*li| Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.22:01:14.ttyrec Time: (1762552874) Fri Nov 7 22:01:14 2025 +li, [?1051l[?1052l[?1060l[?1061h+li- R)0[?7h[?25l[?1c+li- +li8 +li> +liI Welcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshifterli:# li*li/4Jingleheimer the RuffianOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1lif4Str: 13EV: 12Int: 12SH: 0Dex: 11li4:XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Tentaclesli4vNothing quiveredQuill Gem (9000) li?u....... .............##......#............###?...)....!..#......................................>..........)..@............:........................li(@##............##....$.......#.......##............. ............. ......liJLua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'liNWelcome, Jingleheimer the Octopode Shapeshifter.If you return without finding the Orb of Zot, so far below, it's all over!liTli\Press ? for a list of commands and other information.lili? _Found two stairs.li* li li\ \ _Unknown command.li*li-  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   e - Spellcasting   0.0   1.2  -1          li6.gb + Unarmed Combat 3.0   4.0   0          f + Shapeshifting 3.0   4.8  -1  li_.        c + Dodgingli.2.0   3.0   0      li. d - Stealth   0.0   0.5  +4  li.        li.m    li/_    li-/a    liF/_    lic/        li/a    li/_    li/a    li/_    li 0        li70a    liT0_    li0                li0T    li0pThe relative cost of raising each skill is in cyan.  li 1The species aptitude is in white.  [?] Helpli(1G[=] set a skill target  li1[/] auto|manual mode [*] useful|all skills [!] training|cost|targetslio  a * Fighting   2.0li  c * Dodging   2.0liq  b * Unarmed Combat   3.0li( o a - Fighting   2.0li4*o c - Dodging   2.0li;o b - Unarmed Combat   3.0li3 li  f * Shapeshifting   3.0liD TargetTarget--  --  --  --  --  liIE *--  a-z] set[-] clear selected targetcost|targetsli<[?25h[?0c0 lid [?25l[?1c6.0  -1  current training targets, if any.=] set aall targetsli liڞ li Jingleheimer the Ruffian....... ......Octopode.......##......Health: 14/14 ========================#............#Magic: 1/1========================lih +##?...)....!..#AC: 1Str: 13...............EV: 12Int: 12...............SH: 0Dex: 11........>......li KXL:  1 Next:  0% Place: Dungeon:1....)..@.......Noise: ---------  Time: 0.0 (0.0).....:.........-) Tentacles...............Nothing quivered##............#li Quill Gem (9000) #....$.......#.......##......li Y....... ............. ......  expected near '*'li3 Welcome, Jingleheimer the Octopode Shapeshifter.If you return without finding the Orb of Zot, so far below, it's all over!liT Press ? for a list of commands and other information. _Found two stairs. _Unknown command.lis lik li li li( liC liE Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliC liQ Jingleheimer the Ruffian....... ......Octopode.......##......Health: 14/14 ========================#............#Magic: 1/1========================##?...)....!..#AC: 1Str: 13...............EV: 12Int: 12...............SH: 0Dex: 11........>......XL:  1 Next:  0% Place: Dungeon:1....)..@.......Noise: ---------  Time: 0.0 (0.0).....:.........-) TentacleslivR O...............Nothing quivered##............#Quill Gem (9000) #....$.......#.......##............. ............. ......  expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found two stairs. _Unknown command.liS liy[ li] F _Clearing quiver.liBV3liWliYli\lidx8999 _lim}....... ...... .......##...... #......#..##?...)....!..#...................#>......#.....)..<..........@......##.# #....$.......# .......##...... ..# ......g   hobgoblin (asleep)g... ......line### ####lix+1.0 (1liye2.0 (28li2lic _A hobgoblin comes into view. _You see here a parchment of Freeze.lit3li&}li` _A hobgoblin is nearby!liGq    .......##......  . #............#  ..##?...)....!..#  .................  .................  #.........>......  #.....)..<.......  .......@.........  .................  ..##............#  #....$.......#  .......##...... liq ........# ......  g......... ......  .......### #### li%    .......##......  . #............#  li|..##?...)....!..#  .................  .................  #.........>......  #.....)..<.......  .......@......... li .................  ..##............#  li#....$.......#  .......##....li  ........# ......  g......... ....li) U .......### ###liJ ) lili1lili` _A hobgoblin is nearby!li2    .......##......  . #............#  ..##?...)....!..#  .................  .................  #.........>......  #.....)..<.......  .......@.........  .................  ..##............#  #....$.......#  .......##......  ........# ......  g......... ......  .......### #### li$    .......##......  . #............#  ..##?...)....!..#  ................. lis .................  #.........>......  #.....)..<.......  .......@.........  .................  ..##............#  #....$.......#  .......##.... ........# ......  li.g......... .... .......### ### lililili` _A hobgoblin is nearby!liT Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onli li+ ....... ......Jingleheimer the Ruffian.......##......Octopode. #............#Health: 14/14 ========================..##?...)....!..#Magic: 1/1========================.................AC: 1Str: 13.................EV: 12Int: 12#.........>......SH: 0Dex: 11#.....)..<.......XL:  1 Next:  0% Place: Dungeon:1.......@.........Noise: ---------  Time: 2.0 (0.0).................-) Tentacles..##............#Nothing quivered#....$.......#Quill Gem (8998) lig, .......##..............# ......g   hobgoblin (asleep)g......... .............### #### _Clearing quiver. _A hobgoblin comes into view. _You see here a parchment of Freeze. _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin comes into view. _You see here a parchment of Freeze.A hobgoblin is nearby!Clearing quiver.lii\9 .##......... #......#..##?...)....!..#................. #>......#.....)..<.........:....### #....$.#.......##.......# ....#g.. .......#### #############li,hli$il3.0 (17 _lisli?uli!G... #......#.##?...)....!..#................ . #>.......##.....)..<..........:.... ...### #....$.#.......##......?.# ......#g...........################### libliL`46lililim.##?...)....!..# ................... .. #>.......##.....)..<. .........:.. .......... ...### #@...$.#lin............##......#.#?.# ......#g...........#################### liMn liiwliw`55lilihli> ................... ......# #...>......#..##.....)..<.#..........:..#.................###....$.##....$.#.......@.....##......##.#?.# ...... #g...........####################li*li`64li^lilik .#.. #.........>...... #..##.....)..<. #..........:...#..................####....$.##....$.##.............##...... ##.#?.# ...... #g...#..#################### li2mlirtmg.glit`73li{li|lix  You closely miss the hobgoblin. Your grab misses the hobgoblin.li9/14 ---------=82liBliU _The hobgoblin is struck by your quills. The hobgoblin hits you.liFq  You tentacle-slap the hobgoblin. You grab the hobgoblin.  The hobgoblin is almost dead.You constrict the hobgoblin.liw /. liy T---------29 (0.9li li M _You kill the hobgoblin!li li3 li li H _No target in view!li.C 3lioV ^ _No target in view!li{ li li li+ H _No target in view!liA  _No target in view!liI 3li liN H _No target in view!liD 3li% li' C _No target in view!li 3li li li 3liY li9 liu 3liv li6z li<} li 10/14==1 _li li2 B0liA li~  .. #.. #.........>...... #..##.....)..<....... #..........:.. #.#............ #.......##...# #....$.##....$.......# #..##...... ##.#@........# ......- #..li"  #...## ###li /10.9 (2.0)li -1.9 (389liƟ li _ _c - a scroll labelled ENWEOC ISYGAli&^li^liU`li5cli{eliln8lijolio1===7liqli{....##?...)....!..#....................... #.. #.........> #..##.....)..<# #..........:.#.#.............#.##............##....@.##....$.......#liC|#.....#####.#...# ......#.#.................#.........####################li3.9 (24.9 (36liƋli2 _You now have 14 gold pieces.livTliTliUliZlid5li5klikB4liHnliqlitliquT=3li},li]~li~q2==2liOlińliliB1lilililiB0liulililiCC79liqli ....... ...... ..##.........## ...... #....# ......##?...)....!..# #.................... #........... #.. #...>...... #..##.....)..<....... # #..........@......... #.#............ #.......##.... ##......##....$# #.............##......###.#.........# ......#.#.................i16;7H#.........####################You pick up a parchment of Freeze and begin reading...li,21.9 (7likT3====li^2.9 (88libliԺ? _You add the spell Freeze to your library.liE3liHlifNli[7li^X6lialibdlifliHgB5lihliprM......##?...)....!..# #.............. #........ #.. #.........>...... #..##.....)..< # #.. #.#.............. li?s2#.......##............# ##......##....# ............## ##.#.........# ......  #.#.................  #.........######### ########### li|5.9 (3==6.9 (44lili> _You now have 24 gold pieces (gained 10).li[li-\li]lidlijlip4==3liq1 _HP restored.liuX2li!wliylin|li|B1li~lilivli˄B0li؆lilil==69li-liliX8li:li˗li~liB7li>liligX6li=lid{ ##### ..  ....######?#  ..........  #. .......# ...... ..##.........##...... ...... #.....# li......##@...)....!..# #....... #............. #..##.........>...... #..##.....)..<....... # #....................#.#....................#.......##............###......##............#li,34.9 (8liҬe5.9 (95liyli2b _d - a scroll labelled OCSATHU INAMliw0 lit1 li4 li/: lin= li-D n4liF liG B3liyI liL liO liP B2liQR limU liW li#X B1li[ li` lie n0lil o59li_m lio lir lis B8liHu li~ E ######... ###### # ......######@####... #.......... #.........## ..##.........##....... ......##............##li6 ......##....)....!..##....................[#.....................#..##...>.......li ,42.9 (7li# e3.9 (87li{ li n _c - 2 scrolls labelled ENWEOC ISYGA (gained 1)lilililili2li n6li*X5lililiX4li@liliRliB3li!li%li)li):2liF,li=-......######......  ###### #...........  ......######.####......#....................##.........##.........# .##.........##.........# .....##............##... .....##....)....@..# ............[ .......... ..##...>........## ..##.....)..<....# .................. ........ .....##......## ......#li?+8.9 (5li]@e9.9 (61liGliI\ _f - 2 bubbling clear potionsli5liKli0W_......Jingleheimer the Ruffian######......Octopode###### #...........Health: 14/14 ========================......######.####......Magic: 1/1li X========================#....................#AC: 1Str: 13#.........##.........#EV: 12Int: 12 .##.........##.........#SH: 0Dex: 11 .....##............##...XL:  1 Next: 20% Place: Dungeon:1 .....##....)....@..#Noise: ---------  Time: 49.9 (0.0) ....................[...-) Tentacles ........................liMXNothing quivered ..##.........>........##Quill Gem (8951) ..##.....)..<.........# ........................ liX5........................ .....##............##... .....##............# _You add the spell Freeze to your library. _You now have 24 gold pieces (gained 10). liX_HP restored. _d - a scroll labelled OCSATHU INAM _c - 2 scrolls labelled ENWEOC ISYGA (gained 1) _f - 2 bubbling clear potionsliYli[li`libliin0lijliOkC49li9mliDplirli2sB8liuli}......######.####......#..............# #.........##...# ..##.........##...#......##.....##.........##....).......##..  li}...........[...  #...............  #.......##52.9 (3  #..##.....)..<.........# # #... #.#....... #.......##...#... ##### ..  #li~|##  ###.#.# ....  #.#.li7~"....li~lilic _There is a stone staircase leading down here.li IliW 3.9 (17 _li lĩ c ### .#  ..###.###  # #.......#  #. ##  .[.#.......#  ..####  #..... 2 ##  ...........#  ############         li liL li g4.7 (1.86li li } _You climb downwards. _There is a stone staircase leading up here.lili#liӟliliu505 _liG......######.####......#....................##.........##.........#..##.........##.........#......##.....##.........##....).......##..#.........[...#.............1#..##...........###..##.....)..<.........# # #........................ #.#........................ #.......##............##... liI##......##............# ..  #.............##.......  ###.#.........# .......  #.#.................liOli`g7.2 (2.53li;liE} _You climb upwards. _There is a stone staircase leading down here.liH Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onli+ li ) ......######.####......Jingleheimer the Ruffian#....................#Octopode#.........##.........#Health: 14/14 ========================..##.........##.........#Magic: 1/1========================......##............##...AC: 1Str: 13......##....).......##..EV: 12lij Int: 12#....................[...SH: 0Dex: 11#........................XL:  1 Next: 20% Place: Dungeon:1#..##.........@........##li Noise: ---------  Time: 57.2 (0.0)#..##.....)..<.........#-) Tentacles # #........................Nothing quivered li# (#.#........................Quill Gem (8943) #.......##............##... ##......##............# ..#.............##.......  ###.#.........# .......#.#................. liS _f - 2 bubbling clear potions _There is a stone staircase leading down here. li _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.liQ li6 liL F _Clearing quiver.lili li,li*liu2 _lili*B1lililinlili:0lilililinC39lililili li :8liAlililicB7lililia6lili1,5liWlilililiB4lilililiI B3liA li li li li:2lisli2lili,1li@li8li liliB0lili>li liEC29lili li!li"B8lix"li#liF%li}%B7li7&li{(li*li+,6li-+lij,li1li3li3B5liB5li7li9li9B4li>;li<li}>li>B3li?lilijliB2li~lililiF B1li li li .##...# ........##....j# lib<).......##...... .........[......## ## ........... . li..>........##...# $# .<..##...##.# ....li# ...............#@# li........##.....#.# ........##.......# li'.##.........##..## liH.##.........##.## liv............#..# j   gnoll (asleep) li########......## ######## li li 079.2 (22.0)li!g80.2 (230li'li{,r _A gnoll comes into view. It is wielding a +0 club.li#....j# )#......[......## ## ...... . >#...# $# .<.........##...##.# ................# .#@#.#.#.......#..##..##........##.##.......#..#......## ########liiliʹ#....j# )#......[......## ## ...... . >li#...# $# <.........##...##.# ................# .#@#.#.#.......#.liɵ.##..##........##.#li.......#..#......# li,#######liN) li3lili<\ _A gnoll is nearby!li#....j# )#......[......## ## ...... . >#...# $# .<.........##...##.# ................# .#@#.#.#.......#..##..##........##.##.......#..#......## ########liZp#....j# )#......[......## ## ...... . >#...# $# <.........##...##.# ................# .#@#.#.#.......#.liRq.##..##........##.#.......#..#......# ####### liox3lili\ _A gnoll is nearby!liY#....j# )#......[......## ## ...... . >#...# $# .<.........##...##.# ................# .#@#.#.#.......#..##..##........##.##.......#..#......## ########li'>#....j# )#......[......## ## ...... . >#...# $# <.........##...##.# ................# .#@#.#.#.li!(#......#..##..##........##.#.......#..#......# #######liV() li[/li/li5li@ .##.###.........#.. . .li^A.##....j#.)##....... [......## ##........ . ...>........##...# $#<.liA##...##.#.............@...#liA.............#.###......##.....#.#liA........##.......#.##.........##..##li B##.........##.## .............#..# #########....li2BG..## ######### li_BD_A gnoll is nearby!liIli{J11.2 (1.0)liJB19 _liCPli Rlib} h...###.........#.. .j#)##. .[......## ##........ ..>........##...# $#<li} ...##..@##.#...........#.#####.......##.......##..####.#### li} .............#..########......##li li f.jjlip T===28li liƉ liQ ' _The gnoll shouts!li ###.####.........#.. ..###.........#.. .#.##lie )##.....j. .[#######......................> $<...##...##.#...........#.......#.###li >##.......##.......##..####.#### .............#..lie li'P.jlij---37li"lili|d #..... ###.####......$. ##...#.. ..##.........#.. .##.##..)##....... [.....j#######.............@........>........##...##$###.<li}.##...##..................#.####.......##...........##..#####.##li[=--46lifliS _The gnoll closely misses you.li  You tentacle-slap the gnoll. You grab the gnoll.  The gnoll is moderately wounded.You constrict the gnoll. The gnoll is struck by your quills.li2----5.1 (0.95lili8 _The gnoll hits you with a +0 club.liPA  You tentacle-slap the gnoll.li%C)li%liy,2 #...........Jingleheimer the Changeling ###.####......$. ##Octopode .............#.. ..Health: 12/14 ====================---- ..##.........#.. .#Magic: 1/1======================== ..##.........#.. .##liN- AC: 1Str: 13 .........##.....#..EV: 12Int: 12 .).......##.......SH: 0Dex: 11 ..........[.....)#######XL:  1 Next: 150% Place: Dungeon:1 ................@.......Noise: =--------  Time: 86.0 (0.9) ...>........##...##$###.-) Tentacles ..<.........##...##.#li-Nothing quivered ....................#Quill Gem (8914) li-................#.### .........##.....#.# .........##.......# ..##.........##..## li...##.........##.## _The gnoll closely misses you.You tentacle-slap the gnoll. You grab the gnoll.  The gnoll is moderately wounded.liB.You constrict the gnoll. The gnoll is struck by your quills. _The gnoll hits you with a +0 club.  You tentacle-slap the gnoll.li/ _You kill the gnoll!You have reached level 2!li8/  --more--li~i7/19=2/2220% liCli4 _liJP3liQliTliVlij^.3 _8==2li`li`liyaX1li%f .####$. ## ..........#.. .. #.#.. .# #...#.. .## ....##.....#.. ##....... ......[.....)########...........# >##...##@###.# -......##...##.# ......# .#.### ##.....####.......# #.##..## #...lif##.##..#..#lii-9.0 (3.0li?j-90.0 (40limli+p= _You now have 33 gold pieces (gained 9).lig li li li li li 09li, T=8lil li li li q9==7li li _HP restored.  Things that are here:  a +0 club; a gnoll corpseliA lih I6 _li li li li B5lif li li li B4li li liQ li U==3liH li li li; B2li li li X1liG! li1*  .# .## #########.. #.........# # #.........###.# li* C ######.............#  #.......# #####.####......@..## ......#..#....#####.........#..#.#....##.........#..#.##.#.....##.....#....#).......##..........# ...[.li+ ....)######## .................#>........##...##.###.#lii2 +9.0 (9li3 k100.0 (10.0)0li9 li`< > _You now have 44 gold pieces (gained 11).li) li li li li li 8998lih li B7li} li li li9 B6li li lio li B5li liH li li0 B4li li li liB B3li li lif li B2li liu li X1li lis lii li B0li li li li C89li liw li X8li li li li2 B7li  lib d.. ...  ....  ...##  ....##  #.#..### ### #.##...##..... #########..@.....# ###.##.#  ###.# .. ####.....# .# #.....#..# li U .# #.####.........##..# .#..#..#....### ###..#.#.... ##.........#..#.##.#.li% -13.0 (13li% f4.0 (146liq) lif+ ^ _j - 2 sedimented clear potionsli( 3li liǙ li b.. ... .... J.... ...## ....## #.#..### ###  #.##@..##.....#########........# #.###.##.#  #.###.# .. ####.....# .# li e.........#..# .# J   endoplasm (asleep) .####...##..# .# b   bat (asleep) ..#..#....### # #.#..#.#....li ,0.0)li\ .b   bat  A bat and an endoplasm come into view.li 5.0 (15 _The endoplasm moves out of view.li~ b.. ... .... ..... li0...## ....## #.#..### ###  #.##@..#  #........#  #.........###.##.#  #.........###.# .. .........# .# liV=...# .# ..# .# liB.### #  li b.. ... .... ..... ...## ....## #.#..### ###  #.##@..#  #........#  #.........###.##.#  #.........###.# .. .........# .#...# .# ..# liJ.### li3lili!Z _A bat is nearby!li  b.. ... .... ..... ...## ....## #.#..### ###  li D#.##@..#  #........#  #.........###.##.#  #.........###.# .. .........# .# ...# .# ..# .# .### #  liu b.. ... .... ..... ...## ....## #.#..### ###  li#.##@..#  #........#  #.........###.##.#  #.........###.# .. .........# .#...# .# .li|.# .### li[liϩliѮliZ _A bat is nearby!liR%.$..b......... ..J...#........##  #.#@.### ### #.##...##..... #########........# #.........###.##.# #.........###.# .. ######.............# .J   endoplasm #...............#..#li%b   bat (asleep) #.####.........##..# .# ..#..#....### #li'lid.&.Jli/g64 _li4lic6lie .....$..b....#.... J..#.......@.## ######.#..### ### #.##...##..... #########........# #lib #..###.##.# #..###.# ..  ######.......#  #........#..# ##.####.........##..# .#lid li3 .J.73li li liT> .J.$....b.....##.#.###.J@..###.#..### ### #.##...##..... ##........# #...###.##.# #li? ...###.# ..J 2 endoplasms (1 asleep) ######.............# .# #.....#..# .# ###.####.##..# .#liL  An endoplasm comes into view.The endoplasm freezes you.liM 5------82liCS liU % _You are frozen.li `  You tentacle-slap the endoplasm. You squeeze the endoplasm.li .J   endoplasm (li 6==----9=9 (0.9liV M _You kill the endoplasm!li=2Xr.......#....J#.$...#b...#..#.# ##...........## ########.#..### ### #.##...##..... #########........# #...###.##.# #...###.# ..r   quokka (asleep) ######.............#li2b   bat (asleep)  #......#..#li;liU<o-9.9 (1.01liAlivDY _A quokka comes into view.li_.#########r.......#....J#.$...#b...###...#.# ##............## #########.#..### ### #.##...##..... #########........# #..###.##.# #..###.# .. ######....#liliȪ`.JJli<{-200li0liIJ^ _The endoplasm quivers.li. .#########r.#.....#.$.J.# b...#####......#.# ##.............## ##########.#..### ### liJ#.##...##..... #########........# #.###.##.# ####.# ..li li{"li!#li!)f..Jbbli)i=179li.lic1I _The bat misses you.liJ  You tentacle-slap the bat. Your grab misses the bat.The bat is heavily wounded.liKliO_..Jb li^Q==2.8 (0.98liSliTV' _The bat hits you.liE  You tentacle-slap the endoplasm.li,liliS.r...br   quokkab   batlik333.77lili[M _You kill the endoplasm!li:E?  You tentacle-slap the bat.liUFliKMp.r.liOj74.66liTli+WG _You kill the bat!liܰ. #########.#.......#r.$...# #####......###.# #..............#############.#..### ### #.##...##..... #########........# #.###.##.#liliX.rliعo-5.6 (1.05lilicli0   You tentacle-slap the quokka but do no damage.Your grab misses the quokka. Your tentacle-slap misses the quokka.You squeeze the quokka, but do no damage.li0o=6.5 (0.94li:6li7<S _The quokka barely misses you.li!  You tentacle-slap the quokka. You grab the quokka.  The quokka is almost dead.You constrict the quokka.liĭ1.li7=457.43liƵli\J _You kill the quokka!li2li1li&. . ########. # li1-....#####.........####............#............###.##.li .##. liw-9.4 (2.0lij-30.4 (30li lili> _You now have 54 gold pieces (gained 10).li)liliilili.. #########[linn.#.#0∩.....# .....#####......###.# #...............## ###########.#..### ##lili4=1.4 (169 _Found Xoaret's Antique Weapon Emporium.li~lililili 8=87li%lili/B6lilililiaB5lililili #9liFk===4lilililiGB3li1lilili{B2lilili !Welcome to Xoaret's Antique Weapon Emporium! What would you like to do?  a -  377 gold a runed glaive  b -  174 gold a runed mace  c -  232 gold a translucent maced -  101 gold a trident  e -  101 gold a trident  lif -  101 gold a trident  g -  101 gold a war axe You have 54 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listliliLli?Jingleheimer the Changeling#......#Octopode#......#Health: 19/19 ========================#......#Magic: 2/2========================####......#AC: 1Str: 13liٳ..........#########EV: 12Int: 12#...[...........#SH: 0Dex: 11#..............#XL:  2 Next: 45% Place: Dungeon:1#..@...........#Noise: ---------  Time: 138.4 (7.0)#..............##### -) TentacleslitP#................... Nothing quivered#..............#### Quill Gem (8862) #...............##...............### #.................## ###############.#..# #.##.. The quokka is almost dead.You constrict the quokka. _You kill the quokka! li _You now have 54 gold pieces (gained 10). _Found Xoaret's Antique Weapon Emporium.  There is an entrance to Xoaret's Antique Weapon Emporium here.li3li8. _liRliQuiver which action? ([-] to clear) li.No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliӖliJingleheimer the Changeling#......#Octopode#......#Health: 19/19 ========================#......#Magic: 2/2========================####......#AC: 1Str: 13..........#########EV: 12Int: 12#...[...........#SH: 0Dex: 11#..............#XL:  2 Next: 45% Place: Dungeon:1#..@...........#Noise: ---------  Time: 138.4 (0.0)#..............##### -) Tentacles#................... Nothing quivered#..............#### Quill Gem (8862) #...............##...............### iެz;14H#.................## ###############.#..# #.##.. The quokka is almost dead.You constrict the quokka. _You kill the quokka! _You now have 54 gold pieces (gained 10). _Found Xoaret's Antique Weapon Emporium. _There is an entrance to Xoaret's Antique Weapon Emporium here.lili You constrict the quokka. _You kill the quokka! _You now have 54 gold pieces (gained 10). _Found Xoaret's Antique Weapon Emporium. _Clearing quiver.lililililiv r+ #......#li' #......# #......######......# ..........#########[...........# #.@............# #..∩li|.#  ##### #..... ##### #.# r   rat (asleep) #### #.................################.#..lili{9.4 (11lixV _A rat comes into view.li ......r+  #......#  #......#  #......#  #####......#  liA..........###  #...[......  #.@.......  #..∩......  #......... #......... #......... #.........  #......... #.........li,q  ......r+  #......#  #......#  #......#  #####......#  limr ..........###  #...[......  #.@.......  #..∩......  #......... #......... #......... #.........  #......... #.........lix 3li~ li Z _A rat is nearby!li  ......r+  #......#  #......#  #......#  #####......#  ..........###  #...[......  #.@.......  #..∩......  #......... #......... #......... #.........  #......... #.........liAO g ......r+ liYP N #......#  #......#  #......#  #####......#  ..........###  #...[......  #.@.......  #..∩......  #......... #.........liP  #......... #.........  #......... #.........liY 3li3] liB_ Z _A rat is nearby!lin  ......r+  #......#  #......#  #......#  #####......#  ..........###  #...[......  #.@.......  #..∩......  #......... #......... #......... #.........  #......... #.........li  ......r+  #......#  #......#  #......#  #####......#  ..........###  #...[......  #.@.......  #..∩......  #......... #......... #......... #.........  #......... #.........li1 li liliL ##l.....# ......r+ #......# #......#  #......# li###### ...........######### #..# ##....# #..∩# #.######.....#.#### l   frilled lizard (asleep)lim u#.# r   rat (asleep)#.####.................## _A rat is nearby!lie,li,'40li'-:0li3li7K _A frilled lizard comes into view. li7q_You see here a +0 leather armour.liF......# ##l.....# ......r+ #......# #......#  #......# ###### .....######### ###...[liGa# ##....# #..∩# #.######.....#.#####.##.###liOligPh159 _li5Yli [li)#......# ......# .##l.....# .......r+ #......# #......#  #......# ###### ...........######### ###...[...........# ##........# #..∩li7##.##### #.....#.#####.#lili2`28lili\lixo #..##l.....#........r+ ##### ...........########lisyB###...[.......##............∩.....# ....#####........####liڂliw`37li׊li=li! #.##l.....#........r+ ##### ...........###########...[.....##.........∩...........# .....#####.....lirliJ46lili[lili!A.! #.##l.....#........r+ ##### ...........###########...[.....##........li!∩......######li)v55li/li+1lio  The helpless rat fails to defend itself.  You tentacle-slap the rat.liE†lini5064li׭liG _You kill the rat!li i #......# #......# #..!...# #......# #......# #......##.##l.....#...†+####......# #......# #......# #####......#...........###########li [.....##..............# #..∩.#liP li `73li~$ li% li @ #......# #......# #..!...# #......# #......# #......##.##l.....#.†+#......# #......# #......#  #####......# .....#li v#  ###...[.....#  ##.......#  #..∩.#li liՎ `82li) lir li  #......# #......# #..!...# #......# #......# #......#.##.##l.....#.†+.#####......# #......# #......#  #####......# .....## ###...[.....# li  ##.......#  #..∩.#li li@ `91li li liP  The helpless frilled lizard fails to defend itself.  You tentacle-slap the frilled lizard.li E†liޕ i4500li lij R _You kill the frilled lizard!liE li li. li H _No target in view!li_ li5` lief lig H _No target in view!li li li li lil liD J49 _li ,li liv B8li li liq li B7li@ liy li X6li li li li^ B5li֩ li9 n######## li #......#  #......#  ##  #......# #......# #......# .##.##†.....#li :...........†+.#####......#......##liз +5.4 (5liE e6.4 (64li~ lis ] _k - a viscous sapphire potionli1 li li li li li 32li liW 1li li li& B0li[ li( li2 li C39liڮ li 7 _You open the door.li* liy B8li޵ lil _  You see here a rat corpse.li liR I7 _li li @  There is an open door here.li li\ I6 _li lih liJ li B5li li li li B4liI li lio li B3li] li li liA B2li li ,li0 n1li li$ B0li liH li6 lim C29liC liP li li B8li li li` li B7li li liM li B6li li~ li li B5li li li liv B4li li li# li B3li ,li9li ##Jingleheimer the Changeling .#Octopode .#li1 Health: 19/19 ======================== .#Magic: 2/2======================== .#AC: 1Str: 13 .#EV: 12Int: 12 .#SH: 0Dex: 11 .#####################.#XL:  2 Next: 54% Place: Dungeon:1 lic †'..............@......>Noise: ---------  Time: 177.4 (21.0) .#####################..-) Tentacles .#Nothing quivered .#li Quill Gem (8823) .# .######### .........# .........# .........# _No target in view! _k - a viscous sapphire potion _You open the door. _You see here a rat corpse. _There is an open door here.  Found a stone staircase leading down.li/  --more--li@liuDliWJ 8.4 (222 _lili lie ##Jingleheimer the Changeling .#Octopode .#Health: 19/19 ======================== .#Magic: 2/2======================== .#AC: 1li YStr: 13 .#EV: 12Int: 12 .#SH: 0Dex: 11 .#####################.#XL:  2 Next: 54% Place: Dungeon:1 †'..............@......>lie Noise: ---------  Time: 178.4 (0.0) .#####################..-) Tentacles .#Nothing quivered .#Quill Gem (8822) .# .######### .........# .........# .........# _No target in view! li _k - a viscous sapphire potion _You open the door. _You see here a rat corpse. li O_There is an open door here. _Found a stone staircase leading down.lis li li\ li! li( 10li* o19lip, li, B8liw- li 0 liT0 li0 B7li81 li2 li4 lia4 B6li5 liw6 li7 li8 B5li8 li? % ### ## ... .. #.# .#li@ C #.# .. #.##.# .........# 85.4 (7 #liN@ ..###  ....# #.##.#li@ 6 #. #.# ### # ...# #.##li@ y# #..#liA liAH liH _k - a viscous sapphire potionopen the door. _You see here a rat corpse. _There is an open door here. li_I U_There is a stone staircase leading down here.li X[?25h[?0c  Search for what [? for help]? li) [?25l[?1clib.li}1$li1t12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down li1Results elsewhere ([,] to cycle)  b - [D:1] Xoaret's Antique Weapon Emporium  c - [D:1] a runed glaive (377 gold) li2g d - [D:1] a runed mace (174 gold)  e - [D:1] a translucent mace (232 gold)li42wf - [D:1] a trident (101 gold) (2 further duplicates)  g - [D:1] a war axe (101 gold)  li2h - [D:1] a +0 club  i - [D:1] a hand axe  j - [D:1] a stone staircase leading down  k - [D:1] a spear  l - [D:1] a staircase leading out of the dungeonlilliaqliu/Jingleheimer the ChangelingOctopodeHealth: 19/19 ========================### ##liuMagic: 2/2========================... ..AC: 1Str: 13#.# .#EV: 12Int: 12liv#.# ..SH: 0Dex: 11 ###############.##.#liAvXL:  2 Next: 54% Place: Dungeon:1 ................@..#lifvNoise: ---------  Time: 185.4 (0.0) ###############..###-) Tentacles....#livNothing quivered#.##.#Quill Gem (8815) liv#. #.# #### ... ..#liv#.## ..##.. ..# livp_You open the door. _You see here a rat corpse. li w_There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here.  Search for what [? for help]? @lizlizlih~li. _li{ li{ liQ li li 6.4 (14 _liP ##.#. .. .####  ...  #.# 2 #@#  #......# ####.##... ###       liP liU li| g7.1 (1.73li li } _You climb downwards. _There is a stone staircase leading up here.liudlikQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliliJingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11li#.#XL:  2 Next: 54% Place: Dungeon:2#@#Noise: ---------  Time: 187.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8813) ### li$h    li  _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here.liAliliiF _Clearing quiver.li6Read which item? Scrolls  c - 2 scrolls labelled ENWEOC ISYGA  d - a scroll labelled OCSATHU INAM [!] read|quaff|evoke[?] describe selectedli Jingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2#@#Noise: ---------  Time: 187.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8813) ###       _Found a stone staircase leading down. _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As yoli fu read the scroll labelled ENWEOC ISYGA, it crumbles to dust.  It is a scroll of identify.li /  --more--lilNIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled OCSATHU INAM Potions (select first with !)  f - 2 bubbling clear potions  j - 2 sedimented clear potions  k - a viscous sapphire potion[?] describe selectedliliJingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2#@#Noise: ---------  Time: 187.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8813) ###       _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled ENWEOC ISYGA, it crumbles to dust.  It is a scroll of identify.li8.1 (12lix _k - a potion of moonshine; c -> i - a scroll of identifyligli0iRead which item? Scrolls  i - a scroll of identify lii d - a scroll labelled OCSATHU INAM [!] read|quaff|evoke[?] describe selectedlililiJingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================li..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2liM#@#Noise: ---------  Time: 188.1 (0.0)#......#-) Tentacleslix####.###Nothing quivered...Quill Gem (8812) li###       _You climb downwards. li_There is a stone staircase leading up here. _Clearing quiver.  li8As you read the scroll labelled ENWEOC ISYGA, it crumbles to dust.  It is a scroll of identify. _k - a potion of moonshine; c -> i - a scroll of identifylia+Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled OCSATHU INAM Potions (select first with !)  f - 2 bubbling clear potions  j - 2 sedimented clear potions[?] describe selectedli li li Jingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2#@#li Noise: ---------  Time: 188.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8812) ###liY h    li c   _You climb downwards. li _There is a stone staircase leading up here. _Clearing quiver.  li As you read the scroll labelled ENWEOC ISYGA, it crumbles to dust.  It is a scroll of identify. _k - a potion of moonshine; c -> i - a scroll of identifyli  As you read the scroll of identify, it crumbles to dust.9.1 (11li V _f -> A - 2 potions of attractionli liZ sRead which item? Scrolls li  d - a scroll labelled OCSATHU INAM [!] read|quaff|evoke[?] describe selectedlililiJingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================li!..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2#@#li&VNoise: ---------  Time: 189.1 (0.0)#......#-) Tentacles####.###Nothing quivered...li`vQuill Gem (8811) ### li      li_Clearing quiver.  As you read the scroll labelled ENWEOC ISYGA, it crumbles to dust.  It is a scroll of identify. li_k - a potion of moonshine; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attractionli  As you read the scroll labelled OCSATHU INAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.liNf90.1 (10liD _It was a scroll of fear.licliDrink which item? Potions  A - 2 potions of attraction  L - a potion of lignification  k - a potion of moonshine lio j - 2 sedimented clear potions [!] quaff|evoke[?] describe selectedli li Jingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2li  /#@#Noise: ---------  Time: 190.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8810) ###       _k - a potion of moonshine; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attractionAs you read the scroll labelled OCSATHU INAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.li `  It was a potion of cancellation. You feel magically purged.li f1.1 (109li li% 7 _j -> C - a potion of cancellationli(`liaQuiver which action? ([-] to clear) No regular actions available to quiver. lid[*/%] inventory[!] focus mode: off|onli)7li<jJingleheimer the Changeling#Octopode#.Health: 19/19 ========================#.li=Magic: 2/2========================..AC: 1Str: 13.####EV: 12Int: 12...SH: 0Dex: 11#.#XL:  2 Next: 54% Place: Dungeon:2#@#lig=Noise: ---------  Time: 191.1 (0.0)#......#-) Tentacles####.###Nothing quivered...Quill Gem (8809) ### li=      _f -> A - 2 potions of attractionAs you read the scroll labelled OCSATHU INAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  It was a potion of cancellation. You feel magically purged. _j -> C - a potion of cancellationli@>li?li8BF _Clearing quiver.lili%lilli.lili8 _7lililiB6lilili li\B5lihliUli liuB4li+li& #+# #.#####.li.....###...########.##..@................#.######.##.#..#<# #......# ####.###...# #####li+6.1 (5lie7.1 (63lili\ _d - a metallic purple potionliyli(zlizliW|li}li9~B2li߃1lili=liB0liliq799li#X8liXlidliliB7lili 7 _You open the door.liliyB6lili/@  There is an open door here.liliI5 _liliОliȠX4li`liliX3liۥli210liali!jJingleheimer the ChangelingOctopodeHealth: 19/19 ========================##+#Magic: 2/2========================##...##AC: 1Str: 13##.....##liPEV: 12Int: 12##.......##SH: 0Dex: 11#.........####...XL:  2 Next: 54% Place: Dungeon:2+........@'...>..liNoise: ---------  Time: 210.1 (13.0)#.........####...-) Tentacles#.......##Nothing quivered##.....##Quill Gem (8790) ##...##liL##'###.#######.###.......# _Clearing quiver. liu_d - a metallic purple potion _You open the door. _There is an open door here. _You open the door.  li%Found a stone staircase leading down.li /  --more--li? liA 4 _lili#li~,Jingleheimer the ChangelingOctopodeHealth: 19/19 ========================##+#Magic: 2/2========================##...##li,AC: 1Str: 13##.....##EV: 12Int: 12##.......##SH: 0Dex: 11#.........####...li&-<XL:  2 Next: 54% Place: Dungeon:2+........@'...>..Noise: ---------  Time: 210.1 (0.0)#.........####...-) TentaclesliP-!#.......##Nothing quivered##.....##Quill Gem (8790) liw-##...####'###.#li-~######.###.......# _Clearing quiver. li-_d - a metallic purple potion _You open the door. _There is an open door here. li-f_You open the door. _Found a stone staircase leading down.lil.li/li1li5##+# ##...## ##.....## li6##.## h#.####.+.li6.@...>.#..####.li76#.......## .##.....## ##..lia6}.####'## h   Natasha (asleep)#.#######.li|6V###.......#liO>li:E|1.1 (189liWFD _You open the door. _There is an open door here. liF_Found a stone staircase leading down. _Natasha, Servant of Life and Death comes into view.There is an open door here.li&li&li*li5,M _You can't go down here!liF ##+# ##...## ##.....## ###.## .h.#.####....#+.'@..>.#.####....##.## #.#li4G n##.....## ##...####'## #.##.## liRH li8R ".h5h5   cerulean imp (polearm, summoned)liR `28liX li\ V _Natasha casts a spell.li##+# ##...## ###.....## #.###.......## ..#.####..h.#+.'.@.>..5.#.li####....##.......## .#.# ##.....## ###...####'## #.# liʸ lililis`.h5.li`37liblili4`##+# ##...## # # ##.....## .#.###.......## #.....J#.####....#+.'..@>h5.#.####....##.......## #.#.# ##.....## ## # ##'## #.# li5######.## J   endoplasm (asleep) liT9li9li(@fh..5liIA`46liFlid] _An endoplasm comes into view.li  You grab Natasha. You squeeze Natasha!  Natasha is heavily wounded.  You constrict Natasha.  The cerulean imp hits you from afar with a +0 spear.  Natasha howls an incantation.  Natasha glows brightly for a moment.liy6----=5.0 (0.95liqliP _Natasha barely misses you.li0  You barely miss Natasha. You tentacle-slap Natasha.  Natasha is severely wounded.li1%9liI6li8 _You constrict Natasha. The cerulean imp barely misses you. Natasha misses you.li ~  You tentacle-slap Natasha. You squeeze Natasha.  You kill Natasha!lioNatasha yowls pathetically as she dies!liʱt  The cerulean imp disappears in a puff of smoke!liӸJ.>§J   endoplasmlidliwJingleheimer the ChangelingOctopodeHealth: 16/19 ====================----##+#liMagic: 2/2========================##...### #AC: 1liTStr: 13##.....## .#.###EV: 12Int: 12##.......## #....J.SH: 0Dex: 11#.........####....###XL:  2 Next: 200% Place: Dungeon:2+.........'..@>......liNoise: =--------  Time: 216.8 (0.9)#.........####.§..###-) Tentacles#.......## #.#.#Nothing quivered##.....## ## #Quill Gem (8784) ##...####'##J   endoplasm#.#######.###.......# _You constrict Natasha. The cerulean imp barely misses you. Natasha misses you.You tentacle-slap Natasha. You squeeze Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!The cerulean imp disappears in a puff of smoke! _The endoplasm quivers.  You kill Natasha!  Natasha yowls pathetically as she dies!  The cerulean imp disappears in a puff of smoke! _The endoplasm quivers.Your Shapeshifting skill increases to level 4!You have reached level 3!li/  --more--lik  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? li/r21/24=3/33350% li6li8R _You feel agile. x2li ##.. .#+# .# ## .# # .## .#.#####..## J..#.........####@...### +.'...>.......#.........####.§..#####..##.#.# ##..##.###...###'# #.#  ######.##li liT J.§.§liɚ %-li J7.8 (1.03liu li= ^ _The endoplasm jiggles.liT### #.. #.# ##+# #.# ###...## #.#.# ##.....## #.#.####.  ##.## ##...J.  #.####.@..###  +.'...>.  #.####§.§.##.## ##.#.# ##.....## ###.###...## .# ##'## .#.# ! .J...liVz-82li\li]li####.##....#.#..##+# #.#.# ##...## #.#.#  ##.....## #.#.####.# ##.li~## ##.# #.####..@J### +.'...>. #.####....##.## ##.#.#  ##.....## ###.###...## .# ##'## ..#.# #li5! li8 liCh=91li0liw _The endoplasm is struck by your quills. The endoplasm misses you.li9E  You tentacle-slap the endoplasm.lir@1.li`E=420.7 (0.90liHli)KM _You kill the endoplasm!li,3li¬li_H _No target in view!liG6Ili8H _No target in view!liؔliJliliH _No target in view!li 3li#li&H _No target in view!li lililiH _No target in view!li"lililitC _No target in view!lip3liuli`zli-liliWJingleheimer the Changeling####.#Octopode#....Health: 21/24 =====================---#.#..Magic: 3/3========================##+##.#.#AC: 1Str: 13##...## #.#.#EV: 12Int: 12  li##.....## #.#.####.#SH: 0Dex: 13 ##.......## ##........#XL:  3 Next: 54% Place: Dungeon:2 #.........####..@.###Noise: =--------  Time: 220.7 (0.0) +.........'...>.........-) Tentacles #.........####....######Nothing quivered#.......## ##.#.#Quill Gem (8780) lie##.....## ###.###...##.###'##..#.##! #####.## _No target in view! li_No target in view! _No target in view! _No target in view! _No target in view! _No target in view!linli_lilliliP2=79 _8liOH####.# #.... #.#..##+# #.#.# ##...## #.#.# ##.....## #.#.####.# ##.......## ##........#  #...####....#####  +...'...@.........-2.7 (2  #..####....######  #.......## ##.#.#  ##.....## ###.# ##...## .# ##'## .. #.# #!######.##  #.......#li7-li#linb __There is a stone staircase leading down here.li li li li 3.7 (17 _li) li           ## ###   #. ...   ###. ..   ##...#.#   #......# 3   #....@.#   #...........# li 6  ##...#.......   ##.# .......   #. .......   #. #.....#   # #...##   #.##  =li liW g4.5 (1.86li[ lim^ } _You climb downwards. _There is a stone staircase leading up here.lihlihlilli&sliy3=505 _li 9 ####.# #.... #.#.. ##+# #.#.  ##...## #.#.#  ##.....## #.#.####.#  ##.......## ##........#  #.........####....#####2  +.........'...@......... liQ C #.........####....######  #.......## ##.#.#  ##.....## ###.#  ##...## .# ##'## .. #.# #!  ######.##  #.......#li 9=liliTg7.0 (2.53liZli]} _You climb upwards. _There is a stone staircase leading down here.li1 li4 Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventoryli4 z[!] focus mode: off|onli li9 ####.#Jingleheimer the Changeling#....Octopode#.#..Health: 23/24 =======================-##+##.#.#Magic: 3/3========================##...## #.#.#li qAC: 1Str: 13##.....## #.#.####.#EV: 12Int: 12##.......## ##........#SH: 0Dex: 13#.........####....#####li oXL:  3 Next: 54% Place: Dungeon:2+.........'...@.........Noise: ---------  Time: 227.0 (0.0)li +#.........####....######-) Tentacles#.......## ##.#.#li< Nothing quivered##.....## ###.#Quill Gem (8773) lid K##...##.###'##..#.#li <#!######.###.......# li ~_No target in view! _There is a stone staircase leading down here. _You climb downwards. li _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.li~ li( li4 F _Clearing quiver.liy liXz liz li| li~ li' u2 _li li B1li li li҉ li liF i4=0liF li 1 _HP restored.li Y69li li= liS li B8liْ li\ li' lim B7li: li li  #.....## #.#. .......## ##........# ........####....###### ........'...>......... ........####....###### .......## ##.#.# #.....## ###.# ##...## #.##  lii ###'## #.@# # ##!# ###.## #.# ## .....# #.# . ##...#####.# # # #.......... g.# #. # g   goblin (asleep) .....#.#### ### .[.# li̟ #.#..#<# .... #......# #liE ,33.0 (6li =4.0 (76li liV s _A goblin comes into view. It is wielding a +0 club.lio [   ##... ...li~p ( >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# # lip z g.# #.  ### .[<#li-   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#liN li liliZ] _A goblin is nearby!li9   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[li*:.<#li'-   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#li}liliGli ] _A goblin is nearby!li   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#liDw   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@# liyE #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#li}KliKliiOli4R] _A goblin is nearby!lie   ##... ... >... ...  ##.#.#lie& ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#li f"lip-   ##... ... >... ...  ##.#.# ###.# #.##  ##'## #.@#  #.# ##!# #.#  #.# #.# #  g.# #.  ### .[<#liRlililiM .......## ##........####....#####'...>.........####....######## ##.#.# #.....## ###.#...## #.##  ##'## ..  #.# li## ###.## #.## ..... . ##...####### # #.......... g. .....#.#### ##.[. #.#..#<# ........ # ####.## _A goblin is nearby!liliml5.0 (15 _lili#} _You see here a potion of lignification.lix .####....#####'...>.........####....######## ##.#.# #.....## ## ##...## #.##  ##'## #..  #.# ##! ###.## ## ..... . ##...####### # #.......... g. .....#.#### ##.[. #.#..#<# ........ # ####.##  ...# ....liS g.g====64li2 li ( _The goblin shouts!li+E '...>.........####....######## ##.#.# #.....## ## ##...## #.##  ##'## #..  #.# #! ###.## #.## ..... . ##...###### #g# # #.......... ... .....#.#### ###.[. #.#..#<# ........ # ####.##  ...# ....########liL lisM 1---=---73liKS liU 9 _The goblin hits you with a +0 club.li  You tentacle-slap the goblin. You grab the goblin.  The goblin is moderately wounded.li A2=--li+ c---82li@ li  li X_You constrict the goblin. The goblin misses you.li(& B  You tentacle-slap the goblin.li0 j)li3 n=691lie4 li; li; J _You kill the goblin!li: li li liV H _No target in view!lilililiH _No target in view!li؊3liƎliܐH _No target in view!lil_liliMu0 _lili C59lili.## ###..'...>......... ........####....###### .......## ##.#.# #.....## ###.# ##...###.#  ##'#.  #.# # -#.## #. # .....# #. . ##...## #)# #.......... ..##. # .....#.#### ####.[.# li,41.0 (2li,lid3=-2.0 (38liliʿli_ _L - 2 potions of lignification (gained 1)lilililili76liԉliRn5li׏<  You see here a +0 club.lili4==4 _lili3lixliB3li-li <  You see here a +0 club.liliI2 _litlilin1liZliPlị>=0lililililiC49liިlililiB8lilililiB7liliұlili<B6lililiܵliB5liliDliliUB4li̸liNliFliB3li"liVliliB2lilililiB1lilililiB0li|lislio39ligliliB8lili&liliMB7lili1liliB6lilililiB5lilililiB4li_li?li.li^B3liliolili^B2lilin1lilililiB0liDliHliliC29liolili.lizB8lililihli,7lililili8 #.# #..  #.#  #.# .# #.# ..liA# #.# ... .####.# #.## .... ......# ##..## ....h .#########....####...... ................@'...S.. li.#########....####...... .# ###.## ..... .# #.# ..J. .## #.# ... ..# ..# +# S   adder (asleep)liI.# ### J   endoplasm (asleep) #.# ### .#li  h   jackal (asleep) #.# ..###.###li  731.0)  You open the door.4.0 (326linlis _A jackal, an endoplasm and an adder come into view.liYh #.. #.# #.# . liZk #.# ..  #.# ...  #.## ....  ##..## ....h #....####...... ................@'...S.. .#....####...... .# ###.## ..... liUZ.# #.# ..J. .## #.# ... ..# ..# +# #liZs.# ### #.# ### .# #.# li #.. #.# #.# .  #.# .. lim #.# ...  #.## ....  ##..## ....h #....####...... ...............@'...S.. .#....####...... liw.# ###.## ..... .# #.# ..J. .## #.# ... lik..# ..# +# .# ###.# ### .# .#lililiqlied _There are monsters nearby!li #.. #.# #.# .  #.# ..  #.# ...  #.## ....  ##..## ....h #....####...... ................@'...S.. .#....####...... .# ###.## ..... .# #.# ..J. .## #.# ... ..# ..# +# #.# ### #.# ### .# #.# li̧ #.. #.# #.# .  #.# ..  #.# ...  #.## .... lig ##..## ....h #....####...... ...............@'...S.. .#....####...... .# ###.## ..... .# #.# ..J. .## #.# ... ..# ..# +# li7.# ###.# ### .# .#li+lilifli޵d _There are monsters nearby!li #.. #.# #.# .  #.# ..  #.# ...  #.## ....  ##..## ....h #....####...... ................@'...S.. .#....####...... .# ###.## ..... .# #.# ..J. .## #.# ... ..# ..# +# #.# ### #.# ### .# #.# liX{ #.. #.# #.# .  #.# ..  #.# ...  #.## ....  ##..## ....h #....####...... ...............@'...S.. .#....####...... .# ###.## ..... .# #.# ..J. .## #.# ... ..# ..# +# .# ###.# ### .# liYC.#lialibli(kli~A .# #..  #.# .. #.# ).# # liT#.# #. # #.# #. ####.# #.## #.# ##..## #....h. #....####......hli?...............@...S..S #....####. # ###.## #. li## #.# #..J. ## #.# #...# li7.# ..# #+#S 2 adders (asleep) .# li### .# ### .# h 2 jackals (asleep) .li`_There are monsters nearby!li/lilik5.0 (1.0)5lili= li_A jackal and an adder come into view. _There is an open door here.li   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.li@l  You shout for attention! The adder hisses angrily. The jackal barks! x2lililili;lili4R  The adder hisses angrily. You hear a bark! x3liĬh.h.S...ShJ.SSJhhh 3 jackalsli======64liolilY _A jackal comes into view.li"#.# #.. .. #.# .. .. #.#lii  ).# .# #.# #... .# #.# #.... .####.# #.## #......# ##..## #...h.. .#....####.....h.'.S...Sh .#....####. .# ###.## #..J... .# #.# #..... li!!.## #.# #...# ..# ..# #+## #.# ### #.# ### .# 2 #.# ..###.###li#li$,li%liK&li&lib'lix/.hh.S..S.h.li/xJ.h 3 jackalsli1------73li:li:life,li=flifligli hlihlijli"rh..S.h.S..J.hlirI------9 (0.9li2|li~+ _You swing at nothing.li@  You closely miss the adder. Your grab misses the adder. You squeeze the adder!liA li;O  The adder is almost dead.The adder is struck by your quills.li P li{P liR X  You kill the adder!liS liS li4\ h..†Jh..Sh..h   adderh 4 jackals (1 wandering)li_ s81=8.82lig li,j Y _A jackal comes into view.li li :  You swing at nothing.lim li li li/ li6 li qrhS...h.r   quokka (hhhh 4 jackals (1 wandering)li o-9.8 (1.01li li` Y _A quokka comes into view.liۂ  You tentacle-slap the jackal. You grab the jackal.  The jackal is moderately wounded.li T  You constrict the jackal. The jackal bites you.li& li .rh..rhli 1---=80.7 (0.90li li y _The jackal is struck by your quills. The jackal closely misses you.li0  You tentacle-slap the jackal but do no damage.You squeeze the jackal.liT2li4Bli r.SJ.hh. 3You kill the jackal!---51.7 (1.019lili> S _The adder closely misses you.lib@  You closely miss the adder. You grab the adder. You squeeze the adder!  The adder is almost dead.You constrict the adder.libA,liAli3Cli9OH.rliOZ.hJ   endoplasmr   quokkahhh 3 jackalsliTPliZ#.##..Jingleheimer the Changeling ..#.#..li:[gOctopode ..#.#).#Health: 21/24 =====================--- .##.##...Magic: 3/3lip[======================== .##.##....AC: 1li[Str: 13 .####.# #.## #r....EV: 12li[,Int: 12 liS\......# ##..## #......SH: 0Dex: 13 .#########....####.......XL:  3 Next: 112% Place: Dungeon:2 li\|................@hJ......Noise: =--------  Time: 282.7 (1.0) .#########....####hh.....li\-) Tentacles .####.## #......Nothing quivered .#li]V#.# #.....li]Quill Gem (8718) .###.##...# ..#..##+##J   endoplasm #.####r   quokka li]#.#### .#hhh 3 jackals #.#..###.###li]You squeeze the jackal.  You kill the jackal! _The adder closely misses you.li^You closely miss the adder. You grab the adder. You squeeze the adder!  The adder is almost dead.You constrict the adder.li_% li_e_You kill the adder!You have reached level 4!lij/  --more--li C6/294/44 7% li@ li9 4 _li :  You barely miss the jackal. Your grab misses the jackal.  The jackal is struck by your quills. The jackal barely misses you.liN .rh.3.6 (0.97li lia L _The jackal misses you.li&  You closely miss the jackal. Your grab misses the jackal.li<& .rThe jackal is moderately wounded.li&b4.56li-li0T _The jackal closely misses you.li  You closely miss the jackal. You grab the jackal. You squeeze the jackal.  The jackal is severely wounded.You constrict the jackal.lilili .r. 2li S7=9liRE5.45li^liJ _You kill the jackal!li.  You barely miss the jackal. You grab the jackal.  You squeeze the jackal, but do no damage.liU  .rYou constrict the jackal. The jackal barely misses you.li4 g6.4 (1.04li!liy _The jackal is struck by your quills. The jackal closely misses you.li4aThe jackal barely misses you.The jackal is struck by your quills. The jackal closely misses you.tentacle-slap the jackal but do no damage.  The jackal is severely wounded.  You constrict the jackal.lililliJ  You kill the jackal!A jackal comes into view.liv.hh(1 wandering)li7B=12liJ7.3 (0.93lihliAS _The jackal barely misses you.liMXAA jackal comes into view. _The jackal barely misses you.  You closely miss the jackal.The jackal barks!  You grab the jackal. You constrict the jackal.  You hear a bark!lik.hh====8.3 (1.02lioliQsS _The jackal barely misses you.liZM   You tentacle-slap the jackal.  You kill the jackal!r.   jackal4=---91liSW li] x _The jackal is struck by your quills. The jackal barely misses you.liU   You miss the quokka. You grab the quokka. You squeeze the quokka.  The quokka is heavily wounded.You constrict the quokka.  You kill the quokka!The jackal bites you but does no damage.li 'J.li }h   jackalliI 8=6---900liv li S _The jackal barely misses you.li[ ;  You tentacle-slap the endoplasm. Your squeeze misses the endoplasm.The endoplasm is heavily wounded.The jackal is struck by your quills. The jackal misses you.lis\ li"^ 7-109lil li+n - _The endoplasm hits you.li  You barely miss the endoplasm.The endoplasm is heavily wounded.li hh 2 jackalsThe jackal is struck by your quills. The jackal closely misses you.A jackal comes into view.li4----2.2 (0.98lili- _The endoplasm hits you.li  You tentacle-slap the endoplasm.  The endoplasm is severely wounded.li  .h The jackal is struck by your quills. The jackal barely misses you.The jackal closely misses you.The endoplasm freezes you.li2----3.2 (1.07lili% _You are frozen.li5liQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onli4li@#.##..Jingleheimer the Changeling ..#.#..Octopode ..#.#).#Health: 22/29 ==================------ .##.##...Magic: 4/4======================== .##.##....AC: 1Str: 13 .####.# #.## #.....EV: 12liAuInt: 12 ......# ##..## #......SH: 0Dex: 13 .#########....####.......XL:  4 Next: 16% Place: Dungeon:2 ...............h@J.......Noise: =--------  Time: 293.2 (0.0) .#########..h.####.......-) Tentacles .####.## #......liANothing quivered .##.# #.....Quill Gem (8707) .###.##...# ..#liA..##+##J   endoplasm #.####li3Bhh 2 jackals #.#### .# #.#..###.###lieBYou tentacle-slap the endoplasm.  The endoplasm is severely wounded.The jackal is struck by your quills. The jackal barely misses you.liBThe jackal closely misses you.The endoplasm freezes you. _You are frozen.li{CliIliLF _Clearing quiver.lii [  You tentacle-slap the endoplasm.lifk \  You kill the endoplasm!liRr hh@†.hh 2 jackalsliVu 3=94.2 (16liP{ lir} T _The jackal closely misses you.liV  You closely miss the jackal. You grab the jackal.  The jackal is almost dead.You constrict the jackal.li4liݝz.   jackalliN=2155lili1J _You kill the jackal!li$  You closely miss the jackal. You grab the jackal. You constrict the jackal.li20---6.1 (0.94lili(+ _The jackal bites you.liB  You tentacle-slap the jackal.liE†li---27.03liؕlicJ _You kill the jackal!liAliCQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onlilin#.##..Jingleheimer the Changeling ..#.#..Octopode ..#.#).#Health: 20/29 ================-------- .##.##...Magic: 4/4======================== .#li_#.##....AC: 1Str: 13 .####.# #.## #.....EV: 12Int: 12 ......# ##..## #......SH: 0Dex: 13 .#########....####.......XL:  4 Next: 22% Place: Dungeon:2 ...............†@†.......Noise: =--------  Time: 297.0 (0.0) li.#########....####.......-) Tentacles .####.## #......Nothing quivered .##.# #.....liy}Quill Gem (8703) .###.##...# ..#..##+## #.#### #.#### .# #.#..###.###You constrict the jackal. _You kill the jackal!You closely miss the jackal. You grab the jackal. You constrict the jackal. _The jackal bites you.  You tentacle-slap the jackal. _You kill the jackal!lili\li3F _Clearing quiver.lim li 3li liڰ li 21=2 _lig  There is an open door here.  Things that are here:  a jackal corpse; an adder corpseli li I1 _li li2 li B0lik li li li] Z699li li li li 2==8li liZ li li{ B7li li li" li B6li li li liQ B5liO liX li li T=4liD li li liM p3=3li li li liH  ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####.. lis  #.# ##@. -  #.# ##........# # #.## ##.....##### # ##..## ##.......# ####....####.........#.......†.†.........+ r   rat (wandering) ####....####.........#  ###.## ##.......## #.# ##.....##li \3010.0)li -8.0 (112li li: V _A rat comes into view.li\  ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@.......  #.# ##........# #li.]  #.## ##.....##### #  ##.......# #.........# †.†.........+ ###.........#   ##.......##  #.#  li Z ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@.......  #.# ##........#  #.## ##.....#####   ##.......# #.........#li U†.†.........+ ###.........#   ##.......## #.# liy li li li Z _A rat is nearby!li u ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@.......  #.# ##........# # #.## ##.....##### #  ##.......# #.........# †.†.........+ ###.........#   ##.......##  #.# li ) liS  ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@.......  #.# ##........#  #.## ##.....#####   ##.......# #.........#†.†.........+ lis ###.........#   ##.......## #.# lipliliLliSZ _A rat is nearby!li=^ ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@.......  #.# ##........# # #.## ##.....##### #  ##.......# #.........# †.†.........+ ###.........#   ##.......##  #.#  liH ##.###  .... r  .... ..  ### ...# ..  #.. ##..##.#  #.# .....  #.# #).####..  #.# ##@....... lig #.# ##........#  #.## ##.....#####   ##.......# #.........#†.†.........+ ###.........#   ##.......## #.# li3liligZ _A rat is nearby!li1Yp. ##.### ###.... r ..... ..#### # ...# ..#.. ...###..##.##.# #.........# #.# #)@####.. #.# ..  #.# ........ li8Z #.## ##.....#####  ##..## ##.......# ###....####..# ........†.†.+ ###....####..####.## ##..li[libL.rlicr9.0 (1.0)1 _li4ilijli! K#. . ### ####.... ... #..... r.#### # #...# ..#.. ...###..##.# #.# #......@..# #.# #####).####.. #.# ......# #.# .....##.## .#####  ##..## ..# ##....####.........# .......†.†.........+ ##....####..#li" li. L.rliI/ a100li6 li8 li{ #. #. ###.### .###.... .... #..... ##..#  ### # #...# .r.  #.. ...###..##.#  #.# #.#  #.# #####).####..  #.# ##........#  #.# ##........##  #.## ##.... liR C##..## ##.......# ....####.........#†.†.........+ liɅ liÌ K.rli 4=189li lie lix  _A rat is nearby! _A rat is nearby!is nearby!  You tentacle-slap the rat. You grab the rat.  The rat is moderately wounded.  You constrict the rat.li# 1.li :4=9 (0.9li{ lim G _You kill the rat!li؆ liLJ li liQ H _No target in view!li 3li li H _No target in view!liq 3liy liz H _No target in view!li li li? li^ H _No target in view!liU li{V li[ li^ H _No target in view!li 3li li< @ _No target in view!liJ3liBOliQlilinliliW43liu9li<lielilili~liNliV8 _7lilili"p5=6lili{lililin$5lililit4lilin3li,#. ###. .# ##.### ##.#### ##.... ......# #.....###..## # # #...##.......# . ...###..##.#..#..# # #.........#- # #####).####.....# # ##........#.## # ##........##.# ## ##.....##### .## ##. ..####. 7.9 (6.06==-8.9 (72li1li3a _c - a scroll labelled MYOMIA DUOFUPHliZ1liV0likliY79litlinlizli#7li0j==8li liliX7lili6#.....###..##.# # #...##....... ...###..##.#..#..# #.........#..#..#  #####).####.....#  ##........#.##   ##........##.#   ##.....######.####   ##.......##...@...# ###.........#.#.....#  †.†.........+.......#  ###.........#.#.....  ##.......##.#.....#  ##.....### #......    ##...## ......##  liZ/ #+## ##..###     li24.9 (65.9 (75 _You now have 64 gold pieces (gained 10).liʃ3liZliTli߉li'8==43lin2li$li^liligB1lili3li li~T=0lilidliW9=69li)li8liliB7li~liliYX6lilili lipliM=5liڮliliX4lililiδliFX3lili=liB2liظli/liCX1liȻlililixB0lililiGliC59lililiuE .....###.#....... #...## #.......## #+## ####..### .#  #..## .# .# #...# .# ##.### #.#.# g# .....# #.#.# .# .....# #.#.###.#  .....# #.....@.#  .....#### ###.#####  ... ...#  .<...# #####  .....# ###### g   goblin (asleep)   liS041.9 (16.0)li f2.9 (178lili(s _A goblin comes into view. It is wielding a +0 club.lip8A.  #.......##.#  #+## ####..### .#  #..## .#  .# #...# .#  #.#.# g#  #.#.# .#  #.#.###.#  #.....@.#  ###.##### lid9n ...# .<...# ##### li.  #.......##.#  #+## ####..### .#  #..## .#  .# #...# .#  #.#.# g#  #.#.# .#  #.#.###.#  #.....@.#  ###.#####  ...# <...# #####  _A goblin is nearby!li< .  #.......##.#  #+## ####..### .#  #..## .#  .# #...# .#  #.#.# g#  #.#.# .# liY= #.#.###.#  #.....@.#  ###.#####  ...# .<...# ##### li .  #.......##.# li  #+## ####..### .#  #..## .#  .# #...# .#  #.#.# g#  #.#.# .#  #.#.###.#  #.....@.#  ###.#####  ...# <...# ##### li li liJ li lix ] _A goblin is nearby!li li Quiver which action? ([-] to clear) lic No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliQWli+m.....###.#........#  Jingleheimer the Changeling #...## #.......##.#  Octopode#+## ####..### .#  Health: 29/29 ========================#..## .#  Magic: 4/4========================.##...# .#  AC: 1Str: 13 ##.### #.#.# g#  EV: 12Int: 12 .....# #.#.# .#  SH: 0Dex: 13 .....# #.#.###.#  XL:  4 Next: 24% Place: Dungeon:2 .....# #.....@ixm.#  Noise: ---------  Time: 342.9 (0.0) .....#### ###.#####  -) Tentacles ......... ...#  Nothing quivered .<...# #####  Quill Gem (8658) .....# ######  g   goblin (asleep)  _No target in view! _c - a scroll labelled MYOMIA DUOFUPH _You now have 64 gold pieces (gained 10). _A goblin comes into view. It is wielding a +0 club. _A goblin is nearby! _A goblin is nearby! _Clearing quiver.lig:.#.....####  ....###.#........#  ...## #.......##.#  #+## ####..####.#   #..## #.#   .# #...# #.#  #.### #.#.# #g#  # #.#.# #.#  # #.#.###@#  # #.......#  #### ###.##### ........ ...#  <...# ##### ....#  ##### 3.9 (17 _lili lic m. .###.###.#....... ...## #....... #+## ####..### #..#  .# ..# #. #.##g #.#.### #.......#### ###.##### ........ ... <##### .... #####lilf `46lij lil lib  _A goblin is nearby! _Clearing quiver.  The helpless goblin fails to defend itself.  You tentacle-slap the goblin. Your grab misses the goblin.  The goblin is severely wounded.  The goblin is struck by your quills.li b)li li 5li 5.8 (0.9li! $5li liN li  li2 li &_You kill the goblin!li liJ liL liL linR liV  liV liV :_No target in view!lin li= li li H _No target in view!li5 3li li.+ 4 _3li1 2li2 li3 B1li3 li5 liM7 X0liB8 li9 li; Y49li< li@ liyB X8liC liK 7li(M livN liN B6li|O liP li R liR B5li9S li`T liU liBV B4liV li[ 3li\ li] li^ B2li]^ liJ_ li3` li` B1li.a lia lib liOc B0lic lie lixh Y39lih lixl lim lidm B8lin lio liq X7lir lis liUu liw X6lix liz liWz B5lid{ li} li li B4li& li li X3li4 li li li\ B2li li; lil li B1li li li X0liN li li9 Y29liz li li li B8lid li liE liȨ B7lif li5 ,li B6liȯ liޱ li lin B5liV li li liߺ B4li/ li 4li :3li li lil X2li li3 li liP B1li li li li B0li li1 li li% C19lib li li X8li li li li B7lin li li liI B6li! liU li liO B5li_ liF liV li B4li liW li li< B3li li li li[ B2liS li li& li B1li li* li li~ B0liR li) li6 Y09li/ li li`" lit# X8li& li' li!( B7li( liN+ 7 _You open the door.li, li^- B6li. li1 @  There is an open door here.li3 li;4 I5 _liP5 li: liZ< li< B4liu= li@ lifA liA B3liRC liE liG liH B2li*I liK lij 10599876li 54 #b   #. ##  #. ..#  ##.######.####  ##..... ......#  #.....###..##.#  ### # #...##.......#  #.. ...###.@##.#..#..#  #.# #.........#..#..#  #.# #####).####.....#  #.# ##........#.##  #.# ##........##.#  #.## ##.....#i Ym#####.#### b   bat (asleep)  ##..## ##.......##.......#....####.........#.#.....# ........†.†.........+.......#406.8 (61.0)7.8 (623 _A bat comes into view.li  #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#li    ##....... ....... †.†...... li,j #b liߡ#. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#li  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##..............†.†......liLli٩li1liKZ _A bat is nearby!liNs #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##....... ....... †.†...... li #b #. ##  #. ..#  ##.####  li ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##.......lif.......†.†......lililiz%li*(Z _A bat is nearby!li07 #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#  li7o ##....... ....... †.†...... li #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#lis  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##..............†.†......li73liliZ _A bat is nearby!li_s #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##....... ....... †.†...... likH #b #. ##  #. ..#  ##.####  ##.....   #.....  ### # #...#  #.. ...###.@#  #.# #.........#  #.# #####).####  #.# ##...  #.# ##....  #.## ##.....#   ##..............†.†......liׂliɇli} .b  # #. ..#  ##.######.####........... #.....###..##li## # #..@##...... ...###..##.##.........#..######).####..... ##........#.## ##........##.#  #.## ##.....######.###  ##..## ##.......##.. ###....####.........#.# _A bat is nearby!liklililin[bblir8.8 (1.0)2 _li liR ).[  # #. ..#  ##b######.####........... #...@.###..#### # ##...##...... ...###..##liS -.........#..######).####..... ##.#.## ##........##.# #.## ##.....######.###  ##..## ####..linT li|] F  The bat is struck by your quills.lid 8.†lig h691lin lip G _You kill the bat!li li li li H _No target in view!lil< li7= liH liGK H _No target in view!li 3liG lip H _No target in view!li;. lili li!@ _No target in view!li:lis;li<li@liCliWDI0 _liJ89liJlieLliLB8liJMliNliPliQB7lifRli%Tli^lid`Jingleheimer the Changeling#<.Octopode#..Health: 29/29 ========================#.#Magic: 4/4========================#.#AC: 1Str: 13#.#EV: 12Int: 12#)#SH: 0lierDex: 13#.#XL:  4 Next: 26% Place: Dungeon:2#@#Noise: ---------  Time: 413.8 (4.0)#.########-) Tentacles#........#Nothing quivered##.######.####Quill Gem (8587) ##..†.........##.....###..##.#like### # ##...##.......##.. ...###..##.#..#..##.# #.........#..#..# _No target in view! _No target in view! _No target in view! liev_No target in view! _No target in view!  Found a stone staircase leading up.lin/  --more--liPli:WliXu 4.8 (56 _li]liaw _You see here a +0 pair of gloves.liM liW Level 2 of the Dungeon<<<>(Press ? for help)#<. #.. #.# #.##.##)#liwX #.##@##.#########........###.######.######..†.........##.....###..##.# ###   # ##...##.......#####.##..   ...###..##.#..#..##.... li/Y #.#   #.........#..#..# #.#.. #.# #####).####.....###+# #.#.# #.###........#.####...## #.#.#   #.###........##.###.....## #.#.####.# #.## ##.....######.######.......## ##........# ##..## ##.......##.......#liY  #.........####....#########....####.........#.#.....# +.........'...>.................†.†.........+.......#liD <<@li liP Jingleheimer the Changeling#<.Octopode#..Health: 29/29 ========================#.#li% (Magic: 4/4========================#.#AC: 1Str: 13#.#EV: 12Int: 12#)#SH: 0Dex: 13#.#XL:  4 Next: 26% Place: Dungeon:2#@#Noise: ---------  Time: 414.8 (0.0)#.########-) Tentacles#........#Nothing quivered##.######.####Quill Gem (8586) ##..†.........##.....###..##.#li ### # ##...##.......##.. ...###..##.#..#..##.# #.........#..#..# _No target in view! _No target in view! _No target in view! _No target in view! li> _Found a stone staircase leading up. _You see here a +0 pair of gloves.li li` liL li 5 _4li li =  You see here a +0 spear.li li B3li li H _Found an escape hatch in the floor.li li B2li| li li' li B1lip liVlibliB0lilililibC79li li#.#.#.#.### #.#.######...##.#............>.........# ##.#...##...........21.8 (7....... ####### li #.#  #.# #)# #.# #[# #.########liUlili:a _There is a stone staircase leading up here.liIli12.8 (18 _lili    ..   .### .##.#   ..... .....   #...# .####   #....#   .....#  ####.....## ####1  #......  ##...#....####  ##.## ..#  .. #  #     liliLg3.6 (1.87liXliW`} _You climb upwards. _There is a stone staircase leading down here.li} 406 _liq li  #.#..  #.#.# ## #.#.######  ...##.#......  ......>...  ......# ##. #...##.... 2 #  #........  #.######  #.#  #. #)# #.# #[# #.########liB li g6.1 (2.54li li } _You climb downwards. _There is a stone staircase leading up here.li liX lip liR li liz 3 _2lif li; liK li B1li liG liu li B0li li li" li# C69li# liC% li& li4' B8li' li( liT* li* B7li@+ li2, li . X6li. li0 li<2 li2 B5li2 liJ4 liS5 li5 B4li>6 li7 li8 li#9 B3li9 li; liA< li< B2li(= lir> liz@ X1liXA liC liGH liH B0liaI liJ liL liEM C59li N liO li[Q liQ B8liR li&T liU li=V B7liW li,Y liZ li,[ B6liH\ li^ li_ li5` B5li[a lib lid X4lie liXm 1 .# .# #?#  #.#  #.#  ##.## #######...#### .......+ lim #######...#### ###.## ..#...#######.....#.##...........#. #.######.#..# #.# #.#.##.##.######.#.##### #........##.#...... lis /40.0)liQt f7.1 (213lix liz Q _f - a grey potionli$3li%liv'li$)li121li,80li8C49li9li;li<li<=B8li>liDQ### liD..# #.# #.# .#  #.#  #@#  #.# liWER #.# #.## #######...####.............+#######...#######.## ..liE;#...#######.....liJ252.1 (5.0)liqJe3.1 (67liMOliOb _e - a scroll labelled FAAL WOUPSEElicli.lilili65lili:liB4li&li;liX3lilililiwB2lilililiB1liliAliiliX0lililiC39li<lililiB8lili.lili7B7lililili5B6liliNliX5liElialiliZB4lilililiHB3lililiVn2lililiX1lilili]B0lilililiC29licli$liliB8lilililixB7lili li$lidB6li(liXli^X5li liK li li B4liT lilili_B3lilililipB2liliPliX1lili%liliB0lilili li{ C19li!li"li)$X8li$lix%li%liS&X7liS'li(X6li*,liB+li+B5li,li-li-li=.B4li.li/li1lii1B3li1li)3li 4lif4X2li5li5li5X1lij6li6liF7X0li7liA8li8Y09li9li9li9X8liu:li:li";X7li;li{<li<B6li$=liu>li?li@B5lic@liWAli"BliyBB4liGCliCliDliVEB3liEliSFli:GliGB2li HliHliHIliIB1li/Jli6KliLX0liMliOliJPZ499liPliRliOSliSX8liTliDUX7liUliWli+XlimXB6liXliZli[li\B5li\lig^li_li`B4li`libliclicB3licdlipelifX2li=glihliiX1lijlilliNmlimB0li~nlioliMrY89lisliz #.#.....### #.###.#.# #.##...## #.......# li {I#......# #####.### #####.## #.# #.# #.# #+# #.#li;{  #.# ##.# ##@#.#lic{t ###....# .+li{+....[..# ######....# li{.. ##:#.#  li{####..... ###.#    li{........ #.#    li | ####.#.. ..#   #.#.# ###  liF|E li1511.1 (58.0)li>f2.1 (598lilid _h - a scroll labelled LEIN ROTOCYNINliLliMliNliQlieUn7liZ6lic\  You see here a +0 robe.lieliafI5 _li@gliTili3kX4lilliBu  #.# #.#  #+# #.#  #.#  ###.#liuV ##.#.# ## ####....# .++....[..# ######....#...##..... ###.# ........ #.#liu##.#.. ..##.#.# ####.######. ##.#........ li6vM......>...# lijv.........#.##.  You pick up a parchment of Launch Clockwork Bee and begin reading...li|16.1 (4.0)li}e7.1 (53liπliM _You add the spell Launch Clockwork Bee to your library.li9AliAliEliGH _No target in view!li liT li li3 li& li 2 _1liw liy li3 X0li lin li C79li li li X8lia li lio li B7li li li li( X6liF li1 li B5liN li li lil B4li li% lin li B3li* li li? li B2li li? li liV B1li li( li li B0lin li li liG C69li li li+ li B8li li li X7liV li li X6li li li liI X5li li X4liZ li li li B3lih li liL li B2li li li( liz B1li lif li li B0liI lim li~ li C59li= li li  li X8li li #.#  ###.# ##.## ##..... ##.#.# ###...####$..... ####....# .........+...... +....[..# ###...####...... ####....#  ###.## #....K ##.#.#  #...#######..... ###.#  #.##...........##########.#  #. #.######.#..@.....##...#  # #.# #.#.######.##.###  #.##.######.#.######.##.#  #........##.#.........#.#  ####.###......>...##..#.#  #............#.##..#.# Kli L   kobold (missile, asleep)  #########...##.......# ##<........### #.........#li" 42.1 (25.0)  A kobold comes into view. It is wielding a +0 club.li+ K .  The kobold shouts!li, ====3.1 (267li2 lit6 3 _The kobold moves out of view.liC li liY lit liD  #.# #.# #.# ##.....## ###.#  ##.## ##.......## ##.#.# liݏ ####...####$........####....# ..........+.........+....[..# ####...###....####....# ###.## #......$# ##.#.# #...#######....K# ###.# #.##..........@##########.# #. #.######.#........##...#liÐ C # #.# #.#.######.##.### #.##.######.#.######.##.# #........##.#.........#.#####.###......>...##..#.#K   kobold (missile) #............#.##..#.##########...##.......##<.###li ,0.0)li? =---4.1 (16 _The kobold barely misses you.li #.##.#  #.# ##.....## ###.#  ##.## ##.......##  #$........# +.........+....[..# #.........#   #......$#   ####....K# ###.#  .......@#  #. #.######.#........##...#  # #.# #.#.######.##.###  #.  #.  ..>  ..  #..  ##< li8h #.##.#  #.# ##.....## ###.#  ##.## ##.......##  #$........# +.........+....[..# li9#.........#   #......$#   ####....K# ###.#  .......@#  #. #.######.#........##...#  # #.# #.#.######.##.###  #.  liw:#.  ..>  .. #.. ##<li@O---li]GlijH] _A kobold is nearby!li,Y #.##.#  #.# ##.....## ###.#  ##.## ##.......##  #$........# +.........+....[..# #.........#   #......$#   ####....K# ###.#  .......@#  #. #.######.#........##...#  # #.# #.#.######.##.###  #.  #.  ..>  ..  #..  ##< li. #.##.#  #.# ##.....## ###.#  ##.## ##.......##  #$........# +.........+....[..# #.........#   #......$#   ####....K# ###.#  .......@#  #. #.######.#........##...#  # #.# #.#.######.##.###  #.  #.  ..>  .. #.. ##<li lilili] _A kobold is nearby!liE  You tentacle-slap the kobold but do no damage.linFg5.0 (0.95liIlisK _You grab the kobold. You constrict the kobold. The kobold closely misses you.ligB  You tentacle-slap the kobold.li)79 _You kill the kobold!liMulivli>{li}H _No target in view!liMlililiH _No target in view!lilijliliA li li_ I4 _li  Things that are here:  a +0 club; 4 stones; a kobold corpseligliI3 _lililili B2li!li!s#.# #.##.# #.# +# #.# #.# ## #.# li`"? #.# ##.....## ###.#  ##.## ##.## ##.#.# ...####$.####....# ........+...+....[..# li"##...####.........####....# ###.## #......@# ##.#.# - #...#######....)## ###.# li##.##...........##########.# #. #.######.#........##.. # #.# #.#.######.##.## #.##.######.#.######.##.# liV##........##.#.........#.# ####.###......>...##..#.##............#.##..#.li+$"#li)-8.9 (3.0li*-9.9 (41lid.li0> _You now have 79 gold pieces (gained 15).lili3lidlili049liNliGli=liB8lililixliB7lili1liliIB6lilililiB5linliOliliB4libli8 ###.# #.##...## #..... #.# #......# #####. #.# #####.## #. #.# #.# #. #.# ##+## #. #.# ##...## #. #.# ##.....## ###. ##.## ##.......## ##.#.  #######...####@........####....  .............+.........+....[..  #######...####.........####.... ###.## ##.......## ##.#. #...#######....)## ###. li&#.##...........##########. #. #.######.#........##... # #.# #.#.######.##.## #.##.######.#.######.##.#li],56.9 (7lie7.9 (83litli= _You now have 88 gold pieces (gained 9).li9yliylizli\li}liI2 _You open the door.liyliB1lili@  There is an open door here.liTliI0 _liƑlitli˔li<C39lilikliliB8lilililiB7liNliliҟli-B6lili#li[liB5lilililiB4liqliUlirliӬB3lidlitliliB2liliҴ1licliliB0li|lilio29liliӼli4B8li}lilili[B7lili!liliX6li@liX5lilimliwliB4li9lili=X3lili/li]liB2licli7liliB1lilililiHB0li,liliC19lililiClis#.# Jingleheimer the Changeling.##.# Octopode>#.# Health: 29/29 ========================##.#.# Magic: 4/4========================#..li #.# AC: 1Str: 13###.#######.## EV: 12Int: 12###.......########...# SH: 0Dex: 13lir1+..................... XL:  4 Next: 27% Place: Dungeon:2###..@.##.########...# Noise: ---------  Time: 581.9 (24.0)#.#.###.# ###.## -) Tentacles# #?. #.# #...## Nothing quivered###.#.# #.##.. Quill Gem (8419) ...# #.##.#### #.##.#li\ #.##.# #..... ####.#  _a +0 club; 4 stones; a kobold corpse _You now have 79 gold pieces (gained 15). li[_You now have 88 gold pieces (gained 9). _You open the door. _There is an open door here.  Found a stone staircase leading down.liY/  --more--li4u liz li{ v 2.9 (258 _li liy& lie' li' li) li+ li3 76li9 >##. #..###.#######.#####.......########...#liG: p+.....................###....##.### #.#.###.# ###.## # #@..#.# #...# ###.#.##.. ...li: .##. #### #.....# # ##lie? 14.0)li.@ e5.9 (35liAC lixE 7915).now have 88 gold pieces (gained 9). _You open the door. _There is an open door here. liE V_j - a scroll labelled FURAECKO EFUNUli0li>liOK>>#.# Jingleheimer the Changeling##.#.# Octopode#..#.# Health: 29/29 ========================###.#######.## Magic: 4/4========================###.......########...# AC: 1Str: 13+..................... EV: 12Int: 12liL###....##.########...# SH: 0Dex: 13#.#.###.# ###.## XL:  4 Next: 27% Place: Dungeon:2# #@..#.# #...## Noise: ---------  Time: 585.9 (0.0)###.#.# #.##.. -) Tentacles...# #.##.# Nothing quivered### #.##.# Quill Gem (8415) #.##.##..... ####.# #.. ###  _You now have 79 gold pieces (gained 15). _You now have 88 gold pieces (gained 9). _You open the door. _There is an open door here. _Found a stone staircase leading down. _j - a scroll labelled FURAECKO EFUNUli*M3liPliRliY`432li#]1li]X0li^li9_li`lia`C09li`li.aliblibbB8libliUcliDdlidB7lidlih #....... #...########.###  ..# #...#  #.# ###.#  #.# #.#  #.# #.#  #.# #.# lici #@# #.# 93.9 (8##.# #.# #..# #.# ###.##### #.## ###.......########...#+.................###....##.########...##.#.###.# ###.## #.#...#.# #...li jliklinmc _There is a stone staircase leading down here.li$[?25h[?0c  li%PSearch for what [Enter for "@", or ? for help]? li( [?25l[?1cli li 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down lir Results elsewhere ([,] to cycle)  b - [D:2] a +0 spearc - [D:2] a stone staircase leading up  d - [D:2] an escape hatch in the floor  e - [D:2] 4 stones  f - [D:2] a +0 club (2 further duplicates)  g - [D:2] a long sword  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading upliwlli|olit}#....... Jingleheimer the Changeling#...#### Octopode#####.###Health: 29/29 ========================liu..##...#Magic: 4/4========================#.####.#AC: 1Str: 13#.##.#EV: 12Int: 12#.##.#SH: 0Dex: 13#.##.#XL:  4 Next: 27% Place: Dungeon:2#@##.#Noise: ---------  Time: 593.9 (0.0)##.##.#-) Tentaclesliv#..##.#Nothing quivered###.#######.## Quill Gem (8407) ###.......########...##+...................... ###....##.########...## #.#.###.# ###.## #.#...#.# #...###  _You open the door. _There is an open door here. _Found a stone staircase leading down. _j - a scroll labelled FURAECKO EFUNU _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @liylidyli7{li|. _liKli/li@liZlil4.9 (16 _liӸli`## . .# ß. .# ... .# ..####.## .o....####. #..o.o...[ 3#.@oS# #.#o## #. .# lia #. ..   #. ### #.o   orc priest (asleep) #.oooo 4 orcs (asleep) ..S   ball python (constriction, asleep) liah_oolig5.6 (1.75lili} _You climb downwards. _There is a stone staircase leading up here.lil\li]Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliMliPJingleheimer the Changeling##Octopode..#Health: 29/29 ========================ß..#Magic: 4/4========================... .#AC: 1liQStr: 13..####.##EV: 12Int: 12.o....####.SH: 0Dex: 13#..o.o...[XL:  4 Next: 27% Place: Dungeon:3#.@oS#Noise: ---------  Time: 595.6 (0.0)#.#o##-) Tentaclesli R#. .#Nothing quivered#. ..Quill Gem (8405) #. ####.o   orc priest#.liR"oooo 4 orcs (asleep)..S   ball python (constriction, asleep) _Found a stone staircase leading down. _j - a scroll labelled FURAECKO EFUNU _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ li(Sg_You climb downwards. _There is a stone staircase leading up here.liSli/\li`F _Clearing quiver.liB[Jingleheimer the Changeling##Octopode..#Health: 29/29 ========================ß..#Magic: 4/4========================... .#AC: 1Str: 13..####.##EV: 12Int: 12.o....####.SH: 0Dex: 13#..o.o...[XL:  4 Next: 27% Place: Dungeon:3#.@oS#Noise: ---------  Time: 595.6 (0.0)#.#o##-) Tentacles#. .#Nothing quivered#. ..Quill Gem (8405) #. ####.o   orc priest#.oooo i.a@m4 orcs (asleep)..S   ball python (constriction, asleep) _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading up.li k....... ...####..o....####...o.o...... .. ..lin2.....liJingleheimer the Changeling##Octopode..#Health: 29/29 ========================ß..#Magic: 4/4========================... .#AC: 1Str: 13..####.##lirEV: 12Int: 12.o....####.SH: 0Dex: 13#..o.o...[XL:  4 Next: 27% Place: Dungeon:3#.@oS#Noise: ---------  Time: 595.6 (0.0)#.#o##-) Tentacles#. .#Nothing quivered#. ..Quill Gem (8405) #. ####.o   orc priest#.oooo 4 orcs (asleep)..S   ball python (constriction, asleep) _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion.li li[. _lili#Enter next level anyway? Y - Yes  N - Noli li aJingleheimer the Changeling##Octopode..#Health: 29/29 ========================ß..#li /Magic: 4/4========================... .#AC: 1Str: 13..####.##EV: 12Int: 12.o....####.SH: 0Dex: 13#..o.o...[XL:  4 Next: 27% Place: Dungeon:3#.@oS#Noise: ---------  Time: 595.6 (0.0)#.#o##-) Tentacles#. .#Nothing quivered#. ..li- Quill Gem (8405) #. ####.o   orc priest#.oooo 4 orcs (asleep)..S   ball python (constriction, asleep) _There is a stone staircase leading up here. _Clearing quiver.  li Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!li liE li 7*lih  Clearing quiver.  Press: ? - help, v - describe, . - travel  A stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!The orc priest calls down the wrath of Beogh upon you.li^ 8@li c 8-6.6 (14lih li: Z #....... li: u#...#### ### ##.### ..# #...# #.# ###.# #.# #.# #.# #.# #.# #.#2 #@# #.###.# lil; L#.##..# #.####.#######.#####.......########...##+......................###....##.########...###.#.###.# ###.###.#...#.# #...###li; i  _Pain shoots through your body!liW< 7-li4C li 9=8.1 (2.52liq liD } _You climb upwards. _There is a stone staircase leading down here.li` (liuQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onliȓli#....... Jingleheimer the Changeling#...#### Octopodeli#####.###Health: 29/29 ========================..##...#Magic: 4/4========================#.####.#AC: 1Str: 13#.#li9#.#EV: 12Int: 12#.##.#SH: 0Dex: 13#.##.#XL:  4 Next: 27% Place: Dungeon:2#@##.#Noise: ---------  Time: 598.1 (0.0)li##.##.#-) Tentacles#..##.#Nothing quivered###.#######.## Quill Gem (8402) ###.......########...##+...................... ###....##.########...## lik#.#.###.# ###.## #.#...#.# #...###  _Placed new exclusion.  This staircase is marked as excluded!The orc priest calls down the wrath of Beogh upon you. _Pain shoots through your body! _You climb upwards. _There is a stone staircase leading down here.liIli?liF _Clearing quiver.lif lih Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon lidm[?25h[?0c#....... Jingleheimer the Changeling#...#### Octopode#####.###Health: 29/29 ========================..##...#Magic: 4/4========================#.####.#AC: 1Str: 13#.##.#EV: 12Int: 12#.##.#SH: 0Dex: 13#.##.#XL:  4 Next: 27% Place: Dungeon:2#@##.#Noise: ---------  Time: 598.1 (0.0)##.##.#-) Tentacles#..##.#Nothing quivered###.#######.## Quill Gem (8402) ###.......########...##+...................... ###....#lio#.########...## #.#.###.# ###.## #.#...#.# #...### The orc priest calls down the wrath of Beogh upon you. _Pain shoots through your body! _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.  What level of the Dungeon? (default 2, ? - help) li [?25l[?1cli 3li 3li lij li 1 _0li li li D399li li liK li B8liZ li li X7li li li liO B6li li li li` B5li li! li" lid# B4li# li' li( li") B3li) li#. li. li/ B2li/ li3 liE5 li5 B1li{6 li: li; liK< B0li< li@ liqli]sRead which item? Scrolls  e - a scroll labelled FAAL WOUPSEE li tF h - a scroll labelled LEIN ROTOCYNIN  j - a scroll labelled FURAECKO EFUNU [!] read|quaff|evoke[?] describe selectedlili!liq' Jingleheimer the Changeling  Octopode  Health: 29/29 ========================  ## ####Magic: 4/4liz(========================  #. ...AC: 1Str: 13  ###. ..EV: 12Int: 12  ##...#.#SH: 0Dex: 13  #......#XL:  4 Next: 27% Place: Dungeon:3  #....@.#Noise: ---------  Time: 674.6 (0.0)  #...........#-) Tentacles  ##...#.......li)+Nothing quivered  li])##.# .......Quill Will/2 Gem (8326)  #. .......  li)'#. #.....#  # #...##  #.##  li*^_There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled MYOMIA DUOFUPH, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Unknown command.liu; ####.....#...#§li|<=§§§§§@§§§§§§....##...#§§...................#.....##...###.##As you read the scroll labelled FAAL WOUPSEE, it dissolves into smoke.liS>e5.6 (15liCli]F- _It was a scroll of fog.li7li9Read which item? Scrolls  h - a scroll labelled LEIN ROTOCYNIN li: j - a scroll labelled FURAECKO EFUNU [!] read|quaff|evoke[?] describe selectedlilili Jingleheimer the Changeling  Octopode  li}Health: 29/29 ========================  ## ####Magic: 4/4========================  #. ...AC: 1Str: 13  ###. ..EV: 12Int: 12  ##...#§#SH: 0liq/Dex: 13  #..§§§§#XL:  4 Next: 27% Place: Dungeon:3  #...§@§#Noise: ---------  Time: 675.6 (0.0)  #..§§§§§....#-) Tentacles  ##...#§§.....Nothing quivered  ##.# .......Quill Will/2 Gem (8325)  #. .......  li#. #.....#  # #...##  #.##  As you read the scroll labelled MYOMIA DUOFUPH, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Unknown command.As you read the scroll labelled FAAL WOUPSEE, it dissolves into smoke. li_It was a scroll of fog.li. ###.###.##.§§#..#..§li #..#As you read the scroll labelled LEIN ROTOCYNIN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.lie6.6 (14lid li4 _It was a scroll of immolation.li9$li%URead which item? li&0Scrolls  j - a scroll labelled FURAECKO EFUNU [!] read|quaff|evoke[?] describe selectedlilili Jingleheimer the Changeling  Octopode  liHealth: 29/29 ========================  ## ####Magic: 4/4========================  #. ...AC: 1Str: 13  ###. ..EV: 12Int: 12  ##.§§#§#SH: 0Dex: 13  #..§§§§#XL:  4 Next: 27% Place: Dungeon:3 liqn #..§§@§#Noise: ---------  Time: 676.6 (0.0)  #..§§§§§....#-) Tentacles  ##...#§§.....Nothing quivered  ##.# .......Quill Will/2 Gem (8324)  #. .......  #. #.....#  # #...##  #.## liQ _Unknown command.As you read the scroll labelled FAAL WOUPSEE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled LEIN ROTOCYNIN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.li  As you read the scroll labelled FURAECKO EFUNU, it crumbles to dust.  It is a scroll of enchant armour.lie/  --more--li  You aren't carrying any armour which can be enchanted further.li) l7.6 (13 _li liliInventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Potions (go to first with !)liGC - a potion of cancellation  A - 2 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  d - a metallic purple potion  f - a grey potion Baublesa - 3 flux baublesli li! lii  Jingleheimer the Changeling  Octopode  li Health: 29/29 ========================  ## ####Magic: 4/4========================  #. ...AC: 1Str: 13  ###. ..EV: 12Int: 12  ##.§§#§#SH: 0lik YDex: 13  #..§§§§#XL:  4 Next: 27% Place: Dungeon:3  #..§§@§#Noise: ---------  Time: 677.6 (0.0)  #..§§§§§....#-) Tentacles  ##...#§§.....Nothing quivered  ##.# .......Quill Will/2 Gem (8323) li d #. .......  #. #.....#  # #...##  #.##  As you read the scroll labelled LEIN ROTOCYNIN, it crumbles to dust.  liy <The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled FURAECKO EFUNU, it crumbles to dust.  It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.liç liO li> liݮ li{Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onlili Jingleheimer the Changeling  Octopode  Health: 29/29 ========================  ## ####Magic: 4/4li========================  #. ...AC: 1Str: 13  ###. ..EV: 12Int: 12  ##.§§#§#SH: 0Dex: 13  #..§§§§#XL:  4 Next: 27% Place: Dungeon:3  #..§§@§#Noise: ---------  Time: 677.6 (0.0)  #..§§§§§....#-) Tentacles  ##...#§§.....Nothing quivered  ##.# .......Quill Will/2 Gem (8323)  #. .......  #. #.....#  # #...##  #.##  As you read the scroll labelled LEIN ROTOCYNIN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  liTAs you read the scroll labelled FURAECKO EFUNU, it crumbles to dust.  It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.li(liF _Clearing quiver.li;Ili BliBCI2 _liIK1liOliPX0liUd198lihliiB7lijli6543210li50987lipn6lihliWn5li432102998lin7lin6li54321089li!li"X8li.AGem (8287)  _You feel your willpower return.6li/li1li:o         ###########  #......!... ##.#...b.... ##...#@#  #......#  #....<.#  #...........#  ##...#....... ##.##....... b   bat (asleep) li;K#. #....... #. ##..... # #...##lipE1714.6 (37.0)liFf5.6 (385liMLli0OV _A bat comes into view.li  ###########  #......!...  ###.#...b....  ##...#@# #......# #....<.# #...........#  ##...#.......  ##.##.......  #. #.......  #. ##.....#  #  liq3 v ###########  #......!...  ###.#...b.... li4  ##...#@# #......# #....<.# #...........#  ##...#.. ##.##.......  #. #... #. ##... # liV  _A bat is nearby!li{ d ########### li}  #......!...  ###.#...b....  ##...#@# #......# #....<.# #...........#  ##...#.......  ##.##.......  #. #.......  #. ##.....#  #  li  ###########  #......!...  ###.#...b....  ##...#@# #......# #....<.# #...........# li`  ##...#.. ##.##.......  #. #... #. ##... # lii li li_& liq) Z _A bat is nearby!lik\  ###########  #......!...  ###.#...b.... li] G ##...#@# #......# #....<.# #...........#  ##...#.......  ##.##.......  #. #.......  #. ##.....#  #  li ###########  #......!... lim ###.#...b....  ##...#@# #......# #....<.# #...........#  ##...#.. ##.##.......  #. #... #. ##... # liliVliliZ _A bat is nearby!livy        ############  #......! #.#.@.b..... li@wd##...#.######## #......#  #....<.#  #...........# ##...#.......  ##.##....... #. #....... #. ##.....#liz6.6 (1.0)4 _li(lir U lis S# #......!. ###.#..@b. ##...#.# #......#  #....<.#  #...... ##...#.......  ##.##. #. #.lit  li} v73li li  The helpless bat fails to defend itself.  You tentacle-slap the bat. Your grab misses the bat. You squeeze the bat.li4 1.li o88.5 (0.92li li G _You kill the bat!li=O liTP liU liW H _No target in view!li liN li li H _No target in view!li? 3liE liH H _No target in view!li li lit li H _No target in view!liZL IliO H _No target in view!li liۮ li liҶ @ _No target in view!li* 3lix, li/ liS Ili0 li[ liE lililili/li*lilililili^liGli$ liA 3li li li 1 _li X0li ################......###.#...........##...#.#########..#......# #....<.##...........###...##.#lii w#. #.......li .20.5 (2.0li f1.5 (379li li Z _j - a bubbling silvery potionli _liL liA B8li ,li X7li li li liL B6li li li li B5li; liI li li1 ,4li liV li li lic B3liJ lir li X2li li liy# X1li$ lie& li2 li9 Jingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12li: SH: 0Dex: 13##################.##XL:  4 Next: 28% Place: Dungeon:3#.............@:....#Noise: ---------  Time: 729.5 (8.0) ###.#...........##......-) Tentacles #...#.#########.........Nothing quivered ......##.##......Quill Gem (8271) ....<.##.# ...#. li; l...........# #.# .#.> #...#....... #.# ... ##.##....... #.# .#. #....... #.# _No target in view! _No target in view! _No target in view! _No target in view! _j - a bubbling silvery potionFound a stone staircase leading down.liG /  --more--liH4li<li|=v 30.5 (90 _liDliEli_liJingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13  ##################.##XL:  4 Next: 28% Place: Dungeon:3  #..............@....#Noise: ---------  Time: 730.5 (0.0) ##.#...........##.......-) Tentacles ...#.#########.........<Nothing quivered .....##.##.......Quill Gem (8270) ...<.##.# ....#.. ..........# #.# .#.#.>. ...#....... #.# ....... #.##....... #.# ####... #. #...liN.... #.# _No target in view! _No target in view! _No target in view! _j - a bubbling silvery potion _Found a stone staircase leading down.  Found a stone staircase leading up.liG/  --more--liULliVliCXv 1.5 (169 _liali%o^  You pick up a parchment of Sandblast and begin reading...li*pe2.5 (28liuliyB _You add the spell Sandblast to your library.liF kLevel 3 of the Dungeon<<<>(Press ? for help) ##################.## #..............@....#  ###.#...........##.......  ##...#.#########.........<  #......##.##.......  #....<.#  #.# ....#..  #...........#  #.# .#.#.>.  ##...#.......  #.# .......  ##.##.......  #.# ####...  #. #.......  #.#   #. ##.....#  #.# #   #...##    #.##  liq 2@<li li Jingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4li P========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13  ##################.##XL:  4 Next: 28% Place: Dungeon:3  #..............@....#Noise: ---------  Time: 732.5 (0.0) ##.#...........##.......-) Tentacles ...#.#########.........<Nothing quivered .....##.##.......li9 aQuill Gem (8268) ...<.##.# ....#.. ..........# #.# .#.#.>. ...#....... #.# ....... #.##....... #.# ####... li¦ s#. #....... #.# _No target in view! _j - a bubbling silvery potion _Found a stone staircase leading down. _Found a stone staircase leading up.  You pick up a parchment of Sandblast and begin reading... li ;_You add the spell Sandblast to your library.li+ liΨ liP lii X7liF ,li 6##### ###.$. ... ################.## .... ..................#..# #...........##.......##. #.#########<... ..# #.##...l <.# #.##....#..##...# #.##.#.#.>.# #....... #.##......... # #.######...###l   frilled lizard (asleep) #....... #.# ...##.....# #.# ...  #...##li +4.5 (2li e5.5 (35li li a _A frilled lizard comes into view.liVlili|liK _You can't go up here!li't#########.$. ..######.##..... ........#..# .##.......##.# .##......@..<...#lic# #.##.l. .# #.##....#..##.## #.##.#.#.>.# . #.##........ . #.######...### . #.# ...#.....# #.# .... lilil6.5 (14 _liwlili########## #.$....... .##..... #..# ##.##.# #.<...# # #.##.lidl. # #.##....#..##.## #.##.#.#.>.#  #.##......... #.######...###  #.# .# .....# #.# . lili`73li%li֗li########## #.$....... .##..... #..# ##.##.# .<...#  #.##.l. #.##....#..##.## #.##.#.#.>.# .. #.##......... # #.######...###  #.# #...## #.# #.... ...##liJ082lir########## #.$....... .##..... #..# ##.##.# ....# #.##.l.#.##....#..##.## #.##.#.#.>.# .. lisf #.##......... ## #.######...### ..##li91liDa _There is a stone staircase leading up here.li########## #.$....... .##..... #..# ###.##.# .<@..# #.##.li<l.#.##....#..##.####.# #.##.#.#.>.# ...  #.##......... ### #.######...###  #.# #...## #.# #.... .##li&li J400 li_lili$li\z#############.$.........##......#..# .# ##.##.# .<.@.# #.##.l.#.##....#..##.####.# #.##.#.#.>.# ...  #.##..........###li] #.######...#### #.# #...## #.# #.... ##li:p159li  The helpless frilled lizard fails to defend itself.  You tentacle-slap the frilled lizard.liF†lii3028liliR _You kill the frilled lizard!liZ3lib`licH _No target in view!linlililiH _No target in view!li{F3li:LliNH _No target in view!lik3liliaH _No target in view!liV9li:liK@liCH _No target in view!lilililiC _No target in view!lili<li2#li%liΓli˔lililiE3lieliliW(_liM.lic5u7 _li7li-8B6li8li;li"@li^AB5li/Bli7CliT43li@YX2li+Zli`Hlia< ############ #.@......... ###############.##........ .................#..##.### ...........##.......##.# .#########.........<...# .# #.##.........†...... .li/b# #.##....#..##.####.. ......# #.##.#.#.>.# ... ....... #.##..........###lij+8.5 (6like9.5 (71liosliw; _You now have 98 gold pieces (gained 10).li#li3Level 3 of the Dungeon<<<>(Press ? for help) ############ li #.@.........  ##################.##........  #...................#..##.###  ###.#...........##.......##.# ##...#.#########.........<...#  #......##.##.........†......  #....<.#  #.##....#..##.####..  #...........#  #.##.#.#.>.# ... lie ##...#.......  #.##..........### ##.##.......  #.######...#### #. #.......  #.# #...#  #. ##.....#  #.# #....  #   #...##      #.##  li2@<lih?liL  Jingleheimer the Changeling  OctopodeliMKHealth: 29/29 ========================Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  4 Next: 30% Place: Dungeon:3#.@.........Noise: ---------  Time: 749.5 (0.0) ###############.##........-) Tentacles .................#..##.###Nothing quivered ...........##.......##.#liNQuill Gem (8251) .#########.........<...# .##.##.........†...... .##.##....#..##.####.. ......# #.##.#.#.>.# ... ....... #.##..........### li=SV_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You now have 98 gold pieces (gained 10).liLTliZli)an0licliWdC49liKeliBp,li rX8li7tli:{li|X7linliliB6lili\#############li#............ ############.##......... ..............#..##.### ........##.......##.# #######.........@...# 54.5 (5 #.##.........† liy#.##....#..##.####..# #.##.#.#.>.# ... ... #.##..........###... #.######...####... #.# #...#li# #.# #....##lililiBa _There is a stone staircase leading up here.lili>liUliÿlil5.5 (15 _lili4#.###.#.##... .. ...##..# # ### #..# #####..###  ......∩.  #.....  #...###.###2li #.@.?..... #.####....  #. #  #.  #. #. #. #. li4lilig6.2 (1.74li li  _You climb upwards.  Found Sufriq's Weapon Shoppe. _There is a stone staircase leading down here.li\3lie^ _No target in view!liIlivliܕli3 _liB2lili|#.###.#.# #... .. ...# #..# # ### #..# #####..### .......∩. #..... #liP#...###.###.#.>.@......##.####....[#. #####. #.#.#.#.li-8.2 (2.0lie9.2 (31li&lit. _i - a scroll of identifyliIliH _No target in view!liA lie 3li; li li I0 _li 39li X8li~ li li X7li liX liW. Welcome to Sufriq's Weapon Shoppe! What would you like to do?  a -  5 gold a +0 clubb -  5 gold a +0 club  c -  29 gold 3 atropa-tipped darts  d -  39 gold 3 curare-tipped darts  e -  33 gold 5 poisoned darts  f -  59 gold 6 datura-tipped darts  g -  55 gold a +0 quarterstaff  h -  55 gold a +0 quarterstaff  i -  27 gold a +0 whip You have 98 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listmifv u  a -  5 gold a +0 club  d +  39 gold 3 curare-tipped darts After the purchase, you will have 59 gold pieces.[Enter] buy marked itemsmiBX Purchase items for 39 gold? (y/N)mi8\-  335 poison596 datura-tipped darts5a +0 quarterstaff27whip hHmi#mi)mi/G###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================mif1T#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 763.2 (4.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8237) #.####....[.#. ######.#.#.Found Sufriq's Weapon Shoppe. _There is a stone staircase leading down here. _No target in view! _i - a scroll of identify mi2N_No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.mi;>_There is a stone staircase leading down here. _No target in view! _i - a scroll of identify _No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.  c - 3 curare-tipped dartsmi<mi?g _Thank you for shopping at Sufriq's Weapon Shoppe!mi miF Quiver which action? ([-] to clear)  a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmik mi ###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13mi U######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 763.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8237) #.####....[.#. ######.#.#. _No target in view! _i - a scroll of identify _No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.  c - 3 curare-tipped darts _Thank you for shopping at Sufriq's Weapon Shoppe!mi mi \ _Clearing quiver.mi }Read which item? Scrolls  i - a scroll of identify [!] read|quaff|evoke[?] describe selectedmiomiumi|Z###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2mi}........@...#Noise: ---------  Time: 763.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8237) #.####....[.#. ######.#.#. _i - a scroll of identify _No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.  c - 3 curare-tipped darts _Thank you for shopping at Sufriq's Weapon Shoppe! _Clearing quiver.miP  Okay, then.mimimiƋ. _mi mi yRead which item? Scrolls  i - a scroll of identify [!] read|quaff|evoke[?] describe selectedmimi| mi###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 763.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8237) #.####.mi`$...[.#. ######.#.#. _No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.  c - 3 curare-tipped darts _Thank you for shopping at Sufriq's Weapon Shoppe! _Clearing quiver. _Okay, then.mimi41Identify which item? (\ to view known items) Potions (select first with !)  d - a metallic purple potion  f - a grey potion mi j - a bubbling silvery potion[?] describe selectedmimimi+###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 763.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quiveredmiX##.>........#Quill Gem (8237) #.####....[.#. ######.#.#. _No target in view!  There is an entrance to Sufriq's Weapon Shoppe here.  c - 3 curare-tipped darts _Thank you for shopping at Sufriq's Weapon Shoppe! _Clearing quiver. _Okay, then.mi]  As you read the scroll of identify, it crumbles to dust.miVe4.2 (16mi miLS _d -> M - a potion of mutationmi53 mi 5 Quiver which action? ([-] to clear)  a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmiT ###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 764.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8236) #.#mi x[40m###....[.#. ######.#.#.c - 3 curare-tipped darts _Thank you for shopping at Sufriq's Weapon Shoppe! _Clearing quiver. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> M - a potion of mutationmimiF _Clearing quiver.mimi3 Quiver which action? ([-] to clear)  a - Throw: 3 darts (curare) [*/%] inventorymi}z[!] focus mode: off|onmi###....##.#### Jingleheimer the Changeling.... #.#.###.#Octopode.... #.#...#.#Health: 29/29 ========================mi...# #.###.#.#Magic: 4/4========================#... .. ...#AC: 1Str: 13#..# # ###EV: 12Int: 12#..#SH: 0Dex: 13######..#####XL:  4 Next: 30% Place: Dungeon:2........@...#Noise: ---------  Time: 764.2 (0.0)###.....##.#-) Tentacles##...###.###.#Nothing quivered##.>........#Quill Gem (8236) #.####....[.#. ######.#.#. _Thank you for shopping at Sufriq's Weapon Shoppe! _Clearing quiver. _Okay, then.mic[37mAs you read the scroll of identify, it crumbles to dust. _d -> M - a potion of mutation _Clearing quiver.miF _Clearing quiver.mimi~mi;mi3mimi!5 _4mi>#mi)$B3mi$mi5&mi'mi(X2mi+mi-mi.B1mi/mi2R  There is a stone staircase leading down here.mi4mi5I0 _mi7mis9mi;mi`<C29mi=mi>miAmiAB8miBmiDmiZGmiGB7miImi$Kmi,MmiMB6miNmiVRmiTmiDUB5miUmiXmiZmi[B4mi[miY]mi_mi[`B3mi\amibmidmi~eB2mifmihmi-kmikB1milmiCnmipmiqB0miRrmismi]vmiwC19miwmizmit|mij}B8mi~mimimi!B7mimimi}miB6mimilmimiB5miFmimin4mimimiIB3mimicmiCW###.##### ##.## ###.......########...###+.......................###....##.########...###.... #.#.###.# ###.##..... #.#...#.# #...####...# ###.###.#.# #.##....#... w.........# #.##.####..# ##.##@### #.##.##..# #.##.# #.##.### mij####..##### #.##.# #....... ......∩...# #.##.# ####.### ##.....##.# #.##.# #....##...###.###.##.# ##### w   ribbon worm (asleep)##.>........##.##.####....[...##.# ##########miH087.2 (23.0)mi@w.wwmihf8.2 (242mimi^ _A ribbon worm comes into view.miy+  ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........#  #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# ..##.# #.##.#  ##..#.#  ##.>........##.#  #.####....[...#  #.# mi| .  ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........#  #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# ..##.# #.##.#  ##..#.#  ##.>........##.# mi?~ #.####....[...#  #.# mi8 mi, mi mi b _A ribbon worm is nearby!mi +  ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........#  #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# ..##.# #.##.#  ##..#.#  ##.>........##.#  #.####....[...#  #.# mi;h f  ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........#  #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# ..##.# #.##.#  ##..mii #.#  ##.>........##.#  #.####....[...#  #.# mi)p miq mi)z mie| b _A ribbon worm is nearby!mi   ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........#  #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# mi ..##.# #.##.#  ##..#.#  ##.>........##.#  #.####....[...#  #.# mio,  ##.##   .... #.#.###.#   ..... #.#...#.#  ...# ###.###.#.#  #... .w........# mi-) #..# ##.##@###   #..# #.##.#  #.##.# ∩...# #.##.# ..##.# #.##.#  ##..#.#  ##.>........##.#  #.####....[...#  #.# miY43mi;miF\  #..#  #. ###.##### ##.##  ###########...## +...................... ###....##.########...##  #.#.###.# ###.## .. #.#...#.# #...### ...# ####.###.#.# #.##... #... ..w....@...# #.##.##miGT #..# #####.##.### #.##.#  #..# #.##.# #.##.## #####..##### #.##.# #...... .......∩...# #.##.#####.## ###.....##.# #.##.# #......###.###.##.######.>........##.# #.####....[...# _A ribbon worm is nearby!miOmiPr9.2 (1.0)1 _miVmiWmi4J #..# #.# ###.##### ##.## ###.#... + ###....##.#... .... #.#.###.# ###.## ..... #.#...#.# #... ...######.###.#.# #.## #......w.# #.##. #..#######.##.### #.##.# #..# #.##.# #.##.mi!#..##### #.##.# #.∩...# #.##.# ####.  ###.....##.# #.##.# # ##...###.###.##.#  ##.>..##.#  #.####....[...#mi.w900mimimiQ #..# #.# ###.##### ##. ###.......#... +... ###....##.#... .... #.#.###.# ###. ..... #.#...#.# #... ...######.###.#.# #.## #.w.# #.##. #..mi&#.##.### #.##. #..# #.##.# #.##.  ######..##### #.##.# #  .∩...# #.##.# ####. ###.....##.# #.##.# # ##...###.###.##.#  ##.>........##.#  #.####....[...#mimi".w109mi (mif1mi3 _A ribbon worm is nearby! _A ribbon worm is nearby!is nearby!  You tentacle-slap the ribbon worm. You grab the ribbon worm.  You squeeze the ribbon worm!  The ribbon worm is severely wounded.mio=2.1 (0.98mi2miYx _You constrict the ribbon worm. The ribbon worm closely misses you.miDG  You tentacle-slap the ribbon worm.  The ribbon worm is almost dead.You constrict the ribbon worm.miJ1.mi:No33.1 (1.07miRmiUO _You kill the ribbon worm!mi3mijmi)miTH _No target in view!mig/ mir0 mi4 mi+9 H _No target in view!mi mib mi miE H _No target in view!miS# 3mi$ mi& H _No target in view!mi mi mi miǏ H _No target in view!mig mi mi mi C _No target in view!mi8~ 3mi mi mi  #..# #. ###.##### ##.mi  ###.......# +.... ###....##.# .... #.#.###.# ###. ..... #.#...#.# #... ...######.###.#.# #.## #.# #.## #..#.##.### #.## #..# #.##.# #.## ######..##### #.##.# # .∩...# #.##.# #### ###.....##.# #.##.# # ##...###.###.##.# mit ##.>........##.#  #.####....[...#mi mi# Q-46 mi _mia mi1 mix  #..# # ###.##### ## ###.......# +.... ###....##.# .... #.#.###.# ### ..... #.#...#.# # ...######.###.#.# #. #.# #. #..#.##.### #. #..# #.##.# #. ######..##### #.##.# # .∩...# #.##.#  ###.....##.# #.##.# ##...###.###.##.# ##.>..##.#  #.####....[[mi )34m...#mi mis z-55mix mi^ mimi~Quiver which action? ([-] to clear) mi a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmiCQmi\1#..## Jingleheimer the Changeling###.####### Octopode###.......########. Health: 29/29 ========================+.................. Magic: 4/4========================###....##.########. AC: 1mi]Str: 13.... #.#.###.# ### EV: 12Int: 12..... #.#...#.# #.. SH: 0Dex: 13...######.###.#.# #.# XL:  4 Next: 33% Place: Dungeon:2#.......@.......# #.# Noise: ---------  Time: 795.1 (0.0)#..#######.##.### #.# -) Tentacles#..# #.##.##.# Nothing quivered######..##### #.##.##.. Quill Gem (8205) ........∩...# #.##.#######.....##.# #.##.###...###.###.##.#mi^##.>........##.##.####....[...# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!mip_mivdmifH __Clearing quiver.miC j[?25h[?0c  Search for what [Enter for "@", or ? for help]? miS [?25l[?1cmi mi K18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 3 atropa-tipped darts (29 gold)b - [D:2] 5 poisoned darts (33 gold)  mi .c - [D:2] 6 datura-tipped darts (59 gold)  d - [D:2] Sufriq's Weapon Shoppe  e - [D:2] a +0 club (5 gold) (1 further duplicate)  f - [D:2] a +0 quarterstaff (55 gold) (1 further duplicate)  g - [D:2] a +0 whip (27 gold)  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading down  j - [D:2] a +0 long sword  k - [D:2] a +0 spear  l - [D:2] a stone staircase leading up  m - [D:2] an escape hatch in the floor  n - [D:2] 4 stones  o - [D:2] a +0 club (2 further duplicates)  miD p - [D:2] a stone staircase leading down  q - [D:2] a stone staircase leading up  r - [D:2] a stone staircase leading upmimiBmi_#..## Jingleheimer the Changeling###.####### Octopode###.......########. Health: 29/29 ========================mi+.................. Magic: 4/4========================###....##.########. AC: 1Str: 13.... #.#.###.# ### EV: 12Int: 12..... #.#...#.# #.. SH: 0Dex: 13...######.###.#.# #.# XL:  4 Next: 33% Place: Dungeon:2#.......@.......# #.# Noise: ---------  Time: 795.1 (0.0)#..#######.##.### #.# -) Tentacles#..# #.##.##.# Nothing quivered######..##### #.##.#mi{#.. Quill Gem (8205) ........∩...# #.##.#######.....##.# #.##.###...###.###.##.###.>........##.##.####....[...# _No target in view! _No target in view! mi_No target in view! _No target in view! _Clearing quiver.  Search for what [Enter for "@", or ? for help]? @mi#mimi:mi. _mi /mi0Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon mi> mi? [?25h[?0c#..## Jingleheimer the Changelingmi\A L###.####### Octopode###.......########. Health: 29/29 ========================+.................. Magic: 4/4========================###....##.########. AC: 1Str: 13.... #.#.###.# ### EV: 12Int: 12..... #.#...#.# #.. SH: 0Dex: 13...######.###.#.# #.# XL:  4 Next: 33% Place: Dungeon:2#.......@.......# #.# Noise: ---------  Time: 795.1 (0.0)miB #..#######.##.### #.# -) Tentacles#..# #.##.##.# Nothing quivered######..##### #.##.##.. Quill Gem (8205) ........∩...# #.##.#######.....##.# #.##.###...###.###.##.###.>........##.##.####....[...# _No target in view! _No target in view! _No target in view! _Clearing quiver. _Search for what [Enter for "@", or ? for help]? @  What level of the Dungeon? (default 3, ? - help) mi [?25l[?1cmiw3mi3miFmiomijj4 _mi3miX2mimi mi B1mi mi midmiFB0mimi$__No target in view!Clearing quiver. mi_Search for what [Enter for "@", or ? for help]? @ _Found an escape hatch in the ceiling.mimiLD199mi mimi0miB8mimi mi!miD"B7mi"mi%mi&mi'B6mi (mi)mi*mi<+B5mi+mi,mi.mi/B4mi@0mi1mi3mi?4B3mi4mi<7Y  There is a stone staircase leading down here.mi7mi4:mi:I2 _mi<miFI 3  You climb downwards.miumin1mi ############# #............ ############.##......... ..............#..##.### ........##.......##.# #######..# 809.6 (14.5)mi A#.##.........†...... #.##....#..##.####.. ...# #.##.#.#.>.# ...  .... #.##..........### .... #.######...#### .... #.# #...# ...# #.# #.... ..## _Level annotation: exclusion: staircasemimi|mia _There is a stone staircase leading up here.mis4Quiver which action? ([-] to clear)  a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmicmiJingleheimer the ChangelingOctopodeHealth: 29/29 ========================#############Magic: 4/4========================#............AC: 1Str: 13 ############.##.........EV: 12Int: 12 ..............#..##.###SH: 0Dex: 13 ........##.......##.#XL:  4 Next: 33% Place: Dungeon:3 mi.#######.........@...#Noise: ---------  Time: 809.6 (0.0)#.##.........†......-) Tentacles#.##....#..##.####..Nothing quivered ...# #.##.#.#.>.# ...Quill Gem (8191) .... #.##..........### .... #.######...#### .... #.# #...# ...# #.# #.... ..## _What level of the Dungeon? (default 3, ? - help) _Found an escape hatch in the ceiling. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.mi mimi}F _Clearing quiver.miɇ e  You aren't carrying any scrolls.mi mi& miؗ . _mi mi mi mi' mi&mi<miUJingleheimer the ChangelingOctopodeHealth: 29/29 ========================#############Magic: 4/4========================#............AC: 1Str: 13 ############.##.........EV: 12Int: 12 ..............#..##.###SH: 0Dex: 13 ........##.......##.#XL:  4 Next: 33% Place: Dungeon:3 #######.........@...#Noise: ---------  Time: 809.6 (0.0)#.##.........†......-) Tentacles#.##....#..##.####..Nothing quivered mi^'...# #.##.#.#.>.# ...Quill Gem (8191) .... #.##..........### .... #.######...#### .... #.# #...# ...# #.# #.... ..## _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver. _You aren't carrying any scrolls.miXmi@ miQmimI0 _miBmi0Y89mimi$mi%B8mi<&mi-7##############............ #############.##......... ...............#..##.# .........##.......##.# .........<...### mi/O#.##.........†...... #.##....#..##.####.. ....# #.##.#.#.@.# ...12.6 (3 ..... #.##..### ..... #.######...#### .. #.# #...# # #.# #....## #.#.## #.## # .# mi/V#. .# mi0mi5mi!8c _There is a stone staircase leading down here.miS mi mimiMmil3.6 (17 _mi!mi?   #.#   #[#   #.#   #.#   #.#   #!# mi{@  #.# 4  #@#   ###         miAmi Fmig4.3 (1.76miFmia} _You climb downwards. _There is a stone staircase leading up here.mi:mimimimi[miu5 _mi n4miO$.[..#<#mi٘!###mi-6.3 (2.0mie7.3 (33mimiǧ] _f - 2 grey potions (gained 1)mikmitLevel 4 of the Dungeon<(Press ? for help)      $.#   #.# #.# mivs#[# #.# #.# #.# #@# #.# #<# ###mi F;@<mimiJ$<mimib Jingleheimer the Changeling $.#Octopode #.#Health: 29/29 ======================== #.#Magic: 4/4======================== #[#AC: 1Str: 13miK #.#EV: 12Int: 12 #.#SH: 0Dex: 13 #.#XL:  4 Next: 33% Place: Dungeon:4 #@#Noise: ---------  Time: 817.3 (0.0) #.#-) Tentacles #<#Nothing quivered ###Quill Gem (8183)  _Clearing quiver. _You aren't carrying any scrolls. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. mi/l_f - 2 grey potions (gained 1)miBmimihmi5J210mi@mimi6miC79miYmif  You see here a +0 leather armour.mimiI8 _mimi5miami B7mimiUmi mi7 B6mi miO mi mia B5mi mi mi B4mi' mi               #   #.####  #..@.#mi 26.3 (9  ####.#  #.#  #[# #.# #.# #.# #.# #.#mi mi mi > _You now have 71 gold pieces (gained 12).miׅmiLLevel 4 of the Dungeon<(Press ? for help)  #   #.####  #..@.#  ####.# #.# mi<#[# #.# #.# #.# #.# #.# #<# ###mi]=@<mismi^ Jingleheimer the Changeling Octopode Health: 29/29 ======================== Magic: 4/4======================== AC: 1Str: 13 EV: 12Int: 12  #SH: 0Dex: 13  #.####XL:  4 Next: 33% Place: Dungeon:4  #..@.#Noise: ---------  Time: 826.3 (0.0)  ####.#-) Tentacles #.#Nothing quivered #[#Quill Gem (8174)  #.# #.# #.# #.# #.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _f - 2 grey potions (gained 1) [mi22d_You see here a +0 leather armour. _You now have 71 gold pieces (gained 12).miFmihmiKmiB3mit2miX1mimiuf  You see here a +0 leather armour.miUmikI0 _mi$mi mimilC69mi'mimi|miB8mimimimiB7mivmimimiX6miOmimiX5mi  ####.# #.# #[# #.# #.# #.# #.# #.#  #@# 35.3 (9 ###     mi miVmia _There is a stone staircase leading up here.mi#mi9$mi(mi.mi/l6.3 (14 _mi6mim  ############# #............ #############.##......... ...............#..##.### .........##.......##.# ########.........<...### #.##.........†...... #.##....#..##.####..mi 3 ....# #.##.#.#.@.# ... ..... #.##..........### ..... #.######...#### ..... #.# #...# ....# #.# #.... ...## #.#.## #.## #. .# #. .#  You climb upwards.mimimiDg7.8 (2.53mi9JmiKN _Level annotation: exclusion: staircase _There is a stone staircase leading down here.mitmi~Quiver which action? ([-] to clear) mi5 a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmiw mi L#############Jingleheimer the Changeling#............Octopode #############.##.........Health: 29/29 ======================== ...............#..##.###Magic: 4/4======================== .........##.......##.#AC: 1Str: 13 mie ########.........<...###EV: 12Int: 12#.##.........†......SH: 0Dex: 13#.##....#..##.####..XL:  4 Next: 33% Place: Dungeon:3 ....# #.##.#.#.@.# ...Noise: ---------  Time: 837.8 (0.0) ..... #.##..........###-) Tentacles ..... #.######...####Nothing quivered ..... #.# #...#Quill Gem (8163) ....# #.# #.... ...###.#.## #.###. .##. .# _You now have 71 gold pieces (gained 12). _You see here a +0 leather armour. _There is a stone staircase leadinmiG g up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.mi# mi& F _Clearing quiver.mi e  You aren't carrying any scrolls.mi mi¡ mix . _mimifInventory: 3/52 gear slots Missiles (go to first with ()c - 3 curare-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Potions (go to first with !)C - a potion of cancellation  A - 2 potions of attraction  L - 2 potions of lignification  M - a potion of mutation  k - a potion of moonshine  f - 2 grey potions  j - a bubbling silvery potion Baublesmi(a - 3 flux baublesmiՑ miÕ mid #############Jingleheimer the Changeling#............Octopode #############.##.........Health: 29/29 ======================== ...............#..##.###Magic: 4/4======================== .........##.......##.#AC: 1mi Str: 13 ########.........<...###EV: 12Int: 12#.##.........†......SH: 0Dex: 13#.##....#..##.####..XL:  4 Next: 33% Place: Dungeon:3 ....# #.##.#.#.@.# ...Noise: ---------  Time: 837.8 (0.0) ..... #.##..........###-) Tentacles ..... #.######...####Nothing quivered ..... #.# #...#Quill Gem (8163) ....# #.# #.... ...###.#.## #.###. .##. .# _There is a stone staircase leading up here.  You climb upwards. _Level annotatmi ion: exclusion: staircase _There is a stone staircase leading down here. _Clearing quiver. _You aren't carrying any scrolls.mi՞ mi\ miۡ mi mi mi pDrink which item? Potions  C - a potion of cancellation  A - 2 potions of attraction  L - 2 potions of lignification  M - a potion of mutation  k - a potion of moonshine  f - 2 grey potions  j - a bubbling silvery potion [!] quaff|evoke[?] describe selectedmiumi |mi҃#############Jingleheimer the Changeling#............Octopode #############.##.........Health: 29/29 ======================== ...............#..##.###Magic: 4/4======================== .........##.......##.#AC: 1Str: 13 ########.........<...###EV: 12Int: 12#.##.........†......SH: 0Dex: 13#.##....#..##.####..XL:  4 Next: 33% Place: Dungeon:3 ....# #.##.#.#.@.# ...Noise: --------- mi6 Time: 837.8 (0.0) ..... #.##..........###-) Tentacles ..... #.######...####Nothing quivered ..... #.# #...#Quill Gem (8163) ....# #.# #.... ...###.#.## #.###. .##. .# _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Clearing quiver. _You aren't carrying any scrolls.mi'm  Okay, then.miD _miS,mi.~Quiver which action? ([-] to clear) mi/ a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|onmimiE#############Jingleheimer the Changeling#............Octopode #############.##.........Health: 29/29 ======================== ...............#..##.###Magic: 4/4======================== .........##.......##.#AC: 1Str: 13 ########.........<...###EV: 12Int: 12#.##.........†......SH: 0Dex: 13#.##....#..##.####..XL:  4 Next: 33% Place: Dungeon:3 ....# #.##.#.#.@.# ...Noise: --------- mi Time: 837.8 (0.0) ..... #.##..........###-) Tentacles ..... #.######...####Nothing quivered ..... #.# #...#Quill Gem (8163) ....# #.# #.... ...###.#.## #.###. .##. .#You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Clearing quiver. _You aren't carrying any scrolls. _Okay, then. _Clearing quiver.mi_mimiu2 _mimiB1mimiOmi9miB0mimiYmi'miC59mi mimimiB8mimimiq mi X7min mimiLX6mi$miMmiB5midmiTmimiB4mi,mi0miX3miw!mi%mi&X2mi'mi+mi+X1mi*.miQ1mi2X0mio3miv6mi7Y49mi7mi<mie=B8mi!>mi?miBmiCB7miCmiPEmi"GmiGX6miImiMmiSNB5miNmiT9#.# #........... #.#.########  # #.#.# mi8V #...##.#.#  .........#  ....##.#.##### . ###.....#  #####.#  #@#  #........ #######.$    # .. mi]055.8 (18.0)mi^f6.8 (194miVbmieZ _M - 2 potions of mutation (gained 1)mimi3mivmimiB3mi 2mimiB1mimivmimiX0mi(mimiC39mi_mi mi3 #.#.######## #.#.# ...##.#.# ........# ## # ...##.#.##### .. .####.....# .# .# #####.# .#..####.#####.......#.....@..ß.#61.8 (5.0)#######.$ ............÷...$..)_.....!.mi"..!.... ##....... .#ß. .#miHmiCe2.8 (68mi~"miG%< _Found a hide-covered altar of Uskayaw.mi( 3mi mi# 7mi* mi+ mi, B6miv. mi8 #.#.# .. .##.#.# ......# ### ..###.#.##### #.. !.#  ###.....# #.##.# ##.# #.#..#### #.#####.........#........ß.#.ß.########.@....... #....#.....÷.#miU9 #..$..)_# #.....!.##..!...... ###......... .#)..ß.#.ß .#...miC T4.8 (2_mi-E e5.8 (35miL 8_miO = _You now have 75 gold pieces (gained 4).miΥ mi= mil mi miu mi X4mi ,miJ miT  ##.#.# ... ....# ### ..# ##.#.##### #.. !.#  ###.....# #.##.#  #####.# #.#..###### #.#####..........#........ß.#.ß.#########........ #.#6.8 (1mikU #.....÷.#.##..$..)_# #.....!.# #..!...... ###.....# o   orc priest (wandering))..ß.#.ß..o.#.##.......##.# ..####.#mi1V mi^ 8_mi/b b _An orc priest is nearby!mi d....# ### ..# #.#.##### #...!.# #.....# #.##.#  #####.# #.#..####### #.#####.......... #........ß.#.ß.## #######.........#  #...# #...@.÷.#.# #..$..)_# #.....!.# #..!...... ###.....#mi- ')..ß.#.ß..o.# .##.......##.##. ####..####.# .o....####.miݖ miɡ _o.7miȷ 3 __mi`#.##### #...!.# #.....# #.##.#  #####.# #.#..####### #.#####.......... #........ß.#.ß.## #######.........#  #.# #.....÷.#.# #..$.@)_# #.....!.# #..!......####.....# .)..ß.#.ß.o..##.##.......##.# #. ####..####.# ..mito....####.#..o.o...[mi@o.miV`82mi$7_mi&miVv#.....# #.##.# ###.# #.#..####### #.#####.......... #........ß.#.ß.## #######.........#  #..# #.....÷.#.# #..$..)_# #.....@.# #..!......###miЎ#.........o.# .)..ß.#.ß....# #.##.......##.##. ####..####.## #..o....####.####..o.o...[#.<oS#mimi2L.omi@`91miK7_mi]{ _You see here a blue potion.mi###.# #.#..#######  #.#####.......... #........ß.#.ß.## #######.........#  #..# #.....÷.#.# #..$..)_# # #.....!.#.#mip#..!...@..####.....# .)..ß.#.ß...o# #.##.......##.# #. ####..####.## ##..o....####.####..o.o...[ #.<oS##.#o##mimiOI.omi1h700 _mi mi miy #.#####.......... #........ß.#.ß.## #######.........#  #...# #.....÷.#.# #..$..)_#.# #.....!.#.# #..!......####.....# .)..ß.#.ß....# #.##.......##o# #. ####..####.## ##..o....####.##..o.o...[  #.<oS##.#o###. .#mi{ [Kmi|mi*S_.mi1a129miŒmi3mi^ _No target in view!mibmikcmii7_milH _No target in view!mi2_miminmiH _No target in view!mi\H miTI miL miN H _No target in view!mi 2_mi mi 7_mi H _No target in view!mi2_mi mi7_mi} _No target in view!Unknown command. mi  mi  mi mi miu8 _ mij miX7 mi  miT #.....# #.##.# #####.# #.#..####### #.#####.......... mi8#........ß.#.ß.#########.........# #.........# #.....÷.#.# #..$..)_#.# #.#.# #..!......### #...........# .)..ß.#.ß....##.##.......##.##. ####..####.####..o....####.####..o.o...[ #.<oS# miE_3.8 (2 miEe4.8 (36 mi`7_ mizQ _d - a blue potion miO 3 miQ  migW  mi]  mide n5 mii  mivj B4 mik  mim  miv n3 miC|   #####.# #.#..####### #.#####.......... #........ß.#.ß.## #######.........# #...# mi}  #.....÷.#.# #..$..)_#.# #.......#.# #..@......### #...........# #.)..ß.#.ß....# #.##.......##.# #. ####..####.## mi)~ ##..o....####. ####..o.o...[ #.<oS# #.#o## mi @_7 mi e8.8 (42 mi 7_ mi \ _A - 3 potions of attraction (gained 1) mi< mi miY miO mit min1 mi miB0 miH mi9##.#.####..!.#  ###.....# #.##.# #####.# #.#..#######.####.#........ß.#.ß.########....#.......#÷.#.#..)_#.# .....#.#  #.........## #..........#.)..ß.#.ß....##.##.......##.#.##### mi2,80.8 (2 miLf1.8 (319 mi miw= _You now have 83 gold pieces (gained 8)."mi3"mi>"mi"miUn8"mi"mitX7"mi"mi*"miun6"mi"mi"mi B5"mi%"mi"mi"mirB4"mi"mih  #.#####..........  #........ß.#.ß.########.........#  #.........#  #.....÷.#.#  #.....)_#.# #.......#.# #.........### #.......@...# 6.8 (5"mi #.)..ß.#.ß....# #.##.......##.# #. ####..####.## # ##..o....####. ####..o.o...[ #.<oS# #.#o###. .#"mi"miI7_"mim"miqu #.#####..........Jingleheimer the Changeling#........ß.#.ß.##Octopode#######.........#Health: 29/29 ========================#.........#Magic: 4/4========================#.....÷.#.#AC: 1Str: 13#.....)_#.#EV: 12Int: 12#.......#.#SH: 0Dex: 13#.........###XL:  4 Next: 33% Place: Dungeon:3#.......@...#Noise: ---------  Time: 886.8 (0.0)#.)..ß.#.ß....#-) Tentacles#.##.......##.#[34"mi;wmNothing quivered#. ####..####.##Quill Gem (8114) # ##..o....####.####..o.o...[#.<oS##.#o###. .# _Unknown command. _d - a blue potion _A - 3 potions of attraction (gained 1) _You now have 83 gold pieces (gained 8).  Press: ? - help, v - describe, . - travelThe floor."mi'; @#d - a blue potion _A - 3 potions of attraction (gained 1) _You now have 83 gold pieces (gained 8).  Press: ? - help, . - travel"mi)LYou can't see that place.  [a rock wall.]"mi;##"miRk_.#the floor.]"miK_.."misU_.S"mi  _oS, g - get item[Stash: a parchment of Foxfire]"mi- _<oa stone staircase leading up."mi 0_..........##...####..o....####...o.o....<.. ."mi _<Reduced exclusion size to a single square.  Removed exclusion."mi'+ #.#####..........Jingleheimer the Changeling#........ß.#.ß.##Octopode#######.........#Health: 29/29 ========================#.........#Magic: 4/4========================#.....÷.#.#AC: 1Str: 13#.....)_#.#EV: 12Int: 12#.......#.#SH: 0Dex: 13#.........###XL:  4 Next: 33% Place: Dungeon:3#.......@...#"miNoise: ---------  Time: 886.8 (0.0)#.)..ß.#.ß....#-) Tentacles#.##.......##.#Nothing quivered#. ####..####.##Quill Gem (8114) # ##..o....####.####..o.o...[#.<oS##.#o###. .# _You now have 83 gold pieces (gained 8).  Press: ? - help, . - travel"miYou can't see that place.  [a stone staircase leading up.]  Reduced exclusion size to a single square.  Removed exclusion."mi^"mi7_"mi. _#mi#miLQuiver which action? ([-] to clear)  a - Throw: 3 darts (curare) [*/%] inventory[!] focus mode: off|on#min#miw| #.#####..........Jingleheimer the Changeling#........ß.#.ß.##Octopode#######.........#Health: 29/29 ========================#.........#Magic: 4/4========================#.....÷.#.#AC: 1Str: 13#.....)_#.#EV: 12Int: 12#.......#.#SH: 0Dex: 13#mi@}#.........###XL:  4 Next: 33% Place: Dungeon:3#.......@...#Noise: ---------  Time: 886.8 (0.0)#.)..ß.#.ß....#-) Tentacles#.##.......##.#Nothing quivered#. ####..####.##Quill Gem (8114) # ##..o....####.####..o.o...[#.<oS##mi}#.#o###. .# _You now have 83 gold pieces (gained 8).  Press: ? - help, . - travelYou can't see that place.  #mi}[a stone staircase leading up.]  Reduced exclusion size to a single square. _Removed exclusion.#mi~#mim#miEF _Clearing quiver.#mi#mi#mi#miV#mif#miu3 _#mi|( #........ß.#.ß.## #######.........#  #.........# #.....÷.#.# #.....)_#.# #.......#.# #.........###...........# #miZ#.)..ß.#.ß..@.# #.##.......##.# #. ####..####.## # ##..o....####. ####..ooo...[ #.<oS## #mi*2o   orc priest (wandering)#.#o## oooo 4 orcs (asleep)#. .# S   ball python (constriction, asleep)#. ..#mi } 7.8 (1  The orc shouts! x2; The orc priest shouts! The ball python hisses angrily.#mi#miE #mi #mi #mi_oo...:So.o   orcS)#mio===8.8 (22#mi7_#mi&"* _You hear a shout! x2#mi.......# #.........# #.....÷.#.# #.....)_#.# #.......#.##miB #.........### #...........#  #mi6#.ß..@.#  #.##.......##.#  #. ####..####.##  # ###mi[  #miL......[  #.<:S## #mi7 #.#.##  #. .##mi, #. ..#mi55.......# #.........# #.....÷.#.# #.....)_#.# #.......#.# #.........### #...........#  #miF#.ß..@.#  #.##.......##.#  #. ####..####.##  # ##  ......[ #.<:S##  #.#.## #mi1 #. .# #. ..#mi@3#miܝ7_#mi?d _There are monsters nearby!#mi2.......# #.........# #.....÷.#.# #.....)_#.# #.......#.# #.........### #...........#  #.ß..@.#  #.##.......##.#  #. ####..####.##  # ##  ......[  #.<:S##  #.#.##  #. .# #. ..#miH 1.......# #.........# #.....÷.#.# #.....)_#.# #.......#.# #.........### #...........#  #.ß..@.#  #.##.......##.# #mi_I  #. ####..####.##  # ##  ......[ #.<:S##  #.#.##  #. .# #. ..#miR 3#migZ 7_#miu] d _There are monsters nearby!#mi   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.#mi #miʔ #mi1 #mi #mi #min -_oo.oSo.oo 3 orcs#mi/ ======9.8 (11#mi 7_#mi @ _You shout for attention! You hear a shout!$miA#####.........#  #.........# #.....÷.#.# #.....)_#.# #.......#.# $mi>BZ#..####..# #.)..ß.#.ß....# #.##.......##@# $mipB#. ####..####o### ##..o.oo.####.$miB ####..oSo...[  #.<:.###.#.## $mi EO#.#.# o 4 orcs#.#.. #. ###$miE$mifG$miV/_So.5----=-----900$mi`7_$mikD _The orc hits you with a +0 mace of protection.%mi2F%micJ$Inventory: 3/52 gear slots Missiles (go to first with ()c - 3 curare-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Potions (go to first with !)%miJC - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine  d - a blue potion  f - 2 grey potions %miJD j - a bubbling silvery potion Baubles%miJ(a - 3 flux baubles&mi[Pa - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense &miPupon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. &miPThe power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. &mijQ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 4 -20% +5 2d13 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.&miQ&mi&mi&mih &######.........#Jingleheimer the Changeling#.........#Octopode#.....÷.#.#Health: 23/27 ====================----#.....)_#.#&mi aMagic: 4/4========================#.......#.#AC: 1Str: 13#.........###EV: 17&mi Int: 12#...........#SH: 0Dex: 13&mi #.)..ß.#.ß....#XL:  4 Next: 33% Place: Dungeon:3&mio q#.##.......##p#Noise: =--------  Time: 890.8 (0.0)#. ####..####o##-) Tentacles# ##..o.ooS####.Nothing quivered####..oo....[&mi Flux Gem (8110) #.<:.###.#.##&mi o   orc priest#.#.#oooo 4 orcs&mi #.#..S   ball python (constriction)&mi #. ###Anything else - Cancel. _You shout for attention! You hear a shout! &mi 6_The orc hits you with a +0 mace of protection.  &mi5 You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.&mi q_ _You shout for attention! You hear a shout! _The orc hits you with a +0 mace of protection.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.Your body destabilises.&mi 1--1.8 (109&mi" &mi% D _The orc hits you with a +0 mace of protection.&mik$  You closely miss the orc. Your grab misses the orc. You squeeze the orc.  The orc is moderately wounded.&miv4 _g   Ijyb (wand)o   orc priestgoooo 4 orcsS   ball python (constriction)The orc misses you.&mi4@2=-&mi,5Y28&mi^?7_&miD  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of charming.'mi  You tentacle-slap the orc. The orc begins to glow. Your grab misses the orc.You squeeze the orc, but do no damage.The orc is severely wounded.'mi_g.(1 contam)'mi`37'mi7_'miP _The orc barely misses you.'mi  You barely miss the orc. You grab the orc.  The orc is heavily wounded.You constrict the orc.'mi14-------The orc is heavily wounded.  You constrict the orc.  The orc hits you with a +0 mace of protection!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)'mi /  --more--'mic R_g.'miQ ^ =4.7 (0.9Beogh Gem'mi~ , (8106) _'miפ 7_'mi 'mi 'mis {Drink which item? Potions  C - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine  d - a blue potion  f - 2 grey potions 'mi̭ j - a bubbling silvery potion [!] quaff|evoke[?] describe selected(mi$(mi-(mi:######.........#Jingleheimer the Changeling#.........#Octopode#.....÷.#.#Health: 14/27 ============------------#.....)_#.#Magic: 4/4========================#.......#.#AC: 1Str: 13#.........###EV: 17Int: 12#...........#SH: 0Dex: 13#.)..ß.#.ß....#XL:  4 Next: 33% Place: Dungeon:3#.##.......##p#Noise: ==-------  Time: 894.7 (0.0)#. ####..####o##-) Tentacles# ##..o.ooS####.Nothing quivered####..oo....[Flux Beogh Gem (8106) #(mi;.<:.###.#g##g   Ijyb (wand)#.#.#o   orc priest#.#..oooo 4 orcs (1 contam)#. ###S   ball python (constriction)The orc is heavily wounded.You constrict the orc.  The orc hits you with a +0 mace of protection!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" _(press Y on the ability menu to convert to Beogh)(miFP  Okay, then.(mi;G(mi/Q7_(mimS. _)miE _(press Y on the ability menu to convert to Beogh) _Okay, then.  You tentacle-slap the orc but do no damage.  The orc glows dangerously bright.  The orc is severely wounded.  You constrict the orc.)mi_G)miXI)miJ)mibK)miVSo.g. 3 orcs)miZu7-5.7 (15)mic7_)miqgG _You kill the orc!)mi3  You closely miss the ball python. Your grab misses the ball python.)miK4-6.6 (0.94)miA>7_)mi@Y _The ball python closely misses you.)mi,  You tentacle-slap the ball python. The ball python begins to glow.  Your grab misses the ball python.The ball python is severely wounded.)miI _g: , contam))mi b7.53)mi7_)miw _The ball python bites you. The ball python completely misses you.)mij *barely mis  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  You grab the ball python.  You constrict the ball python.)miȒ )mib )mi )mix `og.)miK o88.5 (1.02)miY e _You kill the ball python!)miYou constrict the ball python. _You kill the ball python!You tentacle-slap the orc but do no damage.The orc begins to glow. You grab the orc. You squeeze the orc.  The orc is severely wounded.  You constrict the orc.)mi?V  You kill the orc!)mi_g. 2 orcs)mi5/28409.4 (0.91)mi*7_)mif _Ijyb screams, "I no like you!"*mipM_(1 contam) _Ijyb screams, "I no like you!"  You tentacle-slap the orc. The orc begins to glow. Your grab misses the orc.You squeeze the orc.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"*miuqd900.30*miRz7_*mi}P _The orc barely misses you.*mi7?  You tentacle-slap the orc.*mi*mi¸`_.   orc41.3 (1.0099 _You kill the orc!*mi; (contam)You tentacle-slap the orc but do no damage.The orc begins to glow. Your grab misses the orc.You squeeze the orc, but do no damage. The orc misses you.*mi/g2.2 (0.98*mi6~ _Ijyb stops to check on her wand.*mi)  heavy contam)You tentacle-slap the orc but do no damage.The orc glows dangerously bright. You grab the orc. You constrict the orc.*mi* b3.17*mi4 7_*mi8 = _The orc hits you with a +0 short sword.*mi#  You completely miss the orc.The orc is severely wounded.You constrict the orc.*mi5 _)  You kill the orc!*mil= _The orc priest calls down the wrath of Beogh upon you.*mi  You barely resist.  Ijyb screams, "Me wand stronger than you!"*mi^T_*+miah6  Ijyb zaps a wand.+mi\J_p+mi484.0Conf Flux Beogh Gem (8096) +miq7_+mi&  ..÷.#..)_#...........###........#.)..ß.#.ß..##.......## ####..####p## ##....go.####.+mi/ ####........[ #.<:.### #.## .### _Your will is overpowered! You are confused.+mi7_+mi _The orc priest mumbles some strange prayers to Beogh against you.+mi/8_+mig5.0 (1.05+mi+mi _You barely resist. Ijyb barely misses you. _Items here: )))) [ †.+mi~C   #.....÷.#.# _#.# .#.# ..### ...# +mi- ..#  #.#  #. #p##  # ##....go.####.  ####........[ +mi1 #.<:.###  #.#.## #.#.# +mie#.#.. #.#### #.+miYou barely miss the orc priest. Your squeeze misses the orc priest.The orc priest mumbles some strange prayers to Beogh against you.+mi   #.....÷.#.# _#.# .#.# ..### ...#  ..#  +mi#.#  #. #p##  # ##....go.####.  ####........[  #.<:.###  #.#.## #.#.# +mi #.#.. #.### #.+mix   #.....÷.#.# _#.# .#.# ..### ...#  ..#  +mi\#.#  #. #p##  # ##....go.####.  ####........[  #.<:.###  #.#.## #.#.# #.#.. #.#### #.Beogh smites you!  * * * LOW HITPOINT WARNING * * *+miư  #.....÷.#.# _#.# .#.# ..### ...#  ..#  #.#  #. #p## +mizp # ##....go.####.  ####........[  #.<:.###  #.#.## #.#.# #.#.. #.###+mi2 #.+mimm _Ijyb hits you with a +0 dagger.+mi)s3/28 ----------==+miUC64+mi>7_+miV _* * * LOW HITPOINT WARNING * * *+mik  You bump into the rock wall. The orc priest barely misses you.+mipJ_*+miF_ _Ijyb zaps a wand.+miPJ_p+mi4=-----------73+mi 7_+mi _Your will is overpowered! You are more confused.+miB {Drink which item? Potions  C - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine  d - a blue potion  f - 2 grey potions  j - a bubbling silvery potion [!] quaff|evoke[?] describe selected,mi/,mi,mi]#.........#Jingleheimer the Changeling#.....÷.#.#Octopode#.....)_#.#,mi&Health: 4/28===---------------------#.......#.#Magic: 4/4========================#.........###AC: 1Str: 13#...........#EV: 17Int: 12#.)..ß.#.ß....#SH: 0Dex: 13#.##.......##.#XL:  4 Next: 48% Place: Dungeon:3#. ####..####p##Noise: =--------  Time: 907.0 (0.0)# ##....go.####.-) Tentacles####........[Nothing quivered,mi#.<:.###Conf Flux Beogh Gem (8093) #.#.###.#.#g   Ijyb (wand)#.#..o   orc priest#.#####.* * * LOW HITPOINT WARNING * * *Ijyb hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *,miBYou bump into the rock wall. The orc priest barely misses you.Ijyb zaps a wand. _Your will is overpowered! You are more confused.,miP  Okay, then.,mi,mi7_,mik. _,mim _You are too confused!,mik,mi,mi@. _,mi ;{Drink which item? Potions  C - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine  d - a blue potion  f - 2 grey potions  j - a bubbling silvery potion [!] quaff|evoke[?] describe selected-mi -mi[ #.........#Jingleheimer the Changeling#.....÷.#.#Octopode#.....)_#.#Health: 4/28===---------------------#.......#.#-miV Magic: 4/4========================#.........###AC: 1Str: 13#...........#EV: 17Int: 12#.)..ß.#.ß....#SH: 0Dex: 13#.##.......##.#XL:  4 Next: 48% Place: Dungeon:3#. ####..####p##Noise: =--------  Time: 907.0 (0.0)# ##....go.####.-) Tentacles####........[-mi( Nothing quivered#.<:.###Conf Flux Beogh Gem (8093) #.#.###.#.#g   Ijyb (wand)#.#..o   orc priest#.#####. _* * * LOW HITPOINT WARNING * * *You bump into the rock wall. The orc priest barely misses you.Ijyb zaps a wand. _Your will is overpowered! You are more confused. _Okay, then. -mi @_You are too confused!-mi  _Okay, then. _You are too confused!t was a potion of curing. You feel better.  f -> c - a potion of curing  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"-mi 10/28=====8.0 (1Flux Beogh Gem (8092) -mi -mi _The orc priest closely misses you. Ijyb closely misses you./mi/mi}Drink which item? Potions  c - a potion of curingC - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine /miS d - a blue potion  j - a bubbling silvery potion [!] quaff|evoke[?] describe selected0mi 0mi_{#.........#Jingleheimer the Changeling#.....÷.#.#Octopode#.....)_#.#Health: 10/28 ========----------------#.......#.#Magic: 4/4========================0mi#.........###AC: 1Str: 13#...........#EV: 17Int: 12#.)..ß.#.ß....#SH: 0Dex: 13#.##.......##.#0mi{XL:  4 Next: 48% Place: Dungeon:3#. ####..####p##Noise: =--------  Time: 908.0 (0.0)0mi1N# ##....go.####.-) Tentacles####........[Nothing quivered0mi_#.<:.###Flux Beogh Gem (8092) 0mip#.#.###.#.#g   Ijyb (wand)#.#..0mio   orc priest#.#####. _You are too confused!0mi|It was a potion of curing. You feel better.  f -> c - a potion of curing  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" _The orc priest closely misses you. Ijyb closely misses you.0min   #.....÷.#.# _#.# .#.#0mi  ..### ...#  ..#  #.#  #. #p## 0mi8 # ##....go.####.  ####........[  0mi[\#.<:.###  #.#.##0mi~0 #.#.# 0miW#.#.. #.#### 0mi#.0miXYou feel better.  The orc priest hits you with a +0 hand axe.0mif8  #.....÷.#.# #.# .#.# 0mi..### ...#  ..#  #.#  #. #p##  # ##....go.####.  ####........[ 0mi) #.<:.###  #.#.## 0mi^#.#.# #.#.. 0mi#.### #.0mizD  Ijyb hits you with a +0 dagger.0mio7/28 --9.0 (10mi:10mi0mi~V _* * * LOW HITPOINT WARNING * * *0mi7  #.....÷.#.# #.# .#.# ..### ...#  ..#  #.#  #. #p##  # ##....go.####.  ####........[  #.<:.###  #.#.## #.#.# #.#.. #.#### #.Ijyb hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  You barely miss the orc priest.0mi8The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  Your grab misses the orc priest.0mi   #.....÷.#.# _#.# 0mi&.#.# ..### ...#  ..#  #.#  #. #p##  # ##....go.####.  ####........[  #.<:.###  #.#.## 0miS#.#.# #.#.. #.### #.0mi8"u_Your grab misses the orc priest.  The orc priest hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * *Ijyb hits you with a +0 dagger.  You die...  Ijyb moans, "Good help so hard to find!"0miVr-3/28 --------0mi/  --more--0mi.0mi(#Inventory: 3/52 gear slots Missiles (go to first with ()c - 3 curare-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Potions (go to first with !) 0mi j - a potion of resistance {unknown}d - a potion of might {unknown}  C - a potion of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation  k - a potion of moonshine Baublesa - 2 flux baubles1mi 81mi 1mic Goodbye, Jingleheimer.85 Jingleheimer the Changeling (level 4, -3/28 HPs)Began as an Octopode Shapeshifter on Nov 7, 2025.Slain by Ijyb1mi t... wielding a +0 dagger(5 damage)... on level 3 of the Dungeon.The game lasted 00:02:09 (911 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb1mih 5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  1mi 10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb2mi 2miʼn? [?25h[?0c [?1051l[?1052l[?1060l[?1061l