Thk Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-05-01.22:57:24.ttyrec Time: (1746140244) Thu May 1 22:57:24 2025 Uh> [?1051l[?1052l[?1060l[?1061hUh> V)0[?7h[?25l[?1cUhgUhKmJingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 17Int: 12SH: 0Dex: 13XL:  5 Next: 88% Place: Dungeon:4Noise: ---------  Time: 1769.8 (0.0)-) TentaclesNothing quiveredUhmUQuill Gem (7231) Uht#.......##.)[##.####.......##..[.#..######...##..........###...####...##.<.#......##...##....##.................#...............†.##......##.........##.@..####......#...#..### ##.....##.##### #..### ###...Uhtb  Uh|Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Uh}nWelcome back, Jingleheimer the Octopode Shapeshifter.Uh4Uh _Press ? for a list of commands and other information.WhWhuQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)Wh;b - Throw: 2 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onWh Wh L#.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)Wh ?#..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231)   Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. _Press ? for a list of commands and other information.Wh Whط Wh > _Clearing quiver.Wh6 Wh< Inventory: 16/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour  p - a scroll of identify Whx= xPotions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds  j - 4 sapphire potions  k - 3 potions of haste  o - a purple potion Baublesa - 7 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman  e - a quill talisman (active)  m - a medusa talismanXh=kXhqXhy#.......##.)[##.### Jingleheimer the ChangelingXhKzd#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================Xhrz###...####...##.<. Magic: 5/5========================Xhzu#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12Xhz#...............†.# SH: 0Dex: 13Xhz#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)#..### ##.....##.# -) TentaclesXh#{#### #..### ### Nothing quivered...Quill Gem (7231) XhH{2 Xhl{ Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Xh{EWelcome back, Jingleheimer the Octopode Shapeshifter. Xh{_Press ? for a list of commands and other information. _Clearing quiver.Xhh4Xh}Xh$XhRead which item? Scrolls  f - 2 scrolls of amnesia  l - a scroll of enchant armourp - a scroll of identify [!] read|quaff|evoke[?] describe selectedXh Xhܾ Xh ]#.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## OctopodeXh ####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================XhP W#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13Xhq #......##.........# XL:  5 Next: 88% Place: Dungeon:4Xh #.@..####......#... Noise: ---------  Time: 1769.8 (0.0)Xh #..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231) Xh >  Xh |Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Xh EWelcome back, Jingleheimer the Octopode Shapeshifter. Xh8 _Press ? for a list of commands and other information. _Clearing quiver.Xhd XOkay, then.Xh Xh . _Xhk XhUq jInventory: 16/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs Jewellery (go to first with "=) Xhq  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour  p - a scroll of identify Potions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds Xhcr  j - 4 sapphire potions  k - 3 potions of haste  o - a purple potion Baublesa - 7 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman  e - a quill talisman (active)  m - a medusa talismanYh  YhYh)Yha#.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13Yh#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)#..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231)   Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. Yh_Press ? for a list of commands and other information. _Clearing quiver. _Okay, then.Yh4Yh&Yh@ZhZZhI Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description.Zhm Zh. Zh #.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12Zh\ #...............†.# SH: 0Dex: 13#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)#..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231)   Zh Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. Zhد _Press ? for a list of commands and other information. _Clearing quiver. _Okay, then.Zh$ n  Okay, then.Zh Zh . _Zh0 Zh ; Inventory: 16/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour  p - a scroll of identify Potions (go to first with !)  b - 2 potions of lignification  h - a potion of heal wounds  j - 4 sapphire potions  k - 3 potions of haste  o - a purple potion Baublesa - 7 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman  e - a quill talisman (active)  m - a medusa talisman[hUB[hI[hO #.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================[h8PW#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13[hcP#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)[hP#..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231) [hP [hP expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. [hQ_Press ? for a list of commands and other information. _Clearing quiver. [hQ\_Okay, then. _Okay, then.[hX4[h|^[h`\h:84\h<\h>\h\hRead which item? Scrolls  f - 2 scrolls of amnesia  l - a scroll of enchant armourp - a scroll of identify [!] read|quaff|evoke[?] describe selected]h]h]hEK#.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13#......##.........# XL:  5 Next: 88% Place: Dungeon:4]h#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)#..### ##.....##.# -) Tentacles#### #..### ### Nothing quivered...Quill Gem (7231)  ]h expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. ]h )_Press ? for a list of commands and other information. _Clearing quiver. _Okay, then. _Okay, then.]h<]hIdentify which item? (\ to view known items) Potions (select first with !)  j - 4 sapphire potions  o - a purple potion[?] describe selected^h^h^hK#.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5^h\========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0^h˰Dex: 13#......##.........# XL:  5 Next: 88% Place: Dungeon:4^h#.@..####......#... Noise: ---------  Time: 1769.8 (0.0)#..### ##.....##.# -) Tentacles^h#### #..### ### Nothing quivered...Quill Gem (7231) ^hB2 ^h expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter. ^h)_Press ? for a list of commands and other information. _Clearing quiver. _Okay, then. _Okay, then.^h]  As you read the scroll of identify, it crumbles to dust.^hjg70.8 (10^hV^hG2 _o - a potion of invisibility^h#^hp$^hQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs ^h[*/%] inventory [^] all abilities[!] focus mode: off|on^ho ^h #.......##.)[##.### Jingleheimer the Changeling#.......##..[.#..## Octopode####...##.......... Health: 34/34 ========================###...####...##.<. Magic: 5/5========================#......##...##.... AC: 1Str: 14##................. EV: 17Int: 12#...............†.# SH: 0Dex: 13#......##.........# XL:  5 Next: 88% Place: Dungeon:4#.@..####......#... Noise: ---------  Time: 1770.8 (0.0)#..### ##.....##.# -) Tentacles[40^hz m#### #..### ### Nothing quivered...Quill Gem (7230)    _Press ? for a list of commands and other information. _Clearing quiver. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _o - a potion of invisibility^h ^h? F _Clearing quiver.^h3 4^h4 ^h: ^h[> ^hE w29 _^hFG ^hvG C8^hDI ^h/L ^hNR Y7^h3S ^hNV ^hZ Y6^hS\ ^h_ ^hCd Y5^hi ^h n ^hs ^h7t C4^hu ^hy ^h Y3^h ^hŃ ^h Y2^h ^h ^hd Y1^h7 ^hД ^h Y0^hd ^h ^hV Z19^h ^hW ^h Y8^h{ ^h ^hK Y7^h ^h ^h Y6^h ^hu ^h Y5^hg ^h ^h Y4^h ^h~ ^hn Y3^h ^h= ^hW Y2^h ^h} ^h> Y1^h ^h ^hT Y0^h ^h ^hJ Z09^h# ^hX ^h Y8^h& ^h ^hA ^h C7^h ^h ^hT Y6^h ^hV ^he$ ^h$ C5^h% ^h\) ^h0- Y4^h. ^hr1 ^h5 Y3^h86 ^h9 ^h? Y2^he@ ^hD ^hI Y1^hK ^hP ^hV Y0^hCY ^h] ^hb [199^he ^hFi ^hsn C8^hn ^hq ^hbt ^hy Y7^h{ ^hT~ ^h ^hR C6^hf ^h ^h9 Y5^hl ^h ^hǘ Y4^h9 ^h| ^h ^h #...#.#..###..........Jingleheimer the Changeling ##..#...........#.......Octopode .......#.......##...#...Health: 34/34 ======================== ..##...#...........##...Magic: 5/5======================== .......##...............AC: 1Str: 14 .###..^.#[.......#.....>EV: 17Int: 12 .#.###)............#....SH: 0Dex: 13 .....#.<)[..........#XL:  5 Next: 88% Place: Dungeon:4 ###.....##.....#@...#Noise: ---------  Time: 1806.8 (36.0) ##......#.....##....#-) Tentacles [11^h d#.......#....####...#Nothing quivered .............# #..#Quill Gem (7194) .#........#### ### ...........# ####......## ####..<..## .##.....## _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _o - a potion of invisibility ^h =_Clearing quiver.  Found a stone staircase leading down.^h /  --more--_h_hh< _hng7.8 (373 __h_h_h_h#...#.#..###..........Jingleheimer the Changeling ##..#...........#.......Octopode .......#.......##...#...Health: 34/34 ======================== ..##...#...........##...Magic: 5/5======================== .......##...............AC: 1Str: 14 .###..^.#[.......#.....>EV: 17Int: 12 .#.###)............#....SH: 0Dex: 13 .....#.<)[..........#XL:  5 Next: 88% Place: Dungeon:4 ###.....##.....#@...#Noise: ---------  Time: 1807.8 (0.0) ##......#.....##....#-) Tentacles _hY#.......#....####...#Nothing quivered .............# #..#Quill Gem (7193) .#........#### ### ...........# ####......## ####..<..## .##.....## _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _o - a potion of invisibility _Clearing quiver. _Found a stone staircase leading down._h_h_h _htC2_hq#1_hY$_h&_h*Y0_h>,_h._h2_h2D89_h3_h_6_hU:Y8_h;_h=_hA_hnAC7_hB_hD_hHY6_hI_h}RT #.#  ... #............## #.# .#..............# #........## ..#...# #.......##...#.......# _hR#...........##...!...# ##.............. .#[.......#.....@..# 14.8 (7 ......#.....## <)[..........##..## ##.....#....##...# ##....##..##_hFS#....####...###.# ......# ##..# ### ...#### #### ....#_hS_hY_he\c _There is a stone staircase leading down here._hR 4_h Y _hb _hc m5.8 (15 __hk _hT   ..#############5 >......@.......  #######............. #+###.....+.J....................#......................#....................<.########+###.oJ   jelly (asleep).....#....... .o   orc priest (asleep)........#..............#.....You climb downwards._h}U _h\ _h" h6.5 (1.74_h _hۻ _Level annotation: exclusion: staircaseFound an escape hatch in the floor. _There is a stone staircase leading up here.`hK /....#############>......<.......#######. ##+###.....+.J. #..........#.. #.#. #<.########+###.o #....#....... . #.#. +.#..... #...###....##...#`hR `hY J.J`h#Z g703`h_ `heb Z _The jelly quivers.`hX ....#.>......<. #######..J.  ##+###.....+.  #.#.  #.#.  #.<.#+###.o  #`hX #.#. .  #.#.  +.#.....  #...###....##...#`h7d  =82`hi `hfl w _The jelly is struck by your quills. The jelly closely misses you.`h   You tentacle-slap the jelly but do no damage.Your tentacles burn! The acid corrodes you!The jelly is moderately wounded.`h8 21-----------7 9.4 (0.9TentaclesCorr (-8) Gem (7181) `h}`h" _The jelly hits you. You are splashed with acid! The acid corrodes you!ahVrM _The jelly hits you. You are splashed with acid! The acid corrodes you!  You tentacle-slap the jelly but do no damage.  Your tentacles burn! You squeeze the jelly.  The jelly is heavily wounded.ahs18------------20.30ahkxahzo _The jelly is struck by your quills. The jelly misses you.ah$4ahM*ah#-^ _You are too injured to fight recklessly!ahah%ahah^ _You are too injured to fight recklessly!ah  You tentacle-slap the jelly. Your tentacles burn!  Your squeeze misses the jelly.The jelly is almost dead.ah. 6---1.279ah ah8 R _The jelly barely misses you.bhA  You tentacle-slap the jelly.bh1.bhibh.Jingleheimer the ChangelingOctopodeHealth: 16/34 ===========-------------Magic: 5/5========================.AC: -7  Str: 14...EV: 17Int: 12....#############SH: 0Dex: 13..>......<.......XL:  5 Next: 116% Place: Dungeon:5#######...@.........Noise: =--------  Time: 1822.1 (0.9)  ##+###.....+.............bhC-) Tentacles#..........#.............Nothing quivered#..........#.............Quill Corr (-8) Gem (7178) #........<.########+###.o#...........#....... .#...........#.......+...........#.....#...###....##...#You tentacle-slap the jelly. Your tentacles burn!  Your squeeze misses the jelly.The jelly is almost dead. bh_The jelly barely misses you.You tentacle-slap the jelly. _You kill the jelly!bhm  The jelly is almost dead. _The jelly barely misses you.  You tentacle-slap the jelly. _You kill the jelly!Your Shapeshifting skill increases to level 6!You have reached level 6!bh+/  --more--bh+ X8/396/66 8% bho bh 4 _bh bh 4bh bh 976bh bhg C5bh bh Y4bh5 bh 20=3bh bh Y2bh bhY Y1bh bh Y0bh bh bh: h1=69bh bh Y8bhO bh Y7bh bh' bhp C6bh< bho 2=5bh bh o4bh o3bhO! Y2bh&+ 53==10bh0 598bh91 bh2 94bh03 D=7bh3 bh_6 Y6bh6 bhG9 Y5bh9 bh? &-bhF j 45.1 (23.0) _You start resting.bhuF 5= 1 -6.1 (24TentaclesGem (7154) bh K bhpM [ _You are no longer corroded.ch94chx:chY?chG32chGY1chHchK6==0chkD49877=6543chm28=2ch_nchro1chvY0chFwch\zZ39ch{ch~ch~s9=8chrch76ch chC5chche30=4chlchDch;3ch%chXY2chchޝY1chhch1==0chchZ29chchY8chchchq2=7chchȴY6chNch5chC4chgch=3=3chchY2chqch?Y1chch ch_C0chchchVk4=19chch2Y8chchY7chchY6chch chq5=5ch-chY4chchY3ch$chY2ch ch#6==1chchY0ch=chZ09ch`chzY8chch 7=7chU chY6chch(Y5chchI8=4chchRY3chchY2chch{"Y1ch"ch*_ _You start resting.chb2499.1 (53ch29==900.1 (540ch7ch>:" _HP restored.dhdhLevel 5 of the Dungeon<<<>(Press ? for help)    .   ...   ....#############   ..>......<.......    #######...@.........  ##+###.....+.............  #..........#............. dhƮ  #..........#.............  #........<.########+###.o  #...........#.......   .   #...........#.......     +...........#.....   #...###....##...#   ### #....##.O.###   ...........#<o....+   ...........#o.....#   ...........#....$.#  ###############...#  ...#   ...#  ..#   ..+ dhuZ<@dh4dhdhtJingleheimer the ChangelingOctopodeHealth: 39/39 ========================Magic: 6/6========================.AC: 1Str: 14...EV: 17Int: 12....#############SH: 0Dex: 13..>......<.......XL:  6 Next:  8% Place: Dungeon:5#######...@.........Noise: ---------  Time: 1900.1 (0.0)  ##+###.....+.............-) Tentacles  #..........#.............Nothing quivered#..........#.............Quill Gem (7100) #........<.########+###.o#...........#....... .dhN#...........#.......+...........#.....#...###....##...#Your Shapeshifting skill increases to level 6! _You have reached level 6! _You start resting. _You are no longer corroded. _You start resting. _HP restored.dhdhdh[099dhSdh. .......#############  ..>......  #######.... #+###.....+.. ..#.. ..#............. ..<.########+###.o o   orc priest (asleep) ..#....... . ..#.. ...........#.....dhr+1.1 (1dh f2.1 (28dh^dh a _There is a stone staircase leading up here.dhdhdhdh2dh3.1 (17 _dhF#.#... #............## #.# .#..............# ..###...............## .........#...........# #.......##...#.......# #...........##...!...# ##..................# 4 .#[.......#.....@..# ............#.....## dh <)[..........##..## ##.....#....##...# #.....##....##..###....####...###.# ##..# ####### #####dhdhdhrh4.6 (2.56dhdh} _You climb upwards. _There is a stone staircase leading down here.dhZ dh[ ~Quiver which action? ([-] to clear) dh _ a - Throw: 8 darts (poison)b - Throw: 2 boomerangs dh [*/%] inventory [^] all abilities[!] focus mode: off|ondhK dhX f #.#Jingleheimer the Changeling... #............##Octopode #.# .#..............#Health: 39/39 ======================== ..###...............##Magic: 6/6======================== .........#...........#AC: 1Str: 14 #.......##...#.......#EV: 17Int: 12 #...........##...!...#SH: 0Dex: 13 ##..................#XL:  6 Next:  8% Place: Dungeon:4 .#[.......#.....@..#Noise: ---------  Time: 1904.6 (0.0) dhY ............#.....##-) Tentacles <)[..........##..##Nothing quivered .##.....#....##...#Quill Gem (7096) .#.....##....##..## .#....####...###.# ......# ##..# ### ...#### #### ....# _You are no longer corroded. _You start resting. _HP restored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.dh:Z dh` dh c F _Clearing quiver.dh~f 4dhEh dhk dhOo dhw v5 _dh| dh} C4dh~ dhx _ .  ?.#.# . #.....## # .#.......# .###...............## .#...........# dh G.......##...#...##.# #.......## #[.#.....>..##..........#.....## )[..........##..## dhY y##.....#....##...# ##....##..## #....####...###.#.# ##..# ###dhH +6.6 (2dh f7.6 (33dho dh g _h - 3 potions of heal wounds (gained 2)ehP4eh[RehVeh [eh:bg2ehdY1ehgehdjehpnehnC0ehHpehWseh4xehxD89eh},eh?Y8ehςehRehԉY7ehoehȍehoehC6eheh . #..# ##. #..###.# #..## .......##.# #....##... ...... ....#..##.....## #.##....# #.......# #.# ##.@.......#.# .# ... ##............## eh:.######.# .#..............##.#..###...............## #..#...#...........# ......#.......##...#.......# .##...#...........##.......# ......##.................## ###..^.#[.......#.....>..##ehW14.6 (75.6 (8eh;5eh ehYc _p - a scroll labelled ROEBBO SUSULEeh _No target in view!eh4ehoehFH _No target in view!ehx{eh{eh|eh~ehɆeh#4 _ehC3eh ehѐehY2ehߕehzehY1ehehşehL.#.. ..S. # #...... # ...... ... .... ... ... #..# # ##.# #..#### #..###.......##.# ###.@..##.......... ... #.......#..##.....## ..... #......##.......##....# .eh# ..... .#....# #.............# .##.... ##.## ##.....#.## .... ##............## S   ball python (constriction, asleep) ##...######.# .#..............# #..#...#.#..###...............## ..###..#....#...........#eh/{ 9.6 (4  A ball python comes into view.eheh.SS)20.6 (50eheh5 _The ball python hisses angrily.ehBX 4eh`_ ehkb b _A ball python is nearby!eh O ......# # #...... # ...S.. .... ... #..#  ##.#   #..###  ###.@..#  #.......#  ..... #......##......  ..... .#....# #......  ##.## ##.....  .... ##...... ##.# .#....... .....  eh͘ 9 ......#  #...... ...S.. .... ... #..#  ##.#   #..###  ###.@..#  #.......#  ..... #......##......  ..... .#....# #......  ##.## ##.....eh/  .... ##...... ##.# .#............ eh͠ 4eh eh| b _A ball python is nearby!ehN O ......# # #...... # ...S.. .... ... #..#  ##.#   #..###  ###.@..#  #.......#  ..... #......##......  ..... .#....# #......  ##.## ##.....  .... ##...... ##.# .#....... .....  fhw// ......#  #...... ...S.. .... ... #..#  ##.#   #..###  ###.@..#  #.......#fh0  ..... #......##......  ..... .#....# #......  ##.## ##..... .... ##...... ##.# .#............ fh}64fh'<fh>b _A ball python is nearby!fh P. .#.....##..# .# #......#..#......#. # ...S........ ...  ... #...fhP#.# #..###.# #fhP #.@###.##.####....##.......... .. #.......#..##.....##......##.......##fh'Q{ ..... .#....# #......# .##.... ##.## ###.# fhQt.....# .... ##..# ##...######.# .#.... #..#...#.#..###.....#fhVfh^F.Sfh^n1.6 (179 _fh5dfh{ffh!>..### .## # .#.....##..# .# .#####...# # #.............S...# ... ....##..# #...##@# #..###.# # #..###.##.###....##.......... .. #.......#..##.....##......##.......## ..... .#....# #.............# .##.... ##.## ##.........#.# .....# .... ##......# ##...######.# .#.fh?$fh*l.S2fh+;8fh0fh2fhZ _A ball python is nearby! _is nearby! _A ball python is nearby!  You tentacle-slap the ball python. Your grab misses the ball python.  The ball python is moderately wounded.  The ball python is struck by your quills.fhC.fh­i=37fh4fhO _You kill the ball python!fh4fhyfh_H _No target in view!fh~4fhfh H _No target in view!fh4fh]fh\fhcfh6 _5fh!fhCY4fhfhNfh    _..   ... .## #### .. ...### ..###.# .....##..#..#  fhJ#......#..# ##......#...#### ###.......@......# -6.6 (3 #..........#..##..  ####....##..#  ##.#.##..###.# # #..###.......##.# ###....##... #.......#..##.....## #......##.......##....# ..... .#....# #fh&-7.6 (43fhfhC _Found an ancient bone altar of Kikubaaqudgha.fh fh fh fhQ fh& fh C2fh 1fh fhm fh Y0fh% fh fh Z69fh fh fh| Y8fh fh fh Y7fh fh fhO Y6fh? fhu Z  There is an ancient bone altar of Kikubaaqudgha here.fh v5 _fh fhb fh C4fh fh/ fh fh C3fh fh : #######  #.....#  # ###@###  #(#§...§#  ###.#.....### fh ......._....#  ....#.....#..## #####§...§#......### ..###.### .#. ....##..#..# # #......#..#fh "#fh 37.6 (10.0)8.6 (112fh# T _You now have 120 gold pieces (gained 4).ghp4ghE,ghighbo1gh'ghZC0gh:ghgh D59ghughghgh7C8ghghIgh=gh| C7gh gh gh ghfghC6ghghgh}Y5ghugh "####### ..# #.....# ..# #.###.### ..#ghs" #@#§...§# ......###.#.....### ... #........._....# ... ###....#.....#.... ...gh"## ######§...§#.... ... ..### ..###.### .#. gh# #.. ....##..#..# # #......#..## ##......#...####gh*945.6 (7.0)gh+_6.6 (84ghy0gh20 _q - 5 darts of disjunctiongh4ghYghghY3ghL2ghi gh C1gh\ gh ghgh;0ghghgh...... ....S#######..# ..... #.....#ghG...# .....#### #.###.###  ...# ........# #.#§...§#  ..... ........###.#.....### ##.....#.@......._....#.... ###....#.....#.... ght=)...... ## ######§...§#........ ..### ..###.### .#.gh4#.#.. ....##..#..# ## #......#..## S   ball python (constriction, asleep) ghL..## ##......#...#### ...#ghr ###..............# ...... #..........#.gh$$.##..#gh(,50.6 (4gh)g1.6 (549gh,/gh1^ _A ball python comes into view.gh ... ... . ...S   ..# ..... gh  ...# .....####   ...# ........# #.  ..... ........###.  #.@.......  ###.... ) ## #####gh  ..###  .#.   #         ghghZ  ... ... ...S  gh[  ..# .....   ...# .....####   ...# ........# #.  ..... ........###.  #.@....... gh[ } ###.... ) ## #####  ..###  .#.      gh] <  ghb gh}b ghk x _A ball python is nearby!gh{ F ... ... . ...S   ..# .....   ...# .....####   ...# ........# #.  ..... ........###.  #.@.......  ###.... ) ## #####  ..###  .#.   #         gh- N ... ... ...S   ..# .....   ...# .....####   ...# ........# #.  ..... ........###.  #.@.......  ###.... ) ## #####  ..###  .#.        gh 4gh4 ghx b _A ball python is nearby!gh b.. ..... .. S ####### . ..#. #.....#  ...##### #.###.### ...#.# #.#§...§#  ..... .......@.###.#.....### ###..... .....##........._....# .gh . ... ###....#.....#.... .)...... . ## ######§...§#..........### ..###.### .#. )..#.#......##..#..# #. #......#..### ###...#####  ###.....gh' gh) m2.6 (18 _gh- gh/ hh##.#....# #.....# .. S. ####### .. ..#. #.....# . ...###### #.###.### ...##.# #.#§...§#  ...............###.#.....### .###...........##........._....# .......# ###....#.....# #.)........... ## ######§...§#.. >............ ..### ..###.### .# [)..#.#...#. ....##..#..# #.## #......#..### ###...####hhw37hhihhRhh%6 ##hh&...... # .#.....## #... #.....S.# ####### ... ...# #.....# .. ...###### #.###.### .# ...##.# #.#§...§#  .....###.#.....######..##........._....# ....# ###....#.....# .#.).. ## ######§...§#.. .>............. ..### ..###.### . )[)..#.#...#... ....##..#...## #......#..##hh,hh.D  The ball python hisses angrily.hh/hhB7LB.SB   giant cockroach (wandering)S   ball python (constriction)hh7j==46hhl>hhPAb _A giant cockroach comes into view.hhG  You tentacle-slap the ball python.hhhh .B†Bhh_q9-55hh,hhO _You kill the ball python!hhU. ...##..B... # ..## ##... #.......# #######.. ..†# #.....# .. ...###### #.###.### ..# ...##.# #.#§...§#  .....###.#.....####..##........._.. #....#####....#.....# hh†.#.). ## ######§...§# ..>............. ..### ..###.### .)[)..#.#...#... ....##..#..hhhh J.Bhhh!--64hh'hh)hh#..... ......###...... #.B #..## ###... #....@..# #######.. ..†# #.....# .. ...###### #.###.###.# ...##.# #.#§...§ .........###.#.....# ....###.....##........._.. .#...hh.#####....#.....# .†.#.)..## ######§...§# ...>............. ..### ..###.###hhhh_F.Bhh{-73hhަhhhh%  You tentacle-slap the giant cockroach. You grab the giant cockroach.  The giant cockroach is heavily wounded.You constrict the giant cockroach.hh g†hhp=8.5 (0.92hhhhS _You kill the giant cockroach!hhwhhcxhh~hhH _No target in view!hhhhchh|hhH _No target in view!hh\ hh. Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onihih\Jingleheimer the Changeling#....Octopode.....Health: 39/39 ========================.....#Magic: 6/6========================......###AC: 1Str: 14......#EV: 17Int: 12#....##SH: 0Dex: 13#..#..†..##XL:  6 Next:  9% Place: Dungeon:4 ###... #....@..# #######Noise: =--------  Time: 1958.5 (0.0) ..... ..#......†# #.....#-) Tentacles .... ...##......#### #.###.### Nothing quivered ...# ...##.........# #.#§...§# hzmQuill Gem (7042) ...## ...............###.#.....# ....###...........##........._...  .#...............#####....#.....#  .†.#.)............## ######§...§#  ...>............. ..### ..###.### You tentacle-slap the giant cockroach. You grab the giant cockroach.  The giant cockroach is heavily wounded.You constrict the giant cockroach. _You kill the giant cockroach! _No target in view! _No target in view!ihihnih ihґ Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onih ih( )Jingleheimer the Changeling#....Octopode.....Health: 39/39 ========================.....#Magic: 6/6========================......###AC: 1Str: 14......#EV: 17Int: 12#....##SH: 0Dex: 13#..#..†..##XL:  6 Next:  9% Place: Dungeon:4 ###... #....@..# #######Noise: =--------  Time: 1958.5 (0.0) ..... ..#......†# #.....#-) Tentacles .... ...##......#### #.###.### Nothing quivered ih1* 3...# ...##.........# #.#§...§# Quill Gem (7042) ...## ...............###.#.....# ....###...........##........._...  .#...............#####....#.....#  .†.#.)............## ######§...§#  ...>............. ..### ..###.### You tentacle-slap the giant cockroach. You grab the giant cockroach.  The giant cockroach is heavily wounded.You constrict the giant cockroach. _You kill the giant cockroach! _No target in view! _No target in view!ih.+ ih0 ihH3 F _Clearing quiver.ihz 4ih ih_ ih ih\ 1 _  You see here a giant cockroach corpse.ih; ih J0 _ih ihh ih 7 ...> #.#. ##.#.#.... ....... .......## ........# ... -60.5 (2 ..#..#....##  #..#..†..## ###... #.......# ######.... ..#†# #..... ih !#..... ...##......#### #.###.# .....# ...##.........# #.#§.......## ...............###.#.......###...##........._.ih ih˫ -1.5 (339ih ih 9 _Found an escape hatch in the floor.ih ih) ihi ih ih_ ih C8ihi 7ih Y6ih2 ,ih Y5ihE ih+ihY4ihihjihY3ihihihY2ihxih ih Y1ih ihihuY0ihIihihZ29ihJihihY8ihihihp$Y7ih%ih)ih.Y6ih0ih2ihs6ih6C5ih7ih;ihp?Y4ihx@ihCihYGihGC3ihHihnKihOY2ih QihVSih+XY1ihXih0h0ih iihiD19ihjihoihsY8ih&uihzih{Y7ih|ih`ihC6ihihihihih:C5ih6ihטihĜY4ihihihY3ih#ihih Y2ihihih˻Y1ih׽ih~ihC0ihihih^ihZ09ihihihY8ihihMihJY7ihihihY6ihRihihY5ih!ih4ih ih2 C4ih^ihihcY3ih\ih2iho ih C2ih1"ih$ih(Y1ih,+ih-ihE2ih2;0ihK7ihh9ih=\6999ih?jhjh-Y8jhjh\ jh<Y7jhjh=jh0jhC6jhjhjh Y5jh!jh#jh&Y4jh'jh5/jh:9..#...............#####....#..... ..÷.#.)............## ######§...§ ....>................### ..###.## ...)[)..#.#...#.... ....##..#..# ........###..###.## #......#..## ........##..##.#..# ##......#...# .........#.....#.####............ ..................#..........#..# .......#### ####....##..# .###.#####....##....# ##.#.##..# ####..# #...###......# #..###.... .jhv:##..####...# #..##..###....##... .#..........# #... #.#.......# ..........#.......#......##...... g   goblin (asleep).....# .......#....# #...........##.....g.##.## ##.............# .... ##......jhE2006.5 (45.0)7.5 (463jhLjhRs _A goblin comes into view. It is wielding a +0 club.jh/.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# ....g.##.##  .... jhh.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# jh....g.##.##  .... jh4jhjh,] _A goblin is nearby!jh.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# ....g.##.##  .... jh~.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# ....g.##.##  .... jhh _A goblin is nearby!jh.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# ....g.##.##  .... jhd.÷.#.)............## >....... )[)..#.#...#....  ##..###.## #..##.#..# #.....#.##.........#.......@## #....##....#  #...###......# ...# #..##..# #... #.#....#.... .......#....# jhGe....g.##.##  .... jhk4jh7pjh#s] _A goblin is nearby!jh2|÷.#.)....## ######§...§..>........### ..###.##)[)..#.#...#.... ....##..#..# .....###..###.## #....#..##.#..# #..#.....#.####...............#..#..###........##.####....# .###.#####....##@...# ##.# ####..# #...###......# #..###.... .##..####...# #..##..###....##jh......... #.#.......#..# ..#.......#......##...... .......#....# #.....g.##.## ##....###$..... ##.##...######.# .#.jhjhcgg.jh/u==8.5 (1.0)2jh9jh3( _The goblin shouts!kh$..>....### ..###.##)[)..#.#...#.... ....##..#..# .....###..###.## #....##..##.#..# ##....#.....#.####.....................#...#..###........##.####....# .###.#####....##....## ##.# ####..# #...###.@....# #..###.... kh n.##..####...# #..##..###....##........ #.#.......#..# ..#.......#......##...... .....g.#....# #.......##.## ##....###$..... ##.##...######.# .#. #≈≈.≈≈#..#..#...#.#..###..khkh݋,g.kh@j--91khkhckh)[)..#.#...#.... ....##..#..# .....###..###.## #....#..##.#..# ##...#.....#.####.....................#..........#..###........##.####....# .###.#####....##....## ##.# ####..# #...###......# #..###.... .##..####...# #.@##..###....##........##.#.......#..# ..#......g#......##..............#....# ##.##.## ##kh....###$..... ##.##...######.# .#. #≈≈.≈≈#..#..#...#.#..###.. #)≈.≈)#....###..#...........#kh kh(g.khJ}--100khZkhkhrB  You tentacle-slap the goblin.khl|f)khz10=1.4 (0.989khkhJ _You kill the goblin!kh4khkhH _No target in view!kh^4khekhgH _No target in view!kh4khkhrH _No target in view!khU[4kh9^khS`H _No target in view!khg4khEkh~H _No target in view!khD4khMkhPC _No target in view!khߪ4kh,khkhӴkhv8 _khҽY7khkhkhY6khkh&khY5khkhrkhY4khkh...##........##.####....# ###.#####....##....## ##.#.# ###..# #...###......# #..###..... ##..####...# #..##..###....## #..###.).##.#.#..#..#.......#......##....... .........#........#....# #....... .........##.......##.##. ##.. .............###@.......##....-.##...######.##..#........ ≈≈.≈≈#..#..#...#.#..###.... )≈.≈)#....###..#...........# ≈≈.≈≈#............#.......##...#ß..#.###...##...#...........## .ß_ß.#..##........##...... ..ß..#..#...###..^.#[.......# ######......#.###)..#khF6.4 (5.0-7.4 (63khkha< _You now have 132 gold pieces (gained 12).kh}4kh~khNjkh3kho2kh*khC1khkhkh^kh;0kh؞khӡkhӥZ79kh,khkhcY8khkh]khJY7khkhrkhY6khkhkhY5khkhkhY4khkhkhY3khkhFkhY2khkhkhY1khkhkhkhC0khkhkhZ69khfkhokhY8khkhkhR Y7kh kh khY6khkhkhZY5khkhFkhkhC4kh khT$kh'Y3khp(kh)kh+Y2kh,kh.khi0Y1kh21kh2kh5Y0khX6kh.9khGkhvM.##..#..# #  Jingleheimer the Changeling .....#..##.. ...  Octopode .....#...#### .# ...  Health: 39/39 ======================== ............## .# ....  Magic: 6/6======================== ......#..##..## ..<..#  AC: 1Str: 14 #....##..##...# .#...#  EV: 17Int: 12 ##.#.##..###.####.....#  SH: 0Dex: 13 #..###.......##.#...###kh!N  XL:  6 Next: 10% Place: Dungeon:4 #....##.........@.....#  Noise: ---------  Time: 2040.4 (23.0) ......#..##.....##...##  -) Tentacles ..##.......##....# ###  Nothing quivered .###.............#  Quill Gem (6960) #.###.........#.## ..##............##   ..#..............#   #...............##   .....#...........#   _No target in view! _No target in view! _No target in view! _No target in view! khNT_You now have 132 gold pieces (gained 12).  Found a stone staircase leading up.kh>Z/  --more--khkhR< khZR1.4 (2459 _kh]lhlh!Level 4 of the Dungeon <<<<>>>>^__(Press ? for help)#.....#...............#####....#.....#.... #.....÷.#.)............## ######§...§#.... ###......>................### ..###.### .#. #.......)[)..#.#...#.... ....##..#..#  #  lhm"##...........###..###.## #......#..## .. ...  #...........##..##.#..# ##......#...####  .# ...  #######............#.....#.####..............##  .# ....  #...##......................#..........#..##..##  ..<..#  #........>.......##........##.####....##..##...#  .#...##..........###.#####....##....## ##.#.##..###.####.....####.....†#####..# #...###......# #..###.......##.#...####.....†..##..####...# #..##..###....##.........@.....##........#..........###.).##.#.......#..##.....##...####.#...†..........#.......#......##.......##....# #####..#...†..........#........#....###.............##...#..............##.......##.##.###.........#.## ###..#...................###........##............##lh#3 ...#....###..#.........##...######.##..#..............# ........####..#≈≈.≈≈#..#..#...#.#..###...............## ...#...#.##...#)≈.≈)#....###..#...........#...........# ## ##.....##..#≈≈.≈≈#............#.......##...#.......##.........#..ß..#.###...##...#...........##.......######.....#.ß_ß.#..##........##..................##lh@<@lh2lhV.##..#..# #  Jingleheimer the Changeling .....#..##.. ...  Octopode .....#...#### .# ...  Health: 39/39 ======================== ............## .# ....  Magic: 6/6======================== ......#..##..## ..<..#  AC: 1Str: 14 #....##..##...# .#...#  EV: 17Int: 12 ##.#.##..###.####.....#  SH: 0lhWDex: 13 #..###.......##.#...###  XL:  6 Next: 10% Place: Dungeon:4 #....##.........@.....#  Noise: ---------  Time: 2041.4 (0.0) ......#..##.....##...##  -) Tentacles ..##.......##....# ###  Nothing quivered .###.............#  Quill Gem (6959) #.###.........#.## ..##............##   ..#..............#   #...............## lhY  .....#...........#   _No target in view! _No target in view! _No target in view! _No target in view! _You now have 132 gold pieces (gained 12). _Found a stone staircase leading up.lhYlhclh0gY8lh#p7lhslh{}6lh|C5lh`|lh݃..._....#  .#.....#.... ##§...§#..... ##  .###.### .#..#..#####  #..# #.........###  ..#..## #........lh ..#...#### #...#. .........###...#.....#  ...#..##..## #..@..#  5.4 (4##..##...# #.#...#  lh `#.##..###.####.....#  ###.......##.#...### ..##...............# .#..##.....##...## #.......##....#.### #.......### lhFn ##.........#.##  lh݅lhlha _There is a stone staircase leading up here.lh 6.4 (14 _lhd] ##......... ##..##.####  ..# .. ### ##..# ## ..#  ##.)#######.. #.#........... #.# lh^ ~##......###. #.#######  ##.###.###.###... 3  #... .....?..@.......  ##### ###############  lhP_ lhyh lhQ h7.1 (1.73lh lh@ } _You climb upwards. _There is a stone staircase leading down here.mhuu4mhczmhmh802 _mhl...._....#  .#.....#.... §...§#..... ##  .###.### .#..#..##### ..#..# #.........###  #..## #...........#  ..#...#### #...#......#  .........###...#  mhm?4 ...#..##..## #..@..#  ..##..##...# #.#...#  #.##..###.####.....# ###.......##.#...### ..##...............# ...#..##.....##...## #.......##....#.###mhm #.............### ##.........#.## mh omhvmhh9.6 (2.51mhmh} _You climb downwards. _There is a stone staircase leading up here.mhDmhmh mh550.6 (1.00 _mhmh###......... ##..##.####  ..# .. ### ##..# ## ..#  ##.)#######.. #.#........... #.# ##......###. #.#######  ##.###.###.###... 3  #... .....?..@.......  ##### ###############  mh mhmh i2.1 (2.548mhi mh. } _You climb upwards. _There is a stone staircase leading down here.mh 4mhb mh mh mhݷ 7 _6mhǺ mh mhڼ C5mh mh  #.##...  #.##..##.####  #>##..# .. ###  #.##..# ## ..#  #.##.)#######.. #.#  #... #.#  ####......###. #.#######mho  ##.###.###.####........ #..........@..>....... #######mh -5.1 (3.0mh: f6.1 (44mh mh o _p - 2 scrolls labelled ROEBBO SUSULE (gained 1)mh:mh.nhF #.##.........Jingleheimer the Changeling#.##..##.####Octopode#>##..# ..###Health: 39/39 ========================#.##..# ## ..#Magic: 6/6========================#.##.)#######.. #.#AC: 1Str: 14  #.............. #.#EV: 17Int: 12  ####......###. #.#######SH: 0Dex: 13##.###.###.####........XL:  6 Next: 10% Place: Dungeon:3#..........@..>.......Noise: ---------  Time: 2056.1 (0.0)######################-) TentaclesNothing quiveredQuill Gem (6944)  nh  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _p - 2 scrolls labelled ROEBBO SUSULE (gained 1)nh632nha1##... ##..##.#### ##..# .. ### ##..# ## ..# ##.)#######.. #.# .. #.# ##......###. #.#######  ##.###.###.####........ #......@....... 9.1 (3### nhtnhc _There is a stone staircase leading down here.nh4nhnhbnhKn60.1 (10 _nhnh...._....#  .#.....#.... §...§#..... ##  .###.### .#..#..##### ..#..# #.........###  #..## #...........#  ..#...#### #...#......#  .........###...#  4 ...#..##..## #..@..#  ..##..##...# #.#...#  #.##..###.####.....# ###.......##.#...### ..##...............# ...#..##.....##...## #.......##....#.### #.............### ##.........#.## nhnhnhf(i1.6 (2.539nh-nh1} _You climb downwards. _There is a stone staircase leading up here.nhO&nh(Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onnh'nh1...._....#  Jingleheimer the Changeling .#.....#....  Octopode ##§...§#..... ##nh 3  Health: 39/39 ======================== .###.### .#..#..#####  Magic: 6/6======================== ..#..# #.........###   AC: 1Str: 14 ..#..## #...........#   EV: 17Int: 12 ..#...#### #...#......#   SH: 0Dex: 13 .........###...#.....#   XL:  6 Next: 10% Place: Dungeon:4 ...#..##..## #..@..#  Noise: ---------  Time: 2061.6 (0.0) ..##..##...# #.#...# hK4P;49m -) Tentacles #.##..###.####.....#  Nothing quivered ###.......##.#...###  Quill Gem (6939) ..##...............# ...#..##.....##...##   #.......##....#.###   #.............###   ##.........#.##   _You climb upwards. _There is a stone staircase leading down here. _p - 2 scrolls labelled ROEBBO SUSULE (gained 1) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.nh 9nhJ;F _Clearing quiver.nh nhj 4nh" nh& nh- v8 _nh(. nhL2 o7nh$4 nh4 C6nh 5 nhC8 nhZ; nh; C5nh@< nh= nh@ nh6A C4nhA nhB nh3F Y3nhF nhG nhJ nhJ C2nhSK nhM nhP nh"Q C1nhQ nhR nhU nhU C0nhgV nh9] nh` nh` D29nha nhc nhf nhf C8nhg nhj nhm nhgm C7nhEn nhnp nhs Y6nhDt nh/v nhhy nhy C5nh*z nh{ nh  nhc C4nh nh nh nhڄ C3nh nhJ nhS nh C2nh* nh nhя nh% C1nh nhR nh Y0nh nh nhњ Z19nh} nhK nh Y8nhR nh nh Y7nh7 nh nh Y6nh\ nhѬ nh Y5nhG nh nh Y4nhĸ nhG nhx Y3nhB nh nhF Y2nh nh nh Y1nh nh nh Y0nh nh nhQ nh D09nh nh nh Y8nh nh0 nh nh/ C7nh nhr nha Y6nh nh nh Y5nh nh nh( Y4nh* nh nh Y3nhl nh" nh& Y2nh ( nh- nh0 Y1nh 1 nhS5 nh9 Y0nh; nh@ nhE [899nhF nh3I nhM Y8nhP nhQU nhZ Y7nh[ nh` nhf Y6nhHg nh~j nhn Y5nhp nhu nhz Y4nh'| nh nh Y3nh nh nhf Y2nh nh! nh؎ Y1nhJ nh nh˕ Y0nhN nhD nh& Z89nh nh nh Y8nhϣ nhݥ nh nh C7nh[ nhO nh0 Y6nh nh nh Y5nh& nh@ nh Y4nh nh nh9 nh C3nh. nhZ nh Y2nh} nh nh Y1nhg nh 0nh nh p79nh  ###.....÷#####..#  #.....÷..##..### #........#...... ##.#...÷........ ##..#...÷........ #...#............ ## ###..#............. ##...#....###..#........ #....###..#≈≈.≈≈#.1260.0) ##...#...#.##...#)≈.≈)#. ### ##.....##..#≈≈.≈≈#. nhy ##.........#..ß..#. #####.....#.ß_ß.#. #.....#..ß..#. ###...#######. #........... ##.###......nh nh nh T _Key pressed, stopping explore.nh 8 _nh 7nh2  ###.....÷#####.. #.....÷..##.. #........# ##.#...÷ ##..#...÷ #...#.. #######..#.. ##...#....###..#nh2  #....@....####..#≈≈.≈≈3.6 (2.0) ##...#...#.##...#)≈.≈) ######.....##..#≈≈.≈≈ #.........#..ß. #####.....#.ß_ß #.....#..ß. ###...###### # ##.###nh3 nh(9 nh; E _Done exploring.nhyf 4nhg nh M..0nhW [ _Done exploring.nh4nhnh<nh [ _Done exploring.oh" X[?25h[?0c  Search for what [? for help]? oh F [?25l[?1cohDN P  Okay, then.ohN oh`T ohV . _phbphcphaiph3kphC ph ph" "###.....÷#####.. Jingleheimer the Changeling#.....÷..##..# Octopode#........#.... Health: 39/39 ========================##.#...÷...... Magic: 6/6========================##..#...÷...... AC: 1Str: 14#...#.......... EV: 17Int: 12#######..#........... SH: 0Dex: 13##...#....###..#...... XL:  6 Next: 10% Place: Dungeon:4ph# #....@....####..#≈≈.≈≈ Noise: ---------  Time: 2123.6 (0.0)##...#...#.##...#)≈.≈) -) Tentacles######.....##..#≈≈.≈≈ Nothing quivered#.........#..ß.. Quill Gem (6877) #####.....#.ß_ß.#.....#..ß.. ###...###### #......... ##.###....  _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then.ph$ ph$ phb1 ph5 phC6 X6 _ph> 5phE@ phD Y4phD phG phgK Y3ph.L phVM phP Y2ph0R phT phUX Y1phJY ph`\ ph` C0ph a ph8b phd phKh Z69phi phl phq Y8pht phv ph{ phR| C7ph~ ph phމ Y6ph> ph \#...........#.....÷.#.).........###......>.......#.......)[)..#.#...###...........###..####...........##..##.########............#.....##...##..............#.......##.......34.6 (11.0)#..........###.#####....#####.....÷#####..# #...###.#.....÷..##..####...# ##........#..........#####.#...÷........##..#...÷..........#.....#...#..............##ph o#######..#...................##phV ph c _There is a stone staircase leading down here.phcm4phvphLph!s5.6 (1.0)5 _phqhz  . ... ....#############  ..>......<....... #######............. ##+###.....+............. ..........#............. .......#..... 5########+###.o ....#....... . ...........#....... +...........#..... #...###....##...#### #....##.O.###...........#<o....+qh{-...........#o.....# ...........#....$.#You climb downwards.qh7qh h7.1 (2.53qhqh _Level annotation: exclusion: staircase _There is a stone staircase leading up here.qhqhQuiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  qh<+c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onqhqhb.Jingleheimer the Changeling...Octopode....############# Health: 39/39 ========================..>......<....... Magic: 6/6========================#######............. AC: 1Str: 14##+###.....+............. EV: 17Int: 12#..........#............. SH: 0Dex: 13qh#..........#............. XL:  6 Next: 10% Place: Dungeon:5#........@.########+###.o Noise: ---------  Time: 2137.1 (0.0)#...........#....... . -) Tentacles#...........#.......Nothing quivered+...........#.....Quill Gem (6863) #...###....##...#### #....##.O.###qh~h...........#<o....+...........#o.....#...........#....$.#Search for what [? for help]? _Okay, then. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.qh$qhlqhF _Clearing quiver.qhqhRead which item? Scrolls  f - 2 scrolls of amnesia  l - a scroll of enchant armour qhH p - 2 scrolls labelled ROEBBO SUSULE [!] read|quaff|evoke[?] describe selectedrh&rh+rh 8.Jingleheimer the Changeling...Octopode....############# Health: 39/39 ========================..>......<....... Magic: 6/6========================#######............. AC: 1Str: 14##+###.....+............. EV: 17Int: 12#..........#............. SH: 0Dex: 13#..........#............. XL:  6 Next: 10% Place: Dungeon:5#........@.########+###.o Noise: ---------  Time: 2137.1 (0.0)#...........#....... . -) Tentacles#...........#.......Nothing quivered+...........#.....Quill Gem (6863) rh8#...###....##...#### #....##.O.###...........#<o....+...........#o.....#...........#....$.# _Okay, then. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver.rhG  As you read the scroll labelled ROEBBO SUSULE, it crumbles to dust.8.1 (1Tele Quill Gem (6862) rhMrhP~ _You feel strangely unstable. It was a scroll of teleportation.rh rhP Inventory: 17/52 slots Missiles (go to first with ()g - 8 poisoned darts  n - 2 boomerangs  q - 5 darts of disjunction Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) rh 2Scrolls (go to first with ?)f - 2 scrolls of amnesia  l - a scroll of enchant armour  p - a scroll of teleportation Potions (go to first with !)  b - 2 potions of lignification  h - 3 potions of heal wounds  j - 4 sapphire potions  k - 3 potions of hasteo - a potion of invisibility Baublesa - 7 flux baubles Talismans (go to first with %)c - a quill talisman (active)  rh d - a protean talisman  e - a quill talisman (active) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]shshsh.Jingleheimer the Changeling...shwOctopode....############# Health: 39/39 ========================..>......<....... Magic: 6/6========================#######............. AC: 1shStr: 14##+###.....+............. EV: 17Int: 12sh#..........#............. SH: 0Dex: 13sh#..........#............. XL:  6 Next: 10% Place: Dungeon:5#........@.########+###.o Noise: ---------  Time: 2138.1 (0.0)#...........#....... . -) Tentacles#...........#.......Nothing quivered+...........#.....Tele Quill Gem (6862) #...###....##...#### #....##.O.###...........#<o....+...........#o.....#...........#....$.#You climb downwards. sh__Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled ROEBBO SUSULE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.shshsh-shtsh?fshfshgshlshmC1shs4shiw+9.1 (1sh|l    sha}#.  #. #.. #  sh} .. .#   ###'######'## sh}  #......   #sh~......   #......  shB~ #.....   #shq~.....   ##+##########  sh~\  sh~\  shR _You start waiting.sh~shsh40.1 (2Quill Gem (6860) sh#shH@ _Your surroundings suddenly seem different.th]th~Quiver which action? ([-] to clear) th# a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onthgth> th#Jingleheimer the Changeling #.Octopode #.thZHealth: 39/39 ======================== #..#thtMagic: 6/6======================== th...#AC: 1Str: 14th  ###'######'##EV: 17Int: 12 th5 #............SH: 0Dex: 13  #............th&XL:  6 Next: 10% Place: Dungeon:5  #....@.......Noise: ---------  Time: 2140.1 (0.0)  #............-) Tentacles th #............Nothing quivered  ##+##########Quill Gem (6860)  _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled ROEBBO SUSULE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You start waiting. _Your surroundings suddenly seem different.thF _Clearing quiver.thB=59 _thE8thEth>GthzN7  There is an open door here.th8RthR+6 thR_thSth@Uth{Zo5ths\thaY   #....s..  #......  #.....# thb  #.....#   #.....#   #.....#   #.....#   #.@...#   #.....# #  #.....# .#  ###'######'##  #............thWb  #............s   scorpion (wandering)  #............  #............  #............thPe+5.1 (5thkk.ssthlf6.1 (64th_qtht[ _A scorpion comes into view.thv i #.......  #...s..  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....# #  #.....# .#  ###'######'##  #....  #....  #.....  #.....   th 7 #.......  #...s..  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....# #  #.....# .#  ###'######'##  #.... #....  #..... #..... th th th th, _ _A scorpion is nearby!th( i #.......  #...s..  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....# #  #.....# .#  ###'######'##  #....  #....  #.....  #.....   th  #.......  #...s..  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....# #  #.....# .#  ###'######'## th g #.... #....  #..... #..... th th th) th _ _A scorpion is nearby!th #.......  #...s..  #.....#  #.....#  #.....#  #.....# thYO #.....#  #.@...#  #.....# #  #.....# .#  ###'######'##  #....  #....  #.....  #.....   thuhbuhduhd? #....... uhei #...s.. uhe_ #.....# uhe_ #.....# uhJf_ #.....# uh%g_ #.....# uhh #.....#  #.@...#  #.....# #  #.....# .#  ###'######'##  #....uhl  #....  #..... #..... uh.ouhouhuuhw_ _A scorpion is nearby!uhg  #.....### #.....uhq #...s..  #.....#  #.....#  #.....#  #.....#  #..@..#  #.....#  #.....# #  #.....# .# uh_~ ###'######'## #.....  #..... #..... uh"uhuh,T.suhm7.1 (13 _uhuhܦuhRV ###...s   #.....# .##'######'##.uh uhSuh%P.suha82uh}uhVuh  You tentacle-slap the scorpion but do no damage.=9.0 (0.91uhuh6 _Your grab misses the scorpion. The scorpion misses you.uhX  You tentacle-slap the scorpion. You grab the scorpion.  The scorpion is lightly wounded.50.0 (1.00uhuhTq _You constrict the scorpion. The scorpion barely misses you.uh|0  You tentacle-slap the scorpion.  You tentacle-slap the scorpion, but do no damage.The scorpion is moderately wounded.uh1b149uh'4uh5j _You constrict the scorpion! The scorpion misses you.uh !  You squeeze the scorpion, but do no damage.The scorpion is almost dead.  .uhͥG†uhJ4379 (0.9uh.uhL _You kill the scorpion!uhF 4uhH uh H _No target in view!uh uh uh~ uh1 uh)$ uh~+ 8 _7uhL- uh62 Y6uh3 uh;5 uh;       #######  #.....# uh; J #.....# ## #.....####..~ #..........~§uh<  #....@....§~~- #.....##j.~§~uhC< S #.....# ~~~ #..†..# ~ uh< V #.....# #.....# j   gnoll bouda (wandering)uh< F #.....# #.....# # #.....# .#uhMA -4.9 (3.0uhgH ~j..§~§.§§uhI -5.9 (45uhN 9§uhW x _A gnoll bouda comes into view. It is wielding a +0 whip.uhk; ####### #.....# #.....# ##  #.....####..~  #..........~~  #....@.j..§~§  #.....##..~§~  #.....# ~§~  #..†..# §  #.....# #.....# #.....# #.....# #   .# vhݽf ####### #.....# #.....# ##  #.....####..~  #..........~~  #....@.j..§~§  #.....##..~§~  #.....# ~§~  #..†..# §  #.....# #.....# #.....# #.....#   vh[R§vh9§vhbb _A gnoll bouda is nearby!vh; ####### #.....# #.....# ##  #.....####..~  #..........~~  #....@.j..§~§  #.....##..~§~  #.....# ~§~  #..†..# §  #.....# #.....# #.....# #.....# #   .# vhr? ####### #.....# #.....# ##  #.....####..~  #..........~~  #....@.j..§~§  #.....##..~§~  #.....# ~§~  #..†..# §  #.....# #.....# #.....# #.....# vhs'  vh4vh:§vhb _A gnoll bouda is nearby!vhB     #######  #.....# vhhB  #.....# ##. #.....####..~ #.~~§ #.....@j..§~§jvhB  #.....##..~§~> #.....# B~§~ #..†..# j~§jvhB  #.....# .~~ #.....# .. #.....# .B   bombardier beetle (asleep)vh C  #.....# # jjj 3 gnolls (2 polearms, wandering) vhoR  3 gnolls and a bombardier beetle come into view.A gnoll is wielding a +0 spear of pain.vhS vhU vh_ §j...~~j§~j~§.~~§vh_ f6.9 (14vhdh B§§vh|l A _Found a staircase to the Ecumenical Temple.whY  is wielding a +0 spear of pain. _Found a staircase to the Ecumenical Temple.  The gnoll shouts! x2  You tentacle-slap the gnoll bouda. You grab the gnoll bouda.  The gnoll bouda is lightly wounded.  You constrict the gnoll bouda.whB ~j§~j~§Bj~j§j  Bjjj)  You hear a bark!wha4----===7wh;3whC§§wh> _The gnoll bouda hits you with a +0 whip.whf M Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description.xhQ>xhtGxhV Jingleheimer the Changeling  Octopode  Health: 34/39 ====================----  #######Magic: 6/6========================  #.....#AC: 1Str: 14  #.....# ##.EV: 17Int: 12  #.....####..~~SH: 0Dex: 13  #.....j....~~§XL:  6 Next: 37% Place: Dungeon:5  #.....@...§~j~Noise: ===------  Time: 2157.9 (0.0)  #.....##..~§~>-) Tentacles  #.....# Bj~j~Nothing quivered xhRW5 #..†..# .~~§Quill Gem (6843)  #.....# .§~  #.....# ..j   gnoll bouda  #.....#.B   bombardier beetle  #.....# #jjj 3 gnolls (2 polearms)  #.....# .#The gnoll shouts! x2  You tentacle-slap the gnoll bouda. You grab the gnoll bouda.  The gnoll bouda is lightly wounded.  You constrict the gnoll bouda.  You hear a bark! _The gnoll bouda hits you with a +0 whip.xh``y §Okay, then.xhfh9§xh4k. _xhUxh^Y$Drink which item? Potions  b - 2 potions of lignification  h - 3 potions of heal wounds  j - 4 sapphire potions  k - 3 potions of hasteo - a potion of invisibility [!] read|quaff|evoke[?] describe selectedxh# xh xh n Jingleheimer the Changeling  Octopode  Health: 34/39 ====================----  #######Magic: 6/6========================  #.....#AC: 1Str: 14  #.....# ##.EV: 17Int: 12  xh (#.....####..~~SH: 0Dex: 13  #.....j....~~§XL:  6 Next: 37% Place: Dungeon:5  #.....@...§~j~Noise: ===------  Time: 2157.9 (0.0)  #.....##..~§~>-) Tentacles  #.....# Bj~j~Nothing quivered  #..†..# .~~§xhU Quill Gem (6843)  #.....# .§~  #.....# ..j   gnoll bouda  #.....#.B   bombardier beetle  #.....# #jjj 3 gnolls (2 polearms)  #.....# .#You tentacle-slap the gnoll bouda. You grab the gnoll bouda.  The gnoll bouda is lightly wounded.  You constrict the gnoll bouda.  You hear a bark! _The gnoll bouda hits you with a +0 whip. _Okay, then.xh e §Okay, then.xh{ xh :§xh . _yh1p    #######  #.....#  #.....# ##.  #.....####..~~  #.....j....~~§  #.........§~j~  #....@##..~§~>  #.....# Bj~j~  #..†..# .~~§  #.....# .§~  #.....# ..yhIr A  #.....# .  #.....# # j   gnoll  #.....# .# ##'######'##yhS} ,yh} §.....~§j....~j§yh~ =---yh~ I8.9 (12yh 9§yhω ? _You release your grip on the gnoll bouda.zh  #######  #.....#  #.....# ##.  #.....####..§~  #..........~§§zh  #....j....~j§~  #.....##..~§~>  #...@.# Bj~j~  #..†..# .~~§  #.....# .§~zhn  #.....# ..  #.....# .  #.....# #   #.....# .#  ###'######'##zhP  #............zhzhKBB   bombardier beetlezh====91zhzhazh!H*#######.....##.###..§~.....~§§j.B..~j§~.##..~§~> Bj~j~†@.# .~~§. .§~zhH; .. #.###'######'##............zh"Mzh{MzhVj.jj   gnoll (polearm, swift)zhW----600zh4_zhazh=.....##.###..§~.j...~§§B..~j§~j.##..~§~>..# Bj~j~†..# .~~§. .§~ .. # .###'######'#.............zhzhz  The gnoll bouda gazes fiercely through you!zh2B.j..jB   bombardier beetlej   gnoll (polearm, swift)5===--1Weak Gem (6839) zhUzhtzhUb _You feel your attacks grow feeble.zhH ##.###..§~B....~§§j...~j§~##..~§~>j.# Bj~j~†..# .~~§.zh 6 .§~ .. # .###'######'#.............zhҿ (#zhW zh zhv zh m.jjzh /--2zh4 ;8zh` zh@ zh]~   #.....####..§~  #.....B....~§§  #.........~j§~  #.....##..~§~>  #...j.# Bj~j~  #..†j.# .~~§  #.....# .§~  #.....# ..  #..@..# .  #.....# #   #.....# .#  ###'######'##  #............  #....  #....  #....   #.zh[ ,zh1 zhl z  The gnoll bouda gazes fiercely through you!zh jB.j.jj 2 gnollzh[ s (1 polearm, swift)zh͐ j==37zhݘ zh k _You feel as though you will be weak longer.{h!C(  #.....j....~§§  #.....B...~j§~  #.....##..~§~>  #.....# Bj~j~  #..j..# .~~§  #..j..# .§~{hCK  #.....# ..  #.....# .  #.@...# #   #.....# .#  ###'######'##  #............  #.....{hdD  #......  #......  #............   gnoll (  ##+##########{hI,{h,J{haJ{hJ{hK{hAT..jB†.jjj 2 gnolls (1 polearm, swift){hTj--46{h]{h_{h)i~j§~jB##..~§~>..# Bj~j~†..# .~~§. .§~jj .... {hil# .###'######'#.................#......#.......#........{hih#+##########{hNm{hm{hno{hqw{hqx.j..jj{hx#6{hy==--55{h{hK{hB##..~§~>j..# Bj~j~†..# .~~§. .§~ ..jj ..# .###@######'##............#..........#.................#+##########jj 2 gnolls (1 polearm, swift){hH{h{h9,{hb..Bj..jjB   bombardier beetlejj 2 gnolls (1 polearm, swift){h.i=64{h {hv _The gnoll closely misses you. _There is an open door here.|h:D #...B.# Bj~j~  #..j..# .~~§  #.....# .§~  #.....# ..  #.....#  |h< #.jj..# #  #.....# .#  ###'######'##  #...@........  #.|hn  #.  #.|hb  #..|h e ##+########## |h,~j   gnoll (polearm, swift)|hN |h2|h|hj.j   gnoll bouda|hp-73 _|h|h |h  #...B.# Bj~j~  #..j..# .~~§  #.....# .§~  #.....# ..  #.....# .  #.j...# #  #.....# .#  ###'######'##  #.  #.  #.  #.  #. ##+#   |h jj   gnoll (polearm, swift)-82|h |h D #...B.# Bj~j~  #..j..# .~~§  #.....# .§~  #.....# ..  #.....# .  #.j...# #  #.....# .#  ###j######'##. #.|hN  #. #. #. #. ##+#   |h{ |h |h jjj   gnoll boudaj   gnoll (polearm, swift)|h ]7==|h D91|h |h { _The gnoll attacks as it pursues you! The gnoll closely misses you. x2|h9  #...B.# Bj~j~  #..j..# .~~§  #.....# .§~  #.....# ..  #.....# .  #.j...# #  #.....# .#  ###j######'##. #...j. #. #. #. #. ##+#.   |hl ,|hL c'jj|h j-700|hu |h }h. #...B.# Bj~j~  #..j..# .~~§  #.....# .§~  #.....# ..  #.....# .  #.j...# #  #.....# .# }h ###'######'##. #...jj. #. #. #. #.}h ##+#. .  }hY}h}h}hhj.jjj 2 gnolls (1 polearm, swift)}h|-129}hz}h}hwT #...B.# Bj~j~  #..j..# ..~~§  #.....# ...~~  #.....# .....  #.....# ..+ .  #.j...# ..#  #.....# ..# .}hT ###j######'##. #....jj. #. #. #. #. ##+#}hRU~..> .. .. }hKWQ  Found a stone staircase leading down.}hb/  --more--~h~hr~h~hz~hƖ §'.jjjYour attacks no longer feel as feeble.~h'v=2Gem (6828) ~h.~h/R _The gnoll barely misses you.~hS  #...B.# Bj~j~ #   #..j..#....~~§ #   #.....##....§~ #   #.....##...... #   #.....#....+ . #   #.j...#....# .#   #.....# ...# ..~h +   ###'######'##.#   #....jjj.#   #..   #..   #.~h z.   #.#   ##+#~h }..>. . . ~h ~hR ~h ~h §.jjj~h? 8=-37~h ~hb h]g #...B.# Bj~j~ # #..j..#....~§§ #. #.....##....§~ .#. #.....##...... ..#. #.....#....+ . ...#. #.j...#....# ...#.h^ #.....#....# ..+. ###'######'##.#. #.....jj.# #.....j.. #.. #..h^h #.# ##+#h_f..>. . h"_.. hFchdhm..j-46huhwh#...B.# Bj~j~ ##+#..j..#....~§§~~.###.#.....##....~~~...#.#.....##.........#.#.....#....+....#.#.j...#....#...#.#.....#....#..+.###'######'##.#.#.....jj.###.j.#hc.#.+.#.#.#.####+#..>...hih&h~§§.j.jj.==55hc9§h[hX< 5#.....##..~§~>  #...B.# B~~~~~~~. ##+##..j..#....~~§§~.###.#.....##....~~~#.#.....##.....#.#.....#....+.#.#.j...#....#.#......#....#.+.###'######'##. #...#......j.jh'= K#### #......j# .#.+ .#.# ....#..................# ######+###########..>.......hbA hA hB hK §.j..j   gnoll (hL 9==--64hS hoU h +....~j§~..##..~§~>~§~.# .B.# B~~§~~~~. #+#j..#....~~§§~.##~~~#.....+j# #.....#....+##'######'##.......j...# ### ..j..h #....+.........................# ######+###########..>.....h hF h §~~>~§§§~jjjj 2 gnolls (1 polearm, swift)h? |--73h 9§h* h{,.~§§....~~~~~~~..##..§~~>~§§.# .B.# ..~~§~§~~.# #+#j..#....~~§~~.##..~~~#.....+j# #.....#....+##'######'##......j# ### j...#.j+   gnoll (.........................# ######+###########..>h/h0h+9§~§~~§~§~~§§j..jj 2 gnolls (1 polearm, 1 swift)h9a82h\@g§§§§§hTBhxD####..§~.....~~~~~.....§~§~~§~..##..§~~>~~§ .B.##..~~~~§~~.# #+#j..#....~§§~~.###....~~~#.....+j# #.....#....#.+##'######'##j..........# ###j...hE#   gnoll (j+.......................# ####hIhFLhV§§~§~~~~§~>~§§j.jj 2 gnolls (1 polearm).91h]L§§hu`< _The gnoll is no longer moving quickly.hL ##..####..~~~.......~~§~~.....§~§~~~~..##..~§~>~§§ .B.##..~~~~§~~.# #+#j..#....~§§~~.##~~~#........#....+j...#....#.# #.....#....#j+##'######'##......# ### j...j#.hJ+....hڂhd,hz~~§§~§§§~>~§~§~~~~~§~§§§j.jj   gnoll boudajjj 2 gnolls (1 polearm)ht~=800h#?§§hzh .# ..##.....+####..~~~.......~~~~~.....~§§~§..##..~§~>~§~ .B.##..§~~~~~§.# #+#j..#....~~§§~.##@~~##......+.j..#j# #.....#....+##'######'##........j# ### ....j#+h hhh=§§§~~~~§~~>~~~~§~~~§~~j.j.j.hg{1Water Gem (6819) hL§§h(2 _You enter the shallow water.h@ r#####... .....#.# ..##.....+####..~~~.......~~§~~......§§~~..##..§~~>~~~ .B.##..~~§~~~§.# #+#j..#....~@~~~.##.##....~~~##......+jj.# #.....#....#.h +##'######'##j..........j....j# ####h hk h hO$ §~~~§~§~§~>~§§~~~~§§j§.j., swift)h$ j==28h- K§§h1 \ _The gnolls pick up the pace!h= ########... #...#.. #.....# ... ......# #.....# ..##.....+ #.....####..§~~...# #.~~~..# #.........~~§~§~~.# #.....##..~§~>~§~.#  #...B.##..§~~@~§§.# ##+###..j..#....~~~~~.##. #.#.....##...j§~~#.#.....##.....#.h ^#.....#....+.#.#.j...#....#..#.jj 2 gnolls (1 polearm, swift).....#....#j+....###'######'##......... #...##.j....j.....####h h  h( hq '§§~~~~~§§§~>§~~~@~~~j.§§§jj   gnoll bouda.jj 2 gnolls (1 polearm, swift)j.h7 j--37h8 h hW6 ... #h.<###########... #...#..#... ......## ...##.....+####..§~~..~~§~~.....§~~~~~§..##..§§~@§§ h$7.B.##..~~~~~~~.# #+##j..#....~j~~~.##. ##....§§§......##.....+..h   hound (wandering)j.#.j# #.....#....#.+....##'######'##j........ #...#h=g  A hound comes into view.hq@hWBhDhQ.~§~~~~~~~~~~§@§~§§~§~jj   gnoll bouda.j.--hDRg4Gem (6816) hj\:§hb _Found an escape hatch in the ceiling. The hound moves out of view. _There is a staircase to the Ecumenical Temple here.h M§h 9§h h h h §§§§§~@§§j~~~j.j.h h55 _hN h˲  #...# #...##.## ##.##...# #...# #._.# #._.###.###.###._.# #._.# #...####...####...####...####...# ####.##.###.###._.###.###.##.#####..#####.##...##.#####..###.#..####.##.##.####..#.## ####.####.####.#.#.####.####.#### #...######...##...##...######...#Temple #._........_....@...._........_.# #...######...##...##...######... ####.####.####.#hi [37m.#.####.####.#####.#..####.##.##.####..#.## #..#####.##...##.#####..## ####.##.###.###._.###.###.##.#### #...####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  #...# #...##.## ##.##...# You climb downwards. Welcome to the Ecumenical Temple! Found eight altars.h )h f___h -6.6 (1.7h# [___h% _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.h h KDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($48)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One h` Shops: (press $ to reach them - yellow denotes antique shop) D:1 [ Annotations: (press ! to add a new annotation) D:5 exclusion: staircaseh)h2h_6Where to? (_ - list branches, Tab - D:4 @ (x,y), ? - help)  A - Ashenzari  C - CheibriadosD - Dithmenos  E - ElyvilonF - FedhasK - Kikubaaqudgha  M - MakhlebN - Nemelex Xobeh O - Okawaru  Q - QazlalR - RuS - Sif Muna  T - TrogU - UskayawV - Vehumet  W - Wu JianX - XomY - Yredelemnul  Z - Zinh61 - the Shining One h hh#...# #...##.## ##.##...# #...# Jingleheimer the Changeling #._.# #._.###.###.###._.# #._.# Octopode #...####...####...####...####...# Health: 39/39 ======================== hb####.##.###.###._.###.###.##.#### Magic: 6/6========================##..#####.##...##.#####..##AC: 1Str: 14##.#..####.##.##.####..#.##EV: 17Int: 12 hR####.####.####.#.#.####.####.#### SH: 0Dex: 13 #...######...##...##...######...# XL:  6 Next: 37% Place: Temple hH#._........_....@...._........_.# Noise: ---------  Time: 2186.6 (0.0) #...######...##...##...######...# -) Tentacles h8####.####.####.#.#.####.####.#### Nothing quivered##.#..####.##.##.####..#.##Quill ##..#####.##...##.#####..## ####.##.###.###._.###.###.##.####  #...####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  hG#...# #...##.## ##.##...# #...# A hound comes into view. _Found an escape hatch in the ceiling. The hound moves out of view. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.hHh _____h b _You're already at the bottom of this branch!hzh}Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosh~Elyvilon FedhasGozag ($48)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomh/~1Yredelemnul ZinThe Shining One hT~Shops: (press $ to reach them - yellow denotes antique shop) D:1 [ hz~Annotations: (press ! to add a new annotation) D:5 exclusion: staircasehxoh[yhF~Where to? (_ - list branches, Tab - Temple, ? - help)  A - Ashenzari  C - CheibriadosD - Dithmenos  E - ElyvilonF - FedhasK - Kikubaaqudgha  M - MakhlebN - Nemelex Xobeh O - Okawaru  Q - QazlalR - RuS - Sif Muna  T - TrogU - UskayawV - Vehumet  W - Wu JianX - XomY - Yredelemnul  Z - Zin1 - the Shining One h-K hL '#...# #...##.## ##.##...# #...# Jingleheimer the Changeling #._.# #._.###.###.###._.# #._.# Octopode #...####...####...####...####...# Health: 39/39 ======================== ####.##.###.###._.###.###.##.#### Magic: 6/6========================##..#####.##...##.#####..##AC: 1Str: 14hL ##.#..####.##.##.####..#.##EV: 17Int: 12 ####.####.####.#.#.####.####.#### SH: 0Dex: 13 #...######...##...##...######...# XL:  6 Next: 37% Place: Temple h?M #._........_....@...._........_.# Noise: ---------  Time: 2186.6 (0.0) #...######...##...##...######...# -) Tentacles ####.####.####.#.#.####.####.#### Nothing quivered##.#..####.##.##.####..#.##Quill ##..#####.##...##.#####..## ####.##.###.###._.###.###.##.####hN   #...####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  #...# #...##.## ##.##...# #...#  _Found an escape hatch in the ceiling. The hound moves out of view. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _You're already at the bottom of this branch!hN hO huS hU h\ _h\ ,h] h^ h_ ,h=` ha hb ,hlc hd he ,hYf hg hi ,hj h!q   #...#_.# #._.## #####...# #.##.#### ##..##hq 1# ##.##.# #.#.#### ##### .## ##.##...# #...# _.###.###.###.@.# #._.# 93.6 (7...####...####...# .._.###.###.##.#### #####.##...##.#####..## ..####.##.##.####..#.####.#.#.####.#hr ###...##...##...## ...._....<...._........_##...#..#### _Found a bloodstained altar of Trog.hes h] page down [PgUp|<] page up [Esc] exit[top]hNa - 7 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. hO The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill EV Contam Dmg --------------------------------- Min 5 +6 2d15 Max 14 +16 2d33 Cur 6 +7 2d17 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.h6h@;h{AE#...##...#Jingleheimer the Changeling #._.##._.#Octopode of Elyvilon ...... #...##### #####...#Health: 39/39 ======================== ####.##.# #.##.####Magic: 6/6========================##..## ##..##AC: 1h8BStr: 14##.## ##.##EV: 24Int: 12 ####.#.# #.#.#### #####SH: 0Dex: 13 #...##.## ##.##...# #...#XL:  6 Next: 37% Place: Temple #._.###.###.###.p.# #._.#Noise: ---------  Time: 2194.6 (0.0) #...####...####...####...#-) Tentacles .###.###._.###.###.##.####Nothing quivered #####.##...##.#####..##hCFlux ..####.##.##.####..#.## ##.####.#.#.####.####.#### ###...##...##...######...# ...._....<...._........_.# ###...##...##...######...# _There is a white marble altar of Elyvilon here.  You curl up in front of the altar of Elyvilon. _Elyvilon welcomes you!You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.hId___hmJ+5.6 (1hOO7_hQZ  You curl up in front of the altar of Elyvilon. _Elyvilon welcomes you!  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises.hŘ The Ecumenical Temple <__________________(Press ? for help) ##########  #...##...#  #._.##._.#  #...##### #####...#  ####.##.# #.##.####  ##..## ##..##  ##.## ##.##  ##### ####.#.# #.#.#### #####  #...# #...##.## ##.##...# #...#  #._.# #._.###.###.###.p.# #._.#  #...####...####...####...####...#  ####.##.###.###._.###.###.##.####  ##..#####.##...##.#####..##  ##.#..####.##.##.####..#.##  ####.####.####.#.#.####.####.####  #...######...##...##...######...#  #._........_....<...._........_.#  #...######...##...##...######...#  ####.####.####.#.#.####.####.####  ##.#..####.##.##.####..#.##  ##..#####.##...##.#####..##  ####.##.###.hO ###._.###.###.##.####  #...####...####...####...####...#h` g__p<hɺhL#...##...#Jingleheimer the Changeling #._.##._.#Octopode of Elyvilon ...... #...##### #####...#Health: 39/39 ======================== ####.##.# #.##.####Magic: 6/6========================##..## ##..##AC: 1Str: 14hO##.## ##.##EV: 24Int: 12 ####.#.# #.#.#### #####SH: 0Dex: 13 #...##.## ##.##...# #...#XL:  6 Next: 37% Place: Temple #._.###.###.###.p.# #._.#Noise: ---------  Time: 2195.6 (0.0) #...####...####...####...#-) Tentacles .###.###._.###.###.##.####Nothing quivered #####.##...##.#####..##Flux h..####.##.##.####..#.## ##.####.#.#.####.####.#### ###...##...##...######...# h...._....<...._........_.# ###...##...##...######...#hrYou curl up in front of the altar of Elyvilon. _Elyvilon welcomes you!h uYou crush the flux bauble in your tentacle and feel its energy flooding your  body.  h2vYour quills recede back into your body. _Your body destabilises.hhhhUhhHhqhhhh,hh#...##.## ##.##...# #...##._.###.###.###._.# #._.#...####...####...####...###.###._.###.###.##.#######.##...##.#####..##..####.##.##.####..#.#####.####.#.#.####.####.########...##...##...######...#_........_....p...._........_.#202.6 (7##...##...##...######...# ##.####.#.#.####.####.####  ##.#..####.[40h+Km##.##.####..#.##  ##..#####.##...#####..####.##.###.###._..##.####  #...####...####...###...#  #._.# #._.###.###.###._.# #._.#  #...# ## ##.#...# ____ _There is a staircase back to the Dungeon here.h<W____h=hEh___hMk____hY3.6 (1 _____hS  ... #..<####  ########... #...#..  #.....##... ......# .....# ...##.....+ .....####..§~~...# hU #..........~§§~~..#  #.........~~~~~~§.# Dungeon:5  #.....##..§§~p§§~.#  #...B.##..~~j~~~~.# ##+#  #..j..#....~§§~~.##. #.........##....~~§...... #.........##.....j....... #....  #.....#....+......... #.... j   gnoll bouda  #.j...#....#..j...... #.... jj 2 gnolls (1 polearm)  #.....#....#......... +.... hlV ###'######'##......... #...#You climb upwards. Welcome back to the Dungeon!hWMGem (6815) h;\h`u  Level annotation: exclusion: staircasehbhVfhp~§~~~§§§~j~.j.hX5---=5.1 (2.53§§~~~§§§~p§§ _The gnoll hits you with a +0 flail. The gnoll splashes around in the water. _There is a staircase to the Ecumenical Temple here.hӝ ~~§~~§~§§p~~§m, swift, 1 contam)  You tentacle-slap the gnoll but do no damage.The gnoll begins to glow. You grab the gnoll. You constrict the gnoll.  The gnolls pick up the pace!hp=6.1 (1.02hקL§§h9V _The gnoll completely misses you.hy  You tentacle-slap the gnoll. The gnoll glows dangerously bright.  You squeeze the gnoll, but do no damage.The gnoll is moderately wounded.hLh§§j~§§~j§~j.heavy c…)h#p-7.0 (0.91h79§hMd _You constrict the gnoll. The gnoll misses you.h,  You tentacle-slap the gnoll.  The gnoll shudders as magic cascades through it!!  You kill the gnoll!hs  §§~~~)j.   gnoll (polearm, swift)  You hear a splash. x2h 6=--42-90h< ^§§§hC K _The gnoll misses you.hv#.h .....  #... #..<############... #...#...#... ......## ...##.....+####..~~§..~~§~~.....~~§p~~§..##..~§~>~ .B.##..~§)~§§~.# #+##j..#....~~j~~.##. ##....§~j......##......+h   hound (wandering)j#j   gnoll (polearm, swift) #.....#....+....hR},h~hGȟ.h§~§~p~§§~>~§~)j§~§j~jj 2 gnolls (polearms, swift)h&-8.9 (1.0Water Gem (6809) hAe§~>~§hm2 _You enter the shallow water.h"Z8#.. .....#.h. #..<#############... #...#... .....##... ......#  ...##.....+####..§~§...#.....~~§~~~~~~~§§##..~§~p~§~hZB.##..~~)j§~##+##j..#....~~§j~.##........##....§~~......##.............#....+.j#.j..+###'######'#h["#...#h_hsahm9.~§§§~~§j~§~j.jj 2 gnolls (polearms, swift)hmv=9Gem (6808) h|yh| _The gnoll completely misses you. _There is a staircase to the Ecumenical Temple here.hw§§§h~A§§hԟK _You can't go up here!ho 4hX hx h h h h@ ~§§~~~§)j~~§jj.hs q-107 _h B§§h #...# #...##.## ##.##...# #...# #._.# #._.###.###.###._.# #._.# #...####...####...####...####...# ####.##.###.###._.###.###.##.#####..#####.##...##.#####..###.#..####.##.##.####..#.## ####.####.####.#.#.####.####.#### #...######...##...##...######...#Temple hL n#._........_....p...._........_.# #...######...##...##...######... ####.####.####.#.#.####.####.#####.#..####.##.##.####..#.## #..#####.##...##.#####..## ####.##.###.###._.###.###.##.#### #...####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  #...# #...##.## ##.##...# h _=-hy _____h3 572.4 (2.5h3 l___h _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.h2_____h7M__h9H _No target in view!hs__hc____hhH _No target in view!h____h%}_____hLH _No target in view!h`# ____h, N__h1 u____h:9 43.4 (1.0 _h: ____h"   #.. .....  #... #..<#####  ########... #...#...  #.....##... ......# .....# ...##.....+ .....####..~~~...#  #..........~~§§~..#  #.........~§~~§~~.# Dungeon:5  #.....##..~§~p§§~.#  #...B.##..~~§j~~~.# ##+# h#  #..j..#....~~§§~.##. #.........##....~~§j..... #.........##....j........ #....  #.....#....+......... #.... j   gnoll bouda  #.j...#....#......... #.... jj 2 gnolls (polearms, swift)  #.....#....#......... +....  ###'######'##......... #...#You climb upwards. Welcome back to the Dungeon!h{$ MGem (6807) h) h* h+ hk6 Mh§~§jj§..h   hound (wandering)jj 2 gnolls (polearms, swift)h h4.9 (2.56hם N§§§h< _Level annotation: exclusion: staircase _There is a staircase to the Ecumenical Temple here.hQH§§§~hhe§§§~§h5  The hound barks!hb.h~~~~~§§§j~~hh8===5.9 (1.05hB§§h #...# #...##.## ##.##...# #...# #._.# #._.###.###.###._.# #._.# #...####...####...####...####...# ####.##.###.###._.###.###.##.#####..#####.##...##.#####..###.#..####.##.##.####..#.## ####.####.####.#.#.####.####.#### hy#...######...##...##...######...#Temple #._........_....p...._........_.# #...######...##..j##...######... ####.####.####.#.#.####.####.#####.#..####.##.##.####..#.## #..#####.##...##.#####..## ####.##.###.###._.###.###.##.#### #...####...####...####...####...# #._.# #._.###.###.###._.# #._.# #...# #...##.## ##.##...# [39;hr49m_The gnoll bouda misses you.=h____h>6--7.4 (2.5hrES___h|I _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.h,/_(contam)____You climb downwards. Welcome back to the Ecumenical Temple!back to the Dungeon  You tentacle-slap the gnoll bouda but do no damage.  The gnoll bouda begins to glow. You grab the gnoll bouda.  The gnoll bouda is moderately wounded.  You constrict the gnoll bouda.h2----=-8.4 (1.0him____h͐> _The gnoll bouda hits you with a +0 whip.h[:Y_heavy contam)___  You constrict the gnoll bouda. _The gnoll bouda hits you with a +0 whip.  You tentacle-slap the gnoll bouda but do no damage.  glows dangerously bright.  The gnoll bouda is heavily wounded.3=---9h\;w____h=w _You constrict the gnoll bouda. The gnoll bouda barely misses you.h  You tentacle-slap the gnoll bouda.  The gnoll bouda shudders as magic cascades through it!!h2_)___ h0[=55-20.3 (0.9hXl____hFO _You kill the gnoll bouda!h __-h _____h6 H _No target in view!h[a z____ha hh m___hj  hj :_No target in view!h _____hQ hP S___h( H _No target in view!h hhhh2hXhʤh(&4h-hU,hhjhhhl,hh hBhhE5=hh h5hh,hh;,h}hhS6==hhh,hh_,hh,hh;hV7=hhhh7h,hJhWhL8=hhh`hh6Xhhh ____hz__ _You start resting.hl41.3 (21.0)__hLw9==2.3 (22h____h" _HP restored.h8<____h@V___h7G_____hL13.3 (1.0)h$Nh___h!  #.. .....  #h.. #..<#####  ########... #...#...  #.....##... ......# .....# ...##.....+ .....####..~§~...#  #..........~~§~~..#  #.........§~~~~~~.# Dungeon:5  #.....##..~§~p§§~.#  #...B.##..~§[§§~~.# ##+#  #..j..#....~~§~~.##. #.........##....~~~...... #....hR#.....##.....j....... #....  #.....#....+......... #.... h   hound  #.j...#....#......... #.... jj 2 gnolls (polearms)  #.....#....#........j +....  ###'######'##......... #...#You climb upwards. Welcome back to the Dungeon!=Gem (6805) hO%h0&h&h'h+(hR4F..h§~§§§~~~§§p§§§~§j.j.h`h4.8 (2.53h{§§§§§h3 _Level annotation: exclusion: staircase _There is a staircase to the Ecumenical Temple here.hp . #..<#############... #...#... .....##.h. ......#  ...##.....+####..§~§...#.....~~§~~§~~~§~~##..~§§>§§B§[p§~##+##j..#....~~~§~.##........##....~j~......##.............#....+h_ +jj#...+###'######'##...#.......j....## ###hPhLhh .h.§~~~~~~~§§§>~~~[p§§~j.h!=5.8 (1.0Water Gem (6802) h,`§§§§§h1s _You enter the shallow water. The gnoll completely misses you.he########... #...#... .....##... ......#  ...##.....+####h.§~~...#.....~~§~~~~~~~~~##..§§§>B.##..~~[~§##+##j..#....~~p~~.##........##....~j~......##.........j#....+......j#..+###'######'##...#.......j....### ###. .....hP,h? ..§§h~~§§§~§~>~§§§~~j.hb a61hV§§§§§hS _The gnoll closely misses you.hl2r  You tentacle-slap the gnoll but do no damage.h8  The gnoll begins to glow. You grab the gnoll. You constrict the gnoll.  The gnoll hits you with a +0 spear of pain.hZ@.h~~§§§§§§~~~§§j., 1 contam)h0A2-----7.7 (0.90hiJA§§hM* _You writhe in agony.h  You tentacle-slap the gnoll but do no damage.The gnoll glows dangerously bright.  The gnoll is lightly wounded.h%~§§~§~~§~h~>~~§[~§ heavy contam)hj8.7 (1.0799hd _§§§ho _You constrict the gnoll. The gnoll completely misses you.h  You tentacle-slap the gnoll.  The gnoll shudders as magic cascades through it!!  You kill the gnoll!hh z §§~§§~~~§§~>~§§~h~§~)   gnoll (polearm)  You hear a splash. x2h-----609.6 (0.98hg§§§§hK _The gnoll misses you.h$ ~~§~§~§§~>~§§§§ (contam)  You hear a splash. x2 _The gnoll misses you.  You tentacle-slap the hound. The hound begins to glow. You grab the hound.  You squeeze the hound.  The hound is moderately wounded.  You constrict the hound. The hound splashes around in the water.3=50.6 (1.07h* x§§~h~§~§h|- V _The gnoll completely misses you.h4<M§§~~~§~~§~§h~§~~§ heavy contam)You constrict the hound. The hound splashes around in the water. completely misses you.glows dangerously bright.  The hound is severely wounded.bites you. The gnoll closely misses you.h,[2-1.5 (0.9h9§h= _The hound splashes around in the water.hA  You tentacle-slap the hound but do no damage.The hound shudders as magic cascades through it!h) §~§~~§§§§§)j   gnoll (polearm)  You kill the hound!h-742.46h §§~>~§§§h_!V _The gnoll completely misses you.h*#... #...#... #.....##... ......# #.....# ...##.....+ #.....####..~~§...# #.~§§~~..# #.~§~~§§~.# #.....##..§§~>~§§.# ##...B.##..~§§~§~~.# ##+##..j..#....~§§pj.##. #.#.....##....~)§.#.#.....##.#.#.....#....+.: #.#.j...#....#.#.#.....#....#.+.###'######'##.h$#...##.j....####  #.# .h§§~§~>~§~~§~§~§§)~hh3.4 (1.05hQ§~§§§hiS _The gnoll closely misses you.h" h!hA§h §h-~§~§§§h §hw §h hFm, contam)  You tentacle-slap the gnoll. The gnoll begins to glow. You grab the gnoll.  The gnoll is lightly wounded.h|h3hTs=4.3 (0.94hh '§~§hq§h§h"U§~>~§§hg §hh2 hhqH_You constrict the gnoll. The gnoll splashes around in the water.h|Y§~~§~~§§>~§§[~~§§ heavy contam)  The gnoll is lightly wounded. _You constrict the gnoll. The gnoll splashes around in the water.  You tentacle-slap the gnoll but do no damage.The gnoll glows dangerously bright.  You squeeze the gnoll, but do no damage.  The gnoll is moderately wounded.h;h5.3 (1.03hL§§hk _You constrict the gnoll. The gnoll barely misses you.hThe gnoll is moderately wounded. _You constrict the gnoll. The gnoll barely misses you.You tentacle-slap the gnoll but do no damage.  The gnoll shudders as magic cascades through it!!  You kill the gnoll!hh(§~§~~)~hj,=8-6.2 (0.92h4I§§h38( _You hear a splash.h 8§h, 8-h" A§§hM H _No target in view!hz N§§§§h. h5 ?§§hL H _No target in view!h"h#$h$Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)  b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) h1$[*/%] inventory [^] all abilities[!] focus mode: off|onhh) ########... #...#...Jingleheimer the Changelingh{#.....##... ......#Octopode of Elyvilon ......#.....# ...##.....+Health: 33/39 ====================----#.....####..§~§...#h&Magic: 6/6h========================#..........~~§~~..#AC: 1hStr: 14#.........~~§~§~~.#EV: 24hX Int: 12#.....##..~§§>~§~.## SH: 0Dex: 13#...B.##..~~[~~§~.#h ##+### XL:  6 Next: 78% Place: Dungeon:5#..j..#....~~§p).##. #..... Noise: ---------  Time: 2256.2 (0.0)#.....##....~)~....... #..... -) Tentacles#.....##.............. #..... Nothing quivered#.....#....+.........: #..... Flux Water Gem (6792) #.j...#....#.......... #.....h* #.....#....#.......... +..... ###'######'##.......... #...##hQ  #.......j..........#### ###hu M#..................#...... h You tentacle-slap the gnoll but do no damage.The gnoll shudders as magic cascades through it!!  You kill the gnoll! hC _You hear a splash. _No target in view! _No target in view!hh h@§§h F _Clearing quiver.hVhCWhYhhbhi`1 _hbqhLu  Things that are here:  a +0 spear of pain; a +0 robeh!vh{ha|K4Gem (6790h|*)  _hhhhCD89hhvh'hC8hhIhh;7hhhhHq5=6hh>hַC5h0h)hhY4hhhY3hh  .####..~~§...# ... ......~~§~~..#... ....# hj*.....~~§~§~§.#......... ..>.. .##..§§~>§~§.#........ #######. .##..~~[~§~§.#......##+###.....+. .#....~~§~).##......#..........#. h.##....~)~..........#..........#. .##.................#........<. h.#....+.........p...#...........# .#....#.............#...........# .#....#...hm+...........# ####'##.......#...###....## hq..j..........########## #....## hI.............# ...........#< .............+ ...........#o ..hs....# ...........#. ..# #############hNYou pick up a book of Frost and begin reading...hlL~~65.2 (9h6==6.2 (10.0)2hh_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.hyh!zh~hAhhSC1h&,hY0hhhih#7h֓O=79hhhY8hhhhfC7hhhh8C6h3hӬhhj8=5h[h,hhb;4hdhh Y3hyhhhC2h hxhh9==1hh1 _HP restored.hhC0hh2 #.....# ##  #.....+ #..  #.....# .... #########.....# ..... #.............#####.~.~. .#........⌠.. .+.~~~. .#.............. .#...........########### §.#.........>......<...... §.#...........#######............ §.#......##+###.....+............ .##......#..........#.......#..........#.....#........<.########+###.....#...........#.......h-78.2 (12hh9.2 (1369hhi _p - 2 scrolls of teleportation (gained 1)h 4`h8Y8hg?=7h?h@hDChFY6hGhIh(NY5hNh ShUhOVC4hWhYh&]Y3h[^hf`h dhfd;2hgeh\ihmY1hnhph@tht;0hYuh%xh{D59h|h|h~hHh;8h@hUh<hC7hhhKh-6hh[hh/hC5hThhśh$C4hhݤhhC3hhhY2hKhhϵY1hζh:hY0hhehKhD49hh8hhC7hhhY6hhhY5hhh}h;4hhhhnC3hBhghY2hhhLhC1hh,h\Y0hhhhD39hhhbY8hh&7 _You open the door.hAY7hh @  There is an open door here.hphB6 _hhDhY5hhh Y4hIh#  ###  #..  #..  #..  h'%#..####  #.....#  #..p..####### #.....#..... #.....'.....##...##  ..... #.....#.............  #..<#########.....#......  #...#.............#####.~.~   #..................⌠  h &##.....+.................~~~.....  .~~§...#.............. h,.314.2 (35h-g5.2 (363h2h4. _r - a scroll of identifyh2h51hNh Y0h< h" hhD29hFhhwhC8hh h&z####+###.....##..O..#.....# ....# ... ####'## #...p.# #.....#h#.....# #..#### h?{#.....# #.....####### O   ogre (asleep) #.....#.....######### #.....'.....##...##...... #.....#...h% 20.2 (5.0)  You open the door.  An ogre comes into view. It is wielding a +0 giant club.h-q.OOh-5===1.2 (6h.;7h2h8& _The ogre shouts!hN  ####+## #.....# #.....# ..O..# ....# ... ####'## #...p.#hE  #.....# #.....# #..#### #.....# #...  #. #. hy . ####+## #.....# #.....# ..O..# ....# ... ####'## hz #...p.# #.....# #.....# #..#### #.. #...  #.hz < #. hH 4ha hb \ _An ogre is nearby!hh$Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)  b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) [*/%] inventory [^] all abilities[!] focus mode: off|onh WJingleheimer the Changeling####+##Octopode of Elyvilon ......#.....#Health: 39/39 ========================#.....#Magic: 6/6========================..O..#AC: 1Str: 14....#EV: 24Int: 12...SH: 0Dex: 13####'##XL:  6 Next: 78% Place: Dungeon:5#...p.#Noise: ===------  Time: 2321.2 (0.0)#.....#-) Tentacles#.....#Nothing quivered#..####h GFlux Gem (6727) #.....##.....#######O   ogre#.....#.....##########.....'.....##...##.. .....#.....#.............. _There is an open door here. _r - a scroll of identify  You open the door.  An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts! _An ogre is nearby!h h hL.O---2.2 (16 _h.hXh/hM.Ohv---35hh}hU hw F.Oh a44h h h> h} i=53h h _You barely miss the ogre. The ogre misses you.h` (contam)You tentacle-slap the ogre. The ogre begins to glow.h h6.1 (0.92h h( 2 _The ogre is lightly wounded.h{   heavy contam)You tentacle-slap the ogre. The ogre glows dangerously bright.  You squeeze the ogre.  The ogre is moderately wounded.h|y7.01hh;J _The ogre misses you.hH misshapen)hj&The ogre is moderately wounded. _The ogre misses you.  The ogre shudders as magic cascades through it!  The ogre twists and deforms.  The ogre is almost dead.hh8.0 (1.00hhQ _The ogre barely misses you.h3@  You tentacle-slap the ogre.h'i)hhnJingleheimer the Changeling####+##Octopode of Elyvilon ......#.....#Health: 39/39 ========================#.....#huMagic: 6/6========================.....#AC: 1Str: 14....#EV: 25Int: 12...SH: 0hv"Dex: 13####)##XL:  6 Next: 118% Place: Dungeon:5#...p.#Noise: =--------  Time: 2329.0 (1.0)#.....#h&-) Tentacles#.....#Nothing quivered#..####Flux Gem (6719) #.....##.....########.....#.....######### h#.....'.....##...##..  .....#.....#.............. The ogre shudders as magic cascades through it!  The ogre twists and deforms.  The ogre is almost dead. _The ogre barely misses you.You tentacle-slap the ogre. _You kill the ogre!  The ogre is almost dead. _The ogre barely misses you.  You tentacle-slap the ogre. _You kill the ogre!Your Shapeshifting skill increases to level 7!You have reached level 7!  --more--hS E45/457/77 9% h h 4 _h4hhh'h J8 _hhc  There is an open door, spattered with blood here.  You see here a +0 giant club.hhJ7 _hhh9hC6hKhhhC5hh hhC4hBhhC3hhhhh&C2hhZ7 _You open the door.h]hC1hh @  There is an open door here.h*hJ0 _hhZhZ09hhhh8Q8hhhQ7h h3"h";6h"hY$h'&C5h{&h&hm)h>+C4h+hZ,h-h40Y3h0h;2h_4Y2ho5h6h8h8C1hk9h:hB=Y0h&>h|?hAhA=699hJBhCh'FC8hFhFhHhKhNL;7hMhNhPY6hQhXShUC5hUh;VhWhYhLZ;4h9[h\h^h_C3hw_h`hbhhSAhA<49h.BhDh)GhG;8hHhJh;MhM;7h NhOhQh R;6hlRhUh3XC5hXhYhKj7 _You open the door.h1mhm-4hmhonhu@  There is an open door here.h`yh3 _21039876hh5#.####.#.......#.##..#..######.....#####..##..## ##...## #..##..# ....# #..##.# ...## ####.######.## ##..#....##...##.##..##....##.##.#######..#.........p##...###..-413.0 (84.0)#.....##.........##..#.....##'####....##..#.....##...##....##..#.....#..........##..#.....#..........# #..#.....#....##..<##..########...##...#........ #.....##...#......#- hN_Key pressed, stopping explore.hY4 _ho3hhh ;2hR h hh7;1hh?hhC0hhh>Z29hPhshb"h"C8h#h%h )ht)C7hS*h-hA2h2;6h63h5hg8h8C5h^9h=h@h4A;4hAhDhqGhGC3hHh+KhJNY2hOhRhUC1hOVhWh7Yh\Y0h^h&`hcZ19hdhehXihiC8hjh!mhpY7hjqhshwY6hl 54hأhY3hʧhhY2hh#h*Y1h=hhY0hh|hZ09hh+hY8hhhcY7hhhY6hhhGY5hMhshY4hyh#h(o3h-h1h{1;2h?2h:@  There is an open door here.h>h>J1 _h?hDhZHh7IC0hIhNhMS[599hShWh[h[C8h\hMchhY7hjharh&uhyhAz;6hK|h]~hh" #..........##...## #.....##.........# #.....##'####....# #.....##...##....# #.....#..........#.. #.....#..........# #.....#....##..<######## ########...##...#...........##..p#......#......52.0 (39...##...##.....+......##..§~§...#...........~§~§~..#..........~~§B§~§.#......##..~~§>~~§.#......B   bombardier beetle (wandering)B.##..~~§~~~§.#......##..j..#....~~§~).###..~)~....#.h$h/~ _A bombardier beetle is nearby!h9M\ ...  #.  hM#'###  ##...##....#  #.....  #.....  hN#....##..< h.N:#...# #..p# hXN#...# hN###.. hNA..~§ .~~§ ..~~§>~hO9 ..~~§~~~ ....~~§~).h=O+ )h ...  #.  hF#'###  ##...##....#  #.....  h#.....  #....##..< #...# #..p# #...# hj###.. ..~§ h.~~§ ..~~§>~h_ ..~~§~~~ ....~~§~).h5 )h9§h'h^h h _A bombardier beetle is nearby!h  ...  #.  #'###  ##...##....# h0  #.....  #.....  #....##..< #...# #..p#h z #...# ###.. ..~§ .~~§ ..~~§>~h- d ..~~§~~~ ....~~§~). )h  ...  #.hï m  #'###  ##...##....#  #.....  h a#.....  hX #....##..< #...# h #..p# #...#hͰ Q ###.. h A..~§ h1 .~~§ ..~~§>~ hc B..~~§~~~ h q....~~§~). )h 4h :§h4 h _A bombardier beetle is nearby!hoN##.........'######...........##..<###############...##...#........hS.....##...#......##.....+##..~~~...#.....~§§~~....~~§B~~~.##..~~§>~§~.B.##..~~§~~~~.##j..#....~~§~).#....##....~)~.......hԨ~~B§§§§>§§§~hȩs3.0 (1.0)5 _h'G§~§hh@#.....##'####....# #.#.....##...##....# #.#.....#..........# #.#.....#..........# #.#.....#....##..<#########.########...##...#.........#.....##...#......##.....##...##.....+.#.....####.p~~~...#.hB#..........~§~~~..#.#.........~~~B§~~.#.#.....##..§§§>§§~.#.#.....##..~~§~§~~.#......##+#..j..#....~~~~).##......#..#.....##....~)~..........#.#.....##........#.#.....#....+#.hwM§~§§B~~>§~§§[§B§hMh~Na44hX§§~>§§§[~§§h[[hn#.....##...##....# #.#.....#..........# #.#.....#..........# #.#.....#....##..<#########.########...##...#.........#.....##...#......#.#.....##...##.....+.#.....####..~§~...#.#..........~p§§~..#.#.h~h~~~B~~~.#.#.....##..§§~>§~~.#.#.....##..§§[~§~~.#......##+##..j..#....~~§~).##......#...#.....##....§)~..........#.#.....##........#.#.....#....+#.#.j...#....#.#.ho ~§~§~§~>§§~~You enter the shallow water.h=5Water Gem (6593) h D§§h ^ _The bombardier beetle barely misses you.hxy7 §§§§§(contam)You tentacle-slap the bombardier beetle.  The bombardier beetle begins to glow. You grab the bombardier beetle.  The bombardier beetle is lightly wounded.h)zf9 (0.92hD§§h: _You constrict the bombardier beetle.hG§§§§~§§§§ heavy contam)The bombardier beetle is lightly wounded. _You constrict the bombardier beetle.glows dangerously bright.  The bombardier beetle is moderately wounded.  hb §The bombardier beetle sprays incendiary fluid at you.hgr§§B§~~§~~§==6.81hze§§B§hG}1 _The burning spray hits you.hb  You tentacle-slap the bombardier beetle.  The bombardier beetle shudders as magic cascades through it!!hl§§§§§§~§hpv17---7.70hx{§§§§§§~§he{U _You kill the bombardier beetle!hn§§~>§§hq§§~§§---hh§§~§§hH _No target in view!h hm h0 h h hk K89 _h h m  You see here a bombardier beetle corpse.hE h J8 _h9 ho h C7hB h h h! ht! PGem (6586) hF# hT' h/ hr/ ;5h3 h9 h< Y4h*? hAB huF hF ;3h|H haK hP Y2hQ h(U hH\ Y1h` ,hZe o0hf hj Z79hl h-n h.r Y8h*s h9v h!y Y7hz h]} 7 _You open the door.h hQ .....##....~§§..........#.... .....##.................#.... .....#....+.............#.... .j...#..........#.... .....#....#.............+ h. #'######'##.............#...### ......j..........########## # .................#.....# ......p'.....# ........#.....# .................################ +###########..>.... #....... +.......  #.......# hX 70.7 (13.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!hז /  --more--h '.....##...##..######### #......................# #......................# ...#####.~.~..............# ......⌠.........# ..........~~~........# .....................# ################# >....... #######............. #+###.....+h....... ..........#............. ..........#....... ........<.########+###.oo   orc priest (asleep) ...........#....... . ...........#....... ...........#.....You are yanked towards a nearby monster!h^hqk  Your surroundings suddenly seem different.o.o==1.7 (146 h_The orc priest shouts! You hear a shout! _There is a stone staircase leading up here.h^4hsdhfF _Unknown command.h=_#......................# #.# #####.~.~# ......⌠..# ~~~# ...# .################# >......<........ #######.... +###.....+..... .........#.hh`#.o<.########+###..o..#....... #. oo   orc wizard (wandering)#..... o   orc (wandering)###....##...#h|mw  An orc wizard and an orc come into view.hph1qhqh{ o...ooooo 2 orcsThe orc shouts!h.|l2.0)5hnhq _An orc comes into view. It is wielding a +0 club.hL#.# #####.~.~# ......⌠..# ~~~# ...# ################# >......<......... #######....... ###.....+..... ........#.#.o<.########+###...#....... oo#. o.h#..... .###....##...#  #....##.O.###h% hq h h, ho.oo.ohxj--34hEhh#.# #####.~.~.# ⌠.# ~~~.# # # >......<.#..........+.#.h/o.#.<.#+###o.#. .o.#. .o.#..... .. ###....##...# ..( hx h[ h hro.ooh=-43hh[ _The orc priest completely misses you.h  You barely miss the orc priest.The orc wizard shouts!h oo. oYou grab the orc priest. You constrict the orc priest!hhhto.==52h4$h&i _The orc priest looks braver for a moment.hEs  You tentacle-slap the orc priest. The orc priest begins to glow.  You squeeze the orc priest.  The orc priest is severely wounded.hhuB  You constrict the orc priest.h"vh ~o.oo.. (contam)h~~j--61hhhF _The orc priest struggles to escape constriction.h>  You tentacle-slap the orc priest but do no damage.The orc priest glows dangerously bright.  You squeeze the orc priest.h~N k )o   orc wizardoo 2 orcs  You kill the orc priest!The orc closely misses you.hFW **The orc wizard gestures at you while chanting.h h p).o.h 37-----24=-70h hD 1 _The puff of flame hits you!h  You tentacle-slap the orc. The orc begins to glow. You grab the orc.  The orc is heavily wounded.h h+ oo..(1 contam)8=----h c-869h h4 k _You constrict the orc. The orc completely misses you.hY The orc is heavily wounded. _You constrict the orc. The orc completely misses you.  You tentacle-slap the orc but do no damage.The orc glows dangerously bright.  The orc is almost dead.  hZ hg o)).   orcYou kill the orc!hn *The orc wizard points at you and mumbles some strange words.h 9)h 3----9.6 (0.98h h . _The magic dart hits you.h  You closely miss the orc. Your grab misses the orc. You squeeze the orc.  The orc is moderately wounded.h ho. hL )80.5h hx I _The orc misses you.hK  You tentacle-slap the orc. The orc begins to glow. You grab the orc.  You squeeze the orc.hZj )  You kill the orc!h\---51.47hchg[ _The orc wizard completely misses you.h^= You kill the orc! wizard completely misses you.You barely miss the orc wizard. You grab the orc wizard. wizard.  The orc wizard is lightly wounded.  You constrict the orc wizard.h8*hb  The orc wizard points at you and mumbles some strange words.h78ph<84==2.3Conf Flux Gem (6566) h?h.CQ _You are confused.h^4h`hdK _You are too confused!h\4hFhK _You are too confused!h8h89h@hqCK _You are too confused!hã4h#h<K _You are too confused!hQ- ####.~.~ ........⌠.~~~...################>......<.......... #######...... ##.....+.........) .......#o..h. <.########+###...#....... . . . ###....##...# ..(  O.### .......#<o....+h:: M  You release your grip on the orc wizard.h: p-3.3 (1.05hA h'F x _The orc wizard barely misses you. _You see here a +0 dagger.hv........ .#####.~.~.⌠.~~~..................################# ......>......< .#######.......... ##.....+))o..#...........<.########+###..... .. ........#........ ##..# ..(  #....##.O.### -44 _The orc wizard misses you.hA####.~.~ ........⌠.~~~...################>......<.......... #######...... hA##.....+.........) .......#o..<.########+###...#....... . . . ###....##...# ..(  O.### .......#<o....+h>O<5hO;3hWhZ| _The orc wizard completely misses you. _You see here a +0 dagger.h hu You miss the orc wizard.The orc wizard is lightly wounded.h5=6.2 (0.92hhW _The orc wizard barely misses you.h: h........ .#####.~.~.⌠.~~~..................################# ......>......< .#######.......... ##.....+))o..#...........<.########+###..... .. ........#........ ##..# ..(  #....##.O.###h h s  The orc wizard casts a spell at you.h;=h K7.2 (1.01h(h+2 _You resist with some effort.h').#####.~.~h).# .........⌠.#~~~.#....##################>......<..........#######...... ###.....+...)...... ........#)o.......#...<.########+###.........#....... ......#. .....#..... ... .###....##...# ..( hH+ #....##.O.### ........#<o....+hF-h6:o)h6j--80hFhIhQ   You closely miss the orc wizard.The orc wizard is lightly wounded.  You feel less confused.h   The orc wizard points at you and mumbles some strange words.h30--=-9.1 (0.9Flux Gem (6559) h.. _The magic dart hits you.h_ (contam)  The orc wizard points at you and mumbles some strange words. _The magic dart hits you.  You tentacle-slap the orc wizard but do no damage.The orc wizard begins to glow. Your grab misses the orc wizard.You squeeze the orc wizard.  The orc wizard is moderately wounded.h1--90.08hh[ _The orc wizard completely misses you.h   The orc wizard is moderately wounded. _The orc wizard completely misses you.  You closely miss the orc wizard. You grab the orc wizard.  You squeeze the orc wizard, but do no damage.  You constrict the orc wizard.  The orc wizard gestures at you while chanting.h 23----1.0 (1.07 _The magic dart hits you!hi  heavy contam) _The magic dart hits you!tentacle-slap the orc wizard but do no damage.The orc wizard glows dangerously bright.squeeze  The orc wizard is severely wounded.  You constrict the orc wizard.h2p 8*hCE }  The orc wizard gestures at you while chanting.h 8ph8 =2Conf Flux Gem (6556) h h) Q _You are confused.hk  You tentacle-slap the orc wizard.  The orc wizard shudders as magic cascades through it!hc' C)h + ----31--9 (0.95h4 h6 N _You kill the orc wizard!h%M..#####.~.~..............#Jingleheimer the Changeling .........⌠...............#Octopode of Elyvilon ...... ........~~~..............#Health: 23/45 ============------------ .........................#Magic: 7/7======================== .........#################AC: 1Str: 14 .......>......<..........h%EV: 25Int: 12 ..#######................SH: 0Dex: 13 ###.....+.........)......XL:  7 Next: 31% Place: Dungeon:5 ........#.......p))......Noise: ---------  Time: 2492.9 (0.0) ........#................-) Tentacles ......<.########+###.....Nothing quivered .........#....... .....Conf Flux Gem (6555) .........#....... .... .........#........ .###....##...#hq..(#....##.O.### ........#<o....+ _You are confused.You tentacle-slap the orc wizard.  hۂThe orc wizard shudders as magic cascades through it! _You kill the orc wizard!Press: ? - help, v - describe, . - travelThe floor, spattered with blood.hy4~ pO  You tentacle-slap the orc wizard.  The orc wizard shudders as magic cascades through it! _You kill the orc wizard!  Press: ? - help, . - travelYou can't see that place.  [the floor.]h*;O.h? o., g - get item[Stash: a +0 leather armour (...2)]hY <oa stone staircase leading up.]h .......................O.<o....h <Reduced exclusion size to a single square.  Removed exclusion.h..#####.~.~..............#Jingleheimer the Changeling .........⌠...............#Octopode of Elyvilon ...... ........~~~..............#Health: 23/45 ============------------ .........................#Magic: 7/7h======================== .........#################AC: 1Str: 14 .......>......<..........EV: 25Int: 12 ..#######................SH: 0Dex: 13 ###.....+.........)......hXL:  7 Next: 31% Place: Dungeon:5 ........#.......p))......h̺Noise: ---------  Time: 2492.9 (0.0) ........#................-) Tentacles h......<.########+###.....Nothing quivered h.........#....... .....Conf Flux Gem (6555) hr.........#....... .... .........#........ .###....##...#..(#....##.O.### ........#<o....+ hl_You kill the orc wizard!Press: ? - help, . - travelh\You can't see that place.  [a stone staircase leading up.]  hٻCReduced exclusion size to a single square.  Removed exclusion.huhEh. _h$Quiver which action? ([-] to clear)  a - Confused throw: 8 darts (poison)  b - Confused throw: 2 boomerangs  c - Confused throw: 5 darts (disjunct) [*/%] inventory[!] focus mode: off|onh!h1/..#####.~.~..............#Jingleheimer the Changeling .........⌠...............#Octopode of Elyvilon ...... ........~~~..............#Health: 23/45 ============------------ .........................#Magic: 7/7======================== hq1.........#################AC: 1Str: 14 .......>......<..........EV: 25Int: 12 ..#######................SH: 0h1oDex: 13 ###.....+.........)......XL:  7 Next: 31% Place: Dungeon:5 ........#.......p))......Noise: ---------  Time: 2492.9 (0.0) ........#................-) Tentacles h2......<.########+###.....Nothing quivered .........#....... .....h2Conf Flux Gem (6555) .........#....... .... .........#........ .###....##...#..(#....##.O.### ........#<o....+ _You kill the orc wizard!Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]  h3cReduced exclusion size to a single square. _Removed exclusion.h$4h;h>F _Clearing quiver.h/l4hmh4{<hhsX _You're confused, stopping explore.hSF 4hH h%R <hY h|\ X _You're confused, stopping explore.hd hH h h h h% h?( X _You're confused, stopping explore.h- 4h| h h'h3  hg R_You're confused, stopping explore.h0........⌠.#~~~.#....#.#################>......<..........#######...... +###.....+...)...... .........#.)).......#...<.########+###.....h1....#....... ......#. .....#..... ...###....##...# ..( # #....##.O.### .........#<o....+.#o.....#h@hVB43.9 (14 _h......<..#######..... #+###.....+.).......#..)).......#..<.#+###......#. ......#. .... .#..... ... ...###....##...#h5>  ..( ## #....##.O.### .#<o....+ .#o.....#hH x849h1P hR h h h hd h8 hw o8h h g6=7h h 7 _You open the door.h h C6h h @  There is an open door here.hg h= J5 _h h* @47=3h0 h3 h4 C2h6 h9 h= h= C1hL? hA hD h/E C0hlF h I hVL hL #8hL E=39h0N hh hk hl hKl ;8hkm h1x +#<.########'###..... #..#.........#..... #...#.........# .... +...#.........# ... #...###....##...####..# ..( hx ### #....##...####+### ...........#<[....'..... .#......#..... .## ... ###############...# .  hx #...#  #....#  hy #....# '....' ######. hz 3.# h 1509.9 (11.0)h h10.9 (127h͑ h$ ? _You now have 144 gold pieces (gained 12).h 4hhXh[...#.........#..... .#.........# .... .#.........# ... h...###....##...####..# ..( # #....##...####+### ..........#<[....'..... h #......#..... #......# ... ##############..p# . hCX #...# hh#....##....# '....'h.######.h   jackal (asleep).. .#h5h.h,0.0)ho9=1.9 (16hhY _A jackal comes into view.hb\ #... .... #... ... hc#... ..(  #....##...####+### #<[....'..... #......#..... #......# ... #..p# . hAc/ #...# #....#hfc0 #....# '....'hcE .######.  .. .# hcW h. . hz #... .... #... ... #... ..(  #....##...####+### #<[....'..... #......#..... #......# ... #..p# .  #...# #....# #....# '....' .######.  .. . h. . h4h h ] _A jackal is nearby!hM= #... .... #... ... #... ..(  #....##...####+### #<[....'..... #......#..... #......# ... #..p# .  #...#hM #....# #....# '....' .######.  .. .# hN6 h. . hlN!h9 #... .... #... ... #... ..(  #....##...####+### #<[....'..... #......#..... #......# ... #..p# .  #...# #....# #....# '....' .######.  .. . h. . hh] _A jackal is nearby!h ! #... .... #... ... #... ..(  #....##...####+### #<[....'..... #......#..... #......# ... #..p# .  #...# #....# #....# '....' .######.  .. .#  h. . h4 #... .... #... ... #... ..(  #....##...####+### h #<[....'..... #......#..... #......# ... #..p# .  #...# #....# #....# hX'....' .######.  h.. . h">h. . h4hXh h8A_A jackal is nearby!hZhZ#.#.# .... +hi.#.........# ... #...###....##...####..# ..( ### #....##...####+### h$...........#<[....'......#......#......#......# ... hF###############...# . hZ#.p.#  #....# #....# '....'..######.#hd. .#h ...h. .hhqh25 _hQh[.+.#.# ... .#...###....##...####..# ..(### #....##...####+### ...........#<[....'..... #.#......#..... #.#......# ... ################...# . #...##  #p...# #....# '....'....######.##. .#h .... .#..h;hm~h.hhDa34hhh #...###....##...####( #### #...####+### ...........#<[....'...........# ###############  #...## .......'....'...hh....######.####..h. .# #...  .#. .hhh 3 jackals (2 asleep)#..hW h th.hhhh} a43hQ hݳ Y _2 jackals come into view.h hf ##### #....##...####+### .#...........#<[....'..... .#.#......#..... .#h 9.#......# ... #################...# . .......#...## h .......#....#....h..#....#.........p....'...h$ hh...h######.#####.... .# #.... .h  #.... . #.... h 4 jackals (3 asleep)h n #.... #....hb  A jackal comes into view.The jackal barks! x2; You hear a shout!h h h h. - .hj h.h..hhhhh kThe jackal misses you. The jackal closely misses you.hV $30hx ======52hf h7 j _You hear a shout! _There is an open door here.hG  You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is heavily wounded.You constrict the jackal.h ,h, hb h ~ .hhh...† 3You kill the jackal!==---61h h W _The jackal completely misses you.hIhK  You barely miss the jackal. You grab the jackal. You constrict the jackal.hRBhh..hR---7.8 (0.90hZhx\L _The jackal misses you.h  You tentacle-slap the jackal. The jackal begins to glow.  The jackal is almost dead.You constrict the jackal!hh{ . 2You kill the jackal!h d8.729h1h _The jackal completely misses you. The jackal misses you.h3  You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is heavily wounded.h3/You constrict the jackal.h6= .   jackalYou kill the jackal!h@c129.6Flux h@;8hFhnJ> _The jackal bites you but does no damage.h  You closely miss the jackal. You grab the jackal. You constrict the jackal.hi20.6 (1.07hLhղW _The jackal completely misses you.h#B  You tentacle-slap the jackal.hD&h 0 .55   white imp  You kill the jackal!hN0h3a16h<h> h>N_A white imp comes into view.h   You kill the jackal! _A white imp comes into view.  You tentacle-slap the white imp. The white imp begins to glow.grab the white imp. You squeeze the white imp.  The white imp is severely wounded.  You constrict the white imp.hūF†hi425hhM _You kill the white imp!h\ 4h h H _No target in view!h[ 4ht hĞ H _No target in view!h h h@ h7 h  h h :_No target in view!hi hׁ h0 h H _No target in view!h 4h hL H _No target in view!hn] 32=4 _3 _No target in view! _ You see here a jackal corpse.hd hg .#...........#......#...........# #################...#  hg ........#...##  ........#....# .....#....'....'...hqh .†######.######....p.# .# - #......'.....  #......#........# ....hh ..# ..O..# ..O   ogre (wandering)hi u..# ########ho `4.6 (2hp -5.6 (32h*v h| x _An ogre comes into view. It is wielding a +0 giant club.h d  ... ########...# .  ........  ........  ........  ........'  .......†###  ####....p.# .#  #......'.....  #......#......  #......# ....  #......# ..O  #......# ..  #......# #  ########h  ... ########...# .  ........  hH........  ........  hnm........'  ho.......†###  h####....p.# .#  hհ#......'.....  #......#...... hh #......# ....  h Z#......# ..h"c #......# .. h;} #......# #hT@ ######## h _An ogre is nearby!hd  ... ########...# .  ........  ........  ........  ........'  .......†###  ####....p.# .#  #......'.....  #......#......  #......# ....  #......# ..O  #......# ..  #......# #  ########hP"  ... ########...# .  ........  ........  ........  ........'  .......†###  ####....p.# .#  #......'.....  #......#......  #......# ....  #......# .. #......# ..  #......# # ######## h (,h+ hZ,h,8_An ogre is nearby!h,hp>d  ... ########...# .  ........  ........  ........  ........'  .......†###  ####....p.# .#  #......'.....  #......#......  #......# ....  #......# ..O  #......# ..  #......# #  ########hR  ... ########...# .  ........  ........  ........  ........'  h.......†###  ####....p.# .#  #......'.....  #......#......  #......# ....  #......# ..hU  #......# ..  #......# # ######## hh+hh9\ _An ogre is nearby!hg#.#......# ... h ################...# .  ........#...## ..#....# h6 %..#....#...hZ (.'....'..hw †######.## ####......#.##.## h  #.....p'......#......#.h #......# ..... #......# ..Oh #......# ...#......# #########h *# h hO.3=6.6 (11 _h hhh0.#......# ... ######...# . ........#...## ........#....# ........#....#.. ..'....'... .†######.## ####......#.##.##.#..#......#.#......#J.#......#...O.#......#....#......######## J   jelly (wandering)  A jelly comes into view.J..O.J70hhh» _The jelly quivers. _There is an open door here.hHghen>O.hnj=819hvhzV _The jelly completely misses you.h  You tentacle-slap the jelly. The jelly begins to glow. Your tentacles burn!  The jelly is lightly wounded.hۜ tO.(contam)h@ 529.5 (0.9hɣ h V _The jelly completely misses you.hC  You tentacle-slap the jelly. The jelly glows dangerously bright.  Your tentacles burn! The acid corrodes you!h 3The jelly is lightly wounded.h O.heavy contam)h R29---3 hڐ 30.5 (1.0TentaclesCorr (-4) Gem (6518) h h R _The jelly barely misses you.h4 z  You tentacle-slap the jelly.  The jelly shudders as magic cascades through it!!h6 hs= KO..h=A --41-1.4 (0.97hH hJ I _You kill the jelly!h (contam)You tentacle-slap the ogre but do no damage.The ogre begins to glow. You squeeze the ogre.  The ogre is lightly wounded.hp=2.4 (1.06hhJ _The ogre misses you.hZQ8  hQheavy contam)You tentacle-slap the ogre. The ogre glows dangerously bright.  You squeeze the ogre.  The ogre is moderately wounded.hERK35hnRhkYhc\R _The ogre closely misses you.hpz  You tentacle-slap the ogre but do no damage.The ogre shudders as magic cascades through it!!h \) Mimic 30=66-44 _You kill the ogre!h6 _Your Shapeshifting skill increases to level 8!h- _No target in view!hJhuH _No target in view!hlG JhI heM hM J3 _h]U   Things that are here:  a +0 giant club; an ogre corpsehV hW J2 _hX hZ hh hn ........#......# ...Jingleheimer the Mimic ############...# .....#Octopode of Elyvilon ..............#...##.....Health: 30/45 ================--------........#....#..>.Magic: 7/7ho ========================........#....#...AC: -3  Str: 14........'....'...EV: 26Int: 12.......†######.##SH: 0Dex: 13####......#.##.##..##XL:  7 Next: 61% Place: Dungeon:5#......').p.......Noise: ---------  Time: 2536.4 (2.0)#......#..........hcp D-) Tentacles#......#..........Nothing quivered#......#..........Flux Corr (-4) Gem (6512) #......#..........#......################### _Your Shapeshifting skill increases to level 8! _No target in view! hp _No target in view!  Things that are here: _a +0 giant club; an ogre corpsehp ;Found a stone staircase leading down.h| /  --more--hIhQhhv 7.4 (31 _hhh_ht4hKS........#......# ...Jingleheimer the Mimic ############...# .....#Octopode of Elyvilon ..............#...##.....Health: 30/45 ================--------........#....#..>.Magic: 7/7hS========================........#....#...AC: -3  Str: 14........'....'...EV: 26Int: 12.......†######.##SH: 0Dex: 13####......#.##.##..##hSXL:  7 Next: 61% Place: Dungeon:5#......').p.......h+TNoise: ---------  Time: 2537.4 (0.0)#......#..........hT-) Tentacles#......#..........Nothing quivered#......#..........hTFlux Corr (-4) Gem (6511) #......#..........#......###########hT######## _Your Shapeshifting skill increases to level 8! _No target in view! hU_No target in view!  Things that are here: _a +0 giant club; an ogre corpse h5UC_Found a stone staircase leading down.hUhKWhahl#......#..... .......#....O.#......# ###########...##.....#.#...##.....#....#..>.#....#... ..'....'... .......†######.## ####......#.##p##..## #......')..#......#.#......#.#......#.#......#...........O   ogre (wandering)#......####################hqh:wp.OOh7x1==8.4 (10hڀ__No target in view!  Things that are here: _a +0 giant club; an ogre corpse _The ogre shouts!h hPhhJM _You can't go down here!h <[....'. .......#......#. ###########..O##...##.....##....#..>..#...#....#.....')..'....'.....#.......†######p## ####......#.##.##..## h *...')..........#...........#........................####################h h K.Oh S--909 h _hS h hZhV K.Oh "--h [408hhhYS^.O#hS&32hSl=17h{\h]h .O26hQ h h =3.3 (0.95h? h _You barely miss the ogre. The ogre misses you.h>4.2h;4hh _You barely miss the ogre. You squeeze the ogre, but do no damage.h&k @ (contam)  You tentacle-slap the ogre. The ogre begins to glow.  The last of your unstable energy dissipates and you return to your previous  form.  Your body stabilises again.  You squeeze the ogre!  The ogre is moderately wounded.hn3=175.1Quill Corr (-4) Gem (6503) hvsh6vp _Sharp quills grow all over your body. The ogre misses you.h  You tentacle-slap the ogre.  The ogre is heavily wounded.You are no longer corroded.h20------- 1 =6.1 (1.0TentaclesGem (6502) hh= _The ogre hits you with a +0 giant club!hVhhh^ _You are too injured to fight recklessly!h4h[h^ _You are too injured to fight recklessly!h  You tentacle-slap the ogre.-7.0 (0.9h ;1h h ] _The ogre is severely wounded.hu  You tentacle-slap the ogre but do no damage.You squeeze the ogre, but do no damage.hv GThe ogre is severely wounded.hv @-9hw ;0h( h t _The ogre is struck by your quills. The ogre barely misses you.hyV  You tentacle-slap the ogre. You squeeze the ogre.h[1)hՋ1=------828.9 (1.0499h/h5hH _You kill the ogre!ht# h# h% h) h) C8h2 o7hq2 h5 C6hI6 h7 h: hM; `2=5h< h? h4@ C4hAE hI hLJ ;3hK hN Y2hP hQ T3=h7R ;1hS hcV hV C0hX h$[ h_[ <89h\ h^ h_ `4=8h` hc Y7hDe h2h Y6hj hl Y5hn h r hor #5hr V=4h?t h9w hvw ;3hgy h{ h:| ;2h} h C1h6 h hV h `6=0h h~ h <79hb h C8h h hU h C7hF h3 ht y7=6h h Y5h# h C4he h h hC g8=3h h Y2hn h\ Y1h h. Y0hR h h z9=69h h& Y8hX h C7h h h C6h h h- h~ J30==h ;5hx hR Y4h} h Y3h^ hn g1=2hN h h o1hn h ;0h hl D59h hW h h t32=8h  h hh C7h hb h C6hm h h C5h hy h s3=4h" h% h% C3hr' h_* h* C2hM, h/ h/ ;1h"3 h6 h6 h7 j4=0h8 h= Z49h> hqB hB C8hD hG h-H [5=7hRH hFJ hM hN ;6hO hdS Y5hDU h:Y Y4hZ hL_ h_ q6=3ha h`e he C2hh hk Y1hl ho Y0hq h+u hlu \7=39hu hyw hvz h  5-5   white imp (wandering) _You start resting.h^ 1608.9 (60.0)h -9.9 (618hx h \ _A white imp comes into view.h]h/hbC.......#<[....'.....  Jingleheimer the Mimic .......#......#......#  Octopode of Elyvilon ...... .......#......#......#  Health: 37/45 ===================----- ###########...##.....#  Magic: 7/7========================  ........#...##.....#  AC: 1Str: 14  ........#....#..>..#..  EV: 17hCqInt: 12  ........#....#.....').  SH: 0Dex: 13  ........'....)...5.#  XL:  7 Next: 82% Place: Dungeon:5  .......†######@## Noise: ---------  Time: 2609.9 (0.0)  ####......#.##.##..##  -) Tentacles #......')..........  Nothing quiveredhED #......#...........  Quill Gem (6438)  #......#...........  htD#......#...........  5   white imp (wandering) #......#...........  #......############ hDP ########The ogre is severely wounded. hD_The ogre is struck by your quills. The ogre barely misses you.You tentacle-slap the ogre. You squeeze the ogre. _You kill the ogre! hD_You start resting. _A white imp comes into view.hDha<[ .....#......# .....#......# #...##.....#  #...##.....#  #....#..>..#..  .#....#.....').  .'....)...5.#  †######@##  #.##..##  h\)....  ..........  ....... #...........  #......... hIJ########### h hԤ4h̬hi` _A white imp is nearby!h #....##...####+### #<[....'......# #......#......# ......#......#......# ##########...##.....#  .#...##.....# #.#....#..>..#..  .#....#.....')..  .'....).@.5.#.......†######.##..#  ####......#.##.##..## #......').......... #......#...........#......#............#......#............#......#...........#......############hh5hF.hh%10.9 (1h#7 h_hhvht#....##...####+### #<[....'......# #......#......# #......#......# ...##.....# .#...##.....# ## .#....#..>..#. .#....#...5.'). .'....)..@..# .†######.##..# ####......#.##.##..## #......').......... #......#...........#......#...........h#......#............#......#............. h558==16hhW _The white imp closely misses you.hV~  You tentacle-slap the white imp but do no damage.Your grab misses the white imp. You squeeze the white imp!  The white imp is almost dead.hm  The white imp gestures at you.h 25-------=25h h^ 1 _The puff of frost hits you!h< 4h9 h{ ^ _You are too injured to fight recklessly!hLZ hZ hd hf ^ _You are too injured to fight recklessly!h4 4h_ h ^ _You are too injured to fight recklessly!hq4h{hT}^ _You are too injured to fight recklessly!h~ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You completely miss the white imp. You grab the white imp.  The white imp is almost dead.  You constrict the white imp.h1.h-------3-34h&hM _You kill the white imp!h f hsf hg hk hq 362h!r hUt Y1h9u hw hw C0hy h{ h{ D29h| h< h{ y7=8h hP Y7h h Y6hi h }8=5h3 ht Y4h h\ Y3h h Y2h h h_ y9=1hǚ h h> C0h h Z19hͤ h Y8h h 30==7h hv Y6h* hL h~ C5h h Y4hJ h h g1=3h> h h C2h hL Y1h hD 32=0h h! Z09h h Y8h[ h Y7h3 h 3=65h h h C4h h3 hy C3h h h q4=2hl h h C1h4 hg h C0h h 5=3998h% h Y7h h hF C6h h h q6=5h8 hm h C4h h h\ C3hz h* Y2h  hn h q7=1hn h hE C0h_ h Z89h h hZ q8=8h hU# h# C7h% h+' hg' C6h( h* h.+ C5h, h. h$/ q9=4h0 h02 hi2 C3h3 h5 h6 C2h: h5< hf< C1hh= hq? h? r40=0hA hyC Z79hD hF hF C8hH hJ hWJ C7hwK hgM hM q1=6h2O hQ hQ C5hgS hU h6V C4hlW hY hZ q2=3hv[ h] h+^ ;2hA_ ha ha C1h"c he Y0hg hHi hi #3hi O=69hj hm Y8ho h#r hr C7h t hv hNw C6hx hz hf{ q4=5h} h, h C4h h hc C3h hY -- _You start resting.hǖ 084.9 (71.0)h 5==-5.9 (722hY h^ " _HP restored.hmhh0#....##...####+###Jingleheimer the Mimic .....#<[....'......#Octopode of Elyvilon ...... .....#......#......#Health: 45/45 ======================== .....#......#......#Magic: 7/7======================== #########...##.....#AC: 1Str: 14 h........#...##.....# ###EV: 17Int: 12 ........#....#..>..#....SH: 0Dex: 13 ........#....#.....')...XL:  7 Next: 83% Place: Dungeon:5 ........'....)..@..#Noise: ---------  Time: 2685.9 (0.0) h.......†######.##..#-) Tentacles ####......#.##.##..##hNothing quivered#......')..........Quill Gem (6362) #......#...........h<x#......#.............#......#.............h^`#......#.............#......############h(You completely miss the white imp. You grab the white imp.  The white imp is almost dead.You constrict the white imp. _You kill the white imp! _You start resting. hϣ*_HP restored.h,hhhhg-1h,h^hh-C0hJh478 h%......#.........# ... #....##...####..# ..( #....##...####'####<[....' .....#......#.#......#.hM #########...##.....# ...## ###hL#....#....7.9 (2.#....#.....')... ........'....).....#.... h.......†######.##..# .## ####......#.##.##..###......')............h!m.............hhhc _There is a stone staircase leading down here.hZ4hh$hk%+8.9 (1h,C59 _hh-h ............# ............# ......+ ......# ......### #.............. #..............6 #......@....... ###....####. #....  #P.PP  #.P.# ##.# .# ## hbhhn"h9.6 (1.78h%h9)} _You climb downwards. _There is a stone staircase leading up here.hhhh.h9007 _he......#.........# ... #....##...####..# ..( #....##...####'##### .....#<[....'# .....#......## .....#......## #########...##.....# ........#...##.....# ###5 ........#....#..@..#.... ........#....#.....') ........'....).....#... .......†######.##..# .## ####......#.##.##..###......')..........#......#...........#......#.............#......#.............h{fhvohh2.1 (2.56hhe} _You climb upwards. _There is a stone staircase leading down here.h"h#Quiver which action? ([-] to clear)  a - Throw: 8 darts (poison)b - Throw: 2 boomerangs  c - Throw: 5 darts (disjunct) h$[*/%] inventory [^] all abilities[!] focus mode: off|onh' hJ4 B......#.........# ...Jingleheimer the Mimic #....##...####..# ..(Octopode of Elyvilon ...... #....##...####'#####Health: 45/45 ======================== .....#<[....'......#Magic: 7/7======================== .....#......#......#AC: 1h4 Str: 14 .....#......#......#EV: 17Int: 12 #########...##.....#SH: 0Dex: 13 ........#...##.....# ###XL:  7 Next: 83% Place: Dungeon:5 ........#....#..@..#....Noise: ---------  Time: 2692.1 (0.0) ........#....#.....')...hs5 5-) Tentacles ........'....).....#....Nothing quivered .......†######.##..# .##Quill Gem (6356) ####......#.##.##..###......')..........#......#...........#......#.............h5 ,#......#............. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h6 h > h@ F _Clearing quiver.h 4hH h h h v5 _h: h C4hN h h" h" C3hs$ h( @  There is an open door here.hN+ h+ J2 _h- h1 h4 hm4 C1hx5 h7 h: h: C0h; h= h'@ hX@ D49haA hC heF Y8h}G h[I hK Y7hKM h#R @  There is an open door here.hnp ....#......#Jingleheimer the Mimic ....#......#Octopode of Elyvilon ...... #...##.....######Health: 45/45 ======================== #...##.....########.....Magic: 7/7======================== #....#..>..#............AC: 1Str: 14 #....#.....')...........EV: 17Int: 12 '....).....#............SH: 0Dex: 13 ######.##..##.##'#######XL:  7 Next: 83% Place: Dungeon:5 ..#.##.##..#####@#Noise: ---------  Time: 2701.1 (9.0) ..')....................-) Tentacles ..#.................>...Nothing quivered ..#.....................Quill Gem (6347) ..#..................... ..#...hq ............$..... ..###################### ### _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _There is an open door here.  There is an open door here.  Found a stone staircase leading down.h:v /  --more--h 2.1 (10.0)6 _hhT 5h\ 4h'^ h{^ C3h_ hb h e Y2hWf hdh hFj h~j C1hJk hq E#.....')...........h'r ).....#............ ####.##..##.##'######## ##.##..#####.hJr .## ')......................hr .............>..... #.............................................. #...............@....... ######################## # h"s v   hCs 4  hds hz 17.1 (5.0)h`z P8.1 (60hz h hP ~_There is a stone staircase leading down here. _h qClearing quiver. _There is an open door here. _You now have 159 gold pieces (gained 15).h,hAh4Ww...#.....')...........Jingleheimer the Mimic ...).....#............Octopode of Elyvilon ...... ####.##..##.##'########Health: 45/45 ======================== #.##.##..#####.####...##Magic: 7/7======================== ')......................AC: 1Str: 14 #.................>.....EV: 17Int: 12 hW#.......................SH: 0Dex: 13 #.......................XL:  7 Next: 83% Place: Dungeon:5 #...............@.......Noise: ---------  Time: 2708.1 (0.0) ########################-) Tentacles #hWNothing quiveredQuill Gem (6340) hX|   _There is a stone staircase leading down here. hEX:_Clearing quiver. _There is an open door here.  hkX~There is an open door here. _Found a stone staircase leading down. _You now have 159 gold pieces (gained 15).hXhYhbhdheD39h7m 87hmhu##.....# #####  ##.....########.....  .#..>..#............  .#.....')...........  .).....#............  ##.##..##.##'########  ##.##..#####.####...#### .. . 11.1 (3 h[v........................ ........................ ........................ ########################    hvh{h~c _There is a stone staircase leading down here.hZ4hahihp2.1 (16 _hj8V ........  #......#  ##......#  #.......# +hU9  #.......##..  #...........  # 6 #  ....###+  .....#   h9...[#<.....#   ### ######## h9"h";hrA9<hf9 (1.85hh}k _You climb downwards.  Found a stone staircase leading up.hԳ/  --more--hYwa _There is a stone staircase leading up here.h\s304 _h_w##.....###### ##.....########.....  .#..>..#............  .#.....')...........  .).....#............  ##.##..##.##'########  ##.##..#####.####...#### .............. 5 .............. ............. .............h` ........................ ########################         hghh5.4 (2.53hh} _You climb upwards. _There is a stone staircase leading down here.hh?)h,D [?25h[?0c [?1051l[?1052l[?1060l[?1061l