h  Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-05-01.22:55:37.ttyrec Time: (1746140137) Thu May 1 22:55:37 2025 h [?1051l[?1052l[?1060l[?1061hhxV)0[?7h[?25l[?1chJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 17Int: 12SH: 0Dex: 13XL:  3 Next: 60% Place: Dungeon:2Noise: ---------  Time: 881.5 (0.0)-) TentaclesNothing quiveredQuill Gem (8119) hm{#.....# #.# ## ####.ß.ß.#####.# .# #....#'#.......# .# #....#.#...##..# .# #..###.###.###.# ## #..#ß...ß#.###.# # #..#.._..#.#...# #..#ß...ß#.#†### ##..###.###.#@# ......#.#...#.# #....#'#.###.# #.ß.ß.# #.# ######.....# #.#### ........#### #....#  #######.# ####.#   #+# #.##.#   ..# #.##.#  hLua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'hnWelcome back, Jingleheimer the Octopode Shapeshifter.h&_hV_ _Press ? for a list of commands and other information.h hih#.....# #.#  Jingleheimer the Changeling ## ####.ß.ß.#####.#  Octopode .# #....#'#.......#  Health: 24/24 ======================== .# #....#.#...##..#  Magic: 3/3======================== .# #..###.###.###.#  AC: 1Str: 13 ## #..#ß...ß#.###.#  EV: 17Int: 12 # #..#.._..#.#...#  SH: 0Dex: 13#..#ß...ß#.#†###  XL:  3 Next: 60% Place: Dungeon:2##..###.###.#@#  Noise: ---------  Time: 881.5 (0.0)......#.#...#.# [hQ37m -) Tentacles#....#'#.###.#  Nothing quivered#.ß.ß.# #.#  Quill Gem (8119) ######.....# #.#### ........#### #....#  #######.# ####.#   #+# #.##.# h  ..# #.##.#  Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'h]expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. h_Press ? for a list of commands and other information.hh6hhhC8 _7hh~C6hh h hY Y5hh0hhC4hhehAhY3hGhhhC2hYhhohC1hh!h#Y0hn$h&h(h(D09h)h+h-h-C8h.h^1hx3h3C7h4h6h]8h~8C6hv9h;h=h=C5h>hAhDo4hFhHY3hIhKhMh NC2hOh*QhRhSC1hTh9VhXh(YC0hJZh\\hg^h^/099h_h_hahcC8hdhehgh_ihiC7hjh`lhKnhnC6hohqhtY5huhvhyY4h7zh8|h+Y3hh..##.....+...###.######.##.##..# ..##'#####... #<# ##.##...#.# .##.# ##.. #.# ##.....#...# ....# ###...###.####...#.###.)# .#### ................###.#..## ..# #..........###...#.#.#..# ..# #.....###.# ##..†#.###.# hE..# #....#.##.#####.###.# .# ..# .#...♣.@....[...# ...## 907.5 (26.0) ... # ##.......###........# ... ###.#.♣.(.♣..# ##..###.## .... .............# ##... .#  ###.#...>....# ###### #.........## hk#.#.♣...♣.# #.##.....## ##.♣.##hhh[ _There is a stone staircase leading down here.h. P[?25h[?0c  Search for what [? for help]? ht [?25l[?1ch} P  Okay, then.hZ~ h h . _ho4hdh h4hh h8.5 (1.0)2 _h6{, h{#### ..# #.# ##.#####.#####........§§§# ##.##..#.###§#.......# #.######## 3 h'| #.......# #....@..[#  ####..#.# ########.#  ##.#.# .#  hY|#.#.# .. #.#.# .## h|/.. h|a.. #. h}hhi10.0 (2.50hh} _You climb downwards. _There is a stone staircase leading up here.h'4hhGh1.0 (1.089 _hם&..##.....+...###.######.##.##..# ..##'#####... #<# ##.##...#.# ..##.# ##.. #.# ##.....#...# .....# ###...###.####...#.###.)# ..#### ................###.#..### #..........###...#.#.#..# ..# #.....###.# ##..†#.###.## #....#.##.#####.###.# .#2 ..# .#...♣.@....[...# ...## ... # ##.......###........# h_K... ###.#.♣.(.♣..# ##..###.## .... .............# ##... .# ###.#...>....# #######.........###.#.♣...♣.##.##.....####.♣.##hПhͦhqh2.5 (2.58h@h} _You climb upwards. _There is a stone staircase leading down here.ht [?25h[?0cht  ht>Search for what [? for help]? h& [?25l[?1ch+ h. r11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] 2 stonesc - [D:2] a +0 short sword  h. ;d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading up  f - [D:2] a sling  g - [D:2] a faded altar of an unknown god  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading down  k - [D:2] a whiph* h h ..##.....+...###.######.##.##..# Jingleheimer the Changeling ..##'#####... #<# ##.##...#.# Octopode ..##.# ##.. #.# ##.....#...# Health: 24/24 ======================== .....# ###...###.####...#.###.)# Magic: 3/3======================== ..#### ................###.#..## AC: 1Str: 13 h N..# #..........###...#.#.#..# EV: 17Int: 12 ..# #.....###.# ##..†#.###.# SH: 0Dex: 13 h ..# #....#.##.#####.###.# .# XL:  3 Next: 60% Place: Dungeon:2 ..#.#...♣.@....[...# ...## Noise: ---------  Time: 912.5 (0.0) ... # ##.......###........#-) Tentacles h ... ###.#.♣.(.♣..# ##..###.##Nothing quivered hV .... .............# ##... .#Quill Gem (8088) ###.#...>....# #######.........###.#.♣...♣.#h #.##.....####.♣.## _Okay, then. _You climb downwards. _There is a stone staircase leading up here. h _You climb upwards. _There is a stone staircase leading down here.  Search for what [? for help]? @h h5 hg h . _hqAhBhHh`PhYX3.5 (17 _h! #### ..# #.# ##.#####.#####........§§§# ##.##..#.###§#.......# #.######## 3 h"\ #.......# #....@..[#  ####..#.# ########.#  ##.#.# .#  #.#.# .. #.#.# .##he" .. .. #. h#h)hayh5.0 (2.55hh h n_You climb downwards. _There is a stone staircase leading up here.hh3Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison) [*/%] inventory [^] all abilities[!] focus mode: off|onhhxJingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####hAC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #.########XL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#Noise: ---------  Time: 915.0 (0.0)  ####..#.# ########.#-) Tentacles##.#.#h 8.#Nothing quivered#.#.#..hGhQuill Gem (8085) #.#.#.##hm....#. ha_There is a stone staircase leading up here. _You climb upwards. h_There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. hL_There is a stone staircase leading up here.hBhXhF _Clearing quiver.hghsRead which item? Scrolls h f - a scroll of amnesia  l - a scroll of enchant armour  m - a scroll labelled GUSTRI SOKKACK hF n - 2 scrolls labelled VYEVOM QICO [!] read|quaff|evoke[?] describe selectedhhi h`eJingleheimer the Changelingh####Octopode..#Health: 24/24 ========================hL#.#Magic: 3/3h======================== ##.#####.#####AC: 1Str: 13 h ..........§§§#EV: 17Int: 12 ##.##..#.###§#h.SH: 0Dex: 13 .........# #.########h] XL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#hNoise: ---------  Time: 915.0 (0.0)  ####..#.# ########.#hK-) Tentacles##.#.#.#hlNothing quivered#.#.#..Quill Gem (8085) h#.#.#h>.##..h`..#. h_You climb upwards. _There is a stone staircase leading down here. h_Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.hO  As you read the scroll labelled VYEVOM QICO, it crumbles to dust.  It is a scroll of identify.h1/  --more--hX= h? Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled GUSTRI SOKKACK Potions (select first with !)  h - a black potion hU? j - 3 sapphire potions  k - a fizzy inky potion[?] describe selectedhX h h\ Jingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####AC: 1h Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #.########h4 XL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#Noise: ---------  Time: 915.0 (0.0)  ####..#.# ########.#-) Tentacles##.#.#.#Nothing quivered#.#.#..Quill Gem (8085) hb <#.#.#.##....h #. _Search for what [? for help]? @ _You climb downwards. h _There is a stone staircase leading up here. _Clearing quiver.  h cAs you read the scroll labelled VYEVOM QICO, it crumbles to dust.  It is a scroll of identify.h h f6.0 (14h} h [ _h - a potion of heal woundshchRead which item? Scrolls  f - a scroll of amnesia  l - a scroll of enchant armour  m - a scroll labelled GUSTRI SOKKACKhn - a scroll of identify [!] read|quaff|evoke[?] describe selectedhhh {Jingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #.########hXL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#Noise: ---------  Time: 916.0 (0.0)  ####..#.# ########.#-) Tentacles##.#.#.#Nothing quivered#.#.#..Quill Gem (8084) #.#.#h.##....hPr#. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled VYEVOM QICO, it crumbles to dust.  It is a scroll of identify. _h - a potion of heal woundsh §§§§§@§§§§The air fills with toxic fumes!  As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust.h"f7.0 (13hDhY0 _It was a scroll of poison.hhRead which item? Scrolls  f - a scroll of amnesia  l - a scroll of enchant armourn - a scroll of identify [!] read|quaff|evokehG[?] describe selectedhghWhdJingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0h~BDex: 13 .........# #§########XL:  3 Next: 60% Place: Dungeon:3  #.......# #§§§§@§§§#Noise: ---------  Time: 917.0 (0.0)  ####..#.# ########§#-) Tentacles##.#.#.#Nothing quivered#.#.#..Quill Gem (8083) #.#.#.##....#.As you read the scroll labelled VYEVOM QICO, it crumbles to dust.  It is a scroll of identify. _h - a potion of heal woundshThe air fills with toxic fumes!  As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust. _It was a scroll of poison.hehIdentify which item? (\ to view known items) Potions (select first with !)  j - 3 sapphire potions  k - a fizzy inky potion[?] describe selectedhŖhhJingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #§########XL:  3 Next: 60% Place: Dungeon:3  #.......# #§§§§@§§§#Noise: ---------  Time: 917.0 (0.0)  ####..#.# ########§#-) Tentacles##.#.#.#Nothing quivered#.#.#..Quill Gem (8083) #.#.#.##....#.As you read the scroll labelled VYEVOM QICO, it crumbles to dust.  It is a scroll of identify. _h - a potion of heal woundsThe air fills with toxic fumes!  As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust. _It was a scroll of poison.hs  As you read the scroll of identify, it crumbles to dust.8.0 (12hh_U _k - a potion of hastehh`Inventory: 12/52 slots Missiles (go to first with ()g - 8 poisoned darts Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)hSf - a scroll of amnesia  l - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds  j - 3 sapphire potions  k - a potion of haste Baublesa - 8 flux baubles Talismans (go to first with %)c - a quill talisman (active)  h0:d - a protean talisman  e - a quill talisman (active)hq hԅ h Jingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####hʌ AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #§########XL:  3 Next: 60% Place: Dungeon:3  #.......# #§§§§@§§§#Noise: ---------  Time: 918.0 (0.0)  ####..#.# ########§#-) Tentacles##.#.#h .#Nothing quivered#.#.#..Quill Gem (8082) #.#.#.##....#. _h - a potion of heal woundsThe air fills with toxic fumes!  As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust. _It was a scroll of poison.  hˍ ~As you read the scroll of identify, it crumbles to dust. _k - a potion of hastehm 4hϘ h# h hU h h h 10hӞ h D79h h h8 -8hx h* h h* C7h h h C6h h h -5h h hԭ Y4h h˰ C3h h h' hh -2h h h h C1h h hV C0hZ h h( D69h h7 hu C8hI h Y7h h h C6h h Y5h hg h C4hm h h= C3h h h" C2h h h C1h h h' -0hI hw h hO D59h h h C8h h hf C7hS h h2 -6hU h4 h1 hm C5hD h h% -4hH h h h3 C3h h Y2h& h h1 C1h h h,! C0h! h% h]) D49h) h- h. h0 ;8h61 h: 76hu; h; C5ho= h? hS? C4h`A hB hB -3hC hD hF h?F ;2hG hI hNI ;1hJ h L hGL C0h@M hN hN D39hO hQ hR C8hR h@T hqT C7hFU hW Y6hX hY hY ;5hZ h`\ h\ C4h] h!_ hG_ -3hg_ h ` ha ha -2hb hb hd h e -1h.e hf h+i Y0hi hk hk D29hl hn ho C8hr ht C7ht hZv hx Y6hy h{ h{ C5h| hs~ Y4hQ h0 hc -3h h) hl Y2h h܆ h ;1h h h -0h h hl h D19hT h Y8h h Y7h9 h h C6h h Y5h h h -4hA hޙ h Y3he h Y2h˞ hà Y1h h C0h h_ h p09h h C8hŨ h Y7h h C6hҭ h` h hX C5h hԳ C4h/ h h hζ ;3hb hB C2h h: h Y1h h h C0h~ h' hi F7999h' h hO C8h h h; C7h< h h: C6h h hJ ;5hP h C4h6 h h h C3h h h C2hs h h ;1h? h Y0hK ht h .89h hb h h -8h h h h C7h h h ;6h[ h# Y5h h h C4h h h h ;3h h  h _.....@..[hv e1017.0 (99.0). _You start waiting.h 08.0 (100.0)h ;2h?h# _Done waiting.hIkhMq$hq0Inventory: 12/52 slots Missiles (go to first with ()g - 8 poisoned darts Jewellery (go to first with "=) hq i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - a scroll of amnesia  l - a scroll of enchant armour hqPotions (go to first with !)  b - 2 potions of lignification hq h - a potion of heal wounds  j - 3 sapphire potions  k - a potion of haste hrNBaublesa - 8 flux baubles h5rTalismans (go to first with %)c - a quill talisman (active)  hr:d - a protean talisman  e - a quill talisman (active)hh h@Jingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#h|Magic: 3/3======================== ##.#####.#####AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#h/SH: 0Dex: 13 .........# #.########hU XL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#h{Noise: ---------  Time: 1018.0 (0.0)  ####..#.# ########.#-) TentacleshP##.#.#.#Nothing quivered#.#.#..hŖhQuill Gem (7982) #.#.#.##h....h i#.As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust. h/`_It was a scroll of poison.  As you read the scroll of identify, it crumbles to dust. hQ_k - a potion of haste _You start waiting. _Done waiting.h4hhThUQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison) [*/%] inventory [^] all abilities[!] focus mode: off|onhqh|Jingleheimer the Changeling####Octopode..#Health: 24/24 ========================#.#Magic: 3/3======================== ##.#####.#####AC: 1Str: 13 ..........§§§#EV: 17Int: 12 ##.##..#.###§#SH: 0Dex: 13 .........# #.########XL:  3 Next: 60% Place: Dungeon:3  #.......# #....@..[#Noise: ---------  Time: 1018.0 (0.0)  ####..#.# ########.#-) Tentacles##.#.#.#Nothing quivered#.#.#..Quill Gem (7982) #.#.#.##....#.As you read the scroll labelled GUSTRI SOKKACK, it crumbles to dust. _It was a scroll of poison.  As you read the scroll of identify, it crumbles to dust. _k - a potion of haste _You start waiting. _Done waiting.hv}hhF _Clearing quiver.h(4hy)h+h-h51 _0h7h9Z79h:hD  Things that are here:  a +0 ring mail; a bat corpseh GhvGJ8 _hHhpJhLY7h MhNhQY6hgRhThVY5hVhEXh}YY4h!Zhd[hw\Y3h ]h%^h_h`_C2hL`hqbhl10hlh)nhdnD69hshEv...# #....<..[# .#.# ########.# .#.# #######.###.# .#.# ............# .#.# #######.##### ######..### ..........# hv#######.#.#  #.#@#  #.#.#  #.#.#  #.#.#  hwP#.#.#..#.##.##.#h-{31.0 (13.0)2.0 (148h}h+ _m - a medusa talismanh! Jh~ h  h^ 76h Y5h( hn h h C4h h" h$ hN$ C3h$ he& hB( Y2h( h) h:+ h+ Y1h, h- hd. C0h. h/ hF1 h1 D59h1 h!3 h4 Y8h>5 hR6 hd7 h7 C7h7 h#9 h:: hj: C6h: h< h1= hi= C5h= h? h@ hA C4haA hB hC hC C3h,D h8E hJF hF C2hF hG hH hI C1hrI h_ 04987654hh` Y3h a ha hb hc C2hLd hle hf C1hf hk 0hvl hm Z39hVn hyo hp hp C8h;q h8r hUs hs C7hs hu hv Y6hw hx h^y hy Y5hz h| Y4h| h~ hi Y3h h؀ h h8 C2hĂ hɃ h h9 C1h h h1 hk C0h h. hԋ Z29hV h hy hA Y8h' hL  #.#.# ##. #.#.# ..g #.#.# .. #.#.# .. ..#.# .#.# .#.# h #.#.# ###.# #.#...# #.#.### #.#.# #.h #.# #.#.#hڗ g   hobgoblin (asleep).#.#.h ~#.##.###########.#h 72.0 (403.0 (417h h \ _A hobgoblin comes into view.h h> hY v _A hobgoblin is nearby!h M. .###. .....g...... #.#....... ..#.......##..h...... #..##.......####.##.#..h   jackal (asleep).hZ n...#.#.h 4.0 (1.0)6h h Y _A jackal comes into view.h8pK#######.#.# #... #.#.# #.#. #.#.#####.#. #.#.##....g. #.#.##...... #.#.##...... ..#.##......### #.#h.h....@.# #.##..h..##.# #.##.h.. #.# ###.##.#. #.# #...#. # #.# #.### #.#hp #.#hhh 4 jackals (asleep) #.# #.# #.# #.#  #.# #.#h{w55hDhY _3 jackals come into view.h #.#. #...#.# #.#. #.#.#.### #.#. ####.#.#.#. #.#. #....g.... #.#. #........ #.#. #....... ..#.#......### #..h.h...@..# #.#..h..##.# #. #.h... #.# ###. #.#... #.# #.... ##.# #.# #.. #. #.# #.##. #.#hu\ #.##. #.# #.#  #.# #.#h!;.g.h.hh.hhhhh2 wandering)gwandering)h(===64h*' _The jackal barks!h+ #.# #...#.# #.# #.#.#.### #.# ####.#.#.#.## #.# #...# #.# #....g..... #.# #..h, ..##......### #.h.h.@...# ##..h..##.# # #..h..##.# ### #.#...##.# # .. ##.###.#h,4 #.#. #. #.# #.## #. #.# #.#  #. #.# #.#  #.# #.#h /h/hK0h0h1h2h33hc:.h.g..hh.h.hhhhh:T--73h";h'AhC _The jackal closely misses you. The jackal completely misses you.h  You barely miss the jackal.The hobgoblin shouts! The jackal barks! x2hPh0S  You grab the jackal. You constrict the jackal.hyh...h.g.hhhhgh8J====9 (0.9h*hW _The jackal completely misses you.h  You tentacle-slap the jackal.  The jackal is almost dead.You constrict the jackal.hY  You kill the jackal!h% . 3The jackal bites you. The hobgoblin misses you.hu3-4=---8.9 (1.02h^ h;| _The jackal is struck by your quills. The jackal completely misses you.h You tentacle-slap the jackal but do no damage.Your grab misses the jackal.The jackal is heavily wounded.The jackal misses you. The jackal barely misses you.The jackal completely misses you. The hobgoblin misses you.  bites you but does no damage.4h[ =---91h h | _The jackal is struck by your quills. The jackal closely misses you. x2h  You barely miss the jackal. You grab the jackal.  The jackal is severely wounded.You constrict the jackal.h . 2You kill the jackal!The hobgoblin hits you. The jackal closely misses you.h6 0----8800h h S _The jackal barely misses you.h Z BThe hobgoblin hits you. The jackal closely misses you. _The jackal barely misses you.  You tentacle-slap the jackal but do no damage.Your grab misses the jackal. Your squeeze misses the jackal.The jackal barely misses you. The jackal closely misses you.  The hobgoblin closely misses you. The jackal is struck by your quills.h\b †   jackalhe ----721.8 (0.919hl ho J _You kill the jackal!hN  You closely miss the jackal. Your grab misses the jackal.The jackal closely misses you. The hobgoblin closely misses you.h.OR2.8 (1.08hbOhWh%YL _The jackal misses you.h  You tentacle-slap the jackal. You grab the jackal.  The jackal is almost dead.You constrict the jackal.h .g   hobgoblin  You kill the jackal!h1=737h[hChZ _The hobgoblin completely misses you.h(  You closely miss the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin, but do no damage.h.)h4.7 (0.96h/hA4l _You constrict the hobgoblin. The hobgoblin misses you.h_E  You tentacle-slap the hobgoblin.hfi.h`j=815.7 (1.05hohrM _You kill the hobgoblin!hG4h Ih9Kh^Uh[.......... Jingleheimer the Changeling###.#.# #######.#. Octopode#...#.##.#. Health: 21/24 =====================---#.#.#.###hY\#.#. Magic: 3/3========================####.#.#.#.###.#. AC: 1Str: 13#...........## #.#. EV: 17Int: 12h\F#............# #.#. SH: 0Dex: 13#............> ..#. XL:  3 Next: 81% Place: Dungeon:3###.....@###h\h#. Noise: =--------  Time: 1085.7 (0.0)...........##. -) Tentaclesh\###....†##.##. Nothing quivered#.....##.#h ]###. Quill Gem (7915) #.#...##.##...h1]%.. ##.###.##.###. #. #.##.## #. #.##.#hZ]#. #.##.#You closely miss the hobgoblin. You grab the hobgoblin.  h]:You squeeze the hobgoblin, but do no damage. _You constrict the hobgoblin. The hobgoblin misses you.You tentacle-slap the hobgoblin. _You kill the hobgoblin!Found a stone staircase leading down.hp/  --more--hl h h ~ -6.7 (14 _h' hZh@mh9yV.......... Jingleheimer the Changeling###.#.# #######.#. Octopode#...#.##.#. Health: 21/24 =====================---hy#.#.#.####.#. Magic: 3/3========================####.#.#.#.###.#. AC: 1Str: 13#...........## #.#. EV: 17Int: 12hy#............# #.#. SH: 0Dex: 13hyp#............> ..#. XL:  3 Next: 81% Place: Dungeon:3###.....@###h#z#. Noise: ---------  Time: 1086.7 (0.0)...........#hJz #. -) Tentacles###....†##.##. Nothing quiveredhpz1#.....##.####. Quill Gem (7914) #.#...##.#hz#..... ##.###.##.###. #. #.#hz#.## #. #.##.##. #.#hz^#.#You closely miss the hobgoblin. You grab the hobgoblin.  hF{AYou squeeze the hobgoblin, but do no damage. _You constrict the hobgoblin. The hobgoblin misses you.You tentacle-slap the hobgoblin. _You kill the hobgoblin! _Found a stone staircase leading down.h{h}h"h_hC3h2=2hY1hfhhh;0hZhQhZ09hhh_h#3hk==8hghݛhY7hh######..### #.#.# ..........# ###.#.# #######.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.# #............#######.#.# #............@....$..#.# 93.7 (7  ###......###.###########.#  ...........### #.#  ###....†##.# #.# #.....##.# ###.##.#...##.# #...#.. ##.###.# #.###  #. #.  #hp[2M You squeeze the hobgoblin, but do no damage. _You constrict the hobgoblin. The hobgoblin misses you.  You tentacle-slap the hobgoblin. _You kill the hobgoblin! _There is a stone staircase leading down here.hF|4hchA4.7 (16 _h#h^) ...#.# #...  ..#.. ....  . .... .....  ..##... .....  .....##......  ..^.#......  #......... 4 #.@.......  #.....##.....  #......# ..#  #.......# #  ......... .#....... ......... h^=####...... h`:=hghh5.4 (1.75hh0} _You climb downwards. _There is a stone staircase leading up here.h- 4h=hhB4=604h%,h ######..####.#.# ..........####.#.# #######.#.##...#.# #.#.##.#.#.### #.#.#####.#.#.#.## #.#.##...........## #.#.##............#######.#.#3h S#...........$..#.####......###.###########.#...........### #.####....†##.# #.##.....##.# ###.##.#...##.# #...#.. ##.###.# #.###h7#. #. #.# #.## #. #.##.# h*_HP restored.h:=hSha<h7.9 (2.53hChF} _You climb upwards. _There is a stone staircase leading down here.h4hhhh#2 _1h$h&h&;0hj'h(h*h+E899h;+h,h-hb.Y8h.8"######..### #.#.# ..........#  ###.#.# #######.#.#  #...#.# #.#.#  #.#.#.### #.#.# ##.#.#.#.## #.#.# h8..........## #.#.# ....#######.#.# ....>....@..#.# .....###.#####.# .### #.# h8...†##.# #.# h8h9 h(?/102.9 (5.0h?f3.9 (67hChIF> _You now have 69 gold pieces (gained 16).hhhhLhh65h%hh ;4h_hhPh}C3hh[h h C2h ho hhHC1hhYh!Y0h9hhZ89hEhhY8hh~ h!hS"C7hv#hi%h&h)'C6h (hh)h*Y5h+hw-h.Y4h/h1h2h3C3h4hk6h?8h8C2h9h;hB=h=;1h>>h@hAhJBC0hBhDhFh1G<79hIHh+JhKC8h,LhMhNh_QhQC7hzRhThUhUC6hVhXhSZY5h;[h)]h_Y4h`hnbhwdY3hcehfhwiY2hjh6p #.#  #.# hpO #.#  #.#  ##.##  #...#  hq#...# #### #@..#  ..# ##.##  #.# #.# ##.#####.# §§§h/q#.# .#.###§#.# hgq...# #.######## #.# hqJ...# #....<..[# #.# .#.# ########.# #.#hv028.9 (25.0)hwg9.9 (261h{hO~> _You now have 79 gold pieces (gained 10).h:JhRh5hC0ho 698h1hhh8-7hPhʽhbhY6hh hehC5h*hFhhC4h.hh Y3hyhhhC2hPhhhC1h_hhh];0hhthh<59hhhh?C8hhh|h-7hh4hhY6h(hhhC5hhhh;4hhhIhl-3hhhFhhC2h1hhWhC1hh+hY0hh~hPhD49hhRhh4C8hh5hkh;7hhPh@hqC6hh)hC5hh*hhhY4hB h= ho C3h+ h hhC2hAhqhth-1hhh-hh@C0hhhhD39h}hhhC8hZhh Y7h h!h<#hl#C6h#hC%h., ######### #........ #.####### #.#h,\########.#..........#.########## #@# 64.9 (35 #.<....#  ...######  ..# #### ...# ..# h- ####..### #.#  #.......####.#####.#####  #...)...............§§§#h2h43`5.9 (365hD7h9; _Found an escape hatch in the ceiling.hah4hhhC4hE3hVhC2hShh h -1h h h h h ;0hb h^R  There is an escape hatch in the ceiling here.hhK29 _hh'hY8hhhh;7hEhohmh;6hh!h(#hl#C5hB%hi'h)ha*;4h*h+h,h-C3h-h.h(0Y2h1h]5h 7Y1h7h:h;h<-0h4<h<h>h?h?D19hg@hjBh]DhD-8hDhEhbGhvIhIC7h.JhKhLhLC6hMhNh0PY5hPh=RhWTY4h~UhyWhGYY3hYhZh([ha[;2h[h-\h@]h]C1h]h_hz`o0hBahbhJbD09hbhchdhdC8hgehghhhi;7hihl6hnhoh#p;5hOqhshvhKvC4hwhyh|h|C3h>~hhLJh!C2hȈhahhC1hh#.# #.##.# #.# h-##.## #.# #.###...####.# #.....#.....######...##.......#####.########.##.................#..............................######..hL###..##.##.####.........#. #.##.# ########.. .. .....# #..... ## ### ## #...).  #.....  #.....  #<....h̖E hL-99.9 (34hi200.9 (350hwh+& _n - 2 boomerangshdhiA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1      hiW     b - Unarmed Combat   3.0   4.0   0       c - Throwing   0.0   1.0   0   g * Shapeshifting   4.4   5.9  -1  hj                 d - Dodging   2.0   3.0   0      hkY e - Stealth   0.0   0.5  +4                                                  hCl                            hm.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshQh%hh%h*e#.# #.#h8+Jingleheimer the Changeling#.# #.#Octopode##.## #.#Health: 24/24 ========================#.###...####.#Magic: 3/3========================#.....#......#AC: 1Str: 13######...####.#EV: 17Int: 12h+#.......#####.####### SH: 0Dex: 13#.##................. XL:  3 Next: 81% Place: Dungeon:3#@##.............. Noise: ---------  Time: 1200.9 (0.0)................######.. -) Tentacles###..##.##.####......... Nothing quivered#. #.##.# ########.. Quill Gem (7800) .. .....##.....## ### ###...).h, #..... #..... #<....  _There is a stone staircase leading down here. _You now have 69 gold pieces (gained 16). _You now have 79 gold pieces (gained 10). _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _n - 2 boomerangsh1hN5h7h<=hV hT ~Quiver which action? ([-] to clear) h _ a - Throw: 8 darts (poison)b - Throw: 2 boomerangs h [*/%] inventory [^] all abilities[!] focus mode: off|onhhB@#.# #.#Jingleheimer the Changeling#.# #.#Octopode##.## #.#Health: 24/24 ========================#.###...####.#Magic: 3/3========================#.....#......#AC: 1Str: 13######...####.#EV: 17Int: 12#.......#####.####### SH: 0Dex: 13h)!#.##................. XL:  3 Next: 81% Place: Dungeon:3#@##.............. Noise: ---------  Time: 1200.9 (0.0)................######.. -) Tentacles###..##.##.####......... Nothing quivered#. #.##.# ########.. Quill Gem (7800) .. .....##.....## ### ###...). #..... #..... #<....  _There is a stone staircase leading down here. _You now have 69 gold pieces (gained 16). _You now have 79 gold pieces (gained 10). _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _n - 2 boomerangshhhF _Clearing quiver.h799 _h8h;h5#.# #.#Jingleheimer the Changeling##.## #.#hzmOctopode#.###...####.#Health: 24/24 ========================#.....#......#Magic: 3/3========================h######...####.#AC: 1Str: 13#.......#####.##### EV: 17Int: 12#.##............... SH: 0Dex: 13######.##.##............ XL:  3 Next: 81% Place: Dungeon:3>......@..........###### Noise: ---------  Time: 1202.9 (2.0)h#####..##.##.####....... -) Tentacles#.. #.##.# ######## Nothing quivered.... .....##... Quill Gem (7798) ###.. #######......#... ##..#... #..#<.. #...  h_You now have 79 gold pieces (gained 10). _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _n - 2 boomerangs _Clearing quiver.  Found a stone staircase leading down.h/  --more--ho+h1h+9 3.9 (37 _h9h7h h`#.# #.#Jingleheimer the Changeling##.## #.#Octopode#.###...####.#Health: 24/24 ========================#.....#......#Magic: 3/3========================######...####.#AC: 1hStr: 13#.......#####.##### EV: 17Int: 12#.##............... SH: 0Dex: 13######.##.##............ XL:  3 Next: 81% Place: Dungeon:3>......@..........###### Noise: ---------  Time: 1203.9 (0.0)#####..##.##.####....... -) Tentacles#.. #.##.# ######## Nothing quivered.... .....##... Quill Gem (7797) ###.. #######......#... ##..#... #..#<.. #...hK  _You now have 79 gold pieces (gained 10). _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _n - 2 boomerangs _Clearing quiver. _Found a stone staircase leading down.hh"h_$hW%Y6h/ 54h0h0C3hT1h2h4h4C2h4h 6ht7h7C1h8h9h>  #.#  ##.##h,?  #.###...###  #.....#.... h?' ######...###  #.......  #.##  ########.##.##  #.@................  #.#####..##.##.#### ha@ #. #..##.##.#   #. ..........#   #. ###..####### h@ #. .... g   hobgoblin (asleep)  #g ##..##  #. #..# hC+9.9 (6h{HMhH. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _n - 2 boomerangs _Clearing quiver.  hHFA hobgoblin comes into view.hIg10.9 (70h5MhlP _The hobgoblin moves out of view. _There is a stone staircase leading down here.hkhhhBhUgg   hobgoblinhf1.9 (189 _hZQ #.......#  #.## .........  .#. .#.......  .$..........  . ..####......  ... #.# #..<..  ....#..##.....#  .............# 4 #.@.# #.....# h{[^ .......##  ......r.##  ........# .....#... r   quokka (asleep) .....##.# ..### ### h\hchñh2.6 (1.78hܶhE _You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.h#.## ..  .#...#..... .$......... ..####........ #.# #..<.. ....#..##.....#.............#huo ##.<.#....##..@..#.........#......r.## ..# #...#.#### ##hhYn307 _hhhY .#...#. .$............ ..####......... #.# #..<.. ....#..##.....#...........# ##.<.#....#...##.....# .......@.##r.## ..# #...#.#### ##. hfrrhi=46h'hYW _The quokka completely misses you.h"&  h.#You tentacle-slap the quokka but do no damage.Your grab misses the quokka. You squeeze the quokka.h/P†h3i555h8h;J _You kill the quokka!h ~ _No target in view!hީhgh#hH _No target in view!hk h l h6q hs H _No target in view!hX h hK hU h h4! J4 _h* BhO2  # # #.##........... .#...#...... .$..........h2 o.. ..####......#... #.## #..<..#....#..##.....#$.............## ##@<.#....#- ...##.....#h3 ..........##.......†.##....#h3 ....#...o   orc (wandering)#.....##.###..### ###...h= &6h? -7.6 (23h(D hI q _An orc comes into view. It is wielding a +0 club.hM #......# ..# #.#.# ##.##...........#...#.......... .$.........o.. ..####......h #... #.## #..<..##....#..##.....##$.....@.......#####...##.<.#....# #...##.....#...........##.....†.###.........#......#... #.....##.## #..### ###hh.o8.6 (12hhͼh>w #......# ..#.. #.#.......# #.# #.##.....# .#...#..# .$..... ..####......hwp #o..##.## #..<.. ##....#..##.....# #$.## ###...##.<.#....# #...##.....#........##......†.###.........# #......#...##.....##.h"xx##  #..### ###h.o91h[hh8  #.....##...... #......# ... .. #.###..# #.##...#.#...#.#..$........... ..####...... #.o.##.## #..<.. ##...@#..##.....# #$.............##h ##...##.<.#....# #...##.....# ............## .........†.##.##.........# #......#...#.....##.##hs h! .o200h h h oo _No target in view! _An orc comes into view. It is wielding a +0 club.  The orc shouts!  You tentacle-slap the orc but do no damage.  You grab the orc.  You constrict the orc, but do no damage.h ====179h hd P _The orc barely misses you.h  You tentacle-slap the orc but do no damage.You squeeze the orc, but do no damage. You constrict the orc.h oo 2 orcs  The orc closely misses you.h=---28hthq _An orc comes into view. It is wielding a +0 whip.h$  You tentacle-slap the orc but do no damage.The orc is lightly wounded.hYh o.oo 3 orcs (1 wandering)  You constrict the orc. The orc closely misses you.---3.5 (0.97hh q _An orc comes into view. It is wielding a +0 whip.hk.  You constrict the orc. The orc closely misses you.You squeeze the orc.  The orc is heavily wounded.  You constrict the orc, but do no damage.h]mhw&.o.oo3-4.46hsh&6 _The orc hits you with a +0 club.h| .. ..   ... ..   #..# #.  ....##.  .....#..$  ..o....   #o.o##.## #..<..  ##...@#  #$.............##  ###...##.<.#....#  #...##.....#  ............##  .........†.##  .##....  #....  h}/ h' .. ..   ... ..   #..# #.  ....##.  .....#..$  ..o....   #o.o##.## #..<..  ##...@#  #$.............##  ###...##.<.#....#  #...##.....#  ............## .........†.##  .##....h`\ #.... h 4hI(hT+d _There are monsters nearby!hz  You tentacle-slap the orc.  The orc is almost dead.You constrict the orc, but do no damage.hL|h.o.o4=5.4 (1.05hhI _The orc misses you.h. ?  You tentacle-slap the orc.h4 h5 h? .o).o 2 orcshCC =916.3 (0.94hp h s G _You kill the orc!hb  You barely miss the orc. You grab the orc. You squeeze the orc.  The orc is heavily wounded.You constrict the orc.hh h .o)   orch p57.3 (1.03hK h< G _You kill the orc!hjk #.....###.. ..# #......# #... ..##.#.##..# #.##..##.#...#..#..$. .......#..####...... #.o)##.## #..<.. ##..@.#..##.....# #$.##hj ###...##.<.#....# #...##.....# ............## .........†.## .##.........# #......#...  ##.....##.##hP 82hhm] _The orc is struck by your quills. The orc hits you but does no damage.  hThings that are here: _a +0 whip; a +0 leather armourh=H  You barely miss the orc. You grab the orc. You squeeze the orc.hV5)h3]#.....##... Jingleheimer the Changeling#.. ..# #......# . Octopode#... ..##.#.......#Health: 24/24 ========================##..# #.##..........Magic: 3/3========================.....##.#...#.......AC: 1Str: 13......#..$..........EV: 17Int: 12.......#..####......SH: 0Dex: 13#.))##.## #..<..XL:  3 Next: 102% Place: Dungeon:4##..@.#..##.....#Noise: =--------  Time: 1229.2 (0.9)#$.............##-) Tentacles###[4h(^0m...##.<.#....#Nothing quivered#...##.....#Quill Gem (7771) ............##.........†.##.##.........##......#...##.....##.##You constrict the orc. _You kill the orc! _The orc is struck by your quills. The orc hits you but does no damage.  Things that are here: _a +0 whip; a +0 leather armourYou barely miss the orc. You grab the orc. You squeeze the orc.h^ _You kill the orc!You have reached level 4!hwi/  --more--h D9/294/44 1% hD hb" 4 _hm4hتhIh0 _69h,h=C8hh?#.. ..# #......#  #... ..##.#.......#  ##..# #.##.......... .....##.#...#....... ......#..$... .......#..####...... #.))##.## #..<.. ##..).#..##.....# #@.............##- ###...##.<.#....# #...##.....#  ............## .........†.## .##.........# #......#... ##.....##.## #..### ###h32.2 (3.0-3.2 (47hIh= _You now have 86 gold pieces (gained 7).ht0h1hr8h@9hj@Y6hI,hkJhJC5hLhR<  You see here a +0 whip.hXh%YJ4 _h?[hM^h9gY3hBihqlh"sY2h1uhM ..^.#......####. #...... ..#.<.#.. ...## #.....##.....#... ...# ###......# ..##... ..##.#.......# ####..# #.##.......... #.....##.#...#....... .......#..@.. #.......#..####...... ...##.))##.## #..<.. ##..).#..##.....# #.............###...##.<.#....##...##.................##.........[3hkH9;49m†.##hh+8.2 (5hAh_9.2 (61hϜhˢ> _You now have 98 gold pieces (gained 12).hӶ h }Level 4 of the Dungeon<<<^(Press ? for help) . ....   .....  ..##... .....  .....##...... hx    ..^.#...... ####.   ##.........  ....   ..#.<....... #.. ...##  #.....##..... #... ...# ###......# ..# #... ..##.#.......#   ####..# #.##..........  #.....##.#...#.......  .......#..@..........  #.......#..####......  ...##.))##.## #..<..  ##..).#..##.....# #..............##h ###...##.<.#....# #...##.....#  ............## .........†.## .##.........#  #......#... h *##.....##.##h =@<h7h..^.#...... Jingleheimer the Changeling####.##......... Octopode......#.<....... Health: 29/29 ========================#.. ...## #.....##..... Magic: 4/4========================#... ...# ###......# ..# AC: 1Str: 13#... ..##.#.......# # EV: 17Int: 12###..# #.##..........SH: 0Dex: 13#.....##.#...#.......XL:  4 Next:  1% Place: Dungeon:4.......#..@..........Noise: --------- [3hz7m Time: 1239.2 (0.0)#.......#..####......-) Tentacles...##.))##.## #..<..Nothing quivered##..).#..##.....#Quill Gem (7761) #..............#####...##.<.#....##...##.....#............##.........†.##You barely miss the orc. You grab the orc. You squeeze the orc. _You kill the orc! _You have reached level 4! _You now have 86 gold pieces (gained 7). _You see here a +0 whip. _You now have 98 gold pieces (gained 12).h)h[0598h0hh C7h.hhKY6hh!#... ..##.#.......# # ###..# #.##.......... #.....##.#...#....... .......#............. #.......#..####...... h9"...##.))##.## #..<..  ##..).#..##.....#  #..............##  ###...##.@.#....# 44.2 (5 #...##.....# ... ............## # h/#^.........†.## .##.........##......#...##.....##.###..### ###...hr#h.w _There is a stone staircase leading up here.hGXh'Yh>ahvmhonm5.2 (15 _hvh#I8 #. ##.## #.###...### #.....#.... h5J8######...### #.......#### #.##........  ########.##.##.....3  #.@................  #.#####..##.##.####  #. #..##.##.# #  #g ..........#hJ  #. ###..#######  #. ....g   hobgoblin  #. ##..##  #. #..# hKhIMhR@g.hA6.7 (2.54 _You climb upwards. _There is a stone staircase leading down here.h,hQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onhh[ #.#Jingleheimer the Changeling ##.##Octopode #.###...### Health: 29/29 ======================== #.....#.... Magic: 4/4h ======================== ######...### AC: 1Str: 13 #.......#### EV: 17Int: 12 #.##........ SH: 0Dex: 13 h$########.##.##..... XL:  4 Next:  1% Place: Dungeon:3 hS #.@................ Noise: ---------  Time: 1246.7 (0.0) h#.#####..##.##.#### -) Tentacles #g #..##.##.# # Nothing quivered #. ..........#Quill Gem (7754)  #. ###..####### #. ....hg   hobgoblin #. ##..## #. #..# _You now have 86 gold pieces (gained 7). _You see here a +0 whip. _You now have 98 gold pieces (gained 12). _There is a stone staircase leading up here. hӼg_You climb upwards. _There is a stone staircase leading down here.h_hhF _Clearing quiver.h'O #.#  ##.## h ########.# #.@....... #.#####..# #g  hE> #.   #.   hz:#. ....  #.  h? #. #..# hY #.# ##.## hY  ########.# #.@....... #.#####..# #g   #.   #.  #. ....  #.  #. hc 4hKf hh ` _A hobgoblin is nearby!hy  #.#  ##.##  ########.# #.@....... #.#####..# #g   #.   #.   #. ....  #.   #. #..# h& #.# ##.## h'  ########.# #.@....... #.#####..# #g   #.   #.  #. ....  #.  #. h( hX0 h 1 h8 h; ` _A hobgoblin is nearby!hM  #.#  ##.##  ########.# #.@....... #.#####..# #g   #.   #.   #. ....  #.   #. #..# h &#.# ##.##  ########.# #.@....... #.#####..# #g   #.   #.  #. ....  #.  #.  _A hobgoblin is nearby!hk c #.## #.###...##  #.....#... #####...##  #....  #.##....... ########.##.##  #.>..........  #@#####..##.##.###  #g# #..##.##.#   #.( ..........#   #.#####..#######  #.. ....  #.. ##..##  #.. #..  #..# hW h n=7.7 (13hb h W _The hobgoblin closely misses you.hC  You tentacle-slap the hobgoblin. Your grab misses the hobgoblin.You squeeze the hobgoblin.h2.hLp38.6 (0.92hhM _You kill the hobgoblin!hhh!h#H _No target in view!h \`h^h$_J1 _h fBhfC0hghkhmh:n<49h3oh6qhthu;8huhxh{hc{C7h|h~hmhC6hhhh4C5h?h-hh;4hېhxh/hC3h h9h h;2hLhhͨ #.(............#  #.#####..#######  #.........  #..#.##..##  #..#h##..#  #..#.# #..#.# #..#.##.?# # #..@.....# -h #..#.##.#.. .. #.....# ## #.##..# # #. ... ## .... h   Natasha (asleep)  ...##  #..#hX058.6 (10.0)h-9.6 (111hh _Natasha, Servant of Life and Death comes into view. _You see here a sapphire potion.h/M #.(  #.####  #.........  #..#.##..##  #..#h##..#  hM#..#.# #..#.# #..#.##.?#  #..@.....#  #..#.##.#..  #.....#  #.##..#  #. ...  ## .... h@NY ...##  #..# h #.(  #.####  #.........  #..#.##..##  #..#h##..#  #..#.# #..#.# #..#.##.?#  #..@.....#  #..#.##.#..  #.....#  #.##..#  #. ... ## .... h ...## #..#h4h6h\ _Natasha is nearby!h=> #.(  #.####  #.........  #..#.##..##  #..#h##..#  #..#.# #..#.# #..#.##.?#  #..@.....#  #..#.##.#..  #.....#  #.##..#  #. ...  ## ....  ...##  #..# h2 #.(  #.####  #.........  #..#.##..##  #..#h##..#  #..#.# #..#.# #..#.##.?#  #..@.....#  #..#.##.#..  #.....# h #.##..#  #. ... ## ....  ...## #..#hӟ4hQh\ _Natasha is nearby!h  #.#####..##.##.# ### #.(............#  #.#####..####### #.........  #..#.##..# h #..#h##..# #..#.#  #..#.#   #..#@##.?# #. #..!.....# # #..#.##.#......h$ K #.....# ###. #.##..# #. #. ....  ## #.... ....## hV +#..#h` h( p.hhhy) 260.6 (1.0)h) B0 _ht0 hz2 h; ###..#####..##.##.# ###(............#####..#######....... #.##..#h  #..#.##.?##..!.....#  ##..#.##.#.....#.....# ####..##.. ....h ## #........##h) 4-----=139h./ h1 J _Natasha is struck by your quills. Natasha claws you.h1<  You closely miss Natasha. You grab Natasha. You squeeze Natasha.  Natasha is moderately wounded.h =5=----2.5 (0.98hDhaF _You constrict Natasha. Natasha is struck by your quills. Natasha misses you.hwx  You tentacle-slap Natasha.  You kill Natasha!hv1.hM=443.47hho _Natasha yowls pathetically as she dies!h4hchoH _No target in view!hh?hhH _No target in view!h'4h/h/H _No target in view!h4hthRh\hE v6 _hh6C5h,h?  #.(............# hl  #.#####..#######   #.........   #..#.##..##   #..#.##..#h  #..#.#   #..#.#   #..#.##.?##  #..@.....##-  #..#.##.#....  #.....# #h  #.##..#  #  #. ....h=  ## #....  ....## h/| #..# h#-5.4 (2.0h1$6=-6.4 (34h)hX,a _j - 4 sapphire potions (gained 1)h+4h h;hQ32hshhC1hhhhU=0h.hhhr7=29hh  #.#####..##.##.# #######   #.(............# #..   #.#####..########..   #......... #..  hU  #..#.##..## #..   #..#.##..# #<.   #..#.##..# #..   #..#.##..# #..   #..#.##.@# #.....   #........# #..###  h. #..#.##.#...... ....  #.....#.#.####. ##.  #.##..#.#.# #.   #. .....#.# ## #....!# ....##.# .#..#h 71.4 (52.4 (68hhk9 _f - 2 scrolls of amnesia (gained 1)h 4h hK h h 76h hh h h6 #8hn k==5h h h hb C4hv hg h Y3hI h h hh C2he h> .#.##..# #...#.##..# .#.##..# #.....#####... #..###h ..#.##.#.......! .... .....#.#.####... ##. .##..#.#.##. .......#.# # #....@.#  #....##.#  #.#..##.#  # #.#  ... hF a #$ ..h &8h 9==9.4 (71h# h% a _k - 2 potions of haste (gained 1)h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0       c - Throwing   0.0   1.0   0   g * Shapeshifting   4.8   5.9  -1                h"[37m   d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4                                                                [4hg0m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhph+ #..#.##..##.. Jingleheimer the Changeling  #..#.##..##.. Octopode  #..#.##..#h#..... Health: 29/29 ========================  #........#####... #..### Magic: 4/4========================  #..#.##.#.......! ....AC: 1Str: 13  h>3#.....#.#.####... ##.EV: 17Int: 12  #.##..#.#.##.SH: 0Dex: 13  #.......#.#XL:  4 Next: 44% Place: Dungeon:3  ## #....@.#Noise: ---------  Time: 1279.4 (0.0)  #....##.#hs8-) Tentacles  #.#..##.#Nothing quivered  # #.#h`Quill Gem (7721)  ...  #.#  #$#  ..  _No target in view! _No target in view! _No target in view! _j - 4 sapphire potions (gained 1) _f - 2 scrolls of amnesia (gained 1) _k - 2 potions of haste (gained 1)h4hhzhu h2v kQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs [*/%] inventory [^] all abilitieshv z[!] focus mode: off|onhk! hH- ? #..#.##..##.. Jingleheimer the Changeling  #..#.##..##.. Octopode  #..#.##..##..... Health: 29/29 ========================  #........#####... #..### Magic: 4/4========================  h / #..#.##.#.......! ....AC: 1Str: 13  #.....#.#.####... ##.EV: 17Int: 12  #.##..#.#.##.SH: 0Dex: 13  #.......#.#XL:  4 Next: 44% Place: Dungeon:3  ## #....@.#Noise: ---------  Time: 1279.4 (0.0)  #....##.#-) Tentacles  #.#..##.#Nothing quivered  # #.#Quill Gem (7721)  ...  #.#  #$#  ..  _No target in view!hN0 > _No target in view! _No target in view! _j - 4 sapphire potions (gained 1) _f - 2 scrolls of amnesia (gained 1) _k - 2 potions of haste (gained 1)hQ5 h7 F _Clearing quiver.hl5 Jh9 ha< hC 0 _19hD hF hH hI C8hnJ hL hfN Y7hO hP hxX  #.....#.#.####... ##.  #.##..#.#.##.  #.......#.#  ####......# #....##.#  #.#..##.#  hX s#..##.####.#.  #...........# #..##@####.## #. #$#  .. #..  .. .... hiY W. ...## ##.S   adder (asleep) ... ##S# h_ w 83.4 (4  An adder comes into view.hea >  The adder hisses angrily.hb hb hYj SS.  A bat comes into view.hj f4.4 (56hq hds 0 _The bat moves out of view.h 5  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...##  ##.S# ...# ##.#h9  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@# hq #. #$# .. #.. .. .... . ...## ##.S# ...# ##.# hhbh!h)] _An adder is nearby!h75  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...##  ##.S# ...# ##.#hL  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...## h##.S# ...# ##.# h4hh] _An adder is nearby!h5  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...##  ##.S# ...# ##.#h~  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...## ##.S# ...# ##.# h4hh] _An adder is nearby!h)5  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...##  ##.S# ...# ##.#h3  ##.  #.# #.  #.# ####......# #....##.# #.#..##.# #..##.####.#.  #...........#  #..##@#  #. #$# .. #.. .. .... . ...## ##.S# ...# ##.# h:4h_@ho  .# .# #..##.#  #......  #..##.#  ##.#. #$####.##  #.....##........  ......r@†....[..  ..........###.##  ......##..# #  #...#. ...#  ##. # ##.#  # .#  ..  ... h   .# .# #..##.#  #......  #..##.#  ##.#. #$####.##  #.....##........  ......r@†....[..  ..........###.##  ......##..# #  #...#. ...#  ##. # ##.# # .# .....hX4hih] _A quokka is nearby!h@  You tentacle-slap the quokka but do no damage.109hGhI _Your grab misses the quokka. The quokka barely misses you.h G  You closely miss the quokka. You grab the quokka. You constrict the quokka.6=---2.1 (0.98h h L _The quokka misses you. h[d  You tentacle-slap the quokka but do no damage.The quokka is severely wounded.You constrict the quokka. h2l1. hq=33.07 hAt hvJ _You kill the quokka! hm4 h hBH _No target in view! h%34 h9 h;H _No target in view! h4 h hH _No target in view! h! 4 h"  h$  h&  h1 6 _5 h5  #.##..#.#.# #. #.......#.#  ####......#  #....##.#  h6 #.#..##.#  #..##.####.#.  #...........#  #..##.####.##  ##.#. #@####.## - #.....##........  ........†....[.. ..........###.## ......##..# # #...#. ...# ##. # ##.# # ho7 r.# .. hw> -5.0 (2.0 hi? 7=-6.0 (34 h*D  hF > _You now have 104 gold pieces (gained 6). h} 4 hq  h2  h  h< 32 h,  h  h Y1 h#  h  h7  h x8==0 h  h  h  h  h [699 he  h Y8 h  h  h Y7 h  h<  h  h1 9==6 h  h 1 _HP restored. hT Y5 h  h  h  h C4 h  h  h o3 h;  hJ   #.#..##.#   #.#..##.####.#.  #.#...........#  #.#..##.####.##  ##.#..##.####.##  ##.....##........ h  ##........†....[..  #...........###.##  ##.@....##..# #307.0 (11.0)  ##...#.....#  ##.##.###.#  #.# .# .# h0 R #.# .. ..  ...    > hi ! h  h =8.0 (122 h  h 9 _Found an escape hatch in the floor. h>J hd hެ hش10 h Z89 h h޸ hGY8 h hi hY7 hW hC hY6 ht h hY5 hN h  h+Y4 h5 h h|Y3 h h\ hY2 h% h{ hY1 hK hm h hZ ##.#..##.####.## ##.....##........  ##........†....[..  #...........###.##  ##......##..# #  ##...#.....#  ##.##.###.#  h<9 #.##.###.###  #.##@.......  #.##........  #.##..##.###  #>##..# ..  #.##..# ## #.##.) S   adder (wandering) #...... ####..S h19.0 (1120.0 (120 h  hY _An adder comes into view. hI ##.....##........  ##........†....[..  #...........###.##  ##......##..# #  ..#.....#  ##.###.#  .##.###.###. #.##......... #.##.  hJ #.##..##.#### #>##..# ..  #.##..# ## #.##.)# #......  ####..S  ##.#  hL hU^SS. hUf1.0)79 h]] h^ hw##........†....[...........###.#####..# #  ##...#.....#  ##.##.###.# #.##.###.###........##.####>##..# .. . ##)# ....S###... ##.# #.. h0 h h<S. hba28 h hB hk...###.#####..# #  ##...#.....#  ##.##.###. #.##.###.###...............##.####>##.@# .. .##.S# ##)# .....### ##.## #..## hZ=37 h  hV _The adder completely misses you. h  You closely miss the adder. You grab the adder. You constrict the adder. h= a46 hH  h = _The adder bites you but does no damage. h X  You tentacle-slap the adder. You squeeze the adder. hf D. h w 789 (0.9 _You kill the adder! h  h n _Your Shapeshifting skill increases to level 5! h 4 h  h H _No target in view! h{4 hj hiH _No target in view! hȓ hڦ h #...........###.##Jingleheimer the Changeling  ##......##..# #Octopode  ##...#.....#Health: 29/29 ========================  ##.##.###.#Magic: 4/4========================  #.##.###.###.AC: 1Str: 13  #.##.........EV: 17Int: 12  #.##.........SH: 0Dex: 13  #.##..##.####XL:  4 Next: 78% Place: Dungeon:3  #>##.@# ..Noise: =--------  Time: 1324.9 (0.0)  #.##..# ##-) Tentacles  #.##.)#Nothing quivered  #.. hp....Quill Gem (7676)  ####...  ##.##  #..  ###  _The adder bites you but does no damage.  You tentacle-slap the adder. You squeeze the adder. _You kill the adder! _Your Shapeshifting skill increases to level 5! _No target in view! _No target in view! h_ h h;5 _4 h hAC3 h h hJ hC2 h2 h h/ hC1 hL h  hY0 h h. hMZ69 h hj  #....###.##  ##......##..# #  ##...#.....#  ##.##.###.#  #.##.###.###.  #.##.........  #.##.........  #.##..##.####  #@##..# ..-31.9 (7  #.##..# ##  #.##.)#####  #...........  ####...$..##  ##.###.#  #... ..  ##### # - h hH a _There is an escape hatch in the floor here. hx8j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c h h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] an escape hatch in the floor  hJResults elsewhere ([,] to cycle)  b - [D:3] a whipc - [D:3] 12 gold pieces  d - [D:3] a potion of hastee - [D:3] a stone staircase leading up  f - [D:3] a mace  g - [D:3] 5 stones  h - [D:3] a stone staircase leading down  i - [D:3] an escape hatch in the ceiling  j - [D:3] a stone staircase leading up  hUk - [D:3] a stone staircase leading down  l - [D:3] a stone staircase leading up h' h- h7 #...........###.##Jingleheimer the Changeling ##......##..# #Octopode ##...#.....#Health: 29/29 ======================== ##.##.###.#Magic: 4/4======================== #.##.###.###.AC: 1Str: 13 #.##.........EV: 17Int: 12 #.##.........SH: 0Dex: 13 #.##..##.####XL:  4 Next: 78% Place: Dungeon:3 #@##..# ..Noise: ---------  Time: 1331.9 (0.0) #.##..# ##-) Tentacles #.##.)#####Nothing quivered[12; h(9"6H #...........Quill Gem (7669)  ####...$..## ##.###.# #... .. ##### # _You kill the adder! _Your Shapeshifting skill increases to level 5! _No target in view! _No target in view! _There is an escape hatch in the floor here.  Search for what [Enter for "@", or ? for help]? @ hn= h= h}B hlD. _ h1 h h. h h h+8  hQ_7 hu  h! h# hd$C6 h % h& h( hK);5 h(* h+ h- h7.C4 h/ h1 h2 h<3C3 hE4 h5 hD8 h8C2 h|: h; h4= h=C1 h> h+E #.##.###.###.  #.##.........  #.##.........  hEw#.##..##.####  #>##..# ..  #.##..# ##  #.##.)#######..  #..............  hE<####...@..##  ##.###.#  #... ..  hFt##### ##  hSF  hT9.9 (840.9 (90 h(ZU _You now have 116 gold pieces (gained 12). hTD  h[  hq #.##.###.###.Jingleheimer the Changeling#.##.........Octopode#.##.........Health: 29/29 ========================#.##..##.####Magic: 4/4========================#>##..# ..AC: 1Str: 13#.##..# ##EV: 17Int: 12#.##.)#######..SH: 0Dex: 13#..............XL:  4 Next: 78% Place: Dungeon:3####...@..##Noise: ---------  Time: 1340.9 (0.0)##.###.#-) Tentacles#... ..Nothing quivered##### ##Quill Gem (7660) _Your Shapeshifting skill increases to level 5!  h7s E[40m_No target in view! _No target in view! _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? @ _You now have 116 gold pieces (gained 12). hs  hz  h| Z59 hʆ 8 h Y7 hv  h}  h  h C6 h:  h  hő Y5 h  hf  h Y4 h  hC  h Y3 h  h  h Y2 h)  h-   #...........###.##  ##......##..# #  ##...#.....#  ##.##.###.#  #.##.###.###. h \ #.##.........  #.##.........  #.##..##.####  #@##..# ..8.9 (8  #.##..# ##  #.##.)#######..  #.............. ####......###. ##.###.# #... .. ##### ## hf  h  hQ a _There is an escape hatch in the floor here. haj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h+ [?25l[?1c h0 h4711 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] an escape hatch in the floor Results elsewhere ([,] to cycle)  b - [D:3] a whip  h4 c - [D:3] a potion of hasted - [D:3] a stone staircase leading up  e - [D:3] a mace  f - [D:3] 5 stones  g - [D:3] a stone staircase leading down  h - [D:3] an escape hatch in the ceiling  i - [D:3] a stone staircase leading up  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading uphLevel 3 of the Dungeon <<<<>>>(Press ? for help)  #.#####..##.##.####.........# ..###.##   #.#####..##.##.# ########..###    #.##.#  #.(............# #.......####.#####.######.#  #.#####..########...)...............§§§##.#  #.........  #.......####.##..#.###§##.# h  #..#.##..## #..................# #.######## #.#  #..#.##..##<......####.......# #....<..[# #.#  #..#.##..##.......# ####..#.# ########.# #.#  #..#.##..#  #.......# ##.#.#  #######.###.#  #..#.##..#   #.......#####.#.#  ............#  #........#####... #..#######.#.#  #######.#####  #..#.##.#.......! ....     #######..###  #.....#.#.####... ##.  #.#.#  ...........# #.##..#.#.#   #. ###.#.#  ########.#.# #.......#.# #...#.##.#.# ####......##.#.#.####.#.# #....##.#####.#.#.#.###.#.# #.#..##.#  #...........## #.#.# #.#..##.####.#. #...hN p.........#######.#.# #.#...........# #............>.......#.# #.#..##.####.## ###......###.###########.# ##.#..##.####.##  ...........####.# ##.....##........  ###....†##.##.#hChhMJingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================hAC: 1Str: 13EV: 17Int: 12SH: 0Dex: 13XL:  4 Next: 78% Place: Dungeon:3Time:Quill Gem (7652) _No target in view! _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? @ _You now have 116 gold pieces (gained 12). _There is an escape hatch in the floor here.  Search for what [Enter for "@", or ? for help]? hhShhhh>J1 _h.0hhSZ49hKhhY8hhڿhY7hhhY6hhZhwhC5hho4hhhY3huhhhDh#;2hrhahY1h2h\h|Y0hhhZ39hh(hh4C8hh7hhpC7hh<hc654321029876543#.#####..########...)...... #......... ..# #.......### #..#.##..## .hCh.. #.......... #..#.##..# #.# #<......### #..#.##..# #.# #.......# #..#.##..# #.# #.......# #..#.##..# ##.## #.......#### #........#####...###..###### #..#.##.#.......@.....#Noise: --------- 1377.9 (29.0) #.....#.#.####...###.##-) Tentacles #.##..#.#.# ##.## #.Nothing quivered #.......#.# #.# ####......# #.##....##.# .#.# #.#..##.# # ## #.#..##.####.#.# #.#...........##  _k - 3 h8i8potions of haste (gained 1)hf hҤ Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onh)h@6#.#####..########...)...... Jingleheimer the Changeling #......... ..# #.......### Octopode #..#.##..## ... #.......... Health: 29/29 ======================== #..#.##..# #.# #<......### Magic: 4/4======================== #..#.##..# #.# #.......#AC: 1Str: 13 #..#.##..# #.# #.......#EV: 17Int: 12 #..#.##..# ##.## #.......####SH: 0Dex: 13 #........#####...###..######h 8XL:  4 Next: 78% Place: Dungeon:3 #..#.##.#.......@.....#Noise: ---------  Time: 1377.9 (0.0) #.....#.#.####...###.##-) Tentacles #.##..#.#.# ##.## #.Nothing quivered #.......#.# #.#Quill Gem (7623) ####......# #.##....##.# .#.# #.#..##.# # ## #.#..##.####.#.# #.#...........##  _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? @ _You now have 116 gold pieces (gained 12). _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? _k - 3 potions of haste (gained 1)h=h!@F _Clearing quiver.hylh6hՕp#.#####..########...)...... Jingleheimer the Changeling #......... ..# #.......### Octopode #..#.##..## ... #.......... Health: 29/29 ======================== #..#.##..# #.# #<......### Magic: 4/4======================== #..#.##..# #.# #.......#AC: 1Str: 13 hy#..#.##..# #.# #.......#EV: 17Int: 12 #..#.##..# ##.## #.......####SH: 0Dex: 13 #........#####...###..######XL:  4 Next: 78% Place: Dungeon:3 #..#.##.#.......@.....#Noise: ---------  Time: 1377.9 (0.0) #.....#.#.####...###.##-) Tentacles #.##..#.#.# ##.## #.Nothing quivered #.......#.# #.#Quill Gem (7623) ####......# #.##....##.# .#.# #.#..##.# # ## #.#..##.####.#.# #.#...........##  [18h>d_Search for what [Enter for "@", or ? for help]? @ _You now have 116 gold pieces (gained 12). _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? _k - 3 potions of haste (gained 1) _Clearing quiver.h hMh%hd2 _1hʫhӭY0hh<h"hD19hhhʹhC8hrh`hY7hEh2hh}C6hhԿhhsC5hhhFY4hhhY3hAhlh$Y2hhhVhmY1hIhhY0hhChZ09hYhhhl;8hmhyhY7h5hhh6C6h/h(hjY5hhhY4hYh9hY3hhh Y2h- hh~Y1hnhh^hC0hh   #.#  ##.##   ###...###  .....#.... ######...### h#.#### #.##........  ########.##.##.....  #.@................400.9 (23.0)  #.#####..##.##.####  #.#####..##.##.# # h V #.(............#  #####..#######  #...............#  #..#.##..####....  #..#.##..# #.#  #..#.##..# #.#hg hx%h(c _There is a stone staircase leading down here.hEj[?25h[?0c  Search for what [Enter for "@", or ? for help]? hk [?25l[?1chp h:s 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] 5 stonesc - [D:3] a stone staircase leading up  d - [D:3] a mace  e - [D:3] an escape hatch in the ceiling  hs f - [D:3] an escape hatch in the floor  g - [D:3] a whip  h - [D:3] a stone staircase leading up  i - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading uphm hqr #.#Jingleheimer the Changelinghs4 ##.##Octopode #.###...### Health: 29/29 ======================== #.....#.... Magic: 4/4======================== ######...### AC: 1Str: 13hQs #.......#### EV: 17Int: 12 #.##........ SH: 0htDex: 13 ########.##.##..... XL:  4 Next: 78% Place: Dungeon:3 #.@................ Noise: ---------  Time: 1400.9 (0.0) #.#####..##.##.#### -) Tentacles hotm#.#####..##.##.# # Nothing quivered #.(............#Quill Gem (7600)  ht#.#####..####### #...............# hu#..#.##..####.... #..#.##..# #.# h|uS#..#.##..# #.# _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? _k - 3 potions of haste (gained 1) _Clearing quiver. hu_There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? h{4h h6. _hV4h)\hahLbo1.9 (1599 _hih@ #... ..##.#.......#  ###..# #.##..........  #.....##.#...#.......  .......#.............  #.......#..####......  ...##.)[##.## #..<..  ##..[.#..##.....#  #..............## 4 ###...##.@.#....#  #...##.....# ...  ............## #  .........†.##  .##.........# #......#... h*BI##.....##.## #..### ### ...hTNhh3.4 (2.57h+h} _You climb downwards. _There is a stone staircase leading up here.hnhkQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs [*/%] inventory [^] all abilitieshLz[!] focus mode: off|onh h #... ..##.#.......# #Jingleheimer the Changeling###..# #.##..........Octopode#.....##.#...#.......Health: 29/29 ========================.......#.............Magic: 4/4========================#.......#..####......AC: 1Str: 13...##.)[##.## #..<..EV: 17Int: 12##..[.#..##.....#SH: 0Dex: 13#..............##XL:  4 Next: 78% Place: Dungeon:4###...##.@.#....#Noise: ---------  Time: 1403.4 (0.0)h:[34m#...##.....# ...-) Tentacles............## #Nothing quivered.........†.##Quill Gem (7597) .##.........##......#...##.....##.###..### ###... _k - 3 potions of haste (gained 1) _Clearing quiver. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.hwhRF _Clearing quiver.h- h֖ Read which item? Scrolls  f - 2 scrolls of amnesia  l - a scroll of enchant armour h [!] read|quaff|evoke[?] describe selectedhhh6 #... ..##.#.......# #Jingleheimer the Changeling###..# #.##..........Octopode#.....##.#...#.......Health: 29/29 ========================.......#.............Magic: 4/4========================#.......#..####......AC: 1Str: 13...##.)[##.## #..<..EV: 17Int: 12##..[.#..##.....#SH: 0Dex: 13hc#..............##XL:  4 Next: 78% Place: Dungeon:4###...##.@.#....#Noise: ---------  Time: 1403.4 (0.0)#...##.....# ...-) Tentacles............## #Nothing quivered.........†.##Quill Gem (7597) .##.........##......#...##.....##.###..### ###... _Clearing quiver. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.hP  Okay, then.h hRh. _hh#dInventory: 14/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour h$TPotions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds  j - 4 sapphire potions  k - 3 potions of haste Baublesa - 8 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman  e - a quill talisman (active)  m - a medusa talismanhDhMhBWD #... ..##.#.......# #Jingleheimer the Changeling###..# #.##..........Octopode#.....##.#...#.......Health: 29/29 ========================.......#.............Magic: 4/4========================#.......#..####......AC: 1Str: 13...##.)[##.## #..<..EV: 17Int: 12h!XZ##..[.#..##.....#SH: 0Dex: 13#..............##XL:  4 Next: 78% Place: Dungeon:4###...##.@.#....#Noise: ---------  Time: 1403.4 (0.0)#...##.....# ...-) Tentacles............## #Nothing quivered.........†.##Quill Gem (7597) .##.........##......#...##.....##.###..### ###... _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.hb4hihkh|= hA C  Skill  Level Cost  Apt Skill  Level Cost  Apt hA k a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0       c - Throwing   0.0   1.0   0   g * Shapeshifting   5.0   7.1  -1  h"B             h]C y     d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4                                              hC                             hLD     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  hD [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshh;h{ #... ..##.#.......# #Jingleheimer the Changeling###..# #.##..........Octopode#.....##.#...#.......Health: 29/29 ========================.......#.............Magic: 4/4========================#.......#..####......AC: 1htStr: 13...##.)[##.## #..<..EV: 17Int: 12##..[.#..##.....#SH: 0Dex: 13#..............##XL:  4 Next: 78% Place: Dungeon:4###...##.@.#....#Noise: ---------  Time: 1403.4 (0.0)#...##.....# ...-) Tentacles............## #Nothing quivered.........†.##Quill Gem (7597) .##.........##......#...hF##.....##.###..### ###... _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.h4hh3hXhQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onh]hm #... ..##.#.......# #Jingleheimer the Changeling###..# #.##..........Octopode#.....##.#...#.......Health: 29/29 ========================.......#.............Magic: 4/4========================#.......#..####......AC: 1Str: 13...##.)[##.## #..<..EV: 17Int: 12##..[.#..##.....#SH: 0Dex: 13#..............##XL:  4 Next: 78% Place: Dungeon:4###...##.@.#....#Noise: ---------  Time: 1403.4 (0.0)ho[34m#...##.....# ...-) Tentacles............## #Nothing quivered.........†.##Quill Gem (7597) .##.........##......#...##.....##.###..### ###... _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.h[vh"yF _Clearing quiver.hɶ4hhh&h^J6 _ho,hY5hhhYh;4hFhDhh?C3hShh C2hihChhhC1h^hhY0hhhhD89h h h, Y8h h hY Y7h$ h hL Y6h hy h% o5h* h. h>/ C4h/ hn2 h7 Y3h8 h: h\B Y2hC hF hN . .... .....  ..##... ...........  .....##......... K ..^.#........# .###............  ...#.<......... ## ##.....##.....# .#####......#.....# .##.#.......#...@## hO .##..............# .#...#........#### ........# .#..##..## [##.####..<..## K   kobold (asleep) [.#..##.....## ...........## ..##.<.#....##hO] 18.4 (15.0)9.4 (161hVc hj u _A kobold comes into view. It is wielding a +0 dagger.hO  . .... .....  ..##... ...........  .....##......... K  ..^.#........#..  .###............  ...#.<.........  ##.....# #.....##...@##........#.....####......#.....## [.<..## [.....##h >.....##<.#....##h=  . .... .....  ..##... ...........  .....##......... K  ..^.#........#..  h]? .###............  ...#.<.........  ##.....# #.....##...@##........#.....####......#.... [.<..## [..........h? I<.#...hG 4hAM hP ] _A kobold is nearby!h8 $ . .... .....  ..##... ...........  .....##......... K  ..^.#........#..  .###............  ...#.<.........  ##.....# #.....##...@##........#.....####......#.....## [.<..## [.....##.....##<.#....##h . .... .....  ..##... ...........  .....##......... K  ..^.#........#..  .###............  ...#.<.........  ##.....# h 7#.....##...@##........#.....####......#.... [.<..## [..........<.#...h$(h(hN/h2] _A kobold is nearby!h"9 ..#..  . ....#.##..##... ..#.....##. K ..^.##....###...o ...#.<......... # # #####....@# h%##.#.......#....# ##.......# #...##### ..............# #..####.....o   orc (polearm, asleep) ##.####..<..K   kobold (asleep) .#..##.............##hn5  An orc comes into view. It is wielding a +0 trident.h8L  The kobold shouts! You hear a shout! x3hX;  An orc wizard comes into view. It is wielding a +0 dagger.hD0.ooo.o   orc wizard (wandering)oo 2 orcs (1 polearm, wandering)hEw===20.0)0hiLhQu _An orc comes into view. It is wielding a +0 hand axe.h1PH...#.# #...  ..#.... .. ....#.##... ..##...#..#......##. .oo ..^.##.oo..###....#..  ...#.<............#  ###..#.#....#...# ##### ....... ..####....o 3 orcs (1 polearm, wandering) #.####..< #..##  An orc comes into view. It is wielding a +0 flail.  The orc shouts!hU2 K .ooooooo 2 orc wizardsoo 4 orcs (1 polearm, 3 wandering)K   koboldAn orc wizard comes into view. It is wielding a +0 dagger.h>Vj-179hG_hex _An orc comes into view. It is wielding a +0 short sword.ha...#.# .###... . ..#..... .  . ....#.##...  ..##...#... #.......##.K .ooo ..^.##.oooh.###...#......#.<.......@...o#  #....###....o# .##....## #...#...# #..###### ###.... ooo 6 orcs (1 polearm, 5 wandering) .####.... .####..<hh h h h h# hhsho. .oo.K#.o.ooo.o.ooh---28h@#h&V _2 orcs come into view.hw5 ...#.#..###.... ..... ..#.. .....  . ....#.##...# . ..##...#.##o. .....##...oo. ..^.#.K#.o.o. .###.#oo.hi6 ...#.<.# ##.....##.....#...o##......#.....##....# #.#.#....## #...# #.# #..#.#.#### ###...# ..####......## #.####..<..##h.@hAh BhC,hChDhDhjEhbPY.oo.h#Q.#....K..o#ooo.oo 4 orcs (1 polearm, 2hQj==37hZhv^% _The orc shouts!h/A ...#.#..###.... ..... ..#. .....hCB . ....#.##...# . ..##...#.##.. .....##.oo.. ..^.#.#..... .###.K..o#oo. ...#.<.o# # ##.....##.....#....##......#.....##....#hB#.#.#....## #...##.......# #..# #...#.#### ###..#o 2 orcs (1 polearm, 1hB #..####......## ##.####..<..##h`GhGhKIhIhKh Uo.....oK..o..hUj--46h!^h?`h H ...#.#..###.......... ..#... ..... . ....#.##...# . ..##...#.##.. .....##.oo... ..^.#h .#..... .###.o#oo. ...#.<....@.K..o..# ## ##.....##.....#....# .#####......#.....##....# .##.#.#....## #...# .##.......# #..# .#...#........#### ###   orc wizard..#o 3 orcs (1 polearm, 1 wandering) h .#..####......## [##.####..<..##hA hh h h  h h hp h^& $oo..#.K.o..ooo 2 orc wizardsh' 6---=-55h/ h2 a _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.hu  ...#.#..###.......... ..#... ..... . ....#.##...# . ..##...#.##.. .....##.oo.... ..^.#.#..... . .###h .#.o. . ...#.<...@.K.o..oo# .## ##.....##.....#....# ..#####......#.....##....# ..##.#.#....## #...# #.##.......# #..# #.#...#........#### ###   orc wizard #.......# ..#..####......## )[##.####..<..##hH h hm ,h h h 1oo.oK.o.....o 2 orc wizardsoo 2 orcs (1 polearm)h i-64hf hw hU  ...#.#..###.......... ..#... .....hV  . ....#.##...# . ..##...#.##.. .....##.oo.....#..^.#.#..... #. .###.o#.o. .. ...#.<..@.K.o.....# ..## ##.....##.....#....#.#####......#.....##....# h  ..##.#.......#....## #...#  #.##......# #..# ##.#...#........#### ###   orc wizard .#......#.#..####......## .)[##.####..<..##h h h h ,h .oo.K.o.o 2 orc wizardsh; i=73h4 h z _The kobold attacks as it pursues you! The kobold closely misses you.h ...#.#..###.......... ..#....#..... . .....#.##...# . ..##...#.##.. .....##.o...... #..^.#......o.#..... ##. .###.o.#.o.. ...#.<.@.K.o......#.## ##.....##.....#....#  ...#####......#.....##....# ..##.#.......#....## #...# # #.##..............# #..# .##.#...#........#### ###   orc wizard[h34m.#.........#.#..####......## #.)[##.####..<..##hvhfhihheh8o..oo...K.o.o 2 orc wizardsh i-82hhhi ...#.#..###.#..#....h|r.#..... . .....#.......##...# . ..##...#..##...##......o. #..^.#.o#.....#. .###.o....#.o.. ...#.<@.K.o.#  ...## ##.....##.....#....# h. ...#####......#.....##....# . ..##.#.......#....## #...# .# #.##..............# #..# ..##.#...#........#### ###   orc wizard.#.........#.#..####......## ##.)[##.####..<..##hR,hW,hڝ>o.hK..ooo 2 orc wizards   orch7=---91hhh ...#.#..###. #..#...........#..... . .....#.......##...# . ..##...#...##.. ......##......o. #..^.#.o#.....#. .###.#.o.  .... ...#.@.K..oo......# . ...## ##.....##.....#....# .. ...#####......#.....##....# .. ..##.#h.#....## #...# ..# #.##......# #..#.##.#...#........#### ###   orc wizard.#....#.#..####......## .##.)[##.####..<..##hnhhhVhK.o.o.hj=300hh6 _The kobold attacks as it pursues you! The kobold closely misses you. _There is a stone staircase leading up here.hjD  You tentacle-slap the kobold. You grab the kobold.  The kobold is moderately wounded.You constrict the kobold.hdG hQI hI h(K hV Do.o)o.o.o 2 orc wizardso 2 orcs (1 polearm)hY =9169hd hg J _You kill the kobold!hђ 4h h h7 hΡ h5 hު )o..o.o..o-28h h #######..####.#.# ...........# ###.#.# ########.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.#  #............#######.#.# 3  #............@.......#.#  ###......###.###########.#  ...........### #.#  ###....†##.# #.#  #.....##.# ###.#  #.#...##.# #...#  .. ##.###.# #.###  #. #. #.# #.#  # #. #.# [34h ^m#.#-hG h` 8=3.9 (2.57h! h } _You climb upwards. _There is a stone staircase leading down here.hh=QInventory: 14/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds  j - 4 sapphire potions hg k - 3 potions of haste Baublesa - 8 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman  e - a quill talisman (active)  m - a medusa talismanha - 8 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill EV Contam Dmg --------------------------------- Min 5 +6 2d15 Max 14 +16 2d33 h%Cur 5 +6 2d15 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.hw h } hڃ #######..###Jingleheimer the Changeling#.#.# ...........#Octopode###.#.# ########.#.#Health: 28/29 =======================-#...#.##.#.#Magic: 4/4========================#.#.#.####.#.#AC: 1Str: 13h ####.#.#.#.###.#.#EV: 23Int: 12#...........## #.#.#SH: 0Dex: 13#............#######.#.#XL:  4 Next: 79% Place: Dungeon:3#............p.......#.#Noise: ---------  Time: 1433.9 (0.0)  ###......###.###########.#h .-) Tentacles...........####.#Nothing quivered###....†##.##.#Flux Gem (7567) #.....##.####.##.#...##.##...#hr .. ##.###.##.####. #. #.##.## #. #.##.# _You kill the kobold! _You climb upwards. _There is a stone staircase leading down here.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  hK QYour quills recede back into your body.h |4.9 (16h hm R _You climb upwards. _There is a stone staircase leading down here.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises.hhih hhw55hH ...#.#..###.......... #..#...........#..... . .....#.......##...# . ..##...#......o....##.. ......##.............. #..^.#.......o#..... ####. .###....o........#.o.4  .... ...#.p).....# . ...## ##.....##.o..o#....# .. ...#####......#.....##....# .. ..##.#.......#....## #...# ..# #.##..............# #..# ...##.#...#........#### ###[h38Goo 2 orc wizards ....#...............# oo 2 orcs (1 polearm) ......#..####......## .##.)[##.####..<..##hMhRhhphh:h[hhqE.oo.o...oo....o 3 orcs (1 polearm, 1 wandering)hG9=7.4 (2.53hOh;R} _You climb downwards. _There is a stone staircase leading up here.hߔ4hh,h,hhRo...oo.o..o)ho8.4 (1.02 _hEh#######..####.#.# ...........# ###.#.# ########.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.#  #............#######.#.# 3  #...........op.......#.#  ###......###.###########.#  ...........### #.#  ###....†##.# #.#  #.....##.# ###.#  #.#...##.# #...# o   orc h .. ##.###.# #.###  #. #. #.# #.#  # #. #.# #.#h0:=hhh9.9 (2.51h/h} _You climb upwards. _There is a stone staircase leading down here.h. (contam)  You tentacle-slap the orc. The orc begins to glow. Your grab misses the orc.The orc is lightly wounded.2------=40.8 (0.9h;0hwhv7 _The orc hits you with a +0 flail!h  heavy contam)  You tentacle-slap the orc. The orc glows dangerously bright. You grab the orc.  The orc is heavily wounded.hݳ 3=-----1.759hǽ h , _You constrict the orc.hFS ?  You tentacle-slap the orc.hmZ C)h^ =812.68hRd h;g G _You kill the orc!h YhYh_hJehpfp-3.6 (1.07hmh| ...#.#..###.......... #..#...........#..... . .....#.......##...# . ..##...#...........##.. ......##.............. #..^.#.o.....o#..... ####. .###......o......#.o.4  .... ...#.p).....# . ...## ##.....##.ooo.#....# .. ...#####......#.....##....# .. ..##.#.......#....## #...# ..# #.##..............# #..# ...##.#...#........####hj ###oo 2 orc wizards ....#...............# ooo 3 orcs (1 polearm, 1 wandering) ......#..####......## .##.)[##.####..<..##- oo)  You climb downwards.  The orc shouts! ***The orc wizard casts a spell at you.hJ h;hhhh!.o.o.).oo..o.hw12----------===5.1 (2.55hМ _The magic dart hits you! _There is a stone staircase leading up here.hU4h ahchdhfhg,hq.o.o.ooo.h s3=------------6.1 (1.04 _h{h)W#######..####.#.# ...........# ###.#.# ########.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.#  #............#######.#.# 3  #...........[p.......#.#  ###......###.###########.#  ...........### #.#  ###....†##.# #.#  #.....##.# ###.#  #.#...##.# #...#  .. ##.###.# #.###  #. #. #.# #.#  # #. #.# hX #.#=---h`hh7.6 (2.53h>h} _You climb upwards. _There is a stone staircase leading down here.h4hhhm24=10hZ49hnh"Y8hh*k=7hh95h"l=6h]Y5h6hvY4hPh(Y3hhh/}6==2h&hmY1hhY0h6hZ39hh7==8hhY7hhY6hhY5hh*L8=h14h0h Y3h h Y2h hY1h#h$99hl=0hZ29h1hhg;8hhgY7hh`20==h;6hhh~;5hhY4hchY3hh)hk=2hT 21=1h!h#Y0h$h9&Z19hP'h)Y8h *h+h,2==7h:-h*/Y6h/h0Y5h21h1hB2;4h2hf4hz53==3hQ7Y2h 8h':Y1h:h<Y0hS=h>h>4=09h?Y8hP@hAY7hBhY6hphhxj5=5hhY4hhY3hB h Y2h h h 6==1h5hY0hh[499hhShC8hhhxU=7hJhhWj7=6hhY5h h"Y4h#h%Y3h%hs(8==2h^)h+Y1hz,h.h.C0hB/h(1h1D89hO2h9_ _You start resting.h$AT511.6 (64.0)9hA==2.6 (658hFhRI" _HP restored.h4hhhl3.6 (1.0)7hg!hH ...#.#..###.......... #..#...........#..... . .....#.......##...# . ..##...#...........##.. ......##.............. #..^.#o......o#..... ####. .###...o..o.o....#.o.4  .... ...#op)....o......# . ...## ##.....##.....#....# .. ...#####......#.....##....# .. ..##.#.......#....## #...# ..# #.##..............# #..# ...##.#...#h........#### ###oo 2 orc wizards ....#...............# oooo 4 orcs (1 polearm, 1 wandering) ......#..####......## .##.)[##.####..<..##=hh hx  You climb downwards. The orc hits you with a +0 short sword.hhFoo......o..o.ooooo 5 orcs (1 polearm, 2 wandering)hIp8-=5.1 (2.55hK}h+ _The orc completely misses you. x2; The orc misses you. _There is a stone staircase leading up here.h2 h3 hE= hcG hkH ,hJ 7  The orc shouts! x2hV .ooo.o.oo)hvW p=6.1 (1.04hnb hzg  #######..####.#.# ...........# ###.#.# ########.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.#  #...........o#######.#.# 3  #...........[po......#.#  ###......###.###########.# hh b ...........### #.#  ###....†##.# #.#  #.....##.# ###.#  #.#...##.# #...# oo 2 orcs  .. ##.###.# #.###  #. #. #.# #.#  # #. #.# #.# _The orc closely misses you. x2; The orc completely misses you.-hkq h4 9=--7.6 (2.53h hY } _You climb upwards. _There is a stone staircase leading down here.h  You tentacle-slap the orc. The orc begins to glow. You grab the orc.  You squeeze the orc.hl )   orc  You kill the orc!ho =4=-8.6 (1.02h" h5 I _The orc misses you.h (contam)  You tentacle-slap the orc but do no damage.hh9.5 (0.91h~h8 _The orc begins to glow. Your grab misses the orc. The orc barely misses you.h$  You tentacle-slap the orc. The orc glows dangerously bright. You grab the orc.  The orc is moderately wounded.You constrict the orc.h C)hq620.5 (1.00hhG _You kill the orc!h!hhh H _No target in view!h24h!8h:H _No target in view!h4hh h q-179 _h h  ...#.#..###.......... #..#...........#..... . .....#.......##...# . ..##...#...........##.. ......##.............. h #..^.#....o..o#..... ####. .###........o....#.o.4  .... ...#.p)..o.o......# . ...## ##.....##.....#....# .. ...#####......#.....##....# .. ..##.#.......#....## #...# ..# #.##..............# #..# ...##.#...#........#### ###oo 2 orc wizards ....#...............# oo 2 orcs ......#..####......## .##.)[##.####..<..##ho 8-h h hT h h~ hz h oo..o..ooo 3 orcs (1 polearm)htA h3.0 (2.57hGL hSQ } _You climb downwards. _There is a stone staircase leading up here.hƒ Xh .o.ooo.hĒ  The orc wizard points at you and mumbles some strange words.hK ==4.0 (1.06h++ h- 2 _You resist with some effort.h<,h=h>h?h6I.oo.o.oo.hIj--55hJSh h M#######..####.#.# ...........# ###.#.# ########.#.# #...#.# #.#.# #.#.#.### #.#.# ####.#.#.#.## #.#.# #...........## #.#.#  #...........)#######.#.# 3  #...........op[......#.# h Y ###......###.###########.#  ...........### #.#  ###....†##.# #.#  #.....##.# ###.#  #.#...##.# #...#    orc wizard  .. ##.###.# #.###  #. #. #.# #.#  # #. #.# #.#h hP hEh7.5 (2.53hMhQ} _You climb upwards. _There is a stone staircase leading down here.h? (contam)You tentacle-slap the orc wizard but do no damage.The orc wizard begins to glow. Your grab misses the orc wizard.You squeeze the orc wizard, but do no damage.hPp=8.5 (1.02hhW _The orc wizard barely misses you.h;1 heavy contam)You tentacle-slap the orc wizard but do no damage.The orc wizard glows dangerously bright.h2h9.4 (0.91h9h<L _You grab the orc wizard. You constrict the orc wizard.h_  You tentacle-slap the orc wizard.  The orc wizard shudders as magic cascades through it!!hfC)hghp#######..###Jingleheimer the Changeling#.#.# ...........#Octopode###.#.# ########.#.#Health: 29/29 ========================#...#.##.#.#Magic: 4/4========================#.#.#.####.#.#AC: 1Str: 13####.#.#.#.###.#.#EV: 23Int: 12#...........## #.#.#SH: 0Dex: 13#...........)#######.#.#XL:  4 Next: 128% Place: Dungeon:3#...........)p[......#.#Noise: ---------  Time: 1530.3 (0.9)  ###......###.###########.#-) Tentacles...........####.#Nothing quivered###....†##.##.#Flux Gem (7470) [0;10huu\m#.....##.####.##.#...##.##...#.. ##.###.##.####. #. #.##.## #. #.##.# _The orc wizard barely misses you.You tentacle-slap the orc wizard but do no damage.The orc wizard glows dangerously bright. _You grab the orc wizard. You constrict the orc wizard.  You tentacle-slap the orc wizard.  The orc wizard shudders as magic cascades through it!! - _You kill the orc wizard!You have reached level 5!h{/  --more--h7:N34/345/5455% h@huCR _You feel stronger.h'-4h2.h61.3 (1.069 _h=hX ...#.#..###.......... #..#...........#..... . .....#.......##...# . ..##...#....o......##.. ......##.............. #..^.#.......o#..... ####. .###o....o.......#.o.4  .... ...#.p).....# . ...## ##.....##....o#....# .. ...#####......#.....##....# .. ..##.#.......#....## #...# ..# #.##..............# #..# ...##.#...#........#### ###hrSo   orc wizard ....#...............# ooo 3 orcs (1 polearm) ......#..####......## .##.)[##.####..<..##h}h .o.oho.  You climb downwards. The orc completely misses you.h[s  The orc wizard casts a spell at you.h5hbhno.o.h70p=2.8 (2.58h=h? _You resist with some effort. The orc closely misses you. _There is a stone staircase leading up here.h   You tentacle-slap the orc. The orc begins to glow. You grab the orc.  The orc is heavily wounded.You constrict the orc.h h h h) Z.o)o...o. 273.8 (1.07h0 ] _You kill the orc!h*  You tentacle-slap the orc. The orc begins to glow. Your grab misses the orc.You squeeze the orc.h[ o.m, 1 contam)The orc is almost dead.hO3-46hsh2n _The orc hits you with a +0 hand axe. The orc misses you. hF?  You tentacle-slap the orc. hK hY )o.   orc (polearm)You kill the orc! h]27-----95.7 (0.95 hg hiC _The orc hits you from afar with a +0 trident. h8.# .#.. ...#.#..###.......... #..#........... . .....#.......##...# . ..##...#..##.. ......##........  hA#..^.#oo#..... ###. .###).p.#.o. .... ...#.<)...........#  ...## ##.....##o....#....#  ...#####.....##....#  ..##.##....## #...## #.##..............# #..# ##.#...#..#### ####...............#....#..####.... h= h>o. h----6.7 (1.04 h h9 _The orc hits you with a +0 trident. hT (contam) _The orc hits you from afar with a +0 trident.trident.  You tentacle-slap the orc wizard but do no damage.The orc wizard begins to glow. You grab the orc wizard.  You squeeze the orc wizard h+.  wizard is lightly wounded.7.6 (0.93 h hy _You constrict the orc wizard. The orc wizard completely misses you. hgMheavy contam)  wizard is lightly wounded hig. _You constrict the orc wizard. The orc wizard completely misses you.glows dangerously bright.  The orc wizard is moderately wounded.  8.52 hv hx[ _The orc wizard completely misses you. h:  You tentacle-slap the orc wizard.  The orc wizard shudders as magic cascades through it! h )o   orc (polearm)  You kill the orc wizard! hl429.41 h h"  hC_The orc misses you. h7?  m, contam)You tentacle-slap the orc but do no damage.The orc begins to glow. You grab the orc. You constrict the orc. h@ d40.30 hG  hK T _The orc completely misses you. h }  You tentacle-slap the orc. The orc glows dangerously bright.  You squeeze the orc. h C) h y841.3 (1.059 h  hH G _You kill the orc! h 4 h  h H _No target in view! h4 hH hH _No target in view!!h{P4!hIX!hZH _No target in view!!hQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)  b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on!hRf!h!h !h 6Jingleheimer the Changeling.#.#..Octopode...#.#..###..........Health: 28/34 ===================-----#..#...........#.....Magic: 5/5========================. .....#.......##...# .AC: 1Str: 14..##...#...........##..!h #EV: 23Int: 12......##..............SH: 0Dex: 13#..^.#)......o#.....XL:  5 Next: 44% Place: Dungeon:4 ###..###).p..........#.o.Noise: =--------  Time: 1541.3 (0.0) .......#.<))..........#-) Tentacles...## ##.....##.....#....#Nothing quivered . ...#####......#.....##....#!h2 Flux Gem (7459) . ..##.#.......#....## #...# .# #.##..............# #..# ..##.#...#........#### ### ...#...............# .....#..####......##You tentacle-slap the orc. The orc glows dangerously bright.  You squeeze the orc. _You kill the orc! _No target in view! _No target in view! _No target in view!!h !h !h F _Clearing quiver.!hn J!h !h !hX J8 _!h !h: !h 76!h !h" 99!h># N=5!h?$ !hD' !h+ Y4!h - !h!5 !h; Y3!h= !h|? !hD !h=E C2!hdF !hG !hM !hyN !hN 30==1!hP !hQ !hrV !hV C0!hW !hG\ !h^ !h^ D49!h _ !h` !he Y8!hf !hh !hJn !hn q1=7!ho !hp !hu !hv C6!h3w !h} !hX 54!h} !h 2=3!h\ !h 2!h^  ##..####... #......... ..........# ..... !h  ..........# .....  ..........##.... #.#J.............# ............##...######.# #p.#..#...#.#..###- #....###..#....... #............#.... #.###...##...#.... #..##........##... !h #..#...###..^.#).. J   endoplasm (asleep) ####......#.###)..... .....#.......#.<)).. #......#######.....##..!hf 058.3 (17.0)!h -9.3 (181!h !h/ G _An endoplasm comes into view.!h !hF  ##..####...  .#.........  ..........# .....  ..........# .....  ..........##.... #.#  J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..).. .....#<))!h]W ##..####...  .#.........  ..........# .....  ..........# .....  !hBX..........##.... #.#  J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..!hX).. .....#<))!h_!hF`!h'f!hSia _An endoplasm is nearby!!hHy ##..####...  .#.........  ..........# .....  ..........# .....  ..........##.... #.# !hzN J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..).. .....#<))"hf ##..####...  "h=.#.........  ..........# .....  ..........# .....  ..........##.... #.#  J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..).. "hf.....#<))"hz"h["h"ha _An endoplasm is nearby!"h; ##..####...  .#.........  ..........# .....  ..........# .....  ..........##.... #.#  J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..).. .....#<))"hE!"hyN ##..####...  .#.........  ..........# .....  ..........# .....  ..........##.... #.#  J.............# ...  .........#  #p.# #....# #........ #.###...# #..##........ #..#...###..^.#) ####..).. .....#<))"ha"h"h"ha _An endoplasm is nearby!"hp| ##. ...# ##..####...#.. .# ......# ..... .##.... #.#J......# ...#......p..##...######.# .#≈≈.≈≈#..#..#...#.#..##"h}#g≈.≈g#....###..#..#≈≈.≈≈#............##..ß..#.###...##...#.ß_ß.#..##........###..ß..#..#...###..^.#). gg 2 goblins (polearms, asleep)#######......#.###).. .....#.......#.<))"h  2 goblins come into view.Found an iron altar of Okawaru."h+ .Jg≈.≈gJwandering)gg)The goblin shouts!"h՘====60.0)0"h"hW _The goblin completely misses you."h݁ *##. ...#...##..####.....#.......# ......# ......##.#.J.....# .. #.##...######.# .#≈≈.≈p#..#..#...#.#..# #g≈.≈g#....###..#..... #≈≈.≈≈#............# #..ß..#.###...##...# #.ß_ß.#..##........## #..ß..#..#...###..^.#) #######......#.###).. .....#.......#.<))#.######.....##"hL "hˑ J.J"h 3===---1Water Gem (7439) "hŚ "hn m _You enter the deep water. The goblin barely misses you."h  The endoplasm quivers.You tentacle-slap the goblin. The goblin begins to glow. You grab the goblin.  You squeeze the goblin."h7 "h% .J)J   goblin (polearm)"h) =---28"hA3 "h6 J _You kill the goblin!"hn } ##. ...#.##..####....#...# ......# ....."hp ).##.... #.#  #...J.....##...######. .#≈≈.p≈#..#..#...#.#.. #g≈.≈)#....###..# #≈≈.≈≈#.# #..ß..#.###...##...# #.ß_ß.#..##.## #..ß..#..#...###..^.# #......#.###) .....#.#.<) #......#....."hO "hh a37"h, "h W _The endoplasm closely misses you."hb  You tentacle-slap the endoplasm. The endoplasm begins to glow.  You squeeze the endoplasm."h>.g   goblin (polearm)"hp64.2 (0.96"h2%"h(M _You kill the endoplasm!"h]W ##. ...#.##..####....#..# ....."h^Q.# ......##.... .#  #.##...###### .#≈≈p≈≈#..#..#...#.# #g≈.≈)#....###..# #≈≈.≈≈#.# #..ß..#.###...##...# #.ß_ß.#..##. #..ß..#..#...###..^. #......#.###) .....#.#.< #......#....."hk"h(m4=5.2 (1.0Gem (7435) "hPs"huS _The goblin barely misses you."h ##. ...#.##..####....#.#.# .....#.# .....#.##.... ..# #.##... .#≈p.≈≈#..#..#...#.# #g≈.≈)#....###..#"h  #≈≈.≈≈#. #..ß..#.###...##... #.ß_ß.#..##. #..ß..#..#...###..^ #......#.###) .....#.#. #......#"h^"h^{6Water Gem (7434) "h"hn _You enter the deep water. The goblin closely misses you.#h B  You tentacle-slap the goblin.#hf)#hs#}=73#h?+#hX.J _You kill the goblin!#h~#h#h#hߌH _No target in view!#h#h#h) #h H _No target in view!#hr4#hz#h|H _No target in view!#h4#h#hpH _No target in view!#h3h#hi#hip#hdsH _No target in view!#h4#h#hC _No target in view!#hxa#hb#hMj#hl#h[4#hZ#h#hnR#hS#hY#h[#h4#h#h#hB4#hH#h+K#h4#h;#h#h4#h#hI#h5#h S## ##.. ...#.##..####....#...  #.# ..... #.# ......###....#..........#  #.p.......##...####h#..#≈≈.≈≈#..#..#...##.. #)≈.≈)#....###..### #≈≈.≈≈#........ #..ß..#.###...## #.ß_ß.#..##....... S   ball python (constriction, wandering) #..ß..#..#...###..#######......#.### .....#.......##h&0#h L.S#h {-8.2 (1Gem (7432) #h #h V _A ball python comes into view.#hn  .....## ##.. ...#  ....S..##..####...  .......#..........  #..............# .....  #..............# ..... #h A .#.............  #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# ########hw  .....## ##.. ...#  ....S..##..####...  .......#.......... #hy j #..............# .....  #..............# .....  .#.............  #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# ########h, #h 8-#h| #h b _A ball python is nearby!#h ' .....## ##.. ...#  ....S..##..####...  .......#..........  #..............# .....  #..............# .....  .#.............  #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# ########h7h .....## ##.. ...#  ....S..##..####...  .......#..........  #..............# .....  #..............# .....  #hi`.#.............  #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# ########hp#hq#h.x#hzb _A ball python is nearby!#h_' .....## ##.. ...#  ....S..##..####...  .......#..........  #..............# .....  #..............# .....  .#.............  #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# #######$h .....## ##.. ...#  ....S..##..####...  .......#..........  #..............# .....  #..............# .....  .#............. $h2$ #..............  #.p....... #..#≈≈.≈≈#.. #.. #)≈.≈)# ## #≈≈.≈≈# #..ß..# #.ß_ß.# #..ß..# #######$hr$h`$h$hb _A ball python is nearby!$h2hh.. .## ..#####.. ...#S..##..####....#...  #$h3.# ..... #.# .......###....#..........# ###..#.........##...### ##..#≈≈.≈≈#..#..#...# #...#)≈.≈)#....###..###..#≈≈.≈≈#...........#..ß..#.###...##. hh 2 jackals (asleep)....#.ß_ß.#..##....S   ball python (constriction, wandering)$h4.....#..ß..#..#...###.#######......#.#$h?h  2 jackals come into view.$hv@$h@$h&J..hh.ShhS)$hKj==91$hR$huUJ _The ball python hisses angrily. The jackal barks! x2$hS4Mh.g . ... .## hh.#####..# ...#........##..####......S.#.. $hTd  .......###..............# ###..#.........##...####..#≈≈.≈≈#..#..#.#...#)≈.≈)#....###..##hhh 3 jackals (1 wandering).g   hobgoblin (wandering)......#..ß..#$hX[$h\$hR]$hl^$h;_$h_$h|`$hi`.g..h$h:jBh.S$hjk--700$hGs$hzh _A hobgoblin and a jackal come into view.$h."## .h. . g.. .## ..#####..# ...#h...##..####.....h..#.. S  .......###..............# ###..#.........##...####..#≈≈.≈≈#..#..#.#...#)≈.≈)#....###..###..#≈≈.≈≈#......... ...#..ß..#.###...## ß_ß.#..##.....$h,$h$hF  The jackal barks!  The ball python completely misses you. The ball python grabs you.$h֓Y.hgh$hag3$h-13 ==1Constr Gem (7429) $h$h_ _The ball python constricts you.$hb:  You tentacle-slap the ball python but do no damage.The ball python begins to glow. You grab the ball python.  You constrict the ball python.$h;B$h.<$h|E..hgh.h.$hEI-23 7-2Gem (7428) $hR$h WO _You kill the ball python!$h   You tentacle-slap the jackal but do no damage.The jackal begins to glow. Your grab misses the jackal. You squeeze the jackal.$h m The jackal is severely wounded.$h ,$h) ~...hghh(1 contam)$h, 1---3.1 (0.97$h1 $ho3 + _The jackal bites you.%h%B  You tentacle-slap the jackal.%h̵%h%h ..hg 2 jackalsYou kill the jackal!%h|--84.1 (1.06%h%hW _The jackal completely misses you.%hM) _The jackal completely misses you.  You tentacle-slap the hobgoblin but do no damage.  The hobgoblin begins to glow. You grab the hobgoblin.squeeze the hobgoblin.  The hobgoblin is severely wounded.  You constrict the hobgoblin.%h*%h4 .†h  You kill the hobgoblin!%h7j5055%h?%h%EW _The jackal closely misses you. x2%h   You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is moderately wounded.%hǷ rr   quokka (wandering)hh 2 jackals (1 contam)You constrict the jackal. The jackal completely misses you.A quokka comes into view.%hjh6.0 (0.94%h6%h8 _The jackal closely misses you. The jackal completely misses you.%h  You tentacle-slap the jackal. The jackal glows dangerously bright.  The jackal is almost dead.You constrict the jackal.%h%hqY  You kill the jackal!%h&.r†r   jackal%h*c2=17.0 (1.0%h+;3%hs4%h 8W _The jackal completely misses you.%h  You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is lightly wounded.  You constrict the jackal.%h%h1q.r.%hЗO=29 (0.9%h%h8J _You kill the jackal!%h8## ##.. ##... .. .... .## #....r.#####..# ...##%h.##..####...#........#...  #....#  #...†..# ......###.... #..........# ###..#.........##...# ##..#≈≈.≈≈#..#..#... #...#)≈.≈)#....#####..#≈≈.≈≈#........ ...#..ß..#.###...##%h%hB.r%h%h p-8.9 (1.02%h _You see here a jackal corpse.%h/v ## ## ## . . .%hw .## .#####..# ...#r..##..#####......p.#.......... ##.#...†. #...†. ..###..............####..#.........##...####..#≈≈.≈≈#..#..#....#)≈.≈)#....#####..#≈≈.≈≈#.........%h%hԄi=91%h%hW _The quokka completely misses you.%h (contam)You tentacle-slap the quokka but do no damage.The quokka begins to glow. Your grab misses the quokka.%hD3=80.8 (0.90%hU%hT _The quokka closely misses you.%hRiA  heavy contam)You tentacle-slap the quokka but do no damage.The quokka glows dangerously bright. You grab the quokka.1.719%h5r%hXum _You constrict the quokka. The quokka barely misses you.%h  You tentacle-slap the quokka but do no damage.The quokka shudders as magic cascades through it!%h%h r†r  wandering)You kill the quokka!%hl=3-2.68%hB%hY _A quokka comes into view.%hY~ ## ##.. ##..r . . . .## .#####..# ...#†p.##..####........#.......... %h[##.#...†....... #...†..........# ..###....#..........# ###..#.........##...####..#≈≈.≈≈#..#..#....#)≈.≈)#....###%h_%hhf.%h i-3.6 (1.07%hrp%h0r%hL%h?%h͍%h%h #........ #.......## ##.......##...... ..r. ... .## #......#####..# ...# #.....p..##..####... #.#. ##.#...†..........# #. #...†..........#  ..#%hךF.## #.# r   quokka ###..#.##...# ##..#≈≈.≈≈#..#..#.. #...#)≈.≈)#....###.%h. 0  %h-Found a stone staircase leading down.%hG/  --more--%hM%hN%h$XI>r%hBY 4=4.6 (16 _%hzb%hds _You see here a quokka corpse.&hN  You closely miss the quokka. You grab the quokka. You constrict the quokka.&h9 i=5.5 (0.95&h&hW _The quokka completely misses you.&h*|  You completely miss the quokka. You squeeze the quokka.&hP &h4 '†&hV &h0&h&h &h&h,&h8=&h5&h 6.4&h;%4&h&h#&hS( &h|)&h]*&_You kill the quokka!&hD+&h4&h&hH _No target in view!&h:&hQ&hcJingleheimer the Changeling#........Octopode#.......Health: 34/34 ========================### ##......Magic: 5/5========================...##...... .AC: 1&hfeStr: 14........>. .EV: 23Int: 12......... .##SH: 0Dex: 13#.....†#####..# ...#XL:  5 Next: 55% Place: Dungeon:4#.....p..##..####...Noise: =--------  Time: 1586.4 (0.0)#........#..........-) Tentacles##.#...†..........# ... Nothing quivered#. #...†..........# ... Flux Gem (7414) ..#..............##...#...................# ###..#.........##...# ##..#≈≈.≈≈#..#..#.. &hf;#...#)≈.≈)#....###.  _You see here a quokka corpse.  You closely miss the quokka. You grab the quokka. You constrict the quokka. _The quokka completely misses you.You completely miss the quokka. You squeeze the quokka. _You kill the quokka! _No target in view!&hh&hn&hq&hyi.g.. ...### ##......... ##...........>.... . &hz..........# .## #####..# ...#†..##..####........#.... #.#...†......#. #...†..........# #...###... g   goblin (polearm, wandering)# #..........####..#.........##...##..#≈≈.≈≈#..#..#..&h&hn-7.4 (13&hZ&h& _A goblin comes into view. It is wielding a +0 spear. _You see here a quokka corpse.&h &h 8-&h$ &h' M _You can't go down here!'hPc###>....g#. #.###  ...##............'hp>....... ....# .## #.....†#####..# ...##.....†..##..####... #........#... ##.#...†..........# . #...†..........# .#...#..............##....# #...................####..#.........##...##'hbQ  Found a stone staircase leading down.'h/  --more--(h(hG.g(h4l 82 _(h(h!(h .......#.###>.....g#. #.### ...##......>p......#..........###.### #.....†#####..# ...#(h#.....†..##..####... #........#....##.#...†.# . #...†# .#...#....##....# #..........#(h(hy=g.(hJa91(h{(h'(h#.....#... .......#...###>.g#..##.# #.#### ...##......(hPG.>.................###.### #.....†#####..# ...##.....†..##..####...#........#. ##. #...†# .#...##....(hY(h>g.(hb900(hY(h(h`#..... ..####.....#.............#..g###>.....#..# #.#  #.##### #...##........(ha>.......##...........###.### #.....†#####..# ...##.....†..##..####... #........#.........##.#...†...... #...†# .(he(hncg.1(hro<09(hv(hKy(h&| V#.# .#........###.#.....#....g.......#.###>......#..# #.#  #.## ### # ...##........(h|} >.......##............###.### .#.....†#####..# ...##.....†..##..####...#........#..........##.(h (h g.28(hp (h (h ...... ##......# ..#........###g#.....#..........#.###>.......#..# #.#  #.## ### # ...##........>.......##..(ha @..........###.### .. #.....†#####..# ...##.....†..##..####...#........#.....(h (h a.gg)(h k===37(hf (h ( _The goblin shouts!(h  #.... ...#...... ###......# .#........###.#.....#....g.......#.###>........#..# #.#  #.## ### # ...##..........>.......##... ..........###.### #...#.....†#####..# ...##.....†..##..####...(h +.g(h k---46(h-& (h#( (h ....  #.... #...... ...##......# ....####.... #.#.g##>p.......#..#..(h ?  ##### #####.........>.......##.............###.### #...#####..# ...#(h(h=--55(h (hW _The goblin completely misses you.)hI  m, contam)You tentacle-slap the goblin but do no damage.The goblin begins to glow. You grab the goblin. You constrict the goblin.1---6Flux 4)hCP)hR: _The goblin hits you with a +0 spear.)h B  You tentacle-slap the goblin.)hC))hT2=--73)hK)hJ _You kill the goblin!)hSb4)hi)hlH _No target in view!)h )hР)hJingleheimer the Changeling......#Octopode#.... ...#Health: 32/34 ======================--#...... ...#Magic: 5/5========================##......# .....AC: 1Str: 14#........###.....EV: 23Int: 12#.....#..........SH: 0Dex: 13#.......#.)......)hXL:  5 Next: 55% Place: Dungeon:4###......>p.......Noise: =--------  Time: 1597.4 (0.0)#............#.#..-) Tentacles#...........#Nothing quivered#...........##Flux Gem (7403) ### ##............#...##........................>.......##.............###.### #...#.....†#####..# ...#You tentacle-slap the goblin but do no damage.The goblin begins to glow. You grab the goblin. You constrict the goblin. _The goblin hits you with a +0 spear.  You tentacle-slap the goblin. _You kill the goblin! _No target in view!)h)h)hǾ)h-)hJ2 _)h)h ..... ..## #.... ...# #...... ...# ##......# ..... #........###..... #.....#... #.#.)...... ###......p..-8.4 (1 #.#.#.. #.# #.## ### ##.# ...##... .>.##... ....###.### #...  #.....†#####..# ...#[11;7)hP6H-)h0)hbc _There is a stone staircase leading down here.)h 4)h )h` )h h91 _)hy *hY ######+  .......  .......  .....  ...#  ##.o.### 5 #po....+  #......#  #...o$.# ####.o.# ...# o..#o   orc wizard (asleep) ..#oooo 4 orcs (asleep) ..+ *h*h֩M oooooooooo2 wandering)You climb downwards.*h====600.1 (1.70*h *hC _The orc wizard shouts! The orc shouts! x2 _There is a stone staircase leading up here.*hV 7 ooooYou barely miss the orc.The orc shouts! x2  You grab the orc. You squeeze the orc, but do no damage. You constrict the orc.*hW 3=1.0 (0.9399*h9^ *h%a ' _You hear a shout!*h\w  You tentacle-slap the orc. The orc begins to glow. You squeeze the orc.*hx ,*h|y *h .o.o.o. 3 orcs*h =7=---9*h; *h_ G _You kill the orc!+h,+h+ho.o.---2.9 (1.08+h+h _You closely miss the orc. Your grab misses the orc. The orc misses you.+h  You barely miss the orc wizard. Your grab misses the orc wizard.+h o.o.o.+h a37+h~' +h* _Your squeeze misses the orc wizard. The orc misses you.,h(4,h,hd,h4,h{p  HP restored. The orc completely misses you.,h1Oo.o.O   ogreo   orc wizardooo 3 orcs,h 4=46,h,hE .......## #.... ...##...... ...###......# .....#........###.....#.....#..........#.......#.)......4###......p........#.......o.o..#.#..#...........# #...........## ### ##............#...##................o   orc wizard........>.......##...o   orc..........###.### #,hՙC[40m...#.....†#####..# ...# _The orc wizard completely misses you.=,h ,hp-6.4 (2.54,h,h} _You climb upwards. _There is a stone staircase leading down here.,h5  You barely miss the orc wizard. Your grab misses the orc wizard.=7.3 (0.93,h{,hc _The orc completely misses you. The orc wizard completely misses you.,hC (contam)You barely miss the orc wizard. Your grab misses the orc wizard.completely misses you. The orc wizard completely misses you.  You tentacle-slap the orc wizard. The orc wizard begins to glow.  You grab the orc wizard.  The orc wizard is moderately wounded.  You constrict the orc wizard. The orc hits you with a +0 club.,h0---8.3 (1.02,h,h[ _The orc wizard completely misses you.,hh  heavy contam)  You constrict the orc wizard. The orc hits you with a +0 club. _The orc wizard completely misses you.tentacle-slap the orc wizard.  The orc wizard glows dangerously bright.  The orc wizard is heavily wounded.  You constrict the orc wizard. The orc completely misses you.,h?j 1---9.2 (0.91,hr ,hv P _The orc wizard misses you.,hF   You completely miss the orc wizard.The orc wizard is severely wounded.You constrict the orc wizard. The orc hits you but does no damage.,hG i10.2 (1.00,hO ,hR W _The orc wizard barely misses you.,h  You tentacle-slap the orc wizard but do no damage.The orc wizard shudders as magic cascades through it!,h )o   orc  You kill the orc wizard!,hͨ r801.1 (0.989,h ,hn P _The orc barely misses you.,h8  You closely miss the orc. Your grab misses the orc. You squeeze the orc.  The orc is severely wounded.,h:c2.08,hn@,hCQ _The orc closely misses you.-hN  You barely miss the orc. You grab the orc. You squeeze the orc.  The orc is severely wounded.You constrict the orc.-h=XD)-h[2=23.0 (1.07-he-hiG _You kill the orc!-h|4-h-hH _No target in view!-h4-h-hH _No target in view!-h|-h-h -h[-hp-46 _-h-hנ ######+  .......  .....O.  .....  ...#  -h@##...### 5 #po....+  #o.....#  #....$.# ####...# ...# ...#O   ogre ..#oo 2 orcs ..+ -hT=--hS-h-hK .OYou climb downwards. The orc completely misses you. The orc misses you.-hZ28---=5.5 (2.55-ha-h# _The orc hits you with a +0 dagger. The orc completely misses you. _There is a stone staircase leading up here.-h[E  You tentacle-slap the orc. The orc begins to glow. You grab the orc.  The orc is moderately wounded.-hcF NYou constrict the orc. The orc hits you with a +0 flail!-h5M i.O(1 contam)-hN m20--------=-hN K6.5 (1.04-hS -hXW T _The orc completely misses you.-h 4-h -h ^ _You are too injured to fight recklessly!-h -h" -h+ t _You are too injured to fight recklessly!-hk-hm-hxs-hv^ _You are too injured to fight recklessly!.hr BJingleheimer the ChangelingOctopode######+Health: 20/34 ==============----------.......Magic: 5/5========================.......AC: 1Str: 14.....EV: 23Int: 12..O#SH: 0Dex: 13##...###.ht XL:  5 Next: 82% Place: Dungeon:5#po....+Noise: ==-------  Time: 1616.5 (0.0)#o.....#-) Tentacles#....$.#Nothing quivered####...#Flux Gem (7384) ...#...#O   ogre..#oo 2 orcs (1 contam)..+ _The orc completely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travelA stone staircase leading up..hJ .....................................$...............h| Jingleheimer the ChangelingOctopode######+Health: 20/34 ==============----------.......Magic: 5/5========================.......AC: 1Str: 14.....EV: 23Int: 12..O#SH: 0Dex: 13.h:~ ##...###XL:  5 Next: 82% Place: Dungeon:5#po....+Noise: ==-------  Time: 1616.5 (0.0)#o.....#-) Tentacles#....$.#Nothing quivered####...#Flux Gem (7384) ...#...#O   ogre..#oo 2 orcs (1 contam)..+ _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion..h .h .h_ . _/h<Enter next level anyway? Y - Yes  N - No/h/h.Jingleheimer the ChangelingOctopode######+Health: 20/34 ==============----------.......Magic: 5/5========================.......AC: 1Str: 14.....EV: 23Int: 12..O#SH: 0Dex: 13##...###XL:  5 Next: 82% Place: Dungeon:5/h!#po....+Noise: ==-------  Time: 1616.5 (0.0)#o.....#-) Tentacles#....$.#Nothing quivered####...#Flux Gem (7384) ...#...#O   ogre..#oo 2 orcs (1 contam)..+ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!/hz/h/h*!  /h\Press: ? - help, v - describe, . - travel  A stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!You release your grip on the orc. The orc closely misses you./hI.O/heA1-/h_7.5 (13/h .......## #.... ...##...... ...###......# .....#........###.....#.....#..........#.......#.)......4###......p......../hUm#.......oo)..#.#..#...........# #...........## ### ##............#...##................oo 2 orcs (1 contam)........>.......##.............###.### #...#.....†#####..# ...# _The orc completely misses you./h8-/hj/hGp-9.0 (2.51/hP/hT} _You climb upwards. _There is a stone staircase leading down here./hЋ Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)  b - Throw: 2 boomerangs [*/%] inventory [^] all abilities/h̍ z[!] focus mode: off|on/h /h] Jingleheimer the Changeling.......#Octopode# #.... ...#Health: 21/34 ==============----------#...... ...#Magic: 5/5========================##......# .....AC: 1Str: 14#........###.....EV: 23Int: 12#.....#..........SH: 0Dex: 13/h #.......#.)......XL:  5 Next: 82% Place: Dungeon:4###......p........Noise: ---------  Time: 1619.0 (0.0)#.......oo)..#.#..-) Tentacles#...........#Nothing quivered#...........##Flux Gem (7381) ### ##............#...##................oo 2 orcs (1 contam)........>.......##.............###.### #...#.....†#####..# ...# _Placed new exclusion.  This staircase is marked as excluded!You release your grip on the orc. The orc closely misses you. _The orc completely misses you. _You climb upwards. _There is a stone staircase leading down here./h /hp \ _Clearing quiver.0h| You tentacle-slap the orc but do no damage.The orc begins to glow. Your grab misses the orc. You squeeze the orc.  The orc is lightly wounded.=20.0 (100h0h _The orc misses you. The orc closely misses you.0h)  The last of your unstable energy dissipates and you return to your previous  form.  0h*Your body stabilises again.  You grab  The orc is severely wounded.  Sharp quills grow all over your body. You lose your grip on the orc.0hT4B r0h<5 @1 contam, 1 heavy contam)r   quokka (wandering)The orc barely misses you. The orc hits you with a +0 flail.0h517--171TentaclesQuill Gem (7379) 0h>0hAY _A quokka comes into view.0hin  You tentacle-slap the orc but do no damage.You grab the orc.  The orc is lightly wounded.0hzx.rr0hyZ280hO0h _You constrict the orc. The orc misses you. The orc closely misses you.0h ?  You tentacle-slap the orc.0h t  You kill the orc!You constrict the orc.0h 0hU .r))r   quokka0h N--69 (0.90h 0h1 G _You kill the orc!1h .......####.....r..##......# .............###..#.......#.)###>.........)@)..#.#. #.....# #### #.#...##.....†#####..# ...#.....†..##..####...1h5!.rr   quokka1h!p-3.9 (1.071hP*1hC/  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse1h ] ..... ..# ###..... ...# #......# ...# ##..r...## ..... #1hI ..###..... #.....#.. #.#.)...... ###......>.1hn  #.@))..#.#.. #1h .# #.##1h  ### ##.# ...##1h׳ h.. .>1h .##... .###.### #1h ..1hE  #.....†#####..# ...# 1hi  #.....†..##..####...1h 1hq ].r1h 8-46 _1h 1hg n _Items here: )) [ ††.1hF ...... ..# ###..... ...# #......# ...# ##......## ..... #...r....###..... #.....#.......... .#.)...... ###....@.>........)))..#.#..#.# ## ### ### ...##......... >.......##..........###.### #...1h4 #.....†#####..# ...#1h1hz1hZ..r1hh55 _1h1hq2hA ..###...  ....... ..# ###..... ...# #......# ...# ##......## ..... #........###..... #.....#.... r.#.)...... ###......>........ )))..#.#..#.# ## ### ###  ...##......... ........>.......##..........###.### #...2h\ =642hk2h6x _The quokka is struck by your quills. The quokka barely misses you.2h2   You closely miss the quokka. Your grab misses the quokka.Your squeeze misses the quokka.The quokka is moderately wounded.2h3 5--7.8 (0.932h9; 2h?> P _The quokka is struck by your quills. The quokka bites you.2h  You miss the quokka. You grab the quokka. You squeeze the quokka.2h& O†2hM) 6=-78.722hc. 2h/ J _You kill the quokka!3h5z43h|3h3hC13hƋ3hm3hӌC03h<3h-Z693hٙ3h3h7==83h3h$Y73hA3hĶY63h43hY53h3ho3hg8=43h.3hY33h3hY23hk3hwY13hc3h19=03h3hrZ593h?3hY83h3hY73h 3h}20==63h3hY53ho43h3h$Y33h&3h-+3hu+g1=23h-3h23Y13h^53h%;Y03hT=3hBZ493hD3hDK2=83hN3h5TY73hW3h^Y63ha3hfY53hQi3ho3==43hq3hwY33hz3h+Y23h3hVY13h+3h }4=03hʖ3hZ393h3hY83h3hY73h3h|3ht25=63h3hFY53h3hY43h3h3hC33h3h6==23hD3hY13h.3hY03hi3h!Z293h3h7==83h3h3hC73hi3h3h Y63hY 3h Y53h 3h 3h- q8=43h 3h Y33h" 3h(( Y23h* 3h/ Y13h2 3h8 9=03h{> 3hC 3hC .193hC 3hkF 3hL Y83hO 3hS Y73hV 3hZ 3hZ T30==3h[ ;63h] 3hc Y53h i 3hj C43hk 3h1m 3hr Y33ht 3h|{ q1=23h{ 3hq~ 3hF Y13hχ 3hL Y03h 3h! Z093h 3h` 2=83h 3h۫ Y73h 3hC 3h C63hu 3hľ Y53h 3h 3==43h 3h Y33h 3h Y23h 3h Y13hb 3h h - _You start resting.3h 99.7 (71.0)4==-700.7 (7203h 3h " _HP restored.3h 3h!3hV8Jingleheimer the Changeling..###...Octopode....... ..#Health: 34/34 ========================###..... ...#Magic: 5/5========================#......# ...#AC: 1Str: 14##......## .....EV: 17Int: 12#........###.....SH: 0Dex: 13#.....#..........XL:  5 Next: 87% Place: Dungeon:4#....@†.#.)......Noise: ---------  Time: 1700.7 (0.0)###......>........-) Tentacles#.......)))..#.#..Nothing quivered##...........#[12;383h8hHQuill Gem (7300) #...........##### ##............#...##........................>.......##.............###.### #...The quokka is moderately wounded. _The quokka is struck by your quills. The quokka bites you.  You miss the quokka. You grab the quokka. You squeeze the quokka. _You kill the quokka! _You start resting. _HP restored.3h893hu<4h4hp4hq2994h^Y84h4h4hY74h 4h)h..###.......... ..####..... ...# #......# ...# ##......## ..... #........###..... #.....#.......... #.....†.#.) ###......@........ 3.7 (3#.......)))..#.#.. ##....# #...## ### ##...#...##....4h\*.........>##..........###.### #...#.....†#####..# ...#4h*4h+14h4c _There is a stone staircase leading down here.4hB4h4h..###...Jingleheimer the Changeling....... ..#Octopode###..... ...#Health: 34/34 ========================#......# ...#Magic: 5/5========================##......## .....AC: 1Str: 14#........###.....EV: 17Int: 12#.....#..........SH: 0Dex: 134hI4#.....†.#.)......XL:  5 Next: 87% Place: Dungeon:4###......@........Noise: ---------  Time: 1703.7 (0.0)#.......)))..#.#..-) Tentacles##...........#Nothing quivered#...........##Quill Gem (7297) ### ##............#...##........................>.......##...4huj..........###.### #...#.....†#####..# ...# _The quokka is struck by your quills. The quokka bites you.  4hYou miss the quokka. You grab the quokka. You squeeze the quokka. _You kill the quokka! _You start resting. _HP restored. 4hU_There is a stone staircase leading down here.4h4h4h4h04hJ6 _4hR4h]  Items here: )) [ ††.4h4h J5 _4h4h 4hY44hH4h4hLY34h 4hh%4h)C24h*4h,4h/4h4Y14h74hA` #.....#.......... #.....†.#.)...... ###......>........ #.......)))..#.#.. ##...........# #...........#### ##.....#...##.......... ........##...9.7 (6 4h9B...###.### #... #.....†#####..# ...# #.....†..##..####... #..#..........4hcB ##.#...†..........# .... 4hB$#..#...†..........# .... #...#..............##....4hBz # #...................#4h7C4hL4hOc _There is a stone staircase leading down here.4h10.7 (10 _4h4hĦ ####### +###.....+  .........#  .........# 5 # ######+  .#....... ......!...#....... ..........#..... ..###....##...# #?...##.O.### .....#<o....+ ......#o.....# #....$.#  You climb downwards.4h64h[4hi1.4 (1.7894hM4h _Level annotation: exclusion: staircase _There is a stone staircase leading up here.5hB`5h,H`8 _5hdO,5hR5hRC75hT5hI]J########+###.....+..........#..........#<.########+....#.......5h]L..#........#..... ###....##...# ## #?...##.O.### .....#<o....+ ......#o.....#.#....$.############...# ...#5h}h-3.4 (2.05h0if4.4 (365ht5hawS _o - a purple potion5h45h*5hY5h*Y55hsB5h׸C45hw5hX5h"Y35hh5hq##+###.....+#..........##..........##........<.########+#.....#.......#...........#.......+...........#..... #...###....##...# ### #@...##.O.###<o....+........#o.....#...........#....$.#5hA###############...# ...# ...# ..# ..+5h678.4 (425h5h. _p - a scroll of identify5h 5h Level 5 of the Dungeon<<(Press ? for help)   #######  ##+###.....+  #..........#  #..........#  #........<.########+  #...........#.......   #...........#.......   +...........#.....   #...###....##...#   ### #@...##.O.###   ...........#<o....+   ...........#o.....#   ...........#....$.#  ###############...#  ...#   ...#  ..#   ..+   5h J<@5h 5h ##+###.....+Jingleheimer the Changeling#..........#Octopode#..........#Health: 34/34 ========================#........<.########+Magic: 5/5========================#...........#.......AC: 1Str: 14#...........#.......EV: 17Int: 12+...........#.....SH: 0Dex: 13#...###....##...#XL:  5 Next: 87% Place: Dungeon:5### #@...##.O.###Noise: ---------  Time: 1718.4 (0.0)5h ...........#<o....+-) Tentacles...........#o.....#Nothing quivered...........#....$.#Quill Gem (7282) ###############...#...#...#..#..+ _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here. _o - a purple potion _p - a scroll of identify5h3 5h 5ht 5h1 o15h 5hd C05h 5h 5h 5h^ Z795hD 875h5h ####### ##+###.....+ #..........# #..........# #........@.########+ 23.4 (5#....#....... #....#....... +....#..... #...###.......#### #....##.O.###...........#<o....+...........#o.....#...........#....$.#5hz w _There is a stone staircase leading up here.6h6hv6hk$6h(-6h.54.4 (16 _6hC#.....#..........#.....†.#.)......###......>........#.......)[)..#.#..##...........# #...........## ### ##............# ...##................4 ......##... ..###.### #...6hC #.....†#####..# ...# #.....†..##..####... #........#.......... ##.#...†..........# .... #..#...†..........# .... #...#..............##.... # #.............#6hCD6hFR6hKh5.9 (2.556h6h} _You climb upwards. _There is a stone staircase leading down here.6h͎6h-Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)6hq;b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on6h 6h#.....#..........Jingleheimer the Changeling#.....†.#.)......Octopode###......>........Health: 34/34 ========================#.......)[)..#.#..Magic: 5/5========================##...........#AC: 1Str: 14#...........##EV: 17Int: 12### ##............#SH: 0Dex: 13...##................XL:  5 Next: 87% Place: Dungeon:4........@.......##...Noise: ---------  Time: 1725.9 (0.0)..........###.### #...-) Tentacles#.....†#####..#6hR[m ...#Nothing quivered#.....†..##..####...Quill Gem (7275) #........#..........##.#...†..........# ....#..#...†..........# ....#...#..............##....# #...................# _There is a stone staircase leading up here. _o - a purple potion _p - a scroll of identify _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.6hq6h)6hD,F _Clearing quiver.6h~I46hM6hT6hOY6h`v4 _6hc6h4dC36he6h\k6h?pY26hq6hs6hx6hvxC16h@y6h{6h~6hC06h6hg6hZZ696hW6h6hWY86h36hP6h`Y76hH6h̛6hyY66h56h(6hY56h6h6hD6h;46hM6hx6hܸY36h 6hC6hD6h;26hr6h6heY16h6h6ho06hy6h6hD596ht6hU6h6hFC86h6h.6h[Y76h6h6hYY66h-6h66h-6h~C56hB6h$6h^Y46hp6h'6h,Y36h.6hO 6h 6hv C26hZ 6h 6h[ Y16hg 6h 6h Y06h 6h 6hL Z496h! 6h$ 6h&( 6hm( C86h) 6h0, 6h 0 Y76h1 6h3 6h7 Y66h? 6hG 6hL Y56h5N 6hQ 6h(U 6hU C46hV 6hY 6h^ Y36h^ 6hr` 6h~c 6hc C26he 6hUh 6hcu 16h{ o06h 6h p396hƄ 6h- ## #.......#####... #....#..##.#.... ###..###.##...... ##.....##.#...#... ###.......#.........##...#.......#..####. #.......##.)[##.####. #.......##..[.#..##.. ####@..##............ #...####...##.<.#. .....##...##.....# .................## ...............†.###6hC  #......##.........# J   endoplasm (asleep) #....####...... #J.### ##..## #..### ###6hJ 061.9 (36.0)6h g2.9 (3786h 6hH ] _An endoplasm comes into view.6hT  ### #.. #.... ###..## ##.....## ###.......# ##...#.... #.......##.)[ #.......##..[ ####@..# #...#< .....# ........ ...............† #......##...  #....####...  #J.### ##..   ### 6h/ x ### #.. #.... ###..## ##.....## ###.......# ##...#.... #.......##.)[ #.......##..[ ####@..# #...#< .....# ........ ...............† #......##...  6h #....####... #J.### ##..  6h 46h 6hV a _An endoplasm is nearby!6h>  ### #.. #.... ###..## ##.....## ###.......# ##...#.... #.......##.)[ #.......##..[ ####@..# #...#< .....# ........ ...............† #......##...  #....####...  #J.### ##..   ### 6h  ### #.. #.... ###..## ##.....## ###.......# ##...#.... #.......##.)[ #.......##..[ ####@..# #...#< .....# ........ ...............† #......##...  #....####... #J.### ##..  6h 46h 6hʺ a _An endoplasm is nearby!7h #....#..##.#.###..###.##..##.....##.#...####.......#......##...#.......#..#####.......##.)[###....[.#..##.####...##.......... ##...##.<.##......##...##.....##.................##.......†.####..#####......#...J.### ##.....##.#### #..### ##...7h7hs3.9 (1.0)7 _7h|7h7h0##..###.##......##.#...####.......#.....##...#.......#..#### #.......##.)[##.#### #.......##..[.#.. ####....... ###...####...##.<.##.@....#... #..............† ###...#  #....####......#... #J.### ##.....##.## ### #..### # ... 467h'7h7h<q.....##.#...####.......#........#.......#..### #.......##.)[##. #.......##..[.#.. ####....... ###...####...##.< #......##... #@.............† ###...7h #....####......#... #J.### ##.....##.# #### #..### # ... 7haw557h7hE7h>!###.......#......##...#.......#..###.......##.)[##..[.#..###...##.......... ###...####...##.<......##...##...#.......#.†.###.####......#...J.### ###.#### #..### ## ... 7hAGw647hbM7hN7h7h׻##...#.......#..###.......##.)[##....##..[.#..###...##.......... ###...####...##.<......##...##...7h\#........7h†.###..####......#...7h?J.### ###.#### #..### ##7h_T ...7h7ha737h7hL7hV 0.......##.)[####..[.#..###...##.......... ###...####...##.<......##...##...#........†.###..####...J.### ###.#### #..### ## 7hW f... 7h] w827h c 7hd 7h  The helpless endoplasm fails to defend itself.  You tentacle-slap the endoplasm. You squeeze the endoplasm.7h I.7hh !7h p89.8 (0.917h~ 7h M _You kill the endoplasm!7h47h7hH _No target in view!8hK 8hV 8h\ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l