 11 ## ###...#  XL: 12 Next: 59% Place: Lair:2 #.@*##  Noise: ---------  Time: 17307.0 (0.0) #.#*****#  w) +3 dagger (drain) ####*N*#.#  Cast: Fulminant Prism (1%)  #N[4^ÒRh‡"ò0m#S.~  Fly  ***~~  #.~~~  S   water moccasin ~~~.  NN 2 nagas (constriction) ~..  _You hear an explosion! You hear an angry hiss. _A water moccasin comes into view.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 mace (heavily wounded)^ÒRhåî» ..***N*#**...^ÒRhá’ v******.._ÒRh"ÂÆ #...<.........#  Jimalo the Destroyer #...##.......#  Demonspawn of Vehumet *****. #...###..#..##  Health: 98/98 ======================== #....##...####  Magic: 19/25 ==================------ .....####..# AC: 13Str: 20 .....# ###..# EV: 13_ÒRhù Int: 26 ###.## #....##  SH: 5Dex: 11 ## ###...#  XL: 12 Next: 59% Place: Lair:2 #.@.##  Noise: ---------  Time: 17307.0 (0.0) #.#.....#  w) +3 dagger (drain) ####.N.#.#  Cast: Fulminant Prism (1%)  #N#S.~  Fly  ...~~  #.~~~  S   water moccasin ~~~.  NN 2 nagas (constriction) _ÒRh9ÄÆ~..  _You hear an explosion! You hear an angry hiss. _A water moccasin comes into view.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!_ÒRh«  #...<  .......#  #..#..##  ####  #..#  ###..#  #....##  ## ###...#  #.@.##  #.#..*..#  ####.NS#.# #N#..~ ...~~#.~~~ (ally target)~~~. , 1 catching bre…) ~..*   fulminant prism  _A water moccasin comes into view.  Aiming: Fulminant Prism (mildly dangerous; [40_ÒRhqm1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy!  The water moccasin bites your fulminant prism! ****The naga spits poison at you.The splash of poison hits you._ÒRhÚ’Æ ..*catching breath*You are poisoned._ÒRh›Ä *.**The naga spits poison at you.The splash of poison hits you!_ÒRh»$t..*.*_ÒRhÎ%Ò87====---===8.0 (1Pois Fly _ÒRhë,U**_ÒRh²0V _You are more poisoned.`ÒRh#æþ  #...##  #...###..#..## .##...##  .##..#   ###..#  ###.## #....##  ## ###...#  #...##  #@#..*..#  ####.NS#.#  #N#..~  ...~~ `ÒRhIç& #.~~~  ~~~.  ~..  `ÒRh»ï`ÒRhbðj3-------9`ÒRheõ`ÒRh]øS _You feel very sick.`ÒRh•`ÒRh¶•™79--20=---10`ÒRhøš`ÒRhÃS _You feel very sick.aÒRhÒ aÒRhJ £NN   naga (constriction)aÒRhÇ S8-1aÒRhr aÒRhä $ _You feel sick.bÒRh½Ã #...<.. #...##.......#  ###..#.. #...#### ###..#  .....# ###..#  ###.## #....##  ## ###...#  #.@N##  #.#NS...#  ####...#.#  #.#..~  ...~~ #.~~~ S   water moccasin ~~~. NN 2 nagas (constriction, 1 catching bre…) ~.. bÒRh‡› catching breathYou feel sick. The naga hits you but does no damage.bÒRhû#€ **The naga spits poison at you.cÒRhTkC.@cÒRhƒl\6-==2cÒRhbscÒRhÇvV _The splash of poison misses you.cÒRhôÅ o 1 catching bre…You hit the naga but do no damage. You touch the naga!  The naga is almost dead.You feel sick. The naga barely misses you. The naga is struck by your spines.cÒRh©Æ ¦4-1==-3cÒRhØ h _The naga closely misses you.dÒRh8Æp  You hit the naga.  You kill the naga!dÒRhÉi  Vehumet accepts your kill.dÒRh‡Ó( S.   naga (constriction)You feel sick. You block the naga's attack.  The water moccasin is struck by your spines.dÒRhFÙV60-4dÒRh~ßdÒRhBãF _The water moccasin bites you but does no damage.dÒRhj ž  You closely miss the water moccasin.The water moccasin is lightly wounded.  dÒRhï 5You feel sick. You block the water moccasin's attack.dÒRh‡¡T1=-dÒRhØ¡i2==5dÒRhi¨dÒRhg­; _The naga hits you with a +0 hand axe.eÒRhº:  _The naga hits you with a +0 hand axe.  You completely miss the water moccasin.  The water moccasin is lightly wounded.  You feel sick.  The water moccasin is struck by your spines.  The water moccasin bites you but does no damage.-6 _The naga is struck by your spines. The naga hits you but does no damage.eÒRhŽ%  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.You feel sick. You block the water moccasin's attack.07 _The water moccasin misses you. The naga barely misses you.fÒRhÛVA  You barely miss the naga. You touch the naga!  The naga is severely wounded.You feel sick. The water moccasin bites you. The naga is struck by your spines.66=-3==8 _The naga barely misses you.fÒRh„vv , catching breath)hit the naga.  The naga is almost dead.  You feel sick.  You are no longer poisoned.  The water moccasin  The water moccasin misses you.fÒRh¯wfÒRh=~’  The naga spits poison at you.The splash of poison hits you!fÒRh7 ”  You are poisoned.The water moccasin is struck by your spines.fÒRh r5==----=9fÒRhXfÒRhé[ _The water moccasin barely misses you.fÒRh@—Š )You barely miss the naga.  The naga is almost dead.feel very sick.  The water moccasin bites you.  You are more poisoned.38=====-------4==20Pois fÒRh¤šfÒRh¹œ[ _The water moccasin poisons you! The naga hits you with a +0 hand axe!gÒRh+ÝgÒRhMáAQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhÒRh^ï #...<.........#Jimalo the Destroyer  #...##.......#Demonspawn of Vehumet *****.  #...###..#..##Health: 38/98 =========---------------  #....##...####Magic: 24/25 =======================-   .....####..#AC: 13Str: 20   .....# ###..#EV: 13Int: 26   ###.## #....##SH: 5Dex: 11   ## ###...#XL: 12 Next: 60% Place: Lair:2  #.@S##Noise: ==-------  Time: 17320.0 (0.0)  #.#N....#w) +3 dagger (drain)  ####...#.#Cast: Irradiate (2%) hÒRhÁð—[40m #.#..~Pois Fly  ...~~  #.~~~S   water moccasin  ~~~.N   naga (constriction)  ~..  The naga is almost dead.You feel very sick.The water moccasin is struck by your spines.  The water moccasin bites you.  You are more poisoned. _The water moccasin poisons you! The naga hits you with a +0 hand axe!hÒRh¦õhÒRhPøhÒRhó% õ #...<.........#  Jimalo the Destroyer #...##.......#  Demonspawn of Vehumet *****. #...###..#..##  Health: 38/98 =========--------------- hÒRhÑ& u#....##...####  Magic: 19/25 ==================------ .....####..# AC: 13Str: 20 .....# ###..# EV: 13Int: 26 ###.## #....##  SH: 5Dex: 11 ## ###**.#  XL: 12 Next: 60% Place: Lair:2 hÒRhe' L#*@S##  Noise: ==-------  Time: 17320.0 (0.0) #*#N....#  w) +3 dagger (drain) ####...#.#  Cast: Irradiate (2%) #.#..~  Pois Fly  ...~~  #.~~~  S   water moccasin hÒRh‘' Ñ~~~.  N   naga (constriction) ~.. hÒRh½' ÍThe water moccasin bites you.  You are more poisoned. _The water moccasin poisons you! The naga hits you with a +0 hand axe!  hÒRhê' ÛCasting: Irradiate (dangerous; 2% risk of failure)  hÒRhh( Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiÒRhì  #...<.........#Jimalo the Destroyer  #...##.......#Demonspawn of Vehumet *****.  #...###..#..##Health: 38/98 =========---------------  #....##...####iÒRhË¥Magic: 19/25 ==================------   .....####..#AC: 13Str: 20   .....# ###..#EV: 13Int: 26   ###.## #....##SH: 5Dex: 11   ## #####.#XL: 12 Next: 60% Place: Lair:2  ##@###Noise: ==-------  Time: 17320.0 (0.0)  ####....#w) +3 dagger (drain)  iÒRh<####...#.#Cast: Irradiate (2%)  #.#..~Pois Fly  ...~~  #.~~~S   water moccasin  ~~~.iÒRhgµN   naga (constriction)  ~..  iÒRh¸¨The water moccasin bites you.  You are more poisoned. _The water moccasin poisons you! The naga hits you with a +0 hand axe!  Casting: Irradiate (dangerous; 2% risk of failure)  iÒRhãPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiÒRhŠ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You erupt in a fountain of uncontrolled magic!  The naga is blasted with magical radiation!!  You kill the naga!  Vehumet accepts your kill.iÒRhJ–.You kill the naga!  Vehumet accepts your kill.feel your power returning.water moccasin is blasted with magical radiation!!!water moccasin!iÒRh“ û ...@).#)  You feel your power returning.  You are very lightly contaminated with residual magic.iÒRhð¥[3-23====iÒRh—¦}2=1.0 (1Irradiate (2%)Contam iÒRh·¯iÒRh¯³S _You feel very sick.jÒRhì M  #...##  #...###..#..## .##...##  .##..#  jÒRh Å ###..#  ###.## #....##  ## ###...#  #..)##  #@#)....#  ####...#.#  #.#..~  ...~~ jÒRh¸ Ê #.~~~  ~~~.  ~..  jÒRhã jÒRhG jÒRh¡ Å1-----2 _You feel very sick.kÒRh+ kÒRh¸ 7-kÒRh kÒRh©! W  You start resting.kÒRh¢& Å28-4=====Pois kÒRhÊ(  kÒRhY+ c_You feel very sick.kÒRhF- B6-kÒRh„. kÒRh–0 kÒRhN3 kÒRhy5 05kÒRhC6 kÒRhƒ?  kÒRh‡K b--- _You feel sick. x2kÒRhäU +5.0 (3kÒRh{ á3-5==6.0 (4 _Magic restored. You feel sick.lÒRh/„lÒRhÄ7-lÒRh†lÒRh‚‰lÒRh‰ŒM2lÒRhòlÒRhAlÒRh ‘lÒRh÷“lÒRhL”71lÒRhŸ–lÒRhóe=lÒRhæ @0-lÒRh€§s 30 _You start resting. You feel sick. x5lÒRhA©P-1.0 (5lÒRhR¯lÒRh ³[ _You are no longer poisoned.lÒRh lÒRh“ lÒRh¡‘ lÒRhä“ lÒRh— BlÒRh@˜ I1=lÒRh‰™ lÒRhŠœ lÒRhÄœ lÒRhž lÒRhJŸ lÒRh‹Ÿ lÒRhùŸ lÒRhÏ¢ lÒRh=£ L2=lÒRh¤ lÒRh"¦ ,lÒRh+§ lÒRhµ© lÒRh ª lÒRhéª lÒRhA­ lÒRh£­ 03lÒRh® lÒRh¶ lÒRhá¼ f 40.0 (9 _You start resting.lÒRhš½ (lÒRhL lÒRhlÅ K _Your magical contamination has completely faded away.mÒRh‚<4mÒRhU@,mÒRhñ@I5=mÒRhåAmÒRhšCmÒRhâCmÒRh GmÒRh™JmÒRhøJmÒRhLmÒRhŽOmÒRhPL6=mÒRh QmÒRh¬[nmÒRh,\mÒRh>`mÒRhÆ`07mÒRh²amÒRhdmÒRhsdmÒRh0fmÒRhmimÒRhêimÒRhàjmÒRhNmmÒRhÎm78mÒRh omÒRh rmÒRharmÒRhªsmÒRhvmÒRh†vI9=mÒRh¥wmÒRhËzmÒRh{mÒRh(|mÒRh`‚BmÒRhì‡j30=mÒRhNŠmÒRhJŒmÒRhŒmÒRh¯mÒRh‘mÒRhW‘mÒRhI’mÒRhq”mÒRhÚ”71mÒRhf–mÒRhö™,mÒRh#›mÒRh=,mÒRhÖžmÒRhÉ¡mÒRh¢72mÒRh>£mÒRh¥mÒRhå¥mÒRhj§mÒRh¬ªmÒRhýªI3=mÒRhï«mÒRhÓ­,mÒRhù®mÒRh!²,mÒRh³mÒRhìµ74mÒRh:¶2=mÒRh·mÒRháº,mÒRh2¼mÒRh¾mÒRhl¾mÒRh³¿mÒRhÄÂmÒRhÃ75mÒRhlÄmÒRh“ÆmÒRhׯmÒRhLÈmÒRheËmÒRhñËmÒRhÍmÒRh(ÏmÒRhÍÏ76mÒRhÑmÒRh³ÓmÒRh,ÔmÒRh ÖmÒRh1Ù,mÒRhÛÚmÒRhÞ_7=mÒRhIàmÒRh¶âmÒRh ãmÒRh¢ämÒRh#èi8=mÒRh]émÒRhÂë,mÒRhöìmÒRhçï,mÒRh)ñmÒRhóM9mÒRhþômÒRhOø,mÒRhšùmÒRhßûmÒRh5ümÒRhAýmÒRhVmÒRh¦840mÒRhïmÒRh,mÒRha mÒRh‰ ,mÒRh§ mÒRhÙmÒRh,T41=mÒRhUmÒRhu,mÒRhõmÒRh®mÒRhK2=mÒRh mÒRh\mÒRh¼mÒRhÑmÒRh!mÒRhs!mÒRhx"mÒRh/&mÒRh‡&93mÒRhª'mÒRhµ)mÒRhú)mÒRhý*mÒRhÔ-mÒRh.mÒRh//mÒRhf1mÒRh¯194mÒRh15mÒRhþ6,mÒRh/8mÒRh2:mÒRh€:mÒRh;mÒRh¡>mÒRh?S5=mÒRh@mÒRh*BmÒRhvBmÒRhÀCmÒRhãFmÒRh/GmÒRhTHmÒRh~JmÒRhdKK6=mÒRh´LmÒRhêO,mÒRhpQmÒRh¸SmÒRh(T97mÒRhTUmÒRh®XmÒRhûXmÒRh+ZmÒRhm\mÒRh¼\mÒRhÙ]mÒRh amÒRhga98mÒRh3cmÒRhYemÒRhÛemÒRhþhmÒRhalmÒRh¥lmÒRh$nmÒRh qmÒRhoq#9mÒRh¡q0=mÒRhãsmÒRhw,mÒRhMymÒRh{mÒRhá{mÒRh/}mÒRh–€mÒRhñ€L50=mÒRhP‚mÒRhü„mÒRhL…mÒRh¬†mÒRhŠmÒRhoŠ#1mÒRh ŠmÒRhÌ‹mÒRhŽmÒRhRŽmÒRhÃmÒRh)“mÒRht“mÒRhÕmÒRhí–mÒRhH—92mÒRhߘmÒRh*œ,mÒRh®mÒRh ,mÒRhG¦mÒRh!ªmÒRhª93mÒRh¸«mÒRh2®mÒRhs®mÒRh“¯mÒRh³mÒRhY³mÒRhy´mÒRhz¶mÒRhß¶#4mÒRh·0=mÒRh¸mÒRh»mÒRhc»mÒRh–¼mÒRh”¾,mÒRh²¿mÒRh»ÂmÒRhÃK5=mÒRh0ÄmÒRh0Æ,mÒRhkÇmÒRh8ÊmÒRhÊ96mÒRh ÌmÒRh^Î,mÒRhÌÏmÒRhfÓ,mÒRh—ÔmÒRh°ÖmÒRhûÖ97mÒRhLØmÒRh×Û,mÒRh•ÝmÒRhÓßmÒRh+àmÒRhÕámÒRhÐämÒRh:åS8=mÒRhqæmÒRh§è,mÒRhÚémÒRhõì,mÒRh+îmÒRhÀðmÒRh'ñK9=mÒRh‡òmÒRhÿõ,mÒRh`÷mÒRhúúmÒRhQû:60mÒRhqümÒRh±ÿmÒRhBmÒRh¢mÒRh=mÒRh†mÒRh!mÒRh1 mÒRh˜ 91mÒRh! mÒRh—mÒRhmÒRhùmÒRh#mÒRhnmÒRhémÒRhômÒRhKS2=mÒRh/mÒRh,mÒRh—mÒRh!mÒRhx!mÒRhv"mÒRhš%mÒRhó%K3=mÒRh#'mÒRh„),mÒRh/mÒRhn2,mÒRhø3mÒRh,6mÒRh‘694mÒRh¤7mÒRhû:,mÒRhk<mÒRhê?e5mÒRh"C,mÒRhTDmÒRhFFmÒRh FmÒRhwGmÒRh:JmÒRh›JS6=mÒRh•KmÒRh_MmÒRhÛMmÒRhÜNmÒRhRmÒRh\RmÒRhiSmÒRhUmÒRhUK7=mÒRhhVmÒRhYmÒRhwY9.mÒRh·ZmÒRhp\mÒRhÆ\mÒRh^mÒRhdamÒRhÆa98mÒRh¬bmÒRhcdmÒRhÆdmÒRh@fmÒRhÎnmÒRhKo99mÒRhpmÒRh*s,mÒRh¬smÒRh²v,mÒRhýwmÒRh zmÒRhrzN70=mÒRhí{mÒRh¿~mÒRhmÒRh€mÒRhP‚,mÒRhUƒmÒRhLŠ™1=mÒRh½ŠmÒRhõ‹mÒRh‘mÒRh€‘mÒRhÉ’mÒRh¥mÒRh­¥%2mÒRh²¨mÒRh©­,mÒRhïmÒRh'³mÒRh³mÒRhµ´mÒRh¸mÒRh%¹%3mÒRh‹ºmÒRh ½,mÒRhµ¾mÒRh†ÂmÒRhòÂK4=mÒRhdÄmÒRh<ÊBmÒRh2ËmÒRh‹ËmÒRh§ÌmÒRh«ÎmÒRh)ÏU5=mÒRhgÐmÒRh Ó,mÒRhÑÔmÒRhÏÖmÒRh.×mÒRh÷ØmÒRh´àmÒRh$á%6mÒRhëámÒRhTämÒRhºämÒRhÛåmÒRh¨èmÒRhþèmÒRhËémÒRh#ìmÒRh•ì7mÒRhXímÒRhòïmÒRhFðmÒRh(ñmÒRhšòmÒRhóD8=mÒRhómÒRhBö,mÒRhüömÒRhkø,mÒRh5ùmÒRhÛûmÒRh2üN9=mÒRhGýmÒRh*ÿ,mÒRh¦ÿmÒRh?,mÒRh mÒRh™mÒRhê&80mÒRh²mÒRh mÒRhamÒRh mÒRhc ,mÒRh¿ mÒRhó;1mÒRhZmÒRhÀ,mÒRh“mÒRh$,mÒRh mÒRh%mÒRh|K2=mÒRh_mÒRh5,mÒRhúmÒRh mÒRhk U3=mÒRhÙ#mÒRhÑ&mÒRh('mÒRhÈ(mÒRh¾+mÒRh',mÒRhÜ-mÒRh‹2;4mÒRh”3mÒRhà5,mÒRh)7mÒRh}:,mÒRh­;mÒRh¹=mÒRh6>%5mÒRh‹@mÒRhøAmÒRhSBmÒRhCmÒRh¸DmÒRhEmÒRhùEmÒRhÒKa6=mÒRhHLmÒRhrP,mÒRh¹QmÒRhUUmÒRh¸UU7=mÒRhRi8mÒRh/kmÒRhškmÒRhÏkmÒRh9mmÒRh›rQ9mÒRhÀsmÒRh™xXmÒRhrymÒRhµ{mÒRh|L90=mÒRhx}mÒRh›€,mÒRh‚mÒRhʃmÒRh„mÒRh]…mÒRhˆmÒRhôˆU1=mÒRhŠmÒRhü‹mÒRhZŒmÒRhymÒRh«mÒRh ‘%2mÒRh4’mÒRhu”,mÒRhé•mÒRh ™mÒRhp™mÒRhÖšmÒRhÿœmÒRhE%3mÒRhxžmÒRh¡,mÒRh£mÒRh{¥,mÒRhƦmÒRhDªmÒRh«ªK4=mÒRh¸«mÒRhÛ­mÒRh5®mÒRh ¯mÒRhT´,mÒRh ¶mÒRh9¸mÒRh„¸#5mÒRhµ¸2=mÒRhkºmÒRhŒ¾,mÒRhå¿mÒRh£ÂmÒRhþÂ%6mÒRhÄmÒRh”Æ,mÒRhìÇmÒRhøÉmÒRhEÊmÒRhËmÒRh¥ÍmÒRhùÍ%7mÒRhôÎmÒRhüÐ,mÒRhÑmÒRhæÒ,mÒRh0ÔmÒRhÜ_ _You start resting.mÒRhòá2546.0 (206.0)mÒRhyâ#8mÒRh¯â6=77mÒRhèmÒRh]ë" _HP restored.mÒRhƒÔ·mÒRh^ØBmÒRhqÚ€  Things that are here:  a +0 hand axe; a naga skeletonmÒRhµÝmÒRh;Þ _mÒRh‰ßmÒRhRámÒRh,êT #...###..#..##  #....##...####  .....####..# #  .....# ###..# ..  ###.## #....## ..: mÒRh¨êz## ###...# ..P# #..)###..P# #.#)....# ####@..#.# 50.0 (3.0) ##.#..~~~ mÒRh×ê¦ ...~~~~  #.~~~.. mÒRhë ~~~..~ ~~.... mÒRh0ë}~~...> ~.... mÒRhYë!mÒRhSòmÒRhýòF=1.0 (4mÒRhFùmÒRhßû9 _Found a staircase to the Snake Pit.pÒRhÉ.pÒRh#1A book of the Moon. A book written by a mad wizard, who had become convinced that the moon far abovewas composed, not of shining light, but of rock as solid as that beneath one's feet. Many of the pages have been mangled beyond recognition, seemingly shreddedby a pair of powerful claws... but what would a troll be doing with a spellbook?Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  pÒRhô3Ga - Passage of Golubria Translocation4 no  b - SilenceHexes/Air5 no  c - Lehudib's Crystal Spear Conjuration/Earth 8 no Select a spell, or (g)o to location.qÒRh[áqÒRhï˜#...###..#..##Jimalo the Destroyer#....##...####Demonspawn of Vehumet ****.......####..##Health: 98/98 ========================qÒRhpð¾.....# ###..# ..Magic: 25/25 ========================###.## #....## ..:AC: 13Str: 20## ###...# ..P#EV: 13Int: 26#..)###..P#SH: 5Dex: 11#.#)....#XL: 12 Next: 62% Place: Lair:2####@..#.#Noise: ---------  Time: 17551.0 (4.0)##.#..~~~w) +3 dagger (drain)...~~~~Cast: Irradiate (2%)#.~~~..Fly ~~~..~~~....qÒRhæðŠ~~...>~.... _Your magical contamination has completely faded away. _You start resting. _HP restored.  Things that are here: _a +0 hand axe; a naga skeleton _Found a staircase to the Snake Pit.qÒRhÂñqÒRh(ùqÒRh‹ûrÒRhX;3rÒRh©=rÒRhGrÒRh,K,rÒRh OrÒRh PrÒRhÜS,rÒRh˜WrÒRh™[rÒRh1`,rÒRhïbrÒRhifrÒRh&irÒRh€irÒRh9krÒRh©mrÒRhp,rÒRhGrrÒRhurÒRh›wrÒRhöwrÒRh0yrÒRhwÜ##.<..........# #...<.........# #...##....... rÒRhóö#...###..#..# #....##...#### ##  .....####..# ###.## .....# ###..# ##....... ##.## #....####...:....## ###...#.#@.P# 7.0 (6#..)###..P## rÒRh0ƒ#.#)....### ####...#.# ##.#..~~~#....~~~~~#.#.~~~...~~#. ~~~..~..~#. ~~.......rÒRh˜©rÒRhç$ rÒRh±% rÒRh+ rÒRh*1 rÒRhô3 rÒRh†4 rÒRh: ,rÒRhk; rÒRhÑ; rÒRh|= rÒRh§? rÒRhkB rÒRhìB rÒRhêC rÒRhÊL ‹  You pick up a book of the Moon and begin reading...rÒRhQ Õ ##.... ##.<....# #...<.........# rÒRh±R Œ#...##.......# #...###..#..## ....##...### .####..# ####.### ..# ###..# ##...... ## #....####...@.......61.0 (4###...#.#..P###.....#..)###..P## .#.#.#)....### ####...#.###.#..~~~#....~~~~~#.#.~~~...~~rÒRhS W#. ~~~..~..~rÒRhhS rÒRhAY rÒRhÁ\ y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.sÒRh IsÒRhlsÒRhssÒRhÕsÒRh•„sÒRh—# ... ### .... # <....# #. .<.........# ## .##.......# ## .###..#..## .# ##...#### ### ..## ####..# ####.###....# #  ###..# ##..# #P#4.0 (3  #....####.............#...###...#.#..P###..........#..)###..P## .^..#..#....#.#)....### ..### .#...####...#.# ~..# #... ##.#..~~~~~..... #....~~~~~~~. ... #.#.~~~...~~ ...sÒRhx$s[39;49m sÒRh×$tÒRhÑ)tÒRhU*tÒRhF+tÒRh¨.tÒRhl0tÒRh64BtÒRhr5tÒRh´5tÒRhr6tÒRh|8tÒRh:tÒRhF:tÒRh;tÒRhÊ=tÒRhUE„ # .P####.## # #.. #####.### #. #.....#.. . ## .....##. ..tÒRh³E/ ##....#... ........# #.... #.#.. ........# #... ##... .tÒRhÞEÞ......# #..# ##.. #..#..## ###..# tÒRh%Fh## ...#### ####..@.## .7 #..# ####.###....# ### tÒRhGÁ#..# ##...........# #P# ...####.............# ... #...#.#..P###........# ... ..)###..P##..^..#..#... ... .#)....#####..####.#.... ... ###...#.# ~..# ## >#. ...##.#..~~~~~.. ...tÒRhLtÒRheL*8.0 (4tÒRh7QtÒRh“T; _Found a stone staircase leading down.tÒRhÞi 3tÒRh¶j tÒRhim tÒRhbp BtÒRhˆv tÒRhZ  # #.... ....###### # ###.... .....)..## #. # .P####.## .#. ####.### #..# ##tÒRh€ ©..##. ##.......#.....#.#. ....... #.##.......# #.@# ##...9.0 (1 tÒRhU á..#..## ###..# ..#### ####....##  #.## ####.###....#  ###.# ..# ##...........# #P#####.............# . ...#.#..P###........# . .)###..P##..^..#..#... . #)....#####..####.#.... .tÒRh¾‰ tÒRhÅŠ +70.0 (2tÒRh’ tÒRh• ) _Found a dire flail.uÒRh -uÒRhÝ-uÒRh/uÒRh³2uÒRh-5uÒRh 6uÒRh;BuÒRhº;uÒRhÀ<uÒRhTAuÒRhÁEBuÒRhOHuÒRh¼JuÒRhoKuÒRhßLuÒRh¼PuÒRh2SuÒRhšSuÒRháTuÒRh WuÒRh[uÒRhw[uÒRhÈ\uÒRhI_uÒRh¼auÒRh!buÒRhcuÒRhIeuÒRh›guÒRhìguÒRhühuÒRhÁnuÒRh quÒRh[quÒRh®ruÒRhKwuÒRhàzuÒRh6{uÒRhÙ|uÒRhþuÒRhr‚uÒRh¸‚uÒRhôƒuÒRh¨†uÒRh'‰uÒRhg‰uÒRh)‹uÒRhÀŽuÒRhéuÒRhK‘uÒRh{’uÒRh•uÒRh5—uÒRh“—uÒRhù˜uÒRh›uÒRh7uÒRhÅuÒRhŸuÒRh¡uÒRhp£,uÒRhî¤uÒRh$¨uÒRh,ªuÒRh‘ªuÒRhÅ«uÒRh®­uÒRhP¯uÒRh¬¯uÒRhu°uÒRh)´uÒRh¶uÒRhn¶uÒRhƒ·uÒRhæ¹uÒRh÷»uÒRhY¼uÒRh¢½uÒRhŽ¿uÒRhÁuÒRhðÁuÒRhJÈ,uÒRh7ËuÒRhêËuÒRhÔÌuÒRhÎuÒRh=ÐuÒRh ÐuÒRh+ÑuÒRhÉÒuÒRh ÔuÒRhYÔuÒRhøÔuÒRhHÙuÒRh$ÛuÒRh]ÛuÒRh6ÜuÒRhÞuÒRhæßuÒRhIàuÒRháuÒRhãuÒRhå,uÒRhæuÒRhzìXuÒRh®íuÒRhÛï,uÒRhñuÒRhMóuÒRhƒõuÒRhöuÒRhÜöuÒRhQøuÒRhÏùuÒRhúuÒRh"ûuÒRh[ýuÒRh¦ÿuÒRh@uÒRh)uÒRh®uÒRh¶uÒRhÿuÒRhiuÒRhŒuÒRhÁuÒRhùuÒRh… uÒRhL uÒRhà ,uÒRhøuÒRhúuÒRh¥uÒRhþuÒRh uÒRhÕuÒRhöuÒRh7uÒRh?uÒRhuÒRhiuÒRh²uÒRhâuÒRh‘uÒRhÇ,uÒRhOuÒRhÄuÒRh"!uÒRhh!uÒRh$uÒRh¨&uÒRh¬-  #. ###.....## #...###  ## #......### ##...##  uÒRh-.Ô##........# #.....##  #.........## #.#.....### ## #...##P#...# ##........##P# #..######..# ##....##  ###..# ##.## ###.## ##.##  ####....## #..# #.#.###### ##.###....# #@.# ###.#.....610.0 (40.0)........# #..P#P#...........uÒRh /ô.........# #..............÷.. P###........# ...............<... ##..^..#..#........... ###..####.#.......  ~..# ###>#............ ~~~~.. #.....).........÷ ~~~~~. .......)uÒRhŒ4uÒRh­5+1.0 (41uÒRhœ9uÒRh<' _Found a hand axe.uÒRhŽÄ uÒRhGÅ uÒRh©Æ uÒRhòË uÒRh’Ó uÒRhç× ,uÒRh­Û uÒRhhÞ uÒRhµÞ uÒRhPà uÒRh€ã uÒRhëç ,uÒRhÐé uÒRhÑð uÒRhžô ,uÒRhj÷ uÒRhü uÒRh§ý uÒRhöý uÒRh uÒRh· uÒRhÜ ,uÒRhõ uÒRh£ uÒRhú uÒRh£ uÒRhŸ uÒRh_ uÒRh3 ,uÒRhÏ uÒRh‘ uÒRhT" uÒRh¦" uÒRh$ uÒRhÝ& uÒRhÈ) uÒRh* uÒRhª+ uÒRhó. uÒRhÒ1 ,uÒRhc3 uÒRhK7 R  There is a stone staircase leading down here.uÒRhÄ9 uÒRhk:  _uÒRh< uÒRhé> uÒRheA ,uÒRh÷B uÒRh+I uÒRhéO ,uÒRhLQ uÒRhºU uÒRhAX uÒRhÆX uÒRhÆY uÒRh¹\ uÒRh_ ,uÒRhv` uÒRhf uÒRh¡h ,uÒRhNj uÒRhŽm uÒRhRp ,uÒRhbr uÒRh x uÒRhýz uÒRhP{ uÒRhY} uÒRh¹ uÒRh ‚ ,uÒRhžƒ uÒRh©… uÒRh_ˆ ,uÒRhÔ‰ uÒRhb uÒRh¢’ uÒRhú’ uÒRhn” uÒRhë– uÒRhµ™ uÒRhš uÒRhð› uÒRhô  uÒRhM£ uÒRhý£ uÒRhƤ uÒRhˆ© uÒRhN¬ ,uÒRhç­ uÒRhİ uÒRh­¶ ,uÒRh¿¸ uÒRhþ¾ uÒRh˜Â ,uÒRh$Å uÒRhUÈ uÒRhÍË ,uÒRhùÍ uÒRh¤Ò uÒRhÖÕ ,uÒRhÀ× uÒRhDÛ uÒRh¿Þ ,uÒRh0á uÒRhyè uÒRhyë ,uÒRhìì uÒRhlð uÒRh*ü ² ~.............................~.......#.###......^.................#.## #P................#......#.# ##...........?...#......######................#........P#..[.P.........#.................... ........ .................#... ..... uÒRhÉý  .............@....... 42.0 (3  ####.....#.....  ..#..# ####...#P...  ###.. ...  ## # #.###### (.P #.. uÒRh= uÒRhò +3.0 (32uÒRhÒuÒRhÞ% _Found 2 stones.vÒRhÆvÒRhuvÒRhvÒRh vÒRhÑBvÒRho.vÒRh©2,vÒRhk4vÒRh$6vÒRhµ8vÒRh 9vÒRh&:vÒRhLnvÒRhÜQœ #.P#..[.P#............. ..........#... ..................... ......####.....#..... ..#..# ####...#P... ##.. #.  ## ##........  #@######. #(.P#  ##..#  ....  .#....# .... o   Urug (missile, asleep)o #...#.. ...#vÒRhHY17.0 (4.0)vÒRhöY*8.0 (5vÒRhåhvÒRh4n‹ _Urug the Orcish Ballista comes into view. She is wielding a +4 great sword.xÒRhý~xÒRh€êUrug the Orcish Ballista A coarse and lanky orc. Urug lost her eye in a fight with a harpy, and has swornto slay every last one of them. Unfortunately, the vision in her remaining eye xÒRh~€qis not very good, and she has mistaken you for one. She smells terrible. Max HP: ~67Will: +AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your +3 dagger of draining and 100% to hit with your touch (while incapacitated). She has about 63% to hit you. AttacksxÒRh³€bMax Damage Hit: +4 great sword 45 Throw: javelins34 She can open doors. xÒRhá€z[!]: Description|QuoteyÒRh|š #........P#..[.P............. Jimalo the Destroyer#.................... ........ Demonspawn of Vehumet ****...................#... ....... Health: 98/98 ========================.....................Magic: 25/25 ========================......####.....#.....AC: 13Str: 20..#..# ####...#P...EV: 13Int: 26###..#.........SH: 5Dex: 11####........XL: 12 Next: 62% Place: Lair:2#@######.Noise: ---------  Time: 17648.0 (5.0)#(.P#w) +3 dagger (drain)##..#Cast: Irradiate (2%)....ÒRh© ú0mFly .#....# ....o   Urug (missile, asleep)o #...#.. ...# _Found a stone staircase leading down. _Found a dire flail. _Found a hand axe. _There is a stone staircase leading down here. _Found 2 stones. _Urug the Orcish Ballista comes into view. She is wielding a +4 great sword.yÒRh=yÒRhY*'Level 2 of the Lair of Beasts <<<>>>>>^(Press ? for help)#. ~~....... ~...P##  ##..........................#. #. ~~...>..~ ~......####............................  ~.... ~......................................    ~.......#.###......^...............##P.  .......#.## #P....................##  #......#.#  ##...........?.......#  #......######.....................# #........P#..[.P................### #.................... ...........#  .................#... ...........  ..................... ......####.....#.....  ..#..#  ####...#P...  ###..  #......... ##  ##........  #@######. #(.P#  ##..#  ....  .#...  .# ....  o #...# ..   ...#zÒRh45 ;@.{ÒRhŠ;..{ÒRh¥â;..{ÒRh$þ;.#{ÒRh\;# {ÒRhPK 7# |ÒRhSC7.#|ÒRh1¾;.o|ÒRhÙã L.........#....# ....o #.....   ...}ÒRh}??o }ÒRh˜ }ÒRha# X #........P#..[.P............. Jimalo the Destroyer#.................... ........ Demonspawn of Vehumet ****...................#... ....... Health: 98/98 ========================.....................Magic: 25/25 ========================}ÒRhÉ$ È......####.....#.....AC: 13Str: 20..#..# ####...#P...EV: 13Int: 26###..#.........SH: 5Dex: 11####........XL: 12 Next: 62% Place: Lair:2#@######.Noise: ---------  Time: 17648.0 (0.0)#(.P#w) +3 dagger (drain)##..#Cast: Irradiate (2%)....Fly .#....# ....o   Urug (missile, asleep)o #...#.. ...# _Found a stone staircase leading down. _Found a dire flail. _Found a hand axe. }ÒRhŠ% ä_There is a stone staircase leading down here. _Found 2 stones. _Urug the Orcish Ballista comes into view. She is wielding a +4 great sword.}ÒRhY- }ÒRhp0 }ÒRhT, odire flail.hand axe. _There is a stone staircase leading down here. _Found 2 stones. _Urug the Orcish Ballista comes into view. She is wielding a +4 great sword. _Unknown command.ÒRh~uª######... #P#..[.P.....#.......... .......#... .....................ÒRhcvT....####.....#....#..# ####...#P###..#...####@....... #.######.#(.P###..#... .#ÒRhÏv.# .... o #...#.. ...#ÒRhC‚ÒRhFƒ19.0 (1 _ÒRhŽ‹ÒRhøÒRhon tM#......#.# ##ÒRho ?.######....... #..P#..[.P.....#...... ........#... ......................####.....#....ÒRhªo Ë..#..# ####...#P###..#.@.####....... #.######.#(.P###..##...ÒRh¶{ <50ÒRh.‚ ÒRh¢ˆ €ÒRhˆú€ÒRh+û€ÒRhcü€ÒRh¾€ÒRhJ€ÒRh±€ÒRh: €ÒRh† €ÒRh’,€ÒRhž€ÒRh#€ÒRh €ÒRhV€ÒRhç€ÒRh·€ÒRh$,€ÒRhµ&€ÒRh™*€ÒRhò/€ÒRh10€ÒRh¿2€ÒRh6€ÒRh>:€ÒRh:€ÒRh¾<€ÒRhÛA€ÒRhgC€ÒRhÐC€ÒRh–E€ÒRh.K€ÒRh¹O€ÒRhqP€ÒRhqR€ÒRh V€ÒRh&Y€ÒRhwY€ÒRh_[€ÒRh`€ÒRhj`€ÒRh b€ÒRh°f$ €ÒRhåf+_E - 2 scrolls of enchant weapon (gained 1)€ÒRhŸi€ÒRhâi€ÒRh…k€ÒRh9n€ÒRh‹p€ÒRhÌp€ÒRhéq€ÒRhLt€ÒRhþu€ÒRh@v€ÒRh\w€ÒRhãz€ÒRh6{€ÒRh„|€ÒRhO‚n _z - 4 scrolls of fog (gained 1)€ÒRh®…€ÒRh †€ÒRh%‡€ÒRh{‰€ÒRhž‹€ÒRhí‹€ÒRhꌀÒRhöŽ€ÒRhN€ÒRh«€ÒRh]‘€ÒRh¤”€ÒRhÏ•,€ÒRh–€ÒRh!—€ÒRhæ—,€ÒRhM˜€ÒRhš€ÒRhX›,€ÒRhꛀÒRhÊœ€ÒRh†,€ÒRhé€ÒRhÊž€ÒRh°Ÿ,€ÒRh' €ÒRhP¢€ÒRh¿£€ÒRh ¤€ÒRhˆ¤€ÒRh2¦€ÒRh»¬” ...........# ...............### €ÒRhg­...............##. ................. .........# ..............P# ...............## ......#......#..## ........#.....#.@# 73.0 (23.0) €ÒRh®­##....###.#.###.#.#  ##..## ##..# ##...P #...# #### #.<..#€ÒRhð­ñ#..## #...##P.. .######.. .# €ÒRh.®„# ## #€ÒRh1´€ÒRhµ+4.0 (24€ÒRhé¹€ÒRh¥¼9 _Found a stone staircase leading up.ÒRhß ÒRhØß ÒRhMà ÒRhVã ÒRh æ ÒRhkê BÒRhì ,ÒRhŠì ÒRh+î ÒRh¬ï ÒRhëï ÒRh~ð ÒRhÍö XÒRhõ÷ ÒRh0ú ÒRhjú ÒRh û ÒRhwþ ÒRhC ÒRht ÒRh& ÒRh ÒRhn ÒRh¹ ÒRh& ÒRhc ÒRh ,ÒRh° ÒRh_ ÒRhµ ÒRh÷ ÒRh~ ÒRh ÒRhì BÒRhá ÒRh» ÒRhû ÒRhr ÒRhÒ ÒRh$ ÒRhT ÒRhé ÒRhN ÒRh ,ÒRh• ÒRh» ÒRh@ ,ÒRhÇ ÒRhe ÒRh ! ÒRhÙ! ÒRhg" ÒRhŸ# ÒRhÏ$ ÒRh% ÒRh‡% ÒRhG' ÒRh_( ÒRh¯( ÒRh[) ÒRhô* ÒRh*, ÒRh_, ÒRh¦0 nÒRh‹2 ÒRhµ3 ÒRh4 ÒRhN4 ÒRhÍ5 ÒRhå6 ÒRh!7 ÒRh‹7 ÒRhR: BÒRhá: ÒRh¸< ÒRh.> ,ÒRhÀ> ÒRhv@ ÒRh…B ÒRh¼B ÒRhQC ÒRh%I XÒRhäJ ÒRhgK ÒRh›K ÒRhAL ÒRh‡N ÒRhP ,ÒRhQ ÒRheR ÒRhÊS ,ÒRhHT ÒRhÅ[ nÒRhA\ ,ÒRh”] ÒRh_ ÒRh<` ÒRh‹` ÒRhø` ÒRh‘b ÒRh&d ,ÒRh©d ÒRh$i ÒRhfj ÒRhÉj ÒRh:k ÒRhÎl ÒRhPn ÒRh‹n ÒRh4o ÒRh…q ÒRhïr ÒRh3s ÒRh&t ÒRhdu ÒRh&v ,ÒRhÏv ÒRh y ÒRhýy ÒRh`z ÒRh¹z ÒRh)| ÒRhé| ,ÒRhe} ÒRh ÒRhÜ€ ÒRh ÒRh˜ ÒRh ƒ ÒRhÕ„ ÒRh… ÒRh… ÒRhˆ ÒRhɈ ÒRhýˆ ÒRh9‰ ÒRhþ‰ ÒRhZŒ šÒRhM ,ÒRh BÒRhK ,ÒRh ÒRhž‘ ÒRhŽ“ ,ÒRh” ÒRh• ÒRh:– ,ÒRh©— ÒRh!™ ÒRh¡š ,ÒRhÿ› ÒRhK§ ÒRhލ ÒRh’© ,ÒRh”® ÒRh5° ÒRh©° ÒRhÿ° ÒRh7¶ ÒRh· ÒRhó· ÒRhH¸ ÒRhS½ ÒRht¾ ,ÒRhÞ¾ ÒRhlà ÒRhÄ ÒRhÿÄ ÒRhFÅ ÒRhÎÉ ÒRh:Ë ,ÒRhðË ÒRhçÎ ÒRhPÐ ÒRhÀÐ ÒRh*Ñ ÒRhuÕ ÒRh+× ÒRhŸ× ÒRhø× ÒRhØÛ ÒRhXÝ ,ÒRhÞ ÒRh1â ÒRh`ã ÒRh¸ã ÒRh*ä ÒRhÀç ÒRhXé ÒRhÍé ÒRh,ê ÒRhÄí ÒRh!ï ,ÒRh1ð ÒRh~ó ÒRh:õ ÒRh¦õ ÒRh]ö ÒRhiù ÒRhû ÒRh”û ÒRhJü ÒRhÿ ÒRhG XÒRhÛ ÒRh2 ÒRh( ÒRhï ÒRht ÒRhÐ ÒRh  ÒRh= ÒRh7 ÒRh” ÒRh ÒRhP ÒRhü ,ÒRhÝ ÒRh # ÒRhv% ÒRhÎ% ÒRh' ÒRh¬) ÒRhS, ,ÒRhé- ÒRhk0 ÒRhî2 ÒRh23 ÒRhã4 ÒRh}7 ÒRh˜< ,ÒRhŠ> ÒRh£@ ÒRh#C ,ÒRhNE ÒRhâK ÒRhXM ÒRhµM ÒRhrN ÒRhMP ÒRh³Q ,ÒRhmR ÒRh;T ÒRhnU ÒRhÅU ÒRh5V ÒRhˆW ÒRh‚X ÒRh»X ÒRhëX ÒRhäY ÒRhíZ ÒRh@[ ÒRh¯[ ÒRh¹] ÒRhe_ ,ÒRh` ÒRh•b ÒRh½c ÒRhd ÒRhƒd ÒRhïe ÒRhôg ÒRhRh ÒRhÉh ÒRh"k ÒRhž #.  ....  ....  ##P.  ##  ?.......##  ......# ###  .......#####.###### .##...#.#.@.# .................#..#  .......#.###P..........  ......P### ####.###..#..  .......## ### .# S  .....#..##   S   black mamba (asleep) #.....#..##  #.#.###.#.###  ##..# ##...P## 754.0 (805.0 (81 _[ÒRhð¢ C31mA black mamba comes into view.‚ÒRhœ¬w Spells (Memorise)TypeFailure Level  a - Magic DartConjuration0% 1b - SandblastEarth1%1  c - ShockConjuration/Air1%1  d - HailstormConjuration/Ice1%3  e - Stone ArrowConjuration/Earth1%3  f - Ensorcelled HibernationHexes/Ice9%2  g - AirstrikeAir16% 4  h - Fugue of the FallenNecromancy19% 3  i - PasswallEarth19% 3  j - Summon Ice BeastIce/Summoning19% 3  k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy52% 4  m - Passage of GolubriaTranslocation52% 4  n - SilenceHexes/Air86% 5  o - Permafrost EruptionIce/Earth89% 6  p - Lehudib's Crystal SpearConjuration/Earth99% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit„ÒRh‰ô  a - Magic DartConjuration0% 1  m - Passage of Golubria Translocation 52% 4„ÒRhÔ#„ÒRhYü „ÒRh x ŠÒRhÞ²   h - Fugue of the Fallen Necromancy19% 3  m - Passage of Golubria Translocation 52% 4ŒÒRh— ŒÒRhh ŒÒRhÜ ˆ...........#.  Jimalo the Destroyer .............  Demonspawn of Vehumet ****.. .............  Health: 98/98 ======================== .........##P.  Magic: 25/25 ======================== ........##ŒÒRhS   AC: 13Str: 20 ?.......##  EV: 13Int: 26 .........# ###  SH: 5Dex: 11 .......#####.######ŒÒRh† Ë  XL: 12 Next: 62% Place: Lair:2 .......##...#.#.@.#  Noise: ---------  Time: 17755.0 (0.0) ŒÒRhê Ë.................#..#   w) +3 dagger (drain) .......#.###P..........   Cast: Irradiate (2%) ......P### ####.###..#..   Fly ŒÒRh  .......## ### .# S  .....#..##  S   black mamba (asleep) ŒÒRhO Æ#.....#..## #.#.###.#.### ##..# ##...P##ŒÒRh} À _Urug the Orcish Ballista comes into view. She is wielding a +4 great sword. _Unknown command. ŒÒRh® Á_E - 2 scrolls of enchant weapon (gained 1) _z - 4 scrolls of fog (gained 1) _Found a stone staircase leading up. ŒÒRhæ I_A black mamba comes into view.ŒÒRh± P  Okay, then.ŒÒRhE ŒÒRh·! ŒÒRh’$ . _ÒRh~¸Ò     ? ### .###### ...#.#.@.# ..............#..# .###P.......... .. ####.###..#.. . ### .# S .##.###  ##...P## ÒRh¶NÄ     ? ### .###### ...#.#.@.# ..............#..# .###P.......... . ####.###..#.. . ### .# S .##.###  ##...P## ÒRh§V3ÒRhU]ÒRhÇ`b _A black mamba is nearby!ÒRhóÇ *#.      ##P.  ##  .##  # ###  #####.######  ##...#.#..@# ÒRhØÈ ² .............#..#  ....#.###P..........  .....P### ####.###..#..#  ......## ### #.# S.  #..## ##  .....#..##  .#.###.#.###  #..# ##...P##  ÒRhÞÏ ÒRhÛÐ 16.0 (1 _ÒRhVÕ ÒRhò× ŽÒRhýâ˜.    ##P.  ##  ##   ### #####.###### ##...#.#...###  .........#@.#  #.###P..........#  ŽÒRhÒã¼P### ####.###..#..#  ## ### #.# S.# # ## #   #.###.#.### ..# ##...P ### ##.<..#  ŽÒRhÏêŽÒRh”ë%7ŽÒRhðŽÒRhÒòŽÒRhìa ŽÒRh f M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5  12.0   0   i - Spellcasting   9.1  12.5  -1      ŽÒRhÂf '     b - Unarmed Combat   0.0   1.2  -1   j * Conjurations  14.3  18.0   0   c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1      ŽÒRh g i l - Alchemy   0.0   1.0   0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1  ŽÒRhLg Ç        ŽÒRhoh « e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0  f + Dodging6.9   8.3  -1       g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0                      ŽÒRhi ß                    ŽÒRhOi             ŽÒRhŽi The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpŽÒRhÊi G[=] set a skill target  ŽÒRhj ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÒRh× p j - Conjurations  14.3–ÒRh<¦oMaces & FlailspAxes q - Hexes 0   0d - Polearms0.0   1.2  -1   r - Summoningse - Staves s - Necromancy0.8  +f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft0.0   1.2  -1  g - Throwingu - Translocations2  -1       v - Alchemy0.0   1.0   0  h - Short Blades   0.0   1.2w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons [39;49–ÒRh©mm  0.0   1.2  -1   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1   l + Dodging 6.9   8.3  -1   0 - Invocations0.0   0.6  +3  m - Shields2.4   3.6  -1   1 - Evocations0.0   1.0   0  n - Stealth2.9   3.0   0   2 - Shapeshifting   0.0   1.4  -2  useful|allžÒRhCß = a + Fighting 10.5ŸÒRhVd‹ a * Fighting  10.5ŸÒRh¯ o a - Fighting  10.5¤ÒRh3 ¤ÒRh 9o...........  Jimalo the Destroyer ...........  Demonspawn of Vehumet ****.. .......##P.  Health: 98/98 ======================== ......##  Magic: 25/25 ======================== ......##  AC: 13Str: 20 .......# ###  EV: 13Int: 26 .....#####.######  SH: 5Dex: 11 .....##...#.#...###   XL: 12 Next: 62% Place: Lair:2 ¤ÒRh¶9>...............#@.#   Noise: ---------  Time: 17757.0 (0.0) .....#.###P..........#   w) +3 dagger (drain) ....P### ####.###..#..#   Cast: Irradiate (2%) .....## ### #.# S.#  Fly ...#..#### # ....#..##  S   black mamba (asleep) #.###.#.### ..# ##...P## ### ##.<..# _E - 2 scrolls of enchant weapon (gained 1) _z - 4 scrolls of fog (gained 1) _Found a stone staircase leading up. _A black mamba comes into view. _Okay, then. _A black mamba is nearby!¤ÒRhÙ=¤ÒRhÙ>¤ÒRhDC¤ÒRh†E¤ÒRhÔ¢ U   ¤ÒRh£ ] ##P.  ##  ##  # ###  #####.######  ##...#.#...###  #.@#  #.###P.#  ¤ÒRh!¤ øP### ####.###..#..#  ## ### ##.# S.# #..## ## ## #..##  .###.#.###  .# ##...P##   ##.<..#  ¤ÒRhW¤ ¤ÒRh“« ¤ÒRha¬ *8.0 (1¤ÒRh?± ¤ÒRhw³ ¥ÒRhá   ##P.  ##  ##   ### #####.###### ##...#.#...### #  .........#..##P#  #.###P.......@..#  P### ####.###..#..#  ## ### ##.# S.# .# ### ##   ###.#.### # ##...P # ##.<..#   #.#...#  ¥ÒRhéX9¥ÒRh„é  ##P.  ##  ##  # ###  #####.######  ##...#.#...### ##  #..##P#  #.###P.#  .P### ####.###..#..#  ## ### ##.##S.# #..## ### P## .#..## #  .#.###   ##...P##   ##.<..#  #.#...#  ¥ÒRhä ¥ÒRhÿ &60¥ÒRh˜¥ÒRhŠ¥ÒRh ##P.  ##  ##   ### .#####.###### .##...#.#...######  .........#..##P# # .#.###P..........#.# P### ####.###..#@.#  .## ### ##.##S.#  ### P##  ##  #.#.###  ..P <..#  #.#...#  ##..###  ¥ÒRha. ž SSThe black mamba hisses angrily.  ¥ÒRh%/ \The black mamba bites you.  You are poisoned.¥ÒRhØ/ W3=====--¥ÒRh 0 ===1Irradiate (2%)Pois Fly ¥ÒRh·5 ¥ÒRh{8 2 _The black mamba poisons you!¥ÒRhÒ¨  You hit the black mamba but do no damage.You feel very sick.¥ÒRh¿© i87-----2¥ÒRhc¯ ¥ÒRhq² g _You block the black mamba's attack. The black mamba closely misses you.¥ÒRhȲ ¦ÒRhuLqYou feel very sick. _You block the black mamba's attack. The black mamba closely misses you.  You closely miss the black mamba.You feel very sick.  The black mamba misses you.  The black mamba is struck by your spines.3----3 _The black mamba misses you.¦ÒRh;bp The black mambamiss the black mamba. You touch the black mamba!  The black mamba is moderately wounded.You feel very sick.bites you!  The black mamba is struck by your spines.¦ÒRhƒc74===---4¦ÒRhi¦ÒRhØlX _The black mamba barely misses you.¦ÒRhÉ©  You closely miss the black mamba. You touch the black mamba!  The black mamba is severely wounded.You feel very sick.¦ÒRhŪ_1---5¦ÒRhH°¦ÒRh«³} _You block the black mamba's attack. The black mamba closely misses you.¦ÒRhð ÖYou hit the black mamba but do no damage.  You touch the black mamba!  The black mamba is almost dead.  ¦ÒRh©ð „You feel sick.  The black mamba is struck by your spines.  You kill the black mamba!¦ÒRhyö ^†¦ÒRh.ü ê 0-46Irradiate (2%) _Vehumet accepts your kill.¦ÒRhA ¦ÒRh h _Your Dodging skill increases to level 7!¦ÒRh©2 ¦ÒRhÓ3 ¦ÒRhñ8 ¦ÒRhÒ< H _No target in view!§ÒRhg‡§ÒRhˆ3§ÒRhˉ§ÒRhÍŒÀ68- _You feel sick.7§ÒRh70-§ÒRh~§ÒRhÜ‘3 _You feel sick.§ÒRh¥’§ÒRhü“§ÒRhU•3 _You feel sick.§ÒRh¦•96§ÒRhE–§ÒRhà™ _You feel sick.5=-§ÒRhÝ›€ _You feel sick.-§ÒRh<ž= _You feel sick.  §ÒRhßžl4=Fly §ÒRhVŸ§ÒRh) j _You are no longer poisoned.§ÒRh€ §ÒRh¹ §ÒRh£§ÒRh^£95§ÒRhÍ£§ÒRhݤ§ÒRh¥§ÒRh¥§ÒRhߦ§ÒRh§§ÒRhD§§ÒRhá§§ÒRh;¨S6=§ÒRh„¨§ÒRh…©§ÒRh¾©§ÒRh÷©§ÒRh «§ÒRhZ«K7=§ÒRhí«§ÒRhE¯B§ÒRhè²§ÒRhB³§ÒRh—³§ÒRhéµO8§ÒRhQ¶§ÒRhZ·,§ÒRhê·§ÒRhú¹B§ÒRh*»O9§ÒRhÅ»§ÒRhR½,§ÒRhâ½§ÒRhå¾,§ÒRhl¿§ÒRhúÀ§ÒRh”ÁN70=§ÒRhöÁ§ÒRhñÂ,§ÒRhxçÒRhOÅm1=§ÒRhºÆ,§ÒRhÚÈB§ÒRh,Ê,§ÒRhõ˧ÒRhÌ%2§ÒRhå̧ÒRh„Î,§ÒRhϧÒRh&Ð,§ÒRh¢Ð§ÒRhºÒ;3§ÒRhÓ§ÒRh>Ô,§ÒRh¿Ô§ÒRhTÖ,§ÒRhñÖ§ÒRhAاÒRh*Ùa4=§ÒRhÔÚ,§ÒRhUÛ§ÒRhܧÒRh\ܧÒRh¯Ý§ÒRhOã5=6§ÒRh?ä,§ÒRhé©7§ÒRhÐé,§ÒRhfê§ÒRhbë,§ÒRhèë§ÒRhdí§ÒRhÉíK8=§ÒRh†î§ÒRhï§ÒRhYï§ÒRh¥ï§ÒRh\ñ,§ÒRhòñ§ÒRhPók9=§ÒRhµó§ÒRh?õ,§ÒRh¿õ§ÒRhÓö§ÒRh'÷&80§ÒRhf÷§ÒRhüø,§ÒRhú§ÒRhú,§ÒRhûú§ÒRhšü;1§ÒRh*ý§ÒRh}þ,§ÒRhÿ§ÒRh²,§ÒRh;§ÒRhK§ÒRh¥D2=§ÒRhé§ÒRhúB§ÒRh§ÒRhY§ÒRh§ÒRh§ÒRh?U3=§ÒRḩÒRhÉ §ÒRh. §ÒRhz §ÒRhÅ §ÒRh §ÒRhP §ÒRhQ §ÒRhž %4§ÒRh(§ÒRh¸©5§ÒRhI§ÒRh•§ÒRhU§ÒRhª§ÒRhç§ÒRhe§ÒRhËK6=§ÒRh"§ÒRh'§ÒRhp§ÒRh­§ÒRh*§ÒRh€§ÒRhÓ§ÒRhͧÒRhIU7=§ÒRh­§ÒRh°,§ÒRh §ÒRhç §ÒRh-!§ÒRhz!§ÒRh #§ÒRhW#%8§ÒRhÃ#§ÒRh%§ÒRhJ%§ÒRhŸ%§ÒRh'§ÒRhZ'%9§ÒRhï'§ÒRhÊ(§ÒRh )§ÒRh])§ÒRhï*,§ÒRhx+§ÒRhf,§ÒRh°,L90=§ÒRh)-§ÒRh¡.§ÒRh/§ÒRh_/§ÒRhT0,§ÒRhó0§ÒRhd2§ÒRh±2U1=§ÒRh3§ÒRh 4§ÒRh€4§ÒRh²4§ÒRh6§ÒRhN6§ÒRh¸6§ÒRh¾7§ÒRh8%2§ÒRha8§ÒRhÞ9§ÒRh.:§ÒRhf:§ÒRhn;,§ÒRhö;§ÒRh¿=;3§ÒRh›>§ÒRhD?,§ÒRhÛ?§ÒRhVA94§ÒRhÀA(=§ÒRh B§ÒRh0C,§ÒRh›C§ÒRh4E,§ÒRh©E§ÒRh°F95§ÒRh»GH=§ÒRh¿H,§ÒRh}I§ÒRhÃJ,§ÒRhEK§ÒRh“L;6§ÒRh(M§ÒRhKN,§ÒRhÞN§ÒRhYP,§ÒRhßP§ÒRhÚQ§ÒRh?R%7§ÒRh®R§ÒRhùS,§ÒRhzT§ÒRh¡U98§ÒRhV(=§ÒRhCV§ÒRhX§ÒRhæX,§ÒRhlY§ÒRhvZ§ÒRh>[,§ÒRhâ[§ÒRh!ig  You see here a black mamba corpse.§ÒRhZj§ÒRhÌj _§ÒRhEk§ÒRh2q§ÒRhr§ÒRhvr9=§ÒRhs§ÒRhÜx§ÒRhéy§ÒRhkz§ÒRhÉz§ÒRh §ÒRh€§ÒRhr€§ÒRh²€§ÒRhÌ…§ÒRhÛ†§ÒRh‡§ÒRh“‡§ÒRh¡‹§ÒRh§Œ§ÒRh §ÒRh©§ÒRh™’§ÒRhœ“,§ÒRhT”§ÒRhö—§ÒRhó˜,§ÒRhŸ™§ÒRh§ÒRhž,§ÒRh¶ž§ÒRhç¡§ÒRhÛ¢,§ÒRh’£§ÒRh•¦§ÒRh•§,§ÒRh)¨§ÒRh«§ÒRht¬,§ÒRh­§ÒRh²¯§ÒRh¿°,§ÒRhs±§ÒRhÁ³§ÒRhд,§ÒRhoµ§ÒRh˜·§ÒRh¹¸,§ÒRhy¹§ÒRhL½§ÒRh~Â,§ÒRh¯Ä§ÒRh7ǧÒRhRÉ,§ÒRhžÊ§ÒRhnͧÒRhZÏ,§ÒRhªÐ§ÒRhþÒ§ÒRhÒÔ,§ÒRhøÕ§ÒRhQاÒRh5Ú,§ÒRh“Û§ÒRhØÝ§ÒRhÒß,§ÒRh-á§ÒRh?ã§ÒRhÐä,§ÒRhÊå§ÒRhç§ÒRh>é,§ÒRhhê§ÒRhì§ÒRhÉí,§ÒRhÉî§ÒRhfð§ÒRhôñ,§ÒRhïò§ÒRhô§ÒRhö,§ÒRhüö§ÒRh-û§ÒRhÚý,§ÒRh´þ§ÒRhاÒRh6,§ÒRhÿ§ÒRhǧÒRh.,§ÒRhù§ÒRh¤ §ÒRh ,§ÒRh½ §ÒRh§ÒRh:§ÒRh§ÒRhù§ÒRhÿ§ÒRh.,§ÒRh§ÒRhè§ÒRh,§ÒRhø§ÒRhi§ÒRhÀ,§ÒRh{§ÒRhÞ§ÒRh,§ÒRhÙ§ÒRhC!§ÒRh_",§ÒRh #§ÒRhZ$§ÒRhy%,§ÒRh&§ÒRh6'§ÒRh7(,§ÒRh)§ÒRhŸ*§ÒRhš+,§ÒRh@,§ÒRhó-§ÒRhã.,§ÒRhr/§ÒRh 1§ÒRhÜ1,§ÒRhð2§ÒRh@6§ÒRh/7,§ÒRh·7§ÒRhø9§ÒRh×:,§ÒRhx;§ÒRhõ<§ÒRh>,§ÒRh¥>§ÒRh@§ÒRh0A,§ÒRhäA§ÒRhlC§ÒRh¤D,§ÒRh¢E§ÒRh¾F§ÒRhH§ÒRhƒH§ÒRhfI§ÒRhlJ§ÒRh°K,§ÒRhqL§ÒRh'N§ÒRhPO,§ÒRhP§ÒRh®Q§ÒRhÐR,§ÒRh’S§ÒRh#U§ÒRhŽV,§ÒRhoW§ÒRhqY§ÒRhˆ[,§ÒRh„\§ÒRh^§ÒRh6`,§ÒRha§ÒRhÙc§ÒRh/e,§ÒRhýe§ÒRhÆg§ÒRh i,§ÒRh×i§ÒRh¤l§ÒRhÕm,§ÒRh¬n§ÒRhmp§ÒRh­q,§ÒRhFr§ÒRh•s§ÒRhÌt,§ÒRhu§ÒRhfy§ÒRhhz,§ÒRh7{§ÒRhò|§ÒRh~,§ÒRhÅ~§ÒRhÇ€§ÒRh ‰< # ....  #.#.#..# .## .##..##..# #...### ##..#..# ...... #......# ...... #.....)# %.. ##......# ........ #......# .........# #..@# -92862.0)§ÒRhú‰(........# ##...# ......# #...P# ..>.....# ##...## ........## #...## .>.......###...# ......>.......## ........P....## ...........#..############§ÒRhǧÒRh:‘E-93§ÒRhí–§ÒRh}™$ _Found a spear.¨ÒRhÞ¨ÒRh§¨ÒRh³¨ÒRh¨ÒRh(¨ÒRh,¨ÒRh(°¨ÒRhÝ(¨ÒRhq*¨ÒRh¿*¨ÒRh ,¨ÒRh„.¨ÒRh˜0,¨ÒRhü1¨ÒRh³5¨ÒRhf7¨ÒRh½7¨ÒRhÑ8¨ÒRh²:¨ÒRhC<¨ÒRh°<¨ÒRh\=¨ÒRh=?¨ÒRhrA,¨ÒRhÁB¨ÒRhÐD¨ÒRh"F,¨ÒRhG¨ÒRh±H¨ÒRh}I¨ÒRhÙI¨ÒRh J¨ÒRhK¨ÒRhhL,¨ÒRhþL¨ÒRh P¨ÒRh9R,¨ÒRh S¨ÒRhoU¨ÒRh-W,¨ÒRhµX¨ÒRhPZ¨ÒRh÷[,¨ÒRh1]¨ÒRhï^¨ÒRhº`,¨ÒRhÑa¨ÒRh¹c¨ÒRhye¨ÒRhÜe¨ÒRhÁf¨ÒRhLi¨ÒRhWk¨ÒRhËk¨ÒRh¶l¨ÒRho¨ÒRhèp¨ÒRhOq¨ÒRh#r¨ÒRh_t¨ÒRhvv,¨ÒRhïw¨ÒRh?z¨ÒRh(|,¨ÒRh}¨ÒRh1~¨ÒRh/¨ÒRh‡¨ÒRha€¨ÒRh䂨ÒRh¬â ......#####....###...# ........#.....## ##.### ..........## #.#..# P.#...###..## ###.P# ######## ####### ######  ### ###...#...#  ...# #......#..## ## .... #....# P#.#.# ¨ÒRh®.##.## 50.0 (21.0)## .....##..##..# ##...### ... ##..#..# ...... ) #......#  #.....)# .....%.. ##......# .... #......## ..# #...##.## # ##...##..# ¨ÒRhјA1.0 (22¨ÒRhg¢¨ÒRh?¥* _Found a short sword.©ÒRhˆ…©ÒRhg†©ÒRh'ˆ©ÒRh®‹©ÒRhâ©ÒRh\Ž©ÒRh8’,©ÒRh¯“©ÒRh!”©ÒRhð”©ÒRh³–©ÒRh嘩ÒRhP™©ÒRhJš©ÒRhÉž©ÒRh»¡,©ÒRh£©ÒRh†¥©ÒRhŸ§©ÒRh 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©ÒRh©ÒRhm©ÒRhú©ÒRhö©ÒRh†©ÒRhù,©ÒRhÖ©ÒRh#©ÒRhÎ&,©ÒRh(©ÒRhÙ:@  You see here a +0 hand axe.©ÒRh¡>©ÒRhj? _©ÒRhlA©ÒRh(E©ÒRh_G©ÒRhåG©ÒRh9I©ÒRh"L©ÒRhþN,©ÒRhEQ©ÒRhuT©ÒRhnW,©ÒRhY©ÒRh>\©ÒRh_©ÒRh—_©ÒRha©ÒRhzc©ÒRhLf,©ÒRhDh©ÒRhj©ÒRhŸl,©ÒRhPn©ÒRhÿp©ÒRhs©ÒRhµs©ÒRh u©ÒRh¨…©ÒRh’‡,©ÒRh¡ˆ©ÒRh犩ÒRh,©ÒRhš©ÒRhÒRhc—©ÒRh›©ÒRhÆ›©ÒRhPž©ÒRhœŸ©ÒRh䣩ÒRhe¤©ÒRhm¦©ÒRh¤¬X©ÒRh®©ÒRhZ°©ÒRhݰ©ÒRh ²©ÒRh¼³©ÒRh§µ,©ÒRhͶ©ÒRh¸¹©ÒRh»,©ÒRhí»©ÒRh²Á©ÒRhÐÃ,©ÒRhÂÄ©ÒRhTÇ©ÒRh÷È©ÒRhmÉ?Water ©ÒRhÊ©ÒRh Ì©ÒRhÎ>©ÒRhËÏ©ÒRhÓ©ÒRh´ÓUWater ©ÒRhÓÔ©ÒRhbÖ©ÒRhÇØ>©ÒRhþÙ©ÒRh%ã©ÒRhå©ÒRh5æ?Water ©ÒRhèæ©ÒRh ô¬©ÒRhoõ©ÒRhÁö©ÒRh_ù,©ÒRh<ÿf  There is a staircase to the Snake Pit here.©ÒRhЩÒRhm _©ÒRh£©ÒRh‚©ÒRh,©ÒRhÄ©ÒRh´ ©ÒRh ©ÒRh ©ÒRhÚ ©ÒRhž©ÒRhL©ÒRh¾?Water ©ÒRh„©ÒRhH©ÒRhë©ÒRh[(©ÒRhéÒRhQ©ÒRhÜ,©ÒRhe©ÒRh“©ÒRh®©ÒRhd,©ÒRh#©ÒRh7$©ÒRh—$©ÒRh0%©ÒRh›&©ÒRh(,©ÒRhb)©ÒRhj+©ÒRhK-,©ÒRh’.©ÒRh¨1©ÒRhv3©ÒRhW4©ÒRhÁ4©ÒRhØ5©ÒRh-7©ÒRh’7©ÒRhÐ7©ÒRhA©ÒRhC,©ÒRh4D©ÒRh‡G©ÒRhàI,©ÒRhGK©ÒRhiO©ÒRhU,©ÒRhÊV©ÒRh¾Z©ÒRh±],©ÒRh_©ÒRhb©ÒRh·d©ÒRhÇe©ÒRhÖg©ÒRhmi©ÒRhÿk,©ÒRhÆm©ÒRh9p©ÒRhår,©ÒRhjt©ÒRh­w©ÒRh2y©ÒRhÔz,©ÒRhy€€  Things that are here:  a +0 hand axe; a naga skeleton©ÒRh‘‚©ÒRhƒ _©ÒRhQ„©ÒRhŠ·  Things that are here:  a +0 mace; a water moccasin skeleton; a naga skeleton©ÒRhMŒ©ÒRh  _©ÒRhŽ©ÒRh“©ÒRh®’©ÒRh9“©ÒRh]”©ÒRhd–©ÒRh‡˜©ÒRhò˜©ÒRh险ÒRhXœ©ÒRhìž,©ÒRhJ ©ÒRhF¢©ÒRhv¤©ÒRh椩ÒRhð¥©ÒRhͨ©ÒRh<«,©ÒRh­©ÒRhd¯©ÒRh±©ÒRh0²©ÒRhþ²©ÒRhÅ´©ÒRh·©ÒRh‚·©ÒRhú·©ÒRh©¹©ÒRh:»©ÒRhλ©ÒRhB¼©ÒRhÁ¿©ÒRh#Á,©ÒRh&©ÒRh-éÒRh¥Ä,©ÒRh@Å©ÒRhBË©ÒRh™Ì©ÒRhûÌ©ÒRhaÍ©ÒRh£Ï©ÒRhÑ©ÒRhqÑ©ÒRhÒ©ÒRhÐÓ©ÒRh[Õ,©ÒRh;Ö©ÒRh0Ø©ÒRhÕÙ,©ÒRhîÚ©ÒRhéÜ©ÒRhžÞ,©ÒRh¦ß©ÒRhCá©ÒRh ã,©ÒRh'ä©ÒRh¹å©ÒRh†ç,©ÒRhmè©ÒRhüé©ÒRhÅë,©ÒRhÆì©ÒRhî©ÒRh¥ï©ÒRhð©ÒRhð©ÒRhiôR  There is an escape hatch in the ceiling here.©ÒRhÆö©ÒRhN÷ 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#......####.....#.. #..#..## ####...#P .###..# #...... .. ##.# ##..... .## .. #.#### .(# #(.P# ##..#©ÒRhÄž ©ÒRhŒŸ +43©ÒRho¦ ©ÒRhT© % _Found 5 stones.ªÒRh$œªÒRhðœªÒRhhžªÒRh¼£ªÒRhc¦ªÒRhˆªBªÒRh<¬ªÒRhÖ¬ªÒRh|­ªÒRh¡¯ªÒRhɱ,ªÒRhö²ªÒRhÚ´ªÒRhú¶,ªÒRh*¼ªÒRh½¿ªÒRhßÁªÒRh`ªÒRh(êÒRhIƪÒRhêÉ,ªÒRhP˪ÒRh¡ÏªÒRhÊѪÒRhSÒªÒRhÓªÒRhlتÒRhÙÚ,ªÒRhܪÒRh¹ÞªÒRh”àªÒRhìàªÒRhIâªÒRhæªÒRh©íXªÒRhåî,ªÒRhâïªÒRh½óªÒRháøªÒRhùªÒRhBúªÒRh`üªÒRhþ,ªÒRhªÒRhIªÒRhï,ªÒRhYªÒRhº ªÒRh| ,ªÒRhç ªÒRhoªÒRhK,ªÒRhHªÒRhaªÒRh3,ªÒRhªÒRhüªÒRh€,ªÒRhŠªÒRhrªÒRhÙ,ªÒRh ªÒRhb#ªÒRh¯$,ªÒRh%ªÒRh†(ªÒRh•*,ªÒRh|+ªÒRhŽ-ªÒRhò.ªÒRh„/ªÒRh0ªÒRh-3,ªÒRhÂ3ªÒRh24ªÒRh‹6ªÒRh>9,ªÒRh!:ªÒRh<ªÒRhþ=,ªÒRh?ªÒRhö@ªÒRhøB,ªÒRh¤EªÒRhHªÒRh†S“ # ## ###  ### #.#  ###.##### ## ##.  #.....#.# #.###.. ªÒRh‹Ti ##..#....# ##.#.##  #..####..## #.#..  ##@.# #...###......  #P..# ##...... #...#.. ##........ .......## ##P........ ......... ###....#  @......##... ##..##ªÒRhV:@   Maggie (polearm, asleep)  #.....# #..# ....##.  ##...0 .# ##...# . ..#ªÒRh’c¾ 220.0 (26.0)  Maggie the Vainglorious comes into view. She is wielding a +0 halberd offlaming.ªÒRh™d+1.0 (27ªÒRhnªÒRh ~+ _Found 3 flux baubles.®ÒRh; ®ÒRh”> Maggie the Vainglorious In a distant time, Maggie was apprenticed to the dreaded Hell Knights - but she grew impatient. In search of a shortcut to fame and fortune (and somewhat short on imagination), she entered the Dungeon and set out to slay a dragon. Now having slain one, Maggie sees no reason to stop. Max HP: ~60Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +3 dagger of draining and 100% to hit with your touch (while incapacitated). She has about 42% to hit you. AttackMax Damage ®ÒRh;@ UHit: +0 halberd (flame) 22 + 11 (flame) She is resistant to steam. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Fire(3d13) (6) b - Mesmerise(59%) (7)¯ÒRhëo¯ÒRhi€« #. Jimalo the Destroyer ¯ÒRhO†## Demonspawn of Vehumet ****.. ### Health: 98/98 ======================== ####.# Magic: 25/25 ======================== ###.##### ## ##. AC: 13Str: 20 #.....#.# #.###.. EV: 13¯ÒRhS‡cInt: 26 ##..#....# ##.#.## SH: 5Dex: 11 #..####..## #.#.... XL: 12 Next: 64% Place: Lair:2 ##@.# #...###...... Noise: ---------  Time: 18221.0 (27.0) #P..# ##........... w) +3 dagger (drain) #...#.. ##.......... Cast: Irradiate (2%) ¯ÒRh.......## ##P........ Fly  ......... ###....#..  @......##... ##..##.. @   Maggie (polearm, asleep)  #.....# #..# ....##.  ##...0 .# ##...# .¯ÒRhRˆ3 #..## _There is an escape hatch in the ceiling here. _There is a shaft here. _Found 5 stones.  Maggie the Vainglorious comes into view. She is wielding a +0 halberd offlaming. _Found 3 flux baubles.¯ÒRho‰¯ÒRhu‘¯ÒRh{”¯ÒRh0; Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on±ÒRh.±ÒRhó} #. Jimalo the Destroyer ## Demonspawn of Vehumet ****.. ### Health: 98/98 ======================== ####.# Magic: 25/25 ======================== ###.##### ## ##. AC: 13Str: 20 #.....#.# #.###.. EV: 13Int: 26 ±ÒRhô©##..#....# ##.#.## SH: 5Dex: 11 #..####..## #.#.... XL: 12 Next: 64% Place: Lair:2 ##@.# #...###...... Noise: ---------  Time: 18221.0 (0.0) #P..# ##........... w) +3 dagger (drain) #...#.. ##.......... Cast: Mephitic Cloud .......## ##P........ Fly ±ÒRha ......... ###....#..  @......##... ##..##.. @   Maggie (polearm, asleep)  #.....# #..# ....##.  ##...0 .# ##...# . #..## _There is an escape hatch in the ceiling here. _There is a shaft here. _Found 5 stones.  Maggie the Vainglorious comes into view. She is wielding a +0 halberd offlaming. _Found 3 flux baubles.±ÒRhM#±ÒRh„,±ÒRhe0²ÒRhùu>#####.###.##### ## ##......#.# #.###..##..#....# ##.#.###..####..## #.#....#..# #...###....#P@.# ##........#...#..###.....#.......## ##P²ÒRh wg.... ###....#@......##... ##..##.....# #..# ....###...0 ..# ##...#  #.... #..##²ÒRhm{²ÒRh„l.@@)²ÒRhŠL==2.0 (1Mephitic Cloud²ÒRh¾²: _Maggie shouts!²ÒRhÿÍ   ### #. ###.##### ## #  #.....#.# #.# ##..#....# ##.#.#  #..####..## #.#... # ##..# #...###. #.#P..# ##.... .@.#..### #.......## ##P  #.....# ###....#  ..@.....##...# ##..##  ## #..# ....##  ##...0 ..# ##...#   #.... .# #..##  ##... # ²ÒRhËç ®.@--3´ÒRhÉ ## Jimalo the Destroyer ### #. Demonspawn of Vehumet ****.. ´ÒRhʳ###.##### ## ## Health: 98/98 ======================== #.....#.# #.###. Magic: 22/25 =====================--- ##..#....# ##.#.# AC: 13Str: 20 #..####..## #.#... EV: 13Int: 26 # ##..# #...###..... SH: 5Dex: 11 #.#P..# ##.......... XL: 12 Next: 64% Place: Lair:2 ´ÒRh­Ê‹#.@.#..###......... Noise: ---------  Time: 18223.0 (0.0) #.**....## ##P....... w) +3 dagger (drain) #.***.......# ###....#. Cast: Mephitic Cloud ..*@*...##...# ##..##. Fly  ##***..## #..# ....##´ÒRhLˆ ##...0 ..# ##...#  @   Maggie (polearm) #.... .# #..##  ##... #  _Maggie shouts!  Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +0 halberd of flaming and wearing +0 steam dragon  scales (chance to affect: 77%)µÒRhŒ ## Jimalo the Destroyer ####. Demonspawn of Vehumet ****.. ###.##### ## ## Health: 98/98 ======================== #.....#.# #.###. Magic: 22/25 =====================--- ##..#....# ##.#.# AC: 13Str: 20 #..####..## #.#... EV: 13Int: 26 # ##..# #...###..... SH: 5Dex: 11 #.#P..# ##.......... XL: 12 Next: 64% Place: Lair:2 #.@.#..###......... Noise: ---------  Time: 18223.0 (0.0) #µÒRhŽ(.**....## ##P....... w) +3 dagger (drain)  #.###.......# ###....#. Cast: Mephitic Cloud  ..###...##...# ##..##. Fly   #####..## #..# ....##  ##...0 ..# ##...# @   Maggie (polearm)  #.... .# #..##  ##...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +0 halberd of flaming and wearing +0 steam dragon  scales (chance to affect: 77%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs Maggie.µÒRh ÖµÒRhÓ\µÒRhd1..§§.µÒRh´dV§§@.â—‹.µÒRh‡hK======4.0 (1µÒRhÁoµÒRhîrâ  Shift-Dir - straight line  Aim: Maggie, wielding a +0 halberd of flaming and wearing +0 steam dragon  scales (chance to affect: 77%)  µÒRhOs—The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs Maggie. _Maggie is engulfed in noxious fumes.µÒRhL( ###  ###.##### ## #  #.....#.# #.# #..#....# ##.  #..####..## #.#..µÒRh)‡ ####..# #...###.  #.#P..# ##....  #.##...#..### #..@....## ##P  #.§§..# ###....#  #..§§@...##...# ##..##  ###.â—‹...## #..# ....#  ##...0# ..# ##...µÒRh*¤  #....# .# #..##  ##.... #  #...# µÒRhX8ާ@@, confused)µÒRh>t3=------5µÒRhÅEµÒRhHS _Maggie is engulfed in noxious fumes. Maggie appears confused.¶ÒRh.ì3###.##### ##.....#.# #.####..#....# ##.#...####..## #.#.####..# #...###..# #.#P..#.##.....#.##...#..####.!#.......## ##P#.§§.# ###....##..§§§...##...# ##..###.â—‹.@.## #..# .... ##...0# ..# ## #....# .# #..##.... #  #...#☼°..@------6¶ÒRhÞL _Found a potion of enlightenment.¶ÒRh!b.....#.# #.####..#....# ##.#...####..## #.#.####..# #...###..¶ÒRh#"ù# ###.#P..#.##.....#.##.##...#..####.!#.......## ##P##.§§.# ###....##..§§☼.@.##...# ##..###.°..@## #..# .... ##...0# ..# ## #....# .# #..##.... # #...# ¶ÒRh”#¶ÒRhÉ-}☼....@7¶ÒRhm1¶ÒRh3·ÒRhœäù##..#....# ##.#...####..## #.#.####..###...###..·ÒRhNå–# ###.#P..#.##......##.##...#..### #.!#.......## ##P##.§§..# ###....#..☼§☼...##...# ##..####....@## # .... ##...@# ## #....# .# #..##.... # ·ÒRh­åk #...#.·ÒRhží} â—‹Maggie hits you with a +0 halberd of flaming.·ÒRh-ï¦5-4===8·ÒRhÏô·ÒRh¡÷' _Maggie burns you.·ÒRhx â—‹You hit Maggie.  Maggie is lightly wounded.  Maggie hits you with a +0 halberd of flaming.86---9·ÒRhk ·ÒRhÅ' _Maggie burns you.·ÒRh6 Ó☼° ed, drained) _burns you.  You strike the helpless Maggie from behind!You drain Maggie.  Maggie is moderately wounded.is struck by your spines.  hits you with a +0 halberd of flaming.5---30·ÒRh~’ ·ÒRhX• ' _Maggie burns you.¸ÒRhrš  You barely miss Maggie. You touch Maggie!  Maggie is heavily wounded.¸ÒRhv \°☼.@0¸ÒRh“ p5==1¸ÒRhœ¸ÒRh|b _Maggie asks, "Where am I?"¸ÒRhÍ6W ☼.â—‹ very drain…)You puncture Maggie! You drain Maggie. You touch Maggie.  Maggie is severely wounded.2¸ÒRhš7i _Maggie is struck by your spines. Maggie misses you.¸ÒRh%Š«@@very drained)Maggie is severely wounded. _Maggie is struck by your spines. Maggie misses you.  You hit Maggie but do no damage. You drain Maggie.  Maggie is almost dead.  Maggie seems less confused. ¸ÒRh0‹Q hits you with a +0 halberd of flaming.4¸ÒRhË‹0-3¸ÒRh^“¸ÒRh‘–' _Maggie burns you.¸ÒRhUȯ  You hit Maggie but do no damage. You drain Maggie.  You kill Maggie!¸ÒRh„Ó;â—‹°.)¸ÒRh1Ô!¸ÒRhdÞh74Mephitic Cloud¸ÒRhKæ¸ÒRhVé ¸ÒRhºéL_Vehumet accepts your kill.¸ÒRhZ¸ÒRh ¸ÒRhº¸ÒRh²H _No target in view!¹ÒRh@  ##..#....# ##.#  #..####..## #.#  ####..###...###  # ###.#P..#.##¹ÒRh¶  #.##.##...#..###  #.!#.## ##P  ##.§○........# ###....  #...°....##...# ##..  ###...@.## #..# ....  ##...0# ..# ##...  #....# .# #..  ##.... #  #¹ÒRhÙ8.##   #...#   #...#   #.... ¹ÒRhV&<☼..¹ÒRhy)P=-5 _¹ÒRhï-¹ÒRh}2È  Things that are here: _a +0 halberd of flaming; +0 steam dragon scales; the human corpse of Maggie¼ÒRh«¼ÒRhGiWhat do you want to examine? Items  a - ()) a +0 halberd of flamingb - ([) +0 steam dragon scales  c - (†) the human corpse of Maggie¼ÒRhʽÒRhtL˜+0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.0 (13.0 -> 14.0). Your EV would increase by 0.4 (13.2 -> 13.6). Your spell failure would improve by up to 1% (press '!' for details). You took it off Maggie on level 2 of the Lair of Beasts. ½ÒRhmM Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (g)et.ÁÒRhÔ®1 What do you want to examine? Items  a - ()) a +0 halberd of flaming  b - ([) +0 steam dragon scales ÁÒRh¹¯n c - (†) the human corpse of Maggie ÂÒRh!=ÂÒRh‘ÂÒRh ##..#....# ##.# Jimalo the Destroyer #..####..## #.#. Demonspawn of Vehumet ****.. ####..###...###... Health: 84/98 ====================----  # ###.#P..#.##........ Magic: 25/25 ========================  #.##.##...#..###....... AC: 13Str: 20  #.!#.......## ##P..... EV: 13Int: 26  ##.☼○........# ###.... SH: 5Dex: 11  #........##...# ##..# XL: 12 Next: 67% Place: Lair:2[ÂÒRh¤ž”9;8H  ###...@.## #..# .... Noise: ---------  Time: 18235.0 (1.0)  ##...0# ..# ##... w) +3 dagger (drain)  #....# .# #..# Cast: Mephitic Cloud  ##.... #Fly  #...## #...# #...# #....You hit Maggie but do no damage. You drain Maggie.  You kill Maggie! _Vehumet accepts your kill. _No target in view!  Things that are here: _a +0 halberd of flaming; +0 steam dragon scales; the human corpse of MaggieÂÒRhú¥ÂÒRh «ÂÒRhÅÃÒRhÿSÃÒRh}UWhat do you want to examine? Items  a - ()) a +0 halberd of flamingb - ([) +0 steam dragon scales ÃÒRhqVe c - (†) the human corpse of MaggieÄÒRhULÄÒRhVÄÒRh]]“ ##..#....# ##.# Jimalo the Destroyer #..####..## #.#. Demonspawn of Vehumet ****.. ÄÒRh>^Ï####..###...###... Health: 84/98 ====================----  # ###.#P..#.##........ Magic: 25/25 ========================  #.##.##...#..###....... AC: 13Str: 20  #.!#.......## ##P..... EV: 13Int: 26  ##.☼○........# ###.... SH: 5Dex: 11  #........##...# ##..# XL: 12 Next: 67% Place: Lair:2  ###...@.## #..# .... Noise: ---------  Time: 18235.0 (0.0)ÄÒRhÉ^§  ##...0# ..# ##... w) +3 dagger (drain)  #....# .# #..# Cast: Mephitic Cloud  ##.... #Fly  ÄÒRhQ_?#...## #...# #...# #....You hit Maggie but do no damage. You drain Maggie.  ÄÒRhÐ_LYou kill Maggie! _Vehumet accepts your kill. _No target in view!  Things that are here: _a +0 halberd of flaming; +0 steam dragon scales; the human corpse of MaggieÄÒRh¨gÄÒRhPmÄÒRh9wÄÒRhzÅÒRhˆ ÅÒRh6#$ÅÒRh€$UPick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 halberd of flaming Armour (select all with [)b - +0 steam dragon scales Carrion the human corpse of Maggie [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ÆÒRh4¢  b + +0 steam dragon scales[Enter] accept (1 chosen)ÆÒRh€¯ÆÒRh“·ÆÒRhÀv ##..#....# ##.# Jimalo the Destroyer #..####..## #.#. Demonspawn of Vehumet ****.. ####..###...###... Health: 84/98 ====================---- ÆÒRh;Á # ###.#P..#.##........ Magic: 25/25 ========================  #.##.##...#..###....... AC: 13Str: 20  #.!#.......## ##P..... EV: 13Int: 26  ##.☼○........# ###.... SH: 5Dex: 11  #........##...# ##..# XL: 12 Next: 67% Place: Lair:2  ###...@.## #..# .... Noise: ---------  Time: 18235.0 (0.0)  ##...0# ..# ##... w) +3 dagger (drain)[ÆÒRh‹Â34m  #....# .# #..# Cast: Mephitic Cloud  ##.... #Fly  #...## #...# #...# #....You hit Maggie but do no damage. You drain Maggie.  You kill Maggie! _Vehumet accepts your kill. _No target in view!  Things that are here: _a +0 halberd of flaming; +0 steam dragon scales; the human corpse of MaggieÆÒRh{Ï9°ÆÒRh(Ô256.0 (1ÆÒRh±ÚÆÒRh$Ý #....  _N - +0 steam dragon scalesÇÒRhŠî3ÇÒRh±ðÇÒRhÇÒRhÙÇÒRhðÇÒRh€ ÇÒRh ÇÒRhÍÇÒRhXÇÒRh²ÇÒRhZÇÒRhýÇÒRhÁK6=ÇÒRhÇÒRh ,ÇÒRhü$ÇÒRh(/º  ###   ###.##### #  #.....#.# #  ##..#....# #  #..####..## #  ####..###...###  # ###.#P..#.##.  #.##.##...#..###....  #.@#.......## ##P40.0 (4ÇÒRhÔ0Ô  ##...........# ### ....##...# #  ###...).## #..# .  ##...0# ..# ##  #....# .# #  ##.... #  #...## #...#ÇÒRh’3ÇÒRh´;ÇÒRh?? _n - 6 potions of enlightenment (gained 1)ÈÒRhë+ÈÒRh9-ÈÒRh/.ÈÒRh'1ÈÒRh2U7=ÈÒRh§6ÈÒRh|=BÈÒRhoIBÈÒRh¯JÈÒRhOK%8ÈÒRhsLÈÒRhºN,ÈÒRh×OÈÒRh0S,ÈÒRh4TÈÒRhÒV;9ÈÒRh~_BÈÒRhx`ÈÒRh0b,ÈÒRhLcÈÒRhœfÈÒRhQgL90=ÈÒRh÷gÈÒRhìi,ÈÒRhkÈÒRhn,ÈÒRh,oÈÒRh÷pÈÒRh£qU1=ÈÒRhérÈÒRhÑu,ÈÒRhûvÈÒRhÏxÈÒRhWy%2ÈÒRh5zÈÒRh¼|,ÈÒRhÆ}ÈÒRhˆ,ÈÒRhó‚ÈÒRh÷…ÈÒRh–†%3ÈÒRhK‡ÈÒRh3‰,ÈÒRhcŠÈÒRhˆ,ÈÒRh«ŽÈÒRhµÈÒRhG‘K4=ÈÒRhþ‘ÈÒRh$•,ÈÒRhk–ÈÒRhU˜,ÈÒRhy™ÈÒRh}œÈÒRh"N5=ÈÒRhžÈÒRhíŸ,ÈÒRh ¡ÈÒRhÞ£;6ÈÒRh‰¥ÈÒRh>§,ÈÒRhˆ¨ÈÒRhþ­,ÈÒRhb¯ÈÒRhî±;7ÈÒRh­³ÈÒRh·,ÈÒRh¸ÈÒRh »,ÈÒRh¼ÈÒRh(¿a8=ÈÒRhcÀÈÒRhßÃÈÒRhÃÅ,ÈÒRhÇÈÒRhÊÈÒRh±ËÈÒRhCÌÈÒRhFÍÈÒRh`ÐÈÒRhÒ,ÈÒRhåÓÈÒRhFÕÈÒRh8ÚO=ÈÒRhCÜÈÒRh-àÈÒRháÈÒRh áÈÒRh$âÈÒRh{äÈÒRhAçÈÒRhÈçÈÒRh¢èÈÒRhêÈÒRhMì,ÈÒRhHð,ÈÒRhùòÈÒRh…óÈÒRhpôÈÒRh¸öÈÒRhØø,ÈÒRh=úÈÒRh‹ýÈÒRhÜÿ,ÈÒRh_ÈÒRhæÈÒRh(,ÈÒRhŠÈÒRhþ ÈÒRh÷ ÈÒRhf ÈÒRh¾ÈÒRh¥ÈÒRhS,ÈÒRhºÈÒRh:ÈÒRhB,ÈÒRh}ÈÒRhÉÈÒRh ÈÒRh!ÈÒRh "ÈÒRh$%ÈÒRhï&,ÈÒRh(ÈÒRhú)ÈÒRhu-,ÈÒRh½.ÈÒRh,4ÈÒRhP6ÈÒRhÍ6ÈÒRhî7ÈÒRhì9ÈÒRh‰;ÈÒRhú;ÈÒRhÅ<ÈÒRhO?ÈÒRh¦@ÈÒRh‡A,ÈÒRh‘CÈÒRhlDÈÒRhñD,ÈÒRhKHÈÒRhjIÈÒRhæIÈÒRhQJÈÒRh¦LÈÒRhsO,ÈÒRhÏPÈÒRhùRÈÒRhÖT,ÈÒRhVÈÒRhKYÈÒRh [,ÈÒRh)`ÈÒRhbÈÒRhÛcÈÒRhgdÈÒRh$eÈÒRh‡hÈÒRh¹j,ÈÒRhèkÈÒRhnÈÒRhçp,ÈÒRhUrÈÒRhÙuÈÒRhx,ÈÒRh…yÈÒRh›}A  You see here 3 flux baubles.ÈÒRhL€ÈÒRhä€ _ÈÒRhu‚ÈÒRh<ˆ,ÈÒRhшÈÒRhÔ‰ÈÒRhBŒÈÒRhR,ÈÒRhÈÒRhý“ÈÒRh;–,ÈÒRhÄ—ÈÒRh7šÈÒRhlœ,ÈÒRhûÈÒRh“¡ÈÒRhœ£,ÈÒRhþ¤ÈÒRhO¨ÈÒRhMªÈÒRhÖªÈÒRh£«ÈÒRh[±ÈÒRh“´ÈÒRh µÈÒRh ¶ÈÒRhp¹ÈÒRh½,ÈÒRhܾÈÒRhbÃÈÒRh@ÆÈÒRhÉÆÈÒRhAÈÈÒRhmËÈÒRh[Î,ÈÒRhÍÏÈÒRh«ÓÈÒRh×BÈÒRh;ÙÈÒRhŒÝÈÒRh8ÞÈÒRh=ßÈÒRhÿâÈÒRhèãÈÒRh[äÈÒRhåÈÒRhpçÈÒRhÐè,ÈÒRh éÈÒRhžëÈÒRh(íÈÒRhÆí,ÈÒRh¬ïÈÒRh¤ñÈÒRh%òÈÒRh’òÈÒRhHôÈÒRhiõÈÒRhâõÈÒRhWöÈÒRhá÷ÈÒRh€ùÈÒRhúÈÒRhiúÈÒRh¾ûÈÒRhWýÈÒRhÕýÈÒRhVþÈÒRhàÿÈÒRhÈÒRh‡ÈÒRhãÈÒRhhÈÒRhö,ÈÒRhàÈÒRhùÈÒRhÑ ,ÈÒRhÆ ÈÒRh¬ÈÒRhÎ,ÈÒRhÙÈÒRhœÈÒRhåÈÒRhrÈÒRhùÈÒRhSÈÒRhóÈÒRhcÈÒRh×ÈÒRhÈÒRh„ ÈÒRh!ÈÒRhw!ÈÒRh#ÈÒRh$ÈÒRh0%,ÈÒRh‘&ÈÒRhÆ'ÈÒRhd(,ÈÒRh­)ÈÒRhß*,ÈÒRhº+ÈÒRhÒ,ÈÒRhÎ-ÈÒRh'.ÈÒRh~.ÈÒRhô/ÈÒRhà0ÈÒRh81ÈÒRhˆ1ÈÒRhL3ÈÒRhQ4ÈÒRhÐ4,ÈÒRhí5ÈÒRhÑ6,ÈÒRh[7ÈÒRh—:ÈÒRh›;,ÈÒRh<ÈÒRh$>ÈÒRhF?ÈÒRh»?ÈÒRh(@ÈÒRh}BÈÒRhÚCÈÒRhUDÈÒRh¾DÈÒRhÕFÈÒRhLHÈÒRh¾HÈÒRh(IÈÒRh“KÈÒRhUM,ÈÒRh%NÈÒRhmPÈÒRh×Q,ÈÒRh¤RÈÒRhúTÈÒRh V,ÈÒRhWÈÒRh1ZÈÒRh\ÈÒRh“\ÈÒRh%]ÈÒRh/_ÈÒRh aÈÒRhžaÈÒRh bÈÒRh?fÈÒRhHhÈÒRhÎhÈÒRh{iÈÒRh܃ÈÒRhS†,ÈÒRhÀ‰ÈÒRh ,ÈÒRhF‘ÈÒRh"’ÈÒRhk”ÈÒRhz—,ÈÒRhe™ÈÒRh§ÈÒRh¦· ####..## #.#......#..(# #(.P# .###...###.........P.... ##..# .#.##................... .... #..###.................. .#... ..## ##P................ .# ... ...## ###....#.......... o #.. #...# ##..##.......... .. .. ##..# #....##.........  #..# ##...##.@....... 348.0 (108.0)  #..# #..##.#.......)  #.## ##..####........[ÈÒRhB»39;49m  ### #P..# ##.......  ##..# .##...# ##.## ## .#.. #.#.# # . ##### ÈÒRh†¿+99ÈÒRhÈÈÒRhóÊ' _Found a falchion.ÉÒRhì©ÉÒRhëªÉÒRh¨¬ÉÒRhC²ÉÒRhÉÀ...###...P.... ##..# #.##..........) .... .###......# .#.. .## ##P.....# .# . .#....#.......o #... ...# ##..##........... .. .....# #....##...... ..# ##...##......# #..# #..##.#.@.....)# #.## ##..####.........# ### #P..# ##.... ##..# ..##...####.## .## .#..F#.#.# .# # F   bullfrog (asleep)##### #ÉÒRh¡Ã9 # ÉÒRhšË 0.0)  A bullfrog comes into view.Found a flail.ÉÒRh”ÌÉÒRhÕOF..FÉÒRh?ÚM==50.0 (1Mephitic CloudÉÒRh,åÉÒRhzæ< _The bullfrog gives a loud, deep croak!ÉÒRh«m ÉÒRhÒs ÉÒRh©{ ÉÒRhÀ} R _No reachable target in view!ÊÒRh±Ó ±.##..........) .... ..###..........# .#...## ##P........# .# .....## ###....#. o #....# ##..##.. ... #....## ## #..##.#.)## ##..###.## #P..# ##  ##..# ..##...#### #.## .#F...#.# .# # ÊÒRhËÔ ¬#### ## # ÊÒRhÖ ÊÒRhòÜ >F.ÊÒRhªÞ 5--1 _ÊÒRhã ÊÒRhDå ËÒRhò¼,ËÒRhéÃKF.ËÒRhêÄ@--2ËÒRh8ËËÒRhÍËÒRh«“ ËÒRhœ 8F.ËÒRh( %3ËÒRhô¤ ËÒRhb§ ÌÒRh“  (drained)  You hit the bullfrog. You drain the bullfrog.  The bullfrog is heavily wounded.The bullfrog completely misses you.ÌÒRhhÌÒRhP-=4ÌÒRh>#U _The bullfrog hits you but does no damage.ÌÒRh2æ   very drained)  You hit the bullfrog. You drain the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.ÌÒRhDç%5ÌÒRhÉîÌÒRhÄñ? _The bullfrog hits you but does no damage.ÌÒRhç ¬The bullfrog is almost dead. _The bullfrog hits you but does no damage.  You closely miss the bullfrog. Your touch misses the bullfrog.The bullfrog is almost dead.  The bullfrog is struck by your spines.  You kill the bullfrog!ÌÒRh e.ÌÒRhJ& `6Mephitic CloudÌÒRh. ÌÒRh2 Z _Vehumet accepts your kill.ÌÒRh‚P ÌÒRhËV ÌÒRh¿^ ÌÒRhb H _No target in view!ÌÒRh¨Œ ÌÒRh°‘ ÌÒRh™ ÌÒRhâ› H _No target in view!ÍÒRhèÊ™ _ÍÒRh'Ð,ÍÒRhÑ,ÍÒRhTÒÍÒRh#ÕÍÒRh-×ÍÒRhœ×ÍÒRh‘ØÍÒRh7ÚÍÒRhæÛÍÒRhDÜÍÒRhºÜÍÒRhÉáÍÒRh¨ãÍÒRh&äÍÒRhÞäÍÒRh{èÍÒRhGøšÍÒRh‹ùÍÒRh„ü,ÍÒRh%þÍÒRh‹ÍÒRhÞÍÒRhXÍÒRh´ÍÒRh ÍÒRh% ÍÒRh‘ ÍÒRh2 ÍÒRh8ÍÒRhz,ÍÒRhæÍÒRh,ÍÒRhU,ÍÒRhÍÒRh¥ÍÒRh",ÍÒRhp$ÍÒRhå%ÍÒRh|(,ÍÒRh·)ÍÒRhn,ÍÒRhS.ÍÒRhâ.ÍÒRh§/ÍÒRhü1ÍÒRh4,ÍÒRhš5ÍÒRhø7ÍÒRh\:,ÍÒRht;ÍÒRh=ÍÒRh?ÍÒRh©?ÍÒRhà@ÍÒRh¶BÍÒRh D,ÍÒRh¢EÍÒRh@GÍÒRh†H,ÍÒRhIÍÒRh4RÍÒRhÃSÍÒRhiTÍÒRhãTÍÒRhšXÍÒRhFZ,ÍÒRh{[ÍÒRhG^ÍÒRh\`ÍÒRhí`ÍÒRh aÍÒRhÐdÍÒRh‹gÍÒRhhÍÒRhiÍÒRh~kÍÒRh’m,ÍÒRh/oÍÒRh,qÍÒRhMs,ÍÒRhstÍÒRhÖvÍÒRhNy,ÍÒRhÐzÍÒRh‰}ÍÒRh„,ÍÒRhQ†ÍÒRh,ˆÍÒRh•‰,ÍÒRh_ŠÍÒRhò‹ÍÒRhÑ,ÍÒRhŒŽÍÒRhmÍÒRh/’ÍÒRh¨’ÍÒRh”ÍÒRh¤—ÍÒRh÷™ÍÒRhešÍÒRh5›ÍÒRhõ±ÍÒRhä´,ÍÒRhû¶ÍÒRh|ºÍÒRh»¾,ÍÒRhûÀÍÒRhbÚÍÒRhIÞ,ÍÒRh£ßÍÒRhuûÍÒRhR,ÍÒRh•ÍÒRh‚"ÍÒRh‹&,ÍÒRh¹)ÍÒRhGIÍÒRhuM,ÍÒRhàOÍÒRhofÍÒRh¿i,ÍÒRhÝjÍÒRhn…ÍÒRh‰,ÍÒRhAŒÍÒRhdÍÒRh”ÍÒRhº”ÍÒRhܘÍÒRhë¸ÍÒRhƒ½,ÍÒRhÐÀÍÒRhÅÍÒRhÉ,ÍÒRhýËÍÒRhÒÐÍÒRhUÞ,ÍÒRhZßÍÒRh¤ùÍÒRh.þÍÒRhÿÍÒRhÆÍÒRhDÍÒRhå,ÍÒRhÈ ÍÒRhÜ#ÍÒRhg'ÍÒRh÷'ÍÒRhC*ÍÒRh%CÍÒRhYF,ÍÒRh1IÍÒRhniÍÒRhâlÍÒRh§mÍÒRhroÍÒRh‘›ÍÒRhìž,ÍÒRhÜ ÍÒRhÚÐÍÒRhÔ,ÍÒRhÇÕÍÒRhwU°ÍÒRhWÍÒRhŒZ,ÍÒRhá\ÍÒRhÿsBÍÒRhºƒXÍÒRh=†ÍÒRhDÍÒRhe”,ÍÒRh¯–ÍÒRhƒ ÍÒRhg¤,ÍÒRhѦÍÒRh4²ÍÒRhK¶,ÍÒRhÕ¹ÍÒRhÛÃÍÒRh·Ç,ÍÒRhJÊÍÒRhmÒÍÒRhÁÕ,ÍÒRhØÍÒRhóßÍÒRhåâ,ÍÒRhÛäÍÒRh~ëÍÒRh<îÍÒRh,ïÍÒRh-ðÍÒRh öÍÒRhú,ÍÒRh%üÍÒRhÍÒRh{,ÍÒRh# ÍÒRhÅÍÒRhp,ÍÒRh+ÍÒRhËÍÒRhfÍÒRhÍÒRhDÍÒRhn%ÍÒRhÿ',ÍÒRhÑ)ÍÒRhZ.ÍÒRhM1,ÍÒRhï3ÍÒRhX6ÍÒRh±8ÍÒRh>9ÍÒRh :ÍÒRhÎ=ÍÒRh]@,ÍÒRhûAÍÒRhíDÍÒRh GÍÒRh´GÍÒRh?IÍÒRh½KÍÒRh^NÍÒRhàNÍÒRh4PÍÒRhþRÍÒRh]UÍÒRhãUÍÒRhéVÍÒRh˜YÍÒRh™\,ÍÒRh|^ÍÒRhó`ÍÒRhcÍÒRhôcÍÒRheÍÒRhNhÍÒRhk,ÍÒRhmÍÒRhioÍÒRhQr,ÍÒRh4tÍÒRhŘÍÒRhÿœ,ÍÒRh  ÍÒRhý¨ÍÒRhá¬,ÍÒRh¯ÍÒRhØ·ÍÒRh„»ÍÒRh+¼ÍÒRhßÂÍÒRhýÌÍÒRh»ÐÍÒRhnÑÍÒRhvÓÍÒRh–ÛÍÒRh%ß,ÍÒRhXáÍÒRh‡èÍÒRh^ì,ÍÒRhâîÍÒRhõÍÒRhLøÍÒRháøÍÒRhrûÍÒRhò¹  Things that are here:  a +2 dagger of distortion; the kobold skeleton of SonjaÍÒRh{ÍÒRh@ _ÍÒRh: ÍÒRh€ÍÒRhŸÍÒRh3ÍÒRhéÍÒRhÀÍÒRhÉ!,ÍÒRh¾#ÍÒRh)ÍÒRhð+,ÍÒRh€-ÍÒRh_2ÍÒRhK5,ÍÒRh‚6ÍÒRh×;ÍÒRhº>,ÍÒRh;@ÍÒRhíDÍÒRh4G,ÍÒRhüIÍÒRhéLÍÒRhÐN,ÍÒRhPÍÒRh¹SÍÒRh3U,ÍÒRh=VÍÒRh‡YÍÒRh[,ÍÒRh­[ÍÒRh_ÍÒRh`,ÍÒRhÌ`ÍÒRh°cÍÒRh4e,ÍÒRhÒeÍÒRhÌhÍÒRhèi,ÍÒRh©jÍÒRh’ˆ  You see here a wolf skeleton.ÍÒRhæ“5 _ÍÒRh̘b  You see here a wolf skeleton.ÍÒRhëœK _ÍÒRh<ŸÍÒRhf°ÍÒRhÒ±BÍÒRh…´ÍÒRh(¶,ÍÒRhû¶ÍÒRhs¹ÍÒRh˺,ÍÒRh±»ÍÒRh#¾ÍÒRho¿,ÍÒRhQÀÍÒRhûÂÍÒRhTÄ,ÍÒRhXÅÍÒRhYÇÍÒRhŠÈ,ÍÒRhgÉÍÒRhïÊÍÒRh˜Ì,ÍÒRh0ÍÍÒRhÕÎÍÒRhÐ,ÍÒRh»ÐÍÒRhLÒÍÒRhbÓÍÒRhõÓÍÒRhíÔÍÒRh7ÖÍÒRh|×,ÍÒRhØÍÒRh°ÙÍÒRhÛ,ÍÒRhÌÛÍÒRhÈÝÍÒRhß,ÍÒRh àÍÒRh÷áÍÒRh‚ã,ÍÒRhËäÍÒRh´æÍÒRhMè,ÍÒRh6éÍÒRhëÍÒRh í,ÍÒRhãíÍÒRh2ïÍÒRhƒð,ÍÒRh¡ñÍÒRh†òÍÒRhïó,ÍÒRh«ôÍÒRhöÍÒRhN÷ÍÒRhøÍÒRhøÍÒRhaùÍÒRhžúÍÒRhûÍÒRh„ûÍÒRh}üÍÒRhýÍÒRhþÍÒRhiþÍÒRhZÿÍÒRhjÍÒRhàÍÒRhGÍÒRh ÍÒRh¨ÍÒRhB,ÍÒRhýÍÒRhêÍÒRhaÍÒRhÄÍÒRhªÍÒRh˜ÍÒRh ÍÒRh~ ÍÒRh? ÍÒRh< ÍÒRhÙ ,ÍÒRh^C’   #####   ######P..#  # ##.....@..#  -49034.0)####..P.#..###  #P# ##...########  ..####P....#  ..........##  .####......##  ## #.##.....# # ####....##  #.......### ÍÒRh¾E7-ÍÒRh½JÍÒRhOM_ _Partly explored, can't reach some places.ÏÒRhwÅ3ÏÒRhÎÆÏÒRhC.....0.0)........ _Partly explored, can't reach some places.ÏÒRhcþ ÏÒRh— ALevel 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)####.#############.##########P..##..###...# #########.....@..#######.####.## #.#####..### ####..P.#..######.P##.#.####.####.P## #....#P# ##...###########....### ##...#### ###...##...#### ##.....####P....###..##....## ####..###.####.#...##.#....# #..............##ÏÒRhŒ #.÷.####...###.#P...########............####..# #.....####......####...####...................##.##......#.##...# ##...## #.##.....##....#####.........##.....#########....##.P..# #..## ####....####.÷..## ###.#....##.##.### ### #...........## #### #.......########..## ###...############.## #....#.......#####.## ##..##...P#####..#....# ##..#########..##.###..####...÷..#......#####....###...##.........# #.....#..............######..÷÷..........#.....## ##.#####.......## #####..............)..##.##.......P..............## #.#..####..#.#.# #.P####.####........#######.....###P#P.#...###..## ###.P#### ###...#####.######.# ###.....## #...### ########## ################.# #............# ### #......### ##...## ###.### ###...#...##..# ##...ÏÒRhœ ´.........# ##........# ##.....## #.#...####......#..###.### ##.<..........## #.........## #.#.....######.......##..........###..# #...<.........##...##P#...# ##........##P#.#.##..#...#....##.####..# #...##.......###..######..# ##....###......####......##..##..#ÑÒRh6ôI.@ÒÒRhcqÒÒRh&¨  Jimalo the Destroyer  Demonspawn of Vehumet ****..  Health: 98/98 ========================  Magic: 25/25 ========================  AC: 13Str: 20ÒÒRhº€ü  EV: 13Int: 26#####   SH: 5Dex: 11######P..#   XL: 12 Next: 67% Place: Lair:2 ###.....@..#   Noise: ---------  Time: 18490.0 (0.0) ### ####..P.#..###   w) +3 dagger (drain) #P# ##...########   Cast: Mephitic Cloud ..####P....#  Fly ..........## .####......##   ## #.##.....#   # ####....##  #.......###  Things that are here: _a +2 dagger of distortion; the kobold skeleton of Sonja ÒÒRhŽ?_You see here a wolf skeleton. _You see here a wolf skeleton. _Partly explored, can't reach some places. _Partly explored, can't reach some places.ÒÒRh=„ÒÒRh,ŠÒÒRh ÍÓÒRh„ZÓÒRh9d™Level 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)####.#############.##########P..##..###...# #########.....@..#######.####.## #.#####..### ####..P.#..######.P#ÓÒRhke{#.#.####.####.P## #....#P# ##...###########....### ##...#### ###...##...#### ##.....####P....###..##....## ####..###.####.#...##.#....# #..............###.÷.####...###.#P...########............####..# #.....####......####...####...................##.##......#.##...# ##...## #.##.....##....#####.........##.....#########....##.P..# #..## ####....####.÷..## ###.#....##.##.### ### #...........## #### #.......########..## ###...############.## #....#.......#####.## ##..##...P#####..#....# ##..#########..##.###..####...÷..#......#####....###...##.........# #.....#..............######..÷÷..........#.....## ##.#####.......## #####..............)..##.##.......P..............## #.#..####..#.#.# #.P####.####........#######.....###P#P.#...###..## ###.P#ÓÒRhŒfÒ### ###...#####.######.# ###.....## #...### ########## ################.# #............# ### #......### ##...## ###.### ###...#...##..# ##............# ##........# ##.....## #.#...####......#..##ÓÒRhƒ£#.### ##.<..........## #.........## #.#.....######.......##..........###..# #...<.........##...##P#...# ##........##P#.#.##..#...#....##.####..# #...##.......###..######..# ##....###......####......##..##..#ÓÒRhM]#####..## ###...############.## #....#.......#####.## ##..##...P#####..#....# ##..#########..##.###..####...÷..#......#####....###...##.........# #.....#..............######..÷÷..........#.....## ##.#####.......## #####..............)..##.##.......P..............## #.#..####..#.#.# #.P####.####........#######.....###P#P.#...###..## ###.P#### ###...#####.######.# ###.....## #...### ########## ######  ##.# #............# ### #......### ##...## ###.### ###...#...##..# ##............# ##........# ##.....## #.#...####......#..###.### ##.<..........## #.........## #.#.....#####......###..# #...<..# #...##P#...#[3ÓÒRhÇ^ÿ7m ##........##P#.#.##..#...#....##.####..# #...##.......## #..######..# ##....###......####......##..##..##P..###...###..#..## ###..# ##.## ###.## ##.##...###.....####..#..###..##....##...#### ####....## #..# #.#.######.........)...# #......##.#.....####..# ####.###....# ##..#####.#.............# #.....)###......#####..# #......## #..P#P#........%......###......#.###.### #....####..####.......÷##.#......#### ### ###...#.#..P###........##...............<...........#####...##.# #..)###..P##..^..#..#..............................# ##...##.. #.#)....#####..####.#.............................## #...P#..## ####...#.###~..#######>#....................>.....# ##...###.## ##.#..~~~~~...# #.....).........÷.ÓÒRh`Ú.... #...## ##.# #....~~~~~~~.#######............).......>.......###...# # #.#.~~~...~~~.~#.##.#..............÷...>.##ÓÒRh¥vÓÒRh µ¨  Jimalo the Destroyer  Demonspawn of Vehumet ****..  Health: 98/98 ========================  Magic: 25/25 ========================  AC: 13Str: 20ÓÒRh·5  EV: 13Int: 26#####   SH: 5Dex: 11######P..#   XL: 12 Next: 67% Place: Lair:2 ###.....@..#   Noise: ---------  Time: 18490.0 (0.0) ### ####..P.#..###   w) +3 dagger (drain) #P# ##...########   Cast: Mephitic Cloud ..####P....#  Fly ..........## .####......##   ## #.##.....#   # ####....##  #.......### ÓÒRhÁ¸# Things that are here: _a +2 dagger of distortion; the kobold skeleton of Sonja _You see here a wolf skeleton. _You see here a wolf skeleton. _Partly explored, can't reach some places. _Partly explored, can't reach some places.ÓÒRhܹÓÒRh>Ø,ÓÒRhÊÚ: _ÓÒRhÄçÓÒRh¦êÓÒRh±ë,ÓÒRhûÓÒRhü,ÓÒRh¹üÓÒRh„ BÓÒRh¯ ÓÒRh”1°ÓÒRh9ÓÒRhG;,ÓÒRh1<ÔÒRhÔÒRhˆ ,ÔÒRh} ÔÒRhSÔÒRhQ ,ÔÒRh\!ÔÒRhÿ/ÔÒRh{2,ÔÒRhÕ3ÔÒRhË@ÔÒRhçB,ÔÒRhqDÔÒRh–PÔÒRhRRÔÒRh8S,ÔÒRhW_ÔÒRhGa,ÔÒRhMbÔÒRhàmÔÒRh6oÔÒRh'p,ÔÒRh5{ÔÒRhI}ÔÒRh*~,ÔÒRh½ˆÔÒRh%ŠÔÒRh‹,ÔÒRhÈ•ÔÒRh)—,ÔÒRhù—ÔÒRhm¢ÔÒRhç£ÔÒRh®¤,ÔÒRh¯ÔÒRh©°,ÔÒRhбÔÒRh»ÔÒRh'½,ÔÒRh¾ÔÒRhƒÇÔÒRhþÈÔÒRhëÉÔÒRh ÊÔÒRhTÓÔÒRhÉÕ,ÔÒRhÈÖÔÒRhßÔÒRh^á,ÔÒRhjâÔÒRhtëÔÒRh*íÔÒRhî,ÔÒRh–öÔÒRh'øÔÒRhùÔÒRhªùÔÒRh¼ÔÒRhï,ÔÒRhîÔÒRhmÔÒRhŽ,ÔÒRh§ÔÒRh1ÔÒRh¾,ÔÒRhR"ÔÒRhª(ÔÒRh‚/,ÔÒRh©0ÔÒRhÃ9ÔÒRhy<,ÔÒRhf=ÔÒRhµCÔÒRh²E,ÔÒRhäFÔÒRhÖMÔÒRhhUBÔÒRhó^XÔÒRhébÔÒRhÝdÔÒRhÚe,ÔÒRhÄjÔÒRhPlÔÒRh m,ÔÒRh¾pÔÒRh vBÔÒRhwÔÒRhxÔÒRhåx,ÔÒRh·{ÔÒRh}ÔÒRh÷},ÔÒRhî‚ÔÒRh}„ÔÒRh³…ÔÒRhK†ÔÒRh¾‰ÔÒRh¾,ÔÒRh뜄ÔÒRh@Ö<ÔÒRh0ØÔÒRhŒ # ###.## ##.##...###.....####..# # #.#.######.........)...# #.... #####.#...................# #.... #P#................%......###.... ...........÷............##.#..... ...........<...........#####...## .......................# ##...## ......................## #...P#. ..............# ##...###538.0 (48.0) .........÷............## #...## # .......).......>.......###...# ........÷.........>.......## .............P....##........................#..##### ..............................#.P ................................. #......^...............##P.....P. _a +2 dagger of distortion; the kobold ÔÒRh  skeleton of SonjaYou see here a wolf skeleton. _Partly explored, can't reach some places. __There is a stone staircase leading down here.ÔÒRhQ!3ÔÒRhac9.0 (1.0) _ÔÒRh jÔÒRh½ —  You fly downwards.  You feel a wave of frost pass over you.ÔÒRhÑY /  --more--ÕÒRh ž ≈  . ≈≈  .) ## ~≈≈  ...###. ~≈≈~   .~≈≈~  .~~~...##..~≈≈~ 3 ≈≈≈~≈~≈≈~  ~≈≈≈≈~.....~≈≈~  .~≈≈≈≈.....~≈≈~  .~≈≈≈≈~....~~≈≈  ÕÒRhÔ ë>.~≈≈≈~!#.F.~≈≈ ..~≈≈≈~.#...~≈≈ F   bullfrog (asleep) ~~~~≈~~.....~~≈ ..≈≈≈~..#....~≈ ÕÒRhp©LFFÕÒRhN-C8 (1.8Mephitic CloudÕÒRh¬6ÕÒRhh=ª  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a potion of lignification and a long sword.  Found a stone staircase leading down. _There is a stone staircase leading up here.×ÒRhu ª...~≈≈~....~≈≈~.) ## ..~~≈≈~...###. ..~≈≈~~....... ..~≈≈~..~~~...##..~≈≈~F≈≈≈~≈..<...~≈≈~.~≈≈≈≈~..@..~≈≈~..~≈≈≈≈.....~≈≈~.~≈≈≈≈~....~>.~≈≈≈~!#.F.~≈≈~..~≈≈≈~.#...~≈≈~~~~~≈~~.....~F   skyshark (asleep)..≈≈≈~..#....~≈F   bullfrog~~... ....~×ÒRhÁ ×ÒRh† >F.×ÒRhê ,400×ÒRh’# ×ÒRhJ' [ _A skyshark comes into view.ØÒRh$*...~≈≈~.) ## ..~..###. ..~≈≈~.....~~~...##F≈≈≈~≈..<..~≈≈≈≈~...~≈≈≈≈~~..F.~~≈≈>.~≈≈≈~!#.....#ØÒRh€j~~~~≈~~.....~~≈≈..≈≈≈~..#.... ..~~... ....~~...ØÒRhGØÒRh]¸ .FFThe bullfrog hits you but does no damage.ØÒRhß-=1ØÒRh.ØÒRh=6 _You block the bullfrog's attack.ÙÒRhè ~F You barely miss the bullfrog. The bullfrog is struck by your spines.2ÙÒRhÙÒRh;!V _The bullfrog closely misses you.ÚÒRhP¹  You barely miss the bullfrog. The bullfrog is struck by your spines. _The bullfrog closely misses you.ÚÒRh$QèYou barely miss the bullfrog.  The bullfrog is severely wounded.  You kill the bullfrog!ÚÒRh=RÚÒRhú[xF≈≈.ÚÒRhOb-83ÚÒRh3kÚÒRhcnZ _Vehumet accepts your kill.ÛÒRh#âä...~≈≈~ . #....~≈≈~..) ## ...~~≈≈~....###. ...~≈≈~~.ÛÒRh©ãÇ. ...~≈≈~..~~~...##..~≈≈~.≈≈≈~≈..<...~≈≈~.~≈≈≈≈~.....F≈≈~.#.~≈≈≈≈...@.~≈≈~~#.~≈≈≈≈~....~~≈≈~#>.~≈≈≈~!#...~≈≈~P..~≈≈≈~.#...~≈≈~~~~~≈~~.....~~≈≈~..≈≈≈~..#....~≈≈~..~~...#....~~≈.......P.....~≈ÛÒRhzæÛÒRh”îU~FÛÒRhòï--4ÛÒRh÷ÛÒRhvùÛÒRh‡"  (strong)You hit the skyshark but do no damage. The skyshark is struck by your spines.  The skyshark bites you!  The skyshark tastes blood and grows stronger!ÛÒRhÂ# _87---==5ÛÒRh¡* ÛÒRhø- – _The skyshark closely misses you. The skyshark barely misses you.ÜÒRh’ˆzThe skyshark tastes blood and grows stronger! _The skyshark closely misses you. The skyshark barely misses you.is lightly wounded.  The skyshark closely misses you.  The skyshark tail-slaps you but does no damage.ÜÒRh_Šh5-----6ÜÒRhU’ÜÒRh¥–2 _The skyshark tail-slaps you.ÜÒRh€FFberserk, drained)The skyshark tail-slaps you.You drain the skyshark.  Your touch misses the skyshark.  The skyshark is lightly wounded.ÜÒRh5 Úis struck by your spines. The skyshark bites you!  enters a blood-rage! The skyshark tail-slaps you.70----=7ÜÒRh˜ÜÒRhËE _The skyshark tail-slaps you but does no damage.ÜÒRh'r ü _The skyshark tail-slaps you but does no damage.  You hit the skyshark but do no damage. Your touch misses the skyshark.The skyshark closely misses you.The skyshark barely misses you.  is struck by your spines. The skyshark bites you.59-------8ÜÒRhu ÜÒRhxy ™ _The skyshark completely misses you. The skyshark barely misses you.ÜÒRhÀÙThe skyshark is struck by your spines. The skyshark bites you. _The skyshark completely misses you. The skyshark barely misses you.ÜÒRhP”ªYou hit the skyshark. Your touch misses the skyshark.  The skyshark is moderately wounded.The skyshark misses you.  los60----9ÜÒRhÆœÜÒRhŸE _The skyshark tail-slaps you but does no damage.ÝÒRh<[ You closely mis barely misses you.The skyshark tail-slaps you. You block the skyshark's attack.  The skyshark is struck by your spines.  bite54-50ÝÒRhF©ˆ _The skyshark barely misses you. The skyshark tail-slaps you.ÝÒRh8w ì  You hit the skyshark but do no damage.The skyshark is heavily wounded.The skyshark is struck by your spines. The skyshark bites you!ÝÒRhÕx q43----=1ÝÒRh˜‚ ÝÒRh@† H _The skyshark tail-slaps you but does no damage. x2ÞÒRhÒèIQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onßÒRhvð...~≈≈~Jimalo the Destroyer.#....~≈≈~.Demonspawn of Vehumet ****...) ## ...~~≈≈~.Health: 43/98 ==========--------------...###. ...~≈≈~~.Magic: 25/25 ========================....... ...~≈≈~..AC: 13Str: 20.~~~...##..~≈≈~..EV: 13Int: 26≈≈≈~≈..<...~≈≈~..SH: 5Dex: 11~≈≈≈≈~.....~≈≈~.#XL: 12 Next: 68% Place: Lair:3.~≈≈≈≈...@F~≈≈~~#Noise: ==-------  Time: 18551.8 (0.0).~≈≈≈≈~....~~≈≈~ßÒRhæðö[40m#w) +3 dagger (drain)>.~≈≈≈~!#...~≈≈~PCast: Irradiate (2%)..~≈≈≈~.#...~≈≈~~Fly ~~~~≈~~.....~~≈≈~..≈≈≈~..#....~≈≈~F   skyshark (berserk, drained)..~~...#....~~≈≈.......P.....~≈≈The skyshark bites you but does no damage. _The skyshark barely misses you. The skyshark tail-slaps you.  You hit the skyshark but do no damage.The skyshark is heavily wounded.The skyshark is struck by your spines. The skyshark bites you! _The skyshark tail-slaps you but does no damage. x2ßÒRhÓößÒRh ùßÒRh9I  ...~≈≈~  Jimalo the Destroyer . #....~≈≈~.  Demonspawn of Vehumet ****.. .) ## ...~~≈≈~.  Health: 43/98 ==========-------------- ...###. ...~≈≈~~.  Magic: 20/25 ===================----- ....... ...~≈≈~..  AC: 13Str: 20 .~~~...##..~≈≈~..  EV: 13ßÒRhŽI ¾Int: 26 ≈≈≈~≈..<...~≈≈~..  SH: 5Dex: 11 ~≈≈≈≈~..***~≈≈~.#  XL: 12 Next: 68% Place: Lair:3ßÒRhÈI  .~≈≈≈≈..*@F~≈≈~~#  Noise: ==-------  Time: 18551.8 (0.0)ßÒRhðI ¸ .~≈≈≈≈~.***~~≈≈~#  w) +3 dagger (drain) ßÒRh)J “>.~≈≈≈~!#...~≈≈~P  Cast: Irradiate (2%) ßÒRhWJ ¨..~≈≈≈~.#...~≈≈~~  Fly  ~~~~≈~~.....~~≈≈~  ßÒRhšJ Ò..≈≈≈~..#....~≈≈~  F   skyshark (berserk, drained) ßÒRhÁJ L..~~...#....~~≈≈  .......P.....~≈≈ ßÒRh+K µThe skyshark is heavily wounded.The skyshark is struck by your spines. The skyshark bites you! _The skyshark tail-slaps you but does no damage. x2  Casting: Irradiate (dangerous; 2% risk of failure)  ßÒRhbK Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateßÒRhÛ¤ ...~≈≈~Jimalo the Destroyer.#....~≈≈~.Demonspawn of Vehumet ****...) ## ...~~≈≈~.Health: 43/98 ==========--------------...###. ...~≈≈~~.Magic: 20/25 ===================-----....... ...~≈≈~..AC: 13Str: 20.~~~...##..~≈≈~..EV: 13Int: 26≈≈≈~≈..<...~≈≈~..SH: 5Dex: 11~≈≈≈≈~..###~≈≈~.#XL: 12 Next: 68% Place: Lair:3.~≈≈≈≈..#@#~≈≈~~#Noise: ==-------  Time: 18551.8 (0.0).~≈≈≈≈~.[0;10;1ßÒRh0¥ *m###~~≈≈~#w) +3 dagger (drain)>.~≈≈≈~!#...~≈≈~PCast: Irradiate (2%)..~≈≈≈~.#...~≈≈~~Fly ~~~~≈~~.....~~≈≈~..≈≈≈~..#....~≈≈~F   skyshark (berserk, drained)..~~...#....~~≈≈.......P.....~≈≈The skyshark is heavily wounded.The skyshark is struck by your spines. The skyshark bites you! _The skyshark tail-slaps you but does no damage. x2  Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateßÒRhR2š....@F... , misshapen, drained)ßÒRh¥2The skyshark is severely wounded.twists and deforms.  You are very lightly contaminated with residual magic.  The skyshark closely misses you. The skyshark completely misses you.ßÒRhÇ2The skyshark misses you. The skyshark barely misses you.The skyshark misses you.ßÒRh4{4=2.8 (1Contam ßÒRhd>ßÒRhðAE _The skyshark tail-slaps you but does no damage.áÒRhþv§ ...~≈≈~  Jimalo the Destroyer . #....~≈≈~.  Demonspawn of Vehumet ****.. .) ## ...~~≈≈~.  Health: 44/98 ==========-------------- ...###. ...~≈≈~~.  Magic: 15/25 ==============---------- ....... ...~≈≈~..  AC: 13Str: 20 .~~~...##..~≈≈~..  EV: 13Int: 26 ≈≈≈~≈..<...~≈≈~..  SH: 5Dex: 11 áÒRhMw‡~≈≈≈≈~..***~≈≈~.#  XL: 12 Next: 68% Place: Lair:3 .~≈≈≈≈..*@F~≈≈~~#  Noise: ===------  Time: 18552.8 (0.0) .~≈≈≈≈~.***~~≈≈~#  w) +3 dagger (drain)áÒRh¸w >.~≈≈≈~!#...~≈≈~P  Cast: Irradiate (2%) ..~≈≈≈~.#...~≈≈~~  Fly Contam  ~~~~≈~~.....~~≈≈~  ..≈≈≈~..#....~≈≈~  F   skyshark (berserk, misshapen, drained)áÒRhØw@ ..~~...#....~~≈≈  áÒRh>x.......P.....~≈≈ The skyshark misses you. The skyshark barely misses you.áÒRh]xkThe skyshark misses you. _The skyshark tail-slaps you but does no damage.  áÒRhwxÛCasting: Irradiate (dangerous; 2% risk of failure)  áÒRhx Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateáÒRhtEÏ...~≈≈~Jimalo the Destroyer.#....~≈≈~.Demonspawn of Vehumet ****...) ## ...~~≈≈~.Health: 44/98 ==========--------------...###. ...~≈≈~~.áÒRhäEMagic: 15/25 ==============----------....... ...~≈≈~..AC: 13Str: 20.~~~...##..~≈≈~..EV: 13Int: 26áÒRhFÎ≈≈≈~≈..<...~≈≈~..SH: 5Dex: 11áÒRh=F1~≈≈≈≈~..###~≈≈~.#XL: 12 Next: 68% Place: Lair:3áÒRhdF .~≈≈≈≈..#@#~≈≈~~#Noise: ===------  Time: 18552.8 (0.0)áÒRhôFt.~≈≈≈≈~.###~~≈≈~#w) +3 dagger (drain)>.~≈≈≈~!#...~≈≈~PCast: Irradiate (2%)..~≈≈≈~.#...~≈≈~~Fly Contam ~~~~≈~~.....~~≈≈~..≈≈≈~..#....~≈≈~áÒRh%GF   skyshark (berserk, misshapen, drained)..~~...#....~~≈≈áÒRhTGÊ.......P.....~≈≈The skyshark misses you. The skyshark barely misses you.The skyshark misses you. áÒRh{GM_The skyshark tail-slaps you but does no damage.  áÒRh·G¨Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleáÒRh.~≈≈≈~!#...~≈≈~P ..~≈≈≈~.#...~≈≈~~ ~~~~≈~~.....~~≈≈~ ..≈≈≈~..#....~≈≈~..~~...#....~~≈≈---âÒRh–a âÒRhåg  âÒRhWh âÒRhºh S_There is a stone staircase leading up here.ãÒRhb6 ²20=====6=ãÒRh> ~1==ãÒRhD ãÒRhRF ãÒRh=H 27ãÒRhyI ãÒRhO ãÒRhP ãÒRhSP 2ãÒRhŽP /==ãÒRh¾P ãÒRhûR ãÒRhfW ãÒRh÷äÒRh·÷91äÒRhyùäÒRhŒýäÒRhâýäÒRh¹ÿäÒRhƒäÒRh29=äÒRh#äÒRh& äÒRh  92äÒRh• äÒRh®äÒRhöäÒRhòäÒRhÿäÒRhAäÒRhUäÒRh"O3äÒRhŽ$äÒRhÄ(äÒRhú(äÒRh,äÒRh 2äÒRhM2äÒRh5äÒRh±9äÒRh:S4=äÒRh±CXäÒRh°HäÒRh IK5=äÒRhdKäÒRh¿PäÒRhQäÒRh1SäÒRhnWäÒRh°WäÒRhbYäÒRhE^äÒRhš^96äÒRh·`äÒRh¢däÒRhçdäÒRhËfäÒRhläÒRhdläÒRhÐnäÒRhhsäÒRhÓs97äÒRh}zäÒRhà‡äÒRhz‘g 88.8 (19 _You start resting.äÒRhk’+9.8 (20äÒRhX™äÒRh‹œ _You hear the faint crackling of a very distant melting archway.åÒRhÿ©åÒRhp¬Read which item? Scrolls  e - 5 scrolls of teleportation  m - 2 scrolls of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 4 scrolls of revelation  y - a scroll of vulnerability  z - 4 scrolls of fogE - 2 scrolls of enchant weapon  Q - 2 scrolls of torment [!] read|quaff|evoke[?] describe selectedçÒRhIçÒRhPçÒRhEZˆJimalo the DestroyerDemonspawn of Vehumet ****.....~≈≈~Health: 57/98 =============-----------.#....~≈≈~.Magic: 25/25 ========================.) ## ...~~≈≈~.AC: 13çÒRh¢ZÞStr: 20...###. ...~≈≈~~.EV: 13Int: 26....... ...~≈≈~..SH: 5Dex: 11çÒRhËZ„.~~~...##..~≈≈~..XL: 12 Next: 73% Place: Lair:3≈≈≈~≈..@...~≈≈~..çÒRhðZöNoise: ---------  Time: 18589.8 (0.0)~≈≈≈≈~.....~≈≈~.#çÒRh[ìw) +3 dagger (drain).~≈≈≈≈....†~≈≈~~#çÒRh8[ Cast: Irradiate (2%).~≈≈≈≈~....~~≈≈~#çÒRh^[âFly Contam >.~≈≈≈~!#...~≈≈~PçÒRh…[Ø..~≈≈≈~.#...~≈≈~~~~~~≈~~.....~~≈≈~çÒRh¢[s..≈≈≈~..#....~≈≈~çÒRhÀ[U..~~...#....~~≈≈ _You feel your power returning. çÒRhß[u_There is a stone staircase leading up here. _You start resting. çÒRhû[O_Magic restored. _You start resting. çÒRh\€_You hear the faint crackling of a very distant melting archway.çÒRhºrW **** *,,,,,,,,,,,,,,~~~~~,,,,,,, *,,****,,..##.###....~≈≈~~,,,,,,, *,*,*,*,,...####.....~≈≈~,,,,,,,, *,**,**,,..######....~≈≈~.,,,,,,, ,,*****,,.)######...~~≈≈~.,,,,,,, *******,,....,,*,*** ,,,,,,,,,çÒRhysŒ...,,***** *,*,,,,,,,,,* *, **,,,,**,,,** *,**,,,+,~,,* *, * *,,,,,,,,** ** ***,,,,,,,,,* *, **,,,,,,,çÒRh«s£,,,* *, ,,,,,,,,,,,,* *,  ,*,*,,**,çÒRhÑse,,** *,  ****,***,çÒRhõsk~,* *** ****,,,~,***,*çÒRh2t~ As you read the scroll of revelation, it crumbles to dust.çÒRhwv+90.8 (1çÒRhkçÒRh„T _You feel aware of your surroundings. You sensed 1 shop/portal.êÒRhÒ3êÒRhf êÒRhêÒRh›!êÒRh0%t8=êÒRhf'Z _Your magical contamination has completely faded away.êÒRh+3êÒRh§,êÒRh 0êÒRh4êÒRhw4K9=êÒRhè6êÒRhìA ,*,,**,,,***,,,***,**~~~~~****,* ,,,***,,,,,,,,,###**#* **** *,,,,,,,,,..###~** *,.............~~≈≈~,,...##.###....~≈≈~~, ,*,*,*,....####,,,,,,,,, ,**,**,...######,,,,,,,, ,*****,..)######...~~≈≈~.,,,,,,,****,....###..@..~≈≈~~.,,*,**3.8 (3 ,,,,,,,............~≈≈~..,,**** ,*,,,,,..~~~...##..~≈≈~..,,,* *,, *,,,,**.≈≈≈~≈..<...~≈≈~..,,** *,+,~~≈≈≈≈~.....~≈≈~.#,,* *,  *,,,,,..~≈≈≈≈....†~≈≈~~#,,** * **,,,,,..~≈≈≈≈~....~~≈≈~#,,,* *, *,,,,,,.>.~≈≈≈~!#...~≈≈~P,,,* *,, ,,,êÒRhiBƒ,,,,...~≈≈≈~.#...~≈≈~~,,,* *,,êÒRhGêÒRh«IëÒRhÀãëÒRhäëÒRh æëÒRhöëÒRhñùëÒRh6þ,ëÒRh”ÿëÒRhÍ,ëÒRhBëÒRh¡ëÒRhâ ëÒRh :60ëÒRhb ëÒRhß ëÒRhÙëÒRhëÒRheëÒRhþv **** *,** *,,,,,,,,ßß~~~~~ßß,,,** ##.,,,,,,,,,,,,,, ,*,,**,,* ##..,,*,,,,,,,,*,*,,**#.#..*,*,,ßß~≈~~~ßß ,ëÒRh,*,,**,,,###...***,**~~≈~~****,* ,,,***,,,......###**#~≈≈~~,* **** *,,,........###~~≈≈~ ëÒRhTó*** *,.............~~≈≈~ ,,##.###@...~≈≈~~,,,,,,,7.8 (4ëÒRh}ñ*,*,*,....####.....~≈≈~,,,,,,,,*,**,...######....~≈≈~.,,,,,, ëÒRhà­,*****,..)######...~~≈≈~.,,,,,,****,....###...~.,,*,*** ,,..........~≈≈~..,,*** ,~~~...##..~≈≈~..ëÒRh‰Ý**.≈≈≈~≈..<...~≈≈~..,,* **,,,+,~~≈≈≈≈~.....~≈≈~.#,,* ëÒRhA ëÒRhJ"ìÒRh=½3ìÒRh¯¿ìÒRh¶ÍìÒRh}×t ~~~****,,* **,,,**,****~~~~***** ***** *,** *...,,,,,ßß~~~~~ßß *,,,***,** ##.., ,,*,,**,,* ##...,*,,,,,,,,,,, ìÒRhÍ×/*****,*,,**#.#..*,*,,ßß~≈~~~ßß,,*,,**,,.###...***,**~~≈~~****,* *,,,***,,F###**#~≈≈~~,*** *,,ìÒRhÿ×###~~≈≈~ **** *,........@....~~≈≈~ *,,****,...##.###....~≈≈~~ ìÒRh,؃*,*,*,*,....####.....~≈≈~ *,**,**,...######....~≈≈~. ìÒRhXØ],,*****,..)######...~~≈≈~.,,,,,, *******,....###.....~≈≈~~.,,*,*** F   cane toad (asleep)ìÒRh{؈,,,,,,,............~≈≈~..,,*****ìÒRh°Ø0*,,,,,..~~~...##..~≈≈~..,,,* *,,**.≈≈≈~≈..<...~≈≈~..,,** *,ìÒRhsâ&0ìÒRhgæ*8.8 (1ìÒRhBëìÒRhñí ìÒRhîV_A cane toad comes into view.íÒRh-a c****,,* **,,,**,****~~~~*****, *,** *...,,,,,ßß~~~~~ßß, ,,,***,** ##.., ,*,,**,,* ##...,*,,*,,**#.#..*,*,,ßß~≈~~~ßß, ,*,,**,,.###...***,**~~≈~~****,*, ,,,***,,F......###**#~≈≈~~,*, *,,.íÒRhva T###~~≈≈~, *,.~~≈≈~, ,,****,...##.###....~≈≈~~, ,*,*,*,....####.....~≈≈~, íÒRhºa G,**,**,...######....~≈≈~., ,*****,..)######...~~≈≈~.,,....###.....~≈≈~~.,,*,***,íÒRh*b â.....~≈≈~..,,*****,  ,*,,,,,..~~~...##..~≈≈~..,,,* *,,  *,,,,**.≈≈≈~≈..<...~≈≈~..,,** *,, íÒRh(l íÒRhÃl A19íÒRhDs íÒRhv îÒRhŸ# îÒRh$ îÒRh‡% îÒRh>) îÒRh. ,îÒRh / ,îÒRh)0 îÒRh73 îÒRh‚4 S2=îÒRhü: XîÒRhæ> ,îÒRh@ îÒRhŒC a3=îÒRh®D îÒRh=H ,îÒRhÈI îÒRhuM O4îÒRh2O îÒRhÇR ,îÒRh9T îÒRh;W ,îÒRh¸X îÒRh¤[ îÒRh\ 95îÒRhº] îÒRh,,,,,,,,~~~~, *,~***,~,*,,* *,.D§S****,*~~~~~ *~,***~,**,** *#..§#*##~~ *,~~~~****,,* *#...##.#***~~~~** *,****** *,** *........ßß~~~~~ßß ,,,*,,,***,** ##.....,,,*,,**,,* ##....#,,,,,,,,,,,******,*,,**#.#..#,*,,ßß~≈~~~ßß ,*,,,*,,**...###@..#**,**~~≈~~*** ,,,*,,,**#...###**#~≈≈~~,* *,****** #.(###~~≈≈~ ,,***** #..............~~≈≈~*,,***#....##.###....~≈≈~~ **,*,*,*,#.....####.....~≈≈~D   swamp dragon (trample, asleep)  *,*,**,*#....######....~≈≈~.S   water moccasin (asleep) ôÒRh-§**,,,****#...)######...~~≈≈~.,,,, *,********,....###.....~≈≈~~.,,*,ôÒRh¶¦ §§A swamp dragon and a water moccasin come into view.ôÒRh·c7--9ôÒRhè¿H§§ôÒRhûÃ$ _You feel sick.öÒRhŽ` ± *,~***,~,*,,* *,.D§S****,*~~~~~* *~,***~,**,** *#.§§#*##**~ *,~~~~****,,.§##.#***~~~~******* *,** *........ßß~~~~~ßß ,,,*,,,**##.....,,,,,,,,,,, ,*,,,*,,**,,* ##....#, *,******,#,,**#.#..#,*,,ßß~≈~~~ßß ,*,,,*,,*#...###...#**,**~~≈~~*** ,,,*,,,**#......@..###**#~≈≈~~,*, *,****** #.(.........###~~≈≈~,,, , #..... *,**,,***#....##.###....~≈≈~ **,*,*,*,#.....####..,. .. #..  ,,,,,,,,,,,............~≈≈~..,,** öÒRhum E§§.öÒRhNn \6-50öÒRhŠt öÒRhsw $ _You feel sick.ûÒRhÂjûÒRhjr3ûÒRhÎ~ûÒRhQƒûÒRh«ƒ95ûÒRhTˆûÒRhŸˆ3 _You feel sick.ûÒRh’ûÒRhÝûÒRh¥ûÒRh•—â ,~*,~***,~,*,,* *,.D§S****,*~~~~ ~,*~,***~,**,** *#.§§#*##**~~~~~ ***,~~~~****,,* *#§§.##.#***~~~~ ***,****** *,** *........ßß~~~~~ ,*,,,*,,,**#,** ##.....ûÒRhà—õ,,*,,,*,,*#.,* ##....#**,******,#..**#.#..#,*,,ßß~≈~~~ ,,,*,,,*,,*#...###...#**,**~~≈~~ ,*,,,*,,,**#....@....###**#~≈≈~~ûÒRh˜œ2.8 (2**,****** #.(..###~~≈≈~ ,ûÒRh'˜E*,,***** #..~~≈≈~ûÒRhG˜,**,,***#....##.###....~≈≈~~*ûÒRhi˜å*,#.....####.....~≈≈~ * *,*,**,*#....######....~≈≈~. *ûÒRhž˜ä **,,,****#...)######...~~≈≈~. ***,*******#.....###.....~≈≈~~.,ûÒRh™5,,..~≈≈~..,,ûÒRh˜™ûÒRh ûÒRhУ$ _You feel sick.ûÒRhÅt ûÒRh&u ûÒRhGw ûÒRhŠ ûÒRhÁŽ ûÒRh2“ j4=-ûÒRhÆ” 3 _You feel sick.ûÒRhVš ûÒRhž› S3-ûÒRhæ  I _You feel sick.ûÒRhú¤ ûÒRhj¦ ûÒRhZ§ ûÒRh± ¥ ****~~~~***~**,,****,,,>,,,,,,,, ,*,~*,~***,~,*,,* *,.D§S****,* ~*~,*~,***~,*#.** *#.§§#*##** *~***,~~~~***#.,* *#§§.##.#*** *****,****** #.** *........ßß~~~,**#.#* ##..... ,*,,,*,,,*,,*#..* ##....#,,,,,,,, *****,******,#..###.#..#,*,,ßß~≈~,,*#..@###...#**,**~~≈~5.8 (3 ûÒRhV± Ó,,,*,,,*,,,**#.........###**#~≈≈~ *****,****** #.(ûÒRhx± q###~~≈≈~ ,,,*,,***** #..............~~≈≈~ ûÒRh¬± t,**,*,**,,***#....##.###....~≈≈~~ *ûÒRhÿ± æ,****,*,*,*,#.....####.....~≈≈~ *,* *,*,**,*#....######....~≈≈~. ûÒRh² Ç,,* **,,,****#...)######...~~≈≈~. *****,*******#.....###.....~≈≈~~.ûÒRh?² ûÒRh³ ûÒRh!» ûÒRh¡½ üÒRhÞ~* **,~** *~**,,,,,,,,,, ~****~~~~***~*#.,****,,,>,,,,,,,, ~,*,~*,~***,~,#.,* *,.D§S****,* ,~*~,*~,***~,*#.** *#.§§#*##~***,~~~~***#.,* *#§§.##.#*** ******,****** #.** *........ßß~~ *,,,*,,,*,,,**#.## ##..... ,,*,,,*,,,*,,*#..# ##....#,,,,,,, ******,******,##..#,*,,ßß~≈*,,,*,,,*,,*#...###...#**,**~~≈ *,,,*,,,*,,,**#.........###**#~≈≈ ******,****** #.(.........###~~≈≈ *,,,*,,***** #..............~~≈≈,*,**,,***#....##.###....~≈≈~ **,****,*,*,*,#.....####.....~≈≈~ ,*,* *,*,**,*#....######....~≈≈~ *,,* **,,,****#...)######...~~≈≈~  2=6.8 (1Fly üÒRhR!üÒRh€#[ _You are no longer poisoned.ýÒRhOúœM******,********,** **,~** ,,,,,,,, ~****~~~~***~*#.,****,,,>,,,,,,,, ~,*,~*,~***,~,#.,* *,.D§S****,* ýÒRh¯ú8,~*~,*~,***~,*#.** *#.§§#*##**~~***,~~~~***#.,* *#§§.##.#*** ******,****** #.** *........ßß~~ *,,,*,,,*,,,**#.## ##..... ,,*,,,*,,,*,,*#.@# ##....#,,,,,,, ýÒRhØú<******,******,#..###.#..#,*,,ßß ,,*,,,*,,,*,,*#...###...#**,**~~ *,,,*,,,*,,,**#.........###**#~≈≈ Fly ýÒRhû‹..... ##ýÒRh%û$#....##ýÒRh4ýÒRh&A37ýÒRh² ýÒRhr þÒRhÇÆþÒRh1ÇþÒRh ÈþÒRh,ËþÒRh(ÏBþÒRh]ÏþÒRh˜ÐþÒRhnÓþÒRhÀÓ24þÒRhÔÔþÒRh ×þÒRh:×þÒRhBØþÒRhµÚþÒRhñÚþÒRh7ÜþÒRhÞþÒRhjÞ#5þÒRhÞ0=þÒRh‡ßþÒRhþá,þÒRhAãþÒRhUåþÒRhˆåþÒRhŒæþÒRhÞèþÒRhéK6=þÒRhWìþÒRhSðBþÒRhKñþÒRh¨ñ97þÒRh óþÒRhˆõþÒRh¶õþÒRhƒ÷þÒRhQúþÒRh ûþÒRh*üþÒRh>ÿþÒRhvÿ98þÒRhªþÒRhŽþÒRh·þÒRhþÒRhgþÒRhiþÒRh þÒRhÛ þÒRh S9=þÒRh þÒRh^þÒRhQþÒRhÃþÒRhœþÒRhËþÒRhÏþÒRh þÒRhhL50=þÒRh›þÒRhåþÒRhþÒRh¥þÒRhb,þÒRhc þÒRh#þÒRh_#þÒRhv#21þÒRho$þÒRh 'þÒRh_'þÒRhp(þÒRhÞ*þÒRh+#2þÒRh5+þÒRh2,þÒRh±.þÒRhè.þÒRhÙ/þÒRh’:+3þÒRhÜ:þÒRh;#4þÒRh";0=þÒRhG<þÒRh¶>,þÒRhl@ÿÒRh',ÿÒRh@ÿÒRhRÿÒRhÔj 90.8 (33.0) _You start resting.ÿÒRhË#5ÿÒRhø6=1.8 (34ÿÒRhÂÿÒRhÉy _You hear the faint crackling of a melting archway nearby.ÓRh N,,,,,,,,,,,,,,,,,********* *******,*******#...,,**,** *~* **,~** *~*#..,,,,,,, *~****~~~~***~*#..****,,,>,,,,,,,,*,~*,~***,~,#..* *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##~***,~~~~***#.P* *#§§.##.#***  ******,****** #.#* *........ßß~ **,,,*,,,*,,,**#@## ##..... *,,*,,,*,,,*,,*#..# ##....#,,,,,, ,ÓRh§ Œ******,******,#..###.#..#,*,,ßß~*,,,*,,,*,,*#...###...#**,**~~,,,*,,,*,,,**#.###**#~  ******,****** #.(###~~  *,,,*,,***** #..............~~≈,*,**,,***#....##.###....~≈≈*,****,*,*,*,#......~≈≈ÓRh ÓRhù 02.8 (1.0)ÓRh‘' ÓRh‹* ÓRh—eÓRhóeÓRh9lÓRh!oÓRhE€ „M ,,,,,,,,,,,,,,,..###**** *ÓRhš€ $******,*******#...,,**,** **,~** .,,,,,,, *~****~~~~***~*#..****,,,>,,,,,,, ÓRh¿€ ã,~,*,~*,~***,~,#..* *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##**~ ÓRhò€ r***~***,~~~~***#.P# *#§§.##.#*** ÓRh ž ******,****** #@#* *........ßß~ *ÓRh9 æ*,,,*,,,*,,,**#.## ##..... *,,*,,,*,,,*,,*#..# ##....#,,,,,, ÓRho ™,******,******,#..###.#..#,*,,ßß~ Fly ÓRh Q..#....##.ÓRhÀ ÓRhO‹ ÓRh>Œ A63ÓRho’ ÓRhé” ÓRhƒ}M*****,*)# ,,,,,,,,,,,,,,,..###**** *******,*******#....,**,** **,~** .,,,,,,, ÓRh8–*~****~~~~***~*#..#***,,,>,,,,,,, ,~,*,~*,~***,~,#..* *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##**~ ***~***,~~~~***#@P# *#§§.##.#***  ******,****** #.## *........ßß~ **,,,*,,,*,,,**#.## ##..... *,,*,,,*,,,*,,*#..# ##....#,,,,,, Fly ÓRh\Q#ÓRh{,.#.....ÓRh0ÓRhí%4ÓRhBÓRhR* _Found a short sword.ÓRh®ù ’M******,,**,,,,.#*****,*ÓRhú )# ,,,,,,,,,,,,,,,..####*** *******,*******#....,**,** **,~** .,,,,,,, *~****~~~~***~*#..#***,,,>,,,,,,, ,~,*,~*,~***,~,#..# *,.D§S****,* *ÓRhJú ï,~*~,*~,***~,*#@## *#.§§#*##**~ ***~***,~~~~***#.P# *#§§.##.#*** ÓRhsú J ******,****** #.## *........ßß~ **,,,*,,,*,,,**#.## ##.....,,,,, Fly ÓRhœú \.#.(..ÓRhÄú ÓRh ÓRhC %5ÓRh" ÓRh ÓRhÑ"M** ,,,,,,,,,******,,,...#,,**,,,,.#*****,*)# ÓRh/~,,,,,,,,,,,,,,,..#####** *******,*******#.....#*,** **,~** ..,,,,,, *~****~~~~***~*#..#***,,,>,,,,,,, ÓRh[c,~,*,~*,~***,~,#@.# *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##**~ ***~***,~~~~***#.P# *#§§.##.#***ÓRhÛ******,****** #.## *........ßß~ Fly #...ÓRhÆ#ÓRh_$A76ÓRhI*ÓRhÉ,ÓRh2M,** **,,.....,,,,,,,,******,,,...#,,**,,,,...#*****,*)# ,,,,,,,,,,,,,,,..#####** *******,******.##.** **,~** ......,, ÓRh|[*~****~~~~***~*#@.#***,,,>,,,,,,, ,~,*,~*,~***,~,#..# *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##**~ ***~***,~~~~***#.P# *#§§.##.#*** Fly #ÓRh£5#..ÓRhJ ÓRhö %7ÓRh–ÓRhÓRhÏ6 %M,* **,,,**,,**P..** **.......,,,,,,,,******,.....#,,**,,,,....#*****,*..)# ,,,,,,,,,,,,,,,..#####** *******,******##.**ÓRh=7 e **,~** ......,, *~****~~~~***~*#..####..,>,,,,,,, ,~,*,~*,~***,~,#..# *,.D§S****,* *,~*~,*~,***~,*#.## *#.§§#*##**~ Fly #..ÓRh"A ÓRhÅA %8ÓRhGH ÓRhpJ ÓRhû.‰M*÷ *,* ##...##.P**#P** *#.......,,,,,,,,****##......#,,**,,,,........#*****,*.......)# ,,,,,,,,,........#####** *******,******##.** **,~** ......,, *~****~~~~***~*#..####..,>,,,,,,, ,~,*,~*,~***,~,#..# *,.D§S****,* Fly #..ÓRhs:9§ÓRhý:[8=9ÓRh»AÓRhôCÓRhe ¼M,,,,** **,,*******,~ *÷ #...*#.P#**,* ##...##.P**#P** *ÓRhhe .,,,,,,,,****##,,**,,,,.#*****,*)# ,,,,,,,,,.......@#####** *ÓRh@f Ê******,*########.** **,~** .....§,, *~****~~~~***~*#..####..,>,,,,,,, Fly #.#ÓRhÙn 9§ÓRhŒo '700ÓRhßs 9§ÓRhBv ÓRhøÙuM *,,,* *** ,,,,** *#..#*####*,~ *÷ #...*#.P#**,* ##...##.P#*#P** *.,,,,,,,,****##ÓRh<Úº,,**,,,,.#*****,* ,,,,,,,,,........#####** *ÓRhkÚ5******,*#######.....##.** *~* **,~** *~*#.......§,,,,,,,,, Fly ##..ÓRh™ÚV#.#ÓRhoò;1ÓRhºøÓRh´üT _You see here a +0 short sword.ÓRhᜠM**,,** *,,,,,* *...* *** ,,,,** *#..#*####*,~ *÷ #...*#.P#**,* ##...##.P###P.** *.,,,,,,,,****##,,**,,,,*****,*ÓRhf §)# ,,,,,,,,,........#####** *******,*#######.....##.**,,,,,,, Fly .# #.PÓRh¥§ ÓRhŨ Z9=2 _ÓRhˆ¯ ÓRh°± ÓRhÄC`M*** *,,,*******,,,,*,∩,*,,** ##.,** *,,,,,* #...* **,,.,,,* ,,,,** *#..#*####*,,..~ *÷ #...*#.P#**...,* ##...##.P##....#P...?..** *.......,,****##,,**,,,,.#*****,*)# ,,,,,,,,,........#####****,,,,,,, Fly ##.##ÓRh´QÓRhUR%3ÓRhYÓRhN\V _Found a scroll of vulnerability.ÓRhWG þ *,,*,,**,**,,,,,,,,,,,,, *** *,,,*******,,,,*,∩,*,,~** ##.,** *,,,,.,,,,,,*~* #...* **,,,,~ ,,,** *#..#*####*,,~~ ÷,,,* #...*#.P#**~ ##...##.P##...ÓRh#H '~** #P.?*** *#........,,~****###..##..P*,,.####**,**,,,,,,*.)# ****, ,,,,,,,,........#####****, ******,*#######.....##.** ~* **,~** *~*#.......§,,, ~****~~~~***~*#..####..,>,,,,,,,, ÓRh“H ]~,*,~*,~***,~,#..# *,.D§S****,ÓRhS ÓRhiS %4ÓRhLZ ÓRhC] ÓRhÕK2*********,,,,,,,,,,,,,,,,* * *,,*,,**,**,,,,,,,,,,,,,, ** *,,,*******,,,,#,∩,*,,~ ,** ##.,** *,,,,..,,,,,*~* #...* **,,,,~ ,,** *#..#*####*,,~~* #...*#.P#**~ ##...##.P##...~~** #P.?*** *#.........,~~****###..##..P#,,~.ÓRhŽL×####**.##,,,,,,*.)# ****, ,,,,,,,........#####****, *****,*#######.....##.**~ * **,~** *~*#.......§,,,~ ****~~~~***~*#..####..,>,,,,,,,,ÓRhxVÓRh@WB605ÓRhª\ÓRh}_ ÓRhù4,*, *,,*,,**,**,,... * *,,,*,,!.#.∩,*,,~ ** ##.,** *,,...*~ ,* #...* **,.....*,,,,~ ,** *#..#*####*,......,,,,,~* #...*#.P#*#.~ ÓRh~5×* ##...##.P##.~ ,** #P.?.*~ ,** *#.~****##......#..##..P#.~..####**.##,,,,,,*,,~ ÓRh¸5´.......)# **#*,~........#####****,~ ÓRhJ6,*#######.....##.**,~  **,~** *~*#.§,~~~~~***~*#..####..,>,~ ÓRhLH;6 ÓRh³O ÓRh$UY _Found a potion of curing. ÓRhç® í,,,<,,,,, *******,,,,,,,,,,......* *,,*,,**,**.....,.,,,,,,,,, *,,,*******..!.#.∩,*,,~~~~, * ##.,** *,.......,,,*~~~~, * #...* **......#,,,,~ ** *#..#*####*,.......,,,,~~ ,* #...*#.P#~ ##...##.P##@..~~ ** #P.?* ** *#..........P,,,,,~~ ,****###..##..P#.P,,,,,,~~.####*#.##,.,,,,*,,~.)# *##*,~  ÓRhX¯ Ñ,,,,,........#####****, ***,*#######.....##.**~  **,~** *~*#.......§,,,~ ÓRh€º  ÓRh» A17 ÓRhù  ÓRhÔÄ - _Found a frozen archway. ÓRh-**,*,******,***,*,***,,,* ,,<,,,,........, ******,,,,,,,,,.......***,,*,,**,*#.....,..,,,,,,,,* ÓRh†û*,,,******#..!.#.∩.*,,~~~~,  ##.,** *P........,,*~~~~,*  #...* ##......#.,,,~~~~~* * *#..#*#####.........,,,~~~~~* * #...*#.P#~ * ##...##.P##...~~ * ÓRhÅì #P..........?.,,,,* * *#................P.,,,,~~ ****## ÓRhù†#..##..P#.P.,,,,,~~. ÓRh'Ô####*#.##,.P,,,*,,~.)# *##*,,. ÓRh´h~ ,,,,........#####****, **,*#######.....##.**~ ÓRhç ÓRhù%8 ÓRhO ÓRhŒ  ÓRh“pø****** *** **************,,* **,*,******,*##P#.##...,,,,*,,,** ,<,,,,........,., *****,,,,,,,,,.......*..**,,*,,**,*#.....,...,,,,,,,** ÓRhÜp*,,,*****##..!.#.∩.#,,~~~~,##.,** #P.........,*~~~~,*  #...* #.#..,,~~~~~*  ÓRhqL *#..#*#####..@.......,,~~~~~**  #...*#.P##~~~~~>  ##...##.P##... ÓRh&q€~~  #P..........?..,,,*~~~~,  ÓRhIq *#................P..,,,~~ ***## ÓRhkqì#..##..P#.P..,,,,~~.######.##..P.,,*,,~. ÓRhŒq¨)# *##*,...,,,,,~ ,,,........#####****, ÓRhT| ÓRh«|%9 ÓRh[ƒ ÓRh† ÓRhIð© ****** *** *** #####*####****,,*,* *,*,******,###P#.##...,.,,*,,,*** <,,,,.........,.,, ****,,,,,,,,,.......*...**,,*,,**,*#.....,....,,,,,,***,,,*****##..!.#.∩.#.,~~~~,,* ##.,** #P..........*~~~~,** #...* .#..,,~~~~~**#..#*#####...........,~~~~~**,...*#.P##~~~~~>,##...##.P##...~~#P.?...,,*~~~~,  *#................P...,,~~~~~~* **###..##..P#.P...,,,~~.######.##..P..,*,,~~~~,.)# *##*,...,,,,,~~~~, ÓRh^ü ÓRhAý\2=10 ÓRhc ÓRh8  ÓRh#ýM ***** ***** #** #####*#####***,,*,*  ÓRhÉ#D*,*,*****#.###P#.##.....,,*,,,*** <,,,......,,, ****,,,,,,,,........#...*,,**,*#..........,,,,,,*** *,,,*****##..!.#.∩.#.,~~~~,,#.,** #P..@.......*~~~~,**  ÓRhW$ñ#...* ###**#..#*#####...........,~~~~~** #...*#.P###>##...##.P##...........,,~~~~~~,. ..######.##..P.. ÓRhì1 ÓRh§2%1 ÓRhÈ; ÓRhw> ÓRh)k«M ***** ***** #** #####*#####***,,*,* *,*,*****#.###P#.##.....,,*,,,*** <,,,,,,,,....,,, ****,,,,,,,.........#...*,,**,*#..........,,,,,,*** ÓRhQlº *,,,*****##..@.#.∩.#.,~~~~,,#.,** #P..........*~~~~,** #...* ###**#..#*#####...........,~~~~~**, Fly #..##..P#.P... ÓRhc|;2 ÓRht€ ÓRhMŒ ÓRhöŒX3=3.8 (2 ÓRh®• ÓRh̘b _i - 3 potions of curing (gained 1)ÓRhÅy ****** *** #** #####*######**,,*,* ,*,*****#.###P#.##......,*,,,**** ,,,,,,,,........,,, ***,,,,,,..........#....,,,,,***,*,,*,,**,*#...@.......,,,,,*****,,,*****##....#.∩.#..~~~~,,*  ##.,** #P..........#~~~~,**  #...* #.#....~~~~~*****#..#*#####............~~~~~**,...*#.P###...,~~~~~>,##...##.P##.....,~~~~~~,*#P.?...,,*~~~~,  *#..........P...,,~~~~~~**ÓRhÏÓRhÑ*4.8 (1ÓRhœÙÓRh`ÛÓRhr‘š******  #** #####*######**,,*,* * *,*****#.###P#.##.......*,,,*.......,,,,,,..#..***,**,,*,,**,*#......,,,,**,,,*****##....#.∩.#..~~~~,,* ##.,** #P....#~~~~,** * #...* ##......#....~~~~~****, ÓRhŸ’u*#..#*#####............~~~~~**,#...*#.P###............~~~~~>,,, ##...##.P##.............~~~~~~,** #P...?...........*~~~~,~* *#.P...,,~~~~~~**ÓRh|ÓRhAž%5ÓRhh¦ÓRh©ÓRh °j******  #** ##############,,*,* * ,*****#.###P#.##.......#,,,*****,......,,,,,,..#..***,* *,,*,,**,*#.......,,,* *,,,*****##....#.∩.#..~~~~,,* .,** #P....#~≈~~,** * ...* ##......#....~≈~~~****,* #..#*#####......~~~~~**, #...*#.P###............~~~~~>, #...##.P##.............~~~~~~,* P.?...........# ÓRh_²m46ÓRhõ²ÓRh’*A****** * #** ##############,,*,* ******#.###P#.##.......#.,,*****, ,,,,,...................,,,,,,,,.#..***,** ,,*,,**,*#..........***** ,,,*****##....#.@.#..~~~~,,* .,** #P..........#~≈~~,** *** ..* ##......#....~≈≈~~****,#*#####............~~≈~~**,,, ...*#.P###............~≈~~~>, ...##.P##.............~~~~~~,**** ..........?...........#~~~~,~* ........P.....~~~~~~** ......#..##..P#.P...,7ÓRh¡ ÓRh U _There is a frozen archway here.ÓRhvð3ÓRh‹òÓRhúõÓRhéùO5ÓRhxû,ÓRhrýÓRhÃ,ÓRhµÓRh…ÓRhÍS6=ÓRhÎÓRh– ,ÓRhc ÓRh{,ÓRh,ÓRhca7=ÓRhÓRhæ,ÓRh‡ÓRh®,ÓRh"ÓRh3"O8ÓRhÇ#ÓRhj&ÓRh¦&ÓRhf(ÓRh”+ÓRhÕ+ÓRh8-ÓRhl0ÓRh¸099ÓRhb2ÓRhÙ5,ÓRh“7ÓRh*:ÓRh¢:N70=ÓRhv<ÓRhm?,ÓRhú@ÓRhšD,ÓRhFFÓRh¤IÓRhõIW1=ÓRhÀKÓRhõN,ÓRhQÓRhÏS,ÓRhUÓRhÁXÓRhY%2ÓRhÎZÓRh^,ÓRhß_ÓRh.cÓRh€cÓRheÓRhägÓRh/h%3ÓRhjÓRh rÓRhØzj 41.8 (24.0) _You start resting.ÓRhE{+2.8 (25ÓRhåÓRhK„r _You hear the faint crackling of a melting archway.ÓRhJ;ÓRhê;ÓRhDÓRhìJÓRhÉN^4=3.8 (1.0)ÓRhRÓRhYÓRh§MŽ  ### ##.## #...##.Z# an Ice Cave #∩@.....#  #...##..#  ##.## ###  Z   glowing shapeshifter simulacrum (dorm…) The world spins around you as you enter the gateway.ÓRhBN7=ÓRh*RÓRhêÆ,4.5 (1.7ÓRh ÎÓRhÔÌ _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.ÓRhr4¦ ### ##.## #...##.Z#  ÓRh5Ñ#∩#  #...##..#  ##.## ###  ÓRhäÉ ### ##.## #...##.Z#  #∩#  ÓRhVʶ#...##..#  ##.## ###  Z ÓRhªÏÓRhÐÓRh¸ÔÓRh:×v _A glowing shapeshifter simulacrum is nearby!ÓRhð1H50 _ÓRhÓ3ÓRhü4ÓRhåÓRhÛí.ZZ56ÓRh&õÓRhÛ w### ##.## ##...##..# #∩∩@..Z.# #...##..# ##.## #### ÓRhÛ ÓRhÒâ NZ.ÓRh@ã 7ÓRhàç ÓRh×ë ÓRh¨,v#### .###.## .# #...##..# #∩∩.@Z..# #...##..# ##.## .# ### .##ÓRh¯0Š  The glowing shapeshifter simulacrum hits you.  The glowing shapeshifter simulacrum freezes you!ÓRh2A60----ÓRh02k=8Irradiate (2%)ÓRhÏ6ÓRh:9 ÓRha9_You resist.ÓRh6´ò  You hit the glowing shapeshifter simulacrum.  You touch the glowing shapeshifter simulacrum!  The glowing shapeshifter simulacrum is heavily damaged.1----9 _The glowing shapeshifter simulacrum misses you.ÓRho {  You hit the glowing shapeshifter simulacrum.ÓRh|„ &50ÓRhP† ÓRhh‹ x _The glowing shapeshifter simulacrum is severely damaged.ÓRh ,  You hit the glowing shapeshifter simulacrum.  Your touch misses the glowing shapeshifter simulacrum.The glowing shapeshifter simulacrum is almost destroyed.ÓRhÀ %1ÓRhó ÓRhm e _The glowing shapeshifter simulacrum misses you.ÓRhžç§  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum vaporises!ÓRhŸîB° ÓRh”û´2=62Irradiate (2%)ÓRhýZ _Vehumet accepts your kill.ÓRh¼F3ÓRh(JÓRhèLH _No target in view!ÓRhå-3=4ÓRhÆ‘5ÓRh†ÓRhV,ÓRhîÓRh¯1@6=7=ÓRhj6§8ÓRhM9e9ÓRhŽ:,ÓRhC;ÓRh@Ò70=ÓRh,ÓRhä,ÓRheÓRh’ÓRhôP1=ÓRh™ÓRhv,ÓRh ÓRh@ ,ÓRhÓ ÓRhQ2ÓRh«,ÓRhªÓRhOÓRhÓRháÓRh}ÓRhó%3ÓRhÓRhÝ,ÓRhKÓRhòw4=ÓRhBÓRhd ,ÓRhÔ ÓRhÜ"ÓRh+#N5=ÓRhì#ÓRh¼%,ÓRhb&ÓRh[(,ÓRh$)ÓRhÎ+ÓRh>,%6ÓRh-ÓRhá2„ÓRhK3ÓRh~3%7ÓRhn4ÓRhH6,ÓRh7ÓRhÊ8ÓRh 958=ÓRh79ÓRhÔ9ÓRhÓ;,ÓRhp<ÓRh¦>ÓRhá>ÓRhh?ÓRh>AÓRh‚A?9=ÓRh©AÓRhhBÓRhëEÓRháFÓRh™HÓRhULÓRhÊMÓRh$NÓRhAP<80ÓRhQÓRhpRÓRhµRÓRh#SÓRhæT,ÓRh|UÓRh÷VÓRh9W%1ÓRh§WÓRh2Y,ÓRhZÓRhÀ[,ÓRhÂ\ÓRh¾^ÓRhþ^#2ÓRh_(=ÓRhï_ÓRh£aÓRhÛaÓRhcÓRhpdÓRh´dN3=ÓRhqeÓRh´g,ÓRhihÓRhyj,ÓRh‰kÓRh5mÓRhŽm%4ÓRhnÓRh»r„ÓRh´tÓRh6u5ÓRhkuÓRhrw,ÓRh'xÓRhøy,ÓRh×zÓRhö|ÓRh=}K6=ÓRhð}ÓRhè,ÓRhÓRh™‚ÓRhð‚U7=ÓRhïƒÓRhÈ…,ÓRhŒ†ÓRhkˆ,ÓRh‰ÓRhÖŠÓRh,‹%8ÓRhç‹ÓRh“ÓRhÅÓRhUŽÓRh,ÓRh¿ÓRhŒœc990=ÓRhJ,ÓRhVŸÓRh™ŸÓRhj ÓRh¢ÓRhT¢U1=ÓRh£ÓRhæ¤ÓRh+¥ÓRhÙ¥ÓRhƧÓRh¨2ÓRh²¨ÓRhLªÓRh¬ªÓRhX«ÓRhÀ­,ÓRhy®ÓRh °ÓRhJ°%3ÓRh ±ÓRhV¶„ÓRhs·94ÓRhË·(=ÓRh¸ÓRhUº,ÓRhµºÓRha¼,ÓRh½ÓRhà¾ÓRh#¿U5=ÓRhÒ¿ÓRhiÁÓRh©ÁÓRhÂÓRh1Ä;6ÓRhæÄÓRhZÆ,ÓRhEÇÓRh¹ÊBÓRhËÓRhEË%7ÓRh÷ËÓRh~Í,ÓRhÎÓRh[ÑBÓRhÏÙ .- _You start resting.ÓRhá1851.5 (99.0)ÓRh›áo8=-2.5 (100.0)ÓRhÐæÓRhé" _HP restored.ÓRhYÓRhÞ[Å Spells (Memorise)TypeFailure Level  a - Magic DartConjurationÓRh6\0% 1b - SandblastEarth1%1  c - ShockConjuration/Air1%ÓRha\?1  d - HailstormConjuration/Ice1%3  ÓRh‘\<e - Stone ArrowConjuration/Earth1%3  ÓRh¸\@f - Ensorcelled HibernationHexes/Ice9%2  ÓRhÜ\vg - AirstrikeAir16% 4  h - Fugue of the FallenÓRh]mNecromancy19% 3  i - PasswallEarthÓRh.]§19% 3  j - Summon Ice BeastIce/Summoning19% 3  ÓRh[]†k - SwiftnessAir19% 3  l - AnguishHexes/NecromancyÓRh‰]ª52% 4  m - Passage of GolubriaTranslocation52% 4  ÓRh¹]n - SilenceHexes/Air86% 5  o - Permafrost EruptionIce/EarthÓRhÝ]m89% 6  p - Lehudib's Crystal SpearConjuration/EarthÓRh^^99% 8 11 spell levels left ÓRh+^^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÓRh¬Và  a - Magic DartConjuration0% 1  k - SwiftnessAir19% 3ÓRhgí   k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy 52% 4ÓRhC ÓRhuÓRhÌ–ÓRh _ÓRh§1ÓRh÷þ  k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy 52% 4ÓRhå ÓRh›»   k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy 52% 4ÓRh ÓRhÈcÓRhVS ÓRh¸<ÓRh—¡ ÓRh_þ  k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy 52% 4 ÓRh(÷  ÓRhúÈ  ÓRh"ÓRhOJimalo the DestroyerDemonspawn of Vehumet ****..Health: 98/98 ========================Magic: 25/25 ========================#AC: 13Str: 20### .#EV: 13Int: 26##.## .#SH: 5Dex: 11#...##..#XL: 12 Next: 76% Place: an Ice Cave#∩∩.@...#Noise: ---------  Time: 18852.5 (0.0)#...##..#w) +3 dagger (drain)##.## .#Cast: Irradiate (2%)### .[3"ÓRhªO…9;49m#Fly #You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum vaporises! _Vehumet accepts your kill. _No target in view! _You start resting. _HP restored."ÓRh>RP  Okay, then."ÓRhÒR"ÓRhW"ÓRh@Y. _"ÓRhî "ÓRhTò C  Skill  Level Cost  Apt Skill  Level Cost  Apt "ÓRhÀò ] a - Fighting  10.5  12.0   0   i - Spellcasting   9.1  12.5  -1          "ÓRhûò – b - Unarmed Combat   0.0   1.2  -1   j - Conjurations  14.3  18.0   0  "ÓRheó q c - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2  -1       l - Alchemy   0.0   1.0   0   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1  "ÓRhó Ç        "ÓRh¹ó À e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0  f + Dodging"ÓRháó 7.9   9.5  -1      "ÓRhô  g - Shields   2.4   3.6  -1       h - Stealth   2.9   3.0   0  "ÓRh/ô À        "ÓRhYô À        "ÓRh~ô À        "ÓRh§ô a    "ÓRhËô _    "ÓRhõ a    "ÓRh(õ _    "ÓRh|õ             "ÓRhçõ KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  "ÓRhwö ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets$ÓRhÈØ > k + Translocations 0.0&ÓRhàJimalo the DestroyerDemonspawn of Vehumet ****..Health: 98/98 ========================Magic: 25/25 ========================#AC: 13Str: 20### .#EV: 13Int: 26##.## .#SH: 5Dex: 11#...##..#XL: 12 Next: 76% Place: an Ice Cave#∩∩.@...#Noise: ---------  Time: 18852.5 (0.0)#...##..#w) +3 dagger (drain)##.## .#Cast: Irradiate (2%)### .[3&ÓRhŒà–9;49m#Fly #The glowing shapeshifter simulacrum vaporises! _Vehumet accepts your kill. _No target in view! _You start resting. _HP restored. _Okay, then.&ÓRhˆá&ÓRh@æ&ÓRhsç'ÓRhá'ÓRh|!C  Skill  Level Cost  Apt Skill  Level Cost  Apt 'ÓRhC"ñ a - Fighting  10.5  12.0   0   i - Spellcasting   9.1  12.5  -1           b - Unarmed Combat   0.0   1.2  -1   j - Conjurations  14.3  18.0   0   c - Throwing   0.0   1.2  -1   k + Translocations 0.0   1.2  -1      'ÓRhl"É l - Alchemy   0.0   1.0   0  'ÓRh”" d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.2  -1      'ÓRh¸"_    'ÓRh#n e - Armour   0.0   1.2  -1   n - Evocations   0.0   1.0   0  f + Dodging7.9   9.5  -1  'ÓRh/#.     g - Shields   2.4   3.6  -1  'ÓRhW#T    'ÓRh{#; h - Stealth   2.9   3.0   0      'ÓRhŸ#_    'ÓRhð#€                'ÓRh+$À        'ÓRhV$À        'ÓRh|$T    'ÓRh $l    'ÓRhÁ$T    'ÓRhå$ÊThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  'ÓRh%[?] Help[=] set a skill target  'ÓRhP%ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets(ÓRhL¶Jimalo the DestroyerDemonspawn of Vehumet ****..Health: 98/98 ========================Magic: 25/25 ========================#AC: 13Str: 20### .#EV: 13Int: 26##.## .#SH: 5Dex: 11#...##..#XL: 12 Next: 76% Place: an Ice Cave#∩∩.@...#Noise: ---------  Time: 18852.5 (0.0)#...##..#w) +3 dagger (drain)##.## .#Cast: Irradiate (2%)### .[3(ÓRhI·€9;49m#Fly #The glowing shapeshifter simulacrum vaporises! _Vehumet accepts your kill. _No target in view! _You start resting. _HP restored. _Okay, then.(ÓRh®¸(ÓRhm¹(ÓRh•¾(ÓRhÓÀ(ÓRhw Spells (Memorise)TypeFailure Level  a - Magic DartConjuration0% 1b - SandblastEarth1%1  c - ShockConjuration/Air1%1  d - HailstormConjuration/Ice1%3  e - Stone ArrowConjuration/Earth1%3  f - Ensorcelled HibernationHexes/Ice9%2  g - AirstrikeAir16% 4  h - Fugue of the FallenNecromancy19% 3  i - PasswallEarth19% 3  j - Summon Ice BeastIce/Summoning19% 3  k - SwiftnessAir19% 3  l - AnguishHexes/Necromancy52% 4  m - Passage of GolubriaTranslocation52% 4  n - SilenceHexes/Air86% 5  o - Permafrost EruptionIce/Earth89% 6  p - Lehudib's Crystal SpearConjuration/Earth99% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)ÓRhVÒÝ  a - Magic DartConjuration0% 1  g - AirstrikeAir16% 4)ÓRhÖy )ÓRh *ÓRhF'*ÓRh î*ÓRhª *ÓRh¤Å +ÓRh(j  g - AirstrikeAir16% 4  h - Fugue of the Fallen Necromancy19% 3+ÓRh +ÓRh“: +ÓRh«C ,ÓRh¼R,ÓRhrV,ÓRh8(-ÓRhà -ÓRh‹§-ÓRh½­IJimalo the DestroyerDemonspawn of Vehumet ****..Health: 98/98 ========================Magic: 25/25 ========================#AC: 13Str: 20### .#EV: 13Int: 26##.## .#SH: 5Dex: 11#...##..#-ÓRhD®ÏXL: 12 Next: 76% Place: an Ice Cave#∩∩.@...#Noise: ---------  Time: 18852.5 (0.0)#...##..#w) +3 dagger (drain)##.## .#Cast: Irradiate (2%)### .#Fly -ÓRhÙ®\#The glowing shapeshifter simulacrum vaporises! _Vehumet accepts your kill. _No target in view! _You start resting. _HP restored. _Okay, then.-ÓRhúµP  Okay, then.-ÓRhŸ¶-ÓRhE»-ÓRhV½. _.ÓRhG ].#.#...# ### ..# ##.## #.# #...##..# #∩∩..@..# #...##..# ##.## #.# ### ..# .#.#..#3.5 (1 _/ÓRh'Y#..# ..# #.. ..# ### ..# ##.####.# /ÓRh¥Y0#...##..# #∩∩...@.# #...##..# ##.####.# ### ..# ..##/ÓRhZÅ.#....#/ÓRh`/ÓRh›`%4/ÓRhe/ÓRhÂf0ÓRhºP30ÓRhØT0ÓRh»‡ ..##.. ..#### ..###.####.# ...##.∩∩...#...####.#### ### ..#Fly #..50ÓRhj0ÓRh‡1ÓRhu'<..# ##.. #..# ### #..# ##.####.# #...##..# #∩∩.....# #...##..# ##.####@# # #. #..# ##.# ....##.....1ÓRhÏ,1ÓRha-%61ÓRhe01ÓRh821ÓRh³1U ##.. ..######.####.# ...##.∩∩......###.####.## ### #@.## ..#...1ÓRh–8;71ÓRh=1ÓRh?1ÓRhËî ` ..######.####.# ...##.∩∩......##1ÓRhï ©#.####.## ### #..# ..###...1ÓRh5ö 1ÓRhåö %81ÓRhÛú 1ÓRhÀü 2ÓRh§É### #..# ##.####.# #...##..# #∩∩.....# #...##..# ##.####.## #..#  #..# ##@# .#..# 2ÓRhîÉõ##.. ...#.......2ÓRhHÎ2ÓRh½Î%92ÓRh‰Ñ2ÓRhFÓ2ÓRhž_Ä##.####.# ...##.∩∩......###.####.## ### #.. 2ÓRhñ_###.## #@.##..# ...##.2ÓRh]`ó... #....Z   great orb of eyes simulacrum (dormant) .....Z   shapeshifter simulacrum (dormant)Z...Z2ÓRhjxZZ2ÓRhŽk&602ÓRhq2ÓRh¬sŒ _A shapeshifter simulacrum and a great orb of eyes simulacrum come into view.3ÓRh—ͦ...##.∩∩......###.####.## ### #.. ##.##3ÓRhÑÍ, #..#..# ...##....3ÓRhæÍ 3ÓRhøÍ~#..... .....3ÓRh Î:Z...Z3ÓRh Î, ....3ÓRhQÐ3ÓRhNÕ>Z.3ÓRhpÕlZ   shapeshifter simulacrum3ÓRh Ö%13ÓRháÚ3ÓRh¤Ü6ÓRh¬ï6ÓRhñ~Quiver which action? ([-] to clear) 6ÓRh2ñíItems ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  6ÓRhSñ>c - Throw: throwing net  d - Throw: 6 darts (curare)  6ÓRhtñKe - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  6ÓRh“ñEg - Zap: wand of warping (11)  h - Zap: wand of flame (24) 6ÓRhéñVSpells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud 6ÓRhò/ m - Cast: Iskenderun's Mystic Blast (1%) 6ÓRh,ò][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7ÓRh¿7ÓRh4*¶#...##..#Jimalo the Destroyer#∩∩.....#Demonspawn of Vehumet ****..#...##..#Health: 98/98 ========================##.####.##Magic: 25/25 ========================### #..#AC: 13Str: 20#..#EV: 13Int: 26##.##SH: 5Dex: 11#..#XL: 12 Next: 76% Place: an Ice Cave#@.#Noise: ---------  Time: 18861.5 (0.0)##..#w) +3 dagger (drain)...#Cast: Fulminant Prism (1%) #....7ÓRh²+5Fly #.....Z....Z   great orb of eyes simulacrum (dormant)....ZZ   shapeshifter simulacrum.... _No target in view! _You start resting. _HP restored. _Okay, then. _Okay, then. _A shapeshifter simulacrum and a great orb of eyes simulacrum come into view.7ÓRhM17ÓRhd37ÓRh» É #...##..# Jimalo the Destroyer #∩∩.....#7ÓRh`» ' Demonspawn of Vehumet ****.. #...##..# Health: 98/98 ======================== ##.####.##7ÓRh» ) Magic: 21/25 ====================---- ### #..# AC: 13Str: 207ÓRh¿» ´ #..# EV: 13Int: 26 ##.##7ÓRhê» ” SH: 5Dex: 11 #..#7ÓRh¼ Ø XL: 12 Next: 76% Place: an Ice Cave #@.#7ÓRhw¼  Noise: ---------  Time: 18861.5 (0.0) ##..#  w) +3 dagger (drain) ...#  Cast: Fulminant Prism (1%)  #****  Fly  #***.. 7ÓRh¥¼ õ Z**..  Z   great orb of eyes simulacrum (dormant) 7ÓRhÒ¼ .**.Z  Z   shapeshifter simulacrum **..  7ÓRhÿ¼ °_Okay, then. _A shapeshifter simulacrum and a great orb of eyes simulacrum come into view.7ÓRh,½ ÌAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7ÓRhN½ TDir - move targetAim: a shapeshifter simulacrum7ÓRhI … ****Z..7ÓRhÌ k****..7ÓRhÖw..****;ÓRhÔ¼ ;ÓRhøÃ a#...##..#Jimalo the Destroyer#∩∩.....#Demonspawn of Vehumet ****..#...##..#Health: 98/98 ========================##.####.##Magic: 25/25 ========================### #..#AC: 13Str: 20#..#;ÓRhRÄ mEV: 13Int: 26##.##SH: 5Dex: 11#..#XL: 12 Next: 76% Place: an Ice Cave#@.#;ÓRh¬Ä cNoise: ---------  Time: 18861.5 (0.0)##..#w) +3 dagger (drain)...#Cast: Fulminant Prism (1%) #....Fly #.....Z....;ÓRhõÄ íZ   great orb of eyes simulacrum (dormant)....ZZ   shapeshifter simulacrum.... _Okay, then. _A shapeshifter simulacrum and a great orb of eyes simulacrum come into view.;ÓRh!Å ÿAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  ;ÓRhIÅ ôPress: ? - help, Q - select action, ( or ) - cycleDir - move target;ÓRh Ì :Okay, then.;ÓRhiÌ ;ÓRh0Ñ ;ÓRh@Ó . _>ÓRh¶Û ~##.####.# #...##..# #∩∩.....# #...##..# ##.####.## ### #..# #..# ##.## #.@# >ÓRhtÜ ×#..# ##..# #...# ##...#..... Z.... ....Z....>ÓRh²ß >ÓRh@à >ÓRhMè ×ZZ   shapeshifter simulacrum......>ÓRhhé 12.5 (1 _>ÓRh‰ï >ÓRhÑñ ?ÓRh¾x ##.####.# Jimalo the Destroyer #...##..# Demonspawn of Vehumet ****.. #∩∩.....# Health: 98/98 ======================== #...##..# Magic: 21/25 ====================---- ##.####.## AC: 13Str: 20?ÓRh%yM ### #..# EV: 13Int: 26 #..# SH: 5Dex: 11 ##.##?ÓRhny“ XL: 12 Next: 76% Place: an Ice Cave #.@# Noise: ---------  Time: 18862.5 (0.0) #..#?ÓRh›yð w) +3 dagger (drain) ##..# Cast: Fulminant Prism (1%) ?ÓRhÔyÄ #***#  Fly  ##***. ?ÓRhúy ?ÓRhzï#Z**..  Z   shapeshifter simulacrum ***.. ?ÓRhTzJ ***..  .... ?ÓRhszTDir - move target _Okay, then.?ÓRhµzºAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle?ÓRhèzTDir - move targetAim: a shapeshifter simulacrum?ÓRh … ***Z...?ÓRhÈE p..***@ÓRh„Æ E ##.####.# Jimalo the Destroyer #...##..# Demonspawn of Vehumet ****.. #∩∩.....#@ÓRhÛÆ í Health: 98/98 ======================== #...##..# Magic: 21/25 ====================---- ##.####.## AC: 13Str: 20 ### #..#@ÓRhÇ Û EV: 13Int: 26 #..# SH: 5@ÓRh§Ç èDex: 11 ##.## XL: 12 Next: 76% Place: an Ice Cave #.@# Noise: ---------  Time: 18862.5 (0.0) #..# w) +3 dagger (drain) ##..# Cast: Fulminant Prism (1%)  @ÓRhÑÇ Ö#...#  Fly  ##....  @ÓRhôÇ ò#Z....  Z   shapeshifter simulacrum @ÓRh!È 8.....  .....  @ÓRh;È 6.... Dir - move target @ÓRhVÈ 3_Okay, then.@ÓRhqÈ íAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  @ÓRhžÈ #Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!@ÓRhrÐ   #...##..# #∩∩  @ÓRhÖÐ Ý#.## ### #..# #..# ##.## @ÓRhEÑ Õ#.@# #..# ##..# #...# @ÓRhzÑ z ##.Z*@ÓRhœÑ œ #..... (ally target)@ÓRh»Ñ 7 .....@ÓRhÖÑ *   fulminant prism @ÓRhðÑ d..... ....@ÓRhÖ ;===3.5 (1 _@ÓRhÙ 8*@ÓRh·Û AÓRh"› AÓRhZ¢ ŒZ.*---4AÓRhѦ M**AÓRhË© e _Your fulminant prism crackles loudly.BÓRhFÏBÓRh±ÐW #########BÓRhåÐm ####.  BÓRh Ñ}Your fulminant prism explodes!The blast of energy engulfs the shapeshifter simulacrum!BÓRhú7Ý.Z...........BÓRh…8k2========5BÓRhË=BÓRh£@p _The shapeshifter simulacrum is severely damaged.CÓRhÿ,CÓRho .Z.ZZ   great orb of eyes simulacrumZ   shapeshifter simulacrumCÓRh2 E-------6CÓRh7CÓRhqDÓRh ç™ ##.####.# Jimalo the DestroyerDÓRh@ç“ #...##..# Demonspawn of Vehumet ****.. DÓRhfç®#∩∩.....# Health: 98/98 ======================== DÓRhç¯#...##..# Magic: 18/25 =================-------DÓRhçç( ##.####.## AC: 13Str: 20 ### #..# EV: 13Int: 26DÓRh è” #..# SH: 5Dex: 11DÓRh/èÅ ##.## XL: 12 Next: 76% Place: an Ice CaveDÓRhnè #.@# Noise: ---------  Time: 18866.5 (0.0) #**#DÓRh°è% w) +3 dagger (drain) ##Z*# Cast: Fulminant Prism (1%)  DÓRhàèØ#***#  Fly  ##**Z.  DÓRhé©#*....  Z   great orb of eyes simulacrum .....  Z   shapeshifter simulacrum DÓRhIé`.....  .... Your fulminant prism explodes!DÓRhwé The blast of energy engulfs the shapeshifter simulacrum! _The shapeshifter simulacrum is severely damaged.DÓRhŸéÌAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDÓRhÝé/Dir - move targetDÓRh³Z`**Z*DÓRhAbt*@**..DÓRhñöŠ.@.*****DÓRhKÎ á ##.####.# Jimalo the Destroyer #...##..# Demonspawn of Vehumet ****.. #∩∩.....# Health: 98/98 ======================== #...##..# Magic: 18/25 =================------- ##.####.## AC: 13DÓRh¨Î ZStr: 20 ### #..# EV: 13Int: 26 #..# SH: 5Dex: 11DÓRh#Ï [ ##.## XL: 12 Next: 76% Place: an Ice Cave #.@# Noise: ---------  Time: 18866.5 (0.0) #..# w) +3 dagger (drain) ##Z.#DÓRhKÏ ÿ Cast: Fulminant Prism (1%)  #...#  Fly DÓRhrÏ f ##..Z.  DÓRh•Ï ð#.....  Z   great orb of eyes simulacrum DÓRhºÏ ¼.....  Z   shapeshifter simulacrum ..... DÓRhßÏ n .... The blast of energy engulfs the shapeshifter simulacrum! DÓRhøÏ L_The shapeshifter simulacrum is severely damaged.DÓRh!Ð ÿAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  DÓRhHÐ åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetDÓRhdÐ >You conjure a prism of explosive energy!DÓRhMÞ ò  #...##..# #∩∩DÓRhžÞ §  #.## DÓRh¶Þ ~### #..# DÓRhÒÞ Y#..# DÓRhùÞ {##.##DÓRh ß  DÓRh!ß {#.@#DÓRh3ß  DÓRhLß €#.Z# DÓRh]ß V##..#DÓRhpß  DÓRh‚ß r#..*# DÓRh“ß ( ##DÓRh¥ß !DÓRh·ß  DÓRhÈß ª#..... (ally ta…)DÓRhà ; .....  .....*   fulminant prism ....DÓRh8á #9DÓRhUá ?====7.5 (1DÓRh]è :*DÓRhUë H _The shapeshifter simulacrum is severely damaged.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  DÓRh’ë ÙDir - move target  You conjure a prism of explosive energy! _The great orb of eyes simulacrum completely misses your fulminant prism.EÓRh®ÓÝ  The shapeshifter simulacrum is struck by your spines.  The shapeshifter simulacrum vaporises!Vehumet accepts your kill.EÓRhÝÖûThe shapeshifter simulacrum vaporises!Vehumet accepts your kill.  You feel your power returning.great orb of eyes simulacrum bites your fulminant prism.  EÓRh1×bThe great orb of eyes simulacrum freezes your fulminant prism!  Your fulminant prism resists.EÓRh¦ãx☼.EÓRh)êÑ 20==---8 _Your fulminant prism detonates feebly.EÓRh-ðEÓRhbòh _Your Dodging skill increases to level 8!FÓRh§  ##.####.# Jimalo the Destroyer #...##..# Demonspawn of Vehumet ****.. #∩∩.....# Health: 98/98 ======================== #...##..# Magic: 16/25 ===============--------- ##.####.## AC: 13Str: 20 ### #..# EV: 13Int: 26 #..# SH: 5Dex: 11 ##.## XL: 12 Next: 76% Place: an Ice Cave #.@# Noise: ---------  Time: 18868.5 (0.0) #.☼# w) +3 dagger (drain) ##.*# Cast: Fulminant Prism (1%)  #.**#  Fly  ##**Z.  #ÓRhɧ "0m***..  Z   great orb of eyes simulacrum ****.  .....  .... _Your fulminant prism detonates feebly. _Your Dodging skill increases to level 8!Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a great orb of eyes simulacrum (moderately damaged)FÓRhb † ****Z.FÓRh÷™ q***..FÓRh˜V****GÓRhßq***..GÓRhòDÚ ##.####.# Jimalo the Destroyer #...##..# Demonspawn of Vehumet ****.. #∩∩.....# Health: 98/98 ======================== GÓRhÄE#...##..# Magic: 16/25 ===============--------- ##.####.## AC: 13Str: 20 ### #..# EV: 13Int: 26 #..# SH: 5Dex: 11 ##.##GÓRh/F XL: 12 Next: 76% Place: an Ice Cave #.@# Noise: ---------  Time: 18868.5 (0.0) #.☼# w) +3 dagger (drain)GÓRhfF® ##..# Cast: Fulminant Prism (1%)  GÓRh”F‘#...#  Fly  GÓRhN _The shapeshifter simulacrum hits you but does no damage.QÓRhhÌ  You hit the shapeshifter simulacrum.  The shapeshifter simulacrum vaporises!Vehumet accepts your kill.QÓRhê{G☼QÓRh¢|p5==3QÓRh<‚QÓRh„4 _You feel your power returning.QÓRhqùQÓRh°úQÓRh·þQÓRháH _No target in view!QÓRhÆž QÓRh%Ÿ QÓRhŸ QÓRhœ¡ QÓRh·§ QÓRh4¨ $ _QÓRhS¬ ,QÓRh>° QÓRh¡° QÓRh± QÓRhÔ· ‰#..# ### #..# ##.####.# #...##..# #∩∩.....# #...##.â—‹# ##.####.### #.. #.@# -5.5 (2QÓRh§¸ Æ ##.###..# ##.#... #..... .....QÓRh£¹ 7-QÓRh¹¾ QÓRhàÀ RÓRhß o #####.####.# ...##.∩∩......##.â—‹#.####.## ### #.. #..##@## #..###..#.RÓRhŒ =......RÓRhé3°RÓRhK*6.5 (1RÓRhÝRÓRh³RÓRhŒéû##.####.# #...##..# #∩∩.....# #...##.°# ##.####.## #..#  #..# ##.##.@# #..# ##..#...##.... #..........  RÓRh•ô4..RÓRhßôA=7RÓRhßùRÓRhûSÓRh†ISÓRh[SÓRhC&XSÓRhh1BSÓRhÕ3Ð∩∩....##.####.## ### #..# #.. ##.## #..# #..##SÓRh©4Ä##@.#9.5 (2 #...# ##....# #...... ...... ......#..... #...# SÓRh_5SÓRhE:SÓRh$<TÓRhˆ/ W90.5 (1TÓRhì8 UÓRh©š##.####.### # #..#  ##.##.##..##.#.#...#2.5 (2#....... .............##.....##...## #### UÓRhZ5 UÓRh6 *3.5 (1UÓRhjD UÓRhÊ“ ùUÓRh™ ¾ #..#  ##.###UÓRh™ ¨..## =###..##.# #.#.# ..##....#...###.......#UÓRhš á #@......#5.5 (2......####.....# #...##  #### UÓRh9š UÓRh7› UÓRh¢ UÓRh”¥  UÓRhå¥ L_Found a small silver ring.VÓRhœ_VÓRh® |##.##..# Z# ##..## =# .###..##.# ..#...#.##..# ##....#...# VÓRhp¦é#.......# #.......# #.@....## ## ## ### Z   shapeshifter simulacrum (wandering)VÓRh­‚ 0  A shapeshifter simulacrum comes into view.VÓRhO¿t?Z6.5 (1VÓRh0ÆVÓRhlÉd _Found a scroll labelled EGGUVALIOSO.WÓRhœ/..# ##.## ## #..# ?# #..## Z# ##..##.# #...#.####....###......#.###.....##...######WÓRh$CS=ZZWÓRhD%7WÓRh|WÓRh…XÓRhÏP ###..# ##.## ## #..# ?# ##..## =# .###..##Z# ..##...#.####....###.@.....###.....##...######XÓRh°Y H.ZXÓRh·[ %8XÓRhd XÓRhVf YÓRh{T .Z9YÓRhn Π You puncture the shapeshifter simulacrum!  Your touch misses the shapeshifter simulacrum.YÓRhsà /=900YÓRh&ú YÓRhý r _The shapeshifter simulacrum is moderately damaged.YÓRhèÜä  Your touch misses the shapeshifter simulacrum. _The shapeshifter simulacrum is moderately damaged.  You hit the shapeshifter simulacrum  The shapeshifter simulacrum is heavily damaged.The shapeshifter simulacrum is struck by your spines.  The shapeshifter simulacrum vaporises!YÓRhÑëG☼YÓRh«ð-91YÓRh®÷YÓRhdúZ _Vehumet accepts your kill.ZÓRh›ZZÓRhîZZÓRh]d$ ZÓRh d:_No target in view![ÓRh Aª##.####.## ### #..#..##..# .. ##.##.Z## #..# [?# # #..##$=# .# ##..##.# ..# #...#.##..# ##..☼@#...# ##.......# #. #......###.....###...[ÓRhB½Z   glowing shapeshifter simulacrum (wand…)#####[ÓRh¦IÉ  Acid dripping from the walls corrodes you.A glowing shapeshifter simulacrum comes into view.[ÓRh…U/.ZZâ—‹Z   shapeshifter simulacrumZ   glowing shapeshifter simulacrum (wand…)[ÓRhqW£ 1 -2-9 dagger (drain)Corr (-12) [ÓRhõ_[ÓRh½bs _Found 20 gold pieces and a +1 kite shield of cold resistance.\ÓRhe¥  ### #..#..# #..# .. ##.##..## #..# [Z# # #..##Z=# .# ##..##.# ..# #...#.##..# ##..â—‹.#...# ##.@.....# #.......# ## ##..... #### ###Z   glowing shapeshifter simulacrum (wand…)\ÓRh¦§\ÓRhT¨\ÓRhÛµÎ?$Zâ—‹Z   shapeshifter simulacrum\ÓRh¤·³13 -3+3 dagger (drain)\ÓRhý½\ÓRh3À]ÓRhàÉW°4]ÓRhÎÑ]ÓRhC]ÓRhš$X.Z.]ÓRh¹%%5]ÓRhH/]ÓRhq1]ÓRh¡x,]ÓRh8}2Z.]ÓRho}sZZ   glowing shapeshifter simulacrum]ÓRh§~%6]ÓRhèŠ]ÓRhY^ÓRh©òI  You hit the shapeshifter simulacrum.^ÓRhŠï .Z The shapeshifter simulacrum is lightly damaged.  The shapeshifter simulacrum is struck by your spines.^ÓRhÚ -=7^ÓRho ^ÓRhÑ ^ÓRhüW_The shapeshifter simulacrum closely misses you.^ÓRhìÕ¨  You hit the shapeshifter simulacrum. You touch the shapeshifter simulacrum.  The shapeshifter simulacrum vaporises!^ÓRh$Ö^ÓRhÙ^ÓRhÒås.  glowing shapeshifter simulacrum ^ÓRhYæ ^ÓRhwë^ÓRh‡ó8^ÓRh2ö^ÓRh'ùZ _Vehumet accepts your kill.^ÓRh”¯  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum is lightly damaged.^ÓRhÞ¯ %9^ÓRhμ ^ÓRh–¿ m _The glowing shapeshifter simulacrum closely misses you._ÓRhƒÌQ  You hit the glowing shapeshifter simulacrum._ÓRhKÍ&10_ÓRhÑÖ_ÓRhêÙM _The glowing shapeshifter simulacrum is lightly damaged._ÓRh‡nç  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum is moderately damaged._ÓRh>o%1_ÓRh¡w_ÓRhkzV _The glowing shapeshifter simulacrum hits you but does no damage._ÓRhMר  The glowing shapeshifter simulacrum is moderately damaged. _The glowing shapeshifter simulacrum hits you but does no damage.  You barely miss the glowing shapeshifter simulacrum.touch the glowing shapeshifter simulacrum.heavi  is struck by your spines._ÓRhvØ%2_ÓRhœà_ÓRh×âm _The glowing shapeshifter simulacrum closely misses you._ÓRh}v …  is struck by your spines. _The glowing shapeshifter simulacrum closely misses you.You barely miss the glowing shapeshifter simulacrum.The glowing shapeshifter simulacrum is almost destroyed.  The glowing shapeshifter simulacrum vaporises!_ÓRhz Gâ—‹_ÓRhŸ~ ‚ 803 _Vehumet accepts your kill._ÓRh „ _ÓRhF† o _Your Translocations skill increases to level 1!`ÓRhrÒ¢##.####.## ### #..#..# #..# .. ##.##..## #..# [?# # #..##$=# .# ##..##.# ..# `ÓRh¨Ò7#...#.##..# ##..â—‹@#...# `ÓRhÓž##.......# #. #......###.....#`ÓRhOÓy##...#####`ÓRhIæ,â—‹`ÓRhYç, 1 `ÓRh‚çw-4-9 dagger (drain)Corr (-12) `ÓRhÓî`ÓRhRôj _Acid dripping from the walls corrodes you.aÓRhñ„UM...##..# ##.####.##.I ###..#..##.. ##.##..## #..#.[?# ..##$=# ##..##.# ...#@####..â—‹.#...###.......#.##......##I   ice statue (unaware)aÓRh–ƒ An ice statue comes into view.aÓRh¹›:****aÓRhœ*aÓRhü$Ö -The ice statue gestures at you.Marking area around an ice statue as unsafe for travelling.aÓRh‹2/  --more--bÓRhû' Û....☼§§☼○☼§☼☼°bÓRh8) 8 =5 _bÓRh!2 e§§☼☼bÓRh4 eÓRhÁö #.####.##.I ### #..#..# eÓRh)Ò#..##.☼#.##§§## #..#☼â—‹☼# ##..##§☼# .eÓRh‘§#..##☼# . #...#§###..°@#.eÓRh´  ##.......# #.......#eÓRhÜ_###.....#eÓRh”Zâ—‹§â—‹☼eÓRhìJ☼â—‹☼☼eÓRh+.eÓRh·--6eÓRhÊ.A§eÓRhoM Ú ### #..#..# #..##.â—‹ ##.##§§## #..#☼○☼# #eÓRh´M ¨ #..##☼â—‹# .# ##..##☼# ..#eÓRhÖM  #...#☼##..#eÓRhöM £ ##....#...#eÓRhN ® ##.@.....#eÓRh4N ¬ #.......# #eÓRhTN ˜# ##..... ##eÓRhtN Q## ### eÓRh’N eÓRh0_ xâ—‹â—‹â—‹☼eÓRhn` ³13 -7+3 dagger (drain)eÓRhsg eÓRhPi fÓRh+fÓRh†fÓRhºfÓRh fÓRh fÓRhn,fÓRh?fÓRh6%,fÓRhÜ'fÓRhn0£ ##.####.##.I### #..#..# #..##.â—‹ ##.##§§## fÓRhÁ0¢ #..#☼○○# # #..##☼○# .# ##..##â—‹# ..#fÓRhý0Q #...#â—‹##..# ##@...#...#9.5 (2fÓRh31û ##.......# #.......# #......##fÓRhf1º ##.....# ##fÓRhµ1Œ...#######fÓRhŠ2fÓRhž8fÓRhU;fÓRhu à #...##..# .####.##.I### #..#..# #..##.â—‹ ##.##§§##  #..#☼○○# # #..##☼○# .###..##â—‹# ..# #@..#â—‹##..#....#...##.......#fÓRhã í #.......# #......###.....##...#######fÓRh«" fÓRhh# +20.5 (1fÓRh-* fÓRh…+ gÓRh RgÓRhhRgÓRhUgÓRh,XgÓRhe,gÓRh.igÓRh9kgÓRhu,gÓRhwgÓRhü~j #...##..# #∩∩.....# ...##..# ##.####.##.I### #..#..# #..##.â—‹ gÓRhR#.##§§##  #..#☼○○# ###☼○# .#2.5 (2..##â—‹# ..#gÓRh€...#â—‹##..###....#...##......gÓRh¯L.# #.......#......##gÓRhØ5##.....###...##gÓRh˜€gÓRhˆŠgÓRh2gÓRht gÓRhÓ gÓRhg gÓRhî hÓRh›Ü ### #..##.#####∩∩.....# #...##..# ##.####.##.I ### #..#..# #..##.â—‹ ##@##§§## 4..#☼○○# #..##☼○# ##..##â—‹# #...#â—‹##..###....#...#..hÓRh«¡hÓRh£iÓRh ÷ 3iÓRhm iÓRhƒ šiÓRhä iÓRhò2 ÆiÓRhHH ,iÓRhÎN iÓRhO iÓRh†Z iÓRhÛZ iÓRh¡] iÓRhSb iÓRhLl iÓRh l iÓRhq iÓRh‡v iÓRhü‹ XiÓRh¹˜ iÓRhP™ iÓRh Ë ÜiÓRh°Ô BiÓRhÓÙ iÓRhÅâ BiÓRh‹ì ­ #...##..# ##.####.##.I ...  ### #..#..# ..####..##.â—‹ ....##iÓRh,í Ç##.##..##....#..#☼[?#...# #..##$=##..# ##..##.##..# #...#.##@.# 37.5 (13.0)##....#...# iÓRhYí w##.......# #.......# #......##iÓRh}í Y##.....iÓRh í Ä##...####### iÓRhÔí iÓRh¿î iÓRhEú iÓRh\ü kÓRhÊüM∩∩... #...##..# #..# ##.####.##.I ...  ###..##..### ..##.â—‹ ....####.##..##.....#☼[?#...#..##$=##..##..#kÓRh(-...#.##.##....#..##.....#.......#######kÓRh>"kÓRh1#08.0)kÓRh².kÓRhT1kÓRh@ –M...## #∩∩... ...##..# #..# ##.####.##.I ... ####..##..### .#..##.â—‹ ....##..##.##..##.....☼[?#...#..##$=##@.##..#...#.####....###.......####...##kÓRh›N kÓRhÓN %9kÓRhV kÓRhW lÓRhYØ ##.####.#  #...##..# #..  #∩∩.....# #..  #...##..# #..## .####.##.I ...# #### #..#..##..### .# #..##.â—‹ ....##..##.##..##.......# #..#☼[?#@..# #..##$=##..##..##.##..# #...#.##..##...###.# #.......# .##..#ÓRh#ß39;49mlÓRhóòR40lÓRhóôlÓRh¥9 lÓRhþ9 lÓRh±< lÓRh\A lÓRh6K ,lÓRh_O lÓRheR lÓRhª` lÓRh÷` lÓRh·g lÓRhÍo ! #..# ### #..# #.#.#####lÓRhp Ô ∩∩.....# #..  lÓRhBp ü#...##..# #..##  ##.####.##.I#...# #### #..#..##..### .#lÓRhop ¹#..##.â—‹#.@..##..#2.5 (2lÓRh•p C##.##..##.......#..#☼[?#...##...lÓRhq g#..##$=##..# .Fly ##..##.##..##lÓRh¿q lÓRhLy lÓRhŽ{ mÓRh•‹P #..# ### #..# #.. ##.####.# ##..mÓRh:Œ #...##..# #..# #∩∩.....# #..# #...##..# #..## ##.####.##.I#...# # ### #..#..##..### .# #..##.â—‹#@...##..#mÓRh†Î ##.##..##.......# #..#☼[?#...##... #..##$=##..# .  ##..##.##..#  #...#.##..#  ##....#...#  ##.#  #.#mÓRh9¡@3.5 (1mÓRhç®mÓRhöËmÓRhvÌmÓRh«ÖmÓRhìØnÓRh«3nÓRhö’nÓRh —nÓRh£¦BnÓRh™«nÓRh[µ,nÓRh~·nÓRhòÀ ..# ##.. .... #..# #... ### #..# #..# ##.####.# ##.. #...##..# #.. #∩∩.....# # ...##..# #..## ##.####.##.I#@..# #5.5 (2nÓRhªÂó### #..#..##..### .##.â—‹#....##..##.##..##.......# #..#☼[?#...##...##$=##..# ..##.##..#...#.##..###...#nÓRh9ÍnÓRhÏnÓRh·o nÓRh,p nÓRhps nÓRhy nÓRh… nÓRhe‰ ,nÓRhê nÓRhš nÓRhRš nÓRhéœ nÓRh:¦  ..# .#.... ..# .#... ##.. ....nÓRh•¦ R #..# #... ### #..# #..##.####nÓRh)§ ª#..# ∩∩.....# #@.# 7#...##..# #..## ##.####.##.I#...# ### #..#..##..### .#Fly nÓRh§ š#..##.â—‹#....##..#....##.#nÓRh"¨ nÓRh¤Ç oÓRhˆK  ..##..##..# ..#.. ..# ..#..##.. #... #..# #... # #...# ##.####.# #oÓRhòK4#...##..# #.@# #∩∩.....# #..# #...##..# #..## oÓRhL¡##.####.##.I#...# # oÓRhCL### #..#..##..### .##..##.â—‹#....##oÓRhhL—..###.##..##.......#oÓRhŒL“#..#☼[?#...##...oÓRh°L‡#..##$=##..# ..oÓRh_oÓRh´_*8.5 (1oÓRhÍgoÓRh}ioÓRhŸ*S##.. #.#  ...##..##..# ...#.. ..# ..#..##.. #... #..# #... # #...#  ##.####.# ##...##..# #..#oÓRhY+#∩∩.....# #..#  #...##..# #..##  ##.####.##.I#...# #### #..#..##..### .##..##.â—‹#....##..###.##..##.......##..#☼[?#...##...oÓRh’A;9pÓRh:pÓRh(ì ÷M ##. ###.. #.#  #...##..##...#....# ..# ..#....##.. #..... #...# ### #..# #.#.####.# ##.....####∩∩...  #...##..# #..####pÓRh¿í &50pÓRh¨õ qÓRhf(-M ##  ##. ##.. #.#  #...##..##...# ..# ...#....###.. #.......# #.@.# ### #..# #..###.####.# ##.....###..###∩∩.....# #..##qÓRh¸3;1qÓRh?ErÓRhׇrÓRh\ˆrÓRhº–nrÓRhrÓRhM£É## ##. ## ##.. ##.#  #...##..## rÓRh˜£Ï..##...#....# ..#....#....## ##.. #...@...#rÓRhÆ£® #..# #...#...# ### #..# #..##..Z# rÓRhï£Û#.####.# ##..# #..# rÓRh¤­...##..# #..## ..# rÓRhX¤@∩∩.....# #..# #..Z   shapeshifter simulacrum (wandering) rÓRhä|...##..# #..## ..# #.####.##.I#...# ..# rÓRhO¥•### #..#..##..### .#rÓRhH¶&2rÓRh-Ç}Z.3.5 (2rÓRhêÊrÓRhÍj _A shapeshifter simulacrum comes into view.rÓRh@÷## ##. ### ##.. ##.# #...##..## ..##...#....# ..#....#....## ##.. #....@..# #..# #...#.Z.#  #..# #..##...# .####.# ##..###..# rÓRh£m∩.....# #..# #.. ##..# # .####.##.I# rÓRh1Ä ZZ    The shapeshifter simulacrum is struck by your spines.rÓRhØ12=4.5 (1rÓRh»8rÓRhr;N _The shapeshifter simulacrum hits you but does no damage.sÓRh^ÚI  You hit the shapeshifter simulacrum.sÓRhwà%5sÓRh)èsÓRhÊìo _The shapeshifter simulacrum is heavily damaged.sÓRhYöc  You puncture the shapeshifter simulacrum!  The shapeshifter simulacrum is severely damaged.6 _The shapeshifter simulacrum hits you but does no damage.sÓRh¯n ì  You barely miss the shapeshifter simulacrum.You touch the shapeshifter simulacrum.  The shapeshifter simulacrum vaporises!sÓRhj E°sÓRhÒ… %7sÓRhGŒ sÓRhv Z _Vehumet accepts your kill.sÓRhy« ‘ _No target in view!tÓRhMÆÜ ####. #####.. ##....##..##..##...#........tÓRh#Ç‚###.. #.........# #...#@° ###..##.. .####.# ##..####Fly #..##..##.â—‹#....##..#tÓRh×b.-8 _tÓRhðÝtÓRh¶þtÓRh<ó_####. #####.. ##.# #...##..#..##...#....# ..#....#....###.. #.......# #..# #...#...# tÓRh¨óÐ# #..# #..##.@.# ##.# ##..###..# ..# #..## #..# ...# #..# ##.. tÓRhÏóÓ.##..# #..## ..# ####.##.I#... tÓRhôÉ# #..#..##..### ..# tÓRh(ô– #..##.â—‹#....##..#tÓRhHôO##.##..##.......#tÓRh tÓRh÷ ?-9tÓRh tÓRhm uÓRhù¯_uÓRh”·,uÓRhæ»uÓRh3¼uÓRhÆ,uÓRh…ÇuÓRhËÏü##.. ##.##...##..##..##...#....#..#....#....####.. #.......#uÓRhÐÊ#..# #...#... # #..###.. ####.# ##..###. .##..# #..## #61.5 (2 ....uÓRhDл..# ##..# ..#uÓRhqÐNFly ..#uÓRhšÐÿ#..#☼[?#...##...#..##$=##..# ..uÓRh„ÑuÓRh ìuÓRhfm3uÓRhQouÓRhquÓRhçBuÓRhWuÓRhm‹,uÓRh uÓRháuÓRh'œ,uÓRh·uÓRh6¦ˆ..##...#.....#....#..##.. #....#..# #...#...# #..# #..##...# ###.# ##..###..# #..# #..## #..# ....# #..# ##..# #..## 4.5 (3 ###.##.I#...#  #..#..##..####..# uÓRhµ¦ #..##.â—‹#....##..#  ##.#.....#☼[?#...##.....##$=##..##...uÓRh4§ç##..##.##..##.....#.##..#uÓRhЧuÓRha¯uÓRh±vÓRhLvÓRhÀvÓRh#vÓRh[%vÓRhD-vÓRht0,vÓRh™7vÓRh39vÓRhŠ9vÓRh*:vÓRhöAG ##.. #...vÓRh-BÑ#..# #...#...#  #..# #..##...# vÓRhIB…##.# ##..###..# vÓRhbB×#..# #..## #..# ...# #..# vÓRhBÁ..# #..## #..# vÓRh±Bd##.##.I#...# #..#  #..#..##..####.@# 6.5 (2 vÓRhøB— #..##.â—‹#....##..#  ##.#.....# ☼[?#...##... vÓRh$CÏ..##$=##..##...vÓRhQC¢##..##.##..##.....#.##..##......#...###...##.....vÓRhqC$..#vÓRhuDvÓRhMvÓRhóNvÓRh]$ _vÓRh§3 nvÓRh-? T..### ##.# ##..### #..# #..## #..## ....# ##..# #.. ##.##.I#...#  #..#..##..####.. vÓRhÕ? h #..##.â—‹#....##.#.##..##..... #..#☼[?#...##...# #..##$=##..##...##..##.##..##.... #...#.##..##....# ##....#...###...#Z   glowing shapeshifter simulacrum (wand…)vÓRh@ ù ##.......# ##..Z #.......# .... vÓRh-@ )#vÓRhÊg U7.5 (18.5 (2vÓRhLŽ ˆ _A glowing shapeshifter simulacrum comes into view.wÓRh©¢ #.# ##..###..# ..# #..## #..# ..# #..# ##..# # #..## #..# ##.I#...# #..# ..#..##..####..# #..##.â—‹#....##..# ##.##..##.......#..#☼[?#...##..#..##$=##..##...#  ##..##.##..##.... ...#.##..##....###....#...###...#...# ##..Z .# #....#......## ÓRh'£ x39;49m#....##wÓRh¦£ wÓRh‹³ JZ.wÓRh´ *9.5 (1wÓRhn¼ wÓRhå¾ xÓRh;$·...## #..## ##..# #.##.I#....#..##..####.#.â—‹#....###.##..##.......##  #..#☼[?#...##...#$=##..###..##.....# #...##....#...###..Z ##.......# ##...  #....## ##.... ##...#xÓRh§3xÓRh 4&70xÓRhë;xÓRh =xÓRh1 Å ##..# #.##.I#....#..##..####.#.â—‹#....###.##..##.......## xÓRhW I #..#☼[?#...##...#$=##..##...###..##...@.# #...#....#...###..Z ##.......# ##...  #....#.# #..... ##...## #...## #####xÓRhZ xÓRhê! fZ.1xÓRhs. xÓRh³0 yÓRhÎöb# #.##.I#....#..##..####.#.â—‹#....###.##..##.......##  #..#☼[?#...##...#$=##..##...###..##..... #...#....#...###.Z ##.......# ##....  #......#..## ##.....# ##...## #...## ##### #### yÓRh»LZ.yÓRh£&%2yÓRh….yÓRh„0yÓRhxýZZ    You strike the helpless glowing shapeshifter simulacrum from behind!puncture the glowing shapeshifter simulacrum!  The glowing shapeshifter simulacrum is moderately damaged.  The glowing shapeshifter simulacrum is struck by your spines.  The glowing shapeshifter simulacrum hits you.  The glowing shapeshifter simulacrum freezes you!yÓRh y_85----=3yÓRh€yÓRhx‚! _You resist.yÓRhñ…  You barely miss the glowing shapeshifter simulacrum.yÓRh8†¥The glowing shapeshifter simulacrum is heavily damaged.The glowing shapeshifter simulacrum is struck by your spines.yÓRhc‡`6=---4yÓRh•yÓRhb’m _The glowing shapeshifter simulacrum closely misses you.yÓRhÝU §  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum vaporises!yÓRh)e G☼yÓRh$j -15yÓRh‡q yÓRh€s Z _Vehumet accepts your kill.yÓRh¤ yÓRh\¤ yÓRhýª yÓRh}­ H _No target in view!zÓRh’¯ #.##.I#....#..##..####.#.â—‹#....###.##..##.......##  #..#☼[?#...##...#$=##..##...###..##..... #....☼#....#...###.@. ##.......# ##......J#  #.......####J   slime creature (wandering)â—‹0-6.5 (1zÓRh“zÓRh†•a _A slime creature comes into view.{ÓRh½…{ÓRh8ˆâ—‹J.J{ÓRh¿?7={ÓRhã8-7{ÓRhU˜{ÓRhD›c _The slime creature quivers.{ÓRhß_ {ÓRh3j _°J.{ÓRhfk %8{ÓRhes {ÓRhvu {ÓRh{ÓRh'K....{ÓRhå%9{ÓRhc{ÓRhF!|ÓRhʸ|ÓRh ¼ŸJJ   slime creature|ÓRhB½.880|ÓRhîÄ|ÓRhÆ|ÓRhÌÓ|ÓRhBàLJ.|ÓRh¨à%1|ÓRhÅé|ÓRhêë|ÓRhƒœ^  You hit the slime creature. You drain the slime creature.|ÓRhæ­O Z(drained)Z   shapeshifter simulacrum (wandering)  The slime creature is lightly wounded.  A shapeshifter simulacrum comes into view.|ÓRh¡®-=2|ÓRh¨º[ _The slime creature hits you but does no damage.}ÓRh ®  You barely miss the slime creature. Your touch misses the slime creature.}ÓRhg"& Z. Z  The slime creature is lightly wounded.  The slime creature is struck by your spines.3}ÓRhQ'}ÓRh¢)2 _The slime creature hits you.}ÓRhf~†  You barely miss the slime creature. You touch the slime creature!}ÓRhá”Ï Z.The slime creature is heavily wounded.4}ÓRh¢š< _You block the slime creature's attack.}ÓRh›žá  You hit the slime creature. You touch the slime creature!  The slime creature is severely wounded.}ÓRh:Ÿ-95}ÓRh§«R _You block the slime creature's attack.}ÓRh¹ö ¢The slime creature is severely wounded. _You block the slime creature's attack.  You barely miss the slime creature.  The slime creature is severely wounded.  The shapeshifter simulacrum hits you but does no damage.  The slime creature is struck by your spines.}ÓRhOø \1--=6}ÓRh }ÓRhQ 2 _The slime creature hits you!}ÓRhR ·  You hit the slime creature. You drain the slime creature.  The slime creature is severely wounded.}ÓRh½ `7----7}ÓRhA}ÓRh¸z _The shapeshifter simulacrum misses you. The slime creature hits you!~ÓRhÑ¡× _The shapeshifter simulacrum misses you. The slime creature hits you!  You hit the slime creature. You drain the slime creature.  The slime creature is almost dead.The shapeshifter simulacrum barely misses you.  The slime creature is struck by your spines.  You kill the slime creature!~ÓRhñÊ.Z   shapeshifter simulacrum*2--3-8~ÓRhóÒ~ÓRhðÔZ _Vehumet accepts your kill.~ÓRh¬ä %  You hit the shapeshifter simulacrum.  The shapeshifter simulacrum is lightly damaged.  The shapeshifter simulacrum is struck by your spines.-9~ÓRh¹è ~ÓRhUê e _The shapeshifter simulacrum closely misses you.~ÓRhw˜ q  You barely miss the shapeshifter simulacrum.~ÓRhÕ˜ &90~ÓRhÚ  ~ÓRh‚£ p _The shapeshifter simulacrum is severely damaged.~ÓRhÅA  You hit the shapeshifter simulacrum.  Your touch misses the shapeshifter simulacrum.The shapeshifter simulacrum is almost destroyed.31~ÓRhñ~ÓRh5!E _You block the shapeshifter simulacrum's attack.ÓRhCCÜ  You hit the shapeshifter simulacrum.  The shapeshifter simulacrum vaporises!°ÓRh.F%2ÓRhSÓRhÑUZ _Vehumet accepts your kill.ÓRhç:ÓRhl;ÓRh¢BÓRhšDH _No target in view!ÓRhQˆ w.# #..## #..# ##.##.I#...# #..#  #..#..##..####..#  #..##.â—‹#....##..#.##..##.......##ÓRh͈  #..#☼[?#...##...# #..##$=##..##...###..##.##..##....# #...#.##..##.@..##...###...# ÓRh<‰ #.# ##.°.....# #.......# #.......# .## #......##..# ##.....#...##.ÓRhb‰ €..###########ÓRhZ˜ :.ÓRhX™ 4-3 _ÓRh¿ž ÓRh{  €ÓRhà €ÓRh? €ÓRh; €ÓRh˜ €ÓRh  a4=€ÓRhN ,€ÓRhh €ÓRhÚ k5=€ÓRh# €ÓRhˆ) ,€ÓRh~* €ÓRhß3 ,€ÓRh4 €ÓRhÈ= ;6€ÓRh©> €ÓRh·R €ÓRhS €ÓRh¡S €ÓRhô\ ,€ÓRh ^ €ÓRhãe ;7€ÓRhßf €ÓRhÓo €ÓRh&p €ÓRhq €ÓRh…y ,€ÓRhßz €ÓRhÙƒ €ÓRh·„ K8=€ÓRh`† €ÓRhèŽ €ÓRhX €ÓRh9 €ÓRhV— ,€ÓRh˜ €ÓRhŠ  k9=€ÓRhg¡ €ÓRh’¨ ,€ÓRhŒ© €ÓRhX² R80€ÓRh1» B€ÓRhƒÁ ,€ÓRhP €ÓRhÊí L12=€ÓRhGó B€ÓRheù B€ÓRhÖÿ k3=€ÓRh €ÓRhä ,€ÓRh¨ €ÓRhk ;4€ÓRh €ÓRh€+ „€ÓRhè. ;5€ÓRhK/ €ÓRh[8 B€ÓRhTB ,€ÓRhëB €ÓRhšL a6=€ÓRhËM €ÓRhU ,€ÓRhxU €ÓRh1] ,€ÓRh«] €ÓRhDe k7=€ÓRhÇf €ÓRh?n ,€ÓRh¯n €ÓRhlu ,€ÓRhv €ÓRh~ ;8€ÓRh" €ÓRhÆ… ,€ÓRh† €ÓRhç ;9€ÓRhŽ €ÓRh£• ,€ÓRh– €ÓRh_ž ,€ÓRhò¤ ,€ÓRhÖ¥ L90=€ÓRh2¦ €ÓRh® ,€ÓRhŽ® €ÓRhôµ ,€ÓRhÀ¶ €ÓRh”Á 1=€ÓRhZì h23€ÓRh n€ÓRhç 4=€ÓRh X€ÓRh– û -ZZ   glowing shapeshifter simulacrum (wand…)_You start resting.€ÓRh‰1 29050.5 (57.0)€ÓRhù1 +1.5 (58€ÓRhf: €ÓRh‰< r _A glowing shapeshifter simulacrum comes into view.ÓRhâ® ÓRh¼ E.ÓRhR½ h5=2.5 (1.0)ÓRhqà ÓRh7Å ‚ÓRhJ‚ÓRhüJ%3‚ÓRh¸Q‚ÓRhIS‚ÓRh5 Í‚ÓRhýÁ ##.I#...# #..# ..#..##..####..# #..##.â—‹#....##..# ##.##..##.......#..#☼[?#...##...#  #..##$=##..##...####..##.##..##....# ...#.##..##....# ##....#...###.@.# 4...# ##.....Z.#.# #.......# #......## #......## ## ##.....### #[4‚ÓRh~ P0m...## Z   glowing shapeshifter simulacrum (wand…)### ### ‚ÓRh¡Ê ‚ÓRhÎ v _A glowing shapeshifter simulacrum is nearby!ƒÓRheKZZƒÓRh÷e465 _ƒÓRhWnƒÓRhšoƒÓRhÞZ .#..##..####.â—‹#....###.##..##.......##  #..#☼[?#...##...#$=##..##...###..##..... #...#....#...###...#.#.J. ##.......# ##@....Z.#  #......### ##  ##...## #...# ##### #### J   slime creature (wandering) Z   glowing shapeshifter simulacrumƒÓRh\] ƒÓRh`k @Z.ƒÓRhAl %6ƒÓRhès ƒÓRhÞv a _A slime creature comes into view.„ÓRhnú..#..##..####..# ..##.â—‹#....##..# .##..##.......## #..#☼[?#...##...# #..##$=##..##...## ##..##.##..##....#  #...#.##..##....# # ###....#...###...#.#.J.###.# ##.@..Z..# #.# #.# #......## #......## ##.....# ##.....# ##...## #[14;„ÓRh0ûk6H##### #### „ÓRhˆû„ÓRhü„ÓRhM f.JZ.„ÓRh; š 9 7-1 dagger (drain)Corr (-4) „ÓRh%„ÓRhHj _Acid dripping from the walls corrodes you.…ÓRhóø##.â—‹#....##..# ##..##.......## .. ..#☼[?#...##...# .. ..##$=##..##...##.# #.##..##....#.# J#...#.##..##....#.# JJ# ##....#...###...#.#..J# ...# ##...Z...# .…ÓRhùð# #..@....# #......## #......## ## ## ## ## ### ### JJJJ 4 slime creatures (wandering)…ÓRh²p  3 slime creatures come into view.…ÓRhÈ›713 =8+3 dagger (drain)…ÓRh¾…ÓRh›&M _You block the glowing shapeshifter simulacrum's attack.†ÓRhî†ÓRhu™Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud †ÓRhÙ¨ m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‡ÓRh-ò ‡ÓRh@A .##.â—‹#....##..#Jimalo the Destroyer .##..##.......## ..Demonspawn of Vehumet *****. ..#☼[?#...##...# ..Health: 97/98 =======================- ..##$=##..##...##.# #Magic: 25/25 ======================== #..##.##..##....#.# J#AC: 13Str: 20 #...#.##..##....#.# JJ#EV: 13Int: 26 ##....#...###...#.#..J#SH: 5Dex: 11  ##.......# ##[4‡ÓRhôA }0m...Z...#XL: 12 Next: 83% Place: an Ice Cave#.......# #..@....#Noise: =--------  Time: 19058.5 (0.0)#......## #......##w) +3 dagger (drain)##.....# ##.....#Cast: Fulminant Prism (1%) ##...## ##...##Fly ##########JJJJ 4 slime creatures (wandering)Z   glowing shapeshifter simulacrum _A glowing shapeshifter simulacrum comes into view. _A glowing shapeshifter simulacrum is nearby! _A slime creature comes into view. _Acid dripping from the walls corrodes you.3 slime creatures come into view. _You block the glowing shapeshifter simulacrum's attack.‡ÓRhÇR ˆÓRhÕ,.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 97/98 =======================- ..##$=##..##...##.# #  Magic: 21/25 ====================---- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##....#*# JJ#  EV: 13Int: 26 ##....#...###...#*#**J#  SH: 5Dex: 11  ##.......# ##...Z***#  XL: 12 Next: 83% Place: an Ice Cave  #.......# #..@****#  Noise: =--------  Time:[3ˆÓRhƒ.9;49m 19058.5 (0.0)  #......## #...***##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### #####   JJJJ 4 slime creatures (wandering)  Z   glowing shapeshifter simulacrum _Acid dripping from the walls corrodes you.3 slime creatures come into view. _You block the glowing shapeshifter simulacrum's attack.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetˆÓRhÝú.# JJ.#..J*******ˆÓRh4{Å**JZ.***.**...ˆÓRh ë.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 97/98 =======================- ..##$=##..##...##.# #  Magic: 21/25 ====================---- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##....#.# JJ#  EV: 13ˆÓRhv PInt: 26 ##....#...###...#.#..J#  SH: 5Dex: 11  ##.......# ##...Z...#  XL: 12 Next: 83% Place: an Ice Cave  #.......# #..@....#  Noise: =--------  Time: 19058.5 (0.0) ˆÓRh*  #......## #......##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### #####   JJJJ 4 slime creatures (wandering)  Z   glowing shapeshifter simulacrumAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  ˆÓRhˆ œPress: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The slime creature quivers.The slime creature quivers. x2ˆÓRh½ S...## ..#...# ..#...##.# ##....#.# J##....#.# JJ##...#.#.J.##...Z...##..@....##......####.....###...#######J   large slime creatureJJJ 3 slime creatures (1 ally target)Z   glowing shapeshifter simulacrum*   fulminant prismˆÓRh‹| ˆ.## ..[?..# ..$=##..##...##.# # #....#.# J# #....#.# JJ# #...#  ˆÓRh¼} ‚ ##...Z...#   #..@....#   #......##   ##.....#   ##...##  ##### #####ˆÓRhz‚ ÷Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy!  The slime creature quivers. x2  Two slime creatures merge to form a large slime creature.ˆÓRh&ƒ ˆÓRh⌠“.JJJJ*ˆÓRh• a2===9.5 (1ˆÓRh$™ J**ˆÓRhƒ­ e _The glowing shapeshifter simulacrum misses you.‰ÓRhEú  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum is lightly damaged.‰ÓRh¬û ‰ÓRht ! .## ..[?..# ..$=##..##...##.# # #....#.# .# ‰ÓRh  ª#....#.# J.# #...#.#JJ.#   ##...Z.J.#   #..@...*#   #......##   ##.....# ‰ÓRhv Ú  ##...##  ##### #####  very large slime creature‰ÓRh¦ hYour fulminant prism crackles loudly.‰ÓRhÓ ŠÓRhø$=.## ..[?..# ..$=##..##...##.# # #....#.# .# #....#.# J.# #..ŠÓRh†%G.#   ##...Z.J.#   #..@...*#   #......##  ŠÓRhÀ% ##.....#   ##...## ŠÓRhé%ƒ ##### #####ŠÓRh & *ŠÓRh/&ŠÓRhc(ŠÓRhº(ŠÓRhÓ3m.JJJŠÓRh‡458=ŠÓRhµ4(--60ŠÓRh·=T**ŠÓRhAT _Two slime creatures merge to form a very large slime creature.ŠÓRhw  You hit the glowing shapeshifter simulacrum.  The glowing shapeshifter simulacrum is lightly damaged.ŠÓRhçy’  The glowing shapeshifter simulacrum closely misses you.ŠÓRh«zŠÓRhƃŠÓRhò˜J######J#######J 4 slime creatures (1 unaware)  Your fulminant prism explodes!  The blast of energy engulfs the slime creature!!  The slime creature is moderately wounded.  The blast of energy engulfs the slime creature!!  The slime creature is moderately wounded.  The blast of energy engulfs the very large slime creature!ŠÓRh ó M J.J.J..JJ......JThe very large slime creature is lightly wounded.ŠÓRh¡ó E=======1ŠÓRhÂû ŠÓRhóþ c _The slime creature quivers.‹ÓRhÜ .##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 98/98 ======================== ..##$=##..##...##.# #  Magic: 18/25 =================------- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##....#.# ..#  EV: 13Int: 26 ##....#...###...#*#*J*#  SH: 5Dex: 11  ##.......# ##...ZJ**#  XL: 12 Next: 83% Place: an Ice Cave  #.......# #..@JJ**#  Noise: =======--  Time:[39;49‹ÓRh– Âm 19061.5 (0.0)  #......## #...***##  w) +3 dagger (drain)  ##.....# ##..***#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### #####   J   very large slime creature  JJJJ 4 slime creatures  Z   glowing shapeshifter simulacrumThe blast of energy engulfs the very large slime creature!  The very large slime creature is lightly wounded. _The slime creature quivers.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target‹ÓRhŸ ©.#.J.****ŒÓRh¬L.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 98/98 ======================== ..##$=##..##...##.# #  Magic: 18/25 =================------- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##....#.# ..#  EV: 13Int: 26 ##....#...###...#.#.J.#  SH: 5Dex: 11  ##.......# ##...ZJ..#  XL: 12 Next: 83% Place: an Ice Cave  #.......# #..@JJ..#  Noise: =======--  TiŒÓRh‘N±me: 19061.5 (0.0)  #......## #......##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### #####   J   very large slime creature  JJJJ 4 slime creatures  Z   glowing shapeshifter simulacrum _The slime creature quivers.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The glowing shapeshifter simulacrum is struck by your spines.ŒÓRhDXí...## ..#...# ..#...##.# ##....#.# .##....#.# J.##...#.#.J.##...ZJ..##..@J...##...J..####.....###...#######J   large slime creatureJJJ 3 slime creatures (1 ally target)Z   glowing shapeshifter simulacrum (…)ŒÓRhëX Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You conjure a prism of explosive energy!  The glowing shapeshifter simulacrum is struck by your spines.  The glowing shapeshifter simulacrum closely misses you.slime creature hits you!ŒÓRh)¼ˆ.## ..[?..# ..$=##..##...##.# # #....#.# .# #....#.# J.# #...#  ŒÓRh‡½Ô ##...ZJ..#   #..@J...#   #...J..##   ##.....#   ##...##  ##### ##### ZŒÓRhÛ½ŒÓRh¿ÌÍJ.JJ.* 2ŒÓRhÎf86---9=ŒÓRhLÎQ===----2.5 (1ŒÓRh+á8*ŒÓRh[åO _Two slime creatures merge to form a large slime creature.ÓRh& ÓRhr2 AQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÓRhgf ÓRhëy .##.â—‹#....##..#Jimalo the Destroyer .##..##.......## ..Demonspawn of Vehumet *****. ..#☼[?#...##...# ..Health: 86/98 =====================--- ..##$=##..##...##.# #Magic: 19/25 ==================------ #..##.##..##....#.# .#AC: 13Str: 20 #...#.##..##....#.# J.#EV: 13Int: 26 ##....#...###...#.#.J.#SH: 5Dex: 11  ##.......# ##[4ÓRhñz 0m...Z...#XL: 12 Next: 83% Place: an Ice Cave#.......# #..@J...#Noise: ===------  Time: 19062.5 (0.0)#......## #...J.*##w) +3 dagger (drain)##.....# ##.....#Cast: Iskenderun's Mystic Blast (1%) ##...## ##...##Fly ##########J   very large slime creatureJ   large slime creatureJJ 2 slime creatures (1 ally target)Z   glowing shapeshifter simulacrum (…)Dir - move targetYou conjure a prism of explosive energy!  The glowing shapeshifter simulacrum is struck by your spines.  The glowing shapeshifter simulacrum closely misses you.The slime creature hits you! [2ÓRhÎ{ Y3d_Two slime creatures merge to form a large slime creature.ÓRh™„ :*ÓRh)† ÓRh½) S.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 86/98 =====================--- ..##$=##..##...##.# #  Magic: 15/25 ==============---------- #..##.##..##....#.# .#  AC: 13Str: 20 #...#.##..##.***#*# J.#  EV: 13ÓRh(* "Int: 26 ##....#...###***#*#*J.#  SH: 5Dex: 11 ÓRhL* , ##.......# ##***Z**.#  XL: 12 Next: 83% Place: an Ice Cave ÓRhl* B #.......# #**@J**.#  Noise: ===------  Time: 19062.5 (0.0) ÓRhÎ* Á #......## #***J**##  w) +3 dagger (drain)  ##.....# ##*****#  Cast: Iskenderun's Mystic Blast (1%) ÓRhï* ö ##...## ##***##  Fly  ##### ##### ÓRh+ ¥  J   very large slime creatureÓRhI+  ÓRhƒ+ é J   large slime creature  JJ 2 slime creatures (1 ally target)  Z   glowing shapeshifter simulacrum (…)ÓRh²+ ÁThe glowing shapeshifter simulacrum closely misses you.The slime creature hits you! _Two slime creatures merge to form a large slime creature.  ÓRhÙ+ Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  ÓRh, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÓRhÙ„ ÓRhm† Really blast near your fulminant prism? Y - Yes ÓRh¥† ' N - No‘ÓRhu•‘ÓRh<¾.##.â—‹#....##..#Jimalo the Destroyer .##..##.......## ..Demonspawn of Vehumet *****. ..#☼[?#...##...# ..Health: 86/98 =====================--- ..##$=##..##...##.# #Magic: 15/25 ==============---------- #..##.##..##....#.# .#AC: 13Str: 20 #...#.##..##....#.# J.#EV: 13Int: 26 ##....#...###...#.#.J.#SH: 5Dex: 11  ##.......# ##[4‘ÓRhQ¿0m...Z...#XL: 12 Next: 83% Place: an Ice Cave#.......# #..@J...#Noise: ===------  Time: 19062.5 (0.0)#......## #...J.*##w) +3 dagger (drain)##.....# ##.....#Cast: Iskenderun's Mystic Blast (1%) ##...## ##...##Fly ##########J   very large slime creatureJ   large slime creatureJJ 2 slime creatures (1 ally target)Z   glowing shapeshifter simulacrum (…)The slime creature is heavily wounded.The mystic blast hits the glowing shapeshifter simulacrum!  The glowing shapeshifter simulacrum is almost destroyed.The glowing shapeshifter simulacrum is k‘ÓRh£¿Çnocked back by the mystic blast.  The glowing shapeshifter simulacrum slams into the slime covered rock wall.  The glowing shapeshifter simulacrum vaporises!‘ÓRh>ÂçThe mystic blast hits the glowing shapeshifter simulacrum!  The glowing shapeshifter simulacrum is almost destroyed.  The glowing shapeshifter simulacrum is knocked back by the mystic blast.slams into the slime covered rock wall.  The glowing shapeshifter simulacrum vaporises!  Vehumet accepts your kill.‘ÓRhÖÄ,‘ÓRhùÐS J.J.☼.J.J..*J (ally target)J 3 slime creatures*   fulminant prismA slime creature comes into view.‘ÓRhFép74=====3.5 (1‘ÓRhèòM**‘ÓRh!öe _Your fulminant prism crackles loudly.“ÓRhrú“ÓRhâú“ÓRh%ÿ“ÓRh5 “ÓRh* °..################JJ 3 large slime creaturesJJJ 3 slime creatures  The large slime creature is heavily wounded.“ÓRh- Tblast of energy engulfs the slime creature!!  The slime creature is heavily wounded.  The blast of energy engulfs the slime creature.  The slime creature is severely wounded.  The blast of energy engulfs the large slime creature!!“ÓRh4€ =JJ“ÓRh™€ Õâ—‹JJ..J..J.......“ÓRh,‚ m6========4“ÓRhÈ‹ “ÓRhÅ Ä _The large slime creature is moderately wounded. _A large slime creature comes into view.•ÓRhæ-¡.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 87/98 =====================--- ..##$=##..##...##.# #  Magic: 12/25 ===========------------- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##.***#*# ..#  EV: 13Int: 26 ##....#...###***#*#J..#  SH: 5Dex: 11  ##.......# ##****JJ.#  XL: 12 Next: 84% Place: an Ice Cave •ÓRhø.÷ #.......# #**@*J*.#  Noise: =======--  Time: 19064.5 (0.0)  #......## #***J**##  w) +3 dagger (drain)  ##.....# ##*****#  Cast: Iskenderun's Mystic Blast (1%)  ##...## ##***##  Fly  ##### #####   JJJ 3 large slime creatures  JJJ 3 slime creaturesThe blast of energy engulfs the large slime creature!! _The large slime creature is moderately wounded. _A large slime creature comes into view.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle•ÓRhq/<Dir - look around, f - activate•ÓRh—lß.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# .. Health: 87/98 =====================--- ..##$=##..##...##.# #  Magic: 12/25 ===========------------- #..##.##..##....#.# J#  AC: 13Str: 20 #...#.##..##....#.# ..#  EV: 13Int: 26 ##....#...###...#.#J..#  SH: 5Dex: 11  ##.......# ##...â—‹JJ.#  XL: 12 Next: 84% Place: an Ice Cave  #.......# #..@.J..#  Noise: =======--  Time: 19064.5 (0.0) •ÓRhn/ #......## #...J..##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Iskenderun's Mystic Blast (1%)  ##...## ##...##  Fly  ##### #####   JJJ 3 large slime creatures  JJJ 3 slime creaturesThe slime creature is almost dead.The slime creature is knocked back by the mystic blast.  The slime creature slams into the ice covered rock wall.  You kill the slime creature!Vehumet accepts your kill.You feel your power returning.•ÓRhGs•ÓRhÌs•ÓRh~v•ÓRh€™...## ..[?#...##...# J.$=##..##...##J# # #....#.# .# #•ÓRhƒº JJ# #.JJ#   ##...â—‹...#   #..@...J#   #......##   #   #  ##### ##### JJJJ 4 slime creatures •ÓRh¤ˆõ13=5=====--5.5 (1Iskenderun's Mystic Blast (1%) •ÓRh™›“  The slime creature is knocked back by the mystic blast.slams into the ice covered rock wall.  You kill the slime creature!  Vehumet accepts your kill.  You feel your power returning. _A slime creature comes into view.—ÓRh bQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onšÓRh«ÇšÓRhZÚ.##.â—‹#....##..#Jimalo the Destroyer .##..##.......## ..Demonspawn of Vehumet *****. ..#☼[?#...##...# J.Health: 87/98 =====================--- ..##$=##..##...##J# #Magic: 13/25 ============------------ #..##.##..##....#.# .#AC: 13Str: 20 #...#.##..##....#.# JJ#EV: 13Int: 26 ##....#...###...#.#.JJ#SH: 5Dex: 11  ##.......# [4šÓRhÛG0m##...â—‹...#XL: 12 Next: 85% Place: an Ice Cave#.......# #..@...J#Noise: =====----  Time: 19065.5 (0.0)#......## #......##w) +3 dagger (drain)##.....# ##.....#Cast: Fulminant Prism (1%) ##...## ##...##Fly ##########JJJ 3 large slime creaturesJJJJ 4 slime creaturesThe slime creature is knocked back by the mystic blast.  The slime creature slams into the ice covered rock wall.  You kill the slime creature!Vehumet accepts your kill.You feel your power returning. _A slime creature comes into view.šÓRhcÜšÓRh“îšÓRhÅI.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# J. Health: 87/98 =====================--- ..##$=##..##...##J# #  Magic: 9/25========---------------- #..##.##..##....#.# *#  AC: 13Str: 20 #...#.##..##....#.# JJ#  EV: 13Int: 26 ##....#...###...#.#*JJ#  SH: 5Dex: 11  ##.......# ##...â—‹***#  XL: 12 Next: 85% Place: an Ice Cave  #.......# #..@...J#  Noise: šÓRhJJ=====----  Time: 19065.5 (0.0)  #......## #......##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### #####   JJJ 3 large slime creatures  JJJJ 4 slime creaturesYou feel your power returning. _A slime creature comes into view.Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a large slime creaturešÓRhr  .JJ.JJ...***********šÓRhùÄ Ž***J..***.**šÓRhÄšÓRhÖÄ*@*šÓRh=Å;******›ÓRh>}[*******ÓRhþÞ.##.â—‹#....##..# Jimalo the Destroyer .##..##.......## .. Demonspawn of Vehumet *****. ..#☼[?#...##...# J. Health: 87/98 =====================--- ..##$=##..##...##J# #  Magic: 9/25========---------------- ÓRhßb#..##.##..##....#.# .#  AC: 13Str: 20 #...#.##..##....#.# JJ#  EV: 13Int: 26 ##....#...###...#.#.JJ#  SH: 5Dex: 11 ÓRh¹ß ##.......# ##...â—‹...#  XL: 12 Next: 85% Place: an Ice Cave ÓRh(àç #.......# #..@...J#  Noise: =====----  Time: 19065.5 (0.0)  #......## #......##  w) +3 dagger (drain)  ##.....# ##.....#  Cast: Fulminant Prism (1%)  ##...## ##...##  Fly  ##### ##### ÓRhTà„  JJJ 3 large slime creaturesÓRh}à‡  JJJJ 4 slime creaturesÓRhà&ÓRh»àwYou feel your power returning. _A slime creature comes into view.ÓRhîàÿAiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  ÓRháåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetÓRh/á>You conjure a prism of explosive energy!ÓRhâÓRh~âÓRhíâÓRhtí&...## ..#...# J.#...##J# ##....#.# .##....#.# J.##...#.#JJ.##...â—‹..J#ÓRhñít#..@..J.##......####.....###...#######J 4 large slime creatures (1 ally tar…)*   fulminant prismÓRh.K ..## ..[?..# J.$=##..##...##J# # #....#.# .# #....#.# J.# #...#   ##...â—‹..J#   #..@..J.#  ÓRhõK  #......##   ##.....#   ##...##  ##### ##### J * ÓRh[M ÓRhîV ™.JJ.JJJ°..JJÓRhJW ž* 3 large slime creatures (1 ally targ(1 wandering)ÓRhAX h8===--6.5 (1ÓRhê` :*ÓRh˜f Í  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You conjure a prism of explosive energy! _Two slime creatures merge to form a large slime creature. _2 slime creatures come into view.žÓRh÷L#.##..##.......## .. #..#☼[?#...##...# .. #..##$=##..##...##J# # ##..##.##..##....#.# J#  #...#.##..##....#.# .J#  ##....#...###...#.#JJ.#  ##.......# ##...°..J #.# #.....J.# ## #.@..*.## ##.....# ##..... ##...## ##...## ### ###  [0;žÓRhÙMf10;1m2 large slime creatures (1 ally target*žÓRháOžÓRhèP,žÓRhS®  The slime creature quivers.The large slime creature hits your fulminant prism!!žÓRh½TžÓRh­VžÓRhÊY¨  Your fulminant prism detonates feebly.A slime creature comes into view.žÓRh dÊ.J..JJ.. žÓRh€d!žÓRhødy10/25=---žÓRh0e7žÓRh¹mžÓRhOqK _A slime creature merges with something you can't see.ŸÓRh>: #.##..##.......## ..  Jimalo the Destroyer #..#☼[?#...##...# ..  Demonspawn of Vehumet *****. #..##$=##..##...##J# #  Health: 88/98 =====================--- ##..##.##..##....#.# .#  Magic: 6/25=====-------------------  #...#.##..##....#.# JJ#  AC: 13Str: 20  ##....#...###...#*#J**#  EV: 13Int: 26 ŸÓRhË; ##.......# ##...*JJ*#  SH: 5Dex: 11  #.......# #...**J*#  XL: 12 Next: 85% Place: an Ice Cave  #......## #.@.***##  Noise: ==-------  Time: 19067.5 (0.0)  ##.....# ##..***#  w) +3 dagger (drain)  ##...## ##...##  Cast: Fulminant Prism (1%)  ##### #####  Fly   JJ 2 large slime creatures  JJJJ 4 slime creaturesA slime creature comes into view. _A slime creature merges with something you can't see.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ŸÓRhZ<¯) - cycleDir - move targetAim: a large slime creature (severely wounded)ŸÓRhÞ÷ .#J..***JJ.****J.@*******ŸÓRhäý‡...JJ**ŸÓRh|É.***J*@.*** ÓRhS õ#.##..##.......## ..  Jimalo the Destroyer #..#☼[?#...##...# ..  Demonspawn of Vehumet *****. #..##$=##..##...##J# #  Health: 88/98 =====================---  ÓRhâ ç##..##.##..##....#.# .#  Magic: 6/25=====-------------------  #...#.##..##....#.# JJ#  AC: 13Str: 20  ##....#...###...#.#J..#  EV: 13Int: 26  ##.......# ##....JJ.#  SH: 5 ÓRh  Dex: 11  #.......# #.....J.#  XL: 12 Next: 85% Place: an Ice Cave  ÓRhX p #......## #.@....##  Noise: ==-------  Time: 19067.5 (0.0)  ##.....# ##.....#  w) +3 dagger (drain)  ÓRh‹ 0 ##...## ##...##  Cast: Fulminant Prism (1%)  ##### #####  Fly  ÓRhÇ ƒ  JJ 2 large slime creatures ÓRhö ­  JJJJ 4 slime creatures ÓRh! ŽA slime creature comes into view. _A slime creature merges with something you can't see.   ÓRhv ÷Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)   ÓRh½ #Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy! ÓRh| ÓRhÞ ÓRh7 ÓRhö ÓRhw ÓRhÖ ÓRh5 ÓRh ‰ .. [?#...##...# .. $=##..##...##.# # #....#J# J#  #.# J.#   ÓRhä#.#JJ.#   ##....J..#   #...JJ..#   #.@..J.##   ##...*.#   ##...##  ##### #####  (1 ally target) JJJJJJ  ÓRh Ú 7 slime creatures *   fulminant prism  ÓRhm!2=8.5 (1 ÓRhC+U** ÓRhB.ß _A slime creature merges with something you can't see.  Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You conjure a prism of explosive energy! _A slime creature comes into view.¡ÓRh&ð ¡ÓRh¯ð ,¡ÓRhàð ¡ÓRhPñ ¡ÓRh‡ñ ¡ÓRh ò ¡ÓRhvò ¡ÓRh\ó ¡ÓRh“õ ¡ÓRh; U .J..J.JJ.J*A slime creature comes into view.¡ÓRhD 79---9¡ÓRh‚ { _Your fulminant prism crackles loudly.¢ÓRh£Í,¢ÓRhSÏ¢ÓRh Øš  .. [?..# .. $=##..##...##.# # #....#.# J#  ....#J# J.#  ...#.#J..# ¢ÓRh(Ùü  ##....JJ.#   #..J....#   #.@J...##   ##.JJ*.#  ¢ÓRhwÙ< ##...##  ##### #####   J   enormous slime creature¢ÓRh¨ÙÍ  J   large (ally target) ¢ÓRhÔÙ‰ JJJJJJ 8 slime creatures ¢ÓRhüÙ³ *   fulminant prismThe slime creature hits you.¢ÓRh39ü .. [?..# .. $=##..##...##.# # #....#.# J#  ....#J# J.#  ...#.#J..#  ¢ÓRhÊ9/ ##....JJ.#   #..J....#   #.@J...##   ##.JJ*.#   ##...##  ¢ÓRhZ:Ò##### #####  *¢ÓRh¶:¢ÓRhZ;¢ÓRhß;¢ÓRh±<¢ÓRh–=¢ÓRheH¢ÓRhâVYour fulminant prism explodes!The blast of energy engulfs the slime creature!!  The slime creature is severely wounded.The blast of energy engulfs the slime creature! ¢ÓRh^WŽ You kill the slime creature!  Vehumet accepts your kill.¢ÓRhòbÅ..# .J.#####¢ÓRhTc###########JJJJJ 5 slime creatures  Vehumet accepts your kill.You feel your power returning.  ¢ÓRh…cÇThe blast of energy engulfs the slime creature!!  The slime creature is heavily wounded.The blast of energy engulfs the enormous slime creature!!¢ÓRh@º ,¢ÓRhÖÅ pJ.J#J..JJJ......J......J 6 slime creatures¢ÓRh}Í Á3-8==7=======70¢ÓRh]Ô ¢ÓRhêÖ o _The enormous slime creature is heavily wounded.£ÓRh¿ˆ Ï  You hit the slime creature. You touch the slime creature!  The slime creature is almost dead.£ÓRh†± J.J.J..JJJ 8 slime creatures4-=------1£ÓRh3Ñ r _The slime creature closely misses you.¤ÓRh˜ÖEQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¥ÓRh‹Õ¥ÓRhê‘#.##..##.......## ..Jimalo the Destroyer #..#☼[?#...##...# ..Demonspawn of Vehumet *****. #..##$=##..##...##.# #Health: 84/98 ====================---- ##..##.##..##....#.# J#Magic: 8/25=======-----------------#...#.##..##....#.# J.#AC: 13Str: 20  ##....#...###...#.#J..#EV: 13Int: 26##.......# ##..J.J..#SH: 5Dex: 11¥ÓRh\ë #.......# #..J....#XL: 12 Next: 87% Place: an Ice Cave#......## #.@JJ..##Noise: =--------  Time: 19071.5 (0.0)##.....# ##.J...#w) +3 dagger (drain)##...## ##...##Cast: Irradiate (2%)##########Fly J   enormous slime creatureJJJJJJJ 8 slime creaturesThe slime creature is heavily wounded.The blast of energy engulfs the enormous slime creature!! _The enormous slime creature is heavily wounded.You hit the slime creature. You touch the slime creature!  The slime creature is almost dead. _The slime creature closely misses you.¥ÓRhúì¥ÓRh ÷¥ÓRh!ù¦ÓRhËm#.##..##.......## ..  Jimalo the Destroyer #..#☼[?#...##...# ..  Demonspawn of Vehumet *****. #..##$=##..##...##.# #  Health: 84/98 ====================---- ##..##.##..##....#.# J#  Magic: 3/25==----------------------  #...#.##..##....#.# J.#  AC: 13Str: 20  ##....#...###...#.#J..#  EV: 13Int: 26  ##.......# ##..J.J..#  SH: 5Dex: 11  #.......# #**J....#  XL: 12 Next: 87% Place: an Ice Cave  #......## #*@JJ..##  Noise: =--------  Time: 19071.5 (0.0)  ##.....# ##*J...#  w) +3 dagger (drain)  ##...## ##...## ¦ÓRhæn  Cast: Irradiate (2%) ##### #####  Fly   J   enormous slime creature  JJJJJJJ 8 slime creaturesYou hit the slime creature. You touch the slime creature!  The slime creature is almost dead. _The slime creature closely misses you.Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate§ÓRhÞ C#.##..##.......## ..Jimalo the Destroyer #..#☼[?#...##...# ..Demonspawn of Vehumet *****. #..##$=##..##...##.# #Health: 84/98 ====================---- ##..##.##..##....#.# J#Magic: 3/25==----------------------#...#.##..##....#.# J.#AC: 13Str: 20  §ÓRhØ 7##....#...###...#.#J..#EV: 13Int: 26##.......# ##..J.J..#SH: 5Dex: 11#.......# ####....#XL: 12 Next: 87% Place: an Ice Cave#......## ##@#J..##Noise: =--------  Time: 19071.5 (0.0)##.....# ####...#w) +3 dagger (drain)##...## ##...##§ÓRh" .Cast: Irradiate (2%)##########Fly J   enormous slime creatureJJJJJJJ 8 slime creaturesYou hit the slime creature. You touch the slime creature!  The slime creature is almost dead. _The slime creature closely misses you.Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate¨ÓRh"~Ö The enormous slime creature is severely wounded.The slime creature is blasted with magical radiation!!  ¨ÓRh‡PThe slime creature is almost dead.  The slime creature twists and deforms.  The slime creature is blasted with magical radiation!!!  You kill the slime creature!  Vehumet accepts your kill.You are very lightly contaminated with residual magic.  The slime creature is struck by your spines.¨ÓRhX¤C...¨ÓRhã¤..JJJ.@J..J  5 slime creatures (1 misshapen)¨ÓRhbï4=8==2.5 (1Irradiate (2%)Contam  _The slime creature misses you.©ÓRhž& ’.##.â—‹#....##..# #.##..##.......## ..  #..#☼[?#...##...# ..  #..##$=##..##...##.# ##..##.##..##....#.# .# #...#.##..##....#.# ..##...###...#.#...##.# ##....J..# #.......# #@JJJ...# .## #..J...##..#J...#...##...############©ÓRh˜( ©ÓRh‚) ©ÓRh›1 I.## ..  #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  ©ÓRh=2 h....#.# ..#  ...#.#...#   ##..J.J..#   #@JJ....#   #.JJ...##  ©ÓRh’2 Ú ##.....#   ##...##  ##### ##### ©ÓRhã2 à  J   large slime creature ( ©ÓRh*3 ± JJJJ 4 slime creatures (1 misshapen)©ÓRhC’ .## ..  #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  ©ÓRhˆ“ ¼....#.# ..#  ...#.#...#   ##..J.J..#   #@JJ....#   #.JJ...##   ##.....# ©ÓRhõ“   ##...##  ##### #####©ÓRh– R ©ÓRhÛ– ©ÓRhl¡ ëJJ..J.JJ. 3 slime creatures©ÓRhF¢ /---3©ÓRhª« ©ÓRh€® O _Two slime creatures merge to form a large slime creature.«ÓRhl€  You don't have enough magic to cast this spell.---«ÓRhm„D _¬ÓRh>uê..##..## #..##.â—‹#....##..# ##.##..##.......#☼[?#...##...# .. ..##$=...##.#  ##..### ...#.##..##....#.# ##....#...###...#.#...####@JJ....J....# #.J....####.....# ##.....##...## ##...############¬ÓRhR!J#.#.JJJ...J 4 slime creatures5=4¬ÓRhÞ‰¬ÓRh%ŒE _The slime creature hits you but does no damage.®ÓRhöËZ##.I#...# ..##..####..##.â—‹#....##..# ##.##..##.......#☼[?#...##...# .. ..##$=...##.#  ##..# ...#.##..##....#.# .##....#...###.@J#.#.J.####.JJ....# #JJ......# #.###.....# ##.....##...## ##...############ 3®ÓRh…Óç  #..##..#.#.## .. ®ÓRhâÔ— #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  #....#.# ..#  #.   ##JJJ....#   #.J.....#   #......##   ##.....#   ##...##  ##### #####  JJ 2 large slime creatures (1 misshapen)  2The slime creature closely misses you.®ÓRhG: #..##..#.#.## ..  #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  #....#.# ..#  #.   ##.#   #.J.....#   #......##   ##.....#  ##...##  ##### ##### ®ÓRhÑ=K  ®ÓRhoH¸ J#.#..JJJ..JJ   large slime creatureJJ 4 slime creatures (2 misshapen)Two slime creatures merge to form a large slime creature.71---5===5Irradiate (2%)®ÓRhWSg _A large slime creature splits. The slime creature hits you!¯ÓRh?UÌ#.##.I#...# #..# Jimalo the Destroyer #..#..##..####..# Demonspawn of Vehumet *****. #..##.â—‹#....##..# Health: 71/98 =================------- ##.##..##.......## ..  Magic: 0/25------------------------ ¯ÓRh¼Uæ #..#☼[?#...##...# ..  AC: 13Str: 20  #..##$=##..##...##.# #  EV: 13Int: 26  ##..##.##..##....#.# .#  SH: 5Dex: 11 ¯ÓRhöUø #...#.##..##.***#.# ..#  XL: 12 Next: 88% Place: an Ice Cave  ##....#...###*@J#.#...#  Noise: ==-------  Time: 19075.5 (0.0) ¯ÓRhFVv ##.......# ##JJJ..J.#  w) +3 dagger (drain)  #.......# #.J.....#  Cast: Irradiate (2%) ¯ÓRhwV¹ #......## #......##  Fly Contam  ##.....# ##.....#  ¯ÓRh£V†##...## ##...##  J   enormous slime creature ##### #####  J   large slime creature¯ÓRhËVß  JJJJ 4 slime creatures (2 misshapen)The slime creature closely misses you.¯ÓRh÷V˜Two slime creatures merge to form a large slime creature. _A large slime creature splits. The slime creature hits you!  ¯ÓRh WäCasting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate°ÓRhsq #.##.I#...# #..#Jimalo the Destroyer #..#..##..####..#Demonspawn of Vehumet *****. #..##.â—‹#....##..#Health: 71/98 =================------- ##.##..##.......## ..Magic: 0/25------------------------#..#☼[?#...##...# ..AC: 13Str: 20  #..##$=##..##...##.# #EV: 13Int: 26  ##..##.##..##....#.# .#SH: 5Dex: 11#...#.##..##.####.# ..#XL: 12 Next: 88% Place: an Ice Cave##....#...###°ÓRhÁr [0;10m#@##.#...#Noise: ==-------  Time: 19075.5 (0.0)##.......# ####J..J.#w) +3 dagger (drain)#.......# #.J.....#Cast: Irradiate (2%)#......## #......##Fly Contam ##.....# ##.....###...## ##...##J   enormous slime creature##########J   large slime creatureJJJJ 4 slime creatures (2 misshapen)The slime creature closely misses you.Two slime creatures merge to form a large slime creature. _A large slime creature splits. The slime creature hits you!  Casting: Irradiate (dangerous; 2% risk of failure)  P°ÓRhDt ÷ress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate°ÓRhoõ ª #..##..###..#...## ..  #..#☼[?#...##...# ..  #..##$=##..##...##.# #  #....#.# .#  #.####.# ..#  ##@##   ####J..J.#  °ÓRh&ö X #.J.....#   #......##   ##.....#   ##...##  (misshapen) ##### #####  (misshapen)The slime creature is lightly wounded.he large slime creature is blasted with magical radiation!! °ÓRhtö  The large slime creature is moderately wounded.  The large slime creature twists and deforms.  You are lightly contaminated with residual magic.  The enormous slime creature is struck by your spines.°ÓRhÈÊÈ #..##..###..#...## ..  #..#☼[?#...##...# ..  #..##$=##..##...##.# #  #....#.# .#  #.####.# ..#  ##@##   ####J..J.#   #.J.....#   #......##   ##.....# °ÓRhË$ ##...##  ##### #####  °ÓRhÒÙ  #..##..#.#.## ..  #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  #. ..#  #   ##.#   #.J.....#   #......##   ##.....#   ##...##  ##### #####  JJ 2 large slime creatures (misshapen) °ÓRh—Òß 3The enormous slime creature hits you!!!  * * * LOW HITPOINT WARNING * * *±ÓRhªë= #..##..#.#.## ..  #..#☼[?..# ..  #..##$=##..##...##.# #  #....#.# .#  #. ..#  ±ÓRh²ì–#   ##.#   #.J.....#   #......##   ##.....#  ##...##  ##### #####  ±ÓRh,í±ÓRh|î,±ÓRhìï±ÓRhkûm....@J#JJJJ.J.. 2 slime creatures±ÓRh<üÃ29----------======6.5 (1Irradiate (2%)Contam±ÓRh3±ÓRh¨O _Two slime creatures merge to form a large slime creature.³ÓRhÿ©ÛQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (11)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¸ÓRhú¸¸ÓRh»à#.##.I#...# #..#Jimalo the Destroyer #..#..##..####..#Demonspawn of Vehumet *****. #..##.â—‹#....##..#Health: 29/98 =======----------------- ##.##..##.......## ..Magic: 0/25------------------------#..#☼[?#...##...# ..¸ÓRh.¾AC: 13Str: 20  #..##$=##..##...##.# #EV: 13Int: 26  ##..##.##..##....#.# .#SH: 5Dex: 11#...#.##..##....#.# ..#XL: 12 Next: 88% Place: an Ice Cave##....#...###.@J#J#...#Noise: ======---  Time: 19076.5 (0.0)##.......# ##JJJ.J..#w) +3 dagger (drain)#.......# #.......#Zap: wand of warping (11)#......## #......##Fly Contam##.....# ##¸ÓRhc¿×.....###...## ##...##J   enormous slime creature (misshapen)##########JJ 2 large slime creatures (misshapen)JJ 2 slime creaturesThe large slime creature twists and deforms.  You are lightly contaminated with residual magic.  The enormous slime creature is struck by your spines.  The enormous slime creature hits you!!!  * * * LOW HITPOINT WARNING * * * _Two slime creatures merge to form a large slime creature.¸ÓRhθÓRhå< ù#.##.I#...# #..# Jimalo the Destroyer #..#..##..####..# Demonspawn of Vehumet *****. #..##.â—‹#....##..# Health: 29/98 =======----------------- ##.##..##.......## ..  Magic: 0/25¸ÓRhl= %------------------------  #..#☼[?#...##...# ..  AC: 13Str: 20  #..##$=##..##...##.# #  EV: 13Int: 26  ##..##.##..##....#.# .#  SH: 5Dex: 11 ¸ÓRhã= t #...#.##..##....#.# ..#  XL: 12 Next: 88% Place: an Ice Cave  ##....#...###.@J#J#...#  Noise: ======---  Time: 19076.5 (0.0) ¸ÓRh’> â ##.......# ##JJJ.J..#  w) +3 dagger (drain)  #.......# #***....#  Zap: wand of warping (11)  #......## #......##  Fly Contam  ##.....# ##.....#  ##...## ##...##  J   enormous slime creature (misshapen) ##### #####  JJ 2 large slime creatures (misshapen) ¸ÓRhÀ> Š JJ 2 slime creatures ¸ÓRhí> –_Two slime creatures merge to form a large slime creature.  Aiming: Warp Space¸ÓRh? õPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¸ÓRhR? «Aim: a large slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)¸ÓRhä ” **#J...¸ÓRhW” Í..#J***Aim: a slime creature (chance to blink: 50%)¹ÓRhMpÊJJlarge slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)¹ÓRhÝZ J*¹ÓRh¡úõJ*Aim: a large slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)¹ÓRhîW ¹ÓRhY ™That beam is likely to hit you. Continue anyway? Y - Yes ¹ÓRhDZ ' N - NoºÓRh‘"ºÓRhO?Í#..#☼[?#...##...# ..Jimalo the Destroyer ºÓRhã?G#..##$=##..##...##J# .#Demonspawn of Vehumet *****. ##..##.##..##....#.# ..#Health: 29/98 =======-----------------#...#.##..##....#J#J..#Magic: 0/25------------------------##....#...###..J#J#J..#AC: 13ºÓRhç@UStr: 20##.......# ##JJJ.J..#EV: 13Int: 26#.......# #.......#SH: 5Dex: 11#......## #......##XL: 12 Next: 88% Place: an Ice Cave##.....# ##@....#Noise: ======---  Time: 19076.5 (0.0)##...## ##...##w) +3 dagger (drain)##########Zap: wand of warping (11)Fly ContamºÓRhðAöJ   enormous slime creature (misshapen)JJ 2 large slime creatures (misshapen)JJJJJ 7 slime creatures (3 wandering, 1 …)Aim: a large slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)  Space twists violently!  The rupture engulfs the large slime creature!  The large slime creature is moderately wounded.The rupture engulfs you.ºÓRhQÀ[? .. $=##..##...##J# .# ....#.# ..#  ....#J#J..#  ..J#J#J..#   ##JJJ.J..#   #.......#   #......##   ##@....#   ##...##  ##### #####   ºÓRh¯Q9Space twists violently!  The rupture engulfs the large slime creature!  The large slime creature is moderately wounded.you.  You blink.  A slime creature comes into view.ºÓRhý*«[? .. $=##..##...##J# .# ....#.# ..#  ....#J#J..#  ..J#J#J..#  ºÓRh\,÷ ##JJJ.J..#   #.......#   #......##   ##@....#   ##...##  ##### #####   J ºÓRh<0  * * * LOW HITPOINT WARNING * * *The rupture engulfs the enormous slime creature!ºÓRh>ü§JThe enormous slime creature blinks!  The enormous slime creature is almost dead.The rupture engulfs the slime creature! The slime creature blinks!  The slime creature is moderately wounded.The rupture engulfs the large slime creature!  The large slime creature is moderately wounded.»ÓRh¹Z»ÓRh·âr  The slime creature quivers.»ÓRhã»ÓRhqði[? .. $=##..##...##J# .# ....#.# ..#  ....#J#J..#  ...#J#J..#   ##JJJ.J..#   #....J..#   #......##   ##@....#   ##...##  ##### #####  J 3 large slime creatures (2 misshapen)»ÓRh$ñ©  6 slime creatures (1 misshapen)»ÓRh6S\[? .. $=##..##...##J# .# ....#.# ..#  ....#J#J..#  ...#J#J..#   ##.#   #....J..#   #......##  »ÓRh‚Tí ##@....#   ##...##  ##### #####   »ÓRh \‚[? .. $=##..##...##J# .# ....#.# ..#  ....#J#J..#  ...#J#...#   ##.#  »ÓRhì\j #....J..#   #......##   ##@....#   ##...##  ##### #####  J 4 large slime creatures (3 misshapen) »ÓRh!]| 4 slime creatures»ÓRhȺª[? .. $=##..##...##J# .# »ÓRhº»A....#.# ..#  ....#J#J..#  ...#J#...#   ##.#   #....J..#   #......##   ##@....#  »ÓRh´¼‚ ##...##  ##### #####   J »ÓRhG½»ÓRh¾»ÓRhC¿»ÓRhŽÊ .J.#..#J#JJ.J.JJ..J3»ÓRh¤Ë’5-=======7.5 (10Contam »ÓRhRÕ»ÓRhÅØR _Two slime creatures merge to form a large slime creature. x2¿ÓRh3q#..#☼[?#...##...# ..  Jimalo the Destroyer #..##$=##..##...##.# .#  Demonspawn of Vehumet *****. ##..##.##..##....#J# ..#  Health: 25/98 ======------------------  #...#.##..##....#.#...#  Magic: 0/25------------------------  ##....#...###...#J#J..#  AC: 13Str: 20  ##.......# ##J*J.J..#  EV: 13Int: 26  #.......# #*J*.J..#  SH: 5Dex: 11  #......## #***...##  XL: 12 Next: 88% Place: an Ice Cave  ##.....# ##@....#  Noise: =======--¿ÓRhs“[33m  Time: 19077.5 (0.0)  ##...## ##...##  w) +3 dagger (drain) ##### #####  Zap: wand of warping (10)  Fly Contam   J   enormous slime creature (misshapen)  JJJJ 4 large slime creatures (3 misshapen)  JJJ 3 slime creatures _Two slime creatures merge to form a large slime creature. x2  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)¿ÓRh†Z ÆJ.J*J*.J.*J*..****n enormous slime creature (almost dead, misshapen and mutated, chance to ÀÓRh¾ Ë J*J.**J..ÀÓRhŠÑ Õ*J*JJ**J***.ÀÓRhrŒ ŽJ*J.*J*.***.Aim: a large slime creature (moderately wounded, misshapen and mutated, chance  to blink: 50%)ÁÓRhõÿ J*J*.J**.***ÁÓRhßÓ.J*JJ**J.***ÁÓRh±.vJ**..ÁÓRh|o(JJ*J*.*J*Aim: a large slime creature (chance to blink: 50%)ÂÓRhun#..#☼[?#...##...# ..  Jimalo the Destroyer #..##$=##..##...##.# .#  Demonspawn of Vehumet *****. ##..##.##..##....#J# ..#  Health: 25/98 ======------------------  #...#.##..##....#.#...#  Magic: 0/25------------------------  ##....#...###...#J#J..#  AC: 13Str: 20  ##.......# ##J.J.J..#  EV: 13Int: 26  #.......# #.J..J..#  SH: 5Dex: 11  #......## #......##  XL: 12 Next: 88% Place: an Ice Cave  ##.....# ##@....#  Noise: =======--  ÂÓRhaoTime: 19077.5 (0.0)  ##...## ##...##  w) +3 dagger (drain) ##### #####  Zap: wand of warping (10)  Fly Contam   J   enormous slime creature (misshapen)  JJJJ 4 large slime creatures (3 misshapen)  JJJ 3 slime creaturesAiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (chance to blink: 50%)  Space twists violently!  The rupture engulfs the large slime creature!ÂÓRh1xÕSpace twists violently!  The rupture engulfs the large slime creature!  The large slime creature blinks!  The large slime creature is lightly wounded.  The rupture engulfs the large slime creature!large slime creature blinks!  The large slime creature is moderately wounded.The rupture engulfs the large slime creature!ÂÓRh€à [? .. $=##..##..J##.# .# .#J# ..#  #  ###..#   ##J.J###J#  ÂÓRhZ #.J.###.#   #..*...##        ##### #####  ÂÓRhTª J JJ 2  The large slime creature blinks!  The large slime creature is heavily wounded.The rupture engulfs the enormous slime creature!  The enormous slime creature blinks!ÂÓRhòÂÓRhLŽz  The enormous slime creature is almost dead.ÂÓRh ÂÓRhÊÂÓRh¨ÂÓRhh‘ÂÓRh*’ÂÓRh­’2.ÂÓRh«“ÂÓRh½ŸÐ.J.#.J§§...J..JJ.§.JJ.JJ 3 slime creaturesÂÓRh  X18.5 (19) _ÂÓRhZªÂÓRhï¬ÃÓRhÖ¼"#..#☼[?#...##...# ..  Jimalo the Destroyer #..##$=##..##...##.# .#  Demonspawn of Vehumet *****. ##..##.##..##..J.#.# ..#  Health: 25/98 ======------------------  #...#.##..##....#J#...#  Magic: 1/25------------------------ ÃÓRh}½Å ##....#...###...#§#...#  AC: 13Str: 20  ##.......# ##§...J..#  EV: 13Int: 26  #.......# #JJ.§*J*#  SH: 5Dex: 11  #......## #.J.J**##  XL: 12 Next: 88% Place: an Ice Cave ÃÓRh,¾4 ##.....# ##@****#  Noise: =======--  Time: 19078.5 (0.0) ÃÓRhq¾ ##...## ##...##  w) +3 dagger (drain) ##### #####  Zap: wand of warping (9)  Fly Contam ÃÓRh×¾s  J   enormous slime creature (misshapen)  JJJJ 4 large slime creatures (3 misshapen)  JJJ 3 slime creaturesThe rupture engulfs the enormous slime creature!  The enormous slime creature blinks! ÃÓRh¿Ž_The enormous slime creature is almost dead.Aiming: Warp SpaceÃÓRh3¿ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÃÓRh l±JJ*§.J.*J*J..@*...enormous slime creature blinks! _The enormous slime creature is almost dead.  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (moderately wounded, chance to blink: 50%)ÃÓRhÞú  ***JJ**.J*J@.ÄÓRhP)ï.**JJ***J*J*ÄÓRhËÕ***JJ**.J*J.ÅÓRh*#..#☼[?#...##...# ..  Jimalo the Destroyer #..##$=##..##...##.# .#  Demonspawn of Vehumet *****. ÅÓRh##..##.##..##..J.#.# ..#  Health: 25/98 ======------------------  #...#.##..##....#J#...#  Magic: 1/25------------------------  ##....#...###...#§#...#  AC: 13Str: 20  ##.......# ##§...J..#  EV: 13Int: 26  #.......# #JJ.§.J.#  SH: 5Dex: 11  #......## #.J.J..##  XL: 12 Next: 88% Place: an Ice Cave  ##.....# ##@....#  Noise: =======--  Time: 19078.5 (0.0)  ##...## [39;49ÅÓRh‚°m##...##  w) +3 dagger (drain) ##### #####  Zap: wand of warping (9)  Fly Contam   J   enormous slime creature (misshapen)  JJJJ 4 large slime creatures (3 misshapen)  JJJ 3 slime creaturesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!  The rupture engulfs the large slime creature!  The large slime creature is heavily wounded.The rupture engulfs the slime creature!ÅÓRhL¶The large slime creature is heavily wounded.  The rupture engulfs the slime creature!  The slime creature blinks!  ÅÓRh´The slime creature is heavily wounded.  The rupture engulfs the enormous slime creature!!enormous slime creature blinks!ÅÓRh¢0+[? .. $=##..##.J.##.# .# J.J.#.# ..#  #  #   ##§###J..#   #J###.J.#   #.###..##        ##### #####   J ÅÓRhfÅÓRh è  The enormous slime creature is almost dead.ÅÓRh…U  A void ooze comes into view.ÅÓRhïÅÓRh ÅÓRhÖ ¸..##J.J.J.J.#.J......§.JJ.JJJ.ÅÓRh" 3 large slime creatures (2J 5 slime creatures (2 misshapen)J   void ooze (wandering)9.5 (18ÅÓRh¶,ÅÓRh¨/4 _A large slime creature splits.ÇÓRh,.ÇÓRhr3ÆDrink which item? Potions  a - a brown potion  b - 4 potions of magic ÇÓRh4 d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 6 potions of enlightenment  t - 5 potions of haste  u - 2 potions of heal wounds  F - a fuming golden potion ÇÓRhd4þ J - 3 viscous cyan potions [!] read|quaff|evoke[?] describe selectedÉÓRhEb#..#☼[?#...##...# ..Jimalo the Destroyer #..##$=##..##...##J# .#Demonspawn of Vehumet *****. ##..##.##..##.J..#.# ..#Health: 25/98 ======------------------#...#.##..##J.J.#.#...#Magic: 1/25------------------------##....#...###...#J#...#AC: 13Str: 20##.......# ##.......#EV: 13Int: 26#.......# #.§.JJ..#SH: 5Dex: 11#......## #JÉÓRhddJJ...##XL: 12 Next: 88% Place: an Ice Cave##.....# ##@....#Noise: =======--  Time: 19079.5 (0.0)##...## ##...##w) +3 dagger (drain)##########Zap: wand of warping (8)Fly Contam J   enormous slime creature (misshapen)JJJ 3 large slime creatures (2 misshapen)JJJJ 5 slime creatures (2 misshapen)J   void ooze (wandering)The slime creature is heavily wounded.The rupture engulfs the enormous slime creature!!  The enormous slime creature blinks!  The enormous slime creature is almost dead.A void ooze comes into view. _A large slime creature splits.  You feel much better.  The large slime creature is struck by your spines. [? .. $=##..##...##.# .# ÉÓRh5eÊ ....#J# ..#  J..#  ...#J#...#   ##.......#   #.§.JJ..#   #JJJ...##   ##@....#   ##...##  ##### #####  J 4 large slime creatures (3 misshapen)  4 slime creatures (1The large slime creature hits you.ÉÓRh_±[? .. $=##..##...##.# .# ....#J# ..#  ..#  ...#J#...#   ##.......#   #.§.JJ..#   #JJJ...##   ##@....#   ##...##  ##### #####   JÉÓRh³²,ÉÓRhÿ³ÉÓRh…´ÉÓRhƒ· ÉÓRhà·Œ Two slime creatures merge to form a large slime creature.  The slime creature is struck by your spines.ÉÓRh“ÄÔ.J.J.J.J#.J....JJ346=====2==------80.5 (1ÉÓRh`ÐÉÓRh+Ô2 _The slime creature hits you.ÎÓRhíÎÓRhÎåA void ooze. The viscous detritus of a thousand failed spells, surging forward with a speed that defies its towering size. Its very substance is a hole in the fabric of magic; enchantments find no purchase there and it leaches magical power from anything it touches like a dry sponge in water. Max HP: ~50Will: ∞AC: +EV: +++  rF: ... rC: ... rPois: +ÎÓRhOrNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Mindless Speed: 160% (normally travels faster than you) You have about 55% to hit with your +3 dagger of draining and 38% to hit with your touch. It has about 59% to hit you. Attacks Max Damage Bonus Hit27Engulf Hit15Drain magic (if damage dealt) It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It can travel through water.ÔÓRhêÔÓRh­þÚ#..#☼[?#...##...# ..Jimalo the Destroyer #..##$=##..##...##.# .#Demonspawn of Vehumet *****. ##..##.##..##....#J# ..#Health: 46/98 ===========-------------#...#.##..##.J..#.#...#ÔÓRhÐÿ—Magic: 2/25=-----------------------##....#...###J.J#.#...#AC: 13Str: 20##.......# ##...J...#EV: 13Int: 26#.......# #.......#SH: 5Dex: 11#......## #JJJJ..##XL: 12 Next: 88% Place: an Ice Cave##.....# ##@....#Noise: =--------  Time: 19080.5 (1.0)##...## ##...##ÔÓRh& w) +3 dagger (drain)##########Zap: wand of warping (8)Fly Contam J   enormous slime creature (misshapen)JJJJ 4 large slime creatures (3 misshapen)ÔÓRh^JJJ 3 slime creatures (1 misshapen)J   void ooze (wandering)You feel much better.  ÔÓRhÈñThe large slime creature is struck by your spines.  The large slime creature hits you.  Two slime creatures merge to form a large slime creature.  The slime creature is struck by your spines. _The slime creature hits you.ÔÓRhmÔÓRhˆÔÓRh ÕÓRh î ÕÓRhð Read which item? Scrolls  e - 5 scrolls of teleportation  m - 2 scrolls of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 3 scrolls of revelation  y - a scroll of vulnerability ÕÓRh‹ñ q z - 4 scrolls of fogE - 2 scrolls of enchant weapon  Q - 2 scrolls of torment [!] read|quaff|evoke[?] describe selectedØÓRh^ØÓRhö“ØÓRh=˜ó#..#☼[?#...##...# ..Jimalo the Destroyer #..##$=##..##...##.# .#Demonspawn of Vehumet *****. ØÓRh ™_##..##.##..##....#J# ..#Health: 46/98 ===========-------------#...#.##..##.J..#.#...#Magic: 2/25=-----------------------##....#...###J.J#.#...#AC: 13Str: 20##.......# ##...J...#EV: 13ØÓRhÏ™Int: 26#.......# #.......#SH: 5Dex: 11#......## #JJJJ..##XL: 12 Next: 88% Place: an Ice Cave##.....# ##@....#Noise: =--------  Time: 19080.5 (0.0)##...## ##...##w) +3 dagger (drain)#####ØÓRh—šg#####Zap: wand of warping (8)Fly Contam J   enormous slime creature (misshapen)JJJJ 4 large slime creatures (3 misshapen)JJJ 3 slime creatures (1 misshapen)J   void ooze (wandering)You feel much better.  The large slime creature is struck by your spines.  The large slime creature hits you.  Two slime creatures merge to form a large slime creature.  ØÓRhz›OThe slime creature is struck by your spines. _The slime creature hits you.ØÓRhqã  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The large slime creature seems to return to its normal shape.  The large slime creature is struck by your spines.  The large slime creature barely misses you.ØÓRh,î...J.#JJJ..J.J21.5 (1Tele Fly Contam  _The slime creature hits you but does no damage.ÙÓRhÃê..##$=##..##...##.# .#.##..##....#.##..# ...#.##..##....#.#...# ##....#...###.J.#J#...# ...# ##JJ.....# .# #..J....# #......## #JJJ...## ## ##.J...# ## ..## ### ###   The slime creature seems to return to its normal shape.  The large slime creature seems to return to its normal shape.  The large slime creature attacks as it pursues you! [13ÙÓRh ìÝ;1HM$= .# #....#.##..# ....#.#...# .J.#.#...#   ##JJJ....#   #..J....#   #.JJ...##   ##JJ...#   ##@..##  ##### #####   J   titanic slime creature (misshapen) slime creatures (1  2 slime creatures(…)The large slime creature barely misses you.ÙÓRh3S$= .# #....#.##..# ....#.#...# .J.#.#...#   ##.#   #..J....#   #.JJ...##   ##JJ...#   ##@..##  ##### #####   J $= .# #....#.##..# ....#.#...# [0;10;1ÙÓRhUTÛm...#.#...#   ##.#   #..J....#   #.JJ...##   ##JJ...#   ##@..##  ##### #####    very large slime creature  3   Two slime creatures merge to form a titanic slime creature.ÙÓRhó¥-$= .# #....#.##..# ....#.#...# ...#.#...#   ##.#  ÙÓRh¿¦C #..J....#   #.JJ...##   ##JJ...#   ##@..##  ##### #####  ÙÓRh?§T JÙÓRh»§ÙÓRhW©,ÙÓRh³«ÙÓRhLµ.J.JJ..JJJJ   slime creature ÙÓRhþµ%2ÙÓRh̾ÙÓRhxÃT _Two slime creatures merge to form a very large slime creature.ÜÓRhˆ HDrink which item? Potions  a - a brown potion  b - 4 potions of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 6 potions of enlightenment  t - 5 potions of haste  u - a potion of heal wounds  F - a fuming golden potion  J - 3 viscous cyan potions [!] read|quaff|evoke[?] describe selectedÝÓRhAûÝÓRh?ÝÓRh..##$=##..##...##.# .#Jimalo the Destroyer #..##.##..##....#.##..#Demonspawn of Vehumet *****. #...#.##..##....#.#...#Health: 46/98 ===========------------- ##....#...###...#.#...#Magic: 2/25=-----------------------##.......# ##J.J....#AC: 13Str: 20#.......# #.J.....#EV: 13Int: 26#......## #..J...##SH: 5Dex: 11##.....# ##JJJ..#XL: 12 ÝÓRh$`[40mNext: 88% Place: an Ice Cave##...## ##@..##Noise: =--------  Time: 19082.5 (0.0)##########w) +3 dagger (drain)Zap: wand of warping (8)Tele Fly Contam J   titanic slime creature (misshapen)J   very large slime creatureJJJ 3 slime creatures (1 misshapen)J   slime creature(…)The slime creature seems to return to its normal shape.  The large slime creature seems to return to its normal shape.  The large slime creature attacks as it pursues you!  The large slime creature barely misses you.Two slime creatures merge to form a titanic slime creature. _Two slime creatures merge to form a very large slime creature.ÝÓRhÜÝÓRhí-v  ####  ##(=$  #$...$  ÝÓRh¡.#$...=  #.....#  ......J## ## ...#....# #. ### .......@# .. ##.# .#._.#..# ..##..## ... ....# ÝÓRh/¦..#....# . #.#...# ..#....## .. ...## #.......#.. ....J   azure jelly (asleep) #...#...## ....# ÝÓRhp/Ç#..##...# ....# #..###..#  Magic courses through your body.ÝÓRh;Ê _Your surroundings suddenly seem different.  An azure jelly comes into view.ÝÓRh3IÝÓRhÂI¡725/25=======================-3.5 (1ÝÓRhcQÝÓRhúSG _Found four items. Found a viscous altar of Jiyva.âÓRhà´âÓRh£½6A sparkling pewter ring. A ring charged with arcane forces of unknown provenance, to be worn as jewelleryon a finger. Stash search prefixes: {artefact} {artifact} {jewellery} Menu/colouring prefixes: unidentified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.† -Oscar Wilde, “Chansonâ€. 1881. (g)o to location.ãÓRh‡]ãÓRh¨nÔJimalo the Destroyer####Demonspawn of Vehumet *****.##(=$Health: 47/98 ===========-------------#$...$Magic: 25/25 ========================#$...=AC: 13ãÓRhPoÆStr: 20#.....#EV: 13Int: 26......J##SH: 5Dex: 11 ##...#....#XL: 12 Next: 88% Place: an Ice Cave #. ### .......@#Noise: ---------  Time: 19083.5 (1.0) ãÓRh˜o—.. ##.# .#._.#..#w) +3 dagger (drain) ..##..## ... ....#Zap: wand of warping (8) ..#....# . #.#...#ãÓRhâo|Fly Contam ..#....## .. ...## #.......#.. ....J   azure jelly (asleep) ãÓRh!p\#...#...## ....# #..##...# ....# #..###..#Two slime creatures merge to form a titanic slime creature. ãÓRh«p_Two slime creatures merge to form a very large slime creature.  Magic courses through your body.  Your surroundings suddenly seem different.  An azure jelly comes into view. _Found four items. Found a viscous altar of Jiyva.ãÓRh-qãÓRh¤z:_ãÓRh}ëÓRh(MëÓRhûNâAn azure jelly. An extremely cold blob of bright blue cytoplasm, forming bits of frost in the air around it. Max HP: ~82Will: ++AC: +EV: ++rF: x..ëÓRh•OorC: +..rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Small Int: Mindless Speed: 120% (normally travels faster than you) You have about 98% to hit with your +3 dagger of draining and 100% to hit with your touch (while incapacitated). It has about 62% to hit you. ëÓRh&P Attacks Max Damage After Damaging Hits 2x Hit 12 each Cold damage (max 45 each) 2x Hit 12 each It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It can eat doors.ìÓRh8SìÓRhŽdJimalo the Destroyer####Demonspawn of Vehumet *****.##(=$Health: 47/98 ===========-------------#$...$Magic: 25/25 ========================#$...=AC: 13Str: 20#.....#EV: 13ìÓRhØeInt: 26......J##SH: 5Dex: 11 ##...#....#XL: 12 Next: 88% Place: an Ice Cave #. ### .......@#Noise: ---------  Time: 19083.5 (0.0) .. ##.# .#._.#..#w) +3 dagger (drain) ..##..## ... ....#Zap: wand of warping (8) ..#....# . #.#...#Fly Contam ..#....## .. ...## #.......#.. ....J   azure jelly (asleep) #...#...## ....# #..##...# ....# [17ìÓRh–f™d#..###..#Two slime creatures merge to form a titanic slime creature. _Two slime creatures merge to form a very large slime creature.  Magic courses through your body.  Your surroundings suddenly seem different.  An azure jelly comes into view. _Found four items. Found a viscous altar of Jiyva.ìÓRhÒfìÓRhñoìÓRhÕqíÓRh“ýM #####(=$ $$...= #.....#  ......J## ...#... #. ### ...... ##.# .#._.##..## ....... ..#.#... íÓRhŠþ_..#....##... ...##....#.. .....#...## ....#...# ....#íÓRh®b_4.5 (1íÓRhm8_íÓRhîÓRh‚Z}J_J  drained) _Found four items. Found a viscous altar of Jiyva.  The helpless azure jelly fails to defend itself.  You hit the azure jelly. You drain the azure jelly.  The azure jelly is lightly wounded.  The azure jelly is struck by your spines.  The azure jelly barely misses you. The azure jelly closely misses you.6=5îÓRha8_îÓRheS _You block the azure jelly's attack. The azure jelly hits you.ïÓRh˜¥_ _You block the azure jelly's attack. The azure jelly hits you.  You hit the azure jelly but do no damage.  The azure jelly is moderately wounded.You block the azure jelly's attack.  The azure jelly hits you but does no damage.  The azure jelly hits you!ïÓRh™ Q38--=6ïÓRhµ8_ïÓRh-B _The azure jelly hits you but does no damage.ðÓRh„ðÓRhȆ$ðÓRh5‡…Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  ðÓRhz‡We - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8) (quivered)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)ðÓRh¼‡îj - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) ðÓRhñ‡][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onñÓRhŒ·’Jimalo the DestroyerDemonspawn of Vehumet *****.####Health: 38/98 =========---------------##(=$ñÓRh«¸1Magic: 25/25 ========================#$...$AC: 13Str: 20#$...=EV: 13Int: 26#.....#SH: 5Dex: 11......J##XL: 12 Next: 88% Place: an Ice Cave ##...#...@#Noise: ==-------  Time: 19086.5 (0.0) #. ### ........#w) +3 dagger (drain) .. ##.# .#._.#..#Cast: Irradiate (2%) ..##..## ........#ñÓRhæ¹ÏFly Contam ..#....# ..#.#...# ..#....##... ...##J   azure jelly (drained) #.......#.. .... #...#...## ....# #..##...# ....#You hit the azure jelly but do no damage.The azure jelly is moderately wounded.You block the azure jelly's attack.  The azure jelly hits you but does no damage.  The azure jelly hits you! _The azure jelly hits you but does no damage.ñÓRheºñÓRhÿÅ:_ñÓRhËÇñÓRh‡F  Jimalo the Destroyer  Demonspawn of Vehumet *****. #### Health: 38/98 =========--------------- ##(=$ Magic: 20/25 ===================----- #$...$ AC: 13Str: 20 #$...= EV: 13Int: 26 #.....# SH: 5Dex: 11 ......J## XL: 12 Next: 88% Place: an Ice Cave ## ...#..*@# Noise: ==-------  Time: 19086.5 (0.0) #. ### ......**# w) +3 dagger (drain) .. ##.# .#._.#..# Cast: Irradiate (2%) ..##..## ........# Fly Contam ..#....ñÓRhG²# ..#.#...# ..#....##... ...## J   azure jelly (drained) #.......#.. .... #...#...## ....# #..##...# ....#The azure jelly hits you but does no damage.  The azure jelly hits you! _The azure jelly hits you but does no damage.  Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateòÓRhÊDJimalo the DestroyerDemonspawn of Vehumet *****.####Health: 38/98 =========---------------##(=$Magic: 20/25 ===================-----#$...$AC: 13Str: 20#$...=EV: 13Int: 26#.....#SH: 5Dex: 11......###XL: 12 Next: 88% Place: an Ice Cave ##òÓRhx ...#..#@#Noise: ==-------  Time: 19086.5 (0.0) #. ### ......###w) +3 dagger (drain) .. ##.# .#._.#..#Cast: Irradiate (2%) ..##..## ........#Fly Contam ..#....# ..#.#...# ..#....##... ...##J   azure jelly (drained) #.......#.. .... #...#...## ....# #..##...# ....#The azure jelly hits you but does no damage.  The azure jelly hits you! _The azure jelly hits you but does no damage.  Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, [3òÓRhö ™9;49m( or ) - cycleDir - look around, f - activateòÓRhäœJ..._ òÓRhƒœmisshapen, drained)Dir - look around, f - activate  You erupt in a fountain of uncontrolled magic!  is blasted with magical radiation!!  The azure jelly is severely wounded.  The azure jelly twists and deforms.  You are lightly contaminated with residual magic.òÓRhrž”2--1==7.5 (1ContamòÓRhï§8_òÓRh¸ªz _The azure jelly closely misses you. x2; The azure jelly hits you. x2óÓRh&Þs  Jimalo the Destroyer  Demonspawn of Vehumet *****. #### Health: 32/98 =======----------------- ##(=$ Magic: 16/25 ===============--------- #$...$ AC: 13Str: 20 #$...= EV: 13Int: 26 #.....# SH: 5Dex: 11 ......J##óÓRhß¡ XL: 12 Next: 88% Place: an Ice Cave ## ...#..*@# Noise: ===------  Time: 19087.5 (0.0) #. ### ......**# w) +3 dagger (drain) .. ##.# .#._.#..# Cast: Irradiate (2%) ..##..## ........# Fly Contam ..#....# ..#.#...# ..#....##... ...## J   azure jelly (misshapen, drained) #.......#.. .... óÓRhcßô#...#...## ....# #..##...# ....#The azure jelly twists and deforms.  You are lightly contaminated with residual magic. _The azure jelly closely misses you. x2; The azure jelly hits you. x2  Casting: Irradiate (dangerous; 2% risk of failure)  óÓRh¨ß Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateóÓRh=ÅJimalo the DestroyerDemonspawn of Vehumet *****.####Health: 32/98 =======-----------------##(=$Magic: 16/25 ===============---------#$...$AC: 13Str: 20óÓRhd>|#$...=EV: 13Int: 26#.....#SH: 5Dex: 11......###XL: 12 Next: 88% Place: an Ice Cave ##...#..#@#Noise: ===------  Time: 19087.5 (0.0) #. ### ......###w) +3 dagger (drain) .. ##.# .#._.#..#Cast: Irradiate (2%) óÓRh›>Ð..##..## ........#Fly Contam óÓRh?Ñ..#....# ..#.#...# ..#....##... ...##J   azure jelly (misshapen, drained) #.......#.. .... #...#...## ....# #..##...# ....#The azure jelly twists and deforms.  óÓRh5?£You are lightly contaminated with residual magic. _The azure jelly closely misses you. x2; The azure jelly hits you. x2  óÓRha?¨Casting: Irradiate (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleóÓRhÈ?5Dir - look around, f - activateóÓRhÍ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You erupt in a fountain of uncontrolled magic!  The azure jelly is blasted with magical radiation!!  You kill the azure jelly!  Vehumet accepts your kill.óÓRh†é ¤ ....  You are contaminated with residual magic.3=968.5 (1Irradiate (2%)Contam _óÓRhkö óÓRh5 o _Your Translocations skill increases to level 2!÷ÓRh„Ñ :_÷ÓRhyÒ ÷ÓRh$à 8_÷ÓRhêá øÓRh'  #### ##(=$# #$...$ #$...=##... #......@##  ## ....#....# ##. ### .........# #.. ##.# ..#._.#..#.##..## ........#.#....#...#.#...# ...#....##.......##  #.......#.......#  #...#...## ....#_7=---9 __[3øÓRhä! 9;49mùÓRh%Å  ### ##(=$## #$...$# #$...= ##... #.......##  ## #....#....#  ##. ####.........# ##.. ##.##..#._.#..# #...##..##.......# ùÓRh2Ç‹#...#....#...#.#...# ....#....##.....## #.......#.......#ùÓRh’Ó7_ùÓRh¢ÔB---90ùÓRhñÜ8_ùÓRhßúÓRhU_íM #### #(=$#$ #$...@# ##.....##  #.......## ## #....#....###. ####.........##..#.......##_4=1úÓRhaúÓRh>c%8úÓRhdR==2.5 (2úÓRh l:_úÓRhÍp úÓRhŠqúÓRh.ra_O - the ring of Vettean {rF+ Wiz Str+4}ýÓRh[~7_ýÓRh<ýÓRh ”d _There are no items here.þÓRhÜY eM #### #(=$# #$....# ##.....##  #.......### #....#....##._.#..##...#.#...#þÓRhš| þÓRhŠ a_3.5 (1 _þÓRh Œ þÓRhy¸ Ò_54.5 (2 _You now have 1124 gold pieces (gained 18).ÿÓRhnÃâ ### ##(=@## #$....# #$....# ##.....# #.....## ## #....#....#  ##. ####.........#  ##.. ##.##..#._.#..#  #...##..##.........#9==5.5 (1__66.5 (2ÿÓRhªÉ8_ÿÓRhøÐ@ _You now have 1144 gold pieces (gained 20).ÿÓRh$ ˆ ##### ##(@.## #$....# #$....# ##.....## #.......## ## #....#....# ##. ####.........# ##.. ##.##..#._.#..#  #...##..##.#ÿÓRhP% ÿÓRh2& v20==7.5 (1ÿÓRhv/ ÿÓRh? b_8.5 (2ÿÓRh;D :_ÿÓRhÄF w _P - the ring of Recklessness {Fly rF+ rC+ EV+5}ÔRhΉj ##### ##@..## #$....# #$....# ##.....## #.......## ## #....#....# ##. ####.........# ##.. ##.##..#._.#..#  #...##..##.#ÔRh„—8_ÔRhb˜V7=9.5 (1ÔRhž8_ÔRhž§P _You see here 5 boomerangs.ÔRhâß 5#####(..## #@....# #$....###.....## #.......####..#....#. ####........ÔRh×à 1.#. ##.##..#._.#..# #...##..##.........#..##...#....#...#.#...#ÔRh í ÔRhvî y1==100 _ÔRhëô ÔRhu 8_ÔRh *1.5 (2ÔRhŒ :_ÔRh¶ @ _You now have 1160 gold pieces (gained 16).ÔRhB #######(..##.....##.....##.......#### #....#....###..#._.#...#.#...#..#....#....##.......##ÔRhW:_ÔRh`8=2.5 (1ÔRhÝ 8_ÔRh)0ƒ _You now have 1206 gold pieces (gained 46).ÔRhè0†2==3.5 (2ContamÔRhŸ78_ÔRhM:q _You feel less contaminated with magical energies.ÔRhërIÔRhvÔRhJ|ÔRh­€ÔRhXØ93==ÔRh¦¥#### ##@..## 5#.....# #.....#  ##.....##  ÔRhu‘Þ#.......## ## #....#....##. ####.........#  ##.. ##.##..#._.#..#  #...##..##..#ÔRhð‘ÔRhÊ—8_ÔRh½› ÔRh¬«B_You see here 5 boomerangs.ÔRh ÚInnate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - You are mostly covered in sharp spines.c - You regenerate magic rapidly.d - Your touch may inflict irresistible damage on your foes.ÔRh“u ÔRhj| ÔRhõƒ »Jimalo the DestroyerDemonspawn of Vehumet *****.Health: 39/98 =========---------------Magic: 23/25 ======================--AC: 13Str: 20EV: 13Int: 26SH: 5Dex: 11#####ÔRh{„ IXL: 12 Next: 96% Place: an Ice Cave##@..##Noise: ---------  Time: 19105.5 (0.0)#.....#w) +3 dagger (drain)#.....#Cast: Irradiate (2%)##.....##ÔRh§„ ³Fly Contam#.......##ÔRhâ„ …## #....#....#ÔRh… Ž##. ####.........#ÔRht… à##.. ##.##..#._.#..##...##..##.........# _P - the ring of Recklessness {Fly rF+ rC+ EV+5} _You see here 5 boomerangs. _You now have 1160 gold pieces (gained 16).  ÔRh“… ¿You now have 1206 gold pieces (gained 46). _You feel less contaminated with magical energies. _You see here 5 boomerangs.ÔRh0 B_ÔRhŒ ÔRhýš 8_ÔRhɤ ÔRh2(ÔRh(ÔRhÌ)ÔRhö1,ÔRhŒ6ÔRh8ÔRhÛ8ÔRh:ÔRh“?ÔRhÚ?]404=ÔRhVAÔRhr,ÔRhéÔRhnå 41=.._ _You start resting.ÔRh*T9.5 (4_ÔRh v5==10.5 (5ÔRh¹":_ÔRhÛ$% _Magic restored. ÔRh ÔRhc ÔRhÁ ÔRhÊ, ÔRh‰ ÔRhA", ÔRh@$ ÔRhDÜ2== ÔRh E, ÔRhJF ÔRháMO3 ÔRhýN ÔRhGU, ÔRh=V ÔRh#^ ÔRhz^ ÔRhŠf ÔRh¬h ÔRhi94 ÔRhj ÔRh_q, ÔRh¤r ÔRh@‹i5= ÔRh° ÔRhΘB ÔRhõŸ, ÔRhf¡ ÔRh¯­w6= ÔRhY¹, ÔRhgÂB ÔRhùà ÔRhÎe7 ÔRh5Ò, ÔRh£Ó ÔRhpáB ÔRhÍãp8Contam  ÔRhÌæ ÔRh!í, ÔRh˜î ÔRhöB ÔRhõ9= ÔRhÂ, ÔRhv ÔRhd  ÔRhå L50= ÔRh ÔRh½, ÔRhå ÔRh¡, ÔRh¢ ÔRhß"O1 ÔRh¢# ÔRhó-B ÔRhJ3, ÔRhG4 ÔRhõ;O2 ÔRhÑ> ÔRhsF, ÔRhcG ÔRh}M, ÔRhÖN ÔRh9VO3 ÔRhâW ÔRhH], ÔRhka ÔRh/ii4= ÔRhEj ÔRhýq, ÔRht ÔRhpy, ÔRhrz ÔRh‚a5= ÔRh_„ ÔRhé¯ ÔRh±µ ÔRh¹ ÔRh‡Ç ÔRhSÍ ÔRhÏ ÔRh¹× ÔRh%Ø96 ÔRh¾Ù ÔRh©â, ÔRhQÿ7 ÔRhÉB ÔRhc8= ÔRh7B ÔRh ÔRhK9= ÔRhÆ ÔRhM$, ÔRh¶% ÔRhA0B ÔRhé@P60 ÔRhXA ÔRhÛH, ÔRhúI ÔRh»}ª12= ÔRhŒ~ ÔRh » 70.5 (60.0)_ _You start resting. ÔRh¦8_ ÔRhç¨K _Your magical contamination has completely faded away. ÔRhïE ÔRh8GInnate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - You are mostly covered in sharp spines. ÔRhtG¹c - You regenerate magic rapidly.d - Your touch may inflict irresistible damage on your foes. ÔRhˆÑ ÔRhbÙ ÔRhíá˜Jimalo the DestroyerDemonspawn of Vehumet *****.Health: 62/98 ===============---------Magic: 25/25 ========================AC: 13Str: 20EV: 13Int: 26SH: 5Dex: 11#####XL: 12 Next: 96% Place: an Ice Cave##@..##Noise: ---------  Time: 19170.5 (0.0)#.....#w) +3 dagger (drain)#.....#Cast: Irradiate (2%)##.....##Fly #.......#### #....#....###. ####.........# ÔRhœâR##.. ##.##..#._.#..##...##..##.........# _You feel less contaminated with magical energies. _You see here 5 boomerangs. _You start resting. _Magic restored. _You start resting. _Your magical contamination has completely faded away. ÔRhcéV_ ÔRhñÔRhò€345ÔRh¬KBÔRh„QBÔRh1YÔRh˜YS6=ÔRh•pšÔRh€‚w7=ÔRhÇ–BÔRhBªe8ÔRhŒüç970=ÔRh&BÔRhkBÔRh  ÔRh0W1=ÔRhlÔRhªÔRhÖÔRhâÔRh "Q2ÔRhj'ÔRh´'ÔRhï*ÔRh’1ÔRhNAÔRhÞDÔRhSK;3ÔRh]MÔRhºSÔRh TÔRh2UÔRhÃ[,ÔRh£]ÔRh´{¹4=ÔRh<BÔRh¬†k5=ÔRh܇ÔRhžŽ,ÔRh ÔRhšûc678=ÔRhòÿ,ÔRh ÔRhÏ ÔRhD U9=ÔRhœ ÔRhóÔRhFÔRh›ÔRh½ÔRhÔRhj ÔRh„*<80ÔRh_,ÔRh 3,ÔRh†5ÔRhÌ;;1ÔRh=ÔRh@CÔRhCÔRhGEÔRh L,ÔRh9MÔRh|Ra2=ÔRh¤SÔRh+Y,ÔRhZÔRh§_,ÔRhª`ÔRhÊzï3=ÔRh-|ÔRhvƒ;4ÔRhÀ„ÔRhÝŠ,ÔRhÉ‹ÔRh’,ÔRh]“ÔRh­™;5ÔRhB ÔRh'¨,ÔRh8©ÔRh>°ÔRhŒ°D6=ÔRh©²ÔRh‰¸,ÔRh­¹ÔRhƒÀ,ÔRh>ÂÔRh*ÉÔRh”É#7ÔRh¶É2=ÔRhÈÊÔRh¢ÖÔRhÝÖÔRhá×ÔRhûâBÔRhûç;8ÔRhúèÔRh¿ 9ÔRhÇx90=ÔRh›ÔRhÆÔRh·ÔRh,ÔRh ÔRhÚ&ÔRhv(#1ÔRhš(2=ÔRh *ÔRhæ0ÔRh1ÔRh¢2ÔRh 9ÔRh\9ÔRhŸ:ÔRhíB;2ÔRhrDÔRh²J,ÔRh¾KÔRhS,ÔRhÐTÔRhÁYÔRhZ%3ÔRhP\ÔRhÓa,ÔRh8cÔRhãi,ÔRh kÔRhtw4=ÔRh‘{,ÔRhî|ÔRh¨¥‚5=6ÔRh`Äë7ÔRhXÐBÔRhûÕ' ÔRh4Öl_ _You start resting.ÔRhVä³268.5 (98.0)_8=9.5 (99ÔRhÄë8_ÔRh‰î" _HP restored.ÔRht.Read which item? Scrolls  e - 4 scrolls of teleportation  m - 2 scrolls of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 3 scrolls of revelation  y - a scroll of vulnerability  z - 4 scrolls of fogE - 2 scrolls of enchant weapon  Q - 2 scrolls of torment [!] read|quaff|evoke[?] describe selectedÔRhP«ÔRhy±ÔRhݸ\Jimalo the DestroyerDemonspawn of Vehumet *****.Health: 98/98 ========================Magic: 25/25 ========================ÔRhH¹ÔAC: 13Str: 20EV: 13Int: 26SH: 5Dex: 11#####XL: 12 Next: 96% Place: an Ice CaveÔRhz¹ÿ##@..##Noise: ---------  Time: 19269.5 (0.0)ÔRh̹,#.....#w) +3 dagger (drain)#.....#Cast: Irradiate (2%)ÔRhº##.....##Fly #.......#### #....#....###. ####.........###.. ##.##..#._.#..#ÔRhÿºL#...##..##.........# _You start resting. _Magic restored. _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored.ÔRhÂv _Okay, then.ÔRh«ÂÔRh3È8_ÔRh÷Ê. _ÔRhÌÜ ÔRhà §Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (2%)  j - Cast: Searing Ray  k - Cast: Fulminant Prism (1%)  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast (1%) ÔRh}à ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÔRhÞº ÔRh=È /Jimalo the DestroyerDemonspawn of Vehumet *****.Health: 98/98 ========================Magic: 25/25 ========================AC: 13Str: 20EV: 13Int: 26SH: 5Dex: 11#####XL: 12 Next: 96% Place: an Ice Cave##@..##Noise: ---------  Time: 19269.5 (0.0)ÔRh©È 8#.....#w) +3 dagger (drain)#.....#Cast: Irradiate (2%)##.....##Fly #.......##ÔRh#É ## #....#....###. ####.........###.. ##.##..#._.#..##...##..##.........# _Magic restored. _You start resting. _Your magical contamination has completely faded away. ÔRhNÉ ‚_You start resting. _HP restored. _Okay, then.ÔRhîÊ ÔRhRÑ 8_ÔRhEÓ ÔRh ÔRh"VEquip which item? ÔRhlí - - Unarmed Hand Weapons (go to first with ))  w - a +3 dagger of draining (weapon)  K - a +5 short sword ÔRhŒ# L - a +2 short sword of speed ÔRh¬ÀArmour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +1 cloak (worn) ÔRh×] x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn)ÔRhö˜N - +0 steam dragon scales Jewellery (go to first with "=) ÔRhd s - an amulet of reflection (worn)  v - a +6 ring of strength (worn) ÔRh8D R - the ring of Periwinkles (worn) {^Contam Fly rCorr Int+3}ÔRhVof - a ring of willpower  C - a ring of flight  H - a +6 ring of dexterity ÔRhv‚ O - the ring of Vettean {rF+ Wiz Str+4}  P - the ring of Recklessness {Fly rF+ rC+ EV+5}ÔRh©ê[?] describe selected [!] equip|wield|wear|put onÔRhÔy[tab] equip|unequip ÔRhÖW  - - Unarmed  f - a ring of willpowerÔRhRÖÔRhâNÔRh}¾w  f - a ring of willpower  C - a ring of flightÔRh7„ÔRh7öz  C - a ring of flight  H - a +6 ring of dexterityÔRh‰l  C - a ring of flight  H - a +6 ring of dexterityÔRh^¦ÔRh”LÔRhH™ÔRhõ¢ÔRh:ªˆJimalo the DestroyerDemonspawn of Vehumet *****.Health: 98/98 ========================Magic: 25/25 ========================AC: 13Str: 20EV: 13Int: 26SH: 5Dex: 11#####XL: 12 Next: 96% Place: an Ice Cave##@..##Noise: ---------  Time: 19269.5 (0.0)#.....#ÔRh(«îw) +3 dagger (drain)#.....#Cast: Irradiate (2%)##.....##Fly #.......#### #....#....###. ####.........###.. ##.##..#._.#..##...##..##.........# _Magic restored. _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored. ÔRh‘«6_Okay, then.ÔRh¼š _HP _Okay, then.  To do this, you must remove one of the following items: ÔRhv¼x (? for menu, Esc to cancel)  < or v - a +6 ring of strength  > or R - the ring of Periwinkles {^Contam Fly rCorr Int+3}ÔRh¬¶  You remove your +6 ring of strength.  You feel weaker.You feel stronger.ÔRh{\189270.5 (11ÔRh¶ÔRhÉD _O - the ring of Vettean (worn) {rF+ Wiz Str+4})ÔRh² ¿Drop what?45/52 slots (_ for help) Hand Weapons (select all with ))  w - a +3 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed Missiles (select all with ()j - 2 darts of disjunction  l - 24 poisoned darts  G - a throwing netM - 6 curare-tipped darts Armour (select all with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +1 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn)N - +0 steam dragon scales Jewellery (select all with "=)  s - an amulet of reflection (worn)  O - the ring of Vettean (worn) {rF+ Wiz Str+4}  R - the ring of Periwinkles (worn) {^Contam Fly rCorr Int+3}f - a ring of willpower  v - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]*ÔRh@§—M L - a +2 short sword of speed Missiles (select all with ()  j - 2 darts of disjunction  l - 24 poisoned darts  G - a throwing net  M - 6 curare-tipped darts *ÔRhȧCArmour (select all with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +1 cloak (worn)  x - a +2 pair of boots (worn)D - a +1 leather armour of cold resistance (worn)N - +0 steam dragon scales Jewellery (select all with "=)s - an amulet of refle*ÔRh¨îction (worn)  O - the ring of Vettean (worn) {rF+ Wiz Str+4}  R - the ring of Periwinkles (worn) {^Contam Fly rCorr Int+3}  f - a ring of willpower *ÔRhA¨¶ v - a +6 ring of strength  C - a ring of flight  H - a +6 ring of dexterity  P - the ring of Recklessness {Fly rF+ rC+ EV+5}*ÔRhh¨ 9%*ÔRhƒS‹Wands (select all with /)r - a wand of quicksilver (20)  A - a wand of paralysis (2)  B - a wand of warping (8)  I - a wand of digging (5)  S - a wand of flame (24)2+ÔRhçs ý(1 turn)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  v + a +6 ring of strength[Enter] accept (1 chosen).ÔRh5° ”2 turns)  v + a +6 ring of strength  C + a ring of flight20ÔRhš¥ |1 turn)  C - a ring of flight11ÔRh©B   v - a +6 ring of strength  C - a ring of flight2ÔRhšè   v - a +6 ring of strength  H - a +6 ring of dexterity Scrolls (select all with ?)322ÔRh é 8ÔRh¨ 8ÔRhA& 0Jimalo the DestroyerDemonspawn of Vehumet *****.Health: 98/98 ========================Magic: 25/25 ========================AC: 13Str: 18EV: 13Int: 26SH: 5Dex: 11#####XL: 12 Next: 96% Place: an Ice Cave8ÔRh & +##@..##Noise: ---------  Time: 19270.5 (0.0)#.....#w) +3 dagger (drain)#.....#Cast: Irradiate (1%)8ÔRhÉ& •##.....##Fly 8ÔRhí& ü#.......#### #....#....#8ÔRh' Ž##. ####.........#8ÔRh9' ##.. ##.##..#._.#..##...##..##.........#8ÔRh^' s> or R - the ring of Periwinkles {^Contam Fly rCorr Int+3}  8ÔRh‹' €You remove your +6 ring of strength.  You feel weaker.You feel stronger. 8ÔRhã' w_O - the ring of Vettean (worn) {rF+ Wiz Str+4}  Okay, then.8ÔRh¯( 8ÔRhT2 D _9ÔRh _9ÔRh) f _9ÔRhá/ ,9ÔRhs6 ,9ÔRh!ª '#######(..###.....#.....#..##3.5 (3.....#### #....#....###. ####.........###.. ##.##..#._.#..##...##..##.........#..##...#....#...#.#...#..#....#....##.......## #.. #.......#9ÔRh^¬ :ÔRh}(:ÔRhÇ(:ÔRh*:ÔRhÏ,:ÔRh¦4,:ÔRh¦9:ÔRhK;:ÔRhQB,:ÔRhäC:ÔRhQU#######(..##.....# #.....##.....####.......#### #.@..#....#5.5 (2##. ####.........#:ÔRhrQo##.. ##.##..#._.#..#...##..##.........#..##...#....#...#.#...#..#....#....### ##.. #.......#..... :ÔRh•Qˆ#..# #...#...##....:ÔRh´Q~# #..##...# ....#:ÔRhÁR:ÔRhÙZ:_:ÔRhE]:ÔRhDÄ 3:ÔRhïÅ :ÔRh2Ê %0:ÔRhïÔ >..:ÔRh× ;ÔRhMG I;ÔRh3H ;ÔRhyS ;ÔRhgT ;ÔRhxY ,;ÔRhb ,;ÔRh¹c ;ÔRhŸp ;ÔRh°v ;ÔRh^w ;ÔRhÛw ;ÔRhL #.....##.....###.....####.......#### #....#....###. ####.........###.. ##.##..#._.#..##...##..##.........#..##...#....#@..#.#...#9.5 (4..#....#....##.###.. #.......#......#..# #...#...##.....#  #..# #..##...# ....## ##.# ##..###..# #...#..### #..## ..## .# ##..#[37;ÔRhΑ Ÿm ..# #..#;ÔRh– 9_;ÔRh«— <ÔRhÁj<ÔRhk<ÔRhÔ‚„<ÔRhõ†<ÔRhʤ##.......### #....#.##. ####.........# ##.. ##.##..#._.#..# #...##..##.........#  ..##...#....#...#.#...#  ..#....#....##.......## #......#.......# ..# ##@....## 82.5 (3 ..# #..##...##....## .# ##..###..###...#[3<ÔRhö¦Â7m .# #..## #..## ..## .# #..# ##..# ..# .# #..## #..# .# .##.I#...# #..# ..#..##..####..# .. ..##.â—‹#....##..#<ÔRh¨<ÔRh]– <ÔRh½– <ÔRh¶™ <ÔRhrš <ÔRhå¡ ,<ÔRhŸ¦ ,<ÔRhP¬ ,<ÔRh}­ <ÔRh°¯ <ÔRhü¶ ,<ÔRhc· <ÔRh²¹ <ÔRhš¾ ,<ÔRhY¿ <ÔRhÒÇ ¾#...##..##.. ..##...#....#...#.#...# ..#....#....##.......## .. #.......#.......# .# #...#...##.....## .# #..##...##....## # ##..###..###...#  #..## #..###..## # #..# ### 6.5 (4 <ÔRhÅÈ <# #..## #..##.## ##.I#...# #..##.. ..##..####..##... #.â—‹#....##..##....#..##.......##..... ..#☼[?#...##...#...#..#$=##..##...##.##..# #..##.##..##....#.##..#<ÔRhaÉ <ÔRhMÐ <ÔRh5Ò =ÔRhÔÇu=ÔRhÉËB=ÔRhUÒ,=ÔRhûÒ=ÔRhaÕ=ÔRh‡Ý,=ÔRh°Þ=ÔRhœà=ÔRh'ç=ÔRhDé=ÔRh©é=ÔRhë=ÔRhPí=ÔRhx¢ # #...#...##.....## # #..##...##....##  ##..###..###...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##.I#...# #..##......#..##..####..##......##.â—‹#....##..##.@....#90#..##.......##......# .#☼[?#...##...#...#..##$=##..##...##.##..#.##.##..##....#.##..[0;10;=ÔRh £Ñ1m#..#.##..##....#.#...#J   slime creature (wandering) #....#...###...#.#...# ##.......# ##J.J....#  #.......# #.J.....# _A slime creature is nearby!?ÔRh‚äðQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (1%)  j - Cast: Searing Rayk - Cast: Fulminant Prism  l - Cast: Mephitic Cloud  m - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on@ÔRhÊŽ@ÔRh‹ŸÝ# #...#...##.....##Jimalo the Destroyer # #..##...##....##Demonspawn of Vehumet *****.##..###..###...#Health: 98/98 ========================#..## #..###..####Magic: 25/25 ========================#..# ##..##..##.#AC: 13@ÔRh7 )Str: 18#..## #..##.##..##EV: 13Int: 26 #.I#...# #..##......#SH: 5Dex: 11 #..##..####..##......#XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#@ÔRhm RNoise: ---------  Time: 19290.5 (0.0) ##..##.......##......#w) +3 dagger (drain) @ÔRh˜ É.#☼[?#...##...#...#..#Cast: Fulminant Prism .##$=##..##...##.##..#@ÔRhÇ øFly ..##.##..##....#.##..# ...#.##..##....#.#...#@ÔRhð ÏJ   slime creature (wandering) #....#...###...#.#...# @ÔRh¡§##.......# ##J.J....##.......# #.J.....#@ÔRhA¡–You remove your +6 ring of strength.  You feel weaker.You feel stronger. @ÔRh`¡g_O - the ring of Vettean (worn) {rF+ Wiz Str+4} _Okay, then. @ÔRh|¡P_A slime creature is nearby!@ÔRh˜¢@ÔRhcª@ÔRhY¬AÔRh˜›# #...#...##.....##  Jimalo the Destroyer AÔRhʰ# #..##...##....##  Demonspawn of Vehumet *****.  ##..###..###...# Health: 98/98 ========================  #..## #..###..####  Magic: 21/25 ====================----  #..# ##..##..##.#  AC: 13Str: 18  #..## #..##.##..##  EV: 13Int: 26 #.I#...# #..##......#  SH: 5Dex: 11 #..##..####..##......#  XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#  Noise: ---------  Time: 19290.5 (0.0) ##..##.......##......#  w) +3 dagger (drain) .#☼[?#...##...#...#..#  Cast: Fulminant Prism .##$=##..##...##*##..#  Fly ..##.##..##....#AÔRh´ð*##..# ...#.##..##....#*#...#  J   slime creature (wandering) #....#...###...#*#...# ##.......# ##J.J**..#  #.......# #.J.....# _O - the ring of Vettean (worn) {rF+ Wiz Str+4} _Okay, then. _A slime creature is nearby!Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAÔRhSiy*****J..CÔRh›à# #...#...##.....##  Jimalo the Destroyer # #..##...##....##  Demonspawn of Vehumet *****.  ##..###..###...# Health: 98/98 ========================  #..## #..###..####  Magic: 21/25 ====================----  #..# ##..##..##.#  AC: 13Str: 18  #..## #..##.##..##  EV: 13Int: 26 #.I#...# #..##......#  SH: 5Dex: 11 #..##..####..##......#  XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#  Noise: ---------  Time: 19290.5 (0.0) ##..##.......##......#  w) +3 dagger (drain) .#☼[?#...##...#...#..#  Cast: Fulminant Prism .##$=##..##...##CÔRh!ã.##..#  Fly ..##.##..##....#.##..# ...#.##..##....#.#...#  J   slime creature (wandering) #....#...###...#.#...# ##.......# ##J.J....#  #.......# #.J.....# _A slime creature is nearby!Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The slime creature quivers.     #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  ÔRh¿ã¤40m#..### ## ## ## [?#...#..# $=##.##..# #*##..##.#...#JJJ 3 slime creatures (1 ally target)#J#...#*   fulminant prism ##J..JJ   ===1.5 (1 _*CÔRhêCÔRh[· CÔRh]¸ CÔRhƸ CÔRh] 2  # ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# CÔRhþ (#......# #.@....# #......# [?#...#..# $=##.##..# # J#...#  J   large slime creatureJ#...#  JJJ 3 slime creatures (1 ally target) J..#  *   fulminant prism CÔRh'à F   CÔRh"‹   ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# #......# [?#...#..# $=##.##..# *##..#   CÔRhð"Q*   CÔRhW#CÔRh¤07 *JJ 2.J*Two slime creatures merge to form a large slime creature.CÔRhŽ1(---2CÔRh]9CÔRh<<e _Your fulminant prism crackles loudly.DÔRhŒ<DÔRhG1 ###  The slime creature hits your fulminant prism!!  Your fulminant prism explodes!The blast of energy engulfs the slime creature!DÔRh´Ÿ ,DÔRh¡ DÔRhÁ± ' DÔRhø± V..JJ DÔRh%² x3 slime creaturesJJ..DÔRhR² <The slime creature is lightly wounded.DÔRh˜³ t2=======3DÔRhƒ½ DÔRh…À f _The slime creature quivers. x2FÔRh!óoQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  FÔRhoó¬c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  FÔRhÄóNh - Zap: wand of flame (24) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloud FÔRhèó* m - Cast: Iskenderun's Mystic Blast FÔRhô][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onJÔRhöOJÔRhbc'# #...#...##.....##Jimalo the Destroyer # #..##...##....##Demonspawn of Vehumet *****.##..###..###...#Health: 98/98 ========================#..## #..###..####Magic: 22/25 =====================---#..# ##..##..##.#AC: 13Str: 18#..## #..##.##..##EV: 13Int: 26 JÔRh©d#.I#...# #..##......#SH: 5Dex: 11 #..##..####..##......#XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#Noise: ======---  Time: 19293.5 (0.0) ##..##.......##......#w) +3 dagger (drain) .#☼[?#...##...#...#..#Zap: wand of flame (24) .##$=##..##...##.##..#Fly ..##.##..##....#.##..# ...#.##..##....#J#...#J   large slime creature #....#...###...#J#.JÔRh#e_..#JJJ 3 slime creatures ##.......# ##J.JJ...##.......# #.......# _Your fulminant prism crackles loudly.The slime creature hits your fulminant prism!!  Your fulminant prism explodes!The blast of energy engulfs the slime creature!  The slime creature is lightly wounded. JÔRh\eQ_The slime creature quivers. x2JÔRhfJÔRhoJÔRh0qJÔRhX # #...#...##.....##  Jimalo the Destroyer # #..##...##....##  Demonspawn of Vehumet *****.  ##..###..###...# Health: 98/98 ========================  #..## #..###..####  Magic: 22/25 =====================---  #..# ##..##..##.#  AC: 13JÔRh  FStr: 18  #..## #..##.##..##  EV: 13Int: 26 #.I#...# #..##......#  SH: 5Dex: 11 #..##..####..##......#  XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#  Noise: ======---  Time: 19293.5 (0.0) ##..##.......##.*....#  w) +3 dagger (drain) JÔRh’ ¤.#☼[?#...##...#.*.#..#  Zap: wand of flame (24) .##$=##..##...##*##..#  Fly ..##.##..##....#*##..# ...#.##..##....#J#...#  J   large slime creature #....#...###...#J#...#  JJJ 3 slime creatures JÔRh  ±##.......# ##J.JJ...#  #.......# #.......# The slime creature is lightly wounded. _The slime creature quivers. x2  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (lightly wounded, 93% to hit)JÔRh?L dJJlarge slime creature (KÔRhö '# #...#...##.....##Jimalo the Destroyer # #..##...##....##Demonspawn of Vehumet *****.##..###..###...#Health: 98/98 ========================#..## #..###..####Magic: 22/25 =====================---#..# ##..##..##.#AC: 13Str: 18#..## #..##.##..##EV: 13Int: 26 KÔRh  ”#.I#...# #..##......#SH: 5Dex: 11 #..##..####..##......#XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#Noise: ======---  Time: 19293.5 (0.0) ##..##.......##.*....#w) +3 dagger (drain) .#☼[?#...##...#.*.#..#Zap: wand of flame (24) KÔRhé (.##$=##..##...##*##..#Fly ..##.##..##....#*##..# ...#.##..##....#*#...#KÔRh” ÞJ   large slime creature #....#...###...#J#...#JJJ 3 slime creatures ##.......# ##J.JJ...##.......# #.......#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (93% to hit)  The puff of flame misses the slime creature.The puff of flame hits the large slime creature!KÔRhõ¡ Ñ   # ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# #.*....# [?#.*.#..# $=KÔRhࢠ##*##..# #   JJ 2 large slime creatures  2     Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (93% to hit)  The puff of flame misses the slime creature.The puff of flame hits the large slime creature!  The large slime creature is lightly wounded.KÔRh    ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# KÔRhö Ô#.*....# [?#.*.#..# $=##*##..# #      KÔRhk nKÔRhh ...JJJJJ 4 slime creatures (2 wandering)JJJ==----4.5 (13 _Two slime creatures merge to form a large slime creature.LÔRhÄ‚# #...#...##.....##  Jimalo the Destroyer # #..##...##....##  Demonspawn of Vehumet *****.  ##..###..###...# Health: 98/98 ========================  #..## #..###..####  Magic: 22/25 =====================--- LÔRh=ƒF #..# ##..##..##.#  AC: 13Str: 18  #..## #..##.##..##  EV: 13Int: 26 #.I#...# #..##......#  SH: 5LÔRh¶ƒ~Dex: 11 #..##..####..##......#  XL: 12 Next: 96% Place: an Ice Cave LÔRhýƒ`##.â—‹#....##..##.@....#  Noise: ==-------  Time: 19294.5 (0.0) LÔRh,„##..##.......##.*....#  w) +3 dagger (drain) LÔRh“ˆ.#☼[?#...##...#.*.#..#  Zap: wand of flame (23) .##$=##..##...##*##..#  Fly ..##.##..##....#J##..# ...#.##..##....#J#...#  JJ 2 large slime creatures #....#...###...#J#...#  JJJJ 4 slime creatures (2 wandering) ##.......# ##J.JJJ..#  #.......# #.......# The large slime creature is lightly wounded. _Two slime creatures merge to form a large slime creature.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (lightly wounded, 93% to hit)LÔRh…§ ^JJslime creature (LÔRhAÐ v# #...#...##.....##Jimalo the Destroyer # #..##...##....##Demonspawn of Vehumet *****.##..###..###...#LÔRhþÐ dHealth: 98/98 ========================#..## #..###..####Magic: 22/25 =====================---#..# ##..##..##.#AC: 13Str: 18#..## #..##.##..##EV: 13Int: 26 #.I#...# #..##......#SH: 5Dex: 11 #..##..####..##......#LÔRh¼Ñ ÝXL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#Noise: ==-------  Time: 19294.5 (0.0) ##..##.......##.*....#w) +3 dagger (drain) .#☼[?#...##...#.*.#..#Zap: wand of flame (23) .##$=##..##...##*##..#Fly ..##.##..##....#J##..# ...#.##..##....#J#...#LÔRhÒ MJJ 2 large slime creatures #....#...###...#J#...#JJJJ 4 slime creatures (2 wandering) ##.......# ##J.JJJ..##.......# #.......#Aiming: Throw FlameLÔRhJÒ ‹Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (93% to hit)  The puff of flame hits the slime creature.  The slime creature is lightly wounded.LÔRhÏZ °Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (93% to hit)  The puff of flame hits the slime creature.slime creature is lightly woundedLÔRh[ ^.  The slime creature quivers. x2LÔRhÚd ¹  # ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# #.*....# [?#.*.#..# $=LÔRh€e <##*##..# #   J   very large slime creature  J   large slime creature ##J..JJ..#  JJJ 3 slime creatures    LÔRh•Ä    ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# LÔRh^Å/#.*....# [?#.*.#..# $=##*##..# #   ##J..JJ..#   LÔRh\Æ,LÔRhçÈ,LÔRhÖë..J.JJ.5.5 (12LÔRhOÝLÔRhàT _Two slime creatures merge to form a very large slime creature.MÔRhÙ‘Û# #...#...##.....##  Jimalo the Destroyer # #..##...##....##  Demonspawn of Vehumet *****.  ##..###..###...# Health: 98/98 ========================  #..## #..###..####  Magic: 22/25 =====================---  #..# ##..##..##.#  AC: 13Str: 18  #..## #..##.##..##  EV: 13Int: 26 #.I#...# #..##......#  SH: 5Dex: 11 #..##..####..##......#  XL: 12 Next: 96% Place: an Ice Cave MÔRh=’x##.â—‹#....##..##.@....#  Noise: ==-------  Time: 19295.5 (0.0) ##..##.......##.*....#  w) +3 dagger (drain) MÔRh’Â.#☼[?#...##...#.*.#..#  Zap: wand of flame (22) .##$=##..##...##J##..#  Fly ..##.##..##....#.##..# MÔRh“q...#.##..##....#J#...#  J   very large slime creature #....#...###...#J#...#  J   large slime creature ##.......# ##J.JJ...#  JJJ 3 slime creatures  #.......# #.......# The slime creature quivers. x2 MÔRhD“[_Two slime creatures merge to form a very large slime creature.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleMÔRhr“qShift-Dir - straight lineAim: a slime creature (lightly wounded, 93% to hit)MÔRh[ÁƒJ*JJMÔRhªå# #...#...##.....##Jimalo the Destroyer # #..##...##....##Demonspawn of Vehumet *****.##..###..###...#Health: 98/98 ========================#..## #..###..####Magic: 22/25 =====================---#..# ##..##..##.#AC: 13Str: 18#..## #..##.##..##EV: 13Int: 26 #.I#...# #..##......#SH: 5Dex: 11 #..##..####..##......#XL: 12 Next: 96% Place: an Ice Cave ##.â—‹#....##..##.@....#MÔRhŒæ[9;38HNoise: ==-------  Time: 19295.5 (0.0) ##..##.......##.*....#w) +3 dagger (drain) .#☼[?#...##...#.*.#..#Zap: wand of flame (22) .##$=##..##...##J##..#Fly ..##.##..##....#.##..# ...#.##..##....#J#...#J   very large slime creature #....#...###...#J#...#J   large slime creature ##.......# ##J.JJ...#JJJ 3 slime creatures#.......# #.......#Aiming: Throw FlamePress: ? - help, Q - select action, (ÔRhç(40m or ) - cycleShift-Dir - straight lineAim: a slime creature (93% to hit)  The puff of flame hits the slime creature.  The slime creature is moderately wounded.MÔRht MÔRh^v MÔRh~ 2  # ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# MÔRhú~ ;#......# #.@....# #.*....# [?#.*.#..# $=##.##..# #  MÔRhG F  JJ 2 large slime creatures J..#  JJ(1 wandering)    MÔRho MÔRhöà B   MÔRhEá E....##  #...#  #..## #..###..#### MÔRh â e #..# ##..##..##.#  #..## #..##.##..##  #..##......# MÔRhã ­#......# #.@....# #.*....# [?#.*.#..# $=MÔRhdã M##.##..# #      MÔRhä MÔRhNü M  # ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# #.*....# [?#.*.#..# $=##.##..# #  enormous  J   very large slime creature ##J..JJ..#  J   large slime creature     JJ 2 slime creatures (1 wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linMÔRhsý eAim: a slime creature (93% to hit)  The puff of flame hits the slime creature.  The slime creature is moderately wounded.wo slime creatures merge to form a large slime creature.MÔRh½[   ....##  #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #......# #.@....# #.*....# [?#.*.#..# $=##.##..# #   ##J..JJ..# MÔRh ac    MÔRhøa€.J.J.J..JMÔRhLbŠJJ 2 slime creatures (1 wandering)MÔRh"ca3=6.5 (11MÔRh¿mMÔRhnoS _Two slime creatures merge to form an enormous slime creature.VÔRhã¶`.. #.........# .# #...#...##.....## .# #..##...##....## # ##..###..###...# # #..## #..###..#### # #..# ##..##..##. # #..## #..##.##..##VÔRh_·Ò#.I#...# #..##......# .#..##..####..##@.....# .##.â—‹#....##..##......#VÔRhç·¤#..##.......##......#.#☼[?#...##...#.J.#..#$=##..##...##.##..# #..##.##..##....#J##..#VÔRh¸¥#.##..##....#.#...##...###...#J#...#VÔRhF¸}   slime creature#VÔRhk¸J.# ##J...J..#VÔRh½VÔRhï½VÔRhOÇ\J.J.VÔRh¨Ç.--7VÔRh;ÐVÔRhÒWÔRhÂkûQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (20)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) (quivered) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on[ÔRh~| [ÔRh% M.. #.......#.......#Jimalo the Destroyer .# #...#...##.....##Demonspawn of Vehumet *****. .# #..##...##....##Health: 98/98 ======================== # ##..###..###...#[ÔRhŽ ìMagic: 23/25 ======================-- # #..## #..###..####AC: 13Str: 18 # #..# ##..##..##.#EV: 13Int: 26 # #..## #..##.##..##SH: 5Dex: 11 ##.I#...# #..##......#XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#Noise: ---------  Time: 19297.5 (0.0) .##.â—‹#....##..##......#w) +3 dagger (drain) [ÔRh .##..##.......##J.....#Zap: wand of quicksilver (20) ..#☼[?#...##...#...#..#Fly ..##$=##..##...##J##..# #..##.##..##....#.##..#J   enormous slime creature #...#.##..##....#.#...#J   very large slime creature ##....#...###...#J#...#J   slime creature##.......# ##J...J..#Shift-Dir - straight lineAim: a slime creature (93% to hit)  The puff of flame hits the slime creature.  [ÔRhG ×The slime creature is moderately wounded.Two slime creatures merge to form a large slime creature. _Two slime creatures merge to form an enormous slime creature.[ÔRh_ [ÔRhõ˜ [ÔRhˆ™ \ÔRhèL.. #.......#.......#  Jimalo the Destroyer .# #...#...##.....##  Demonspawn of Vehumet *****. .# #..##...##....##  Health: 98/98 ======================== # ##..###..###...#  Magic: 23/25 ======================-- # #..## #..###..####  AC: 13Str: 18 # #..# ##..##..##.#  EV: 13Int: 26 # #..## #..##.##..##  SH: 5Dex: 11 ##.I#...# #..##......#  XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#  Noise: --------- \ÔRhàM[39;49m Time: 19297.5 (0.0) .##.â—‹#....##..##*.....#  w) +3 dagger (drain) .##..##.......##J.....#  Zap: wand of quicksilver (20) ..#☼[?#...##...#*..#..#  Fly ..##$=##..##...##J##..# #..##.##..##....#*##..#  J   enormous slime creature #...#.##..##....#*#...#  J   very large slime creature ##....#...###...#J#...#  J   slime creature  ##.......# ##J...J..# Two slime creatures merge to form a large slime creature. _Two slime creatures merge to form an en\ÔRh"N¡ormous slime creature.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an enormous slime creature (94% to hit)\ÔRh»' ž .**.J\ÔRhÛM ¦J.Aim: a very large slime creature (lightly wounded, 94% to hit)]ÔRhT!.. #.......#.......#Jimalo the Destroyer .# #...#...##.....##Demonspawn of Vehumet *****. ]ÔRhuT}.# #..##...##....##Health: 98/98 ======================== # ##..###..###...#Magic: 23/25 ======================-- # #..## #..###..####AC: 13]ÔRh¨T>Str: 18 # #..# ##..##..##.#EV: 13Int: 26 ]ÔRh%U# #..## #..##.##..##SH: 5Dex: 11 ##.I#...# #..##......#XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#Noise: ---------  Time: 19297.5 (0.0) ]ÔRh‹U™.##.â—‹#....##..##*.....#w) +3 dagger (drain) .##..##.......##*.....#Zap: wand of quicksilver (20) ..#☼[?#...##...#.*.#..#Fly ]ÔRhrVÿ..##$=##..##...##*##..# #..##.##..##....#*##..#J   enormous slime creature #...#.##..##....#.#...#J   very large slime creature ##....#...###...#J#...#J   slime creature##.......# ##J...J..#Shift-Dir - straight lineAim: a very large slime creature (lightly wounded, 94% to hit)  The bolt of dispelling energy hits the slime creature!  The slime creature is heavily wounded.]ÔRhéVThe bolt of dispelling energy hits the very large slime creature!  The very large slime creature is lightly wounded.]ÔRhKÝ,]ÔRhòÝ]ÔRhèJ...#JJ.J.J 2 slime creatures]ÔRhÚès4====8.5 (119 _]ÔRhPò]ÔRh|ô^ÔRhØ.. #.......#.......#  Jimalo the Destroyer .# #...#...##.....##  Demonspawn of Vehumet *****. .# #..##...##....##  Health: 98/98 ======================== # ##..###..###...#  Magic: 24/25 =======================- # #..## #..###..####  AC: 13Str: 18 # #..# ##..##..##.#  EV: 13Int: 26 # #..## #..##.##..##  SH: 5Dex: 11 ##.I#...# #..##......#  XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#  Noise: ===^ÔRh*Ú------  Time: 19298.5 (0.0) .##.â—‹#....##..##J.....#  w) +3 dagger (drain) .##..##.......##*.....#  Zap: wand of quicksilver (19) ..#☼[?#...##...#.*.#J.#  Fly ..##$=##..##...##J##..# #..##.##..##....#.##..#  J   enormous slime creature #...#.##..##....#J#...#  J   very large slime creature ##....#...###...#.#...#  JJ 2 slime creatures  ##.......# ##J...J..# The bolt of dispelling energy hits the very large slime creature! _The very large slime creature is lightly wounded^ÔRhUÛž.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a very large slime creature (lightly wounded, 94% to hit)^ÔRh—|¶*.J*Jn enormous slime creature (^ÔRh"a Â.. #.......#.......#Jimalo the Destroyer .# #...#...##.....##Demonspawn of Vehumet *****. .# #..##...##....##Health: 98/98 ======================== # ##..###..###...#Magic: 24/25 =======================- ^ÔRh¼a # #..## #..###..####AC: 13Str: 18 # #..# ##..##..##.#EV: 13Int: 26 # #..## #..##.##..##SH: 5Dex: 11 ##.I#...# #..##......#^ÔRhlb zXL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#Noise: ===------  Time: 19298.5 (0.0) .##.â—‹#....##..##*.....#w) +3 dagger (drain) .##..##.......##*.....#Zap: wand of quicksilver (19) ^ÔRhÅb Ü..#☼[?#...##...#*..#J.#Fly ..##$=##..##...##*##..# ^ÔRhùb †#..##.##..##....#*##..#J   enormous slime creature #...#.##..##....#*#...#^ÔRh,c ÛJ   very large slime creature ##....#...###...#*#...#^ÔRhZc ôJJ 2 slime creatures##.......# ##J...J..#The bolt of dispelling energy hits the slime creature!  ^ÔRh‰c  The slime creature is severely wounded.The bolt of dispelling energy hits the very large slime creature!  ^ÔRh³c ®The very large slime creature is lightly wounded.  The bolt of dispelling energy hits the enormous slime creature!!  The enormous slime creature is lightly wounded.^ÔRh·è ,^ÔRh-ë ^ÔRh—ë ^ÔRhõ AJ...J^ÔRhfõ åJ..#..J.JJ 3 slime creatures^ÔRhö 39.5 (18^ÔRhéý ^ÔRh Ž  The slime creature is severely wounded.  The bolt of dispelling energy hits the very large slime creature!very large slime creature is lightly wounded.bolt of dispelling energy hits the enormous slime creature!!enormous slime creature is lightly wounded. _The slime creature hits you but does no damage_ÔRh¢Y .. #.......#.......#  Jimalo the Destroyer .# #...#...##.....##  Demonspawn of Vehumet *****. .# #..##...##....##  Health: 98/98 ======================== # ##..###..###...#  Magic: 24/25 =======================- # #..## #..###..####  AC: 13Str: 18 # #..# ##..##..##.#  EV: 13Int: 26 # #..## #..##.##..##  SH: 5Dex: 11 ##.I#...# #..##......#  XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#  Noise: ===_ÔRhZ ------  Time: 19299.5 (0.0) .##.â—‹#....##..##J.....#  w) +3 dagger (drain) .##..##.......##*..J..#  Zap: wand of quicksilver (18) ..#☼[?#...##...#J*.#..#  Fly ..##$=##..##...##*##..# #..##.##..##....#J##..#  J   enormous slime creature #...#.##..##....#.#...#  J   very large slime creature ##....#...###...#J#...#  JJJ 3 slime creatures  ##.......# ##J...J..# The enormous slime creature is lightly wounded. _The slime creature hits you but does no damage. _ÔRh[[ – Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an enormous slime creature (lightly wounded, 94% to hit)aÔRhÆÔ˜ J.#.JaÔRhø…¦J#Aim: a very large slime creature (lightly wounded, 94% to hit)bÔRh8Z J#bÔRhöZ_J*#*bÔRhÊ‘š*JAim: an enormous slime creature (lightly wounded, 94% to hit)cÔRhõ.. #.......#.......#  Jimalo the Destroyer .# #...#...##.....##  Demonspawn of Vehumet *****. .# #..##...##....##  Health: 98/98 ======================== # ##..###..###...#  Magic: 24/25 =======================- # #..## #..###..####  AC: 13Str: 18 # #..# ##..##..##.#  EV: 13Int: 26 # #..## #..##.##..##  SH: 5Dex: 11 ##.I#...# #..##......#  XL: 12 Next: 96% Place: an Ice Cave .#..##..####..##@.....#  Noise: ===cÔRhÂõ------  Time: 19299.5 (0.0) .##.â—‹#....##..##J.....#  w) +3 dagger (drain) .##..##.......##...J..#  Zap: wand of quicksilver (18) ..#☼[?#...##...#J..#..#  Fly ..##$=##..##...##.##..# #..##.##..##....#J##..#  J   enormous slime creature #...#.##..##....#.#...#  J   very large slime creature ##....#...###...#J#...#  JJJ 3 slime creatures  ##.......# ##J...J..# Aiming: Quicksilver BoltPress: ? - help, Q - select action, ÔRhöQ37m( or ) - cycleShift-Dir - straight lineAim: an enormous slime creature (lightly wounded, 94% to hit)  The bolt of dispelling energy hits the slime creature!!  You kill the slime creature!cÔRhÙ         #..##   #..#   #..##     * * [?cÔRhF‡*.#..# $=**##..#   cÔRh•} 2     Shift-Dir - straight linecÔRhϘAim: an enormous slime creature (lightly wounded, 94% to hit)  The bolt of dispelling energy hits the slime creature!!  cÔRhðFYou kill the slime creature!  cÔRhVehumet accepts your kill.  The bolt of dispelling energy hits the enormous slime creature!cÔRh¤‰T  The enormous slime creature is lightly wounded.cÔRhIŠcÔRh«‹cÔRhø‹cÔRh|ŒcÔRhy™!..JJ.....J.JJJ 3 slime creatures (1 wandering)cÔRhðžD8300.5 (17 _cÔRhXØdÔRhã¤dÔRh°¦ÛQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (17) (quivered)  dÔRh†§f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oneÔRh«”eÔRhI—Â.. #.......#.......#Jimalo the Destroyer .# #...#...##.....##Demonspawn of Vehumet *****. .# #..##...##....##Health: 98/98 ======================== # ##..###..###...#Magic: 24/25 =======================- eÔRh«—/# #..## #..###..####AC: 13Str: 18 # #..# ##..##..##.#EV: 13Int: 26 # #..## #..##.##..##SH: 5eÔRhß—ÒDex: 11 ##.I#...# #..##......#eÔRh+˜¾XL: 12 Next: 98% Place: an Ice Cave .#..##..####..##@.....#Noise: ===------  Time: 19300.5 (0.0) eÔRhm˜{.##.â—‹#....##..##..J...#w) +3 dagger (drain) .##..##.......##J.....#eÔRhê˜ÒCast: Fulminant Prism ..#☼[?#...##...#...#..#Fly ..##$=##..##...##J##..# #..##.##..##....#.##..#J   enormous slime creature eÔRh(™Z#...#.##..##....#J#...#J   very large slime creature ##....#...###...#J#...#eÔRhf™JJJ 3 slime creatures (1 wandering)##.......# ##J...J..#Aim: an enormous slime creature (lightly wounded, 94% to hit)  eÔRh™ The bolt of dispelling energy hits the slime creature!!  You kill the slime creature!Vehumet accepts your kill.eÔRh´™‹The bolt of dispelling energy hits the enormous slime creature! _The enormous slime creature is lightly wounded.eÔRh»šeÔRhÓ¢eÔRhª¤fÔRh`#....#....##.# . #.......#.. # #...#...##...##...##....#  ##..###..###...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..## #.I#...# #..##.@....# #..##..####..##......# ##.â—‹#....##..##..J...# ##..##.......##J.....# #☼[?#...##...#...#..# .##$=##..##...##J##..# ..##.##.fÔRhî.##....#.##..# ...#.##..##....#J#...#  2 slime creatures #....#...###...#J#.fÔRhvJJ..J.fÔRhd°JJJ 3 slime creatures (1 wandering).fÔRh7b5=---1.5 (1fÔRh‚'fÔRh›)fÔRhç„$fÔRh´…§.#....#....##.......##  Jimalo the Destroyer . #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 98/98 ======================== # #..##...##....##  Magic: 21/25 ====================----  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##.@....#  Noise: ---------  Time: 19301.5 (0.0) #..##..####..##.J....#  w) +3 dagger (drain) fÔRhX†û##.â—‹#....##..##*J**..#  Cast: Fulminant Prism ##..##.......##****..#  Fly .#☼[?#...##...#*J*#..# .##$=##..##...##*##..#  J   enormous slime creature ..##.##..##....#J##..#  J   very large slime creature ...#.##..##....#J#...#  JJJ 3 slime creatures (1 wandering) #....#...###...#.#...# The bolt of dispelling energy hits the enormous slime creature! fÔRhj‘ò_The enormous slime creature is lightly wounded.  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an enormous slime creature (lightly wounded)gÔRh` *@****J*******J*#*.JhÔRhåÙœ.@...***##*iÔRhÍ›.#....#....##.......##  Jimalo the Destroyer iÔRh–Â. #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 98/98 ======================== # #..##...##....##  Magic: 21/25 ====================----  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11 iÔRhغ #..## #..##.##..##  XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##.@....#  Noise: ---------  Time: 19301.5 (0.0) iÔRh n#..##..####..##.J....#  w) +3 dagger (drain) ##.â—‹#....##..##.J....#  Cast: Fulminant Prism iÔRh_à##..##.......##......#  Fly .#☼[?#...##...#.J.#..# iÔRh’Ü.##$=##..##...##.##..#  J   enormous slime creature ..##.##..##....#J##..#  J   very large slime creature iÔRhÅ...#.##..##....#J#...#  JJJ 3 slime creatures (1 wandering) #....#...###...#.#...# iÔRhThe bolt of dispelling energy hits the enormous slime creature! _The enormous slime creature is lightly wounded.  Aiming: Fulminant Prism (safe; 1% risk of failure)  iÔRhX#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!iÔRh³iÔRhÌiÔRhÑ 6 _The enormous slime creature is lightly wounded.  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You conjure a prism of explosive energy!  The slime creature is struck by your spines.iÔRh†+%        #...#  #..## #..###..####  #..# ##..##..##.#  #..## #..##.##..##  #..### #.JJ...# iÔRhI,G#......# #..*...# [?#.J.#..#$=##J##..# (ally target)#J##..# iÔRhÀ,”#J#...# JJ 4 slime creatures*   fulminant prismiÔRhò-4===2.5 (1iÔRh»8:*iÔRhiD\ _The slime creature closely misses you.jÔRh!-jÔRh”/©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  jÔRhö/~e - Zap: wand of quicksilver (17)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  jÔRh90ˆk - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast jÔRhÊ0G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onlÔRh3ulÔRh4~æ.#....#....##.......##Jimalo the Destroyer . #.......#.......#Demonspawn of Vehumet *****. # #...#...##.....##Health: 98/98 ======================== # #..##...##....##Magic: 21/25 ====================----##..###..###...#AC: 13lÔRhÑ~ÇStr: 18#..## #..###..####EV: 13Int: 26#..# ##..##..##.#SH: 5Dex: 11#..## #..##.##..##lÔRh&XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##.@....#Noise: ===------  Time: 19302.5 (0.0) #..##..####..##.JJ...#lÔRhTÕw) +3 dagger (drain) ##.â—‹#....##..##......#lÔRh€ñCast: Iskenderun's Mystic Blast ##..##.......##..*...#Fly lÔRh¨Æ.#☼[?#...##...#.J.#..# lÔRhÑì.##$=##..##...##J##..#lÔRhù†J   enormous slime creature (ally target) lÔRh €&..##.##..##....#J##..#J   very large slime creature lÔRhL€¬...#.##..##....#J#...#lÔRhñ€ÖJJJJ 4 slime creatures #....#...###...#.#...#*   fulminant prismAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!  The slime creature is struck by your spines. lÔRh G_The slime creature closely misses you.lÔRh+ƒlÔRhrlÔRhnÔRh>}ª  You hit the very large slime creature.  You drain the very large slime creature.  You touch the very large slime creature!nÔRhe€ƒ  The very large slime creature is moderately wounded.nÔRhþH  A very large slime creature splits.nÔRhƒ%  nÔRhƃOYour fulminant prism crackles loudly.nÔRhhLJJ*J  large slime creature (drained).J 5 slime creatures (1 drained)nÔRhm‘3--3.5 (1nÔRh1›8*nÔRh¢ž[ _The slime creature barely misses you.oÔRh=w  You hit the large slime creature but do no damage.oÔRhC?¸  The large slime creature is moderately wounded.The large slime creature is struck by your spines.oÔRhå?oÔRh'L£  The large slime creature hits you!! You block the slime creature's attack.  The slime creature is struck by your spines.oÔRh­Z@########################  The slime creature is heavily wounded.oÔRh-[The blast of energy engulfs the slime creature!e blast of energy engulfs the slime creature!  The slime creature is severely wounded.blast of energy engulfs the large slime creature!!oÔRh±±oÔRhûÊL.JJ...J....J....J.#.J##..75------2========4oÔRh,Îl _The large slime creature is heavily wounded.pÔRh­ ý.#....#....##.......##  Jimalo the Destroyer . #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 75/98 ==================------ # #..##...##....##  Magic: 18/25 =================-------  ##..###..###...# AC: 13Str: 18  #..## #..###*.####  EV: 13Int: 26  #..# ##..##*.##*#  SH: 5Dex: 11 pÔRhZ ’ #..## #..##*##**##  XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##*@J**.#  Noise: =======--  Time: 19304.5 (0.0) #..##..####..##*JJ**.#  w) +3 dagger (drain) ##.â—‹#....##..##*J***.#  Cast: Iskenderun's Mystic Blast ##..##.......##*J***.#  Fly .#☼[?#...##...#.J.#..# pÔRhÅ ù.##$=##..##...##J##..#  J   enormous slime creature ..##.##..##....#.##..#  J   large slime creature (drained) ...#.##..##....#.#...#  JJJJJ 5 slime creatures (1 drained) #....#...###...#.#...# The slime creature is severely wounded.pÔRh 4The blast of energy engulfs the large slime creature!! _The large slime creature is heavily wounded.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  pÔRh¨  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatepÔRhÞã.#....#....##.......##  Jimalo the Destroyer . #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 75/98 ==================------ # #..##...##....##  Magic: 18/25 =================-------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 12 Next: 98% Place: an Ice Cave pÔRhÕõ#.I#...# #..##.@J...#  Noise: =======--  Time: 19304.5 (0.0) #..##..####..##.JJ...#  w) +3 dagger (drain) ##.â—‹#....##..##.J....#  Cast: Iskenderun's Mystic Blast ##..##.......##.J....#  Fly .#☼[?#...##...#.J.#..# .##$=##..##...##J##..#  J   enormous slime creature pÔRhCÁ..##.##..##....#.##..#  J   large slime creature (drained) ...#.##..##....#.#...#  JJJJJ 5 slime creatures (1 drained) #....#...###...#.#...# The mystic blast hits the slime creature!  The slime creature is heavily wounded.The slime creature is knocked back by the mystic blast.  pÔRh™ÐThe mystic blast hits the large slime creature!  The large slime creature is heavily wounded.The large slime creature is knocked back by the mystic blast.pÔRhepÔRhõpÔRhé,pÔRhí!ˆ        #...#  #..## #  #..# #  #..## ##  @.J..# JJ....# .....# pÔRhš"^JJ..J.# [?#J..#..#$=##.##..#  #.##..#JJ 2 large slime creatures (1 drained)#J#...# pÔRha$ƒ6=====--5.5 (1 _pÔRhæ.pÔRhÖ0qÔRhõr .#....#....##.......##  Jimalo the Destroyer . #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 76/98 ==================------ # #..##...##....##  Magic: 14/25 =============-----------  ##..###..###...# AC: 13Str: 18  #..## #..###*.####  EV: 13Int: 26  #..# ##..##*.##*#  SH: 5Dex: 11  #..## #..##*##**##  XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##*@*J*.#  Noise: =====----  Time: 19305.5 (0.0) #..##..####..##JJÔRh€t Ã35m***.#  w) +3 dagger (drain) ##.â—‹#....##..##*****.#  Cast: Iskenderun's Mystic Blast ##..##.......##JJ**J.#  Fly .#☼[?#...##...#J..#..# .##$=##..##...##.##..#  J   enormous slime creature ..##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ...#.##..##....#J#...#  JJJJJ 5 slime creatures (1 drained) #....#...###...#.#...# The mystic blast hits the large slime creature!  The large slime creature is heavily wounded. _The large slime creature is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterÔRh6ï.#....#....##.......##  Jimalo the Destroyer . #.......#.......#  Demonspawn of Vehumet *****. # #...#...##.....##  Health: 76/98 ==================------ # #..##...##....##  Magic: 14/25 =============-----------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 12 Next: 98% Place: an Ice Cave #.I#...# #..##.@.J..#  Noise: =====----  Time: 19305.5 (0.0) #..##..####..##JJ....#  w) +3 dagger (drain) ÔRhÙð40m##.â—‹#....##..##......#  Cast: Iskenderun's Mystic Blast ##..##.......##JJ..J.#  Fly .#☼[?#...##...#J..#..# .##$=##..##...##.##..#  J   enormous slime creature ..##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ...#.##..##....#J#...#  JJJJJ 5 slime creatures (1 drained) #....#...###...#.#...# The slime creature is almost dead.The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  You kill the slime creature!Vehumet accepts your kill.You feel your power returning.You feel your power returning.mystic blast hits the enormous slime creature!!  The enormous slime creature is moderately wounded.The enormous slime creature is knocked back by the mystic blast.  The enormous slime creature slams into the ice covered rock wall!  The enormous slime creature is moderately wounded.ÔRhFòmrÔRhåµ        #...#  #..## #  #..# #  #..## ##  @..J.# .....# # # [?#...#..#$=##J##..# #J##..# #.#...#  420======96.5 (1 _rÔRh6'rÔRhã*sÔRhÒT #....#....##.##  #.#.#  #...#...##.....##  #..##...##....## ##..###..###...# #..## #..###..#### #..# ##..##..##.# #..## #..##.##..## .I#...# #..##..@.J.# ..##..####..##J.....# .â—‹#....##..##......# ..##.##JJ..J.# ##$=##..##...##J##..# ##.##..##....#J##..# #.##..##....#.#...sÔRh V Q# sÔRh)[ „sÔRhKd ÝJ@J..JJJ.....JJ.sÔRh~ [-----7sÔRh tÔRh$Œ#....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 76/98 ==================------  #..##...##....## Magic: 16/25 ===============---------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##*#  SH: 5Dex: 11  #..## #..##*##**##  XL: 12 Next: 99% Place: an Ice Cave .I#...# #..##*J@J**#  Noise: ---------  Time: 19307.5 (0.0) ..##..####..##******# ÔRhóm w) +3 dagger (drain) #.â—‹#....##..##*JJJ**#  Cast: Iskenderun's Mystic Blast #..##.......##******#  Fly #☼[?#...##...#..J#..# ##$=##..##...##J##..#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  JJJJ 4 slime creatures (1 drained) ....#...###...#.#...# The enormous slime creature is knocked back by the mystic blast.  The enormous slime creature slams into the ice covered rock wall! _The enormous slime creature is moderately wounded.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetÔRhÖ= #....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 76/98 ==================------  #..##...##....## Magic: 16/25 ===============---------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 12 Next: 99% Place: an Ice Cave .I#...# #..##.J@J..#  Noise: ---------  Time: 19307.5 (0.0) ..##..####..##......# tÔRhiB 2  w) +3 dagger (drain) #.â—‹#....##..##.JJJ..#  Cast: Iskenderun's Mystic Blast #..##.......##......#  Fly #☼[?#...##...#..J#..# ##$=##..##...##J##..#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  JJJJ 4 slime creatures (1 drained) ....#...###...#.#...# The slime creature is lightly wounded.  The slime creature is knocked back by the mystic blast.  The slime creature collides with the slime creature.  You kill the slime creature!Vehumet accepts your kill.You feel your power returning.The large slime creature is severely wounded.e large slime creature is knocked back by the mystic blast.mystic blast hits the slime creature!tÔRhÁW !MThe enormous slime creature is knocked back by the mystic blast.enormous slime creature slams into the ice covered rock wall.  The enormous slime creature is heavily wounded.tÔRh?[ tÔRh¨[ tÔRhej           #..##   #..#   #..## #  @...# # .....# J...# [?#.J.#..#$=##.##.J# #.##..# #.#...#J   slime creaturetÔRhÄk tÔRhks Ú#....#....##.......##Jimalo the Destroyer#.......#.......#Demonspawn of Vehumet *****.#...#...##.....##Health: 77/98 ==================------#..##...##....##Magic: 25/25 ========================##..###..###...#AC: 13Str: 18#..## #..###..####tÔRht ´EV: 13Int: 26#..# ##..##..##.#SH: 5Dex: 11#..## #..##.##..##XL: 12 Next: 104% Place: an Ice Cave .I#...# #..##.J@...#Noise: =====----  Time: 19308.5 (1.0) ..##..####..##......#tÔRhMt Äw) +3 dagger (drain) #.â—‹#....##..##......#Cast: Iskenderun's Mystic Blast #..##.......##..J...#Fly tÔRh¯t õ#☼[?#...##...#.J.#..# ##$=##..##...##.##.J#J   enormous slime creature .##.##..##....#.##..#JJ 2 large slime creatures (1 drained) tÔRhÜt *..#.##..##....#.#...#J   slime creature ....#...###...#.#...#tÔRhEu 5The enormous slime creature is knocked back by the mystic blast.  The enormous slime creature slams into the ice covered rock wall.  The enormous slime creature is heavily wounded.The mystic blast hits the slime creature!  tÔRh€u ‡You kill the slime creature! _Vehumet accepts your kill.tÔRh|v f  You have reached level 13!tÔRh½… /  --more--vÔRhbV€82/1046/26=========3 2% vÔRhÕ`vÔRh¼b4 _wÔRhP4#....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 82/104 ==================------  #..##...##....## Magic: 22/26 ====================----  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##*#  SH: 5Dex: 11  #..## #..##*##**##  XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##*J@***#  Noise: =====----  Time: 19308.5 (0.0) ..##..####..##******# wÔRhT6~ w) +3 dagger (drain) #.â—‹#....##..##******#  Cast: Iskenderun's Mystic Blast #..##.......##**J***#  Fly #☼[?#...##...#.J.#..# ##$=##..##...##.##.J#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  J   slime creature ....#...###...#.#...# You kill the slime creature! _Vehumet accepts your kill. _You have reached level 13!Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewÔRhe' #....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 82/104 ==================------  #..##...##....## Magic: 22/26 ====================----  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##.J@...#  Noise: =====----  Time: 19308.5 (0.0) ..##..####..##......# wÔRh+   w) +3 dagger (drain) #.â—‹#....##..##......#  Cast: Iskenderun's Mystic Blast #..##.......##..J...#  Fly #☼[?#...##...#.J.#..# ##$=##..##...##.##.J#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  J   slime creature ....#...###...#.#...# The slime creature is severely wounded.The mystic blast hits the enormous slime creature!  The enormous slime creature is heavily wounded.The enormous slime creature is knocked back by the mystic blast.  The enormous slime creature slams into the ice covered rock wall!  The enormous slime creature is heavily wounded.          #..##   #..# ÔRhè, 1H  #..## #  #..##J.@...# # # J....# [?#..J#J.#$=##.##..# #.##..# #.#...#  9.5 (1 _xÔRhfxÔRhghÐQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (17)  xÔRhÿh¢f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilitiesxÔRh¦iz[!] focus mode: off|onzÔRhe„ zÔRhY™ Y#....#....##.......##Jimalo the Destroyer#.......#.......#Demonspawn of Vehumet *****.#...#...##.....##Health: 82/104 ==================------#..##...##....##Magic: 22/26 ====================----##..###..###...#AC: 13Str: 18#..## #..###..####EV: 13Int: 26#..# ##..##..##.#SH: 5Dex: 11zÔRhš ï#..## #..##.##..##XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##J.@...#Noise: =====----  Time: 19309.5 (0.0) ..##..####..##......#w) +3 dagger (drain) #.â—‹#....##..##......#Cast: Fulminant Prism #..##.......##.J....#Fly zÔRhdš –#☼[?#...##...#..J#J.# ##$=##..##...##.##..#J   enormous slime creature .##.##..##....#.##..#JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#zÔRh› ~J   slime creature ....#...###...#.#...#The slime creature is severely wounded.The mystic blast hits the enormous slime creature!  The enormous slime creature is heavily wounded.The enormous slime creature is knocked back by the mystic blast.  The enormous slime creature slams into the ice covered rock wall! _The enormous slime creature is heavily wounded.zÔRhÝ› zÔRhèí zÔRhÅò {ÔRhUÕF#....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 82/104 ==================------  #..##...##....## Magic: 18/26 ================--------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##*##..##  XL: 13 Next:  2% Place: an Ice Cave {ÔRhÖ}.I#...# #..##J*@...#  Noise: =====----  Time: 19309.5 (0.0) ..##..####..##***...#  w) +3 dagger (drain) #.â—‹#....##..##***...#  Cast: Fulminant Prism #..##.......##.J....#  Fly #☼[?#...##...#..J#J.# ##$=##..##...##.##..#  J   enormous slime creature {ÔRh!×m.##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  J   slime creature ....#...###...#.#...# The enormous slime creature slams into the ice covered rock wall! _The enormous slime creature is heavily wounded.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an enormous slime creature (heavily wounded){ÔRh• .J.@...**J****J**{ÔRh#æ›****J*.Aim: a large slime creature{ÔRh‡ ..*J*.|ÔRhŒìˆJ*@**.}ÔRhò¨ˆJ.@***~ÔRh©ëˆJ*@**.~ÔRh»í#....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 82/104 ==================------  #..##...##....## Magic: 18/26 ================--------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##J.@...#  Noise: =====----  Time: 19309.5 (0.0) ..##..####..##......#  w) +3 dagger (drain) #.â—‹#....##..##......#  Cast: Fulminant Prism #..##.......##.J....#  ~ÔRh«î[39;49mFly #☼[?#...##...#..J#J.# ##$=##..##...##.##..#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained) ..#.##..##....#.#...#  J   slime creature ....#...###...#.#...# The enormous slime creature slams into the ice covered rock wall! _The enormous slime creature is heavily wounded.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou conjure a prism of explosive energy!~ÔRhõ          #..## ##  #..# ##..##..##.#  #..## #..##.##..##  #..##.J@...# ## #*.J...# #..JJ..# [?#...#..#$=##.##..# #.##..# , 1…)#.#...# *   fulminant prism~ÔRhÓõ~ÔRh®ú˜9====--10.5 (1 _~ÔRhü ?*€ÔRhD·#....#....##.......##  Jimalo the Destroyer  #.......#.......#  Demonspawn of Vehumet *****.  #...#...##.....##  Health: 82/104 ==================------  #..##...##....## Magic: 15/26 =============-----------  ##..###..###...# AC: 13Str: 18  #..## #..###..####  EV: 13Int: 26  #..# ##..##..##.#  SH: 5Dex: 11  #..## #..##.##..##  XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##.J@...#  Noise: ===------  Time: 19310.5 (0.0) ..##..####..##.*****#  w) +3 dagger (drain) #.â—‹#....##..##**J***#  Cast: Fulminant Prism #..##.......##.*J[€ÔRhf¸|41mJ**#  Fly #☼[?#...##...#.**#**# ##$=##..##...##*##**#  J   enormous slime creature .##.##..##....#.##..#  JJ 2 large slime creatures (1 drained, 1…)..#.##..##....#.#...#  J   slime creature ....#...###...#.#...#  *   fulminant prismDir - move target _You conjure a prism of explosive energy!  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a large slime creature (severely wounded, lightly drained)€ÔRhbž]*J@***...**J...**JJ..***#...##..fulminant prism (friendly)ÔRh>û ÔRh² #....#....##.......##Jimalo the Destroyer#.......#.......#Demonspawn of Vehumet *****.#...#...##.....##Health: 82/104 ==================------#..##...##....##Magic: 19/26 =================-------##..###..###...#AC: 13Str: 18#..## #..###..####EV: 13Int: 26#..# ##..##..##.#SH: 5Dex: 11#..## #..##.##..##XL: 13 Next:  2% Place: an Ice Cave .I#...# #..##.J@...#Noise: ===------  Time: 19310.5 (0.0) ..##..####..##......#w) +3 dagger (drain) #.â—‹#....##.ÔRhW .##*.J...#Cast: Fulminant Prism #..##.......##..JJ..#Fly #☼[?#...##...#...#..# ##$=##..##...##.##..#J   enormous slime creature .##.##..##....#.##..#JJ 2 large slime creatures (1 drained, 1…)..#.##..##....#.#...#J   slime creature ....#...###...#.#...#*   fulminant prismDir - move target _You conjure a prism of explosive energy!  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: [3ÔRh #7ma fulminant prism (friendly)ÔRhô ‰ **Okay, then.ÔRh ÔRhŸ A**ÔRh& . _‚ÔRhfAV #.......#.# #...#...### #..##...##....##  ##..###..###...#  #..## #..###..#####..# ##..##..##.#  #..## #..##.##..# I#...# #..##.J....# ##..####..##...@..# ‚ÔRh\B â—‹#....##..##*.J...# ..##.......##..JJ..# ☼[?#...##...#...#..# $=##..##...##.##..#.##..##....#.##..# .##..##....#.#...# .#...###...#.#...# ...# ##J...J..# *‚ÔRhƒE‚ÔRhOHq  The enormous slime creature attacks as it pursues you!‚ÔRh’UŒ .JJJ..*You block the enormous slime creature's attack.  Your fulminant prism crackles loudly.The large slime creature is struck by your spines.‚ÔRhýVˆ47--------=====1.5 (1‚ÔRhÒ_:*‚ÔRhÕa: _The large slime creature hits you!!!„ÔRhN „ÔRh¨ ÁQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (17)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle) „ÔRhE = i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on…ÔRh³³  #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 47/104 ==========--------------##..###..###...#Magic: 19/26 =================-------#..## #..###..####AC: 13Str: 18  #..# ##..##..##.#EV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##......#XL: 13 Next:  2% Place: an Ice Cave .##..####..##..J@..#Noise: =====----  Time: 19311.5 (0.0) .â—‹#....##..##*.J…ÔRh$Á [40mJJ.#w) +3 dagger (drain) ..##.......##......#Cast: Irradiate (1%) ☼[?#...##...#...#..#Fly #$=##..##...##.##..# ##.##..##....#.##..#J   enormous slime creature .#.##..##....#.#...#JJ 2 large slime creatures (1 drained, 1…)...#...###...#.#...#J   slime creature .......# ##J...J..#*   fulminant prism _Okay, then.The enormous slime creature attacks as it pursues you!  You block the enormous slime creature's attack.  Your fulminant prism crackles loudly.The large slime creature is struck by your spines. _The large slime creature hits you!!![4…ÔRhà D2m**…ÔRh¸æ  #.......#.......# Jimalo the Destroyer  #...#...##.....## Demonspawn of Vehumet *****.  #..##...##....## Health: 47/104 ==========--------------  ##..###..###...# Magic: 14/26 ============------------  #..## #..###..#### AC: 13Str: 18  #..# ##..##..##.# EV: 13Int: 26  #..## #..##.##..##  SH: 5Dex: 11 I#...# #..##..***.#  XL: 13 Next:  2% Place: an Ice Cave .##..####..##..J@*.#  Noise: =====----  Time: 19311.5 (0.0) .â—‹#....##..##*.JJJ.#  w) +3 dagger (drain) ..##.......##......#  Cast: Irradiate (1%) ☼[?#...##...#...#..# …ÔRh>è <[39;49m Fly #$=##..##...##.##..# ##.##..##....#.##..#  J   enormous slime creature .#.##..##....#.#...#  JJ 2 large slime creatures (1 drained, 1…)...#...###...#.#...#  J   slime creature .......# ##J...J..# *   fulminant prismYour fulminant prism crackles loudly.The large slime creature is struck by your spines. _The large slime creature hits you!!!  Casting: Irradiate (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate†ÔRh#Ò #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 47/104 ==========--------------##..###..###...#Magic: 14/26 ============------------#..## #..###..####AC: 13Str: 18  †ÔRhø%#..# ##..##..##.#EV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##..###.#XL: 13 Next:  2% Place: an Ice Cave .##..####..##..#@#.#Noise: =====----  Time: 19311.5 (0.0) .â—‹#....##..##*.###.#w) +3 dagger (drain) ..##.......##......#Cast: Irradiate (1%) ☼[?#...##...#...#..#Fly #$=##..##...##.##..[0†ÔRhZ&[;10;1m# ##.##..##....#.##..#J   enormous slime creature .#.##..##....#.#...#JJ 2 large slime creatures (1 drained, 1…)...#...###...#.#...#J   slime creature .......# ##J...J..#*   fulminant prismYour fulminant prism crackles loudly.The large slime creature is struck by your spines. _The large slime creature hits you!!!  Casting: Irradiate (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate†ÔRh-² vThe slime creature is almost dead.slime creature twists and deforms.  is blasted with magical radiation!!  You kill the large slime creature!  Vehumet accepts your kill.  You feel your power returning.†ÔRhÃÐ Z          #..## ##  #..# ##..##..##.#  #..## #..##.##..##  #..##..###.# #..#@#.# #*.###.# #......# [?#...#..# #$=##.##..# #.##..#  #.#...#  J   large slime creature (ally target)#.#...#  (misshapen) You are very lightly contaminated with residual magic.†ÔRhª˜ ¥         #..## ##  #..# ##..##..##.# †ÔRh š p #..## #..##.##..##  #..##..###.# #..#@#.# #*.###.# #......# [?#...#..# $=##.##..##.##..# #.#...# #.#...#  *†ÔRh÷¥ ’  The slime creature barely misses you. The enormous slime creature hits you!!!†ÔRh² y##############  The slime creature barely misses you. The enormous slime creature hits you!!!  * * * LOW HITPOINT WARNING * * *  Your fulminant prism explodes!†ÔRhIJ óThe blast of energy engulfs the enormous slime creature!!  The enormous slime creature is severely wounded.  The blast of energy engulfs the large slime creature!!†ÔRhq ” .......J@...JJ....... The large slime creature is heavily wounded.The large slime creature is struck by your spines.†ÔRhÀ' c 3/104 ----------9=====4=======2.5 (1Contam _The large slime creature hits you but does no damage.†ÔRhõ* †ÔRhë. o _Your Translocations skill increases to level 3!‡ÔRhI³ ‡ÔRhɹ DDrink which item? Potions  a - a brown potion  b - 3 potions of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 6 potions of enlightenment  t - 5 potions of haste  u - a potion of heal wounds  F - a fuming golden potion  J - 3 viscous cyan potions [!] read|quaff|evoke[?] describe selected‰ÔRhDŸ ‰ÔRh© ‰ÔRh¥µ u #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 3/104 ------------------------##..###..###...#Magic: 19/26 =================-------#..## #..###..####AC: 13Str: 18  #..# ##..##..##.#EV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##......#‰ÔRh®¶ •XL: 13 Next:  4% Place: an Ice Cave .##..####..##..J@..#Noise: =======--  Time: 19312.5 (0.0) .â—‹#....##..##..JJ..#w) +3 dagger (drain) ..##.......##......#Cast: Irradiate (1%) ‰ÔRhB· ☼[?#...##...[0;10;1m#...#..#Fly Contam #$=##..##...##.##..# ##.##..##....#.##..#J   enormous slime creature .#.##..##....#.#...#‰ÔRh¾· ÿJ   large slime creature ...#...###...#.#...#J   slime creature (misshapen) .......# ##J...J..#The enormous slime creature is severely wounded.‰ÔRh˜¸ ~The blast of energy engulfs the large slime creature!!  The large slime creature is heavily wounded.The large slime creature is struck by your spines. _The large slime creature hits you but does no damage. _Your Translocations skill increases to level 3!‰ÔRhÉÊ m  Okay, then.‰ÔRhÌ ‰ÔRhjÏ . _ŠÔRh×Ó ŠÔRh Ø FDrink which item? Potions  a - a brown potion  b - 3 potions of magic  d - a lumpy purple potion  g - 3 potions of lignificationh - 2 potions of brilliance  i - 3 potions of curingn - 6 potions of enlightenment  t - 5 potions of haste  u - a potion of heal wounds  F - a fuming golden potion ŠÔRhÍØ þ J - 3 viscous cyan potions [!] read|quaff|evoke[?] describe selectedŒÔRhPP ŒÔRhêQg #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 3/104 ------------------------##..###..###...#Magic: 19/26 =================-------#..## #..###..####AC: 13Str: 18  #..# ##..##..##.#ŒÔRhYRŸEV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##......#XL: 13 Next:  4% Place: an Ice Cave ŒÔRhÄR5.##..####..##..J@..#Noise: =======--  Time: 19312.5 (0.0) .â—‹#....##..##..JJ..#w) +3 dagger (drain) ŒÔRhJSÚ..##.......##......#Cast: Irradiate (1%) ☼[?#...##...#...#..#Fly Contam #$=##..##...##.##..# ##.##..##....#.##..#ŒÔRhzSqJ   enormous slime creature .#.##..##....#.#...#J   large slime creature ŒÔRh¦Só...#...###...#.#...#J   slime creature (misshapen) ŒÔRhÏSŸ.......# ##J...J..#The blast of energy engulfs the large slime creature!!  ŒÔRhúSÑThe large slime creature is heavily wounded.The large slime creature is struck by your spines. _The large slime creature hits you but does no damage. ŒÔRh#T€_Your Translocations skill increases to level 3! _Okay, then.ŒÔRhëb±  You feel much better.  The slime creature is struck by your spines.  You kill the slime creature!ŒÔRhûk&          #..## ##  #..# ##..##..##.#  #..## #..##.##..## ŒÔRh—lž #..##......# #..J@..# #..J...# #......# [?#...#..# #$=##.##..# #.##..# #.#...# #.#...#  ŒÔRhÐl˜Vehumet accepts your kill.The enormous slime creature closely misses you.ŒÔRh¼AR      ŒÔRhlBk   #..## ##  #..# ##..##..##.#  #..## #..##.##..##  #..##......# #..J@..# ŒÔRhCé#..J...# #......# [?#...#..# $=##.##..##.##..# #.#...# #.#...# ŒÔRh NG  The large slime creature hits you!ŒÔRh S¥10/104 ==5==-----3.5 (1ŒÔRhÕ[ŒÔRh"^V _* * * LOW HITPOINT WARNING * * *ŽÔRh›|ŽÔRh§þQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (17)  f - Zap: wand of paralysis (2)  g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‘ÔRh[6‘ÔRhµCf #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 10/104 ==----------------------##..###..###...#Magic: 19/26 =================-------#..## #..###..####‘ÔRhƒEAC: 13Str: 18  #..# ##..##..##.#EV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##......#XL: 13 Next:  5% Place: an Ice Cave .##..####..##..J@..#Noise: ==-------  Time: 19313.5 (0.0) .â—‹#....##..##..J...#w) +3 dagger (drain) ..##.......##......#Cast: Irradiate (1%) ☼[?#...##...#...#..#Fly Contam #$=##..##...[39;‘ÔRhFt49m##.##..# ##.##..##....#.##..#J   enormous slime creature .#.##..##....#.#...#J   large slime creature ...#...###...#.#...# .......# ##J...J..#The slime creature is struck by your spines.  You kill the slime creature!Vehumet accepts your kill.The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *‘ÔRhxF‘ÔRh^M‘ÔRhÛN‘ÔRhÑ ‘ÔRh`Read which item? Scrolls  e - 4 scrolls of teleportation  m - 2 scrolls of immolation  o - 5 scrolls of fear  p - a scroll of blinkingq - 3 scrolls of revelation  y - a scroll of vulnerability  z - 4 scrolls of fogE - 2 scrolls of enchant weapon  Q - 2 scrolls of torment [!] read|quaff|evoke[?] describe selected“ÔRh`Ý “ÔRh"åh #.......#.......#Jimalo the Destroyer#...#...##.....##Demonspawn of Vehumet *****.#..##...##....##Health: 10/104 ==----------------------##..###..###...#Magic: 19/26 =================-------#..## #..###..####AC: 13Str: 18  #..# ##..##..##.#EV: 13Int: 26  #..## #..##.##..##SH: 5Dex: 11 I#...# #..##......#XL: 13 Next:  5% Place: an Ice Cave .##..####..##..J@..#Noise: ==-------  Time: 19313.5 (0.0) “ÔRhtær.â—‹#....##..##..J...#w) +3 dagger (drain) ..##.......##......#Cast: Irradiate (1%) ☼[?#...##...#...#..#Fly Contam #$=##..##...##.##..# ##.##..##....#.##..#J   enormous slime creature .#.##..##....#.#...#J   large slime creature ...#...###...#.#...# .......# ##J...J..#The slime creature is struck by your spines.  You kill the slime creature!Vehumet accepts your kill.The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *“ÔRh¿ #.......#.......# Jimalo the Destroyer  #...#...##.....## Demonspawn of Vehumet *****.  #..##...##....## Health: 10/104 ==----------------------  ##..###..###...# Magic: 19/26 =================-------  #..## #..###..#### AC: 13Str: 18  #..# ##..##..##.# EV: 13Int: 26  #..## #..##.##..##  SH: 5Dex: 11 I#...# #..##......#  XL: 13 Next:  5% Place: an Ice Cave .##..####..##..J@..#  Noise: ==-------  Time: 19313.5 (0.0) .â—‹#....##..##..J...#  w) +3 dagger (drain) ..##.......##......#  Cast: Irradiate (1%) ☼[?#...##...#...#..# “ÔRh­h[39;49m Fly Contam #$=##..##...##.##..# ##.##..##....#.##..#  J   enormous slime creature .#.##..##....#.#...#  J   large slime creature ...#...###...#.#...# .......# ##J...J..#Vehumet accepts your kill.The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target“ÔRhBZ E*@”ÔRh’½:.*”ÔRh9.*”ÔRhCb;.*”ÔRh—¼;.*•ÔRh'V;.*•ÔRhô‚A*.•ÔRhC^ Ù..## #..###..####Jimalo the Destroyer ..# ##..##..##.#Demonspawn of Vehumet *****. ..## #..##.##..##Health: 10/104 ==---------------------- ...# #..##......#Magic: 19/26 =================------- #..####..##..J§..#AC: 13Str: 18 #....##..##..J...#EV: 13Int: 26 ##.......##......#SH: 5Dex: 11 ?#...##...#...#..#XL: 13 Next:  5% Place: an Ice Cave =##..##...##.##.@#•ÔRh` ³Noise: ==-------  Time: 19313.5 (0.0) .##..##....#.##..#w) +3 dagger (drain) .##..##....#.#...#Cast: Irradiate (1%) .#...###...#.#...#Fly Contam .....# ##J......## .....# #.......#J   enormous slime creature ....## #......##J   large slime creature ....# ##.....# ...## ##...##Vehumet accepts your kill.The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target•ÔRh™d •ÔRh/e •ÔRho Y..JJ•ÔRh)p ˆ1--4.5 (1Irradiate (1%)•ÔRhbw •ÔRhz r  The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.—ÔRh—*—ÔRh”+ôQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (disjunct)b - Throw: 24 darts (poison)  c - Throw: throwing net  d - Throw: 6 darts (curare)  e - Zap: wand of quicksilver (17)  f - Zap: wand of paralysis (2)  —ÔRh,±g - Zap: wand of warping (8)  h - Zap: wand of flame (21) Spells ([,] to cycle)  i - Cast: Irradiate (1%)j - Cast: Searing Ray  k - Cast: Fulminant Prism  l - Cast: Mephitic Cloudm - Cast: Iskenderun's Mystic Blast —ÔRhm,G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onšÔRh2šÔRh1..## #..###..####Jimalo the Destroyer ..# ##..##..##.#Demonspawn of Vehumet *****. ..## #..##.##..##Health: 11/104 ==---------------------- ...# #..##......#Magic: 19/26 =================------- #..####..##...§..#AC: 13Str: 18 #....##..##...J..#EV: 13Int: 26 ##.......##...J..#SH: 5Dex: 11 ?#...##...#...#..#XL: 13 Next:  5% Place: an Ice Cave =##..##...##.##.@#Noise: ----šÔRh*|-----  Time: 19314.5 (0.0) .##..##....#.##..#w) +3 dagger (drain) .##..##....#.#...#Zap: wand of warping (8) .#...###...#.#...#Fly Contam .....# ##J......## .....# #.......#J   enormous slime creature ....## #......##J   large slime creature ....# ##.....# ...## ##...##The enormous slime creature closely misses you.The large slime creature hits you! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.šÔRhmšÔRhyšÔRhMY E..## #..###..#### Jimalo the Destroyer ..# ##..##..##.# Demonspawn of Vehumet *****. ..## #..##.##..##šÔRh&Z Y Health: 11/104 ==---------------------- ...# #..##......# Magic: 19/26 =================------- #..####..##...§..# AC: 13Str: 18 #....##..##..*J*.# EV: 13Int: 26 ##.......##..*J*.# SH: 5Dex: 11 ?#...##...#...#*.# XL: 13 Next:  5% Place: an Ice Cave =##..##...##.##.@# Noise: ---------  Time: 19314.5 (0.0) .##..##....#.##..#šÔRhZ o w) +3 dagger (drain) .##..##....#.#...# Zap: wand of warping (8) .#...###...#.#...# Fly Contam .....# ##J......## .....# #.......# J   enormous slime creature ....## #......##šÔRhóZ ~ J   large slime creature ....# ##.....# ...## ##...##Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cyclešÔRh#[ «Shift-Dir - straight lineAim: a large slime creature (severely wounded, chance to blink: 50%)šÔRh*  **.J**.J**.*šÔRhðV …*J**JšÔRhó& «***.*J*.*J*.*.Aim: an enormous slime creature (severely wounded, chance to blink: 50%)›ÔRh.TA..## #..###..####Jimalo the Destroyer ..# ##..##..##.#Demonspawn of Vehumet *****. ..## #..##.##..##Health: 11/104 ==---------------------- ...# #..##......#Magic: 19/26 =================------- #..####..##..###.#AC: 13Str: 18 #....##..##..###.#EV: 13›ÔRhéTíInt: 26 ##.......##..###.#SH: 5Dex: 11 ?#...##...#...#*.#XL: 13 Next:  5% Place: an Ice Cave =##..##...##.##.@#Noise: ---------  Time: 19314.5 (0.0) .##..##....#.##..#w) +3 dagger (drain) ›ÔRh)UG.##..##....#.#...#Zap: wand of warping (8) .#...###...#.#...#Fly Contam ›ÔRhWUG.....# ##J......## .....# #.......#J   enormous slime creature ›ÔRh†Uø....## #......##J   large slime creature ›ÔRhìUV....# ##.....# ...## ##...##Shift-Dir - straight lineAim: an enormous slime creature (severely wounded, chance to blink: 50%)  Space twists violently!  ›ÔRh] page down [PgUp|<] page up [Esc] exit[top]¡ÔRh¶) |  M - 6 curare-tipped darts Armour (go to first with [)  c - the +0 helmet "Cuhorph" (worn) {Str+5}  k - a +1 cloak (worn)  x - a +2 pair of boots (worn)  D - a +1 leather armour of cold resistance (worn)N - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of reflection (worn)  O - the ring of Vettean (worn) {rF+ Wiz Str+4}  Rring of Periwinkles^Contam Fly rCorr Int+3}  f - a ring of willpower  v - a +6 ring of strength  C - a ring of flight  H - a +6 ring of dexterity  P - the ring of Recklessness {Fly rF+ rC+ EV+5} Wands (go to first with /)  r - a wand of quicksilver (17)  A - a wand of paralysis (2)  B - a wand of warping (5) (quivered)  I - a wand of digging (5)  S - a wandame (21)28%¡ÔRhÃÜ ¢ÔRh<¢ÔRhA8¢ÔRh!¢ÔRhºÑ¢ÔRhË¢ÔRhÑ) ¢ÔRhù ¢ÔRh¯ £ÔRh±2£ÔRh5u£ÔRhKHÒHand Weapons (go to first with ))  w - a +3 dagger of draining (weapon)  K - a +5 short sword  L - a +2 short sword of speed Missiles (go to first with ()j - 2 darts of disjunction  l - 24 poisoned darts £ÔRhéI] G - a throwing nettop£ÔRhá( 8£ÔRhš1 8Goodbye, Jimalo.27589 Jimalo the Destroyer (level 13, -17/104 HPs)Began as a Demonspawn Conjurer on June 17, 2025.Was a High Priest of Vehumet.Demolished by an enormous slime creature (29 damage)... in an ice cave on June 18, 2025.£ÔRhž5 The game lasted 01:07:56 (19043 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb¤ÔRh,ö¤ÔRhÌý¤ÔRhŽ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l