h Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-15.01:12:00.ttyrec Time: (1760490720) Wed Oct 15 01:12:00 2025 h>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"hy

[T]ransfer your save to the latest version (0.34-a0-952-geaba0656bb)?

"}h5 hh {"msg":"hide_dialog"} h [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1ch>& h/ ?Jingleheimer the MimicOctopode of Gozag Gold: 2990Health: 111/111 ========================Magic: 23/23 ========================AC: 13Str: 14EV: 14Int: 12SH: 0Dex: 16XL: 14 Next:  8% Place: Lair:5Noise: ---------  Time: 12863.3 (0.0)-) HornsNothing quiveredYak h4 d  ##...P....~~≈~~≈≈≈~~#.  #........~~≈~~..~≈~~..  ###.......~~~~.<~~≈≈...  #.........~~~~~.~~≈~~..  ##......#~.~~~~≈~~~~~..  ##........~~~~≈≈~~...P  #..........~~~~~~~~...  #...........~...~.....  #....Y................  ##.......P............  #....#........###.###.  ##.....#...#..# #####.  ##......##....#####...  #............PP....[..   #P............P.......   ##....................   #........^........... h< Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'hA Welcome back, Jingleheimer the Octopode Shapeshifter.Gozag says: Greed is good.h or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter.Gozag says: Greed is good. _Press ? for a list of commands and other information.h hS8_Clearing quiver.hhInventory: 21/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling hĐMissiles (go to first with ()c - 62 poisoned darts  hd - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 3 javelins Armour (go to first with [) hT o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit hTalismans (go to first with %)  i - a rimehorn talisman (worn)a - a quill talisman  b - a scarab talisman h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hA" h( h1  ##...P....~~≈~~≈≈≈~~#. Jingleheimer the Mimic  #........~~≈~~..~≈~~.. Octopode of Gozag Gold: 2990  hu1 ###.......~~~~.<~~≈≈... Health: 111/111 ========================  h1 [#.........~~~~~.~~≈~~.. Magic: 23/23 ========================  ##......#~.~~~~≈~~~~~.. AC: 13Str: 14  ##........~~~~≈≈~~...P EV: 14h2 Int: 12  #..........~~~~~~~~... SH: 0Dex: 16 hY2  #...........~...~..... XL: 14 Next:  8% Place: Lair:5  h2 #....Y................ Noise: ---------  Time: 12863.3 (0.0)  ##.......P............ -) Horns h2  #....#........###.###. Nothing quivered  h2 R##.....#...#..# #####. Yak  ##......##....#####...  h3 #............PP....[..   hG3 #P............P.......   ##....................h}3    #........^........... h3 Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter.h3 Gozag says: Greed is good. h3 _Press ? for a list of commands and other information. _Clearing quiver.hx; h; hC hE h@hQuiver which action? ([-] to clear) Items ([,] to cycle) h c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets hU r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  hff - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  hh - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)hEAbil: Potion PetitionAbil: Call Merchant hAbil: Bribe Branch h[*/%] inventory [^] all abilities[!] focus mode: off|onhh ##...P....~~≈~~≈≈≈~~#. Jingleheimer the Mimic  #........~~≈~~..~≈~~.. Octopode of Gozag Gold: 2990  ###.......~~~~.<~~≈≈... Health: 111/111 ========================  #.........~~~~~.~~≈~~.. Magic: 23/23 ========================  h0n##......#~.~~~~≈~~~~~.. AC: 13Str: 14  ##........~~~~≈≈~~...P EV: 14Int: 12  #..........~~~~~~~~... SH: 0Dex: 16  #...........~...~..... XL: 14 Next:  8% Place: Lair:5  #....Y................ Noise: ---------  Time: 12863.3 (0.0)  h~>##.......P............ -) Horns  #....#........###.###. Nothing quivered h ##.....#...#..# #####. Yak  hm##......##....#####...  h#............PP....[..   h#P............P.......  hS ##....................h#   #........^........... Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome back, Jingleheimer the Octopode Shapeshifter.Gozag says: Greed is good. _Press ? for a list of commands and other information. h;1_Clearing quiver.hhhr h8_Clearing quiver.hX[?25h[?0c  Search for what [? for help]? h [?25l[?1chh10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a teleport trap (1 further duplicate)b - [Lair:5] a stone staircase leading up  c - [Lair:5] a +0 rapier of drainingd - [Lair:5] an escape hatch in the ceiling  e - [Lair:5] a stone staircase leading up  f - [Lair:5] a stone staircase leading up  g - [Lair:5] a long sword  h - [Lair:5] a rapier  i - [Lair:5] a trident  j - [Lair:5] a flailhT h  ##...P....~~≈~~≈≈≈~~#. Jingleheimer the Mimic  #........~~≈~~..~≈~~.. Octopode of Gozag Gold: 2990  hڇ ###.......~~~~.<~~≈≈... Health: 111/111 ========================  #.........~~~~~.~~≈~~.. Magic: 23/23 ========================  ##......#~.~~~~≈~~~~~.. AC: 13Str: 14 h v ##........~~~~≈≈~~...P EV: 14Int: 12  #..........~~~~~~~~... SH: 0h; @Dex: 16  h_ #...........~...~..... XL: 14 Next:  8% Place: Lair:5  h #....Y................ Noise: ---------  Time: 12863.3 (0.0)  ##.......P............ -) Horns h  #....#........###.###. Nothing quivered  ##.....#...#..# #####. Yak  ##......##....#####...  h% #............PP....[..   hC #P............P.......   h\ ##....................   h{ i#........^........... h pWelcome back, Jingleheimer the Octopode Shapeshifter.Gozag says: Greed is good. hى _Press ? for a list of commands and other information. _Clearing quiver. h w_Clearing quiver.  Search for what [? for help]? @hȏ h\ h3 hZ . _hdhLevel 5 of the Lair of Beasts <<<<(Press ? for help)#P............~.~~....................###......######### ##P.### ##.....#...~~~~~~~......#..#.PP.#.........ß......####### ##....##..~≈~~~≈≈~~.##..#############........ß....########...P....~~≈~~≈≈≈~~#..P....#..#..###.....ß............#########h@#........~~≈~~..~≈~~...................^.......ß...............####### ###.......~~~~.<~~≈≈.....................ß............................## #.........~~~~~.~~≈~~..................................................####......#~.~~~~≈~~~~~........P....#..#...#...#.P.............#.##.#P....###........~~~~≈≈~~...P###.#.###.###.####.....#...##..#.....#####.#....##h}#..........~~~~~~~~...P....#.#.#..#.####....P...##.#.#......P##.#......##...........~...~.....................................................###....Y..........................<.####.####.#.....................)...####.......P........................####...#####.........................#h #....#........###.###...####.#.####..♣...♣..###...#.P..................###.....#...#..# #####....####### #..♣.♣.♣....#####~#~~~~~.............####......##....#####.....P.##.P.###.#..♣♣♣....####~#~~≈~≈~~............# #............PP....[............#....♣♣.♣♣..#.#..~~~~###~~~~..........# h2#P............P.................#...♣.....♣♣....~~≈###~###~~~......[..####..............................#.♣.♣..<..♣.#.#.~~~#~~[~~##≈~.........P##........^.............##.#..P##..♣♣♣...)♣...##~~~~~~~~~~#~~...#.....####.....................##########.#..♣...♣..#.#~~~~#~~~~~##≈~#####.....##......................##hY##.♣.♣♣.♣♣.#.##.~~≈###~###≈~~## ##...####......................#####.♣.♣.♣....####~~~~###~~~~#~# #...#hsB hXf\<YhJh ##...P....~~≈~~≈≈≈~~#. Jingleheimer the Mimic  #........~~≈~~..~≈~~.. Octopode of Gozag Gold: 2990  ###.......~~~~.<~~≈≈... Health: 111/111 ========================  #.........~~~~~.~~≈~~.. Magic: 23/23 ========================  ##......#~.~~~~≈~~~~~.. AC: 13Str: 14  ##........~~~~≈≈~~...P EV: 14Int: 12  #..........~~~~~~~~... SH: 0Dex: 16  #...........~...~..... XL: 14 Next:  8% Place: Lair:5  #....Y................ Noise: ---------  Time: 12863.3 (0.0)  m##.......P............ -) Horns  #....#........###.###. Nothing quivered  ##.....#...#..# #####. Yak  ##......##....#####...  #............PP....[..   #P............P.......   ##....................   #........^........... Welcome back, Jingleheimer the Octopode Shapeshifter.Gozag says: Greed is good. _Press ? for a list of commands and other information. _Clearing quiver. _Clearing quiver. _Search for what [? for help]? @hshjhF: _h)h ,hhhhU h h h*hhhhh)Water hhhA _You enter the shallow water.h"h"h#h&h)hF)h*h,h/>hu0h1h-4ha4h<5h2F  ###...PP#.#.P....##......##..###  #......P..............  ##.....................  #P............~.~~............  ##.....#...~~~~~~~......#..#.PP  ##....##..~≈~~~≈≈~~.##..#######  ##...P....~~≈~~≈≈≈~~#..P....#  #........~~≈~~..~≈~~......  ###.......~~~~.Y~~≈≈72.3 (9  #.........~~~~~.~~≈~~  ##......#~.~~~~≈~~~~~........P.  ##........~~~~≈≈~~...P###.#.###  #..........~~~~~~~~...P....#.#  #...........~...~............  #.......................  ##.......P.hF...........  #....#........###.###...####.# _There is a stone staircase leading up here.heRhRh(Yh"ahe13.3 (1 _h+ihb e    #  ..?....  ### .......  ##..###.......  #.............  #P...........† 4 #.YY..Y.......  #.........†..~  .Y...........~~  .Y..####....†~~  .Y. #..y.~~ .# #..y.~ YYYYY 5 death yaks (asleep) ..††. yyy 3 vampire mosquitoes (dormant) ...y.  You climb upwards.hh m  Level annotation: Rupert, Urughh hh hi hEj hu Z..YY.hu hYYY.yyhIv YYYYY1 wandering)yyyyh~ K====4.0 (1.7h h( _The death yak bellows! x4; The vampire mosquito buzzes angrily. x2 _There is a stone staircase leading down here.h h $h ZQuiver which action? ([-] to clear) h Items ([,] to cycle) h i c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare) h > f - Throw: 12 boomerangs  q - Throw: 2 throwing nets h/ U r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  h@ Jf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  hR gg - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  hc 0h - Evoke: +0 Gell's gravitambourine (2/2) ht Abilities ([,] to cycle)h Abil: Potion Petitionh ) Abil: Call Merchanth  h Abil: Bribe Branch h# [*/%] inventory [^] all abilitieshb z[!] focus mode: off|onh2hI9TJingleheimer the Mimic......Octopode of Gozag Gold: 2990#......Health: 111/111 ========================..?....Magic: 23/23 ========================### .......h9AC: 13Str: 14##..###.......EV: 14Int: 12#.............SH: 0Dex: 16#P...........†h9XL: 14 Next:  8% Place: Lair:4#...Y.Y.......h9Noise: ====-----  Time: 12874.0 (0.0)#Y........†..~h:f-) Horns.............~~h>:Nothing quiveredYYY.####....†~~Yak hl:... #..y.~~.##..y.~h:YYYYY 5 death yaks (1 wandering)..††.yyy 3 vampire mosquitoesh:n...y. _You enter the shallow water. h:_There is a stone staircase leading up here.  You climb upwards.  Level annotation: Rupert, Urug hA;_The death yak bellows! x4; The vampire mosquito buzzes angrily. x2 _There is a stone staircase leading down here.h<hhF _Clearing quiver.h7h͕fInventory: 21/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 62 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 3 javelins Armour (go to first with [) h]" o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit Talismans (go to first with %) hb i - a rimehorn talisman (worn)a - a quill talisman  b - a scarab talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhh>uJingleheimer the Mimic......Octopode of Gozag Gold: 2990#......Health: 111/111 ========================h(..?....Magic: 23/23 ========================### .......AC: 13Str: 14##..###.......EV: 14Int: 12#.............SH: 0hĚDex: 16#P...........†XL: 14 Next:  8% Place: Lair:4hc#...Y.Y.......h6Noise: ====-----  Time: 12874.0 (0.0)#Y........†..~-) Hornsh(U.............~~Nothing quiveredhHYYY.####....†~~Yak hh... #..y.~~.#h#..y.~YYYYY 5 death yaks (1 wandering)h..††.yyy 3 vampire mosquitoes...y. h_There is a stone staircase leading up here.  You climb upwards.  Level annotation: Rupert, Urug h_The death yak bellows! x4; The vampire mosquito buzzes angrily. x2 _There is a stone staircase leading down here. hu1_Clearing quiver.hhvhhth Jingleheimer the Mimic......Octopode of Gozag Gold: 2990#......Health: 111/111 ========================..?....Magic: 23/23 ========================### .......AC: 13Str: 14##..###.......EV: 14Int: 12#.............SH: 0Dex: 16#P...........†XL: 14 Next:  8% Place: Lair:4#...Y.Y.......Noise: ====-----  Time: 12874.0 (0.0)hb #Y........†..~-) Horns.............~~Nothing quiveredYYY.####....†~~Yak ... #..y.~~.##..y.~YYYYY 5 death yaks (1 wandering)h ..††.yyy 3 vampire mosquitoes...y.Level annotation: Rupert, Urug _The death yak bellows! x4; The vampire mosquito buzzes angrily. x2 _There is a stone staircase leading down here. h _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading down.h..............?.............###..................................Y.Y...............†..~.............~~.####....†~~.....y.~~...y.~..††....y.hJingleheimer the Mimic......Octopode of Gozag Gold: 2990#......Health: 111/111 ========================..?....h_Magic: 23/23 ========================### .......AC: 13Str: 14##..###.......EV: 14Int: 12#.............SH: 0Dex: 16#P...........†XL: 14 Next:  8% Place: Lair:4#...Y.Y.......Noise: ====-----  Time: 12874.0 (0.0)h#Y........†..~-) Horns.............~~Nothing quiveredYYY.####....†~~Yak ... #..y.~~.##..y.~YYYYY 5 death yaks (1 wandering)..††.h,yyy 3 vampire mosquitoes...y. _The death yak bellows! x4; The vampire mosquito buzzes angrily. x2 h\_There is a stone staircase leading down here. _Clearing quiver.  hPress: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.h hh. _h1h2Enter next level anyway? Y - Yes  N - Noh9hZJingleheimer the Mimic......Octopode of Gozag Gold: 2990#......Health: 111/111 ========================..?....Magic: 23/23 ========================### .......AC: 13Str: 14##..###.......EV: 14Int: 12#.............SH: 0Dex: 16hb[.#P...........†XL: 14 Next:  8% Place: Lair:4#...Y.Y.......Noise: ====-----  Time: 12874.0 (0.0)#Y........†..~-) Horns.............~~Nothing quiveredYYY.####....†~~h[Yak ... #..y.~~.##..y.~YYYYY 5 death yaks (1 wandering)..††.yyy 3 vampire mosquitoes...y. h[_There is a stone staircase leading down here. _Clearing quiver.  h\uPress: ? - help, v - describe, . - travelA stone staircase leading down. h/\_Placed new exclusion.  This staircase is marked as excluded!hJ]hih*p,h"rhsh th\ththuhvhyhzh {h.Y.YYy.Y.YyY(Y 6 death yaks (1 wandering).h)h_===-5.0 (1hВh   ###...PP#.#.P....##......##..####......P........................##..............................#P............~.~~..............##.....#...~~~~~~~......#..#.PP.##....##..~≈~~~≈≈~~.##..#######hg##...P....~~≈~~≈≈≈~~#..P....#..#........~~≈~~..~≈~~...........5  ###.......~~~~.Y~~≈≈............#.........~~~~~.~~≈~~...........##......#~.~~~~≈~~~~~........P..##........~~~~≈≈~~...P###.#.####..........~~~~~~~~...P....#.#.hc~#...........~...~..............#.............................. ##.......P..................... #....#........###.###...####.#.  _Clearing quiver.  Press: ? - help, v - describe, . - travel  A stone staircase leading down. _Placed new exclusion.  hsThis staircase is marked as excluded! _You hear an angry buzzing noise.hf7-hh6---6.5 (2.5hq h } _You climb downwards. _There is a stone staircase leading up here.h h ;Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 62 darts (poison) hC  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinshf c - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  h Gg - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  h Pb - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) hʎ Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchanth  Abil: Bribe Branch h [*/%] inventory [^] all abilities[!] focus mode: off|onhh& ###...PP#.#.P....##......##..### Jingleheimer the Mimic#......P........................ Octopode of Gozag Gold: 2990  ##.............................. Health: 111/111 ========================#P............~.~~.............. Magic: 23/23 ========================h##.....#...~~~~~~~......#..#.PP. AC: 13Str: 14##....##..~≈~~~≈≈~~.##..####### EV: 14Int: 12##...P....~~≈~~≈≈≈~~#..P....#.. SH: 0Dex: 16#........~~≈~~..~≈~~........... XL: 14 Next:  8% Place: Lair:5  ###.......~~~~.Y~~≈≈............ Noise: ---------  Time: 12876.5 (0.0)  #.........~~~~~.~~≈~~........... -) Horns##......#~.~~~~≈~~~~~........P.. Nothing quiveredhӘ##........~~~~≈≈~~...P###.#.### Yak #..........~~~~~~~~...P....#.#.#...........~...~.............. #..............................ht ##.......P..................... #....#........###.###...####.#. A stone staircase leading down. _Placed new exclusion.  h>This staircase is marked as excluded! _You hear an angry buzzing noise. _You climb downwards. _There is a stone staircase leading up here.hhh h@_Clearing quiver.hh|qWhere to? (Tab - Lair:5 @ (x,y), ? - help) h_D - Dungeon T - Temple  L - Lair hh[?25h[?0c ###...PP#.#.P....##......##..### Jingleheimer the Mimich#......P........................ Octopode of Gozag Gold: 2990  ##.............................. Health: 111/111 ========================#P............~.~~.............. Magic: 23/23 ========================##.....#...~~~~~~~......#..#.PP. AC: 13Str: 14##....##..~≈~~~≈≈~~.##..####### EV: 14Int: 12##...P....~~≈~~≈≈≈~~#..P....#.. SH: 0Dex: 16#........~~≈~~..~≈~~........... XL: 14 Next:  8% Place: Lair:5  ###.......~~~~.Y~~≈≈............ Noise: ---------  Time: 12876.5 (0.0)  #.........~~~~~.~~≈~~..h[40m......... -) Horns##......#~.~~~~≈~~~~~........P.. Nothing quivered##........~~~~≈≈~~...P###.#.### Yak #..........~~~~~~~~...P....#.#.h#...........~...~.............. #.............................. ##.......P..................... #....#........###.###...####.#.hc This staircase is marked as excluded! h84_You hear an angry buzzing noise. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  What level of the Dungeon? (default 10, ? - help) h [?25l[?1cha5 hear an angry buzzing noise. _You climb downwards.There is a stone staircase leading up here. _Clearing quiver.  What level of the Dungeon? (default 10, ? - help) Okay, then.hhYh. _h5h6Where to? (Tab - Lair:5 @ (x,y), ? - help) D - Dungeon T - Temple  L - Lair hm h3 [?25h[?0c ###...PP#.#.P....##......##..### Jingleheimer the Mimic#......P........................ Octopode of Gozag Gold: 2990  ##.............................. Health: 111/111 ========================#P............~.~~.............. Magic: 23/23 ========================##.....#...~~~~~~~......#..#.PP. AC: 13h 3Str: 14##....##..~≈~~~≈≈~~.##..####### EV: 14Int: 12##...P....~~≈~~≈≈≈~~#..P....#.. SH: 0Dex: 16h H#........~~≈~~..~≈~~........... XL: 14 Next:  8% Place: Lair:5  ###.......~~~~.Y~~≈≈............ Noise: ---------  Time: 12876.5 (0.0)  hݱ )#.........~~~~~.~~≈~~........... -) Horns##......#~.~~~~≈~~~~~........P.. Nothing quivered##........~~~~≈≈~~...P###.#.### Yak h J#..........~~~~~~~~...P....#.#.#...........~...~.............. #.............................. h- P##.......P..................... #....#........###.###...####.#.  _You climb downwards. _There is a stone staircase leading up here. hP _Clearing quiver.  What level of the Dungeon? (default 10, ? - help) _Okay, then.What level of the Lair of Beasts? (default 5, ? - help) hJ [?25l[?1ch=X4hXhYhfhbihoUWater hoThere is a stone staircase leading up here. _Clearing quiver.  What level of the Dungeon? (default 10, ? - help) _Okay, then.What level of the Lair of Beasts? (default 5, ? - help) _You enter the shallow water.hLqhrhshuh.whwhOxh5{h }h>}hb~hYhh(hhXhhXhlhhhh-hxhЫhٮhhܱhhhh-hhhhh5hXh'hhhGhhh(hh,hhh,hVhh,hhphhKhh=hV hQ There is a stone staircase leading up here.hBhKh$ _hhvG 4  You climb upwards.hwh,hxh a  #..#  ..... #..# ## .....# #..# #hL  ###..## ## ......####.#..P# # .......#.##...## #PP. hol..............P# #. ..............## # .......Y......# #h97.0 (20.5) ............### # .......##P### .... ......# ### ...... ...... ...... ..... #.#.. h1o_Level annotation: exclusion: staircase, Rupert, Urughhhc _There is a stone staircase leading down here.h}hmQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  h5p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onhIh%Wq#..#Jingleheimer the Mimic.....#..### Octopode of Gozag Gold: 2990.....# #..##. Health: 111/111 ========================...... ###..##hWc## Magic: 23/23 ========================......####.#..P##. AC: 13Str: 14.......#.##...## #PP. EV: 14Int: 12..............P# #... SH: 0Dex: 16h X..............## #... XL: 14 Next:  8% Place: Lair:4.......Y......# #.... Noise: ---------  Time: 12897.0 (0.0)............### #..... -) Horns.......##P### ...... Nothing quivered......# ###h=X...... Yak .................hmX#.#..What level of the Lair of Beasts? (default 5, ? - help) _You enter the shallow water. hX_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase, Rupert, Urug hXV_There is a stone staircase leading down here.h-Zh`hGdF _Clearing quiver.hhhhhhP _h h h h h@ Bh h h h? h h>& ##......####.#..P###.......#.##...## #P#...............P###..............## #.#........>......# #........### #..h& G#..##P### ..##### .P##.# h' ##............h  ##.#..........  #####.######. ###h   wolf (wandering) h'* C901.0 (4h- h3 : .h3 d  A wolf comes into view. x2h *2.0 (5hp h 4 _The wolf moves out of view. x2hU h h hN h h BhW h h h h$ hp% hz& hQ( h* h`1 hv8 ##.......#.##...## #PP..#...............P# #....##..............## #...#........>......# #..................### #....#........##P### ............####### ...h8 [P.......####..#  #.........Y..###..hh##.#####.######.#h8  ### # # hh 2 wolves (wandering)h9 +5.0 (3hC K.hhED *6.0 (4h\O hnR W _A wolf comes into view.h hc hE h N _There are monsters nearby!h h       >    #...hZD  ......##  P.......####..#  #.........Y..#  ##..............h.  ##.#...........h.  #####.######.#..  ### # # ht<h       >    #...  ......##  P.......####..# h=^ #.........Y..#  ##..............h.  ##.#...........h.  #####.######.#..  ### # #hk$ hhhha hV_There are monsters nearby!h##.#.##...## #PP.#.P# #.##.## #....##.>......# #..... .### #...... #........##P### . ........####### . P.####..# #....Y.# ##.h.##.#.h.#####.######.#.### ## #$hhhhh..h#hh17.0 (1 _hh5!h^ o#........P# #...### #....###..># #..... ......### #...... #h {##P### ........ ........####### #... P.......####..##.P.. #.h }....#...h..#......#h' P###.######h#hh=  ### ## #$hQ l .h 3 wolves (wandering)hhhJhh(h).h.hh.#.hhhh*D====8h1h5: _The wolf howls! x3; You hear a howl!hf  You headbutt the wolf!  The wolf is heavily wounded.hhhiO h.h..h#h 4 wolves  The frigid air chills the wolf! The wolf barely misses you.A wolf comes into view.h4h[X===-8 (0.8h:#hR _The wolf closely misses you.h[  You closely miss the wolf.The wolf is almost dead.The frigid air chills the wolf!h\,h]h `,h h hh..h..$## 3  You kill the wolf!h!l2990 03----9.6h1rB#hu) _The wolf bites you!h3  You headbutt the wolf!  The wolf is severely wounded.The frigid air chills the wolf!hEW  You kill the wolf!hܰh#..h.# 2h"s--9-10.4h [##h5 _The frigid air chills the wolf.h(  You barely miss the wolf.The wolf is lightly wounded.hs,D  The frigid air chills the wolf.h3#hh..h(1 unaware, 1 dazed)h14/-1.2h:f###h5=J _The wolf is distracted by your dazzling golden aura.h  You closely miss the wolf. The wolf snaps out of its daze.  The wolf is moderately wounded.hQh.h##hhg0--2.0hx###htM _The frigid air chills the wolf! x2; The wolf bites you.hI#;  You headbutt the wolf!hW0 #$##   wolf  You kill the wolf!h5S1-8h<Z##h@j _The frigid air chills the wolf. The wolf misses you.h  You barely miss the wolf.The wolf is heavily wounded.The frigid air chills the wolf!hi$## h}5103.7 (0.9h9##hH _You kill the wolf!hwc##hM##h H _No target in view!hn##h@##hH _No target in view!hXI##hhS\###hH _No target in view!h?X##hhM##hH _No target in view!h<##hoh%T###h(H _No target in view!h؇P##hh9#hܐ@ _No target in view!hX##hhS##h9!huA#h vh`|S##hh7#hh\###h h3^>##h^h"e8#h......# #..... .### #...... #.##P### . ........####### #. P.####..##.P.#.#.##.h .Y.-##.#.$.#####.######.#.### ## #$...h6#4.7 (1.0## _ You now have enough gold to bribe branches to halt enemies' attacks and recruit allies.hN3002=-5.7 (2h\###h @ _You now have 3000 gold pieces (gained 10).hj2 h2 h04 h6 h8= hMD ,hE  #####.> #..... 13.hUF ;.....### #.###P### # ..........####### .#.P.......####..##.P... #.....#....#.. ##.#.hF S #####.######.# ### ## #$.Yak hG ....... hR U6.7 (1##hS p30133=7.7 (2h9Y 9#h@\ @ _You now have 3013 gold pieces (gained 13).h h h h hq% Xh * hR* h+ h- h5 #........># #..... ......### ##...... #..##P#######........ ........########.#......... P.......####..##.P.....> #.....#........# ##............#  ##..........#######.######.##9 ### #####$....# ....#........h5 s.......#......hA h9B 3420.7 (3hsH hK 9 _Found an escape hatch in the floor.hh>hhh#h%+Bh @g5h@h@DhlEh ....#........# .....# .#....## #####.######.#.......#  ### ##### 3 ##....# #....# #....##.#.y   vampire mosquito (wandering).y.....#..?.... _A vampire mosquito is nearby!h  ####........ #####.#......... #..##.P.....> ..#........# ...........# .........## hT#.......#  ### #####Y....#  ##....#  #....#  #....# h #.... h7 #...  .  hh  ..?.... h  ####........ #####.#......... #..##.P.....> ..#........# ...........# .........## #.......#  ### #####Y....#  ##....#  #....#  hc#....#  #.... #...  .hV  ..?hIhhhg _A vampire mosquito is nearby!h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target.h%  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hO   You bellow for attention! The vampire mosquito buzzes angrily. You hear a howl!You hear a bellow! You hear a howl! x2; You hear an angry buzzing noise.h hdyy.hK======4.7 (1hh#+ _You hear a bellow! x2hK>......# #...........### ##........##P#######.........########.#.........####..##.P.....>..#.#.....#.................##hU#####.######.#.Y.....#### #####$....##....#y...#... ....... #......hhMhjhHGy.hd6------5hshDh7##..## #....### #>......# #...........### ##...... #..##P#######..########.#......... P####..##.P.....>hY8..#.#...#..........######.######.#.......#h~8### #####$....###.h89y#.h8|#... .......h:;h>hCOy.hDD------6hKh%Nh+m ##.## #....###  #.>......# #..... hRm .### ##......  #.##P#######.  hgmz.########.#.  PhmY.####..##.P.....>  #.#.#  ##...# ##.#..hm.## #####.######.#.#hm ### #####y....# ##....#hmC #....#hm #....# #....hn3 #... h5nO .......hth3yhyy$7hՅhh ##.## #....### #.>......# #..... .### ##...... #.##P#######. hG.########.#. P.####..##.P.....> #.#.# ##...#hv ##.#..Y.y.....## #####.######.#h.# ### #####$....# ##....#hr #....# #....#h_ #....  #... hW .......hh y.The vampire mosquito attacks as it pursues you!  The vampire mosquito closely misses you.hN54=8h9h5 _The vampire mosquito bites you.h *  ##.## #....### #.>......# #..... .### ##...... #.##P#######. ..########.#h* 9. P.####..##.P.....> #.#.# ##...# ##.#.Y.y......## #####.######.#h* .# ### #####$....#h* s ##....# #....#h + a #....#  #.... h.+ t #...  .......hO+ h. h*: >y.h: --9hA hD h  ##.## #.... #.>......# #..... .### ##...... #........##P#######. ..########.#. P.####..##.P.....> #.#.# ##h }...# ##.#.y.## #####.######.#.# ### #####$....# ##....#  #....# #....#  #.... h l #... .h7 h n y.The vampire mosquito bites you.h b99/111 -=30h h M _The vampire mosquito draws vitality from your injuries!h{  You headbutt the vampire mosquito!  The vampire mosquito is severely damaged.The frigid air chills the vampire mosquito!h$#hghi3013 -==1.6 (0.9hh W _You destroy the vampire mosquito!hEhh8#h H _No target in view!h   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h) ;#h M======2.6 (1.0hO 8#h / _You bellow for attention!h\MWhat are your orders?h';#h(3100/1113h!.B#hj1/ _You bellow for attention!hW\MWhat are your orders?h:9#hi:%4h@:#hB/ _You bellow for attention!hIZ\MWhat are your orders?h 9#h %5h B#h7 / _You bellow for attention!hK h h h# h h ;1h. HM##.hS ## #....##.>......# #..... 8.hv ### ##...... #........##P#######.h - .h b.########.#. h P.####..##.P.....> #.h C#.# h Y##...# hC d##.#..Y.## hb ------#####.######.#.# h} ### #####$....# h q##....# #....#h Z  ..h O6#h I------7.6 (2h hu ? _You now have 3018 gold pieces (gained 5).h hd hhhhw2=hH h hF!h"h%h(hg)h*h*hxh #........># #..... ......### ##...... #..##P#######........ ........########.#......... P.......####..##.P.....> #.....#........# ##..h..........#  ##.....## #####.######.## 40.6 (3 ### #####$....# h=K ##....# hW#....# #....#hjD#.... h{ky   vampire mosquito (wandering)hC#y..h<.......h#......h΀!hhهhڊg _A vampire mosquito is nearby!h8>   ##...... ####........ ####.#......... ###..##.P.....> ....#........# h.............#  .............##  #Y......#  ### #####$....#  ##....#  #....#  #....# h O #....  #y..  h0   hPh{P>   ##...... ####........ ####.#......... ###..##.P.....> ....#........# .............#  .............##  #Y......#  ### #####$....#  ##....#  #....#  #... #....  #y..  hWhgXhB_hqb hbY_A vampire mosquito is nearby!h)`5>  ha` ##...... ####........ ####.#......... ###..##.P.....> ....#........# .............#  hu`&.............##  h`-#Y......# h`( ### #####$....# h` ##....# h` #....# h` #....# h` #.... h`, #y.. ha h a h6a  hFa h)>   ##...... ####........ ####.#......... ###..##.P.....> ....#........# hY.............#  .............##  #Y......#  ### #####$....#  h##....#  #....# hH #... h#....  #y..h  hhh|hhog _A vampire mosquito is nearby!hS% E  What are your orders? h% t - Bellow!  Orders for allies: a - Attack new target r - Retreat!s - Stop attacking. h% Hg - Guard the area.f - Follow me.  Anything else - Cancel.h D ,h*_ a yy.You bellow for attention! The vampire mosquito buzzes angrily.3=======1.6 (1 _You hear a bellow!h  ##..## #....###  #>......# #.....  ......### ##......  #..##P#######.  .########.#.........  P####..##.P.....>  ..#h .#.......#..........######.######.#.......#### #####$....##.y...#.h% ^#... .......h h h Oy.h= F------2h h h .P# #...... ##..## #....### #h3>......# #..... ......### ##...... #..##P#######.hY| .########.#.........h~ P####..##.P.....> hX..#.#...hN.#..........#hY#####.######.#.......#h### #####$....###yh0>#.#...hhh|y.------3hhhz5c #.P# #......h5 ##.## #....### #h6.>......# #..... .### ##...... #.##P#######. .#.#. P.####..##.P.....> #h6.#.# ##...#h6Z ##.#....##h 7 #####.######.#.y.....#hW7 ### #####$....# ##....#h7x #....# #....# h7v #....  #...h&9hX:h;BOy.hLC-44hdJhod #.P# #...... ##.## #.... #.>......# #..... .### ##...... #.##PhdA#. ........########.#. P.####..##.P.....> #he|.#.# ##..#hLe ##.#....y......##he #####.######.#.# ### #####$....# ##....# #....# he #....#  #....  #...hehih1lhqJy.h r%5hMwhyhjtK #.P# # ##.## #.... #.>......# #..... ht.### ##...... #........##P#. ........########.#. P.####..##.P.....> #.#.#hud ##.y.#h9uP ##.#...hLu.##h^uf #####.######.#hpu.#hu ### #####$....# ##hu ....#hu5 #....# hu5 #....# hu4 #.... huB #...h$xhӅ>y.hRC30185=6hhZ] _The vampire mosquito barely misses you.ho# _You hear a bellow! _The vampire mosquito barely misses you.  You headbutt the vampire mosquito!  The vampire mosquito is heavily damaged.  The frigid air chills the vampire mosquito!  The vampire mosquito bites you!h q)95/111 h)qA--==7.4 (0.8hyha}M _The vampire mosquito draws vitality from your injuries!ha G  You headbutt the vampire mosquito!h^n E$hs s3018 --1-8.2hy 7#h| W _You destroy the vampire mosquito!h% 9#h 7-h 7#h[ H _No target in view!h 9#h h~ A#h H _No target in view!h 6 _h%h'GM#.h(kP# #.##.## #....#hn(22#.>......# #..... .### ##...... #........##P#h(. ........########.#.h( P.####..##.P.....> h(L#.#.# h(e##..Y.# h)C--##.#....hC)## #####.######.#.h)# ### #####$....# ##....#h)&  h) h5-9.2 (1.0h&6F--50.2 (2hb;9#hB>? _You now have 3022 gold pieces (gained 4).hOyhyho{h~hhBhhl%7hh2hXXhղh"hED8=hhqhhVhhhhKhh .....### ##...... .......##P#######........ 37 h......########.#......... ......####..##.P.....> ...........#........# ....h2..........# #.#.................## hV#####.######.#.......# # #####Y....#  hrN##....#  h#....#  #....# hs#....#...hI.......#........?....hr+6.2 (6hh$[9=7.2 (7h$h>@ _You now have 3037 gold pieces (gained 15).hhhrhYhhBhh+3037hhжhɼh+100/111hhhhhh\hyh%1h@hh#hvhh]hh7hhhhy#........# .........# ..........## #.######.#.......# ### #####.....#  ##....##  ##....## . ##....#...÷ ...64..........#........?....### .......Y   death yak (wandering)##..###.#........Y....#P...........†hhd` _A death yak is nearby!hw7.......#.......##.......# #####.....# ##....## ##....## .  ##....#...÷  ##Y.......  ##.......  .  #  ..?....  ###        h5:.......#.......##.......# #####.....# ##....## ##....## .  ##....#...÷  ##Y.......  ##.......  .  #  ..? ###     h<h]> h>R_A death yak is nearby!h>M7.......#.......##.......# #####.....# ##....## ##....## .  ##....#...÷  ##Y.......  ##.......  .  #  ..?....  ###        h9h.......#.......##.......# #####.....# ##....## ##....## .  ##....#...÷  ##Y.......  ##.......  .  #  ..? ###   hB  hFhhhO` _A death yak is nearby!ha<   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hh  You bellow for attention! You hear a bellow! The death yak bellows!h hYY.h!y2=======5.2 (1h&h(+ _You hear a bellow! x3ha####..##.P.....>#.#. ..........#.######.#.......#### #####....... ....## .#...÷.##....... ....... #...... ..?.... ### ....... ##..###Y.... #..hZcQ.hdF------6hghih.########.#.........####..##.P.....>#.#............# ###.######.#.......#### ###. # .#...÷.##....... ....... #...... ..?.... ### . ##..###.hh=D------7h2h h..##P#######..########.#.........####..##.P.....>#.# .... .#..........# ####.######.#.......#### ###. # .#...÷.##....... ....... #...... ..?.... ### .hhY   death yakYh]3=8hMhh+ ......### ##........##P#######.........########.#.........####..##.P.....>..#.#.....#..........h Z# #####.######.#.......#### ###.# # .#...÷.##....... ....... #Y..... ..?....hF hc RY.h %9h h( hB M>......# #...........### ##........##P#######.........########.#.........####..##.P.....>..#.#.....#..........######.######.#.Y.....#### ###.# # .#...÷.##....... Y...... #......h@N hN .470hxU hV h##..## #....### #>......# #...........### ##...... #..##P#######..########.#......... P####..##.P.....>..#hVl.#....#..........######.######.#.......#### #####.....# h# .#...÷.##....... Y......hZhhtY   death yakY.h%1h'hhb<5 ##.## #....###  #.>......# #.....  .### ##......  #.##P#######.  .########.#.  P.####..##.P.....>  #.#.#  ##..h=I.# ##.#....## #####.######.#.# ### #####.....# ##....## ##.## . ##....#...÷ ##Y. ##.  .......h`?h{HRY.h>M%2hpNhQhL . ##.## #....### #.>......# #..... .### ##...... #.##P#######. .########.#. P.####..##.P.....> #.#.# ##hM <...# ##.#....## #####.######.#.# ### #####.....# ##....## ##....## . ##Y...#...÷ ##.  ##.  .......h\ hT] -53h?b hd h  ##.## #....### #.>......# #..... .### ##...... #.##P#######. ..########.#. P.####..##.P.....> #.#.# ##...# ##.#..## #####.######.#.#h'  ### #####.....# ##....## ##....## . ##Y...#...÷  ##.  ##.  ....... h h %4h h h8 2 ##.## #.... #.>......# #..... .### ##......h # #........##P#######. ..########.#. P.####..##.P.....> #.#.# ##...# ##.#h 7.Y..## #####.######.#.# ### #####.....#h * ##....## ##....## ##Y...#... ## ## .h hK %5h$ h h4O ##.## #.... #.>......# #..... ......### ##...... #........##P#. ..########.#. P.####..##.P.....> #.#.# ##...# ##.#..## #####.######.#.# ### #####.....# ##....##  ##....## ##Y...# ## ## .hZh[-66hCahdhB| ##.## #.... #........>......# #..... .......### ##...... #........##P#. ..########.#. P.####..##.P.....> #.#.# ##...# ##.#....## #####.######.#.# ### #####.....# ##....##  ##....## ##Y...# ## ##h? .h%h(YY   death yakh%7hhh7 .P# # ##........## # #........>......# # ........### ## #hW..##P####### .########.#........ P####..##.P.....> ..#.#....h\#.#............######.######.#.Y.....#### ###.....##Y...# ##... hhY.Y   death yakh0hS7=8hhh,  ###.##...## #PP #........P# # ##........## # #........>......# # ........### ## #..##P####### .########.#....... P####..##.P.....> ..#........#...##.#...........######.######.#Y......#### ###.....# Y... Y.Y   death yak9h D  ####.#..P#  ##.......#.##...## #P .........P# # ##..............## # #..>......# # .......### ## #..##P####### .########.#...... P####..##.P.....> ..#..#......##.#..........Y######.######.#.......#### ###..... Y.. hF hQ Y.Y   death yakhS &80hX h[[ hv M ###..# ####.#..P# ##.##...#P.....P#.......## ##hv >......# #......### ###.##P#######.####.#......P####..##.P.....>.....#.##............. ##.#.........Y.......#####. hw 0h hg ]8=1h: h݇ h M# #..#  ###..# ####.#..P# ##.##...#P.....P#.......## ##h>......# #......### ###.##P#######.#######.#......P####..##.P.....>.....#h.##....................#. ##hh%2h*hh+..... #..# ##.....# #..# ##......# ###..## #......####.#..P# ###.##...## #PP#......P# #.#h......##>......# ......### ###P######..########.#.......P.####..##.P.....>#............#h##..............###.#.........Y.......#######.######.#.......#h\### #####.....#h(h])-93h.hX0h7L..... #..# ##.....# #..# #.#......# ###..## ##......####.#..P# #.##.#.##...## #PP.#.....P# #.##.h## #.#.>......# #..### ##.#.##P#######..########.#.P.####..##.P.....> #.......##......##.#...#####. h; hhn%4h^h|hGIhCIhO,hShS&10hUhYh^hA_hahhYY   death yakhmr  ..... #..#  #.....# #..# h?nj #......# ###..##  #......####.#..P#  ##.......#.##...##  hbn!#...............P#  hnA##..............##  #........>......#  hn`.........Y....### 7.2 (3 hnC#........##P### ........##### P......hn(>  #...... h o# ##.....  h)o1##.#.  #### hJo ###  hkoI_You start resting.h! hK..... #..#  #.....# #..#  h}F#......# ###..##  #......####.#..P#  h##.......#.##...##  h#...............P#  ##..............## hh #........>......# hv .........Y....###  h6o#........##P### hX........##### P......h{R>  #......hH ##.....h  ##.#.h'{ #### ### hNhhhA` _A death yak is nearby!hhPY..h18.2 (1 _hǡh^h0 hZ PY..h S1=9h h hD #You barely miss the death yak. The frigid air chills the death yak.hD5=90.0 (0.8hK:#hOA _The death yak gores you but does no damage.h ##You barely miss the death yak.The frigid air chills the death yak but does no damage.h%8hT##hW _The death yak closely misses you.hLT##  The frigid air chills the death yak but does no damage. _The death yak closely misses you.  You hit the death yak.  The death yak is lightly wounded.fungus. The fungus begins to die.  The frigid air chills the death yak!h߅,1.7 (0.9hD###hA _The death yak gores you but does no damage.hL # You hit the death yak but do no damage.The death yak is lightly wounded.  The frigid air chills the fungus! The frigid air chills the death yak.=2.6hU##hW _The death yak closely misses you.hk^ ## fungus! The frigid air chills the death yak. _The death yak closely misses you.  The death yak is moderately wounded..  The frigid air chills the death yak but does no damage.h_ [08-3.4 (0.8hc h###hGj . _The death yak gores you.h # You hit the death yak.  The death yak is moderately wounded.h U9-4.2h h###h8 \ _The frigid air chills the fungus! The frigid air chills the death yak!h}9 ##You hit the death yak but do no damage.The death yak is moderately wounded.The frigid air chills the fungus. The frigid air chills the death yak!h}'5.0h^###hV _The death yak barely misses you.h  You headbutt the death yak!  The death yak is severely wounded.The frigid air chills the fungus. The frigid air chills the death yak!h ##. A nearby fungus withers and dies.h$-=8hJ##hQV _The death yak barely misses you.h  The frigid air chills the fungus. The frigid air chills the death yak!  A nearby fungus withers and dies. _The death yak barely misses you.  You headbutt  The death yak is almost dead.  The frigid air chills the death yak.h2$# 3037 1036.6 _You kill the death yak!h`6B#h9 h9f_Your base Shapeshifting skill increases to level 13!hG>###hhHhM8#hOH _No target in view!hCP###hhU##hH _No target in view!hR##hh:#hH _No target in view!h= F###h h9 D###h F _Unknown command.h 3h h) h hܫ  _#.....# #..#  #......# ###..## #53 #......####.#..P# #.......#.##...## #PP ........P# #. ##.....## # >...... ......### # ###.#######.-- .########. P.####..##.P.....>  #......#........# ##............# ##.#...Y.##  #####.######.#.......#  ### #####.....#  ##....## hf &h+ -7.6 (1.0h E--8.6 (2hѸ h @ _You now have 3053 gold pieces (gained 16).hthhhhzw1=h1 _HP restored.hh hBhhhhjhhh/hQhhh9=hhSh(hqhhhhhhhh8h3hhh:hh h.k......#.  ...   .. ## #..#  #. #[.#  #...... ...#  ##.....# #..#  #hl# #..#  ##.....## #..#  #......# ###..##  #......####.#..P#  ##.......#.##...## # #...............P# # k   wyvern (asleep)..............## ##........>......# #.#..............### ##..h.3007.6 (9h3.8.6 (10.0)h#h%Y _A wyvern comes into view.h"BM .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  #......#   #......#  ##.......  #.........  ##........  #........>.  hB0. h .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  #......#   #......#  ##.......  #.........  ##........  #........>.  . hhh}h] _A wyvern is nearby!h} .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  #......#   #......#  ##.......  #.........  ##........  #........>.  . hi .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  #......#   #......#  ##.......  #.........h4  ##........  #........>.  . h{hhhu] _A wyvern is nearby!h٧} .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  #......#   #......#  ##.......  #.........  ##........  #........>.  . hx; .k......#. ......... ......... .........## #..#  #.......#. #[.#  #...... ...#  ##.....# #..#  #.....Y# #..#  ##.....## #..#  h8<#......#   #......#  ##.......  #.........  ##........  #........>.  . hAhAhFhJ] _A wyvern is nearby!hJP 5..##.<.k#.#...# ..## #..##.#.# #[.# #......# ...#hP  ##...Y.# #..# #......# #..##.....## #.. #......# ###..## #......####.#..P# ##.......#.##...##  #...............P# ##..............## #........>......# #hR O  Found a stone staircase leading up.h^ /  --more--hd8<h5 30539hJ.0) _hԫhh@u   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h h hK .kk======10h h J _You bellow for attention! The wyvern hisses angrily.ho~ ...##. <#.#..... ...k# #..## #..# #.......#.# #[.# #....# ##.# #..# #......# # #..# ##.....## #..# #......# ###..#hjK##......####.#..P# ##.#.##...## ##.........P# ##......#hAh#L.khc$F------1hr*h1-h.. .. .##. <.#.# ... ....k.....# #..## #..# #.#.# #[.# #.....Y# ...# ##.....#.# #..# #......### #..# ##.....## #..# #......#......####.#..P# ##.......#.##...## #P#.........P# #.##.## #...k------2hho hTv P.khlw %3hQ{ h} h0vh~L.kh ]04--=4hEhl+ _The wyvern bites you!hKdD #hdh You hit the wyvern.  The wyvern is lightly wounded.hjel99/111 ---5.4 (0.8h2k7#hmM _The frigid air chills the wyvern. The wyvern bites you.h ##You closely miss the wyvern.The wyvern is moderately wounded.h'6.2hP##hu _The frigid air chills the wyvern. The wyvern barely misses you.hLc ### You hit the wyvern.  The wyvern is heavily wounded.hc,7.1 (0.9hhA#hk hkg_The frigid air chills the wyvern. The wyvern barely misses you.h( ## You barely miss the wyvern.The wyvern is severely wounded.The frigid air chills the wyvern. The wyvern bites you.hD-9 (0.8hS##hT _The wyvern closely misses you.h6 ......... ..  .........##. <........#.# ........... ..........# h*7Q#.........## #..#  #......k#.# #[.#  #.....Y# ...#  ##.....#.# #..#  #......### #..#  ##.....## #..#  #......#   #..... ho7l ##.....  #......   h , h C......... ..  .........##. <........#.# ........... ..........# #.........## #..#  h ?#......k#.# #[.#  #.....Y# ...#  ##.....#.# #..#  #......### #..#  ##.....## #..#  #......#  #.....  ##.....  #......   h ###hn 9#h ] _A wyvern is nearby!h  ......... ..  .........##. <........#.# ........... ..........# #.........## #..#  h #......k#.# #[.#  #.....Y# ...#  ##.....#.# #..#  #......### #..#  ##.....## #..#  #......#   #.....  ##.....  #......   h!w  ......... ..  .........##. <........#.# ........... ..........# #.........## #..#  #......k#.# #[.#  #.....Y# ...#  ##.....#.# #..#  #......### #..#  ##.....## #..#  #......#  #.....  ##.....  #......   h{ K##hM| h :##hA #h ] _A wyvern is nearby!hq w ......... ..  .........##. <........#.# ........... ..........# #.........## #..#  #......k#.# #[.#  #.....Y# ...#  ##.....#.# #..#  #......### #..#  ##.....## #..#  #......#   #.....  ##.....  #......   h+ ......... ..  .........##. <........#.# ........... ..........#h+ #.........## #..#  #......k#.# #[.#  #.....Y# ...#  h+2##.....#.# #..#  #......### #..#  h,##.....## #..#  #......# hV, #.....  ##.....  #......ho,&  h, hC4Q###h4h;8#h>] _A wyvern is nearby!hR _A wyvern is nearby! _A wyvern is nearby! _A wyvern is nearby! hDS You barely miss the wyvern.  The wyvern is almost dead.  The frigid air chills the wyvern!hZ`T$##h`!h`fP3053 48.7hl:#hoJ _You kill the wyvern!h> h hA#hH _No target in view!h2h=3h3h5hf9hmA _ .. ...69 .. .. .##. <.#.# ... ..# ...## #..##.#.# #[.#-###......# ...# ##.....#.# #..# .### #..#hA#.....## #.. #......# ###..## #......####.#..P#  ##.......#.##...## # .P# #hDKp#9.7 (1.0#hKa100/111-20.7 (2hIQB#hvT@ _You now have 3069 gold pieces (gained 16).h hH h\ h h h] Bh# hz$ %1h% h}) hE2 h2 h3 hj6 h{= h= h> hA h!I hI K2=hK hR ####... P.#.... .### # ...#.. ..... ....hR ;##.#<.#.# ....# 5.7 (5..........## hS #.........## #..# #.......#.# #[.# ###......## ...#h\S ##.....#.# #..##......### #..###.....## #..## ###..##hT h5Z h] T _Key pressed, stopping explore.hvo Ihp h h hކ hl h h hP h: h h hX h h h hW 9=h hP h5 h hm h h hZ hQ h h h h h h h h hg h hb hT hy h h h5 h` h h h h hH h hu h h h h hB h ,h h h h h h hS h h h h h- h h8 h ,h h he& Bh@( h. h|. h;/ h}9  #P..# ### #....####P###  #....##....###  #P...........## #..##......##....## ##..#P....#.###....###...##  ##...#### ### . #..P# ##.....# ##.....#.... #......# ##.Y....... #....69.7 (35.0)..### ##P......# #.... .........### ##.....## #... ......# #...####. ..........#.# ######P ...##.#.....# ##. ...#.###...## ..... .....##.#...# #.... ....####....#[3h: \7m .h= h? T _Key pressed, stopping explore.h\ _h^ h8c P _hg h h hh hk hp hq hq ht hw hlx h{y h{ h6 Bhu h h^ h h6 hT Bh h hЗ h hM hߞ h h hr h? h h9 hӨ ht ,h h hk ,hݶ h h ,h9 h' h h} h h h ,h hs h h0 hq hJ he ,h hg h1 h_ h h h h h h h h@ h h h h/ h hV h h h h h. h hT h h Bh h h6 h+ hk h h h8 h h ,h9 h hc h h h! h$ h% h% h( h. hh. hl/ hY1 h,5 hv5 h36 h8 h? h? hy@ hTB hE hiE h*F hH hN hON hz h ,h h nh Xhݼ h1 h h h h h h h h` h= h0 h h h hk hO h h h h hX hd h= h h5 h hc h hG h h h h h~ hDh'hhh  ####  hF##..# # ##Y### #122.7 (53 ##.### h>##...## #P..## ### # h #....####P### # ##....##....### # h #P...........## # ##......##....## #hj #P....#.###....### hhhg _Key pressed, stopping explore. _You see here a +0 robe. _Key pressed, stopping explore. _h/_hr3hi9P _h =,h]=h@h~EhEhFhIhyNhNhOhRhXhqYh0Zh5]hbhXch5dhgh mhkmhnh|qhvhwhxh{hqBhޅhshьhhuhh#hh'hhxhh9hhլhhhhָhh$hh: #P........... Jingleheimer the Mimic  ##......##... Octopode of Gozag Gold: 3069  #P....#.###.. Health: 111/111 ========================  hg##...#### ##. Magic: 23/23 ========================  ###.....# ## AC: 13Str: 14  . #####.......# # EV: 14Int: 12  h_..< #P.#........###SH: 0Dex: 16  .....##............###hXL: 14 Next: 14% Place: Lair:4  >......Y...........#.## Noise: ---------  Time: 13136.7 (14.0)  hI....................#.# -) Horns  .............##.#.....# Nothing quivered  ...!<........#.###...## Yak  ...............##.#...#  h#.............####....#  #..##.........## ###..#  h}#P. ##.......#.# ##[.#  ###......## #...# _Key pressed, stopping explore. _You see here a +0 robe. hV_You see here a +0 robe. _Key pressed, stopping explore. _Key pressed, stopping explore.  Found a stone staircase leading down and a stone staircase leading up.h/  --more--hhhK ; 7.7 (15 _h h h Ih h h Bh!   #P....#.###  #... ##...#### #  h" P..<##.....#  #.... #####.......#  ....<###P.#........###  ......##............##  #>............#.#  ........#.  #.##.#.....h4# 8.0) ##...!<#.###...#   #....##.#...   ##.....####....   #..##.## ###..  h#  #P. ##.#.# ##[.    ## ###......## #...    ##.....#.# ##..    #......### #.. h(- h- *9.7 (2h4 h6 ; _Found an escape hatch in the ceiling.h0 h1 h1 h>6 hm? hF |  There is a stone staircase leading up here.hO 5 _hP hX  #... ##...#  P..<.#.....#   ##.... #####.......#  #....<###P.#..###  #.......#....#  #.#>......  #..hZ ...  #.......##.#..  ##...Y<..#.###  #.......##.#.  ##.####  #..##..## ###  #P. ##.#.# ##  ### ###......## #  ##.....#.# ##  #......### #  ##.....## #he '41hwe *2.7 (3hk hqn g _w - 4 potions of heal wounds (gained 1)h 3hhsh he h,hho,hh",hhhhhG hD!h$,h$h&h*h +h+h,h0h0h1h3h8h8h9h:hj=h=h*>hr@h BhSBhBhChHhIhIh Lh/O,hOhQhUhUhqVhXh[h[hq\h]hahah0bh:chg,h]hh jhoXhrh_rhrhayh|h|h-}hh+hqh˂hhhۊh9hЍh,hhKhhhh$hYhh6hťhhݩhXhhhIhh h hhhP  There is a stone staircase leading up here.hoh _hh1hhJhwhhuhhhh,hhh!hdhhhuhhhhhhhIhh h h hzhhGhKhhhbh"h ht h!hO1nh3,h3h&9Xh:h<h=h=h?h^hhhh,h h@ hLhhhah,hhh,h0hhVhhI h&h 0Xh3h3hg4h^6h9,hv:h>hB,hBhDhH,hHhoJh(PhpPhPhRhUhUh8VhXh$[hy[hN\h^h`h+chchchKdhehi #...............P# #..... ##..............## #....#  ##........>......# #..... hFj #..............### ##......  ##........##.#######  #........########.#  #P.......####..##.P.....>  ##......#.#  hzj##.........Y......y...#  ##.#.........##  #####.######.#.#  ### #####.....#  hj##....## ##....## y   vampire mosquito (wandering) ##Y...#.. hjj##...... ##.....hl099.7 (57.0)hqb.hJ200.7 (58hthi3hht#...P# #.##..## #....###..>......# #..... #...### ##...... ##........##.#h. #........########.#. #P.......####..##.P.....> ##.....#.# ##..........Y.# ##.#........y..## #####.######.#.# ### #####.....# ##....##hҬ4##....## y   vampire mosquito (wandering)##Y...#...##.##.hg,0.0)hHc.hº@1.7 (1hphhhhh hBh/##.#.##...## #PP...# #...P# #...... ##......## #....#####.> #.....  #......### hN  ##........##.#######.  #........########.#.........#P.......####..##.P.....>  ##............#h# ##...................l# h##.#.................## #####.######.#.......# h|### #####...###....## l   basilisk (wandering)##....## h:s##....#...÷##...h_!h#&2h1$Il.h$*3.7 (2h)h +h( P          >    ##......  ........  #####.#.........  #..##.P.....>  #Y......l#  ...............#  ...............##  #####.######.#.......#  ### #####.....#  ##....##  ##....## .  ##.÷   h           >    ##......  ........  #####.#.........  #..##.P.....>  #Y......l#  ...............#  ...............##  #####.######.#.......# h  ### #####.... ##....##  ##....##  ##.÷ h h h h _ _A basilisk is nearby!h            >    ##......  ........ h e #####.#.........  #..##.P.....>  #Y......l#  ...............#  ...............##  #####.######.#.......#  ### #####.....#  ##....##  ##....## .  ##.h 6÷   h$           >    ##......  h٧ ........  #####.#.........  #..##.P.....>  #Y......l#  ...............#  ...............##  #####.######.#.......# h  ### #####.... ##....##  ##....##  ##.÷ hȱ hZ hz h _ _A basilisk is nearby!h0 ?          >    ##......  ........  #####.#.........  #..##.P.....>  #Y......l# h  ...............#  ...............##  #####.######.#.......#  ### #####.....#  ##....##  ##....## .  ##.÷   h=Y          >    ##......  ........  #####.#.........  #..##.P.....>  #Y......l#  ...............#  ...............##  #####.######.#.......#  ### #####.... ##....##  ##....##  ##.÷ hD3hGHhtK_ _A basilisk is nearby!h`##.#.##...## #PP...#  #.P# #......  ##.## #....### ##.>......# #..... #.h`au### ##...... ##.##.#######. #.########.#. #P.####..##.P.....> ##.#.l#  ##....# ##.#.ha%...## #####.######.#.# ### #####.....###....## ##...##.. h|chehUghnlyy   vampire mosquito (wandering)ho14.7 (1 _hvhxhC  ##.#.##...## #PP...# #.P# #...... ##.## #....###  ##.>......# #..... h  #.### ##......  ##.##.#######.  #.########.#h 8.  #Ph .####..##.P...l.>  ##.#h q.y# ##..hj G.# ##.#h ....## #####.######.#.# ### #####.# ##....## ##....## .h c ##....#...÷ h F ##.h h h h y...y   vampire mosquito (wandering)h %5h( h hxm ........P# #...... ##.## #....###>.......  ......### ##...... ####.#######.. ######.#. #P.......####..##.P.y...>  ##............#........# ##............# ##.#....## #####.######.#.......# ### #####.....# ##....## ##....## . ##....#...÷ ##........ ##.h9zh|hqBy.h %6hڋhhB  #.P# #...... ##.## #.... ##.>......# #..... #.### ##...... ##.##.#. #........########.#. #P.####..##.Py....> ##.#.# ##..# ##.#....## #####.######.#.# ### #####.....# ##....## ##....##  ##....#... ## ##h#ChuJh Od.hO%7hjThVh  #.P# # ##.## #.... ##h{!.>......# #..... #.### ##...... ##........##.#. #........########.#. #P.####..##.P.....> ##hZ.#.# ##..# ##.#....## #####.######.#.#h`### ###.h3AYak hUs# ###..... hth4h%8h9#h9&h   #.P# # ##.## #.... ##........>......# #..... #.....h& .### ##...... ##........##.#. #hA j..########.#. #Phi .####..##.P.....> ##.#h Y.# ##..h .#h Z ##.#...h .##h z #####.######.#.#h  ### #####.....#h B# ###....h1 D hL h %9h hW# hD- t  #.P# #h- . ##.....## # ##........>......# # #.......h- .### ## ##........##.#h-  #..########.# #Ph1. .####..##.P.....> ##.#.# ##...#h.  ##.#....## #####.######.#.# ### #####.....#####... h< h= &10hA h[D h9 ###.##...## #PP #........P# # ##........## # ##........>......# # ........### ## ##..##.####### #.########.#.......hz9 #P####..##.P.....>..#........#...##.#..........######.######.#.......#### ###.hb;1hbi h#  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. hGg hgF======2 hn hqG _You bellow for attention! You hear an angry hiss. hʎ \MWhat are your orders? h|  h %3 h  h / _You bellow for attention! h&e ####.#..P#  ##.......#.##...## #P .........P# # ##..............## # ##..>......# # .......### ## ##..##.####### #.########.#...... #P####..##.P.....>..#..#...##.#..........######.######.#.......#### ###. h1 h1(------ h14 h6 h9 hQ#\MWhat are your orders? h  h F======5 h<  h@ / _You bellow for attention! hx \MWhat are your orders? hU h%6 h hP _You bellow for attention! You hear an angry buzzing noise. h\MWhat are your orders? h- h%7 hp h`/ _You bellow for attention! h\MWhat are your orders? h ;8 ht  h / _You bellow for attention! h \MWhat are your orders? h hyy   vampire mosquito h{%9 h hB _You bellow for attention! You hear a bellow! h\MWhat are your orders? hS# h-Hy. h4.&20 h>4 h26/ _You bellow for attention! h.&QM ###..# ####.#..P# ##.##...#P.....P h& ##.......## ##>......# #.......### ###.##.#######.####.#...... h'P####..##.P.....>##..y..#.##............. ##.#.................#####.  h '0 hj* h5yy   vampire mosquito h5F------1 h; h= hc h{ y.The vampire mosquito bites you. hϴz08-=-----2 h h<M _The vampire mosquito draws vitality from your injuries! hlN#The vampire mosquito bites you. _The vampire mosquito draws vitality from your injuries!  You barely miss the vampire mosquito.  The frigid air chills the vampire mosquito. but does no damage.  bites you. h=m@6-- hcm%3.5 (0.8 hds huM _The vampire mosquito draws vitality from your injuries! hu  You headbutt the vampire mosquito!  The vampire mosquito is heavily damaged.The frigid air chills the vampire mosquito! h 8$# hD 5 he  h B3069 - h -=4.4 (0.9 hʜ ## _You destroy the vampire mosquito! hۓ  h  h <## h7  hA   ho :_No target in view! h I h  hC  h h7= _ hs ###.#..P#.#.##...## #P75........P.#....###.>......# #.......### ##.#.##.#######....########.#.P####..##.P.....>--#......#........#  ##..........Yak ###.##...  hQ#5.4 (1.0 h*--6.4 (2## _You now have 3075 gold pieces (gained 6).hh6hhlh]##..##...## #PP#...............P# #..#........## #.##........>......# #..#..ho......### ##..#.##.#######...#..########.#..#P.####lJ##.P.....> ##.....#........# ....# #.######.######.#  ### #####h ## l   basilisk (wandering)hJ   endoplasm (wandering)h h &0hh)G ####..h]dl  An endoplasm comes into view.h~ht@7.4 (1h6 _The endoplasm moves out of view.hg`   #.......  ##......hK  ##........>  #........  h##....... hВ#........ h#P.......####..#> h ha##.......Y..l.#  ##..............h,%  ##.#...........hC  hT#####.######.#hd  hu### ### h  hΓ+ ha)u   #.......  ##......  ##........>  #........  h)##....... #........ #P.......####..#>  ##.......Y..l.#  ##.............. h) ##.#...........  #####.######.# h* ### ### h9*  h{/h/h4h6_ _A basilisk is nearby!h u  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target r - Retreat!s - Stop attacking. g - Guard the area.hJu-f - Follow me.  Anything else - Cancel.hd xl.JlJ   endoplasm8=======8h hJ b _You bellow for attention! The basilisk hisses angrily. You hear a bellow! x3h~^ ;##.#.##...## #PP.#........P# #.##.......## #.##........>......# #.#..............### ##.##........##.#.#..########.#.#P.####..##.P.....> ##.l..#.# ##..J.# h^ ##.#....## #####.######.#.# ##....## ##....###....###.hb hg IJ.hqh \=-----9hl h&o U _The basilisk barely misses you.h^  You headbutt the basilisk!  The basilisk is moderately wounded.h h#J.YY   death yakl   basiliskJ   endoplasmh~Y=----30.2 (0.8h\h^"r _The frigid air chills the basilisk! The basilisk misses you.h7?  You headbutt the basilisk!hA  You kill the basilisk!The frigid air chills the endoplasm!hGv##$$hK7951.0hIQ:##h\SM _You kill the endoplasm!h#........P# #...### #.##..># #..#..hB....### ##..###.#######...#..########.#..#Phe####..##.P.....> ##.h.$$.#...Y....# ...........# #h....Y.....#####.######.#..h  ### #####.....#  h#h zY 2 death yaks (1 wandering)..h'hhshW##Y.Y.h75--2.0 (1.0hL##hhI#.P# #.##.## #....###........>......# #..... #......### ##...... ##........##.#.hEJ9 #..########.#. #P.####..##.PY....> hiJ##.$$.#..Y.Y...# hJ##...# ##.#....Y......## hJ#####.######.#.# hK### #####.....# h%K##....## YY 4 death yaks h@K7(3 wandering)##....#.hiK*##.##.hpNhNh-OhPh0XC##.Y.Y.Y..Y.YY2hY@--3hf`A#hbhe#.P# #.##.## #....###.>......# #..... #.### ##...... ##........##.#.hGfl #........########.#. #P.####..##.P.Y...> ##.hkf$$.#.Y.Y....# ##.hf.Y..Y....# ##.#.hf...hf*## hf#####.######.#.# hf### #####.....# ##.hfa...####....## hgYY 5 death yaks (3 wandering)hg"##....#.h(g*##.##.hYjh|khkhlhmhawY.Y.Y.Y..Y.hw>YYYhex.104h7#hhl# #.P# # ##h#Z.## #.... ##h#.>......# #..... #.### ##......h#M ##........##.#h $s. #........########.#Yh+$9. #PhI$.####..##.P.....> ##hh$.$$.#Y.Y.....# ##h$.Y..Y.....# ##.#h$0....##h$z #####.######.#.#h$ ### #####.....# ##....## ##....##h%Z ##....# ##h;%@ ##hu+h+h5,h,hL-h>.#Y.Y.YY.Y.YY13075====5#h>A/ _The death yak bellows! x2hxw ###.##...## #PP .P# #.... ##..## #.... ##>......# #..... #..............### ##...... ##........##.#######. #..########.#......... #P####..##.PY....>$.#.Y......#..YY.Y.......#..........######.######.#.......#### #####..... 3 death yaks##h*}#YY..Y.h~r1=----6hhRQ _You see here 6 gold pieces.h  ##.#.##...## #PP #.P# # ##..## # ##........>......# # #......### ## ##........##.# #........########.# #Ph '.####..##.PY....> ##$YY#.Y......# ##...Yh .# ##.#...h< .## #####.######.#.#h[ y ### #####.....#hy 7 ##....## h  ##....## ##....# ##hv h͒ h h| hH hq YY.YYY 5 death yaks (1 wandering)hT A----7 h _hФ hy hx ##.#.##...## #PP #........P# # ##.......## # ##........>......# # #..............### ## ##........##.#hxv #..########.# #P.####..##.PY....> ##.$YY#.Y......# ##hy..YY.Y.....# ##.#h9y....## #####.######.#hYy.#  ### #####.....#hxyt ##....## 4 death yakshy/ ##....hyo ##.... ##h|h}h0~hthY...Y.YYY 5 death yaks (1 wandering)h%8hhhW N ####.#..P#  ##.......#.##...## #P .........P# #h  ##..............## # ##..>......# # .......### ## ##h ..##.####### #.########.#......h t #P####..##.PY....>h $YY#.Y......#.Y...Y......h6 ##.#........Y.#hZ #####.######.#.......#### ###.h mY 4 death yakshF h hc h\ h h  h Y$Y.Y.....Y.YY 5 death yaks (1 wandering)h h %9hC% h(( h M ###..# ####.#..P# ##.##...#P.....P ##.......## ##>......# #.......### ###.##.#######.####.#......P####..##.PY....>##.Y$Y.#.Y##........Y.... ##.#.......Y.Y.......#####. hK Y.Y.YY 2 death yaksh B=40h hx hHk##.....## #..# ##......# ###..## #......####.#..P# ###.##...## #PP#......P# #.hH......##>......# #.......### ###.######h7I{#..########.#.......#P.####..##.PY....>h]I##.......Y.$Y.#.Y# ##.......Y......hI###.#.......Y.Y.......## hI#####.######.#.......# ### #####.....#hI| ##....## hLhQhQY.Y   death yakhQ0hR%1hXhV[h #......### #..# ###.....## #..# #.h q#......# ###..## #......####.#..P# #.##.##...## #PP#......P# #.......##h5 >......# #......### ###hM .##.#######..########.#........hn #P......Y####..##.PY....>##.........$Y.#.Yh t##.......Y......# h ##.#.......Y.Y.......#######.######.#..h ~### #####.....#h h PY..h %2h h hZA #.# # ......### #..##### #..# .# ###..## hA ####.#..P# ###.##...#PP.....P ##.# ##hA ..# #.......### ##hB [#..##.#######.h?B dY########.#........Ph_B .####..##.PY....>##......Y..$Y.#.YhB Y 2 death yaks##.......Y.....hB z###.#.......Y.Y.#h%C -#####.######.#..hH ,hJ hR Y.YY.Y 3 death yaksh|S %3hX hZ c _There is a stone staircase leading down here.h_: ##.....#.# ##..#Jingleheimer the Mimic#......### #..### Octopode of Gozag Gold: 3075h: l##.....## #..##. Health: 111/111 ========================#......# ###..##h: ## Magic: 23/23 ========================#......####.#..P#h: v#. AC: 13Str: 14h; ##.......#.##...## #PP. EV: 14Int: 12h4; #...............P# #... SH: 0Dex: 16ho; ##..............## #... XL: 14 Next: 15% Place: Lair:4h; ##........Y......# #.... Noise: ---------  Time: 13243.0 (0.0)h; [#..............### ##..... -) Horns##.......Y##.#######....... Nothing quiveredh; #........########.#........ Yak h< l#P.....YY####..##.PY....>h#< a##.........$Y.#.Y......#hB< YYY 3 death yaks##.......Y............###.#.......Y.Y.......##hi< #####.######.#.......# _You kill the endoplasm! _The death yak bellows! x2 h @ _You see here 6 gold pieces. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.h s...............................#.##......................................Y........................Y##......................hh 5.#..h_ v##.....#.# ##..#Jingleheimer the Mimic#......### #..### Octopode of Gozag Gold: 3075##.....## #..##. Health: 111/111 ========================h ~#......# ###..#### Magic: 23/23 ========================#......####.#..P#h G#. AC: 13Str: 14##.......#.##...## #PP. EV: 14h5 Int: 12#...............P# #... SH: 0hU -Dex: 16h~ ##..............## #... XL: 14 Next: 15% Place: Lair:4h ##........Y......# #.... Noise: ---------  Time: 13243.0 (0.0)h [#..............### ##..... -) Horns##.......Y##.#######....... Nothing quiveredh #........########.#........ Yak h #P.....YY####..##.PY....>##.........$Y.#.Y......#h4 YYY 3 death yaks##.......Y............#hU m##.#.......Y.Y.......#######.######.#.......# ht X_The death yak bellows! x2 _You see here 6 gold pieces. h͞ _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.ht h h2 . _hXhyY.YY..YY h=4 death yaksh314.0 (1 _h hh {  ##..#   #..#  ## #..#   ###..##  ####.#..P#  #.##...##  P#  ##  #  ###  ##.### ##### >  $    ##.#   h |  ##..#   #..#  ## #..#   ###..##  hx u####.#..P#  #.##...##  P#  ##  hݮ 1#  h l###  ##.###h5 M #####hT N >hq * $h -  h  h¯ Y##.# hۯ hs h߸ h5 h d _There are monsters nearby!h[h]Enter next level anyway? Y - Yes  N - Nohq]h- h? ##.....#.# ##..#Jingleheimer the Mimic#......### #..### Octopode of Gozag Gold: 3075##.....## #..##. Health: 111/111 ========================#......# ###..#### Magic: 23/23 ========================#......####.#..P#hX@ #. AC: 13Str: 14##.......#.##...## #PP. EV: 14Int: 12#...............P# #... SH: 0Dex: 16##..............## #... XL: 14 Next: 15% Place: Lair:4##........Y......# #.... Noise: ---------  Time: 13244.0 (0.0)#.........Y....### ##..... -) Horns##........##.#######....... Nothing quivered#......YY########.#........ Yak #P.......####..##.PY....>##......Y..$Y.#.Y......#YYYY 4 death yaksh@ q##.......Y............###.#.......Y.Y.......#######.######.#.......# _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down. h@ _Placed new exclusion. _There are monsters nearby!This staircase is marked as excluded!hdA h5F hG h J ho "YY..Y.94/111 ----===5.0 (1h9  ≈≈~~#..P....#..#..###.....ß...... ~≈~~...................^.......ß. ~≈≈.....................ß....... ~≈~~............................. ~~~~.............#..#...#...#.P. ~~...P###.#.###.###.####.....#.. ~~~...P....#.#.#..#.####....P...# ~.............................5 ...............YY.####.####. ..................####...##### #.###...####.#.####..♣...♣..### #####....####### #..♣.♣.♣....#### ###.....P.##.P.###.#..♣♣♣....#### ...[............#....♣♣.♣♣..#.#.. Y   death yak ................#...♣.....♣♣....~ ................#.♣.♣..<..♣.#.#.~ ........##.#..P##..♣♣♣...)♣...##~Press: ? - help, v - describe, . - travel  A stone staircase leading down. _Placed new exclusion. _There are monsters nearby!  This staircase is marked as excluded! _The death yak gores you!h: :----h#A h >5---6.5 (2.5hE hN } _You climb downwards. _There is a stone staircase leading up here.h;h=>Quiver which action? ([-] to clear) Items ([,] to cycle) h> c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  h>Jf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  h>g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) h>Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant h&?6Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onhl6hC≈≈~~#..P....#..#..###.....ß...... Jingleheimer the Mimic ~≈~~...................^.......ß. Octopode of Gozag Gold: 3075 ~≈≈.....................ß........ Health: 95/111 ====================---- ~≈~~............................. Magic: 23/23 ======================== ~~~~.............#..#...#...#.P.. AC: 13hxD~Str: 14 ~~...P###.#.###.###.####.....#... EV: 14Int: 12 ~~~...P....#.#.#..#.####....P...# SH: 0Dex: 16 ~................................ XL: 14 Next: 15% Place: Lair:5 ...............YY.####.####.#.... Noise: ---------  Time: 13246.5 (0.0) ..................####...#####... -) Horns #.###...####.#.####..♣...♣..###.. Nothing quivered hD#####....####### #..♣.♣.♣....#### Yak ###.....P.##.P.###.#..♣♣♣....#### ...[............#....♣♣.♣♣..#.#.. Y   death yak ................#...♣.....♣♣....~ hD................#.♣.♣..<..♣.#.#.~ ........##.#..P##..♣♣♣...)♣...##~ hDr_Placed new exclusion. _There are monsters nearby!hDThis staircase is marked as excluded! _The death yak gores you! _You climb downwards. _There is a stone staircase leading up here.hEh\N\ _Clearing quiver.h>d  You hit the death yak.  The death yak is lightly wounded.h?4=7.3 (0.8hDhFA _The death yak gores you but does no damage.hd T~~.##..#############........ß ≈~~#..P....#..#..###.....ß...... ≈~~.......^.......ß ≈≈..............ß ≈~~.....................h ~.............#..#...#...#.P ~...P###.#.###.###.####.....# ~~...P....#.#.#..#.####....P...##.Y................Y<.####.####.#.. .................####...#####.. .###...####.#.####..♣...♣..###...#....####### #..♣.♣.♣....# h+ ##.....P.##.P.###.#..♣♣♣....####~[#....♣♣.♣♣..#.##...♣.....♣♣....~hL O.......#.♣.♣..<..♣.#.#.~h he Y.The death yak attacks as it pursues you!h& ,8.3 (1.0h h V _The death yak barely misses you.h).##..#.ß....# ~~#..P....#..#..###.....ß. ~~............^.ß.............ß. ~~................#..#...#...#.P. h...P###.#.###.###.####.....#...# ~...P....#.#.#..#.####....P...##.Y.<.####.####.#.......####...#####. ###...####.#.####..♣...♣..###...#....####### #..♣.♣.♣....#####~ #.....P.##.P.###.#..♣♣♣....####~# .[.#....♣♣.♣♣..#.#..~hk#...♣.....♣♣....~~≈#.♣.♣..<..♣.#.#.~h'h(56-9hD.h$0hV.##..#.ß....# ~#..P....#..#..###.....ß. ~............^.ß. .............ß. ~.h......... ~.....#..#...#...#.P.P###.#.###.###.####.....#...##. ...P....#.#.#..#.####....P...##.#Y.<.####.####.#.......####...#####....####.#.####..♣...♣..###...#.....####### #..♣.♣.♣....#####~# .....P.##.P.###.#..♣♣♣....####~#~ [.#....♣♣.♣♣..#.#..~#...♣.....♣♣....~~≈##.♣.♣..<..♣.#.#.~~~#hS..Y-50hh~hBf#=1.2 (0.9hoGh7Jy _You barely miss the death yak. The frigid air chills the death yak!hx ## You barely miss the death yak.The death yak is lightly wounded.hy472.0 (0.8h~8#h| _The frigid air chills the death yak! The death yak closely misses you.h  #.##You hit the death yak.  The death yak is moderately wounded.h m78----==9 (0.9h Q##h U _The frigid air chills the death yak!! The death yak gores you!!h ###You barely miss the death yak.The death yak is heavily wounded.hp 5--3.7 (0.8h b###h | _The frigid air chills the death yak. The death yak closely misses you.ht s ### h^t You headbutt the death yak!  The death yak is severely wounded.ht 65------=-4.5h| e###hn S _The frigid air chills the death yak! The death yak gores you!h  You headbutt the death yak!  The death yak is almost dead.The frigid air chills the death yak!h#$#hu k3075 --75.3hhjM _You kill the death yak!h7/~.##..#.ß.... ~~#..P....#..#..###.....ß ~~............^.ß ≈.............ß ~~.........~.....#..#...#...#.P.P###.#.###.###.####.....#...## ~...P....#.#.#..#.####....P...##.h/.Y..<.####.####.#.......####...######...####.#.####..♣...♣..###...##....####### #..♣.♣.♣....#####~ #.....P.##.P.###.#..♣♣♣....####~# .[.#....♣♣.♣♣..#.#...#...♣.....♣♣....~~≈.#.♣.♣..<..♣.#.#.~~~h4q###h 65--6.3 (1.0h<S###h7Bz####hBt886--7.3 (2hG`###hI@ _You now have 3088 gold pieces (gained 13).h~.##..#.ß.... ≈~~#..P....#..#..###.....ß ≈~~............^.ß≈............ß h≈~~..........~.....#..#...#...#.P ~...P###.#.###.###.####.....#... ~~...P....#.#.#..#.####....P...##..<.####.####.#.......####...##### .###...####.#.####..♣...♣..###...#....####### #..♣.♣.♣....##### #h#.....P.##.P.###.#..♣♣♣....####~ ..[.#....♣♣.♣♣..#.#...#...♣.....♣♣....~~.#.♣.♣..<..♣.#.#.hW##h*8.3 (1h9#hCh h' Level 5 of the Lair of Beasts <<<<(Press ? for help)##...................................## ##.....P## ####...P###....P## h' D#P............~.~~....................###......######### ##P.### ##.....#...~~~~~~~......#..#.PP.#.........ß......####### ##....##..~≈~~~≈≈~~.##..#############........ß....########...P....~~≈~~≈≈≈~~#..P....#..#..###.....ß............##########........~~≈~~..~≈~~...................^.......ß...............####### ###.......~~~~.<~~≈≈.....................ß............................## #.........~~~~~.~~≈~~..................................................####......#~.~~~~≈~~~~~.............#..#...#...#.P.............#.##.#P....###........~~~~≈≈~~...P###.#.###.###.####.....#...##..#.....#####.#....###..........~~~~~~~~...P....#.#.#..#.####....P...##.#.#......P##.#......##...........~...~................Y....................................###...............................<.####.####.#.....................)...####.......P........................####...#####.........................#h( ?#....#........###.###...####.#.####..♣...♣..###...#.P..................###.....#...#..# #####....####### #..♣.♣.♣....#####~#~~~~~.............####......##....#####.....P.##.P.###.#..♣♣♣....####~#~~≈~≈~~............#h3(  #............PP....[............#....♣♣.♣♣..#.#..~~~~###~~~~..........# hW( #P............P.................#...♣.....♣♣....~~≈###~###~~~......[..####..............................#.♣.♣..<..♣.#.#.~~~#~~[~~##≈~.........P#h( #........^.............##.#..P##..♣♣♣...)♣...##~~~~~~~~~~#~~...#.....####.....................##########.#..♣...♣..#.#~~~~#~~~~~##≈~#####.....#h( #......................####.♣.♣♣.♣♣.#.##.~~≈###~###≈~~## ##...##hNY<hM=<<h h7~~.##..#############........ß.... Jingleheimer the Mimic ≈~~#..P....#..#..###.....ß....... Octopode of Gozag Gold: 3088 ≈~~...................^.......ß.. Health: 66/111 ==============---------- ≈≈.....................ß......... Magic: 23/23 ======================== ≈~~.............................. AC: 13Str: 14 ~~~.............#..#...#...#.P... EV: 14Int: 12 ~...P###.#.###.###.####.....#...# SH: 0Dex: 16 ~~...P....#.#.#..#.####....P...## XL: 14 Next: 17% Place: Lair:5 ................Y................ Noise: ---------  Time: 13258.3 (0.0) .........[hS;32m......<.####.####.#..... -) Horns .................####...#####.... Nothing quivered .###...####.#.####..♣...♣..###... Yak ####....####### #..♣.♣.♣....##### ##.....P.##.P.###.#..♣♣♣....####~  ..[............#....♣♣.♣♣..#.#..~  ...............#...♣.....♣♣....~~  ...............#.♣.♣..<..♣.#.#.~~  _The frigid air chills the death yak! The death yak gores you!  You headbutt the death yak!  The death yak is almost dead.The frigid air chills the death yak! _You kill the death yak! _You now have 3088 gold pieces (gained 13).hp?e7h?h BhTBhChQEhGhG98hNHhJhKLhLh3MhOhQhWQhQhRhTO9hUhWhXh#YhZh[h:^h^h_hahchPdT70=h[ehAghhhhhihkhmhJno30881=hsohOqhishshth{ ..................... .........<.####.####.#.... .....####...#####. h|.####.#.####..♣...♣..###...#.P ..####### #..♣.♣.♣....#####~#~~~~ .P.##.P.###.#..♣♣♣....####~#~~≈~≈ .........#....♣♣.♣♣..#.#..~~~~## hn|.........#...♣.....♣♣....~~≈###~#.♣.♣..Y..♣.#.#.~~~#~~[~71.3 (13.0)##.#..P##..♣♣♣...)♣...##~~~~~~~~ ##########.#..♣...♣..#.#~~~~#~~~~ h}f## ##.♣.♣♣.♣♣.#.##.~~≈###~# .### ##.♣.♣.♣....####~~~~ .#.## #### ##.....♣..## #.~#~~≈~≈ ###.###..######....######..~.~~~#.#######.#.............................h}hhنa _There is a stone staircase leading up here.h^@ h@ hG hM hS M2.0) _huF    #P...## #P  ##....# ##  ##....# #P  ##.....# ##...# hF  #P..<.## ###.....  ##....# #####.......  #....<###P.#........  #.......##..........4  #.#Y................  #................... hpG Y ##..............##.#  ##....<........#.#  #...............  ##.............###  #..##...##  #P.###.......#.#  #### ###......##You climb upwards.h,H h] hO H23.8 (2.5hV h _Level annotation: exclusion: 2 staircases, Rupert, Urug _There is a stone staircase leading down here.h58 hZ: ;Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 62 darts (poison) h:  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  h: lf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  h; up - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) h); Abilities ([,] to cycle)Abil: Potion Petition Abil: Call MerchanthM;  Abil: Bribe Branch h; [*/%] inventory [^] all abilities[!] focus mode: off|onh^ hEd  #P...###P.... Jingleheimer the Mimic ##....###.... Octopode of Gozag Gold: 3088 ##....#hd #P.... Health: 72/111 ===============---------  ##.....#h e ##...# Magic: 23/23 ========================  #P..<.## ###..... AC: 13Str: 14  ##....# #####....... EV: 14Int: 12 h3e  #....<###P.#........ SH: 0Dex: 16 hbe  #.......##.......... XL: 14 Next: 17% Place: Lair:4 he  #.#Y................ Noise: ---------  Time: 13273.8 (0.0) he  #................... -) Horns he  ##..............##.# Nothing quivered ##....<........#.## Yak  h-f x#...............## ##.............###hNf  hpf L#..##.........## hf v#P.###.......#.# hf t#### ###......## _You kill the death yak! hf _You now have 3088 gold pieces (gained 13). _There is a stone staircase leading up here.  You climb upwards. hg _Level annotation: exclusion: 2 staircases, Rupert, Urug _There is a stone staircase leading down here.hh hs \ _Clearing quiver.h h? O3h h h. hf h! h h h hL S4=h h h h hH h K5=h h h hȷ hh h hѼ h h 96h h hf hq h O7hr h ,hn h ,hi h< h 98ht h ,hr h h h h h N79=h ha h h h 80=h h h h h- hP h hm %1h h ,h h#' hx' h( h_1 h1 %2h3 h< hk< h= hE hF %3hF h4O ,h|P hEX ,h7Y hj_ h_ K4=h1a hi ,h*j hq hSr U5=hs h{ hd{ h| h h h h h %6hb h ,h h! hu hh hR h %7h h ,h hײ a8=h h. hj h h? ,h- h¿ hO U9=h h ,h hq ,hQ h h &90h| h+ h hW hA hz %1h h h h h hS h hi h 2h* h h h hZ ,h h; h K3=h h ,h2 h 94h 2=hc h hd h h8,hh+0567h4,h5hW:h:K8=h;h)AhAhBhHhFIhkIN9=hJh PhdPhQhWhZXhIYh_h`+100/111hKbhBhhhhihphhphqhxhPy%1h`|hlhh'h.350.8 (77.0)h,h{hH _You start resting.hע3hFh*0.0) hKhh4i _Partly explored, can't reach some items and places.hXXIhvhvh~h-i _Partly explored, can't reach some items and places.hb\Ih[sh8thzh,|i _Partly explored, can't reach some items and places.hhh5hh~hhwi _Partly explored, can't reach some items and places.hs h8t hy h| H _No target in view!hC  ##....# ##. ##....# #P....# ##.....# ##...## #P..<.## ###.. ##....# #####.......# #....<###P.#..# #.......##... #.#>....... #... ###.# <#.## .......##. ### ..####  #P.###.# #### ####  ##.....#.#hʕ h$ h> .2=hl *1.8 (1 _hn h  ##....# #P....# ##.....# ##...## #P..<.## ###.....#  ##....# #####.......#  #....<###P.#..#h&  #.......##.... #.#>....... #.... ###.# <#.## .......##.h  ### ..####  #P.###.#  #### #### # hA ##.....#.# # #......###h͋ h5 %2h h} hc ##.....# ##...#### #P..<.## ###.....#  ##....# #####.......#  #....<###P.#..### #.......##...h. #.#>.......# #.... ###.# <#.## .......##. #h.####.. ..#### ### hi#P.###.#  #### ###h|# #.  h ##.....#.# ##  hא #......###   ##.....## # hL;3hChíhhFhHhzh3=h #P..<.## ###.....#  ##....# #####.......#  #....<###P.#..### #.......##.... #.#>.......h#. #.... ###.# .<#.## #....Y..##.4 #####.. ..##h## ### #P.##h*l#.# ##[ #### #### #..  ##.....#.# # hN#......### #. ##.....## #.hm/ .hD ###.hKh h h(3hhhhmh,h ##....# #####.......#  #....<###P.#..### #.......##....### #.#>.......#. #.... ###.#..... <h#.###...# #.......##. #####.. ..#### ### #P.##.# ##[ #### #### #...  ##.....#.# #hk #......### #.. Y   death yak (wandering) ##.....## #..h) h|....Y.# ###.. #......####.#..hZ    #....<###P.#....  #.......##...... #.#>............ h#............... ##.............. ##....<........ #............. ##....Y.......5 #..##.........##  #P.###.......#.# ##[hE #### ###......##  ##.....#.#  h1$   hN#  hhv    #....<###P.#....  #.......##...... #.#>............ #............... ##.............. ##....<........ #............. ##....Y....... #..##.........##  #P.###.......#.# ##[ #### ###......## ##.....#.#    hܡhr     #....<###P.#....  h)#.......##...... #.#>............ #............... ##.............. ##....<........ #............. ##....Y....... hN@#..##.........##  #P.###.......#.# ##[ hP#### ###......##  ##.....#.#    h˫!  h\  _A death yak is nearby!hiF    #....<###P.#....  #.......##...... #.#>............ #............... ##.............. ##....<........ #............. ##....Y....... #..##.........##  #P.###.......#.# ##[hqG: #### ###......## ##.....#.#    hKPhPh)Yh4\` _A death yak is nearby!h:  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h}hYY.4======6hhF _You bellow for attention! The death yak bellows!h  #P..<.## ###.....#  ##....# #####.#   #....<###P.####   #.......##.#  #.#>  ........# ..##.#.... ##....<#.##  ..##.# #....####.  #....## ###  #P.###..# ##[ #### ###......##   ##.....#.# ##  #......### # #...Y.## #.  #......# ###.h[hRY.h>F------7hhǨhh #.....# ##...#####P..<.## ####....# ##### <###P.#### ......####>#.#........###......#.#.#hh 6#.###...##.###....##....##..## ###.P.###.......#.# ##[#### ###......## #.#.....#.# #h  .... .##. #....<#.##  #h]..##.# #....####. #h& #..#..## ### #hR #P.###..# ## #h##### ###......##   ##..Y..#.# ## #h #......### ##h#hKRY.#hQ459 _#hz #h $hk  ##....# ##......  ##....# #P....#.  ##.....# ##...###  #P..<.## ###.....#  ##....# #####.#   #....<###P.##  #.......##.$h~l  #.#>  .... ..##. #....<#.##  ..##.# #....####.  #..#$hl..##  #P.###.......#.# #$hl #### ###.Y....##  $hlH ##.....#.#$hr$hzRY.$hF{&60$h$h/$hW  #P...## #P  ##....# ##....  ##....# #P....  ##.....# ##...##  #P..<.## ###.....#  ##....# #####$h.  #....<###P.##  #.......##  #.#>  .... ..##. #....<#.## $h1u .. #....## $hVf #..##.........## $hz #P.###..Y....#.# $hP#### ###......##$h$hRY.$h%1$h$h'$h#  ###..#....#  #P...## #P  ##....# ##....  ##....# #P....$ho  ##.....# ##  #P..<.## ###.....  ##....# #####.  #....<###P.#  #..Y....##.$h  #.#>  #.....  ##......##.$hC #....<#.## $h+[ .. #......$hO.## $hs #..##..Y......## $hL #P.###..#$hҳ$h`Y.62$h$h$h6w ....##....###..# ##....#P...#P## ##....#P....$hwr##.....# ##...#P..<.## ####....# #####<###P.#......##..#>#.....##......#.##....<#$h3x........##.....Y###..##..#$h ~$hzRY.$h%3$h$h$hw A##...P..## ....##....###..# ##....#P...#P## ##P....#.....# ##...#P..<.## #####.Y..# #####<###P.#......##.#>.$hx ....##......#.##....<.#.....Y.##....###$h| $h RY.$h[ 57=$h 4$ho $h $hߚ  ###...##...P..## ....##....###..# ##....#P...#P## ##P....#.....# ##...#$h d#P.Y<.## ####....# #####<###P.#......##.#>............##......#.##....Y#..$h $h wY<5$h $h %h ### ##.# ##..##...##...P..## ....##....###..# ##....#P...#P##%h ##P....##.Y...# ##...#P..<.## ####....# ######....<###P.#......###>..........................##....Y....#.##....<#%h%h5SY.%h?%6%hZ$%h7&%hu#<  ##.## ### ##.# ##..##...##...P..## %h!$>....##....####..# ##....#P...#P## ##P....##.....# ##...#P..<.## #####....# ######....<###P.#......###>..........Y...%hb$;....##......#.%h'%h,SY.%h-]8=7%hK1%h]3%h_+ ##..  ##.## ### ##.# ##..##...##...P..## #....##....####..# ##....##P...#%hP# ##P....##.....# ##...##P..<.## #####....# ######....<###P.##.......###>..Y.......%h%h#RY.%hr$%8%h+%h-%ht! ## .  # ## ##   ##..# ##...# %h3"R ###...# #P..##  #....## #....## ###..# ##....## #P.Y.## #P. ##....# ##. #....# #P. ##.....# ##...## #P..<.## ###.....# ##....# #####%h"C #....<###P.## #....Y..## #.#>%h5Y.9%h8%h&Q ### ##..  ##.### ### ##.# ##..#%h'#...###...#P..## ....##....####Y.# ##....##P...##P##..... ##P....#.....# ##...#%h'U#P..<.## ####....# ######...Y<###P.##......##%h$9Y.970%h#@%h;1  ##  ##..   ##.##  #### ##.##  ##..# ##...#  ###...# #P..##   #.Y..##   ###..##....#  #P...## #P  ##....# ##....  ##....# #P....  ##.....# ##  #P..<.## ###.....  ##..Y.# #####.  #....<###P.#%h:;1%hr>%h@&hv    ##  ##.  #### ##.##  ##..# ##...#  ###...# #P..##  #Y...## #....  ###..# ##....  #P...## #P  ##....# ##  ##....# #P  ##.....# ##...  #P..<.## ###....   ##..Y.# #####   #....<###P.# &hġ&hz.102&hy&hӨ&h&h&h&hz&h<,&hB&h _You start resting.4.8 (21=5.8 (3 _HP restored.'h'h'h'h60 _Partly explored, can't reach some items and places.'hI'h'h)'h'hi _Partly explored, can't reach some items and places.'h!  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.(h_a======6.8 (1(hE _You bellow for attention!(hg # ##. ##.# #### ##.##  ##..# ##...# (h ###...# #P..##  #.Y..## #....# ###..# ##....# #P...## #P. ##....# ##. ##....# #P. ##.....# ##...# #P..<.## ###. ##....# #####.(h} #....<###P.#.(h(h YY   death yak(h F------7(hM(hO(hw # ##..# ##.# #### ##.##  ##..# ##...#  ###...# #P..##  #..Y.## #....#(h ###Y.# ##....# #P...## #P. ##....# ##. ##....# #P....# ##.....# ##...# #P..<.## ###.....#(h[ ##....# #####.# #....<###P.#.#(h$..(h&%96/111 ----==----8(h)(h,. _The death yak gores you!)h_n    ##..  ##.  #### ##.##  ##..# ##...#  ###...# #P..##  #.Y..## #....  ###Y.# ##....  #P...## #P  ##....# ##  ##....# #P....  ##.....# ##...  #P..<.## ###.....  ##....# #####.  #....<###P.#.)hh)h*--9)h8)hZW _The death yak closely misses you.)hO'    ##  ##.  #### ##.##  ##..# ##...#  ###...# #P..##  #Y...## #....  ###Y.# ##....  #P...## #P  ##....# ##  ##....# #P  ##.....# ##...  #P..<.## ###  ##....# #####  #....<###P.#)hULY.)hV7------80)h9[)hi])h5  )h C## You headbutt the death yak!  The death yak is moderately wounded.82---===1.7 (0.9)hA 9#)h S _The frigid air chills the death yak. The death yak gores you!)h ##You hit the death yak but do no damage.The death yak is moderately wounded.)h@ x74-----2.5 (0.8)h R##)hn S _The frigid air chills the death yak. The death yak gores you!)h ### _The frigid air chills the death yak. The death yak gores you!  You hit the death yak but do no damage.  The death yak is moderately wounded. _The frigid air chills the death yak. The death yak gores you!  You headbutt the death yak!  The death yak is heavily wounded.)h s63-----3.3)h T###)hR S _The frigid air chills the death yak. The death yak gores you!)hƇ ## You headbutt the death yak!  The death yak is severely wounded.)hl52-----4.1)hɍS##)h )h6E_The frigid air chills the death yak. The death yak gores you!*ht### _The frigid air chills the death yak. The death yak gores you!  You headbutt the death yak!  The death yak is severely wounded. _The frigid air chills the death yak. The death yak gores you!  You barely miss the death yak.  The death yak is severely wounded.*h,4-5.0 (0.9*h˰L##*h| _The frigid air chills the death yak! The death yak closely misses you.*h ###You hit the death yak but do no damage.The death yak is almost dead.*hi3---8 (0.8*h#####*h: _The frigid air chills the death yak!*hTM  You hit the death yak.  The death yak is almost dead.The frigid air chills the death yak.*h#s###Y$##3088 206.6#### _You kill the death yak!*hT  # ##. ##.# #### ##.##  ##..# ##...#  ###...# #P..##  #.Y..## #....# ###..# ##....# #P...## #P. ##....# ##.*hU J ##....# #P. ##.....# ##...# #P..<.## ###. ##....# #####. #....<###P.#.*hI^ y#####*h^ 4-7.6 (1.0*hb y####*hk #####*h>l 71024*hXl =-8.6 (2*hp ]####*h1s @ _You now have 3102 gold pieces (gained 14).*h *hX *h *h *h ,*hΓ *h *hT *hn *hś 95*h *h *hT *h* *hC ,*hM *h *h S6=*h *hF *h *hK *h *h> K7=*hݹ *hN *h +3102*h6 *h. *hs *h *h *h H8*h *h *h *h" *h 99*h2 *h B*h *h *h{ *h *h :60*h *h ,*h= *hG *h *h1 *h *hx S1=*h *h ,*hU *h *h~ K2=*h@ *h *hT *h *h *hJ *h8 *h *hj 93*h% *hp *h *h9 *h ,*h *h *h H4*h *hR! ,*h# *h;$ i5=*h& *h' *h' *h, *hi, *h, *hU1 *h2 K6=*h2 *hc7 ,*h8 *h#= *h= 97*h.> *hAC *hC *hD *h6I *hI *hBJ *h|P *hP 98*hQ *hV *hmV *hV *h[ *h[ *h\ *hb *hb 99*hb *hg *hg *hJi *hn j70=*hn *hs *hs *ht *h&v *hYv *hv *hy *hqy K1=*hy *h~ *h4 *h *h *hz *h *hӊ *hZ 92*h *hH ,*h *hC *h 93*hp *hw *h *he *h *hʠ *hD *hʥ *hM S4=*h¦ *h *h *h *h *hT *hв *h *h K5=*h *hϽ *h *h\ *h *hw 96*h# *h ,*h *h; *h *h *h *h: 97*h *h ,*hh *h *h 98*h *h *h *h *h ,*h *h *h N79=*h} *h *h *hr *h *h *h? *h *h &80*h2=*h*h*hk*h *h *ht %1*h *h,*h*h*hv*h*h*h %2*h*hm*h*h-*h *h!*h!*h%*hc%%3*h&*h+*h},,*h 0*hp0K4=*h 1*h6*h`6*h6*ht;*h;*hE<*h@*hLA*hqAN5=*hB*h=F*hF*hNG*hM*hwM%6*hM*hR*h S*hS*hoX,*hY*hC];7*h]*hb*hc*hxc*h j*hj*hj*h_n*hnK8=*h(o*hHs*hs*h&t*hz*hz#9*h{2=*h{*h_*hɁ*h:*h]*h*h=*h*h{&90*h*hJ,*h*h'*hn*h*h*h%1*h*h*hܬ*ha*hQ2*hϳB*h׹,*h*hF*hK3=*h`*h*hQ*h*hy*h*hS*h7*hU4=*h*h*h*h0*h*h%5*h*hN*h*h*h*h7*h*h*h%6*hp*hY*h*h*h&*hu%7*h*hE,*h*h*hT*h*hu*hK8=*hE*h,*h$*h*h*h*h*h'U9=*h*h*h*h*h A100/111*h *h *h *h *h*h*hU*h;1*h*h*h,*h*h*h*h*hK2=*h*h%*hH&*h&*h)*h%*U3=*h**hP.*h.*h&/*h3,*hY4*hd7*h7%4*h>8*h:*h;*h;*hU>*h>%5*h>*hA,*hnA+h+h+h|+h+h%6+h+h ,+hK +h ,+ho +ha7=+h+h +hg+h+h]+hU8=+h,+h,+h +hY$+h$+h#%+h(;9+h&)+h+,+hF,+h/,+h0+h2+h2&10+h"3+h6+h6+h7+hM; ###### _You start resting.+hA2537.6 (149.0)+hVBZ1=8.6 (150+hdE+hVG" _HP restored.+hh+hi+hwi+h*0.0) +hlj+h.+hi _Partly explored, can't reach some items and places.+htlI+hӄ+hp+h _Partly explored, can't reach some items and places.+hT+hAU+hU+hw+htx+h _Partly explored, can't reach some items and places.+h 5#### ##.. ##.### ######.##  ##..# ##...#  ###...# #P..##  #....## #....### ###Y.# # #P...##P..... ##....# ##. ##....# #P....# ##.....# ##...## #P..<.## ###..+h P ##....# #####.......# #....<###P.#..# #.......##...+h +h" 19.6 (1 _+h* +hu ,hI,hF,h8 ,h ,h ,h, ,h0 ,h` B,h@ ,h ,hΝ ,h ,h5 ,h 9=,h ,h ,h߫ ,,hU ,h ,h̲ ,h ,h ,h a ##..# ##...#  ###...# #P..##  #....## #....###,hֺ  ###..###....##. #P...## #P......,h  ##....# ... ##....# ..#.,h3  ##.....# #,hZ  #P..<Y## ###.....# 44.6 (5,h ##....# #####.......#  #....<###P.#........##,h  #.......##............ #.#>.................. #..................... ##..............##.#.. ##....<........#.###. #..##.#,h ,h ,h} -hAD-hD-hE-hGL-hP-hWB-hY-hEZ-h[-h^P  There is a stone staircase leading up here.-hc-hvd _-hbe-hf-h"l-h_l-hm-ho-hs,-hru-hz{ ##....# ...# ##....# ..#. ##.....# # #P..<.## ###.....#  ##....# #####.......# -h{w #....<###P.#........### #.......##............# #.#>..................-h | #.....Y................9 ##..............##.#... -hF|#....<........#.###.. #...............##.# ##.............####-h|R #..##.........## ### #P.###.......#.# ## -h| #### ###......##   ##.....#.# #-h<}-hǂ-hń-hi-h-h-hN-hG-h-heB-hX-h-h-h-h -hQ-h{-h-h] -h -h -h-h-h3-h-h #....<###P.#........###  #.......##............## #.#>..................#. #......................#.-hx ##..............##.#..... ##....<........#.###... ..##.#... ##..-h ####.... #..#### ###54 #P.####.# ##[ #### ##### #.  ##.....#.# ##.  #......###   ##.....## #.. -h+ #......# ###..  #......####.#.. -hbr##.......#.##...-h.-h)$-h&-h + #.......##....### #.#>.......#. #.... #.##.#.....# <.#.###...## ........##. ##......-hz ####....# ..##..## ###..# #P.##.# ##[.# #### #### #...#  ##.....#.# ##..# #......### #..# ##.....## #..# . ###..# #......####.#..P ##..##...# #........P-h -h# -h *5.6 (1-hR& -h$( .hO  #.##.###  #.#>.#.##  #.#.#  ##.##.#.....#  ##....<.#.###...##  #..##.#...#  ##...####....#  #..##.## ###..#  #P.###.#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  #......### #..#  #......# ###..#   #......####.#..P#   ##.#.##...#   #..P#.h\ ;6.h d .hf /h'/h(/h)/hl0/h7K #.#>.......#. #......  ###.#.....#  <#.###...##  #.......##.#...#  ##..####....#  /h8#..#### ###..#  #P.###.......#.# ##[.#  #### #### #...#  ##.....#.# ##..#  #......### #..#  ##.....## #..#  #. ###..# #......####.#..P# Y   death yak (wandering) ##..##...## #..Y......P# ##.##/h<&0/hDO./huE*7.6 (1/hM/h9O0h0hB0ha0hA0hM#.... ###.#.....# <#.###...## .......##.#...# ##..####....# ..#### ###..# #P.####.# ##[.# #### #### #...#  ##.Y...#.# ##..# #......### #..# 0h+##.....## #..# . ###..##......####.#..P###..##...## Y   death yak (wandering)#........P###.Y####..>#0h&00hO.0h*8.6 (10h0h0h #......................#.#Jingleheimer the Mimic##..............##.#.....#Octopode of Gozag Gold: 3102##....<........#.###...##0hHealth: 111/111 ========================#...............##.#...#Magic: 23/23 ========================##.............####....#AC: 13Str: 14#..##.........## ###..#EV: 14Int: 12#P.###.......#.# ##[.#0hSH: 0Dex: 16#### ###......## #...#XL: 14 Next: 20% Place: Lair:4##.Y...#.# ##..#Noise: ---------  Time: 13558.6 (0.0)#......### #..#-) Horns##.....## #..#Nothing quivered#......# ###..##Yak #......####.#..P###.......#.##...###...............P###..............####........>......# _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _There is a stone staircase leading up here.  0h;aPress: ? - help, v - describe, . - travelThe floor.0hkw =Y.0h ;..1h<\.Y....1hb7.> __There is a stone staircase leading up here.  Placed new exclusion.  Press: ? - help, . - travel  You can't see that place.  [a stone staircase leading down.]1h9E.>1h! #......................#.#Jingleheimer the Mimic##..............##.#.....#Octopode of Gozag Gold: 3102##....<........#.###...##Health: 111/111 ========================#...............##.#...#Magic: 23/23 ========================##.............####....#AC: 13Str: 14#..##.........## ###..#EV: 14Int: 12#P.###.......#.# ##[.#SH: 0Dex: 16#### ###......## #...#XL: 14 Next: 20% Place: Lair:4##.Y...#.# ##..#Noise: ---------  Time: 13558.6 (0.0)1hh#......### #..#-) Horns##.....## #..#Nothing quivered#......# ###..##Yak #......####.#..P###.......#.##...###...............P###..............####........>......# _There is a stone staircase leading up here.  Placed new exclusion.  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading down.]  Reduced exclusion size to a single square.1h1hm. _2hd #......................#.#Jingleheimer the Mimic##..............##.#.....#Octopode of Gozag Gold: 3102##....<........#.###...##Health: 111/111 ========================#...............##.#...#Magic: 23/23 ========================2h##.............####....#AC: 13Str: 14#..##.........## ###..#EV: 14Int: 12#P.###.......#.# ##[.#SH: 0Dex: 16#### ###......## #...#XL: 14 Next: 20% Place: Lair:4##.Y...#.# ##..#Noise: ---------  Time: 13558.6 (0.0)#......### #..#-) Horns##.....## #..#Nothing quivered#......# ###..##Yak #......####.#..P###.......#.##...###...............P###..............####........>......#Press: ? - help, . - travelYou can't see that place.  [a st2hone staircase leading down.] _Reduced exclusion size to a single square.  Press: ? - help, v - describe, . - travelThe floor.2hM Y>  You can't see that place.  [a stone staircase leading down.] _Reduced exclusion size to a single square.  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading down.]2h *>2hn.>Removed exclusion.  Press: ? - help, v - describe, . - travelThe floor.2hVg ..2hl ;..2h ].Y..................................#.##......................................>......3h+ .Reduced exclusion size to a single square.  Removed exclusion.3h #......................#.#Jingleheimer the Mimic##..............##.#.....#Octopode of Gozag Gold: 3102##....<........#.###...##Health: 111/111 ========================#...............##.#...#Magic: 23/23 ========================##.............####....#3hMAC: 13Str: 14#..##.........## ###..#EV: 14Int: 12#P.###.......#.# ##[.#SH: 0Dex: 16#### ###......## #...#XL: 14 Next: 20% Place: Lair:4##.Y...#.# ##..#3hNoise: ---------  Time: 13558.6 (0.0)#......### #..#-) Horns##.....## #..#Nothing quivered#......# ###..##3hYak #......####.#..P###.......#.##...###...............P###..............##3hj##........>......#[a stone staircase leading down.] 3h*_Reduced exclusion size to a single square.  Press: ? - help, v - describe, . - travelThe floor.  3hQCReduced exclusion size to a single square.  Removed exclusion.3h3h"3h$. _3hq3h{Quiver which action? ([-] to clear) Items ([,] to cycle) 3h" c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  3he - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on3h 3h  #......................#.#Jingleheimer the Mimic##..............##.#.....#Octopode of Gozag Gold: 3102##....<........#.###...##Health: 111/111 ========================#...............##.#...#Magic: 23/23 ========================##.............####....#AC: 13Str: 14#..##.........## ###..#EV: 14Int: 12#P.###.......#.# ##[.#SH: 0Dex: 163h( #### ###......## #...#XL: 14 Next: 20% Place: Lair:4##.Y...#.# ##..#Noise: ---------  Time: 13558.6 (0.0)#......### #..#-) Horns##.....## #..#Nothing quivered#......# ###..##Yak #......####.#..P###.......#.##...###...............P###..............####........>......#[a stone staircase leading down.] _Reduced exclusion size to a single square.  Press: ? - help, v - describe, . - travel3hI The floor.  Reduced exclusion size to a single square. _Removed exclusion.3h 3h 3h F _Clearing quiver.3h I3hW 3h x###.#.....# <#.###...## .......##.#...# #####....# ..#### ###..# #P.####.# ##[.# #### ###3h # #...#  ##.....#.# ##..# #...Y..### #..# ### #..# 3h . ###..##......####.#..P# 3h u##..##...###..3h9 ......P# YY 2 death yaks (wandering)3hV I####3hq ##...Y..Y.>##..3h JY....### ##3h 3h 3h    death yak....Y3h 19.6 (1 _3h 3h 3h&   ##....<........#.#  #...............  ##.............#  3h#..##.........##   .......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  #...Y..### #..#  ##.....## #..#  #......#  3h8g #......#  ##.......#  #..........  3hT!##..........  3hp?##.......Y>......#  3h 4h   ##....<........#.#  #...............  ##.............#  #..##.........##   4h.......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  #...Y..### #..#  ##.....## #..#  #......#   #......#  ##.......#4h6 #..........  ##.......... ##.......Y>..  4hR4h4h4h ` _A death yak is nearby!4h\0   ##....<........#.#  #...............  ##.............#  #..##.........##   .......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  4h3],#...Y..### #..#  ##.....## #..#  #......#   #......#  ##.......#  #..........  ##..........  ##.......Y>......# 4h],  4h   ##....<........#.#  #...............  ##.............#  #..##.........##   .......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..# 4h0 #...Y..### #..#  ##.....## #..#  #......#   #......#  ##.......# #..........  ##.......... ##.......Y>..  4hg4h4hE4h+` _A death yak is nearby!4h6   ##....<........#.#  #...............  ##.............#  #..##.........##   .......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  #...Y..### #..#  ##.....## #..#  #......#   #......#  ##.......#  #..........  ##..........  ##.......Y>......#   4h/   ##....<........#.#  #...............  ##.............#  #..##.........##   .......#.# ##[.#  #### ###......## #...#  ##.....#.# ##..#  #...Y..### #..#  ##.....## #..#  #......#   #......#  ##.......# #..........  ##..........4hc ##.......Y>..  4h4h~4h4hO` _A death yak is nearby!4h? <#.###...## .......##.#...# #####....# ..#### ###..# #P.##.# ##[.# #### ##### #...#  ##.....#.# ##..# #......### #..# ### #..# . ###..##......####.#..P# ##..##...## #........P##### Y 2 death yaks (wandering)##.......Y># #4h[@#....Y.........### ##.#YY##.#######...4hC4hD4hK   death yak....Y4hL-60 _4hBS4h]U4h   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.4hP 4hQ 4h\X jYY 2 death yaksY4hX 3Y..4heY F======14h` 4hc F _You bellow for attention! The death yak bellows!5h..##.#.....##....<#.###...## ..##.#...##....####....# #....## ###..# #P.###.#.# ##[.##### ###......## #...# ##.....#.# ##..# .### #..### #..5hf #......# ###..## ####.#..P# ###.##...## #.P#   death yak ##........## ##......Y.>......# Y........### ##5h`5h5hfY 2 death yaksY5hEY...5hF------25h-5h 5h ........#.#..##.#.....##....<#.###...## ..##.#...##....####....# #..##..## ###..#5hR #P.###..# ##[.##### ###......## #...# ##.Y...#.# ##..# .### #..### #.. #......# ###..## ####.#..P# ###.##...##5h/   death yak #.......P# ##.....Y..##5hag ##....Y...>......#5h5h5hY 2 death yaksYY...5hD------35h5h5hC#>#.#........###......#.#.....##....<#.###...#....##.###....##....##..## ###.P.###.......#.# ##[#### #.## #.##.# #.#### #..#  ###..# ####.#..P   death yak#.......#.##...#.....Y.........P ##...Y....##5h5hURY.5h%45h*5h75hɊd......#### ##>.....#.#........###......#.#.....##....<#.###...#5h..##.###....##....##..## ###.P.###...Y...#.# ##[#### ##.## #.##.# ##.#### ## ###..# #......####.#..P#...Y...#.##...#.....P5hA5haSY.5hY%55h5h~ <###P.#### #......##....### ##>.....#.#.5h .......###......#.#.....##....<#.###...#..##.###....##....##..## ###.P.###.......#.# ##[5h1 #### ##.## #.#5h .# ##.#### #..# ...# ###..# #...Y..####.#..P#5hþ %#.##...#5h 5h SY.5h %65h 5hR 5hM  ##....# #####.#  #....<###P.#..###  #.......##.....# #.#>..5hM # ........#.#..##.#.....##....<#.###...## ..##.#...##....####....# #....## ###..# #P.###.5hN .# ##[.##### ###......## #...# ##.....#.###..# #......### #..#5hKN ##.....## #.. #...Y..# ###..## #5hN &###.#..P#5hQ 5h$\ RY.5h\ %75hd 5hf 5hf   #P..<.## ###.....#   ##....# #####.#   #....<###P.####   #.......##.#   #.#>.#   ........#.#  ..##.#.....#  #....<#.###...##   5hg ..##.#...#  #....####....#   #....## ###..#   #P.###..# ##[.#  #### ###......## ...#   ##.....#.# ##..#   #......### #..#  ##..Y..## #..   #......# ###..##5h6l 5hNt SY.5ht %85h1{ 5h} 6hz.  ##.....# ##...####   #P..<.## ###.....#   ##....# #####.#   #....<###P.####   #.......##.#   #.#>#   ........#.#  ..##.#.....#  #....<#.###...##   6hy..##.#...#  #....####....#   #....## ###..#   #P.###..# ##[.#  #### ###......## #...#   ##.....#.###..#   #...Y..### #..#  ## #..6hD6h2%RY.6h%%96h*6h-6h  ##....# #P....#.#  ##.....# ##...####  #P..<.## ###.....#  ##....# #####.#   #....<###P.#6h###   #.......##.#  #.#>  ........#. ..##.#..... #....<#.##  ..##.#... #....####....  #....## ###..  #P.###..# ##[. #### ###......## #... 6h ##.Y...#.# ##..  .### #..6h6hRY.6h&706h6h6hh  ##....# ##......  ##....# #P....#.#  ##.....# ##...####  #P..<.## ###.....#  ##....# #####.#   #....<###P.####   #.......##.#  #.#>  ........# ..##.#.... #....<#.##  ..##.# #....####.  #....## ###  #P.###...# ##[ 6h#### ###Y.....##   ##.....#.# ##6h6hSY.6h-%16h6h6h  #P...## #P.......  ##....# ##......  ##....# #P....#.#  ##.....# ##...####  #P..<.## ###.....#  ##....# #####.......# 6h   #....<###P.#.#  #.......##.#  #.#>  .... ..##. #....<#.##  ..##.# #....####.  #..##.........## ###  #P.###..Y....#.# ## #### ###......## 6h6hRY.6h%26h6h6h:  ###..#....##  #P...## #P......  ##....# ##......  ##....# #P....#.  ##.....# ##...###6hA  #P..<.## ###.....#  ##....# #####.#   #....<###P.#.#  #....Y..##....  #.#>  .... ..##. #....<#.##  ..##.# #.......####.  #..##..Y......## 6ho #P.###..# #6h_6h5RY.6hЏ%36h6hK6hN ....##....#######..# ##....##P...##P6h g##....##..... ##P....#.#.....# ##...###P..<.## ####....# ##### ###P.###......##...#>...6h$ ....##......#.#.##....<#.###.........##.###.....Y##.6hh L..##..## #6h 6he RY.6h %46h 6h8 a _There is a stone staircase leading up here.6h`##...P..## #....##....#######..# ##....##P...#P##....##..... ##....#P....#.#.....# ##...###P..<.## #####...Y# ##### <###P.###......##.#>.....................##..............##.#.##....<........#.###......Y.........##.###....##.6h6h%RY.6h',5 _6h,6hB.7h;m ###...# ##...P..## #....##....#######..# ##....##P...#P##..... ##....#P....#.#.....# ##...####P..<Y## ####....# ##### <###P.###......##.#>.....#.......##.........#.#.##....Y........#.###...##.#7ho7hyRY<7h {%67hy7h7he2 ### ##.# ###...# ##...P..## #....##....#######..# ##....###P...#P##..... ##P....#.##...Y.# ##...###P..<.## ####....# ##### <###P.###......###>...............##....Y..#.#.##....<#.###.7hlSY.7h+m%77hr7htu7hLMm  ##.### ### ##.# ###...# ##...P..## #....##7hgNc....######..# ##....###P...#P##..... ##P....#.##.....# ##...###P..<.## ####....# ##### <###P.###......###>........Y.....##......#.#.7hNR7hY[SY.7h[%87ha7hc7h3 ##..7h4  ##.### ### ##.# ###...# ##...P..## #....##....######..# ##....##7hZ~#P...#P#..... ##7hP....#.##.....# ##...###P..<.## ###7h#....# #######....<###P.###......##7h3{#>..Y.....7h-7h$SY.7h%97h7hU7h{K S ### ##..  ##.### #### ##.# ###...# ###...P..## #....##....######..# ##....###P..Y##P##..... ##P....#.##.....# ##...###7hM P..<.## #####....# ##### #....<###P.###....Y.###>7hNO 7hLX OY.7hY &807h$^ 7h` 7hWq  ####  ##..#   ##.###  #### ##.##  ##..# ##...#   ###...# #P..##   #....## #7h+r>  ###Y.##....##  #P...## #P  ##....# ##....  ##....# #P....  ##.....# ##...##  #P..<.## ###.....#  ##....# #####.  #....Y###P.##  #.......##7h ####:hA d _There are monsters nearby!;h[  ##  ##..   ##.##  #### ##.##  ##..# ##...#  ###...# #P..## ;hmC  #.Y..##   ###..##....#  #P...## #P  ##....# ##....  ##....# #P....  ##.Y...# ##  #P..<.## ###.....   ##.Y..# #####. ;h  #....<###P.# ;h;h ####Y.Y   death yak;h6---9 _;h7#;h;h    ##  ##.  #### ##.##  ##..# ##...#  ###...# #P..##  #Y...## #....  ###..# ##....;h  #P...## #P  ##....# ##  ##.Y..# #P  ##.....# ##...  #P..<.## ###....   ##.Y..# #####   #....<###P.# ;hK5#;hȷ_9---600;hһ;hu;hf! ;h?" ;h" ;h' ;h( ;h0 n;h4 YY   death yak;h9 c  ####  ##..#  ###...#  #Y...## 2.0 (2 ###Y.#  #P...##  ##....#  ;hj: #    #P..<.##    #....< _You start resting.;h x ####  ##..#  ###...#  #Y...## ;h  ###Y.#  #P...##  ##....#  #    #P..<.##    #....<;hs ;hI ;h ` _A death yak is nearby!;h`*;h+-LY.;h-[80=9 (0.9;hr1;h3+ _You swing at nothing.;hq=d  You hit the death yak.  The death yak is lightly wounded.## ,=hLB =hB =hCC =hH =hH V90==h~I =hqO ####-726.6 (114.0)##=h;P =h\T =hW H _You start resting.=hg I=hn =ht ;1=hu =hJz =hz =h${ =h4 ;2=h =h[ =h… =h, =hщ =h2 =hH =h =hԍ %3=hS =hۑ ,=h` =h =h D4==he =h1 ,=h =hq ,=hA =h =h U5==h =h̦ =h1 =h =h =h~ =h =hj =h %6=hI =hi =h =h =hr =h %7=h, =h ,=h8 =h ,=h| =h* =h K8==h =h =hZ =h =h ,=h =h =h U9==h =h =h =hb =h =h +100/112=h =hh =h =h =h =he =h =h =h %1=hb =hg =h =h =h> =h =h =ht =h %2=h@ =h ,=h =h =hu K3==h! =h^=h,=h;,=h=h =h# U4==h =h=h,=hH=h%5=hq=h|=h=hw=h=h=h3=hC ;6=h =h$=h%=hL%=hI(=h(=h(=h,=h%-%7=hc-=h0=h>1=h1=hp598=h5(==h)6=hb:=h:=h';=ho>=h>=hT?=hCB=hBU9==hMC=h\F=hF=hG=hJ=hZK=hK=hO=hP&10=hP=hT,=hU=hY;1=h(Z=h]=h ^=hm^=hXa=ha=hab=hh_ _You start resting.=hq383.6 (57.0)=hysY2=4.6 (58=hw=hy" _HP restored.=hsI=h=h =h,=h˗60 # ##. ##.# #### ##.##  ##..# ##...# =h(= ###...# #P..##  #.Y..## #....# ###..# ##....# #P...## #P. ##....# ##. ##....# #P. ##.....# ##...#=hDf #P..<.## ###. ##.Y..# #####. #....<###P.#.=hm15.6 (1.0)=h*6.6 (2=h*=h@ _You now have 3160 gold pieces (gained 41).>h+>hx,>ht->hn8>hQ<>h^B,>hC>hG>hG9=>hH>h)N>hdR>hR>hS>h-Y>h^\>h]>h]>hoc>hg,>hh>hk>hm>hn>hn>h&r>hkS  There is a stone staircase leading up here. _>hnX>hsB>hv>h>h>h{>h>h>h^>hG>h>hQ>h>h+>hS>h>h>h>h>h>h&>hT>h>h>hb>h">h>h>h+>hE>h>h>hU>h>h >h,>h >h) >h>h,>hS>h>h>h>h`>h>hr>h >ha!>h#>h4&>h&>hI'>hW(>hx*>h*>hJ+>hl,>h%/,>h/>h0>h6,>hD7>hf ##.......#.##...## #PP.. #...............P# #....6 ##..............## #.... ##........>......# #... #..............### ##...... ##........##.#######........ #........########.#......... #P.......####..##.PY....>  ##.........Y$.#.Y......#  ##....................#  ##.#.................##  #####.######.#.......#  ### #####.....# ##....##  ##....##  ##....# ##>hk1820.6 (34.0)>hk+1.6 (35>h2o>hq? _You now have 3166 gold pieces (gained 6).>hp3>hq>h:u>hz>h1,>h M##.......#.##...## #PP.#..P# #.72##.......## #....###..>......# #..... #.......### ##...... ##........##.#>h1q. #........########.#. #P.####..##.PY....> ##...Y.#.Y......# ##...# ##.#....## #####.######.#.# ### #####.....###....##>ho3#...>h12.6 (1.0)>hG*3.6 (2>hΊ>hS? _You now have 3172 gold pieces (gained 6).>h>h>h>h>hs>h?>h>hR##.......#.##...## #PP...# #...P# #...... ##...## #....###  ##........>......# #.....  #...### ##......  ##........##.#######........  #........########.#.........  #P.......####..##.P.....>  ##............#Y.......# ##.......# >h##.#.................## #####.######.#.....J.# ### #####.....###....## J   endoplasm (wandering)##....## .##....#...÷##...>h&5>hIJ.>h*6.6 (3>h>h] _An endoplasm comes into view.>h          >    ##......  ........  #####.#.........  #..##.P.....>  ..#Y.......#  ...............#  .............J.##  #####.######.#.......#  ### #####.....#  ##....##  ##....## . >hC ##.÷   >h{}          >>h    ##......  ........  #####.#.........  #..##.P.....>  ..#Y.......#  ...............#  .............J.##  #####.######.#.......#  ### #####....>h  ##....##  ##....##  ##.÷ >h>h>h>hla _An endoplasm is nearby!>h{#........P# #......  ### #....### ##..># #..... #......### ##...... ###.#######........ #..########.#.. #P####..##.P.....> ##......#........# .......# #........J.####.######.#.......# >h/ ### #####.....#  ##....#....÷.... >h> >hFEJ.>hT17.6 (1 _>h?hr#.P# #...... ##.## #....### .>......# #..... .?he### ##...... .##.#######. .########.#. P.####..##.P.....> ....#.# ##.....Y..J..#  ##.#....## ?h>#####.######.#.# ### #####.....# ##....####....## . ##...##.. ?h?hDJ.?h%8?h0?h?h6.P# #...... .## #....### .>......# #..... ### ##...... .##.#######. ########.#. .####..##.P.....>. ....#.....J..# ...# ##.#....##  #####.######.#.# ### #####.....# ##....## . ##....#...÷##...?hB9..... ?h?hHJ.?h%9?h?hM?h!#.##...## #PP...# .P# #...... ......####>......#  ....### ## .###### ########.#.........####..##.P..J..>.. ...## ?h".......# #.#.................## #####.######.#.......# ### #####.....###....## ##....## ##....#...÷##.?hd%?h,HJ.?ho-&30?h1?h3?h?h####.#..P# #...##.##...## #PP...# P# #...... ......####>......#  ....### ### .#######........ ########.#...J...####..##.P.Y...>....##.... ......# # .#.................## ####.######.#.......#### #####.....# ##....####....## ##....#...÷?hmJ.1?h?h?hE# ###..## #####.#..P# #...##.##...## #PP...# P# #...... ......####>......# P....### ###......#.#######...J########.#..Y....####..##.P.....>##........# ..#..................## ## ###.######.#.......# ### #####.....###....####....## ?hQHJ.?hR%2?h?Y?h[?hZ ## #..# #.....# # ###..## #####.#..P# #...##.##...## #PP...# P# #...... ......####>......# ##.....P....### ###..J...##.###############.#.......####..##.P.....>##..... ..##..#.. .................##### . ##.######.#..  ?hM ### #####.....###....##?h ?hq GJ.?h %3?h# ?hD% ?hQ ### #..# ###...### .## #..# #.....# # ###..## #####.#..P# ##...###.##...## #PP...##P# #......# ......#...###>......# ##.J...P# ....### ##### .######?hR G# ########.#...........#####..##.P.....>##.....##..#.. ................#####... #.######.#.......# .. ### #####.....#?hU ?h2` GJ.?ha %4?hd ?h8g ?h `#.# ##..#  ##....# ### #..# ###...### ## #..# #.....# # ###..## # .####.#..P# ###...## #.##...## #PP...## P# #......# ......#J..###>......# P# ....### ##### ?h .####### ########.#...........# ####..##.P.....>###.....##..#. ...............#####... .######.#.......# ..?h# ?hU GJ.?h( %5?h ?hB ?hV 2# #...# # .# ##..#  ##....# #..# ###...### # #..# #.....# # ###..## # ####.#..P# ###...## #.##...## #PP...## ?hW P# #..J...# ......#### .>......# P# ....### ##### .######## ########.#..... ####..##.P.....># ##........###..#....÷.............#####..?hZ ?hd GJ.?hKe %6?h&k ?hm ?h  ##[.# <### .. # #...# #. # ##..#  ##....# #..# ###...###  #..# #.....#  ###..## ###.#..P# ###...## #.##...## #PP.J.## P# #..Y...# ......### >......# P# ....### ##### .###########.#...........# ###..##.P.....>......###........###..#....÷?hx?hA.J?hX%7?h$?h&@ht An endoplasm comes into view. _An endoplasm is nearby!  The endoplasm quivers.  You hit the endoplasm.  The endoplasm is severely wounded.  The frigid air chills the endoplasm.@h $#  You kill the endoplasm!@h@ U3172 =8.4 (0.8@h 8#@h Q _The frigid air chills the fungus! The fungus begins to die.@hi 3@ho :#@hr H _No target in view!@h @h @h 8#@hb H _No target in view!AhV#Ah8#AhmAh Ah Ah Ah Ah Ah r _The frigid air chills the fungus!Ah& Ah Ah Ah F _The frigid air chills the fungus!Ah) Ah Ah Ahr Ah Ah Ah Ah Ah, Ah Ah AhZ Ah Ahw Ah Ahj r .#..P# ###...##...## #PP...##  ....P# #...$..# ....## ##....### ....# ##.....P# Ah ..### ###......## ####.........## ###.#...........## ##.P.....>....Y.# -44.4 (6.0#........#........# ....##..#....÷.......#####.....P...Ah+ .......# #.........  #####.....# ##......P. ##....## .P.......Ah  ##....## ......... ##...÷Ahc 7-Ah Ah! AhAhAh6AhAhAh~BAhAh)+3172AhAhAh ,AhAhzAhXAhAhAhOAh AhmAh5Ah"Ah|'Ah'Ah)AhT1 ####.........## #...........## .. Ah1#.P.....>......## ......#........####.......##..#....÷..#.........#####.....P......Ah1.......# #.................# ###......P.).. Ah2 ##....###..P..Y.......AhE250  ##....##............. Ahs2 ##....#...÷......... ##...............# Ah2##...........÷..# ..............#Ah3Y #.......##.#### ..?....# ##### .......Ah:Ah<BhTBhBhQBhmBhIBBhBhBhtBhBhBhBhPBhBhaBhBhBhBh.BhBh3BhBhBhBh4 BhH Bh Bh'K......# #..................# ###......P.)..#....###..P......... Bhh ##....##...............  ##....#...÷........... Bh ##...............#.##  ##...........÷..#  Bh~..............# Bh #.......##Y#### 6Bh ..?....# ### ### ....... Bh#..###....... ............. P...........† ....Y>....... .Y.......†..~ Y......y...~~BhBhBh%%......# #..............Jingleheimer the Mimic #.....# ###......P.)....Octopode of Gozag Gold: 3172 ##....###..P............BhHealth: 112/112 ========================##....##...............Magic: 23/23 ========================##....#...÷...........AC: 13Str: 14##...............#.##EV: 14Int: 12##...........÷..#SH: 0Dex: 16..............#BhXL: 14 Next: 28% Place: Lair:4#.......##Y####Noise: ---------  Time: 13856.4 (0.0)..?....# ###-) Horns ### .......Nothing quivered #..###.......Yak ............. P...........† ....Y>....... .Y.......†..~ Y......y...~~ Bh $_No target in view! _No target in view! _The frigid air chills the fungus! _The frigid air chills the fungus!  Press: ? - help, v - describe, . - travelThe floor.ChY. _The frigid air chills the fungus!  Press: ? - help, . - travel  Ch6You can't see that place.  [the floor.]Ch7..Ch1h.>a stone staircase leading down.]Ch2*&..............?........... #..###....... ............. P........... ....Y>....... .Y.......†..~ Y......y...~~Chp.9 >Ch[/`Reduced exclusion size to a single square.  Removed exclusion.Ch:5 ......# #..............Jingleheimer the Mimic #.....# ###......P.)....Octopode of Gozag Gold: 3172 ##....###..P............Health: 112/112 ========================##....##...............Magic: 23/23 ========================##....#...÷...........AC: 13Str: 14##...............#.##EV: 14Int: 12##...........÷..#SH: 0Dex: 16..............#XL: 14 Next: 28% Place: Lair:4#.......##Y####Noise: ---------  Time: 13856.4 (0.0)..?....# ###-) Horns ### ChD6 * .......Nothing quivered #..###.......Yak ............. P...........† ....Y>....... .Y.......†..~ Y......y...~~ _The frigid air chills the fungus!  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading down.]  Reduced exclusion size to a single square.  Removed exclusion.Ch9 Ch< . _Ch Che Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 62 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantCh4 E Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onChsMCh\G......# #..............Jingleheimer the Mimic #.....# ###......P.)....Octopode of Gozag Gold: 3172 ##....###..P............Health: 112/112 ========================##....##...............Magic: 23/23 ========================##....#...÷...........AC: 13Str: 14Ch;^##...............#.##EV: 14Int: 12##...........÷..#SH: 0Dex: 16..............#XL: 14 Next: 28% Place: Lair:4#.......##Y####Noise: ---------  Time: 13856.4 (0.0)..?....# ###-) Horns ### .......Nothing quivered #..###.......Yak ............. P...........† ....Y>....... .Y.......†..~ Y......y...~~ _The frigid air chills the fungus!  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading down.]  Reduced exclusion size to a single square. _Removed exclusion.ChF_ChiChk Chl@_Clearing quiver.DhKDh Dh\DhXDh$Dh%*: _Dhv+DhO1Dh1Dhb3Dh6Dh8Dh 9DhP:Dh>DhB,Dh DDhFDhLDh>MDhKODhQDhU,DhVDhZDh_,Dh`DhbDh[f,DhggDhnI  #####.....# ###......P.).... ##....###..P............ ##....##............... ##....#...÷........... ##...............#.## ##...........÷..# #..............# #.#.......##.#### Dh`o#..Y....##### ### #.......# ##..###........# #...............# #P...........÷..# #.....>.......†.# #.........÷..~..# ..Y..........~~††. .Y.Y####...y†~~Dhv,64.4 (8Dh>w*5.4 (9Dh:~DhS _V - a scroll of vulnerabilityDhDh3DhDh,Dh,Dh@,DhDhx Dh{DhDhMDhDhDhDh DhaDh,Dh DhH#Dh&Dhj'Dh)DhM2a  You see here a yak skeleton.Dhs7Dh/8 _Dh9Dh<Dh^?Dh?Dhs@DhADh2GDhGDhHDhO ### #.......## ##..###........## #...............# #P...........÷..# DhQ#.....>.......†.# #.........÷..~..## ..Y..........~~††.# .Y.Y####....÷~~~..# Y.. ##..Y.~~~..# .# #.#....~.†.# ##$..÷÷....# ##.....†#.. ########P. Dh\'74Dh`].5.4 (10.0)Dh`Dhb6 _c - 67 poisoned darts (gained 5)Dh}DhDh Dh<$Dh(Dh.BDh2Dh73Dh3Dh; #...............# #P...........÷..#80Dh<Z #.....>.......†.# #.........÷..~..## ..Y..........~~††.# .Y.Y####....÷~~~..# Y.. ##....~~~..# .# #.#....~.†.#Dh< ##Y..÷÷....# ##.....†#..Dh<J ########P.Dh=+ DhF17.4 (2.0)DhjG*8.4 (3DhNDhP? _You now have 3180 gold pieces (gained 8).DhwDhDhDhJDhuDh#BDhDhLDhDh(DhDhDhUDh DhDhDhDhNDhDhDhDhDh!Dh!Dh"Dh%Dh )DhP)Dh*Dh-DhD2Dh2Dh3Dh6DhT:Dh:Dh;DhM>DhBDh CDhDDhlFDhIDh JDhJDhMDhPDhPDhQDhUDhZDh([Dh$\Dhr^DhCbDhbDhcDh...... ###.........÷.. #.............~ ####....####....÷~ ##P.....## ##....~ ..####.....#.# #.#......PP...Y.##### ##...÷÷..P.....P# ##....Dhn.#.....### ######.###.## ##Dhu092.4 (14.0)Dh v+3.4 (15Dh{Dh~@ _You now have 3195 gold pieces (gained 15).DhDhDhDhDhDhBDhDhDh%DhDh&DhDhDhDh$DhDhuDhyDhDhGDhDh.DhDh[Dh:Dh\DhDhDhDhDhDhDhDhMDhDh_DhQDh5DhDhDh.Dh|DhDhDh;DhDhoDhDhDhDhDhKDhDhDhDhDhDhCDhDhDhDh,DhDhFDh,Dh\DhDh Dh" Dh DhDhDhDhDhDhDhDhNDhDhDh?DhDhv Dh$Dh %DhU%Dh&Dh)Dhj)Dh)Dh*Dht,,Dh,Dh-Dh$/Dhd/Dh/Dh0Dhd2Dh2Dh2Dh3Dh6DhK7Dh7Dh9Dh;DhY;Dh;Dh<DhS?,Dh?DhDDh6GDhGDhGDhJDhMDh_MDhMDhPDhRDhRDhSDh^VDh5YDhYDhYDh\DhKaDhaDh.bDheDhug,DhgDhjDhlDh6mDhlmDh&pDhMrDhrDhsDhuDhwDhw,DhzDh|,Dh*}DhDhDh&Dh DhWDh,Dh/DhDhDhzDhDhѓDh,DhPDhޘDhDh DhmDhFnDhy,DhDhLDhDhDhDhADh5DhDhDhDh'DhDhhDhDhDhWDhDhDhDh,DhDh6Dh,DhDhDh]DhDhlDhDhjXDhDh~DhDhDhDhTDhLDhKDhDhRDhDhDhDhDhDhBDh5BDhDh,,Dh/ Dhc Dh ,Dh DhODhDh\DhDhGDh`DhDh##....#...÷##......###...........÷..# ##.....# #.#.......##.####  #.......##### #### #.......##  ##..###........##  #.....Y.........# 957.4 (64 #P...........÷..#  #.....>.......†.# ###.........÷..~..##Dh0#.............~~††.#####....####....÷~~~..# ## ##P.....## ##....~~~..# .####.....#.# #.#....~.†.# .PP.....##### ##...÷÷....#Dh%Dh(T _Key pressed, stopping explore.DhK _DhSnDh2UDhUDhVDhsXDh[Dh$\Dhl]DheDhhDhhDhiDhmDhopDhpDhrDhDh͔BDhǗDhDh^DhDhBDhDhDh=DhMDhDhDhDhҵDhDhҺDhDhDh`DhDh Dh<DhDhDhDhDhDhDhDhgDhDh(DhDhDhlDhDhTDhDh/DhDh#Dh DhDh<DhDhADhDhDhDhsDh,DhpDhDh> Dh Dh Dh[ Dh- ,Dh Dh ##[.# ##..<### #...# ##...## .9##..# ##....# #..####...### #..##.....#  ###..####...## Dhu ##.#..P# ###...## .##...## #PP...## ......P# #...Y..# ......## ##....### ......# ##......# ....### ###......## #.#######.........## Dh V######.#...........## ....##.P.....>......## ..... ...#........#........####...... .Dh e...........##..#....÷..#......Dh -79.4 (22DhQ ,80.4 (23Dh* Dh ? _You now have 3199 gold pieces (gained 4).Dh Dhm Dh Dh' DhO* Dh/ BDhl3 Dh3 Dh4 Dh7 Dh~< Dh< Dh= Dh@ Dh,C DhC DhD DhmF DhI DhEJ DhK DhnO DhS Dh/T DhU DhX Dh[ Dhc e ..## #PP...## ..P# #......#  ..## ##....### ..# ##......# ### ###......## DhHd >#####.........## .........## .. ##.P.....>......## .......#.......Y####........##..#....÷..#........#####.....P....J... .Dhd #.......# #.............. ####.....# ###......P.)....  ##....###..P............ Dhd J   endoplasm (wandering)  ##....##............... Dhd ##....#...÷........... ##...............#.##Dhm 16.4 (6.0)Dhn *7.4 (7Dhbu Dhw ] _An endoplasm comes into view.Dh ~  #......# ##....### ##......# ###......##.....##......## .. >......## ..... .......Y# #..#....÷..# #.....P....J...  #.............. Dhө ###......P.)....  .P............  ...............  #...÷...........   DhAi  #......# ##....### ##......# ###......##.....##......## .. EhZ>......## ..... .......Y# #..#....÷..# #.....P....J...  #..............  ###......P.).  .P............  ............ #...÷........Ehx Eh Eh~EhKEha _An endoplasm is nearby!Eh^\  #......# ##....###Eh_ ##......# ###......##.....##......## .. >......## ..... .......Y# #..#....÷..# #.....P....J...  #..............  ###......P.)....  .P............  ............... EhyaX #...÷...........   Eh_G  #......# ##....### ##......# ###......##.....##......## .. >......## ..... .......Y# #..#....÷..# #.....P....J...  #..............  ###......P.).  Eh.P............  ............ #...÷........ EhEhiEh Eh'a _An endoplasm is nearby!EhEhoQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Eh {Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onEhEh+e..## #PP...##Eh,{Jingleheimer the Mimic ..P# #......#Octopode of Gozag Gold: 3199 ..## ##....###Health: 112/112 ======================== ..# ##......#Magic: 23/23 ======================== ### ###......##AC: 13Str: 14 #####.........##EV: 14Int: 12 ##.#...........##..SH: 0Dex: 16 ##.P.....>......## .....XL: 14 Next: 28% Place: Lair:4 ........#.......Y####......Noise: ---------  Time: 13987.4 (0.0) Eh{-........##..#....÷..#......-) Horns ........#####.....P....J...Nothing quivered .#.......# #..............Yak ####.....# ###......P.)....##....###..P............J   endoplasm (wandering)##....##...............##....#...÷...........##...............#.## _You now have 3195 gold pieces (gained 15). _Key pressed, stopping explore. _You now have 3199 gold pieces (gained 4). _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby!Eh..Eh|3Eh7F _Clearing quiver.EhZ4P# #......# ## ##....### # ##......# Ehf ## ###......## #..........#..... #.P.....>......## ... .......#........####.##..#....Y..#...... #####.....P....J... # #.............. ###.....# ###......P.)....  ###..P............#............... #...÷....................#.##÷..#EhgrEhs.Eht EhzEhc{"8.4 (1 Eh{_Eh+EhG EhEhG_There is a cache of fruit here.Fhh3FhFhYH _No target in view!Fh`3Fh3hFh7jH _No target in view!FhKFhFhTFhFhBFhFhSP _Fh&FhL/G P# #......# ## ##....### # ##......#  ###......## .## .#.## .. .P.....>......## ..... #.####...... ##..#....÷Y.#...... 9Fh 0v#####.....P....J... .# #.............. .....# ###......P.)....  ##....###..P............##....##....... J   endoplasm (wandering)##....#...÷...........##...............#.## Fhk0 Fh0FhL8Fhm<a _An endoplasm is nearby!FhN# #......#  ##....###  ##......#  ###......## .FhO1..## #...## .. P.....>......## ..... #.####...... ##..#....÷.Y#...... #####.....P....J... # #.............. .....# ###......P.).... ##....###..P............  ##....##....... ##....#...÷...........##.FhuPf......#.## FhGSFh\H.JFh]-90 _FhbFh eFh5|  #     #...## .. >......## ..... .....#### #....÷.Y# #.....P........  #...........J..  ###......P.).... Fh..P............  ...............  ...÷...........  ...........#.##  ÷..# Fh6      ...## .. >......## ..... .....#### #....÷.Y# #.....P........  #...........J..  ###......P.).... ..P............  ...............  ...÷...........  ...........#.##  ÷Fh Fhj!Fh*'Fh(a _An endoplasm is nearby!FhM  #     #...## .. >......## ..... .....#### Fhu#....÷.Y# #.....P........  #...........J..  ###......P.).... ..P............  ...............  ...÷...........  ...........#.##  ÷..# Fh=      ...## .. >......## ..... .....#### #....÷.Y# #.....P........  #...........J..  ###......P.).... ..P............  ...............  ...÷...........  ...........#.##  ÷FhDFhEFhIFhUA  ##....###  ##......# .....## ###......## ....#.. #.......... .......... .....>......## ....... ....#........####.......##..#....÷..#.......#####.....P.Y....... #...........J# ###......P.)...###..P.........FhNV..............÷.................#.###...÷..#####...# _An endoplasm is nearby!FhWFh9]H.JFh],1 _FhDbFhdFh ##......# .....## ##......## .....#... ...#...... ..## #.>......## #.#..####.##..#....÷..#.#####.....P... #........# ###......P.)..J###..P..........................÷.................#.###P...÷..#####.......##.##.####FhFhH.JFhD%2Fh1FhFh #......## .....#... ..#......#.>#.#..####.##..#....÷..#.#####.....P... #........# ###......P.###..P...........J.................yFh D...÷.................#.###P...÷..### .y   vampire mosquito (wandering)  ##.......# J   endoplasm (wandering)FhU #.##.####  ##.......#####FhJ Fh Fh> Fh e.J..yFh? %3Fh P _No target in view! _An endoplasm is nearby! _An endoplasm is nearby! _A vampire mosquito comes into view. _You see here a +0 great sword.Fh@ .#......#.>#.#..####.##..#....÷..#.#####.....P... #........# ###......P.)FhA @###..P......................J...÷........#...........#.###Py...÷..### .. ##.......# #@   Rupert (wandering) #.##.#### y   vampire mosquito (wandering) ##.......##### J   endoplasm (wandering).##FhQF ,FhF FhG FhP @..J.yFhQ ,4 _FhY Fh\ FhM    #.......... > #.......... .####.......... .÷..#.......... ..P............  #..................  ###......P.)......@. .......Y....... ............... ÷............J.# .......#.###P.. ....÷..### .y .......# # .##.#######  FhzB   #.......... > #.......... .####.......... FhI,.÷..#.......... ..P............  #..................  ###......P.)......@. .......Y....... ............... ÷............J.# Fhٳ;.......#.###P.. ....÷..### ........# # .##.#######  FhFh6FhFhid _There are monsters nearby!Hh .## #..## #..>......## #. ..#.####. ..##..#....÷..#. ..#####.....P..# #..........# ###......P.)......@..###..P.........##....... #....#...÷............J.# ##.......#.###P..  ##....÷..### .y  ##.......# #  #.#.##.####J   endoplasm (wandering)  ##.##### # #.##HhHhHh(.@J.JHh%5HhHh^ _The endoplasm quivers.Hhf.## #..## #..>......## #..#.####..##..#....÷..#..#####.....P..# #..........# ###......P.)..###..P.......@.. #....##....... ##....#...÷...........J..#  ##.......#.###P.. ##....÷..### .y ##.......# # #.#.##.#### ##..##### ## #.##HhaHhHhLHh`.@J..6Hh\"Hh$Hh} L#.## #..## #..>......## #..#.####.Hh~ g.##..#....÷..#..#####.....P..# #..........# ###......P.). #....###..P.....Y.. ##....##.......@...  ##....#...÷.........J....# ##.......#.###P.. ##....÷..## .y ##.......# # #.#.##.#### ##....Hhl ...##### ### #.##Hh Hh# Hhu gJ....@Hh[ %7Hhԕ Hh8 HhT ### .....# ## #. #..... #.. P.....># #..#........####..##..#....÷..#.####.....P...# #...........# ###.....YP.).#..P..........#............J......Hh#...÷..........@...#.......#.###P.. ##....÷..### .y #.......## #.#.......##.####  ##.#####HhHhM@.Hh%8HhcHh+Ihp# ##......# .....## # ### .....# ### #.... .#..... #.... .P.....># #....#........####...##..#....÷..#.####.....P.. Ih}.......# #.....Y.....# ###......P.).#..P..........#............J......#...÷.........@....#.......#.###P.. ##....÷..### .y #.......## #.#.......##.####Ih7,IhJ..@9Ih|HIh .## ##....### .# ##......# .....## ### .....# #### #.... #.#..... #.......... #.P.....># #...........#........####.....##..#....÷..#.####....YP.. #.......# #.......... #IhF.# ###......P.).##..P........J.##............#...÷..............#.......#@###P.. ##....÷..### .y #.......##Ih IhIhJ.@.Ihg(4000IhU&Ih(IhD.P# #......# ..## ##....### ..# ##......# .....## ### .....# ##### # ##.#..... #. ##.P.....> #.....#........####...Ih[..##..#...Y÷..#.... .####.....P.. .#.......# #.......... ##.# ###......P.J.##..P........##...............#...÷.......@......#..............#.###P.. ##÷..### .yIhOIhIhJ)@@.Ih.==1IhIh$ _Rupert shouts!Ih\.## #PP...##.P# #......#.## ##....### ...# ##......# .....## .### ### .....##### ##.#..... #. .##.P.....> #. #.#......Y.####..##..#....÷..#... ..####.....P... #Ih^.#.......# #........J. ###.# ###......P.).#..P........##..........@...#...÷..............#....#.###P..Ih`IhaIhbIhBk~J.@.Ihl.--2IhrIhuIh0 #..P# ###...## #...## #PP...##.P# #......#Ih1 .## ##....### ...# ##......# .....## ..### ### .....##### # ####.#..... #. ..##.P.....> #. .#.#........####..##..#....÷..#.. ...####.....P...#.......# #.......J..###.# ###......P.).#..P.....@..#...........#...÷........#Ih5 IhJ7 Ih> {J.@.Ih? @--3IhG IhAI Ihi O#.#..P# ###...## ##...## #PP...##.P# #......#.## ##....###.# ##......# .....##.### ###......## .....#... .#.## #.#.#.## # #..##.P.....>...Y..## # ..#Ih{ s.#.####.##..#....÷..#.#####.....P#.#.# #......J. #####.....# ###.....@P.) ##....###..P...... ##....##...... ##....#...÷.Ih9 Ih# lJ.4Ih- Ih 0 JhZ[#.#..P# ###...## .##...## #PP...##.P# #......#.## ##....###.# ##......# .....##.### ###......## .....#... #.#.## ##.#.## # ##..##.P.....>..Y...## #.#.#.####.##..#....÷..#.#####.....P#.#Jhi\F.# #.....J. #####.....# ###.....@P.) ##....###..P..... ##....##...... ##....#...÷Jh^,Jhg@@JJhi%5Jh\oJhqJh#.#..P# ###...## #.##...## #PP...##.P# #......#.## ##....### >......# ##......# .....##.### ###......## .....# ##.#.## ##.#.## ##..##.P.....>.Y....## #.#.#.####....##..#....÷..#.#####.....P#.#.# #.....@ #####.....# ###.....JP.) ##....###..P....Jh& ##....##...... ##....#...÷Jh[JhiJ.J   endoplasmJhՐ%6JhǗJhJh#.#..P# ###...## .#.##...## #PP...##.P# #......#.## ##....### .>......# ##......# ......### ###......## .....# .##.#.## ##.#Jh8.## ##..##.P.....>Y.....## #.#.#.####....##..#....÷..#.....#####.....P#.#.# #.....@ # #####.....# ###....J.P.) ##....###..P... ##....##......  ##....#...÷ JhRJhJh8v@.J.@   RupertJ   endoplasm7JhJhNJh *.####.#..P# ###...## ..#.##...## #PP...##.P# #......#.## ##....### ..>......# ##......# ......### ###......## .....# ..##.#######.## # .#.#.## # .####..##.P.....Jh- .## #.#.#.####...##..#....÷..#.....#####.....P .######.#.......# #....@ ## #####.....# ###...J..P.) ##....###..P.. ##....##  ##....#...÷ Jhi Jh @.@   RupertJh# %8Jh Jh a _There is an escape hatch in the floor here.KhѨ3KhɯKhLKh`e.KhTB9 _Khb #............PP....[...... #P............P........... ##........................ #........^.............## ##...............### #................##  ##.............## #...........#5 ##.........### ##P..... #.............. ##.................. #.....###.######.....P#..# ###...## ### #...########P.....# #...# ######P....### ######...## #.PP#....##.###.P.##....###Kh|Kha-10.1 (1.7KhKhK _You slide downwards. The hatch slams shut behind you.KhN Kh TLevel 5 of the Lair of Beasts <<<<(Press ? for help)#....#........###.###...####.#.####..♣...♣..###...#.P..................###.....#...#..# #####....####### #..♣.♣.♣....#####~#~~~~~.............####......##....#####.....P.##.P.###.#..♣♣♣....####~#~~≈~≈~~............#Kh  #............PP....[............#....♣♣.♣♣..#.#..~~~~###~~~~..........# #P............P.................#...♣.....♣♣....~~≈###~###~~~......[..####..............................#.♣.♣..<..♣.#.#.~~~#~~[~~##≈~.........P##........^.............##.#..P##..♣♣♣...)♣...##~~~~~~~~~~#~~...#.....####.....................##########.#..♣...♣..#.#~~~~#~~~~~##≈~#####.....##......................####.♣.♣♣.♣♣.#.##.~~≈###~###≈~~## ##...####......................#####.♣.♣.♣....####~~~~###~~~~#~# #...# #......................#.## #### ##.....♣..## #.~#~~≈~≈~~.P#######...####.......Y.............###.###..######....######..~.~~~~~...P.##P##....#Khz ##P................................#.#######.#..........................##......................................................................####................................................P.....................##.....###.######.....P#..#P......#P#...#.........P...##......#....#....####...## ### #...##########...#########.....P....####....#..###.#...###P.....##...# #######...# #####....#.########...#######....# ##P....### ######...## #.PP.##...#### #.####.....####.#.#....####......# #....##.###.P.##....###....P....P#.####............P........#.##......##KhJ #P.....................................................................###.....................................................................###.......................................................................#Kh #....##..~≈~~~≈≈~~.###########........ß....######P....~~≈~~≈≈≈~~#..P....#..#..###.....ß............######### ..~~≈~~..~≈~~...................^.......ß...............####### ###~~~~.<~~≈≈.Khi ........ß...................##..~~~~~.~~≈~~..............................##......#~.~~~~≈~~~~~.#..#...#...#.P.............#.##.#P....#~~~~≈≈~~...P###.#.###.###.####.....#...##..#.....#####.#.~~~~~~~~...P....#.#.#..#.####....P...##.#.#......P##.#.~...~.....................................................<.####.####.#.....................)...###Kh 9P..........####...#####.............................#........###.###...####.#.####..♣...♣..###...#.P.............. ##.....#...#..# #####....####### #..♣.♣.♣....#####~#~~~~~#Kh]  ####....#####.....P.##.P.###.#..♣♣♣....####~#~~≈~≈~~  PP....[#....♣♣.♣♣..#.#..~~~~###~~~~# P............P.................#...♣.....♣♣....~~≈###~###~~~......[..# ##..............................#.♣.♣..<..♣.#.#.~~~#~~[~~##≈~.........PKh  #........^.............##.#..P##..♣♣♣...)♣...##~~~~~~~~~~#~~...#.....## ##.....................##########.#..♣...♣..#.#~~~~#~~~~~##≈~#####.....#..................## ##.♣.♣♣.♣♣.#.##.~~≈###~###≈~~## ###### ##.♣.♣.♣....####~~~~###~~~~#~# #...#  ##.## #### ##.....♣..## #.~#~~≈~≈~~.P####### ##Y###.###..######....######..~.~~~~~...P.##P##Kh? Kh'l ^#............PP....[...... Jingleheimer the Mimic#P............P........... Octopode of Gozag Gold: 3199##........................ Health: 112/112 ========================Kh=m #........^.............## Magic: 23/23 ========================##.....................### AC: 13Str: 14#......................## EV: 14Int: 12##......................## SH: 0Dex: 16#......................#. XL: 14 Next: 28% Place: Lair:5##.......Y.............### Noise: ---------  Time: 14010.1 (0.0)##P........................ -) Horns#.......................... Nothing quivered##......................... Yak #.....###.######.....P#..####...## ### #...#######Khm  #P.....##...# #### ##P....### ######...## #.PP #....##.###.P.##....###...  _You see here a +0 great sword. Kh9n (_There are monsters nearby! _The endoplasm quivers. _Rupert shouts! _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.Khn Kho Kh Kh Kh Khi Kh Kh֎ KhW Kh! Kh Kh Kh- Khߜ Kh Kh Kh Kh Kh Kh Kh Kh2 KhZ Khȳ Khv KhO Kh> Kh KhR Kh Kh Kh Kh- Kh BKh8 Kh ,Kh ,Kh6 ,Kh Kh Kh ,Kh Kh Kh Kh ?Water Kh Kh Z _There are monsters nearby! _The endoplasm quivers. _Rupert shouts! _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.enter the shallow water.KhlKh=Water Kh[Kh8KhKhlKh!KhG Kh Kh (Kh\ KhKh,KhKh ###...PP#.#.P....##......##..####.......##......#P......~.~~..Kh<##.....#...~~~~~~~#..#.PP.##....##..~≈~~~≈≈~~.##..#########...P....~~≈~~≈≈≈~~#..P....#..#........~~≈~~..~≈~~.###.......~~~~.Y~~≈≈...29.1 (19.0)  #.........~~~~~.~~≈~~##......#~.~~~~≈~~~~~##........~~~~≈≈~~...P###.#.####..........~~~~~~~~...P....#.#.#...........~...~..............#..............................Kh##.......P.....................#....#........###.###...####.#KhKh& Kh!a _There is a stone staircase leading up here.Lh/LhFLhcLhELhR830.0) _LhLh  ##.....÷.. ##.#  #.###.####  ##.......#####  #### #.......##  ##..###........##  #...............#  #P...........÷..# 4 #.....Y.......†.#  ###.........÷..~..##  #.............~~††.#  ####....####....÷~~~..# ## ##P.....## ##....~~~..# .####.....#.# #.#....~.†.# .PP.....##### ##...÷÷....# .P.....P# ##.....†#..hh40m #.....### ########P.You climb upwards.LhLh71.6 (2.5 _Level annotation: Rupert, Urug _There is a stone staircase leading down here.LhLhɎnQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare) LhY f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)LhAbil: Potion Petition Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onLhLh+##...........÷..## Jingleheimer the Mimic##..............# Octopode of Gozag Gold: 3199#.#.......##.#### Health: 112/112 ========================##.......#####Magic: 23/23 ========================#### #.......##AC: 13Str: 14##..###........##EV: 14Int: 12Lhf#...............#SH: 0Dex: 16#P...........÷..#XL: 14 Next: 28% Place: Lair:4#.....Y.......†.#Noise: ---------  Time: 14031.6 (0.0)###.........÷..~..##-) Horns#.............~~††.#Nothing quivered####....####....÷~~~..#Yak ## ##P.....## ##....~~~..# .####.....#.# #.#....~.†.# .PP.....##### ##...÷÷....# .P.....P###.....†#.. #.....###########P. _You slide downwards. The hatch slams shut behind you. _You enter the shallow water. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Rupert, Urug _There is a stone staircase leading down here.LhLh|LhF _Clearing quiver.LhLhLhZLhLhLhP _Lh~LhLhLh2LhLhLhLhLhLh`LhLhLh7 Lh Lh Lh Lh Lh Lh Lh a  You see here a yak skeleton.Lh3 Lh  _Lh( Lh Lh" Lhz# Lh$ Lhw& Lh|. Lh / Lh/ Lh)2 Lho7 Lhj8 Lh8 Lh: Lh3? Lh? Lh@ LhWC LhH LhBI LhI LhM LhIR Lh8S LhT LhV Lh[ LhR\ Lh] LhD` Lhd Lh e Lhe Lhh Lhk Lhl Lhal Lhzn Lht Lhu Lhu Lh3x Lh{ Lhv| Lh| Lh5~ Lh" BLh Lh Lh' Lhr Lhԙ Lh? Lh Lh Lh Lh6 Lhҭ ,Lhn LhѶ Lhi Lh2 Lh Lh Lhw Lh Lh Lh Lh Lh Lh Lh LhH ?Water Lh Lh A _You enter the shallow water.Lh Lh> Lh Lh Lh ,Lh Lh Lh, Lh Lh Lh Lh 2##...........÷..### .y ##...@..........# #.#.......##.#### ##.......##### #### #.......## Lh ##..###........## #.......# #P...........÷..# #.....>.÷.#  Lh0 ###.........÷..~..##  #.............~~††.# ##....####....÷~~~..# .....## ##....~~~..#..#.# #.#....~.†.### @   Rupert (wandering)##### ##...÷÷....#.# Lhx P# ##.....†#..### ########P.Lh 060.6 (29.0)Lh S.@Lhz 61.6 (30LhD Lh# Lh  ÷..### .y  ##........ #  #.#.@.....  ##.......#####  #### #.......##  #........## Lh  ..........#  .......÷..#  >......Y÷.#  ....÷..~..##  ......~~††.# #....÷~~~..#  ##....~~~..#  #.#....~.†.###  ##...÷÷....#.#  ##.....†#..##  .##### Lh!  ÷..### .y  ##........ #  #.#.@.....  ##.......##### Lh"  #### #.......##  #........##  ..........#  .......÷..#  >......Y÷.#  ....÷..~..##  ......~~††.# #....÷~~~..#  ##....~~~..# #.#....~.†.###  ##...÷÷....#.Lh!$  ##.....†#.. .Lh&. 3Lh7 Lh%; [ _Rupert is nearby!Lh6M  ÷..### .y  ##........ #  #.#.@.....  LhN '##.......#####  #### #.......##  #........##  ..........#  .......÷..#  >......Y÷.#  ....÷..~..##  ......~~††.# #....÷~~~..#  ##....~~~..#  #.#....~.†.###  ##...÷÷....#.#  ##.....†#..##  .##### Lh  ÷..### .y  ##........ #  #.#.@.....  ##.......#####  #### #.......##  #........##  ..........#  Lh x.......÷..#  >......Y÷.#  ....÷..~..##  ......~~††.# #....÷~~~..#  ##....~~~..# #.#....~.†.###  ##...÷÷....#. ##.....†#.. .Lh 3Lh Lh[ _Rupert is nearby!Lh ÷..### .y  ##........ #  #.#.@.....  Lh'##.......#####  #### #.......##  #........##  ..........#  .......÷..#  >......Y÷.#  ....÷..~..##  ......~~††.# #....÷~~~..#  ##....~~~..#  #.#....~.†.###  ##...÷÷....#.#  ##.....†#..##  .##### Mhk ÷..### .y  ##........ #  #.#.@.....  ##.......#####  #### #.......##  #........##  ..........#  .......÷..#  >......Y÷.#  ....÷..~..##  Mh>m......~~††.# #....÷~~~..#  ##....~~~..# #.#....~.†.###  ##...÷÷....#. ##.....†#.. .MhxMhyMhMhr[ _Rupert is nearby!MhQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onPhf5 PhcG Q##...........÷..### .y Jingleheimer the Mimic##..............## Octopode of Gozag Gold: 3199#.#.@.....##.####Health: 112/112 ========================##.......#####Magic: 23/23 ========================#### #.......##AC: 13Str: 14##..###........##EV: 14Int: 12#...............#SH: 0Dex: 16#P...........÷..#XL: 14 Next: 28% Place: Lair:4#.....>......Y÷.#Noise: ---------  Time: 14061.6 (0.0)  ###.........÷..~..##-) HornsPhH !#.............~~††.#Zap: wand of flame (33) ##....####....÷~~~..#Yak .....## ##....~~~..# ...#.# #.#....~.†.###@   Rupert (wandering) .##### ##...÷÷....#.# P###.....†#..## ##########P.##### _Clearing quiver. _You see here a yak skeleton. _You enter the shallow water. _Rupert is nearby! _Rupert is nearby! _Rupert is nearby!PhQ PhR Qh[...# #.#.@.....##.### #.......##### #### # ##..##Qh}0.##.......P÷.....>.÷  ##....÷..Y..##.......~~††.# ##....####....÷~~~. .....## ##....~~#.# #.#....~.†.### .##### ##...÷÷....#. P# ##.....†#..# # ########P.Qhj##### ###.#..QhQhL@.Qh b2.6 (1Water Qh!Qh( Qh/$_You enter the shallow water.Qh  .#@##.### #.......##### #### # ##..##.##.......P÷.....>.÷  ##Qh ....÷..~..##....~Y††.# ##....####....÷~~~. .....## ##....#.# #.#....~.†.### .##### ##...÷÷....#.##.##.###Qh7$ Qh- .@@   Rupert (wandering)QhX. %3Qh_5 Qh6 Rh #.@.....##### #### #..# ##..##.##.......P÷.....>.÷  ##....÷..~..##....~~††. ##....####....÷~Y~. .....## ##....#.# #.#....~.†.### .##### ##...÷÷....#. P# ##.....†#..###RhH#.##.#RhDRh~.@@   Rupert (wandering)Rhץ%4RhRhųRhxRead which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationa - 7 scrolls of enchant armour  i - 2 scrolls of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesiaW - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedWhWh Whm##.......#####Jingleheimer the Mimic#### #..@....##Octopode of Gozag Gold: 3199##..###........##Health: 112/112 ========================#...............#Magic: 23/23 ========================#P...........÷..#AC: 13Str: 14#.....>.......÷.#EV: 14Int: 12  ###.........÷..~..##WhSH: 0Dex: 16  #.............~~††.#XL: 14 Next: 28% Place: Lair:4 ##....####....÷~Y~..#Noise: ---------  Time: 14064.6 (0.0) .....## ##....~~~..#Wh-) Horns ...#.# #.#....~.†.###Zap: wand of flame (33) .##### ##...÷÷....#.#Yak Water P###.....†#..## ##########P.#####@   Rupert (wandering)###.#..###.###Whk##.# _You see here a yak skeleton. _You enter the shallow water. _Rupert is nearby! _Rupert is nearby! _Rupert is nearby! _You enter the shallow water.Whģenter the shallow water _Rupert is nearby! _You enter the shallow water.  Okay, then.Wh]WhWh{. _XhXhKQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs Xh8 q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (33) (quivered)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant Xh6Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onYhYhZ##.......#####Jingleheimer the Mimic#### #..@....##YhOctopode of Gozag Gold: 3199##..###........##Health: 112/112 ========================Yh(G#...............#Magic: 23/23 ========================#P...........÷..#AC: 13Str: 14Yh!*#.....>.......÷.#EV: 14Int: 12  ###.........÷..~..##SH: 0Dex: 16  #.............~~††.#XL: 14 Next: 28% Place: Lair:4 ##....####....÷~Y~..#Noise: ---------  Time: 14064.6 (0.0) .....## ##....~~~..#-) Horns ...#.# #.#....~.†.###Zap: wand of iceblast (8) .##### ##...÷÷....#.#Yak Water P###.....†#..## ##########P.#####@   Rupert (wandering)###.#..#Yh##.#####.# _You enter the shallow water. _Rupert is nearby! _Rupert is nearby! _Rupert is nearby! _You enter the shallow water. _Okay, then.YhYhYhlYh ##.......#####  Jingleheimer the Mimic  #### #..@....## Octopode of Gozag Gold: 3199  ##..###........##  Health: 112/112 ========================  #...............#  Magic: 23/23 ========================  #P...........÷..#  AC: 13Str: 14  #.....>.......÷.#  EV: 14Int: 12 Yh< ###.........÷..~..##  SH: 0Dex: 16  #.............***†.#  XL: 14 Next: 28% Place: Lair:4 ##....####....÷*Y*..#  Noise: ---------  Time: 14064.6 (0.0) .....## ##....***..#  -) Horns Yhq...#.# #.#....~.†.###  Zap: wand of iceblast (8) .##### ##...÷÷....#.#  Yak Water P# ##.....†#..## Yh*## ########P.#####  @   Rupert (wandering) ###.#..#  ##.### Yhʀ ##.# Yh_You enter the shallow water. _Okay, then.Aiming: IceblastYh+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZhZhThat beam is likely to hit you. Continue anyway? Y - Yes Zh' N - No[hG[hR$##.......#####Jingleheimer the Mimic#### #..@....##Octopode of Gozag Gold: 3199##..###........##Health: 112/112 ========================#...............#Magic: 23/23 ========================#P...........÷..#AC: 13Str: 14#.....>.......÷.#EV: 14Int: 12  ###.........÷..~..##SH: 0[h%(Dex: 16  #.............~~††.#XL: 14 Next: 28% Place: Lair:4 ##....####....÷~Y~..#Noise: ---------  Time: 14064.6 (0.0) .....## ##....~~~..#-) Horns ...#.# #.#....~.†.###Zap: wand of iceblast (8) .##### ##...÷÷....#.#Yak Water P###.....†#..## ##########P.#####@   Rupert (wandering)###.#..###.#####.# _You enter the shallow water. _Okay, then.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.[h5[h^A. _]h#### #..@....## ##..###....#....... #P÷..# #.....># ###.........÷..~..# #....~~††.# #....####....÷~~~..# ....## ]h#_~~Y..# #.# #..†.### ##### ##...÷÷....#.# # ##.....†#..## # ######P.##]h### ###.#..# ##.####]h]h.@@   Rupert (wandering)]h15.6 (1 _]h]h]h>  ##..###..@.....##...............P÷.....>.÷ ]h> ,##....÷..~..##....~~††.####....÷~~~. ]h> R....## ##....]h? #.# #.#....~Y†.### ]h4? ##### ##...÷÷....#. # ##.....†#..#]hR? q ########P.##### ]hq? P###.#..#]h? '###]hE ]hkQ .@@   Rupert (wandering)]h^S 06]hV] ]hx ]h #........@  #P...÷..#  #.....># ##.........÷..~..# ....~~††.# ....####....÷~~~..# ...## ~~~..# #.# #..†.### #### ##...÷÷..Y.#.#  ##.....†#..##  ########P.##### ]h ###.#..#  ##.#### ]h8 ]hÔ .@@   Rupert (wandering)7]hU ]h ^hL#P@...÷..# #.....>.......÷.# #.........÷..~..# ...~~††.# ####....÷~~~..# ## ~~~..# #.# #.^hMM.†.### ### ##...÷÷....#.#  ##.....†#Y.## #######P.#####^hoMj ###.#..# ^hM` ##.### ^hMX#  ^hM^hMI  ^hL[^h[%8^hVc^he^h$ .....>.......÷.# .........÷..~..# ..~~††.# ####....÷~~~..# ## ~~~..# # #.#....~.†.#### ##...÷÷....#.#  ##.....†#..## ^hB ######PY##### ###.#..#  ##.###  #^h ^hQ %9^h~ ^h _hl...÷..~..#.~~††.# ####....÷~~~..# ## ~~~..# # #.#....~.†.### # ##...÷÷....#.#  _hnl##.....†#..## ######P.##### ###Y#..#  ##.###  # _hl6_hx_hx&70_h8_h݀_h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area._h -f - Follow me.  Anything else - Cancel._h _hZ F======1_h _h  _h 3_You bellow for attention! You hear a shout!`h\MWhat are your orders?`hG`h%%2`h`hZ/ _You bellow for attention!`h_ \MWhat are your orders?ah,;3ah#ah/ _You bellow for attention!ah_V \MWhat are your orders?ahM ah %4ah ah / _You bellow for attention!bhj\MWhat are your orders?bhCbh%5bhbhc/ _You bellow for attention!chX\MWhat are your orders?ch  cht @@   Rupertch9 %6ch[ ch / _You bellow for attention!dh{dh{~Quiver which action? ([-] to clear) dhItems ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs dh< q - Throw: 2 throwing nets  r - Throw: 3 javelinsdhc - Zap: wand of iceblast (8) (quivered)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  dhGg - Zap: wand of flame (33)  p - Zap: wand of polymorph (7)  dh0b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)dh]Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch dh[*/%] inventory [^] all abilities[!] focus mode: off|oneheh........÷..~..##Jingleheimer the Mimic .........@~~††.#Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 112/112 ======================== ## ##....~~~..#Magic: 23/23 ======================== # #.#....~.†.###AC: 13Str: 14 # ##...÷÷....#.#EV: 14Int: 12##.....†#..##SH: 0Dex: 16########P.#####XL: 14 Next: 28% Place: Lair:4###Y#..#eh&NNoise: ======---  Time: 14076.6 (0.0)##.###-) Horns##.#Zap: wand of flame (33)###Yak @   Ruperteht - Bellow!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention!ehehehX hhS$hh,P.@hhf-K------7.6 (1hh5hh98hhS ........÷..~..## Jingleheimer the Mimic ..........~~††.# Octopode of Gozag Gold: 3199 .####....÷@~~..# Health: 112/112 ======================== ## ##....~*~..# Magic: 23/23 ======================== # #.#....~*†.### AC: 13Str: 14 # ##...÷÷..*.#.# EV: 14Int: 12 ##.....†#*.## SH: 0Dex: 16 ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: ---------  Time: 14077.hh 6 (0.0) ##.###  -) Horns ##.#  Zap: wand of flame (33) ###  Yak   @   Rupert hh L_You bellow for attention!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cyclehhC Shift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (76% to hit)hh T........÷..~..##Jingleheimer the Mimic ..........~~††.#Octopode of Gozag Gold: 3199 .####....÷@~~..#Health: 112/112 ======================== hhA ## ##....~*~..#Magic: 23/23 ======================== # #.#....~*†.###AC: 13Str: 14 # ##...÷÷..*.#.#EV: 14hhf Int: 12##.....†#*.##SH: 0Dex: 16hh ########P*#####XL: 14 Next: 28% Place: Lair:4hh ###Y#..#Noise: ---------  Time: 14077.6 (0.0)hh i##.###-) Hornshh ##.#Zap: wand of flame (33)###hh Yak @   Ruperthh$ hh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (76% to hit)  The puff of flame hits Rupert!  hh Rupert is lightly wounded.hhC =.§hhs 8....hhޜ &==hh 8.6 (12 _hh hh ihIo n........÷..~..## Jingleheimer the Mimic ..........~~††.# Octopode of Gozag Gold: 3199 .####....÷@~~..# Health: 112/112 ======================== ## ##....~*~..# Magic: 23/23 ======================== iho # #.#....~*†.### AC: 13Str: 14 # ##...÷÷..*.#.# EV: 14Int: 12 ##.....†#*.## SH: 0Dex: 16 iho ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: ==-------  Time: 14078.6 (0.0)ihp  ##.###  -) Hornsihp  ih*p ##.#  Zap: wand of flame (32) ###  Yak ih?p  ihTp  @   Rupertihhp B _Rupert is lightly wounded.  ih~p Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleihp Shift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  ihp 2armour (steam, lightly wounded, 76% to hit)ihe2........÷..~..##Jingleheimer the Mimic ..........~~††.#Octopode of Gozag Gold: 3199 .####....÷@~~..#Health: 112/112 ======================== ## ##....~*~..#Magic: 23/23 ======================== ihc# #.#....~*†.###AC: 13Str: 14 # ##...÷÷..*.#.#EV: 14Int: 12##.....†#*.##SH: 0Dex: 16########P*#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: ==-------  Time: 14078.6 (0.0)##.###ihM-) Horns##.#Zap: wand of flame (32)###ih}Yak @   Rupertih ihUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  ihqarmour (steam, lightly wounded, 76% to hit)  The puff of flame hits Rupert.  Rupert is lightly wounded.jhjh}$|§@....jh %39.6 (11jh,jh/r  Shift-Dir - straight line  Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (steam, lightly wounded, 76% to hit)  The puff of flame hits Rupert.  Rupert is lightly wounded. _engulfed in a cloud of scalding steam.khT........÷..~..## Jingleheimer the Mimic ..........~~††.# Octopode of Gozag Gold: 3199 .####....÷§~~..# Health: 112/112 ======================== ## ##....~@~..# Magic: 23/23 ======================== # #.#....~*†.### AC: 13Str: 14 # ##...÷÷..*.#.# EV: 14khInt: 12 ##.....†#*.## SH: 0Dex: 16 ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: ==-------  Time: 14079.6 (0.0) ##.###  -) Horns khE##.#  Zap: wand of flame (31) ###  Yak khe  kh @   Rupertkh khN_Rupert is engulfed in a cloud of scalding steam.  khؔ@Aiming: Throw FlamekhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekh8Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (steam, lightly wounded, 76% to hit)kh........÷..~..##Jingleheimer the Mimic ..........~~††.#Octopode of Gozag Gold: 3199 .####....÷§~~..#Health: 112/112 ======================== ## ##....~@~..#Magic: 23/23 ======================== # #.#....~*†.###AC: 13Str: 14 khI# ##...÷÷..*.#.#EV: 14Int: 12##.....†#*.##SH: 0Dex: 16########P*#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: ==-------  Time: 14079.6 (0.0)##.###-) Horns##.#Zap: wand of flame (31)###Yak @   RupertPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  khqarmour (steam, lightly wounded, 76% to hit)  The puff of flame hits Rupert.  Rupert is lightly wounded.kh;c÷.§@÷...khd khTdkhekhe%80.6 (1khf0khkkhHn  khn"Shift-Dir - straight linkhn!e  khnrAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  kho5armour (steam, lightly wounded, 76% to hit)  kh+o(The puff of flame hits Rupert.  khHoRupert is lightly woundedkhlo . kho _khoengulfed in a ckh ploud of scalding steam.lhlhՐnQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare) lh f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (8)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30) (quivered)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onmhg mhu ........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷§~~..#Health: 112/112 ======================== ## ##....~§~..#Magic: 23/23 ======================== mhv # #.#....~@÷.###AC: 13mhv Str: 14 # ##...÷÷....#.#EV: 14mhv kInt: 12##.....†#..##mhv ZSH: 0Dex: 16mh w H########P.#####mhw XL: 14 Next: 28% Place: Lair:4###Y#..#mhQw Noise: ==-------  Time: 14080.6 (0.0)##.###mhnw o-) Horns##.#mhw VZap: wand of iceblast (8)###mhw Yak mhw @   Rupertmhw mhw *Shift-Dir - straight linemhw hAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  mhx 2armour (steam, lightly wounded, 76% to hit)  mhx %The puff of flame hits Rupert.  mh$x QRupert is lightly wounded. _Rupert is engulfed in a cloud of scalding steam.mhx mh< mh mhq ........÷..~..## Jingleheimer the Mimic ..........~~÷..# Octopode of Gozag Gold: 3199 .####....÷§~~..# Health: 112/112 ======================== ## ##....~***.# Magic: 23/23 ======================== # #.#....*@*.### AC: 13Str: 14 # ##...÷÷.**.#.# EV: 14Int: 12 ##.....†#*.## SH: 0Dex: 16 ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: ==-------  Time: 14080.6 (0.0) ##.###  -) mh>r jHorns ##.#  Zap: wand of iceblast (8) ###  Yak   @   Rupert _Rupert is engulfed in a cloud of scalding steam.  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cyclemhkr Shift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  mhr Larmour (moderately wounded)mhR ........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷§~~..#Health: 112/112 ======================== ## ##....~###.#Magic: 23/23 ======================== # #.#....###.###mh AC: 13Str: 14 # ##...÷÷.##.#.#EV: 14Int: 12##.....†#`.##SH: 0Dex: 16########P`#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: ==-------  Time: 14080.6 (0.0)##.###mh -) Horns##.#Zap: wand of iceblast (8)###mhZ Yak @   Rupertmh Press: ? - help, Q - select action, ( or ) - cyclemh Shift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  mh armour (moderately wounded)  The mass of ice explodes! The iceblast engulfs Rupert.  mhڮ GRupert is moderately wounded.mh nh<];§~.~.÷.@..======1.6 (17 _nh]nhH`nh0........÷..~..## Jingleheimer the Mimic ..........~~÷..# Octopode of Gozag Gold: 3199 .####....÷§~~..# Health: 112/112 ======================== ## ##....~§~..# Magic: 23/23 ======================== # #.#....~***### AC: 13Str: 14 # ##...÷÷.*@*#.# EV: 14Int: 12 ##.....†#*.## SH: 0Dex: 16 ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: ======---  Time: 14081.6 (0.0) ##.###  -) h0HmHorns ##.#  Zap: wand of iceblast (7) ###  Yak   @   Rupert _Rupert is moderately wounded.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (moderately wounded)nhrb........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷§~~..#Health: 112/112 ======================== ## ##....~§~..#nhbMagic: 23/23 ======================== # #.#....~######AC: 13Str: 14 # ##...÷÷.####.#EV: 14Int: 12##.....†##.##nhNcSH: 0Dex: 16########P`#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: ======---  Time: 14081.6 (0.0)##.###-) Hornsnhtc##.#Zap: wand of iceblast (7)###nhcYak @   Rupertnhc$nhc nhdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenh*dAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (moderately wounded)  nhYdThe mass of ice explodes! The iceblast engulfs Rupert!!  Rupert is heavily wounded.nh) nh D nhG .~~.÷....@.nhH Z=======2.6 (16 _nhN nhO oh d........÷..~..## Jingleheimer the Mimic ..........~~÷..# Octopode of Gozag Gold: 3199 .####....÷~~~..# Health: 112/112 ======================== ## ##....~§~..# Magic: 23/23 ======================== # #.#....~.÷.### AC: 13Str: 14 # ##...÷÷..**#.# EV: 14Int: 12 ##.....†#@*## SH: 0Dex: 16ohԼ Y ########P*#####  XL: 14 Next: 28% Place: Lair:4 ###Y#..#  Noise: =======--  Time: 14082.6 (0.0) ##.###  -) Horns ##.#  Zap: wand of iceblast (6) ###  Yak   @   Rupertoh  _Rupert is heavily wounded.Aiming: Iceblastoh^ ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  oh Iarmour (heavily wounded)ohθ ........÷..~..##Jingleheimer the Mimic ..........~~÷..#ohI Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 112/112 ======================== ## ##....~§~..#Magic: 23/23 ======================== ohn # #.#....~.÷.###AC: 13Str: 14 oh˹ # ##...÷÷..###.#EV: 14Int: 12##.....†#####SH: 0Dex: 16###############oh XL: 14 Next: 28% Place: Lair:4###Y#..#oh Noise: =======--  Time: 14082.6 (0.0)##.###oh= 3-) Hornsoh^ s##.#Zap: wand of iceblast (6)oh ?###Yak oh @   Rupertoh oh Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (heavily wounded)  The mass of ice explodes! The iceblast engulfs Rupert!!  oh 6Rupert is severely wounded.oh! rThe iceblast engulfs the plant. The plant begins to die.  The plant is lightly damaged.ohohϨ}..@.P.@(berserk)ohqbarmour (heavily wounded)  oh>The mass of ice explodes! The iceblast engulfs Rupert!!  ohͩORupert is severely wounded.  oh?The iceblast engulfs the plant. The plant begins to die.ohplant is lightly damagedoh> .  ohb<Rupert roars madly and goes into a rage!ohohoh$3.6 (1ohK5oh#ohn ohoh00_Rupert goes berserk!ohfphd Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5) (quivered)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onqh>qhM........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 112/112 ======================== ## ##....~§~..#Magic: 23/23 ======================== qhN# #.#....~.÷.###AC: 13Str: 14 # ##...÷÷....#.#EV: 14Int: 12##.....†#@.##SH: 0Dex: 16########P.#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: =======--  Time: 14083.6 (0.0)qhN(##.###-) Horns##.#Evoke: +0 Gell's gravitambourine (2/2)###Yak qh O@   Rupert (berserk)qh-O qhNOThe mass of ice explodes! The iceblast engulfs Rupert!!  Rupert is severely wounded.qhoOyThe iceblast engulfs the plant. The plant begins to die.  The plant is lightly damaged.  qhORupert roars madly and goes into a rage! _Rupert goes berserk!qhOqhPqhXqhZrh@RrhPSQuiver which action? ([-] to clear) Items ([,] to cycle) rhS" c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  rhToe - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  b - Zap: wand of acid (1)  h - Evoke: +0 Gell's gravitambourine (2/2) (quivered) Abilities ([,] to cycle)Abil: Potion PetitionrhT_Abil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onrhxB rhP ........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 112/112 ======================== ## ##....~§~..#Magic: 23/23 ======================== # #.#....~.÷.###AC: 13Str: 14 # ##...÷÷....#.#EV: 14Int: 12##.....†#@.##SH: 0Dex: 16########P.#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: =======--  Time: 14083.6 (0.0)rhQ ##.###-) Horns##.#Zap: wand of acid (1)###Yak @   Rupert (berserk)The mass of ice explodes! The iceblast engulfs Rupert!!  Rupert is severely wounded.The iceblast engulfs the plant. The plant begins to die.  rhQ The plant is lightly damaged.  Rupert roars madly and goes into a rage! _Rupert goes berserk!rhR rhY rh[ rhk%........÷..~..## Jingleheimer the Mimic ..........~~÷..# Octopode of Gozag Gold: 3199 .####....÷~~~..# Health: 112/112 ======================== rh%## ##....~§~..# Magic: 23/23 ======================== # #.#....~.÷.### AC: 13Str: 14 # ##...÷÷....#.# EV: 14Int: 12 ##.....†#@.##rh6& SH: 0Dex: 16 ########P*#####  XL: 14 Next: 28% Place: Lair:4 rhi&w###Y#..#  Noise: =======--  Time: 14083.6 (0.0) ##.###  -) Hornsrh& ##.#  Zap: wand of acid (1) ###  Yak   @   Rupert (berserk)rh&t _Rupert goes berserk!rh&@Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerh'Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (severely wounded, berserk, 74% to hit)sh........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 112/112 ======================== ## ##....~*~..#Magic: 23/23 ======================== # #.#....~*÷.###AC: 13Str: 14 shpd# ##...÷÷..*.#.#EV: 14Int: 12##.....†#*.##SH: 0Dex: 16########P*#####XL: 14 Next: 28% Place: Lair:4###Y#..#Noise: =======--  Time: 14083.6 (0.0)##.###-) Horns##.#Zap: wand of acid (1)###shYak @   Rupert (berserk, corroded)sh/shPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesh>Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (severely wounded, berserk, 74% to hit)  The bolt of acid hits Rupert!! The acid corrodes Rupert!  sh`@Rupert is almost dead.sh Shift-Dir - straight line  Aim: Rupert, wielding a +0 great sword of freezing and wearing a +0 leather  armour (severely wounded, berserk, 74% to hit)  The bolt of acid hits Rupert!! The acid corrodes Rupert!  Rupert is almost dead.  The now-empty wand crumbles to dust.shPx§...@ shR====---4.6 (1Nothing quivered _shshshdo# Rupert is almost dead. _The now-empty wand crumbles to dust.  You barely miss Rupert.  Rupert is severely wounded.  The frigid air chills Rupert!  Rupert hits you with a +0 great sword of freezing!!sh-f88/112 ------===----5.4 (0.8sh5nsh>q) _Rupert freezes you.thH~§##  Rupert hits you with a +0 great sword of freezing!! _Rupert freezes you.  You headbutt Rupert!  Rupert is almost dead.  thuThe frigid air chills the plant. The frigid air chills Rupert!  hits you with a +0 great sword of freezing!!thUR62-----------thm?====6.2thh7#thn) _Rupert freezes you.th  The frigid air chills the plant. The frigid air chills Rupert!  Rupert hits you with a +0 great sword of freezing!! _Rupert freezes you.  You closely miss Rupert.  thRupert is almost dead.  The frigid air chills the plant! The frigid air chills Rupert!th ~$##th 3199 3-----533=---thJW7.0 _You kill Rupert!thX##thl _Your Evocations skill increases to level 10!uhi!uh"~Quiver which action? ([-] to clear) uh#Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare) uhE# f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  uhb#Jf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  uh~#Gg - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  uh#h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)uh#EAbil: Potion PetitionAbil: Call Merchant uh# Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onuh$uhVuh9a vh6 ........÷..~..##Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷~~~..#Health: 63/112 =============----------- ## ##....~~~..#Magic: 23/23 ======================== # #.#....~.÷.###AC: 13Str: 14 # ##...÷÷....#.#EV: 15Int: 12##.....†#..##SH: 0Dex: 16########P$#####XL: 14 Next: 33% Place: Lair:4###Y#..#Noise: =--------  Time: 14087.0 (0.0)##.###-) HornshK8 '34m##.#Nothing quivered###Yak        _Rupert freezes you.  You closely miss Rupert.  Rupert is almost dead.The frigid air chills the plant! The frigid air chills Rupert! _You kill Rupert! _Your Evocations skill increases to level 10!##Y#whwhڦ~Quiver which action? ([-] to clear) whXItems ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  whf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant wh6Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onwh7wh`f........÷..~..##wh|Jingleheimer the Mimic ..........~~÷..#Octopode of Gozag Gold: 3199 .####....÷~~~..#wh Health: 63/112 =============----------- ## ##....~~~..#Magic: 23/23 ======================== # #.#....~.÷.###AC: 13Str: 14 # ##...÷÷....#.#EV: 15Int: 12wh7##.....†#..##SH: 0Dex: 16########P$#####XL: 14 Next: 33% Place: Lair:4###Y#..#Noise: =--------  Time: 14087.0 (0.0)##.###-) Horns##.#Nothing quivered###Yak wh       _Rupert freezes you.  You closely miss Rupert.  whRupert is almost dead.The frigid air chills the plant! The frigid air chills Rupert! _You kill Rupert! _Your Evocations skill increases to level 10!whMwh p##Y#whF _Clearing quiver.whwh^whwh]$##Y#wh=x  You start resting. The frigid air chills the plant!whI.$##Y#wh)O2-8.0 (1whPR##whTV _A nearby plant withers and dies.whٓwh;whiwh*wh wh.{4whhwhwhxwhwh95whwh̩wh@whSwh7whwhGwhtwh#6wh0=whwhewh۽wh˾whwhwh~whqwh57=wh,whwhwhwh&whm98whwhwhwhwhwhwhwhwh99whwhwh+3199whwhOj70=wh"whwhwhwh)whfwhwh,a1=whwhwh=whwhkwhwhowh wh 92wh wh2whlwhwhwh>#3whXwhwhwhUwh/wh'$whl$whU%wh(whe)94wh(*wh.wh#0,wh0wh7J##Y#-J   endoplasm (wandering)wh781wh{>U ÷~~÷..#wh>e÷~~~..# ##....~~~..# # ~.÷.### # ##...÷÷....#.#wh? †#..## #.$#####  ###Y#..# 117.0 (29.0) whF?=##.###  ##.#  whu?r###  _You start resting.whW )÷~~÷..#÷~~~..# ##....~~~..# ~.÷.### ##...÷÷....#.# wh 2†#..## #.$#####  ###Y#..#  ##.###  ##.#  ### wh whK wh a _An endoplasm is nearby!wh +÷wh ~~÷..#÷~~~..# ##....~~~..# # ~.÷.### # ##...÷÷....#.# †#..## #.$##### wh T ###Y#..#  ##.### wh # ##.#  wh @### wh[ )÷~~÷..#÷~~~..# ##....~~~..# ~.÷.### ##...÷÷....#.# wh܆ †#..## #.$#####  ###Y#..#  ##.###  ##.#  ### wh wh. wh wh' wh˜ a _An endoplasm is nearby!wh& ÷~~÷..#÷~~~..# ##....~~~..# # ~.÷.### # ##...÷÷....#.# whs †#..## #.$#####  ###Y#..#  ##.###  ##.#  ### wh *wh9 p÷~~÷..#÷~~~..# ##....~~~..# ~.÷.### ##...÷÷....#.# †#..##wha:  #.$#####  ###Y#..#  ##.###  ##.#  ### whNB whB whWH whW a _An endoplasm is nearby!whw ÷~~÷..#÷~~~..# ##....~~~..# # ~.÷.### #whң  ##...÷÷....#.# †#..## #.$#####  ###Y#..#  ##.###  ##.#  ### wh9u÷~~÷..#÷~~~..# ##....~~~..# ~.÷.### ##...÷÷....#.# †#..## wh%:#.$#####  ###Y#..#  ##.###  ##.#  ### whAwh#Bxh2xh a _An endoplasm is nearby!xh.3xh6xh8xh# .J~~÷..# ####....÷~~~..# # ~~~..# xh^$  #.#....~.÷.###  ##...÷÷....#.#  ..†#..## ######.$##### xh$ ###.#..#  ##Y###  xh% #   xhR% xh/ xh/ /8.0 (1.0) xh0 _xh5 xhr7 yhCk÷..~..## .......J~~÷..# ##....÷~~~..# ##....~~~..# #.#....~.÷.### ##...÷÷....#.# ##.....†#..## ########.$##### ###.#Y.# ##.####.# ###yhLyh-M[5=9yhSyh5UyhFyhyh_yhOyhyhF6=yh8yh}yhyhqyhyhyhyhL97yhyhyh=yhyhiyh,yhyh 98yhyyh yhb yh yh yh 99yh} yh-yhAyhyhyhtyhyhd80=yhyh!yh]"yh"yh&yh&A1=yh&yhs'yhH-Byh.yh=/yht/yh91yho1%2yh1yhR3,yh3yh5yh5yhX6yhJ;yh;%3yh;yh@,yhk@yhCyhCa4=yhF,yhFyhHyhHyhHyhJyh(KU5=yh}Kyh8PyhyPyhPyhTyhTyhMUyh"YyhcY%6yhYyh^,yh|_yha;7yhayhcyhdyhVdyhiByh`lyhl%8yh myhoyhoyhpyhryhrK9=yhryh>uyhtu,yhpwyhwyhwyhyyhy$90yhz2=yhzyhY}yh}yh}yhyhyhvyh/yh;1yhyhyhyhyh9%2yhZyh,yh=yh֒,yh0yhyh%3yhlyhyh,yhyhƜ,yha4=yhyh,yh3yhk5=yhwyhxByh,yhIyhѰ;6yh(yh,yh&yhyhyhyhƺ;7yhfyh,yhȽyh-a8=yhyh ,yhbyhQyhyhyh&yhYU9=yhyh2,yhyhxyhA100/112yhyhyh.yhyh#yhyh`yh%1yhyh,yhyhyhyh*yhyh%2yhyh,yhyhyhK3=yhkyhyh,yhB,yhyhk4=yhJyh)yhyhyhqyhyhyhayh%5yhyhyhGyhyh5yh%6yhyh',yhmyhGyhyhyh;7yhyh yh2 yh yhyh}K8=yhyh,yhcyhyh+,yh!yh!U9=yh"yh%yh\%yh%yh(yh(yh$)yh ,yhN,&10yht,yh1yh+2,yh7yhD7;1yh:ByhF=yh=yh=yh6CYou start resting. _An endoplasm is nearby! _You start resting.yhK1215.0 (96.0)yhLY2=6.0 (97yhPyh S _An endoplasm is nearby! _You start resting. _HP restored.yhIyhyh~ ..J~~÷..# ####....÷~~~..# # ##....~J~..# #.#....~.÷.### ##...÷÷....#.#yh  ##.....†#..## ########.$##### ###.#..# ##Y### ##.yhH! ###  J   endoplasm (wandering)yhl! yh4',0.0)yh85J~7.0 (1yh';] _An endoplasm comes into view.zhhzhiQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs zhj> q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onzhzhI........J~~÷..#Jingleheimer the Mimic ####....÷~J~..#Octopode of Gozag Gold: 3199 # ##....~~~..#Health: 112/112 ========================#.#....~.÷.###Magic: 23/23 ========================##...÷÷....#.#AC: 13Str: 14##.....†#..##EV: 15Int: 12########.$#####SH: 0Dex: 16###.#..#zhXL: 14 Next: 33% Place: Lair:4##Y###Noise: ---------  Time: 14217.0 (0.0)##.#-) Horns###Nothing quiveredYak   J   endoplasm (wandering) _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby! _You start resting. _HP restored. _An endoplasm comes into view.zh`zhzhF _Clearing quiver.zhd÷..#÷~J~..# # ~~~..#  ~.÷.###  ##...÷÷....#.#  †#..## .$#####  ###.#..#  ##Y###  ##.# ###zh÷..#÷~J~..# zhd~~~..#  ~.÷.###  ##...÷÷....#.#  †#..## .$#####  ###.#..#  ##Y###  ##.# ### zhζ _An endoplasm is nearby!zh÷..#÷~J~..# # ~~~..#  ~.÷.###  ##...÷÷....#.#  †#..## .$#####  ###.#..#  ##Y###  ##.# ###zh]÷..#÷~J~..# ~~~..#  ~.÷.###  ##...÷÷....#.#  zh|^8†#..## .$#####  ###.#..#  ##Y###  ##.# ### zhdzhAezhkzhna _An endoplasm is nearby!zh[÷..#÷~J~..# # ~~~..#  ~.÷.###  ##...÷÷....#.#  †#..## .$#####  ###.#..#  ##Y###  ##.# ###zh^ ÷..#÷~J~..# ~~~..#  ~.÷.###  ##...÷÷....#.#  †#..## .$##### zh  ###.#..#  ##Y###  ##.# ### zh zhq zh$ zhA+ ÷..~..## ..........~~÷..# .##÷~J~..# zh+ '## ##....~~~..# # #.#....~.÷.### #÷÷....#.#.....†#..## ########.$########Y#..###zh+ .#### _An endoplasm is nearby!zh2 zh3 18.0 (1 _zh6 zh7 {h5>.......÷.÷..~..## ...........~~÷..# ..##÷~J~..# .## ##....~~~..# {hE6C.# #.#....~.÷.### ##÷÷....#.#.....†#..## ########.Y########.#..###.#### {h:{h/AGJ~{hA%9{h7H{hM _Items here: $ % ) [.{hn#P.......@...÷..# #.....>.......÷. #÷..~..##..........~J÷..#..##÷~~~..#{h.## ##....~~~..# .# #.#....~.÷.### ###..÷÷....#.#.....†#Y.## ########.$########.#..###{h[.#### {h{h=FJ~{h-20 _{h{h{h` #........#  #P.....#  #.....>.......÷. ##÷.J~..##{h..........~~÷..#..##÷~~~..# ...## #~~..# .#.# #.#....~.÷.### #### ##...÷÷..Y.#.##.....÷#..## ########.$########.#..###.#### {h {hEJ...{h%1{hM{h{hE ##..#### #....# #P...........÷..#  #.....>....J..÷. ###÷..~..## {h#=#.............~~÷..# #....##÷~~~..#...## #~~..# ..#.# #.#....~Y÷.### #####÷÷....#.# #.....÷#..## #########.$########.#..###{hlR.####{hͅ{hGJ.{h%2{hE{h{hB #### # ##..#### #......# #P.........J.÷..#  #.....>.......÷.  ###÷..~..## {h #.............~~÷..# ##....##÷~~~..#...## #Y~..# ...#.# #.#....~.÷.### .##### ##...÷÷....#.# P#.....÷#..## ##{hN########.$########.#..###.####{h:{hF.J{h]3Water {h {hV2 _You enter the shallow water.{hkV ##.##### #### # ##..#### #....# #P...........÷..# #.....>....J..÷. ###÷..~..##  #.............~~÷..# ###....##÷Y~~..# P.....## #~~..# ...#.# #.#....~.÷.### ..##### ##...÷÷....#.# .P#.....÷#..## ###########.$##### ####.#..###.#{h]p{h{B.J{h|%4{hڇ{h.#.##.#### #J##### #### ## #..####..P.....÷. >.......÷.# ##÷J.~..#  #.............Y~÷ {h{###....####....÷ P.....## ##....~~~..# ..#.# #.#....~.÷.## ..##### ##...÷÷....#. .P##.....÷#..## J 2 endoplasms (wandering) ###########.$#### ####.#..##.###{hS{h{hPJ..J{h%5{h {ho {h  The endoplasm quivers.You hit the endoplasm.{h0 .JJJJThe endoplasm is lightly wounded.{h2=8 (0.8{hQ{h#W _The endoplasm closely misses you.{h@  You headbutt the endoplasm!{h{h5 .J$   endoplasm{h $H3199 6.6{h){h,M _You kill the endoplasm!{h5+#.......{h`#.#.##.#### ##### #### ..## #..###.....J..#.{hv.P.....÷. {h#>.......÷.# ##÷.Y~..##  #............$~~÷ ###....####....÷ {h\P.....## ##....~~~..# ..#.# #.#....~.÷.## ..##### ##...÷÷....#. .P##.....÷#..############.$#### ####.#..{h{h8.J{hu?-7.6 (1.0{hk{h{h,÷..### .y##.......{h##.#.##.#### ##### #### ## #..###........#.J.P.....÷. {h>.....Y.÷.# ##{h÷..~..##  #............$~~÷ {h###....####....÷ P.....## ##....~~~.{h..#.# #.#....~.÷.## .{hKO.##### ##...÷÷....#. .P##.....÷#..############.$####{h{h=8.J{h?-8{hx{hb {hl4 ÷..### {h,m` ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  {hVmg.....÷..~..##  ......$~~÷..# ##....÷~~~..# {h{me ##....~~~..#  #.#....~.÷.###  ##...÷÷....#.# {hm` ##.....÷#..##  $##### {h&u ÷..###  ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..#  ##....~~~..# #.#....~.÷.###  ##...÷÷....# ##.....÷#.. {h0${h3{h{hHa _An endoplasm is nearby!{h5 ÷..###  ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..#  ##....~~~..# {h #.#....~.÷.###  ##...÷÷....#.#  ##.....÷#..##  $##### {h  ÷..###  ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# {h ##....÷~~~..#  ##....~~~..# #.#....~.÷.###  ##...÷÷....# ##.....÷#.. ${hB$ {h$ {h - {h&0 a _An endoplasm is nearby!{ho  ÷..###  ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..#  ##....~~~..#  #.#....~.÷.###  ##...÷÷....#.#  ##.....÷#..##  {ho )$##### {h<  ÷..###  ##........  #.#.......  ##.......#####  #### #.......## {h  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..# {h~ 4 ##....~~~..# #.#....~.÷.###  ##...÷÷....# ##.....÷#.. ${h 3{h {hp  {h {h/ S_An endoplasm is nearby!{h z ÷..###  ##........  #.#.......  {h ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..# {h #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..# {h e ##....~~~..#  #.#....~.÷.###  ##...÷÷....#.# {h ` ##.....÷#..##  $##### {h ÷..###  ##........  #.#.......  ##.......#####  #### #.......##  ##..###........##  #...............#  #P..........J÷..#  #.....>.....Y.÷.#  .....÷..~..##  ......$~~÷..# ##....÷~~~..#  ##....~~~..# #.#....~.÷.###  ##...÷÷....# ##.....÷#.. $ {hɖ _An endoplasm is nearby!You hit the endoplasm.=9.4 (0.8{hT{hԟ {hD{hS_The endoplasm is heavily wounded.|hS@  You headbutt the endoplasm!|h#E$|h[(-30.3 (0.9|hI0|h3M _You kill the endoplasm!|hs|ht|hy|h{H _No target in view!|h|h>|h|hFH _No target in view!|hb|hkc|hk|hNnH _No target in view!|h~|hߞ|h|hP|h|hK: _|hޯM##....#.###P..#...÷..### .y205#.......#|h$#.#.##.#### ##### #### ## #..####.|hN..P.....÷.- >.......÷.# ##÷..~..###............$~~÷..#|hYak ###.....÷#..|h1.3 (1.0-2.3 (2 _You now have 3205 gold pieces (gained 6).|hw |h0x |hy |hn~ |hl |h B|hی |hP |h |h |h7 ,|h7 |h8  #.###.####  ####### |h 9#### ###  ##..##.## #.....|h ...# P.....÷..#|h U #.....>.......÷.####÷..~..###..~~÷..# |h ;####....####....÷~~~..# #P.....## ##....~~~..# .....#.# #.#....~.÷.### ...##### ##...÷÷....#.# ..P# ##.....÷#..## .### ########.$##### ####|h #.#..# #  ##.###|h# +5.3 (3|h 832096.3 (4|h? |h ? _You now have 3209 gold pieces (gained 4).|h^? |h*@ |h B |hG |hO |h,U Water  _You enter the shallow water.|hW[ |h[ |h] |h^_ |hd |hd (|hf |hh |han |hn |ho |hq |hv |hw |hw |hy |h |hQ |h |h:  .....>.......÷.# .........÷..~..## 17 ...........~~÷..# ..####....÷~~~..# .## ##....~~~..# |h .# #.#....~.÷.### ## ##...÷÷....#.#  ##.....÷#..##  ########.Y#####  ###.#..#  ##.###  ##.# Yak  ###|hB      |h  You now have 3217 gold pieces (gained 8).  v - the maw talisman of Hospitality {rCorr Str+5 Int+3}Things that are here:|hӣ l42.3 (63.3 (7|hR _a +0 great sword of freezing; a +0 leather armour|h{I|hj|hB!|h1&,|h'|h+|h,|hK-|h1|h6|h6|hB8|h<|h@|h$A?Water }hT}hA _You enter the shallow water.}h+}h}h }h,}h}hu}h@}h}h}h%}h}h!}hX&}h&(}h'}h+}h0,}h]1}h6h  You see here a rime drake skeleton.}h:}h: _}h;}h{?}h1D}hD}hE}hH}hL}hM}h1N}hP}hj\X}h_,}h`}hc}hh'..#####.....P............ ## #......o........... ###.....# ###......P.)........  ##....###...................  ##....##...................  ##....#...÷..............# ##...............#.###P............÷..### .y}h$i##........Y.....###.#.......##.######.......##### #### #.......##  ##..###........##  #...............#o   Urug (wand, missile, wandering)#P...........÷..#  #.....>.......÷.# ##.........÷..~..##}hj057.3 (14.0)}hqI.o}hq+8.3 (15}hix}hz}h*   #............  ###....o.P.)..  #.............  #.............  ##....#...÷.........  ##...............#}h u  ##...........÷..### .y  ##........Y.....# #  #.#.......##.####  ##.......#####  #### #.......##  .......##  ........#  .....÷..#  >.......÷.#÷..~..##}hx  #............  ###....o.P.)..  #.............  #.............  ##....#...÷.........  ##...............#  ##...........÷..### .y  ##........Y.....# #  #.#.......##.####  ##.......#####  #### #.......##  ......  ........#  .....÷  >.......÷÷..~}h3}hR}hY _Urug is nearby!}h%f  #............  ###....o.P.)..  #.............  #.............  ##....#...÷.........  ##...............#  ##...........÷..### .y  ##........Y.....# # }h  #.#.......##.####  ##.......#####  #### #.......##  .......##  ........#  .....÷..#  >.......÷.#÷..~..##}hY  #............  ###....o.P.)..  #.............  #.............  ##....#...÷.........  ##...............#  ##...........÷..### .y  ##........Y.....# #  #.#.......##.####  ##.......#####  #### #.......##  ......  ........#  .....÷  }hZ>.......÷÷..~}h`3}hCk}hnY _Urug is nearby!}hm0  #............  ###....o.P.)..  #.............  #.............  ##....#...÷.........  ##...............#  ##...........÷..### .y  }h&n##........Y.....# #  #.#.......##.####  ##.......#####  #### #.......##  .......##  ........#  .....÷..#  }hanD>.......÷.#÷..~..##}h>  #............  ###....o.P.)..  }h%#.............  #.............  ##....#...÷......... }hTr ##...............#  }hz##...........÷..### .y  }h##........Y.....# #  }h#.#.......##.####  ##.......##### }hF  #### #.......##  ......  ........#  .....÷  >.......÷÷..~}h3}h}hY _Urug is nearby!}h }hy Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs }h 6 q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (7)  h - Evoke: +0 Gell's gravitambourine (2/2) }h Abilities ([,] to cycle)Abil: Potion Petition}h )Abil: Call Merchant }h 6Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on}h}h&J.......#####.....P............Jingleheimer the Mimic #.......# #..................Octopode of Gozag Gold: 3217 ###.....# ###....o.P.)........Health: 112/112 ========================##....###...................Magic: 23/23 ========================##....##...................AC: 13Str: 14##....#...÷..............#EV: 15Int: 12}h&##...............#.###P..SH: 0Dex: 16##...........÷..### .yXL: 14 Next: 33% Place: Lair:4##........Y.....##}h='Noise: ---------  Time: 14258.3 (0.0)#.#.......##.####-) Horns##.......#####Nothing quivered#### #.......##Yak ##..###........###...............#o   Urug (wand, missile, wandering)#P...........÷..##.....>.......÷.# }h'I##.........÷..~..## _a +0 great sword of freezing; a +0 leather armour _You enter the shallow water. _You see here a rime drake skeleton. }h'_Urug is nearby! _Urug is nearby! _Urug is nearby!}hl(}h3.}h0 }h(18_Clearing quiver.~hV p#.......# #...... ####.....# ###....o.P.).  ##....###........... ##....##.......... ##....#...÷......# ##...............#.###P.. ##....÷..### .y ##.......# # #.###.####  #.##### #### #.......## ..###........## #.........# #P.÷..# #.....>.......÷.# ###.........÷..~.## #....~~÷..#~h¤ ~hí B.~hq 19.3 (1 _~h ~h3 ~hn;#####.....# ###P.).  ##....###..... ##....##.......... ##....#...÷......# ##...............#.###P.. ##....÷..### .y ##.......# # #.#.##.####  #### #### #.## ..###..## #........# #P÷..# #.....>.......÷.####.........÷..~..##  #....~~÷..# ##....####....÷~~~..#hR<60hhhQ   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hgh~hF======1hyphrA _You bellow for attention! You hear a shout!hƇ H  ##....###..... ##....##........... ##....#...÷.......# ##...............#.###P.. ##.÷..### .y.....# #.###.### #.##### ####  ##..##.##.......#P÷..##....÷~~~..# .....## ##....~~~..#------2h . ...÷.......# ...........#.###P.. ....÷..### .y ##........# # #..##.#### h  ##.......##### #### #.## ##..###.#....... #P÷..# h r#.....># ###.........÷..~..## #....~~÷# #....####....÷~~~hQ ..# ....## #.# #..÷.###h h &------h 3h" ha$ h ...÷# .....#.###P.. ......÷..### .y h##..............# # #...##.####  h ##.......##### #### #.##  h+E##..###.#.......  hP#P÷..#  #.....>hp(# h##.........÷..~..## ....~~÷ho# ....####....÷~~~hm..# ...## h7#.# #.h .÷.### #### ##...÷÷....#.#hh%4h"&h\MWhat are your orders?h\======5hDh/ _You bellow for attention!hhhehhhXhrhKhBhhhhȩhhhh3h(hh&hhLhhhhhhrhhhhh}hYhhhh#hhhhh,hh,h6h[,hh#,hh,h"h,hh!hWhYh,hhZ,hhhhIhT,hh,hhhh"hhhh,hh,hh=hh,hhy------y   vampire mosquito (wandering)h  ÷  ##......  ##.....÷..### .y  ##......h #  #.#y....  ##.......#####  #### #.......##  .......## h> .......Y#96.3 (31.0)  .....÷..#  >.......÷.#..÷..~..##hh....~~÷..#...÷~~~..# ##....~~~..# #.#....~.÷.###  ##...÷÷h[ _You start waiting.h8 ÷  ##......  ##.....÷..### .y  ##...... #  #.#y.... hg ##.......#####  #### #.......##  .......##  .......Y# hm .....÷..#  hݮw>.......÷.#h...÷..~..##....~~÷..hs...÷~~~..# ##....~~~..h #.#....~.÷.# ##...÷÷h h<------hh]g _A vampire mosquito is nearby!hvhwhNC..yh77.3 (1.0) _h'h^h?hhVJy..h8hh hW,hYG.yhPZ%9h3chceh-h-B.h'300h h h h@ %1hU h hWhat are your orders?t - Bellow!  Orders for allies: a - Attack new target.h\h{cyy   vampire mosquitohF======2h`hP _You bellow for attention! You hear an angry buzzing noise.h'\MWhat are your orders?hhh Oy.hR %3ha h / _You bellow for attention!h'0 \MWhat are your orders?h yhp9.yh̓%4hXh/ _You bellow for attention!h(hh2..yhEF------5hhNhh,.yh^R=-----6hah@H _The vampire mosquito bites you but does no damage.h # You closely miss the vampire mosquito.The frigid air chills the vampire mosquito!h<,7.1 (0.8hh{` _The vampire mosquito barely misses you. x2h[x D  You gore the vampire mosquito!!h _#$h W3217 4==9h L##h W _You destroy the vampire mosquito!h{r hr h } h H _No target in view!h'R#h9#hH _No target in view!hoIhphEshy: _h~ ##....#...÷.# ##.........#.###P..23 ##...........÷..### .y ##........# # #.#.......##.#### ##.##### #### #.##h ##..###.## #.Y.#---  #P.÷..# #.....>.÷.#hH#.÷..~..## #.....~~÷..# hn#....####....÷~~~..#.## ##....~~~..#.#.# #h.#....~.÷.### ##### ##...÷÷....#.#hHQ#8.9 (1.0h(F---9.9 (2hǒL##h? _You now have 3223 gold pieces (gained 6).h7hhhfhWhwBhhhhh^hhhh,h־hhJhhhhhhhwhhhhhhhLhhhhhhhhVhhhh6hhfhhhh ,h hdh h]hhhahh\h] h"*m3223h, ....####........ ....÷......... .....P.......... h,...............  #......P.)....#.. h-.............P. . ...........# ... h<-..÷..............##..... ..........#.###PY....... h`-.......÷..### ##........ ..........# #.##..... ....##.#### ### .#.. h->...##### ..J ...##..J   jelly (asleep)..##....# ..÷..#hE5025.9 (16.0)h5+6.9 (17hy:h <X _A jelly comes into view.hlf ÷..#............... .............. ............. )..........#.. ...........P. . .........# ... ÷..............##..... .#PY....... ..÷..### ##........ hm. #.##..... . ### .#.. .##### ..J .##.. h5mB..##. ..#÷..#hTmh  ÷..#............... .............. ............. )..........#.. ...........P. . .........# ... ÷..............##..... .h #PY....... ..÷..### ##........ . #.##..... .h  ### .#.. .##### ..h, .##.. ..##hO b...#hm /÷..#hP h h h| \ _A jelly is nearby!hv####. ÷..#....... P....... #..... .# ......P.)....#.......P...hxO.# ..÷..............##........#.###P..#.÷..### ##.......# #.##.....##.#### ### ..#..##### ...J.## .#...## ....# .... .÷..#hhi77.0) _hhhe@÷..#. P............#..........#P.)....#...............P...#......: ÷##........#.###P........#÷..### ##......# #.##......J##.#### ### ..#..hjG)##### ....J.>## ..#..._......JJJ 3 jellies (asleep) ....... ÷..# hGt.... ##hW| _2 jellies come into view.hX%8ha8_hdZ _Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.hK÷..#. P..................# ...........## P.)..........#....#.....P.....#..#......:. .##.....#.###P..#.#÷..### ##..# #.##......J.##.#### ####..#.. ##### .....J.>. ## ...#..._J## #.......J.J 4 jellies (asleep)# ......... ..# .......#. ÷.#hM;9hU8_hX hXJ_A jelly comes into view.h0w   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.hX >  You bellow for attention!h>Y h_Y hhZ hZ hie oJ.J.JJ..o   Urug (wand, missile)JJJJ 4 jellieshzf G======30ho hq ] _The jelly quivers. x4hM .÷..#..P..............o...#............##.P.)..........#....##......P.....#...#......:. ÷.##.........#.###P..#.#h b.÷..### ##......# #.##.....J.. ..##.#### ####..#J.... .##### .......>. .##h { ...#..JJ. ..## #..........# .......... 3 ÷..# .......#. .÷.#h? h h hJJ....J_ha W(((((((hh9.....h;.YJ._J 4 jellieshh100---h2U==----1h8_hM _Urug throws a javelin. The javelin pierces through you!h>.÷..#..P......o...#..........##.P.)..........#....##.....P.....#..#......:. .÷.......##.........#.###P..#.#.÷..### ##.Y.....J....# #.##..J......##.#### ####..#..... ..##### ......J>. ..## ...#.J._..## #.........JJJJ 4 jellies.# .......... .÷..# .......#. ..÷.#hhhh1hBJ.J..J.._ 3------2hhZ _The jelly jiggles.hm.÷..#..P....o...#hP........## #......P.)....#....##....P.....#.........#......:. ..÷h......##.........#.###P..#.#h:.÷..### ##Y.....J....hZ.# #.##.J.......##.#### ####..#......#####h .......>..## ...#J.._..##h #......... 2.# .h/g... ..÷..# .#. hKD...÷.#h+hh|h!|oJ.J.._o   Urug (wand, missile)JJ 2 jellieshz#^1-----3h,h/h42 .P..o...#..........## #P.).o.#....## ........P..............#......:.÷......##........#.###P........#.#÷..### ##...J.J........# #Y##.....##.######..#..##### .......> #J.._.###........ ..~..##h5h_6h>J...   jellyhW?%4h.8_huhhnQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare) h f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  hlf - Zap: wand of mindburst (23)  e - Zap: wand of charming (3)  g - Zap: wand of flame (30)  h?Up - Zap: wand of polymorph (7)  h - Evoke: +0 Gell's gravitambourine (2/2) hdAbilities ([,] to cycle)Abil: Potion PetitionhAAbil: Call Merchant Abil: Bribe Branch h[*/%] inventory [^] all abilities[!] focus mode: off|onhϦ h .....P..............o...#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3223 #......P.)........o.#....##Health: 101/112 =====================--- ....................P.....#Magic: 23/23 ======================== ..................#......:.AC: 13Str: 14 ..÷..............##........EV: 15Int: 12 ..........#.###P........#.#SH: 0Dex: 16 .......÷..### ##..J........XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........Noise: ---------  Time: 14334.9 (0.0) ....##.#### ####..#.....-)  0;1mHorns ...#####.......>.Nothing quivered ...##...#J.._.Yak ....###......... .....#..........J   jelly ..÷..#.......#. ...÷.# ..~..##g - Guard the area.f - Follow me.Anything else - Cancel.  You bellow for attention! _The jelly quivers. x4 _Urug throws a javelin. The javelin pierces through you! _The jelly jiggles.hؼ 8_hѾ h @ ..............## )........o.#....## ........P.....# .....#......:. ÷...##........ P........#.# ÷..### ##..J........  #Y#  ###  >.  _.     ÷..#  ÷.##hp  ..............## )........o.#....## hk........P.....# .....#......:. ÷...##........ hP........#.# ÷..### ##..J........  #Y#  ### h  h5>.  _. hG hX hiE ÷..# hz h8÷.#hU8_hhq8_h\ _A jelly is nearby!h>q Bhw :oJ.Jo   Urug (wand, missile)JJ 2 jellieshx 15.9 (1 _h :_h h}\  You headbutt the jelly! Your front hooves burn!  The jelly is heavily wounded.The frigid air chills the jelly!h^h_h&ahl.oJ$J.#_hpU3223 =6.7 (0.8hy8_h3}I _You kill the jelly!h5=h?nQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare) h@ f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  h9@Fe - Zap: wand of charming (3)  g - Zap: wand of flame (30)  h^@Up - Zap: wand of polymorph (7)  h - Evoke: +0 Gell's gravitambourine (2/2) h@Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchanth@' Abil: Bribe Branch h@[*/%] inventory [^] all abilities[!] focus mode: off|onh h .....P..............o...#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3223 #......P.)........o.#....##Health: 101/112 =====================--- ....................P.....#Magic: 23/23 ======================== ..................#......:.AC: 13h Str: 14 ..÷.............o##........EV: 15Int: 12 ..........#.###P..J.....#.#SH: 0Dex: 16 h O.......÷..### ##.$J........XL: 14 Next: 34% Place: Lair:4 h) |..........# #Y##........hT vNoise: =--------  Time: 14336.7 (0.0) ....##.#### ####..#.....-) Horns ...#####.......>.h Zap: wand of polymorph (7) ...##...#J.._.Yak ....##h #......... .....#..........o   Urug (wand, missile) ..÷..#.......#.h JJ 2 jellies ...÷.# ..~..## _The jelly jiggles. h3 _A jelly is nearby!You headbutt the jelly! Your front hooves burn!  hS The jelly is heavily wounded.The frigid air chills the jelly! _You kill the jelly!h h6 T#_h h_.....P..............o...#  Jingleheimer the Mimic ........................##  Octopode of Gozag Gold: 3223 #......P.)........o.#....##  Health: 101/112 =====================--- ....................P.....#  Magic: 23/23 ======================== ..................#......:.  AC: 13Str: 14 ..÷.............o##........  EV: 15Int: 12 ..........#.###P..J.....#.#  SH: 0Dex: 16 h].......÷..### ##.*J........  XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........  Noise: =--------  Time: 14336.7 (0.0) ....##.#### ####..#.....  -) Horns ...##### .......>.  Zap: wand of polymorph (7) ...## ...#J.._.  Yak ....## #......... .....# ..........  o   Urug (wand, missile) ..÷..# .......#.  JJ 2 jellies ...÷.# hX..~..## _You kill the jelly!Aiming: PolymorphhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (will become a killer bee, an iguana, or a swamp drake, chance to  haffect: 78%)h@ .....P..............o...#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3223 #......P.)........o.#....##Health: 101/112 =====================--- ....................P.....#Magic: 23/23 ======================== ..................#......:.AC: 13Str: 14 ..÷.............o##........hMA EV: 15Int: 12 ..........#.###P..*.....#.#SH: 0Dex: 16 .......÷..### ##.$J........XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........Noise: =--------  Time: 14336.7 (0.0) ....##.#### ####..#.....htA -) Horns ...#####.......>.Zap: wand of polymorph (7) hA z...##...#J.._.Yak ....##hA #......... .....#..........o   Urug (wand, missile) hA R..÷..#.......#.hB JJ 2 jellies ...÷.# ..~..## h,B y_You kill the jelly!Aiming: PolymorphhIB Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehfB Aim: a jelly (will become a killer bee, an iguana, or a swamp drake, chance to  affect: 78%)h' #l   iguanaJ   jellyho   Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (will become a killer bee, an iguana, or a swamp drake, chance to  affect: 78%)  The jelly evaporates and reforms as an iguana!h lJJ 2 jellieshҵ (((#_The frigid air chills the jelly! Urug throws a javelin.haF .l..Y_99/112 ==7.7 (16hN :_hV |  ..............## )........o.#....## ........P.....# .....#......:. ÷..o##........ P.l......#.# ÷..### ##.JJ........  #  ###  >.  _.     ÷..#  ÷.## _The javelin pierces through you.h4  ..............## )........o.#....## ........P.....# .....#......:. ÷..o##........ P.l......#.# ÷..### ##.JJ........  #Y#  ###  >.  _.    ÷..#  ÷.#h u#_h hJ d _There are monsters nearby!hM.....P..............o...#  Jingleheimer the Mimic ........................##  Octopode of Gozag Gold: 3223 #......P.)........o.#....##  Health: 99/112 =====================--- ....................P.....#  Magic: 23/23 ======================== ..................#......:.  AC: 13Str: 14 ..÷.............o##........  EV: 15Int: 12 ..........#.###P.l......#.#  SH: 0Dex: 16 hiN.......÷..### ##*JJ........  XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........  Noise: ===------  Time: 14337.7 (0.0) ....##.#### ####..#.....  -) Horns ...##### .......>.  Zap: wand of polymorph (6) ...## ...#J.._.  Yak ....## #......... .....# ..........  o   Urug (wand, missile) ..÷..# .......#.  l   iguana ...÷.# JJ 2 jellies ..~..##The frigid air chills the jelly! Urug throws a javelin. _The javelin pierces through you. _There are monsters nearby!Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehC So#*l#Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: Urug, wielding a +1 great sword of holy wrath, wearing a +2 scale mail of  willpower, quivering javelins and carrying a wand of charming (will become aswamp dragon, a redback, or a wind drake, chance to affect: 21%)h'V.....P..............o...#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3223 #......P.)........o.#....##Health: 99/112 =====================--- h.(....................P.....#Magic: 23/23 ======================== ..................#......:.AC: 13Str: 14 hJ(..÷.............*##........EV: 15hd(Int: 12 ..........#.###P.l......#.#h(YSH: 0Dex: 16 h(.......÷..### ##.JJ........XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........h(Noise: ===------  Time: 14337.7 (0.0) ....##.#### ####..#.....-) Horns h)...#####.......>.Zap: wand of polymorph (6) ...##h>)...#J.._.Yak ....###......... .....#..........he)o   Urug (wand, missile) ..÷..#.......#.h)l   iguana ...÷.#h)JJ 2 jellies ..~..##Aiming: Polymorphh)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh>*RAim: Urug, wielding a +1 great sword of holy wrath, wearing a +2 scale mail of  willpower, quivering javelins and carrying a wand of charming (will become aswamp dragon, a redback, or a wind drake, chance to affect: 21%)hL]#_hvs  Urug resists with almost no effort.  The frigid air chills the jelly! x2hPhBh&S .ol.#_l(unaware, dazed)   jellyYou kill the jelly!h 38.7 (15hz#_ _The iguana is distracted by your dazzling golden aura.hR #_ You swing at nothing. The frigid air chills the jelly.h ((#The jelly hits you but does no damage. Urug throws a javelin.hj e.Y_h C100/112--9.5 (0.8h" J#_hd% I _The javelin pierces through you but does no damage.h h ~Quiver which action? ([-] to clear) h Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs h. q - Throw: 2 throwing nets  r - Throw: 3 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  hT ve - Zap: wand of charming (3)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5) (quivered)  hy h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)h Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilitiesh z[!] focus mode: off|onhh.....P..............o...#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3223 #......P.)........o.#....##Health: 100/112 =====================--- ....................P.....#Magic: 23/23 ======================== ..................#......:.AC: 13Str: 14 h..÷..............##........EV: 15Int: 12 ..........#.###Pol......#.#SH: 0Dex: 16 .......÷..### ##.J.........XL: 14 Next: 34% Place: Lair:4 ..........# #Y##........Noise: =--------  Time: 14339.5 (0.0) ....##.#### ####..#.....-) Horns ...#####.......>.Nothing quivered hp...##...#J.._.Yak ....##h 0#......... .....#..........h2 o   Urug (wand, missile) ..÷..#.......#.hP l   iguana (unaware, dazed) ...÷.#h J   jelly ..~..##The frigid air chills the jelly! x2  h wYou kill the jelly! _The iguana is distracted by your dazzling golden aura.  h You swing at nothing. The frigid air chills the jelly.  The jelly hits you but does no damage. Urug throws a javelin. _The javelin pierces through you but does no damage.h h\#_hF _Clearing quiver.h  h 6 You headbutt the jelly!h X  You kill the jelly!h h" >..loh} p#Y#lh -40.3 (0.8h] W#Y#h 4 _The iguana is no longer dazed.h9You kill the jelly!iguana is no longer dazed.  You headbutt the iguana!  The iguana is almost dead.The frigid air chills the iguana!  You kill the iguana!hU #$h#  The jelly returns to its original shape as it dies.  The frigid air chills the plant! The plant begins to die.hs#*#_h ##_The frigid air chills Urug! Urug zaps a wand.hly##Y#_hqy=1.2 (0.9Conf Yak hŀ## _Your will is overpowered! You are confused.hO9 = ##Y## You hit Urug.  Urug is lightly wounded.1-2.0 (0.8h9 s###_h\j R _The frigid air chills the plant! The frigid air chills Urug!hfv ##You bump into the frigid wall. The frigid air chills the plant!  The frigid air chills Urug.  Urug screams, "You are already dead."-3.0 (1.0h)#h4}#Y##_hN _Urug closely misses you.h V ##Y###You hit Urug.  Urug is heavily wounded.The frigid air chills the plant! The frigid air chills Urug.h*8 (0.8h#hp-#Y###_ _Urug barely misses you.hV%The frigid air chills the plant! The frigid air chills Urug.bareadbutt Urug!  Urug is severely wounded.  The frigid air chills Urug but does no damage.h9 .### A nearby plant withers and dies.hd91/112 --=4.6h_#Y#h h;:_Urug hits you with a +1 great sword of holy wrath!h ####You bump into the frigid wall.  The frigid air chills Urug but does no damage.h$z####_hbc##_h3223--5.6 (1.0#Y###_h1D _Urug zaps a wand. You resist with some effort.hr ##Y####You bump into the frigid wall. The frigid air chills Urug.85---=-6h|#Y####_ _Urug hits you with a +1 great sword of holy wrath.hܹ" ###_You bump into the frigid wall. The frigid air chills Urug.  You feel less confused.h6q###_hRy#Y##hT6--7Yak h*_m##_hcD _Urug zaps a wand. You resist with some effort.h ##Y####_  You feel less confused. _Urug zaps a wand. You resist with some effort.  You closely miss Urug.  Urug is severely wounded.  The frigid air chills Urug.  Urug roars.hn #Y###_hj y####hzm 4=8.4 (0.8hw h###h)| D _Urug zaps a wand. You resist with some effort.hF #### You closely miss Urug.  Urug is severely wounded.hH,9.3 (0.9hX####_ _The frigid air chills Urug. Urug hits you but does no damage.h7  You headbutt Urug!hM$####_hf3223 77=50.1 (0.8h-#Y####_hD _You kill Urug!h+÷..#.. P........o...# .................## P.)........o.#....## ..........P.....# .........#......:. ÷......##........ ..#.###.........#.# ÷..### ##$Y......... .....# #.##........ .#### ####..#..... #####.......>. ## ...#..._h+g.## #...........# ... .÷..# .......#.h+D÷.#h:##.##_h;5--1.1 (1.0hEhY##.##_  You headbutt Urug! _You kill Urug!  You now have 3242 gold pieces (gained 19).  r - 10 javelins (gained 7)  e - a wand of charming (7) (gained 4 charges)  Things that are here:h-Zb42--2.1 (2hd#.###_hFg _a +1 great sword of holy wrath; a +2 scale mail of willpowerhf hi (Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  hmj e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onh h ...÷..#...............Jingleheimer the Mimic ....P..............o...#Octopode of Gozag Gold: 3242 .......................##Health: 87/112 ==================------ ......P.)........o.#....##Magic: 23/23 ======================== ...................P.....#AC: 13Str: 14 .................#......:.EV: 15Int: 12 .÷..............##........SH: 0Dex: 16 .........#.###.........#.#XL: 14 Next: 37% Place: Lair:4 ......÷..### ##$Y.........Noise: ---------  Time: 14352.1 (0.0) .........# #  10m.##........-) Horns ...##.#### ####..#.....Nothing quivered ..#####.......>.Yak ..##...#..._. ...###......... ....#.......... .÷..#.......#. ..÷.# _You kill Urug!You now have 3242 gold pieces (gained 19).  r - 10 javelins (gained 7)  e - a wand of charming (7) (gained 4 charges)  Things that are here: _a +1 great sword of holy wrath; a +2 scale mail of willpowerh  hu #.###_h F _Clearing quiver.h_89=hȋ90=hhwhhohk%1hh;h+3242hShh%2hh ,hXhq;3hhcBhKhK4=hZhm,hWh(hh 5=h)hh=hh#Bh&h&%6h)h$3,h3h~:h:%7h=hB,hDhK,hMhSa8=h]Vh[h\hbh8chech:fhkhElU9=hnhs,hvh|A100/112hhHhhh:,hph>h%1hhƙh"hh,hDh;2h}h[,h~3=hhhth!hU4=hghhhhhJ%5hh(hhh$L h##.###h   wolf (wandering) _You start resting.98.1 (46.0)hD ._  A wolf comes into view.h0F+9.1 (47hPhZ1 _The wolf moves out of view.h3hh3}6h6h:hF h_h   wolf (wandering) _You start resting.hH3401.1 (2.0)hHhWh.h_h 2 wolves (wandering)h*X*2.1 (3hb8_heZ _A wolf comes into view. x2hDQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onh h. ...÷..#...............Jingleheimer the Mimic ....P..............o...#Octopode of Gozag Gold: 3242 .......................##Health: 106/112 ======================-- ......P.)......h.o.#....##Magic: 23/23 ======================== ...................P.....#AC: 13Str: 14 hn/ .................#......:.EV: 15Int: 12 .÷..............##.h......SH: 0Dex: 16 .........#.###.........#.#XL: 14 Next: 37% Place: Lair:4 ......÷..### ##$Y.........Noise: ---------  Time: 14402.1 (0.0) .........# #.##........-) Horns h0 V...##.#### ####..#.....Nothing quivered ..#####.......>.Yak ..##hH0 ...#..._. ...###.........hh 2 wolves (wandering) ....#h{0 .......... .÷..#.......#. ..÷.# h0 8_Clearing quiver. _You start resting.A wolf comes into view. _The wolf moves out of view. _You start resting. _A wolf comes into view. x2h2 h; hWB F _Clearing quiver.h ÷ ..........o...# ..............## )......h.o.#....## ..........P.....# ........#......:. .÷.....##.h...... h d#.........#.# ÷..### ##$Y.........  #.##........  ####..#.....  .......>.  ...#..._.  ....  ... .÷..#  ÷.#hKo Q÷ ..........o...# ..............## )......h.o.#....## ..........P.....# ........#......:. ÷.....##.h...... #.........#.# ÷..### ##$Y......... ho n #.##........  ####..#.....  .......>.  ...#..._ .... ho .÷..# hp 8÷.#hz U_hc h d _There are monsters nearby!h ÷ ..........o...# ..............## )......h.o.#....## ..........P.....# ........#......:. .÷.....##.h...... #.........#.# ÷..### ##$Y.........  #.##........  ####..#.....  .......>.  ...#..._.  ....  ... .÷..#  ÷.#h_|I÷ h|]..........o...# h9}f..............## h})......h.o.#....## h}s..........P.....# h~x........#......:. h6~÷ht~.....##.h...... h~j#.........#.# h~÷..### ##$Y......... h> #.##........ hx ####..#..... h .......>. hOf ...#..._h h" hȁ<.... h^ h.÷..# ÷.#hhh_ _There are monsters nearby!hv÷ ..........o...# ..............## )......h.o.#....## ..........P.....# ........#......:. .÷.....##.h...... #.........#.# ÷..### ##$Y.........  #.##........  ####..#.....  .......>.  ...#..._.  ....  ... .÷..#  ÷.#h= y÷ ..........o...# ..............## )......h.o.#....## ..........P.....# ........#......:. ÷.....##.h...... #.........#.# ÷..### ##$Y.........  #.##........  ####..#.....  .......>.  ...#..._ h)!....  .÷..# ÷.#h<+U_hN:_ _There are monsters nearby!hP####. ÷..#............h..#. P............# ................## P.)......h.o.#....## .....P.....# .hQ.......#......:. ÷......##.h...... ..#.###...Y.....#.# hAQi÷..### ##$)......... .....# #.##........ hcQ.#### ####..#..... #####hQ.......>.## hQ...#..._. ## #........hR...# ......... ÷..# .......#.hThUhmVhXhch.hh##..hd273.1 (1ht_ _A wolf comes into view.h-.÷..#.#...P..................#..............##P.)......h.o.#....##.............hP.....#....#......:. .÷......h##........ .#.###.........#.#hv.÷..### ##$Y.............# #.##........##.#### ####..#.....### .......>. ..##  ...#..._. ...###...........# .......... .÷..# .......# h.F..÷.#h0hC1hl<c.._h<%4h_E8_hK  Things that are here: _a +1 great sword of holy wrath; a +2 scale mail of willpowerhq &..P...#.......hh.....## #P.)........o.#....##...........h.hP.....#.........#......:.÷........##........ ..#.###.........#.#÷..### ##$).............# #Y##........##.#### ####..#.....### .......>..##  ...#..._...###...........# ..........hhh 3 wolves (wandering)÷..# .# ...÷.#~..##h .._   wolf8=5 _h A_h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hhZhܺhjh=hhh_hhh 3 wolves======h6h8_h7C _You bellow for attention! You hear a howl! x3hW \MWhat are your orders?hB Bh D hzD hVP ...hh_ 2hQ %7hf\ h_ / _You bellow for attention!h۫Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onhyh`.....P..................#Jingleheimer the Mimic ........................##Octopode of Gozag Gold: 3242 #......P.)........o.#....##Health: 108/112 =======================- ...................hP.....#Magic: 23/23 ======================== ................hh#......:.AC: 13Str: 14 ..÷..............##........EV: 15Int: 12 ..........#.###.........#.#SH: 0Dex: 16 .......÷..### ##$).........XL: 14 Next: 37% Place: Lair:4 ..........# #Y##........Noise: ======---  Time: 14407.1 (0.0) ....##.#### Ŏ0m####..#.....-) Horns ...#####.......>.Nothing quivered ...##...#..._.Yak ....###......... .....#..........hh 2 wolves ..÷..#.......#. ...÷.# ..~..##t - Bellow!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention!hٖh|F _Clearing quiver.hK÷..##.P.........# ...........## #P.)..h.#....#..........hP.....#......hh#......:÷.......##...........#.###...hE#.#÷..### ##Y).............##......##.#### ####..#....###....>##  ...#..._##h h23 wolves....÷........#..÷.#hhBhh~..hh_hp9------8.1 (1 _h8_hQ _You see here 7 gold pieces.h t_------hy :_h ho.P...#..........## #P.)...#....## .......hP............h.#......:.÷....h.##........#.###.h.......#.#÷..### ##$)...h...# #Y##.....##.######..#..##### .......> #..._.###..........÷#..÷.#~..hV##h,hhihhqo..hh_h3,9 _hhhc5  You headbutt the wolf!  The wolf is moderately wounded.h6hi@y.h#_h@3==9 (0.8hH9#hJt _The frigid air chills the wolf. The wolf barely misses you. x2h,  You closely miss the wolf.The wolf is severely wounded.The frigid air chills the wolf!hb. W  You kill the wolf!h. h8 & h.#_h(1 wandering)  The frigid air chills the wolf! The wolf bites you. The wolf misses you.h= 3242 6--10.8 (0.9haD _#Y#hE R _The wolf closely misses you.h-  You closely miss the wolf.The wolf is moderately wounded.h d  The frigid air chills the wolf. The frigid air chills the wolf!h< }.h##hɪ F-1.6 (0.8h B#hY U _The wolf closely misses you. x2h`9  _The wolf closely misses you. x2  The wolf howls!  You hit the wolf.  The wolf is severely wounded.x2  You hear a shout!hD .h#Y###hhE o98/112 --==2.4hM f#Y##hP ^ _The wolf bites you! The wolf misses you.h  You closely miss the wolf.The wolf is severely wounded.The frigid air chills the wolf!hK W  You kill the wolf!h g .h#h$##_hh 2 wolves (1 unaware, 1 dazed)  The frigid air chills the wolf! The wolf misses you.h f9-8--3.2h* w###_h J _The wolf is distracted by your dazzling golden aura.h t  You catch the helpless wolf completely off-guard!  You headbutt the wolf!hQ ,hk .#h####_h   wolfh] Q---4.0h S###h H _You kill the wolf!h| #Y##_ =8h3 w####_hE _You miss the wolf. The frigid air chills the wolf! The wolf barely misses you.h ;  You headbutt the wolf!hV $#Y#_h =100/112=5.6hw###_hH _You kill the wolf!h3#####Y###_hH _No target in view!ha##Y#hh^###hhZ#Y###_hH _No target in view!h9##Y####_hv:hAz#Y##hDH _No target in view!h##Y###_hՆhe###_hZH _No target in view!h5!#Y####_h!hq)#####_h,H _No target in view!hhx##Y##h##Y####h[@ _No target in view!hk #####_h h#Y####_hhh##Y##_h[ihzp{####_h+sh###_h#Y##_h,h_i##_h_hg#Y####_h jh####_hh#Y####hh.hl/h1h 5h]9hA: _hDM÷..##.P.........# hE68 ...........## h=El#P.)....#....#h\EH..........hP.....#.hzEj.......#......:÷hE.......##...........#.###...h|FA#.#÷..### ##Y$......--.......##......##.#### ####..#....###....> ...##...#..._.hFhP6.6 (1.0#.###_h~QE--7.6 (2h]Y####_h\= _You now have 3268 gold pieces (gained 26).hBhhhh!h$;1h+% ÷..#.#. P........# 73.......## hV,......P.)....#....## ..hP.....# ........#......:. ÷......##........ hr,p#.###..#.# h,÷..### ##.Y......... h,# #.##........ h,##.#### ####..#..... ##### h,.......>. ## h=-...#..._.## #.........hk-# .... h-P..÷.#  h-0You now have 3273 gold pieces (gained 5).  h-Things that are here:h;#8.6 (1###_h=*9.6 (2hDhG _a +1 great sword of holy wrath; a +2 scale mail of willpowerh<Ihh_"h"h*,h/h/%2h1h<5h <hX=h'?h)ChGhT  #....  #....W.# ###.....#.# 3=#........#. PhUv.....# ...## .P.)..........#....## ......P.....### .......#..Y...:... ...##.......... hqU..#.###.........#.#.. ÷..### ##.).......... ...# #.##.......... #.#### ####..#....... hUW   wraith (wandering) ### .......>.. #...#..._... h V\# #.........h^c22.6 (3_3.6 (4hkh3nY _A wraith comes into view.h;p b   .........W.# hp '.........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. hp k÷..### ##.)..........  #.##..........  ####..#....... hp + .......>...  h#q W#...#..._... #  h; 3   h A.........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... h: #.......... ........#.#.. h^ ÷..### ##.).......... h  #.##.......... ####..#.......  .......>... h #...#..._... h :_hY h* s _A wraith is nearby!h; v   .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. ÷..### ##.)..........  #.##..........  ####..#.......  .......>...  #...#..._... #  h    .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... hl ........#.#.. ÷..### ##.)..........  #.##..........h 6 ####..#.......  .......>... #...#..._... hi 8_h h :_h ] _A wraith is nearby!h~ v   .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. ÷..### ##.)..........  #.##..........  ####..#.......  .......>...  #...#..._... #  h   .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. ÷..### ##.)..........  #.##.......... ####..#.......  .......>... hL#...#..._... __h] _A wraith is nearby!hv   .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. ÷..### ##.)..........  #.##..........  ####..#.......  .......>...  #...#..._... #  h!   .........W.# .........#.# .........#. ..........# ..........## )..........#....## ......P.....### #..Y...:... #.......... ........#.#.. ÷..### ##.)..........  #.##.......... ####..#.......  .......>... #...#..._... h+8_h0,h58_h7] _A wraith is nearby!hVKhO;Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison) hP3 d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  h(PUp - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) hPAbilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch hP[*/%] inventory [^] all abilities[!] focus mode: off|onhChBb #..........Jingleheimer the Mimic#...............W.#Octopode of Gozag Gold: 3273 ###...............#.#Health: 103/112 ======================-- ..#...............#.Magic: 23/23 ======================== P..................#AC: 13Str: 14 h...................##EV: 15Int: 12 ..P.)..........#....##SH: 0Dex: 16 ...............P.....###XL: 14 Next: 38% Place: Lair:4 .............#..Y...:...Noise: ---------  Time: 14423.6 (0.0) ............##..........h-) Horns .....#.###.........#.#..Nothing quivered h7..÷..### ##.)..........Yak hW.....# #.##.......... h##.#### ####..#.......W   wraith (wandering) ###hн.......>...h#...#..._... #h #......... _a +1 great sword of holy wrath; a +2 scale mail of willpower h)_A wraith comes into view. _A wraith is nearby! hӾ_A wraith is nearby! _A wraith is nearby! _A wraith is nearby!hhv8_hF _Clearing quiver.h& #.  #.@..  #.....W.# ##.#.# .#...#. .# .........## P.)#....## h!V.....P.Y...### ...#......:.........##............#.###.........#.#...÷..### ##.)............ ....# #.##..........@   Josephine (wandering) .#### ####..#.......#W   wraith (wandering) ##.......>... #...#..._...h0hL2hG=.W@._h>832734.6 (1hG8_hV  Josephine the Decaying Necromancer comes into view. She is wielding a +0 _dagger.h^ P.....#... W.. ..W.  @. ###.#.h v. .......## P.)..........#.Y..## ..P.....### ...#......:.........##...........#.###...#.#h1 ÷..### ##.)............h/ ....##........... .#### ####..#.......# ## .......>....h hd h h ....W.@A wraith comes into view.h %5h$ hh 3 _The wraith moves out of view.heK v .....##  .....#WW....  ..W  ... #@#.###.#hK _ ...............Y.## P.)#....## ..P.....### .#......:...........##...........#.###...#.#.h#L ÷..### ##.)............W 2 wraiths (wandering)hHL w...# #.##.... hlL g.#### ####..#.......#hT h  A wraith comes into view.hV h8` hc ..W.@   wraithhd -46hm hp b _Josephine laughs insanely.h J  .....##....WW..........#..... W.....W  ..# #.#. .#hF @#.# .......## P.)..#....## ....P.....### ...#......:...........##........... .h S...#.###...#.#WW 3 wraiths (wandering)÷..### ##.)................##....ha h  A wraith comes into view.hC l ########Josephine gestures at you while chanting.The ghostly flame explodes! The ghostly fireball engulfs you!  You partially resist. You feel drained. The ghostly fireball engulfs Josephine.h ,hh3hh..WW.W.@.Y....WWW hZP: 96/110 (112)--=======7Drainhah _Josephine completely resists.  You closely miss Josephine. The frigid air chills Josephine.hh-hh..WW.W#WW 4 wraithshZ=------8.4 (0.8h7#h _Josephine completely resists.  You closely miss Josephine. The frigid air chills Josephine. _Josephine hits you but does no damage.hit  is lightly wounded  The frigid air chills Josephine but does no damage.h,hh..WW.W##.WhT#7hJ=-------9.2hG##h _The wraith resists. The frigid air chills the wraith. Josephine misses you.hG The frigid air chills Josephine but does no damage. _The wraith resists. The frigid air chills the wraith. Josephine misses you.! The wraith resists.  The frigid air chills the wraith. The wraith completely resists.h,-30.1 (0.9hά7#hJ _The frigid air chills the wraith but does no damage.ha K  The frigid air chills the wraith. The wraith completely resists. _The frigid air chills the wraith but does no damage.  You closely miss the wraith.wraith is lightly damaged.Josephine. The wraith  . The wraith resists.ho h  The frigid air chills the wraith. Josephine hits you with a +0 dagger.  The wraith hits you! The wraith drains your vigour!h ..W.W.#W@#h! 1#h$ 8---=1.0Slow Yak Drainhn* W###h, \ _You feel yourself slow down.hI ###hits you! The wraith drains your vigour! _You feel yourself slow down.  You closely miss the wraith.  The wraith is moderately damaged.frigid air chills Josephine! The wraith resists.  The frigid air chills the wraith.h ###########ghostly flame explodes! The ghostly fireball engulfs you!  You partially resist. You feel drained.The ghostly fireball engulfs the wraith.  The wraith completely resists.ghostly fireball engulfs the wraith.wraith completely resists. The ghostly fireball engulfs Josephine.hf####hhJ,h[  Josephine completely resists. The wraith hits you.  The wraith drains your vigour!You feel as though you will be slow longer.hԕf ...W#W@WYW...The wraith barely misses you. The wraith hits you but does no damage.hb###########  The ghostly fireball engulfs the wraith.  The wraith completely resists.  The ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs Josephine.h/W###hP#W@#WYW...#71/106-----=======2.2 (1.2h)W=##hmV#### frigid air chills the wraith. The wraith resists.frigid air chills the wraith. Josephine closely misses you.wraith hits you! The wraith drains your vigour!You feel as though you will be slow longer.The wraith barely misses you. The wraith hits you.  The wraith drains your vigour!hn59-----==-----3.4hJyW###hύ##You hit the wraith but do no damage.The wraith is heavily damaged.The frigid air chills Josephine! The wraith resists.! Josephine hits you but does no damage. but does no damage. The wraith barely misses you.h6----------4.6hhi###h* _The wraith hits you.h`htRead which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationa - 7 scrolls of enchant armour  i - 2 scrolls of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesiaW - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedhh!h"Jingleheimer the Mimic.....##...........Octopode of Gozag Gold: 3273  .....#............HP: 56/106 (112) ============------------#..................MP: 23/23========================#.................WAC: 13Str: 14  #.................#EV: 15Int: 12 ##..............W#.#SH: 0Dex: 16 .#.............W@#.#XL: 14 Next: 38% Place: Lair:4 ...............WYW#h#Noise: =--------  Time: 14434.6 (0.0) ..................##-) Horns .P.)..........#....##Nothing quivered ..............P.....###Slow Yak Drain ............#......:.... ...........##...........@   Josephine ....#.###.........#.#...WWWW 4 wraiths .÷..### ##.)............ ....# #.##...........The wraith is heavily damaged.The frigid air chills Josephine! The wraith resists.  The frigid air chills the wraith. The wraith resists.  The frigid air chills the wraith! Josephine hits you but does no damage.  The wraith hits you but does no damage. The wraith barely misses you. _The wraith hits you.h0  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The frigid air chills Josephine!!h 9  You kill Josephine!The wraith resists. The frigid air chills the wraith. The wraith resists.  The frigid air chills the wraith!h:\  You destroy the wraith!hE.#W#$#WWW 3 wraithsh;J3273 9426.1 (1.5Tele Slow Yak Drainh"RQ##hS _The wraith barely misses you. The wraith closely misses you.h  .....##.. .....#..... #....  #....  #...#  #.#.#  #.WW#.#  W.Y#  ##  P.).#....##  P.....###  .#......:....  .##........... h  #.###.........#.#...  ÷..### ##.)............  # #.##.  h  Q###h ~##..#  #...# #...   ##.## ...#   #...# #...  # #...# #..#  .## #...# ##...  ..### ##^.# #...## ###### h> ....####..## #...## ##.#..## #.....# #.Y..# ##P.....#### #.## #....###........... ##P## #..............o...  ##.....## ##..........##.....  ##...## ##........##.#....  ##### ##P.......###. ..@l  hۨ ##.........# ## ....  ##..........# ...#  #.#... ..## h~ h h A7-h 7.6h' hν @ _Your surroundings suddenly seem different.h3hvhٞh)h 89hhhT60=hXh:hhAhͨa1=h>hhF+3273hhhի92h6hh93hhh4hhhS4=hhhݲhBhhK5=hh4hhʹhqh96hhhl97hFh\hhhh98h9=hhVhhhL70=hhh91hhhh0hh*92hh8-hKj 76.6 (39.0) _You start resting.h98.1 (40.5hh[ _You feel yourself speed up.h3h{hsh33=hhhhUhK4=hh[hhrh<h95hhhhh,hhhf 96h h h h h ,hk h h4 97h h h h h h N78=h h h+ h h h+ h h h W9=h h: h hY h hv &80h1 h h2! h! hl# h# h}$ h?& h& %1hp' hd) h) hx* h, hJ, h- hA/ h/ K2=h0 h2 h2 h3 h5 hE6 U3=h 7 hU9 h9 h_: h < hN< h< h> h\? %4h? h0B hB h7C hpE hE hF hDH hH %5hI hK hK hL hN hO %6hO hqQ hQ hqR hT hU hU hW h X K7=hX h2Z hvZ h7[ h/] h{] h0^ h_ ha h.b U8=hc hj W   wraith (wandering)WhUq <  ##..# #...# #... ##.## ...# # #...# #... #...# #..# #...# ##... ##^.# #...##   #...##   #.Y..# 519.1 (41.0 #....# #.......   ##........   ##.......  ##### ##P.......###.  ##.........# ##  ##........W.#  hq R _You start resting.h  ##..# #...# #... ##.## ...# #...# #... #...# #..# #...# ##... ##^.# #...##   #...##   #.Y..#  #....# #.......   ##........   ##.......  ##### ##P.......###.  ##.........# ##  ##........W.#   h h h ] _A wraith is nearby!ho. e ##..# #...# #... ##.## ...# #h. #...# #... #...# #..# #...# ##... ##^.# #...##   #...##   #.Y..#  #....# #....... h. 9  ##........   ##....... h*/ ##### ##P.......###.  ##.........# ##  ##........W.#   h  ##..# #...# #... ##.## ...# #...# #... #...# #..# #...# ##... ##^.# #...##   #...##   #.Y..#  #....# #.......   ##........   ##.......  ##### ##P.......###.  ##.........# ##  ##........W.#   h Ih ] _A wraith is nearby!h\hQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets h/ r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilitieshYz[!] focus mode: off|onhh%t##..#Jingleheimer the Mimic#...# #...Octopode of Gozag Gold: 3273##.## ...#HP: 88/109 (112) ===================----- # #...# #...MP: 23/23h)&g======================== ## #...# #..#AC: 13Str: 14 .## #...# ##...EV: 15Int: 12 ..### ##^.# #...## ######SH: 0Dex: 16 ....####..## #...## ##.#..##h&XL: 14 Next: 42% Place: Lair:4 .....#.....# #.Y..# ##P.....#### Noise: ---------  Time: 14519.1 (0.0) #.........## #....###........... -) Horns ##P......## #..............o... Nothing quivered##.....## ##..........##..... Yak Drain##...####........##.#....#####h2'C##P.......###. ..@l W   wraith (wandering)##.........# ## ....##........W.# ...##.#........... ..## _Your surroundings suddenly seem different. _You start resting. h'_You feel yourself speed up. _You start resting. _A wraith is nearby! _A wraith is nearby!hg(h&.h0F _Clearing quiver.h M##.#...# #... ##.## ...# . ##  #..#### #...# ##... ### ##^.# #...## ###### ####..### ##.#..## .....#..... ##P.....#### #...#####. ##P......## #..............o##.....## ##..........##..........W. h% h$& 220.1 (1 _h]) h* h4 oM.## ####.#...# ##... ##.## ...# . ##  #..#### #...# ##...# ### ##^.# #..Y## ###### ####..## ##...## ##.#..## .....#..... ##P.....#### #...##h ###. ##P......## #..............o.... ..........h ha -91hC ho h ### #.### ##..# ### ##..# ##.# #...# ##...  ##.## #...#  #...# #... # #...# #..## ## #...# ##..Y# ### ##^.# #...## ###### ####..## ##...## ##.#..## ....# #....# ##P.....#### ...#....###. #P.#..............o ##..##........##...##........##.#.....#####P###. ..@lh h %2h h hqhhhhע90hK1=h{hBhhݥhhƦhU2=hLh4h\hݨh;hh2hh%3hhүh.,hƱh/%4h˲hdhhohhʶhghQh%5hWhh_h?hhh׿hh%K6=hhKhhhh#7hBH=h,hbhChchheh%8hhwhhhh%9h hhhSh!hmh=hhyhP100/109 (112)=h1hhhahhhhzk1=h7hh>hhhI%2hhQ,hhhhh9h%3h,hhdhh*hhyhh%4hhh]hh[h55=hhzhhhhhhAh2hN6=h hhh.h,hLhh;7hehhhh]%8hhhNhhhhh_ _You start resting.h8073.1 (51.0)hY9=4.1 (52hh" _HP restored.ha hd LQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  hd g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|onhe9h[###Jingleheimer the Mimic#.###Octopode of Gozag Gold: 3273##..# ###HP: 109/109 (112) ========================##..# ##.#MP: 23/23========================#...# ##...AC: 13Str: 14##.## #...#EV: 15Int: 12#...# #...SH: 0Dex: 16 # #...# #..##XL: 14 Next: 42% Place: Lair:4 ## #...# ##..Y#Noise: ---------  Time: 14574.1 (0.0) .### ##^.# #...## ######-) Horns ...####..## ##...## ##.#..##Nothing quivered ....#.....#h* #....# ##P.....####. Yak Drain .........## #....###............ #P......## #..............o....  ##.....## ##..........##...... ##...####........##.#..... #######P.......###. ..@l.  _You start resting. _A wraith is nearby! _A wraith is nearby! _Clearing quiver. _You start resting. _HP restored.h hF _Clearing quiver.hc   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h>======h#5.1 (1hh/ _You bellow for attention!hIhh~nhIhh9 h$Bh2hU3,h4,hn5h7,ho8h9h :h:h<h<h=hr?h<@h@hkChChRDhE,h'FhLHh~Hh^IhKhVKhKhMhHNhNhPh.QhQhS,h5ThVhVhWh~YhZh^Zh\hb\h\h^h_h_hdhfhfhghih\ihihkh=lh%mhnh#ohohaqhqhnrhtththpuhIwhwhCxhzhKzh{h|h8}h}hhhhhhhh܅hhh=h߈hhhh&hgh'hhhhs,h-h,hhԗ,hhؙh hÚhhIhޝh)hhph,hhhZhhhhhh8hhhOhhhܰh{hҲhAhhhh~hWhh@hi,hhhwh޾hhhhv,hhh'hhahhChh hhrhhZhhJhhChhFhghhJhhhhyhhvhhhhhhhh4hhhhhhhhThhhh hhhhhh)hhh_hhhh9h4h`hhh4hhhhwh,,hhhgh hc ,h/ h[ ,h h,hhxhhvhLhh,hh hh,hhhhfh hP h !h"hJ#h#ht,k 674.1 (99.0) _You start waiting.h,P------5.1 (100.0)h0hi3# _Done waiting.h ###  #.###  ##..# ### ##..# ##.# #...# ##...hs ##.## #...## #...# #...# #...# #.Y## #...# ##...# ### ##^.# #...## #######..## ##...## ##.#..## #.....# #....# ##P.....#### #...## #....###h.P......## #........o..##..........#...## ##..##.#...hhRO------6.0)hh!h|What are your orders?t - Bellow!  Orders for allies: a - Attack new target.h͸m  Okay, then.h h. _hĐ _hBhhhh.hhdhڝhhDhhhh%BhhhhPhhhhhWhhhh=h1hhhhhhahhhihhhphh hhhhhhhhBhhhh_hFhh*h}hhh4hhhYhhfhhShhh!hQhhhh{hhhhhrhhhhGhhchy h h h hhfhh0  #  .##  ..  #.##  ...#  #..  ###### ## # ##.#..## ##.Y.# # ##P.....####.. ###...............#  ..................P#  ..##...........#  ......##.#...........#  .....###.#.............  .....# ##..............  .....# ......##..  h\702.1 (26.0)3.1 (27h h,9 _w - an amulet of magic regenerationhhhhhhXhwhSh9h|hhhhh^hh6h9hhhhhhhhh"hJhhhh hhhhhhChh)hPhhBhhhhhh"hhhhhh3hh;h h h h h hZhhhh=h-hhAhhh!hL h h!h{$h&hG'h9(h)hK,Bh>`h?hA,hBh>Ch=DhrDh8EhFhGhHhHhIhJhJh+LhsNBhNh^QhcUhUhVh0WhvWh4XhZh[hR\h\h_hfhghhh.ih]ihVjhKkhkhkh%nh|ohohohphqhr,h9t,hnththJvhhwhwhwhoyhzh*{h{hlhIhhh h F ..... ### #.......#....## ..... #......####..##  ....#...#### ##..#  ...... #..##   ##..#  ####...#  ..###  he #...##   #Y..#  #...###  #.....#   ## h ##.......W.....#  .........  WW 2 wraiths (wandering)h.......... ....W..... h܇B.......# h-47.1 (44hdh.W   wraithW.hw+8.1 (45hh8h2 ### . ..##   ##..#  .. .... #..##  ##..#  ####...#  #....###  #...##  #Y..#  #...###  #.....#  .......## ......# ...... .W.... ......  h ### . ..##   ##..#  .. .... #..##  ##..#  ####...#  #....###  #...##  #Y..#  #...###  #.....#  .......## ......# h...... .W.... ......  hv3h?h] _A wraith is nearby!h ### . ..##   ##..#  .. .... #..##  ##..#  ####...#  #....###  #...##  #Y..#  #...###  #.....#  .......## ......# ...... .W.... ......  h B ### . ..##   ##..#  .. .... #..##  ##..#  ####...#  #....###  #...##  #Y..#  #...###  #.....#  .......## ......# ...... .W.... ......   _A wraith is nearby!h  What are your orders?t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hhhhmWWW 2 wraiths.hQ======9.1 (1.0)hh/ _You bellow for attention!hp...###.....#  ###.#....## #......####..##  .#...#### ##..#  ........##   ##..#  ####...#  #....###  hq#.Y.##   #...#   #...###  #.....#   W# #...#    wraithW...    .. hZs,hshthzz..W.WW 2 wraiths.hzG------50h$hh# ..### ...###.....#  ###.#....## #......####..##  #...#### ##..#  .......##   ##..#  ####...#  #..Y.###  #...#  #...#   #...###  #.....#   ..W.W..## #     h"hhqW...   wraithhD------1hh=ha  ##.......##   ...### ...###.....#  ###.#....## #......####..##  #...#### ##..#  ......##   ##..#  ####Y..#  h }#....###  #...#  #...#   #...###  #..W..#   ## #   ho h h dWW.W 2 wraithsh %2hN h h|7 ]#.###  ##........##  ....### ...###.....# . ###.#....## #......####..##  #...#### ##..#  ......##  h48 + ##Y.#  ####...#  #....###  #...#  #...#   #.W.### h8  #.W...#   ## # hg: h: hdB YWW..hB %3hYH hJ h Q.#.###  ...###  #..........##  ...........### ....###.....#  ###.#....## #......####..##  #...#### ##..#  .... #.Y##   ##..#  h Y####...#  #....###  #...#  #W..#   #W..###  #   # h ht h+ XW..Wh %4hJ hl hɛ#.## ...### .#....### #................## .##...........### ....####......#### #.......#....##...####..###...#### ##Y.#.... #..## #####.......####.W.## #... #.W.### #.....hh6hġ.   wraithW.h%5hEh G.P##  ....##  #....###  .....###  ...........##  ...........### ...####............# ###.#....## #......####.Y##  #...#### ##..#  .... #..##   ##..#  ####...#  h K#....###  #...#  #W..#   #...### h ,h7 kWW 2 wraithsW.h %6h hR h h##  P## h N .##  .###  ###  ..##  ...........### h ..####............# ###.#...Y## h #......####..##  #...#### ##..#  h4 ..... #..##   ##..#  ####...#  h] #..W.###  #.W.#h |  #...#  h h hw W   wraith..7h hl%$###....#  ##  P##  ##  ###  h &5###  ..##  ..### .####...........Y# ##..#....## #......####..##  #...#### ##..#  .... #..##   ##..#  ####W..#  h&y#....###  #...# h(,h}.kWW 2 wraiths.Wh 6B8hhmh@hߥh҄\MWhat are your orders?h`,hgW.W.hfhF======9hmhp/ _You bellow for attention!hl \MWhat are your orders?h^ ,h` ~W.W.hwa &60h6e hg / _You bellow for attention!h?\MWhat are your orders?hW.W.1hh/ _You bellow for attention!h\MWhat are your orders?huh hW.W.2h@h/ _You bellow for attention!h= t  You barely miss the wraith. The wraith resists.hB j#W.hEC c=-----3.0 (0.9h]G B#hRJ _ _The frigid air chills the wraith. The wraith hits you but does no damage.h #You hit the wraith but do no damage.The wraith is lightly damaged.  The wraith resists. The frigid air chills the wraith.hH-----8 (0.8h\##hpJ _The frigid air chills the wraith but does no damage.hM  You barely miss the wraith.The wraith is lightly damaged.  The wraith resists. The frigid air chills the wraith. The wraith resists.h=T #W.#The frigid air chills the wraith! The wraith hits you!  The wraith drains your vigour!h/U2--4.6Slow Yak DrainhYS##h\\ _You feel yourself slow down.h"  You hit the wraith but do no damage.The wraith is moderately damaged.The wraith resists. The frigid air chills the wraith!h{ #WY#.W##The frigid air chills the wraith but does no damage.h![1--5.8 (1.2h[###h6* _The wraith hits you.h7Je###  The wraith resists. The frigid air chills the wraith. The wraith resists.  The frigid air chills the wraith! The wraith hits you!  The wraith drains your vigour!  You feel as though you will be slow longer.wraith hits you. The wraith closely misses you. The wraith hits you.  The wraith drains your vigour!hJb83/109 (112) ----=h(K7.2 (1.4h2PY###hRk _You feel as though you will be slow longer.h####The wraith drains your vigour! _You feel as though you will be slow longer.You hit the wraith.  The wraith is severely damaged.  The wraith resists. The frigid air chills the wraith. The wraith resists.  The frigid air chills the wraith! The wraith barely misses you.h[e4-----8.4 (1.2h[#####hW _The wraith completely misses you.h.5=  You headbutt the wraith!hy<( ##$##   wraith  You destroy the wraith!hzAy3273 10-9.6hFv####hG _The wraith resists. The frigid air chills the wraith. The wraith misses you.hX ##### You headbutt the wraith!  The wraith is almost destroyed.The wraith resists. The frigid air chills the wraith.hW85=70.8hYu######h= _The wraith hits you but does no damage.h<%=  You headbutt the wraith!h)+##$Y####h+1h0?13-2.0h4######h7M _You destroy the wraith!h####-hO#####hH _No target in view!hHa####hIh?Nc#####hPH _No target in view!hq########### _No target in view!h######h"q###h%H _No target in view!h{#####h|h#####hH _No target in view!hO ######h ##### _No target in view!h d b####hKe hIj #####hl h. y######h h #######hS hH #####hXM #######hYP h V###h h: G###h _###h1 h x###h a#####h (#h hǽ Ih hk J6h h h, h %7h; h 8=hh h +3273h h. hr U9=h h h &90h hy h h h h' %1h hH hy h h h %2h# h h h[ h h> 53=ho h h hL #4h~ 2=h h( h h+ h hK %5h h& hd h h h %6ht hU h h h h %7h~ h; h 58=h hU h? \####-##h #h b805.0 (33.0) _You start resting.hQ S-6.5 (34.5h6 h [ _You feel yourself speed up.hw hF hf h h 9=h h hM h h hi 1100/111 (112)h+ hL h hP h} h hm h hB %1h hA h h0 h` h #2h (=hl h h h\ h hP h h= h U3=h0 h h% h Xhg hY ;4ho h hu hZ h %5hm hr h hO hW h hB h h %6h h hB h h hS h h h* K7=h! hC h h h hZ h N8=hA hK h h5 h h h h h %9h h ha h hh8hohhU&10hh hh0h _ _You start resting.h/38.5 (32.0h&Y1=9.5 (33hhW" _HP restored.hPhh0hhwh?h9=hhҭhhOhlhhhhhvh̳hIhմhhWhh<hhڸhhh*hhh'hh1hihh0h|hh@hhlhhhh,hh&,h,,h7hh,hhHhh)hGhh9hhh`hhhhhThAhh|hhhrh)h=hh@hh4hqhhPhhS,hhLhhhhC,hhhThhhhhhhhhhhhhhhShfh0hhhjhhhhSh!hwhhMhhh h h h hK h h hRhh'huh!hhhhGhkhhvhhhhh3hh&hvhhhhh hd h!h"h"h#h$h.%h%h&hl'h'h)h)hk*h+h+h,h-h-h.h0,hz1h2h2h3h4h@5hW6hs7h7h:h;h<hz=h?h@h@hAh8BhBh%DhvDhEh-FhFhxGhHhHhrIhKhL,hMhUNhNhPhPhQhRh ShShSUhMV,hjWhWhXhZhZh[h]hj]h^hk_h_hG`hah bhWbhchdhdhFfhfh.ghhhihihPkhkhlhmhmhcnhmohoh]phqhqh0rhCshshth=uhuh9vhw,hIxhyhyhnzh{h|h|h}h.~h~h!hyh4hhqhhhQ,hŒ5 938.5 (99 h 3_You start waiting.h/9.5 (100.0)hh# _Done waiting.hIhxh,h,h;#....# .## 8.P##h1 .## .### .### .## .##h.###.####.Y.## #h+.#...$## #......####..##  #...#### ##..#  .... #..##  ##..# h ####...#  #....###  #...## hW240.0)h*1.5 (2hh? _You now have 3278 gold pieces (gained 5).hhhh!hhF,h ........##P##84..##.###..###hb..####.#######.. ### #.......#...Y##  #......####..## h#### ##..# .... #..#hLR#..##...#hsE h+2.5 (1h*3.5 (2hh? _You now have 3284 gold pieces (gained 6).hhXhhhhhVhhvh?hh?hh9hhh1hhhLhhh!hchhzh^hhhhZhhHhhh5hxhhhhhqhh^hhhihNhh}h*hzhhh[hhhh h h1 hhhhhh'+  h'W.........#.....#  h']..............## h'91 h'n .....##.............## h' .....#................#  #h(..........##  #..........#  #...h=(...#....... ##....#.#######.# h`(.#..............Y#.# # h(.................$## ..................## .P.)..........#....## h(..............P.....### ............#......:.... h)...........##........... ....#.###.........h/)#.#... .÷..### ##.)............hO)FYou now have 3291 gold pieces (gained 7).  ho)Things that are here:h2[61.5 (18.0)2.5 (19hQ9h;L _a +0 dagger; a +2 robeh5 h hhhh,h".....##  .....##......##  9 .....#.........# h"x #............# #......... h#5#...#.h=# #.h\##.#######.#  #.)#.# #  .h#..Y##   .##  P.)h#G#....# ....h#CP.# h $b.#......:.... h'$.##...........   h~$#.###.........#.#...    h$÷..### ##.)............  h$  ...# #.##  h%E h.13.0)h.*4.5 (2h;hi=? _You now have 3299 gold pieces (gained 8).h{h{hz~h2h2hBhВhPhh՘hӛh˜hBhϡhh%h}h4 ........  ..........#....... hv.#.#######.#  .)#.# #  .h^..##  .hq.##  )h޳#....##  .P.....#####  hY#......Y....# hj##............# h@K.#.###..#.#......hd .h### ##.)............... .h# #.##..............h̴ ## ####..#.......#...h.  h&.......>.......h  #...#..._...#...  #... hɵr You pick up a parchment of Poisonous Vapours and begin reading...hR^8.5 (4_h*9.5 (5h)8_hRJ _You add the spell Poisonous Vapours to your library.h Ihh h& hs h ,h h h h h h9 h' h h h' h h h h} Xh h h h Bh h hM h h#  #.#######.#  )#.# #  ##  h[ ##  #....##  P.....#####  .#h} j.....##  ##h .....####  #.#......Y#  )h .........#  ##..............##  h 9##..#.......#...#   .......>........#  #h_ ...#..._.##  #..............##  ...............#  .......#.  You pick up a parchment of Sublimation of Blood and begin reading...h T77.5 (8_h *8.5 (9hA& 9_h|) M _You add the spell Sublimation of Blood to your library.h h h h h h3 h h h h h h h h? h h h hF hb hh hr h hN hT h"  ##.)................#  #.##..............##  ####..#.......#...##  .......>........#  #...#..._...#...##  #..............##  ...............#  #.#.....#  .......Y.#  ..P#  .........#  ..........  h^ ..........#  #.#.#...... l   komodo dragon (asleep) ##.##.P....# h  ## ##...l..  h H_86.5 (8h *7.5 (9h' _ _A komodo dragon comes into view.h)..#  ..........##  ......#...##  .......>........#  .._...#...##  .........##  .........#  .#.#.....# h3 .......Y.#  ........P#  .........#  .......... h ..........#  #.#.#......  ##.##.P....#  ## ##...l.. haQ)..#  ..........##  ......#...##  .......>........#  hQo.._...#...##  .........##  .........#  heR}.#.#.....#  .......Y.#  ........P#  .........#  ..........  ..........#  #.#.#......  hR##.##.P....#  ## ##...l.. hY9_hZha`7_had _A komodo dragon is nearby!hb5)..#  ..........##  ......#...##  .......>........#  .._...#...##  .........##  .........#  .#.#.....#  .......Y.#  ........P#  .........#  ..........  ..........#  #.#.#......  ##.##.P....#  ## ##...l.. h3  )..#  ..........##  ......#...##  .......>........#  .._...#...##  .........##  .........#  .#.#.....#  .......Y.#  ........P#  .........#  h> ..........  ..........#  #.#.#......  ##.##.P....#  ## ##...l.. hbT_h7_hid _A komodo dragon is nearby!h #.##.####..##... .......>........#...#..._...#...#...........## ...............# #.#..... ...............YP..###.#.#......#.##.P....# ## ##...l.. ###.....h G8.5 (1 _h 9_h h9 ####..##...##   .......>........#  #...#..._...#...##  h u#..............##  ...............#  .#.#.....#   h2 .........#  ........P#  .#  . .#  #.#.#  hV ##.##.P....#  # ##...l..  h{  ###.....   ..h /  hx 9_hM %9h h" hn95 .......>........#...#..._...#...#...........## h9.........# #.# ...........Ph9.##.##.#.#......##.##.P....#h: ## ##...l.. ###..... .......h$:6##...hUB9_hC&90hGhHh#...#..._...#...#...........## .........# #.# ...........P.##.#.#.#......##.##.P ## ##...l... ###.....# ........##...### ...#h?h%1hy7_h!hR-n...........## .........# #.# ...........P.##.h-0##.#.#...Y..##.##.P ## ##...l...# ###.....# ........##...### .#.# h@5h5%2hAhRv. #.# h/S...........P.##.##.#.#......#.##.PhWS ## ##...l...# ###..hS ........###...#...## hS.#.# ##### #hh[h[%3h!ahchU ll  The helpless komodo dragon fails to defend itself.  You headbutt the komodo dragon!  The komodo dragon is moderately wounded.hp4=4.3 (0.8hhH[ _The komodo dragon closely misses you.h3  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.h4n90/111 (112) -----==5.1h9hV<3 _The komodo dragon bites you!!h٩m  You barely miss the komodo dragon.hRThe komodo dragon is moderately wounded.hE86------h'--9hyh h,_The komodo dragon bites you.h)  You barely miss the komodo dragon.The komodo dragon is lightly wounded.h.*G--6.8 (0.9h4he6Z _The komodo dragon barely misses you.hr h["h̢ h7You hit the komodo dragon.  h<The komodo dragon is moderately wounded.hh^hĥ7h -hH%7.6 (0.8hδhȶE _The komodo dragon bites you but does no damage.h>k  You completely miss the komodo dragon.h'8.4h@!h#h _The komodo dragon is moderately wounded.h  You hit the komodo dragon.  The komodo dragon is moderately wounded.h,9.3 (0.9hحhS _The komodo dragon misses you.hS  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.8=5000.1 (0.8hh^ _The komodo dragon completely misses you.h  You headbutt the komodo dragon!  The komodo dragon is heavily wounded.h-=9hhXS _The komodo dragon misses you.h . You headbutt the komodo dragon!  The komodo dragon is severely wounded.hEi71----=1.7h h2 _The komodo dragon bites you!hD  You headbutt the komodo dragon!hp$hŠ3299 2----4-2.5h3h9Q _You kill the komodo dragon!hT7-hh|hH _No target in view!hMjhjhoh@rH _No target in view!hh:hhH _No target in view!hjYhYh+`hLbH _No target in view!h3hhH _No target in view!h^h^hcheC _No target in view!h3h@hh2 h3 h9 h/; h~ hѢ h< hg hX h h% h' h~ h  h h h9 h h h hg hg hml hn hm/ Phn7 3h: h: h= hC : _hF .#.#.....#   .........#  31hF ........P#  .# .  hG ?.##  hCG #.#.#......#  ##.##.P....###  hbG  ##...Y...#  --hG ###.....#  .........# hG ##...##...# ...## ...# hG z#.#.# ..# hG ##### ##   h H "hN -3.5 (1.0h2O E--4.5 (2h1T hV = _You now have 3319 gold pieces (gained 20).h^O34=5=hZ,h\h]h_hbhdh!fh|ghjhmhnhgn6hnhtphLshuhxhvzh>}hhĀhwhZhBhSh7hhh^hhhhhhh hT8hhhhhhth`h@h+hƯhJhhhC$3319h 79h=hhhLh h-hhMhhh80h$2=hhh.hWhwhWhqhhhhh%1hh5hhdhdhhnhhhd ......÷..### ##.)................ .........# #.##..............# ...##.#### ####..#.......#...# ..##### #.......>........ ..## #...#..._...#...# ...## ##..............## ....# #...............# .÷..# # #.......#.#.....# h..÷.# #.#Y..............# .~..## #...............P# ~~÷..###................## ~~~..# #..................# ~~~..##..................# h.~.÷.### ######.###.#.#...... ÷....#.# ### ##.##.P.... ..÷#..#######..... ####.)########...You pick up a parchment of Dimensional Bullseye and begin reading...hNJ_284.0)h2329.5 (25h7_h!M _You add the spell Dimensional Bullseye to your library.h:Ih;h=h-3h hhb,hfhBhPh/ h K4=h>"h'hQ*h*h+h.1h3hK4h5hR:h3=h=U5=hp?h7Dh}FhFhuHhLh^OhP%6hQhUhXh8YhZh^h`hBahchfhPihi%7hkhohrhsheuhzh~h]K8=h[hhqh6hdhh1,h[hhhK#9h2=hHhthhh6hhh͵h߷h"hPhȾ&90hhhDhh?h,hB%1hhhhh<%2hhh0hhuh;  There is a shaft here.h4h _hh<hhcK3=hh3hhhh~h h U4=h h3hhhhhh7hhh";5h.h4&hT),h+h-h/h0h1h:4h6h 7%6h8h;h=h=h@h hI Level 4 of the Lair of Beasts <<<<>>>>>^_(Press ? for help)#......### #..####...### ##...........## ####...###.....## #..##.....# ####............# #....####......# ###..####...## ##P#............## #...###......####.#..P# ###...## #...............# ###...#hJ ##.......#.##...## #PP...## #.....#........#####...####...............P# #......# ##....###.........#.....###..............## ##....### #...^.###..............####........>......# ##......# #......##.............###..............### ###......## #.....#................###........##.#######.........## ##.....................### #####........########.#...........## #.......................###..###P.......####..##.P.....>......## #.................#.........Y.###............#........#........####...............#.#######.##.####....................##..#....÷..#..............)#.# ######h_J ##.#.................#####.....P..................#######.######.#.......# #........................##### #####.....# ###......P.)..........#....####....###.....................P.....#######....##...................#...........####....#...÷..............##............####hJ ##...............#.###.........#.#.......#hJ ##...........÷..### ##.)................#hJ ##..............# #.##..............##h #.........##.#. #.#.......####............###.............####.. ##....#..#####.......#....###..##...# h J ##....###### #......####..###P.###.......#.# ##[.# ##..<### ######...#### ##..#hT g#### ### #...# ##...## #......[..#.......# #..###.....#.# ##..# ##....# ###......#.....#### ##..#......### #..# ###...### ##..hk 3## ####...#h  ##.....## # #.....# ####...# h #....### ## ###..## ##...## ##P#..hԒ ## #...## #####.#..P# ### h # ###...# ##.#.##...## #PP...## ######...#h0 ## #........P# #......# ##....####....hQ .# ##...## ##....### #...^.###......##hr "##.>h # ##......# #......##......###.....h ### ###......## #.....#.....###........##.#######.........## ##.....### ####hӓ M#........########.......## #..h ...........###..###P.......####..##.P.....>......## #.....#.........Y.###............#........#........####.....#.####h" ###.##.####....................##..#....÷..#.....)#.# hG m########.#.................#####.....P..........##hh Z#####.######.#.......# #.................#h #### #####.....# ###P.)..........#..hŔ $..##hFh7....# ###...#  Jingleheimer the Mimic ...#####...###  Octopode of Gozag Gold: 3319 .....#.....#  HP: 110/111 (112) =======================- ..........##  MP: 23/23======================== .........##  AC: 13Str: 14 ..........#  EV: 15hG9Int: 12 ..........### ####   SH: 0Dex: 16 ............###..##   XL: 14 Next: 44% Place: Lair:4 ......#.........Y.#   Noise: ---------  Time: 15103.5 (0.0) ....#.#######.##.##   -) Horns ...)#.# ######   Nothing quivered .....##  Yak Drain .....## .#....##   .P.....#####   ...........##   ............####    _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Clearing quiver. _Search for what [Enter for "@", or ? for help]? h#:;@hu:hJhKh.R: _hRh{Uh'VK1=hVh]1 _HP restored.h{_h_h{`h ghhhhhihohiqhqhwrh3yh{h^|9=h}hσhhlhhxhhǏhڐhBhhhˡhhhIh hXhhh:hκ,huhfhh%hh;hxh hhhthhFhhGh1h8hh'hhhhhhhh5hhh,hhh#hhhh?hhhh&hphhhhhhhqhhyh h ,h hhAhhdhh;hhhhdhhhh4hhh~'  ##.....## ##..........##... # ##...## ##........##.#.. # ##### ##P.......###.#.. ###.........####... # ##..........#...... # #.#................ # ##....#..........## # ##....#####.......# # ##..Y### ##........##330.0) # ##...## #......[..#. # ##....# ###......#.. # ###...### ##......... # #.....# ####.......... ## ##...## ##P#........... P#(m ###...## #.............. ## #PP...## #.....#........ P# #......# ##....###.......h+ht-a _There is a stone staircase leading up here.hq-3h3hP:hB74.5 (1.0) _h|Bh?<  #...... #  . .......  .. .....#.  .. ..... ..#. #...##  #....#P...#  #........# 3h< L #Y.# #..........#  ...........#  #....#.###.#  #..#### ... ## ... h= H##. h= hD h֚ ,5.3 (1.8h h6 } _You climb upwards. _There is a stone staircase leading down here.h h Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets hD  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant h Abil: Bribe Branch h [*/%] inventory [^] all abilities[!] focus mode: off|onhhTJingleheimer the Mimic#...... #Octopode of Gozag Gold: 3319. .......HP: 111/111 (112) ========================.. .....#.MP: 23/23========================.. .....AC: 13Str: 14h..#. #...##EV: 15Int: 12#....#P...#SH: 0Dex: 16#........#XL: 14 Next: 44% Place: Lair:3#Y.#Noise: ---------  Time: 15135.3 (0.0)#..........#-) Horns...........#Nothing quivered#....#.###.#Yak Drain#..#### ...##...##. _Clearing quiver. _Search for what [Enter for "@", or ? for help]? @ _HP restored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hhh$F _Clearing quiver.h+thHwRead which item? Scrolls  g - a scroll of fog hw t - 4 scrolls of teleportationa - 7 scrolls of enchant armour  i - 2 scrolls of identifyr - 3 scrolls of revelation  hwMw - 5 scrolls of enchant weapon  x - a scroll of amnesiahwW - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise hw< S - a scroll of silence  T - a scroll of torment hx V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedh hJingleheimer the Mimic#...... #Octopode of Gozag Gold: 3319. .......HP: 111/111 (112) ========================.. .....#.MP: 23/23========================.. .....AC: 13Str: 14..#. #...##EV: 15Int: 12#....#P...#SH: 0Dex: 16#........#XL: 14 Next: 44% Place: Lair:3#Y.#Noise: ---------  Time: 15135.3 (0.0)#..........#-) Horns...........#Nothing quivered#....#.###.#Yak Drain#..#### ...##...##. _Search for what [Enter for "@", or ? for help]? @ _HP rhaestored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.hxP  Okay, then.hhh͚. _h2ho=GInventory: 23/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()h>=c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)hR>e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration h>Talismans (go to first with %)  i - a rimehorn talisman (worn)a - a quill talisman h>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h Armour [o1 hat of willpower Jewellery"=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit h` w - an amulet of magic regeneration Talismans (go to first with %)  i - a rimehorn talisman (worn)  a - a quill talisman  b - a scarab talisman  j - a hive talisman  kinkwell talisman  l - a maw talisman  p - a maw talisman  v - the maw talisman of Hospitality {rCorr Str+5 Int+3} hWands (go to first with /)c - a wand of iceblast (5)18%h4S hfY h*` Jingleheimer the Mimic#...... #Octopode of Gozag Gold: 3319. .......HP: 111/111 (112) ========================.. .....#.MP: 23/23========================.. .....h` PAC: 13Str: 14..#. #...##EV: 15Int: 12#....#P...#SH: 0Dex: 16#........#XL: 14 Next: 44% Place: Lair:3h` #Y.#Noise: ---------  Time: 15135.3 (0.0)#..........#h` {-) Horns...........#Nothing quiveredh` #....#.###.#Yak Drain#..#### ...##ha 1...##. h8a [_HP restored. _There is a stone staircase leading up here. hZa _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. ha 6_Okay, then.hxg hg hk h m hh:Quiver which action? ([-] to clear) Items ([,] to cycle) h# c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  hFe - Zap: wand of charming (7)  g - Zap: wand of flame (30)  hp - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion Petitionh. Abil: Call Merchant h.Abil: Bribe Branch [*/%] inventory [^] all abilitieshXz[!] focus mode: off|onh h^Jingleheimer the Mimic#...... #Octopode of Gozag Gold: 3319. .......HP: 111/111 (112) ========================.. .....#.MP: 23/23========================.. .....AC: 13Str: 14..#. #...##EV: 15Int: 12#....#P...#SH: 0Dex: 16hX#........#XL: 14 Next: 44% Place: Lair:3#Y.#Noise: ---------  Time: 15135.3 (0.0)#..........#-) Horns...........#Nothing quivered#....#.###.#Yak Drain#..#### ...##...##. _HP restored. h( _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _Okay, then.hhh  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Clearing quiver.Okay, then.Clearing quiver.h;h<hn=h?hAh~FP _hGh*HhHhcKh"MhMhOhQR  There is a stone staircase leading down here.hLThT _hVhWh0[hr[hw\h^hkahahbhdhfhfhghjhlhlhmh?ph4rhrhUshuh}whwhxhlzhҀ .  .. .. ##.# ..####..# h......P.## ..#......#####.#.............Y..#h..........#...#..# h1v...........####P.# hDl...#..#...## #...hZ#....#P...# .D♣#hm|#........## ##♣ hD   eight-headed hydra (asleep)##...##>.#.#h1#..........#h+............#h, 4hN10.0)  An eight-headed hydra comes into view.h4h/  --more--hc i 6.3 (11 _h8..###hHk.. ##.# ..#hp..####..# ........P.## .#..#......#####.# hP..........#  ....#...#Y.#  ....####P.#  ...#..#...## ##...h5@#....#P...# .D♣##........## ##♣##...##>.#.# #.........h[.#  ............#  .#....#.###.#h !h!07.3 (1.0)hm&h(h#..####.. ##.# #..# ..####..# #.. ......P.## #.# ..#......#####.#  ................# ...#...#..# h$o.###PY# ...#..#...## ##.......##....#P...# #.D♣#♣...#........## ###♣  ##...##>.#.#  #..........# .. .#....#.###h %v.#  #..##### ...hw-ho.%8h3h5h` . ####.. ##.# #..####. ....P.## #.##......####......... .h r#...#.####P.##P##..#..#...## ##Y......#  #....#P...# #.D♣#♣.......## ###♣ #...##>.#.# ......... ..#....#.### h0 #..##### ...# .....hh%9hh2h .D#D  slow)  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you! The eight-headed hydra bites you.  The eight-headed hydra bites you but does nhE 4o damage.  The eight-headed hydra bites you.h D94/111 (112) ----h .=50.1 (0.8h h5 0#h J _The eight-headed hydra bites you but does no damage.h  ## You gore the eight-headed hydra!!  The eight-headed hydra is almost dead.The frigid air chills the eight-headed hydra!hq .==9hɋ h @ _The eight-headed hydra seems to slow down.hD  You hit the eight-headed hydra.  The eight-headed hydra is almost dead.The frigid air chills the eight-headed hydra!h#V#$h  3319 ealth: 94/112 h ----7--1.8 (0.9 _You kill the eight-headed hydra!Your life force feels restored.h8&[##h"(i _Your Stealth skill increases to level 13!he##--htkS##h_nH _No target in view!hGP##hHhN?##hRH _No target in view!h*hhhh=hB5 _h .. ##.# #..#  ..####..# #.. 34......P.## #.#  ..#......#####.# ..........# .#...#..# #####P.##P##..##..#...## ##.......# #....#P...# #.Y♣#♣... - #........## ###♣ ##...##>.#.# #..........# .#....#.###.# #..##### ... ## ..... .##.hDV2.8 (1.0#hD-3.8 (2hh@ _You now have 3334 gold pieces (gained 15).h.h:/h0h2h5hz6h<g6h<hc>hDZ  .. ####  ##.# #..# ####..# #.. ....P.## #.# ######.# ....# ##...#..#### l# hD9.....####P.##P##..# ..#...## ##....Y..# h E..#P...# #..♣#♣....... ......## ###♣ .....## h6E[..##>.#.# ♣♣♣♣..## .# ........# ♣l   basilisk (asleep) h^E..#.###.#### ........hJ&5h6K*6.8 (3hOh R[ _A basilisk comes into view.h/ .. ####  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..#  #..♣#♣....... h` ###♣ .....## >.#.# ♣♣♣♣..#  .# ♣  ... .....ha  .. ####  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..#  #..♣#♣.......  ###♣ .....## >.#.# ♣♣♣♣..#  .#♣ h;b m ... .....h8f hf hKk hm _ _A basilisk is nearby!h2  .. ####  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..#  #..♣#♣.......  ###♣ .....## >.#.# ♣♣♣♣..#  .# ♣  ... h߁ '.....hu r .. #### h  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..#  #..♣#♣.......  ###♣ .....## >.#.# ♣♣♣♣..#  .#♣  ... .....h hN! h& h) _ _A basilisk is nearby!h\<  .. ####  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..# h= #..♣#♣.......  ###♣ .....## >.#.# ♣♣♣♣..#  .# ♣  ... .....h .. ####  ##.# #..# #.. #.# # ### l# #P.##P##..#  ##....Y..#  #..♣#♣.......  ###♣ .....## >.#.# ♣♣♣♣..#  .#h#♣  ... .....hh}hh_ _A basilisk is nearby!hu.. #### ##.# #..# .##..# #.. ..#P.## #.# .. ......#####.# ..# .## #...#..#### .l# h7V####P.##P##..# #...## ##.....Y.# #P...# #..♣#♣.## ###♣ ♣.....###>.#.# ~♣♣♣♣..# # P# ♣P♣ #.###.# ♣P ... ♣♣ hh177.8 (1 h_hhh~. .. #### ..##  ##.# #..# ..## ##..# #.. ...#P.## #.# ... #####.# ##.. ......# ..## ht #...#..#####.l# ....####P.##P## #...## ##.......#.# #P...# #..♣#♣........ ...## ###♣ ♣.....### ##>.#.# ~♣♣♣♣..## ~P ♣.# .....# ♣P ♣♣.###.# ♣P ### ... ♣♣hM~ ll  The basilisk hisses angrily.h/===8hķhѺ@ _The basilisk bites you but does no damage.hf-< l#l  (unaware, dazed)  You barely miss the basilisk. The frigid air chills the basilisk!--9.6 (0.8h39#h#7N _The basilisk is distracted by your dazzling golden aura.h̫,#l#l    You barely miss the basilisk. The frigid air chills the basilisk! _The basilisk is distracted by your dazzling golden aura.  You strike the helpless basilisk from behind!  You headbutt the basilisk! The basilisk snaps out of its daze.  The basilisk is heavily wounded.  The frigid air chills the basilisk!hk##*h= 8=  7  --The basilisk gazes at you.You are slowing down.h /  --more--hQ##h9k##Yh^:! h:T-60.4Petr Yak h:_h@h!Ch( .  .. #### ..##  ##.# #..# ..## #.. ...# #.# ... ##.. ..###.l##Y.# ##.......#.#  #..♣#♣........  ###♣ ♣.....### >.#.# ~♣♣♣♣..#  ~P ♣.#  ♣P ♣♣  ♣P ... ♣♣h"T .  .. #### ..##  ##.# #..# ..##h" #.. ...# #.# ... ##.. ..###.l##Y.# ##.......#.# h" #..♣#♣........  ###♣ ♣.....### >.#.# ~♣♣♣♣. ~P ♣.#  ♣P ♣♣h## ♣P ... h'6#h'7-h,P##h8 _A basilisk is nearby!You headbutt the basilisk!h!A #$#  You kill the basilisk!hE=  ==1.8 (1.4hEKI##hN0 _Your limbs are stiffening.hr<##h0h Z##h H _No target in view!hhsQ  hhw B  .  .. #### ..##  ##.# #..# ..##9 #.. ...# #.# ... ##..1 ..###.$##Y.# ##.......#.#  #..♣#♣........  ###♣ ♣.....### h$->.#.# ~♣♣♣♣..#  ~P ♣.#   ♣P ♣♣   ♣P  ... ♣♣ h-3.3 (1.5hll--Stone Yak hh!!h#f--4.3 (2h/'h.h/833345.3 (3hr2h :h:8100/1126.3 (4h~?hDhE*7.3 (5hIh*OhP218.3 (6hShVhRW*9.3 (7hZh`h`+70.3 (8h{dhqk  .  .. #### ..##  ##.# #..# ..## #.. ...#hl1 #.# ... ##.. ..###.$#hl #Y.# ##.......#.#  #..♣#♣........  ###♣ ♣.....### hl>.#.# ~♣♣♣♣. ~P ♣.hm` ♣P ♣♣ ♣P ### ... ♣♣ _You have turned to stone.hnu215 1.3 (9Yak hnshMvf _You turn to icy fur and can act again.h. h hn h H _No target in view!h hO h h F _Unknown command.h]hhhhhV: _h.~  . #.## 41  .. ####...## # #..#....## h#..# #.. ....# .P.## #.# ... #####.# ##.. ......# #..## #...#..#####.Y# ....####P.##P##..# ...## ##.......#.# P...# #..♣#♣........ h...## ###♣ ♣.....## #>.#.# ♣♣♣♣..## ~P ♣.# .....# .♣P ♣♣ .###.# ♣Ph-2.3 (1.0hs*3.3 (2h+h? _You now have 3341 gold pieces (gained 7).hyhzh{hw}hhSw3=hʇhrhh$hhU4=h͎huhhTh_hĖh"hwhHh֚hfh%5hlhȞh_hXh XhЫ%6h0hThYhѯhhϱh*h%7hshAhhh?hAhEhhغh̻hhK8=h\hQhhh{hh|h*9=hhhhhh#hhh4&10hh.h2hchhhhh<hhth%1h7Xh hhh)K2=h4h1 _HP restored.hL3h'hh h[hhhBhhhhkh9=hhh,hhh,hIhhhyh8hhh>hzhhhdBhh8 hf h h h h h hhFhh hh+huh]hxhh/hhhThh,hhhh<hO hp!h!h"h $h%h%h^&h&h(,hy(h*ht1 ..##### ... ♣♣♣....... # h1`..... ♣...#### .##. ♣..## #♣♣♣ ♣.## hO2#P.♣♣♣ ♣.# ## #..P.##♣#.# ###. ##........### #.##...####...P#.#..## k......Y........#....# h2UP#P#####.#P#.#P#.#.### #########..## h2####  k   rime drake (asleep) hg81216.3 (43.0)h8+7.3 (44h!=h@] _A rime drake comes into view.hs ... ♣♣ ♣. # ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  h###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  #### ha*h ... ♣♣ ♣. ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.## hmc ####  hhEhha _A rime drake is nearby!hw ... ♣♣ ♣. # ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  #### hWr ... ♣♣ ♣. ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  hh;#.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  ####  hj hkS_A rime drake is nearby!h} ... ♣♣ ♣. # ..... ♣. .##. ♣..##  #♣♣♣ ♣.##  h ~' ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  #### hJ~3h& ... ♣♣ ♣. ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###h.##  ####  h3hU%h3(a _A rime drake is nearby!h8' ... ♣♣ ♣. # ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  h>9k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  #### hh9*hc 5 ... ♣♣ ♣. ..... ♣. .##. ♣..##  #♣♣♣ ♣.##   ♣.#  ## #...#  ###. ##........###  #.##...####...P#.#..##  k......Y........#....#  P#P#####.#P#.#P#.#.###  ###.##  #### h% / h h hO h  #..##### ... ♣♣ ♣ ## ..... ♣... .##. ♣..## #♣♣♣ ♣.## #P.♣♣♣ ♣.# ####..P.##♣#.# ###.###........###.#.##...####...P#.#..##.k........#....#.P#P#####.#P#.#P#.#.### #########..## #### _A rime drake is nearby!hC h 78.3 (1.0) _h hb h_m #..##### ... ♣♣ ♣  ## ..... ♣... .##. ♣..## #♣♣♣ ♣.##hm #P.♣♣♣ ♣.# ####..P.##♣#.# ###.###.###.#.##...####...P#.#..##.k.#....##.P#P#####.#P#.#P#.#.### ###..## ####hrz;9hM~hshy #..##### ... ♣♣ ♣ ## ..... ♣... .##. ♣..## #♣♣♣ ♣.## #P.♣♣♣ ♣.# ####..P.##♣#.# ###.###.###.#.##...####...P#.#...k.#....#.P#P#####.#P#.#P#.#.# #..## ####h,<20hPh+h1 #..##### ... ♣♣ ♣ ## ..... ♣... .##. ♣.. #♣♣♣ ♣.## #P.♣♣♣ ♣.# ####..P.##♣#.#. # ###.###.hZ2#...#.##...####...P#.#..#...k.#.##.P#P#####.#P#.#P#.#.# ## #..## ####h:;1h@hChO #..##### ... ♣♣ ♣ ## ..... ♣ .##. ♣.. #♣♣♣ ♣. #P.♣♣♣ ♣.# ####..P.##♣#.##.# ## ###.###. #...#.##...####...P#.# #...k.#he#.##.P#P#####.#P#.#P#.#. ## ### #.. ####h,h1%2hghh+ #..##### ... ♣♣ ♣ ## ..... ♣# .##. ♣.. #♣♣♣ ♣.P. #P.♣♣♣ ♣... ####..P.##♣#. #.#. ######.###. #...#.##...####...P#.# #...k.# #.##.P#P#####.#P#.#P#.#hF, ###### #.. h4hs5%3h+;ho=hv~#kk  catchihbng breath) _A rime drake is nearby!is nearby!  The helpless rime drake fails to defend itself.  You gore the rime drake!!  The rime drake is almost dead.  The rime drake resists. The frigid air chills the rime drake.hS #*******The rime drake breathes ice at you.he#Y......h%f5==4.1 (0.8hkhN{ _The icy flash freeze misses you.You headbutt the rime drake!hG#.#$ hcV3341 9-9h{i#.#h,N _You kill the rime drake!hr5#h7-hi#.#hH _No target in view!hS#.#h: h(9#h,H _No target in view!h{hhA#hH _No target in view!hD f#.#h%h'H _No target in view!h3#hkhi#.#h H _No target in view!hIhUhh: _h #..##### ... ♣♣ ♣ ## ..... ♣62## .##. ♣.. #♣♣♣ ♣. P.# #P.♣♣♣ ♣..... ####..P.##♣# #.#.#######.### #...#.##...####...P#. #...Y..#- #.##.P#P#####.#P#.#P#. ###### # hQ#5.9 (1.0hD-6.9 (2hDhy _No target in view! _You now have 3362 gold pieces (gained 21).h{h{hW}h"hhƇBh*hrhNJhIhÎh6hShwhwhhhƙhhhhhhԣhhChhh5hSh0hhhh´hG+3362h0hhhh"hh#,hhhvh h2hh hh+h.h?,hhhihhhu ............#    .#....#.###.##7 #..##### ...  hPY##.# ###...  #.#####....#  ..........  #####P.#P.#...#  hx #..#####P#P..........#  h#....Y......#.#.#.### hy####.####..####...#.# h ### #### #..... h#.##.P#P h8## #####h"4h041.9 (15.0)h+2.9 (16hh? _You now have 3367 gold pieces (gained 5).hB h-C hC hE hG h*H hO XhO hQ hS h!T hT hpV hX ,hY h[ hG] h] h^ hW` ha ha h5b hc h1e he hFf hg hi hYj hj hl hn ,hn ho hKq hq hr hs ht hGu hu hv h } hn} h~ h~ h hۀ hڂ h- h҃ h hK h h h hE h h< h h h h h9 h h h h: h hǛ h* h h h h/ h} hl ,h h h h hߨ hM h hZ hH h hG ,hC h h@ h h h6 h h h h h hս h̾ h h hm h\ h| hs ,h h h hX hB h h hK h h+ h hX h h h^ h h h h h ,hW h hK h4 h h h@ h h h h. h h! h h h hU h> h hf hP h  hs h h h h? hA h hR h hl h: h h2 hK hs h Bh h Xh# Bh?$ h<% h% hH& h( hA* h* h+ h, h. h / h/ h1 h4 h4 h5 h7 hX9 h9 hw: h< h8> h> hN? h@ hB hkB hB hjE hF hG hG hI hI h.J ,hJ hK hK hK h3M hP BhS BhQT h2V hV h5W hbW h \  ..#..##.....#.###..#  ##..#  #.Y# .# 302.9 (60 ##.# #.##.# hZ\ J.## ..... #..# ...# ##.## .P.###..###..P.#..##..#...P.#..#...........#.#......##h\ h\ hHa hc T _Key pressed, stopping explore.hw _ _h h ht      ..#####..# #......h###Y.P# ..### #..## ##..# ...##.## h   black bear (asleep) #..###..##..## .10.9 (8.0)1.9 (9 _A black bear comes into view.hPN ..  ######..#  #......h#  ##Y.P#  #..###  #..## ##..# #...# ##.## #..# ##..# #..## .# hd..  ######..#  #......h#  ##Y.P#  #..###  #..## ##..# #... ##.## #.. ##.. #..## h)3h4hîa _A black bear is nearby!h ..  ######..#  #......h#  ##Y.P#  #..###  #..## ##..# #...# ##.## #..# ##..# #..## .# hL[@h[4..  ######..#  #......h#  ##Y.P#  #..###  #..##h\ ##..# #...h+\ ##.## #..hS\ h\N ##..h]V #..## hHbhbhkghja _A black bear is nearby!h h Jingleheimer the Mimic (Octopode Shapeshifter) Turns: 15376, Time: 00:24:51 Health: 112/112 AC: 13 Str: 14 XL: 14 Next: 49% Magic: 23/23h|EV: 15 Int: 12 God: Gozag Gold: 3367SH:  0 Dex: 16 Spells: 13/13 levels left rFire x . . (150%) - Horns rCold + + . (33%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois .h(100%) h - amulet of wildshape rElec .h(100%) n - ring of magical power rCorr .h(100%) u - ring of positive energy SInv .(no ring) Will +....h(^(no ring) Stlth ++++++(no ring) hRqHPRegen 0.38/turn(no ring) MPRegen 0.18/turnh~(no ring)(no ring)i - rimehorn talisman %: no passive effects h@: yak-form, studying 2 skills A: frigid aura, ice wizardry, boosted hp, almost no armour, amphibious, 8 rings,hlarge, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles)h9 hC  Jingleheimer the Mimic Octopode of Gozag Gold: 3367 Health: 112/112 ======================== Magic: 23/23 ========================h?D  AC: 13Str: 14 ..EV: 15Int: 12 ######..#SH: 0Dex: 16 #......h#hoD XL: 14 Next: 49% Place: Lair:3 ##Y.P#hD Noise: ---------  Time: 15311.9 (0.0) hD #..###-) Horns #..##hE xNothing quivered ##..#Yak h6E N #...# h\E ##.##h   black bear (asleep)hE W #..# hE 7##..# hE #..## .# _You now have 3362 gold pieces (gained 21). h"F %_You now have 3367 gold pieces (gained 5). _Key pressed, stopping explore. _A black bear comes into view. _A black bear is nearby! _A black bear is nearby!hG hK hM h h (Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  h )e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [^] all abilitieshs z[!] focus mode: off|onh h} Jingleheimer the Mimic Octopode of Gozag Gold: 3367 Health: 112/112 ======================== hMagic: 23/23 ======================== AC: 13Str: 14 ..EV: 15Int: 12 ######..#SH: 0Dex: 16 hT#......h#XL: 14 Next: 49% Place: Lair:3 ##Y.P#hNoise: ---------  Time: 15311.9 (0.0) #..###h-) Horns #..##Nothing quiveredh+@ ##..#Yak  #...# ##.##h   black bear (asleep)h #..# ##..# #..## .# _You now have 3362 gold pieces (gained 21). h_You now have 3367 gold pieces (gained 5). _Key pressed, stopping explore. _A black bear comes into view. _A black bear is nearby! _A black bear is nearby!h&h hh"F _Clearing quiver.h8Y     # .. ######..#  #......h#  ##.YP#  hY #..###  #..##  ##..#  #...# ##.##  #..# ##..# hDZ.#..h\h#a`h.hh9b12.9 (1 _hWfhhhv3 <     ht4 B   #  .... ######..#  #..Y..h.# h4 ##..P#.### #..### # #..## h5 ha5 x##..# #...#  h5 {##.## ..# ##.h6 ".#h9 hJ bh.3hR hU hg      # # P#.# ....  ######..#  #...Yh..#  ##..P#.###  #..#####  #..##  ##..#hP R #...# h g  The black bear closely misses you.h -=4hL h E _The black bear claws you but does no damage. x2hE # # You hit the black bear.  The black bear is lightly wounded.  The frigid air chills the black bear! The black bear closely misses you.h Z1-5.7 (0.8h A#h q _The black bear claws you. The black bear barely misses you.h g  The frigid air chills the black bear! The black bear closely misses you.. The black bear barely misses you.The black bear is severely wounded.plant! The plant begins to die.  The frigid air chills the black bear!h9 o#$#h b3367 -6.5hӏ B#hk N _You kill the black bear!h h h$ 9#hC H _No target in view!hx ## _No target in view!hR 2#hT hE 7#hP H _No target in view!h-a 3hp ## _No target in view!h ## _No target in view!h6 h h h h ha h h (   h= 73   ### #  hf #.P#.#  ..... h p ######..#  h t#....Y..# - h ##..P#.###  #..#####  h x#..##  ##..# h- hT n_No target in view! _The frigid air chills the plant!hJ  7.5 (1.0#You now have 3373 gold pieces (gained 6).2=-8.5 (2h ?##h" 6 _The frigid air chills the plant!hhhhhE  The frigid air chills the plant!hhFh _A nearby plant withers and dies.hh hh/ h!h#hS$9=hF%h!'h3)h)h~*h,h.h^.h%/ht0h1h_2h=3ht5hX7h%>) ########  ##.P#.#P#####Ph> #.....Y......k ######..##.......#### #.......##..P###.##..  ##...#.#####..#h?$#.#.  #..##### #..#....  #..## #.###. k   rime drake (wandering)  ##..# #.##.. hV? #...# #.##.>  ##.## ##.h,25.5 (7hI*6.5 (8h h ] _A rime drake comes into view.hV ######## ##.P#.#P#####P  #.....Y......k  h&######..##.......## ##  #.......##..P###.#  ##..#   #..#  #..## #.##  ##..# #.#  #...# #.# #.>  ##.##hO ######## ##.P#.#P#####P  #.....Y......k  ######..##.......## ##  #.......##..P###.#  ##..#   #..#  #..## #.##  ##..# #.#  #...# #.# #.>  ##.##htUh[a _A rime drake is nearby!hw ######## ##.P#.#P#####P  #.....Y......k  ######..##.......## ##  hTx#.......##..P###.# hx hy##..# h?y hoy #..# hy% #..## #.## hy$ ##..# #.# h3|R #...# #.# #.>  ##.##h" ######## ##.P#.#P#####P  #.....Y......k  ######..##.......## ##  #.......##..P###.#  ##..#   #..#  #..## #.## h<R ##..# #.#  #...# #.# #.>  ##.##h!hh#h>%a _A rime drake is nearby!h4 ######## ##.P#.#P#####P  #.....Y......k  ######..##.......## ##  #.......##..P###.#  ##..#   #..#  #..## #.##  ##..# #.#  #...# #.# #.>  ##.##hI ######## ##.P#.#P#####P  #.....Y......k  h>######..##.......## ##  #.......##..P###.#  ##..#   #..#  #..## #.##  ##..# #.#  #...# #.# #.>  ##.##hhhh% ######## ##.P#.#P#####P.#.....k.######..##.### #.......##..P###.# #.. ##...#.#####..# .# #.#.#..##### #..# .#..## #.## #.##..# #.# #..##...# #.# #.>P##.## ##. _A rime drake is nearby!k.3373h7.5 (1 _hhD/g######## ##.P#.#P#####P.#.k.######..##.### ##.##..P###.# #.. ###...#.#####..# .# #.#..##..##### #..# .# .hi0#..## #.## .. #.##..# #.# P #..#.#...# #.# #.>P.##.## ##.h1h8G.kh9%8h ?h@h@6######## ###.P#.#P#####P.#.#######..##......k### ##.##..P###.# #.. #.hg##...#.#####..# ..# #.#..#.#..##### #..# #.# .#..## #.## ... #.##..# #.# #P# #..#.#...# #.# ## #.>P.##.## ##.h΍hhH.kh/%9hhh~######## ###.##.P#.#P#####P....#...............#  ######..####### ## ####.......##..P###.# #.. #. ##...#.#####..# .k#.#..#. #..##### #..# .#.# ....... #..## #.## ..... # ##..# #.# ## #P# #..# #...# #.# # #.>P. ##.##  hh ##.....# ..###hh!Hk.h!&30hx'hO)hEk#k   _A rime drake is nearby! _A rime drake is nearby!is nearby!  You hit the rime drake.  The rime drake is lightly wounded.  The rime drake resists. The frigid air chills the rime drake.hF4=1.3 (0.8hL:#hfOW _The rime drake barely misses you.hM#k#(catching breath) _The rime drake barely misses you.  You hit the rime drake.  The rime drake is moderately wounded.The rime drake resists. The frigid air chills the rime drake.hU **#The rime drake breathes ice at you.hp[b.Y#h9\F====2.1hYbV#k#hsm  The rime drake breathes ice at you. _The icy flash freeze misses you.You headbutt the rime drake!  The rime drake is almost dead.  The rime drake resists. The frigid air chills the rime drake.he|##$#h3373 50===-9hZ##h)N _You kill the rime drake!h|e##$#h27-hX#$#hH _No target in view!hRT#hAhH _No target in view!h;##hkh-R##hH _No target in view!hO##hh`##$#hPH _No target in view!hTz##$#hpr##$#hH _No target in view!hμIhhh6f _hh%h90######## ####..##.P#.#P#####P.....#...............# ######..##.......##### ## #### h<#.......##..P###Y# #.. #.#.--- #...#.#####..# #..# #.#..#... ..##### #..# ..#....... ..## #.####..... #h #.# ### #P# #..#...# ...# #.# ## #.>P...###   ##... #h0..# ..###> #..# .... .hG#4.9 (2.0hF---5.9 (3hfhy _No target in view! _You now have 3390 gold pieces (gained 17).hhhNhkhUh?hh;h.hh ,hhah1,hhhThhehhh6hhhh%hhihUhhhhhUh6hhuhhh h" hm hhhh+3390hhhhChhhyh8hhhThhWh{!hH#,h?$hg%h&hv&h&h'h_(h(h(h*h+h]+h+h,h~-h-h@.h.h/h0hU0h1hx2h2,h3hp4h4h4h5hl6h6h6h7hl8h8hf9h:h;h <h~<h>h?hA@h@h#CheDhDh~EhGhIh4JhJhKhLhLhgMhVNhOh*PhPhQhR,hhShTh~UhUhdVhWhXhXhYhf[h]h`]h]h^hz`h`hdahbh,chrchchdhfhcfhfhlP  There is an escape hatch in the floor here.hyhz,h{h}hh hڀhhh)hhBhhhYhhhh@hYhh hؐh9hhhhhuhkhh2hthhTh9h h#.###...#............# Jingleheimer the Mimic###.###..#..###.... Octopode of Gozag Gold: 3390 .#...# #..##.###...# Health: 112/112 ======================== .##..# ..##..<....# Magic: 23/23 ======================== .#..# #............ AC: 13Str: 14# #P.# ##.^###.#.#.P EV: 15Int: 12.##.# ##.# #.. #..##### SH: 0Dex: 16 #....<.#..# # ##..XL: 14 Next: 50% Place: Lair:3 #h.......Y.##..Noise: ---------  Time: 15386.9 (51.0) ###.$..##.##.#-) Horns##..# ####.#Nothing quivered .#.#Yak #.#.##.. ####...## ##.# #..#....## #..# #.. ....# .P.## #.# ... _No target in view! _No target in view! _No target in view! _You now have 3390 gold pieces (gained 17). _There is an escape hatch in the floor here.  Found a stone staircase leading up.h/  --more--hnyhehJQ 7.9 (52 _hRh3hhmhُ,hrnhZhhVhhh,hh/ .## ###.###..#..## P.#.. ..##...# #..##.###403 P.#..# #.###..# ..##..<. .....#P #.# #..# #........ ..###P. #.# #P.# ##.^###.# ..#ha #.##.####.# #.. #..# ..### #....<.#..# # ##.. ....# #.........# #.. ..### ###.Y..##.# #.# P.## ##..#.### #.# ..... #.#.## #####. #.#### .. ####...## .# ##.# #..#....## .####..# #........# .....P.## #.##.#... .#......#####.# ##..h\91.9 (4.0)2.9 (5h*h׵_No target in view! _You now have 3390 gold pieces (gained 17). hCd_There is an escape hatch in the floor here. _You now have 3403 gold pieces (gained 13).hth3hihlhq .#.###...#........# P. .####.###..#.. .P.#.. < ..##...# #..##.## .P.#.. #. #.###..# ..##..<.... #P #.# #..# #........##h'rP. #.# #P.# ##.^###..#  #.##.####.# #.. ### #....<.#..# # ##...# #..Y......# #.0 ...######....##.# #. .P.###..#.####. hrH..... #.#.## .##### #.#### .. ####...# ##.# #..#..######..# #........# ......P.## #.##.#...hvhJ~{3.9 (1 _Found an escape hatch in the ceiling.hhhhh; hh,hh:hh=hh"h ,h[!hy#h%h&h'h )h*hF+hx,hA.h0h1h1h3R  There is an escape hatch in the ceiling here.h5h 85 _h;h~?,h@hAhCh7DhIXh_JhcMh OhOhvPhShUhVh{WhkYhA[h[h\h^hahahGchghhhvihajh[lh,nhnhohqhwrhrhshthuhtvhwhxh;zhzhZ{h}h~h7hhJhhhhhh͉hhnh,hh hmh hChۡh]h5hhǦhDhhhhhحhh]hHhضhPh `hh3hXhhhFhhhhh6hhqh,hh`hhhc,hhlhkhhhh6hh8hfhh h hhh hhhhwh h h ,hh>hh}hh ####..........#......##.#.#....# .# #####P###P#..#...###........)## ### ###.>P...##....##  ##......##..P# #### .P# ######..###>#....#####P .##### ###........#...P.####P### #..#.####.....^.................# .#.....................#......#.#.###...##...........#.443.9 (50.0)#.#####.##.###...#............# .hc..#.#P.P..#.####.###..#..###... .......<.....##...# #..##.###...# ....####...#.###..# ..##..<....# ..### #P..#.# #..# #............ #.P# #P.##.# #P.# ##.^###.#.#.P h ;#### ##.##.####.# #.. #..##### # #....<.#..# h*Q# ##..hh"h%T _Key pressed, stopping explore.hfh _h!ohohphqh'rhrh\thvhrvhwhyhzhzh>{h}h~h~h}hhŁhhthTh:hhhhphh hLhΊhh!hlhhhChhhhhݗhҙh4hthhhyh7h6hahh5hhW,h"hph\,hhl  You see here a +2 short sword of speed.h|h #....<.#..# ##.# ##..Jingleheimer the Mimic#.........# #..# #..Octopode of Gozag Gold: 3403###....##.# #..## #.#h_Health: 112/112 ========================##..#.### ##..# #.#Magic: 23/23 ========================#.#.## #.##AC: 13Str: 14#.### #.#EV: 15Int: 12h####...## #.#SH: 0Dex: 16#..#....## ##)##XL: 14 Next: 50% Place: Lair:3#........# #PY.#Noise: ---------  Time: 15461.9 (18.0)#.##.#....>....##hd5-) Horns ###.# ##..##.####Nothing quivered ....# #..####Yak .#..#####..# ##P.##P##..## ########.......#.###....##..♣#♣...........####♣ ♣.....###...# _You now have 3403 gold pieces (gained 13). _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _Key pressed, stopping explore.  You see here a +2 short sword of speed.  Found a stone staircase leading down.ha/  --more--h.hʳhX 2.9 (19 _hhhhchphsnhhhh/h+hh7hh_Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _Key pressed, stopping explore.  You see here a +2 short sword of speed.  There is a stone staircase leading down here. _hU!h!hC$h$h%h(hN*h*hg+h,hV.h.h/h1h2h2h@3h4h6h)7h,8hK:h;h%<hz=h@hRJy ....P.## #.##.#....>....## #......#####.#####..##.#### .............# #..##### ......#...#..#####..# hJ.......####P.##P##..## ###### ..#...## ##.......#.###....# ..#P...# #..♣#♣...........# ......## ###♣♣♣.....###...# ..##>.#.# ♣~Y♣♣♣♣..###.##79.9 (17 hKR........# ♣~PPP♣♣♣.###..####. ........# ..♣P~PP♣ ♣♣.........#.###.###.#..♣PP~~~♣ ♣....#.### ##### ....... ♣♣PP~~♣ ♣........ # ###....... ♣~~~F♣♣...#####. l   alligator (drag, asleep) #####....##.. ♣♣l>♣♣..##F   cane toad (asleep) .........#### #♣♣♣hK ♣♣♣♣.## .#P.#...# #P.♣♣♣ ♣.#hVhVN80.9 (18Water h&Whs^haR _You enter the shallow water. Found a staircase to the Swamp.hxhiyhW{hhhhɌ,h?hɍ(hɎhh hmh#hhJhhh\h5hhΤhBhץhhhh1h@h$hkhhhhhthhѱh hhhhlhhhhGhҸhhhѻhLhhOhh)hghhh+hMhh:h%hhhThhhhhhh?hhhhhphXhhnh_hhhhhhhhhYhh^hhXhh/hh$hshhh%hkhh.h,hhBhGhhehhhhh@hhhhqhhhnh?Water hhA _You enter the shallow water.h....## #####.#####..##.#### ..# #..##### #...#..#####..# ###P.##P##..## ###### h## ##.......#.###....# # #..♣#♣...........# ### ###♣♣♣....Y###...# 523.9 (43#.# ♣~F♣♣♣♣..###.## # #♣♣~PPP♣♣♣.###..####.. .# ###..♣P~PP♣♣♣♣.......... .###.#..♣PP~F~♣ ♣....#.###h-%.  #........♣♣PP§§♣ ♣........ F   cane toad........♣♣♣~§~l♣♣...#####.....##.....♣ ♣♣§§♣♣..## h` # ....#####.#♣♣♣ ♣♣♣♣.##h1hh` _A cane toad is nearby!h    ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  hK z....... ....##.....♣  # ....  h$   ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y# h ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ..........##.....♣   .... h hhϯhOh` _A cane toad is nearby!h6   ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ....... ....##.....♣  # ....  hw   ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ..........##.....♣   .... h hh.h h` _A cane toad is nearby!hq   ....> ##.  #..#####h####..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#hA  ###..♣♣ . hsJ  #......  ....... .h`...##.....♣  # ....  h` 3   ....> ##.  #..#########..##P##..## ###### ha  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .  ha @ #......  ..........##.....♣   ....hb & hh h(i h&o hr ` _A cane toad is nearby!hq    ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ....... ....##.....♣  # ....  h:< *   ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ..........##.....♣   ....  _A cane toad is nearby!hnS    ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........#  ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ....... ....##.....♣  # ....  hc    ....> ##.  #..#########..##P##..## ######  ##.......#.###....#  #..♣#♣...........# hM B ###♣♣♣....Y#  ♣~F♣♣♣♣..###.##  #♣♣~PPP♣♣♣.#  ###..♣♣ .   #......  ..........##.....♣   ....h & hy h h h  .# #.#.##P..# P.## #.##.#....>....##.#####.#####..##.####.# #..##### ..#...#..#####..#.####P.##P##..## ###### .hF b.## ##.......#.###....#.# #..♣#♣.# ..### ###♣♣♣...Y.###...# >.#.# ♣~F♣♣♣♣..###.##.# #♣♣~PPP♣♣♣.###..####..h .# ###..♣P~PP♣♣♣♣.#.###.#..♣PP~F~♣ ♣....#.###. # #........♣♣PP§§♣ ♣h .#........♣♣♣~§~l♣♣...#####.. #....##.....♣ ♣♣§§♣♣..## # ....h .#####.#♣♣♣ ♣♣♣♣.## _A cane toad is nearby!h hOF~h74.9 (1.0) _hhs h.7 # #..#....######)## .# #........#.##P..# ## #.##.#....>....#####.#####..##.####......# #..##### .#...#..#####..# ##P.##P##..## ###### ## ##.......#.###....#  #..♣#♣....Y......# h 8 .### ###♣♣♣F....###...# #.# ♣~~♣♣♣♣..###.## # #♣♣~PPP♣♣♣.###..####.. ...# ###..♣P~PP♣♣♣♣..........#.###.#..♣PP~F~♣ ♣....#.###.  #.♣♣PP§§♣ ♣........#........♣♣♣~§~l♣♣...#####..##.....♣ ♣♣§§♣♣..##h: h: hA OF.htB %5hF hAH h # #..#....######)## # #........#.##P..# ## #.##.#....>....## #####.#####..##.#### # #..##### #...#..#####..# ####P.##P##..## ###### ## ##.......#.###....# # #..♣#♣..F.hH # ### ###♣♣♣.....###...# #.# ♣~~♣♣♣♣..###.## # #♣♣~PPP♣♣♣.###..####.. # ###..♣P~PP♣♣♣♣.###.#..♣PP~F~♣ ♣....#.###. h5 hI D.Fh %6h?hh2k #..#....######)##  #.#.##P..#  #.##.#....>....## #####.#####..##.#### # #..##### ...#..#####..# ####P.##P##..## ######  ##.#.###....# hl# #..♣#♣...F.#  ###♣♣♣.....###...# .# ♣~~♣♣♣♣..###.## # #♣♣~PPP♣♣♣.###..####.. # ###..♣P~PP♣♣♣♣.......... .###.#..♣PP~F~♣ ♣....#.###. .♣♣PP§§♣ ♣........ hVlh ohvD.FhHw%7h5~hhe# #..#....######)## # #.#.##P..# #h(# #.##.#....>....## .#####.#####..##.####.# #..##### #...#..#####..# .####P.##P##..## ####### ##.#.###....# .# #..♣#♣....FY.....## ###♣♣♣.....###...# #.# ♣~~♣♣♣♣..###.##.# #♣♣~PPP♣♣♣.###..####.. ..# ###..♣P~PP♣♣♣♣.....hw..... #.###.#..♣PP~F~♣ ♣....#.###. #.♣♣PP§§♣ ♣........ #.♣♣♣~§~l♣♣...#####.. h...##.....♣ ♣♣§§♣♣..## #h h-=8hh]T _The cane toad closely misses you.h% #(slow)You completely miss the cane toad. The frigid air chills the cane toad.h \07--9.7 (0.8he h Q _The cane toad seems to slow down. The cane toad stings you.h  # You hit the cane toad but do no damage.The cane toad is lightly wounded.  The frigid air chills the cane toad! The cane toad seems to slow down.h q96/112 ----=30.5hC Y##h / _The cane toad stings you!h܎ #You barely miss the cane toad.The cane toad is heavily wounded.-1.3hA L##h˕ : _The frigid air chills the cane toad.h  You hit the cane toad.  The cane toad is severely wounded.The frigid air chills the cane toad!hh ###$hM W3403 7--h U1-2.2 (0.9h U####h7 M _You kill the cane toad!hvp =##h@q hx y####h{ H _No target in view!h *#h J#h @##h H _No target in view!hpB a####h6C hJ S###hM H _No target in view!h U###hZ h 7#h H _No target in view!hAu####hBh'HZ##hKKH _No target in view!hhIhjh~mhs: _hv .# #..#....######)## .# #........#.##P..#10 hw.## #.##.#....>....## ..#####.#####..##.####.# #..##### .#...#..#####..# ..####P.##P##..## ###### .## ##.......#.###....#.# #..♣#♣....Y......#- .### ###♣♣♣.....###...# .#.# ♣~~♣♣♣♣..###.##.# #♣♣~PPP♣♣♣.###..####...# ###..♣P~PP♣♣♣hyx♣. ##.###.#..♣PP~F~♣ ♣....#.###.  #.♣♣PP§§♣ ♣. ##.♣♣♣~§~l♣♣...#####.. ....##.....♣ ♣♣§§♣♣..## #h###3.2 (1.0#hj8=-4.2 (2h-g####hx _No target in view! _You now have 3410 gold pieces (gained 7).h3hoh hhwnh)hhhU9=hhC h"hu"h?#h%%h'h(,h)h-hP.+100/112hC/h0h2hO3h3h5h~7h7%1h8h:h<ha<h=h>>h@hM@h@hBhEhSE%2hEhHhTKhKhcLhMh"PhtPhPD3=h7QhSRhThThUhLWh:Y,hYhZh[y34104=hh\hL^h*`h`h`htbhEdhdhehhh'o #### ##  #. ## #. ###### ..###. .## #....# #.# .k#.. .....# ##.###... ##...# #.... ..# ###.## ###.####.# ###..####....#..Y## ♣.................# ho♣....#.###...##.### ♣...........##### ♣...#####..## ♣..## ####k   wyvern (asleep) ♣.## ♣.# #.#hLx052.2 (18.0)hy353.2 (19h"|h9~Y _A wyvern comes into view.h ## #. ## #. ..###. .##  #.# .k#.. h؄$.....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####..## ####h/# #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####..## ####hB#h#h_)h+] _A wyvern is nearby!hB ## #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####..## ####h5?# #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####h<..## ####hhhch/] _A wyvern is nearby!h ## #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####..## ####hX?# #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#.###...##.###.....#####hN..## ####hhOh_h] _A wyvern is nearby!hȮM ## #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#.#..Y##.............#hq.###...##.###.....#####..## ####hdG # #. ## #. ..###. .##  #.# .k#.. .....# ##.###......# #.... ..#.## ###.####.#hUH <.#..Y##.............#.###...##.###.....#####..## ####hO 3hU h_  ...## #### # # #. ## #. ##### ..###. .## #.h` x #.# .k#.. ...#.###......# #....#.## ###.####Y# hZ` ###..####....#...##.............##.###...##.###........#####h` z.#####..##.## ##### ♣ha E_A wyvern is nearby!hg hRh 74.0) _hl h/o h#P.. ...## #### # ## #. ## #. ##### ..###. .####.# # #.##.k#....:.# ..#.###.....#...# #....#.## ###.####.# ###..####....#...#.............##.###...#h#.###........#####.#####..##.## #####hh}-65hh huw#)# #P.. ...## #### # ## #. ## #. ##### ..###. .#### # #.##.k#....:.# ..#.###.Y...#...# #....#..#.#### ###.####.# # hx&###..####....#...#.............#.###...##.###........#####.#####..##.## ####h h$%6hhhk#k   _A wyvern is nearby! _is nearby! _ The helpless wyvern fails to defend itself.  You headbutt the wyvern!  The wyvern is moderately wounded.h4=7.0 (0.8hhZn _The frigid air chills the wyvern! The wyvern misses you.h m  You headbutt the wyvern!  The wyvern is almost dead.The frigid air chills the wyvern!hfuX$#hQzc3410 72=9 (0.9hrA#hJ _You kill the wyvern!h9##hhhz[##hH _No target in view!hGp##h4L[##hNH _No target in view!h8#hʨh2?##h H _No target in view!h<h=hBI##h#FH _No target in view!hV_hXh]f _hC^h^he!  #. ###)##26 ##P..# ....## .#### ## ## h[f#. ####.#  ###### ..###...####.# ##....# #.##.Y#....:.#-- ......# ##.###.....#..# #....#..#.## .###.## ###.####.# # .###..####....#..hf|##♣.................#  ♣....#.###...hff##.###  ♣...........#####♣...#####hf"..##hnV9.9 (2.0#hSo58=ho7--60.9 (3h.u9#hw@ _You now have 3426 gold pieces (gained 16).h֧hyhhhh2hhU9=hhvhhߵhhٶhh4&10hhhhhhn  .# hX.. .# .## ## .P #. ####.# .# # ..###...####.# h #.##..#....Y.# # ##.###.....#.#.#  #....#..#.#### .# h# ###.####.### ####....#...## ..# hu#.###...##.###  You pick up a parchment of Apportation and begin reading...h+6.9 (6hF*7.9 (7hhD _You add the spell Apportation to your library.ho hp 3hr ht hl{ 34261h]} h hs 52=h h ht h h| h h h hD hˊ h h^ hێ h h h h 9=hI h h h4 h h h> h h h h h h h he h hj h h< h h~ h h h h h h7 h h` h hr hõ h5 h hZ h hݷ h h h` h h h hu h hS h hx h( hw h" ,h h} h Bh Xh hF h h h h ,h h h h h% h h ha h- h h\ h h h h h ,h! hG h h; h hT h hW h hW h h h h1 hx h h h h h8 h h h% h h h ,h ho h/ h h< h hA h h h/ h# ho h h hT h h h h  hp h+ h h_ h hs h h h- ha h h h h h h h h h h h h( h h ,hu h h< h ho h|! h# h# h)$ h% h& h' h' hw) h* h1+ h+ h- h/ h@0 h1 h-3 h4 h^5 h5 hY7 h8 hC9 h9 h; hf= h= h> h@ h C hrC hD hG hJ hJ hK hN h0P hP h'S hLU h"W h|W hY hTa hUc hc hd hpg h^i hi hj h>m ho ho h2q hs hu hZv hw hy h{| ,h} h h hm hd h h ,hT hj h܍ ho h3 h  ...#...P.####P###......P.P..## ................####...#P#### .......#......#.####...### ..............#..##.....## ...#............####....P# #.###..#..###....# #.#P..# h ..###..##.###...####.#...# ..##P..##..<....###..##.#.# ..###.......)...#.###633.9 (66.0) P.# ##.^###.#.#.P##P##...# #h .# #..###..######### ...# ..# ##.# ##..# [## ..# #..# #..#P.. h% Z#.# #..## #.###...# ### ##..###.#.....## # #.###P..##### .......# h #.# #..#..#.# .PPPP#h h h@ T _Key pressed, stopping explore.hL Ih] h~ h P _h Bh =  You see here a +0 sling.h hu  _h h: h h hr h h ho h h h h he h` h hC h h h hD h hs \  You see here a +0 robe.h! h  _h h  hU! h! hx# h7& hT) he* h+ h1 h;4 h4 h6 h9 h< h= h> h@ hB h'C hD hH h)K hmK hL hO h:R hR hdT hW hY hVZ h[ h^ h!a ha hRc he hi hgi hUk h-o \  You see here a +0 robe.hq hr  _ht hv hy hz h{ h} h h3 h h h ho hՇ hL h4 h h; hg h hM hv h h h0 he hܬ hʯ h= h h ,hu h: h ht h h h h h h3 h: h h h hA h hP h h; hh h h hT %  h You see here a +0 sling.h h  _h h h! h_" h# h, .##.#.....Y.)...#.68.9 (35....#...##[###....#...##.##...#######..h5- E..#.##.#.hm- h3 h6 _Key pressed, stopping explore. _You see here a +0 sling.a +0 robe.a +0 sling. _Key pressed, stopping explore.hL IhS hV h[ : _h^ h1a ha hb hh hj hj hk hq hUt ht hu h~ Bh h| h h h h hǐ hb h h# h™ h2 hH hn hϢ hA h. h7 hɫ h@ h h˱ h hj h h hѼ hW hY hN hN h h h h< h h h3 hw h h h h ,h h h h h h h h h hb h hT hL h4 h hQ hA h hM hu ,h h hO h h# h h+ h h! hZ h h h6 Xh hu h h h h{ h h! h$ h% h% h& h( hA* h* h1+ h- h. h / h/ h1 h03 h3 h.4 hA6 h7 h8 ,hI: h; h< h< h{> h~@ h@ hA hnC h0E hE hF hG hI h J hJ hL h!N hN hVO hQ hR h'S h"T hw hz h{ h| hn~ h h h hT hф hF h h؈ ha hˊ h h׍ h ho hZ ht   #............### #P..#.# #..#  #.#......###.P# #P.##.# #P.#  ####.....# #### ##.##.####.# #.#...### #....<.#..#  ###.......# #.........#  #.......### ###....##.#  #.....P.###### ##..#.### h 0 ##...........## #.#.##  #.....#####.Y.# #.###711.9 (43  ##..#.## #..## ####...## #..#..# ##.# #..#....###  ##.....####..# #........#.  ###..........P.## #.##.#....>  ##.#......#......#####.#####..##   #.#....................# #..###   ##..............#...#..#####..# #...............####P.##P##..## h h h] _You see here a +0 sling.a +0 robe.a +0 sling. _Key pressed, stopping explore. _Partly explored, can't reach some places.h) Ihs R.........0.0)..........#####......hK hZ h _ _Partly explored, can't reach some places.hhhh}2;hM9h:_ _Partly explored, can't reach some places.h#g3h`hhhe3hv_ _Partly explored, can't reach some places.hhAhUh H _No target in view!hghQk Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice13% 2b - HailstormConjuration/Ice24% 3  c - Ozocubu's ArmourIce24% 3  d - Apportationh lTranslocation32%1  e - Kinetic GrapnelForgecraft32%1  f - Poisonous VapoursAlchemy/Air32%1  g - Soul SplinterNecromancy32%1  h - Static DischargeConjuration/Air45% 2  i - Sublimation of BloodNecromancy45% 2  j - Confusing TouchHexeshlH69% 3  k - Fugue of the FallenNecromancy69% 3  l - Launch Clockwork BeeForgecraft69% 3  m - Mephitic CloudConjuration/Alchemy/Air 69% 3  n - Teleport OtherTranslocation69% 3  o - Tukima's DanceHexes69% 3  p - AirstrikeAir97% 4  q - AnguishHexes/Necromancy97% 4  r - Dimensional BullseyeHexes/Translocationh@m97% 4  s - Forge Lightning SpireAir/Forgecraft97% 4  t - Iskenderun's Mystic BlastConjuration/Translocation 97% 4  u - FireballConjuration/Fire100% 5 hm13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith0DescribMemorise|DescribehQL Hide) Describe|Hideh  HailstormConjuration/Ice24% 3Ozocubu's ArmourIce Apportation Translocation32% 1Kinetic GrapnelForgecraft Poisonous VapoursAlchemy/AirSoul Splinter Necromancy tatic DischargeConjuration/AirhS v45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth h 1 spell hiddenhfRqOzocubu's ArmourIce Apportation hSTranslocation32% 1Kinetic GrapnelForgecraft Poisonous VapoursAlchemy/AirSoul Splinter Necromancy tatic DischargeConjuration/Air45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693hSuFugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyhSDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlasthTConjuration/TranslocationFireballFire 100% 5Lee's Rapid Deconstructionh7TSEarth Summon Mana Viper Hexes/Summoning2hTs hiddenh/ Apportation Translocation32% 1Kinetic GrapnelForgecraft Poisonous VapoursAlchemy/AirSoul Splinter Necromancy tatic DischargeConjuration/Air45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's Danceh1 ?Hexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 63h^Poisonous VapoursAlchemy/AirSoul Splinter Necromancy tatic DischargeConjuration/Air45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemy4hSoul Splinter Necromancy tatic DischargeConjuration/Air45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 75htatic DischargeConjuration/Air45% 2ublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherhTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyhpplinterfrost ShellForgecraft100% 7 6hublimation of BloodNecromancy Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork Beeh˿ForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/Translocationh2FireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetlehrvForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecrafthD100% 7 7h?Confusing Touch Hexes 693Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation h*ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetlehYForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 8h #Fugue of the FallenNecromancyLaunch Clockwork BeeForgecraftMephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air h! *97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyh7" pplinterfrost ShellForgecraft100% 7 9hhf "Mephitic Cloud Conjuration/Alchemy/AirTeleport OtherTranslocation ukima's DanceHexes Airstrike Air 97% 4nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecrafthng E100% 7 10h} nguish Hexes/NecromancyDimensional BullseyeTranslocationForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlastConjuration/TranslocationFireballh} Fire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 1hfGoForge Lightning SpireAir/Forgecraft Iskenderun's Mystic BlasthHConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 hI 2h Iskenderun's Mystic BlastConjuration/TranslocationFireballFire 100% 5Lee's Rapid DeconstructionEarth Summon Mana Viper h: Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 3h4qLee's Rapid DeconstructionEarth Summon Mana Viper hi5Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 4hE'Summon Mana Viper Hexes/SummoningForge Phalanx BeetleForgecraft 6Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 5h Sculpt Simulacrum Ice/Alchemyplinterfrost ShellForgecraft100% 7 6hoh'h(/ #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........##h0#.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15711.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### h1f##..............#...#..#####..# #...............####P.##P##..##  _Key pressed, stopping explore. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view!h-8 _Partly explored, can't reach some places.No target in view!  Okay, then.h8h=h?. _ht hw  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 32% 1b - Fugue of the FallenNecromancyhw 69% 3  c - Mephitic CloudConjuration/Alchemy/Air 69% 3  d - Teleport OtherTranslocation69% 3  e - Tukima's DanceHexes69% 3  f - AnguishHexes/Necromancy97% 4  hw g - Iskenderun's Mystic BlastConjuration/Translocation 97% 4  h - Summon Mana ViperHexes/Summoning100% 5  i - Sculpt SimulacrumIce/Alchemyh x 100% 6  j - Splinterfrost ShellIce/Forgecraft100% 7 hDx 13 spell levels left 16 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith5h h #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...###h,#....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15711.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..##h*  #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view! _Okay, then.hhMemorise Apportation, consuming 1 spell level and leaving 12? Y - Yes  N - NohFh #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15hRInt: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15711.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _Partly explored, can't reach some places. _Partly explored, can't reach some places. h_Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view! _Okay, then.h12.9 (1 _hhh@3.9 (2h _You start memorising the spell. You continue memorising.hhhc _You finish memorising. Spell assigned to 'a'.hD  #...............####P.##P##..## Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hukhm Your spells (cast)TypeFailure Level hm  a + ApportationTranslocation 32% 1 Select a spell to cast [?] help[Esc] exith[h+h+ #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13hj9Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak h{###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _No target in view! _Okay, then. hG_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hʽhx #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...###h#....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###hc0Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Hornsh=#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## h #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##h%  _No target in view! _Okay, then. _You start memorising the spell. You continue memorising. hg,_You finish memorising. Spell assigned to 'a'.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hP  Okay, then.hhh . _hhn Spells (Memorise)TypehHFailure Level  a - Fugue of the Fallen Necromancy69% 3b - Mephitic CloudConjuration/Alchemy/Air 69% 3  c - Teleport OtherTranslocation69% 3  d - Tukima's DanceHexes69% 3  e - AnguishHexes/Necromancy97% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 97% 4  g - Summon Mana ViperHexes/Summoning100% 5  h - Sculpt SimulacrumIce/AlchemyhA5100% 6  i - Splinterfrost ShellIce/Forgecraft100% 7 12 spell levels left 16 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith h- h k #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0h Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak h@ ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##h 0  _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.hT P  Okay, then.hL h h . _hچ h ~Quiver which action? ([-] to clear) h Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  h e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) hH Spells ([,] to cycle)Cast: Apportation hp Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant h Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitieshÉ z[!] focus mode: off|onh=h 3 #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14h #.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Hornsh#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..#hr #...............####P.##P##..##  _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.hhhF _Clearing quiver.hZ  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[hethu Your spells (cast)TypeFailure Level h/v  a + ApportationTranslocation 32% 1 Select a spell to cast [?] help[Esc] exith h_ h a #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......###h ###....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## h~ #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..## Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. h _Clearing quiver.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hx  #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......#hx S#.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..##h 9 #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..## Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Clearing quiver.  h: Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb P  Okay, then.h hl hE . _hf hj  Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy69% 3b - Mephitic CloudConjuration/Alchemy/Air 69% 3  c - Teleport OtherTranslocation69% 3  d - Tukima's DanceHexes69% 3  e - AnguishHexes/Necromancy97% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 97% 4  g - Summon Mana ViperHexes/Summoning100% 5  h - Sculpt SimulacrumIce/Alchemy100% 6  i - Splinterfrost ShellIce/Forgecraft100% 7 12 spell levels left 16 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith#$ h%* #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================h+###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##h,  _Okay, then. _Okay, then. _Clearing quiver.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.h>3P  Okay, then.h4h!9h@;. _h h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.9  10.5   0   g - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 9.9  10.5   0   h - Necromancy   0.0   0.5   0 +4 c - Throwing   0.0   1.0   0   i - Translocations   0.0   1.0   0       j - Fire Magic   0.0   0.5   ;49m 0 +4 d - Ranged Weapons   0.0   1.0   0          k + Evocations10.2  10.1  +1  e + Dodging9.9  10.5   0   l * Shapeshifting  18.3  19.6  -1  f + Stealth13.0   8.2  +4                                 >m                                      Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh0> g + Spellcasting 0.0h^> i + Translocations 0.0hч h8 #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) HornshH#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _Okay, then. _Clearing quiver.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.hh–hh}hhQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  hLf - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch hb][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh.h #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...###hm#....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)h1m##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quiveredhn##.....####..# #........#. Yak ###..........P.## #.##.#....>h+##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..#h #...............####P.##P##..##  _Okay, then. h2/_Clearing quiver.  Casting: Apportation (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h6_Okay, then.h?hhF _Clearing quiver.hsIhmhh h_ _Partly explored, can't reach some places.h?Ih1hhh_ _Partly explored, can't reach some places.hI 3h K hi hj hq u _Partly explored, can't reach some places.h; h h hj h9 h& h=( _ _Partly explored, can't reach some places.h Ih ;h? u _Partly explored, can't reach some places.h4[?25h[?0cPartly explored, can't reach some places.  Search for what [Enter for "@", or ? for help]? h [?25l[?1ch_hQ$h_14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] an escape hatch in the ceilingb - [Lair:3] a stone staircase leading up  c - [Lair:3] a stone staircase leading down  hd - [Lair:3] a teleport trap (1 further duplicate)  e - [Lair:3] a stone staircase leading down  f - [Lair:3] a staircase to the Swamp  hg - [Lair:3] a stone staircase leading down  h - [Lair:3] an escape hatch in the floor  i - [Lair:3] a +2 short sword of speedhNj - [Lair:3] a stone staircase leading up  k - [Lair:3] a club  l - [Lair:3] a +0 sling  m - [Lair:3] a sling  h)n - [Lair:3] a stone staircase leading uphN# h2*  #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13Str: 14#.......######....##.# EV: 15h+ Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. h4, _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "@", or ? for help]? @h1 h4 hQB D _h h Level 3 of the Lair of Beasts <<<<>>>>>(Press ? for help) ##.##..P.###...#.#P.P..#.####.###..#..###....# #.#P..#  #..###..P.#........<.....##...###..##.###...####.#...##  ##..#...P.#.....####...#.###..##P..##..<....###..##.#.#  #............### #P..#.# #..###.............)...#.###  #.#......###.P# #P.##.# #P.# ##.^###.#.#.P##P##...#  h ####.....# #### ##.##.####.# #..###..##########...#  #.#...####....<.#..# ##.# ##..###[###  ###.......##.........# #..# #..##P...#  #.......######....##.# #..## #.####...##  #.....P.########..#.### ##..###.## ##.....##  ##...........###.#.## #.###P..#######.......#  #.....#####.Y.##.### #.# #..#..#.##.#..PPPP#  h ##..#.## #..## ####...## #.# ##.....######..PP.#  #..#..# ##.# #..#....######)## ####..## ##P##.##  ##.....####..# #........#.##P..# ##..# ####..#  ###..........P.## #.##.#....>....## #P.###.##  hj ##.#......#......#####.#####..##.#### #..####.##  #.#....................# #..#######..# ####..P#  ##..............#...#..#####..###.######.###.##  #...............####P.##P##..## ###### #..###...####.# h  #.......#..#...## ##.......#.###....# ##.##..#......##  ##..###....#P...# #..♣#♣...........# ##.###.....#.#.##  ###...##........### ###♣♣♣.....###...# #....#..#.#####.#h  #.###..........###...##..................#..##.....# #..##...#....#.#####.##.###...#............P###..P.###...#.#P.P#.###..#..###....# #.#P..##..###..P.#........<.....##.##.###...####.#...##..#...P.#.....####...#.###..##P..##..<....###..##.#.#............### #P..#.# #..###.............)...#.####.#....P# #P.##.# #P^###.#.#.P##P##...### #### ##.##.######..##########...# #.#....<.#..# ##.# ##.. ##[###.......# #.........# #..# #.. #P...#.### ###....##.# #..## #.## ##...##P.###### ##..#.### ##..###.## ##.....#....... #.###P..#######......#.....#####.Y.# #.### #.# F m#..#..#.##.#..PPPP##.## #..## ####...## #.# ##.....######..PP.# #..#..# ##.# #..#....######)## ####.##P# #####..# #........#.##P..# ##..# ####.. ###P.## #.##.#....>....## #P.## #.###......######.####..## #.#......# #..##### ##..# ####..P##.......#...#..#####..# ####.###...............####P.##P##..## ###### #.####.# #.......#..#...## ##.......#.###.#.##..#......##hh #............### #P..#.# #..# Jingleheimer the Mimic#.#......###.P# #P.##.# #P.# Octopode of Gozag Gold: 3426####.....# #### ##.##.####.# Health: 112/112 ========================#.#...####....<.#..# Magic: 23/23 ========================###.......##.........# AC: 13hStr: 14#.......######....##.# EV: 15Int: 12#.....P.########..#.### SH: 0Dex: 16##...........###.#.##XL: 14 Next: 52% Place: Lair:3#.....#####.Y.##.###Noise: ---------  Time: 15713.9 (0.0)##..#.## #..## ####...##-) Horns#..#..# ##.# #..#....### Nothing quivered##.....####..# #........#. Yak ###..........P.## #.##.#....>##.#......#......#####.#####..## #.#....................# #..### ##..............#...#..#####..# #...............####P.##P##..##  _Partly explored, can't reach some places. _Partly explored, can't reach some places. hto[34m_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "@", or ? for help]? @hh;h|hg$ _hBhhQhOhhhOhhh$hhKh,hh h hp h^ hXhh hhhZhhh`h0 hI!h!hY"h$hm'h'h$)h+hj-h-h.h0h/2h2h3h5h7hM8h`9h:h;h(<h<hq=hp>h>h?h?h@hOAh5Bh(DhaEhEhFh*HhJhJhKhYMhOhOhPhXT ## #..P# ##......# .# ######.P# ######..###>#. .###......##### ###........#...P ###...#.##..#.####.....^......... # ##.##.#.#............ ###..........###...##............ h>Yl.##...#....#.#####.##.###...#.... ##..P.###...#.#P.P..#.####.###..# ###..P.#........Y.....##...###..#320.0) .#...P.#.....####...#.###..##P..# ...........### #P..#.# #..###... #......###.P# #P.##.# #P.# ##.^ ##.....# #### ##.##.####.# #..#hY.#...### #....<.#..# ##. ##.......# #.........# #.. .......### ###....##.# #..# hZ.....P.###### ##..#.### ##..hCZh`hbc _There is an escape hatch in the ceiling here.hUu3h vhX{hM4.9 (1.0) _hx # #. ### ## # #  P..##..#P##.#.P  ...............  ............... 2 ...$.....  ..P...#P..#...#  ##... ##### #  #P. #. # hzhA~h SS   black mamba (wandering)A mysterious force pulls you upwards. The hatch slams shut behind you.h,5.7 (1.8hh  h P_A black mamba comes into view.hXu h#w dQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (7)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation hx GAbilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh; h Jingleheimer the MimicOctopode of Gozag Gold: 3426Health: 112/112 ========================#Magic: 23/23 ========================#. ### ## # #AC: 13Str: 14P..##..#P##.#.PEV: 15Int: 12...............SH: 0h Dex: 16...............XL: 14 Next: 52% Place: Lair:2...$...Y......SNoise: ---------  Time: 15735.7 (0.0)..P...#P..#...#-) Horns##... ##### #Nothing quivered#P.Yak #.#S   black mamba (wandering) _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "@", or ? for help]? @ _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _A black mamba comes into view.hK h hD  h 8_Clearing quiver.hJ# ##. ###### .# #P..##..#P##.#.P#..h7...$.S...P...#P..#...###... ##### .# #P. #.# hhFh@.h:16.7 (1 _hhhc>3hBhEH _No target in view!h2ah5bhlchfh)lhOtP _hkuhxhyhzh{h h1  # # ##. ###### .# ## .P..##..#P##.#.P# .. ..h $ ....$..Y.........8.7 (2 #..P...#P..#S..## ###....##### .# #P... #.... ##...S   black mamba (wandering).....#...h h h! b _A black mamba is nearby!hh  # #  ##. ###### .# ##  .P..##..#P##.#.P#  .................  .................  ....$..Y.........  #..P...#P..#S..##  ###....##### .#  #P... #.... ##... .... .#...hMU  # #  ##. ###### .# ##  .P..##..#P##.#.P#  .................  .................  ....$..Y.........  #..P...#P..#S..##  ###....##### .#  #P... hV #.... ##... .... .#... hJ[ h\ h a hd b _A black mamba is nearby!h( | # #  ##. ###### .# ##  .P..##..#P##.#.P#  .................  .................  ....$..Y.........  #..P...#P..#S..##  ###....##### .#  h\ #P... #.... ##... .... .#...hII # # hJ ##. ###### .# ##  .P..##..#P##.#.P#  .................  .................  ....$..Y.........  #..P...#P..#S..##  ###....##### .#  hJA#P... #.... ##... .... .#... hQhRh)Yhb, # # ##. ###### .# ## .P..##..#P##.#.P# . h cN. ....$...Y.. #..P...#P..#S..## ###....##### .# #P... #....##... .....#... _A black mamba is nearby!hdhihqNS#.hr19.7 (1 _hD|h~hyh# # ##. ###### .# ## .P..##..#P##.#.P# . . ....$. #..P...#P.S#...## ###....##### .# #P... #....##... h{hBS.h&40hhDhS#S  slow)is nearby!  You catch the helpless black mamba completely off-guard!  You gore the black mamba!!  The black mamba is heavily wounded.  The frigid air chills the black mamba! The black mamba seems to slow down.  The frigid air chills the plant! The plant begins to die.hG4=1.5 (0.8hS:#h*X _The black mamba barely misses you.hsB  You headbutt the black mamba!hЀ $  You kill the black mamba!hU3426 32.4 (0.9hh16 _The frigid air chills the plant!hNh##h`hp,h7H _No target in view!hJ_6#h~`he:#h"iH _No target in view!h6#hhdB#hH _No target in view!hgR 6#hS hY :#h2] H _No target in view!h$ 6#h) hϺ :#h H _No target in view!hB 6#h$C hPH :#hbK C _No target in view!hZ Ih|[ hb hxc hh hvl G34 # # ##. ###### .# ## .P..##..#P##.#.P# . hSm C. ....$...Y..- #..P...#P..#...## ###....##### .# #P... #.... ##...  ....  .#... _The frigid air chills the plant.h0w ^ 3.4 (1.0  You now have 3434 gold pieces (gained 8).hw D-4.4 (2h| :#he 6 _The frigid air chills the plant!hF hG hGI hM hW E  The frigid air chills the plant!ha Ihg e _A nearby plant withers and dies.hh heh h@i h1l h>q hq hr hu h{ h)| h} hh 52 ## # ###.# ###### .# ## ###.P..##..#P##.#.P# .... .... .......Y............ ...#..P....## ###....##### .# #P...P# #....## ##...# ....# .#...#h, +8.4 (4hˏ *9.4 (5hҒ h @ _You now have 3452 gold pieces (gained 18).hhhhhXhBhhhhahhmhhhw hy hhh?hhj+3452hehhhh h!h&h'h6(hN*h.h/h/h1h7h7h=8h9h=hb>h5?hAhHFhFhGhJhVhWXhZhB^hf,hghdhhelhlhmhRphvhwhxh{h؂,hh&h[hhhhԕhhQhJhh}hhhǩ,hIhhhhhhh#...###....##### .#Jingleheimer the Mimic#...# #P...P#Octopode of Gozag Gold: 3452##...# #....##Health: 112/112 ========================#....####...#hIMagic: 23/23 ========================##....##....#AC: 13Str: 14#...##.#...#EV: 15Int: 12#..........#SH: 0Dex: 16#..........#XL: 14 Next: 53% Place: Lair:2#.......Y..#Noise: ---------  Time: 15771.4 (22.0)#...####....#-) Hornsh#...# #...../..Nothing quivered.....# .........Yak ###.... #.......>....# P....##..hL#....# .#...##You now have 3434 gold pieces (gained 8). _The frigid air chills the plant!  hThe frigid air chills the plant! _A nearby plant withers and dies. _You now have 3452 gold pieces (gained 18).  Found a stone staircase leading down.hY/  --more--hhh#; 2.4 (23 _hhh* hp h" h% h1+ ha1 Bh%4 h4 h5 h;8 h> h> h@ hB hG hH hH hJ hN hO hP hnW ##...# #....## #....####...# .P###....##....# ..##...##.#...# ...##..........# ...P#hW {#..........# #...##..........####....###...####....#..P...P##...# #.....Y............# #..............###.... ##.......>...hX u....# #P....## ##....# #....## #...## #...##...# ...##...# ...#hSa 17.4 (5.0)ha *8.4 (6he h g _ The frigid air chills the plant! _A nearby plant withers and dies. _You now have 3452 gold pieces (gained 18). _e - a wand of charming (10) (gained 3 charges)h[ 3h\ hb htq ...# #P...P#  ##...# #....#.##  #....####...# .P#  ##....##....# ...# #...##.#...# # #..........# ...P#..........# #...# #..........####....## #...####....#.YP...P# #...# .#.....# #... ###.... ##.......>....# #P....##.......S##....###....###S   water moccasin (wandering)#...## #...# #...# ...#ht P09.4 (1h~ w _A water moccasin comes into view.h #...#     .##   .P#   ...#  hO ...#   ...P#   #...#  ###....##  #.YP...P#  #...# #.............#   #...............  ##.......>......  ....# #P....##.......S  ##....###....###  #...## #...#  #...# ...#  #...# ...# hM: #...#     .##   .P#   ...#   ...#   ...P#   #...#  hg###....##  #.YP...P#  #...# #.............#   #...............  ##.......>......  ....# #P....##....... ##....###....###  #...## #...# #...# ...# #...# hhh{ _A water moccasin is nearby!h #...#     .##   .P#   ...#   ...#   ...P#   #...#  ###....##  #.YP...P#  #...# #.............#   #...............  ##.......>......  ....# #P....##.......S  ##....###....###  #...## #...#  #...# ...#  #...# ...# hSz #...#     .##   .P#   ...#   ...#   ...P#   #...#  ###....##  #.YP...P#  #...# #.............#   #...............  ##.......>......  ....# #P....##....... ##....###....###  #...## #...# #...# ...# #...# h~h ##...# #....## .## #....####...# ...P# #....# ....# ...##.#...# ....#  h#..........# ...P#  #.# ##...#  #....####....##...####....#..P...P  #...# #.......Y..... .....# #......... ##.... #>  ....# #P....##.......S ##....#####...## ##...# h#...# ...##... _A water moccasin is nearby!hh.CS.h%-80 _h'hh ....####...# ...P# ....# #....# ...##.#...# .....# #..........# ....P# #.# ##...# #...####....# #...####....#..P...P h ##...# #.............##. ....# #.... #.... #> ....# #P....##......S ##....######...## ##...# P...# #...# #...# P...#h h h+$ DS..h% %1h) h* h .....# #....# ...##.#...# .....# ..........# ....P# .# ##...# ..####....# ...####....#..P...P ...# #.............##.. ...# #.... #h s> ...# #P....##....S ##....#######...## ##...# #...# P...##...# ##...#  P...##....h+ LSSh -=2h h< _ _The water moccasin completely misses you.h: .# (slow) _A water moccasin is nearby! _The water moccasin completely misses you.  You headbutt the water moccasin!  The water moccasin is heavily wounded.  The frigid air chills the water moccasin.  The water moccasin seems to slow down.h 5==3.2 (0.8h h F _The water moccasin bites you but does no damage.hXh E  You headbutt the water moccasin!hos ^$#hox Y3452 4--4.0h } h R _You kill the water moccasin!hB#h8--hhH _No target in view!h(h:hX:#hH _No target in view!h>B#h8hn:#h~H _No target in view!hhhW#B#h(H _No target in view!hԮ8#h_h:#hH _No target in view!h8#hShhC _No target in view!hChDh^EhHh8OhV: _hkYf##.#...# .....# ......# ....P# 8# ##...# h Z+####....#####....#..P...P## ### #.............##..## #.... #>....# #P....##....Y..-  ##....########...## ##...# #...# #P...# #...# ##...# P...###....h`Z[....#hch5.0 (1.0#hdD-6.0 (2hgjhNy< _You now have 3458 gold pieces (gained 6).h,c3hwdhghnh*wBh8xhyhzh|hhrhhXhhhhDhhhߕh+h hh@hNh.# ...P# # ##....# # #.....# ## #....P# ...# ##...# S..h.####....## ......#..P...P###### ...#...##..#.....#..............# .......>............... h....##.................# ....###....#######....## ...## ##...# .....# ...# #P...# .....#S   water moccasin (wandering) ...# ##...# ...##P...# ....##....h,92.0 (6h .  A water moccasin comes into view.h834583.0 (7h1h; _The water moccasin moves out of view.h.!ht"h8#h&hs-# ...P# # ##....# ..# #.....# .### #....P# .[..<# ##...# S.####....## ..#..P...P#######...#.###..#.....# ...# >.....# h.##......# ###....#....## ## ##..# #P...# .....# S   water moccasin (wandering)# ##...# #...## h1&0h;:@.h1;*4.0 (1h;ChE; _Found an escape hatch in the ceiling.h]3h^hlbhWh( ## .## # ...P# ...### ##....# .... # #.....# ...###.# #....P..[..<# ##...# S####....## .......#..P...P#######...#..##..#Y....# ...............# ..># ##.................# #....#######....#### ##...# #.....# S   water moccasin (wandering)# #P...# #.....hi# .# ##...# .#...##P...# ....hk&0hlhntH.Sht*5.0 (1h'{hy}h" .## ...P# ...##   ....   ...###.   ..[..<.   .......  ....... ##S..#.# #Y....# ............# >...............# ............# #######....##  h #.....#   #.....#   .#...##  P...# .... h l .## ...P# ...##   ....   ...###.   ..[..<.   .......  ....... ##S..#.# #Y....# ............# >...............# ............# #######....## hę > #.....#   #.....#  .#...## P...# h h6 hX h e _A water moccasin is nearby!h_ h  .## ...P# ...##   ....   ...###.   ..[..<.   .......  ....... ##S..#.# #Y....# ............# >...............# hR ............# #######....##   #.....#   #.....#   .#...## h > P...# .... h+O  .## ...P# ...##   ....   ...###.   ..[..<.   .......  ....... ##S..#.# #Y....# ............# >...............# ............# #######....##  #.....#   #.....#  .#...## P...# hT 3hX hZ e _A water moccasin is nearby!h\g  .## ...P# ...##   ....   ...###.   ..[..<.   .......  ....... ##S..#.# #Y....# ............# >...............# ............# #######....##   #.....#   #.....#   .#...##  P...# .... h  .## ...P# ...##   ....   ...###.   ..[..<.   ....... h  ....... ##S..#.# #Y....# ............# >...............# ............# #######....##  #.....#   #.....#  .#...## P...# hJ h h hG #SS   _A water moccasin is nearby! _is nearby!  You closely miss the water moccasin.  The frigid air chills the water moccasin!  The water moccasin bites you.  You are poisoned.h 0==-=9 (0.9Pois Yak hq% K _The water moccasin poisons you!h/r  You headbutt the water moccasin!  The water moccasin is severely wounded.The frigid air chills the water moccasin!hT ##$  You kill the water moccasin!hP3458 07--=6.8h78##h/S _You feel very sick.hG##h7-h9T##hH _No target in view!hkG##hlhrL##hRuH _No target in view!h1#hhRh2#hH _No target in view!hlEhiFhLh OH _No target in view!h1#hhhH _No target in view!hh2hhyh5%6h _No target in view! _You feel sick.4h3 _You feel sick.hW%3hhf _You feel sick.h3 _You feel sick.hh2=-hh@3 _You feel sick.h7-hho3 _You feel sick.h1F##--.F   bullfrog (wandering)  h!/802.8 (6.0h"E--3.8 (7h6&h"-[ _A bullfrog comes into view.hD F .## ...P# ...##   ....   ...###F   ..[..<.   .......  ....... ##$..#.# #Y....# ............# >...............# ............# #######....##   #.....#   #.....#   .#...## h0 > P...# .... hy m .## ...P# ...##   ....   ...###F   ..[..<.   .......  ....... ##$..#.# #Y....# ............# >...............# ............# #######....##  #.....#   #.....#  .#...## hz ;P...# h h hO h _ _A bullfrog is nearby!h z .## ...P# ...##   ....  h  ...###F   ..[..<.   .......  ....... ##$..#.# #Y....# ............# >...............# ............# #######....##   #.....#   #.....#   .#...##  P...# .... hf> .## ...P# ...##   ....   ...###F   ..[..<.   .......  ....... ##$..#.# #Y....# ............# >...............# ............# #######....##  #.....#   #.....#  .#...## P...# hU@hwEhI_ _A bullfrog is nearby!h` .## ...P# ...##   ....   ...###F   ..[..<.   .......  ....... ##$..#.# #Y....# ............# >...............# ............# #######....##   #.....#   #.....#   .#...##  P...# .... hE .## ...P# ...##   ....   ...###F   ..[..<.   .......  ....... hݳc##$..#.# #Y....# ............# >...............# ............# #######....##  #.....#   #.....#  .#...## P...# hwhQhh' P# ## .## #...# # ...P# ....## # ##....# #.... # h# #.....# ....###F# # #....P# ##..[..< # ##...# .. ####....## #........#..P...P#######Y..#.#.##..#.....# ........# ..>......# h;##.................##....#######....## ## ##...# #.....# h^># #P...# #.....# # ##...# .#...## _A bullfrog is nearby!h3  You feel sick.hhQh0=4.8 (1Yak hhk[ _A bullfrog is nearby! _his nearby!  You feel sick. _You are no longer poisoned. _You see here 9 gold pieces.h#### .# # .....  .## #...#  ...P# ....##  ##....# ##.... #  #.....# ....###F#  #....P# ##..[..<  ##...# #.. ###....## #.Y....... hT#..P...P#######$..#.##..##..#.....# ..# ..>....... ##.................# #....#######....####...# #.....#  #P...# #.....#hhH.Fh 415 _hh*ho ..#...# ### .# ##...#  .....  .## ##...#  ...P# ....##  ##....# ##.... #  #.....# #....###.##....P# ##..[..F hp ##...# #..#....## ##........P...P#######$..#.##...##..#.....## ..# ..>.# .................##....#######....##  ##hqh~sh}h}6hhahdD#...##  .# ##...# ..... .## ##...# h...P# #....## ##....# ##.... # . #.....# #....###.#. #....P# ##..[..F. ##...# #.....## ##.P...P#######$..#.##.##..#.....## .........# .>...# ..# # #....#....## . ##...# #.....# #hh9hF#h<h   wolfF   bullfrog (wandering)h-27hhW _A wolf comes into view.hf[ v..... ...# # .# ##...#  .....  .## ##...# hu\ P ...P# #....## # ##.... # . .....# #....###F#h ....P# ##..[.Y<.....## #.....## ##........ P...P#######$..#.##....###..#.....## #...#.# #... >..# ... ................# ..# ....#######....## ..hb Z  The bullfrog croaks. The wolf howls! You hear a howl!hb hd ]  The bullfrog is distracted by your dazzling golden aura.hj B...ShS   water moccasinh   wolfF   bullfrog (unaware, dazed)hk D====8hp h\r a _A water moccasin comes into view.h e ...##  .# ##...# ..... .## ##...# ...P# #....## . ....# ##.... ## ..# #....###F#...SPP# ##..[..Yh....# h ...# #.### ##.# ...P#######$..#.##....#.##..#.....### #. ....# .# ..## #....## .hI h hP! G.Sh" h98/112 =---9h* hP8 h9 dA water moccasin comes into view.The wolf bites you. x2 _There is an escape hatch in the ceiling here.  You catch the helpless bullfrog completely off-guard  You hit the bullfrog. The bullfrog snaps out of its daze.  The bullfrog is lightly wounded.hD F #F.hE S.F    The frigid air chills the bullfrog. The bullfrog barely misses you.hF G34589---hhF &10.6 (0.8hN 9#hQ _The wolf barely misses you. The bullfrog misses you.h!  You barely miss the bullfrog.The bullfrog is moderately wounded.hW  The frigid air chills the bullfrog.  A wolf comes into view.h a  The wolf closely misses you.h ##hS.h 2 wolves (1 wandering)1.4h8 9#h ? _The bullfrog hits you but does no damage.hF TThe wolf closely misses you. hG _The bullfrog hits you but does no damage.wolf howls!  You hit the bullfrog.  The bullfrog is severely wounded.  The frigid air chills the wolf! The frigid air chills the bullfrog!h0I hL &  hQM ~You kill the bullfrog!A wolf comes into view.hN hiX w#$#.....hh_Y HShh^ Y3458 5==2.2h e 8##hoh j _The wolf misses you. x2; The wolf moves out of view.hپ  You headbutt the wolf!  The wolf is almost dead.The frigid air chills the wolf.h* h W  You kill the wolf!h6 h } ## h#h$.h.h 3 wolves (1 wandering)  The water moccasin bites you but does no damage.h =100/112-3.0h T###hZ W _A wolf comes into view.h$6  h6  The wolf howls!  You headbutt the water moccasin!  The water moccasin is heavily wounded.h8 d  The frigid air chills the wolf. The frigid air chills the wolf!h9 h: h_C # .##$#.h  2 wolveshPD -=8hK r###$#hO [ _The water moccasin barely misses you.h]  You hit the water moccasin.  The water moccasin is severely wounded.The frigid air chills the wolf. The frigid air chills the wolf!h W  You kill the wolf!h' 7 ###h$ The water moccasin closely misses you. The wolf barely misses you.hq 0--4.6h ###$#h& F _The water moccasin bites you but does no damage.h+   .#  .....  .##   .  ##.... ## ...  #....###$#....P  ##..[..Yhh$..#  #.......S.....#  ##............# #$..#.##....#. #.....## #...# ......# #.... h: b......# .... ......# ..# # hl  .#  .....  .##   .  ##.... ## ...  #....###$#....P  ##..[..Yhh$..#  #.......S.....#  ##............# #$..#.##....#. #.....## #...#......# #.... ......# .... ......# ..# h-sm###h"t8--hyd###hn}d _There are monsters nearby!h@  .#  .....  .##   .  ##.... ## ...  #....###$#....P  ##..[..Yhh$..#  #.......S.....#  ##............# #$..#.##....#. #.....## #...# ......# #.... ......# .... ......# ..# # hF  .#  .....  .## hG  .  ##.... ## ...  #....###$#....P  ##..[..Yhh$..#  #.......S.....#  ##............# #$..#.##....#. #.....## #...#......# #.... ......# .... ......# ..# hSPg####hPhW|###$#hZd _There are monsters nearby!hx  You barely miss the water moccasin.The water moccasin is severely wounded.The frigid air chills the wolf! The frigid air chills the wolf.hڂ ###hh.h(1 unaware, 1 dazed)  The wolf is distracted by your dazzling golden aura.h'5.4hfT##ha[ _The water moccasin barely misses you.h+   You hit the wolf but do no damage. The wolf snaps out of its daze.  The wolf howls!olf.!  You hear an angry hiss.  The wolf completely misses you. The wolf misses you.h8 ~ ####hS 2 water moccasinshSThe water moccasin bites you.  A water moccasin comes into view.h"9 j99/112 ====6.2h> ####h#h?B J _The wolf misses you.h ;  You headbutt the wolf!h ~  You kill the wolf!The frigid air chills the wolf!hũ h ####$$S....You kill the wolf!h߸ d6=---7.0h 8##h [ _The water moccasin barely misses you.h l  You completely miss the water moccasin.h8' ##S.The water moccasin is severely wounded.---8hK. f###ht1 F _The water moccasin bites you but does no damage.hq} q  You hit the water moccasin but do no damage.hE v  The water moccasin is severely wounded.h  ###S.S   black mamba (wandering)SSS 2 water moccasins  The water moccasin misses you.h? 5100/1128.6h~ }####$#h ^ _A black mamba comes into view.h a  You miss the water moccasin.h v  The water moccasin is severely wounded.h ##S.S.h '9.4h Z###hL# F _The water moccasin bites you but does no damage.hj E  You headbutt the water moccasin!hq ,h hЯ @####$#$SS.S   water moccasinh5 0=20.2h \###h R _You kill the water moccasin!h ##  .# ##...### ..... . #.## ##...# .#.# ..P# #....## ....#h T# ##.... ####....# #....###$#....PP# ##..[..<$.$..#.## #.......Y...## #S....# P#######$..#.##.S..#.##..#.....## #...# .........# #.....# ..# ## ########....## ..# ...# #.....# #h ,h ###SSh <1-1.2 (1.0hk ####$#h! _The water moccasin completely misses you. _You see here 5 gold pieces.h>w  You barely miss the black mamba. The frigid air chills the black mamba.h ##S#..(slow)h F-2.0 (0.8hˈ H###h 9 _The black mamba seems to slow down.h   You gore the black mamba!!  The black mamba is severely wounded.h###$#S.# h3==9 (0.9h{####$#h"x _The frigid air chills the black mamba! The black mamba misses you.hLB  You headbutt the black mamba!hV^ ###S$#S   water moccasin (unaware, dazed)  You kill the black mamba!h8\E28--3.7 (0.8h#c####$#hfT _The water moccasin is distracted by your dazzling golden aura.h###S#S  You kill the black mamba! _The water moccasin is distracted by your dazzling golden aura.  You hit the water moccasin.  The water moccasin snaps out of its daze.  The water moccasin hisses angrily.  lightly wounded.==4.5h8 ###$##h|\ _The water moccasin closely misses you.h^ o  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####.....  #....###$#....P.  ##..[..<$.$..#.#  #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #.... .....# ..... .....# ..## # ....## ..# ...  ht  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####.....  #....###$#....P.  ##..[..<$.$..#.#  #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #....hdvm.....# ..... .....# ..## ....## ..#  h|###$##hW}h{\###he _A water moccasin is nearby!h  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####.....  #....###$#....P.  ##..[..<$.$..#.# hS #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #.... .....# ..... .....# ..## # ....## ..# ...  hMq  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####..... h]r #....###$#....P.  ##..[..<$.$..#.#  #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #.........# ..... .....# ..## ....## ..#  h{L##h{h!v####he _A water moccasin is nearby!h!\ ##### You hit the water moccasin.  The water moccasin is moderately wounded.h]0--5.3hcl##$#hfF _The water moccasin bites you but does no damage.hAo  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####.....  #....###$#....P.  ##..[..<$.$..#.#  #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #.... .....# ..... .....# ..## # ....## ..# ...  h  .#  ##  ..... . #  .##  .#.#  #....## ....#  ##.... ####.....  #....###$#....P.  ##..[..<$.$..#.#  #.......YS....#  ##.......$....# #$..#.##....#.# .....## #...# .....# #.........# ..... .....# ..## ....##Q^m ..#  h*w##$##h8--h|##$##hv# ## _A water moccasin is nearby!You closely miss the water moccasin.The water moccasin is moderately wounded.h[96/112 -6.1h[##h] ## _The water moccasin barely misses you. The water moccasin bites you.  You barely miss the water moccasin.The water moccasin is moderately wounded.hS7-9h<P##$#h[ _The water moccasin barely misses you.h  ##$##You hit the water moccasin.  The water moccasin is moderately wounded.h '7.7h X##$#h \ _The water moccasin closely misses you.h@~  #$## You gore the water moccasin!!  The water moccasin is almost dead.h 0==8.5h |##$##h F _The water moccasin bites you but does no damage.hoE  You headbutt the water moccasin!hy##$#$#hI^8=--9.3hV`##$#hR _You kill the water moccasin!hT6m#$##h_78--hQ?t##$#huCH _No target in view!hؔ##$##h-R###hpH _No target in view!h|h&}h~h63##$#hB#0hA3463-30.3 (1hj##$#h)? _You now have 3463 gold pieces (gained 5).hxPh{QhShUh/Zh`,he<M.. ..##  75  .# ##...###  ..... .  .##...# .#P....## ....##.... ####.....hf&....###$#....P.P# ##..[..<Y.$..#.#- #..## ##.......$....# ..P#######$..#.##....#.#Yak ...............#h-p@#1hpb9=2.3 (2h wT##hOz@ _You now have 3475 gold pieces (gained 12).h3hhhht ,h ;M..88 ..##   .# ##...###  ..... . #  .##...# .#.#P....## ....##.... ####..........###Y#....P.P# ##..[..<..$..#.# #.. ..## ##.......$....#Yak h #..............##h n#3.3 (1#h 8100/1124.3 (2h V _You now have 3488 gold pieces (gained 13).h]s h?t ht hv hx h} Bh hk r ## # ##...#.## .......## .## ##...# .S#.# .P# #....## ....## ..# ##.... ####......h J# #....###.#....P..P# ##..[..<..$..#.# # #........Y....# ## ##.......$....# P#######$..#.##....#.##..#.....####...# .............# #.... ..........# ..... S   water moccasin (wandering)...# ...### # .#######....## ...# ... # .# #.....##...#h +5.3 (1h G.ShO *6.3 (2h h _A water moccasin comes into view. _You see here 9 gold pieces.h7  .##  ..... ..##   ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.#  #........Y....#  ##.......$....# $..#.##....#.# h'9....####...# .. ....# #.... . ....# ..... ....# ...### #  ...# ...  hC   .##  ..... ..##   ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.#  #........Y....#  ##.......$....# $..#.##....#.# hd....####...# .. ....# #.... ....# ..... ....# ...###  ...# ...  hhhU{ _A water moccasin is nearby!hi  .##  ..... ..##   ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.#  #........Y....# he  ##.......$....# $..#.##....#.# ....####...# .. ....# #.... . ....# ..... ....# ...### #  ...# ...  hnq  .##  ..... ..##   ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.#  #........Y....#  ##.......$....# $..#.##....#.# ....####...# .. ....# #.... ....# ..... ....# ...###  ...# ...  hӓ3hhMe _A water moccasin is nearby!hz/  .##  ..... ..##   ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.# hE #........Y....#  ##.......$....# $..#.##....#.# ....####...# .. ....# #.... . ....# ..... ....# ...### #  ...# ...  h*  .##  ..... ..##  h, ..#.#   ..S.##  ##.... ####......  #....###.#....P..  ##..[..<..$..#.#  #........Y....#  ##.......$....# $..#.##....#.# ....####...# .. ....# #.... ....# ..... ....# ...###  ...# ...  h63h8h@U . # ... # ##...# ..##  ..... ...## ## ##...# ..#.# P# #....## ..S.### ##.... ####.....# #....###.#....P... P# ##..[..<..Y..#.# h@# #........$....# ## ##.......$....# P#######$..#.##....#.# ##..#.....####...# ..# ##.... .## ..... ...........# ...### # #######....## ...#... # _A water moccasin is nearby!hBh"HFS.hH917.3 (1 _hLhNQ _You see here 6 gold pieces.h? . .....  [... ##...# ...##  ..... ....## # ##...# ##.S#.# # #....## .....## # ##.... ####..... # #....###.#.Y..P....##..[..<..$..#.##.. #........$....# # ##.......$....# #######$..#.##....#.###..#.....####...#... # ##......## #.....## ...........# ...####h{h&hi\.SShb,8 _h@hwhƷ #You miss the water moccasin.The frigid air chills the water moccasin.h4=9.1 (0.8hhF _The water moccasin bites you but does no damage.hy+ # (slow)  You hit the water moccasin but do no damage.The water moccasin is lightly wounded.  The frigid air chills the water moccasin!h/{-29hy7#he< _The water moccasin seems to slow down.h8  You headbutt the water moccasin!  The water moccasin is almost dead.The frigid air chills the water moccasin!hBP#$hKGY3488 9=40.7h OA#hQR _You kill the water moccasin!hl3#hmhuA#hxH _No target in view!h3hhH _No target in view!h\hhy7#hH _No target in view!hB;#hhhH _No target in view!h$ph>qhw9#h{H _No target in view!h;#hEhhC _No target in view!hTP#h[7#h]hP#h7#hh53#h6h<h@h޶3hhh.'hB(h)h,h0h7: _hu@M#93 ... # #[... ##...###  ..... ....#hA#...# ##..#.# ....## #.....###.... ####Y...--....###.#....P.. # ##..[..<..$..#.##.. #........$....## # ##.......$....##..#.....##hIG#1.7 (1.0hJk3=--2.7 (2hQ9#hT< _You now have 3493 gold pieces (gained 5).h7#h$h%h(hO.h.h64=h6hT? ...... ## #[...9 # ##...# ...## ..... ....## ## ##...# ##..#.# P# #....## #.....##.. .# ##.... ####........ .# #....###.#....P.... P# ##..[..<..Y..#.##.. #........$....## # ##.......$....# P#######$..#.##....#.# ..##..####...#... ............# ##......# ............# #.....##...# ...### #hc@ #######....## ...# ... ## hHP45.7 (3hNhQ? _You now have 3499 gold pieces (gained 6).hKhhdhh h ,h>  ## #[... .##...# ...##508 ..... ....## .## ##...# ##..#.# .P# #....## #.....##.. ..# ##.... ####........ .h] w.# #....###.#....P.... .P# ##..[..<.....#.##.. .# #........Y....## .## ##.......$....# .P#######$..#.##....#.# ...##..#.....####...#..............# ##......#.# #.....##.# ...### # .#######....## ...# ... # .# #.....#  #...h +6.7 (1h 257.7 (2h$ h! ? _You now have 3508 gold pieces (gained 9).h h h h6 h1 h ,h x  ##...# ...## ..... ....##13 .## ##...# ##..#.P....## #.....##.. ..#.... ####..........###.#....P.. .P#..[..<.....#.## .# #.............## # ##. P#######$..#.##....#.#..##..#.....####...#......Yak ..h #....# .# #.....##.... h +8.7 (1h] *9.7 (2h h ? _You now have 3513 gold pieces (gained 5).h h h} h h h ;6h h h` h h h I35137h h h h h\ h h h hV h^ h h K8=hS h h h h h$ P ..... ....## ## .## ##...# ##..#.#22 # ...P# #....## #.....##.. # ##....# ##.... ####........ # #.....# #....###.#....P.... # #....P# ##..[..<.....#.##.. # ##...# #.............## ####....## ##............#..P...P#######Y..#.##....#.# ..........##..#.....####...#....................# ##......#>.........# #.....## .hg##...........# ...### .###....#######....## ...# ## ##...# #.....# ..# h# #P...# #.....# # ##...# .#...##hX,56.7 (7hb9=7.7 (8hh? _You now have 3522 gold pieces (gained 9).h03h1h6h9h@Bhhhh h hJ&10h h\  You see here a +0 robe.h2!h! _h#$hJ&h)h)h*h0h 3h3%1h'5h7h/:h:h5<h>hAh2BK2=hCh F1 _HP restored.hqI3hKhPhTh?Uh&[,h,]h{]hD_h8ahchd9=h/fhihlhmhrnhqhwBhxh|h}h~hhhăhˇhHhT,hhh hmhhwhhhWh.h/hnhyh;hBhɧhhhhhhhhhhAhUh$hhch@hԼh}hԾh@h=hbhhzhahh1hehphhhhsh\hhDhOhhhhh,hWhh,h[h[hq< ##### ####...#### #.........# #..#####.P#### ####.## #..P## .###.##..## ##...# ..........# #Y.## 90.7 (33.0)...# #...# h.........# #..## .P#.##[...# ##...#####...## #..# #....## # ..## ##..#.# ...P ..## #.....##.....> ...#####........hhb+1.7 (34hhb9 _Found a staircase to the Snake Pit.hhehahhhhhh+hshhÔhhh7hƙhhhhGhhhhXh_Bhrhحh\hhhWhh۴hhh(h5hhhҼhhNhhhhhh?hThhh%hhhhhhhhhhhhhh h,hhhh,hhWhhhhhnhhhhLhhZh&hhh7h ,hlhPhr,hhhx  ########## #### #.#..##P### ...# ##.........# #.P## #...####.### #..P## ##...# #.## # #h~#...###...## ##..#l.###  ##..###.....# #.Y........P  h*#...# ##....# #..........#  #..## #...#.# #..........#  hO##..###..#### ##.#P##....#  hr #........# #.### ....#  h, #......### #.. .<..#   l   komodo dragon (asleep) #...P.....# #.# ##...##  .hA*....>....# ... #.....#  ##........ #....##  h.917.7 (26h+8.7 (27h h~ ` _A komodo dragon comes into view.h>7 # ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P #...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  >....# ...    h^ ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P h:_...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#  h]_ #.. .<..# h_ #.#  >....# ...  h)d  hfhfhGlhod _A komodo dragon is nearby!hL7 # ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P #...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  >....# ...    ha ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P ...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.# h >....# ...    hhzh`!h$d _A komodo dragon is nearby!h47 # ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P #...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  >....# ...    hX ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### .hR...# #.Y........P ...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  >....# ...   h hhFh-hd _A komodo dragon is nearby!h7 # ###  #P###  ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### ....# #.Y........P #...# ##....# #..........# .## #...#.# #..........# .###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  >....# ...    h)  ###  #P### h 5 ##.........#  #...####.###  ##...# #.## # ..## ##..#l.### h ....# #.Y........P ...# ##....# #..........# .## #...#.# #..........# hc q.###..#### ##.#P##....#  #........# #.### ....#   #.. .<..#  #.#  h >....# ...    h 3h h} =   hɜ  #########   #.#..##P###  h # ##.........#  .P## #...####.### h; C ..P## ##...# #.## ##  #...###...## ##..#l.#h]  #..###.....# #.P  h a...# ##....# #.h #  ..## #...#.# #.#  #h̝ ..###..#### ##.#P##....#  h #........# #.### ....#  #......### #.. .<..#  h( ...P.....# #.# ##...##  hO >....# ... #.....#  .##. hx #....##  _A komodo dragon is nearby!hȦ hŧ 79.7 (1.0) _h h3 hެ  ###   #.#..##P###  .# ##.........#  P## #...####.###  .hdmP## ##...# #.#####  ...###...## ##..#l.# ..###.....# #.P  # ##....# #.#  .## #...#.# #.#  ..###..#### ##.#P##....#  h.# #.### ....#  h......### #.. .<..#  h٭P.....# #.# ##...##  >....# ... #.....#  ##. hP#....##  hhd&20hӺhh-#ll  slow)A komodo dragon is nearby!  The helpless komodo dragon fails to defend itself.  You headbutt the komodo dragon!  The komodo dragon is moderately wounded.  The frigid air chills the komodo dragon!  The komodo dragon seems to slow down.h.4=1.5 (0.8hl49#hQ7E _The komodo dragon bites you but does no damage.h# komodo dragon seems to slow down. _The komodo dragon bites you but does no damage.  You barely miss the komodo dragon.  The komodo dragon is heavily wounded.frigid air chills the komodo dragon!  seems to slow down.hQ'2.3h9#hE _The komodo dragon bites you but does no damage.hR  You headbutt the komodo dragon!  The komodo dragon is almost dead.The frigid air chills the komodo dragon!hy"##$h'Y3522 60=3.1h.p###hy1Q _You kill the komodo dragon!h8#h h3I##h:H _No target in view!hLR###hhA#hH _No target in view!hT;#hh 7#h_^ _No target in view!hhhhh-: _hwh] 36 h-'  #########  # #.#..##P###  # ##.........#  h## #...####.###  P##  #.#####  ## ##..#Y.#####  --###.....# #....P#   ##....# #.hq##  ## #...#.# #..........#  .###..#### ##.#P##....#  hd.# #.### ....#  ...### #.. .<..#  .hGeP.....# #.# ##...##  ..>....# ... #.....#  h7\##4.1 (1.0hE--5.1 (2h0^###h@ _You now have 3536 gold pieces (gained 14).hhUhh0h #h~*nh+h,hf1h1hr2h4h}7h8h8hK;h@,hAhXEhLBhLhOh.PhQh VXhVhZhQZhE[h]h_hd`h`hahchdhdh|fhLihihojhxlh}ohohphthwh x+3536hZyh{hhhȀhۂhh]hԇhhchh h\h'hxhhmhh%hShhFh֫hhhݴhhdhnhZhhlhvhihhh3h;hhhhhhhh ,h7h`hBh6h6 ......# #..## #...#.# #......... ##[...# ##..###..#### ##.#P##... ##...## #........# #.####...hZ#....## ##......### #..##..<.  ##..#.# #...P.....######.#####..  #.....##.....>....##......# #...#........##..........[P.P# #... .#....P.... ##.....#......####......#.##.. ##.Y###.###..###.... ......####. #...# ### ##..####.. ......# #.... ##.## ##.. #....#.# #...S# #..P #... ##...#... ###.P# #..#####.. hY ##......# ...# ##.###.... S   water moccasin (asleep)  #.....## .... ###......... h\ ...### # .... ##....[......  ...# ... ####.#..........h0527.0)h3+3.1 (28hh+a _A water moccasin comes into view.h #..##  #.......[...# ##..###..#### ##.#P##. #........# #.####.   ##......### #..##..<   #...P.....######.  ...>....##......# #..........[P.P# h ##.....#...... ##.Y#.. #...# ### ##. #.... ##.##  #...S# #..P  ###.P#   ...#  h  ....  hBE # .... [  ...# ... hy #..##  #.......[...# ##..###..#### ##.#P##. #........# #.####.   ##......### #..##..<   #...P.....######. h+d ...>....##......# #..........[P.P#  ##.....#...... ##.Y#.. #...# ### ##. #.... ##.##  #...S# #..P  ###.P#   ...#   .... hSs  # .... [ h{n ...# ... h0hh]he _A water moccasin is nearby!h3' #..##  #.......[...# ##..###..#### ##.#P##. #........# #.####.   ##......### #..##..<   #...P.....######.  ...>....##......# #..........[P.P#  ##.....#...... ##.Y#.. #...# ### ##. #.... ##.##  #...S# #..P  ###.P#   ...#   ....   # .... [  ...# ... h_  #..##  #.......[...# ##..###..#### ##.#P##. #........# #.####.   ##......### #..##..<   #...P.....######.  ...>....##......# #..........[P.P#  ##.....#...... ##.Y#.. #...# ### ##. #.... ##.##  #...S# #..P  ###.P#   ...#   ....   # .... [  ...#[37h,` 7m ... hMe he h m ho e _A water moccasin is nearby!h ##[#..###..#### ##.#P##....## #........# #.####.  #....## #### #..##..<h! #..#.# #...P.....######.#####......##.....>......# #. ###........##..........[P.P .#....P.... ##.....#......### .hI ....#.##.. ##..###.###..###..####. #..Y# ### ##..####hm  .# ##.## #....#.#h S# #..P #. ##...#... ###.P##### h o ##......# ...#.###..h j #. ###.....h s ...### ###....[hg  ....####.#.... #...#..##......##h hf 74.1 (1.0) _hk$ h& h...## #........# #.##  #....## ####.##..<#..#.# #...P.....######.#####......##.....>....##......# #. ###........##..........[P.P .#....P.... ##.....#......### .....#.##.. ##..###.###..###..####. #...##### ##..#### .# ##.## #....#.#S..P #. ##...#... ###.P#####  ##......# ...#.###.. #. ###..... ...### #.....###....[ ....####.#.... #...#..##......## #............#####h;5hyhh....##......# #.. hѱ #h e...##..........[P.P# #. #h W....P.... ##.....#......####. .h ...#.##.. ##..###.###..###..###. #...##### h$ #hD # #....# ##.## ##.hY #hm #...Y# #..P #..h ~#... ###.P# #..####h u...# #...# ##.###...h l.....## #.... ###......h g...### #.....###....[hԲ f...# ....####.#.....h o# ##...#..##......## h 6#............###h A.......> ##. h) ?_The frigid air chills the plant.hx 6.9 (1.0#You now have 3543 gold pieces (gained 7).h *7.9 (2h h 7 _The frigid air chills the plant!!h7 h h| hT h  _The frigid air chills the plant!h~ E  The frigid air chills the plant!hJ h hL hq e _A nearby plant withers and dies.h h h h/ h h! h h h h7 h h hg h h h h h h h| h h h h h! hj h h h h h hz h hY hB h h h- h h~ hs h h h h h+ +3543h4 hB h h  hX h hU h h'! h# h& h& h\( h* h. hb. h/ h1 hv4 h4 h5 h7 h?   #.....# #...# ##...#..##  #.....# ###... ##.......  .#...## #..... #.......>  .... ...... ##....... ......######.#.....##hR?  .................###### #...............# # #...............# ## hv? #....Y###.##...## ## h? #....## ##.#...## # h? #...# #...!..# # #.... #....## # #.... #....# # ##.. ##...# ##. F   cane toad (asleep)h'@  #.. #.<..# #.hO@ .F ##...#### #. ###....P#.###.hx@ !hI 076.9 (19.0)h]J +7.9 (20h] r _A cane toad comes into view.h4Q  #...# ##.   ###... ##.   #..... #.......>  .... ...... ##.. ......######.#. ............... #...............#  #...............#  #....Y#  #....##   #...#   #....   #....   ##..   #.. #.<..#  .F  h>  #...# ##.   ###... ##.   #..... #.......>  .... ...... ##.. h(......######.#. ............... #...............#  #...............#  #....Y#  #....##  hY #...#   h I#....   h*T#....   hKJ##..   hl#.. #.<..#  hZ.F  hhpheh` _A cane toad is nearby!h  #...# ##.   ###... ##.   #..... #.......>  .... ...... ##..h ......######.#. ............... #...............#  #...............#  #....Y#  #....##   #...#   h?#....   #....   h ##..   h'Y#.. #.<..#  .F hL* h˒  #...# ##.   ###... ##.  h: #..... #.......>  .... ...... ##.. ......######.#. ............... hl#...............#  #...............#  #....Y#hx  #....##   h#...#   #....   h#....   ##..  h8 #.. #.<..#  hfZ.F  hhgh>h` _A cane toad is nearby!hQ  #...# ##.   ###... ##.   #..... #.......>  .... ...... ##.. ......######.#. ............... #...............#  #...............#  #....Y#  #....##   #...#   #....   #....   ##..   #.. #.<..#  .F  hL  #...# ##.   ###... ##.   #..... #.......>  .... ...... ##..hM ......######.#. ............... #...............#  #...............#  #....Y#hMi  #....##   #...#   #....   #....   hTC##..   #.. #.<..#  .F  hThXhe  #.....# ###... ##....... .#...####..... #.> .... .......#....... ......######.#.....##h:f .................###### #........#  #.........# ## #.....###.##...## ## # ##.#...## haf # #...!..# #. #....## #hf #.... #....# # ##...hf# ## #... #.<..# #hf .F.. ##...#### #.?.. ###....P#.###.#.##..P........ h gH_A cane toad is nearby!h/q98.9 (1hAs.0) _hwhQzhe  .#...####..... > .... .......# ##. h ......######.#.....## .................##### #.......#  #..# # #.....###.##...## h1  # ##.#...##  # #...!..# #.# #....## # #....P #....# # ##...## ##h]  # #.... #.<..#h .F..# ##...#### .?..# ###....P#.#h T.....#.##..P...............hK h %9h h^ 4 .... .......# ##. ......######.#.....## .................#### #.......#  #.#  #.....###.##...##  # ##.#...## # #...!..# .# #....##  #....P# #....#  ##...## ##  #.... #.<..#  .F..## ##...####.?..# ###....P#.#.......#.##..P....... PPP.......... ....^he hrf &80hl h-o hW T #####.#.....##...........## #........# ..###.##...### ##.##...## #...!......## #....#P# #....#...## ##...#  #.....<.F..## ##...####..?..# ###....P#........#.##..P........PPP.............###......^.PPPh* h %1h h h=...........## #...# ..###.##...### ##.##...## #...!......## #....#P# #....##.Y.## ##...#  #.....<h>..F..##...####....?..# ###....P#..>........#.##..P..........PPP..............###......^..# ..PPP#.######...###hIh3J%2hQhT9 _Found an escape hatch in the floor.h #.# ..###.##...### ##.##...## #...!......## #....#P# #....##...## ##...#  #.Y..# #.<......F..##...####......?..# ###....P#..>........#.##..P.........PPP...........###......^# ..hPPP# #.######...### # #...# hh%3hhh<AA cane toad is nearby! _Found an escape hatch in the floor.  The helpless cane toad fails to defend itself.  You gore the cane toad!!  The cane toad is almost dead.  The frigid air chills the cane toad!h#.$h: U3543 24.7 (0.8h)9#hM _You kill the cane toad!hKk3hsA#htH _No target in view!hihh9#hH _No target in view!hPU#h`W9#h\ZH _No target in view!h8#hxh7#hH _No target in view!hO3hUhWXH _No target in view!hhGhRhC _No target in view!hA08#h0h67#h9h 0#h{hP7#h$h!30#h3hb;7#h>hhvhhhįhv: _h)p #.# #.....###.##...##52 #....## ##.#...###...## #...!..#h #....## #....## #....P# #....# ##...## ##.##P###....# #.<..#.......Y..## ##...####......?..# ###....P#.>........#.##..P......#...PPP..........hB$#...###......^.#..# #........PPP #...#.######...###. ....### #...# # #....hG#5.7 (1.0h*6.7 (2hLA#h< _You now have 3552 gold pieces (gained 9).h93hHhkhh,h<  ###.##...### ##.##...## #...!..#....## #....#P# #....# ##...## ##...# hß.##P###.....<.........## ##...#### ###....P#...>........#.##..P.....#...PPP...........Yak ##.hn.....#......P h+7.7 (1h;*8.7 (2h<h_ _V - 2 scrolls of vulnerability (gained 1)hǴ hZ h hn hļ h Bh, h +3552h@ h< hy h h) h h h h h" h hF h h h h h h5 h h h# h hn h h h hv h h h h h] h| h hz h h h he h h hd h h+ h. h" #...###......^............#..# #..............PPP.#65..# ##...#.######...###.... #....### #...# #..#.....# #....#... #P...P# #......P.. ##...## ##....#... #...## #....#... #..Y.#h  #....## ##...# #...# #...# #...P ....#...... h h& 26001.7 (13.0)h' +2.7 (14h_+ h. @ _You now have 3565 gold pieces (gained 13).h h= h̍ hr h h h h hܰ h ,h, h h{ h h h h hS h h +h` #.....# #....#. Jingleheimer the Mimich #P...P# #......P Octopode of Gozag Gold: 3565h ##...## ##....#. Health: 113/113 ========================h #...## #....#. Magic: 23/23 ========================h R##....#hF -AC: 13hi .Str: 14h @#....##h -EV: 15h .Int: 12h ?##...#h* #SH: 0hJ .Dex: 16hi 4#...#h |XL: 14 Next: 62% Place: Lair:2h 4#Y..#h wNoise: ---------  Time: 16007.7 (5.0)h7 B#...P#h^ )-) Hornsh *....##h "Nothing quiveredh .......h/ Yak hQ -........>hp ............h =####....####Ph *###.## hJ 9_No target in view! h _No target in view! h 0_You now have 3552 gold pieces (gained 9). hU P_V - 2 scrolls of vulnerability (gained 1) h 2_You now have 3565 gold pieces (gained 13).  h %Found a stone staircase leading down.h /  --more-- h hd h : 8.7 (6 _ h  h  h h hF h hl h$ n hDB h h h h{ h h h^ h< h h h hr! h! h" h$ h( h) h* h+ h. h / h0 h2 h4 h,5 h`6 h8 h: hg; hh< h9> hA h,B hB hE hFG hvG hsH hvJ h] #...###......^P #..# #...# ..# ##...#.####.###..## #....### #.#ß.P..# #.....#+##....# #P...P# h}^.# #...##...##....#...#...###...##....###l#...# #....### #...## ##...# #....# #...# #...## #...## ###...P#####...P#l   komodo dragon (asleep) #.P.....#.#....####.........................................>.. hf[22.7 (14.0)3.7 (15 hj hm_No target in view! _You now have 3552 gold pieces (gained 9). _V - 2 scrolls of vulnerability (gained 1) _You now have 3565 gold pieces (gained 13).  hmR_A komodo dragon comes into view. h  ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #...##  h  ###...P#####...P#  #.P.....#.#..  .............. > h Y ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #. ###...P#####...P#  #.P.....#.#.. .............. > hq  h  h{  hК d _A komodo dragon is nearby! h X ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #...##  ###...P#####...P#  #.P.....#.#..  .............. > h/; Y ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #. ###...P#####...P#  #.P.....#.#.. .............. > h@  hA  h hQa ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #. ###...P#####...P#  h2 #.P.....#.#.. .............. > h h+ h hd _A komodo dragon is nearby! hX ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #...##  ###...P#####...P#  #.P.....#.#..  .............. > h)f ^ P #..#  .# ..#  #.###..##   #.#ß.P..#   +##....#   .# #.....#   ....#.....#   #...Y..#   ##l#...#   # #...##   #....# #...#  #...## #. hf###...P#####...P#  #.P.....#.#.. .............. > hm3 hKr hy  #...###......^ P #..# # .# ..# ##...#. #.###..## #....### #.#ß.P..# #.....# +##....# #P...P#.# #.....# ##...##.#.....# #...## #..Y...# ##....# ##l#...# #....## ###...## ##...# #....# #...# #...## #...## ###...P#####...P# #.P.....#.#. hHz...#### ............. .> _A komodo dragon is nearby! hP h74.0) _ h h؄ h?- 'l##l   _A komodo dragon is nearby!is nearby!  The helpless komodo dragon fails to defend itself.  You gore the komodo dragon!!  The komodo dragon is severely wounded.  The frigid air chills the komodo dragon. h- 4=5.5 (0.8 h1 :# hF3 Z _The komodo dragon barely misses you. h  #(slow)You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.The frigid air chills the komodo dragon. h '6.3 hѬ 8# h? ; _The komodo dragon seems to slow down. h*  You headbutt the komodo dragon!  The komodo dragon is almost dead.The frigid air chills the komodo dragon! h {$# h] P3565 37.1 h B# h Q _You kill the komodo dragon! hl 4# h"  h/ B# h H _No target in view! h 9# h  h A## h H _No target in view! hz H## h3{  hق 8# hL H _No target in view! hn I h  h P _ h P #..# #...... .## ..# ##...#.#82 #.###..## #....# #.#ß.P..# #..... +##....# #P...P#..####. ##...## .....#.....# #...## #......# ##....# ##Y#...# #- ###...## ##... #....# #...# #...## #...#####...P#####...P# #.P.....#.#....###.................... ..........> . h< p#8.1 (1.0# h D-9.1 (2 hd :# h{ @ _You now have 3582 gold pieces (gained 17). h  hO  h:  hR  h  h X h  hқ  h  hà  h  h  h  h= u3582 h  he  h  hV  h  ..>....#...... # #.... #..##+# P# #..#..# #..#.####+#.## .....P#..#.#.#...#.###..##........ß..+.⌠.#.#ß.P..#b........##...P+.......Y....####.....# ..#..#.........#..# #....#.P##...##...######.#...# #...# ##...# #....# b   raven (wandering) #...# #...## #...# ###...P## h ....P #.P.....#37.1 (8 h\  h H..b h *8.1 (9 h  h X _A raven comes into view. h2> ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  ..b....Y....#  ..#..#.........  # #....#.P##.  ##...######.#...#  #...#   #...#   #...#   #...#  ....P  h ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  h-5 ..b....Y....#  ..#..#.........  # #....#.P##.  ##...######.#...#  #...#  #...#   #...#  hz#...#  ....P  h h h2 h!\ _A raven is nearby! h> ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  ..b....Y....#  ..#..#.........  # #....#.P##.  ##...######.#...#  #...#   #...#   #...#   #...#  ....P  h| ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. h-.........##...P  ..b....Y....#  ..#..#.........  # #....#.P##.  h##...######.#...#  #...#  #...#   #...#  #...#  ....P  h h h h\ _A raven is nearby! hMV ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  ..b....Y....#  ..#..#......... h  # #....#.P##.  ##...######.#...#  #...#   #...#   h# #...#   h<#...#  ....P  h ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  h- ..b....Y....#  ..#..#.........  # #....#.P##.  hZ##...######.#...#  #...#  hR#...#   h݂#...#  #...#  ....P  h3 h h\ _A raven is nearby! h> ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  ..b....Y....#  ..#..#.........  # #....#.P##.  ##...######.#...#  #...#   #...#   #...#   #...#  ....P  hzH ..> .... ... #  . #..##+# P#  ..# #..#.### ..#  ...P#..#.#.#... ........ß..+.⌠. .........##...P  ..b....Y....#  ..#..#.........  # #....#.P##.  ##...######.#...#  #...#  #...#   #...#  #...#  ....P  hJ hFK hQ h]X  ..> .... #. ... # #. #..##+# P# #...###..#.####+#.## ..#.P#..#.#.#...#.###...ß..+.⌠.#.#ß.P...##...P+##....#.b.####.....# h^ .#..#.........#.....# ## #....#.P##......# ##...######.#...# #...# ###...## #...# #....# #...# #...## #...# ###...P hr^ ....P #.P..... _A raven is nearby! h` h` hiD..b hi19.1 (1 _ h n ho hn/  ..#. ....# ##.. ...# # #.. #..##+# P# #.###..#.####+#.## ..#....P#..#.#.#...#.###...ß..+.⌠.#.#ß.P.##...P+##.....####.....#.#.b#.#.....#. ##P#....#.P##......#####...######.#...# #...# ###... #...# #.... #...# #... #...# ###...P ....P #.Pbb _A raven h/ is nearby! _is nearby! _ The raven caws.  The raven pecks you but does no damage.* h o  The raven stares into your soul. hYDoom: 34%  ====40 h͍ hA#  The raven stares into your soul. _You feel an ill-omen....  You headbutt the raven!  The raven is moderately wounded.frigid air chills the fungus. The fungus begins to die.  The frigid air chills the raven! The raven pecks you but does no damage. hi==--9 (0.8 h hThe frigid air chills the fungus. The fungus begins to die.  The frigid air chills the raven! The raven pecks you but does no damage. _The raven closely misses you.You closely miss the raven.  The raven is severely wounded.fungus! The frigid air chills the raven! hY$## h 3582  ---1.7 _You kill the raven! h8# h # _Your Unarmed Combat skill increases to level 10! hZO- h:# hSH _No target in view! h)2# h hU## hH _No target in view! hP,2# h8. h5 h8H _No target in view! hR## h0 hU## h\H _No target in view! hEH## h~ W# h"H _No target in view! h$ h h8# h#No target in view! h 3 hB# h[ hA# hm h%C## h h4Z## h hB# h hk2# hl h{r hIu h o## h.]## hR hmT# hs5## hgs hxv hR## hD h4]## h hr### h3 h h h h, h6 #. ....# ##... ...## # hr7.. #..##+# P# ##....###..#.####+#.##  hk##....P#..#.#.#...#.###...........ß..+.⌠.#.#ß.P..##...P+##.. h.......####. ....#.Y#.........#..... h- . ##P#....#.P#. h8####...######.#... #...# ###... #...# #... #...# # #...# ###... h] ....P #.P..... .... _The frigid air ch h}ills the fungus! h #2.7 (1.0  You now have 3587 gold pieces (gained 5). hD-3.7 (2 he@## h7 _The frigid air chills the fungus! h_ hF  The frigid air chills the fungus! hR h hR _A nearby fungus withers and dies. h hٵ h} h hP h h h' hI h] h, h hY..##....###..#.####+#.## .P.##....P#..#.#.#...#.#..............ß..+.⌠.#.#ß...............##...P+##..................####...##....#..#.........#... #....##.#....#.P##. ##...#####...######.# #...Y# #...# ### #...P.# #...# ###....# #...# ##.....# #...# ####.....# ....PP........ ...... ...S   black mamba (asleep)......... ..........S.... ...... ####.. h+8.7 (5 h*9.7 (6 h%t _A black mamba comes into view. hr V   .P.##... ........ hԒ b........ .......... .##....#.. #.... ##...## h N#...Y# #...#  #...P.# #...#  h" @ ##....# #...#  #.....# #...#  hO 2 #.....# ....P  ........  h ,  .........  h 7....S....  h  h{-    .P.##... ........ ........ .......... .##....#.. #.... h.  ##...## #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........  h.  .........  ....S....  h75  h5  h;  h> b _A black mamba is nearby! hP    .P.##... ........ ........ .......... .##....#.. #.... ##...## #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........   .........  ....S....  h    .P.##... ........ ........ .......... .##....#.. #.... hi  ##...## #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........   h  .........  ....S....  h  h5  h  h b _A black mamba is nearby! ha    .P.##... ........ ........ .......... .##....#.. #.... ##...## #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........   .........  ....S....  hP   .P.##... ........ ........ .......... .##....#.. #.... ##...## h=#...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........   .........  ....S....  hĞ hJ hI hǧb _A black mamba is nearby! h7   .P.##... ........ ........ .......... .##....#.. h#.... ##...## #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  h! ........   hU.........  ....S....  h hj   .P.##... hZX ........ hs........ .......... .##....#.. #.... ##...## hB X #...Y# #...#  #...P.# #...#  ##....# #...#  #.....# #...#  #.....# ....P  ........   .........  ....S....  hB" h" h?) h(,b _A black mamba is nearby! h:P.##....P.#...#.##.............ß..+.⌠.#.#ß.##...P+##.....####.. .##....#..# h:C... #....##.#....#.P##.##...#####...######.###....# #...# ###...P #....##....P #.P........ ...... ...... h ; S#..#####.##### ## hUEH50.7 (1 _ hL hAN h~) R ..............ß..+.⌠.#. ...............##...P+## ..................####. .##....#..#.........# #....##.#....#.P# ##...#####...######.# ##....# #...# ### #...P.# #...# # hO* : ##..Y.# #...# # #.....# #...# ### #.....# ....P #.P........ ...... ....... S...... ##..#####.#.# #### h*  .## #### ## # h4  hc5 %1 h;  h$>  h-  ..##...P+ ..................####. .##....#..#.........# #....##.#....#.P# ##...#####...###### ##....# #...# # #...P.# #...#  ##....# #...#  #..Y..# #...# # #.....# ....P #.?............... ...........  hϩ S........ ##..#####.#.#P #### .## #### ###  h& ;2 h  h  hx" ...####. .##....#..#... ##.P##.#...#####...########....# #...# ###...P  h" #....##....P #...?............... ........ S##..#####.#.#P #### h#  #.## #### ##  h'  hM2 xFF   bullfrog (wandering) h2 %3 h1=  hR@ [ _A bullfrog comes into view. hѣ  .##....#..#... ##.P##.#...#####...########....# #...# ###...P ##.... h} n##F..##.....P #...?....Y...F...... ........ S##..#####.#.#P #### #.## #### #   F   blink frog (asleep) h= gF   bullfrog (wandering) h;  h  h F.4 _A blink frog comes into view. hc" ! ##.P##.#...#####...######.# #...# ###...P  h# h##.... #..##F..##....F##.....P #...?............... .... S##..#####.#.#P #### #.## #### # h) k  The black mamba hisses angrily. The bullfrog gives a loud, deep croak! hK=  .FSSF  The black mamba bites you. x2  You are poisoned. h> 358707==--====5Pois Yak  h?  h,G  hNJ 2 _The black mamba poisons you! h>|  You completely miss the black mamba. The frigid air chills the black mamba!  The black mamba seems to slow down. h:  You feel very sick.A blink frog comes into view.The bullfrog hits you but does no damage. hٌ F# (slow)F 2 blink frogs (1 wandering, 1 asleep) h& 4--=---6.6 (0.9 h_  h, _The black mamba closely misses you. The bullfrog misses you. h  _The black mamba closely misses you. The bullfrog misses you.ink frog gives a loud, deep croak!  You headbutt the black mamba!  The black mamba is heavily wounded.frigid air chills the black mamba. You feel sick.  You hear a loud, deep croak! h  h hI h FF#FFF 3 blink frogs (1 wandering)The blink frog gives a loud, deep croak!  A blink frog comes into view.The black mamba barely misses you. The bullfrog barely misses you. h[_2-=-- h%7.4 (0.8 hM## h _You hear a loud, deep croak! _A blink frog comes into view. hp< __A blink frog comes into view.  The blink frog croaks.  You headbutt the black mamba!  The black mamba is almost dead.  The frigid air chills the black mamba! hJs^  You kill the black mamba! hsB hwz F..FF$###F You feel sick.  The bullfrog hits you but does no damage. hS 3587 1-4-3 5 h28.2 _The blink frog moves out of view. hS## _Your Dodging skill increases to level 10! h3  You headbutt the bullfrog!  The bullfrog is severely wounded. h hE h h h4 .F.F.F##FFF 4 blink frogs (1 unaware, 1 dazed) h~ You feel sick. The bullfrog barely misses you. hoF0=9.1 (0.9 h#`### hP _The blink frog is distracted by your dazzling golden aura.hL  You barely miss the bullfrog.The bullfrog is severely wounded.You feel sick.hN  The bullfrog hits you but does no damage.hhx;  The blink frog blinks!h_&Z §.F.?F.F#Fwandering, 1 unawa…)A blink frog comes into view.h'95/113 =---9 (0.8h0j###h3, _The bullfrog hits you.h]  The blink frog croaks.  You headbutt the bullfrog!h [  You kill the bullfrog!hܲh`h:.F?.....$F§F###Funaware, 1 dazed) h--2 =-60.7hC##h\; _You feel sick. The blink frog blinks!h%_ #....##.#....#.P## ##...#####...###### ##....# #...#  #...P.# #...#. ##....# #...#.. #.....# #...# .§.##.....##.....P #.F?.....$. .F.F§. h.F...$. .##..#####.#.#P  #.## ####  ##h~ h h h hZ..?FF.F.##FFh4=--1.7 (1.0h|h###h!_ _You feel sick. The blink frog misses you.h`hM  You miss the blink frog. The blink frog closely misses you.hF..F###FFF22hN--2.6 (0.9hM##hP _The blink frog is distracted by your dazzling golden aura.hF  You headbutt the blink frog!  The blink frog is moderately wounded.The frigid air chills the blink frog! The blink frog seems to slow down.h:V  You feel sick. The blink frog is no longer dazed.hvF.F##FFFF 5 blink frogs (1 unaware, 1 dazed,…)h54=h!-=3.4 (0.8hN8#hA _The blink frog hits you but does no damage.hFa|You feel sick. The blink frog is no longer dazed. _The blink frog hits you but does no damage.headbutt the blink frog!  The blink frog is severely wounded.  The frigid air chills the blink frog! The blink frog seems to slow down.hdhkF F.F§##FFYou feel sick. The blink frog misses you. The blink frog blinks!h l/34.2h8thv[ _The blink frog completely misses you.huM You feel sick. The blink frog misses you. The blink frog blinks! _The blink frog completely misses you.almost dead.You feel sick.  You are no longer poisoned.hhh  The blink frog is no longer dazed. The blink frog barely misses you.h}h,=.. #.F..FF....§F§Fslow)h6$88hak-5.0Yak h 9##h4 _The blink frog misses you. The blink frog hits you. The blink frog blinks!hI7( ##...## ##....# #...#  #...P.# #...#  . ##....# #...#  ... #.F..F# #...#  ....##.....##.....P  h7>...?F....$.........  ....§F§Y........  ......F$........  ..##..#####.#.#P  #.## ####  ##h73hl ##...## ##....# #...#  #...P.# #...#  . ##....# #...#  ... #.F..F# #...#  ....##.....##.....P  hR...?F....$.........  ....§F§Y........  ......F$........  ..##..#####.#.#P  #.## ####  ## h#hhhKhhD###hh6 hh@_There are monsters nearby!hh  You barely miss the blink frog.The blink frog is almost dead.The frigid air chills the blink frog!h hH ]  You kill the blink frog!h h hYF...§F.§$#####F 3 blink frogshj  9-= 6h 0-8 _The blink frog blinks! x2hC##h hJa_Your Translocations skill increases to level 1!hʾ ##...#####...#####.. ##....# #...# #.. #...P.# #...# ...F ##....# #...##...# #....§# #...##....##.F...##.....P #...?.....$......... ..#.....F§.. #......Y$. #..##..#####F#.#P ##hH[ #.## ####  ## F 4 blink frogsh3h}  The blink frog blinks!  The blink frog is distracted by your dazzling golden aura.hhhwF.F..F.#####§F 3 blink frogs (1 unaware, 1 dazed)hv:--h%6.8 (1.0h29##hr _The blink frog blinks! x2 _You see here 4 gold pieces.hK8.. ##....# #...# ##... #...P.# #...#.F ##....# #...# #...# #....§# #...# #....##.....##.....P #.F.?.....$......... . #......... hJL  #......$$.  #..##FY#####§#.#P # #.### ####  ## hQG  The blink frog is no longer dazed.h] .FFFFThe blink frog is distracted by your dazzling golden aura.h]-=7h#eA#h9iX _The blink frog closely misses you.hA.#hGBh;JhLhd he hl A#hn h  You headbutt the blink frog!  The blink frog is moderately wounded.h hf %  h HThe frigid air chills the blink frog! The blink frog seems to slow down.h h ..F#FY#FF, 1…)h b2-=8.6 (0.8hP j#FY#h2 . _The blink frog hits you!h.  You hit the blink frog.  The blink frog is severely wounded.The frigid air chills the blink frog!h90he1h/9?FF#$#)h=v- 7-9.4hD#$Y##hHN _You kill the blink frog!h  .. ##....# #...#   ##... #...P.# #...#   #.... ##....# #...#   #...# #.....# #...#   #....##.....##.....P   #.F.?.....$.   #....F.... hm}  #......$$..F.....   #..##Y.#####§#.#P   #.### ####   ##    hؑhh[§F.##F 2hN1--70.4 (1.0#Y.# _The blink frog blinks! _You see here 7 gold pieces.h ##... #...P.# #...#   #.... ##....# #...#   #...# #.....# #...#   #....##.....##.....P   #.F.?.....$.........  h2k #....§....   #......$$.F......   #..##$.#####§#.#P   #Y### ####   ### h      h(hhD;.F.#$.#F   blink froghh73-h%1 _h<##h h ##... #...P.# #...#  Jingleheimer the Mimichϲ! #.... ##....# #...#  Octopode of Gozag Gold: 3587  #...# #.....# #...#  Health: 83/113 =================------- #....##.....##.....P  Magic: 24/24 ========================h #.F.?.....$.........  AC: 13Str: 14Doom: 32%  hW#................  EV: 15Int: 12   #......$$F.......  SH: 0Dex: 16 h#..##$.#####§#.#P  XL: 14 Next: 67% Place: Lair:2 h#Y### ####  Noise: ---------  Time: 16071.4 (0.0) ### -) Horns  Nothing quiveredhZ  Yak h/  F   blink froghbpThe frigid air chills the blink frog! h}\_You kill the blink frog! _The blink frog blinks! ho_You see here 7 gold pieces.  Headbutt: -) HornsPress: ? - help, Dir - move targethhK ##... #...P.# #...# Jingleheimer the Mimic  #.... ##....# #...# Octopode of Gozag Gold: 3587  #...# #.....# #...# Health: 83/113 =================-------  #....##.....##.....P Magic: 24/24 ========================  #.F.?.....$......... AC: 13hLStr: 14Doom: 32%  #................EV: 15Int: 12   #......$$F.......SH: 0Dex: 16  #..##$.#####§#.#PXL: 14 Next: 67% Place: Lair:2  #Y### ####Noise: ---------  Time: 16071.4 (0.0)  ###-) Horns  Nothing quivered  Yak   h&M F   blink frog _The blink frog blinks! _You see here 7 gold pieces.  Headbutt: -) HornsPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.hM'hwShV. _h ##... #...P.# #...#  Jingleheimer the Mimic #.... ##....# #...#  Octopode of Gozag Gold: 3587  #...# #.....# #...#  Health: 83/113 =================------- #....##.....##.....P  Magic: 24/24 ======================== #.F.?.....$.........  AC: 13Str: 14Doom: 32%  #................  EV: 15Int: 12   #......$$F.......  SH: 0Dex: 16 #..##$.#####§#.#P  XL: 14 Next: 67% Place: Lair:2 #Y### ####  Noise: ---------  Time: 16071.4 (0.0) ### -) Horns  Nothing quivered hܕ [40m Yak   F   blink frogHeadbutt: -) HornsPress: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Headbutt: -) HornsPress: ? - help, Dir - move targeth% ##... #...P.# #...# Jingleheimer the Mimic  #.... ##....# #...# Octopode of Gozag Gold: 3587  #...# #.....# #...# Health: 83/113 =================-------  #....##.....##.....P Magic: 24/24 ========================  #.F.?.....$......... AC: 13hM&Str: 14Doom: 32%  #................EV: 15Int: 12   #......$$F.......h&SH: 0Dex: 16  #..##$.#####§#.#PXL: 14 Next: 67% Place: Lair:2  #Y### ####Noise: ---------  Time: 16071.4 (0.0)  ###-) Horns  h&ZNothing quivered  Yak  h'  F   blink froghC'iThat would be overly suicidal. hn'i_Okay, then.Headbutt: -) HornsPress: ? - help, Dir - move targeth'fThat would be overly suicidal.  Okay, then.hZ('h`/7#h2. _hЏ ##... #...P.# #...#  Jingleheimer the Mimic #.... ##....# #...#  Octopode of Gozag Gold: 3587  #...# #.....# #...#  Health: 83/113 =================------- #....##.....##.....P  Magic: 24/24 ======================== #.F.?.....$.........  AC: 13Str: 14Doom: 32%  #................  EV: 15Int: 12   #......$$F.......  SH: 0Dex: 16 #..##$.#####§#.#P  XL: 14 Next: 67% Place: Lair:2 #Y### ####  Noise: ---------  Time: 16071.4 (0.0)h ### -) Horns  Nothing quivered  Yak   F   blink frogHeadbutt: -) HornsPress: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Headbutt: -) HornsPress: ? - help, Dir - move targeth` ##... #...P.# #...# Jingleheimer the Mimic  hNothing quivered  Yak hc   F   blink frogh.c:That would be overly suicidal. hfc_Okay, then.Headbutt: -) HornsPress: ? - help, Dir - move targetThat would be overly suicidal.  hc+Okay, then.h_d'hj#$.##h}m. _h:9O##hU:h@t#$.#hCF _Okay, then.  Headbutt: -) HornsPress: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Unknown command.ho9#hh#$.##hN _There are no items here.hhhh>FF.$$.#$.#F 2 blink frogs (1 wandering)h835872.4 (1h!A#h#, _The blink frog blinks!hhhih3jh3q...F#F#hq%3hw7#h3zh,h!hRhFF$F$.#FFF 3 blink frogs (1 wandering)h-44hh, _The blink frog blinks!hF  .. ##....# #...#  ##... #...P.# #...#  #.... ##....# #...#  #...# #.....# #...#  #....##..F..##.....P  #...?.....$..   h G #....F...........  #......$F........  #..##Y.#####§#.#P   #.### ####  hEG Z ###   hG  haI hRJ h;K hR .F.F.$$FFFhS %5hY h7] Q _You see here 7 gold pieces.h  The blink frog gives a loud, deep croak!  You hit the blink frog.  The blink frog is lightly wounded.h .h,FF.#Fhd5====6.2 (0.8h69#h~ _The frigid air chills the blink frog! The blink frog closely misses you.hU>  You headbutt the blink frog!  The blink frog is heavily wounded.h?%  h?HThe frigid air chills the blink frog! The blink frog seems to slow down.hkG.F$$#YF#(1 slow)hGhVH/-7.0h5OQ##h RW _The blink frog barely misses you.h  You barely miss the blink frog.The blink frog is almost dead.The frigid air chills the blink frog!h# $# 2You kill the blink frog!The frigid air chills the blink frog! The blink frog seems to slow down.h03587 = 8--h8h"R###hDA _The blink frog hits you but does no damage.hA@  You miss the blink frog.The blink frog is almost dead.The frigid air chills the blink frog.hM $#YF##F   blink frog (unaware, dazed, slow)You kill the blink frog!The frigid air chills the blink frog! The blink frog seems to slow down.hNA-8.6hoVT##hYP _The blink frog is distracted by your dazzling golden aura.hYA  You headbutt the blink frog!h#Y$#hl?69=9.4h#Y$###hN _You kill the blink frog!hK!t#Y$##h!'hl'9##h!*H _No target in view!hRc###hεhB_###hH _No target in view!huW##hhU###h H _No target in view!h~W##h/hg###hH _No target in view!hm#Y$###hhy#Y$###hoH _No target in view!hmn###hs:#h@uC _No target in view!h###h#Y$###hhqhq#hqhrh9shF~#Y$##h1$ ###h& #Y$###h' hRw H##hw h} #Y$##hv hg T##h hu #Y$###h h. Ih$5 n94###h? #0#--80.4 (1hNH ### _You now have 3594 gold pieces (gained 7).h- h h h h h% ;7h(  #####...### .#...600##...P#.... ### # #...#.##.....##.....Ph( L?.....$.......#....Y$$$........--#..##.$#####.#.#P# #.### #######  h) #h,0 b1##h0 *2.4 (2h6 S###h8 ? _You now have 3600 gold pieces (gained 6).h 3h h hN Bh  ##...#####...# .... ##....# #...# 6 ##... #...P.# #...#  #.... ##....# #...#  #...# #.....# #...#  #....##.....##.....P  #...?.....$. . #......... . #.....Y$$. . #..##.$#####.#.#P # # #.### ####  h T### hK T3.4 (1#h @360684.4 (2hc # _You now have 3606 gold pieces (gained 6).h;(h(hH*h=,h/hg5,h8U##...#####...#.... ##....# #...# 10##... #...P.# #...# #.... ##....# #...# #...# #.....# #...# #....##.....##.....P h<9#...?.....$. .#......... .#......Y$. .#..##.$#####.#.#P ## #.### #### h96### h#A+5.4 (1hA*6.4 (2hGh*J? _You now have 3610 gold pieces (gained 4).hݪIh h0Q9h ##...#####...#.... ##....# #...# #8##... #...P.# #...# #.... ##....# #...# #...# #.....# #...# #h7#....##.....##.....P ##...?.....$. .#......... .#.......Y. .#..##.$#####.#.#P #hb# #.### #### ### h+7.4 (1h*8.4 (2h@h? _You now have 3618 gold pieces (gained 8).h$h/%h1&h(h/90=h0h0h1h8R.... ##....# #...#  ##... #...P.# #...# 23h9 #.... ##....# #...# #...# #.....# #...# #....##.....##.....P  #...?.....$......... . #........  #..........  #..##.Y#####.#.#P # # #.### ####   h?'90h,@*1.4 (3hEhH? _You now have 3623 gold pieces (gained 5).h3h hhhB1=hhyhhhhoV   .##....#..#......   #... #....##.#....#.   ##... ##...#####...##   .... ##....# #...#   ##... #...P.# #...#   #.... ##....# #...#   #...###.....# #...#   #....##.....##.....P  hv #...Y.....$.........   #................  #................  #..##..#####.#.#P  ##P#.### ####  hQT#####h&4h225.4 (4hhi _t - 5 scrolls of teleportation (gained 1)hDhDh}EhSIh}KhR}3hShqUhVhWhGXheZh\hc\h]hp_h@bhb%4hchehghPhh@ihp .##....#..#.........# #... #....##.#....#.P##..30 ##... ##...#####...######. #.... ##....# #...# ### ##... #...P.# #...# # hdq]#.... ##....# #...# # #...###.....# #...# ### #....##.....##.....P #.P #............. ..... #................. ..... #................. ..... #..##..#####.#.#P. ####.hq ##P#.### #### # ## ##### # hhx@hnAh BhBhnEh GhSG%6hHh9Jh+LhbLhMhNhPhPhQhPShEU;7hOVhXh[h\h]h^h`h`hahjdhwfhf%8hghihlhlhzmhohph-qK9=h"rhuthwhwhxhTzhN|h|h}hyhh%V10=hhphn #... ##...##  ....## #....##  .... #....P#  ..######...##  ###.##P###....# h; ###+ #.#..........##  ....P ##.##.........# #.D...#.....>........#.# .....# '..<..'Y⌠P#...PPP.. .#...# #..P..#...#...###......^ hJ.##..##+##....P#P+##..## #.. .###..#.####+#.##.#..## ##...#.## ..P#..#.#.#...#.###..## #....### h7.......ß..+.⌠.#.#ß.P..# #.....# D   four-headed hydra (asleep) ........##...P+##....## #P...P# ...........####.....## ##...## .#..#.........#.....# #...##h 9 42.4 (40.0)  h?oYou open the door.  A four-headed hydra comes into view.hi/  --more--hI-h36 3.4 (41 _hO6h7O  Found a stone staircase leading up.h;F/  --more--h_ / _hhQ(Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  h=e - Zap: wand of charming (10)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation hɡAbilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchanth' Abil: Bribe Branch h][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhc h A#... ##...##Jingleheimer the Mimic....## #....##Octopode of Gozag Gold: 3630.... #....P#Health: 110/113 =======================-..######...##Magic: 24/24 ========================###.##P###....#AC: 13h# @Str: 14Doom: 32% ###+ #.#..........##EV: 15Int: 12  ....P ##.##.........#### SH: 0Dex: 16hT .#.D...#.....>........#.# XL: 14 Next: 69% Place: Lair:2 h .....# '..<..'Y⌠P#...PPP....... Noise: ---------  Time: 16143.4 (0.0) .#...# #..P..#...#...###......^ -) Horns h .##..##+##....P#P+##..## #....... Nothing quivered .###..#.####+#.##.#..## ##...#.## Yak ..P#..#.#.#...#.###..## #....### .......ß..+.⌠.#.#ß.P..# #.....#h7 ID   four-headed hydra (asleep) ........##...P+##....## #P...P# ...........####.....## ##...## h_ .#..#.........#.....# #...## _You now have 3623 gold pieces (gained 5). h _t - 5 scrolls of teleportation (gained 1) _You now have 3630 gold pieces (gained 7).  You open the door. h _A four-headed hydra comes into view. _Found a stone staircase leading up.hu 'h h F _Clearing quiver.hgP  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hThk.DDh0K======4.4 (1h!h$L _You bellow for attention! The four-headed hydra roars!h%\MWhat are your orders?hhQ.Dh--15h h./ _You bellow for attention!h\MWhat are your orders?h h+$ M.Dh$ %6h* h2- / _You bellow for attention!h+\MWhat are your orders?hhM.Dh-27hh!/ _You bellow for attention!hY #.# (slow)You gore the four-headed hydra!!  The four-headed hydra is moderately wounded.The frigid air chills the four-headed hydra!hrc===---8.2 (0.8h27#h? _The four-headed hydra seems to slow down.hg{6  You hit the four-headed hydra.  The four-headed hydra is moderately wounded.The frigid air chills the plant! The plant begins to die.  bites you but does no damage.  The four-headed hydra bites you. x2h{03-------9.0hh4I _The four-headed hydra bites you but does no damage.hb The four-headed hydra bites you. x2 _The four-headed hydra bites you but does no damage.  You hit the four-headed hydra but do no damage.The four-headed hydra is heavily wounded.rigid air chills the plant.  The frigid air chills the four-headed hydra!hg4=---8hA#hz? _The four-headed hydra seems to slow down.hY*  # !  The four-headed hydra bites you but does no damage.  The four-headed hydra misses you.The four-headed hydra barely misses you.h* (50.6hZ1 A#h4 I _The four-headed hydra bites you but does no damage.h E  You gore the four-headed hydra!!h0 #$  You kill the four-headed hydra!h 3630 =1 72==1.5 (0.9 _The frigid air chills the plant.hS 7#hy m _Your Spellcasting skill increases to level 1!h 3#h7 'hr A#h H _No target in view!hsQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (10)  g - Zap: wand of flame (30)  h=p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchant Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhEh#... ##...##Jingleheimer the Mimic....## #....##Octopode of Gozag Gold: 3630 .... #....P#Health: 104/113 ======================--..######...##Magic: 24/24 ========================###.##P###....#AC: 13Str: 14Doom: 31% h`###+ #.#..........##EV: 15Int: 12  ....P ##.##.........#### SH: 0Dex: 16#.....#.....>........#.# XL: 14 Next: 72% Place: Lair:2 .....# '..<..$Y⌠P#...PPP....... Noise: ===------  Time: 16151.5 (0.0) h.#...# #..P..#...#...###......^ -) Horns .##..##+##....P#P+##..## #....... Nothing quivered .###..#.####+#.##.#..## ##...#.## Yak h..P#..#.#.#...#.###..## #....### .......ß..+.⌠.#.#ß.P..# #.....# ........##...P+##....## #P...P# ...........####.....## ##...## hH.#..#.........#.....# #...## _The four-headed hydra bites you but does no damage.  You gore the four-headed hydra!!  You kill the four-headed hydra! _The frigid air chills the plant. _Your Spellcasting skill increases to level 1! hn3_No target in view!h'ho9#hCF _Clearing quiver.hKhhhh#^  The frigid air chills the plant. The plant begins to die.h*;5h1&  #... ##...## ....## #....##45 .... #....P# ..######...## ###.##P###....##+## #.#....###....P.##.##..#.....#.....>.#..# .'..<..Y.⌠P#...PPP---.#...# .#..P..#...#...###...... ..##..##+##....P#P+##..## # ..###..#.####+#.##.#..## ##...#..P#..#.#.#...#.###..## #....###.ß..+.⌠.#.#ß.P..# #.....#hJ2e.##...P+##....## #P...P#.####.....## ##...## ..#..#.#.....# #...## _The frigid air chills the plant!  You now have 3645 gold pieces (gained 15).hw> 2.5 (1  There is an open door, spattered with blood here.  The frigid air chills the plant. x2h/FZ#.hFF---3.5 (2hN7#hPV _A nearby plant withers and dies.hYhYhZh]h`heq _The frigid air chills the plant!hhhhi%6hihlhwhyhHzh[{h}e _A nearby plant withers and dies.h}h؀hhڄh; #..... .. #..... .. #... ##.....#.### ....## #....##...# .... #....h@ 'l⌠.+ ..######... ... ###.##P###... ####'####.#.. h7#...YP.##.##... #...#.....#.....>. h_ #.......#P⌠.'..<..'.⌠P#...PPP ##...#...#...#..P..#...#...###... h#....##..##+##.....#.+##..## #... h#....###..#.####+#.##.#..## ##... l   basilisk (wandering) ##....P#..#.#.#...#.###..## #....ß..+.⌠.#.#ß.P..# #....h\....##...P+##....## #P...hE 7.5 (4  You open the door.hYR.lh'278.5 (5hhݜ[ _A basilisk comes into view.h .. ..  .. .. #...  ..#.###   h0##...# ....  '.⌠.+  .l.  ####'### #...YP.# he#...#.....#.....>  #P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# hҿ<#. .#  hZ .. ..  .. .. #... hp\ ..#.###   ##...# ....  '.⌠.+  .l.  ####'### #...YP.# #...#.....#.....>  #P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# #. .#ha  hHehehlho_ _A basilisk is nearby!hmr .. ..  .. .. #...  ..#.### hɉx  ##...# ....  '.⌠.+  .l.  ####'### hH#...YP.# #...#.....#.....>  ha#P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# h;#. .# h] h6$  .. ..  .. .. #...  ..#.###   ##...# ....  '.⌠.+  .l.  ####'### #...YP.# h$ #...#.....#.....>  #P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# #. h% 6.#  h, h?- hm4 h7 _ _A basilisk is nearby!h\  .. ..  .. .. #...  ..#.###   h] ###...# ....  '.⌠.+  .l.  ####'### #...YP.# #...#.....#.....>  #P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# #. h] ,.#  h;  .. ..  .. .. #...  ..#.###   ##...# ....  '.⌠.+  .l.  ####'### #...YP.# h #...#.....#.....>  #P⌠.'..<..'.⌠#...#..P..#...###+##.....#.+##..## ###+#.# #. .#  hL h hs h+ _ _A basilisk is nearby!h| #.. ###...  ... .. #... ##...#.### ....#####...# .... #.h\} v.'.⌠.+ ..### #.l.# ###.##P#######Y####.#. #....P.##.##.. #...#.....#.....>....  #.......#P⌠.'..<..'.⌠P#...PPP ##...#...#...#..P..#...#...##h} ..##+##.....#.+##..## ....#####+#.##.h"~ # ##....P#..#.#.#...#.###..#ß..+.⌠.#.#ß.P..# #.h· h) i  The basilisk gazes at you.h% d36459.5 (1h, k _You easily resist. _There is an open door here.hP # You headbutt the basilisk!  The basilisk is moderately wounded.The frigid air chills the basilisk but does no damage.h%k96/113 --==60.4 (0.9hxA#h"- _The basilisk bites you!h\L#Y#  The frigid air chills the basilisk but does no damage. _The basilisk bites you!  You miss the basilisk.plant! The plant begins to die.  The frigid air chills the basilisk!h5i  The basilisk gazes at you.h"j#Y#hB#4-1.2 (0.8h}*i#Y#h;  The frigid air chills the basilisk!  The basilisk gazes at you. _You easily resist.  You hit the basilisk but do no damage.  The basilisk is severely wounded.  The frigid air chills the plant. The frigid air chills the basilisk!hD$#Y#hI3645 --0 -2.0hOi#Y#hRL _You kill the basilisk!h)y*#hy'h_a#Y#h2H _No target in view!hT#Y#hxhi_#Y#h H _No target in view!hQOI#h....... Yak #P⌠.... ###.### _No target in view! _The frigid air chills the plant!h 3.0 (1.0  You now have 3651 gold pieces (gained 6).  The frigid air chills the plant!h|#'#.hؤD-4.0 (2hhҬV _A nearby plant withers and dies.hd hne hf hwj hl hq Bhs hs %8ht hx A  There is a broken door here.hz hE{  [39;49m_h{ h} h h] h h/ hׄ hv K9=h h h h h hΖ h hx [100/113=h: hB h/ hy hK h1 h h hx h hڧ he 336511h9 ,h? h h h h hڳ h hڶ h] h %2h h h h h; h\ hW h %3h h hn h h h hZ h h hm h hd 54=h h h[ h hJ hP h h h h N5=h h h" h| h hC h h? hH hy hp h %6h h6 h@ h h h0 h hR h hy h h %7hF h h h3 h h hz h %8h h h hH h1 h hz h hm h h. hx 59=h h hM h2 h h h! h# hM$ h^% h' h( h[( $10hw( 2=h( h) h* h* h+ h. h0 h1 %1h2 h3 h4 h5 h5 h6 h7 h88 hB9 h= hz? h@ %2hTA hC hE hE hiF h|H h+J hvJ hK hM hO hdP K3=hQ hW hkY hY hZ h\ h^ hF_ hF` hb hmd hd he hg hZi hi #=hj hk hSm hn hao hp hs h3v hv hw hy hz hz h_{ h| hm} h} h%~ h hC h h< h h h0 h hg h= h hډ h h֋ ,h. h hٍ h h h h hڑ h h h/ hҖ h h} h) hg h h h h4 h# hQ h? h h h+ h' h~ h h h hݰ ho h h- hy h h hw hû h h5 h h$ h h h h h h` h{ h h h hT h h h h ,h h hw h h h hQ h h h h h/ h h h h$ h h+ h h h h h h h h h h h h0 h! h h h h h. h h h h h h h h h h h h& he h( h hH hI hg" %#...##.#...# #.....# #..........# #....P# #..........# ##...# #..........####....## #...####....#..P...P########...# ##.............###.....###..............h" ###....###.......>......#....###PY...##........246.0 (82.0)##....###....###....########...P# #...## ##...# #P...## #...# #P...#  h# #P...# #...# ##...# ##...## #.... P...# #....# #...## ##.... #...###....## ....# h@$ #...# #.....# #...#hb) h\+ T _Key pressed, stopping explore.h9P  _hJU XhU hV h&W hX hMj hl hm h"n hp hr hes hs hv h`w h x hy h~ h hd h h Bh h h& h hA h h h hĐ hV h hs h. h h h~ hQ h h~ hœ h h& h hp h Bh h. Xh h# h h hR h h h h h$ h} h h h h h{ h hI h h8 h h hl h_ h h hn h hU h h h h h hC h h h h- h h h@ h h[ h h5 h h7 h h h< h hn h h4 hW h hT h hk! h# hB$ h$ hX% h& h' h( h( h- h1 Bh#2 h3 h?4 h4 h6 h;9 ,h9 hx; h< h,= h> h? h@ hIA h?B hC hE hE hF hH hI hJ hJ hL heM hM h^N hU Bh|V hX hY hUZ h[ hs] h_ h#h  .##..#.....####...#... ###..# ...........# ##l.....# #...## ...........# #.....## ##....# ...........# #...### ##.....# hh ######....## #...# #....#.....# #...## ##...##.....# ###....# ###.#...####.....# # # ###.........Y..# ## # #.............######.#..... # ##.......................######...###..#...............####.#...# ####...............# hai ###.##....#.# .###.##...## l   komodo dragon (wandering) ..#.##.....# #....## ##.#...## ......#...## ##...## #...!..# #.###.....## ## #.hj #...##hp .300.0 (54hq +1.0 (55h w hx ` _A komodo dragon comes into view.h M   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....# # ###.........Y..# # #.............# # ##...............  ###...###..#........  ###.#...# ####........ ...#.# #.....### .....# #....##  ...... ##...##  .   h &   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....# h'V ###.........Y..#  #.............# ##...............  ###...###..#........  ###.#...# ####...........#.# #.....### .....# #....##  ...... ##...## .  h.3h96hl8d _A komodo dragon is nearby!hIM   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....# # ###.........Y..# # #.............# # ##...............  ###...###..#........  ###.#...# ####........ ...#.# #.....### .....# #....##  ...... ##...##  .   hi   ##l.....#  #.....## h(Y #...###  #...#   #...##  ##.....# ###....#  #.#...####.....#  ###.........Y..#  #.............# ##............... h ###...###..#........  ###.#...# ####...........#.# #.....### .....# #....##  ...... ##...## . hf h,hhYhd _A komodo dragon is nearby!h M   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....# # ###.........Y..# # #.............# # ##...............  ###...###..#........  ###.#...# ####........ ...#.# #.....### .....# #....##  ...... ##...##  .   hW   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....#  ###.........Y..#  #.............# ##...............  ###...###..#........ h&N ###.#...# ####...........#.# #.....### .....# #....##  ...... ##...## .  hhhh d _A komodo dragon is nearby!hoM   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....# # ###.........Y..# # #.............# # ##...............  ###...###..#........  ###.#...# ####........ ...#.# #.....### .....# #....##  ...... ##...##  .   h[b;   ##l.....#  #.....##  #...###  #...#   #...##  ##.....# ###....#  #.#...####.....#  ###.........Y..#  #.............# ##...............  ###...###..#........  ###.#...# ####...........#.# #.....### .....# #....##  ...... ##...## .  he3h9qh\w" hw#######...#.##....#.# #.. .##..####...#... ###..# ##l.....# #...#..## ## ...........hw## ##..... ######....# #....### #. #...##hxn#.....# ###....# ##  #.#...#### ###............# ##....................######.#..... # ##.................### ###...###....  ###.#...# ###.......... ###.##....#.#.###.# ..#.##.....# #....## ##.#...# ......##hyY#...!.. _A komodo dragon is nearby!h8zhLl.h72.0 (1.0) _hіh t ##............# #######...#.##....#.#.. #.. .##..####.l.#... ###..# h ##......# #...#..## ## ...........## ##..... ######....# #....###  #...###.....# ###Y...# ##  #.#...##### ###.... ##........h p######.#..... # ##...............### ###...###.....  ###.#...# ###.......... ###.#h .###.##.##.....# #....## ##.#...#h3 h Ll.h %3hl h hyz l #.###.### # ##............###.. #######...#.##..l.#.#... #.. .##..####...#....# ###..# ##......# #...#..## ## h{ \...........## ##..... ######....# #....###  #Y..####.....# ###....#  #.#...####.....## ###....... ##..............######.#..... # ##..............### ###...###...  ###.#...# ###.......... h1| 5###.#.###.#h~ hp Ll.hZ %4h hX h # ##..[..<.....#.##.. ## #......####### # ##.........l..### #######...#.##....#.#... #.. .##..#h ###...#....# ###..# #.# #...#..## ## ...........## ##..... ######....# #....###  #...####.....# ###....#  #.#...####.....## ###......# ##....................######.#..... # ##..............### ###...###...  ###.#...# ###..........h h Ll.h %5hhhYae....###.#....P.... ##..... # ##..[..<.....#.##.. ## #...l..####### # ##............### #######...#.##....#.#... #.. .##..####...#....# ###..# #.# #...#..## ## ...........## ##..... ######....# #....###  #...##hb##.....# ###....#  #.#...##### ###.....# ##.............######.#..... # ##..............### ###...###..hchlPl.hl%6hshSuh}#....#####........##...........###.#....P.... ##..... # ##..[..<....l#.##.. ## #.............####### #h( ##............### #######...#.##....#.#... #.. .##..####...#....# ###..# #.# #...#..## ## ...........## ##..... ######....# #....###  #...###hP#.....# ###....# ##  #.#...##### ###hv ##.............######.#..... # ##.........###hh6hvl.7h^hh,%....## #.....##.....>....#h%#....#####........##...........###.#..l.P.... ##..... # ##..[..<.....#.##.. ## #.............####.### # ##............###. #######...#.##....#.#... #.. .##..#ha&###...#....# ###..# #.# #...#..## ## ...........## ##..... ######....# #....###  #...###.....# ###....# ## h)' #.#...##### ### ##........######.#.....h(h2Il.hQ3%8h;h=hw##..#.# #...P.....## #.....##.....>....##....#####........##...........###.#.l..P.... ##..... # ##..[..<.....#.##.. ## #.............####.### # ##............###.. #######...#.##....#.#... #.. .##..####.Y.#....# ###..# #.# #...#..## ## ...........## ##..... ######....# #....###  #...##hFy8#.....# ###....# ##  #.#...##### ### ##.......hyh͂q.l9hehh #.....# #....## ##......####..#.# #...P.....## #.....##.....>....##....#####........##...........###.#....P.... ##..... # ##..[..<....l#.##.. ## #........#### # ##............### #######...#.##..Y.#.#... #.. .##..####...#....# ###..# ##......# #...#..## ## ...........## ##..... ######....# #....###  #...###.....# ###....# ## hU #.#...##### hhBP.lh&10hh h^t[##...#####...## #..#  #.....# #....## ##......###  ##...## ##..#.# #...P.....#  #....## #.....##.....>....##  ##....#####........##........  #....###.#....P.... ##.....#.##..[..<.....#.##.. ##..###. h2u #............l####. #...####  ##..........Y.###.. #....# ######...#.##....#.#... #....# ##..#.....####...#....# ###..# # ##......# #...## # #.....#....# ..........# #...### ##..... #####....## #...# #....####.....# #...## ##...#..###.....# ###....# #hvh~K.lh~%1hghphg ..#ll  slow) _A komodo dragon is nearby!is nearby!  The komodo dragon hisses angrily.  You headbutt the komodo dragon!  The komodo dragon is moderately wounded.  The frigid air chills the komodo dragon!hJ4===8 (0.8hA#h; _The komodo dragon seems to slow down.hg$ ## You hit the komodo dragon.  The komodo dragon is severely wounded.The frigid air chills the komodo dragon!hg`00----2.6hkhmX _The komodo dragon seems to slow down. The komodo dragon bites you!h=  You barely miss the komodo dragon.The komodo dragon is almost dead.The frigid air chills the komodo dragon!hb#$##hBKhh$3651 1--- 4--3.4hS##h$Q _You kill the komodo dragon!h7OM##hOO-hT:#hlVH _No target in view!hh#h#h9hghha h#hRhH _No target in view!h:### h<h<:_No target in view!haX##h0h#hh hih:_No target in view!h ]#hY##hLH _No target in view!hk###hh?S##hC _No target in view!hxU##hhA#hh]#hS##hMhj_###hfhQ##hsha9##h"bhfY###hihq###hhYS##hh^X#heQ##hghV##hS##hhI hБ h h h h : _hl ##...#####...## #.# #.....# #....## ##......### 68##...## ##..#.# #...P.....#h #....## #.....##.....>....##.##....#####........##.#....###.#....P.... ##.....#.hܡ 5##..[..<.....#.##.. ##..###.##.......####. #...###.h s.Y###.. #....# -h) Y...#.##....#.#... #....# ..#.....####...#....# ###..# hM Y# ##......# #...## # #.....## ##....# #hr # #...### ##.....#....## #...# #....####.h x#.....# #...## ##...#..#h v##.....# ###....# ##.h a##4.4 (1.0h D-5.4 (2h S##hٱ = _You now have 3668 gold pieces (gained 17).h5 hʈ h; h h hʖ 2h h h< %3h h hB h h h h hA h h/ h h K4=h& h h h h1 h/ h h޺ hK h½ h hG c36685=h̾ h h h hI h h h %6h XhK hC hh h h/ hk h h %7h h h, h hE h h h %8h h h| h h h h he h h h h K9=h= h h hk hi h< h hi hJ h; h h V10=h h- h hH h h h? h %1hJ hq ha h h$ h h h9 ht h h] h %2h  h h h h= h_! h# h# h8% hu( h* h2+ K3=h, h. h*0 hs0 h1 h5 h6 ,h7 h9 h]: ,h; hY< h= h= 2=h}> h? h@ h@ hsA hB hC h]D hE hF hH ,hmI hJ hqK hK hrL h8M hN hEN hN h$R h&U ,hU hW hY ,hZ h\ h^ h^ h_ hgc h@e he hf hh htj hj h'k hl h!n hzn ho hq h>r hr ht hu hw hlw hw hz hz h{ h{ h+} h8~ hz~ h  h) h0 h h h h ,hI hو h hg h h hC 9 ....P#.###...## ...#  P............### #...#  ...............##....#  .........##..........##  ....PPP.#P..#####.....#  #...###....P# #h##...##  #...###....## ..##..#  #....#....######.....#  ......Phŗ u.Y....#  #....#...#....#......#  ..#.......#.###....#  #...######....## ...##  #...# #....# ...#  #...P #...## ..##   h   wolf (asleep) ..... #...# ..  #.. #...# .#.  #...# h۟ 067.4 (52.0)h +8.4 (53hf h W _A wolf comes into view.h( . ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# h. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..## h- #...# ..  #...# .#.  #...# h-3hah[ _A wolf is nearby!h'. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# hfs. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...# h #...## ..##  #...# ..  #...# .#.  #...# hhſhh[ _A wolf is nearby!he. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# h;l. ...# . #...# . .# .###.....# . #h##...## . ..##..# hm..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# hshsh yhz[ _A wolf is nearby!ht. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# hL. ...# . #...# . .# .###.....# . #h##...## . ..##..# ..#....######.....# .P.........Y....# ...#....#......# .......#.###....# #....## ...##  #....# ...#  #...## ..##  #...# ..  #...# .#.  #...# hvh hM%h+/ #...#### #.... ....P#.###...## P...### #............##....# ......##..........## ....PPP.#P..#####......P#h#h##...##h/`.###....##h...## #....#....###### ......P............#....#......# .#.......#.###....#####....## ...##...# ....hh 3 wolves (asleep) #...P #...## ..## ..... #...... h/a#...#. _A wolf is nearby!h(8h809.4 (1.0)h^Jn _2 wolves come into view.hI .<..# #...## #...#### #.... ....P#.###...## P### #......##....# .....##..........# ....PPP.#P..#####.....P#h#h##...#####....##h..Y##..# #....#....###### ......P........#....#......# .#.......#.###....#####....## ...## #....# ....# hG #...P #...## ...## ........ h h &70h h5 h/  The helpless wolf fails to defend itself.  You gore the wolf!!  The wolf is almost dead.  The frigid air chills the wolf.  The wolf howls!  The frigid air chills the wolf.h1W  You kill the wolf!hC2h2h9.#$h.hhh 2 wolveshx=r3668  ====1.2 (0.8hB9#hD5 _The frigid air chills the wolf!h  You closely miss the wolf.The wolf is moderately wounded.The frigid air chills the wolf! x2h,h%#$#.   wolfh\=---2.0h>9#hH _You kill the wolf!hl  You hit the wolf.  The wolf is almost dead.The frigid air chills the wolf.hm#$#$#h#W5---8h)B#h`,H _You kill the wolf!h@;h; h?[##hLAH _No target in view!hiS##hhҪO#$#hH _No target in view!hiS##h6hq#$##hkH _No target in view!hK##h5hxW#$#h]H _No target in view!h6S#$#hh _#$#h H _No target in view!hz[#$#h6hYS##h1@ _No target in view!hmA##h"hW?##hhS##h}hA#hՈh"4#hhv_#$#h :h1 h hh : _ho #.<..# #...## ...## #...#### #....# ...# 82 #....P#.###...## ...# .Ph.### #...# .##....# .##.## .PPP.#P..#####.....# #...###....P#.#$##...## hM| #...###....##..Y.##..# hj-#....#....######.....# #......P.......# #....#...#....#......#  #....#.#.###....#  #...######....## ...##  #...# #....# ....# hP #...P #...## ...##  ..... #...# ... h#$#3.8 (1.0#h(D-4.8 (2h#7#h%= _You now have 3682 gold pieces (gained 14).h7hM8h8h%:h<hB,hBkM#...## ####.... #.<..# #...##8#...#### #.... #....P#.###...## PhC### #......##....# .....##..........# .....PPP.#P..#####..... #hYC P#.#Y##...##  #...###....##....##..# ##....#....######.....# #hC......P........# ##....#...#....#......#  ....#hC"..##hIm#Y#5.8 (1hCJ*6.8 (2h[N[##h8P? _You now have 3688 gold pieces (gained 6).h7 h8 h+9 h; hi= hB h0C hD hD +3688hE hF h,I hgI hI hK hM h]M h=N hP h,R hR hS hU hW h X h Y hZ h]b V ..###....P#.#.##...##  ..###....##....##..#  ...#....######.....#  ....P..............#  ...#...#....#......##  ##.###....#  hb ######....## #...##  # #....# ##....#  ..P #...## #.Y..##  ... #...# ##....#  . #...# #...#.#  hc k#...# #....##  #...! ....##    .....  S   black mamba (asleep) ....##  .....S  h7n V83.8 (74.8 (8hr h|u ^ _A black mamba comes into view.hyI . .##..# ....# ....# ....## #....#  #...##   ##....#  hXJ  #.Y..##  #...# ##....# . #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S h D. .##..# ....# ....# ....## #....#  #...##   ##....#   #.Y..##  #...# ##....#  #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S h$  _A black mamba is nearby!h\ . .##..# ....# ....# ....## #....#  #...##   ##....#   #.Y..##  #...# ##....# . #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S h- D. .##..# ....# ....# ....## #....#  #...##   ##....#   #.Y..##  #...# ##....#  #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S h# h h{ hc b _A black mamba is nearby!h4 . .##..# ....# ....# ....## #....#  #...##   ##....#   #.Y..##  #...# ##....# . #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S h<D. .##..# ....# ....# ....## #....#  #...##   ##....#   #.Y..##  #...# ##....#  #...# #...#.# #...# #....## #...! ....##   .....  ....##  .....S hsD3h7JhLb _A black mamba is nearby!h{###....##....##..#  ....######.....#  P..............#  #...#....#......##  #.......#.###....#  .######....## #...##  .# #....# ##....#  .P #...## #....##   #...# #   #...# #...#.#  #...# #....## #...! ....##  ...... ......   ......##  .......S  #.######.   h-h15.8 (1 _hhh6 i....######.....#  P..............#  .#...#....#......##  .#.......#.###....#  ######....## #...##  # #....# ##....#  P #...## #....##  . #...# #   #...# #..Y#.# #...# #....## #...! #.....##  .............   ........##  ........S  #.######.  ## #   hZ> h> %6h&D h|F h1 .P......... .#...#....#......##....#.###.... ######....## #...#  ##.... P## #....## . ##....##  #...#.#.#! #.....## .............  ##S #.######.# #hC !h h %7h# h hJ #...#....##....#.###.... ######....## #...#  ##.... P## #....# . ##....##  #...#.###....##! #....Y## ............. ##S #.######.# ##h !h& hn' %8h- h0 h1 ....#.###.... ######....## #...#  ##.... P## #....# . ##....##  #...#.####....##!.#.....## ...........Y.# #S #.######.## ##h hY %9h h hD W######....## #...# #  ##.... P## #....# . ##....##  #...#.####....#!.#.....## ............. ##S#.######.### #h <90h$ h& h S#S  A black mamba is nearby!  The helpless black mamba fails to defend itself.  You hit the black mamba.  The black mamba is lightly wounded.  The frigid air chills the black mamba! The black mamba bites you!  You are poisoned.h 0===---==1.6 (0.8Pois Yak h h͗ 2 _The black mamba poisons you!h r#You are poisoned. _The black mamba poisons you!  You headbutt the black mamba!  The black mamba is heavily wounded.  The frigid air chills the black mamba.  You feel very sick.h W0---2.4he B#h8 C _The black mamba bites you but does no damage.h /M# You feel very sick.bites you but does no damage.  You hit the black mamba but do no damage.!h h97/113 --3.3 (0.9h [##h) _The black mamba barely misses you. The black mamba closely misses you.h2  You closely miss the black mamba.The black mamba is severely wounded.The frigid air chills the black mamba!h  #$##.#You kill the black mamba!hM 3688 5-29 6-4.1 (0.8hH :#h $ _You feel sick.h` A#h` 'hf q##.#hi H _No target in view!h B#hu hv q##.#hG H _No target in view!hO 3-hL  _You feel very sick.1-h- 3 _You feel sick.hL 3h3 _You feel sick.hei89=-hh3 _You feel sick.hK8-hh3 _You feel sick.hhh 3 _You feel sick.hc %7h h =You feel sick.  hd6=Yak hVhj _You are no longer poisoned.hh;7h,  #....# ##....#   #...## #....##  91  #...# ##....##  #...# #...#.# #...# ###....## #...!.#.....##  .............#   .##  .#  -#.######.#  ## ###       h/403.1 (9.0hTH-4.1 (10.0)hh'? _You now have 3691 gold pieces (gained 3). h h h hO h h8 h, h h4+3691 h h h h%9 h h h hv h h h h h] h hy hL90= hT h h, h  h! h hU1= hs h hR h h hk h h% hw h h h6%2 h h hB h h hH h hH h h h h%3 h h hn h hZ h hl h%4 h h h hp hL h h h hS  h  h  h` K5= h'  h> hy h hP h] hI hU6= hB h; h hM h h h= h h hI hJ h%7 hq hq  h9" h" h# h& h' h ( ho) h+ h:- h-%8 h. h1 h2 hw3 h4 hR; h< ha=K9= h> hCA hB hMC hD hrG hPI hI hJ hFM hN hO[100/113= hP hR htT hT hV h#X hY hY hZ h\ h{^ h^%1 h_ h}a h>c, h>d haf hg h#h%2 hi hmj h l, hl hy h@{ h{ h| hR  There is a stone staircase leading down here. hą h,3 _ h hl hx h hb h h h\K4= h h hȗ h- h h h, h hš h5= h h, h- h hQ h h hV hʸ hw%6 h h h! h h6 h! h hM%7 he h3 h h2 hf h hr h h hL h( hq%8 h h h h hV h h h h h  h hK9= h3 h h h" h h h hwV10= h h h h h hM h h h: h! h h5%1 h h h, h0 h hV, h h hK h%2 hP h h  h  hD  h$  h8  h  h D3= hm  h hu h h h h h h2 h h3 he h h h hp9= h h/ h1, h3 h> h@ h@ hbA hyGF ..######....##.#...# ...# #....####....## ...# ##...# ##....P# ..## ##...###.....## ..## #............# !..# #............# ..## #............# ...# #......#.....## ..## ##...#####Y...# 77.1 (73  htH..# #...## #....## ..#### #....# #....# ..P#.###...## ##...# ...........#####...# .............##....# .......##..........## ..PPP.#P..#####.....# ..###....P#.#.##...##  h"L hNT _Key pressed, stopping explore. hRfI h{p hq hIy: _ h9 hB hC hb h h> h h hّ hG h hP h hؘ hߝ hz hǞ h# h h h hQ h hB, h hE h) h h} h0 h h h% h h hV h h" h hz h h% h  h h h hk h h h h  hr hU h/ h h= h< h_  h  h  h h hN h h h h h2 h h# h]% h% h& h* h\, h, h- h1 hO3 h3 h4 h8 hV: h: h; h~? hV@ h@ h A hB hC hC hD h+G h|H hH hI hL h^N hN hVO hP hQ hQ hgR hT hXV hV hW hZ h[ h\ h\\ h] h^ h7_ h_ h.a h7b hb h4c hd h f hxf hg hh hi hCj hj hl hm hXn h,o hp hq hCr h&s ht hu h*v hv hx h~y hy hz h:| hE} h} h/, h, hP hLj hf hщ h hD h h' hv hT h h hԓ hכn h h h) hf h h; h֟ h hx h h h hq hܨ h h h h hF h h hP h h1 h h h hC ha h h` h˶ h hR h hк h h޻ hv h h h[ h h h< h h h\ h hb h h h h! h h$ h  hL h h" h h h h h h hT hS hX h h h h  h h= h h h h h6 h hC h h h h h hc h h h6 hF h h h h h h h{ hC h h) #####  ####...## #........  ####..#####. #####.#### ###### ####.## #. .#P##.#.P######..#.###.##..## ##..................# ##.........................# #...............Y...........# #.556.1 (79 #...#...###.##P#...P#.##[...# ## #####...# ######...#####...## # P# #....# #.....# #....## ## ## ##...## ##...## ##..#.###. # #P...P# #....## #.....##.. # ##....# h)[m ##....#####........ # #.....# #....###.#....P.... # #....P# ##..[..<.....#.##.. h@B _Key pressed, stopping explore. h3C hY h[ ha: _ he hg hhg h h htm hGo, ho hMt h-v, hv hLz h{ hh| h} hx h h` h h h hl h* h? hB hab  You see here a +0 scale mail. h h _ hܨ h] hK h h hi h  hR hԴ h< h h, hu hvB h h h8 h hX hA h h4 h h h h h] h  hg hy h h h h hP h hB h h[ h hI h, h h" h2 h h h h , h h) h h! h h; h hg h hO h! hk h h# h h6 h hyB h hC h hM h" h h~ h h h h h( h h  h/ , h  h&$ #........# #.####....#  ##......### #..##..<..#  #...P.....######.#####...##  .....>....##......# #.....#  ..##..........[P.P# #....##  ...##.....#......####.....#  ####..###.###..###.....##  #..##...##### ##..####...#  #....# ##Y## ##...#  89.1 (33 ..###....# #..P# #....#  .## ###..# #..#####...#  ## #...## ##.###.....##  # ##....# ###...........#  [40 h$m ##.....###....[.......##   #....####.#...........#   ##...#..##......##....##   ##............#####....#   h*+ hg,E _Done exploring. h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.1  12.0   0   g + Spellcasting 1.1   2.4  -1          b + Unarmed Combat 10.0  12.0   0   h - Necromancy   0.0   0.5   0 +4 c - Throwing   0.0   1.0   0   i + Translocations 1.4   2.0   0       j - Fire Magic   0.0   0.5   hí0 +4 d - Ranged Weapons   0.0   1.0   0          k + Evocations10.3  10.1  +1  e + Dodging10.0  12.0   0   l * Shapeshifting  18.5  19.6  -1  f + Stealth13.2   8.2  +4                                [37 hЮ0m                                      Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets!hE !hL !hTU  #........# #.####....#   Jingleheimer the Mimic ##......### #..##..<..#   Octopode of Gozag Gold: 3691 #...P.....######.#####...##   Health: 113/113 ======================== .....>....##......# #.....#   Magic: 24/24 ======================== ..##..........[P.P# #....##   AC: 13Str: 14Doom: 29% ...##.....#......####.....#   EV: 15Int: 12  ..####..###.###..###.....##   SH: 0Dex: 16 #..##...##### ##.[4!hV 0m.####...#   XL: 14 Next: 76% Place: Lair:2 ....#....# ##Y## ##...#   Noise: ---------  Time: 16589.1 (0.0) ..###....# #..P# #....#   -) Horns .## ###..# #..#####...#   Nothing quivered ## #...## ##.###.....##   Yak # ##....# ###...........#  ##.....###....[.......##   #....####.#...........#   ##...#..##......##....##   ##............#####....#    _You now have 3691 gold pieces (gained 3). !hQV _There is a stone staircase leading down here. _Key pressed, stopping explore. _Key pressed, stopping explore. _You see here a +0 scale mail. _Done exploring.!h] !hl] '!hc !he !hv 3!h !h! ` .................!h" !h( !h* E _Done exploring.!hq !h2 !h !hR !h! !h !h( E _Done exploring."hv"h,w"hx"h8"h3"hE _Done exploring."hI"h "hC "h"h%"hs* "hu+"h=,7_Done exploring."h[?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]? "hZ& [?25l[?1c"h_, "h. 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a stone staircase leading up"h/ b - [Lair:2] a stone staircase leading down  c - [Lair:2] a staircase to the Snake Pit  d - [Lair:2] a stone staircase leading up  e - [Lair:2] a dispersal trap  f - [Lair:2] an escape hatch in the ceiling  g - [Lair:2] an escape hatch in the floor  h - [Lair:2] a stone staircase leading up  i - [Lair:2] a stone staircase leading down  j - [Lair:2] a stone staircase leading down#h1#hf8#hD #........# #.####....#   Jingleheimer the Mimic ##......### #..##..<..#   Octopode of Gozag Gold: 3691 #...P.....######.#####...##   Health: 113/113 ======================== .....>....##......# #.....#   Magic: 24/24 ======================== ..##..........[P.P# #....##   AC: 13Str: 14Doom: 29% ...##.....#......####.....#   EV: 15Int: 12  ..####..###.###..###.....##   SH: 0Dex: 16 #..##...##### ##..####...#  #hG XL: 14 Next: 76% Place: Lair:2 ....#....# ##Y## ##...#   Noise: ---------  Time: 16589.1 (0.0) ..###....# #..P# #....#   -) Horns .## ###..# #..#####...#   Nothing quivered ## #...## ##.###.....##   Yak # ##....# ###...........#  ##.....###....[.......##   #....####.#...........#   ##...#..##......##....##   ##............#####....#    _Done exploring. _Done exploring. _Done exploring. [#hG40m_Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @#hH#hI'#hO#hQ. _#h4#hӘLevel 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)#......................................# #...# ##....# #..........## #......................................# #..## #...#.# #..........# #...#..P...#...#...###.##P#...P#.##[...# ##..###..#### ##.#P##....# #...###....#####...# ######...#####...## #........# #.####....# #hX#...# #P...P# #....# #.....# #....## ##......### #..##..<..# ##...# #....## ##...## ##...## ##..#.###...P.....######.#####...## #....####...# #P...P# #....## #.....##.....>....##......# #.....# ##....##....# ##....# ##....#####........##..........[P.P# #....## #...##.#...# #.....# #....###.#....P.....##.....#......####.....# #..........# #....P# ##..[..<.....#.##..####..###.###..###.....## #..........# ##...## #.............####..##...##### ##..####...# #..........####....## ##............###....#....# ##Y## ##...##h #...####....#..P...P#######...#.##....#.#...###....# #..P# #....# ###...# ##.............##..#.....####...#....## ###..# #..#####...# #.....###........................# ##......## #...## ##.###.....## ###....###.......>...............# #.....## ##....# ###...........# #....###P....##.................# #...### ##.....###....[.......## ##....###....###....#######....## #...# #....####.#...........# ##...P# #...## ##...# #.....# #...## ##...#..##......##....## #P...## #...# #P...# ##.....# ###....# ##............#####....# #P...# #...## ##...# #.#...####.....## #.......>......# [#h) 40m##...## ##...## #....# #P...## ###............# ##..............# #....# #....###...## ##....# #.............######.#.....##.....####....# #ho\<Y#hn #hȞ  #........# #.####....#   Jingleheimer the Mimic ##......### #..##..<..#   Octopode of Gozag Gold: 3691 #...P.....######.#####...##   Health: 113/113 ======================== .....>....##......# #.....#   Magic: 24/24 ======================== ..##..........[P.P# #....##   AC: 13Str: 14Doom: 29% ...##.....#......####.....#   EV: 15Int: 12  ..####..###.###..###.....##   SH: 0Dex: 16 #..##...##### ##..####...#  #h  XL: 14 Next: 76% Place: Lair:2 ....#....# ##Y## ##...#   Noise: ---------  Time: 16589.1 (0.0) ..###....# #..P# #....#   -) Horns .## ###..# #..#####...#   Nothing quivered ## #...## ##.###.....##   Yak # ##....# ###...........#  ##.....###....[.......##   #....####.#...........#   ##...#..##......##....##   ##............#####....#    _Done exploring. _Done exploring. _Done exploring. [#h5 40m_Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @#hg #hw #h $ _#h X#h #h #hI #hŻ #h #hѿ #h ,#h' #h #h #hT #hg #h #h #hG #h #hh #h~ #h #hQ #h~ #ho #h #h #h9 #h #h #hx #h #h #h #h #hy #h #h #h #h #h #h #h #h #h #h& #h. #h #h #h #h #h^ #h #hQ #h #h #hY #h #h #h. 7  #...####.###   ##...# #.#####  ##...## ##..#..######  #.....# #....P#  ##....# #..........##  #...#.# #..........#  #..#### ##.#P##....#  ....# #.####....#  ### #..##..Y..#  605.1 (16.0)..######.#####...##  ....##......# #.....#  #h ........[P.P# #....##  ....#......####.....#  ..###.###..###.....##  ..##### ##..####...#  ...# ##.## ##...#  ...# #..P# #....#  #h #h #h a _There is a stone staircase leading up here.$h$h$h$h:F _Unknown command.$hE$h$h$h$h}76.0) _$h$hI   ##   ####.#  1 #[.Y#   #.....##   $hij!#...###   #..   .           $h$h`,2.8 (1.7$h-2$h6( _You climb upwards. $h<7U_There is a stone staircase leading down here.$hU $h*X Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelins$hX c - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (10)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation $h Y Abilities ([,] to cycle)Abil: Potion Petition Abil: Call Merchant Abil: Bribe Branch $h7Y ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on$h $h( x  Jingleheimer the Mimic  Octopode of Gozag Gold: 3691  Health: 113/113 ========================  Magic: 24/24 ========================  AC: 13Str: 14Doom: 29%   EV: 15Int: 12  ##   SH: 0Dex: 16####.#   XL: 14 Next: 76% Place: Lair:1#[.Y#   Noise: ---------  Time: 16606.8 (0.0)$h H#.....##   -) Horns#...###   Nothing quivered#..  Yak .          _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _There is a stone staircase leading up here. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.$h/ '$h! $hR F _Clearing quiver.$h@x$hInventory: 23/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower $hX"Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration Talismans (go to first with %) $h҄F i - a rimehorn talisman (worn)a - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%hT%h   Jingleheimer the Mimic  Octopode of Gozag Gold: 3691  Health: 113/113 ========================%h. c  Magic: 24/24 ========================  AC: 13Str: 14Doom: 29%   EV: 15Int: 12  ##   SH: 0Dex: 16####.#   XL: 14 Next: 76% Place: Lair:1#[.Y#   Noise: ---------  Time: 16606.8 (0.0)#.....##   -) Horns%h #...###   Nothing quivered#..  Yak .          _Search for what [Enter for "@", or ? for help]? @ _There is a stone staircase leading up here. %h _Unknown command. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.%h7%h'%h#%hp%hYRead which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationa - 7 scrolls of enchant armour  i - 2 scrolls of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected%hC %h %ha   Jingleheimer the Mimic  Octopode of Gozag Gold: 3691  Health: 113/113 ========================  Magic: 24/24 ========================  AC: 13Str: 14Doom: 29% %hI   EV: 15Int: 12  ##   SH: 0Dex: 16####.#   XL: 14 Next: 76% Place: Lair:1#[.Y#   Noise: ---------  Time: 16606.8 (0.0)#.....##   -) Horns#...###   Nothing quivered#..%h   Yak .  %h         %h _Search for what [Enter for "@", or ? for help]? @ _There is a stone staircase leading up here. _Unknown command. _You climb upwards. %h; _There is a stone staircase leading down here. _Clearing quiver.%h P  Okay, then.%h '%h %h . _%h,6 %h6 %h7 %h< %h= %hD _%hF R  There is a stone staircase leading down here.%hL  ###  ####.# %hM  #[Y>##  #.....##  #...####  #.. l.. ..%h9M   l   komodo dragon (asleep)   %hgM %hT +8.8 (2%hT *9.8 (3%hX %hZ ` _A komodo dragon comes into view.&hN ###  ####.#  #[Y>##  #.....##  #...####  #..  l..  ..  . &hN ###  ####.#  #[Y>##  #.....##  #...####  #..  l..  ..  . &hS&hS&hX&hZd _A komodo dragon is nearby!&hGN ###  ####.#  #[Y>##  #.....##  #...####  #..  l..  ..  . &hD ###  ####.#  #[Y>##  #.....##  #...####  #..  l..  ..  . &hF&hFGd _A komodo dragon is nearby!&hz ###  ####.#  #[Y>##  #.....## &h #...####  #..  l..  ..  . &h& ###  ####.#  #[Y>##  #.....##  #...####  #..  l..  .. &h(K . &hw+&h+&h/&h9 ### # ####.# &h9##P#[.>## #...Y.## ####  #.. l #  P  &h9] _A komodo dragon is nearby!&hh?&h?210.8 (1 _&hB&hC&h (  ###  ######.#  ##P#[.>##  #..Y..##  #...####  #... &h\ < l....  #..... ..... .P..... ###....  &h &h B1&hgb### ######.# P#[.>## .....## &hh####  #...P# .l.....# #.#......# ........# #.P.....P# ####.....P  #.....#  &hQl&hrk.ll&hPs-=2&hy&hoz7 _The komodo dragon hisses angrily.&h### ######.# P#[.>## .....##  #...#### &h #.Y.P# #..l....# #.#......#  ..# #.P.....P# &h ####.....P  #.....##  #.....P  &hK&hFLl.&h--3&h5&h'hJ  # (slow)You hit the komodo dragon but do no damage.The frigid air chills the komodo dragon!'hn92/113 -----===4.6 (0.8'hW'hAY _The komodo dragon seems to slow down. The komodo dragon bites you!!'hr ##You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.The frigid air chills the komodo dragon!'hVs0--5.4'hwQ##'h/z; _The komodo dragon seems to slow down.'h' 'h##You barely miss the komodo dragon.The komodo dragon is heavily wounded.The frigid air chills the komodo dragon.'hb3-------6.2'h'h 'h7_The komodo dragon bites you but does no damage.'h@S # You hit the komodo dragon but do no damage.The komodo dragon is heavily wounded.The frigid air chills the komodo dragon.'hT'7.0'hDZ9#'h}\; _The komodo dragon seems to slow down.'h& #. You hit the komodo dragon.  The komodo dragon is severely wounded.The frigid air chills the komodo dragon.'hhh74----==8'hu=##'h3 _The komodo dragon bites you!!'h6D  You headbutt the komodo dragon!'hU##$'h3691 5----8 7--8.6'h˜9#'hQ _You kill the komodo dragon!'hw7##'hP--'hG##'hH _No target in view!'hw7##'hx'h'huH _No target in view!'hA##'hT'h7Q##'h _No target in view!'h'h2$ _'h'h704  ###  ######.#  ##P#[.>##  ##.....## 'hT( #...####  #Y..P# - #.#  #.#......#  .#  #.P.....P# 'h ####.....P  #.....##  #.....P 'h 'h"-9.6 (1.0'h`#E-20.6 (2'h(Q##'h*@ _You now have 3704 gold pieces (gained 13).'h'hw'h'h 'hR'hi6='h'hT'hn'h,'h'hZK7='hy'h'hB'h'h'h1'hW'h+3704'h'h'h'hp98'h'h 'h'h'h'hD 'hqn'h99'hH'h'h'h@'h'h'h'h!:80'h'hx'h'h'h'hl'h 'h2!'h!'h#'h(81='h(,'h>)'h*'h,'h},W2='h-'hW.'h,'h?'h$@'hxA'hB%4'h]B'hC'hD'h>E'hE'hG'h'H'hHK5='hI'hJ'hK'hK'hK'hvL'hM'hOM'hM'hkN'hN'hOU6='hmO'hP'hcQ'hQ'hER'hR'hS'hS'hrT'hBV'hW'h$X%7'hX'h4Z'hZ'h['ht['h>\'h]'h8]%8'h]'hh^'h)_'hf_'h_'hd### #########.#### #............## ##..#.#.###...####..###### #.....#.#..# ###.....#Y## ##.### #.# ###  ... ##..#'hKe ...# ...# ..##.... 'hh053.6 (33.0)'hi+4.6 (34'hk'hmb _c - 5 potions of curing (gained 1)'hԣ'hޤ3'h'h@  ############.####............####..#.#.###...####..###### #.....#...# ###.....## ##.###  ### 'hѬ3#...# ##..# .FF   bullfrog (asleep).....'hw,0.0)'h95.6 (1 _A bullfrog comes into view.'h ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  'h!#...# ##..# ...# ...# F..## 'hI.... .....'hh Z ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  #...# ##..# ...# ...# F..## .... ..... 'h 'hʕ 'hN 'h8 _ _A bullfrog is nearby!'h  ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  #...# ##..# ...# ...# F..## .... .....'h8@ Z ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  #...# ##..# ...# ...# F..## .... ..... 'hB 'hOC 'hFH 'hJ _ _A bullfrog is nearby!'hm0  ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  #...# ##..# ...# ...# F..## .... .....'hZ ###  #####  #....  ##.. #..######  #..#  #.##  #Y# ###  #...# ##..# ...# ...# F..## .... ..... 'h@3'h,'h_ _A bullfrog is nearby!'hJ############.####............####..#.#.###...####..###### #.....#.# ###....# ##.#####.## ### #.Y.# #'h ...F..#...... 'h5......'h'h_,6 _'h'hU(h#########.####............####..#.#.###...####..###### #.....#. ###....(h˟# ##.#####.## ### ... (h/##.(h 7.....F..#(h0p#........#..#.(hO>#####P..(hE;7(hK(h(hx #............## ##..#.#.###...### #..###### #..... #..# ###... #.## ##.####.## ###  #...#  ##..# #Y..#..........#......F..##.#........ #(h .# #.. #####..P... ........(h&(ho'T90=8(h',(h_.(hv#..#.#.###...###..###### #..... ###....# ##.####.## ### ... ##...####........F..##........ #.####..P... .........(h#w(h};9(h(hw(hV #FF   _A bullfrog is nearby! _A bullfrog is nearby!is nearby!  The helpless bullfrog fails to defend itself.  You gore the bullfrog!!  The bullfrog is almost dead.(h m1==60.4 (0.8(h" A#(h ? _The bullfrog hits you but does no damage.(h  You completely miss the bullfrog.The bullfrog is almost dead.(h$ '1.2(h 7#(h[ _The bullfrog barely misses you. The bullfrog misses you.(h <  You gore the bullfrog!!(h ^#$(h g3704  2.1 (0.9(h' (h[ L _You kill the bullfrog!(hsP (hQ '(h\V (hoX H _No target in view!(h} 1#(h1 (h A#(h H _No target in view!(h< (h1= (hA 9#(hC H _No target in view!(hk (h (h (hh H _No target in view!(hDG N#(hJ 9#(h"L H _No target in view!(h[ _(h\ (ha B2 _(hce  #..###### #..... #..# ###...8(he  #.## ##.##.## # #...#(he  ##. ##..#(he ....####...#........##(he w-#........# #(hf d.# #..#(h;f g #####..P.... ...(h[f >...... ..(h|f H #(hk G#3.1 (1.0(h[l D-4.1 (2(hp (hr x _No target in view! _You now have 3708 gold pieces (gained 4).(h'(h(h(h(h(h0}3(hh(hX(h (hD(hd(hq(h(h(h(h(h(h>%4(h(h(h(h(h(h(h(huK5=(h~(ho(hM(h(h(h (h(h\+3708(h(h(h(hE(hfN6=(h(h(h(h (h(hr  You see here a +2 pair of gloves of parrying.(h (h ,7 _(h (h"(h (h(h(h-(hB(h (h"(h"%8(ht$(h#'(h)(h)(h.+(h1(h3(h4(h[5(h7(h9(h :#9(hE:(=(h;(h`=(h?(h?(h@)h)hq100/113=)h)h)hA)hu)h0)h )h! )h )hY )hX)h)h{%1)h/)h)hw)h)h)h)h)h)hc)h)h* )h !%2)h!)h#)hx%)h%)h&)h')h))hT*%3)h7+)h-)h.)ho/)h/0)h2)hk4)h4)hA6)h7)h.:)h:54=)h:)h <)h?)hA)hA)hC)h3E)h1G)hG)hH)hJ)hL)hMM)hoMN5=)h?O)hR)h}T)hT)hV)hW)hOZ)hZ%6)h[)hn_)h a)hma)h2b)h~d)hk )hk%###..P.......## ##..#  #...........# ####..#  )h!lW#..........## ##.##..# #.........#.# ####......# )hFl#P..####.....##.........# #### ####.......##....#)hdl ##.....####.#.# #.....## ####.#)hl ## .# ##)hl# .# ## ..)hln ##.#.....  )hl?....#)h/m~l#l   basilisk (wandering))hXm)#...#)hm-####.)ho1701.1 (37.0))hFv .#  A basilisk comes into view.)hw+2.1 (38)h|)hD5 _The basilisk moves out of view.)hI)hi)hi ...........# ####..# )h5m#.## ##.##..# ..)hTs#.# ####......# )hsP..####.....##.........# ## ####.......##....#  )h####.#.# #.....## ###)h#......## .# #.# )h......# .. ##.#..... ##......l)hu #.##...#.....)hl   basilisk (wandering)....####....P )hp,0.0))h Dl?)hH73.1 (1)h)h6@  ..## )h7_ #.# ### ...##..  ####......)h@77  ##.....  )hg7@#.....##   #......## .# )h7[ ##....Y.# .#  #......# .. )h7( ##.#.....  )h7V###.....l?  #.......#  )h8@#...#.....  ....####..  )h'8:....P #. )hs  ..##  #.# ### ...##..  ####......)h|  ##..... )h )hQ#.....##  )h' #......## .# )hF ##....Y.# .# )hgw #......# .. )hf ##.#.....  )h###.....l?  #.......#)h^ #...#..... )h ....####.. ....P #. )h6 )h4)h)h)h#_ _A basilisk is nearby!)h )h )h )h..## )h )h##.# ###)hh )h...##..)hi )h ####......)h  )he )h##.....)h )h )h>#.....## )hu )h )h#......## .# )h )h V##....Y.# .#  #......# .. )h! )h_!##.#..... )h! )h!1###.....l? )h:" )h%;#.......#  #...#..... )hj'_ ....####..  ....P #. )hX  ..##  #.# ### ...##..  ####......  ##.....  #.....##   #......## .#  ##....Y.# .#  #......# ..  ##.#.....  ###.....l?  #.......# #...#.....  ....####.. ....P #. )hC)h)h!)h .## ##.##..# .#.# ####......# )h####.....##.........# ## ####.......##....#  ####.#.# )h##.....## ####. .# )hO?##......# .# #.....Y# .. ##.#.......... )hy###.....l?... #.......#.##...#.....)h....####.....P #...... _A basilisk is nearby!)h)h)hoCl.)h8$4 )ha_)hY)h)h #.# ####......# ####.....##.........# # ####.......##....#  ####.#.# .....## ####. .# ## .###......###....###.#...Y.......###....l.? #.......#.##...#..... #....####...##.....P #..##...... ..##.. )h )h: kl.85)h )hJ )h& ! #ll    The basilisk hisses angrily.  You headbutt the basilisk!===9 (0.8)h) )h* #)he* )h.  )hl/ )h/ ?_The basilisk is moderately wounded.)h/ )h!  # You headbutt the basilisk!  The basilisk is severely wounded.99/113 --6.7## _The basilisk bites you!)h # You headbutt the basilisk!  The basilisk is almost dead.)h]h7---7.5)h:##)h- _The basilisk bites you.)h?  You headbutt the basilisk!)h~`##$)h3708 8-7 8-8.3)h9#)h2 ## _You kill the basilisk!)hlO-)h## _No target in view!*h<;#*hv=*h|N## _No target in view!*hG##*hܝ*hrL##*hH _No target in view!*h=##*h*h7#*hH _No target in view!*hԔ3#*h*hKB##*haH _No target in view!*hH _*hd*hh  ####.....##... # ####.......##15 ##.....####.# *h## ####.#.## .##......# ..## ##....##.#........... ##*hּ?- #.......#.##......#*hgYak ##.#*h!O... ###*h I#9.3 (1.0*hk9=-10.3 (2*h9#*hx _No target in view! _You now have 3715 gold pieces (gained 7).*h`*h*h&*h*h$*hB*hU*hį*h*h*h2*hrE100/113=*h*h*h w ##.....##...#   ####.......##....#  ##.....####.#.##  #.....## ####.#  #......## #.#  ##......# ##..## *hK_ #......###....#.#  ##.#...........#  ###......Y....# *h #.......#.#..#  #...#......#  #....####...#  #.....P #..# *hԽ #...... #...  *h ...##.. #...  *h ... ### ### *hE0  *hbE *h@+3.3 (3*h*4.3 (4*h*hK\ _I - 2 scrolls of immolation (gained 1)*h9123715*h3*h4=*hi*hH,*h~*h*hM5*h=*h*h*hY*h*h*h*h*h*h*h*h*hR*h;*h6*hc*h7*h-*h1*h,*h*hi*h_*h7*h*h*h*h *h *h\ *h *h+*h:*h5*h*h*h8*h*hM*h-*h*h*h? *h"*h#*h$$*hG&*h+(*h5)*h)9*h)=*h)*hM+*h-*h/*h$1*h2*h5*h 7*h7*hd810*h8=*h"9*h:*h=*hN?*h@*h;A*h C*hD*hE*hF*hI*h=L*hWM*hM1*hN*hP*hSR*h4S*hTT*hW*hY*hZ*h8\*hw^*h`*hb*hnb2*hc*he*hxh*hi*hk*hn*hfp*heq*hq3*hq=*hr*h8s*hv *hxv*h=w _HP restored.*h,y*hz*h`z*hq{*h}*h*h*h4*hn*h*h\*h*h *h*hۍ*h%=*h]*hz*h\*hQ*h)*hr*h*hw*h^+*h#####.....P# ##..#....# Jingleheimer the Mimic*hL##...#......# ##.....## Octopode of Gozag Gold: 3715*h#......##...# ##....# Health: 113/113 ========================*h2###P...####..# ###### Magic: 24/24 ========================*hǷn###..# #...*h-AC: 13*h4,Str: 14*hl/Doom: 27% *hc#..# #...*hӸ-EV: 15*h.PInt: 12  *hf####..# #..*h-SH: 0*hT.Dex: 16*hC##.....###*h˺|XL: 14 Next: 78% Place: Lair:1*hM#......Y.#*hFvNoise: ---------  Time: 16752.3 (38.0) *hh.### ##P#...........*h1-) Horns *hz...## ###..###......*h) Nothing quivered *hc#...### ##..# #.#...*hYak *hռ.....# #...# ## .> *h S##...## #...#*hD. *hxJ.#....## ##..# *h7.......## #...## *h޽........####....# *h/_No target in view! *h?_No target in view! *ho0_You now have 3715 gold pieces (gained 7). *hM_I - 2 scrolls of immolation (gained 1) *h_HP restored.  *h*%Found a stone staircase leading down.*h  *h$--more--*h\*h- 3.3 (39 _+h+h+h@+h+h+h]+h+hG+h+h"+h+h+h+h+ha+hW+h #......##...# ##....# ###P...####..# ###### ###..# #... #..# #... # ####..# #...####.....### ...# +hS #........#####..... ##P#............... # ###..###..Y....# ### ##..# ##.#...## # #...# ####.># .## #...# ..# ..## ##..# . ...## #...## .# S   black mamba (asleep)+h ...####....# S#.....# P#....#+h"17.3 (4.0)+h*8.3 (5+h+h!_No target in view! _You now have 3715 gold pieces (gained 7). _I - 2 scrolls of immolation (gained 1) _HP restored. +hUP_A black mamba comes into view.+h`       +h #...  #..# #... #  ####..# #...##  ##.....### ...# +h!, #........#####.....  +h@,##P#............... # +h_T#..Y....#  ##..# ##.#...## +h}J #...# ####.>#  #...# ..# +hG ##..# .#   .# +hX S  P# +h^+hy        #...  #..# #... #  ####..# #...##  ##.....### ...#  #........#####.....  ##P#...............  #..Y....#  ##..# ##.#...##  #...# ####.>#  #...# ..#  ##..# .#  .#   P# _A black mamba is nearby!        #...  #..# #... #  ####..# #...##  ##.....### ...#  #........#####.....  +hz##P#............... # #..Y....#  ##..# ##.#...##  #...# ####.>#  #...# ..#  ##..# .#   .#  S  P# +h!         #...  #..# #... #  ####..# #...##  ##.....### ...#  #........#####.....  ##P#...............  #..Y....#  ##..# ##.#...##  #...# ####.>#  #...# ..#  ##..# .#  .#   P# _A black mamba is nearby!+h +h@ $###P...####+h} !#### +h g ###..# #...## +h + #..# +h5 .##+hv i####..# #...#+hʻ v##.....### ....#.+h B#........#####......+hE )##P#...........+h~ U#..###.......# +h #+h |..# ##.#Y..## +hS .# #...# ####.># +h ## #...# ..# +hҽ `##..# ..# +h #...#+h> .+h| ,.#+h a##....# ..S +h .#.....# ..P#.....# ..##^##+h 19.3 (1 _+h +h ,h.e ###..# #...##  #..# #...####..# #...## ###.....### ....#.##........#####...... ##P#................ #..###.# #..# ##.#...##  #...# ####Y># # #...# #..# ##..# #..# #...## #..# ##....# #..S.#.....# #..P#.....# #..##^## #...[....#60,hh #..#  ####..# #...## # ##.....### #....#.#  #........#####......  ##P#................  #..###.#  ..# ##.#...##   #...# ####.>#   #...# #.Y#  ##..# #..#  #...## #..#  ##....# #..S  .#.....# #..P# .....# #..##  ^## #...  [....# #...  ..###  1,h[m,h### #...## ###.....###.#.........#####...... #P#............. ###..###.......#  ##..# ##.#...#...# ####.>#  #.. # ## ## #...## .####....S..#.P#.##^#. [....# ...### ,h,hd%2,hj,h,hhB##.....###.#.........#####...... #P#.......... ###..###.......#  ##..# ##.#...#...# ####.>#  #.. # ## ## #...## .####....S#..#.P#.#^#. [....# ...### ####>..#,hfI,hI%3,hO,hQ,ht5#SS  slow) _A black mamba is nearby! _A black mamba is nearby!  The helpless black mamba fails to defend itself.  You headbutt the black mamba!  The black mamba is moderately wounded.  The frigid air chills the black mamba! The black mamba seems to slow down.,h4=4.2 (0.9,hZ7#,h\ _The black mamba completely misses you.,hn##  The frigid air chills the black mamba! The black mamba seems to slow down. _The black mamba completely misses you.  The black mamba is severely wounded.fungus! The fungus begins to die.  The frigid air chills the black mamba! The black mamba seems to slow down.,ho4=5.0 (0.8,h uB#,hvY _The black mamba closely misses you.,h ##You miss the black mamba.The black mamba is almost dead.The frigid air chills the fungus. The frigid air chills the black mamba.,hx--8,hS##,h _The black mamba seems to slow down. The black mamba completely misses you.,h{B  You headbutt the black mamba!,hׂ ##$You kill the black mamba!,h3715 6 80-6.6,h8#,ho7 _The frigid air chills the fungus!,ho@####### _No target in view!,h~###,h#,h.#,hy#,h$#,h,h1 ,h,h:_No target in view!,h,hb#,h,hv,h,hd,hk#,h#,h#,h#,h,h ,hj,h:_No target in view!,h1,h,hC,h,hf,h,h@,h,h ,hm,h"_The frigid air chills the fungus!,h ,h ,h ,h ,h ,h,E#........#####...... ,hy ,h ##P#,h<.......... ,h& ,hl22,hU#..###.......# ,h ,h"_..# ##.#...## ,h] ,hu#...# ####.># ,h ,h`#...# #..# ,hc ,h`##..# #..# ,h ,h"^#...## #..##,h] ,hI##....# #..,h ,hh-,h.#.....# #..P# ,h ,hb.....# #..## ,h& ,h`s^## #... ,h ,h[....# #... ,h# ,h[K..### ##...,h ,h# ,h##,h7 .,hn8>..## ,h ,h ,h%##...# ,hJ ,h>_The frigid air chills the fungus! ,h2_No target in view,h ! ,h' _The frigid air ch,hk ills the fungus!,h-,hU.$8.6 (2.0 ,h.2_No target in view,h. ! ,h._The frigid air ch,h4/ills the fungus! ,hb/_The frigid air ch,h/ills the fungus! ,h/0 You now have 3722 gold pieces (gained 7). ,h/ ,h7,h7#,h7#,h18(.#,h`8,h9,h9-,h:#9.6 (3,hs@,h@##,h-A#,h]A,hD ,hzE,hE3_A nearby fungus withers and dies.,hE,h ,hn,h,,h%,h,hU,h],h,h,hM,h,h!,h,h$,h]$3722,h,hB,hX,h,h,h ,h ,h ,h ,h ,hK ,h< ,hV ,h% ,h ,h ,h ,h< ,h ,hw ,h ,h ,hj ,h ,h ,h ,h(# ,h# ,h % ,h' ,h) ,h) ,h+ ,hr- ,h / ,h0 ,h*1 ,hD4 ,h56 ,h7 ,h8 ,h; ,h< ,h= ,h> ,h A ,hB ,hC ,hD ,hF ,hH ,hLI ,h#J ,h}O ,hQ ,hS ,hT ,hV ,hX ,hrY ,hZZ ,hd ,hg ,h?h ,hnj ,hl ,hn ,hqo ,hkp ,hys ,hu ,hTw ,hDx ,h]z ,h | ,h| ,h} ,h ,he ,h= ,hO ,h ,hn ,h ,h ,hx  ,h׍  ,h -There is a stone staircase leading down here.,h ,hD  ,h _,h ,hԔ ,h ,hė ,h ,h2 ,h_ ,h" ,h ,h ,hģ ,h| ,hU ,h ,h ,h ,hM ,h ,hֱ ,h ,hܳ ,h ,hݷ ,h ,hǹ ,hz  ,h :....##...# ,h '# ,h  ,hF dP...####..## ###### ,hf  ,h 34 ,h w##..# #...## ,h  ,h l#..# #...## ,h  ,h@ M##..# #...####,h  ,h a....### #....#.#,h  ,h ......#####......## .#  #,hZ .................#...#  #,h ..###.......##.Y/...#  ,h #..# ##.#...##.#....##  ,h }# ####.>######.##,hs  ,h j# #..# ##,h  ,h c#..# #..# ,h  ,h3 a## #..## ,hU  ,hx `# #...# ,h  .,h I...# #...#,h ,h J....# #..##,h' ,hG ,h~ ,h 806,h; 7.0),ha ,h $7.6 (38,hT ,h  ,hu ,h 2_You now have 3734 gold pieces (gained 12).,h ,h% ,h ,h ,h ,h ,h ,h ,h ,h ^##...# ##....# ,hY  ,h Y...####..## ###### ,h  #,h h..# #...## ,h 3#  ,h h#..# #...## ,h  ?.#  #,hL ..# #...#### .#  ,h ### #....#.# .#  ,h #####......## ..#  ,h .,h/ \.....#...#  ,ha ..###.,h q##..Y...#  ,h ..# ##.#...##.#....##  ,h7 # ####.>######.##  ,ht m# #..# ## ,h  ,hb K..# #..# ,h  ,h J## #..## ,hC  ,h I# #...# ,h  ,ha I# #...# ,h  ,h I# #..## ,h  ,hH ,h0& ,h& 8.6 (1,h& .0),h' ,h( #9.6 (2,h/ ,h4  ,hu4 ,h4 6_e - a wand of charming (13) (gained 3 charges),hU ,h ,hW ,hF ,h ,h ,h ,hE ,,h ,h7 ,h ,,h ,h ,h9 ,hu ,h ,h ,h ,hl ,h ,h ,h ,h ,hA ,h ,h ,hD ,h ,h ,hm ,h ,,h ,hP ,h ,hb ,h ,hM ,h ,,h ,h ,h ,h ,h7 ,h ,h ,h ,h/ ,h ,h ,hP ,h ,hU ,h ,h ,h9 ,h9! ,h % ,h& ,h!' ,h( ,h* ,h9+ ,h, ,h/ ,h1 ,h2 ,h)4 ,h6 ,h8 ,h9 ,h: ,hw= ,h> ,hg? ,h@ ,hO ,h(R ,hvS ,hT ,hX ,hZ ,h[ ,h] ,h` ,h$c ,h7d ,he ,hh ,hj ,hn ,hrp ,hs ,hv ,hw ,hmx ,hdz ,hS| ,h| ,h} ,h ,h^ ,h ,hɃ ,h7 ,hO ,hI ,h ,hœ ,h4 ,h% ,hx ,h˚ ,hԟ ,hA ,h¢ ,h ,h ,h ,h ,h= ,hZ ,hi ,h ,h] ,hi ,hs ,hI ,h ,h ,h ,hh ,h ,h4 ,h ,h ,h ,h ,h ,h ,h ,h) ,h" ,h ,h ,h ,hl ,h\ ,hl ,h ,h ,hu ,h ,h ,h ,hc ,h ,h ,h ,h* ,hE ,h| ,h ,h ,hB ,h ,hv ,h ,hp# ,h% ,h& ,h' ,h/ ,h2 ,hF3 ,hS5 ,h,8 ,hf: ,hD; ,h< ,h? ,hA ,hB ,hD ,h^G ,huJ ,h`K ,hfM ,hP ,hS ,hS ,hU ,hX ,hZ ,h[ ,h] ,hc` ,hb ,hc ,h e ,hh ,hj ,hl ,hn ,hox ,hy  ,h:y ##..#.#.###,hpy  ,hy <#..###### #,hy  ,hz <#..# #,hDz  ,hyz 2#.## ,hz  ,h{ 3##.## ,hV{  ,h{ }# ### #...# ,h{  ,h1| ##.####.## ##..# ##,he|  ,h| ,h| ^.####...# #.,h|  ,hS} $......Y........# ##,h} 64.6 (5,h} 5.0),h}  ,h;~ ...!...........## ##.,hn~  ,h~ ....#..#........# ##..,h~  ,h" ..# ####........## #P..,h\  ,h # #.........####[.#,hD  ,h} K#####..P.......##,h  ,h T#...........# ,h2  ,h} U##..........## ,h)  ,h 5#.........#.###,h ,h ,h ,h ,h  ,h ,h F_Key pressed, stopping explore.,h ,h ,h ,h ,h ,h2 ,h  ,h _,h ,h8 ,h= ,h ,h ,h ,hq ,h ,h; ,h ,h ,h ,h ,h  #..# #..#  #.##  ##.#### ### #...#######.####.## ##..#.............####...# ,h $...............# ...........## .....#..#........# #..######........##  ### #.........### #####..P..... #.. ##,h .. #...# #P..####...,h 18.6 (4.0),h` @9.6 (5,h0  ,ha )_m - 3 potions of might (gained 1),h,h,hv,h,h,h,h,h,h,h ##.. #..#55 #..# #.## ##.## ### ### #...#,hVP########.####.## ##..#......####...#.....###,hw......## #.........#..#........#,h #....#..######..,h....###### #......######..P,h@. #,hy ##...... #....,h,72.6 (3,hR*3.6 (4,hd,h@ _You now have 3755 gold pieces (gained 21).-h-h,-hE-h-hS-h B-h-h-h-h -h" -h -h -h-hI-h-h-h^-h-h-h-hY-h-h-h-h-h-h-h-hl!-h",-h#-h%-h&-h6'-h(-h)-h+-hp+-hD,-h--h.-hL/-h0-h6#.............##.............62#.........###....#..######....###### #...### -h(7 ##..##  ##...P#  #.Y.### ......###-hX7......#.....###### -h7-h7 -h<084.6 (11.0)-hl=+5.6 (12-hA-h"D? _You now have 3762 gold pieces (gained 7).-htm-hm-hzo-hyq-hs-hRy-hc{-h|-h|-h~-h-hkR-hޡ-h-hO-h'-h-h-hܴg   #   ###   ##....#   #...###   ##..##   #######...P#  b ###.#.##...###  -h#...####.#......###  #.....Y.......## -hq&  ####.........##   #....######   ######  -hk b   raven (asleep) -h  -h########  -h*###......###-hp-98.6 (13-h+9.6 (14-hf-hGX _A raven comes into view.-he K   -he     b ###.#.##...###  #...####.#......### -hf \ #.....Y.......##  ####.........## -h;f 9 #....######  ######-hf -hf )  -hf   -hf -h ]    b ###.#.##...###  #...####.#......###  #.....Y.......##  ####.........##  #....######  ######-h @-h% o _A raven is nearby!       b ###.#.##...###  #...####.#......###  #.....Y.......##  ####.........##  #....######  ######    -ht     b ###.#.##...###  #...####.#......###  #.....Y.......##  ####.........##  #....######  ######-h -h \ _A raven is nearby!-hLd  #   ###   ##....   #...###   ##..##  . #...P#  -h.M .b. ###.#.##...###   #...####.#......###   #.......##   ####..##  -hM2 #....######   ######     #   ###......###-hT-h`U9900.0) _-h[[-h\.hs  #  ###  ##....  #... ### ##..## ..P #...P# .b.. ###.#.##...###  #...####.#......###  #.##  ####.##  #....######  ######     #   ###......###1.ha  #  ###  ##  #... ## ##..##  #...P# #...P# .b..# ###.#.##...###  #...####.#......###  #.##  ####.hb].##  #....######  ######     #   ###......###.h!j.hj%2.h o.ht.h:\ #  #  ###  ##..   #...  #### ##...h   ##...P# #######...P  ....b..## ###.#.##...## ####.#......### ....## ####.........##  #....###### ######     ########.h;3.h-.h.hK         ##  #  ##### ##..  ###...P## #... .b..## ###.#.##...  #.Y.####.#......###  ##.##  ####.##  #....######  ######  .hKY   #.hR;4.hFW.hX.h(       ##  #  ###### ##  ####...P## # .b..## ###.#.##...  #Y..####.#......  ##.##  ####.##  #....######  ######     #.h.h[%5.h .h.h%/  b#b    The helpless raven fails to defend itself.  You gore the raven!!  The raven is severely wounded..h/ 4=6.4 (0.8.he5 9#.h_8 s _The frigid air chills the raven! The raven barely misses you..hG <  You headbutt the raven!.h $##3762 5 7.2.h 9#.hu I _You kill the raven!.hE [#.h 9#.h H _No target in view!.h *#.hӞ .h+ ## _No target in view!.h H##.h .h 7#.h H _No target in view!.h, .h{ .h( B#.h H _No target in view!.h H##.h% .hg 8#.h H _No target in view!.hy l##.hp <## .h݊ =_No target in view!.h` 4#.h .h .hE .hh H##.hli .hn Q##.hq .h ###.hZm##.h^:#.h`.h4##.h.h9#.h"/h4#/h/h Y##/h /h]*#/h^/hc/hf/hm/hsI/has/hy _/h   70     /hp #   #  #### ##  #####...P## #######  .......Y..## ###.#.##../h-/h  ####.#.#...####.#......# ####../hS..## ####.........##  #....###### ######  /hw" /hAV9.2 (2.0#/hÇE-10.2 (3/h׋/hR< _You now have 3770 gold pieces (gained 8)./hKI/h/h]/h/hG/h /h`/h/hŖ/hC/h/hd/h(/h7/h/h/h/h/hʢ+3770/hn/h/h/h/hM/h/h /hQ/h/h/h԰/h/h/hD/h)/h:/hi/h/hX/h5/hA/h/h;/h/h/hf/h!/h/h*/hf/h&/h/h,/h/h}/h,/h/hE/h/hj/h/h/h/h`/h/h/h/hf/h /hO/h/h/h/h)/hF/h/h/h/hM/h/h/h/hg,/hK/h/h/h_/h/h/h/h/h_/hd/h/h/h/h/h*/hm/h/h/h/ho/h/h/h/h/hC /h, /h /h, /h /h /h /h /h/h/hr/h/h/h/hl,/h/h+/h/hZ/h/h/h5/hj/h/h,/h /h1/h/hW/h/h/h/h]/h/hE/h/hu /h!/hS!/h!/hh"/h"/h"/h#/h $/h7$/h$/h.X/h62/h2,/h2/hx4/h4/h5/h5/h87/h/8/hd8/h8/h></hQ=B/h&?/h?/hP@/h]A/hFX/hG/h H,/hRH/hJ/hK/hEK/hK/hM/hQN/h|N/hO/h8Q/hR,/hTR/hS/hT,/h&U/hV/hX,/hNX/hP\/h ]/hB]/h`/hua/hb/h c/h0d/h>g/hg/hg/hh/hWk/hl,/h5o/hq/hr,/hs/hGv/h`w/hw/hx/hz/h5|/hj|/h9}/h9/h/h́/h/hm/h/h/h/h!/hL/h/hj/h/h /hv/h/h/h/hC/h/h/hי/h$/h/hl/hR/h/hk/h,/hx/h/h/h/hy/hf/h/hZ/h/hl/h/hP/h/hB/h/h/h6/h/h/h/h/h2/hN/hs/h/h$/h/h/h1/h/h/h/h/h/h%/h/h-/h/hb/hs/h/h#/h/h/h/h/hu/h7/h{/h/h/h/hf/h/hu/h/hQ/h/hi/h/h/hE/h/ho/h/h\/h/h/hB/hfB/h/hn/h/h/hK/h/h/h/h3 /hj /h*"/h#/h$/hv&/hm'/h(/hk)/h"*/h,/h,./hs./h//h1/h.3/hz3/h4/h7/h99/h|9/h:/hF/hUH/hH/hJJ/h%N/hO/hP/h~Q/hY/ho[/h[/h@]/h..##  ########...###....##...#  #..## #....###..#  ..## ##...## ##.##  ## #P.Y.# ##.# 101.2 (54.0) ###.## #.#  ##. ###  #. /h w##/h[ /h /h T _Key pressed, stopping explore./hY7  _/h.= /hI> ,/h> /hB /hC /hC /hDD /hLF /hG /hG /h[H /hI /hJ /hJ /hK /hM /hO /h\O /hP /hS /hT /hsU /hV /hsY /hP[ /h[ /h] /h_ /hb /hb /h,e /h0g /hh /h?i /hxj /hl /ho B/hq /hs /hs /hu /h6w /hx /h8y /h/z /h{ /h| /h| /h} /h /hl /h /hN /h /h /hՄ /he /h /h /hˈ /h_ /h< /h4 /h /h /h /h /h /hh /hs /h) /hg /h /hl /h /h /hʕ /h /hz /h /hM /h /hf /h /h, /h. /h /hk /h /h /h /h /hV /h /h /h8 /hݪ /hu /hҮ /h /h /h7 /h /h0 /h /hζ /h@ /h /h /hc /h( /hz /hϿ /h0 /h /h] /h /h /h ,/h /hs X/h~ /h ,/h ,/h ,/h? /h ,/h /h; /h| /h /h /hq /h ,/hg ,/h ,/h /h /h8 /h /h{ /hd /h< /h /hi /h /h+ /hv /hM /hp( /h") /hm) /h) /h+ /h- /h- /h. /h*0 /h0 /h?1 /h2 /h< /h= /h7> /h> /hC /hD /hE /hE /hI /hLK /hK /hcL /h Q /h-R /hR /hoS /hW /hX /h]Y /h,Z /hE^ /h_ /hK` /h:a /h c /hc /h'd /he /hAh /hpi /hi /hj /hn /hAo /ho /hp /h?r /h+s /hs /hv ,/h'w ,/hw /hz /h(| /hq| /h} /h̀ /h /h́ /hj /h8 /h /h9 /hG /h /h6 /h /ht /h /h< /h /h /h /h /hD /h /h /h| /h /h /h /hA /hv /h /h /h B/h  ...## #.# #..### ...## ##.## ### #.#.P /h #....# #...####.# ###..### ###..# ###......# #....##  #..## ##....## ######...### ##..## ##...# ##..#.#.....#/hx ##..## ##.P.###.#..###...###.#..## #.....####....#....######..## #P..Y.## ###........#81.2 (80/h ##..###..P#..### #.........##.....###P...####........ #### ##...## ###..##P#........ ..P# #...## ##............. /hH ...## ###....### ##............. ....## #....#...###.............. ..#..###..####................... /hĭ ##....#..<# ###.##.#P.........../h /hݲ /h T _Key pressed, stopping explore./hx  _/h; \/h /h| /h /h n/h /hn /h /h  /h /h ,/h /h /h7 /hj /h /hV /h /hZ ,/h2 /h /h8 /hz /h8 /h B/h /h /hl /h /h+ /hX ,/h /h#% /h& /h-' /h' /h/ /h0 /h1 /h2 /h9 /h: /h; /h; /hB /h+D /hD /hLE /hQL /hM /hM /hN /hgU /hV /hV /hW /hX^ /hh_ /h_ /hu` /hf /hg /hOh /hi /h|o /hp /h]q /hr /hw /hx /hy /hy /h /h /h /h /h /h5 ,/h /h̎ /h /h /h /h3 /hP /h /h0 /h /hž /h /h /h. /h /h> /h /hr /h. /hd /h /h /h /h /h /h& B/h /h( /hG /h /h /hV /h /h /hW /h9 /h_ /h /hy /h /h ,/h /h /h /hQ /hB /h /h /h /h /h1 /hD /h /hW /h< /hK /h /h6 /h= /h ,/h /h /h /h /h /h /h B/hL /h /h* /h /h /h /h /h /h) /h /h /hd /hN /hx /h /h /h9 /h! /h3" /h# /h2. X/hX0 /hrK B/hL /hM /h!N /hO /hQ /hS /hS /hU /hY /h\Z ,/hU[ /h^ ,/h/_ /h` /hd /he /hZf /h#h /hl /hm ,/hn /hq /h+s /h}s /ht /hu /hw ,/hsy ,/h B/h X/hh /h- /h /hF /h /hX /hę /h /h /h /hE /h /hY /h /h /hܣ /h /h@ /h /h /h /h /hn /h6 /h/ /hf /h ,/h 4 ##...#......#####.....## #......##...#.# ##....# ###P...####..### ######/h - ###..# ##...##  #..# ##...## # /h2 {####..# ##...#### ## /h^ # ##.....### #....#.# ##. # #........#####......###.. /h ### ##P#....Y............#...265.2 (84 /h ..## ###..###.......### /hx ...### ##..# ##.#...##.#....## .....# #...# ####.>######.## #...## #...# #..# ### #....## ##..# #..#..## #...## #..##.....####....# #...# .........#.....# #...#/h /h T _Key pressed, stopping explore./h} I/h% /he /h P _/h /hP /h# /h /hI /h /hQ /hB /h /h /h /hw /h /h( /h /h /h/ ,/h /h /hV /h /h /h /h /hL /h /h X/hM /hP /h /ha /h /h /h /h /hC /h /h /h /h /h /hj /h /h# /hH! /h! /hD" /h# /h % /hV% /h% /h' /h( /h+) /h) /hj+ /h, /h, /h- /h. /hI0 /h0 /hQ1 /hi2 /h3 ,/h4 /h5 /h6 /h6 /hx7 /h8 /h9 /h#: /h: /h; /h< /hO= /h= /hN /hO /hSP /hQ /hW /hY /hgY /h Z /h` /hNa /ha /hkb /h`h /hi /h+j /h^s X/hs /hx /hy /h/h?/h4@/hA0h0h0h ,0he0h0h0h,0h # ######.# ##P#[.>##### ##.....## ########.#### #...#### ............## ####...P# ..#.#.###...#######.......# 0hv"..###### #.....#.##.#......# .. ###..# 359.2 (9 .## ##.#####.P.....P## .## ### ####.....P# ..##.....## ..# ###### #.....P# ..# #....### ##0h....## ..# ##.....## #....# .## ##.......#### ##...# ..# ##...#.#.....# ###P#0h0hs0hq _There is a stone staircase leading down here. _Key pressed, stopping explore. _There is a stone staircase leading down here. 0hI_Key pressed, stopping explore.0h@30hE0hG _Key pressed, stopping explore. _There is a stone staircase leading down here. _Key pressed, stopping explore.Unknown command.0h.ru0hwP _0h^x,0h~z0hz0hk|0h|0h~0hj0h0h0h0hˆ0h0hx0h'0h0hg0h0h0h0h0hj0h0h0h0h0hi0h0hR0hɝ0h0h0h0hW0hX0hw ...#######.......#  .....#.##.#......#  0hK##...............#  ##.#####.P.....P##   ### ####.....P#   #.....##  #0h'### #.....P#  ...### ##....##  .....## #...Y#  69.2 (10 0h......#### ##...#  .#.#.....# ###P#  .#####...# ###  ## #...#    0h##..#     ####..#     ##.##..#    ###......#   0h0h+0hwE _Done exploring.0h0hu0h,0hzj..........0.0) 0h0h2[ _Done exploring.0hM0h^N0hAX0h`0hb0hj[ _Done exploring.0hW 30hX 0hh 0hxi 0ho 0hq E _Done exploring.1h~j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 1h[?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a stone staircase leading downb - [Lair:1] a stone staircase leading down  c - [Lair:1] a shaft  d - [Lair:1] a stone staircase leading down  e - [Lair:1] a staircase back to the Dungeon1h=...#######.......#   Jingleheimer the Mimic .....#.##.#......#   Octopode of Gozag Gold: 3770 ##...............#   Health: 113/113 ========================##.#####.P.....P##   Magic: 24/24 ========================### ####.....P#   AC: 13Str: 14Doom: 25% #.....##   EV: 15Int: 12  #####.....P#   SH: 0Dex: 16 ...### ##....##   XL: 14 Next: 80% Place: 5%mLair:1 .....## #...Y#   Noise: ---------  Time: 17369.2 (0.0) ......#### ##...#   -) Horns .#.#.....# ###P#   Nothing quivered .#####...# ###   Yak ## #...# ##..#  ####..#  ##.##..#   ###......#   _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? 1hC1hّ'1h1h<. _1h{U 1h}^ Level 1 of the Lair of Beasts <>>>^(Press ? for help) ##########.....##  ##...###########.#####...#### 1hj_  #..#..#####............## ####...P#  #.###....###..#.#.###...#######.......#  #..########..###### #.....#.##.#......#  #.###..####...............#  #.###.####.#####.P.....P##  #..###.##### ####.....P#  ##.###### ### #...##.....##  #...P########.####.## ##..# ######1h_ #.....P#  ##..................####...# #....### ##....##  ###.......................# ##.....## #...Y#  ###....................## ##.......#### ##...# 1h_  #.........#..#........# ##...#.#.....# ###P#  ###....#..######........## #P...#####...# ###  1h,` 2##....###### #.........####[.### #...#  #...########..P.......## ##..#   ########..##1hi` #...........# ####..#  ######...P## #######...P###..........## ##.##..#  #..........## ###.#.##...###1h;a 1#.........#.######......#  #####.#.#...####.#......####P..####.....##.........#   ######.............####### ####.......##....#  ####.........####.....####.#.##1h;C #...## ### ####..## ######..# ##...## ###..P##.....#  #..# ##...## .###.###### #...P## ### #### ####..# ##...#### ##.##1h(D #..#.##.## #...## #.# #..### ##.....### #....#.# ##.####.......## #...## ##.## ### #.#.P# #........#####......###..##........# #....# #...####.# ###..### ##P#.....#...##...#....# ###..# ###......# #....## ###..###.......##......##...###..# #..## ##....## ######...### ##..# ##.#...##.#....###...## #..# ##..## ##...# ##..#.#.....# #...# ####.>######.##1hpD ##..# #..###..## ##.P.###.#..###...## #...# #..# #####..# #..##.#..## #.....####....#....## ##..# #..1hD ##..## ##..#####..## #P....## ##### #...## #..#1hD ##### #...###..###..P#..### #.####....# #...###...###.....###P...###1hE R..#.....# #...#1hWE #....# ##### ##...## ###..##P........# ###...#####..P# #...## ##..........^## 1hE R#####...###.....## ###....### ##...............[.........### #...#.###.....## #....#...###.........### 1hE ......#   #....###....#..###..####.............. ###1hhF #...##   ##...###..##....#..<# ###.##.#P.....>..## #....#   #...##..####...#..########...###....##...# #...## ## #..###..#1hF `##..## #....###..# ##.##.## #..# #.###..## ##...## ##.## #.#2hԻ2h...#######.......#   Jingleheimer the Mimic .....#.##.#......#   Octopode of Gozag Gold: 3770 ##...............#   Health: 113/113 ========================##.#####.P.....P##   Magic: 24/24 ========================### ####.....P#   AC: 132hHuStr: 14Doom: 25% #.....##   EV: 15Int: 12  #####.....P#   SH: 0Dex: 16 ...### ##....##   XL: 14 Next: 80% Place: Lair:1 2h.....## #...Y#   Noise: ---------  Time: 17369.2 (0.0) ......#### ##...#   -) Horns 2h W.#.#.....# ###P#   Nothing quivered .#####...# ###   Yak ## #...# ##..#  ####..#  ##.##..#2h`   ###......#   _Unknown command. _Done exploring. 2h_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? 2h&2hX2hI2hz2h: _2h2h2h2h2h2h"2h2h2h2h2h2h2h 2h2hI2h2h2h2h2h2hq#2h$2h4%2h%2hH-2h{.2h.2h/2h{52h62h 72hHn2hK,2hZL2hM2hV2hW2h=X2hX2hbX2hi2hj2h"k2hk2hr2h[s2hs2hCt2hf{2h|B2h2hQ2h2hH2hW2hˉ2h/2hd2h2h2h12h2h32h2hE2h32h2h2h2h2hIX2h,2h2h{2h2hQ,2h2hy2h22ho2h2h42h2hZ2ha2h2h\2h2hL2h2hl2h2h2hx2h2h2h2h32h2h2h'2h2hx2h2h2h2h2h2hI2h2h2h2h2h2h\2h2h+ 2h2hQ2h2hG2h2h{,2h2h#2h%,2hq'2h-2hW/2h/2h12h82h0:2h:2h;2h C2hE,2hBF2hL2hN2hN2h*P2hV2hX2hX2h!Z2hK`2hlb,2h0fX2hf2hwi2hi2hi2hgj2hn2hbp2hp2h[r2ht2hu2hu2hmv2hx2hy2hy2hz2h}}2h2h2h2h2h(2hq2hB2hs2h2hK2h2h:2hg2h2h3,2h2h2h-2hg2h2h2hɗ2h2h˘2h2hC2h2h72hV2hݡ,2h`2hQ2h2h32h2hm2h+2h\2h2h2h&2hU2h2h2hD2hv2h2h$2h2h2h+2h2h}2hǴ2h2h׶2hη2h2h2hj2h,2h_2h 2ha2h2h?2h2h2hu2h2h42h2h2h2h\2h12h2h#2h2h2h,2h2h2h2h2h2h2h12h2h2h2h2h2h2hc2h,2h|2h2h2h[2h2h2h22hf2hQ2h_2h#2h2h2hR2h2h2h.2h2h2hO2h2h 2h 2h 2hT 2h=2h2h2h2h`2h2h2h32h2h2h[2h2h82h 2h: 2h 2h!2h"2h"2ho#2h$2hq%,2h&2h(2h])2h)2h*2h +2h>-B2hr.2h.2h+/2h~/2h02h12h1,2hq22h332hn32h32h42h5B2h|62h-72hx72hH82h92h(;2h;2h<2hi=2h >2h8>2hw>2hw?2h@@2hs@2h@2hA2h B2hIB2hB2h[C2hC2hD2h\D2hI #..# ####..## #P....## ###..# ##..###..P#..### #.. 2hJ...# ##.....###P...####. ...# ##### ##...## ###..##P#. ..#####..P# #...## ##...... ..###.....## ###....### ##...... .#.###.....## #....#...###.......2hPJ###....#..###..####............###..##....####.##.#P....467.2 (92hwJw8.0)##...#..## ########... 2hJ#....## #..###..# ##..# 2hJ_###.## #..# #.## #..##  ### ##.###.## ###.## 2h"K#.##...# ###..## #.....## #.#.## ###..## ##.## ##.#2hoKF #.##2hK2hP2hQd _There is a staircase back to the Dungeon here.2hf2h"2hί2h2hM8.2 (1.0) _2h#  ...........#..#  ...~~.~.~.~..~.#..#  ..~~.≈≈≈~...)..#..#  .~.≈≈~≈≈.~.~≈..#..#  #≈..≈~≈≈~~≈≈~...#..#  #≈~≈≈≈~~≈~~~≈...)..#  #~≈~≈≈.≈.~.~≈~~.#..#  #≈≈≈≈~~....≈~~..#..# Dungeon:10 #≈≈≈≈~~.Y.~.~~~.#..#  #≈≈≈≈≈~....~≈...#..#  2hO#≈≈~≈≈~..~.~)≈..#..##### #.~~≈≈.~...~≈~..#)....... ### #..≈≈~~...~≈≈...#..######.... #..~~≈~~.~~~~...#..#....##....≈≈~.~≈≈≈≈..#..##......~~≈≈.~~~≈≈..#..##....)))~≈≈.~.~~~..#..You climb upwards. Welcome back to the Dungeon! Gem (1779) 2h2h`o9.7 (2.582hZ2h _Level annotation: 3 runed translucent doors _There is a staircase to the Lair here.2hU 2hzW Where to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits 3h 3h2 3h; ...........#..#Jingleheimer the Mimic...~~.~.~.~..~.#..#Octopode of Gozag Gold: 3770..~~.≈≈≈~...)..#..#Health: 113/113 ========================.~.≈≈~≈≈.~.~≈..#..#Magic: 24/24 ========================#≈..≈~≈≈~~≈≈~...#..#3h< rAC: 13Str: 14Doom: 25% #≈~≈≈≈~~≈~~~≈...)..#EV: 15Int: 12  #~≈~≈≈.≈.~.~≈~~.#..#SH: 0Dex: 16#≈≈≈≈~~....≈~~..#..#3h< XL: 14 Next: 80% Place: Dungeon:10#≈≈≈≈~~.Y.~.~~~.#..#Noise: ---------  Time: 17469.7 (0.0)#≈≈≈≈≈~....~≈...#..#-) Horns#≈≈~≈≈~..~.~)≈..#..###### Nothing quivered#.~~≈≈.~...~≈~..#)....... Yak Gem (1778) 3h< ### #..≈≈~~...~≈≈...#..######.... #..~~≈~~.~~~~...#..#3h = :....##....≈≈~.~≈≈≈≈..#..##......~~≈≈.~~~≈≈..#..#3hb= #....)))~≈≈.~.~~~..#..# _Search for what [Enter for "@", or ? for help]? _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon! _Level annotation: 3 runed translucent doors _There is a staircase to the Lair here.  Okay, then.3h= 3hE> '3hD 3hE . _4h 4h Where to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits 4ha4hI [?25h[?0c4h?...........#..#4h6Jingleheimer the Mimic4h...~~.~.~.~..~.#..#4hOctopode of Gozag Gold: 3770..~~.≈≈≈~...)..#..#Health: 113/113 ========================.~.≈≈~≈≈.~.~≈..#..#Magic: 24/24 ========================4hh#≈..≈~≈≈~~≈≈~...#..#AC: 13Str: 14Doom: 25% #≈~≈≈≈~~≈~~~≈...)..#4h|EV: 15Int: 12  4h#~≈~≈≈.≈.~.~≈~~.#..#4hZSH: 0Dex: 164h #≈≈≈≈~~....≈~~..#..#XL: 14 Next: 80% Place: Dungeon:104h#≈≈≈≈~~.Y.~.~~~.#..#Noise: ---------  Time: 17469.7 (0.0)#≈≈≈≈≈~....~≈...#..#4h:*-) Horns#≈≈~≈≈~..~.~)≈..#..###### Nothing quivered4hS'#.~~≈≈.~...~≈~..#)....... Yak Gem (1778) 4hk### #..≈≈~~...~≈≈...#..######4h.... #..~~≈~~.~~~~...#..#4h....##....≈≈~.~≈≈≈≈..#..#4h#......~~≈≈.~~~≈≈..#..#4h#....)))~≈≈.~.~~~..#..# _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon! 4h)_Level annotation: 3 runed translucent doors _There is a staircase to the Lair here. _Okay, then.What level of the Dungeon? (default 1, ? - help) 4hU5h  [?25l[?1c5h155h,'5h—5h5h5h7 _5hX65h,5hWWater Gem (1775)  _You enter the shallow water.Water 45h{Gem (1773) 5h5h5hP5hB25h5h5hX15h5hJ5hX05h{5hQ5hN 5h C695h 5hC 5h. X85hH 5h7 5h( X75h 5h 5h n65h n55h, 5hx 5h 5h B45h 5h 5h: 5h B35hT 5hJ" 5hq# 5h# B25h$ 5h& 5h' 5h( B15h) 5h* 5hI, 5h, B05h- 5h. 5h/ 5hI0 C595h0 5hG2 5hE3 5h3 B85hU4 5hq5 5h7 X75h8 5hu: Y  There is a stone staircase leading down here.5h; 5h; 5h< I6 _5hG= 5h- I 1  You climb downwards.5hG. B 5h:0 5h0 b45h2 5h E _Level annotation: exclusion: boulder beetleThere is a stone staircase leading up here.5hM 3 _25h0N 5hO 5hQ 5hR B15hJS 5hT 5hrV 5hV B05hvX 5hZ Y  There is a stone staircase leading down here.5h3\ 5h] 5hX^ J49 _5h_ 5hC 2  You climb downwards. 5hiF 5hXG b85h8H 5h~X _Level annotation: exclusions: boulder beetle and staircaseThere is a stone staircase leading up here.5ha _7 _5hb 5hde 5hg 5h~h B65hi 5h4l 5hn 5h+o B55hlp 5h3s 5h*u 5hwu B45hv 5hty 5hP| 5h} B35h~ 5hj Y  There is a stone staircase leading down here.5hۂ 5hS 5h I2 _5hy 5h@ `3 5hC 5hD x05hJ  ########  #......#  5hyK #......#  #......#  #.Y....# 507.2 (37.5) #......#  #..#####  #+## _You climb downwards.  There is a stone staircase leading up here.5hL 5hUN 5hO [ _Sorry, I don't know how to get there.6h6hFQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs 6hܴ q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion Petition 6hEAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on6h6h+Jingleheimer the MimicOctopode of Gozag Gold: 3770Health: 113/113 ========================Magic: 24/24 ========================########AC: 13Str: 14Doom: 25% #......#EV: 15Int: 12  #......#SH: 0Dex: 16#......#XL: 14 Next: 80% Place: Dungeon:136h,#.Y....#Noise: ---------  Time: 17507.2 (0.0)#......#-) Horns#..#####Nothing quivered#+##Yak Gem (1740) _Level annotation: exclusions: boulder beetle and staircase _There is a stone staircase leading up here. 6h_There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _Sorry, I don't know how to get there.6h*'6h6hF _Clearing quiver.6hH 6hJ 3Read which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationa - 7 scrolls of enchant armour  i - 2 scrolls of identify6hJ !r - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment 6hJ  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected7h7h7hEmJingleheimer the MimicOctopode of Gozag Gold: 3770Health: 113/113 ========================Magic: 24/24 ========================########AC: 13Str: 14Doom: 25% #......#7hEV: 15Int: 12  #......#SH: 0Dex: 16#......#XL: 14 Next: 80% Place: Dungeon:13#.Y....#Noise: ---------  Time: 17507.2 (0.0)#......#-) Horns#..#####Nothing quivered#+##7hPYak Gem (1740) _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _Sorry, I don't know how to get there. 7h^1_Clearing quiver.7h P  Okay, then.7hk '7h 7h= . _8h68h8eQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation 8h:GAbilities ([,] to cycle)Abil: Potion Petition Abil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on8hH8h5Jingleheimer the MimicOctopode of Gozag Gold: 3770Health: 113/113 ========================Magic: 24/24 ========================########AC: 13Str: 14Doom: 25% #......#EV: 15Int: 12  #......#SH: 0Dex: 16#......#XL: 14 Next: 80% Place: Dungeon:13#.Y....#Noise: ---------  Time: 17507.2 (0.0)#......#8hX-) Horns#..#####Nothing quivered#+##Yak Gem (1740) _There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _Sorry, I don't know how to get there. _Clearing quiver. _Okay, then.8h'8h8hF _Clearing quiver.8h8Y39 _88h< 7 _You open the door.8h#6  There is an open door here.5 _8h8h"438hO+########.........#......#.........#......#.......C#......##.....##.<....#.##.....##......#........##..#####........##'####.......Y......####.....##....##.....##....#+.....##....##.....##....#########[....#C   cyclops (missile, asleep)#.....#.....##8h.3,14.2 (78he5.2 (828h8h׎Z _A cyclops comes into view.8hB [   .........  .........  .......  #.....##.<....#  .##.....##.  ........##.  ........##'####  .......Y......#  ###.....##....#  #.....##....#  +.....##....#  #.....#  ########[....#     8h    .........  .........  .......  #.....##.<....#  .##.....##.  ........##.  ........##'####  .......Y......#  ###.....##....#  #.....##....#  +.....##....#  8h #.....# ########[....#    8h@ 8h 8h 8h ^ _A cyclops is nearby!8hr [   .........  .........  .......  #.....##.<....#  .##.....##.  ........##.  ........##'####  .......Y......#  ###.....##....#  #.....##....#  +.....##....#  #.....#  ########[....#     8hA    .........  .........  .......  #.....##.<....#  .##.....##.  ........##.  ........##'####  .......Y......#  ###.....##....#  #.....##....#  +.....##....#  #.....# ########[....#    8h~ 38h> 8h^ _A cyclops is nearby!9hI^################.........C#.. .<##......#..#######'####..........###..#...+..#.....##....# ########[....#..........##9hKd9hdl6.2 (11 _9hk9hV"=#################..........C#.. <##......#######'####..............####....##..#+.#.....##....9h"}#########[#.....9h*9h+`709hv19h39hL#################.#........C#.. <.##......#######'###..........###+.........#########[9ha9hFa8299h9h9hĊm################.#........C#.. <.##......#######'###9hs..........###+.....##....#9h8v989h9h9hM #CC  )The helpless cyclops fails to defend itself.  You skewer the cyclops!!!  The cyclops is almost dead.9h.20.0 (0.89h&:79h\9hK _The frigid air chills the cyclops but does no damage.9hZ  You hit the cyclops.  The cyclops is almost dead.The frigid air chills the cyclops!9he N$#9h-k 3770 5-24%29hk =89huq A#9hv K _You kill the cyclops!9h Y##9hN 9h 9h H _No target in view!9h+9h9he9h9h9h_6 _9h1 99################# .#......# .#......# 9h........Y#......# -##.....##.<....# .##.....##......# .##..#####.##'####..............#9hG###.....##.....#+  You now have 3799 gold pieces (gained 29).9hO##1.8 (1.09h`-2.8 (259hA#9hfQ _You see here 5 large rocks.:hH3:hl:h:hԍ:hn4:h:h)\-3:h{:hC:h ########## .?...#......# ...#......# ..(#......####.....##.<....# .##.....##......# ........##..##### .........##'#### J.........#J   slime creature (asleep) #####.....##....# #.....##....#  +.....##....#:hj&4:h 5=5.8 (32:hu:h a _A slime creature comes into view.:h^ ############  .?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........#  J..........  #####.....##....#  #.....#   :hA ############  :h`CW.?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........# J..........  #####.....## :h)Dn#.....# :hL:hM:hV:hYe _A slime creature is nearby!:hi ############  .?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........#  J..........  #####.....##....#  #.....#   :hI ############  .?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........# J..........  #####.....## #.....#  _A slime creature is nearby!:h ############  .?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........#  J..........  #####.....##....#  #.....#   :h  ############  .?.........#  ...........#  .......Y..(#  #####.....##.<....#  .##.....#  ........#  .........# J..........  #####.....## #.....#  _A slime creature is nearby!:hK N####################..?.........#......#..#......#(#......# #####.Y...##.<....# .##.....##......# ........##..#####..##'#### .J.......#######.....##....# #.....##....# +.....##....# #.....##....#6.8 (11 _;h7:v70;h1<;hF;hK;h[.JJ;ha819;h7;hc _The slime creature quivers.;h_ ;h @J.;hA |=98;h ;ha ho5.6 (0.82>h+ _You swing at nothing.>h>h(.J6.41>h>h+ _You swing at nothing.>h>h>.J>hb7.20>h~>h+ _You swing at nothing.>hmt>hU|:.J>h}(8.0>hP};09>hB>h+ _You swing at nothing.>h/ L#. You swing at nothing. _You swing at nothing.  You gore the slime creature!!  The slime creature is moderately wounded.  The frigid air chills the slime creature!>h 1 f98/113 ----===8>h8 >he: 2 _The slime creature hits you!>h- # You hit the slime creature.  The slime creature is heavily wounded.>h 9=-----9.68>hJ 9#>hp ? _The frigid air chills the slime creature.>h?YJ ## You headbutt the slime creature!  The slime creature is severely wounded.The frigid air chills the slime creature.3----40.5 (0.97# _The slime creature hits you.?h!M_The slime creature hits you.  You headbutt the slime creature!  The slime creature is almost dead.The frigid air chills the slime creature!!?hw#$#?h(3799 ?hs--3=1.3 (0.86?hAf###?hĖR _You kill the slime creature!?hM###?hs4--2.15?h####?h+ _You swing at nothing.?hW.1 # ..?.........#......# ............#......#?h/ .....(#......# #####.....##.<....# ..##.....##......# ..##..##### .##'#### .Y.....# ######.....##....# #.....##....# +.....##....# #.....##....# ########[....# #.....# .....##?hx6#?h6/##?hC7H--3.1 (1.0?hg7:4?h~=p###?hFR##?hVGI8044.1 (2?hG:3?hLg####?hwO? _You now have 3804 gold pieces (gained 5).?h3  #################### ..?..#......# ..#......#...........(#......######.....##.<....# ..##.....##......# .##..##### ##'#### .................#######.....##....# #.....##....# +.....##....# #.....##########[....# #.....#.....##?h: ###5=5.1 (12?hf> 8#?hE ?h[l X #################### ..?.#......# .....#......#...........(#......######.....##.<....# ..##.....##......# ?hm .##..##### ##'#### .................#######.....##....# #.....##....# +.....##....# #.....##########[....# #.....#?hs v61?hry :#?h}{ ?hd ?hYe ?hdg ?h-j ?hAm ?hs X0?hoz 6=699?h?| ?he~ ?h_ ?hȁ B8?hs ?h\ ?h  ######################..?.........#......# p.....#......# .....(#......# ).######.....##.<....# ?h Y..##.....##......#..........##..#####..........##'####p   arcanist (asleep).................#######.....##....##.....##....#?h5 +9.1 (3?h |3804750.1 (47?h ?h _An arcanist comes into view. It is wielding a +0 dagger of venom.?h ###############  ....?.........#  p......Y......#  .............(#  ).######.....##.<....#  ..##.....#  ..........#  ..........#  ...........#  .....##....#   @h_ ###############  ....?.........#  p......Y......#  .............(#  @h_).######.....##.<....#  ..##.....#  ..........# ..........#  ....... .....##@hB` @hh@hwi@hlp@hr` _An arcanist is nearby!Ah#######################.....?.........#......#p....#......#.(#......##).######.....##.<....# ..##.....##......#........##..##### ..........##'####............# ######.....##....# #.....##....# +.....##....#Ahe"Ah#l1.1 (16 _Ah+Ah-AhK##.....?.#......##.p.#......##.(#......##).######.....##.<....# ..##.....##......# ....##..##### ...##'#### ........#Ah ######.....##....#  #.....##....#  +.....##....#AhAh`25AhpAh Ah   #.....?.#...... #.p.#...... #.(#...... ##).######.....##.<....# ..##.....##...... ..##..  .##'#### .#  ######.....##....#  #.....##....#  +.....##....#Ah ~834Ahx Ah Ah:Ahc;`43AhBAhCBh  #.....?.# #.p.# #.(# ##).######.....##.< #. ..##.....###. .##..# .##'#### .#  ######.....##....#  #.....##....#  +.....##....#BhBh9=52BhQBhBhH  #.....?.#BhI #.p.# #.(# ##).######.....##.< #.. ..##.....## #... .##.. #..J .##'#.... JJJ 3 slime creatures (asleep)#..J######.....##.... p   arcanist (asleep)##J. #.....##.... +.....##....BhPp  3 slime creatures come into view.BhX  2.  The slime creature quivers.BhY`61Bh`Bhc; _The slime creature moves out of view.BhEO  #.....?.# #.p.# #.(#Bh7 ##).######.....##.< #..# ..##.....## #.....##.. #..J..##' #...J.JJ 3 slime creatures (2 asleep) #...######.....## ##J.# #.....## +.....##BhBh>J.Bh5`70BhBhBh t  The helpless arcanist fails to defend itself.  You skewer the arcanist!!!Bht [  You kill the arcanist!BhT1 Q.$#JJ..JJJJ.3804 100/113=359 (0.8# _The slime creature quivers.Chw##.....?.#.#.$.#.#...(#.##).######.....##.<.#..# ..##.....##.#..JJ.##..##.....##'##...... 2#.J.######.....##.##..# #.....##.+.....##.Ch#J..J.Chh8.9 (1.089ChChnCh:##.....?.#.#.$.#.#....(#.##).######.....##.<.#.J# ..##.....##.#....##..##....##'##.J..# #...######.....##....# ##..# #.....##....# +.....##....# ChL<ChCJ.J   slime creatureChE`98Ch{K:#ChrMChC7##.....?.#.#.$.#.#....(#.##)J######.....##.<.#..# ..##.....##.#..##..###.J.# Ch,;,ChnDJ#J 2 slime creatures1607Ch,LChN? _The frigid air chills the slime creature!Ch##.....?.#......##.$.#......##...J.(#......###)J######.....##.<....##..# ..##.....##......##..##..# #.J.# Ch,Ch!\J.#Ch`"`16Ch&Ch(Chm # #.....?.#......# #.$.#......# #...JJ.(#......# ##).######.....##.<....# Ch- #..# ..##.....##......# #....##..##### #...##.J........# #...######.....# Ch Ch Chk Ch i.JJJJ 3 slime creaturesCh .22Ch :5Ch Ch DhiDhUl:  You swing at nothing.Dh5w.JJJJ(1 unaware, 1 dazed)DhwQ3.7 (0.84DhvxDhDhaT _The slime creature is distracted by your dazzling golden aura.DhXe U #You headbutt the slime creature!  The slime creature is moderately wounded.3804==4.53Dh0k Dhlm B _The frigid air chills the slime creature! x2Dh b  The slime creature is moderately wounded. _The frigid air chills the slime creature! x2  You hit the slime creature.  The slime creature is heavily wounded.The frigid air chills the slime creature!  .Dh Dh BJJ..Dh y.####JDh >99/113 -5.3Dh :2Dh Dhj Y _The slime creature is no longer dazed. The slime creature hits you.Dh cThe frigid air chills the slime creature. _The slime creature is no longer dazed. The slime creature hits you.  You hit  The slime creature is severely wounded.  The frigid air chills the slime creature!!DhW Dh{ .J.$### 2  You kill the slime creature!Dh 3804 100/113-6.2 (0.91Dh{ `###Dh E _The slime creature hits you but does no damage.Eh:  You swing at nothing.Eh[ .J##The frigid air chills the slime creature!91/113 --=7.0 (0.80### _The slime creature hits you!Eh 5:  You swing at nothing.Eh ? .J##The frigid air chills the slime creature!Eh?h87----8EhFD###EhAI2 _The slime creature hits you.Eh 0 ####You hit the slime creature.  The slime creature is moderately wounded.The frigid air chills the slime creature!Eh 64------=8.7 (0.979Eh a####Eh@ 5 _The slime creature hits you! x2Eh$  You gore the slime creature!!  The slime creature is almost dead.The frigid air chills the slime creature!EhY$####   slime creatureEhc$-----6=9.5 (0.88Eh+V###Eh-R _You kill the slime creature!Fh- # #.....?.#......# #.$....J.#......# #......$.(#......# ##).######.....##.<....# #..# ..##.....##......# #......##..##### #....FhV#.J............# #...######.....##....###..# #.....# Fh Fhg.J#Fhr---70.5 (1.07FhoM##FheFhE ! ####You headbutt the slime creature!  The slime creature is moderately wounded.The frigid air chills the slime creature!Fh 5==-1.3 (0.86Fh] U##Fh T _The slime creature misses you.Gh4M### _The slime creature misses you.  You headbutt the slime creature!  The slime creature is severely wounded.The frigid air chills the slime creature!Ghj-2.15Ghk####Gh:[ _The slime creature barely misses you.GhE  You headbutt the slime creature!Ghl$###Gh͑U7-9Gh`###GhR _You kill the slime creature!Ghk # #.....?.#......# #.$.#......# #.......(#......# ##).######.....##.<....# #..# ..##.....##......# #......##..##### #......##'#### #.J............#Gh #...######.....#....# ##..# #.....##....#  +.....##....#Gh#6=-GhJ3.9 (1.04Gh#;##GhgB#Gh10-4.9 (23Gh`###Gh(? _You now have 3810 gold pieces (gained 6).Gh 3Ghs Gh Gh 27=1Gh Gh Gh! B0Gh" Gh0& Gh& U869Gh) Ghc, X8Gh0 Gh2 |38107Gh3 Gh5 GhQ6 T96Gh7 Gh: Gh; B5Gh< Gh;? Gh@ B4GhXA GhhD GhD U703Gh0F GhSI X2GhJ GhM GhN x1=1GhlP Gh T X0GhoT Gh^ 592=8Gh_ Ghp` B7Gha Ghbd Ghd T36Ghif GhPi Ghi B5GhGk Ghm Ghn B4Gho Ghos Ghs T43GhWu Ghw Gh?x B2Gh3y Gh:{ Gh{ B1Gh} Gh~ Gh) T50Ghw Gh Ghe C49GhÅ Gh2 Gh x6=8Gh GhՎ Gh8 ,7Gh Gh Gh: Ghl B6Ghx ,Gh f7=5Gh\ GhJ X4Gh` Gh@ Gh B3Gh" Gh Ghq T82Gh 190Gh Gh C39Gh GhT Gh B8Gh8 Gh Gh$ U807Gh Gh Gh B6Ghm Gh Gh s81=5Gh Gh Gh B4Gh9 Gh GhJ B3Ghi Gh Gh^ r2=2Gh< Gh X1Gh/ Ghr X0GhE Gh Ghh a329Gh Gh Gh` B8Gh$ Gh 47655=4Gh X3Gh Gh n2Gh Gh p6=1Gh Gh Gh B0GhP Ghl Gh a719Gh Ghf Gh B8Ghi Gh: Gh B7Gh 86GhC Gh  Gh B5Gh Gh8 Gh B4Gh/! Gh# Gh# `93Gh% Gh' GhM' B2GhB( Gh) Gh* q90=1Gh+ Gh. Ghj/ B0Gh10 Gh2 GhL3 ;09Gh4 Gh5 Gh06 p1=8Gh7 Gh9 Gh09 B7Gh; Gh= Gh4> `26Gh? GhD X5GhkE GhmH GhH B4GhdJ GhM Gh"N `33GhUQ GhT GhcT B2GhU GhEX GhX B1GhZ Gh5^ Gh^ `40Gh|` Ghc Gh?d D599Ghe Ghi Ghi Z5=8Gh=j Ghk Gho GhWo B7Ghp Gh t Gh\t B6GhMu GhDw Ghlw #6Ghw M=5Ghry Gh~ X4Gh Gh Gh B3Gh׃ Gh Gh\ `72Gh& Gh X1Gh Gh׍ v80GhU o89GhΑ GhZ Gh B8Gh Gh GhM p9=7Gh Gh X6Ghמ Gh Gh v100/113=5Gh GhC Gh B4Ghh Gh GhR B3Gh Gh 12Gh` Gh´ B1Gh Gh X0Ghz Gh( Ghz a279Gh Gh Ghu B8GhX Gh1 Gh `37Ght GhH X6Gh Gh X5Gh Gh# Ghz p4=4GhU Gh; B3Gh Gh" GhC X2Gh GhH 5=1Ghg Gh X0Gh Gh w669Gh Gh X8Gh GhB X7Gh2 Gh Gh `76Gh Gh X5Gh GhP Gh B4Gh Gh Gh+ `83Gh\ Ghg X2Gh\ Gh? 9=1Gh) Gh X0Gh Gh Y59Gh Ghm Gh q10=8Gh Gh X7Gh! Gh v16Gh Gh Gh B5Gh Gh Gh B4Gh Gh Ghj `23Gh Gh] X2Gh Gh Gh B1Gh Gh4$ ### _You start resting.Gh) 2696.9 (122.0)Gh) 3=730Gh- Gh. " _HP restored.Ghm Ghp MQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  GhSq g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch Ghq G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onGhGhSJingleheimer the MimicOctopode of Gozag Gold: 3810Health: 113/113 ========================Magic: 25/25 ========================AC: 13Str: 14Doom: 23%######################## EV: 15Int: 12GhSr#.....?.........#......# SH: 0Dex: 16#.$.............#......# XL: 14 Next: 87% Place: Dungeon:13#......$Y......(#......# Noise: ---------  Time: 17697.9 (0.0)##).######.....##.<....# -) Horns#..# ..##.....##......# Nothing quivered#..............##..##### Yak Gem (1550) #..............##'#####.J..................##...######.....##....###..# #.....##....#+.....##....# _The slime creature barely misses you.You headbutt the slime creature! _You kill the slime creature! _You now have 3810 gold pieces (gained 6). GhF_You start resting. _HP restored.GhNGhGhF _Clearing quiver.Hhg3Hhmr,HhvHhwJ49 _HhHhv23 # #.....?.#......# #.$.#......# #......Y.......(#......# ##).######.....##.<....# #..# ..##.....##......# #....##..##### #...##'#### #.J........# #...######.....##....#  ##..# #.....##....# HhvL +.....##....#Hh +8.9 (1Hh֐e9.9 (28HhUHh@@ _You now have 3823 gold pieces (gained 13).Hh%`Hh`HhpbHheHhiHhxr7HhsB6HhotHh| ###################### #.....Y...#...... #.$.............#......#..............(#...... ##).######.....##.<.... #..# ..##.....##...... #.....##..#Hh}### #..............##'#### #.J..................##...######.....##....#Hh(701Hh?e2.9 (35HhHh{` _c - a scroll labelled TAXZYGERUAHhP.Hh.Hh/Hh)2Hh`5Hh5B4Hh <,Hh<Hhx=B3Hh>Hh.@HhBHhBB2HhCHhFHhHHh0IB1HhIHhS  8      HhqTL###################   #...............#..   #.Y.......#   #......(#   ##).######.....##.< HhT  #..# ..##.....##   #..............##  HhT #..............##'#    #..................HhU    #...######.....##..   Hh V ##..# #.....##.. You now have 3828 gold pieces (gained 5).  Things that are here:HhW[+6.9 (4Hh\e7.9 (50Hh2_Hh#au _a +0 dagger of venom; a +0 robeHhOHhP3HhSHhmVHhVC39Hh`BHh`B8HhaHht@  You see here a +0 falchion.Hhy_7 _Hh{Hh}HhfHhB6Hh"HhHhϊX5HhlHheHhHhaB4HhHheHhHhnB3HhHhHh٨Hh5B2HhHhA1HhHhHhB0Hh_HhHhSHhC29HhXHhظHhɻHhB8HhHhHh_HhB7HhHhRHhHh<B6HhHhHhHhB5HhcHhHhHhB4HhdHhHh #..............##'#### #....................# #...######.....##....#Hh  ##..##..##.....##....# #.#+##...+.....##....# #........#.....##....# #.......#########[....#  #.......##...^. #.....# Hh #......Y....... #  #.....[..  ##..##.........  #..##.........  #.............. Hh#. ........... B   boulder beetle (wandering) ##......... #..##....B Hh023.9 (16.0)HhB.4.9 (173 _A boulder beetle comes into view.Hh HhW MQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  Hh$ :g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onIh Ih#..............##'####Jingleheimer the Mimic#....................#Octopode of Gozag Gold: 3828#...######.....##....#Health: 113/113 ========================##..##..##.....##....#Magic: 25/25 ========================#.#+##...+.....##....#AC: 13Str: 14Doom: 23%#........#.....##....#EV: 15Int: 12#.......#########[....# SH: 0Dex: 16#.......##...^. #.....# XL: 14 Next: 87% Place: Dungeon:13#......Y....... .....## Noise: ---------  Time: 17724.9 (0.0)#.....[h39;49m........-) Horns##..##.........Nothing quivered#..##.........Yak Gem (1523) #..............#. ...........B   boulder beetle (wandering)##.........#..##...B. _c - a scroll labelled TAXZYGERUAYou now have 3828 gold pieces (gained 5).  Things that are here: _a +0 dagger of venom; a +0 robe _You see here a +0 falchion. _A boulder beetle comes into view.Ih"Ih&F _Clearing quiver.IhO #..##'#### #..# #...######.....##....# ##..##..##.....##....# #.#+##...+.....##....# #........#.....##....# #.......#########[....# #.......##...^. #.....# #. .....## #.....[. ##..##. #..##.Ih= #..... #. .. ##. #..##...B.Ih[Ih$1.Ih%l5.9 (12 _Ih\,Ih.Jh #.##'#### #.# #...######.....##....# ##..##..##.....##....# #.#+##...+.....##....# #.#.....##....# #.#########[.... #JhG.##...^. #..... #. ..... #.....[. ##..##.Jh #..##. #....... #.. ....Jh## ##.. #..##..JhJh`61Jh Jh Jh, #....... #...######.....##.... ##..##..##.....##.... #.#+##...+.....##.... #........#.....##.... #########[... #.##...^. # #........  #...Y.[.  ##..##. #..##........ #...........Jh ######....... #..##.... JhyJhV`70Jh3JhGJh5 #...######.....## ##..##..##.....## #.#+##...+.....## #........#.....## #########[ #.##...^. # #........  #.....[.  ##.Y##......... #..##.........Jh............ #.............. ######......... #..##..... .##Jhn w819JhJhJhA  ##..##..##.....##   #.#+##...+.....##   #........#.....##   #########[   #.##...^. #   #........   #.....[........   ##..##.........   #Y.##.  ............   #..............   ######.........  Jh; #..##.....   .#   #   Jhv98Jh!Jh>#Jḩ  .#+##...+.......##########[.##...^. #.#.............. .#.....[. Jhը #..##....##..##....#.Y.......##### #..###  JhZ Jh a307Jhe Jh Khj #.#+##...+.....##. #........#.....##. #.......#[. #.......##...^. #. #...... . #.....[........  ##..##.........  ##..##.  #.  #.  ######.  #..##.....  Kh"k.# # KhsKhs`16Kh'yKhzKhs#.#+##...+.....##.#........#.....##.#.......#########[.#.......##...^. #.#.............. .#.....[........ ##..##... ##..##. #. #. ######. #..##..... .# ..#...Kh0|Kh$`25KhʁKhKh9G#........#.....##....##.......#########[#.......##...^. #..#.............. .....##.....[........ ##..##... ##..##.. #...... #. ######  #..##..... ..# .. ..#......####KhOv34KhxVKhWKh #.#########[#.......##...^. #.....##.............. .....###.....[ ##..##.. ##..##. #...... #. ######  #..##..... #..# ... ...# .......###### Kh+43Kh+ {...^. #........ .....##.....[ ##..##.#..##.....#....###### #Y.##.... ... ...# ..............######.#.. ......Kh 4 Kh4 &5Kh4 :2Khb: Kh(< LhN4....... .....##.....[ #..##...#........#####........ #..##.... ... #......# #?.......+.........B#..######..##.. ..#B   boulder beetle (wandering).. Lh4A ...#.. ..Lh6Lh=1.Lh>`61LhELhGLh7 [ #..##.................Lh7....#####...... # #..###..##..# ... #....Y.# Lh8q?........B..+.....Lh&8#..######..##.#LhI8.B   boulder beetle (wandering).Lho82.#.Lh :Lh?1.Lh?`70LhGLh}r ##..##. ##..##. #...... #...... ######. #.. #..##..... #..##..#  #......##.B.Lhr' #?..Y........ +. #..######..##Lhr #.. .. ... #..Lhs ..B   boulder beetle (wandering) #LhpsR.  #.Lh1vLh{0.Lh|K809Lh|Lh݄LhֆLh  ##..##. ##..##......... #.............. #.............. ######......... #.. #..##..... #..##..# ... #......##... #?. +. #..######..## #.. ..# #... ... #... .. #... #...Lh Lh `98Lh Lh2 Mh0 ##..##. ##..##......... #........ #.............. ######......... #..##..##..... #..##..# ... #......##... #?. +. #..######..## #..# ..# #.... ... #.... .. #.... #.....Mh7Mh7a407Mh=Mh?Mh_  ##..##.   ##..##.   #......   #.......   ######.........   #..##..##.....   #..##..# ...   #......##...   #.   +.   #..######..##   #..# ..#   #.... ...   #..... ..   #.....   #......  16BB   boulder beetle (wandering)2.9 (25 _g - 2 scrolls of fog (gained 1)Mhp #....'##..###MhU MhQ K.BMh e3.9 (14Mhi Mh ( _You open the door.Mh7 3Mho< Mh> Nh'=  ##..##.   #.....   #.  #########.........  ##..##..##..##.....  #....#..##..#  #....#......##  #....#............  #....B.....  Nh= ##..##..######..##   ## #..# ..   #..... ...   #...... ..   #......#   #......+  ...### Nh @NhG6B.NhH`43NhLNhNQ _There is an open door here.NhI  ##..##.  #.  #.  #########...  ##..##..##..##.....  #....#..##..# ...  #....#......##...  #....#. Nh:y #...Y'.....B......  ##..##..######..##  ### #..# ..#  #..... ...  #...... .. Nh #......#  #......+  ...### NhNh6B.Nhg52 _Nh NhNh  ##..##.  #.  #.  #########...  ##..##..##..##.....  #....#..##..# ...  #....#......##...  #....#.  #....Y....B.  ##..##..######..##  ### #..# ..#  #..... ...  #....Nh~  #......#  #......+ ...### Nh Nh# bB.BNh$ `61Nh* Nh- Q _There is an open door here.Oh #......  #........  #########.........  ##..##..##..##.....  #....#..##..# ...  #....#......##...  #....#...   #....'...B  Ohϼ##..##Y.######..##  ### #..# ..#   #......   #......#  #......# #......+  .....### ###### OhgOh&B.Ohg70 _OhwOhOh̠# #.  #########.........  ##..##..##..##.....  #....#..##..# ...  #....#......##...  #....#......... #....'..B.........  ##..##..######..##  Oh,### #.Y# ..#  #......# ... #......#  #......#  OhSi#......+ .....### Oh|5 ####### OhOh\Oh*.BOh L8499Oh8OhOhPhE #You hit the boulder beetle.  The boulder beetle is lightly wounded.  The frigid air chills the boulder beetle but does no damage.Pho=9.8 (0.98Ph+PhNT _The boulder beetle misses you.Ph # You headbutt the boulder beetle!  The boulder beetle is lightly wounded.Ph p=50.6 (0.87Ph PhL ? _The frigid air chills the boulder beetle.PhP  #You headbutt the boulder beetle!  The boulder beetle is moderately wounded.The frigid air chills the boulder beetle!PhQ b1.46PhW =##PhY _ _The boulder beetle completely misses you.Ph< C #Phk You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The frigid air chills the boulder beetle.Ph+ j-2.25Phw Q##Ph` [ _The boulder beetle barely misses you.Ph;2 M# _The boulder beetle barely misses you.  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The frigid air chills the boulder beetle but does no damage.Ph2 0---=3.1 (0.94Ph8 =##Ph; 3 _The boulder beetle bites you!Ph  #You completely miss the boulder beetle.The boulder beetle is heavily wounded.The frigid air chills the boulder beetle.Ph/ l91/113 -----9 (0.8Ph 9#Ph 3 _The boulder beetle bites you!PhP-  # You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The frigid air chills the boulder beetle!Ph- T0---Ph- E4.73Ph3 A#Ph7 3 _The boulder beetle bites you.Ph ##You headbutt the boulder beetle!  The boulder beetle is severely wounded.Ph r1=5.52Ph 9#Ph/ ? _The frigid air chills the boulder beetle.Ph  ##You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.The frigid air chills the boulder beetle but does no damage.Ph j-6.31Ph  Ph F _The boulder beetle bites you but does no damage.Ph!  ## You barely miss the boulder beetle.The boulder beetle is severely wounded.The frigid air chills the boulder beetle.Ph |-7.10Pha A#Phמ F _The boulder beetle bites you but does no damage.Ph0 ##You hit the boulder beetle but do no damage.The boulder beetle is almost dead.The frigid air chills the boulder beetle.Ph1p28.0 (0.989Ph"8Q##Ph7;T _The boulder beetle misses you.PhsNM_The boulder beetle misses you.  You hit the boulder beetle but do no damage.The boulder beetle is almost dead.The frigid air chills the boulder beetle.Phzw°##BPhz*8 (0.8Ph9#Ph/ _The boulder beetle leaps!Ph #########.  ##..##..##..##.....   #....#..##..#   #....#......##   #....#............   #....'.   ##..##.°######..##   #####..##.# ..   #.Y....# ...   #......# ..   #......#   #......+   B....###  #######    PhgPh^B#..-9.8 (1.08Ph4=##Ph/ _The boulder beetle leaps!Qh;{ #..... #########....#..##..##..##........#..##..# .....#......##... .#..........'............##..##.B######..#######Y.##.# ..# ...##......+ .....##########QhG ##The frigid air chills the boulder beetle but does no damage.QhHq3=607QhlOA#QhRT _The boulder beetle misses you.QhԆ  You hit the boulder beetle but do no damage.The boulder beetle is almost dead.The frigid air chills the boulder beetle but does no damage.Qh=B#.°#Qh̎g1.7 (0.96QhĔe°##Qh*/ _The boulder beetle leaps!Qh #.  #.......  #########.........  ##..##..##B.##.. #....#..##..#  #....#......##...  #....#............  #....'............  ##..##.Y######..# #####..##.# ..#  #......# ...  #......# .. #......# #......+  .....### ####### QhQhl.B##Qho-2.7 (1.05Qh!#.Y##Qha$Qh|##..## #.......  #....... #########......... ##..##..##..##..#....#..##B.# .#....#......##... #....#. #....'..Y......... ##..##.°######..######..##.# ..# #......# ... #......# ..#......# Qh|#......+.....##########Qh;Qh@S.B.#Qhy4-34QhQh؎QhQhq:#..##......Qh,.....Qh4 #..........QhI #########....Qhjw#..##..##..##.....Qh.Qh[##..# ...Qh`x....#...B..##... Qh!....#Qh8....'............Qh##..##..######..##Qh_#####..##.# ..# Qh#Qh.Qh ..Qh #Qh:#......+QhK$ ...Qh ..###QhQhGQh;#..#QhQh=Qh87Qh-Qh=QhY 4Qh$3QhQhWQhJ 3 _The boulder beetle bites you!Qh(j  You hit the boulder beetle.  The boulder beetle is almost dead.Qhlj?The frigid air chills the boulder beetle!Qhu\#$Qhay3828 8-2905.5 (0.82Qh9#Qh R _You kill the boulder beetle!Qh}Qh8#QhQhEQhH _No target in view!Qh`2#Qh>aQhi# _No target in view!Qh<#Qh\Qh9#QhrH _No target in view!QhA2#QhBQh}JA#QhYH _No target in view!QhyO#QhA^ _No target in view!Qh_Y#Qh`7#Qh&cC _No target in view!QhQh8QhhQhQh=<#Qh>QhDQhEQh4#QhQh8QhQh7<#Qhn7Qh?=7#QhN?QhQhpQhA#QhQh=QhQh7#Qh)QhQhCQhA#QhQhB* O#Qh0 A#Qh3 Qhs O#Qh A#Qh@ Qh 2#Qh2 Qh A#Qh Qhi Q#Qhr A#Qht Qh Qh Qh Qh< Qh Qh _1 _Qh$ #.....[ ##..##... 52##..##... #..............  #....... #######......... Qh ##..##..##..##..#....#..##..# ..#....#...Y..##... -#....#... #....'............ ##..##..######..######..##.# ..##......# ...#......# ..#......#Qh 3#......+Qh$ Q#6.5 (1.0Qh -7.5 (20Qh Qh = _You now have 3852 gold pieces (gained 24).Rhq8 ##..##. ##..##... #........ #..............#########....##..##..##..... #....#..##..#  #....#......##.. #....#..Y......... #....'... ##..##..######..## #####..##.# ..Rh8 #......# ... #......# .. #......# #......+ .....###RhB<#RhCn98.5 (179RhH7#RhTKRh ##..##. #........ #..#########....##..##..##..... #....#..##..#  #....#......##. #....#............ #....'. ##..##..######..## #####..##.# .. #......# ...Rh~ #......# .. #......# #......+ .....##########Rhr6#Rh`98RhRhRh Rh Rh Rh Rh Rh B7Rh 90=6Rh` H.....#########.....##..##..##..##.Rh N#....#..##..# ... #....#......##... #....#.........#....'............##..##..######..##Rhʽ  #####.Y##.# ..# 71.5 (2Rh 3 #......# ... #......# ..#......# Rh .+#Rh< %#######Rh Rh Rh/ Rhl~ Rh~ Rh Rh Rhn 5RhO p1=4Rh" Rh Rh̓ Rh B3Rh ,Rh~ RhZ B2Rh& RhH Rh Rh` `21Rh# Rh #....# #....'............ ##.####..##  #####..##.# ..#  #......# ... #......# Rh  #......#  ##......+  #...Y.### 6.5 (5####### Rh % Rh Rh Rhש RhU .....0Rh ShShrSh=ShSh=Sh_069Sh>ShIShSh`38ShSh6 G##..##..##..##..... Shs #....#..##..# ... #....#......##... #....#............ Sh #....'............ ##..##..######..## Sh #####..##.# ..#Sh #......# ...#.....Y# ..9.5 (3Sh= @#......# ##......+#.....##########Sh] Sh Sh]Sh 0...ShB :Shރ ShT6ShZ7Sh 8Shu<ThI:Th|ThW38527.... ... ..#......##... .#........'.Thmg#..##..######..## #####..##.# ..#  #......# ....#  80.5 (1#+#.....######### Th ThThThyThTh<Th0Th~&.Th0'......###.##ThTh-41.5 (16 _You open the door.ThĨ Th Th{ Th4 Th Th< X5Thŷ #....#......##... #....#......#....'.Th ... ##..##..######..## ###..##.###..##. #......#.......Th3 #......#.......#......#.......##.Th .......#.....######.########## Th Z 2 _There is an open door here.Th3\ Th\ Th^ ThWd ..0Thk Thk Th(n Th_Thtu4 _ThTh#....#......##... #....#...... #....'............ Th##..##..######..## ######..##.###..##.###......#..#......#..Th7P#......#..ThXK##......'.>Thxx#.....######.###.ThS####### #Th+3.5 (1Th{#5Thp=4.5 (23Th! Th 9 _Found an escape hatch in the floor.UhUhaUh2Uh#....#......##... #....#...... .#....'...... .##..##..######..##.# #####..##.###..##.##......#.#......#.#......#.##......'.>.5.5 (1#.....######.###.## .# .......##..#...Uh #....#......##...  #....#...... ..  #....'...... .  ##..##..######..##.# #####..##.###..##.###.#......#.#......#.Uhf #......#.##......'...Y....>.#.....######.###.##.# #.# ... ....##..###..#....Uh Uh ?6=Uh Y61Uhٹ Uhϻ Uh+ #....#......##... #....#............... #....'........ ##..##..######..##.# .  #####..##.###..##.###.#......#.#......#.#......#.##......'.>.#.....######.###.##.## #.# ... #....##..###..#....70Uh Uh VhS....#......##... ....#............... ....'........ ...##..######..##.# .# #####..##.###..##.###..##......#.#......#.#......#.##......'.>.Vh #.....######.###.##.## #.# #... #....##..###..#....VhIVha859VhVhVhh##......##... #............... .''........ ..# ..##..######..##.# ..# ..##.###..##.###..##......#.#......#.#......#.  ##......'.>.  #.....######.###.##.## #.# .# ... !.#.... ...##..###...#..# #### 798Vh;2Vhy#......##... #............... ..' '.............. ..# ##..######..##.# ..# ..##.###..##.###..##......#.  #......#.  #......#. ##......'.>. VhV#.....######.###.##.###. # #.# #.# ... .!. #........##..###...#..# #### VhVhRa907VhVhVh]R#......##... #.Vhs........ ...' '....... ...# ##..######..##.# ..# VhTP..##.###..##.###..###. #......#. #......#. #......#. #......'.. .....######.###.##.###.# #.# #.# #... .!. #........##..###... Vh1h   howler monkey (wandering)#.h# ####....VhVh Ah.Vh`16VhVh  _A howler monkey comes into view. _There is an escape hatch in the floor here.Wh;Wh>MQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  Wh)?g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion Petition WhN?HAbil: Call MerchantAbil: Bribe Branch Whs?G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onWh`Wh[.#......##...Jingleheimer the Mimic .#............... ...'Octopode of Gozag Gold: 3852 .'.............. ...#Health: 97/113 ====================---- ##..######..##.# ..#Magic: 25/25 ======================== ##..##.###..##.###..###.AC: 13Str: 14Doom: 22% #......#................EV: 15Int: 12 #......#................SH: 0Dex: 16 #......#................XL: 14 Next: 90% Place: Dungeon:13 #......'........Y.......Noise: ---------  Time: 17791.5 (0.0) .....######.###.##.###.#-) Wh [40mHorns ###### #.# #.# #Nothing quivered... .!.Yak Gem (1456) #........##.h###...h   howler monkey (wandering)#..# ####.... _You now have 3852 gold pieces (gained 24). _You open the door. _There is an open door here. _Found an escape hatch in the floor. _A howler monkey comes into view. _There is an escape hatch in the floor here.WhjWhU \ _Clearing quiver.Wh~3.#............... ...' ..'....... ...# .##..######..##.# ..##..##.###..##.###..###.  #......#................  #......#.  #......#. ##......'>.######.###Y##.###.# Wh$####### #.# #.# #  ... .!. #........ ##.h###... #..# #### ....Wh̥WhWh5Whh.hhh 2 howler monkeys (1 wandering)Wh2m82.5 (15WhWho` _A howler monkey comes into view.Wh< l' ...# .##..######..##.# ..# #.###..##.###..###.  #......#...................................... #'........>...... #.....######.###.##.###.# ####### #.# #Y# #  #.....!.......#...h.........##..###...##.. #h.# ####..... ....##Wh Wh WhҔ 4h.h.h===34Wh Whw . _The howler monkey howls!Wh#(1 catching breath)A howler monkey comes into view. _The howler monkey howls!  You closely miss the howler monkey.  The frigid air chills the howler monkey.  The howler monkey hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!Wh[========4.3 (0.83WhA#Wh* _You hear a shout! x3Whv  You closely miss the howler monkey.The howler monkey is lightly wounded.  The frigid air chills the howler monkey.Wh~#Y#h.WhDd9==-------Whh[5.12Wh9#WhZ _The howler monkey barely misses you.Wh  You hit the howler monkey but do no damage.The howler monkey is heavily wounded.WhWh$c##h.Wh-------6.0 (0.91Whq##Y#Wh> _The frigid air chills the howler monkey!XhZ?  You hit the howler monkey.Xh"T #.##$   howler monkeyYou kill the howler monkey!The frigid air chills the howler monkey.Xh5)X3852 =9XhI2a#.##Xh5D _The howler monkey hits you but does no damage.XhH #.##Y#You closely miss the howler monkey.The howler monkey is moderately wounded.The frigid air chills the howler monkey!Xh#7XhJr-7.7 (0.80Xhv#.##Y#XhD1 _The howler monkey hits you.XhA  You gore the howler monkey!!Xh-#.##Y#$Xh -=8.6 (0.949Xh#.##Y#XhQ _You kill the howler monkey!Xh[7##XhނXhÊQ##XhH _No target in view!Xh5##XhTXhs#.##Xhy Xh:_No target in view!XhY#.##Y#Xh^9#XhaH _No target in view!Xhrk##Y#XhXh}#.##Xh2H _No target in view!XhQp##XhSc#.#XhVH _No target in view!Xh>K##XhXh_#Y#XhC _No target in view!XhM?#XhNXhmS=##XhLVXhg##Y#XhyXh?##XhXha##Y#Xh:e#.##XhyhXhW#.##XhPXhm#.#XhĪXh&A##Xhe'Xh-#.##Xh40XhrMXhMXhEOXhPXhlUXh`\_8 _Xhae ##..######..##.# ..# #.###..##.###..###.9  #......#............................... #'........>. #.....######.###.##.###.# ####### ##.###.##.###.  XhQb#....$Y.......--..#..###...## #..# #### ..## _ You now have 3859 gold pieces (gained 7).Xhjy##.#9.6 (1.0Xhfk8--800.6 (27Xhw{# _a - 2 potions of ambrosia (gained 1)Xhw}Xh}Xh|~Xh9XhRXhiX6XhD .##..######..##.# ..##..##.###..##.###..###.66 #......#................ #......#................ #......#................  ##......'........>. Xhp #.....######.###.##.###.#  # ##.###.##.###. #....Y.. #. ##..###...##.. #..# #### .....XhX .....####Xhd##.#1.6 (19=2.6 (25XhY#.#Xh? _You now have 3866 gold pieces (gained 7).Xh Xh Xh Xh Xh Xho n4Xh_ Xh B3Xh XhX Xh Xhv 3866100/113=2Xho Xh" Xh% Xh% B1Xh,' Xh( XhG, Xh, `10Xh- Xh`/ Xh2 XhG2 C39Xhh4 XhK5 Xhe8 Xh8 B8Xh9 Xh; XhC 27XhD XhYF X6XhmH XhL XhM B5XhM Xh{O XhR XhR `34XhFT XhV XhX XhX B3XhZ Xh[ Xh^ Xh^ Z4=2Xh^ Xh_ Xhb Xhe XhEf B1Xhg Xhki XhPm Xhm B0Xhin XhWp Xhr Xh>s #5Xh]s N=29XhVt Xhu Xh'y X8Xhz Xh{ Xhf~ Xh~ B7Xh Xh Xh Xh `66Xh] Xhي Xh XhS B5XhB Xh Xh Xh} `74XhD Xh_ Xh8 Xh B3Xhn Xh Xh Xh< B2Xh֧ Xh @  There is an open door here.Xh( Xh g81 _Xh Xhk Xh XhX B0Xh Xh Xh] Xh q9=19Xhѿ XhE Xh Xh B8Xh XhZ Xhx 7XhQ Xh q10=6Xh< Xh= D....#.....##....# .....#########[....# .....##...^.##.....# ...... .....## ...[........ #....# ....##....# .##...............# Xh ..................# ................Y.# ###...............# . .##..##...........####### .. .##..# ....##....##....##.. .....##.....##....##........ ..................'.....# ..................#.....# Xh .######..##.###..###....# .##.###..##.###..###....#Xh 0319.0)Xh f2.6 (305Xh Xh l _c - 4 scrolls labelled TAXZYGERUA (gained 3)Yh Yh5 Yhe ......#.....##....#Jingleheimer the Mimic .....#########[....#Octopode of Gozag Gold: 3866 .....##...^.##.....#Health: 110/113 =======================- ............ .....##Magic: 25/25 ======================== ...[........ #....#AC: 13Str: 14Doom: 22% .##.........##....#EV: 15Int: 12 .##...............#SH: 0Dex: 16 ..................#XL: 14 Next: 90% Place: Dungeon:13 ................Y.#Noise: ---------  Time: 17832.6 (0.0) ###...............#.-) Horns .##..##...........#######Yh {[39;49m ..Nothing quivered .##..# ....##....##....##..Yak Gem (1415) .....##.....##....##........ ..................'.....# ..................#.....# .######..##.###..###....# .##.###..##.###..###....# _No target in view!  You now have 3859 gold pieces (gained 7). _a - 2 potions of ambrosia (gained 1) _You now have 3866 gold pieces (gained 7). _There is an open door here. _c - 4 scrolls labelled TAXZYGERUA (gained 3)Yh Yh Yh YhC n4Yh Yh Yh 1YhP $3Yh} Yh Yh. Yho Yh' Yh\ $2Yh| YhL Yh Yh Yhs! Yh! 2Yh! $1Yh" Yh\# Yh' Yh%+ Yh+ Yh+ $0Yh#, Yh, Yh. Yhb3 Yh4 Yh]4 %09Yh4 Yh5 YhI g3=8 _HP restored.7Yh/K YheK B6YhK YhL Yh~P YhP B5YhQ YhyS YhW YhW T=4YhX YhiZ Yhf\ Yh\ B3Yh] Yh4d #......##.....##....##........ .#...................'.....# .Yhnd '...................#.....# ##..######..##.###..###....# ##..##.###..##.###..###....# Yhd #......#...................# #......#...........# Yhd ##...........# #'.........#44.6 (1Yhd 2.0) Yhe ~.....######.###.##.###.##..# ###### ##.###.##.###.##..#  Yh4e #.................# #..........YhUe a# ##..###...Yhwe ##......# #..# #####.Yhe ......# ..... #..Yhe a.#...# .... ####Yhe ##...#Yhf Yh q Yhx a _There is an escape hatch in the floor here.YhYh9 Yh%Yh*Yh15.0)2 _Zh&? ##  ##.  ..  ..  #.  #. Zh #.## 4 #.Y#  ##.#  #.#  Zh#.#  #.#ZhϿS #.#ZhS #.#Zh Q #.# ZhC Zh(ZhZhg6.3 (1.71ZhZh K _You slide downwards. The hatch slams shut behind you.ZhlZh>(Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  Zhe - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch ZhG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onZhK Zh IJingleheimer the Mimic##Octopode of Gozag Gold: 3866##.Health: 113/113 ========================..Magic: 25/25 ========================..AC: 13Zh Str: 14Doom: 22%#.EV: 15Int: 12#.SH: 0Dex: 16#.##Zhe )XL: 14 Next: 90% Place: Dungeon:14#.Y#Noise: ---------  Time: 17846.3 (0.0)##.#-) Horns#.#Nothing quivered#.#Zh Yak Gem (1401) #.##.#Zh T#.##.# ZhΏ h_You now have 3866 gold pieces (gained 7). _There is an open door here. Zh _c - 4 scrolls labelled TAXZYGERUA (gained 3) _HP restored. _There is an escape hatch in the floor here. Zh 6_You slide downwards. The hatch slams shut behind you.ZhӐ ZhԔ Zho F _Clearing quiver.Zhu Zh{ Read which item? Scrolls  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 7 scrolls of enchant armour  Zh| i - 2 scrolls of identify  r - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon Zh#| f I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence ZhK| C T - a scroll of torment  V - 2 scrolls of vulnerability Zhl|  c - 4 scrolls labelled TAXZYGERUA [!] read|quaff|evoke[?] describe selected[h2[h [hYJingleheimer the Mimic##Octopode of Gozag Gold: 3866##.Health: 113/113 ========================..[h Magic: 25/25 ========================..AC: 13Str: 14Doom: 22%[h)#.[hEV: 15Int: 12#.SH: 0Dex: 16[h#.##XL: 14 Next: 90% Place: Dungeon:14#.Y#[h/Noise: ---------  Time: 17846.3 (0.0)##.#-) Horns[h9#.#Nothing quivered#.#Yak Gem (1401) #.##.#[h#.##.# _There is an open door here. [h_c - 4 scrolls labelled TAXZYGERUA (gained 3) _HP restored. _There is an escape hatch in the floor here. [hm_You slide downwards. The hatch slams shut behind you. _Clearing quiver.[h[h(Identify which item? (\ to view known items) Scrolls (select first with ?) [h_ c - 4 scrolls labelled TAXZYGERUA[?] describe selected\h(\h\hIJingleheimer the Mimic##Octopode of Gozag Gold: 3866##.Health: 113/113 ========================..Magic: 25/25 ========================..AC: 13\hL6Str: 14Doom: 22%#.EV: 15Int: 12#.SH: 0\hccDex: 16#.##\hyXL: 14 Next: 90% Place: Dungeon:14#.Y#\hNoise: ---------  Time: 17846.3 (0.0)##.#\h-) Horns#.#Nothing quivered\hr#.#Yak Gem (1401) \hh#.##.#\h+#.#\h#.# _There is an open door here. _c - 4 scrolls labelled TAXZYGERUA (gained 3) \h1E_HP restored. _There is an escape hatch in the floor here. \hIm_You slide downwards. The hatch slams shut behind you. _Clearing quiver.\h]  As you read the scroll of identify, it crumbles to dust.\hO7.3 (10\h\hg\h~W _c -> A - 4 scrolls of acquirement\h \h Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelins\h c - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on\h \hc Jingleheimer the Mimic##Octopode of Gozag Gold: 3866##.Health: 113/113 ========================..Magic: 25/25 ========================..AC: 13Str: 14Doom: 22%#.EV: 15Int: 12#.SH: 0Dex: 16#.##XL: 14 Next: 90% Place: Dungeon:14#.Y#Noise: ---------  Time: 17847.3 (0.0)##.#-) Horns#.#Nothing quivered#.#\h Yak Gem (1400) #.##.##.##.# _HP restored. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. \hر B_c -> A - 4 scrolls of acquirement\h \h8 \h F _Clearing quiver.\h'\hm'\h'\hO)\h,\h3w399 _\ho:\h@{Jingleheimer the MimicOctopode of Gozag Gold: 3866####Health: 113/113 ========================##..>Magic: 25/25 ========================...AC: 13Str: 14Doom: 22%...EV: 15Int: 12#.#SH: 0Dex: 16\hgA#.#XL: 14 Next: 90% Place: Dungeon:14#Y##Noise: ---------  Time: 17848.3 (1.0)#..#-) Horns##.#Nothing quivered#.#Yak Gem (1399) \hA<#.##.##.##.##.# _You slide downwards. The hatch slams shut behind you. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _c -> A - 4 scrolls of acquirement _Clearing quiver.  Found a stone staircase leading down.]h /  --more--]h2! ]h' ]h' u 9.3 (28 _]h 9 ]h; ]h ]h ]hȯ {Jingleheimer the MimicOctopode of Gozag Gold: 3866####Health: 113/113 ========================##..>Magic: 25/25 ========================...AC: 13Str: 14Doom: 22%...EV: 15Int: 12#.#SH: 0Dex: 16]h3 #.#XL: 14 Next: 90% Place: Dungeon:14#Y##Noise: ---------  Time: 17849.3 (0.0)#..#-) Horns##.#Nothing quivered#.#Yak Gem (1398) ]h #.##.##.##.##.# ]h T_You slide downwards. The hatch slams shut behind you. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _c -> A - 4 scrolls of acquirement _Clearing quiver. _Found a stone staircase leading down.]h ]hS ]h ]ho ]h5 n7]h ]h Jingleheimer the MimicOctopode of Gozag Gold: 3866Health: 113/113 ========================Magic: 25/25 ========================#########AC: 13Str: 14Doom: 22%#######..>.....EV: 15Int: 12)....$.........SH: 0Dex: 16..............<]h XL: 14 Next: 90% Place: Dungeon:14#Y#Noise: ---------  Time: 17850.3 (1.0)#.#-) Horns#.##Nothing quivered#..#]hK Yak Gem (1397) ##.##.##.#]hm H#.##.# ]h l_Clearing quiver.  As you read the scroll of identify, it crumbles to dust. ]h __c -> A - 4 scrolls of acquirement _Clearing quiver. ]h P_Found a stone staircase leading down.  Found a stone staircase leading up.]h' /  --more--^hd^h m 6 _^hmB5^hn^hp^hs^hvsB4^ht^hu^h)y^hryB3^hz^h ########## #######..Y.....#4.3 (5^hр})....$.........#..............<..#######.####.....#.# .##.##.## # ##..#^h>9##.# ^h^hc^hc _There is a stone staircase leading down here.^hj ^h2 ^h ^hj ^hH ^h u2 _^hz ^h B1^h ^h ^hf ^h B0^h ^hF ^h ^h) C89^h@ ^h E77###################..>.....# #.)....Y.........# ..........<.. ..#######.####..... #.# .##.# #.## # #^hf  #..# ##.# #.#  #.#^h +8.3 (4^hK e9.3 (58^h^h@ _You now have 3877 gold pieces (gained 11)._hr_h_h8Jingleheimer the MimicOctopode of Gozag Gold: 3877Health: 113/113 ========================Magic: 25/25 ========================AC: 13Str: 14Doom: 22%EV: 15Int: 12##########SH: 0Dex: 16#########..>.....#XL: 14 Next: 90% Place: Dungeon:14#.)....Y.........#Noise: ---------  Time: 17859.3 (0.0)................<..-) Horns..#######.####.....Nothing quivered#.# .##.#Yak Gem (1388) #.## # ##..###.#_hE#.##.# _c -> A - 4 scrolls of acquirement _Clearing quiver. _Found a stone staircase leading down. _Found a stone staircase leading up. _There is a stone staircase leading down here. _You now have 3877 gold pieces (gained 11)._h+_h_hД_h_h76_h,_hn5_hu_hB4_h7_h< ########## #########..Y.....# 63.3 (4#.)......# ................<.. ..#######.####..... _h0{#.# .##.##.## # ##..###.# _h_hǹ_hc _There is a stone staircase leading down here._h[3_h`_hd_hmn4.3 (13 __hHk#.## #.##. #.##. #.##..#.##..#.########.##.....C.....5 ......:_hbI.. ......######### #.##.  #  C   cyclops (missile, asleep) _hyJ_h8P_hg5.1 (1.82_h_h@} _You climb downwards. _There is a stone staircase leading up here._h 3_h _h" F _Unknown command.`h+`h},Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  `h-f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion Petition Abil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`h4U`hbJingleheimer the Mimic#.#Octopode of Gozag Gold: 3877# #.#Health: 113/113 ========================#. #.#Magic: 25/25 ========================#. #.#AC: 13`hgStr: 14Doom: 22%#..#.#EV: 15Int: 12#..#.#######SH: 0Dex: 16#.##.....C.....XL: 14 Next: 90% Place: Dungeon:15......:Y.......Noise: ---------  Time: 17865.1 (0.0)......#########-) Horns#.##.Nothing quivered#Yak Gem (1382) C   cyclops (missile, asleep) _There is a stone staircase leading down here. _You now have 3877 gold pieces (gained 11). _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Unknown command.`h'm`hpF _Clearing quiver.`hl$#.# # #.# #. #.# #. #.# #..#.# #..#.##.##.....C.......:<......#.#.##. # `h`hN6.1 (11 `h3_`h`h`hK#CC  ) _Unknown command. _Clearing quiver.  The helpless cyclops fails to defend itself. `hmL You headbutt the cyclops!  The cyclops is moderately wounded.  The frigid air chills the cyclops but does no damage.`h&Mb07--=9 (0.8`hUR7#`h}T+ _The cyclops hits you.`hp^' `h^##You barely miss the cyclops.The cyclops is moderately wounded.`h_b7.70`hje9#`hh8 _The frigid air chills the cyclops.`h3  You gore the cyclops!!  The cyclops is severely wounded.The frigid air chills the cyclops!`h ~##$. `h 3877 8--12==8.579`h 7#`h K _You kill the cyclops!`h >##`hq `h 7#`h# H _No target in view!ahqahqahrahstah,zah_8 _ah  908 #.# # #.# ahU#. #.# #. #.# #..#.#  #..#.##########.##.....Y..ahy---......:<........ah......#########..#.##.ahZ#You now have 3908 gold pieces (gained 31).ahg]###9.5 (1.0ahH---70.5 (2ah:7ahYB##ahQ _You see here 4 large rocks.ahdahKeahfahiah*tahtp9=6ahP{,ah~ah;B5ahah?P  There is a stone staircase leading up here.ahah A10=ahQ74 _ahah | ..##.##..#.# #..#.# #..#.# #..#.# #..#.#########ah##.##.....(....... ..<......... .......#########.. ##.##.#  ah?#. #ahʗUYou pick up a parchment of Bombard and begin reading...ah+3.5 (3ah+4.5 (4ah:3ahMah@ _You add the spell Bombard to your library.ah5ah}5ah7ah;ahC ..##.# #..#.#ah5D #..#.# #..#.# #..#.# #..#.#ahbD#.##.....(..<..........ahD#..###.##.###. #.ahDT #.u.ahD~uu 2 ugly things (asleep)#uah E ..ahiQ&0ahUs39085.5 (12ahwWahZd _2 purple ugly things come into view.ch. ..##.# #..#.# #..#.# #..#.# #..#.# #..#.# ###.##.....(. .<......... .#.. ###.##.## #. #. #.u.ch /X#u..ch7chA8.16chf8:1chp=cho?dhpAdhAFkRead which item? Scrolls  g - 2 scrolls of fog  t - 5 scrolls of teleportation  A - 4 scrolls of acquirementa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence dhF  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selecteddh5 dh6 dhH? Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 111/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0dh@ Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17876.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1371) #.u.#u..dh@ xYou now have 3908 gold pieces (gained 31). _You see here 4 large rocks. _There is a stone staircase leading up here.  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _2 purple ugly things come into view.dhRC dhI Choose an item to acquire.  a - a +0 double sword of distortion  b - a +1 kite shieldc - a manual of Unarmed Combat  d - 928 gold pieces (you have 3908 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitghT z+ Acquire a manual of Unarmed Combat? (y/N)ghv_ gḧ́ Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 111/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17876.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#.gh  #.Yak Gem (1371) #.u.#u..You now have 3908 gold pieces (gained 31). _You see here 4 large rocks. _There is a stone staircase leading up here.  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _2 purple ugly things come into view.7.5 (10 _Something appears at your feet!gh 869 _You pick up a manual of Unarmed Combat and begin studying.hhk hh%p Read which item? Scrolls  g - 2 scrolls of fog  t - 5 scrolls of teleportation hhpp  A - 3 scrolls of acquirementa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  hhp Ax - a scroll of amnesia  W - 2 scrolls of brand weapon hhp H I - 2 scrolls of immolation  N - a scroll of noise hhp < S - a scroll of silence  T - a scroll of torment hhp % V - 2 scrolls of vulnerability hhp [!] read|quaff|evoke[?] describe selectedih:ihihJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 111/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17878.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#.ih8' #.Yak Gem (1369) #.u.#u.. _There is a stone staircase leading up here.  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _2 purple ugly things come into view. _Something appears at your feet! _You pick up a manual of Unarmed Combat and begin studying.ihihl_Choose an item to acquire. ih a - the ring "Qocoang" {rF++ rC- Will+ rCorr}  b - the +3 hat of Shielding {Str+2}  c - a +2 partisan of venomihXd - 784 gold pieces (you have 3908 gold) ihH[!] acquire|examine items [a-d] select item for acquirement[Esc] exitmh:+ Acquire the ring "Qocoang" {rF++ rC- Will+ rCorr}? (y/N)mhtrmhvIJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 111/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......mhnw`XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17878.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1369) #.u.mhwZ#u.. _There is a stone staircase leading up here.  mhwYou pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _2 purple ugly things come into view. mhww_Something appears at your feet! _You pick up a manual of Unarmed Combat and begin studying.mhxm29.5 (18mh~mh5 _Something appears at your feet!mhTmha807mhmh_ _x - the ring "Qocoang" {rF++ rC- Will+ rCorr}mhGmhy mh{ Inventory: 24/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling mhЄ Missiles (go to first with ()c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 10 javelins mh Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=) mh5 e h - an amulet of wildshape (worn)  n - a ring of magical power (worn) mh҅  u - a ring of positive energy (worn)e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration  x - the ring "Qocoang" {rF++ rC- Will+ rCorr} Talismans (go to first with %)  i - a rimehorn talisman (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oh9  o - a +1 hat of willpower Jewellery (go to first with "=) oh h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)e - an amulet of dissipation  m - an amulet of reflection  ohLs - an amulet of dissipation  t - an amulet of guardian spirit ohX w - an amulet of magic regeneration  x - the ring "Qocoang" {rF++ rC- Will+ rCorr} Talismans (go to first with %)imehorn talisman  a - a quill talisman  b - a scarab talismaohn  j - a hive talisman  kinkwell talisman  l - a maw talisman  p - a maw talismanvmaw talisman of Hospitality {rCorr Str+5 Int+3} Wands /  c - a wand of iceblast (5)20%ph  x - the ring "Qocoang" {rF++ rC- Will+ rCorr}. It is an ancient artefact. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. You acquired it on level 15 of the Dungeon. ph Stash search prefixes: {inventory} {artefact} {artifact} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified artefact jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from phD _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 phf K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.ph@phFphNkJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 112/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17880.5 (0.0)........#########..-) HornsphO###.##.##Nothing quivered#. #.Yak Gem (1367) #.u.#u.. _You add the spell Bombard to your library. _2 purple ugly things come into view. _Something appears at your feet! phQ_You pick up a manual of Unarmed Combat and begin studying. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr}phVphWg1.0 (0.56ph`phc _2 purple ugly things come into view. _Something appears at your feet! _You pick up a manual of Unarmed Combat and begin studying. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr}x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}qh;qhr?MRead which item? Scrolls  g - 2 scrolls of fog  t - 5 scrolls of teleportation  A - 2 scrolls of acquirementa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise qh?> S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedrhrh4Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 112/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17881.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#.rhQ #.Yak Gem (1366) #.u.#u.. _2 purple ugly things come into view. _Something appears at your feet! _You pick up a manual of Unarmed Combat and begin studying. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr} _x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}rh"rh &!Choose an item to acquire.  a - a manual of Stealth  b - the +1 buckler of the Trilobite {Dex+3}  c - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}d - 617 gold pieces (you have 3908 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exituhE + Acquire the ring "Itudonah" {rF+ rCorr Slay+3 SInv}? (y/N)uhw uh Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 112/113 =======================-#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17881.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#.uh  #.Yak Gem (1366) #.u.#u.. _2 purple ugly things come into view. _Something appears at your feet! _You pick up a manual of Unarmed Combat and begin studying. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr} _x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}3=2.0 (15uh uhu 5 _Something appears at your feet!vhݣ<3vh:4vhܩvhWw _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}vh vhrInventory: 25/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs vhm q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}e - an amulet of dissipation  m - an amulet of reflection  vh s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration  y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vh  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  e - an amulet of dissipation  m - an amulet of reflection  vhK s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration  y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} Talismansvho R%  i - a rimehorn talisman (worn) vh  a - a quill talisman  b - a scarab talisman  j - a hive talisman vh O k - an inkwell talisman  l - a maw talisman  p - a maw talismavh dn  v - the maw talisman of Hospitality {rCorr Str+5 Int+3} vh Wands (go to first with /)c - a wand of iceblast (5)  vh Je - a wand of charming (13)  f - a wand of mindburst (23) vh? \ g - a wand of flame (30)28%whCU y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}. It is an ancient artefact. rF+: It protects you from fire. whU :rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. You acquired it on level 15 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified artefact jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the wh4V midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake, wh[V and said unto his counsellors, Did not we cast three men bound into the midst (p)ut on, (d)rop, (=)adjust, or (i)nscribe.whkwhpwh~Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17883.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#.h37m #.Yak Gem (1364) #.u.#u.. _You pick up a manual of Unarmed Combat and begin studying. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr} _x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr} _Something appears at your feet! _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}5 (0.5whhwh| _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr}x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr} _whSomething appears at your feet! _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}xh xhRead which item? Scrolls  g - 2 scrolls of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedxh} xh xh Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0xh HDex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17883.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1364) #.u.#u.. _Something appears at your feet! xhW f_x - the ring "Qocoang" {rF++ rC- Will+ rCorr} _x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr} _Something appears at your feet! _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} _y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}xh xh Choose an item to acquire.  a - the ring "Lommiesk" {Str+3 Int+3 Slay+4}  b - the +9 great sword "Octopus's Doom" {freeze, rElec rF- Int+6}  c - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}xh d - 676 gold pieces (you have 3908 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit{h + Acquire the ring "Lommiesk" {Str+3 Int+3 Slay+4}? (y/N)|hd|huJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 14Doom: 21%#..#.#EV: 15Int: 12#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17883.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#.[|h vR37m #.Yak Gem (1364) #.u.#u.. _Something appears at your feet! _x - the ring "Qocoang" {rF++ rC- Will+ rCorr} _x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr} _Something appears at your feet! _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} _y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}|h we4.5 (13|h||h5 _Something appears at your feet!|h|h`52|hF|h/t _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}|hw |h Inventory: 26/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing nets|h 0r - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration  z - the ring "Lommiesk" {Str+3 Int+3 Slay+4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}hs3  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit }h*ul w - an amulet of magic regeneration  z - the ring "Lommiesk" {Str+3 Int+3 Slay+4} Talismans%  i - a rimehorn talisman (worn)  a - a quill talisman  b - a scarab talisman  j - a hive talisman  k - an inkwell talisman  l - a maw talisman  p - a maw talisman  v - the maw talisman of Hospitality {rCorr Str+5 Int+3} Wands (go to first with /)c - a wand of iceblast (5)  e - a wand of charming (13)  f - a wand of mindburst (23)  g - a wand of flame (30)30%}h2 z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}. It is an ancient artefact. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). If you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You acquired it on level 15 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Slay+4} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.~h7~hB>~hF6Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 17~hG;Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17885.5 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1362) ~hPG#.u.#u.. _Something appears at your feet! _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} ~hG4_y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv} _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}You feel stronger. You feel clever.~hO~hPg6.0 (0.51~hV~hX _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv}y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv} _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}  You feel stronger. You feel clever. _z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}~hL~hOJingleheimer the Mimic (Octopode Shapeshifter) Turns: 17979, Time: 00:28:00 Health: 113/113 AC: 13 Str: 17 XL: 14 Next: 92% Magic: 25/25EV: 15 Int: 15 God: Gozag Gold: 3908SH:  0 Dex: 16 Spells: 15/16 levels left ~hPrFire + + . (33%)- Horns rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois .(100%) h - amulet of wildshape rElec .(100%) n - ring of magical power rCorr + (50%) u - ring of positive energy SInv + x - ring "Qocoang" {rF++ rC- Will+ rCorr} Will ++...~hPy - ring "Itudonah" {rF+ rCorr Slay+3 SInv} Stlth ++++++z - ring "Lommiesk" {Str+3 Int+3 Slay+4} HPRegen 0.38/turn(no ring) MPRegen 0.19/turn(no ring)(no ring)~hQi - rimehorn talisman %: no passive effects @: yak-form, studying 3 skills A: frigid aura, ice wizardry, boosted hp, almost no armour, amphibious, 8 rings,~hQlarge, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles)h/*Jingleheimer the Mimic..##.#h0Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 17Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17886.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1361) #.u.#u.. [1hb18d_y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} _y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv} _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}You feel stronger. You feel clever. _z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}hW=hq ht MQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  hVu g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchanthu _Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh 3 h> Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================h? h#..#.#AC: 13Str: 17Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17886.0 (0.0)........#########..-) Horns###.##.##Nothing quiveredh? #. #.Yak Gem (1361) #.u.#u.. h<@ _y - the ring "Itudonah" {rF+ rCorr Slay+3 SInv} _y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv} _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}You feel stronger. You feel clever. hi@ J_z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}h\A hE h1H  hcH 8_Clearing quiver.h h Drop what? (Left/Right to switch category) 26/52 gear slots (_ for help) Hand Weapons (select all with ))  g - a +3 sling Missiles (select all with ()c - 67 poisoned darts  d - 5 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsh r - 10 javelins Armour (select all with [)  o - a +1 hat of willpower Jewellery (select all with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr} hH  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit h w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]h} Jewellery "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration Talismans (select all with %)imehorn talisman  a - a quill talisman  b - a scarab talisman  j - a hive talisman  kinkwell talisman  l - a maw talisman  p - a maw talisman  v - the maw talisman of Hospitality {rCorr Str+5 Int+3}bothE  s - an amulet of dissipation  t - an amulet of guardian spirith_  t - an amulet of guardian spirit  w - an amulet of magic regenerationhJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 17Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17886.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#.Co39;49m #.Yak Gem (1361) #.u.#u.. _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}You feel stronger. You feel clever. _z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4} _Clearing quiver.  Okay, then.h3hD. _hR hWT Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs hT 8 q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) h8U JSpells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionhU yAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhWJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================h#..#.#AC: 13Str: 17Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17886.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#. #.Yak Gem (1361) #.u.#u.. _Something appears at your feet! _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}h5You feel stronger. You feel clever. _z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4} _Clearing quiver. _Okay, then.h!h F _Clearing quiver.h: h: h> h @ h h Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  h >f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch h G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhJingleheimer the Mimic..##.#Octopode of Gozag Gold: 3908#..#.#Health: 113/113 ========================#..#.#Magic: 25/25 ========================#..#.#AC: 13Str: 17Doom: 21%#..#.#EV: 15Int: 15#..#.#########SH: 0Dex: 16###.##.....(.......XL: 14 Next: 92% Place: Dungeon:15........Y<.........Noise: ---------  Time: 17886.0 (0.0)........#########..-) Horns###.##.##Nothing quivered#.,t39;49m #.Yak Gem (1361) #.u.#u.. _z - the ring "Lommiesk" {Str+3 Int+3 Slay+4}You feel stronger. You feel clever. _z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4} _Clearing quiver. _Okay, then. _Clearing quiver.h[huF _Clearing quiver.h] [..##.# #..#.# #..#.# #..#.# #..#.## #..#.############.##.....(....... .........<......... #########.. ###.##.##  #. #.  #. u. #uuuu 3 ugly things (asleep) .. .uhi  A purple ugly thing comes into view.h k {  The purple ugly thing gurgles horribly! x3; You hear a horrible gurgling sound!hik hs u..uuu1 wandering)uu h%t o===7.0 (10hmz hl| d _A purple ugly thing comes into view.h F #..#.# #..#.# #..#.## #..#.##. #..#.#############.##.....(.................<.........##########.. ###.##Y##  #. #. #u# ..u #.# .u#uu 4 ugly things (1 wandering) .u. ###h hY h h# h Kuu.h3 k---859ha h hh:u.hF---8 (0.8hh+ _You swing at nothing.hEh hphh  h; uuu.u.uu 5 ugly things (1 wandering)You swing at nothing.h_ [9.68hu h  h hg @_A purple ugly thing comes into view.h h  You closely miss the purple ugly thing.The frigid air chills the purple ugly thing! x4h #u.uuhm p=90.5 (0.97h 8#h I _The purple ugly thing gores you but does no damage.h  ##You closely miss the purple ugly thing.The purple ugly thing is lightly wounded.  The frigid air chills the purple ugly thing! x4h b1.46he T##h I _The purple ugly thing gores you but does no damage.h0##uuuuThe purple ugly thing gurgles horribly!  You headbutt the purple ugly thing!  The purple ugly thing is heavily wounded.  The frigid air chills the purple ugly thing! x4hG====2.2 (0.85h=7#h˗c _The purple ugly thing basks in the mutagenic energy from its kin and changes!h<#u#uu  The frigid air chills the purple ugly thing.white ugly thing resists.  The frigid air chills the white ugly thing.  The frigid air chills the purple ugly thing.purple ugly thing gores you.  You feel your power leaking away.hm=07--14-----------=---3.1 (0.94hC[##h Gc _The purple ugly thing basks in the mutagenic energy from its kin and changes!hH  You headbutt the purple ugly thing!h #Y#$uuu 4 _The purple ugly thing basks in the mutagenic energy from its kin and changes!  You headbutt the purple ugly thing!  You kill the purple ugly thing!  The frigid air chills the cyan ugly thing.  The white ugly thing resists.  The frigid air chills the white ugly thing.h&3908 -------------03---9 (0.8h.y##$##h2B _The frigid air chills the purple ugly thing.hThe frigid air chills the white ugly thing. _The frigid air chills the purple ugly thing.  You swing at nofrigid air chills the cyan ugly thing!white ugly thing resists.  whithh[#Y#u##u.h3r8-4.73hB##u##hB _The frigid air chills the purple ugly thing!h  You headbutt the purple ugly thing!  The purple ugly thing is almost dead..  h- ###u.  The frigid air chills the purple ugly thing.  The purple ugly thing claws you.64/25 ----------==5.52h#Y##u##u#h%a _You feel your power leaking away.hEH  You headbutt the purple ugly thing!hWQ _You feel your power leaking away.  You headbutt  You kill the purple ugly thing!frigid air chills the cyan ugly thing.  The white ugly thing resists.  The frigid air chills the white ugly thing.hɿ#Y#u.#uuu 3h ----------195-6.31 _The frigid air chills the purple ugly thing!h(hS## h`hK_Your Translocations skill increases to level 2!hh=  You headbutt the white ugly thing!  The white ugly thing is almost dead.The frigid air chills the cyan ugly thing!hB  You kill the cyan ugly thing!The white ugly thing resists.  The frigid air chills the white ugly thing.hM  #Y#u#$. 2The frigid air chills the purple ugly thing!hS 91/113 ---87==7.10h[ #Y##u##u#h$_ c _The white ugly thing kicks you. The white ugly thing freezes you! You resist.hE G  You headbutt the white ugly thing!h c  You kill the white ugly thing!h$ Y#Y##u#.#u   purple ugly thingh m2---78--9h #Y###.#h B _The frigid air chills the purple ugly thing!h  You closely miss the purple ugly thing.The purple ugly thing is severely wounded.The frigid air chills the purple ugly thing!!hc#Y##$##.#h}h6#..#.#Jingleheimer the Mimic#..#.#Octopode of Gozag Gold: 3908 #..#.#Health: 92/113 ===================-----# #..#.#Magic: 5/25====--------------------#. #..#.#########AC: 13Str: 17hDoom: 16%####.##.....(.......EV: 15Int: 15..........<.........SH: 0Dex: 16#........#########..XL: 14 Next: 100% Place: Dungeon:15###.##Y##Noise: =--------  Time: 17898.7 (0.8)#. #$#-) Horns#.#Nothing quiveredh$..Yak Gem (1349) #.#..#...###You headbutt the white ugly thing!  You kill the white ugly thing! _The frigid air chills the purple ugly thing!  You closely miss the purple ugly thing.The purple ugly thing is severely wounded.The frigid air chills the purple ugly thing!!h _You kill the purple ugly thing!You have reached level 15!h˼/  --more--h1  Your experience leads to an increase in your attributes!Your base attributes are Str 14, Int 12, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? h6/1186=695 0% h(=##hxJ#.#h$!R _You feel agile. x3hĄ hٍ ~ u#Y##$##u   purple ugly thingYou swing at nothing.h r7-9.58h% #Y###.#hQ d _A purple ugly thing comes into view.hן   You swing at nothing..u#Y##$##-900.37#Y##$#hݣ B _The frigid air chills the purple ugly thing!hcA #Y##$##.#You swing at nothing.hb1.16h(b##.#hB _The frigid air chills the purple ugly thing.hG #$## You swing at nothing.  The frigid air chills the purple ugly thing!hM-=9h!Og##$#hwOT#.#h?RW _The purple ugly thing misses you.ht #Y###.#  _The purple ugly thing misses you.  You headbutt the purple ugly thing!  The purple ugly thing is heavily wounded.  The purple ugly thing engulfs you!hf R1-1----h c=2.75hw ##$##.#hf a _You feel your power leaking away.h  You gore the purple ugly thing!!  The purple ugly thing is almost dead.The frigid air chills the purple ugly thing.h $#Y##$##.#h9 1 -2/27=---51====3.54 _You kill the purple ugly thing!##$# _Your Spellcasting skill increases to level 2!ht ..##.# #..#.# #..#.# #..#.# # #..#.#  #. #..#.#############.##.....(.......hNul...........<.........#.....Y..#########..####.##.###. #$## #.# $.. #.# ..# ...###h{{h{p#.###h}----4.5 (1.03 _h݁#.###hU##h{152----5.5 (2h݇:2h#.##hN? _You now have 3915 gold pieces (gained 7).hWs ..##.# #..#.### #..#.# .. #..#.# #. #..#.#  #. #..#.##########.####.##.....(.#...<.........###........#########..####.##.## #.. #$##.. #.##.. $..... #.#.... ..# ...ha7#hUbe6.5 (11hk[##h mhghQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh h Jingleheimer the Mimic..##.#Octopode of Gozag Gold: 3915 #..#.#Health: 92/118 ==================------## #..#.#Magic: 2/27=-----------------------.. #..#.#AC: 13Str: 17Doom: 15%#. #..#.#EV: 16Int: 15#. #..#.#########SH: 0Dex: 19#.####.##.....(.......XL: 15 Next:  1% Place: Dungeon:15h x#......Y....<.........Noise: ---------  Time: 17906.5 (0.0)###........#########..-) Horns####.##.##Nothing quivered#.. #$#Yak Gem (1341) #.. #.##.. $..... #.#.... ..#...You gore the purple ugly thing!!  The purple ugly thing is almost dead.The frigid air chills the purple ugly thing. h _You kill the purple ugly thing! _Your Spellcasting skill increases to level 2! _You now have 3915 gold pieces (gained 7).h hI [##h0 F _Clearing quiver.hJ hK hbL hN hV h/W g30 _h^ ,h` hBa o3=39hb h{d hi hj B8h k hq ## #..#.#.. #..#.# 50#. #..#.# #. #..#.##########.####.##.....(.......#...........<.........###........#########.. ####.##.##  #.. #Y#  #.. #.# #.. $.. h(r ...##.## .... ..# ... ### hz 9.5 (34=10.5 (47h h˂ @ _You now have 3950 gold pieces (gained 35).h@IhhhB6h55==5hhihhOn4=4hh #. #..#.# #. #..#.#########5#.####.##.....(.......#...........<......... ###........#########.. ####.##.##  #.. #.# h#S #..##.###### #...Y......##...##.####.##.... ..##... )...#.# ######. hn+3.5 (3hhe4.5 (43hhhx? _You now have 3955 gold pieces (gained 5).h-,Z #. #..#.# #. #..#.# #.####.##.....(. #...........<. ###........#.. ####.##.## #.. #.# #..##.###### #..Y.......# #...##.####.# #.... ..# #.....)... #.#.#######. #.# #h565.5 (12hm<h=hS #. #..#.# #.##..#.# #.####.##.....(. #...........<. ###........#.. ####.##.## #..##.# #..##.###### #.# #...##.####.# #.......# #.....)... #.#.####### ...#.hy#. #.. #.hhz`61hhha #.##..#.##########.####.##.....(....... #...........<.. ###........#########.. ####.##.##  #..##.# #..##.#######..........###.####.#....# #.....)..... #.#.########...#.##. #. . #... #.hYkhl7=70hrh+uh#.####.##.....(...... #...........<. ###........######### ####.##.##  #..##.# #..##.#######..........###.####.#....# #.....)..... #.#.########...#.# ##. #.# .. #.#. #..# ###h?h&5=829hhYhn) #...........<. ###........######### ####.##.## hoL #..##.# #..##.#######..........###.####.#....# #.Y...)..... #.#.########...#.# ##.##.# .. #.#. #..# ######hwhdxn395598h{h}hf  ########### ####.##.##  #..##. #..##.#######..........###.####.#....#  #.....)..... #Y#.#########......#.# #####.##.# .. #.#. #..## ###### 8207h[  ####.##.##  #..##. #..##.#######..........###.####.#....#  #.....).....#..####.#.#########....Y.#.#  #####.##.# ..##.#.##..######### hb v16hUf hh hc ####.##.## #..##.# #..##.###### ##..# ##...##.####.# ##.......##. #.....)..... #..####.#.# #...Y..#.# #####.##.# ..##.# ...##.. ..###### ###hjhk|=25hkohqh' ####.##.## #..##.# #..##.###### ##...#ß ##...##.####.#.. ##.......# #.# #.....)..... #..####.#.# #..Y...#.# #####.##.# ..##.# ...##.. ..######  ###hh^9=6=34hYhh{ ####.##.## #..##.## #..##... ##.h|.ß. ##...##.####. .. ## ##.# #.#. #.....)..... #..####.#.# #.Y....#.# #####.##.#h@| ..##.# ...##..  ..###### hh|@ ###hh}`43hh#h }###........#######.##.## #..##.# ## #..##.#####. ##.........ß. ##...##.####.. ### ##.......# #.# #.....).....####.#.########......#.######.##.# ..##.# ...##.. ..#########h hv 100/118=52hK h h) ###. ####.##.### #..##.# ##. #..##.hJ* #... ## .ß.# ##...##. ..#### ##.#h* #.#.# #.....)..... #Y.####.#.# ##......#.# #####.##.# ..##.#  ...##..  ..######  ###h4h6`61hQ;hT=hh3h*hds=017=198hhhO`27hhFX6hhh,T=5hhh%3hq8=4hhHhB3h:hhp4=2hzhhB1hhshT=0hhU5=h h9=09hh1 ho B8h h&h> BB   boulder beetle (wandering) _You start resting.h$0393.0)hJg40.5 (147h"h&a _A boulder beetle comes into view.huhhFl0.hls61.0)6hqhshw #...<.###........### ####.##.## #..##.# ##. ..##.#####... .......ß.# ##.####..#### #h' 5..# #.#Y# #.....)..... #..####.#.##########......#.# #####.##.# ##.#.##....#########h h |=25h h hԶ8#...........<. Jingleheimer the Mimic###........### Octopode of Gozag Gold: 3955####.##.##Health: 106/118 =====================---##..##.#Magic: 9/27hY&========----------------##.#..##.#### AC: 13Str: 17Doom: 15%#...##......... EV: 16Int: 15.ß.###...##.#### SH: 0Dex: 19h..#### ##.......#XL: 15 Next:  1% Place: Dungeon:15#.#Y# #.....)..... Noise: ---------  Time: 17942.5 (0.0)hķT#..####.#.######## -) Horns##......#.#Nothing quivered#####.##.#Yak Gem (1305) h..##.#...##....######### _You now have 3950 gold pieces (gained 35). hS_You now have 3955 gold pieces (gained 5). _You start resting. h2_A boulder beetle comes into view.Press: ? - help, v - describe, . - travelhK'The floor.h#...........<. Jingleheimer the Mimic###........### Octopode of Gozag Gold: 3955####.##.##Health: 106/118 =====================---##..##.#Magic: 9/27========----------------##.#..##.#### AC: 13Str: 17Doom: 15%#...##......... EV: 16Int: 15h.ß.###...##.#### SH: 0Dex: 19..#### ##.......#XL: 15 Next:  1% Place: Dungeon:15#.#Y# #.....)..... Noise: ---------  Time: 17942.5 (0.0)#..####.#.######## -) Horns##......#.#Nothing quivered#####.##.#Yak Gem (1305) ..##.#...##....######### _You now have 3950 gold pieces (gained 35). _You now have 3955 gold pieces (gained 5). _You start resting. h_A boulder beetle comes into view.Press: ? - help, v - describe, . - travelThe floor.hhVh. _h4#...........<. Jingleheimer the Mimic###........### Octopode of Gozag Gold: 3955####.##.##Health: 106/118 =====================---##..##.#Magic: 9/27========----------------##.#..##.#### AC: 13Str: 17Doom: 15%hL#...##......... EV: 16Int: 15.ß.###...##.#### SH: 0Dex: 19..#### ##.......#XL: 15 Next:  1% Place: Dungeon:15#.#Y# #.....)..... Noise: ---------  Time: 17942.5 (0.0)#..####.#.######## -) Horns##......#.#Nothing quivered#####.##.#Yak Gem (1305) hM..##.#...##....######### _You start resting. _A boulder beetle comes into view.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.h? >....ho #...........<. Jingleheimer the Mimic###........### Octopode of Gozag Gold: 3955####.##.##Health: 106/118 =====================---##..##.#Magic: 9/27========----------------##.#..##.#### AC: 13Str: 17h <Doom: 15%#...##......... EV: 16Int: 15.ß.###...##.#### SH: 0Dex: 19..#### ##.......#XL: 15 Next:  1% Place: Dungeon:15#.#Y# #.....)..... Noise: ---------  Time: 17942.5 (0.0)h #..####.#.######## -) Horns##......#.#Nothing quiveredhC #####.##.#Yak Gem (1305) ..##.#...##....######h E### _A boulder beetle comes into view.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.  Placed new exclusion.hd h ho . _hh2;Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison) h4 d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  hp - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation hAbilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch hPG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh8#...........<. Jingleheimer the Mimic###........### Octopode of Gozag Gold: 3955####.##.##Health: 106/118 =====================---##..##.#Magic: 9/27hΠ========----------------##.#..##.#### AC: 13Str: 17Doom: 15%#...##......... EV: 16Int: 15.ß.###...##.#### SH: 0Dex: 19..#### ##.......#XL: 15 Next:  1% Place: Dungeon:15h$#.#Y# #.....)..... Noise: ---------  Time: 17942.5 (0.0)#..####.#.######## -) Horns##......#.#Nothing quiveredhi#####.##.#Yak Gem (1305) ..##.#...##....######### h_A boulder beetle comes into view.Press: ? - help, v - describe, . - travel _The floor.  hPress: ? - help, v - describe, . - travelThe floor. _Placed new exclusion.hhh(F _Clearing quiver.h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hšht710/27======3.5 (14hhB/ _You bellow for attention!hh3hhnB3hm2hOh`81hJhh hB0h,hw------BB   boulder beetlehz  <    # h{   ##.  #...  .ß.#  ..####   #.#Y# )..... 7.5 (4 #B.#hP  ##  ####  hL      hc### _You start resting.hĂ z <    #   ##.  #...  .ß.#  ..####   #.#Y# ).....  #B.# h  ##  ####      ### h <------h h e _A boulder beetle is nearby!hS #You hit the boulder beetle.  The boulder beetle is lightly wounded.  The frigid air chills the boulder beetle.hT 59=hZT 1==8.3 (0.8299hZ B#h] _ _The boulder beetle completely misses you.hz8 # You headbutt the boulder beetle!  The boulder beetle is lightly wounded.  The frigid air chills the boulder beetle.h?:8-=9.2 (0.98h>B#hA3 _The boulder beetle bites you.hw8 ##You headbutt the boulder beetle!  The boulder beetle is moderately wounded.50.0 (0.87h|S##hR _The frigid air chills the boulder beetle but does no damage.hB7 ###You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.The frigid air chills the boulder beetle but does no damage.h[9=-8hg\###h\ _The boulder beetle closely misses you.h@ #####You hit the boulder beetle.  The boulder beetle is heavily wounded.hNBThe frigid air chills the boulder beetle.=-1.66hKZ##h8NT _The boulder beetle misses you.hw ##### You headbutt the boulder beetle!  h7xThe boulder beetle is heavily wounded.The frigid air chills the boulder beetle!hxL2.45hxh(~#B.###h\ _The boulder beetle closely misses you.h*\ ##### You headbutt the boulder beetle!  The boulder beetle is almost dead.The frigid air chills the boulder beetle.h;2==3.24h####B.##h>F _The boulder beetle bites you but does no damage.h@! B  You gore the boulder beetle!!h1* ####$.#h0 3955 10==434.03h!5 ####$.#h 8 R _You kill the boulder beetle!hѺ #####$.##hs h, ####$.#hv H _No target in view!h? ####$.#h hU ###$.#h H _No target in view!hXl##$.###hmhq#######hH _No target in view!h###$.#hh#######h;H _No target in view!hK] ##### ####.##.## # #..##.##. #..##.### #...#........ .ß.###.### ..####....#  #.#.# ).....h^ #Y.####.#.######## ##......#.#  #####.##.# ..##.#.##..######### hg##Y.##hhw--5.0 (1.02 _hSmx####hPtf###ht0#hgu61--6.0 (21hy###Y.##hx|@ _You now have 3965 gold pieces (gained 10).h3###........## Jingleheimer the Mimic####.##.## Octopode of Gozag Gold: 3965 ##..##.#Health: 111/118 ======================--##.#..##.### Magic: 12/27 ==========--------------#...##........ AC: 13Str: 17Doom: 14%.ß.###...##.### EV: 16Int: 15..#### ##.......#SH: 0Dex: 19#.#.# #.....)..... XL: 15 Next:  3% Place: Dungeon:15#Y.####.#.######## Noise: ---------  Time: 17956.0 (0.0)##......#.#-) Hohrns#####.##.#Nothing quivered..##.#Yak Gem (1291) ...##....######### _No target in view! _No target in view! _No target in view! _You now have 3965 gold pieces (gained 10).  Press: ? - help, v - describe, . - travelThe floor.h###.#Y.##h #Y.###..h{ ###.#Y.## __You now have 3965 gold pieces (gained 10).  Press: ? - help, v - describe, . - travel  The floor.  Reduced exclusion size to a single square.  Removed exclusion.h ###........## Jingleheimer the Mimic####.##.## Octopode of Gozag Gold: 3965 ##..##.#Health: 111/118 ======================--h q##.#..##.### Magic: 12/27 ==========--------------#...##........ AC: 13Str: 17Doom: 14%.ß.###...##.### EV: 16Int: 15..#### ##.......#SH: 0Dex: 19#.#.# #.....)..... XL: 15 Next:  3% Place: Dungeon:15h h#Y.####.#.######## Noise: ---------  Time: 17956.0 (0.0)##......#.#-) Horns#####.##.#Nothing quivered..##.#Yak Gem (1291) h6 ...##....######### _No target in view! _You now have 3965 gold pieces (gained 10).  Press: ? - help, v - describe, . - travelhd jThe floor.  Reduced exclusion size to a single square.  Removed exclusion.hS h ###Y.##h . _hxqhs~Quiver which action? ([-] to clear) htKItems ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinshLtc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  htp - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionhuyAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhR###........## Jingleheimer the Mimic####.##.## Octopode of Gozag Gold: 3965 ##..##.#hHealth: 111/118 ======================--##.#..##.### Magic: 12/27 ==========--------------#...##........ AC: 13Str: 17Doom: 14%.ß.###...##.### EV: 16Int: 15h#..#### ##.......#SH: 0Dex: 19hX<#.#.# #.....)..... XL: 15 Next:  3% Place: Dungeon:15#Y.####.#.######## Noise: ---------  Time: 17956.0 (0.0)h##......#.#-) Horns#####.##.#Nothing quivered..##.#h9Yak Gem (1291) ...##....######### _No target in view! _You now have 3965 gold pieces (gained 10).  Press: ? - help, v - describe, . - travelThe floor.  hccReduced exclusion size to a single square. _Removed exclusion.hh######h.F _Clearing quiver.h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hu####Y.###h======7.0 (10hY###hJ _You bellow for attention! You hear a deafening roar!h \MWhat are your orders?hQ7 7###h7 U#Y.##h8 ;3=h8 Z889hH= h@ / _You bellow for attention!h\MWhat are your orders?h+h5h298hSh/ _You bellow for attention!hm 4 #...###........# ####.##.## ## #..##.#  ## #..##.####... ##.......##..ß.# ##...##.###..[...#### ##.......# hdn m#.# #.....)....#.#..####.#.#######..###......#.#### #####.##.# ..##.# ...##.. ..#########hA{ ------607hZ} h~ h #.####.## #..###........ ####.##.# ### #..##. ##.. #..##.# ##... ##...... ##..ß.## ##...##.##..[..Y#### ##.......####...#.#.# #.....)...#...#.#..####.#.#######.#..###......#.## ### #####.##.# ..##.# ...##.. ..#########------16hhh 0 #.## #.####.## #.###....... ####.##. ##### #..##. ##... #..## ##... ##..... ##..ßY## ##...##.h  #..[...#### ##....##...#.#.# #.....).. #...#.#..####.#.##### #.#..###......#.##.### #####.##.## ..##.# ...##.. ..######hd ht ?3=hԾ Y25h hf h6FM ####.##..#####...... .$$$ #### #####..... ##.....# #..##hf7 ##..Y#  ##....##..ß.## ##...###..[...#### ##.....###...#.#.# #.....)..#...#.#..####.#.#####.#.hP@h(AV14=3h{A:4hFhHh/7.. #.#. #. #.##.#.####.## #...#####....... .$$$$####.##.####...... #..##.#..#..##.#.##.D......h0##..ß.## .D$$$##...##.##..[...#######..####...#.#.# #.....)...#...#.#..####.#.###### DD 2 fire dragons (trample, wandering)#.#..###......#.##.### #####.##.##.##.#h4h.6h>f..DD$h?4=43hFhI^ _2 fire dragons come into view.hcJingleheimer the Mimic (Octopode Shapeshifter) Turns: 18062, Time: 00:28:31 Health: 114/118 AC: 13 Str: 17 XL: 15 Next: 3% Magic: 14/27EV: 16 Int: 15 God: Gozag Gold: 3965SH:  0 Dex: 19 Spells: 17/18 levels left rFire + + . (33%)- Horns rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois .(100%) h - amulet of wildshape hdrElec .(100%) n - ring of magical power rCorr + (50%) u - ring of positive energy SInv + x - ring "Qocoang" {rF++ rC- Will+ rCorr} Will ++...y - ring "Itudonah" {rF+ rCorr Slay+3 SInv} Stlth +++++++z - ring "Lommiesk" {Str+3 Int+3 Slay+4} HPRegen 0.39/turn(no ring) MPRegen 0.20/turn(no ring)(no ring)i - rimehorn talisman %: no passive effects @: yak-form, gold aura, studying 3 skills heA: frigid aura, ice wizardry, boosted hp, almost no armour, amphibious, 8 rings,large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles)hfhu.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 114/118 =======================-#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: ---------  Time: 17964.0 (0.0)##...##...D.. ##...... -) Hornshgw7##..ß.## D$$$$##...##.# Nothing quivered#..[...########.......# Yak Gem (1283) ###...#.#.# #.....)...#...#.#..####.#.###### DD 2 fire dragons (trample, wandering)#.#..###......#.##.### #####.##.##...##.#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! _2 fire dragons come into view.h;xhhhĆ Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (13)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhY!h,{.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 114/118 =======================-#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0h#-Dex: 19#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: ---------  Time: 17964.0 (0.0)##...##...D.. ##...... -) Horns##..ß.## D$$$$##...##.# Zap: wand of charming (13)#..[...########.......# Yak Gem (1283) ###...#.#.# #.....)...hV-5#...#.#..####.#.###### DD 2 fire dragons (trample, wandering)#.#..###......#.#h-#.### #####.##.##...##.#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! _2 fire dragons come into view.h.hG5h7h .. #.. Jingleheimer the Mimic #. #.. Octopode of Gozag Gold: 3965  #.##.. Health: 114/118 =======================- #.####.##.. Magic: 14/27 ============------------ #.......... AC: 13Str: 17Doom: 14% #####........ EV: 16hInt: 15 .$$$$####.##.# SH: 0Dex: 19 #####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15 ##..Y*.# #..##.# Noise: ---------  Time: 17964.0 (0.0) ##...##*..D.. ##...... -) Hornsh  ##..ß.## D$$$$##...##.# Zap: wand of charming (13) h# #..[...########.......# Yak Gem (1283)  ###...#.#.# #.....)... #...#.#..####.#.###### DD 2 fire dragons (trample, wandering) hX #.#..###......#.#  #.### #####.##.#  #. ..##.# h p_You bellow for attention! _2 fire dragons come into view.h Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleh_ Shift-Dir - straight lineAim: a fire dragon (wandering, hasn't noticed you, chance to affect: 37%)h.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 114/118 =======================-#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0Dex: 19h#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: ---------  Time: 17964.0 (0.0)##...##...D.. ##...... -) Horns##..ß.## *$$$$##...##.# Zap: wand of charming (13)#..[...########.......# Yak Gem (1283) ###...#.#.# #.....)...#...#.#..####.#.###### DD 2 fire dragons (trample, wandering)h^#.#..###......#.##.### #####.##.##...##.# _You bellow for attention! _2 fire dragons come into view.h2Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (wandering, hasn't noticed you, chance to affect: 37%)hүTD 1 wandering)  Aiming: Charm  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (wandering, hasn't noticed you, chance to affect: 37%)  The fire dragon resists with some effort.  The fire dragon roars deafeningly!h< DDDcatching b…)The fire dragon roars deafeningly!hC ***The fire dragon breathes flames at you.h+ Y..catching breThe blast of flame misses you.h| *****The fire dragon breathes flames at you.hd AY....he 705--he =====5.0 (122hMn hp > _The blast of flame hits you! You resist.hM .. #.. Jingleheimer the Mimic #. #.. Octopode of Gozag Gold: 3965  #.##.. Health: 105/118 =====================--- #.####.##.. Magic: 14/27 ============------------ #.......... AC: 13Str: 17Doom: 14%h #####........ EV: 16Int: 15 .$$$$####.##.# SH: 0Dex: 19 #####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15 ##..Y*.# #..##.# Noise: =====----  Time: 17965.0 (0.0) ##...##*..D.. ##...... -) Horns ##..ß.## D$$$$##...##.# Zap: wand of charming (12) hDC#..[...########.......# Yak Gem (1282)  ###...#.#.# #.....)... #...#.#..####.#.###### DD 2 fire dragons (trample, catching bre…) #.#..###......#.#  #.### #####.##.#  #. ..##.# The fire dragon breathes flames at you. h_The blast of flame hits you! You resist.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (catching its breath, chance to affect: 37%)h1.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 h2#.##.. Health: 105/118 =====================---#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: =====----  Time: 17965.0 (0.0)##...##...D.. ##...... -) Horns##..ß.## *$$$$##...##.# Zap: wand of charming (12)#..[...########.......# Yak Gem (1282) ###...#.#.# #.....)h3...#...#.#..####.#.###### DD 2 fire dragons (trample, catching bre…)#.#..###......#.##.### #####.##.##...##.#The fire dragon breathes flames at you. _The blast of flame hits you! You resist.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (catching its breath, chance to affect: 37%)h   fire dragon (trample, catching breath)D   fire dragon (trample, charmed, catchi…)h) _The blast of flame hits you! You resist.  Aiming: Charm  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a fire dragon (catching its breath, chance to affect: 37%)  The fire dragon is charmed.hhD.D..)hj===--6.0 (11h0A1 _hhh4   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.hcbQ.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 105/118 =====================---#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: ===------  Time: 17966.0 (0.0)##...##D.D... ##...... -) Hornsh:c##..ß.## .$$$$##...##.# Zap: wand of charming (11)#..[...########.......# Yak Gem (1281) ###...#.#.# #.....)...#...#.#..####.#.###### D   fire dragon (trample)#.#..###......#.#D   fire dragon (trample, charmed, catchi…)#.### #####.##.##...##.#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a fire dragonh>.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 105/118 =====================---#.####.##.. Magic: 14/27 ============------------#.......... AC: 13Str: 17Doom: 14%#####........ EV: 16hInt: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  3% Place: Dungeon:15##..Y..##..##.# Noise: ===------  Time: 17966.0 (0.0)##...##D.D... ##...... -) Horns##..ß.## .$$$$##...##.# Zap: wand of charming (11)#..[...########.......# Yak Gem (1281) ###...#.#.# #.....)...#...#.#..####.#.###### D   fire dragon (trample)#.#..###......#.#D   fire dragon (trample, charmed, catchi…)#.### h5[34m#####.##.##...##.#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a fire dragonhs.D, catching breath…)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a fire dragon  Attack!hf  *****The fire dragon breathes flames at you.The blast of flame hits your fire dragon.  Your fire dragon resists.hy.Y..Dh297/118 --=====7.0 (10h̝h> _The blast of flame hits you! You resist.h.DD _The blast of flame hits you! You resist.  Your fire dragon completely misses the fire dragon.Your fire dragon claws the fire dragon but does no damage.  Your fire dragon tramples the fire dragon!  The fire dragon is shoved backwards! The fire dragon bites your fire dragon.  The fire dragon claws your fire dragon but does no damage.hv5=-----8h1;79h hS _The fire dragon tramples your fire dragon but does no damage.hc )Your fire dragon bites the fire dragon but does no damage..on but does no damage.  The fire dragon closely misses your fire dragon..  .hd 39658-------98hk h^m 8 _Your fire dragon holds its ground!hDD. ally target) bite!claw  Your fire dragon completely misses the fire dragon.bite but does no damage.claws your fire dragon but does no damage.  The fire dragon tramples your fire dragon!ha707hsh; _Your fire dragon is shoved backwards!hC, catchi…)h ****Your fire dragon breathes flames at the fire dragon.The blast of flame hits the fire dragon.h8 D...catching breath…))The fire dragon resists.h{@ *****The fire dragon breathes flames at you.The blast of flame hits your fire dragon!  Your fire dragon resists.hy.Y..Dh2-=====16hh;> _The blast of flame hits you. You resist.hbally target) _you. You resist  Your fire dragon bites the fire dragon but does no damage.  Your fire dragon claws the fire dragon but does no damage.  Your fire dragon tramples the fire dragon but does no damage.  The fire dragon bites your fire dragon. The fire dragon claws your fire dragon. The fire dragon tramples your fire dragon.3-=-----25 _Your fire dragon holds its ground!h[C, catchi…)h ****Your fire dragon breathes flames at the fire dragon.The blast of flame hits the fire dragon.hw D...catching breath…))The fire dragon resists.h *****The fire dragon breathes flames at you.The blast of flame hits your fire dragon.  Your fire dragon resists.h y.Y..Dh 80--6======34hkh> _The blast of flame hits you! You resist.hW hYour fire dragon resists. _The blast of flame hits you! You resist.  Your fire dragon bites the fire dragon.  Your fire dragon claws the fire dragon but does no damage.tramples the fire dragon but does no damage.  The fire dragon bites your fire dragon. The fire dragon claws your fire dragon.h 1-------43hg hݾ S _The fire dragon tramples your fire dragon but does no damage.h< ally target)  Your fire dragon barely misses the fire dragon.tramples the fire dragon!  The fire dragon is shoved backwards!  The fire dragon bites your  The fire dragon barely misses your fire dragon.  .hP=~-----52hBhD; _Your fire dragon is shoved backwards!hC, catchi…)h ****Your fire dragon breathes flames at the fire dragon.The blast of flame hits the fire dragon.h d DD.... The fire dragon resists. The fire dragon bites your fire dragon.  The fire dragon claws your fire dragon but does no damage.  The fire dragon tramples your fire dragon.h =====61h h ; _Your fire dragon is shoved backwards!h.DDYour fire dragon misses the fire dragon.  Your fire dragon barely misses the fire dragon.Your fire dragon tramples theis shoved backwards!  The fire dragon barely misses your fire dragon.  The fire dragon claws your fire dragon.h2=-----70hThe^ _The fire dragon misses your fire dragon.hyM Your fire dragon claws the fire dragon.  The fire dragon holds its ground!bites your fire dragon but does no damage.tramples your fire dragon.h@7=-----869h`h8 _Your fire dragon holds its ground!h{  Your fire dragon bites the fire dragon! Your fire dragon claws the fire dragon!h!$D   fire dragon (trample, charmed, unaware) he'p3965 3/119=h'i3598h0hBK _The fire dragon dies!h  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. hZIg - Guard the area. f - Follow me.  Anything else - Cancel.hP.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 hiQ#.##.. Health: 83/119 ================--------#.####.##.. Magic: 17/27 ===============---------#.......... AC: 13Str: 17Doom: 13%#####........ EV: 16Int: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  5% Place: Dungeon:15##..Y..##..##.# Noise: ---------  Time: 17979.0 (0.0)##...##.D$... ##...... -) Horns##..ß.## .$$$$##...##.# Zap: wand of charming (11)#..[...########.......# Yak Gem (1268) ###...#.#.# #.....h*R[37m)...#...#.#..####.#.###### D   fire dragon (trample, charmed, unaware)#.#..###......#.##.### #####.##.##...##.#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targethg 5Y.hv 9..h? 9.#h~~d #  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetYou can't see that place.h"9  hN  .h.. #.. Jingleheimer the Mimic#. #.. Octopode of Gozag Gold: 3965 #.##.. Health: 83/119 ================--------#.####.##.. Magic: 17/27 ===============---------#.......... AC: 13Str: 17Doom: 13%#####........ EV: 16hInt: 15.$$$$####.##.# SH: 0Dex: 19#####...... #..##.# XL: 15 Next:  5% Place: Dungeon:15##..Y..##..##.# Noise: ---------  Time: 17979.0 (0.0)##...##.D$... ##...... -) Horns##..ß.## .$$$$##...##.# Zap: wand of charming (11)#..[...########.......# Yak Gem (1268) ###...#.#.# #.....)...#...#.#..####.#.###### D   fire dragon (trample, charmed, unaware)#.#..###......#.##.### #####.##.##...##.#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything elhLwse - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targethk.D…h480.0 (17h~h\ _Fall back!h  .. # #. # #.## #.####.## # ##### .$$$$####.##. #####...... #..##. ##.Y...# #..##. ##...##..D... ## ##..ß.## .$$$$##...##. #..[...########.h  ###...#.#.# #.....) #...#.#..####.#. #.#..###......#.#  #.### #####.##.#  #. ..##.#hr h E$Dh `16h1 he h  #.##.###.......#####.$$$$####.#######...... #.##.....# ##..Y##..$D.. ##....h##..ß.## .$$$$##...###..[...########......###...#.#.# #.....) #...#.#..####.#.######.###....##..hA%h &`25h,h.hI ##.###.......#####.$$$$####.#######...... #.##.....# ##...##..$D.. ##....h_##..ßY## .$$$$##...###..[...########......###...#.#.# #.....) #...#.#..####.#.#####.hK#...######h#hV85=8hʴk=34h4hh6@#.####.##.#.........#####.$$$$####.##.######...... #..##.###.....# #..##.###...##..$D.. ##.....##..ß.## .$$$$##...##.#h#..[..Y########.......####...#.#.# #.....)...#.#..####.#.#######.#..###......#.# #.### #####.##.##. .hă.##.# ...##....######h-###hϐh^`43h=hSh/ z#.........######.$$$$####.##.##hZ r#####...... #..##.# h} F##.....# #..##.#h ##...##..$D.. ##.......h ##..ß.## .$$$$##...##.##h #..[...########.......# ###...#Y#.# #.....)....h #...#.#..####.#.########.#..###......#.# h4 #.### #####.##.# #. ..##.#hq 7 ...##..h i..######### h h 6=52h h' h h h h h X1h\ h T=0hH h ha g7959h hY h B8h h h) B7h h <8h :6h hC h f39655h! h h\ $9h V20=4h7 h h@ h :3h hL h B2h h8 h h j90=1hS h h5 T=0h h h #1h@ K=1=h` ;49h hK n8h X7h h8! hm! `26h" h) h* T=5h&, h-0 h0 )32h1 M=4h2 h7 h7 ,3h7 hL< h> h ? B2h{@ hGF hF &4hF :1hH hM hN >=0h;N hO hT h:U Q5=3h]U N=39hFW hP\ h\ B8h^ h/c hzc B7hZe hk hl h=l 96=hZl 06hm hr hs >=5h+s ht hy hmy #4hy M=4h{ h| h J73h h h: hj ,2h hڇ h hB &8hd :1hˍ hr h >=0hВ hV h hߘ #5h N=29ht h h J98h h, hǫ hC B7h hg h_ o100/119=6h =5h h= p6=4h h p1=3h h hQ X2h h1 h &2h :1h h hU T=0h h _ _You start resting.hR 28027.0 (42.0)he 7=8.0 (4319h hY % _Magic restored.h;h<hChEhM387hOh*UhpUB6hVh\h]r4=5h_h mhmB4hphsh3tp5=3hquh+yhyB2h|hhB1hhh5p6=0hh1hh-09hhhDD   fire dragon (trample, wandering)h  .$$$$ ##   ##.....#  ##..D##..$D..  ##..ß.## .$$$$ #..[...##  h˛#Y#.# )38.0 (10 #...#.#..# #.#..###......#.# h9 #.### #####.##.#  #. h+    h:0  ### hYS _You start resting.h3L .$$$$ ##   ##.....#  ##..D##..$D..  h 4##..ß.## .$$$$ #..[...##  #Y#.# ) #...#.#..#hE4U #.#..###......#.#  #.### #####.##.#  h4#.     ### hr5h;hp?b _A fire dragon is nearby!h?  #.####.## #.. #####........ .$$$$####.##.# #####...... #..##. ##.....# #..##.# ##..D##..$D.. ##...... ##..ß.## .$$$$##...##.# #..[..Y########.......####...#.#.# #.....)... #...#.#..####.#.###### #.#..###......#.# #.### #####.##.##. ..##.# ...##.. ..#########hJ h P.Dh 979.0)hH A8 _h h h%"D#D) _You start resting. _A fire dragon is nearby!  You catch the helpless fire dragon completely off-guard!  You gore the fire dragon!!  The fire dragon is heavily wounded.  The frigid air chills the fire dragon. The fire dragon misses you. x2hx#`2-=8 (0.8hz)9#hP,I _The fire dragon tramples you. You hold your ground!hj # , catching breath)hRjYou closely miss the fire dragon.The fire dragon is heavily wounded.The fire dragon is chilled terribly! The frigid air chills the fire dragon!hs ##****The fire dragon breathes flames at you.hX##Y...)h@h90/119 ---======hk\40.67hL##h~ > _The blast of flame hits you! You resist.hҏ#  The fire dragon breathes flames at you. _The blast of flame hits you! You resist.  You hit the fire dragon but do no damage.The fire dragon is severely wounded.  The fire dragon is chilled terribly! The frigid air chills the fire dragon!  The fire dragon bites you but does no damage.84----=-----1.46hP[##hRs _The fire dragon claws you! The fire dragon barely misses you.hZ  ##You headbutt the fire dragon!  The fire dragon is almost dead.The frigid air chills the fire dragon but does no damage.h,[=----2.25h\`T###h%c _The fire dragon completely misses you. The fire dragon closely misses you. x2hB  You headbutt the fire dragon!h($###3965 --26-3.04###hO _You kill the fire dragon!h& o #.## #.####.## #. #####....... .$$$$####.##. #####...... #..##. ##.....# #..## ##...##..$D.. ##..... ##..ßY## .$$$$##...##. #..[...########....##...#.#.# #.....).. #...#.#..####.#.##### #.#..###......#.# #.### #####.##.#h #. ..##.# ...##.. ..######h3 x###hʥ 85=--4.0 (1.03hW :#hi hԶ 87-5.0 (22h Y###h @ _You now have 3987 gold pieces (gained 22).hKN #. # #.## #.####.## #. #####..... hK.$$$$####.## #####...... #..## ##.....# #..## ##.Y.##..$D.. ##...h L ##..ß.## .$$$$##...## #..[...########....##...#.#.# #.....).h L7 #...#.#..####.#.#### #.#..###......#.#hiL #.### #####.##.##. ..##.# ...##..hW###6.0 (11hjZZ##h[h.. #.#. #. #.##.#.####.## #...#####....... .$$$$####.##.###...... #..##...# #..##.##..$... ##.....##..ß.## .$$$$##...###..[...#######.###...#.#.# #.....)..#...#.#..####.#.#h#####.#..###......#.##.### #####ho^.##.##.##.#h%#h6=70h h,hJ.. #.#. #.#.##.#.####.##.#.#####..$$$$####.##.######...... #..##.###..Y..# #..##.###...##..$... ##.##..ß.## .$$$$##...##.##..[...########.####...#.#.# #.....).#...#.#..####.#.##.#..# hhb8199hShhՠ.. #..##. #..##.##..##.####.##.#.######.##.$$$$####.##.######.#..##.# ##...Y.# #..##.###...##..$....##.##..ß.###.$$$$##...##.##..[...########.# ###...#.#.# #.....).#...#.#..####.#.##.#.#.## h]hh798hЫhhN .. #..#.#. #..#.#.##..#.#.####.##.#.<######.###.$$$$####.##.## #####.##..##.# ##....Y# #..##.#hN (##...##..$....##.##..ß.###.$$$$##...##.##..[...########.# ###...#.#.# #.....).hN J#...#.#..####.#.# hNZ w507he hg hC I## #..#.#hI .. #..#.##. #..#.# #.##..#.##.####.##..... #...<.#####........### ##.$$$$####.##.#####.Y.....##..##.# ..#####♦>#..##.####.##..$....##.........##..ß.###.$$$$##...##.#####..[...#######..#### #.....).....#...#.#..####.#.#########.#..###......#.##.### #####.##.#h!R h:U `16hY h\ 6 _Found a staircase to the Depths.hX## #..#.# .. #..#.# #. #..#.# #.##..#.##.####.##.....(#.<.#.###.$$$$####.##.## #####.##..##.# hX\##.....#####♦>#..##.###...##..$....##.##..ß.###.$$$$##...##.####.#..hYF hbh#..##.###...##..$....##.###..ß.###.$$$$##...##.####.# hhs`34hhڼhf8## #..#.# .. #..#.# #. #..#.# #.##..#.#h84#.####.##.....(.#.<.#.###.$$$$####.##.## #####.h90##..##.# h96##.....#####♦>#..##.###### ##...##..$....##.# h9|##..ß.###.$$$$##...##.####.# h9 h9hnG`43hGhOhQh w## #..#.# .. #..#.# #. #..#.# #.##..#.##.####.##.....(.#.<.#.#h\wa##.$$$$####.##.## #####.##..##.# ##.....#####♦>#..##.###### hw ##...##..$....##.# ##..ß.###.$$$$##...##.####.# hw&hh|h952h~hZhT.. #..#.# #. #..#.# #.##..#.#######.####.##.....(....#...........<...#################.$$$$####.##.## #####.......##..##.# ##.....#####Y>#..##.########...##..$....##..........# ##..ß.###.$$$$##...##.####.# #..[...########.......# ###...#.#.# #.....)........#.#..####.#.#########.#..###......#.##.### #####.##.##. ..##.#hh7n398761hhJO _You see here a smoky gem.h2 ..   #.   ( < ##.$$$$    >  .$.  $$$$  #..[   ).....          #.###    h2d #.   h# ..   #.   ( < ##.$$$$    >  .$.  $$$$hj  #..[   )      #.### hF  #. h6  You pick up the smoky gem and feel its impossibly delicate weight in your fronthooves.h/  --more--hh5690=h[)7hh`K _Press } and ! to see all the gems you have collected.hA h hI hJ h} Bh hF hi h U1=h8 h5 hp h h hI %2h h h hH h ht h h hW %3h h h] h h h %4h5 h ,h hS h h h h K5=h: hk h h& hT h h h h U6=h h5 h~ hhh8%7hih hE hl h4,hlh;hg%8hh h>hh ;9h!h%h%h&h0+hi+h-h2h63Q100/119=h4h39,h;h\?h?U1=hAhYEh:G,hKhKhMhPh*Q%2hzRhUhVhZWh[h[h]h`bQ3h0ghqghhhRlhl%4hmhYqhqhrhVvhvh xh{hW|hy|D5=h}hցh h5h҆h#6hև2=hh֌hh0hhŒhIhfhߝ%7hNhhhhQh%8hhOh|hϮhhӲhhh%9h6hhh)hnhL10=h&hhhhwhhhhsU1=hhhhhw,hhDh%2hhh0hh"hU%3hhh1hhhfhhh%4h:hE h h hhK5=hh2hdhh+hihh!h!U6=h"h',h=(h+hc,%7h-h@2h2h3h8h<9h:h>;8hE@hR,hh,h? h_ _You start resting.h1131.0 (74.0)hZY9=2.0 (75h-"h)%" _HP restored.hQhQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets h# r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11) (quivered)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) hUJSpells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionhyAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhNhC&.. #..#.#Jingleheimer the Mimic#. #..#.#Octopode of Gozag Gold: 3987#.##..#.###### Health: 119/119 ========================#.####.##.....(.... Magic: 27/27 ========================#...........<...... AC: 13hkStr: 17Doom: 12%#######........######## EV: 16Int: 15##.$$$$####.##.##SH: 0hrDex: 19#####.......##..##.#hXL: 15 Next:  6% Place: Dungeon:15h##.....#####Y>#..##.######Noise: ---------  Time: 18132.0 (0.0)h:##...##..$....##..........#-) Hornshf##..ß.###.$$$$##...##.####.#Nothing quivered#..[...########.......#hYak ###...#.#.# #.....).....#...#.#..####.#.#########.#..###......#.##.### #####.##.##...##.# h_You see here a smoky gem.  You pick up the smoky gem and feel its impossibly delicate weight in your fronthooves. h_Press } and ! to see all the gems you have collected. _You start resting. _HP restored.h hhF _Clearing quiver.hA) h<* Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsh* _c - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call Merchanth* _Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhj hx .. #..#.#Jingleheimer the Mimic#. #..#.#Octopode of Gozag Gold: 3987#.##..#.###### Health: 119/119 ========================#.####.##.....(.... Magic: 27/27 ========================#...........<...... AC: 13Str: 17Doom: 12%#######........######## EV: 16Int: 15##.$$$$####.##.##SH: 0Dex: 19#####.......##..##.#hy BXL: 15 Next:  6% Place: Dungeon:15##.....#####Y>#..##.######Noise: ---------  Time: 18132.0 (0.0)##...##..$....##..........#-) Horns##..ß.###.$$$$##...##.####.#Nothing quivered#..[...########.......#hy IYak ###...#.#.# #.....).....#...#.#..####.#.#########.#..###......#.##.### #####.##.##...##.#You pick up the smoky gem and feel its impossibly delicate weight in your fronthooves. _Press } and ! to see all the gems you have collected. _You start resting. _HP restored. _Clearing quiver.hz h h F _Clearing quiver.hW h0X hQZ h\ h` hTf P _hKg hg hi h%o " #..#.# ## #..#.#400 .. #..#.#  #. #..#.#  #.##..#.##### #.####.##.....(... #...........<..... #######........####### ##.$$$Y####.##.##  #####.......##..##.#  ##.....#####.>#..##.######ho j ##...##..$....##..........# ##..ß.###.$$$$##...##.####.#[...########.......###...#.#.# #.....)..... #...#.#..####.#.######## #.#..###......#.#hu +4.0 (2hYv *5.0 (3h| h @ _You now have 4007 gold pieces (gained 20).h hh h h h4 h ,h 1 #..#.# ## #..#.#24 .. #..#.# #. #..#.#h  #.##..#. #.####.##.....( #.< h  #.h/  ##.$$Y.####.##.## #####.......##..##.#hQ T ##.....#####.>#..##.###### ##...##..$....##.#h{  ##..ß.###.$$$$##...##.####.#  #..[...#h .#  ###...#.#.# #.....).....  #...#.#..####.#.h [#  #.#..###......#.#hj +6.0 (1h *7.0 (2h h# @ _You now have 4024 gold pieces (gained 17).hhhhhh,hT #..#.# ## #..#.#41 .. #..#.# #. #..#.# #.##..#. #.####.##.....( #.< #.h ##.$Y..####.##.## #####.##..##.# ##.....#####.>#..##.###### ##...##..$....##.# ##..ß.###.$$$$##...##.####.#  #..[...#.#  ###...#.#.# #.....)..... hR #...#.#..####.#.#  #.#..###......#.#hE+8.0 (1h*9.0 (2hXhE@ _You now have 4041 gold pieces (gained 17).hW#h#h$hp'h,h2,h}5 #..#.# ## #..#.#56 .. #..#.# #. #..#.# #.##..#. #.####.##.....( #.< #h5. ##.Y...####.##.## #####.##..##.#h]6 ##.....#####.>#..##. ##...##..$....##. ##..ß.###.$$$$##...##.####.  #..[...#.#  ###...#.#.# #.....)..... h6 #...#.#..####.#.#  #.#..###......#.#h?,40.0 (1h,@*1.0 (2hRFhQH@ _You now have 4056 gold pieces (gained 15).h$3hohh8hiBhh5hдhhhɺhhh,hhQ#..##77#.####.##.....(#...........<..#######........##h##....## #####.......##..##.# ##.....#####.>#..##.###...##..Y....##..........##..ß.###.$$$$##.###.h%#..[...########.......# Yak #.### #####.##.##...##.#...##..h+5.0 (4h+*6.0 (5hh=@ _You now have 4077 gold pieces (gained 21).h*hh*hQhfhϴhh- ###.###...(8..........<..#############.....####.##.## #####.......##..##.# ##.....#####.>#####h##...##.......##..........##..ß.###.Y$$$##...##.####..[...########.......# Nothing quiveredYak ..######h+7.0 (1h*8.0 (2hh@ _You now have 4087 gold pieces (gained 10).haW3hYh\h_hg,hj#.##..#.##.####.##.....(.109#.<.#.###.....####.##.## hjI#####.......##..##.# ##.....#####.>#..##.###...##.......##.#hk##..ß.###..Y$$##...##.####.##..[...##h?k/.# hdk###...#.#.# #.....)..... #...#.#..####.#.#hkM ht+9.0 (1ht+50.0 (2hkV _You now have 4109 gold pieces (gained 22).hL/h/h0h2hB7h?,h@y#.##..#.##.####.##.....(.21#.<.#.###.....####.##.## #####.......##..##.# ##.....#####.>#..##.###### ##...##.......##.h<@# ##..ß.###...Y$##...##.####.# #..[...##h@.# ###...#.#.# #.....)..... #...#.#..####.#.# hI+1.0 (1hJ*2.0 (2hOhQ@ _You now have 4121 gold pieces (gained 12).h-hwhhhhhh#.##..#.##.####.##.....(.37#.<.hb#.###.....####.##.## hIh#####.......##..##.# ##.....#####.>#..##.###### ##...##.......##.hp# ##..ß.###....Y##...##.####.# h#..[...##.# h###...#.#.# #.....)..... #...#.#..####.#.# hh h+3.0 (1hN*4.0 (2hTh%@ _You now have 4137 gold pieces (gained 16).h/ h1 Where to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits U - Depthsh} h֊ ][?25h[?0c#.##..#.##### Jingleheimer the Mimic#.####.##.....(... Octopode of Gozag Gold: 4137h #...........<..... Health: 119/119 ========================#######........####### Magic: 27/27 ========================##.....####.##.##AC: 13h= Str: 17Doom: 12%#####.......##..##.#hc ZEV: 16Int: 15h 7##.....#####.>#..##.######SH: 0Dex: 19##...##.......##..........#h XL: 15 Next:  6% Place: Dungeon:15##..ß.###....Y##...##.####.#Noise: ---------  Time: 18154.0 (0.0)#..[...########.......#h -) Horns###...#.#.# #.....).....h= VNothing quivered#...#.#..####.#.########Yak h^ z#.#..###......#.##.### #####.##.##...##.#h d...##....###### _You now have 4077 gold pieces (gained 21). h b_You now have 4087 gold pieces (gained 10). _You now have 4109 gold pieces (gained 22). h _You now have 4121 gold pieces (gained 12). _You now have 4137 gold pieces (gained 16).  What level of the Dungeon? (default 14, ? - help) h h [?25l[?1chK12hohDh2&[ _h~'h'h(ho+ht/h/h0h2h6h6hr7hp:h=h=h?h#Bh_FhFhGhJhiM,hNhOhQhRhhRhShVhVhvWh(Zhu^h^h_h"bhZehehfhihkh+lhlhSohrhrhsh^vhayhyhpzht|h~hh%hh,hh\hhhShhҐhGh(hphshhhhQBhrh\hhnhhh hhhhFhhĹhhhhhhMhhh#hh^hYhhwhhhhXhh;hBhl08710092212 _You now have 4137 gold pieces (gained 16).  There is a stone staircase leading up here. _h4hfhBh+l _You climb upwards.  There is a stone staircase leading down here.hh _hZhhghhh2hhhhhI ##########  #########..>.....#  #.)..............######  h...............Y<......  ..#######.####.........  #.# #.##.#..##  #.## #.# .# V#  h#..# .$. . ##.##..# #.V   vampire (dormant) #.##..# ..h#.##... ..#.#h,089.5 (35.5)hT,90.5 (36hWh[Z _A vampire comes into view.h h (Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  h e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch h> G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhHhWWAJingleheimer the MimicOctopode of Gozag Gold: 4137Health: 119/119 ========================Magic: 27/27 ========================AC: 13Str: 17Doom: 12%##########EV: 16Int: 15  #########..>.....#SH: 0Dex: 19  #.)..............######XL: 15 Next:  6% Place: Dungeon:14  hW ...............Y<......Noise: ---------  Time: 18190.5 (0.0)  ..#######.####.........-) Horns#.# #.##.#..##Nothing quivered#.## #.# .# V#hX/Yak #..# .$. .##.##..# #.V   vampire (dormant)#.#[33m#..# ..#.##... ..h=XZ#.# _You now have 4137 gold pieces (gained 16). h`X_What level of the Dungeon? (default 14, ? - help) _There is a stone staircase leading up here. hX|_You climb upwards. _There is a stone staircase leading down here. _A vampire comes into view.hXhrYh_hJbF _Clearing quiver.huw # #..>.....# #.).....# ...Y. ..#.####.#.# #.##.#..##.## #.# .# V# #..# .$. .. .###.##..# .#. ..hw#.##..# .#.. ##.##... .. .. hm{hǃ1.hڄ11.5 (1 _h'h a _There is a stone staircase leading up here.hoThTh[h^H _No target in view!hhhNhFH _No target in view!h6 3h+< h> H _No target in view!hy h h h. H _No target in view!hx h.y hz h} h h h- P _hh###################..>.....#  #.)..............#######  ..<.......  ..#######.####.2 #.# #.##.#V.### #.## #.# .# .#  #..# .$. .. .# ##.##..# .#. .. #.##..# .#.. #V   vampire #.##... .. .. #.##.#  #.#h8h%hn'^ _A vampire is nearby!h9S# #..>.....# #.).# .<.h8: ..#.####. #.# #.##.#V.### #.## #.# .# .# hY:#..# .$. .. .# ##.##..# .#. ..hy:#.##..# .#.. # #.##... .. ..h:_#.##.# ## ... h)=h;V.h1,3 _h h heR## ..>.....# .).#<.#.####...YV.#.# #.##.#..###.#.## #.##.# .# #..# .$.... .# ##.##..##.#. ..#.##..##.#.. #.#.##...... ..#.##.# ### ... hpM  The vampire hits you but does no damage.hp-=4hvhayU _The vampire closely misses you.h.  #You barely miss the vampire.The frigid air chills the vampire but does no damage.  The vampire barely misses you.h/,5.3 (0.8hG6B#h9? _The vampire bites you but does no damage.h w #.# You hit the vampire.  The vampire is lightly damaged.  hwMThe vampire resists. The frigid air chills the vampire. The vampire hits you.hxZ5-6.2 (0.9hC}:#hU _The vampire closely misses you.h*+ #.#You barely miss the vampire.The vampire is moderately damaged.The frigid air chills the vampire but does no damage.h`07---=h7.0 (0.8hf#.#hZk _The vampire hits you! The vampire closely misses you.hx  You completely miss the vampire.The vampire is moderately damaged.hy\8---8ht~B#hM _The vampire resists. The frigid air chills the vampire.h  You gore the vampire!!  The vampire is almost destroyed.The vampire resists. The frigid air chills the vampire.h.V$#h2a4137 17==8.6hd#.#hsN _You destroy the vampire!hh h#.#h~h hv B#hy  hz :_No target in view!h hf h| 8#h H _No target in view!h 6#hl h B#h[ H _No target in view!h}hhhhh!h': _hV+#42h|+### ..>.....# h+g).#<.h+# #h+.####....Y......#---h+#.# #.##.#..###.#h,#.## #.##.#..# h1,#..# .$.......# ##.##..##.#...hK, ..hi,#.##..##.#...##.h,b#.##.......... #h,k#.##.# ###..... h49.6 (1.0#.#h499---h4%200.6 (2hl8d#.#h;? _You now have 4142 gold pieces (gained 5).hhThh:hhӏhhL10=hߓhhU###################..>.....##.)..............#########................<........#  ..#######.####...........# #.# #.##.#..###.# #.####.##.#..# #..##.$Y.h̚ ##.##..##.#...... #.##..##.#...##. #.##........... # #.##.# ###...... #.##. ##.##.u   purple ugly thing (asleep) #.#.. .# #.#.u h}E#3.6 (3h*4.6 (4hhҨ h'V_A purple ugly thing comes into view.hp h>z *Level 14 of the Dungeon<>(Press ? for help) ##########  hz #########..>.....#   #.)..............#########   ................<........#   ..#######.####...........#  hz  #.# #.##.#..###.#  #.####.##.#..##  hz #..##.$Y......#  ##.##..##.#......  h`{ #.##..##.#...##.  #.##........... #  #.##.# ###......  #.##.   ##.##.  #.#..   .#  h{ #.#.u            h@ ;<Yh6 h>B   Jingleheimer the Mimic ########## Octopode of Gozag Gold: 4142  #########..>.....# Health: 110/119 ======================--  #.)..............#########  Magic: 27/27 ======================== hMC  ................<........#  AC: 13Str: 17Doom: 11%  ..#######.####...........#  EV: 16Int: 15 #.# #.##.#..###.#  SH: 0Dex: 19 #.####.##.#..##  XL: 15 Next:  7% Place: Dungeon:14 #..##.$Y......#  Noise: ---------  Time: 18204.6 (0.0) ##.##..##.#......  -) Horns #.##..##.#...##.  Nothing quivered #.##........... #  Yak h~C  #.##.# ###......  #.##. ##.##.  u   purple ugly thing (asleep)hC a #.#.. .#  #.#.uhC I _You destroy the vampire! hC r_No target in view! _No target in view! hD I_No target in view! _You now have 4142 gold pieces (gained 5). h$D V_A purple ugly thing comes into view.h  ##########  >.....#  #.)..  ...<  #.....  #.# #.##.#  #.####.##.#..##  #..##.$Y......#  h ##.##..##.#......  #.##..##.#...##.  #.##.. #  #.##.#  #.##.   #.#..  #.#.u h h h' h h _A purple ugly thing is nearby!h6###################..>.....# #.)..............######### ......<........# ..#######.####...# #.# #.##.#..###.# #.####.##.#..## h #..##.$.......# ##.##.Y##.#...... #.##..##.#...##. #.##........... # #.##.#####...... #.##. ##.##.h4 #.#.. .# u 2 ugly thingsh[ #.#.u .u.hh215.6 (1hh d _A purple ugly thing comes into view.hD #########..>......)..............#########...<........#######.####... #.# #.##.#..######.##.#..## .##.$.......#.##..##.#......h u ##......... ######......  ##.##. #.u hr7 .u....h;6h>hSh2M .).........########...<........#######.####... hM #.# #.##.#..##### .##.$.......#.##..##.#...... #.#...##hM ......... ######......  ##.##hM J. .# hM #.u .u.u 3 ugly things (asleep)h N S...u#hX hDY %7hx_ hb d _A purple ugly thing comes into view.h ..<........# ..#######.####...# #.# #.##.#..###.# #.####.##.#..##  #..##.$.......# ##.##..##.#...... #.##..##.#...##. #.##........... # #.##Y#####...... #.##.# ##.##.h3Z #.#..u .#  #.#.u.#  .u.##....u 4 ugly things (asleep) .u#..#..#..h+C28hhd _A purple ugly thing comes into view.h- h1 u.u3 asleep)h ,9.4 (0.8h= h + _You swing at nothing.h]h^(10.2hdhg+ _You swing at nothing.hh"ru.uuuh#/31.0h(h+o _comes into view.You swing at nothing.h"he:u.hq%8hY%h'& _You swing at nothing.ho#uuuuuhh1 wandering)uYou swing at nothing.  You barely miss the purple ugly thing. h~w The frigid air chills the purple ugly thing!  The purple ugly thing gurgles horribly! h: The purple ugly thing closely misses you. hd The purple ugly thing basks in the mutagenic energy from its kin and changes!h&====h%2.7 (0.9hB#ho= _The purple ugly thing gurgles horribly!h   You completely miss the purple ugly thing.The purple ugly thing is moderately wounded.The frigid air chills the purple ugly thing!h  #u.uuu.  You hear a shout!  The purple ugly thing kicks you.hd 12--------------==--3.5 (0.8h h4 a _You feel your power leaking away.htW  You hit the purple ugly thing.  The purple ugly thing is moderately wounded.h_  #Y##u.  The frigid air chills the purple ugly thing! x2  The purple ugly thing kicks you!h` 414201--1/27 ------------------------h&a )--4.3hgf @##hi a _You feel your power leaking away.hi  You headbutt the purple ugly thing!  The purple ugly thing is severely wounded.The frigid air chills the purple ugly thing! x2h# #Y##u#uu.u  The frigid air chills the brown ugly thing!  The purple ugly thing basks in the mutagenic energy from its kin and changes!  The purple ugly thing kicks you.hb96/119 ---0----------5.1hd#Y##u#ha _You feel your power leaking away.h5s _You feel your power leaking away.  You hit the purple ugly thing.  The purple ugly thing is almost dead.frigid air chills the purple ugly thing!white ugly thing resists.  The frigid air chills the white ugly thing.h###u#u.hd[7--9h^r###hA _The frigid air chills the brown ugly thing!hwH  You headbutt the purple ugly thing!hSYou headbutt the purple ugly thing!  You kill the purple ugly thing!  .  The frigid air chills the purple ugly thing.hu"##Y#.uuu 3 ugly things (1 unaware, 1 dazed)h(4142 08-6.7h.n###h1V _The brown ugly thing is distracted by your dazzling golden aura.h #Y##u#.uuu!brown ugly thing snaps out of its daze.  gurgles horribly!  The frigid air chills the purple ugly thing!hIF====7.5h?>##hb^ _The purple ugly thing barely misses you.h ##uu(1 unaware, 1 dazed)You hit the purple ugly thing but do no damage.The purple ugly thing is severely wounded.The white ugly thing resists..frigid air chills the purple ugly thing!h \=---8.3h Z###h& V _The white ugly thing is distracted by your dazzling golden aura.h E  You gore the purple ugly thing!!h You gore the purple ugly thing!!  You kill the purple ugly thing!white ugly thing snaps out of its dazewhite ugly thing gurgles horribly!hK ##Y##u.uu 2 ugly thingsh 819%9====9.1h S##hv  h 3_The frigid air chills the brown ugly thing!h3 |The white ugly thing gurgles horribly! _The frigid air chills the brown ugly thing!  h You headbutt the white ugly thing!  The white ugly thing is severely wounded.resists.  whitehH ] ##h #u#u.u(1 unaware, 1 dazed)The frigid air chills the brown ugly thing!h; Z==--9h\p#Y##hV _The white ugly thing is distracted by your dazzling golden aura.h XD  You gore the white ugly thing!!h?\c  You kill the white ugly thing!hb ##u#.u   brown ugly thinghhc811---20.7hYm##Y##u#hpA _The frigid air chills the brown ugly thing!hz  You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.The frigid air chills the brown ugly thing!h/##Y##$#he_92-1.5h##Y##$#hT _You kill the brown ugly thing!h7o#-2.3hƧf##$#h+ _You swing at nothing.h[?U###h?!-h5@ 3.1h5E##Y##h O+ _You swing at nothing.h h Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  h f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) h Spells ([,] to cycle)Cast: Apportation hN Abilities ([,] to cycle)Abil: Potion Petitionhq 2Abil: Call MerchantAbil: Bribe Branch h 1[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh hԺ hS  ................<........#Jingleheimer the Mimic..#######.####...........#h Octopode of Gozag Gold: 4142 #.# #.##.#..###.#Health: 99/119 ===================-----#.####.##.#..##Magic: 1/27------------------------#..##.$.......#AC: 13Str: 17h Doom: 8%##.##..##.#......EV: 16Int: 15h #.##..##.#...##.SH: 0Dex: 19hV a#.##........... #XL: 15 Next: 12% Place: Dungeon:14#.##Y#####......h kNoise: ---------  Time: 18223.1 (0.0)#.##$# ##.##.-) Horns#.#...h_ .#Nothing quivered#.#...#Yak ...##.......#..#..#..  You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.The frigid air chills the brown ugly thing! _You kill the brown ugly thing! _You swing at nothing. _You swing at nothing.h h4 H###hJ F _Clearing quiver.hf_hh100/119=2= _hݵ,#######.####... #.# #.##.#..###67### .##.$.......#.##..##.#...... ###........... #.#####......  ##.###..........# h#...#..^#.  ...## .##..... .##..#..#..#..##h###Y#4.1 (1h841675.1 (2hc###h@ _You now have 4167 gold pieces (gained 25).h3h>hh֦h31=h:hh9=hhshh=_23=hhwh.,hʷh/########## 81#########..>.....# hl#.)..............#########................<........#..#######.####...........##.# #.##.#..###.# h#.####.##.#..## #..##.Y.......# ##.##..##.#......#.##..##.#...##.#.##........... ##.##.#####......#.##.# ##.##.#.#..........##.#...#..^#.hAG...## .##h,30.1 (5h231.1 (6hh@ _You now have 4181 gold pieces (gained 14).h) h{2 5Level 14 of the Dungeon<>^(Press ? for help) ##########  h2 q#########..>.....#   #.)..............#########   ................<........#   ..#######.####...........#    #.# #.##.#..###.#  #.####.##.#..## h3 #..##.Y.......#  ##.##..##.#......  h43 `#.##..##.#...##.  #.##........... # hU3 ? #.##.#####......  h|3 V#.##.# ##.##.  #.#..........#  h3 O#.#...#..^#.   ...## .##  h3 Z ..... .#  #..#..   ..  h3 z#..#..   .  #..#.##   h 4 3   h%3 ?<Yh# hG Jingleheimer the Mimic##########Octopode of Gozag Gold: 4181#########..>.....#Health: 103/119 ====================----#.)..............#########h =Magic: 3/27==----------------------................<........#AC: 13Str: 17h Doom: 8%..#######.####...........#EV: 16Int: 15#.# #.##.#..###.#SH: 0Dex: 19#.####.##.#..##XL: 15 Next: 12% Place: Dungeon:14h #..##.Y.......#Noise: ---------  Time: 18231.1 (0.0)hC 2##.##..##.#......-) Horns#.##..##.#...##.hr Nothing quivered#.##........... #Yak #.##.#####......h #.##.# ##.##.#.#..........#h #.#...#..^#....## .## _You kill the brown ugly thing! hٯ e_You swing at nothing. _You swing at nothing. _Clearing quiver. h 1_You now have 4167 gold pieces (gained 25). h 2_You now have 4181 gold pieces (gained 14).h߰ hi h hƶ h3 %44=hA h h̿ h= h  ########## #########..>.....# #.)..............######### ................#hL I5.1 (4 ..#######.####...........# #.# #.##.#..###.# #.####.##.#..## h #..##.........###.##..##.#......#.##..##.#...##.#.##........... ##.##.#####......hd h h a _There is a stone staircase leading up here.h3h5h hyG6.1 (1 _hdI##..#......#.. # #..  #..##..# # 3 ##  #..##...#  #..##  ### =hGnhgX5=8 (1.7hc _You climb upwards. _There is a stone staircase leading down here.h#hw;Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison) hپ d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinshc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation hAbilities ([,] to cycle)Abil: Potion Petition Abil: Call MerchantAbil: Bribe Branch h)G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onha h)j nJingleheimer the Mimic##..Octopode of Gozag Gold: 4181#...Health: 105/119 =====================---...Magic: 4/27===---------------------#..hj AC: 13Str: 17Doom: 8%# #..EV: 16Int: 15#..##..##SH: 0Dex: 19#.......#XL: 15 Next: 12% Place: Dungeon:13#......Y#hj :Noise: ---------  Time: 18236.8 (0.0)#..##...#-) Horns#..##hj UNothing quivered###Yak hk _Clearing quiver. _You now have 4167 gold pieces (gained 25). _You now have 4181 gold pieces (gained 14). h hv? hC hEC %8hpC hBD h"F ,hF hSG h:K hwK %9hL hM heQ hQ 9=hQ hR h%T _7=hT hlZ 10=hV[ h<^ h^ h_ h` hc hc U1=hd he h i hi 9=h6j hxk hn hWo S8=hXp hq ht h$u %2hv hcx h^ #...## ####....# #..##...# #.......# ##..##..## #...##### #....# ##...# # #Y.## #..##..###.......##......>##..##...##.. #..##K   kobold demonologist (wandering)#K. #####.h 054.8 (18.0)h7 +5.8 (19hR h& _A kobold demonologist comes into view. It is wielding a +0 dagger.h S   ####....#  #..##...#  #.......#  ##..##..##  #...#####  #....#  ##...#  # #Y.##  #..##..##  #.......#  #......>#  #..##...#  #.. #..##  #K. #### #.h:`    ####....#  #..##...#  #.......#  ##..##..##  #...#####  #....#  ##...#  # #Y.##  #..##..##  #.......#  #......>#  #..##...# #.. #..##  #K. #### #. hc hd hh hk j _A kobold demonologist is nearby!h S   ####....#  #..##...#  #.......#  ##..##..##  #...#####  #....#  ##...#  # #Y.##  #..##..##  #.......#  #......>#  #..##...#  #.. #..##  #K. #### #.h   ####....#  #..##...#  #.......#  ##..##..##  #...#####  #....#  ##...#  # #Y.##  #..##..##  #.......#  #......>#  #..##...# #.. #..##  #K. #### h5#. h _A kobold demonologist is nearby!h####......##..##..##..##...##### #....# #.# #..##..##Y.#.......##......>#..##...#.. #..##K. #### #.#h_hM.KhT?36.0) _hh  #..##...# #.......###..##..## #...### #....# # ##...##. #..## #..##..## #...Y...# #># #..##...# . #.. #..## . ## #K.  ## h) h )....h A=7h h h " #.......###...##..##..##....#...###.e.#....# #..##...# #.. #..## #..##..## #.......# #>#hW  #..##...#. #.. #..##.. ### #... . ##K.e   deep elf pyromancer (asleep) ###K   kobold demonologist (wandering)h6 h <K..h [9=8h" h _A deep elf pyromancer comes into view. It is wielding a +0 rapier.h8o:##...##..##..## ....#...### .e.#....#  #..##...# #..##..## #..##..## #.......# #># #.Y##...#. #..##..##..##### #K... . ##..# ###. ..hrhy<K..hez-49h hhQ ....#...### .e.#....#  #..##...# #..##..## #..##..## #.......# #......># #..##...#. #Y.##..##.K..### # #....# . ##..## ###. .# .# .#h# #..##...#.#..##..## # ...### ## #.K..# .... ##..## #  ###.# # .# # .# # .# ##h h* h! `.eK.h .--1ho h h@@#KK  The deep elf pyromancer shouts!  The kobold demonologist shouts!  You hit the kobold demonologist.  The kobold demonologist is lightly wounded.  The frigid air chills the kobold demonologist!  The kobold demonologist closely misses you.h` ****#**The deep elf pyromancer points at you and mumbles some strange words.hHe.....Yhp609-hV=====2.6 (0.8h h< _The bolt of fire hits you. You resist.h}N   You gore the kobold demonologist!!  The kobold demonologist is almost dead.The frigid air chills the kobold demonologist..e## 8-===-3.4h%b A#h!e H _The kobold demonologist hits you with a +0 dagger.hy  You barely miss the kobold demonologist.The kobold demonologist is almost dead.The frigid air chills the kobold demonologist!h}hĄ.e##$#h4181 9/12010/2773---4.2h f###h_W _You kill the kobold demonologist!hN-....#...#####hG...#....# #..##...# #..##..## #..##..## #e......# h#......>#  #..##...#  . h##Y.##..  #.$.##### #.. #....# ...##..## h ###.# .#  .# h2.# hd  The deep elf pyromancer gestures wildly while chanting.hJe§h$10ha=---5.2 (1.0h[##h 5 _The deep elf pyromancer blinks!h ##...##..##..##.#####...#.....##...#e##...##..##§......#....># #.h  ##..##..##  ..#.$.##### ##....# ...##..#####.##.#h@ hę .e.##h ?-6h T##hC h8 #.......##...##..##..##.#####...#....#....##..##e.##..#.....># #..##...# #..##..##  ..#.$.##### ##....# ...##..######h/B.e#1=7h1D:#hUFh ##You barely miss the deep elf pyromancer.=8.0 (0.8hR##hD _The frigid air chills the deep elf pyromancer.h7Q ### You hit the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.The frigid air chills the deep elf pyromancer.h[1=8h9X###hkJ _The deep elf pyromancer hits you but does no damage.hC ###h You closely miss the deep elf pyromancer.The deep elf pyromancer is moderately wounded.The frigid air chills the deep elf pyromancer!h'9.6hp ## _The deep elf pyromancer closely misses you.h?+  ### You headbutt the deep elf pyromancer!  The deep elf pyromancer is almost dead.The frigid air chills the deep elf pyromancer. ##The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.hx `####h :2==70.4hZ EFire+ Yak h >##h u _You are covered in intense liquid fire! Move or burn!h$u  You hit the deep elf pyromancer.  The deep elf pyromancer is almost dead.h| The frigid air chills the deep elf pyromancer.  You kill the deep elf pyromancer!h  ##$###K   kobold demonologist (wandering)KThe liquid fire burns you!h %0h\ U=64--1.2h @##h _A kobold demonologist comes into view. It is wielding a +0 dagger.hڱQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhƴh#.......#Jingleheimer the Mimic##...##..##..##Octopode of Gozag Gold: 4181 ....#...#####Health: 110/120 ======================--...#....#Magic: 11/27 =========---------------#..##...#AC: 13Str: 17Doom: 6%#..##..##EV: 16Int: 15#..##..##SH: 0Dex: 19#$......#XL: 15 Next: 14% Place: Dungeon:13#Y.....>#Noise: =--------  Time: 18271.2 (0.0)#..##...#-) Horns.##..##..##Nothing quivered..#F;49m.$.#####Fire+ Yak #..#....# ...##..##K   kobold demonologist (wandering)###K#.#.#You hit the deep elf pyromancer.  The deep elf pyromancer is almost dead.The frigid air chills the deep elf pyromancer.  You kill the deep elf pyromancer!The liquid fire burns you! _A kobold demonologist comes into view. It is wielding a +0 dagger.hqi####hYF _Clearing quiver.hJ###hh_s####hZ _You are on fire!hc ## #.....##...##..##..##.#####...#....#..##..##..##..##.#......> #..##... #..##..##  ..$.##### ##....# ...##..####KhBm P  You shake off some of the fire as you move.hjq ####K.h^r a09--2.2 (1hy F###h~ _The liquid fire burns you!Things that are here: _5 gold pieces; a +0 rapier; a +0 ring mailh0 ###..## #.....##...##..##..##.#####...#....#..##..###Y.##..###$......#......> #..##... h?1 #..##..##  ..$.##### #.... ...##.K####h3 h> ###K.h? x-3Yak hK ### _You shake off the liquid fire.h-! . #...#.####..## .....##...##..##..##.#####...#....#..##..##$......#....># #..##... #..##..##  ..$.##### #.K.. ...##..#h& h- ####K.hE. X2=4h6 P##h.....####....##..###..###..# ....#...#####  .# #..##..###$......#hl#......>##..##...#.##..##..#..K.##### #.. ... .#..# ###.h- hR##K$h$10h0=5h8#h!h##..###..####..# ....#...#####  .# #..##..##..##.....#hl#......>#..##....##..##..#.K$.##### #.. ....# .#..# ###. h$ha#.Kh%6hfh  Things that are here: _5 gold pieces; a +0 rapier; a +0 ring mailh|#..####..# ....#...#####  .# #..##..##..##$......>##...h}.##..##..#..$.##### #.. K...# .##..## ###. hhu+4181hG1=7 _hhh/###..# ....#...#####  .# #..##...#.##..##$............>##...#.h&##..##..##..$.##### #.. #K...# .##..## ###.# .#hh:K.h~>=8hAh hjJ _ ....#...#####  .# #..##.....###.$......#hK ......>###...#.##.#K$.##### #.. #....# .#..## ###.#h`K R .## hnU hV ;3=h@V 9h\ h] hMK#K    Things that are here: _5 gold pieces; a +0 rapier; a +0 ring mail  The kobold demonologist shouts!  You gore the kobold demonologist!!  The kobold demonologist is heavily wounded.  The frigid air chills the kobold demonologist.hNj2====80.0 (0.8hT:#hW* _You hear a shout! x7h # You miss the kobold demonologist.The kobold demonologist is severely wounded.The frigid air chills the kobold demonologist.h`B#h:#hi_=---9 (0.9hA#hаu _The kobold demonologist looks satisfied for a moment.h@ ##h#You hit the kobold demonologist.  The kobold demonologist is almost dead.The frigid air chills the kobold demonologist but does no damage.hT##h'pT##hpH---1.7 (0.8hvl###h7yu _The kobold demonologist looks satisfied for a moment.hCdl  You closely miss the kobold demonologist.The kobold demonologist is almost dead.The frigid air chills the kobold demonologist! ###$#KK   kobold (missile)You kill the kobold demonologist!h2gb4181 3=hg(52.5hm#hJnL##h}  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.h! <Drink which item? Potions  c - 5 potions of curing  r - a potion of resistance  w - 4 potions of heal woundsa - 2 potions of ambrosia  b - 3 potions of brilliance  e - 7 potions of enlightenment  m - 3 potions of might  C - 4 potions of cancellation  A - 2 potions of attraction  L - 5 potions of lignification  M - 3 potions of mutation  j - a potion of moonshine [!] read|quaff|evoke[?] describe selectedhk h hz hhRh....#...#####Jingleheimer the Mimic...#....#Octopode of Gozag Gold: 4181 #..##...#Health: 113/120 ======================--#..##..##Magic: 13/27 ===========-------------#..##..##AC: 13Str: 17Doom: 6%#$......#EV: 16hInt: 15#......>#SH: 0Dex: 19#..##...#XL: 15 Next: 15% Place: Dungeon:13.##Y.##..##Noise: =--------  Time: 18282.5 (0.0)..#$$.#####-) Horns #..#....#h Nothing quivered ...##..##Yak ###K#.#hUK   kobold (missile).#.#hYou closely miss the kobold demonologist.The kobold demonologist is almost dead.The frigid air chills the kobold demonologist!  You kill the kobold demonologist!hA kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.h ##Okay, then.hLhU[##h_. _h%h9(Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Throw: 67 darts (poison)  d - Throw: 5 darts (curare)  f - Throw: 12 boomerangs  q - Throw: 2 throwing nets  r - Throw: 10 javelinsc - Zap: wand of iceblast (5)  h(>f - Zap: wand of mindburst (23)  e - Zap: wand of charming (11)  g - Zap: wand of flame (30)  p - Zap: wand of polymorph (5)  h - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)Cast: Apportation Abilities ([,] to cycle)Abil: Potion PetitionAbil: Call MerchantAbil: Bribe Branch h)G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh@5tabcdefghh5vijkl -  m -  n -  o -off|onhӍh....#...#####Jingleheimer the Mimic...#....#Octopode of Gozag Gold: 4181 #..##...#Health: 113/120 ======================--#..##..##Magic: 13/27 ===========-------------#..##..##AC: 13h5Str: 17Doom: 6%#$......#EV: 16Int: 15#......>#SH: 0Dex: 19#..##...#XL: 15 Next: 15% Place: Dungeon:13.##Y.##..##h\Noise: =--------  Time: 18282.5 (0.0)..#$$.#####h-) Horns #..#....#hENothing quivered ...##..##Yak ###K#.#K   kobold (missile).#.#The kobold demonologist is almost dead.The frigid air chills the kobold demonologist!  You kill the kobold demonologist!hcA kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts. _Okay, then.hh9b###hF _Clearing quiver.h c#....# #..##...# #..##..## #..##..## #$......# #......># #..##...# .##..##..##  .. #$$Y##### .. #....# .. ##..##  ###K#  .#.# ##h C#Kh .hk j14=-3.5 (1 _h Z##h h#..##..#$............>#..##....###.#$$.##### .. ..Y.# h##.K# ###.# .### hhhk###K.KKd brigand (missile)K   kobold (missile)-4hR##h*  A kobold brigand comes into view. It is wielding a +1 dagger of draining and _quivering poisoned darts.h8  You hit the kobold.h Y  You kill the kobold!h###..Y$K#.h<4=5.3 (0.8ha####h`? _The frigid air chills the kobold brigand.h5B  You gore the kobold brigand!!h,##$$.##$hL===6.1h-I###hR _You kill the kobold brigand!h8###h}<##h0#h~H _No target in view!he^####heh=k[###hmH _No target in view!hU###hӻhp### _No target in view!h(Xy#####hZYh_G###hbH _No target in view!h{###h+h|####hH _No target in view!h*hhh%h!hN: _hb#..##...# #..##..## 90#..##..## #$......# h~q#......># #..##...#  . ##..##..## .. #$$.#####  #...Y# --- h ##.$## ###.# .# .#h .### _No target in view! _ You now have 4190 gold pieces (gained 9). h& ) c - 73 poisoned darts (gained 6)h'z#7.1 (1.0#h'l5=---8.1 (2h,v###h'/- _You see here a +0 whip.hF-3h.h0h1h7 #..##..## #..##..## #$......# #......>#5= #..##...#.#..##..##. #$$.### #...)# . ##.Y## ###K#hN8^ .# .# .# ##K   kobold brigand (missile, wandering) h0?\0)hYFc9.1 (1#hW  c - 73 poisoned darts (gained 6) _You see here a +0 whip.  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.  Things that are here: _6 gold pieces; a +1 dagger of draining; 7 poisoned dartsh>    #..##..##  #$......#  #......>#  #..##...#  . ##..##..##  .. #$$.#####  #...)# ##.Y## ###K# .# .#h [ .# ##h   #..##..##  #$......#  #......>#  #..##...#  . ##..##..##  .. #$$.#####  #...)# ##.Y## ###K# .# .#h^~ .# ## hL##hh"Y###hI%e _A kobold brigand is nearby!h7    #..##..##  #$......#  #......>#  #..##...#  . ##..##..##  .. #$$.#####  #...)# ##.Y## ###K# .# .# .# ##hd   #..##..##  #$......#  #......>#  #..##...#  . ##..##..##  .. #$$.#####  #...)# ##.Y## ###K# .# .# .# ## hY##hhRA#he _A kobold brigand is nearby!h;F #### You headbutt the kobold brigand!  The kobold brigand is moderately wounded.The frigid air chills the kobold brigand!h;k6===9 (0.8h8BA#hD[ _The kobold brigand barely misses you.hB  You gore the kobold brigand!!hj##$hL=690.7h ]##hu R _You kill the kobold brigand!hb k###hc hPj x###hl H _No target in view!h Y##h\ h) t####h H _No target in view!h%; Z##h; hF ~####hyH H _No target in view!hX R##h h [##h ^ _No target in view!h hI ha M6)## _No target in view! _No target in view!  You now have 4196 gold pieces (gained 6).  c - 80 poisoned darts (gained 7)h #0##h --1.7 (1### _You see here a +1 dagger of draining.h h  ha hu" h) #..##..## #$......# #......># #..##...#  .##..##..## .. #$$.##### . #...)#  ##.)##  ###Y# --h) ...K....# ........# K.......# ##.###.### #. K   kobold brigand (missile, wandering)..K   kobold (missile, wandering)..h0 0  A kobold and a kobold brigand come into view.ht0 h8 x #..K)  The kobold is wielding a +0 dagger and quivering poisoned darts. The koboldbrigand is wielding a +0 dagger and quivering poisoned darts.h@ 419672.7 (1###hgK _The kobold moves out of view.  Things that are here: _4 gold pieces; a +0 short sword; a curare-tipped darth   #$.  #......>#  #..  . ##..h  #$$.##### . #...)# . ##.)## ###Y# ........# ........# .K......# ##.###.## # #. .. ..h   #$.  #......>#  #..  . ##..  #$$.#####  #...)# ##.)## ###Y# ........# ........# hX\.K......# ##.###.## # #. .. .. h h##hw###hfe _A kobold brigand is nearby!hX)1   #$.  #......>#  #..  . ##..  #$$.##### . #...)# . ##.)## ###Y# ........# ........# .K......# ##.###.## # #. .. ..h&   #$.  #......>#  #..  . ##..  #$$.#####  #...)# ##.)## ###Y# ........# ........# .K......# ##.###.## # #. .. .. hLy###hhkQ##h'e _A kobold brigand is nearby!h 1   #$.  #......>#  #..  . ##..  #$$.##### . #...)# . ##.)## ###Y# ........# ........# .K......# ##.###.## # #. .. ..ho   #$.  #......>#  #..  . ##..  #$$.#####  #...)# ##.)## ###Y# ........# ........# .K......# ##.###.##hZp # #. .. .. hKx3h;~A#h!e _A kobold brigand is nearby!h #$......# #......># #..##...#.##..##..##. #$$.### #...)# .> ##.)## ...K####$#.......Y.#.#K......#'##.###.## # #. ... ...K   kobold (missile, wandering) ...hvQ  Found a stone staircase leading down.h/  --more--h-?,hG~.#K.hH` 6=3 _hOZ##hRhr+ #$......# #......># #..##...# . ##..##..## .. #$$.##### #... #...)#..>. ##.)##.####$#.#:...K.....#.##'##.###.##. #. #.#. .... ...## ....h,hK####K.K   kobold (missile, wandering)h-84hahh  #$......# #......># #..##...# . ## ##..##..## # .. ... #$$.##### ##..... #...)#. #.>.. ##.)## ##....K####$# #.KY...# #.:h .# #.# ##'##.###.## ##. #. #.# #. .. ... # .. .... # ### ..... #he hY  A kobold comes into view. It is wielding a +0 short sword.h| K.KK 2 kobolds (1 missile, wandering)h -=5hl hS E _The kobold brigand hits you but does no damage.hV  The kobold shouts! x2  You gore the kobold brigand!!  The kobold brigand is severely wounded.h h'  KK#K.KK   kobold geomancerK   kobold brigand (missile)h[( KK 2 kobolds (1 missile)The frigid air chills the kobold brigand.  A kobold geomancer comes into view. It is wielding a +1 dagger of draining.h/ #(The kobold throws a poisoned dart. The poisoned dart hits you!hͷ #.=====6.5 (0.8Pois Yak h> A#h> _You are poisoned.You hit the kobold brigand but do no damage.The kobold brigand is almost dead.hk hW .KK##You feel sick. The kobold brigand misses you.h" F(((((hyu##.Y...hzv7==---hz 7.3hML##haThe kobold brigand is almost dead.  You feel sick. The kobold brigand misses you. _The kobold throws a poisoned dart. The poisoned dart misses you.miss the kobold brigand.  The frigid air chills the kobold!h  ###$   koboldYou kill the kobold!hz4196 6---8.1hna###h~ _You feel sick.  You barely miss the kobold brigand.h(q  The kobold brigand is almost dead.h1..K##K   kobold brigand (missile)K  hU7=9hL##h _The kobold brigand misses you.You headbutt the kobold brigand!h  You kill the kobold brigand!The frigid air chills the kobold!hY  You kill the kobold!h K$#$K   kobold geomancerhC=9.7hB##h $ _You feel sick.h=  #$......# #......># #..##...# . #########..##..## ## .. #......#$$.##### hH!R.##.. #......#...)#. #.>.K.##.)## .##....$####$# .#.$Y....# .#.:.....$...# .#.# .##'##.###.## .# #. #. #.# .#. .. ... .#. ... .... .# ###. ..h!H... .#h$h-j.K###h.>5-300.7 (1.0h79#h9$ _You feel sick.h  You gore the kobold geomancer!!  The kobold geomancer is almost dead.The frigid air chills the kobold geomancer!h- $###  You kill the kobold geomancer!hL4=-5====1.5 (0.8hM###h$ _You feel sick.h*n##-hKi###h$H _No target in view!hvhwhM###hH _No target in view!h7##hhr_###hH _No target in view!h'n[###hnhwT##hyH _No target in view!h'I###h h!L##h%H _No target in view!h*of###hcwL##hy@ _No target in view!hhK##h0h_###hhJHc###hHhQA#hSh0x###hAM###hhp##h'i###hO)hkI###hh%U###hQh7###hhB##hh_h##h7#hh^(7#h)hP2T##h7:h9h.>.  You feel sick.h"?H=Yak hH _You are no longer poisoned.hSh\#$......#Jingleheimer the Mimic#......>#Octopode of Gozag Gold: 4196 #..##...#Health: 114/120 ======================--. #########..##..##Magic: 17/27 ===============--------- h\### .. #......#$$.#####AC: 13Str: 17Doom: 5% ..##.. #......#...)#EV: 16Int: 15 h\...... #.>...##.)##SH: 0Dex: 19 h\..#.##....$####$#h\~XL: 15 Next: 16% Place: Dungeon:13 h]q..#.......Y.....#hV]Noise: ---------  Time: 18302.5 (1.0) hz]..#<..:.....$...#h]A-) Horns ..#h]^.............#Nothing quivered ..#h]####'##.###.##Yak h^..##.. #.# #.# hB^..#... ... ... ..#... .... .... ..#hb^r### ###.. ..... ..# h^h_No target in view! _No target in view! h^_No target in view!  You feel sick. _You are no longer poisoned.h^9Found a stone staircase leading up.hj/  --more--h-k###----h4r###h{< 8=3.5 (2 _##hF ###You now have 4199 gold pieces (gained 3).  c - 84 poisoned darts (gained 4)hGF94.5 (3hM9#h~O/ _You see here a +0 dagger.h45=h ..##..#$......20....> . h_. #########..##..## ### ..$$.########......#...).... #.>...##.)##.##....Y####$#.......)..<..:.....$.............####'##.###.##h #.. #.# #.# ... ..... ...### ###.. .....You now have 4209 gold pieces (gained 10).  h%Things that are here:h{U5.5 (16.5 (2hh _a +1 dagger of draining; a +0 robe; a +0 short swordhhhhh6==h5h;9h`hԪ #......># #..##...# 15. #########..##..## # .. #......#$$.##### ##.. #......#...)# hjd.... #.>...##.)## # .##....)####$# # .......).....# # <..:.....Y...# # ......# # ####'##.###.## # h#.. #.# #.# # ... ... ... # .... .... .... # ### ###.. .... #  .. #hCXYou now have 4215 gold pieces (gained 6).  c - 91 poisoned darts (gained 7)h&8h*9.5 (3h<hn/ _You see here a +0 dagger.hR h]S hV h\ hL` h5g I42157hg hk hk hn hq h{t ht %8h~w hP  #..##..## #$......# 9 #......>#  #..##...# h  . #########..##..## #......#$$.##### . #......#...)# . #.>...##.)##  .##....)####Y#  .......).....#  <..:.....)...#  .............#  ####'##.###.## #.. #.# #.# ... ... ...  .... .... ....  ### ###.. .....You now have 4219 gold pieces (gained 4).  d - 6 curare-tipped darts (gained 1)h '12h [20=3.5 (4hM h 4 _You see here a +0 short sword.hd 3hf hk hm ht ,hv j  You see here a +1 dagger of draining.hs~ h  ,9 _h h/ h_ h hQ hԕ   ...#....# #..##...#24 #..##..## #..##..## #$......# #......># hp L#..##...#  . #########..##..##.. #......#$Y.##### #.. #......#...)# ... #.>...##.)## .##....)####)# .......).....#h! <..:.....)...# .............# ####'##.###.## #.. #.# #.#You now have 4224 gold pieces (gained 5).  Things that are here:hҢ +6.5 (3hm u20==7.5 (4h h3 6 _a +0 dagger; a +0 robehu h7h8h:hE>hChKa1=hX   ...#....# #..##...#53 #..##..## #..##..## #$......# #......># #..##...# . hGYh###..##..## # .. #......#Y).##### ##.. #......#...)#. #.>...##.)## # .##....)####)# # .).....# # <..:.....)...# # .# # ####'##.###.## # #.. #.# #.#hzYdYou now have 4253 gold pieces (gained 29).  Things that are here:h!fhh$8.5 (1hh*9.5 (2hKph}rL _a +0 dagger; a +0 robehchRdh jhnhshsh|h+}hh9=h9hhhn9=hhhәhm52=hh hݪA ....##..##...##...##.......#8##...##..##..##....#...#####...#....# #..##...# #..##..##  hq#..##..##  #Y......# #......># #..##...#  . #########..##..##  .. #h#)).##### #.. #......#...)# hʫ... #.>...##.)## ho.##....)####)# hw.......)....You now have 4258 gold pieces (gained 5).  hCThings that are here:h ,23.5 (4h*4.5 (5hh8Q _a +0 rapier; a +0 ring mailh}3hvhnhcBhԚhh9=hhʡhޣhQ#3h(=hhhXhthͳhʴhǶh,hhhhO9=hhJhuhK4=hqhh,hh"hh1hhhhhh[hh"9=hhlhhdK5=hlhhchhh+hh!hhwhh'hh%hh9=hhhh56=hhh@  There is an open door here.hh _hhh #......# #.<....# #. #......# . ##.. #..##### #. ... hKU#'#### +###. #..######### .....# ...... #..#..#....# #....# <.....###+##..........## #....# ...........#.........##. #....##...Y..##....##...##.44.5 (20.0) #....#h#..##'###....##...##. #[....# .... ##..##.........#.. #.....# .... #..............#.. h*.....## ..# #...#########..##...# . ##..##..##.h4  #....# #..##..##.  .....# #^..#)....  h.....# #....#..... hA5.5 (21hqh; _Found an escape hatch in the ceiling.hohhFLevel 13 of the Dungeon <<<>>>(Press ? for help) ########################  #...............#......#  #.).............#......#  #..............(#......#   h ##).######.....##.<....# #.   ##..##..##.....##......#  .  ##..  #..............##..##### #.   ...  #..............##'####  +###.   #..######### #####  #....................#  ......   #..#..#....# #...##  #...######.....##....#  <.....###+##..........####....#  hg~##..##..##.....##....#  ...........#.........##..##...#  #.#+##...+.....##....#  #...Y..##....##...##.......#  #........#.....##....#   #..##'###....##...##..##..## h #.......#########[....#  .... ##..##.........#...#####  #.......##...^.##.....#  .... #..............#....#  #.............. .....##  ..#  #...#########..##...# h #.....[........ #....#  .  ##..#h#..##..##  ##..##.........##....#   #..# hh=#..##..##  ##..##...............##^..  #)......#  #....................# #....  #......>#  h́#....................# '..##  #..##...#  #########...............# .#..#########..##..##  ##..##..##..##...........####### ..#..#......#)).#####htL<Yhhf#......#Jingleheimer the Mimic #.<....# #.Octopode of Gozag Gold: 4258 #......# .##..Health: 120/120 ======================== #..##### #....hSMagic: 26/27 =======================- #'#### +###.#..######### AC: 13Str: 17Doom: 5% .....# ...... #..#..#....# EV: 16Int: 15 #....# <.....###+##..........## SH: 0Dex: 19 #....# ...........#.........##. XL: 15 Next: 16% Place: Dungeon:13 #....##...Y..##....##...##. Noise: ---------  Time: 18345.5 (0.0) hv#....##..##'###....##...##. -) Horns #[....# .... ##..##.........#.. Nothing quivered #.....# .... #..............#.. Yak .....## ..# #...#########..##. #....# . ##..##..##.  #....#h#..##..##.  .....##^..#)....hx  .....##....#.....  h_a +0 dagger; a +0 robeYou now have 4258 gold pieces (gained 5).  Things that are here: h_a +0 rapier; a +0 ring mail _There is an open door here. _Found an escape hatch in the ceiling.hOh[hhh{Bh,hh hUhK7=h5hE4 _Magic restored.h3h hhh@h Bhq h: h h! h #=h h{h& .......# .......#......# #...# ......(#......# #...#...##.<....# #...# #.....##......# ...# ##.. .##..##### #..# ... hL......##'#######+###..# #..# ............#..# #..#..##........###+##....52.5 (7.##....#..............#.... hx+.....##....##....##......##....##....##....##..##'###....# ########[....#........##..##....^.##.....#........#.......... ...... .....##....##..#...#######h. #....##....##..##..#.##....# .. #..##..#hh@h-!c _There is an escape hatch in the ceiling here.h h h h4 h 13.5 (1 _h h  ..### ######.....#  #.##..#  #.....# #####.....####....##### #....# ...#...##....# ..#...#2#....# .#.Y.# # ..##### #...# # ..# .....# #....# #.....# #.... #.# #.....# ## #.....# #....  #.# #.....# #.... # #.##### #....  ####.... A mysterious force pulls you upwards. The hatch slams shut behind you.2h hD h* ,4.3 (1.8ha0 h2 z _Level annotation: exclusions: boulder beetle and staircaseh~h&Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 91 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (23)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhzh.........###Jingleheimer the Mimic ######.....#Octopode of Gozag Gold: 4258#.##..#Health: 120/120 ========================#.....#Magic: 27/27 ======================== ######.....#AC: 13Str: 17Doom: 5% .#....####....#####EV: 16Int: 15 .#....# ...#...#SH: 0Dex: 19 .#....# ..#...#XL: 15 Next: 16% Place: Dungeon:12 ##....#.#.Y.##.... Noise: ---------  Time: 18354.3 (0.0) ..######...#h!#.... -) Horns ..#.....##.... Nothing quivered #.##.....##.... Yak #.##.....##.... #.##.....##....  #.##.....##....  ..##.######....  ####....  _There is an open door here. _Found an escape hatch in the ceiling. _Magic restored. _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _Level annotation: exclusions: boulder beetle and staircasehvh%h4F _Clearing quiver.hThU3hXhYh` _hVbhch0dhdhfh~hhhhkihjhkhdlhlhnhoh%thruhuh'whpwhwhyh"{h{h|hp}h~hhh_hhhChh&hth΅hhhhZh8hh-hxhhphhhhhhhhhhdhhǓhl,hChh#hhh _You open the door.  There is an open door here. _h+,hhhɷh hChlhYhhֺhuh(hohhQ7 _You open the door.h  There is an open door here. _hfhyh?,h)hhRhhuh4hh9hhKhBhhphhthhhhhWh6hW7 _You open the door.hhxhhhH,hh.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open h door here.h0h _hhh hOhhhShhhhhhvhhh_hxhh hShhh hhh,h&h,h h hE h hkh"h ####....##..#......###...#.. #....##..#...............hk2 ..........#.....#'###..... ..........#.....#...#...#. ###########.....#...#...#. ...)..........#####..... hV#........#..# #.... #........#..# .... #..:.Y......# hK #...........#  #...........#  h`#.......###.#  #.......# .# h).......... # K   kobold (asleep) K...##hQ ##### hz h \402.3 (48.0)3.3 (49h%h3  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 club.hZ .. ......... ho:.....#' .....# ###########.....# ...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  h#.......# .#  .......... #  K........###  ##########hƆ .. ......... .....#' .....# ###########.....# ...).........hlX #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .# .......... #  K........### ########## h:hh̜hU] _A kobold is nearby!h@# .. ......... .....#' .....# ###########.....# h$...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .#  .......... #  K........###  ##########hH$h ? .. ......... .....#' .....# ###########.....# ...)......... #........#..# h  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.# hɼ  #.......# .# .......... # h @ K........### h" ########## h h h` h ] _A kobold is nearby!h~  .. ......... .....#' .....#h/ V ###########.....# ...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .#  .......... # h u K........###  ##########h  .. ......... .....#' .....# ###########.....# ...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .# .......... # h ] K........### ########## hu 3h h ] _A kobold is nearby!h s .. ......... .....#' hq b.....# ###########.....# ...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .#  .......... # h T K........###  ##########h !hJ .. ......... .....#' .....# ###########.....# hMKT...)......... #........#..#  #........#..#  #..:.Y......#  #...........#  #...........#  #.......###.#  #.......# .# .......... #  hKXK........### ########## h*UhVh^h`] _A kobold is nearby!h #....##..#......................#.....#'### .#.....#...#...# ###########.....#...#...# ...)..........#####... #..#..# # #..#..#  #..:........# h2e #...Y.......# #.# ####.# #.# .#.... #K#### ########### hh74.3 (1.0) _hV"h?..........#.....#'### .#.....#...# ###########.....#...#... ...)..........#####... ##..# # #.#..#  #..:........#  #...# #.# ####.#h, #.# .#..... #K############### hkhg%5hhgh .#.....#...# ###########.....#...# ...)..........##### ##..# # #.#..#  #..:........#  #...# #.# ####.# #.# .#..... #.K#### ############h;6h%h3'hة{ ###########.....#...# ...)..........##### ##..# # #.#..#  #..:........#  #...# #.# ####.# #.# .#..K.K..... #..K.K#### ############## K   kobold demonologist (asleep) hGKK 2 kobold geomancers (asleep)h _A kobold is nearby! _is nearby! _ demonologist and 2 kobold geomancers come into view.  geomancer is wielding a +2 dagger of venom.  The kobold shouts! The kobold geomancer shouts! x2hGh3  geomancer is wielding a +2 dagger of venom.  The kobold shouts! The kobold geomancer shouts! x2  The kobold demonologist shouts! You hear a shout!  The kobold geomancer points next to you and mumbles some strange words.The wall shatters!blast of rock fragments hits the kobold!hY ##.###.KKKK  The kobold dies!h5 ,hD  .YKK.$..K....KK   kobold (missile)The blast of rock fragments hits you but does no damage.4258 =======h:G 7h(S hi|  hP} h} ; ...)..........#####h} + #h} %#..# h,~  #h^~ &.#..# h~ i #..:........#h~ A #..h~ .#h, ) #hY .#h ' #h ###.#h #########h 7.# .#hM V...KK.$h N.... #h 5K....KhJ C#### h ############### h  h| V_A kobold comes into view. It is wielding a +4 short sword.hт h h< h݉ hD hǑ HK.KKh .17-=------8h hа  h h 7_The kobold geomancer hits you with a +0 dagger.  h cYou gore the kobold geomancer!!  The kobold geomancer is severely wounded.hG h h P  The frigid air chills the kobold geomancer.hD o.K.KK#hR h ;====---h| %9.1 (0.8h h4 % h [_The kobold geomancer hits you but does no damage.  You headbutt the kobold geomancer!h$ M  You kill the kobold geomancer!h h; ' hm _#.KK$h %#h  h& lK   kobold geomancer (unaware, dazed)  h 5The frigid air chills the kobold demonologist!  h 5The kobold demonologist closely misses you.h0 hA #8h O-7=---h( &10.0 (0.9h 8#h" n is distracted by your dazzling golden aura.demonologist!  h# The kobold demonologist is heavily wounded.The frigid air chills the kobold geomancer!  h$ +The kobold geomancer snaps out of its daze.h/ ##.KK#h0 P K  h1 <  The kobold geomancer shouts!h7 h7 h ##.K#hf I====8 (0.8h[ T###h AThe kobold geomancer snaps out of its daze.  The kobold geomancer shouts! _The kobold demonologist begins to cast a cantrip, but forgets the words!The kobold demonologist is almost dead.h  ###$ h iYou kill the kobold demonologist!The frigid air chills the kobold.h] \=---1.6h R##h G  You kill the kobold demonologist!  The frigid air chills the kobold. _The frigid air chills the kobold geomancer!  You hit the kobold geomancer.  The kobold geomancer is severely wounded.h #$#  h/ fYou kill the kobold!The frigid air chills the kobold geomancer.h$ Y9---2.4h> M##h% _The kobold geomancer misses you.You headbutt the kobold geomancer!hV+ f##$ hZ0 7483.2ho5 z####hR= ##### _You kill the kobold geomancer!hHM hS #####hY ### _No target in view!hZ h` A##h#c H _No target in view!h B##h h? S###hK H _No target in view!h9 t####h¨ hW #####h H _No target in view!hOTP##hThI]g####h`H _No target in view!hq##h##h*E##hC _No target in view!hT##hhd!A###h$h[nW###hrf####huhke###hhd###hhD###hhR###hCh#####hoh$z#####hhoT##h؁hi###hh[P##h hRH###hhm0x#####h0h6####h8hm###h/hTC##hmh2b####hw2h8g####h;h+<###hh9###hHh8_hlhl: _h ...). #........#..#67 #........#..# #..:..# #....# #...# #.......###.#####.# .#..Y.. #-.$$.######## _hN You now have 4267 gold pieces (gained 9).  Things that are here:hp#4.2 (1.0#hk20=-5.2 (2hex####hW _a +0 dagger; a +0 robe; a +0 clubhصhHhhphBh  #.#..# ....7:..................############. .......).... $Y.#### ################   You now have 4277 gold pieces (gained 10).hPz###6.2 (1#h*7.2 (2hk####h l _Items here: )) [[.hxvhvhxhJXh   #.#..# #........#..#85 #..:..# #....# #...# #.......###.#####.# .#..).. #.Y).######hRcYou now have 4285 gold pieces (gained 8).  Things that are here:hߖ+8.2 (1hgF=9.2 (2h4hP _a +4 short sword; 3 stonesh* h+ h7- h3 h5 hq=   Things that are here:  a +0 dagger; a +0 robe; a +0 club _hc> h&@ hA hA hB h3F hH h"I htK h5M hKP hP hR haV hY hY h[ h] h_ h_ +4285h[b hm  ####....##..####...##....##..#.......................#.....#'###.............#.....#...#...###########.....#...#......)..........#####... #........#..# #.. #........#..# .. #..Y.  #...........#...........##.......###.###########.......# .#........)........... #.......)).......####hm #################  You pick up a parchment of Summon Ice Beast and begin reading...h+v ,26.2 (7hpv *7.2 (8he} h- I _You add the spell Summon Ice Beast to your library.h h h h h2 h Bh h hl h h h h< hD ?  You see here a +0 war axe.h h  _h hN h- hb h hD h2  .............#...### ............###### [.....#..... ####....##..#......## #....##..#..... ..........#.....#'# ..........#.....#+##############.....#l......Y..)..........#############........#..# #........#..# #...........# #...........# #...........#l   komodo dragon (asleep) #.......###.# ##########.......# .#........)........... #h{$ ,32.2 (5h% *3.2 (6h* h+ ` _A komodo dragon comes into view.h u! [ #+############# l......Y..).... ##########.....  #.....  #..... h`u        .#  ) # h8 [ #+############# l......Y..).... ##########.....  #.....  h#.....        ) h h&3hdh"d _A komodo dragon is nearby!h [ #+############# l......Y..).... ##########.....  #.....  #.....         .#  ) # hU [ #+############# l......Y..).... ##########.....  #.....  #.....        ) hl3hhd _A komodo dragon is nearby!h [ #+############# l......Y..).... ##########.....  #.....  #.....         .#  ) # h9 [ #+############# l......Y..).... ##########.....  #.....  #.....        ) h@h@hGhjJd _A komodo dragon is nearby!h[ [ #+############# l......Y..).... ##########.....  #.....  #.....         .#  ) # hK [ #+############# l......Y..).... ##########.....  #.....  #.....       h6D ) h)3hhtd _A komodo dragon is nearby!h .#... .###### [.# ####....##..#...... #....##..# .#.....#' .#.....##+#.....#.l...).#.#..# #........#..# #.....#  #.# #.#  #.###.#  #.# .#  .). #h6G4.2 (1 _hh$ [ ##+############ .l.....Y...)... ###########....  #....  hn%         .#  ) # hau [h%r ##+############ .l.....Y...)... ###########....  #....        hfV  ) h3hh7d _A komodo dragon is nearby!h `# .#... # .###### + [.# # ####....##..#...... #....##..# h .#.....# .#.....##+#.....#.l.).#.#..# #........#..# #.# hE v #.# #.# hk Z #.###.#  h <#.# .# h v .). #hɭ h hE $5 hd _hG h h7 .# .#... .# .###### .+ [.# .# ####....##..# #....##..# .#..... .#.....#+#.....h b.l.).#.#.. #.#.. #. #. #. #.###. #.# . .).hmh%6hl h_h2q.# .#... ..# . ..+ [.# ..# ####....##..# #....##..# .# .#hq#+#.l.)#.# #.# #hqy # # #hq;.### #h r_.#  .).h,rh|h1}%7h+hh.# .# #..# . #..+ [.#.# ####....##..# #....##..# .# .#.#####+#.l.)#.# #.# # # # #.  #.# .)hh%8hp h2h;W.# .# .#..# . .#..+ [.#.# ####....##..# #....##..# .# .#.#####+#.l.)#. #. # # # #.  #.# .)hG[h[%9hbhchͬl#l  is nearby! _h The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon!!!  The komodo dragon is severely wounded.  The frigid air chills the komodo dragon.h%5=40.0 (0.8hԳhPE _The komodo dragon bites you but does no damage.h`I  You headbutt the komodo dragon!  The komodo dragon is almost dead.The frigid air chills the komodo dragon.hU#$#h[N4285 98hbA#h,eQ _You kill the komodo dragon!h;4#hhy7#hmH _No target in view!h1<#hn2h8B##hw;H _No target in view!h\E##hhT##hsH _No target in view!h!4#h!h'A#hM*H _No target in view!h]:_h8;h@: _hDA #....# .# #.#..# .308 #.#..+ [.# #....# ####....##..# hkD# #....##..# . .# . .# #hD.#####+#.Y..)-### # # # #h;Eh #. #.hmEP .)hLp#1.8 (1.0#hLD-2.8 (2hPJ##hR@ _You now have 4308 gold pieces (gained 23).hOIhsRh)ThZhA]7 _You open the door.h_h_hahd@  There is an open door here.heh\f _hfhhhihihjhm@  There is an open door here.hphp _hqhth^vhvhwhyh}Xh,hRh hhjhVhԆhhhhhcA4308hhh>,hhhۓhhOhhh{hhhGXhhS #... ...#....#... Jingleheimer the Mimic#..# ....#.#..#... Octopode of Gozag Gold: 4308#..##....#.#..+[.. Health: 120/120 ========================hױc#........#....############# ### Magic: 27/27 ========================#J..J....# #.....#....##AC: 13Str: 17Doom: 4%#.<.J..... #.....#.....# . EV: 16Int: 15#..J...... #.##..#.....# . SH: 0Dex: 19hT+..########+####.....#####'#### XL: 15 Next: 19% Place: Dungeon:12h#>#..# .......Y................ Noise: ---------  Time: 18458.8 (16.0)#... #......################# -) Horns#... .......Nothing quiveredhG#### .......Yak ###....#.>..he+....#....###### hb......  _No target in view! hl_You now have 4308 gold pieces (gained 23). _You open the door. _There is an open door here. hòH_There is an open door here.  Found a stone staircase leading down.hF/  --more--hx h h] X 9.8 (17 _h ~ #... ...#....#... Jingleheimer the Mimic#..# ....#.#..#... Octopode of Gozag Gold: 4308#..##....#.#..+[.. Health: 120/120 ========================#........#....############# ### Magic: 27/27 ========================#J..J....# #.....#....##AC: 13Str: 17Doom: 4%h !#.<.J..... #.....#.....# . EV: 16Int: 15#..J...... #.##..#.....# . SH: 0Dex: 19+..########+####.....#####'#### XL: 15 Next: 19% Place: Dungeon:12#..# .......Y................ Noise: ---------  Time: 18459.8 (0.0)#... #......################# -) Horns#... .......Nothing quivered#### .......Yak ###....#.>..+....#....######h  ......  _You open the door. _There is an open door here. _There is an open door here. _Found a stone staircase leading down.  h aPress: ? - help, v - describe, . - travelThe floor.hX <YThere is an open door here. _Found a stone staircase leading down.  Press: ? - help, . - travel  h/Y HYou can't see that place.  [a stone staircase leading up.]hW... .....# ......##..............J.....<.J.......J................h^ <Reduced exclusion size to a single square.  Removed exclusion.hJT #... ...#....#... Jingleheimer the Mimic#..# ....#.#..#... Octopode of Gozag Gold: 4308#..##....#.#..+[.. Health: 120/120 ========================#........#....############# ### Magic: 27/27 ========================#J..J....# #.....#....##AC: 13Str: 17Doom: 4%#.<.J..... #.....#.....# . EV: 16Int: 15#..J...... #.##..#.....# . SH: 0hTDex: 19+..########+####.....#####'#### XL: 15 Next: 19% Place: Dungeon:12#..# .......Y................ Noise: ---------  Time: 18459.8 (0.0)#... #......################# -) Horns#... .......Nothing quivered#### .......Yak ###....#.>..h$U|+....#....######h]U ......  _Found a stone staircase leading down.  Press: ? - help, . - travelhUYou can't see that place.  [a stone staircase leading up.]  Reduced exclusion size to a single square.  Removed exclusion.hVhJ]hL_. _hOhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 91 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsh"f - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (23)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhvh #... ...#....#... Jingleheimer the Mimic#..# ....#.#..#... Octopode of Gozag Gold: 4308#..##....#.#..+[.. Health: 120/120 ========================#........#....############# ### Magic: 27/27 ========================#J..J....# #.....#....##AC: 13Str: 17Doom: 4%#.<.J..... #.....#.....# . EV: 16Int: 15h<#..J...... #.##..#.....# . SH: 0Dex: 19+..########+####.....#####'#### XL: 15 Next: 19% Place: Dungeon:12#..# .......Y................ Noise: ---------  Time: 18459.8 (0.0)#... #......################# -) Horns#... .......Nothing quivered#### .......Yak h###....#.>..+....#....###### ......hp  _Found a stone staircase leading down.  hɄbPress: ? - help, . - travelYou can't see that place.  h[a stone staircase leading up.]  Reduced exclusion size to a single square. _Removed exclusion.hhhF _Clearing quiver.hh hhrhh'$| _h$h&h(h)h)h6,h-hZ.h /h17 _You open the door.h3h3h4hf6h: #... ..#....#  #........#....#h:4  #..##....#.#..#  #..##....#.#..+  #........#....#############h: #J..J....#######.....#....## #.<.J..........#.....#.....#h3; #..J...........#.##..#..... +..########Y####.....#####'# #..#hd;................. #...#..#......##############h;? #...#.........######.........#######....#JJ 2 slime creatures (asleep) #.>..# +....##....#h <G ###h'D,64.8 (5hrD*5.8 (6hIhLQ _There is an open door here.h5  #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# #..J...........# #Y# #..##.............. #...#..#......##### hx6 ........#  #####.........#  ######....#  #.>..#  +....#   h<  #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# hJ #..J...........# #Y# #..##.............. #...#..#......##### ........#  #####.........# ######....#  #.>..# +....#  hY 3h hp d _There are monsters nearby!h . #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# h c#..J...........# #Y# #..##.............. #...#..#......##### ........#  #####.........#  ######....#  #.>..#  +....#   h(  #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# #..J...........# #Y# #..##.............. #...#..#......##### ........#  #####.........# ######....#  #.>..# +....#hr)   h/ hG0 hk6 h9 d _There are monsters nearby!hBV n #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# #..J...........# #Y#hW # #..##.............. #...#..#......##### ........#  #####.........#  ######....#  #.>..#  +....#   hk- #...   #......  #..##..  #..##...  #........  #J..J....####### #.<.J..........# #..J...........# #Y# #..##.............. #...#..#......##### ........#  #####.........# ######....#  #.>..# +....#  h{3hBhd _There are monsters nearby!h$< #...######....####### ### ##... ..#....# .#........#....# .#..##....#.#..# .#..##....#.#..+ [#........#....############# #J..J....#######.....#....## #.<#.....#.....# #..J........Y..#.##..#.....# +..########'####.....#####'##h< #..##........................#...#..#......################...#...######.........#######....##.>..#+....#hD h|E 16.8 (1 _hK hOL h/ #...######....# ###  #... ..#....#  #........#....#  #..##....#.#..#  #..##....#.#..+  #..#....#  #J..J....hU0N#.....#....## #.<.J.#.....#.....# #..J.#.##..#.....# +..#'####.....#####' #..##........ #...#..#...... #...#.........# #####.........#h0JJ 2 slime creatures (asleep) ######....# #.>..#  +....#h :hx:%7h@hBh^ B8.6 (0.8h5 h + _You swing at nothing.h =9.4h6 hݶ + _You swing at nothing.h>70.2hfhyThere are monsters nearby! _You swing at nothing.hK9 h9 '1.0h@ h-C + _You swing at nothing.hr h *9 (0.9h" h$ + _You swing at nothing.h h ,2.7 (0.8h% h ( & _You swing at nothing.hh`.JJ1 asleep)h'3.5hhh ;  h.J.JJ4.3h h c _The slime creature quivers.h ,h5 o.J.Jh '5.1h߮ h + _You swing at nothing.h h h q.J.Jh %9hZ hF + _You swing at nothing.h h '6.7hn h + _You swing at nothing.h ,hq.J.Jh'7.5hwh+ _You swing at nothing.h L,h2TE..JJhT'8.3hZh]+ _You swing at nothing.h{You swing at nothing.  You hit the slime creature.  The slime creature is lightly wounded.  The frigid air chills the slime creature! x2hhxJ.#hF/=9.1h؉8#h[ _The slime creature barely misses you.hݿ.##  The frigid air chills the slime creature! x2 _The slime creature barely misses you.The slime creature is moderately wounded.  h%9hM##hE _The slime creature hits you but does no damage.h  ##'#You hit the slime creature.  The slime creature is heavily wounded.h(80.7h\#'#h7? _The frigid air chills the slime creature!h? ##'#You hit the slime creature but do no damage.The slime creature is severely wounded.The frigid air chills the slime creature.hV17-1.5he:#h x _The slime creature hits you. The slime creature barely misses you.h B  You gore the slime creature!!h $#   slime creature  You kill the slime creature!h? ~4308 8-=2.3h~ v#'#h T _The slime creature misses you.h\ d #You swing at nothing.hC] /-3.1hc w##'#hCf _ _The slime creature completely misses you.h ##'#hl [0-=9h M##h H _You swing at nothing. The slime creature hits you!hz ### h]You headbutt the slime creature!  The slime creature is moderately wounded.hU1-4.7h@###'#h? _The frigid air chills the slime creature!hv #####'# You hit the slime creature.  The slime creature is heavily wounded.The frigid air chills the slime creature!h 608-hM(-5.5h;C##hG2 _The slime creature hits you.h-(  You gore the slime creature!!  The slime creature is almost dead.The frigid air chills the slime creature!h/##$##'#hp5[-320==6.3h:#####'#h)=R _You kill the slime creature!hצ #..<............ ..# #...######....####### ### #... ..#....# #........#....# #..##....#.#..#h? #..##....#.#..+  #.#....########### #J#######.....# #.<.Y....#.....#.....hi` #..J......$....#.##..#..... +..########'####.....#####'h #..##...................... #...#..#......############# #...#.........#hvJ   slime creature (asleep)#####.....hѧc....#######....# #.h5>..#h#####'#hӰ>9---7.3 (1.0h|}###'#h*Q _You see here 7 gold pieces.hx n##---h #####'#h hU #..< ..#   ###  #...   #....  #..##.  #..##..  #....... #J.......####### #.<.......Y....# #..J......$....# +..########'#### .. ... ...#  ...#  ...#  #.>..# hW #..< ..#   ###  #...   #....  #..##.  #..##..  #....... #J.......####### #.<.......Y....# #..J......$....# +..########'#### .. ... ...#  ...# ...# #.>###'#h>7#h4e _A slime creature is nearby!hW ]#####'#8.1 (0.8###'# hvX %_You swing at nothing.hmr R#####hr %9hxy w####'#hq + _You swing at nothing.h ##J#J  You swing at nothing.h V10=9.7h9! {####h# c _The slime creature quivers.h ###J#'#J(unaware, dazed)  You swing at nothing.hc(90.5hMB#hpT _The slime creature is distracted by your dazzling golden aura.hbH#1.3hfhRh+ _You swing at nothing.h*h'2.1hh5+ _You swing at nothing.hhsk43081=9hۚh|+ _You swing at nothing.hPhP'3.7hUhLX+ _You swing at nothing.h&'h''4.5h-hi0+ _You swing at nothing.h| h [.JJh /25.3h hm R _You swing at nothing. The slime creature is no longer dazed.h(N h*U G.JhU '6.1h\ h!_ + _You swing at nothing.hB h"! G.Jh! %9h( h0+ + _You swing at nothing.hyh/37.7hSh + _You swing at nothing.hPh.J8.5hWnhp+ _You swing at nothing.h}h:J.h:'9.3h h+ _You swing at nothing.hmh:.Jh14500.1h2h9h{#  You hit the slime creature.  The slime creature is lightly wounded.  The frigid air chills the slime creature.h|52=9h9#h'2 _The slime creature hits you.hJ. # You gore the slime creature!!  The slime creature is heavily wounded.====1.7h8##h"? _The frigid air chills the slime creature!hVI  You gore the slime creature!!  The slime creature is almost dead.The frigid air chills the slime creature.hvN >#$hN !h2T 4308 3===-2.5hZ i###hU\ R _You kill the slime creature!h 3#h% R----3.3h 8##hR + _You swing at nothing.hrWhwQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 91 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (23)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhXI#..<............ ..#Jingleheimer the Mimic#...######....####### ###Octopode of Gozag Gold: 4308 #... ..#....#Health: 113/120 ======================--h#........#....#Magic: 27/27 ========================#..##....#.#..#AC: 13Str: 17Doom: 3%#..##....#.#..+EV: 16Int: 15#........#....############# SH: 0Dex: 19#J.......#######.....#....# XL: 15 Next: 20% Place: Dungeon:12#.<......$Y....#.....#..... Noise: ---------  Time: 18503.3 (0.0)#.........$....#.##..#..... -) Horns+..########'####.....#####' Nothing quivered#..##...................... Yak #...#..#......##############...#.........######.........#######....##.>..# qam_The frigid air chills the slime creature!  You gore the slime creature!!  The slime creature is almost dead.The frigid air chills the slime creature. _You kill the slime creature! _You swing at nothing.h!M###h$F _Clearing quiver.hh,h)hkU15#hl#4.3 (1h## _You now have 4315 gold pieces (gained 7).h3h,h·hzh;4h #...######....####### ##...... h21...##....#.###...+......#....#############Jh.#######.....#.....<hB$........Y....#.##h+..########'####.....#####'.Nothing quivered#Yak ..#+....#hlA##5h *6.3 (2hh ? _You now have 4321 gold pieces (gained 6).hJ <#h K hQP hS H _No target in view!h`5= _hxhe" h#..<............ ..# #...######....####### ###5h؛ #........#....# #........#....#h #..##....#.#..# #..##....#.#..+ h/H #.#....###########hS( #JhF.#######.....# #.<.....#.....# #..............#.##..#.... +..########'####.....##### #..##..................... #...#..#......############ #...#.........######.........#######....# #.>..#h+7.3 (1h-*8.3 (2hch? _You now have 4325 gold pieces (gained 4).h*fh +P #.......#####..# #.# ...#..<............ ..# #...######....####### ### #.#....# #........#....# #..##....#.#..#hE+$ #..##....#.#..+  #.#....########### #J#######.....#h+ #.<.....#.....# #..............#.##..#... +..########'####.....#### #..##..............h+ #...#..#......########### J   slime creature (asleep) #...#h+h..######.........#######.h","...#h3&0h;@9.3 (1h;hM9A   ...#..<  #...######  #........#....#  #........#....#  #..##....#.#..#  #..##....#.#..+  #........# #J......Y# #.<............# #..............# +..########'#### #.... ..# .#  .#   h    ...#..<  #...######  #........#....#  #........#....#  #..##....#.#..#  #..##....#.#..+  #........# #J......Y# #.<............# #..............# +..########'#### #.... ..# .# .# h@ h h h) e _A slime creature is nearby!h A   ...#..<  #...######  #........#....#  #........#....#  #..##....#.#..#  #..##....#.#..+  #........# #J......Y# #.<............# #..............# +..########'#### #.... ..# .#  .#   h    ...#..<  #...######  #........#....#  #........#....#  h #..##....#.#..#  #..##....#.#..+  #........# #J......Y# #.<............# #..............# +..########'#### #.hՈ ... h ..# h &.# .#h5  h 3hۘ hp e _A slime creature is nearby!h R #.#####..# #. ...#..<. .. #...######....#  #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.#######.....# #.<............#.....#h e #.....#.##..# +..#'####..... #..##......... #...#..#......# #...#..# #####hF Z..#  ######....#hH h #6h5 B=10 _h9 h hbS  #.#####..# # ...#..<.  #...######....#  #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.#######.....# #.<.#.....# #.....#.##..# +..#'####..... #..##... #...#..#...... #...#.#  #####.#  ######....#h^;1h_hah #.#####..#  ...#..<.  #...######....#  #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.#######.....#hw #.<.#.....# #.....#.##..# +..#'####..... #..##. #...#..#...... #...#.# hF #####.# hI ######....#hhB-72h]hqh< #.#####..# ...#..<. #...######....# #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.#######..... #.<.#..... #.....#.##.. +..#'####..... #..##. #...#..#...... #h:=...#.# #####.#  ######....#h_X3h} #.#####..##...#..<. #...######.... #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.####### #.<.# #.....#.## +..#'#### #..## #...#..#...... #...#.# #####.#  ######....#h7h343254hh@h= #.#####.. #...#..< #...######.... #........#....# #........#....# #..##....#.#..# #..##....#.#..+ #.#.... #J.####### #.<.# #.#.## +..#'#### #..## #...#..#...... #..he=.#.# #####.#  ######....#hFhF-85hNh5Oh4#JJ   _A slime creature is nearby! _A slime creature is nearby!  The helpless slime creature fails to defend itself.  You skewer the slime creature!!!  The slime creature is severely wounded.  The frigid air chills the slime creature!=6.1 (0.8hrh[ _The slime creature barely misses you.hN  You headbutt the slime creature!  The slime creature is almost dead.The frigid air chills the slime creature.haW^##$h]V4325 1=9he7#hhR _You kill the slime creature!h0.#hh 9#hH _No target in view!h*K##hV+h2Q##h4H _No target in view!h,S##hh## _No target in view!h< 8#h hL 9#h  h :_No target in view!hǤ ##hZ  h :_No target in view!h p##h Q##h C _No target in view!h R#h Q##hq h Ih h hm B9 _h   #.#####   #...#..<hտ q33   #...######....  h = #........#....#  h#  #........#....#   #..##....#.#..#   #..##....#.#..+ hB 9  #hg .#....   #Y.......#h ]--   #.<h ;.#   #h ;.#.   +..h #'####   #..##   #...#..#...... h H  #...#.#  h> ? #####.#  h] J ######....#h G#7.9 (1.0hW E--8.9 (2h( 7#hE < _You now have 4333 gold pieces (gained 8).h_ h#` ha hd hf h m 20= _HP restored.hm hm hn hqp hr hTr h!s hv hzw hw hx h{ 7 _You open the door.h} h;~ +4333h]~ 2=h| h @  There is an open door here.h hL  _hV hĉ hs h h' h֎ h h5 h h˙ ,   #.......###  #. .#...#..< #. .#...######....  #.##.#........#....#  h #....#........#....#  #....#..##....#.#..#  #....#..##....#.#..+  h7 #....#........#....  #..Y.#........######  hV o #....#.<...hy m.  #....#.....h ...  h #.#..'..########'###  #.#..#..##  hۚ 4#....#...#..#......#h 9   h #....#...#...#   hC ^ #.##.#####...#hb    #. #.. ######....#h: E h] ,26.9 (8h *7.9 (9h٧ hR i _t - 6 scrolls of teleportation (gained 1)h,h-h-hU1h2hB9hS:h;h<h<h>hX?h?hf@hIhJh LhZLh MhOhQBhuShUBhjXh]Z,h[hw]h^h_h_hahc,hehfhihEihjhkhamhmhnhph[rhrhthuhwhwhxhzhD|h||h }h   #. .. # #.## #. #. hAC#... .. #. hgh#... .##############. #...#.#..............hA #.............ha #.....##############' hĄe#...Y# #... h#....# # #....# #..#he #....# #...hK  #....# #. #..#.# #....[..>... h#....# #..###...[.. #....# +.h-#### hՅq#....# #.......#h[44.9 (17.0)5.9 (18hh2 _A - an amulet of the acrobathh[h'h7hhhh5hh>hhHhhkhh<BhhdhĮhhuh,hhAh̾  .    ...   ..  # .. #   #. #. #..##.h= #.....#######> #   #............. ####   #. #Y..###..#52.9 (7h<t.0) #.####.......:hb%#   h#............. #.....########h/#   hd#...#.#.....   h#.....#................    h!#.....##############'##    hA#....## #.....   hf #....# #..... hEh*3.9 (8hih< _Found a staircase to the Orcish Mines.h3hshuhmhZnhh hhX h ,h h:hhh<hhm,hwhhh;hhhh!hhh,h_h$,  .  #........ .  #........ B  #........  h$# #.......  #.....#  #.....#    #.....#   h%j..#   #  hw% #.....#   #..##.#   #..##.#  #.....#######>  #.............  #.####...###..h%  #.####.......:h)063.9 (10.0)h)+4.9 (11hr-h/E _f - a wand of mindburst (27) (gained 4 charges)h2hN3h4ho8h:hAhChEhlEhFhHh:JhJhKhMh OhOh}PhQVhVhVhWhZh\h\h^h`h~bhbh`ch"fhiBhNjhlhh/hN,h h֒hhГhhїhhhhhhŝhhhhvhǠh-hۢhvhhxhhAhhh&hhڭhhOhk,hhֲhhhLh^hhNhhh,h5hhh$h hӽhſhhhhhhOh*hh@hhh,hhhahhahhxhhh'hh5hh hhhhhhuhh h'hOhhhh3hhhhhh4hXhhhhhhh hn ,hz hhy,hhh ,hhh(hehIhh hJ h0!hy$h&h&h'hy*h+hb,h-h/h0h0h1h4h6h6hl7h:h;h<h<h?h@,hAhChD,hEhrHhJh8JhKhMhMhNhNh^QhRhRhqShAVhVhVhHWhYh[ZhZh[[h]h^hY_h_hFbhchchdhKfhfh ghwghthhih@ihihjhkhkh*lhVnhohkphqhrhshshthGuhv,hwhwhxhyhyhyhzhzh0{h |h|h|h'}h}h~,h?hhh΀h^hh>h_hɅhh,hMhhhhhŌhnhhhhhhhhh@hhhhBhXhhڟh h[hLhh,hh~hEhhHhhh@hh$hhh3hfhhh$hhh̼hmhhhǿhhhhhhhyhh:hihEhvhh\hhphjhhh%hh" #.##.#  #....#   #....#   hWs#....######## #............ #............ #..#.........h( #..#......... #..Y......... #############   h[    h     h].663.9 (99h/4.9 (100.0)hah9 _x - 2 scrolls of amnesia (gained 1)hh   #.##.#  #....#  #....#  #....###  #.............  #.......  #..#....  #..#....  #.....J  ###   J   slime creature (asleep)h< 16.9 (2.0)h *7.9 (3hha _A slime creature comes into view.h{6  #....# #....# #....#########  #............. h6 #.............  #..#..........  #..#..........  #.....Y......J  ############## h7!hIu  #....# #....# #....#########  #.............  #.............  #..#..........  #..#..........  #.....Y......J  ############## hhhqhe _A slime creature is nearby!h  #....# #....# #....#########  #.............  #.............  #..#..........  h5#..#..........  #.....Y......J  ############## h u  #....# #....# #....#########  #.............  #.............  #..#..........  #..#..........  #.....Y......J  ############## hh hݍ h h e _A slime creature is nearby!h"   #....# #....# #....#########  #.............  #.............  #..#..........  #..#..........  #.....Y......J  ############## h3 u  #....# #....# #....#########  #.............  #.............  #..#..........  #..#..........  #.....Y......J  ############## ha: h: h@ hC e _A slime creature is nearby!hv3 #.##.#  #....#  #....#  #....# #. #.. #..#. hvg#..#. #......J. #h~h~18.9 (1 _h:hh"#.##.# #....# #....# #....##.#..#..#.#..#.#.J.#h ;9hhbh #.##.# #....# #....# #....##.#.J#..#.#..#.Jh#.J.#JJ 3 slime creatures (asleep)hp  2 slime creatures come into view.hh.JJ.JJJ1 asleep)h&70hhc _The slime creature quivers.h5q#.##.# #....# #....# #....##.#.#..#.J.#..#.h6J.#.J.#h+7h7h>]J.J.hG?%1hGhIhG6 J#J  You gore the slime creature!!  The slime creature is heavily wounded.The frigid air chills the slime creature.hgK====2.7 (0.8h8#hc _The slime creature quivers.hMThe slime creature is heavily wounded.The frigid air chills the slime creature.  The slime creature is almost dead.hhH h a  You kill the slime creature!h .J...$...J.J##h H4333 3.5h 8#h a _A slime creature comes into view.h c#.##.# #....# #....# #....##.#.#..#.#..#.J.#.h ...J.J.####hY h͚ hJ h .J.J.J.##h K----4.5 (1.0h 8#h Q _You see here 7 gold pieces.hi  You barely miss the slime creature.The frigid air chills the slime creature.hq h, J.J.##The frigid air chills the slime creature!h W=---5.3 (0.8hg M##h0 [ _The slime creature barely misses you.hn  You barely miss the slime creature.The slime creature is lightly wounded.h|o hw J.###hw '6.1h} M##h B _The frigid air chills the slime creature! x2h  You gore the slime creature!!  The slime creature is severely wounded.The frigid air chills the slime creature! x2h JJ.###hq D====9h s####h" ? _The frigid air chills the slime creature.hh E  You headbutt the slime creature!hOp $#### 2  You kill the slime creature!h~u d2=---7.7h{ s####h~ ? _The frigid air chills the slime creature!h;  You headbutt the slime creature!  The slime creature is severely wounded.The frigid air chills the slime creature!h J.####h# Q=--8.5h U##h E _The slime creature hits you but does no damage.h6  ###You barely miss the slime creature.The slime creature is severely wounded.The frigid air chills the slime creature!h{7 /-9.3h= D###h? _The slime creature closely misses you. The slime creature misses you.h: B  You gore the slime creature!!h W $####   slime creature  You kill the slime creature!The frigid air chills the slime creature!h _17-=80.1h; V###h 2 _The slime creature hits you.h.& E  You headbutt the slime creature!h3- $##h3 W-23-9hk8 u####h: R _You kill the slime creature!hZ ^####h 7-h N###hʴ H _No target in view!h ^####h h[8#hH _No target in view!h(L##hh`###hH _No target in view!h6##hDhU##hH _No target in view!hr<\###h=hBB#h DH _No target in view!h\###hh"a####hC _No target in view!hKp####hh~$O####h&hSg###ha####hưh@h####hh~ `###hhСH##hh8#hhL####hh;8#hho^####hRphvuk####hwhP##h hSV###hhZs####hQ_`###huahBzhzh{h40####h0###h-1.9 (1### _You now have 4340 gold pieces (gained 7).hhLh~hhhD/43408#.##.# #....# 53#....# #....##.#.#..#.#..#.$.#..Y.-######h e2###hi*3.9 (2h8#h{@ _You now have 4353 gold pieces (gained 13).h3hhh* hw;9h:..##8################..#....................#################### h&44.9 (1#h*5.9 (2hh? _You now have 4358 gold pieces (gained 5).hh|hSh hhh20=hhhhJhh5h,hh;h,hLhhh9=hDhhhhhhO,hhhhhhhhmh"hh hShZh hh+hhMhhhgh hhhHhhhzh*hhS,h!hhh*h{hhhChhh^BhHhhhThhhh^h7 _You open the door.huhh h@  There is an open door here.h h  _hU hp h ,h h^hh hhNhh"hhhmhhh\7 _You open the door.hhLhhI!@  There is an open door here.h"h" _h~#h-%h-&h&h$'h(h)h>*,h*h+,h ,h4-h.h/h/h3h4,h%5h5h6h6h7hp9h:h:h;hC@ .#####.........# .....######....# ..##.# #.>..# ..##.# +....# .....# #....################## .....# #...................... .##### <................... .# ####'#######'######### .# #....Y................721.9 (36.0) .# #............... h[C.# #..................... .##..................... .########################'####### ................................. ................................. ................................. ..........................##..##. hC1_You open the door.hDopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling.hwh xhxhzh:hz _  There is an open door here.hh _hrhh/hhchhh`h[hޝhh hàh{h@hɥhƦh7 _You open the door.hhQhh@  There is an open door here.hh _hh%h^,hhwh9hthzhh,hhhhWhmhDhs,hh|@  There is an open door here.h\h _h3h@h,hchlhhhhhhQhhhhGhhdhh2h|hhhhhhh@  There is an open door here.h h  _hB h hh,h hhhh*h4hhxhhhZhFh4 h!hK"h"h,h|-h.,hk/h=7h8,h9h<h>,h8?hAhGC,h;DhGh IhBIhkJhMThere is an open door here. _You open the door. _There is an open door here. _You open the door.hO3h{PhnTYou open the door. _There is an open door here. _You open the door.  There is an open door here.hV5 _hWhXhZh2Zh[h^h_h&`h%ah eThere is an open door here. _You open the door. _There is an open door here.   stone staircase leading up here.hfhg _hghRihjhjhkh mhBnhnhnh#phSq,hqhrhct,htuhwhxh)xhxh {h{h{h|hh~7 _You open the door.hhh1hDha,hh@  There is an open door here.hh7 _hɈh+hhhhh!hehώhɏh,hhx .#..###...[.....####.##'.......#####..# #.## ..#.......# #..# #.## ..#.......#####..# #.## ..#..<............ ..# .######....############ #.##### .......#....#........... ......#....#........... .......#....#.#..#...Y....... #....#.#..'. [ha"......#....############# #### .......#######.....#....## # <............#.....#.....# ..........#.##..#.....# ########'####.....#####'######## .##.....hQ#..#......#####################hѝ-71.9 (50h+2.9 (51hhhǥ6 _c - 94 poisoned darts (gained 3)hhhBhLhghXh]hshhThhhhh(h%h;h0hhh`h0 ht h h"hhEhhWhh(hwhhhhhmh\!h!h"hR%h 'hr'h(h*h-h-h7,h8h9h>:h.<hw>,h_?hChE,hFhJhLhLhMh`PhRhpRhShUhWh4Xh6Yhq[h`Bhtch2ehehgh`ih{khkh4mhoh,rhrhMthvhxhxhzhH}hh'hhmhhσhehOhBhh,hՕh&h8,h_hGhhhhh4hmhhhghhh1h'hXhhhhhʭhhѯhhLh@  There is an open door here.h\h _hhWhF,hhh"hOhhhhNhh9hS,hhhE,hhhXhhhhyhhh hhhUhc@  There is an open door here.hrh _h hhhh&hhhhIhh'hUhhh,hhhhh6hhh hh-hQhh"h=hWhh!hhh%hhh ,hh]hhhXhhhEhh4hQ,hhhhhhchIhxh hnhhhhhhG,hh hh # .......  # ......[C..#   ........#   .......#  h ......#   #.$...#   #.....#   #.....#   #.Y...#  833.9 (6hJ #.....#  h-` #.....#  hA` #.....#  h\ #.[...#   h:#.....#   C   cyclops (missile, wandering) ##### #.....# hʲ  #...# #.....# h  #...# #.....# hG. hhUh^ _A cyclops is nearby!h  # ......[C..#  ........#  .......#  hH......#  #.$...#  #.....#  #.....#  #.Y...#  hjR#.....#  #.....#  #.....# h" #.[...#  h#.....# h` #.....#  #.....#  #.....# hhn =  hn ......[C..#  ........#  .......#  ......#  h0o F#.$...#  h\o #.....#  ho Y#.....#  #.Y...#  ho u#.....#  #.....# ho B #.....#  ho ~#.[...#  #.....# hp #.....#  #.....#  #.....# hqx 3h{ h1   # ......[C..#  hz ........#  .......#  ......#  #.$...#  #.....# h R #.....#  #.Y...#  hŁ :#.....#  #.....#  h :#.....#  #.[...#  h 7#.....#  #.....# h+ o #.....#  #.....# _A cyclops is nearby!hM hF    ......[C..#  ........#  .......#  ......#  #.$...#  #.....#  #.....#  #.Y...#  #.....#  #.....#  #.....#  #.[...#  #.....#  #.....#  #.....#  #.....# h h! h( h) ^ _A cyclops is nearby!h;   # ......[C..#  ........#  .......#  ......#  #.$...#  #.....# h;  #.....#  #.Y...#  #.....#  #.....#  #.....#  h< #.[...#  h'< 7#.....#  #.....# h;< @ #.....#  #.....# hN< h n   ......[C..#  ........#  .......#  ......#  #.$...#  #.....#  #.....#  #.Y...#  #.....#  #.....#  h #.....#  #.[...#  #.....#  #.....#  #.....#  #.....# h h h h"   # ......[C..#  ........#  .......# h u ......#  #.$...#  #.....#  #.....#  h N#.Y...#  #.....#  h :#.....#  #.....#  h 4#.[...#  #.....# h ` #.....#  #.....#  #.....# h8 There is an open door here. _A cyclops is nearby!h1   ......[C..#  ........#  .......#  ......#  #.$...#  #.....#  #.....#  #.Y...#  #.....#  hQ#.....#  #.....#  #.[...#  #.....#  #.....#  #.....#  #.....# h3hhY _A cyclops is nearby!hS  # ......[C..#  ........#  .......#  ......#  #.$...#  #.....#  #.....#  #.Y...#  #.....#  #.....#  #.....#  #.[...#  #.....#  #.....#  #.....#  #.....# h   ......[C..#  ........#  .......#  ......#  #.$...#  #.....#  #.....#  #.Y...#  #.....#  #.....#  #.....#  #.[...#  #.....#  #.....#  #.....#  #.....# hhhh&MC. ........ #......[C..ho&...$......[#.....# h&~.#.....# _A cyclops is nearby!h(h0J.Ch174.9 (1.0) _h-9h:hs#####.'#....... ##......[.#.......C.......h$.[###h%h &%5h=-hW/h.....#####...# . ###### #'. #[.#.C#...#........[.C6hhQ __You see here 16 gold pieces.h.#.........#.. .....#####...###### #h6/'. #[.C#.....ha/g######.$.[h0h78C.h}9,7 _h]@h~BhG..#...... .....#####...###### #'. #[C.......######.$.C.8h]hy#...#...... .....#####...###### #'.. #C[.......######.$h'CC)====9h-h0) _The cyclops shouts!h  You headbutt the cyclops!  The cyclops is moderately wounded.hn12--==--40.7 (0.8hAhu+ _The cyclops hits you!hNe  You gore the cyclops!!hP=-1.5hha` _The cyclops is severely wounded.hy;  You gore the cyclops!!hk.$.h4358 3--42.3hhK _You kill the cyclops!hX3hQhH _No target in view!h`h`hehfH _No target in view!h= h h3h) hF:_No target in view!hnB3h/Gh0IH _No target in view!hW3hhH _No target in view!h;13h7h9C _No target in view!h3hhh0h@?3h FhGh3hGhh'3h/h+2hkhhhhf+ 3h:0 h1 hk hQ h h hb 3h_# ho% h##.# .....###.# ...# #.........#......# ......#####...#......# ###### .#.# .#.'..........# .# #..........# ## #.....Y[...#  #..........#  #.#  #..........# ######.$...#  #.....#  #.....#  #.....#  #.....# hnh4=---3.3 (1.0 _hWhN _ You now have 4381 gold pieces (gained 23).hzc81---4.3 (2hˤhQ _You see here 4 large rocks.h/.... ###........# .# #.....###.# ...# #.........#......# .......#####...#......# ######## ..#.# .#..'..........# ..# #....Y.....# ### #.....([...#  #..........#  #.#  #..........# ######.$...#  #.....#  #.....#  #.....# hu H45.3 (1h~hh/#################### .............  .###........# .# #...###.# ..................# #.........#......# h........#####...#......# )########...#.# .# ...'.# ...# ...#..........# #### #.....([...#  #..........#  #.#h3 #..........#######.$...# #.....# #.....#h.h%6huhBh+k3h$mh?ohv5=hvhZwhxh{`  You see here 4 large rocks.h}hs~ _hLhXhhU6=h1hۅhv,hYhmhh%7hnh .....#####...#......# ######...#....# 97 # ...'..........#  # ...#..........#  # #.....([...#   #..........#   #..........#   #..........#   ######.Y...#  hX #.....#   #.....#   #.....#   #.....#   #.....#    #.....#   #.[...#   #.....#   hh ,52.3 (6hZ843973.3 (7hh@ _You now have 4397 gold pieces (gained 16).hShΠhĢhĩhBhBhzhɵ%8hhphh\hh:hfh%9hOhAhhhhFh9hyhFh20=hU@  There is an open door here.hh _h7hh&hhh}hchhhhih9=hwhhh]h h h hQ h hT hh h h h h hb hz hn h/ h h h5$ h% h& h' h, h- h- h. h0 h1 h+2 h2 h4 h5 hE6 h7 h9 h: h: hy; h= h> h> h? hB hC hD hD hG hH hJI hJ h|M hO hQO h\P hjS hU hU hV hX hY hY hlZ h[ h\ h ] h] h&a hcb hb hJc he h!g hbg hh hk hm hZm hn hBp h=q hq hq hu h`w ,hw hy hz ,h{ hz} hz~ h~ h h2 h h< h hm h h؇ h hߊ h ,h hč h h\ h h3 hX h hg h h% hm h& h hg h h hQ h hg h) h h hP h h h h= h h h hb h hǬ hJ h h7 h h5 h~ hg h! h hB h hI h3 h{ h h hj h hd h h, h7 ,hN ho h hg h h h h h h hk h h h h h h+ h} h hi h h hB h hr h h h hC h1 hy h4 h h hK h h h h h h h h& h h h h h h h h h{ h hA ht h h h h6 h" h h ,h hw h h  h h: h h h h h h! h h h h h h h ,h h h~ h hz hg hH h h/ h h h?! h" h" hy# h# h# h$ h+% hg% h% h& h' hA' h' h]( h) hP) h) h* h+ h.+ h+ hI, h, h - hJ- h- hG. hz. h. h/ h0 h0 h51 h2 h43 hc3 h3 h4 hP5 h5 h5 hYK h.L htL hL h(R hR hR h6S hW hX hY ,h] h^ h+_ h` h\k H #..##.#....#....#..#....  #########.....###'##....#..#.... ##...................#####..##### .#....[..>...........# #.....##. .#..###...[.....####.# #.....##. .'.......#####..# #.# #.....##. .#.......# #..# #.# #.....##. .#.......#####..####.# #.....##. .#..<...........Y....# ##.##.##.943.3 (90.0) .######....###############.#####. ......#....#..................... ......#....#..................... ##....#.#..#..................... ##....#.#..'.............[....... ......#....##################.... ......#######.....#....######.... ............#.....#.....##.......hl hr hu T _Key pressed, stopping explore.hy Ih7 hѫ h : _h h> h h h h hA hb h h h h h h& h h h h] h hl h hF h h h h h h hn h hg hy h hL h h8 h< h: h h h h!" hi" hY$ h) h* h4+ h, h2 h4 h[4 ho5 h; h< h= h= hB @  There is an open door here.hC hD  _hD hI hK hK hjL hO hP hP h:Q hV hX h;X hfY hw] h1^ hi^ h^ hb h5c hqc hc hf hIg hog hg hj hk hk h-l ho hpo ho h(p hx Xh z hz hz ht{ h} h!~ hK~ h~ h׀ he h hB h2 @  There is an open door here.h: h  _h h hЋ h h hZ h h9 h h h h h h% h% hp hW h h hE h h˞ h؟ h: hԠ hG h h hޥ hʨ h h h^ h hc h h h& h hޮ hl h h* h[ h h{ h h^ h h h hf h h h ,h h! h hܼ h7 h= h7 ,h h @  There is an open door here.h h  _h hq h~ h h hX h h h` h h* hd h? h6 h- h{ h h3 hy h h h$ h[ h h hp h h h h hq h h hK h h h h hq h h h h ,h h 2 #.......###.# ##########.......# .# ........)........... # h ................)).......#### ######'################### ....................... ................ ................ ........... ##'#### ...................... h .........##..##............ ########## h /9000.3 (57hR +1.3 (58h hI" \ _A - 3 potions of attraction (gained 1)h= Ih? hA hH BhlI hI hbK hM hO hfP hQ hGT hCV hV h|W hX h Z hDZ hZ hV\ h] h] h-_ ha hc hc hwe hHh h1j h{j hk hOn hCp hp h%r hst hTv hv hw hy hN{ h{ h| h+ h ,h h h h5 h h h h h hN h ,h\ hY hő h hC h h hP h| h hz h˜ h h hƢ h ḥ h h7 hw hŧ h #.......###.#.......# .#)h< = # .)).......##########...# .......# .##...# .##...##### ...............Y.# h ###.......#  #+#######hҵ X21.3 (202.3 (21hۺ h - _B - a rimehorn talismanhhOhhKh)h­hwhhhvh˳hhghLhָ h1_You open the door.hhhʻh_h;h(hh@  There is an open door here.hZh# _hhwh,hhhhhhbh,hhXhGhhKhhh0hhHhihhhchhhh@hIhh(hhshhXhhhAhh+hjhhEhheBhhG,hhhhhh3h[hhUhh>hthhhhhh h h h hhWhhPh[hchhhhh;hhzhhhhh hQ h h"hS$h$h%hf'h_(h(h`)h*h+h,h,h-h,/,h/ha1h?2h2h83h7 .......#  .......# ..# 408.....# #. ..# ...###.# #....# ...# .# #.##.#  # #....# ##### #....# ###...# #.##.#  ......# #...Y#  .##...# ###....# h8w .##...#####......#  ........#..###.# ###.......#..###.# #'#######......#   .................#   .................#   ...#....##..####.#  h<-58.3 (36hg=+9.3 (37hAh!@ _You now have 4408 gold pieces (gained 11).hzhh@hhShWhr,hh6h&h{hh)hhh5hhhhLhhhhh h h h0 h 7 _You open the door.hzh 3hhh:,h@  There is an open door here.hih$ _hhhhshh!hv"h(#,h%h#&h&hS'hv*@  There is an open door here.h+hF, _h -h.h80h0,h]2h2h3hZ3hg4h4h5hZ5h>6h27ht7h8h9h:ha;hM<h>h?,hP@h BhChaChDhEhFhGhGhIhJ,h KhLhMh NhNh\h\ht]h]h ch'dhdh7ehihkhxkh)lhaphqh rhrhvh^xhxhyh}h~hhhchWhhlh'hh;hhh h\hhhʕh$hhhp,hFh6hPhhYhShhhhh>hhh/hhVhh~hĸhhhhhUhǻh7h6hh+hehrhhhhhhhhh?hh1h_hhhhhPh?hhhhh|hhhnh&hMhhdhhhhhhh|huhhhhhAhZhhh<hhhhIhh0,hhdhhhhh,hh hohh%hy%h%h-&h,h-,h-h,4h(5h5h6h=h>h?h?hFhNGhGhPHhbMhNhFNhNhUhVh,h,h-h-h'.h,/h/h/h0h1h2h2h3h4h5h6h6h7h8h9h9h;hC<h<hQ=h~>h?h?h@hBhZChChUDh)^R  There is a stone staircase leading down here.hZ_h9` _h`hxh|BhA ################################# ................................. .............>....#####..#..............#..B.##>.# #...................##..#####.....................Y................99.3 (63################................#.#####.##########.......#........ .##.......#........ .# ###### #.......##..##### .# #....# ###......#..# .# #.##.# #..###.#..## ###.##.# #..###.#..#h!hۢhfE _Done exploring.hƒhChדh>.................0.0) h x _Done exploring.h^3hh"C;hHhJE _Done exploring.hl  Jingleheimer the MimicOctopode of Gozag Gold: 4408Health: 120/120 ======================== ################################# Magic: 27/27 ======================== ................................. AC: 13hMmlStr: 17Doom: 2% .............>....#####..#....... EV: 16Int: 15 .........#..B.##>.# #.......... SH: 0Dex: 19 ..............##..#####.......... XL: 15 Next: 24% Place: Dungeon:12 hmG................Y................ Noise: ---------  Time: 19199.3 (0.0) .################................ -) Horns .##.#####.######### Nothing quivered .##.......#........ Yak .##.......#........ .####### #.......##..##### .#hn#....# ###......#..# .##.##.# #..###.#..# h-n.# ###.##.# #..###.#..# _There is a stone staircase leading down here. _Done exploring. hQnm_Done exploring. _Done exploring.  hnaPress: ? - help, v - describe, . - travelThe floor.hH.Yh .. _Done exploring.  Press: ? - help, . - travelYou can't see that place.  [the floor.]h=x 7B.hg .......................>......B.....................h BReduced exclusion size to a single square.  Removed exclusion.h  Jingleheimer the MimicOctopode of Gozag Gold: 4408Health: 120/120 ======================== ################################# Magic: 27/27 ======================== ................................. AC: 13h5[Str: 17Doom: 2% .............>....#####..#....... EV: 16Int: 15 .........#..B.##>.# #.......... SH: 0Dex: 19 h..............##..#####.......... XL: 15 Next: 24% Place: Dungeon:12 ................Y................ Noise: ---------  Time: 19199.3 (0.0) .################................ -) Horns .##.#####.######### Nothing quivered .#h#.......#........ Yak .##.......#........ .#he###### #.......##..##### .#h #....# ###......#..# .##.##.# #..###.#..# hiH.# ###.##.# #..###.#..# _Done exploring.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square.  Removed exclusion.hhh|. _h|[h2]~Quiver which action? ([-] to clear) h]KItems ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsh ^f - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  hM^l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch h^G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh3h  Jingleheimer the MimicOctopode of Gozag Gold: 4408Health: 120/120 ======================== ################################# Magic: 27/27 ======================== ................................. AC: 13Str: 17Doom: 2% .............>....#####..#....... EV: 16Int: 15 .........#..B.##>.# #.......... SH: 0Dex: 19 ..............##..#####.......... XL: 15 Next: 24% Place: Dungeon:12 ................Y................ Noise: ---------  Time: 19199.3 (0.0) .################................ -) Horns .##.#####.######### h [40mNothing quivered .##.......#........ Yak .##.......#........ .####### #.......##..##### .##....# ###......#..# .##.##.# #..###.#..# .# ###.##.# #..###.#..# _Done exploring.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square. _Removed exclusion.hhvF _Clearing quiver.h_8h8h~9h9g;hxlhmE _Done exploring.h? h2@ h@ h$g ;hm [ _Done exploring.h hU h+ h> ;hF [ _Done exploring.h 3h h H _No target in view!h| ############...............>....#####..#.#..B.##>.# #.##..#####.#.# #.#####. ..# #.......# ..# #.......# ..#h' ###### #.......##..B   boulder beetle (asleep).# #....# ###......#..# #.# #.##.# #..###.#..# #.# ###.##.# #..###.#..#hWh%3200.3 (1 _hzhhY##########..........>....#####..#.#..B.##>.# #.##..#####.#.# #.#####..# #.#.#hr #.#.# ###### #.##.. ...# #....# ###......#..# ##.# #.##.# #..###.#..# ##.# ###.##.# #..###.#..#hhM%1hh:h###........>....#####..#.#..B.##>.# #.##..#####.#.# #.#####..# #.#.# #.#.# ###### #hR.##.. ....# #....# ###......#..# .##.# #.##.# #..###.#..# .##.# ###.##.# #..###.#..#hdhJ%2hh?h \ #################################.......................>....#####..##..B.##>.# ##..#####................###############.............#####.###### .....##### #.......##..## ......# ###..... h h %3h h  hS B#BThe helpless boulder beetle fails to defend itself.  You headbutt the boulder beetle!  The boulder beetle is moderately wounded.h4=4.1 (0.8hR7#h[ _The boulder beetle barely misses you.h ##You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.9ho =##hC\ _The boulder beetle closely misses you.h # You hit the boulder beetle.hk'5.7hA#h! hk[_The boulder beetle is moderately wounded.h! ##You hit the boulder beetle.  The boulder beetle is moderately wounded.hK"'6.5hm'7#h)_ _The boulder beetle completely misses you.hFy  You headbutt the boulder beetle!  The boulder beetle is heavily wounded.h~°.#B#h/=7.3hZ°.#h/ _The boulder beetle leaps!hs###..........>....#####..#.#..°.##>.# #.B....Y.##..#####.#.# #.#####..# #h.#.# #.#.# ###### #.##.. .....# #....# ###......#..# ..##.# #.##.# #..###.#..#hh#.B...Y.#h5--8.3 (1.0hd°.#hEhV?## #... #........>....#####..# #.#..°.##>.# # #.B..Y..##..##### ##.....# #.....# #.#####. #.....# #.# #.....# #hWP.# #.....# ###### #.##.. #.....# #....# ###......#.. #..##.# #.##.# #..###.#..hXh^..#.B.Y..#h__@--9h|dG##heh"  ####  #....  #.......>....#####..#  #.#....##>.# #  #h2.BY...##..#####  #  #.....#  #.....# #.#####.  #.....# #.#  #.....# #.# h] #.....# ###### #.## h #.....# #....# ###......#  #..##.#ho #.##.# #..###.#h}##=10h7#h[ _The boulder beetle barely misses you.h%s #....#  You hit the boulder beetle.  The boulder beetle is heavily wounded.The frigid air chills the boulder beetle.hs,1.1 (0.8hpx[##hy\ _The boulder beetle closely misses you.hsE ## You headbutt the boulder beetle!  The boulder beetle is severely wounded.The frigid air chills the boulder beetle but does no damage.h;-=9h7#h[ _The boulder beetle barely misses you.hrN #You hit the boulder beetle.  The boulder beetle is severely wounded.h`O/-2.7hjUA#hWR _The frigid air chills the boulder beetle but does no damage.h  You headbutt the boulder beetle!  The boulder beetle is almost dead.The frigid air chills the boulder beetle but does no damage.hp°Y..B h/=3.5hw8°hx/ _The boulder beetle leaps!h// ##### #..... #.......>....#####..#. #.#....##>.# #. #.°.Y.B##..#####. #. #.....#. #.....# #.#####.# #.....# #.#. #.....# #.#. #.....# ###### #.##. hl0#.....# #....# ###......#. #..##.# #.##.# #..###.#.h1h7@..YB.hM85--4.5 (1.0h=A#h>hE  You headbutt the boulder beetle!h̹o$h.f4408 16==5.3 (0.8h7#hR _You kill the boulder beetle!hh(hC!A#hF#H _No target in view!hR#hyhߧH _No target in view!h ?#h h4 h H _No target in view!h h9 h1 9#hʑ H _No target in view!h 5#h h 9#h H _No target in view!ht 5#hu h%x A#hz C _No target in view!h 7#hk hj h hK hL hUP A#hQ h h[ hW 9#hR hL Ih& hU' h. : _h,0 x22## ..hm0 {.. ........>....#####..#. .h0 #....##>.# #. ..Y.##..#####.-- h0 ......#. .....# #.#####.# .....# h1 O#.#. .....# #.hE1 b#. .....# ###### #.hj1 q##..# .....# #....# ###......#..# h1 ~..##.# #.##.# #..###.#..#h~8 r6.3 (1.0--7.3 (2hu= A#h? = _You now have 4422 gold pieces (gained 14).hU3hRhH*..0h*h/7#h5E _Done exploring.hhh h :#h h[ _Done exploring.hihjh khU#h~# _Done exploring.hlj[?25h[?0c  Search for what [Enter for "@", or ? for help]? h% [?25l[?1ch h? 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] an escape hatch in the floorb - [D:12] a stone staircase leading down  c - [D:12] a staircase to the Orcish Mines  d - [D:12] a +0 long sword  e - [D:12] a +1 dagger of venomf - [D:12] a stone staircase leading down  g - [D:12] a stone staircase leading up  h - [D:12] a shaft  i - [D:12] a stone staircase leading up  j - [D:12] a teleport trap  k - [D:12] a +0 war axe  l - [D:12] a stone staircase leading up  m - [D:12] a stone staircase leading down  n - [D:12] a +0 club  o - [D:12] a +0 dagger (1 further duplicate)  p - [D:12] 3 stones  q - [D:12] a +2 dagger of venom  r - [D:12] a +4 short swords - [D:12] an escape hatch in the ceilingh  a - [D:12] an escape hatch in the floor  h - [D:12] a shafthkhh  Jingleheimer the Mimic  Octopode of Gozag Gold: 4422 Health: 120/120 ========================Magic: 27/27 ======================== ################################# AC: 13Str: 17Doom: 1% ................................. EV: 16Int: 15 .................>....#####..#... SH: 0Dex: 19 .............#....##>.# #...... XL: 15 Next: 26% Place: Dungeon:12 ................Y.##..#####...... Noise: ---------  Time: 19217.3 (0.0) ................................. -) Horns .....######h##########............ Nothing quivered .....##.#####.##### Yak .....##.......#.... .....##.......#....  .....####### #.......##..#  .....##....# ###......#..#  ..##.##.##.# #..###.#..#  _No target in view! _You now have 4422 gold pieces (gained 14). _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @hhhh. _h h Where to? (Tab - D:13 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines U - Depthsh hNhB`[?25h[?0c  Jingleheimer the Mimic h` Octopode of Gozag Gold: 4422 Health: 120/120 ========================Magic: 27/27 ======================== ################################# AC: 13Str: 17Doom: 1% ................................. EV: 16Int: 15 .................>....#####..#... SH: 0h[aKDex: 19 .............#....##>.# #...... XL: 15 Next: 26% Place: Dungeon:12 ................Y.##..#####...... Noise: ---------  Time: 19217.3 (0.0) ................................. -) Horns .....################............ Nothing quivered .....##.#####.##### Yak .....#ha#.......#.... .....##.......#....  .....####### #.......##..#ha  .....##....# ###......#..#  ..##.#h b#.##.# #..###.#..#  _You now have 4422 gold pieces (gained 14). h5bl_Done exploring. _Done exploring. h`b_Done exploring. _Search for what [Enter for "@", or ? for help]? @  What level of the Orcish Mines? (default 1, ? - help) hN [?25l[?1ch 1h< h h hM h& _h) h{* h* h+ h7. h/ h 0 h0 h93 hP4 h4 hd5 hX9 h9 ,h: h< h> ,h$? hA h+B ,hB hpE ,hF A4422h+H hI hQI hI h4L hM ,hsN hP h}Q ,hR hT hpU hU hV hX hY hY h^ nh_ h` ha ,hc hd h e he hg hih hh hji hk hl hjl hHm hn hp hSp hq h@s hu ,hu h-x hy h|y hUz hB| h[~ ,h h h h h' h h׆ h h h~ h h h hR h] h hɏ h hؒ ,h_ h& Z  There is a staircase to the Orcish Mines here.h h% h $ _hQ hP +Orcish Mines:1h hί hp h. hͷ   ### ##.# #.Y#47.0 (29.7)hK  #...# #..## #... .... ...... ..#... ...####. _You climb downwards. Welcome to the Orcish Mines!hϸ h hG d _There is a staircase back to the Dungeon here.hh;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) h| b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh;hBJingleheimer the MimicOctopode of Gozag Gold: 4422Health: 120/120 ========================Magic: 27/27 ========================AC: 13hQCkStr: 17Doom: 1%EV: 16Int: 15###SH: 0Dex: 19##.#XL: 15 Next: 26% Place: Orcish Mines:1#.Y#Noise: ---------  Time: 19247.0 (0.0)#...#hC-) Horns#..##Nothing quivered#...Yak ..........hC..#......####. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ h#D_What level of the Orcish Mines? (default 1, ? - help) _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here.h EhHhKF _Clearing quiver.hh7Read which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence h  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedhiKhPhWJingleheimer the MimicOctopode of Gozag Gold: 4422Health: 120/120 ========================Magic: 27/27 ========================AC: 13Str: 17Doom: 1%EV: 16Int: 15###SH: 0Dex: 19##.#XL: 15 Next: 26% Place: Orcish Mines:1#.Y#Noise: ---------  Time: 19247.0 (0.0)#...#-) Horns#..##Nothing quivered#...Yak ............#......####. h'X_Search for what [Enter for "@", or ? for help]? @ _What level of the Orcish Mines? (default 1, ? - help) _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Clearing quiver.hD^P  Okay, then.h^hBche. _hhInventory: 28/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 94 poisoned darts  d - 6 curare-tipped darts  f - 12 boomerangs  q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  w - an amulet of magic regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hB hш Jingleheimer the MimicOctopode of Gozag Gold: 4422Health: 120/120 ========================Magic: 27/27 ========================AC: 13Str: 17Doom: 1%EV: 16Int: 15###SH: 0Dex: 19##.#hj XL: 15 Next: 26% Place: Orcish Mines:1#.Y#Noise: ---------  Time: 19247.0 (0.0)#...#-) Horns#..##Nothing quivered#...Yak ............#......####. _What level of the Orcish Mines? (default 1, ? - help) _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Clearing quiver. _Okay, then.hF h h} hؕ hmQh5SQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets hS e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch hkTG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhAhxvJingleheimer the MimicOctopode of Gozag Gold: 4422Health: 120/120 ========================Magic: 27/27 ========================AC: 13Str: 17Doom: 1%EV: 16Int: 15###SH: 0Dex: 19##.#XL: 15 Next: 26% Place: Orcish Mines:1h]A#.Y#Noise: ---------  Time: 19247.0 (0.0)#...#-) Horns#..##Nothing quivered#...Yak ............#......####. _What level of the Orcish Mines? (default 1, ? - help) _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Clearing quiver. _Okay, then.hvhZhF _Clearing quiver.h!hhh`hj h&| _h'h)hO,h,h-h/h1h*2h63hI5hc7h7h8hF;hDhYJingleheimer the Mimic###Octopode of Gozag Gold: 4422##.#Health: 120/120 ========================#.<##Magic: 27/27 ========================###...#AC: 13Str: 17Doom: 1%##$#..####EV: 16Int: 15##..#.....##SH: 0Dex: 19##..........#XL: 15 Next: 26% Place: Orcish Mines:1#....Y.......#Noise: ---------  Time: 19252.0 (5.0)#..$...#......$#-) Horns##.....####.....Nothing quivered#.$....## ..$..Yak #...... .....##..#...######.>. hZp[40m_You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Clearing quiver. _Okay, then. _Clearing quiver.  Found a stone staircase leading down.  --more--h h9 h'm P 3.0 (6 _hMo hI hJ h4K hN h?P hLV Bh W hW hRX hY h[ h*\ h\ hGc V 48 ## ##.#  #.<##  ###...#  ##Y#..####  ##..#.....##  ##..........# hc  #............# #..$...#......$# ##.....####.....#.$....## ..$..#....... .....##..#....#hj +6.0 (3hPk *7.0 (4hao ht There is a staircase back to the Dungeon here.Clearing quiver. _Okay, then. _Clearing quiver. _You now have 4448 gold pieces (gained 26).hYhyZh?[h]h_hfnhfhyhhjhmkhlhnhph`qh(rhyg#####.#60#.<#####...###.#..######..#.....####..........###............##..Y...#......$###.....####.....hy!.$....## ..$...... ..... ##..#..... .# #####...... >...... #..... h'61hT*2.0 (5hhʈ@ _You now have 4460 gold pieces (gained 12).hhhhnhn hcBhhbh$h #.<####...#79##.#..####..#.....##..........###............# #......#......$# ###.....####..... #.Y....## ..$.. ...# ..... ##..#.....# .# #####......  h3>...... #..... .... h`+4.0 (2h*5.0 (3h $h(@ _You now have 4479 gold pieces (gained 19).hhI h h8$hq&h -Xhu-hk.h<0h2hO3h3h5h7h8h8h;h=hS=h>>h5@hB,hChDh.........#......##....##.###hsl077.0 (12.0)hl+8.0 (13hohvs@ _You now have 4489 gold pieces (gained 10).hShh:hhԓ,hnhѠ##  ##.# 505 #.<##  ###...#  ##.#..####  ##..#.....## h7#..........## ............## .....#......Y##  ###.....####.....#  #......## #......#  #........###......###..#.....#....#.#######...##h>.........#......##....##h:280.0 (2.0)h*1.0 (3hhp@ _You now have 4505 gold pieces (gained 16).huhhhhhQ#h#hv%h%h1&h8(h!*hw*h*h^,h .h^.h.h0h2h!3h3h5h37h7h28h:hC<h<h'=h>h@hAhoAhBhmD,h5EhFhRHhHhHhJhoL,h*Mh~Nh4P,hR,hnShShDThvUhVh(W,hYh[h[h<\h}]h^h3`,hi ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####........#### #.>Y........#98.0 (17.0) ####......### #....### #.###.# ###h* ###  _Done exploring.h3hhS........0.0)..........hh$ hO7_Done exploring.h3ahahvbhqQhsE _Done exploring.hx h h^ h hb h h  hC ?_Done exploring.hat ho [ _Done exploring.hhU,h3##..........##Jingleheimer the Mimic##............##Octopode of Gozag Gold: 4505#......#.......##Health: 120/120 ========================###.....####.....#Magic: 27/27 ========================#......####......##AC: 13Str: 17Doom: 1%#........###......#EV: 16h4IInt: 15##..#.....#....#.##SH: 0Dex: 19#####........####XL: 15 Next: 26% Place: Orcish Mines:1#.>Y........#Noise: ---------  Time: 19298.0 (0.0)####......###-) Horns#....###Nothing quivered#.###.#Yak h4### ### _You now have 4505 gold pieces (gained 16). _Done exploring. h"5_Done exploring. _Done exploring. _Done exploring. _Done exploring.h5hB6h7h}9h@ _ ##.## ##......## #......#.## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####.#### #.Y..#9.0 (1hA ####......### #....### #.###.# ### ###hAhEhI _Done exploring. __There is a stone staircase leading down here.hhh+h8h.300 _hh7D.≈.≈≈$.≈≈...≈#.....##.......######## ..$..... 2....# #........# ............. ......b...............................<......hJ8b   obsidian bat (dormant)##......$....................h8hu?h;*7 (1.7hh'k _You climb downwards.  Found a stone staircase leading up.h/  --more--ha _There is a stone staircase leading up here.hqhǜnQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare) h c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition h  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhJmhyJingleheimer the Mimic.≈Octopode of Gozag Gold: 4505.≈≈Health: 120/120 ========================$.≈≈Magic: 27/27 ========================...≈#AC: 13Str: 17Doom: 1%.....##EV: 16Int: 15.......########SH: 0Dex: 19..$............XL: 15 Next: 26% Place: Orcish Mines:2#.Y....#Noise: ---------  Time: 19300.7 (0.0)#........#hz>-) Horns.............Nothing quivered......b........Yak .......................<......b   obsidian bat (dormant)##......$.................... _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.h8{h^h F _Clearing quiver.hn  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. h Fg - Guard the area. f - Follow me.  Anything else - Cancel.h}hq~hM b.bYou bellow for attention! You hear a shout! x816-======1.7 (1hh؜1 _The obsidian bat bites you.hIpWhat are your orders?t - Bellow!h>  You bellow for attention!h .≈§§b.The obsidian bat bites you but does no damage.hS7-2hhY _The obsidian bat barely misses you.hZ 3h͙ hӚ hǤ Bh" m≈§≈≈§§§§.bh٪ ooo   orc wizardo   orchd r=-----3hp  ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####.####1.....# ####......### #....### #.###.# ### ### h- T_The obsidian bat misses you.hc ;-----h h <8-5.2 (2.5h hc } _You climb upwards. _There is a stone staircase leading down here.hw-6.2 (1.0 _h[F&.≈.≈≈$.≈≈...≈#....b##.......######## ..$..... 2# #........# ............. .............oo.......................<......b   obsidian bat##......$......hJGo   orc wizard..............o   orchKIhIhJh]U,hkVh`§§.booh497.7 (2.5hnh} _You climb downwards. _There is a stone staircase leading up here.hv h7 h h/ h h& h h oo.o 2 orcsh J=8.7 (1.0h  ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####.####1.....# ####......###h ] #....### #.###.# ### ### _The obsidian bat closely misses you.h h hT d20=-10.2 (2.5hZ h` } _You climb upwards. _There is a stone staircase leading down here.hChED7-h IhNhSI1.2 (1.0 _hJb.≈.≈≈$.≈≈...≈#.....##h.......######## ..$........o... 2# #........# ............. ............o.........................<......o   orc wizard##......$...oo.hooo 3 orcs (2 wandering)..............hO=hwhhhhhh-h|!hW"h%9  You climb downwards.h'h"(h*h|1q.§§.ooboo.ob   obsidian bat..h1'o   orc warrioro   orc wizardooo 3 orcsh,2.7 (2.5hh _An orc warrior comes into view. It is wielding a +0 scimitar of protection. _There is a stone staircase leading up here.hJ 3h h6 h ob....o.o.o.o.3.7 (1.0 _h ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####.####1........# ####......### #....### #.###.# ### ### h h h2 h< ,5.2 (2.5hB huF } _You climb upwards. _There is a stone staircase leading down here.h(yhyh}h/hoI6.2 (1.0 _hV@.≈.≈≈$.≈≈...≈#.....##.......######## ..$..... 2o# #.b...o..# .......o..o.. hV..........................o...........<......b   obsidian bat##......$......o   orc warrior..............o   orc wizardooo 3 orcshz_  You climb downwards. The obsidian bat closely misses you.hRbhchdhehUp§§§§o...ob....o.o.h$d1--==7.7 (2.5hdhS _The obsidian bat bites you! _There is a stone staircase leading up, spattered with blood here.hC:  You headbutt the orc!hfEhcHV  You kill the orc!hJBhQ/§§o.b$o....oo.. 2 orcshXU4505 -8.6 (0.9hYhc _The obsidian bat closely misses you. The obsidian bat misses you.hJ M-hS hsU hV hZ h3^ Bhg ≈.≈.oooo..o(unaware, dazed)ho 4-9.6 (1.0h6q h?< K ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####.####1.........# ####......### #....### #.###.# ### ### _The orc wizard is distracted by your dazzling golden aura.h_= @---hA h 5121.1 (2.5h h} } _You climb upwards. _There is a stone staircase leading down here.h!E _No target in view!h^Ih_H _No target in view!h3hhh832.1 (1.0 _hhL.≈.≈≈$.≈≈...≈#.....##.......######## ..$...bo 2oY..o.# #...$o...# ............. ...............hw.......................<......b   obsidian bat##......$......o   orc warrior..............o   orc wizard (unaware, dazed)oo 2 orcshhE  You climb downwards. The obsidian bat bites you.  Faint brimstone surges around you!  The obsidian bat bites you but does no damage.h §o.hh   hell hound (summoned)o   orc wizard (unaware, dazed)(…)The orc closely misses you. x2heS <0=3.6 (2.5h$] hb _The obsidian bat bites you but does no damage. _There is a stone staircase leading up, spattered with blood here.hh hSi hr ht h#u h| hJ  The orc hits you but does no damage. The orc misses you.ho §o.h.hi ,4.6 (1.0h hwR . ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####o.####1.Yo........# ####......### #....### #.###.# ### ### oo 2 orcs _The obsidian bat flits into the dungeon's darkness for a moment.hQS huZ hr <1-6.1 (2.5h h } _You climb upwards. _There is a stone staircase leading down here.hk<:  You headbutt the orc!hG $#   orcYou kill the orc!hJ2=9 (0.8hN:#h4P: _The orc hits you but does no damage.h |  You barely miss the orc. The frigid air chills the orc!h-u#$# h/27.7h A##hG _You kill the orc!h0hh[##h]H _No target in view!haK##h7hA#hʇH _No target in view!h:1#hhS##hSH _No target in view!h h; h h7 h }3h hλ h˼ hK h hB h h 345054h h h h ha h K5=h h h h h h; h h h U6=h h h h hQ h %7hv h h h~ hf h hU h h %8hC h+ ho h h- h %9h hh ,h h he hy h #-# _You start resting.h 046.7 (19.0)h" l20=-7.7 (20h h " _HP restored.hehsfhkhqhwF8.7 (1.0)h<.≈.≈≈$.≈≈...≈#.....##.......######## ..$....o. 2bY....# #...$....# ............. ......................................<......b   obsidian bat##......$......o   orc warrior..............h=9=hK@h@hJv  You climb downwards. The obsidian bat misses you.h!PhXO§§§§§§hO5=50.2 (2.5h{hp _The orc warrior closely misses you. The orc warrior misses you. _There is a stone staircase leading up, spattered with blood here.hVJ hJ hR hue S  The obsidian bat bites you but does no damage.h=f ,1.2 (1.0hm h@ ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####o.####1$........# ####......### #....### #.###.# ### ### _The orc warrior barely misses you.h+4-2.7 (2.5hh¨} _You climb upwards. _There is a stone staircase leading down here.he# You climb upwards.down  You headbutt the obsidian bat!  The obsidian bat is moderately damaged.  The frigid air chills the obsidian bat. The frigid air chills the orc warrior.  The obsidian bat closely misses you. x2hfd18-==3.5 (0.8h:lh'pP _The orc warrior hits you with a +0 scimitar of protection.h4h##h   hell hound (summoned) _The orc warrior hits you with a +0 scimitar of protection.it the obsidian bat.heavi  The frigid air chills the orc warrior but does no damage.  The obsidian bat bites you! x2; Faint brimstone surges around you!h5J92/120 ------h.6 4.3h;7#h?\ _The orc warrior completely misses you.hlThe obsidian bat bites you! x2; Faint brimstone surges around you! _The orc warrior completely misses you.You miss the obsidian bat.hth.### hta3------5.1h'{H##hwR _The obsidian bat misses you.hc   The frigid air chills the orc warrior but does no damage. _The obsidian bat misses you.You hit the obsidian bat but do no damage.The obsidian bat is severely damaged.bsidian bat!!  You destroy the obsidian bat!h;  §###$  The hell hound disappears in a puff of smoke!h D 4505 8-8-6.0 (0.9 _The frigid air chills the orc warrior! The orc warrior barely misses you.h_ _###h q _You feel the doom around you dissipate.hi Y §.§h v###o§##h Q You gore the orc warrior!!  hі The orc warrior is almost dead.The frigid air chills the orc warrior but does no damage.hޗ 3==8 (0.8h˜ G##hY \ _The orc warrior completely misses you.hr1  You barely miss the orc warrior.The orc warrior is almost dead.The frigid air chills the orc warrior!h9 Y....#..##§.§....§.§....### h@ 4---7.6 _You kill the orc warrior!hOE ####hH o _Your Translocations skill increases to level 3!h) q####hr :###h 8--hy ######h3 H _No target in view!hf" h" hx# hE& h- 5=h~5 f ..###$......#$Y$......-### _You start resting.h; ###60.6 (3.0#h< `8=-1.6 (4hA o####hE % _Magic restored.hZY3hYhP\h[c6=hchdhgh}hW7=hhhih jh_jhlI45058hmhnhoh%phqh-rhrh>uhu%9h5vhy,hzh{h,|Q100/120=h|h}h~hu~h;h[hhh?U1=hhhhhh8%2hćhhىhhhhhvh%3hhӖh hhh%4hhmhhjhhdhhc5=hhU6=hh&hdhh&hYhhho%7hh?,h0h;8h4hhmh-hh<hh;h%9hxhhh$h!h610=hhhhhhrhhhPk1=hhThh hhT%2hhhhhhhhlh%3hvhhhhh:%4hh hohhhHh1h hhD5=h~hhhhQ96h2=h>h"hrh3h$h\h}heh%7hhhhhh %8h h[ h h hYhhlhh!%9hhsBh0& hRn###### _You start resting.h 1421.6 (60.0)h!!620=hg!$2.6 (61h>%h)" _HP restored.hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh}##..........##Jingleheimer the Mimic##............##Octopode of Gozag Gold: 4505#......#.......##Health: 120/120 ========================###.....####.....#Magic: 28/28 ========================#......####......##AC: 13Str: 17#........###......#EV: 16Int: 15hV##..#.....#....#.##SH: 0Dex: 19#####$.......####XL: 15 Next: 28% Place: Orcish Mines:1#$Y$........#Noise: ---------  Time: 19422.6 (0.0)####......###-) Horns#....###Nothing quivered#.###.#Yak ### ### _Your Translocations skill increases to level 3! _No target in view! _You start resting. _Magic restored. _You start resting. _HP restored.hh5hF _Clearing quiver.h ~hM~h^hߤhch: _h ##.## ##......## 9h-s#......#.## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####$.#### #$>Y.# hK####......### #....### #.###.# ### ###  You now have 4509 gold pieces (gained 4).hB+3.6 (1h*4.6 (2hh- _You see here a +0 club.h 3hԶ h h h ,h ( M ##..#.....##  ##..........## 1##......##  #........####.....#### ......####......#........###......##..#.....#....#.###########h $>)..####......###...####.###.#You now have 4519 gold pieces (gained 10).  Things that are here:h +5.6 (1hV *6.6 (2h h _a +0 scimitar of protection; a +0 plate armour; a +0 daggerhhh$##..#.....##Jingleheimer the Mimic##..........##Octopode of Gozag Gold: 4519##............##Health: 120/120 ========================#......#.......##Magic: 28/28 ========================###.....####.....#AC: 13Str: 17#......####......##EV: 16Int: 15#........###......#SH: 0Dex: 19##..#.....#....#.##XL: 15 Next: 28% Place: Orcish Mines:1#####Y.......####Noise: ---------  Time: 19426.6 (0.0)#$>)........#-) Horns####......###Nothing quivered#....###Yak #.###.#h%### ### _Clearing quiver.  You now have 4509 gold pieces (gained 4). _You see here a +0 club.  You now have 4519 gold pieces (gained 10).  Things that are here: _a +0 scimitar of protection; a +0 plate armour; a +0 daggerhi'hI/h2h36h=,h>4........####...h>..## #......#.......####.....####.....# #......###h?.## #........###......# ##..#.....#....#.## #####).......##hV?) #$Y)..# 7.6 (1 ####### #....### hh?i #.###. ### #h~?## h?!hE@hYEhKJc _There is a stone staircase leading down here.hh$hhhzh: _hN; ##.##h~ ##.....##25 #......#.## ###.....####.....#h #......####......## #........###......#hO ##..#.....#....#.##hV #####).####h h #Y>).#h* ####......### #....###hND #.###.#hrf ### ###h#&8h*9.6 (2hmh"? _You now have 4525 gold pieces (gained 6).h h h *##..........##Jingleheimer the Mimic##............##Octopode of Gozag Gold: 4525#......#.......##Health: 120/120 ========================###.....####.....#Magic: 28/28 ========================h6! #......####......##AC: 13Str: 17#........###......#EV: 16Int: 15##..#.....#....#.##SH: 0Dex: 19#####).......####hz! XL: 15 Next: 28% Place: Orcish Mines:1#Y>)........#Noise: ---------  Time: 19429.6 (0.0)####......###-) Hornsh! #....###Nothing quivered#.###.#Yak h%" ### ### _You see here a +0 club.  You now have 4519 gold pieces (gained 10).  Things that are here: _a +0 scimitar of protection; a +0 plate armour; a +0 dagger _There is a stone staircase leading down here. _You now have 4525 gold pieces (gained 6).h" h$ h' h* hp1 ,h<4 c##.## ##.....h4 ## #......#.## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## h4 #####).#### #.Y).h4 x# 30.6 (1####......### h4 #....### #.###.# h 5 \### ###h5 h)< h? c _There is a stone staircase leading down here.h&h''h.hX4h ;B1 _h/.≈.≈≈$.≈≈...≈#h .....##.......######## ..$...... 2.Y....# h6#...$....# ............. ..............................hY........<......o   orc (wandering)##......$......hQ.....o........hRhhhO  o   orc warrior (polearm)o.You climb downwards.hS-,3.1 (2.5h5hVH _An orc warrior comes into view. It is wielding a +3 trident. _There is a stone staircase leading up, spattered with blood here.hh;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) h b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsh>_f - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h]Gh - Zap: wand of charming (11)  i - Zap: wand of flame (30)  h|Uj - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) h2Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  hHm - Abil: Potion Petition  n - Abil: Call Merchanth2o - Abil: Bribe Branch hG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh}hlJingleheimer the Mimic.≈Octopode of Gozag Gold: 4525.≈≈Health: 120/120 ========================$.≈≈Magic: 28/28 ========================...≈#AC: 13Str: 17.....##EV: 16Int: 15.......########SH: 0Dex: 19..$............XL: 15 Next: 28% Place: Orcish Mines:2#.Y....#Noise: ---------  Time: 19433.1 (0.0)#...$....#-) Horns.............Nothing quivered...............Yak .......................<......o   orc warrior (polearm)##......$..........o......... _There is a stone staircase leading down here. _You now have 4525 gold pieces (gained 6). _There is a stohne staircase leading down here.  You climb downwards. _An orc warrior comes into view. It is wielding a +3 trident. _There is a stone staircase leading up, spattered with blood here.hݎhѕhF _Clearing quiver.h7 ].≈ .≈≈h8 $.≈≈....≈#h>8 ~...###....########h8 $................#.<....##$....##.................h8 ..h8 Z#<......h 9 ###......$......o   orc sorcerer (wandering)h[9 g ....o...h9 o   orc warrior (polearm)...ooh9 }o   orc (wandering)hCS h.T hbV ha o.oo..h'c *4.1 (1h`n h!q | _An orc sorcerer comes into view. It is wielding a +0 dagger.hV j≈.$.≈≈...≈#....###.....########..$...............#.<....## #...$....#......Y.........#<h ##...o..$ #.....oo.......... .h h( h" h ho. o.o..ooo 2 orcs (wandering)hm/ %5h,9 hR u _An orc comes into view. It is wielding a +0 hand axe.hUO.$.≈≈h....≈#.....###......########$.................#.<....## ..#...$....#................h-{#.....o..<##......$ #....o..........o ...o.hthhqh  An orc wizard comes into view. It is wielding a +0 dagger.hhoo....oo....ooo wizards (1 wandering)oo 2 orcs (wandering)=6hhB _The orc warrior hits you but does no damage. h]qr...≈#......###.......########.$...............#.<....## .#...$....#................#.....o..<....o##..o...$..... #..........oo....o.#..##...# hz hz hD{ h5~;  The orc wizard shouts! h~ hWo..o.oo.o.oo1 wandering) h\16-=7 h& hԚA _The orc warrior hits you with a +3 trident. h7.$.≈≈ ....≈# ......### ........######## ...$.............<....## .....#...$....## # ... .............o.. #.....o..<...... ###...o..$ #............o.....o.o..........#..##...#...... h  h; *****The orc wizard casts a spell at you. ht)  hv*  h- S  The puff of flame hits you but does no damage. h(.  h/  hn8 o...o..........o.......o h8 S7-8 hA  h0E Y _The orc warrior closely misses you. hd< } .≈≈ $.≈§ ..≈# ...### ......########$................#.<....## .....#...$....###.............o...o.....o..<###$... #o....o..o.......... h#B  hpC  hBD  hE  hF  hG  hYJ  Sonja, the Graceful Assassin comes into view. She is wielding a +0 short swordof distortion, quivering curare-tipped darts and carrying a wand of acid. hGU /  --more-- h5 hro..o...Ko.......o...o.oK   Sonja (wand, missile, wandering)....o   orc warrior (polearm)oo wizards (…) h[2--9 h h;K _The orc warrior hits you from afar with a +3 trident. hZ   .§≈ $.≈§ .≈# ..### ......########.$.............#.<....## .....#..Y$....###........ h;[ .o..o...K.o....<###$ #..........o...o.o haf  hg  hg  hOh  hi  hki  hPj  hy  ≈≈o.oo.....K..oo.o.....o. hyy _The orc sorcerer shouts!  The orc warrior attacks as it pursues you! hBz \1-=40 hځ  h K _The orc warrior hits you from afar with a +3 trident. h^H§§  .≈≈ $.≈≈ ≈# ....### .....########$.............#.Y....## .....#...$....###.......o.o....o.....K....<###......$ #....o.o..o hb hf hoh h,j hk hl hm hoO  The orc warrior attacks as it pursues you! h{2≈§ooo.........o<..Ko... ho}--1 h h3 _The orc warrior barely misses you. _There is a stone staircase leading up, spattered with blood here. h{Q  Sonja shouts!  You hit the orc wizard. ht  The orc wizard is moderately wounded. hP  The orc wizard hits you but does no damage. h§Koo<....K)o h3==9 (0.8 h* hWt _Sonja says, "Join me in the dance of death." h\g  You closely miss the orc wizard.The orc wizard is moderately wounded. hh  hl  h6q  The orc sorcerer becomes larger for a moment.The orc warrior hits you from afar with a +3 trident! h~ Koo......o. h _02---2.7 h=  h' _The orc wizard barely misses you. The orc misses you.h oThe orc shouts!  You hit the orc wizard.  The orc wizard is heavily wounded.hi  Sonja zaps a wand. The bolt of acid hits the orc wizard!  The acid corrodes the orc wizard!h *****   orc wizard The orc wizard dies!hXh؀hG%  hlgThe bolt of acid hits you! You resist. The acid corrodes you!hh/≈§§..oY.$.oo..o.hۓ4525 95/120 ---10 ====3.5HornsCorr (-3) h_hY _The orc warrior closely misses you.hhMQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (27)  h - Zap: wand of charming (11)  hOi - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanthso - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitieshz[!] focus mode: off|onhb hbu Jingleheimer the Mimic§≈Octopode of Gozag Gold: 4525 .§§Health: 95/120 ===================-----.$.§≈Magic: 28/28 ========================....§#AC: 10  Str: 17......###EV: 16Int: 15........########SH: 0Dex: 19...$............XL: 15 Next: 28% Place: Orcish Mines:2......#oY....##Noise: ====-----  Time: 19443.5 (0.0).....#...$....##-) Horns#.......o.......Zap: wand of mindburst (27).......oo..K....Yak Corr (-3) ................hu #........<......o   orc sorcerer###....o.$......K   Sonja (wand, missile)#..............o   orc warrior (polearm)..........o.....o   orc wizard(…)The orc wizard is heavily wounded.Sonja zaps a wand. The bolt of acid hits the orc wizard!  The acid corrodes the orc wizard!  The orc wizard dies!The bolt of acid hits you! You resist. The acid corrodes you! _The orc warrior closely misses you.hgv h h΃ h77  Jingleheimer the Mimic §≈ Octopode of Gozag Gold: 4525  .§§ Health: 95/120 ===================----- .$.§≈ Magic: 28/28 ======================== ....§# AC: 10  Str: 17 ......### EV: 16h7 Int: 15 ........########  SH: 0Dex: 19 ...$............  XL: 15 Next: 28% Place: Orcish Mines:2 h7......#oY....##  Noise: ====-----  Time: 19443.5 (0.0) .....#...$....##  -) Horns h8#.......o.......  Zap: wand of mindburst (27) h)8.......oo..K....  Yak Corr (-3)  h_8=................  #........<......  o   orc sorcerer h8###....o.$......  K   Sonja (wand, missile) #..............  o   orc warrior (polearm) ..........o.....  o   orc wizard(…)The bolt of acid hits you! You resist. The acid corrodes you! _The orc warrior closely misses you.Aiming: Mindbursth9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh19TAim: an orc, wielding a +0 whip (chance to affect: 97%)h#D~ o***h7.*.K _The orc warrior closely misses you.  Aiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (chance to affect: 94%)hg Jingleheimer the Mimic§≈Octopode of Gozag Gold: 4525 .§§Health: 95/120 ===================-----.$.§≈Magic: 28/28 ========================....§#hch AC: 10  Str: 17......###EV: 16Int: 15........########SH: 0Dex: 19...$............XL: 15 Next: 28% Place: Orcish Mines:2......#oY....##Noise: ====-----  Time: 19443.5 (0.0).....#...$....##hh -) Horns#.......o.......Zap: wand of mindburst (27).......oo..*....Yak Corr (-3) ................#........<......o   orc sorcerer###....o.$......h i 7K   Sonja (wand, missile)#..............o   orc warrior (polearm)..........o.....h=i xo   orc wizard(…)h_i _The orc warrior closely misses you.Aiming: Mindbursthi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehi Aim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (chance to affect: 94%)h? 9 h  Sonja's mind is blasted!!  Sonja gestures wildly while chanting.h nhQ §§oo....o..§h .o...$...KhC 34.5 (16h h _ _Sonja blinks! The orc closely misses you.h!   Jingleheimer the Mimic §≈ Octopode of Gozag Gold: 4525  .§§ Health: 95/120 ===================----- .$.§§ Magic: 28/28 ======================== ....§# AC: 10  Str: 17 ....§.### EV: 16Int: 15h  ........########  SH: 0Dex: 19 ...$............  XL: 15 Next: 28% Place: Orcish Mines:2 ......#oY....##  Noise: ====-----  Time: 19444.5 (0.0) .....#...*....##  -) Horns h #......oo.*.....  Zap: wand of mindburst (26) h0 [........o.*§....  Yak Corr (-3)  ...........*....  h .#......o.<..*...  o   orc sorcerer ###......$...K..  K   Sonja (wand, missile) #..............  o   orc warrior (polearm) ..........o.....  o   orc wizard(…)_Sonja blinks! The orc closely misses you.h 3Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehp Aim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, chance to affect: 94%)h8 .*.*.*K*h|*§*.*.K.Aim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, chance to affect: 94%)hk&Jingleheimer the Mimic§≈Octopode of Gozag Gold: 4525 .§§Health: 95/120 ===================-----.$.§§Magic: 28/28 ========================....§#AC: 10  Str: 17....§.###EV: 16Int: 15........########SH: 0Dex: 19...$............XL: 15 Next: 28% Place: Orcish Mines:2......#oY....##Noise: ====-----  Time: 19444.5 (0.0).....#...$....##-) Horns#......oo.......Zap: wand of mindburst (26)........o..§....Yak Corr (-3) .h'[33m...............#......o.<......o   orc sorcerer###......$...*..K   Sonja (wand, missile)#..............o   orc warrior (polearm)..........o.....o   orc wizard(…)_Sonja blinks! The orc closely misses you.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, chance to affect: 94%)h&h{_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, chance to affect: 94%)  Sonja barely resists.  Sonja gestures wildly while chanting.hhh\h<≈.Koo...hao.§ha3-5.5 (15hhD _Sonja blinks! The orc hits you with a +0 whip.h^hzQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25) (quivered)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (5)  k - Evoke: +0 Gell's gravitambourine (2/2) hSpells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhIh~Jingleheimer the Mimic§≈Octopode of Gozag Gold: 4525 .§§Health: 93/120 ==================------.$.§§Magic: 28/28 ========================....≈#AC: 10  Str: 17......###EV: 16Int: 15........########SH: 0Dex: 19...$............XL: 15 Next: 28% Place: Orcish Mines:2......#oY....##hNoise: ====-----  Time: 19445.5 (0.0).....#...K....##-) Horns#......oo.......Zap: wand of polymorph (5)........o.......Yak Corr (-3) ........o.......#........<......o   orc sorcerer###......$...§..h7K   Sonja (wand, missile)#..............o   orc warrior (polearm)..........o.....h6o   orc wizard(…)Shift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, chance to affect: 94%)  h`Sonja barely resists.  Sonja gestures wildly while chanting. _Sonja blinks! The orc hits you with a +0 whip.h_hLhhO  Jingleheimer the Mimic §≈ Octopode of Gozag Gold: 4525  .§§ Health: 93/120 ==================------ .$.§§ Magic: 28/28 ======================== ....≈# AC: 10  Str: 17 ......### EV: 16Int: 15 ........########  SH: 0Dex: 19 ...$............  XL: 15 Next: 28% Place: Orcish Mines:2 ......#oY....##  Noise: ====-----  Time: 19445.5 (0.0) .....#...K....##  hO[33m-) Horns #......oo.......  Zap: wand of polymorph (5) ........o.......  Yak Corr (-3)  ........o.......  #........<......  o   orc sorcerer ###......$...§..  K   Sonja (wand, missile) #..............  o   orc warrior (polearm) ..........o.....  o   orc wizard(…)Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, will become a hippogriff, ahP4human, or a fire bat, chance to affect: 79%)hn T K.hp K.Aim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  h q darts and carrying a wand of acid (heavily wounded, will become a hippogriff, ahuman, or a fire bat, chance to affect: 79%)h-) Jingleheimer the Mimic§≈Octopode of Gozag Gold: 4525 .§§Health: 93/120 ==================------.$.§§Magic: 28/28 ========================....≈#AC: 10  Str: 17......###EV: 16Int: 15........########SH: 0Dex: 19...$............XL: 15 Next: 28% Place: Orcish Mines:2......#oY....##Noise: ====-----  Time: 19445.5 (0.0).....#...*....##-) Hornsh * #......oo.......Zap: wand of polymorph (5)........o.......Yak Corr (-3) ........o.......#........<......o   orc sorcerer###......$...§..K   Sonja (wand, missile)#..............o   orc warrior (polearm)..........o.....o   orc wizard(…)Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion, quivering curare-tipped  darts and carrying a wand of acid (heavily wounded, will become a hippogriff, ahuman, or a fire bat, chance to affect: 79%)h o   orc warrior (polearm)b   Sonja the fire bath-P  Sonja evaporates and reforms as a fire bat!hh=hh7h.≈≈≈o$o.ob..h89-===-6.5 (14hJhߢZ _Sonja bites you but does no damage. The orc hits you with a +0 whip.hM-hhhhhhd oob.o..The orc hits you but does no damage. The orc warrior barely misses you.h4s90=--7hh\_ ##..........## ##............## #......#.......## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####o.####1 #oY)........# ####......###h] #....### #.###.# ### ### o   orc _Sonja closely misses you.h]T=--h>fh;4-9.0 (2.5hKh} _You climb upwards. _There is a stone staircase leading down here.h  # You headbutt the orc sorcerer!  The orc sorcerer is moderately wounded.The frigid air chills the orc sorcerer.hћ #The orc sorcerer points at you and mumbles some strange words.h`$ h$ <1===9 (0.9h+ A#hG0 k _You resist with almost no effort. The orc misses you.h<###oo#o(unaware, dazed)o(unaware, dazed)  The orc sorcerer points at you and mumbles some strange words. _You resist with almost no effort. The orc misses you.You barely miss the orc sorcerer.  The orc sorcerer is heavily wounded.  The frigid air chills the orc sorcerer but does no damage.  The orc sorcerer is distracted by your dazzling golden aura.--50.7 (0.8h-A#hBI _The orc is distracted by your dazzling golden aura.h2  The orc sorcerer is distracted by your dazzling golden aura. _The orc is distracted by your dazzling golden aura.  You headbutt the orc sorcerer! The orc sorcerer snaps out of its daze.orc sorcerer shouts!  The orc sorcerer is almost dead.  The frigid air chills the orc sorcerer!hB; #$#hsC 30====1.5 _You kill the orc sorcerer!hcJa###hMt _Your base Shapeshifting skill increases to level 14!h  _You kill the orc sorcerer! _Your base Shapeshifting skill increases to level 14!You catch the helpless orc completely off-guard!  You hit the orc. The orc snaps out of its daze.  The orc is severely wounded.  The frigid air chills the orc!h L#$ h d2----2.3hh #####h G _You kill the orc!h H#.....## ##...## ##............## ......#.......## ###.....#### h #......####......## #........###......# ##..#.....#....#.#####Y.#####$>)..# ####......###h #....###.###.#### ###h *#hi I----3.3 (1.0h< H##hS ##You now have 4534 gold pieces (gained 9).h G344.3 (2h b###h l _Items here: ))) [.h%........####.....## #......#.......####.....####.....# #......###.## #........###......# ##..#.....#....#.## #####).......## #$Y)..#  ####### #....###  #.###. ### ### h*,}####h-235.3 (1h39#h7c _There is a stone staircase leading down here.h7 ##.## ##.....## #......#.## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####).#### #Y>)hp.# ####......### #....### #.###.# ### ###h_####h,6 _hy####hK #####You now have 4538 gold pieces (gained 4).  Things that are here:h:N847.3 (2hhL _a +0 dagger; a +0 robeh8 ##.## ##.....## #......#.## ###.....####.....# #......####......## #........###......# ##..#.....#....#.## #####).#### #)Y).# ####......### #....### #.###.# ### ###h\ N45388.3 (1hR hS c _There is a stone staircase leading down here.hh]hhXha5=hh[f 60.3 (2 _You start resting.h13 1.3 (3Hornshh[ _You are no longer corroded.h  You are a level 15 Octopode Shapeshifter.  You are 30% of the way to level 16. Play time: 00:30:37 (19581 turns).hDh?h   Zot will find you in 11785 turns if you stay in this branch and explore no new _floors.hVZhZh[h]h d6=hehehfhhhdi%7hjhol,h4mh&ohdo%8hpht,h"vh^xhxh7zh~h=~%9h h,h?hhӂQ100/120=hh*hZh,hPhhhU1=hYh܍hWhnh$hS%2hՓhBh|hŘhRhht%3hhhhyh;4hhqhĪh*hݰBhShK5=hh BhMk6=hh,hhkhhhh%7hhhhhHh%8h0hihhhmhh@hh8%9hhghhhhk$10h(=h*hhhhXhhhFh-U1=h.BhhB h %2hv hj h h\ h.hhhIh%3hhh$hxh<;4hha h h!hc$h$h%h@(h(K5=h*h/-hj-h.h51hg1U6=hh2h7h8h9h<hN<h=hAhB%7hDh%FhNFh}GhIhQI%8hJhM,hNhRhGRhShVhV%9hXhY,hBZhK`_ _You start resting.hf1521.3 (60.0)hfZ20=2.3 (61hkheo" _HP restored.h h] hc h h F3.3 (1.0)h .≈.≈≈.$.≈≈....≈#......### ........######## ...$...o.. 2hv......#bY....## .....#...$....## #............... ................................#.o......<......b   Sonja the fire bat###......$......o   orc wizard#..............o   orch..........o.....You climb downwards.=hf  Level annotation: Sonjah §.bSonja misses you. Sonja barely misses you. The orc closely misses you.h 9*h (invisible)The orc wizard casts a spell.hGhQab.oh4=4.8 (2.5hh _The orc wizard flickers and vanishes for a moment. _There is a stone staircase leading up, spattered with blood here.hhWQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets hZ e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4) (quivered)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh*h5Jingleheimer the Mimic.≈Octopode of Gozag Gold: 4538.≈≈Health: 120/120 ========================.$.§≈Magic: 28/28 ========================....≈#AC: 13h62Str: 17......###EV: 16Int: 15........########SH: 0Dex: 19...$...o........XL: 15 Next: 30% Place: Orcish Mines:2......#.Y....##Noise: =--------  Time: 19524.8 (0.0).....#b..$....##-) Horns#...............h6+Nothing quivered................Yak ................#.o......<......h37Ib   Sonja the fire bat###......$......o   orc wizard (invisible)#..............h7fo   orc..........o.....You climb downwards.  Level annotation: SonjaSonja misses you. Sonja barely misses you. The orc closely misses you.The orc wizard casts a spell. _The orc wizard flickers and vanishes for a moment. _There is a stone staircase leading up, spattered with blood here.h8hp@hEF _Clearing quiver.hF7  You gore the orc!!hhV  You kill the orc!hgh§§§§$o.hXM4538 5.6 (0.8hBhG _Sonja misses you.hˑ :.≈≈.≈≈ .$§§§ ..§.≈# ......### .# ...$...$. ......#Y<....##h  .....#b..$....## #......... ... ...o..... #.<......hg  ###......$...... #.  .o.....h h h hQ ≈§b.o   orc warrior (polearm)h b   Sonja the fire batoo   orc wizard (invisible)h ' h h***The orc wizard points at you and mumbles some strange words.h: h* h4 §.#...o   orc wizard (invisible)he5 \14--6.6 (1.0hd= h1A . _The magic dart hits you.h {..≈≈.≈§§§§§§..§.≈#.....###...########$...$...........b#.<....## ..$....## #.............................o.....##........<..h ) ###......$...... #o.......b   Sonja the fire bat...o   orc wizard (invisible) .......h h hf h. hA $§≈....#bo.o.h ^5=-7h$ h|) N _Sonja barely misses you.h/0  You closely miss Sonja.  Sonja is lightly wounded.  Sonja is chilled terribly! The frigid air chills Sonja!h3hg4h?≈.≈≈#.bo.o. hR@,8.4 (0.8hOA#h O _Sonja closely misses you.h <#Ybo. You closely miss the orc wizard. The frigid air chills the orc wizard.4-9.2h? _The orc wizard hits you with a +0 dagger.hUo  You headbutt Sonja!  You kill Sonja!hmXU  Sonja returns to her original shape as she dies.h_>≈§§##Y$o.o   orc wizard (invisible)hd^5==30.0h5kR##hqN _The frigid air chills the orc wizard but does no damage.hA  You headbutt the orc wizard!hI§§§.≈#$hA=8huZ##hN _You kill the orc wizard!h..§§§≈..$.≈....≈#.....###......########$...$...........#.<....## #.$.$....###....$Y...............o.........##..<h ###$ #.....hL##hm4-1.8 (1.0hU 9#h: X _The orc warrior barely misses you.hǁ  §# You headbutt the orc warrior!  The orc warrior is moderately wounded.h l0--2.6 (0.8hS h A _The orc warrior hits you with a +3 trident.h* §§§#You headbutt the orc warrior!  The orc warrior is heavily wounded.hM+ '3.4hS2 >##h7 X _The orc warrior barely misses you.hm .≈≈#You barely miss the orc warrior.The orc warrior is heavily wounded.h 545384.2h 7#h< Y _The orc warrior closely misses you.hy?  You gore the orc warrior!!h܇_#$hM4538 1-1=5.0h7#h.O _You kill the orc warrior!hG;#hGhXNh+SH _No target in view!hhOh\R##hH _No target in view!hDhhhOhh : _hKD  ..§§§≈hm#..$.≈≈53.....≈#hD......###.......h#ha.$...$.hO...#.<....##h.#.$.$....##h #....Y..........--.$h.h....hX#.<......h4a ###......$...hL_ #... .he*... hv:...  h.hGYou now have 4553 gold pieces (gained 15).  hThings that are here:hj§.#6.0 (1.0h E--7.0 (2hR(7#hu,L _a +0 dagger; a +0 robehj h˙ h& h h hg %2hծ h˺  #..$.≈......§#76..###h ..########$...$...........#.<....## #.$.$....###....).................Y.........hv ###..<Yak #................#..##...#  You now have 4576 gold pieces (gained 23).  Things that are here:h h##8.0 (1h *9.0 (2h h u _a +3 trident; a +0 plate armourh hr h h h Q3h8 h h hM h ..≈≈ ...≈§≈ 80#..$.≈§ ......§# ........### hؾ k..........######## .....$...$........ ........#.<....## h .......#.Y.$....## ..#....).......... h .......).......... .................. hq ###........<......###$.#.h ^.............h "h; B§41h *2.0 (3h h ? _You now have 4580 gold pieces (gained 4). h'$  hz0 0Level 2 of the Orcish Mines <<(Press ? for help)    h0 ..≈≈   ...≈§≈   #..$.§§  hN1 h ......§#   ........###  ..........########   h1 8 .....$...$........   ........#.<....##   .......#.Y.$....##   ..#....)..........  h1 7 .......)..........  h2   h2 ( ..................   h72 N ###........<......  hH2  hY2 >###......$......  hh2   hx2  #..............  h2   h2  ................  h2   h2  ................  h2   h2 #................  h2  h 3  #..##...#......  h3  h43 ! hO3  h?# D<Y h :<< hd  h ..≈≈Jingleheimer the Mimic...≈§≈Octopode of Gozag Gold: 4580 #..$.§§Health: 113/120 ======================--......§#Magic: 28/28 ======================== h m........###AC: 13Str: 17..........########EV: 16Int: 15 h.....$...$........SH: 0Dex: 19 h(........#.<....##XL: 15 Next: 31% Place: Orcish Mines:2 hG.......#.Y.$....##Noise: ---------  Time: 19542.0 (0.0) hi..#....)..........-) Horns hk.......)..........Nothing quivered ha..................Yak  h###........<......###......$......#.............. hC................................ hThings that are here: _a +0 dagger; a +0 robeYou now have 4576 gold pieces (gained 23).  h5kThings that are here: _a +3 trident; a +0 plate armour  hd_You now have 4580 gold pieces (gained 4). h h  h! h )Q4 h/ ht0 h2 h5 hP? h@K5= hhB hE hN hN hR h5Y........###..........########.....$...$..........#.<....## hmY.......#...$....##...#....)...........  hY`.......)....  hYI............ hYm###........Y.......  hY 6.0 (4 hY###......$.......  #......  hZ/.#  h/ZE......... hMZ%#...... hkZ~#..##...# ##.# hZ  hZ  h{[ hb hga _There is a stone staircase leading up here.!hVx!hz!h!h!h?45807.0 (1 _!h!h9{` ####  ###..# 1 #..Y.#  ...#  !h~{j  $  ##!h{ ._....# #....## ...... .$!h{8...... !h|9=!h!h268 (1.8!h1!hs _You climb upwards.  Found a roughly hewn altar of Beogh. _There is a stone staircase leading down here.!hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 12 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on!hA !hB   Jingleheimer the Mimic  Octopode of Gozag Gold: 4580  Health: 116/120 =======================- !hB i Magic: 28/28 ========================AC: 13Str: 17EV: 16Int: 15####SH: 0Dex: 19###..#XL: 15 Next: 31% Place: Orcish Mines:1#..Y.#!h C hNoise: ---------  Time: 19547.8 (0.0).........#-) Horns...........Nothing quivered......$......Yak !h-C .......#......#._....# #....##...... .$.......... ...... !hKC "_a +3 trident; a +0 plate armour _You now have 4580 gold pieces (gained 4). _There is a stone staircase leading up here. _You climb upwards.  Found a roughly hewn altar of Beogh. !hpC N_There is a stone staircase leading down here.!h9D !hJH !hK F _Clearing quiver.!h2! !h! !h" !h' !h+ !h1 P _!hS3 !h3 %7!h'5 !h7 !h9 !h+: !h; !hB  605 #### #### #$..####..#.....#..>.# #..........#.#............###.......Y......##......#_....###....##!hB ?. .$.... ............ ....#...... .#####!hC %....!hI _50.8 (3_!h@J *1.8 (4!hN 8_!hRR @ _You now have 4605 gold pieces (gained 25).!h^ !h*_ !hp` !hc !hf !hm Q8!hfn !hn !ho !hq !het !ht %9!hv !h]x !h /#### #####$..####..#.....#..>.### ..........#.# ............### ..............## ........#......# .._....###.Y..## ....... #.$.....# !hP h....... #........# ....... #......### #...... #.$.#######.... ..... T   troll (asleep) ....## T...##!h +4.8 (3!h .A troll comes into view.!h *5.8 (4!h 6_!h` 2 _The troll moves out of view."h>"h?"h@"hB"h=HD #### ####$..####.......#..>.###.....#.........###..........##"hH..#......_....###....####..... #.Y.....#.......###Yak T....##T   trolloo 2 orcs (asleep)"hHz.o.o##"hN&0"hUAT."hw[`6.8 (1_"hf _2 orcs come into view. _You see here 16 gold pieces."hr) #### #### #$..####..# .....#..>.### ..........#.# ......###  .......##  #......#  .._#....####  "h)s #.Y.....#   #........#   #......###   #.$.####  "hEsN T.... .....## "h[s ....## "hs.o.o##"h  #### #### #$..####..# "h! .....#..>.### ..........#.# "h ......###  .......##  #......#  .._#....####   #.Y.....#  "h  #........#   #......###  "hW  #.$.####   T.... .....##  "hz ....## .o.o## "hP"h"hlz _There are monsters nearby!"hKK #$..####..# .....#..>.### ..........#.# ............### ..............## ..#......# .._....###....#### ....... #.$.....# . #..# . #"h### #...... #.$.####  ###.... T....#  .....## .o.o ...."hu"h:T."hh[20=7 _"h"h#h>I?.....#..>.###.....#.....###......###......_....###....####..... #.$............####T$.#### ##.....#  .....#...o.o## #o....# o   orc warrior (polearm, missile, asleep)......oooo 3 orcs (asleep)#hg _An orc and an orc warrior come into view.#hNh\19-=8#hp6_#huk _The troll barely misses you. x2; The troll claws you.#h=A,##hA,9.6 (0.8#hG8_#hIr _You closely miss the troll. The frigid air chills the troll!#h  You gore the troll!!  The troll is severely wounded.The frigid air chills the troll!#hX  You kill the troll!#h#h#h#h_##$ooo...o   orc warrior (polearm, missile)....oooo 3 orcs.#h4605 20=====60.4#hS_##hYS _The orc shouts! x2; The orc warrior shouts! You hear a shout!#h .....#.....###..###......#_....###....####..... #.$............######Y$.#### ##.... #.....#  ......#....oo.## ##.o...###....o# ........$..##h% L  You hear a shout!#h& #h& #h/  oo..o...o.ooo 4 orcs (1 wandering, 1 unaware, 1 d…)oThe orc is distracted by your dazzling golden aura.#h0 a=---1.4 (1.0#h8 A##hG _An orc comes into view. It is wielding a +0 mace. _You see here 24 gold pieces.#h ..###..###......#_....###....####..... #.$............#######$$.#### ##.... #.Y...#  #......o..###..o..o.## #hS k##....o##  #.....##.......o 2 orc warriors (1 polearm, 1 missile,…).o$..#..o#hʴ  An orc warrior comes into view. It is wielding a +0 hand axe.#h_ #hٶ #h #h, #h  _o.oo...o.   orc warrior (polearm, missile).oo).The orc is no longer dazed. The orc closely misses you.#h A---2#h 9##hk 8 _The orc warrior moves out of view.#h _ _warrior moves out of view.  The orc shouts!  You hit the orc.  The orc is moderately wounded.  You hear a shout!  The orc barely misses you. The orc closely misses you.#h  #h5 #h! o.oo 2 orc warriors (1 polearm, 1 missile,…)#h>! v$oo#h1" c18-=3.2 (0.8#h) A##h. K _The orc warrior hits you from afar with a +0 trident.#hP Y  The orc warrior shouts!  You headbutt the orc!#hK |  You kill the orc!The frigid air chills the orc!#h؝ V  You kill the orc!#h  The orc closely misses you.An orc comes into view. It is wielding a +0 short sword of protection.The orc warrior misses you.#h, I_$$o....oo)oo 3 orcs (1 unaware, 1 dazed).#hX '4.0#hI #h I _The orc is distracted by your dazzling golden aura.#h 7  You gore the orc!!#h' #h V  You kill the orc!#h #h H _#$oo....o   orc sorcerer.#h oo 2 orc warriors (1 polearm, 1 missile)ooo 2 orcs (1 unaware, 1 dazed)The orc warrior closely misses you.#h [9--8#h 6_#h | _An orc sorcerer comes into view. It is wielding a +0 dagger.#h{ ..###......#_....###....####..... #.$............#.... #......###...... ##$$.#### ##.....#$....#  #......Y$.###.....o.##  ##.....## #h| ' #....o# #.oo......$..#...#o....#he {  The orc is no longer dazed.  The orc is distracted by your dazzling golden aura.#hx #h! #h _#oo.o..#o.oo#h F-5.8 (1.0#h R_##h _The orc warrior barely misses you.Things that are here: _9 gold pieces; a +0 hand axe; a +0 ring mail#h  You headbutt the orc warrior!  The orc warrior is moderately wounded.The frigid air chills the orc warrior. The frigid air chills the orc!#h ##$o   orc#h 4=6.6 (0.8#h S_##h G _You kill the orc!#h ?  You gore the orc warrior!!#h֗ #h] #h #h  _#$oo.#..oo(unaware, dazed)   orc warrioroo 2 orcs (1 wandering)You kill the orc warrior!#h\ [An orc comes into view. It is wielding a +0 club.#h f20=2=7.4#h 7##hB R _The orc sorcerer is distracted by your dazzling golden aura.#h #......_....###....####..... #.$.....#.........#.... #......###...... ##$$.#### #h# ##.....#$....#  #......$$.####.##  ##..oo.##  #....$# #.........$..#o...#....o..#....o.## ###...o   orc wizard (wandering)#h> voo 2 orcs (1 wandering)#hi ,#h9 #h #h _#o..o#oo..#hy 6---8.4 (1.0#h e_###h _An orc wizard comes into view. It is wielding a +0 dagger. _Items here: $ ( ) [.#hn  You completely miss the orc warrior. The frigid air chills the orc warrior.  The orc shouts! You hear a shout! x2#hr  The orc sorcerer is no longer dazed. The orc misses you.The orc warrior barely misses you.#h} :###o.o.o unaware, 1 dazed)#h~ V==-9.2 (0.8#h, m_###h& I _The orc is distracted by your dazzling golden aura.#h  You barely miss the orc warrior.The orc warrior is moderately wounded.#h  The frigid air chills the orc warrior! The orc closely misses you.#h$ `  The orc warrior is distracted by your dazzling golden aura.#h ~#o#o.o.o  (unaware, dazed)oo 3 orcs (1 unaware, 1 dazed)#hy 5-70.1 (0.9#h# _####h q _An orc comes into view. It is wielding a +0 mace.#h5Fe  wizard shouts!  You headbutt the orc warrior! The orc warrior snaps out of its daze.  The orc warrior shouts!  The orc warrior is almost dead.frigid air chills the orc sorcerer but does no damage.  The frigid air chills the orc warrior.#hKw  You kill the orc warrior!You hear a shout!#hfXX #$#o#o.o(unaware, dazed)o   orc wizardoooo 3 orcs (2 unaware, 2 dazed)  The orc hits you but does no damage.  The orc is distracted by your dazzling golden aura.#h\[=====9 (0.8#h=cZ_##heR _The orc sorcerer is distracted by your dazzling golden aura.#h#:  You headbutt the orc!#h  _#$$#o#o#hgoo 2 orcs (unaware,You kill the orc!The frigid air chills the orc sorcerer. The orc sorcerer snaps out of its daze.The orc sorcerer shouts!#hT *$#**The orc wizard gestures at you while chanting.#h;#h=P  The magic dart hits you but does no damage.$ha.o..$#.o 2 orc wizardso$h '1.7$hC?##$h7 _#  1 dazed) _An orc wizard comes into view. It is wielding a +0 dagger.You headbutt the orc sorcerer!  The orc sorcerer is moderately wounded.=---2.5$hVAB#$h_EY _The frigid air chills the orc sorcerer. The orc is no longer dazed.$hgW  The orc shouts!  You gore the orc sorcerer!!$h $h_  You kill the orc sorcerer!$h8v_.$##o.oo 2 orc wizardsooos (unaware, dazed).$h6Y3=--3.3$hS##$hI _The orc is distracted by your dazzling golden aura.$h< .._....###....#### ....... #.$.....# ....... #........# .......# #### #.......##$$.####  ###.....#$....#  #......$$.## ##. ##...Y$#$h #....$#o.....#..$..#.....#o...#.....#.o...#.......O   ogre (wandering)..## ###o..$..oo$h\ wizards. O....#$hooo 2 orcs (unaware, dazed)$h  An ogre comes into view. It is wielding a +0 giant club.$hK _#o.$#.O, dazed)OThe ogre is distracted by your dazzling golden aura.$h _##*$h #(1 invisible)The orc wizard mumbles some strange words.$hQjK#o$hj,4.3 (1.0$hs$hx _The orc wizard flickers and vanishes for a moment.  You gore the orc wizard!!$h2 _$oo   orc wizard (invisible, unaware, dazed)You kill the orc wizard!$hv4=5.1 (0.8$hZ##$hS  ....... #.$.....# . #........# .# #### #.......##$$.####  ###.....#$....#  #......$$.## ##.$h ##....$# #..Y.$.......##..$..#.....#o...#.....#.o...#.........######o..$... O....#$# _The orc wizard is distracted by your dazzling golden aura.$h$ho.o1 unaware, 1 dazed)$h&6---6.1 (1.0$h:A#$h\  . #........# .......###### #.......##$$.####  ###.....#$....#  #......$$.## ##. ##....$# ##..$.$#.##.....##..$..#.....#o...#.....#....o...#.o.......######...$..#.... O....#$hEo   orc wizard (invisible, unaware, dazed)#$# ...o(###. _The orc is no longer dazed.  Things that are here: _5 gold pieces; a +0 dagger; a +0 robe$hU$h##o.o$hnA---7$h~7#$hBJ  . #.# .......###......### #.......##$$.#### ###.....#$....# #......$$.## ##....$$.## ##....$## ##..$.$#.## #.# #..o..#.....# #......#.....#$h#....o...#.o......######...$..#.... O....# #$#.. ....# ###.. _The orc is no longer dazed.$h($h[#o..#ooo 2 orcs (1 unaware, 1 dazed)$hE%8$h{$hI _The orc is distracted by your dazzling golden aura.$h]  You headbutt the orc!  You kill the orc!$htkm #..$.$#o$..#.o   orcThe orc wizard is no longer dazed.$h%m3==9 (0.8$ht#..$.$#$hxP _The orc wizard is distracted by your dazzling golden aura.$hHL. #.# .......###......### #.......##$$.#### ###.....#$....# #......$$.## ##....$$.## ##....$## ##..$.$#.## #..Yo.....# #..$..#.....# #......#.....# #....o...#.o..... ......######...$..##.... O....# #$#.. ....# $hT9###..$hn$h #oooo 2 orcs (1 unaware, 1 dazed)An orc comes into view. It is wielding a +0 whip.$hV5--9.9 (1.0$hsA#$hI _The orc is distracted by your dazzling golden aura.$hSr  You catch the helpless orc completely off-guard!  You headbutt the orc!$hwV$hj_$#o.o   orc$hcH--80.7 (0.8$h|l7#$hVpG _You kill the orc!$h4 .###### #.......##$$.####  ###.....#$....#  #......$$.## ##. ##....$ ##..$.$#.###.#...$.....##..$Y.#.....#....#.....##....o...#.o..... .....o######...$.. ##.... O....#$hx #$#.. ... ###..  ##$h$hRj#o.$h,1.7 (1.0$h.S##$h1$hFL #.......##$$.####  ###.....#$....#  #......$$.## ##....$$. ##....$####..$.$#.###.#...$.....##..$..#.....#.Y..#.....##....oo..#.o.......######...$..###.... O....# #$#..  ###..  ### $h V#oo(unaware, dazed)$hV%2$h]7#$h,aI _The orc is distracted by your dazzling golden aura.$h-J _You kill the orc! wizard completely off-guard! wizard! The orc wizard snaps out of its daze.  The orc wizard is heavily wounded.  The frigid air chills the orc wizard. The frigid air chills the orc!$h##o$#o  )$h ,3.5 (0.8$hz7#$hG _You kill the orc!$h  You hit the orc wizard.  The orc wizard is almost dead.The frigid air chills the orc wizard.$h#$#$h/=4.3$h $7#$h&N _You kill the orc wizard!$hĎW###$hE$h7#$hH _No target in view!$hU##$hw$hw ?##$htH _No target in view!$h*H##$h$hҐ[##$hÓH _No target in view!$hM##$h$h1R##$hH _No target in view!$hyP##$hy$h~n###$hH _No target in view!$hs###$h4$h S##$h"C _No target in view!$h%h >##$hh $h[o $hv $hh W###$h $h R##$h $h(o 3#$ho $hdt d###$hv $h >##$h $hR B#$h $h. P##$hK/ $h4 v###$h59 $hϲ Z##$hR $h B##$h $h} $h $hs $h $h $h : _$h& M.###......###..#$$.####20###.....#$..........$$.####....$$.##$h& ! ##....$## ###..$.$#.# #.#...$....##..Y..#- #......#.....#  #....$$..#.o..... $h ' ......######...$..###....$h@' fO....# _ You now have 4620 gold pieces (gained 15).$h. G#5.3 (1.0$h. D-6.3 (2$h4 8#$h^7 - _You see here a +0 club.$ha2$h(3$hH5$hAB$hG,$hoJ$hK+4620$hM$hV###.....#$....#  #......$$.## $h{W9 ##....$$.##  ##....$## ####..$.$#.###.#...$.....###..)..#.....###......#....#....$Y..#.o.....#......######...$..###.... O....#$hWYak #You now have 4629 gold pieces (gained 9).$h`&8$ha*9.3 (3$hZj$h n- _You see here a +0 whip.%hU%h%h%hs%hg& ###.....#$....# #......$$.## ##....$$.## ##....$## ####..$.$#.## #.#...$.....#%h& ##..)..#.....# ###......#.....# #....Y)..#.o..... #......######...$.. ###..... O....# #$#...O ....# ###..... ###....O   ogre (wandering)%h;.#...###...%h&0%hq W#O.O%h)J====90.3 (1%h%h _The ogre shouts!  Things that are here: _9 gold pieces; a +0 dagger; a +0 robe%ht $....#  #......$$.##  ##....$$.## %h ##....$##  ####..$.$#.##  #.#...$.....#  ##..)..#  ###......#%hf  #....Y)..#  #......######...$.. %h< ###....O   %h4?#$#.... ....#  ###..... %hT% ###....  %ht>.#...  ###... %h%h $....#  #......$$.##  ##....$$.##  ##....$##  ####..$.$#.##  #.#...$.....#  ##..)..# %h\W ###......#  #....Y)..#  #......######...$..  ###....O  %h #$#.... ....# %h %h8###..... %h;###.... %hύ %h5.#... %h9###... %hە%h@%hޞ%h\ _An ogre is nearby!%h3 $....#  #......$$.##  ##....$$.##  ##....$##  ####..$.$#.##  #.#...$.....#  ##..)..# %h ###......#  #....Y)..#  #......######...$..  ###....O   %hD#$#.... ....#  ###.....  %h8###....  .#... %h& ###... %h7%hw $....#  #......$$.##  ##....$$.##  ##....$##  ####..$.$#.##  #.#...$.....#  ##..)..#  ###......#  #....Y)..#  #......######...$..  ###....O   #$#.... ....#  ###..... ###....  .#... ###... %h%h%h%h1\ _An ogre is nearby!%hc_ #......$$.##....$$.##  ##....$## ####..$.$#.##.#...$.....##..)..#.###....##....$)..#.o.....#.....Y######...$..##....O# O....# #$#..... ....# ##.......  ###....... .#....####...# ..##%hl%hmZ=---1%hv%h{R _The ogre closely misses you.%h5 # You headbutt the ogre!  The ogre is heavily wounded.%h#6V=--2.1 (0.8%hc>7#%hA5 _The frigid air chills the ogre.&hz  You headbutt the ogre!  The ogre is almost dead.The frigid air chills the ogre!&ha$#&hiN4629 49&hqA#&hH _You kill the ogre!&h`&h&h&hfH _No target in view!&h\8##&h ]&hNd&hhH _No target in view!&hO0#&h&hA#&h,H _No target in view!&hJ:##&hK&hRB#&hTH _No target in view!&hL##&hB&hf&hH _No target in view!&h]T##&h.^&heQ##&hi@ _No target in view!&hy3&hh{&hX~&h>&h: _&hȓ]M###.....#$..........$$.##38##....$$.## ##....$## ###..$.$#.# #.#...$. ##..)&h`] ###......#.....# ##....Y)..#.o..... --......######...$..###....$# O....#$#..... ....####...........##..## _&hN You now have 4638 gold pieces (gained 9).  Things that are here:&h&h$a3.9 (1.0#&h'E--4.9 (2&h&hJL _a +0 dagger; a +0 robe&h2&h13&h5&hH;&h@&hHB&h`K&hK&hDN&hY  ##....$$.## #....$## 5####..$.$#.#.#...$.....###..)..#.....# &hfZ:###......#.....# ##....))..#.o.....#......######...$..## O....# #$#............#  ###..........  ###.......#  #.#....## ####...# ..## .##  You now have 4658 gold pieces (gained 20).&hd&6&hCe*7.9 (3&hl&hpS _You see here a +0 giant club.&h&hc&hB &h&hU&hA4658&h%&hS&h&h&h!&h\%,&hG'&h)&h*&h*&h+&h]2 ##....$## ####..$.$#.##82 #.#...$.....# ##..)..#.....#&h2 ###......#.....# ##....))..#.o..... #......######...$.. ###....)# O....# #Y#............#&h2{ ###.......... ###.......#&h26 #.#....##&h3 ####...# ..## .## &h@3!&hV:-601.9 (4&h:*2.9 (5&h>&h@@ _You now have 4682 gold pieces (gained 24).&hV3&hW&hR\&h_&hgB&hj&hmk&h'n&h7r&hyB&h&x  Things that are here:  a +0 dagger; a +0 robe&hʃ&h _&h&h&hm&hΎ&h1&h&h#&hA&h&h&h&hc&h&hɮv ....... #........# .......###......### 7#.......##$$.#### &h,###.....#$....# #......$$.## ##....$$.## ##....$## ####..$.$#.## #.#...Y.....# ##..)..#.....# &hc###......#.....# ##....))..#....... &h<#......######...$.###....)# .....#&hȯ#.#............####...........#####.......#&hcYou now have 4687 gold pieces (gained 5).  Things that are here:&h_+9.9 (7&hԹ+10.9 (8&h&hrT _a +0 mace; a +0 leather armour&h &h< &h &hD &h &h ,&hY  M$.....#  #........92.###......###.......##$$.#######.....#$....##......$$.##&h [##....$$.## ##....$## ###..Y.$#.## #.#...) ##..)..####......#.....#Yak ....&h% #..##You now have 4692 gold pieces (gained 5).  Things that are here:&h +1.9 (1&hw *2.9 (2&h &hX L _a +0 dagger; a +0 robe&hg u&hq B&ht ,&hu &hR  .#......# .._....###....#### 8....... #.$.....# ....... #........#&h k.......###......####.......##$$.#######.....#$....##......$$.###....Y$.##  ##....$## ###..).$#.##  #.#...).....# &h ##..)..#.....###......#.....#&hȀ ##....))..#.......#......######...$..&hۀ ###....)# .....You now have 4698 gold pieces (gained 6).  &h Things that are here:&h B_4&h *5.9 (3&h &h T _a +0 mace; a +0 leather armour&h &h &hB &hO &h &h ,&h c .#......# .._....###....#### 707....... #.$.....# &h ....... #........# .......###......### #.......##$$.#### ###.....#$....# #......$$.## &h ##....)Y.## ##....$## ####..).$#.## #.#...).....# ##..)..#.....#&h ###......#.....###....))..#......&h .#......######...$.&h *.  &h 0You now have 4707 gold pieces (gained 9).  &h #f - 14 boomerangs (gained 2)  &h Things that are here:&h< +6.9 (1&h *7.9 (2&h 8_&h S _a +0 trident; a +0 chain mail&hN&hO&hS&hLX&hx\&hRb,&hmB M......#......#......# 16_....###....####..$.....# &h-n.... #...............###......###.......##$$.#######.....#$....##......Y$.####....)).## ##....$## ###..).$#.##.#...).....#&hXn....######...You now have 4716 gold pieces (gained 9).  Things that are here:&h{+8.9 (1&h(|*9.9 (2&h&hS _a +0 hand axe; a +0 ring mail'h_c'hJd'hmg'hyn'hq'hrq'hx'h} .## .#......# 22'h}p.._....###....#### . #.$.....# . #........# .......###......### #.......##$$.#### ###.....#$....# #......)Y.## ##....)).## ##....$## ####..).$#.## #.#...).....###..)..#.....####......#.....###....))..#....'h`~y...  You now have 4722 gold pieces (gained 6).  Things that are here:'h4,20.9 (1'h*1.9 (2'hp'h 'h.<_a +0 falchion; a +0 leather armour'hG'h='h_>'hA'hI'hN'hbU,'hW'h['hY\'h&_'hUn#.# ....### 47........ .#......# _....###....####  #.$.....##'hn....... #........#.......###......####.......##$Y.#######.....#$....##......)).####....)).##Yak 'hnq##....$##....#..'ho'hyA_3'h'z*4.9 (3'h}'h@ _You now have 4747 gold pieces (gained 25).'h'h{'h~'h'hv'h'h'h6 .#.# .....###71 ......##'h .#......# .._....###....#### . #.$.....## . #.# .###......###'ha{ #.##Y..#### ###.....#$....# #......)).## ##....)).##  ##....$## ####..).$#.## #.#...)..'h...# ##..)..#.....#  ###......#.....#'h'hF_5.9 (1'h *6.9 (2'h'h@ _You now have 4771 gold pieces (gained 24).'h'h 'h 'hB'h#B'hZ.I  ...### ......##8 #......# .._....###....####'h.M ....... #.$.....## . #........# .######'h/  #.......##...####  ###.....#Y....#  #......)).##'hT/ ##....)). ##....$####..).$#.## #.#...).....##..)..#.....#'h/l###......#.....#....))..#.......'h/cYou now have 4778 gold pieces (gained 7).  Things that are here:'h[:E_7.9 (1'hd;*8.9 (2'hE'hI[ _a +0 short sword; a +0 leather armour'hKc'hc'he'hk'ho'ht'ht'h~  Things that are here:  a +0 hand axe; a +0 ring mail'h'h _'h!'h  Things that are here:  a +0 trident; a +0 chain mail'h8'h _'hW'hO  .._....###....####....... #.$.....##89'h....... #........#.......###......###.......##...#### ###.....#)....#  #......)).## 'hͤ ##....)).##  ##....Y## 'h####..).$#.## #.#...).....#'h##..)..#.....####......#.....#'h^A##....))..#.......#......######...$..###....)# .....#'hQ #.#............#  'hܥ2You now have 4789 gold pieces (gained 11).'h,31.9 (3'h*2.9 (4'h'h5H _Items here: )) [[.'h i3'hRm'hu'hA{'hԁ,'h@ ..... #.$.....##. #........97.###......###.##...#### ##)....#  #......)).##'h##....)).##  ##....)## ####..).Y#.##.#...).....###..)..#.....#.#Yak 'h@A..#'hb9..##'h?#.#............###'hO#You now have 4797 gold pieces (gained 8).'h+3.9 (1'hR*4.9 (2'h@x _You see here a +0 short sword of protection.'h 3'h6 'h 'h8 'h 'h 'h= 'h 'h5 'h 'h 'h 'hA 'h& 'h 'h 'h 'h# 'hj' 'h/+ 'hl+ 'h. 'h%6 d#)).## ##....)).## 808##....)### ####..).)#.## #.#...).....# ##..)..#.....###  ###......#.....#.# ##....))..#.......### 'h[6 y#......######...Y...# ###....)# #......###.#............## ###...........## #.......###'h|6 #.#....## ####...# #..## 'h6 ..##'hC +9.9 (5'h1D +40.9 (6'hZM 'hQ @ _You now have 4808 gold pieces (gained 11).'h 'h\ 'h 'h3 'h˲ 'h۸ ,'hѽ 'hl 'h 'hT 'h 'h 'hN 'h 'h 'hT 'h 'h 'h 'h 'h6 'h8 'h q  You see here a +0 short sword of protection.'h 'h  _'h 'h W  Items here: )) [[.'hL 'h  _'hv 'h 'h% 'hH& 'hq* 'h4  Things that are here:  a +0 falchion; a +0 leather armour'h: 'h:  _'h= 'hA 'hG ,'hI 'hM 'hQ 'hDR 'h^U 'hW 'hq[ 'h[ 'h^ 'h b 'hg 'hYj 'h3k 'h4w ### #### $..####..'hpw 24.....#..>.### ..........#.# ............###'hw  ..............## ........#......# 'hw m.._....###....#### 'hw ....... #.Y.....## ....... #........#'hx  .......###......### #.......##...####'h?x  ###.....#)....# #......)).##'hbx u ##....)).####..'hx h..)#######..).)#.##'hx 'h/ 053.9 (13.0)'h +4.9 (14'hڊ 'hh @ _You now have 4824 gold pieces (gained 16).'h 'h 'h 'hi 'hM 'h ,'h 'h 'h0 'h 'hl 'h 'hs 'h 'h 'h 'h 'hE 'hX 'hp 'h 'h 'h 'h4 'hf 'h 'h 'h 'hX 'h 'h 'h 'h- 'h 'h 'h! 'h3" 'h" 'h# 'hP$ 'h$ 'h$ 'h * o 42'h*  ##### #### ###Y..####..# #......#..>.### #............#.# 'h* m##.............### ##....'h* ..........## #........#......#'h+  #.._....###....####  'h + #.......# #.......#  'h<+ m#........# #........ 'h~+ 'h/ _60_'h/ +5.9 (11'h2 8_'h 6 @ _You now have 4842 gold pieces (gained 18).(h(hr(hr(h(h"(hlB(h(h(ho(h(h(hޤ(h(h(h(h8(h2(h(hɮ(hv(hZ(hW(h(hߴ(h(h(hT(h(h(hk(h5(hr(hR(h(h(h(hz(h(hm(h(hD(h6(hZ(h(h(h:(h(h(h(h(h(hU(hR (h1(h(hY(h(h8%(ha)(h)(h0(h)7(h/<(h<(h@(h`E(hJ(h3K(hQO(hT(hZ(hg[(ha(h=g(hl(hl(hIq(hSy(h)~(hr~(h(h;x  Things that are here:  a +0 dagger; a +0 robe(h(h؊ _(h(h(h+,(h@(h@b  You see here a +0 giant club.(h(h _(hn(h(hf(h(hS(hd(h(h,(hS(hs(h (hm(hQ(hV #.#...).....#  ##..)..#.....###  ###......#.....#.#  ##....))..#.......### (h  #......######.......# ###....)####......####.#............#####...........## ###...Y...### 91.9 (26#.#....## (h####...#  #..##  #.##(h = ### (h- (h)(h(hE _Done exploring.(h(hy(h(h1....)...0.0) (hH2(h;(h=E _Done exploring.(h),(h,(h.(hE(hK(hN(h(QE _Done exploring.(hN(h(h-(h4;(hG6(h9E _Done exploring.(hq3(h,s(hʇ(h`(hC(hE _Done exploring.(h(h(hp!(hI;(hB(h`E(hG@ _Done exploring.(h (h (h5 #.#...).....#Jingleheimer the Mimic##..)..#.....###Octopode of Gozag Gold: 4842###......#.....#.#Health: 120/120 ========================(he 0##....))..#.......###Magic: 28/28 ========================#......######.......#(h AC: 13Str: 17###....)####......###(h EV: 16Int: 15#.#............##SH: 0(h Dex: 19###...........##XL: 15 Next: 34% Place: Orcish Mines:1(h ###...Y...###Noise: ---------  Time: 19691.9 (0.0)#.#....##(hQ -) Horns####...#Nothing quivered#..##Yak #.##### _Done exploring. (hl l_Done exploring. _Done exploring. (h l_Done exploring. _Done exploring. (h 7_Done exploring.(hS (h{ (h0 (h P _(h B(h@ (h# (h (h) (h (h@ (h (h) (h (hm (hD" (h" (hK& (hv) (h- (h@- (h0 (h3 (h47 (hr7 (h9 (h< (h@ (hD@ (hgB (hF (hM (h?N (hP (hV p _ You see here a +0 short sword of protection.(h"Z (hZ  _(h] (hf W  Items here: )) [[.(hj (hk  _(hm (hts   Things that are here:  a +0 trident; a +0 chain mail(hw (hx  _(hUz (h~   Things that are here:  a +0 hand axe; a +0 ring mail(hU (h  _(h (h (hn (h (h (h (h( (h (h (h (h (h׳ (hr (h| (h (h` (h (h (h (hN (h (h (h (h$ (h (h (hC (hj (h (h` (hk (hv ,(h (h ,(h (h (hA (h (hB (h p#### #### ###...####..# ##......#..Y.### 714.9 (23.0)#............#.###.............#####..............###........#......#(h #.._....###....######.......# #.......###........# #........###.......###......###(hp (h 8_(hK c _There is a stone staircase leading down here.)ho5)h5)h8)h[:*he___5.9 (1.0) _*h*hY ........### ..........########  .....$...)........  ........#.<....## .......#...$....##.*hXZ..#....[..................[..............................2#........Y....... ###$....... #........ .*hsZE.......#.........*hZl#................. #..##...#...*hZ= ##.#....*hZ *hZ *h[*hBl*h,7.4 (2.5*hF*h} _You climb downwards. _There is a stone staircase leading up here.*hI *h ;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) *h  b - Throw: 6 darts (curare)  c - Throw: 14 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  *h> mg - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  *h[ Uj - Zap: wand of polymorph (4)  k - Evoke: +0 Gell's gravitambourine (2/2) *hz 2Spells ([,] to cycle)  l - Cast: Apportation Abilities ([,] to cycle)  *h zm - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch *h G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on*h0........###Jingleheimer the Mimic..........########Octopode of Gozag Gold: 4842.....$...)........Health: 120/120 ========================........#.<....##Magic: 28/28 ========================.......#...$....##.AC: 13Str: 17..#....[...........EV: 16Int: 15.......[...........SH: 0Dex: 19...................XL: 15 Next: 34% Place: Orcish Mines:2###........Y.......Noise: ---------  Time: 19717.4 (0.0)###......$.......-) Horns#...............Nothing quivered................#Yak .................#.................#..##...#........##.#......... *h`[40m_a +0 trident; a +0 chain mailThings that are here: _a +0 hand axe; a +0 ring mail _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.*h!*h%%F _Clearing quiver.+h[Read which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected+h@ +h_........###Jingleheimer the Mimic..........########Octopode of Gozag Gold: 4842.....$...)........Health: 120/120 ========================........#.<....##Magic: 28/28 ========================+h.......#...$....##.AC: 13Str: 17..#....[...........EV: 16Int: 15.......[...........SH: 0Dex: 19...................XL: 15 Next: 34% Place: Orcish Mines:2###........Y.......+hNoise: ---------  Time: 19717.4 (0.0)###......$.......-) Horns+hL#...............Nothing quivered................#Yak +hs.................#.................#..##...#........+hE##.#.........Things that are here: +hx_a +0 hand axe; a +0 ring mail _There is a stone staircase leading down here. +hm_You climb downwards. _There is a stone staircase leading up here. +h1_Clearing quiver.+hP  Okay, then.+h+h)! D _+h? +hK Inventory: 28/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 94 poisoned darts  d - 6 curare-tipped darts  f - 14 boomerangs  q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower Jewellery (go to first with "=)  h - an amulet of wildshape (worn)  n - a ring of magical power (worn)  u - a ring of positive energy (worn)  x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4}e - an amulet of dissipation  m - an amulet of reflection  s - an amulet of dissipation  t - an amulet of guardian spirit  +h:L w - an amulet of magic regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+h+h+hO%l........###Jingleheimer the Mimic..........########Octopode of Gozag Gold: 4842.....$...)........Health: 120/120 ========================........#.<....##+h%Magic: 28/28 ========================.......#...$....##.AC: 13Str: 17..#....[...........EV: 16Int: 15+h%.......[...........SH: 0Dex: 19+h%...................XL: 15 Next: 34% Place: Orcish Mines:2###........Y.......+h%Noise: ---------  Time: 19717.4 (0.0)###......$.......+h%\-) Horns#...............+h&DNothing quivered................#+h&Yak .................#.................+h)&@#..##...#........##.#......... +h:&_a +0 hand axe; a +0 ring mail _There is a stone staircase leading down here. +hK&m_You climb downwards. _There is a stone staircase leading up here. +h&m_Clearing quiver. _Okay, then.+hG,+h,+h1+h/5,h,hQuiver which action? ([-] to clear) Items ([,] to cycle) ,h  a - Throw: 94 darts (poison)  b - Throw: 6 darts (curare)  c - Throw: 14 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelins,h6f - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  ,h]wi - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Evoke: +0 Gell's gravitambourine (2/2) ,hSpells ([,] to cycle)  l - Cast: Apportation ,hNAbilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchanto - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on,h0,h>=........###Jingleheimer the Mimic..........########Octopode of Gozag Gold: 4842.....$...)........Health: 120/120 ========================........#.<....##Magic: 28/28 ========================.......#...$....##.AC: 13,h7?eStr: 17..#....[...........EV: 16Int: 15.......[...........SH: 0Dex: 19,hV?...................XL: 15 Next: 34% Place: Orcish Mines:2,h?###........Y.......Noise: ---------  Time: 19717.4 (0.0),h?###......$.......-) Horns#...............,h?DNothing quivered................#,h?Yak ,h?4.................,h?-#.................,h?-#..##...#........,h@##.#......... ,h!@D_a +0 hand axe; a +0 ring mail ,hJ@J_There is a stone staircase leading down here. ,hA_You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.,hA,hH,hsMF _Clearing quiver.,h]3,h^,hb,hk,h!q: _,hrw ..########.$...)........60,hw...#.<....## .#...$....##.#....[...............[.........###..<..... ###,h'xp. #....#.,hExJ## .........,he+8.4 (1,h*9.4 (2,hp,h@ _You now have 4860 gold pieces (gained 18).,h-3,h/,h5,hC,hI,,hL%  ,h,M+There is a stone staircase leading up here.,hU,hgV _,hMX,h=\,hf,hf,h i,hl,hnw,,hOy,h{,h,hх,hw,hD  ..≈≈  ...≈§≈ 7#..$.≈≈ ≈# ......### ...#########,h|$...)........#.<....## .......#...Y....##...#....[.............[....,h`......###,h{<.....##.......#......,h!,........#,h?.................You now have 4870 gold pieces (gained 10).  d - 8 curare-tipped darts (gained 2); b - a wand of acid (6),h!,24.4 (5,h*5.4 (6,h,hVm _Items here: ))) [[.,ha3,h&c,hf,hm,ht,,hwf  There is a stone staircase leading up, spattered with blood here.,h&|,h| _,h},hbS  .#≈,h8 ..≈≈ ...≈§≈,h #..$.≈≈  ≈#  ........### ,h* ....######### .....$...Y......... ........#.<....## .......#...[....##. ..#....[...........,h .......[.......................,h$###.<....... ###... ,hDd #..You now have 4878 gold pieces (gained 8).,h+7.4 (2,h*8.4 (3,h,h 1 _You see here a +0 hand axe.,hH ,hlI ,hK ,hT ,h ^ ,hd B,hsj ,hj ,hk ,hn ,ht ,ht ,h;w ,hx ,h2~ ,hw~ ,h ,h| Y....#§§#9$....≈≈§§ ......§§§# ..#..$.§§#,h x ........≈## ....### ....######### .......Y...)......... ....#.<....##,h4 [ .........#...[....##. ....#....[........... #........[........ ,h ............ #.###........<....... ###.......  #,h "....,hh ,32.4 (4,hӕ *3.4 (5,h ,h @ _You now have 4898 gold pieces (gained 20).,hF ,h ,h ,hR ,h ,h\ ,,h ,hv ,h ,h ,h" ,hl ,,h ,h ,hm ,hk R .. ## ##.##.# §#..$..≈§§##§§###$....§≈≈≈#§§§# ....#..Y.≈§# #..§≈## ..§..### ..........#########.............)....#.<....##....#...[,h ##.##....#....[..##........[..,h 7.4 (4  A malevolent force fills the Orcish Mines... and a teleportation trapspontaneously manifests!,hl /  --more---h  #... ..§§ §§..≈  §.o.§ ######o.≈##### #.# §# ≈≈≈...≈≈≈..# $..≈§§# o....§.....+ ...#§§###.......Y.ß. ....§≈≈≈###ß.≈≈≈...O+ ....§§§# §≈§≈≈§§≈...# #..§.≈§# ≈§§≈§§≈≈≈≈≈≈# .....§≈## ## §≈§##### .....§..### #### O   ogre (asleep) ..........#########ooo 3 orc wizards (asleep) .........) ........#.<....##  You are yanked towards some nearby mons-hters!-h  Your surroundings suddenly seem different.  3 orc wizards and an ogre come into view.-h-h3-hU o _An orc wizard is wielding a +4 vampiric dagger.-hE-h_F-hNO-hTF _Unknown command..htFy#... ..§§ §§..≈ §.o.§  ####o.≈##### .# §# ≈≈≈...≈≈≈..# ..≈§§# o....§.....+ #§§###.ß.# §≈≈≈###ß.≈≈≈...O+ §§§# §≈§≈≈§§≈...# ..§.≈§# ≈§§≈§§≈≈≈≈≈≈# .§..### ##### .....#  2.hF6 .h[#.o...≈§§.§§≈≈≈§≈≈≈≈§§§≈§§≈≈≈o   orc sorcerer (asleep)O   ogre (asleep)oo 2 orc wizards (asleep)8.4 (1.ha.hm _The orc wizard moves out of view. _An orc sorcerer comes into view. It is wielding a +0 dagger..h###....o..§§.....≈ §.o.≈ ####o.§#####§# ≈≈§...≈≈≈..# ≈§§# o..........+ #§§###..ß.# §≈≈≈###ß.§≈≈..YO+ §§§# §§≈≈≈# §.≈§# ≈≈≈≈§§§≈§≈≈≈.§≈## ## §≈≈≈##### §..### #####....########.hT)......... #.<....## #...[..hi§§≈§§§§≈§§####.h,9 _.h.h6.h p _The orc wizard moves out of view. _An orc sorcerer comes into view. It is wielding a +0 dagger.  The helpless ogre fails to defend itself.  You gore the ogre!!  The ogre is almost dead.  The frigid air chills the ogre!.h o.§..o§§§≈≈§..§§#$.≈§o   orc wizard (asleep).hF N4898 40.2 (0.8.h 7#.h H _You kill the ogre!.h  ##... .o.§.§.....≈ §.o§§  ####o§≈###### §# ≈≈≈§..§≈≈..#.≈§§# o§§........+#§§###........Yß.#.§≈≈≈###ß.§≈≈...$+.hA Y..§§§# §≈≈≈≈§§§...§.≈§# ≈≈≈≈§§≈§§≈≈≈#.§≈## ## §§§§#####§..### ..#########..)...........#.<.h #..§..§...≈§§#§≈§§.hX ,1.2 (1.0.h A#.h .h:& ..§≈###..§≈..o...≈...≈ §.o§≈ ## ####o§§##### #.# §# ≈≈≈§..§≈≈..# $..≈§§# o§...+#§§###...§.....ß.#.§≈≈≈###ß§≈≈≈...$+..§§§# §§≈≈≈§§§... #..§.≈§# ≈≈≈≈§§§§§≈≈≈#.§≈#####≈§§§§#####§..#### ..#########..)..........ha....##...o...o§§≈§..§≈§o...#.≈§§§§.h~≈§≈≈§≈≈≈§≈§§§≈≈#≈§§≈≈o   orc sorcerer (asleep)# #####ooo 3 orc wizards (asleep).h%2.h:#.h^/h'^ ....≈# ###...≈# ..o...≈# §....≈# §.o§§#  #######o§≈######.# §# .≈≈§..§≈§≈..# .$..≈§§# oo.§.+.#§§###.ß.# $....§≈≈≈###ß.≈§§§§.$+.§§§##≈§≈≈§≈≈≈§..# .#..§.≈§#≈≈≈≈≈§§§≈≈≈≈≈#.§≈#####≈§§≈≈#####.§..#### #####o 4 orc wizards (asleep) .# .)./hk@.≈#####..§≈##..o..§§..≈.o.≈.≈§..§≈.#≈≈..§≈§≈≈≈≈≈.§§§≈≈§≈≈≈≈§###≈§≈≈####/hA%3/hJ/h=Nz _An orc wizard comes into view. It is wielding a +0 dagger./h_.  ....§# ####..§≈##..o..§§#......≈# /h$≈.o.≈# . ## .#####o.≈#######.# §# ..≈≈≈§.Y§≈≈..#$..≈§§#.oo...+ .....#§§###.........ß.#/hm$....§≈≈≈###ß.≈≈≈...$+.....§§§##§≈§≈≈≈≈≈...#..§.≈§#≈§§§≈≈§≈≈≈≈§≈#/h.§≈#####≈§≈≈≈#####§..##########..#########/h≈#≈.§§..Y≈#§≈/h\%4/h/h/h%3You headbutt the orc wizard!  The orc wizard is severely wounded.The frigid air chills the orc wizard!orc wizard shouts! /h_3q The frigid air chills the orc wizard.  The orc sorcerer shouts! You hear a shout! The orc wizard shouts! x2/h?6/h6/hf86  You hear a shout!/h{=/hxL .O......≈o...#oo.oo≈≈≈≈≈≈≈§.§§≈≈≈≈≈§≈§≈§§§#o§#####O   ogre#oooo 4 orc wizardsThe orc wizard closely misses you./hnMK====5.0 (0.8/hVA#/hd _An ogre comes into view. It is wielding a +0 giant spiked club.0hYA  You headbutt the orc wizard!0hp&§§#§§§§$§≈# 30h+Z=---80h50h9N _You kill the orc wizard!0h5  .oß.. ....§§# ..O§§# ####...§####......≈##.....o..≈# #..≈§≈...§# . ## .#####Yo≈##### #.##.# §##..≈≈≈...≈≈≈..#$..≈§§#..oo...+.....#§§###.........ß.#$....§≈≈≈###ß.≈≈≈...$+.....§§§##≈≈≈≈≈§≈§.§§##..§.≈§#≈≈≈≈≈≈§≈§≈§§§#.§≈#####≈≈≈≈§#####o 4 orc wizards (1 wandering)§..#0h 0h 0h  .o#§.o§An orc wizard comes into view. It is wielding a +0 dagger.0h_ *#*****The orc wizard gestures at you while chanting.The puff of flame misses you.0hS] m  The puff of flame misses the orc wizard.0hn  .O.§#Yo≈..The orc wizard hits you but does no damage.0ht ?*#0hK #(1 invisible)The orc wizard gestures wildly while chanting.0h  o#§..§≈≈.o§≈#Yo§#§≈..≈≈≈≈####  The orc wizard flickers and vanishes for a moment.0h H---6.8 (1.00h 0hp _You hear a shout! x2  Things that are here: _7 gold pieces; a +0 dagger; a +0 robe1hI) # §You headbutt the orc sorcerer!  The orc sorcerer is heavily wounded.The frigid air chills the orc sorcerer.1hU #The orc sorcerer casts a spell at you.1h<y #You resist with almost no effort.1h\ #*The orc wizard gestures at you while chanting.1hT1hP  The magic dart hits you but does no damage.1h1h.ß..≈#o..§§#≈#..≈O.##..≈§§.#...o#§§≈...§≈§≈...≈≈§≈≈≈§≈§1hy 5==7.6 (0.81h'9#1h,A _The orc wizard hits you but does no damage.1hH 1h I 1hBIYou gore the orc sorcerer!!1hQ1ha 1hcb 1hb$1hb#1h~co1hc§1hc §1h$dSO   ogre1hodVoooo 4 orc wizards (1 invisible)1hd   1hd$You kill the orc sorcerer!1he1hrm 1hm 1hn$#1h5nFThe orc wizard points at you and mumbles some strange words.1han1h1h1h<  1h  1h .1h o1h .1h? O1hh #1h .The magic dart hits you.1h1h%#1h*1h1h 2The orc wizard gestures wildly while chanting.1h|E#≈.§§§..§≈#.§o##...§§≈≈1h^18-58.41h(7#1hƏH _The orc wizard flickers and vanishes for a moment.2hɣ>  You gore the orc wizard!!2ha §$..§§ 32h8You kill the orc wizard!2h% #*The orc wizard gestures at you while chanting.2h>B2hHO#.....≈2hHo...O.≈#Y§.o§2hEIt..§§≈§§§#§2hhNI-69.22hU7#2hjXS _The puff of flame misses you.2h 8  You gore the ogre!!2h} 2h W  You kill the ogre!2h .o§§.$#Yo§#§§≈o§.§§≈..#§§....§§....+§.≈≈§§ooo 3 orc wizards (2 invisible, 1 unawar…)≈≈≈§#§§§§≈####2hg e9====50.02hW 2hW P _The orc wizard is distracted by your dazzling golden aura.2h?.....§§..ß. . ####.2h%##...o..≈ #........§ . #..≈≈§.Y.≈# 2h.. ## ∩.#####$o§#### 2h׎#.##.# §##..§§≈o§.§§≈..#$..≈§§#.§§....§§....+2h....#§§###.§.......ß.#$....§≈≈≈###ß.≈≈§...$+2h7....§§§##≈≈≈§≈≈§§§..##..§.≈§#≈≈≈§§§§§≈≈≈§≈≈#####§2he+§§§≈#####2hn  Found Otequts's Jewellery Boutique. The frigid air chills the orc wizard!2hA...§o2hz#o.§#ooo2§2hѤ>≈≈≈≈2hK----1.0 (1.02h8#2hdz _The orc wizard is distracted by your dazzling golden aura. _Items here: $ )) [.3hd _The orc wizard is distracted by your dazzling golden aura. _Items here: $ )) [.  You hit the orc wizard. The orc wizard snaps out of its daze.  The orc wizard shouts!  The orc wizard is almost dead.  The frigid air chills the orc wizard!3h4p§.≈o§..≈...ß§§≈§...$+o 2 orc wizards (1 invisible)§≈§≈§≈§§§#≈§≈§3hGuI====8 (0.83hL~3hN _You kill the orc wizard!3h7 .§§§$..≈≈≈..........+..###ß§§≈≈≈§.≈§≈≈§≈§§§You closely miss the orc wizard.The orc wizard is almost dead.The orc wizard hits you with a +0 dagger.3h@d8=---2.63hD:#3hA _The orc wizard hits you but does no damage.3hM §#§You miss the orc wizard.The orc wizard is almost dead.The orc wizard hits you but does no damage.3h #The orc wizard gestures at you while chanting.The puff of flame hits you but does no damage.3h\.≈#.≈##§§#§#≈≈≈§§§≈3hQ=--3.43hU3h"! _You resist.3h: #You closely miss the orc wizard.The orc wizard is almost dead.The orc wizard barely misses you.3h? #The orc wizard points at you and mumbles some strange words.3h N≈#§≈#.≈≈≈≈≈§≈...§§≈§≈3h /74.23h 3h = _The puff of flame hits you. You resist.3hY >  You gore the orc wizard!!3hca ]  You kill the orc wizard!3hp §.o≈#§.§#$$3hLp o   orc sorcerer§o   orc wizard (invisible)3hkp J§The orc wizard hits you but does no damage.3hu 78-5.03hz B#3h   3h An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 _robe of willpower.4hV^ §≈§§..≈#§≈..+§ ≈§You headbutt the orc wizard!=8 _The orc wizard is almost dead.4h(4§§#.≈#§#.≈§§§≈≈.§§4   chaos spawn (summoned)≈§≈o   orc wizard (invisible)You headbutt the orc wizard! _The orc wizard is almost dead.  You barely miss the orc wizard.  The orc wizard is almost dead.The orc wizard hits you but does no damage.  The orc sorcerer casts a spell.4898-6.644h#' _You hear a shout!4h  You gore the orc wizard!! 4$4§  You kill the orc wizard!4*#44h  4.o..§≈#  ..ß.§§#  ....§§#  ....≈#  ####..§§#  ###......≈#  #...§§.$.≈# . #..≈≈§.*.≈#  ## ∩.#####$§≈#####  $..≈§≈..# $.........+ ........ß.# $##ß.≈§§...$+ ≈≈≈≈§§§...#  4§≈≈≈§§§§≈§≈≈#  The orc sorcerer casts a spell at you.4hF4§§#.≈Y$..+§§§§4§≈§§ 4898 9  1  -You suddenly lose the ability to move!  --more--4h* 7.4Para Yak _4hT444h14hK4h,.....§4oß§§§#§§§#§§§§##.§§§.#..≈§∩.##≈≈4≈§§§§4h2-8.4 (14hT444hc4hm4h..ß§§4o§§.§§#§§...§§§..§§§§≈§§§.4§≈§§§≈§≈-9.4 (24huT444h 4h54h w .....§≈#  ..ß§§§#  ...§§§#  4o.§§#  4hl####.§.§#  ###..§.§.§#  #......§.≈#  #..≈§≈.Y.≈# 4hY ## ∩.#####$$≈#####  $..≈§≈..# $.§.......+ .......§ß.#$##ß§§≈≈...$+ §§§§≈§§§§§# 4§§§≈§§§≈≈≈≈≈#4h20=16 60.4 (3Yak 4hld4#44hCR _You can act again.5hCU4#45hC5hD5hJT445hpO 5hO@_Unknown command.5h|+.....§≈#5h! ..ß§§§... 4o.§§#####.§.###..§5hK......§.≈ .5hB≈§≈.$5h . ## ∩.#####Y$≈##### 5h##.##.# §##..§§§$..≈§≈..# 5h6...$..≈§§#.§§§.§.......+5hW#...#§§###........§ß.#$....§≈≈≈###ß§§≈≈...$+5hl.....§§§##≈§§§§≈§§§§§##..§.≈§#≈§§§≈§§§≈≈≈≈§#5h4.....§≈#####§§≈≈≈####5h6..##########5h5h5h'.......4o§≈...§≈$§§##..≈§≈5hV#...##.≈§≈§≈≈§...≈≈§§§4###5h31.4 (1.0 _5hJ445h  Things that are here: _7 gold pieces; a +0 dagger; a +0 robe5h9 ] ..ß§.§# .....§# ....§#####4o§≈####.....§≈# #......$§≈# .. #..≈§≈.$.§#5hj: .. ## #∩.#####$$≈##### ##.##.# §##..≈§≈Y..≈§≈..# ....$..≈§§#...§.§.......+....#§§###...ß.#$....§≈≈≈###ß§§≈≈...$+......§§§##≈≈§≈§≈≈§...##..§.≈§#≈≈≈§§§§§≈≈≈§§# #........§≈#####§§≈≈≈#####.§..##########......##5h< 5hH .44   chaos spawn (summoned)5hN o *****45hN The orc sorcerer gestures at you while chanting.The bolt of negative energy hits the chaos spawn.5h ..≈#..4.§§.§$$≈≈Y...§≈§≈§≈≈≈§≈#≈5h P4###5h /===25hi T445h  5hr _The chaos spawn completely resists. The bolt of negative energy misses you. _Items here: $ )) [[.5hI i445hї @445h T _Why would you want to do that?6hO .....≈# ....§#####.o§≈####....4.§# #......§.§#  ..##..≈§≈.$.§#  ... ## #∩.#####$$≈#####  ##.##.# §##..≈≈≈$..≈§≈..# 6hkP ....$..≈§§#....Y........+  .......#§§###ß.#  ...$....§≈≈≈###ß§§≈§...$+  ........§§§##≈≈§≈§≈§≈...#  ....#..§.≈§#≈≈≈§≈≈§≈≈≈≈§§#  #........§≈#####≈§≈≈≈#####  6hP.§..########  ......#########  6hP;).........6hxd§≈§≈§§§###§$..§§.§..≈§§≈≈§§≈§§≈≈§≈§###§≈≈§#---3 _6hi6hl6h+o6ho6hp6h{=6hA6hb,6hE6h.o§≈4§§###§.≈≈....---§..§§§6h5≈§≈..≈≈§§§§≈≈≈###≈≈§§§##o   orc sorcerer###4   chaos spawn (summoned)6hKj    ....§# 6hv ≈#  .≈#  ≈#  .. ##6hˠc≈#  ... ## #∩.#####4§§#####  6h §##..≈≈§$§.≈≈≈..#  ....$..≈§§#....Y........+ 5.4 (2  6h,###....§..§.ß.#  ...$6h4:###ß.≈§§§§.$+  ≈≈§≈6ha>  ≈≈§§§§≈≈≈§§# 6hw ###≈≈§§§#####  ######  4 6hK   ) 6hӡI_You start waiting.6h: w   ....§#  ≈#  .≈#  ≈#  .. ##6hM; ≈#  ... ## #∩.#####4§§#####   §##..≈≈§$§.≈≈≈..#  ....$..≈§§#....Y........+ 6hs; z ###....§..§.ß.# 6h; ...$###ß.≈§§§§.$+  6h; .≈≈§≈6h; ,  6h; \≈≈§§§§≈  6h&< ###≈≈§§§#####  ######6hP< T4    6h< 4)6h= 6hH T446hL d _There are monsters nearby!7ho..ß§.§# .....≈#  ....§#  ####...≈# ###......≈#  #......$§≈# .. ##..≈§≈.o§≈# ... ## #∩.#####4§§##### 7hM##.##.# §##..≈≈§Y§.≈≈≈..# ....$..≈§§#.............+ .......#§§###....§..§.ß.# ...$....§≈≈≈###ß.≈§§§§.$+ ........§§§##≈§≈≈§≈§§§..# ....#..§.≈§#≈§≈≈§§§§≈≈≈§§# #§≈#####≈≈§§§#####4 .§..########## .#########7h7h7h%#7h-.$.7h<o$≈7h-≈Y.§7h3?§..§.§7hH;§§§.§.≈7h[,≈7hm(#7hi*6.4 (17hn7hVY _The chaos spawn degenerates into a cloud of primal chaos! 7h_Items here: $ )) [[.7h # _The chaos spawn degenerates into a cloud of primal chaos! _Items here: $ )) [[.  You gore the orc sorcerer!!  The orc sorcerer is severely wounded.  The frigid air chills the orc sorcerer but does no damage.  The orc sorcerer is engulfed in seething chaos.7h #***The orc sorcerer casts a spell at you.7h&#Y.......§≈§..§≈≈§§≈≈≈≈#7h (6===7.2 (0.87h37h5] _The bolt of negative energy misses you.7h& ##§.......§≈≈§≈≈≈§..≈≈≈≈≈§≈§≈≈####The orc sorcerer casts a spell at you. _The bolt of negative energy misses you.You closely miss the orc sorcerer.7h& 0--8.07hS. L##7h3 R _The orc sorcerer misses you.7h; ≈##o$§§§≈..§§7hm;  You hit the orc sorcerer but do no damage.The orc sorcerer is severely wounded.7hz< @--87h E-6.6 (178h8E 8hU z _An orc wizard comes into view. It is wielding a +0 dagger.9h9hO;.....§≈# 9h<..ß.§§# 9hE.....≈# 9h P ..o.≈# 9h^ ####...≈# 9hH###......≈# 9h~ 9h:T#...§§§$.§# 9h w ##..≈§≈§$.≈# 9hp .. ## #∩.#####Y$≈##### 9h #.##.# §##..≈§≈$..≈≈≈..# 9h f$..≈§§#....§9h6!*.+ 9h!`...#§§###.........ß.# 9h"$....§≈≈≈###ß.§≈≈...$+9hN"~...§§§##≈§§≈≈≈≈§...# 9h"...#..§.≈§#≈≈§≈§§≈§§§≈≈≈9h"+#9h\$§≈#####≈§≈≈≈#####§..#9hM09h:9h;§9h;.9h<?##.o9h=<§9h<§9h<.9hD=+§.§9hu= §9h=§≈9h='§§§§≈9h->(####§9hO>9h?9h?79h? .0)9hF9hM 9hM9hM_Items here: $ )) [[.9h[H§§...§≈..ß.§§§§ ... ####.o##..§...≈9h #...§§§$.§ . ##..≈§§§Y.≈# .. ## #∩.#####$$≈##### #.##.# §##..≈§≈$..≈≈≈..#$..≈§§#.............+9h....#§§###.§.§.....ß.#$....§≈≈≈###ß.§≈≈§..$+9h"....§§§##≈§§≈≈≈§≈...##..§.≈§#≈§§§§≈≈§§§≈≈≈≈#####§9hK-§≈≈≈#####9h59§9hK2*9h (invisible)The orc wizard casts a spell.9h>gm§§§§§ß...§§§####.o#....§.§..§§§§§===89hl9h8w _The orc wizard flickers and vanishes for a moment. _Items here: $ )) [.9h}t §.. §§§..§§.§§ß..§§.§§§ ... ####.o##......≈ #...§.§Y.§ . ##..≈§§§$.≈# 9h.. ## #∩.#####$$≈#### #.##.# §##..≈§≈$..≈≈≈..#$..≈§§#.....§.......+....#§§###..§......ß.#$....§≈≈≈###ß.§≈≈...$+9h]....§§§##≈§§≈≈§§§...##..§.≈§#≈§§§§§§§§§§≈≈9hk9hZ]§≈§§..§≈#.§...≈..ß..≈....o§§...§§≈§.9hY###...9h`6---9 _9h9h!  Things that are here: _8 gold pieces; a +0 dagger; a +0 robe9hįj ≈≈≈≈........§.§...o.§≈ ≈You headbutt the orc wizard!  The orc wizard is severely wounded.9h;9h$189hb-==-90.4 (0.89h19hܼ? _The orc wizard hits you with a +0 dagger.9h >  You gore the orc wizard!!9h §.§§###....$.≈#..§...Y§#.§≈.§§≈§§§≈§§§§9hm P4898 -1.29hh 9h N _You kill the orc wizard!9h\9h;]7-9hc9h>hH _No target in view!:h:h2:hg:h0" 906You now have 4906 gold pieces (gained 8).  Things that are here::h}0_≈#≈§§.≈§..§§§....Y.0§...≈≈≈§≈:h9`9--2.2 (1:h::h ?L _a +0 dagger; a +0 robe:h[3:hp:h:hB:hޮP M≈≈####...≈#12≈≈≈≈§....≈...........ß§.§... §. ####...§###- #.§..§§) ##..≈§≈.$.≈# .. ## #∩.#####$$§#####Yak :h\F#..≈§≈§..≈≈≈..#...#§..$+≈≈≈§≈§..#You now have 4912 gold pieces (gained 6).  Things that are here::hN§≈≈§§....§§§..§§§...≈3.....≈#$§§§§:h*4.2 (2:h5:hL _a +0 dagger; a +0 robe:h4:hT5:hZ7:h<:hWI:hfJL20=:hR _HP restored.  Things that are here:  a +0 dagger; a +0 robe:h\:hG] _:h_:hgl§≈≈§§....§#...§§....§33..§...ß..≈ §.. ≈..#######....).§:hl#......).≈ .##..≈≈≈ .. ## #∩.#####$$§######≈.Nothing quivered§:hl..+Yak ...#:hm##ß.≈≈≈...$+≈≈§§§...# :hxm-...#..§.≈§#≈≈§§§≈§≈≈§§§§# ........§≈#####§§≈≈≈#####You now have 4933 gold pieces (gained 21).  Things that are here::hB..6§§§§≈§§§≈§§§§≈≈§≈§≈:h*7.2 (3:h<:h _a +0 giant spiked club; a +0 dagger; a +0 robe:hٽI:h:h:h:hn:h .....§...ß..≈46:h< §.... ≈#######....)§§..≈ .##..≈≈≈.):h5l. ## #∩.#####Y$§##### #.##.# §##..≈≈≈$..≈≈≈..# ...$..≈§§#.............+###.Yak #:he≈.§####§§≈≈≈### ........§..##########You now have 4946 gold pieces (gained 13).:hl≈8.2 (1§§....≈≈≈##§≈:hF=9.2 (2:h:hv _Items here: )) [[.:h:hP:h:h8 :hB :h :h :h W .§# ..§...ß..≈# 50§......≈# ≈....≈# :h (####...≈# ###....).§# #......).≈#  ##..≈≈≈.).≈#  ## #∩.#####)Y≈##### .##.# §##..≈≈≈$..≈≈≈..# $..≈§§#......+ #§§###.....§.§.ß.# $....§≈≈≈###ß§§§≈.$+§§§##≈≈§§§§§≈...##..§.≈§#≈§§≈≈≈§≈§≈≈≈≈#§≈#####§≈≈§≈##### :hW W You now have 4950 gold pieces (gained 4).  Things that are here::h1 z≈..§≈§800.2 (1§§§§....§§§.§§§§≈§§§§§≈§§§≈####§≈≈§≈##:hD2 *1.2 (2:h: :hl= L _a +0 dagger; a +0 robe:h :h :hx :h :hw :h B:h :h :h :hO' F  ..§...ß..≈#:h'  §......≈#8 ≈....≈#####...≈####....).≈# #......).≈# ..:h' l ##..§≈§.).≈# :h' ... ## #∩.#####§)≈##### ##.##.# §##..≈≈§Y..§§§..# .:h,( ...$..≈§§#...§.§..§§§..+:hO( .....#§§###.........ß.#$....§≈≈≈###ß.≈§≈...$+ .:h( D.......§§§##≈§§§≈≈≈≈...##..§.≈§#≈§§§§§≈≈≈≈≈§≈# #........§≈#####§≈≈≈≈#####..§..##########.......:h( Q###You now have 4958 gold pieces (gained 8).:h: )3.§§§≈§≈§§§§≈≈≈≈≈##§≈≈≈≈#######:h; *4.2 (3:hE :hG l _Items here: )) [[.:h̘ :h :h۝ :ḩ :hA :h :h :h{ :hN :h +4958:h\ :h :h! :h :h :h :h :h :h1 :h :h~ :h :h :h :h :hu :h :hL :hi Welcome to Otequts's Jewellery Boutique! What would you like to do?  a -  450 gold an amulet of guardian spirit:h b -  450 gold an amulet of wildshape  c -  450 gold an amulet of wildshape  d -  540 gold a +6 ring of intelligence (unknown)  e -  300 gold a ring of positive energy  f -  540 gold a +4 ring of protection (unknown)  g -  450 gold a ring of wizardry (unknown)  h -  655 gold the scarab talisman of Ciraus {+Inv SInv} :h TYou have 4958 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list;h ;h;h&.........§#Jingleheimer the Mimic..§...ß..≈#Octopode of Gozag Gold: 4958§......≈#Health: 120/120 ========================≈....≈#Magic: 28/28 ========================####...≈#;ht0AC: 13Str: 17###....).≈#EV: 16Int: 15#......).≈#SH: 0Dex: 19..##..≈≈≈.).≈#XL: 15 Next: 37% Place: Orcish Mines:2... ## #Y.#####))≈#####Noise: ---------  Time: 19810.2 (6.0)##.##.# §##..≈≈≈).§§§≈..#-) Horns....$..≈§§#........§§...+Nothing quivered;hk.......#§§###.....§...ß.#Yak ;h...$....§≈≈≈###ß§≈§≈...$+........§§§##≈≈§§≈§≈≈...#;hf....#..§.≈§#≈§§≈§§§≈≈≈≈§≈##........§≈#####≈≈≈§≈#####;h(.........§..##########;hOaYou now have 4950 gold pieces (gained 4).  Things that are here: ;hvm_a +0 dagger; a +0 robeYou now have 4958 gold pieces (gained 8). ;h_Items here: )) [[.  There is an entrance to Otequts's Jewellery Boutique here.;h;h;h!. _h..§...ß§.. ≈.... ####..§##  #......) ##..≈≈≈.).≈#  #∩.#####))≈##### O.o  §##..§≈≈)..§≈§§Y# ...ß ≈§§#..§.+ .... #§§###.........ßo#...._#≈≈≈###ß.≈≈≈...)'.oß# .§§§##≈§≈≈§§≈≈...##...§§ §.≈§#§≈≈≈§§§≈≈≈≈≈≈# ≈≈≈≈#####§§≈§§##### ###§..##########.#########>h,>h>ha.#))≈#§≈≈§.§.§.o.§o§≈§o   orc sorcerero   orc>hh18----8>h*>hFY _The orc attacks as it pursues you! The orc hits you with a +0 club.>hξ  You barely miss the orc. The orc sorcerer resists.  The frigid air chills the orc sorcerer. The frigid air chills the orc!>hv >h $'O....#o#...._#'..ß###...#≈§§#O   ogre mage§####o   orc sorcerer#>h .....§ßo#≈§≈You kill the orc!>h M4978 9.0 (0.8>h" >hZ 2 _An ogre mage opens the door.>hX  §.... ≈####..§###....).##......o.#>h|Y ##..≈≈≈.).....∩.#####))≈##### .....§##..§≈≈)..≈≈§..#.o...ß ≈§§#............Y'O....# #§§###§ßo#...._ .§≈≈≈###ß.≈≈≈...)'..ß##>hY )§§##≈§≈§≈§§≈...##...§§ §.≈§#§≈≈≈≈§≈§≈≈≈≈≈##≈§§# >hY Z..§≈#####§§§§§##### ###o   Nergalle..########## >hhZ ).........o   orc wizard (wandering)>hj #The frigid air chills the ogre mage. The orc sorcerer resists.  The frigid air chills the orc sorcerer.>hs 9#>h >h  O.oo(unaware, dazed)>hO Nergalle gestures at something while chanting.The orc sorcerer is distracted by your dazzling golden aura.>h\C*#>hc (invisible)The orc wizard casts a spell.?h=o§≈§§.≈≈≈≈≈≈≈≈#wandering, dazed)?hd>d9-==30.0 (1.0?hI8#?hiV _The orc wizard flickers and vanishes for a moment.  Things that are here: _6 gold pieces; a +0 club; a +0 leather armour?h-sThings that are here: _6 gold pieces; a +0 club; a +0 leather armour  You gore the ogre mage!!  The ogre mage is heavily wounded.e frigid air chills the ogre mage. The orc sorcerer resists.  The frigid air chills the orc sorcerer. The orc sorcerer snaps out of its daze.?hM#oo≈ o  o 2 orc wizards (1 fast, 1 invisible)?h@The orc sorcerer shouts! You hear a shout!?hI====8 (0.8?h:#?hz _An orc wizard comes into view. It is wielding a +0 dagger.?hwheadbutt the ogre mage!  The ogre mage is almost dead.rc wizard. The frigid air chills the ogre mage!orc sorcerer resists. The frigid air chills the orc sorcerer.  Nergalle calls out: "Dorog, Gorbash, Orkidu - to me!"  The long-dead rise up around you. The ogre mage misses you.?h$ .o≈≈..#o.ZZZßo#§§§§§§≈## ZZZ 3 spectral things (summoned)o   orc sorcerer(…)The orc sorcerer hits you but does no damage.  The orc wizard is distracted by your dazzling golden aura.?h\==--1.6?h7#?h!' _You hear a shout!@h;  You hit the ogre mage.@h  You kill the ogre mage!The frigid air chills the orc wizard! The orc wizard snaps out of its daze.@h@h@h( ...oo#ZZZ 3 spectral orc warriors (summoned)o   orc sorcerero   orc wizard (fast)The orc sorcerer resists. The frigid air chills the orc sorcerer.@hH! *#*#The orc sorcerer gestures at you while chanting.The bolt of negative energy hits you but does no damage.@hm.Y#≈@hļ20=9=-2.4@h?Z##@he+ _You partially resist.@h{ A  You headbutt the orc wizard!@h@#$#Nergalle. The orc sorcerer resists.  The spectral orc warrior hits you with a +0 trident.  The spectral orc warrior barely misses you.  The spectral orc warrior hits you from afar with a +0 trident.partially resist. You feel drained.@h@#*@hv ##(fast)Nergalle points at the orc sorcerer and mumbles some strange words.AhAAhX! o#o#o   orc wizard (invisible)The orc sorcerer seems to speed up.Ah b *#*#The orc sorcerer gestures at you while chanting.Ah.Y#≈§.§≈§≈≈###AhP: 106/119 (120)---40====3.2DrainAh 8#Ah\< _The bolt of fire hits you. You resist.Ahw§......≈# ≈....≈# #≈..#####..§≈# ≈≈..####....).≈# ....## #......).≈# .....#  ##..≈≈≈.).≈# ......#  #∩.#####))≈#####.o. §##..§≈≈)..≈≈≈..#.....ß. §§#.ZZ$Yo....# §§###.AhKZßo#...._# §≈≈≈###ß.≈≈≈...)'..ß### §§§##≈§≈≈≈≈§§...##.§.≈§ .≈§#§≈≈≈≈§≈§§≈≈≈≈##§§≈#§≈#####≈≈§≈≈##### #### Ah̺§..########## # ). Ah+  The frigid air chills Nergalle. The orc sorcerer resists.  The frigid air chills the orc sorcerer.  The orc sorcerer is distracted by your dazzling golden aura.AhAh  The spectral orc warrior is distracted by your dazzling golden aura.  The spectral orc warrior attacks as it pursues you!AhN.§Z.#o.Z.ßo#§§§Z≈.≈≈§§≈≈§≈§##Z, 1…)o  wandering, fast, dazed)AhL=---4.2 (1.0Call MerchantAh{B#Ah _The spectral orc warrior misses you. Nergalle hits you but does no damage.  There is an open door, spattered with blood here. _Items here: $ )) [[.AhARfrigid air chills the orc wizard! The orc sorcerer resists.frigid air chills the orc sorcerer. The orc sorcerer snaps out of its daze.orc sorcerer shouts!  The orc sorcerer spectral orc warrior hits you but does no damage. x2  The orc wizard hits you but does no damage.Ah]f o## fast, unawareo 2 orc wizards (1 invisible)Nergalle barely misses you.An orc wizard comes into view. It is wielding a +0 dagger.Ahg{7---====5.0 (0.8Ahu:#Ah/R _The orc sorcerer is distracted by your dazzling golden aura.Ahi z#o#≈ #o) _is distracted by your dazzling golden aura.  You headbutt Nergalle!  Nergalle is severely wounded.  The frigid air chills Nergalle! The frigid air chills the orc wizard.  The orc sorcerer resists. The frigid air chills the orc sorcerer.  snaps out of its daze. The orc sorcerer closely misses you.Ahj Z==--8Ahx 7#Ah:{ e _The spectral orc warrior closely misses you. x2Bh!u  You headbutt Nergalle!  You kill Nergalle!BhBhA,Bh;  The spectral orc warrior disappears in a puff of smoke! x3  The frigid air chills the orc wizard!  You kill the orc wizard! .≈#§.#$§$Y$#§≈o   orc sorcerer (fast)  The orc sorcerer resists. The frigid air chills the orc sorcerer. ealth: 104/120 -1--6.6 _The orc sorcerer hits you with a +0 dagger.# _Your life force feels restored.BhG  You closely miss the orc sorcerer.The orc sorcerer is almost dead.The orc sorcerer resists. The frigid air chills the orc sorcerer.Bh[v#≈§§§§§§§o#.4§§.§ßo#≈≈§§§.≈≈§≈BhW\§≈§§≈≈##≈≈4   orange demon (reaching, summoned)o   orc sorcerer (fast)o   orc wizardBh+]]5==7.4Bh-m##BhmBhu_ _The orc sorcerer casts a spell.Bh:.o§#≈.§.ßo#§§≈..§§§≈.§≈§≈#o(unaware, dazed)Bh;The orc sorcerer casts a spell.  You closely miss the orc sorcerer.The orc sorcerer is almost dead.  The frigid air chills the orange demon!frigid air chills the orc sorcerer but does no damage.  The orc sorcerer misses you.BhE=0--8.2BhKZ##BhOP _The orc wizard is distracted by your dazzling golden aura.Bh;M_The orc wizard is distracted by your dazzling golden aura.barThe orc sorcerer resists..  sorcerer is distracted by your dazzling golden aura.BhC- §o§§....4....ßo§≈§≈§§4  , una…)o, unaware, dazed)Bh).o 2 orc wizards (1 unaware, 1 dazed)The orange demon is distracted by your dazzling golden aura.Bh.B--9.0Bh6BhC _An orc wizard comes into view. It is wielding a +2 dagger of venom.Bh  You gore the orc sorcerer!!  You kill the orc sorcerer!Bh §......§§...ß$≈≈≈≈≈..§≈≈§§≈§#oo 2 orc wizards (1 wandering, 1 dazed)Bh; e6=38Bhr :#BhB e _The orange demon disappears in a puff of smoke!BhM H..§...ß..≈# §......≈# .. .+  ≈....≈# .##≈§.#  ####..§≈# ..§§§.#  ###....).≈# .§§§.## BhM ......).≈# .o....## ##..≈≈≈.).≈# #o.....## #∩.#####))§#####.......# ##..§≈≈)..≈≈≈..#Y....ß§≈#............§$$....#§≈###.....§...ß$#...._# BhM s≈≈≈###ß.≈≈§...)'..ß### §§##≈§≈≈§≈≈≈...##...≈§ ≈§#§≈≈≈≈§≈≈§§≈≈≈##≈≈≈# §≈#####≈≈§≈§##### #### §..########Bh0N _###########Bh:T BhW Bh`[ Bhj  b. O#§.§§§...o..o#.§.§§.ß$#§≈§§§§b   obsidian bat (wandering)≈O   ogre (wandering)##Bh k oo 2 orc wizards (1 wandering)The orc wizard is no longer dazed.Bhk M-40.8 (1.0Call MerchantBhy B#BhT  _The orange demon disappears in a puff of smoke!  The orc wizard is no longer dazed. _An obsidian bat comes into view.An ogre comes into view. It is wielding a +0 giant club.  Things that are here: _4 gold pieces; a +0 dagger of venom; a +0 robeBh0 S.......§..§...ß..≈#ß.. §§......≈#.b. O.+ ≈....≈#...## ####..§≈# ..§§§..# ##....§.## Bh0 d #......)o.....## #..≈≈≈.).≈# #.o....#∩.#####))§#####Y......# ##..§≈≈)..≈≈≈..#$....ß.≈............§$$....#§§ §###......§§.ß$#...._ ≈≈≈###ß.≈§≈...)'..ß### §§##≈§≈≈§§§§§..##...≈§ Bh1 ≈§#§≈≈≈≈§≈≈§§≈≈≈##≈≈≈#≈#####≈≈§≈§##### #### §..#Bh5 Bht6 Bh; Bhl? Bh@ BhL b. O.. §§.≈o.#§.≈#.≈§≈BhM -=1Bh V [##BhnZ X _The orc wizard closely misses you.Bhm  The ogre shouts! The orc wizard shouts!  You gore the orc wizard!!BhB]  You kill the orc wizard!BhBhBh 6  You hear a shout!Bh)#ß.. §#... ≈....##≈.b.§§§...o$##.#O   ogre (wandering, dazed)§o   orc wizard≈BhFi7====2.6 (0.8BhmR##BhJ _The ogre is distracted by your dazzling golden aura.Ch\M§≈≈§§.......§#.. ...§...ß..≈#ß.. §O§..... ≈..+ ≈....≈#...##≈ ####..§≈# .b.§§..# ##§§....##  #......).≈# §o.....## #..≈≈≈.).≈# #Y$....## #Ch\∩.#####))§#####.......# ##..§≈≈)..≈≈≈..#$....ß §#............§$$....#.≈Yak ≈.b   obsidian bat..≈≈≈##### ####Chz_Chiv ≈≈..≈≈bb(unaware, dazed)The obsidian bat is distracted by your dazzling golden aura.Chwa=---3.6 (1.0ChāB#ChA _The orc wizard hits you but does no damage.Chi>  You gore the orc wizard!!Ch0]  You kill the orc wizard!ChCh §§##O   ogre (wandering, dazed)ChV==-4.4 (0.8ChB#Ch : _The obsidian bat is no longer dazed.Ch7≈≈####...≈# §≈≈§§....§#. #§o.# .........§#.. #≈..+ ..§...ß..≈#ß.. #≈O.+ §......≈#... #≈..+  ≈....≈#...##≈..#  ####..§≈#ß...≈≈..# ###....).≈# §§....## ......).≈# §§.Y...## ..≈≈≈.).≈# ##.$....## ∩.#####))§#####.......# Ch=G#..§≈≈)..≈≈≈..#$....ß.≈# #......§$$....#.≈# ###......§§.ß$#...._# ≈# ≈≈###ß.≈§≈...)'..ß### #o   orc wizard (wandering) §##≈§≈≈§§§§...##...≈§#§≈≈≈≈§≈≈§§≈≈≈##≈≈≈#ChChYChChChv§ob. #§##ChZ#b   obsidian bat (wandering)O   ogre (wandering, dazed)§o   orc wizard (wandering)ChI>8---5.4 (1.0Ch: S##Chz _An orc wizard comes into view. It is wielding a +0 dagger.Chߞ  ≈≈####...≈#ß .#  §≈≈§§....§#. #§§.#  .........§#.. #≈o.+  ..§...ß..≈#ß.. #≈O.+§......≈#.b. #§..+ ≈....≈#...##≈..#  ####..§≈#ß...≈≈..  ###....).≈# §§  #......).≈# §§. ##..≈≈≈.).≈# ##.$....## #∩.#####))§#####.......#..§≈≈)..≈≈≈..#$....ß.≈# §#......§$$....#.≈# Ch<§###......§§.ß$#...._# ≈# ≈≈≈###ß.≈§≈...)'..ß### #§##≈§≈≈§§§§.§.##...≈§ChChڥChˮA  The ogre is no longer dazed.Ch}) O#....#≈≈≈$####, dazed)O 2 ogres (wandering), dazed)The obsidian bat is distracted by your dazzling golden aura.  An ogre comes into view. It is wielding a +0 giant spiked club.ChA---6Ch:#ChjP _The orc wizard is distracted by your dazzling golden aura.Ch[ #..O  Ch ≈≈####...≈#ß.o .#Ch §≈≈§§....§#... #§O.#ChC .........§#... #≈o.+Ch..§...ß..≈#ß.. #≈O.+Ch\§......≈#.b. #§..+Ch߆ ≈....≈#...##≈..#  Chć ####..§≈#ß..Y≈≈..#  Ch2U ###....).≈#... Ch #......).≈#≈≈≈$. Ch! ##..≈≈≈.).≈#####.$....## Ch #∩.#####))§#####.......Chi#..§≈≈)..≈≈≈..#$....ß.≈#Ch §#.Ch9.....§$$....#.≈#Chxo   orc sorcerer (wandering) Ch§§###......§§.ß$#...._# ≈#Ch_^O   ogre (wandering)ChҌ≈≈≈###ß.≈§≈...)'..ß### #Ch Ch} ChUAn orc sorcerer and an ogre come into view.ChChY Chr Ch.Ch.ChoChp§ChChc   ChϿwThe orc sorcerer is wielding a +0 dagger and wearing a +1 robe of resistance.Ch-97Ch28#Ch ChPCh#_The ogre moves out of view.Ch_  #§≈≈. #....  ≈≈####...≈#ß..O .# §≈≈§§....§#..o##§O.# .........§#...##≈o.+..§...ß..≈#ß..##≈O.+§......≈#.b.##§..+ ≈....≈#..Y##§..# ####..§≈#ß...≈≈..# ###....).≈#... #......).≈#≈≈≈$. ##..≈≈≈.).≈#####.$##  #∩.#####))§#####.......  §##..§≈≈)..≈≈≈..#$....ß.≈# ≈§§#......§$$....#.≈#O   ogre (wandering) #§§###......§§.ß$#...._#≈#Cha [39;49m..o8Chdh ChK o  You hit the obsidian bat but do no damage.Ch Ch §.ob.#§bCh 4=9.2 (0.8Ch 8#Ch1 _The obsidian bat snaps out of its daze. The obsidian bat barely misses you.Ch ####.§≈≈ #.§.. ≈≈####...≈#ß... §≈≈§§§O.#.......§#...##≈o..§...ß..≈#ßob##≈O§..##§..+ ≈....≈#...##§..#ChD _ ####..§≈#ß...≈§..# ##........##  #......).≈#≈≈≈$.....###..≈≈≈.).≈#####.$....# #∩.#####))§#####.......#  §##..§≈≈)..≈≈≈..#$....ß ≈§§#......§$$....#.Cht Chv Chm+ r#r   hell rat (summoned)The obsidian bat bites you! Faint brimstone surges around you!ChSk91/120 ---=50.2 (1.0ChVChA _The orc sorcerer hits you with a +0 dagger.Dhe  You gore the orc sorcerer!!  The orc sorcerer is severely wounded.DhPDhF  ##§§.## The frigid air chills the obsidian bat. The obsidian bat closely misses you.Dh4=1.0 (0.8DhG8#DhZ _The orc sorcerer closely misses you.Dh6  You headbutt the orc sorcerer!  The orc sorcerer is almost dead.Dh  .§..§§.§#.rY##§  The frigid air chills the obsidian bat! The obsidian bat completely misses you.-8DhŨX###DhR _The obsidian bat misses you.Dh<B!ompletely misses you.bsidian bat  You barely miss the orc sorcerer.The obsidian bat bites you!  Faint brimstone surges around you! The hell rat misses you.Dh= O#hhhh 2 hell hounds (summoned)O   ogre (wandering)(…)The orc sorcerer barely misses you.An ogre comes into view. It is wielding a +0 giant club.Dhwv73--------2.6Dh R##DhuT _The obsidian bat bites you! Faint brimstone surges around you!DhX  The ogre shouts!  You gore the orc sorcerer!!Dh=The ogre shouts!  You gore the orc sorcerer!!  You kill the orc sorcerer!  The frigid air chills the obsidian bat but does no damage.  You hear a shout! x3  The obsidian bat bites you. Faint brimstone surges around you!Dh,Dha ####.§§§..Ob$.#h.hhhhh 3 hell hounds (summoned, 1 unaware, …)O   ogrer   hell rat (summoned)The hell rat completely misses you.Dhp1----4=3.4DhQ##Dho P _The hell hound is distracted by your dazzling golden aura.Eh  You barely miss the hell rat. The hell hound is chilled terribly!Eh? Eh b  The frigid air chills the hell hound! The hell rat bites you.EhG Eh& ##§§O##.hh#EhH h63----4.2Eh Eh / _The hell hound bites you!Fha#####.. #§§§§ ≈≈####...≈#ß..§ §≈≈§§.O##§O.#.......§#.b.##≈o..§...ß..≈#ß$Y##≈O§..r.##§..+ ≈....≈#.hh## ####..§≈#ßh..≈§..# ##........## #......).≈#≈§≈$.....## #..≈≈≈.).≈#####.$....# #∩.#####))§#####.......#  §##..§≈≈)..≈≈≈..#$....ß  The hell hound is chilled terribly! The frigid air chills the hell hound!  The obsidian bat is distracted by your dazzling golden aura.  The hell rat misses you.The hell hound attacks as it pursues you!Fhwp#####≈§§...Fh§Fh"?.bOFh;h.h#Fh5§§§§bFhbV(wandering, dazed)##FhG4----Fh%5.2 (1.0Fh7#Fh[ _The hell hound completely misses you.Fhg   You headbutt the ogre!  The ogre is moderately wounded.frigid air chills the ogre! The hell hound is chilled terribly!  The frigid air chills the hell hound! The hell hound is chilled terribly!frigid air chills the hell hound!  You kill the hell hound!FhJ {  The hell hound's corpse disappears in a puff of smoke!Fh FhI k ..###.§O....##h..≈≈###h 2 hell hounds (summoned, 1 unaware, 1O 2 ogres (1 wandering)  The hell hound is no longer dazed. The hell rat misses you.The hell hound is distracted by your dazzling golden aura.Fh$ 4=6.0 (0.8Fh A#Fh _The ogre closely misses you. _An ogre comes into view. It is wielding a +0 giant club.Gh _The ogre closely misses you. _An ogre comes into view. It is wielding a +0 giant club.ogre shouts!  You headbutt the obsidian bat! The obsidian bat snaps out of its daze.  The obsidian bat is severely damaged.  The frigid air chills the ogre!Gh+O#b$####b     ogre  The obsidian bat is severely damaged.  The frigid air chills the ogre!  You kill the ogre!The hell hound is chilled terribly! The frigid air chills the hell hound!  You hear a shout!  The obsidian bat closely misses you.Gh2 ***#*#*#The hell hound breathes flames at you.Gh`2 ≈≈.....#$#Y###§..§§§(dazed)The blast of flame misses you. The hell rat barely misses you.The obsidian bat is distracted by your dazzling golden aura.Gh55=8Ghj###GhB _The hell hound bites you but does no damage.Gh The obsidian bat is distracted by your dazzling golden aura. _The hell hound bites you but does no damage.  You headbutt the obsidian bat! The obsidian bat snaps out of its daze.  The obsidian bat is almost destroyed.hell hound is chilled terribly! The frigid air chills the hell hound!  You kill the hell hound!Gh  The hell hound's corpse disappears in a puff of smoke!The obsidian bat is distracted by your dazzling golden aura.Gh1 Gh9$  O.O#b$#r.#§#..≈≈≈$b  unaware, dazed)####h   hell hound (summoned, unaware, dazed)O 2 ogresred, unaware, dazed)The hell rat is distracted by your dazzling golden aura.Gh% e5=-7.6Ght, G###Gh< x _An ogre comes into view. It is wielding a +0 giant club.Hhq  You strike the helpless obsidian bat from behind!  You gore the obsidian bat!!  You destroy the obsidian bat!Hhy  The hell rat disappears in a puff of smoke!Hh{Hh}Hhwr  The hell hound disappears in a puff of smoke!Hht.OOO$$#§.#..#OOOOO 4 ogres (1 wandering, 1 unaware, 1 …)Hh܏u=6---8.4HhM####HhJ _The ogre is distracted by your dazzling golden aura.Hh3 .O#####O ≈≈≈.....O ≈≈####...≈#ß... .#§≈≈§§....§#...##§O.....$$##≈o.+§...ß..≈#ß$.##≈O §......≈#.§Y##§. ≈..##§..#####..§≈#ß..O≈###....).≈#........##..≈≈≈$.....##.OOO 3 ogres (1 unaware, 1 dazed)...... ≈§§#............§$$....#.≈#Hh>> O§Hh>A§##Hh>y##OOO 2 ogres (unaware,Hh%?*  The frigid air chills the ogre!Hhr@G--9.4 (1.0Ih. W###Ih.M _The ogre is distracted by your dazzling golden aura. x2Ih*D,#####O ≈≈≈§....O ≈≈####...≈#ß..§ .#§≈≈§§....§#...##§O.....$$##≈o.+§...ß..≈#ß$.##≈O §......≈#.§.##§. ≈.#####..§≈#ß..O≈≈..####....).≈#........##..≈≈≈$.....####..≈≈≈.).≈#####.$....##∩.#####))§#####.......§##..§≈≈)..≈≈≈..#$....ß≈# ≈§§#............§$$....# #§§###§§.ß$#...._#  §≈..###..#OIhgE OIhE1 wanderIhEing, 1 dazed)  Ih:FFThe frigid air chills the ogre. The ogre snaps out of its daze.  IhgFThe ogre shouts!Ih8HIhH6IhH ====IhI60Ih$PIhP#IhP#IhP#IhQIhU IhVIhKV-_The ogre barely misses you.IhzVIh ;  You headbutt the ogre!Ih Ih §≈§O§.§###$§§§IhZ X§≈§OIh9 i7=---1.2 (0.8Ihj Q##Ihd H _You kill the ogre!Jhu#§≈§O. #§.§O ≈≈####...≈#ß... .#§≈≈§§....§#...##§O.# .........§#.$$##≈o.+ ..§...ß..≈#ß$.##≈O.+ Jh §......≈#...##§..+  ≈....≈#...##≈..# ####..§≈#ß..Y≈≈..# JhZ(###....).≈#.§§§....###......).≈#≈§≈§.##..≈≈≈.).≈#[40m####.$#∩.#####))§#####......§# Jh§##..§≈≈)..≈≈≈..#$....ß§≈# §§#............§$$....#§JhƦ%≈# §§###§§.ß$#...._# ≈# §≈≈≈###ß.≈§≈...)'..ß### Jh2+#Jh.----2.2 (1.0JhA#Jh6 ...#...§≈≈$####  You now have 4990 gold pieces (gained 12).Jhs907-3.2 (2JhA#JhZ _You see here a +0 giant spiked club.JhqMU#...O  ≈≈####...≈#ß... §..#  §≈≈§§....§#...##≈..#  JhM.........§#.$$##≈..+  ..§...ß..≈#ß$.##≈..+  §......≈#...##≈..+  ≈....≈#...##≈..# ####..§≈#ß..)≈≈..#  JhM###....).≈#....Y...###......).≈#§≈≈$ Jh#N##..≈≈≈.).≈#####.$ JhMNr#∩.#####))§#####.......# ##..§≈≈)..≈≈≈..#$....ß§≈............§$$....#§≈JhN####§§.ß$#...._# ≈# ≈≈≈###ß.≈§≈...)'..ß### #§##≈§≈≈§§§§.§.##...≈§JhlVJh/eO#≈..O   ogre (wandering)Jhf*4.2 (1Jhq7#JhUuJh @ ≈≈####...≈#ß... §.O#§≈≈§§....§#...##≈.......$$##≈..+§...ß..≈#ß$. §......≈#... ≈Jh ].##≈..#####..§≈#ß..)≈###....).≈#........##..≈≈≈$Y....## ##..≈≈≈.).≈#####.$....## #Jh M∩.#####))§#####.......##..§≈≈)..≈≈≈..#$....ß.≈# §#............§$$....#Jh۰ ##..§ ≈§#§≈≈≈≈§≈≈§§≈≈≈##≈≈≈#Jhf K§.Jh A85Jh 7#Jh Jh & §≈≈§§....§#...##§.......$$##≈..+§...ß..≈#ß$. §......≈#... ≈.##≈..#Jh= R####..§≈#ß..)≈###....).≈#........##..≈≈≈$.....## ##..≈≈≈.).≈#####Y$....## #∩.#####))§#####.......#Jh A#..§≈≈)..≈≈≈..#$....ß.≈#Yak #≈§§ §≈#####≈≈§≈≈##### ####Jh O#§§§Jhz %6Jh A#Jh Khg .....$$##≈..+§...ß..≈#ß$. §......≈#... ≈....≈#...##≈..#####..§≈#ß..)≈###....).≈#........##..#≈≈≈$.....## ##..≈≈≈.).≈#####.$....##∩.#####))§......#Kh}#..§≈≈)..≈≈≈..#$....ß.§# §#............§$$....#Yak ...≈≈§§##### #### §..##########KhKhF#≈≈§≈≈≈KhR349907KhZKhF KhuA §...ß..≈#ß$. §......≈#... ≈....≈#...##≈..#####..§≈#ß..)≈###....).≈#........##..≈≈≈$.....## KhL##..≈≈≈.).≈#####.$....##∩.#####))§......#..§≈≈)..≈≈≈..ß.§# Kh§#............$$$....#.≈##.....§§..ß$#...._# §Khj≈§..Yak §§KhoG## .....#########Kh&§§§≈≈≈≈≈≈≈#Kh^A98KhKh0 ≈§§You now have 4994 gold pieces (gained 4).  Things that are here:Khu1249.2 (2Kh:Khw>u _a +0 dagger of venom; a +0 robeKhi §......≈#...##≈..+ ≈....≈#...##≈..#####..§≈#ß..)≈≈..####....).≈#........##  #......).≈#≈≈≈$.....###..≈≈≈.).≈#####.$....##  #∩.#####))≈#####.......# §##..§≈≈)..≈§≈..#)....ß§§# §§#............$Y$....#§§#§###....§§§..ß$#...._# §#≈≈≈###ß.≈≈§...)'..ß### # §§§##≈§≈≈≈§§≈...##...≈§ .≈§#§≈≈≈≈≈≈≈≈§≈≈≈##≈≈§# .§≈#####≈§≈≈≈##### #### .§..######## ......#########).........Kh..§.§...≈§≈≈§§§Kh΁70=70.2 (1Call MerchantKhkKh  §≈.§.§You now have 5017 gold pieces (gained 23).  There is an open door, spattered with blood here.Kh550171.2 (2KhKhvH _Items here: )) [[.Kh\4^..§...ß..≈#ß$.##≈..+§......≈#...##≈..+ ≈....≈#...##≈..# ####..§≈#ß..)≈≈..# ###....).≈#........##Kh4 #......).≈#≈≈≈$.....# ##..≈≈≈.).≈#####.$....##  #∩.#####))§#####....... Kh4? §##..§≈≈)..≈≈≈.Y#)....ß.§# ≈§§#.§§§.$)$....#§§# #§§###.........ß$#...._# §# .§≈≈≈###ß.≈≈≈...)'..ß### # .Kh 5$§§§##≈§≈§≈§≈≈...##...≈§ §.≈§#§≈≈≈§§§≈≈§≈≈§##≈≈KhA5§#Khb5.§≈#####≈§§≈≈##### ####§..#########..#########Lh§≈.....§≈≈#LhB2.2 (1Call MerchantLhLhLhkl%§)§§...$+$....#...ß$#...._#§≈≈§...)'..ß###≈...≈§§##≈≈§#≈####1=======3LhmLhxza _As you close the door, pushing everything out of the way, it creaks loudly!Lh3Lh6XLhLh92LhLhLhQLhLh^LhLhLhLh\93LhLhLh0Lh#Lh72O4LhK5Lh=LhH=Lh@LhULhVLhYLhIiLh>jS5=LhmLh}Lh}LhLhLhK6=LhLhLhLhLhCLh Lh2LhwLht97Lh[LhLhLhLhXLh%#8LhELhLhLhkLh;LhRLhLh) LhLhT99LhLhDBLhELhFT80=LhuILhSLhTLh3`LhGe,LhgLh sLhGsK1=LhpuLh}Lh}LhLhnLh92Lh=LhGLh|LhLhLh<LhLhXLhLh23LhLhLhӳLhELh Lh94LhLh,LhLh]LhLhLh  LhO S5=Lh+ LhI ,Lh? Lh Lh! X86=Lh# Lh Lh J LhwJ %7LhM LheW LhW Lh\ Lhf Lhf %8Lhh Lhzq Lhq Lht Lh Lh Lh' LhV Lh %9Lh Lh ,Lh Lh& Lhh L90=Lh Lh Lha Lhz Lh ,Lhr Lh k1=Lh Lh ,Lh Lh Lhd %2LhX Lh ,Lhb Lh} ,Lh Lh Lh( %3Lh LhD .#))§..§≈§------928.2 (55.0)...§§§...§§≈≈≈≈≈§§§≈≈≈≈§≈≈####Lh <------Lh Lh H _You start resting.Lh- ILhJ4 Lh9 ,LhC LhVC %4LhF LhzO LhO LhQ LhJ\ ,Lh` Lhh Lhh K5=Lh-j Lhw ,Lh)z LhN k6=Lh4 Lh ,Lh Lh ,Lh Lh Lh9 %7Lh Lh ,Lh Lh0 Lh %8Lh Lh ,Lh% Lhb ,Lh Lh ;9Lhl Lhl ,Lh Lh Lh6 J100/120=Lh Lh ,Lh Lh(% Lh% Lhz) Lh2 91Lh2 2=Lh4 LhwE ,LhbH LhS Lh T %2Lhm[ Lhdg ,Lhj Lhx ,Lhw{ Lh* Lhw %3Lh Lh Lht Lh Lh Lh %4Lh Lhr ,Lh Lh ,Lh Lh Lhb K5=Lh Lh" ,Lh Lh Lhp U6=Lh LhZ& Lh& Lh) Lh9 ,Lh,= LhvJ ;7Lh]N Lh^ ,Lhvb Lh 8LhE Q9Lh .#))≈..≈68.2 (40..§....§.§≈≈§≈≈≈≈...≈≈≈≈§≈≈≈≈≈≈§####Lh Lh Lh{ 2 _You start resting.Lh Lh 3Lh LhY Lh ,Lhk Lh Lh E10=LhQ Lh Lh LhQ Lh( ,Lh3, LhS6 Lh6 U1=Lh`8 LhG LhH LhxK LhW Lh@X %2Lh3[ Lhaf Lhf Lh3i Lht Lh!u LhCx LhĂ Lh %3LhG Lh LhE LhS Lh LhX %4Lh Lh Lh: Lh Lh ,Lh3 Lh a5=Lh& LhR ,Lh Lh Lh U6=LhLhQ Lh Lh2Lh"Lhy#Lh&Lh3Lh3%7Lh7LhDD,LhHLhcU;8LhPYLhf,Lh#kLhx,Lh6|Lh܊;9LhLh,LhgLh .#)§≈..≈§...§§§....§§≈§§§.§§§≈≈§≈§§§§§≈§≈##### _You start resting.Lh≈§94.2 (26.......≈§≈§≈≈≈§≈LhEZ20=5.2 (27LhpLh" _HP restored.LhLh_LhLh&,LhZ.Lh 5Lhs5Lh8MhuMhMhL Mh-Mh9=Mh@Mh+,MhX/Mh=Mh=Mh@MhLMh@MMhPMhn\Mh\Mhl_MhHl,MhqMhMhMhӥMh.Mh,MheMh0,MhYMhNMhMhMhU,MhdMh{MhMhMh,Mh]Mh/Mhd5,Mh6MhB,MhEMhV,MhYMhfMh"gMh,jMhx{,Mh~Mh,MhLMh,MhQMhڳMh-MhMhMh@MhMhXMhMhMhMhMhMhMhkMhMhMhMh Mh,MhMh?$Mh$Mh-)Mh8Mh9MhHMhQMh{QMhTMh`MhUaMhfgMh_Mh"MhI,Mh  §......≈#.. ≈#23####..§≈#ß..)≈###....).≈#........##......).≈#≈≈≈$.....####..≈≈≈.).≈#####.$....##Mh ∩.#####))§#####.......§##..§≈≈)..≈≈≈..#)....ß.§# ≈§§#........§...Y+$....#§ #§§###ß$#...._# .§≈≈≈###ß.≈≈≈...)'..ß### #Mh,NYak §≈ MhM5......).........MhpcYou now have 5023 gold pieces (gained 6).  Things that are here:Mh..§.§9.2 (1.0)§§≈§§§≈§≈≈≈≈§§§MhT+70.2 (2MhMhoT _a +0 club; a +0 leather armourMhMh:Mh8Mh٬MhMh,Mhy  ≈#####..§≈#ß..)≈31###....).≈#........##.....§).≈#≈≈≈$.....####..≈≈≈§).≈#####.$....##∩.#####))§#####.......§##..§≈≈)..≈≈≈..#)....ß.§# ≈§§#............)+$....#§ #§§###...§.....ßY#...._# MhNc.§≈≈≈###ß.≈§≈...)'..ß### §§##≈§≈≈§§≈≈...##...≈≈ ≈≈≈≈≈#Yak ≈### .....#.<....##You now have 5031 gold pieces (gained 8).Mh.§§..§1.2 (1§≈§≈≈§Mh*2.2 (2MhlMhFv _Items here: )) [[.Mh -Mhj-Mh4Mh=MhTMMhMMhUMh[@  There is an open door here.MhLkMhk _MhioMhNsMh%MhMhrMh  §......≈#...##≈..+ ≈....≈#...##≈..# 7#..§≈#ß..)≈≈..#  ###....).≈#........##  #.....§).≈#≈≈≈$.....## ##..≈≈≈§§§≈#####.$....## Mhl#∩.#####))§#####.......# ##..§≈≈).§§§≈..#)....ß.≈# §#.....§......)+Y....#§§# Mh.§###.........ß[#...._# §# ≈≈≈###ß.≈≈≈...)'..ß### #Mhp§##≈§≈≈≈§≈≈..§##...§≈# Mh:≈§#§≈≈≈≈≈≈≈≈≈§§≈##≈≈≈## §≈#####§≈§≈≈##### #### §..##########).........You now have 5037 gold pieces (gained 6).  Things that are here:Mh/U5.2 (3§Mh?*6.2 (4MhdMhw _a +0 robe; a +0 dagger; a +0 robeMhb Mh Mh  Mh) Mh:F BMhM  Things that are here:  a +0 dagger; a +0 dagger of venom; a +0 robeMhYR MhR  _MhX ,Mhg BMhru e §≈≈§§....§#...##§..# .........§#.$$##§§.+ 43 ..§...ß..≈#ß$.##≈§.+  §......≈#...##≈§.+  ≈....≈#...##≈..#  ####..§≈#ß..)≈≈..# Mhu ##....).≈#§§§.....## .....§).≈#≈≈§$.....## #..≈≈≈§§§≈#####.Y....## ∩.#####))§#####.......# #..§≈≈).§§§≈..#)....ß.≈# #.....§......)+[....#.≈# ###.........ß[#...._# ≈# ≈≈###ß.≈≈≈...)'..ß### ###≈§≈≈≈§≈≈...##...§≈# §#§≈≈≈≈≈≈≈≈≈§§≈##≈§§## ≈#####§≈§≈≈##### ####You now have 5043 gold pieces (gained 6).  Things that are here:Mh{ +9.2 (3Mh O#ß§##≈§O   ogre (wandering)§§Mh +80.2 (4Mh' Mh u _a +2 dagger of venom; a +0 robeMhJ  #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## )MhBK W$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈# )'..ß### # ##.§.§≈# ##§§§##  #### Mh  #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## )$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈#)'..ß### # ##.§.## ####MhT Mh Mhl Mh  \ _An ogre is nearby!MhP r #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## )$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈# )'..ß### # ##.§.§≈# ##§§§##  #### Mh?G #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## )$.....## Mh5#.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈#)'..ß### # ##.§.## ####MhFMhMhMh\ _An ogre is nearby!Mh0 #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## Mh)$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈# Mhq)'..ß### # ##.§.§≈# ##§§§##  #### MhNh\< #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## Nh<)$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# Nh=o)+[....#.≈# [#...._# ≈#)'..ß### # Nh=##.§.## ####NhJNhKNhDXNh@\\ _An ogre is nearby!Nh7p #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  Nh|pi...##≈..#  .)≈≈..# ).....## )Nhp$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈# Nhp)'..ß### # ##.§.§≈# ##§§§##  #### NhO #.$$##§§O+ #ß$.##≈§.+  #...##≈§.+  ...##≈..#  .)≈≈..# ).....## )Nh$.....## #.Y....## ∩))§#####.......# )#)....ß.≈# )+[....#.≈# [#...._# ≈#Nh)'..ß### # ##.§.## ####NhNh\Nh(Nh79I ≈####...≈#ß... §.O# ≈≈§§....§#...##§..# ......§#.$$##§§O+ .§...ß..≈#ß$.##≈§.+  §......≈#...##≈§.+  ≈....≈#...##≈..# Nh: ####..§≈#ß§.)≈≈..# #....).≈#§§§.....## .....§).≈#≈§§$..Y..## ..≈≈≈§§§≈#####.)....## .#####))§#####.......# ..§≈≈).§§§≈..#)....ß.≈# .....§)+[....#.≈# ##.........ß[#...._#§≈# ≈###ß.≈≈≈...)'..ß### ## NhB:##≈§≈≈≈§≈≈..§##.§.§≈# #§≈≈≈≈≈≈≈≈≈§§≈##§§§ _An ogre is nearby!NhANhO-§≈...O...§#...#≈≈≈##§§NhP11.2 (1 _NhWNhpYNh"  #...O ####...≈#ß...§§. ≈≈§§....§#...##§§.#.......§#.$$##≈.. .§...ß..≈#ß$.##≈.O§...##≈..+  ≈....≈#...##  ####..§≈#ß..§≈≈..# ##....).≈#......Y.## ...§).≈#≈≈≈$.....## .≈≈≈§§§≈#####.)....## .#####))§#####.......# §≈≈).§§§≈..#)....ß.≈# .....§......)+[....#.≈ ##.........ß[#...._#§§ ≈###ß.≈≈≈...)'.§ß### ###≈§≈≈≈§≈≈..§##.§.§≈Nhx& Nh6 ≈.O§)§§§§§§.ß### ##Nh7 %2NhA NhD Nh\ M§≈§O. #...OoO§####...≈#ß...§≈. ≈≈§§..##§§.#.......§#.$$ .§...ß..≈#ß$.##≈..§.....##≈.O+  ≈....≈#...##§  ####..§≈#ß..)≈≈Y.# ##....).≈#........## ...§).≈#≈≈≈$.....## Nh ..≈≈≈§§§≈#####.)....##Yak OO 2 ogres (wandering)o   orc wizard (wandering)'§.ß###Nh  Nh< Nh Nhe O..≈§§≈..O§≈#...._#≈NhZ %3Nh; Nh Nh A _An ogre is nearby! _An ogre is nearby!  The ogre shouts! x2  You gore the ogre!!  The ogre is almost dead.  The frigid air chills the ogre!Nh W  You kill the ogre!Nh §O.§...§§$§≈Y.#≈#.Nh  b5043 ====4.0 (0.8Nh Nh$ * _You hear a shout! x6Nhnt Nht Nh 7#Nhރ H _No target in view!Nh& 3Nh A#Nh H _No target in view!Nhdq 3#Nhq Nh6} 7#Nh< H _No target in view!Nh P#Nh 7#Nh+ H _No target in view!Nha 3#Nh-b Nhl A#Nhp H _No target in view!NhK 1#Nh Nho A#Nh C _No target in view!NhJNhfKNhsY9#Nh^Nh;#NhNhNh,Nh4Nhl5Nh?OhOhRK1#OhKOhSVOhJYOh3;#OhOhV7#Oh>Oh?Oh]@Oh8MOh0NOhOhOhOhOh Oh OhOhOh  #####O #§≈§§..§..  #...O§O§§# ####...≈#ß...≈§..# ≈§§....§#...##≈..# ......§#.$$##≈..+ §...ß..≈#ß$.##≈..+ §......≈#...##≈§.+  Oh! ≈....≈#...##§§Y# ##..§≈#ß..)§≈§.# #....).≈#........## ..§).≈#≈≈≈$.....## ≈≈≈§§§≈#####.)....## #####))§#####.......# OO 2 ogres (1 wandering)§≈≈).§§§≈..#)....ß.≈# ....§)+[....#.≈# #.........ß[#...._#≈§#Oh1&0Ohn3Oh94OhBMO§o..§...O#≈#§.#o   orc wizardOhHP----5.0 (1 _OhP8#OhV _ Things that are here: _10 gold pieces; a +0 giant clubOh?%  ... #....§...#≈§O.##≈..#$$##≈..+$.##≈..+#≈§.+  #≈§Y#)§≈§.#).≈#.....§..##).≈#≈≈≈$.....## ####.)....## ))§#####.......# )#)....ß.≈# )+[....#.≈# [ Oh!>  ... #....§...#≈§O.##≈..#$$##≈..+$.##≈..+#≈§.+  #≈§Y#)§≈§.#Oh).≈#.....§..##).≈#≈≈≈$.....## ####.)...))§#####.......# )#)....ß.≈# )+[....#.[OhOh:----OhoB#Ohd _There are monsters nearby!Oh%  ... #....§...#≈§O.##≈..#$$##≈..+$.##≈..+#≈§.+  #≈§Y#)§≈§.#).≈#.....§..##).≈#≈≈≈$.....## ####.)....## ))§#####.......# )#)....ß.≈# )+[....#.≈# [ Oh;  ... #....§...#≈§O.##≈..#$$##≈..+$.##≈..+#≈§.+  #≈§Y#)§≈§.#).≈#.....§..##).≈#≈≈≈$.....## ####.)...))§#####.......# )#)....ß.≈# )+[....#.[Ohd3Oh 8#Oh]d _There are monsters nearby!Oh, UM .O####O.§≈§O§o... #....§.. ####...≈#ß...≈§O ≈§§..##≈..# .......§#.$$ß..≈#ß$.##≈. §..+  ≈....≈#...##≈§$####..§≈#ß..)§≈§.# #....).≈#.....§..##Yak ≈≈≈$.####O   ogre mage (wandering)#......Oh- 9+[....#.Oh9G ,Oh>L OhZ ###o.O.§§.O§#.§.§≈###Oh[ %6Ohg B#Ohj x _An ogre mage comes into view. It is wielding a +0 flail.Phn #.####o.§≈§O.O... #..§... ####...≈#ß...§§. ≈§§..##≈O.# .......§#.$$ß..≈#ß$.##≈. §..≈§.+  ≈....≈#...##§§$####..§≈#ß..)§≈§.# #....).≈#....§.§.#Ph#...§).≈#≈≈≈$.....## .≈≈≈§§§≈)....# #####))§#####.......# §≈≈).§§§≈..#)....ßPhPh6PhPh#.##§.oOO.§§§.§§§§.O.≈.≈§.§.....≈≈≈$..§O   ogre###.Ph/===7Ph":#Ph;0 §§oOO§.§.§.§.≈#≈..#Ph<§.O   ogre mageOO 2 ogreso   orc wizard _The ogre shouts! The ogre mage shouts! You hear a shout!  You hit the ogre.  The ogre is lightly wounded.Ph4>3--8 (0.8PhE7#PhI5 _The frigid air chills the ogre!Phȫ8  You gore the ogre!!PhW  You kill the ogre!PhPh;..####§....≈≈§.O§...oO.§#.§§§#$.o   orc wizardPh>P=-8.6PhA#PhuJ _The ogre is distracted by your dazzling golden aura.Ph ....ß #..... #####§..§. #≈≈§.O§... #...§oO..#####...≈#ß...≈§.§# ≈≈§§....§#...##§§§# ........§#.$$##≈Y$+ .§...ß..≈#ß$.##≈..+  PhD§......≈#...##≈..+  ≈....≈#...##≈.$#  ####..§≈#ß..)≈≈..# ##....).≈#........#....§).≈#≈≈≈$..... ..≈≈≈§§§≈#####.)...## .#####))§#####.......Ph$ Ph o#o 2 orc wizardsAn orc wizard comes into view. It is wielding a +0 dagger.Phd' #The ogre mage gestures at you while chanting.Ph #You resist with almost no effort.Ph **The orc wizard gestures at you while chanting.PhXJ#..o..ß.#......###......O.....oO..#≈§§.≈..#§O   ogre (wandering, dazed)oo 2 orc wizardsPhtY,9.6 (1.0PhePhCi '.....#.≈#o..ß.≈ .####......#≈≈§.O.... #....oO.####...≈#ß...≈§§.# ≈≈§§..##≈Y.#.......§#.$$##§§$ .§...ß..≈#ß$§..Phʈw.+  ≈....≈#...##≈.$  ####..§≈#ß..)≈≈..# ##....).≈#........## ...§).≈#≈≈≈$.....## .≈≈≈§§§≈)....# _The magic dart hits you but does no damage.PhPhPhPh .o.Oo§§§≈O§§Y§#≈.)§o(1 unaware, 1 dazed)The ogre is no longer dazed.Ph,/--90Ph/Ph _The magic dart hits you but does no damage.  The ogre is no longer dazed. _The orc wizard is distracted by your dazzling golden aura.  The ogre shouts!  You headbutt the ogre mage!mage is lightly wounded.PhCPhPh* .o..oO#Owandering)The orc wizard is no longer dazed.Ph8*Phu #(invisible)The ogre mage gestures wildly while chanting.Ph8 §.§oO§≈≈O.≈Y.#§§oPh/9[The ogre mage flickers and vanishes for a moment.PhG:K====1.4 (0.8PhDA#PhP[ _The orc wizard shouts!  You gore the ogre mage!!PhVPhd .o.O.# The ogre mage is severely wounded.Phl #Owandering, invisible)The orc wizard casts a spell at you.Phn≈...o..#O$Phb'2.2Ph 9#Ph _The puff of flame hits the ogre mage! The ogre mage closely misses you.You barely miss the ogre mage.The ogre mage is severely wounded.Ph& .ooO.O  (unaware, dazed).o(1 unaware, 1 dazed)The frigid air chills the ogre!  The ogre is distracted by your dazzling golden aura.Ph&\=---3.0Ph[.PhG%§O#§ Owandering, 1 dazed)The frigid air chills the ogre!  The ogre is distracted by your dazzling golden aura. _The orc wizard is distracted by your dazzling golden aura.  You headbutt the ogre mage!  The ogre mage is almost dead.frigid air chills the ogre. The ogre snaps out of its daze.PhH504312--=--8PhR9#Pheo _The ogre mage hits you with a +0 flail!  You headbutt the ogre mage!Phk\  You kill the ogre mage!Ph9.o#O   ogreoo 2 orc wizards (1 wandering, 1 dazed)Ph)s5043 --9-4.6Ph99#Ph  _The frigid air chills the ogre! The ogre hits you but does no damage.  You headbutt the ogre!Phó $#oo 2 orc wizards (1 wandering, 1 dazed)  You kill the ogre!PhO73=5.4PhPh _The orc wizard barely misses you.You barely miss the orc wizard. The orc wizard is no longer dazed.  The orc wizard misses you.PhyO§O   ogreoo 2 orc wizards (1 wandering, 1 dazed)Ph/-6.2PhJPh{ _The orc wizard is distracted by your dazzling golden aura.  You hit the orc wizard.  The orc wizard is lightly wounded.PhPh| .O..ß§o.§)PhM A-7.0Ph^ 9#Ph/ ` .§#§§PhO0 §§§#≈.#≈.≈§....... _The orc wizard is no longer dazed. The orc wizard closely misses you.You closely miss the orc wizard.PhS2 -48Ph< 7#Ph{@ 8 _The orc wizard is lightly wounded.Ph_ _  The orc wizard shouts!  You headbutt the orc wizard!Phd q  The orc wizard is heavily wounded.PhBw .O...§o§§≈#≈#≈#≈≈.o.====8.6PhV 9#Ph P _The orc wizard misses you.Ph R  You hit the orc wizard.Ph Ph- s'..####..O#§§≈..§#...§.§o#ß..§§≈$o§#≈≈..Ph \=---9.4Ph A#Ph ^ _The orc wizard is almost dead.Ph A  You headbutt the orc wizard!Phg Pho j .O$§#Ph    orc wizardYou kill the orc wizard!Phݣ @*#Ph&| (invisible)The orc wizard gestures wildly while chanting.Ph r'.#.#§§....o#ß...≈§≈Y$#.≈.#§§Ph^ 7#§§Ph 5===-100.2Ph Phb) m .#...._#≈§'.....#.≈#ß.§# .#####......##§§≈...O..# #§§....o.####...≈#ß...≈§Y$# ≈≈§§....§#...##≈.$# ........§#.$$##§.$ .§...ß..≈#ß$.##≈.§...+  ≈....≈#...##§§$  ####..§≈#ß..)≈§..# ##....).≈#........##...§).≈#≈≈≈$ _The orc wizard flickers and vanishes for a moment.PhD _§§§..≈≈≈≈≈..--1.2 (1.0Ph)M 9_Ph] The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment. _Found a radiant altar of Vehumet. The orc wizard closely misses you.Things that are here: _20 gold pieces; a +0 flail; a +0 robe  You hit the orc wizard.Pho  _##§§§.....O.§#.§..§..#The orc wizard is lightly wounded.Ph q G--2.0 (0.8Phy 9_Ph  §§#.§#≈.§.§§.≈§§§.. ....# _The orc wizard barely misses you.You headbutt the orc wizard!Ph e6==8Ph B_#Phy _The orc wizard is almost dead.You headbutt the orc wizard!Phپ _#§§#≈#≈Ph9 ....$§  You kill the orc wizard!Ph /-3.6Ph 9_Ph r _.≈## _The ogre completely misses you.You headbutt the ogre!  The ogre is moderately wounded.Ph A-4.4PhO Z_##Ph q _The frigid air chills the ogre! The ogre barely misses you.Ph* Z #§$#≈§§##≈§§ You barely miss the ogre.The ogre is heavily wounded.Ph+ 475.1 (0.7Ph2 I_#Ph5 5 _The frigid air chills the ogre!Phu ;  You headbutt the ogre!Php _#≈≈$###$#Phh 3509 (0.8Ph T_#Ph H _You kill the ogre!Ph O##Ph Ph`X###Ph6H _No target in view!Ph4]_###PhSPha_##Ph H _No target in view!Ph g_##PhPhTW_##Ph3H _No target in view!Qh)i###Qh*Qh0I_#Qh33H _No target in view!Qh7#QhQh?_#QhH _No target in view!Qh|A#QhQh*9_Qh @ _No target in view!Qh9_Qh7QhR##QhQh]_##Qh<QhX_##QhQh~g_###QhQhp_###QhQh8o_##QhQh|_###QhQhgQ_#QhhQhqI_#QhuQhi###QhtQh i_##QhQh@V_QhUDF_##QhHQhQ_#Qh~Qhd_##QhQh75Qh5Qhc8QhL,QhSQhL^Qh^%8Qh`QhrQhsQhtQh΄QhH%9QhQhʕQhC+5043QhQhѥQhzQh9Qh{_#≈≈§#§≈Y$#-.$#§.#≈.#≈.Qh@≈§.... _You start resting.Qh_##§§§§11.9 (6.0≈.Qh4k20=-2.9 (7Qh9_Qh" _HP restored.Qh) Qh4* Qh- Qh: QhBA ,Qh[N QhN QhP QhZ Qh6[ Qh\ Qhe O=Qh'f Qhq ,Qh5r Qh ,Qh Qhא Qh0 Qh Qh Qho Qh, Qh޵ ,QhV Qhm ,Qh Qh Qh Qh Qh ,Qhp Qh_ ,Qh> Qh Qh Qhz Qh Qh Qhv Qh" ,Qh~$ Qh_3 ,Qh4 Qh? Qh0@ QhA QhK Qh3L QhM Qh^ ,Qh(a Qh&j Qhj Qhk Qh5t Qht Qhv Qh QhA Qh Qh Qh Qh Qh3 ,QhΣ Qhd ,Qh Qh ,Qhq Qh ,Qh@ Qh ,Qh Qhd ,Qh` Qh Qh Qh Qh& _#§§§§#.≈43.9 (31.0)≈§Qh Qh 9_Qhz H _You start waiting.Qh4$ IQh/ _6  You now have 5063 gold pieces (gained 20).  Things that are here:Qhu@ .≈.§§0.0)≈§.§QhF *4.9 (1Qh9I 9_QhL K _a +0 flail; a +0 robeQht Qh Qh( Qh{ Qh" BQh , M..'..ß### #71.#...._#≈≈'.....#.§#ß.≈# .#Qh #####......##§§§§.....# #..§.§####...≈#ß...§§§ ≈≈§§....§#...##§.$# ........§#.$$##§.$+Yak #≈..+##.§.#You now have 5071 gold pieces (gained 8).  Things that are here:QhS ##_#§§#§§5#ß...§≈#...##.$$##≈§QhC *6.9 (2Qh 9_Qh+ L _a +0 dagger; a +0 robeRhp4Rh4Rh6Rh:RhFRh-K,Rh Q ..'..ß### ## 84.#...._#§§# '.....#§§# #.....ß§≈# #.# #####......# #§§§§.....# #..§.§§§Y# ####...≈#ß...§≈§$# Rh`Q§§....§#...##§§$# §#.$$##§§$+ §...ß..≈#ß$.##≈..+ ####..§≈#ß..)≈..#  You now have 5084 gold pieces (gained 13).Rhd_≈§.§..)7.9 (1ß...§§)...##≈.$$##≈#≈##Rhe*8.9 (2Rhl9_RhUoS _You see here a +0 giant club.RhRh-Rh4 Rh RhF%BRh.H ..'..ß### ## .#...._#§≈#101 '.....#.#.....ß.≈#..# ##### Rh~.≈≈§......# ......))# ####...≈#ß...≈≈) ≈§§....§#...##§. ....$$##§.$+Yak Rh......# ....§).≈#≈≈≈$.....##Rh.HYou now have 5101 gold pieces (gained 17).RhC~_9.9 (1≈§RhD+50.9 (2Rh_M9_Rh}PS _You see here a +0 giant club.Rh53Rh^;RhBRh#\Rh+cRhfRhyRh z% Rhhz Rh {E .#...._#§≈Rhi{b '.....#§§#Rh{4Rh|(#.....ß.≈#RhX|4..# Rh|####Rh|*.# Rh }L≈≈≈......# RhA}9......))# Rhx}D####...≈#ß...≈≈) Rh};≈§§....§#...##≈. Rh}...Rh&~.$$##≈.$+ Rh`~[§...ß..≈#ß$.##≈..Rh~...≈#..Rh~-≈$..... RhE.≈≈≈§§§≈#####.)....##RhTFYou now have 5104 gold pieces (gained 3).  RhThings that are here:RhRhG_Rhz§Rh$1.9 (1RhqRh#2.9 (2RhRh RhgRh(_a +0 dagger; a +0 robeRhͼRh_Rh5Rh_RhRhRhˤ3  '.....#§§#.....ß.≈18§..# #####....§.# Rh ≈≈≈......# ....§§))# RhP####...≈#ß...§§) ≈§§....§#...##§.) ...Rh$$##≈.Y+ §...ß..≈#ß$.##≈.....≈#..Yak RhT###.)... Rh#####))§#####.......#You now have 5118 gold pieces (gained 14).Rhß#.....#......§§3.9 (1§§#Rh*4.9 (2RhRh,S _You see here a +0 giant club.Rh_Rh`RhaRhdRhG~XRhŽ,RhRhRh,RhǧRh#####......# #≈≈≈..§§..# 2#...§..§)# ####...≈#ß..§≈≈§)# ≈§§....§#...##§§)# .......§#.$$##§.)+ §...ß..≈#ß$.##§..+ §......≈#...##§§.+  ≈....≈#...##§§Y# ####..§≈#ß..)≈§§.# #....)§....##§§§Yak ##...... .§≈≈).§§§≈..#)....ß.≈# RhY....§......)+[....#.≈# #.........ß[#...._#≈§#You now have 5128 gold pieces (gained 10).Rh..).###§.#§.7.9 (3§≈§..Rh*8.9 (4RhRhS _You see here a +0 giant club.RhvRhRhRhvRhRh,RhRh*RhRh$ Rh!Rh%Rh&Rh+Rh0RheB,RhEJRhX RhY ≈≈####...≈#ß..§≈§))#§≈≈§§....§#...##≈§)#36.........§#.$$##§.)+ RhAY ..§...ß..≈#ß$.##§..+  §......≈#...##§§.+ RhmY%≈....≈#...##§§§#  ####..§≈#ß..)§§..# RhY= ###....).≈#..§..§..###.....§).≈#≈≈§Y.....## RhY ##..≈≈≈§§§≈#####.)....## RhY| #∩.#####))§#####.......# §##..§≈≈).§§§≈..#)....ß§≈# §§#.....§......)+[....#.§# §§###.........ß[#...Rh8Z._#§§# §≈≈≈###ß.≈≈≈...)'..ß### ## §§§##≈§≈≈≈§≈≈..§##..RhhZT.§≈# .≈§#§≈≈≈≈≈≈≈≈≈§§≈##§§##RhZcYou now have 5136 gold pieces (gained 8).  Things that are here:Rhs.)#.)+≈..+Rhs)≈..+≈.)§)≈≈....≈62.§Rh"v*3.9 (5RhRh{L _a +0 dagger; a +0 robeRhZ RhZ Rh_ Rhl Rhk| RhU ,Rh Rh Rh} Rh Rh Rhn Rh Rh& Rh! Rh Rh Rh( RhB Rh Rh Rh Rhr   #.....ß.≈# #.......#40 #####......# #≈≈≈......# #......))#≈≈####...≈#ß...≈§))#§≈≈§§....§#...##≈.)# .........§#.$$##§.)+ ..§...ß..≈#ßY.##≈..+ Rh$ :§......≈#...##≈..+  ≈....≈#...##≈.)#  ####..§≈#ß..)≈≈..#  ###....).≈#........##  §).≈#≈≈≈).....#  ##..≈≈≈§§§≈#####.)....##  #∩.#####))§#####.......# Rhd # §##..§≈≈).§§§≈..#)....ß.≈#You now have 5140 gold pieces (gained 4).  Things that are here:Rh* &8Rh6+ *9.9 (6Rh86 Rh: Z _a +0 dagger; a +1 robe of resistanceRh 3Rh RhA Rh Rh ,Rh M'.....#§§.ß.≈#5 #.......#####......#≈≈≈......# #......)≈≈####...≈#ß...≈§))§≈≈§§..##≈.)#.......§#.Y$##§.)..§...ß..≈#ß).§....##≈..+≈....≈#...##≈.)#Yak ........Rhj) ,70.9 (1RhB* *1.9 (2Rh: Rh? ? _You now have 5145 gold pieces (gained 5).Rh Rh Rh Rh Rh Rh ,Rh>  '.....#§§# #.....ß.≈# 64#.......# #####......# #≈≈≈......# #......))# ≈≈####...≈#ß...≈§))# §≈≈§§....§#...##≈.)# .§#..Y##§.)+ ..§...ß..≈#ß).##≈..+ §......≈#...##≈..+ ≈....≈#...##≈.)# ###....).≈#.....Rhz ...###.....§).≈#≈≈≈). Rh < You now have 5164 gold pieces (gained 19).Rhq +2.9 (1Rh *3.9 (2Rh- Rh S _You see here a +0 giant club.Rh3Rh9RhRh&8RhC,RhEIRhYRhJZRh^RhbRhq,RhvRh/{Rh?RhVuo ##..§ ..'..ß### ## .#...._#§≈#  '.....#§§# #.....ß.§#Rh #......§# #####......#  #≈≈≈..Y...#  #...§§.))## ≈≈####...≈#ß..§§§))# §≈≈§§....§#...##≈.)# Rh.........§#..)##≈.)+ ..§...ß..≈#ß).##≈..+ o   orc wizard (wandering)§......≈#...##≈..+ ≈....≈#...##≈.)####..§≈#ß..)≈≈..#RhE.6.9 (3Rhb§§§≈..##≈#..)##≈#ß).##≈#≈#≈Rh*7.9 (4Rh 9_RhLz _An orc wizard comes into view. It is wielding a +0 dagger.Sh} o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  #####......#  #≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+ Sh~).##≈..+  ..+  .)#  )≈≈..# Sh o ##... ..'..ß### ##  .#...._#§≈#  Shq'.....#§§#  #.....ß.§#  #......§#  #####......#  Shg$#≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+Sh).##≈..+  ..+  ShF.)#  )Sh(9_Sh)Sh3She6b _An orc wizard is nearby!Sh(I o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  #####......#  #≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+ ).##≈..+  ..+  .)#  )≈≈..# ShS3 o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  #####......#  #≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# Sh!)##≈.)+).##≈..+  ..+  .)#  )Shv9_ShSh9_Shb _An orc wizard is nearby!Sh o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  Sh5#####......#  #≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+ ).##≈..+  ..+  .)#  )≈≈..# ShT o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  #####......#  #≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+).##≈..+  ..+  .)#  )Shª9_ShSh»_ _An orc wizard is nearby!Sh o ##... ..'..ß### ##  .#...._#§≈#  '.....#§§#  #.....ß.§#  #......§#  #####......#  Shc#≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# )##≈.)+ ).##≈..+  ..+ ShJ .)#  )≈≈..# ShShPk2 o ##... ..'..ß### ## Shk- .#...._#§≈#  '.....#§§#  Shk#.....ß.§#  #......§# Shkh #####......#  ShQl#≈≈≈..Y...#  #...§§§))## #ß.§§≈§))# #...##≈.)# Shl)##≈.)+).##≈..+  ..+  Shl<.)#  )Shl Sho|9_ShS}ShX9_Shk §≈§ ##≈≈§o ##... ..'..ß### #.#...._#§≈'.....#§§#ß.§# §######.Y....#ShN≈≈≈......## #...§§§))## ≈≈####...≈#ß.§§≈§)) §≈≈§§....§#...##≈.)#.......§#..)##≈.) Sh!l..§...ß..≈#ß)§...+ShM{ ≈....≈#...##≈.) _An orc wizard is nearby!ShShShMh§§_..Sh....##≈..)##≈#ß).##≈Shd#...##≈Sht18.9 (1 _Sh89_Sh Sh 9_Sh Shӗ 9_Sh H _No target in view!ThThThe9_ThT  _is nearby! __No target in view!Th9_ThѹTh9_Th` __No target in view!ThThVThHThTh: _ThTh ####≈§§§§ ##≈≈≈ ≈≈§§§ ##... ≈≈..§.'..ß### ##..o.ß.#...._#§≈#§.....'.....#.≈# #Y....ß§≈# #.......#Th #####......## #≈≈≈......## #......)##  ≈≈####...≈#ß...≈≈))#o   orc wizard (wandering)  §≈≈§§....§#...##≈.)#  ...§#..)##≈Th=v)+  ..§...ß..≈#ß).##≈..+Th&9Th  ###≈≈≈#≈§≈≈§≈..§....o.Th!+80.9 (2Th,9_Th.Th ### ≈≈≈# ####  ≈≈§≈≈ ##≈≈§  ≈≈≈.. ##...  Th≈§....'..ß### ##  ....ß.#...._#§≈#  §o....'.....#.≈#  #Y....ß.≈#  #.......# Th*Q #####......##  #≈≈≈......##  ThMK#......))##  ..≈≈))#  ThlI.##≈.)#  .)##≈.)+  Th/) Th ### ≈≈≈# ####  ≈≈§≈≈ ##≈≈§  ≈≈≈.. ##...  ≈§....'..ß### ##  ....ß.#...._#§≈#  §o....'.....#.≈#  #Y....ß.≈#  #.......#  #####......##  #≈≈≈......##  #......))##  ..≈≈))#  .##≈.)#  ThÞ.)##≈.)+  )Thn9_ThTh9_Th6 __No target in view! __An orc wizard is nearby!Th>### ≈≈### ####§≈≈≈ ##≈≈§#≈≈≈..§##...≈ §≈§....'..ß### ##Thg.....ß.#...._#§≈#.§o....Y.....#.≈#§.§§≈..#.....ß.≈#§.≈#####.......#. #####......## #≈≈≈......##Th #......))##  ≈≈####...≈#ß...≈≈))#  Th §≈≈§§....§#...##≈.)#  .........§#..)##≈.)+ThjTh≈≈.≈_..o≈.§.ThKk1.9 (1Call Merchant _Th9_Th6 __No target in view! _An orc wizard is nearby! _There is an open door here.Th s#≈#### ####≈≈##≈≈≈#≈...##...≈.§≈≈....'..ß### ##.ß.#...._#§≈#O'.....#.≈#§o≈§≈..#.....ß.≈##.§≈#####.......# .§ #####......## #≈≈≈......## #......))##O   ogre (wandering) ≈≈####...≈#ß...≈≈))#o   orc wizard (wandering) §≈≈§§....§#...##≈.)#  Th v.§#..)##≈.)+Th Th{ ThB §≈§§≈O.§_..o.≈≈.....The =2Call MerchantTh 9_ThO  _An ogre comes into view. It is wielding a +0 giant spiked club.Thl ##≈≈≈≈≈##### ####≈##≈≈≈#≈§≈§≈≈...##...≈ß§≈≈≈....'..ß### ##.O.§...ß.#...._#§≈#.'.....#.≈#≈.o.≈≈≈..#.....ß.≈###..≈#####.......#≈... #####......##.. #≈≈≈......##.. #......))## ≈≈####...≈#ß...≈≈))#  §≈≈§§....§#...##≈.)#  .§#..)##≈.)+Th+ Th Th6 §§O.ooTh _****The orc wizard casts a spell at you.Th^ ≈§≈≈§§§_...≈Thy_ ]19-==3Thl ThSq = _The puff of flame hits you. You resist.Uh~v###### #≈§≈≈≈##### #### ≈##≈§≈# ≈§≈≈≈≈...##...≈ ßO§§§....'..ß### ## ...§...ß.#...._#§≈# .'.....#.≈# ≈.o.≈≈≈..#.....ß.≈# Uh~##..≈#####.......# ≈... #####......## ... #≈≈≈......##.. #......))## ≈≈####...≈#ß...≈≈))# UhUhԕUh§§.≈≈§O._.oUha]20=--4UhUh UhU ;###### #≈§≈≈≈##### #### ≈≈≈≈≈≈§≈≈≈##≈§≈# ≈§≈≈§≈...##...≈ ß.≈≈§....'..ß### ## .§O....ß.#...._#§≈# ......#.≈# ≈..o≈≈≈..#.....ß.≈# ##..≈#####.......# ≈... #####......## ... #≈≈≈......##.. #......))## ≈≈####...≈#ß...≈≈))# §≈≈§§....§#...##≈.)# UhXf Uh?s §.o   orc wizardUhnt z--5Call MerchantUhH 9_UhX Q _There is an open door here.Uh###### #≈§≈≈≈##### #### ≈≈§≈≈≈§≈≈≈##≈§≈# ≈§≈≈§≈...##...≈ ß.≈≈§....'..ß### ## .§.....ß.#...._#§≈# .'Y....#.≈# ≈..o≈≈≈..#.....ß.≈# ##..≈#####.# ≈... #####......## ... #≈≈≈... #......))##  ≈≈####...≈#ß...≈≈))#  §≈≈§§....§#...##≈.)# Uh9Uh§§§≈§_o.Uh2D6Call Merchant _Uh&Uh<VhO#≈≈≈§≈≈≈...##.§.§≈§§......ß.#...._.o....+.≈≈≈...≈###Vh%7VhVhٳ) _You close the door.Vh"VhVhˎVhVhmO=Vh,VhVht,VhVhqVhE,Vh[Vh~≈..≈o§o   orc wizardVh`   ##### ####  ≈≈≈##≈≈≈#  .##...≈  ..ß### ##  Vh#...._#§≈#  +Y....#.≈# 91.9 (4 #.....ß.§#  VhG#.......#  ≈... #####......##  VhF... #≈≈≈......##  .. #......))##  .≈≈))#  .##≈.)#  )##≈.)+ _You start waiting.Vh 3  ##### ####  ≈≈≈##≈≈≈#  .##...≈  ..ß### ##  #...._#§≈#  +Y....#.≈#  Vh #.....ß.§#  #.......#  ≈... #####......##  ... #≈≈≈......## .. #......))##  .≈≈))#  .##≈.)#  )##≈.)Vh^ Vhv 9_VhȤ b _An orc wizard is nearby!Wh##### #≈§≈≈≈##### ###≈§§≈§≈≈≈≈##≈≈≈##≈§≈≈≈≈...##...≈≈ ß.≈≈≈....o..ß### #§.....ß.#Y..._#§....o....+.....#.≈≈...≈≈≈..ß.§###..≈WhS .≈... #####......##. #≈≈≈......## .. #......)##  ≈≈####...≈#ß...≈≈))  §≈≈§§.##≈.)#Why§≈§§≈§§Wh2=2.9 (1WhL9_Wh3P _The orc wizard misses you.Wh §§## You hit the orc wizard.  The orc wizard is moderately wounded.The frigid air chills the orc wizard.19-3.7 (0.8Wh9_Wh? _The orc wizard hits you with a +0 dagger.Wh̳  You closely miss the orc wizard.The orc wizard is heavily wounded.The frigid air chills the orc wizard!Wh≈≈≈≈≈§≈§..§##§≈....$#Y..._≈WhH5164 4.5WhGA#_Wh|N _You kill the orc wizard!Wh6 #Y..._Wh: S#_Wh= H _No target in view!WhU ##Y..._Wh S#_Wh H _No target in view!Wh# 5_Wh Wh ##Y..._Whr H _No target in view!Xh   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Xh#≈≈§≈§§≈##≈§§##§§...##..§≈§§#Y..._§§§Xh|20=======5.5 (1.0XhO7#XhA _You bellow for attention! You hear a shout!Xh]XhXhtXhuXh,XhrXhXhXh,XhyXh!O=Xh$Xh5Xh6Xh:XhH,Xh\JXhW,XhYXhg,XhiXhyXhyXh{XhXhgXhXhXhXhƨXhֻXhe+5164XhXhX§#≈≈≈≈≈##≈≈§...##...§≈≈≈....#------2072.0)§§§§Xh#<------Xht9_XhH _You start waiting.Xh5_XhXh49_XhoH _No target in view!XhtXh|uXh }9_Xh7H _No target in view!Xh 5_Xh Xh 9_Xh H _No target in view!XhP   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Xh§§§≈§_≈..)))XhQ======8.0)Xhܛ9_Xh؟A _You bellow for attention! You hear a shout!XhʱIXhsBXh ,XhrXh~,Xh+Xh,XhXh,Xh|Xhi$,Xh&Xh:,XhI<Yh,YhT YhX,YhYh-Yhy.Yh0YhA,YhCYhS,YhUYhe,YhhYhu,YhwYh,YhYhޖ,YhsYh,YhLYh,YhYhp≈≈≈§≈≈≈≈.------268.0)≈Yh{<------YhY9_Yh H _You start waiting.Yh5_Yh YhHYh\H _No target in view!Yhz5_YhzYhk9_YhH _No target in view!Yh,Yh5-Yh59_Yh9H _No target in view!Yh#   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Yhe ≈§≈§§_§Yh7f Q======7.0)Yhn 9_Yh s A _You bellow for attention! You hear a shout!YhP Yh}Q YhS Yh%d Yh0l ,Yh]v Yhv Yhx Yh ,Yh Yh ,Yh Yhf ,Yhx YhV ,Yhd Yh ,YhG Yh ,Yh Yh ,Yhf Yh ,Yhs Yh Yh6 Yhr Yh ,Yh9 Yh# Yh]$ YhP' Yh. #§§§≈§§≈.------403.0)§Yh/ <------Yh\3 9_Yh5 H _You start waiting.YhE R_YhF Yh.I H _No target in view!Yh¼ 5_Yhq Yh# 9_Yhm H _No target in view!ZhQZhRZhV9_Zh%ZH _No target in view!Zh_Zho ###### Zh #≈≈§§§##### ## ≈≈≈§≈§≈≈≈≈##≈≈≈##ZhC ≈§≈§§≈...##...≈≈# Zhr ß.≈≈≈....Y..ß### ##Zh .§.....ß.#...._#§≈#Zh .........+.....#.≈#Call MerchantZh ≈.O.≈≈≈..#.....ß.≈#Zh ##§.§#####.......#ZhE ≈.§. #####......##Zh[[O   ogre (wandering)Zhps ... #≈≈≈......##ZhP .. #......)Zh )##  Zh( ≈≈####...≈#ß...§≈§Zh@)#Zh,0.0)Zhq]#≈§≈≈§≈§≈≈##≈§≈_.O≈§§..Zh3.§Zh11.5 (1 _Zh?:_Zh4 _No target in view! _No target in view! _No target in view!  There is an open door here.  Things that are here: Zhm_6 gold pieces; a +0 dagger; a +0 robeZh ###### #≈≈≈§§##### ####  Zhq≈≈§≈≈§≈§≈≈##≈§≈##  ≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  Zh/≈..O≈§≈..#.....ß.≈#  ##§§§#####.......#  ≈... #####......##  ... #≈≈≈......##  .. #......§)##  )# ZhBj ###### #≈≈≈§§##### ####  ≈≈§≈≈§≈§≈≈##≈§≈##  ≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  ≈..O≈§≈..#.....ß.≈#  ##§§§#####....... ≈... #####......##  ... #≈≈≈......## .. #......§)##  )ZhD3ZhK:_ZhWT\ _An ogre is nearby!Zhf ###### #≈≈≈§§##### ####  ≈≈§≈≈§≈§≈≈##≈§≈##  ≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  ≈..O≈§≈..#.....ß.≈#  ##§§§#####.......#  ≈... #####......##  ... #≈≈≈......##  .. #......§)##  )# Zh  ###### #≈≈≈§§##### ####  ≈≈§≈≈§≈§≈≈##≈§≈##  Zh≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  Zh3&≈..O≈§≈..#.....ß.≈#  ##§§§#####....... ≈... #####......##  ... #≈≈≈......## Zhb.. #......§)##  )Zh\ :_Zh Zh :_Zh \ _An ogre is nearby!Zh`(  ###### #≈≈≈§§##### ####  ≈≈§≈≈§≈§≈≈##≈§≈##  ≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  ≈..O≈§≈..#.....ß.≈#  ##§§§#####.......#  ≈... #####......##  ... #≈≈≈......##  .. #......§)##  )# Zhw ^ ###### #≈≈≈§§##### ####  ≈≈§≈≈§≈§≈≈##≈§≈##  ≈§≈§≈≈...##...≈≈#  ß.≈≈≈....Y..ß### ##  .§.....ß.#...._#§≈#  .........+.....#.≈#  ≈..O≈§≈..#.....ß.≈#  Zh ##§§§#####....... ≈... #####......##  ... #≈≈≈......## .. #......§)##  )Zh Zh| Zh Zh  ###### #≈≈≈§§##### #### ≈≈§≈≈§≈§≈≈##≈§≈## ≈≈≈§≈≈...##...≈≈# ß.≈≈≈....$..ß### ## .......ßY#...._#§≈# .........+.....#.≈# ≈..O≈§≈..#.....ß.≈# ##§§§#####....... ≈§.. #####......## ... #≈≈≈......#Zh` \ .. #......§)##≈≈####...≈#ß...§≈§)# §≈≈§§....§#...##≈.)# _An ogre is nearby!Zhi Zh #§≈§§_O§§≈.....Zh D2Call Merchant _Zh 9_Zh [hĨ###### #≈≈§§§##### #### ≈≈≈§§§≈§≈≈##≈§≈## ≈≈≈§≈≈...##...≈≈# ß.≈≈≈....$..ß### ## .......ß.#...._#§≈# ....O..Y.+.....#.≈# ≈..§§§≈..#.....ß.≈# ##§§≈#####....... ≈§.. ###### ... #≈≈≈ .. #......§)≈≈####...≈#ß...§≈§) §≈≈§§....§#...##≈.)# .........§#..)##≈.)+[h[h#######§≈§≈§≈§§§≈≈§§≈≈§≈≈§§.....O§≈..§§≈§##§§§.......#[h%3[h9_[h[h%r ########§≈§≈§##### ####§≈§≈§§§≈≈§≈##≈§≈##§≈≈§≈≈§§.##...≈≈##ß.≈≈≈....$..ß### ##.ß.#...._#§≈# ....§OY..+.....#.≈#[h%j≈≈...§≈§..#.....ß.≈####..§#####.#≈≈...≈#####......##..... #≈≈≈......##..... #......§)##o   orc sorcerer (wandering) ≈≈####.o.≈#ß...§≈§)#O   ogre[hb& §≈≈§§....§#...##≈.)#  .§#..)##≈.)+[hC[hQ ##§≈≈≈§#≈≈≈≈≈≈§§≈≈§.§§§§_.....§≈≈...≈...o.O   ogre#.....An orc sorcerer comes into view. It is wielding a +0 dagger.[hS\17-=4[hY9_[h8^D _The ogre hits you with a +0 giant spiked club.[h$ §≈§≈##≈≈§§≈§≈≈≈≈≈##§≈§§§≈§...##.§....§≈≈≈...≈o....o   orc sorcerer#..O   ogre...You gore the ogre!![hc8-==5.3 (0.8[h9_[hޮ] _The ogre is severely wounded.[h 8  You gore the ogre!![h[h#§§§≈≈§≈≈§§≈§≈...##§.§§§..§....§.§Y.§≈§§§§≈≈≈..o...[h%P5164 -6.1[h.9_[h@3H _You kill the ogre![h ##########§§≈§≈##### ####≈§§§≈##§§≈##§≈≈§§≈§≈...##§.§≈≈##ß.≈≈≈....$.§ß### ##.§..§ß.#...._#§≈#.....§.Y..§+.....#.≈#≈...≈§§§.#.....ß.≈#[hB##.§≈#####.# ≈≈..o≈#####......##.....≈#≈≈≈......##.≈#......§)## ≈≈####...≈#ß...§≈§)# §≈≈§§....≈#...##≈.)#  .§#..)##≈.)+[hr[hп#§≈§§§§≈≈.§.ß...._.....§§Y...≈≈≈..§§≈§.####.o§≈..........##[hJV---7.1 (1.0[h[h  Things that are here: _14 gold pieces; a +0 giant spiked club[hM ###########§§≈§≈##### ####≈§≈§§§§≈≈≈≈≈≈##≈§≈###≈≈≈§§≈§≈...##..§≈≈##ß.≈§≈....$..ß### ###.ß.#...._#§≈#......§Y$...+.....#.≈#.≈≈≈..§§≈§..#.....ß.≈######.o§#####.# ≈≈...≈#####......##[hy9 ......≈#≈≈≈......###......≈#......§)## ≈≈####...≈#ß...§≈§)# §≈≈§§....≈#...##≈.)#  .§#..)##≈.)+[h[h  ####§§≈§§≈§§§§§≈≈_o≈§.≈#..≈#..≈#...≈#....≈#[h]9--8 _[h9_[h[h| #######≈≈≈§§≈4§o≈≈≈##..§§4   orange demon (reaching, summoned)§≈#o   orc sorcerer.≈#You closely miss the orc sorcerer.[h}4===9 (0.8[h9_[hp _The orc sorcerer gestures wildly while chanting.[h #####≈§§####§§§§§§§§§§§.##..≈§#§[h20--9.7[h 9_[hW _You barely miss the orange demon.[hJx& ####≈≈≈###≈≈§§≈≈≈§§.##≈§§.§§§§.._§§.§§. .§#..You gore the orange demon!!  [hyThe orange demon is moderately wounded.The orc sorcerer misses you. The orange demon stings you.[hz95==50.5[hY _The orange demon hits you but does no damage.[h#######≈≈≈≈≈#####§≈≈§≈≈≈≈§§§§≈#≈§§.§##§§....$.§§§§§..+§§..#§#####..≈..≈≈#≈# [htl The orc sorcerer misses you. The orange demon stings you. _The orange demon hits you but does no damage.headbutt the orange demon!heavi  The orc sorcerer hits you with a +0 dagger.  The orange demon barely misses you.[hn^2---1.3[h+[h>C _The orange demon hits you but does no damage.[h_###≈§≈§§#≈§..##§§.§_You barely miss the orange demon.The orc sorcerer closely misses you. The orange demon stings you.  [hs`\You are poisoned.  poisons you![ha06====----2.1Pois Yak [h,i9_[hkC _The orange demon hits you but does no damage.[h####≈≈≈≈≈#####§≈§≈≈§≈≈≈≈#≈§≈≈§§§...##...§$..§§.§§ß.#...._§§.≈#..≈#..≈# ...≈#....≈#The orange demon poisons you! [hj_The orange demon hits you but does no damage.  You headbutt the orange demon!  The orange demon is severely wounded.You feel very sick.  c sorcerer[hf3--=9[h+[h] _The orange demon closely misses you. x2[h}W #####≈≈≈≈≈#≈≈≈§≈≈≈#≈≈≈≈≈§§≈...##§§§≈....$...§.§ß.#≈§# You hit the orange demon.  The orange demon is almost dead.[hXn99/120 ---3.7[h`a[heS _You feel very sick.[hz#####≈≈≈≈≈≈§≈≈#≈§≈≈§§≈≈.§..._$.§.+.### _You hit the orange demon. [h The orange demon is almost dead.feel sick.  The orc sorcerer hits you with a +0 dagger.  The orange demon completely misses you.[h]6--4.5[h[hC _The orange demon hits you but does no damage.[ha$  You gore the orange demon!!  You kill the orange demon![h9 q ##≈≈§§≈§§§≈≈§≈§....ß§§Y$..§≈§.≈§§#o   orc sorcerer  The orange demon disappears in a puff of smoke!You feel very sick.[h: U4-5.3[h1@ 9_[hcB C _The orc sorcerer hits you but does no damage.[h ) #######§§§≈≈§§§§≈§§≈§≈§§§≈§....ß......§§Y$...≈.. ...You headbutt the orc sorcerer!  The orc sorcerer is heavily wounded.You feel sick.[h ]2-=6.1[ht 9_[hr C _The orc sorcerer hits you but does no damage.[h%4 r≈≈§§._.......≈.§§.≈§§#. ....The orc sorcerer is heavily wounded.  You feel sick. _The orc sorcerer hits you but does no damage.  You headbutt the orc sorcerer!  The orc sorcerer is almost dead.  You feel sick.[h<5 s88=-9[h: 9_[hx> A _The orc sorcerer hits you with a +0 dagger.[h4 >  You hit the orc sorcerer.[h k ####§≈≈§≈#≈§≈≈..§.._$≈.[h .≈≈#≈#≈#  You kill the orc sorcerer![h e7-1-7.7[h [h> $ _You feel sick.[h- 9_[h8. 7-[h5 [hr: H _No target in view![h V_[hF 9_[h H _No target in view![hf* [h* [hL2 [h5 H _No target in view![h[ [h* [h: 9_[h H _No target in view![h++ V_[h3 9_[h7 H _No target in view![hà 9_[hR [h} 9_[hڪ @ _No target in view![h* 9_[h [h9_[hd[h [h[h9_[hғ\hj\hrk\hml\h?z\h;6\h\hq:85\hz\h\hz+5164\h\hj4=-\h\hM-\h\he1######3=####≈§≈§§#####§§§≈≈≈§≈≈§§§##§§§≈≈≈≈≈..§§.§.§_-§§§##\h2##§≈§§..._§62.7 (5.0 _You start resting. You feel sick. x6\h}-3.7 (6Yak \hR\h[ _You are no longer poisoned.\h\h/\h\h\h-,\h&\h+'94\h(\h6,\h7\h[E\hFS5=\hsH\hU,\h3W\hd,\he\h_s<86\hs2=\ht\h,\h\hՓ;7\h\hu,\hp\h,\h?\h\h$%8\hI\h;,\h\h#\h%9\hb\h,\hI\h,\hF\h b90=\h; \h% ,\h& \h6 91\h?7 2=\h8 \hTH ,\hI \hZ ,\hZ \hh ;2\hh \hwq ,\hq \hA| ;3\h| \h ,\h \h0 ,\h \ht ;4\h \h B\h \h K5=\h \h ,\h \h` \h \h \h2 6=\h Q7\hC ########≈§≈≈§#####≈≈§≈§≈≈≈§§§§≈§§§§§≈§§§.§§≈§§...§ß§§....Y§97.7 (34.0)§§§≈..$§§§§####..§#####§...≈#≈#≈#≈#\hC %§§§#\h0D \hK \hS H _You start resting.\hU` I\hr B\h@| \h| \h} \h \h. %8\h6 \h ,\h \h> ;9\h \h| ,\h \h 100/120=\hL \hI  ######1=###≈≈§≈§#####§§≈§≈§§§≈≈§≈#§§≈≈≈≈§§...≈§≈......ß.#...._.§.+.≈≈≈..§≈§§§.##≈§..≈#.§...≈##§.....≈#\h =o   orc warrior (wandering)####...≈#o..§§# _You start resting.\h k§≈_§306.7 (9.0)$≈§≈.§≈####≈...#..\h q####..§§.≈\h .7.7 (10.0)\h` 9_\h* y _An orc warrior comes into view. It is wielding a +0 mace.\hAI  ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈#  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈#  .......  .≈≈≈..$≈§≈.  #####..≈####  ≈≈...≈#  ......≈#  #......≈#)##  ≈≈####..§§#)#  ...≈#)#  )##≈.)+ \hC  ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈# \h  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈#  .......  .≈≈≈..$≈§≈.  #####..≈####\hN   ≈≈...≈#  ......≈# #......≈#)##  ≈≈####..§§#) \h ...≈#) )##≈.)\h 9_\h_ \h 9_\h5 c _An orc warrior is nearby!\hR ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈#  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈#  .......  .≈≈≈..$≈§≈.  #####..≈####  ≈≈...≈#  ......≈#  #......≈#)##  ≈≈####..§§#)#  ...≈#)#  )##≈.)+ ]h ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈#  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈#  .......  .≈≈≈..$≈§≈.  #####..≈####  ≈≈...≈#  ......≈# #......≈#]h;R)##  ≈≈####..§§#) ...≈#) )##≈.)]h9_]h]h9_]hc _An orc warrior is nearby!]h5 ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈#  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈#  .......  .≈≈≈..$≈§≈.  #####..≈####  ≈≈...≈#  ......≈#  #......≈#)##  ≈≈####..§§#)#  ]hT...≈#)#  )##≈.)+ ]hkx ####### ####≈≈§§§##### ####  ≈§§≈§≈§§§≈≈§≈#  #§§≈≈≈≈≈§...##..§≈≈#  ###ß.≈§≈....$..ß### ##  #.........ß.#...._#§≈# ]h5 .......  .≈≈≈..$≈§≈.  #####..≈####  ≈≈...≈#  ......≈# #......≈#]hR)##  ≈≈####..§§#) ...≈#) )##≈.)]h9_]h&]hM9_]hc _An orc warrior is nearby!]h###########≈≈§§§##### #### ≈§§≈§≈§§§≈≈§≈##≈§≈## #§§≈≈≈≈≈§...##..§≈≈# ###ß.≈§≈....$..ß### ##.........ß.#...._#§≈#.§§§§§+.....#.≈#≈≈≈..Y≈§≈.§#.....ß.≈######..≈#####....... ≈≈...≈######......≈#≈≈≈]h'#......≈#......§)≈≈####..§§#ß...§≈§) §≈≈§§o...≈#...##≈.)#o   orc wizard (wandering) ........o≈#..)##≈.)+ ..§...ß..≈#ß).##≈..+]h]h  An orc wizard comes into view. It is wielding a +0 dagger.]h]h|h #######≈≈#§≈§≈§≈§§§≈≈≈§§§§≈§≈§....$.]h §§§..ß.#...._$.§.+.##§o..≈.oo.An orc comes into view. It is wielding a +0 club.]hϹ08.0)]h]h _The orc wizard moves out of view.  Things that are here: _7 gold pieces; a +0 dagger; a +0 robe]hs a###########≈≈§§§##### #### §≈§≈§≈§§§≈≈≈§##≈§≈## #§§≈≈§§§≈...##..§≈≈# ###ß.§≈§....$..ß### #####....§§§..ß.#...._#§≈#........§$.§.+.....#.≈##..≈≈≈..$≈§≈..#.....ß.≈# .#####Y.≈#####.......#..≈≈§...≈#######........≈#≈≈≈###......≈#......§)]hs ≈≈####o..≈#ß...§≈§) §≈≈§§....≈#...##≈.)# .......o.≈#..)##≈.)+o wizard (wandering) ..§...ßo.≈#ß).##≈..+o   orc (wandering) §......≈#...##≈..+]h}z ]hc} ]hM~ ]h^ §≈§≈≈§.§§.$§.§≈..$≈≈§§#..≈§#.###..o..o.o.]h ]hU ,9 _]h 9_]h ]hM ####§≈§§§##### #### §≈≈≈§≈§§§≈≈§≈##≈§≈## #§≈≈≈§§§≈...##..§≈≈# ###ß.§§§....$..ß### ####....§.§..ß.#...._#§≈ #......§§.$§..+.....#.≈ #..≈§≈..$≈≈§..#.....ß.≈ .#####..§#####.......#..≈§§Y..≈###### #........≈#≈≈≈ ###..o...≈#......§) ≈≈####...≈#ß...§≈§) §≈≈§§...o≈#...##≈.)# .........≈#..)##≈.)+ ..§...ß..≈#ß).##≈..+o wizard (wandering) §...o..≈#]h ...##≈..+o   orc (wandering) ≈....≈#...##≈.)#]h ]h ]h ]h Z≈≈≈≈≈≈≈≈....§§..§≈o..o.o.]h .210]h 9_]h& ]h`  §≈≈≈§≈≈≈≈≈≈≈≈##≈§≈## #§≈≈≈§§§≈...##..§≈≈# ###ß.§≈§....$..ß#####....§.§..ß.#...._#§ #.........§§..+.....#.##..≈§≈..$≈§§..#.....ß.#∩.#####..≈#####.......#..≈§§...≈##### #....Y...≈#≈≈≈ ###.o....≈#......§)]hxa  ≈≈####...≈#ß...§≈§) §≈≈§§..o.≈#...##≈.)# .........≈#..)##≈.)+ ..§...ß..≈#ß).##≈..+ §......≈#...##≈..+oo 2 orc wizards (wandering) ≈.oo.≈#...##≈.)#o   orc (wandering)####..§≈#ß..)≈≈..#]hhw  An orc wizard comes into view. It is wielding a +0 dagger.]hx ]h| ]hZ} ]hI 1≈≈§._§≈..oo.o.o..]h5 %1]h 9_]hB / _Found Fucwae's Book Shop.]h  You closely miss the orc warrior.The orc warrior shouts!  The frigid air chills the orc warrior.]h ]h ]h $ ._§§o##o§§..§ßoo]h #o  ...oo.oThe orc shouts! The orc wizard shouts!]h 94/120 --====2.5 (0.8]h T_#]h( > _The orc warrior hits you with a +0 mace!]h9E The orc shouts! The orc wizard shouts! _The orc warrior hits you with a +0 mace!  You closely miss the orc warrior.  The orc warrior is moderately wounded.  The frigid air chills the orc warrior. The frigid air chills the orc!]hbM V  You kill the orc!]h^  §_..§≈##$o.oo(1 unaware, 1 dazed)  The orc wizard is distracted by your dazzling golden aura.]hc }5164 =---3.3]hm 9##]h;p \ _The orc warrior completely misses you.]h  You closely miss the orc warrior.The orc warrior is heavily wounded.]h{ D ._$##≈§§.#∩.##..§§≈#..§§####..ß .o   orc wizard (unaware,.The frigid air chills the orc warrior!]hf `1-----4.1]h] i_##]h > _The orc warrior hits you with a +0 mace.]hT?  You gore the orc warrior!!]h]]hm;§.§§.$#o§...§≈oo 2 orc wizards (1 unaware, 1 dazed)]hs5229]h]h`_]h##]h]h ]h]hI+_You kill the orc warrior!]h]h#§≈≈≈§§≈≈...##..§≈≈##ß.§§≈....$..ß### ###....§....ß.#...._#§.........§.§.+.....#.##..≈§≈..$≈§§..#.....ß#∩.#####..≈####.]hYY #..§§≈.#§§§§...§#≈≈≈......###§.Y...≈#......§)## ≈≈####o..≈#ß...§≈§)# §≈≈§§§...§#...##≈.).........≈#..)##≈.)+§...ß.o≈#ß).##≈.. §......≈#..]h ≈)#####...≈#ß..)≈≈..###....).≈#........##]h@ ≈§...§...ß§§§§##≈The frigid air chills the orc wizard!]h 405.9 (1.0]hhg_##]h/ _The orc wizard hits you with a +0 dagger.  Things that are here: _49 gold pieces; a +0 mace; a +0 chain mail]h?A  You headbutt the orc wizard!^hV *§§...§§§$###..≈≈≈..§§#.§......≈..Y...§##$o   orc wizard (unaware,^h ^h,6.7 (0.8^hC##^h#N _You kill the orc wizard!^hX###ß.§§§....$..ß### ###....§.§§§ß.#...._#§≈#........§$§§.+.....#.≈##..≈§≈..$§§§..#.....ß.≈#∩.#####..≈#####.......##..≈≈≈..§§#####......###.§......≈#≈≈≈......## ###..§...§#......§)## ≈≈####Y..≈#ß...§≈§)# ^hX§§§≈≈....≈#...##≈.)# ..........≈#..)##≈.)+ ......oß.o≈#ß).##≈..+ ..........≈#..≈≈≈≈≈≈....≈#...##≈.)# ≈§≈####...≈#ß..)≈≈..# o   orc (wandering)≈###....).≈#........##.....§).≈#≈≈≈)^hm  An orc comes into view. It is wielding a +0 falchion.^h4n^hHzG....._.≈##..§#.......§$...≈#o^hz.ß..oo≈^h|<1-7.7 (1.0^hS_#^h _The orc wizard is no longer dazed. _Items here: $ )) [.^hJ###.........ß.#...._#§≈...$§§.+.....#.##..≈§≈..$≈§§..#.....ß#∩.#####..≈####..# #..§≈≈..§§###.......§≈#≈≈≈......## ###..$...≈#......§)## ^h≈≈≈####$..≈#ß...§≈§)# §§§≈≈.Y..≈#...##≈.)........o.≈#..)##≈.)+ß..≈#ß).##≈..o...≈#..≈≈≈≈≈≈.)#####...≈#ß..)≈≈..###....).≈#........## #..≈≈≈).....## ..##..≈≈≈§§§≈#####.)....##^h^h"_.≈.≈§.§§≈§≈####≈§§......^hK§≈≈o^h-=8^hb7_^hA _The orc wizard hits you but does no damage.^hK>  You gore the orc wizard!!^hR^hHf_§§..≈###≈§§^hf..§.§...$......o§≈.o^hRl5==9.5 (0.8^hwA_#^h{N _You kill the orc wizard!^hw..§.§.+.....#.##..≈§≈..$≈§§..#.....ß∩.#####..≈####..# #..§≈≈.#......§#≈≈≈......## ##..$...≈#......§)## ≈§≈####$..≈#ß...§≈§)# ^hs §§§§≈....≈#...##≈.)..§.§..Y$.≈#..)##≈.)+.......ß..≈#ß).##≈..o...≈#..≈≈≈§§≈.)#####...≈#ß..)≈≈..###....).≈#........## #..≈≈≈).....## ..##..≈≈≈.).≈#####.)....##^hA. ## #∩.#####))§......^h §§§§§§≈≈####≈§o§o^hV(unaware, dazed)§§§§^h?2---20.5 (1.0^hV7#^h^I _The orc is distracted by your dazzling golden aura.^huR#..≈§≈..§§§§..#.....ß. #∩.#####.§§#####....... #..§≈≈...≈##### #........§#≈≈≈§###..$...≈#......§)#§≈≈####$..≈#ß...§≈§)≈≈≈§≈§≈....≈#...##≈.)#^hS`...§.§...$.§#..)##≈.)+.......Yß..≈#ß).##≈..+o...≈#...##≈..+≈≈≈≈§§≈....≈#...##≈.)##≈≈≈####...§#ß..)≈≈..##≈###....).≈#........## #....§§).≈#≈≈≈).....##..^h.T #..≈≈§§).≈#####.)....#  ... ## #∩.#####))≈#####.......  ##.##.# §##..§≈≈).§§§≈..#)....ß.^hn≈##≈§....^hoA---1^hw7#^h4z^hv:  You headbutt the orc!^hh≈≈##§§§####≈§§≈≈≈§.§§$#§≈^hc<3=2.3 (0.8^hMT##^hFG _You kill the orc!^hDH##^hE^h SA#^hYWH _No target in view!^ht6##^h^hI8##^h~H _No target in view!^h54#^h6^hAL##^h[EH _No target in view!^h2#^ho^h9#^hvH _No target in view!^h<#^h^hq&L##^h*H _No target in view!^hq<#^hρ^hƌL##^h@ _No target in view!^hxH##^h^hB##^h4^hi^hj^h!s9#^hw^h^h^h^h^hQ^hR#^hR^hT^h^U^h[`^hWe^h>##^h^h:##^h^h7<#^h7^haBT##^hE^h6##^h^h^h^h ^h, ^hp ^hĨ ^h ^hP : _^h  ∩.#####.§§####. #..§≈≈.#8≈ #........≈#≈≈≈......##≈###..$...≈#......§)## #§§§####$..≈#ß...§≈§)# ≈≈§≈≈≈≈....≈#...##≈.)..§.§....$.§#..)##≈.)+......ß..≈#ß).##≈.....≈#..-≈≈≈≈≈≈≈.)##≈≈≈####...§#ß..)≈≈..§###....).≈#........##≈ #....§.).≈#≈≈≈).....##.^h C#..§≈....$..≈§§#.....§......)+[....#§  _ You now have 5184 gold pieces (gained 20).^h ≈§#≈###§§§####≈≈§§≈§§§§.§§§..§§3.3 (1.0≈≈§§§#§≈§≈#§≈^h D-4.3 (2^h ^h 1 _You see here a +0 falchion.^h ^h8 ^hA ^h ^h^ ;4^h ^h> ^h! ^h1 A5184^h2 .5=^h4 ^hIC ,^hF ^hRQ ^hQ ^hS ^hc k6=^hf ^hs ,^hu ^h~ ;7^h$ ^h ^h- ^h ^h ,^h7 ^h ^h %8^h ^h] ,^h ^h ;9^hf ^ha ,^h ^h ,^h ^h g100/120=^h ^h ,^h ^h k1=^hs ^h ^h- ^h ^hy ^h ^hd ^hR ^h} %2^h ^h$ ^h@$ ^h$& ^h[/ ^h/ %3^h2 ^hq< ^h> ,^hG ,^hJ ^hV ;4^hY ^hEa ,^ha ^h6k a5=^hl ^h'y ,^h[{ ^h] ^h ^h$ ^h= ^hm U6=^h ^h ,^hk ^h֤ ^h& %7^h ^hܰ ^h ^hQ ^hp ,^hl ^h ;8^hr ^h ^h ^h} ^h ^h; %9^h ^h ,^h ^hJ ,^hf ^hJ b10=^h! ^h < B^hJE §≈≈##≈##§##≈≈≈####$§§§#≈≈≈≈≈≈≈...§§.......$§≈.........66.3 (42.0)§≈≈≈§≈#≈≈≈#≈≈≈^hF ^hQ ^hyU H _You start resting.^hj 3^h@m ^ha{ ^h k1=^h ,^h ^h{ ,^h ^h[ ;2^h ^h| ,^hc ^hI ^h %3^h ^h ,^h ^h ^h ^hP ^hw^h%4^h^h,^hf^h!a5=^h*#^h3,^h6^hF?,^h@^hMLk6=^h}O^h[,^h\^hf^h1g%7^hAj^ht,^hxy^hQ,^h(^h^h%8^h ^h֨,^h^hu;9^h0^h,^h^ho,^h^h2 ...≈§..≈#§≈#..§#§§§§§≈....§.§§§§§≈§§§#≈≈≈##§#≈≈ _You start resting.^h:.##≈≈§≈§.§.§.......§89.3 (23≈^hb[20=90.3 (24^hR^hT" _HP restored._h)3_h-_h":_h @,_hOK,_hP_h+[,_h^_hl_h m9=_h0o_h{,_hY_hv,_hf_h,_h_hϢ,_h\_h*,_h_hF,_h_h_h_h^_h,_h_h,_h_h,_h_h ,_h_hX,_h_h(,_h*_h1,_h3_h=,_h@_hJ,_hQL_hZ,_h]_hm,_hr_h,_h_h-,_hJ_h,_h_h,_h_h ,_h_hc,_h_h,_h_h_h_h_h_,_hS_h ,_h_h,_h_hk+,_h"/_h =,_hy>_hG,_hH_hV,_hBX_he,_h2h_hv,_hx_h5≈≈§≈###..$.§.§§####$§≈≈≈§≈≈.....§.§429.3 (39≈≈≈§§≈§§§§§≈≈_h_hŽ_hѐH _You start waiting._h83_h__h_h,_hDz,_h,_h_h__hY,_h__hR #.........§.§.+.....#.≈###..≈§≈..$≈≈§..#.....ß.≈205#∩.#####§.≈#####. #..≈≈≈§..≈#####......≈ #......§.§#≈≈≈......#_h#≈###..$...≈#......§)## #≈§§####$..§#ß...§≈§)# ≈≈§≈§≈≈....§#...##≈.)# ..§§.....Y.≈#..)##≈.)+ ......§.ß..§#ß).##≈..+ _h<Q.§.....)...≈#...##≈..+ ≈≈≈≈≈≈≈....≈#...##≈.)# #≈§§####...≈#ß..)≈≈..# #≈###....).≈#........## ≈ #...§§.).≈#≈≈≈).....## . ##..≈§≈.).≈#####.)....## _hb.. ## #∩.#####))≈#####.......#You now have 5205 gold pieces (gained 21).  Things that are here:_hU..$§.§..≈§≈.§§32.0)..§3.3 (4_h{L _a +0 dagger; a +0 robe_h3_hn_h_hb_hB_h,_h_h,  ###ß.§§§....$..ß###  ###.........ß.#...._#§≈47 #.........$.§.+.....#.≈##..≈§≈..$§§§..#.....ß.≈ #∩.#####..≈#####.......# #..≈§≈...≈#####......##_h ≈ #...§§§.§§#≈≈≈......## #≈###..$..§§#......§)## #§§§####Y..§#ß...§≈§)# ≈§≈§≈§≈....≈#...##≈.)# ......§..).≈#..)##≈.)+_hN ...§....ß..≈#ß).##≈..+ .§§....)...≈#...##≈..+ ≈§≈≈≈≈≈....≈#...##≈.) #§§≈####...≈#ß..)≈≈..# #§###....).≈#.... ≈ #...§§.).≈#≈≈≈).....#_h~dYou now have 5247 gold pieces (gained 42).  Things that are here:_h,f#≈§§§§.§§.§#.≈5.3 (2≈≈§≈≈..≈≈≈≈_h/*6.3 (3_h=9__h@W _a +0 dagger; a +0 robe; a +0 club_h3_hՇ_h_hB_h  #§≈≈≈§§≈≈...##..§≈≈ ###ß.§§≈....$..ß### 96 ###.........ß.#...._#§ #.........$...+.....#. ##..≈§≈..$§≈§..#.....ß.∩.#####..≈#####....... #.§§§≈...§#####......# ≈ #........§#≈≈≈......## #≈###.§Y...≈#......§)## #§§§####)..≈#ß...§≈§)# ≈≈≈§≈≈≈....§#...##≈.)# .........).≈#..)##≈.)+ ........ß..≈#ß).##≈..+ .§§....)...[_hq/40m≈#...##≈..+ ≈≈≈≈≈≈≈....≈#...##≈.)# #≈≈≈####...≈#ß..)≈≈.. #≈###....).≈#...You now have 5296 gold pieces (gained 49).  Things that are here:_h:§_§§≈≈≈.≈≈§§.Y...§7.3 (1§≈_h$*8.3 (2_h9__h#P _a +0 mace; a +0 chain mail_hv_hؿ_h4_h_ho_hB_h_hN_h_hi_h_hR_hN_h _h_h\_h _h50+ #### 303#####§§§§≈##### #### §§§§§§§§≈≈≈≈≈##≈§≈## #≈≈§≈≈§§≈...##..§≈≈# _h0\##ß.§≈§....$..ß### ## ###.........ß.#...._#§≈# #.........$...+.....#.≈# ##..≈≈≈..Y≈≈≈..#.....ß.≈#∩.#####..≈#####.......#..≈≈≈...≈#####......#≈ #........§#≈≈≈......## _h0k#≈###..)...§#......§)###§§§####)..≈#ß...§≈§)#_h 1≈≈≈§≈≈≈....≈#...##≈.)#_h41'.........).≈#..)##≈.)+.......§ß..≈#ß).##≈..+  _hX1MYou now have 5303 gold pieces (gained 7).  Things that are here:_hF7######≈≈≈≈≈≈≈≈§≈≈§≈§§§42.3 (4§.§#_hG*3.3 (5_h,P9__hYSL _a +0 dagger; a +0 robe_hM3 _h3 _h\6 _h; _hoF _hL B_hW ,_hZ _hGe   17 ####### #####≈§≈≈≈##### #### ≈≈≈≈≈≈§≈≈≈≈≈≈##≈§≈## _he (#≈≈≈§≈§≈§§..##..§≈≈# ß.≈≈§....$..ß### ## ##.ß.#...._#§≈# #.........Y...+.....#.≈# ##..§≈≈..)≈≈≈..#.....ß.≈# _hTf #∩.#####..≈#####.......# #..≈≈§...≈#####......## ≈ #...§....§#≈≈≈......###≈###..)...≈#......§)###§§§####)..≈#ß...§≈§)#_hf K≈≈≈§≈≈≈....≈#...##≈.)#..).≈#..)##≈.)+  You now have 5317 gold pieces (gained 14)._hy m####≈§§≈§§§≈≈≈§§§≈≈.§§≈§..§_5.3 (2≈...§§§_hz *6.3 (3_hP 9__h Z _You see here a +0 giant spiked club._h- _h _hK _h8 _h _hշ _hɽ ,_h ,_h _h _h ,_h _h _h ,_hT _h y 23############≈≈§§§##### #### ≈≈≈≈§§≈≈≈≈§≈§##≈§≈## #≈≈≈§≈§§≈.§.##...≈≈# _h ###ß§≈≈§....Y..ß### ## ###.........ß.#...._#§≈# #...§.....)...+.....#.≈# Call Merchant##..§§≈..)≈≈≈..#.....ß§≈#  #∩.#####..≈#####.......#_hp g#..≈≈§...≈#####......## ≈ #...§....§#≈≈≈......## #≈###..)...≈#......§)## #§§§####)§§≈#ß...§≈§)#You now have 5323 gold pieces (gained 6).  There is an open door here.  Things that are here:_h ≈≈≈§§≈≈§§§§.≈≈§...§50.3 (4_)_h2 *1.3 (5_hw _h L _a +0 dagger; a +0 robe_h} _h _h _h _hv _h _h$ _h( _h _h _h _h _h _h _hG _hi _h _hn _h _h3 i  You see here a +0 giant spiked club._h _hP  __h _h+ _h _h _h _h[ _h! _h]! _h# _h& _hG _hIO _hO _hQ _hT _h&_ ,_h'` _hb _hp ,_h v _hkw _hK _h _h _h) _h] _h _h _h _h Welcome to Fucwae's Book Shop! What would you like to do?  a -  283 gold a parchment of Conjure Ball Lightningb -  324 gold a parchment of Diamond Sawblades  c -  202 gold a parchment of Forge Blazeheart Golem  d -  243 gold a parchment of Freezing Cloud  e -  324 gold a parchment of Hellfire Mortar  f -  202 gold a parchment of Ignite Poison  _h g -  364 gold a parchment of Lehudib's Crystal Spear  h -  243 gold a parchment of Nazja's Percussive Tempering  i -  202 gold a parchment of Sticky Flame  j -  202 gold a parchment of Summon Seismosaurus Egg You have 5323 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list`h5 `h( `h #######Jingleheimer the Mimic#####§§§≈≈##### Octopode of Gozag Gold: 5323#§≈≈§≈§§≈≈≈≈≈≈## Health: 120/120 ========================#≈≈≈≈§§§≈...##. Magic: 28/28 ========================###ß.≈≈≈....).. AC: 13Str: 17###.........ß.#.. EV: 16Int: 15#.........)...+.. SH: 0Dex: 19##..≈≈≈..)≈≈≈..#.. XL: 15 Next: 52% Place: Orcish Mines:2#Y.#####..§#####.. Noise: ---------  Time: 20465.3 (14.0)##..≈≈≈...≈#####.. -) Horns≈ #........§#≈≈≈...[`ht (39;49m Abil: Call Merchant#≈###..)...≈#...... Yak #§§§####)..≈#ß...§≈≈≈≈§≈≈≈....§#...##≈ .........).≈#..)##≈ .......§ß..≈#ß).##≈ .§§..§§)...§#...##≈ You now have 5323 gold pieces (gained 6).  There is an open door here.  Things that are here: _a +0 dagger; a +0 robe _You see here a +0 giant spiked club.  There is an entrance to Fucwae's Book Shop here.`hI `h `hB . _`h[J`hJ`hWL`hV`h^`hdP _`hvk`hk`hn`hr`h~,`h%`h`hՒ,`h?`hj`h,`h`hdZThings that are here: _a +0 dagger; a +0 robe _You see here a +0 giant spiked club. _There is an entrance to Fucwae's Book Shop here.  Things that are here:  a +0 mace; a +0 chain mail`hԽ`h _`h`h  Things that are here:  a +0 dagger; a +0 robe; a +0 club`h)`h _`h`hu`h,`h`h;`h,`hh`h;`h,`hO`h`h-,`h1`h5`hR?`h?ahahahO,ahahCahf(,ah%)ah-ahB9ah:ah@:ah=ah5HBah%JahQ,ah>RahSah]ah]ah'_ahaah?h,ahhah*jahs,ahvtahvahg,ahahĂah ,ahahahahIahahљah ,ahahah,ahGah#.. .................)...≈#...........§§§§§§≈≈§....≈#6....##..##.§##§§§####...≈....##..##§≈##§###....).≈#..........##≈≈§#...§§.).≈#.........## ≈≈##..≈§≈.).≈##......####§§#∩.#####))≈####.##.##.#≈§##..§≈≈)..≈§#......Y..≈§§#.....§..ahݴZ##........#§≈###......##...$...§§≈≈≈###ß.≈≈≈Call Merchant...........§§§##≈§≈≈≈§≈≈........#.§$§§§#§≈≈≈≈≈≈≈#...#.....§...≈#####§≈§≈#...............#########ah##................#######.............).......ah≈##≈≈#90.3 (25§..§§.ah^+1.3 (26ahah{? _You now have 5326 gold pieces (gained 3).ahUhIahUiahvvah }Bahw,ahahi ....##..##.§##§§§####...≈ ....##..##§≈##§###....).≈41 ..........##≈≈§#...§§.).≈ .........## ≈≈##..≈§≈.).≈ #......####§≈#∩.#####))≈ ###.##.##.#≈≈##..§≈≈)..≈ #.........≈§§#.....§... ##........#§§###.......ah  ##...Y...§§≈≈≈###ß.≈≈≈..§§§≈##≈§≈≈≈§≈........#..§§§§#§≈≈≈≈≈≈≈#...#...§#####§≈§ #...............######## ##................###### ###.............)...... #.....#.<.... #ahҕ-#...[ahV§#§3.0)ah;*4.3 (3ah[ah@ _You now have 5341 gold pieces (gained 15).ah3ah ah ahHahl",ah"ah2ah(3ah*5ah9ahGahuGahIah)Pah_,ahubah4p..........##≈§≈#...§§.).≈#≈≈.........## ≈≈##..≈§≈.).≈####69#......####§§#∩.#####))≈#######.##.##.#§§##..§≈≈)..≈§≈..ahpe#........§§§≈#.....§......)##.......§#§§###.........ß[###........§§§≈###ß.≈≈≈...)ahp#..........§§§≈##≈§≈≈≈§≈≈..§ahp........#..Y.≈§#§≈≈≈≈≈≈≈≈≈§§#...§§#####§≈§≈≈####...ahq...§########## ##........######### ###.............).........#...#.<....####....#...[....##.##....#....[...........##..[...........ah####≈≈§#.≈§§8.3 (4≈.#.#ahy*9.3 (5ahah@ _You now have 5369 gold pieces (gained 28).ah/ahc0ah2ah?ahJahvO,ahOah^ahp_ahaahcah~r,ahztahvahahah ahah_ahƑahՒahahXahahahah°ahahHahahahAahahMah ahahUahahnahah=ahahahXah,ahahah ,ah ahah  ....##..##§≈##§   o. . ..........##≈§≈   #. . .........## ≈≈   #.. .## #......####§§#   ##.##.#####.##.##.#§≈#   #......# #.§§≈§   #.....####........#≈≈   #.....####........≈≈   #..Y.##...........≈≈ ahR  ##............#....≈   ###.##...#.........   ####.............  ##...........  ###.......... o   orc wizard (asleep)  #........ah..   ##.   ##....#...ah.11512.3 (13.0)ah1+3.3 (14ah6ah Cz _An orc wizard comes into view. It is wielding a +0 dagger.ahF o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####......... ##....... . ah^' o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####.........##........ _An orc wizard is nearby!ah4i o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####......... ##....... . ahT o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#......aha ####.........##........ah= ah ah ah b _An orc wizard is nearby!ah  o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####......... ##....... . ah | o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####.........##........ah ah ah ah. b _An orc wizard is nearby!ah  o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####......... ##....... . ahc | o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####.........##........ah g ahg ahn ah|p  ahp T_An orc wizard is nearby!ahI  o. .  #. .   #.. .##  ##.##.## #......#  #.....## #.....# #..Y.# ##.......... ###.##...#...... ####......... ##....... . ahA o. .  #. .   #.. .## ahp ##.##.## #......#  #.....## #.....# #..Y.# ##..........ah ###.##...#...... ####.........ahC##........ahoah3ah:"ah9&b _An orc wizard is nearby!ah  ....##..##.§## o.. ....##..##§≈##  o. . ..##≈§  #.. . ...## ≈≈  #.. .## #......####§§  ##.##.#####.##.##.#§≈ .# §§ ah##  #.Y...####.  #....##.......... ............#. ###.##...#.... ####....... .....opriest ah###o   orc wizard (asleep)   .ahah04.0)ahjah _is nearby!  priest comes into view. It is wielding a +0 flail and wearing a +1 ring _mail of cold resistance.bh>  ...........§§ .... ....##..##.§ o..# ....##..##§≈#bh?  o.. . ..##  #.. . ...## ≈  #.. .## #......####§  ##.##.#####.##.##.#§ .# §§ # #.....####bh?.  #....##. ............# ###.##...# ### bhR@B. ###  bh PbhQ%5bhVbhYbhz  .. ..  .... ............§ .... ......##..##.§ o..###. ....##..##§  o..#.# ..##  #.... ...##   #....## #......####  ##.##.#####.##.##.# .# § bh'@ #.....####  #....##. ............# ###.##...# ### . ###bhWbh&%6bhbhRbh ..#. ... ............... ......§o..###. ....##..##§≈o..#.#...###.....#...## ....## #......#####Y##.#####.##.##.#bhxK. #.§##.....####.##.....####....##.##............####.##...#####.##..bh.bh0%7bh6bh59bh6H    ##......   .#..... ... . .. ............ ....# ......##..##. o..###......##..##§bh  o..#.#.....#  #.....#...  #Y...## #......## bh͂ ##.##.#####.##.##.  #......#  bhZ##.....# #.....#### bh #....##. ............# bhMM###.##...# ##bhbhbh.o.oowandering)obhD====8bhàbhA _The orc wizard shouts! You hear a shout! x3bhbhbh  oo.# o   orcYou closely miss the orc wizard. The frigid air chills the orc wizard!  An orc comes into view. It is wielding a +0 club.bh a=---9.1 (0.8bh; A#bhJ! P _The orc wizard misses you.bh$ _  The orc priest shouts!  You headbutt the orc wizard!bh! ,bh +.oo#$#oo  bh [5369 ====9bh@ Z##bh N _You kill the orc wizard!bh]Z   ....K...##. .##.#.. #........ .................# .....oo..###......##..##§#o..#.#....#Y....#...#....## #......#####.##.#####.##.##......# #.##.....####.##.....####K   kobold blastminer (wandering)bhZ ....##.. o   orc warrior (missile, wandering)##............#. o   orc priest###.##...#o   orcbhl w  An orc warrior and a kobold blastminer come into view.bhPl NThe orc warrior is wielding a +0 long sword of freezing.bhl bh4p &  bhkp The orc priest resists. The frigid air chills the orc priest.  An orc comes into view. It is wielding a +0 mace.bhs bh8 .Ko..o.o.o# oo 2 orcs (1 unaware, 1 dazed)bh L----20.9 (1.0bhl 9#bh The orc priest resists. The frigid air chills the orc priest.  An orc comes into view. It is wielding a +0 mace. _The orc is distracted by your dazzling golden aura.  Things that are here: _7 gold pieces; a +0 dagger; a +0 robe  You gore the orc priest!!bhT r o$##o)oo 2 orcs (1 unaware)  You kill the orc priest!bh W==--1.7 (0.8bh R##bh 1 _The orc is no longer dazed.bh   .##..##  ##.#........   .......... bh   ##...K....   ##.#...... ...   #........ ..........  #.o..o..# ......##..##  #...o..###......##..# #Y$.#.#..bh[ ##$....#...  #....## #......## bh  ##.##.#####.##.##  #......#  bhb #.....# #.....####  #....##. ............#bh bh bh bh .K....o.oo#obh 4-2.7 (1.0bh{ bh P _The orc barely misses you.bhmC  You closely miss the orc warrior. The frigid air chills the orc warrior.bhEO .K.##   orcbhO F-3.5 (0.8bh V :#bhX _The frigid air chills the orc. The orc misses you. The orc warrior misses you.bhԷ 7  You gore the orc!!bh V  You kill the orc!bh bh y.K## bhd bh '4.3bh C##bh& _The frigid air chills the orc warrior. The orc warrior closely misses you.bhNN  You hit the orc warrior.  The orc warrior is lightly wounded.  The frigid air chills the orc warrior! The frigid air chills the orc!bhW V  You kill the orc!bhM_ .$oK##o  , unaware, dazed)bh_ bh>f '5.1bhi ]###bhm Q _The orc warrior is distracted by your dazzling golden aura.bh # orc warrior is distracted by your dazzling golden aura.strike the helpless orc warrior from behind!  You headbutt the orc warrior! The orc warrior snaps out of its daze.  bhY The orc warrior is almost dead.  The frigid air chills the orc warrior but does no damage.  The kobold blastminer hits you.bh T15-9bh R##bh Q _The orc warrior is distracted by your dazzling golden aura.bhF q o#o)  You closely miss the orc warrior. The orc warrior snaps out of its daze.  The orc warrior shouts!  The orc warrior is almost dead.bhG F====6.7bhN M##bhR O _The frigid air chills the orc warrior but does no damage.bh  You closely miss the orc warrior.The orc warrior is almost dead.The frigid air chills the orc warrior.bhL $###  You kill the orc warrior!bh ##The kobold blastminer blasts its cannon at you.bh>##bh؈_85/120 -------bh 7.5bht@##bhx ## bhK_The iron shot hits you!!  You hit the kobold blastminer.  The kobold blastminer is lightly wounded.bh.<=---bhO 8.3bhu####bh### You hit the kobold blastminer.  The kobold blastminer is lightly wounded. _The frigid air chills the kobold blastminer!  You headbutt the kobold blastminer!  The kobold blastminer is severely wounded.frigid air chills the kobold blastminer!bhJQ==-9.1bhk###bh bhP_The kobold blastminer barely misses you.chQH  You headbutt the kobold blastminer!ch$$##ch+b 86------4ch,W--9 _You kill the kobold blastminer!ch1G####ch5 ch.6c_Your Stealth skill increases to level 14!ch`P##ch`8--chel###chjH _No target in view!chL##chXch7R##ch2H _No target in view!chV`###chXchYch^ch_#chr_#ch_chb chabchb:_No target in view!ch4#chchHF###chKH _No target in view!chd_ch,ch`!H5369 _chz'M #..  ##.. .##..##74ch'##.#..  .... ##... .ch'#.#....... ... .# ...........#.......# ch (v#...$Y$###......##..##-ch@(#....#.$.#.#..##.. ##$....#..ch`( . ch|( ## #....## #......## Yak ch(3ch($#.... ch(N_No target in view!No target in view! ch )Z_ You now have 5374 gold pieces (gained 5).  f - 16 boomerangs (gained 2) ch0) Things that are here:chG8#30.9 (1.0##ch:D-1.9 (2chB\###chD ch0Dt_a +0 long sword of freezing; a +0 chain mailch{che|ch~chchڊch #.. #. ##...T .##..##.ch ##.#.. .7 #... . ##.ch25. .chH ##.#....... ... .ch_] #.# .cht) #.ch@# ......##..##.ch #...$)Y###......##..##§ch̕{ #....#.$.#.#.ch#ch ##.. ##$....#.#ch ## #....## #......#chM ##.##.#####.##.##. #......# #.chr_T   troll (wandering)chI ##.....####.ch) ch̖C##.....####.chC #....##.ch!cha0#chƯ*2.9 (1ch+chg _A troll comes into view.Things that are here: _7 gold pieces; a +0 arbalestch #..  ##...T......  ##.#.........  #............  ##.........  ##.#....... ...  #........#  #.......#  #...$)Y# #....#.$.# ##.. ##$... ## #....##  ##.##.# #......#  ##.....# ##.....ch!ch1<#..  ##...T......  ##.#.........  #............  ##.........  ##.#....... ... ch<k #........#  #.......#  #...$)Y# #....#.$.# ##.. ##$... ## #....##  ##.##.#ch=' #......#  ##.....# ##..... chRFS###chGchM>##ch?Q\ _A troll is nearby!ch  #..  ##...T......  ##.#.........  #............  ##......... ch ##.#....... ...  #........#  #.......#  #...$)Y# #....#.$.# ##.. ##$... ## #....##  ##.##.# #......#  ##.....# ch7 0##.....ch1 m#..  ##...T......  ##.#.........  #............  ##.........  ##.#....... ...  #........#  #.......#  #...$)chh2  #....#.$.# ##.. ##$... ## #....##  ##.##.# #......#  ##.....# ##..... ch9 S###ch9 chI T##ch]K \ _A troll is nearby!ch[  #..  ##...T......  ##.#.........  #............  ##.........  ##.#....... ...  #........#  #.......#  #...$)Y# #....#.$.# ##.. ##$... ## #....##  ##.##.# #......#  ##.....# ##.....ch@ #..  ##...T......  ##.#.........  #............  ##.........  ##.#....... ...  #........# chB  #.......#  #...$) #....#.$.# ##.. ##$... ## #....##  ##.##.# #......#  ##.....# ##..... chD D##ch6 ch Z###ch \ _A troll is nearby!dh4 ##...T...... .##..##.≈ ##.#......... ........ #............ .. #.... . ##.#....... ... #........# .....§ #.dhe5 # ......##..##.§ $)$###......##..##§≈ #....#.$Y#......## ##.. ##$....###  ## #....## ### ##.##.#####.##.##. #......# #........§dh5i ##.....###  ##.....#  ....##....dh5  ##......#.. dhO:dhD.T##T   troll (wandering)dhE,3 _dhhKB#dhNdh ) ##.#..T ........ #............... ##......... ....dh ; ##.#....... ..... #........# .....§§ #.# ......##..##.§# $)$###......##..##§≈# #....#.$.#.#...........## ##.. ##$.Y..### ≈dhَ  ## #....## #####§ ##.##.#####.##.##.#§dh  #......# #........§§dh } ##.....#### dhA ##.....#  dhe \#....##.... dh : ##......#...dh f  #.##...#.......dhˏ D dhm :##dh -84dhƬ dh dhT& ......... .##..##.≈## ##.#..T......≈§ #............§ ##.......... ##.#........... #........# .............§§§ #.......# ......##..##.§# $)$###......##..##§≈## #....#.$.#Y#..≈§ ##.. ##$....#... ≈≈ ## #....## #......####§ ##.##.#####.##.##.#§≈ #......# #..§§≈ ##.....####..#≈ ##.....####≈ #....##...≈ ##............#dhAdh%5dhdheh 3eh<2eh7eh<,eh`EehE%9ehwFeh=NehNehOeh[eh^[L90=eh\ehheh5iehVjehBeheh2U1=ehfehF,ehehHehƲ%2ehjeh,eheh,eheh;3ehyeheh.ehCeheh %4eheheh|eheht#,eh$eh[0eh0K5=eh1ehfh';9fhHfh ,fh[fh_W##-613.5 (54.0)fh7-fhfhH _You start resting.fh&_fhz6BfhF9 #..T.................≈  #.............8fh9^  ##...........  ##.#........  #........# .§§  #.......# ......##..##.§#  #...$)$###......##..##§≈ fh9.#.$.#.#...........##≈  ##.. ##$.Y..#fh.: ≈  ## #....## ###§  ##.##.#####.##.##.#  #......# #........§§fhW:e  ##.....####..# fhz:b ##.....####.. fh: #....##...  ##....fh:a#...  ###.##...#...fhG14.5 (1.0)fhGY20=5.5 (2fhLLfhN@ _You now have 5384 gold pieces (gained 10).fh+fhfhfhfhpXfhfhfhfh,   ##.#..T.  #.............91  ##............  ##.#...........  #........# ......fhE  #.......# ......##..##.  #...$)$###......##..##§  #....#.$.#.#..#  ##.. ##Y....#..##  ## #....## #......###  ##.##.#####.##.##.  #......# #..  ##.....####. fh ##.....####  #....##  ##......#  ###.##...#You now have 5391 gold pieces (gained 7).  Things that are here:fh/&7fhy0*8.5 (3fh5fh9L _a +0 dagger; a +0 robefhu fh fhd fh fh] fh O=fhy  M ##.... .##..####.#......9#.. ##.......#.#.......#..#......#.......# .fh m #...$)$###......##..##§....#.Y.#.#..##.. ##)....#...## #....## #......### ##.##.#####.##.##. Yak # .fh< x.#....You now have 5399 gold pieces (gained 8).  Things that are here:fh +9.5 (1fh +20.5 (2fhm fh c _a +0 flail; a +1 ring mail of cold resistancefh fh2 fh fh fh fh ,fh M#..  ##.... .##..##406##.#.........fh( .. ##........#.#........#......#.......# .fhN  #...$)Y###......##..##§#....#.).#.#..fh ##.. ##)....#...  ## #....## #......### Yak . .......fh  GYou now have 5406 gold pieces (gained 7).fh& +1.5 (1fh"' *2.5 (2fh. fh1 1 _You see here a +0 arbalest.fhD fhޥ fh* fh fh Bfh  Things that are here:  a +0 long sword of freezing; a +0 chain mailfh fh fhg  _fh fh    #..   ##.. .##..#31  ##.#..  #...  ##....fh   ##.#.......  #..# fh^   #.......# ......##..#  #...Y))###......##..#  #....#.).#.#.  ##...##)....#fh &..  ##.# #....## #......  ## ##.##.#####.##.#fh  #......# # fh O ##.....#### fh  ##.....####  #....##fh> HYou now have 5431 gold pieces (gained 25).fhT &4fh *5.5 (3fh fhH _Items here: )) [[.ghgh&gh*ghWgh&gh+,gh1gh_@,ghBghLghY,gh=\gh*_ghqighighQlghuW  Items here: )) [[.gh&gh _ghghghY,ghghgh-,gh'ghghghfghghngh,ghghghWghgh|ghgh3ghghghghghAghghgh(ghm)gh.ghq2gh@ghPAgh.CghGghTghIUgh%Xgh~Zgh#fghfghgghighvu,ghvghxgh~+   .O.. #  ... .#  # #..# ##.....  ...#... .#....# #gh~ #..#... ......# # .......#. ....# #≈≈## ........##.....## #§§#∩ .........Y.........# #≈≈# ##.......#...........##≈≈≈#gh a #..............##.. #.≈##§# ##.............##..##.≈##§§ghXa ##.#....................≈§§§ #........................§O   ogre (asleep)gh ##..................... ##.#.........................ghc #........##.............§§§§§gh2042.5 (17.0)gh+3.5 (18gh;gh|x _An ogre comes into view. It is wielding a +0 giant club.gh .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#..............gh| #.................. ##................. .............. ..ghԎ .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..gh)gh ghghݜ\ _An ogre is nearby!ghJJ .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..gh(B+ .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ghmC #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..gh=JghJgh QghS\ _An ogre is nearby!ghnbJ .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..ghg .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩gh: .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#..............ght #.................. ##................. .............. ..ghghpghgh\ _An ogre is nearby!ghKJ .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..ghI .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............#gh ##.#.............. #.................. ##................. .............. ..ghghegh2gh\ _An ogre is nearby!gh J .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩ .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..gh[ g .O.. #  ... .#  # #..# ##.....  ...#... .#....#  #..#... ......#  .......#. ....#  ........##.....## #§§#∩gh\  .........Y.........#  ##.......#........ #..............##..  ##.............# ##.#.............. #.................. ##................. .............. ..ghc gh1d ghi gh@l \ _An ogre is nearby!ghz gh| ;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) gh7}  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  gh{} h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (2/2) gh} RSpells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  gh)~ o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onghi ghix  Jingleheimer the Mimic  .O..#Octopode of Gozag Gold: 5431  ... .#Health: 120/120 ========================  # #..# ##.....Magic: 28/28 ========================  ...#... .#....## AC: 13Str: 17  #..#... ......#ghx # EV: 16Int: 15  .......#. ....# #≈≈## SH: 0Dex: 19  ........##.....## #§§#∩ XL: 15 Next: 54% Place: Orcish Mines:2   .........Y.........# #≈≈## Noise: ---------  Time: 20643.5 (0.0) gh5y   ##.......#...........##≈≈≈# -) Horns   #..............##.. #.≈##§# Nothing quivered   ##.............##..##.≈##§§ Yak ghvy   ##.#....................≈§§§   #........................§.. O   ogre (asleep)   ##..........................   ##.#......................... ghy   #........##.............§§§§§ _An ogre comes into view. It is wielding a +0 giant club. _An ogre is nearby! _An ogre is nearby! _An ogre is nearby! _An ogre is nearby! _An ogre is nearby!ghz ghz gh gh q _is nearby!Clearing quiver.ghQ 5  ..##  O.. #  ... .#. ># #..####.....  ....#...#.#....# gh  #..#..........#  . #≈≈#  ##.....## #§§  .. #  ##.......#...........##≈≈≈  .........##.. #.≈##gh   ##.............##..##.≈##  ##.#.......≈§§  #..........§  ##.........  ##.#......ghO ".....gh J  Found a staircase to the Elven Halls.gh c$OOghL 3==4.5 (1gh gh & _The ogre shouts!hhBs   #.#  ...###  .$..# #  O... .# ># #..####..... ....#...#.#....#  #.#..#....#  . #≈≈  ##.....## #§§  hhCt............# #  ##.#...........##≈≈  .......##.. #.≈##  #.##..##.≈##  ##.#........≈§  #...§  #hhyhh8.Ohh.--5hh}hhhhs# ##.# ...## .$..# #  .... .#. .># #O.####..........#...#.##.#..#.Y....... #......# #≈≈##.....## #§§ ............# hh ##...........##≈≈.  ##......##..##.≈###.#≈.§hh[hh8.Ohh@--6hh hhhhS  You gore the ogre!!  The ogre is almost dead.The frigid air chills the ogre.hh[#$hhR`_5431 5===7.3 (0.8hhFeA#hhRgH _You kill the ogre!hhS#hhhhH _No target in view!hh?8#hh\@hhEhh"JH _No target in view!hh@#hhhh9#hhH _No target in view!hh0hh0hh@6A#hh9H _No target in view!hh6#hhhh"hhH _No target in view!hhV 3hh hh! @ _No target in view!hh 8#hh hh 7#hhǘ hh 3hh~ A#hh. hh hh'" hh$ hhX0 hh 1 $ _hhE: QM 48 ## ##.# #...## #..$..## #  ..... .#. ># #..####........#.#...---#.#..#.... .........#......# #≈≈   ..........##.....## #§§ Yak ...... .##.#............. _ You now have 5448 gold pieces (gained 17).hhF -8.3 (1.0hhmG F---9.3 (2hh2K 9#hh.N S _You see here a +0 giant club.hh hh! hhV" hh%& hh1 hhY2 hh9 ,hh3A hhA hhC hhE hhP hhP hhQ hhZ \  65        ##  ##.##   #...###   ##..Y..## hh"[ S  #.......# .#.  ...>#.##..####.....   #......#.).#.#....#   # #.#..#..........#  #.........#......# #  #...........##.....## hh[   ##...................#   #####hhm ,52.3 (3hhn *3.3 (4hhIt hhQw @ _You now have 5465 gold pieces (gained 17).hh, hh hh hh hh Bhh hh hh hh hhNhh hhHhh&hhhhhhhhhh#R  There is a staircase to the Elven Halls here.hh4hh4 _hh6hh=8hh!DhhD+5465hh|Ehh3Ihh UhhUhh+Whh)Yhh`hhmahhbhh#dhhqhhqhhcrhhthh},hh~hh9hhɝ,hhhhkhhNhhŮhhhhϲhhhhhhhhhhhhhhhh]hhs,hh*hh*hhF,hhxhhhh hhhhhhhh' hh hh"hh$hh01hh1hhG3hh5hh9BihihihihT,ih^ihmihR$,ih%ihC(ih 4,iht5ih9ihH,ihJihMihX,ihYih[ihg,ihhih#kihu,ihvih!wihӀ,ih?ihihihihgihڐihih֖ihihihih ih`ihihުBihƬihihih,ihʾ  ###  ##.## ### #####  #...#####.####.#######§ ####.....##...##...##§≈≈§§ .##.......##...#..###≈≈§§ ..>#.##..####.....####ß. ......#.).#.#....## ###.... ##.#..#.........Y# #......86.3 (33.0) #.........#......# #≈≈##..≈≈≈. ...........##.....## #§§#∩.##### #...................# #≈≈##..≈≈≈. ##.......#...........##≈≈≈#...... ih:#..............##..##.≈##§###..). ##.............##..##.≈##§§≈####) #.#....................≈§§§≈≈≈≈.. .................§..ihvihJihT _Key pressed, stopping explore.ih_ihihP _ihDihihihihOihihih ih,ihdihihih ih` ihY ihih,ihih!ih-,ih.ih3ih:ih;ih;ih->ih+J,ihbKih@Oih\,ih]]ihAbih,r,ihsihwihτ,ih҅ih$ihihqihihbihih ih&ihƬ ####......####≈≈#∩.#####))≈#####. .#####.##.##.#≈≈##..§≈≈)..≈§≈..#) ..# #.........≈≈≈#.....§......)+[ ..####........#≈≈###.........ß[#. ...####........≈§≈≈###ß.≈≈≈...)'. ..##...........≈≈≈##≈§≈≈≈§≈≈..§## ih09...........#...§≈§#§≈≈≈≈≈≈≈≈≈§§≈# #.##...#.........§#####§≈§≈≈#######............Y..########## 710.3 (24  ##..........#########  ###.............).........  #....#.<....##  ##..#...[....##. ##....#....[........... ##........[........... #............... ##.###<..ihٮihihɹT _Key pressed, stopping explore.ihIih5ihih$ _ih+,ih ih ihkih(ih!,ih ih{"ihr,ih-ihX.ihL1@  You see here a +0 hand axe.ih;ih< _ih=ih?ihGih3jhO?jhJjh_Ujh!\BjhdjhejhAfjhkjh(wjhwjh?xjhjh~jhҌjhjhjh?jhjhkjhjh#,jhjhqjh0jhjhjh&_You see here a +0 hand axe. _Key pressed, stopping explore.4749). jh]_You now have 5501 gold pieces (gained 27).  There is a stone staircase leading up here.jh jh _jhjhjhjhjhjhjh`jhjhjhjh,jhjh-jh,jhjh3jhjh)jh)jh+jh]-jh9jh9jh:jh6=jhHjhTO,jhPjh]jhN^jh_jh bjhp,jhJqjhPsjhHjhjhjhxjhM,jh#jhӣjhЬjhjhjhjhjhjhjhjhjh(jhjhjh,jhjh6jh,jhjh ##...#...≈#####§≈§≈≈#######§..#############.#  ##§...#########..##  ###...)............##  #.#.<....###.....#  ##jh#...[....##...... ##....#....[...............# ##[.........# #................73.3 (24.0)jh##.###........<........#..########...............#.#####.#...............#...###..................#.....#....................#....##.#...................... jhn####..##...#...........## jhbR######.#..............jh jh<jhT _Key pressed, stopping explore.jh'(IjhX6jhBjhH: _jhJjhVjhWjhYjh ^jhgjhgjhijhmjhsxjhxjhzjhjhjh jhjhTjh,jhjhjhQ,jhȳjhҶjhjhjhԿjhjhm,jhjhjhi,jh+jhjhX,jh.jh`jh,jhGjhjh,jhjh\jhJ,jhjh3 jhjh)jhjhjhn  ≈###ß.≈≈≈...)'..ß### ## ≈§≈≈≈§≈≈..§##...§≈# #§≈≈≈≈≈≈≈≈≈§§≈##§§§## #####§≈§≈≈########## .#############.# ### jh ...#########..## #..## ..)............##....## .#.<....###.....#.....# #...[....##.....Y....# jh>![...............#...## [...............##....# .................##..... ....<........#..## ##... .............#.## #o o   orc warrior (asleep) jh{!............#...## ...........#.....## ............#.....#jh!!jh6X88.3 (159.3 (16jh=jh)L _An orc warrior comes into view. It is wielding a +0 long sword.jh~ Q) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##... ....#.## #o ...#...##..#.....##jh 2) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##.......#.## #o ...#....#...jh jh jh jh " c _An orc warrior is nearby!jh0 Q) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##... ....#.## #o ...#...##..#.....##jh ) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... jh <........#..## ##.......#.## #o ...#....#...jh jh jh jh c _An orc warrior is nearby!jhR Q) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##... ....#.## #o ...#...##..#.....##jhF) ##    ###.# ### ###..## #..## )jh......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##.......#.## #o ...#....#...jhp(jhjhjh,jhc _An orc warrior is nearby!jh!Q) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##... ....#.## #o ...#...##..#.....##khA2) ##    ###.# ### ###..## #..## )......##....## <#.....#.....# [....##.....Y....# [...............#...## [........##....# .........##..... <........#..## ##.......#.## #o ...#....#...khkhJ kh1khc _An orc warrior is nearby!khkh(Quiver which action? ([-] to clear) Items ([,] to cycle) khz# a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  khh - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  kh0l - Evoke: +0 Gell's gravitambourine (2/2) kh2Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  kh,Zn - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch khG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onkhakhp≈###ß.≈≈≈...)'..ß### ##Jingleheimer the Mimic ##≈§≈≈≈§≈≈..§##...§≈#Octopode of Gozag Gold: 5501 #§≈≈≈≈≈≈≈≈≈§§≈##§§§##Health: 120/120 ======================== #####§≈§≈≈##########Magic: 28/28 ======================== .#############.# ###AC: 13Str: 17 ...#########..## #..##EV: 16Int: 15 ..)............##....##khrSH: 0Dex: 19 .#.<....###.....#.....#XL: 15 Next: 55% Place: Orcish Mines:2 #...[....##.....Y....#Noise: ---------  Time: 20789.3 (0.0) [...............#...##-) Horns [...............##....#Nothing quivered .................##.....Yak ....<........#..## ##... .............#.## #oo   orc warrior (asleep) ............#...## ...........#.....## ............#.....# _Key pressed, stopping explore. _An orc warrior comes into view. It is wielding a +0 long sword. _An orc warrior is nearby! _An orc warrior is nearby! _An orc warrior is nearby! _An orc warrior is nearby!khrkhwkh:|F _Clearing quiver.khGt#≈§≈≈≈§≈≈..§##...§≈# §≈≈≈≈≈≈≈≈≈§§≈##§§§## ###§≈§≈≈########## ########.# ###.##..####..##)............##.. #.<....###.....# ..[....##..........# ...............#Y..## ...............##.... ..........# ...<........#..## ##........#.## #oo..#...# o.#....oo 2 orcs (asleep)..#.....#....##kh'khmo.o1 asleep)khS+90.3 (1khזkhV _2 orcs come into view.lhUi≈≈≈≈≈≈≈≈≈§§≈##§§§## ###§≈§≈≈########## ########.# #### .#..####..## )............##..<....###.....#.....# ..[..........# ...........#...####Y...#.#<#..## ##..o...#.## #o.#.. o#..# ....#####lhlhlh4lh1o..oowandering)   orc==1lhlh% _The orc shouts!lh_g!§§≈##§§§## §≈§≈≈# #.# #### #..####..## .##....## <....###.....#.....# [....##..........# #...### ##.Y..# ##...o.# <.#..#####.#.## ##.#...## o.##.....## ##.....# lhh,lhqo.o.oo 2 orcslh r.--2lhxlh`{lhB§§≈##§§§## §≈§≈≈# #.# #### ..####..## ##....## ....###.....#.....# [....##..........# #...### lh z##..Yo# ##.....# <.#..#####.#.## ##o.#...## ...##.....## o## o   orc warrior (wandering)#.....# .lhoo 2 orcs## ## lh)lh,lho..oo 2 orcslhN=-3lhlhP _The orc barely misses you.lhf7  You gore the orc!!lhklhllhm|a#$o.oo   orc warrior (wandering)o   orclhM5501 4.1 (0.8lhlhG _You kill the orc!lhhV  The orc warrior shouts!  You gore the orc!!lhlhp(##$o.olh..==9lh5lh9G _You kill the orc!lh§≈§≈≈########## ########.# ..####..# ..........##....###.....#.....# ..........# ...........#...#####...$###..##..#####........ .#.## ###.....$#.. .o.####...## .. ....## ####.##..lhlhb##o.---5.9 (1.0lhp+#  Things that are here: _4 gold pieces; a +0 flail; a +0 ring maillhDg########.# ..####.. lhE.........##..###.....#.....# ..........# ......#...####...$### .$..##....#..#####.Y.......#.## ###o....$##.. ...#####..#.##  ..lh/F....## .#####.. lhVk##oo(unaware, dazed)lhVWA---6lh4\lh]Q _The orc warrior is distracted by your dazzling golden aura.lhK ###oo    You closely miss the orc warrior. The orc warrior snaps out of its daze.  The orc warrior shouts!lhK====7.7 (0.8lhl###lh< _The frigid air chills the orc warrior.lh  You headbutt the orc warrior!  The orc warrior is almost dead.The frigid air chills the orc warrior!lh2k####$lh\==--8.5lh@S###lhɫO _You kill the orc warrior!lhL##lh@8--lhUd###lhH _No target in view!lh5X###lh6lh<@##lh?H _No target in view!lhXL##lhjlh}S###lhH _No target in view!lh8#lh>lhUS###lhiH _No target in view!lhyV###lhlhCL##lhH _No target in view!lhSL##lhlhd###lh C _No target in view!lhƃ8#lhtlhdT##lhUlh5lhlhwlhlh_lhP _lhlhlhlh_..####.. ........##..6###.....#.....# ..........# ......#...#####...$### ##.#$..##....#..#####......#.## ###Y....$#.--#.. #...#### #..##.##  .. ....## .######...## #.##...## lhCU_ You now have 5506 gold pieces (gained 5).  Things that are here:lh6#800.5 (2.0--1.5 (3lh*lhX _a +0 long sword; a +0 plate armourlh lh lh lhy lh Xlh] ,lh lh + §≈§≈≈######## #########.# ##10 #######..####..##..##....#####.....#.....# ##..........# .#...### #.....##...$### ##.#......##..Y..##........#..#####..............##)....$#...#...## #...#####.....####.###.....# ...####.## ##....lh q.....##You now have 5510 gold pieces (gained 4).  Things that are here:lh +3.5 (2lh *4.5 (3lh lhj P _a +0 flail; a +0 ring maillh lha lh lh lh lh( ,lhE  M≈≈≈≈≈≈§§≈##§§§## §≈§≈≈########## 7##.# #### #######..####..## .......##....###.....#lh ##..........#  #...### ##...Y### ##.#....##..)..##....#####......... ........#.## ###)....$#.Yak #.lh cYou now have 5517 gold pieces (gained 7).  Things that are here:lhg+5.5 (1lh*6.5 (2lhlh W _a +0 short sword; a +0 chain maillhylhozlhi{lhylhe,lhC,lhŠ,lhlhlhA5517lhflhlh6,lhƾlh-lh,lhlhlh,lhJlhlh,lh3lh. ..####..## ...##....## 41 ....#.....# ## .........# ..#.#...### ##......##...)#######.#.$....##..)..##........$.lh#..#####............... #.## ###)....Y#. #...## #...#### ## ##.## #.....# #... ## ##.####.## ###lh## #.##...##lh,13.5 (7lhh*4.5 (8lhlh@ _You now have 5541 gold pieces (gained 24).mhImh mh5mhۺmhmh)Bmh ###### # #### ####..##  ##....## ## #.....# .### #...# ...#..#mh#...### ###......h.##...)#######.#.$..##..)..##....Y...$... ..#####.................## ###).....#........ ..## #...######.....### ##.## ......mh,.# #... ......h   warg (asleep)## ##.##.....mh##.## ###..... .....##mh_+5.5 (1mh*6.5 (2mh;mhW _A warg comes into view.mh/i ###### ## .### #.  ...#..# mhi ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ......  #... ......  ##.## .....  ### ..... mh& #### ## .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ......mhX: #... ......  ##.## ..... ### .....mh3mhmho[ _A warg is nearby!mh,? ###### ## .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ......  #... ......  ##.## .....  ### ..... mh` #### ## .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ...... #... ......  ##.## ..... ### .....mh]3mhmh [ _A warg is nearby!mh? ###### ## .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ......  #... ......  ##.## .....  ### ..... mh{ #### ## .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....# mh| ##.## ...... #... ......  ##.## ..... ### .....mhŃ3mhjmhR[ _A warg is nearby!mh;R ###### ##mh .### #.  ...#..#  ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........  #...######.....#  ##.## ......  #... ......  ##.## .....  ### ..... mh$1 7 #### ## .### #.  ...#..# mh2 0 ###......h )#######.#.$..... )..##....Y...$... ...............  ###).....#........ mh5  #...######.....#  ##.## ...... #... ......  ##.## .....mh5 f ### .....mh> mhg> mhE mhWH  mhH M_A warg is nearby!mh8[ §§§ #####  #### ###..##  ##....## ### ###.### #......# ....#..#.#...### ###......h###...)#######.#Y$.....#..)..##........$mh[ _###..........o ## ###).....#.........## #...######.....#o## ##.## . #... ..o   orc warrior (asleep).## ##...o   orc (wandering) ##.## ###.....mhp mh!z So.mhz *7.5 (1mh~ mhƆ  # ###### ### .  ##.### #..  ....#..#. mh R ###......h# )#Y$.....# )..##........$.... ..............o  ###).....#........o  #...######.....#.  ##.## .......  #... .......  ##.## .......  ### ..... _An orc and an orc warrior come into view.mh T #### ### .  ##.### #..  ....#..#.  ###......h# )#Y$.....# mh5! )..##........$.... ..............o  ###).....#........o  #...######.....#. ##.## .......  #... .......  ##.## .......  ### mh* 3mh/ mh1 d _There are monsters nearby!nhXh§§§##   #### ..## #....## ### .# #.....# ##.### #.# #....#..#.# #...### ###......h# ##...)#.#.Y.....# ##..)..##.$. #####.o.nho ###).....#.o. ## #...######.....#.o## ##.## ..hh 2 wargs (1 wandering, 1 asleep)# #... ..## ##.## ..opriest (asleep) #.## ### ..... o   orc (wandering)nhnhnhnh%g o.o..   warg (o  An orc priest and a warg come into view.nh%8nhTnhu _The warg moves out of view. _You see here 39 gold pieces.nhc##    ####  #..## #  ....## ### .#  .....# ##.#####...  # #....#..#.#  nh...### ###......h#  #...)#.#.$Y....#  ##..)..##.$. .o.o.  ###).....#.o # #...######.....#.o. nh## ##.## ...onh'   o   orc knight (asleep)# #... ..nh K  h   warg (asleep) ## ##.## ..   oo 2 orc warriors (1 asleep) .## ### .....   opriest (asleep)nh ,(…)nh,nh-o...o...nh-%9nh8nh;p _An orc knight and an orc warrior come into view.nhʟ##      ..## ##  ## ### #.# . # ##.#####.... # #....#..#.#  ### ###......h#  ...)#.#.$.Y...#  #..)..##.$.o...oo . ###).....#.o.nh   #...######.....#.o. # ##.## ..o. # #... ... # ##.## ..#. o 3 orc warriors (2 asleep) ## ### .....  nh^,nhfo.....nh&20nhnh} _An orc warrior comes into view. It is wielding a +0 scimitar.nh%  You gore the orc warrior!!  The orc warrior is severely wounded.nh1 .hooooowandering)hoo1 wandering)onh3hThe orc warrior shouts! The warg howls! The orc priest shouts!nh9:*nh  The orc priest calls upon Beogh to heal the orc warrior.nhnhnhrnhnh_f ooo.o.o 2(…)The orc warrior is healed somewhat. The orc warrior closely misses you.nhK====1.3 (0.8nh7nh _The orc shouts! You hear a howl! You hear a shout! You hear a howl!  The orc knight shouts! The orc warrior shouts!  You hit the orc warrior.nh:nhnhynh  The orc warrior is severely wounded.An orc warrior comes into view. It is wielding a +0 war axe.nhnhoh.o..o.oo..ooo 3 orc warriors (1 wandering)nh\==--2.1nh5nh|almost dead.  You hear a shout!  The warg barely misses you.The orc knight roars a battlecry!nhp  The orcs go into a battle-frenzy!nhpnho.oo.....ostrong)(strong)nh@--9nh nhl _The orc warrior closely misses you.You headbutt the orc warrior!nh@+ $ 2  You kill the orc warrior!nh.y5541 06---3.7nh4nh ? _The warg bites you!  You headbutt the warg!  The warg is moderately wounded.nhcG5 #o.(launcher) The frigid air chills the warg. The warg bites you but does no damage.  The orc knight unwields a +0 great mace.nhN #(((((The orc knight wields a +0 arbalest. The orc knight shoots a bolt.nhnh $...o.The bolt hits you.nh:#nhm#1----4.5nh+v7#nhThe orc knight wields a +0 arbalest. The orc knight shoots a bolt.  nh$The bolt hits you. _The orc priest looks braver for a moment.The warg is severely wounded.g!nh  You kill the warg!The orc priest invokes the aid of Beogh against you.nhlnhޜnhqnh:#$o.oo.o.ooo 3 orc warriors (strong)o   orc priest (strong)nhko93/120 ---65.3nhUnh% ##  #   # .## nh## .# ## ### #.#.. # ##.#####....  # #....#..#.# nh .### ###....$..#  )#nhs.#.$..Y..#  ..)..##.$.o.oo.o. . ###).....#.o. #...######.....#.  ##.## . nh #... ..  ##.## .nh#.# # ### ..... nhA@ _Beogh smites you!nh/nhnh1nhnh#o.o.oo. 2nho   orc (strong)nh #(((The orc warrior barely misses you. The orc knight shoots a bolt.nh݇?...nhy75-----=6.3 (1.0nhKnhtm _Beogh smites you!  The orc warrior barely misses you. The orc knight shoots a bolt. _The bolt hits you!!  Things that are here: _6 gold pieces; a +0 long sword; a +0 plate armourYou gore the orc warrior!!nhnh&  nhThe orc warrior is severely wounded.The orc is distracted by your dazzling golden aura.nh!c#o.oo.o..o.o, 1 unaware, 1 …)o, unaware, dazed)nh$,7.1 (0.8nh9#nh _The orc warrior is distracted by your dazzling golden aura.  You gore the orc warrior!!nh^  You kill the orc warrior!nhiy$.ooo)nh]6----nhs9nhA#nh _The orc warrior completely misses you. The orc priest barely misses you.nh [o.)nh P--8.7nh! 9#nh]5 I _The orc warrior completely misses you. The orc priest barely misses you. _You closely miss the orc warrior. The orc is no longer dazed.  shouts!headbutt the orc warrior!  nh06 The orc warrior is moderately wounded.  The orc priest hits you with a +0 mace!nh6 nhI l #oo.o.o, unaware, dazed)o)The orc warrior hits you with a +0 war axe!!nhDJ X48------==9.5nhR nhc # _The orc knight is distracted by your dazzling golden aura.nh'd nh|m 7#nhfr ^ _You are too injured to fight recklessly!nhv <#nha nh< 7#nh ^ _You are too injured to fight recklessly!nhwZ 4#nh>[ nhd A#nh#h ^ _You are too injured to fight recklessly!nh$ 4#nh nh A#nh ^ _You are too injured to fight recklessly!nh nh\ nh8 nh ^ _You are too injured to fight recklessly!nh~ 2#nh nh( A#nh Y _You are too injured to fight recklessly!nh. nh nh 9#nh nhχ 3nh A#nhĶ nhO nh( nh= nho nhp 4#nhq nhz 7#nh~ nh} 4#nh nh nh' nh]Y#nhf7#nh jnh߾<#nhnh7#nhohoheoh' oh[oh;4#ohoh~A#ohohO#ohE oh|ohh4#ohohA#ohqhqhqlDrink which item? Potions  c - 5 potions of curing  r - a potion of resistance  w - 4 potions of heal woundsa - 2 potions of ambrosia  b - 3 potions of brilliance  e - 7 potions of enlightenment  qh+m - 3 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction  L - 5 potions of lignification  M - 3 potions of mutation  j - a potion of moonshine [!] read|quaff|evoke[?] describe selectedsh sh ##  Jingleheimer the Mimic #  Octopode of Gozag Gold: 5541 ###  Health: 48/120 =========--------------- .#### .#  Magic: 28/28 ======================== sh ..##### #.#...  AC: 13Str: 17 ...###.#####....  EV: 16Int: 15 ..##....#..#.#  SH: 0Dex: 19 .### ###....$..#  XL: 15 Next: 56% Place: Orcish Mines:2 ..)#######.#.$..Yoo#  Noise: ===------  Time: 20829.5 (0.0) shn ..)..##........$o$.o.o..  -) Horns ##......................  Nothing quivered###).....#.............  Yak #...######.....#..... ##.## ............shЩ   o   orc knight (launcher, unaware, dazed)#... .............  oo 2 orc warriors (strong)##.## ...........#.#  o   orc priest (strong) # ###.....  o   orc (strong) _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! sh0 _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!sh~ e#  Okay, then.sh shd sh . _th1Quiver which action? ([-] to clear) th+Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (2/2) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  thn - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onuhuh##  Jingleheimer the Mimic #  Octopode of Gozag Gold: 5541 ###  Health: 48/120 =========--------------- .#### .#  Magic: 28/28 ======================== ..##### #.#...  AC: 13Str: 17 ...###.#####....  EV: 16Int: 15 uhT..##....#..#.#  SH: 0Dex: 19 .### ###....$..#  XL: 15 Next: 56% Place: Orcish Mines:2 ..)#######.#.$..Yoo#  Noise: ===------  Time: 20829.5 (0.0) ..)..##........$o$.o.o..  -) Horns ##......................  Evoke: +0 Gell's gravitambourine (2/2)  ###).....#.............  Yak #...######.....#..... ##.## ............  o   orc knight (launcher, unaware, dazed)#... .............  oo 2 orc warriors (strong)##.## ...........#.#uh  o   orc priest (strong) # ###.....  o   orc (strong) _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.uhuhA#uh~uhU##  Jingleheimer the Mimic #  Octopode of Gozag Gold: 5541 ###  Health: 48/120 =========--------------- .#### .#  Magic: 28/28 ======================== ..##### #.#...  AC: 13Str: 17 ...###.#####....  EV: 16Int: 15 ..##....#..#.#  SH: 0Dex: 19 uhLj.### ###....$..#  XL: 15 Next: 56% Place: Orcish Mines:2 ..)#######.#.$..Yoo#  Noise: ===------  Time: 20829.5 (0.0) ..)..##........$o$.o.o..  -) Horns uhm##......................  Evoke: +0 Gell's gravitambourine (2/2)  ###).....#.............  Yak #...######.....#.....uh6 ##.## ............  o   orc knight (launcher, unaware, dazed)uhj#... .............  oo 2 orc warriors (strong)uh##.## ...........#.#  o   orc priest (strong) # ###.....uh؉  o   orc (strong) _You are too injured to fight recklessly! uh_You are too injured to fight recklessly! _Okay, then.Non-targeted evoke: +0 Gell's gravitambourine (2/2)uh;Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevh "Q#Y.vh.J## Jingleheimer the Mimic # Octopode of Gozag Gold: 5541 ###  Health: 48/120 =========--------------- .#### .#  Magic: 28/28 ======================== ..## ### #.#...  AC: 13Str: 17 ...# ##.#####....  EV: 16Int: 15 ..# #....#..#*#  SH: 0Dex: 19 vhO.### ###....$.*#  XL: 15 Next: 56% Place: Orcish Mines:2 ..)#######.#.$..Yoo#  Noise: ===------  Time: 20829.5 (0.0) ..)..##........$o$*o*o**  -) Horns ##................******  Evoke: +0 Gell's gravitambourine (2/2)  ###).....#.......******  Yak  #...######.....#*****  ##.## ............  o   orc knight (launcher, unaware, dazed) vh$ #... .............  oo 2 orc warriors (strong)  ##.## ...........#.#  o   orc priest (strong) # ### ..... o   orc (strong)Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 short sword (strong)vh+ ..o.o*o....****.********vho**********vh*o***********....vh*o***********vhL ..****.****vh\ Yo.*.*******.*.*.*.whP##  Jingleheimer the Mimic #  Octopode of Gozag Gold: 5541 ###  Health: 48/120 =========--------------- .#### .#wh  Magic: 28/28 ======================== ..##### #.#...  AC: 13Str: 17 ...###.#####....  EV: 16Int: 15 ..##....#..#.#  SH: 0Dex: 19 wh (.### ###....$..#  XL: 15 Next: 56% Place: Orcish Mines:2 wh{..)#######.#.$..***#  Noise: ===------  Time: 20829.5 (0.0) ..)..##........$*$.o.o*.  -) Horns ##..............*.....*.  Evoke: +0 Gell's gravitambourine (2/2)  whѾ###).....#.....*.....*.  Yak wh#...######...*.#...*. ##.## ....*.....*.whY  o   orc knight (launcher, unaware, dazed)#... .....***.***.  oo 2 orc warriors (strong)##.## ...........#.#wh  o   orc priest (strong) # ###.....  o   orc (strong)Aiming: Gell's GravitaswhڿPress: ? - help, Q - select action, ( or ) - cycleDir - move targetwhYooo*****..*...*..*...*..*#..*..*****........who_$.o.o.***..*.*..#**......whF Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You rattle the tambourine. Waves of gravity draw inward.  The orc warrior is pinned by gravity.  The orc is pinned by gravity.  You kill the orc!whS YThe orc is pinned by gravity.  You kill the orc!The orc knight is pinned by gravity. The orc knight snaps out of its daze.knight shouts! warrior is pinned by gravity. The orc priest is pinned by gravity. priest!whs  #...$.....o$$o.o.obound), bound) # ### .....  You hear a shout! x2whK 9====30.5 (11wh a _The orc knight roars a battlecry!xhk§## # # # .## ## .# .## ### #.#... .# ##.#####.... .# #....#..#.# .### ###....$..# .)#.#.$.Y$..# #..)..##.$.$...... #.o$...  ###).....#.$o....  #...######.....#o.... # ##.## . # #... ...... # ##.## .#.# #xhYv[m ### ..... xhxhf #oo1 unaware, 1 …)oo   orc (strong)The orc warrior is distracted by your dazzling golden aura.xhD----1xhxht _An orc comes into view. It is wielding a +0 war axe.xhc g§## # # # #..## ## .# .## ### #.#... .# ##.#####.... .#xhe r #....#..#.# .### ###....$..# #...)#.#.$Y.$..# #..)..##.$.$...... #.o$...  ###).....#.$o.... # #...######.....#o.... # ##.## ..... .# #... ..... # ##.## ..o.#.# .## ### ..... xht X  The orc is distracted by your dazzling golden aura.xh+  #h   wargh.ooo 2 orc warriors (strong, 1 unaware, 1 …)o   orc (strong, unaware, dazed)The orc knight roars a battlecry!xh 50===--2xh 9#xhؐ % _The warg howls!xhvB §## #  #### # #..## ## .# #....## ### #.#... #.....# ##.#####.... .# #....#..#.# #...### ###....$..# #...)#.#.Y..$..#xhC  .##..)..##.$.$...... #.o$... # ###).....#.$o.... # #...######.....#o.... .## ##.## ...... .# #... ...... .## ##.## .......h.o.#.# #.## ### ..... xhRL xhL xh_ # h.oo 3 orc warriors (1 polearm, strong, 1  An orc warrior comes into view. It is wielding a +0 glaive.xhf R#(((((xhO xh ' #...$.h 2 wargs (1 wandering)hThe orc knight shoots a bolt. The bolt hits you.xh E49-3xh4 xh _A warg comes into view. _You see here 39 gold pieces.yh#§§§### # #### ##..## ## .# ##....## ### #.#... .#.....# ##.#####.....# #....#..#.# .#...### ###....$..# yhv.##...)#.#Y$..$..#.##..)..##.$.$...... .#####.o$... ## ###).....#.$o.... .## #...######.....#o.... ..## ##.## ...# #... ......h...... ..## ##.## .......hoo.#.# ##.## ### .....yhyhIyhyh`yhV  The orc warrior no longer looks unusually strong.yh  #o.hyhO o 2 orc knights (1 polearm, 1 launcher,…)o   wargo.oo2 strong,  An orc knight comes into view. It is wielding a +0 bardiche.yhd#(((((((yhyhjY$.$...h.yhs--4yhܫ7#yhNp _The orc knight shoots a bolt. The bolt closely misses you.yh\ ### .# ##### ####..#### .# yh] :.##....##### #.#... ..#.....###.#####.... . #....#..#.##...### ###....$..##...)#######.#.$..$..# .yhN] '..##..)..##....Y...$.$......###.........o$... ###).....#yh] \oo.... ..## #...######...h.#..... ...## ##.## ..............# #... ......o......   orc knight (polearm, strongyh] )# ##.## .......o.o.#.#h 2 wargs (1 wandering)yh ^ H##.## ### ..hoo o 2 orc warriors (1 polearm, strong) .....##  yhb^ 7opriest (wandering) yh^ ,(…)yho yh~u Byhw w  An orc priest and an orc come into view.yhz{ yh~ yh yh yhq #.oo.h..$.o.o 2 orc knights (1 polearm, 1 launcher,…)oooT   trollyh ..Th   wargoo 2 orc warriors (1 polearm, strong) yh 554150=--5yh yh X _A troll comes into view.zh` ######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 ####..#### .#Health: 50/120 ==========-------------- .##....##### #.#...Magic: 28/28 ======================== ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16Int: 15 ..#...### ###....$..#SH: 0zhQ Dex: 19 ..##...)#######.#.$..$..#XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......Noise: ---------  Time: 20835.5 (0.0) ..#####...............oo.$...-) Horns .## ###).....#....h..$o....Evoke: +0 Gell's gravitambourine (1/2) ..## #...######.....#.....Yak zh s...## ##.## ............ ....# #... .....o.......oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## ......oooo.#.#zh̳ T   troll .##.## ###....Th   warg .....##oo 2 orc warriors (1 polearm, strong) (…)_The orc knight shoots a bolt. The bolt closely misses you.An orc priest and an orc come into view. _A troll comes into view.Non-targeted evoke: +0 Gell's gravitambourine (1/2)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezh L ###### Jingleheimer the Mimic .# #####  Octopode of Gozag Gold: 5541 ####..#### .#  Health: 50/120 ==========-------------- .##....## ### #.#...  Magic: 28/28 ======================== ..#.....# ##.#####....  AC: 13Str: 17 .......# #....#..#.#  EV: 16Int: 15 ..#...### ###....$..#  SH: 0Dex: 19 ..##...)#######.#.$..$..#  XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......  Noise: ---------  Time: 20835.5 (0.0) ..#####...............oo.$...  hJM 533m-) Horns .## ###).....#..**h***o....  Evoke: +0 Gell's gravitambourine (1/2) ..## #...######*****#.....  Yak ...## ##.## .******..... ....# #... ..***o**.....  oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## ....**oooo.#.#  T   troll .##.## ### ****T  h   warg .....## oo 2 orc warriors (1 polearm, strong) (…)Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (strong)zhi ........*o**..{h=xx**oo**{h7*************{h(F....****...|h( ######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 ####..#### .#Health: 50/120 ==========-------------- .##....##### #.#...Magic: 28/28 ======================== |hT ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16Int: 15 ..#...### ###....$..#SH: 0Dex: 19 ..##...)#######.#.$..$..#XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......Noise: ---------  Time: 20835.5 (0.0) ..#####.............****.$...-) Horns .## ###).....#....*..$o....Evoke: +0 Gell's gravitambourine (1/2) |h ..## #...######..*..#.....Yak ...## ##.## ...*........ ....# #... ....*o.......oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .....*oooo.#.#T   troll |hp =.##.## ###.****h   warg .....##oo 2 orc warriors (1 polearm, strong) (…)|h @Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move target|hMq..ooh***.*.*.*.***...T}h-E..$.*.*o**ooo}h!You rattle the tambourine. Waves of gravity draw inward.  The orc priest is pinned by gravity.}h+  You kill the orc priest!The orc warrior is pinned by gravity.  The orc knight is pinned by gravity. The troll is pinned by gravity.  The orc is pinned by gravity.}h8The orc knight is pinned by gravity. The troll is pinned by gravity.!wargorc warrior is pinned by gravity.  You kill the orc warrior!}hT3 ...h$ooo$.T$... (bound). (bound)   orc warrior (polearm, strong, bound)  The orc knight roars a battlecry!The orc knight goes into a battle-frenzy!}hh^P((((}hr ....The orc knight shoots a bolt. The bolt hits you.}h5541 47-9-==6.5 (1+0 Gell's gravitambourine (iner}h }h 8 _You hear a shout! You hear a howl!}h!}h&3Read which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identify}h&"r - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment }h& V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedhRhhh9######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 hL####..#### .#Health: 47/120 =========--------------- .##....##### #.#...Magic: 28/29 =======================- ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16Int: 15 ..#...### ###....$..#SH: 0Dex: 19 ..##...)#######.#.$..$..#hXL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......Noise: ==-------  Time: 20836.5 (0.0) ..#####..................$...hJ-) Horns .## ###).....#.....h.$o....Evoke: +0 Gell's gravitambourine (iner ..## #...######...$o#.....Yak h;...## ##.## ....oo$..... ....# #... ......T$.....oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .........o.#.#hT   troll (bound) .##.## ###.....h   warg (bound) .....##o   orc warrior (polearm, strong, bound)  The orc knight is pinned by gravity. The orc warrior is pinned by gravity.  h9You kill the orc warrior!The orc knight roars a battlecry!The orc knight goes into a battle-frenzy!hfoThe orc knight shoots a bolt. The bolt hits you. _You hear a shout! You hear a howl!hReally read the scroll of immolation? Y - Yes  N - NohP. hK ######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 ####..#### .#hsM Health: 47/120 =========--------------- .##....##### #.#...Magic: 28/29 =======================- ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16Int: 15 ..#...### ###....$..#SH: 0Dex: 19 ..##...)#######.#.$..$..#XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......Noise: ==-------  Time: 20836.5 (0.0) ..#####..................$...-) Horns .## ###).....#.....h.$o....Evoke: +0 Gell's gravitambourine (iner ..## #...######...$o#.....Yak ...##[39;hM 49m ##.## ....oo$..... ....# #... ......T$.....oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .........o.#.#T   troll (bound) .##.## ###.....h   warg (bound) .....##o   orc warrior (polearm, strong, bound)  The orc knight roars a battlecry!The orc knight goes into a battle-frenzy!The orc knight shoots a bolt. The bolt hits you. _You hear a shout! You hear a howl!  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!hb i hoooTooTinner flame, unaware, dazed, b…)ohinner flame, bound)inner flame, s(…) The orc knight goes into a battle-frenzy!The orc knight shoots a bolt. The bolt hits you. _You hear a shout! You hear a howl!  h`c As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  The troll is distracted by your dazzling golden aura.hj ((((((ooThoh .Y....h.$oooToh L8-7.5 (1h'hoooToh p _The orc knight shoots a bolt. The bolt closely misses you.hhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (5)  hg - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) (quivered) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh4= hTR ######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 ####..#### .#Health: 48/120 =========--------------- .##....##### #.#...Magic: 28/29 =======================- ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16hS Int: 15 ..#...### ###....$..#SH: 0Dex: 19 ..##...)#######.#.$..$..#XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......Noise: =--------  Time: 20837.5 (0.0) ..#####..................$...-) Horns .## ###).....#.....h.$o....Zap: wand of iceblast (5) ..## #...######...$o#.....Yak ...## ##.## ....oo$..... ....# #... ......T$.....oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .........o.#.#h5T T   troll (inner flame, unaware, dazed, b…).##.## ###...o.h   warg (inner flame, bound) .....##o   orc warrior (polearm, inner flame, s(…)The orc knight shoots a bolt. The bolt hits you. _You hear a shout! You hear a howl!  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  The troll is distracted by your dazzling golden aura. _The orc knight shoots a bolt. The bolt closely misses you.hV hha hoooToThohc h@ ###### Jingleheimer the Mimic .# #####  Octopode of Gozag Gold: 5541 ####..#### .#  Health: 48/120 =========--------------- .##....## ### #.#...  Magic: 28/29 =======================- ..#.....# ##.#####....  AC: 13Str: 17 .......# #....#..#.#  EV: 16Int: 15 ..#...### ###....$..#  SH: 0Dex: 19 ..##...)#######.#.$..$..#  XL: 15 Next: 56% Place: Orcish Mines:2 ...##..)..##....Y...$.$......  Noise: =--------  Time: 20837.5 (0.0) ..#####..........**......$...  -) C `40mHorns .## ###).....#...**h*$o....  Zap: wand of iceblast (5) ..## #...######..**o#.....  Yak ...## ##.## ...*oo$..... ....# #... ......T$.....  oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .........o.#.#  T   troll (inner flame, unaware, dazed, b…).##.## ### ...o.  h   warg (inner flame, bound) .....## o   orc warrior (polearm, inner flame, s(…)The creatures around you are filled with an inner flame!  The troll is distracted by your dazzling golden aura. _The orc knight shoots a bolt. The bolt closely misses you.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehN *.*****.*h*.ooTohotroll is distracted by your dazzling golden aura. h! M_The orc knight shoots a bolt. The bolt closely misses you.  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a warg (moderately wounded, inner flame, bound in place)ho E .**....**h**ooToohohD######Jingleheimer the Mimic .# #####Octopode of Gozag Gold: 5541 ####..#### .#Health: 48/120 =========--------------- .##....##### #.#...Magic: 28/29 =======================- ..#.....###.#####....AC: 13Str: 17 .......##....#..#.#EV: 16Int: 15 ..#...### ###....$..#SH: 0Dex: 19 ..##...)#######.#.$..$..#XL: 15 Next: 56% Place: Orcish Mines:2 h...##..)..##....Y...$.$......Noise: =--------  Time: 20837.5 (0.0) ..#####..........``......$...-) Horns .## ###).....#...`###$o....Zap: wand of iceblast (5) ..## #...######..####.....Yak ...## ##.## ...###$..... ....# #... ......T$.....oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## .........o.#.#T   troll (inner flame, unaware, dazed, b…).##.## ###...o.h   warg (inner flame, bound) .....##o   orc warrior (polearm, inner flame, s(…)?mFlame seeps out of the warg.  The warg is almost dead.The iceblast engulfs the orc knight!! Flame seeps out of the orc knight.  The orc knight is heavily wounded.The iceblast engulfs the orc knight! Flame seeps out of the orc knight.  The orc knight is moderately wounded.hoToThohThe warg is almost dead.  The iceblast engulfs the orc knight!! Flame seeps out of the orc knight.  The orc knight is heavily wounded.  The iceblast engulfs the orc knight! Flame seeps out of the orc knight.  The orc knight is moderately wounded.  You hear a shout!h  The warg is engulfed in blazing flames.  The warg explodes!h #########ooTo   orc (strong)hb ####TooTThe orc warrior explodes!fiery explosion engulfs  Flame seeps out of the orc knight.  The orc knight is severely wounded.fiery explosion engulfs the orc knight!!  Flame seeps out of the orc knight.h h> $...§§§$.§§§§§§○.oo$oo.Flame seeps out of the orc knight.  The orc knight is heavily wounded.  The orc knight is engulfed in blazing flames.  Flame seeps out of the orc knight.orc knight is distracted by your dazzling golden aura.  The orc knight is engulfed in blazing flames.h y  ##### ## .#  ###   ##.#####....  #....#..#.#  ###....$..# )#######.#.$..$.$# )..##....Y...$.$...... ........(..§§§..$...  ###).....#..((§§§§o....  #...######..(§○#.....  ##.## ....oo$..... h  #... ......T$.....  oo ##.## ......o..o.#.#  T ### ..... Flame seeps out of the orc knight. The orc knight shoots a bolt.h-  ##### ## .# h  ###   ##.#####....  #....#..#.#  ###....$..# )#######.#.$..$.$# )..##....Y...$.$...... ........(..§§§..$...  ###).....#..((§§§§o....  #...######..(§○#.....  ##.## ....oo$hA  #... ......T$..... oo ##.## ......o..o.#.# T ### ..... h oTTThe bolt hits you!hD ...§§§$.§§§§§§○oTohUK 35--7======8.5 (14hU §§§§§§ooTooTh9Z V _* * * LOW HITPOINT WARNING * * *hT;###### Jingleheimer the Mimic .# #####  Octopode of Gozag Gold: 5541 ####..#### .#  Health: 35/120 =======----------------- .##....## ### #.#...  Magic: 28/29 =======================- ..#.....# ##.#####....  AC: 13Str: 17 .......# #....#..#.#  EV: 16Int: 15 ..#...### ###....$..#  SH: 0Dex: 19 ..##...)#######.#.$..$.$#  XL: 15 Next: 57% Place: Orcish Mines:2 hU...##..)..##....Y...$.$......  Noise: ======---  Time: 20838.5 (0.0) ..#####..........*..§§§..$...  -) Horns .## ###).....#..**§§§§o....  Zap: wand of iceblast (4) ..## #...######..***#.....  Yak ...## ##.## ...*oo$..... ....# #... ....**T$.....  oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## ......o..o.#.#  T   troll (inner flame, unaware, dazed, b…).##.## ### .....  o   orc (strong) .....## _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - strhaUaight lineAim: an orc knight, wielding a +0 arbalest and wearing a +0 plate armour  (flame, almost dead, inner flame, strong, bound in place)h{' .*§§○o*oo*o*Th9###### Jingleheimer the Mimic .# #####  Octopode of Gozag Gold: 5541 ####..#### .#  Health: 35/120 =======----------------- h.##....## ### #.#...  Magic: 28/29 =======================- ..#.....# ##.#####....  AC: 13Str: 17 .......# #....#..#.#  EV: 16Int: 15 ..#...### ###....$..#  SH: 0Dex: 19 ..##...)#######.#.$..$.$#  XL: 15 Next: 57% Place: Orcish Mines:2 ...##..)..##....Y...$.$......  Noise: ======---  Time: 20838.5 (0.0) ..#####.............§§§..$...  -) Horns .## ###).....#..$.§§§§o....  Zap: wand of iceblast (4) ..## #...######..§§○#.....  Yak ...## ##.## ....oo$..... ....# #... h ......T$.....  oo 2 orc knights (1 polearm, 1 launcher,…)...## ##.## ......o..o.#.#  T   troll (inner flame, unaware, dazed, b…).##.## ### .....  o   orc (strong) .....## _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh The mass of ice explodes! The iceblast engulfs the troll!!  The iceblast engulfs the orc knight!!h|  The iceblast engulfs the orc!!  You kill the orc!h ##### ## .#  ###   #....  .#.#  ..# ).$# )$...... ..hmG`..§§§..$...  ###).`.§§§§o....  #..`§§○#.....  ##.## ...###$ #... ....###$..... o   orc knight (polearm, inner flame, str ##.## .....###. ### .....  The iceblast engulfs the orc!!  hYou kill the orc!iceblast engulfs the orc knight! Flame seeps out of the orc knight.  The orc knight is almost dead.orc knight snaps out of its daze.  The orc knight shouts!hy;oh;]  The orc knight explodes!hY#########h/b ##The fiery explosion engulfs the orc knight!!h;###h  The orc knight explodes! The troll explodes!hH h* 3...§§§$.§§§.§§§§§§§§§§§h   warg.h.§h[/ <619.5 (13h8 §§§§§§§§§§h= & _You hear a howl!hK# #.# #### # .####..## ## .# ..##....## ### #.#....#.....# ##.#####.....# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##...Y....$.$...... #..#####h@.§§§..$... #.## ###).....#..$.§§§§o.....## #...######..§§§#......## ##.## ...§§§§......# #... ....§§§§......## ##.## ......h.§o.#.# ..##.## ### ..... ......##hhN )§§§§$§§§$h§§$ §..h n69=------h 40h§§§§§§§§§§hT= _The warg is engulfed in blazing flames.ht t# ##.# #### # ..####..## ## .#.##....## ### #.#....#.....# ##.#####....h1 D.# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##..Y.....$.$...... .#..#####.§§§..$... .#.## ###).....#..$.§§§$o.... h #...## #...######..§§§#......## ##.## ...§§$..... #.....# #... ....h§§$......## ##.## ......§..o.#.#.##.## ### ..... .##ha h .§§.§)$§§$hm D------1h9 §§§§§§h2 = _The warg is engulfed in blazing flames.h##.# #### # #..####..## ## .#.##....## ### #.#....#.....# ##.#####.....# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##.Y......$.$...... ..#..#####h .§§...$... ..#.## ###).....#..$.§§.$o.... .#...## #...######..§§)#..... #.....## ##.## ...§§$$..... .#.....# #... ....§§$$......## ##.## ......§..o.#.# ....##.## ### ..... .##h'h e§.☼.h.§$).h   warg$h?72hz§☼§§h#h##.# #### # ##..####..## ## .#.##....## ### #.#... #.....#.....# ##.#####.... #.# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##Y.......$.$.......#..#####.§....$....#.## ###).....#..$.☼..$o.... ..#...## #...######h.§$)#..... .#.....## ##.## ...§)$$..... ..#.....# #... ....§.$$......## ##.## ......$..o.#.#.##.## ###hS ..... .##h.hh$h.$.......h%3hhh .# ####..####..#### . ......##....##### #.#.. ##.....#.....#.#####.... #........ #....#..#.# .#...#####....$..##...)#######.#.$..$.$#..##..)..##........$.$.....#..#####....Y........$....$.#.## ###).....#h.$....$o..## #...######...$)#..## ##.## ....)$$..#.....# #.......$$.# ##.##$..o.###.## ### ..........##..#hԕ Wh.h A=4h h͟ hk#.# #####..####..## ## .##....## ### #.##.....#.....# ##.#####.... .##...# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##........$.$.#..#####hl.h....$....$.#.## ###).....#..$....$o.#...## #...######...$)#.#.....## ##.## ....)$$.#.....# #... ......$$.## ##.## ......$..o.#.##.## ### ..... .## .#hqhxhQh..h?85hhHh#.# #####..####..## ##.##....## ### #.# .###.....#.....# ##.##### ..##...# #....#..#.#.#...### ###....$..#.##...)#######.#.$..$.$#hx.##..)..##........$.$.#..#####..Y...h......$....$.#.## ###).....#..$....$o.#...## #...######...$)#.#.....## ##.## ....)$$.#.....# #... ......$$.## ##.## ......$..o..##.## ### ..... .## .#hXhh(unaware, dazed)h%6hhJ _The warg is distracted by your dazzling golden aura.hƼ [#.# #####..####..## .##....## ### #. ..###.....#.....# ##.#####.##...# #....#..#..#...### ###....$..#.##...)#######.#.$..$.$#.##..)..##........$.$h̽ .#..#####.Y....h......$.....#.## ###).....#..$....$o.#...## #...######...$)#.#.....## ##.## ....)$$.#.....# #... ......$$.## ##.## ......$..o.##.## ### ..... .## .#hc q554197hU h hdhe,8.2 (0.7h4phs+ _You swing at nothing.hWB9.0 (0.8h5_hgc+ _You swing at nothing.hh R40=8hQhu+ _You swing at nothing.hT h (50.6h#h + _You swing at nothing.h ,h| h..hh '1.4h hg H _You swing at nothing. The warg is no longer dazed.h h Oh.h '2.2h] hm + _You swing at nothing.h: hJ Lh.h ]1=3.0h[ h + _You swing at nothing.h  ######..###....## ### .#.....# ......# #...### $#...)#######.#.$..$.$#..)..##........$.$ht\#.Yh..........$ ###).....#..$....$ #...######...$) ##.## ....)$$ #... $$ ##.## $  ### ..... You headbutt the warg!  The warg is almost dead.The frigid air chills the warg but does no damage.hF[d ######..###....## ### .#.....# ......# #...### $#...)#######.#.$..$.$#..)..##........$.$#.Yh..........$h\ ###).....#..$....$ #...######...$) ##.## ....)$$ #... $$ ##.## $ ### hek #The warg bites you!h7fT29---===8hm7#hpV _* * * LOW HITPOINT WARNING * * *h ;  You headbutt the warg!h#q#$#h})m5541 -----4.6h1T##h5H _You kill the warg!hq<#h]r~30=---5.4hLwhcy+ _You swing at nothing.h Ih h h ho$ hU% S1=h& h1 hs2 h 4 h@ ,hC hUP hgQ 72hSR hp[ h9\ $5541h] hog M3h~h h t ,hSu h| hg} h~ hd h= 74h h+ Bh3 h= I5=h hզ hN h˧ hӮ hG hv hu h S6=h h$ h h h h: 77h hj h h h ,h} hh h 78hV h ,h" h# h 09h h h hD h hs! h#" hY* h* J40=hu, h;5 h5 h7 h3@ h@ S1=hOA hJ hMK h6L h+S hS h/T h>^ h^ 72h_ hi ,hwk hv M3hx h h hI h h h$ h h 74hϐ h h] hٙ h h5 I5=h h Bh h h h h S6=h h ,hb h hi 77h h h: h( h ,h h h 78hE h h h hg h 79h h h h~ hj ,h! h7) h) T50=hX* h4 ,h6 h> hi? K1=h@ hG h:H hI h+N ]#-908.4 (53.0)hpN )#hN h[S hU H _You start resting.hb Iho ho h|w hPz hz 92hJ} hJ ,h h- h 93h h ,hy hΧ h hթ h h^ 94h h} ,h? h h S5=hy h ,h h ,h h2 h K6=h h hv h h h^ 97h h: h h h h! h" h=+ h+ 98hi, h:8 h8 h3: hE O9hG h*T ,hdU h\ ,h] h}j hnk T60=hl hw ,hx h h K1=h݈ hϖ h× h h hߥ h h h 22hc h ,h0 hz h] 93h h# ,h h ,hX he4h ,hh95h 0=h!h.,h0h@,hMDhpNhVOK6=hPhY-45.4 (37h>Zh`hJeH _You start resting.h%vIhhhsh×h,97hhh٨hҰhhhvh4h28h0h,hhO9h>hW,hPhhwhh8hT70=hnh hM h hhK1=hh,hah+hK,ht.hM8h892h9h,hhoh[23h]h,h hw h,h,hd.h:h4;94hg=hHh&IhJhIUhVS5=h[hihjhkhpwhxh?yhh+D6=hXhh*hhӞhr97hh',hh[hhhhZ98hhhh+hlh529hh;,hh,hhP h! T80=h h,h[h$h$K1=h'%h /,h0hd8,h9hChD92hxEh&PhPh%RhXJ86.4 (41hW]h_H _You start resting.h*kIhwhlx93hU~hh`h‡hhXhޓhh294h9hBh6hS5=h6h,hzh(,hh<<86h2=h/h,hh;7hVh,hh,hmhw ;8h hx,h/h~&hl'%9h(h5,h6hA,hCh+Nb90=hOh\,h_hmhmU1=hohK~,hBh,hh8;2h:h,h*h;3hh,hh,hAhh4%4hh,h]hC a5=hh,h*#h1,h2h?k6=hAhP,h:Rh^;7hU`hm,h$phLzh{h{hh%8hhhhhht%9hhl,h$hwhh&hQ100/120=hyhh,hhkk1=hhu,hhp,hh;2hh ,h"h+;3h-h 6,h|7hDhUEhFhMhXN%4hNh0Y,h"ZhdhdD5=hfhl,hmhyhyh~h5hŠU6=hًh[hƕh^hhY%7hh,hhh hjh;8h+h,hzh;9hSha,hhhhhhKE10=hh,hhhU1=h+h}+h ,h*-h8,h|:hKEhE%2h3GhPR,hOSh[hI\%3hL_hfhOgh=ihthuhvh݄;4hh,hh|hK5=hh,hh,hmh:hU6=hthGhhh1h%7h?hhAhjhhGh0hh(%8hlh,hh@h%9hh ,hj!h,,h.h6_ _You start resting.hD/1079.4 (93hE[20=80.4 (94hBS8 _HP restored.hH> h ? h? hK hK hXQ hZ Bh0f ,hg hTr hs 9=hOt h ,h h@ h h” h? h hj h h1 h hm h h h6 h hB h h h h hR h h h h h ,h\ h ,hQ h, ,h. h-: h: h[< hJ BhU hU hW ha hb hic hn hGo hp h| h| h~ h h h hj ,h, hc ,h hϷ ,h h ,h hy ,h h- ,h h9 h h& hD ,h h ,h h; ,h h& ,h.( h5 ,h6 hA ,hC hAM ,hN hW ,hW h?a ,hQb hj ,hk hu ,hv h ,hȁ h ,h hǑ ,h h ,hG h ,h< h$ ,h hS ,h hU ,hž h hN h h ,h h% h h h/ h h h6 ,h\ h$ ,h h ,hI h|# hM$ he% h0 ,hg2 h; h< h? hL ,hN h\ ,h,^ h\i ,hk hD BhF h h h hܰ h h ,h h ,h h[ ,h4 h) h h( h ,h h ,h h2 ,h h h hp h ,h h` ,h! h) ,hW* h4 ,h6 h@ ,h]B hK ,hdM hU ,hVV h` ,hb hTi ,hj hp ,hq h#x ,hy h ,h h hM hH h0 ,hd h ,h hW ,h h ,h hI ,h h ,hj h ,hd h hj hU h ,h hw ,hRh,hUh+,hk-h:,h<hqR 179.4 (99 _You start waiting.80.4 (100.0)hZhg^# _Done waiting.h?hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinshRf - Zap: wand of iceblast (3) (quivered)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh6h########.# ####Jingleheimer the Mimic ######..####..### Octopode of Gozag Gold: 5541 .........##....##### #. Health: 120/120 ======================== ..###.....#.....###.#####.. Magic: 29/29 ======================== ...##..........##....#..#. AC: 13Str: 17 ..........#...### ###....$..# EV: 16Int: 15 h..........##...)#######.#.$..$.$# SH: 0Dex: 19 ...........##..)..##........$.$.. XL: 15 Next: 61% Place: Orcish Mines:2 .......#..#####.Y$..........$.... Noise: ---------  Time: 21180.4 (0.0) .......#.## ###).....#..$....$o -) Horns ......#...## #...######...$)#. Nothing quivered .....#.....## ##.## ....)$$. Yak ......#.....# #... ......$$. ...........## ##.## ......$..o .........##.## ###..... .............## ..............# _You start resting. h_You start resting. _You start resting. _HP restored. _You start waiting. _Done waiting.h&!h$F _Clearing quiver.h3h[h3h-: _hh'.# #### ..####..## #65##....## ### #.# .###.....#.....# ##.#####.##...# #....#..#.##...### ###....$..# ##...)#######.#.$..$.$# ##..)..##........$.$.#..#####..Y.$....$#.## ###).....#..$....$o.h#...## #...######...$)#.#.....## ##.## ....)$$.#.....# #... ......$$.## ##.## ......$..o.##.## ## #h+1.4 (1h*2.4 (2hEh@ _You now have 5565 gold pieces (gained 24).h3h hRhh%Bh0h91h2h05h?h@h%BhBDh>MhMhOhRh^,haahMehrhnshthwhÂhch?hhuh>h̗hݚhȨ,hh..## ## .# #....## ### #.#... 9 #.....# ##.#####.... ....# #....#..#.# #...### ###....$..# ##...)#######.#.$..$.$## ##..)..##........$.$...... #####.............$....$... # ###).....#.$..... ## #...######...$)#..... ## ##....)$$..... # #... ......$$..... ## ##.## ......$....#.# #.##hB ### ............## ##.#.........# ...#........##hZ91.4 (92.4 (10.0)hwhN? _You now have 5569 gold pieces (gained 4).h5h>hh|hh7h,h"'h(h)h3#  #  ..##  ###.#  71 h4...## ### #.#. # ##.#####....  ...# #....#..#.#  ..### ###....$..#  ...)#######.#.$..$.$##..  #..)..##........$.$......  ###............   ###).....#.......$.....  h25 #...######...$)#.....  # ##.## .....)$$.....  # #... .......$$.....  # ##.###.......$....#.#   ## ### #.....   .## ##.#...  h5# ...#........  h914.4 (2.0)hK~oo   orc warrior (wandering)hLhXM*5.4 (3hZh[? _You now have 5571 gold pieces (gained 2).hX# ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# )#######.#.$..$.$##.. )..##........$.$...... .......Y....$... h4 ###).....#.......$.....  ###...$)#..... # ##.## .....)$$..... # #... .......$$..... # ##.###.......$....#.#  ### #..............  ##.#...........   h1 # ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# )#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  h ###...$)#.....  ##.## .....)$$.....  #... .......$$.....  ##.###.......$....#.#  ### #..............  ##.#...........   h0 hΙ hB h3 c _An orc warrior is nearby!hh # ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# )#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  ###...$)#..... #h5 ##.## .....)$$..... # #... .......$$..... # ##.###.......$....#.#  ### #..............  ##.#...........   hc # ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# hd Q)#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  ###...$)#.....  ##.## .....)$$.....  #... .......$$.....  ##.###.......$....#.#  ### #..............  ##.#...........   hn hoo h4x h$| c _An orc warrior is nearby!h # ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# h )#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  ###...$)#..... # ##.## .....)$$..... # #... .......$$..... # ##.###.......$....#.#  ### #..............  ##.#...........   h+ # ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# )#######.#.$..$.$##.. )..##........$.$...... h, .......Y....$...  ###).....#.......$.....  ###...$)#.....  ##.## .....)$$.....  #... .......$$.....  ##.###.......$....#.#  ### #..............  ##.#...........   h6 h67 h[@ hD c _An orc warrior is nearby!hT =# hU ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# )#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  ###...$)#..... # ##.## .....)$$..... # #... .......$$..... # ##.###.......$....#.# hV | ### #..............  ##.#...........   hb# ###.#  ### #.#...  ##.#####...o  #....#..#.#  ###....$..# hBk)#######.#.$..$.$##.. )..##........$.$...... .......Y....$...  ###).....#.......$.....  ###...$)#.....  ##.## .....)$$..... h #... .......$$.....  ##.###.......$....#.#  ### #..............  ##.#...........   hhYhhB c _An orc warrior is nearby!h    ##  ##  .##  ###.#  ## # #.#... ##.#####...o  #....#..# .### ###....$..#  hVk..)#######.#.$..$.$##...  ..)..##........$Y$......  ##..................$...  ###).....#.......$.....   #...######...$)#.....   ##.##)$$.....   #... $$.....   ##.###.$....#.# # ### #......# ## ##.#... hh$Bo.h&16.4 (1 _h'/h1h    #  ##  ##  ###.#  .## ## #.#... ##.#####..o.  #....#..# ### ###....$..#  .)#######.#.$..$Y$##...  .)..##........$.$......#  #...........$...#  ###).....#.......$. h #...######...$)#. ##.##)$$.....#  #... $$....  ##.###.$....#.#  ### #....# h h H.oh %7h h hG ?      ##  #  ###.##  ## ### #.#... ##.#####.... # ....#..#o ## ###....$.Y#  )#######.#.$..$.$##...  )..##........$.$......#  ...........$...#  ##).....#.......$......  hH #...######...$)#......  ##.##)$$.....#  #... $$.....#  ##.###.$....#.# hf\ LoohM] ^11--==8hOd hf B _The orc warrior hits you with a +0 scimitar!h$ & # You gore the orc warrior!!  The orc warrior is almost dead.The frigid air chills the orc warrior but does no damage.hO 4=9.2 (0.8h 9#hD Y _The orc warrior closely misses you.h8= B  You headbutt the orc warrior!hS #$#hiY 5571 2--2--200.0hb hd O _You kill the orc warrior!hQ i#--h _#$#h H _No target in view!h 9#h h) 7#h" H _No target in view!h [#$#h hI A#hy H _No target in view!hy h h 7#h> H _No target in view!hMn 3#ho hu 7#hXx H _No target in view!h 9#h h _#$#h C _No target in view!hbT#h mA#hxrhhh h!hh$ _hh 3## ####.## ##### #.#... .##.#####.... # ht....#..#$# # ###....$..# )#######.#.$..$.Y##...- )..##........$.$......# ..................$...# ##).....#$.......  #...######...$)#.......#......$....#.##### #..............#  h#1.0 (1.0-2.0 (2h A#h < _You now have 5573 gold pieces (gained 2).h~3hh hѕ;3hh  ### 8 #####.## .##### #.#... ..##.#####....   #....#..#$# ####....$..# # .)#######.#.$..$..##.... .)..##........$.Y......# #..................$...# ###).....#$.......  #...######...$)#.  ##.## .....)$$.....#.  #.....$$.....#  ##.###$....#.##  ### #........ # ##.#.  You now have 5578 gold pieces (gained 5).  Things that are here:hMO#3.0 (1h*4.0 (2h7#hR _a +0 mace; a +0 plate armourhIh=N3hQh'_h_f;4hkN ##   84 ##  ###.## # ### #.#... ..# ##.#####.... ..h?l #....#..#$# ### ###....$..# # .)#######.#.$..Y..##.... hfl..)..##........$.)......# ........hl...$...#  ###).....#.......$hl.  #...######...$)#....... hm ##.## .....)$$.....#.  #... .......$$.....# .###.$....#.## ### #...#  h:mMYou now have 5584 gold pieces (gained 6).  Things that are here:h+5.0 (1hi*6.0 (2hMhGX _a +0 long sword; a +0 plate armourh|HhHhKhNhOWh^,hciM≈#98h)d  ##  ## ##  ###.###hNd ### #.#....##.#####.... .htd.# #....#..#$# ### ###....Y..# #hd')#######.#.$..)..##.... ..)..##........$.)...... hd##..................$...#   Yak hdr.......$....#.#h"t+7.0 (1ht55=ht#8.0 (2hg{hq~@ _You now have 5598 gold pieces (gained 14).h3hhhhh9hh h +5598h 86=hh # ### 624 ..#####.## ...##### #.#... ...###.#####.... h.....#..#$#  ### ###.......# # .)#######.#.$..)..##.... hz#..)..##........Y.)......# ###..................$...#  ###).....#.......$.......  #...######...$)#....... # ##.## .....)$$.....#. # #... .......$$.....# h# ##.###.......$....#.## ## ### #.h3....... hg.## ##.#........... h+'10h+*1.0 (3h3h=7@ _You now have 5624 gold pieces (gained 26).hYhhhnh8hh3,h;7hhO@ §§§## hx?#  63 h^ #### ## h##..##h ###.## #....## ### #.#... h#.....# ##.#####.... hx...# #....#..#$# h#...### ###.......# # h)#...)#######.#.Y..)..##.... h[.##..)..##..........)......# #####.......hp>....$...# h# ###).....#.......$....... h<# #...######...$)#....... .## ##.## .....)$$.....#. ..# #... .......$$.....# .## ##.###.......$....#.## #.## ### #...#h+3.0 (2h *4.0 (3hphr@ _You now have 5663 gold pieces (gained 39).hNO hO hnR h W h\d hd %8hhEh'UhUh[hi ####.......# ...## ..)#######.#....)..##....# 54.)..##..........)... ##..................$...##  ###).....#$.......  #...######...))#h.j.  ##.## ##.....))).....#.  #......).....#  ##.##....#.## # ### #hj6........ ## ##.#..# .# ...#... # .... $$..# ###.#.#.#.....#### hjc ###### ######   h*kMYou now have 5754 gold pieces (gained 5).  Things that are here:hԄ+8.0 (1h6*9.0 (2hhW _a +0 war axe; a +0 leather armourhؐ3h7hh]h,hghh]hth h"  h\Things that are here:  h@?a +0 flail; a +0 leather armourh^5 _hhh,hh ####.##  ## ### #.#...#  85# ##.#####......##  # #....#..#$#....#  ## ###.......# ...##  )#######.#....)..##....#  h4N)..##..........)......#  ...........$...###  ##)........#  hQ #...######...))#........  hd ##.## ##.....))).....#.#  h #... #........).....#  h} ##.###.......)....#.##   ### #..............#   ##.#............#  ...#.............  .................  h HYou now have 5785 gold pieces (gained 31).hS-,33.0 (4h-*4.0 (5h<h?4 _You see here a +0 short sword.h)3hvhhFh,hQhp  ##   ###.##  90 ### #.#...#   ##.#####......##   #....#..#$#....#   ###.......# ...##  ######.#....)..##....#  .##)......#  ..........Y...###  ).....#.......).......#  ...######...))#........#  #.## ##.....))).....#.##  ... #........).....# #  #.###.......)....#.##  ### #..............#  ##.#............# h  ...#  You now have 5790 gold pieces (gained 5).6.0 (27.0 (3hh- _You see here a +0 mace.h[3h!h5)h9h9h?hCh:O,hShWhc,h0ghkhv,h*}h #   819 ##  ####  ### ##.# # ##.#####......##  h܈#....#..#Y#....# # ###.......#....## #######.#....)..##....# ..##..........)......## ........)...### ).....#.......).......# he...######...))#........# ##.## ##.....))).....#.## #... #..h$).....# #  You now have 5819 gold pieces (gained 29).  Things that are here:hzV41.0 (42.0 (5h١hˣV _a +0 scimitar; a +0 plate armourh׽h(hڿh`hsXhhWhBh&h,hh h| h h h h ! hW! h$ h* h5; h; h@ h.H hW h=X h;] hb h\s ,h3 h hϝ h h h h% hw hʵ hѺ h h' hx hA h h8 h| h h h h h h ho h hR h ha h h hd) h) h, hj5  ..........)......##  ..............)...###  h5 ....#.......).......##  .######...))#........#  ## ##.....))).....#.##  h5 . #........).....###  ###.......)....#.##  #..............##  h6 ##.#..........Y.#  58.0 (16.0)  ...#..............#  hB6  .................##   .$hk6 ..$..##   ##.#.#.#.....####  h6  #############   h6 g   h7 hm> hB T _Key pressed, stopping explore.hlW 3hY h\ hj hq P _hpx hx hz h| h hͅ h h  .######...))#........# ## ##.....))).....#.##27 #.).....### ###.......)....#.##  #..............####  ##.#......#.##  ...#..............# h/ J ...## .$..####.#.#.#.....####  #############  h >h 261.0 (3.0)h~ *2.0 (4h h ? _You now have 5827 gold pieces (gained 8).h h8 h h- h h h ,hK h h\ h h h h hm h|( h( h* h]. h> ,h? h B h1L hL hO hR hue ,he h/i hv ,h!y h| h hY h h& hL ,h h/ h ,h h h h h h ' ..## #...######...))#........ ....## ##.## ##.....))).....#.#55h ....# #... ##........).....### ....## ##.###.......)....#.## ..##.## #####..............#### h8 d......## ##.##.#............#.# hO P.......# #......#.............. h` P.##...## #...................# hq f###...# #.Y..............##h f##.## ###.#.#.#.....#### h ### #############  h h 074.0 (12.0)hV +5.0 (13h hW @ _You now have 5855 gold pieces (gained 28).h hy h@ h& h/ h/ h5 h< hB h6C hC hJ hW ,hY h^ hg h%h hj hp h} h~ h h h ,h h hP h hѤ h h ,h h h ,hi h h ,h h&h,hhh~,,h1/h2hU@,hChEhkQ,hRhUh_,hahchАh<h)h,hh< #####..####..#####....##....## ### # .###.....#.....# ##.#####...##..........# #....#..#)#.......#...### ###.......#....##...)#######.#....)..#...##..)..##..........).....#..#####..........) ......#.## ###Y.....#.......)..94.0 (19 .....#...## #...######...))#.. ....#.....## ##.## ##.....))).. .....#.....# #...###........).. ..........## ##.###.......).... ........##.## #####............ ............## ##.##.#......... .............# #......#........ .....#.##...## ##..h............Things that are here:  a +0 long sword; a +0 plate armourhhT _Key pressed, stopping explore.hfIh>hxhP _h,hhB|  Things that are here:  a +0 flail; a +0 ring mailh 5 _hIhh,hvh ha,hhhL',h&)h5h,h<h"A,hGChLhU,hVh[he,hghqph{,h}hgh?,h@hhjhh>h-htBh:hǶ,hhh,hh ...≈≈≈#.....§......)+[....#§§# #§≈###.........ß[#...._#§§# ...≈≈≈≈###ß.≈≈≈...)'..ß### ## ..≈≈≈##≈§≈≈≈§≈≈..§##...§≈# #....≈§#§≈≈≈≈≈≈≈≈≈§§≈##§§§## ≈#####§≈§≈≈########## #############.# #### ....#########..####..## ...)......Y.....##....## 311.0 (17...#.<....###.....#.....# ...#...[....##..........## #....[...............#...### hE[...............##...)####................##..)..## ###..<........#..#####.. #####.......#.## ###) ##.#...............#...## #hhhT _Key pressed, stopping explore.hNIh]h h: _h"hhLhh"h?*h*h+hQ1h;,h<h@hFhFhHh8MhnS,hBVhG\ha,hbhhhqhYqh>rhvh,h׃hh,hɐhhw,hh$h٫hhh:hD,hhh1,hhh1,hhh2,hhihhhhh ,hhhhG,hh_,hh h4,hh^h +hZ+h,h0hf=,h2>hBhUI,hJhkNhXhVXhXhbf.##.....### #§§#∩.#####§.≈####..........###§§##..≈≈≈...≈#####...........##≈≈≈#........≈#≈≈≈....##..##.≈##≈###..)...≈#... ........##..##.≈##≈≈≈####)..≈#ß............≈≈§≈≈≈≈≈....≈#...hb,..................).≈#..)...............ß..§#ß).........)...≈#...36.0 (25 ##h!c0........≈≈≈§≈≈≈≈....≈#... ##......##..##.≈##§§≈####...≈#ß.. hhc##......##..##.≈##§###....).≈#... #.#...........##§§≈#...§§.).≈#≈≈≈#.........###§§##..≈§≈.).≈#### hc..####......####§≈#∩.#####))≈####.#####.##.##.#≈≈##..§≈≈)..≈§≈.. ....# #.........§§≈#.....§......)hdhFmhnT _Key pressed, stopping explore.hIhhhOP _h,hShh,h޼hvh,hhh,hhHhk,hhh,hchqh*,h2/h6hE,hJhyQh,d,hhhtx  Things that are here:  a +0 dagger; a +0 robehh _hhhC,hqhhhhIhx  Things that are here:  a +0 dagger; a +0 robehh  _hhh;,hh" h,hh h;(,h+h0/h:,hb<h@hJh'KhMhV  Things that are here: _a +0 dagger; a +0 robe  a +0 club; a +0 leather armourh`........)...§#...##≈..+ ≈≈≈≈≈§≈≈....≈#...##≈.)# ##≈§≈####...≈#ß..)≈≈..# ##≈###....).≈#........## ha2≈≈§#...§..).≈#≈≈≈).....## §≈##..≈≈≈.§.§#####.).o..## §§#∩.#####§)§#####.# hzaN≈≈##..≈§≈)..≈≈≈..#)....ß.≈# §§≈#....Y'[....#§§# ≈§###.....§§§.ß[#...._#§§# .≈≈≈≈###ß.≈§§§§.)'..ß### ## §§≈§##§≈≈≈≈§§§§..##..§§≈# haq..≈§#§§≈≈≈≈§§§§≈≈≈##§§§##ha1§§#####≈≈≈§≈########## o   orc sorcerer (wandering)§..#############.# #### .......#########..####..##..)............##....##hiG 55.0 (19  You open the door.hVc.§.))≈o.≈§.≈§≈§§§#6.0 (20hɓhZ _An orc sorcerer comes into view. It is wielding a +3 dagger of holy wrath.hV........) .)# .h3z)≈≈..# )## .).≈#≈≈≈).....## .§§)....## hu∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# h]≈§≈≈≈≈ ########## ## #### h: ) hJ........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# hK9.......Y'[....#§§# ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# ≈§≈≈≈≈########## ## hKH)h7fhfh/whzd _An orc sorcerer is nearby!h}........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# h..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# ≈§≈≈≈≈ ########## ## ####  ) h5 u........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# h5 ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# ≈§≈≈≈≈########## ## h96 =)hD 3hXW hLZ d _An orc sorcerer is nearby!hr $........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# ≈§≈≈≈≈ ########## hr V## ####  ) hc h 6........)h< & hw .h I)# h .h Q)≈≈..# hL )h~ (## h .).≈#≈≈≈).....## h (.§§h H)....## h ∩.#####))≈#####....o..# h  )..≈≈≈..#)....ß.≈# h_ .......Y'[....#§§# h ..§§§.ß[#...._#§§# h ..)'..ß### ## hg ≈§...##..§§≈# h 4≈§≈≈≈≈h !h o########## hR ##h  h h hD )h ho1 h2 h'@ hC d _An orc sorcerer is nearby!hZ ........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# h6[ ≈§≈≈≈≈ ########## ## ####  ) h v........) .)# .)≈≈..# )## .).≈#≈≈≈).....## .§§)....## ∩.#####))≈#####....o..# )..≈≈≈..#)....ß.≈# .......Y'[....#§§# ..§§§.ß[#...._#§§# ..)'..ß### ## ≈§...##..§§≈# ≈§≈≈≈≈########## ## )hc h2 h h` d _An orc sorcerer is nearby!hXh[nQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare) h\ c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (25)  h>\Gh - Zap: wand of charming (11)  i - Zap: wand of flame (30)  hb\Dj - Zap: wand of polymorph (4)  k - Zap: wand of acid (6) h\= l - Evoke: +0 Gell's gravitambourine (inert) h\Spells ([,] to cycle)  m - Cast: Apportation h\Abilities ([,] to cycle)  n - Abil: Potion Petition  h%]o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitiesh]z[!] focus mode: off|onhh........)...§#...##≈..+Jingleheimer the Mimic ≈≈≈≈≈§≈≈....≈#...##≈.)#Octopode of Gozag Gold: 5855 ##≈§≈####...≈#ß..)≈≈..#Health: 120/120 ======================== ##≈###....).≈#........##hlMagic: 29/29 ======================== ≈≈§#...§..).≈#≈≈≈).....##AC: 13Str: 17 §≈##..≈≈≈.§§§#####.)....##EV: 16Int: 15 §§#∩.#####))≈#####....o..#SH: 0Dex: 19 h≈≈##..≈§≈)..≈≈≈..#)....ß.≈#XL: 15 Next: 62% Place: Orcish Mines:2 §§≈#............Y'[....#§§#h<Noise: ---------  Time: 21356.0 (0.0) #≈§###.....§§§.ß[#...._#§§#ha-) Horns .≈≈≈≈###ß.≈§§§..)'..ß### ##hNothing quivered §§≈§##§≈≈≈≈§≈§...##..§§≈#hYak ..≈§#§§≈≈≈≈§≈§≈≈≈≈##§§§## ..§§#####≈≈§§§##########ho   orc sorcerer (wandering) ..§..#############.# #### hV.......#########..####..## ......)............##....##h6You open the door. _An orc sorcerer comes into view. It is wielding a +3 dagger of holy wrath. hi,_An orc sorcerer is nearby! _An orc sorcerer is nearby! _An orc sorcerer is nearby! _An orc sorcerer is nearby!hhzhF _Clearing quiver.hq.......)...§#...##≈..+ hw>§≈≈....≈#...##§.§# ≈§≈####...≈#ß..)≈≈§.# ≈###....).≈#........## §#...§..).≈#≈≈≈).....## ≈##..≈≈≈.§§§#####.)....## h#∩.#####))≈#####....o..# h)##..≈§≈)..≈≈≈..#)....ß.≈# ≈#....)Y[....#§§# h'U≈§###.....§§§.ß[#...._#§§# ≈≈≈≈###ß.≈§§§..)'..ß### ## hl9≈§##§≈≈≈≈§≈§...##..§§≈# ≈§#§§≈≈≈≈§≈§≈≈≈≈##≈h§§##§§#####≈≈§§§########## h h$hK#§.)≈≈.§§).o≈§§§.≈ht§≈≈#≈#h17.0 (1 _hhg _There is an open door, spattered with blood here.hwK ]ß..≈#ß).##≈..+ ......)...§#...##§§.' ≈≈≈§≈≈....≈#...##§.)# ≈§≈####...≈#ß..)≈≈..# ###....).≈#....§...## hK .§#...§..).≈#≈≈≈)§....## ##..≈≈≈.)§§#####.)....## #∩.#####))≈#####.....o.# ##..≈§≈)..≈≈≈..#Y....ß.≈# #............)'[....#.≈# §###.....§§§.ß[#...._#§§# ≈≈≈###ß.≈§≈§..)'..ß### ## h}L >≈§##§≈≈≈≈§§§§..##...≈≈# ≈§#§§≈≈≈≈§§§≈≈≈≈##≈≈≈## §§#####≈≈§§≈########## §..#############.# ###########..####..##hV hj #≈...o§.§.§.§≈§≈≈§o≈≈#hj /===8ht hpx _The orc sorcerer shouts!  Things that are here: _a +0 dagger; a +0 dagger of venom; a +0 robehS Uß..≈#ß).##≈..+ )...§#...##§§.' §≈≈....≈#...##§.)# §≈####...≈#ß..)≈≈..# ###....).≈#........## h #...§..).≈#≈≈≈).....## ..≈≈≈.)§§#####.)....## ∩.#####))≈#####.#..≈§≈)..≈≈≈..#)Y..oß.≈# #.§..)'[....#.≈# h }###......§..ß[#...._#§§# ###ß.≈§§.§.)'..ß### ## §##§≈≈≈≈§≈§§..hx  §#§§≈≈≈≈§≈≈≈≈≈≈##≈§≈## #####≈≈≈≈≈########## ..### h h o..§§.≈...§§#h 6---9 _hI hT h/= ß..≈#ß).##≈..+ )...§#...##§§.' §≈≈....≈#...##§.)# ≈####...≈#ß..)≈≈..# ....).≈#........## ...§..).≈#≈≈≈).....## h= ..≈≈≈.)§§#####.)....## .#####))≈#####.## ..≈§≈)..≈≈≈..#).Yo.ß.≈# .)'[....#§§# .ß[#...._#§§# ###ß.≈§≈...)'..ß### ## ##§≈≈≈≈§≈§.. h> 6#§§≈≈≈≈§≈≈§§≈≈##≈§§## #####≈≈≈≈≈########## hH> hW .§##§§##§≈≈§hwX P=--60hki hl C _The orc sorcerer hits you but does no damage.h ≈. You gore the orc sorcerer!!h_ 3==8 (0.8h h e _The orc sorcerer is severely wounded.h_ >  You hit the orc sorcerer.hJ- 2 O§O   ogre (wandering)  The orc sorcerer is almost dead.An ogre comes into view. It is wielding a +0 giant club.h7 ***The orc sorcerer points at you and mumbles some strange words.hT ≈#§).Y≈#.≈h &====h 1.6h% h _The bolt of fire misses you.The ogre shouts!  You hit the orc sorcerer.hQ .O.§§§ O  The orc sorcerer is almost dead.h \==--2.4h' h Y _The orc sorcerer barely misses you.h&' V  You gore the orc sorcerer!!h; .O#.§##$.ß.§#≈§§h; §≈§O   ogreh C 5855 3---3.2 _You kill the orc sorcerer!hQ hT l _Your Evocations skill increases to level 11!h7w .).≈#..)##≈.).ß..≈#ß). ....)...§#...##≈..'§≈≈....≈#...##≈.) ≈####...≈#ß..)≈≈O.# ##....).≈#........## .§..).≈#≈≈≈).....## .≈≈≈.)§§hw )....## #####))≈#####..Y...§##≈§≈)..≈≈≈..#)..$.ß.§# .....)'[....#.≈# ##.........ß[#...._#§§# ≈###ß.≈§≈...)'..ß###hw  ## ##§§##...≈≈ #§§≈≈≈≈§≈§§≈§≈##≈§§## hHx #####≈≈≈≈§##############.# ####hA hې U.O≈§§.)§≈§§.##..§≈§§§≈##≈≈##h \--4.2 (1.0 _h h h M§≈≈§....≈#...##≈.)#.).≈#..)##§.)'..ß..≈#ß). ....)...§#...##≈..'§≈≈....≈#...##≈.) ≈####...≈#ß..)≈≈..# ##....).≈#......O.## h .§..).≈#§≈≈).....## .≈≈≈.)§§)Y...## #####))≈#####......§##hA S≈§≈)..≈≈≈..#)..$.ß.§# ............)'[....#.≈#Yak ..hk §#O   ogreh *###hRh.O.≈§...)'...##...≈≈≈hJ?-5hm0h2hn_ ≈§§≈§≈§ §§≈§You headbutt the ogre!  The ogre is severely wounded.hog09---===6.0 (0.8h{h}= _The ogre hits you with a +0 giant club!h8  You gore the ogre!!h .§≈≈)..$§§hI----8hhrH _You kill the ogre!h/M-h<hJcH _No target in view!hÂ3h hCH _No target in view!h 3h.ho0H _No target in view!hwhGxhhH _No target in view!hO3hh%H _No target in view!hf]3hkhm@ _No target in view!hG3hSUhXhxhhwh hDhhbhhy3hBhhQ 3hh6h`K3hMhvSh]bhhi10= _hyrM≈####)..§#ß...§≈§) §≈≈§....≈#...##§.)#..68.).≈#..)##≈.)'..ß..≈#ß).. ....)...§#...##≈..'§≈≈....≈#...##≈.) ≈####...≈#ß..)≈§..# ##..........## .§..).≈#§≈≈)..Y..## --.≈≈≈.)§§#####.)....## #####))≈#####.......## h}z..≈§≈)..≈≈≈..#)..$.ß.≈#Yak ß#≈§≈≈##≈≈ _ You now have 5868 gold pieces (gained 13).hh}#§§h&7.8 (1.0h#hR.hhh?--h#8.8 (2hdh[S _You see here a +0 giant club.hOZ3h^hdh qhy1=hmhƄhvhhZ,hh ....ß..≈#ß).##≈..'. ...)...§#...##§..' 73 §≈≈....≈#...##≈.)# ####...≈#ß..)§≈§.# #....).≈#§§..§§..## ..§..).≈#§§≈)..)..## .≈≈≈.)§§#####.)....#####))≈#####.......##≈§≈)..≈≈≈..#)..Y.ß.≈#.........)'[....#§§# #.........ß[#...._#§§# ###ß.≈§≈§..)'..ß### ## #§≈≈≈≈§≈§...##...≈≈# §§≈≈≈≈§≈§≈≈≈≈##≈≈§## h\####≈≈≈≈§#####################.# #### ..#########..####..You now have 5873 gold pieces (gained 5).  Things that are here:hd§.§71.8 (3h222.8 (4hhz _a +3 dagger of holy wrath; a +0 robehhMh hhyW5873hh ;3h h h h, h# h+ h; ,hA hL h+\ C..§§#≈≈≈......## #..)...≈#......))##..o. ####)..§#ß...≈≈))#...ß ≈≈§....≈#...##≈.)#... ...)##≈.)'....ß..≈#ß).##≈..'. ..)...§#...##§§.' §≈≈....≈#...##§§)# ####...≈#ß..)§§§Y# #....).≈#.§....§.## h\ u..§..).≈#≈≈≈§..)..## .≈≈≈.)§§#####.)....## ####))≈#####.......## .≈§≈)..≈≈≈..#)..).ß.§#h\ o   orc wizard (wandering) ...........)'[....#.≈#h\ .........ß[#...._#≈≈# ###ß.≈§≈§..)'..ß###h\ "§##hcb &6hy .o#≈.§#§....##§.ß..)≈≈.....§.§)###hy 247.8 (5h hے z _An orc wizard comes into view. It is wielding a +0 dagger.hv  )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## hv )§§#####.)....## ))≈#####.......## )#)..).ß.§# )'[....#.≈# [#...._#≈≈# ) h " )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#h u).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......)#)..).ß.§# )'[....#.≈#h [#...._#≈≈#)h/ 3hnF hxI b _An orc wizard is nearby!h]  )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#h^ Xß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......## )#)..).ß.§# )'[....#.≈# [#...._#≈≈# ) h  )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......)#)..).ß.§# )'[....#.≈#[#...._#≈≈# ,;49m)hThhhb _An orc wizard is nearby!h7a )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##h+8 ).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......## )#)..).ß.§# )'[....#.≈# [#...._#≈≈# ) hea )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## h#)§§#####.)....## ))≈#####.......)#)..).ß.§# )'[....#.≈#[#...._#≈≈#)hPhhhtb _An orc wizard is nearby!hm )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......## )#)..).ß.§# )'[....#.≈# [#...._#≈≈# ) h?~  )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## h ))≈#####.......)#)..).ß.§# )'[....#.≈#[#...._#≈≈#)h3h hb _An orc wizard is nearby!hٳ )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. hB).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## hoo)§§#####.)....## ))≈#####.......## )#)..).ß.§# hs)'[....#.≈# [#...._#≈≈# ) hY )...))##.... )≈≈))#..oß #≈.)#... ).≈#..)##≈.)'.. ).##≈.§'.)#§..'...##§.)#ß..)≈≈§Y#).≈#.....§..##).≈#≈≈§)..)..## )§§#####.)....## ))≈#####.......)#)..).ß.§# )'[....#.≈#[#...._#≈≈#+Z,;49m)hnhnhy~hK M≈≈≈§..≈#####......## ......§§#≈≈≈......##......)...≈#......))##..... ####)..§#ß...≈≈))#..oß.≈ ≈≈§....≈#...##≈.)#...§≈≈.).≈#..)##≈.)'...§≈o.ß..≈#ß).##≈.§'..ß≈.. ...)...§#...##§..'...≈§. §≈≈....≈#...##§.###...≈#ß..)≈≈§.# #..h.....§..## ..§..).≈#≈≈§)..)..##Yak ####.)....##....o   orc sorcerer (wandering).≈##...._#≈≈# _An orc wizard is nearby!hhŠhF.ß.§o..≈≈..'..ß≈§≈≈..§≈≈).#o   orc wizard (wandering) _hܹis nearby!  sorcerer comes into view. It is wielding a +0 dagger.h=*8.8 (1hh _The orc sorcerer moves out of view. _You see here a +0 giant club.hś####§.≈#####. ≈≈≈§..≈#####......##≈≈≈ .....§§#≈≈≈......# ..)...≈#......))##.....ß ###)..§#ß...≈≈))#...ß.§. ≈§....≈#...##≈.)#.ohR).≈#..)##≈.)'...≈≈.ß..≈#ß).##≈..'..ß≈§.o ..)...§#...##§..Y...≈≈.b ≈≈....≈#...##≈.)#....≈≈.h##...≈#ß..)≈≈..#...ß.≈.h..).≈#........##....oßh§..).≈#§≈≈)..)..##..... hל≈≈≈.)§§#####.)....##≈≈≈.hb   obsidian bat (wandering) h0####))≈#####.......####ßhEo   orc sorcerer (wandering) h]≈§≈)..≈≈≈..#)..).ß.§# oo 2 orc wizards (wandering) .)'[....#.≈#hc  An orc wizard and an obsidian bat come into view.Found a roughly hewn altar of Beogh.hnhhuv §§o§_o.OO   ogre mageoo1 wandering)hThe orc sorcerer shouts! The orc wizard shouts! You hear a shout!  An ogre mage comes into view. It is wielding a +0 flail.h **The orc wizard points at you and mumbles some strange words.hs~S  The magic dart hits you.h ≈#§.)'.§.'..ß≈.o§.§ooo 3 orc wizards (1 wandering)hxAn orc wizard comes into view. It is wielding a +0 dagger.The obsidian bat moves out of view.hb0====9hhOo _The orc wizard shouts! _There is an open gate here.hI9 %≈≈..§≈§≈..#.....ß§≈ ###§.≈#####.......####∩# ≈≈§..≈#####......##§§≈.≈..§§#≈≈≈....... .)...≈#......))##.....ß ##)..§#ß...≈≈))#...ß.≈.≈ §....≈#...##≈.)#.o..≈≈.≈).≈#..)##§.)'...≈≈...h9 ß..≈#ß).##§§.'Y.ß≈.._o .)...§#...##§..'...≈≈o.o ≈....≈#...##≈.)#....≈≈.≈ ##...≈#ß..)≈≈..#...ßo≈.≈..).≈#.§......##.....ß. §..).≈#§§≈)..)..##....oo hk: =≈≈.)§§#####.)....##≈≈≈O≈ ###))≈#####.......####ß#oooooo 6 orc wizards (4 wandering) §≈)..≈≈≈..#)..).ß.§#hX  3 orc wizards come into view.Found Buul's Antique Armour Boutique.hZ h[ h_] h,_ hy G .oo._o..oo.OoooooooThe orc wizard shouts! x3h s  The orc wizard casts a spell at you.h),h;## §o#§..≈o...OOYou resist with almost no effort.h#[===-80h4h6+ _The ogre mage shouts!h####§.≈#####.......####∩# ≈≈≈§..≈#####......##§§≈.≈ .....§§#≈≈≈......##......)...≈#......))ß. ###)..§#ß...≈≈))#...ß.≈.≈ ≈§....≈#...##≈.)#....≈≈.≈ ....).≈#..)##§.§'o..≈≈.o.hß..≈#ß).##§..'..ß≈o._.)...§#...##≈..Y...≈≈..o ≈≈....≈#...##≈.)#...o≈≈.≈ ###...≈#ß..)≈≈..#...ß.≈.≈ ....).≈#.§......##....oß. .h§..).≈#§§≈)..)..##.....O ≈≈≈.)§§#####.)....##≈≈≈o≈o   orc sorcerer ####))≈#####.......####ß#h4ooooo 5 orc wizards ≈§≈)..≈≈≈..#)..).ß.§# ..........)'[....#.≈#hCh̬hhhhhh≈§.§≈.)'...≈≈..≈§.o..ß≈oooo≈≈....o.o.o 6 orc wizardshO---1hhQ _There is an open gate here.hX.≈≈≈§..≈#####≈§≈.≈ ......§§#≈≈≈......##§.§... #..)...≈#......))##.....ß. ####)..§#ß...≈≈))#...ß.≈.≈ ≈≈§....≈#...##≈.)#....≈≈.≈ .....).≈#..)##≈.)'..ß..≈#ß).##≈§.o..ß≈ooo.)...§#...##≈..'..o≈≈... §≈≈....≈#...##≈.Y#....≈≈.≈ ####...≈#ß..)≈≈..#...ß.≈.≈ #....).≈#§§......##...o.ß.h~Y§..).≈#§§≈)..)..##...o.O .≈≈≈.)§§#####.)....##≈≈≈.≈ #####))≈#####.....§.####ß# .≈§≈)..≈≈≈..#)..).ß.§#  3 ...........)'[....#≈# #ß[#...._#≈≈#h  You gore the orc wizard!!hA#$###§§##hcD-9 (0.8hv_###hiN _You kill the orc wizard!h3A##h3hE9#hHH _No target in view!hN###hh_####hH _No target in view!hD7_####h7hE_####h[IH _No target in view!hi_###hh<##hH _No target in view!h-_##h:9_h<H _No target in view!hG##h_hAQ##hC _No target in view!h 0~####h0hA9#hBh4T##hhb_##hh=##h1h,P##h`/hI###hh####hhRn_####hh5$c_##h'h   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h _####§#§hG M======1.9 (1.0h0 }_###h A _You bellow for attention! You hear a shout!h 3h hr a5=h~ h ,h hd k6=h h' ,h[+ h;6 ,h9 hNE hE %7hI hT hT hW h'b hzb %8hd hp ,ht h h h` h ;9h h A5873h hA  §§§####------.§≈#§#### h Q_You start resting.hc f4032.0)§.h q20=------4.9 (13h [_ _HP restored.h[h̒h7_hZH _No target in view!haV_h8ohrH _No target in view!h>5T_h0C9_hFH _No target in view!hE   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hL≈_§.≈§≈#...≈§##hQ======5.0)h9_hD _You bellow for attention! You hear a shout! x2hq3hvhBh՚,hIhDO=hhhʸhwhhh hv,hrhdhhEhh}:§§O------.≈##O   ogre mage#h  ).≈#..)##≈.) ).##_. )# ##§.) )≈≈. ).....# ))..)..# )#.)...$##≈≈≈.≈ ))≈#####.....$Y####ß# 12.9 (7)h4 #)..).ß.≈#)'[....#.≈#[#...._#≈§#)'..ß###≈####...≈§####≈≈§## #### _You start waiting.h 8).≈#..)##≈.) ).##_. )# ##§.) )≈≈. ).....# )hK )..)..# )#.)...$##≈≈≈.≈ ))≈#####.....$Y####ß# )#)..).ß.≈#)'[....#.≈#hx {[#...._#≈§#)'..ß###≈####...≈§####≈≈§#h ; ####hb <------h 9_h a _An ogre mage is nearby!h §....≈#...##≈.)#....≈≈.≈ ...).≈#..)##≈.)'...≈≈o.. h7 ..ß..≈#ß).##§.§'..ß≈oo_. .)...§#...##§..'.o.≈≈... ≈....≈#...##§.)#....≈≈.≈ ##...≈#ß..)≈≈.O#...ß.≈.≈h .).≈#......ß. §..).≈#§≈≈)..)..##...o.O ≈≈.)§§#####.)...Y##≈≈≈.≈ ###))≈#####.....$.####ß# h g§≈)..≈≈≈..#)..).ß.≈#..)'[....#.≈# ........ß[#...._#≈h §# #ß.≈§≈§..)'..ß###≈##≈§≈§...##...≈§## h ≈≈≈≈§≈§≈≈≈≈##§≈§##≈≈≈≈§######h h #≈#§≈§§§§.O§≈h 13.9 (1 _h 9_h ) ).≈#..)##≈.) )_. .)# .##≈§)h .)§§§. ).≈#.......O# ).≈#§≈≈)..)..## h 7)#.)...Y# h0 ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈§# hl a)'..ß###≈## .##§..≈§####≈≈§##h Things that are here: _7 gold pieces; a +0 dagger; a +0 robeh5 ) ).≈#..)##≈.) )_. )# .##≈§) h n.)§§§. ).≈#.......O# ).≈#§≈≈)..)..## )hf #.)...Y# ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈§#)'..ß###≈## .##§..≈§####≈hf 7_hC h 9_h a _An ogre mage is nearby!ho h) ).≈#..)##≈.) )_. .)# .##≈§) .)§§§. ).≈#.......O# ).≈#§≈≈)..)..## )#.)...Y# h ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈§# )'..ß###≈## .##§..≈§####≈≈§##hC|) ).≈#..)##≈.) )_. )# .##≈§) .)§§§. ).≈#.......O# ).≈#§≈≈)..)..## )#.)...Y# ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# h[#...._#≈§#)'..ß###≈## .##§..≈§####≈h9_h h`7_h a _An ogre mage is nearby!hO ) ).≈#..)##≈.) )_. .)# .##≈§) .)§§§. ).≈#.......O# ).≈#§≈≈)..)..## )#.)...Y# ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈§# )'..ß###≈## hT.##§..≈§####≈≈§##h:3r) ).≈#..)##≈.) )_. )# .##≈§) .)§§§. ).≈#.......O# ).≈#§≈≈)..)..## )#.)...Y# ))≈#####.....$.####ß# )h3#)..).ß.≈# )'[....#.≈# [#...._#≈§#)'..ß###≈## .##§..≈§####≈hF9_hGh!c_ _An ogre mage is nearby!h F###)..§#ß...§§))#...ß.≈.≈ ≈§....≈#...##§.)#....≈≈.≈..).≈#..)##§.)'...≈≈o.. ...ß..≈#ß).##§..'..ß≈oo_. ..)...§#...##§§.'.o.≈≈... ≈≈....≈#...##≈§o#....≈≈.≈ ###...≈#ß..)§§§.#...ß.≈.≈ ....).≈#.......Oß. .§..).≈#§≈≈)..).Y##...o.O ≈≈≈.)§§#####.)...$##≈≈≈.≈ ####))≈#####.....$.####ß# hJ≈§≈)..≈≈≈..#)..).ß.≈#..)'[....#.≈# .........ß[#...._#≈§# ##ß.≈§≈§..)'..ß###≈##o   orc wizard (wandering, invisible) §≈≈≈≈§≈§...##§..≈§## §≈≈≈≈§≈§≈≈≈≈##≈≈§##h,h≈§#≈)o≈.h-=4h9_h"V _The ogre mage barely misses you.hm  You closely miss the ogre mage. The frigid air chills the orc wizard.h8~##≈.≈_..##≈...##§..)§≈§.§§§oO# h,5.7 (0.8hRK_#h: _The frigid air chills the ogre mage.ho  You closely miss the ogre mage.The ogre mage is lightly wounded.hP #§.#≈.#≈.._§..##§.§§§.§..§§..O##≈≈)§§)o##The frigid air chills the ogre mage.h'6.5hH9_h@ _The ogre mage hits you but does no damage.hYu #§.#≈.≈...##§.§....§≈§§##§oY#  §§You closely miss the orc wizard.The orc wizard is moderately wounded.The frigid air chills the orc wizard! The frigid air chills the ogre mage!h'7.3hf_##hX _The orc wizard closely misses you.hZ>  You gore the orc wizard!!hhv #≈..#§..≈....#≈≈§..)$Y####.§  You kill the orc wizard!The frigid air chills the ogre mage!huzH5873 8.1hwhI@ _The ogre mage hits you but does no damage.h  ≈)....O##)..)$Y#) You closely miss the ogre mage.The ogre mage is heavily wounded.hb *8 (0.7h K_#h : _The frigid air chills the ogre mage!h  You gore the ogre mage!!  The ogre mage is almost dead.The frigid air chills the ogre mage!hL §$Y#..h =5==9.6 (0.8h v_###h M _You kill the ogre mage!h {_###h h Z###h H _No target in view!h:H  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h##≈.§§§###§§§§≈####h%N======20.6 (1.0h"j_##h&A _You bellow for attention! You hear a shout!h3hhH,hh,hlha,hvhW2,hZ9hH,hNh]hA^hRdhrhsh{hA5873hqhС,h}hɰ,hh̿,hh,hwh,hhQ,h-hUZ#≈#§≈.≈.§§...$###------344.0).≈≈≈##h ##h)<------hphH _You start waiting.hG _No target in view!h״3hhH _No target in view!h)3h9_h?H _No target in view!hA 3h.K huM hLY hY $ _h ` hq { #)..§#ß...§§))#...ß.≈.≈≈§....≈#...##§§)#....≈≈.≈7.).≈#..)##≈.)'...≈≈o...ß..≈#ß).##≈..'..ß≈oo_..)...§#...##§..'.o.≈≈... §≈≈....≈#...##§.)#....≈≈.≈#...≈#ß..)≈≈..#...ß.≈.≈ #....).≈#.......$##...o.ß. ..§..).≈#≈≈≈)..)Y.##...o.O .≈≈≈.)§§#####.)...$##≈≈≈.≈#))≈#####.....$.####ß# .≈§≈)..≈≈≈..#)..).ß.≈# .)'[....#.≈# #h?r .ß[#...._#≈≈##ß.≈§≈§§.)'..ß###≈## #§≈≈≈≈§≈§...##...≈§## §§≈≈≈≈§≈§≈≈≈≈##≈≈§##You now have 5877 gold pieces (gained 4).  Things that are here:h1 ≈._5.0)§h҈ *6.6 (2h 9_h L _a +0 dagger; a +0 robeh hp h h h h+ hL hH'  M..)...≈#.....§))##.....ß. ####)..§#ß...≈≈))#...ß.90 ≈≈§....≈#...##≈.)#....≈≈.≈.).≈#..)##≈.)'...≈≈o..ß..≈#ß).##≈..'..ß≈oo_ ...)...§#...##§..'.o.≈≈... h( R§≈≈....≈#...##§.)#....≈ ####...≈#ß..)≈≈..#...ß.≈.≈ #.........Y##...o.ß. ..§..).≈#≈§≈)..)).##...o.O .≈≈≈.)§§#####.)...$##≈≈≈.≈ #####))≈#####.....$.####ß#h( Yak ß≈...##..You now have 5890 gold pieces (gained 13).  Things that are here:h- +7.6 (1hXC < O#_§§§O   ogre (wandering).a +0 flail; a +0 robeh0D *8.6 (2h R h)e x _An ogre comes into view. It is wielding a +0 giant club.hJ {))) )≈≈))#. #≈.)#. ).≈#..)##≈.)'. ).##≈..'_. )...§#...##§..' ...##§§)# ß..)§≈..# ).≈#.......Y# ).≈#§§≈)..)).# )§§#####.)...$# ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈≈# .)'..ß###≈##  h1:V))) h:p)≈≈))#. #≈.)#. ).≈#..)##≈.)'.h: ).##≈..'_. h:f)...§#...##§..' ...##§§)# ß..)§≈..#h;o ).≈#.......Y# h,;).≈#§§≈)..)).# hL;)§§#####.)...$#hm; ))≈#####.....$.####ß# h;)#)..).ß.≈#h;v)'[....#.≈# [#...._#≈≈#.)'..ß###≈##hI9_h@JhY7_hZ]\ _An ogre is nearby!h8q))) )≈≈))#. #≈.)#. ).≈#..)##≈.)'. ).##≈..'_. )...§#...##§..' ...##§§)# ß..)§≈..#hqi ).≈#.......Y# ).≈#§§≈)..)).# )§§#####.)...$# ))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.≈# [#...._#≈≈# .)'..ß###≈##  h))) )≈≈))#. #≈.)#. ).≈#..)##≈.)'. ).##≈..'_. )...§#...##§..' ...##§§)# ß..)§≈..# hO).≈#.......Y# ).≈#§§≈)..)).# )§§#####.)...$# ))≈#####.....$.####ß# )h#)..).ß.≈#)'[....#.≈# [#...._#≈≈#hv.)'..ß###≈##hl_h\ _An ogre is nearby!h%  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h hG.###≈§≈hK======9.6 (1hhyU _You bellow for attention! The ogre shouts! You hear a shout! x2h##)..§#ß...≈≈))#...ß.≈.≈ ≈§....≈#...##≈.)#....≈≈.≈ ....).≈#..)##≈.)'...≈≈o.. hß..≈#ß).##≈..'..ß≈oo_. )...§#...##§§.'.o.≈≈... ≈≈....≈#...##≈§)#....≈≈.≈ ###...≈#ß..)§≈..#...ß.≈.≈ ....).≈#.......)##...o.ß. hnT.§..).≈#§§≈)..))O ≈≈≈.)§§#####.)...$##≈≈≈.≈ ####))≈#####.....$.####ß# ≈§≈)..≈≈≈..#)..).ß.≈# .........)'[....#.≈#ß[#...._#≈≈##ß.≈§≈§§.)'..ß###≈#h# §≈≈≈≈§≈§...##.§.≈§## §≈≈≈≈§≈§≈≈≈≈##≈≈§##h8##≈..##≈...##≈...§≈§§§.§§§≈hG------40hC9_hh §....≈#...##≈.)#....≈≈.≈ ...).≈#..)##≈.)'...≈≈o.. ß..≈#ß).##≈..'..ß≈oo_. h W)...§#...##≈..'.o.≈≈... ≈....≈#...##≈.)#....≈≈.≈ ##...≈#ß..§≈§§.#...ß.≈.≈ ...).≈#.§.§§§.)##...o.ß. §..).≈#§≈≈)..)).O ≈≈.)§§#####.)...Y##≈≈≈.≈ ###))≈#####.....$.####ß# hI §≈)..≈≈≈..#)..).ß.≈# .........)'[....#.≈# ß[#...._#≈≈# #ß.≈§≈§§.)'..ß###≈## ≈≈≈≈§≈§...##.§.≈§## h ≈≈≈≈§≈§≈≈≈≈##§≈§## ##≈≈≈≈§##########h _..)≈≈....§)§§.≈h& D------1h 7_h .§.You now have 5897 gold pieces (gained 7).  Things that are here:h 272.6 (2h b _a +0 dagger; a +0 robehh   What are your orders?t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hPe_§§§hQK======3.6 (1hIehiA _You bellow for attention! You hear a shout!h3hkh8h hM(h+*hz<_O.------O   ogreh[H ) ).≈#..)##≈.) ).##≈_. .)#≈. .##≈.) .)≈≈. ).≈#.§.....)# )..)).## )#.)...Y# 4))≈#####.....$.####ß# )#)..).ß.≈# )'[....#.§# [#...._#≈≈# )'..ß###≈## ##...≈§####≈≈§## _You start waiting.h:) ).≈#..)##≈.) ).##≈_. )#≈. .##≈.) .)≈≈. ).≈#.§.....)# )..)).## )#.)...Y# ))≈#####.....$.####ß# )hk#)..).ß.≈# )'[....#.§# [#...._#≈≈#)'..ß###≈## ##...≈§####≈h<------hh(\ _An ogre is nearby!h,w###)..§#ß...≈≈))#...ß.≈.≈ ≈§....≈#...##≈.)#....≈≈.≈..).≈#..)##≈.)'...≈≈o.. ...ß..≈#ß).##≈..'..ß≈oo_. ..)...§#...##≈..'.o.≈≈... ≈≈....≈#...##≈.)#....≈≈.≈ ###...≈#ß§.)≈≈.O#...ß.≈.≈ ....).≈#.§.....)ß. .§..).≈#§≈§§..))Y##...o.O ≈≈≈.)§§#####.)...)##≈≈≈.≈ ####))≈#####.....$.####ß# h_-≈§≈)..≈≈≈..#)..).ß.≈#..)'[....#.§# .........ß[#...._#≈≈# ##ß.≈§≈§§.)'..ß###≈## §≈≈≈≈§≈§..§##...≈§## §≈≈≈≈§≈§≈≈≈≈##≈≈§##h4hJ§§..)≈§..O≈§)###§hK,5 _h\h_hd  You gore the ogre!!  The ogre is almost dead.The frigid air chills the ogre!hH§..##..##§§..)≈§§§§§§§$#§≈.5897 6===6.4 (0.8hhH _You kill the ogre!hz9_hbzh#h8H _No target in view!h 3h 7_h H _No target in view!h\ 3hbj 9_hm H _No target in view!ht hʁ h hO h h $ _h h  ..)...≈#.....§))##.....ß. ####)..§#ß...§§§)#...ß.≈.≈914 ≈≈§....≈#...##§§)#....≈≈.≈..).≈#..)##≈§)'...≈≈o....ß..≈#ß).##≈..'..ß≈oo_. ...)...§#...##≈..'.o.≈≈... §≈≈....≈#...##§§)#....≈≈.≈ h |####...≈#ß..§§≈§§#...ß.≈.≈ #....).≈#.§§§.§.Y#ß.--- ..§..).≈#§§≈§§§§§.##...o.O .≈≈≈.)§§#####.)...)##≈≈≈.≈ #####))≈#####.....$.####ß# .≈§≈)..≈≈≈..#)..).ß.≈#..)'[....#.§#.........ß[#...._#≈≈# ###ß.≈§≈§§.)'..ß##h W#≈## #§≈≈≈≈§≈§..§##...≈§##h dYou now have 5914 gold pieces (gained 17).  Things that are here:h ..#.§§7.4 (1.0#hU F---8.4 (2h' hV  h v_a +0 giant club; a +0 flail; a +0 robehn| h| h hߋ hܔ h ,h hd h h h x  Things that are here:  a +0 dagger; a +0 robeh h  _hW hT T ...).≈#..)##≈.)'...≈≈o.. ..ß..≈#ß).##≈..'..ß≈oo_. 20 .)...§#...##≈..'.o.≈≈... ≈....≈#...##≈.)#....≈≈.≈ ##...≈#ß..)≈≈..#...ß.≈.≈ hO ).≈#...§.§.)##...o.ß. ..).≈#§≈≈)..)).##...o.O ≈≈.)§§#####§)...)##≈≈≈.≈ ##))≈#####.....Y.####ß# §≈)..≈≈≈..#)..).ß.≈# ........)'[....#.≈# ........ß[#...._#§§# #ß.≈§≈§§.§'..ß###≈## ≈≈≈≈§≈§..§##...≈§## ≈≈≈≈§≈§≈≈≈≈##≈≈§##h ≈≈≈≈§####################.# ####  You now have 5920 gold pieces (gained 6).  Things that are here:h _...§.§51.4 (3).2.4 (4h- 9_h L _a +0 dagger; a +0 robeh;3hAhVhdh9ehlhMvhh3hLhJx  Things that are here:  a +0 dagger; a +0 robehxh _h̢h  Things that are here: _a +0 dagger; a +0 robe  a +0 giant club; a +0 flail; a +0 robehhm _hhVh$ ≈≈≈§..≈#####......##≈§≈.≈....§§#≈≈≈......##...... #..)...≈#......))##.....ß. ####)..§#ß...≈≈))#...ß.≈.≈ ≈≈§....≈#...##≈.)#....≈≈.≈..).≈#..)##≈.)'...≈≈... ....ß..≈#ß).##≈..'..ß≈.._. ...)...§#...##§..'...≈≈o.. §≈≈....≈#...##§§Y#....≈≈.≈ ####...≈#ß..)≈§..#...ß.≈.≈ #....).≈#.....§§)##...o.ß.§..).≈#≈§≈)..§).##...o.O .≈≈≈.)§§#####.)...)##≈≈≈.≈ #####))≈#####.....).####ß#ho   orc wizard (wandering) .≈§≈)..≈≈≈..#)..).ß.≈# ...........)'[....#.≈# #.........ß[#...._#≈§#h&6hh$§o≈..'o..≈§.§o   orc sorcerero   orc wizardh%7.4 (5_ _You see here a +0 giant club.h): ≈......##...... )...))##.....ß. )≈≈))#...ß.≈.≈ #≈.)#....≈≈.≈ ).≈#..)##≈.)'...≈≈... ).##§..'..ß≈o._. )#≈..'o..≈§... # ß..)≈§..# ).≈#.....§§)# ).≈#§§≈)..§). )§§#####.)...) ))≈#####.....) )#)..).ß.≈# )'[....#.≈# [ h ≈......##...... )...))##.....ß. )≈≈))#...ß.≈.≈ h#≈.)#....≈≈.≈ ).≈#..)##≈.)'...≈≈... ).##§..'..ß≈o._. )#≈..'o..≈§... # ß..)≈§..# ).≈#.....§§)# ).≈#§§≈)..§). h )§§#####.)...)))≈#####.....) )#)..).ß.≈# h)'[....#.[h hh:7_h{d _There are monsters nearby!h$ ####§.≈#####.##∩# ≈≈≈§..≈#####......##≈§≈.≈ .....§§#≈≈≈......#. ..)...≈#......))##.....ß. ###)..§#ß...≈≈))#...ß.≈.≈ ≈§....≈#...##≈.)#....≈≈o≈ ).≈#..)##≈.)'...≈≈... ß..≈#ß).##§..'..ß≈o._. ..)...§#...##≈..Yo..≈§... ≈≈....≈#...##§§)#....≈≈.≈ hf ##...≈#ß..)≈§..#...ß.≈.≈ ..).≈#.....§§)##.....ß. §..).≈#§§≈)..§).##..§§§O ≈≈≈.)§§#####.)...)##≈§§§≈ ####))≈#####.....).####ß#o 2 orc wizards (1 wandering) ≈§≈)..≈≈≈..#)..).ß.≈# .)'[....#.#h= J§_hI ,*h(. C ∩# ###......##≈§≈.≈ §≈......##...... )....))##.....ß. ).≈≈))#...ß.≈.≈ #≈.)#....≈≈o≈ ).≈#..)##≈.)'...≈≈... ).##§..'..ß≈o._. )#≈..*o..≈§... #§§)#....≈≈.≈ )≈§..#...ß.≈.≈ )h. ..§§)##.....ß. ).≈#§§≈)..§).##..§§§O )§§#####.)...)##≈§§§≈ ))≈#####.....).####ß# )#)..).ß.≈# )'[ The orc sorcerer points at you and mumbles some strange words.h h §≈§§§§.§o§_Yo..§≈§.§≈§..§≈≈)..)§   orc wizardh   1  You suddenly lose the ability to move!h /  --more--h ===8.4 (1Para Yak _h\h#§§#§§#§§.Yo.§≈.)#..§§§≈.§§≈..§.≈≈#≈ßhW3--9.4 (2hh?hzh _The orc sorcerer barely misses you.hu#§≈...≈#§##≈._.≈§.§≈.≈.§.§...≈≈ 19---The orc sorcerer hits you with a +0 dagger.hP/  --more--h46 60.4 (3 _h4Ihj≈§.§.§§#§§≈≈.§§≈§≈§....≈≈).#.hk*1.4 (4hhhR _The orc sorcerer hits you but does no damage.hT ∩# ###......##§≈§.≈ ≈......##.§.... )....))##..§§.ß. ).≈≈))#...ß§≈.≈ #≈.)#....§≈§≈ ).≈#..)##≈.)'3.§§≈§.. ).##≈..'..ß§o._. )#≈..Yo..≈§§.. #§.)#....§≈.≈ ..)≈§..#...ß§≈§≈ ).≈#.......)##.....ß.h ).≈#§≈≈)..)).##.....)§§#####.)...)##≈≈§.≈ 3   smoke demon (summoned)))≈#####.....).####ß# o   orc sorcerer)#)..).ß.≈#o   orc wizard)'[  The orc sorcerer gestures wildly while chanting.hg592020=16 ===2.4 (5Yak h7_h _You can act again. _There is an open gate here.hh[_hhhh1h20_hq7F _Unknown command.hc 3h 9_h" F _Unknown command.hB  ≈§.§...≈.§§§_#....§§..§.§§§§§§. You headbutt the orc sorcerer!  The orc sorcerer is moderately wounded.hC 4-3.2 (0.8h[ 9_h_ _The frigid air chills the orc sorcerer. The orc sorcerer barely misses you.h7  The orc sorcerer is moderately wounded. _The frigid air chills the orc sorcerer. The orc sorcerer barely misses you.  You gore the orc sorcerer!!  The orc sorcerer is almost dead.The frigid air chills the orc sorcerer!  You kill the orc sorcerer!hR<.§≈.≈≈o§..≈≈.§.Y$..≈≈..≈.)#....≈≈.≈§...§oo 2 orc wizards (1 wandering)h>Wj5920 =7=4.0hlB#hpd _The smoke demon disappears in a puff of smoke!hw5§.≈#####.####∩# §..≈#####......##≈≈§.≈ §§#≈§§......##.....§ )...≈#......))##.....ß. )..§#ß...≈≈))#...ß§≈.≈ §....≈#...##≈.)#...§≈≈o§ ).≈#..)##≈.)'§..≈≈..§ ß..≈#ß).##≈..'..ß§o._§ )...§#...##≈§.'Y..≈≈... ....≈#...##≈.)#....≈≈.≈ h^6...≈#ß..)≈≈§.#...ß.§.≈ ).≈#.......)##.....ß. §..).≈#§≈≈)..)).##..§§§..)§§#####.)...)##≈≈§§§ ))≈#####.....).####ß# §≈)..≈≈≈..#).. h=h\M≈...≈.§§.≈≈.§≈≈o≈..'Y.§#....§§§.§≈§≈§§h:N6---5.0 (1.0h`B#h g  Things that are here: _6 gold pieces; a +0 dagger; a +0 robehm§.≈#####.####∩# §..≈#####......##≈≈§.≈§§§#≈§§......##.....§. )...≈#......))##.....ß.)..§#ß...≈≈))#...ß.≈.§. ....≈#...##§.)#....≈≈.§).≈#..)##≈.)'§.§≈≈o.§≈ß..≈#ß).##≈..'..ß≈o._§ )...§#...##≈..'$Y§≈≈...§ ....≈#...##≈.)#....§§§≈§ #...≈#ß..)≈≈..#...ß§≈§≈ ).≈#.......)##...§§ß.§ ..).≈#§≈≈)..)).##..§§§hm[40m.§.)§§#####.)...)##≈≈§§§ hrhthh≈§§§§§§o§≈.≈≈._.§§...b≈§≈§ß..h3H---6 _hhhGp_#h]T_#hzaR _No reachable target in view!hG§.≈#####.####∩# §..≈#####......##≈≈≈§≈§§§#≈§§......##..§§.§.§ ...≈#......))##.....ß.. )..§#ß...≈≈))#...ß.≈§§§ß≈#...##§.)#....≈≈o§≈.).≈#..)##≈.)'§..≈≈..§≈§ hGß..≈#ß).##≈..'..ß≈o._§§ ...§#...##≈..'$.Y§§...b ≈#...##≈.)#....§≈§≈§ ...≈#ß..)≈≈..#...ß§§§≈ ).≈#.......)##...§§ß.§ .)§§#####.)...)##≈≈§§§ h/HhMhNheQhf§§≈.≈≈≈§§.....≈§§§)'...≈≈o..§≈§§hg§..§≈≈.§.§#....≈§.b.≈.§..ß§o.....§§≈.§§§b   obsidian bat (wandering)ß###ooo 3 orc wizards (2 wandering)##hh,7 _h7zh}h ..≈#####......##§§≈.≈≈≈ .§§#≈§§......##§§.....≈ ≈#......))##.....ß.. §#ß...≈≈))#...ß.≈§§§ß. ..≈#...##§§)#....≈≈§§≈.. ).≈#..)##≈§)'...≈≈o...≈#ß).##§§.'..ß≈o.§..§ ..§#...##≈..'$..≈≈.§.§ ≈#...##≈.)#...Y≈§.b§ ≈#ß..)≈≈..#...ß.≈.§§ ).≈#.......)##.....ß§o.≈ ).≈#§≈≈)..)).#.§§§ )§§#####.)...)##≈≈≈.§§§ ))≈#####.....).####ß 2m### ..≈≈≈..#)..).ß.≈# ## oo ......)'[....#.≈#ß[#...._#≈§#h h hd hx hI h h h .§....≈.§o≈§.§§≈.._§.bo.§§≈§≈.§≈§§≈.ß.o§o§§.≈≈≈≈§#o 4 orc wizards (2 wandering)hB %8h7 ht" z _An orc wizard comes into view. It is wielding a +0 dagger.h §§#≈§§......##§.§....≈ ≈#......))##.....ß...≈≈§#ß...≈≈§)#...ß.≈§§§ß.≈#...##§§)#....≈≈o≈≈..≈#..)##≈§)'...≈§.§§≈≈. .≈#ß).##§§.'..ß≈.._§.b §#...##≈..'$..≈≈o.§§≈§ .≈#...##≈.)#....≈≈.§≈§..h ≈#ß..)≈≈..#...ßY≈§≈.ß.≈≈#.......)##.....ßo§o§≈ .≈#§≈≈)..)).#§.≈≈# §§#####.)...)##≈≈≈.≈≈§## )≈#####.....).####ß### .≈≈≈..#)..).ß.≈# ## ...)'[....#.≈# ooß[#...._#≈§# §≈§..)'..ß###≈##h h1 hX h? h, hghh§..ß...§....o..≈≈..._...ß..b.≈≈..o§≈.o≈o...≈.≈#h%9h$h*(h≈#......))##..§..ß...≈≈ §#ß...≈≈§)#...ß.≈.§.ß ≈#...##§.)#....≈≈.≈≈.. ≈#..)##≈.)'...≈§o..≈≈..≈ ≈#ß).##§..'..ß≈.._...ß §#...##≈..'$..≈≈.b.≈≈..≈ ≈#...##≈.)#....≈≈o§≈...≈ ≈#ß..)≈≈..#...ß.≈o≈oß.≈≈ ≈#.......)##....Yß...≈≈# ≈#§≈≈)..)).#..≈≈## h  §#####.)...)##≈≈≈.≈≈≈## ≈#####.....).####ß#### ≈≈≈..#)..).ß.≈# ##...)'[....#.≈# ß[#...._#≈§# ≈§..)'..ß###≈## ≈§.§.##...≈§##h%Bhx2,h`q.≈§≈§§o§§§§...≈b.ß.≈§o..§§##oo=70hf9_hxlW _The orc wizard barely misses you.hd  You barely miss the orc wizard.hhf",.ß§..≈§§§≈..§.b≈≈§§obo1h+#I====8 (0.8h57_h:, _The orc wizard shouts!h)KZ  The orc wizard shouts!  You hit the orc wizard.hKha o_.b§oThe orc wizard is heavily wounded.hn _*The orc wizard gestures at you while chanting.hhdhS  The puff of flame hits you but does no damage.hlt..ß.≈§≈.ß§§...§§§≈≈..§§.≈§§o§§§§§≈o≈.ß§§bo 3h\==--1.6h9_h~A _The orc wizard hits you but does no damage.hA  You headbutt the orc wizard!hhnhh hW You kill the orc wizard!h4 C#.#....§§o≈≈..§≈...≈§§..≈≈.§≈.ß≈§§_...ß..§§.§.≈≈§§§§§≈§.§..≈...≈§##bh Q---2.4hz 7_h X _The orc wizard closely misses you.h h5  _§b.You miss the orc wizard. The obsidian bat closely misses you.h }  The orc wizard gestures at you while chanting.hy y _The magic dart hits you but does no damage.h S_*h (1 invisible)The orc wizard gestures wildly while chanting.h h 8 #...ß.≈§≈.ß.#....§§§≈≈..§§...≈§§o.≈≈§.§.ß§§§_...ß§..§§§.§≈≈.h~8 ≈§.≈§...≈§.§§#o..§≈##hX9 K====3.1 (0.7h'G h^ _The orc wizard flickers and vanishes for a moment.  You gore the obsidian bat!!  The obsidian bat is heavily damaged.h k  §_h.§≈b h   hell hound (summoned)ooo 3 orc wizards (1 invisible)The obsidian bat bites you! Faint brimstone surges around you!ht _The orc wizard points at you and mumbles some strange words.h P  The magic dart hits you but does no damage.hj.ß.≈..≈§.≈§..§≈≈≈.≈.._...ß.§≈≈...≈≈.§§.§§b.≈.h11--===-9 (0.8h$h(? _The orc wizard hits you with a +0 dagger.hhh,h.ß.≈.§§ß.§≈.≈§.§≈§..≈≈.§§§≈...o§§§≈.hYß...≈§#h§§bo..≈≈##§h}Q---4.7h9hU _You barely miss the orc wizard.hLA§rr   hell rat (summoned)ooo 3 orc wizards (1 invisible) _You barely miss the orc wizard.  You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.obsidian bat bhAites you but does no damage.  The obsidian bat bites you! Faint brimstone surges around you!  The orc wizard completely misses you.hM  The orc wizard points at you and mumbles some strange words.h`h0 .ß.≈.§§ß.§≈..≈§.§§§..≈§.§§≈≈.§._.§§ß...§≈o..≈≈.§≈..≈§§≈§...§ß.≈≈§§.≈§##The magic dart hits you but does no damage.h93/120 ------=-5.5h h _ _The hell hound bites you!hl9_h8T _Why would you want to do that?hH_≈.≈ß§≈h§#h 2 hell hounds (summoned)  You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.  The obsidian bat bites you. Faint brimstone surges around you!  The hell hound misses you.  The orc wizard hits you but does no damage.  The orc wizard completely misses you.hL  _**The orc wizard gestures at you while chanting.hKhEY§≈≈≈.._§§§§§≈§§.rbo..≈§hd86-----6.3hh _The puff of flame hits you. You resist. The obsidian bat closely misses you.h$The orc wizard gestures at you while chanting. _The puff of flame hits you. You resist. The obsidian bat closely misses you.You closely miss the obsidian bat.  The obsidian bat is heavily damaged.  The hell hound bites you. The obsidian bat bites you.  The orc wizard is distracted by your dazzling golden aura.hi ≈§§§≈§h`..≈≈.§oo.§#owandering, 1 invisi…)The orc wizard hits you but does no damage.h*q81---7.1h)h V _The hell rat closely misses you.h ß§≈≈.≈§.h§h§≈§#≈≈.≈≈≈### hhh 3 hell hounds (summoned, 1 unaware, …)You gore the obsidian bat!!  The obsidian bat is almost destroyed.obsidian bat bites you. Faint brimstone surges around you!hell hounbsidian bat bites you. The obsidian bat bites you!  The orc wizard completely misses you.h r6-----==9h 7_h< @ _The hell rat bites you but does no damage.h3hz6Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsh7f - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (25)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  hP7p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitiesh7z[!] focus mode: off|onhZ hu F≈#......))##..§..ß...≈≈Jingleheimer the Mimic §#ß...≈≈§)#...ß§≈§§§ß.§≈Octopode of Gozag Gold: 5920 ≈#...##§.)#...§§≈.§§§..≈Health: 61/120 ============------------ ≈#..)##≈.)'...≈≈§.§≈≈..≈hw Magic: 29/29 ======================== ≈#ß).##§..'..ß≈.._§§§ß..AC: 13Str: 17 §#...##≈..'$..≈≈.§§§≈.§≈EV: 16Int: 15 ≈#...##≈.)#...h§§o§§...§SH: 0Dex: 19 ≈#ß..)≈≈..#...ß.≈o§§ß.≈≈XL: 15 Next: 67% Place: Orcish Mines:2 ≈#.......)##...hYßh§.≈§#Noise: ===------  Time: 21477.9 (0.0) ≈#§≈≈)..)).##§§rbo.§≈§##-) Horns §#####.)...)##§≈≈.≈≈≈##Zap: wand of mindburst (25) ≈#####.....).####ß####h0x Yak ≈≈≈..#)..).ß.≈# ## ....)'[....#.≈#b   obsidian bat ...ß[#...._#≈§#hhh 3 hell hounds (summoned, 1 unaware, …)≈§..)'..ß###≈##r   hell rat (summoned) ≈§.§.##...≈§##ooo 3 orc wizards (1 wandering, 1 invisi…)The obsidian bat is almost destroyed.The obsidian bat bites you. Faint brimstone surges around you!  The hell hound is distracted by your dazzling golden aura.  The obsidian bat bites you. The obsidian bat bites you!  The orc wizard completely misses you. _The hell rat bites you but does no damage.hy h hc h≈#......))##..§..ß...≈≈  Jingleheimer the Mimic §#ß...≈≈§)#...ß§≈§§§ß.§≈  Octopode of Gozag Gold: 5920 ≈#...##§.)#...§§≈.§§§..≈  Health: 61/120 ============------------ ≈#..)##≈.)'...≈≈§.§≈≈..≈  Magic: 29/29 ======================== ≈#ß).##§..'..ß≈.._§§§ß..  AC: 13Str: 17 §#...##≈..'$..≈≈.§§§≈.§≈  EV: 16Int: 15 ≈#...##≈.)#...h§§o§§...§  SH: 0Dex: 19 ≈#ß..)≈≈..#...ß.≈o§§ß.≈≈  XL: 15 Next: 67% Place: Orcish Mines:2 4m≈#.......)##...hYßh§.≈§#  Noise: ===------  Time: 21477.9 (0.0) ≈#§≈≈)..)).##§§rbo.§≈§##  -) Horns §#####.)...)##§≈≈.≈≈≈##  Zap: wand of mindburst (25) ≈#####.....).####ß####  Yak ≈≈≈..#)..).ß.≈# ## ....)'[....#.≈# b   obsidian bat ...ß[#...._#≈§# hhh 3 hell hounds (summoned, 1 unaware, …)≈§..)'..ß###≈## r   hell rat (summoned) ≈§.§.##...≈§## ooo 3 orc wizards (1 wandering, 1 invisi…)_The hell rat bites you but does no damage.  Aiming: MindburstPress: ? - help, Q - select action, ( or 0m) - cycleShift-Dir - straight lineAim: a hell hound (summoned, unaware, dazed, hasn't noticed you, chance to  affect: 91%)h5} _hb≈ha_rb≈≈h,Vcrb≈≈h%b≈Aim: an obsidian bat (almost destroyed, chance to affect: 91%)h2≈#......))##..§..ß...≈≈Jingleheimer the Mimic §#ß...≈≈§)#...ß§≈§§§ß.§≈Octopode of Gozag Gold: 5920 ≈#...##§.)#...§§≈.§§§..≈Health: 61/120 ============------------ ≈#..)##≈.)'...≈≈§.§≈≈..≈Magic: 29/29 ======================== ≈#ß).##§..'..ß≈.._§§§ß..AC: 13Str: 17 hx3§#...##≈..'$..≈≈.§§§≈.§≈EV: 16Int: 15 ≈#...##≈.)#...h§§o§§...§SH: 0Dex: 19 ≈#ß..)≈≈..#...ß.≈o§§ß.≈≈XL: 15 Next: 67% Place: Orcish Mines:2 ≈#.......)##...hYßh§.≈§#Noise: ===------  Time: 21477.9 (0.0) h3≈#§≈≈)..)).##§§r*o.§≈§##-) Horns §#####.)...)##§≈≈.≈≈≈##Zap: wand of mindburst (25) ≈#####.....).####ß####h4Yak ≈≈≈..#)..).ß.≈# ## ....)'[....#.≈#h54]b   obsidian bat ...ß[#...._#≈§#hhh 3 hell hounds (summoned, 1 unaware, …)≈§..)'..ß###≈##h{4r   hell rat (summoned) ≈§.§.##...≈§##ooo 3 orc wizards (1 wandering, 1 invisi…)_The hell rat bites you but does no damage.  Aiming: Mindbursth4sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (almost destroyed, chance to affect: 91%)h  The obsidian bat's mind is blasted!!  You blow up the obsidian bat!You hear a sizzling splash.  The hell hound disappears in a puff of smoke!hh  The hell rat disappears in a puff of smoke!The hell hound disappears in a puff of smoke!h,h _§§Yß§§ooo 3 orc wizards (1 wandering, 1 invisi…)h _§§.#§§≈.§#The hell hound disappears in a puff of smoke!h _*The orc wizard gestures at you while chanting.The puff of flame hits you but does no damage.h. ß§≈§§.ß§§#....§≈.≈≈.§§.≈≈§..§≈o≈≈o§§ß.≈≈§.Yß§..≈≈#.≈≈####You resist.h4p9====8.9 (14hD9_h2HA _The orc wizard hits you but does no damage.hg*  ≈.ß.≈≈)§§.≈)§.§._...ß...§§.§§.§≈o≈§§.§≈§ß.≈o§.ß.§h* ..Yß.§§###oYou hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard is no longer dazed.hE, a=---9.7 (0.8h@ hD P _The orc wizard is distracted by your dazzling golden aura.h]_  The orc wizard shouts!  You headbutt the orc wizard!h .≈.§.ß.≈≈§≈.≈...≈§.§≈_§§.ß..§§§..≈§..§≈o§§...§§.ß.≈o≈.ß.§§..§§$#oo 2 orc wizards (1 wandering, 1 unawareYou kill the orc wizard!hAO2====80.5hA7_hpP _The orc wizard is distracted by your dazzling golden aura.hA  You headbutt the orc wizard!h]  You kill the orc wizard!h.§ß.≈.≈.ß..§≈.≈≈§§.≈§§≈..§§§..§§§.ß§≈..o...§≈.§≈..ß.≈$≈.ß.§≈§.###   orc wizard (wandering)h\==--1.3hN _The orc wizard is no longer dazed.h #≈§§......##§.§....≈ #......))##.....ß...≈≈ #ß...≈≈§)#..§ß.≈.≈.ß.≈≈# #...##§.)#....§≈.≈≈§§.≈# #..)##≈.)'..§§.≈# h~ #ß).##§..'..ß≈..§§§.ß..∩ #...##≈..'$..§≈..o§§..≈# #...##≈.)#....§≈.§≈...§# #ß..)≈≈..#...ß.≈Y≈.ß #.......)##.....ß...§ #§≈≈)..)).##...§$.. #####.)...)##§§§.§≈≈ hȓ m#####.....).####ß#### ≈≈..#)..).ß.≈# ###)'[....#.# ..ß[#...._#≈§h w# §..)'..ß###≈h h$ n##.ß.≈.§§ß.≈≈≈≈.§§§...≈§...§§.'..ß§§._.o...§≈..§≈≈§§§§≈§≈§#§##§§§≈≈##h s3----2.3 (1.0hp h& _Found Epsike's Distillery. _Items here: $ )) [[.h h 8--h 7_h T _Why would you want to do that?h 3ho 9_h T _Why would you want to do that?hKn####......##§§≈.≈≈ #≈§§......##.......≈≈ ......))##.....ß...≈≈# #ß...≈≈§)#...ß.≈.§§ß.≈.##§.)#....≈≈.§§§. #..)##≈.)'...≈§...§§..≈#ß).##§..'..ß§§._.o.ß..∩hTL.'$..§≈..§≈≈.....##≈.)#..§§§≈Y§≈.§§≈ #ß..)≈≈..#...ß.≈$≈.ß§≈§ #.......)##.....ß...§§## #§≈≈)..)).##...§§§§≈≈##)...)##§§§.§≈≈## #####.....).####ß#### hL≈≈..#)..).ß.≈# ###.)'[....#.≈ ..ß[#...._#≈§h@Phi§§.≈≈#≈§#.≈≈§.≈.§§≈§..§≈.._..o≈≈...#...§≈≈Y≈§.ß§§.§§§§hjA≈.≈h l,3 _h{h9h,.##∩# ###§≈§.≈≈≈## ≈§§......§§.≈≈# ......))##.....ß...≈§## hb-ß...≈≈§)#...ß.≈.§§ß.≈≈# ...##§.)#.≈§..≈# ..)##≈.)'...≈≈.§§≈§..§## ß).##§..'..ß≈.._..oß..∩ h-}...##≈..'$..≈≈..Y≈≈..≈# ...##≈.)#...§≈≈.≈≈.§§≈# h-Dß..)≈≈..#.§.ß§≈$≈.ß§≈§# .......)##.....ß..§§§ h$.§≈≈)..)).##....§§§§≈##hY..)...)##§§≈.≈≈≈ ####.....).####ß#### hq.D≈..#)..).ß.≈#h.i ###)'[....#.h.!#h2hBA≈≈≈.§§.§.≈§##≈.#..≈≈o._.§§§≈≈..Y§§.≈≈.§§§...§ß.≈$§§ß§≈≈#hkC..§≈≈#$§§§≈##≈≈≈#####hmD%4hAOhRhM..#.....ß§≈# .##∩#### ###≈≈≈.≈≈≈## §§......##..§§...≈§## .....))##.....ß...≈≈## ≈≈§)#...ß.≈.§.ß.≈≈# ##§.)#.§≈§..≈# .)##≈.)'...≈≈...≈≈o.§## ).##§..'..ß≈.._.Y§ß..∩##≈..'$.§≈≈..§§≈..≈# ..##≈.)#..§.≈≈.§§§..≈# )≈≈..#..§ß.≈$§§ß§§≈# ......)##.....ß..§≈ ≈≈)..)).##....$§§§NU31m≈#.)...)##§§≈.≈≈≈## ###.....).####ß#####)..).ß.≈# ###h"kX####∩###≈≈≈.≈≈≈##.§§.....ß..≈.§.§§§§.§≈..§§≈._.Yo.§.§.ß.≈§§§ß§§§≈≈#§..$§§§≈###≈####hlA45h|h1h hQ h h T _Why would you want to do that?hVhi#.§.#§§§#§§#§o.ß.§≈§.≈§.§#o#§hh## _Why would you want to do that? _Why would you want to do that?Why would you want to do that?  The orc wizard shouts!  You hit the orc wizard.  The orc wizard is lightly wounded.hiS3====6.1 (0.8hs9_hy? _The orc wizard hits you with a +0 dagger.h ##≈#####..≈≈#..ß§≈.§§ß....§§§§≈§§§§#§§.§§§§§≈§≈.$§§ß.≈.§§#§§§.$§§≈≈## #≈####You headbutt the orc wizard!hZ==--9hWhc _The orc wizard is severely wounded.h  ##≈#§§##§§§#§.§...§§§§§§≈.§≈##.ß§§._.Yoß.§∩#.≈≈..≈##≈.ß...o(unaware, dazed)#≈§§.≈≈§####ß##You closely miss the orc wizard.The orc wizard is severely wounded.hm m4---7.7h7_hP _The orc wizard is distracted by your dazzling golden aura.h}  You catch the helpless orc wizard completely off-guard!  You gore the orc wizard!!hw####∩####≈≈§.≈≈≈#..§§§§§#§.ß§.§§.§.§§§.§§...≈≈§§.≈§..≈##§_.Y$ß..∩#§#§§≈§§§..ß§#§§§§$.##§§≈##hP--8.5hdhUN _You kill the orc wizard!ho#.....ß§≈# .####∩#### ......##≈≈§.≈≈≈## ......##....§§§§§## ))##...§.ß§.§§§## ≈≈§)#...ß§§.§.ß§§§# ##§.)#...§§§.§§...≈# )##≈.)'...§≈§§.≈§..≈## .##§..'..ß§§§_..Yß..∩# ##≈..'$..§≈...≈≈..≈## ##≈.)#....≈§§≈§...≈# )≈≈..#...ß.≈$≈.ß.≈≈# )..)).##.h.)...)##§§≈.≈≈§## hH####≈≈......§.ß§..ß.§.§.ß§§≈..§≈.§§§.≈≈...§ß≈.._.§≈.§.§.ß...§≈...≈≈§.≈§h##hF-9.5 (1.0hj9_h #.##.≈≈.§.ß§≈≈ß≈.._§≈...§≈.§##You now have 5926 gold pieces (gained 6).  Things that are here:h]s65=90.5 (2hhL _a +0 dagger; a +0 robeh3h 7_h h[ hّ hG hK ho Ih͝ D6=hӞ h ,ḥ hV h +5926h h hg 97hD h hf h h e8hx h h h h h| h h4 99h h h, h h0 h >70=h h h hR h h# hj h hJ h K1=hO h h^ h hl h 92h h& h~ h_ h h_ hk h hn 93hC h h) h* h h+ 94h! h& h& hF( h, h - hY. h2 h%3 hL3 L5=h4 h8 ,h: hr? h? K6=hA hE h*F hH hK hL hxM hhQ hQ 97hWS h!\ Bht^ h^ 98h` hd he hf hUk hk h*m hq hjq 99hs hv h@w h/y h| h} $80h=} 0=h~ h_ hׂ h h3 h hs hG hʒ K1=hu h h hw hx h 92hO h$ h hƪ hʮ h h hQ h޳ #3h h& h: h h h h 94h h h h! hz h h@ h h =5=h h h hd h h hB hv Q86=h h h$ h h h hD hj h %7ha h hB hw h$ h %8h h h  hr h- hr h h h6 %9h hS h h h h= $90h[ (=h h h, h h$ h$ hU& h}* h* ?1=h)+ h, h/ hD0 h1 h_6 h6 %2hJ8 hU< h< h=> hB hIB hD hH h'I %3hJ hN hO h~P hS hT %4hV hZ ,h\ h_ h6` ha he hf 55=hkf hg hnk hk h)m hp hp #6hq 2=hr hov hv hQx h.| h| h 7h Q8hR h h h< h hi h hߤ %9h hë ,h hڲ hJ )100/120hq (=h h ,h h h/ h h h U1=h h h h h7 ;2hL hQ h h h h h2 h h %3hX h h h h h^ %4h h h> h- 5=6=h0 ;7hB 8h D h^I ,hFJ hBN hMO %9hP hS hS hAU h[ x10=h*_ ,h_ hc ,h7e hh hIi U1=hj hn h8o hp hht ht %2h`v hy hEz h{ h h hx h hk %3h h@ h h h h[ %4h h h hp hٚ hY h hm h K5=h+ h ,h h. h U6=h^ h h h h0 h hK h h[ %7h? h h' h hm h %8h hY ,h h hD h h h %9h h[ h h- hE  ###§####≈≈.≈≈§##.§.§≈≈ß§..≈§≈.ß.≈§§§≈.h N≈≈..§ß§.._..§≈.§§§§.ß.§.ß§§.≈§..≈≈≈.≈≈≈####ß#### h Q_You start resting.h,∩§..§_626.5 (136.0)§§§≈≈.§§.§§≈h&hZ20=77h h" _HP restored.h 3h h,h Bhhh h!h'hR'9=h4)h-h-h/h5hv6h7h <h\<h>hzB,hDhG,hIhBMhMhpOh0ShSh9Uh.\h\h]hah?bhnchhhEihjhohhohphshshthwhixhxh|h\}h~h#hkhHh8,hhɎ,h_hMhh)h h^hhChhh;hh hhhhOhhhhAh̶hhuhhݾh)hпh^hh~hPhhxhhhBhxhh@hh,hhhTh hhh|hhJhhhh!hh,h7huh5hh2hh.hhhkh%hmhh5 h h hhh@h_hh"hHhh/hN#,h$hQ)h)h+hh/h/hp1hA5h5h6h:h8;h<h@h@h?BhEh/FhGhKhLhkMhQh4RhShYhYhp[h_h`hahf,hhhlh]mhnhshDthuh{h{hC}h{hՁhh׈h3hhh|h(hhhhhh}h,hBhh ,hh-hhh$hhhhhHhRhhhhhehhPhChh hph$hqh9h7,h hh1hhhhhh`h<hhRh*hE%Jh),h,h/hG0h1h5hA6h7h7@Bh}AhAh:ChFhFhIHhKh)LhMhQhJRhHShWhVWhXh\h\h$^h%im ###∩#####§§≈.≈§§##.§§....§≈##..§.ß..§§§##.ß§§.≈.ß§§..§§§§§§.§.≈§§§§§§..≈ß§§§_§§726.5 (99.0).§.§§§.§≈..§.ß§§$§.ß.≈....ß....$§.≈≈≈≈.#### _You start waiting.7.5 (100.0)hr7_hx# _Done waiting.h&4h67Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs h7o d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24) (quivered)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) h72Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  h8Zn - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch h=8G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh!5X.#.....ß§≈#Jingleheimer the Mimic ##.......####∩####Octopode of Gozag Gold: 5926 ##......##§§≈.≈§§##Health: 120/120 ======================== §......##.§§....§≈##Magic: 29/29 ======================== ....))##...§.ß..§§§##AC: 13Str: 17 ..≈≈§)#...ß§§.≈.ß§§§#EV: 16Int: 15 .##§.)#....§§§§§§.§≈#SH: 0Dex: 19 )##≈.)'...≈§§§§§§..≈##XL: 15 Next: 69% Place: Orcish Mines:2 .##§..'..ß§§§_§§Yß..∩#Noise: ---------  Time: 21727.5 (0.0) .##≈..'$..§§§..≈≈..§##-) Horns h5.##≈.)#...§§§.§≈..§≈#Nothing quivered .)≈≈..#...ß§§$§.ß.≈≈#Yak .....)##§....ß...≈≈## ≈)..)).##....$§.≈≈## ##.)...)##≈≈≈.≈≈≈## ##.....).####ß#### .#)..).ß.≈# ###Things that are here: _a +0 dagger; a +0 robe _You start resting. _HP restored. _You start waiting. _Done waiting.h07h@7_hdDF _Clearing quiver.hD<h$=h>hVEhHhL: _hGNhRhhhWelcome to Epsike's Distillery! What would you like to do?  a -  240 gold 2 potions of ambrosia  b -  45 gold a potion of curingc -  75 gold a potion of enlightenment h d -  120 gold a potion of heal wounds  e -  120 gold a potion of mutation You have 5952 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)h&[A-E] put item on shopping listhH hGn ...ß§≈# ###Jingleheimer the Mimic .....####∩####Octopode of Gozag Gold: 5952 ....##≈≈≈.≈≈§##Health: 120/120 ======================== ...##......§§≈##Magic: 29/29 ======================== ))##...§§ß...§≈##AC: 13Str: 17 ))#...ß.§§≈.ß.§≈#EV: 16Int: 15 .)#....§≈.§≈...≈#SH: 0Dex: 19 .§'...§≈...§≈..≈##XL: 15 Next: 69% Place: Orcish Mines:2 ..'..ß§§§_..)ß..Y#Noise: ---------  Time: 21759.5 (9.0) ..')..§≈§§.≈≈..≈##-) w 10;1mHorns .)#....≈§§§≈..§≈#Nothing quivered ..#...ß.≈§§§ß.§§#Yak .)##.....ß§§.§§## )).##....)..§≈## ...)##≈≈≈.§≈§## ...).####ß#### .).ß.≈# ### _a +0 dagger; a +0 robeYou now have 5952 gold pieces (gained 6).  Things that are here: _a +0 dagger; a +0 robe _There is an entrance to Buul's Antique Armour Boutique here.  There is an entrance to Epsike's Distillery here._ _hGhJMQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (11)  hKi - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchantp - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh}h̑...ß§≈# ###Jingleheimer the Mimic .....####∩####Octopode of Gozag Gold: 5952 ....##≈≈≈.≈≈§##Health: 120/120 ======================== ...##......§§≈##Magic: 29/29 ======================== ))##...§§ß...§≈##AC: 13Str: 17 ))#...ß.§§≈.ß.§≈#EV: 16Int: 15 .)#....§≈.§≈...≈#SH: 0Dex: 19 .§'...§≈...§≈..≈##XL: 15 Next: 69% Place: Orcish Mines:2 ..'..ß§§§_..)ß..Y#Noise: ---------  Time: 21759.5 (0.0) ..')..§≈§§.≈≈..≈##-) ZmHorns .)#....≈§§§≈..§≈#Nothing quivered ..#...ß.≈§§§ß.§§#Yak .)##.....ß§§.§§## )).##....)..§≈## ...)##≈≈≈.§≈§## ...).####ß#### .).ß.≈# ### _a +0 dagger; a +0 robeYou now have 5952 gold pieces (gained 6).  Things that are here: _a +0 dagger; a +0 robe _There is an entrance to Buul's Antique Armour Boutique here. _There is an entrance to Epsike's Distillery here.ho7_hF _Clearing quiver.h DhDhEhhhmhm$ _hvBhQwhxh|h,hhۂh̅h"h-h6hxhʌhbh8hAhh˜hhؠh,hڢhܨhhh h-hݽh\hhhhyhhh7,h hhhghhK%h+hb+hB4h:hB,hHhP@  There is an open gate here.hXhhY _h^hgx  Things that are here:  a +0 dagger; a +0 robeh nhn _hkrh{b  You see here a +0 giant club.hh _hąh  #≈≈§§§§§≈...##...§§# ###ß.≈≈≈....)..ß###§## #.........ß.#...._#§≈#.....).§.+.....#.§# .≈≈≈..§≈§≈..#.....ß.≈# ### #####§.≈#####.......####∩#### .≈≈≈§..≈#####......##≈≈§.≈≈≈## .h].....§§#≈§≈......##.......≈≈## #..)...≈#......)Y##.....ß...§≈##76.5 (17.0) ####)..§#ß...§≈))#...ß.≈§§.ß.§§# ≈≈§....≈#...##§.)#....≈≈.§§§§§§#...).≈#..)##§§§'...§≈§§§§§§§§## ....ß..≈#ß).##§.§'..ß§.§§.§)ß§§∩# ...)...§#...##≈.§§)..§§.§.≈≈§.§## §≈≈....≈#...##≈§)#....§§.≈≈§§.≈# ####...≈#ß..§≈§..#...ß§≈)≈.ß§≈§# #....).≈#...§§.§)##.....ß...≈≈##You see here a +0 giant club.hԒh9_hT _Key pressed, stopping explore.hhIhhPh9$ _hhh ,hhhhxhhhChJ,hLhPhTh*UhVhd ##§§§≈≈########## ≈≈§§§§≈≈≈≈§≈##≈≈≈## ≈≈§§§§§≈.§.##...§§## h{0##ß.≈≈≈....)..ß###≈## ........ß.#...._#≈§# .......).§.+.....#§§# ≈≈≈..§≈§≈..#.....ß§≈# ### ####§.≈#####......§####∩#### ≈≈≈§..≈#####....Y.##≈≈§.≈≈≈## 81.5 (5.0) .....§§#§≈≈......##.......≈≈## ..)...≈#.....§))##.....ß...§≈## ###)..§#ß...§≈))#...ß.≈§§.ß.§§# hO≈§....≈#...##≈.)#....≈≈.§§§§§#.).≈#..)##≈.)'...§≈§§§§§§§## ...ß..≈#ß).##≈§.'..ß§.§§.§)ß§§∩ ..)...§#...##§.§')..§§.§.≈≈§.§# ≈≈....≈#...##≈§§#....§§.≈≈§§.#hh9_ho_ _Partly explored, can't reach some places.hhhhqZ_...0.)h6[hih] page down [PgUp|< 40m] page up [Esc] exit[top]hS   t - [Orc:2] Fucwae's Book Shop  uOtequts's Jewellery Boutique  v+4 ring of protection (unknown) (540 gold)  wa +6 ring of intelligence (unknown) (540 gold)  xparchment of Conjure Ball Lightning (283 gold)  y - [Orc:2] a parchment of Diamond Sawblades (324 gold)  zparchment of Forge Blazeheart Golem (202 gold)  Aa parchment of Freezing Cloud (243 gold)  Ba parchment of Hellfire Mortar (324 gold) hT i C - [Orc:2] a parchment of Ignite Poison (202 gold)  D - [Orc:2] a parchment of Lehudib's Crystal Spear (364 gold)Eparchment of Nazja's Percussive Tempering (243 gold)  F - [Orc:2] a parchment of Sticky Flame (202 gold)  G - [Orc:2] a parchment of Summon Seismosaurus Egg (202 gold)  H - [Orc:2] a ring of positive energy (300 gold)  Iring of wizardry (unknown) (450 gold)  J - [Orc:2] an amulet of guardian spirit (450 gold)  K - [Orc:2] an amulet of wildshape (450 gold)  Lmulet of wildshape (450 gold)  M - [Orc:2] the scarab talisman of Ciraus {+Inv SInv} (655 gold)Na +0 hand axe  Ostone staircase leading up55%hJN zIa ring of wizardry (unknown) (450 gold)  Jan amulet of guardian spirit (450 gold)  Kn amulet of wildshape (45  Ln amulet of wildshape (45  M - [Orc:2] the scarab talisman of Ciraus {+Inv SInv} (655 gold)N+0 hand axe  OhO Astone staircase leading up  P+0 scimitar  Q - [Orc:2] a +0 short sword of distortion  R+0 long sword (1 further duplicate)  S - [Orc:2] a +0 short sword (1 further duplicate)  T - [Orc:2] a +3 trident  Ustone staircase leading up  V+0 glaive  W+0 war axe (1 further duplicate)  X+0 arbalest (1 further duplicate)  Y +0 bardiche  Z +0 great mace  ahO +0 morningstar  b - [Orc:2] a stone staircase leading up  c - [Orc:2] a +0 long sword of freezingdaircase to the Elven Hallsbothx$  T - [Orc:2] a +3 trident  W - [Orc:2] a +0 war axe (1 further duplicate)h¾hShE###§§§≈≈##########Jingleheimer the Mimic ≈≈§§§§≈≈≈≈§≈##≈≈≈##Octopode of Gozag Gold: 5952 ≈≈§§§§§≈.§.##...§§##Health: 120/120 ======================== h-l##ß.≈≈≈....)..ß###≈##Magic: 29/29 ======================== .........ß.#...._#≈§#AC: 13Str: 17 .......).§.+.....#§§#EV: 16Int: 15 ≈≈≈..§≈§≈..#.....ß§≈# ###SH: 0Dex: 19 ####§.≈#####......§####∩####h`"XL: 15 Next: 69% Place: Orcish Mines:2 ≈≈≈§..≈#####....Y.##≈≈§.≈≈≈##hNoise: ---------  Time: 21781.5 (0.0) .....§§#§≈≈......##.......≈≈##-) Horns ..)...≈#.....§))##.....ß...§≈##Nothing quivered h;###)..§#ß...§≈))#...ß.≈§§.ß.§§#Yak ≈§....≈#...##≈.)#....≈≈.§§§§§§# h/....).≈#..)##≈.)'...§≈§§§§§§§§## h^...ß..≈#ß).##≈§.'..ß§.§§.§)ß§§∩# ..)...§#...##§.§')..§§.§.≈≈§.§## ≈≈....≈#...##≈§§#....§§.≈≈§§.≈# h_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. h_Partly explored, can't reach some places. _Partly explored, can't reach some places.  hQSearch for what [Enter for "@", or ? for help]? @h:_hh9_h. _hph"tLevel 2 of the Orcish Mines <<<>___∩∩∩∩(Press ? for help)#####.## ### ###########...#####.####.#######§§§≈≈###############.....##...##...##§≈≈§§§§≈≈≈≈§≈##≈≈≈####.##.......##...#..## #≈≈§§§§§≈.§.##...§§###...>#.##..####.....#h#p###ß.≈≈≈....)..ß###≈####......#.).#.#....#####.........ß.#...._#≈§####.#..#..........#  #.........).§.+.....#§§###.........#......## #≈≈##..≈≈≈..§≈§≈..#.....ß§≈# ####...........##.....### 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####...##)....#.........###§≈##..≈≈≈.)§§#####.)...)##≈≈≈.≈≈≈hz ###.###....####......####§§#∩.#####))≈#####.....).####ß####h J### ##.##.#####.##.##.#≈≈##..≈§≈)..≈≈≈..#)..).ß.≈# #h1 ##...)))###......##..##.≈##≈###....).≈#...§§.§)##.....ß...≈≈##hW2 #....#.).#.#...........##≈≈§#...§..).≈#§§§).§)).##....)..≈≈##..##)....#.........###§≈##..≈≈≈.)§§#####.)...)##≈≈≈.≈≈≈## ##.###...####§§#∩.#####))≈#####.....).####ß####h2 a ### ##.##.#####.##.##.#≈≈##..≈§≈)..≈≈≈..#)..).ß.≈# ### h2 [#......# #.........§§≈...)'[....#.≈ ##.....####........#≈§###.........ß[#...._#≈§#h3  ##.....####........≈≈≈≈###ß.≈§≈§..)'..ß###≈##h03  #....##...§§≈§##§≈≈≈≈§≈§.§.##...≈§## h3 ##..#....≈§#§§≈≈≈≈§≈§≈§§≈##≈≈§## ###.##...#........§§#####≈≈≈≈§########## ####............§..#############.# #### h3 R### ##.......#########..####..## ####.## ###)............##....## ### ##.#...#h)4  ##.<....###.....#.....# ##.#####......## h_4 ,##..........#...[....##..........## #....#..#)#....# ##....#....[...............#...### ###.......#....##h4  ##........[...............##...)#######.#....)..##....# h4 #..........................##..)..##..........)......## ##.###........<........#..###..............)...###h4  #######...............#.## ###).....#.......).......## h!5 ###.#...............#...## #...######...))#........# ##..................#.....## ##.hi5 |## ##.....))).....#.##hX <#....................#.....# #...###........).....#####.#......................## ##.###.......)....#.######..##...#...........##.## #####..............##########.#................## ##.##.#............#.####..................# #......#..............##...<......#.##...## ##...................####........#####...# ###................####..#...## ##.#####.#.#.#.....############ ################h$ hI ###§§§≈≈##########Jingleheimer the Mimic ≈≈§§§§≈≈≈≈§≈##≈≈≈##Octopode of Gozag Gold: 5952 ≈≈§§§§§≈.§.##...§§##hJ Health: 120/120 ======================== ##ß.≈≈≈....)..ß###≈##Magic: 29/29 ======================== .........ß.#...._#≈§#AC: 13Str: 17 .......).§.+.....#§§#EV: 16Int: 15 ≈≈≈..§≈§≈..#.....ß§≈# ###SH: 0Dex: 19 ####§.≈#####......§####∩####XL: 15 Next: 69% Place: Orcish Mines:2 ≈≈≈§..≈#####....Y.##≈≈§.≈≈≈##hK wNoise: ---------  Time: 21781.5 (0.0) .....§§#§≈≈......##.......≈≈##-) Horns ..)...≈#.....§))##.....ß...§≈##Nothing quivered ###)..§#ß...§≈))#...ß.≈§§.ß.§§#Yak ≈§....≈#...##≈.)#....≈≈.§§§§§§# ....).≈#..)##≈.)'...§≈§§§§§§§§## ...ß..≈#ß).##≈§.'..ß§.§§.§)ß§§∩# ..)...§#...##§.§')..§§.§.≈≈§.§## ≈≈....≈#...##≈§§#....§§.≈≈§§.≈# _Partly explored, can't reach some places. hL _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "@", or ? for help]? @hL hjR he hl hm $ _hr h5} hc ,h hǔ h˚ h3 h h h6 h h0 hY h ,hb h!  There is an open door here.  Things that are here:  a +0 dagger; a +0 robeh hQ  _hG hG h h& h h h ,h$ h h hy h> h i  You see here a +0 giant spiked club.h$ h%  _hb( h*3 hR9 h9 h:< hJ x  Things that are here:  a +0 dagger; a +0 robehO hyP  _hS hu[ ha hNb hDe hk hr hCs hw ha h ,hډ h> h hj hΜ h  Things that are here:  a +0 dagger; a +0 robe; a +0 clubh5 h  _h ha hL Jhi h ,h" h h ,h hY h h h h h0 h h h h< h h[ h$ h' ,h6( hC+ h- h/. hn/ h1 h:4 hn4 h4 hK7 hX: h: h`; hP? hB hOB hqB hE hH hH hI hM hP h Q h^Q hS hU ,haV hVY h[ ,h\ h` hUc ,h,d h2h hj h&k hll hJp hr h!s ht hx h| h| h~ hM h% h~ h h~ h h h h hŔ hG h h h ,hN h h h֬ h h h h h h- h] ,h h! h h h hZ h h) h/ h h ,hO h hF h$ hX hk h< h h h h h h h h ,hhoh+hhhjh ,hy h h;hh?hd  #######...............#.## ##  ###.#...............#...##  ##..................#.....## h^ #....................#.....#  ##.#......................##  ####..##...#...........##.## h ######.#................## ##..................#h>| #...Y......#.##...##837.5 (5h[6.0) h###........#####...# ##..#...## ##. ######## ###  h9   h.y   hhhra _There is a stone staircase leading up here.hhzh"h~ h|M8.5 (1.0) _h_u   #...   #...   #o.##   #...##   #...o##   #.....##   #......##  1 #  hW`V #...O....   #.......#   #......##  #.....## #....##  o   orc warrior (asleep) ....## O   ogre (asleep) ...## o   orc (asleep) h`- h`ah[ih6,9.3 (1.8hh} _You climb upwards. _There is a stone staircase leading down here.hh5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 16 boomerangs hŤ d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (11)  i - Zap: wand of flame (30)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  h m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition h o - Abil: Call Merchantp - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh. h #  Jingleheimer the Mimic#...  Octopode of Gozag Gold: 5952#...  Health: 120/120 ========================#o.##  Magic: 29/29 ========================#...##  AC: 13Str: 17#...o##  EV: 16Int: 15#.....##h   SH: 0Dex: 19#......##  XL: 15 Next: 69% Place: Orcish Mines:1#Y......#  Noise: ---------  Time: 21839.3 (0.0)#...O....  -) Horns#.......#  Nothing quivered#......##  Yak #.....## #....##  o   orc warrior (asleep)....##  O   ogre (asleep)...##h7   o   orc (asleep) _a +0 dagger; a +0 robeThings that are here: h] _a +0 dagger; a +0 robe; a +0 club _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h h h F _Clearing quiver.h  #...  #...  #o.##  #...##  #...o##  #.....##  h >#......##  #Y......#  #...O....  #.......#  #......##  #.....##  #....##  ....##  ...##  hC  #...  #...  h #o.##  #...##  #...o##  #.....##  #......##  #Y......#  #...O....  #.......#  #......##  hG #.....##  #....##  ....##  ...## hf h h h d _There are monsters nearby!hj  #...  #...  hk #o.##  #...##  #...o##  #.....##  #......##  #>#  #...O....#  #.# #......##  hLl #.....##  #....##  ....##  ...##   h0v hw *40.3 (1 hw _h!~ h5 hb+ #...  #...  #o.##  #...##  #...o##  #.....##  #......##  #>.Y....#  #...O....#  #.##  #......##  #.....##  #....##  ....##  ....##   h3hJ4%1h=:hC<h OO    The helpless ogre fails to defend itself.  You gore the ogre!!h,2.1 (0.8hFhX _The ogre is almost dead.h;  You headbutt the ogre!h#$o   orc (asleep)h'S5952 =8 (0.7h2-h0H _You kill the ogre!h&| o. ... o.## ## o## ## ..Y...##>......# $.....##.##h%}.###....##o 2 orcs (asleep) ....##....##hhӎ4-3.8 (1.0hhq _An orc comes into view. It is wielding a +0 club.hNz..o. ... o.## ## o## ## ......##>......# $.....##.##.###....## ....##hU-4h$hhnj  The helpless orc fails to defend itself.  You skewer the orc!!!ht$   orchw,5.6 (0.8h}h*G _You kill the orc!h  ##oo..  .....  #o..o  #...  #...  #o  #...  #.Y.$  #  ##  #>..  #...$....#  #.......##  #......## o priest (asleep) #.....## ooo 3 orcs (asleep) #....## hh,6.6 (1.0h`hh _An orc priest and 2 orcs come into view.hU  ##oo....##oo..o......o.o..o..... o.## ## $## ## ......##>......# $.....##o 2 orc priests (asleep).##oo 2 orc wizards (asleep).##ooo 4 orcs (asleep)ho  An orc priest, 2 orc wizards and an orc come into view.ho haz L o.oo.ooo.oo...oooooowandering)ooowandering)The orc priest shouts! x2; The orc warrior shouts! You hear a shout!h} h\ XhG  .o.oo.o.oo.o3 wandering)The orc priest looks encouraged for a moment.The orc warrior barely misses you.====7h# h5< ` _You hear a shout! The orc shouts! You hear a shout!  h< The orc shouts! x2; The orc wizard shouts! The orc shouts!  You hit the orc warrior but do no damage.h,? ,hB h.F hF hgS V ...ohS a.ooo.o.oo#ooooThe frigid air chills the orc warrior.hT 17-===-8.4 (0.8h] A#hv # _The orc warrior hits you with a +0 flail.  hw tYou headbutt the orc warrior!  The orc warrior is moderately wounded.hw P--9.2hT 7#hl < _The frigid air chills the orc warrior.h  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.h§ hɨ hK h1 h h K  The frigid air chills the orc warrior.hE m  An orc comes into view. It is wielding a +0 trident.h h h hL oo..o..o.oooh Booo##o 3 orc priests 5 orcs (1 polearm)An orc priest comes into view. It is wielding a +0 club.h #8h \---50.0h W###h Y _The orc warrior closely misses you.h& ?  You gore the orc warrior!!h* h\+ h, h2  You kill the orc warrior!The orc priest mumbles some strange prayers to Beogh against you.h3 hT4 h7 6  Beogh smites you!h/9 h9 he: hLF .ooo..o.oo...oohF #ooo$.##ooo 3 orc priestsoo 2 orc wizardsooo 6 orcs (1 polearm, 1 wandering)h8L V07--70hL =8h*V ##$.##hi r _An orc comes into view. It is wielding a +0 flail.h  .o...## ##.o....####oo....#.....o.#oo..##..oo##ooo#$Y## #...## $## ## ......##>......# o 4 orc priests (1 wandering)hع a$.....##.##h  An orc priest comes into view. It is wielding a +0 dagger.The frigid air chills the orc!h  You kill the orc!The frigid air chills the orc wizard! The frigid air chills the orc!h h hW %  h 1You kill the orc!hw .o..oo$$#h I4The orc wizard hits you but does no damage.h[ ##$Y#The orc wizard points at you and mumbles some strange words.hw hx h)y hq{ h&~ F  You resist with almost no effort.h o..oo.ooooh U###o(1 unaware, 1 dazed)5)An orc comes into view. It is wielding a +0 mace.The orc priest is distracted by your dazzling golden aura.h ,1.8 (1.0h \##hu X _The orc shouts!  You headbutt the orc wizard!hM  You kill the orc wizard!The frigid air chills the orc!h &  h UYou hear a shout!  The orc priest is distracted by your dazzling golden aura. x2h h h _  The orc wizard is distracted by your dazzling golden aura.h oo..ooo.h .oo#$o$#$Y##oooo33o   orc wizard (unaware, dazed)o 5 orcs (1 polearm, 1 unaware, 1 dazed)h c8--=2.5 (0.7h \###h r _The orc is distracted by your dazzling golden aura.  You gore the orc!!h V  You kill the orc!h .oooo#$$h =#$Y##ounaware,ooo 422The orc is distracted by your dazzling golden aura.h 5--3.3 (0.8h! n###h7  M###o...##  o....# ##o.....####......#.......#oooo.##.ooo#$##$.## #...## $## #.....## #h8 no   orc knight (wandering)##.##oo 4 orcs (1 polearm, 2 unaware, 2 dazed) _The orc priest is distracted by your dazzling golden aura.hV  An orc knight comes into view. It is wielding a +3 long sword.The orc knight shouts! You hear a shout! x4hk[  The orc priest is no longer dazed.  An orc warrior comes into view. It is wielding a +0 trident.hi oo.#$Yo##ounaware, dazed)o   orc warrior (polearm, missile)oooo 4 orc priests (3 unaware, 3 dazed)hj o   orc wizard (unaware, dazed) (…)hj U=-4.3 (1.0hv l#$.##hǜ OAn orc warrior comes into view. It is wielding a +0 trident.knigh  Things that are here: _15 gold pieces; a +0 morningstar; a +0 club  You catch the helpless orc priest completely off-guard!  You headbutt the orc priest!h& P $##h۪ #) 3 orc priests (2 unaware, 2You kill the orc priest!h* =9--5.1 (0.8hb }#$.#h ^ _The frigid air chills the orc priest! The orc knight is no longer dazed.h \  The orc knight shouts!  You gore the orc priest!!h  You kill the orc priest!You hear a shout!  The orc is no longer dazed. x2hY&  h|The orc knight is distracted by your dazzling golden aura.  The orc closely misses you.hh ooo.oo$#, dazed)oo 2 orc priests (unaware,The orc is distracted by your dazzling golden aura.h.==9hBR##hd% _The orc shouts!hA  You headbutt the orc wizard!h]  You kill the orc wizard!h6hݒh0G  The orc priest is no longer dazed.h .ooo$$#$Yo#ho1 unaware, 1 dazed)oooo 5 orcs (1 polearm, 1 unaware, 1 daz…)An orc comes into view. It is wielding a +0 short sword.hȨ476.6 (0.7hu#$.#hC _The orc hits you from afar with a +0 trident.h !:  You headbutt the orc!h1 o#$Y$##)oooo 4You kill the orc!The orc knight is no longer dazed. The orc priest is no longer dazed.h: ##$.#The orc priest invokes the aid of Beogh against you.h,hhhpF  You resist with almost no effort.hj oooo.oooooooo 5hwandering, 3 uThe orc is distracted by your dazzling golden aura.  An orc comes into view. It is wielding a +0 mace.hʘ<8-7.4 (0.8h~#$.##hym .## ###..## h$oo..##  oo...# ##......####.o....##..o....#oo.o.##.Y$.##$$$###$.## #...## hb($## .## ......#o 2 orc warriors (1 polearm, 1 missile,…)>......# h$.... 5 orcs (1 polearm, 1 wandering, 3 un _The orc is distracted by your dazzling golden aura.h  An orc warrior comes into view. It is wielding a +0 hand axe of draining.h  The orc is no longer dazed. The orc priest barely misses you.hFhX  The orc is distracted by your dazzling golden aura.h  An orc comes into view. It is wielding a +0 hand axe.h.oo..oo.o.ohj#$.##o   orc warrior (unaware, dazed)oooo 6 orcs (1 polearm, 1 missile, 1 wahF-8.4 (1.0hU##h/hand axe. warrior is distracted by your dazzling golden aura.  Things that are here: _6 gold pieces; a +0 short swordshouts!  You headbutt the orc priest!h>o$##$.##   orc priesto 6 orcs (1 polearm, 1 missile, 3 uhC4=9.2 (0.8hKN[##h_ _You kill the orc priest!You headbutt the orc priest!  The orc priest is almost dead.hQc  The orc hits you but does no damage.  An orc comes into view. It is wielding a +0 whip.hdh/hhv .ooo##$.##hwioo 2 orc warriors (1 polearm, 1 missile,…) (strong)o 6 orcs (1 polearm, strong, 3 unawarThe orc priest closely misses you.The orc knight roars a battlecry!hgx0960.0h&##$.##h= _The orcs go into a battle-frenzy!You headbutt the orc priest!h]  You kill the orc priest!h&  hThe orc is no longer dazed. The orc closely misses you.The orc is distracted by your dazzling golden aura.h.oo.o$##$.##o(unaware, dazed)ooooo 5 orcs (1 polearm, strong, 3 unawa…)h--8h|##$.##hP _The orc knight is distracted by your dazzling golden aura.hw  You closely miss the orc. The orc snaps out of its daze.  The orc shouts!hVk  The orc knight is no longer dazed. The orc warrior is no longer dazed.hhI  The orc hits you but does no damage.h~h ooo.ooo##h?oo 2 orc warriors (1 polearm, 1 missile,…)oooooo 7 orcs (1 polearm, 1 missile, str…)  The orc warrior is distracted by your dazzling golden aura.hF====1.6h'##$.#h+I _The orc is distracted by your dazzling golden aura.h@d7  You gore the orc!!hj  You kill the orc!The orc is no longer dazed. The orc misses you.The orc warrior is distracted by your dazzling golden aura.hfk,hFw@o.ooo$##$.##o   orc knightoo 2 orc warriors (1 polearm, 1 missile,…)ooooo 5 orcs (1 polearm, 1 missile, stro…)h.xh|610=hK}U=---2.4h/hOI _The orc is distracted by your dazzling golden aura.h##$.#hH---3.1 (0.7h ~##$.#hW _You hit the orc but do no damage.h_!( #o..##  .o..##  o....## ##oo....# ###o.  #..  #$o$  #.$o  #Y$$## h" #$.#  #...##  #...$##  #.....##  #......##  #>......#    orc warrior (polearm, missile, strong #...$....#  #.......## h/oo#$.#ooohQ04-4.1 (1.0h98}##$.#h&? _The orc is distracted by your dazzling golden aura. x2  Things that are here: _4 gold pieces; a +0 club; a +0 leather armourhi  . o.. ##oo....#  ###o.....#  #.......#  #$o$..#  #.$o.#  #$$$##  #$Y##  #...## #...$ #..... #. #>h ?  #...$ #.......##   4 orcs (1 polearm, 1 missile, stron#......##  hK @  The orc is no longer dazed.h h Go#o   orc warrior (polearm, missile, strong…)ooooo 5 orcs (1 polearm, 1 missile, stro…)h Y1=-h 5h p##$Y#h I _The orc is distracted by your dazzling golden aura.hdf!o....####oo....####o.....# #.......#  #$o$..# .$o.# #$$$###$.## #.Y.##$##..##.##>......#...$....#....# 4 orcs (1 polearm, 1 missile, stron## ## hsjhkg  The orc warrior is no longer dazed. The orc is no longer dazed. x2hu.o.o#$.#o)ohv%6hg~t#$.#hI _The orc is distracted by your dazzling golden aura.hb:B  You swing at nothing. The orc is no longer dazed..oo#$.#o9 (0.8hE@9#hCL _The orc is distracted by your dazzling golden aura. x2h2:  You swing at nothing.h ; oo##$.#o…)o 5 orcs (1 polearm, 1 missile, stroh;/27.7hJH9#h|LQ _The orc warrior is distracted by your dazzling golden aura.h h9 hS h> h .oo.o.o$h o#o   orc knighto   orc warrior (polearm, missile, strong…)ooooo 5 orcs (1 polearm, 1 missile, stro…)h '8.5h= ` _You swing at nothing. The orc is no longer dazed. x2h h ,9.2 (0.7hq h + _You swing at nothing.hN ,h@ hk h8 h h _..ooo..o.o$ooo 6 orcs (1 polearm, 1 missile, 1 whm 5370.0 (0.8h hE G _You swing at nothing. The orc is no longer dazed.hN  The orc shouts!  You gore the orc!!h  You kill the orc!You hear a shout!  The orc warrior is no longer dazed. The orc is no longer dazed.hN[  The orc is distracted by your dazzling golden aura. x2h o.oo...$ooh;o$#o(unaware, dazed)o)oooo 5 orcs (1 polearm, 1 missile, strohN&.==8h\/9#h3P _The orc knight is distracted by your dazzling golden aura.h2Y  You swing at nothing. The frigid air chills the orc!h? $#oo 4 orcs (1 missile, strong, 2 unawarYou kill the orc!hFt((#(h  The orc warrior throws a boomerang. The boomerang misses you.ho.o$$#Yo3h/-1.6h A#hI _The orc is distracted by your dazzling golden aura.hv  You swing at nothing. The orc knight is no longer dazed.  The orc is no longer dazed.  The orc no longer looks unusually strong.hhhh(Z....oo$$oo#o)o3 strong, 2 unawh)X4--2.4hz4A#h9G _The orc warrior no longer looks unusually strong.hVY  You swing at nothing. The frigid air chills the orc!h/  $# ooo 3 orcs (1 missile, 2 strong, 2 unawaYou kill the orc!hCA-3.2hQA#h< _The frigid air chills the orc warrior!h(o..##  .....## ##......####...o..##.ooo...#$.$..#.$$.#o$##$Y## ## $## ## ......##>......# h.)U$.....##.##h .g  The frigid air chills the orc warrior! The orc is no longer dazed.h.h/h? o...oo#o 2 orc warriors (1 polearm, 1 missile,…)ostrong, 1 unawareThe orc warrior hits you but does no damage.  The orc knight roars a battlecry!h_A6===4.2 (1.0hK9#hS _The orcs go into a battle-frenzy!Things that are here: _8 gold pieces; a +0 flail; a +0 leather armourh _8 gold pieces; a +0 flail; a +0 leather armour  You completely miss the orc warrior.  The orc warrior is severely wounded.  The frigid air chills the orc warrior!e orc no longer looks unusually strong.  The orc is no longer dazed. The orc warrior misses you.hMhP .ohSd.o.o#ooo2The orc is distracted by your dazzling golden aura. x2  The orc knight roars a battlecry!hZ5=5.0 (0.8hA#hb _The orc goes into a battle-frenzy!h3&....####.o....####......# #.oo....#  #$.o.o# .$$.# $o$##$## .Y.##$##..##.##>......#...$....#....### ## h+^  The frigid air chills the orc warrior but does no damage.h+,h2.o.oo..o#ooh3C5952--6.0 (1.0hj<9#h>Q _The orc warrior misses you.hCuo..##  .....## ##......####.o....##..o....#$oo..#.$$o#o$##$Y## ## $## h5v## ......##>......# $.....##.##hz  The frigid air chills the orc warrior. The orc is no longer dazed.  The orc no longer looks unusually strong.h{hb|h-}h}h*~heRoo.$oo$.$ooY#o2 strong, 1 unawahzO---7hh _The orc is no longer dazed.  Things that are here: _8 gold pieces; a +0 flail; a +0 leather armourhY  The orc shouts!  You headbutt the orc warrior!h  You kill the orc warrior!The frigid air chills the orc!hhAhBh/_.o.$oo$$Y#   orc warrior (strong) 2 orcs (1 missile, strong)h&5952 6=1===8 (0.8hNhG _You kill the orc!hG   You headbutt the orc knight!  The orc knight is moderately wounded.The frigid air chills the orc knight. The frigid air chills the orc!hN 8 ..h <oo#o$#$Y#    orc (You kill the orc!h '8.6h. 7#h P _The orc knight misses you.h&  You headbutt the orc knight!  The orc knight is heavily wounded.h hT .$#.oo#$Y#h 4-9.3 (0.7h 7#h< N _The frigid air chills the orc knight but does no damage.h[ ##$Y#   The orc knight is heavily wounded. _The frigid air chills the orc knight but does no damage.  The orc knight is severely wounded. h !  The orc warrior no longer looks unusually strong.7-h&80.1 (0.8h=Y##hnX _The orc knight closely misses you.h  You barely miss the orc knight.The orc knight is severely wounded.hPh}  #.$$oo#$Y# The frigid air chills the orc knight.h U09--9h_##$Y#hC _The orc knight hits you with a +3 long sword!hA  You headbutt the orc knight!h]  You kill the orc knight!The frigid air chills the orc!hl #$o$#$Y#o   orc warrior  You kill the orc!The frigid air chills the orc warrior.  The orc warrior hits you with a +0 hand axe of draining!hU& hM1---21.7 _You partially resist. You feel drained.h`#$Y#hJi _Your life force feels restored.h*b## _You partially resist. You feel drained. _Your life force feels restored.You headbutt the orc warrior!  The orc warrior is heavily wounded.  The frigid air chills the orc warrior.  The orc warrior hits you with a +0 hand axe of draining!h cP: 90/118 (120)---2.5Drainhiz##$Y#hmg _You partially resist. You feel drained.h  h < You headbutt the orc warrior!hm #$#$Y#h 6--P: 29/29 73-3.3##$Y# _You kill the orc warrior!h j##$Y#h 7-h 7#h H _No target in view!h= X#$Y#h> hC T##$Y#hE H _No target in view!hj##$Y#hh[##hH _No target in view!h8hh[hhhqg1h1hhhhLhmhh%2hhhhhyhk3hJh",hh)h+5952hhhJK4=hhhhdhzhU5=hEhhhhehh}hg6h$hEhW}7hh h h hth%8h]hh6hh.hK9=hhhbhh"hA#h$h'h'/100/118 (120)h(2=h)h-h-ho/hu2h2h%4hU123h[4=h\h]hF`h`h;bhj5=hSmhm%6hohrqhqh\shuh vhwhyh-z%7h{hz~,hNhhhMhh%8hqh`Bhh259=hhhGhh0hߛhPh՝h*h$10h֠2=h`hhhxh̨h7%1h٪hhnhh%hhh>h%2h>h hjhh!h%3hhg,hhhhfhhG54=hh6Xhhhh)hU5=hhhhhh}%6hhh4hhOhhwhhh%7hhLhhh  ##$Y#- _You start resting.h01953.3 (70.0)hk8=-4.3 (71hh" _HP restored.hIh hBhhh/hhȯhhg9=hhhh׷hQhhٻh,heh^hhhhCh,,hhh,h6hhOhhhhh,hPhhhh]hhhhahh<h9hhh;h"hhhhhvh{hv,hh*hhh,hhh?hhfhhhhhh hy h h hhhhhhXh4hhhhh0h,!h!h|#h<&h&h'h)h*h1+h\-h-h.h"1h1h2hZ4h4h6hm7h7h9h:h;h <hX>,hx?hHAhAhBhTDhDhFhHhMIhJhLh\MhvNh~PhPhRh?ThThuUhWhWhXhZh/[h[h%^h^h_h+b,hbhdh2eh7fhhhhhuih.lhlhmhp,h:qhshlshcthYvhvhwhyhyhzh|h`}h~hȀ,hh׃h6hJhhhshUhhh,hJh`hǒhhɕ,hh,h\hJhh#hʟh6hhhwhWhWh̦hħhͩhh6h̭,h*h4,hh,h<hhh h,hhFhh)h,hhhbhhh<hh&hh8h&,hh)hhhhhhhhHhh8hhh(hhh/hhh<hhhnh h h< hmhhhhhPhh;hhhnhhh@"h"h#h%hM&h'h1i 2053.3 (99 _You start waiting.h2/4.3 (100.0)h<9 _Done waiting.hshthvhjzh5Xh!hfhăhxh,h>hhhȏh,h~hh,h(hThhhi,hh,hmhh hhh8hhhFhh˷,hh8,hh,hh׽,hh,hhh;h,hhhkhh hth ,hhh,hhhWhWh,hWhhhNhhhhhh#h+h),h:h,hhhIhhhxh:h,hhhhhhh3ho,hhhuhhh]hh,hhI,hh,h h h h h8,hhhhGh,hxh9hhQh!ha"h%hH(,h.)h-,h.h6N107.3 (53.0)hv:hA<H _You start waiting.hMIhO} 60  You now have 5960 gold pieces (gained 8).  Things that are here:hV,0.0)hW*8.3 (1h^k _a +0 flail; a +0 leather armourhi3h@hhh|hhU M###o..## ## 98 .....# ##......####......##.......#$.$..##.$$.##$Y$##$)## ## $## #.....## # ##h+|#.......##You now have 5998 gold pieces (gained 38).  f - 19 boomerangs (gained 3)h &9h +10.3 (2h" hu o _Items here: ))))) [[.hYS hiT hV h[ hg^ hB_ he hj  M.## ##### 6004##  .....# ##......####......##.......#$.$..##.Y$.#hk #$)$##$)## ## #...$## . ....#...$....You now have 6004 gold pieces (gained 6).hys +1.3 (1hWt *2.3 (2hz h~ 4 _You see here a +0 short sword.h 3h hv hS h ,hN  .##   ....##  8.....##  ......##  ##......#  ###......#  #.hA #  #$.$..#  #.)Y.#  #$)$##  #$)##  #...##  #...$##  #.....##  #......##  #>......#  #...$....#  You now have 6008 gold pieces (gained 4).  Things that are here:h +3.3 (1h *4.3 (2h h L _a +0 dagger; a +0 robehE hF heI hP hjT h\ ,h/e Z M.## .##he ..#.## 40 #### ##  ......# ##......###......##.......#$.Y..##.)).###$)$##hf $)## #...## #>.You now have 6040 gold pieces (gained 32).  Things that are here:hq +5.3 (1hr *6.3 (2h| h Q _a +0 dagger; a +0 ring mailhChhbhhZhR,h!x  Things that are here:  a +0 dagger; a +0 robehh _hghU## ....## .....##81 ......####......#### #.......#  #$.)..#  #.)).## h$p#$)Y## $)## #...##...$###>.#...$....#   #.......##   You now have 6081 gold pieces (gained 41).hP89.3 (3hn h^N _Items here: )))))) [[[[.h3hyhhBh~  Items here: ))))) [[.hhB _h h  ### ....##  .....## 108 ......##  ##......#  ###......#  #.......#  #$.)..#  #.)).##h   #Y))##  #$)##  #...##  #...$##  #.....##  #......##  #>......#  #...$....#  #.......##  You now have 6108 gold pieces (gained 27).h',21.3 (2h(*2.3 (3h0h=4H _Items here: )) [[.hqhrhuhhBhʖ'  .....##.##19##......###......# .......# h #$.)..# .)).###)))## #Y)## ...##$##..###.......##......##  You now have 6119 gold pieces (gained 11).  f - 20 boomerangs (gained 1)hp+3.3 (1h*4.3 (2hzhKH _Items here: )) [[.hFY  Items here: )) [[. _h}OhPhShra  #..##  #.##..#.## 32  ha### ....##  .....#hFb ......## ##......#hb+###......##.......#hbW.)..#.)).##h#cW#)))## hxcp))## ## hcD...$## hd8..## h;d,.## h}d">......hdGYou now have 6132 gold pieces (gained 13).  hZeThings that are here:hl+7.3 (3hn*8.3 (4h~hɁ hh7S_a +0 short sword; a +0 club; a +0 ring mailhlw3hzhhh  You see here a +0 short sword. _h~~  Items here: ))))) [[.hgh _hh  Things that are here:  a +0 flail; a +0 leather armourhNK _hhhhh)  ##......#   ###......#  40 #.......#  #).)..#  #.)).##  #)))##  #))##  #...##  #...Y##  #.....##  #......## #>......# #...$....#  #.......##  #......##  #.....##  h#....##  You now have 6140 gold pieces (gained 8).  Things that are here:hHV33.3 (54.3 (6hhP _a +0 whip; a +0 scale mailhhhhRhOhd,hhHhhhXh!hb!h#h&h)hM*h6,h8 #.)).##  #)))## 6 #))## ...## ..)###.....##......##>......##....#..###.....## .## ....## ....## #.### h9=  You now have 6160 gold pieces (gained 20).hC+8.3 (4hQD*9.3 (5hMh_PZ _You see here a +0 giant spiked club.hu3hxhrhPhnhh*hchhhhݜhhhϟhhhhhhhrhhϱhh hhDhhhhhKh>hhhhVhhohhhhh9hhhhhKhh,h+hhhhhhDhh# h' R  There is a stone staircase leading down here.h h$  _hD h= h> h h h' h# h0$ h_' h+ h1 hJ1 hW8 hK; hQ? h? hDB hH W  Items here: )) [[.hjM hN  _h3Q hkY W  Items here: )) [[.h^ h|_  _hb he hi h!j ho hv  Things that are here:  a +0 short sword; a +0 club; a +0 ring mailh8z hz  _hT} hp hG h hB h2 hD h h+ hr h^ h h} hk h1 ,hE h ( ........##  .......## #.#  .....### ###..  ....## #....#  #...# ###....##  #..## #.......# #.## ........# ###........  ## 68.3 (29.0)h  #.#......##  # ##......#  ###......##  #.......##  ##).)..##  #.)).##  #)))## #))## h! h h T _Key pressed, stopping explore.h IhN h h5 P _h[ h h h h h hB h h h h h' h, h- h/ hD Bh5K h O h\S hW ,hNX he\ h] h5_ h&c hFg hg hKj hm hKq hq hs hu hOz hz h)| h:~ h hހ h he h% hV hN h h- hĉ h hM K #.#....## #....##  ####...# ###....## 4 #..## ###.......###  #.## ##.........#.##  ### #.............##h  ######...##.......# ##..##...###.#...... ##........# ####.....#...Y.....# ###......#.....##.....#.......#hݔ #..$.###########).)..##h #..... #.)).## ..... #)))##h, ..... #))## .#.. #...## hK ^.. #...)##  h 0#.....##hb -82.3 (14hݟ +3.3 (15h h ? _You now have 6164 gold pieces (gained 4).hӰ hO h h h  ####...##....## #..## ###.......### #..#.## ### ....# ######...##.........##...###.#...........# ####......# .##.....#.$.###########).)h~ ... #.))......o #))).o #)#.#.... #...## oo 2 orcs (asleep) ^.... #...)##.#.... #.....# #......h t 0.0)  2 orcs come into view.h h oo.ooh I====4.3 (1h hn > _The orc shouts! x2; You hear a shout! x2h    #..##   #.## ##.... ### #.....hJ0 ######... ##..##...# hl1##........#  ##.........#  hC#...Y.# #..$.###).)hK #....o #.)) hӱi......o #)))##  ....... #))## h( #.#....   h9. ^.... #...) .#.... h8!h     #..##   #.## ##.... ### #..... ######... ##..##...# h Q##........#  ##.........#  #...Y.# #..$.###).) hA #....o #.)) he ......o #)))##  ....... #))h [ #.#.... h   h . ^.... #...) h A.#.... hhohNh#d _There are monsters nearby!h7    #..##   #.## ##.... ### #..... ######... ##..##...# ##........# h7 ##.........#  #...Y.# #..$.###).) #....o #.))hW8 ......o #)))##  ....... #))##  #.#....   . ^.... #...) .#.... h    #..##   #.## ##.... ### #..... ######... h\##..##...# ##........#  ##.........#  hyH#...Y.# hi#..$.###).)h #....o #.))h ......o #)))## h\ ....... #))h[ #.#.... h9  h. ^.... #...) .#.... h_hh]hd _There are monsters nearby!hh    #..##   #.## ##.... ### #..... h######... ##..##...# ##........#  ##.........#  #...Y.# #..$.###).)hK #....o #.)) hi......o #)))##  ....... #))## h,( #.#....   hN9. ^.... #...) .#.... hn!hҜ    #..##   #.## ##....h(/ ### #..... ######... ##..##...# ##........# hOR ##.........#  hw#...Y.# #..$.###hD).) h#....o #.)) h......o #)))##  hSh....... #)) #.#....   . ^.... #...) hzA.#.... h}h֪hεhd _There are monsters nearby!h    #..##   #.## ##.... ### #..... ######...hi ##..##...# ##........#  ##.........#  #...Y.# #..$.###).) #....o #.)) ......o #)))##  ....... #))##  #.#....   . ^.... #...) .#.... ho    #..##   #.## ##.... ho### #..... ######... ##..##...# hp##........#  ##.........#  h,pH#...Y.# hp#..$.###).) #....o #.)) ......o #)))## hp ....... #)) #.#....   hq. ^.... #...) .#.... hl}3hhG  #..## ###.......### #..#.# ### .... ######...##........##...###.#......# ####..# ..##.....#.$Y###########).)..o# #.)).......o#hU #)))..# #)#.#....# #...## ^....# #...)#.#....+ #...........+ #..... #> _There are monsters nearby!hĔhw  An orc sorcerer comes into view. It is wielding a +0 dagger.hߠo.o   orc sorcererooo 2 orcshZ=---5hshI _The orc misses you.h  You hit the orc.  The orc is heavily wounded.The frigid air chills the orc!h $#   orchi6164 ---6.1 (0.8h:#hG _You kill the orc!hbM  You gore the orc!!hn#$o.ht%9hI}8#hۀG _You kill the orc!h! #..#. ### ... ######...##..##...###.#......# ####...# ###.....#.#...#..$.###########).).Y$# #.))h?#........# #))).# #)#.#.#....# #...#o ^....# #...).. .#....+ #..........+ #h!+o   orc (wandering)o# #> # #...)hhh#.o   orco.h4-7.9 (1.0hBY##h _An orc comes into view. It is wielding a +0 dagger.Things that are here: _7 gold pieces; a +0 club; a +0 ring mailhr## #.. ######...####..##...###.###........# ######.........##. ##.....##.....#.....#..$.###########).)#^#...$$# #.)#......Y.#)))#.))##.#.#h?....#.o^)....#....+......oo   orc sorcerer#........#>hgo   orc #.hR...).hhShh`_  The teleport trap disappears. The orc sorcerer disappears!h&8##.§o.oo 2 orcs (1 wandering)oh'h'?-8hv/Q##h?u _An orc comes into view. It is wielding a +0 hand axe.hۅ ######...####..##...###.###........# ##### ##......##. ##.....##.....#..#...#..$.###########).)#^#...$$# #.)........#)))#.))##.#.#ha....#..§)....#..o.+.........#..#> #..o...)hۆC ...#.....h)h##...o., 1 dazed)h%9hQ##hڧI _The orc is distracted by your dazzling golden aura.h+##..##...###.###........# ###### ##.....##.###.....##.....#..#...#..$.###########).)##^#...$$# #.)........#)))#.))##.#.#....#.....o)....#....+..#........#> #........o...)...#..........#h 7#h~ .=90hhII _The orc misses you.hR7  You gore the orc!!h]$o   orc (wandering,hRf,1.7 (0.8hl7#hzpG _You kill the orc!h]##........# ###### ##.....##.###.....##.....#.....#..$.###########).)#^#...$$# #.)........#)))#..))##.#.#....#...)....#....+.....##> #..o...)#......# ....#.######hfh34#oo   orc sorcerer (wandering)o   orc (wandering, dazed)h4-2.7 (1.0hh _An orc sorcerer comes into view. It is wielding a +0 dagger.Things that are here: _8 gold pieces; a +0 dagger; a +0 leather armourhe## ##..##.###.....##.....#.....#..$.###########).)##^#...$$# #.)heF........)))#.))##.#.#....#.....$)...#..Y.+.h"f.#.#> #oo...)....#....h>fA..# hfw....#.# ######.........#hjhvo.-3 _hh##.###.....##.....#..#...#..$.###########).)#^#...$$# #.)#........)))#....))##.#.#....#.....$)....#....+......#o#> #..o...)#.......# h ....#...# ###### .. ##.... #.........##..#....#h{hh.oo.)4hhF1 _The orc is no longer dazed.h,...#..$.###########).)##^#...$$# #.)........)))#...))##.#.#....#.....$)...#....+..##> #oo...)....#.....# ....#..#######.. ##.... #.........#.. ###..#....# ####.####h/h0hz9......o.oh9%5h@hAhZ  The orc sorcerer shouts!  You headbutt the orc!hJhha o.....$.ooknighto   orc sorcererYou kill the orc!h5==6.5 (0.8hYh9{ _An orc knight comes into view. It is wielding a +2 war axe.h#t ##^#...$$# #.)).#........# #)))..........# #).#.#.#....# #...#.#.....$.# #.......#....+ #... ##.........+ # ##.# #> ##.o.#hk$ # .#o.o..#....# #... ##.....#...# ##..# ##...##....# #######. ##.... #..... ##.... ##..#h$#. ##.## ####.##o   orc (wandering) ###h0hO1  An orc comes into view. It is wielding a +0 war axe.h2a  The orc sorcerer is distracted by your dazzling golden aura.hf<o.oooo(unaware, dazed)o 2 orcs (wandering)h<5--7.5 (1.0h*Ch.R _An orc comes into view. It is wielding a +0 dagger.Things that are here: _7 gold pieces; a +0 hand axehC ##^#...$$# #.) .#........# #))..........# #))#.#.#.#....# ##.#.....$.# # ##.....#....+ # ## #.+ # .#.#.#h) #> .##o$..# # ..#.ooo..#....# # .###......#...# # ###....#....#hM # #...##....# #ho#.... ##.... ##... ##.... ##..#....h #. ##.## ####.o 3 orcs (wandering)  ###h,hhh.oo.ooh@--8hhq _An orc comes into view. It is wielding a +0 club.h7 ##^#...$$# #.##.#........# #)#...........# #) #.#.#.#....# # # ##.#.....$.# # ## #.....#....+ # .## #.+ # ..#.#.# #>.## #.oo...Y.$..# #.# #..oo..#....# # #.###.o....#...#h ## ##....#....# # # #...##....# # # #.... ##....# # #.... ##....# ##..##... ##.## ####.  ###hkhhhh(.ooo..oh(%9h:h ##^#...$$# # ##.#........# # #...........# # # #.#.#.#....# # ## ##.#.....$.# # .## #.....#....+ # ..## . #.+ #.# o...#.# #h| .## #..oo.Y..$..# #.# #.o.o..#....# # .#.## ##......#...# ## ##.o..#....# # .# #...##....# # ##h #.... ##....# # #.... ##....# ##..# ##... ##.## ####.# o   orc priest (wandering) ### ooo 3 orcs (wandering)h  An orc priest comes into view. It is wielding a +0 dagger.h0hnI  The orc sorcerer is no longer dazed.h>hhhhdo.o..#o..oh}o.o.ooo 4 orcs (3 wandering)h'200hhq _An orc comes into view. It is wielding a +0 whip.hA  The orc knight shouts! The orc shouts! The orc priest shouts! The orc shouts!  x2You headbutt the orc sorcerer!hh,hh,hmh.h .o..#..oo..oo.o..o#.o ooooohO K====1.3 (0.8hB#hd _The orc sorcerer is heavily wounded.h # You headbutt the orc sorcerer!  The orc sorcerer is severely wounded.ha=---2.0 (0.7h:#hm4 _The frigid air chills the orc.h8  You closely miss the orc sorcerer.The orc sorcerer is severely wounded.The frigid air chills the orc.hx9,h:V  You kill the orc!hDhD.o.#.o.o...$ 3 orcshJF---8 (0.8hQ8#hT _The orc sorcerer barely misses you. The orc knight barely misses you.h,C  You headbutt the orc sorcerer!h֢  The orc sorcerer is almost dead.The orc is distracted by your dazzling golden aura.  The orc sorcerer misses you.h o.#.o.o.o$# oo(2 unaware, 2 dazed)The orc is distracted by your dazzling golden aura.he/=3.6h hX _The orc knight closely misses you.h,$@  You gore the orc sorcerer!!hJ(_  You kill the orc sorcerer!h(h2\oo.o.#o   orc priestooo 3 orcs (1 unaware, 1 dazed)h88e9-4-4.4hAhXD _The orc is no longer dazed. The orc barely misses you. The orc misses you.hq .# You gore the orc knight!!hj6164====5.2h8#h e _The orc knight is moderately wounded.h  You headbutt the orc knight!  The orc knight is heavily wounded.The orc hits you but does no damage. The orc knight misses you.hP `.o#h 7-==--6.0h h 6 _The orc hits you with a +0 club.h~  #(strong)2 strong, 1 unaware, 1 dazed) _The orc hits you with a +0 club.  The orc closely misses you. The orc hits you with a +0 club.  The orc knight roars a battlecry!The orcs go into a battle-frenzy!h _6====8h. h A _The orc priest hits you but does no damage.h{  You gore the orc knight!!  The orc knight is almost dead.The orc is no longer dazed.h 5 .o o)The orc priest hits you but does no damage.  The orc hits you with a +0 dagger. The orc hits you but does no damage.h 04---===-7.6hA h @ _The orc knight hits you with a +2 war axe!hQl  You closely miss the orc knight.The orc knight is almost dead.hz G .oThe orc hits you but does no damage. The orc closely misses you.The orc knight roars a battlecry!The orc goes into a battle-frenzy!h|{ v3---====8.4h{ :#h ? _The orc priest hits you with a +0 dagger.h >  You gore the orc knight!!h $#o   orc priest (strong)ooo 3 orcsh H 6164 ealth: 103/120 agic: 29/2975==--9.2 _You kill the orc knight!hA B#h( i _Your life force feels restored.hd W  You headbutt the orc priest!ho  .o$$#ooo 3 orcs  You kill the orc priest!ht Q=-10.0hC} :#h _The orc misses you. The orc closely misses you.h" 7  You gore the orc!!h = $o#oo 2 orcs (strong, 1 unaware, 1 dazed)You kill the orc!The orc is distracted by your dazzling golden aura.h= .--8h h 6 _The orc hits you with a +0 club.hQ  You hit the orc.  The orc is moderately wounded.hR B--1.6hY h^ T _The orc completely misses you.h< 7  You gore the orc!!h= $   orc (strong, unaware,h '2.4h :#h G _You kill the orc!hF B ##^#...$$#  ##.#........# # #...........# # #.#.#.#....# .## ##.#.....$.# .## #.....#....+ .## #.# #.........+ .#.#.$$.....# .## #...oY...$..# .# #....$$#....# .#.## ##......#...# .#### ##....#....# .# #...##....# # #.....##....# # #hF 7 #....# ##....# ##..# ##.... ##.## ####. hP u#4-3.4 (1.0hV B#h^\ m  Things that are here: _6 gold pieces; a +0 daggerh 1Things that are here: _6 gold pieces; a +0 daggerhit the orc. The orc snaps out of its daze.  The orc shouts!  The orc is almost dead.  The frigid air chills the orc.h t#$h K====4.2 (0.8hӾ \##h G _You kill the orc!h%Y##h]&hw-T##h?1H _No target in view!h=##hh T##h׽ h:_No target in view!hdQ##hh8#hyH _No target in view!hGh7Hh;P9#hSH _No target in view!h 9#hh\##h>H _No target in view!h,Q##hL-h47#h7@ _No target in view!hНA#hOh@#h-7#h(.h26T##h8hQ##hh:#hΑh:5#hhy\##h; h5hN6h7hCk70  You now have 6170 gold pieces (gained 6).hKY0#hQ----5.2 (1#htS/ _You see here a +0 dagger.hQh'RhSh WhYhaa5=hd M...#..$.########## ##^#...$$#hd-5 ##.#........ # #.......... ## he#.#.#.#...## #.#.....$.### #.....#h5e## #.# #.........+ .....#.Y$...----#hVe$)...$.......$$#...#.## ##......#... hve.######....#....#..# he.#...##.... ##.You now have 6175 gold pieces (gained 5).ho#6#7.2 (2hu8#h$x/ _You see here a +0 dagger.h{ h hh_hwh k6=hV( #...#..$.###^#...$$# #89##.#........# #h(_ #...........# # # #.#.#.#....# # ## ##.#.....$.# # .## #.....#....+ ### #.# #.........+ #h)# .....#.)Y.....# ### #...$)...$..# ## #....$$#....# # .#.## ##......#...# # #### ##....#....# # .# #...##....# # #.....##....# #. hY**#....# ##....# ##..#.##.... ##.## ####.#You now have 6189 gold pieces (gained 14).h4T8.2 (1#h5*9.2 (2h<h?H _Items here: )) [[.h_hXh;7hh ##.#........# #...........96 #h3 #.#.#.#.. ## ##.#.....$ .##....#....+ ..## #.#.#.........+..# .....#.)).....#.## #...$)...$..#hj.# #....$Y#....# .##......#...# #### ##....#....# #...##....# #######..#.hG##.... ##.# ###. ## ###  You now have 6196 gold pieces (gained 7).  hThings that are here:hl'21h861962.2 (3h5hW _a +0 war axe; a +0 leather armourh9 hR: h1= hWC hJ ;8h  You see here a +0 dagger.hoho$10ho/= _h&thxh|h&}h~hdhYhhhh<h#1h2=hyh9  ##^#...$$# #.))##.#........# #)))15 #...........# #))# #.#.#.#....# #... ##.#.....$.# #... # ##.....#....+ #... # ##.#.#.........+ #... h # ......#.)).....# #>.. ## #...))...Y..# #... .# #....))#....# #... ## ##......#...# #... # ##.... #... #...##....# #######... #.....##....# #......... h =#....# ##....# ##..#....# ##.... ##.## ####.####hD h}###.# ## ###  You now have 6215 gold pieces (gained 7).h[,31.2 (5hװ*2.2 (6hҽh1 _You see here a +0 hand axe.h͠hhѤhoh;2hhhڿh1hhhhhhAh;3hhTn  ##........# ####..h ## ##.........# ###...23 ##.###.....##.....#..... #...#..$.###########).) ##^#...$$# #.)) ##.#........# #)))# #...........# #))## #.#.#.#....# h'#...# ##.#.....Y.# #...)  # ##.....#....+ #.  ##.#.#.........+ #.  ......#.)).....# #> # #...))...)..# #...) # #....))#....# #....  # ##......#...# #.... ##....#....# #.... #...##....# #######.... You now have 6223 gold pieces (gained 8).  Things that are here:hU6.2 (47.2 (5hBh V _a +0 dagger; a +0 leather armourh"h#hn)h0h5h=;4h]>hDh:Eh0MhmOh9ThTh2Z,h]h]K5=h_hp~ #.## ##.........# ### #.........30 ######...# ##..##...###.#.. ##........# ####. ## ##.........# ###... ##.###.....##.....#..... #...#..$.###########).). ##^#...Y$)). ##.#........#)))#hEr #...........#))## #.#.#.#...# ##.#.....))  # ##.....#....+  ##.#.#.........+  ......#.)).....# #>... # #...))...)..# #...)  You now have 6230 gold pieces (gained 7).  Things that are here:hD~,41.2 (4hC*2.2 (5h0h_O _a +0 club; a +0 ring mailh nhphgshxh{hck6=hOM.## ####.## ###57### #....... ######...##.. ##..##...###.#. ##.......# ## ##.........# #####.###.....##.....#.......#..Y.###########).h ##^#...)$.)).#.#.)))#..........))##.#.#.#....##...#. . . .)).....# h+3.2 (1h*4.2 (2hMh@ _You now have 6257 gold pieces (gained 27).hk%Ih(h+ht2,he;e #.## ##...#.### #...66 ######...####..##...###.###........# ###h;## ##.........# ###..##.###.....##.....#...#...#....###########).)##^#...)Y# #.)).###.#........# #)))###....# #))## #.#.#....# h<#...##.#.....).# #...)# ##.....#....+ hD<#.....##.#.#.........+ #.......#.)).....# hx<#> #...))...)..# #...)  You now have 6266 gold pieces (gained 9).hG+5.2 (1hH276.2 (2hShU. _You see here a +0 flail.hohAhDh۰hMhH,hbhh%8hhhrhhhLhh hhNh ##........# ####...## ##.........# #####.###.....##.....#...#....###########).)##^#...))# #.)).###.#........# #)))###...........# #))## #.#.#.#....# #...####.#.....)..)# ##.....#....'...o.. #.....##.#.#.........'...o.. #...........#.)).....#.☼..☼. #>....#...))...)..#..oo..). #....))#....##++++#oo 2 orc wizards (asleep) ##......#...#hoo 2 orcs (wands, asleep) ##....#..... #...##..#######....#h 50.2 (4  You open the large door.  2 orc wizards and 2 orcs come into view.An orc is carrying a wand of flame. An orc is carrying a wand of flame.h[wo.ooo''''oowandering)5##5#5   crimson imp (asleep)## ##5   shadow imp (wandering)oo 2 orcs (wands)hF  The orc shouts! You hear a shout!hwh1h0 o.○oo○.ooo5##55wandering)5A shadow imp opens the huge gate.h=1<9===1.2 (5hFhS _The orc wizard shouts! _A crimson imp comes into view.hF   ## ##...  ##.###.... #...#....#).) ##^#...))# #.)) ##.#........# #))) #...........# #))##  #.#.#.#....#  ##.#.....)Y# #...)  # ##.....#....'..o...  ........'......  hGD.)).....#.○oo○. #> #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5#  ##....#....# ## ##   h    ## ##...  ##.###.... #...#....#).)hm  ##^#...))# #.)) ##.#........# #))) #...........# #))##  #.#.#.#....#  ##.#.....)Y# #...)  # ##.....#....'..o...  ........'......  .)).....#.○oo○. #> h #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5# h  ##....#....# ## ##   h1 3h h d _There are monsters nearby!h) A   ## ##...  ##.###.... #...#....#).) ##^#...))# #.)) ##.#........# #))) #...........# #))##  #.#.#.#....#  ##.#.....)Y# #...) h)*  # ##.....#....'..o...  ........'......  .)).....#.○oo○. #> #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5#  ##....#....# ## ##   h ;   ## ##...  ##.###.... #...#....#).) ##^#...))# #.)) ##.#........# #))) #...........# #))##  h q#.#.#.#....#  ##.#.....)Y# #...)  # ##.....#....'..o...  ........'......  .)).....#.○oo○. #> #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5#  ##....#....# ## ##   h he h4 h d _There are monsters nearby!h A   ## ##...  ##.###.... #...#....#).) ##^#...))# #.)) ##.#........# #))) #...........# #))##  #.#.#.#....#  ##.#.....)Y# #...) hX  # ##.....#....'..o...  ........'......  .)).....#.○oo○. #> #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5#  ##....#....# ## ##   h    ## ##...  ##.###.... #...#....#).) ##^#...))# #.)) ##.#........# #))) #...........# #))##  #.#.#.#....#  ##.#.....)Y# #...)  # ##.....#....'..o...  ........'......  .)).....#.○oo○. #> #...))...)..#...o.. #...) #....))#....##''''#  ##......#...# 5##5#h  ##....#....# ## ##   h 3h h d _There are monsters nearby!hB ##..##...###.#. ### ## ##.........# ####.###.....##.....#.......#....###########).).. ##^#...)).)).#.#.)))###...........))## .#.#.#...# ##.#.....).# )# # ##.....#....'..o...##.#.#.........'...... #.......#.)).....#.○oo○. #>...))...)..#...o..). 5   crimson imp (wandering)....))#....##''''#5   shadow imp##......#...# 5##5#\C40m##....## ## #.....h4DhpDhCEhO○o.o.oo 2 orc wizards5o55   crimson imp (wandering).##.5   shadow imphIP9-2.2 (1 _h\hf^h* c ######...##.. ##..##...###.#. ### ## ##.........# ####.###.....##.....#.......#....###########).).. ##^#...)).)).#.#)))###.......))## .#.#.#...hp+ # ##.#.....).# )# # ##.....#....'..o##.#.#.........'...... #.......#.)).....#.○o.○. #>.... 5   shadow imp))...)..#..o...)....))#....##5o5'##......#...# .##.h{0 h)2 hA o   orc wizardo'hB ~20=---3h:Q hR hRJ M### #....... ######...##.. ##..##...###.#. ##...# ## ##.........# ####.###.....##.....#.......#....###########).).. ##^#...)).)).#.#)))###.......))## .#.#.#...###.#.....).##...)# Yak hGK 0. .. .))#....##o h^ h_ @--4hHk hm hI qM.## ###.#### #....... ######...##.. ##..##...###.#. ##....# ## ##.........# ####.###.....##.....#.......#....###########).).. ##^#...).)).#.#)))###.......))## .#.#.#...###.#.....).##...)#.h@ B...)..#hr hu 5   shadow imp55h5" h& N _You see here a +0 flail.h*Z.## ####.## ###.#### #....... ######...##.. ##..##...###.#. ##........# #### ## ##.........# ###h|+#.###.....##.....#.......#...Y###########).).. ##^#...)).)).#.#)))###.......))## .#.#.#...# ##.#.....).# h+)# # ##.....#....'..o##.#.#.........5...... #.......#.)).....#.○o.○. #>...h).h.h9'o   orc wizard5o5   shadow imp'6 _h?hwAh ####...# ###....## .## ####.## ##...#.#### #....... ######...##.. ##..##...###.#. ##..# #### ## ##.........# ####.###..Y..##.....#.......#....###########).).. ##^#...)).)).#.#hR")))###.......))##.#.#.#...# ##.#.....).# )# # ##.....#...5o..o##.#.#.........'...... #.h>hthh o 2 orc wizards5o.h *****The orc wizard gestures at you while chanting.hqu.)...h|r\18-=7hhd. _The magic dart hits you.h].#....## #....## ####...# ###....## .## ####.## ##...#.#### #....... ######...##.. ##..##...###.#. ### ## ##.Y.......# ####.###.....##.....#.......#....###########).).. ##^#...)).)).#.#.)))###.......))## o   orc wizard.#.#.#....# ##.#.....5o# )# # ##.....#....o..ohchhVh`Y5o).h[9--8h^hhX###...# ###..# #.#....#....## ####...# ###....## #.#### #.## ##.##### #.............#####...##...##...###.#.. # # ....# #####.###.....##.....#.....#...#....###########).). ##^#...))# #.)).##.## #))hY#..........5# #))## #.#.#.#..o.# #...## ##.#.....).# #...)##h/]h]hgO5o.hch?-9hqhth / #.#....## #....#####...# ###....## #..## ###.......##### ##...#### #............. ######...##.##..##...###.###........# ###### ##..##.###.....##.....#.....#....###########).)..#h R#^#...))# #.)).###.#.......5)))##...o))## o 2 orc wizards #.#.#.#.......###.#.....)oh w)### ##.....#....o..o.....hh hΗ hC h o5o..o.hk &60h h hd D###...# ###....## #..## ###.......##### ##.....#### #............. ######...##.##..##...###.###........# ###### ##..##.###...Y.##.....#.....#....###########).)..##^#...)5# #.)).###.#......o.)))## ....)h<4)## #.#.#.#...o...###.#.....).)### ##.....#...oo..o.....# o   orc (wand, wandering)##.#.#.........'....hh& o.)The orc shouts!h09*h| (1 invisible)The orc wizard mumbles some strange words.hϐhhz 5o).oThe orc wizard flickers and vanishes for a moment.h]20===1hAh9 _You hear a shout!  You closely miss the shadow imp. The shadow imp resists.  The frigid air chills the shadow imp.#oo..-2.0 (0.8h8#h* _You hear a shout! x2  You hit the shadow imp but do no damage.The shadow imp is lightly wounded.  The shadow imp resists. The frigid air chills the shadow imp.hZo5##)oo.. hH?-8h8#h t _The shadow imp hits you but does no damage.  You headbutt the shadow imp!h3 $##o   orc (wand)  You kill the shadow imp!hF= *##The orc wizard casts a spell at you.hUhoh>.##oo..hG6266 1--=3.6h 8#hr  ####...# ###....## #..## ###.### #.## ##.........#. ### #.... ######...## ##..##...###.# ##.# #### ## ##.# ### ##.###..Y..##.....# #...#..o$###h#).).. ##^#...)o# #.)). ##.#......o.# #)))## #.# #))## #.#.#.#....# #...## ##.#.....).# #...) # ##.....#....'..o... #..... ##.#.#.'...... # _The magic dart hits you!hhKhz  The frigid air chills the orc wizard! The orc wizard barely misses you.h o##o).o 3 orc wizards (1 invisible)ohc4-4.6 (1.0h:#h _An orc wizard comes into view. It is wielding a +0 dagger.You gore the orc wizard!!h6#]  You kill the orc wizard!h#h$h1 o##) 2 orc wizardso5   white imp5o   orc (wand)The orc wizard hits you but does no damage.h6\6-5.4 (0.8h ?8#hLL _A white imp comes into view.You gore the orc wizard!!hY $   orc wizard You kill the orc wizard!h^^1--=6.2hi:#hu[ _The frigid air chills the orc.  You hit the orc.hwh C $##o.5(unaware, dazed)5  You kill the orc!h_/-7.0hM##hO _The white imp is distracted by your dazzling golden aura.h #..## ###.......##### ##...## #....... ######...####..##...###.###........# ###### ##...# ###.##.###.....##.....#.....#..$Y###########).)hf#^#...))# #.)).###.#........)))#...))##  #.#.#.#...o...###.#.....).)# ##.....#....5..o.....##.#.#.........'.........#.)).....#.○o.○. #>h:hh#o.oo   orc (wand)ho]2--8.0 (1.0hhb _An orc comes into view. It is carrying a wand of charming. _Items here: $ ) / [[.h6## ##...## #.... ######...####..##...###.###........# ###### ##.........# ###.##.###.....##.....#.....#..$$###########).)#^#...)Y# #.)).###.#........)))#...o))##  #.#.#.#.......###.#.....))# ##.....#....5..o.....##.#.#.........o...hn7/......#.)).....#.○o.○. #> #...))...)..#..o... #...)h<h<h=M#o.o'hMF-9 _h[h6]N _You see here a +0 flail.h  h You hit the orc wizard.  The orc wizard is moderately wounded.hvl  The frigid air chills the orc wizard. The white imp is no longer dazed.hF#o5.' 5hò3h4@6266=8 (0.8h48#hX _The orc wizard closely misses you.h#>  You gore the orc wizard!!h6'h (hH3u#$#5o).5   white impo   orc (wand)h3!h8Y6266 3=70.6hDX###hkHN _You kill the orc wizard!h$## #.... ######...####..##...###.###........# ###### ##......##.###.....##.....#.....#..$$###########).)#^#...))# #.)).###.#.......Y#)))#....#))##  #.#.#.#..5o...###.#.....).)# ##.....#....'..o.....##.#.#............#.)).....#.○o.○. #> #...))...)..#..o... #...).))#....##o'5'#.hkhh$d5o..h5--1.6 (1.0hf=##h   Things that are here: _8 gold pieces; a +0 dagger; a +0 robeh@  You headbutt the white imp!h  You kill the white imp!The frigid air chills the orc!h###$$#h3 5==2.4 (0.8h,j###h!0G _You kill the orc!hq###hzhA#hH _No target in view!h8 ####hH t###h:L H _No target in view!h P##h hI X###h H _No target in view!h @#ht h |###hb H _No target in view!h j###h> h Z##h- H _No target in view!ht K##h hM z####h @ _No target in view!h} n####h(~ hƋ `###h h j###h h H##h h{ =##h| h( R##hی h, Z###h h Q##h h V###h h `###h6 h: `###h h Y##h hPO##h(Qh\z####h#_h;C###hӸh=##hhIhP74#### hqd You now have 6274 gold pieces (gained 8).  Things that are here:h##0#he;4--3.4 (1h9####hL _a +0 dagger; a +0 robehIhwhgS  ######...####..##...###.###........# ###### ##.....##.###.....##.....#.....#..$$###########).)#^#...))# #.)).###.#.......)#)))#...$Y#))## -- #.#.#.#....#...###.#.....))Yak ..5   crimson imp (wandering)..))#....##5##......#...# .##.# #.....h&0h####' h*4.4 (1hKE###h  ###You now have 6282 gold pieces (gained 8).  e - a wand of charming (17) (gained 6 charges)825.4 (2hzQ##h> M _You see here a +0 robe.h_EhEhJhSh]d ######...## ##..##...###.# ##........# #### ## ##.........# ### ##.###.....##.....# #...#..$$##).) ##^#...))# #.)). ##.#.)# #))) #.Y[# #))## #.#.#.#....# #... ##.#.....).# #...) # ##.....#....'..o... # ##.#.#.........'...... #he ......#.)).....#.5o.○. #>5   crimson imp # #...))...)..#..o... #...) o   orc (wand, wandering) # #....))#....##''''# #.... # ##......#...# .##.# #....hg&0h|##55(unaware, dazed).h?X5=6.4 (1hǍhÒ _The crimson imp is distracted by your dazzling golden aura. _You see here 6 gold pieces.hw ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'h!  .........'......  #.)).....#.5o.○. #> # #...))...)..#...... #...) # #....))#....##''''# #  .##.# hC ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #))h* #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  .........'......  #.)).....#.5o.○. #> #...))...)..#...... #...) #....))#....##''''#   .##.# hP#hA#hb _A crimson imp is nearby!h ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) hb#.#.#.#....#  ##.#.....).# #...)  # ##.....#....' h) .........'......  h*Y#.)).....#.5o.○. #> # #...))...)..#...... #...) #hIU #....))#....##''''# #  .##.# h ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  .........'......  #.)).....#.5o.○. #> #...))...)..#...... #...) #....))#....##''''#   .##.# h3#h`h´h*b _A crimson imp is nearby!h& ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #))h #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  .........'......  h#.)).....#.5o.○. #> # #...))...)..#...... #...) # #....))#....##''''# #  .##.# hUm ? ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) hm #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'hn   .........'......  #.)).....#.5o.○. #> #...))...)..#...... #...) #....))#....##''''#  hin 0 .##.# hȂ 3h. h b _A crimson imp is nearby!hZ  ##..# ##...  ## ##....  ##.###.... #...#..$$#).)h  ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  .........'......  h1 #.)).....#.5o.○. #> # #...))...)..#...... #...) # #....))#....##''''# #  .##.# h'M  ##..# ##...  ## ##....  ##.###.... #...#..$$#).) hM m##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  hM ##.#.....).# #...)  # ##.....#....'  hN .........'......  hIN Q#.)).....#.5o.○. #> #...))...)..#...... #...)hnN #....))#....##''''#  hN 0 .##.# h` h` hr 9#h'   ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  .........'......  #.)).....#.5o.○. #> # #...))...)..#...... #...) # #....))#....##''''# #  .##.# _A crimson imp is nearby!h/0 ##..# ##...  ## ##....  ##.###.... #...#..$$#).) ##^#...))# #.)) ##.#.......)# #))) #.........Y[# #)) #.#.#.#....#  ##.#.....).# #...)  # ##.....#....'  hY0}.........'......  #.)).....#.5o.○. #> #...))...)..#...... #...) #....))#....##''''#  hu00 .##.# h?N#h]N9#h_n ##..##...###.###........# ##### ##.........# ###..##.###.....##.....#...#...#..$$###########).)##^#...))# #.)).###.#.......)# #)))###.........$[# #))## #.#.#...Y# #...##.#.....).# #...)# ##.....#....'..o... #.....##.#.#.........'...... #.......#.)).....#.5o.○. #> #...))...)..#...... #...) #....))#....##''''# #..... ##......#...#hn1 .##.# #. #....# ## ## #. _A crimson imp is nearby!hqhrhG#5o.5o   orc (wand)h%7hh'}A crimson imp is nearby! _The crimson imp is no longer dazed.hi@##........# ###### ##..##.###.....##.....#.....#..$$###########).)#^#...))# #.)).###.#.......))))#...$[))##  #.#.#.#.......###.#.....))# ##.....#....'....5...##.#.#.........'5.....h@......#.)).....#.o.... #> #...))...)..#...... #...).))#....##''''#.. 5   iron imp (wandering)#......#...# .##.#hzA5   crimson imp ##....#....# ## ##o   orc (wand) #...# #######....#hEk  An iron imp comes into view.h6G]  The iron imp is distracted by your dazzling golden aura.h=S....5o., dazed)hS]6=8hchg- _The crimson imp blinks!h## ##..# ###..##.###.....##.....#...#...#..$$###########).)..###^#...))# ## # #.)).####.#.......)# .##.# #)))## #.........$[##''''## #))## #.#.#....#......# #...##.#.....).#......# #...)h_o# ##.....#....Y....5.+ #.....##.#.#.........'....5.+ #.......#.)).....#o.....# #> #...))...)..#......# #...)#....))#....##''''## #.....##......#...# .##.# #.#....# ## ## #.....#h...##....# #######....###..#.........##hh§..§.5§..§)h *The iron imp is no longer dazed. The orc zaps a wand.  The puff of flame hits you but does no damage.h_hPn ☼..☼5'...5.☼..☼hBo.==9h ☼☼..☼h ##.###.....##.....#.....#..$$###########).)..##^#...))# ## ## #.)).###.#.......)# .##.# #)))## ...$[##''''## #))##  #.#.#.#....#......# #...###.#.....).#.☼..☼)### ##.....#....'...5..+..##.#.#.....h5.......#.)).....#o☼..☼.# #> #...))...)..#......# #...).))#....##''''#.#......#...# .##.#  ##....#....# ## ## #...# #######....#hSA#.....##....# #.........## # ##....# ##..# _You resist. _There is a large open door here.hHhOj☼5.☼hJ******hJN? ...hN).#.☼..☼.'...5YhO☼..☼5(unaware, dazed)The orc zaps a wand. The puff of flame misses you.hO/--80ha_h&jj _There is a large open door here.orc zaps a wand. The puff of flame misses you. _The crimson imp is distracted by your dazzling golden aura. _There is a large open door here.  The iron imp shouts!  You gore the orc!!h{.○..○5#$○..○5h~i7====1.2 (0.8hŊh  ##.###.....##.....#.##...#..$$#).)..###^#...))# ## ## #.)).## hh##.#.)# .##.# #)))## #.$[##''''## #))## #.#.#.#....#......# #...## h##.#.....).#.○..○.# #...)##  # ##.....#....'...5..+ #.....# hˠ##.#.#.........'Y.5...+ #......# h......#.)).....#$○..○.# #>.hP#...))...)..#......# #...).#....))#....##''''## #.h?##......#...# .##.# #......###....#....# ## ## #.....#hơ#...##....# #....## #.....##... _You kill the orc!hh\5.#----2.2 (1.0hh °..°°..° You headbutt the iron imp!  The iron imp is almost dead.h362825h:==--3.0 (0.8h hZ _The iron imp hits you.  You gore the iron imp!!h [  You kill the iron imp!h .$5#5   crimson imphN6282 -8hh 9 _The crimson imp is no longer dazed.hf##.###.....##.....#.##...#..$$#).)..## ##^#...))#### ## #.)).## ##.#.......)##.##.# #)))## #.$[##''''## #))## #.#.#.#....#......# #...## ##.#.....).#.°..°.# #...)## # ##.....#....'......+ #.....## .#.#.........'.Y5...+ #......#h0g#.)).....#$°..°.# #>......##...))...)..#......# #...).#....))#....##''''## #.###......#...##.##.# #......###....#....#### ## #.....## hbghv........hkwF-4.8 (1.0hu:#h@ _The crimson imp hits you but does no damage. _You see here 3 gold pieces.h?  You gore the crimson imp!!h~`$#h<6=5.6 (0.8h2 B#h O _You kill the crimson imp!hZ 8#h1[ hAf h`i H _No target in view!h h h B#h H _No target in view!hf h܆ h6 :#h0 H _No target in view!hV S#h :#ho H _No target in view!ho h`p hw hsy H _No target in view!h 3h h0 C _No target in view!hb 6#hc hm hn hx @#h h h hEN hN h\ 8#h_ h @#h hĮ :#h h53hKAB#hChp8#hh!B#hh? 8#h h"8#hHhohhHh*U5#h7&0h*>3--6.6 (1hUG:#hI7 _You now have 6285 gold pieces (gained 3).hh<hh h h0hoh$##.###.....##.....#.## #...#..$$#).)..## 90##^#...))#### ## #.)).##  ##.#.......)##.##.# #)))##  #.h$.$[##''''## #))## #.#.#.#....#......# #...## ##.#.....).#......# #...)##  ##.....#....'......+ #.....## .#.#.........'..Y...+ #......## --#.)).....#$.....# #>......##...))...)..#......# #...)....##....))#....##''''## #.h$U#  ##....#....####h %> hT☼..☼7#$☼..☼78.6 (2☼# _You now have 6290 gold pieces (gained 5).hhbhhhh ,hhh%8hh-  #...#..$$###########).)..## ##^#...))#### ## #.)).##4##.#.......)##.##.# #)))## #.........$[##''''## #))##h #.#.#.#....#......# #...## ##.#.....).#.○..○.# #...)### ##.....#....'......+ #.....## ##.#.#.........'......+ #......# ......#.)).....#Y○..○.# #>......  #...))...)..#......# #...)... #....))#....##''''## #.......hZH ##......#...##.##.# #...... ##....#....#### ## #.....## #...##....# #######....## #.....##....# #.........## #....# ##....# ##..hz#....## ##.... ##.## ####.#h ###hFYou now have 6294 gold pieces (gained 4).  h4g - a wand of flame (43) (gained 13 charges)hnd○..○○90h*1.6 (3h`"h%M _You see here a +0 robe.hԧhEhhhhhhE  There is a large open door here.hQh,9 _h ,hh"hjh  Things that are here:  a +0 dagger; a +0 leather armourhuh620=hhh1 _HP restored.h 3hh(; ...##..... ##..##...###.#...300 ##........# ####.. ## ##.........# ###... ##.###.....##.....#..... #...#..$$###########).). ##^#...))#### ## #.)). ##.#.......)##.##.# #))) #.........Y[##''''## #))## #.#.#.#....#......# #...# ##.#.....).#......# #...) # ##.....#....'......+ #....h-)##.#.#.........'......+ #..........#.)).....#[.....# #>...  # #...))...)..#......# #...)  # #....))#....##''''## #....  # ##......#...##.##.# #.... h8+6.6 (5hd9863007.6 (6hHhWK? _You now have 6300 gold pieces (gained 6).h3hhOhhh,hMh9=hh{  Things that are here:  a +0 club; a +0 ring mailhh _hhs #..## ###.......###.## ##.........#6### #.......... ######...##.. ##..##...###.# ##........# ####. ## ##.........# ###.. ##.###.....##.....#..... #...#..Y$###########).). ##^#...))#### ## #.)).##.#.......)##.##.# #)))# Nothing quiveredh8#..........[##''''## #))## Yak #.#.#.#....#......# #...#.# . ......'. #.)).....#[You now have 6306 gold pieces (gained 6).  Things that are here:hf-300.6 (3h*1.6 (4h h!L _a +0 dagger; a +0 robehb hc hg hk hBn hBt ,h|  #..## ###.##.## ##.#.#22### #....h} ######...##.##..##...###.#.##.# ####.## ##...# ###.##.###.....##.....#.#...#..)Y##h*} 3).).h@} ##^#...))#### ## #.)).###.#.hU} )##.##.# #)))##.hi} [##''''## #))## #.#.#.#....#......# #...#h|} ##.#.....).#......# #...)#h} # ##.....#....'......+ #.##.#.#.........'......+ #.......#.)).....#[.....# #>.You now have 6322 gold pieces (gained 16).  g - a wand of flame (53) (gained 10 charges)  Things that are here:h +2.6 (1h *3.6 (2h h w _a +0 robe; a +0 dagger; a +0 robehu h h hd h h   Things that are here:  a +0 club; a +0 ring mailh? h  _h] h( nh, ,h0 hz7 hrF hF htI hL hR hS hW hb h e h^e h\g hAk hm hm h{o hq ht ht h*y h} h ,h^ h hˊ h hƎ hX hj h h hm h4 hy h hw hx hߨ h] hά h_ h h h hԷ hs h h h/ hz hy hC h h h h% hy h h h h h h h> h h h h h h h h h h h h{ h& h h h h hb h1 h h h h h h h* h h h ,hk h hs h h~ h h_ h h h h hK! h"" ho' h( h) h,* h6, h- h%. h[/ h?1 h 3 h33 h6 h9 h< ,h;> h@ hC hC hG hI hK hL hvM hO hP hOQ hR hTT hsV hV hZ ,h[ h[ h7] h&e hf hg h^h hYk hn hn hCr hz hm} h} h h h hJ hއ h7 b##.#.....).#.○....# #...)####.....#....'......+ #.....ho ###.#.#.........'......+ # ##......#.)).....#[○....# #> #....#...))...)..#......# #...) ##.###....))#....##''''## #..h h### ##......#...##.##.# #.##....#....#### ## ###...##...Y## ....#47.6 (44.0)#.....##....## #.........# #....####....# ##..#....##  ##....# ###.## ####.####  ###.## ### ###h J ### h h h T _Key pressed, stopping explore.h Ih˱ hB hM P _hh h h h h h| hm h h hI h h h h h h h hP h h\ E  There is a large open door here.h h  _hZ h \  You see here a +0 robe.h hz  _h h8 h h h h+ D  There is a huge open gate here.h h]  _h h D  There is a huge open gate here.h h  _hG hy D  There is a huge open gate here.h h  _hI hn h6! h! h" h% h9( ,h0+ h/ h;  ##.###.....##.....#.......##  #...#..)[###########).)..## ###^#...))####### #.)).## .#.......)##.##.# #)))## h< .........[##''''## #))## .#.#.#....#......# #...## #.#.....).#.○..○.#+##...)## .....#....'......'.##.....## h1< #.........'.....Y'b##......## .#.)).....#[○..○.#+##>hU< +## hw< ..))...)..#......# #...)....# h< 9...))#....##''''## #.......## ......#...##.##.# #.....h= .## #....#....####### #.....##hI= b   obsidian bat (dormant) #...##....## #######....## hj= .....##....## #.........## ....####....# ##..#....##h= hO v °..°61.6 (1hSO Y°..°You open the large door.hP +2.6 (15hFZ h\ ` _An obsidian bat comes into view.h-    )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# .'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  h .##.##.#  .#######  .##      h/K   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# .'.....Y'b# hK#)).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.# .#######  hKi.##   hX_h_h,nhqd _An obsidian bat is nearby!h   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# h+.'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.#  .#######  .## hRT     h%   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# .'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.# .#######  hz&p[15;10H.##   hA<3hIhLd _An obsidian bat is nearby!hb   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  hMc).#.°..°.#+##...)## .'......'.# .'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.#  .#######  .##      hrch^M   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# h.'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.# .#######  hi.##   h 3h/$h+d _An obsidian bat is nearby!h>Q   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# .'.....Y'b#h6? )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.#  .#######  .##      h   )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#.°..°.#+##...)## .'......'.# .'.....Y'b# )).....#[°..°.#+##> ))...)..#......# #...)....# ))#....##''''##  .##.##.# .#######  h[15;10H.##    _An obsidian bat is nearby!h:##.###.....##.....#.## #...#..)[#).)..## ^#...))####### #.)).## #.)##.##.# #)))## [##''''## #))## #.#.#....#......# #...## .#.....).#.°..°.#+##...)## #....'......'.##.....## .'.b##......## #.)).....#[°..°.#+##>......## ))...)..#......# #...)....# ))#....##''''## #.h## #... ....#....####### #.....## ...##.... h.........hE/73.0) _hJ?hSG3  )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#......#+##...)## '......'.# '......Yb# )).....#[.....#+##> .))...)..#......# #...)....# ))#....##''''##  #.##.#  ######        _There is a large open door here.h )[).)..## ^#...))####### #.)).## )##.##.# #)))## [##''''## #))## #......#  ).#......#+##...)## '......'.# '......Yb# )).....#[.....#+##> ))...)..#......# #...)....# ))#....##''''##  #.##.# ######   hP2  h3hWhd _An obsidian bat is nearby!h There is a large open door here.  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat.  The obsidian bat is lightly damaged.  The frigid air chills the obsidian bat but does no damage.h b.#bh 4=4.4 (0.8h h R _The obsidian bat misses you.hT ## You completely miss the obsidian bat.The obsidian bat is lightly damaged.  The frigid air chills the obsidian bat! The obsidian bat completely misses you.hX'5.2h?,\##h93Z _The obsidian bat closely misses you.h  You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged.The frigid air chills the obsidian bat!hh###6.0h=b###hgD _The obsidian bat bites you but does no damage.h ##h h   hell hound (summoned)  You headbutt the obsidian bat!  hoThe obsidian bat is almost destroyed.The frigid air chills the obsidian bat. The obsidian bat bites you!h808---h"'==8ht###he8 _Faint brimstone surges around you!h95  You headbutt the obsidian bat!  You destroy the obsidian bat!hH#$##+#§hXMb6322 ---8hM--7.6hWYd#+#he\c _The hell hound disappears in a puff of smoke!h^###hk8--hj####hH _No target in view!h<#hh0/####h82H _No target in view!h~Q##h hҬ####+#h{ _No target in view!hBhB9 _h># ....# ######.....##.....#.....6 ...#..)[###########).). #^#...))####### #.)).)##.##.# #)) .......[##''''## #))## #....#......# #...## #.....).#.☼..☼.#+##...)## #....'......'Y##.....## - h........'......'.##......## )).....#[☼..☼.#+##>......## ))...)..#....§.# #...)....# ))#....##''''## #.##.##.# #.....####### #.##....## #######....## #.....h☼..☼.##8.6 (1.0#hC☼#hD-9.6 (2hB#h4? _You now have 6326 gold pieces (gained 4).h_3htahXhh+w####e##[#'#'+#e   deep elf zephyrmancer (asleep)h6C ○..○.#0#○..○.#.You open the door.hZ10=70.6 (1hَZ##hԙ _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.h@Pt    )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# ).#.○..○.#'##...)## ......' ......'.# .))[○..○.#+##>hQ ))...)..#......# #...)....# .))#''''##  #.##.#  ######      hs    )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# h@).#.○..○.#'##...)## ......'Y# ......'.# ))[○..○.#+##> ))...)..#......# #...)....# ))#''''## h#.##.#  ######   hT#hB#hOl _A deep elf zephyrmancer is nearby!hQ    )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# ).#.○..○.#'##...)## ......'Y# ......'.# .))[○..○.#+##> ))...)..#......# #...)....# .hۃ))#''''##  #.##.#  ######      h` s    )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# h0! ).#.○..○.#'##...)## ......'Y# ......'.# ))[○..○.#+##> ))...)..#......# #...)....# ))#''''## #.##.#  ######   hY3 j##hE A#hH l _A deep elf zephyrmancer is nearby!h\ j    )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# ).#.○..○.#'##...)## ......'Y# ......'.# .))[○..○.#+##> ))...)..#......# #...)....# .))#''''##  #.##.#  ######      h     )[).)..## h| ^#...))####### #.)).## )##.##.#####)))## [##''''##e##))## ......#[# h ).#.○..○.#'##...)## ......'Y# ......'.# ))[○..○.#+##> h ))...)..#......# #...)....# ))#''''## #.##.#  ######   hV/ H##h0 h: A#hw< l _A deep elf zephyrmancer is nearby!h A ###...... #h ## ##.........# ###......## #.###.....##.....#.......## ...#..)[###########).)..## #^#...))####### #.)).##)##.##.#####)))## .......[##''''##e##))## .#.#....#......#[##...## h a#.....).#.○..○.#Y##...)## ### .......'......'.##......## hU w.)).....#[○..○.#+##>......# ))...)..#......).... .h n))#....##''''##.##.#...##.##.......##.###### .....####....## #######....##hd #○..○.#+#h ,1 _hi# B#h& Q _There is an open door here.h` ##..##...###.#......# ###...... ### ##.........# ###......## #.###.....##.....#.......## ...#..)[####).)..## h#^#...))####### #.)).##)##.##.#####)))## .......[##''''##e##))## .#.#....#.....## #.....).#.○..○.#'##...)## #....'......## .......'......'.##......## .)).....#[○..○.#+##>......# ))...)..#......).... .))#....##''''##.##h.#...##.##.......##.##### .....##hʞj##°.#+#hVh,2 _hߪh4  Things that are here: _a +0 hat of willpower; a +2 hat; a +0 robehf  Things that are here:a +0 hat of willpower; a +2 hat; a +0 robe  The helpless deep elf zephyrmancer fails to defend itself.  You gore the deep elf zephyrmancer!!  The deep elf zephyrmancer is almost dead.  The frigid air chills the deep elf zephyrmancer!hn#$#hhl1=93.4 (0.8hA7#hY _You kill the deep elf zephyrmancer!h;s4#hsh}h H _No target in view!hr<#hh7#hH _No target in view!h<#hhݛh}H _No target in view!h2#hvhA#hH _No target in view!h]hJ^hk9#hmH _No target in view!h0<#hhʱ7#hC _No target in view!h\9<#h9h#JhLhhhY9#hMh3hh#  C - a +0 hat of willpower; D - a +2 hathu#0.h3*4.4 (1h7#h M _You see here a +0 robe.h h hH h h" h h h  M ######...##.......##  ##..##...###.#......#35 ###...... ### ##.........# ###......## #.###.....##.....#.......## ...#..)[####).)..## h #^#...))####### #.)).##)##.##.#####)))## .......[##''''##Y##))## .#.#....#......#[##...## #.....).#.○..○.#'##...)## #.h ## ........'......'.##......##..''.##.h You now have 6335 gold pieces (gained 9).  E - a +0 hat of ice; F - a +2 hath0 3Things that are here:ha &5h 226.4 (2h 9#h&2 { _a +0 long sword; a +0 robe; a +0 robehi hj h5l h^r hv h$w hX} h  h V You see here a +0 robe.h h ,3 _h h֒ @  There is an open door here.h~ h  _h h[ h; h hc h hӺ ) #.###.....##..... hN ...#..)[###########).)..## #^#...))####### #.)).## .......)##.##.#####)))## .......[##''''##)##))## h _#.#....#......#[##...## .....).#.☼..☼.#'##...)#....'......'.##.....##.'......'Y##......## .)).....#[☼..☼.#'##>......## ))...)..#......#:##...)....# .h ))#....##''''##e..###...##.##.###h9 ..#....####### #.....## e   deep elf pyromancer (asleep) hs ..##....## #######....##..##....## #..h [####....# ##..#h & h ○..○80.4 (4○..○You open the door.h 241.4 (5h h _A deep elf pyromancer comes into view. It is wielding a +0 dagger.h6 h )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.# ......'Y# .))[○..○.#'##> ))...)..#......#:##...)....# .))#''''##e# #.##.#### ######        ht@ )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.# hAu......'Y# ))[○..○.#'##> ))...)..#......#:##...)....# ))#''''##e# #.##.##########     hYA hQ3hbhSej _A deep elf pyromancer is nearby!hch )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.# ......'Y# .))[○..○.#'##> ))...)..#......#:##...)....# .))#''''##e# #.##.#### ######        h# )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.# ......'Y# ))[○..○.#'##> ))...)..#......#:##...)....# ))#''''##e# #.##.##########    %!25H hp43h DhFj _A deep elf pyromancer is nearby!h] )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## h]f......'.# ......'Y# .))[○..○.#'##> ))...)..#......#:##...)....# .))#''''##e# #.##.#### ######        h^h~ )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.#h ......'Y# ))[○..○.#'##> ))...)..#......#:##...)....# ))#''''##e# #.##.##########     h3h"h &j _A deep elf pyromancer is nearby!h; )[).)..## #^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## h:<|......'.# ......'Y# .))[○..○.#'##> ))...)..#......#:##...)....# .))#''''##e# #.##.#### ######        h )[).)..## ^#...))####### #.)).## )##.##.#####)))## [##''''##)##))## ......#[# ).#.○..○.#'##...)## ......'.# ......'Y# ))[○..○.#'##> ))...)..#......#:##...)....# ))hr#''''##e# #.##.##########     ha3hh} ...#..)[###########).)..## #^#...))####### #.)).## .......)##.##.#####)))## [##''''##)##))## #.#....#......#[##...## #.....).#.○..○.#'##...)## ...#....'......'.##.....##.h/B..## .)).....#[○..○.#Y##>......## ))...)..#......#:##...).... .))#....##''''##e##.......# ....#...##.##.##### #....####### ## #######....## .##....## #.....####....# ##..#h9.# ###.## ####.#### _A deep elf pyromancer is nearby!h'R○..○h()2.4 (1 h(_h\<hH?Q _There is an open door here.h #^#...)) #.)).## .......)##.##.#####)))## [##''''##)##))## #.#....#......#[##...## #.....).#.○..○.#'##...)## ...#....'......'.##.....##.....'.......## .)).....#[○..○.#'##>......## ))...)..#......#Y##...).... .))#....##''''##e##.......# ....#...##.##.##### #....####### ## # #######h* .##....## #.........## ####....# ##..#.# ###.## ####.#### #.## ### ###h 8°h Z5=3 _h hq Y _You see here a book of Minor Magic.hZ  e#e  The helpless deep elf pyromancer fails to defend itself.  You gore the deep elf pyromancer!!  The deep elf pyromancer is severely wounded.h[ :63354.1 (0.7hk 8#h|n D _The frigid air chills the deep elf pyromancer.hl E  You hit the deep elf pyromancer.hK .#$#h n6335 =81=9 (0.8h; 8#h W _You kill the deep elf pyromancer!hCM##h[DhQ8#hTH _No target in view!h9#h&h8#hýH _No target in view!h<hhYh ##You pick up a book of Minor Magic and begin reading...h O0#h:6-5.9 (1hT##hhX _You add the spells Magic Dart, Blink and Call Imp to your library.hhh)hqhh$h)h0 .......)##.##.#####)))## [##''''##)##))## 41#.#....#......#[##...## #.....).#.○....#'##...)## ...#....'......'.##.....##..h.## .)).....#[○..○.#'##>......## ))...)..#......#.##...).... .))#....##''''##....#- ....#...##.##.###### #....####### ## Yak ###You now have 6341 gold pieces (gained 6).  Things that are here:hs#6#h*7.9 (2hh _a +0 dagger; a +0 robe; a book of Minor MagichIh0hVh%7h~hѲhhXhhK@  There is an open door here.h.he,8 _hhK[  There is a large open door, spattered with blood here.hh  _h2hhhh7hh@h%9h hh0hhh"hx*h++6341h(+/20=h.h4hH:h~:h>hA^  There is a large open door here.haK _hvehYjhj9=hlhohshFshJvh@z\  You see here a +0 robe.h}h1~ _hFhpx  Things that are here:  a +0 dagger; a +0 robehah}5 _h=  You see here a +0 flail.hh _h]hp  Things that are here:  a +0 robe; a +0 dagger; a +0 robehh _hXhOhhhshFhhhhhhhBhhh4hhh'hhhuhh,hGhh4,hDh+2  ####...# ###....##  #..## ###.......### #.## ##.........#.## ### #.............## ######...#..## hA,##..##...###.#......## ##........######......#  ### ##.........#.###......## ##.###.....##...Y.#411ht,4.0) #)[###########).) h,P##^#...))h,# #.)) #.......)##.##.#####)))h,.....[##''''##)##)) #.#.#....#......#[##...## .h-}#.....).#......#'##h8-V...)## ....#....'......'.##.....## .hU-M........'......'.##......##hB.h:h=E _Done exploring.hohh h5@.....##...0.0))[..'......'hDhOhRE _Done exploring.h8 h h{ h- ;h8 h: E _Done exploring.hlj[?25h[?0c  Search for what [Enter for "@", or ? for help]? h= [?25l[?1chShx\i22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] a +0 club (6 further duplicates)b - [Orc:1] a +0 flail (3 further duplicates)  c - [Orc:1] a +0 long sword  d - [Orc:1] a +0 short sword (2 further duplicates)  e - [Orc:1] a +0 trident (2 further duplicates)  f - [Orc:1] a +3 long swordg - [Orc:1] a +0 hand axe (3 further duplicates)  h - [Orc:1] a +0 hand axe of drainingi - [Orc:1] a +0 morningstar  j - [Orc:1] a +0 dagger (15 further duplicates)  k - [Orc:1] a +0 mace (3 further duplicates)  l - [Orc:1] a +0 war axe (1 further duplicate)  m - [Orc:1] a +0 whip (4 further duplicates)  n - [Orc:1] a stone staircase leading down  o - [Orc:1] a +2 war axe  p - [Orc:1] a +0 short sword of protectionq - [Orc:1] a +0 falchion  r - [Orc:1] a roughly hewn altar of Beogh  s - [Orc:1] a stone staircase leading down  t - [Orc:1] a staircase back to the Dungeon  u - [Orc:1] a +0 scimitar of protectionv - [Orc:1] a stone staircase leading downhhvh ####...# ###....##Jingleheimer the Mimic#..## ###.......###Octopode of Gozag Gold: 6341#.## ##.........#.##Health: 120/120 ========================### #.............##Magic: 29/29 ========================######...##.......##AC: 13Str: 17##..##...###.#......##heEV: 16Int: 15##........######......#SH: 0Dex: 19  ### ##.........#.###......##hXL: 15 Next: 81% Place: Orcish Mines:1 ##.###.....##...Y.#.......##h(Noise: ---------  Time: 22411.9 (0.0) h<#...#..)[###########).)..##-) Horns hX##^#...))####### #.)).##hksNothing quivered #.......)##.##.#####)))##h}Yak hv........[##''''##)##))## h#.#.#....#......#[##...## .#.....).#......#'##...)## ....#....'......'.##.....## .........'......'.##......##Things that are here: _a +0 robe; a +0 dagger; a +0 robe hb_Done exploring. _Done exploring. h`_Done exploring.  Search for what [Enter for "@", or ? for help]? @hhhh. _hhRead which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  h5x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment hb V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedhu h  ####...# ###....##Jingleheimer the Mimic#..## ###.......###Octopode of Gozag Gold: 6341#.## ##.........#.##Health: 120/120 ========================### #.............##Magic: 29/29 ========================######...##.......##AC: 13Str: 17##..##...###.#......##hn FEV: 16Int: 15##........######......#SH: 0Dex: 19  ### ##.........#.###......##XL: 15 Next: 81% Place: Orcish Mines:1 ##.###.....##...Y.#.......##h 7Noise: ---------  Time: 22411.9 (0.0) #...#..)[###########).)..##-) Horns h ##^#...))####### #.)).##h sNothing quivered #.......)##.##.#####)))##hC Yak ........[##''''##)##))## #.#.#....#......#[##...## .#.....).#......#'##...)## ....#....'......'.##.....## .........'......'.##......##hm Things that are here: _a +0 robe; a +0 dagger; a +0 robe _Done exploring. h _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @hs P  Okay, then.hД hi D _hNhyWhere to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PithlM - Slime Pits  O - Orcish Mines  E - Elven Halls  U - Depthsh sh[?25h[?0c ####...# ###....##Jingleheimer the Mimic#..## ###.......###Octopode of Gozag Gold: 6341#.## ##.........#.##Health: 120/120 ========================### #.............##Magic: 29/29 ========================######...##.......##AC: 13Str: 17##..##...###.#......##EV: 16Int: 15##........######......#SH: 0Dex: 19  ### ##.........#.###......##XL: 15 Next: 81% Place: Orcish Mines:1 ##.###.....##...Y.#.......##Noise: ---------  Time: 22411.9 (0.0) #...#..)[###########).)..##-) Horns ##^#...))####### #.)hy[46m).##Nothing quivered #.......)##.##.#####)))##Yak ........[##''''##)##))## #.#.#....#......#[##...## .#.....).#......#'##...)## ....#....'......'.##.....## .........'......'.##......## _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _Okay, then.What level of the Dungeon? (default 12, ? - help) hX [?25l[?1ch_ h h h nHave to go through Orc:2. Continue? hQ IY - Yes  N - NohhI ####...# ###....##Jingleheimer the Mimic#..## ###.......###Octopode of Gozag Gold: 6341#.## ##.........#.##Health: 120/120 ========================### #.............##Magic: 29/29 ========================######...##.......##AC: 13Str: 17##..##...###.#......##EV: 16Int: 15##........######......#SH: 0Dex: 19  ### ##.........#.###......##XL: 15 Next: 81% Place: Orcish Mines:1 ##.###.....##...Y.#.......##h>Noise: ---------  Time: 22411.9 (0.0) #...#..)[###########).)..##-) Horns ##^#...))####### #.)).##Nothing quivered #.......)##.##.#####)))##Yak ........[##''''##)##))## #.#.#....#......#[##...## .#.....).#......#'##...)## ....#....'......'.##.....## .........'......'.##......## _Done exploring. h=_Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _Okay, then.What level of the Dungeon? (default 12, ? - help) hh5 _hh,hOhh"hphh( h Bhk h5 hp h; hx h h h h h " ,h" h& h* ,h- hI2 h37 h7 hv> hC hG ,hK h!P hT hT hX h"^ hb h?c hi hn hs h t h%x h  Things that are here:  a +0 short sword; a +0 club; a +0 ring mailh; h  _h hO h hR h h W  Items here: )) [[.hS hΟ  _h h W  Items here: )) [[.hC h  _hu h hϾ h h h3 hV h h hD h$ h h t h2 S There is a stone staircase leading down here.h% h h $ _hx h ;2h h h h l _You climb downwards.  There is a stone staircase leading up here.h hR  _hg h h hT h h1 h h h h h# ,hX hZ h ,h h\ Bh h$ hb% h% h' h/ hi4 h4 h7 h]; h> h9? hA h M Xh P hU hU h8X hY[ h^ h^ h` hd hh hoh h}m ,hEp hp hq hfs  hs g There is a stone staircase leading up, spattered with blood here.hu hz : _h~ hR ;1hY ,h[ hb l _You climb upwards.  There is a stone staircase leading down here.he hf  _hXh h:o {  Items here: ))) [.hq hqr  _h)t hu hw hx hx hpz h{ h| h'} h hˁ ,h# hT h` ,h1 h h h1 h h/ hV ,h hp h ,h h hі h h_ h h h h h h h h hҜ Z  There is a staircase back to the Dungeon here.h h hC $ _h h& GDungeon:12h$ ,hô h}   #.....################........#.....##.#####.##.....##.......##.....##.......##.....# ###### #.......##.....# #....# ###......#..##.# #.##.# #..###. #..##.# ###.##.# #..###.  #.....#######Y#....# ##......66.4 (54.5)  #..................####.......  #.####...###..####.#..#.......  #.####.......:####.#..#.......  #..................#..#.......  #.....##############..########   #...#.#................#  #.....#..........#  #.....##############'#########  _You climb upwards. Welcome back to the Dungeon!h h1 h] d _There is a staircase to the Orcish Mines here.h&h5)(Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h~)h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) h)2Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  h)Hn - Abil: Potion Petition  o - Abil: Call Merchanth)p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitiesh*z[!] focus mode: off|onhsP h]  #.....################........ Jingleheimer the Mimic#.....##.#####.# Octopode of Gozag Gold: 6341#.....##.......# Health: 120/120 ========================#.....##.......# Magic: 29/29 ========================#.....####### #.......# AC: 13Str: 17#.....##....# ###...... EV: 16Int: 15#..##.##.##.# #..###. SH: 0Dex: 19#..##.# ###.##.# #..###. XL: 15 Next: 81% Place: Dungeon:12hs^ #.....#######Y#....# ##...... Noise: ---------  Time: 22466.4 (0.0)#..................####....... -) Horns#.####...###..####.#..#....... Nothing quivered#.####.......:####.#..#....... Yak #..................#..#.......#.....##############..######## #...#.#................##.....#................##.....##############'#########  _You climb upwards. _There is a stone staircase leading down here. _Items here: ))) [. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.h_ he hf F _Clearing quiver.hk h5p Read which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  w - 5 scrolls of enchant weapon  hp x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability hp [!] read|quaff|evoke[?] describe selectedhzh1h #.....################........ Jingleheimer the Mimic#.....##.#####.# Octopode of Gozag Gold: 6341#.....##.......# Health: 120/120 ========================#.....##.......# Magic: 29/29 ========================#.....####### #.......# AC: 13Str: 17#.....##....# ###...... EV: 16h3Int: 15#..##.##.##.# #..###. SH: 0Dex: 19#..##.# ###.##.# #..###. XL: 15 Next: 81% Place: Dungeon:12#.....#######Y#....# ##...... Noise: ---------  Time: 22466.4 (0.0)#..................####....... -) Horns#.####...###..####.#..#....... Nothing quiveredh#.####.......:####.#..#....... Yak #..................#..#.......#.....##############..######## #...#.#................##.....#................#h~#.....##############'#########  _There is a stone staircase leading down here. _Items here: ))) [. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _Clearing quiver.hP  Okay, then.hh˕ht. _h ht Level 12 of the Dungeon <<<<>>>>>^(Press ? for help)#.............#....##>.# #...........#.................###.##..................##..#####.................................##...........................................#.........#......##.....################........................#####...#......##.....##.#####.#########[########...#..........##.....##.......#...........# #...'..........##.....##.......#...........# #...#..........##.....####### #.......##..######### #...#.....([...##.....##....# ###......#..##...#..........##..##.##.##.# #..###.#..##...#..........##..##.# ###.##.# #..###.#..######..........##.....#######Y#....# ##......#############.....##..................####.............##.....##.####...###..####.#..#.........##..##.....##.####.......:####.#..#.............##.....##..................#..#.............####.....##.....##############..###########.....##.....##...#.#................##.##..##.....##.....#................##.....##.[( ,0m...##.....##############'############.....#####.....##....###.....##...#....####....######.....##....##.....#....#....#..#....#...##.....##....##..##.#....#....#..#....#...##.....#h ##############'############.....#### #....## #.....##...#....####....##### ## #.....#....#....#..#....#...# ## #..##.#....#....#..#....#...# ## #########.....###'##....#..#....#...# ######............####..######...# ##.#...#....[..>.... #.....##.....# ##...#..###...[.....####.# #.....##.....# #####..#...'.......#####..# #.# #.....##.....# #...#..#...#.......# #..# #.# #.....##.....# #...#..#...#.......#####..####.# #.....##.....# #...##...#..<................# ##.##.##.##### #...#....<##.#...#################.#####.###########....#........#....#.............^...'........'....#....#.............#...######..##....#.#..#............######....^..##..##....#.#..'.............[...........#............#.#.#....####h ##############....##..#......###...##.#######.....#....######....##..#............#.<............#.....#.....##...........#.....#'##..............#.##..#.....##...........#.....#...#...##..'..########'####.....#####'##############.....#...#...##..#..##..............................)..........####h h?D  #.....################........ Jingleheimer the Mimic#.....##.#####.# Octopode of Gozag Gold: 6341#.....##.......# Health: 120/120 ========================#.....##.......# Magic: 29/29 ========================#.....####### #.......# AC: 13Str: 17#.....##....# ###...... EV: 16Int: 15#..##.##.##.# #..###. SH: 0Dex: 19#..##.# ###.##.# #..###. XL: 15 Next: 81% Place: Dungeon:12#.....#######Y#....# ##...... Noise: ---------  Time: 22466.4 (0.0)hQE #..................####....... -) Horns#.####...###..####.#..#....... Nothing quivered#.####.......:####.#..#....... Yak #..................#..#.......#.....##############..######## #...#.#................##.....#................##.....##############'#########  _Items here: ))) [. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _Clearing quiver. _Okay, then.hE h/G hK_ hc h3s : _hz h} h~ h h h h hE h h h̝ hK h hB hk h h hG h h hi h h h h h h h hr h h hi h h ha h h# h( hV h@ hz h h h{ hl h[ h h h+ hj h hp hR h h6 h hJ h> hx h h_ h h= h hi hM hs h@ h- h8 h h] h h hQ h h4h)hwhahhhhhi h[ h h? h hrhhjhhhhhhhChhh#hlhhhh<hh!hr#h#hc$h&h'h'h:(h *hy*h*h+h2,h,h,hl-h/@  There is an open door here.h+0h0 _h1h3h{5,h7hJ< #....#...#..<... hw<#.##.#...######....#### #.##.#........#....#.... h<#....#........#....#.... h=h#....#..##....#.#..#.... #....#..##....#.#..' #....#........#....##### #....#........#######.. #....#.Y............#500.4 (34.0)h0= #....#........#.## hM=#.#..'####'#### h=#.#..#..##....... #....#...#..#......##### #....#...#.........# #.##.#####..# #.##.....######....# #.....##.#....#.>..#h;>!h[>hVDhFa _There is a stone staircase leading up here.hhlLevel 12 of the Dungeon <<<<>>>>>^(Press ? for help)#....#...'.......#####..# #.# #.....##.....# #...#.....##....#...#.......# #..# #.# #.....##.....# #...#.....##....#...#.......#####..####.# #.....##.....# #...#.....##....#...#..<................# ##.##.##.##### #...#....<##.##.#...######....###############.#####.###########...#.....##.##.#........#....#......................^...'........'.....##....#........#....#..........................#...######.....##....#..##....#.#..#.........................######....^..#..##....#..##....#.#..'.............[...........#............#..##....#........#....##################....##..#......###...#..##....#........#######.....#....######....##..#...............##....#.Y............#.....#.....##...........#.....#'###.....#hY#....#..............#.##..#.....##...........#.....#...#...#.##.#..'..########'####.....#####'##############.....#...#...#.##.#..#..##..............................)..........#####.....##....#...#..#......#####################........#..#...##....##....#...#.........##........#..#....#....##.##.#####.........##...........#....'.##.##.##.....######....##...........#....#....##.....##.#....#.>..##...........#....#....##.....##.#....'....##.......###.#....#....##.##.....#....#....#####################.......###.#....#.##.##.##.....##...#.......................)............#....#....#h =Y>h< hT #....#...#..<........... Jingleheimer the Mimic#.##.#...######....##### Octopode of Gozag Gold: 6341#.##.#........#....#.... Health: 120/120 ========================#....#........#....#.... Magic: 29/29 ========================#....#..##....#.#..#.... AC: 13Str: 17#....#..##....#.#..'.... EV: 16Int: 15#....#........#....##### SH: 0Dex: 19#....#........#######... XL: 15 Next: 81% Place: Dungeon:12h5 #....#.Y............#... Noise: ---------  Time: 22500.4 (0.0)#....#..............#.## -) Horns#.#..'..########'####... Nothing quivered#.#..#..##.............. Yak #....#...#..#......######....#...#.........##.##.#####.........##.##.....######....##.....##.#....#.>..# _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _Clearing quiver. _Okay, then. _There is an open door here. _There is a stone staircase leading up here.h h h h h  _hr Bh} Bh h h BhY h h ,hq h @  There is an open door here.h h  _h h h ,h~ h h ,h1 h h ,hm h* h h h h4 h h hz h5  #....#.<............#.....#.....# #....#..............#.##..#..... #.#..'..########'####.....#####'# #.#..#..##................... #....#...#..#......############## h 9#....#...#.........# #.##.#####.........# #.##.....######....# #.....##.#....#.Y..# 15.4 (15.0) #.....##.#....'....# #.##.....#....#....############## ho #.##.....##...#...... #.##.######...#..<......... #....#........#####'#######'#####  #....#........##..........  #.##.#....!...##.................  #....#........##................. h; h$ h' c _There is a stone staircase leading down here.hhhBh+hM6.0) _h- ...# #.... #......> ...# '..## #..##... ...# .#..#########..##.. ...####### ..#..#......#)).##### ...##....##.. #..#......#...)# ...##........ #..##.>...##.)## ...'.....# #..##....[####)# ...#..##........).....#3 ..###....##..'..Y..:.....)...# ..###....##..#...............# .........# #######'##.###.## .........# #..##.# #.# .........# ... ... ... .....h....# .... .... .... .###.##..# ### ###..  .###.##..# .........#hhzd,7.9 (2.5hYmhp} _You climb downwards. _There is a stone staircase leading up here.h0 h3 ;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) h3 x b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6) h,4  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  m - Cast: Apportation h^4 Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchantp - Abil: Bribe Branch h4 G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhph*p...##....#......> Jingleheimer the Mimic ...#'..###..##... Octopode of Gozag Gold: 6341 ...#.#..#########..##..# Health: 120/120 ======================== hp...####### ..#..#......#)).##### Magic: 29/29 ======================== ...##....##.. #..#......#...)#AC: 13Str: 17 ...##........ #..##.>...##.)##EV: 16Int: 15 h...'.....# #..##....[####)#SH: 0hDex: 19 ...#.....##..##........).....#hXL: 15 Next: 81% Place: Dungeon:13 ..###....##..'..Y..:.....)...#Noise: ---------  Time: 22517.9 (0.0) ..###....##..#...............#-) Horns .........# #######'##.###.##hoNothing quivered .........##..##.# #.#h?Yak .........#h#+... ... ... .........#.... .... .... .###.##..#### ###.. ..... .###.##..#hRQ... .........# _There is an open door here. h}T_There is a stone staircase leading up here. _There is an open door here. h_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.hh-h4F _Clearing quiver.h3hh hh-P _hbḩhhnhhahhk # #.... #......># # '..## #..##...# # .#..#########..##..## ####### ..#..#......#)).##### ##....##.. #..#......#...)# h##........ #..##.>...##.)## '.....# #..##....[####)# #.....##..##........).....# ##....##..'..<..Y.....)...# ##....##..#...# # #######'##.###.## # #..##.# #.# # .....# ....... #.##..# ### ### #.##..# ..#  You pick up a parchment of Inner Flame and begin reading...h],20.9 (3h*1.9 (4hhD _You add the spell Inner Flame to your library.h^P3h Rh#VhXhC`Bhahah}dhj@  There is an open door here.hmhn _hEqhthwhxhyh|hR~h~hhhhhhևhhPhhhXhhkh@h̗hhLhhh؜hٝh0hh6hŠhӡhhzhh ..##....##....##.. #..#... ..##....##.........#..##.>...##.) ........'.....##..##..##....[#### ........#.....##..##........).... #.###..###....##..'..<........).. #.###..###....##..#.............. ..............##..#######'##.###. ..............##..######..##.###. ..............#.Y................ ...>..........#....... ##.##.###.##..##....####'###..... ##.##.###.##..##....# ...# ............#....... ..... .##........##....##....... # ###...##......##....# ..##.. # #####.......#.....##....# .. . #...#...#h[33.9 (12.0)4.9 (13h¸h\ _I - 2 scrolls of immolation (gained 1)h]hҚhhڠhPhרh=hhhhPh,hh$hhhܴhhshhhhh"hhhh*hhh#hhhIhhhhhBh8hzhh^h=h[hhhvh,hhlhhh.hvhh hhhh^hJhh +##....####'###........Jingleheimer the Mimic ##....##....##.... ...Octopode of Gozag Gold: 6341 #...............##Health: 120/120 ======================== ##....##........##Magic: 29/29 ======================== h0##....##....##...# ##.AC: 13Str: 17 #.....##....##...# .>..EV: 16Int: 15 #.....#..........# .....SH: 0Dex: 19 ##....#..........#......XL: 15 Next: 81% Place: Dungeon:13 ##....#.........Y'......Noise: ---------  Time: 22551.9 (17.0) h##....##..#....#####.##.-) Horns ##########Nothing quiveredYak You pick up a parchment of Inner Flame and begin reading... h_You add the spell Inner Flame to your library. _There is an open door here. _I - 2 scrolls of immolation (gained 1) _You open the door.  Found a stone staircase leading down.h /  --more--hh4 _h  Casting: Apportation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  Your spells (cast)TypeFailure Level hĴ  a + ApportationTranslocation 3% 1 Select a spell to cast [?] help[Esc] exithw hs|7##....####'###........Jingleheimer the Mimic ##....##....##.... ...hD}Octopode of Gozag Gold: 6341 #...............##Health: 120/120 ======================== ##....##........##Magic: 29/29 ======================== ##....##....##...# ##.AC: 13Str: 17 #.....##....##...# .>..EV: 16Int: 15 #.....#..........# .....SH: 0Dex: 19 ##....#..........#......hy}pXL: 15 Next: 81% Place: Dungeon:13 ##....#.........Y'......Noise: ---------  Time: 22551.9 (0.0) h}##....##..#....#####.##.-) Horns h~##########Nothing quiveredYak _There is an open door here. _I - 2 scrolls of immolation (gained 1) _You open the door. hc~-_Found a stone staircase leading down.  Casting: Apportation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~h*7##....####'###........Jingleheimer the Mimic ##....##....##.... ...hrOctopode of Gozag Gold: 6341 #...............##Health: 120/120 ======================== ##....##........##hmMagic: 29/29 ======================== ##....##....##...# ##.AC: 13Str: 17 h#.....##....##...# .>..EV: 16Int: 15 #.....#..........# .....SH: 0hDex: 19 ##....#..........#......XL: 15 Next: 81% Place: Dungeon:13 ##....#.........Y'......Noise: ---------  Time: 22551.9 (0.0) ##....##..#....#####.##.hԅ(-) Horns ##########Nothing quiveredYak _There is an open door here. _I - 2 scrolls of immolation (gained 1) h=F_You open the door. _Found a stone staircase leading down.  Casting: Apportation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hP  Okay, then.hhHh. _hUh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.8  12.0   0   g + Spellcasting 3.6   4.8  -1           b + Unarmed Combat  11.2   6.8   0 +4 h - Necromancy   0.0   0.5   0 +4h c - Throwing   0.0   1.0   0   i + Translocations 3.9   4.0   0       j - Fire Magic   0.0   0.5   0 +4 d - Ranged Weapons   0.0   1.0   0          k + Evocations11.1  11.3  +1  e + Dodging10.7  12.0   0   l * Shapeshifting  19.3  21.4  -1  f + Stealth14.2   9.0  +4   8m                                                                   Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [h[0;10;1m*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh v h}w ha ##....####'###........Jingleheimer the Mimic ##....##....##.... ...Octopode of Gozag Gold: 6341 #...............##Health: 120/120 ======================== ##....##........##Magic: 29/29 ======================== ##....##....##...# ##.AC: 13Str: 17 #.....##....##...# .>..EV: 16Int: 15 #.....#..........# .....SH: 0Dex: 19 ##....#..........#......XL: 15 Next: 81% Place: Dungeon:13 ##....#.........Y'......Noise: ---------   BmTime: 22551.9 (0.0) ##....##..#....#####.##.-) Horns ##########Nothing quiveredYak _I - 2 scrolls of immolation (gained 1) _You open the door. _Found a stone staircase leading down.  Casting: Apportation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.h! h ht hR hwh0xhxh{h}hރz _  There is an open door here.hha5 _h h,hh4hȍh@hhh_hhh6hhhghThhhhhȘhhhМhhhbhhphhshѥ7 _You open the door.hhݧh]h@  There is an open door here.hh _hMhٰhhAhhth8hh5hthhNh|h7 _You open the door.h3hh@  There is an open door here.hch _hhþhhFhhhh+hhhh4hhThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  hTh _hhhhNhh8hhhhhh+hhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h3hnhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hh _h\hhhhQhnhIhhh|hhhnhhh+hh<h,hDhh=hhhh,hhh,hhh}hhh*BhhhVhShhh hX You open the door. _There is an open door here. _You open the door. _There is an open door here.  hh _h~hqhuhh}hhB .........###### ........##...##### ####...#...##..# .##h....##...#...>...# ..c# ..........#.......#....# ..........#.......#....# ..........'............#..#....#####.##......# h###########.##Y####  #..........# hb #..........#h##..#..#'####################.............#h;#.....#........#c   centaur warrior (asleep)h\#.....'........###'##########..###...#h~"####h ~96.9 (45.0) _There is an open door here. _You open the door. _There is an open h edoor here.  A centaur warrior comes into view.h`./  --more--hN h$ L 7.9 (46 _h hO J##.... ...h)  .######  ........##...##### ##  ....##...#...##..# ..## he ' ##...#...>...# ..c#  #.......#....#  #.......#....#  .........'......h - ..#....#####.##.Y....# ############.##.###### #..........# hӪ u #..........# ##..#..#'#############  #######.............#  h #.....#........#  #.....'........#  ##'##########..#  h h& 08.9 (1.0)hg h_ h_-i#'###........  ##.... ... ######  ...##...##### ###  ##...#...##..##..##  ##...#...>...#...c#  #.#....#  h.#.#....#  ......'...... .#....#####.##...... ###########.##.###### #..........#  #..........# ##..#..#'#############  #######......hf.#  #.....#.#  #.....'........#  h5h6%9hV;h=h1P.....  '###........  ##.... ... ######  ...##...##### ### hܧO ##...#...##..##..##  ##...#...>...#...c#  #.......#....#  #.......#Y...#  .......'......  #h....#####.##...... ##########.##.###### hN#.#  #..........# hq##..#..#'#############  ######h>.#  hP#.....#.#  hhޱ'600hhh  ....  ###........  .##.... ...h: ######  ...##...#########  .##...#...##..##..##  .##...#...>...#...c#  #.h#.Y..#  #.......#....# hR ......'......  ....#####.##...... #########.##.###### #.#  #..........# ##..#..#'#############  ######.#  hE h %1h;hhu    .  ##.... ...  ######  ##...#########  ##...#...##..##..##  huv##...#...>...#...c#  #.#..Y.#  #.#....#  '............#  #####.##......##  .##.######  #..........#  #....#  ##..#..#'#  #.#  hvh}h ~%2hjhhh#cc  hkA centaur warrior comes into view.  The helpless centaur warrior fails to defend itself.  You hit the centaur warrior.  The centaur warrior is lightly wounded.  The frigid air chills the centaur warrior!  The centaur warrior closely misses you.h4=3.7 (0.8h;A#h h09_The centaur warrior kicks you but does no damage.hr## You headbutt the centaur warrior!  The centaur warrior is severely wounded.frigid air chills the centaur warrior.  The centaur warrior misses you.  The centaur warrior kicks you but does no damage.  hit=4.5# _The centaur warrior barely misses you.hS%F  You headbutt the centaur warrior!h,#$h/P6341 25.3h 4B##h6S _You kill the centaur warrior!hEchc1##h?dhwiL##hlH _No target in view!h7L##hhWA#hH _No target in view!hB7#hEhT^ _No target in view!h]6#hh.:##hrH _No target in view!h# B##h4$ h[, 8##h. H _No target in view!hķ @#hW h\ h# C _No target in view!h L##h) h  9#h_ hH hM N  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.8  12.0   0   g + Spellcasting 3.7   4.8  -1           b + Unarmed Combat  11.2   6.8   0 +4 h - Necromancy   0.0   0.5   0 +4 c - Throwing   0.0   1.0   0   i + Translocations 3.9   4.0   0  hjN      j - Fire Magic   0.0   0.5   0 +4 d - Ranged Weapons   0.0   1.0   0          k + Evocations11.1  11.3  +1  e + DodginghN *10.7  12.0   0   l * Shapeshifting  19.3  21.4  -1  f + Stealth14.2   9.0  +4          hO                     hO                 hP _    h%P         hHP n    hlP         hP Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  hP [?] Help[=] set a skill target  hpQ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh9*h hI h ........  Jingleheimer the Mimic .........h /  Octopode of Gozag Gold: 6341 ##........  Health: 120/120 ======================== ##.... ...  Magic: 29/29 ======================== ....######hT   AC: 13Str: 17 ....##...#########  EV: 16Int: 15 ##...#...##..##..##  SH: 0Dex: 19 ##...#...>...#...$#h   XL: 15 Next: 82% Place: Dungeon:13 .....#.......#..Y.#h   Noise: ==-------  Time: 22605.3 (0.0) .....#.......#....#h 5  -) Horns .....'............#  Nothing quivered ...#####.##......##h   Yak ########.##.###### #..........# h g #..........# h5 . hK m##..#..#'#############   h` >#######.............#  hv \  _No target in view! h r_No target in view! _No target in view! h 9_No target in view! h l_No target in view! _No target in view!h U##h[ h T##h h h MQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  h vi - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (inert) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhj7h{?........  Jingleheimer the Mimic .........  Octopode of Gozag Gold: 6341 ##........  Health: 120/120 ======================== ##.... ...  Magic: 29/29 ======================== ....######  AC: 13Str: 17 ....##...#########  EV: 16Int: 15 ##...#...##..##..##  SH: 0Dex: 19 hL@##...#...>...#...$#  XL: 15 Next: 82% Place: Dungeon:13 .....#.......#..Y.#  Noise: ==-------  Time: 22605.3 (0.0) .....#.......#....#  -) Horns .....'............#  Nothing quivered ...#####.##......##  Yak ########.##.###### #..........#  h A#..........#  ##..#..#'#############   #######.............#    _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!hAhA#h)!Clearing quiver.hphjqhqhAthvh{: _h͂O #.###.#    58 ..  #........  #.... ... ######  ...##...#########  #...#...##..##..##  #...#...>...#...Y#  --#.hq#....#  #.......#....#  .'......  ..#####.##...... #######.##.###### #.#  #..........# ##..#..#'#############  You now have 6358 gold pieces (gained 17).h1G#6.3 (1hE--7.3 (2hO8##h 1 _You see here a +0 shortbow.h3hhhh,hh{hh۞hhh]h>hרhshɪh8hhh]+6358hhih,hhhhӾh0h2huhhhohh hhmhhh?hihhh hhEhhrh@  There is an open door here.hhF _hAhhh5hhhhhChhh/hh hhh|h hChhrhh`hhIhh= hu#..##........).....#Jingleheimer the Mimic #..'..<........)...#Octopode of Gozag Gold: 6358 #..#...............#Health: 120/120 ======================== #..#######'##.###.##Magic: 29/29 ======================== #..######..##.###.#####.AC: 13Str: 17 .......................<EV: 16Int: 15 ........................SH: 0Dex: 19 #....####'###...........XL: 15 Next: 82% Place: Dungeon:13 #....##....##...Y.......Noise: ---------  Time: 22626.3 (19.0) ...............#######..-) Horns #..h_`..##........##...#########Nothing quivered #....##....##...#...##..##..##Yak .....##....##...#...>...#...)# .....#..........#.......#....# #....#..........#.......#....# #....#..........'............# #....##..#....#####.##......## _No target in view! _Clearing quiver.  You now have 6358 gold pieces (gained 17). _You see here a +0 shortbow. _There is an open door here.  Found a stone staircase leading up.h$/  --more--h&| h hi ; 7.3 (20 _hۋ hO h 3h h h h hl h h hF h h h h h h h hy h h hhhphh[hjhhhmhh hwhh!h%hu(h(h*h2h5h5h9hp>hdAhAhChIhM,hyOhTh[h\h@^hchYfhfhihph;shfthmvh|t_Clearing quiver.  You now have 6358 gold piehw}sces (gained 17). _You see here a +0 shortbow _There is an open door here.  You see here a +0 dagger.h5 _h7h,hhhʚ>  You see here a +0 dagger.hhƞ _hסh6hT,h!hhԱ,hzhhhXhh#h,hhhhhh{h{hh|hh:hphhhhmhh}hh,hhGhh?hhhSh<h  There is an open door here. _htBhhhhAhhh hhvhh-BhhXhhhh h& hj h1 hJ h h?hhhghh)hY%  hThere is an open door here.hFh _h)hhhhfhNhJ,hhhchhhhhh8h h h hk!h*'h'h(hr(h)hF*hw*h*h,h,h,hW-hs.h.h./h/h1h1h52,h3h+4,h4h5h6h6h:7h8h79hs9h9h:hg;,h><h7=h=h >hW>h4@R  There is an escape hatch in the ceiling here.h@h`A _hAhhhhh7 _You open the door.hhhhb@  There is an open door here.hn h  _h h h h h h h h h#h,Y 69########### #......#...# #......#...#...# h.....(#......#...#...# .<....#..Y#...# ##......#...#...# ##.. .######..##..# ... .'#######'###..# #..####......#.........# #..h#..##....#...<.....###+##......  .....##....#.......#......  .....##....##....##......##....##  ...##....##..##'###....## h-89.3 (62h:,90.3 (63hh@ _You now have 6369 gold pieces (gained 11).hQ3hQhShT,h[hg]@  There is an open door here.h^hg_ _hV`hahbhch`chTdheh>ehehfhjghghehhNjhokhkhlhmhnhnhAoh%phzqhqhrh&thu,hvhwhxhxhyhyhXzhzhzh}|h|h}h{}h~7 _You open the door.hhhhh$@  There is an open door here.h,h _hh7hh$huhUh׋hhWhfh7,hh%hÑhhŒh9hhShܖh,h=h|hQhh!hwh!hhhǠh h͡hBhQhh$hahhuhhKhh4hfhȲh=hhhhhFhnh÷hָh,hhh\hhhhb,hýhhf,hh@  There is an open door here.hh6 _h)hh}hhfhFh,hh@  There is an open door here.hthM _hhh9h|hYhvhPhhhht ..#...#...##..##.. ####..##..#...#...O ####'###..#...##..######### #### #.........##..##..#..#....# #... #...<.....###'##..........####... #..............#.........##..##.. h+##....##......##....##...##...... ##....##..##'###....##...##..##.. .#........##..##Y........#...#### .#........#..............#....# ##....##..#...#########..##...# ##....##..##..##....###..##..## ##....##..##..##......#..##..## #.....##..##^.........#)......# O   two-headed ogre (asleep) #.........#......># #..........'..##.....##hfj# #..........#..#########..##..##h&.730.3 (40hm+1.3 (41hxh' _A two-headed ogre comes into view. It is wielding two +0 giant clubs.hv;h;  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.8  12.0   0   g + Spellcasting 3.7   4.8  -1          h<; b * Unarmed Combat  11.2   6.8   0 +4 h - Necromancy   0.0   0.5   0 +4 c - Throwing   0.0   1.0   0   i + Translocations 3.9   4.0   0       j - Fire Magic   0.0   0.5   0 +4 d - Ranged Weapons   0.0   1.0   0      h/=A    k + Evocations11.1  11.3  +1  e + Dodginghl=j10.7  12.0   0   l * Shapeshifting  19.3  21.4  -1  f + Stealth14.2   9.0  +4  h=!            h>3                        hy>                    h>        h>C    Skills enhanced by wildshape are in green. Bonus from skill manuals is in red.  [?] Helph>G[=] set a skill target  h(?}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh3h:hLC..#...#...##..##..Jingleheimer the Mimic ####..##..#...#...OOctopode of Gozag Gold: 6369 hC~####'###..#...##..######### #### Health: 120/120 ======================== #.........##..##..#..#....# #... Magic: 29/29 ======================== #...<.....###'##..........####... AC: 13Str: 17 #..............#.........##..##.. EV: 16hDInt: 15 ##....##......##....##...##...... SH: 0Dex: 19 h`D##....##..##'###....##...##..##.. XL: 15 Next: 82% Place: Dungeon:13 .#........##..##Y........#...#### Noise: ---------  Time: 22731.3 (0.0) .#........#..............#....#-) Horns hD##....##..#...#########..##...#Nothing quivered ##....##..##..##....###..##..##hEYak ##....##..##..##......#..##..## #.....##..##^.........#)......#O   two-headed ogre (asleep) #..........#..........#......># #..........'..##.....##..##...# #..........#..#########..##..## hFE_There is an open door here. _You open the door. _There is an open door here. _There is an open door here. hpE_There is an open door here. _A two-headed ogre comes into view. It is wielding two +0 giant clubs.h LhLhIShWh ..##....#...O'###..#...##..######### .....##..##..#..#....# <.....###'##.............#........##....#h'###....##...##Y.......#............. #...#########. ##. # ^) h3>#   h..##....#...O'###..#...##..######### .....##..##..#..#....# <.....###'##.............#......h]..##....#'###....##...##Y.......#............. #...#########. ##. #^) >#h hhh@hf _A two-headed ogre is nearby!h .#...#...##..##### h.#...#...##..##... ..##..#...#...O##'###..#...##..######### ##### .........##..##..#..#....# #...# ...<.....###'##....####.. ..............#.........##..## #....##......##....##...##..... h#....##..##'###.Y..##...##..##.. #.##..##.h #...##### #hfy........#..............#....# ....##..#...#########..##...# ....##..##..##....###..##..##..##h#..##..## .....##..##^#)# .#...........># hG.'..##.....##..##...#hRh^12.3 (1 _hhh ...##..##### .#...#...##..##.....h ...O ###'###..#.######## ####...##..#..#....# #...#<.....###'#...####. h( e........#.........##..##.........h_ f##..##'###...##..##..#..##..#...#####h ....#..............#....#########..##...#h K###.. #..##..##..#h ##..##^)......#..........#......>h h* %3h h4 ^^..........##..##### h5 .#...#...##..##........O ###'###..#.######## ####.hm5 ..##..#..#....# #...#<.....###'#.####. .......h5 .#.Y.......##..##....#...##.......h6 ##..##'###...##..##..#..##...#...#####.............#....#########..##...###.. #..##..##..###..##^)......h< hz= %4hD hF h 6.^..........##..######## .#...#...##..##........O ###'###..#.######## ####...##..#..#....# #...#<.....###'#.####. ........#......##....#...##.......##..##'###...##..##..#..##.......#####.............#....#########..##...## #..##..##..#h hk %5h\ h hU a##################.^..........##..######## .#...#...##..##...#..#...O ###'###..#.h ######## ####...##.Y#..#....# #...#<.....###'#.####. ........#......##....#...##.......##..##'###...##..##..#..##......#####h .............#....#########.##h$ hx% %6h+ h- hS  ##################.^..........##..####### .#...#...##..##...#..h z#...O# ###'###..#.######## ####...##..#..#....# #...#<.....###'##..........####. ........#.........##..##......##.......##..##'###...##..##..#..##......#####h6 U.............#....######.hr h h 7hã h h> #OO  The helpless two-headed ogre fails to defend itself.  You headbutt the two-headed ogre!  The two-headed ogre is lightly wounded.h_,8.0 (0.7hh~@ _The frigid air chills the two-headed ogre!h~. ##  The two-headed ogre is lightly wounded. _The frigid air chills the two-headed ogre!  The two-headed ogre is heavily wounded. h!f The two-headed ogre completely misses you.hk3==8 (0.8hѐA#h6U _The two-headed ogre misses you.hD## The two-headed ogre completely misses you. _The two-headed ogre misses you.You headbutt the two-headed ogre!  The two-headed ogre is almost dead.The frigid air chills the two-headed ogre!h^/-9.6hb###h` _The two-headed ogre closely misses you. x2h 4  You closely miss the two-headed ogre.The two-headed ogre is almost dead.The frigid air chills the two-headed ogre.hr;\$###h[Cx 6369 4-hD40.4 _You kill the two-headed ogre!Your +0 Gell's gravitambourine (1/2) jingles faintly as it regains its power.hI`###hKY _Your Translocations skill increases to level 4!hLh!S###hh9S##hSH _No target in view!hi###hOhCs###h H _No target in view!hzy####hzh.hR##hH _No target in view!h˴hwhhɽhh: _hJM  7 h################## #...#...#..# #...#...#^.......# #...#...#...##..## #...#...##..###### ...#...##..##...# hw..##..#...#...Y#- h}##'###..#...##..######### ##### .....##..##..#..#....# #...##<.....###'##.....hV##....# .......#.........##..##...# ....##......##....##...##..... ....##..##'###....##...##..##.. hM.##..##.........#...##### h........#..............#....#  You now have 6379 gold pieces (gained 10).  Things that are here:hZI#1.4 (1.0hD-2.4 (2hzY###hv _a +0 giant club; a +0 giant clubhlIhhih,hhohhlhh+hhhh h[h%hhhhPhVhlhhhhlh+6379h hhh[hh1h?hh7hhphhhj ha!h!h,"hL&h'h'hx(h-ha.h.h/h3h4h5h5hd;h{<h0=h>h0D@  There is an open door here.hDhmE _hdFhIhJhKhKhNh4PhPhCQhZTh%UhyUh0VhXhYhZhZh]ha^h^h1_h|ahQbhbh:chpehKfhfh,ghihih7jhjhlhmhmhnhzphqhqhrhu@  There is an open door here.h"whw _hnxh"zh0{h{h5|h}h'hdhhh hNh hhA,hh4h,h+hhVhhΒhhfhhΟh~hChhͨhhDhhhhDhhhh hGhihhhth,hJhYhh\hhhhh,hh#hh|hlhhvhhhhhhhIhh/h.BhSh<hrh hhhhYhhhhyhh ,hh#hXh,hhhh(hhXhhhhhphh<hVh4hphhhLhhh$hhQhShFh h@hhh8 h h hM h h1 h h=Xhh hUhhh,hhh,hVhhh& h hj"h#,h%$h%h&h&h'h)h*hd*h*h,hZ-h-h=.h/h0h~1,h3h3h4h4h6h6h<7h7hb9hG:h:h!;h<hO=h=hH>h?hAhbAhAhcChhDhDhIEhFhgGhGh8HhIh~JhJh\KhLhMhNhoNhPh2SBhch eheh$fhslo .................#............... ......>..........#............... #.###.##.###.##..##....####'###.. #.###.##.###.##..##....##....##.. .................#............... hli.................##....##.........###...##......##....##....##.. #..#######.......#.....##....##.. h6m.....# #...#..Y#.....#.........826.4 (84.0) .....# #####...##....#......... #...## #...##....#......... hym/##### #...##....##.. # #...# ######## # ##..# #.  # #### #. hm ##  # hnhshyuT _Key pressed, stopping explore.h}IhWn _hXhhhVhhhh^hh>hDhh?h hhZh,hhhfh4hhh.hh>hBhh:hh]hhChxhhhhhgh,hhhOhhhhhh_hShh.hhhhh<h^hhxhhhhhhhL h hB h& hS h h5hshhShhhhzhhhhh+hheh{hhchhehh h!h!h #h,$hn$h%h`&hA'h'h.(h)h*h?+h+h,h-h).h.h/h0h1h2hS3h+4h 6,hWn ..#...### ..............##....#### ###...##......##....##....##...# #######.......#.....##....##...## #...#...#.....### #####...##....#....# .## #...##....#..........' #hX# #...##....##..## #...##Y...#############61.4 (35 ##..##.....# # ####......# # #...#### ## ##### hY(h^h`E _Done exploring.hIhLq.#...##..##..#...#.....0.0)  _Done exploring.h)Ih(;h0[ _Done exploring.hz Ih ;h [ _Done exploring.hb Ihpf hf his hsu hx  hx h:y 7_Done exploring.h 3hB h hb 9 hw /_Done exploringh .hl{b[?25h[?0c  Search for what [Enter for "@", or ? for help]? h [?25l[?1ch{"h%19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] an escape hatch in the floorb - [D:13] a +0 dagger (3 further duplicates)  c - [D:13] a stone staircase leading up  d - [D:13] a +0 short sword (1 further duplicate)  e - [D:13] a +1 dagger of draining (1 further duplicate)hQ'Gf - [D:13] a stone staircase leading down  g - [D:13] a stone staircase leading down  h - [D:13] a +0 whip  i - [D:13] a stone staircase leading up  j - [D:13] a stone staircase leading down  k - [D:13] a +0 rapier  l - [D:13] a teleport trap  m - [D:13] a +0 shortbow  n - [D:13] a dispersal trap  o - [D:13] an escape hatch in the ceiling  p - [D:13] a +0 falchion  q - [D:13] a stone staircase leading up  r - [D:13] a +0 dagger of venoms - [D:13] an alarm traph hf"..............#...............### Jingleheimer the Mimic ..............##....##........##. Octopode of Gozag Gold: 6379 ###...##......##....##....##...#. Health: 120/120 ======================== #######.......#.....##....##...#. Magic: 29/29 ======================== ..# #...#...#.....#..........#. AC: 13Str: 17 ..# #####...##....#..........#. EV: 16Int: 15 h.###...##....#..........'. SH: 0Dex: 19 ###...##....##..#....#### XL: 15 Next: 84% Place: Dungeon:13#...##Y...############# Noise: ---------  Time: 22861.4 (0.0)##..##.....##.... -) Horns####......##.... Nothing quivered#...######..# Yak ######### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? h hhh{. _hh Quiver which action? ([-] to clear) Items ([,] to cycle) hJ  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2) Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  h n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh..............#...............### Jingleheimer the Mimic ..............##....##........##. Octopode of Gozag Gold: 6379 ###...##......##....##....##...#. Health: 120/120 ======================== #######.......#.....##....##...#. Magic: 29/29 ======================== ..# #...#...#.....#..........#. AC: 13Str: 17 ..# #####...##....#..........#. EV: 16Int: 15 .###...##....#..........'. SH: 0Dex: 19 ###...##....##..#....#### XL: 15 Next: 84% Place: Dungeon:13#...##Y...############# Noise: ---------  Time: 22861.4 (0.0)hjS##..##.....##.... -) Horns####......##.... Nothing quivered#...######..# Yak ######### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? hnhpF _Clearing quiver.hhjRead which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 7 scrolls of enchant armour  i - a scroll of identifyr - 3 scrolls of revelation  h!w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedh!(..............#...............### Jingleheimer the Mimic ..............##....##........##. Octopode of Gozag Gold: 6379 ###...##......##....##....##...#. Health: 120/120 ======================== #######.......#.....##....##...#. Magic: 29/29 ======================== ..# #...#...#.....#..........#. AC: 13Str: 17 ..# #####...##....#..........#. EV: 16Int: 15 .###...##....#..........'. SH: 0Dex: 19 ###...##....##..#....#### XL: 15 Next: 84% Place: Dungeon:13#...##Y...############# Noise: ---------  Time: 22861.4 (0.0)h)%[40m##..##.....##.... -) Horns####......##.... Nothing quivered#...######..# Yak ######### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? _Clearing quiver.h1m  Okay, then.h2h4. _hh)h6..............#...............### Jingleheimer the Mimic ..............##....##........##. Octopode of Gozag Gold: 6379 ###...##......##....##....##...#. Health: 120/120 ======================== #######.......#.....##....##...#. Magic: 29/29 ======================== ..# #...#...#.....#..........#. AC: 13Str: 17 ..# #####...##....#..........#. EV: 16Int: 15 .###...##....#..........'. SH: 0Dex: 19 ###...##....##..#....#### XL: 15 Next: 84% Place: Dungeon:13#...##Y...############# Noise: ---------  Time: 22861.4 (0.0)##..#7Y3m#.....##.... -) Horns####......##.... Nothing quivered#...######..# Yak ######### _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? _Clearing quiver. _Okay, then.h=h>hFE _hEhCFhwFhFhHh}IhIhJh LhnLhLhMhNhZO,hOhQhERhRhSh>UhVh WhXh[h\h]h'^hoah=c,hchfhphhihjhnh0phphrhw@  There is an open door here.hK _hehh8hh4hhhOhhזh5hh@  There is an open door here.hh _hWhRhuhŬhchвh>hh hhZh{hYhhhhh  #....##..##..##....###..##..## #....##..##..##......#..##..## .....##..##^.........#)......# ..........#..........#......># ........'..##.....##..##...# ........#..#########..##..## hym#######...#..#......#)).##### ....##...#..#......#...)# #.........#..##..)## 82.4 (21.0) .....##..##..##....[####)# h.....##..##........).....# #....##..'..<........)...# #....##..#...............# hv.....##..#######'##.###.## #### .....##..######..##.###.#####..# .....#.......................<.# .....#.........................#hhshc _There is a stone staircase leading down here.h 53h9hSChbL73.4 (1.0) _hMh ###  ...  #.#  #.#  #.# 4 #Y# hu ###  hhxh,4.1 (1.7h! h } _You climb downwards. _There is a stone staircase leading up here.hk.h0nQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare) h1v c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2) hK12Spells ([,] to cycle)  m - Cast: Apportation Abilities ([,] to cycle)  h1zn - Abil: Potion Petition  o - Abil: Call Merchantp - Abil: Bribe Branch h1G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh=Jingleheimer the MimicOctopode of Gozag Gold: 6379Health: 120/120 ========================###Magic: 29/29 ========================...AC: 13Str: 17#.#EV: 16Int: 15#.#SH: 0Dex: 19h܋#.#XL: 15 Next: 84% Place: Dungeon:14#Y#Noise: ---------  Time: 22884.1 (0.0)###-) HornsNothing quiveredYak _Okay, then. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. hVi_There is a stone staircase leading up here.h؏h$F _Clearing quiver.hW _hP _hnhZBhh0 ,h h!h)Xh*h*h+h,h^/h%0,hG1hT4h4h5h\7h9h?:h:h<h>h]>h>h@hBh5I...#...# ...#. # ..###.# .#C#.... #..###... #..#.....###...####.#####.###########.......#hI.....^...........########.####......C   cyclops (missile, wandering)#.# ####.##.###<#hOf910.0))hQ+5.1 (11hUh[YZ _A cyclops comes into view.hV ...#  ...  # ...  #. # .. ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#  #.  .....^.....  .##  #.#   #.# #  #<#hs ...#  ...  # ...  hs#. # .. ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#h`tG  #.  .....^.....  .## ht #.#  #.#  h+uA#<#h|3h~h^ _A cyclops is nearby!h ...#  ...  # ...  #. # ..h ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#  #.  .....^.....  .##  #.#   #.# #  #<#h// ...#  ...  # ...  #. # .. ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#  #. h*0 .....^.....  .##  #.#  #.#  #<#h5h6h;h>^ _A cyclops is nearby!hOV ...#  ...  # ...  #. # .. ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#  #.  .....^.....  .##  #.#   #.# #  #<#h  ...#  ...  # ...  #. # .. ###.# .#C# .... #..# ##... #..# #Y# #...## ##.#  #.  .....^.....  .##  h#.#  #.#  #<#hhihhj^ _A cyclops is nearby!ha#...#. #. #. ... #. .# ..###.# .#C.... ##... #Y.#.....###.###...##  ##.###############......^...........########.####.......# ####..#hljh8o!((hA.Yh 8=6.1 (1.0)hh x _The cyclops throws a large rock. The large rock barely misses you.h0#..#.####..#.#.... #.# # ..... #. ...# #.#.#.# ..####.#....#C.... ##... #.......###.##...##  ##.###############.....^...........########.####......####.ht08---=7hh|+ _The cyclops hits you!hf # You headbutt the cyclops!  The cyclops is moderately wounded.hg*9 (0.8hk9#h}m8 _The frigid air chills the cyclops.h ##You hit the cyclops but do no damage.The cyclops is moderately wounded.hr90/120 ------=8.7h9#hQO _The frigid air chills the cyclops. The cyclops hits you!!h j #C# You gore the cyclops!!  The cyclops is almost dead.hj'9.5h>oW#C#h;r8 _The frigid air chills the cyclops.h/>  You headbutt the cyclops!h$###hw6379 ---6--900.3hA]#$##hK _You kill the cyclops!h zC##hF{8--hRg#$##hӃH _No target in view!hx###hh<z#$##hH _No target in view!hP.X##h.h3d###hd7H _No target in view!hH#$##hh|#$##htH _No target in view!h|#$##hh#f###h& h':_No target in view!hr#$###hshw:#h2zC _No target in view!hPr#$##hQh#$##h hт9#hh[##hh`#$###h #$###hha Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 5% 2b - Teleport OtherTranslocationh11% 3  c - Summon Ice BeastIce/Summoning16% 3  d - Magic DartConjuration19%1  e - Call ImpSummoning28% 2  f - Fugue of the FallenNecromancy50% 3  g - Inner FlameHexes/Fire50% 3  hBh - Mephitic CloudConjuration/Alchemy/Air 50% 3  i - Tukima's DanceHexes50% 3  j - Iskenderun's Mystic BlastConjuration/Translocation 63% 4  k - AnguishHexes/Necromancy88% 4  l - Summon Mana ViperhuHexes/Summoning99% 5  m - Sculpt SimulacrumIce/Alchemy99% 6  n - BombardConjuration/Earth100% 6  o - Splinterfrost ShellIce/Forgecraft100% 7 hƎ20 spell levels left 16 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithg h h y#..#.##Jingleheimer the Mimich .##..#.Octopode of Gozag Gold: 6379 ..#....Health: 90/120 ==================------h l...#.#Magic: 29/29 ========================# .....AC: 13Str: 17# #. ...#EV: 16Int: 15#.#.#.# ..#SH: 0Dex: 19###.#....#$#XL: 15 Next: 86% Place: Dungeon:14.... #Y.#Noise: =--------  Time: 22900.3 (0.0)##... #..#-) Horns.....###.##Nothing quivered#...##Yak ##.#####.###########.......#.....^...........########.####......#.# ####.# _No target in view! _No target in view! hp _No target in view! _No target in view! _No target in view! _No target in view!h` h Memorise Blink, consuming 2 spell levels and leaving 18? Y - Yes h ' N - Nohh=5a#..#.##Jingleheimer the Mimic.##..#.Octopode of Gozag Gold: 6379 h6..#....Health: 90/120 ==================------...#.#Magic: 29/29 ========================# .....AC: 13Str: 17# #. ...#EV: 16Int: 15#.#.#.# ..#SH: 0Dex: 19###.#....#$#XL: 15 Next: 86% Place: Dungeon:14.... #Y.#hQ6rNoise: =--------  Time: 22900.3 (0.0)##... #..#-) Horns.....###.##h}6Nothing quivered#...##Yak ##.#####.#h6##########.......#.....^...........########.####......#.# ####.# h6_No target in view! _No target in view! _No target in view! _No target in view! hV7l_No target in view! _No target in view!hU8-1-h81.3 (1 _h=\##hnE#$###hK-2.3 (2##hRy#$##h7S223.3 (3h]Wl###hTY _You start memorising the spell. You continue memorising. x2h]hq^B#$#h^2#h1ac _You finish memorising. Spell assigned to 'b'.hdhf Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 11% 3b - Summon Ice BeastIce/Summoning16% 3  c - Magic DartConjuration19%1  d - Call ImpSummoning28% 2  e - Fugue of the FallenNecromancy50% 3  f - Inner FlameHexes/Firehf50% 3  g - Mephitic CloudConjuration/Alchemy/Air 50% 3  h - Tukima's DanceHexes50% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 63% 4  j - AnguishHexes/Necromancy88% 4  k - Summon Mana ViperHexes/Summoning99% 5  l - Sculpt SimulacrumIce/Alchemy99% 6  m - BombardConjuration/Earth100% 6  n - Splinterfrost ShellIce/Forgecraft100% 7 18 spell levels left 16 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithDescrib  a - Teleport OtherTranslocation 11% 3  k - Summon Mana ViperHexes/Summoning 99% 5Memorise|DescribehkHide) Describe|Hideh@*Show  a - Ensorcelled Hibernation Hexes/Ice8% 2Hailstorm Conjuration/IceOzocubu's ArmourIce 16% 3Kinetic GrapnelForgecraft19% 1Poisonous Vapours Alchemy/Airh+19% 1Soul SplinterNecromancy19% 1Static Dischargeir 28% 2Sublimation of BloodNecromancy28% 2Confusing Touch Hexes503Launch Clockwork BeeForgecraft 503 h+ k - Dimensional Bullseye Hexes/Translocation 63% 4Airstrike Air 88% 4Forge Lightning SpireAir/Forgecraft 88% 4Fireball Conjuration/Fire99% 5  o - Lee's Rapid DeconstructionEarthh,99% 5  p - Forge Phalanx BeetleForgecraft100% 6Hide|ShowhP  a - Ensorcelled Hibernation Hexes/Ice8% 2  m - Forge Lightning Spire Air/Forgecraft 88% 4h( hR hD #..#.##Jingleheimer the Mimic.##..#.Octopode of Gozag Gold: 6379 ..#....Health: 92/120 ==================------...#.#Magic: 29/29 ========================# .....AC: 13Str: 17# #. ...#EV: 16Int: 15#.#.#.# ..#SH: 0Dex: 19###.#....#$#XL: 15 Next: 86% Place: Dungeon:14.... #Y.#Noise: ---------  Time: 22903.3 (0.0)##... #..#-) Horns.....###.##Nothing quivered#.. um.##Yak ##.#####.###########.......#.....^...........########.####......#.# ####.# _No target in view! _No target in view! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. ###Okay, then.h ## _hshvQuiver which action? ([-] to clear) Items ([,] to cycle) h[w a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2) Spells ([,] to cycle)  m - Cast: Apportation  n - Cast: Blink hy.Abilities ([,] to cycle)  o - Abil: Potion Petition  p - Abil: Call Merchant  q - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhSUhXR#..#.##Jingleheimer the Mimic.##..#.Octopode of Gozag Gold: 6379 ..#....Health: 92/120 ==================------...#.#Magic: 29/29 ========================# .....AC: 13Str: 17# #. ...#EV: 16Int: 15#.#.#.# ..#SH: 0Dex: 19###.#....#$#XL: 15 Next: 86% Place: Dungeon:14.... #Y.#Noise: ---------  Time: 22903.3 (0.0)##... #..#h9YO-) Horns.....###.##Nothing quivered#...##Yak ##.#####.###########.......#.....^...........########.####......#.# ####.# _No target in view! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.hYho^@##h.aF _Clearing quiver.hzh{h|h h5h݊P _hًhhh #..#.. .#.##..#.##h695##.##..###...#....##.....#.# #........# #.... #.#.#.#...#hiR###.#....#Y# hҘ.... #..# ##... #..# .....####...## ##.#####hX.###########.hg.....^...........########.####......  You now have 6395 gold pieces (gained 16).hr+5.3 (2h=236.3 (3hhɩQ _You see here 3 large rocks.h%bhx4h7~BhhhmhhCh hK5=hhzhkh+6395hĐhh,hU6=hh.. #..#... .. #.##..#.. .h 412#.##..#.## ##.##..#..# ##...#.... ##.....#.####...........## #......#.##.##.#.#.#...####.#....#(###.ha.....###..# ##... #.......###.###.#...## #. ##.#####.# #########.......# ....^...........#h֦,13.3 (7hX*4.3 (8hhv@ _You now have 6412 gold pieces (gained 17).h 3hJ hs h Xh h %7h h h h  h  h h hb %8hW h h# hE$ hI% h,' h+ hv+ hP, h. h5  ...## .## # #.....ß. .# .. #..#... ..#.##..#.. ..##..#.####..#..# h 7 .##...#....  ##.....#.####  #.........Y.# #......#.##.##.#.#.#...##.# .# ###.#....#(###.# ..  .....###..##..# ##c##... #..##.## .#c   centaur warrior (asleep).....#.# . #...## #.# #. ##.#####.#h8 4 20.3 (6  h9 TA centaur warrior comes into view.hD /  --more--hhAS 91.3 (7 _hh8# #.....ß. .# .. #..#... ..#.##..#.. . #.##..#.## ##.##..#..# ##...#.... ##.....#.#####...........#  # #......#.##Y#  #.#.#.#...##.##.# ##.#....#(###.##.. .....###..##..####c ##... #..##.## .# .....###.###.# .  #...## #.# ###.#####.# ######.......#h[AhB*2.3 (1hFhIh ).. #..#... ..#.# ## #.##...#.... ##.....#.####...........  #...#.##.#.#.#...# ##.#....#(#....... .....###..##..####c##### ##... ## .# .....###.###.# .  #...## #.#.#####.# #. ######...... .. .^....ha h( Y100/120=3hhb h6k#.##..#.. . #.##..#.###. ##.##..#..#..##...#.... ..##.....#.####.##...........#.# # #......#.##.#.# #.#.#.#...##.##.#.###### #.#....#(###.##.Y....... ....###..##..####c###### #... #..##.## .# ....###.###.# ..  #...## #.# ####.#####.# h:l#####.......# . ^.....# # ##.####hthu%4hzh}hvc#c    You headbutt the centaur warrior!  The centaur warrior is lightly wounded.  The frigid air chills the centaur warrior!  The centaur warrior hits you but does no damage.  The centaur warrior barely misses you.  The centaur warrior hits you but does no damage.h4=5.1 (0.8hh\ _The centaur warrior barely misses you.h# hits you but does no damage. _The centaur warrior barely misses you.  You gore the centaur warrior!!  The centaur warrior is heavily wounded.frigid air chills the centaur warrior!  The centaur warrior hits you but does no damage.hBJ===9h!:#hT$4 _The centaur warrior kicks you.h  You headbutt the centaur warrior!  The centaur warrior is severely wounded.The frigid air chills the centaur warrior!hk#$##h=Y6412 8--6.7h:#hgS _You kill the centaur warrior!h>##h8--h"#$##h6&H _No target in view!hv#$##hNhX#$#h߸H _No target in view!h.S##h.h3#$##h6H _No target in view!h,#$##h#$# _No target in view!h\#$#hzh"g#$##h$H _No target in view!hnS##hoht$#huhxC _No target in view!h3hj7##hhhh@F#$#hhYf#$##hYh]]##h\_h%@##hh`#$#hUhlhmhr{#$##hvhZ"#h3h]##hhZa4#h=bh0gy#$##h]jh6hhhkh]hf _h%1hhiN#.##..#.###. ##.##..#..#.. 25##...#.... ... ##.....#.####.# hP#...........#.# #......#.##.#.# .#.#.#...##.##.#.####### .#....#(###.##.......... ...###..##..####Y######.- #..##.## #.# ...###.###.# ... h/0 #...## #.# .#####.#####.# .# ####.......#.. . .....#.# #.####...... #.# ####.# _ You now have 6425 gold pieces (gained 13).hz#8.7 (2.0#htD-9.7 (3h7#h[ _You see here a +1 orcbow of freezing.h]|hJ}h~hh!%2hXhhhĒhh%3hGhw,hhDhҡ364254hۤhhh_h_,hphZhK5=hhFhhEhUhU6=hh hVhh<hh@hh.%7hhhchhh%8hPhhIhhuhhh}h%9hLhJhhh7hL10=hfh+hhh h( hP h h{ U1=h hE h h g2h ,h hM h h* hL h %3h4% h( h( h) h, h- %4hL. hc1 h1 h2 h4 hC5 hV6 h8 h9 K5=h2: h4= h= hA> h@ h'A U6=hBB hE hE hZF h2I ,hJ h2M hM %7hO h~Q hQ hR hU h=V %8h(W hY h!Z hZ h\ ,h^ h]` h` %9ha hNe he hf hr ..#Y## _You start resting.hx 074.7 (45.0)hx Z20=5.7 (46h} h " _HP restored.hd h h ho h h Xh h h h hF 9=h h h h hM h h hs h h' h ,h( h h h` h hZ h hc h h) h hA hP h h_ he h8 h h h! ,h&" h# h# hw$ h_& h& h' h* ,h7, h/ ,h/ h|2 h2 h3 h6 h6 h7 hZ9 h9 h : h< ,h= h> h> h>? hA ,h5B hC ,hpD hF hF hCG hH h>I hI hL hmL hM hXO ,h P h~Q ,hR hS h5T hT hV hW hW h[ ,h] hW_ ,h>` hb ,hb hd ,he h~g ,hh hk ,h}l hn hn ho hp hp hq hu hau hv hw ,hkx hQz hz h{ h| h} h} h ,h h ,h hф hm hF h hW h؈ h h hZ h h hr h hT hŏ h# hW h h ,h h hX hɖ h h- h hn h h, h1 ,h h h h\ h ,hx h$ h hQ h h hȬ hK h h ha ,h hp ,h h^ h h h hл hQ hɾ h h h ,h( hU h h h ,h h hj h h h hQ h h h] h h h he ,h h h hz h| ,h h h hG h h h hB h h h h h hj h h h hH h h ,ht h h\ h ht ,h h h h! h hv h\ h h& h h h h h h h hw Bh h& h h> h h h h h h h/ h hM h h h ,hR h( i 3074.7 (99 _You start waiting.hO) /5.7 (100.0)h, h. # _Done waiting.h9 3h#; h? hA hA hAH hH h1J hK hK hL hYO hQ hfR hYT hW hZ h[ h] h_ hb h c hd hVg h\j hj h@l h o h}x  ....#(###.##.......... .###..##..####)######. . #..##.## ##.## .###.###.# #...## #...## #.# #.###.## # ##.#####.##.# ##.###.# ##.......#.. #.....# ........#. ##..#### ####...... #Y#.# 83.7 (8.0) # ####.#.<....##.# # #....}# #.# # ...... ... # ###.# #.# ... #.# ### .# h! h *4.7 (9h/ h ; _Found an escape hatch in the ceiling.h$hh2hthchhg,hhhhhhhha #..##.## ##.## ..###.###.# #...##  #...## #.# #.###.## #  ##.##.# ##.###.# ####.......#.. #.....# hP...........#..# ##..#### #.####.........###.#.# #.# ####.#.<....##.# .# #....Y###.# #<# #.............######.#####.#.# # ... #.# ###. .# # h hl+7.7 (3h*8.7 (4hh:\ _i - a +0 lightning rod (4/4)h]h3hh .###.###.# #...##  #...## #.###.###.## # ##.#####.##.# ##.###.# #####.......#.. #.....# ^.....#..# ##..#### ##.####.........###.#.#  #.# ####.#.<....##.#  #.# #.#.....###.##  #<##.....Y.......#  ### #.###.#####.#.# # ... #.#  ###. .# #. #.z   skeletal warrior (dormant)#h|zz. 9.7 (1 _h[hDh""##... #..##.## ## .....###.###.# #..  #...## #.###.###.## #  ##.#####.##.# ##.###.# ######.#.. #.....# .^...........#..## ##..#### ###.####.........###.#.# #.# ####.#.<....##.#h #.# #.#..Y..###.# #<# #.............#### #.###.#####.#.## ...# #.####.# .# #.. #.# #z##.hhFz<hy&90hhMhoX .....###..##..####)######.  ##... #..##.## ##.....###.###.# #..  #...## #.###.###.## # ##.#####.##.# ##.###.# #######h.#..# #.....# ..^...........#..## ##..#### ####.####.........###.#.# #.# ####.#.Y....##. #.# #.#.....###.# #<# #.............#### #.###.#####.#.##. ...##.## ###.# .# #.. #z# #<#hh ?z.h~ %1hh=c _There is an escape hatch in the ceiling here.hi###.#....#(###.##.......... .....###..##..####)######. ##... #..##.## ##.....###.###.# #..  #...## #.###.###.## # ##.#####.##.# ##.###.# ########.#..# #.....# ...^.....#..## ##..#### #####.####......Y..###.#.# #.# #####.#.<....##. #.# #.#.....###.# #<# #.............#### #.###.#####.#.# #. ...# #.## ###.# .# #z.hw #.#z.2 _h  ###.#....#(###.##. .....###..##..####)######. ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###.## # ##.#####.##.# ##.###.##.......#..# #.....#.^h .#..## ##..#####.####.###.#.# #.# #####.#.<....##.# #.# #.#.....###.## #<# #...# ### #.###.#.#.# #. ...# #.# #.###z# .##. #..  #.#h> hL zz   skeletal warrior.h %3h0 hQ h@  ###.#....#(###.##. .....###..##..####)######. ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###.## # ##.#####.##.# ##.###.##.#..# #.....#.^.#..## ##..#####.####.###.#.# #.# #####.#.<....##.# #.# #.#.....###.## #<# #.....# ### #.###.##.#.# #....z# #.# @m #.###.# .# #.# #..  #.#h h %4h h{[ ###.#....#(###.##. .....###..##..####)######. ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###.## # ##.#####.##.# ##.###.#  #.#..# #.....#  .....^h.#..## ##..####  #.####.###.#.# #.# #####.#.<....##.# #.# #.#.....###.## #<# #.......# ### #.###.#####.#.# #....z# #.# #.###.# .# #.# #.. h7A #.#hhf%5hhhjM? ###.#....#(###.##. .....###..##..####)######. ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###.## # ##.#####.##.# ##.###.# #.#..# #.....# .....^h;N.#..## ##..#### #.####.###.#.# #.# #####.#.<....##.#hZQ #.# #.#.....###.## #<# #.......# ### #.###.#####.#.# #....z# #.# #.###.# .# #.# #..  #.#hf;6h*rhCwh  ###.#....#(###.##. .....###..##..####)######. ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###.##  ##.#####.##.# ##.###. #.#..# #..... .....^.#..## ##.. #.####.###.#.#h_ #.# #####.#.<....##.# #.# #.#.....###.## #<# #.#  ### #.###.#####.#.#  #....z# #.#  #.###.# .#  #.# #..  #.#hzz   skeletal warriorh%7h8"h#h #.#.#.#...##.##.#.#########.#....#(###.##........ .....###..##..####)###### ##... #..##.## ##.....###.###.# #.. #...## #.###.###.##  ##.#####.##.# ##.### ##########.#..# #.... .....^.....#..## ##..#########.####.........###.#.# #.# #####.#z<....##. #.# #.#.....###.#h #<# #.............### #.###.#####.#. #....z##.# #.###.# .##.# #..h^h>z.he%8h6#h]%hS * #.#.#.#...##.##.#. ###.#....#(###.## .....###..##..####) ##... #..##.## ##.## .....###.###.# #...##h\T  #...## #.###.###.## ##.#####.##.# ##. #.#..# # .....^.#..## ##.. #.####.....z...###.#.# #.# #####.#.<....##.# #.# #.#.....###.hT ( #<# # ### #.###.#####.#  #....z# #.# hT  #.###.# .#  #.# #..hwX h_ ;z.h#` %9he h=f hb  #.#.#.#...##.##.#. ###.#....#(###.## .....###..##..####) ##... #..##.## ##.## .....###.###.# #...##h'  #...## #.###.###.## ##.#####.##.# ##. #.#..# # .....^.z#..## ##.. #.####.###.#. #.# #####.#.<....##. #.# #.#.....###. #<# # ### #.###.#####.h  #....z# #. #.###.# .  #.# #..h h+ 4z.h '100hh h hh #.#.#.#...##.##.#. ###.#....#(###.## .....###..##..####) ##... #..##.## ##.## .....###.###.# #...## #...## #.###.###. ##.#####.##.# ##. #.#..# # .....^.z.#..## ## #.####.###.# #.# #####.#.<....## #.# #.#.....### #<# # ### #.###.##### #....z# # #.###.#  #.# #..hUh)4z.h%1h#h%h #.#.#.#...##.##.#. ###.#....#(###.## .....###..##..####)hn ##... #..##.## ##.## .....###.###.# #... #...## #.###.###. ##.#####.##.# ## #.#..# # .....^.z..#..## ## #.####.###. #.# #####.#.<.... #.# #.#..... #<# # ### #.###. #....z# h #.###.#  #.# #..hrh4z.h%2hGhh@'###.#....#(###.##.... .....###..##..####)# ##... #..##.## ##. .....###.###.# #... #...## #.###.## ##.#####.##.# ###########.......#..#  .....^.......z...#..## #######Y####.........# #.# #####.#.<... #.# #.#. #<# #........ ### #.###.### #....z#  #.###.# #.# #..hA(E #.#h3*hQ20.h2%3h8h:hQX  .....###..##..####)###... ## ##......###.###.# #... #...## #.###.####.#####.##.# ##########.......#..# hPY.....^.........# ########.####.........## #Y# #####.#.<.... #.#.....#<.......Yak #<#h`h(a%4hgehgh=  ##... ## ##......###.###.# #... #...## #.###.####.#####.##.# ##########.......#..# .....^....# ########.####.........## #.# #####.#.<.... #.#.....#<.......######.###Yak #.hE hF %5hI hL hd R .....###.###.# #... #...## #.###.####.#####.##.# ##########.......#..# hd .....^....# ########.####.........## #.# #####.#.<.... #.#.....#.......he ######.### #....z# Yak hj h"k %6hTn hq a _There is a stone staircase leading up here.h{T hT hY h=[ hhzz   skeletal warrior7.5 (0.8h h%_You swing at nothing.h*h'8.3hA _You swing at nothing.h.z9.1hYh+ _You swing at nothing.h h F.zh %9h hA + _You swing at nothing.h h- F.zh4 (10.7h& h  + _You swing at nothing.h0# _You swing at nothing.  You gore the skeletal warrior!!  The skeletal warrior is moderately damaged.  The frigid air chills the skeletal warrior but does no damage.hb08---===1.5hcA#hI _The skeletal warrior hits you with a +0 dire flail!hc #You hit the skeletal warrior but do no damage.The skeletal warrior is moderately damaged.h0--2.3hu7#hT _The frigid air chills the skeletal warrior but does no damage.h9#z# _ You hit the skeletal warrior.  The skeletal warrior is heavily damaged.  The skeletal warrior resists.  .h@9-----hF 3.1hA#h^ _The skeletal warrior closely misses you.h@` ##z##You barely miss the skeletal warrior.The skeletal warrior is heavily damaged.The frigid air chills the skeletal warrior but does no damage.h-59h{###hjI _The skeletal warrior hits you with a +0 dire flail.hmn#.### but does no damage. _The skeletal warrior hits you with a +0 dire flail.completely miss the skeletal warrior.skeletal warrior resists.  The frigid air chills the skeletal warrior.h"'4.7hաw##z##h] _The skeletal warrior barely misses you.hn##z##  The frigid air chills the skeletal warrior. _The skeletal warrior barely misses you.  You headbutt the skeletal warrior!  The skeletal warrior is severely damaged.skeletal warrior resists.  The frigid air chills the skeletal warrior.hn/65.5h;tA#hv^ _The skeletal warrior closely misses you.hMThe frigid air chills the skeletal warrior.closely misses you.almost destroy!h#.#$##Y##hY6425 90=6.3hJ#.####hrW _You destroy the skeletal warrior!h79 p#.##Y#h9 0--7.1h?> w###hiA + _You swing at nothing.h"C #.###Y##hC @--9hG ##Y##hK + _You swing at nothing.hyh/zhzh$hم}7hzhA%8hhlhhhh5h̔hhR%9hhbhhhh$10hޡ(=hhhBhhh%+6425hhh$hBN1=h٫h=h֮h&hh%2hhh}hhh(hXhƷh*hy%3hιhV,hhh%4h[h,hdh{Bhh4K5=hhh2hhhU6=hh{hh,hrhh?hY;7hh,hhh_%8hh{,hhChohhh%9h h,hh #.##$##Y## hQ_You start resting.h049.9 (32.0)hP$20hp7=50.9 (33hvh3" _HP restored.hh=hShGh=,hh,hOhh h[h h h h h, h hhehhhh~h{hh/h,hhhhh Bh"h"h#h$,hq%h3'hj'h'h^*h*h+hg-,h-h0h0h 1h92h[2h2h3h 4hI4h5h5h6h7,h7h%9,h\9h:h:h;h;h#<h<h?h@,hAh9BhoBhDh@D,h(F,h~FhIHBhIhIhJhKKhKhKh_MhMh1NhPh6QhvQhS,hThOWhWh\Xh Z,h[Zh\h<\h[\h_,hD`hlbhbh'chEehkeheh=ghkghghLj,hjhnhenhKohTqhqhqh\thththvhvhwhx,hyhp|h|h`}hhhh(hhEhăh,hhhh,hh;hhh,h9hahhhZ,h\,hhhdhh h>hݡhh)hФhh3hhh2hhK,hٮh,h8h,hhh ,h7,hh,hGhhhhh,hhhhh.hnhhh'hnhhhYh~hh@hh hh@,hhhMhhLhhhD,hhht,h Bh,hhKhb,hh?hh^hhh(,hhhQhhh,hh`hh)hzhhhh 249.9 (99 _You start waiting.h050.9 (100.0)hh # _Done waiting.h:]h]h?^h_hchj,h2lW M##... #..##.## ##.#.....###.###.# #...31...## #.###.## hsl##.#####.##.# ########### .....^...........#..## #######.####.........###.# #####.#.<....#.....#hl#<#.......######.###...z#.###.#You now have 6431 gold pieces (gained 6).ht11.0)hu*2.9 (2hyhl|3 _You see here a +0 dire flail.hkhWlh:nhBuhv,h)Xhhhh'hhh,Bhh ,hhhzhh%hՠhhuhʥhph}h9hѬhhnhh6hh= #.##..#.##hC4 #.# ##.##..#..##.#.###...#.... ..#.#.##.....#.####.hw #.#.#...........#. #.#.#......#.##.#.hN #.#.#.#...##.##.#..######.#....#(###.##hÿW......Y..###..##..####)#######...# #..##.## ##h.........###.###.# #..#########...## #.###.####.#####.##########.......#..#W   wraith (dormant)h7.....^...........#..##h#######.####.........###.# #####.#.<...h,61.9 (9h.2.9 (10.0)hEhY _A wraith comes into view.hI v #.#  #.#  #.# #.#.#.... hQI #.#.#... #.#.#.#.. .######.#....#( W......Y..# hfI #######...# hyI  .........#hI   hJ #########...##  ##.#  ...  .....^........  .####.. #.# <hB T #.#  #.#  #.# #.#.#.... #.#.#... #.#.#.#.. .######.#....#( W......Y..# #######...#   .........#  #########...##  ##.# ...  h ,.....^........ .####.. #.# <hi h ha h7 ] _A wraith is nearby!hN ; #.#  h J#.#  #.# #.#.#.... #.#.#...h . #.#.#.#.. .######.#....#(h ? W......Y..#h  ' #######...#   h+ !.........#  hK #########...##  hi ###.#  h ...  h $.....^........  h .####.. h +#.# <hɗ j #.#  #.#  #.# #.#.#.... #.#.#... #.#.#.#.. h٘ .######.#....#( W......Y..# #######...#   .........#  #########...##  ##.# ...  .....^........ .####.. #.# <h h h] h G _A wraith is nearby!h h c #.##..#. #.# ##.##..#..# #.#.###...#....  #.#.##.....#.#### #.#.#....# #.#.#......#.##.# #.#.#.#...##.##.##.######.#....#(###.###W.###..##..#####...# #..##.## ##h  .........###.###.# # #########...## #.###. ##.#####.##.# #.......#..#h&  .....^..........#..## #.####..hW v #.# #####.#.<hKh8.WWh73.0) _h"h%hc #.##..#. #.# ##.##..#.. #.#.###...#....  #.#.##.....#. #.#.#. #.#.#......#.##. #.#.#.#...##.##. #.######.#....#(###.## #.W.###..##.. #...# #..##.## h^ .........###.###.# # #########...## #.###.  ##.#####.##.# #.......#..# .....^...........#.. #.####. #.# #####.#.<h_h.W..h%4hQh h r #.##..#. #.# ##.##..# #.#.###...#.... #.#.##.....#. #.#.# #.#.#......#.## #.#.#.#...##.## #.######.#....#(###.## #..W.###..##.. #...# #..##.##  ...###.###.#  ##...## #.### ##.#####.##. #.......#.. .....^.#.. #.#### #.# #####.#.<hx h ?.W5h h h6  # You headbutt the wraith!  The wraith is moderately damaged.=6.7 (0.8h9 h: _The wraith resists. The frigid air chills the wraith. The wraith misses you.h  ##You closely miss the wraith.The wraith is moderately damaged.The frigid air chills the wraith but does no damage.hm ,7.4 (0.7h 7#h = _The wraith hits you but does no damage.hC ##You closely miss the wraith.The wraith is moderately damaged.hD,8.2 (0.8hI\###hLK _The wraith resists. The frigid air chills the wraith.h### _The wraith resists. The frigid air chills the wraith.  You hit the wraith but do no damage.  The wraith is heavily damaged.The wraith resists. The frigid air chills the wraith. The wraith hits you.  The wraith drains your vigour!hm16-9.0Slow Yak hGR##h\ _You feel yourself slow down.h ####You hit the wraith.  The wraith is severely damaged.The frigid air chills the wraith but does no damage.h-70.0 (1.0hI##hS _The wraith barely misses you.hj]= ###### You hit the wraith but do no damage.The wraith is severely damaged.h^Z7-1.2 (1.2hedh#####hg _The wraith resists. The frigid air chills the wraith! The wraith misses you.h  You closely miss the wraith.The wraith is almost destroyed.The wraith resists. The frigid air chills the wraith!####$###hH6431 2.4h`####hE7 _You destroy the wraith!hohDk####hhDh K#####hDNH _No target in view!h/#############hH _No target in view!h;7##hR<hAg###h1EH _No target in view!hVzhzhzhC~h8 _9hԈhML20=hhJ1 _HP restored.hhhT,hhhShhhpH=Yak h'h3j _You feel yourself speed up.h4hhhhب #.##..# #.# ##.##..#8 #.#.###...# #.#.##.....#. #.#.# #.#.#......#. #.#.#.#...##. #.######.#....#(###. #...Y......###..##..- ########...# #..##.## ..###.###.# #...## #. ##.#####.## #.# .....^.# #.#### #.# #####.#.hL085.4 (13.0)h߮a6438-6.4 (14hhc? _You now have 6438 gold pieces (gained 7).h3hRhhhABh@,hhNhhhhhhhDhhchhz].. # Jingleheimer the Mimic#.## Octopode of Gozag Gold: 6438#.## Health: 120/120 ========================##.# ##.## Magic: 29/29 ========================#.#.#.###...# AC: 13Str: 17h##?##.#.##..... EV: 16Int: 15#>..### #.#.#...... SH: 0Dex: 19#...# #.#.#...... XL: 15 Next: 90% Place: Dungeon:14h#Y# #.#.#.#...# Noise: ---------  Time: 23290.4 (4.0)#.######.#....#(## -) HornshK#..........###..## Nothing quivered########...# #..## Yak .........###.############...## # hmG##.##### ##########......h .....^..........  h[_No target in view! _No target in view! _HP restored. h_You feel yourself speed up. _You now have 6438 gold pieces (gained 7).  Found a stone staircase leading down.h/  --more--hb h h P 1.4 (5 _h hK 3h h hz hF Bh hW hj hohhhhh2 h h{ h hhh+hYhhQhhe    .[..  h..#   ..#.  h ..#   #.#h#   #.# #.# ## h0  #h! #.#.###  ##Y## #.#.##.. hA #>..### #.#.#... hj .......#...# #.#.#...  h######...#.# #.#.#.#.  h##.##.######.#....  #. #..........###.  hu#. ########...# #.  h@#. .........###  hP#. #########...#hw$+7.4 (6h%*8.4 (7h(h**_No target in view! _HP restored. _You feel yourself speed up. _You now have 6438 gold pieces (gained 7). _c - a scroll labelled HACRIF LIVOhhhh͋hhBhh h#hhhhh7hhHhhhhkhhh   #.  ..   #. h?  ###.### #  # #.....#.#h  .#.#.....#.#.#  .......[...e.#  #...Y.# h #.?...# h ###...# h"s ###.# hB #.# #.#  hb #.# #.#.### e   deep elf pyromancer (asleep) ho#.## #.#.##.h >..### #.#.#..h̿ .......#...# #.#.#..hW303.4 (54.4 (6hh _A deep elf pyromancer comes into view. It is wielding a +0 long sword.hH #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...# ###...# ###.# #.# #.#  #.#  ##.##  #>..###   hw #. ..hh #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...# ###...#h ###.##.# #.# #.#  ##.##  #>..###   hJhh _A deep elf pyromancer is nearby!hA #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...#h ###...# ###.# #.# #.#  #.#  ##.##  #>..###   h%u #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.#h& #.?...# ###...# ###.##.# #.# #.#  ##.##  #>..###  hP& h]-h-hb4hx6 h6\_A deep elf pyromancer is nearby!hpG #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...# ###...# ###.# #.# #.#  #.#  ##.##  #>..###   hu #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.#h #.?...# ###...# ###.##.# #.# #.# hK ##.##  #>..###   hPhhhj _A deep elf pyromancer is nearby!hq #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...# ###...# ###.# #.# #.#  #.#  ##.##  #>..###   h4: #. .. #. ###.### #  # #.....#.#  .#.#.....#.#.#  .......[...e.#  #...Y.# #.?...# ###...# ###.##.# #.# #.#  ##.##  #>..###    _A deep elf pyromancer is nearby!h j  ##.  ..  #.  ###.### #  # #.....#.#  .#.#.....#.#.# h   .[...e.#  #....Y# #   #.?...# .   h- ###...# #   ###.# hC 1#   h] #.# #.# #  ht  h #.# #.#.###.   h 0##.## #.#.##.   #>..### #.#.#.   h \.#...# #.#.#.h" hE# 15.4 (1 _hZ* h, h .#. ##. ... .. .. #. ..  ###.###.#  # #.....#.#  hV.#.#.....#.#.#  .......[.Y.e.#  .#.....#.####  #.?...#..... ###...######. ###.#  #. #.# #.# h #.# #.#.# ##.## #.#.#hƤ #>..### #.#.#.hĮhD%6h!hh=##.#. ###. .... .. ... #. #.. ###.###.# h# #.....#.# #.#.#.....#.#.# .[..Ye.# .#.....#.### # #.?...#... .. ###...##### #.#h###.# #.##.# #.# ##.##.# #.#.###.hX##.## #.#.##.#>..### #.#.#.h8h%7h]hRh.#ee   _A deep elf pyromancer is nearby! _is nearby! _ The helpless deep elf pyromancer fails to defend itself.  You gore the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded.hha,8.2 (0.8hnhD _The frigid air chills the deep elf pyromancer.hF  You headbutt the deep elf pyromancer!  The deep elf pyromancer is almost dead.The frigid air chills the deep elf pyromancer!h#$#hZ6438 2===9.0hH>##h W _You kill the deep elf pyromancer!ho7#hphFwA#hyH _No target in view!h3hB#hH _No target in view!hQ h HLevel 14 of the Dungeon <<<<>>^(Press ? for help)  ..#######.####...........#   #.# #.##.#..###.# #.####.##.#..##   #..##.........#  h  #.#. ##.##..##.#......  ##. .... #.##..##.#...##.   .. ... #.##........... # h; 0 #. #.. #.##.#####...... h]  ###.###.# h} :#.##.# ##.##.   # #.....#.# #h ##.#..........#  h K .#.#.....#.#.##.#...#..^#.  h .......[..Y$.# ...## .##   .#.....#.###h  ' # #.....ß. .#  h, b #.?...#...  .. #..#... ..  ###...#####hL & #.##..#.. .  hl V###.#  #.##..#.###.  h Q#.##.#  ##.##..#..#..  h 1#.##.#.###...#.... ...  h +##.###.#.##.....#.####.#  h  #>..### #.#.#...........#.# h$ V .......#...# #.#.#......#.##.#.# hE ] ######...#.# #.#.#.#...##.##.#.#######  he k##.##.######.#....#(###.##.......... h2MY.h";..h_;.#hF} ;# h) ?  hu^ ?  h ? #hw; ;##h #. #. #..........###..##..####)######. h4 .# #. ########...# #..##.## ##.##  hv5 h ## #.   .........###.###.#  #...##hS  ##  #.   #########...## #.###.###.##  #hȪ ##  .. ##.#####.##.#  ##.###.#h1 h2!h*3#hw3 h3 h3h)4m   ##########.......#..# #.....#h_4he h!h hl hԖ hhWx .....^...........#..## ##..####hh3     #######.####.........###.#.# hH&  h # #.# #####.#.<....##.# h! #. #)##.#.....###.##  h .# #<##.............# h #  ####.###.#####.#.# h?s    #....z# #.#  h    #.###.#   .# hR9 # h$-5#< h h# Jingleheimer the Mimic#.#.# Octopode of Gozag Gold: 6438 ##. ....Health: 120/120 ========================.. ...Magic: 29/29 ========================#. #..AC: 13Str: 17###.###.#EV: 16Int: 15# #.....#.# #SH: 0Dex: 19.#.#.....#.#.#XL: 15 Next: 92% Place: Dungeon:14.......[..Y$.#Noise: ===------  Time: 23309.0 (0.0).#.....#.### hq#-) Horns#.?...#..... Nothing quivered###...######.# Yak ###.##.##.##.# ##.# #.##.#.###... ##.###.#.##.... #>..### #.#.#..... You headbutt the deep elf pyromancer!  The deep elf pyromancer is almost dead.The frigid air chills the deep elf pyromancer! _You kill the deep elf pyromancer! _No target in view! _No target in view! hE hk h h h: _ h@ h& hq h? hi h- h ho h, hR h hQ h  h h8 h hA hl h h> h h:%, h% hW) hF-, h. h`1 h5 h46 h6 hn: h>Bm6438 hHF hF h&G h$J h M hZM hM hN h*Q hnQ hQ hS hV haV hW hY h[ h\ h] h_ hb hc hc hee huh hh h=i h"k hm hn hHo hVq hs, h!t hu hVx hx hz h| h4 hi h( h h h h h h h` h h hO h h h: h h} h h h, h} h  hT h h} hi h h hr h; h h hK h_The deep elf pyromancer is almost dead.The frigid air chills the deep elf pyromancer! _You kill the deep elf pyromancer!  ha_No target in view! _ You see here a +0 dire flail. h h _ h| h#. ..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ###########.......#..#.....^...........#..## ########.####.........### h #.# #####.#.<.... #)# #.#.....# #Y# #........---330.0) ### #.###.### h#....z#  #.###.#  #.# #.. #.# hw #<# #.  hK  hټ9--- h h%  hWi_There is a stone staircase leading up, spattered with blood here. hM########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ########### .....^...........#..## #######.####.........###.# #####.#.<....#.....##<#.......######.###...z#.###.#40.0 (1.0) _ _You see here a +0 dire flail. h M..........##.####)########...# #..##.## ##.#..........###.###.# #... h #. ##########...## #.###.##.. ##.#####.##.# ########### .....^...........#..## #######.####.........########.#.<.... h^ )#.....##<#.......######.####....z# hz  hZ ,1 _ h  h~  hhHM##.##.######.#....#(###.##..............##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ###########..... .....^...........#..## #######Y####.........###.# #####.#.<....)#.....##<##........ Yak  h` h%2 h h hT#####...#.# #.#.#.#...##.##.##.##.######.#....#(###.##... #. #..........###..##..####) #. ########...# #..##.## ## hU #. ..........###.###.# #.. #. ##########...## #.###.#.. ##.#####.##.############.#..# ......^Y..........#..## .#######.####.........## #.# #####.#.<... #)# #.# #<# #.......### #.###.## #....z# #.###.##.# #.. hc;3 hh hj h@  h Really walk onto that alarm trap? Y - Yes  N - No h[  h)  h @ B######...#.# #.#.#.#...##.##.# Jingleheimer the Mimic##.##.######.#....#(###.##.. Octopode of Gozag Gold: 6438#. #..........###..##..#### Health: 120/120 ========================#. ########...# #..##.## ## Magic: 29/29 ========================#. ..........###.###.# #. AC: 13Str: 17 h@ i#. ##########...## #.###.# EV: 16Int: 15..##.#####.##.# SH: 0Dex: 19.###########.......#..# XL: 15 Next: 92% Place: Dungeon:14.......Y...........#..## Noise: ---------  Time: 23343.0 (0.0)..#######.####.........# -) Horns#.# #####.#.<.. Nothing quivered#)##.#.... Yak #<##......####.###.# #....z# #.###.# #.# #..  _You kill the deep elf pyromancer!  h@ _No target in view! _No target in view! _You see here a +0 dire flail. _There is a stone staircase leading up, spattered with blood here. _You see here a +0 dire flail. hE n *You set off the alarm! h'  The alarm trap emits a blaring wail!  A sentinel's mark forms upon you. h./  --more-- hɫY==========4.0 (1Mark  hɮ hZ* _You hear a shout! x9 h)"...#.# #.#.#.#...##.##.#.##.##.######.#....#(###.##.#. #.###..##..####)#. #...# #..##.## ##.#. .###.###.# #.#. #...## #.###.#.. ##.#####.##.# .#.#..# .#..##  h"..#.####.##.# #####.#.<.#)# #.#.#<# #.### #.###.###....z##.###.##.# #.. h0 h!1\--------- 5 h5 h6 h ##.##.######.#....#(###.##.... #..........###..##..####)##. ########...# #..##.## ##.##. ..........###.###.# #.. hjk#. ##########...## #.###.###.. ##.#####.##.#  .###########.......#..# ............. h#..## #..#######Y####.........### h#.# #####.#.<....#)# #.#.....##<# #...### #.###.### #....z hT##.###.# h#.# #.. #.# h+ hG---------6 he h  h+"   #. #..........###..##..####)########...# ## ##. ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  h" M .###########.......#..# ................# ########.####.........## #Y# #####.#.<....)# #.#.....#<.......Yak Mark  h># F#<# h*7  hy7 %7 h`;  h<  h  #######...# ## ##. ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..#  h@ ...........# ########.####.........## #.# #####.#.<.... #.#.....#<.......### h` H###.###Yak Mark  h 1#. hu  h %8 h  h S _You see here a +0 dire flail. h 3  h ..........###.###.# #...##########...## #.###.### h X.. ##.#####.##.#  h .###########.......#..# ........... h: *# # hK R#######.####.........## h[  h| w#.# #####.#.<.... h X)# #.#.....# h ....... h .######.### hն  h 1#....z#  h +###. h  h $9  h2 _ h  hN w _There is a stone staircase leading up, spattered with blood here. h`  h  hd  h  h]i hzl3 h0v h~, hy hς hD hu h h h h3 h hԜ h> hݝ h h h֣ h hϪ hu h, h~ hr, h h h\ h #. ..........###.###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6438.. h9P##.#####.##.# # Health: 120/120 ========================.###########.......#..#Magic: 29/29 ========================..........c........#..## # AC: 13Str: 17 hl..#######.####.........### EV: 16Int: 15#.# #####.#.<.... SH: 0Dex: 19 h#)##.#.....# XL: 15 Next: 92% Place: Dungeon:14 h#Y##........ Noise: ---------  Time: 23358.0 (9.0) h?####.###.### -) Horns#....z#Nothing quivered#.###.# hm%Yak Mark #.# #..#.#c   centaur warrior#<# hu#.A sentinel's mark forms upon you. _You hear a shout! x9  h_You see here a +0 dire flail. _There is a stone staircase leading up, spattered with blood here.  h_You start waiting.A centaur warrior comes into view. It is wielding a +0 great sword. h/  --more-- h:E  hiK 3 (launcher) _You hear a shout! x9 _You see here a +0 dire flail. _There is a stone staircase leading up, spattered with blood here. _You start waiting. hK A centaur warrior comes into view. It is wielding a +0 great sword.The centaur warrior unwields a +0 great sword. hP (((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. h 2..) h? V11--== hm 9.0 (10.0) h  h) ) _The arrow hits you! hA h h hZF _Unknown command.hqhtQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinshcuf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchantr - Abil: Bribe Branch huG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh!h{- #. ..........###.###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6438..h-P##.#####.##.# # Health: 111/120 ======================--.###########.......#..#Magic: 29/29 ========================..........c........#..## # AC: 13Str: 17h-..#######.####.........### EV: 16Int: 15h.#.# #####.#.<.... SH: 0Dex: 19#)#h<.#.#.....# XL: 15 Next: 92% Place: Dungeon:14#Y#h.#........ Noise: ==-------  Time: 23359.0 (0.0)####.###.### -) Horns#....z#Nothing quivered#.###.#Yak Mark h.I#.# #..#.#h.c   centaur warrior (launcher)h/s#<##. _You start waiting.h#/^A centaur warrior comes into view. It is wielding a +0 great sword.hA/KThe centaur warrior unwields a +0 great sword.  hc/The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. _The arrow hits you! _Unknown command.hz0h5h8hV>########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############ ........c........#..## ..#######.####.........###.# #####.#.<....#.....##<#hĝ.......######.###...z##.##.# #...<##.hhD(((h12&..ha2"Yh4+60.0 (1hV<hq@ _The centaur warrior shoots an arrow. The arrow misses you. _You see here a +0 dire flail.h ..........##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############ ........c........#..## ..#######.####.........########.#.<....)#.....##<#.......######.###...z##.##.# #...<#hk h =((h A.YhƩ 52=1h h p _The centaur warrior shoots an arrow. The arrow misses you.h| *M##.##.######.#....#(###.##..............##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############..... ........c...z....#..## ..#######Y####.........###.# #####.#.<....)#.....##<#.......###h? #.###.###z   skeletal warrior (polearm)h  _You see here a +0 dire flail.centaur warrior shoots an arrow. The arrow misses you.  A skeletal warrior comes into view. It is wielding a +0 partisan.  unwields a +0 orcbow.  The centaur warrior wields a +0 great sword.  The centaur warriorhj z.The centaur warrior kicks you but does no damage.  The centaur warrior hits you but does no damage.h .--2h" h|$ G _The centaur warrior kicks you but does no damage.hu  You headbutt the centaur warrior!  The centaur warrior is lightly wounded.hl z.# The frigid air chills the centaur warrior!  The centaur warrior hits you but does no damage.h S=-8 (0.8hhq \ _The centaur warrior barely misses you.hկd  hit _The centaur warrior barely misses you.You hit the centaur warrior but do no damage.The centaur warrior is moderately wounded.frigid air chills the centaur warrior.  closely misses you.hz#z.#h73-3.6h@h<G _The centaur warrior kicks you but does no damage.h _###  The centaur warrior is severely wounded.The frigid air chills the centaur warrior!  The skeletal warrior resists.skeletal warrior.  h^ j99/120 ---=4.3 (0.7h 7#h Q _The skeletal warrior hits you from afar with a +0 partisan!h"C  You gore the centaur warrior!!hU6 #$##  You kill the centaur warrior!h<q6438 ---45.1 (0.8hEZ###hFHT _The frigid air chills the skeletal warrior but does no damage.hF###...#.# #.#.#.#...##.##.#.####.##.######.#....#(###.##.....#. #..........###..##..####)##. ########...# #..##.## ##.###. ..........###.###.# #...#. ##########...## #.###.###... ##.#####.##.# ##.###########.#..# ..........Yz.......#..## ..#######.####.........####.# #####.#.<#)# #.#.....###<# #.........####.###.#####....z##.###.##.# #..h` #The skeletal warrior resists.  The frigid air chills the skeletal warrior.hh100/120=-6.1 (1.0hB#h _The skeletal warrior completely misses you.Things that are here: _18 gold pieces; a +0 great sword; a +0 orcbowh W ####  Things that are here: _18 gold pieces; a +0 great sword; a +0 orcbow  You hit  The skeletal warrior is lightly damaged.e skeletal warrior resists.  The frigid air chills the skeletal warrior!hhW 82/120 ----==9 (0.8h] o###h8a H _The skeletal warrior hits you with a +0 partisan!!h݆ r  The frigid air chills the skeletal warrior! _The skeletal warrior hits you with a +0 partisan!!  You completely miss the skeletal warrior.The skeletal warrior is moderately damaged.skeletal warrior resists.  The frigid air chills the skeletal warrior.h ; ###Z#Z   orc knight draugr  The skeletal warrior misses you.h 0--7.7h̞ m###h< _An orc knight draugr comes into view. It is wielding a +0 battleaxe.h6d  You gore the skeletal warrior!!  The skeletal warrior is heavily damaged.The skeletal warrior resists.hJpv #####..Z.# The frigid air chills the skeletal warrior.3----==8.5hZxy####hw{^ _The skeletal warrior closely misses you.hD  You gore the skeletal warrior!!hGh##$###.Z.#Z   orc knight draugrhd5====9.3h####hW _You destroy the skeletal warrior!heu#####h#fG----70.1h%ny####hCq+ _You swing at nothing.hr# ##.##.######.#....#(###.##.... #. #..........###..##..####)# #. ########...# #..##.## ##. #. ..........###.###.# #... #. ##########...## #.###.## .. ##.#####.##.# # .###########.......#..#  ..........$$.#..## ..#######Y####.Z.......# #.# #####.#.<... #)# #.#. #<# #........ ### #.###.### #....z# #.###.#h$ #.# #.. #.#h)h1##Z.#Z   orc knight draugrhz2e4----1.1 (1.0h9###h;hi   #. #..........###..##..####)########...# ## ##. ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$..Z..# ########.####.........##hk #Y# #####.#.<....#)# #.#.....#<.......######.### #....z##<#htwc##2h|h~h9 #######...# ## ##. ..........###.###.# #...##########...## #.###.###h:.. ##.#####.##.#  .###########.......#..# .........$$..Z# ########.####.........## #.# #####.#.<....#Y# #.#.....#<.......######.###Yak Mark #.hV###h[5=3hA#h S _You see here a +0 dire flail.h_I  ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$..Z# ########.####.........## h `m#.# #####.#.<....)# #.#.....#.......######.### #....z# ###.hA`h,o6#h p,4 _hvhyw _There is a stone staircase leading up, spattered with blood here.hmchk3h0nh/ hD= bZZ   orc knight draugrh= *8 (0.7hYE hfH + _You swing at nothing.hF,hW1<$Zh1g86=5.6 (0.8h7h>=+ _You swing at nothing.hLh8.Zh-'6.4h0h+ _You swing at nothing.h ZZ(unaware, dazed)  You swing at nothing.  The sentinel's mark upon you fades away.hc27.2hhW _The orc knight draugr is distracted by your dazzling golden aura.hhU/78.0h9h+ _You swing at nothing.h[h%8hh(+ _You swing at nothing.h hC '9.6hp h + _You swing at nothing.h h (80.4h hd + _You swing at nothing.h he /81.2h hO + _You swing at nothing.hh########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############... ........$$..Z....#..## ..#######.####.........###Z# #####.#.<....#.....##<#.......######.###...z##.##.# #...<##.hsZZ _You swing at nothing.  The orc knight draugr is no longer dazed.  The orc knight draugr hits you with a +0 battleaxe!hYt643881-Doom: 11%=2.2 (1.0hyh} _Your doom draws closer. The orc knight draugr misses you. _You see here a +0 dire flail.h # You gore the orc knight draugr!!  The orc knight draugr is heavily damaged.hk2-==3.0 (0.8hO9#h U _The frigid air chills the orc knight draugr but does no damage.h# _The frigid air chills the orc knight draugr but does no damage.  You hit the orc knight draugr but do no damage.  The orc knight draugr is heavily damaged.The orc knight draugr resists.  The frigid air chills the orc knight draugr.  The orc knight draugr barely misses you.hXe78---8hG##hP5 _The orc knight draugr hits you.h.]#.#h_#The orc knight draugr barely misses you. _The orc knight draugr hits you.hB--4.6hi#.#hأa _The orc knight draugr barely misses you. x2h| #.##Z# The orc knight draugr barely misses you. x2  You hit the orc knight draugr.  The orc knight draugr is severely damaged. completely resists.gr but does no damage.  The orc knight draugr hits you with a +0 battleaxe.h 6-26%  5.4h Q##he o _Your doom draws closer. The orc knight draugr misses you.h6 M#Z## _Your doom draws closer. The orc knight draugr misses you.You completely miss the orc knight draugr..  The orc knight draugr closely misses you.h K76.2h s##Z#h H _The orc knight draugr hits you but does no damage.hp ###Y#You hit the orc knight draugr but do no damage.The orc knight draugr is severely damaged.The orc knight draugr resists.h'7.0hX#.##Z##h;B _The frigid air chills the orc knight draugr.heE  You gore the orc knight draugr!!h=##$###hp6438  6=8h#.###Y#hX _You destroy the orc knight draugr!h8 /M..........##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############... ........$$..Z....#..## ..#######.####.........########.#.<....#)##.....##<#.......######.####....z#h #.##Y##)##h% [8--8.8 (1.0hG #.##Y###h ###)#You now have 6444 gold pieces (gained 6).hL b44--9.8 (2ht w##Y###h 2 _You see here a +0 battleaxe.h){ #######...# ## ##. ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$..Z# ########.####.........## #)# #####.#.<....# #.#.....#<#.......######.###Yak #.h#.##)##Y#hG990.8 (1h##)##Y##hȷS _You see here a +0 dire flail.hX  ..........###.###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$..Z# ########.####.........## #)# #####.#.<....)# #.#.....##Y#.......######.### #....z# Yak h#.##)##)##h,1 _h?##hw _There is a stone staircase leading up, spattered with blood here.haLP##hLh]RQ##ht ##**#Cassandra casts a spell at you.h/ #$Y#=7.1 (0.8h|7#hMO _The doom bolt misses you.h| ###You swing at nothing. The frigid air chills Cassandra.h #**Cassandra casts a spell at you.h^#$Y#h70---88%  9ha###h- _The doom bolt hits you!h  You swing at nothing. The frigid air chills Cassandra.  You kill Cassandra!hh,hhh[h7hThsh.h #)#  Cassandra gasps with her dying breath, "No one... ever listens..."h h7(Y$#h`-q1---7---8.7h?## _You feel as though you may have cheated fate.hr2#h[---9.5h`9#h+ _You swing at nothing.hl7##h(10.3hhc+ _You swing at nothing.h h h{ R21.1he  h hF _You swing at nothing.hI h(Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  hmh - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2)  h'm - Evoke: +0 lightning rod (4/4) hSpells ([,] to cycle)  n - Cast: Apportation  ho - Cast: Blink hAbilities ([,] to cycle)  hHp - Abil: Potion Petition  q - Abil: Call Merchanth/r - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitiesh`z[!] focus mode: off|onh{Wh$b #. ..........###.###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6444 ..##.#####.##.# # Health: 72/120 ==============----------.###########.......#..#Magic: 29/29 ========================..........$$..Z....#..## # AC: 13Str: 17Doom: 88% ..#######.####.........### EV: 16Int: 15  #$# #####.#.<.... SH: 0Dex: 19#$#hb#.#.....# XL: 15 Next: 97% Place: Dungeon:14#Y##........ Noise: ---------  Time: 23411.1 (0.0)####.###.### -) Horns#....z#Nothing quivered#.###.#Yak #.# #..#.##<##.You kill Cassandra!Cassandra gasps with her dying breath, "No one... ever listens..." _You feel as though you may have cheated fate. _You swing at nothing. _You swing at nothing. _You swing at nothing.hpc'hfhiF _Clearing quiver.hRh2ShShUXhXh^{3hah2bhchf,hghjhzk#4hkh`lhYphphGqhmtht+6444htL5=huhxhxhcyhn|,h|h~h 56=hbhuhhhLh@h97hh-hjh͇hohhhh98hhh:hhh99h/hhLhj 28.1 (17.0) _You start resting.hU+9.1 (18h֢h0 _The runic seal fades away.h}XInnate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.Your maximum health is increased.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.You cannot wear most types of armour.You are amphibious.You can wear up to eight rings at the same time.c - Your skin changes colour to match your surroundings (Stealth+).d - Your rubbery body absorbs attacks. (AC +1, EV +1)e - (You are camouflaged when in or above water. (Stealth+))f - (You have tentacles for arms and can constrict up to eight enemies at once.(): Suppressed.  h hJ h #. ..........###.###.# #... Jingleheimer the Mimic h #. ##########...## #.###.### Octopode of Gozag Gold: 6444.. h6##.#####.##.# # Health: 79/120 ===============--------- hU.###########.......#..#Magic: 29/29 ======================== h}..........$$..Z....#..## # AC: 13Str: 17 hDoom: 88% ..#######.####.........### EV: 16 hInt: 15  #$# #####.#.<.... SH: 0 hTDex: 19#$# hW?#.#.....# XL: 15 Next: 97% Place: Dungeon:14#Y##........ Noise: ---------  Time: 23429.1 (0.0)####.###.### -) Horns#....z#Nothing quivered#.###.# h{ Yak  hk#.# #..#.##<# hV#. _You swing at nothing. _You swing at nothing.  hS_You swing at nothing. _Clearing quiver.  hT_You start resting. _The runic seal fades away. hS h hg h~r_Cassandra is distracted by your dazzling golden aura.  You closely miss the human.The human is heavily wounded.The frigid air chills the human! The frigid air chills Cassandra! _Cassandra snaps out of her daze. The human closely misses you.You gore the human!!  You kill the human! _The frigid air chills Cassandra!  You swing at nothing. The frigid air chills Cassandra!  Cassandra casts a spell at you.  hy~_The doom bolt misses you.You swing at nothing. The frigid air chills Cassandra.  Cassandra casts a spell at you. _The doom bolt hits you!  You swing at nothing. The frigid air chills Cassandra.  You kill Cassandra!Cassandra gasps with her dying breath, "No one... ever listens..."  h~f_You feel as though you may have cheated fate. _You swing at nothing.  h~9_You swing at nothing. _You swing at nothing.  h~:Clearing quiver. _You start resting. h~0The runic seal fades away. h 4You feel a dangerous fate closing in on you... _You swing at nothing.  You hit the human.human is lightly wounded.  The frigid air chills the human! The frigid air chills Cassandra!  The human hits you but does no damage.  h &_Cassandra is distracted by your dazzling golden aura.  You closely miss the human.  The human is heavily wounded.  The frigid air chills the human! The frigid air chills Cassandra! _Cassandra sna h( rps out of her daze. The human closely misses you.gore the human!!  hX aYou kill the human!frigid air chills Cassandra! h~ !  Cassandra casts a spell at you. _The doom bolt misses you.  h x You swing at nothing. The frigid air chills Cassandra.  Cassandra casts a spell at you. h The doom bolt hits you!  . The frigid air chills Cassandra.  You kill Cassandra!  h  Cassandra gasps with her dying breath, "No one... ever listens..." _You feel as though you may have cheated fate."h8"h G"hmP #. ..........###.###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6444"hP+..##.#####.##.# # Health: 79/120 ===============---------.###########.......#..#"hPdMagic: 29/29 ========================"hP..........$$..Z....#..## # AC: 13"hQ,Str: 17"h=Q.Doom: 88% "h]Q..#######.####.........### EV: 16"h~QPInt: 15  "hQ#$# #####.#.<.... SH: 0Dex: 19"hQ#$##.#.....# XL: 15 Next: 97% Place: Dungeon:14"h(R#Y##........ Noise: ---------  Time: 23429.1 (0.0)"hGR###"hgR~#.###.### -) Horns#....z#"hR$Nothing quivered#.###.#"hRaYak #.# #.."hR*#.##<#"hR#. "h SN_You swing at nothing. _You swing at nothing. "h4S_You swing at nothing. "h^S7_Clearing quiver. "hST_You start resting. _The runic seal fades away."hbY"hY'"h^"h[a"h"hQuiver which action? ([-] to clear) Items ([,] to cycle) "h; a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs "h d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) "hSpells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink "h>NAbilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchantr - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on"h7"hUc #. ..........###.###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6444..##.#####.##.# # Health: 79/120 ===============---------.###########.......#..#Magic: 29/29 ========================"h-h..........$$..Z....#..## # AC: 13Str: 17Doom: 88% ..#######.####.........### EV: 16Int: 15  #$# #####.#.<.... SH: 0Dex: 19#$##.#.....# XL: 15 Next: 97% Place: Dungeon:14#Y##........ Noise: ---------  Time: 23429.1 (0.0)####.###.### -) Horns#....z#Nothing quivered#.###.#Yak "hFh#.# #..#.##<##. _You swing at nothing. _You swing at nothing. _You swing at nothing. _Clearing quiver. _You start resting. _The runic seal fades away."h'"h"h _Clearing quiver. _You start resting.The runic seal fades away. _Clearing quiver."h#k "hk "hl "hq "hWx 80="h{ "h@| "h| "h "h, K1="h% "h "hͅ "h "h ,"h] "h "h6 92"hN "h "hۛ  pp   vault guard (polearm, wandering) _You start resting."h~ V36.1 (77.1 (8"h "h { _A vault guard comes into view. It is wielding a +2 halberd."h  #.   #.   ..   ###  .$$  "h` {#.# #$# < #$#  #Y#  ###  "h{   "h  "h  #.# #.. "h  #.# "h  "h #<#  "h ,#. #h5 #.   #.   ..   ###  .$$  #.# #$# < #$#  #Y#  ###    #hU6  #.#  #.#  #<##h6: #. #h=#h=#hC#h3Fb _A vault guard is nearby!#hF #.   #.   ..   ###  .$$  #.# #$# < #$#  #Y#  ###     #hk #.# #..  #.#  #<#  #. #h#hmE #. #h #h/ #. #h' #h`8 .. #h #hϔ #h#h8(####hq #h #hܕ#hAe.$$  #.##h #$# < #$# #h #Y#  ###      #.#  #h #.#  #<# #. #h#hK#h#h #h#h˩T_A vault guard is nearby!#hZ! #h' B.p#h( M38.1 (1 _#h. #h0 #h[ #hc B.p#hId %9#hbk #hem $h)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############... ........p$..Z....#..## ..#######.####.........########.#.<....$h)#.....##<#.......######.###...z##.##.# #...$h&*=<##.$h.$h5>p$$hG6&40$h;$h@q  Things that are here: _6 gold pieces; a +0 dire flail$hk..........##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############... .......p$$..Z....#..## ..#######.####.........########.#.<....$hk$#.....##<#.......######.###...z##.##.# #..$hl:.<#$hp$hvB.p$hwH41 _$h|$hi _Items here: $ )) [.$h` ##.##.######.#....#(###.##..............##.####)########...# #..##.## ##.#..........###.###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############..... ........p$.......#..## ..#######Y####.........########.#.<....$#.....##<#.......$h) ######.###...z##.##.# #...$h? $h1 A$p$h ,2 _$h$ $he' %hU###...#.# #.#.#.#...##.##.#.####.##.######.#....#(###.##.....#. #..........###..##..####)##. ########...# #..##.## ##.###. ..........###.###.# #...#. ##########...## #.###.###... ##.#####.##.# ##.###########.#..# ..........Yp.......#..## ..#######.####.p.......####$# #####.#.<#$# #.#.....###<# #.........####.###.#### pp 2 vault guards (1 polearm, wandering)#....z##.###.##.# #..%h%h%h$p.p5=3%h%h _A vault guard comes into view. It is wielding a +0 great sword.Things that are here: _18 gold pieces; a +0 great sword; a +0 orcbow%h^3%h%h%h/...#.# #.#.#.#...##.##.#.###.##.######.#....#(###.##.#. #.###..##..####)##. #...# #..##.## ##.## #. .###.###.# #...##. #..p## #.###.###.#.. ##.#####.##.# ##.%h0w.####.#..# #..$Yp......#..## ##...#.####..p......###.##$# #####.#.<....##$# #.#.....##<# #.### #.###.##....z# # p   human (wandering) %hSG%hlH%hI%hTp..p.p%hU%4%h3^%hb _A human comes into view. It is wielding a +0 great mace.Things that are here: _8 gold pieces; a +0 partisan%h>B#...#.# #.#.#.#...##.##.#. ##.##.######.#....#(###.## #. #.###..##..####) #. #...# #..##.## ##.## #. .###p###.# #...%hc #. #...## #.###.###. .. ##.#####.##.# ## .####.#..# # .Y$.p.....#..## ## ..#.####...p.....###. #$# #####.#.<....%h. #$# #.#..... #<# #%hX ### #.###. #....z# %h #.###.#  #.# #..%h2%h%h.p.p.pp)%h/===5%h%hO _The vault guard shouts! You hear a shout! The vault guard shouts!  Things that are here: _18 gold pieces; a +0 great sword; a +0 orcbow&h[Z ##.##.######.#....#(###.##.... #. #..........###..##..####)# #. ########...# #..##.## ##. #. ..........###p###.# #... #. ##########...## #.###.## .. ##.#####.##.# # .###########.......#..#  ..........$$..p.p..#..## ..#######Y####.........# #$# #####.#.<... #$# #.#. #<# #........ ### #.###.### #....z#  #.###.# #.# #.. #.#&h\&h]&heZp.p.&hfg86=6 _&hIm&ht&ho}  #. #..........###..##..####)########...# ## ##. ..........###p###.# #...##########...## #.###.###&h.. ##.#####.##.#  .###########.......#..# .........$$.p.p.# ########.####.........## #Y# #####.#.<.... #.#.....#<.......######.### #....z&hf`##<#&h &h/---7&h&hn!k  You now have 6449 gold pieces (gained 5).  Things that are here:&h!-97&h"7---8.1 (2&h'&h*\ _a +0 dagger; a +0 robe; a +0 battleaxe&h #######...# ## ##. ..........###p###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$.p.p# ########.####.........## #)# #####.#.<.... #.#.....#<.......######.###Yak #.&hx&hVpp   human&hQ*9.1 (1&hb&h q  Things that are here: _6 gold pieces; a +0 dire flail&h, 0 ..........###p###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........p$.p.p# ########.####.........## #)# #####.#.<....$# #.#.....#.......######.### #....z# ###. #.. #.#<. &h &h6 &h ppp   vault guard (polearm)p   human&hߺ -50 _&h &h a _There is a stone staircase leading up here.&h,&h L$pp&h 289 (0.8&h&h+ _You swing at nothing.'h'h'hʱp)pp 2 vault guards (1 polearm)'h.'h'1.7'h'hx+ _You swing at nothing.'h 'h  'hYou gore the human!!  'h2The human is severely wounded.'h'h'hF'h$'h7p'hh#'h 'h'h'h[===='h 2.5'h'h#'h0'h 'h'hP_The frigid air chills the human. The human closely misses you.'h 'hg##  The human is severely wounded. _The frigid air chills the human. The human closely misses you.  You closely miss the human.The human is severely wounded.The frigid air chills the vault guard!   but does no damage.'ht75--==--'h 3.3'hA#'hݾK _The vault guard hits you from afar with a +2 halberd!'hY  You hit the human.  The human is almost dead.The frigid air chills the vault guard. The frigid air chills the human!'he ##$#  You kill the human!The frigid air chills the vault guard but does no damage.'hk6449 60----- --'hl 4.1'hrS##'huK _The vault guard hits you from afar with a +2 halberd!'h ########...# #..##.## ##.#..........###p###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############.... ........$$.p.p...#..## ..#######p####.........####p# #####.#.<....#Y##.....##<#.......######.###...z##.#'hM r#.# #...<##.'h Y###'h >-5.1 (1.0'hU 8#'hE" _The frigid air chills the vault guard! x2; The vault guard misses you. _Items here: $ )) [.(h;Am #p###You barely miss the vault guard.The vault guard is moderately wounded.The frigid air chills the vault guard! The frigid air chills the vault guard.(hAf40-------==9 (0.8(hwJ\##(h NB _The vault guard hits you with a +2 halberd!!(h= ###You closely miss the vault guard.The vault guard is heavily wounded.--6.6 (0.7(hx###(hc _The frigid air chills the vault guard. The frigid air chills the vault guard!(h 0 ##You gore the vault guard!!  The vault guard is almost dead.The frigid air chills the vault guard. The frigid air chills the vault guard!(h5==7.4 (0.8(h###Y##(hK!B _The vault guard hits you but does no damage.(h` B  You headbutt the vault guard!(h ^  You kill the vault guard!(h$ .###   vault guard(h+ c1----7 (hS+ 09-8.2(h1 ###<#(h5 < _The frigid air chills the vault guard!(hQ' ##<# You headbutt the vault guard!  The vault guard is severely wounded.(h\-9 (0.7(hf####<#(h< _The frigid air chills the vault guard!)h  You hit the vault guard.  The vault guard is almost dead.The frigid air chills the vault guard!!)h#.##$##)hk)h!y #. ########...# #..##.## ##.# Jingleheimer the Mimic#. ..........###p###.# #... Octopode of Gozag Gold: 6449 #. ##########...## #.###.### Health: 41/120 ========----------------..##.#####.##.# # Magic: 29/29 ========================.###########.......#..#AC: 13Str: 17)h{Doom: 86% ..........$$.p.p...#..## # EV: 16Int: 15  ..#######.####.........### SH: 0Dex: 19#$# #####.#.<.... XL: 15 Next: 102% Place: Dungeon:14#Y##.#.....# Noise: =--------  Time: 23459.7 (0.8)#<#)h1#........ -) Horns####.###.### Nothing quivered)h[M#....z#Yak #.###.#)hz:#.# #..#.#)h(#<##.)hxYou headbutt the vault guard!  The vault guard is severely wounded. )hc_The frigid air chills the vault guard!  You hit the vault guard.  )hhwThe vault guard is almost dead.The frigid air chills the vault guard!!)h1 - _You kill the vault guard!You have reached level 16!)h/  --more--)h X4/12730/306 1% )h ###<# _*h,  ..........###p###.# #...##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .........$$.p.p# ########.####.........## #$# #####.#.<....#$# #.#.....##Y#.......######.### #....z# Yak *hq###Y#*h<-60.7 (1.0 _*h"###$##*h&w _There is a stone staircase leading up, spattered with blood here.*h#$##Y#-*h*hN#.###$##*h*hAD*hD*hF*h K*h`R,*hS*hT75*hhU*h*[*h[+6449*h\*hbM6*h_d*hg*hh*hDi*hm*h2n77*h/o*hFs,*hww*hb{*h{*h}*ho*hǁI8=*hf*h׈,*h݉*h*h\S9=*h*h,*h#*h.*ha*hל*h*h850*h٢*h,*hA*h M1*h2*hC,*hI*h%,*h*h(M2*h*h *hK*h*hj53=*h*hF*hw*hV*h*h=*hM*h4a4=*h*h7,*h*h*h@95*h*hz,*h*h *hH96*h*h,*h*h.*h*h*h*h97*h*h,*h*haO8*h*h,*h*h ,*h *h*hS9=*hx*h,*h*h*hL60=*h*hE*h*h *hB$,*hv%*hc.1*h/*h2*hH392*hB4*h7*h7*h8*hE<*h<93*h{=*hDB*hF,*hG*hN*h>OS4=*hP*hU*hBU*hJV*hY*h%ZK5=*hZ*h^,*h&`*h:c,*hsd*hg*hh96*hi*hPm*hm*hn*hr*hLs97*hKt*h,x*hsx*h^y*h8~*h~*h*h3*h98*h̆*h,*h*hԐ99*h0=*h:*h,*hJ*h,*h*hb70=*hǢ*h,*h*hLO1*hڭ*hԱ*h*h*hO2*h*h;*hm*h=*h,*h*h*hD93*h>*h,*h*hm*h94*h *h,*h(*h!,*h*hD*hS5=*h*h,*hy*h*hK6=*h *h*h*h*h,*h*hO7*hw*h,*h*h *h 98*h *h(,*hb*h,*h*hb*h#99*h*h,*h *hI$j80=*h%*h4+,*h0*h5a1=*h7*h:<,*h=*htA*hsB,*hF*hF92*hpH*hL,*h N*hQ*h R93*h6S*hW*hW*hY*h^,*h_*h}d*hd94*he*hj,*hck*hoi5=*hp*hKv,*hhw*h8{*h{{*h|*h*hUD6=*h*h7,*h*hzO7*h*h,*hÎ*hO8*h2*h,*hޚ*h*ha*hu*hڢ*h99*h *h¨,*hL*hsj90=*hέ*h},*h*h~,*h *hCn91=*h*hn,*h*h;2*h&*h*h*h*h~,*h*h;3*hE*h*hH,*h)*hn%4*h*h,*h*h,*h*h*h%5*h*h*hL*h|*h96*h(=*h*h,*h*h197*hm2=*h*hN,*h*hJ ,*ht *hB;8*h*h,*h*h*h%9*h*h",*h*hi!,*h"*h{&A100/127*h'*h,,*h-*hk0*h0K1=*h1*h{5*h5*h6*h9,*h;*hyaf2=345*he*hkB*ht#.###$##Y#60949.0)*h-u*hz*h|~H _You start resting.*h_*hk6=*h*h ,*hB*h*hU7=*h*h,*h*h*hl%8*h*hF*h*h}*h,*h*h*h5%9*h*h,*hf*h*h&10*h*h*h*h*h,*h-*h *hf1*h/*h,*hl*hD*hK2=*h*h*h*h*h*hU3=*h1*hB*h,*h*ha;4*h2*h1,*h g5*h*h*h*h,*h*h *hO%6*h'*h,*h*hi!*h!K7=*h #*h&&,*h&'*h*,*h+*hf0k8=*h1*h5,*h6*h,;;9*hu;*hO@,*h!A*hD,*hE*hI*hI&20*hJ*hO,*hO*hER;1*hR*hT,*hU*hqW*hWK2=*hY*h#\*h^\*hp]*hb`,*h`*hb*h cU3=*hc*hg*hg*hh*hl*hDl%4*hm*hp*h6q*hq*htt,*hu*h&w*h_w%5*h_x*h.y*h& pp   vault guard (wandering) _You start resting.*h357.7 (48.0)*h+8.7 (49*h*h:~ _A vault guard comes into view. It is wielding a +2 long sword.*h  #.   #.   ..   ###  ..p$  #.# #$# < #$#  #Y#  ###      #.# #..  #.#  #<#  #. *h2  #.   #.   ..   ###  ..p$  #.# #$# < #$#  #Y#  ###   *h3    #.#  #.#  #<# #. *h: *h; *hB *hE b _A vault guard is nearby!+h+h?nQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare) +h c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  +hi - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  l - Evoke: +0 Gell's gravitambourine (1/2)  +hm - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink +hAbilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant+h'yr - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on+hl+hXy[ #. ..........###p###.# #... Jingleheimer the Mimic#. ##########...## #.###.### Octopode of Gozag Gold: 6449..##.#####.##.# # Health: 125/127 =======================-.###########.......#..#Magic: 30/30 ========================..........p$.p.p...#..## # AC: 13Str: 17Doom: 86% ..#######.####.........### EV: 16Int: 15  +hz#$# #####.#.<.... SH: 0Dex: 19#$##.#.....# XL: 16 Next:  1% Place: Dungeon:14#Y##........ Noise: ---------  Time: 23658.7 (0.0)####.###.### -) Horns#....z#Nothing quivered#.###.#Yak #.# #..+hwz#.#p   vault guard (wandering)#<##. _You have reached level 16! _There is a stone staircase leading up, spattered with blood here. _You start resting. +hz_You start resting. _A vault guard comes into view. It is wielding a +2 long sword. _A vault guard is nearby!+h|'+h+h߅F _Clearing quiver.+h"########...# #..##.## ##.#..........###p###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############.... ........p$.p.p...#..## ..#######.####.........#### #####.#.<....#.....##<#.......######.###...z##.#+hr#.# #...<##.+hB+h>p$+h969.7 (1 _+h+hi _Items here: $ )) [.+h ..........##.####)########...# #..##.## ##.#..........###p###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############.... .......p$$.p.p...#..## ..#######.####.........#### #####.#.<....+h% $#.....##<#.......######.###...z##.##.# #..+hU :.<#+h +h 4p.+h! -60 _+h +h m _Items here: $ )))) [[[.+hL ##.##.######.#....#(###.##..............##.####)########...# #..##.## ##.#..........###p###.# #...#. ##########...## #.###.##.. ##.#####.##.# ############..... .....pp.$$.......#..## +h(M ..#######Y####.........#### #####.#.<....$#.....##<#.......######.###...z##.#p   human (wandering)#.# #...+hpP +hP +h[ bpp1+h`^ +h` X _A human comes into view.+h  You closely miss the human.The human shouts!  The frigid air chills the human!+h p.ppp  +h' y7=====2.5 (0.8+h| +h - _The vault guard shouts!+hRP 9  You gore the human!!+hS +hK[ #.p$+hub 6449 = 2===-3.3+hkl +hp  +hlq +hq %_You kill the human!+hq +h  # You gore the vault guard!!  The vault guard is moderately wounded.The frigid air chills the vault guard!+h6 #6+h` d--4.1+h 7#+h D _The vault guard hits you with a +2 long sword.+h1 ## You hit the vault guard.  The vault guard is heavily wounded.+h1+h 2U7=--9+hS9<##+h; _The frigid air chills the vault guard! The vault guard completely misses you.+h ##You completely miss the vault guard.The vault guard is severely wounded.--+h  5.7+hĦ<##+h< _The frigid air chills the vault guard!+h@$7 ###The vault guard blocks your attack.  The vault guard is severely wounded.The frigid air chills the vault guard but does no damage.+h%^1--=6.5+h>,W###+h/D _The vault guard hits you with a +2 long sword!,hNM#Y## _The vault guard hits you with a +2 long sword!  blocks your attack.  The vault guard is severely wounded.The frigid air chills the vault guard!,hOc08----7.3,hAVI##,hqXD _The vault guard hits you with a +2 long sword!,h^B  You headbutt the vault guard!,h#$Y##,h9D 9/128--,h~1-5 3-,h 8.1 ,h|_You kill the vault guard!Your Fighting skill increases to level 11!,hQ##,hm _Your Spellcasting skill increases to level 4!,hU@C##,h@',h A(-,h HZ##,hKH _No target in view!,hd8##,h,h0p###,hH _No target in view!,h:,h,h#,h,hQ,h n _M,hL####...#.# #.#.#.#...#.###.##.######.#....#(###.##....54..........##,hpl.####)########...# #..##.## ##.#,h..........###p###.# #...#. ##########...## #.###.##,h/.. ##.#####.##.# ############ ......$Y$$.......#..## ,h-,h..#######.####.........####$# #####.#.<....$,h?#.....##<#,h11#........,h#9.1 (1.0#.#,h&\10-70.1 (2,h T##,h? _You now have 6454 gold pieces (gained 5).,h53,h7,hEX,hN= ...#.# #.#.#.#...##.##.#.###.##.######.#....#(###.##.72#. #.###..##..####)##. #...# #..##.## ##.##. .###p###.# #...##. #...## #.###.###... ##.#####.##.# #.###########.#..# #.$.Y$.#..## #..#.####.###.#$# #####.#.<....##$# #.#.....##<# #.### #.###.#  You now have 6472 gold pieces (gained 18).  Things that are here:,hBX1.1 (1##1-2.1 (2,h[J##,h1^ ,hK^%_a +0 great sword; a +0 orcbow,h",h,h,h,h$,h+a1=,h'1 ,ha1...#.# #.#.#.#...##.##.#.###.##.######.#....#(###.##.80,h1}#. #.###..##..####)#,h1#. #...# #..##.## ##.## #. .,h1###.###.# #...##. #,h1w...## #.###.###.#.. ,h2##.#####.##.# ##..#,h#2m####.#..# #.,hB2N.$.)Y.,hi2B#..## ##...#,h2O.####.###.#,h2#$# #####.#.<....##$# #.#.....#,h3 #<# #.### #.###.##....z# # _Magic restored.  You now have 6480 gold pieces (gained 8).,h<T3.1 (1#,h<864804.1 (2,hC,hE1 _You see here a +0 partisan.,h,h,hE,hL,hP,h1a2=,h&  ,h9Things that are here:  a +0 great sword; a +0 orcbow,h,h _,h,h ,h,hW,h`3==,h,hBC ###...#.# #.#.#.#...##.##.#. ##.##.######.#....#(###.##7 #. #...###..##..####),h #. ########...# #..##.## ##. #. ...###.###.# #.. #. ###...## #.###.# ..,h  ##.#####.##.#  .###########.......#..#  ........Y.)).......#..## ,h= ..#######.####...# #$# #####.#.<...,hf #$# #.#..... #<# #,h ### #.###. #....z# ,hs #.###.#  #.# #..,hFYou now have 6487 gold pieces (gained 7).  ,h Things that are here:,hU7.1 (38.1 (4,h$&,h( _a +2 long sword; a +0 chain mail; a +0 kite shield,h ,h ,h{ ,h ,hS 4,h ,h9 q  #. #..........###..##..####)#. ########...# #..##.## ##.#99#. .###.###.# #...#. ##...## #.###.###.. ##.#####.##.# # .###########.......#..#  ........).)).......#..## #..#######.####.........### #Y# #####.#.<.... #$# #.#.....#<# #.....### #.###.### #....z# #.###.##.# #.. #.# #<#  ,h~ 2You now have 6499 gold pieces (gained 12).,h ,80.1 (2,h *1.1 (3,hk ,hs K _Items here: )))) [[[.,h ,hW ,hD ,h ,hJ ,hk ;5,h % #######...# ## ##. ..........###.###.# #...513,h] F##########...## #.###.###.. ##.#####.##.#  .###########.......#..# .......).)),h} # ########.####.........## ,h #)# #####.#.<....# #.#.....#<.......,h 8######.###,h ;Yak #.,h GYou now have 6513 gold pieces (gained 14).  ,h Things that are here:,h +2.1 (1,hG *3.1 (2,hm ,h # i _a +0 great mace; a +0 plate armour; a +0 dire flail,h,h,h,h',h*+,hl1,,h!7Z  Items here: )))) [[[.,h[<,hg=,6 _,h?,hiB,hG,hG,h)J,h3T  Things that are here:  a +2 long sword; a +0 chain mail; a +0 kite shield,hZ,hl[$7 ,h[_,h^,ha,hYh,hh,hk,hm,hs,hs,h tD8=,hhv,h[y,hƁ,h,h1,h,hʋ,h,hɍ,h,h,hU9=,h,h5,h,h,h{,hܦ,h˩,h@&20,hf,h,h4,h,h,h,h,h|,h,h,h],h%1,h,h,hR,h,h,h,h,h%2,h!,h,hB,hz,h,h,h,ha,h,h,h&,hl,hD3=,h,h,h,h|,h*,hy,h3,hU4=,h,h,h,,hY,h",h,hJ%5,h,h,h,h,h,hw,h,h,h,hi ,h8 ,h| %6,h ,h ,h,h,h,h,hg7,h,h,h,h@,h"8= _HP restored.,h#,h$,h$,hH%,h&,hh(,h(9=,h(,h),h+,hT+,h+,h,,h.,h.,h/,h0,h1,h1,h3,h4,hB6,h6,h7,h8,h5:,hy:,h:,hI<,hl?,,h@,hhA-h,-h9-h#-h,-h-h -h ,-h7-h-hX-h -h -h#,-hH'-hz'-he)-h#2A   ##. ....   ... ...   #.# #..   # ###.###.#   #.#.....#.# # -h]2=  #.#.#.....#.#.#   .......[...$.#  .#.....#.###  #.Y...#...  ###...##### -h23  ###.#  #.# #.  #.# #.#.#  ##.## #.#.#   #####>..###.#  -h2 .......#...# #.#.#   ######...#.##.# -h3-h1:1730.1 (47.0)-h:+1.1 (48-h?-hAY _S - 2 scrolls of silence (gained 1)-hau-hfB-hmj-hj-hPl-hxc  You see here an orb of mayhem.-h{-hn| _-hD~-h-hP-hƄ-hх-h-h-h-hH-h^-h-h-h-hM  #. ## #.#.# -h##21 ##.. ..... #-h ... ....# # -h#.# #.... # -h# ###.###.#.# #-h( #.#.....#.#.# -hM#  #.#.#.....#.#.# -h#  #.......[...Y.#  #..#.....#.### # # #.....#... .. # ###...##### -h'2 #.## -hCF###.#  #.#-h] #.# #.# ##.#-hw -h`#.# #.#.###.. -hb##.## #.#.##..... -hy#####>..### #.#.#......-h%cYou now have 6521 gold pieces (gained 8).  Things that are here:-h17.1 (6.0)-hn*8.1 (7-h-hP _a +0 long sword; a +0 robe-h-h-h-h-h"## #.#.# ###.. .....  ... ....#  #.# #.... # ###.###.#.#  #.#.....#.#.# #.#.#.....#.#.#  #.......[...).#  #..#.....#Y####0 #.....#.......> ..  ###...######### #. ###.#  #. #.#-h=0#.# ##. #.# #.#.###...#.## #.#.##....#####>..### #.#.-haS.......#...# #.#.#-h-hay9.1 (1 _Found an escape hatch in the floor.-h^-h^-h`-hd-hh-hnB-ho,-hq-h v-h2{-h[{-h |-h}-hL-h[40m-hŁ-h-hz-h-hV-h-hW,-hX-h-h6,-h-h%  -h+There is an escape hatch in the floor here.-h%-hȖ _-h-hH-h,-h-h -hQ,-h-hc-ht-h-hA-h3-h-h-hf-h-hf,-h-h-h-h1-h-hgX-h-hn-h L..#######.####..... Jingleheimer the Mimic#.# #.##.# Octopode of Gozag Gold: 6521#.####.##.# Health: 128/128 ========================#..##...... Magic: 31/31 ========================## #.#.###.##..##.# AC: 13Str: 17-h=Doom: 85% ##.. .....#.##..##.# EV: 16Int: 15  ... ....######### #.##...... SH: 0Dex: 19  -ha #.# #.....>..!..# #.##.##### XL: 16 Next:  3% Place: Dungeon:14 ##.###.#.# #Y# #.##.#-hNoise: ---------  Time: 23754.1 (15.0) .....#.#.# #.# #.#....... -) Horns .....#.#.# #.# #.#...#..^ Nothing quivered ...[...).# #.#...## .# Yak .....#.#########.#######.....ß. . .....#.......>........##..#... -h##...#########.#.####.##..#..###.##.#.# #.##..#.###.#.#-h#.#.# ##.##..#..#..You now have 6521 gold pieces (gained 8).  Things that are here: _a +0 long sword; a +0 robe -h!_Found an escape hatch in the floor. _There is an escape hatch in the floor here.  Found a stone staircase leading down.-h/  --more---h@K (-h~S -hHY Q 5.1 (16 _-hZ -h-h?-h-h-h!-h(B-h),-h**-h1,-h/-h/-h,1-h$8 ................<..#######.####... #.# #.# #.####.##-hP8 #..##....  ## #.#.#-hy8 ##.##..# ##.. ..... #.##..##-h8 ... ....######### #.##.... -h9 #.# #.....>..Y..# #.##.### -hY9 ###.###.#.#######.# #.##.# #.....#.#.# #.# #.#..... .#.....#.#.# #.# #.#...#.[...).# #.# ...###.....#.#########.#######.....ß.   #.....#.......>........##..#... ..#########.#.####.##..#..##.# #.#.# #.##..#.### -h?18.1 (3.0)-hd@*9.1 (4-hD-hG? Things that are here: _a +0 long sword; a +0 robe _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _c - 6 potions of curing (gained 1).hTB.hB.hC.hG.hK.h3L.hR,.hS.hoS.hBT.h;V.h}Y.hY.hZ.h^R  There is a stone staircase leading down here..hb.hJc _.hd.h2i.hql.hl.hsn.hp.h|v.hv.hx.h{.h.h.h.h.h.h.h}.hF.hя.h.hې.hD.h.hG.hH.h.h.h.h.h.hB.hr.h*.he.h:.h.h17  You open the door..h.h=.h6 _The angel shouts!.hM .hg#### ##.h #A#.ß#########..> ###..### #.)..... #....'Y# ............73.1 (.hp14.0) #....#.## ..#######.## #_.. #..# #.#  ### ##.###..# #.## .h####.......# #..# .h*#####.#.######.# ##.# A   angel ##.hj..# #.# .h|........######### #.# .h/#.###.....>.....# #.#.hs.h+4.1 (15.hq.hX: _Found a glowing silver altar of Zin..h 3.h8.h,.h(  There is an open door here..h+.h, _.hk-.h1.hH5.h5.hp6.hN:@  There is an open door here..hl>.hN? _.h@.hC.hH,.hI.h"K.hM.h N.hN.hO.hR.h*S.h[T.hU.h Y.hAY.h&Z.h[.h^.h_.h`.ha.h3e.h}e.hf.hl.hp.hq.h(r.h/t.hv.h2v.hw.h x.hLz.hz.h{.h]|.h~,.hl.h.h.h.h.h=.h.h͉.h.h.h.hQ.h*.hK.hǓ.h.hԔ.h.h#.h.hۛ.h(.hp.h.h.hס.h.h$.hפ.h6.h,.hh.hi.h .he.h.h.h6,.h.hm.hX.h.h.hQ.h.h.h&.h.h$.hO.h.h.h.h.h6.h!.h.h8.h.h.h'.h.h.ha.h.h.h'.ha.h.he.h.h.h.hR.h.hl.hW.h.h.h.hq.h.h.h.h,.ha.hl.hB.h.h.h.h.h`.h.h.h.h.hx.hw.h,.h.h` .h .hv .h.hZ.h,.h.h.h.h.hN.hN.h .h.h~.h/.h .h .hv!.h3+.h..h /.h0.h4.h7.h7.h9.h=.h?.h6@.h@.hC.h>E.hjE.hDF.hH.hdL.hL.hM.hR.h#T.hvT.huU.hZZ.h].h].h1_.hcc  You see here an orb of mayhem..hXe.he _.hf.hk.hn,.hjo.hq.hs.h9t.hu.h;y.h{.h{.h|.h~.h,.hx.hr.h.h .hއ.h.h.hO.h.hc.h.h>.h.h.h$.he.h.h.hq,.h#.hæ ...##..............##.##..# ............######### #.##... .h...##.###.....>.....# #.##.## #.###.###.#.#######.# #.##.# .h!#.#.....#.#.# #.# #.#.... #.#.....#.#.# #.# #.#... .hR/......[...).# #.# ...## ..#.....#.#########.#######.....ß .hz.##.....#.......Y........##..#836.1 (62 .h.####...#########.#.####.##..#.. .h.# ###.# #.#.# #.##..#.## .# #.# #.#.# ##.##..#.. .# #.# #.#.###...#.... . .he.# ##.## #.#.##.....#.### .#####>..### #.#.#...........#  .......#...# #.#.#......#.##.#  ######...#.# #.#.#.#...##.##.# .hèIThere is an escape hatch in the floor here..h:.hB.hT _Key pressed, stopping explore..h^I.h.h.hP _.hB.h.h,.h.h.h.h2.h.h.h,.h.h.h,.h.h.hS.h~.h.h.h.ha.h.h.h.h .h.hQ.h.h.h.h.h .hB.h-.h.hr,.h .h .h.h;.h.h.h.h,.h.h.h .h>.h.h .h%$.h$.h%.h*.h,.h-.h8..hq0.h3.h<4.h5.hH7.ha? ###### #.##........... # ....# #.##.#####...... .h?w####.# #.##.# ##.##.  #.# #.#..........#  #.# #.#...#..^#. .h? #.# #....###.## .h @)####.#######.....ß...#.. .>........##..#...._.... .h@##.#.####.##..#.Y# . .hA54.1 (18  #.#.# #.##..#.###.##  #.#.# ##.##..#..#...#.  #.#.###...#...........  #.#.##.....#.####.####  #.#.#...........#.#  #.#.#......#.##.#.# .h-An #.#.#.#...##.##.#.#######.hUAc.#....#(###.##...........h0IMß_.hI+5.1 (19.hN.hNEß_.hQ7 _Found a radiant altar of Vehumet..h(3.h_(.h*.h3n.h9  ...# #.##..##.#...##. ##### #.##........... # ....# #.##.#####...p.. ###.# #.##.# ###.##.#.# #.#..........##.# #.#...#..^#. .h?:, #.# #....###.## ###.#######.....ß...# .h:>........##..#..Y._....# #.#.####.##..#..#...ß... #.#.# #.##..#.###.###.# #.#.# ##.##..#..#...#. .h:#.#.###...#........... #.#.##.####.#####.h ;p   human (polearm, wandering) #.#.#.....#.# #.#.#......#.##.#..hG;d#.#.#.#...##.##.#.#######.hBe6.0)ß.hB*7.1 (2.hFM_ß.hBRt _A human comes into view. It is wielding a +0 glaive..h}    #    #.##.# ###.##.  #.# #.#..........#  #.# #.#...#..^#.  #.# #....###.## #.....ß...#... .hm~>#..Y._....# #..#...ß...  #.###.###.#  #..#...#. ......... .####.##### ...#.h~% .h    #    #.##.# ###.##.  #.# #.#..........#  #.# #.#...#..^#.  #.# #....###.## #.....ß...#... >#..Y._....# #..#...ß...  #.###.###.#  .hxY#..#...#. ..........####.##### ...#.h\ß_ß.h.h$Vß_ß.hr'\ _A human is nearby!.h%q .hq ~Quiver which action? ([-] to clear) .hr Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare) .h.r > c - Throw: 20 boomerangs  d - Throw: 2 throwing nets .hHr  e - Throw: 10 javelins.hqr _f - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  .hr %h - Zap: wand of charming (17)  .hr "i - Zap: wand of flame (53)  .hr Ej - Zap: wand of polymorph (4)  k - Zap: wand of acid (6)  .hr 1l - Evoke: +0 Gell's gravitambourine (1/2)  .hr 'm - Evoke: +0 lightning rod (4/4) .h.s Spells ([,] to cycle)  n - Cast: Apportation  .hJs o - Cast: Blink .hbs Abilities ([,] to cycle)  p - Abil: Potion Petition  .hzs q - Abil: Call Merchant  .hs r - Abil: Bribe Branch .hs G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on.h .h ...##.##..##.#...##.Jingleheimer the Mimic ##### #.##........... #Octopode of Gozag Gold: 6521 ....# #.##.#####...p..Health: 128/128 ======================== ###.# #.##.# ###.##.Magic: 31/31 ========================#.# #.#..........#AC: 13Str: 17Doom: 85% #.# #.#...#..^#..h EV: 16Int: 15  #.# #....###.##SH: 0Dex: 19 ###.#######.....ß...#...XL: 16 Next:  3% Place: Dungeon:14 >........##..#..Y._....#Noise: ---------  Time: 23857.1 (0.0) #.#.####.##..#..#...ß...-) Horns #.#.# #.##..#.###.###.#Nothing quivered #.#.# ##.##..#..#...#.Yak .h #.#.###...#........... #.#.##.....#.####.#####.h0 p   human (polearm, wandering) #.#.#...........#.# #.#.#......#.##.#.# .hZ #.#.#.#...##.##.#.####### _You see here an orb of mayhem.  There is an escape hatch in the floor here. .h _Key pressed, stopping explore. _Found a radiant altar of Vehumet. _A human comes into view. It is wielding a +0 glaive. .h O_A human is nearby!.h '.h 9_.h F _Clearing quiver./ha#.# ##.##..##.#...... ..# #.##..##.#...##. #### #.##........... # ...# #.##.#####...p.. ##.# #.##.# ####.##.#.# #.#..........##.# #.#...#..^#.  #.# #....###.## ##.#######.....ßY..#... /hS ........##..#...._....# .#.####.##..#..#...ß.... .#.# #.##..#.###.###.## .#.# ##.##..#..#...#. .. .#.###...#........... # .#.##.####.##### .#.#.....#.# .#.#......#.##.#.#/h/hv.ß_/h 18.1 (1 _/hWß_ß/hd/h y;ß/hy/h&Dßß/hH _No target in view!/hßß_ _No target in view!/hLs Eß_/hs /h&{ ;ß/hZ~ H _No target in view!/h /h /h /h /hǯ /h f _/h} /hJ /h /h /h3 /h /h /h ,/h /h /h /h /h /h /h /hY /h /h /ht /h /h= /h /h /h /h0 /h /hN ,/h /h /hO /h /hG /h /h /h /hD /h /h: /h /h /h /h /h /hN /h /hG /h /h /h /h) /h{ /h /h /h /h /h /h /hr /h /h /hj /hy /h /hX /h. /hP /h /hQ /h /h# /h# /h$ /h`& /h) /hK) /h) /h* /h, /h, /hr- /hj. /h^0 /h0 /h~1 /h2 /h5 /h5 /h6 /h,9 /h; /h0< /ho< /h= /hA /hA /hA /hSC /hBE ,/hF /hF /hH /hCI /hI /hJ /hcM /hM /hN /h,P /h T /hUT /hT /h,V /huY /hY /h:Z /h[ /h^ /h_ /h7_ /h` /hbc ,/hc /hKe /hg /hg /hsh /hj /hhm ,/hUo /hq /hut /hu /heu /hYw /hz /hYz /h{ /h} /h /h /h /hk /h3 /hz /h: /h4 /h /hP /h* /h /h /h] /hh /hP /h /hU /h /hE  ........### #.#  ..##.## #.###  .#.###.# #...#  .#.# ... ###.#  . #.#    #.#  ##.#   #.#   #Y#   #.#   #.#   #.#   ..#   ..#    ..#    # #..#   #/h ^  /h 1900.1 (42.0)/hˮ +1.1 (43/h /h Z _M - 4 potions of mutation (gained 1)/h*w /hw /hCx /hbz /h~ /h~ /hƅ X/h /h /h /h^ /h /hT /h /h /h /h /h /hl /h /h /h% /hc /h^ /hH /h;  #.#  #.#  #.#/h  ##.# . #.#####.# . #.......#  ######..# .#/h:   #.# .##.J.....# .#/hq #J#####.# ## .#.  # #!/h   ##   JJ 2 slime creatures (asleep)/h >    /h X   /h 17.1 (6.0)/h- b.JJ1 asleep)/h *8.1 (7/h$ /hO a _2 slime creatures come into view./h  #.#  #.#  #.# ##.# . #.#####.# . #.......# /h  ######..#  #..#  # #Y.#  #..J....#  #J#####.# .#. /h 4 # #!  ## /h 7 #/hJ@& #.#  #.#  #.# #.#  #.#####.#  #.......#  /h A%######..#  #..#  # #Y.#  #..J....#  #J#####.# .#.  # #! /hAY ## 0h00h0h`0hd _There are monsters nearby!0h$0h:% 0h%#.# 0h% 0h%#.# 0h"& 0hj&#.# #0h& 0h&#.# .0h- #.#####.# . #.......#  ######..#  #..#  # #Y.#  #..J....#  #J#####.# .#.  # #!  ##  #0hG #.#  #.#  #.# #.#  #.#####.#  #.......#  ######..# 0h #..#  # #Y.#  #..J....#  #J#####.# .#.  # #!  0hT## 0h0h$0h0hd _There are monsters nearby!0hP"  #.#  #.# ## #.# ..#.#####.# #. #.......#  0h"######..#  #..# #######..# #.##..J.Y..# 0h*#.# #J#####.# ### .#.#  0hY## #!#  ## #0h#R  .# 0h#5.# 0h%0h.:.J0hP/19.1 (1 _0hv50h~70h͞  You gore the slime creature!!  The slime creature is moderately wounded.The frigid air chills the slime creature!0hl \ #J0hȤ .J  The slime creature quivers.0hi 4===9 (0.80h֪ 0h \ _The slime creature closely misses you.1h1  The slime creature quivers. _The slime creature closely misses you.You headbutt the slime creature!  The slime creature is severely wounded.  The frigid air chills the slime creature.  The frigid air chills the slime creature!1ho4r  The slime creature jiggles.1hYFt ###.JJJ 3 slime creatures  The slime creature completely misses you.-10.7#1hHa _A slime creature comes into view.1h~The slime creature completely misses you. _A slime creature comes into view.  You hit the slime creature.  The slime creature is almost dead.The frigid air chills the slime creature.  The frigid air chills the slime creature!1hI1hz ###JJ$.###JJ 2 slime creatures (1 unaware, 1 dazed)  You kill the slime creature!1h`6521 4 4--1.51hߔi###1hT _The slime creature is distracted by your dazzling golden aura.1hx 5 #.# #.## #.#. #.#####.# ##. #.......# ######..# #..# # ######..#1hC#.# #.JJY...#.# #.#####.## .#.# # # #!# # ## ## ..# 1hR'#.# #1h Z #.#  #.# 1h}#.#      #  #..# 1hM # ######..# 1h #.JJY...#  #.#####.# 1h0.#.# #1h## #!# #1h) ## 1hK J   large slime creature1hm J   slime creature1h!1h\_The slime creature is distracted by your dazzling golden aura.  1hZThe frigid air chills the slime creature!slime creature snaps out of its daz  1hWThe slime creature quivers.  1h|The frigid air chills the slime creature!  The slime creature completely misses you.1h=x #.#  #.# #.#      #  #..# 1h y # ######..#  #.JJY...#  #.#####.# .#.# # #!# 1hny1hy1hI#.J#1hЁ^-2.5 (1.01hȇQ##1hۘ####  The frigid air chills the slime creature!  The slime creature completely misses you. _Twos merge to form a large slime creature. _You see here 6 gold pieces.  You headbutt the larg  The large slime creature is moderately wounded.1h1,3.3 (0.81h^R##1h ##### _The frigid air chills the large slime creature!  You headbutt the large slime creature!  The large slime creature is heavily wounded.==4.11hɲ9#1hB#######  You headbutt the large slime creature!  The large slime creature is heavily wounded. _The frigid air chills the large slime creature.  You gore the large slime creature!!  The large slime creature is severely wounded.The frigid air chills the large slime creature!1hD====91h:######1h3The large slime creature is severely wounded.The frigid air chills the large slime creature! _The large slime creature closely misses you.almost dead.1h###$##1h3 5===-5.71ht######1h ### _You kill the large slime creature!1hO-1h_###1h ##### _No target in view!1hr#######1hwH _No target in view!1hT=#######1h=1hxDj######1hvFH _No target in view!1hO####1h(1hS##1hH _No target in view!1h4Z#####1hm7u#######1h:H _No target in view!1hK##1hB1hU####1h`C _No target in view!1h3 ####1h3 1hQ8 ######1h: 1h2 f#######1h 1h ######1h" 1hV$ l#####1h$ 1h* ######1h, 1h e######1h| 1hH V####1h 1h #######1h 1ht ~######1hN 1h M###1hM 1h, |######1h 1h b###1h~ 1h |######1hb 1h?m O####1hm 1hu i###1hZw 1ha m#####1h 1hQ {#####1h 1h{ ######1h {#####1h9 1h I1h 7######1h ###0##1h* 4---6.7 (11h a#####1hѵ 7 _You now have 6527 gold pieces (gained 6).1h8B32h2h2h2h ,2h _ #.# #.#36# #.#. #.#####.##. #.# ######..#2h` #..# # # ######..##.#2ho #..Y....#---.# #.#####.# .####2hD# .#.# .#2h # #!# .# ## 2h=.## ...# .#.# .#2h####7##2h*8.7 (22h_s#####2hL ? _You now have 6536 gold pieces (gained 9).2hP2h32h2h!2h()65362h)2h+2h/,2h02h|22h42h952h"62hv72h :2hG:2h:2h;2h=2h >2h>2h9Dt#.#####.#  #.......#   ######..#   #..# 2hzD  ######..#  2hDr#.......#  2hD#.#####.##   # #.#.##  2hDi #.###Y# 2hE  ## #.## 2h:E1  2heE..#   #.#2hEx  #.  2hEk #  2hE     2hE    2h#F2hL,24.7 (62hM*5.7 (72h|O2h2Qb _c - 7 potions of curing (gained 1)2h2h$2hG2hp2h2h2hu2h,2hi2h2h2h2hi2h2ho2h2h2h}2h2h52h2h2h92h2h42hq2h2h2hk2hO,2h2h2hC2hS,2h2h2h92h & ##.#.## # #..## .##.## .# #.#  #.# 2hof #.#  #.#  ########.# p......Y.# ##########   p   human (wand, polearm, wandering) 2h 2h@035.7 (10.0)2h+6.7 (112h42h+  A human comes into view. It is wielding a +0 trident and carrying a wand of _acid.2h ##.#.## ##..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########2hQ ##.#.## #..## #.## #.# #.# #.# #.# 2h 6########.# p......Y.# ##########  2h2hC2h2h\ _A human is nearby!2h> ##.#.## ##..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########2hK  ##.#.## #..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########  2hP 32hU 2hX \ _A human is nearby!2hJj  ##.#.## ##..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########2h  ##.#.## #..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########  2h 32h0 2h| \ _A human is nearby!2h&  ##.#.## ##..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########2h!  ##.#.## #..## #.## #.# #.# #.# #.# ########.# p......Y.# ##########  2hj 2h 2h 2hn # ##.#.## ## #..## ..#2h p #.## #.# #.# # #.# # #.# #.##.#.p..#2h U# _A human is nearby!2h 2h B.p2h 77.7 (1.0) _2h} 2h% 3hg#.# ##.#.## .## #..##.# #.## .#.# #.# .# #.# .#3h #.# #.##.#.p.##3hY3hA.p3h&%83h3hI(3h#.# ##.#.## #.## #..##.# #.## #.#.# #.# #.# #.#  .# #.# #.#3h`#.#.p.Y....#•#3h23h93ha3h3h #.# ##.#.## ##.## #..##.# #.## ##.#.# #.#  #.# #.# .# #.# #.##.##.....pY.....##•#3h('Zpp)3h'.=403h,3h..V _The human completely misses you.3hq # You barely miss the human. The frigid air chills the human!3hr[2--1.5 (0.83hx3hz; _The human hits you with a +0 trident.3h # You hit the human.  The human is heavily wounded.3h'2.33hJ##3hd6 _The frigid air chills the human.3hޔ  You headbutt the human!  The human is almost dead.The frigid air chills the human!3h#$### 3h6536 3=- 3.13h`###3h-I _You kill the human!3hgk####3h'3hR##3hfH _No target in view!3hPf###3hQ3h4Wf####3hFYH _No target in view!3h5T###3h3hr###3hxH _No target in view!3h9 m####3h: 3h? p####3h?B H _No target in view!3h f###3hv 3h j###3h ^ _No target in view!3h 3h 3h 3h 3h : _3h v .##.# ##.#.###.## #..##55.# #.###.#.# #.# #.# #.# .# #.# #.# ############.# #.....Y......#- #•############ 3h* _No target in view! _ You now have 6555 gold pieces (gained 19).  b - a wand of acid (10) (gained 4 charges)3h  G#4.1 (1.03h |4=-5.1 (23h~ A#3hl 0 _You see here a +0 trident.3h 33h 3h 3ho 3h' B3h) 3hf* 3h[+ 3h- 3hU1 3h1 %53h2 3hR5 3h8 3h59 3hZ: 3hz< 3ho? 3h? %63h@ 3hC 3hF 3h2G 3h H 3hK A  You see here 2 flux baubles.3hN 3h*O  _3hUP 3hU  ..........# #.##.#####.#.# #.#z# #.# #.#.# .# #.##..  #.##.# ############.##<##.....)......##. #•############ #Y#  #.# ..#####3h[ ,52.1 (73h[ 273.1 (83h6` 3hb < _r - 4 scrolls of revelation (gained 1)3hB/3h/3h03h33h073h73h >,3h?3h@K8=3h:A3hB3hq3ht3hu3h6v3hwx3h{3h{3h|3h~3h3h83h3h3h`,3h)3h3hJ3h3h;3hz3h3h3h3h3h 3hQ3h3hj3h,3h3hR3h3h)3hԢ3h43hu3h3h3h+3hj3h3h3h-3h3ha3h23hi3h{3h3h3hl3hP3h3h3h3h,3h3hz3h3hT3hC3h3hc,3h3h#.##.# ...##.####### #(###.##..........# #.#### ..##..####)######.# #..... ..##.## ##.## .# ###### .###.# #...## .# # 3h_## #.###.###.## .# ###### ####.##.# ##.###.# #..... .....#..# #...Y.##.####78.1 (25.0) .....#..## ##..##### ## .........###.#.# #. ####.#.<....##.# ###.#.....###.#####.............## 3h#.###.#####.#.## #....z# #.#.##..# #.###.#####.#.##.##3h*E 3h3h43hT _Key pressed, stopping explore.3h _3h3h: _3hW3h&,3h3h3hv!3h!3h5$3h&3hw)3h)3h*3h,3h0,3h23h33h7,3h83hR:3hJ>3h>3h?3hA4h;4h4h4h 4hF 4h 4h 4h 4h4h!4h4ht4h4h. 4hM!4hl#4h'4h'4h)4hH,4hZ14h14hr34h54hF94h94h;4h=4hA4hB4h)C4hfE4hH,4hI4hGK4hYO,4hP4hR4hW4hYW4huX4hIZ4h^,4ht_4h a4hd4hhe4h*f4h9g4hQj4hj4hOk4hm4hr,4h4hLj4h4hO4h4h4h%4hӖ4h4h24h4h6,4hE4hq4h4h4h.4h<4h,4hb4hٮ4ht4h4h4h4h&4hϷ4hz4h4h@4h4h4hѿ4h4h4h4h4h,4h4h4h,4hl4h4h4h4h^4h\4h4h 4h4h4h,4hD4h4h4h 4h4h4h4h,4h4h,4h4hgW #.# #.....# #.#.##.. #.# #.###.#####.#.##.# 4h#.# #.# #.......#.##.#  #.#####.# #.#####.#.##.#### #.......# #<# #.#.##.##.. #.####### #.# #.#.##.##• 4h#.###### #.#.##.##. #......##......##.# 4h##.###...###.......4020.1 (42 #.# ########### 4hy#.#   #.#  4h4 #4h8 ### 4h"4h4h4h9T _Key pressed, stopping explore.4h _4h#4h': _4h*4h8.4h.4hF/4h04h44h44h54h64hx:4h:4h;4h2<4h5@4ht@4h@4hB4hD4hD4hE4hF4hcJ,4hJ4hL4h[ ##.### ###### #.###.#####.#.#[..# #.# #.....# #.#.##### #.# #.###.#####.#. #.# #.# #.......#. #.#####.# #.#####.# #.......# #<# #.#. #.####### #.# #.#. #.###### #.# #.#. #..Y...####.# #... ##.###......# ###. #p# ######## ## #.# #.# ..#p   vault guard (wandering)###\@9;49m8.1 (8.0)4h`jp.9.1 (94hkb4hr _A vault guard comes into view. It is wielding a +0 great sword.4h^   #[..# #.#   ##### #.#  #.# #.#     #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  #.# #.# ..# ###4h8Vo   #[..# #.#   ##### #.#  #.# #.#  4hV   #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  #.#4h}W #.# ..# ### 4h ^4h^4hd4hgb _A vault guard is nearby!4hf   #[..# #.#   ##### #.#  #.# #.#     #<#  # #.#  #.###### #.#  4hg#..Y...####.#  ##p###......#  #.# ########  #.# #.# ..# ###4h   #[..# #.#   ##### #.#  #.# #.#     #<#  #4ha #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  4h#.# #.# ..#4h-M ### 4h4h4h|4h b _A vault guard is nearby!4h*   #[..# #.#   ##### #.#  #.# #.#   4hg+  #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  4h+O#.# #.# ..# ###4h+*4hE=   #[..# #.#   ##### #.#  #.# #.#     #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  4h[%#.# #.# ..# ### 4h4h&4hP4hkb _A vault guard is nearby!4h   #[..# #.#   ##### #.#  #.# #.#    4h5 #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  #.# #.# 4h|O..# ###4hb}    #[..# #.#   ##### #.#  #.# #.#    4h*~  #<#  # #.#  #.###### #.#  #..Y...####.#  ##p###......#  #.# ########  4h~ #.# #.# ..# 4h~ H### 4h7 4h 4h 4hQ #p##p   _A vault guard is nearby! _A vault guard is nearby!  The vault guard shouts!  You gore the vault guard!!  The vault guard is moderately wounded. 4h9 = The frigid air chills the vault guard.4h {09----====9 (0.84h 4hХ F _The vault guard hits you with a +0 great sword!!5hƿ! #p#You hit the vault guard but do no damage.The vault guard is moderately wounded.The frigid air chills the vault guard.5hn89/128 --------===-30.6 (0.75hB#5hF _The vault guard hits you with a +0 great sword!!5h11 ##You headbutt the vault guard!  The vault guard is heavily wounded.The frigid air chills the vault guard but does no damage.5h424-------1.35h7U##5h#:E _The vault guard hits you with a +0 great sword.5h # You gore the vault guard!!  The vault guard is almost dead.5hfF====2.05h8#5hB< _The frigid air chills the vault guard.5h*B  You headbutt the vault guard!5hU4#$#5h:6555 -2 7==--5h;75h@@##5hBO _You kill the vault guard!5ha##$#5hP--5h4##$##5hzH _No target in view!5h #$##5h 5hi##$##5hH _No target in view!5h*5h*5hC+5h,5h 15h7V5 _5h=  #[..# #.# #.....# #.# ##### #.# #.###.#####.#62 5h~>#.# #.# #.......# #.#####.# #.#####.# #.......# #<# #.# #.####### #.# #.# #.###### #.# #.# #......####.# #. ##Y###......# ###-- #.# ######## # #.# #.#5h> ..# ###  You now have 6562 gold pieces (gained 7).  Things that are here:5hF##Y#3.7 (1.05hFE--4.7 (25h}J##Y##5hMW _a +0 great sword; a +0 chain mail5h935h=:5h=5hBi6=5hXIX5hI5hK5hQ" 5hQi#.#####.# #.#### #.......# #<# #.####### #.# #5h9R #.###### #.# #......####..##)###.....#5hR #.# ########  #.# #Y#....p...#########  5h!Sp   vault guard (wandering)5hV&65hG_r##)##p.5h_*7.7 (35hie5hv _A vault guard comes into view. It is wielding a +0 great mace of protection.5h     #. #<#  #. #.#  #.###### #.#  #...  ##)#  #.#   #.# #Y#5h  ...p....# #########5hʩ 1   #. #<#  #. #.#  #.###### #.#  #...  ##)# 5hg  #.#   #.# #Y# ...p....# #########  5h 5h 5hL 5h3 x _A vault guard is nearby!5h1    #. #<#  #. #.#  #.###### #.#  #... 5h  ##)#  #.#   #.# #Y# ...p....# 5h :#########5h 5h 5h    #. #<#  #. #.#  #.###### #.#  #...  ##)#  #.#   #.# #Y# 5hQ ...p....# #########  5hG 5hÑ 5h 5h+ b _A vault guard is nearby!5h #.......# #<# #. #.####### #.# #. #.###### #.# #. #......####.# #. ##)###......# ## #.# ######## ' #.#5h1 #'''####.##...p..Y.###########5hI5h 5h),pp.p 2 vault guards (wandering)5hX7=8.7 (15h,5h${ _A vault guard comes into view. It is wielding a +0 war axe.6hQ #.# #<# # #.# #.# # #.###### #.# # #......####.# # ##)###......# # #.# #)'., #.# #'pp####.# #.# #6h p''   vault guard6hM%96hu6h6h^o #.# #<#  #.# #.#  #.###### #.# ## #......####.# .' ##)###......# ##. #.# ##)'p. #.#6h;p #'''####.# #.# #6hr6h$z8p.6hzB8406hm6h6h #.# #<###... #.# #.#'... #.###### #.# ###.~. #......####.# .'... ##)###......# ###..p #.# #6h #)p... #.# #'''####.# #.# #p 2 vault gua6h,rds (wandering)6h6h\6hp..'   vault guard6hD====16hl6h - _The vault guard shouts!6h #.# #<# ##... #.# #.# '... #.###### #.# ###.~. #......####.# .'... ##)###......# ###p.. #.# #6h  #)'... #.# #'''####.# #.# # 6h 6h 6hW .'pp6hq L9----26hg 6h 7h]#.# #<# ###... #.# #.# #'... #.###### #.# ####.~. #......####.# #.'... ##)###......# ####... #.# # #)'...' #.# 7h[#''p####.# #.# # 7hJ7hE'p7hB----37h7h/7hf`#.# #<# #.##... #.# #.# #.'... #.###### #.# #.###.~. #......####.# #..'... ##)###......# ####... #.# #7ha #)'...' #.# #'''####.# #...p..Y.# # 7hd7hl>.p7hm%47h3t7h_v8h8h:.p8hI905.5 (0.88h8hE+ _You swing at nothing.8h7 # You gore the vault guard!!  The vault guard is moderately wounded.8h6===6.2 (0.78hB#8hO _The frigid air chills the vault guard but does no damage.8h: ##You hit the vault guard.  The vault guard is moderately wounded.8h 5--7.0 (0.88h 8h~ _The frigid air chills the vault guard! The vault guard closely misses you.8he{  # You headbutt the vault guard!  The vault guard is heavily wounded.The frigid air chills the vault guard!8hn| 67----====7 (0.78h :#8hʅ S _The vault guard hits you with a +0 great mace of protection!!8h7 1M_The vault guard hits you with a +0 great mace of protection!!  You headbutt the vault guard!  The vault guard is almost dead.The frigid air chills the vault guard!8h? #$### 8hE Q----1 8hE b8==--8.5 (0.88hK d###8h8N O _You kill the vault guard!9hu####9hO\----9.39hh####9h+ _You swing at nothing.9h89hX9h9h 9hP99hO9h9ht>70=9h9h9h@9h9h9h 9h9hc9hD1=9h9hKWp###--###9hp   vault guard (wandering)9h;   #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   #)'...' #.# #''p####.# #.....$Y.#57.3 (8.0 ########## _You start resting.9hS   #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   #)'...' #.# #''p####.# #.....$Y.# ########## 9hͩ % 9hϪ 9h 9hj b _A vault guard is nearby!9h?_   #<#  ##...  #.#  '... #.###### #.#   #...9h_  .'... ##)#   #.#   #)'...' #.# #''p####.#9h_ K #.....$Y.# ##########9h'` 9hO` &9h` 9h 8  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#  9hk g #.#   #)'...' #.# #''p####.# #.....$Y.# ########## 9h $ 9h` 9h 9h 9h b _A vault guard is nearby!9hk   #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#  9hl  #.#   #)'...' #.# #''p####.# #.....$Y.# ##########9hP A  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   #)'...' #.# 9h #''p####.# #.....$Y.# ##########  9h9h[9h 9h b _A vault guard is nearby!9hD  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)# 9h  #.#   #)'...' #.# #''p####.# #.....$Y.# ##########9h$/9hU:h4  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#  :h~:- #)'...' #.# #''p####.# #.....$Y.# ##########  :h>:h?:hE:hfIb _A vault guard is nearby!:h:h5,8.1 (0.8:h;:h _You start resting. _A vault guard is nearby! _You swing at nothing.:hk. :h)6 H'p:h6 %9:h= :h? y _A vault guard is nearby! _You swing at nothing.:h. :h6 :p.:hN7 C29.7:hc> :hGA & _You swing at nothing.;hM;hhT.' ;hU-60.4 (0.7;h];h_& _You swing at nothing.;h;h,1.2 (0.8;h;h& _You swing at nothing.;h58§;h565622.0;h;h& _You swing at nothing.;h;h3F37 (0.7;h;hV;h %';hz '3.4;h$ ;h ;h ;hP ,4.2 (0.8;h ;h] ;h+ C45.0;hn ;h h >h 02.5 (0.8)>hS >h + _You swing at nothing.>h >h .' >hs 483.2 (0.7>hV >hز + _You swing at nothing.>hڬ X4.0 (0.8>ht + _You swing at nothing.?h;8?h?h+ _You swing at nothing.?h?hx?h9?h# 5.6?h?h. ?h?h_You swing at nothing.?hl=6.4?ho?hzq& _You swing at nothing.?hA6?h6?h7?h:?hL;?hBm100/128?hOC?hC?hD?hLH;1?hI?hK?hK?hL?hN?h+O?h+P?h"S?hSK2=?hT?h>W?hW?h5X?hY?hZU3=?hZ?h\?h1]?hH^?h`?h6a?ha?hcd;4?hd?hAf?hf?hg?h3r5?ht?ht?h*v?h}pp   vault guard (wandering)?h  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#?h   #.#   #)'...' #.# #''p####.# #.....$Y.#42.4 (16.0) ##########?hBlYou start resting.?hE   #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   ?hp )#)'...' #.# #''p####.# #.....$Y.# ##########  ?h ?h% ?hk( b _A vault guard is nearby!?h{   #<#  ##...  #.#  '... #.###### #.#   #...  ?h .'... ##)#   #.#   #)'...' #.# #''p####.# #.....$Y.# ?h2 2##########?hX ?h{ !@hJJ  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   #)'...' #.# #''p####.# #.....$Y.# @hbKy##########  @hS@hS@hY@h/]b _A vault guard is nearby!@h@h)863.2 (0.8)@h@ha+ _You swing at nothing.@h>@hI'p@h'4.0@h@h+ _You swing at nothing.@h"@hA@h5p@h.@h@hz8@h@h @hH@h_You swing at nothing.@hؘ @h .' @h U7=5.6@h @hk y _A vault guard is nearby! _You swing at nothing.@hHw @h}x '6.4@h~ @h! & _You swing at nothing.@ha =7.2@hè @h- & _You swing at nothing.@h@hͪ_8=8.0@h~@h^AhxAhAhHAhAhAhg9AhAhAhAh'AhAhJAhAh2&10Ah Ah AhJAh AhAh%1AhAhAhAhAhAh\AhAh$Ahpp   vault guard (wandering)AhE  #<#  ##... Ah5S #.#  '... #.###### #.#   #...  AhZ%.'... ##)#  Ah| #.#   Aht#)'...' #.# #'p'####.# #.....$Y.#AhU57.0 (9.0 ##########AhAh&AhH6You start resting.Ahi  #<#  ##...  #.#  '... #.###### #.#  Ah| #...  .'... ##)#   #.#   #)'...' #.# #'p'####.# Ah#.....$Y.# ##########Ah'  Ah5AhoAhРAhhb _A vault guard is nearby!BhZBh.' Bh52=Bhْ#7 (0.7BhژBhm+ _You swing at nothing.BhOBh٧pp   vault guard (wandering)Bh?,8.5 (0.8BhBh+ _You swing at nothing.BhlBhtJ'pBh'u'9.3BhzBh}+ _You swing at nothing.Bh2Bh_:H'pBh:`3=60.1Bh@BhWC+ _You swing at nothing.BhSBhcT%9Bh ZBh\+ _You swing at nothing.Bh BhZ ;p.Bhܥ ,1.6 (0.7Bh; Bh & _You swing at nothing.Bh Bh .' Bhe 442.4 (0.8Bh Bhk Bh1 Bh>2 '3.2BhX: Bh; Ch(Ch)'4.0Ch,Ch/Ch8§Ch[-58ChnChChCh'5.6ChChzCh!Ch&'6.4ChChyCht%'Ch/67.2ChiCh ChS '8.0Ch1 Ch Ch"J ChL 3ChP CheV ChX Ch] Ch^ %7Ch_ Cha ChCb Chb Che ChZe Chye D8=Chf Chj Chj Chk Chs 9=Chnt Ch{v Chv Chw ChRz Chz &20Ch| Chk~ Ch~ Ch Ch Ch Ch] Ch Ch` %1Ch9 Ch ChJ Ch1 Ch Ch\ %2Ch3 Ch ,Ch$ ChL Chz Ch Ch Ch< K3=Ch ChŘ Ch Ch Chd Chۜ U4=Ch Chn Ch Ch Ch Ch %5Chϥ Chf Ch Ch Ch ,Ch Ch ;6ChR Chٵ Ch Ch Ch Chr %7ChH Ch Ch Ch׽ Ch_ Ch Ch~ Ch\ LYou start resting.Ch 096.0 (28.0)Chd Y8=7.0 (29Ch Ch " _HP restored.Dh' Dh) Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsDh* f - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  DhD* m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Dh* Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant  r - Abil: Bribe Branch Dh* G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onDh* Dh; #.......# #<# #. Jingleheimer the Mimic##... #.####### #.# #. Octopode of Gozag Gold: 6562'... #.###### #.# #. Health: 128/128 ========================###.~. #......####.# #. Magic: 31/31 ========================.'... ##)###......# ## AC: 13Str: 17Doom: 81% ###... #.# ########Dh EV: 16Int: 15  #)'...' #.#SH: 0Dex: 19#'''####.#XL: 16 Next:  8% Place: Dungeon:14#.....$Y.#Noise: ---------  Time: 24197.0 (0.0)##########-) HornsNothing quiveredYak _You swing at nothing. Dh: _You swing at nothing. _You swing at nothing. _You swing at nothing. _You start resting. _HP restored.Dh 'Dh Dh F _Clearing quiver.Dh0   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.EhIa======8.0 (1EhEhFD _You bellow for attention! You hear a shout! x2EhEhJEhEhEhp,EhEhEhEhEhEEhEhEhEhEhKEhEhEhEhEhEhjEhEh Eh Eh Eh Eh8EhEh-EhLEh{p------p   vault guardEh1:   #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#   #)p...' #.# #'''####.# #.....$Y.#207.0 (9 ########## _You start waiting.Eh  #<#  ##...  #.#  '... #.###### #.#   #...  .'... ##)#   #.#  Eh #)p...' #.# #'''####.# #.....$Y.# ##########  Eh<------EhEhb _A vault guard is nearby!Eh #.# #<# # ##... #.# #.# # '... #.###### #.# # ###.~. #......####.# # .'... ##)###......#  ###... #.# # #)p...' #.# #'''####.# #.....Y..# #EhEhIEhhJ'pEhK18.0 (1 _EhEh  Things that are here: _4 gold pieces; a +0 great mace of protection; a +0 chain mailEh͸ #.# #<#  ##... #.# #.#  '... #.###### #.#  ###.~. #......####.#  .'... ##)###......#  ###... #.# Eh# #)'...' #.# #p''####.# #....Y$..# #EhEhH'pEh,9 _EhEhEhE #.# #<# ##..~ #.# #.# '... #.###### #.# ###... #......####.# .'... ##)###......# ###... #.# # #)'...' #.# #'''####.# #.p.Y.$..# #EhEh:.pEhv&10Eh Eh Eh. # You headbutt the vault guard!  Eh PThe vault guard is lightly wounded.  The frigid air chills the vault guard!Eh  3==8 (0.8Eh% :#Eh' B _The vault guard hits you but does no damage.Fh= ##You barely miss the vault guard.The vault guard is moderately wounded.The frigid air chills the vault guard.Fh`>/-1.6FhF;##FhIB _The vault guard hits you but does no damage.Fh###The vault guard is moderately wounded.  The frigid air chills the vault guard. _The vault guard hits you but does no damage.  You hit the vault guard.  The vault guard is moderately wounded.  The frigid air chills the vault guard.Fh}A-2.4Fh;##FhQB _The vault guard hits you but does no damage.Fh#  You barely miss the vault guard.The vault guard is heavily wounded.Fh>p#p   human (wandering)Fh'3.2FhV####Fh~ _The frigid air chills the vault guard. The vault guard completely misses you.Fhc G p#.# p  The human shouts!  You headbutt the vault guard!  The vault guard is severely wounded.Fhc 3==9 (0.7Fhq h####Fhr < _The frigid air chills the vault guard.FhV y  #<#  ##p.~  #.#  '...  #.#  ###...   .'... ##)  ###... #.#   #)'...' #.#  #'''####.#  #..pY.$..#  Fhv r########## Fh4   #<#  ##p.~  #.#  '...  #.#  ###...   .'... ##)  ###... #.#   #)'...' #.#  #'''####.#  #..pY.$..#  ##########  Fh4 % Fh= ####FhE @##Fh=P _There are monsters nearby!You hit the vault guard.  The vault guard is almost dead.FhY .p##### FhY 5--4.7 (0.8Fhb W#####Fhc  _The frigid air chills the vault guard! The vault guard barely misses you.Fh   #<#  ##..~  #.#  'p..  #.#  ###...   .'... ##) Fh_  ###... #.#   #)'...' #.#  #'''####.#  #..pY.$..#  Fh $########## Fh Fh 3Fh  #<#  ##..~  #.#  'p..  #.#  ###...   .'... ##)  ###... #.#   #)'...' #.#  #'''####.#  #..pY.$..#  ########## FhC  Fh######--##Fhgalmost dead.! The vault guard barely misses you.You barely miss the vault guard.  .FhFh .p§§§#$#Fhy6562 0 105.4 (0.7Fh§######FhO _You kill the vault guard!GhA6#.# #<# ##..~ #.# #.# '... #.###### #.# ###.p§ #......####.# .'..§ ##)###......# ###..§ #.# # #)'...' #.# #'''####.# #..$.Y$..# ########## GhZJ}####GhJ>-6.4 (1.0Gh*Q\###GhoRGh#.# #<# ###..~ #.# #.# #'... #.###### #.# ####.p§ #......####.# #.'..§ ##)###......# ####..§ #.# # #)'...' #.# #'''####.# Gh?#..$..Y..# ########## Gh######GhH?-7GhA#Gh  ######You now have 6566 gold pieces (gained 4).  Things that are here:Gh5F68.4 (2Ghh####Gh _a +0 great mace of protection; a +0 chain mailGhs m#####Ghs Gh| h####GhT H _No target in view!Gh9q y####Ghq Ghw ######Ghz H _No target in view!Hh4#.# #<# #.##..~ #.# #.# #.'... #.###### #.# #.###.p§ #......####.# #..'..§ ##)###......# ####..§ #.# # #)'...' #.# #'''####.# #..$..)Y.# Hh4########## Hh7Hh>§p######p   humanHh?19.4 (1 _Hh)GHhHHhs  #<#  ##..~  #.#  '... #.###### #.#   #...  .'..§ ##)#   #.#   #)'...§ #.# #''p####.# #..$..)Y.# ##########HhM  #<#  ##..~  #.#  '... #.###### #.#   #...  .'..§ ##)#   #.#   #)'...§ #.# #''p####.# #..$..)Y.# HhM##########  HhUQ##HhZVHh`Z##Hhqb\ _A human is nearby!Hh8 A #.# #<# # ##..~ #.# #.# # '... #.###### #.# # ###.p§ #......####.# # .'..§ ##)###......#  ###..§ #.# Hh8 O# #)'...§ #.# #''p####.# #..$..Y..# ##########Hh= HhuG q'#p#HhH -20 _HhP HhLU  Things that are here: _a +0 great mace of protection; a +0 chain mailHh  #.# #<#  ##..~ #.# #.#  '... #.###### #.#  ###.p§ #......####.#  .'..§ ##)###......#  ###..§ #.# # #)'...§ #.# #'''####.#Hhh  #..$pY)..# #Hh u15---==1Hh U _The human hits you with a +0 great sword!Hh4 # You closely miss the human. The frigid air chills the human!HhS54-2.2 (0.8Hh;A#Hh=S _The human closely misses you.Ih #You hit the human.  The human is moderately wounded.IhA-3.0Ih9#Ih6 _The frigid air chills the human!Ihn' ## You barely miss the human.The human is heavily wounded.Ih'U6---8IhO/I##Ih1] _The frigid air chills the human. The human hits you but does no damage.Ih6<  You headbutt the human!Ihۥ§##$# Ih>]79 =4.6Ih:#Ih Ih;_You kill the human!Ih O##Ih  'Ih j####Ih H _No target in view!Ih[ ;#Ih Ih #####Ih H _No target in view!Ih p##Ih k§#####Ih2 H _No target in view!Iho §#####Ihp Ihx _###Ihuz H _No target in view!Ihd ####Ih g####Ih H _No target in view!Ihh M###Ih@i Ihn A#IhQp C _No target in view!Ih IhS Ih Ih$ IhU Ih B7 _Ih  #.# #<# ##... #.# #.#9 '... #.###### #.# ###... #......####.#Ih"  .'... ##)###......# ###..§ #.# # #)'..§§ #.# #''§####.# #..$Y.)..#--Ih ########## _ You now have 6569 gold pieces (gained 3).Ih ..'##5.6 (1.0###Ih a6569--6.6 (2IhH i#####Ih 4 _You see here a +0 great sword.Ih Ih Ih8 Ihĝ Ih IhP ,Ih   #.# #<# ##...#§#.# #.#73 '...§§#.###### #.# ###...#§#......####.# .'...'.##)###......# ###...#§ #.# # #)'...' #.# #'''####.# #..Y).)..# ##########You now have 6573 gold pieces (gained 4).  Things that are here:Ih~ §.#7.6 (1#8=8.6 (2IhC J§##Ih S _a +0 war axe; a +0 chain mailIh8Ih8Ih=Ihz@JhJh ,Jh @  There is an open gate here.JhJh\9= _JhJh@  There is an open door here.JhJh$  _Jhe"Jh%Jhd+Jh+JhB/Jh6Jh"=7######.### ###### #.###.#[..# '.∩.§§#.# #.....JhW=##### #...#§#.# #.###. '...§§#.# #.# #. ##...#.#.#####.# #.Jh{= '...'.#.......# #< ###...#§#.####### #.Jh=.'...§§#.###### #.###Y..#§#......####.32.6 (4Jh=>#.'...§§##)###......###...#.##.# #######Jh=#)'...'§##.####'''####.#Jh>#..)).)..###########JhLE'~§§§§#§§JhE3203.6 (5JhL§§#§§§#§§JhO1 _Found a gate to the Vaults.Jhoi3JhkJhqJhxvJh|BJh}Jh ~%1JhJh1JhXJhiJhJh Jhg2JhJhvJhJhJhE3=Jh®JhJh!JhJhYJhJhU4=Jh9JhJhJhJh;JhJhJhJhoJhXJhZJh%5JhJhdJhJhJhJhJhJhf%6JhJhJhBJho JhPJhJhJh5@  There is an open gate here.JhJh,7 _JhJht$C  You see here a +0 great sword.JhN(Jh) _Jh*Jh/Jh 8Jhd8K8=Jh:JhB _HP restored.  Things that are here:  a +0 great mace of protection; a +0 chain mailJh%FJhF _JhDHJhKJhNJhHOJhPJh=TJh[W,JhXJhR\Jh&`Jh`9=JhkbJheJhAnBJh%pB  Things that are here:  JhOpAa +0 great sword; a +0 chain mailJhtJht _JhNvJhyJh|JhU|Jh~JhJh!JhSJhJhcJhGJhJhZJhPJhbJhJhJhgJhJh7JhJhJhsJhJhtJh]Jh3JhJhJhJhAJhxJhJhTJh Jh9JhJhJhʮJh JhJhڱJhJhJhpJh|  #)# #####.#.<....##.# #)# #.#.....###.### #<# #.............# ######## #.###.#####.#.# Jh.∩.'§#.# #.....# #.#.##.. ...#§#.# #.###.#####.#.##.# ...§~#.# #.# #.......#.##.# ...#.#.#####.# #.#####.#.##.##### Jh'...'.#.......# #Y# #.#.##.##..69.6 (36.0) ...#§#.####### #.# #.#.##.##•## ...§§#.###### #.# #.#.##.##.# ..~#§#......####.# #......##.# ...'.##)###......# ###.......# ...#.##.# ######## ######### .~.'§##.# '''####.# ..)).)..#JhXIThere is a stone staircase leading up here.JhJh j _Key pressed, stopping explore.JhhIJhJhgJhvP _JhJhJh^JhJhWJhJh0JhJhBJhVJhJhJhJhJhdJhJhJhJhqJhJhJhJhJhJhJhJhJhJhJhJh,JhJhJhQJhJh"JhJhdJhJhJhJh Jh Jho Jh Jh] Jh Jh Jh JhVJhJhJhJhJhJhzJhJhJhJh&Jh&Jh,JhJh'Jh JhaJhgJhJh:JhuJhJh Jh",Jh"JhQ$Jh%,Jh-Jh-Jhi/Jh/Jh90JhZ1Jh2Jh2Jh3Jh4Jh 6,Jh6JhY8Jh9Jh9JhB;Jh&=Jhs?Jh?Jhp@JhAJh,C,JhDJhmEJhGJhKGJhGJh`IJhOL,Jh.MJh4NJhOJh PJhQJhDRJh}TJhTJhU,JhkW,JhWJhYJh [JhJ[Jh[Jhv]Jh\_Jh_Jh7`JhlaJh cJhNcJhcJhoeJhqgJhgJh,hJhtiJh kJhk,JhlJhm,Jh.nJhoJhqnJhrJh;rJhsJhuJhuJhtvJhwJhyJhyJhyzJh{Jh},JhB~JhJh,Jh=JhJhJh`,JhJhNJh2JhaJhJh@JhJhkJh JhXJh<Jh&JhJh4JhJhە,Jh]JhJh_JhJhnJhpJh7JhoJhJhJhJh)JhJh0Jh9JhhJhJh̥JhUJhJh;Jh Jh8,JhsJh)Jh+JhaJhJh=Jh<JhlJhJhLJh{JhJhJhJhJh"JhJhfJhŹJhJhJhJhJhѽJhJhJhK,JhrJh:Jh\JhJhJhJhJhJh5JhJhJhJhJhJhJhJhNJhJhW,JhJhR .##.#####.......#...###.###### .##.#######.##.#.#...........# .#..........##.#.#....#.####.# .#...#..^#..##....#.....# #.# ....###.###...........### #.# .....ß...#...#....##.## #.### ..#...._....##.#.###.## #...# ..#..#...ß.....#.##...#### ###.# ..#.###.###.####Y#.......# #.# 340.6 (71 ..#..#...#.......##...##.# #.# ............########.###.# #.####.###### ### #.# ...#.##.# # #.##.#.# .# #. #.##.#.#########.# #.# #.##..........##.#####.Jhu#####)######.##.......#Jh8_Jh&E _Done exploring.Jh|Jh|Jh}Jh4...##._.###..##.......0.0)..##.....Jhh1.......Jh3JhoE _Done exploring.JhIJhV_Jh8_JhE _Done exploring.Jh8+Jh+Jh^,JhK9_JhsLJhS}_ _Done exploring.JhKJh3Jh<JhU_JhE _Done exploring.JhPr Jhs Jhs Jh; 9_Jh Jh!  Jhp :_Done exploring.Kh8b[?25h[?0c  Search for what [Enter for "@", or ? for help]? KhDa [?25l[?1cKh4rKhu431 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:14] a shaftb - [D:14] a radiant altar of Vehumet Khu c - [D:14] a +1 orcbow of freezingd - [D:14] a stone staircase leading up  e - [D:14] an escape hatch in the ceiling  f - [D:14] a stone staircase leading down  Khutg - [D:14] a +0 partisan  h - [D:14] a +0 great sword (3 further duplicates)  i - [D:14] a +0 orcbow  KhvLj - [D:14] a +0 trident  k - [D:14] a stone staircase leading up  Kh0v[l - [D:14] a war axe  m - [D:14] 2 flux baubles  n - [D:14] a +0 battleaxe  KhOv>o - [D:14] a +0 dagger  p - [D:14] a +0 dire flail  Kh|vq - [D:14] a +0 great mace  r - [D:14] a +2 halberds - [D:14] a stone staircase leading up  Khvt - [D:14] a +0 kite shield  u - [D:14] a +2 long swordv - [D:14] a gate to the Vaults Khw[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Kh: Kh; KhB .##.#####.......#...###.######Jingleheimer the Mimic KhC .##.#######.##.#.#...........#Octopode of Gozag Gold: 6573 .#..........##.#.#....#.####.#KhC Health: 128/128 ======================== .#...#..^#..##....#.....# #.#Magic: 31/31 ======================== ....###.###...........### #.#KhC AC: 13Str: 17Doom: 79% KhC .....ß...#...#....##.## #.### EV: 16KhC NInt: 15  KhYD N..#...._....##.#.###.## #...# SH: 0Dex: 19 ..#..#...ß.....#.##...#### ###.# XL: 16 Next: 10% Place: Dungeon:14 ..#.###.###.####Y#.......# #.# Noise: ---------  Time: 24340.6 (0.0) KhD ..#..#...#.......##...##.# #.# -) Horns ............########.###.# #.# Nothing quivered KhD #.####.######### #.# #.# Yak KhD a.....#.##.# #.# #.##.#.#KhD F#.# #.# #.##.#.########KhD U#.# #.# #.##..........##.#####.# KhE ..####)######.##.......# _Done exploring. _Done exploring. Kh=E l_Done exploring. _Done exploring. Kh`E _Done exploring.  Search for what [Enter for "@", or ? for help]? @Kh L KhL 'Kh/Q 8_KhfS . _KhKhXLevel 14 of the Dungeon <<<<>>>>^∩__(Press ? for help) #.#.#######.#.######.# ##.##..##.#......#.#  #....##..............##.##..##.#...##.#:########  #.............######### #.##............#.##.....#  #....##.###.....>.....# #.##.#####.......#...###.######  Kh#.#.###.###.#.#######.# #.##.#######.##.#.#...........#  #.#.#.....#.#.# #.# #.#..........##.#.#....#.####.#  #.#.#.....#.#.# #.# #.#...#..^#..##....#.....# #.#  #.......[...).# #.# #....###.###...........### #.#  ##..#.....#.#########.#######.....ß...#...#....##.## #.###  Kh#.##.....#.......>........##..#...._....##.#.###.## #...#  #.####...#########.#.####.##..#..#...ß.....#.##...#### ###.#  Khf#.# ###.##.#.# #.##..#.###.###.####Y#.......# #.#  #.# #.##.#.# ##.##..#..#...#.......##...##.# #.#  #.# #.##.#.###...#............########.###.# #.#  Kh#.# ##.###.#.##.....#.####.######### #.# #.# Kh #.#####>..### #.#.#...........#.#Kh#.# #.#  #.......#...# #.#.#......#.##.#.##.# #.# Kh #######...#.# #.#.#.#...##.##.#.#########.# #.# Kh, ##.##.######.#....#(###.##..........##.#####.#  #.##..........###..##..####)######.##.......#  KhS#.#########...# #..##.## ##.## #.#######..#  Kh#.#...........###.###.# ##...## #.##..#  ####.#.##########...## #.###.###.## #.#######..#Lh` ###### ######## #A#.ß# #########..>.....#LhCa1 ###..### ##.)..............######### #....'.# #................<..#########....#.## #..#######.###.....##_..ß#..# #..# #.# #.##.#..Lh|a###.#############.###..# #.####.##.#..###.###### ####.......# #..##.........#...Lhay.#.#.#######.#..# ##.##..##.#......#.Lha<##....##....Lha...# #.##..##.#:########Lhb1#.............######### #.##.........##....##.###.....>.....# #.##.#####.......#...###.######LhGb#.#.###.###.#.#######.# #.##.#######.##.#.#...........##.#.#.....#.#.# #.# #.#.#.#....#.###Lhbg#.##.#.#.....#.#.# #.# #.#...#..^#..##....#.....# #.##.......[...).# #.# #....###.###...........### #.###..#.....#.#########.#######.....ß...#...#....##.## #.##Lhb.##.....#.......>........##..#...._....##.#.###.## #..#.####...###Lhb:####.##..#..#...ß.....#.##...#### #.# ###.# #.#.# #.###.###.####Y#.......# #Lhc#.# #.#.# ##.##..#..#...#.......##...##.# ##.#Lh8co #.#.###...#............########.###.# ##.# ##.## #.#.##.....#.####.###### ### #.# #LhoLh.##.#####.......#...###.######Jingleheimer the Mimic .##.#######.##.#.#...........#Octopode of Gozag Gold: 6573 .#..........##.#.#....#.####.#Health: 128/128 ======================== .#...#..^#..##....#.....# #.#Magic: 31/31 ======================== ....###.###...........### #.#AC: 13Str: 17Doom: 79% .....ß...#...#....##.## #.### EV: 16Int: 15  ..#...._....##.#.###.## #...# SH: 0Dex: 19 ..#..#...ß.....#.##...#### ###.# XL: 16 Next: 10% Place: Dungeon:14 ..#.###.###.####Y#Lhj.......# #.# Noise: ---------  Time: 24340.6 (0.0) ..#..#...#.......##...##.# #.# -) Horns ............########.###.# #.# Nothing quivered #.####.######### #.# #.# Yak .....#.##.# #.# #.##.#.##.# #.# #.##.#.#########.# #.# #.##..........##.#####.# ..####)######.##.......# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @Lh='LhlLh Lh LhP _Lhɹ%.##.#...##.#:######## ...........#.##.....# #.#####.......#...###.######.#######.##.#.#.......... .Lh#..........##.#.#....#.### .#...#..^#..##....#.....# #.# ..###.###p..........### #.# ...ß...#...#....##.## #.##Lh<..._....##.#Y###.## #..ß.....#.Lh## ###.###.###.####.#...... ..#..#...#.......##...#.......########.####.#########p   human (polearm, wandering) .....#.# #.#  #.##.#.#LhC# #Lh/+1.6 (1Lhnp._LhR*2.6 (2Lh8_LhLhhE6_LhELhL8_LhNK _You can't go up here!Lh LhD Quiver which action? ([-] to clear) Items ([,] to cycle) Lh H a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  Lh hi - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  Lh Xl - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Lh Spells ([,] to cycle)  n - Cast: Apportation  Lh( o - Cast: Blink Abilities ([,] to cycle)  LhP Zp - Abil: Potion Petition  q - Abil: Call Merchant  r - Abil: Bribe Branch Lhr G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onMh%.##..##.#...##.#:########Jingleheimer the Mimic .##............#.##.....#Octopode of Gozag Gold: 6573 .##.#####.......#...###.######Health: 128/128 ======================== .##.#######.##.#.#...........#Magic: 31/31 ======================== .#..........##.#.#....#.####.#AC: 13Str: 17Doom: 79% .#...#..^#p.##....#.....# #.#EV: 16Int: 15  ....###.###...........### #.#SH: 0Dex: 19 .....ß...#...#....##.## #.### XL: 16 Next: 10% PMhlace: Dungeon:14 ..#...._....##.#Y###.## #...# Noise: ---------  Time: 24342.6 (0.0) ..#..#...ß.....#.##...#### ###.# -) Horns ..#.###.###.####.#.......# #.# Nothing quivered ..#..#...#.......##...##.# #.# Yak ............########.###.# #.# #.####.######### #.# #.# p   human (polearm, wandering) .....#.##.# #.# #.##.#.##.# #.# #.##.#.#########.# #.# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _You can't go up here!Mh{'Mh?MhbF _Clearing quiver.Mho#.##..##.#......#.# #.##..##.#...##.#:######## #.##............#.##.....# #.##.#####.......#...###.###### Mhpq#.##.#######.##.#.#...........# #.#..........##.#.#....#.####.# #.#...#..^#p.##....#.....# #.# #....###.###...........### #.# #.....ß...#...#.Y..##.## #.### MhKpS#..#...._....##.#.###.## #...# #..#..#...ß.....#.##...#### ###.# Mhyp#..#.###.###.####.#.......# #.# #..#..#...#.......##..Mhp.##.# #.#...........########.###.# #.# .MhpX#.####.######### #.# #.# ......#.# #.# #.# .#.##.#.#  #.# #.#MhOsMh$zf.p_Mh1{)3.6 (1 Mhk{_MhMhqMhq #.##..##.#......#.#  #.##..##.#...##.#:########  #.##...#.##.....#  #.##.#####.......#...###.######  #.##.#######.##.#.#....# Mhq  #.#..##.#.#....#.####.#  #.#...#..^#..##....#.....# #.#  #....###.###pMhr .### #.# ##.....ß...#...#Y...##.## #. #Mh-r #..#...._....##.#.###.## #... #MhPr #..#..#...ß.....#.##...#### ###. ##..#.###.###.####.#Mhrr {.# #. ##..#..#...#.......##...##.# #. .#Mhr ?.....########.###.# #. .Mhr .#.####.###### ### #.# #..#.#Mh(s  #.# #. ..#.##.#.# #.# #.Mhu Mh{ ._Mh %4Mh :_Mh MhK :_Mh Mh :_Mh H _No target in view!Mha :_Mha Mhg :_Mhj H _No target in view!Mh :_Mh4 Mh۾ _ _No target in view!MhF :_MhbG Mh/M MhN H _No target in view!Mh% :_Mh4 Mh MhA H _No target in view!Mh :_Mh&! Mh$ :_Mh ' @ _No target in view!MhB Mh Mh :_Mh& Mh :_Mh Mh Mh9 MhX 3Mh Mh Mh :_Mh7 Mh:_MhMh*lMhlMhnq:_MhBsMh:_MhrMh:_Mhx Nhc!Nh!Nh%':_NhG(Nht_NhINh1v0_Nh)Z_Done exploring.NhNhNh,Nh;_NhNh:_Nh Done exploring.Nh&:_Nhc'Nh2,Nh.9Done exploring.No target in view!Nh   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.NhE Nh pp   human (polearm)Nh (======Nhò #5.6 (1Nhy Nh[ / _You bellow for attention!Nh!  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# ####    ### #.# #.# #.# Ohcw  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# ####    ### #.# #.# #.# Oh0i3Oh nOhp\ _A human is nearby!Oh1  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# ####Oh    ### #.# #.# #.# Oh!w  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# ####    ### #.# #.# #.# Oh)3Oh /:_Oh 1\ _A human is nearby!Ohg!  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# ####    ### #.# #.# #.# Oh  #.#:  ..#.##  ...#...##  ####.##.#.#....  .....##.#.#....  ^#..##....#.....# #.#  #..p........### #.# #Y...##.## _....##.#.###.## ..#.# #### Oh   ### #.# #.# #.# Ohh:_OhOhQ:_Oh # _A human is nearby!Ohxc=-----6.4 (0.8Oh#9#Oh&z _You hit the human but do no damage. The frigid air chills the human!Oh3 #_ You completely miss the human.The human is moderately wounded.Oh E-----7.2Oh T#_Oh& t _The frigid air chills the human! The human closely misses you.OhN 9  You gore the human!!OhV ##$_....##Oh\ r6573  1=8.0Ohb ##_....##Oh|e I _You kill the human!Oh L##Ohz 'Ohf e###OhǨ H _No target in view!Oh-= <#Oh= OhC i##_OhgF H _No target in view!Oh 4#OhC Ohq m###Oh H _No target in view!Oh Oh Oh Oh+ Oh Oh : _OhC   #..##.........#....##.##..##.#......#.# 90 #.##..##.#...##.#:######## #.##............#.##.....#  Oh  #.##.#####.......#...###.###### #.##.#######.##.#.#...........# #.#..........##.##.####.# #.#...#..^#..##....#.....# #.# Oh~  #....###.###..Y........### #.--#.....ß...#...#....##.## #.# .##..#...._....##.#.###.## #. .##..#..#...ß.....#.##...#### ### .##..#.###.###.####.#.......# ##..#..#...#.......##...##.# #...........########.###.# ##.####.######### #.# #......#.# #.# #You now have 6590 gold pieces (gained 17).  Things that are here:Oh -9.0 (1.0Oh*  ##zßz   skeletal warrior ........#.# #.# #a +0 glaive; a +0 plate armourOh F--50.0 (2Oh :_Oh _A skeletal warrior comes into view. It is wielding a +0 vampiric long sword.Ohi   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## ...ß.....#.# #.###.#### .   ### #.# #.# Ph   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## ...ß.....#.# #.###.#### .  Ph ### #.# #.# PhN_ßPhPh|U#ßPh$g _A skeletal warrior is nearby!PhB   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## ...ß.....#.# #.###.#### .   ### #.# #.# Ph2nz   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## ...ß.....#.# #.###.#### .   ### #.# #.# Ph6vI#ßPhvPh|s##_ßPh~g _A skeletal warrior is nearby!Ph   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## ...ß.....#.# #.###.#### .   ### #.# #.# Ph`#   .#.#  .#:  .#  ..  #####.##.#.#...  .....##.#.#...  ^#..##....#.....#  #..Y........### #...#....##.## _....##.#.###.## Ph#...ß.....#.# #.###.#### .   ### #.# #.# Ph+N_ßPh5,Ph:3`##ßPh|5 Ph5Y_A skeletal warrior is nearby!Ph b  ##.##..##.#......#.# #.##..##.#...##.#:######## #.##............#.##.....# #.##.#####.......#...###.##### #.##.#######.##.#.#........... #.#..........##.#.#....#.####. #.#...#..^#..##....#.....# #. #....###.###..)........### #. ####.....ß...#..Y#....##.## #. ..##..#...z_....##.#.###.## #. Phb #.##..#..#...ß.....#.##...#### ## #.##..#.###.###.####.#.......# #.##..#..#...#.......##...##.#..#............########.###.# ..#.####.###### ### #.#......#.#  #.##.##.#.# #.#Phf Ph5n #.z....##ßPhPo 11.0 (1 _PhIv V##ßPhw Phȉ  ##.##..##.#......#.# #.##..##.#...##.#:# #.##Ph3 ......#.##.....# #.##.#####.......#...###. #.##.#######.##.#.# #.#..........##.#.#....#.####Ph K #.#...#..^#..##....#.....# # #....###.###..).### ##.....ß...#.Y.#....##.## #.##..#....z....##.#.###.## # ##.##..#..#...ß.....#.##...#### Ph #.##..#.###.###.####.#.# ##.##..#..#...#..Phڊ u.....##...##.# #...#............#Ph #.###.#.#.####.###### ### #.# Ph .#.# #.# .....#.##.#.# #.#Ph ##zßz(unaware, dazed)Phٖ %2Ph U#ßPhT V _The skeletal warrior is distracted by your dazzling golden aura.Qh!  ##.##..##.#......#.# #.##..##.#...##.#:# #.##......#.##.....# #.##.#####.......#...###. #.##.#######.##.#.# #.#....##.#.#....#. #.#...#..^#..##....#.....#  #....###.###..)Qh" .### #.....ß...#Y..#....##.## .##..#....z....##.#.###.## #.##..#..#...ß.....#.##...####  #.##..#.###.###.####.#.#  ##.##..#..#...#.......##...##.# ##...#............########.###.# #.....#.####.###### ### #.# .#.# #.# ......#.##.#.# #.#QhC' Qhn+ E_Qh+ %3Qh1 9#Qh4 > _The skeletal warrior is no longer dazed.QhB3 3QhT4 QhV #0_ßQhtW Qh] V#_ßQh^ E _Done exploring.Rh,e#_ßRhRh0:_RhjH _No target in view!Rhsl3Rh.nRhT#_ßRhmRh7#Rh7E _Done exploring.Rh*TRhTRh]VRhg#_ßRhه^#_ßRhE _Done exploring.Sh3Sh `#_ßShF _Unknown command.Sh ##.##..##.#......#.# #.##..##.#...##.#:# #.##......#.##.....# #.##.#####.......#...###.##.##.#######.##.#.#.#.#....##.#.#....#.##.#...#..^#..##....#.....# ##....###.###..).### #.....ß...#.Y.#....##.## ###..#...._....##.#.###.## #.##..#..#...ß.....#.##...#### ##.##..#.###.###.####.#.# ##.##..#..#...#....#............## .....#.####.#### Sh Shé #_.zßz   skeletal warriorSh 14.0 (1 _Sh ;ßShij ShB ##.##..##.#......#.# #.##..##.#...##.#:# #.##......#.##.....# #.##.#####.......#...###.##.##.#######.##.#.#.#.#..........##.#.#....#.####.#.#...#..^#..##....#.....# #.#....###.###..).### #......ß...#..Y#....##.## #.##..#...._.z..##.#.###.## #. #.##..#..#...ß.....#.##...#### # #.##..#.###.###.####.#.# .##..#..#...#... ...#............##.###.# #.####.###### Sh Sh lz.ßShx %5Sh2 ;ßSh֞ Th #..##.........#....#  ##.##..##.#......#.# #.##..##.#...##.#:######## #.##............#.##.....# #.##.#####.......#...###.#######.##.#######.##.#.#...........##.#..........##.#.#....#.####.##.#...#..^#..##....#.....# #.#  #....###.###..Y........### #.# Th###.....ß...#z..#....##.## #.# .##..#...._....##.#.###.## #.. .##..#..#...ß.....#.##...#### ### .##..#.###.###.####.#.......# # .##..#..#...#.......##...##.# ##............########.###.# ##.####.######### #.# #....#.# #.# #ThThwz._ßTh%6Th^#N_ßTh'  Things that are here: _a +0 glaive; a +0 plate armourTh@V N#..##.#....# ##.##..##.#......#.#  #.##..##.#...##.#:#  #.##.ThW ..#.##.....#  #.##.#####.......#...###.######  #.##.#######.##.#.#...#  #.#..........##.#.#....#.####.#  #.#...#..^#..##....#.....# #.#  #....###.###z.)### #.# .....ß...#...#....##.## #.# ##..#...._....##.#.###.## #. ##..#..#...ß.....#.##...#### ###. ThW ##..#.###.###.####.#.# #. ##..#..#...#.##...##.# #. .#.#.###.# #.#.####.###### ### #.# #.#.# #.# #.ThZ Tha `.zßThb :65907 _Thh N_ßThj Uhi|Uhǂr.z_ßUh>*8 (0.8Uh3N_ßUh]+ _You swing at nothing.Uh #_ _a +0 glaive; a +0 plate armour _You swing at nothing.  You headbutt the skeletal warrior!  The skeletal warrior is moderately damaged.  The skeletal warrior completely resists.  The frigid air chills the skeletal warrior but does no damage.Uh‚0==8.6UhUha _The skeletal warrior completely misses you.Uh##_The frigid air chills the skeletal warrior but does no damage. _The skeletal warrior completely misses you.You headbutt the skeletal warrior!  The skeletal warrior is moderately damaged.The skeletal warrior resists.Uh'9.4Uh w##ßUhA _The frigid air chills the skeletal warrior.UhA ##ßskeletal warrior resists. _The frigid air chills the skeletal warrior.it the skeletal warrior.  Uh 0-60.2UhՒ p###_ßUh V _The skeletal warrior misses you.UhZ X ###ßYou barely miss the skeletal warrior.The skeletal warrior is heavily damaged.The frigid air chills the skeletal warrior but does no damage.UhZ D-9 (0.7Uhka g###ßUhc ^ _The skeletal warrior closely misses you.Uh _##ß Uh > but does no damage. closely misses you.You gore the skeletal warrior!!  The skeletal warrior is severely damaged.skeletal warrior resists.  The frigid air chills the skeletal warrior.Uh¬ 5==1.7 (0.8Uh @##Uhּ ^ _The skeletal warrior closely misses you.UhO.M The frigid air chills the skeletal warrior. _The skeletal warrior closely misses you.You hit the skeletal warrior.almost destroyUh 6##$_ßUh<|6590 8 2--2.5UhBa##_ßUhDW _You destroy the skeletal warrior!VhUr #..##.#....#  ##.##..##.#......#.# #.##..##.#...##.#:# #.##...#.##.....#Vhs? #.##.#####.......#...###.###### #.##.#######.##.#.#...# #.#..........##.#.#....#.####.# #.#...#..^#..##....#.....# #.# #....###.###...### #.#Vhfs#.....ß...#...#....##.## #. .##..#...._....##.#.###.## # .##..#..#...ß.....#.##...#### ### .##..#.###.###.####.#Vhs.# # .##..#..#...#.##...##.# # ..#.Vhs)#.###.# #.#.####.###### ### #.# #.#.# #.# #Vh}\#_ßVh?~`---3.5 (1.0VhЄh#_ßVh ###ßYou now have 6597 gold pieces (gained 7).  Things that are here:Vh=7-VhӒ#4.5 (2Vh###_ßVh _a +0 vampiric long sword; a +0 glaive; a +0 plate armourVh/ #..##.#....# ##.##..##.#......#.# #.##..##.#...##.#:# #.##.....#.##.....# #.##.#####.......#...###.VhZ #.##.#######.##.#.#... #.#..........##.#.#....#.####. #.#...#..^#..##....#.....# #. #....###.###.Y).### #.#.....ß...#...#....##.## #. .Vh.##..#...._....##.#.###.## # #.##..#..#...ß.....#.##...#### #.##..#.###.###.####.#.VhD# #.##..#..#...#.......##...##.#Vhw.#............#.###.#.#.####.###### ### #.#.#.# #.#Vh_#_ßVh*5.5 (1Vh S###VhVh>>>^∩__(Press ? for help) #########....#.## #..#######.####...........#  #......##_..ß#..# #..# #.# #.##.#..###.#  #.#############.###..# #.####.##.#..###.###  #.### ####.......# #..##.........#....#  #.#.#######.#.######.# ##.##..##.#......#.#  #....##..............##.##..##.#...##.#:########  #.............######### #.##............#.##.....#  Vh#....##.###.....>.....# #.##.#####.......#...###.######  #.#.###.###.#.#######.# #.##.#######.##.#.#...........#  #.#.#.....#.#.# #.# #.#..........##.#.#....#.####.#  #.#.#.....#.#.# #.# #.#...#..^#..##....#.....# #.#  #.......[...).# #.# #....###.###.Y)........### #.#  ##..#.....#.#########.#######.....ß...#...#....##.## #.###  #.##.....#.......>........##..#...._....##.#.###.## #...#  #.####...#########.#.####.##..#..#...ß.....#.##...#### ###.#  #.# ###.##.#.# #.##..#.###.###.####.#.......# #.#  #.# #.##.#.# ##.##..#..#...#.......##...##.# #.#  #.# #.##.#.###...#............########.###.# #.#  #.# ##.###.#.##.....#.####.######Vhδ### #.# #.#  #.#####>..### #.#.#...........#.##.# #.#  #.......#...# #.#.#......#.##.#.##.# #.#  #######...#.# #.#.#.#...##.##.#.#########.# #.#  ##.##.######.#....#(###.##..........##.#####.#Wh{ ###### ########## #A#.ß# #########..>.....# ###..### ##.)..............######### #....'.# #................<....#########....#.## #..#######.####.....WhX.#..##_..ß#..# ##.# ####.##############.###..# #.####.##.#..###.###### ####.......# #..##.........#....##.# ##.##..##.#......#.#...##..............# #..##.#:########............#########............#.#.###.###.....>....Wh##.#####.......#...###.#####.#.###.###.#. #.##.#######.##.#.#...........##.#.#.# #.# #.#..........#.####.##.#.#.....#.#.# #.# #.#...#..^#..##....#.....# #.##.......[...).# #.# #...WhFY)........### #.###..#.....#.#########.#######.....ß#....##.## #.###.....#.......>........##..#...._Wh.#. #..###...##########.##..#..#...ß.....#.##...#### ## ###.#  #.##..#.###.###.####.#......# #.#  ##.##..#..#...#.......##...#.# #.# ##...#............########.###.#Wh #.#.##.....#.####.###### ### #.# Wh!Wh? #..##.........#....#Jingleheimer the Mimic##.##..##.#......#.#Octopode of Gozag Gold: 6597 #.##..##.#...##.#:########Health: 128/128 ========================#.##............#.##.....#Magic: 31/31 ========================#.##.#####.......#...###.##### AC: 13Str: 17Doom: 78% #.##.#######.##.#.#........... EV: 16Int: 15  #.#..........##.#.#....#.####. SH: 0Wh@ZDex: 19#.#...#..^#..##....#.....# #. XL: 16 Next: 12% Place: Dungeon:14#....###.###.Y)........### #. Noise: ---------  Time: 24365.5 (0.0) ####.....ß...#...#....##.## #. -) Horns ..##..#...._....##.#.###.## #. Nothing quivered #.##..#..#...ß.....#.##...#### ## Yak #.##..#.###.###.####.#.......# #.##..#..#...#.......##...##.# ...#............########.###.# ....#.####.######### #.# WhLAK.........#.##.#You now have 6597 gold pieces (gained 7).  Things that are here: _a +0 vampiric long sword; a +0 glaive; a +0 plate armour _Clearing quiver. _Done exploring. WhA7_Done exploring.WhB'WhCWh%MWh'PWhU: _WhWWh:[,WhJ\Wh^WhpaWhbWhbWh`dWhfWhfWh4hWhjWhEmWhmWhuXWhvWhxWh},Wh/WhjWh ,WhWh{WhjWh+6597WhWhDWh)WhtWh$WhԐWhWhWhWhWhWhgWhWh4 ########## #########..>.....# #.)..............######### ................Y.# 77.5 (12.0) ..#######.####...........#  #.# #.##.#..###.# ..# #.####.##.#..###.### ..# #..##.........#....# ##.##..##.#......#.## #.##..##.#...##.#:######  #### #.##............#.##.... # #.##.#####.......#...###WhV WhWh&1  Things that are here: _a +0 vampiric long sword; a +0 glaive; a +0 plate armour _Clearing quiver.Done exploring. __There is a stone staircase leading up here.WhaWh bWhgWh*nWhtM8.0) _WhЅ .##....##...##.......# ###....##...##..##..## .##.........#...##### ............#....# .#########..##...# .##....###..##..## .##......#..##..# ...#[ 3## ##.....##..##...# #########..##..## #......#)).##### #......#...)# .##.>...##.)####....[####)# .......).....# <........)...#WhB WhWhe 680.0 (2.5Wh WhI } _You climb upwards. _There is a stone staircase leading down here.Wh, WhI ;Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison) Wh  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  WhD uh - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call MerchantWh yr - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onWh>CWhQWK.##....##...##.......#WhWJingleheimer the Mimic ###....##...##..##..##Octopode of Gozag Gold: 6597 .##.........#...#####Health: 128/128 ======================== ............#....#Magic: 31/31 ======================== .#########..##...#WhXZAC: 13Str: 17Doom: 78% .##....###..##..##EV: 16Int: 15  .##......#..##..##SH: 0Dex: 19 .........#[......#XL: 16 Next: 12% Place: Dungeon:13 .........#......Y#WhXNoise: ---------  Time: 24380.0 (0.0) .##.....##..##...#-) Horns .#########..##..##Nothing quivered WhDY.#......#)).#####Yak .#......#...)# .##.>...##.)## WhnY.##....[####)# .......).....# <........)...# WhY_Clearing quiver. _Done exploring. _Done exploring. _There is a stone staircase leading up here. WhYg_You climb upwards. _There is a stone staircase leading down here.WhZ'WhcWhfF _Clearing quiver.WhDWhWh-XhXh XhaXhE _Done exploring.XhpXhXhXhXhXh>XhyE _Done exploring.Xh-Xh.Xh0XhR;Xhe\Xh ^E _Done exploring.XhXhXhXh QXhE _Done exploring.XhSXh8TXhVXh;Xh^XhE _Done exploring.Xh Xh Level 13 of the Dungeon <<<<>>>>(Press ? for help)#....................#.........##..##..#..#....# #...###...######.....##....#...<.....###'##..........####....###..##..##.....##....#..............#.........##..##...##.#+##...+.....##....##....##......##....##...##.......##........#.....##....##....##..##'###....##...##..##..###.......#########[....#........##..##.........#...######.......##...^.##.....#........#..............#....##..............#.....##....##..#...#########..##...#Xh #.....[........##....##....##..##..##....###..##..####..##.........##....##....##..##..##......#..##..####..##...............#.....##..##^.........#[......##....................#..........#..........#......Y##....................#..........'..##.....##..##...##########...............#..........#..#########..##..####..##..##..##...........########...#..#......#)).######....#..##..##.....##....##....##...#..#......#...)#Xh< #....#......##.....##....##.........#..##.>...##.)###....#...................'.....##..##..##....[####)##....'...................#.....##..##........).....###..##..######..##.###..###....##..'..<........)...######..##.###..##.###..###....##..#...............#Xhq #......#...................##..#######'##.###.## #####......#...................##..######..##.###.#####..#Xhػ m#.....##....##....##..##'###....##...##..##....#########[....#.....#...##### .....^.##.........# .........#...########## [.....# #..##.........##....##....###..##..## #..##...............#.....##..##^#[.............#..........#......Y.......#..........'..#######......#..........#..##########..#########...#..#Xh #)).##### #....#..##..##.....##....##....####...)# #....###.....##....###..##.>)## #....#....'.....##..##..##....[####)# ....'.............##..##........).....# #..##..######..##.###..#'..<..)... #####..##.###..##.###..###..#............... #......#.#####'##.###.## #### #......#.####..##.###.#####..# #......#...................#...............<.# ##......'........>..........#..........#XhԽ #.....######.###.##.###.##..####'###............####### ##.###.##.###.##..##....##..........XhXh.##....##...##.......#Jingleheimer the Mimic ###....##...##..##..##Octopode of Gozag Gold: 6597 .##.........#...#####Health: 128/128 ======================== ............#....#Magic: 31/31 ======================== .#########..##...#AC: 13Str: 17Doom: 78% .##....###..##..##EV: 16XhHInt: 15  .##......#..##..##SH: 0Dex: 19 .........#[......#XL: 16 Next: 12% Place: Dungeon:13 .........#......Y#Noise: ---------  Time: 24380.0 (0.0) .##.....##..##...#-) Horns Xh.#########..##..##Nothing quivered .#......#)).#####XhYak .#......#...)# .##.>...##.)## Xh(d.##....[####)# .......).....# XhO<........)...# _Clearing quiver. _Done exploring. Xhu_Done exploring. _Done exploring. _Done exploring. Xh7_Done exploring.Xhs'XhXhoXhXhc$ _Xh Xh] XhXhgXhXhXh0!Xh!Xh$Xhf'Xh*Xh*YhnYhYh,YhYhFYhYhYhqYhYhYhMYh"Yh(Yhc,,Yh/Yhv6Done exploring. _ You see here a +1 dagger of draining.YhX;Yh; _Yhb>Yh6CC  You see here a +0 short sword.YhFYhF _YhIYhMYheQYhQYhTYhaVYhYYhYYh\YhaYh@fYhfYhkYh4oYh#qYhhqYh'sYhvYhryYhyYhW|YhYhtYhYhՈYhYhYhYh5YhYhj,YhVYhYhx,Yh\Yh~YhYhәYhQYhI #......#...)#  .>)##  ##....[####)#  ).....#  ........)...#  ............#  ###'##.###.## #### ##..##.###.#####..#Yhg .......Y.# 401.0 (21.0).................# ##'###............# ....##............# ..######...# .......#########   ....##...#...##..##..##YhP  ##...#...>...#...)#   .#.......#....#  YhؤYhnYhٮa _There is a stone staircase leading up here.Yh23YhYhlYh72.0 (1.0) _YhYh ################################# ................................. .............>....#####..#.......2#....##Y.# #..........Yh\k.....##..#####.......... ................................. .################................ .##.#####.######### .##.......#........##.......#........# ###### #.......##..###### #....# ###......#..#Yh,B Yh Yh43.5 (2.5YhgYh} _You climb upwards. _There is a stone staircase leading down here.Zho3ZhrZhiwZhDI4.5 (1.0 _Zh|/ #......#...)# ##.>...##.)## ##....[####)# ......).....# ........)...# ............# ###'##.###.## ####  ##..##.###.#####..#  3.......Y.#  .........#  ##'###............#  ....##............#  ........#######...#  ........##...#########    ....##...#...##..##..##    ....##...#...>...#...)#    .........#.......#....#    Zh 46.0 (2.5ZhZhb} _You climb downwards. _There is a stone staircase leading up here.Zhg Zh& Level 13 of the Dungeon <<<<>>>>(Press ? for help)#....................#..........'..##.....##..##...##########...............#..........#..#########..##..####..##..##..##...........########...#..#......#[[.#####Zh 4#....#..##..##.....##....##....##...#..#......#...)##....#......##.....##....##.........#..##.>...##.)###....#...................'.....##..##..##....[####)#Zh #....'...................#.....##..##........).....###..##..######..##.###..###....##..'..<........)...######..##.###..##.###..###....##..#...............##......#...................##..#######'##.###.## #####......#...................##..######..##.###.#####..##......#...................#.......................Y.#Zhm ##......'........>..........#.........................##.....######.###.##.###.##..##....####'###............######## ##.###.##.###.##..##....##....##............##.................#...............#######...##.................##....##........##...##############..###...##......##....##....##...#...##..##..####..##..#######.......#.....##....##...#...>...#...)##.........# #...#...#.....#..........#.......#....##.........# #####...##....#..........#.......#....#Zh ##..##...###...##....#..........'............##.#########...##....##..#....#####.##......##Zhg ">Zh :Y[h[h;-~#......#...)#  Jingleheimer the Mimic ##.>...##.)##  Octopode of Gozag Gold: 6597 ##....[####)#  Health: 128/128 ======================== ......).....#  Magic: 31/31 ======================== ........)...#  AC: 13Str: 17Doom: 78% ............#  EV: 16Int: 15  ###'##.###.## ####  SH: 0Dex: 19 ##..##.###.#####..#  XL: 16 Next: 12% Place: Dungeon:13 [h-................Y.#  Noise: ---------  Time: 24406.0 (0.0) ..................#  -) Horns ##'###............#  Nothing quivered ....##............#  Yak ........#######...# ........##...#########   ....##...#...##..##..##   ....##...#...>...#...)#   .........#.......#....#   _You see here a +0 short sword. _There is a stone staircase leading up here. [h ._You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.[h/'[hj1[h<[h?[hFP _[h&H[hH[h?J[h_N[hS[hS[hZW[h\[h^[h!_[hKa[h&d[he[hf[hh[hl[h{p[hp[hu[hsy[h|{[h{[hT[h1[h[h>[h[h*[h[h֏[h[h>  You see here a +0 dagger.[h[hU _[h[h8[h[h[h[h  Things that are here:  a +0 robe; a +1 dagger of draining; a +0 short sword[h[h _[h[h[hJB[h[hM[h[hp[h&##..##..##....###..##..## ....##..##..##......#..##..## .....##..##^.........#[......# ....#..........#......># ..'..##.....##..##...# #..#########..##..## ####...#..#......#[[.##### ....##...#..#......#...)# #[h(.#..##.Y...##.)## 20.0 (14.0)##..##..##....[####)# .....##..##........).....# #....##..'..<........)...# [h#....##..#...............###..#######'##.###.## ####.##..######..##.###.#####..#.#.......................<.##....[h0..............#[hs[h3[h2c _There is a stone staircase leading down here.[h3[h[he[hy71.0) _[h/[hH  #.#...........###.###.# ##...  ####.#.##########...## #.###.###  #....#.# ##.#####.##.## #  #.####.###########.......#..  #.# #........[.)).......#..## #  #.# #..#######.####.........###  #.# #..# #)# #####.#.<....  #.####..# #)# #.#.....#4  #[h# #Y# #........  ######.############# #.###.### #[..#.'.∩.'§#.# #.....# #######...#§#.# #.###.### #.'...§~#.# #.# #.... ###...#.#.#####.#.### [h= #.'...'.#.......# #<# ###...#§#.####### #.# #.'...§§#.###### #[h ".#[h@ B [hQ[hۏ42.5 (2.5[h_[h6 _You climb downwards. _There is a stone staircase leading up, spattered with blood here.\h{\h"Quiver which action? ([-] to clear) Items ([,] to cycle) \ho a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition \hY q - Abil: Call Merchantr - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on\he\hY #.#...........###.###.# ##... Jingleheimer the Mimic####.#.##########...## #.###.### Octopode of Gozag Gold: 6597  #....#.###.#####.##.## # Health: 128/128 ========================#.####.###########.......#..#Magic: 31/31 ========================#.# #........[.)).......#..## # AC: 13Str: 17Doom: 78% \hI#.# #..#######.####.........### EV: 16Int: 15  #.# #..# #)# #####.#.<.... SH: 0Dex: 19  #.####..# #)##.#.....# XL: 16 Next: 12% Place: Dungeon:14  #.......# #Y##........ Noise: ---------  Time: 24422.5 (0.0)  \hS######.############# #.###.### -) Horns#[..#.'.∩.'§#.# #.....#\h&Nothing quivered#######...#§#.# #.###.### Yak #.'...§~#.# #.# #....###...#.#.#####.# #.####.'...'.#.......# #<####...#§#.####### #.##.'...§§#.###### #.# _You see here a +0 dagger.  Things that are here: _a +0 robe; a +1 dagger of draining; a +0 short sword _There is a stone staircase leading down here. _You climb downwards. \hAb_There is a stone staircase leading up, spattered with blood here.\hy'\h?\h_F _Clearing quiver.\h\h\h/\hoN\h O\hX\hPYE _Done exploring.\hI \h \h \hGQ\hKJE _Done exploring.\h \h \h \h>N ;\hV \hX E _Done exploring.\h] \hC^ \h a \h \h \hu \h E _Done exploring.]h_]hlWLevel 14 of the Dungeon <<<<>>>>^∩__(Press ? for help) ##.##.######.#....#(###.##..........##.#####.#  #.##..........###..##..####)######.##.......#  #.#########...# #..##.## ##.## #.#######..#  #.#...........###.###.# ##...## #.##..#  ####.#.##########...## #.###.###.## #.#######..#  #....#.###.#####.##.## ##.###.##.......#  #.####.###########.......#..# #.....##.#####.##  #.# #........[.)).......#..## ##..####]hms#.# ##.#.##  #.# #..#######.####.........###.#.##.# #.###.#  #.# #..# #)# #####.#.<....##.##.# ##.#.##  #.####..# #)##.#.....###.####.# #..##  #.......# #Y##.............##.# #.##  ######.############# #.###.#####.#.###########.# #.#  ]hMn#[..#.'.∩.'§#.# #.....# #.#.##..........# #.#  #######...#§#.# #.###.#####.#.##.########## #.#  #.'...§~#.# #.# #.......#.##.##.#  ###...#.#.#####.# #.#####.#.##.#############.#  #.'...'.#.......# #<# #.#.##.##.....)......#  ###...#§#.####### #.# #.#.##.##•############  ]ho#.'...§§#.###### #.# #.#.##.##.#  ###..~#§#......####.# #......##.#  #.'...'.##)###......# ###.......#  ###...#.##.# ######## #########]h!J#.#.#.....#.#.# #.# #.#...#..^#..##....#.....# #.##.......[...).# #.# #....###.###..)........### #.###..#.....#.##.#######.....ß...#...#....##.## #.###.##....>........##..#...._....##.#.###.## #.#.####...##.#.####.##..#..#...ß.....#.##...#### ####.# ###.# #.#.# #.##..#.###.###.####.#.......# ##.# #.# #.#.# ##.##..#..#...#.......##...##.# ##.# #.# #.#.###...#............########.###.# #.##.# ##.## #.#.##.....#.####.######### #.# #.##.#####>..### #.#.#...........#.#  #.##.......#.#.#.#......#.##.#.#  #.####]hcK####...##.#.#.#...##.##.#.######## #. ##.##..#....#(###.##..........# #.#####.##.##..........###..##..####)######.# #.......##.##...# #..##.## ##.## #.# ######..##.#...........###.###.# ##...## #.# ..#####.#.##########...## #.###.###.## #.# ..##....#.# ##.#####.##.## ##.###.# #.##.####.###########.......#..# #.....# #.#####.###.# #........[.)).......#..## ##..#### #.# ##.#.###.# #..#######.####.........###.#.# #.# #.###.##.# #..# #)# #####.#.<....##.# #.# ##.#.###.####..# #)# #.#.....###.### #.# #..##]h]hMj #.#...........###.###.# ##... Jingleheimer the Mimic####.#.##########...## #.###.### Octopode of Gozag Gold: 6597  #....#.###.#####.##.## # Health: 128/128 ========================#.####.###########.......#..#Magic: 31/31 ========================#.# #........[.)).......#..## # AC: 13Str: 17Doom: 78% #.# #..#######.####.........### EV: 16Int: 15  #.# #..# #)# #####.#.<.... SH: 0]hDex: 19  #.####..# #)##.#.....# XL: 16 Next: 12% Place: Dungeon:14  #.......# #Y##........ Noise: ---------  Time: 24422.5 (0.0)  ######.############# #.###.### -) Horns#[..#.'.∩.'§#.# #.....#Nothing quivered#######...#§#.# #.###.### Yak #.'...§~#.# #.# #....###...#.#.#####.# #.####.'...'.#.......# #<####...#§#.####### #.##.'...§§#.###### #.# _There is a stone staircase leading up, spattered with blood here. _Clearing quiver. _Done exploring. _Done exploring. _Done exploring. ]h7_Done exploring.]h']h]h P _]hC ]h@ Done exploring.Done exploring. _ Things that are here:  a +0 dire flail; a +0 great mace; a +0 plate armour]h ]h  _]h  ]h# Z  Items here: )))) [[[.]hJ' ]h'  _]h* ]h. ]h23 ]h3 ]h[9 ]hv> _  Things that are here:  a +0 orcbow; a +0 great sword]hqA ]hA  _]h-C ]hH @  You see here a +0 partisan.]hKL ]hL  _]hN ]hdR ]hNW ,]hX ]hZ ]hL] ]h] ]hE_ ]hna ]hQf ]hf ]hh ]hj ]hl ]hLm ]ho ]hzr ]hiu ]hu ]hx ]hz ]h} ]hF~ ]h ]h ]h ]hF ]h- ]h܆ ]hH ]h ]h) ]hj ]h ]h ]h ]hِ ]h ]h* ]h ]h ]h ]hv ]h ]h[ ]hL ]h ]h ]hR ]hդ ]hl ]h ]hl ]ho ]h ]h ]h ]h ]hۯ ]hŰ ]h ! ...##...# #.##..# ............### #.##... ...##.###.....>.....# #.##.# #.###.###.#.#######.# #.##.## #.#.....#.#.# #.# #.#.... #.#.....#.#.# #.# #.#... ......[...).# #.# #....## ..#.....#.#########.######]hպ aß .##.....#.......Y........##..#43.5 (21.0) .####...#########.#.####.##..#.. .# ###.# #.#.# #.##..#.## .# #.# #.#.# ##.##..#.. .# #.# #.#.###...#.. .# ##.## #.#.##.....#.####  .#####>..### #.#.#...........#  .......#...# #.#.#......#.##.#  ######...#.# #.#.#.#...##.##.# ]hx ]hA ]hd a _There is an escape hatch in the floor here.]h ]h( ]h ]h ]h 74.5 (1.0) _]h ]h ## ##  ..##..  ..#. ...# #. ##..# #...#...#5 #....Y# ##...## #..### ## ]h?B ]h^hB5.3 (1.8 _You slide downwards. The hatch slams shut behind you.^h ^hLQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  ^hg - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant  r - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on^h^h(Jingleheimer the MimicOctopode of Gozag Gold: 6597## ##Health: 128/128 ========================..##..Magic: 31/31 ========================..#.AC: 13Str: 17Doom: 78% ...#EV: 16Int: 15  #. ##..#SH: 0Dex: 19#...#...#XL: 16 Next: 12% Place: Dungeon:15#....Y#Noise: ---------  Time: 24445.3 (0.0)##...##-) Horns#..###Nothing quivered##Yak _Items here: )))) [[[.  Things that are here: _a +0 orcbow; a +0 great sword _You see here a +0 partisan. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.^h'^h^hF _Clearing quiver.^hA3^h^hb^hC*#... .### ###...##.....#. .#. ###...#.Y.#.....#....# ##...## ...##..### u...##.###^hu   purple ugly thing (wandering)^h^h .  A purple ugly thing comes into view.^h@6.3 (1^h> _The purple ugly thing moves out of view.^h۷ ^hn ^h ^h ^hh T #. ##.. .#..### ###.##...##...#....#.. #.^h } ###...#...# #.....#....# ##...##....# #..### .....##.u..##u   purple ugly thing (wandering)..###^h' ##^h &0^h N...##^hF G7.3 (1^h: ^hr; 3^h= ^h(C E#  #. # #.. #..### ###^h}C T##...##...##.....#..# #..Y# #. ##..# #...#...# #.....#....# #...##....##..### ...... ^hC uu 2 ugly things (wandering)##u...##^hC |.u..#####^hI <0^hIJ ^h)Q hu..u^hQ *8.3 (1^hTZ ^h[ _2 purple ugly things come into view. A purple ugly thing comes into view.^hA # ^h#. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....#  ##...##....#  #..### u.....  ##. ....##  . .u.##  # ## _hd[ # #. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....# _h\ ##...##. #..### u.....  ##. .. . .u. # _hc_htc_hGh_hid _There are monsters nearby!_hv` # #. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....#  ##...##....#  #..### u.....  ##. ....##  . .u.##  # ## _hM # #. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....#  ##...##. #..### u.....  ##. .. . .u. #  _There are monsters nearby! # #. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....#  ##...##....#  #..### u.....  ##. ....##  . .u[4_hOQ0m.##  # ## _hD # #. #  #.. .#  #..### ###.#  ##...##...#  #.....#..#  #..Y# #. ##..# #...#...# #.....#....#  ##...##. #..### u.....  ##. .. . .u. # _h_h_h_hd _There are monsters nearby!_h##.#...##..### ###.#  ##...##...# #.....#..#  #...# #. ##..#.. #.....#....###...##..#..### u.....##. ....## . u.##_h]# .## _h_h_he_h_h"u.uuu 4 ugly things (wandering)u.u_h#%9_h_*_hh-g _A purple ugly thing comes into view. x2_h .##.#...#..### ###.#  ##...##...# #.....#..#  #...# #. ##..#. #.....#....###...##.u..##..### .......##. u...### . ## # .## ..#_h _h _h1 _h p  The purple ugly thing gurgles horribly! You hear a horrible gurgling sound!_h' _h@ .uu.u._h 0===50_hG _h d _A purple ugly thing comes into view.`h   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.`h `h `h& `hn `h>$ uuu...uuu 3 ugly things`h$ F======1`h* `h,  `hp- L_You bellow for attention! The purple ugly thing gurgles horribly! x3ahuQah Rah]RahRah\SahKUahU,ah]>u.ah]\=-----2ahdahqfR _The purple ugly thing tentacle-slaps you but does no damage.ah #You headbutt the purple ugly thing!  The purple ugly thing is moderately wounded.ah X==---3.1 (0.8ah 9#aht B _The frigid air chills the purple ugly thing!bh?U  You gore the purple ugly thing!!  The purple ugly thing is severely wounded.The frigid air chills the purple ugly thing.bhUbhVbha #uu.uu 4 ugly thingsThe frigid air chills the purple ugly thing!  The purple ugly thing tentacle-slaps you.bha7-26----====9bhi7#bh>la _You feel your power leaking away.bhaH  You headbutt the purple ugly thing!bh  You kill the purple ugly thing!The frigid air chills the purple ugly thing!bh,bh1l###u.bh6597 -----7 3==--4.7bh7#bhB _The frigid air chills the purple ugly thing.bh9  You closely miss the purple ugly thing.The purple ugly thing is moderately wounded.bhJ:The frigid air chills the purple ugly thing. x2  The purple ugly thing headbutts you.  You feel your power leaking away.bhB#u#u..##uu 3319---------5.5bhGI=##bhLc _The purple ugly thing basks in the mutagenic energy from its kin and changes!bh֤You feel your power leaking away. _The purple ugly thing basks in the mutagenic energy from its kin and changes!  You headbutt  The purple ugly thing is heavily wounded.The frigid air chills the purple ugly thing!  The frigid air chills the green ugly thing!bhW ##uuu 4 ugly thingsThe frigid air chills the purple ugly thing!  The purple ugly thing engulfs you but does no damage.  The purple ugly thing headbutts you!bh14--7/31 ---------------=6.3bhbhɺa _You feel your power leaking away.bh(y _You feel your power leaking away.  You headbutt the purple  The purple ugly thing is almost dead.frigid air chills the purple ugly thing!frigid air chills the purple ugly thing.  The frigid air chills the green ugly thing!bh,& bh,#.u 3The frigid air chills the purple ugly thing!bh-'7.1bh 3Q##bh5b _The purple ugly thing closely misses you. x2bhC  You hit the purple ugly thing.bhڡV  You kill the purple ugly thing!bhBThe frigid air chills the purple ugly thing.bhNbh###uu.uuubhE65--bhh--------- 4-8 (0.7bhG###bhA _The frigid air chills the green ugly thing.bhY _green ugly thing.  You headbutt the green ugly thing!  The green ugly thing is severely wounded.The frigid air chills the purple ugly thing. x2green  The purple ugly thing closely misses you.bhJbhs###u.ubh$[8==bh$8.6 (0.8bh+S##bh.V _The green ugly thing misses you.bh ##You barely miss the green ugly thing.!!  The purple ugly thing engulfs you.  You feel your power leaking away.bh|1-0-------9.4bhQ##bh^ _The green ugly thing closely misses you.bhD  You gore the green ugly thing!!bhc  You kill the green ugly thing!bhbhz ##uu.uThe frigid air chills the purple ugly thing.bh 05--------6 5=60.2bhk###bh8 _The purple ugly thing engulfs you!bhsz  You closely miss the purple ugly thing.The purple ugly thing is heavily wounded.The frigid air chills the purple ugly thing! x2bh{v#u...#bhlr0---1.0bhO####bh֋} _The purple ugly thing tail-slaps you. The purple ugly thing misses you.bh0  You gore the purple ugly thing!!  The purple ugly thing is almost dead.The frigid air chills the purple ugly thing!bhfd  You kill the purple ugly thing!bh8 & #u..$## 2The frigid air chills the purple ugly thing!bh  89/128 ---5 6==8 _The purple ugly thing tail-slaps you!bhbY##bhlp _Your Unarmed Combat skill increases to level 12!bhi[ bhp\  bh\%You hit the purple ugly thing.  bh9]=The purple ugly thing is heavily wounded.bhx]bhQk bh\l bhl3.uY#bhwm#bhn#bhXoBThe frigid air chills the purple ugly thing.bhpbh+q90bhq--bhq1bh1r bhr --bhr 2.6bh{bh/|#bh|bh bhbhV@_The purple ugly thing tail-slaps you but does no damage.bh ### but does no damage.  The frigid air chills the purple ugly thing!  The purple ugly thing barely misses you.bhB--3.4bhW####bh_ _The purple ugly thing closely misses you.bhZV u#u(1 unaware, 1 dazed)You closely miss the purple ugly thing.The purple ugly thing is heavily wounded.The frigid air chills the purple ugly thing. x2bhd^'4.2bh`w###bh%dW _The purple ugly thing is distracted by your dazzling golden aura.bh*  You gore the purple ugly thing!!  The purple ugly thing is almost dead.The frigid air chills the purple ugly thing!bh;#uY#$u   purple ugly thingThe frigid air chills the purple ugly thing!  You kill the purple ugly thing!  The frigid air chills the purple ugly thing.  The purple ugly thing snaps out of its daze.  The purple ugly thing gurgles horribly!purple ugly thing stings you.bh88074%  7====bhI 5.0bh?G###bha _You feel your power leaking away.bh@ #..###bh-A  You gore the purple ugly thing!!  The purple ugly thing is severely wounded.bhB i===-7 (0.7bhH #..####bh R B _The frigid air chills the purple ugly thing!bh H  You headbutt the purple ugly thing!bh t#$#bh_ 3 8--6.5 (0.8#bh U _You kill the purple ugly thing!bh0( w####bh ) O-bh. \###bh> H _No target in view!bhi q##bhX S##bh H _No target in view!bh #..####bh@ bh! T##bh H _No target in view!bh x####bhœ bh J###bhϜ H _No target in view!bh @###bh bhk c####bh) H _No target in view!bh #..####bh̏ bh T##bh% C _No target in view!bh #..##bh +#bh @###bh bht #..###bhu bhP{ k####bhL bh ?#bh bh B##bh bhRr#..##bhbhD#..###bhbh_###bhbh9#bhch$?y####ch@ch]H[###chJchP####chQ0#chch4#..###ch5ch;*##chd<:#ch?chdchzfoQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  chgj - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant  r - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onchchT#Jingleheimer the Mimic#.#Octopode of Gozag Gold: 6597 #...#Health: 88/128 ================--------#..### ###.#Magic: 0/31ch I------------------------##...##...#AC: 13Str: 17Doom: 73% #.....#..#EV: 16Int: 15  #...#SH: 0Dex: 19#. ##..#XL: 16 Next: 18% Place: Dungeon:15#...#.$Y#Noise: ==-------  Time: 24466.5 (0.0)chVz#....$#$...#-) Horns##...##....#Nothing quivered#..### .......Yak ch##. ....###....###..##ch ..# _No target in view! _No target in view! _No target in view! _No target in view! chl_No target in view! _No target in view!ch'chn #..###ch9 !Clearing quiver.ch$chchchch~9190chGchchchch,chjchwchr91=2=chch+chch^chvchW2=chch chdchchch(f3==chLchchb%3chVch,chch'ch%4chJchch89=chchchp=65974ch(=chachch=%5chch5chchchch*K6=chJchchuS5=chchGchchN7=chchb,chLchchTchuchch%8chch ch/ I6=ch, ch_ch%9chchchVchHchch`ch!chch@100/1287==ch?chgchch ch#;1chP$ch&ch'ch7(ch*ch;+9=chq,ch/2=8=ch0chW3ch3ch4ch(7ch7U3=ch8ch:ch;ch<chH>ch>K9=ch?chAchB%4chVDchDchJEchIFchHchI%5chIch`LchLchMchNPchP[610/31ch!Q(=chRchITchTchyUchEWchWchXchZchb[K7=ch`\ch ^ch^9=ch^ch`chf`8=1=ch`chzbchbchcchf,chgchjch1k%9chlchFocho^2==chpchPscht<10chwch(xchycht|ch|chR}chch!W1=chAch"chS3=chzchch_52=chchchchchchchU3=chBchach˔K4=chchchchchdchϜ%4chchch[chTchchף%5chŤchWchS5=chch5chchchŮch(%6ch4chchchijch>chs716==chchch{chchchUch(chchD8=chchVch#=chchchch9=7=ch)ch chchchchYchchch&20ch ch3chW8=chchchX%1chchBchjch%2chchch7chch<c9=chchchPK3=chchch>chch.k4=ch+chRchk20==chch,ch chach%5chchch7 ch ch} ch A6=ch  ch ch1 ch M1=chz ch ch` chP ch chN %7chB ch< ch chr chn p #..##--## ch ;_You start resting.ch 1561.5 (95.0)ch #8ch m==--2.5 (96ch % chN( " _HP restored.ch ch chM ch ch؍ 2=ch| ch chA 9=ch chF ch W3=ch ch chQ chҗ ch ,ch ch ch chU ch} ch ch+ chK ch #4chݟ (=ch ch ch ch ch Xchk ch ch chh h5==ch chë ch ch chݭ ch ch ch ch7 ch ch ch 9=ch ch ch: K6=ch chϷ ch ch} ch ch޹ ch3 ch_ ch ch ch ch N7=ch ch ch= ch chU ,ch ch chO ch ch chZ ch ch_ ch D8=ch< ch ch ch ch chA ch ch ch chB ch ch h9==chM ch ,ch^ ch ch chN ch ch chV ch ch 9=chU ch ch L30=ch ch ch ch chm ch ch chh ch ch ch _ _You start resting.ch# .602.5 (40ch #1ch0 S==3.5 (41ch ch % _Magic restored.chH IchG ch chE ch# ch 9=ch ch ch ch ch/ ch chC ch ch) ch6 ch chf chD ch cha chR ch8 ch chg ch ,ch ch ch ch ch ch ch ch chs ch3 ch\! ch! chh" ch$ ,cho% ch' ch7( ch( ch+ chb+ chN, ch. ch/ ,ch2 chk2 ch33 ch5 ch5 chK6 ch8 ch:9 ch+: ch$< ch< ch= ch? chF@ ch.A ch@C chC chPD chyF chF chG chI chJ chK chHM chM chN chpP chP chQ chS ,chT chkW chW chCX chCZ chZ chp[ ch] ,ch^ ch` ch.a cha chc ch d chd chf chg chg chj ch=k chk chOn chn ch~o chq chr chr chku chu ch{v chy ,chVz chv| ch| ch} ch ch ch chG ch chz ch܆ ch1 ch ch chm ch ch chE ch chK ch chS chs chϔ ch chė ch ch^ chț ch ch ch7 ,ch& chV ch chk ch˥ ch ch chU ch ch ch ch chz ch ch ch chT ch cht ch ch ch ch ch ch* ch chr ch ch* ch| chO ch chH ch ch ch] ch( ch ch ch ch chE ch ch chP ch ch ch ch ch[ ch ch{ ch ch ch ch ch4 ch ch ch ch ch ch chb cho ch ch ch ch ch ch ,ch ch ch chl ch chX ch chU ,ch' ch chd ch5 chR ch cha ch ,chm ch ch chq ch? ,chf chK ch ch\ chx ch ch ch chl ch7 ch9 ch ch ch ch ch ch~ ch ch ch" ch" ch# ch>& ch& ch;' ch, -95.5 (92chs, ch0 chs3 H _You start waiting.chB@ _chEA chA chG chG  # #. #606 #.. .# #..### ###.# ##...##...# #.....#..# #...# #. ##..# #...#.Y.#chH  #....$#$...# ##...##....# #..### ....... ##. ....### . ...## # ..## ..#ch6O 16.5 (1.0)chO *7.5 (2ch)T chV ? _You now have 6606 gold pieces (gained 9).chchchhch!ch#chU*,ch+ .##...13chA,..### ###.#  ##...##...# .....#..#  #...# #. ##.#...#... #....Y#$...##...##....##..### ........##Yak #ch2+8.5 (1che2*9.5 (2chE6ch9? _You now have 6613 gold pieces (gained 7).dhRdhdhdhdhdhodh+#. # #.. .# 41#..### ###.# ##...##...# #.....#..# #...#.##. ##..#.###...#...#..##dh#.....#Y...# ##...##....# #..### ......... ##. ......#### . ......### ##....###....#####.#dh(701dhE*2.5 (3dhdh@ _You now have 6641 gold pieces (gained 28).dhMfIdhhdhpkdhSsBdh:}Bdh4dh(dhjdhFdhdhюdh dhFdhdhdhdhvdhњdhdhdhdhdh dh}dhdhdhQdhdhdhdhdhdhIdh#dhndhdhdh  You see here the +2 buckler of the Necropolis {Stlth+}.dhdh _dhydh"dh$dhdhdhdhdhdhdhCdhIdhdh*dhdh'  Jingleheimer the Mimic #<#Octopode of Gozag Gold: 6641 #.#Health: 128/128 ======================== #.#Magic: 31/31 ======================== #.#AC: 13Str: 17Doom: 73%  #.#EV: 16Int: 15   #.#SH: 0Dex: 19 #.#XL: 16 Next: 18% Place: Dungeon:15 #Y##Noise: ---------  Time: 24716.5 (14.0) #..##### #-) Horns #......## .#Nothing quivered ##..###..###.#dh!3Yak  ##.##...##...# #.[#.....#..# #.#...#...#.# #.#..###..#.## #.#...#...#..## _You start waiting. _You now have 6606 gold pieces (gained 9). _You now have 6613 gold pieces (gained 7). _You now have 6641 gold pieces (gained 28). _You see here the +2 buckler of the Necropolis {Stlth+}.  Found a stone staircase leading up.dh)/  --more--dh (dh dh+ ; 7.5 (15 _dh ehVehDWehYeh3]eh@`ehhnehhehjehlehmehmehnehqehEqehqeh)seht,ehuehwehXxehxehxehyehz,ehzeh}7069137).now have 6641 gold pieces (gained 28). _You see here the +2 buckler of the Necropolis {Stlth+}.  There is a stone staircase leading up here.ehMeh _eheheh׃,eheh܅eheh2eheh$ehehEehehߍeh͏ehXehehehJeheheehΗeheheh eh'ehD,eh/ehehs,ehŪeh\  You see here a +0 robe.ehhehl _ehOeheheh+eh<ehȺehGehehqehehO4ehueh[eh,eheh=eh,ehxehdeh$ehTeheheh$ehehehehehRehehaehyehehehiXehehehaeh#eh ehneheh%eh ehehUeheh4ehHehxehehehS t # eh .#  ###############..####  #............Y.......51.5 (34  #.#############......  #.#eh" .....  #.# .###  #.# #_#  #.#### +#  #.[..#  ####.ehEF# #.ehj,#eheh+2.5 (35eheh8 _Found a broken altar of Ashenzari.eh.eh'/eh)0eh3ehS6ehs>neh[?ehAehqDehDehFehIehrMehMeh'Seh#Ueh XehTXehmYehd[eh^eh[^ehS_ehg#.##.####...#..##..# .  ###############..####..  #......................  #.ehgW#######........  #.# #...  #.# #.#....####.# eh h# #....#_##.####eh>h#....#+#..  #.[..####### ######.#ehbh #.# #.# #ehh] #.# ##ehhE ehp18.5 (6.0)ehp*9.5 (7ehueh@ _a - 8 scrolls of enchant armour (gained 1)eh Ieheh!eheh.BehXehgeheh< ehV"eh$,eh`%eh&eh(eh)eh)eh+eh,eh-eh-eh.ehG1,eh1ehN3eh35eh5eh 6ehP7ehc9eh9eh:eh<eh=?eh?eh%@ehAeh DehD,ehSFehHehHeh\IehJehwM,eh(NehOehZRehRehlSeh#UehWeh#XehXehZeh\ehV\eh\eh4^eh`ehS`eh*aehg ##########........#........... 55#.#....###.. #.#....#_#.. # #.#....#+#.. # #..### # ehGh# #.# #..# ##### # #.#####.###### ##.... # #.........Y..# ##...## # ############.# ##..ß.## # ehuh # #..[...# #  ###...#. ehhj#  #...#.# # ehh#.#..## # #.### # ehh+#. ehi,#ehp077.5 (18.0)eh>q+8.5 (19ehWvehx@ _You now have 6655 gold pieces (gained 14).ehehehehZeheheheh,eheh6eh]ehehXehehreheh ehHehZ,eh ehY ehTehehehyeh6  #.######.### ##..#.# #..# #####...#.#####.###### ##.....###............# ##...##...  ############.# ##..ß.###.. #.# #..[...### eh#.# ###...#.#. #.## #...#.#..# #.Y# #.#..###.. #..# #.### # eh=..#+# #.  .R##  ... . ## ehR   efreet (asleep) ## # ehFQ..## .#eh 285.5 (7.0)eh *6.5 (8eh'eh|: _An efreet comes into view. It is wielding a +4 scimitar of flaming.ehM   #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.##  #.Y#  #..# #.###  ..#+# #.  .R## ... ## # .#eh    #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.##  #.Y#  #..# #.###  ..#+# #.  .R## ... ##   .#eh ehv ehU ehZ ^ _An efreet is nearby!eh    #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.##  #.Y#  #..# #.###  ..#+# #.  .R## ... ## # .#ehP    #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.##  #.Y#  eh7Q #..# #.###  ..#+# #.  .R## ... ##  eh\Q 9 .#eh'X ehX ehp_ ehc ^ _An efreet is nearby!eh    #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.##  #.Y#  #..# #.###  ..#+# #.  .R## ... ## # .#ehl y   #.# #..#  ###  ...#  #.#  #.# #..[ #.#  #.## eh*  #.Y#  #..# #.###  ..#+# #.  .R## ... ##  ehT 9 .#eh eh~! eh' eh* ^ _An efreet is nearby!eh(ehQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsehf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  eh Xl - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) eh*Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink ehKAbilities ([,] to cycle)  ehmZp - Abil: Potion Petition  q - Abil: Call Merchant  r - Abil: Bribe Branch ehG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onfhCKfhF[ #.######.#####.. Jingleheimer the Mimic#.# #..######... Octopode of Gozag Gold: 6655#.#####.########.....## Health: 128/128 ========================#............###...##... Magic: 31/31 ========================############.# ##..ß.###.. AC: 13Str: 17Doom: 73% fh[#.# #..[...#### EV: 16Int: 15  #.# ###...#.#.# SH: 0Dex: 19#.## #...#.#..# XL: 16 Next: 18% Place: Dungeon:15#.Y# #.#..###.. Noise: ---------  Time: 24786.5 (0.0)#..# #.### ### -) Horns..#+# #.Nothing quivered.R##Yak ...fh\.#### R   efreet (asleep) fh<\### # ..## .# _a - 8 scrolls of enchant armour (gained 1) fhc\_You now have 6655 gold pieces (gained 14). _An efreet comes into view. It is wielding a +4 scimitar of flaming. _An efreet is nearby! fh\_An efreet is nearby! _An efreet is nearby!fhl]'fhcfhfF _Clearing quiver.fhI . #.# #..# ### #.#####.######.....# #............#fh A##.. ############.#ß.### #.# #..[...### #.# ###...#.#. #.## . #..# #.#..###. #Y.# #.### ##fhi!#...#+# #. #..R## .... #### #### # ...##.# ##..###fh*fh+17.5 (1 _fh1fhN3fh; 6 #.#####.######... #............###. ############.#ß.### #.# #..[...## #.# ###...#.fh x#### #.## ..... #..# #.#..####...##..# #.### ##..Y#+# #. #..R### fh ..... ### ###### # fh E....##.# ###..### ...##..fhN fh/ %8fh fh^ fh' ## #.#####.###### ## # #..# ##...## # #.# ##..ß. # #.# #..[... # #.# ###...#. #fh*( ## #.## #...#.# #.# #..# #.#.. # #...##..# #.### #fh]( ; #.Y.#+# #. # #..R### #.# fh( ##.###### .##### # .....## .# .###..###.# #...##...#fh2 fh@3 %9fh"9 fh; fh R#R   _An efreet is nearby! _Clearing quiver.  The helpless efreet fails to defend itself.  You gore the efreet!!  The efreet is severely wounded.  The efreet is chilled terribly! The frigid air chills the efreet!fhӭ ######The efreet gestures at you.The fireball explodes! The fireball engulfs you. You resist.fhfh..Y.R#fhC3-=======fh-&90.3 (0.8fhfh  _The fireball engulfs the efreet. The efreet completely resists.  You hit the efreet.fhSfhY$#fhΰ6655 - 9fh8=------1.1fh̷T##fh # _You kill the efreet!fhT------fhn8#fh ## _No target in view!fhfhJ##fhoh # _No target in view!fhfhT##fh ## _No target in view!fhfhB#fh # _No target in view!fhafhT##fh ## _No target in view!fh6fh 8#fh C _No target in view!gh\g4#ghgghmB#ghoghc:##ghghvT##ghghQ=#ghtRghW@##ghZgh D##gh~ghE8#ghPghb[?25h[?0c  Search for what [Enter for "@", or ? for help]? ghm [?25l[?1cgh gh 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:15] 20 gold pieces  b - [D:15] a +4 scimitar of flamingc - [D:15] a broken altar of Ashenzari  d - [D:15] a stone staircase leading up gh  e - [D:15] the +2 buckler of the Necropolis {Stlth+}f - [D:15] a staircase to the Depths  g - [D:15] a whip  h - [D:15] a stone staircase leading uphh Level 15 of the Dungeon<<>_(Press ? for help)  #.#  ......# #..# #.#..###......#.#   #.#  #...##..# #.###  #####.##.#   #.#  #.Y.#+# #.  ..##.#   #.#  #..$###     ...##..   #.#  ......#  ..######   #.#  #.####  hh ###   #.## #   #..#####  #  #......##  .#  ##..###..###.#  ##.##...##...#  #.[#.....#..#  #.#...#...#.#  #.#..###..#.##  #.#...#...#..##  #..#.....#....#  #..##...##....###  #.#..###..........  #.##..........####  hh" u#............##  ########....##  #....#  ####.# hhŁrJingleheimer the MimicOctopode of Gozag Gold: 6655 Health: 123/128 =======================-Magic: 31/31 ========================AC: 13Str: 17Doom: 73% EV: 16Int: 15  SH: 0Dex: 19XL: 16 Next: 19% Place: Dungeon:15Time:Yak _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "@", or ? for help]? 4 _5hh,hh.g6hhhhhh׊hh hhlhh=hhv%7hhhhhhhhhhdhhhh$hhtK8=hh hh1 _HP restored.hhIhhhhʘhhhhhh(+6655hhhhΜhhhhΝhhhhihhO=hhShhchh7,hhyhh4hhhhԥhhhhhh~hhhhhhOhhhhhhfhhӬhhahhhhhh hh,hhOhhPhhhhF,hhhh],hhhhhhhhιhhhhhhhhݼhh=hhYhhhh,hh$hhMhhhhhhBhh,hhhh hhhh4hhvhhRhhhhhh hhhh#hh~hhhhhhhhhhhhhhhhhhhhhhh7,hhhhhhhhhhhhhhhhhhhhhhhh,hhhhhhhhhhshhihhhhhhhh`hhIhhhhhhhhhhhhYhhlhhhh0hhhhhhhhFhhhhhhhh]hhhh hh(,hhhhzhhchhhhhh+\  You see here a +0 robe.hh hh  _hh hh hhX ,hh&hhxhhhhhhhhhhhh6hhhhhhhhhhRhh<hh,hh+hh3 hht!,hhD"hh$hh<%,hh%hh5(%  hhL(+There is a stone staircase leading up here.hh)hh* _hh%+hh,hh`.hh.hh/hh0hhJ2hh2hh.3hh3hh$5,hhu5hh6hh8hhP8hh8hh9hh$;hhT;hh;hh<hh=hh >hh?hhAihihihih ih,ihih-iht ,ih ihH ih1 ,ihih/ihihihih #.##.. #.#...... #.##.#### #.### #..##### # #......## .# ##..###..###.# ##.##...##...# #.Y#.....#..#Noise: --------- 24856.1 (65.0) #.#...#...#.#-) Hornsih+ #.#..###..#.##Nothing quivered #.#...#...#..## #..#.....#....# #..##...##....### #.#..###.......... #.##..........#### #............##ihi7-ihXih-! _You see here the +2 buckler of the Necropolis {Stlth+}.ih`ih07.1 (1.0)ihשihu _G - the +2 buckler of the Necropolis {Stlth+}ihihQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  ihg - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  ihUo - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant  ihcr - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onihM ihU  #.##.. Jingleheimer the Mimic #.#...... Octopode of Gozag Gold: 6655 #.##.#### Health: 128/128 ======================== #.###Magic: 31/31 ======================== #..##### #AC: 13Str: 17Doom: 73% ihW ) #......## .#EV: 16Int: 15   ##..###..###.#SH: 0Dex: 19 ##.##...##...#XL: 16 Next: 19% Place: Dungeon:15 #.Y#.....#..#Noise: ---------  Time: 24857.1 (0.0) #.#...#...#.#-) Horns #.#..###..#.##Nothing quivered #.#...#...#..##Yak ihW  #..#.....#....# #..##...##....### #.#..###.......... #.##..........#### #............## _Search for what [Enter for "@", or ? for help]? _HP restored. _You see here a +0 robe. ihX "_There is a stone staircase leading up here. _You see here the +2 buckler of the Necropolis {Stlth+}. _G - the +2 buckler of the Necropolis {Stlth+}ihX 'ih'] ihv_ F _Clearing quiver.ih 3ih ih ihO ih _ih ih Bih ih ,ih+ ih! ih@" ih{" ih" ihx# ih% ih% ih5& ih' ih~) ih) ihi* ih, ih,- ,ih- ih,/ ih0 ih0 ihq1 ih2 ih4 ih4 ihp5 ih7 ih9 ih9 ih`: ih< ih> ih> ih~? ih@ ih B ,iheB ihC ihzE ihE ihVF ih H ihJ ihQJ ihAK ihL ih%N ,ihN ihP ihQ ihQ ihR ihOT ih}V ,ih.W ihX ihZ ih8[ ihB\ ih>] ihX_ ih_ ih` ihg  .# #............###...# .# ############.# ##..ß.#7 .#  #.# #..[... .#  #.# ###...# <# ####### #.## #...#. .# ......###..# #.#..# .# ######...##..# #.### .# #......#...#+# #. .# #.##...##..Y### .# #..........## .# ######.##### .## #.# ..##### #.# ......## ##.ihh # ..###..###.#.# ##...##...###.. #.....#..#.# ###You now have 6675 gold pieces (gained 20).ih!n 0720.0)ihln +8.1 (21ihq iht \ _You see here a +4 scimitar of flaming.ih ihY ihҶ ih ihq ih Bih ,ih ihJ ih ,iho ih ih; ihp ih ih 7 _You open the door.ihH 3ih ihi @  There is an open door here.ih ihZ  _ih ih ihh ih ih ih ihF ,ih ih ih` ih ih: ih# ih_ ih ih ihG ih ih- ih, ihJ ih ih ih ihQ ih ih ,ih ih ih2 ih ih ih6 ih ih ih ih ih ih  ih{ ih ,ihN ih 7 _You open the door.ih) ih  #.##...#Jingleheimer the Mimic # #.##...#Octopode of Gozag Gold: 6675 ## ##.##...#Health: 128/128 ======================== .###.#.# #...#Magic: 31/31 ======================== #...###.. #...#AC: 13Str: 17Doom: 73% #..#.# ### #...#EV: 16Int: 15  .#.##.##...#SH: 0Dex: 19 .#.##... ##..#XL: 16 Next: 19% Place: Dungeon:15 .#..##### ##Y#Noise: ---------  Time: 24895.1 (17.0) #....##..#-) Horns #...ih> .####.#.Nothing quivered ......... .. ..Yak .....#### .#. ... ....###.#. #.<. ...### #. ..## ...##. ..# ##.#You now have 6675 gold pieces (gained 20). _You see here a +4 scimitar of flaming. _You open the door. _There is an open door here. _You open the door.  Found a stone staircase leading up.ih) /  --more--jh(jhjh Q 6.1 (18 _jh|Q _There is an open door here.jhk jh۔ jh jh jh  jh #jhM . #jh *# #jh . jh .###.#.#jh . jhN #...###..jh .jh 6#.# ###jh . jh0 b.#.##.# #...#jhk Q.. ##..jh G.##### ##' jhR W#....# #.jh ##jhү 7#.....# jh H......... ... .....#jhW c#### ...#. .....#jh߰ {## ###.#. #jhM L<..u.jh (## jhұ = #. ..####jh {u   green ugly thing (asleep)jhM  jh  jhٲ *# jh3 ##jh . jhճ * .[jh jh@  jh jhe 0jh .0)  jhW 7A green ugly thing comes into view.jh jh jh u.u==7.1 (1jhd jh( ` _The green ugly thing gurgles horribly! You hear a horrible gurgling sound!jh{ " #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<....  # #. ..####  #. ..#  #. ...  .[jhj 0 #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<....jh Z # #. ..####  #. ..# #. ...  .[jh 3jh jh6 g _A green ugly thing is nearby!jh= " #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<....  # #. ..####  #. ..#  #. ...  .[jho #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<.... # #. ..####  #. ..# #. ...  .[jht3jh${jhv}g _A green ugly thing is nearby!jhf" #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<....  # #. ..####  #. ..#  #. ...  .[khd #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<.... # #. ..####  #. ..# #. ...  .[kh3khkhLg _A green ugly thing is nearby!kh" #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<....  # #. ..####  #. ..#  #. ...  .[kh] #.# #...# ##.# #...# #...# #...# ### #...# #...# ##..# ##'# #.Y# #.#.....#  ... .....#  ...#. ....u#  ###.#. #.<.... # #. ..####  #. ..# #. ...  .[khkh0khQkhQH ##.# #...# #.#...# ..###.. #...# ..#.# ### #...# ##.# #...### #.##... ##..#.###### #..##### ##'#..........# #..#...## ....####.#Y....# ........ ............# kh#### ....#.#....u# ## ###.#.##.<....u## # #. ..#####  #. ..# u 2 ugly things (1 wandering) #.# #. ...  .[  ..##.## _A green ugly thing is nearby!khDkhkhkh  A green ugly thing comes into view. A harpy comes into view.khkh^u..u.uu 3 ugly things (1 wandering)HH   harpy (wandering)kh.--8khkhc _A green ugly thing comes into view.khI  #.# #...# # #...####.#.# #...# #...###.. #...#.#.# ### #...# .#.##.# #...### .#.##... ##..#.###### .#..##### ##'#....... #....#  #.Y#...## #....### #.#.....#..... ............#..#### ....#.#...u.# ..## ###.#.##.<...u..### #. ..####u 2 ugly things ...# #. ..# ##.##. .H.  .[..##hJ -mkhK khQ u..u..HkhR @--9khX khZ lh(2 .## ##.# #...# ..###.#.# #...# ##...###.. #...# lh2 .#..#.# ### #...# ..#.##.# #...### ..#.##... ##..#.###### ..#..##### ##'#.......lh2 ..# #..#...## #....### #Y#.....# lh2 .......................#####.....#.#..u..#lh3 o #####.#.##.<..u.. # #.# ..####u.lh43  #.# ..# ###.# #.. ..H lh3  .[ ### ..## .##lh15 lh 6 lh7 lhH> mu..u..lh> '900lhD lhF lhȩ #..###.#.# #...# .##...###.. #...# ..#..#.# ### #...#..#.##.# #...### #..#.##... ##..#.######.#..##### ##'#.........# #..#...## #....####.#####.#.....# #...............Y.......#####.....#.#.u...#lh<  #####.#.##.<.u... # #.#.# ..####u #.... #.#.# ..# ####.##.#.. ...  .[lhh #.### ..## .###. lhP ,lhV u..u.1lh lhH lhô..##...###.. #...# ...#..#.# ### #...# #...#.##.# #...### lh1d##..#.##... ##..#.######.#..##### ##'#.........# # #..#...## #....####.#####.#.....# ##.......................# .lh####....Y#.#u..u.# #####.#.##.<..... ## #.#.# ..####u  #.... #.#.# ..#  ####.# #.#.. ... lhm.[ #.### ..## .## #. lhJ#.#lhlh/lh,u..u....uu 2 ugly thingslh%2lhlh"mh .#..#.# ### #...#.##.# ### ##..#..#.###### #...#..##### ##'#....... ...#....# #..#...## ####.#####.#..... ##.................u..u. ..####.....#.#....## #####Y#.##.<..... ##....## #.#.# ..####u    ###. ... .[## ..###.#mh;3mhmh6  #...#.##.# ## ##..#..#.###### #...#..##### ##'#....... ...#....# ..#...## ####.#####.#..... ##.................u..u ..####.....#.#...## #####.#.##.<..... ##....## #Y#.# ..####u    ###. ...Yak #.#mh uu   green ugly thing4mh mh mh"k #..#..#.###### #...#..##### ##'#....... ...#....# ..#...## ####.#####.#..... ##...............u.u..u ..####.....#.#...## #####.#.##.<..... ##....## #.#.# ..####u    ###. ... .[## ..####mhk 9  ...mhl mhr J.umh@r %5mhv mhw nhWknhMlnhsu.uu 2 ugly thingsnhGt*9 (0.8nh%|nh~+ _You swing at nothing.nhunhvnh[}v.u.unh}'6.7nhnhB+ _You swing at nothing.nh #You gore the green ugly thing!!  The green ugly thing is moderately wounded.The frigid air chills the green ugly thing!nh1===7.5nhnh- ^ _The green ugly thing closely misses you.nh:+  You hit the green ugly thing.  The green ugly thing is heavily wounded.nh@5 .u##The frigid air chills the green ugly thing!nh50--8.3nh;G##nh1>V _The green ugly thing misses you.nh  You hit the green ugly thing.  The green ugly thing is severely wounded.nhnh;u##u 3 ugly things (1 wandering)nh--9.1###nhD _The frigid air chills the green ugly thing! x2nhx  The green ugly thing gurgles horribly!  You gore the green ugly thing!!  The green ugly thing is heavily wounded.nh.u#u###unh.==9nhQ##nhD _The frigid air chills the green ugly thing! x2nh  You headbutt the green ugly thing!  The green ugly thing is almost dead.The frigid air chills the green ugly thing!nhu " #$## 2You kill the green ugly thing!The frigid air chills the green ugly thing.nhh 6675 2 20-10.6 (0.7nhA y#$##nh A _The frigid air chills the green ugly thing!nh m  You swing at nothing.  The frigid air chills the green ugly thing!nh c  You kill the green ugly thing!nh .#   green ugly thingnh 11---1.4 (0.8 _The frigid air chills the green ugly thing.nh [##nhZ i _Your Dodging skill increases to level 11!nh֠ :  You swing at nothing.nh $#u##nh Z--2.2nhI o#u##nh A _The frigid air chills the green ugly thing!nhvZ #u##Y# You headbutt the green ugly thing!  The green ugly thing is severely wounded.nhWx4===9 (0.7nh~|#u##Y#nhkA _The frigid air chills the green ugly thing!oh͢  You hit the green ugly thing but do no damage.The green ugly thing is almost dead.The frigid air chills the green ugly thing!oht#$##oh] 2--3.6oh_##Y#ohT _You kill the green ugly thing!oh+}##Y#oh+`---4.4 (0.8oh:1x##Y##oh3+ _You swing at nothing.ohZS##Y##-5.2### _You swing at nothing.ohPq#$###ohf*9 (0.7ohSx#$###oh + _You swing at nothing.ohohnQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare) ohۈ c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  ohmg - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  ohFj - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  oh1Xl - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) ohPSpells ([,] to cycle)  n - Cast: Apportation  ohmo - Cast: Blink ohAbilities ([,] to cycle)  p - Abil: Potion Petition  oh:q - Abil: Call Merchant  r - Abil: Bribe Branch oh[*/%] inventory [&] all spells [^] all abilitiesohz[!] focus mode: off|onoh oh ##..#.##... ##..#.######Jingleheimer the Mimic #...#..##### ##'#.......Octopode of Gozag Gold: 6675 ...#....# # #..#...##Health: 128/128 ======================== ..##....####.#####.#.....#Magic: 31/31 ======================== ##.................u..u..#AC: 13Str: 17Doom: 71% oht ........####.....#.#.....#EV: 16Int: 15  .......## #####$#.##.<.....SH: 0Dex: 19 ##....###$#.# ..####uXL: 16 Next: 22% Place: Dungeon:15  #....#oh o#Y#.# ..#Noise: ---------  Time: 24915.9 (0.0)  ####.##.#.. ...ohٹ -) Horns.[#.### ..##Nothing quiveredoh .###.#Yak #.#oh- v#.##.#...  ohU The green ugly thing is almost dead.The frigid air chills the green ugly thing! _You kill the green ugly thing! oh| d_You swing at nothing. _You swing at nothing. _You swing at nothing.oh| 'oh #$##Y##oh F _Clearing quiver.oh ohg oh! ohX ohO oh : _ohU M.# ...### #..#.##... ##..#.######oh 87 #...#..#####'#........ # #..#...# ..##....####.#####.#... oh ##...........u..u.####.....#.#.....# oh$ .......## #####$#.##.<..... #####u...ohC #.#.# ..#####.#.. ... oh` l[ ## ..##oh .##oh `#.#...oh #Y#6.9 (1#.#oh, *7.9 (2ohT 7#oh- @ _You now have 6687 gold pieces (gained 12).ohj ohwk ohk ohm ohq ohVw ,ohA} M...#..#.# ### .# ...### 95#..#.##... ##..#.###### #...#..####oh} !#'#........ # #..#...# ..##....####.#####.#... ##oh} ...........u..u.####.....#.#.....# oh} .......## #####Y#.##.<..... ##.oh~ Z###u...# ..#####.#oh@~ .. ... .[#.### ..###.#oh +8.9 (1oh *9.9 (2oh oh2 ? _You now have 6695 gold pieces (gained 8).oh oh ohohohoh W6695ohAoh}ohohohohohbohoh_ohohYohoh;ohwoh ohohohoh< oh"oh%,oh%ohi'oh)oh#*oh*oh /oh0oh0ohK1ohb2oh3oh3ohQ4oh4oh5,oh6oh6oh8oh9ohI9oh;ohg=oh=oh+>oh$@ohAoh>Boh$Coh-FohUHohIohJohJNohPohQohQohSohoW,oh{Xoh3Zoh`\oh\oh^]ohP_ohaohbohbohdohrgohgohhohGjohlohlohmohoohKq,ohqohsohAuohuohvohwohxoh.yohgyohzoh|,ohU|oh}oh}oh~ohA~ohTohohFohohohohJohohOohЎohohtohwohohޓoh_oh<oh7ohqohoh]oh#ohohwohۢohohohoohoh ohJohjohxohwohohoh ohиoh<ohnohmohžohoh(ohohBohkohohohohohpohohohaohoh"ohohohohohIohoh7ohpoh9ohoh;ohsohohohdohohohFohoh,oh^ohohohcohuohohohoh oh oh oh oh} oh>ohohohohoh,ohoh#ohTohoh ohohohoh6oh*b  You see here a +0 scale mail.oh,ohY, _oh,oh-oh/,oh0oh0ohS2oh2ohj3oh4ohj6,oh6ohy8oh;,oh;ohk=ph,phphphFphphphph"ph#ph$ph'phW+ph+ph-ph6)........## #####.#.##.<..... ######....## #.#.# ..####u ph6#....# #.#.# .. ph7g####.##########.#..  ph7#.[.......##.### ..## ##.##..###.##.#  #..........##.#  #.#######..##.#  #. #Y.##.#  #.ph7+#........  #.###.#.... #.+)#...###ph-8N ###.#.# #.....##.# . #phl8(# ph@081.9 (62.0)phA+2.9 (63phFHphJ: _i - 2 scrolls of identify (gained 1)phBtphtphvphyphXphphхphpheph"phphphphphYphהphՖphph~phOphFph@phphphxphڨph%phphphխphphŮphph@phph+phphdnphphJphphph0phphphcphphEphph# #.# #..#...## ..####.#####.#..h..# ...................# ..####.....#.#.....# ph.## #####.#.##.<..... ## #.#.##..####u#$ # #.#.##..###?... ##########.#.........I.. [.......##.####.Y## ##..###.##.# #..# phN........##.# #..# ######..##.# #..# #..##.####.ph.##...........# phI   Roxanne (unaware)###.#.......# ph h   polar bear (wandering)+)#...######ph3/###.#.#ph ,95.9 (1ph  Roxanne and a polar bear come into view.Marking area around Roxanne as unsafe for travelling.phJ/  --more--phXy .h....###?..........I...ph~ 6 6.9 (14 _ph pȟ rh` ###.#####.#...................h..####.....#.#...## #####.#.##.<..... ## #.#.##..####u#$ .##..###?...#########.#.........I [.......##.####..## ##..###.##.# #.Y# ........ ######. ###.............#.....#rhrhQ.hrh07.0)rhrhprhL   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.rhD rhTJ k.hhrhJ F======8rhQ rhT / _You bellow for attention!rh O .....# .....#  #.h.....  #.#.##..####u#$ # #.#.##..###?... . [#..## #.Y# #..# #..# #..# ...# ....# +)#####  rh 'shIV .....# .....#  #.h.....  #.#.##..####u#$  #.#.##..###?... . [#..## #.Y# #..# #..# #..# ...# ....# +)#####  shbsh`bsh;gshia _A polar bear is nearby!shK<h------9 _sh}[shcP.hshvdG------5000shfkshlshF,.h1sh4shF6shsh@q.h2shAshsht$ # You gore the polar bear!!  The polar bear is heavily wounded.The polar bear resists. The frigid air chills the polar bear.sh˳6===3.7 (0.8sh>A#shS _The polar bear misses you. x3sh y h##h  (berserk)  You headbutt the polar bear!  The polar bear is severely wounded.The frigid air chills the polar bear but does no damage.sh /-4.5sh$ sh \ _The polar bear goes berserk!sh @## _The polar bear goes berserk!You hit the polar bear.  The polar bear is almost dead. shv f The polar bear bites you.  The polar bear claws you but does no damage.sh sh> /2--sh I--5.3sh# X###sht [ _The polar bear completely misses you.sh The polar bear claws you but does no damage. _The polar bear completely misses you.eadbutt the polar bear!  You kill the polar bear!sh \$#sh 6695 3=- 3=6.0 (0.7shI H##sh K _The polar bear's shape twists and changes as it dies.shU#shJR##shUH _No target in view!thL##ththQQ##thH _No target in view!th?th@Really walk into a travel-excluded area? Y - Yes thJ@' N - Noth thc ..# #.# #..#...##Jingleheimer the Mimic ..####.#####.#.....#Octopode of Gozag Gold: 6695 ...................#th Health: 123/128 =======================- ..####.....#.#.....#Magic: 31/31 ======================== .## #####.#.##.<.....AC: 13th ,Str: 17th FDoom: 71% ##th #.#.##..####u#$EV: 16th hInt: 15  #th h#.#.##..###?...th3 YSH: 0Dex: 19 thE g##########.#.........I..thb XL: 16 Next: 23% Place: Dungeon:15 thw [.......##.####.Y##th Noise: ==-------  Time: 25006.0 (0.0) th ##..###.##.# #..#-) Horns ........##.# #..#Nothing quivered ######..##.# #..#th Yak th #..##.####..##...........#th' sI   Roxanne (unaware)th@ ###.#.......#+)#...#######thR ###.#.#thd 9The polar bear is almost dead.tht ZThe polar bear resists. The frigid air chills the polar bear.  th (You kill the polar bear! th _The polar bear's shape twists and changes as it dies. _No target in view! th 3_No target in view!thO pI##Ith$ 0--thJ 7.0 (1 _th7 :#thY R _You see here 21 gold pieces.uhS#####.# ##'#....... .# #.# #..#...## ####.#####.#.....# ................# ##.....#.#.....# #####.#.##.<..... #.#.##..####u#$# #.#.##..###?.. #########.#.....Y...I... .......##.####.$###....# #..###.##.# #..# ### .......##.# #..# #####..##.# #..##..##.####..# #...........#uh`S###.#.......#+)#...#######uh_uhS`@--8uhguhi~ _Roxanne asks, "Say, could you scratch my back for me?"uh<.# ##'#. # #.# #..#...## ####.#####.#.....# .....# ####.....#.#.....# ## #####.#.##.<....... #.#.##..####.#$#uh#.#.##..###?....=.#...I.##.####.$###....# ..###.##.# #..# #### ##.# #..# ..##.# #..#uhծ#..##.####..# #...####.#.......uh+# uhHuh-49uhuhuh .# ##'#.  #.# #..#...## .#####.#.....# # .....#.#.....# ###  #####.#.##.<.......##.#.##..####.#$##.#.##..###?....=..#...I.##.####.$###....####.##.# #..# ##### ##.# #..#  #..##.####..# uh 6#uh &10uh uh uh(r .# ##'#.  #.# #..#...## .#####.#.....# # .....#.#.....# ####  #####.#.##.<.......# #.#.##..####.#$##.#.##..###?....=..#...I.uhr ##.####.$###....# ###.##.# #..# ###### ##.# #..#  #..##.####..# uh{ uhL| -51uh uh vhN!i #You hit Roxanne.vh!%=vh! 8 (0.8vhu(B#vh*1 _Roxanne is lightly damaged.vh #You hit Roxanne but do no damage.Roxanne is lightly damaged.vh vh vh$#vh****vh#vh@ Roxanne casts a spell.vhvhwP#...Y12--==2.6## _The bolt of magma hits you! You partially resist.vh2` #You gore Roxanne!!vhA3U3--====vhq3 3.4vh<R##vh?1 _Roxanne is lightly damaged.vh=j v # You headbutt Roxanne!vhj a==--4.1 (0.7vh6r H##vhs ^ _Roxanne is moderately damaged.vhK #You hit Roxanne but do no damage.vh T---9 (0.8vh 9#vh ^ _Roxanne is moderately damaged.vh #You headbutt Roxanne!  Roxanne is moderately damaged.vh ```#Roxanne mumbles some strange words.wh9g#..Ywhv9K====5.6 (0.7whAR##wh6DS _The crystal spear misses you.wh | ##You headbutt Roxanne!wh i4==--6.4 (0.8wh@##wh[ _Roxanne is heavily damaged.wh0 #You headbutt Roxanne!  Roxanne is heavily damaged.wh= #Roxanne mumbles some strange words.whS##whne2=====7.2wh6A#wh1 _The crystal spear hits you.whNR ##You hit Roxanne but do no damage.whR]=----8.0whY:#whc[ _Roxanne is heavily damaged.whC #You hit Roxanne but do no damage.Roxanne is heavily damaged.whdJ #****#Roxanne mumbles some strange words.wh#...Y#whM+6695whrb07-==--8wh.A#whG _The bolt of magma hits you. You partially resist.wh@8 ##You hit Roxanne but do no damage.--9.6whE= H##wh? [ _Roxanne is heavily damaged.wh" #You headbutt Roxanne!=-20.4whc* 7#whg, [ _Roxanne is heavily damaged.wh ## You gore Roxanne!!whz ]8-=1.2wh R##wh \ _Roxanne is severely damaged.xh_ ##You headbutt Roxanne!  Roxanne is severely damaged.xh ##Roxanne mumbles some strange words.xhxhr74/128 -------====2.0xhk7#xh. _The iron shot hits you!!xh #You hit Roxanne.  Roxanne is severely damaged.xh#I#*xhY< .# #..#...## .#####.#.....# .............# #.#.....########.#.##.<.......#  #.#.##..####.#$#####.#.#.##..###?....=.... ####.#.........I........ ..##.####.$###..Y.#### #.##.# #..# ###### ..##.# #..# ##.# #..# ..##.####..# ...........# ##.# )#...####### ##.#.#  Roxanne mumbles some strange words.xhZ##xh#§#==--8xhY##xh  _You blink.xh# #..#...## #####.#.....# # #.#.....###### .#.##.<.......# #.#.##..####.#$#####.#.#.##..###?....=.....#........§I..xh%##.####.$###...Y#### .##.# #..# ###### ##.# #..# ##.# #..# # #.#.#xh##5=----------3.8 (1.0xh7#xhyh.# #..#...## .#####.#.....#.#.#.#.....#######.#.##.<.......# #.#.##..####.#$#####.. #.#.##..###?....=.....#.#........§I... .yh.##.####.$###..Y.#### #.##.# #..# ######.##.# #..# ..##.# #..# ..##.####..#.# ##.#.# )#...# ##.#.#yh#--4yh%=##yhyh ### You headbutt Roxanne!  Roxanne is almost destroyed.yhf  #`Roxanne mumbles some strange words.yhy#.#..YyhQo6=====5.6 (0.8yhݡb###yh^O _The iron shot misses you.yhao ##You headbutt Roxanne!yhub\==--6.4yhiZ###yhl\ _Roxanne is almost destroyed.yh" #####You hit Roxanne but do no damage.Roxanne is almost destroyed.yh   ######<#  ##.#$#####..  ###?....=..... .. $###..Y.####  #..# ###### #..# #..# )yhY LRoxanne casts a spell.yh`  ######<#  ##.#$#####..  ###?....=..... .. $###..Y.####  #..# ###### #..# #..# )yha +yhg  ##The crystal spear hits you!!!yh a###yhN z13------------=====7.1 (0.7yh 8#yh V _* * * LOW HITPOINT WARNING * * *yh #You hit Roxanne.  Roxanne is almost destroyed.yh T*#yh,  ##..#.######  ##'#.......  #..#...## ##.#.....# .........# .#.#.....###### .#.##.<.......# #.# .#.##..####.#$#####..R.# yh k#.##..###?....=Y....... .#.........I...........#####.$###....####.....## #..# ###### #...c## #..# ###..# #..# # .####..# c   centaur warrior (asleep) .......# yh R   efreet (asleep) .......#Roxanne casts a spell.yh #You blink.  An efreet and a centaur warrior come into view.yh i§##yh `=----9 (0.8yh! 8#yh4 p _The efreet is wielding a +2 scimitar of flaming.{h8{h;sRead which item? Scrolls {h< g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 8 scrolls of enchant armour  i - 2 scrolls of identify  r - 4 scrolls of revelation  {h)<w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - 2 scrolls of silence {hF< T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled HACRIF LIVO {hh<[!] read|quaff|evoke[?] describe selected|hG'|h0|h8##..#.######Jingleheimer the Mimic##'#.......Octopode of Gozag Gold: 6695  |h8#..#...##Health: 13/128 ==---------------------- ##.#.....#|h9TMagic: 31/31 ======================== .........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0|hW:!Dex: 19 .#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 .#.##..###?....=Y.......Noise: =--------  Time: 25027.9 (0.0) .#.........I...........#-) Horns .####.$###..§.####.....#Nothing quivered .# #..# ###### #...c#Yak .# #..#|h;###.. .# #..##I   Roxanne .####..#c   centaur warrior (asleep) .......#R   efreet (asleep) .......#You hit Roxanne.  Roxanne is almost destroyed.Roxanne casts a spell.|h;You blink.  An efreet and a centaur warrior come into view. _The efreet is wielding a +2 scimitar of flaming.|hD~ #Okay, then.|h#E'|hoM8#|hO. _|h; |ho@ 'Drink which item? Potions  c - 7 potions of curing  r - a potion of resistance  w - 4 potions of heal woundsa - 2 potions of ambrosia  b - 3 potions of brilliance  e - 7 potions of enlightenment  m - 3 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction  L - 5 potions of lignification  M - 4 potions of mutation |h@  j - a potion of moonshine [!] read|quaff|evoke[?] describe selected}h}h}hv&##..#.######Jingleheimer the Mimic##'#.......Octopode of Gozag Gold: 6695  #..#...##Health: 13/128 ==---------------------- ##.#.....#Magic: 31/31 ======================== }h&.........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0Dex: 19 }h'+.#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 }h2'6.#.##..###?....=Y.......Noise: =--------  Time: 25027.9 (0.0) }hS'.#.........I...........#-) Horns }ht'.####.$###..§.####.....#Nothing quivered }h'".# #..# ###### #...c#Yak .# #..####.. .# #..##I   Roxanne }h'.####..#c   centaur warrior (asleep) .......#}h(rR   efreet (asleep) .......#}h<(^Roxanne is almost destroyed.Roxanne casts a spell.}h](pYou blink.  An efreet and a centaur warrior come into view. }h}(_The efreet is wielding a +2 scimitar of flaming. _Okay, then.}h(}h3C#}hI4l37====-8.9 (1}h;9##}h>+ _You feel much better.}h}h*Read which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 8 scrolls of enchant armour  i - 2 scrolls of identify  }hDr - 4 scrolls of revelation  w - 5 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise }hfb S - 2 scrolls of silence  T - a scroll of torment  V - 2 scrolls of vulnerability }h c - a scroll labelled HACRIF LIVO [!] read|quaff|evoke[?] describe selected~hL~h~h##..#.######Jingleheimer the Mimic##'#.......Octopode of Gozag Gold: 6695  #..#...##Health: 37/128 ======------------------ ##.#.....#Magic: 31/31 ======================== .........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0Dex: 19 .#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 .#.##..###?....=Y.......Noise: ---------  Time: 25028.9 (0.0) .#.........I...........#-) Horns .####.$###..§.####.....#Nothing quivered .#[4~h0m #..# ###### #...c#Yak .# #..####.. .# #..##I   Roxanne .####..#c   centaur warrior (asleep) .......#R   efreet (asleep) .......#Roxanne casts a spell.You blink.  An efreet and a centaur warrior come into view. _The efreet is wielding a +2 scimitar of flaming. _Okay, then. _You feel much better.~hw ##Okay, then.~h'~h8#~h _~h:hhpRead which item? Scrolls  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 8 scrolls of enchant armour  i - 2 scrolls of identify  r - 4 scrolls of revelation  w - 5 scrolls of enchant weapon  hqx - 2 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - a scroll of noise  S - 2 scrolls of silence  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled HACRIF LIVO [!] read|quaff|evoke[?] describe selectedhq%hf/h9d##..#.######Jingleheimer the Mimic##'#.......Octopode of Gozag Gold: 6695  #..#...##Health: 37/128 ======------------------ ##.#.....#Magic: 31/31 ======================== .........#AC: 13h&:Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0Dex: 19 hZ:+.#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 h: .#.##..###?....=Y.......Noise: ---------  Time: 25028.9 (0.0) h:.#.........I...........#-) Horns h:.####.$###..§.####.....#Nothing quivered h;.# #..# ###### #...c#Yak h?;m.# #..####.. hd;M.# #..##h;I   Roxanne .####..#h;c   centaur warrior (asleep) .......#h;rR   efreet (asleep) .......#h;'You blink.  h <An efreet and a centaur warrior come into view. _The efreet is wielding a +2 scimitar of flaming. h*<`_Okay, then. _You feel much better. hK<6_Okay, then.hG ##Okay, then.hG'hNM##hQ. _hR hkU oQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 94 darts (poison)  b - Throw: 8 darts (curare)  c - Throw: 20 boomerangs  d - Throw: 2 throwing nets  e - Throw: 10 javelinsf - Zap: wand of iceblast (3)  g - Zap: wand of mindburst (24)  h - Zap: wand of charming (17)  i - Zap: wand of flame (53)  hU $j - Zap: wand of polymorph (4)  k - Zap: wand of acid (10)  l - Evoke: +0 Gell's gravitambourine (1/2)  m - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  n - Cast: Apportation  o - Cast: Blink Abilities ([,] to cycle)  p - Abil: Potion Petition  q - Abil: Call Merchant  h V r - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilitiesh+V z[!] focus mode: off|onhG1hA1##..#.######Jingleheimer the Mimic##'#.......Octopode of Gozag Gold: 6695  #..#...##Health: 37/128 ======------------------ ##.#.....#Magic: 31/31 ======================== .........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0Dex: 19 h9B).#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 .#.##..###?....=Y.......Noise: ---------  Time: 25028.9 (0.0) .#.........I...........#-) Horns .####.$###..§.####.....#Evoke: +0 Gell's gravitambourine (1/2) .# #..# ###### #...c#Yak .# #..####.. .# #..##I   Roxanne .####..#hB}c   centaur warrior (asleep) .......#R   efreet (asleep) .......#An efreet and a centaur warrior come into view. _The efreet is wielding a +2 scimitar of flaming. _Okay, then. _You feel much better. _Okay, then. _Okay, then.hC'hJB#hMh ##..#.######Jingleheimer the Mimic##'#.......h> Octopode of Gozag Gold: 6695  #..#...##Health: 37/128 ======------------------ ##.#.....#Magic: 31/31 ======================== .........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16Int: 15  .#.##.<.......##.#SH: 0Dex: 19 hi .#.##..####.#$#####..R.#XL: 16 Next: 23% Place: Dungeon:15 .#.##..###?....=Y.......Noise: ---------  Time: 25028.9 (0.0) .#.........I...........#h -) Horns .####.$###..§.####.....#Evoke: +0 Gell's gravitambourine (1/2) .# #..# ###### #...c#Yak .# #..####.. .# #..##I   Roxanne .####..#c   centaur warrior (asleep) .......#R   efreet (asleep) .......# _You feel much better. _Okay, then. hN a_Okay, then.Non-targeted evoke: +0 Gell's gravitambourine (1/2)ho Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehoj##..#.###### Jingleheimer the Mimic  ##'#....... Octopode of Gozag Gold: 6695  #..#...## Health: 37/128 ======------------------ ##.#.....# Magic: 31/31 ======================== .........# AC: 13Str: 17Doom: 71% .#.#.....###### EV: 16Int: 15  .#.##.<.......# #.#  SH: 0Dex: 19 .#.##..####.#$#####..R.#  XL: 16 Next: 23% Place: Dungeon:15 .#.##..###?....=Y..*****  Noise: ---------  Time: 25028.9 (0.0) .#.........I.......****# k0m -) Horns .####.$###..§.####.****#  Evoke: +0 Gell's gravitambourine (1/2) .# #..# ###### #***c#  Yak .# #..# ###** .# #..##  I   Roxanne .####..# c   centaur warrior (asleep) .......# R   efreet (asleep) .......#Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a centaur warrior (asleep)huz **R*Y******.*****c.hgY*.***h*bl***h.ua..****h {..****.hybv##..#.######Jingleheimer the Mimichb##'#.......Octopode of Gozag Gold: 6695  #..#...##Health: 37/128 ======------------------ ##.#.....#Magic: 31/31 ======================== hb.........#AC: 13Str: 17Doom: 71% .#.#.....######EV: 16h'cInt: 15  .#.##.<.......#hIc#*#SH: 0Dex: 19 hgc.#.##..####.#$#####*.R.#hc~XL: 16 Next: 23% Place: Dungeon:15 hc4.#.##..###?....=Y..*....Noise: ---------  Time: 25028.9 (0.0) hc.#.........I.......*...#-) Horns hB.# ##..#.######Jingleheimer the Mimic .# ##'#.......Octopode of Gozag Gold: 6695 .# #..#...##Health: 64/128 ============------------ .#####.#.....#Magic: 31/31 ======================== .............#AC: 13Str: 17Doom: 71% .....#.#.....######EV: 16Int: 15  ####.#.##.<.......##.#SH: 0Dex: 19h,#.#.##..####.#$#####....#XL: 16 Next: 23% Place: Dungeon:15#.#.##..###?.Y..=§.....c.Noise: ==-------  Time: 25030.9 (0.0) ####.#.........I..........R#-) Horns ..##.####.$###....####.....#Evoke: +0 Gell's gravitambourine (iner #.##.# #..# ###### #....#Yak ..##.# #..####.. ..##.# #..##I   Roxanne ..##.####..# ...........# ##.#.......#The arrow hits you. h_* * * LOW HITPOINT WARNING * * *You feel much better. The centaur warrior shoots an arrow.  The arrow barely misses you.Roxanne casts a spell. _You blink.h'hU##hh~ ###You hit Roxanne but do no damage.Roxanne is almost destroyed.    #..#...##....#....#..######<.......# #.#  ##.#$#####....#  #?.Y..=§.....c. ...R# $###....####.....#  #..# ######   #..# ###..  #..## Roxanne mumbles some strange words.hX   #..#...##....#....#..######<.......# #.#  ##.#$#####....#  #?.Y..=§.....c. ...R# $###....####.....#  #..# ######   #..#  #..## hYB  The crystal spear hits you!!!hB#hv22--------=====1.6 (0.7h/h!V _* * * LOW HITPOINT WARNING * * *h\}p #.You hit Roxanne.h}b=----2.4 (0.8h)9#h݇\ _Roxanne is almost destroyed.h 5  You hit Roxanne.h8 e3------------3.2h(A#h\ _Roxanne is almost destroyed.h7  You gore Roxanne!!h.......###?.Y..=..........$........$###....####.h|6695 69 5=4.0h7#h:J _You destroy Roxanne!h'### #...### .# ##..#.###### #.# ##'#....... #.# #..#...## #.#####.#.....#.........# .....#.#.....###### hՎ#####.#.##.<.......# #.# #.#.##..####Y#$#####....#  #.#.##..###?....=......c. #####.#.........$..........R# ...##.####.$###....####.....# ##.##.# #..# ###### #....#.##.# #..####.. #..##.# #..#htB# #..##.####..# #....#h;0#hɠ?--5.0 (1.0hA#hh!####...# #### #...### ...# ##..#.###### ##.# ##'#.......  #.# #..#...## ##.#####.#.....# ...............# .....#.#.....######  #####.#.##.<...Y...# #.# #.#.##..####.#$#####....# #.#.##..###?....=......c. ######.#.........$..........R# ....##.####.$###....###.....# ###.##.# #..# ###### #....# ....##.# #..####.. ##..##.# #..##  #..##.####..#h "ht"R4--6h&8#hM'hH.#...## #...###.# ##..#.#######.# ##'#.......he #.# #..#...###.#####.#.....#..##.....#.#.....###### #####.#.##.<h".# #.# #.#.##..####.#$#####....# #.#.##..###?....=......c.#.#.$..........R#h.##.####.$###....####.....# .###.##.# #..# ###### #....# .....##.# #..#h ###.. ###..##.# #..# #  #..##.####..#hh8#hD%7hk:#h h n#.#...# .##### #...###h .# ##..#.#######.# ##'#....... # #.# #..#...###.#####.#.....#h .##.....#.#.....###### # #####.#.##.<h R.# #.#h9  #.#.##..####.#$#####....#hQ  #.#.##..###?....=......c.he S#.#.........$....R#h{ [.##.####.$###....####.....# h ..###.##.# #..# ###### #....# ......##.# #..#h d ###.. ####..##.# #..#h ( # h M #..##.####..#hI 8#h ?58h h h.#.#...# #.##### #...### #.....# ##..#.######h#.# ##'#....... .# #.# #..#...## .####.#####.#.....#.# .####.....#.#.....####### #####.#.##.<.# #.# # #.#.##..####.#$#####....# #.#.##..###?....=......c.#.#.........$.R#.##.####.$###....####.....# #..###.##.# #.h;..# ###### #....#.##.# #..# ###..#..##.# #.hRt.# #  #..##.####..#hjhph%9hhh#.#.#...# ##.##### #...### ##.....# ##..#.###### .#####.# ##'#....... ..# #.# #..#...##.####.#####.#.....#...#.####.....#.#.....###### .## #####.#.##..# #. ##h0 #.#.##..####.#$#####.... # #.#.##..###?....=......c#.#.........$hs_.R [.##.####.$###....####..... ##..###.##.# #..# ###### #....h#.##.# #..# ####..##.# #..#  #..##.####..#h~h&40hh4a _There is a stone staircase leading up here.h2h_3h4h7h$>y6h>hAh2BI7=hChnFhFhaHhKhKhMhPhQ=8=h&QhxRhIUhUhVhtZhZ=66959hZhT\h_h_hah?dhd830h(fhhh#scc   centaur warrior (launcher)hqi 50.0) _You start resting.hh=h< #...###hG ##..#.###### h'3 ##'#....... hhM #.# #..#...## h2##.#.....# hٗ1........# h.#.....###### hG hd#.Y((((((.# hɘ& #.#.##..####.#h? #.#.##..###?....=h@".......$ h [hə##.$#h* #..# h h- #..# h& #..#h* h\h .hǠhhw #...### ##..#.######  ##'#.......  #.# #..#...## ##.#.....# ........# #.....######  #..#  #.#.##..####.# #.#.##..###?....=.......$ [##.$# #..#   #..#  #..# h}]  The centaur warrior shoots an arrow. The arrow hits you!h.+......hW2--==1.0 (11h>hV _* * * LOW HITPOINT WARNING * * *h 3hݼ h8 8 hR  The centaur warrior shoots an arrow. The arrow hits you!!  You die...  Your body crumbles into a pile of gold.hc)N-2-----h<7/  --more--h] h! xInventory: 33/52 gear slots Hand Weapons (go to first with ))  g - a +3 sling Missiles (go to first with ()c - 94 poisoned darts  h$" fd - 8 curare-tipped darts  f - 20 boomerangs  q - 2 throwing netsr - 10 javelins Armour (go to first with [)  o - a +1 hat of willpower  C - a +0 hat of willpower  D - a +2 hat  E - a +0 hat of ice h\"  F - a +2 hat  G - the +2 buckler of the Necropolis {Stlth+} Jewellery (go to first with "=)  h - an amulet of wildshape (worn) h" T n - a ring of magical power (worn)  u - a ring of positive energy (worn) h" x - the ring "Qocoang" (worn) {rF++ rC- Will+ rCorr}  y - the ring "Itudonah" (worn) {rF+ rCorr Slay+3 SInv}  z - the ring "Lommiesk" (worn) {Str+3 Int+3 Slay+4} h" [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]huGoodbye, Jingleheimer.119731 Jingleheimer the Mimic (level 16, -2/128 HPs)Began as an Octopode Shapeshifter on Oct 14, 2025.Was an Initiate of Gozag.Shot with an arrow by a centaur warrior (22 damage)... on level 15 of the Dungeon on Oct 15, 2025.The game lasted 00:36:47 (25269 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orbhhh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l