h Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-15.02:53:54.ttyrec Time: (1760496834) Wed Oct 15 02:53:54 2025  h v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c hI  hs  hD Welcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshifter hx hV hJingleheimer the RuffianOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesNothing quiveredQuill Gem (9000)  hȢC♣♣...♣.... ..... .....♣.♣....⌠#♣...♣.♣.♣........♣@.##♣♣♣ hLua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*' hWelcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it. h hPress ? for a list of commands and other information. h6 hY[ _Found a staircase leading out of the dungeon. hu< hn>J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   e - Spellcasting   0.0   1.2  -1       h>     b + Unarmed Combat 3.0   4.0   0          f + Shapeshifting 3.0   4.8  -1       h?    c + Dodging h*?2.0   3.0   0   hX?,     d - Stealth   0.0   0.5  +4   hy?_     h?         h?l     h?         h?n     h@_     h6@a     hT@         hr@l     h@a     h@_     h@         hA         h`A            The relative cost of raising each skill is in cyan.  hAThe species aptitude is in white.  [?] Help[=] set a skill target  hA[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hY f * Shapeshifting   3.0 h> e + Spellcasting 0.0 h b * Unarmed Combat   3.0 h  a * Fighting   2.0 h0 c * Dodging   2.0 h~o b - Unarmed Combat   3.0 h o a - Fighting   2.0 h^o c - Dodging   2.0 h;T  e * Spellcasting   0.0 hp e - Spellcasting   0.0 hWTargetTarget--  --   hS?--  --  --  --  hl  haa-z] set hÄS[-] clear selected target h]ccost|targets h}[?25h[?0c h>~*0  hc "  hk B[?25l[?1c6.0  -1  current training targets, if any.=] set aall targets h h  hJingleheimer the Ruffian♣♣...Octopode♣.... .Health: 14/14 ========================.... ..Magic: 1/1========================...♣.♣AC: 1Str: 13....⌠EV: 12 hl`Int: 12#♣...♣.♣.SH: 0Dex: 11♣........XL:  1 Next:  0% Place: Dungeon:1♣@.#Noise: ---------  Time: 0.0 (0.0)#♣♣♣-) TentaclesNothing quiveredQuill Gem (9000)  hLua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h} h h  h hL  h Quiver which action? ([-] to clear)  hc No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h  h Jingleheimer the Ruffian♣♣...Octopode♣.... .Health: 14/14 ========================.... ..Magic: 1/1========================...♣.♣AC: 1Str: 13....⌠EV: 12Int: 12#♣...♣.♣.SH: 0Dex: 11♣........XL:  1 Next:  0% Place: Dungeon:1♣@.#Noise: ---------  Time: 0.0 (0.0)#♣♣♣-) TentaclesNothing quiveredQuill Gem (9000) Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...' h expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h#  hQ F _Clearing quiver. h  hd .Inventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman  h Potions (go to first with !)  L - a potion of lignification Baubles h (a - 3 flux baubles hy3 hg7 h<Jingleheimer the Ruffian♣♣...Octopode♣.... .Health: 14/14 ========================.... ..Magic: 1/1========================...♣.♣AC: 1Str: 13....⌠EV: 12Int: 12#♣...♣.♣. hb=SH: 0Dex: 11♣........XL:  1 Next:  0% Place: Dungeon:1♣@.#Noise: ---------  Time: 0.0 (0.0)#♣♣♣-) TentaclesNothing quiveredQuill Gem (9000) expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  h>_Found a staircase leading out of the dungeon. _Clearing quiver. h@ h@ hF ht  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   e - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0           f * Shapeshifting   3.0   4.8  -1           c - Dodging   2.0   3.0   0     h!   d - Stealth   0.0   0.5  +4                                               h                             hʳ             hpThe relative cost of raising each skill is in cyan.  h The species aptitude is in white.  [?] Help h$G[=] set a skill target  hc[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h Jingleheimer the Ruffian♣♣...Octopode♣.... .Health: 14/14 ========================.... ..Magic: 1/1========================...♣.♣AC: 1Str: 13....⌠EV: 12Int: 12#♣...♣.♣.SH: 0Dex: 11♣........XL:  1 Next:  0% Place: Dungeon:1♣@.# hp Noise: ---------  Time: 0.0 (0.0)#♣♣♣-) TentaclesNothing quiveredQuill Gem (9000) expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Clearing quiver. h  ho  h  h  h  h Quiver which action? ([-] to clear) No regular actions available to quiver.  h= [*/%] inventory[!] focus mode: off|on h%  hK Jingleheimer the Ruffian♣♣...Octopode h $♣.... .Health: 14/14 ========================.... ..Magic: 1/1======================== h )...♣.♣AC: 1Str: 13....⌠EV: 12Int: 12 h #♣...♣.♣.SH: 0Dex: 11♣........ h OXL:  1 Next:  0% Place: Dungeon:1♣@.#Noise: ---------  Time: 0.0 (0.0) h0 #♣♣♣-) TentaclesNothing quivered h Quill Gem (9000) expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Clearing quiver. h<  h^  h] F _Clearing quiver. h  ha  h B hі 8999 _8 h;  hj  h  h B7 h  h  h)  h B6 hQ  h  h0  h B5 hG  h  h  h B4 h  h1  h X3 h  h| n2 hհ  h  h> X1 hʹ  h/  h  h B0 h  h  hj  h C89 hq  h  h  h B8 h  h  h  h B7 h  h  ha  h B6 h  h:  h  h B5 hj  hn  hs n4 h1  h X3 h  hu  h  h B2 h  h  h  h B1 hs  h n0 h  hr  h  h C79 h  h7 , h B8 hE  h  h  h B7 h  h  h 0#b...# ....#####................#...!....+.......#####...@.......#.###########.##.##.####...#b   bat (asleep)♣♣♣...♣♣♣♣♣.......♣♣♣♣.........♣♣ h 023.0 (23.0) hP f4.0 (246 hl _A bat comes into view. hCi3 hk hnZ _A bat is nearby! h  #b...#  ....#####  .........  hC  .........  #...!....  +........  ####........  #...@.......  #.##########  #.# hs C#.# #.### #...# h R♣♣♣...♣♣♣ ♣♣.......♣♣  h 8....♣♣  hky #b...#  ....#####  .........  .........  #...!....  +........  ####........  #...@.......  #.##########  hҢ#.# #.# #.### h#...# ♣♣♣. h%H♣♣.... h\5. h3 h  heZ _A bat is nearby! hM #b...#  ....#####  .........  .........  #...!....  +........  ####........  #...@.......  #.##########  #.# #.# #.### #...# ♣♣♣...♣♣♣ ♣♣.......♣♣  ....♣♣  hSy #b...#  ....#####  .........  .........  #...!....  +........  ####........  #...@.......  #.##########  hMTi#.# #.# #.### #...# ♣♣♣. hpTM ♣♣.... hT5. h[ h\ hb hnm M.#b...# #....#####.....#...! +####...........#.###########..# hm.###...#.. _Clearing quiver. _A bat is nearby! ht hur5.0 (1.0)5 _ hl{ h} hS6 ####.b...# #....######.....#...! +#####...........#.########## ## #...# ♣♣♣...♣♣♣ h<  hC= `64 hLA  h9C  h ####.b...# ###### hC #.....#@..! +### h ..........########### #...# hͲ  h4 `73 h  hܺ  h####.b...# ##### hE#.@...##...! +###..........######### hcH## h  h"`82 h[& h' h}####.b...# #####.....##...! +###..........######### h h&`91 h h h####.b...# #####.....##...! +###..........######### h( bbThe bat closely misses you. The bat hits you but does no damage.=300 h+" h$P _The bat barely misses you. hI>?  You tentacle-slap the bat. h4E3† hKH219 (0.9 hM h~OG _You kill the bat! h3 h hH _No target in view! h'3 h[- h.H _No target in view! héI h  h:_No target in view! h% h h  h h h69 _8 h_ h h hh:7 h  h h!)###### h7#....# h9#†...# hX]#....####### hS#..........# hS#..........# h~##...@.....#  h - hH +.. h5####.. h## h.W#............#  hxY#.############ h8#.# h.#.# h90#.### hi #.. h#.# h"3.9 (3.0-4.9 (46 h1 hg5X _d - a fuming pink potion hM h h hn  hT  h54 h> h h hB3 hk h hX2 h' h(7 _You open the door. hP* h*B1 h+ hd/@  There is an open door here. h2 h;3I0 _ h24 h79C  You see here a +0 short sword. h: h.;J59 _ h< h= h+? h?B8 hV@ hA hFn7 hF hH hHB6 h$J hK hSM hM,5 hM hN hQ hS h_SB4 hzT hlV h%Y heYB3 hZ h\ h^ h^B2 h` ha hc hcB1 hxe hg hTi hiB0 hj hRl han hnC49 ho h=w ### ..# ###### #.# #....# hw  #.# #†...# #@# #....##### #.### #......... #...## #......... hw###..#####........ ##....)'........ h x#######........ #........... #.########## h=x+#.# h}051.9 (17.0) h@~f2.9 (188 h h<d _d - 2 fuming pink potions (gained 1) h(# h# h$ hn& h"( h.n7 hx3.#### ......#g....## #r..... h3/#####  #†...# # #####.### #.....#...## #.........###..#####........ g   hobgoblin (asleep) h4#....)'...r   rat (asleep)## h=13.0) hK>e4.9 (26 hH{ _A rat and a hobgoblin come into view. hG .#### ...... #g....### #r......#   #@#   #.# #†...#  #.#  #.###  hdd #...##  ### ) hs? .#### ...... #g....### #r......#   #@#   h@#.# #†...#  #.#  #.###  #...##  ### ) hF heG h}M hPd _There are monsters nearby! h` .#### ...... #g....### #r......#   #@#   #.# #†...#  #.#  #.###  #...##  ### ) h9 C .#### ...... #g....### #r......#   #@#   #.# #†...#  #.#  #.###  #...##  h t### ) h^  h  hz  h d _There are monsters nearby! h ] >.#####.......  #g....### #r....@.# #######.....#.# #....##.....#.# #†...# #.....#.# #....#### h #.....#.### ##....S#...## #.....###..#####S   ball python (constriction, asleep)#..... ##....)'r   rat (asleep)####### hx  A ball python comes into view.Found a stone staircase leading down. h /  --more-- hb.gg 5.9 (15 _ hd hg hC6##.#>.#######.# #.....### #rg..@..# ###### #.....#.# #....# #.....#.# #†...# #.....#.# #.... #.....#.### # #....S#...## # #.....###..##### #.....# ##....)' # h8 h;@>.g h@`64 hG hI hN* # #. #>.###### #.# #.....### #r.g@...# ###### #.....#.# #....# #.....#.# #†...# #.....#.# #.... #.....#.### # #....S#...## # #.....###..##### #.....# ##....)' hI+D # h73--=73 h'= h*@- _The hobgoblin hits you. hov  You tentacle-slap the hobgoblin but do no damage. h=p9/14 ---------82 h!t hvm _Your grab misses the hobgoblin. The hobgoblin hits you. hGE  You tentacle-slap the hobgoblin. h".S   ball python (constriction, asleep)r   rat ( hChangeling10/14==-----39.8 (0.91 h hM _You kill the hobgoblin! hrJ # hJ* #. #.# #>.###### #.# #.....### #r.@....# ###### hTK= #.....#.# #....# #.....#.# #†...# #.....#.# #.... #.....#.### # #....S#...## # #.....###..##### hL #.....# ##....)' # hX-60.8 (1.00 h\ h] h # #. #.# #>.###### hU #.# #.....### #r@.....#  #.....#.# #.... #.....#.# #†... #.....#.# #.... #.....#.### # #....S#...## # #.....###..##### #.....# ##....)' hD # h hS@-1 h;39 h0 h h3&  h4The helpless rat fails to defend itself.  You tentacle-slap the rat. Your grab misses the rat.The rat is heavily wounded. h2?&  h?r h@S hK@. h@S h@) h;A2r   hA hA5The ball python hisses angrily. hF hIh=2.7 (0.98 hjVf _The rat barely misses you. h  You tentacle-slap the rat.†S. hE==43.67 _You kill the rat! h h(#..##>.#######....... ###†...... h)#####.@...#.#....S..#.#†..##..####..##### ##....)'###### ####### #... h2x  The ball python is struck by your quills. h31=4.6 (1.06 h3 h9 h<Y _The ball python closely misses you. h  You tentacle-slap the ball python. Your grab misses the ball python.The ball python is severely wounded. h`55 h hkX _The ball python barely misses you. h!  You tentacle-slap the ball python. Your grab misses the ball python.The ball python is severely wounded. h"`64 h) h+Q _The ball python misses you. hG  You tentacle-slap the ball python. hG† h! h=573 hԪ h-O _You kill the ball python! h hw h" hb%H _No target in view! h hi h hH _No target in view! h hT hU h H _No target in view! hK~ h~ h? hՆH _No target in view! h h h hH _No target in view! hi hj hMp hrC _No target in view! h3 h| h/ htV3 h`Z h1_ hA h h h hS 3 h Y  h&[  h 3 h  ha  h4  h 5  h:  h=  hք h  hJingleheimer the Changeling#.Octopode#.Health: 11/14 ==================------#.#Magic: 1/1========================#>.######AC: 1Str: 13#.......#EV: 12Int: 12#.....###SH: 0Dex: 11 hR7#†......# ##### XL:  1 Next: 50% Place: Dungeon:1#.@...#.# #.... Noise: =--------  Time: 67.6 (0.0) h\#..†..#.# #†... -) Tentacles#.....#.# #.... Nothing quivered#.....#.### #.... Quill Gem (8933)  h#.....#...## #....#.....###..#####...  h#.....# ##....)'... ####### #######... hҝ6 #...... h\  _No target in view!  hr_No target in view! _No target in view!  h9_No target in view!  h#s_No target in view! _No target in view! h֞ h hТ hP h2==2 _ _ You see here a rat corpse. h  hެI1 _ hz hЮ h6 hB0 hc h h` hC29 h h̶ h hnU==8 h hn2    #.#   #.#   #.#   #.#   #.#   h #.#   #.##   #@.###### -72.6 (5   h\ #.......#   #.#.....###   h= #.#†......# ##   ha #.#.....#.# #   h #.#..†..#.# #†   hn #.#.....#.# #   #.#.....#.### #   hO#.#.....#...## # hK7- h hc _There is a stone staircase leading down here. h( h h. h hb3==3.6 (17 _ hz #.. .. •..## ##...## ..... #... # #..#.#2 #.@..#  ##.###  #+#   h{:== h~ h g4.4 (1.86 h h  hw_You climb downwards. _There is a stone staircase leading up here. hs  h`t  hx  ha  h m505 _ h  h     #   #   #.#   #.#   #.#   h2 + #.#   #.## 1   #@.######   #.......#  .#.....###   hX %#.#†......# ##  #.#.....#.# #.  h} #.#..†..#.# #† h   #.#.....#.# #.   h #.#.....#.### #.    h v#.#.....#...## #.  h  h&  hb g6.9 (2.54 hi  hl } _You climb upwards. _There is a stone staircase leading down here. h3 h h h4==3 hͶ _HP restored.2 hʸ%  h-There is a stone staircase leading down here. hػ hAI1 _ h h hh#.#.## h^>.######.......##.....####†......# ##.....#.#. h..†..#†...#...# hr   quokka (asleep)#.#  hr #r#.....###..#####   hb#.....# ##....)' h-9.9 (3.0 hKr hGBr. hf80.9 (40 h( hY _A quokka comes into view. hl #.# #.# #.# #.# #.# #.## #>.######  #.......#  #@#  hHm #.#†  #.#  #.#..†..#.# #† #.#  #.#  #r#  #.#  ) h q #.# #.# #.# #.# #.# #.## #>.######  #.......#  #@#  #.#†  #.#  #.#..†..#.# #† #.#  #.#  #r#  #.# ) h 3 hs _A quokka is nearby! hr #.# #.# #.# #.# #.# #.## #>.######  #.......#  #@#  #.#†  #.#  #.#..†..#.# #† #.#  #.#  #r#  #.#  ) h A #.# #.# #.# #.# #.# #.## #>.######  #.......#  #@#  hm 1 #.#†  #.#  #.#..†..#.# #† #.#  #.#  h #r#  #.# ) h+  h  h s _A quokka is nearby! he c#>.######.......#.#.....###†......##.....#.††.. hEf ##r..##.##..##### ##....)'###### ####### htg  hHm Dr. h.n ==1.9 (119 _ hs  ht  h#>.######.......###†......##.....#.††..r##...####..##### ##....)'###### ####### #...r h|.28 h> hހo  You tentacle-slap the quokka. You grab the quokka. You squeeze the quokka. h(z† hCw7=3.8 (0.97 h h{J _You kill the quokka! h _No target in view! ho h[r hFv hxH _No target in view! hq3 h  h|H _No target in view! hg3 hg h%j  h~j:_No target in view! h h| h hdH _No target in view! h h h} hC _No target in view! hVX hk hEt #.#Jingleheimer the Changeling  #.#Octopode   hti#.#Health: 14/14 ========================  #.##Magic: 1/1========================  #>.######AC: 1Str: 13  #.......#EV: 12 h/uInt: 12  #.#.....###SH: 0Dex: 11  #.#†......# ## XL:  1 Next: 70% Place: Dungeon:1  hXu #@#.....#.# #. Noise: =--------  Time: 83.8 (0.0)  hzu #†#..†..#.# #† -) Tentacles  hu #.#.....#.# #. Nothing quivered   hu#.#.....#.### #. Quill Gem (8917)   hu#.#.....#...## #.  #.#.....###..##### hv   #.#.....# ##....)' h)v   #.####### ####### hLv<   #... hpv\  _No target in view!  hv_No target in view! _No target in view! _No target in view!  hvs_No target in view! _No target in view! hlw hBx hz hL| h6 _5 h hт hG hB4 h? h h h/,3 hE h h{# .# #  h.Y #.###### -7.8 (4.......# .#.....## .#†......# ##.#.....#.# †#..†..#.# #†...#.# #. hI.....#.### #.#.#.....#...## # h_ hЎ7- hՓ hb __There is a stone staircase leading down here. h@  hZA  hG  hN  hT 8.8 (12 _ h@ ' h #.. .. •..## ##...## ..... #... # h  #..#.#2 #.@..#  h ##.###  #+#  h Q  h  hI/ h90.3 (2.50 h 5  h8 } _You climb downwards. _There is a stone staircase leading up here. h~ ###.##...# ... •##...##### ......... #...g# #@.#.# #.<..##.####+#g   hobgoblin (asleep) h h h1.3 (1.009 h h*\ _A hobgoblin comes into view. h5 ####...#  •..## ##...######..........g#.#.<..# he##.####+# hBv28 h h ####....#  •..## #...######.@.......##...g###. h.#.#.<..##.####+# hv37 h h hB   ######.....# •..## ##@..#####........##...g###..#..<..# h1C x##.####+# h_L  hL `46 h&R  hS  h  .# .# .# ###.#.######...#..........   ##...##### #......... h" ##...g###. #..#.# #.<..##.####+# hA  h `55 h  h   hi  h% D_You see here 3 flux baubles. h h`64 h5 hW3 _a - 6 flux baubles (gained 3) hQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hX# h&Jingleheimer the ChangelingOctopode.#Health: 14/14 ========================.#Magic: 1/1========================.#AC: 1Str: 13###.#EV: 12Int: 12.######...#SH: 0Dex: 11..........#XL:  1 Next: 70% Place: Dungeon:2#@..##Noise: ---------  Time: 96.3 (0.0)##...#####-) Tentacles#.........Nothing quivered##...g###.Quill Gem (8904) #..#.##.<..#g   hobgoblin (asleep)##.####+# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _ h'[0;10;1mA hobgoblin comes into view. _You see here 3 flux baubles. _a - 6 flux baubles (gained 3) h+ h.F _Clearing quiver. hi3c.#.# .# ###.# .######...# ..........#  #...######......... ##...g###. #..#.# #.<..###.### +# 7.3 (13 _ h5 hA h.##.# #.# ###.# .######...# ..........#  #...#######..@.......##...g###.#..#.# #.<..# ##.###+#  h h`82 h h h U.# #.# #.#  hrU?###.# .######...# ..........# #...## ##...##.##...g###.##..#.# #.<..# ##.### hUJ#+#  hZ ho[`91 hc h1gg   _a - 6 flux baubles (gained 3) _Clearing quiver.  The helpless hobgoblin fails to defend itself.  You tentacle-slap the hobgoblin. Your grab misses the hobgoblin.  h Your squeeze misses the hobgoblin.  The hobgoblin is heavily wounded. h1------=100.2 (0.9)0 he h- _The hobgoblin hits you. hEE  You tentacle-slap the hobgoblin. hTJ2. h=MD------9 hMG1.1899 hP hRM _You kill the hobgoblin! hc hݻ hl hH _No target in view! h; h; h"? h!BH _No target in view! h3 hӽ hIH _No target in view! h' h' hs+ h-H _No target in view! hږ h8 h h۝  h:_No target in view! h;' h' h0-Y _No target in view! h\M h U1Level 2 of the Dungeon<(Press ? for help)    .# hyU #.# #.#   ###.#  .######...# hU*  ..........#  hUB #...## ##...#######   hUI#...@.......  ##....###.##  hVK #..#.#    h:V.#.<..#  h\V$##.### #+# hV    hV$ hV+ hN@< h  h .#Jingleheimer the Changeling#.#Octopode#.# h Health: 11/14 ==================------###.#Magic: 1/1========================.######...#AC: 1Str: 13..........# h$ EV: 12Int: 12#...##SH: 0Dex: 11 h= ##...#######XL:  1 Next: 90% Place: Dungeon:2#...@....... hS Noise: =--------  Time: 101.1 (0.0)##....###.##-) Tentacles hj #..#.#Nothing quivered#.<..# h Quill Gem (8899) ##.### h #+# _No target in view! _No target in view! _No target in view! _No target in view!  h s_No target in view! _No target in view! h0  h  h  hL  h I8 _ hq 7 h  h@ B6 h  hv ###.#.######...#..........# #...## h ##...####### #........... h % ##....###.## #..#.#  h #.@..# -4.1 (3 h ##.###  #+#  h   h  h 7- h  h ` __There is a stone staircase leading up here. h3 h  hj h"2==5.1 (15 _ h   ##   #   #   #.#   #.#   #.#   #.#   #.## 1   #@.######   #.......#  .#.....###  #.#†......# ##  #.#.....#.# #.  #†#..†..#.# #†   h5 #.#.....#.# #.   #.#.....#.### #.   #.#.....#...## #. == h h8 h~g6.6 (2.54 ho h} _You climb upwards. _There is a stone staircase leading down here. h h>$ h\uQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hs& h.R ###Jingleheimer the Changeling  #.#Octopode  #.#Health: 12/14 ====================----  #.#Magic: 1/1========================  #.#AC: 1Str: 13  #.#EV: 12Int: 12  #.#SH: 0Dex: 11  #.## h hS)S. hC? k2.6 (1.0)8 hE  hG 5 _The ball python hisses angrily. h ...♣♣.. ...♣....♣.♣....♣ ...♣.....⌠.....♣ #♣...♣.♣....♣ ...♣..........♣♣  hS...♣<.#♣.....♣♣########. ...#♣♣♣♣♣♣♣♣♣♣#......... ................###############$ #.[...r#...$... h #...:.#..........S........>..##### h{H  Found an escape hatch in the floor. hA hr.S.r===37 h h- _The rat squeaks loudly. hO♣....♣.♣....♣ ♣.....⌠.....♣ #♣...♣.♣....♣ ♣..........♣♣ .♣<.#♣.....♣♣########..#♣♣♣♣♣♣♣♣♣♣#..................... ###############....r..$ #.@.......#...$#...:.#...S.......#.#.>..#######....# h/P hP hQ hXh.rS. hYj---46 h` hbr _You see here a +0 ring mail. h%  hrYou barely miss the ball python. Your grab misses the ball python. h9r. h=--5.5 (0.95 h h _Your squeeze misses the ball python. The ball python barely misses you. h>G  You tentacle-slap the ball python. hH  You kill the ball python!The rat is struck by your quills. hSU†. hT h,]..♣....♣.♣....♣Jingleheimer the Changeling ..♣.....⌠.....♣Octopode ..#♣...♣.♣....♣Health: 14/14 ======================== ..♣..........♣♣ h].Magic: 1/1======================== ..♣<.#♣.....♣♣########..AC: 1Str: 13 ..#♣♣♣♣♣♣♣♣♣♣#..........EV: 12 h]Int: 12 ........................SH: 0 h]Dex: 11 ###############.......$. h]XL:  1 Next: 110% Place: Dungeon:1 hv^#.@†......Noise: =--------  Time: 156.5 (1.0)#...$.....-) Tentacles#...:.....Nothing quivered#.........Quill Gem (8844) ..........#..........#.>..#######....# _You see here a +0 ring mail.  h^You barely miss the ball python. Your grab misses the ball python. _Your squeeze misses the ball python. The ball python barely misses you.You tentacle-slap the ball python.  You kill the ball python!The rat is struck by your quills. hI` _You kill the rat!You have reached level 2! hk/  --more-- h;X C9/192/22 4%  h%\  h] 4 _ h h h\ h h h|u3 _ hb hB2 h0! h( ♣.....⌠.....♣ #♣...♣.♣....♣ ... ♣..........♣♣ ....  hW)♣<.#♣.....♣♣########... #♣♣♣♣♣♣♣♣♣♣#...................... #############$ #.[† h|)# #...@.....# - h)#...:..#.........## h)#...# #..# h)#.>..########....# h*;###### h0+8.5 (2 hu1-9.5 (31 hI7 h81 _You now have 9 gold pieces. h hA h" h h hRX0 h #♣...♣.♣... ♣..........♣.<.#♣.....♣♣########  h-#♣♣♣♣♣♣♣♣♣♣#........ ............ #############$ hO#.[†......# ...# hr`.........###. h  hOYou pick up a parchment of Summon Seismosaurus Egg and begin reading... hj,60.5 (1 hP1.5 (239 h  h hP _You add the spell Summon Seismosaurus Egg to your library. hܷ hz h h h hn8 h hj ...♣.♣....♣  ....⌠.....♣ .b?..# ...♣.♣....♣ .....# .........♣♣ .....##♣.....♣♣########.....# ♣♣♣♣♣♣♣♣♣#......# .................#  h###########.......$....#.[†#  h #.........## #......#. hF #####..........##..........#b   bat (wandering) hj#.>..########....# h$###### h+2.5 (1 hM hd.?b he3.5 (27 h h?V _A bat comes into view. hS ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  #.........####  #..........#  hS#..........#  #.>..#######  #....#  h%\ ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  #.........####  #..........# #..........#  #.>..####### #....  hb hH hZ _A bat is nearby! h  ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  h  #.........####  #..........#  #..........#  #.>..#######  h!!! #....#  hB!" h ..?b.#  .....#  .....# ♣########.....#  h +#.............# ..............# #.......$....#  hf#.[†..@...#  #.........##  #.............  h #.........####  #..........# #..........#  #.>..####### h<#....  h   ho h h# hZ _A bat is nearby! ht ..?b.#  .....#  .....# ♣########.....#  h#.............# ..............# #.......$....#  #.[†..@...#  #.........##  hG #.............  #.........####  hH #..........#  #..........#  h; #.>..#######  #....# h<,  h y ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  #.........####  #..........# #..........#  #.>..####### #....  h  hQ Z _A bat is nearby! h/ ^ ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  #.........####  #..........#  #..........#  #.>..#######  #....#  h2  ..?b.#  .....#  h?2  .....# ♣########.....# #.............#  h`2 ..............# #.......$....#  h2 #.[†..@...#  #.........##  #.............  h2 ' #.........####  #..........# #..........#  h 3 {#.>..####### hQ3 F#....  h;  h;  hC  hF Z _A bat is nearby! h4U ^ ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  #.........####  #..........#  #..........#  #.>..#######  #....#  hF ^ ..?b.#  .....#  .....# ♣########.....# #.............# ..............# #.......$....#  #.[†..@...#  #.........##  #.............  h  #.........####  #..........# #..........#  #.>..####### h 7#.... h  h  hY  h  h  .....♣♣ ♣.♣....♣ .....# ⌠.....♣ ..?b.# ♣.♣....♣ .....#  h3 v..♣ .....# #♣.....♣♣########.....# ♣♣♣♣♣♣♣♣## ...............#  hX ##########......@$....##.[†......#### h{ #.........## #....  h #####.# #.......... h ##.>..########.... h  l# _A bat is nearby! h  h  h%  h >b. h +4.5 (1 h A6 _ h%  h.'  h&y♣♣ .....♣♣ #.....# ♣.♣....♣ #....b# ⌠.....♣ #..?..# ♣.♣....♣ #.....# .. #.....# .....♣♣########.....# ♣♣♣♣♣♣♣## ..............# #########.......$....# #.[†#####.## #....#####.#..........##.>..####### hO( h( h) h1L.b h1`55 h+9 h: hb♣♣♣ ♣♣ #.....# .....♣♣ #.....# ♣.♣....♣ #.....# ⌠.....♣ #..?..#  h ♣.♣....♣ #...b.# . #.....# .....♣♣########.....# ♣♣♣♣♣♣# h1# .............#  hR########.......$....#  hpZ#.[†#####. hl###....  hC#####.. hѐ6#..........# h hq h hF.b hNJ64 hr h h hFbb=7.4 (0.93 hN h? _ hXCis nearby! _ h~You barely miss the bat. Your grab misses the bat. The bat misses you. x2 h7# _ hz_You barely miss the bat. Your grab misses the bat. The bat misses you. x2  You tentacle-slap the bat. You grab the bat.  You squeeze the bat, but do no damage.  The bat is severely wounded.  You constrict the bat. h3† hj88.32 h h>G _You kill the bat! hQ h h9 hH _No target in view! hAq hq hx hzH _No target in view! h3 h hH _No target in view! h`3 hh hnjH _No target in view! h3 h h$H _No target in view! hH hI hN h P@ _No target in view! h3 hG h( h{F 3 hF  hJ  h&L  hYQ 1 _0 hR  hY ....♣♣#.....# .♣.♣....♣ #.....# hY ⌠.....♣ #..?..# .♣.♣....♣ #.....#.♣ #.....#....♣♣########.....#  hY <♣♣♣♣♣♣♣#........†....#................# #########.@....# hZ - #.[†#### # h;Z ...##  #....... #. hZ #####.# #.>..####### #....# h` .70.3 (2.0 hA` j-1.3 (329 hf`  h=f  h~h : _You now have 15 gold pieces (gained 6). h1y _ h0 8 h 76 h n5 h  hz  hr  h B4 hn  hm  hW  h B3 h  h } #  #   h* ###  .#  ♣♣♣ #######  hO }....♣♣ #.....# .....♣♣ #.....# ♣....♣ #.....#  hp ⌠.....♣ #..@..# .♣....♣ #.....# .....♣♣ #.....#  h _....♣♣########.....# ♣♣♣♣♣#........†.... ................# #######.... hϟ .....##.[†......#####.........## h +7.3 (6 hg e8.3 (72 h  ho a _c - a scroll labelled SIUVAA JUSM h, 3 h,  hi/  h0  hJ7 1 h&8 B0 hy9  hz;  h<  h= C19 h=  h@?  h4A  hvA B8 hUB  huC  h H 7 hI  huI B6 hzJ  hK  hFM  htM B5 h*N  hNO  hP X4 hQ  hR  hS  hS B3 hoT  huU  hZ  hZ ♣....♣#.....# ....♣♣#.....# ...♣♣########.....#  hZ A♣♣♣♣#........†....#................# ######............#  h[ #.[†......####  #.........######### hA[  h[ 6#..........@....... #.........####.....  #..........# g..  h[ d #..........# .  #.>..#######  #....# g   hobgoblin (asleep)  h \ \ ######  hc ,87.3 (9 hYd /8.3 (10.0) hzd :2 h#j  hn \ _A hobgoblin comes into view. h0 #.....# #.....#####.....#....†....#.........#.........# #.[†......#### #.........#########  #..........@.......  #.........####.....  #..........# g..  #..........# .  #.>..#######     hmL #.....# #.....#####.....#....†....#.........#.........# #.[†......#### #.........#########  #..........@.......  #.........####.....  #..........# g..  #..........# .  #.>..###      h} _A hobgoblin is nearby! hg #.....# #.....#####.....#....†....#.........#.........# #.[†......#### h #.........#########  #..........@.......  #.........####.....  #..........# g..  #..........# .  hٖ/ #.>..#######    h*  h h64 #.....# #.....#####.....#....†....#.........# h4J.........# #.[†......#### #.........#########  h4m #..........@.......  h5#.........####.....  #..........# g..  #..........# .  #.>..###      hV; h; h.A hC` _A hobgoblin is nearby! hcT #.....# #.....#####.....#....†....#.........#.........# #.[†......#### #.........#########  #..........@.......  #.........####.....  #..........# g..  #..........# .  #.>..#######     h #.....# #.....# hN####.....#....†....#.........#.........# h#.[†......#### #.........#########  hD #..........@.......  #.........####.....  hk #..........# g..  #..........# .  ha #.>..###   h/    h3 hV h` _A hobgoblin is nearby! h^ hs h h h=F _Unknown command. hV....♣ #.....# ♣♣ #.....# ♣♣########.....# #........†....# ........# ............#  hW-#.[†......#### #.##..#.####.#. hAW..# .g.#..........# ...#.>..####### ### h`W8#....#  he[ h;b|g.g hcu===9.0)1 hh h k+ _The hobgoblin shouts! h"/♣ #.....# ♣♣ #.....# ♣♣#.....# #.†....# # ......# #.[†......#### #.##.#.####.g.#....# ..#..........# ... h#.>..# #####....#  hD  h8g. hk---900 hx h h't  You barely miss the hobgoblin. Your grab misses the hobgoblin.You squeeze the hobgoblin. hZu h3} †JJ   endoplasm (wandering)You kill the hobgoblin! h{16=--109 h h] _An endoplasm comes into view. hK♣♣ #.....# ♣♣########.....# ♣#........†....# .......# ####  #.[†#### #.........#############....†......#.........####@.  #..........# #.  #....# #......J#.>..####### ########.  #....#  ######  h h9J. hh-28 h h h=gH♣########.....# #........†....# ......# ###  #.[†####  #.........#############.......†......  #...####... #.. hg# #.# #.# #.....J..# #.>..####### ######## #....# ###### hh hqJ.-37 hv h5x h <#.....#  hG.†....# # .#  hq#.[†......#### #.## h #....†......# #. h<####. . h%# #..@.J...# .# #.#  h .>..# #. ....#  h-.  h1 hJ.46 h h hWJJ8--=5.2 (0.95 h{\ h,^  hQ^^_You barely miss the endoplasm. The endoplasm hits you. ht  You tentacle-slap the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.4-------6.2 (1.04 h h% _You are frozen. h@CE  You tentacle-slap the endoplasm. hJ/.  hMT-----257.1 (0.9 hM:3 hS hUM _You kill the endoplasm! h h1 hR hXH _No target in view! h*P hP hV hXH _No target in view! hs _No target in view! h h"Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hM h_*########.....#Jingleheimer the Changeling ........†....#Octopode .............#Health: 14/19 =================------- #............#Magic: 2/2======================== #.[†......####AC: 1Str: 13 #.........############EV: 12Int: 12  h߶,#.............†......###SH: 0Dex: 11 #.........####..........XL:  2 Next: 25% Place: Dungeon:1 ..........# #..@.....#Noise: =--------  Time: 197.1 (0.0) ..........# #........#-) Tentacles  h.>..####### ########...Nothing quivered ....#. h*ZQuill Gem (8803) #####  hBS_You are frozen.  You tentacle-slap the endoplasm.  h^a_You kill the endoplasm! _No target in view!  hrl_No target in view! _No target in view! h> h h hkQ h7SQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h h| ########.....#Jingleheimer the Changeling ........†....#Octopode .............# hHealth: 14/19 =================------- #............#Magic: 2/2======================== #.[†......####AC: 1Str: 13 #.........############EV: 12Int: 12 #.............†......###SH: 0 hbDex: 11 #.........####..........XL:  2 Next: 25% Place: Dungeon:1 ..........# #..@.....#Noise: =--------  Time: 197.1 (0.0) ..........# #........#-) Tentacles  h.>..####### ########...Nothing quivered ....#.Quill Gem (8803)  hp##### _You are frozen.  You tentacle-slap the endoplasm.  h_You kill the endoplasm! _No target in view! _No target in view! _No target in view! h h hQF _Clearing quiver. h  h0! h" h% h& h,5=2 _ hu-B1 h- hI/ h0 h}1B0 h2 h2 h3 h3D799 h=4 h5 hp? hF...†....#Jingleheimer the Changeling ........#Octopode ........# h GyHealth: 15/19 ==================------ .....####Magic: 2/2======================== .....############AC: 1Str: 13 .........†......####.#EV: 12Int: 12 .....####............ hZGSH: 0Dex: 11 .....# #........# hG/XL:  2 Next: 25% Place: Dungeon:1 .....# #.......@#Noise: ---------  Time: 201.1 (4.0) ###### ########...#-) Tentacles#.#.#Nothing quivered#.#>..Quill Gem (8799)  hG#.# ####.##.# hH#.# _You kill the endoplasm! _No target in view! _No target in view!  hIHv_No target in view! _Clearing quiver.  Found a stone staircase leading down. hW/  --more-- h 8- h  h 6==2.1 (58 _ h  hm0 hp...†....#Jingleheimer the Changeling ........#Octopode ........#Health: 16/19 ====================---- .....####Magic: 2/2======================== .....############AC: 1Str: 13 .........†......####.#EV: 12Int: 12 .....####............SH: 0Dex: 11 .....# #........#XL:  2 Next: 25% Place: Dungeon:1 .....# #.......@#Noise: ---------  Time: 202.1 (0.0) ###### ########...#-) Tentacles#.#.#Nothing quivered#.#>..Quill Gem (8798) #.# ####.##.# hr]#.# _You kill the endoplasm! _No target in view! _No target in view! _No target in view! _Clearing quiver. _Found a stone staircase leading down. ht, h~ hۃX7 h6 hun5 h h) hBX4 h#### ############†......####.#####............# #........# # #........### #### ########...# #  #.#.#.# h #.#@..#6.1 (4 #.#.###.#)# #.#.. #.####.#  h0 h= h%c _There is a stone staircase leading down here. hX[?25h[?0c  Search for what [? for help]?  ht$ [?25l[?1c h2'  h( $ h) 46 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  hA)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  hn)  b - [D:1] a short swordc - [D:1] an escape hatch in the floor  d - [D:1] a +0 short sword  h) ^e - [D:1] a staircase leading out of the dungeon  f - [D:1] a stone staircase leading down hP/  ho5  h; 5...####Jingleheimer the Changeling ...############Octopode .......†......####.# h; )Health: 16/19 ====================---- ...####............Magic: 2/2======================== ...# #........#AC: 1Str: 13 ...# #........### h-< EV: 12Int: 12 #### ########...# #SH: 0 hY< Dex: 11#.#.#.#XL:  2 Next: 25% Place: Dungeon:1 h{< #.#@..#Noise: ---------  Time: 206.1 (0.0) h< #.#.###-) Tentacles#.#)#Nothing quivered#.#.. h< {Quill Gem (8794) #.####.#  h)= _No target in view! _No target in view! _Clearing quiver. _Found a stone staircase leading down. _There is a stone staircase leading down here.  h= ?Search for what [? for help]? @ hSB  hB  hG  hI . _ h7=7.1 (1 hqA3 _ h hu ... ...  ...  #S# #. #.#  #.# 2 #@#  #.#  #. #.# #. #..S   adder (asleep)### hv9= hKy9  You climb downwards. h~}t.SS h̸2=8 (1.7 h h+ _The adder hisses angrily. _There is a stone staircase leading up here. h?5 .........S<#..### h6  h_= P.S h= 13-----802 hA  hB N _The adder is struck by your quills. The adder bites you. h+  You closely miss the adder. Your grab misses the adder.Your squeeze misses the adder.The adder is lightly wounded.1--------9.7 (0.91 _The adder bites you. hSd h e h1i hk^ _You are too injured to fight recklessly! h3 ho h^ _You are too injured to fight recklessly! h'8 _You are too injured to fight recklessly! h  hh hX h^ _You are too injured to fight recklessly! h h(  h% h)'^ _You are too injured to fight recklessly! h h, hX hV _You are too injured to fight recklessly! h+3 h/0 h2 h hL h h` hn h h h h@3 h hr hC3 hH hJ h h h% h hM 3 h  hn  h   You tentacle-slap the adder. Your grab misses the adder.  You tentacle-slap the adder.  You squeeze the adder, but do no damage.  The adder is severely wounded.2==-10.60 h)  h v _The adder is struck by your quills. The adder barely misses you. hǙ  You completely miss the adder. Your grab misses the adder.The adder is almost dead.The adder is struck by your quills. h1. h==791.589 h hI _You kill the adder! h\  ..... ... #.#. hb  hlb o-2.5 (1.08 he  hvh a _There is a stone staircase leading up here. hi  h 7- h  h  h| }37 _ hа ...#### ...############  h .......†......####.# ...####............  hR b...# #........# ...# #........## #### ########...# ##.#.#.#1#.#@..##.#.### h #.#)#.#..#.###.#  h}  hs  ha03=5.0 (2.55 _You climb upwards. _There is a stone staircase leading down here. h htQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hA h...####Jingleheimer the Changeling ...############Octopode .......†......####.#Health: 13/19 ================-------- ...####............Magic: 2/2======================== ...# #........#AC: 1Str: 13 ...# #........###EV: 12Int: 12  h#### ########...# #SH: 0Dex: 11#.#.#.#XL:  2 Next: 79% Place: Dungeon:1#.#@..#Noise: ---------  Time: 215.0 (0.0)#.#.###-) Tentacles#.#)#Nothing quivered#.#..Quill Gem (8785) #.### hA#.#The adder is almost dead.The adder is struck by your quills. _You kill the adder!  hs_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h h hF _Clearing quiver. h h hʷ h h#### ###### .#†......####.# ####.............# #........# l## #........###.# # hE...#?# #.#.#.# #.#>@.# #.#.### #.#)# #.#.. #.####.# l   frilled lizard (asleep) h he6.0 (14 hw _A frilled lizard comes into view. h###### .#†......####.#.......... #........# l# ...###.#  hw/...#?# #.#.#.# h#.#>@.# #.#.### #.#)# #.#.. #.### #.# hZx ##### .#†......####.#.......... #........# l# ...###.# ...#?# #.#.#.# #.#>@.# #.#.### hx 2 #.#)# #.#.. #.### #.#  hx  hЀ  h  h  h* e _A frilled lizard is nearby! h2 T##### .#†......####.# h2 .......... #........# l# ...###.# ...#?# #.#.#.# #.#>@.# #.#.### #.#)# h%3 >#.#.. #.### #.# hX3 3 h##### .#†......####.#.......... #........# l# ...###.# ...#?# #.#.#.# #.#>@.# #.#.### #.#)# #.#.. #.### #.#  h. h3 h he _A frilled lizard is nearby! hj  h $ h uQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hI8 hDw..####Jingleheimer the Changeling ..############ .#Octopode ......†......####.# hEHealth: 13/19 ================-------- ..####.............Magic: 2/2======================== ..# #........# l#AC: 1Str: 13  hLE..# #........###.#EV: 12Int: 12 ### ########...#?#SH: 0 hEDex: 11#.#.#.#XL:  2 Next: 79% Place: Dungeon:1#.#>@.#Noise: ---------  Time: 216.0 (0.0) hTF#.#.###-) Tentacles#.#)#Nothing quivered#.#..Quill Gem (8784) #.####.#l   frilled lizard (asleep) _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _A frilled lizard comes into view. _A frilled lizard is nearby!  hFX_A frilled lizard is nearby! h)G hM hCOF _Clearing quiver. h..# #### #.# ############ #.# ...†......####.# ####............. # #........# #l# .# #........###.# ## ########...#?# #.#.#@# #.#>..# #.#.####.#)# #.#..#.####.# h h h0l7.0 (13 _ hM h` h| ...# ############ ....†####.###..... #l .# #........###. ## ########..#.##>..#.###)##..###.# hz f.ll h /==8 h :2 h  h8 _The frilled lizard hisses angrily. _You see here a scroll labelled KOTONU JOCIERA. h;  You barely miss the frilled lizard. You grab the frilled lizard.  You constrict the frilled lizard. h2A 1. h9D q83-91 hI  hK R _You kill the frilled lizard! h  h\ 7- h  h H _No target in view! h/(  hz(  h-  h0 H _No target in view! h  ho  h  h. H _No target in view! hD/ 3 h2  h3 H _No target in view! hR 014=-20.0 (10 _e - a scroll labelled KOTONU JOCIERA h]9 h9 hp: h< h79 hI 87 h , h  hx5==6 hu h h hEB5 h( hF, hB4 h hB hI hxB3 h h h h#6 hk===2 h h8! h" h"B1 h$ h)0 h+ h- h-C69 h/ h1 h2 h3 hv3N==8 hs4 h 6 h7 hM8#7 hs8M=7 h9 h>6 hm? h?B5 hm@ hjA h?B hpBB4 hC hGD hE hE#8 hEj==3 hF h\H hSI hIB2 hJJ htQ #.#  #.# ##.# ....####.###  ......#  .....###.#.# #.# hQ .....###.#.#  ####...#.#.#   #.#.#.#.#  -#.#>..#.#####. #.#.###.......  hQ#.#)# ###### #.#..  #.###  hR #.#       h@RE  hjW388.0)9.0 (191 h5[ h\= _You now have 23 gold pieces (gained 8). h0 h69===59 _HP restored. hyB8 h, hC hB7 h; h h hDB6 h h* h> h?==5 h hv h hޘ hDB4 hԙ hk h hJB3 h h h_C #.# ######### #.# #..g..... #.#  #.#  #.# # ##### #.# #. ....####.### #.# ...........# #.#g   hobgoblin (asleep) .....###.#.# #.#  .....###.#.# #.#  ####...#.#.# #.#  47.0 (8.0)  A hobgoblin comes into view. hϪwg.g hmJ====8.0 (9 h:2 hv h,+ _The hobgoblin shouts! hP hӑ#.# #########  #.# #.g......  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  hy #.#  #.#  #.#  #.#  h&= h'x #.# #########  hn(#.# #.g......  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  h, h, h1 h<4  h^4R_A hobgoblin is nearby! hA #.# #########  #.# #.g......  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  hT h0X#.# #########  #.# #.g......  #.# #@#  hW#.# #.#  #.# #.#  h| #.# #.#  #.#  #.#  h #.#  #.#  #.#  h hX hD h[` _A hobgoblin is nearby! h  You tentacle-slap the hobgoblin. Your grab misses the hobgoblin.The hobgoblin is heavily wounded. hܑ=---9.0 (11 h h~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you. h  You tentacle-slap the hobgoblin but do no damage.You grab the hobgoblin. You squeeze the hobgoblin. h(g† h]91---9 (0.9 hk hŏM _You kill the hobgoblin! h3 h h@H _No target in view! hJ. h. hC3 h'5H _No target in view! h h  h hH _No target in view! h  h  hi  h  h h0 _49 he  You see here a hobgoblin corpse. h hYI8 _ h hI h h:7 hV hn h5 hxB6 h h  h! h"B5 h" h~&e  You see here a hobgoblin corpse. h' h(I4 _ h) h* h+ h+B3 h, h. h. h/B2 h/ h51 hF2 h2B1 hE3 h4 h$6 h\6B0 h%7 hy8 h89 h9C39 h9 h: h; h*<B8 h< h> h> h-?B7 h? hA hA h$BB6 hB hC hID hnDB5 hD hjE hE hEB4 h/F hG hG hGB3 hH hH hI hXIB2 hI hJ hELX1 hL hfN hgO hOB0 h_P hQ h;S hkSC29 hS hT h^U hUB8 hU hV hVW hWB7 hW hsX hY h>YB6 hY h[ hG\ hz\B5 h] hD^ h_ h_B4 h` hcd he hFfB3 hEg hoh hi hiB2 hj hl h(m homB1 hn hMo hp hqB0 hq hSs h*t hgtC19 hu hov hw hwB8 hx h z h{ hb{B7 hj| h8} h^~ h~B6 h] hڀ h\ hB5 h( h_ hČ#######.# ........# ##### ........#  h....# ....$...# ....# ........# h { ....# ........#  hI ....# ....$K..# ....#  - ....#  hq~ ....# ########## ....#  h#.†....... #.#########  h#.# K   kobold (missile, asleep) .####  h#.##############.#  hc.....†......####.### #.# h085.9 (36.0) h-6.9 (374 hA hV _No target in view! __You see here a hobgoblin corpse. _You see here a hobgoblin corpse. _ hA kobold comes into view. It is wielding a +0 dagger. _6 gold pieces. hNA #######.# hO\........# ........# ....$...# ........# h/OD ........# ....$K..# hCOF #@# #.# hUO #.#  hjO; #.# #.†.. #.# #. hO #.# #.#  #.# #.#  #.# #.# †.### #.#  ho* #######.# ........# ........# ....$...# ........# ........# ....$K..# #@# #.# #.#  #.# #.†.. #.# #. #.# #.#  #.# #. #.# #.†.### #. h` h h h] _A kobold is nearby! h #######.# ........# ........# ....$...# ........# ........# ....$K..# #@# #.# #.#  #.# #.†.. #.# #. #.# #.#  #.# #.#  #.# #.# †.### #.#  h7 #######.# ........# ........# ....$...# ........# ........# ....$K..# #@# #.# #.#  #.# #.†.. hώ #.# #. #.# #.#  #.# #. #.# #.†.### #. h hd h h] _A kobold is nearby! h #######.# ........# ........# ....$...# ........# ........# ....$K..# #@# #.# #.#  #.# #.†.. #.# #. #.# #.#  #.# #.#  #.# #.# †.### #.#  h6 #######.# hP7>........# ........# ....$...# ........# ........# h7 ....$K..# #@# #.# #.#  #.# #.†.. h7 #.# #. #.# #.#  h8  #.# #. #.# #.† h(8j.### #. h> h4? hD hNB  r#########.# .# ######.....#.#$...#.#.#.#.....#.# .....$K@.#.# ########$#.# #.#.# h,OE #.# ######### †....# #.# #.†.......# #.# #.####### r   quokka ( .....# hdO\ #.# #.#K   kobold (missile, asleep) ..#### #.# # hO.############# #.# #.# _A kobold is nearby! h"X hXk7.9 (1.0)3 h] h*^Y _A quokka comes into view. hKK  ) _is nearby! _A quokka comes into view.  The helpless kobold fails to defend itself.  You tentacle-slap the kobold. Your grab misses the kobold.  Your squeeze misses the kobold.  The kobold is moderately wounded. hw8--=8.8 (0.92 h h; _The kobold hits you with a +0 dagger. hs+  You tentacle-slap the kobold. You grab the kobold.  The kobold is severely wounded.You constrict the kobold. h 0C) h3--59.71 hP: h^<  hz<<_You kill the kobold! h. r######## #####.$.......$)..########$ .########  hۉ††......######...#  h-90.7 (1.00 h  h h . r######## #####.$.......$)..########$ .######## † hR†......######... h& h{-109 h h h. r######## #####.$.......$)..########$ .########  hi††......###### hlv28 hQ h, h6  . r######## #####.$.......$)..########$ .######## ††...... h h3.rr9==37 h( hx5> .########r #####.$.......$)..########$ .########  Found a stone staircase leading down. hڃ/  --more-- h  h h=46 h!  h"   h" F_The quokka closely misses you. hr  You tentacle-slap the quokka. Your grab misses the quokka.The quokka is almost dead.5------55 h hj _The quokka closely misses you. The quokka bites you. hAB  You tentacle-slap the quokka. hF}† hMJingleheimer the Changeling>#Octopode.#Health: 15/19 ==================------.#Magic: 2/2========================.#AC: 1Str: 13.#EV: 12Int: 12.#SH: 0Dex: 11########†#XL:  2 Next: 104% Place: Dungeon:1 hUN.......@.#Noise: =--------  Time: 296.7 (1.0) ###### .........#-) Tentacles .....# .....$...#Nothing quivered  hN.....# .........#Quill Gem (8704) .....# .........#  hNP.....# .....$)..# .....# ########$# .....##.# .....# hN_#.# #########  hNqFound a stone staircase leading down. _The quokka closely misses you. hNYou tentacle-slap the quokka. Your grab misses the quokka.The quokka is almost dead.  h"O_The quokka closely misses you. The quokka bites you.  You tentacle-slap the quokka. hQ _You kill the quokka!You have reached level 3! hZ/  --more-- hn  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hy q9/24=3/333 2%  h  hG R _You feel agile. x2 hK3 h h( h$ h*20==3 _ hn2 h+% #.# .# .# .# .###########†#...........######## ...........##.....#..# h%-  #.....# ^..#  #.....# #..........#  #.....# #$)..#  #.....# ##########$#  h% #.....# #.# ##.....# #.# #######†....# #.# #.†.... h&u..# #.# #. h0+8.7 (2 h=1-9.7 (31 h7 h%9= _You now have 31 gold pieces (gained 8). h h  h  hW h h,0 h1==699 hx" h" h:#B8 hj% h+r .###########†#...........  ####### ..........  #.....# ...........  #.....# ^........# #..#)##########$ #.##Quill Gem (8698)  .......##.# #.#  h+....#####.# #.# ....############ #.# #.# hp1(302 h12e3.7 (47 h 7 ho9> _You now have 44 gold pieces (gained 13). h  hC  h  h  h 6  Things that are here:  a +0 dagger; a stone h~  h #2 h q==5 _ h  h  hJ  h ,4 h  h2  h .# ##########†# ...........# ##### ...# ....# ...#  h ....# ^...# ....# #....#  h  ....# #.......)..# ....# ##########@# ....# #.#  h) ....# #.# ########## ....#  h? #.# #.†.........#  hd #.# #.######### #.# #. h ##### #.# h ############ #.#.†......####.### h +6.7 (3 h e7.7 (43 hX  h- = _You now have 50 gold pieces (gained 6). h;  h( Level 1 of the Dungeon<>>>>^(Press ? for help)#.##............# .##.##.############ .##.##.# .##.##.# .# h( #.##.### ##########†##.# ##### #...# ...........##.### #...# ♣♣♣...♣♣♣####### ...........##...# #...#♣♣.......♣♣#.....# ...........####.###...♣♣.........♣♣#.....# ^..........##...#...♣....♣.♣....♣#.....# #..........####.....♣.....⌠.....♣#.....# #.......)..####...#♣...♣.♣....♣#.....# ##########@##...♣..........♣♣#.....##.##...♣<.#♣.....♣♣########.....##.# ############ #...#♣♣♣♣♣♣♣♣♣♣#........†....# h) [#.# #.†........# #............................##.# #.########## #################............##.# #.# h') G#.[†......#####.# #.##.........############ #.# #.##.............†......####.### #.# hI) 0 #.........####..............# #.##..........# #........###.#.# #.##..........# #........###.#.# #.# hj) " h@.....#.### # .....#...## #.......... .....###..#####.........#  .....# ##....)'........... >###### #######.........##   . .........#   #.############ # #.#  .# #.#  #.# #.###   ##########†#.# ##### #...#   ....#.### #...# ♣♣♣...♣♣♣ ###### ...........#...# #...#♣♣♣♣  ..........###.###...♣♣.........♣♣  ^......... #...#...♣....♣.♣....♣ #.....# #......... ###.....♣.....⌠.....♣ ##.......). ###...#♣...♣.♣....♣[ h@40m ###########@ #...♣..........♣♣ #..... #...♣<.#♣.....♣♣########.....# ############...#♣♣♣♣♣♣♣♣♣♣#.†....# #.# #.†........##...................# #.# ##########################...# #.#  #.[†### #.#  h/ ht.#Jingleheimer the Changeling##########†#Octopode...........#Health: 22/24 ======================-- ##### ...........#Magic: 3/3======================== ....# ...........#AC: 1 hղStr: 13 ....# ^..........#EV: 12Int: 12 ....# #..........#SH: 0Dex: 13 ....# #.......)..#XL:  3 Next:  2% Place: Dungeon:1  h_....# ##########@#Noise: ---------  Time: 307.7 (0.0) ....##.#-) Tentacles ....# hK#.# ########## Nothing quivered ....# hc#.# #.†....... Quill Gem (8693) ....# hyo#.# #.######## ....# hh#.# #.# .#### h[#.# #.#  h.############ #.# #.# .....†......####.### #.#  hȳ_You feel agile. x2 _You now have 31 gold pieces (gained 8). _You now have 44 gold pieces (gained 13).  hܳeThings that are here: _a +0 dagger; a stone _You now have 50 gold pieces (gained 6). h h[ h2 h hM 23=1 h* h h5,0 hN hj hK h h-89 h h h h h<B8 h h hn h4==7 h h h{ hB6 h hS`You now have 31 gold pieces (gained 8).4413).  h Things that are here: _a +0 dagger; a stone _You now have 50 gold pieces (gained 6).  You see here a quokka corpse h. h h,I5 _ h_ h h hO,4 ho h h h hHT=3 h h h #........ #....... r...... ..... .... h*.> # #. hNc #.  hpG#.  hN##########† hT ...........  hr   quokka (asleep) ##### ........... h>...# ...........# ^..........# h0110.0) h| .  A quokka comes into view. hf8.7 (112 h h 3 _The quokka moves out of view. h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h======9.7 (1.0)1  h:_You shout for attention! You hear a shout! h \MWhat are your orders? h  h rr   quokka h5 a200 h  h . _You shout for attention! hOJ\MWhat are your orders? h h].r hka179 h h`@ _You shout for attention! You hear a shout! h_  You completely miss the quokka. Your grab misses the quokka. h- KK   koboldThe quokka misses you. h3=-----2.6 (0.98 hT hnu _A kobold comes into view. It is wielding a +0 dagger. h  You tentacle-slap the quokka but do no damage.You grab the quokka. You constrict the quokka. ha#.K -----3.57 h* hp,y _The quokka is struck by your quills. The quokka closely misses you. h+  You tentacle-slap the quokka but do no damage.The quokka is severely wounded.You constrict the quokka. h/.K   kobold h3 64.46 _You kill the quokka! h9 h:n _Your Shapeshifting skill increases to level 4! hO.#...##K..#........#.......###.........$...>... #.##########† .. ####... hsQ h;XK.K hXv-5.4 (1.05 _ hK_ h` h=)#....#K...# ...####.........#...$...###### #.##########† . #### h h$J.K hz-64 h hc _There is a stone staircase leading down here. hK$........). #....K###....@....#...$...>########### #.##########† h  h}h=73 h hS _The kobold barely misses you. hg  You tentacle-slap the kobold but do no damage.You grab the kobold. You squeeze the kobold. hk C) h o88.3 (0.92 hS  h J _You kill the kobold! h  hg) { _No target in view! h3 h)^ _No target in view! h1  h8B Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h Jingleheimer the Changeling#.$........Octopode#.......).#Health: 24/24 ========================#.........#Magic: 3/3========================#.........#AC: 1Str: 13#.........#EV: 12Int: 12#.........#SH: 0Dex: 13#....)....#XL:  3 Next:  8% Place: Dungeon:1###....@....#Noise: =--------  Time: 328.3 (0.0)...$...>#####-) Tentacles#######.#Nothing quivered#.#Quill Gem (8672) #.##.##.###########[4 h"e 0m†#...........# _The kobold barely misses you.You tentacle-slap the kobold but do no damage.You grab the kobold. You squeeze the kobold. _You kill the kobold! _No target in view! _No target in view! _Clearing quiver. hӸ3 h1 h ha h1 _0 hF h h hCC69 hj hx ho hB8 h hi#.$........ #.).# #.........# #.........# # #.........# # #.........# # #....)....# ########.........# .........@...>#####- #############. # #.# # #.# #.# #.###########†# ...........######## ....# h,32.3 (4 h-3.3 (57 h h= _You now have 55 gold pieces (gained 5). hl hym hn hr ht h({n6 h} h}B5 h* h hу h7B4 hF h1 hҋ h.B3 h h hen2 h h h B1 h h4 h hB0 hu h h h_C59 h huM ##########  #..)......  #.@........  #.......).# #.........# h #.........##.........##.........# #....)....########.........# . ...........>##### hm,41.3 (8 he2.3 (98 h h> _You now have 68 gold pieces (gained 13). hN hK hIJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12##########SH: 0 h Dex: 13#..)......XL:  3 Next:  8% Place: Dungeon:1#.@........Noise: ---------  Time: 342.3 (0.0) h/#.......).#-) Tentacles#.........# hQuNothing quivered#.........# hsQuill Gem (8658) #.........# h#.........##....)....# hf#######.........# . h...........>##### _You kill the kobold!  hr_No target in view! _No target in view!  h$E_Clearing quiver. _You now have 55 gold pieces (gained 5).  hE0_You now have 68 gold pieces (gained 13). h  h, h h$n7 h$ h8' h'B6 h) h, h/ h70B5 h12 h5 h7 hA8,4 hc8 hW: h+? h? h1@B3 h?B h{E hG hHB2 hJ hNP~  Things that are here:  a +0 dagger; a kobold corpse hS hSI1 _ hU hW hZ hPZB0 hD\ hLe#............#.......).##.........##.........##.........##.........# he#....)....# #######.........# ...........@##### 50.3 (8###########.#  he #.#  #.#  #.# hfN #.# h/f##########†#...........# ##### .... hWf"# h5g ho hqc _There is a stone staircase leading down here. h‹ j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c hZ h;Y11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  hm a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 dagger (1 further duplicate)c - [D:1] a sling  d - [D:1] a short sword (1 further duplicate)  e - [D:1] a shaft  f - [D:1] a stone  g - [D:1] an escape hatch in the floor  hh - [D:1] a stone staircase leading down  i - [D:1] a +0 short sword  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a stone staircase leading down hS  h hb#............Jingleheimer the Changeling#.......).#Octopode#.........#Health: 24/24 ========================#.........# h:Magic: 3/3========================#.........#AC: 1Str: 13#.........#EV: 12Int: 12#....)....#SH: 0 hDex: 13#######.........#XL:  3 Next:  8% Place: Dungeon:1 h#...........@#####Noise: ---------  Time: 350.3 (0.0)###########.# hE-) Tentacles#.#Nothing quivered#.#Quill Gem (8650)  hhg#.##.# h##########†#...........# ##### ...........#  h_You now have 55 gold pieces (gained 5). _You now have 68 gold pieces (gained 13).  Things that are here: _a +0 dagger; a kobold corpse  h_There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @ h3 h h$ h&. _ h*  h  h  h  h& 1.3 (149 _ hC  #####  ##...## 2 #..@..#  ..........#.###...#..###.# #...#. .##.## hD f ## #  hD  heK  h g2.1 (1.88 h  h> } _You climb downwards. _There is a stone staircase leading up here. h hQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h  hK  Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12 hInt: 12#####SH: 0Dex: 13##...##XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 352.1 (0.0)..........#-) Tentacles.###...#..#Nothing quivered##.# #...Quill Gem (8648) #. .##. h## ## #Things that are here: _a +0 dagger; a kobold corpse _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. hP# h=' h( h hInventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  c - a scroll labelled SIUVAA JUSM  h3< e - a scroll labelled KOTONU JOCIERA Potions (go to first with !)  L - a potion of lignification  d - 2 fuming pink potions Baublesa - 6 flux baubles hؠ h h)y  Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12 hh2#####SH: 0Dex: 13##...##XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 352.1 (0.0)..........#-) Tentacles h.###...#..#Nothing quivered h ##.# #...Quill Gem (8648) #. .##. hѪ## ## #Things that are here: _a +0 dagger; a kobold corpse _There is a stone staircase leading down here.  hs_Search for what [Enter for "@", or ? for help]? @ _You climb downwards.  hL_There is a stone staircase leading up here. h h h h hT h-$ huQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h hN  Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13##...##XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 352.1 (0.0)..........#-) Tentacles hJ.###...#..#Nothing quivered##.# #...Quill Gem (8648) #. .##.## ## #Things that are here: _a +0 dagger; a kobold corpse _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. h= hp  h8#F _Clearing quiver. h3 h1.Inventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman  h|Scrolls (go to first with ?)  c - a scroll labelled SIUVAA JUSM  e - a scroll labelled KOTONU JOCIERA Potions (go to first with !)  L - a potion of lignification  d - 2 fuming pink potions  h Baubles h(a - 6 flux baubles hl! hi% ha*  Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13##...## h*XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 352.1 (0.0)..........#-) Tentacles.###...#..#Nothing quivered##.# #...Quill Gem (8648) #. .##. h++## ## # _a +0 dagger; a kobold corpse _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. h/ h/ h2 h4 h  h" Read which item? Scrolls  c - a scroll labelled SIUVAA JUSM  e - a scroll labelled KOTONU JOCIERA [!] read|quaff|evoke[?] describe selected hr  h   Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13##...##XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 352.1 (0.0)..........#-) Tentacles he.###...#..#Nothing quivered##.# #...Quill Gem (8648) #. .##.## ## # _a +0 dagger; a kobold corpse _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. h  As you read the scroll labelled SIUVAA JUSM, it crumbles to dust.  It is a scroll of amnesia. h/  --more-- h~  h e3.1 (17 hV  hR 6 _You feel forgetful for a moment. hXB Read which item? Scrolls  e - a scroll labelled KOTONU JOCIERA [!] read|quaff|evoke[?] describe selected hmD hH h`MP  Jingleheimer the Changeling  OctopodeHealth: 24/24 ======================== hMMagic: 3/3========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13##...## hMLXL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 353.1 (0.0) hN..........#-) Tentacles.###...#..#Nothing quivered h#N ##.# #...Quill Gem (8647) #. .##. hEN## ## # _You climb downwards.  hkN_There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled SIUVAA JUSM, it crumbles to dust.   hNAIt is a scroll of amnesia. _You feel forgetful for a moment. hX  As you read the scroll labelled KOTONU JOCIERA, it crumbles to dust.  A wave of despondency washes over your surroundings. hX4.1 (1Will/2 Gem (8646)  hD[ h<]7 _It was a scroll of vulnerability. h hQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h3x h  Jingleheimer the Changeling  OctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13##...##XL:  3 Next:  8% Place: Dungeon:2#..@..#Noise: ---------  Time: 354.1 (0.0)..........#-) Tentacles.###...#..#Nothing quivered##.# #...Quill Will/2 Gem (8646) #. .##.## ## #As you read the scroll labelled SIUVAA JUSM, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled KOTONU JOCIERA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.[ haw1;38H _Clearing quiver. hR h h, h5 _4 hC32 h hI hB1 h h hHB0 h hMY39 h h hWB8 h h h.B7 h hH hB6 h hmX5 hd hX4 hT h hBB3 h h h!B2 h hX hB1 h h hB0 h hfY29 h h hB8 hV h~X7 h h9 X6 h  hg  h B5 hb  hX4 h h.X3 h h h[B2 h h> h~B1 h h hB0 h; h@Y19 h h X8 h  h#n7 h' h'B6 hQ( hc+X5 hk, h.X4 hZ/ h2eGem (8613)  h3 h5n _You feel your willpower return. h7 h7B2 h|8 h< h< h_=B1 h= hh@ hBBX0 hB hqD hbFC09 hF hG hH hlJ hJB8 hmK hL hOX7 hHP hQ hpS hSB6 hPT hU hb4000 h? hl h0 ###...#..##.#### ##.###....... #..#..##.###...## #  #.### ##'## ##...####.....###.....@.# h #$.#..... +.+  ... ###g# ##.....## #.# ##...## ##+# hK hb1599 h hn hS ##.###....... #..#..##.###...## #  #.### ##'## ##...####.....####.......###$.#..... +.+  ... ###g# ## h###.# ##...##  ##+# hи hU`28 h  h hD _ #..#..##.###...## #  #.### ##'## ##...####.....####.......##$.  ..... +.+   hD  ... ###g# ##.....## #.# ##...## ##+# < hN v37 hT  hV  h߱ #...## #  #.### ##'## ##...####.....####.......##$.  ..... +.+  ... ###g# ##.....## #.# ##...##  ##+ h p# <. h7 ggThe hobgoblin shouts! h ====46 h|  h` V _The hobgoblin barely misses you. h" E  You tentacle-slap the hobgoblin. h- F† h- 12=---5.0 (0.95 h3  h6 M _You kill the hobgoblin! h  h 9--- hQ  h H _No target in view! h( 3 h!  hh& H _No target in view! h 3 h  hW H _No target in view! h 3 h  hR H _No target in view! h1v  hv  h{  h} H _No target in view! hD  h Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on hE h ##...## #Jingleheimer the Changeling#.###Octopode##'##Health: 24/24 ========================##...##Magic: 3/3========================##.....##AC: 1Str: 13##.......##EV: 12Int: 12#$........# h{ SH: 0Dex: 13  ..... +.........+XL:  3 Next: 12% Place: Dungeon:2... #......@..#Noise: =--------  Time: 405.0 (0.0)... ##......†##-) Tentacles... ##.....##Nothing quivered#.###...##Quill Gem (8595) #.# h ##+##.##.##<##.# _You kill the hobgoblin! _No target in view!  h_No target in view! _No target in view! _No target in view! _No target in view! h; h h] _No target in view!Clearing quiver. hm3 h n hp h*s hz4 _3 h2{ h0} hՂ2 hK h:1 h_ h hn0 h h hڎC89 h h+ ##.###.......# #..#..##.##.# ##...## #  h |#.### ##'## ##...## ##.....##  h̖ ##.......## #@........#- ..... +.........+ ... #.........# ... ##......†## ... ##.....## #.# h##...## #.###+## #.#  hD+#.# hn,11.0 (6 h-2.0 (78 hW hԥ= _You now have 72 gold pieces (gained 4). h0 hh1 h62 h 5 h^7 h7B7 h#@6 hA7 _You open the door. hcC hCB5 h(D hF@  There is an open door here. hH hII4 _ hBJ h(L hM h)NB3 hN hHQ h7T htT,2 hT hV hX hZ h[B1 h$\ h_ hFb hbB0 hc he hJh hhC79 hki hBo##...# #.### ....# ##'## #...# ##...####...# ##.....###....# ##.......## ho.###....####.........#...........'.........+####....####.........##...@# ##......†## #...## ##.....## ##.# ##...## #.# ##+## #.# #.# hHp #<# #.# #.# hpt,21.0 (9 hti2.0 (10.0)8 hx h|_ _L - 2 potions of lignification (gained 1) h hC h h h hB7 hB6 h h hB5 h h`  hh  h B4 hk  h  h hB3 hu h h h,2 hH h hR h h\B1 h h h%0 h' h(C69 h( h* h-X8 h- hk/ h`1 h1B7 hV2 h3 h(6X6 hz:5 h: hl< h>X4 hZ? h@ hCX3 hTD hI= #.  ##.## #. ### ##...# #. #.. ....# ##. #### #.# #...# #.. ..# #.# ##...# ##.###.# #.# #....# hJ. ####...##.###.###....## +......................####..@##########....## ##..# #....# ##.# #...## #.# ##.## #.##.# #.##.# #.##.#  hJy#.##<#  hJ+#.# h.T-37.0 (15 hTf8.0 (162 hX hB[= _You now have 79 gold pieces (gained 7). hKI h0N h~Q hQB1 hpW, hW hkXB0 h!Y hEZ h] hx]C59 h(^ h` hc hpcB8 hd he hg h-h:7 hh hi hk h lB6 hl hn hp hppB5 hp ht h{ #.#  #.# # #.# ### ###+ #.# #.. .... ##.##### #.# #.... #......# #.# ## hr|..... ##.###.# #.# #.......####...##.###.###......'@.................b..[.####...##########...... ##..# #.K... ##.# #.... #.# ###+ #.# # b   bat (wandering) #.# # K   kobold (missile, asleep) #.# ##.# # hL 45.0 (7.0)  You open the door. h h hSb.6.0 (84 _A bat and a kobold come into view. hc #.#  #.#  #.# ###  ha #+ #.# #..  ...  #.#  ....  #.#  ..... ##.###.# #.#  ......####...## ..b...'@....... ....[.####...## ..... ##..#  K... ##.#  ... #.#  #+ #.#  #.#  #.#  #.#  h_ #.#  #.#  #.# ###  #+ #.# #..  ...  #.#  ....  #.#  ..... ##.###.# #.#  ......####...## ..b...'@....... ....[.####...## ..... ##..#  K... ##.#  ... #.#  #+ #.#  #.#  #.#  #.#  hg3 hm h?pd _There are monsters nearby! h%-  #.# #.#  #.# ### #+# #.# #.. #...# ##.##### #.# .# #......# #.# .# ##.###.# #.# #>......####...##.###.###.b...@....K....[.####...#.# ##..# #.K...# ##.# ##...# #.# #+# #.#  #.# KK 2 kobolds (1 missile, asleep) #.# #.# hx2  A kobold comes into view. It is wielding a +0 club.Found an escape hatch in the floor. hj: ..bKKbKK1 wandering)The kobold shouts! h> M(((((( h[  h  hf .b@.....[K..==7.0 (13 h  h& _The kobold throws a stone. The stone barely misses you. _There is an open door here. hRx  You closely miss the bat.The kobold shouts! hNob.KK) hD (((( hP((Your grab misses the bat. The bat barely misses you. The kobold throws a stone. h^, h7f..@K.b[...  hfY82 h:m hlx  #.# #.# #.# ###  ##+# hxO #.# #..#...# ##.##### #.##.....# #......# #.# .## ##.###.# #.# .>......####...##.###.'.K.b[.####....## ##..#  hy#.K...# ##.# #...# #.# h^y ##+# #.# #.#  #.#  hy #.# _The stone barely misses you. h[{ hgF  The bat is struck by your quills. h h h0.K..KKK 2 kobolds (1 missile)4--91 hz h:  #.# #.# #.# ### ##+# #.# #.. ##...# ##.##### #.##.....## #......# #.##.## ##.###.# #.#.>......####...##.###..'.K.[.####...# h.## ##..##..K..## ##.#  ##...# #.# ##+# #.#  #.#  #.#  #.# _You kill the bat! h h hUK.K.--500 h;  You tentacle-slap the kobold. You grab the kobold.  The kobold is moderately wounded. hDAK. hD1---=149 hJ h5MS _You constrict the kobold. The kobold hits you with a +0 club. hbB  You tentacle-slap the kobold. ho )   kobold ( h4You kill the kobold! hb19-----6 hA 9 (0.9 h h` _The kobold is struck by your quills. The kobold hits you with a +0 dagger. h+B  You tentacle-slap the kobold. h3D) h6--82.88 h: h<J _You kill the kobold! h hK h hH _No target in view! hw! h! h% h'H _No target in view! h3 h hȠH _No target in view! h?  h  h hH _No target in view! h8~3 h hH _No target in view! h3 h hC _No target in view! h"m3 h=t hu h h h7 h hZ3 h` hc h3 h h. h: h h h h hv u7 _ h X6 h  h  h1  h q20=5 hy  h  h X4 h  hn  h  h0 B3 h  h! 4 _You open the door. h_$  h$ B2 hw&  h* @  There is an open door here. hA,  h, S1== h, A1 _ hH.  h#0  h3 X0 h3  h4  h6  hS6 C39 h7  h7  h8  h!9 B8 hY9  h:  hh<  h< 2==7 h=  hL@  h{A  hA B6 hB  h D  hE  hDF B5 hF  hI  hJ  h]K B4 hK  hTM  hN  h/O w3==3 hO  h P  h,Q  hqT n2 h-U  hV  hV B1 hW  hY  hT[  hc  ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@..  hmc -.##..#.#.## ...###.##...#.# g ..#.....####.. #####.........##.# ##.#########.# hc Ag   goblin (wandering) #.# #.# #.# #.# hc `##'## #.# hri 069.8 (17.0) hi -70.8 (180 hn  hZq   hq g_A goblin comes into view. It is wielding a +0 dagger. h  ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####......  ##.####  #.# #.#  #.# #.#  ##'## #.#  h  ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####...... ##.####  #.#  #.#  ##'##  h 3 h  h ] _A goblin is nearby! h  ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####......  ##.####  #.# #.#  #.# #.#  ##'## #.#  h: ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####...... ##.####  #.#  #.#  ##'##  h\@ h@ hGs _A goblin is nearby! hV ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####......  ##.####  #.# #.#  #.# #.#  ##'## #.#  hƦ ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#   h:g ..#.....####..  #####...... ##.####  #.#  #.#  ##'##  h/ h h{ hS] _A goblin is nearby! h* ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##  ...###.##...#.#  g ..#.....####..  #####......  ##.####  #.# #.#  #.# #.#  ##'## #.#  haRM ###  #..  #.# ##  #.# #.## #  ########.##.#.##.  #.....@.........  .......##..#.#.##   hS...###.##...#.#  g ..#.....####..  #####...... ##.####  #.#  #.#  ##'##  h'X hX hZ] h"gD  ### #.. #.# ## #.# #.## #  hgI#.##.#.##. #....@....##..#.#.##.###.##...#.#.g. ..#.....####... #####.........##.# ##.#########.# #.# #.# # hUh.# #.# ##'## #.# _A goblin is nearby! hi hpg.4==1.0)29 _ h"t hu hi  ###  #.. #.# ## #.# #.## #########.##.#.##.####.................##..#.#.##g.###.##...#.#  hj $.. ..#.....####..#. #####.........##.# ##.#########.# #.# #.#  #.# #.##'## #.#...####.# hl  h"r N.g hr `28 hv  hzy  h  ### #.. #.# ## #.# #.## # #.##.#.##.#.#.##..#.#.###.....###.##...#.##..g. ..#.....####..#.# #####.##.# ##.#. #.# #. #.# #. ##'## #. ##...## ##. h  h g.g===37 h  h_ ( _The goblin shouts! hy  ### #.. #.# ## #.# #.## # #.##.#.##. #####. #.##..#.#.## #...g.###.##...#.# #..... ..#.....####.. ##.### #####.## # ##.# hz f #.# # #.# # ##'## # ##...## ## hW|  h $g.g ht j---46 h  h8  h  You closely miss the goblin. You grab the goblin. You constrict the goblin. h> ==--55 h  h y _The goblin is struck by your quills. The goblin closely misses you. h(n B  You tentacle-slap the goblin. hn  hRw )SS   adder (wandering)You kill the goblin! hz p206.7 (0.94 h  h Y _An adder comes into view. h ###   #..   #.# ##   #.# #.## #  ########.##.#.##.  #####..............   #....)....##..#.#.##   #....@###.##...#.#   #.........#.....####..   h  ##S#########.........#   # ##.######    #.#   #.#  #'##  ...##  ..##  h  h @S... h o-7.7 (1.03 h:  hAj   ###   #..   #.# ##   #.# #.##   ##.##.#.##.   #####.   hj  #....)....##..#.#.##   #...@.###.##...#.#   #.S.#.....####   ##.##.   h?k  #. ##.  . #.#   hk , ## #.#   ##'##   ##...##  ##.....## h?m  hn  hv S..-82 h,|  h3~  h   ###  #..  #.# ##  #.# #.##  ##.##.#.##  #####.  #.S..)....##..#.#.##  #..@..###.##...#.#  #.#.....####  ##. h ##  #. ##.  .. #.#  ##. #.# .. ##'## ## ##...##   ##.....## hs SS  The adder hisses angrily. h j===91 h  hL w _The adder is struck by your quills. The adder closely misses you. hN  You tentacle-slap the adder but do no damage.Your grab misses the adder.The adder is moderately wounded. h~O q--80.6 (0.90 hU  hX v _The adder is struck by your quills. The adder barely misses you. hߒ  ###  #..  #.# ##  #.# #.##  ####### #####...... #.S..)....# #..@..#  #.........# ##.######## #.  .. #.#  ##. #.#  .. ##'##  ##    hv   h/+### #.. #.# ## #.# #.## ####### #####...... #.S..)....# #..@..#  #.........# ##.######## #.  ..  ##. #.#  ..  ##  h`3 h48-- h9 hv<] _An adder is nearby! h  ###  #..  #.# ##  #.# #.##  ####### #####...... #.S..)....# #..@..#   h#.........# ##.######## #.  .. #.#  ##. #.#  .. ##'##  hJ ##     h### #.. #.# ## #.# #.## ####### #####...... #.S..)....# #..@..#  #.........# ##.######## #.  ..  h ##. #.#  ..  ##  h%3 h+ h.] _An adder is nearby! hf ###  #..  #.# ##  #.# #.##  ####### #####...... #.S..)....# #..@..#  #.........# ##.######## #.  .. #.#  ##. #.#  .. ##'##  h/gJ ##     h### #.. #.# ##  hh#.# #.## ####### #####...... #.S..)....# #..@..#  #.........# ##.######## #.  ..  ##. #.#  ..  ##  h h, hg h _An adder is nearby!You tentacle-slap the adder. You grab the adder. You tentacle-slap the adder. hn$G† h#(l471.519 h- h[0I _You kill the adder! h, _No target in view! hW|3 h~ hH _No target in view! hI hȒ h4 hZu8 _ h hn,7 h h h h hB6 h6 h h hZB5 h hí h hTB4 h hj hl hB3 h h h h,:2 h2 h h h3B1 h h1 hX0 hd h< hY09 h+ h h hAB8 h h hU hB7 h h h hB6 h` h5 h h,5 h& hD h  #........# #.#   #.#####..# #.# #....# ##'## hz #.##.# ##...##  #.###.##.# ##.....#  #........## ##....... h  #.###.#...####..>  #.~~#........+......).  h♣~~@....####......)[- h   #.~♣♣....## ##....... hJ  #~ ~..#.# ##.....#  # ~#.##.# ##... hxl ##### # ##+## h}    h.  hu 095.5 (14.0) h F-6.5 (15 h. :4 h;  hE _ _L - 3 potions of lignification (gained 1) hW  h  ha'  h+ ^ _No target in view! hF,  h-  hL0  h}2  h8 u3 _ hK9  h: FWater Gem (8502)  hl:  h:  h6? A _You enter the shallow water. hA  hB OGem (8501)  h&C  hD  hEG  hG B0 hH  hJ  hL  hL .499 hM  hN  hO  hQ  hhR B8 hFS  h7X  hZ  hZ B7 h \  ho]  h@_  h_ ,6 h_  hi`  h c  hd  hke B5 hf  hg  hni  hi B4 hj  h7l  hm  hm ,3 hn  hn  hip  hdr  hr ,2 hr  hs  hu  hw  hgw ,1 hw  h'x  hz  h|  h|  h} :0 h}  h  h>  h C89 hp  h1  hJ  h B8 h@  h  hL  h B7 h[  h8  h  ht ,6 h  h=  hW  h8  h B5 hx  h  hա S  #.~~#........+......)..'........  #.♣~~.....####......)[.####...##  #.~♣♣....## ##.......## ##..  #~~~~..#.# ##.....## ##.#  hV  ###~#.##.# ##...## #.#  ######.# ##+## #.#  #.# ####.#### #.#  #.# #...b...# #.#  hҢ  #.######@##.## #.#  #............#  ########.......#   h #.#...#.#   hV #........ ####.####b   bat (asleep)  h C.# .# h E .# hˮ 5515.5 (19 hh _6.5 (204 h  h V _A bat comes into view. h  )  #.♣~~.)[  #.~♣♣....##  ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#   h #.# ####.#### #.#  #.# #...b...# #.#  #.######@##.## #.#  #............#  ########.......#  #.#...#.#  #........  ####.####  .#  .#  .#  h2  hH  )  #.♣~~.)[  #.~♣♣....##  ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#   hH #.# ####.#### #.#  #.# #...b...# #.#  #.######@##.## #.#  #............#  ########.......#  #.#...#.#   hI *#....... ####.####  .# .# .# hP  h\Q  hW  h^Z Z _A bat is nearby! h )  #.♣~~.)[  #.~♣♣....##  ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#  #.# ####.#### #.#  h6O #.# #...b...# #.#  #.######@##.## #.#  #............#  ########.......#  #.#...#.#  #........  ####.####  .#  .#  hv0 .#  hp )  #.♣~~.)[  #.~♣♣....##  hcq_ ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#  #.# ####.#### #.#  #.# #...b...# #.#   hq#.######@##.## #.#  #............#   hq########.......#  #.#...#.#   hq;#.......  h r####.####  .#  hIr^.# .# hz h{ hOp _A bat is nearby! h )  #.♣~~.)[  #.~♣♣....##  ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#  #.# ####.#### #.#   hd#.# #...b...# #.#  #.######@##.## #.#  #............#  ########.......#  #.#...#.#  #........  ####.####  .#  .#  .#  h h`{ )  #.♣~~.)[  #.~♣♣....##  ##..#  #~~~~..#.#  ##.#  .#  #.#  .# ##+## #.#  #.# ####.#### #.#  #.# #...b...# #.#  #.######@##.## #.#  #............#  ########.......#  #.#...#.#  #....... ####.####  .# .# .# hf hf hm hv' #.###.#...####..>......####...## #.~~#........+......)..'......... #.♣~~.....####......)[.####...### #.~♣♣....## ##..##..# #~~~~..#.# ##..##.# ###~#.##.# ##...##.#  h2w1######.# ##+## #.# #.# ####.#### #.# #.# #.@.b...# #.# #.######.##.##.# #.##............# ########.......# #.#...#.##.........####.#####.# _A bat is nearby! hl| h-}T7.5 (1.0)3  hk}_ h] h( h!$ .###.#...####..>......####...##.# .~~#.+......)..'. .♣~~.....####......)[.####...#  h$ .~♣♣....## ##.## ##..# ~~~~..#.# ##.....## ##.# ~#.##.# ##...## #.#  ######.# ##+## #.# #.# ####.#### #.# #.# #..@b...# #.#  h'% #.######.##.##.# #.# #............# ########.......#  hQ% #.#...#.##.........  hy% <####.##### h% L.#  hc0  h0 `82 h8  h:  h o  The helpless bat fails to defend itself.  You tentacle-slap the bat. h †509.4 (0.91 h=  h@ G _You kill the bat! h  h!  h  h" H _No target in view! h 3 h^  h޽ H _No target in view! h  hZ  h~  h  h  h h0 _798 h  hA  h B7 hU  h  hc X6 h  h  hm  h B5 h  h  h  h B4 h6  h  h-  h~ B3 h)  hm  h  h: B2 h  h  h  h B1 hs  h  hX  h B0 h>  hH  h  h C69 h  h  h  h B8 h 7 h  h  h B6 h  h  hs  h B5 h8  h  h  h ! B4 h;!  h!  h"  h" B3 h #  h#  h$  h$ ,2 h$  h%%  h%  h& X1 hf'  hl(  h+ 059 h{,  h-  h/ X8 hF0  h 2  h3  hY4 B7 h4  ho6  h7  h7 B6 hM8  h9  h9  h:: B5 hx:  hI;  hS<  h< B4 h*=  hK>  h4@  h@ B3 h@  h&B  hC  hC B2 hD  hE  h6G  hsG B1 hG  hH  hSI  hI B0 hI  hJ  heL  hL C49 hHM  hN  hFP  hP B8 hQ  h:R  hS  h`T B7 hT  hU  hV X6 h9W  hW  hX X5 hY  hY  hZ X4 hZ  h[  h7\  hy\ B3 h\  h]  hb ?  ####.#######  #.#  #.#  #.#   ####### #.#  h`c   ....... #.#   ....... ###.#   .......######...#   .......@........#   S......######...##  h!d   ....... ##...#######   ....... #...........  ###.### ##....###.##  #. #..#.#S   ball python (constriction, asleep)  # #.<..#   ##.###   #+# hi 057.4 (38.0) h0j f8.4 (392 hm  h.S hQ h600 _ hcU  hfW  h z  ####.  #.#  #.#  #.#  # #.#  #.# #.#  #.# ###.#  #.######...#  #...S.#  #.######...##  hD  #.# ##...  #.# #  ####.#### ##....###  #. #..#.#   #. #.<..#   #. ##.###   #+# h x  The ball python is struck by your quills. h< i=139 hc  h Y _The ball python closely misses you. h4{ G  You tentacle-slap the ball python. hT E† h^ h228 hއ  hI O _You kill the ball python! ht 3 h  h H _No target in view! h&e  he  hk  h7m H _No target in view! h  h  h4  h/ H _No target in view! hUG3 hRK hMH _No target in view! h h h hvH _No target in view! hK;3 hA hC _No target in view! hk h|l hDo hq h}_ h~ h~I7 _ h36 hX5 h hC hX4 h hr hj3 h hB2 h h֌ h X1 h# h h hfB0 h hu hY29 h h hX8 h h@ h] hB7 h hu hS h֛B6 h h #.......# ###.#  #.......######...#  #...†............#  #.......######...##  #.......# ##...####### #.......# #........... ####.##### ##....###.## #.###.## #..#.#  #.##.#@# #.<..# - #...###.# ##.###  ####.# ## #+#  #.# .# #  h_ h0742.0) h-5.4 (135 hv h"R _f - 2 silvery potions hr hr hs ht hv h}43 h} h hqB2 h h h hB1 hn h hΆ h%:0 hp hE h hC19 h h! h: hB8 hC hʐ h hB7 h h h hGB6 h̕ h? h2 hB5 h1 h h! hB4 h hf h X3 h hӣ h: hǥB2 h h hX1 hO h* hX0 hs hί h hC09 hݳ8 hpX7 h h] h> hoB6 h h> h h#B5 hQ h hͺX4 hn h/ h˼ hB3 h0 h h h\B2 h h hw h#.#.#.#Jingleheimer the Changeling##...##Octopode##.##Health: 24/24 ========================#.#Magic: 3/3========================#.#AC: 1Str: 13#.#.EV: 12Int: 12#.#...SH: 0Dex: 13#.#####.....XL:  3 Next: 52% Place: Dungeon:2 h1#...@.......Noise: ---------  Time: 598.4 (23.0)#######.....-) Tentacles...Nothing quivered>Quill Gem (8402)    _No target in view! _No target in view! _No target in view! _No target in view! _f - 2 silvery potionsFound a stone staircase leading down. hM/  --more-- hN  hYS  hRY 9.4 (241 _ h G hQ h`#.#.#.#Jingleheimer the Changeling##...##Octopode##.##Health: 24/24 ========================#.#Magic: 3/3========================#.#AC: 1Str: 13#.#. haEV: 12Int: 12#.#...SH: 0Dex: 13#.#####.....XL:  3 Next: 52% Place: Dungeon:2#...@.......Noise: ---------  Time: 599.4 (0.0)#######.....-) Tentacles...Nothing quivered>Quill Gem (8401)    _No target in view!  hb_No target in view! _No target in view! _No target in view! _f - 2 silvery potions _Found a stone staircase leading down. hac hg hi hbpn0 h_r#.#.#.# ##...## ##.## #.# ##.# ####.###.# ......##.# .... hrN#.#####..#...#######..S.......>....###....# .S   adder (asleep)...### h)s  h z-600.4 (1 hzg1.4 (2399 h hY _An adder comes into view. hpj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  hP [?25l[?1c hX  h4Z w8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a stone staircase leading up  c - [D:2] a stone staircase leading up   hZ d - [D:2] 3 stones  e - [D:2] a +0 dagger (1 further duplicate)  f - [D:2] a +0 club  g - [D:2] an escape hatch in the floor  h - [D:2] a stone staircase leading up h  h׺  ht S#.#.#.#Jingleheimer the Changeling##...##Octopode##.##Health: 24/24 ========================#.##Magic: 3/3========================#.# ####.##AC: 1 h: JStr: 13#.# ......#EV: 12Int: 12#.# .......SH: 0Dex: 13#.#####.......XL:  3 Next: 52% Place: Dungeon:2#.....@.......Noise: ---------  Time: 601.4 (0.0)#######.......-) TentaclesS......Nothing quivered....>..Quill Gem (8399) ..###....# .S   adder (asleep) h ...### _No target in view! _No target in view! _f - 2 silvery potions _Found a stone staircase leading down.  h _An adder comes into view.Search for what [Enter for "@", or ? for help]? @ h^ 3 h  h . _ h h7$ huQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on h- hes#.#.#.#Jingleheimer the Changeling##...##Octopode##.##Health: 24/24 ========================#.##Magic: 3/3========================#.# ####.##AC: 1Str: 13#.# ......#EV: 12Int: 12#.# .......SH: 0 h>Dex: 13#.#####.......XL:  3 Next: 52% Place: Dungeon:2#.....@.......Noise: ---------  Time: 601.4 (0.0)#######.......-) TentaclesS......Nothing quivered....>..Quill Gem (8399) ..###....# .S   adder (asleep)...### _No target in view! _No target in view! _f - 2 silvery potions  h_Found a stone staircase leading down. _An adder comes into view. _Search for what [Enter for "@", or ? for help]? @ h hF _Clearing quiver. hk;##...## ## .# +##.# #####.##.# #.....#.# #.#.#####.##.......######## #S##....>..##..###..##..# .##... ##### ht hul2.4 (18 _ h"z h{ h/ SS    The helpless adder fails to defend itself.  You tentacle-slap the adder. Your grab misses the adder.  Your squeeze misses the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned. h0 0=====----=3.3 (0.9Pois Quill Gem (8397)  h65  h6 , _The adder poisons you! h  You tentacle-slap the adder. You grab the adder. You squeeze the adder.  The adder is almost dead.You constrict the adder. h% .You kill the adder! hi 18------794.3 (1.06 h  h $ _You feel sick. hD  hx 8-- h  h{ H _No target in view! h  h  h  hN H _No target in view! h  h  h]  h H _No target in view! h}  h~  h  h H _No target in view! hT 3 h ^ _No target in view! h  h  h  hu @ _No target in view! h[ h h h  h0 h  h` h  h] h  h h  h>3 hBB hqD h h h##...##Jingleheimer the Changeling##.##Octopode#.#+#Health: 18/24 ==================------#.# #####.##Magic: 3/3========================#.# #......##AC: 1Str: 13#.# #.......#EV: 12Int: 12#.#####.......#SH: 0Dex: 13#.............#XL:  3 Next: 79% Place: Dungeon:2#######@.......Noise: =--------  Time: 604.3 (0.0)#.......#-) Tentacles#....>..#Nothing quivered#..###..#Pois Quill Gem (8396) #..# .##... [33 hm#####     _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h h h5 _You feel sick. h17-4 _You feel sick.6--3 _You feel sick. h= _You feel sick.   h;5--Quill Gem (8392)  h3 hk #.# +##.# #####.###.# #......## #.# #.......# #.#####.......# #.............#### #######.....  hS #.......#  #....@..# -8.3 (4#..###..# #..# ..# #... ..# #### ### _You are no longer poisoned. h7- hy _There is a stone staircase leading down here. hW h~X h\ hb hbi6=9.3 (11 _ h  ##  ..  .#  .#  ##.# 3 #@.# ....................:.............(###.######....≈ .# ≈... .. ~≈. #. .~≈ .# = h  h7 h10.1 (1.80 h?  h#C } _You climb downwards. _There is a stone staircase leading up here.! hoZ! hR[! h\! h_! hb! hsjv89 _! hm! hQ B1! hQ ! hS ! hW ! hnW B0! hX ! hZ ! h^ Y79! h_ ! hd  You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}.! hf ! h,h 9==8 _! hi ! hXm ! hnp ! hp B7! hs ! hu ! hx ! h.y B6! h{ ! h ! h ! h! \...## ### ##Jingleheimer the Changeling..... #.. ..Octopode...) #.# .#Health: 19/24 ===================-----! h # ##...## #.# .#Magic: 3/3========================..#..#+.###[##.#AC: 1Str: 13............#<.####..EV: 12Int: 12! hF .....................SH: 0Dex: 13.....................XL:  3 Next: 79% Place: Dungeon:3.......@...###.######Noise: ---------  Time: 624.1 (7.0).#........≈# .#-) Tentacles>.#..≈≈...≈# ..Nothing quivered! h #.....~≈.#~≈≈ #.#Quill Gem (8376) #....#.~≈.#..≈~.##.......####≈≈#..#..$..... ≈..! h F#.......≈ ..# _There is a stone staircase leading up here.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. ! h _c - 3 javelins _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}.  Found a stone staircase leading down.! h /  --more--" h͢" h" h;u 5.1 (85 _" hK" hj" h].3" h/" h=:20=4" hG@," hB" hBNWater Gem (8373) " h$C" hE" hHe You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _c - 3 javelins _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}. _You enter the deep water." hEL" hLOGem (8372) " hN" hHQ" h.T" hTB1" hU" hxY" hZ" h[" hW[1==0" h\" hl^" ha" haC69" hb" hl #.................... #.....................# #...........###.#####...#.#........≈# .# ..$>.#..≈≈...≈# .. #.....~≈.#~≈≈.#.# #....#.~≈.#..≈~.#" hm #.......####≈≈# #..@......≈ ≈..  #.......≈≈≈ ..# #...≈...... #...≈≈.....#  #...≈...... #........## #........# #........#" hou,31.1 (6" h5ve2.1 (78" hg{" hi~= _You now have 87 gold pieces (gained 8)." h " h Level 3 of the Dungeon<>(Press ? for help) #..  ...##  ### ##  .....  #.. ..  ...)  #.# .#  #.####...## #.# .# ....#..#+.###[##.#   ..............#<.####..  #.....................   #.....................  .# #...........###.######  ...#.#........≈#  .#  ..$>.#..≈≈...≈# ..  #.....~≈.#~≈≈.#.##....#.~≈.#..≈~.# " hu ^#.......####≈≈#.. #..@......≈ ≈.. #.......≈≈≈ ..# #...≈....... #...≈≈.....# #...≈...... #........## #........##........#" h J<@# hV# h$a#.................... Jingleheimer the Changeling#.................... Octopode.# #...........###.##### Health: 21/24 =====================---...#.#........≈# .#Magic: 3/3========================..$>.#..≈≈...≈# ..AC: 1# haStr: 13#.....~≈.#~≈≈.#.#EV: 12Int: 12#....#.~≈.#..≈~.#SH: 0Dex: 13#.......####≈≈#..XL:  3 Next: 79% Place: Dungeon:3#..@......≈ ≈..Noise: ---------  Time: 632.1 (0.0)#.......≈≈≈ ..#-) Tentacles#...≈.......Nothing quivered#...≈≈.....#Quill Gem (8368) #...≈......#........###........##........# _You add the spell Martyr's Knell to your library. _c - 3 javelins _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}. _Found a stone staircase leading down. _You enter the deep water.# hbR _You now have 87 gold pieces (gained 8).# hc# hne# hVn7# hnX6# hmp# hr# hu# hu62=# h/v:5# hw# h]z# h~zWater Gem (8364) # h# hK> _You enter the deep water.# h# hOGem (8363) # h# hj# hX2# hڎ# h# h3==1# hX0# hf# ho59# hϞ# h# hX8# h# h#.....## ### ## # h..... #.. .. ...) #.# .#  #.####...## #.# .#  ....#..#+.###[##.#  ..............#@.####.. 410.0)#..................... #............... # #...........###.###### ..#.#........≈# .# ..$>.#..≈≈...≈####.....~≈.#~≈≈.#.##....#.~≈.#..≈~.##.......####≈≈#..# hz# h# h+a _There is a stone staircase leading up here.# h;# h# h3# h# h,# hS4==# ho7 _HP restored.# h# hBB6# h&# hA# h# hXB5# h# hP# h# hFB4# hG# h# h## hM=3# h`# h# h{# h&B2# h# hY# h# hB1# h# h# h# hB0# h# h# h # hL C49# hC # h # h# hxB8# ho# hs      #.. ...## #########  ..... #.......#   ...) #.##.##.#  # h ###...## #.##.##@#  .#..#+.###[##.##.#  .....#<.####..  ..............#  ..................# ........###.######.   #........≈# #.#    .#..≈≈...≈###..    .....~≈.#~≈≈.#.#   # h!53.1 (117# h:$# h)'a _c - a scroll labelled HOVVUA ZOLU$ h$ ho$ h$ h$ hn6$ hhn5$ h~$ h0$ hM$ hB4$ h$ h$ hn3$ hO$ hsn2$ h$ h$ h%B1$ hq$ h $ hn0$ hP  There is a stone staircase leading up here.$ h`39 _$ h$ hT$ hW!$ h!B8$ hF#$ h'$ hn)X7$ ha*$ h.$ h/$ h0B6$ h1$ h6$ h8X5$ h;$ h=$ h6A$ hBB4$ hlC$ h"F$ h,IX3$ hI$ h$K$ hwM$ hMB2$ hQ$ hwR$ hUX1$ hW$ hTY$ hZ$ h([B0$ h[$ h^$ h`Y29$ hj`$ ha$ hbdX8$ hd$ hf$ hh$ h-iB7$ hi$ hnR  There is a stone staircase leading down here.$ hv#.#. ...) #.##.#..#.####...## #.##.## #....#..#+.###[##.#.. +..............#<.# #.g #.#................ #... #.#................ ##...#.#...........###.# .......#.#........≈# #.# #..@>.#..≈≈...≈###.. #####.....~≈.#~≈≈.#. #....#.~≈.#..≈~. #.......####≈≈#. #.........≈≈≈...[14$ h7z;17H #.......≈≈≈#..## g   Ijyb (wand, asleep) #...≈........## #...≈≈.....### #...≈.......#$ h-73.1 (20$ hf4.1 (216$ hN$ h(  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of acid. _You see here 7 gold pieces.% h"% h#% h*-% h/% hs ..... #......#.#. ...) #.##.# ..#.####...## #.##.## #....#..#+.###[##.#.. +...#<.##% h@#.g #.#.............#... #.#...........##...#.#...........###.#.......#@#........≈# #.# #..$>.#..≈≈...≈###.. #####.....~≈.#~≈≈.#.##....#.~≈.#..≈~.##.......####≈≈##.........≈≈≈...##.......≈≈≈#..####...≈........#...≈% h##% h#% hK)r5.1 (1.0)5 _% h0% h2& h..... #...... Jingleheimer the Changeling#.#. ...) #.##.## Octopode..#.####...## #.##.## Health: 24/24 ========================# #....#..#+.###[##.## Magic: 3/3========================& h .. +..............#<.## AC: 1Str: 13#.g #.#................. EV: 12Int: 12#... #.#................. SH: 0Dex: 13##...#.#...........###.## XL:  3 Next: 79% Place: Dungeon:3.......#@#........≈# #.# Noise: ---------  Time: 675.1 (0.0)#..$>.#..≈≈...≈###.. -) Tentacles#####.....~≈.#~≈≈.#.# Nothing quivered#....#.~≈.#..≈~.# Quill Gem (8325) #.......####≈≈#..#.........≈≈≈...##.......≈≈≈#..####...≈........##& ht #...≈≈.....###There is a stone staircase leading down here.  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of acid. & h_You see here 7 gold pieces.  Press: ? - help, v - describe, . - travelThe floor.& h V#@A rock wall.' hj.#Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of acid. _You see here 7 gold pieces.  Press: ? - help, . - travelYou can't see that place.  [the floor.]' h|W#.a rock wall.]' hT  #' h-  ' h+Eg  [the floor.]( ht....................( hh ..... #...... Jingleheimer the Changeling#.#. ...) #.##.## Octopode..#.####...## #.##.## Health: 24/24 ========================# #....#..#+.###[##.## Magic: 3/3========================.. +..............#<.## AC: 1Str: 13#.g #.#................. EV: 12( hi RInt: 12#... #.#................. SH: 0Dex: 13##...#.#...........###.## XL:  3 Next: 79% Place: Dungeon:3.......#@#........≈# #.# Noise: ---------  Time: 675.1 (0.0)#..$>.#..≈≈...≈###.. -) Tentacles#####.....~≈.#~≈≈.#.# Nothing quivered#....#.~≈.#..≈~.# Quill Gem (8325) #.......####≈≈#..#.........≈≈≈...##.......≈≈≈#..####...≈........###...≈≈.....### _a wand of acid. _You see here 7 gold pieces.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.( hj ( hn ( hKp . _) h]Quiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on) hAf) hfs..... #...... Jingleheimer the Changeling#.#. ...) #.##.## Octopode..#.####...## #.##.## Health: 24/24 ========================# #....#..#+.###[##.## Magic: 3/3========================.. +..............#<.## AC: 1Str: 13#.g #.#................. EV: 12Int: 12#... #.#................. SH: 0) htDex: 13##...#.#...........###.## XL:  3 Next: 79% Place: Dungeon:3.......#@#........≈# #.# Noise: ---------  Time: 675.1 (0.0)#..$>.#..≈≈...≈###.. -) Tentacles#####.....~≈.#~≈≈.#.# Nothing quivered#....#.~≈.#..≈~.# Quill Gem (8325) #.......####≈≈#..#.........≈≈≈...##.......≈≈≈#..####...≈........###...≈≈.....### _a wand of acid. _You see here 7 gold pieces.  Press: ? - help, . - travelYou can't see that place.  [the floor.] _Placed new exclusion.) ht) h@z) h }x_You see here 7 gold pieces.  Press: ? - help, . - travel) hv}You can't see that place.  [the floor.] _Clearing quiver.) hj[?25h[?0c  Search for what [Enter for "@", or ? for help]? ) h [?25l[?1c) hӺ ) h $) hm 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 7 gold piecesb - [D:3] a stone staircase leading down  c - [D:3] a rapier  d - [D:3] the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}) h <e - [D:3] a stone staircase leading up+ h Level 3 of the Dungeon<>(Press ? for help)  #.. + hc w  ...##  #########  .....  #.......#  #.#. ...)  #.##.##.#  ..#.####...## #.##.##.# # #....#..#+.###[##.##.#  .. +..............#<.####.. + h #.g #.#.....................##... #.#.....................#  ##...#.#...........###.######. + h d .......#@#........≈# #.#    #..$>.#..≈≈...≈###.. #####.....~≈.#~≈≈.#.#+ h #....#.~≈.#..≈~.# #.......####≈≈#.. #.........≈≈≈...# #.......≈≈≈#..####...≈........##+ hB c#...≈≈.....####...≈.......##........##.# + h M#........# .⌠ #........# , h, h , hP Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================, h Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13, h XL:  3 Next: 79% Place: Dungeon:3Time:, h rQuill Gem (8325) Press: ? - help, . - travel, h6!You can't see that place.  [the floor.] _Placed new exclusion. _Clearing quiver.  , h!QSearch for what [Enter for "@", or ? for help]? @, h1#, h#, hH%, h6+, h?., h3_4 _, h7, h:, h:, h;:3, h<, h&?, hA, h%BB2, h#C, hG, hLX1, hM, hIQ, hsT, hTB0, hV, hY, h^\Y19, h], h_, h`, h#... #####... .... ....##.# #########. .. ....... #.......# ##.#. ...) #.##.##.#..#.####...## #.##.##.##....#..#+.###@##.##.#Noise: --------- 686.1 (11.0)+..............#<.####..-) Tentacles#.#.....................#, huNothing quivered . #.#.....................# ..#.#...........###.######. ....#.#........≈# #.##..$>.#..≈≈...≈###..  #####.....~≈.#~≈≈.#.##....#.~≈.#..≈~.#, h, h† _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}., h5:, h;k7.1 (1.0)3, hu@, hC| _d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}, h, h}Quiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on, h , h Jingleheimer the ChangelingOctopode#... ##Health: 24/24 ========================###... ..Magic: 3/3========================.. ....##.# #########AC: 1Str: 13  , h| . .. ....... #.......#EV: 12Int: 12 ##.#. ...) #.##.##.#SH: 0Dex: 13  ..#.####...## #.##.##.#XL:  3 Next: 79% Place: Dungeon:3#....#..#+.###@##.##.#Noise: ---------  Time: 687.1 (0.0)+..............#<.####..-) Tentacles#.#.....................#, h Nothing quivered . #.#.....................#Quill Gem (8313) ..#.#...........###.######. ....#.#........≈# #.#, h n#..$>.#..≈≈...≈###..  #####.....~≈.#~≈≈.#.##....#.~≈.#..≈~.#[the floor.] _Placed new exclusion. _Clearing quiver. _Search for what [Enter for "@", or ? for help]? @ _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}. _d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}, h , hz# , h<& F _Clearing quiver., hQ3, h; Level 3 of the Dungeon<>(Press ? for help)#... ## ###... ..  .. ....##.# ######### . .. .......  #.......#, h<##.#. ...)  #.##.##.# ..#.####...## #.##.##.# # #....#..#+.###@##.##.#  .. +..............#<.####..  #.g #.#.....................##... #.#.....................#  ##...#.#...........###.######.  .......#.#........≈# #.#    #..$>.#..≈≈...≈###.. #####.....~≈.#~≈≈.#.#, h'=#....#.~≈.#..≈~.# #.......####≈≈#.. #.........≈≈≈...# #.......≈≈≈#..####...≈........###...≈≈.....####...≈.......#, h=Z#........##.# #........# .⌠ - h<@<- hH- h@Jingleheimer the ChangelingOctopode#... ##Health: 24/24 ========================###... ..Magic: 3/3========================.. ....##.# #########- hAC: 1Str: 13  . .. ....... #.......#EV: 12Int: 12 ##.#. ...) #.##.##.#SH: 0Dex: 13  ..#.####...## #.##.##.#XL:  3 Next: 79% Place: Dungeon:3#....#..#+.###@##.##.#Noise: ---------  Time: 687.1 (0.0)+..............#<.####..-) Tentacles#.#.....................#Nothing quivered . #.#.....................#Quill Gem (8313) - h..#.#...........###.######. ....#.#........≈# #.##..$>.#..≈≈...≈###..  - hkz#####.....~≈.#~≈≈.#.##....#.~≈.#..≈~.# _Placed new exclusion. _Clearing quiver. _Search for what [Enter for "@", or ? for help]? @ - h._You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}. _d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} _Clearing quiver.- hZ- h,- h- hp- h#u2 _- hX$- h$B1- h&- h'- h)- ha*B0- hm+- h2#... #####... .. .. ....##.# #########- h2.. ....... #.......# .#. ...) #.##.##.# .#.####...## #.##.##.# #....#..#+.###.##.##.# +..............#@.####..90.1 (3 #.#...............# #.#......- h2......# #.#.....###.######. .≈# #.- h>3$>.#..≈≈...≈###.. ####.....~≈.#~≈≈.#.#  #....#.~≈.#..≈~.- h3k##.......####≈≈#..- h4- h9- h;a _There is a stone staircase leading up here.- hBm- hJn- h-s- hO{- h1.1 (109 _- h9$#.#+## #####.## #.# #......## #.# #.......#  #.#####.......#  #.............#### #######........... #.......# 2 - ht%#....@..#  #..###..#  #..# ..#  #... ..#  #### ###        - hG'- hB-- h}g2.6 (2.58- h3- h} _You climb upwards. _There is a stone staircase leading down here.- h - h# ~Quiver which action? ([-] to clear) - h  a - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on- hw - h E#.#+#- hX Jingleheimer the Changeling#.# #####.##Octopode#.# #......##Health: 24/24 ========================#.# #.......#Magic: 3/3========================#.#####.......#AC: 1- h !Str: 13#.............####EV: 12Int: 12#######...........SH: 0Dex: 13#.......#XL:  3 Next: 79% Place: Dungeon:2- h }#....@..#Noise: ---------  Time: 692.6 (0.0)#..###..#-) Tentacles#..# ..#Nothing quivered#... ..#Quill Gem (8308) #### ### - h@         _You see here the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}. _d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} _Clearing quiver. - h _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.- hY - h - h F _Clearing quiver.- h 7 _- h 654- h_ n3- h 4- h P2- hs - hk - h B1- h6 - h - h - hn B0- h - h - hN - h D299- h - hv - h - h - h# :8- h - hg 7- h P6- h - h- - hc B5- h - hS - h - h B4- h@ - h - h - h/ B3- h - h] - h - hC ,2- h| - h - hl - h  n1- h - h - h B0- h- - h - hz - h r.###Jingleheimer the Changeling - h[ ...+.>..Octopode .#####...#Health: 24/24 ======================== .###....Magic: 3/3======================== ##- h #....#AC: 1Str: 13 ##....EV: 12- h Int: 12#+# ...SH: 0Dex: 13#####.## #.#- hR XL:  3 Next: 79% Place: Dungeon:2#......## #@#Noise: ---------  Time: 710.6 (18.0)#.......# #.#-) Tentacles ####.......# #.#- h Nothing quivered ...........#####.#Quill Gem (8290) ####.............##.......########....>..##..###..##..###..# _Clearing quiver. - h _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.  Found a stone staircase leading down.- hd)   --more--- h) . h. h. hZ 1.6 (1989 _. hC. hE. hTY.###Jingleheimer the Changeling ...+.>..Octopode .#####...#Health: 24/24 ======================== .###....Magic: 3/3======================== . hOU###....#AC: 1Str: 13 ##....EV: 12Int: 12#+# ...SH: 0Dex: 13#####.## #.#XL:  3 Next: 79% Place: Dungeon:2#......## #@#Noise: ---------  Time: 711.6 (0.0)#.......# #.#-) Tentacles ####.......# #.#Nothing quivered ...........#####.#Quill Gem (8289) ####.............#. hU#.......########....>..##..###..##..###..# _Clearing quiver. _There is a stone staircase leading up here. . hU_You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _Found a stone staircase leading down.. h?V. hV. h;Z. h[. h%bJ876. hb. hc. hh ## #+# # #.#  ...  ##.## . hiC##...# .+..> ## ##...#### ##.....l.# #... #....###.# #+# #.......$#  #####.## ##.#######  #......## #.#  #.......# #.# l   frilled lizard (asleep) ##.......# #.# .........#####.# ##.............#. hr\4.6 (3 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _Found a stone staircase leading down.  A frilled lizard comes into view.l.l==5.6 (45. ht. hjv8 _The frilled lizard hisses angrily./ h'z ##.####+##. #.# ...  ##.## # ####...## + ....>.. ##### ##...@l..##....###.#  #....###.#  #+# #.......$# #####.## ##.####### #......## #.# ## #.# ..#####.#/ h // h"02---6.6 (14/ h4/ h63 _The frilled lizard bites you./ h ~J  You tentacle-slap the frilled lizard./ hE†/ h3=-81-73/ hΌ/ h[R _You kill the frilled lizard!/ h: / h; / h@ / hC H _No target in view!/ h  _No target in view!/ h / h / h / h / h u2 _/ h c  You see here a frilled lizard corpse.1 _0/ he / h / h* U=79/ h / h / hM / h p4=8/ h / h   ... ##.## ####...## +....>.. ##...## ##....†..#  #....###.# #....###.#  #+# #.......@# - ##.## ##.####### ....## #.# .....# #.# .....# #.# .....#####.# ....# .....#######>..# _HP restored./ hU ,22.6 (5/ hF -3.6 (67/ h / h ? _You now have 101 gold pieces (gained 14).0 hh]0 h k0 h"~...Jingleheimer the Changeling##.##Octopode####...##Health: 24/24 ========================+....>..Magic: 3/3========================##...####AC: 1Str: 13##....†..#EV: 120 h Int: 12#....###.#SH: 0Dex: 13#....###.#XL:  3 Next: 81% Place: Dungeon:2  #+# #.......@#Noise: ---------  Time: 723.6 (0.0) ##.## ##.#######-) Tentacles ....## #.#Nothing quivered .....# #.#Quill Gem (8277) .....# #.# .....#####.# ...........# .....####### ..>..# _You kill the frilled lizard! _No target in view! _No target in view! _You see here a frilled lizard corpse. _HP restored. _You now have 101 gold pieces (gained 14).0 h0 hG0 hR0 h9650 hX40 h0 h0 h,0 hsB30 h0 h]j  You see here a frilled lizard corpse.0 h0 hI2 _0 h=0 h0 h0 hޜB10 h~0 hvh # #..#.# ## #.<..# #.. .# ##.### #.# 0 h## #+# #.# # ##. ... ##.## ## ####...####### .+ +....@........9.6 (6 ####...###### 0 hV##....†..# #....###.# #....###.# 0 hF#+# #........#  #####.## 0 h) ##.#######  #......## #.#  #.......# #.#0 h=0 h0 hc _There is a stone staircase leading down here.0 h! j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 1 h+ [?25l[?1c1 h001 hj2X9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 1 h93 a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a stone staircase leading upc - [D:2] a stone staircase leading down  d - [D:2] a stone staircase leading up  e - [D:2] 3 stones  f - [D:2] a +0 dagger (1 further duplicate)  g - [D:2] a +0 club  h - [D:2] an escape hatch in the floor  i - [D:2] a stone staircase leading up1 hN1 hU1 h:\# #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#Health: 24/24 ======================== ## #+##.#Magic: 3/3======================== ###.#AC: 1Str: 13...EV: 121 h]Int: 12##.##SH: 0Dex: 13 ######...#######XL:  3 Next: 81% Place: Dungeon:2 .++....@........Noise: ---------  Time: 729.6 (0.0) ######...######-) Tentacles##....†..#Nothing quivered#....###.#Quill Gem (8271) 1 h]_#....###.##+# #........######.## ##.########......## #.##.......# #.# _You see here a frilled lizard corpse. _HP restored. _You now have 101 gold pieces (gained 14). _You see here a frilled lizard corpse. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @1 h:c31 hf1 hh. _1 h6r1 h s1 hz1 h1 hO30.6 (10 _1 h9  #### 3 #@.#  .........# #######....  ##.#.#  .#.# #... # .# # ###... .. .# .. ....##.# .. . .. ....... ##.#. ...)You climb downwards.1 h^;1 hl?1 hh1.4 (1.8691 hɆ1 h _Level annotation: Ijyb _There is a stone staircase leading up here.1 h Quiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on1 hn Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13####XL:  3 Next: 81% Place: Dungeon:3#@.#Noise: ---------  Time: 731.4 (0.0).........#-) Tentacles#######....Nothing quivered##.#.#Quill Gem (8269) .#.# #... #.# # ###... ...# .. ....##.#.. . .. .......##.#. ...) _You see here a frilled lizard corpse. _There is a stone staircase leadi1 hp >ng down here. _Search for what [Enter for "@", or ? for help]? @  You climb downwards. _Level annotation: Ijyb _There is a stone staircase leading up here.1 hu F _Clearing quiver.1 hȹ1 hRead which item? Scrolls  c - a scroll labelled HOVVUA ZOLU [!] read|quaff|evoke[?] describe selected2 hJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13####XL:  3 Next: 81% Place: Dungeon:3#@.#Noise: ---------  Time: 731.4 (0.0).........#-) Tentacles#######....Nothing quivered##.#.#Quill Gem (8269) .#.# #... #.# # ###... ...# .. ....##.#.. . .. .......##.#. ...) _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? [372 hm@  You climb downwards. _Level annotation: Ijyb _There is a stone staircase leading up here. _Clearing quiver.  Okay, then. _2 hY2 hZ2 hk^2 haH _No target in view!2 h, 2 h 2 h% 2 h| H _No target in view!2 hI2 h2 h2 hb8 _2 h/B72 h~2 h%2 h|2 hϘB62 hU2 h2 hX#....#### .#2 h#.######<.# w.#.........#.#.#######.@..# ##.#.# #.#.# #... ##.# # ###... ..#.# .. ....##.##.. . .. ....... w   dart slug (asleep)2 h#####.#. ...) ..#.####...### #....#..#+.##2 h w4.4 (3wA dart slug comes into view.2 hv ``The dart slug launches a dart at you.2 h4-..2 h518------=5.4 (452 h82 hm:- _The slug dart hits you.3 hV4 #  ..  ..  #### .#  #.######<.# w.  3 h+5#.........#.#  #.@..#  ##.#.#  #.#.# #...  #.# #  ..  #.# ..   #.. . ..   #####.#. ...)    # 3 h^  #  ..  ..  #### .#  #.######<.# w.  #.........#.#  #.@..#  ##.#.# 3 h` #.#.# #...  #.# #  ..  #.# ..  #.. . ..   #####.#. ...)  # 3 h33 h3 h` _A dart slug is nearby!3 hRU #  ..  ..  #### .#  #.######<.# w.  #.........#.#  #.@..#  ##.#.#  #.#.# #...  #.# #  ..  #.# ..   #.. . ..   #####.#. ...)    # 3 hZ #  ..  ..  #### .# 3 h> #.######<.# w.  #.........#.#  #.@..#  ##.#.#  #.#.# #...  #.# #  ..  #.# ..  #.. . ..   #####.#. ...)  # 3 h׉3 hO3 h3 h6` _A dart slug is nearby!3 hh #  ..  ..  #### .#  #.######<.# w.  #.........#.#  #.@..#  ##.#.#  #.#.# #...  3 h#.# #  ..  #.# ..   #.. . ..   #####.#. ...)    # 3 hu7 #  ..  ..  #### .#  #.######<.# w.  #.........#.#  #.@..#  ##.#.#  #.#.# #...  #.# #  ..  #.# ..  #.. . ..   #####.#. ...)  3 h8,# 3 hD=33 h@3 hsC 3 hCZ_A dart slug is nearby!3 ht.?#..#. ##.. ... ..... ####.#.# 3 h#.######<.#.w. #...#.# .#######..@.# ##.#.# #.#.# #... ## #.#.# ###... .. #.#.#.. ....##.# ##.... .. . ######.#. ...) #..#.####...## ## #....#..#+.#3 h3 ht-6.4 (14 _3 h3 h3 h .@.#.##.?#. ...#.####...  ...... ####.#.######.######<.#.w......#.........#@# .#######....# ##.#.##.#.# #... ###.#.# ###... ..#.#.#.. ....##.# ## @   Sigmund (polearm, asleep)#.... .. ....... #. w   dart slug#####.#. ...) #. ..#.####...## #.3 h @@)Sigmund the Dreaded comes into view. He is wielding a +5 vampiric scythe.Sigmund shouts!3 h "8*4 hPv  Sigmund gestures at you while chanting.4 hs @You are confused.4 h15---------==7Conf Quill Gem (8263) 4 h4 hD _The dart slug bites you.4 ht4 hS4 h&a _You are too confused!4 h4 hY4 h a _You are too confused!4 h 4 he4 hK _You are too confused!4 h2MI4 hOK _You are too confused!4 h!4 hڵ4 h4 hK _You are too confused!4 hY .@.#.#  #.?#. ...#.####  ... ...  ......  ####.#.#####  <.#.w......  #@# #....# ##.#.# #.#.# #... ##  #.#.#  ..  #.#.#..   #.... ..   #####.#. ...)   4 h .@.#.#  4 hL#.?#. ...#.####  ... ...  ......  ####.#.#####  <.#.w......  #@# #....# ##.#.# #.#.# #... ##  #.#.#   #.#.#..   #.... ..   #####.#. ...)   4 h&4 hΌ4 h4 hu _You are too confused!There are monsters nearby!4 hs n .@.#.#  4 h #.?#. ...#.####  ... ...  ......  ####.#.#####  <.#.w......  #@# #....# ##.#.# #.#.# #... ##  #.#.#  ..  #.#.#..   #.... ..  4 h ^ #####.#. ...)   4 h  .@.#.#  #.?#. ...#.####  ... ...  ......  ####.#.#####  <.#.w......  #@# #....# ##.#.# #.#.# #... ##  #.#.# 4 hK  #.#.#..   #.... ..   #####.#. ...)   4 h4 h4 h}4 h3RThere are monsters nearby!4 h0 nThere are monsters nearby!  You bump into the rock wall.4 hi .@Sigmund says, "Don't worry, I'll kill you fast."4 h\ h-824 hf 4 h V _The dart slug barely misses you.5 h...#.##.@#. ...#.#### ... ... ... ####.#.######.######<.#.w..............#.# .#######... 5 h##.# #.#... ###.###... .. #.#.#.. ....##.# ##... .. ....... #.####.#. ...)  ..#.####...### #....#..#+.##5 ho5 hD?@5 h6=----915 h5 h>5 h-5 h8z .@You bump into the rock wall.5 hx? `The dart slug launches a dart at you.5 h1.3---=4005 ht5 h- _The slug dart hits you.5 h@ %  5 h|A You bump into the rock wall.5 hG *******Sigmund points at you and mumbles some strange words.5 h 5 h x....w@..5 h a1595 h 5 h S _The puff of flame misses you.6 hLA  You bump into the rock wall.6 hS.@-2Quill Gem (8258) 6 h6 h W _You feel less confused.6 h3 ...#.# #.?#. ...#.#### ... ... .@.... ####.#.#####6 hN #.######<.#........ #.#w# .#######..@.# ##.#.# #.#.# #... ## #.#.# ###... .. #.#.#.. ....##.#  #.... .. . # #####.#. ...) # ..#.####...## # # #....#..#+.###6 h6 hO.@ 4=--=376 ho6 h ~ _The dart slug is struck by your quills. The dart slug barely misses you.6 h  ...#.# #.?#. ..#.#### ... ... ......  ####@#.##### #.######<.#........ #........@#w#.#######....##.#.#  #.#.# #... ## #.#.# ###... ..6 h:  #.#.#.. ....##.# #.... .. .......#####.#. ...) ..#.####...##6 h, 6 hs .ww   dart slugThe dart slug attacks as it pursues you!6 hF 1---466 h# 6 h# . _The dart slug bites you.7 hz& ...#.# #.?#. #.#### ... ... ......  ####@#.##### #.######@.#........ #.........#.#.#######..w.##.#.#  #.#.# #... # #.#.# ###... .. #.#.#.. ....##.# #.... .. .......#####.#. ...)7 hl7 h'h-557 hc7 h=a _There is a stone staircase leading up here.7 hJingleheimer the ChangelingOctopode...#.#Health: 11/24 ===========-------------#.?#.Magic: 3/3========================...#.####AC: 17 hStr: 13... ...EV: 12Int: 12......SH: 0Dex: 13####@#.#####XL:  3 Next: 81% Place: Dungeon:3#.######@.#........Noise: ---------  Time: 745.4 (0.0)#.........#.#-) Tentacles.#######..w.#Nothing quivered7 h&##.#.#Quill Gem (8255) #.#.# #... ##.#.# ###... .. w   dart slug#.#.#.. ....##.#7 h5#.... .. .......#####.#. ...) _The dart slug is struck by your quills. The dart slug barely misses you.The dart slug attacks as it pursues you! _The dart slug bites you. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel7 h:A stone staircase leading up.7 hiP ............w..#..#.....7 h$| QJingleheimer the ChangelingOctopode...#.#Health: 11/24 ===========-------------#.?#.7 h} SMagic: 3/3========================...#.####AC: 1Str: 13... ...EV: 12Int: 12......SH: 0Dex: 13####@#.#####XL:  3 Next: 81% Place: Dungeon:3#.######@.#........Noise: ---------  Time: 745.4 (0.0)#.........#.#-) Tentacles.#######..w.#Nothing quivered##.#.#Quill Gem (8255) #.#.# #... #7 h} _#.#.# ###... .. w   dart slug#.#.#.. ....##.##.... .. .......#####.#. ...)The dart slug attacks as it pursues you! _The dart slug bites you. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion.7 h~ 7 h! 7 h . _8 hW8 hEnter next level anyway? Y - Yes 8 h:' N - No8 h8 hB)]Jingleheimer the ChangelingOctopode...#.#Health: 11/24 ===========-------------#.?#.Magic: 3/3========================...#.####AC: 1Str: 13... ...EV: 12Int: 12......SH: 0Dex: 13####@#.#####8 h*XL:  3 Next: 81% Place: Dungeon:3#.######@.#........Noise: ---------  Time: 745.4 (0.0)#.........#.#-) Tentacles.#######..w.#Nothing quivered##.#.#Quill Gem (8255) #.#.# #... ##.#.# ###... .. w   dart slug#.#.#.. ....##.##.... .. .......#####.#. ...) _The dart slug bites you. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!8 h+8 h08 h28 h238 hQ:1w.@@   Sigmund (polearm)w   dart slug8 hN;l6.4 (14 _8 hB8 hX # #..#.# ## #.<..# #.. .# ##.### #.# ## #+##.# ###.# ... 8 h##.## ######...####### 2 .+ +....@........ ## ####...###### ##....†..##....###.##....###.##+# #........#  #####.## ##.#######  #......## #.#  #.......# #.#8 h8 hL 8 hzY8 hn2=7.9 (2.538 ht _You climb upwards. _There is a stone staircase leading down here.8 h 8 h ~Quiver which action? ([-] to clear) 8 h?  a - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on8 h{ 8 h # #..#.#Jingleheimer the Changeling 8 h "## #.<..# #..Octopode .# ##.### #.#Health: 12/24 ============------------ ## #+##.#Magic: 3/3======================== ###.#AC: 1Str: 13...8 h EV: 12Int: 12##.##SH: 0Dex: 13 ######...#######XL:  3 Next: 81% Place: Dungeon:2 .++....@........Noise: ---------  Time: 747.9 (0.0) ######...######-) Tentacles##....†..#Nothing quivered#....###.#Quill Gem (8253) #....###.#8 h; #+# #........######.## ##.########......## #.##.......# #.#Press: ? - help, v - describe, . - travelA stone staircase leading up. 8 h _Placed new exclusion. _This staircase is marked as excluded! _You climb upwards. _There is a stone staircase leading down here.8 h< 8 h 8 h F _Clearing quiver.8 hf28 hapk103=498 hq8 h-s8 hsB88 ht8 hLwX78 hw8 h64==5438 h,8 hn28 hƉ5==18 hr8 hB08 hz8 h8 h9C398 hƎ8 h!8 hB88 h18 hՔ6==78 hH8 he8 hB68 hϗ8 h8 hoB58 h-8 hӛ8 h3B48 h8 hc8 h7==38 h8 hǢX28 hy8 h8 hB18 hx8 hp8 hB08 h8 hw8 h+18==298 h8 hX88 h+8 hɱX78 hd8 h8 h9B68 hʵ8 h&8 hT=58 hQ8 hº8 hsp9=48 h8 h8 h`B38 h̾8 hN8 h8X28 h8 hB18 h$8 h 8 h20==08 ho8 h8 hC198 h8 h~8 hB88 h8 h8 hiB78 h8 h8 h51==68 h8 h8 h]B58 h8 hc8 hB48 hZ8 h"8 hB38 h8 h8 hV2==28 h8 h8 hB18 h8 h8 h0B08 h8 hz8 hC098 h8 h8 h3==88 h8 h~8 hB78 h8 h8 hKB68 h8 h8 hB58 h8 hi_ _You start resting.8 hz095.9 (48.0)8 hy4==6.9 (4948 h8 hn" _HP restored.9 h 9 hQInventory: 4/52 gear slots Missiles (go to first with ()c - 3 javelins Armour (go to first with [) 9 h d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  c - a scroll labelled HOVVUA ZOLU Potions (go to first with !)  L - 3 potions of lignification  d - 2 fuming pink potions  f - 2 silvery potions Baublesa - 6 flux baubles; ha - 6 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. ; hIn this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________ Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 ; h8Max 14 +0% +162d33 Cur 4 -10% +5 2d13 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.; hHP ; h}V ; h] q# #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#Health: 21/21 ======================== ## #+#; h] q#.#Magic: 3/3======================== ###.#AC: 1Str: 13...EV: 17Int: 12##.##SH: 0Dex: 13 ######...#######; h^ XL:  3 Next: 81% Place: Dungeon:2 .++....p........Noise: ---------  Time: 796.9 (0.0) ######...######-) Tentacles; h^ ##....†..#Nothing quivered#....###.#Flux Gem (8204) #....###.##+# #........######.## ##.########......## #.#; hO_ _#.......# #.# _Clearing quiver. _You start resting. _HP restored.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.; he ; hUf e7.9 (13; hk ; h(n _You start resting.HP restored.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  ; hn yYour quills recede back into your body. _Your body destabilises.< hQuiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory [^] all abilities[!] focus mode: off|on< h`< h# #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#< hHealth: 21/21 ======================== ## #+##.#Magic: 3/3======================== ###.#AC: 1Str: 13...EV: 17Int: 12##.##SH: 0Dex: 13 ##< h####...#######XL:  3 Next: 81% Place: Dungeon:2 .++....p........Noise: ---------  Time: 797.9 (0.0) ######...######< hK-) Tentacles##....†..#Nothing quivered#....###.#< hFlux Gem (8203) #....###.##+# #........#< h"#####.## ##.########......## #.##.......# #.# _You start resting. _HP restored.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises.< h< h\ _Clearing quiver.< h < h Enter next level anyway? Y - Yes  N - No= h7= h >= hI?Enter next level anyway? Y - Yes  N - No [Y]es or [N]o only, please.= h3= hq# #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#Health: 21/21 ======================== ## #+#= ha#.#Magic: 3/3======================== ###.#AC: 1Str: 13...EV: 17Int: 12##.##SH: 0Dex: 13 ######...#######XL:  3 Next: 81% Place: Dungeon:2 .++....p........Noise: ---------  Time: 797.9 (0.0) ######...######-) Tentacles##....†..#Nothing quivered#....###.#Flux Gem (8203) #....###.##+# #........######.## ##.#######= h#......## #.##.......# #.#You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises. _Clearing quiver.  This staircase leads to a travel-excluded area!= h= h= h= h 8.9 (12 _= h^  ...#.# = hf #.?#. ...#.#### ... ... ...... ####@#.#####3 #.######p.#........ #.........#.# .#######w.@.#  ##.#.#  #.#.# #... # #.#.# ###... .. @   Sigmund (polearm)= hN  #.#.#.. ....##.# w   dart slug #.... .. ....... #####.#. ...)body.  Your quills recede back into your body. _Your body destabilises. _Clearing quiver.  You climb downwards.= h˴ = h  Level annotation: exclusion: staircase, Ijyb, SigmundSigmund hits you from afar with a +5 vampiric scythe.= h ``The dart slug launches a dart at you.= hoj Ip.= hT 15-------=800.4 (2.50= h = h 9 _The slug dart misses you. = h __There is a stone staircase leading up, spattered with blood here.= hw = h Quiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory [^] all abilities[!] focus mode: off|on= hh= hGmJingleheimer the ChangelingOctopode...#.#Health: 15/21 =================-------#.?#.Magic: 3/3= h<========================...#.####AC: 1Str: 13... ...EV: 17Int: 12......SH: 0Dex: 13####@#.#####XL:  3 Next: 81% Place: Dungeon:3#.######p.#........Noise: =--------  Time: 800.4 (0.0)#.........#.#-) Tentacles.#######w.@.#Nothing quivered= h3"##.#.#Flux Gem (8200) #.#.# #... ##.#.# ###... .. @   Sigmund (polearm)= hr#.#.#.. ....##.# w   dart slug#.... .. .......#####.#. ...)You climb downwards.  = hyLevel annotation: exclusion: staircase, Ijyb, SigmundSigmund hits you from afar with a +5 vampiric scythe.  The dart slug launches a dart at you. _The slug dart misses you. _There is a stone staircase leading up, spattered with blood here.= hӮ= h= hF _Clearing quiver.? h;...#.##.?#. ...#.#### ... ... ... ####@#.######.######<.#...............p.#.# ? h<.#######w.@.# ##.#.# ##... #.# ###... ..#.. ....##.#... .. ....... ####.#. ...) ..#.####...##? h$K  Sigmund says, "Now you see me, now you don't..."? hRl  Sigmund casts a spell at you.? hH  You resist with significant effort.? h ``The dart slug launches a dart at you.? ho<p6==1.4 (1199? hv? hyO _The slug dart misses you.? h!  The dart slug launches a dart at you. _The slug dart misses you.  You tentacle-slap the dart slug. The dart slug begins to glow.grab the dart slug. You squeeze the dart slug.  The dart slug is severely wounded.  You constrict the dart slug.? h. †  You kill the dart slug!? h3:*? h l  Sigmund casts a spell at you.? h$8p? h =72.3 (0.9Conf Flux Gem (8198) ? h? hQ _You are confused.? h@  You're too confused to move!  Sigmund's eyes start glowing with a red light.? h^o-3.3 (1.07? h9? hQ _Sigmund closely misses you.@ hOA  You bump into the rock wall.@ h7/21 ----------=46@ hL@ hK _Sigmund hits you from afar with a +5 vampiric scythe!@ h--55@ h@ h2 _You're too confused to move!@ h ~...#.##.?#. ...#.#### ... ......  ####@#.#####.######p.#........#.........#.#.#######†.@.### .# #... ## ###... ..#.#.. ....##.#@ h! .... .. .......#####.#. ...)@ h @ hR 8=---------=-64@ h @ h _Sigmund barely misses you. _There is a stone staircase leading up, spattered with blood here.A hyFA hGEnter next level anyway? Y - Yes A hH' N - NoB h@!B h*-Jingleheimer the ChangelingOctopode...#.#Health: 8/21=========---------------#.?#.Magic: 3/3========================...#.####AC: 1Str: 13... ...EV: 17Int: 12......SH: 0Dex: 13####@#.#####XL:  3 Next: 87% Place: Dungeon:3#.######p.#........Noise: =--------  Time: 806.3 (0.0)#.........#.#-) TentaclesB h\,x.#######†.@.#Nothing quivered##.#.#Conf Flux Gem (8194) #.#.# #... ##.#.# ###... .. @   Sigmund (polearm)#.#.#.. ....##.##.... .. .......#####.#. ...)You bump into the rock wall. _Sigmund hits you from afar with a +5 vampiric scythe! _You're too confused to move! _Sigmund barely misses you. _There is a stone staircase leading up, spattered with blood here.  This staircase is marked as excluded!B h4B hI> _Sigmund hits you from afar with a +5 vampiric scythe! _You're too confused to move! _Sigmund barely misses you. _There is a stone staircase leading up, spattered with blood here.  This staircase is marked as excluded!You feel less confused.B h?7.3 (1Flux Gem (8193) B hFB h{ # #..#.# ## #.<..# #.. .# ##.### #.# ## #+##.# ###.# ... ##.## ######...####### 2 .+ +....p........ ## ####...###### ##....†..##....###.#B h#....###.##+# #........#  #####.## ##.#######  #......## #.#  #.......# #.# _Sigmund misses you.B h B hjZo-8.8 (2.52B h`B hc} _You climb upwards. _There is a stone staircase leading down here.B hB h3B hB h19=0B hB hFC89B hZB hB huB8B hB hX7B hB hB h/10/21==6B hB hsX5B hB hB hiB4B hB h B hB3B hB hB hI1==B h:2B hB hB hYB1B h-B hHB hB0B hB hB hAC79B hB hkB hT=8B hS j2=B h :7B h5 B hB h}B6B hB h"B hB5B hHB hgB hB4B hB hB ha3==3B hB h"B h"B2B hm#B h%B hI&B1B h&B hm(B h(B0B h)B h+B h(,4===69B h-B h1X8B h3B h4B h4B7B h45B h6B hQ7B6B h7B h9;==B h':05B h:B hR<B h<s15=4B h==C hc3C hHB2C h;C hC hB1C hlC ho6==0C hC hU598C h&C hX7C hC hX7==6C hC hC hX5C hZC h&X4C hC h9C hB3C hhC hP C h T=2C hf!C h"C hI#p8=1C h#C hE%C h%B0C hZ&C hS(Y49C hH)C ht+X8C h,C h -C h-9==7C hA.C h0C hG8 K-K   kobold (missile, wandering) _You start resting.C h@053.8 (45.0)C hAf4.8 (466C h1FC hJs _A kobold comes into view. It is wielding a +0 whip.C h  #..#.#  #.<..# #.. # ##.### #.#  #+# #.#  ##.# ... ##.##  ####...# + +....>K.  ####...#C h .##....†..# #....###.# #....###.##+# #........# #####.## ##.####### C hJ)  KK)The kobold shouts!C h. >(((((((C hٹ H>p.....C h t==5.8 (1.0)5C h C h n _The kobold throws a stone. The stone closely misses you.C hWc #..#.#  #.<..# #..  ##.### #.#  #+# #.# ###.# .... ##.##  ####...# +....>.p....K. ####...###....†..# #....###.# #+# #........# .## ##.####### C h!h K.--64C hzn C hHp D h6#..#.#  #.<..# #..  ##.### #.# #+# #.# ###.# .... ##.## ####...#+....>..p..K.####...###....†..# D h7#....###.# #....###.##+# #........# .## ##.### #.# D hK9D hl@3K.D h@20==--73D hFD hHD h#..#.# #.<..# #.. ##.### #.#  #+# #.# ###.# .... ##.## ####...#.+....>...pK.####...#.##....†..# #....###.# #..  #+# #..# .## # D hD h_,D h  bb   bat (wandering)K   kobold (missile)A bat comes into view.D h18--=82D hD hZ9 _The kobold hits you with a +0 whip.D h]  You tentacle-slap the kobold. The kobold begins to glow. You grab the kobold.  You squeeze the kobold.D hD hD hD hz$..b.D h~--99.7 (0.91D hD hJ _You kill the kobold!D h..#.# .<..# #.. .### #.# #+# #.# ###.# .... ##.## ####...#.#+....>....p..b.D h####...#.###....†..# #....###.# #+# #.# D h,D h  b..D hh60.7 (1.00D hD h _The bat misses you.Things that are here: _5 gold pieces; a +0 whip; 2 stonesD h]  You tentacle-slap the bat but do no damage.The bat begins to glow. You grab the bat. You constrict the bat.D hR †911.6 (0.939 _You kill the bat!D h 3D h D h% H _No target in view!E h3E hE hۺ3  You now have 106 gold pieces (gained 5).  Things that are here:09=-2.6 (18E h? _a +0 whip; 2 stonesE hE h0E hwF..#.#Jingleheimer the Changeling .<..# #..Octopode #.### #.#Health: 19/21 =====================--- #+##.#Magic: 3/3========================###.#AC: 1Str: 13....EV: 17Int: 12##.##SH: 0Dex: 13####...#########.#XL:  3 Next: 91% Place: Dungeon:2+....>....p†......Noise: ---------  Time: 862.6 (0.0)####...#########.#-) Tentacles##....†..#Nothing quivered#....###.#Flux Gem (8138) #....###.# #+# #........# #.## ##.####### ...## #.# ....# #.#The bat begins to glow. You grab the bat. You constrict the bat. _ hGmYou kill the bat! _No target in view!  You now have 106 gold pieces (gained 5).  Things that are here: _a +0 whip; 2 stonesE hHE h=OE hOE hPB7E hX6E hZX5E h\E h<^E h^_20=4E hm`E haE hAdE hdB3E hbeE hn # #..#.# ## #.<..# #.. .# ##.### #.## #+# #.# # ###.# .... ##.## ## ####...#########.# .+ +....p....)†......7.6 (5 ## ####...#########.# ##....†..# #....###.# #....###.# E h o#+# #........#  #####.## ##.#######  #......## #.#  #.......# #.#E h{y _There is a stone staircase leading down here.E h E hR Enter next level anyway? Y - Yes  N - NoF hSF h # #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#Health: 20/21 ======================-- ## #+##.#Magic: 3/3======================== ####.#AC: 1Str: 13....EV: 17Int: 12##.##SH: 0Dex: 13 ######...#########.#F h XL:  3 Next: 91% Place: Dungeon:2 .++....p....)†......Noise: ---------  Time: 867.6 (0.0) ######...#########.#-) Tentacles##....†..#Nothing quivered#....###.#Flux Gem (8133) #....###.##+# #........######.## ##.########......## #.##.......# #.#You now have 106 gold pieces (gained 5).  Things that are here: _a +0 whip; 2 stones _There is a stone staircase leading down here.  This staircase leads to a travel-excluded area!Okay, then.F hO F h . _F h F h l8.6 (12 _F h F h v91F hRF hG hGw700G hMKG h#LG h51==129G h3?G hX@G hSG hG`28G h5G hߢG hv37G hG h֓G h Enter next level anyway? Y - Yes  N - NoG hzkG h# #..#.#Jingleheimer the Changeling ## #.<..# #..Octopode .# ##.### #.#Health: 21/21 ======================== ## #+##.#Magic: 3/3======================== ####.#AC: 1Str: 13....EV: 17Int: 12##.##SH: 0Dex: 13 ######...#########.#XL:  3 Next: 91% Place: Dungeon:2 .++....p....)†......Noise: ---------  Time: 873.6 (0.0) ######...#########.#-) Tentacles##....†..#Nothing quivered#....###.# h#L40mFlux Gem (8127) #....###.##+# #........######.## ##.########......## #.##.......# #.#Things that are here: _a +0 whip; 2 stones _There is a stone staircase leading down here.  This staircase leads to a travel-excluded area! _Okay, then.This staircase leads to a travel-excluded area!G hmG h"G hc4.6 (16 _H h$m  ...#.# #.?#. ...#.#### ... ... ...... ####@#.##### 3 #.######p.#........  #.........#.# .#######†..@#  ##.#.# H h% #.#.# #... # #.#.# ###... .. @   Sigmund (polearm) #.#.#.. ....##.# #.... .. ....... #####.#. ...)You climb downwards.H h&H h(H h/M@.H hsg6.1 (2.54H h#|H ha _Level annotation: exclusion: staircase, Ijyb, Sigmund _There is a stone staircase leading up, spattered with blood here.H hPIJingleheimer the ChangelingOctopode...#.#Health: 21/21 ========================#.?#.Magic: 3/3========================...#.####AC: 1Str: 13... ...EV: 17Int: 12......SH: 0Dex: 13####@#.#####H hrXL:  3 Next: 91% Place: Dungeon:3#.######p.#........Noise: ---------  Time: 876.1 (0.0)#.........#.#-) Tentacles.#######†.@.#Nothing quivered##.#.#Flux Gem (8124) #.#.# #... ##.#.# ###... .. @   Sigmund (polearm)#.#.#.. ....##.##.... .. .......#####.#. ...) _This staircase leads to a travel-excluded area!You climb downwards. _Level annotation: exclusion: staircase, Ijyb, Sigmund _There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.H h\ ...........@..#..#.....H hY VLevel annotation: exclusion: staircase, Ijyb, Sigmund H hZ N_There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travel  A stone staircase leading up, spattered with blood.  Reduced exclusion size to a single square.  Removed exclusion.H h_P Jingleheimer the ChangelingOctopode...#.#Health: 21/21 ========================#.?#.Magic: 3/3========================...#.####AC: 1Str: 13... ...EV: 17Int: 12......SH: 0H hR Dex: 13####@#.#####XL:  3 Next: 91% Place: Dungeon:3#.######p.#........Noise: ---------  Time: 876.1 (0.0)#.........#.#-) Tentacles.#######†.@.#Nothing quivered##.#.#Flux Gem (8124) #.#.# #... ##.#.# ###... .. @   Sigmund (polearm)#.#.#.. ....##.##.... .. .......#####.#. ...) _Level annotation: exclusion: staircase, Ijyb, Sigmund _There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.  Reduced exclusion size to a single sH hKU <quare.  Removed exclusion.H hf H h&h . _I hI hQuiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory [^] all abilities[!] focus mode: off|onI hI hJingleheimer the ChangelingOctopode...#.#Health: 21/21 ========================#.?#.Magic: 3/3========================...#.####AC: 1Str: 13... ...EV: 17Int: 12......SH: 0Dex: 13####@#.#####XL:  3 Next: 91% Place: Dungeon:3#.######p.#........Noise: ---------  Time: 876.1 (0.0)#.........#.#-) Tentacles.#######†.@.#Nothing quivered##.#.#Flux Gem (8124) #.#.# #... ##.#.# ###... .. @   SI htPigmund (polearm)#.#.#.. ....##.##.... .. .......#####.#. ...) _Level annotation: exclusion: staircase, Ijyb, Sigmund _There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.  Reduced exclusion size to a single square. _Removed exclusion.I hI hGF _Clearing quiver.I hm...#.##.?#. I h...#.#### ... ...... ####@#.######.######<.#........ #........p#.# .#######†.@.#  ##.#.# .#.# #... ###.#.# ###... ..#.#.#.. ....##.# #.... .. .......#####.#. ...) ..#.####...##I h)P  Sigmund hits you with a +5 vampiric scythe!I h+7/21 ----------------==7.1 (13I h1I h4M _Ouch! That really hurt!I h3I hI h`^ _You are too injured to fight recklessly!I h I h I h I hV ^ _You are too injured to fight recklessly!I hy I h I hħ I h~ ^ _You are too injured to fight recklessly!J h 8 m, contam)You tentacle-slap Sigmund. Sigmund begins to glow. You grab Sigmund.  Sigmund is lightly wounded.-8.0 (0.92J h J h , _You constrict Sigmund.K h -   heavy contam)You tentacle-slap Sigmund. Sigmund glows dangerously bright.  Sigmund is lightly wounded.  You constrict Sigmund.*K h[  Sigmund points at you and mumbles some strange words.K h9gp=9.0 (1.0Conf Flux Gem (8121) K h2sg _You are confused.K hL misshapen)  Sigmund points at you and mumbles some strange words. _You are confused.  You tentacle-slap Sigmund.  Sigmund shudders as magic cascades through him!  Sigmund twists and deforms.  Sigmund is severely wounded.K hw8=----------------9 (0.9K h K hH h _You constrict Sigmund. Sigmund closely misses you.L hp8 L hq--80.9 (1.00L hxL h, _You constrict Sigmund.L h   You constrict Sigmund.) 9/24=9575%-1 _You kill Sigmund!Training target 6.0 for Shapeshifting reached!  --more--M h.7  Your Shapeshifting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.M h</  --more--M h00M hO2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0      M h3 c - Throwing   0.0   1.0   0   g - Shapeshifting   6.0   8.3  -1                   d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4                                  hr44m                                             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM hM h M h0= a + Fighting 2.0N hS= b + Unarmed Combat 3.0O h= d + Dodging 2.0O hh= e + Stealth 0.0P h{> f + Spellcasting 0.0P h9 f * Spellcasting   0.0P h[p f - Spellcasting   0.0P h > g + Shapeshifting 6.0P hW g * Shapeshifting   6.0Q h Q hJingleheimer the Changeling...#.#Octopode#.?#.Health: 9/24=========---------------...#.####Magic: 3/3========================... ...AC: 1Str: 13......EV: 19Int: 12####@#.#####SH: 0Dex: 13#.######<.#........XL:  3 Next: 575% Place: Dungeon:3#........p#.#Noise: ---------  Time: 881.9 (1.0).#######†.).#-) Tentacles##.#.#Nothing quivered#.#.# #... ## Conf Flux Gem (8119) #.#.# ###... ..#. h3m#.#.. ....##.##.... .. .......#####.#. ...)..#.####...## _You constrict Sigmund.  You constrict Sigmund. _You kill Sigmund!Training target 6.0 for Shapeshifting reached!  Your Shapeshifting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.Q h Jingleheimer the Changeling...#.#Octopode#.?#.Health: 9/24=========---------------...#.####Magic: 3/3========================... ...AC: 1Str: 13......EV: 19Int: 12####@#.#####SH: 0Dex: 13#.######<.#........XL:  3 Next: 575% Place: Dungeon:3#........p#.#Noise: ---------  Time: 881.9 (1.0).#######†.).#-) Tentacles##.#.#Nothing quivered#.#.# #... ## Conf Flux Gem (8119) #.#.# ###... ..#. hn*3m#.#.. ....##.##.... .. .......#####.#. ...)..#.####...## _You constrict Sigmund.  You constrict Sigmund. _You kill Sigmund!Training target 6.0 for Shapeshifting reached!  Your Shapeshifting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.  You have reached level 4!Q h/  --more--Q h Q h Jingleheimer the Changeling...#.#Octopode#.?#.Health: 11/29 =========---------------...#.####Magic: 4/4========================... ...AC: 1Str: 13......Q hQ EV: 19Int: 12####@#.#####SH: 0Dex: 13#.######<.#........XL:  4 Next: 274% Place: Dungeon:3#........p#.#Noise: ---------  Time: 881.9 (1.0).#######†.).#-) Tentacles##.#.#Nothing quivered#.#.# #... ## Conf Flux Gem (8119) Q h #.#.# ###... ..#.#.#.. ....##.##.... .. .......#####.#. ...)..#.####...##You constrict Sigmund. _You kill Sigmund!Training target 6.0 for Shapeshifting reached!  Your Shapeshifting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.  You have reached level 4!Q h e  You have reached level 5!Q h! /  --more--Q h ]3/345/54594% Q h Q h_ < _You feel stronger.Q h Q hb_Q h9`Q h gQ hpiF _Unknown command.R h& ...#.# #.?#. #.#### ... ... ......  ####@#.##### #.######p.#........ #.........#.#.#######†.).##.#.#  #.#.# #... # #.#.# ###... ..R hY' #.#.#.. ....##.# #.... .. .......#####.#. ...)R hV.R h01428 _R hT9R h<w _There is a stone staircase leading up, spattered with blood here.R hz R h R h R h R h X7R h  R ht! 3 _You start resting.4.9 (2Flux Gem (8116) R h( m _You feel less confused.S h]V3S hWS h`55=4S haS hcS hdB3S h\eS hhX2S hmS hsS hvS hw$1S hxS h{S h)S hS h6S h&&==S h$0S hAS hڈS hS hiS h%09S hS hS hAS hPS h$8S h֘S h-S hAS hPS hޟ$7S hLS h;S hS hBS h7S hs&==S h$6S hLS hS hLS hJS h԰$5S hBS h&S hS hS h8$4S hS hS hS hS h*$3S hS h%S h8=2S hX1S hS hX0S hp099S heS hCS hx9=8S hS hZS hB7S hS hS hpB6S hS h{S hB5S hS h`S h20==4S hS hS hnB3S huS hS h B2S hS hgX1S hS hh|1=0S hS hS hC89S hpS hS hB8S hyS hS hXB7S hyS hS hjx2=6S hIS h S h, B5S hD S hS hvB4S hYS hS hwB3S hS hS h3==2S hAS h.X1S hS hv S h :0S h!S h$Y79S h%S h'S h (f4=8S h)S hq,X7S h-S h60S h0B6S h2S h94S h4B5S h5S h8S h8s25=4S h;S hD=X3S h>S h@S h=AB2S hBS hEX1S hFS hAHS hH6==0S hIS h2LS hLC69S hnNS hPS hQB8S hRS hTS h\UB7S h<3] h>:7] hD] h9F] h #######.#.##### #.######<.#........ #.........#.#.##### .#######†.).#.#  ##.#.# # #.#.# #... ###.#.# ####... .. #.#.#........##.# ##.p............. ######.#... ...) #] h ..#.####...## ## #....#..#+.###.. +.............#.g #.##... #.#.##...#.#........#.#≈] h v46] h] h "#.#.##### #.######<.#........ #..#.#.##### .#†.).#.# ##.#.# # ] h9 #.#.# #... ## #.#.# #####... .. #.#.#........##.# ##..p.... #.] hQ #####.#.......) #...#.####...## #.] hh u# #....#..#+.###... +.] h} #.g #.#.#... #.#.] h s##...#.#.#.......#.#.≈#] h_ ] h `55] h ] h? ] h R#.#.##### #.######<.#........ #.#.#.##### .#†.).#.# ##.#.#.# #.#.#.# #... ## #.#.#.#####... .. #.#.#........##.# ##...p... #.#####.#.) #.#..#.####...## #.## #....#..#+.###.#.. +..##.g #.#.] h& B#... #.#..##...#.#...##.......#.#.≈#] h ] h `64] hA ] h ^ hÄ^ h=Really fly into a travel-excluded area? Y - Yes  N - No^ hb^ hy #.######<.#........Jingleheimer the Changeling#.........#.#.#####Octopode.#######†.).#.#Health: 34/34 ========================##.#.#.#Magic: 5/5========================#.#.#.# #... ##AC: 1Str: 14#.#.#.#####... ..EV: 19Int: 12#.#.#........##.# #### SH: 0^ hEz9Dex: 13#............... #... XL:  5 Next: 95% Place: Dungeon:3#####p#.......) #.## Noise: ---------  Time: 996.3 (0.0)+......#.####...## #.## -) Tentacles###...#....#..#+.###.## Nothing quivered.....+..............#< Flux Fly Gem (8004) ^ hsz##.g..#.#..............#....#.#.............. g   Ijyb (wand, asleep)^ hz ##...#.#...........###.......#.#........≈# #^ hz#..$>.#..≈≈...≈### _e - a scroll labelled LAET XYAT REGHYou fly up into the air. ^ hzU_e - a ring of flight (worn) _Clearing quiver.  Things that are here: ^ h{`_a +5 vampiric scythe; a +0 robe^ hh^ h͇e7.3 (13^ h{^ h^ hL ^ h Quiver which action? ([-] to clear)  a - Throw: 3 javelins ^ h+ [*/%] inventory [^] all abilities[!] focus mode: off|on^ h ^ h  #.######<.#........Jingleheimer the Changeling#.........#.#.#####Octopode.#######†.).#.#Health: 34/34 ========================##.#.#.#Magic: 5/5========================#.#.#.# #... ##AC: 1Str: 14#.#.#.#####... ..EV: 19Int: 12^ h" #.#.#........##.# #### SH: 0Dex: 13#............... #... XL:  5 Next: 95% Place: Dungeon:3#####p#.......) #.## Noise: ---------  Time: 997.3 (0.0)+......#.####...## #.## -) Tentacles^ hV ###...#....#..#+.###.## Nothing quivered.....+..............#< Flux Fly Gem (8003) ##.g..#.#..............^ hy #....#.#.............. g   Ijyb (wand, asleep)^ h l##...#.#...........###.......#.#........≈# ##..$>.#..≈≈...≈### ^ h؝ _e - a scroll labelled LAET XYAT REGHYou fly up into the air. _e - a ring of flight (worn) _Clearing quiver.  ^ h {Things that are here: _a +5 vampiric scythe; a +0 robe^ h ^ h` ^ h F _Clearing quiver._ hv #.........#.#.##### .#######†.).#.#  ##.#.#.# #.#.#.# #... ## #.#.#.#####... .. #.#.#........##.# ### #............... #..#####.#.......) #.#+....p.#.####...## #. ###...#....#..#+.###. ......+..............#.##.g..#.#...... #....#.#.... ##...#.#....## .......#.#..≈# ....#..$>.#..≈≈...≈# #####.....~≈.#~≈≈[_ hw37m_ h gg)Ijyb shouts!_ h{I***_ h`p..20-----------5 ====8.3 (1TentaclesCorr (-6) Fly Gem (8002) _ h_ h _ hu_Ijyb zaps a wand. The bolt of acid hits you! The acid corrodes you!_ h .#######†.).#.#  ##.#.#.# #.#.#.# #... ## #.#.#.#####... .. #.#.#........##.# ## #............... #.######.#) # +......#.####...## #. ###.p.#....#..#+.###.#[......+..............#.##.g..#.#.... #....#.#... ##...#.#...# .......#.#.≈ ....#..$>.#..≈≈...≈# l   frilled lizard (wandering) ..l.#####.....~≈.#~≈ #....#.~≈.#._ h0_ h_ hxg.l._ h1--------------91_ h_ hHa _A frilled lizard comes into view._ h ##.#.#.# #.#.#.# #... ## #.#.#.#####... .. #.#.#........##.# # #....... #####.#) #. +......#.####...## #....###...#....#..#+.####[...pg.+............ #.##....#.# #....#.# ##...#.# .......#.#≈ ..l.#..$>.#..≈≈...≈ ....#####.....~≈.#~ ....# #....#.~≈.# #.......###_ h5G  The frilled lizard hisses angrily._ hErl.l_ h=---1000.3 (1.0)0_ h_ h M _Ijyb barely misses you.` h  You tentacle-slap Ijyb but do no damage.Ijyb begins to glow. You grab Ijyb. You constrict Ijyb.` h!l. , contam)` h"j1.2 (0.97999` h+` h6.; _Ijyb completely misses you.` ht.` hY  Ijyb begins to glow. You grab Ijyb. You constrict Ijyb.completely misses you.glows dangerously bright.  Ijyb is moderately wounded.You constrict Ijyb. Ijyb completely misses you.` hWtl. heavy contam)` hӪg2.2 (1.08` h\` hسb _The frilled lizard hisses.` h   You completely miss Ijyb.  Ijyb is moderately wounded.` hJl.` h18--3.1 (0.97` h ` hI _You constrict Ijyb. Ijyb hits you with a +0 dagger.` hM  You tentacle-slap Ijyb but do no damage.Ijyb shudders as magic cascades through her!` h )l   frilled lizard  You kill Ijyb!` h ` h_ ##.#.#.#Jingleheimer the Changeling#.#.#.# #... ## Octopode#.#.#.#####... ..Health: 18/34 ============------------#.#.#........##.# # Magic: 5/5========================` h 4#............... # AC: -5  Str: 14######.#.......) # EV: 19Int: 12. +......#.####...## # SH: 0Dex: 13....###...#....#..#+.### XL:  5 Next: 118% Place: Dungeon:3#[...p).+............. Noise: =--------  Time: 1004.1 (1.0)#.##.l..#.#........... -) Tentacles#....#.#........... Nothing quivered##...#.#........... Flux Corr (-6) Fly Gem (7996) .......#.#........≈` h |....#..$>.#..≈≈...≈ l   frilled lizard....#####.....~≈.#~....# #....#.~≈.#` h }#.......###You completely miss Ijyb.  Ijyb is moderately wounded. ` h; _You constrict Ijyb. Ijyb hits you with a +0 dagger.  You tentacle-slap Ijyb but do no damage.` hZ wIjyb shudders as magic cascades through her!  You kill Ijyb!` h U _The frilled lizard misses you.` h @You have reached level 6!` h` /  --more--a h: X21/396/66 9% a ha hy4 _a h  You barely miss the frilled lizard. Your grab misses the frilled lizard.a hUg5.0 (0.95a ha h\ _The frilled lizard closely misses you.a hZ  You closely miss the frilled lizard. Your grab misses the frilled lizard.a h[ %9a hkc a hf \ _The frilled lizard closely misses you.a h< (contam)You tentacle-slap the frilled lizard but do no damage.The frilled lizard begins to glow. Your grab misses the frilled lizard.a hb6.84a hӾa h[ _The frilled lizard barely misses you.b hD&J  You tentacle-slap the frilled lizard.b h}.h†b h02=107.8 (1.03b h6b h8R _You kill the frilled lizard!b hv  #... #######... .. .......##.# #.............. . ######.#.) ... +......#.####...##...###...#....#..#+.##b h #[....).+.............#.##.p..#.# #..#.......#.#≈#.....##.........≈ b hіb h6f-82b hߝb h{ _You see here a frilled lizard corpse.b h*I#.#.#.# #... ## Jingleheimer the Changeling#.#.#.#####... ..Octopode#.#.#........##.# # Health: 22/39 =============-----------#............... # Magic: 6/6========================. ######.#.......) # AC: -5  Str: 14... +......#.####...## # EV: 19Int: 12b h....###...#....#..#+.### SH: 0Dex: 13#[....).+............. XL:  6 Next: 10% Place: Dungeon:3#.##.p..#.#........... Noise: ---------  Time: 1008.8 (0.0)#....#.#........... -) Tentacles##...#.#........... Nothing quivered.......#.#........≈ Flux Corr (-6) Fly Gem (7992) ....#..$>.#..≈≈...≈....#####.....~≈.#~b h ....# #....#.~≈.# b h .....# #.......### #.........≈ You tentacle-slap the frilled lizard. _You kill the frilled lizard! b hV&_You see here a frilled lizard corpse.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a frilled lizard corpse.  The floor.b hM r......... +..........###.......)..p..................#...............b hk _You see here a frilled lizard corpse  Press: ? - help, v - describe, . - travel, g - get item  Item here:  The floor.  Reduced exclusion size to a single square.  Removed exclusion.c h[G#.#.#.# #... ## Jingleheimer the Changeling#.#.#.#####... ..Octopode#.#.#........##.# # Health: 22/39 =============-----------#............... # Magic: 6/6========================. ######.#.......) # AC: -5  Str: 14... +......#.####...## # EV: 19Int: 12c hA\t....###...#....#..#+.### SH: 0Dex: 13#[....).+............. XL:  6 Next: 10% Place: Dungeon:3#.##.p..#.#........... Noise: ---------  Time: 1008.8 (0.0)#....#.#........... -) Tentaclesc h\##...#.#........... Nothing quivered.......#.#........≈ Flux Corr (-6) Fly Gem (7992) ....#..$>.#..≈≈...≈....#####.....~≈.#~c h\ ....# #....#.~≈.# .....# #.......### #.........≈  _You see here a frilled lizard corpse.  c h ]Press: ? - help, v - describe, . - travel, g - get itemItem here: a frilled lizard corpse.  The floor.  Reduced exclusion size to a single square.  Removed exclusion.c h]c hdc hf. _c hYQuiver which action? ([-] to clear)  a - Throw: 3 javelins [*/%] inventory [^] all abilities[!] focus mode: off|onc h:hc h>t#.#.#.# #... ## Jingleheimer the Changeling#.#.#.#####... ..Octopode#.#.#........##.# # Health: 22/39 =============-----------#............... # Magic: 6/6========================. ######.#.......) # AC: -5  Str: 14... +......#.####...## # EV: 19c htInt: 12....###...#....#..#+.### SH: 0Dex: 13#[....).+............. XL:  6 Next: 10% Place: Dungeon:3#.##.p..#.#........... Noise: ---------  Time: 1008.8 (0.0)c ht#....#.#........... -) Tentacles##...#.#........... Nothing quivered.......#.#........≈ Flux Corr (-6) Fly Gem (7992) c h=uP....#..$>.#..≈≈...≈....#####.....~≈.#~ ....# #....#.~≈.# .....# #.......### #.........≈  c hduc_You see here a frilled lizard corpse.  c huPress: ? - help, v - describe, . - travel, g - get itemItem here: a frilled lizard corpse.  The floor.  Reduced exclusion size to a single square. _Removed exclusion.c hhvc h }c hUF _Clearing quiver.c hq3c h9sc huc h|1 _0c h}c h"3=89c hc hwB8c hc hWc h> 1 Fly Gem (7987) c h܋c h"j _You are no longer corroded.c hX6c hc h@ ##.#.#.# #.#.#.# #... ###.#.#.#####... .. #.#.#.##.# # #........ #.. ######.#.......) #.... +......#.####...## #.....###...#....#..#+.####[....p.+...#.##.†..#.#.Tentacles#....#.#.##...#.#...#.......#.#........≈#....#..$>.#..≈≈...≈#....#####.....~≈.#~≈.....# #....#.~≈.#......# #.####b - a wand of acid (5)  Things that are here:c hǟ,14.8 (6c h}4=5.8 (75c hc hШQ _a +0 dagger; a +0 ring mailc hc h c hqc hMc h:n4c hc hc h0B3c h c hc hc h'B2c hc hc hc hx5=1c hc hc hX0c hZc hпc hTc hC79c hc h . ######.#.......) #.##.#... +......#.####...## #.##.#....###...#....#..#+.###.##.##[....).+..............#<.#.##.†..#.#............... #....#.#...............+###...#.#...........###.#..........#.#........≈# #.#.......#..p>.#..≈≈...≈###.=.....#####.....~≈.#~≈≈.#.......# #....#.~≈.#..≈~.......# #.......####≈≈#.c h_....... #.........≈≈≈.......... #.......≈≈≈#..## #...≈........## #...≈≈.....### #...≈c h,21.8 (6c he2.8 (78c hqc h> _You now have 113 gold pieces (gained 7).c h c h c h c h c hT 6==76c hr c h; c h c h B5c h c h c hD c h f7=4c h c h c h  ... +......#.####...##  ....###...#....#..#+.## #[....).+............. c hO #.##.†..#.#........... #....#.#..c h .##+###...#.#.. ............#.#........≈ .........#...>.#..≈≈...≈ ...=...p.#####.....~≈.#~c h d .........# #....#.~≈.#c h  .........# #.......### .........# #.........≈c h h .........# #.......≈≈≈c h@  .........# #...≈...... K   kobold (asleep).......... #...≈≈.........K....> #...≈......c hh M #..##c h_ 6.8 (4  A kobold comes into view. It is wielding a +0 dagger.Found an escape hatch in the floor.c h iKK.c h3 X==7.8 (53c hI c h3) c h. : _The kobold shouts! You hear a shout!c h$  ...   ....###...# #[....).+ #.##.†..# #....#.# .##+###...#.# ............ .........#...> ...=...p.# .........#  .........#  .........#  .........#  .........#  .....K....  .........> c h  ...   ....###...# #[....).+ #.##.†..# #....#.# .##+###...#.# ............ .........#...> ...=...p.# .........#  .........#  .........#  .........#  .........#  .....K....  .........> c h c h ] _A kobold is nearby!c hU ` ...   ....###...# #[....).+ c hU r#.##.†..# #....#.# .##+###...#.# ............ .........#...> c h V C...=...p.# .........#  c hAV -.........#  .........# c haV 2 .........#  .........# c hV 2 .....K....  c hV 4.........> c h- ...   ....###...# #[....).+ #.##.†..# #....#.#c h .##+###...#.# ............ .........#...> ...=...p.#c h c h9r.........#  .........#  c h3".........#  .........#  .........#  .....K....  .........> c hc hc hc h] _A kobold is nearby!d h ....###...#....#..#+.# #[....).+............ #.##.†..#.#. #....#.#..##+###...#.#............#.#d h.#...>.#..≈≈...S...=.....#####.....~≈.#....p..# #....#.~≈..# #.......#.# #....# #≈.# #...≈.....K.... #...≈≈S   ball python (constriction, wandering).....>. #...K   kobold<... #........# #.d h!  A ball python comes into view.Found an escape hatch in the ceiling.d hVd hd h0D  The ball python hisses angrily.d hrKSK.S)K 2 kobolds (1 missile)--8.8 (12d h  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.d hP #[....).+.............##.†..#.#. #...##+###...#.#...........#.##...>.#..≈≈K...=####.....~≈.#..S.. #....#.~≈.....##..≈≈K≈.........≈>..<... #........##########....$d h]d h#d hd h8.K.SK.d h{--91d hd hd hF .##.†..#.#.. #...##+###...........#.##...>.#..≈≈=####.....~≈.#d h@G )K.S. #....#.~≈.......##..K≈≈.≈.......d h[G =≈>..d hwG ^.<....#........#d hG x#########....$# d hG 6.....# d hS d hY (((((((The kobold closely misses you. The kobold throws a poisoned dart.d hT d h ~.S.....p.d hc 28==300d h[ d hH ^ _The poisoned dart completely misses you.d h? B  You tentacle-slap the kobold.d hA d hI Q .S)d h.J    kobold (You kill the kobold!d hO (((((((The kobold throws a poisoned dart.d h U.....p.d hP =1.7 (0.969d h0 d h ^ _The poisoned dart completely misses you.d h  #.##.†..#.#. #....#.#.##+###...#.#...#.#.#...>.#..≈≈/....=.....#####.....~≈..K.# #....#.~≈.S....# #..# #.)..# #..# #...≈. #...≈≈.>...#...≈.<....#..#....$#. .....#.d h0 J.Kd h g2.7 (1.08d h d h _The ball python completely misses you. The ball python barely misses you.e h?  , contam)You tentacle-slap the ball python but do no damage.The ball python begins to glow. You grab the ball python.  You constrict the ball python. The ball python misses you.e h (((((((The ball python barely misses you. The kobold throws a poisoned dart.e h;e h* h...p...h   NatashaS   ball python (constriction, contam)K   kobold (missile)The poisoned dart closely misses you.e hg3.6 (0.97e h e hۡs _Natasha, Servant of Life and Death comes into view.e huG  You tentacle-slap the ball python.e h؁ †K   kobold (missile)  You kill the ball python!e hQ(((((((e h e h ~.h...p...e hj94.56e h@#e h% e h%Z_The kobold throws a poisoned dart. The poisoned dart misses you.e h&e h} #.##.†..#.##... #....#.##...##+###...#.##...#.#.#...>.#..≈≈./....=.....#####.....~≈.h.# #....#.~.K..†....# #..# #.)..# #..# #...≈.. #...≈≈.>...#...≈.<....#.#....$#.. .....#e h~l.h.Ke ho-5.5 (1.05e he hXe h+M #.##.†..#.# #... #....#.# #...##+###...#.##..#.#.#...>.#..≈≈♣./....=.....#####.....~♣...h.# #....#.♣.†....# #e hM♣.....Kp.....# #.)..# #.# #...≈. #...≈≈.>...#...≈.<....#.#....$#. .....#e hPe hZJ.he hL[h=64e hce hKfT _The kobold closely misses you.e h  You barely miss the kobold. Your grab misses the kobold.e hG.he hz`73e h\e h _Your squeeze misses the kobold. The kobold barely misses you.e hĂ5 (contam)5   cerulean imp (polearm, summoned)K   kobold (missile)You barely miss the kobold. Your grab misses the kobold. _Your squeeze misses the kobold. The kobold barely misses you.  You tentacle-slap Natasha but do no damage.  Natasha begins to glow. You grab Natasha.squeeze Natasha, but do no damage. You constrict Natasha.  Natasha casts a spell.30==8.4 (0.92e hhe hS _The kobold barely misses you.e h heavy contam)You tentacle-slap Natasha. Natasha glows dangerously bright.  Natasha is moderately wounded.e h21------9.31e he h? _You constrict Natasha. Natasha claws you!e h\ 3e hc e hxf ^ _You are too injured to fight recklessly!e h 3e h e h ^ _You are too injured to fight recklessly!f h _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You tentacle-slap Natasha.  Natasha shudders as magic cascades through her!  You kill Natasha!  Natasha growls in agony!f h%f hB †§.K   kobold (missile)  The cerulean imp disappears in a puff of smoke!f h ------22-40.20 f h(__The kobold completely misses you.f hf hh _Your Stealth skill increases to level 1!f hT  You tentacle-slap the kobold. The kobold begins to glow. You grab the kobold.  The kobold is severely wounded.You constrict the kobold.f hP)p..f hҭg-1.159f hf hf h&J _You kill the kobold!f hf 5 #.##.†..#.# #... #....#.# #...##+###...#.#$##.#.#.#...>.#.. ♣./....=.....#####..... ♣.# #....# ♣.....†.†....# # ♣.....p......# #♣.)..# #.# #...≈. #...≈≈.>...#...≈.<....#.#....$#. .....#f hfo -2.1 (1.08f hu f hb   f - 8 poisoned darts  Things that are here:2=-3.1 (27f hS f hŚ  f hr f h ._a +0 dagger; a kobold corpsef hH f h f h` Quiver which action? ([-] to clear)  a - Throw: 3 javelins f h q b - Throw: 8 darts (poison)c - Zap: wand of acid (5) [*/%] inventory [^] all abilities[!] focus mode: off|onf h5X#.##.†..#.#...... Jingleheimer the Changelingf haY#... #....#.#...... Octopode#...##+###...#.#...... Health: 22/39 =============-----------$##..............#.#.... Magic: 6/6========================..............#...>.#..≈ AC: 1Str: 14♣./....=.....#####..... EV: 19Int: 12♣............# #....# SH: 0Dex: 13♣.....†.†....# #..... XL:  6 Next: 22% Place: Dungeon:3♣.....p......# #..... Noise: ---------  Time: 1043.1 (0.0)f hZ[10;10H♣..........)..# #..... -) Tentacles..............# #...≈. Nothing quivered................. #...≈≈ Flux Fly Gem (7957) ..............>...#...≈..............<....#.........#########....$#..............#.....The kobold is severely wounded.You constrict the kobold. _You kill the kobold!f - 8 poisoned darts  Things that are here: _a +0 dagger; a kobold corpsef hZf h^cf heF _Clearing quiver.g hPg hg h3g hg h g h/_6 _g hg hO g h B5g h#g h(g h/g h?0x3=4g h2g hQ>x... +......#.#### ....###...#....#..#+### #[....).+... #... #.##.†..#.#... #... #....#.#.......g h>j#...##+###...#.#..$##..#.#...................#...>.#..≈≈♣./....p.....#####.....~......# #....#g h>♣.....†.†....# #.....♣.....)......# #......♣)..# #......g hN?# #...≈.. ................. #...≈≈. ..............>...#...≈.. .............<....#...... g hH+6.1 (3g hoIe7.1 (43g hQg h`3 _g - a +6 ring of intelligenceg h9g hd:g h<g h Cg hHg h OX2g hRg h4Vg hVB1g hOYg h\g h`g h]af4=0g hcg h-gg hjg hjC49g hng hsg hzwg hwB8g hzg h[ ... +......#.## ....###... ######[....).+.. #...##.##.†..#.#... #...# #....#.#.... #...##+###...#.# ....$##.....#.# [..$.....#...>. ♣.p..........#####. g h@ ♣............#  ♣.....†.†....# # ♣.....)......# # ♣..........)..# # ......# # ....... # ......>...# .....<....#g hx,52.1 (5g h e3.1 (67g hg hf/ _d - a wand of digging (5)g h5Ig h:g h:g hg@5=6g hAg hCg hCDB5g hEg h2Gg hIg hJB4g hKg hMg hJRX3g h$Sg hl^ #......#... . ######.#####$..## ... +......#......# ....###...#.....#######[....).+....##...##.##.†..#....##...# #....#.........##...##+###...#.......p##................[..$......#.g h_...♣♣♣♣♣♣............###. ♣............#  ♣.....†.†....# ♣.....)......#  ♣...)..#  ........#  ......g hHg+7.1 (4g hg6==8.1 (52g hog hq> _You now have 122 gold pieces (gained 9).g h3g hfg hmg hg hDX1g h#... . ###########$..## ... +...............# ....###.#######[....).+.##...##.##.†..#.##...# #....#.##...##+###...#.##............[..p.......#.♣♣♣♣♣♣.##. ♣...#  ♣.....†.†....# ♣.....)......#.........)..#...............#....... >g hl+9.1 (1g hf60.1 (20g hT _You now have 129 gold pieces (gained 7).g hO 3g h\P g h\T g hJX Y39g h?^ ,g h3_ g h_ f7=8g h`a g hQd g hg g hog B7g hh g hk g hjm g hm B6g hCo g hq g hKs g hs B5g ht g hw g hy g h$z s28=4g hK{ g h2| g hu} g h} B3g hJ~ g hƄ  #......... #...# .#######†.) #.$.# ##.#. #...# #.#. #...# #.#. #...# #.#. #...# #... #...# . ############p..## ... +..........# ....###............#######[....)...........##...##.##.†............##...# #..............##...##+###.............##........[... h" Z7m...:....♣♣♣♣♣♣.g hz 7.1 (78.1 (82g h g h+ ? _You now have 139 gold pieces (gained 10).h hh hlh hah hh hh h9=1h hh hB0h hh h`h hh hC29h hh hh hh hB8h hh hh h4h hqq30=7h hh hh h9h hfB6h hh hd....##.###..#.##. ............#... .......)...../. ..###.........## #######.###..###.######<.#.#.....#.........#.##...# .#######†.).h h #.p.# ##.#.# #...# #.#.# #...# #.#.# h h=#...# #.#.# #...# #. h h =#...# . #############...## ... +h h4...........# ....###...........#######[....)h hx,74.1 (6h he5.1 (75h hh h? _You now have 150 gold pieces (gained 11).h h\i 3h hj h h8m h hto h h u n4h h)w h hw S1==h hw :3h hx h hz h hY h h #....#### Jingleheimer the Changeling... ...#...... Octopode..#### ## ... #......# Health: 31/39 ===================----->..... .. ....##.###..# Magic: 6/6========================...#.##.##............# AC: 1Str: 14..#....... .......)..... EV: 19Int: 12...../. ..###........ SH: 0Dex: 13#...## #######.# XL:  6 Next: 22% Place: Dungeon:3##p.###.######<.#.. Noise: ---------  Time: 1077.1 (2.0)h h #.....#.........#.# -) Tentacles#...#..#######†.).# Nothing quivered#...# ...# ##.#.# Flux Fly Gem (7923) #...# #.# #.#.##...# . #.#.# #...##.#.# #...##.... #...# . ######  _d - a wand of digging (5) _You now have 122 gold pieces (gained 9). _You now have 129 gold pieces (gained 7). _You now have 139 gold pieces (gained 10). h hʒ V_You now have 150 gold pieces (gained 11).  Found a stone staircase leading down.h h /  --more--i h14i hI3u 8.1 (32 _i h8i hi h7i h0i h i h1&i hb.....#.Jingleheimer the Changeling#....#### Octopode... ...#...... Health: 31/39 ===================-----..#### ###.... #......# Magic: 6/6========================>..... .. ....##.###..# AC: 1Str: 14i h/....#.##.##............# EV: 19Int: 12..#...............)..... SH: 0Dex: 13.<...../.....###........ XL:  6 Next: 22% Place: Dungeon:3#..p## #######.# Noise: ---------  Time: 1078.1 (0.0)###..###.######<.#.. -) Tentacles#.....#.........#.# Nothing quivered#...#..#######†.).# Flux Fly Gem (7922) #...##...# ##.#.##...# ##.# #.#.# #...# . #.#.# #i h0...##.#.# #...##....  _You now have 122 gold pieces (gained 9). _You now have 129 gold pieces (gained 7). _You now have 139 gold pieces (gained 10). _You now have 150 gold pieces (gained 11). _Found a stone staircase leading down.  Found a stone staircase leading up.i h):/  --more--i hB i hi hu 9.1 (11 _i hL i hi hGi hi hi h i hX0i h{##....#.  #....####.. . ...#......i h@..#### ###.... #....>..... .. ....##.###..#.##.##.....#.#...............).<.....p.....###........#####...####.# #######.####..###.######<.#..#.....#.........##...#..#######†.)#...# ###.#.#.#i h'80i hn21.1 (219i h/"i h:& i hb&"_c - a wand of iceblast (6)j hj h@Level 3 of the Dungeon <<<<>>>(Press ? for help) .. #  ... .  ##..#.  ....#. j h   #....###### ..  . ...#.......# ..#### ###.... #......#.# >..... .. ....##.###..#.# ....#.##.##............#.#####  ..#...............)...........  .<.....p.....###..............  #####...####.# #######.#.##### j h###..###.######<.#........ #.....#.........#.#.##### #...#..#######†.).#.#j h#...##...# ##.#.#.#  #...# ##.#  #.#.#.# #... ##j h"#...#  .  #.#.#.#####... .. #...#   #.#.#........##.# ##########...#   #...............  #.......##...#  . ######.#.......)  #.##.##.# #######...##  ... +......#.####...## #.##.##.# ...........#  ....###...#....#..#+.###.##.##.# j hM<.....pj hyj h##..#.Jingleheimer the Changeling....#.Octopode#....#### Health: 32/39 ===================-----... ...#...... Magic: 6/6========================..#### ###.... #......# AC: 1Str: 14>..... .. ....##.###..# EV: 19Int: 12....#.##.##............# SH: 0Dex: 13..#...............)..... XL:  6 Next: 22% Place: Dungeon:3.<.....p.....###........ Noise: ---------  Time: 1081.1 (0.0)#####...####.# #######.# -) Tentacles### h#39;49m..###.######<.#.. Nothing quivered#.....#.........#.# Flux Fly Gem (7919) #...#..#######†.).##...##...# ##.#.# #...# ##.# #.#.# #...# . #.#.# #...##.#.#  _You now have 129 gold pieces (gained 7). _You now have 139 gold pieces (gained 10). _You now have 150 gold pieces (gained 11). _Found a stone staircase leading down. _Found a stone staircase leading up. j hH"_c - a wand of iceblast (6)j hj h$j hj hj h87j hj hn6j h3=5j hj hB4j hj hj hX3j hϬj h ##..........# ............# . #..........# ......#.......#########.... #.j h7q......>..............##.......#.##.##.......#..j hrG...........###7.1 (6######...####.# ## ###..###.##### j hW#...... #...#..#####j hγ #...##...# #...# ##.# #...# j h5 #...#j hdj hUj hǹa _There is a stone staircase leading up here.j h j h} j h j hU j h 8.1 (12 _j h V  ......+ ......# #.# ....†##  ....## # ...## #..#  #+## ###..#   ....#   #..#  2 #p#   #.#  ..#  ####                j hV 9=j hU[ j h7 249 (1.8j h j h { _You fly upwards. _There is a stone staircase leading down here.k h6j901 _k h1rk h;:w ##.. ........ ....k h:= ..... . #.. ...... ......# ........#########.... #. k hr< ......>..............##...........#.##.##...............#...............3.......p...........###..###########...####.# ### ###..###.##### #.....#......#...#..#######...##...##...# ##.##...# .#...#k hBk hi91.4 (2.509k hk hu{ _You fly downwards. _There is a stone staircase leading up here.k hk hk h+##.. Jingleheimer the Changeling........#.... Octopode........#. #.. Health: 34/39 ====================----........#......# Magic: 6/6========================k h ,........#########.... #. AC: 1Str: 14......>..............##. EV: 19Int: 12..........#.##.##....... SH: 0Dex: 13........#............... XL:  6 Next: 22% Place: Dungeon:3.......p...........###.. Noise: ---------  Time: 1091.4 (0.0)###########...####.# ### -) Tentacles###..###.##### Nothing quiveredk h8,H#.....#...... Flux Fly Gem (7909) #...#..#######...##...##...# ##.##...# .#...# _c - a wand of iceblast (6) k hZ,_There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.k h,k ho-k h1k h"7 .h....... ##.# ..# . #..# ........#########.... #k h~7>..............##...#.##.###....................<...........###.############...####.# ##..###.#### #.....#..... #...#..##### h   Natasha (wandering) #...##...# #...# ##.# #...# .k h7k h9k h=G.hk h7D5=2.4 (18 _Natasha, Servant of Life and Death comes into view.k hڊ 3k hH k h M _You can't go down here!l hd .## .h...... ##.# ..# . #.# ........#########.... >..............#...#.##.##..#............<...........##############...####.# ##..###.### #.....#.... #...#..#### #...##...# #...# ##.#l h hl hl  Natasha hisses angrily.  Natasha howls an incantation.l hss.hhl hcs`37l hvl hxl _Natasha glows brightly for a moment.l hZeS..... ## ... #......# .h....# . .# .......#########....>............#.##.##..#...............<...........#l h!fy##############...####.###..###.## #.....#... S   adder (wandering) #...#..### #...##...#l hjjh  An adder comes into view.l hjl hjl hq.S.hSl hGr`46l h4xl hz/ _The adder hisses angrily.l h  .....###.S......# .. . h...# ..#########>............#.##.##.#..............<...........l hȮ################...####.# ###..###.##..#.....##l hl hnP.Sl hh=55l hl h9T _Natasha completely misses you.l h3p  You tentacle-slap Natasha but do no damage.l h; .S (contam)Natasha begins to glow. You grab Natasha. You constrict Natasha.l hF@:*l h  Natasha stares at you and mumbles some strange words.l h?pl h6==6.3 (0.9Slow Flux Fly Gem (7904) l h7r _You feel yourself slow down.l hW  You tentacle-slap Natasha but do no damage.Natasha glows dangerously bright.  Natasha is moderately wounded.l hOa .S heavy contam)You constrict Natasha!l he  Natasha stares at you and mumbles some strange words.l h\ l h $27l h ------7.7 (1.43l h# l hB d _The magic dart hits you! The adder misses you.l hI  You tentacle-slap Natasha.  Natasha shudders as magic cascades through her!!  You kill Natasha!l hR N .S   adder  Natasha screams in pain as she dies!The adder bites you. x2  You are poisoned.l hV 2==---------349.1Pois Flux Fly Gem (7901) l h\ l h}^ , _The adder poisons you!m h   You barely miss the adder. Your grab misses the adder.Your squeeze misses the adder. You feel sick. The adder bites you.17m h==------100.50m hTm hS _The adder closely misses you.m h  You barely miss the adder. Your grab misses the adder. You feel sick.m hJk6----1.9m h<899m hʫm hS _The adder closely misses you.m hw  ...........#  m hh...........#  ...........###  .............  m hm...........#  ...........# .  m h......S....#  .......p...# m h^.........>..... .............#. m h^...........#... ..........<.... m hG##############.  m h@ m hbYou closely miss the adder. Your grab misses the adder. You feel sick.  You are no longer poisoned.m h  ...........#  ...........#  ...........###  .............  ...........#  ...........# .  ......S....# m h}  .......p...# .........>..... .............#. ...........#... ..........<.... ##############.  m hb O  ...........#  ...........#  ...........###  .............  ...........#  m h ...........# .  ......S....#  .......p...# .........>..... .............#. ...........#... ..........<.... ##############. m h4 O The adder bites you.  m hh @* * * LOW HITPOINT WARNING * * *m hդ  ...........#  ...........#  ...........###  .............  ...........#  ...........# .  ......S....#  .......p...# .........>..... .............#. ...........#... ..........<.... ##############.  m h 9  The adder bites you.m h 9/39 -----3.4 (1.5Flux Fly Gem (7897) m hu l _* * * LOW HITPOINT WARNING * * *m h)   ...........#  ...........#  ...........###  .............  ...........#  ...........# .  ......S....#  .......p...# .........>..... .............#. ...........#... ..........<.... ##############.  You closely miss the adder. Your grab misses the adder.Your squeeze misses the adder. The adder completely misses you.m h  ...........#  ...........#  ...........###  .............  ...........#  ...........# . m h # ......S....#  .......p...# .........>..... .............#. ...........#... ..........<.... ##############.  m h A  The adder bites you.  m h) a* * * LOW HITPOINT WARNING * * *You are lethally poisoned!m h 7====-----4.9Pois Flux Fly Gem (7896) m h m h , _The adder poisons you!n hZ n h Drink which item? Potions  L - 3 potions of lignification  d - 2 fuming pink potions  f - 2 silvery potions [!] read|quaff|evoke[?] describe selectedo h, o h4 o h8 6Jingleheimer the Changeling...........#Octopode...........#. Health: 7/39====--------------------...........###. Magic: 6/6========================.............# AC: 1Str: 14...........#. EV: 19Int: 12...........#. SH: 0Dex: 13o h9 ......S....#.... XL:  6 Next: 34% Place: Dungeon:3.......p...#########.... Noise: =--------  Time: 1104.9 (0.0).........>.............. -) Tentacles.............#.##.##.... Nothing quivered...........#............ Slow Pois Flux Fly Gem (7896) ..........<...........################...####.# S   adder###..###.###.....#...#...#..###You closely miss the adder. Your grab misses the adder.Your squeeze misses the adder. The adder completely misses you.The adder bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! _The adder poisons you!o hSZ  _The adder poisons you!  It was a potion of ambrosia.  You are confused.  You feel invigorated.  d -> a - a potion of ambrosia  You feel very sick.11/39 ======6.4 (1.5Conf Slow Pois Flux Ambros Fly Gem (7894)  _The adder barely misses you. The adder closely misses you.p h  ...........#.# ...###... ##.# ...# . #......S....# ......p h....#########.... .>..............#....#.##.##.#..........<..#################...####.#  ###..###.###.....#....#...#..#####...##...#p hwp h4P.Sp h17======7.9p hNPois 3p hp hL _You feel sick. The adder bites you but does no damage.p h p h 9=====9.41p h p h _You completely miss the adder. You feel sick. The adder closely misses you. x2p h.# ...###... ##.# ....# . #.# .......S...#########.... #..>..............##....#.##.##.......#..........<...#################...####.# p h  ###..###.###.....#.....#...#..######...##...##...# ##.#p hCp hK .SYou feel sick. The adder attacks as it pursues you!24====10.90p h p h _The adder completely misses you. The adder barely misses you.q hl  You miss the adder. You feel sick.  You are no longer poisoned.q h n30=======2.4Flux Ambros Fly Gem (7888) q hwuq hBw _The adder barely misses you. The adder completely misses you.q h+  You miss the adder. Your squeeze misses the adder. The adder misses you.The adder bites you.  You are poisoned.q h3======3.7 (1.3Pois Flux Ambros Fly Gem (7887) q h_q h#, _The adder poisons you!q hE    ###....## .. . # .........#########.... Sp..............##..#.##.##.#.....q hF s..........<...........###.##############...####.# ###..###.####..#.......######..q hIO  You feel less invigorated.  You feel less confused.q hO 7=====5.2 (1.5Slow Pois Flux Fly Gem (7885) q hT q hV _You feel sick. The adder closely misses you. The adder misses you. _There is a stone staircase leading down here.r h_c .#  .#   ### . ... ## .# . .#r hdD . # .# ..... .p..#########....  S>..............# ...#.##.## ..#... ..........<...........###############...####.# r hd##..###.### #.....#.... #...#..####r hbnr hn3=--6.74r h>ur hwv _You feel sick. The adder bites you. The adder barely misses you.r h  (contam)  You tentacle-slap the adder. The adder begins to glow.  Your grab misses the adder. Your squeeze misses the adder.The adder is lightly wounded.r hE 2=---8.0 (1.32r h r h Z _You feel sick. The adder misses you.r h)   The adder is lightly wounded.The adder  You closely miss the adder. You grab the adder. You squeeze the adder.  The adder is heavily wounded.  You constrict the adder. You feel sick.  You are no longer poisoned.r hT* a0--9.3r h+ ZFlux Fly Gem (7881) r h0 r hC3  r h3 Z_The adder bites you. The adder misses you.s hgA  You tentacle-slap the adder.s h]j.s hX-820.60s h]s hhI _You kill the adder!s h9# ...........#.# ...###... ##.# ....# . #.# .......#########.... #.............##....#.##.##.......#..........<..#################...####.#  ###..###.####s h;$ .....#.....#...#..######...##...#s h) s h1* p-2.1 (1.578s h- s h0 c _There is a stone staircase leading down here.s h's hs hs hs h1=7s h'8-s hb 3.6 _You start resting.s h/5.1 (3.0Flux Fly Gem (7875) s hs h[ _You feel yourself speed up.t h5t ht ht ht hi{6.1 (14t h  # #   #. .## #  # #. .. ..  ##.##.###.##..#  ......  .....# 4   ##+######.##...  #  t h 9=t h;t hN228 (1.7t hVU _You fly downwards. _There is a stone staircase leading up here.t h4 3t h9 t huY 703 _t h ...........#...........#.............###................ ##............# ..............# . #...# ........#########.... #3.........##.............#.##.##.................#........................<...........###.##############...####.# #####..###.#####.....#.....#...#..######...##...#t h t h t h/Z g9.3 (2.51t h` t hc { _You fly upwards. _There is a stone staircase leading down here.u h<u h=~Quiver which action? ([-] to clear) u hT> a - Throw: 3 javelins  b - Throw: 8 darts (poison)c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) [*/%] inventory [^] all abilities[!] focus mode: off|onu h|u h=...........#Jingleheimer the Changeling...........#.. Octopode...........###... Health: 32/39 ===================-----.............##. Magic: 6/6========================...........#... AC: 1u hbStr: 14...........#. #. EV: 19Int: 12...........#...... SH: 0Dex: 13...........#########.... # XL:  6 Next: 38% Place: Dungeon:3.........p..............## Noise: ---------  Time: 1129.3 (0.0)u hԶ'.............#.##.##...... -) Tentacles...........#.............. Nothing quivered..........<...........###. Flux Fly Gem (7871) ##############...####.# #####..###.#####.....#.....#...#..######...##...# u h_You start resting. _You feel yourself speed up. _You fly downwards. _There is a stone staircase leading up here. u h(e_You fly upwards. _There is a stone staircase leading down here.u hu hu hnF _Clearing quiver.u h T[?25h[?0c  Search for what [Enter for "@", or ? for help]? u hC u hdL [?25l[?1cu hR u hT \14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a stone staircase leading upc - [D:3] a +0 short sword  d - [D:3] a stone staircase leading up  e - [D:3] a +5 vampiric scythef - [D:3] a +0 dagger (2 further duplicates)  g - [D:3] a parchment of Dimensional Bullseye u hU  h - [D:3] a scroll labelled JEMARIHYCONi - [D:3] a stone staircase leading down  j - [D:3] an escape hatch in the floor  k - [D:3] an escape hatch in the ceiling  l - [D:3] 8 gold pieces  m - [D:3] a rapier  u h/U &n - [D:3] a stone staircase leading upw hLevel 3 of the Dungeon <<<<>>>(Press ? for help) #...#  .  #.#.#.#####... ..  #...#   #.#.#........##.# ######### #...#   #...............  #.......# w hf#...#  . ######.#.......)  #.##.##.#  #######...##  ... +......#.####...## #.##.##.#  ...........#  ....###...#....#..#+.###.##.##.#   ...........#######[....).+..............#<.####..   ...........##...##.##.†..#.#.....................#  ...........##...# #....#.#.....................#   ...........##...##+###...#.#...........###.######.   ...........##..............#.#........≈# #.#     ......[.................#...>.#..≈≈...≈###..   .:....♣♣♣♣♣♣............#####.....~≈.#~≈≈.#.#  ?....♣  ♣............# #....#.~≈.#..≈~.#  w h .....  ♣.....†.†....# #.......####≈≈#..   ###..   ♣.....)......# #.........≈≈≈...# ##   ♣..........)..# #.......≈≈≈#..###w hq ...............# #...≈........## ................... #...≈≈.....###w h: ................>...#...≈.......# .............<....#........##.# w hft ....#########....$#........# .⌠  ....  .....#........# w h"w h:Iw hIw hgKuJingleheimer the ChangelingOctopodew hKrHealth: 32/39 ===================-----Magic: 6/6========================AC: 1Str: 14EV: 19w hK)Int: 12SH: 0Dex: 13XL:  6 Next: 38% Place: Dungeon:3Time:w hLDFlux Fly Gem (7871) _You fly downwards. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Clearing quiver.  w h3LPSearch for what [Enter for "@", or ? for help]? w hxMw hMw hNw hWw h,Yw hJ_0 _3=69w h(u8764=54w h)vw hww hwB3w hxw hzw h5=210596==87w h65w hsw h_w hw h2p7=4w h w hFw hw h,3w h$w hw hw hw h B2w hw hw hyw h̶B1w hw hNw hw hp8=0w hw hmw h"Y49w hw hw hw hB8w haw hMw hjw hB7w ha  You pick up a parchment of Dimensional Bullseye and begin reading...  You add the spell Dimensional Bullseye to your library.9==6w h]g########...## ...w h8#...........# ...#...........########...........##...###...........##...##...........##...###...........##.....#......[...........#.p....♣♣♣♣♣♣...... Noise: --------- 1154.3 (25.0)#?....♣♣ ♣...... -) Tentacles#.....♣ ♣.....† Nothing quivered####...♣ ♣.....)###.♣ ♣.......... ......... ............ ........... ........  _HP restorw h ed.w hQw h4Quiver which action? ([-] to clear)  a - Throw: 3 javelins  b - Throw: 8 darts (poison)w hj`c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) [*/%] inventory [^] all abilities[!] focus mode: off|onw he w h ########...## ... Jingleheimer the Changeling#...........# ... Octopode#...........####### Health: 39/39 ========================#...........##...## Magic: 6/6========================#...........##...# AC: 1w h Str: 14#...........##...## EV: 19Int: 12#...........##..... SH: 0Dex: 13#......[........... XL:  6 Next: 38% Place: Dungeon:3#.p....♣♣♣♣♣♣...... Noise: ---------  Time: 1154.3 (0.0)#?....♣♣ ♣...... -) Tentacles#.....♣ ♣.....† Nothing quivered####...♣ ♣.....) Flux Fly Gem (7846) ###.♣ ♣.......... ......... ............ ........... ........w h=   _There is a stone staircase leading down here. _Clearing quiver. _Search for what [Enter for "@", or ? for help]? w h} You pick up a parchment of Dimensional Bullseye and begin reading...  You add the spell Dimensional Bullseye to your library. _HP restored.w hq w h \ _Clearing quiver.w h\ w h w h w h w h w h+ _5 _w h  #...........#  #...........###### #...........##...w h  #.....##... #....##...# #...##.... #......[..... #......♣♣♣♣♣♣ #p....♣♣ ♣w h  #.....♣ ♣ ####...♣ ♣..... ###.♣. ... .w hB v .. . w hk 0 ....###w h= +5.3 (1w h +6.3 (2w h :4w h w hp a _d - a scroll labelled JEMARIHYCONx hj[?25h[?0c  Search for what [Enter for "@", or ? for help]? x hR[?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (2 further duplicates)b - [D:3] a stone staircase leading up  c - [D:3] a stone staircase leading up  d - [D:3] a +0 short sword  e - [D:3] a +5 vampiric scythef - [D:3] a stone staircase leading down  g - [D:3] an escape hatch in the ceiling  h - [D:3] an escape hatch in the floor  i - [D:3] 8 gold pieces  j - [D:3] a stone staircase leading down  k - [D:3] a rapier  l - [D:3] a stone staircase leading upy hLevel 3 of the Dungeon <<<<>>>(Press ? for help) #...#  .  #.#.#.#####... ..  y h#...#   #.#.#........##.# ######### #...#   #...............  #.......# #...#  . ######.#.......)  #.##.##.# ########...##  ... +......#.####...## #.##.##.# #...........#  ....###...#....#..#+.###.##.##.# y h #...........#######[....).+..............#<.####..  #...........##...##.##.†..#.#.....................# #...........##...# #....#.#.....................#  #...........##...##+###...#.#...........###.######.  y hG'#...........##..............#.#........≈# #.#    #......[.................#...>.#..≈≈...≈###.. y ho#......♣♣♣♣♣♣............#####.....~≈.#~≈≈.#.##p....♣♣ ♣............# #....#.~≈.#..≈~.# y h#.....♣  ♣.....†.†....# #.......####≈≈#.. y h####...♣  ♣.....)......# #.........≈≈≈...# ###.♣ ♣..........)..# #.......≈≈≈#..###y hݥw ... ...............# #...≈........## ..................... #...≈≈.....###y h~ .................>...#...≈.......# .............<....#........##.# y h)Z ....#########....$#........# .⌠  .... y hM .....#........# y hsy hy hy hJingleheimer the ChangelingOctopodeHealth: 39/39 ========================Magic: 6/6========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13XL:  6 Next: 38% Place: Dungeon:3Time:Flux Fly Gem (7844) You pick up a parchment of Dimensional Bullseye and begin reading...  You add the spell Dimensional Bullseye to your library. _HP restored. _Clearing quiver. _d - a scroll labelled JEMARIHYCONSearch for what [Enter for "@", or ? for help]? y hy hy h=y hz3 _210y h39y hX8y hy h y h\y hB7y hy hRy hy h3B6y hy h,y hB5y hy hy hy hAB4y h/y hy hy hB3y hy hy hy hB2y hy hEy hwy hB1y hUy hy hy hcB0y hy h y h y h C29y hy hQy hX8y hy hGy hX7y h y h"y h$y h$B6y h&y h)y h,X5y h-y hV/y h0y h0B4y h1y h 3y h\4y h4B3y h5y h7y he:y h:B2y h?<y h>y h"@X1y h1Ay hDy h.Fy hFB0y h`Hy hLy hQNy hNC19y hXOy h SR  There is an escape hatch in the ceiling here.y hV_8 _y hWy h[Yy h\X7y hd]y h^y hsaX6y hqby hdy h`fy hfB5y h~gy hjy hj:4y hAky hp_ ♣............# #....#.~≈.#..≈~. y hq?♣.....†.†....# #.......####≈≈#. ♣.....)......# #.........≈≈≈... ..........)..# #.......≈≈≈#..## .............#####...≈........## .................#...≈≈.....### y hq.............>...#...≈.......# ............<....#........##.# ...#########....p#........# .⌠Noise: --------- 1186.3 (30.0) ...##.....#........#-) Tentacles ...########Nothing quivered ...# ...# ####y hqy huy hew> _You now have 158 gold pieces (gained 8).z h{z h#Level 3 of the Dungeon <<<<>>>(Press ? for help)z hA########...##  ... +......#.####...## #.##.##.##...........#  ....###...#....#..#+.###.##.##.# #...........#######[....).+..............#<.####.. #...........##...##.##.†..#.#.....................##...........##...# #....#.#.....................# #...........##...##+###...#.#...........###.######. z hB#...........##..............#.#........≈# #.#   #......[.................#...>.#..≈≈...≈###.. #......♣♣♣♣♣♣............#####.....~≈.#~≈≈.#.##.....♣♣ ♣............# #....#.~≈.#..≈~.# #.....♣♣ ♣.....†.†....# #.......####≈≈#.. ####...♣ ♣♣.....)......# #.........≈≈≈...# ###.♣♣♣♣♣..........)..# #.......≈≈≈#..#######...................#####...≈........###..........................#...≈≈.....###z h#......................>...#...≈.......##.....................<....#........##.# #............#########....p#........# .⌠ #............##.....#........# #............######## #............##............###############z hz hL>pz hzJ>>z h z h ♣............# #....#.~≈.#..≈~. Jingleheimer the Changeling ♣.....†.†....# #.......####≈≈#. Octopode ♣.....)......# #.........≈≈≈... Health: 39/39 ======================== ..........)..# #.......≈≈≈#..## Magic: 6/6======================== z hq ..............#####...≈........## AC: 1Str: 14 .................#...≈≈.....###z h EV: 19Int: 12 .............>...#...≈.......#z h YSH: 0Dex: 13 z h4 ............<....#........##.#XL:  6 Next: 38% Place: Dungeon:3 ...#########....p#........# .⌠z hj Noise: ---------  Time: 1186.3 (0.0) ...##.....#........#-) Tentacles z h ...########Nothing quivered ...#Flux Fly Gem (7814) ...# #### _HP restored. _Clearing quiver. _d - a scroll labelled JEMARIHYCON _Search for what [Enter for "@", or ? for help]? z h[ z_There is an escape hatch in the ceiling here. _You now have 158 gold pieces (gained 8).z h) z h z h z h z hU X3z hq n2z hu z h z h z h9 B1z h( z h z h!z h~B0z h,z hz h C09z h z hz hz hB8z hz hCz hz hB7z hvz ha!z hr%X6z h++z h,z h$0z h0B5z h2z h&6z h=n4z h@z hGn3z hILz hRn2z hTz hVz h WB1z h)Xz hZz hs]z h]B0z hO_z haz hcz hUdD799z haez hl  . ######.#.......) #.##.##  ... +......#.####...## #.##.##  ....###...#....#..#+.###.##.## ######[....[.+..............#< #...##.##.†..#.#........... #...# #....#.#................. #...##+###...#.#...........###.## z hn#..............#.#........≈# #.#.........#...p.#..≈≈...≈###..201.3 (15.0).........#####.....~≈.#~≈≈.#.#.........# #....#.~≈.#..≈~.#..†.†....# #.......####≈≈#.. .....)......# #.........≈≈≈...# .........)..# #.......≈≈≈#..### ............#####...≈........## ................#...≈≈.....### ............>...#...≈.......#z hnz hWvz hzc _There is a stone staircase leading down here.{ hj[?25h[?0c  Search for what [Enter for "@", or ? for help]? { he[?25l[?1c11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 dagger (2 further duplicates){ hc - [D:3] a rapier  d - [D:3] an escape hatch in the floor  e - [D:3] an escape hatch in the ceiling  f - [D:3] a stone staircase leading up  g - [D:3] a +5 vampiric scytheh - [D:3] a stone staircase leading up  i - [D:3] a +0 short sword  j - [D:3] a stone staircase leading up  k - [D:3] a stone staircase leading down| h| h| hW . ######.#.......) #.##.## Jingleheimer the Changeling... +......#.####...## #.##.## Octopode....###...#....#..#+.###.##.## Health: 39/39 ======================== ######[....[.+..............#<.## Magic: 6/6======================== #...##.##.†..#.#................. AC: 1Str: 14 #...# #....#.#................. EV: 19Int: 12 #...##+###...#.#...........###.## SH: 0Dex: 13 #..............#.[3| h[3m#........≈# #.# XL:  6 Next: 38% Place: Dungeon:3 ............#...p.#..≈≈...≈###.. Noise: ---------  Time: 1201.3 (0.0) ............#####.....~≈.#~≈≈.#.# -) Tentacles ............# #....#.~≈.#..≈~.# Nothing quivered .....†.†....# #.......####≈≈#.. Flux Fly Gem (7799) .....)......# #.........≈≈≈...# .........)..# #.......≈≈≈#..### ............#####...≈........## ................#...≈≈.....### ............>...#...≈.......# _d - a scroll labelled JEMARIHYCON _Search for what [Enter for "@", or ? for help]? _There is an escape hatch in| h the ceiling here. _You now have 158 gold pieces (gained 8). _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @| h| h[| h9| h\. _| h| h| hA| h 2.3 (18 _| h=| h     | h   ##.##   #.###### 4  #......p...#  | hͿ? #.#####.#......   #.# .#... | h  #.# .. .  | h#q #.# ..| h  #.# .ß  #.# .  ... | h| h| h;g3.0 (1.77| h| h!{ _You fly downwards. _There is a stone staircase leading up here.| h% | hu Quiver which action? ([-] to clear)  a - Throw: 3 javelins  b - Throw: 8 darts (poison)c - Zap: wand of acid (5)  | h +d - Zap: wand of iceblast (6) [*/%] inventory [^] all abilities[!] focus mode: off|on| hr | hO W Jingleheimer the Changeling Octopode Health: 39/39 ======================== Magic: 6/6======================== AC: 1Str: 14 EV: 19Int: 12 ##.##SH: 0Dex: 13  #.#######......XL:  6 Next: 38% Place: Dungeon:4  #......p...#Noise: ---------  Time: 1203.0 (0.0) | h  #.#####.#......-) Tentacles #.# .#...Nothing quivered #.# .. .Flux Fly Gem (7797) | h%  #.# .. #.# .ß | hQ #.# . ...| hn ^ _There is an escape hatch in the ceiling here. | h _You now have 158 gold pieces (gained 8). _There is a stone staircase leading down here. | h X_Search for what [Enter for "@", or ? for help]? @ | h e_You fly downwards. _There is a stone staircase leading up here.| h | h{ \ _Clearing quiver.} h} hRead which item? Scrolls  c - a scroll labelled HOVVUA ZOLU  d - a scroll labelled JEMARIHYCON } hc e - a scroll labelled LAET XYAT REGH [!] read|quaff|evoke[?] describe selected} hk} hq} hzw Jingleheimer the Changeling Octopode Health: 39/39 ======================== Magic: 6/6======================== AC: 1} hwNStr: 14 EV: 19Int: 12 ##.##SH: 0Dex: 13  #.#######......XL:  6 Next: 38% Place: Dungeon:4 } hkx #......p...#Noise: ---------  Time: 1203.0 (0.0)  #.#####.#......-) Tentacles #.# .#...Nothing quivered #.# .. .Flux Fly Gem (7797) } hx #.# .. #.# .ß } hxX#.# .} hy ... _You now have 158 gold pieces (gained 8). _There is a stone staircase leading down here. } hHy_Search for what [Enter for "@", or ? for help]? @ _You fly downwards. _There is a stone staircase leading up here. _Clearing quiver.} h5P  Okay, then.} h} he} hA. _~ hI~ h~ h  .# .. .# .# # .# .. .##.##. #.#~ h. #......<p..#  #.#####.#. #.#..#. #.#...... #.##.#.. > #.# ....ß. #.# .#... ... ... .. ~ hN~ he4.0 (16~ h5W _Found a staircase to the Ecumenical Temple.~ h ~ h mWhere to? (Tab - D:3 @ (x,y), ? - help) ~ h D D - Dungeon  T - Temple  h h! Jingleheimer the Changeling .#Octopode .. hHealth: 39/39 ======================== .#Magic: 6/6======================== .# #AC: 1Str: 14 h .# ..EV: 19Int: 12 h! .##.##.SH: 0Dex: 13  hKp #.#######....... hvXL:  6 Next: 38% Place: Dungeon:4  #......<p..#Noise: ---------  Time: 1204.0 (0.0)  h̋t #.#####.#.......-) Tentacles #.#..#....Nothing quivered  h#.#.......Flux Fly Gem (7796)   hc#.##.#.. > #.# ....ß. #.# .#....  h[... ... ..  h_Search for what [Enter for "@", or ? for help]? @ _You fly downwards. _There is a stone staircase leading up here.  hی_Clearing quiver. _Okay, then. _Found a staircase to the Ecumenical Temple. h h h h .# S..  #.#  #.# ### #.# ...  #.##.##. #.#######.......  #......<...#.#.# #.#####.#p....... #.#..# #.#.......ß #.##.#...> #.# ....ß.. #.# .#....S   adder (asleep) ... ...   .# #.#  h3 h{5.0 (15 h&Y _An adder comes into view. h} , S..  #.#  #.# ### . #.# ... .# #.##.## #.#######.......  #......<...#.#.#.# h0  #.#####.#........ #.#.p#.....  #.#.......ß #.##.#...>.. #.##....ß.. #.##.#.... .......  ..# #.#.# #.. ...  h  h `64 h2  h@  h9 #.#  #.# ####.. #.# ... .#  #.##.##..# #.#######.......... #......<...#.#.#.#. #.#####.#.......... #.#..# #.#..p....ß.. #.##.#...>.. #.##....ß.. #.##.#.... ........  ..#.#.#.# ##......... ## ....#  h> h`73 h h  hn #.#  #.######..  #.##.....#  #.##.##..#   #.#######........   #......<...#.#.#.#.# #.#####.#.... #.#..#.# #.#.ß. #.##.#...>...#  h^#.##....ß. #.##.#.# .......S ...#.#.#.#.#S   adder (asleep) ###.........   ##  hLh  An adder comes into view. h hS.S hT`82 h h/ _The adder hisses angrily. h  #.#  #.######..  #.##.....#  #.##.##..###.  #.#.........  #......<...#.#.#.#.#.  #.#####.#... #.#..#.#. #.#.ß. #.##.#...>...#. #.##....ß. #.##.#.....S.#. .... ....#.#.#.#.#. ####.......... ###....#. h ...  ha  h @S. hG `91 h  h!  h#.######..#.##.....# .. hB'#.##.##..###..#.#######............##......<...#.#.#.#.##.#####.#............# h#.#..##.##.#.......ß....##.##.#..p>...#. #.##....ß.S.... h#.##.#.......#.#........# h....#.#.#.#.#####........... ###....# #.... . hN hM:S. ha100 h hX hM  You closely miss the adder. Your grab misses the adder. h2=9 (0.9 h΅ h! _Your squeeze misses the adder. The adder closely misses you. h!x (contam)  You closely miss the adder. Your grab misses the adder.Your squeeze misses the adder. The adder closely misses you.You tentacle-slap the adder. The adder begins to glow. You grab the adder.  The adder is moderately wounded.You constrict the adder. The adder closely misses you. The adder bites you.  You are poisoned. h7===--1.8Pois Flux Fly Gem (7789)  h$ h  h , _The adder poisons you! he e  You are poisoned. _The adder poisons you!  You tentacle-slap the adder but do no damage.The adder glows dangerously bright.  The adder is almost dead.  You constrict the adder. h$ >  You kill the adder! h' 5---422.78 hX-  hZ/ $ _You feel sick. hl K#.######.. #.##.....# .. #.##.##..###..  #.#######............##......<...#.#.#.#.#..##.#####.#.# #.#..#.#.# #.#.ß....#  h_ #.##.#...p...#. #.##....ß.#.##.#.#.#.....# ....#.#.#.#.#.####...........###....#.....#.... h_  h 4---3.7 (1.07 hk  ht  _You feel sick. _There is a staircase to the Ecumenical Temple here. h! h?-- h& h: h~346 h  ####### ######### ####### ......### ###.......### ###...... _..._...###...⌠...⌠...###..._..._ .........#......#......... ........###.....###........ hrTemple .._...................._.. ........###.....###........ .........#......#......... _..._...###...⌠...⌠...###..._..._ ......### ###.......### ###...... ####### ######### ####### _You feel sick.  You fly downwards. Welcome to the Ecumenical Temple! h( h{G__ h-,5.4 (1.7 h8_ he _Found a staircase back to the Dungeon. You feel sick. _There is a staircase back to the Dungeon here. h4Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($56)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One h: hC hCFXWhere to? (_ - list branches, Tab - Temple, ? - help)  H - Hepliaklqana  N - Nemelex Xobeh O - Okawaru  Q - QazlalR - RuS - Sif Muna  T - TrogX - XomY - Yredelemnul  1 - the Shining One h   h< hd'Jingleheimer the ChangelingOctopodeHealth: 33/39 ====================---- ####### ######### ####### Magic: 6/6======================== ......### ###.......### ###...... AC: 1Str: 14 _..._...###...⌠...⌠...###..._..._ EV: 19Int: 12 .........#.............#......... SH: 0Dex: 13  hr(........###...........###........ XL:  6 Next: 42% Place: Temple .._.............p............._.. Noise: ---------  Time: 1215.4 (0.0) ........###...........###........ -) Tentacles .........#.............#......... Nothing quivered _..._...###...⌠...⌠...###..._..._ Pois Flux Fly ......### ###.......### ###...... ####### ######### ####### _There is a staircase to the Ecumenical Temple here. _You feel sick.  You fly downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. You feel sick.  h?)_There is a staircase back to the Dungeon here.  Okay, then. h) h.Q_ _ h21. _ hS hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) hp^ Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($56)HepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh h~OkawaruQazlal RuSif MunaTrogUskayaw VehumetWu Jian hXomYredelemnul ZinThe Shining One hδ hHJingleheimer the ChangelingOctopodeHealth: 33/39 ====================---- ####### ######### ####### Magic: 6/6======================== ......### ###.......### ###...... AC: 1Str: 14  h2_..._...###...⌠...⌠...###..._..._ EV: 19Int: 12 .........#.............#......... SH: 0Dex: 13 ........###...........###........ XL:  6 Next: 42% Place: Temple .._.............p............._.. Noise: ---------  Time: 1215.4 (0.0) ........###...........###........ -) Tentacles .........#.............#......... Nothing quivered _..._...###...⌠...⌠...###..._..._ Pois Flux Fly  h......### ###.......### ###...... ####### ######### ####### _There is a staircase to the Ecumenical Temple here. _You feel sick.  You fly downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. You feel sick.  h_There is a staircase back to the Dungeon here. _Okay, then. h h ___ _ hy h  h The Ecumenical Temple <__________(Press ? for help)  ######### ######### #########  hP H ###.......### ###.......### ###.......###  ##..._..._...###...⌠...⌠...###..._..._...##  #.............#.............#.............#  ##...........###...........###...........##  ##...._.............p............._...###  ##...........###...........###...........##   h #.............#.............#.............#  ##..._..._...###...⌠...⌠...###..._..._...##  ###.......### ###.......### ###.......###  ######### ######### #########           h: %   h@- S__ hgx\___ h&4__ h7'(_ h. e_.p h hNJingleheimer the ChangelingOctopodeHealth: 33/39 ====================---- ####### ######### ####### Magic: 6/6======================== ......### ###.......### ###...... AC: 1Str: 14 _..._...###...⌠...⌠...###..._..._ EV: 19Int: 12 .........#.............#......... SH: 0Dex: 13 ........###...........###........ XL:  6 Next: 42% Place: Temple .._.............p............._.. Noise: ---------  Time: 1215.4 (0.0) ........###...........###........ -) Tentacles .........#[ hU37m.............#......... Nothing quivered _..._...###...⌠...⌠...###..._..._ Pois Flux Fly ......### ###.......### ###...... ####### ######### ####### _There is a staircase to the Ecumenical Temple here. _You feel sick.  You fly downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. You feel sick. _There is a staircase back to the Dungeon here. _Okay, then. hź2=- h-# # .### ###.### ### ._..._...###...⌠...⌠...###..._....#.#.###.###._<._6.4 (1.###.###.#.# ._..._...###...⌠...⌠...###..._....### ###.### #### #  hBP___ h! h_You feel sick.  You fly downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. You feel sick.  hk_There is a staircase back to the Dungeon here. _You feel sick. h4 # #### ###.### ###. _..._...###...⌠...⌠...###..._..._#.#.###.###._.._.###.###.#.#. _..._...###...⌠...⌠...###..._..._### ###.### ###. # # h __ _You feel sick. hi1=7 hN__ _ h _You are no longer poisoned. _There is a staircase back to the Dungeon here. h[ k__ _ h  h Y__ _ hC k__ _ h\ 8 ___ hD #.######..#.##.....# ..#.##.##..###..  #.#######............##  #......<...#.#.#.#.#..#  #.#####.#............#  #.#..##.#  #.#.ß....# Dungeon:4 #.##.##.  #.##....ß..  #.##.##.#.  ...............#  ....#.#.#.#.#... ####.............###.[3 h !7m...#......#.... .....Gem (7786)  h!  h o29.9 (2.54 h  h _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. h , ho-Quiver which action? ([-] to clear)  a - Throw: 3 javelins  b - Throw: 8 darts (poison) h-`c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) [*/%] inventory [^] all abilities[!] focus mode: off|on hu hX#.######..Jingleheimer the Changeling#.##.....# ..Octopode#.##.##..###..Health: 32/39 ===================-----#.#######............##Magic: 6/6========================#......<...#.#.#.#.#..#AC: 1Str: 14  h #.#####.#............#EV: 19Int: 12#.#..#.......#.#SH: 0Dex: 13#.#.......ß....#XL:  6 Next: 42% Place: Dungeon:4#.##.#...p...#.Noise: ---------  Time: 1219.9 (0.0)#.##....ß........-) Tentacles#.##.#.......#.#.Nothing quivered...............#Flux Fly Gem (7784) ....#.#.#.#.#...####............. h ###....#......#.... ..... _You feel sick.  You feel sick. _You are no longer poisoned. _There is a staircase back to the Dungeon here.  hc _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. hn  h9 hF _Clearing quiver. h h4 h h˵ hi h u3 _ h hg h8P2 h h| h hz3 h= h$1 h  h h  hMB0 h. h h hW h h|%79 h h hj h? hf h$8 h h0 ht h hZp4=7 h& h h hB6 h h h X5 h h hQX4 h h  h8  h p5=3 hf  h2 hW hB1 h h h hB0 hC h h h6==69 h hbF _You reach down and open the gate. h hB8 h< h:  h" h>"B7 h# h&&@  There is an open gate here. h_' h'I6 _ hi( hN) h* h +p7=5 h+ hm. h30 h0B4 h=1 h7 ...........## .#.#.#.#.#..# ...........#### .#.......#.##.##### ......ß....#..#...#  h8.#...>...#.#..#._.# ....ß.........#...# .#.......#.#..#'''# ...........#..#.p.# 320.0) .#.#.#.#.#....'.#.+ ..............'.#.+ ##....#.......'.#.+  #............#...#.#..####.#+++##.. ####. _You reach down and open the gate. h:V _Found an opulent altar of Gozag. h ha h hL hͳ h#3 _ hB2 hY hF _You reach down and open the gate. h hp8=1 h  h%@  There is an open gate here. hW hI0 _ h h he59 h n8 h h` h#9 hj==7 h3 h1 _HP restored. h X6 h h~ h& hwB5 hP h h hZB4 he8=3210 h49 h( h 87 h h%X6 h h h hCB5 h h h hB4 h3 h+ hA h #. #.  ###..  ..J.. ##### hz ........$. #...#..  #.....#  #p#  ..... #.###### # #... #......##.. #.####...# ....## #.# . #.#..# #.# J   jelly (wandering) ....#### #.#  h..#.##.#########.###### ....#..#...#......)...# h^w 60.9 (21  A jelly comes into view. ho.JJ hf1.9 (222 h h@Z _The jelly quivers. hy# #. #. ###.. ...J. #####  ........$. #...#.. #.....# #p# . ..... #.###### # #... #......#  #.##  #.# .  #.# #.##.###### ..)...#  h%) #. #. ###.. ...J. #####  ........$. #...#.. #.....# hh&#p# ..... #.######  #... #......#  #.##  #.#  #.# #.##.#..) hO-3 h3 h\6\ _A jelly is nearby! h!N# #. #. ###.. ...J. #####  ........$. #...#.. #.....# #p# . ..... #.###### # #... #......#  #.##  #.# .  #.# #.##.###### ..)...#  ht` #. h#. ###.. ...J. #####  ........$. #...#.. #.....# h@C#p# ..... #.######  #... #......#  ho #.##  #.#  h #.# #.##.# hg..) h[ hP h h\ _A jelly is nearby! hw# #. #. ###.. ...J. #####  ........$. #...#.. #.....# #p# . ..... #.###### # #... #......#  #.##  #.# .  #.# #.##.###### ..)...#  h  #. #. ###.. ...J. #####  ........$. #...#.. #.....# #p# ..... #.######  #... #......#  #.##  #.#  #.# #.# h #.#..) hY 3 h r _A jelly is nearby! hT1  #. #. #..###.. J.#########.........$..... #...#.......#...p.# #.....#.# .. ..... +.....#.###### .# #... #.....#......# ###.. #.....#.####...# .....## #.....#.#. .#.#..# #....S#.#S   adder (asleep)...#### #.....#.##.##.#########.###### h5 h  An adder comes into view. h^6 , h> .JS.S h? k2.9 (1.0)1 huF  hI / _The adder hisses angrily. h #.#. #...###.. ......#########.....J...$.....  #...#....... #.....# #.....#p# . ..... +.....#.###### # #... #.....#......# ###.. #....S#.####...# ....## #.....#.#   h #.#..# #.....#.#  ...#### #.....#.##.##.#########.######.#..#...#......)...# hv  h T.J h `30 ht  hm  h'S ..###.......#########........$..... #..J#...#.....# #.....# . ..... +##### # #... #.....###.. S#.####...# ....##.#.# . #.#.. ....#####.##.#########.######..#..#...#......)...#_.#####.####+.J_439_ h A{..###......#########.....$..... #...#.....# #.....#J . ..... +.###### # #... #.....###.. S#.####...# ....##.#.# . #.#.. ....#####.##.#########.######..#..#...#......)...#_.#####.####+.....#...#.....#S.JS   adder_58 hC.##.....#########...$..... #...#..S.# #.....# . ..... +J###### # #... #......##.. S#p####...# ....##.#.# . #.#.. ....#####.##.#########.######..#..#...#......)...# hD_.#####.####+.....#...#....#.#..#'''##.### hIF, hL.S.J hM`67 h!S hT h.....#########...$..... #...#....# #.....#S . ..... +.###### # #... #J.....# ###.. S#.####...# ....## hK<.#p# . #.#.. ....#####.##.#########.######..#..#...#......)...#_.#####.####+.....#...#.....# #.#..#'''##.###..#..#...##.# h h' h.S.J_ hP`76 h h. hx  You tentacle-slap the jelly. The jelly begins to glow. Your tentacles burn!  h?@The acid corrodes you! h .S(contam)The jelly is lightly wounded. h\I7---3  h=8TentaclesCorr (-4) Fly Gem (7735)  h hR _The jelly barely misses you. h; _ h!heavy contam)You tentacle-slap the jelly but do no damage.The jelly glows dangerously bright. Your tentacles burn! The acid corrodes you!The jelly is lightly wounded. h5#4 hz----7984 h hCS _The jelly closely misses you. hx_ misshapen)closely misses you.You tentacle-slap the jelly.shudders as magic cascades through it!twists and deforms. Your tentacles burn!  The jelly is almost dead. hh1---70.8 (0.9 h5:3 h8_ hR _The jelly barely misses you. hb contam, misshapen)You tentacle-slap the jelly but do no damage.The jelly begins to glow. Your tentacles burn! hb27----1.72 hi:_ hbsY _The jelly is almost dead. h`9 heavy contam, misshapen)You tentacle-slap the jelly but do no damage.The jelly glows dangerously bright. Your tentacles burn!  The jelly is almost dead. hl2------2.6 h hjR _The jelly barely misses you. hA  You tentacle-slap the jelly. h h .SS   adder hK =  You kill the jelly! h 3=--573.51 h 8_ h S _The adder closely misses you. hȔ ( _You barely miss the adder. Your grab misses the adder.4.5 (1.00 h 8_ h' S _The adder closely misses you. hc5  You completely miss the adder. Your grab misses the adder. hg6h5.4 (0.929 h<:_ h= _Your squeeze misses the adder. The adder closely misses you. hX _ You closely miss the adder. You grab the adder. Your squeeze misses the adder.You constrict the adder. The adder bites you.  hyY;You are poisoned. hY19==---6.3Pois Flux Corr (-8) Fly Gem (7728)  h/^ h`, _The adder poisons you! h'  (contam)  You tentacle-slap the adder. The adder begins to glow.  The adder is moderately wounded. h'~---7.27 h+:_ h-s _You constrict the adder. You feel sick. The adder misses you. h  You tentacle-slap the adder. The adder glows dangerously bright.  You squeeze the adder. hl .  You kill the adder! hd8/40-618.1Flux 6 h}8_ ha  h_You feel sick. h hJDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($56)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One h  h$  h0( uWhere to? (_ - list branches, Tab - Temple @ (x,y), ? - help)  G - Gozag  H - HepliaklqanaN - Nemelex Xobeh  O - OkawaruQ - QazlalR - Ru  S - Sif MunaT - TrogX - Xom  Y - Yredelemnul1 - the Shining One h0 h=......#########Jingleheimer the Changeling.........$.....Octopode#...#.......Health: 18/40 ==========--------------#.....#Magic: 6/6========================#.....#.#AC: -7  Str: 14 . ..... +.....#.######EV: 19Int: 12 # #... #.....#......#SH: 0Dex: 13 ###.. #....S#.####...#XL:  6 Next: 61% Place: Dungeon:4  hL?....## #.....#p#.Noise: =--------  Time: 1278.1 (0.0) #.#..# #.....#.#-) Tentacles ....#### #.....#.#Nothing quivered ..#.##.#########.######Pois Flux Corr (-8) Fly Gem (7726) ....#..#...#......)...# ..#.#..#._.#####.####+# .......#...#.....# ..#.#..#'''##.#### ....#..#...##.#The adder is moderately wounded. _You constrict the adder. You feel sick. The adder misses you.You tentacle-slap the adder. The adder glows dangerously bright.  You squeeze the adder.  You kill the adder! _You feel sick. h? hA hE hQ 5 _You feel sick.74 h8T hX3 _You feel sick. h\3  You feel sick. he]16-Flux Corr (-8) Fly Gem (7723)  h^ hxaj _You are no longer poisoned. h_d hdB2 he hg hi h6jy17=1 hk hl hn hnB0 ho hq hs h3tC19 ht hhv hw h@xB8 hx hVz h| h|f8=7 hl} h~ hb hB6 h~ h  h  h܅B5 hJ h@  There is an open gate here. h hJI4 _ h hߍ hӎ h9=3 hY@  There is an open gate here. he hI2 _ hѓ h hĖ h5B1 h h= ######.. ..... +.....#.###### ##.....# #... #.....#......# ##.##..###.. #....S#.####...# ...........## #.....#.#. .#.#.#.#.#..# #.....#.# ...........#### #.....#.# .#.......#.##.#########.###### ......ß....#..#...#......)...# .#...>...#.#..#.p.#####.####+#-93.1 (15.0) ....ß.........#...#.....# .#.......#.#..#'''##.####.........#..#...##.# #.#.#.#.#....'.#.'..#............'.#.'.# ##....#.......'.#.'.#  #............#...#... .#..####.#+++#.... h 7- h h^ _There is an opulent altar of Gozag here. hY  You hover solemnly before the altar of Gozag. h+/  --more-- hl h&pGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance.  hpFollowers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold.  hpYou can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold) hp*[!]: Overview|Powers|Wrath [J/Enter]: join religion (56 gold; you have 158) h/F  hJ######.. ..... +.....#.######Jingleheimer the Changeling ##.....# #... #.....#......#Octopode ##.##..###.. #....S#.####...# Health: 19/40 ===========------------- ...........## #.....#.#. Magic: 6/6======================== .#.#.#.#.#..# #.....#.#AC: -7  Str: 14 ...........#### #.....#.#EV: 19Int: 12 .#.......#.##.#########.######SH: 0Dex: 13 ......ß....#..#...#......)...#XL:  6 Next: 61% Place: Dungeon:4  hK.#...>...#.#..#.p.#####.####+#Noise: ---------  Time: 1293.1 (0.0) ....ß.........#...#.....#-) Tentacles .#.......#.#..#'''##.####Nothing quivered ...........#..#...##.#Flux Corr (-8) Fly Gem (7711) .#.#.#.#.#....'.#.'..# ..............'.#.'.## ##....#.......'.#.'.##............#...#....#..####.#+++#....You feel sick. _You are no longer poisoned. _There is an open gate here. _There is an open gate here.  hK}_There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag. hLi  Gozag welcomes you! hV/  --more-- hNe  he  of Gozag Gold: 1024.1 (10 hj  hk a _You pay a service fee of 56 gold. h?  h2B Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins  b - Throw: 8 darts (poison)c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant  g - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on hF  h ######.. ..... +.....#.######Jingleheimer the Changeling ##.....# #... #.....#......#Octopode of Gozag Gold: 102 ##.##..###.. #....S#.####...# Health: 19/40 ===========-------------  h b...........## #.....#.#. Magic: 6/6======================== .#.#.#.#.#..# #.....#.#AC: -7  Str: 14 ...........#### #.....#.#EV: 19Int: 12 .#.......#.##.#########.######SH: 0Dex: 13 ......ß....#..#...#......)...#XL:  6 Next: 61% Place: Dungeon:4 .#...>...#.#..#.p.#####.####+#Noise: ---------  Time: 1294.1 (0.0)  hX R....ß.........#...#.....#-) Tentacles .#.......#.#..#'''##.#### h Nothing quivered ...........#..#...##.#Flux Corr (-8) Fly Gem (7710)  h .#.#.#.#.#....'.#.'..# ..............'.#.'.##  h ##....#.......'.#.'.##............#...#....#..####.#+++#....  h\ m_There is an open gate here. _There is an open gate here. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 56 gold. h  h׿  h8 F _Clearing quiver. h9 h h hy hv 20=09 _8 h1!B7 h! hX# h#f1=6 h$ h1' h'| 1 Fly Gem (7705)  h~( hq,j _You are no longer corroded. h14 h2X3 h3 h6@  There is an open gate here. hP8 h 92=2 _ h9 h; hk= h=B1 h? h6B@  There is an open gate here. hO hI0 _ h h h h.D699 h  hc  hx  h f3=8 h  h hm hB7 hc h hX6 h h h\ hB5 h hE @  There is an open gate here. hI! h."4=4 _ h" h( .....ß....#..#...#......)...# ...>...#.#..#._.#####.####+# ...ß.........#...#.....# # h.)`#.#..#'''##.####  .........#..#...##.# #.#.#.#.#....'.#.'..# .....'.#.'.## #....#.......'.#.'.######## #............#..p#.........  .#..####.#+++#........#Tentacles h`) #.. ### ########.# #.  # h) #. .  # #. .  ##.##.###.  h.310.1 (16.0)'''#...##._.##...###### h&59_ h5======1.1 (173 h ; h= _As you open the gate, it creaks loudly! _Found a hide-covered altar of Uskayaw. h h[ hR h hS hu2 _ hX1 ho h h^ h5==0 h h@  There is an open gate here. h hcJ89 _ h h h hB8 hR hq h hB7 h* h h hsf6=6 h h{ h hB5 h ha h hB4 h h h h B3 h h h hx7=2 h h h hr B1 h  h>  h( h B0 h h  h hg8=79 h8 h) h h9B8 h? h{#7 hi$ h$B6 h$& h) h+ h,s29=5 h- h/ h1 h<2B4 ha3 hB5 h$7 h7B3 hl8 h9 hJ; h;B2 h< h@ h]h930==106981=76542=3 hkn2 h l hsE  #.#####.#............  #.#..#.......#.  #.#.......ß....  #.##.#...>...#.  #.##....ß......  ####.##.#.......#.  #.................  #.# ....#.#.#.#.#.  #p#####...........------ ht  #.# ###....#....  #.#.........  #............#..##  #.#######....#..#  #.#######....#..# #............#..# #............##.# ##............... h hn3 h h hB5==2 h h[ hL hB1 h h he hB0 h^ h h h6C49 h h h  h|#6 hM=8 h@ h: hY hB7 hy h h hXB6 h h hY hB5 hO h  h h, h`i7=4 h h h h{B3 h h hn hB2 hA h< h< hB1 h h h8=0 h h C39 hc h h hsX8 hl h~ h:7 h! h h h\69= h:6 h h ha hB5 h+ he h hB4 h h hnX3 hL h hi h$40 hAj==2 h h  h;  h B1 h@  h hX0 h h  h  hC29 h= hH hd hT=8 hi h76 h h hB5 h h h  h-!B4 h! h" h # hV#B3 h# h# h$ h$%X2 h% h& ha&B1 h& h' h' h'B0 h( h( h) h4*C19 h* h+ h, h,B8 he- hi. hd/ h/B7 hx0 h+2 h2 h!3B6 h`3 h4 h4 h[5X5 hE6 h^7 h7B4 h&8 h%9 hC: h:B3 h; h < h= h=B2 h= h> h:@ h@B1 hA h0B hxC hCB0 hZD hE hF hGC09 hG hH hI hJB8 hJ hL hM h5NB7 hN h3P hQ hURB6 hR hT hIU hUB5 h@V hZW hX h{YB4 hY h[ h] h ^B3 h^ h` hp hy Jingleheimer the Changeling ..Octopode of Gozag Gold: 102 .#Health: 40/40 ======================== .# #.Magic: 6/6======================== .. [.AC: 1Str: 14 .##.###EV: 19Int: 12 >......SH: 0 hzDex: 13  ##########....###XL:  6 Next: 61% Place: Dungeon:4  #........p.......Noise: ---------  Time: 1401.1 (58.0)  ##.#######.######-) Tentacles  #.# S...Nothing quivered  #.# #.###Flux Fly Gem (7603)   #.# #.######.. .....  #.# #.##.....# #...  #.# #.##.##..###..  #.#######............##  #......<...#.#.#.#.#..# _There is an open gate here. _As you open the gate, it creaks loudly! _Found a hide-covered altar of Uskayaw. _There is an open gate here.  h{q[22d_j - an amethyst potionFound a stone staircase leading down. h/  --more-- h  h  h v 2.1 (592 _ hª  hU hg h} Jingleheimer the Changeling ..Octopode of Gozag Gold: 102 .#Health: 40/40 ======================== .# #.Magic: 6/6======================== .. [.AC: 1Str: 14 .##.###EV: 19Int: 12 >......SH: 0Dex: 13  ##########....###XL:  6 Next: 61% Place: Dungeon:4  #........p.......Noise: ---------  Time: 1402.1 (0.0)  ##.#######.######-) Tentacles  #.# S...Nothing quivered [39;4 h~:9m #.# #.###Flux Fly Gem (7602)   #.# #.######.. .....  #.# #.##.....# #...  #.# #.##.##..###..  #.#######............##  #......<...#.#.#.#.#..# _There is an open gate here. _As you open the gate, it creaks loudly! _Found a hide-covered altar of Uskayaw. _There is an open gate here. _j - an amethyst potion _Found a stone staircase leading down. h( h  #..  #.# #  hw'#.# ##.  ... .[.  #.##.# #>.. #....#. #........ h. ##.#.# #.# S...  #.# ##.###  #.# # hPd #.# #.##.....# #... S   adder (asleep) #.# # hv #.####### #...... hÈ" hh hO3.1 (11 h3 hfj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c h510 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] a stone staircase leading up  c - [D:4] a statue of an orb of winter  d - [D:4] a staircase to the Ecumenical Temple  e - [D:4] a statue of an orb of winter  f - [D:4] an opulent altar of Gozag  g - [D:4] a hide-covered altar of Uskayaw  h - [D:4] 16 gold pieces  i - [D:4] a spear  j - [D:4] a stone staircase leading up h  hk  Jingleheimer the Changeling  #..Octopode of Gozag Gold: 102  #.# #Health: 40/40 ========================  h z #.# ##.Magic: 6/6========================  ... .[.AC: 1Str: 14  #.##.####EV: 19Int: 12   h@ =#>........ SH: 0Dex: 13   ##########....#### h . XL:  6 Next: 61% Place: Dungeon:4   #.........p........ Noise: ---------  Time: 1403.1 (0.0)   ##.#######.#######-) Tentacles   #.# S... h Nothing quivered   #.# ##.###Flux Fly Gem (7601)  h/   #.# #.######.. .....   #.# #.##.....# #...S   adder (asleep)  h_ ]  #.# #.##.##..###..   #.#######............##   #......<...#.#.#.#.#..#  h _As you open the gate, it creaks loudly! _Found a hide-covered altar of Uskayaw. _There is an open gate here.  h _j - an amethyst potion _Found a stone staircase leading down.  Search for what [Enter for "@", or ? for help]? @ h  h[  h  h  . _ h  hڹ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins  b - Throw: 8 darts (poison)c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant  g - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h  hh Jingleheimer the Changeling  #..Octopode of Gozag Gold: 102  #.# #Health: 40/40 ========================  #.# ##.Magic: 6/6========================   h`... .[.AC: 1Str: 14  #.##.####EV: 19Int: 12  #>........ SH: 0Dex: 13   ##########....####. XL:  6 Next: 61% Place: Dungeon:4   #.........p........ Noise: ---------  Time: 1403.1 (0.0)   ##.#######.#######-) Tentacles   #.# S...Nothing quivered   #.# ##.###Flux Fly Gem (7601)   #.# #.######.. .....   #.# #.##.....# #...[3 h2mS   adder (asleep)   #.# #.##.##..###..   #.#######............##   #......<...#.#.#.#.#..# _As you open the gate, it creaks loudly! _Found a hide-covered altar of Uskayaw. _There is an open gate here. _j - an amethyst potion _Found a stone staircase leading down. _Search for what [Enter for "@", or ? for help]? @ h hp h  h18_Clearing quiver. hj`}#..# ###. ... .[. #.##.####>........ han##########....####.................#.#######p#######  #.# #..S........####.######. #.######.. ..........# #...##..###.. ######............##.....<...#.#.#.#.#..#####.#............#### hh hiN4.1 (10  hEj_ hao hp hQK(SScontam _Search for what [Enter for "@", or ? for help]? @ _Clearing quiver.  The helpless adder fails to defend itself.  You tentacle-slap the adder but do no damage.  The adder begins to glow. Your grab misses the adder.  Your squeeze misses the adder. The adder closely misses you. h]Lq=5.0 (0.9599 hR hTR _The adder barely misses you. hC  You barely miss the adder. Your grab misses the adder. hE`98 h\ hR _The adder barely misses you. hІ  You closely miss the adder. You grab the adder. You squeeze the adder.  The adder is lightly wounded. hg6.9 (1.07 h ho _You constrict the adder. The adder completely misses you. hd  heavy contam)  You tentacle-slap the adder. The adder glows dangerously bright.  The adder is severely wounded. hee 39-76 hj  hl C _You constrict the adder. The adder bites you. h d  You tentacle-slap the adder but do no damage. h\ GThe adder shudders as magic cascades through it!! h F$ h. 102 -5-8.8 (0.95 h_  h I _You kill the adder! h h7- hh^ _No target in view! h3 h h`H _No target in view! h| hC h40=4 _ h  #.# #  #.# ##.8  ... .[  #.##.####  #>.......  ##########....####   #.................   ##.#######.#######   #.# #..p........  #.# ####.######.  #.# #.######.. .....  #.# #.##.....# #  #.# #.##.##..###  #.#######............##  #......<...#.#.#.#.#..# hk+  #.#####.#............####   #.# #.#..##.##.#  h/-9.8 (1.0 hP10.8 (23 h h h%> _You now have 108 gold pieces (gained 6). h, h h #.# #Jingleheimer the Changeling #.# ##. hħOctopode of Gozag Gold: 108  ... .[.Health: 40/40 ======================== #.##.####Magic: 6/6======================== #>.......AC: 1Str: 14 hJ ##########....####EV: 19Int: 12  #.................SH: 0Dex: 13  ##.#######.#######XL:  6 Next: 65% Place: Dungeon:4 h #.# #..p........Noise: ---------  Time: 1410.8 (0.0)  #.# ####.######. h-) Tentacles  #.# #.######.. ..... Nothing quivered  #.# #.##.....# #... h\-Flux Fly Gem (7593)   #.# #.##.##..###..  #.#######............##  #......<...#.#.#.#.#..#  #.#####.#............#### h   #.# #.#..#.......#.##.#  hYou tentacle-slap the adder but do no damage.The adder shudders as magic cascades through it!! _You kill the adder!  hԩ_No target in view! _No target in view! _You now have 108 gold pieces (gained 6). h3 h h h͸21 hf h)B0 h h h hC89 h hA5     ###  #..  #.# #  ##.## ##.#  ... .[.  #.##.####  # .4.8 (4 ##########....#### . #................. . ##.#######.#######  #.# #........... #.# ####.######. #.# #.######.. ..... #.# #.##.....# #... #.# #.##.##..###.. h h^ h<  h]_There is a stone staircase leading down here. h h^ h) h h5.8 (18 _ h | ######## ##......## ##........# #........[. #.......... #####..........5 .......p..>.=  h! ...............  ###.....#  ............... ....#....!..... #####.>........ #.......... ....<......  hF"  h$  You fly downwards.  A malevolent force fills the Dungeon... hp_ /  --more-- h%:* hp  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. h/  --more-- h8p h 6.5 (1.7Mark Fly Gem (7588) _ h   Found two stone staircases leading down and a stone staircase leading up. _There is a stone staircase leading up here. h7 h8 h: hUFound two stone staircases leading down and a stone staircase leading up. _There is a stone staircase leading up here.  You start waiting.  You hear an angry hiss.  Something shouts, "Remove thy stench, thou droning wibble-sucking tiddler!"  You hear a bark! You hear an angry hiss. You hear a shout! h^ SS   adder  You hear an angry hiss. You hear a shout! h1l0.0==========7.5 (17 hvo _An adder comes into view. hل  h  hS 9.S h̘ m5   shadow imp5 hO  hԚ 7---------  h Y86 he  hh ] _A shadow imp comes into view. hG hL hXUn.S5. hU---------95 h_ hWa h'B h/o..S5. hq0a204 h 8 h9 h  h  hd l.S5. h `13 hQ  h  h, hh.S5. h%`22 hX h hwsqueeze the adder.  The adder is heavily wounded.constrict the adder. The adder bites you.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned. hv5. (contam) h 38======--=3Pois Flux Mark Fly Gem (7581)  hL h, _The adder poisons you! h`  You tentacle-slap the adder. The adder glows dangerously bright.  The adder is almost dead.You constrict the adder. hcB  You kill the adder! hj hu $ss   scorpionYou feel very sick. hz5---94.4 (0.90 h ḧ́[ _A scorpion comes into view. h h}  You feel sick.  A hound comes into view. h\ h hB5.s.hh   hound h^5   shadow imp h5@4-- hi-5.4 (1.079 h\ hi _The shadow imp puffs mist at you. hTYou tentacle-slap the shadow imp but do no damage.The shadow imp begins to glow.  The last of your unstable energy dissipates and you return to your previousform.  Your body stabilises again.  Sharp quills grow all over your body. You grab the shadow imp. h,@.h.s (contam) h%1 h_===---2=6.3 (0.9TentaclesQuill Mark Fly Gem (757 h 8)  hd hD  hM_You constrict the shadow imp. You feel sick. The shadow imp hits you. h%< F  You tentacle-slap the shadow imp. h= ]  You kill the shadow imp! h>  hJC  hK $h..s hN 60-- hN c737.27 hT  hV $ _You feel sick. h h h h hؠ%  h2You feel sick. h8hs ht.h(unaware, dazed) h29--8.2 (1.06 h]P       #..   #.# #   ##.## ##.#   ... .[.   #.##.####4   #@......   ##########....#### h/Q].   #..........   ##.#######.#######   #.# #...........   #.# ####.######.   #.# #.######.. .....   #.# #.##.....# #...   #.# #.##.##..###.. _The hound is distracted by your dazzling golden aura. hyQ?-- hX hFg9.7 (2.54 hG hб _You fly upwards. You feel sick. _There is a stone staircase leading down here. hwD  hI (Inventory: 7/52 gear slots Missiles (go to first with ()c - 3 javelins  f - 8 poisoned darts Armour (go to first with [)  d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} Jewellery (go to first with "=)  e - a ring of flight (worn)g - a +6 ring of intelligence Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Wands (go to first with /)b - a wand of acid (5)  c - a wand of iceblast (6)  d - a wand of digging (5) Scrolls (go to first with ?)  c - a scroll labelled HOVVUA ZOLU  d - a scroll labelled JEMARIHYCON  e - a scroll labelled LAET XYAT REGH  hJ Potions (go to first with !)a - a potion of ambrosia  L - 3 potions of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h=  b - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 6.2 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hA  h  hp  Jingleheimer the Changeling  Octopode of Gozag Gold: 108  ###Health: 29/40 =================-------  #..Magic: 6/6========================  #.# #AC: 1Str: 14  ##.## ##.#EV: 12Int: 12  ... .[.SH: 0Dex: 13  #.##.####XL:  6 Next: 73% Place: Dungeon:4  #@........ Noise: ---------  Time: 1429.7 (0.0)   ##########....#### hx . -) Tentacles   #.................. Nothing quivered   ##.#######.#######Pois Quill Mark Fly Gem (7574)   #.# #...........   #.# ####.######.   #.# #.######.. .....   #.# #.##.....# #...   #.# #.##.##..###..You kill the shadow imp! _You feel sick.  You feel sick.  h _The hound is distracted by your dazzling golden aura. _You fly upwards. You feel sick. _There is a stone staircase leading down here. h1 BYou feel sick. _The hound is distracted by your dazzling golden aura. _You fly upwards. You feel sick. _There is a stone staircase leading down here.  Your protean talisman responds to your shapeshifting skill and transforms into  h  a medusa talisman! h" 28-30.7 (13 ho  hD  h& _You feel sick.  You begin transforming. You continue transforming. h7-1.7 (22 h _You feel sick.  You continue transforming.You feel sick. h=2.7 (3Quill Mark Fly Gem (7571)  h hj _You are no longer poisoned. h9e3.7 (40 hg h3 27/33 h=== _You continue transforming.Your quills recede back into your body. h^"8J h"4.7 (5Medusa Mark Fly Gem (7569)  h& h'G _A mane of stinging tendrils grows from your head. hL>  h? 3 h@  h{A B8 hoK _8====76 hL P5 hM  hON :4 hN  hO  hDP 1089==3 hLQ  h R  hxR B2 hR  hS  h+T B1 hT  hyU  hU B0 hX  hi[  h\ r30=59 h\  hK_  h_ B8 ha  hb  h]c B7 hd  hwf  hf B6 hg  hi  h4j p1=5 h k  hq  hw j 48.7 (14.0) _You start resting. hrx U9.7 (15Fly Gem (7554 hx ")  h}  h h _The sentinel's mark upon you fades away. hn3 h'22==1 h h hB0 hX h hC49 hW h*X8 h3 h_ _You start resting. hL255.7 (6.0) h3==6.7 (77 hU h< h" _HP restored. hd7.7 (16 hf Z ######## ##......## ##........# #........[. #.......... #####..........5 ......$Js.>.=  .....h.$.......  ###...#  ............... ....#....!..... #####.>........s   scorpion #.......... h   hound (unaware) ....<...... = hw h.h h o=9.2 (2.55 h  hV   h _You fly downwards. The hound barely misses you. The scorpion misses you. _There is a stone staircase leading up here. h I hh ~  The hound completely misses you. The scorpion stings you. h %l   iguana (wandering)lh   hound h 29---60.2 (1.04 hE  ha _       #..   #.# #   ##.## ##.#   ... .[.   #.##.####4   #Js.....   ##########.h..####.   #..........   ##.#######.#######   #.# #...........  hc   #.# ####.######.   #.# #.######.. .....h   hound   #.# #.##.....# #...   #.# #.##.##..###.. _The hound closely misses you. The scorpion misses you.--- hg  h x30-1.7 (2.52 h  h@ { _You fly upwards. _There is a stone staircase leading down here. h  ##.  #.# # #######.##.##.#...........[...##.#### h w  #>s......#########.h..####..................##.#######.#######..........### ####.. .........# ... h  hD h.  The hound attacks as it pursues you! The hound bites you. h V26---= hX J2.7 (1.01 h  ha N _The scorpion misses you. h        ####  #..  h t  #.# # #  ########.##.##.#  .......J....[...  ########.##.####   #hs......   ##########....####  h   #.................  ##.#######.#######  #.# #...........  #.# ####.######.  #.# #.######.. ..... h  h  h hs.30 _The hound barely misses you. hk      ####  hb #..  #.# # # #.##.##.# .[... #h##.####  #s.......  #....####  #... h w......  ##.#.#######h   hound  #.# #.....  #.# ####.######.   #.# #.######.. ..... h&! h! h(?hs> h;)s   scorpionh   hound h)7=--439 hq. h0= _The hound bites you but does no damage. h  You barely miss the hound. Your grab misses the hound.Your tendrils sting the scorpion. The scorpion is poisoned. hys.(poisoned) h,5.6 (0.9 h hw _Your sting misses the hound. The hound closely misses you. he very poisoned)  h(poisoned)  Your tendrils sting the scorpion. The scorpion is poisoned. _Your sting misses the hound. The hound closely misses you.  You tentacle-slap the hound. Your grab misses the hound.The hound is moderately wounded.looks even sicker.  Your tendrils sting the hound. The hound is poisoned. h3g6.6 (1.08 h hSR _The hound barely misses you. hD extremely poisoned)The hound bar  Your tentacle-slap misses the hound.The hound is heavily wounded.  Your sting misses the hound. Your tendrils sting the scorpion.  The scorpion looks as sick as possible! The hound bites you. hD21----7.5 (0.97 hK hNS _The hound closely misses you. hThe scorpion looks as sick as possible! The hound bites you. _The hound closely misses you hh.  You closely miss the hound. Your grab misses the hound.The hound is heavily wounded.  Your tendrils sting the hound. The hound looks even sicker.  Your tendrils sting the scorpion. The scorpion looks as sick as possible! h˗ $h   hound (ver  You kill the scorpion! h- h Jingleheimer the Changeling Octopode of Gozag Gold: 108  Health: 22/34 ===============---------  hTMagic: 6/6======================== ####AC: 1Str: 14 #..EV: 12Int: 12 #.# # #SH: 0Dex: 13  #########.##.##.#XL:  6 Next: 101% Place: Dungeon:4 hT2 .......Jh$...[...Noise: =--------  Time: 1468.5 (1.0)  #########.##.####-) Tentacles #>....... h<Nothing quivered  ##########....####Medusa Fly Gem (7536)   #................. hC ##.#######.#######h   hound (very poisoned)  #.# #........... h  #.# ####.######.  #.# #.######.. ..... hO>You closely miss the hound. Your grab misses the hound.The hound is heavily wounded.Your tendrils sting the hound. The hound looks even sicker.  Your tendrils sting the scorpion. The scorpion looks as sick as possible!  hzYou kill the scorpion! _The hound closely misses you. hU hound. The hound looks even sicker.  h -Your tendrils sting the scorpion. The scorpion looks as sick as possible!  You kill the scorpion! _The hound closely misses you.Your Stealth skill increases to level 2!You have reached level 7! hy/  --more-- h؄4/377/77 0%  _ h/:  You completely miss the hound. You grab the hound. You squeeze the hound! h+Ao$ h Eo79.4 (0.95 hI hKI _You kill the hound! h2!     ####  #..  #.# # #  #.##.##.#  ....[...  #.##.####  #>.......  #....####  #......... ##.# h)".#### #.# #..... #.# ####.######. #.# #.######.. ..... h( hC)5=-70.4 (1.04 h;. h05 hC713-1.4 (23 h9 hS<> _You now have 113 gold pieces (gained 5). hP     ####  #..  #.# # #  # h#7.##.##.#  ..J...[...  #.##.####  #>....... . ##....#### . #.......... . ##.#######.####### #.# #... #.# ####  hv h'e2.4 (12 h h h223.4 (21 h h> _You now have 122 gold pieces (gained 9). h .    hR   ####  #..  #.# # #  #.##.##.# ...J..[. #.##.####.  h #>....... .# ##....#### . #..........  h$ . ##.#######.####### #.# #...... #.# ####.######. #  #.# #.######.. ..... +  h h}6=4.4 (10 h* h> h h   .# .# .# ####.## #.. .. #.# .# #  #.##.##.# ....J.[....# #.##.####.# #>....... .# #....#### . #......... . h  ##.#.#######  #.# #.....  #.# ####.######. #. #.# #.######.. ..... +. hJ  h a529 hT  hݫ  h l   .#  .#  .#  ####.##  #.. ..  #.# .# #  #.##.##.###  ...J..[....#   h r#.##.####.#  #>....... .  #....####   #.........   ##.#.#######  #.# #.....  #.# ####.######. #  #.# #.######.. ..... + h  h `68 h  h  h5 h hE hh h .#  .#  .# ####.##  #.. ..  #.# .# #  #########.##.##.###  .............[....# h  #########J##.####.#  #>....... .  ##########....#### .  #.................   ##.#######.#######  #.# #...........  #.# ####.######.  #.# #.######.. .....  #.# #.##.....# #... h   h͊ hq`77 hh h hK= ####.##.. .. # .# ##########.##.##.### h~.............[....#########.##.#### #J....... .##########....####.................#.#######.####### #.#   #.# #.##.##..###.. h h27=86 h hc _There is a stone staircase leading down here. hw  h x  hAy  h<|  h| B5 h 4 h  h B3 h  h  hK 21228 hx j==2 he  h  h^ B1 h  h  h B0 h  h  h @9= h 119 h  h~  h֑ B8 h  hK  hz B7 h  h,  h_ B6 hh  h  h $30 h# M=5 h4  hX  h B4 h  h  h B3 h|  hc  h B2 hF  h>  h S1== h :1 hM  h  h B0 h  h  h: C09 h  hT  h :8 h  h  h8 #2 hR M=7 h  hD  hv B6 hl  h  hI B5 h  hQ  h~ B4 h  h  h 63= h :3 h  h  hż B2 hc  h  h B1 h  h  h B0 h%  ho 4==499 h 87 hU  h n6 h  hc Z5=5 h  hQ  h  h B4 h  h  h` B3 hh  h>  h #6 h M=2 h  h  hZ B1 hD  hs  h B0 h5  h  h C89 hd  h! _ _You start resting. h 1515.4 (37.0) h[ 7==6.4 (388 hz  h " _HP restored. h" h+# h!( h-7.4 (1.0)7 hw6 h"t ######## ##......## ##........# #........[.  #..........  #####.......... 5 ......$J..>.=  .......$.......  ###...#  ......l........ ....#....!..... #####.>........l   iguana (wandering) #.......... ....<......  h9= h' h@l. h}8.9 (2.55 hL _You fly downwards. _There is a stone staircase leading up, spattered with blood here. h6 h4WQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) Abilities ([,] to cycle)  e - Abil: Potion Petition  hoY f - Abil: Call Merchant  g - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on hvL h[Jingleheimer the ChangelingOctopode of Gozag Gold: 122########Health: 37/37 ========================##......##Magic: 7/7========================##........#AC: 1Str: 14#........[.EV: 12 h[Int: 12#..........SH: 0Dex: 13#####..........XL:  7 Next:  7% Place: Dungeon:5......$J..>.=..Noise: ---------  Time: 1518.9 (0.0) h\u.......$.......-) Tentacles h*\###....l......#Nothing quivered............... hF\Medusa Fly Gem (7485) ....#....!..... hZ\i#####.>........ hm\ul   iguana (wandering) h~\;#.......... h\C....<......  h\/_You now have 122 gold pieces (gained 9).  h\T_There is a stone staircase leading down here.  h\L_You start resting. _HP restored.  h\_You fly downwards.  h\b_There is a stone staircase leading up, spattered with blood here. h] he hhF _Clearing quiver. hC ##########......####...[..####......$<..>.=.J.....###....l#.........#....!#####.>... hD Q #......<J   jelly (wandering)#....J.....# h(G  h2I  hxK  h+L  hV  .S.....lS   water moccasinl   iguana (wandering).  A jelly comes into view. A water moccasin comes into view. hnW e9.9 (14 h_  hc u _The jelly moves out of view. _You see here 9 gold pieces. h# ##########......####...[..####......$<..>.=.$.....####.S.....l....#....!#####.>... #......<#..........#J.....# h# J   jelly (wandering) h%  h-&  hb'  h0 ol.S...... h1 h203 _ hM:  h:  h3  The iguana hisses angrily.  You tentacle-slap the iguana. Your grab misses the iguana.The iguana is moderately wounded. hXA  l.Sl  poisoned)Your tendrils sting the iguana. The iguana is poisoned. hA q===1.8 (0.92 hJ  hjL T _The iguana closely misses you. hd   Your tendrils sting the iguana. The iguana is poisoned. _The iguana closely misses you.You tentacle-slap the iguana but do no damage.  You grab the iguana.  The iguana is moderately wounded.  Your tendrils sting the iguana. The iguana looks even sicker. hYi  hyq S. very poisoned) hq 64-- hr d--2.71 hy  h| E _You constrict the iguana. The iguana bites you. hP8  Your tendrils sting the iguana. The iguana looks even sicker. _You constrict the iguana. The iguana bites you.tentacle-slap the iguana.  The iguana is almost dead.  Your sting misses the water moccasin. Your tendrils sting the iguana.  The iguana looks as sick as possible! You constrict the iguana. hB: hR.S hr122 5/38--14--3.6 h` _You kill the iguana! h  You bludgeon the water moccasin! Your grab misses the water moccasin.The water moccasin is moderately wounded. h 4-4.50 h;  h [ _Your tendrils sting the water moccasin. The water moccasin bites you. h  The water moccasin is moderately wounded. _Your tendrils sting the water moccasin. The water moccasin bites you.  You barely miss the water moccasin. You grab the water moccasin.squeeze the water moccasin!heavi  Your sting misses the water moccasin. You constrict the water moccas h in. h́ c5.479 hӊ  h T _The water moccasin misses you. hj  hXk{ Your sting misses the water moccasin. You constrict the water moccas hk in.  hkI_The water moccasin misses you. h lHtentacle-slap the water moccasin. You squeeze the water moccasin.  hlVThe water moccasin is almost dead.  hlLYour tendrils sting the water moccasin. The water moccasin is poisoned  hl" You constrict the water moccasin. hF{ h{$ h{! h h- h͂39 h6.4 (1.0 h.$8 hY h hR _You kill the water moccasin! h.2 h2 h9 hE<H _No target in view! hvF _No target in view! h9 hf+Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins hJb - Throw: 8 darts (poison)  c - Zap: wand of acid (5)  d - Zap: wand of iceblast (6) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant  h  g - Abil: Bribe Branch [*/%] inventory [^] all abilities hHz[!] focus mode: off|on h"  h) ########Jingleheimer the Changeling##......##Octopode of Gozag Gold: 122 ##........#Health: 34/38 =====================---#........[.Magic: 7/7========================#..........AC: 1Str: 14#####..........EV: 12Int: 12......$<..>.=..SH: 0Dex: 13.......$.......XL:  7 Next: 39% Place: Dungeon:5###...$J......#Noise: =--------  Time: 1526.4 (0.0)...............-) Tentacles....#....!.....Nothing quivered#####.>........[12;38 h** HMedusa Fly Gem (7478) #..............<......#..........##.........##The water moccasin is almost dead.Your tendrils sting the water moccasin. The water moccasin is poisoned.  You constrict the water moccasin. _You kill the water moccasin! _No target in view! _No target in view! h8/  h1 F _Clearing quiver. h  h  hH  h  h{  h t7 _M ######## 31 ####.#[  h4 #####........$<..>.=........-###...$.#..........#....!#####.>........#.........## h" +7.4 (1 h" 5=-8.4 (26 h(  h* > _You now have 131 gold pieces (gained 9). h"  h"  h&  hR*  h.  h7 X5 hP; ########......##46..# [. # h; ...######........$<..>.=............ ####........ h; ..#....!.....######.>........ h; #.. ....<......#.... h; o# ##  hc= +9.4 (1 h.=..  h) ................  h7###...J.......#  h$................  h6JB....#....!.....  hQ@######.>........  #..........  hg  ....<......  hx! #..........#  h h;#.........##  h`B   ##......##  ##........#  #........[.  #..........  ######..........  .......$<..>.=..  ................  ###...J.......#  ................  B....#....!.....  ######.>........  #......... ....<......  #.......... #.........#  hzK3 hZ~ _A bombardier beetle is nearby! hnc   ##......##  ##........#  #........[.  #..........  ######..........  .......$<..>.=..  ................  ###...J.......#  ................  B....#....!.....  ######.>........  #..........  ....<......  #..........#  #.........##  h   ##......##  h!!##........#  #........[.  #..........  hIh ######..........  hs:.......$<..>.=..  ................  h ###...J.......#  ................  h  B....#....!.....  ######.>........  #......... h| ....<......  #.......... #.........#  h hu hq  hE  hlZ_A bombardier beetle is nearby! h......##..# [. #...#######. h.......$<..>.=.. ................#####....#......B....#....!.....#######.>........ h#.. ....<..#....# ### hk ###...#### h h+1.4 (1 hA3 _ h h? ##......## ##.# #.[. #. #. #.$<..>.=.. ...#.....#..B....#....!.....###.>. #. ....<... #..# #..## ###...#### h h hEBo..o   orc h^6=2 h:2 h hq _An orc comes into view. It is wielding a +0 club. hx  ##......## ##.# #.[. #. #######. #.......$<..>.=.. h&y w ....#.....#.B..o......#....!..... hDy }##.>. #.. h_y P. ....< hzy s.... #..........# hy  #.........## ###...#### hy  h|  h~  hB mo..B. h `31 hm  h`  h! 2 ##......## ##.# #..[. #. #######. #.......$<..>.=.. .....#.....#.o..B..#....!.....#.>. #.......... ....<...... #..........# #.........##  ###...#### hj  h .o40 h  hgAn orc comes into view. It is wielding a +0 club.tentacle-slap the bombardier beetle.  Your grab misses the bombardier beetle.  Your squeeze misses the bombardier beetle.  The bombardier beetle is moderately wounded.  Your tendrils sting the bombardier beetle. h0h.o (very poisoned) hh=5=5.3 (0.9 hh;69 ho h:qY _The bombardier beetle is poisoned. The bombardier beetle bites you. h oo(unaware, dazed, very poisoned)You closely miss the bombardier beetle. You grab the bombardier beetle.  The bombardier beetle is heavily wounded.Your tendrils sting the orc. The orc is poisoned.  looks even sicker.  You constrict the bombardier beetle. hNj66.28 h" hI _The orc is distracted by your dazzling golden aura. h/Your tendrils sting the bombardier beetle.  The bombardier beetle looks as sick as possible!  The orc snaps out of its daze.orc shouts!r tendrils sting the orc. The orc looks as sick as possible!  You constrict the bombardier beetle. h h.oo   orc (extremely poisoned) h.7/3947 h/====7.2 (1.07 h hU _You kill the bombardier beetle! hxYou constrict the bombardier beetle. _You kill the bombardier beetle!You closely miss the orc. You grab the orc.  The orc is heavily wounded.r tendrils sting the orc. The orc looks as sick as possible!  You constrict the orc. h8C$ he8=---8.1 (0.96 h h hG _You kill the orc! h;e--- h'=  hM=B_No target in view! h 3 h  h H _No target in view! hK@  h@  hA  hB  hE  hK < ##......## ##........# #........[. #... #######.. h L  #.......$<..>.=.. ......#.....#.J..o.#....!.....#.>.. #..........  ....<...... #.#o   orc (missile, wandering)  #.##  hDL Q ###...#### hR R0) hZ -9.1 (15 hJ` _An orc comes into view. It is wielding a +0 hand axe.Things that are here: _10 gold pieces; a +0 club hl     #........[.  #....  ... hkl  .$<..>.=..  ..........  #########......  .......J.......  o.........#....!.....  ###########.>.. hl(    hl"....<   hl   hl#    hl! hս     #........[.  hG%#....  ...  .$<..>.=..  hm=..........  h#########......  .......J....... h  o.........#....!.....  h| ###########.>..  hM   ....< h:9   h]%   h~  h hD7- h_ h,[ _An orc is nearby! hY ##......## ##.# #........[. h\ #.... #.... #.......$<..>.=.. ....... h#.....#!$. h@.o.#....!.....#.>. haB. #.  h ....<...... #.#  h #.##  ###...#### hnoo, unaware, dazed) h)8=404 h  hLI _The orc is distracted by your dazzling golden aura. hj ##......## ##.# h #.[. #. #. # h?.$<..>.=.. ........#.....#.!.$..o.#....!.....#.>. #.  ....<...... #.#  #.##  ###...#### h hW14613 hN h hB h.-) ##......## ##.# #.[. #. #. #.$<..>.=.. ..#....#.!.$..o.#....!......#.>. #.  ....<...... #.#  #.##  ###...#### h1v22 hB7 hD9 h  ##...... ##. #.[ # # h>  #.$<..>.= #..!.$.o.#....!. hc #.> # ....< h ] #. # h W.  ###...#### h  h `31 h  h  hQ7  ##...... ## #. # # #.$<..>.= h7 ( #.!.$.o.#....!.#.>. # ....< # #.  h8 P ###...#### hB  hC #9 h8C /== hMC Y40 hJ  h}L  h 1 ## hB  ## # # # hd  #.$<..>. h 0 # h [.!.$ hʳ .o.#....!.#.> h .. #. ....< h ) # h3 m # ###... hd Ioo) h  h& 58- hG b=559 h  h. V _The orc is no longer dazed. The orc hits you with a +0 hand axe. h6  , poisoned)You barely miss the orc. You grab the orc. You squeeze the orc.  The orc is lightly wounded.  Your tendrils sting the orc. The orc is poisoned. You constrict the orc. hr7g6.0 (0.98 hK= h?I _The orc misses you. hV?  You tentacle-slap the orc. h9g$146 97 hij hDmG _You kill the orc! h h h hH _No target in view! h1 he2 h7 h9H _No target in view! h% h& hU& h' h* h 29=6 h99 53 ######## #.......$<..> ......###############......!.......$.....#....! h9-#############.>... #..  ....< #.... # ###...## _No target in view!  hR:_No target in view! _HP restored.  You now have 153 gold pieces (gained 7).  h - a boomerang  Things that are here: hB-7.9 (1.0 hCi-8.9 (25 hC h-I hKX _a +0 hand axe; a +0 leather armour hI3 h2 hZ hD  ## ## # # #######.....#$< h  ...###############B$..........).........#....! h )...#############.>..... #........ ....<..... # h B   clockroach (wandering, warded)^... #...... h Q....###...# h&0 h hhM..B hw%e9.9 (14 h& h+ _A clockroach comes into view. _You see here a glowing white potion. h* $< ..############# .......J.......$ ........)......! ..B...#############.> ......  h..... ....< .....  ^...  ....  h2C 6 $< ..############# .......J.......$ ........)......! ..B...#############.> ......  ..... ....< .....  ^...  ....  hVH  hH  htN  hP a _A clockroach is nearby! hFk ~ $< ..############# h l C .......J.......$ ........)......! ..B...#############.> ......  ..... ....< .....  ^...  ....  h@  $< ..############# .......J.......$ ........)......! h ..B...#############.> ......  ..... ....< .....  ^...  ....  h  hA  hP  h a _A clockroach is nearby! h2  ######## #.......$<# .....###############......!.......$).........#B...#############.>....... #.. ....<..#....^..... #....... ###... h6L.B h8h503 _ hA= h? hłq  ######## #.......$<.## ......###############......!.......$..).........##############.>B...# #......# ..##....^......# #........# ###.#### hB.B h |=12 hۉ h hqf BB   hrrvery poisoned, warded)You barely miss the clockroach. You grab the clockroach.  Your tendrils sting the clockroach. The clockroach is poisoned. hQso=2.8 (0.91 hy h{v _You constrict the clockroach. The clockroach closely misses you. hI  You tentacle-slap the clockroach but do no damage.  You squeeze the clockroach.  The clockroach is severely wounded.Your tendrils sting  The clockroach looks as sick as possible!   h7 F$ h#? 543.8 (1.0 h$y0 _You kill the clockroach! h;* hN-h _Your Dodging skill increases to level 3! hH  hH  hN  hP H _No target in view! h'G  hG  h M  hkO H _No target in view! hV 3 hW  h>[  h`  hf `49 _ h4m a ##########8# . #.......$#.##. ..#....###############......!.......$..).........#.#############.>..# #.-....# .## hm i^......# #..# ###$##.#### hx &4 hy E-5.8 (2 hy :8 h~  hO > _You now have 158 gold pieces (gained 5). h< hX= h? hA h hOB7 h6 h h h hB5 h9 h##. ##.. #..... h# ### #######.# . #.......$<#.##.  hf.#....###############.......... h:E.....$......... hkw..).........#....! h.........#############.> h..........# #.. hI..........#  h....<..........#  ht#.........^......#  h b#................#  h3 g###...#$........## h(+8.8 (3 h3)+9.8 (4 hQ):4 h- h/Z _k - a glowing white potion h h h h h h32 h h hB1 h h2 ha h,0 h h h h^ 398 h7 h he1586 h ##......## ##........# 6#........[. #.......... ## #######..........  hdR. #.......$<..>.=.. ##. .......... ...########...........# ...................... .........).........#....!..... .......#############.>........ ........# #.......... ........# ....<...... ........# #..........# .^......# #.........## ........# ###...####  You now have 168 gold pieces (gained 10). h ,67.8 (8 he8.8 (95 hq h- _You see here a +0 club. ht hou hv hy h{ hn4 h1n3 h h hB2 h= h h hϙB1 h hɞ hޤ hB0 h* h 75######## ##......##  ##........#  #........[.  #....  ..........  ..#.......J<..>.=..  ................... #######...........# ...)............. ).........#....!.....#############.>.........# #.........# ....<......# #..........#73.8 (54.8 (629 _You now have 175 gold pieces (gained 7). h`I he h#i hsn8 hx h yB7 h@ h h^ hB6 h h h hXB5 ht hO6##........###........[.##..........# #######..........#  h..#........<..>.=..# ............# ##########...........##  h........).............# .).........#....J.....# ############.>.#  #..........# # #....< h!# # #..........##  hD(# #.........## # ###...##### #  hl ....  hF  h'8.8 (49.8 (54 h& h$  hI_l - a smoky dark potion hn  ho  hq  ht  hv  h! n3 hs  hӀ B2 h  h  hy  hԅ B1 h  h+  h  h B0 h-  hĚ     ########   ##......##   ##........##  h 4  #........[.#   #..........#   h  #######...#  ..#..<..>.J..#  ...................#  #######...........##  .....).............#  ........#..........#  h F #########.>#    #..........#    #....<......#  #..........## hA E  h ,83.8 (4 h f4.8 (519 h  h] 1 _i - a ring of magical power h  h\ WLevel 5 of the Dungeon<<>>(Press ? for help)##########......####........## h# #........[.##..........###  #######..........## .  ..#........<..>.J..##.##.  ...................# #....###############...........## ..................).............# ...........).........#..........# .........#############.>........# ..........# #..........# ..........# h #....<......# ..........##..........## ...^......##.........## ..........####...##### $........## ....  ........##  .#.######  h z<..>.J hj :<< h h "  Jingleheimer the Changeling  Octopode of Gozag Gold: 175########  Health: 39/39 ========================##......##  Magic: 7/7========================##........##  AC: 1Str: 14#........[.#  EV: 12Int: 12#..........#  SH: 0Dex: 13 h"=#######..........#  XL:  7 Next: 54% Place: Dungeon:5 ..#........<..>.J..#  Noise: ---------  Time: 1584.8 (0.0) ...................#  -) Tentacles #######...........##  Nothing quivered .....).............#  Medusa Fly Gem (7419) ........#..........# #########.>........#  #..........#   h)##....<......#  #..........##    hN#_k - a glowing white potionYou now have 168 gold pieces (gained 10). _You see here a +0 club.  hq#_You now have 175 gold pieces (gained 7). _l - a smoky dark potion _i - a ring of magical power h*$ h3& hg+ h/ hn8n8 h: h:B7 hh< h? hoC h%DB6 hZE h6H hL hMMB5 hgO hQ hU h\VB4 hW h^Z h^ h_B3 hBc hf hk h=lB2 h}m h|#######..........# ..#........<..>....# ...................# ###########...........## .........).......# ..).........#..........# #############.>........# .# ##..........# # #....J......# 91.8 (7# #..........## .# #.........## # ###...##### ## ....# ...#.# #[39; h}49m .$...###  hV~ ha _There is a stone staircase leading up here. h3 h hn h2.8 (11 _ hj #  #####.### 4 .......J#  ...o.o..#  #####...#  ...#.#  ###o# #oo 2 orc priests (asleep) # #o   orc (asleep) ... hC h5  You fly upwards. h_ h h%.o.oo.oo1 wandering)owandering) h+6===3.6 (1.8 h4 hd: _The orc priest shouts! _There is a stone staircase leading down here. h#.#.#.#.#.######.###........>#o.J.# ha######o..# ..o#.####.#.# #.#.# ###.# ... .# h hҸ h; hX< hcE o..ooThe orc priest looks satisfied for a moment. hEp---400 hK h_M, _The orc priest shouts! h@#. #.# #.# #.# #.#.######.###.........>#o....# ######J..#......oo#.########.#.# #.#.# # ###.# . ... .#  hM  The orc priest hits you with a +0 flail! h'.oo0------====509 h h[ _The orc priest completely misses you. hS#(1 very poisoned)  hits you with a +0 flail! _The orc priest completely misses you.  You closely miss the orc priest. Your grab misses the orc priest.  Your tentacle-slap misses the orc priest.Your tendrils sting the orc priest. The orc priest is poisoned.  Your sting misses the orc priest. h X hz *  The orc priest miscasts a cantrip. hxK Z***J*** h ******o..*.**oo#** h,- - ....>.o.....oo#..  The orc priest hits you with a +0 flail!  Your pain echoes through the poison around you! h- 21------------==--6-Lithotox Fly h- ) Gem (7408)  h,3  hb5 i _The orc priest resists. The orc closely misses you. hO -- _You are too injured to fight recklessly! h^  You tentacle-slap the orc priest. You grab the orc priest.  You squeeze the orc priest! h:k $   orc priest (You kill the orc priest!Your tendrils sting the orc priest. The orc priest is poisoned.  Your sting misses the orc. The orc hits you with a +0 hand axe. hu 175 14/40----------62-7.5 (0.97 _The orc priest hits you with a +0 flail.  Your Fighting skill increases to level 3! hw hXzh _Your Stealth skill increases to level 3! hd(very poisoned) _Your Stealth skill increases to level 3!You tentacle-slap the orc priest but do no damage.grab misses the orc priest. You squeeze the orc priest.  is lightly wounded.  Your tendrils sting the orc. The orc is poisoned.  Your tendrils sting the orc priest. The orc priest looks even sicker. h(z-8.46 h hl _The orc barely misses you. The orc priest misses you. hd  #. #.# #.# #.# #.# .######.###  hݡ .........>#  ......o...#  ######J..#  ......$o#.#  #######.#.#  #.#.# # h ###.# ....  extremely poisoned) h* I .# extremely poisoned) hK  _The orc barely misses you. The orc priest misses hi Vyou.You tentacle-slap the orc priest. You grab  h iThe orc priest is moderately wounded. priest.  h rThe orc priest looks as sick as possible!  Your tendrils sting the orc. The orc looks as sick as possible! hv ^ #. #.# #.# #.# #.# .######.###  .........>#  ......o...#  ######J..#  ......$o#.#  #######.#.#  #.#.# ###...  .#  h  You constrict the orc priest. The orc hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * * h΀ 8/40 --------9.35 h  h X _The orc priest closely misses you. hF  You tentacle-slap the orc priest. h   $o   orc (extremely poisoned)  You kill the orc priest! he9=---9600.24 h hU _Your tendrils sting the orc. The orc looks as sick as possible! h;  You closely miss the orc. Your grab misses the orc. You squeeze the orc. h C$ hI B=1.1 h :3 hd  h G _You kill the orc! h hR #.# #.# #.# #.# h\#.# #.######.###....>#.......J...#########...# ......$$#.########.#.# #.#.# .####.#....# h hK h- h:2.1 (1.0 hu$2 h h[ h>j  You now have 181 gold pieces (gained 6).  Things that are here: h.>81- ho^3.1 (21 h] hX _a +0 hand axe; a +0 leather armour h֥ hQuiver which action? ([-] to clear) Items ([,] to cycle)  hC a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  hAe f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch  ho[*/%] inventory [^] all abilities[!] focus mode: off|on h+ h<Jingleheimer the Changeling#.#Octopode of Gozag Gold: 181 #.#Health: 9/40=====-------------------#.#Magic: 7/7========================#.#AC: 1 hW=>Str: 14#.#EV: 12Int: 12#.######.###SH: 0Dex: 13..........>#XL:  7 Next: 69% Place: Dungeon:4.......J...#Noise: ---------  Time: 1603.1 (0.0)########...#-) Tentacles......$$#.#Nothing quivered#######.#.#Medusa -Lithotox Fly Gem (7401)  h=#.#.# .####.#.....# _Your tendrils sting the orc. The orc looks as sick as possible!  You closely miss the orc. Your grab misses the orc. You squeeze the orc. _You kill the orc!You now have 181 gold pieces (gained 6).  Things that are here:  h(>C_a +0 hand axe; a +0 leather armour hP? hE hGF _Clearing quiver. h  hy h hv h h10/40=0 _ h hD399 hޔ hn #.##.# 6#.# #.# #.######.###..........>#.......)...# ########...# $J#.# .#.#  #.#.# # ###.# . ... .#  You now have 186 gold pieces (gained 5).5.1 (26.1 (38 _You see here a +0 flail. hP  hAQ  hyT  hV  hY  ha X7 hFs U  #.# #.#94 #.# #.# #.######.### ..........># .)...# #...#.J)#.##.#.# #.#.# .# ###.#  . ...  .#You now have 194 gold pieces (gained 8).7.1 (11=8.1 (26 hy  h 1 _You see here a +0 hand axe. h.  hC/  h1  h7  h:  hC 1945 hXD :4 hE  h H  hrJ  hJ B3 hL  hN  h;Q  hQ X2=2 hR  hS  hbV  hP_ #.# #.# #.######.### ..........># .......)...#  h_ ########...# .......))#.# ########.#.#  #.#J#  h_ ###.# ...  ##.##  h_ ! ......  h_ l   iguana (asleep)... h` -.l... hl ,12.1 (4 h m +3.1 (5 h3m :1 hs  hu Z _An iguana comes into view. h hRead which item? Scrolls  c - a scroll labelled HOVVUA ZOLU  h=C d - a scroll labelled JEMARIHYCON  e - a scroll labelled LAET XYAT REGH [!] read|quaff|evoke[?] describe selected h #.#Jingleheimer the Changeling#.#Octopode of Gozag Gold: 194#.######.###Health: 12/40 =======-----------------..........>#Magic: 7/7========================.......)...#AC: 1 hHStr: 14########...#EV: 12Int: 12.......))#.#SH: 0Dex: 13########.#.#XL:  7 Next: 69% Place: Dungeon:4#.#J#Noise: ---------  Time: 1613.1 (0.0)###.#-) Tentacles h...Nothing quivered##.##Medusa -Lithotox Fly Gem (7391) ... h}...l   iguana (asleep) hL....l...  h/F_Clearing quiver.  You now have 186 gold pieces (gained 5).  hDN_You see here a +0 flail.  You now have 194 gold pieces (gained 8).  hXQ_You see here a +0 hand axe. _An iguana comes into view. hn hP  Okay, then. h hO h/. _ hk@ M #.# #.######.##...>.......)..########..........))#.########.###.# ... ##.##.l... hC  h,E l4.1 (10 _ hM  hnS  h: h h h h8938 h2 h|B7 h* hr hB6 h h hOB5 h" h hLn4=4 h] h^ hB3 h ht hB2 h+ h$ h!5 hj==1 h  h X0 h h hJC79 h h hB8 h hp hX6=7 h hJ hX6 h  h h3 B5 he  h  h417=3 hsX2 hAn1 h"0 h\$ h$68= h$169 h)8 h(+ hs+B7 h, h. h.B6 h/ h0 h1>9= h91:5 h1 hk4 h6B4 h6 h8 h8B3 h9 h: h:B2 h; h< h=20==1 h= h? h?:0 h{@ hB hBC59 hC hD hEP1=8 h=E hE hGX7 h=I hK hSKB6 hL h-M hMB5 h>N hLO hO>2= hO:4 hP hS h@S:3 hT hV h0WB2 hX hc13=0 hpw4987 hqx4=6 h2s h|t htB5 hu hN|n4 h} h~B3 h h< h5==2 h h hB1 h  hn0 h ht-39 h hВ h h66= hB08 hj h h:7 h# h$ hB6 h hA hB5 h4 h} hĠb7=4 h h} h h4B3 hͣ h h5B2 h h98 h+C=1 h h  hmB0 h, hG hC29 h h hB8 hk h hs29=7 hr hֵ h3B6 h h hB5 h. hҼ hB4 hؽ h] hV30== h:3 h hH hB2 h h hOB1 hA h h&B0 h h h0@1= he119 h h hB8 hC hE hB7 h h: h}B6 hM h h h1i2=5 h h hB4 h3 hC hB2 hC hM h#3 hM=1 hG h hB0 hC h h<C09 h h h h@i4=8 h hj hB7 h@ hc hB6 hD h h8B5 h h h h5==4 h: h  ha B3 h  h)  hb B2 h  h# h^B1 hp h_ hp6=0 h h hsD299 h h  hRB8 h h? h~B7 h8 h hp7=6 h"n5 h# h )n4 h* h*B3 h, hF/ h/ h/i8=2 h1 hD2 ht2B1 h%3 h"4 hb4B0 h5 h 6 hL6C89 h7 h8 h8 h8S9=8 h 9 h4: h; h;B7 h< h= h=B6 h> hA hsBB5 hC hH_ _You start resting. hI^F 71905.0)  HP restored. h_40==206Fly Gem (7284)  h;e_ _You feel your defenses recover. he hW h ^?Inventory: 9/52 gear slots Missiles (go to first with ()c - 3 javelins  f - 8 poisoned darts  h - a boomerang Armour (go to first with [)  d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} Jewellery (go to first with "=)  h^0 e - a ring of flight (worn)g - a +6 ring of intelligence  i - a ring of magical power Talismans (go to first with %)  b - a medusa talisman (worn)a - a quill talisman Wands (go to first with /)b - a wand of acid (5)  c - a wand of iceblast (6)  d - a wand of digging (5)  h^YScrolls (go to first with ?)  c - a scroll labelled HOVVUA ZOLU  d - a scroll labelled JEMARIHYCON  e - a scroll labelled LAET XYAT REGH Potions (go to first with !)  h)_[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h΂ g - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6).  h BYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h} h h#.#Jingleheimer the Changeling#.#Octopode of Gozag Gold: 194#.#Health: 40/40 ========================#.######.###Magic: 7/7========================..........>#AC: 1Str: 14.......)...#EV: 12Int: 18########...#SH: 0Dex: 13.......))#.#XL:  7 Next: 69% Place: Dungeon:4########.#J#Noise: ---------  Time: 1720.1 (0.0)#.#.#-) Tentacles###.#Nothing quivered...Medusa Fly Gem (7284) ##.##..........l... _An iguana comes into view. _Okay, t hshen. _You start resting.HP restored. _You feel your defenses recover.You feel clever. hi hǍ*6 (0.5 h h@ _Okay, then. _You start resting.  HP restored. _You feel your defenses recover.  You feel clever. _g - a +6 ring of intelligence (worn) h@e h'kInventory: 9/52 gear slots Missiles (go to first with ()c - 3 javelins  f - 8 poisoned darts  h - a boomerang Armour (go to first with [)  d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire} Jewellery (go to first with "=)  e - a ring of flight (worn)  g - a +6 ring of intelligence (worn)i - a ring of magical power Talismans (go to first with %)  b - a medusa talisman (worn)a - a quill talisman Wands (go to first with /)b - a wand of acid (5)  c - a wand of iceblast (6)  d - a wand of digging (5) Scrolls (go to first with ?)  c - a scroll labelled HOVVUA ZOLU  d - a scroll labelled JEMARIHYCON  e - a scroll labelled LAET XYAT REGH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hZ; i - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hz#.#Jingleheimer the Changeling#.#Octopode of Gozag Gold: 194#.#Health: 40/40 ========================#.######.###Magic: 7/16==========--------------..........>#AC: 1Str: 14.......)...#EV: 12Int: 18########...#SH: 0Dex: 13.......))#.#XL:  7 Next: 69% Place: Dungeon:4########.#J#Noise: ---------  Time: 1720.6 (0.0)#.#.#-) Tentacles###.#Nothing quivered...Medusa Fly Gem (7284) ##.##..........l... _You start resting.HP h1 restored. _You feel your defenses recover.You feel clever. _g - a +6 ring of intelligence (worn)  You feel your magic capacity increase.1.1 (0.53  HP restored. _You feel your defenses recover.  You feel clever. _g - a +6 ring of intelligence (worn)  You feel your magic capacity increase. _i - a ring ofal power (worn) hsQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h#.#Jingleheimer the Changeling#.#Octopode of Gozag Gold: 194#.#Health: 40/40 ========================#.######.###Magic: 7/16==========--------------..........>#AC: 1Str: 14.......)...#EV: 12Int: 18########...#SH: 0Dex: 13.......))#.#XL:  7 Next: 69% Place: Dungeon:4########.#J#Noise: ---------  Time: 1721.1 (0.0)#.#.#-) Tentacles###.#Nothing quivered...Medusa Fly Gem (7283) ##.##..........l...HP restored. _You feel your defenses r h@ecover.You feel clever. _g - a +6 ring of intelligence (worn)  You feel your magic capacity increase. _i - a ring of magical power (worn) _Clearing quiver. hq #.######.###..........>)...########........))#########.#.# ...##.## ...l   iguana (asleep).l... 2.1 (12 _ h  h& 1#.######.###..........>)...########.......))#########. #.#.# #...###.## ... #...#.l....31 h)  h֬#.######.###..........>)...########.......))#########.##.## #.J.##.# ... .....##...##.l........... h h'`40 hƼ hO h =..........>)...########.......))#########.##.## #...##J##...#.....###...## .l................... hFw579 h"R h;S h̒)...########.......))#########. h(`##.## #...##.##.J.##.....##...# h^ .l... l   iguana (asleep)...........r   quokka (asleep)...........r. h<6 h:8 h h Y _A quokka comes into view. hI ########.......))#########.##.## #...###.####...###..J..##...#.l...#.......#........#.r.###.##.## h hY hr.r h`77 h hz! h.......))#########.##.## #...##.####...##.....##.J.##.l...#.......#..r.......###.##.# ####.....#### hj hCr. h8==86 hڟ hg h   The helpless iguana fails to defend itself.  You tentacle-slap the iguana. Your grab misses the iguana.The iguana is lightly wounded. hlr.lpoisoned) h38--=95 h  h c _Your tendrils sting the iguana. The iguana is poisoned. The iguana bites you. hl  The iguana is lightly wounded. _Your tendrils sting the iguana. The iguana is poisoned. The iguana bites you.  You closely miss the iguana. You grab the iguana. You squeeze the iguana.  The iguana is moderately wounded.  Your tendrils sting the iguana. The iguana looks even sicker.  quokkquokk. htr. very poisoned)(very poisoned) hvu25---------=304 h| hA~E _You constrict the iguana. The iguana bites you! h6  quokkquokk. _You constrict the iguana. The iguana bites you!  You tentacle-slap the iguana.  The iguana is severely wounded.  hYour sting misses the quokka. Your tendrils sting the iguana.  The iguana looks as sick as possible! You constrict the iguana. h* $r   quokka (very poisoned)  You kill the iguana! h194 6-------375 hK-13 h  h|W _The quokka completely misses you. hrB  You tentacle-slap the quokka. hzF$ h~==6-2.0 (0.92 hs hwJ _You kill the quokka! h h{ h h0H _No target in view! h@G h%H hLN hTH _No target in view! h hU h h H _No target in view! hLJ  hJ  h$Q  h7S H _No target in view! hZ  h  h'  h H _No target in view! hR  h  h  h  hI  h  h _1 _ h5 ########.#.#  #.#.# 201###.##...# ##.## ##..#.....# ##...## #.$.J.# -#.................####.##.######## ## h  -3.0 (1.0 h 9=-4.0 (20 h  h2  _No target in view! _You now have 201 gold pieces (gained 7). h 7=69 h 8 hH u ##.#.# #.#.#7 ###.## #...# ##.## ##...## #.....# ##...## #.J...# #.......# # h /..# .. .#..#. ##.#.......#.## ####.....###  ##...## h^ &6 h0 e7.0 (37 h  hb! > _You now have 207 gold pieces (gained 6). h  h#  h  h  hG >=68=5 hA 2074 h\  h w10/16==3 h@  h  h  h] B2 h  h  h  h s29=1 h  hD  h  hK B0 h}  hG  h  h9 V==59 h  h  h X8 hS  h h h30==7 h h h hr1=6 h  h  hi X5 hV  h61=43 hF h hT=2 h h h= hnB1 hA h h  h 2=2==0 h! h" h#$ h$C49 h% h,( h) h*B8 h* hT, hN.X7 h%/ h1 h2 hQ3m3===6 h3 h>4 h5 h7 hE8B5 h8 h; h L hR$ .........######.....####Jingleheimer the Changeling#.##......# ##...##Octopode of Gozag Gold: 207# #....#.### ....#Health: 33/40 ===================-----#....#.#.## ...##Magic: 12/16 ==================------#.........## ##AC: 1Str: 14 h8T ............#EV: 13Int: 18 # .##..##.##..##SH: 0Dex: 13 #. .##..##.##...#.#.##XL:  7 Next: 76% Place: Dungeon:4 #. ...........J.......Noise: ---------  Time: 1759.0 (22.0) #.###.##..##.####...#.##-) Tentacles ............. #..#Nothing quivered ..........##. ....Medusa Fly Gem (7245) ...<............. #####.##......###.##># _No target in view!  hT_No target in view! _No target in view! _You now have 201 gold pieces (gained 7). _You now have 207 gold pieces (gained 6).  Found a stone staircase leading down. hc/  --more-- hf hOn hz 60.0 (234 _ h\  hn  h  .........######.....####Jingleheimer the Changeling#.##......# ##...##Octopode of Gozag Gold: 207# #....#.### ....#Health: 33/40 ===================-----#....#.#.## ...##Magic: 12/16 ==================------#.........## ##AC: 1Str: 14............#EV: 13Int: 18 # .##..##.##..##SH: 0Dex: 13 #. .##..##.##...#.#.##XL:  7 Next: 76% Place: Dungeon:4 #. ...........J....... h Noise: ---------  Time: 1760.0 (0.0) #.###.##..##.####...#.##-) Tentacles ............. #..#Nothing quivered ..........##. .... hy xMedusa Fly Gem (7244) ...<....... h ...... #####.##......###.## h^ L># _No target in view! _No target in view! _No target in view! _You now have 201 gold pieces (gained 7). _You now have 207 gold pieces (gained 6). _Found a stone staircase leading down. hɁ  h΂  hɆ  h 3=3 h+ #.### ##...## # #....#.### ....#  #....#.#.## ...## #.........## ## ............# .##..##.##..#### #  .##..##.##...#.#.##.#  .....................##.##..##.####.J.#.##. ........... ##..# ##. #.... < ... ###.##... .....##  # ###..## J   endoplasm (asleep) .>#J[ h 37m.. h A h6 O1.0 (1 _No target in view! hV @17 _You now have 207 gold pieces (gained 6).  h} GAn endoplasm comes into view. hn bJJ. h 54= h ^2.0 (22 h  hc ^ _The endoplasm quivers. hj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  hUv [?25l[?1c hz hV} 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading down h}b - [D:4] a stone staircase leading up  c - [D:4] a spear  d - [D:4] a +0 flail  e - [D:4] a +0 hand axe (1 further duplicate)  f - [D:4] 16 gold pieces  h}^g - [D:4] a stone staircase leading down  h - [D:4] a hide-covered altar of Uskayaw  h}i - [D:4] an opulent altar of Gozag  j - [D:4] a statue of an orb of winter  k - [D:4] a staircase to the Ecumenical Temple  h~\l - [D:4] a statue of an orb of winter  m - [D:4] a stone staircase leading down  h#~&n - [D:4] a stone staircase leading up h h hr% #.##......# ##...##Jingleheimer the Changeling# #....#.### ....#Octopode of Gozag Gold: 207#....#.#.## ...##Health: 34/40 ====================----#.........## ## hMagic: 13/16 ===================-----............#AC: 1Str: 14.##..##.##..#### #EV: 13Int: 18 h .##..##.##...#.#.##.#SH: 0Dex: 13 hb.....................XL:  7 Next: 76% Place: Dungeon:4 ###.##..##.####.J.#.##.Noise: ---------  Time: 1762.0 (0.0)  h+........... ##..#-) Tentacles ........##. #....Nothing quivered .<....... h.......Medusa Fly Gem (7242) ###.##........##.. ho####..## # h&J   endoplasmJ>#...  hg_You now have 201 gold pieces (gained 7). _You now have 207 gold pieces (gained 6). _Found a stone staircase leading down.  An endoplasm comes into view. _The endoplasm quivers. hYSearch for what [Enter for "@", or ? for help]? @ h h4 h h . _ hu  hw ~Quiver which action? ([-] to clear)  hw Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  hx Ad - Zap: wand of acid (5)  e - Zap: wand of iceblast (6)  hGx Abilities ([,] to cycle)  f - Abil: Potion Petition  hx Y g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h  h W #.##......# ##...##Jingleheimer the Changeling# #....#.### ....#Octopode of Gozag Gold: 207#....#.#.## ...## h Health: 34/40 ====================----#.........## ##Magic: 13/16 ===================-----............#AC: 1Str: 14.##..##.##..#### #EV: 13Int: 18.##..##.##...#.#.##.#SH: 0Dex: 13.....................XL:  7 Next: 76% Place: Dungeon:4 ###.##..##.####.J.#.##.Noise: ---------  Time: 1762.0 (0.0) ........... ##..#-) Tentacles ........##. #....Nothing quivered .<..............Medusa Fly Gem (7242) ###.##........##..####..## # h _[14;38HJ   endoplasmJ>#... _You now have 201 gold pieces (gained 7). _You now have 207 gold pieces (gained 6). _Found a stone staircase leading down.  An endoplasm comes into view. _The endoplasm quivers. _Search for what [Enter for "@", or ? for help]? @ hO  h F _Clearing quiver. hu& b #....#.### .... .## ...#......## ## ............# . .##..##.##..####.#.#.#.##.#.................... ###.##..##.####...#.##. ........... ##J.# ##. #........<. ........# ###.##......##..  # ####..## # h' J># ...#.## h(  h/ ,J. h1 l3.0 (11 _ h'6  h98  hTN .## ...#.....## ## ............# . .##..##.##..####.##...#.#.##.#.................... ###.##..##.####...#.##.. ........... ##..#....# hH##. #J.......<........# ###.##..............##..  # #.######J.## # .>#..#.## .# hV h(J. h`40 h h5^ _The endoplasm jiggles. h+.....## ## ............# . .##..##.##..####.##...#.#.##.#.................... ###.##..##.####...#.##.. ........... ##..#....# h,##.#####........<........# ###.##J...##..  # #.######..## # .># ..#.## .# hP8i  The endoplasm freezes you. h:2-539 h.@ h5K% _You are frozen. hE  You tentacle-slap the endoplasm. heF$ h(207  hr3-=9 (0.98 h hpM _You kill the endoplasm! h"I h%  h% h%:_No target in view! hÓ hH h hH _No target in view! hk h h  hH _No target in view! hJ h h hH _No target in view! hK 3 h  hx H _No target in view! hi  hj  ho  hr C _No target in view! h 3 h  hi  hmj  ho  h(r  h  h^  h  hM  h 3 h?  h"  h  h _7 _ h `...# . .##..##.##..####.#12..#.#.##.# hM %.................... ###.##..##.####...#.##. ........... ##..#....###.#####........<.........# ###.####..-  # #.######..## # .># ...#.### .# h -6.9 (1.0 h 4==-7.9 (26 h]&  h( ; _You now have 212 gold pieces (gained 5). h1 h]A h\ ............# .Jingleheimer the Changeling.##..##.##..####.#Octopode of Gozag Gold: 212 .##..##.##...#.#.##.#Health: 33/40 ===================-----.....................Magic: 14/16 =====================--- ###.##..##.####...#.##..AC: 1Str: 14 ........... ##..#....#EV: 13Int: 18 ........##.#####........SH: 0Dex: 13 .<.....................#XL:  7 Next: 76% Place: Dungeon:4 ###.##..........J...##..Noise: ---------  Time: 1767.9 (0.0)# [33 ham#.######..## #-) Tentacles.>#Nothing quivered....Medusa Fly Gem (7236) #.###.#.#.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You now have 212 gold pieces (gained 5).54=4 hm3 hn .##..##.##...#.#.##.##........................ #.##..##.####...#.##.... ... ##..#....#.#  h=o......##.#####......... ..........# #.##..............##..  # #.######..## #  #.J# 70.9 (3 ............# #######.######.#  hr#.#..####  ht hwc _There is a stone staircase leading down here. hJ3 h" h' h11.9 (12 _ h .......#..###  $...........#  ............### ......).. ......# ............... #..........#... h}5#......J.....########....... ....... #......#......##.....##...# h/9= h hQg2.7 (1.81 hX h [{ _You fly downwards. _There is a stone staircase leading up here. h  h  h  hT  h  h( 5=0 _ h  h  h+ <2125= hL ;29 hU  h  h  h? B8 h  hr  h  h B7 h  hC  h $........##.#...........##..#.######.#.#...##..#B#..###.....$...........#.....###..........).. hU p#...#..............##.. #................ ##..........#... #......<.....#B   bombardier beetle (wandering) #.......####### ...................... h -6.7 (4.0 h AB. h} ?6= h ^7.7 (56 hJ"  h$ d _A bombardier beetle comes into view. h ..#j........$........###...........##.#.#######.#.....#B.#..# .#..###$.# ..###......)..#...#.....# #...............# ##..........#....#. #......<.....#j   gnoll (polearm, wandering)# ########  h8 h.j.BB hw=8.7 (15 h hes _A gnoll comes into view. It is wielding a +0 spear. h; ..$..j...#.###.#.######.#.#.#.#..#.B.#..###..##.####.).. ##...#.# #..##. ...# ##.#....#. #......<.....#### #.......######  ..j94 h h R _You see here 16 gold pieces. h F .$..j..#.#.#.#######.#.##.#.#..#.B.#..###$.##.### ##.).. ##...#.# #..##. ...# ##.#... ..#. #......<.....# #### #.......#  . hE  h7  h% v.j.B h-' 7=6==803  h' _ h\/  hi1  hM PYou see here 16 gold pieces.  You closely miss the bombardier beetle.  The gnoll shouts!  You grab the bombardier beetle.  Your tendrils sting the bombardier beetle.  The bombardier beetle is poisoned. You constrict the bombardier beetle. h .j (very poisoned)j) h4 5==1.6 (0.9 h  h ' _You hear a shout! h2 Itentacle-slap the bombardier beetle but do no damage.You squeeze the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded.looks as sick as possible!  You constrict the bombardier beetle. h$ .j$j   gnoll (polearm) hW  h 212 =84-2.52 h  h" U _You kill the bombardier beetle! h|^.....$...#...........#.#####j##. .J.#..##......$.$ ##.#####.....)..##...## #..##.. ...# ##....#.....#. #<.....#### ######## h8~ h hBj.jj 2 gnolls (1 polearm) h--3.5 (1.01 h h6s _A gnoll comes into view. It is wielding a +0 flail. hcz .......j..............$#.#.....####....#.###### #..#.# #......j.# ...#..# .#..###......$....# ##........###).. #.# ..##....# ###...    gnoll (..#. #......<.....##### #.......####### ... h+}  h  ha .j.jj 2 gnolls (1 polearm) ḣ ===40 ha  h _The gnoll attacks as it pursues you! The gnoll closely misses you. _You see here 16 gold pieces. hԀ .j$##....#.....## ##....#.###### #..#.# #..# ..j h! #..# .......#..###......$.$....# ##......###).. #.# ..##. ...# #.....#. #......<.....#    gnoll (#### #.......####### ...... h{  h  h .j.jj 2 gnolls (1 polearm) ht x8-519 _ h  h+  h.j...#.....## ##........#.###### #..#.# #..# ..#..# . hLtj.....#..###......$.$...........# ##........###).. #.# ..##. ...# ##...  hx\..#. #......<.....##### #.......#######    gnoll ( hc ....... h2.##### ht, h!.j.jj 2 gnolls (1 polearm)-68 hK h?##.....j........#.###### #........#.# #...# ..#..# .#..###......$.$.j.........# ##..........###).. ...#.# ..##. ...# ##... ..#. #......<.....# #### #.......####### hG@ ...    gnoll (.....##### #.# hA h`E hXN.j.jj 2 gnolls (1 polearm) h"O`77 h%X hY hz#......j#.# #....# ..#..# .#..###......$.$....# ##.........j### hg.).. ..#.# ..##. ...# ##... ..#. #......<.....# #### #.......#######  ......   gnoll (.##### #.#### h h h .j.jj 2 gnolls (1 polearm)  The gnoll attacks as it pursues you! h2---=86 hA hC _The gnoll hits you from afar with a +0 spear! hG#......j.# ...#..# .#..###......$.$....# ##........###j).. .#.......# ..##. ...# #...  h..#. #......<.....# #### #.......#######  ... ...#####   gnoll ( #.##### hy h7 h.j.jj 2 gnolls (1 polearm) h)h-95 hG hz h..j#..# .......#..### hDa......$.$....# ##........###).. #.....j.# ..##....... ...# #...  ht%..#. #.....J<.....# #### #.......#######  h: ...  h/...##### hՋ #.#    gnoll ( h3### h 8...##  h  hw h .j.jj 2 gnolls (1 polearm)  The gnoll attacks as it pursues you! h21226-------=904 h^ hC _The gnoll hits you from afar with a +0 spear. h m.#..#  .j......#..###  ......$.$.#  ##.### ##.).. ##...#.# #..##......j. ...# ##.#... ..#. #......# #### #.# .. ...  h c.###.......###.......# ##.....####...## h  h .j0-------13 h  _The gnoll hits you from afar with a +0 spear. _There is a stone staircase leading up here. h  hu! h0, h2T.j h=14-------22 hE ##..##.##...#.#.##.##................ #.##..##.####...#.##.... ... ##..#....#.# ......##.#####... .............# #.##..............##.. # #.######..## # 4 #.J#  .....#  #######.##### #.# #.# ..# ### _The gnoll hits you from afar with a +0 spear! h8:---- h h,o-4.0 (2.50 h{1 hq5{ _You fly upwards. _There is a stone staircase leading down here. h hiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h hK .##..##.##...#.#.##.##.Jingleheimer the Changeling....................... hYOctopode of Gozag Gold: 212 #.##..##.####...#.##....Health: 14/40 ========---------------- ......... ##..#....#.#Magic: 16/16 ======================== ......##.#####.........AC: 1Str: 14 .....................# h[EV: 13Int: 18 #.##..............##..SH: 0Dex: 13# #.######..## #XL:  7 Next: 84% Place: Dungeon:4#.J# h; Noise: ---------  Time: 1794.0 (0.0)............#-) Tentacles#######.#####Nothing quivered#.#Medusa Fly Gem (7210) #.#..#### _The gnoll hits you from afar with a +0 spear. _The gnoll hits you from afar with a +0 spear.  ha _There is a stone staircase leading up here. _The gnoll hits you from afar with a +0 spear! _You fly upwards. _There is a stone staircase leading down here. h  h h6F _Clearing quiver. h= h h^ h hS h09 _8 hq hn5=7 h h h hEB6 h hn hp hB5 hf h% h h>6= h04 h h h hiB3 h>  h! hu# h#B2 h$ hV& h'X1 h( h6+ hz, h--y17=0 hp. h[0 h2 hl2D199 h3 h15 h6 h7B8 h48 h}: hO; h;B7 h< hg> h0@ hu@f8=6 hA h.C hD hDB5 hE hF hH hHB4 hI hO ...#.#.............#.  ...####.#.......#.##  23 ....######.....####  # ##...##  #.### ....#  #.#.## ...##  ........## ##########. .........# .##........ hrPX .##.##..####.##.J..# .##.##...#.#.##.##.#### ....................... .##.####...#.##.....### .... ##..#....#.### hP .##.#####.........#   ................#######.    hP.............##.........  #.######..###.########   hPV1810.0 (16.0) hVf1.0 (173 hZ h\? _You now have 223 gold pieces (gained 11). h  h  h8  h  h"  hz (9=21 h# 0 h$  hm% C89 h%  h/'  h'  h]( J20== h( :8 h)  hU*  h+  h+ B7 hg,  h-  h.  h"/ B6 h/  h0  h1  h 2 B5 h2  h5  h)6  hv6 f1=4 h6  h7  h8  h48 B3 h}8  h&9  h9  h: B2 hf:  h;  h<  h< #2 h< U=1 hO=  hp?  h3@  hz@ B0 h A  hC  hD Y79 hvE  hF  hG  h9H B8 hH  h(J  hK  hK f3=7 hL  hN  hO  hP B6 hP  h5S  hWT  hT B5 hGU  hW  hX  hX B4 hY  h^  h+_  hj_ x4=3 h;`  h,b  hc X2 had  he  he  hf B1 hf  h>g  hh  hjh B0 hi  h>j  hk  hk 5==69 h\l  h8m  hm  h7n B8 hzn  hr  h;s  hs B7 h"t  h-v  h-w  hTw B6 hx  hLy  h{ 96 h{ C=5 h|  h}  h  hF B4 h  h  h X3 h  hԄ  h2  hi B2 h#  h  h 7=1 hË  h  hN  hԏ B0 hې  h  h  h= C59 h  h  h7  hx B8 h^  h)  h  h f8=7 hǜ  h  h  hٟ B6 h  h  h  hZ B5 h  h  h0 29=4 hw  hT  h B3 h 2 hs  h+  hh B1 h  h  hٹ  h 30==0 h  h  h  hP C49 h  hm  h  hS B8 h  hD  h$ X7 h  h\  h  h< p1=6 h  h  hA  hx B5 hl  h  h  h B4 h  hX  h n3 h  hE  h~ p2=2 h  h  h  h  h" :1 h)  hq  h  h B0 h  hM  hg  h C39 hZ  h  h`  h p3=8 h[  h  h  h B7 h*  h  hx  h B6 h  h  h  h B5 h  h  h 94 h- M=4 hR  h  h  h B3 h  h#  h  h6 B2 hj  h  h  h 5==1 h  h4  ha X0 h>  hp  h  h C29 h  h  h  h B8 h  h  h  h: p6=7 h*  h%  <..............#######. #####.##..............##......... ######.######..###.######## hg #.######.>###.#  #.............#  #.#######.#####  h t#.# #.#   h .######.#######.#   h ...:.......J....#  .################    h  h%  h9 BYou pick up a parchment of Magic Dart and begin reading... h -77.0 (66 hw f8.0 (676 h  h C _You add the spell Magic Dart to your library. h  h  hC  h6  h[  h 54 h" p7=3 h  hy  h@ X2 h1  h  h X1 h  h  hW  h B0 h  h  h  h #8 h N=19 h  h}  h X8 h$  h =  < h .......  ##+######.##..## ######.######..###. h  #.######.>###. #............. h7 8 ##.#### hZ { #.# ##. h ######.# #....J............# h i ##.######## hn eYou pick up a parchment of Cigotuvi's Putrefaction and begin reading... h 286.0 (8.0) hU e7.0 (97 h;  h P _You add the spell Cigotuvi's Putrefaction to your library. h0  h1  h'2  h3  h< 669=5 h=  h> B4 h~>  h@  hB  hcB B3 hC  h~D  hE  hF B2 hF  hG  hI  hJ 40==1 hJ  h]L 1 _HP restored. hM  hN B0 hN  hP  h R  hCR C09 h_S  hT  h%Z  #.# #.###### #.# #...... #.# #.#######.# #.# ##.######.###### hkZ =#...............##.#######################.# K..# #####  hZ K   kobold (missile, asleep) h` ,95.0 (8 h?a e6.0 (98 hYd  hk s _A kobold comes into view. It is wielding a +0 club. hQ9 #.#  #.#  #.#  #.# #.#  #..... ##. ##########.#  K......J...#  ############  hE h{ #.#  #.#  #.#  #.# #.#  #..... ##. ##########.#  K......J...#  ############    hT3 hф hK] _A kobold is nearby! hx #.# #. #.# # #.# #. #.# #.# ##.######. #.... ##.#.#.K....## h4 h=7.0 (17 _ h h  #.# #. #.# # #.# #. #.# #.# ##.######. # ##..#.#.K.#.# h۔ 86 h  #.# #. #.# # #.# #. #.# #.# ##.######. # ##.#.#.##..K.##.# hD  h `95 hx  h!  h6# #.# #. #.# # #.# #. #.# #.# ##.######. # ##. #.#.# #..K.# #.# h< h=b9004 hB hc} #.# #. #.# # #.# #. #.# #.# ##.######. # ##. #.#.# #..K.# #.#KK)((((((( hC.J..... hMh=13 h  hmm _The kobold throws a stone. The stone barely misses you. h{| #.# #. #.# # #.# #. #.# #. ##.######. hp # ##. #.#.# #..K.# #.# h hu39-22 h h9 _The kobold hits you with a +0 club. hg@  , very poisoned)You barely miss the kobold. You grab the kobold.  Your tendrils sting the kobold. The kobold is poisoned.31 hk h5nf _You constrict the kobold. The kobold misses you. hi  Your tendrils sting the kobold. The kobold is poisoned. _You constrict the kobold. The kobold  You barely miss the kobold.  The kobold is moderately wounded.looks even sicker.   hQA$  h223 40=9 (0.90 h" h$J _You kill the kobold! h& h& h) h,H _No target in view! h h h h  h! hQ+a099 _ hF,  #.# # #.# #31 #.# # #.# # ##.###### ## ##. h, #.#.# #..J..#- #.##You now have 231 gold pieces (gained 8).  Things that are here: h62-4.9 (1.0 h2-5.9 (28 h7 h@9) _a +0 club; 5 stones hC  h3D  hD  h#G  hI  hT 7=6 h>U B5 hV  hW  h] r##+######.##..#w# #.####.# #.# #.# #.# #.# #.# #.# #.#  h^ o #.# ##. #.# #...... #J# ##.#### #.###########.# #..)..........##.##############.# h-^ #.#w   ribbon worm (asleep)#.# hW^ V#.#### he +8.9 (3 hHf e9.9 (44 hk  h3m ^ _A ribbon worm comes into view. hh# ..........<.....# ##+######.##..w### #.# #.####.......# ##.####.###########.)..........############. h hwf10.9 (13 hL h h`...... # ...... .......<.....# ##+######.##..w### #.# #.####...... ##.###############.)..........############ h; hֳ`12 hɷ hո hBa...... # ...... .......<.....# ##+######.##..w### #.# #.####...... ##.###############.)..........############ hJ hK`21 hO hyQ h`.##.##.###.###...... # ...... .......<.....# ##+######.##..w### #.# #.####...... ###############.)..........############ hw h`30 h h. h   # #. #... .#####.##.###.###...... # ...... .......<.....# ##+######.##..w### #.# #.####...... ##.###############.)..........############ h w489 hG  huX   .##  # #. #... .#####.##.###.####......... # ...... .......<.....# ##+######.##..w### #.# #.####...... ############### hY =.).......... ha  ha `58 hg  hi  h wwpoisoned)a +0 club; 5 stones _A ribbon worm comes into view.The helpless ribbon worm fails to defend itself.  You tentacle-slap the ribbon worm. You grab the ribbon worm.  The ribbon worm is lightly wounded.  Your tendrils sting the ribbon worm. The ribbon worm is poisoned. h o=6.8 (0.97 hQ  hf x _You constrict the ribbon worm. The ribbon worm closely misses you. hq very poisoned)  Your tendrils sting the ribbon worm. The ribbon worm is poisoned. _You constrict the ribbon worm. The ribbon worm closely misses you.You tentacle-slap the ribbon worm but do no damage.  You squeeze the ribbon worm, but do no damage.The ribbon worm is lightly wounded.  Your tendrils sting the ribbon worm. The ribbon worm looks even sicker.7.76 h _You constrict the ribbon worm. The ribbon worm closely misses you. hr extremely poisoned)  Your tendrils sting the ribbon worm. The ribbon worm looks even sicker. _You constrict the ribbon worm. The ribbon worm closely misses you.You tentacle-slap the ribbon worm.  The ribbon worm is heavily wounded.  The ribbon worm looks as sick as possible! h3'8.6 h% h'4 _You constrict the ribbon worm. h  The ribbon worm is almost dead.   hE$ hj59.55 h hoO _You kill the ribbon worm! hÀ(M##.# #####   .##  # #. #... . ######.##.###.#####............... # ...... .......<.....# ##+######.##..####.##.##.# h' h)p-20.5 (1.04 h  h h40-1.5 (23 h> _You now have 240 gold pieces (gained 9). hUM.... .. .##.# ##### #  .## #. # ##. #... .... ######.##.###.###...###............. #................. # ... #................<....##+######.##..####.##.##.#  hm hxr2402.5 (12 h hP hEl httM_.##.... .. .##.# ##### #  #. .## #. # ##. #... .... ######.##.###.##### hhu...... # ... #......J.........<.... hu##.####.####'######.##..####.##.##.# h~ hi hTY31 h hő hYp Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h .#..# #._.#.##.. Jingleheimer the Changeling .#..# #...#.... Octopode of Gozag Gold: 240 .##.# ###### .##.. Health: 40/40 ======================== ..... ##. .##.. Magic: 16/16 ======================== ..... #.# ##. #..... AC: 1Str: 14 ...... ... ######.##.###.##.. EV: 13Int: 18 #..... #...###................. SH: 0Dex: 13 #..... #....................... XL:  7 Next: 85% Place: Dungeon:4 # ... #......J h 8.........<...... Noise: ---------  Time: 1923.5 (0.0)##.####.####'######.##.. -) Tentacles#.##.#### Nothing quivered#.##.#Medusa Fly Gem (7081) #.##.##.##.##.##.##.###.#### #.##...... The ribbon worm is almost dead.Your tendrils sting the ribbon worm.  The ribbon worm looks as sick as possible!  You constrict the ribbon worm. _You kill the ribbon worm! _You now have 240 gold pieces (gained 9)._ _Clearing quiver. hd _ hfd  h}k 0 _79 hEl  hn X8 hH 76543 h  h 2 h  hY B1 hLJ  h^  h  h! B0 h  h  hx  h Y69 hU  h  hю B8 hR  h0  h  h B7 ht  h{  h  hE B6 h  hU F _You reach down and open the door. hј  h^ B5 h  h @  There is an open door here. hΠ  h I4 _ hN  h>  hۥ  hE B3 hB  h  h  h B2 h  h  h?  h B1 h  h  hY X0 hݳ  h  hr  h· C59 h  h  hK  h B8 h{  he  h  ha B7 hԿ  h  h  hb B6 h  ht  h  h B5 h  h  h+  h| B4 hE  h  h 321049876 hJ 54 h 3 h  hN B2 h.  h  h! w1039 h~  h B8 hJ , hy 7 h  h B6 h  h3  h  h :5 hY  h  h:  h B4 h  h  hF  h B3 h6  h  h  hu B2 h   hL  h B1 h  h  hC  h X0 h4  h  h  h5 C29 h  hb  h[  h ,8 h  hQ  h!  h #  h_# :7 h#  h8%  hi&  h& B6 h'  h)  h5*  h* B5 hN+  h{,  h#.  h]. B4 h/  h1  h2  h 3 B3 h3  hG5  h6  h6 B2 h7  h"9  h;  hU; B1 h,<  h=  hG?  h? B0 h\@  hB  hzC C19 hD  h\D  hE  hJ n8 h~K  hL  hL B7 hIM  hN  hN  h#O B6 hO  hP  hP  h%Q :5 hsQ  hR  hR  hR B4 h S  hS  hT  h>T ,3 hT , hU  hfW  hW B2 h"X  hh 10 hp 09 hJq  hq  hr :8 h[r  hMt  hu  hZu B7 hu  hw  h9x  hvx B6 h7y  hz  h{  h{ B5 h}  h  h  hN B4 h  h0 , hB X3 h  h  h ,2 h  h) B hɋ B1 h  hh  hא  h$ B0 h  hR  h  h E6999 h  hϚ @  There is an open door here. h  hA  hh A8 _ hҜ  h  h  h2 :7 hן  h  hJ  hu B6 h  h  h  h B5 hM  hG  h  h B4 h*  h  h  h #....#..# ####...########.# #....#..# #.##._.# hG  ....#..# #.##...###.###.###### # .....#.##...# #.  hl ....#.##...# # ##. # ..........'......# ######.##.### ....#.....#.##...### ....#.....#.##..J... h ?. ....#.....#.##.........5......< ....#.....#.###.####.####'######.  hƱ ....#.....#.# #.# #.# #. ...##.....#.# #.# #.# #. #.......###.# #.# #.# #. 5   shadow imp (wandering)  h ##.####.# #.# #.# #.# #. ##.####.###.# #.# #.# #.  h ............# #.# #.# ##. hI 22010.5 (87.0) hζ f1.5 (883 h  h< ] _A shadow imp comes into view. hnS....#..# ####...#.# ....#..# #.##._.# .##..# #.##...# .##.###.###### # .##.##...# #. .##.##...# # ##. #.'......# ######.##.###.##.....#.##...###.#.....#.##...J...#.....#.##.........5......<.#.....#.###.####.####'######.##.....#.# #.# #.# #.# ..##.....#.# #.# #.# #.# .......###.# #.# #.# #.# #.####.# #.# #.# #.# #.# #.####.###.# #.#[40 h?Tm #.# #.# ...........# #.# #.# ##.# hDW95. hW#2.5 (1 hWH.0)2 h\7_ h^ h #..# ####...#.# ##..# #.##._.# .##..# #.##...# .##.###.###### # .##.##...# #. .##.##...# # ##. #.'......# ######.##.###.##.....#.##...###. h# #.....#.##.#.....#.##.5.<.#.....#.###.####.####'######.##.....#.# #.# #.# #.# .##.....#.# #.# #.####.# #.# #.# #.# # #.# #.# ##.#5.31 h h#..# ####...#.#  hw E#.#..# #.##._.# .##.#..# #.##...# .##.###.###### # .##. h _#.##...# #. .##. h² %#.##...# # ##. #.'......# ######.##.###.##. . h #.....#.##...###.#.....#.##.#.....#.##. h D5.<. . h0 6#.....#.###.####.####'######.##. .#.....#.# #.# #.#  hS #.# ##.....#.# #.# #. hw ###.# #.# #.# #.#  h ####.# #.# #.# #.#  h- :####.###.# #.# #.## #.# #.# ##.# h  h .540_ hC .##._.#.#. ..#.###.###### .##.....#.##....##.# ##. #...'......# ######.##.###.## .#.....#.##...###..................<#.####5####'######.## #.# #.# #.### ## .....## ####.# # ........##.### ####.####..... hF O_5. hG a589 hEM  h@O  hӠ #..# #.##._.# .##. .#..# #.##...# . .##.###.###### # .##.#.##...# #. .##.#.##...# # ##. #.'......# ######.##.###.##. #.....#.##...###. #.....#.##. #.....#.##. h H5.<. #.....#.###.####.####'######.##. #.....#.# #.# #.# #.# #.....#.# #.# #.# #.# ###.# #.# #.# #.# #.# #.# #.# .###.# #.# ## #.# #.# ##.#.##### #.# #.# #. h_ _55The shadow imp shouts! h ====68 h  h4 X _The shadow imp closely misses you. hThe shadow imp closely misses you.  You closely miss the shadow imp. You grab the shadow imp.  You squeeze the shadow imp!  The shadow imp is almost dead.Your tendrils sting the shadow imp. The shadow imp is poisoned.  You constrict the shadow imp. h$o$ h%((240  hj(1/4187=---7.4 (0.97 h_, hX.N _You kill the shadow imp! h!p_--- h% h(H _No target in view! hKK hK hL hN hP hQY6 _ #..# #.##._.# .##. #..# #.##...# .7 ##.###.###### # .##..##.##...# #. .##..##.##...# # ##. #. hY'......# ######.##.###.##..# .....#.##...###. .....#.##.# .....#.##.......J.<.-  hY.....#.###.####.####'######.##. .....#.# #.# #.# #.# .....#.# #.# #.#  hZ#.# ###.# #.# #.# hMZ{.# #.# #.# #.# #.# .###.# #.# #.#  hZe#.# # #.# #.# ##.#.##### #.# #.# #. h`-8.4 (1.0 hTaE-9.4 (2 ha:5 he7_ hg> _You now have 247 gold pieces (gained 7). h# [?25h[?0c h$ _  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c h6  hc $ h Z16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a hide-covered altar of Uskayawb - [D:4] a stone staircase leading up  c - [D:4] 5 stones  d - [D:4] a +0 club  h `e - [D:4] a staircase to the Ecumenical Temple  f - [D:4] a statue of an orb of winter  h Ag - [D:4] an opulent altar of Gozag  h - [D:4] a spear  h Zi - [D:4] a statue of an orb of winter  j - [D:4] a stone staircase leading up  h- ~k - [D:4] a stone staircase leading down  l - [D:4] a +0 flail  m - [D:4] a +0 hand axe (1 further duplicate)  hG Nn - [D:4] 16 gold pieces  o - [D:4] a stone staircase leading down  h` (p - [D:4] a stone staircase leading down hqLevel 4 of the Dungeon <<>>>>__(Press ? for help)  .#   .#   .#   ####.##   #.. ..  h   #.# .# #   #.#    #########.##.##.### #. #.#    .............[....##. #.#    #########.##.####.#   #..  #.#   #>.......   .###..   h+  #.#   ##########....####   ......#########  h[[ #.######.###   #.................  .........$.....  ..........>#   ##.#######.#######   #...#.......  .......)...#   #.# #...........   #.....#  ########...#   #.# ####.######. #.....#.#  .......))#.#   #.# #.######.. ..... +.....#.###### ########.#.#   #.# #.##.....# #... #.....#......# #.#.#   #.# #.##.##..###..  #....S#.####...# ###.##  h[  #.#######............## #.....#.#  .   #...#   #......<...#.#.#.#.#..# #.....#.#    .. ##.##   #.#####.#............#### #.....#.# #. ##...##   #.# #.#..#.......#.##.#########.#######.##  #.....#   #.# #.#.......ß....#..#...#......)...# #  #...  ##...## hc hYe hqfCJingleheimer the ChangelingOctopode of Gozag Gold: 247 Health: 41/41 ======================== hugMagic: 16/16 ========================AC: 1Str: 14EV: 13Int: 18SH: 0Dex: 13XL:  7 Next: 87% Place: Dungeon:4Time:Medusa Fly Gem (6985) Your tendrils sting the shadow imp. The shadow imp is poisoned.  You constrict the shadow imp. _You kill the shadow imp! _No target in view! _You now have 247 gold pieces (gained 7).  Search for what [Enter for "@", or ? for help]?  h]h hh hhi h[u hbv h4 _3 hԡ210798 h h 7 hy h? hB6 h` h hױ hXB5 h" h h h`e2474 h_ hm@  There is an open door here. h h`I3 _ hj hP h h B2 h1 h hQ hB0 h h h hC69 h88 h57 h+ h h$B6 h h h< hB5 h h h4 hB4 h h h hzB3 h h h hB2 h h; hX1 h h@  There is an open gate here. hy hI0 _ hN h h; hC59 h h h hNX8 h hv hB7 h hy@  There is an open gate here. h  h I6 _ h,  h  h  hB5 h} h hj hB4 h h' hX3 h2 hX1 h* hs h h? B0 hB! h" h# h#C49 hg$ h+87 h.n6 hr/ h0 h2X5 h=v432 h= h_> h? h,?B1 h? h@ hA hVBB0 hC htD hE hEC39 hF hH hHa638 h?I hN ##. ##. ##...###........############..........J......... Noise: --------- 2066.4 (47.0) h&O.##...#........... -) Tentacles#.....########## Nothing quivered#.....#.#....... +.....#.######## hO#... #.....#......# ##.. #....S#.####...# ...## #.....#.#. .#..# #.....#.#.. h!P hRT hV? _You now have 263 gold pieces (gained 16). h h+Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelins heb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  hB; h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on hRn  h4z Jingleheimer the ChangelingOctopode of Gozag Gold: 263Health: 41/41 ======================== ##.Magic: 16/16 ======================== ##.AC: 1Str: 14 ##..EV: 13Int: 18.###..SH: 0Dex: 13......############. XL:  7 Next: 87% Place: Dungeon:4.........J......... Noise: ---------  Time: 2066.4 (0.0)##...#........... -) Tentacles#.....########## Nothing quivered#.....#.#.. Medusa Fly Gem (6938) ..... +.....#.###### h{ ###... #.....#......# ##.. #....S#.####...# ...## #.....#.#. .#..# #.....#.#.. _You now have 247 gold pieces (gained 7). _Search for what [Enter for "@", or ? for help]? _There is an open door here. _There is an open gate here. _There is an open gate here. _You now have 263 gold pieces (gained 16). h|  hv  h F _Clearing quiver. h  h  h  h?  hZ  h> Q7 _65 h  h"  he  h B4 h  h=  h  hr B3 hI  hP#  h$  h% B2 h&  h!(  h2)  hq) B1 hi*  h/,  h-  hM- B0 h.  h/  h+1  hr1 C29 hX2  h5  h7  hX7 B8 h8  h9  h3;  hs; B7 h<  h@ n6 hA  hD F _You reach down and open the door. hF X5 hG  h2L @  There is an open door here. hN  hO I4 _ hOP  hR  hS  hS B3 hT  hW  h*Y X2 hZ  hL\  h]  he^ B1 hO_  hHf #>....... .......###..# ###....####.###..........######## ................................. ###.####### #.#.....###...#...... ............#.......###.....##### ###.######..........#.....#.##.######..........'.....#.######.##.....# #......#.....#..... hf #.##.##..###..J...#.....#.#### ###............######.....#.# .<...#.#.#.#.#..# #.....#.# #.#............#### #.....#.# #.#..#.......#.##.#########.### #.#.......ß....#..#...#......)... #.##.#...>...#.#..#._.#####.####+ #.##....ß.........#...#.....# #.##.#.......#.#..#'''##.#### hjk Y83.4 (17.0)_ hk f4.4 (180 hMp :_ hx 0 _j - a +6 ring of dexterity hj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  hMd [?25l[?1c hi  hl u15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a statue of an orb of winterb - [D:4] an opulent altar of Gozag  c - [D:4] a staircase to the Ecumenical Temple  d - [D:4] a statue of an orb of winter  e - [D:4] a spear  f - [D:4] a stone staircase leading down  g - [D:4] a stone staircase leading up  h - [D:4] a hide-covered altar of Uskayaw  i - [D:4] a stone staircase leading up  hl j - [D:4] a +0 hand axe (1 further duplicate)  k - [D:4] 5 stones  l - [D:4] a +0 club  m - [D:4] a +0 flail  n - [D:4] a stone staircase leading down  o - [D:4] a stone staircase leading down h: h@ hI #>....... .......###..#Jingleheimer the Changeling ###....####.###..........######## Octopode of Gozag Gold: 263  hwJ................................. Health: 41/41 ======================== ###.####### #.#.....###...#...... Magic: 16/16 ======================== ............#.......###.....##### AC: 1Str: 14 ###.######..........#.....#.#EV: 13Int: 18#.######..........'.....#.##### SH: 0Dex: 13 hJ#.##.....# #......#.....#...... XL:  7 Next: 87% Place: Dungeon:4#.##.##..###..J...#.....#.####. Noise: ---------  Time: 2084.4 (0.0) ###............######.....#.#-) Tentacles  hJt.<...#.#.#.#.#..# #.....#.#Nothing quivered #.#............#### #.....#.#Medusa Fly Gem (6920)  hKV#.#..#.......#.##.#########.##### #.#.......ß....#..#...#......)... #.##.#...>...#.#..#._.#####.####+ #.##....ß.........#...#.....# #.##.#.......#.#..#'''##.#### _You now have 263 gold pieces (gained 16). _Clearing quiver. _You reach down and open the door. _There is an open door here. _j - a +6 ring of dexterity  Search for what [Enter for "@", or ? for help]?  hQ;_ hR hdW8_ hX. _ h  h Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple hrk hi}[?25h[?0c #>....... .......###..#Jingleheimer the Changeling  h~###....####.###..........######## Octopode of Gozag Gold: 263 ................................. Health: 41/41 ======================== ###.####### #.#.....###...#...... Magic: 16/16 ======================== ............#.......###.....##### AC: 1Str: 14 ###.######..........#.....#.#EV: 13Int: 18#.######..........'.....#.##### SH: 0Dex: 13#.##.....# #......#.....#...... XL:  7 Next: 87% Place: Dungeon:4#.##.##..###..J...#.....#.####. Noise: ---------  Time:[ h37m 2084.4 (0.0) ###............######.....#.#-) Tentacles .<...#.#.#.#.#..# #.....#.#Nothing quivered #.#............#### #.....#.#Medusa Fly Gem (6920) #.#..#.......#.##.#########.##### #.#.......ß....#..#...#......)... #.##.#...>...#.#..#._.#####.####+ #.##....ß.........#...#.....# #.##.#.......#.#..#'''##.#### _Clearing quiver. _You reach down and open the door. _There is an open door here. _j - a +6 ring of dexterity _Search for what [Enter for "@", or ? for help]? What level of the Dungeon? (default 4, ? - help)  hټ [?25l[?1c h5 h" h hV19 _ h87 h` h h,B6 hb h hX5 h~ hK h$ hqB4 h h h hB3 hg h h h B2 h h h hB1 hB h7 h h$B0 h h h\ hC09 h h  h hB8 hu ho  hk  h B7 h>  h?  hF  h B6 h" hw hx hB5 hB hF hA hyB4 h  hC_You reach down and open the door. _There is an open door here. _j - a +6 ring of dexterity _Search for what [Enter for "@", or ? for help]? There is a stone staircase leading down here. hQ h\_3 _ h  h5 h h hB1 h h>  h I########  ##......##  ##........##  #..[.#  #....#  ######.....#  h:  ..#........J..>....# 102.9 (18.5) .........#  hU############...........## ... hq.).............# ...).........#..........#  h .#############.>........# ..# ##..........  h..# #....<......# ..# #..........## _You fly downwards. hS h>  h   h i_There is a stone staircase leading up, spattered with blood here. h] Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 javelinsb - Throw: 8 darts (poison)  c - Throw: boomerang  d - Zap: wand of acid (5)  h] 0e - Zap: wand of iceblast (6) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [^] all abilities[!] focus mode: off|on h hJingleheimer the ChangelingOctopode of Gozag Gold: 263########Health: 41/41 ========================##......##Magic: 16/16 ========================##........##AC: 1Str: 14#........[.#EV: 13Int: 18#..........#SH: 0Dex: 13#######..........#XL:  7 Next: 87% Place: Dungeon:5..#........J..>....#Noise: ---------  Time: 2102.9 (0.0)...................#-) Tentacles ############...........##Nothing quivered ..........).............#Medusa Fly Gem (6901) ...).........#..........# .#############.[0;10; h]!!1m>........# ..###..........# ..##....<......# ..##..........## _j - a +6 ring of dexterity _Search for what [Enter for "@", or ? for help]? _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Clearing quiver. hRead which item? Scrolls  c - a scroll labelled HOVVUA ZOLU  d - a scroll labelled JEMARIHYCON  e - a scroll labelled LAET XYAT REGH [!] read|quaff|evoke[?] describe selected h[Jingleheimer the ChangelingOctopode of Gozag Gold: 263########Health: 41/41 ========================##......##Magic: 16/16 ========================##........##AC: 1Str: 14#........[.#EV: 13Int: 18#..........#SH: 0Dex: 13#######..........#XL:  7 Next: 87% Place: Dungeon:5..#........J..>....#Noise: ---------  Time: 2102.9 (0.0)...................#-) Tentacles ############...........##Nothing quivered ..........).............#Medusa Fly Gem (6901) ...).........#..........# .############# hb[[40m.>........# ..###..........# ..##....<......# ..##..........## _Search for what [Enter for "@", or ? for help]? _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Clearing quiver.  Okay, then. _ he  hm  h{ Jingleheimer the ChangelingOctopode of Gozag Gold: 263########Health: 41/41 ========================##......##Magic: 16/16 ========================##........##AC: 1Str: 14#........[.# h EV: 13Int: 18#..........#SH: 0Dex: 13#######..........#XL:  7 Next: 87% Place: Dungeon:5..#........J..>....#Noise: ---------  Time: 2102.9 (0.0) h ...................#-) Tentacles ############...........##Nothing quivered ..........).............#Medusa Fly Gem (6901)  h ...).........#..........# .#############.>........# ..# h ##..........# ..##....<......# ..# h #..........## _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Clearing quiver. _Okay, then. hW  h  h  hT  h u0 _ h  h D899 h  h  h  hb B8 hr  h ######## ##......## ##........##  hP#........[.# #...# #######... h# ..#........<..J....# 5.9 (3 hA...#  h...........## )...#  hF)...#... h'# ###.>........# hQd ##...# hy| #....<......# h  hd hp  h c _There is a stone staircase leading down here. hDD3 hJ h3X hl6.9 (17 _ hH #####  #...# 6 #J#  #.#  ...  .#.#.  #.#.# # #.# .# h #+# .# #  h h?g7.7 (1.86 h h{ _You fly downwards. _There is a stone staircase leading up here. h+s hs hw h} h805 _ h? ##########......####........###........[.##..........########..........#5..#........<..J....#...................# #########...........## .......).............# ).........#..........# ###########.>........###..........##....<......# hl@ 4#..........## h@  hgK  h h10.2 (2.54 h~  h { _You fly upwards. _There is a stone staircase leading down here. ho&  h(  h1 vJingleheimer the ChangelingOctopode of Gozag Gold: 263########Health: 41/41 ========================##......## h1 Magic: 16/16 ========================##........##AC: 1Str: 14#........[.#EV: 13Int: 18#..........#SH: 0Dex: 13#######..........#XL:  7 Next: 87% Place: Dungeon:5 h1 @..#........<..J....#Noise: ---------  Time: 2110.2 (0.0)...................# h}2 D-) Tentacles #########...........##Nothing quivered .......).............#Medusa Fly Gem (6894) ).........#..........# ###########.>........###..........##....<......##..........## _Okay, then. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. h 3  h4  h<  h>  haF 3 _2 hZG  hI  hN  hO B1 h P  haQ  h>T  hT B0 hU  hV  hY  hsY C89 h Z  hz_ #........[.##..........########..........#..#........<..>....#............# #############...........## ...........).............#  h)` R....).........#..........# ..#############....#5.2 (5 ...# ##....# ...# #....<......## #...## ...# #..## ...# ###...##### ..## ....# .## ...#.# ## # hu`  hrd  he c _There is a stone staircase leading down here. h@I h I6.2 (18 _ hS hS ####  [.#  #####.####### 6 #>Y.  ######..#####  ..#  ....  .##.. .. ....Y   ice beast (asleep) ## #.# .#  h hEg7.0 (1.87 hKupupdown here. _There is a stone staircase leading down here. _You fly downwards.  Found a stone staircase leading down. hj/  --more-- h j a _There is a stone staircase leading up here. h/  #### [.# #####.# #>Y.J<. ######..##### ..# .... .##.. .. .... ## #.# .# h5  h6 m806 _ h:  hf=  h+L #### [.# #####.# #>YJ.<. ######..##### ..# .... .##.. .. .... ## #.#  .# hx2 h&3`95 hG7 h9 h0< YYThe helpless ice beast fails to defend itself.  You tentacle-slap the ice beast but do no damage.Your sting misses the ice beast. The ice beast hits you. hj13------=9 (0.94 h5 h\80 _The ice beast freezes you! h  You tentacle-slap the ice beast but do no damage.Your sting misses the ice beast. The ice beast hits you. hEQ25---------- hxa20.9 (1.03 h h0 _The ice beast freezes you. h9i  ####  [.#  #####.#######  #>YJ.<.......  ######..#####  ..#  ....  .##..  .. ....  ## #.#  .# You barely miss the ice beast. Your sting misses the ice beast. h0Y ####  [.#  #####.#######  h2 #>YJ.<.......  ######..#####  ..#  ....  .##.. .. ....  ##  .#  h:W  The ice beast hits you. The ice beast freezes you! h<7/41 --------------1.8 (0.92 hA hDV _* * * LOW HITPOINT WARNING * * * h h7 hs h!^ _You are too injured to fight recklessly! hMQ  ####  [.#  #####.#######  #>YJ.<.......  ######..#####  ..#  ....  .##..  .. ....  ## #.#  .# You tentacle-slap the ice beast but do no damage.Your squeeze misses the ice beast. Your sting misses the ice beast. h $  ####  [.#  #####.#######  #>YJ.<.......  ######..#####  ..#  ....  .##.. .. ....  ##  .#  h6 4r squeeze misses the ice beast. Your sting misses the ice beast.   The ice beast freezes you!  You die...  Your body crumbles into a pile of gold. h~ x-1/41 -------------- h /  --more-- h` h(Inventory: 10/52 gear slots Missiles (go to first with ()c - 3 javelins  f - 8 poisoned darts  h - a boomerang Armour (go to first with [)  d - the orb of Xono {Energy, rC++ Int-5 Stlth- Fire}  hJewellery (go to first with "=)  e - a ring of flight (worn)  g - a +6 ring of intelligence (worn)  i - a ring of magical power (worn)j - a +6 ring of dexterity Talismans (go to first with %)  b - a medusa talisman (worn)a - a quill talisman Wands (go to first with /)b - a wand of acid (5)  c - a wand of iceblast (6)  d - a wand of digging (5) Scrolls (go to first with ?)d - a scroll of enchant armour {unknown}  e - a scroll of enchant weapon {unknown}  c - a scroll of immolation {unknown}  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  hd , hj  h Goodbye, Jingleheimer.787 Jingleheimer the Changeling (level 7, -1/41 HPs)Began as an Octopode Shapeshifter on Oct 15, 2025.Was an Initiate of Gozag.Slain by an ice beast (7 damage)... on level 6 of the Dungeon.The game lasted 00:04:22 (2118 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb h ~7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb h  hl  h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l