miV$ Player: Jingleheimer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.22:07:40.ttyrec Time: (1762553260) Fri Nov 7 22:07:40 2025 mi* [?1051l[?1052l[?1060l[?1061hmiJ V)0[?7h[?25l[?1cmi mi mi Welcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshiftermitbmi+mi~Jingleheimer the RuffianOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 13miEV: 12Int: 12SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)miV-) TentaclesNothing quiveredmi2TQuill Gem (9000) mi .  ♣♣.  ♣.?  ♣.♣  mi\♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣  ♣..@..♣  ♣..P...♣♣  mi♣.P♣♣♣♣♣♣  ♣♣ miB   mic   mi:I  miLua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'mi:Welcome, Jingleheimer the Octopode Shapeshifter.A smirking vizier told you that the Orb of Zot is just within this dungeon.mi;miQPress ? for a list of commands and other information.miVmiY[ _Found a staircase leading out of the dungeon.mi2mi l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingmi 12.0   3.0   0   e - Spellcasting   0.0   1.2  -1          miR 7b + Unarmed Combat 3.0   4.0   0      miz 0    f + Shapeshifting 3.0   4.8  -1  mi ^    mi (    c + Dodging2.0   3.0   0  miy      d - Stealth   0.0   0.5  +4                  mi s                mi .            mi  s                miv @                        mi KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  mi [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmi&  a * Fighting   2.0miX c * Dodging   2.0mi b * Unarmed Combat   3.0miYo a - Fighting   2.0mi(o c - Dodging   2.0mio b - Unarmed Combat   3.0miS f * Shapeshifting   3.0miWTargetTarget--  --  miH?--  --  --  -- mi a-z] set[-] clear selected targetmiccost|targetsmiA <[?25h[?0c0 mi " mi B[?25l[?1c6.0  -1  current training targets, if any.=] set aall targetsmi mio   Jingleheimer the Ruffian.   Octopode♣♣.   Health: 14/14 ========================♣.?   Magic: 1/1========================♣.♣   AC: 1Str: 13mi c♣♣..♣♣   EV: 12Int: 12♣.♣..♣♣♣   SH: 0Dex: 11♣......♣   XL:  1 Next:  0% Place: Dungeon:1♣..@..♣   Noise: ---------  Time: 0.0 (0.0)♣..P...♣♣   -) Tentacles♣.P♣♣♣♣♣♣   Nothing quivered♣♣  Quill Gem (9000) miu         mi Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.A smirking vizier told you that the Orb of Zot is just within this dungeon.mi Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.mi miX mi mi mi mi $mi uQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmi)miA  Jingleheimer the Ruffian.   Octopodemif♣♣.   Health: 14/14 ========================♣.?   Magic: 1/1========================♣.♣   AC: 1Str: 13♣♣..♣♣   EV: 12Int: 12♣.♣..♣♣♣   SH: 0Dex: 11♣......♣   XL:  1 Next:  0% Place: Dungeon:1miB♣..@..♣   Noise: ---------  Time: 0.0 (0.0)♣..P...♣♣   -) Tentacles♣.P♣♣♣♣♣♣   Nothing quivered♣♣  Quill Gem (9000)        mi= Lua error: /dgldir/rcfiles/crawl-git/Jingleheimer.rc:126: or '...'expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.A smirking vizier told you that the Orb of Zot is just within this dungeon.mi[Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.mimimiF _Clearing quiver.mi+e  You aren't carrying any scrolls.mimiDmi. _miXmioXmi ]mi^mimiInventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Potions (go to first with !)  L - a potion of lignification Baublesmi (a - 3 flux baublesmi miօ mi `  Jingleheimer the Ruffian.   Octopode♣♣.   Health: 14/14 ========================♣.?   Magic: 1/1========================♣.♣   AC: 1Str: 13♣♣..♣♣   EV: 12Int: 12♣.♣..♣♣♣   SH: 0Dex: 11mi ♣......♣   XL:  1 Next:  0% Place: Dungeon:1♣..@..♣   Noise: ---------  Time: 0.0 (0.0)♣..P...♣♣   -) Tentacles♣.P♣♣♣♣♣♣   Nothing quivered♣♣  Quill Gem (9000) mi~         mi tWelcome, Jingleheimer the Octopode Shapeshifter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. mi _Clearing quiver. _You aren't carrying any scrolls.mi mi miΕ mi miq 3mir miu mix mi 8999 _8mi^ miB mi mi B7mi^ mi% mi` miɍ B6mi miw mi X5mi mip miǗ mi3 B4miq miJ w     ♣  .♣♣   ♣.♣   ♣.♣   ♣♣.♣  mi 5 ♣.@♣   ♣♣.♣♣   ♣♣..♣♣   ♣.♣..♣♣♣   ♣......♣  ♣..<..♣♣  miZ ♣..P...♣♣  ♣.P♣♣♣♣♣♣  ♣♣♣ mi +6.0 (6mi e7.0 (73mi miί b _c - a scroll labelled WITIRO WEANGmi| mi| mi\} mi~ miV mi@ 21mi3 P♣ ...♣ ♣r.♣♣ ♣..♣♣ ♣@♣ ♣.♣ ♣♣.♣ ♣..♣  ♣♣.♣♣ ♣♣..♣♣ r   rat (asleep) ♣.♣..♣♣♣ ♣......♣ ♣..<..♣♣mi +9.0 (2mir i10.0 (3.0)0miD mi} V _A rat comes into view.mi9:mi:mi>mibAZ _A rat is nearby!mi P♣  ...♣  ♣r.♣♣  ♣..♣♣ mi\ ♣@♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣  miF♣......♣  ♣..<..♣♣ mi^- P♣  ...♣  ♣r.♣♣  ♣..♣♣  ♣@♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣  ♣..<..♣♣ mi0mi`1mi4mid8Z _A rat is nearby!miH P♣  ...♣  ♣r.♣♣  ♣..♣♣  ♣@♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣  ♣..<..♣♣ mi~ P♣  ...♣  ♣r.♣♣  ♣..♣♣  ♣@♣  ♣.♣  ♣♣.♣ mi` ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣  ♣..<..♣♣ mi mimimi     ♣  ♣P♣  ...♣ ♣r.♣♣♣ ♣.@♣♣ ♣♣♣.♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣ mi ♣......♣ _A rat is nearby!miBmiIm1.0 (189 _mimi}miC" mi# sRead which item? Scrolls mi$  c - a scroll labelled WITIRO WEANG [!] read|quaff|evoke[?] describe selectedmiTmimi  Jingleheimer the Ruffian  Octopode  Health: 14/14 ========================  Magic: 1/1========================♣  AC: 1Str: 13♣P♣  EV: 12Int: 12...♣  SH: 0Dex: 11♣r.♣♣♣   XL:  1 Next:  0% Place: Dungeon:1♣.@♣♣   Noise: ---------  Time: 11.0 (0.0)♣♣♣.♣   -) Tentacles♣.♣   Nothing quivered♣♣.♣  iD37m Quill Gem (8989) ♣..♣  ♣♣.♣♣   r   rat (asleep)♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣  _You aren't carrying any scrolls. _c - a scroll labelled WITIRO WEANG _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby!miP  Okay, then.miTmi|mi?. _miB     ♣  ♣P♣  ...♣♣  ♣r.♣♣♣  ♣@.♣♣  ♣♣♣.♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣  ♣......♣ mi?EmiEl2.0 (18 _miHmiJmiI     ♣  ♣♣♣P♣  ♣.....♣♣♣ ♣r@♣♣♣ ♣♣♣..♣♣ ♣♣♣.♣  ♣.♣  ♣♣.♣  ♣..♣  ♣♣.♣♣  ♣♣..♣♣  ♣.♣..♣♣♣ miƬmi`37mimimi2  The helpless rat fails to defend itself.  You tentacle-slap the rat. You grab the rat. You squeeze the rat.miXS.mimi219 (0.9mi~miG _You kill the rat!mi7u miuv Read which item? Scrolls  c - a scroll labelled WITIRO WEANG [!] read|quaff|evoke[?] describe selectedmi" mi d  Jingleheimer the Ruffian  Octopode  Health: 14/14 ========================  Magic: 1/1========================  AC: 1Str: 13♣  EV: 12Int: 12♣♣♣P♣mi t  SH: 0Dex: 11♣.....♣♣♣  XL:  1 Next: 10% Place: Dungeon:1♣.@♣♣♣   Noise: ---------  Time: 13.9 (0.0)♣♣♣..♣♣   -) Tentaclesmi ♣♣♣.♣   Nothing quivered♣.♣   Quill Gem (8987) ♣♣.♣  mi ♣..♣   ♣♣.♣♣   ♣♣..♣♣  miO 7 ♣.♣..♣♣♣    _A rat is nearby! _A rat is nearby! _Okay, then.mip EThe helpless rat fails to defend itself.  mi yYou tentacle-slap the rat. You grab the rat. You squeeze the rat. _You kill the rat!mi  As you read the scroll labelled WITIRO WEANG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.miH e4.9 (16mi miS  mi ._It was a scroll of immolation.miqmisQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmi~  Jingleheimer the Ruffian  Octopode  Health: 14/14 ========================  Magic: 1/1========================  AC: 1Str: 13♣  EV: 12Int: 12♣♣♣P♣  SH: 0Dex: 11♣.....♣♣♣  XL:  1 Next: 10% Place: Dungeon:1♣.@♣♣♣   Noise: ---------  Time: 14.9 (0.0)♣♣♣..♣♣   -) Tentacles♣♣♣.♣   Nothing quivered♣.♣   Quill i9mGem (8986) ♣♣.♣  ♣..♣   ♣♣.♣♣   ♣♣..♣♣   ♣.♣..♣♣♣   The helpless rat fails to defend itself.  You tentacle-slap the rat. You grab the rat. You squeeze the rat. _You kill the rat!As you read the scroll labelled WITIRO WEANG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.miF _Clearing quiver.mikmiGlmilminmiomiv5 _4mi wmipxmixB3miYymiG{mi{miz|B2miZ}mi~mimi=B1mimimimi(B0mi~mimimi>-79mi`miՇmi?mimiB8mimimi>miB7mi3miimimi,6mimi^mimi”miB5mimimimiNB4mimimi miB3miśmimi?miB2mimiCmiPmiB1mimiJmixmiӤB0miMmimimiFC69miƨmimi miB8mimi*miOmi,7mimi miwmimiB6mimmi̴micX5miѷmi*miUG♣.♣♣♣.♣♣♣♣♣.♣ ♣♣.♣♣♣♣.♣ ♣♣..♣♣♣ ♣♣.♣ mi♣♣♣..♣ ♣..♣ ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣ ♣♣..♣♣  mi♣.♣♣ ♣.♣..♣♣♣  ♣.♣♣ ♣......♣ ♣.♣@♣ ♣..<..♣♣ ♣♣g...♣..P...♣♣ ♣♣♣P♣.P♣♣♣♣♣♣ ♣♣♣♣♣ mi   g   hobgoblin (asleep)   mi 35.9 (21.0)gg  A hobgoblin comes into view.The hobgoblin shouts!mi&====mi_6.9 (224mimi`W _The hobgoblin closely misses you.mi?o ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  mio♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   ♣.♣♣   ♣.♣♣   ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣ mioT ♣♣♣P♣.P♣♣♣♣♣♣  ♣♣♣♣♣ mipmi ! miL ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  mi ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   mi( ♣.♣♣   ♣.♣♣   miN ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣miz   ♣♣♣P♣.P♣♣♣♣♣♣ mi  ♣♣♣♣♣ mi} mi, mi mi ` _A hobgoblin is nearby!mi% A ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   ♣.♣♣   ♣.♣♣   ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣  ♣♣♣P♣.P♣♣♣♣♣♣  ♣♣♣♣♣ mi  ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   miH ♣.♣♣   ♣.♣♣   ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣  ♣♣♣P♣.P♣♣♣♣♣♣ mi|  ♣♣♣♣♣ mi mi# mi mi: ` _A hobgoblin is nearby!mi1 A ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   ♣.♣♣   ♣.♣♣   ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣  ♣♣♣P♣.P♣♣♣♣♣♣  ♣♣♣♣♣ mij - ♣.♣♣♣.♣♣ ♣♣♣.♣  ♣♣.♣♣♣ ♣.♣  mij ♣♣..♣♣♣ ♣♣.♣  ♣♣♣..♣ ♣..♣  ♣♣.♣ ♣♣.♣♣  ♣♣.♣♣   ♣.♣♣   ♣.♣♣ mik   ♣.♣@♣ ♣..<..♣♣  ♣♣g...♣  ♣♣♣P♣.P♣♣♣♣♣♣ mi5k  ♣♣♣♣♣ mip mizq miv miN  _A hobgoblin is nearby! _is nearby! _A hobgoblin is nearby!  You tentacle-slap the hobgoblin. You grab the hobgoblin.  The hobgoblin is severely wounded.  You constrict the hobgoblin.mix j.mi JChangeling3miA =---7.8 (0.9)3mim mi M _You kill the hobgoblin!mil}21mitK0598miNz7mi654mi`miB3miKmi mimi]B2mizmiшmigmin1miČmiB0mimizmiߏmi C49mimixmiВmi,8mi4mimimiŕmi,7mi'mimismimi,6mi mimimimiB5mi4miٜmimiB4mimiminmiB3mimiҠmilmiB2mimimiZmi,1mimi!mi[miȩ ♣♣♣  ♣♣♣P♣♣♣ ♣♣♣♣♣.....♣miA ♣♣♣♣....♣♣♣♣♣. ♣♣...♣♣♣♣♣ ♣♣ ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣ ----mi* ♣...♣♣♣ ♣♣..♣♣♣ ≈~≈..♣♣♣ ♣♣♣..♣ ♣♣~~≈ ♣♣.♣ miM ♣♣~ ♣♣.♣♣ ♣ .. ♣.♣♣ ♣ l   frilled lizard (asleep)mi{V l. ♣♣.♣♣ ♣ .♣♣ ♣.♣.♣♣♣♣♣ miܪN♣♣....♣..mil059.8 (22.0)mi8G-60.8 (23mi]:0mi4mia _A frilled lizard comes into view.mi];{ ♣♣♣  ♣♣...♣♣♣♣♣  ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  .. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....mi ♣♣♣  ♣♣...♣♣♣♣♣  miP♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  mi.. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....mimi%mimi e _A frilled lizard is nearby!mi"{ ♣♣♣  ♣♣...♣♣♣♣♣  ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  .. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....mi{  ♣♣♣  ♣♣...♣♣♣♣♣  ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  .. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....miˊ miD  mi W_A frilled lizard is nearby!mip { ♣♣♣  ♣♣...♣♣♣♣♣  ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  .. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....miM:  ♣♣♣  ♣♣...♣♣♣♣♣  ♣♣♣♣.♣♣♣.♣♣  ♣@..♣♣ ♣♣.♣♣♣  ♣...♣♣♣ ♣♣..♣♣♣  ≈~≈..♣♣♣ ♣♣♣..♣  ♣♣~~≈ ♣♣.♣  ♣♣~ ♣♣.♣♣  .. ♣.♣♣  l. ♣♣.♣♣  .♣♣ ♣.♣. ♣♣....mi2; miA  ♣♣♣♣♣♣P♣♣♣♣♣♣♣.....♣♣♣♣....♣♣♣♣...♣♣♣♣♣ ♣♣♣♣♣.♣♣♣.♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣♣.@.♣♣♣ ♣♣..♣♣♣♣≈~≈..♣♣♣ ♣♣♣..♣♣♣♣~~≈  ♣♣.♣ ♣♣~≈.♣♣ ... ♣.miB ♣l.♣.♣.♣♣ .♣♣♣♣ ♣.♣.♣♣♣♣♣  ♣♣....♣. ♣♣♣P♣.P _A frilled lizard is nearby!miF miG U1.8 (1.0)39 miNG _miRJ miK mi|&♣♣♣♣♣♣P♣♣♣♣♣♣....♣♣♣♣....♣♣♣♣...♣♣♣♣♣ ♣♣♣♣.♣♣♣.♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣♣♣~♣♣...♣♣♣ ♣♣..♣♣♣♣≈~≈.@♣♣♣ ♣♣♣..♣ ♣♣♣~~≈♣  ♣♣.♣ ♣♣~≈≈♣ ...≈≈ l.♣...≈♣♣.♣♣.♣♣♣♣...♣ ♣.♣.♣♣♣♣♣ ♣.♣♣ ♣♣.... ♣♣ ♣♣♣P ♣♣♣♣mixmi&2mi:8mimif ♣♣♣P♣♣♣♣♣...♣♣♣♣....♣♣♣...♣♣♣♣♣ ♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣mi3g♣♣~♣♣...♣♣♣ ♣♣..♣♣♣ ♣≈~≈..♣♣♣ ♣♣♣..♣ ♣♣♣~@≈♣  ♣♣.♣ ♣♣~≈≈≈♣♣ ...≈≈≈♣ l.♣...≈≈≈♣ ♣♣.♣♣mikgy.♣♣♣♣...♣≈≈ ♣.♣.♣♣♣♣ ♣.♣♣ ≈ ♣♣....mig>  ♣♣♣PmigU ♣♣♣mioz3Water Gem (8937) mipmi=umix2 _You enter the shallow water.mi♣♣♣♣♣...♣♣♣♣....♣♣♣♣♣...♣♣♣♣♣ ♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣♣♣~♣♣...♣♣♣ ♣♣..♣♣♣♣≈~≈..♣♣♣ ♣♣♣..mi9♣♣♣~~≈♣♣♣ ♣♣ ♣♣@≈≈≈♣♣♣.♣♣...≈≈≈♣.♣♣ .l.♣...≈≈≈♣ ♣...♣♣♣♣...♣≈≈ ♣.♣.♣♣.g♣♣♣ ♣.♣♣ ≈ ♣♣....♣ ♣♣ ♣♣♣P♣ g   goblinmi ♣♣♣ l   frilled lizard (asleep)mimi/`46miEmis _A goblin comes into view. It is wielding a +0 club.mi`♣♣♣♣....♣♣...♣♣♣♣♣ ♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣♣♣~♣♣...♣♣♣ ♣♣..♣♣miXa ♣≈~≈..♣♣♣ ♣♣♣.. ♣♣♣~~≈♣♣♣ ♣♣. ♣♣~≈≈≈♣♣ ♣@..≈≈≈♣ ♣...l.♣...≈≈≈♣ ♣♣.♣♣mia♣.....♣♣♣♣...♣≈≈ ♣.♣.♣..g♣♣♣ ♣.♣♣ ≈ ♣♣...♣♣ ♣♣ ♣♣♣P ♣mihmiiK5Gem (8935mii") miQpmirmi  The helpless frilled lizard fails to defend itself.  You tentacle-slap the frilled lizard.mia  You kill the frilled lizard!mi"†g.g4===6.7 (0.94mi'mi*( _The goblin shouts!mis...♣♣♣♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣~♣♣...♣♣♣ ♣♣..♣mi\y ♣≈~≈..♣♣♣ ♣♣♣.miz. ♣♣♣~~≈♣♣♣ ♣♣ ♣♣~≈≈≈♣♣♣♣♣♣♣...≈≈≈♣ ♣...@.♣...≈≈≈♣ ♣♣.mi${♣..g..♣♣♣♣...♣≈≈ ♣.♣.....♣♣♣ ♣.♣♣ ≈ ♣♣..♣♣♣ ♣♣ ♣♣♣mi}e ♣mig.g.---7.7 (1.03mi{ _You see here a frilled lizard corpse.mi 0 ♣♣... ♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣. ♣♣~♣♣...♣♣♣ ♣♣.. ♣≈~≈..♣♣♣ ♣♣♣ ♣♣♣~~≈♣♣♣  ♣♣~≈≈≈♣♣ ♣♣ ♣♣♣♣♣...≈≈≈♣ ♣. ♣.g@†.♣...≈≈≈♣ ♣♣. ♣.....♣♣♣♣...♣≈≈ ♣.♣♣....♣♣♣♣ ♣.♣♣ ≈ ♣♣♣♣ ♣♣mi' mi9/14 ---------=--82mimi9 _The goblin hits you with a +0 club.mi#    ♣♣     ♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  ♣.g@†.♣  ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣  mi   ♣♣     ♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  miޠd♣.g@†.♣  ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣ mimiwmimii] _A goblin is nearby!mis   ♣♣     mig♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  ♣.g@†.♣ mi ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣  mi $   ♣♣     ♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  ♣.g@†.♣  ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣  _A goblin is nearby!mi    ♣♣     ♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  ♣.g@†.♣  ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣  miR ~   ♣♣     ♣♣♣  ♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣  ♣.g@†.♣  ♣.....♣♣♣  ♣....♣♣♣♣ ♣.♣♣ ≈  ♣♣♣♣ ♣♣ miGW 3mi] mii _A goblin is nearby!You tentacle-slap the goblin but do no damage.mij 7------------9.6 (0.91mio mir v _Your grab misses the goblin. The goblin hits you with a +0 club.mi_ mi%` mi^e mig ^ _You are too injured to fight recklessly!mi$B  You tentacle-slap the goblin.mii)mi(---570.50mimiJ _You kill the goblin!mi ♣♣... ♣♣♣♣.♣♣♣.♣♣ ♣♣ ♣♣♣...♣♣ ♣♣. ♣♣~♣♣...♣♣♣ ♣♣ ♣≈~≈..♣♣♣  ♣♣♣~~≈♣♣♣  ♣♣~≈≈≈♣♣  ♣♣♣♣♣...≈≈≈♣ ♣mi ♣.@.†.♣...≈≈≈♣ ♣♣ ♣.....♣♣♣♣...♣≈≈ ♣. ♣....♣♣♣♣ ♣.♣♣ ≈ ♣♣ ♣♣♣♣♣ ♣♣ mimip-1.5 (1.029midmi@M _You see here a +0 club.mimi|mimimi88=7miB6mimiFmi,5mimimimi:4mimivmi#9mia===3mimicmiB2mimi<miB1miGmiNn0mimiV==19mimimiw10/14==8mimibmiB7mimimiB6mimicmi,5mimimi miO%1mitk===4miwmi*mi:3mimimi,2miFmimi5mijB1miimimiT=0mimi]mimik2==09mimimiB8mimimiB7mizmibmi,6mimimi mi mi- 3====5mi' mi mi= B4mimimi?B3mi1mipB2mimiumimi,U==1mimi& miJb- _You start resting.mi"099.5 (28.0)mi|"T4==100.5 (2mi"F9.0)0mi'mi^*" _HP restored.mi3mimimmi]miߐD899mi8mibmiGmiB7miΜmimimiU==6miOmi@miʥmi+B5mimimimi+B4mimimiEmiB3miZmimismiB2miUmimiMmiB1mi#mi0mimiB0minmi-mi\ .  ..  miM..: ♣ ##.:.. ♣♣ ♣♣♣..#.:r. ♣♣~♣♣... ##.l♣ ♣≈~≈..♣♣##@♣ ♣♣♣~~≈♣mif #..♣♣ ♣♣~≈≈≈♣ ##..♣ ♣♣♣♣♣...≈≈≈ #..♣♣♣♣♣.).†.♣...≈♣♣...♣.....♣♣♣♣... mi:♣♣♣....♣♣♣♣ ♣.♣ l   frilled lizard (asleep) ♣♣♣♣♣♣ ♣♣ r   rat (asleep) mi+5 10.5 (10  mivTA frilled lizard and a rat come into view.miMlr.lwandering)rmi=q===1.5 (1189mi,mi - _The rat squeaks loudly.min 6 .  ..  ..:  ##.:.. ♣♣  #.lr.  ##..♣  ##@♣  #..♣♣  ##..♣  milo #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣  mi  .  ..  ..:  ##.:.. ♣♣  #.lr.  ##..♣  ##@♣  #..♣♣  mi6 J##..♣  #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣ mi mi+ mi mi d _There are monsters nearby!mi'  .  ..  ..:  ##.:.. ♣♣  #.lr.  ##..♣  ##@♣  #..♣♣  ##..♣  #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣  mi  .  ..  ..:  mi a##.:.. ♣♣  #.lr.  ##..♣  ##@♣  #..♣♣  ##..♣  mi #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣ miR mi miD mib d _There are monsters nearby!mi  .  ..  ..:  ##.:.. ♣♣  #.lr.  ##..♣  ##@♣  #..♣♣  ##..♣  #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣  micq! .  ..  ..:  ##.:.. ♣♣  #.lr.  ##..♣  ##@♣ mir #..♣♣  ##..♣  #..♣♣♣♣♣.).† ♣♣...♣... ♣♣♣....♣♣♣♣  ♣♣♣♣♣♣ miImiXF .  ..:. ♣♣♣♣#.:...♣♣ ♣♣♣...lr..♣♣♣~♣♣....♣ ♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ #..♣♣ ♣♣~≈≈≈♣♣##..♣ ♣♣♣♣♣...≈≈≈♣#..♣♣♣♣♣.).†.♣...≈≈♣♣...♣.....♣♣♣♣..♣♣♣....♣♣♣♣ ♣.♣♣♣♣♣♣♣♣ _There are monsters nearby!miIlr.mi;---2.5 (1.0)mi6A8 _miդmiަmi 3....#.♣#.♣...:.♣ ♣♣♣♣.miI###l:...♣♣ ♣♣♣...♣##.r...♣♣♣~♣♣...♣##.@♣ ♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ #..♣♣ ♣♣~≈≈≈♣♣ ##..♣ ♣♣♣♣♣...≈≈≈♣ #..♣♣♣♣♣.).†.♣...≈♣♣...♣.....♣♣♣♣...♣≈♣♣♣....♣♣♣♣ ♣.♣♣ mimi!.l =--37mi"mis _The rat is struck by your quills. The rat closely misses you.miwjll _There are monsters nearby!is struck by your quills. The rat closely misses you.  You barely miss the rat.  The frilled lizard hisses angrily. mi Your grab misses the rat.  The rat is heavily wounded.mi@5=4.4 (0.9mii:6mibmiP _The rat barely misses you.mio?  You tentacle-slap the rat.mimiDl.mir6-5.35mimi G _You kill the rat!mi2h  You miss the frilled lizard. You grab the frilled lizard.  You constrict the frilled lizard.mi?qC:mit7-6.3 (1.04mih _You kill the frilled lizard!mimiJmimi%H _No target in view!mir3mizmi|H _No target in view!miCmimi5mimimi3 _2mimi> #. ##....♣  ...:.♣ ♣♣♣♣#.:...♣♣ ♣♣♣....@...♣♣♣~♣♣...♣♣♣-.♣♣♣♣♣♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ #..♣♣ ♣♣~≈≈≈♣♣ ##..♣ ♣♣♣♣♣...≈≈≈♣#..♣♣♣♣♣.).†.♣...≈≈≈♣♣♣...♣.....♣♣♣♣...♣≈≈♣♣♣....♣♣♣♣ ♣.♣♣ ≈♣♣♣♣♣♣♣♣You pick up a parchment of Blink and begin reading...  You add the spell Blink to your library.  Things that are here:mi8.3 (2-9.3 (31miImi@{ _a frilled lizard corpse; a rat corpsemi mia mi8 mif mi mi% n0mi mi ;79mi mi > .. #.##......♣ .♣♣♣♣###....♣ ♣♣......:.♣ ♣♣♣♣.♣###. ♣ ♣mi ##.†...♣♣♣~♣♣.##..♣♣♣♣♣♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ #..♣♣ ♣♣~≈≈≈♣♣##..♣ ♣♣♣♣#..♣♣♣♣♣.).†.♣...≈≈≈♣♣...♣.....♣♣♣♣...♣≈≈♣♣♣....♣♣♣♣ ♣.♣♣ ≈You pick up a parchment of Summon Small Mammal and begin reading...mi ,21.3 (2miy e2.3 (38mi miT L _You add the spell Summon Small Mammal to your library.mig mig mih mil mis W#J.. ###.##......♣ ....♣  .♣♣♣###....♣ ♣♣... #..@:.♣ ♣♣♣♣.♣♣♣.##.....♣♣ ♣♣♣...♣♣ ♣♣†...♣♣♣~♣♣...♣♣♣ ♣.♣♣♣♣♣♣≈~≈..♣♣♣ mit ##.♣♣♣♣~~≈♣♣♣#..♣♣ ♣♣~≈≈≈♣♣ J   endoplasm (asleep)##..♣ ♣♣♣♣#..♣♣♣♣♣.).†.♣...≈≈≈♣♣♣...♣.....♣♣♣♣...♣≈≈miy u 0  An endoplasm comes into view.mi1 A.JJmiˁ e3.3 (17mif mi% ^ _The endoplasm quivers.mi~-Q #..  J. #  ##.##..  ......♣  ....♣.♣  ##.....♣  ###....♣  #..@:.♣  ###.....♣♣ mi /&  ##.†...♣♣♣  ##..♣♣♣♣♣  ##.♣♣♣   #..♣♣   ##..♣   ).†   mi #..  J. #  ##.##..  ......♣  ....♣.♣  ##.....♣  ###....♣  #..@:.♣  ###.....♣♣   ##.†...♣♣♣  ##..♣♣♣♣♣ mi ##.♣♣♣  #..♣♣   ##..♣  ).† miZ3miNmia _An endoplasm is nearby!miЩw #..  J. #  ##.##..  ......♣  ....♣.♣  ##.....♣  ###....♣  #..@:.♣  ###.....♣♣   ##.†...♣♣♣  ##..♣♣♣♣♣  ##.♣♣♣   #..♣♣   ##..♣   ).†   miZ? #..  J. #  ##.##..  ......♣  ....♣.♣  miG@O##.....♣  ###....♣  #..@:.♣  ###.....♣♣   ##.†...♣♣♣  ##..♣♣♣♣♣  ##.♣♣♣  #..♣♣   ##..♣  mi@`).† miHmiqHmiNmi>Qa _An endoplasm is nearby!mic` #..  J. #  ##.##..  mi`......♣  ....♣.♣  ##.....♣  ###....♣  #..@:.♣  ###.....♣♣   ##.†...♣♣♣  ##..♣♣♣♣♣ mi!aj ##.♣♣♣   #..♣♣   ##..♣ miUa]  ).†   miH #..  J. #  ##.##..  ......♣  ....♣.♣  ##.....♣  ###....♣  #..@:.♣  ###.....♣♣   ##.†...♣♣♣  ##..♣♣♣♣♣  ##.♣♣♣  #..♣♣   ##..♣  ).† mi^miimi mit #..  J. ####.##...#......♣  ....♣ ♣♣♣ .♣♣♣..###.@..♣ ♣♣...♣♣ #...:.♣♣ ♣♣♣♣.♣♣♣.mi##.....♣♣ ♣♣♣...♣♣ ♣♣.#.†...♣♣♣~♣♣...♣♣♣ ♣♣.♣♣♣♣♣♣≈~≈..♣ ♣##.♣♣♣♣~~≈♣♣♣ #..♣♣ ♣♣~≈≈≈♣♣##..♣ ♣♣♣♣#..♣♣♣♣♣.).†.♣...≈≈≈♣ ♣ _An endoplasm is nearby!mimi<#+.Jmi $g46 _mi*mi-mi˧ P .#..  .. ####J##....#......♣  ....♣ ♣♣♣♣ .♣♣♣...###....♣♣♣ ♣♣...♣♣ #...:.♣♣ ♣♣♣♣.♣♣♣.♣♣#.....♣♣ ♣♣♣...♣♣ ♣♣.#.†...♣♣♣~♣♣...♣♣♣ ♣♣..♣♣♣♣♣♣≈~≈..♣♣♣ ♣♣##.♣♣♣♣~~≈♣♣♣#..♣♣ ♣♣~≈≈≈♣♣ ♣##..♣ ♣♣♣♣♣...≈≈≈♣ mi miկ *.Jmi `55miE mi mi) B .. #.# #.. #..  .. ###.##....J... mi *  #.@..♣.♣ ♣♣♣♣ ##.....♣ ♣♣♣♣...###....♣♣♣ ♣♣...♣ #...:.♣♣ ♣♣♣♣.♣♣♣.♣ ###.....♣♣ ♣♣♣...♣♣ ♣♣.♣ ##.†...♣♣♣~♣♣...♣♣♣ ♣♣. ##..♣♣♣♣♣♣≈~≈..♣♣#.♣♣♣ ♣♣♣~~≈♣♣♣..♣♣ ♣♣~≈≈≈♣mi1 mi[2 h=64mi7 mig: O _The endoplasm misses you.mi  You tentacle-slap the endoplasm.  The endoplasm is heavily wounded.mi `73mi mi W _The endoplasm closely misses you.mi  You barely miss the endoplasm.The endoplasm is heavily wounded.mi3--8.2 (0.92midmi<- _The endoplasm hits you.miE  You tentacle-slap the endoplasm.mi!i.mi۟--99.2 (1.01miumiCM _You kill the endoplasm!mi޷Imimiúmi{B0mi269mimimiM#4mitN==8mi,miH #..#.. ... ##..###.##....miG#......♣ #....♣.♣ ♣♣♣.....♣ ♣♣♣♣..###....♣♣♣ ♣♣...♣♣#...@.♣♣ ♣♣♣♣.♣♣♣.-###.....♣♣ ♣♣♣...♣♣ ♣♣##.†...♣♣♣~♣♣...♣♣♣ miG'##..♣♣♣♣♣♣≈~≈..♣♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣#..♣♣ ♣♣~≈≈≈♣♣ ..♣ ♣♣♣♣♣...≈≈≈♣ miH #..♣♣♣♣♣.).†.♣...≈≈≈♣ ♣ ♣♣...♣.....♣♣♣♣...♣≈≈You pick up a parchment of Lesser Beckoning and begin reading...mi6,32.2 (3mi-3.2 (47mi<miI _You add the spell Lesser Beckoning to your library.miomiEpmiqmitmiavmi}wB6mi~5mimizU==4miTmi6mimiBB3mimiCmiՈmiPB2mimi1mi0mimi=miȔC59mipmimimi٘B8mi mimiHn7mimimiB6mimimiX5mi#mimilX4miާmiƩmimiYB3mimiǭmimiRB2mimimimiB1mi`mimi߷X0milmiymi'#........ #........ ........ .........  #........  #.......r  #@# #.# #.# ###.#   #...# ##.### r   quokka (asleep) ##..# . ##..## .. #..###...miO050.2 (17.0)mig1.2 (1849mi miEY _A quokka comes into view.mi% #........  #........  #........  #........  #........  #........  #.......r  #@# #.# #.# ###.# mi#&#...# ##.### ##..# . ##..## .. #..miw #........  #........  #........  #........  #........  #........  #.......r  #@# #.# #.# ###.# #...# ##.### ##..#  ##..##  #..mi3mimi] _A quokka is nearby!mir #........  #........  #........  #........  #........  #........  #.......r  #@# #.# #.# ###.# #...# ##.### ##..# . ##..## .. #..mi #........  #........  #........  #........  #........  #........  #.......r  #@# #.# #.# ###.# #...# ##.### mi ##..#  ##..##  #..mi mi mi*mi] _A quokka is nearby!miۤ #.#.#.#.##.##.##.##.@.....r##.#########.#  #.# ###.#...# .###..# .##..## ..mi9mir2.0)8 _mimimi .#.##.##.#.# #.# #.# #.# #.r# #.# #.# #.# ###.##...# ##.### mi.mi0mi6r.rmi7`37mi<miG?mi}#.# #.##. #.# #.# #.# #.# #...@..r.# mi?#.# #.# #.# #...# mimi=r.mi0`46mimin #.# #.## #.. #.# #.# #.# #.# #....@r..# #.# #.# #.# #...# mi[M  The quokka bites you but does no damage.miJh=55mimiL _The quokka misses you.mi`  You tentacle-slap the quokka but do no damage.64mi  _Your grab misses the quokka. The quokka closely misses you.miI9  mijYou barely miss the quokka. You grab the quokka. You constrict the quokka.miXg7.1 (0.93mimi  mi3 Q_The quokka completely misses you.mi  You tentacle-slap the quokka.  The quokka is almost dead.You constrict the quokka.miކO†mimi]Jingleheimer the Changeling#.........#Octopode#.........##Health: 14/14 ========================#..........Magic: 1/1========================#........#AC: 1Str: 13#........#EV: 12Int: 12#........#SH: 0Dex: 11#........#XL:  1 Next: 110% Place: Dungeon:1#....@†..#Noise: =--------  Time: 158.0 (0.9)#.########-) Tentacles#.#Nothing quivered#.#Quill Gem (8842) ###.##...###.#####..# .##..## .. _Your grab misses the quokka. The quokka closely misses you.You barely miss the quokka. You grab the quokka. You constrict the quokka. _The quomi?kka completely misses you.You tentacle-slap the quokka.  The quokka is almost dead.You constrict the quokka.miא _You kill the quokka!You have reached level 2!mi/  --more--mi C9/192/22 4% mi3 mi3 4 _mi- mi miB mi mi #.!...g...# #.# #.###..#.# #.# #.# #.....@..# #.....†..# #.#########.#  #.####.# g   hobgoblin (asleep)...#### mi8 ,.mi &0mi -9.0 (11mi \ _A hobgoblin comes into view.mi #.!...g...#  #.........#  #.........##  #..........  #........#  #........#  #........#  #.....@..#  #.....†..# mi #.########  #.# #.# ###.# #...#  ##..# .mi8 #.!...g...#  #.........# mi$ #.........##  #..........  #........#  #........#  #........#  #.....@..#  #.....†..#  mi I#.########  #.# #.# ###.# #...#  mie4##..# mimiU7-mimi` _A hobgoblin is nearby!miI #.!...g...#  #.........#  #.........##  #..........  #........#  #........#  #........#  #.....@..#  #.....†..#  #.########  #.# #.# ###.# #...#  ##..# .mi?6 #.!...g...#  #.........#  #.........##  #..........  #........#  #........#  #........#  mi#.....@..#  #.....†..#  #.########  #.# #.# ###.# #...#  ##..# mimimimiԹ` _A hobgoblin is nearby!miz #.!...g...#  #.........#  #.........##  #..........  #........#  #........#  #........#  #.....@..#  #.....†..#  #.########  mi#.# #.# ###.# #...#  ##..# .mi V #.!...g...#  #.........#  #.........##  #..........  #........#  #........#  #........#  #.....@..#  #.....†..#  #.########  #.# miV#.# ###.# #...#  ##..# mi ]mi]mibmioK l....)!...g ##........†..#.######### ##l   frilled lizard (asleep) #...mip ##.### _A hobgoblin is nearby!miYymiya600mimia _A frilled lizard comes into view.miT [...?..l....)!...g ###..b.....†...######### b   bat##l   frilled lizard (asleep) #...mim` w139mi i mik V _A bat comes into view.mi ........#[...?..l....)!...g ####..b.......†..mi w.#########. ###mih 28miD> z###....## ........#[...?..l....)!...g ####..b..####.....†..########. miI mirJ `37miiU mi5W mi  ...... ###....## ........#[...?..l....)!...g ####..b..####.....†..########mi mi `46mi mi mi1A####### ...... ###....## ........#[...?..l....)!...g ####..b..####.mip2q....†..#######mi@mi@`55miHmiJmibwbat  The helpless hobgoblin fails to defend itself.  You tentacle-slap the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin, but do no damage.  The hobgoblin is moderately wounded.  You constrict the hobgoblin.mi†b   batl   frilled lizard (asleep)mi3129 (0.9mimiM _You kill the hobgoblin!mi/)######## ...... #### #........## #[...?....# #.l....)..# #.!..@†...# #.#  #mi20b#### #...b.. #.##### #.# #miz0.# #........# #.....†..#mir6mi6mi7mi8mi.lb...blmip==6.9 (1.04mimi/8 _The frilled lizard hisses angrily.mi ## ...... ####....## #.## #[...?....# #......)..# #.!l@.†...# #.# #.#### #.b..... #.## #.# #mi.#  #.#  #.....†..#mimimiZ  The frilled lizard unfolds its giant frill.The frilled lizard is struck by your quills.miV†b...miJq6--73mimiR _You kill the frilled lizard!mi  You barely miss the bat. Your grab misses the bat.micBb.=-82 _The bat hits you but does no damage. The bat barely misses you.miQEd## ...... ####....## #.## #[...?....# #......)..# #.!†.@b...# #.# #.#### #. #.######.# miG,miPmiQ`91mi[mi\Q _The bat closely misses you.miO,mimiFb†700miYmi mimi!_You barely miss the bat. Your grab misses the bat. The bat closely misses you.miumiZ0 mi 2 You tentacle-slap the bat but do no damage.Your grab misses the bat. The bat is struck by your quills.mi3miB.b 1.8 (0.929miDmiHG: _The bat hits you but does no damage.miT?  You tentacle-slap the bat.mi2.miGk202.78mi/miG _You kill the bat!miaImihmion7mimifX6mimi ######### . mi###....## ..#[...@.-..)!†..†...# # mi#.........#####.............#........#miC-4.7 (2.0mi-5.7 (35mimiP _I - a scroll of immolationmi˔mimimimimi,4miB3miǬmiM mid You see here a frilled lizard corpse.mimiI2 _mimi#########....... ####....###..## #[........# #......)..#miU #.@†..†...# #.........# #.........#### #....... #..##### ## #........  #........# #.....†..#mi_89.7 (41 _d - an amethyst potionmi{miO|mi}mimimi019mimilmi?X8mirmiіmiӘmiFB7mi,mimi:B6mimimicmiަB5mimibmixmidJingleheimer the ChangelingOctopodeHealth: 19/19 ========================Magic: 2/2========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 11####.############.XL:  2 Next: 20% Place: Dungeon:1#......@..........Noise: ---------  Time: 185.7 (6.0)#.#.#.####....###-) Tentacles.. #........##Nothing quivered... #[........#Quill Gem (8815) ... #......)..#.> #..†..†...#. #.........##.........#####.............You tentacle-slap the bat. _Ymiy&ou kill the bat! _I - a scroll of immolation _You see here a frilled lizard corpse. _d - an amethyst potionFound a stone staircase leading down.mi/  --more--miE mi miO u 6.7 (74 _mio miQ mimimimi3mi/21mimimmijmiB0mimimimiC09mismi mimiB8mimi mi###########># #............  #....@# 92.7 (6 #.....# ####.## mi1 ####.############. #................. #.#.#.####....### .. #...#.####....###[..##...# #)..#mi{3.7 (77mi miv#f_You kill the bat! _I - a scroll of immolation _You see here a frilled lizard corpse. _d - an amethyst potion _Found an escape hatch in the floor.mis mi֦ Jingleheimer the ChangelingOctopodeHealth: 19/19 ========================Magic: 2/2========================AC: 1Str: 13EV: 12Int: 12###########>#SH: 0Dex: 11#............XL:  2 Next: 20% Place: Dungeon:1#....@#Noise: ---------  Time: 193.7 (0.0)#.....#-) Tentacles####.##Nothing quivered####.############.Quill Gem (8807) #.................#.#.#.####....###.. #...#........####....###[........##...# #......)..# _You kill the bat! _I - a scroll of immolation _You see here a frilled lizard corpse. _mi _[34md - an amethyst potion _Found a stone staircase leading down. _Found an escape hatch in the floor.6mi x###########>##.....@.......#.....#####..g#.....# ####.## ####.############.#.................g   goblin (asleep)#.#.#.####....###.. #...#..#mio ###....###[..#miDZ +4.7 (1mi: e5.7 (25mi mif s _A goblin comes into view. It is wielding a +0 club.mimimi$  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2======================== mi3 AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11 ###########>#.  XL:  2 Next: 20% Place: Dungeon:1 #.....@.......  Noise: ---------  Time: 195.7 (0.0)mi_ #.....#####..g  -) Tentacles #.....#mi Nothing quivered ####.## Quill Gem (8805) mi; ####.############.  mi#.................  g   goblin (asleep) #.#.#.####....###  miC.. #...#........##  ##....###[........# mi$_I - a scroll of immolation _You see here a frilled lizard corpse. _d - an amethyst potion mik_Found a stone staircase leading down. _Found an escape hatch in the floor. _A goblin comes into view. It is wielding a +0 club.miC?  ###########>#.  #.....@.......  #.....#####..g  #.....# ####.## ####. #....  #.#.mi? .. #. [miE3mi6KmiN] _A goblin is nearby!mi"4#>#.#......#.....#####..g.#.....# mi4#####.## ####.#..... #.#... #. mimiz![g.gmi"N6.7 (14 mi"_mi&mi(miz#>#.#.#.....#####.g..##.....# ######.## #. mimi0'g.mi`73mi#mi&miM# ##>#.#.##.....#####g...#.#.....# #### ####.## #. mi`QmiU&g.mi9W`82mi^mi_mi  You tentacle-slap the goblin. You grab the goblin.  The goblin is moderately wounded.You constrict the goblin.miC)mi 5=91 _You kill the goblin!mimi*jmijmiomirH _No target in view!mi3mi,$^ _No target in view!miMImiNH _No target in view!mimiLmimiҬH _No target in view!mimimi$mi%(H _No target in view!mi@miβmiиmi|C _No target in view!mi3mimi mi}mi~miքmimi3mimiamiLevel 1 of the Dungeon<>>(Press ? for help) # # ###########>#.... #........@).....# #.....#####....#. #.....#  #### ####.## ####.############. #.................  #.#.#.####....###  .. #...#........####....###[........# #...#  #......)..##..>.  #..†..†...# #....  #.........# .....  #.........####  ..#  #.............   #........##### #........##........##........##.....†..##.#########.#miZ>@miA =>>mit mi Jingleheimer the ChangelingOctopodeHealth: 19/19 ========================Magic: 2/2========================AC: 1Str: 13EV: 12Int: 12# #SH: 0Dex: 11###########>#....XL:  2 Next: 25% Place: Dungeon:1#........@).....#Noise: =--------  Time: 199.7 (0.0)#.....#####....#.-) Tentacles#.....# ####Nothing quivered####.##Quill Gem (8801) ####.############.#.................#.#.#.####....###.. #...#........####....###[........# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!i m0 _mi Z799mik 876mi 5mi n4mi( 3mi X2mi ,mi X1mi mi# mi* s#.........).....##.....#####....#.#.....# ########.######.############.. #....................##.#.#.####....###mi+ d #....#...#........## ##...@###[........#- #...## #......)..# #..>. #..†..†...# #.... #.........# ...... #.........#### ....### #............. K   kobold (asleep) ..[. #.mi, .......##### K.. #........# #........#mi56 12010.0)mi97 -10.7 (110miH> mi[E p _A kobold comes into view. It is wielding a +0 club.mi';X[?25h[?0c  Search for what [? for help]? mi3[?25l[?1cmi5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a +0 club (1 further duplicate)  c - [D:1] an escape hatch in the floor  d - [D:1] a falchion  e - [D:1] a staircase leading out of the dungeonmix mi4#.........).....#Jingleheimer the Changeling#.....#####....#.Octopode#.....# ####Health: 19/19 ========================####.##Magic: 2/2========================####.############.AC: 1Str: 13. #.................EV: 12Int: 12...##.#.#.####....###SH: 0Dex: 11#....#...#........##XL:  2 Next: 25% Place: Dungeon:1##...@###[........#Noise: ---------  Time: 210.7 (0.0)#...## #......)..#-) Tentacles#..>. #..mi!†..†...#Nothing quivered#.... #.........#Quill Gem (8790) ...... #.........####....### #............. K   kobold (asleep)..[.#........#####K..#........##........# _No target in view! _No target in view! _No target in view! _No target in view! _A kobold comes into view. It is wielding a +0 club.Search for what [? for help]? @mimi9. _mi* miO+ Quiver which action? ([-] to clear) No regular actions available to quiver. mi+ [*/%] inventory[!] focus mode: off|onmiO( mi= #.........).....#Jingleheimer the Changeling#.....#####....#.Octopode#.....# ####Health: 19/19 ========================####.##Magic: 2/2========================####.############.AC: 1Str: 13. #.................EV: 12Int: 12...##.#.#.####....###SH: 0Dex: 11#....#...#........##XL:  2 Next: 25% Place: Dungeon:1##...@###[........#Noise: ---------  Time: 210.7 (0.0)#...## #......)..#-) Tentacles#..>. #..mi> †..†...#Nothing quivered#.... #.........#Quill Gem (8790) ...... #.........####....### #............. K   kobold (asleep)..[.#........#####K..#........##........# _No target in view! _No target in view! _No target in view! _No target in view! _A kobold comes into view. It is wielding a +0 club. _Search for what [? for help]? @miG miH F _Clearing quiver.mi! #.....#####....#. #.....# #### ####.## . ####.############.#.# #.................#...##.#.#.####....### #....#...#........## ##....###[..# #..@## #)..#>..# #..†..†...# #.....# #.........#.......# #.####....##### #....#..[. ######K. #.##... #.#  #.#miS7mi08m1.7 (189 _micXmi# #.....# #### ####.## . ####.############. #.## #................. #...##.#.#.####....### #....#...#........## ##....###[..# ##...## #)..#..# #..†..†...# #.....# #.........#........# #.###....##### #... #..[. #### #K... #.#  #... #.# #### #.# #†mi2..#mimi~K.KmiSj===28miDmi} _The kobold shouts! _There is a stone staircase leading down here.mi= ####.## . ####.############ #.## #............... #...##.#.#.####....### #....#...#........## ##....###[..# ##...## #)..# #..>..# #..†..†...# #.@...# #.........##........# #.##....##### #.. #.K[. ### #.... #.# #.... #.# ##### #.# #†mi,B{..# #.########miH?K.miIq---37 _mi,Qmi/Smi. ####.########### #.## #............... #...##.#.#.####....## #....#...#........miZ ##....###[.. ##...## #).. #..>..# #..†..†...####.....# #.........#...@....# #. #..K.##### #. #..[.# ## #....# #. #....# #.# ###### #.# #†..# #.######## #.#mir8 mi=--46micmi"q _The kobold is struck by your quills. The kobold misses you.midB  You tentacle-slap the kobold.miS!D)mi$o95.6 (0.95mi,mi0J _You kill the kobold!miҐ3mimiߙH _No target in view!mi& 3mix mi H _No target in view!miw 3mi~ miY H _No target in view!mi 3mi mi H _No target in view!miL mi mi mi8 H _No target in view!mih 3mi mi C _No target in view!mi$| 3mi miR mi7 3mik mi mi7s 3mis miv mi mi mi mi miQ mi miA mi . ####.########### Jingleheimer the Changelingmi #.## #............... Octopode#...##.#.#.####....## Health: 19/19 ========================#....#...#........# Magic: 2/2========================##....###[........ AC: 1Str: 13##...## #......).. EV: 12Int: 12#..>..# #..†..†... SH: 0Dex: 11####.....# #......... XL:  2 Next: 29% Place: Dungeon:1#...@....# #......... Noise: =--------  Time: 215.6 (0.0)mi #..).##### #......... -) Tentacles#..[.# #........# Nothing quivered#....# #........# Quill Gem (8785) #....# #........####### #........##.....†..##.#########.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!mi mi' mi u4 _mi miX ,3mi mi mi  #.....# ####  ####.## . ####.############.#.## #.........#...##.#.#.####....### mi* #....#...#..## ##....###[........#  ##...## #......)..#  #..@..# #..†..†...# -7.6 (2####.....# #..# #........# #..#mi #..).##### #...#..[.# #..###....##....# #......mi ..####### #........##.....†..#mi 7-mi mi b __There is a stone staircase leading down here.mic3mifmiv8.6 (12 _miv&A#.......#  +.......+  #.......#  #.......# ####.......# ...........# ##....J..K# 2#..[..@...# ..J#...........  ######.#####  ...  #.# ... mi!'pJJ 2 endoplasms (asleep) #.# K   kobold (asleep) .# mi'mi/mi'rg9.3 (1.71miymip~} _You climb downwards. _There is a stone staircase leading up here.mi. JJ1 asleep)The helpless endoplasm fails to defend itself.  You tentacle-slap the endoplasm. You squeeze the endoplasm.  The endoplasm is moderately wounded.miDo=2000mi׺miV _The endoplasm barely misses you.mi}r  You barely miss the endoplasm.The endoplasm is moderately wounded.misa179miye _The endoplasm misses you.mi  You tentacle-slap the endoplasm.  The endoplasm is almost dead.The endoplasm is struck by your quills.mi%.J   endoplasm (mii3728miJmiO M _You kill the endoplasm!mirf #.# +.+ #.# #.# ####.# .# ##.K# #..[..<@..# ..J#.######.#... .#.#.#... ## #.# mip mip h-37mi|w mi #...#............# #.########.####### #.# .... #)#..#.#..# ...#...##+# #### #.#.#mi> 7-miD miG a _There is a stone staircase leading up here.mimi~mimimim1.0 (149 _mi-mi߁ #.....# #### ####.##. ####.############.#.## #.................#...##.#.#.####....### #....#...#........## ##....###[........# ##...## #......)..#1 mi#..@..# #..†..†...# ####.....# #.........# #........# #.........## #..).##### #........... #..[.# #........### #....# #........# #....# #........####### #........##.....†..#mi;9=milmig2.5 (2.58mimi]} _You climb upwards. _There is a stone staircase leading down here.mizj[?25h[?0c  Search for what [Enter for "@", or ? for help]? mikZ [?25l[?1cmi_miXh5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 club (2 further duplicates)c - [D:1] an escape hatch in the floor  d - [D:1] a falchion  e - [D:1] a staircase leading out of the dungeonmip mi &#.....# ####Jingleheimer the Changeling####.##Octopode. ####.############. Health: 15/19 ==================------#.## #................. Magic: 2/2========================#...##.#.#.####....### AC: 1Str: 13mi| #....#...#........## EV: 12Int: 12##....###[........# SH: 0Dex: 11##...## #......)..# XL:  2 Next: 54% Place: Dungeon:1#..@..# #..†..†...# Noise: ---------  Time: 252.5 (0.0)####.....# #.........# -) Tentacles#........# #.........## Nothing quivered#..).##### #........... Quill Gem (8748) #..[.# #........####....# #........##....# #........####### #......mi ..##.....†..# _No target in view! _You see here a +0 leather armour. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? mi mi mi mi . _mi+BmizJ3miPmiEX6==3.5 (17 _miZmiL#.......#  +.......+  #.......#  #.......# #####.......# #...........# #.##.......)# 2#.#..[..@...# #...#............# #.########.####### #.# .... #)# ..#.#..# ...#...##+# #### #.# .# mi :==miemiVg5.0 (2.55miy^mi+b} _You climb downwards. _There is a stone staircase leading up here.miQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmi!mi.Jingleheimer the Changeling#.......#Octopode+.......+Health: 16/19 ====================----#.......#Magic: 2/2========================#.......#AC: 1Str: 13#####.......#EV: 12Int: 12#...........#SH: 0Dex: 11#.##.......)#mi/XL:  2 Next: 54% Place: Dungeon:2#.#..[..@...#Noise: ---------  Time: 255.0 (0.0)#...#............#-) Tentacles#.########.#######Nothing quivered#.#....Quill Gem (8745) #)#..#.#..# ...#...##+# #### #.#.# _There is a stone staircase leading up here. mi,0+_You climb upwards. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.mi0mi7mi9F _Clearing quiver.mimi{Read which item? Scrolls  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedminV mi\ mif Jingleheimer the Changeling#.......#Octopode+.......+Health: 16/19 ====================----#.......#Magic: 2/2========================#.......#AC: 1Str: 13#####.......#EV: 12Int: 12#...........#SH: 0Dex: 11#.##.......)#mif LXL:  2 Next: 54% Place: Dungeon:2#.#..[..@...#Noise: ---------  Time: 255.0 (0.0)#...#............#-) Tentacles#.########.#######Nothing quivered#.#....Quill Gem (8745) #)#..#.#..# ...#...##+# #### #.#.# mig x_You climb upwards. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.mio P  Okay, then.mi q miA D _mi miU .Inventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman mi Scrolls (go to first with ?)  I - a scroll of immolation Potions (go to first with !)  L - a potion of lignification  d - an amethyst potion Baublesa - 3 flux baublesmi mimiJingleheimer the Changeling#.......#Octopode+.......+Health: 16/19 ====================----#.......#Magic: 2/2========================#.......#AC: 1Str: 13#####.......#EV: 12Int: 12#...........#SH: 0Dex: 11#.##.......)#XL:  2 Next: 54% Place: Dungeon:2mi]#.#..[..@...#Noise: ---------  Time: 255.0 (0.0)#...#............#-) Tentacles#.########.#######Nothing quivered#.#....Quill Gem (8745) #)#..#.#..# ...#...##+# #### #.#.# miH_There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.miA!3mi'miI)mifmi,micmimi<miU4 _miDB3miQmimimiQp7=2mimimibmiB1mimivmijmiB0mimi'miY39miPmiimimigT=8mi.mi[mi0mi#8miM=7miLmimi#...........##.##.......)# #.#..[..<...####.# #...#............# #.########.####### #.# #.....#.# #)# #...#.#.# ..# #...#...#  ##+# #######@#  #.#  ...  .....  ....... #l....... l   frilled lizard (asleep) #.........###########63.0 (84.0 (96mimi$a _A frilled lizard comes into view.miC   ....)#  #.#..[..<.  ...  #.#######  #.# #.....#.#  #)# #...#.#.#  ..# #...#...#  ##+# #@# #.# ... ..... .......  #l.......  mi^#.........  ########### miPT   ....)#  #.#..[..<.  ...  #.#######  #.# #.....#.#  #)# #...#.#.#  ..# #...#...#  ##+# #@# #.# ... ..... ....... #l.......  #......... ########### miaXmiXmi^mieae _A frilled lizard is nearby!miM,   ....)#  #.#..[..<.  ...  #.#######  #.# #.....#.#  #)# #...#.#.#  ..# #...#...#  ##+# #@# #.# ... ..... .......  #l.......  #.........  ########### mi< e   ....)#  #.#..[..<.  ...  #.#######  #.# #.....#.# mij=  #)# #...#.#.#  ..# #...#...#  ##+# #@# #.# ... ..... ....... #l.......  #......... ########### miD miE miJ miM e _A frilled lizard is nearby!mi o ##)..[..<...####.#..#...........########.######mio _ #.....#.# ).#..#...  ##+######.#......$...##..........##.........###l..#..#mip 0########## miy mi[z l5.0 (15 _miF mii mi; #.#..[..<...####.# #...#............# #.########.####### #.# #.....#.#  #)# #...#.#.# ..# #...#...###+# #######.# ####.#####.#..@...$...# #..........# ## #l. #.#miH R ########### mi"mi4)|l.lmi)S==64mi)mif/mi48 _The frilled lizard hisses angrily.miw..#...........########.###### #.....#.# )#...##+######miVY ####.#####.......$...#.l#. #########mimi̗9===-73miڝmi]T _The frilled lizard misses you.mi{  You tentacle-slap the frilled lizard but do no damage.mim6-----9 (0.9mi$mib'x _Your grab misses the frilled lizard. The frilled lizard bites you.mi  You tentacle-slap the frilled lizard but do no damage.You grab the frilled lizard. You squeeze the frilled lizard.mi0. mi----88.82mimiR _You kill the frilled lizard!mimiZmimiH _No target in view!mikmi_lmisrmiuH _No target in view!miImi$H _No target in view!mi\mi]mibmi"eH _No target in view!mimimimiH _No target in view!mimimimiFmi$mi1 _0mimimi8 j7=29mi mi;"mi#mi#B8mi-  .#..[..<...####.# ...#............# .########.####### .# #.....#.# )# #...#.#.# .# #...#...# +# #######.# ####.#####.# #......@...# -#....# #.........## #.........# #.........############mir2.72.8 (4.0mi2-3.8 (57mi7mi@:j _No target in view! _You now have 6 gold pieces.mi[_mi!d6mijmipM..[..<...####.#Jingleheimer the Changeling .#............#Octopode #######.#######Health: 17/19 =====================---#.....#.#Magic: 2/2========================#...#.#.#AC: 1mixqeStr: 13#...#...# ##EV: 12Int: 12#######.# <#SH: 0Dex: 11####.#####.#XL:  2 Next: 58% Place: Dungeon:2#........@.#Noise: ---------  Time: 274.8 (1.0)#..........#miZrl-) Tentacles#.........##Nothing quivered#.........#Quill Gem (8726) #.........############ _No target in view! _No target in view! _No target in view! _No target in view! _You now have 6 gold pieces.  Found a stone staircase leading up.mi}/  --more--mi 8=5.8 (25 _mi56mi?Level 2 of the Dungeon<<(Press ? for help)  #.......#  +.......+  #.......# #.......######.......##...........##.##.......)#  #.#..[..<...####.##...#............##.########.########.# #.....#.# #)# #...#.#.# ..# #...#...#  ####+# #######.#  <# ####.#####.#mi@#........@.##..........##.........###.........##.........############miP><@mimim%..[..<...####.#Jingleheimer the Changeling .#............#Octopode #######.#######Health: 18/19 ======================--#.....#.#Magic: 2/2========================#...#.#.#AC: 1Str: 13#...#...# ##EV: 12Int: 12#######.# <#SH: 0Dex: 11####.#####.#miXL:  2 Next: 58% Place: Dungeon:2#........@.#Noise: ---------  Time: 275.8 (0.0)#..........#-) Tentacles#.........##Nothing quivered#.........#Quill Gem (8725) #.........############ _No target in view! _No target in view! _No target in view! _No target in view! _You now have 6 gold pieces. _Found a stone staircase leading up.miÐmiҒmi\43mid2......# ......)# .[..<...####.# #............# ######.########.....#.# #...#.#.# #...#...# ### #######.# #@# 8.8 (3####.#####.# #..........# #.......#.........##.........##.........############miպmiaw _There is a stone staircase leading up here.mi? mi mi mi# mi! 9==9.8 (11miz     ....  ....   .....  .....  ......  ....#####  ###+#.....# 1 .......  #####........#  ##..#...##.# ##########>#.......# .........).....#.... .....#####....#..#..#   .....# #########..:   ###.## ...#   ###.############.   _HP restored.miz :==mi mi h80.6 (1.80mif mi } _You climb upwards. _There is a stone staircase leading down here.mi]/mi0Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmizvmi(  Jingleheimer the Changeling....  Octopode....  Health: 19/19 ========================.....mi  Magic: 2/2========================.....  AC: 1Str: 13......  EV: 12Int: 12....#####  SH: 0Dex: 11###+#.....#  XL:  2 Next: 58% Place: Dungeon:1.......@#  Noise: ---------  Time: 280.6 (0.0)#####........#  -) Tentaclesmi##..#...##.#  Nothing quivered ##########>#.......#  Quill Gem (8720) .........).....#.... .....#####....#..#..#   .....# #########..:   ###.##...#   ###.############. mi  _You now have 6 gold pieces. _Found a stone staircase leading up. _There is a stone staircase leading up here. _HP restored. mimg_You climb upwards. _There is a stone staircase leading down here.mimimiF _Clearing quiver.mi19 _mij,mi@B8mi6mi>mimiB7mihmi۪mimiB6miGmiɳmi#Y..l..# .?...# ....# ....# ...# .........#  .........#  .# .........##### ######+#.....#  .........>#.#  mi#.#####........# ##..#...##.# l   frilled lizard (asleep)  ###########>#.......# #  #.........).....#....#  #.....#####....#..#..#mi4.6 (45.6 (55miNmia _A frilled lizard comes into view.mi !.l?.# .........##########+#.............>#.##.#####....... ##..#...##.##########>#.......# #....).....#..mi{6.6 (14mi mi mi.!.l? .........##########+#.............>#.# #.#####....... min##..#...##.##########>#.......# #mimiU`73mimimi$#########.!.l? .........##########+#.............>#.##.#####.......miFM ##..#...##.mi'mi'`82mi.mi0mi^#########.!.l?.........##########+#.............>#.#mi.5#.#####.......mi mi›`91miɢmiݤmiIy#########.!miaK/.l? .........##########+#.............>#.#mi.SmiSa900miZmi\mi?#########.!.l?.........##########+#....mi~mimia109mi~mi>mi t ll  The helpless frilled lizard fails to defend itself.  You tentacle-slap the frilled lizard. Your grab misses the frilled lizard.The frilled lizard is heavily wounded.mi h=28mi mi T _The frilled lizard misses you.mi^z J  You tentacle-slap the frilled lizard.mi E†mi i6237mi\ mi؏ R _You kill the frilled lizard!mi mi mi mi H _No target in view!mi_ miX` mi`e mig H _No target in view!mi mi mi mi H _No target in view!mi] min^ mic mif H _No target in view!mi 3mi mig H _No target in view!mi< 3miB mipE C _No target in view!mi mi mi mi mi mi e6 _ mi8 c_ You see here a frilled lizard corpse.mi mi I5 _miB mif ###########....#..@..#-†..#?...#.#.#.#miO .#.#.....mi +5.6 (2miG -6.6 (34mi mi Q _f - a blue potionmimimi<mimiJ############...........#...#†..#l?...#.....#miL.#.#r.#r   quokka (asleep)$.#l   frilled lizard (asleep).# .#####mi 07.6 (13 _A frilled lizard and a quokka come into view.mimimi  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13 ############  EV: 12Int: 12 ...........#  SH: 0Dex: 11 mi...........#  XL:  2 Next: 62% Place: Dungeon:1 .......@†..#  Noise: ---------  Time: 297.6 (0.0) l......?...#  -) Tentacles ...........#  Nothing quivered ...........#  Quill Gem (8703)  mi5...........#  r..........#  r   quokka (asleep) $..........#  l   frilled lizard (asleep)mi ...........#  .........##### _No target in view! _No target in view! _No target in view! _You see here a frilled lizard corpse. _f - a blue potion _A frilled lizard and a quokka come into view.miu ############  ...........#  ...........#  .......@†..#  l......?...#  ...........#  ...........#  ...........# r..........#  $..........#  ...........# miu mi|3mimiօd _There are monsters nearby!mi##.##....##.†..##l......?...##.##.##.##r.##$.##.#  .#####mimi.rrmi)l8.6 (12 _mimiCmiq############# #...........# #.# #†..# #l?...# #.....# #.# #.# #.r.# #$.# #.# #.##### ######+#.....#mi}r.91mi9mimi############# #...........# #.# #†..# #l?...# #mi}W.....# #.# #..r.# #...# #$.# #.# #.##### #########+#.....# .........>#.#miAmi Fr..mij=3000mimi? T _The quokka closely misses you.mip  You tentacle-slap the quokka but do no damage.Your grab misses the quokka.miH .l lThe frilled lizard hisses angrily.8--1.5 (0.9699miBmiAP _The quokka is struck by your quills. The quokka bites you.mi  You closely miss the quokka. Your grab misses the quokka.You squeeze the quokka.miq mi.l.l   frilled lizardmi--702.5 (1.08miumiJ _You kill the quokka!mi| # #.# #.# #.†..# #.?...# #..l.# #.# #.# #.# #$.# #.# #.##### #+#....#  .>#.#miQ  The frilled lizard is struck by your quills.mi)1.mi$p5-37mimiR _You kill the frilled lizard!mimi7-mimiH _No target in view!miyc3mikmim miUnB_No target in view!migmiXmi=mizH _No target in view!miPmiPmibVmiXH _No target in view!mi3mimiLH _No target in view!mioImiuJmiQmipWC _No target in view!mi[umiv3mi+{mi1K6 _59==4 _HP restored.3mi ############# #....# #....# #........†..# #.......@...# #....# #....# #....# #.....##$...##....##...........##############+#.....#mi& 7.5 (48.5 (52 _c - a scroll labelled XUTENE CEODENUmitmiumigvmihzmi{mi|B1miv==0mimio89mimimimi B8mi&mi!mimigB7mimi?mi!B6mimimiQmismiܞB5mimi¦#...........##...........##........†..##...........# mi#...........# #...........# #...........# #...........# #@..........# #...........# #...........##### #########+#.....# .........>#.# #.#####.......  ##..#...##  ###########>#.......#miF  #.........).....#....# miƿ15.5 (76.5 (84 _You now have 14 gold pieces (gained 8).mi3miſmi_#...........#Jingleheimer the Changeling#...........#Octopode#........†..#Health: 19/19 ========================#...........#Magic: 2/2========================#...........#AC: 1Str: 13#...........#EV: 12Int: 12#...........#SH: 0Dex: 11#...........#mi3XL:  2 Next: 75% Place: Dungeon:1#@..........#Noise: ---------  Time: 316.5 (0.0)#...........#-) Tentacles#...........##### Nothing quivered#########+#.....# Quill Gem (8684) .........>#.##.#####....... ##..#...## ###########>#.......# #.........).....#....#  _No target in view! _No target in view! _No target in view! _HP restored. _c - a scroll labelled XUTENE CEODENU _You now have 14 gold pieces (gained 8).mimi=miMmimi32mimimijmiB1mimigmiNmiB0mimiLmi0miC79mimi mi]miB8miVmimimiB7mimiQ65mimiX4mimi>mimibB3mi"mi$mi_&mi&B2miS(mij1#...........# #...........# #...........# #...........# #...........# #...........# #...........#####  mi2#########+#.....#  .........@#.#  28.5 (12.0)#.#####..#  ##..#...##.#  ##########>#.......# #  .........).....#....#  .....#####....#..#..#  .....# #########..:  ###.## ...#  ###.############. mi:mip?c _There is a stone staircase leading down here.mij[?25h[?0c  Search for what [Enter for "@", or ? for help]? miG [?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] an escape hatch in the floorc - [D:1] a +0 club (2 further duplicates)  d - [D:1] a falchion  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeonmi mi mi  #...........#  Jingleheimer the Changelingmi #...........#  Octopode#...........#  Health: 19/19 ========================#...........#  Magic: 2/2========================mi #...........#  AC: 1Str: 13#...........#  EV: 12Int: 12#...........#####  SH: 0Dex: 11#########+#.....#mi   XL:  2 Next: 75% Place: Dungeon:1.........@#.#  Noise: ---------  Time: 328.5 (0.0)#.#####........#mi   -) Tentacles##..#...##.#  Nothing quivered ##########>#.......# #miF i  Quill Gem (8672) .........).....#....# .....#####....#..#..#miz    .....# #########..:   mi $###.##...#   ###.############.   _No target in view! _HP restored. _c - a scroll labelled XUTENE CEODENU _You now have 14 gold pieces (gained 8). _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @mi mi_ miq mi . _miq3miumi{9.5 (11 _mimi({ ........#  .......)#  .[..<...####.#  #............#  ######.#######  ....#.#  .#.#.#  ...#...# ###  2#######.# #@#  ####.#####.#  #..........#   #..........#   #.........## #.........# #.........# ########### mi"+mi%ci31.0 (2.569mi&hmiwk} _You climb downwards. _There is a stone staircase leading up here.miQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmimipmi/........#Jingleheimer the Changeling .......)#Octopode .[..<...####.#Health: 19/19 ======================== #............#Magic: 2/2======================== ######.#######miMTAC: 1Str: 13#.....#.#EV: 12Int: 12#...#.#.#SH: 0Dex: 11#...#...# ###XL:  2 Next: 75% Place: Dungeon:2#######.# #@#miDNoise: ---------  Time: 331.0 (0.0)####.#####.#-) Tentacles#..........#Nothing quiveredmiæ#..........#Quill Gem (8669) #.........##mi#.........##.........############ mi-_c - a scroll labelled XUTENE CEODENU _You now have 14 gold pieces (gained 8). _There is a stone staircase leading down here. miƧ_Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here.miXmimiF _Clearing quiver.mimiRead which item? Scrolls  I - a scroll of immolation mij c - a scroll labelled XUTENE CEODENU [!] read|quaff|evoke[?] describe selectedmi:miQAmiwG........#Jingleheimer the Changeling .......)#Octopode .[..<...####.#Health: 19/19 ======================== #............#Magic: 2/2======================== ######.#######AC: 1Str: 13#.....#.#EV: 12miHHInt: 12#...#.#.#SH: 0Dex: 11#...#...# ###XL:  2 Next: 75% Place: Dungeon:2#######.# #@#Noise: ---------  Time: 331.0 (0.0)####.#####.#-) Tentacles#..........#Nothing quivered#..........#Quill Gem (8669) #.........###.........#miI#.........############ _You now have 14 gold pieces (gained 8). _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.miR §§§...#...##.........######As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke.miRSe2.0 (18mi WmiY- _It was a scroll of fog.miAmiBmiFmiHF _Unknown command.miI mi Inventory: 2/52 gear slots Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  I - a scroll of immolation Potions (go to first with !)  L - a potion of lignification  d - an amethyst potion  f - a blue potion Baublesa - 3 flux baublesmid mi2........#Jingleheimer the Changeling .......)#Octopode .[..<...####.#Health: 19/19 ======================== #............#Magic: 2/2======================== ######.#######AC: 1Str: 13#.....#.#EV: 12Int: 12#...#.#.#SH: 0Dex: 11#...#...# ###XL:  2 Next: 75% Place: Dungeon:2#######.# #@#Noise: ---------  Time: 332.0 (0.0)####.#####§#-) Tentacles#........§§#Nothing quivered#..........#Quill Gem (8668) #.........###.........##.........############ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke. _It was a scroll of fog. mi1_Unknown command.mimi&:mi_3mi5 Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning32% 1  b - Blinkmi5'Translocation 45% 2  c - Lesser BeckoningTranslocation 45% 2 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmi~LmiSmiX........#Jingleheimer the Changeling .......)#Octopode .[..<...####.#Health: 19/19 ======================== #............#Magic: 2/2======================== ######.#######AC: 1Str: 13#.....#.#EV: 12miZ Int: 12#...#.#.#SH: 0Dex: 11#...#...# ###XL:  2 Next: 75% Place: Dungeon:2#######.# #@#Noise: ---------  Time: 332.0 (0.0)####.#####§#-) Tentacles#........§§#Nothing quivered#..........#Quill Gem (8668) #.........###.........##.........############ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke. _It was a scroll of fog. _Unknown command.mis_P  Okay, then.mi`mi?dmie. _mi mi Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|onmig mir \........#Jingleheimer the Changeling .......)#Octopode .[..<...####.#Health: 19/19 ======================== #............#Magic: 2/2======================== ######.#######AC: 1mis zStr: 13#.....#.#EV: 12Int: 12#...#.#.#SH: 0Dex: 11#...#...# ###XL:  2 Next: 75% Place: Dungeon:2#######.# #@#Noise: ---------  Time: 332.0 (0.0)####.#####§#-) Tentacles#........§§#Nothing quiveredmi:t #..........#Quill Gem (8668) #.........###.........##.........############ _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke. _It was a scroll of fog. _Unknown command. _Okay, then.mi9u miy mi{ F _Clearing quiver.miv miw mi.x mi.~ miE mi3 7 _6miŠ mis X5mi miޓ 4mi} mi B3mi mip mi mi B2mi miɞ miy mi B1mi mi mi* mi B0miw mi1 mi2 miǰ C59mi mi mi mi9 B8miM miͼ mi mi^ B7mia mi mi mi B6miv mi miF mi B5mi miQ mi mi B4mi mi mi mi B3miw mi mi X2mi miG mi mi B1mi miS mi mi B0mi mi mi mis C49mi> mi mi miq B8mi mil mik mi B7mi mi mi mif B6mi mi mi mi  Jingleheimer the Changeling..Octopode..Health: 19/19 ========================#.......#.#Magic: 2/2mi ========================+.......+.>AC: 1Str: 13#.......#.#EV: 12Int: 12#.......#.#SH: 0Dex: 11 ###.......# ####.#XL:  2 Next: 75% Place: Dungeon:2 mi *..........# #..@.#Noise: ---------  Time: 354.0 (22.0) ##.......)# #.####-) Tentacles #..[..<...####.#Nothing quivered ..#............#Quill Gem (8646) ########.####### # #.....#.# # #...#.#.# mi # #...#...# ### # #######.# #§#As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke. _It was a scroll of fog. _Unknown command. _Okay, then. miJ S_Clearing quiver.  Found a stone staircase leading down.mi(- /  --more--mit;mieBmiCv 5.0 (235 _miKmidA mi^ mi^b Jingleheimer the Changeling..Octopode..mib Health: 19/19 ========================#.......#.#Magic: 2/2========================+.......+.>AC: 1Str: 13#.......#.#mi?c EV: 12Int: 12#.......#.#SH: 0Dex: 11 mic ###.......# ####.#XL:  2 Next: 75% Place: Dungeon:2 ..........# #..@.#Noise: ---------  Time: 355.0 (0.0) ##.......)# #.####-) Tentacles #..[..<...####.#Nothing quivered miQd ..#............#Quill Gem (8645) ########.####### # #.....#.# # #...#.#.# # #...#...# ### mid # #######.# #§#As you read the scroll labelled XUTENE CEODENU, it dissolves into smoke. _It was a scroll of fog. _Unknown command. _Okay, then. _Clearing quiver. _Found a stone staircase leading down.mi_e mif mii mi3l mit 43miTv n2miz n1mi@{ mi| mi~ mi{ B0mi miY mi* mi C39miH mig [#.... ###.. #...  #..#  #.. .......# #.######.# ++ +.@......#mi[ q61.0 (6.# #.########.....# #.# #.......# ####.# ........# #....# .......)# #### .[..<...### #............######.#######mi mi miŕ -_It was a scroll of fog.Unknown command. _Okay, then. _Clearing quiver. _Found a stone staircase leading down. _There is a stone staircase leading down here.mi߮3mimimi2.0 (18 _miýN   #.#  #.#   #.#   #.#   #.#   #.#   #.# 3   #@# mia  #.#   #.#   #.#   #..   ###      miDmiLmi *8 (1.8mimi} _You climb downwards. _There is a stone staircase leading up here.min miK mi mi mi m307 _mi mi5 M #.. .. ###.. #... #..# #.. #.......# #.######.#2 miͺ h+.......+ +.@......# #.......# #.######## #.......# #.# #.......# ####.# ........# #....# .......)# #.#### .[..<...####.# #............# ######.#######mi$  rr   quokka (wandering)You climb upwards.mi=4 g5.3 (2.55mi; mi> _A quokka comes into view. _There is a stone staircase leading down here.mi LmiEMQuiver which action? ([-] to clear) No regular actions available to quiver. miM[*/%] inventory[!] focus mode: off|onmiJingleheimer the Changeling#..Octopode..Health: 19/19 ========================###..Magic: 2/2========================#r..AC: 1Str: 13#..#EV: 12Int: 12mi#..SH: 0Dex: 11 #.......# #.######.#XL:  2 Next: 75% Place: Dungeon:2 +.......+ +.@......#Noise: ---------  Time: 365.3 (0.0) #.......# #.########-) Tentacles #.......# #.#Nothing quivered #.......# ####.#Quill Gem (8635) mi........# #....# .......)# #.####r   quokka (wandering) .[..<...####.# #............# ######.####### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  You climb upwards. _A quokka comes into view. _There is a stone staircase leading down here.mizmimi3F _Clearing quiver.min #..  .. ###.. mih#r.. #..# #.. #.######.#  +.@......#  #.########  #.# ####.# #....#)# #.#### .[..<miͯ #..  .. ###.. #r.. #..# #.. #.######.#  +.@......#  #.########  #.# ####.#miݰ #....)# #.####[..<mikmimi<miV] _A quokka is nearby!mi #..  .. ###.. #r.. #..# #.. #.######.#  +.@......#  #.########  #.# ####.# #....#)# #.#### .[..<mic #..  .. ###.. #r.. #..# #.. #.######.#  +.@......#  #.######## mi}d #.# ####.# #....)# #.####[..<mizimijmixnmi1q] _A quokka is nearby!mi #..  .. ###.. #r.. #..# #.. #.######.#  +.@......#  #.########  #.# ####.# #....#)# #.#### .[..<mi!  #..  .. ###.. #r.. #..# #.. #.######.#  +.@......#  #.########  #.# ####.# #....)# #.####[..<mi) 3miu- mi7   ..## #g.. ... ###.. #r.. .. #..##.... #........  #mi9 .# #@######.#  +.+ +.>......#  #.# #.########  #.# #.# ##.# ####.#..# #....# #.......)# #.####g   hobgoblin (polearm, wandering) ..[..<...####.# .#............# _A quokka is nearby!mi> miD L.gmi\E e6.3 (14miJ miL x _A hobgoblin comes into view. It is wielding a +0 glaive.mie.  ..####..... g....###.... r... .## #@.......  ## #.######+mi+ +.>......#######   ##### ..# #.... #.......)# #.####.[..<...####mimimi25.gmi|.rrmiy`73mimi9mi* _A hobgoblin comes into view. It is wielding a +0 glaive.  You completely miss the quokka.  The hobgoblin shouts!  Your grab misses the quokka.  You squeeze the quokka, but do no damage.  You hear an angry hiss.mi-  The quokka bites you.  An adder comes into view.mi8\S.gS   adderr   quokkag   hobgoblin (polearm)6----====82miCmiyTS _The quokka barely misses you.mig  You tentacle-slap the quokka. Your grab misses the quokka.Your squeeze misses the quokka.miW mi  mi49The quokka is heavily wounded.miDZ:The quokka is struck by your quills.mimi. miA mi2.miƾSmiX.miig   hobgoblin (polearm)mi   mi You kill the quokka!mimimi----mi:83mi=---mix9mi;$1mimimi* mimi3_The hobgoblin closely misses you.mimimi##mii#... mi..####mi$#......mi .....#mi0###.....#miW#.gS..mif#.@##.... mi mi_Q#........# mi#.mi># #.######.# mi+.mi5W+ +.>......# mi#.mil W# #.######## #mi .miD!f# #.# mi!#mi"p# ####.# mix".mi"i# #....#miQ#J.....)# #.#mi# ###mi $mi1 mi2"miX3 mi3kThe adder is struck by your quills. The adder completely misses you.miS4>The hobgoblin hits you with a +0 glaive!mi5miE646/19 mi6-------------mi7*=--mi>8 70mi 9$0miz9mi?miIFM _Ouch! That really hurt!mi3mimi'^ _You are too injured to fight recklessly!mimi'mi]mi^ _You are too injured to fight recklessly!mi:mimimiQ^ _You are too injured to fight recklessly!mimimi"mi$^ _You are too injured to fight recklessly!miImiԮ^ _You are too injured to fight recklessly!mimimimiJ"V _You are too injured to fight recklessly!mi}3miZmizmi3mi mim mi{mi|mimi3mimi%mijmi$kmi pmi8rmi3mimiHmiSY 3miZ_ mib mi mi Drink which item? Potions  L - a potion of lignification  d - an amethyst potion mi f - a blue potion [!] read|quaff|evoke[?] describe selectedmimiFmiuJingleheimer the Changeling##..Octopode...Health: 6/19=======-----------------..####Magic: 2/2========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 11#.gS......XL:  2 Next: 83% Place: Dungeon:2mi#.@##....Noise: ==-------  Time: 370.3 (0.0)#........#-) Tentacles #.......# #.######.#Nothing quivered +.......+ +.>......#Quill Gem (8630) #.......# #.######## #.......# #.#S   adder miK#.......# ####.#g   hobgoblin (polearm) ........# #....# .......)# #.#### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!mimiFReally quaff the potion of lignification? Y - Yes  N - Nomimi6  Jingleheimer the Changeling ##..  Octopode mi7}...  Health: 6/19=======----------------- ..####  Magic: 2/2======================== #......  AC: 1Str: 13 .....#  EV: 12Int: 12 ###.....#.  SH: 0Dex: 11 #.gS......  XL:  2 Next: 83% Place: Dungeon:2 mi8t#.♣##....  Noise: ==-------  Time: 370.3 (0.0) #........#  -) Tentacles #.......# #.######.#  Nothing quivered +.......+ +.>......#  Quill Gem (8630) #.......# #.######## #.......# #.# S   adder #.......# ####.# g   hobgoblin (polearm) ........# #....# .......)# #.#### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  mi9Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground.  The adder completely misses you.mi`  ##..  ...  ..####  #......  .....#  ###.....#.  #.gS......  #.♣##....  #........#  #.######.#  +.>  #. #.# ####.# #....)# mi` h  Your quills recede back into your body.  You turn into a tree. Your roots penetrate the ground.  The adder completely misses you.  The hobgoblin hits you with a +0 glaive.8/28-2  2  -1.3 (1BranchesTree Gem (8629) mi mi! V _* * * LOW HITPOINT WARNING * * *mi =  You smack the hobgoblin!mi=! )  You kill the hobgoblin!mi{$ -7-2.2 (0.98mi) mi, @ _The adder bites you but does no damage. x2miymi0mimi# mi8_You cannot move.mii3minmipF _You cannot move.mi3miǛmiǞF _You cannot move.miH miqI mi2N miP F _You cannot move.mi) I ##..  ...  ..####  #......  .....#  ###.....#.  mi' #.)S......  #.♣##....  #........#  #.######.#  +.>  #.  #.# ####.# #....#)#  _You cannot move. _You cannot move.  You closely miss the adder.  The adder is moderately wounded.miu ##..  ...  ..####  #......  .....#  ###.....#.  mivB#.)S......  #.♣##....  #........#  #.######.#  +.>  #. #.# ####. #....)# miS}9  The adder bites you.mi~5--3.17mimiV _* * * LOW HITPOINT WARNING * * *mi9  You smack the adder!mi K†miJingleheimer the Changeling##..Octopode...Health: 6/28=====-------------------..####Magic: 2/2========================#......AC: 21Str: 13.....#EV:  2 Int: 12###.....#.SH: 0Dex: 11#.)†......XL:  2 Next: 137% Place: Dungeon:2#.♣##....Noise: =--------  Time: 374.1 (1.0)#........#mir-) Branches #.......# #.######.#Nothing quivered +.......+ +.>......#Tree Gem (8626) #.......# #.######## #.......# #.# #.......# ####.# ........# #....# .......)# #.####You closely miss the adder.The adder is moderately wounded.The adder bites you. _* * * LOW HITPOINT WARNING * * *You smack the adder! _You kill the adder!  The adder bites you. mi&_* * * LOW HITPOINT WARNING * * *  You smack the adder! _You kill the adder!Your Shapeshifting skill increases to level 4!You have reached level 3!mi/  --more--miV]  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? miS7/36-3/3338% miXmi [R _You feel agile. x2miE[mi\mi `micbF _Unknown command.mi~4miQ5Q  mi5miqC8=5432mi1L;9==10mi#MY19mi8NmiPX8mi,QmiSmiyS10/36=7mioTmiVmiUVB6mi`54mi`n1=3miamibX2micmidX1mi_emigmigB0mi^hmiimiuj2==09mikmiammimB8minmipmiUqB7miqmi]smisB6mitmiimiVJingleheimer the Changeling##..Octopode...Health: 12/36 ========----------------..####Magic: 3/3========================#......mi%AC: 21Str: 13.....#EV:  2 Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.♣##....Noise: ---------  Time: 394.1 (20.0)#........#-) Branches #.......# #.######.#Nothing quivered +.......+ +.>......#Tree Gem (8606) miD#.......# #.######## #.......# #.# #.......# ####.# ........# #....# .......)# #.####Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Unknown command. _You start resting.Your transformation is almost over.mi/  --more--mi   35 _4mi 34=2mi X1mi n0miq! 59915==87-mi' 8 @mi( e403.1 (29  You feel less wooden.mi( Y24======mi(  12 4.1 (30TentaclesQuill Gem (8596) mi5 Q _Sharp quills grow all over your body.mipmi&r Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning32% 1b - BlinkTranslocation45% 2  c - Lesser BeckoningTranslocationmir45% 2 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmixmi|miƁ=Jingleheimer the Changeling##..Octopode...Health: 15/24 ===============---------..####Magic: 3/3========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.@##....Noise: ---------  Time: 404.1 (0.0)#........#-) Tentacles #.......# #.######.#miՂNothing quivered +.......+ +.>......#Quill Gem (8596) #.......# #.######## #.......# #.# #.......# ####.# ........# #....# .......)# #.#### _You feel agile. x2 _Unknown command. _You start resting. _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body.miMemorise Blink, consuming 2 spell levels and leaving 0? Y - Yes  N - NomiYmiiJingleheimer the Changeling##..Octopode...Health: 15/24 ===============---------..####Magic: 3/3========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.@##....Noise: ---------  Time: 404.1 (0.0)#........#-) Tentacles mi k#.......# #.######.#Nothing quivered +.......+ +.>......#Quill Gem (8596) #.......# #.######## #.......# #.# #.......# ####.# ........# #....# .......)# #.#### _You feel agile. x2 _Unknown command. _You start resting. _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body.5.1 (15mimmi1tu _This spell is quite dangerous to cast!miy6=6.1 (24mi~mi~e7.1 (33mimi _You start memorising the spell. You continue memorising. x2mifmiqmiuc _You finish memorising. Spell assigned to 'a'.mic mie - Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning32% 1  b - Lesser Beckoningmif Translocation 45% 2 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmiJingleheimer the Changeling##..Octopode...Health: 16/24 ================--------..####Magic: 3/3========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.@##....Noise: ---------  Time: 407.1 (0.0)#........#-) Tentacles #.......# #.######.#Nothing quivered +.......+ +.>......#Quill Gem (8593) #.......# #.######## #.......# #.# #.......# ####i:Dm.# ........# #....# .......)# #.#### _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Okay, then. _mi-miQuiver which action? ([-] to clear)  a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onmiQ|Jingleheimer the Changeling##..Octopode...Health: 16/24 ================--------..####Magic: 3/3========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.@##....Noise: ---------  Time: 407.1 (0.0)#........#-) Tentacles #.......# #.######.#Nothing quivered +.......+ +.>......#Quill Gem (8593) #.......# #.######## #.......# #.# #.......# ####i5~0m.# ........# #....# .......)# #.####You feel less wooden. _Sharp quills grow all over your body. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Okay, then.miymiFF _Clearing quiver.miMRead which item? Scrolls  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedmi mi mi{miomi'Jingleheimer the Changeling##..Octopode...Health: 16/24 ================--------..####Magic: 3/3========================#......AC: 1Str: 13.....#EV: 12Int: 12###.....#.SH: 0Dex: 13#.)†......XL:  3 Next: 18% Place: Dungeon:2#.@##....Noise: ---------  Time: 407.1 (0.0)#........#-) Tentacles #.......# #.######.#Nothing quivered +.......+ +.>......#Quill Gem (8593) #.......# #.######## #.......# #.# #.......# ####.miQ%# ........# #....# .......)# #.#### _Sharp quills grow all over your body. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Okay, then. _Clearing quiver.  Okay, then. _mifpImirmiWsB2miz(17=0mi|miM}C89mi7~mimiuB8miNmiVmiʃB7mimimi3T=6mimimi18=5mi.X4mimimiB3miOmiImiB2mimiאmi>mip9==1miʑmimifmiB0miRmi{Y79miԘmiJmiޚ:8miWmimi20==7mimiemiB6miҡmimiB5mizmimiB4mimimiۨ1==3mimimiYB2miLmimiB1mijmi4mi,0mimiϲmiݴmil2==69mi[min8mimmiӽB7mimimi:6mimimi w3==5mimimimiB4mimimi B3mi|mimi-B2mimimi)>=1miomimi_ _You start resting.mih039.1 (32.0)mi#4miRr=40.1 (330mipmi" _HP restored.mimimiUmi!mimi 59  You see here an adder corpse.mimiI8 _mik mi\mi&miB7mimimimiJT=6mimi/mimiB5mi miP"miE$mi$B4miR&miQ'mi(miy)B3mi*mi502mi0mik2mi2B1mir3mit4mi{5mi5B0mi46mi8miC9mi9Y49mi<mi=mi>X8mi@miAmitBX7miFDmiEmiE,6miFmiFmi'HmiXImiIB5mi`JmiKmiLmiMB4miaMmiNmiOmi!PB3miPmiVRmiSmiTB2miTmiUmiVmiVB1miWmiTXmiYmiRZB0mir[mi[mi[\mi\Y39mi]miE_mi_B8miT`miami]cmicB7mi_dmiemigmigB6mi(imi&mmi. ###...##...# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Found a stone staircase leading down.mi/  --more--mi 8-mi7 mi v 3.4 (127 _mi mi\mimiDJingleheimer the Changeling#####Octopode####### #...########## Health: 24/24 ========================mi'#.....###............. Magic: 3/3========================#.....#............... AC: 1Str: 13###.....#.#..†...†...... EV: 12Int: 12.....)..#.#...########## SH: 0Dex: 13#........#...######XL:  3 Next: 60% Place: Dungeon:2#.....@####.......#Noise: ---------  Time: 553.4 (0.0)#.......# #.......#-) Tentacles....#.##.# #.......#Nothing quiveredmi.## #.....####'######### Quill Gem (8447) .............†.......# .##.#...##########.. #.....#>. ###...##...# _No target in view! _No target in view! _No target in view! _No target in view! miF_No target in view! _Found a stone staircase leading down.mi#miumi{mi>min6mi@####### #...#########.....###............ #.....#..............###.....#.#..†...†mi......)..#.#...######## #........#...######  #......####.......#  #.......# #.......##....#@##.# #.......##.## #.....####'####### .............†.... .##.##.#.... r##.....#>. .####...# r   rat (asleep)#.# <. #...# #. ## #...# #####miq 4.4 (1  A rat comes into view.Found a stone staircase leading up.mi/  --more--min mio p 5.4 (25 _miw mi}y mi.....###............... .##.#..†...†......)..#.#...######## #........# #......####.......#.......# #....#.##.#### #@....####'#######...................†.......##.##.##.#...########... r##.....# #>. .####..#.# <. #.. ## #.. #### mif&{6.4 (14mi+mi,miV... .###..†...†.....)..#.#...######## #........ ......####.......##.......# #....#.##.##.#.##.#.....####'#######.......@...........†....##.##.##.#...######## ... r##.....# #>. .####..# <. #..mi{#. ### #### mimi4`73mimiTmi[ ###.....#.#..†...†......)..#.#...######### #........#...###### #......####.......# ##.......# #.# #....#.##.###.# .#.##.#.....####'########...................†........##.##@##.#...######### ... #r##.....# #>. ..####...# #.# ..<. #...# #. ..#### #.# #####  #..mia mib `82mil min mi o  The helpless rat fails to defend itself.  You tentacle-slap the rat.mia 2.mi h291mi mi G _You kill the rat!mi6B 3miH ^ _No target in view!mi 3miB ^ _No target in view!miW 3mi] mi` H _No target in view!mi miR mip mi H _No target in view!mi7L 3miS miXU H _No target in view!mi0 3mie miv @ _No target in view!mi8 mi9 miA mi; miO mi' mi miDPmiC"mi-]Level 2 of the Dungeon<<<>>(Press ? for help)####### #...########## ####.###......#  #.....###............. #....#....###.###  .  #.....#............... #.##.#..#####...#  .###.....#.#..†...†...... #.####......#.#.#  ......)..#.#...########## mi/#.........#.###.#  #........#...#############.....#.....# #......####.......########## #...#.)†......#####  ##.......# #.......##.......# #...#..##....## #....#.##.###.......##.......# #...#........# .#.##.#.....####'##############.......###...#.######.# ...................†..........'.......'.....'.>......# ...##.##@##.#...###############.......###...#.######## ... #.##.....##.......# #####.##>. ..####...######.......# ####.##.# ..<.  #...##...........# #....##. ..###  #...##.##.......)# #.##### #.#  ######.#..[..<...####.# #. #...#............# . #.########.####### #.# #.....#.# #)# #...#.#.# ..# #...#...# #####+# #######.# #§#miyM@<mi:miN.###.....#.#..†...†..... Jingleheimer the Changeling......)..#.#...######### Octopode#........#...######Health: 24/24 ========================#......####.......#Magic: 3/3========================##.......# #.......#AC: 1Str: 13#....#.##.###.......#EV: 12Int: 12mi}O(.#.##.#.....####'######## SH: 0Dex: 13...................†..... XL:  3 Next: 62% Place: Dungeon:2...##.##@##.#...######### Noise: ---------  Time: 559.4 (0.0)... #.##.....#-) Tentacles#>. ..####...#Nothing quivered#.# ..<. #...#Quill Gem (8441) #. ..### #...## #.# ######.. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!mi6Pmi2QmiUmiWmi8^0 _39mi_X8mi_mijf0 #.###.......#  ##.......# #.......# #....#.##.###........#.##.#.....####'########...................†.....mixg...##.##.##.#...######### ......#.##.....#  #>.....####...#  #.##..@..##...# 62.4 (3#.#..###.## #.# .##### #. #  . #. migmilmin` __There is a stone staircase leading up here.mi~OmiPmiAUmiZmiqd3.4 (17 _miV ###### 1 #..@.#  #.#..#  # #g..#  ##.... ##... .#..#g   hobgoblin (asleep)....###.mimi miog4.2 (1.86miumiy} _You climb upwards. _There is a stone staircase leading down here.miX######..>.#.## #g..#miYz ##....# ##...# .#..# ....### mi_mi`m505 _miNemi%gmiDzgg   _You climb upwards. mi{h_There is a stone staircase leading down here.  The helpless hobgoblin fails to defend itself.  You tentacle-slap the hobgoblin. Your grab misses the hobgoblin.  Your squeeze misses the hobgoblin.  The hobgoblin is heavily wounded.mi{o=6.1 (0.94miLmi|W _The hobgoblin closely misses you.mi<  You tentacle-slap the hobgoblin but do no damage.Your grab misses the hobgoblin.The hobgoblin is heavily wounded.7.03 _The hobgoblin completely misses you.mi[]  You tentacle-slap the hobgoblin.†68.0 (1.02 _You kill the hobgoblin!mi|E .Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12######mik SH: 0Dex: 13#..>.#XL:  3 Next: 66% Place: Dungeon:1#.#@.#Noise: =--------  Time: 568.0 (0.0)# #†..#-) Tentacles##....#Nothing quivered##...#Quill Gem (8432) .#..#....###.  You tentacle-slap the hobgoblin but do no damage.Your grab misses the hobgoblin.The hobgoblin is heavily wounded. _The hobgoblin completely misses you.You tentacle-slap the hobgoblin. _You kill the hobgoblin!1M#####..-9.0 (1#.#..# # #†..# ##....#im :m ##...#.###- _There is a stone staircase leading down here.mimimiXmimikh700 _mi miT~ q#......####.......###.......# #.......##....#.##.###.......#.#.##.#.....####'########...................†........##.##.##.#...#########......#.##.....##>.....####...#2#.##..@..##...##.#..###.##...## #.# .#######. # .#. mij /mi mi h1.5 (2.529mi^ mi } _You climb downwards. _There is a stone staircase leading up here.miF mi~(#......####.......#Jingleheimer the Changeling##.......# #.......#Octopode#....#.##.###.......#Health: 24/24 ========================.#.##.#.....####'######## Magic: 3/3========================...................†..... AC: 1Str: 13...##.##.##.#...######### EV: 12Int: 12......#.##.....#SH: 0Dex: 13#>.....####...#XL:  3 Next: 66% Place: Dungeon:2#.##..@..##...#Noise: ---------  Time: 571.5 (0.0)#.#..###.##...#-) mix+Tentacles# #.# .######Nothing quivered#. #Quill Gem (8429) .#. _The hobgoblin completely misses you.You tentacle-slap the hobgoblin. _You kill the hobgoblin! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.mi18 _mi;76mi=5mi>mi]E4 #........#...#####.# #......####......#.[ ###.......# #...... ....#....#.##.###...... ...#.##.#.....####'### ###...................† #.....##.##.##.#...#### #.......#.##.....# #@.....####...#6.5 (5 #.##..<..##...# #.#..###.##...# ###.#. .###### #. .# # miF.. .##.. .##.# ##miJmimOc _There is a stone staircase leading down here.mi|j[?25h[?0c  Search for what [Enter for "@", or ? for help]? mi [?25l[?1cmi miz[9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a stone staircase leading upc - [D:2] a short sword  d - [D:2] a +0 dagger  e - [D:2] a stone staircase leading up  f - [D:2] a +0 short sword  g - [D:2] a +0 glaive  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading upmi" miL5 #........#...#### Jingleheimer the Changeling#.# #......####...... Octopode##.[ ###.......# #...... Health: 24/24 ========================....#....#.##.###...... Magic: 3/3========================...#.##.#.....####'### AC: 1Str: 13###...................† EV: 12Int: 12#.....##.##.##.#...#### SH: 0Dex: 13#.......#.##.....#XL:  3 Next: 66% Place: Dungeon:2#@.....####...#Noise: ---------  Time: 5mi? 76.5 (0.0)#.##..<..##...#-) Tentacles#.#..###.##...#Nothing quivered###.#. .######Quill Gem (8424) #. .# #.. .##.. .##.# ## _You kill the hobgoblin! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @miB . _mimiÞmimiNmi7.5 (13 _mi! ############ 3.......@...# ##.####S...r.# .#.#... .b# # . #..##..# S   water moccasin (asleep)#..# b   bat (asleep)#..# r   rat (asleep)miԽmi}8.3 (1.82mi} _You climb downwards. _There is a stone staircase leading up here.mimiQuiver which action? ([-] to clear)  a - Cast: Blink (45%) miH[*/%] inventory [&] all spells[!] focus mode: off|onmi miJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep) _You climb downwards.miEh _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @ _You climb downwards. _There is a stone staircase leading up here.mi!miG%F _Clearing quiver.mikJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep) _Search for what [Enter for "@", or ? for hmim<elp]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading up.mii.......@....####S...r...#.#.............mi Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12mitSH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep) _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion. _mi Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############mi& 4XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep) _Clearing quiver.  Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  Press: ? - help, v - describe, . - travelA stone staircase leading up.mi @S  A stone staircase leading up. _Placed new exclusion.  Press: ? - help, v - describe, . - travel, g - get item  Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.mimiDt  Placed new exclusion.  Reduced exclusion size to a single square.mi'7 mizJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAFmi|[m.  The floor.  Placed new exclusion.  Reduced exclusion size to a single square.  Removed exclusion.miZmi. _mimi}Enter next level anyway? Y - Yes  N - Nomi mi, Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)The floor.  Placed new exclusion.  Reduced exclusion size to a single square. _Removed exclusion.mi {  This staircase is marked as excluded!Okay, then.mi: D _mim(Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1miK)EStr: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#mi)S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)Reduced exclusion size to a single square. _Removed exclusion.  This staircase is marked as excluded! _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading up.mi@SThis staircase is marked as excluded! _Okay, then.Press: ? - help, v - describe, . - travel, g - get item  Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.mimiJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)miO##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep) _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemHere: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.  Placed new exclusion.mi(mimi#. _miifJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#mig#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor. _Placed new exclusion.  Press: ? - help, v - describe, . - travelA stone staircase leading up.mi@SThe floor. _Placed new exclusion.  Press: ? - help, v - describe, . - travel, g - get item mi Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.miBP mifq  Reduced exclusion size to a single square.  Removed exclusion.mi22iJingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#-) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) mi4c#..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)Press: ? - help, v - describe, . - travel, g - get itemHere: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.  Reduced exclusion size to a single square.  Removed exclusion.mi09mih;. _mimiЂEnter next level anyway? Y - Yes  N - Nomi"X miUl Jingleheimer the ChangelingOctopodeHealth: 24/24 ========================Magic: 3/3========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13############XL:  3 Next: 66% Place: Dungeon:3.......@...#Noise: ---------  Time: 578.3 (0.0)##.####S...r.#mikm -) Tentacles#..#.#...Nothing quivered#.b# # .Quill Gem (8422) #..##..#S   water moccasin (asleep)#..#b   bat (asleep)#..#r   rat (asleep)Here: a water moccasin (asleep)  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.  Reduced exclusion size to a single square. _Removed exclusion.  This staircase is marked as excluded!min mir miSs mit mi4| Q  Item here: a scroll labelled ZIOLID SAFUHAF.  The floor.  Reduc size to a single square. _Removed exclusion.  This staircase is marked as excluded!mi| 7The bat is struck by your quills.mi .r   rmi 89.3 (11miS  #........#...#####.# #......####......##.[ ###.......# #..........#....#.##.###.........#.##.#.....####'######...................†#.....##.##.##.#...#### #.......#.##.....#2 #@.....####...# #.##..<..##...#.#..###.##...###.#. .###### #. .# # .. .# #.. .# #.# ## _You kill the bat!miY mi h80.8 (2.50mi mi } _You climb upwards. _There is a stone staircase leading down here.mimi6~Quiver which action? ([-] to clear) mi-K a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onmi mi#........#...#### Jingleheimer the Changeling#.# #......####...... Octopode##.[ ###.......# #...... Health: 24/24 ========================mi....#....#.##.###...... Magic: 3/3========================...#.##.#.....####'### AC: 1Str: 13###...................† EV: 12Int: 12#.....##.##.##.#...#### SH: 0Dex: 13#.......#.##.....#XL:  3 Next: 68% Place: Dungeon:2#@.....####...#Noise: ---------  Time: 580.8 (0.0)#.##..<..##...#-) Tentacles#.#..###.##...#Nothing quiveredmi^###.#. .######Quill Gem (8420) #. .# #.. .##.. .##.# ## _Removed exclusion.  This staircase is marked as excluded!The bat is struck by your quills. _You kill the bat! _You climb upwards. _There is a stone staircase leading down here.mi`"mi$F _Clearing quiver.miEmimimimimiv19 _mi3n8mi]miļminB7mivmimixmiB6mimiGmiGmiB5mimimimiB4miwmi~mimi'B3mimi"mimipB2mi+mimiU1miF{   ####### #.  miD .......# #.....###   .......# #.....#   .......###.....#.#   ...........)..#.#.   ... ##.  miN #.### #...   ###.[.###.......# #  #.@...#....#.##.###  #.#...#.##.#.....##  #.###..............  mi!#.#.....##.##.##.#.  #.#.#.......#.##...  #S#.##.#>.....####. S   adder (asleep)  mi+#......#.##..<..##.  ..###..#.#..###.##.  .. ...###.#. .###miP+9.8 (9mij90.8 (10.0)0mimiV miK_An adder comes into view.mi`   .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# #.###..... #.#.....## #.#.#..... #>. #.mi׈L##..< .. ..  mi  .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# #.###..... #.#.....## #.#.#..... #>. #.##..< .. ..  mi&mi'mi-mi/] _An adder is nearby!mi\   .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# mi]#.###..... #.#.....## #.#.#..... #>. #.##..< .. ..  mi   .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# #.###..... #.#.....## #.#.#.....mi  #>. #.##..< .. ..  mi 3mit mi ] _An adder is nearby!mi    .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# #.###..... #.#.....## #.#.#..... #>. #.##..< .. ..  mi p  .......#  .......#  ....... .....) ...  #.###  ###.[.#  #.@...# #.#...# #.###..... #.#.....##miP  #.#.#..... #>. #.##..< .. ..  mi5 miۮ mif mi ?  .......# #.....###  .......# #.....#.  .......###.....#.#  ...........)..#.#  ... #........#  #.### #### ###.[.###.......#  miY  #.....#....#.##.#  #@#...#.##.#.....  #.###.............  #.#.....##.##.##.#  #.#.#.......#.##.  #S#.##.#>.....####  #......#.##..<..##  ..###..#.#..###.##  ..# ...###.#. .## ## .##.# #. .# # _An adder is nearby!mi mia mi l1.0)09 _mi mi miX..### ...........) ... #.......#.########.[.##.# .....#....#.##.###...#.##.#.....miY##..................##.##.##.##.......#.##..S#.##.#>.....####......#.##..<....###..#.#..### ...###.#. ##.#.##.# #. .# # #. ... .#mi\mihS.S==28miimikk/ _The adder hisses angrily.miJ## ...........) ... #.......#.########.[.##.# .....#....#.##.###...#.##.#.....##..................##.##.##.#S#.#.......#.##..mi.#.##.#>.....####.....#.##..<....###..#.#..### ...###.#. ##.#.##.# #. .# # #.#. ... .# #. #mi/]  The adder bites you.  You are poisoned.2=====---3Pois Quill Gem (8407) miwmii _The adder poisons you! The adder barely misses you.miO  You tentacle-slap the adder. Your grab misses the adder.The adder is moderately wounded.0-----46miGQ _You feel sick. The adder is struck by your quills. The adder barely misses you.miE  You tentacle-slap the adder but do no damage.Your grab misses the adder. Your squeeze misses the adder.The adder is heavily wounded.19---5.7 (0.95mi8miOb _You feel sick. The adder closely misses you.midE  You grab the adder.  You constrict the adder. The adder is struck by your quills.  miFThe adder bites you.  You are more poisoned.8======--6.64miJmiL, _The adder poisons you!mi1A  You tentacle-slap the adder.miF †miS  You kill the adder!mi17--957.53mi: _You feel sick.mi,mi-7-mi2mi4H _No target in view!mismitmiumi#xmi~Z6-2 _You feel sick.5--1mi3 _You feel sick.mi4--0mimif3 _You feel sick.mi3--399mizmi3 _You feel sick.mi!\-8mimik= _You feel sick.  miJ 2--ww   ribbon worm (wandering)You are no longer poisoned.mi602.5 (5.0-3.5 (6Quill Gem (8397) miAmi ^ _A ribbon worm comes into view.miG q  ) ...  #.###  ### miG  #.. #.# #.# #@# #†# #.#.##.#> #..< w.# ..#   ##.#.##.# #. .# # miH Q #.#. ... .. .#  # #. #.. .# mi   ) ...  #.###  ###  #.. #.# #.# #@# #†# #.#.##.#> #..< w.# ..#   ##.#.##.# #. .#  #.#. ... ..  # #. #.. mi 3mi mi b _A ribbon worm is nearby!mie   ) ...  #.###  ###  #.. #.# #.# #@# #†# #.#.##.#> #..< w.# ..#   ##.#.##.# #. .# #  #.#. ... .. .#  # #. #.. .# mi   ) ...  #.###  ###  #.. #.# #.# #@# #†# #.#.##.#> #..< w.# ..#   ##.#.##.# #. .#  #.#. ... ..  # #. #.. mi miY mi miY b _A ribbon worm is nearby!mi .....) ... #.......#.########.[.##.# .....#....#.##.###...#.##.#.....##..................##.##.##.##.......#.##...#.##.#>.....####.....#.##..<..w.###..#.#..###..# ...###.#. ##.#.##.# #. .# #  #.#. ... .# #. # #.# #mimiwM.wmi]l4.5 (16 _milmis _You see here an adder corpse.mi+;" ... #.......#.########.[.##.# .....#....#.##.###...#.##.#.....##..................##.##.##.#†#.#.......#.##..#.#>.....####.....#.##..<...w###..#.#..###...# ...###.#. ###.#.##.# #. .# # #.#. ... .  #. # #.# #miG>w.55 _miDmi8#.########.[.##.# .....#....#.##.###...#.##.#.....##..................##.##.##.#†#.#.......#.##...#.##.#>.....####w....#.##..<..#...###..#.#..####.....# ...###.#. #####.#.##.# #. .# #  #.#. ... .# #. # #.# #mimi3=64mi@mi$miH###.[.##.# .....#....#.##.###...#.##.#.....##..................##.##.##.#†#.#.......#.##..# #.#.##.#>.....#####.#.w....#.##..<..#..@###..#.#..####.....# ...###.#. ####.#.##.# #. .# # mi`JW #.#. ... .  #. # #.# #.miKmiQO.wmiR`73miWmiYmit H .....#....#.##.###...#.##.#.....##.............## #.#.....##.##.##.#. #†#.#.......#.##..#.#.#.##.#>.....####.#..w...#.##..<..#.#...###..#.#..####....@# ...###.#. ####.#.##.# #. .# #  #.#. ... .  #. # #.# ###.  mix mi8y `82mi} mi~ mi0mimimimi14==0898miDmiE7mi ww   ribbon worm (wandering)mi  #.#...# #.###. ## #.#.. . #†#.# #.#.#.##.#> #.#.< #.#...# #....@#  mi+13.5 (5 #####.#.##.# #. .# #  #.#. ... .. .#  #.# #. #.. .# mi #.# #.# ##  #.# #.. ##. _You start resting.miZ  #.#...# #.###. ## #.#..miKZ . #†#.# #.#.#.##.#> #.#.<mi^ #.#...# #....@#   #####.#.##.# #. .# #  #.#. ... .. .#  #.# #. #.. .#  #.# #.#  #.# #.. ##.micmiIfb _A ribbon worm is nearby!mi mi ~Quiver which action? ([-] to clear) mi  K a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onmi mi_  #.....#....#.##.## Jingleheimer the Changeling  #.#...#.##.#.....# Octopode  mi "#.###............. Health: 14/24 ==============----------  ## #.#.....##.##.##.# Magic: 3/3======================== miſ  . #†#.#.......#.##.. AC: 1mi AStr: 13  mi #.#.#.##.#>.....#### EV: 12Int: 12 miF ) #.#.ww...#.##..<..## SH: 0Dex: 13  mi R#.#...###..#.#..###.## XL:  3 Next: 95% Place: Dungeon:2  #....@# ...###.#. .## Noise: ---------  Time: 613.5 (0.0)  mi x#####.#.##.# #. .# # -) Tentacles  #.#. ... .. .#Nothing quivered  #.# #. #.. .#mi( Quill Gem (8387)  #.# #.# ##  miM #.#w   ribbon worm (wandering)  miv |#..  ##.  mi _A ribbon worm comes into view. _A ribbon worm is nearby! _A ribbon worm is nearby! mi _You see here an adder corpse. _You start resting. _A ribbon worm is nearby!mi miQ mi F _Clearing quiver.mi"##.[.###.......# ....#....#.##.#...#.##.#.....# #.###.............## #.#.....##.##.##.#. #†#.#.......#.##...#.#.##.#>.....## #.#.w....#.##..<.#.#..@###..#.#..###.....# ...###.#. .#######.#.##.# ##. ... #. #.. .#.# ###.##.mibkwwcatching breath)mi-  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.mi/g5=  6  4.5 (1Held Gem (8386) miSlmioj _You are caught in a web! _There is a web here.mimin@0-----mi<12 =miP5Gem (8385) mimi^E _The web tears apart. The ribbon worm bites you.mi3   You tentacle-slap the ribbon worm. You grab the ribbon worm.  You squeeze the ribbon worm.  The ribbon worm is moderately wounded.miڌ `64mi mi 4 _You constrict the ribbon worm.mi  You tentacle-slap the ribbon worm.  The ribbon worm is heavily wounded.mi 8/24 -------7.4 (0.93mi4 miL mi' O _You constrict the ribbon worm. The ribbon worm bites you.mi  You tentacle-slap the ribbon worm.  The ribbon worm is severely wounded.You constrict the ribbon worm.mih G†mi mi \ ###.[.###.......# Jingleheimer the Changeling  #.....#....#.##.## Octopode  #.#...#.##.#.....# Health: 9/24=========---------------  #.###............. Magic: 3/3========================  ## #.#.....##.##.##.# AC: 1Str: 13  . #†#.#.......#.##.. EV: 12mi oInt: 12  #.#.#.##.#>.....#### SH: 0Dex: 13  mi,! <#.#.†....#.##..<..## XL:  3 Next: 104% Place: Dungeon:2  #.#..@###..#.#..###.## Noise: =--------  Time: 618.3 (0.9)  #.....# ...###.#. .## -) Tentacles miy!  #####.#.##.# #. .# # Nothing quivered  #.#. ... .. .#Quill Gem (8382) mi!  #.# #. #.. .#  #.# #.# ##  #.#  mi/" #..  ##.You tentacle-slap the ribbon worm.  The ribbon worm is heavily wounded. _You constrict the ribbon worm. The ribbon worm bites you.  You tentacle-slap the ribbon worm.  The ribbon worm is severely wounded.You constrict the ribbon worm.mi# _You kill the ribbon worm!You have reached level 4!mi - /  --more--mi`~10/29-4/44 2% migmiXh4 _mimi=mimi\mi"K1=1079mi^"mi#mi $B8mi$mi%miD&g12=7mi&mi#(mik(B6mi(mi4*mi*B5mi-+mi,X4mi0-miq.mi.x3=3mi]/mi0mi1B2mi1mi2mi>3B1mi3mi5miY5B0mi06mi7miS7U=69mi7mi8mi9x4=8mi9mi:mi ;B7mi;mi<mi =B6mi=mii?X5mi?miAmidA5==4miBmiBmiBB3miOCmiCmiDB2miXDmiTEmiEB1mi8FmiGmiG6==0miHmiImiIC59miJmiKmiKB8miLmiMmiMB7miNmi'P7==6miPmiQmiQX5miRX4miDSmiSX3miTmiTL8=mi'U02miUmiVmi#VB1miVmiWmiIWB0miWmiXmi@XC49miXmi1Ymi[Yx9=8miYmiCZmikZB7mi7[mi^\mi\B6mio]mi^mi._B5mik_mia`mi`T=4mi8amiamiby20=3mibmicmidB2midmiemifB1mifmihmi+hB0mihmiimii21==39misjmikmilB8milmimmi&nB7minmiomi pB6mipmi(qmieq2==5mirmi-sX4mitmiTtmi|tB3miumiumi>vB2mivmiwmi!x#3miDxj==1mixmi$zmiizB0mi{mi'|mih|C29mi}miC~mi|~B8migmiKmip4=7mitmimiՂB6miSmitmiƄB5mivmimiB4mixmimi65=mi :3mimimiB2mimimiWB1mimi9mi~B0mi'mi-miƑU=19mi5mimiOp6=8mi+minmiB7mihmin6mi@X5mimiӛmi:7==4mimi#mieB3mi mi_miB2mimimiB1miUmi[miw8==0miޤmimiqmiC09mimiըmiB8mimimi(B7mimi-h - _You start resting.mi[093.3 (75.0)mi9==-4.3 (766mimiP" _HP restored.mi|* mi+ ~Quiver which action? ([-] to clear) mi+ K a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onmiP mi ' ###.[.###.......# Jingleheimer the Changeling  #.....#....#.##.## Octopode  #.#...#.##.#.....# Health: 29/29 ========================  #.###............. Magic: 4/4mi0 ========================  ## #.#.....##.##.##.# AC: 1Str: 13  . #†#.#.......#.##.. EV: 12Int: 12  #.#.#.##.#>.....#### SH: 0Dex: 13  mil Z#.#.†....#.##..<..## XL:  4 Next:  2% Place: Dungeon:2  #.#..@###..#.#..###.## Noise: ---------  Time: 694.3 (0.0)  mi #.....# ...###.#. .## -) Tentacles  #####.#.##.# #. .# # Nothing quivered  #.#. ... .. .#Quill Gem (8306)  #.# #. #.. .#  #.# #.# ##  mi+ #.#  #..  ##.miO The ribbon worm is severely wounded.You constrict the ribbon worm. _You kill the ribbon worm! miq _You have reached level 4! _You start resting. _HP restored.miZ mi mi F _Clearing quiver.mi mif mi mi mi mi\ I5 _mi 4miT mi mi B3mi mi> mi* miY B2mi miL mi) X1mi mi mi X0mi mi mi# miP D299mi mi mi X8mi] mid mi n7mi? mi mi0 B6mi mi mi mi B5mi< mio mi/ mia B4mi mi mi_ X3mi$ mi" mi= X2mi mi g  You see here a ribbon worm corpse.mi mi I1 _miz mi1 mi miD B0mi mi mi< 3 ###.[.###.......# #... #.....#....#.##.###... #.#...#.##.#.....####' #.###..... ######.#.....##.##.##.#.. mi #....#†#.#.......#.##.....# #.##.#.#.##.#>.....####... #..#.#.†....#.##..<..##... ##.#...###@.#.#..###.##... mi #.....#....###.#. .#### #####.#.##.# #. .# #  mi #.#. ... .. .#  #.# #.##.. .# #.# h.#.# ## mi hh 2 jackals (asleep) #.# .. #.. #h#mi* ' mi? 710.3 (16.0)1.3 (1789mi mi Y _2 jackals come into view.mi;   .. #.## ... #.....# #....#†#.#... #.##.#.#.##.#> #..#.#.†....#.##..< ##.#...###@.# #....###.#.  #.##.# #. .# #  #.#. ... .. .#  #.# #.##.. .#  #.# h.#.# ##  #.# .. #.. #h#  ##.mio   .. #.## ... #.....# miK#....#†#.#... #.##.#.#.##.#> mi#..#.#.†....#.##..< mi##.#...###@.# mic#....###.#. mi3  miM#.##.# #. .# #  mio#.#. ... .. .#  mi#.# #.##..  mi#.# h.#.# ##  #.# .. mi#.. #h# ##.miimimi!mid _There are monsters nearby!miM_   .. #.## miN*... #.....# #....#†#.#... #.##.#.#.##.#> #..#.#.†....#.##..< ##.#...###@.# #....###.#.  #.##.# #. .# #  #.#. ... .. .#  #.# #.##.. .# miN #.# h.#.# ##  #.# .. #.. #h#  ##.mi2;   mimh.. #.## mi... mi\#.....# mi#....#†#.#... mi#.##.#.#.##.#> mip#..#.#.†....#.##..< ##.#...###@.# #....###.#.  #.##.# #. .# # mi7 #.#. ... .. .#  #.# #.##.. mi #.# h.#.# ## mi= #.# .. mi,#.. #h# ##.mi3miumi _There are monsters nearby!   .. #.## ... #.....# #....#†#.#... #.##.#.#.##.#> #..#.#.†....#.##..< ##.#...###@.# #....###.#.  #.##.# #. .# #  #.#. ... .. .#  #.# #.##.. .#  #.# h.#.# ##  #.# .. #.. #h#  ##.miC   .. #.## ... mi6#.....# #....#†#.#... #.##.#.#.##.#> #..#.#.†....#.##..< ##.#...###@.# #....###.#.  miC#.##.# #. .# #  mim=#.#. ... .. .#  #.# #.##.. mi mi#.# h.#.# ##  #.# .. mi#.. #h# ##.migmimimi$# .....#....#.##.###...#.##.#.....####'##.................######.#.....##.##.##.#...#....#†#.#.......#.##...##.#.#.##.#>.....####mia.#.#.†....#.##..<..#.#...###..#.#..### #.....#..@.###.#. .#########.#.##.# #. .# #  #.#. ..... miq# #.##..mi# h.#.###.. . #h#miخ#. .. _There are monsters nearby!mi8BmiMhhhh1 wandering).mit==2.0)8mi`mi' _The jackal barks!mi D#.#...#.##.#.....####'##.###..................######.#.....##.##.##.#...###....#†#.#.......#.##.....# #.##.#.#.##.#>.....####...# #..#.#.†....#.##..<..##...# ##.#...###..#.#..###.##...# .....#....###.#. .###### #####.#.##@# #. .# #  #.#........#.# #.####.##....# #.# #h.#.#### #.# #h.#.. ##.###. .. ##mi h..   jackalmiu i--37mi# mi3% mi m##..................######.#.....##.##.##.#...##....#†#.#.......#.##.....# ##.#.#.##.#>.....####.#.#.†....#.##..<..#.#...###..#.#..###mi 5 #.....#....###.#. .#########.#.##.###.#.# #  #.#...@....#.# ###h##....## #..#.#### . ##.##. ..mi 7 ## mi miP hh 2 jackals (1 wandering)The jackal is struck by your quills. The jackal barely misses you.mi. 7--=-46miŸ miݣ + _The jackal bites you.mi 6 _The jackal bites you.  You closely miss the jackal.  The jackal barks!  You grab the jackal.  The jackal is heavily wounded.  You constrict the jackal.mi[ .h.   jackalmi 8=-4==5.2 (0.95mi! mi  mi% D_You kill the jackal!mi ######.#.....##.##.##.#...##....#†#.#.......#.##.....# ##.#.#.##.#>.....####.#.#.†....#.##..<..miK #.#...###..#.#..### #.....#....###.#. .#########.#.##.###.#.# #  #.#....... ####@##...# #..#.####mil h.# . ###. ..mi 8 ### miɄ mi8 eh. mi- 5-----6.2 (1.04mi miG P _The jackal is struck by your quills. The jackal bites you.mi &  mi You barely miss the jackal. Your grab misses the jackal.The jackal is almost dead.mig {--73mimi mi.E_The jackal barely misses you.miv  You tentacle-slap the jackal but do no damage.Your grab misses the jackal. You squeeze the jackal.mii}F†mi+---78.1 (0.92miumiJ _You kill the jackal!mi3mimiH _No target in view!mi3miGmiH _No target in view!miqmimięmiH _No target in view!mi mi mi mi}H _No target in view!mit3mi~miH _No target in view!mi~Imi6=1 _mi079mimimiB8miʛmimimi#7mij==7miXmi֥$ ##.#...###..#.#..###.##... #.....#....###.#. .###### #####.#.##.###.#.# #  mi!!#.#........#.#  #.####.##....#  #.# #†.#.####  mi> #.####..#  #....##.#.#...mi\ ##...@........#-mi! #.#.######...# #. .# #. mi: #+ miޫ.23.1 (5.0mitE-4.1 (6mi:6mi|miòv _No target in view! _You now have 21 gold pieces (gained 7).mi.3mimiomimi)54mimij=3midmimiomii8=2mi&mi9mi'mifB1mimizmiܷmi.B0miϸmiѺmimi>C69mimi!mi9==8mimimi:7mimimimiT,6mixmiQmismi,M ##............#  #.#.######...#  #.#....# .# #.#.#### #.#+##### .......# mi..........# #....@..# #.......# #.......... #............mi#######............g   goblin (asleep)........g...mi034.1 (10.0)mih,5.1 (11mi:5mimis _A goblin comes into view. It is wielding a +0 club.mi ##....  #.#.  #. .#  #.mi #.#+#####  #.......#  #.......#  #.......#  #....@..#  mi>d#.......#  #..........  #............ mid? #######......  ...... mi! ......  miJ..g... mib% ##....  #.#.  #. .#  #. #.#+#####  #.......#  #.......#  #.......#  #....@..#  #.......#  #..........  #............  #######...... ......  ...... ..g... miF&mi&miD,mi.] _A goblin is nearby!mi ##....  #.#.  #. .#  #. #.#+#####  mil\#.......#  #.......#  #.......#  #....@..#  #.......#  #..........  #............  #######......  ......  ...... miO ..g... miց N ##....  #.#.  #. .#  #. #.#+#####  #.......#  #.......#  #.......#  #....@..#  #.......#  #..........  #............  #######...... ......  ...... mi 9..g... miۇ miE mi> miK ] _A goblin is nearby!mi G.#.######...# #.#....# .# #.#.#### #.#+######.......# #.......# #.......# #.......# #.# #......#...mi v####### ....g....mi mi cgg.mi =6.1 (1.0)4 _mi mi8L;#.#....# .# #.#.#### #.#+######.......# #.# #.# #.# #.########......##.####### #.miL#.g#...#.########miNmi\T,g.miT`73miZmi9\mi;u#### #+#####......######.......###### #.g.####### mi#mi (g.mi`82mimimi?  You tentacle-slap the goblin. Your grab misses the goblin.You squeeze the goblin.mi{F2)miJw8=9.0 (0.91miNmiGQJ _You kill the goblin!miAmiΰmiٶmi miP:_No target in view!mi+mip,mi0mi03H _No target in view!mimiUmimiH _No target in view!miQmi2RmiVmi  #.#+##### #.......# #.......# #.......# #.......# #.......#######  #.............##  #.......@.......  #######).......S  #.........  #.........  #.........  #.........  ########..  .. mi   #.#+##### mi #.......# #.......# #.......# #.......# #.......####### mi  #.............##  #.......@.......  #######).......S  #.........  #.........  mi #......... #.........  ########.. .. mi miۓ mi mi b _A ball python is nearby!mi| #.#.#### #.#+##### mi} @#.......# #.......# #.......# #.# #.#miK} r #.##:#..mi} #).S.#.#.#.mi} ^#.#..mi؄ mi h159 _mi mi mi _#.#.#### #.#+##### #.......# #.......# #.......# #.......# #.# #.##:##.#).S.#.#.#.#.#..mimi`28mimimi#.#.#### #.#+##### #.......# #.......# mi2#.......# #.......# #.# #.##:##.#miB).S..##.##.mi##.##.##....#....#miَv37mimimiF!#.#.#### #.#+##### #.# mi!#.# #.......# #.......# #.# #.mi!##:##.#).S..##.# mi"^#.# miS"f#.# miZ*mi +`46mi0mic2miۥ{#.#.#### #.#+##### #.# #.# #.# #.......# #.# #.mi##:##.#).S..##.# #.# #.# miܯv55mimi*#.#.#### #.#+##### #.# #.# #.# #.# #.####### ##.##:##.#).S..##.# #.# ##.# ##....#mikmi`64mimiA ball python is nearby! _A ball python is nearby!  The helpless ball python fails to defend itself.  You tentacle-slap the ball python. You grab the ball python. miv The ball python is moderately wounded.  You constrict the ball python.mi72.miT299 (0.9mimi O _You kill the ball python!miLmimiAmi H _No target in view!min 3mio mi4q H _No target in view!mi mi mi mi H _No target in view!mi mi\ mi miY mi  #.#.####  #.#+##### .##.# .##.# ..  #.# .##.# .##.miM ####### .#  #.##:#####b#..#).####.#.# #.# #.#.# mii b   bat (asleep)## mi mi$& &0miO* e7.9 (13mi- mi/ V _A bat comes into view.mi `    .#   .#   ..   .#   .#  ####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  #...........#  #...........#  ########....#  #....# miA W    .#   .#   ..   .#   .#  ####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  mi #...........# #...........#  ########....# #....# mib 3mij mi Z _A bat is nearby!mi `    .#   .#   ..   .#   .#  ####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  #...........#  #...........#  ########....#  #....# mi)    .#   .#   ..   .#   .#  ####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  #...........# #...........#  miU+########....# #....# mi}9Imi;Z _A bat is nearby!mi1Q`    .#   .#   ..   .#   .#  ####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  #...........#  #...........#  ########....#  #....# mi:    .#   .#   ..   .#   .#  mit####### .#  ......##:#####b  .......@.......  )..........####.  #...........#  #...........#  #...........#mi(! #...........#  ########....# #....# miN mi<3mimi Z _A bat is nearby!mi#.#.#### #.#+##### ...# #.# ..# #.miv# ... #.# ..# #.# #.# #.########.# #.##:#####b. #..# #mi*~).####.##.# #.# #..#.# ### miTmi g82 _mi9mib# ...# ..# ... ..# #.########.#.....##:#####b. mi.......@......# )..........####.#  #...........# #...........# mi7#...........# #...........#mi$ ########....# mi 4#....#miZ ...# ..# ... ..# #.########.#.....##:#####b. .......@......# )..........####.# mi; #...........# #...........# #...........# #...........# ########....# #....# miX3mipmiZ _A bat is nearby!miC .#.#### .#+##### ...# .# ...# .# ... .# ..# mi .# #.# .########.# .##:#####b.> .# ).mi ####.# #.# #.mi # #...#.# #### mi Q  Found a stone staircase leading down.mi /  --more--mi 91 _mi-#.#### #+##### ...# mi<# ...# # ... # ..# # #.# ########.# ###:#####b.>.# miv).####.# #.mi# #.# #.#mi]#.# #....##....#miBmi^.bbmia500mimi(mi F  You tentacle-slap the bat..10=1.8 (0.949 _You kill the bat!mib min 3mi H _No target in view!mi 3mi mi H _No target in view!mi> mi@A miH mi7I H _No target in view!mi 3mi6 miL H _No target in view!mic _mi mi 8 _miY B7miu mi  ....# .# #.#.#### ##### #.#+##### ...# #.......# ...# #.......# ... #.......# ..# #.......# #.# #mi ########.# # #.....##@#####..>.-............# #######)..####.# #..# #..# #mi ..# #...........#########....#mig #....#mi, UYou pick up a parchment of Anguish and begin reading...mi -3.8 (2.0mi -4.8 (36mip mi @ _You add the spell Anguish to your library.miLmimin#.#....# .#Jingleheimer the Changeling #.#.#### #####Octopode #.#+##### ...#Health: 29/29 ======================== #.......# ...#Magic: 4/4======================== #.......#...miAC: 1Str: 13 #.......#..#EV: 12Int: 12 #.......##.#SH: 0Dex: 13 mide#.......########.##XL:  4 Next: 10% Place: Dungeon:2 #.............##@#####..>.miNoise: ---------  Time: 754.8 (0.0) #......................#-) Tentacles #######)..........####.#miNothing quivered#...........#Quill Gem (8246) mi  #...........##...........##...........#########....#mi@#....# _No target in view! _No target in view! _No target in view! _No target in view!  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.mimimimimioJ543mimiZmimi,2mimibmimimi[B1mimiumi`X0mimimi7miC39mimimimiv,8mimiWmimimi, ,7miS mi mi[  .# # ##### ...... # # ...# ..... # # ...# .... mi# # ... #... # # ..# ..## #.#.###.#.# ########.#.....#.#.# ......##.#####..@..# mi 63.8 (9 .......#.### ..........####.#.# miI..........# #.#.# ..........# #.#.# ..........# #.#.# miD..........# #.#.# ######....# ..##....# .##mismimic _There is a stone staircase leading down here.mi j[?25h[?0c  Search for what [Enter for "@", or ? for help]? mid0 [?25l[?1cmiC=11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a +0 daggerc - [D:2] a +0 club  d - [D:2] a stone staircase leading up  e - [D:2] a +0 short sword  f - [D:2] a stone staircase leading up  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] a +0 glaive  k - [D:2] a short swordmi mi .## Jingleheimer the Changeling##### ......# Octopode # ...# .....# Health: 29/29 ======================== # ...# ....# Magic: 4/4======================== #... #...# AC: 1Str: 13 #..# ..###EV: 12Int: 12 ##.#.###.#.# #SH: 0Dex: 13 ########.#.....#.#.#XL:  4 Next: 10% Place: Dungeon:2 ......##.#####..@..#Noise: ---------  Time: 763.8 (0.0) ...............#.###-) Tentacles mi..........####.#.#Nothing quivered ..........# #.#.#Quill Gem (8237) ..........# #.#.# ..........# #.#.# ..........# #.#.# ######....# ..#..#....# .## _No target in view! _No target in view!  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @mimimimi4. _mismitmiymi~mil4.8 (16 _mimiN  #####################  #...............<...#  #.......###.####S...r.#  #.......## #..#.#... ...>..... #..# # . ........# #..#3 .......@# #..# ........# #..# ..g#.####..# . ..  ... .. g   goblin (asleep) #  You climb downwards.mimi?E &5.5 (1.75 _Level annotation: exclusion: staircaseFound a stone staircase leading down.mis /  --more--nia _There is a stone staircase leading up here.nie ##################### #...............<...# ####.####S...r.#.#.## #..#.#......>..... #..# # ......# #..# ♣<# #..#.# #..#nif g#.#### #..#♣. ..   .# nio 604 _nit niw ni  ### #..<...#. #.###.####S...r..#.### #..#.#.>...... #..# #K.# #..#.♣.<# #..#.# #..#.g#.#### #..#.♣. ... ......###.#.# .K   kobold (asleep)#ni v73ni ni s _A kobold comes into view. It is wielding a +0 club.ni*}I ##ni}. #..<...#. #.###.####S...r.#.### #..#.#♣.....>...... #..# #.Kni}j.# #..#.♣.<# #..#.# #..#ni#~P.g#.#### #..#.♣.....#........nim~♣....####.#..# .  #niWni J82niRniRniniUL## #ni.. #..<....##.###.####S....#.### #..#..♣.....>....... #..# .K.# #..#ni.♣.<# #..#.# #..#.g#.#### #..#.♣.....#) ........ ♣....####.:...#. g#g 2 goblins (asleep).#... #:###..ni%%  ni)&_A goblin comes into view. It is wielding a +0 dagger.niV6s  The goblin shouts! The kobold shouts! The goblin shouts!nig;8 Sni;.Kgg.ggS   ball python (constriction)K   koboldA ball python comes into view.ni<====91niFni7Jq _The goblin is struck by your quills. The goblin misses you.nih  You tentacle-slap the goblin...S.K).S   ball python (constriction)K   kobold2=---700niniJ _You kill the goblin!ni&# #>... #..<.##.###.####S ..S.#.### #..#niQ.♣.....>. #..#..# #..#.♣K......<# #..#.# #..#?......)#.#### #..#.♣.....#.).......... ♣....####. :...#. .#.#... #[:###..niw| ---Found a stone staircase leading down.niï/  --more--nibnidnignu.S.Kniot -129 _niyyni{niG"  You closely miss the kobold. You grab the kobold. You tentacle-slap the kobold.The kobold is moderately wounded.You constrict the kobold..S)3=28niinimJ _You kill the kobold!ni#### ##################>... #.........<.....##.###.####S. ....#.......### #..niG♣..♣.....>....... #....S.......# #.. ....♣.<# #...)......# #..?......)#.#####......♣.....#.)........♣..♣....####.niT:...#.#.#....#...# #[:###..niN  The ball python is struck by your quills.ni+gg   goblinS   ball python (constriction)niJ37nininicX _The ball python barely misses you.niz  You barely miss the ball python. You grab the ball python.  The ball python is severely wounded.You constrict the ball python.ni ~niT†g.niTo44.4 (0.96nini~O _You kill the ball python!niD#### #.>... #..ni9E<......##.###.####S.......#.### #..#♣..♣.....>. #..#......†.# #..#....♣.<# #..#.niE).g....# #..#.?......)#.#### #..#.....♣.....# ..)........ni,F♣..♣....####. ..:...#.# .#....#...# # niTniTQ5.4 (1.05niUni^niaT _The goblin closely misses you.ni]  You barely miss the goblin. You grab the goblin. You squeeze the goblin.niD)ni,Y56.3 (0.94nininiJ _You kill the goblin!niq 3nic ni H _No target in view!niP^ ni_ niRg nij H _No target in view!ni: Ini6  niz :_No target in view!niO ni̭niZ:_No target in view!ni[ ni+fJingleheimer the Changelingnid,Octopodeni,#### ################### Health: 29/29 ========================ni3-.>... #...............<.. Magic: 4/4ni-2========================ni-.....##.......###.####S.. AC: 1niS.-Str: 13ni.......#.......### #..# EV: 12ni/-Int: 12ni/♣..♣.....>....... #..# SH: 0niA0-Dex: 13ni0`......†.......#ni0#..# XL:  4 Next: 15% Place: Dungeon:3niU1s....♣..@....<#ni1#..# Noise: =--------  Time: 776.3 (0.0)ni2^.......).)....#nin2o#..# -) Tentaclesni2|.?......)#.####ni3]#..# Nothing quiveredniT3V.....♣.....#ni3>Quill Gem (8224) nio4..).........ni4x♣..♣....####.ni5..:...#.# .#niy5....#...# #ni5"[:###..ni6dYou barely miss the goblin. You grab the goblin. You squeeze the goblin. ni7%_You kill the goblin! ni79_No target in view! ni:89_No target in view! ni89_No target in view! ni9:_No target in view!ni:niT;ni>niFniKniUR_3 _niUniZni[B2ni\nie#### ####################.>... #........<........##.......###.####S...ni/f......#.### #..#.♣..♣...... #..# -8.3 (2......†.......### #..# ...♣.......<# #..# nig'.......).)....##..#.?......)#.#####..#.....♣.......).........♣..♣....####...:...#.# .#nig7-ni}oni/rc _There is a stone staircase leading down here.ni@nixBni CniKni... #...............<........##.......###.####S.........#.......### #..#.3♣..♣.....@....... #..# ......†.......### #..# ....♣.......<# #..# .......).)....# #..# .?......)#.#### #..#.....♣.....#..).........♣..♣....####. ni7[34m..:...#.# .#You climb upwards.niBni/g2.5 (2.58niYniy _Level annotation: exclusion: staircase _There is a stone staircase leading down here.niLQuiver which action? ([-] to clear)  a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onni ni Jingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================#### #################### AC: 1Str: 13.>... #...............<... EV: 12Int: 12.....##.......###.####S... SH: 0ni Dex: 13......#.......### #..#. XL:  4 Next: 15% Place: Dungeon:3♣..♣.....@....... #..# Noise: ---------  Time: 782.5 (0.0)......†.......### #..# -) Tentacles....♣.......<##..# Nothing quivered.......).)....##..# Quill Gem (8218) .?......)#.#####..#.....♣.....#..).........♣..♣....####...:...#.# .# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staini rcase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.nip ni niy F _Clearing quiver.ni9 ni: ni? niE niJ niNP _7 _ni_S ni5Y niY B6niZ niW] ni:b nib B5nif nij nio niEp B4nit niUw niy~ ni~ B3nic nia ni ni B2niu ni niN ni B1nih ni ni( ni B0ni ni ?##### ############..>...##...........###.....##.......###.##........#.......### #...♣..♣.....>.......  ##..†.......###  #.)♣nip ♣.......<#  #....).)....#  #$....@......)#.####  #...♣♣.....#  # #.....)...........  #...♣..♣....####.# niڼ  .......:...#.# .# .##.......#...# # #####[:###... ni .∩.# #.## ni ,90.5 (8ni. f1.5 (909ni ni b _c - a scroll labelled BYKINW RUEPHni3nini ni9..>...##............###.....##.......###.###........#.### #...♣..♣.....>....... nip##.........†.......### #.)♣♣.......<# #.....).)....# #$...........)#.#### #...♣...@..♣.....# 0# #.....)........... #...♣..♣....####.# .......:...#.# .# ni5.##.......#...# # #####[:##niҢ .∩.# #.##∩∩∩# .#ni ni-e2.5 (18niniǾ9 _Found Noawnupe's Assorted Antiques.nini̤ni niɮniɴniƼX7ni#>  You see here a +0 rapier.niAniI6 _niniuniQniB5niniB #...♣..♣.....>....... ##.........† #.)♣♣.<# #...........).)....# #$niz..)#.#### #...♣......♣.....# # #.....)........... .#...♣..♣....####.#  .....#.# .#.#..#...# #####[:###....  .∩.# #.##  #∩∩∩# .# ..∩. #.###.## #.##$# niEr#.#You pick up a parchment of Ozocubu's Armour and begin reading...ni+5.5 (3nie6.5 (44ni7ni9I _You add the spell Ozocubu's Armour to your library.ni 3ni niE ni ni@ B3ni ,ni nip B2ni ni N#.)♣......♣.......<# ...).)....# $...........)#.####...♣♣.....# # #.....)...........  .#...♣..♣....####.#ni{  ...........#.# .#.##.......#...#  #####[@###....  #.∩.# #.##  #∩∩∩# .# .. ##. #.##. ni q#.#You pick up a parchment of Confusing Touch and begin reading...ni& +8.5 (2ni' e9.5 (31ni. ni1 H _You add the spell Confusing Touch to your library.ni3ninininiX0niR  There is an empty arch of ancient stone here.niniTK199 _ninini4Welcome to Noawnupe's Assorted Antiques! What would you like to do?  a -  800 gold a phantom mirror  b -  800 gold a phantom mirror ni c -  18 gold an emerald potion  d -  160 gold a glowing quarterstaff  e -  80 gold a ring mail  f -  20 gold a scroll labelled PEGIWA KUIPHYNT  g -  20 gold a scroll labelled TITARIN LINWOY  h -  20 gold a scroll labelled ZIOLID SAFUHAF  i -  80 gold a long iron wand ni5You have 21 gold pieces. [Esc] exit[!] buy|examine itemsnifR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listni~  a -  800 gold a phantom mirrorc -  f +  20 gold a scroll labelled PEGIWA KUIPHYNTg - h -  After the purchase, you will have 1 gold piece.[Enter] buy marked itemsni7X Purchase items for 20 gold? (y/N)ni7sc - f - TITARIN LINWOYg - ZIOLID SAFUHAF  h -  8long iron wand hni78H ni ni niN#$...........)#.####Jingleheimer the Changeling#...♣......♣.....#Octopode# #.....)...........Health: 29/29 ========================.#...♣..♣....####.# ni 3Magic: 4/4========================...........#.# .#AC: 1Str: 13.##.......#...# #EV: 12Int: 12#####[.###....SH: 0Dex: 13#.∩.# #.##XL:  4 Next: 15% Place: Dungeon:3#∩@∩# .#Noise: ---------  Time: 801.5 (2.0)$......∩.#-) Tentacles  #.# .#####..##Nothing quivered#.##$##Quill Gem (8199) #.# niF#.  #.##.  #.##.  #.# niR#.  #.#You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.  You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library.  nio_There is an empty arch of ancient stone here.  There is an entrance to Noawnupe's Assorted Antiques here. ni _You add the spell Ozocubu's Armour to your library.  You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library. _There is an empty arch of ancient stone here.  ntrance to Noawnupe's Assorted Antiques here.  e - a scroll labelled PEGIWA KUIPHYNT ni nim _Thank you for shopping at Noawnupe's Assorted Antiques! niȳ ni OQuiver which action? ([-] to clear)  a - Cast: Blink (45%) [*/%] inventory [&] all spells niԵz[!] focus mode: off|on niK< niKN#$...........)#.####Jingleheimer the Changeling#...♣......♣.....#Octopode# #.....)...........Health: 29/29 ========================.#...♣..♣....####.#Magic: 4/4======================== nieL8...........#.# .#AC: 1Str: 13.##.......#...# #EV: 12Int: 12#####[.###....SH: 0Dex: 13#.∩.# #.##XL:  4 Next: 15% Place: Dungeon:3#∩@∩# .#Noise: ---------  Time: 801.5 (0.0) niL$......∩.#-) Tentacles  #.# .#####..##Nothing quivered#.##$##Quill Gem (8199) #.# niM#.  #.##.  #.##.  #.##.  ni6Mo#.#You pick up a parchment of Confusing Touch and begin reading...  ni`M_You add the spell Confusing Touch to your library. _There is an empty arch of ancient stone here.  There is an entrance to Noawnupe's Assorted Antiques here.  niMe - a scroll labelled PEGIWA KUIPHYNT _Thank you for shopping at Noawnupe's Assorted Antiques! niN niT niWF _Clearing quiver. nixW3 niY ni[ ni1` nigu8 _ nim ni"nB7 nin niՀ6 ni .#...♣..♣....####. ...........#.# .# .##.......#...# # #####[.###....  ni#.∩.# #.## .#####∩∩∩# .# .$......∩.# #.# ..#####..## #.# #@## #.# #.#  #.# #.#  #.# #.  #.# #.# #.# #.# #<# #.# #.# ..#  #.# niR+4.5 (3 ni@e5.5 (45 ni niС> _You now have 14 gold pieces (gained 13). ni`A  niB  niB  niD  niG  niVH B4 niO 3 niP  niR  niXU  niU B2 niV  niX  niP[  ni\ B1 ni\  niL^  nia  niTb B0 nic  niy 898 #...♣......♣..... #.#.#.....)........ #.#.#...♣..♣....### #.............#.##..##.......#...# #..######[.###.... ##..# #.∩.# #.## #####...#####∩∩∩# .# .......@......∩.# #.##.#...#####..## #.# ###.## #.##.# #.##.# #.##.# #.# ..# #.# [34 ni Sm#.# ### #.# #<##.#12.5 (73.5 (87 ni  ni > _You now have 25 gold pieces (gained 11). niUI niY niZ ni_n6 nib ni\c,5 nic nid nig nidln4 ni@n niq niIrB3 nis niv ni/v210 ni ni( niC79 ni ni ni ni,8 ni& ni ni ##### ####### ..>...## ###.....##...... ##........#...... nix #...♣..♣.....>... ##.........†........ #.)♣......♣....... #. #...........).)... #.##@...........)#.## #.#...♣......♣.....# #.#.#.....).......... #.#.#...♣..♣....####. #.............#.# . ni #..##.......#...# #..######[.###.... ##..# #.∩. ni# #.#######...#####∩∩∩# .# niڽ,22.5 (9 nii3.5 (10.0)7 ni ni> _You now have 35 gold pieces (gained 10). ni niۥ niR##### ####### Jingleheimer the Changeling..>...##...... Octopode###.....##...... Health: 29/29 ========================##........#...... Magic: 4/4 niѳ========================#...♣..♣.....>... AC: 1Str: 13##.........†...... EV: 12Int: 12.. #.)♣......♣....... SH: 0Dex: 13 niV#. #...........).)... XL:  4 Next: 15% Place: Dungeon:3#.##@...........)#.## Noise: ---------  Time: 823.5 (0.0)#.#...♣......♣.....# -) Tentacles#.#.#.....).......... Nothing quivered nixg#.#.#...♣..♣....####. Quill Gem (8177) #.............#.# . ni#..##.......#...##..######[.###.... ni##..# #.∩.# #.## niȴ#####...#####∩∩∩# .# ni?e - a scroll labelled PEGIWA KUIPHYNT  ni}_Thank you for shopping at Noawnupe's Assorted Antiques! _Clearing quiver.  ni^_You now have 14 gold pieces (gained 13). _You now have 25 gold pieces (gained 11).  ni;0_You now have 35 gold pieces (gained 10). ni ni niǼ nir nig6 niB5 ni ni=  You see here a +0 sling. ni niI4 _ ni nik ni niB3 ni ni nih niB2 ni ni nih niB1 ni ni# niX0 nie ni##### niA.....####################...@...##...........30.5 (7###.....##.......###.##........#.......### #...♣..♣.....>....... ##.........†.......### ni.. #.)♣......♣.......<# nia#. #...........).)....##.##............)#.##.#...♣......♣.... ni#.# ni ni niUc _There is a stone staircase leading down here. nij[?25h[?0c  Search for what [Enter for "@", or ? for help]?  ni [?25l[?1c ni+ 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  ni B b - [D:3] a +0 slingc - [D:3] a +0 club  d - [D:3] a +0 dagger (1 further duplicate)  e - [D:3] a stone staircase leading down  f - [D:3] a +0 rapier  g - [D:3] a stone staircase leading up  h - [D:3] Noawnupe's Assorted Antiques  i - [D:3] a glowing quarterstaff (160 gold)  j - [D:3] a long iron wand (80 gold)  k - [D:3] a phantom mirror (800 gold)  l - [D:3] a phantom mirror (800 gold)  m - [D:3] a scroll labelled TITARIN LINWOY (20 gold)  n - [D:3] a scroll labelled ZIOLID SAFUHAF (20 gold)  o - [D:3] an emerald potion (18 gold)  p - [D:3] a scroll labelled ZIOLID SAFUHAFq - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading up ni8 ni(@ niIJingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4 niJ========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13.....################### XL:  4 Next: 15% Place: Dungeon:3#...@...##........... Noise: ---------  Time: 830.5 (0.0)###.....##.......###. -) Tentacles##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8170) ##.........†.......###.. #.)♣......♣.......<# niL#. #...........).)....##.##............)#.#####.#...♣......♣.....# _You now have 14 gold pieces (gained 13). _You now have 25 gold pieces (gained 11). _You now have 35 gold pieces (gained 10). _You see here a +0 sling. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @ ni+V niV ni\ ni_. _ ni  ni^  ni  ni  ni m1.5 (169 _ nih  ni4 #.....##.....# .#.....# ..+.....# ...#.....#...K +........ #.....# 4 #..@..#  #.....#  +.....#  #...!#..  #####.... ni .#### K   kobold (asleep) .# ##  nij  ni_ KKYou climb downwards. nin2 p==2.3 (1.88 ni:  niQ? { _The kobold shouts! _There is a stone staircase leading up here. ni5 #.....#  #.....# .  #.....# ..  +.....# ...  #.....#...K  +........  #.....#  #..@..#  #.....#  +.....#  #...!#..  #####....  .####  niR.#  ##  niVM #.....#  #.....# .  #.....# ..  niVc+.....# ...  #.....#...K  +........  #.....#  #..@..#  #.....#  +.....#  niV#...!#..  #####.... .####  niUWg.# ##  ni] ni>^ nid nihi] _A kobold is nearby! ni |##..#.# #.....# ##.....# #.....# ..#+.....# ...##.....#...K#+..........+#...@.# #..<..# #.....#  ni} +.....# #...!#..#####.... .####.### ni  niǜ 8K. ni v--307 _ nix  nic ni}~..#.# ##..#.# #.....# ###.....# ...#.....# ..# +.....# ...# #.....#..K.# +....@.....+#.....#....##..<..# #.?..#.....# ..#niS~+.....# .#...!#.. #####.....####.#ninie8K.nie--46niniuniniP#..#.# ...###..#.# ...##.....##...##.....#...... #.....#....# +.....#....# #.....#.K..# +.+ ni#.....#....# #..<..#.#.?.#.....#.# ..#+.....#.# ..#...!#... #######.....#### ninini.Kww   dart slug (wandering)K   koboldni`55ninilF _A dart slug comes into view.nini o  You tentacle-slap the kobold. You grab the kobold. You squeeze the kobold.nit)wwniw6=6.2 (0.94niniJ _You kill the kobold!nḭK#..#.# ...###..#.# ...# #.....##...####.....#...... #.....#....# +.....#....# #.....#....# +......)...+ #.....#@...# #..<..#.#.?..w.ni±#.....#.# ..###+.....#.# ... #...!#... ########....  .####.###ni `````The dart slug launches a dart at you.niNO..?..niO5----7.2 (1.03niVniY- _The slug dart hits you.ni#..#.# ...# ##..#.##...# #.....##...### #.....#...... #.....#....# +.....#....# #.....#....# +......)...+ #.....#.@..# #..<..#.#.?..w.#.....#.#...###.+.....#.#..... #...!#.....#########........#######.# nini ```````The dart slug launches a dart at you.ni}U.)@....ni}h-82niwnijO _The slug dart misses you.ni#..#.# ...# ##..#.##...# #.....##...### #.....#...... #.....#....# +.....#....# #.....#....# +......)...+ #.....#..@.# ni6#..<..#.#.?..w..##.....#.#...###.#+.....#.#..... #...!#..#####....... .#######.# nini ```````The dart slug launches a dart at you.nioK.).@...-91niQniTO _The slug dart misses you.nif #..#.# ...# ##..#.##...# #.....##...### #.....#...... #.....#....# +.....#....# #.....#....# +......)...+ #.....#...@# #..<..#.#.?..w..# #.....#.#...###.# nig w+.....#.#..... #...!#.....#########....... .####### niPp nip 6=---400niw niy ni ##..#.##...# #.....##...####.....#...... #.....#....# +.....#....# #.....#....#####+......)...+>..#.....#....#.#####..<..#.#.?@.w..##.....#.#...###.# +.....#.#..... #...!#.....#########....... #.#######..#ni 5## ni Q  Found a stone staircase leading down.ni` /  --more--niSniL9w.nivl 159 _ni ninii  You tentacle-slap the dart slug. You grab the dart slug.  The dart slug is severely wounded.You constrict the dart slug.nilt  The dart slug launches a dart at you.niL3--ni;h=2.1 (0.98niniP- _The slug dart hits you.ni$ E  You tentacle-slap the dart slug.ni, E†ni/ --213.07ni;5 ni;8 M _You kill the dart slug!nih ni= ni ni H _No target in view!ni/ niF1 ni 9 ni; H _No target in view!niIn nin ni^p niPs niv niB} }46 _ni΀  ##..#.##...# #.....##...### #.....#...... #.....#....# +.....#....# #.....#....#####ni  +......)...+>.. #.....#....#.#### #..<..#.#.@.†...#- #.....#.#...###.# +.....#.#..... #...!#.....#### #####....... #.####### ..#  ##ni -4.0 (1.0ni -5.0 (25ni ni/ \ _I - 2 scrolls of immolation (gained 1)niniunini niAni3n4niniB3niniIni' #.....#....# +.....#....# #.....#....##### +......)...+>.. #.....#....#.#### #..<..#.#...†...#ni6 #.....#.#...###.# +.....#.#........ #...!#..@..####.# #####..........l #.########## #..#  # ## l   iguana (asleep) ni*r 7  An iguana comes into view.ni<l.lni5=8.0 (32ni2ni|0 _The iguana hisses angrily.ni* #.....#....# +.....#....# #.....#....##### +......)...+>.. #.....#....#.#### #..<..#.#...†...# #.....#.#...###.# +.....#.#.. ni #...!#...@.####.# #####.l.##.##..# # ##..ni ni  9l.ni e9.0 (11ni| ni ni &#.....#....# +.....#....# #.....#....##### +......)...+>.. #.....#....#.#### #..<..#.#...†...# #.....#.#...###.#.+.....#.#.#...!#....@####.# #####.l..# #.# #..# ni, ni| 9l.ni4 a500ni ni ni˨ W+.....#....# #.....#....#####+......)...+>.. #.....#....#.#####..<..#.#...†...# #.....#.#...###.#.+.....#.#......... #...!#.....####.# niq p#####......@l...#  #.########### #..# # ## ni ni i=149ni& ni T _The iguana closely misses you.nis  You tentacle-slap the iguana but do no damage.niF=9 (0.9nini _You grab the iguana. You constrict the iguana. The iguana closely misses you.niPC  You completely miss the iguana.The iguana is lightly wounded.ni@D6=2.9 (1.08niHniJn _You constrict the iguana. The iguana closely misses you.ni߻  You tentacle-slap the iguana but do no damage.The iguana is lightly wounded.ni޼`37ninim _You constrict the iguana. The iguana barely misses you.ni  You tentacle-slap the iguana but do no damage.You squeeze the iguana, but do no damage.The iguana is moderately wounded.ni 20-----46ni ni E _You constrict the iguana. The iguana bites you.niR  You tentacle-slap the iguana but do no damage.The iguana is heavily wounded.niR `55ni|W niY m _You constrict the iguana. The iguana barely misses you.ni  You tentacle-slap the iguana but do no damage.The iguana is severely wounded.ni 21=----6.8 (0.94ni6 ni f _You constrict the iguana. The iguana misses you.ni/  You tentacle-slap the iguana.  The iguana is almost dead.You constrict the iguana.niL6C† niU; =667.73 _You kill the iguana!niE _Your Shapeshifting skill increases to level 5!ni ni ni\!ni7#niV%ni+u2 _ni).X1ni/ni0ni2ni3p2=0ni3ni5ni7ni8C39niJ9ni;niA>ni|>B8ni?niBniUDniDB7niEniGniIniIniI3==6ni5Kni=R #.....#....# +.....#....# #.....#....##### +......)...+>.. #.....#....#.####niR5 #..<..#.#...†...# #.....#.#...###.#. +.....#.#......... #...@#.....####.#- #####.......†...# #.########### #..##.###...ni0S!.##niX.64.7 (7.0ni{Y-5.7 (85nin^ni(`] _f - 2 blue potions (gained 1)ni ni Level 4 of the Dungeon<<>(Press ? for help)#.# #.#    #..#.# ...###..#.##...##.....##...####.....#......  #.....#....#  +.....#....# #.....#....##### +......)...+>..  #.....#....#.#####..<..#.#...†...#  #.....#.#...###.#.  +.....#.#.........  #...@#.....####.# #####.......†...# #.############..##.## #.  ..  .## niT, F<@ninniL#.....#....#Jingleheimer the Changeling+.....#....#Octopode#.....#....#####Health: 23/29 ===================-----+......)...+>..Magic: 4/4========================#.....#....#.####AC: 1nii&Str: 13#..<..#.#...†...#EV: 12Int: 12#.....#.#...###.#.SH: 0Dex: 13+.....#.#.........XL:  4 Next: 66% Place: Dungeon:4#...@#.....####.#Noise: ---------  Time: 865.7 (0.0)#####.......†...#-) Tentacles#.###########Nothing quivered#..#Quill Gem (8135) #.###....##You tentacle-slap the iguana.  niIThe iguana is almost dead.You constrict the iguana. _You kill the iguana! _Your Shapeshifting skill increases to level 5! _f - 2 blue potions (gained 1)niQnininiK43nininini,B2nini ##..#.##...# #.....##...### #.....#......  #.....#....#  +.....#....#  #.....#....#### +......)...+>..  #.....#....#.#### #..@..#.#...†...#8.7 (3 #.....#.#...###.#.+.....#.#.........#....#.....####.######.......†...#niS #.########### #..# #.###.nini.nia _There is a stone staircase leading up here.niX49.7 (11 _niwMF nipN#####.....###################3#...@...##...........###.....##.......###.##........#####...♣..♣.....>.......##.........†.......###.. #.)♣......♣.......<niO#. #...........).)....##.##............)#.#####.#...♣......♣.....#You climb upwards.niOniYni˨i71.2 (2.529nitni niS_Level annotation: exclusion: staircase _There is a stone staircase leading down here.nibGQuiver which action? ([-] to clear)  a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|onni\ni_Jingleheimer the ChangelingOctopodeHealth: 24/29 ===================-----Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13.....################### XL:  4 Next: 66% Place: Dungeon:3ni R#...@...##........... Noise: ---------  Time: 871.2 (0.0)###.....##.......###. -) Tentacles##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8129) ##.........†.......###.. #.)♣......♣.......<##. #...........).)....##.##............)#.#####.#...♣......♣.....# _Your Shapeshifting skill increases to level 5! _f - 2 blue potions (gained 1) _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.ninifni%"F _Clearing quiver.ni2 Read which item? Scrolls  I - 2 scrolls of immolation  c - a scroll labelled BYKINW RUEPH  e - a scroll labelled PEGIWA KUIPHYNT [!] read|quaff|evoke[?] describe selectedniJniQni\Jingleheimer the ChangelingOctopodeHealth: 24/29 ===================-----Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13.....################### XL:  4 Next: 66% Place: Dungeon:3#...@...##........... Noise: ---------  Time: 871.2 (0.0)###.....##.......###. -) Tentacles##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8129) ##.........†.......###.. #.)♣......♣.......<##. #...ni]........).)....##.##............)#.#####.#...♣......♣.....# _f - 2 blue potions (gained 1) _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Clearing quiver.niag  As you read the scroll labelled BYKINW RUEPH, it crumbles to dust.nij .....@...................♣..♣...........g   hobgoblin (wandering)gA profound silence engulfs you. It was a scroll of silence.nikSilenced 2.2 (18nitniBw\ _A hobgoblin comes into view.nibYUnequip which item? Talismans (go to first with %)  a - a quill talisman (worn)[?] describe selected [!] unequip|remove[tab] equip|unequipniU nid ni@ Jingleheimer the ChangelingOctopodeHealth: 24/29 ===================-----Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13.....################### XL:  4 Next: 66% Place: Dungeon:3#...@...##........... Noise: Silenced  Time: 872.2 (0.0)###.....##.......###. -) Tentaclesni ##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8128) ##.........†.......###.. #.)♣......♣.......<#g   hobgoblin (wandering)#. #...........).)....##.##............g#.#####.#...♣......♣.....# _Level annotation: exclusion: staircase _There is a stone staircase leading down here. ni _Clearing quiver.  As you read the scroll labelled BYKINW RUEPH, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. _A hobgoblin comes into view.ni  Okay, then.ni . _nirSniSni.[nigK _You can't go up here!niȖ#####.....#################### #...>...##............###..@..##.###.###....### ni#...♣..♣.....>....... ##.........†.......### .. #.)♣......♣.......<##. #...........).)....# #.##............g#.#####.#...♣♣.....##.#.#.....)...........ninigHg)ni 5=3.2 (17 _nini ni#####.....##################### #...>...##.............###.....##.###.####....niE### #...♣..♣.....>....... ##.........†.......### .. #.)♣......♣.......<# ni#. #...........g.)#ni#.##............)#.#### #.#...♣......♣.....ni###.#.#.....)...........#.#.#...♣..♣....####.#nini/>g)ni`46nininiMJ#####.....###################### #...>...##..............###.....##.......###.#####..........### #...♣..♣@....>....... ##.........†.......### ni N.. #.)♣......♣g......<# #. #...........).)....# #.##......)#.#####.#...♣......♣.....# #.#.#.....)...........#.#.#...♣..♣....####.##.............#.# .#ni(Qni\pg.gni]`55nijnimniJ  You closely miss the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin.niU ..........††..............ni" =864ni ni; M _You kill the hobgoblin!ni ni ni ni H _No target in view!ni niÜ niL ni H _No target in view!niYEni*FniNniiQH _No target in view!ni3niniH _No target in view!nini0nil@>Jingleheimer the ChangelingOctopodeHealth: 25/29 ====================----#####Magic: 4/4========================.....###################### AC: 1Str: 13#...>...##.............. EV: 12Int: 12###.....##.......###.### SH: 0Dex: 13niB##........#.......###XL:  4 Next: 68% Place: Dungeon:3#...♣..♣@....>.......Noise: Silenced  Time: 876.2 (0.0)##........††.......###-) Tentacles.. #.)♣......♣.......<#Nothing quivered#. #...........).)....#Quill Gem (8124) #.##............)#.#####.#...♣......♣.....##.#.#.....)...........#.#.#...♣..♣....####.##.............#.# .#You squeeze the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view! _No target in viewnitB^! _No target in view!niEniIniMniU6=3 _niVni:WB2niTYniZniI\ni\B1ni]niMd## .....################### #...@...##...........9.2 (3 ###.....##.......###. ##........#.......### #...♣..♣.....>....... ##..††.......###ni'e .. #.)♣......♣.......<# #. #...........).)....# #.##............)#.#### #.#...♣......♣.....#nihnijc _There is a stone staircase leading down here.ni] t  Magic scrolls do not work when you're silenced!nic ni] ni3 . _nini)nininiX0nik=19niwniGniFp7=8nini76nihniDniB5nininit8==4niniMniB3ni}niCni{B2ni)nini B1nii ni $ ....@...............♣..♣. niR ;_You start resting.ni 089.2 (10.0)ni 9==90.2 (110ni ni " _HP restored.nit  Magic scrolls do not work when you're silenced!nianiґni. _ni3nini֮nis1.2 (1.0)09 _niniF X##..#.##...##.....##...####.....#......#.....#....#+.....#....##.....#....##### +......)...+>.. #.....#....#.#### 4 #..@..#.#...†...#  #.....#.#...###.#.  +.....#.#..  #....#.....####.#  #####.......†...# #.########## #..# #.## #.niFG 9=niAL ............@............niь g2.7 (2.58ni, ni } _You climb downwards. _There is a stone staircase leading up here.niU ni Quiver which action? ([-] to clear)  a - Cast: Blink (45%) ni4 [*/%] inventory [&] all spells[!] focus mode: off|onnini,##..#.##...#Jingleheimer the Changeling#.....##...###Octopode#.....#......Health: 29/29 ========================#.....#....#Magic: 4/4========================+.....#....#AC: 1Str: 13#.....#....#####EV: 12Int: 12+......)...+>..SH: 0Dex: 13#.....#....#.####XL:  4 Next: 68% Place: Dungeon:4#..@..#.#...†...#Noise: Silenced  Time: 892.7 (0.0)#.....#.#...###.#.-) Tentaclesni-H+.....#.#.........Nothing quivered#....#.....####.#Quill Gem (8108) #####.......†...##.############..##.###. _Magic scrolls do not work when you're silenced! _You start resting. _HP restored. _Magic scrolls do not work when you're silenced! _You climb downwards. _There is a stone staircase leading up here.ni3ni*6F _Clearing quiver.ni(ni3niznini7 _6nininirniB5nigni7 _You open the door.ni_niB4niniN@  There is an open door here.ni/ni;I3 _ni/niniWniB2nini #.....#...... #.....#....# +.....#....# #.....#....#### ni\+......)...+>.. #.....#....#.## #..<..#.#...†..#.#####.....#.#...####...@.'.....#.#...........#####....#.....####.## #####.†.. #.######### #..# #.## #. .. .##ni!+8.7 (6nie9.7 (71nieniQ _j - a dark potionnini03ni ni ni40099niNniB8ni6niHd _Your hearing returns.niniB7nini ni>"ni"B6ni#ni$ni&ni 'B5ni'nic)ni+X4nia-,niM.ni5 #.....#. +.....#. ### #.....#. ... +......)### #.# #.....##.. #.# #..<..#.#.# #.#####.....#####.##.###.....'.....#........@....#####....#--------- ###.###.# #####...ni6K ...# #.# #.####### #.# #..# #.# #.###.# #.K   kobold (wandering)#.# ..#.# .## ni7=(906ni=e7.7 (83niBnipOs _A kobold comes into view. It is wielding a +0 whip.nizM ###  ... ) ### #.#  #.. #.# #..< #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.# #.##  #.# #.  #.# ..  #.# .## ni ###  ... ) ### #.#  #.. #.# #..< #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.#  #.# #. ni #.#  #.#  ni$ninini] _A kobold is nearby!ni0 ###  ... ) ### #.#  #.. #.# #..< #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.# #.##  #.# #.  #.# ..  #.# .## ni٧  ###  ... ) ### #.#  #.. #.# #..< #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.#  #.# #.  #.#  #.#  ni  _A kobold is nearby! ###  ... ) ### #.#  #.. #.# #..< #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.# #.##  #.# #.  #.# ..  #.# .## ni: ~ ###  ... ) ### #.#  #.. #.# #..<niލ A #.# #.### ####.##.###.... .......@....# ....###.###.#  K ...# #.#  ##### #.# #..#  #.# nip  #.# #.  #.#  #.#  nil ni nij ni v  #.....# +.....# ### #.....#.... +...... ###.#.# #.....# #.. #.# #..<..## #.# #.#####.....##.##.###.....'.....#.....#####....#.###.###.# #####oK. ...# #.# #.. ##### #.# #..#  #.# #.## #.# #.o   orc priest (asleep)nia Y #.# ..K   kobold (wandering)  #.# .## _A kobold is nearby!ni= ni7 >K.ni e8.7 (12ni ni | _An orc priest comes into view. It is wielding a +0 hand axe.ni #....... +....... ### #....... .... +#. ###.#.# #.....#. #.. #.# #..<.. #. #.# #.#####.....#.##.###.....'.....#.#####....##K....###.###.# #####'o... ...# #.# #.ni2A#... ##### #.# #..#.. #.# #..o #.# #.. #.# .. o   orc (asleep) #.# .## K   kobold (wandering)niniN.Kni)`91nini r _An orc comes into view. It is wielding a +0 flail.ni] # ... + ... ### # ... .... + #.####.#.# # #.##.. #.# #..< #.##.# #.##### ######.##.###.....' #.#####.... #.....###.###.# #####.Ko.... ...# #.# #ni^Q#...o.##### #.# # #..... #.# #..oo.o. #.# #.#...... #.# .. oooo 4 orcs (asleep)##..?.. #.# .##nile  3 orcs come into view.ni{mni2nnionipni:qnib ni!niQKo'..oni†.ni:)oooni"....nioni?ni*ooooniۉ&2 wandering)nitKThe orc priest shouts! The orc shouts! You hear a shout! The orc shouts!===100nini ni "_The kobold shouts!nib#.... +.... ### #.... .... +.niJ#.####.#.# #.#.##.. #.# #..<.#.##.# #.#####.######.##.###.....'.#.#####....##Ko...###.###.# #####..'..o.. ...# #.# #.##.....##### #.# #.#ooo.. #.# #.#....... #.# #. #...... #.# .. o 3ni##..?.. #.# .## ni.ninininini K..oo...o   orcni a189ni'nir*% _The orc shouts!ni #.....#... +.....#... ### #.....#... .... +.#.####.#.# #.....##.##.. #.# #..<..##.##.# #.#####.....#######.##.###.....'.....#ni n#.K.#####....#.#..oo.###.###.# #####..'..... ...# #.# #.###.....##### #.# #..##..o.. #.# #.#....... #.# #. #...... #.# .. ##..?.. #.# .## ni ni nic i16-----------The orc shouts!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"  (press Y on the ability menu to convert to Beogh)ni5 /  --more--niK.K.o. ---2Beogh Gem (8088) _niniQniq#.....#.... +.....#.... ### #.....#.... .... +......)#.####.#.# #.....#.#.##.. #.# #..<..#.#.##.# #.#####.....#.niy######.##.###.....'.....#.#..K.o.#####....#.#..o..###.###.# #####..'..... ...# #.# #.###.....##### #.# #..# . #.# #. ni#...... #.# .. ##..?.. #.# .## nininini7.K.o.oniB---3ni%:7ni nib ni)d 0#.....#.... +.....#.... ### #.....#.... .... +......).#.####.#.# #.....#.#.##.. #.# #..<..#.##.##.# #.#####.....#.#######.##.###.....'.....#.##...K.o.#####....#.#...o.###.###.# #####..'..... ...# #.# #.###.....##### #.# #..# . #.# #. #...... #.# .. ##..?.. #.# .## nie nie niHg nig nip .K.oooooo 3 orcsniq 7=----------46niy ni{| ni #.....#.... +.....#.... ### #.....#.... .... +......).#.####.#.# #.....#.#.##.. #.# #..<..#.#.#.##.# #.#####.....#.#.######.##.###.....'.....#.#.ni )#....K.o...@..#####....#.#..ooo###.###.# #####..'..... ...# #.# #.###.....##### #.# #..# . #.# #. #...... #.# ..  2 orcs##..?.. #.# .## ni nip ni ni ni niM# Ko.o.oni# ..oo 3 orcsnib$ `55nic+ ni, niz#.....#.... +.....#.... ### #.....#.... .... +......).#.####.#.# #.....#.ni{e#.##.. #.# #..<..#.#.#.##.# #.#####.....#.#.######K##.###.....'.....#.#.#...o.o.o...@.#####....#.#....o###.###.# #####..'..... ...# #.# #.###.....##### #.# #..# #..o.. #.#ni |n. #.# #. #...... #.# ..  2niF| orcs##..?.. #.# .## ninininiEo..oKo.oo 3 orcs64ni#p#.....#. #.....#....#... +.....#....#... ### #.....#....#... .... +......)...+ni6b#.####.#.# #.....#....##.##.. #.# #..<..#.#. #.##.# #.#####.....#.#.######.##.###@....'.....#.##....oKo.o....#####....##....o###.###.# #####........'..... ...# #.# ########.....##### #.# #..#ni#..o.. #.# #.##....... #.# #.    orc#...... #.# . ##..?..ni!H#.# .##niAni% .Ko.o73nik)ni+ni#.....#.#.....#....# ... +.....#....# ... ### #.....#....#... .... +......)...+>ni7#.####.#.# #.....#....#.#.##.. #.# #..<..#.#...†#.##.# #.#####.....#.#...#######.##.###.@...'.....#.#.#....o.Ko.o...#####....#.....##....o###.###.# #####.†.'..... ...# #.# #.###.....##### #.#niD #..o.. #.# #.##  . #.# #.  #...... #.# .. niOnihnini~.Ko.onif=82niZniWni?ni #.....#...... #.....#....# ... +.....#....# ni ... ### #.....#....#... .... +......)...+>.#.####.#.# #.....#....#.##.##.. #.# #..<..#.#...†.#.##.# #.#####.....#.#...#######.##.###..@..'.....#.#.#....o..Ko.o..#####....#.....##....o###.###.# #####.†. ni O.'..... ...# #.# #.# ##.....##### #.  #..o.. #.# #.## ni . #.# #. #...... #.# .. ni. ni ni ni niE ..o.oni  |891ni0 ni ni' >#.....#...... #.....#....# ... +.....#....# ... ### #.....#....#ni( Y... .... +......)...+>.#.####.#.# #.....#....#.##.##.. #.# #..<..#.#...†.#.##.# #.#####.....#.#...# ######.##.###...@.'.....#.#. #....o....o.o.#####....#.....# #....o###.###.# #####.†. '..... ...# #.# #.# #..o.. #.# #.##  #.# #. ni( ni5 o.o.200niv< ni{> niġ M#.....#...... #.....#....# ... +.....#....# ... ### #.....#....#... .... +......)...+>.. ni #.####.#.# #.....#....#.##.##.. #.# #..<..#.#...†.#.##.# #.#####.....#.#...###..##.###o...@'.....#.#. ....o.....o..#####....#.....####. ....o###.###.# #####.†. ..... ...# #.# #.# ni ..o.. #.# #.##  #.# #. ni: ,ni w.o.oni- a179nit niָ nim#.....#...... #.....#....# ... +.....#....# ... ### #.....#....##### niat... .... +......)...+>.. #.####.#.# #.....#....#.##.##.. #.# #..<..#.#...†...##.##.# #.#####.....#.#...###.#.##.###.o...@.....#.#.o......o.#####....#.....####.#o###.###.# #####.†...# ...# #.# #.## o.. #.# #.## nil #.# #. ni-"ni&nienimK.onin`28niFunix _The orc priest looks braver for a moment. _There is an open door here.ni#.....##...####.....#...... #.....#....# ... +.....#....# ... ### #.....#....#####... .... +......)...+>.. #.####.#.# #.....#....#.#### #.##.. #.# #..<..#.#...†...#  #.##.# #.#####@....#.#...###.# ###.##.###..o..'.....#.#.........o......o.#####....ni####.# o###.###.# #####.......†...#  ...# #.# ########### ...##### #.# #..# o.. #.# #.## #.# #... #.# .nininiUno..o.niq\9=3ni̮A7 _nini6ni#o..o.+..####4Gem (8076) niUni) _You close the door.ni##..#.##...# #.....##...####.....#...... #.....#....#  ... +.....#....#  ... ### #.....#....#####... .... +......)...+>..  #.####.#.# #.....#....#.####  #.##.. #.# #.@<..#.#...†...#  #.##.# #.#####.....#.#...###.#. ##.##.###o..o.+.....#.#......... .o........#####....#.....####.# o###.###.# #####.......†...# ...# #.# .########### ..##### #.# #..#nif[m #.# #.## #.# #.ni}o'##o   orcnini`55nini, _An orc opens the door.ni ##..#.##...# #.....##...### #.....#...... #.....#....# ... +.....#....# ... ### #.....#....##### ... .... +......)...+>.. #.####.#.# #.....#....#.#### #.##.. #.# #..@..#.#...†...# #.##.# #.#####.....#.#...###.#. .##.###o...o'.....#.#. o.#####....#.....####.# o###.###.# #####..... ...# #.# #.#####ni ) ##### #.# #..# #.# #.## nig ni ni 5o.oo   orc priesto   orcni p6Beogh Gem (8074) ni ni a _There is a stone staircase leading up here.nininini    #.....#  #.....#......  #.....#....#  +.....#....#  ### #.....#....##### niA .... +......)...+>..  #.....#  #.# #..@..#.#...†...#  #.....# .o.....# ####....#..  #####.... . ...# #.# #.####  #.# #..# . #.# #.## . #.# #.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!ni(   #.....#  #.....#......  #.....#....#  +.....#....#  ### #.....#....#####  .... +......)...+>..  #.....#  #.# #..@..#.#...†...#  #.....# .o.....# ####....#..  #####.... ...# #.# #.####  #.# #..#  #.# #.## #.#   Ouch! That really hurt![3ni>9;49mnio'5/29 -----------73nieniZ  ##### .....###################3 #...@...##........... ###.....##.......###. ##........#### #...♣..♣.....>....... ##........††.......### .. #.)♣......♣.......< ni[s#. #...........).)....# #.##............)#.#### #.#...♣......♣.....# _* * * LOW HITPOINT WARNING * * *You climb upwards.-----------nigniPg9.2 (2.51nicni _Level annotation: exclusion: staircase _There is a stone staircase leading down here. ni ni)Level 3 of the Dungeon <<<>>∩∩∩∩∩(Press ? for help)  #####   .....############################  #...@...##...............<...#  ###.....##.......###.####S...r.#   ni`*0##........#.......###  #..#.#...  #...♣..♣.....>.......  #..# # .   ##........††.......###  #..#    .. #.)♣......♣.......<##..#  #. #...........).)....##..# #.##............)#.#####..# #.#...♣......♣.....#  ni*W  #.#.#.....)...........   ni+#.#.#...♣..♣....####.#  #.............#.#  .# #..##.......#...# # #..######[.###....   niF+%##..# #.∩.#  #.##   #####...#####∩∩∩#  .#  ni+ ..............∩.#   #.##.#...#####..## #.##.###.# #.## #.##  #.# #.# #.# #.# #.# ni4 <<>  #.#  #.#      #..#.# ...#  ##..#.##...#  #.....##...###  #.....#......      #.....#....#   ...   +.....#....  ...   ###   #.....#....#####  ...   ....   +......)...+>..   #.####.#.#   #.....#....#.#### #.##.. #.# #..<..#.#...†...#  #.##.# #.#####o....#.#...###.#.  ######.##.###o..o.'.....#.#.........  #....o........#####....#.....####.#   #....o###.###.# #####.......†...#[40 niim  .'..... ...# #.#  #.###########  ##.....##### #.# #..#  #..o..  #.# #.##  .......  #.#  #.   #......  #.#  ..  ##..?..  #.#  .##  ni<..........#.........#.........#.........#..........)........<.......'.........#........ niVd E3<<<>>∩∩∩∩∩  #####   .....############################  #...@...##...............<...#  ###.....##.......###.####S...r.#  ##........#.......###  #..#.#...   niXe #...♣..♣.....>.......  #..# # .   ##........††.......###  #..#    .. #.)♣......♣.......<# #..#   #. #...........).)....##..#  #.##............)#.#### #..#  #.#...♣......♣.....#     #.#.#.....)...........   #.#.#...♣..♣....####.# nie    #.............#.#  .#  #..##.......#...# #  #..######[.###....   ni;f  ##..# #.∩.#  #.##    #####...#####∩∩∩#  .#   ..............∩.#    #.##.#...#####..## nitf N  #.##.###.# #.##  #.##  #.# #.#  nif  #.# #.# #.#!niKI.@!ni2 !niCC Jingleheimer the ChangelingOctopodeHealth: 5/29====--------------------Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12#####SH: 0Dex: 13.....################### XL:  4 Next: 68% Place: Dungeon:3#...@...##........... Noise: ---------  Time: 929.2 (0.0)###.....##.......###. -) Tentacles##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8071) ##........††.......###.. #.)♣......♣.......<##. #...........).)....##.##............)#.#####.#...♣......♣.....#Beogh smites you!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *You climb upwards. _Level annotation: exclusion: staircase [0;10!niD tm_There is a stone staircase leading down here.!niD !nifG !niI !niO _0 _!niR ######......####### #..@>...##.30.2 (1 ###.....##.### ##........#.###!ni?S  #...♣..♣.....>. ##........††.......### .. #.)♣......♣.......<# #. #...........).)....# #.##............)#.#### !niT t #.#...♣......♣.....#!ni(X !niYZ "ni_"ni`"nia"nie"nil6968"nil"nip"niYqB7"nisr"nitX6"niu"niw"nixB5"nix"niZ{"ni{n7=4"ni|"niT"niB3"niF"ni"niB2"ni"ni"ni/B1"ni"niB8==0"ni59"nin"niB8"niW"ni'X7"ni_"ni՝"ni19==6"ni|"ni"nibB5"ni"nis"ni٨B4"ni{"ni"nifB3"ni "ni"niv10/29==2"niO"ni("nitB1"ni"ni"niB0"niʻ"ni Y49"niG"ni"ni%1==8"ni"ni"ni-B7"ni"ni"ni^B6"nip"ni"nicB5"ni"niX"niT=4"ni"ni0"niU123"ni"ni}"niB2"ni1"niX1"niT"niw"niB0"ni"ni"niy3=39"ni"ni"niB8"niP"ni\"niB7"ni"ni"niB6"niX"ni+"ni4==5"ni"ni"ni> B4"nik "ni "ni B3"ni"niw"niB2"niH"ni"nil5==1"ni"ni}"niB0"ni*"ni"niK C29"ni!"ni%"ni%B8"ni'"ni*"ni*6==7"niO,"ni2n6"ni5"ni5B5"ni7"ni ;X4"ni="ni @"niUd7==3210=19"niY88"ni\X7"ni^"nia"nibB6"niuc"nie"ni(fB5"nig"niGj"nijx9=4"nim"nip"nie~ >K   kobold (missile, wandering)K _You start resting."ni#86.2 (56.0)7.2 (573"ni"niI  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts."nix###### ......###...@...##..###.....##.###.##..#.### #...♣..♣.....>. ##........††.... #.)♣......♣."niH<# #. #...........).#.##........K.. "ni"ni&1."ni}'k8.2 (1.0)2"ni2"ni{5c _There is a stone staircase leading down here."ni؏ "ni Quiver which action? ([-] to clear)  a - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|on"nif"ni,Jingleheimer the ChangelingOctopodeHealth: 19/29 ===============---------"ni&-BMagic: 4/4========================AC: 1Str: 13EV: 12Int: 12######SH: 0Dex: 13......################### XL:  4 Next: 68% Place: Dungeon:3#...@...##........... Noise: ---------  Time: 988.2 (0.0)###.....##.......###. -) Tentacles"nij-##........#.......### Nothing quivered#...♣..♣.....>....... Quill Gem (8012) ##........††.......###"ni-.. #.)♣......♣.......<##. #...........).)....##.##............)#.#####.#...♣......♣.....# "ni._Level annotation: exclusion: staircase _There is a stone staircase leading down here. _You start resting.A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts. _There is a stone staircase leading down here."ni."ni5"ni8F _Clearing quiver.#ni|d#ni-e#nif#nik#niJr ###### ......# #..@>...##.#nir  ###.....##.### ##..#.### #...♣..♣.....>. ##........††......### .. #.)♣......♣.<##niEsK   kobold (missile, wandering) #. #.........K.).)....# #.##............)#.#### #nisW #.#...♣......♣.....##niu#ni|AK.#nix9.2 (11 _#nip  ###### ......####### #..@>...# ###.....# ##........# #ni) #...♣..♣.....> ##........††. .. #.)♣......♣K......<#  #. #...........).)....#  #.##............)   #ni  ###### ......####### #..@>...# ###.....# ##........# #ni #...♣..♣.....> ##........††. .. #.)♣......♣K......<#  #. #...........).) #.##............) #ni! 3#ni' #ni* ] _A kobold is nearby!#ni  ###### ......####### #..@>...# ###.....# ##........# #...♣..♣.....> ##........††. .. #.)♣......♣K......<#  #. #...........).)....#  #.##............)   #niV ###### ......####### #..@>...# ###.....# ##........# #...♣..♣.....> ##........††. .. #.)♣......♣K......<#  #. #...........).) #.##............) #nigX#niX#nig`#nic] _A kobold is nearby!#niyx######......################### #...>...##...........#niyy###.@...##.#####....### #...♣..♣.....>....... ##........††.......### .. #.)♣......♣K......<##. #...........).)....# #.##......)#.#####.#...♣......♣.....##.#.#.....)...........#ni{#ni>K.#ni20=900 _#ni#niʐ$ni ######......#################### #...>...##............###.....##.###.###....### #...♣..♣.....>....... ##........K†.......### .. #.)♣♣.......<# #. #...........).)##.##....)#.#### #.#...♣......♣.....##.#.#.....)...........#.#.#...♣..♣....####.#$ni} $niTQK†$nibZ109$ni$ni3 $nir###### ......###...>...##..###.....##.###.###.#.### #...♣..♣K....>. ##........††.### .. #.)♣......♣.<# #. #...........).)....##.##......)#.#### #.#...♣......♣.....##.#.#.....)........... $niI KK)The kobold shouts!$niۦ18--====28$niŧ$ni$ni $nib-_The kobold hits you with a +0 dagger.$niФ  You miss the kobold. You grab the kobold. You constrict the kobold.$niD)$niƱ--9=---37$niS$nieJ _You kill the kobold!$ni_$ni9---$ni8$niH _No target in view!$ni' $ni $ni $ni H _No target in view!$ni$ 3$ni $nii H _No target in view!$ni 3$ni $ni@ $ni $ni4 9=6 _$ni{  ######......###################### #...>...##..............###.....##.......###.#####........#.......### #...♣..♣@....>....... -##........††.......### $ni .. #.)♣......♣.......<# #. #...........).)....# #.##......)#.#####.#...♣......♣.....##.#.#.....)...........#.#.#...♣..♣....####.##.............#.# .#  c - 4 poisoned darts  Things that are here:$ni$ 4-5.2 (25$ni, $nix/ R _a +0 dagger; a kobold corpse$ni $ni $niJ $ni $ni $ni B4$ni ,$ni $ni B3$ni $niU $niW $ni 20==2$ni $niA R  There is a stone staircase leading down here.$ni $ni I1 _$niC $ni $ni $nih B0$ni% $niE $ni$ $ni E7999$nib $ni $ni $ni 21==8$ni $niD $niQ $ni B7$ni $ni $ni $nie B6$ni, $ni $ni$niB5$ni$ni$ni$nixT=4$ni$ni$nif $ni 62=$ni3 :3$niB$niB2$ni$nic$ni$nijB1$niD$ni$niYX0$ni$ni$ni$ni3==89$ni6$ni$ni$niB8$niQ$ni$ni$niUB7$ni$ni$ni$niY B6$ni $ni;!$ni"$ni>#@4=$ni#05$ni#$ni0%$ni,&$niw&B4$ni&$ni'$ni($ni)B3$ni\)$ni)$ni*$niD+B2$ni+$ni,$ni+.$ni.Z5=1$ni.$ni /$ni30$ni1$niZ2P0$ni3$niX5$ni5C79$ni\6$ni6$ni8$ni!9B8$nim9$ni;$nij<$ni<#6$ni,=j==7$ni=$niBG$ni0I$niIX6$niJ$niK$niOLX5$niM$niO$ni)PB4$niP$niR$ni U$niU7==3$niV$nigX$ni####.# .....#  ###########  ).........# +ni@# .# ## .#########.# .###..#.######.rP# ..............##@P.##.. .###########.#.....?.# .# #.#†PP....# .# #.#.......# .# ##...P.$.# .# #.PP.P..P.# .# #P.....P..# .#+ni@#P..P.....######_#####+niJPP.P..PP.....PP_+niKz-91+niR>PPP.P..PP.....PP_+niU+ni o  The helpless rat fails to defend itself.  You tentacle-slap the rat.+ni" :.PPP.P..PP.....PP+ni! d9=490.0 (0.9+niU" :0+ni9) PPP.P..PP+ni) .P_+ni, G _You kill the rat!+ni PPP.P..PP.....PP_+ni +ni PPP.P..PP.....PP_+ni H _No target in view!+niPPP.P..P+ni8gP.....PP_+ni+niPPP.P..PP.....PP+niH _No target in view!+ni_+ni+ni¥J09 _+ni8+niͫ+ni߶7+niJw ..# ### ### +niԻ.......# .# ######.# ## #.# .# #.###..# ### .......######..P# ...#..##.P.##....# #########.#.....@.#  +ni7#.#†PP....#  #.#.......#  ##...P.$...#  +ni #.PP.P..P.# #P.....P..# #P..P..# #####_####+ni4+# +ni3.0 (3.0PPP.P..P+niLrP.....PP_+ni=4.0 (46+niPPP.P..PPP+ni` _c - a scroll labelled DEERIBBAAC,niz ,ni@ ,ni,nig,nil,niB5,ni,ni,ni$,niA%B4,ni&,ni}),ni2......#.#####.# ## #.###,ni2.# #.###..#.###.######..P# ....# ............##.P.##....#####.#.......#  #.#†PP....#  ,ni2#.#.......#.#  ,ni3##...P.@...# #.PP.P..P.# #P.....P..#,niV3d #P..P.....# #####_##### .. r   rat (wandering),ni3z .P ..r,ni6+6.0 (2,ni=@ P,niD>[PP.P..PP.....PP_.  A rat comes into view.,ni>e7.0 (33,ni.DPPP.P..P,niDsP.....PP,niE$ ,ni F_The rat moves out of view.,nibKPPP.P..P,niKPPrr   rat (wandering),niLe8.0 (42,niRPPP.P..P,niRuP.....PP,niU> _You now have 53 gold pieces (gained 18).,ni .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  ,niY#.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_#####  .r .P ...,ni~4 .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  ,ni#.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_##### .r .P,ni ... ,niPPP.P..PP.....P,ni,niPPP.P..PP.....PP,niZ _A rat is nearby!,niXR .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_#####  .r .P ...,niPBx .#  ## #.###  #.###..#.### ,niC#####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.# ,niC #P.....P..#  #P..P.....#  #####_##### .r ,niYDH.P ... ,niFP7PPP.P..PP.....PP_,niTP.P..PP.....PP_,niWZ _A rat is nearby!,nihR .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_#####  .r .P ...,ni  .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_##### .r .P[39;4,ni 9m ... PPP..P,ni P.....PP,ni PP.P..PP.....PP,ni Z _A rat is nearby!,ni;$  .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ,ni&% 6##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  #####_#####  .r .P ...,niD E .#  ## #.###  #.###..#.### #####..P# ....# ..##.P.##....# #.......#  #.#†PP....#  #.#.......#.#  ##...P.@...#  #.PP.P..P.#  #P.....P..#  #P..P.....#  ,ni #####_##### .r .P ... ,ni PPP.P..P,ni P.....PP_,niy ,ni PP.P..PP.....PP_,ni % #######.# ## #.####.###..#.### ........######..P# ........##.P.##.. ,ni ##########.#.......#  #.#†PP....# ##.#.......#.###...P.....#  #.PP.P@.PP.....P.P...####_#### .rP.P...PP.P _A rat is nearby!,ni- ,ni PPP.P@.PP.....PP,ni __.r,ni N9.0 (11 ,ni, _,ni 3PPP.P@.PP.....PP,ni ,niS' #.# #.###..#.### .........######..P# ....#.....##.P.##....# ###########.#.......#  #.#†PP....# # # #.#.......#.# # ##...P.....# # #.PP.P..P.# # #P...@.P..# # #P..P.....# #####_##### ... PrP. .....PP.P.. P...P..,ni- 8PP,niz. P.P..PP...@.PPr.,ni)/ b1000,ni4 PPP.P..P,ni5 P...@.PP_,ni< ,ni.........######..P# ........##.P.##.. ###########.#.......#  #.#†PP#.#.......#.##...P.....#  #.PP.P..PP.....P.P..P@.. #####_#### .r. P.P.P........PP.P.....#P...P..#.###P.....P###,niϫPP..PP.....PP.r,nib1899,niPPP.P..PPP,ni-nie....##.P.## ###########.#.......# #  #.#†PP....#.#.#.......#.##...P.....#  #.PP.P..PP.....P.-niP..P... #####@#####.......P.#..PrP.P.P##.........##.PP.P....##.#P...P..#.####P.....P### #P......-ni-ni~PPP.P..PP.....PPr.28-ni6PPP.P..PP.....PP-nijd _There is a faded altar of an unknown god here.-niU PPP.P..PP.....PPrrYou closely miss the rat.The rat squeaks loudly.6---====9 (0.9-niرPPP.P..P-nihP.....PP-ni  #.#.......# # # #.#†PP....#.# # #.#.......#.# # ##...P.....# #-ni& #.PP.P..P.# # #P.....P..# # #P..P.....#  #####@#####  #....r..P.#  #..P.P.P.P#  #.........#  #.PP.P....#  #.#P...P..#.#  ###P.....P###  #P......#  _Your grab misses the rat. The rat bites you.-niS #.#.......# #  #.#†PP....#.#  #.#.......#.#  ##...P.....#  #.PP.P..P.# -niT #P.....P..#  #P..P.....#  #####@#####  #....r..P.#  #..P.P.P.P#  #.........#  #.PP.P....# #.#P...P..#.#  ###P.....P### #P......# -ni\PPP.P..PP.....PP-ni%^-nidPPP.P..PPP-ni-gZ _A rat is nearby!-ni f  You tentacle-slap the rat. You grab the rat. You squeeze the rat.-ni1PPP.P..PP.....PP†-ni---5=---3.9 (1.07-niPPP.P..PP.....PP-nihG _You kill the rat!-ni$I-nion6-ni5-ni~-ni-ni67=-ni-:4-nii-ni -niX3-ni-nie-ni-niGB2-ni0-niL-ni-niJB1-ni-nif!-ni~#-nic$8==0-ni(%-ni&-ni+o89-ni+-ni--ni-B8-ni.-ni0-ni;2-ni2B7-niZ3-ni5-niH7-ni7w9==6-nix8,-ni;:-nin;-ni;B5-niv<-ni=-ni"?-ni?,4-ni?-ni)@-niA-niB-ni*CB3-niC-niE-nitF-niFT=2-niUG-niH-niO # # # #.#.#  ## #.#.###  #.###..#.### # -niXP####..P#.....# #. ...##.P.##....# .# .#.......#.#.# .# .#†PP....#.#.###.###### #.#.......#.#...@.......---- ##...P.....######.######-niP&#.PP.P..P.# .#  #P.....P..# $h  #P..P.....# ###  #####_##### h   jackal (asleep)-ninQ#....†..P.#  #..P.P.P.P#  #.........#-niY0185.0)-niZ-9.9 (161-niR`-nircY _A jackal comes into view.-ni#.#.# ## #.#.####.###..#.### # ####..P#.....# ##. ..##.P.##....# #.# #.......#.#.# #.# .#†PP....#.#.###.######. -ni%.#.......#.#..............P#####@###### .PP.P..P.# #.# #P.....P..# h$h #P..P.....# .#### #####_##### #. #....†..P.# #h 2 jackals (asleep) #..P.P.P.P# #.........# #.PP.P....#-nih  A jackal comes into view.-ni-nih.h._hh-ni====20.0)0-niz-ni_= _The jackal barks! x2; You hear a shout!-ni #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@######  #h# .h. .#### #.†..P.# #-ni  #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@######  #h# .h. .#### #.†..P.# #__ _There are monsters nearby!-ni  #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@######  #h# .h. .#### #.†..P.# #-niTG  #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@###### -ninH G #h# .h. .#### #.†..P.# #-niO 3-niU %_-niXd _There are monsters nearby!You tentacle-slap the jackal. You grab the jackal.  The jackal is moderately wounded.-ni0e 67---nie =---1.8 (0.979-nij 7_-nil E _You constrict the jackal. The jackal bites you.-niD  You tentacle-slap the jackal.  The jackal is almost dead.You constrict the jackal.-niE -ni.M $   jackal-niP T--8----ni"Q [2.78-ni)W -niY J _You kill the jackal!-nik  #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@######  #h# .$. .#### #.†..P.# #-ni  #.#.#  ##    # ##. #.# #.#†#.###.######. #............ #@######  #h# .$. .####_##### #.†..P.# #-ni 7_-ni.-niL-ni] _A jackal is nearby!-ni.&  -niY/You closely miss the jackal. You grab the jackal. You constrict the jackal.  The jackal is struck by your quills.-nik6F†-ni958=-ni:i803.7 (1.07-ni?-niC` _You kill the jackal!-nizD-niD-niTF-ni"S-ni[ ## #.#.###Jingleheimer the Changeling#.###..#.### #Octopode -ni[####..P#.....# ##.Health: 28/29 =======================- ..##.P.##....# #.#Magic: 4/4======================== .#.......#.#.# #.#AC: 1Str: 13 .#†PP....#.#.###.######.EV: 12-ni@\Int: 12 .#.......#.#............SH: 0Dex: 13 #...P.....######.######XL:  4 Next: 80% Place: Dungeon:3 #.PP.P..P.# #@#Noise: =--------  Time: 1123.7 (0.0) #P.....P..#.....$.......-) Tentacles #P..P.....#..>.########.-ni]Nothing quivered #####_########.Quill Gem (7877) #....†..P.# # #..P.P.P.P# #.........# #.PP.P....# .#P...P..#.# _You kill the jackal! _A jackal is nearby!You closely miss the jackal. You grab the jackal. You constrict the jackal.  The jackal is struck by your quills. _You kill the jackal!Found a stone staircase leading down.-nii/  --more--.ni.ni&_.ni} -4.7 (16 _.niô.nix  You closely miss the jackal. You grab the jackal. You constrict the jackal. .ni The jackal is struck by your quills. _You kill the jackal! _Found a stone staircase leading down.  Things that are here: _a jackal corpse; a jackal corpse.ni .ni 3.niH .ni .ni _5 _.ni .###..#.### # ####..P#.....# ##. .niT @..##.P.##.##.......#.#†PP##.######.............. #...P.....######.###### PP.P..P.######†######.P.....P..#.....@.......-.niϵ P.....#..>.############_########. ....†..P.# # P.P.P.P.... #.PP.P....# .#P...P..#.# .ni= *##P.....P###.ni &5.nid gg   hobgoblinYou now have 67 gold pieces (gained 14)..ni e6.7 (24.niw .nif \ _A hobgoblin comes into view..nim $ #.###..#.### ##..P#.....# ##..##.P.##....# #.# #.#.niH .#.#.# #.# #.#†PP....#.#.###.######. #.#.#.#............ ##...P.....######.######  #.PP.P..P.######†######.  #P.....P..#.  #P..P.....#..>g#.  #####_########. .ni  #....†..P.# #.  #..P.P.P.P# #.  #.# #.  #.PP.P....# #. #.#P...P..#.# #. ###P.....P###.ni %_.ni 9==7.7 (13.ni 7_.ni @ _The hobgoblin hits you but does no damage./ni  You barely miss the hobgoblin. You grab the hobgoblin./nig8.6 (0.92/ni%_/niBl _You constrict the hobgoblin. The hobgoblin misses you./ni\ _ You tentacle-slap the hobgoblin but do no damage.The hobgoblin is heavily wounded./ni]\7--9.6 (1.0/ni^:1/niNi/nilJ _You constrict the hobgoblin. The hobgoblin hits you./ni+E  You tentacle-slap the hobgoblin./niH4F†/niy8--330.5 (0.90/ni"?%_/niCM _You kill the hobgoblin!/ni9 7_/ni9 /ni@ /niC H _No target in view!/niW /ni(. /nih; 4 #.###..#.### #Jingleheimer the Changeling #####..P#.....# ##.Octopode ...##.P.##....# #.#Health: 27/29 ======================-- #.#.......#.#.# #.#Magic: 4/4======================== #.#†PP....#.#.###.######./niT= AC: 1Str: 13 #.#.......#.#............EV: 12Int: 12 ##...P.....######.######SH: 0Dex: 13  #.PP.P..P.######†######.XL:  4 Next: 83% Place: Dungeon:3  #P.....P..#....@........Noise: =--------  Time: 1130.5 (0.0)  #P..P.....#..>†########.-) Tentacles  #####_########.Nothing quivered#....†..P.# #.Quill Gem (7870) #..P.P.P.P# #.  #.........# #.  #.PP.P....# #. #.#P...P..#.# #. ###P.....P###You tentacle-slap the hobgoblin but do no damage.The hobgoblin is heavily wounded. _You constrict the hobgoblin. The hobgoblin hits you.  You tentacle-slap the hobgoblin. _You kill the hobgoblin! _N/ni"> 5o target in view!/ni> /ni,D /ni\E /nizM 8=69 _/ni/N n8/niT a .######..P#.....# ##. .....##.P.##....# #.# ###.#.......#.#.# #.#  #.#†PP....#.#.###.######.  #.#.......#.#............  ##...P.....######.######  #.PP.P..P.######†######. #P.....P..#............. #P..P.....#..@†########.-2.5 (2  /ni3U R #####_########.#  #....†..P.# #.# #..P.P.P.P# #.# #.........# #.# #.PP.P....# #.# #.#P...P..#.# #.#  ###P.....P### ..  #P....../ni V 7-/ni\ /ni:^  /ni^ U_There is a stone staircase leading down here.0niAj[?25h[?0c  Search for what [Enter for "@", or ? for help]? 0nibH[?25l[?1c21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a faded altar of an unknown godc - [D:3] Noawnupe's Assorted Antiques  d - [D:3] a glowing quarterstaff (160 gold)  e - [D:3] a long iron wand (80 gold)  f - [D:3] a phantom mirror (800 gold)  g - [D:3] a phantom mirror (800 gold)  h - [D:3] a scroll labelled TITARIN LINWOY (20 gold)  i - [D:3] a scroll labelled ZIOLID SAFUHAF (20 gold)  j - [D:3] an emerald potion (18 gold)k - [D:3] a short sword  l - [D:3] a +0 rapier  m - [D:3] a +0 dagger (2 further duplicates)  n - [D:3] a +0 club  o - [D:3] a +0 sling  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading down  s - [D:3] a scroll labelled ZIOLID SAFUHAFt - [D:3] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUpi}I39;49m|<] page up [Esc] exit[top]0niG0niM0niU`.######..P#.....# ##.Jingleheimer the Changeling .....##.P.##....# #.#Octopode ###.#.......#.#.# #.#0niVgHealth: 28/29 =======================-#.#†PP....#.#.###.######.Magic: 4/4========================#.#.......#.#............AC: 1Str: 13##...P.....######.######EV: 12Int: 12#.PP.P..P.######†######.SH: 0Dex: 13#P.....P..#.............0niVXL:  4 Next: 83% Place: Dungeon:3#P..P.....#..@†########.Noise: ---------  Time: 1132.5 (0.0)#####_########.#-) Tentacles0ni1W#....†..P.# #.#Nothing quivered#..P.P.P.P# #.#Quill Gem (7868) #.........# #.##.PP.P....# #.#0niW(#.#P...P..#.# #.####P.....P### ..#P......# _You constrict the hobgoblin. The hobgoblin hits you.  You tentacle-slap the hobgoblin. _You kill the hobgoblin! _No target in view! _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @0nim^0ni^0ni0d%_0niSg. _1niY7_1ni1niN1nig1ni l3.5 (17 _1ni 1niM\6 1ni ]R ### 4 #@#  #.#  #..  ### 1ni^Z You climb downwards.1ni^1nik1ni?}4.3 (1.861ni\P _Level annotation: exclusion: staircase 1ni"[_There is a stone staircase leading up here.1niao Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle)  b - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|on1ni 1ni +Jingleheimer the ChangelingOctopodeHealth: 28/29 =======================-Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#1ni Noise: ---------  Time: 1134.3 (0.0)#.#-) Tentacles#..Nothing quivered####Quill Gem (7866) _No target in view! _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @  You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.1ni 1ni F _Clearing quiver.1niRead which item? Scrolls  I - 2 scrolls of immolation  c - a scroll labelled DEERIBBAAC [!] read|quaff|evoke[?] describe selected2ni2niq2niJingleheimer the ChangelingOctopodeHealth: 28/29 =======================-Magic: 4/4========================AC: 12niStr: 13EV: 12Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#Noise: ---------  Time: 1134.3 (0.0)#.#-) Tentacles#..Nothing quivered####Quill Gem (7866) _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @  You climb downwards. 2ni _Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver.2ni  As you read the scroll labelled DEERIBBAAC, it crumbles to dust.  It is a scroll of identify.2nin!/  --more--2niϧ 2ni8 Identify which item? (\ to view known items) Potions (select first with !)  d - an amethyst potion  f - 2 blue potions  j - a dark potion[?] describe selected3ni^H 3niOJingleheimer the ChangelingOctopodeHealth: 28/29 =======================-Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#Noise: ---------  Time: 1134.3 (0.0)#.#-) Tentacles#..Nothing quivered####Quill Gem (7866) You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled DEERIBBAAC, it crumbles to dust.  It is a scroll of identify.3niX{5.3 (153nil[3ni^7 _d -> i - a potion of invisibility4niג4ni7Drink which item? Potions  i - a potion of invisibility  f - 2 blue potions  j - a dark potion [!] read|quaff|evoke[?] describe selected4nil4nio4nisJingleheimer the ChangelingOctopodeHealth: 28/29 =======================-Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#Noise: ---------  Time: 1135.3 (0.0)#.#-) Tentacles#..Nothing quivered####Quill Gem (7865) _Level annotation: exclusion: staircase 4nit_There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled DEERIBBAAC, it crumbles to dust.  It is a scroll of identify. _d -> i - a potion of invisibility4nii~  It was a potion of curing. You feel better.9=4niI^6.3 (144niف4ni1 _f -> c - a potion of curing5ni5niInventory: 3/52 gear slots Missiles (go to first with ()c - 4 poisoned darts 5niTalismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  I - 2 scrolls of immolation Potions (go to first with !)  c - a potion of curingi - a potion of invisibility  j - a dark potion Baublesa - 3 flux baubles5ni 5ni 5ni Jingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================AC: 1Str: 13EV: 125ni Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#Noise: ---------  Time: 1136.3 (0.0)#.#-) Tentacles#..Nothing quivered####Quill Gem (7864) _Clearing quiver.  As you read the scroll labelled DEERIBBAAC, it crumbles to dust.  It is a scroll of identify. _d -> i - a potion of invisibility  5niI MIt was a potion of curing. You feel better. _f -> c - a potion of curing5ni# 5ni 5nia 5ni 5ni 5ni Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle) 5ni K b - Cast: Blink (45%) [*/%] inventory [&] all spells[!] focus mode: off|on5niʕ 5ni( Jingleheimer the ChangelingOctopodeHealth: 29/29 ========================Magic: 4/4========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 13###XL:  4 Next: 83% Place: Dungeon:4#@#Noise: ---------  Time: 1136.3 (0.0)5ni :#.#-) Tentacles#..Nothing quivered####Quill Gem (7864) _Clearing quiver.  As you read the scroll labelled DEERIBBAAC, it crumbles to dust.  It is a scroll of identify. _d -> i - a potion of invisibility  It was a potion of curing. You feel better. _f -> c - a potion of curing5ni 5niy F _Clearing quiver.5niJ5niK35niAL5ni[O5niTu3 _5niuW5niWX25niX5ni\5nip]X15ni^5niHb5nibB05ni_c5niId5niZh5niiC595niYi5nij5ni=n5ninX85ni4p5niu5niuB75ni%v5niw5ni|5nio}B65ni}5ni<5ni5niaX55niDž5ni05niÉP45niT5niǐ##.K.#.######.#5niZ#...@.##.###.#######+...........##.###.#####.##<#.##.#.#K   kobold (asleep)#...######5ni410.0)7.3 (1135nig5niԨs _A kobold comes into view. It is wielding a +0 whip.6nijw ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.# 6niTJ#...# #####6ni96ni ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.# #...# ##### 6niN6ni6ni6niT] _A kobold is nearby!6nigr ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.#6niO #...# #####6ni\ ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.# #...# ##### 6ni^6nic_6nia6nid] _A kobold is nearby!6ni4q ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.# #...# #####6ni ## .K .# .# #####.# #...@.# #.###.#######  +.....  #.###.  #<#.# #.#.# #...# ##### 6ni~ 6niq 6ni6ni  ### #.K #.#  #.# #####@#  #.....# #.###.####### +...........# #.###.#####.##<#.# #.#6niE.##...###### _A kobold is nearby!6ni)8.3 (1.0)2 _6ni:-6ni.6nir ###K ##### #.....# #.###.######+..........#.###.#####.#<#...6nio 6ni> `916ni 6ni 6nir?...... ....###....?K.....# #### #.....# #.###.######+..........#.###.#####.#<#6ni>Lw5006niQ6niRS6niu  The helpless kobold fails to defend itself.  You tentacle-slap the kobold.6niĻC)6ni׾i41496ni6niJ _You kill the kobold!6ni*36ni.6ni1H _No target in view!7nior37niw7nizH _No target in view!7ni7nib7nir7niH _No target in view!7ni{I37ni(R7ni UH _No target in view!7ni7ni7ni7niFH _No target in view!7ni37niz7ni~7ni7ni7I8 _7ni,7ni7ni7B77niG 7ni _No target in view! _ Things that are here:  a +0 whip; a kobold corpse7ni7ni<+6 7ni_7ni7niy7niJ#........#.......#......#.....#....+.......w####....?...#.).@...##.#####.# #.# #####.#  #.....##.###.####### w   ribbon worm (asleep)+...........##.###.#####.##<#.#4.3 (35.3 (45 _A ribbon worm comes into view.7niu( #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#         #<#.#7ni@{ #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#         #<#.# _A ribbon worm is nearby!7ni"( #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#[12;8H         #<#.#7niht= #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#  7niu       #<#.#7ni{7ni9|7ni\7nib _A ribbon worm is nearby!7ni|( #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#         #<#.#7ni- ] #........  #........  #........  #........  #........  +.......w  ####....?...  #.).@...#  #.#####.#  #.#     7ni/ s    #<#.#7ni4 7ni5 7ni: 7nisF ^ #.##.##.#.#.#.. +.......w####.@..?....#.).....##>..#.#####.# #.# .######.# #7nirG  #.....# #.###.#######+...........##.###.#####.# _A ribbon worm is nearby!7niBH Q  Found a stone staircase leading down.7niR /  --more--8niݓ8nip 6.3 (14 _8ni8ni8nioD#.# #.#.#.#.#.#.?+.w.####..@.?.#.).....##>.#.#####.# ##.# .# #####.# .##.....# .##.###.#8nijk .#+.# .. 8niv738ni8ni8ni0 e#.#.##.#.##.#.#.g#.8ni> g?.+.w.####...@?.#.).....##>.#.#####.# ##.#.# #.# #####.# #.##.....# #.#  #.###.# #.# g   hobgoblin (asleep)+.# #8ni ,.. 8ni75 828niF7 \ _A hobgoblin comes into view.8niI #.#.# #.#.##.#.#.g.#.8nir [?.+.w.####....@.#.).....##>....##.#####.# ###.##.# #.# #####.# #.##.....# #.# #.###.# #.# +.# #.. 8ni 8ni `918ni  _You see here a scroll of immolation.8ni +#.#.# #.#.##+#.#.#.g.#.?.+.w.8niC ####....?#.).....##>....##.#####.# ####.# #.# #.# #####.# #.##.....# #.# .###.# #.# .# #.. 8ni* 8niR h600 _8niX 8ni 8nis #.#.# #.#.##+#8nit n#.#.#.g.#.?.+.w.####....?.#.).....##>....##.#####.######.# #.# #.# #  #.....# #.# ###.#8niu U #.# 8nih 8niM a1398niu 8niL 8ni;)ww    The helpless ribbon worm fails to defend itself.  You tentacle-slap the ribbon worm. You grab the ribbon worm.  You squeeze the ribbon worm!  The ribbon worm is heavily wounded.  You constrict the ribbon worm.  The ribbon worm is struck by your quills.=2.2 (0.988ni8ni!X _The ribbon worm barely misses you.8nicfThe ribbon worm is struck by your quills. _The ribbon worm barely misses you.You tentacle-slap the ribbon worm but do no damage.You squeeze the ribbon worm, but do no damage.The ribbon worm is almost dead.  You constrict the ribbon worm.8nij^  You kill the ribbon worm!8ni~wg.†g   hobgoblin8ni{x7==3.2 (1.078ni8niF= _The hobgoblin shouts! You hear a shout!8niia.....g..#.# #.#.# #.#.##+##8ni #.#..#.g.#..? +......>####....?..........#.).....##>....#####.#####.######.#  #.# #.# .#8ni:#####.# #.# #  #.....# #.# g   goblin (wandering) ##.####### #.# .........# #..8ni  A goblin comes into view. It is wielding a +0 club.8ni8niap.g.g8nij---468ni8nio _Found an escape hatch in the floor. _You see here a ribbon worm corpse.9nio  You tentacle-slap the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin.9nij9ni%.g...g   9ni+90=--559ni79ni;M _You kill the hobgoblin!9niq7#^.#  #.#.# #........#.#  #.....g..#.##+## #. #. #....... #?..... +.......†9niw> ####....?.......... #.).....##>....#### #.#####.######.# #.# #.# .# #####.# #.##  #.....# #.# ###.####### #.#9ni.g-649ni9ni9ni).^ . ..#.##+##9ni6g...#..?..... +.......†>###....?..........).....##>....########.###### #.#####  #.....# 9ni9ni&.g9niz-739ni#9ni9niÓh  You tentacle-slap the goblin. You grab the goblin.  The goblin is heavily wounded.You constrict the goblin.)1=829ni` _You kill the goblin!9ni9ni9ni9niH _No target in view!9ni4a9nib9niHj9niwH _No target in view!9ni39niT^ _No target in view!9niQ39niT9niRWH _No target in view!9nilr9nizI9niu1 _9ni9ni69ni>B09niܝ,9nio299ni%#........##^.......#.# #........#.# #........#.# #........#.##+#####........# #......)# #..........# #.........# -+.......†......>.# ####....?...........# #.).....##>....###### #.#####.######.##.# #.# .# ####.# #.# ## .....# #.# .####### #.#9nij71.2 (3-2.2 (48 _b - 3 scrolls of blinking9niM9niO9nia9nie9niu9ni76549niX39ni|9ni@" 9ni #........#.# #........#.# #........#.##+#### #................# #......).........# #.....# #.........# +.......†......>.# ####....@...........# #.).....##>....###### #.#####.###### #.# #.# .# #####.# #.# ## #.....# #.#.###.####### #.# +...........# #.. #.###.###9ni"##.#9ni9ni?$7.2 (59ni$ oo   orc wizard (wandering)I - 3 scrolls of immolation (gained 1)8.2 (62 _An orc wizard comes into view. It is wielding a +0 dagger.9nie   #.o......#.#  #........#.##+####  #................#  #......).........#  #................#  #................#  +.......†......>.#  ####....@...........#  #.).....##>....######  #.#####.######.#  #.# #.# .#   #.# ##   #.# #.# #..9ni07    #.o......#.#  #........#.##+####  #................#  #......).........#  #................#  #................#  +.......†......>.#  ####....@...........#  #.).....##>....######  #.#####.######.#  #.# #.# .#   #.#    #.# #.# #..9niY> 9niA b _An orc wizard is nearby!9ni.~ #^.#.# #..#.# #.o......#.#  ##.##+#### #.......# #).# #..# #..........# +...@...†>.# ####................# #.).....##>....###### #.#####.######.# #.# #.# .# #####.# #.# ## #.....# #.#  #.###.####### #.#  +...........# #..i$0m.oo==9.2 (11 _The orc wizard shouts!;ni}   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.;ni !  Okay, then.;ni{/. _;ni[ #^.#.# #.#.# #.#.# #..o.....#.##+#### #.# #......).# #.# #.# +.†......>.# ####.# #.).....##>....###### #.#####.######.# #.# #.# .# #####.# #.# ## #.....# #.# #.###.# #.#  +.# #..;ni;ni.o--800 _;ni  #^.#.# #.#.# #.#.#;ni  #.#.##+#### #..o.# #......).# #.# #.# +.†......>.# ####.# #.).....##>....###### #.#####.######.# ;ni c #.# #.# .# #####.# #.# ## #.....# #.# #.###.# #.#  +.# #..;ni ;ni ;ni o.oo   orc (wandering);ni |--119;ni3 ;ni q _An orc comes into view. It is wielding a +0 mace.;ni" #.o......#.# #..#.# #.#.##+#### #.........# #..o...).# #.......# #.# +†>.#####....# #.).....##>....###### #.#####.######.#  #.# #.# .######.# #.# ## #.....# #.# #.###.####### #.# +...........# #.. #.###.#####.#.o.oo   orc (wandering)28;ni'3;ni6.####.... #.)@....##>....#### #.#####.######.#  #.# #.# .######.# #.# ## #.....# #.##.###.####### #.# +...........# #.. #### #.@.....##>.... #.#####.######.# #.# #.# .# #####.# #.# ## #.....# #.# #.###.####### #.#  +.# #..  #.###.#####.#  #<#.#.oo   orc wizard46  Things that are here: _a +0 whip; a kobold corpse ####...... #.@.....##> #.#####.#  #.# #.# .#  #####.# #.# ##  #.....# #.#  ##### #.#   #..   #<#.# ####...... #.@.....##> #.#####.#  #.# #.# .#  #####.# #.# ##  #.....#  .... #.#####.######.#....########.######.#  #.# #####.... #.###.#######+...........# #..#.###.#####.# #<#.#.=ni =niy7 ****The orc wizard points at you and mumbles some strange words.=ni..).1-------=64=ni. _The magic dart hits you!=ni^ ......).....+..o....†####.........).....##>....########.######.#  #.# #####.... #.###.#######+...........# #..#...#=ni=nih-73=niL=nix=ni  ).+..o....†####.........).....##>....########.######.#  #.# ######.... #.###.#######+...........# #..#####=ni =ni z-82=niܣ =nid I=ni2 1=niU 2=------0=ni oo   orc wizard=ni> R  ) † ### #.> #.#  #.# #.# .#  #####@# #.# ## 90.2 (2 #.....# #.#  #.###.####### #.#   #..    #<#.# #.#.# #...# ##### _You start resting.=niCb 4 ) † ### #.> #.#  #.# #.# .#  #####@# #.# ##  #.....# #.#  =nib #.###.####### #.#   #..   #<#.# #.#.# #...# =nib 0#####=nie =ni?m =nip b _An orc wizard is nearby!=ni.)#........ +..o....†###..............o.....##>....#######.###### .####### #.....# #.###.####### #.#+...........# #..#.###.#####.#<#...=ni)o1.2 (109 _=ni>ni6  You tentacle-slap the orc wizard. You grab the orc wizard.  The orc wizard is moderately wounded.You constrict the orc wizard.19---=2.1 (0.98>ni͕>ni? _The orc wizard hits you with a +0 dagger.>nih  You tentacle-slap the orc wizard but do no damage.You squeeze the orc wizard!>niYrG$>niz#.............. Jingleheimer the Changeling#......)....... Octopode#.............. Health: 19/29 ===============---------#.............. Magic: 4/4========================+..o....†...... AC: 1Str: 13####.............. EV: 12Int: 12#.).....##>....### SH: 0Dex: 13#$#####.######.#XL:  4 Next: 133% Place: Dungeon:4#@# #.# .#Noise: =--------  Time: 1193.0 (0.9)#####.# #.# ##-) Tentacles#.....# #.#Nothing quivered#.###.####### #.#>ni{LQuill Gem (7807) +...........# #..#.###.#####.##<#.##.#.##...#You tentacle-slap the orc wizard. You grab the orc wizard.  The orc wizard is moderately wounded.You constrict the orc wizard. _The orc wizard hits you with a +0 dagger.  You tentacle-slap the orc wizard but do no damage.You squeeze the orc wizard!>ni} _You kill the orc wizard!You have reached level 5!>nii/  --more-->niK 23/34=5/5358% >niW f _You feel clever.>ni0C _>niD LM#.##+#>niD Q...)..>niE #........ +.o.....†>niHE ###o..............).....##>....#######.######>nipE 8 #.>niE ).####>niE ## #.....# #.###.####### #.#>ni9F koo 2 orcs (wandering)>niI &0>niK >niR ..o   orc>niZ -4.0 (16>nib _An orc comes into view. It is wielding a +3 whip.Things that are here: _6 gold pieces; a +0 dagger; a +0 robe?ni%-#.o#.# #.#.##+###..#......)#.#..?ni`. +.......†>####.o.............#.@.....##>....#####$#####.######.#  #.# #.# .# #####.# #.# ## #.....# #.##.###.####### #.# +...........# #..#.###.#####.##<#.#?ni5,?ni7I  The orc shouts! You hear a shout! x2?nixB oo.oooo 3 orcsAn orc comes into view. It is wielding a +0 club.?niB====55?niJ?niS _You hear a shout!  Things that are here: _a +0 whip; a kobold corpse?ni8?#.o......#.# #........#.##+##......#......).#....#..o.+.o.....†......>.####.#.)@o...##>....##$#####.######.# #.# #.# .# #####.# #.# ## #.....#.###.####### #.# .o17----=---64?ni?niX _The orc is struck by your quills. The orc hits you with a +3 whip.?nis --- _You are too injured to fight recklessly!@nin6 #.o......#.# #........#.##+ #..... #......) #... #.. +.o.....†......> ####o #.@.o...##>.... #$#####.######.# #.# #.# .# #####.# #.# ## #.....# #.# #.###.####### #.#  +.# #..  #.###.#####.#  #<#.#..o 2 orcs8-----73 _ @ni%7 Things that are here: _a +0 whip; a kobold corpse@ni1?  You tentacle-slap the orc.@ni@niw.   orc@niq20=82@ni@niG _You kill the orc!@ni#7  You tentacle-slap the orc. You grab the orc.  The orc is severely wounded.You constrict the orc.@niNR)29 (0.9 _You kill the orc!@ni -9.9 (1.01@niM @ni5 + _You swing at nothing.@ni @ni 9=-2000@ni @ni% + _You swing at nothing.@ni& @nis' L1799@ni' @niQ. @ni 0 + _You swing at nothing.AniAni0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Ani>Spells ([,] to cycle) AniwK b - Cast: Blink (43%) [*/%] inventory [&] all spells[!] focus mode: off|onAniAni#.o......#.#Jingleheimer the Changeling#........#.##+## Octopode#............... Health: 19/34 =============-----------#......)........ Magic: 5/5========================#............... AC: 1Str: 13#............... EV: 12AniInt: 13+.......†......> SH: 0Dex: 13####............... XL:  5 Next: 22% Place: Dungeon:4#.@)....##>....#### Noise: ---------  Time: 1201.9 (0.0)#$#####.######.#-) TentaclesAni#.# #.# .#Nothing quivered#####.# #.# ##Quill Gem (7799) #.....# #.#Ani#.###.####### #.#+...........# #..#.###.#####.#Ani#<#.#The orc is severely wounded.You constrict the orc. Anip_You kill the orc! _You swing at nothing. _You swing at nothing. Ani1_You swing at nothing.AniSAnizAniJF _Clearing quiver.Ani3AniQAni.Ani oo   orc (wandering)You start resting.Aniy;Anio {2.9 (18Aniq _An orc comes into view. It is wielding a +0 mace.AniV;Aniy=Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle)  b - Cast: Blink (43%) [*/%] inventory [&] all spellsAni=z[!] focus mode: off|onAniA AnikP #.o......#.#Jingleheimer the Changeling#........#.##+## Octopode#............... Health: 19/34 =============-----------#......)........ Magic: 5/5========================#............... AC: 1Str: 13#..o............ EV: 12Int: 13+.......†......> SH: 0Dex: 13Ani8Q ####............... XL:  5 Next: 22% Place: Dungeon:4#.@)....##>....#### Noise: ---------  Time: 1202.9 (0.0)#$#####.######.#-) Tentacles#.# #.# .#Nothing quivered#####.# #.# ##Quill Gem (7798) #.....# #.##.###.####### #.#AnilQ o   orc+...........# #..#.###.#####.##<#.# AniQ j_You swing at nothing. _You swing at nothing. _You swing at nothing. AniQ Z_Clearing quiver.  You start resting. AniQ r_An orc comes into view. It is wielding a +0 mace.AniS AniZ Anip] F _Clearing quiver.BniP;  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.BniBniG.======3.9 (17Bni h. _You shout for attention!Bni 20=------46 _You swing at nothing.Bni aoo   orc------55 _You swing at nothing.Bnie Bnin Q.oBnipo g6.8 (0.94Bniv Bnix + _You swing at nothing.Bni :  You barely miss the orc. You grab the orc.  You squeeze the orc, but do no damage. You constrict the orc.Bni;o=7.8 (1.03CniCniZ Cni;[J_The orc barely misses you.Cni*  You tentacle-slap the orc but do no damage.The orc is severely wounded.You constrict the orc.Cni6C)CniZ:1=38.7 (0.92CniBCnicEG _You kill the orc!Cniw;a#.o......#.# #........#.##+##......#......).#....#...+.......†......>.####.#.)@....##>....##$#####.######.# #.# #.# .# #####.# #.# ## #.....#.###.#### CniF-9.7 (1.01CniZKCniWl _Items here: ))) [ †.Cni=_Cni_CniTaCni%n0CninC89Cni~,CniC; 2=-KK   kobold (missile, wandering) _You start resting.Cni,11.7 (2Cni=e2.7 (38CniCni?z _A kobold comes into view. It is wielding a +0 short sword.CniQ Cni Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle) Cni@ K b - Cast: Blink (43%) [*/%] inventory [&] all spells[!] focus mode: off|onCni Cni #.o......#.#Jingleheimer the Changeling#........#.##+### Octopode#................ Health: 22/34 ===============---------#......)......... Magic: 5/5========================#................ AC: 1Str: 13#................ EV: 12Int: 13Cni[ +.......†......>. SH: 0Dex: 13####................ XL:  5 Next: 23% Place: Dungeon:4Cni $#.)@....##>....##### Noise: ---------  Time: 1212.7 (0.0)#$#####K######.#-) Tentacles#.# #.# .#Cni Nothing quivered#####.# #.# ##Quill Gem (7788) #.....# #.#Cni #.###.####### #.#K   kobold (missile, wandering)Cni l+...........# #..#.###.#####.##<#.#CniB The orc is severely wounded.You constrict the orc. _You kill the orc! Cni _Items here: ))) [ †. _You start resting. _A kobold comes into view. It is wielding a +0 short sword.Cnih Cni; Cni $ F _Clearing quiver.Cni'#.o......#.# #.#.##+##.##......).##.Cni###.#'.†......>.#####.#Cni6#.))@...##>....##$#####K######.# CniWx#.# #.# .# Cniv#####.# #.# ## CniW#.###.# #.# CniCniԖ Cni@CniիzK.K)Cni====3.7 (17CniCnic( _The kobold shouts!Dnip#.o......#.# #.#.##+#### #.# #......).# #.# ###.# o'.†......>.# ####.# #.)).@K.##>....###### #$#####.######.# #.# #.# .# #####.# #.# ## #.###.# #.# o   orc+.# #.. K   kobold (missile) DnitDnilk.o Dni=---46Dni6DniAq _The kobold is struck by your quills. The kobold misses you.DniS  You tentacle-slap the kobold but do no damage.Your grab misses the kobold.The kobold is moderately wounded.Dni[U'oDni---5.6 (0.95Dni]Dni۹W _The kobold completely misses you.DniX _The kobold completely misses you.  The orc is struck by your quills. The orc hits you with a +0 club.  The kobold is struck by your quills.Dni V) Dni 1-46.6 (1.04Dni| Dni J _You kill the kobold!DniE ?  You tentacle-slap the orc.DniP 1)Dni T -57.5 (0.93Dni[ Dni^ G _You kill the orc!Dni Dni Dni^ Dni  Dni :_No target in view!Eni/Enit10Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Eni1Spells ([,] to cycle)  b - Cast: Blink (43%) [*/%] inventory [&] all spells[!] focus mode: off|onEniEniO#.o......#.#Jingleheimer the Changeling#........#.##+#### Octopode#................# Health: 21/34 ==============----------Enit#......).........# Magic: 5/5========================#................# AC: 1Str: 13EniY###................# EV: 12Int: 13.'.......†......>.# SH: 0EniDex: 13####)...............# XL:  5 Next: 25% Place: Dungeon:4Enip#.)).@).##>....###### Noise: =--------  Time: 1217.5 (0.0)#$#####.######.#-) Tentacles#.# #.# .#Nothing quivered#####.# #.# ##EniQuill Gem (7783) #.....# #.##.###.####### #.#+...........# #..Eniò4#.###.#####.##<#.#EniThe orc is struck by your quills. The orc hits you with a +0 club.  The kobold is struck by your quills. _You kill the kobold!EniYou tentacle-slap the orc. _You kill the orc! _No target in view!EniEniEni:F _Clearing quiver.Eni:Eni};Eni>EniBEniRHEniII2 _EniQ,EniTEniTB1EniNWEniC^[  Items here: ))) [ †.Eni(bEnib2=0 _EnicEnih|  Things that are here:  a +0 whip; a kobold corpseEni$mEnimJ79 _EnipEni  #........#.##+# #.............. #......)....... #..... ###.... .'.†...... ####)....... #.))..).##>....### #@#####.######.# - #.# #.# .#####.# #.# ## #.....# #.# ###.####### #.# +...........# #.. #.###.#####.# #<#.# #.#.#You now have 73 gold pieces (gained 6).  Things that are here:Eni/,21.5 (4Eniҋ-2.5 (58EniOEniL _a +0 dagger; a +0 robeEniEniEni/#........#.##+# Jingleheimer the Changeling#.............. Octopode#......)....... Health: 22/34 ===============---------Eni #.............. Magic: 5/5========================###.............. AC: 1Str: 13.'.......†...... EV: 12EniInt: 13####)............. SH: 0Dex: 13Eni#.))..).##>....### XL:  5 Next: 25% Place: Dungeon:4#@#####.######.#EniNoise: ---------  Time: 1222.5 (0.0)Eni$#.# #.# .#-) TentaclesEni#####.# #.# ##Nothing quivered#.....# #.#Quill Gem (7778) #.###.####### #.#+...........# #..#.###.#####.##<#.##.#.# Eni48_Items here: ))) [ †.  Things that are here: _a +0 whip; a kobold corpseYou now have 73 gold pieces (gained 6).  Things that are here: _a +0 dagger; a +0 robeEniEniEni%Eni$EniT+X7EniR-|  Things that are here:  a +0 whip; a kobold corpseEniF3EniJ4>3=Enis4A6 _Eni6EniE?[  Items here: ))) [ †.Fni#........#.# #.....K..#.# #........#.##+#####......##......)##..........#Fni######....##....'.......†......>.####@...............##.))..).##>....###### #)#####.######.#  #.# #.# .#Fni #####.# #.# ## #.....# #.# K   kobold (wandering)#.###.####### #.#Fni6c+...........# #..#.###.#####.#Fni +4.5 (2FniSK.KFni'l5.5 (35 _FniFni}$M _You see here a +0 club.Fni3Fni:FniM _You can't go down here!FniB #^#.# #.#.# #..#.# #......K.#.##+#### #..# #......)#  #.# ######...# #....'.†>.# ..####)...............# Fni+ #.))..).##>....#######)#####.######.#  #.# #.# .######.# #.# ## #.....# #.##.###.####### #.#+...........# #..Fnio Fni( j.KKFni8 l6.5 (14 _Fni4 Fni #..# #^#.# #.#.# #.#.# #........#.##+#### #.....K..# #......)#  #.# ######...# #....'.......†>.# ..####)...............# #.))..).##>....#######)#####.######.#Fni  #.# #.# .# #####.# #.# ## #.....# #.##.###.####### #.#FniL Fni0 L.KFni `73Fni FniE Fni tq#..# #^#.# #.#.# #.#.# #.#.##+#### #........# #....K.)#  #.# ######...# #....'.......†>.# ..####)...............# #.))..).##>....#######)#####.######.#  #.# #.# .#Fnit#####.# #.# ## #.....# #.#FniށFni4==82FniFni^= _The kobold barely misses you.FniGnisB  You tentacle-slap the kobold.Gni1)Gni=o69.4 (0.91GniHGni J _You kill the kobold!Gni3GniGniTH _No target in view!GniGniGni GniH _No target in view!Gni1GniV Gni Jingleheimer the Changeling#........#Octopode#^.......#.#Health: 24/34 ================--------#........#.#Magic: 5/5========================#........#.#AC: 1Str: 13#........#.##+####EV: 12Int: 13#................#SH: 0Dex: 13#....).).........#XL:  5 Next: 26% Place: Dungeon:4#...@............#Noise: =--------  Time: 1229.4 (0.0)######................#-) TentaclesGni #....'.......†......>.#Nothing quivered..####)...............#Quill Gem (7771) #.))..).##>....#######)#####.######.##.# #.# .######.# #.# ###.....# #.# _You can't go down here! _The kobold barely misses you.You tentacle-slap the kobold. _You kill the kobold! _No target in view! _No target in view!Gni) Gni Gni Gni" Gni# I0 _Gni+ ,Gni. Gniu/ C69Gni2 Gni5 Gnir8 Gni8 s25=8Gni]; GniP> GnifB GniB B7Gni+E GniQ #........#.##........#.##+####GniQ #.........##....).).........##.........#######.....GniFR u.....# #....'.......†>.# ..####).........# Gni|R 8#.))..).##@....###### -33.4 (4#)#####.######.# GniR 8#.# #.# .# #####.# #.# ## #.....# #.GniR X# ###.####### #.GniR # ..........# #.. ###.#####.# # 3Gni Gnid GniQ" l4.4 (16 _Gni' HniN  You climb downwards.  You hear the hiss of flowing sand.Hni/  --more--Hni*     ..###      #....∩Z.   ......#   #.....#   #..o.##   #.....# 5   #.@...#   ##....   #.....#   #.....#   #......#   ##...###o   Blorkula the orcula (dormant)   #..#Z   rat zombie (dormant)   #..  Hni [40m=ooHni$ g5.2 (1.85Hni6% Hnip+   You climb downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a sand-covered staircase. Hni+ S_There is a stone staircase leading up here.HniJHni40Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) HniSpells ([,] to cycle)  b - Cast: Blink (43%) [*/%] inventory [&] all spells[!] focus mode: off|onIniIniI( Jingleheimer the Changeling  ........###Octopode  .........Health: 25/34 =================-------  #....∩Z.Magic: 5/5========================  ......#AC: 1Str: 13  #.....#EV: 12Int: 13  #..o.##SH: 0Dex: 13  #.....#XL:  5 Next: 26% Place: Dungeon:5  #.@...#Noise: ---------  Time: 1235.2 (0.0)  ##.....#-) Tentacles  #.....#Nothing quivered  #.....#Quill Gem (7765)  #......#  IniP) ##...###o   Blorkula the orcula  #..#Z   rat zombie (dormant)  #..  You climb downwards.  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a sand-covered staircase. _There is a stone staircase leading up here.Ini)Ini 0Ini;3F _Clearing quiver.Ini8Drink which item? Potions  c - a potion of curingi - a potion of invisibility  j - a dark potion [!] read|quaff|evoke[?] describe selectedJni Jni$ Jni6, _ Jingleheimer the Changeling  ........###Octopode  .........Health: 25/34 =================-------  #....∩Z.Magic: 5/5========================  ......#AC: 1Str: 13  #.....#EV: 12Int: 13  #..o.##SH: 0Jni. Dex: 13  #.....#XL:  5 Next: 26% Place: Dungeon:5  #.@...#Noise: ---------  Time: 1235.2 (0.0)  ##.....#-) Tentacles  #.....#Nothing quivered  #.....#Quill Gem (7765)  #......#  ##...###o   Blorkula the orcula  #..#Z   rat zombie (dormant)  #..  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a sand-covered staircase. _There is a stone staircase leading up here. _Clearing quiver.Jni5 P  Okay, then.JniD6 Jni; Jni> . _Jni(JniY*Drink which item? Potions  c - a potion of curingJni*ci - a potion of invisibility  j - a dark potion Jni*[!] read|quaff|evoke[?] describe selectedKniF Kni5I KniYP  Jingleheimer the Changeling  ........###Octopode  .........Health: 25/34 =================-------  #....∩Z.Magic: 5/5========================  Kni0Q *......#AC: 1Str: 13  #.....#EV: 12Int: 13  #..o.##SH: 0Dex: 13  #.....#XL:  5 Next: 26% Place: Dungeon:5  #.@...#Noise: ---------  Time: 1235.2 (0.0)  ##.....#-) Tentacles  KniQ G#.....#Nothing quivered  #.....#Quill Gem (7765)  #......#  KniQ ##...###o   Blorkula the orcula  #..#KniQ Z   rat zombie (dormant)  #..  Kni(R There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a sand-covered staircase. _There is a stone staircase leading up here. KniR m_Clearing quiver. _Okay, then.Kni^ , unable to see you)You fade into invisibility!Knib :*Kni6 (fast)Blorkula the orcula gestures wildly while chanting.KniV BZoZwandering, unable to see …6====6.2 (1Invis Gem (7764) Kni Knib < _Blorkula the orcula seems to speed up.MniMniInventory: 3/52 gear slots Missiles (go to first with ()c - 4 poisoned darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  b - 3 scrolls of blinking  I - 3 scrolls of immolation Potions (go to first with !)  c - a potion of curing  j - a dark potion Baublesa - 3 flux baublesNni8a - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense Nni8Vupon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill EV Contam Dmg --------------------------------- Min 5+62d15 Max 14 +162d33 Nni8Cur 5 +6 2d15 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.NniNniNniU Jingleheimer the Changeling  ........###Octopode  .........Health: 26/34 ==================------  #....∩Z.Magic: 5/5========================  ......#AC: 1Str: 13  #.....#EV: 18Int: 13  #..o.##SH: 0NniDex: 13  #.....#XL:  5 Next: 26% Place: Dungeon:5  #.p...#Noise: ===------  Time: 1236.2 (0.0)  ##.....#-) Tentacles  #.....#Nothing quivered  #.....#Flux Invis Gem (7764)  #......#  ##...###Nni*o   Blorkula the orcula (fast)  #..#Z   rat zombie (wandering)  #..  You fade into invisibility!Blorkula the orcula gestures wildly while chanting. _Blorkula the orcula seems to speed up.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.Nni*Nniz.Z _Blorkula the orcula seems to speed up.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.  Your body destabilises.  Blorkula the orcula grins serenely.Nni} *Blorkula the orcula gestures at you while chanting.The sting hits you!Nni&&.Nni16==========---------7.2 (1Pois Flux Invis Gem (7763) NniNnimQ _You are poisoned.PniM ........### .. #....∩..  .....Z##.....#o.#...<...####p....# .##...## #..#  #..Pni + ..#Pni< PniP Pni Pni% .Z.o12-------------8Pni& :2Pni+ Pni. S _You feel very sick.Qni: .. #....∩..  ......##...Z.#.##.#.o...####..... .##...## #..# #.. ..#.Qni   #....∩..  ......#  #...Z.#  #....##  #.....#  #.o...##  ##.....#  #p....#  #.....#  #......#  ##...###  #..#  #.. Qni} ..#  ... Qni`   #....∩..  ......#  #...Z.#  #....##  #.....#  #.o...##  ##.....#  #p....#  #.....#  #......#  ##...###  #..##.. ..# ...Qnice  * * * LOW HITPOINT WARNING * * *QniZdQni ln.Z<oQnil0-----91Qni\rQniu$ _You feel sick.QniS QniyU Drink which item? Potions  c - a potion of curing QniU  j - a dark potion [!] read|quaff|evoke[?] describe selectedRniRniRni .........Jingleheimer the Changeling  #....∩..Octopode  ......#Health: 10/34 =======-----------------  #.....#Magic: 5/5========================  #..Z.##AC: 1Str: 13  #.....#EV: 18Int: 13  #.<...##SH: 0Dex: 13  ##o....#XL:  5 Next: 26% Place: Dungeon:5  #p....#Noise: ---------  Time: 1239.2 (0.0)  #.....#-) Tentacles  #......#Nothing quivered  ##...###Pois Flux Invis Gem (7761) ni6;10m #..#  #..o   Blorkula the orcula (fast)  ..#Z   rat zombie  ...  Blorkula the orcula gestures at you while chanting.The sting hits you! _You are poisoned. _You feel very sick.* * * LOW HITPOINT WARNING * * * _You feel sick.RniP  Okay, then.RnimRniRni. _Rni[Read which item? Scrolls  b - 3 scrolls of blinking  I - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selectedRni1,Rni3Rni&: .........Jingleheimer the Changeling  Rni:#....∩..Octopode  ......#Health: 10/34 =======-----------------  #.....#Magic: 5/5Rni:========================  #..Z.##AC: 1Rni;Str: 13  #.....#EV: 18Int: 13  RniE;#.<...##SH: 0Dex: 13  ##o....#Rni;XL:  5 Next: 26% Place: Dungeon:5  #p....#Rni;4Noise: ---------  Time: 1239.2 (0.0)  #.....#-) Tentacles  #......#Rni<fNothing quivered  ##...###Rni,<Pois Flux Invis Gem (7761)  #..#  #..Rnig<o   Blorkula the orcula (fast)  ..#Rni<Z   rat zombie  ...  The sting hits you! Rni<q_You are poisoned. _You feel very sick.Rni<* * * LOW HITPOINT WARNING * * * _You feel sick. _Okay, then.RniMFm  Okay, then.RniJRniL. _SniSniDrink which item? Potions  c - a potion of curing Sni j - a dark potion [!] read|quaff|evoke[?] describe selectedSni HTni[ Tni Tni ( .........Jingleheimer the Changeling  #....∩..Octopode  ......#Health: 10/34 =======-----------------  Tni #.....#Magic: 5/5========================  #..Z.##AC: 1Str: 13  #.....#EV: 18Int: 13  Tni #.<...##SH: 0Dex: 13  ##o....#Tni HXL:  5 Next: 26% Place: Dungeon:5  #p....#Noise: ---------  Time: 1239.2 (0.0) TniB  #.....#-) Tentacles  #......#Nothing quivered  ##...###Pois Flux Invis Gem (7761) Tni W #..#  #..o   Blorkula the orcula (fast)  ..#Tni Z   rat zombie  ...  _You are poisoned. Tni _You feel very sick.* * * LOW HITPOINT WARNING * * * _You feel sick. Tni \_Okay, then. _Okay, then.Tni P  Okay, then.Tni TniW Tni . _TniQTniRead which item? Scrolls  b - 3 scrolls of blinking  I - 3 scrolls of immolation Tni[!] read|quaff|evoke[?] describe selectedUniUniUniN$ .........Jingleheimer the Changeling  #....∩..Octopode  ......#Uni&Health: 10/34 =======-----------------  #.....#Magic: 5/5========================  #..Z.##AC: 1Str: 13  #.....#EV: 18Int: 13  #.<...##SH: 0Dex: 13  ##o....#XL:  5 Next: 26% Place: Dungeon:5  #p....#Noise: ---------  Time: 1239.2 (0.0)  #.....#-) Tentacles  #......#Nothing quivered  ##...###Pois Flux Invis Gem (7761)  #..#  #..o   Blorkula the orcula (fast)  ..#Z   rat zoUnia&@mbie  ...  _You feel very sick.* * * LOW HITPOINT WARNING * * * _You feel sick. _Okay, then. _Okay, then. Uni&6_Okay, then.Unif[= .........  Jingleheimer the Changeling #....∩..  Octopode ......#  Health: 10/34 =======----------------- #.....#  Magic: 5/5========================Uni \P #..Z.##  AC: 1Str: 13 #.....#  EV: 18Int: 13 #.<...##  SH: 0Dex: 13 ##o....#  XL:  5 Next: 26% Place: Dungeon:5 #p....#  Noise: ---------  Time: 1239.2 (0.0) Uni\#.....#  -) Tentacles #......#  Nothing quivered ##...###  Pois Flux Invis Gem (7761)  #..#  #..  o   Blorkula the orcula (fast) ..#  Z   rat zombie ...  _You feel sick. Uni]_Okay, then. _Okay, then. _Okay, then.Blink to where?Press: ? - help, Dir - move targetUni#UniP**Uni"q6*.Uniפ9.*Uni6*.Uni4-6*.Unie-*.Uni-Z. _Okay, then.  Blink to where?Press: ? - help, Dir - move targetAim: a rat zombieUni[ *ZUnii6*.Uni 9.*Uni J*.Uni8 Jingleheimer the Changeling  Octopode  #Health: 10/34 =======-----------------  ##.Magic: 5/5========================  ##..AC: 1Str: 13  ###...####EV: 18Int: 13  .........####..SH: 0Dex: 13  #.............XL:  5 Next: 26% Place: Dungeon:5  #....p.......Noise: ---------  Time: 1239.2 (0.0)  #......##..[.-) Tentacles  ##.....# .Nothing quivered  #..Z.##Pois Flux Invis Gem (7761)  ni93;13H#.....#  #.<...##o   Blorkula the orcula (fast)  ##o....#Z   rat zombie  #§....#  #.....# _Okay, then. _Okay, then. _Okay, then.Blink to where?Press: ? - help, Dir - move targetUni>1 Uni?# ##. ##.. ###...#### .........####..  #.............  #....p.......  #......##..[.  ##.....# .  #..Z.## #.....# #.<...##  ##o....#  #§....# Uni?5  Uni # ##. ##.. ###...#### .........####..  #.............  #....p.......  #......##..[.  ##.....# .  #..Z.##Uni0 #..... #.<...##  ##o....#  #§.... Uni'  As you read the scroll of blinking, it crumbles to dust.  * * * LOW HITPOINT WARNING * * *UniUniHo..Uni;9/34 UniGq-40.2 (10Uni!Uni@$$ _You feel sick.VniVni7-VniVnia # ##. ##.. ###...#### .........####..  #.............  #....p.......  #......##..[.  ##.....# .  #..Z.## #..o..# #.<...##  ##.....#  #.....#   Vniu # ##. ##.. ###...#### .........####..  #.............  #....p.......  #......##..[.  ##.....# .  #..Z.## #..o.. #.<...##  ##.....#  #..... Vnie  * * * LOW HITPOINT WARNING * * *VniSVnijZ.o.Vnip7--159VniVniS Vni#  #####  #...# an Ossuary #.p.+  #...#  #####  _You feel sick.  The world spins around you as you enter the gateway.VniC--VniVniID69 (1.7Vni!Vni% _You enter an ossuary! You feel sick. _There is an empty arch of ancient stone here.Wni \IWni\Wnib'5-4---Wnid3Pois WniMi@2-Wniny 5.9 (4.0 _You start resting. You feel sick. x5WninP-6.9 (5WniqWnis[ _You are no longer poisoned.Wnia3=WnigWnimhS4=WnihWniyiWniiWni=jWnijWni[kWnikWniilWnilWnilWnimWniGn35=WniknWninWnioWni pWniepWnixWniyj 57.9 (11.0) _You start resting.Wniz+8.9 (12Wni}WniY _You flicker for a moment.Wni Wni Wni0 Wni% Wnir 6==Wni Wni! Wnim Wni Wni l 62.9 (4.0) _You start resting.Wni 53.9 (5Wni WniA [ _You flicker back into view.Xni-XniXni,XniiXni7=XniXniXniXniBXni$XniI8=XniXniXniXniTXni:XnivXniXni,XniXniXnif9==Xni6Xni`XniXniXniXni Xni\XniFXniXniXniXni+10/34==XniXniWXniXniXniXniXniRXni3XnipXniXniXniCS1=XniXniXni4XniaXniXXniXniXniXniEXniyXnirXniI2=XniXniXniaXniXniXniXni,XniXni@XniXni3==XniXni[XniXniXniXni"XniTXniXniXniXniNb14=XniSXniXniXniXniXniNXniCXniXniXniXni`S5=XniXniXniXni XniXni)XnipXniBXniXni^6==XniXniXni=Xni{XniRXniXniXniXniXniWXni/Xni^7==XniXniXniXnidXni'XniiXniXniXniXniXniXniFK8=XniXnieXniXniXniXni XniUXni@XniXniXniXniS9=XniRXni+XnikXniXniXni XniH Xni3 Xnis Xni Xni Xni _20==XniC Xni Xnic Xnil1=2=Xni,Xni,Xni!3==Xni"Xni"Xni#K4=Xni}#Xni_$Xni$,Xni%Xni&XniT&Xnio'Xni'Xni(Xni)Xni^)N25=Xni)Xni*Xni*XniT+Xni`,Xni,Xni,Xni-Xni'.Xniy.Xni/Xni/j6==Xnid0Xni1Xni2Xniq2Xni`3Xni3Xni3XniL5Xni5Xni5Xni6Xni07#7XniX7E==Xni7XniWh8=9=30==1=XnixYXXniZ,Xni^2=Xni^Xni^XniU_XniG`Xni`Xni`Xnigb~3==XnibXnicXniNdXni{dXnie,Xni(fXniRgXnigXnigXni1q_ _You start resting.Xniq2371.9 (108.0)Xnirn4==2Xnir9Xni%vXnix" _HP restored.Xni XniX ~Quiver which action? ([-] to clear) Xni :Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle) Xni  b - Cast: Blink (43%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onXni|I XniO Jingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 13EV: 18Int: 13#####SH: 0Dex: 13#...#XL:  5 Next: 26% Place: an Ossuary#.p.+XniO Noise: ---------  Time: 1372.9 (0.0)#...#-) Tentacles#####Nothing quiveredFlux _You start resting. _You flicker for a moment. _You start resting. _You flicker back into view. _You start resting. _HP restored.XniO XniQ Xni0T F _Clearing quiver.Xni? Xni@ Xni A Xni)B Xni D XniJ _XniN  ##### +###...#...##.∩p'.∩.#4.9 (2#...#...###### ### Xni}N _You open the door.XniP b _Found a gate leading back out of this place.XniXniXnilXni۷XniXniz _  There is an open door here.XniοXniL _XniXniIXniXniXni3XniXni_#...ß.........ZXniß...ß##.....#ß...# ... ######'## #...#.p.# Xni#.∩.'.∩.# #...#...# #########Z   adder zombie (dormant)XniE 7.9 (3  You open the door.Xni2%Z.Z8.9 (4 _An adder zombie comes into view.Yni ' #...ß... .....Z. ß...ß## .....# ß...# ... ######'## #...#.p.# #.∩.'.∩.# #...#...# #########Yni #...ß... .....Z. ß...ß## Yni.....# ß...# ... ######'## #...#.p.# Yni:y#.∩.'.∩.# #...#...# ######### Yniq$ Yni%YniYniYniZd _An adder zombie is nearby!Yni*IM#Z#...ß..#.....Z. ##ß...ß#Z....ß...# #...Yni#####p###...#..#.∩.'.∩#...#...#########Z   ball python zombie (constriction, dor…)Z   jackal zombie (dormant)Yni<YniYniX.Z.ZZYni*9.9 (1YniYni _A jackal zombie and a ball python zombie come into view. _There is an open door here.Yni #+#######.ßZ....... ##ß..Zß##Z...#...ß #.p.######'#..#...#.∩.'.∩#...#...#########Yni\ Yni YniA Yni .Z..Z...ZZ)YniT -80 _Yni Yni Yni`: #+#######...#ß.....Z.. #ß...ß#Z...Z#...ß#...#...######'##..#...#∩.'.∩.#...#...#########Yni,< Yni= Yni? YnigE b....ZZYni%F [3-=1YniK Yni|N y _The adder zombie bites you. The adder zombie completely misses you.Yni[  _The adder zombie bites you. The adder zombie completely misses you.  You tentacle-slap the jackal zombie but do no damage.  The jackal zombie begins to glow. You grab the jackal zombie.  You squeeze the jackal zombie.  The jackal zombie is moderately damaged.  You constrict the jackal zombie. The jackal zombie barely misses you.Yni Z. (contam)YniT %2Yniƽ Yni R _The adder zombie misses you.Ynin$ You constrict the jackal zombie. The jackal zombie barely misses you. _The adder zombie misses you.glows dangerously bright.  The jackal zombie is severely damaged.  You constrict the jackal zombie.Yni8& c  You destroy the jackal zombie!Yni* d..Z Yni. f2--73YniN3 Yni=6 1 _The adder zombie bites you.Yni+  , con…)You destroy the jackal zombie! _The adder zombie bites you.  You tentacle-slap the ball python zombie but do no damage.The ball python zombie begins to glow. You grab the ball python zombie.  You constrict the ball python zombie. The adder zombie barely misses you.  The ball python zombie closely misses you.YniY 1--  8  4Constr Yni Yniɯ _The ball python zombie grabs you. The ball python zombie constricts you.YniM  The ball python zombie closely misses you. _The ball python zombie grabs you. The ball python zombie constricts you.You tentacle-slap  The ball python zombie glows dangerously bright.  The ball python zombie is severely damaged.  You constrict the ball python zombie.Ynic .  adder zombie  You destroy the ball python zombie!Yni#n-18 385.8 (0.9Yniv(Yni*Z _The adder zombie closely misses you.Yni (contam)You destroy the ball python zombie! _The adder zombie closely misses you.  You tentacle-slap the adder zombie. The adder zombie begins to glow.grab the adder  The adder zombie is lightly damaged.  You constrict the adder zombie.Yni,6.8 (1.0YniYni.D _The adder zombie bites you but does no damage.Yniheavy contam)  You constrict the adder zombie. _The adder zombie bites you but does no damage.  You tentacle-slap the adder zombie but do no damage.glows dangerously bright.  You squeeze the adder zombie, but do no damage.  The adder zombie is moderately damaged.Ynii %7YniYnisr _You constrict the adder zombie. The adder zombie misses you.Zniy1  You tentacle-slap the adder zombie.  The adder zombie shudders as magic cascades through it!Zni6M.Zni:j2=9-8.7 (0.9Zni6>ZniD@S _You destroy the adder zombie!ZniZni7-Znif^ _No target in view!Zni'IZnip)H _No target in view!ZniИZni7ZnieZniH _No target in view!ZniZni[Zni Zni[  Zni :_No target in view!Zni ZniZniQZniH _No target in view!ZniZni3ZniZniC _No target in view!ZnisZni>tZniwZnizZniZniFZniKZniZnibZnixbZnidZnivfZniZniZniZni,ZniZni _ZniZniZniZniZniZnih3==ZniZniZni]ZniZniZni;Zni,ZniqZniA4 _You open the door.ZniZnigZniZni=Zni@  There is an open door here.Zni Znio4== _Zni< Zni ZniZniZniZniZniH ##+##  #.!!#  #"..# #!.M# #####  #...#  #..p+ Zni  #...#  ##'###### #...#...# #...ß...# #.......#M   mummyZni ##ß...ß###.......##...ß...#Zni8%#..ß......Zni%ß.Z.ß......'...ß..97.7 (9.0...#..###Zni%eZ   scorpion zombie (dormant)Zni +L  As you open the door, it creaks loudly!Zni,Znik5/s.Zs   scorpionZ   scorpion zombieZni5O======8.7 (10.0)Znig<Zni? _A scorpion zombie comes into view. A scorpion comes into view.Zni. ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  ZniC#..p'...ß..  #...#...#..  ##'######  #..  #..  #.......#  ##ß...ß##  #.......#  Zniz0..# ZniWu+ ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  #..p'...ß.. Zniuh #...#...#..  ##'######  #..  #.. #.......#  ZnivW##ß...ß##  Zniv#.......#  Zni6v0.Zniu}Zni}ZniZnid _There are monsters nearby!Znim{ ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  #..p'...ß..  #...#...#..  ##'######  #..  #..  #.......#  ##ß...ß##  #.......#  ..# ZniI. 0 ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  #..p'...ß..  Zni/ r#...#...#..  ##'######  #..  #.. #.......#  ##ß...ß##  #.......#  .Zni,9 3Zni@ ZnirC d _There are monsters nearby!ZniS { ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  #..p'...ß..  #...#...#..  ##'######  #..  #..  #.......#  ##ß...ß##  #.......#  ..# Zni 0 ##+## #  #.!!# ..  #"..# ß.s  #!.M# ....  ##### ß...ß  #...#..Z...  #..p'...ß..  ZniT r#...#...#..  ##'######  #..  #.. #.......#  ##ß...ß##  #.......#  .Zni 3Zni Znih  Zni ZniT @_There are monsters nearby!Zni [ni@##+## ####.!!# .#.#"..# .ß.s.#!.M# s.######ß...ß#[ni+#...#..Z.#...p...ß.#...#...#.##'###### #...#...# #..#.......# ##ß...ß## ss 2 scorpions (1 wandering)#.......# #...ß...#[ni[ni\[nizis..Z[ni*D------9[ni_ .0)[ni1[niг _A scorpion zombie comes into view. A scorpion comes into view. _There are monsters nearby! _There are monsters nearby! _A scorpion comes into view.There is an open door here.[ni2o ?##+## ###[nio %#.!!# ..#...##"..# ..ßs..##!.M# s.....#######ß...ß##...#.#[nio #...'pZ.ß...#[nio B#...#...#...###'###### ##...#...# #.[niHp #.......# ss 2 scorpions (1 wandering)##ß...ß## Z   scorpion zombie#.# [niSt [niv B  The scorpion zombie hits you.[niw [ni XZ...s[ni ssball python zombie (constriction)Z   scorpion zombie[ni 3-=-----400[ni^ [ni e _A ball python zombie comes into view.[nir   You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You grab the scorpion zombie. You squeeze the scorpion zombie.  The scorpion zombie is moderately damaged.[ni3 [ni6 [ni .Z..ss[ni> A (contam)[ni i27-----1.6 (0.9[ni~ [ni[ V _You constrict the scorpion zombie. The scorpion zombie hits you.[niMThe scorpion zombie is moderately damaged.You constrict the scorpion zombie. The scorpion zombie hits you.  The scorpion zombie glows dangerously bright[niPN.  You squeeze the scorpion zombie.  The scorpion zombie is moderately damaged.[niO[niY .Z.sheavy contam)  [niRZjYou constrict the scorpion zombie. The scorpion zombie closely misses you.[niZ'2.5[nib[nidV _The scorpion closely misses you.[nisconstrict the scorpion zombie. The scorpion zombie closely misses you. _The scorpion closely misses you.  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie shudders as magic cascades through it.  [niThe scorpion zombie is severely damaged.  You constrict the scorpion zombie.[ni%  [ni»*You lose your grip on the scorpion zombie.[ni.ZZs [nikp21---------3.4[niC[ni. _The scorpion stings you.[ni>  You tentacle-slap the scorpion. The scorpion begins to glow.  You grab the scorpion.  The scorpion is lightly wounded.[ni?[ni@\ni B Z.Z(1 contam)Z 2 ball python zombies (constriction)You constrict the scorpion. The scorpion stings you.\ni N17-------\ni 4.3\ni\niV _The scorpion closely misses you.\ni*u\niu\ni~\ni^ _You are too injured to fight recklessly!\ni\ni4\ni]\ni^ _You are too injured to fight recklessly!\ni>f\nif\ni q\nixt \nitP_You are too injured to fight recklessly!\ni!3\ni~\ni^ _You are too injured to fight recklessly!\ni+V\niV\ni`\nib^ _You are too injured to fight recklessly!\niʽ\ni@\ni4\ni(V _You are too injured to fight recklessly!\niq2\ni3\ni;\ni*>\ni\ni<\nid\ni\niB)\ni)\ni1\ni`4\ni\ni,\ni\ni\ni\ni83\niU\ni5\ni\nii\nib\ni.3\ni3\ni <\ni>\ni ##+## ####### #.!!# ..#...# #"..# Z.ß...# #!.M# ......# ######ß...ß## #...#.sZ....# #...p.sZß...# #...#...#...# ##'###### # #...#...# #...ß...# #.......#M   mummy ##ß...ß##ss [0;10\niKX;1m2 scorpions (1 contam) #.#  ball python zombie (constriction) #...ß...#Z   scorpion zombie  You release your grip on the scorpion. The scorpion attacks as it pursues you!  The scorpion stings you.  You are lethally poisoned!\ni  sZ.s.The scorpion poisons you!\ni@ 13=========-----5.3 (1.0Pois Flux \ni\ni _The scorpion stings you but does no damage. _There is an open door, spattered with blood here.]niS- ##+## ####### #.!!# ..#...# #"..# Z.ß...# #!.M# ......# ######ß...ß## #...#sZ.....#]niW. #..p's.Zß...# #...#...#...# ##'###### # #...#...# #...ß...# #.......# ##ß...ß## #.......# #...ß...#]ni`9W ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#sZ.....#  #..p's.Zß...#  #...#...#...#  ##'###### #  #..  #..  #..  ##ß  #..   ]niV ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  ]ni^#!.M# ......#  ######ß...ß##  #...#sZ.....#  #..p's.Zß...#  #...#...#...#  ]ni5##'###### #  #..  #.. #..  ##ß ]ni{ #..   ]ni)e  * * * LOW HITPOINT WARNING * * *]ni]ni]ni=Z.ssZ.]ni. 9/34 -------6]ni)]ni.S _You feel very sick.]ni   ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......# ]nim  ######ß...ß##  #...#Z......#  #..pssZ.ß...#  #...#...#...#  ##'###### #  #..  ]ni F#..  #..]ni W  ##ß  ]ni <#..  ]ni ] You closely miss the scorpion. You grab the scorpion.]ni~{ ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ]ni|######ß...ß##  #...#Z......#  #..pssZ.ß...#  #...#...#...#  ##'###### #  #..  #..]ni|0 #..  ##ß  #..   ]ni  You constrict the scorpion.  * * * LOW HITPOINT WARNING * * *You feel sick.]ni\.Z]ni]7-----=7]ni]ni=D _The scorpion struggles to escape constriction.^niq  ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#Z......#  #..pss..ß...#  #...#Z..#...#  ##'###### #  #..  #..  #..  ##ß ^niq\ #..   You tentacle-slap the scorpion but do no damage.The scorpion begins to glow. You squeeze the scorpion.  The scorpion is moderately wounded.^ni]I ##+## #######  #.!!# ..#...#  ^nih^V#"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#Z......#  #..pss..ß...# ^ni^ #...#Z..#...#  ##'###### #  #..  ^ni^E#..^ni^ ^ni_M#.. ^ni._A ##ß ^niG_3 #..^ni__6  ^niu_ ^nib&  ^niPbbYou constrict the scorpion.  * * * LOW HITPOINT WARNING * * *^nib^nic^nilZs#.^niKmY6--8.2 (0.9^nit^niw: _You feel sick. The scorpion escapes!^niBFDrink which item? Potions  c - a potion of curing  j - a dark potion [!] read|quaff|evoke[?] describe selected_ni? _ni*!Jingleheimer the ChangelingOctopode##+## #######Health: 6/34====--------------------#.!!# ..#...#Magic: 5/5_ni========================#"..# Z.ß...#AC: 1Str: 13#!.M# ......#EV: 18Int: 13######ß...ß##SH: 0Dex: 13#...#Z......#XL:  5 Next: 29% Place: an Ossuary#..psZ..ß...#_ni8Noise: =--------  Time: 1408.2 (0.0)#..s#...#...#-) Tentacles##'###### #Nothing quivered#...#...#Pois Flux #...ß...##.......#M   mummy##ß...ß##ss 2 scorpions (contam)#.......#Z   ball python zombie (constriction)#...ß...#Z   scorpion zombie  You tentacle-slap the scorpion but do no damage._nix4The scorpion begins to glow. You squeeze the scorpion.  The scorpion is moderately wounded.You constrict the scorpion.  * * * LOW HITPOINT WARNING * * * _You feel sick. The scorpion escapes!_ni 1 contam)You feel better. The scorpion stops glowing. The scorpion stings you._ni11/34 =======9.2 (1Flux _ni%_ni _The scorpion completely misses you. The scorpion barely misses you._niq _The scorpion completely misses you. The scorpion barely misses you.tentacle-slap the scorpion. The scorpion glows dangerously bright.  You grab the scorpion.  You squeeze the scorpion, but do no damage.The scorpion is severely wounded.  You constrict the scorpion._ni{ .   scorpionYou kill the scorpion!_niM===8310_ni{_ni U _The scorpion barely misses you.`ni* ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#Z......#  #..psZ..ß...#  #...#...#...#  ##'###### #  #..  #..  #..  ##ß  (contam) #..   _The scorpion barely misses you.You tentacle-slap the scorpion. The scorpion begins to glow.  The scorpion is moderately wounded.The scorpion closely misses you.`ni3 ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß## `ni #...#Z......#  #..psZ..ß...#  #...#...#...#  ##'###### #  #..  #.. #.. `ni't ##ß  #..`niYI   `niG =  The scorpion stings you.`niF01.1 (0.9`ni`niV _* * * LOW HITPOINT WARNING * * *`ni;) heavy contam)You tentacle-slap the scorpion but do no damage.The scorpion glows dangerously bright.  The scorpion is moderately wounded.`ni@<,2.1 (1.0`niD`niGq _You constrict the scorpion. The scorpion barely misses you.`ni]5  You tentacle-slap the scorpion but do no damage.The scorpion shudders as magic cascades through it!`ni<.ZZ   ball python zombie (constriction)  scorpion zombie`ni> 1-3.0 (0.9 _You kill the scorpion!`nin>KTraining target 6.0 for Shapeshifting reached!`ni/I/  --more--`ni 9137%-Your Shapeshifting skill increases to level 6!You need to enable at least one skill for training.`ni /  --more--ani aniH#C  Skill  Level Cost  Apt Skill  Level Cost  Apt ani0$ a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0   g - Translocations   0.0   1.0   0   c - Throwing   0.0   1.0   0          ani$U h - Shapeshifting   6.0   8.3  -1           d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4          aniS%                                                ani%                    You need to enable at least one skill.[?] Help[=] set a skill target  ani&[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsanit = a + Fighting 2.0aniۘ = b + Unarmed Combat 3.0bni = d + Dodging 2.0bniq= e + Stealth 0.0cnig > h + Shapeshifting 6.0cniD  h * Shapeshifting   6.0eni# eni- eni/9 ,Jingleheimer the ChangelingOctopode##+## #######Health: 11/34 =======-----------------#.!!# ..#...#Magic: 5/5========================#"..# Z.ß...#AC: 1Str: 13#!.M# ......#EV: 19Int: 13######ß...ß##SH: 0Dex: 13#...#.......#XL:  5 Next: 137% Place: an Ossuary#..pZZ..ß...#Noise: ---------  Time: 1413.0 (0.9)eni: `#...#...#...#-) Tentacles##'###### #Nothing quivered#...#...#Flux #...ß...##.......#M   mummy##ß...ß##Z   ball python zombie (constriction)#.......#Z   scorpion zombie#...ß...#You tentacle-slap the scorpion but do no damage.The scorpion shudders as magic cascades through it! _You kill the scorpion!Training target 6.0 for Shapeshifting reached!  Your Shapeshifting skill increases to level 6!You need to enable at least one skill for training.eni; eniE Jingleheimer the ChangelingOctopode##+## #######Health: 11/34 =======-----------------#.!!# ..#...#Magic: 5/5========================#"..# Z.ß...#AC: 1Str: 13#!.M# ......#EV: 19Int: 13######ß...ß##SH: 0Dex: 13eniHG #...#.......#XL:  5 Next: 137% Place: an Ossuary#..pZZ..ß...#Noise: ---------  Time: 1413.0 (0.9)#...#...#...#-) Tentacles##'###### #Nothing quivered#...#...#Flux #...ß...##.......#M   mummy##ß...ß##Z   ball python zombie (constriction)#.......#Z   scorpion zombie#...ß...#You tentacle-slap the scorpion but do no damage.The scorpion shudders as magic cascades through it! _You kill the scorpion!Training target 6.0 for Shapeshifting reached!  Your Shapeshifting skill increases to level 6!You need to enable at least one skill for training.enisH e  You have reached level 6!eniT /  --more--fni-V2/396/669% fnifni4 _fni  , con…)You tentacle-slap the ball python zombie.  The ball python zombie begins to glow. You grab the ball python zombie.  You squeeze the ball python zombie, but do no damage.The ball python zombie is moderately damaged.constrict the ball python zombie.  The ball python zombie closely misses you.fni   9  =9Constr fni2 fni _The ball python zombie grabs you. The ball python zombie constricts you.fni͛ The ball python zombie closely misses you. _The ball python zombie grabs you. The ball python zombie constricts you.You tentacle-slap the ball python zombie but do no damage.The ball python zombie glows dangerously bright.  The ball python zombie is severely damaged.  You constrict the ball python zombie.fni fniN g.scorpion zombiefniީ T19 414.9 (1.0fni| fni Y _You destroy the ball python zombie!fniP\  ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#.......#  #..pZ...ß...#  fni~Q`#...#...#...#  ##'###### #  #..  #..  #..  ##ß  #..   You barely miss the scorpion zombie. Your grab misses the scorpion zombie.The scorpion zombie is severely damaged.fni' ##+## #######  #.!!# ..#...#  #"..# Z.ß...#  #!.M# ......#  ######ß...ß##  #...#.......#  fni(#..pZ...ß...#  #...#...#...#  ##'###### #  #..  #.. #..  ##ß  #.. fni5B  The scorpion zombie hits you.fni 7u6/39 ----5.8 (0.9fni?gniFV _* * * LOW HITPOINT WARNING * * *gni  You barely miss the scorpion zombie. You grab the scorpion zombie.  The scorpion zombie is severely damaged.gni,6.8 (1.0gni5gnix _You constrict the scorpion zombie. The scorpion zombie misses you.gnic  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You squeeze the scorpion zombie.gnimmG†gniCr 7=---267.7 (0.9 _You destroy the scorpion zombie!gnipinirinixini"yT20=iniini'iniiniiniainiʇini%iniiniiniiniiniTK1=ini`iniܙiniini0iniiniginiܦinixiniiniiniiniS2=ini,iniinidiniiniiniiniFiniWini^3==iniini#ini}inininiiniiniiniTiniiniiniini_K4=iniiniL,iniiniWiniiniiniuiniiniMiniviniS5=ini[iniiniiniiniini-iniiniinieiniK ini ini ^6==iniini,ini$iniQiniiniiniiniQiniiniD!ini!K7=ini$ini/Bini2ini!3ini*5ini$9ini}9ini;ini?inig@N28=iniBiniFiniGiniZIiniLiniMini9Oini=SiniSW9=iniUinicYiniYini[ini_ini `inibinig,ini|iinimini&n630=inibniniqriniuiniOuini}viniyini1zini0}ini6iniinĩini'iniyinia1==ini9ini,iniminibiniiniinix,iniiniՠini,U2=iniini,ini.ini,iniiniiniHiniw3=iniiniRiniiniini,iniinininiiniini7iniiniN4=iniinikiniiniini"iniwiniiniiniJiniiniini2K5=iniini<iniiniUini?iniiniiniiniOR6==iniiniiniinisiniini,iniini,ini iniiniv#7ini2=iniiniiniinitiniiniiniMini!ini"ini&ini*ini=+K8=iniZ,ini/iniA0ini(2ini5ini5ini8ini=ini=ini?iniH ini@I- _You start resting.iniO2540.1 (102.0)iniPn9==1inijP3iniaTiniNV" _HP restored.ini&> iniWA Inventory: 3/52 gear slots Missiles (go to first with ()iniA c - 4 poisoned darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  b - 2 scrolls of blinking ini!B  I - 3 scrolls of immolation Potions (go to first with !)  j - a dark potion Baublesa - 2 flux baublesjni b - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will jniU /transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 6.1 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.jniL jniS jni\ 3Jingleheimer the ChangelingOctopode##+## #######Health: 39/39 ========================#.!!# ..#...#Magic: 6/6========================#"..# Z.ß...#AC: 1Str: 13jniL] #!.M# ......#EV: 19Int: 13######ß...ß##SH: 0Dex: 13#...#.......#XL:  6 Next: 26% Place: an Ossuary#..p†...ß...#Noise: ---------  Time: 1541.1 (0.0)jni] L#...#...#...#-) Tentacles##'###### #Nothing quivered#...#...#Flux #...ß...##.......#jni] M   mummy##ß...ß###.......##...ß...# jni^ _You destroy the ball python zombie! _You swing at nothing. _You start resting. _HP restored.  jni^ gYour protean talisman responds to your shapeshifting skill and transforms into  a medusa talisman!jnif jnifg jnio jniq : _You swing at nothing. _You start resting. _HP restored.  Your protean talisman responds to your shapeshifting skill and transforms into  a medusa talisman! _You need to leave your temporary form first.kni IQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) Spells ([,] to cycle)  b - Cast: Blink (43%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onknikniJingleheimer the ChangelingOctopode##+## #######Health: 39/39 ========================#.!!# ..#...#Magic: 6/6========================#"..# Z.ß...#AC: 1Str: 13#!.M# ......#EV: 19Int: 13######ß...ß##SH: 0Dex: 13#...#.......#XL:  6 Next: 26% Place: an Ossuary#..p†...ß...#Noise: ---------  Time: 1541.1 (0.0)#...#...#...#-) Tentacles##'#kni##### #Nothing quivered#...#...#Flux #...ß...##.......#M   mummy##ß...ß###.......##...ß...# _You swing at nothing. _You start resting. _HP restored.  Your protean talisman responds to your shapeshifting skill and transforms into  a medusa talisman! _You need to leave your temporary form first. _Clearing quiver.lnilnilni)lniqlnilni : _lni   There is an open door, spattered with blood here.  You see here a scorpion corpse.lnilni] _lnilnilni,lni-lni;.lni6,lni8lniu<lni?lni$@lniAlniDlniFlni Glni:HlniJlniLlniLlniMlniRlniVlniZ,lniz]lnib7 _You open the door.lni8nIlnir@  There is an open door here.lnivlni@zlni&{ _lni}lniSlniSZ#.!!#...#...##"..#...ß...##!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'## #...#...#..p# #...ß...#...'.....# #.......#...#.....ß lni]##ß...ß######......#.......#!?M# .....#...ß...#!.?# #ß..Z#...#...#..!# ....Z   scorpion zombie (dormant)######'###+## ...#...#...#lni J 510.0)  You open the door.lnimZ.Zlni+2.1 (11lnilniذb _A scorpion zombie comes into view.lni #.!! #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...# ##'##lni #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z.  lni l#!.?# #ß...  #..!# ....  ##+## ... lniF/ lni  #.!! #"..#...ß...# #!.M#.......#lniד  ######ß...ß## #...#.......# #...†...ß...# #...# ##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z. #!.?# #ß...  #..!# ....  ##+## ... lniq lniX lni lni f _A scorpion zombie is nearby!lni  #.!! #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...# ##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z.  #!.?# #ß...  #..!# ....  ##+## ...  lni@[ z #.!! lni \ #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# lni\ #...†...ß...# #...# ##'## #..p# lni] #...'.....#  #...#.....ß  #####......  #!?M# ...Z. #!.?# #ß...  #..!# ....  lni^ ^##+## ... lnij lniek lniQw lni{ f _A scorpion zombie is nearby!lni  #.!! #"..#...ß...# #!.M#.......# ######ß...ß## lniX #...#.......# #...†...ß...# #...# ##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z.  #!.?# #ß...  #..!# ....  ##+## ...  lni0 ; #.!! #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# lniU2 #...†...ß...# #...# ##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z. #!.?# #ß...  #..!# ....  ##+## ... lniv< lnia= lni8G lnioJ f _A scorpion zombie is nearby!lninZ  #.!! #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...# ##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z.  #!.?# #ß...  #..!# ....  ##+## ...  lnip #.!! #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...# lni##'## #..p# #...'.....#  #...#.....ß  #####......  #!?M# ...Z. #!.?# #ß...  #..!# ....  ##+## ... lniElnilnilni   #"..#...ß...# #!.M#.......# lni######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'#########...#...#...#.....##...ß...#...p.....##.......#...#.....ß.##ß...ß######.......lnid#.......#!?M#....Z#...ß...#!.?###ß...#...#...#..!# ..######'###+## lni7!#...#...# ..ß#.∩.'.∩.# _A scorpion zombie is nearby!lni|lni%ZZ.lniu&73.1 (1.0) _lniw3g _There is an open door here.mni3#!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'#########...#...#...#.....# #...ß...#...'.....#..#.......#...#p....ß..##ß...ß######...Z...#.......#!?M#.....#...ß...#!.?###ß#...#...#..!# ..######'###+## .Z   scorpion zombie#...#...# ..ß#.ni7m∩.'.∩.# ..#.#...#...#mni.mniWZ.mni,4 _mni mni0 mni#!.M#.# ######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'# #...#...#...#.....# #...ß...#...'.....#.#.mniJ#...#.pZ..ß.##ß...ß######.#.#!?M#.#...ß...#!.?###ß.....ß#...#...#..!# .######'###+## .#...#...# ...ß.#.∩.'.∩.# ...#. mnimni-=5mnimnic _The scorpion zombie misses you.You barely miss the scorpion zombie. You grab the scorpion zombie.  You constrict the scorpion zombie.mnib,6.0 (0.9mnimni ` _The scorpion zombie completely misses you.mniio (contam)  You constrict the scorpion zombie. _The scorpion zombie completely misses you.  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You squeeze  The scorpion zombie is moderately damaged.  You constrict the scorpion zombie.mni'p%9mnixmniy{` _The scorpion zombie completely misses you.mni heavy contam)  You tentacle-slap the scorpion zombie.  The scorpion zombie glows dangerously bright.  The scorpion zombie is moderately damaged.mni,7.9 (1.0mnimni3x _You constrict the scorpion zombie. The scorpion zombie misses you.mni%W  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie shudders as magic cascades through it!!mniH_ M.mniFc =33-8.8 (0.9mni+j mnil V _You destroy the scorpion zombie!mni\ mni 7-mni mni} H _No target in view!mniH mni'I mniP mniR H _No target in view!mni mni mni mni H _No target in view!mni3 mni`4 mni%? mniA H _No target in view!mniD 3mni mni H _No target in view!mni$ 3mni5 Y _No target in view!mni mni_ mni mni mniK mni+ mni& mniP( mni mni mni mniw mniPmniPmni#XmniZnni:nninniX nni+ nni nninniunninninniUnninninninniV nni!nni%,nni*nni-nni.nni10nni2nniW3nni5nni"8nniu8nniL:nni~>nni>nni-Anni?E,nniFnniP.68.8 (10.0) nniQnniuYnni[@ _You start waiting.nnik3nnialnniqnni(| ######ß...ß##  #...#.......#  #...†...ß...#  nni|#...#...#...#  ##'#######'######## +  #...#...#...#.....# ...#...ß...#...'.....#....#.......#...#.....ß.##ß...ß######..p....#.......#!?M#.#...ß...#!.?###ß.....ß#  nnix}#...#...#..!# .........######'###+## ..#...#...# .....ßZZ 2 gnoll zombies (dormant)#.∩.'.∩.# .....#...%#...#...# #....Z#Z#########nni,0.0)nni*9.8 (1nninni_ _2 gnoll zombies come into view.nni     #...†  #...#  ##'######## +  #...#.....# ...  ..'.....#....  nni$#.....ß....  #..p.......  !?M#..........  !.?###ß.....ß#  !# .........   .........   .....ß....  #.∩.'.∩.# .....#...%   #....Z#Z...  nniO     #...†  #...#  ##'######## +  #...#.....# ...  ..'.....#....  nniO#.....ß....  #..p.......  !?M#..........  !.?###ß.....ß#  !# .........   .........   .....ß....  #.∩.'.∩.# .....#...  nniAP #....Z#Z...  nniZnniu[nni:hnni"kd _There are monsters nearby!nnix|     #...†  #...#  ##'######## +  #...#.....# ...  ..'.....#....  #.....ß....  #..p.......  !?M#..........  !.?###ß.....ß#  !# .........   .........   .....ß.... nni} #.∩.'.∩.# .....#...%   #....Z#Z...  nniXj     #...†nni<  #...#  ##'######## +  #...#.....# ...  ..'.....#....  nni:#.....ß....  #..p.......  !?M#..........  nni!.?###ß.....ß#  !# .........   .........  nnif .....ß....  #.∩.'.∩.# .....#...  nni  #....Z#Z...  nni6 3nni&nni)d _There are monsters nearby!nni7     #...†  #...#  ##'######## +  #...#.....# ...  nnif8..'.....#....  #.....ß....  #..p.......  !?M#..........  !.?###ß.....ß#  !# .........   .........   .....ß....  #.∩.'.∩.# .....#...%   #....Z#Z...  nni8nnir      #...†  #...#  ##'######## +  #...#.....# ...  nni 1..'.....#....  #.....ß....  #..p.......  !?M#..........  !.?###ß.....ß#  !# .........   .........   .....ß....  #.∩.'.∩.# .....#...   #....Z#Z... nni;  nni 3nni nni  #...#.......# #...†...ß...# #...#...#...# ##'#######'######## ##+# #...#...#...#.....#Z...s #...ß...#...'.....#.. #.......#...#.....ß. ##ß...ß######....... #.......#!?M#.Z #...ß...#!.?###ß.....ß## #...#...#..!#..........Z ######'###+##.. #...#...# #.....ß #.∩.'.∩.# +.....#...%s   scorpion (asleep) #...#...# #ni :37m....Z#Z...ZZZ 2 scorpion zombies (dormant) ######### ############ZZZ 3 gnoll zombies (dormant) Z   human zombie (dormant) _There are monsters nearby!nni2 nni nniU nni nnin nni% s.Z.Z.Zsnni ?.#Z..Z.Z1 dormant)ZZZZnni] &70nnib0 nni3  A scorpion, a human zombie, 2 scorpion zombies and a gnoll zombie come into _view.onish####ß...ß## ...#.......# ...†...ß...# ...#...#...# '#######'######## ##+## onit;...#...#...#.....#Z..s.# ...ß...#...'.....#.....# .......#...#.....ß.....#ß...ß######..# .......#!?M#.........Z. ...ß...#!.?###ß.....ß### oniu:...#...#..!#.Z.#####'###+##...........# ...#...# #.....ß.....# .∩.'.∩.# +...Z.#...%.#ZZ ...#...# #.....#Z..Z. ######## ############oni{oni|oni}oni~onionironi!....Z.sZ.Z.Z..#ZZ.oni̒%1onionioniOß...ß## #.oni# oniO†...ß...# onib/#...#...# oni3'#oni'###########+## #...#...#.....#.....# ß...#...'.....#Z.s..# #...#.....ß.....# ß...ß######.Z..# #!?M#.# ß...#!.?###ß.....ß### #...#..!#.Z..# #...# #...Z.ß.....# ∩.'.∩.# +.....#Z..%.# #...# #.....#...Z.#  # oniGuonionioni&oni...ZsZ.Z.Z..ßZ..Z.oni%2oni1 onieoniQu  You tentacle-slap the scorpion but do no damage.oni=Sj  The scorpion begins to glow. Your grab misses the scorpion.oniSoni Toni`= Z.Z..Z(contam).The scorpion zombie completely misses you.oni`4=3.7 (0.9onijonilY _The scorpion completely misses you.oniHThe scorpion zombie completely misses you. _The scorpion completely misses you.You tentacle-slap the scorpion. The scorpion glows dangerously bright.  You grab the scorpion.  The scorpion is lightly wounded.  You constrict the scorpion. The scorpion zombie closely misses you.onio  The scorpion zombie completely misses you.onioni Z.Z....Z. heavy contam)oni'4.6onioniU _The scorpion barely misses you.oniL  You tentacle-slap the scorpion but do no damage.The scorpion shudders as magic cascades through it!!oni~Pq  You kill the scorpion!oni&Qoni[Z.Z..Z.Z.ZZ 2 scorpion zombiesZ 3 gnoll zombies   human zombieonin`940/40615.5onijonim` _The scorpion zombie closely misses you. x2onionia Z.You barely miss the human zombie. Your grab misses the human zombie.The scorpion zombie completely misses you.oni'6.4oniNoni7 _The scorpion zombie barely misses you. The human zombie completely misses you.oni$y  You tentacle-slap the human zombie but do no damage.oni%oni,'  The human zombie begins to glow. Your grab misses the human zombie.oni0Z.Z.(contam)oni51]36---7.4 (1.0oni:oni0={ _The scorpion zombie hits you. The scorpion zombie closely misses you.oniXW  You barely miss the human zombie. You grab the human zombie.  You constrict the human zombie. The human zombie barely misses you.The scorpion zombie hits you. The scorpion zombie barely misses you.onimonipcZZZZ...oni,b1------8onioniY _The gnoll zombie barely misses you.oni% _The gnoll zombie barely misses you.  You tentacle-slap the human zombie.  The human zombie glows dangerously bright.  The human zombie is lightly damaged.  You constrict the human zombie. The scorpion zombie  The scorpion zombie completely misses you.oni"/Z.heavy contam)29----9.3 (0.9oni54oni5t _The human zombie barely misses you. The gnoll zombie hits you.onid?M  _The human zombie barely misses you. The gnoll zombie hits you.shudders as magic cascades through it!!  The human zombie is severely damaged.gnoll zombie barely misses you.barely misses you. The scorpion zombie hits you.26---80.3 (1.0onioni& _The human zombie barely misses you. The gnoll zombie barely misses you.oni (contam)The scorpion zombie barely misses you. The scorpion zombie hits you. _The human zombie barely misses you. The gnoll zombie barely misses you.You tentacle-slap the human zombie. The human zombie begins to glow.  You squeeze the human zombie, but do no damage.  The human zombie is severely damaged.  You constrict the human zombie. The gnoll zombieoni,1.2 (0.9oni!onis!` _The scorpion zombie closely misses you. x2oniheavy contam)  You tentacle-slap the human zombie.  The human zombie glows dangerously bright.  The human zombie is almost destroyed.  You constrict the human zombie.  The human zombie hits you but does no damage.  The gnoll zombie complet The scorpion zombie hits you. x2oni#a14---------2.2 (1.0oniYoni^0 _The gnoll zombie hits you.onioni4oniXoni^ _You are too injured to fight recklessly!oniyoniOzoni#oniX^ _You are too injured to fight recklessly!onioniZoni t _You are too injured to fight recklessly!oninoninoni{oni}^ _You are too injured to fight recklessly!oniOonioni oniq^ _You are too injured to fight recklessly!onim] 3onif onii V _You are too injured to fight recklessly!oni 3oni oni oniC 3oniM oniP oni1 3onie oni oni> 3oniG oniJ oni oni oni۫ oni oni$ oni% oni^/ oni1 pni#ß...ß##.#.#.†...ß...#.#...#...# #'#'###########+##.#...#...#.....#.....#.ß...#...'.....#.....#.#...#.....ßZ....# #ß...ß######....p.ZZ...#pni.#!?M#....ZZZ....#.ß...#!.?###ß.....ß###.#...#..!#.# #####'###+##.#.#...# #.....ß.....# .∩.'.∩.# +.....#...%.#.#...# #.....#.....# # #pnigpniy  You release your grip on the human zombie.  The human zombie attacks as it pursues you!pniJj†'###########+## ..#.....#.....# ..'.....#.....# #.....ßZ....# #....pZZZ...# !?M#....ZZ.....# !.?###ß.....ß### !#...........# #...........#  #.....ß.....# .∩.'.∩.# +.....#...%.#  #.....#.....#   pni†'###########+## ..#.....#.....# ..'.....#.....# #.....ßZ....# #....pZZZ...# !?M#....ZZ.....# !.?###ß.....ß### !#...........# #...........#pni   #.....ß.....# ∩.'.∩.# +.....#...%.#  #.....#.....#  pni|  The human zombie misses you. The gnoll zombie hits you.pni  ZZ.Z* * * LOW HITPOINT WARNING * * *1---------3pni=pniGC _The gnoll zombie hits you but does no damage.pni#ß...ß## #...#.# #...†...ß...# #...#...#...# ##'#'#####+## #...#...#...#.....#.....# #...ß...#...'.....#.....# #pni .#...#.....ßZ....# ##ß...ß######...p.ZZ....# #.#!?M#....ZZZ....# #...ß...#!.?###ß.....ß### #...#...#..!#..##'###+##.# #...#...# #.....ß.....# #.∩.'.∩.# +.....#...%.# #...#...# #.....#.....# # #pnipni,pni.Z.Zpni--4pnipnipni ######ß...ß##  #...#.#  #...†...ß...#  #...#...#...#  ##'#'#####+##  #...#...#...#.....#.....#  #...ß...#...'.....#.....#  #pnif;.#...#.....ß.....#  ##ß...ß######..p.ZZZ....#  #.#!?M#....Z.Z....#  #...ß...#!.?###ß.Z...ß###  #...#...#..!#..#  ######'###+##..# pni #...#...# #.....ß.....#  #.∩.'.∩.# +.....#...%.#  #...#...# #.....#.....#  # #pni[Bpnipni8pnil ZZ.Z.Z.Z.pni ?-5pnipnipni& 3 #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...#  ##'#######'###########+## #...#...#...#.....#.....# #...ß...#...'.....#.....#pni(  #.......#...#.p..Zß.....# ##ß...ß######...Z.Z.....# #.......#!?M#...Z.Z.....# #...ß...#!.?###ß.Z...ß### #...#...#..!#....# ######'###+##...........# #...#...# #.....ß.....# #.∩.'.∩.# +.....#...%.# #...#...# #.....#.....#pni3* ,pni* pni+ ,pniw, pni: ZZZ....Z.Z.6pniA pni e #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...#  ##'#######'###########+## #...#...#...#.....#.....# #...ß...#...'p....#.....# #.......#...#..ZZZß.....#pni' K ##ß...ß######..Z........# #.......#!?M#....Z......# #...ß...#!.?###ßZ....ß### #...#...#..!#...# ######'###+##...........# #...#...# #.....ß.....# #.∩.'.∩.# +.....#...%.#pni pni pni_ ,pni pni ?ZZ.Z.ZZ..2=-7pni qniK #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'###########+## #...#...#...#.....#.....# #...ß...#...p.ZZ..#.....# #.#...#...Z.ß.....# ##ß...ß######..ZZ.......# #.#!?M#...ZnitO34m.# #...ß...#!.?###ß.ß### #...#...#..!#...#M   mummy ######'###+##....# 2 scorpion zombies #...#...# #.....ß.....#ZZ 3 gnoll zombies #.∩.'.∩.# +.....#...%.#Z   human zombie (contam)ZZ..ZZ..Z.qniP%8qni[qnii_Q _There is an open door here.qni #"..#...ß...# #!.M#.......# ######ß...ß## #...#.......# #...†...ß...# #...#...#...# ##'#######'###########+##qni #...#...#...#.Z...#.....# #...ß...#..p'Z....#.....# #.#...#.ZZ..ß.....# ##ß...ß######..Z........# #.#!?M#..Z.# #...ß...#!.?###ß..ß###qni,< #...#...#..!#.....# ######'###+##...........# #...#...# #.....ß.....# #.∩.'.∩.# +.....#...%.#qni,qniqniqni`qni`(Z.ZZZ.Z..qni),9 _qni5qni7qniS,qniqniݾNZZ.qni-90.1 (0.9qniqni+ _You swing at nothing.qniw  You barely miss the gnoll zombie. You grab the gnoll zombie.  You squeeze the gnoll zombie.  The gnoll zombie is lightly damaged.qniwqni:Z.. 2qnie3==1.0qniSqniR} _You constrict the gnoll zombie. The gnoll zombie completely misses you.qni (1 contam)You tentacle-slap the gnoll zombie. The gnoll zombie begins to glow.  The gnoll zombie is moderately damaged.You constrict the gnoll zombie.qni%9qniqqniOC _The gnoll zombie hits you but does no damage.qni.   heavy contam)You tentacle-slap the gnoll zombie.  The gnoll zombie glows dangerously bright.  The gnoll zombie is severely damaged.qni/ ,2.9 (1.0qni.g qniJj 5 _You constrict the gnoll zombie.qni  You tentacle-slap the gnoll zombie but do no damage.The gnoll zombie shudders as magic cascades through it!qni A.   gnoll zombie2-3.8 (0.9 _You destroy the gnoll zombie!qnir  #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#.....#qnims $  #..pZZZ...#  #...#Z....ß  #####.....  #!?M#......  #!.?###ß...  #..!#......  ##+##...... (1 contam)    #.∩.'.∩.#  shudders as magic cascades through it! qniCt \_You destroy the gnoll zombie!  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You feel the transmutational energy in your body is nearly expended.You grab the scorpion zombie.  The scorpion zombie is lightly damaged.qnib #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#.....#  #..pZZZ...#  #...#Z....ß  #####.....  #!?M#......  #!.?###ß... #..!#......  ##+##......     #.∩.'.∩.#ni|dm    You constrict the scorpion zombie. The scorpion zombie hits you.Z.9/40 --=4.8 (1.0Flux qnihV _* * * LOW HITPOINT WARNING * * *qniG #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  #..pZZ....#  #...#Z....ß  #####.....  #!?M#......  #!.?###ß...  #..!#......  qni}n##+##......  heavy contam)    #.∩.'.∩.#   _* * * LOW HITPOINT WARNING * * *  You tentacle-slap the scorpion zombie.  The scorpion zombie glows dangerously bright.  You squeeze the scorpion zombie.  The scorpion zombie is moderately damaged.  You constrict the scorpion zombie. The human zombie stops glowing.rnizm #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  #..pZZ....#  #...#Z....ß  #####.....  #!?M#......  #!.?###ß... #..!#......  ##+##......     #.∩.'.∩.#rniNn+[m  rniwB  The scorpion zombie hits you.rniy[6----5.7 (0.9rnīrniV _* * * LOW HITPOINT WARNING * * *rniZ  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie shudders as magic cascades through it!!rni,rniP   scorpion zombieZ 2 gnoll zombiesrniP m1--8-6.7 (1.0rni)rni1+V _You destroy the scorpion zombie!rni#  #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  rni#..pZZ....#  #...#Z....ß  #####.....  #!?M#......  #!.?###ß...  #..!#......  ##+##......  (contam)    #.∩.'.∩.#  shudders as magic cascades through it!! _You destroy the scorpion zombie!begins to glow. You grab the scorpion zombie.  You squeeze the scorpion zombie.  The scorpion zombie is lightly damaged.rni% #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  #..pZZ....#  rni\#...#Z....ß  #####.....  #!?M#......  #!.?###ß... #..!#......  ##+##......     #.∩.'.∩.#  rni  You constrict the scorpion zombie. The scorpion zombie hits you.=7.6 (0.9rni¡rniV _* * * LOW HITPOINT WARNING * * *rnii #" #!.M#.......# ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  #..pZZ....#  #...#Z....ßrni  #####.....  #!?M#......  #!.?###ß...  #..!#......  ##+##...... heavy contam)    #.∩.'.∩.#  The scorpion zombie is lightly damaged.  You constrict the scorpion zombie. The scorpion zombie hits you. _* * * LOW HITPOINT WARNING * * *You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie glows dangerously bright.  The scorpion zombie is moderately damaged.rni #" #!.M#.......# rni<0ß...ß## .....# #...†...ß...# ...# ##'########  #...#Z....#  #..pZZ....#  #...#Z....ß  #####.....rni  #!?M#......  #!.?###ß... #..!#......  ##+##......     #.∩.'.∩.#  rnie  You constrict the scorpion zombie. The scorpion zombie hits you.rniO3--8.6 (1.0rnirniV _* * * LOW HITPOINT WARNING * * *rni2!M  You constrict the scorpion zombie. The scorpion zombie hits you.shudders as magic cascades through it.heavi9.5 (0.9rnirniI` _The scorpion zombie completely misses you.rniT  (contam)  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  The scorpion zombie is heavily damaged.You constrict the scorpion zombie.600.4rnimrni` _The scorpion zombie completely misses you.rnipI heavy contam)  You tentacle-slap the scorpion zombie but do no damage.  The scorpion zombie glows dangerously bright.squeeze  The scorpion zombie is severely damaged.rniqc4=-1.4 (1.0rnizrniH} _You constrict the scorpion zombie. The scorpion zombie barely misses you.rni  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie shudders as magic cascades through it!!rni rni, .Z 2 gnoll zombies   human zombierni Y=75-2.3 (0.9rni rni V _You destroy the scorpion zombie!rni (1 contam)The scorpion zombie shudders as magic cascades through it!! _You destroy the scorpion zombie!  You tentacle-slap the gnoll zombie but do no damage.  The gnoll zombie begins to glow. You grab the gnoll zombie.  You squeeze the gnoll zombie.  The gnoll zombie is moderately damaged.rni 4=3.3 (1.0rni rni z _You constrict the gnoll zombie. The gnoll zombie closely misses you.rni  You completely miss the gnoll zombie. You squeeze the gnoll zombie.  The gnoll zombie is severely damaged.rni6 ,4.2 (0.9rni+ rni_ } _You constrict the gnoll zombie. The gnoll zombie completely misses you.rniThe gnoll zombie glows dangerously bright.  The last of your unstable energy dissipates and you return to your previous  form.  Your body stabilises again.  Sharp quills grow all over your body. You lose your grip on the gnoll zombie.  You grab the gnoll zombie. You squeeze the gnoll zombie.rni{rnirni:-.@   gnoll zombierni&1265.2 (1.0TentaclesQuill rniE;rni@S _You destroy the gnoll zombie!sniU  You barely miss the human zombie. You grab the human zombie.  You squeeze the human zombie.sni|1'sniO5926.1 (0.9snisniS _You destroy the human zombie!snịsniLZ.sni/-7.0sni^sni + _You swing at nothing.sni  You tentacle-slap the gnoll zombie. You grab the gnoll zombie.  The gnoll zombie is lightly damaged.sniM4=8.0 (1.0snisniy _You constrict the gnoll zombie. The gnoll zombie barely misses you.snia  You bludgeon the gnoll zombie! You squeeze the gnoll zombie.sniG1'sni;"239 (0.9sniy+sni-S _You destroy the gnoll zombie!sni+sni;[6=-9.8sni̤sni + _You swing at nothing.sni} sni[~ sni sni( sniˍ ,sni sniV sni sni" ,sni, sni! sniĝ f7==sni sni ,sni sni& sni sni snik sni S8=sni sni4 sni sni sni. ,sni sni sniP sniS sni[ sni I9=sni sni5 sni sni sni_ sni snib sni sni sniB sni snip m10/41=sni sni sniS sni~ Xsni sni sni sni sni) I1=sni sni% sni sni sni sniN snio snif sni sni sni sni; f2==sni sni)& sni& sni( sni#, sni, snie. sni1 sni2 sni3 sni 7 sni7 S3=sni9 sni= sni> sni? sniD sniE sni G sniJ sniK I4=snifM sniOQ sniQ sniBU sniY sniEZ sni\ sniY` snib sni#c snif sniMg S5=snii sniBm snim snip sniu ,snix sni{ ,sniY| snix sni I6=sni΁ sni sni sniڇ sni snij snii sniE sniÐ sni sniړ snid L17=sni sni sni sni sniŞ sni sniv snik sni sniܨ sni i8=sni| sniK sni sni sni sni sni sni ,sni sni sni ^9==sniY sni ,sniU sniE ,sni sni sni sni sni; sni L20=sni snib ,sni sni ,sni sni^ i1=sni snis ,sni sni ,sni sniN sni sni sni sni K2=sni snis sni sniR sniP Bsni1 '3=4==sni= sniI 5=sniZ 6=sni` Bsnid sniSe snig snij snibl a7=snin sni4o snip snit snixu sni:w sni?} sni} sniZ sni i8=sni: sni͓ sni sni sni sni K9=sniU sni sni sni sni ,sniڧ sniy sniޫ sni snin sniޱ N30=sniʳ sni sni sni sni} sni" sni sniV sni sni sni: sni j1==sniI sniK sni sniL sni ,sni sni sni sni[ snig sni U2=sni sni: ,sni} sni sni sni sni sni sni sni sni K3=sniusnit,sniksni sni snisniA4=snisniwsnisni,sni^sni"sni#sni%sni)sni7*#5snin*(=sni(-sni1snic1sni3sni58sni8sni:sni@sniMAsniBsniFsnigFh6==sniHsniL,sniMsniwni @wni@wniAwniBwni8DwniDwni ##+## ...#...# #?.?# ...ß...# #!..# .# #M!.# ß...ß## ######### .# #..Z#...# ...ß...# +..Z'p..# ...#...# #...#...# '###########'## ...#...#.....#.....# ...#...'.....#.....#zniPuA#...#.....ß.....# ß######...# #!?M#...# znivzni9y  You release your grip on the scorpion zombie.  The scorpion zombie attacks as it pursues you!zniY.Zznim4--3.3 (1.0zni zni3 _The scorpion zombie hits you.zni q heavy contam)  The scorpion zombie attacks as it pursues you! _The scorpion zombie hits you.  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie glows dangerously bright  You grab the scorpion zombie.  is lightzni fly damaged.5=4zni# zni _You constrict the scorpion zombie. The scorpion zombie closely misses you.zni:?  You tentacle-slap the scorpion zombie.  The scorpion zombie shudders as magic cascades through it!!zniN '  gnoll zombiezniP X=8-5.2 (0.9zniY zni\ V _You destroy the scorpion zombie!zniz# ##+## #...#...# #?.?# znil{#...ß...# #!..# #.# #M!.##ß...ß## ######### #.# #...#...# †...ß...# +..Zp...# #...#...# #...#...##'###########'## #...#...#.....#.....# ß...#...'.....#.....#.#...#.....ß.....#.ß######...#.#!?M#...# ß...#!.?###ß.....ß###znizni4=6.2 (1.0zni zni _The gnoll zombie closely misses you. _There is an open door, spattered with blood here.{ni  (contam)You tentacle-slap the gnoll zombie. The gnoll zombie begins to glow.  You grab the gnoll zombie. You squeeze the gnoll zombie.  The gnoll zombie is lightly damaged.{ni,7.1 (0.9{niB{ni(r _You constrict the gnoll zombie. The gnoll zombie misses you.{niYa heavy contam)  The gnoll zombie is lightly damaged. _You constrict the gnoll zombie. The gnoll zombie misses you.You tentacle-slap the gnoll zombie but do no damage.  The gnoll zombie glows dangerously bright.  You squeeze the gnoll zombie.  The gnoll zombie is heavily damaged.{nibC68.0{niHj{ni1m} _You constrict the gnoll zombie. The gnoll zombie completely misses you.{ni.;  You tentacle-slap the gnoll zombie but do no damage.The gnoll zombie shudders as magic cascades through it!{niNM.{niuR<9-9.0 (1.0{ni(`{niDbS _You destroy the gnoll zombie!{nin# ##+## !#...#...# #?.?# .#...ß...# #!..# M#.#{ni6p  #M!.##ß...ß## ######### .#.# #...#...# .†...ß...# +..p'...# .#...#...# #...#...##'###########'## .#...#...#.....#.....# .ß...#...'.....#.....#.#...#.....ß.....#.ß######.# .....#!?M#.# .ß...#!.?###ß.....ß###{nix{ni3y@-90{niׁ{ni{ni +# ##+## !!#...#...# #?.?# ..#...ß...# #!..# .M#.# #M!.##ß...ß## #########.#.# #...#...#.†...ß...# +.p.'...#.#...#...# #...#...# '#'###########'##.#...#...#.....#.....# ..ß...#...'.....#.....# ......#...#.....ß.....# ß...ß######.# ......#!?M#.# ..ß...#!.?###ß.....ß###{niA{ni3%1{ni<({ni){ni {ni {ni {ni {ni S7={ni n{ni {ni {ni {niz K8={niV {niF {ni {ni {ni ,{ni? {ni] ,{nie {ni i9={ni {ni {nis {nio {ni {ni {nic {ni ,{ni {ni {ni _30=={nio {ni {ni {niF {niz {ni {ni {ni- a1={ni {ni {ni*! {ni=" {ni% ,{niL' {ni) {ni^* {ni+ {ni. {ni. N32={ni/ {ni2 {ni4 {ni4 {ni6 ,{ni8 {ni<: {ni: {ni_ 3={nic ,{nid {ni{g {nih K4={niai {nim B{ni'p {nip {niq {ni)w ,{nix {ni9z {nim{ U5={ni| {ni~ {niJ {ni {ni B{nij 6=7={ni w8={niĹ ,{niG {niԿ B{ni ,{ni {ni {ni U9={ni" {ni ,{ni {ni ,{niV {nit ,{ni {ni+ {ni L40={ni {ni ,{ni {ni B{ni {ni7 U1={ni {niz ,{ni' {ni ,{niv {ni ,{ni {ni w2={ni {ni {ni2 {ni ,{ni {ni^ {ni {ni! {nih {ni U3={ni B{ni4 {ni& {ni {ni {ni {niw {ni {ni\ {ni K4={nia {ni {nib {ni {ni$ B{ni=;  _You start resting.857.0 (66.0)5==8.0 (67{ni(? {niA " _HP restored.|niNx #+# ##+## .!!#...#...# #?.?# "..#...ß...# #!..# !.M#|niXy.# #M!.##ß...ß## #########.#.# #...#...#.†...ß...# +p..'...#.#...#...# #...#...# #'#'###########'##.#...#...#.....#.....# ...ß...#...'.....#.....# .#...#.....ß.....# #ß...ß######.# |niр.#!?M#.# ...ß...#!.?###ß.....ß###|nij|ni?09.0 (1.0)|niP|ni|niR3|niU|niY|nia|niic _You open the door.|niyj3|nil|ni!r@  There is an open door here.|nit|niu@= _|ni>w|niz|ni;}|ni}|ni~|ni 7 _You open the door.|ni...ß...+ ......Z  ##+###########ß.Z.ß ##+##  #.!!#...#...#..... #?.?# |ni #"..#...ß...#...ß #!..#  #!.M#.......#... #M!.#  ######ß...ß###'##########  #...#.......#.p.#...#...#  #...†...ß...#...'...'...#  #...#...#...#...#...#...#  ##'#######'###########'##  #...#...#...#.....#.....#  #...ß...#...'.....#.....#Z   scorpion zombie (dormant)  #.......#...#.....ß.....#Z   centaur zombie (dormant)  ##ß...ß######|niZ...#  #.......#!?M#...........#|niMV63.0 (44.0 (5|ni|niv _A scorpion zombie and a centaur zombie come into view.|nix ...ß...+  ......Z  ##ß.Z.ß ##+##  #.!!#..... #?.?#  #"#...ß #!..#  #!... #M!.#  ##'##  #.p.#  #...†#...'...'...#  #...#...#...#  ##########'##          !? |ni ...ß...+  ......Z  ##ß.Z.ß ##+##  #.!!#..... #?.?#  #"#...ß #!..#  #!... #M!.#  ##'##  #.p.#  #...†#...'...'...#  #...#...#...#  ##########'##          !?|ni|ni|ni;|nid _There are monsters nearby!|ni ...ß...+  ......Z  ##ß.Z.ß ##+##  #.!!#..... #?.?#  #"#...ß #!..#  #!... #M!.#  ##'##  #.p.#  #...†#...'...'...#  #...#...#...#  ##########'##  |ni        !? |nim  ...ß...+  ......Z  ##ß.Z.ß ##+##  #.!!#..... #?.?#  #"#...ß #!..#  #!... #M!.#  ##'##  #.p.#  #...†|nio #...'...'...#  #...#...#...#  ##########'##          !?|ni3y 3|ni |ni d _There are monsters nearby!|nit Ms..#Z.s#ß...+ ......Z# #+###########ß.Z.ß###+#.!!#...#...Z#?.?"..#...ß...#...ß. #!.!.M#.......#...# #M!.#####ß...ß###p##########....#...#.†...ß'...'.#...#...#...#...#...#...#Flux #ss 2 scorpions (asleep)ZZ 2 gnoll zombies (dormant)Z   centaur zombie (dormant)|ni6v .Z..Z.ZZZZ5.0 (1 _A scorpion zombie and a centaur zombie come into view. _There are monsters nearby! _There are monsters nearby! _2 scorpions and 2 gnoll zombies come into view.There is an open door here.}niR_   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.}ni}ni=  You shout for attention!}ni}ni+}ni}ni}ni}ni}ni~...#...s..ß.sZZ.ZZ..ZssZZZZZ 5 zombies}niF }niF======6}ni}}ni` _A jackal zombie comes into view.}ni/...#...#s..ß.s.+....ZZ.###+###########ß...ß###+##.!!#...#...#...ZZ..#?.?"..#...ßß. #!..}niG!.M#.......#.Z.# #M!#####ß...ß###'#########...#.......#.p.#...#...}niΧ†...ß'...'.#...##...#.#'#######'###########'#...#...#...#.....#.....ß'.}ni>#.....ß#ß...ß#####........#!?M}nik}ni6}nií}ni+}ni}ni}nih}niҾ...ß.Z.ss.Z.Z.Z------7}niy}ni%}nir  You tentacle-slap the centaur zombie. The centaur zombie begins to glow.  The centaur zombie is lightly damaged.}ni ".sZ.s...ZZ 4 zombies (1 contam)}ni 3--=-----9 (0.9}ni% }ni) ~ _The centaur zombie closely misses you. x3; The centaur zombie kicks you.}ni6 ~  You tentacle-slap the centaur zombie.  The centaur zombie glows dangerously bright.}ni }ni }ni K  The centaur zombie is lightly damaged.}ni Z.s..Zs heavy contam)}ni e4=-8.9 (1.0}nig }niD b _The centaur zombie completely misses you. x2}ni$gompletely misses you. x2shudders as magic cascades through it!  The centaur zombie is heavily damaged.  The centaur zombie hits you but does no damage.}ni h}nih}ni2tZs.s}nit,9.8 (0.9}ni}niЄ[ _The centaur zombie barely misses you.~niom  You tentacle-slap the centaur zombie. The centaur zombie begins to glow.~ni:  The centaur zombie is heavily damaged.The centaur zombie completely misses you.~ni.Z.Z(1 contam)~nil[3-70.8 (1.0~ni~ni3 _The centaur zombie kicks you.~ni The centaur zombie completely misses you. _The centaur zombie kicks you.  You tentacle-slap the centaur zombie but do no damage.  The centaur zombie glows dangerously bright.  You squeeze the centaur zombie, but do no damage.  The centaur zombie is heavily damaged.~ni ,~ni~ni.ZZ.Zs   scorpion heavy contam)~ni,1.7 (0.9~ni'~ni)^ _The centaur zombie barely misses you. x2~niؓz  You closely miss the scorpion. You grab the scorpion.~ni͔~niE[.Z~niMU4=2.6~niҩ~ni1 _You constrict the scorpion.~ni%7  You tentacle-slap the scorpion. The scorpion begins to glow.  You squeeze the scorpion, but do no damage.The scorpion is moderately wounded.~ni}8~ni1B.Z (contam)~ni!C,3.6 (1.0~niK~niNr _You constrict the scorpion. The scorpion closely misses you.~niy  You completely miss the scorpion. You squeeze the scorpion.  The scorpion is heavily wounded.~niͣ~nio.Z ~ni3,4.5 (0.9~niZ~ni q _You constrict the scorpion. The scorpion barely misses you.~ni^The scorpion is heavily wounded. _You constrict the scorpion. The scorpion barely misses you.  You tentacle-slap the scorpion but do no damage.  The scorpion glows dangerously bright.  The scorpion is severely wounded.  ~ni_~nij.ZZ   jackal zombie   scorpion zombieZ   gnoll zombieZ   centaur zombie (heavy contam)~ninQ=235.5 (1.0~nibx~nizL _You kill the scorpion!~ni  You tentacle-slap the centaur zombie.  The centaur zombie shudders as magic cascades through it!!~ni ,~ni e.Z~ni- j5=8-6.4 (0.9~niz ~ni U _You destroy the centaur zombie!~ni:; The centaur zombie shudders as magic cascades through it!! _You destroy the centaur zombie!  You tentacle-slap the jackal zombie. The jackal zombie begins to glow.grab the jackal zombie. You squeeze the jackal zombie.  The jackal zombie is almost destroyed.  You constrict the jackal zombie!~niu< ~niE .scorpion zombiegnoll zombie~niI 4=7.4 (1.0~niQ ~niDT T _You destroy the jackal zombie!~niN !  (contam)  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You grab the scorpion zombie.  The scorpion zombie is lightly damaged.8~ni ~ni  _You constrict the scorpion zombie. The scorpion zombie barely misses you.~niS7} heavy contam)  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie glows dangerously bright.  The scorpion zombie is moderately damaged.2--9.3 (0.9~ni>~nigAV _You constrict the scorpion zombie. The scorpion zombie hits you.ni}M  _You constrict the scorpion zombie. The scorpion zombie hits you.  You tentacle-slap the scorpion zombie but do no damage.  The scorpion zombie shudders as magic cascades through it!  The scorpion zombie is severely damaged.ni&W3--80.2niniF _You constrict the scorpion zombie. The scorpion zombie barely misses you.niThe scorpion zombie is severely damaged.The scorpion zombie barely misses you.You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You squeeze the scorpion zombie, but do no damage.almost destroy  nini@ni.  gnoll zombieni5311.2 (1.0niCniU!V _You destroy the scorpion zombie!niE  (contam)You tentacle-slap the gnoll zombie. The gnoll zombie begins to glow.  You grab the gnoll zombie. You squeeze the gnoll zombie.  The gnoll zombie is moderately damaged.ni%2niniy _You constrict the gnoll zombie. The gnoll zombie barely misses you.ni3The gnoll zombie is moderately damaged.You constrict the gnoll zombie. The gnoll zombie barely misses you.You tentacle-slap the gnoll zombie but do no damage.  The gnoll zombie glows dangerously bright.  The gnoll zombie is severely damaged.  niBG†niE423.1 (0.9ni3Nni}PS _You destroy the gnoll zombie!nini7b4=-4.1 (1.0nini+ _You swing at nothing.niGni~?-5ni ni+ _You swing at nothing.ni ni ni ni ni ni ,ni ss   scorpionniZ    ...ß...+  .......#  ##ß...ni   #.!!#....s..#?.?#  #"#...ß. #!..#  #!...# #M!.#  ##†##  #.p.# 6  #...†#...'...'...#  #...#...#...#  ##########'##  ni        !? _You start resting.ni    ...ß...+  .......#  ##ß...  #.!!niƳ D#....s..#?.?#  #"#...ß. #!..#  #!...# #M!.#  ##†##  #.p.#  #...†#...'...'...#  ni #...#...#...#  ##########'##          !?ni ni ni _ _A scorpion is nearby!nimnito:Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (poison) niBp Spells ([,] to cycle)  b - Cast: Blink (43%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onninif...#...#Jingleheimer the Changeling...ß...+Octopodeni!.......#Health: 44/45 =======================-##+###########ß...ß###+##Magic: 7/7========================#.!!#...#...#....s..#?.?#AC: 1Str: 13#"..#...ß...#...ß. #!..#EV: 19Int: 13#!.M#.......#...# #M!.#SH: 0Dex: 13######ß...ß###†##########nibXL:  7 Next: 32% Place: an Ossuary#...#.......#.p.#...#...#Noise: ---------  Time: 1886.1 (0.0)#...†...ß...#...'...'...#-) Tentacles#...#...#...#...#...#...#Nothing quivered##'#######'###########'##Flux #...#...#...#.....#.....##...ß...#...'.....#.....#s   scorpion#.......#...#.....ß.....###ß...ß######...........#niUn#.......#!?M#...........#You constrict the gnoll zombie. _You destroy the gnoll zombie! _You swing at nothing. _You swing at nothing. _You start resting. _A scorpion is nearby!ninini4F _Clearing quiver.ni]#...#ß...+ ni~_.......# #+###########ß...ß###+#.!!#...#.s..#?.?"..#...ß...#...ß. #!.!.M#.......#...# #M!.#####ß...ß###p##########.......#...#...#.†...ß'...'....#...#...#...#...#...#'#######'###########'###ß'.....#.......#...ni`3ß#ß...ß#####niRbni0lLs.ni6m17.1 (1 _niwniy  There is an open door here. _You see here a scorpion corpse.niJ 3######### #...#...# '...ß...+  .......#  ##+###########ß...ß###+##  #.!!#...#...#...s...#?.?#  #"..#...ß...#...ß...#!..#  ni_L [#!.M#.......#..p# #M!.#  ######ß...ß###†##########  #...#.......#...#...#...#  #...†...ß...#...'...'...#  #...#...#...#...#...#...#  ##'#######'###########'##  #...#...#...#  #...ß...#...'.....#  #.......#...#.....ßniM ni ^ .s5=8 _ni_ niza ni (contam)  There is an open door here. _You see here a scorpion corpse.  You tentacle-slap the scorpion but do no damage.  The scorpion begins to glow. You grab the scorpion. You constrict the scorpion. scorpion stings you!  You are poisoned.ni 37======-----==9.0 (0.9Pois Flux ni ni} / _The scorpion poisons you!ni B% heavy contam)The scorpion poisons you!glows dangerously bright.is lightly wounded.  You constrict the scorpion.  You feel very sick.niBr4-------90.0 (1.0ni-NniSPN _The scorpion misses you.ni<  You tentacle-slap the scorpion but do no damage.The scorpion shudders as magic cascades through it!!ni †  You kill the scorpion!ni 2--46--9 (0.9 _You feel sick.ninish _Your Dodging skill increases to level 3!ni-U--nid8ni:H _No target in view!ni+g3ni5qnisH _No target in view!ni3niniFH _No target in view!niTniUni\ni^H _No target in view!ni3niDniH _No target in view!ni@niAniKniHN#No target in view!nir3niniRni23ni<ni?ninininini'3ni*ni,ni=_niVG31-niN-MM   mummy (wandering)niW #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#..p# #M!.# 1.9 (1.0  ##†##niX/  #..  #...†#..  #..  ###       _You start resting. You feel sick.ni R #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#..p# #M!.#  ##†##ni!  #..  #...†#..  #..  ###      ninini\ _A mummy is nearby!ni #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#..p# #M!.#  ##†##  #..ni  #...†#..  #..  ###       niD #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#..p# #M!.#  niV##†##  #..  #...†#..  #..  ###      niKni9nini\ _A mummy is nearby!nihb #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#..p# #M!.#  ##†##  #..  #...†#..  #..  ###       ni]{ V #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!ni| #..p# #M!.#  ##†##  #..  #...†#..  #..  ###      ni 3nib ni \ _A mummy is nearby!nim  #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"nir Z#..†ß...#!..#  #!#..p# #M!.#  ##†##  #..  #...†#..  #..  ###       ni= V #########  #...#...#  M...ß...+  .......#  ##ß...ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!ni> #..p# #M!.#  ##†##  #..  #...†#..  #..  ###      niH 3niIR niKU \ _A mummy is nearby!ni 3niY ni R _No reachable target in view!niQM##########.#...#...#M...ß...+ .......# #+###########ß...ß###+#.!!#...#.....#?.?"..#...ßß...#!.!.M#.......#...#..Z#M!.#####ß...ß###†##########.......#...#...##...†...ß...#...'...'...#M   mummy (wandering)Z   gnoll zombie (wandering)niqzMM02ni _You feel sick. _You see here a scorpion corpse.ni*###########..#...#...#.M...ß...+ nis #.......# #+###########ß...ß###+#.!!#...#....#?.?"..#...߆ß...#!.!.M#.......#...#..Z#M!.#####ß...ß###†##########.......#...#...#†...ß'...'...#...#...#...#...#...#'#######'###########'###ninini'MZ.29-3ninis$ _You feel sick.ni[ 7############....#...#...#..'...ß...+ #M......# #+###########ßp..ß###+#.!!#...#.....#?.?"..#...߆ß.Z.#!.ni] !.M#.......#...#...#M!.#####ß...ß###†##########.......#...#...#†...ß...#...'...'...#...#...#...#...#...#'#######'###########'#niw^ nim_ ni i .MZ.ni'j ?-4niq nis $ _You feel sick.ni Z (contam)ZYou tentacle-slap the mummy. The mummy begins to glow. You grab the mummy.  The mummy is lightly damaged.nic8-=5ni nio = _You constrict the mummy. You feel sick.niT  You tentacle-slap the mummy. The mummy glows dangerously bright.  You squeeze the mummy.  The mummy is moderately damaged.ni_ Z.heavy contam)16ni` =-------=6.8 (0.9Flux niel ni^o Q _You constrict the mummy. You feel sick. The mummy hits you!ni  _You constrict the mummy. You feel sick. The mummy hits you!  You tentacle-slap the mummy.  The mummy shudders as magic cascades through it.  The mummy is severely damaged.You constrict the mummy. You feel sick.  You are no longer poisoned.niM5=-------7.7Flux niniYR _The gnoll zombie misses you.ni+  You tentacle-slap the mummy. The mummy begins to glow.  The mummy is almost destroyed.You constrict the mummy.ni)6 .Z   gnoll zombie  You destroy the mummy!ni9nioEo69-8.7 (1.0ni(MniMR _The gnoll zombie misses you.ni  (contam)You tentacle-slap the gnoll zombie. The gnoll zombie begins to glow.  nijYou grab the gnoll zombie.  The gnoll zombie is lightly damaged.9nieni5 _You constrict the gnoll zombie.ni Z heavy contam)The gnoll zombie is lightly damaged. _You constrict the gnoll zombie.  The gnoll zombie glows dangerously bright.  You squeeze the gnoll zombie.  The gnoll zombie is severely damaged.ni( .900.6 (0.9niQ nib z _You constrict the gnoll zombie. The gnoll zombie closely misses you.ni' < #############  ....#...#...#  ..'...ß...+  #.......#  #ßp..ß###+##  #.!!#...Z...#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  ##†##########  ..  #...†..  #..   ni  #############  ....#...#...#  ..'...ß...+  #.......#  #ßp..ß###+##  #.!!#...Z...#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  ##†######  ..  #...†..  #..  nia 3nin ni c _A gnoll zombie is nearby!ni' #############  ....#...#...#  ..'...ß...+  #.......# ni(y #ßp..ß###+##  #.!!#...Z...#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  ##†##########  ..  #...†..  #..   ni #############  ....#...#...#  ..'...ß...+  #.......#  #ßp..ß###+##  #.!!nir#...Z...#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  ##†######  ..  #...†..  #..  niTnini2ni.c _A gnoll zombie is nearby!niyH  You tentacle-slap the gnoll zombie.niN.ni~N 7/46ni+W501.5 _You destroy the gnoll zombie!nie# _Your Fighting skill increases to level 3!ni43ni5niN8ni@niAnimBniDniTEI8=niUFniHniIniJniLniMni,NniPniQL19=nipRnizTni Uni Vni5XniXnitZni[ni^\nis]ni`niaT20=niqfXnih,niinikniflnirmniw1=niYyni(zni{ni~ni]S2=nininiGnitnininisniniSninniniH^3==ninini9niniݗniiniؙni ninixnifniK4=niDniuninini,nini5niɮS5=nini۱nilnini{ninininininiʽnikK6=nini;nini,ni"ninini&ninini niS7=ninininiWnininiJnini2ninizni6K8=niniFninini,niniiniS9=ni#ninini<nijni ni<ninini,nini}L30=nininisnini,nigni3 ni nininitS1=nininini~nini6ninia2=ninini: ni !ni'#ni#ni$ni&,ni(ni*d33=ni3,ni3.,nia/ni1niD4ni4nir6ni=(#..'MZ-M   mummyZ   scorpion zombie (dormant)niP@ 62.5 (61.0) _You start resting. _A scorpion zombie comes into view.niݾ < ############# #  ....#...#...#..  ..'...ß...'MZ  #.......#  #ßp..ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  ##†##########  ..  #...†..  #..   ni niV 5 ############# #  ....#...#...#..  ..'...ß...'MZ  #.......#  #ßp..ß###+##  #.!!#.......#?.?#  #"#..†ß...#!..#  #!#...#...#M!.#  nilW v##†######  ..  #...†..  #..  ni` M-niok ni8m d _There are monsters nearby!ni]]z############# ##....#...#...#..s...'...ß...'MZ. ni9^T#...p...# ##+###########ß...ß###+## #.!!#...#...#.......#?.?# #"..#...ß...#..†ß...#!..# #!.M#.......#...#...#M!.# ni^######ß...ß###†########## #...#.......#...#...#...# s   scorpion (asleep) #...†...ß...#...'...'...# Z   scorpion zombie (dormant) #...#...#...#...#...#...#ni#bnibnim M..  A scorpion comes into view.nin03.5 (1.0)niyni |< _The scorpion zombie moves out of view.ni ############# ##....#...#...#..s#...'...ß...M...##.# +###ß...ß###+## niI$.!!#...#...#.#?.?# "..#...ß...#..†ß...#!..# ß...ß###†########## ...#.#...#...#...# niniTrZZ   scorpion zombieni_4=4niniOni\yD############# ### ....#...#...#..s# ...'...ß...MZ..# #.# +###ß...ß###+## niz!!#...#...#.#?.?# ..#...ß...#..†ß...#!..# ß...ß###†########## #.#...#...#...# †...ß...#...'...'...# ni|niy''Mni/%5ni׌nini ############# ### ....#...#...#..s# ...'...ß..p'Z..# #......M#Z.s# ni Y###########ß...ß###'## !#...#...#.......#?.?# #...ß...#..†ß...#!..# M#.......#...#...#M!.# ###ß...ß###†########## s 2 scorpions (asleep)#.......#...#...#...# Z 2 scorpion zombies (1 dormant)†...ß...#...'...'...#ni. ni ni ni} ZZs...s1 asleep)Zni\ %6ni  ni p _A scorpion zombie and a scorpion come into view.niXr  You tentacle-slap the mummy but do no damage.ni?ni sZ(contam)  The mummy begins to glow. You grab the mummy. You constrict the mummy.  The scorpion zombie completely misses you.nil30--=7.4 (0.9niAni) _The mummy hits you.ni y  form.  Your body stabilises again.  A mane of stinging tendrils grows from your head.  You lose your grip on the mummy. You grab  The mummy is lightly damaged.  Your tendrils sting the mummy. Your tendrils sting the scorpion.ni nih B Z*Zss heavy contam)svery poisoned)The scorpion is poisoned. You constrict the mummy.niX_ Z***J***ni *..#**.JZ**.M#**niS  ...#..Z..JZss..M#..The scorpion zombie hits you.  Your pain echoes through the poison around you!niT 16/39--------28.3TentaclesMedusa -Lithotox ni\ nis^ ? _The scorpion resists. The mummy hits you!ni  You tentacle-slap the mummy.  The mummy is heavily damaged.Your tendrils sting the scorpion zombie.ni,ni}Z.sZ niq'9.2ni>nin _Your sting misses the scorpion. You constrict the mummy.niA  You tentacle-slap the mummy.ni  You destroy the mummy!Your tendrils sting the scorpion zombie.ni,ni‘AZ.sZ.ss 2 scorpions (1 extremely poisoned)ZZ 2 scorpion zombiesniO------270.1niWni_ _Your tendrils sting the scorpion. The scorpion looks as sick as possible!ni  _. The scorpion looks as sick as possible!  You barely miss the scorpion. You grab the scorpion.  You squeeze the scorpion, but do no damage.The scorpion is moderately wounded.. The scorpion looks as sick as possible!  Your sting misses the scorpion. You constrict the scorpion.ni s#.Zs.Zni Y7=1.1 (1.0ni niV k _The scorpion escapes! The scorpion barely misses you.ni\aThe scorpion zombie is lightly damaged.r sting misses the scorpion.  Your tendrils sting the scorpion zombie. constrict the scorpion zombie! The scorpion stings you.  You are poisoned.  poisons you!nikniMsZni6===-2Pois Medusa -Lithotox nini&@ _You lose your grip on the scorpion zombie.nik%You tentacle-slap the scorpion. You grab the scorpion.  You squeeze the scorpion.  The scorpion is moderately wounded.r tendrils sting the scorpion. The scorpion is poisoned nil+ You constrict the scorpion. You feel sick.nibx.   scorpion (verni|15/40-3673Pois ni]niaL _You kill the scorpion!ni  You tentacle-slap the scorpion.  You kill the scorpion!Your tendrils sting the scorpion zombie.niZ.ZZ 2 scorpion zombiesni5_ 4-81nik4.0 (0.9 _Your sting misses the scorpion zombie. You feel sick.nini6h _Your Stealth skill increases to level 3!ni   ############# ###  ....#...#...#...#  ...'...ß..JZZ..#  #.......#...# ni {##ß...ß###'## !#.......#?.?# #..†ß...#!..# #...#...#M!.# ##†#### . .† You tentacle-slap the scorpion zombie. Your grab misses the scorpion zombie.The scorpion zombie is lightly damaged.  Your tendrils sting the scorpion zombie. x2ni  ############# ###  ....#...#...#...#  ...'...ß..JZZ..#  #.......#...# ##ß...ß###'## !#.......#?.?# #..†ß...#!..##...#...#M!.# ##†####.†nic Q  You feel sick. The scorpion zombie hits you.niô 1==---5.0 (1.0ni ni V _* * * LOW HITPOINT WARNING * * *niڬO  You feel sick. The scorpion zombie hits you. ni_* * * LOW HITPOINT WARNING * * *  You tentacle-slap the scorpion zombie. You grab the scorpion zombie.  The scorpion zombie is moderately damaged.r tendrils sting the scorpion zombie.  Your sting misses the scorpion zombie. You constrict the scorpion zombie.niR0--6ninibk _You feel sick. The scorpion zombie barely misses you.niY>  Your sting misses the scorpion zombie. You constrict the scorpion zombie. _You feel sick. The scorpion zombie barely misses you.  You tentacle-slap the scorpion zombie but do no damage.The scorpion zombie is heavily damaged.  Your tendrils sting  Your sting misses the scorpion zombie. You constrict the scorpion zombie.niC@*9 (0.9niGniJl _You feel sick. The scorpion zombie closely misses you.niE  You tentacle-slap the scorpion zombie.  The scorpion zombie is severely damaged.Your tendrils sting the scorpion zombie. x2nim9/40 -7.8niUniG _You constrict the scorpion zombie. You feel sick.ni%  ############# ### ni&> ....#...#...#...#  ...'...ß..JZZ..#  #.......#...# ##ß...ß###'## !#.......#?.?# #..†ß...#!..# #...#...#M!.# ##†#### . .† constrict the scorpion zombie. You feel sick.almost destroy  You are no longer poisoned.nix ############# ###  ....#...#...#...#  ni...'...ß..JZZ..#  #.......#...# ##ß...ß###'## !ni#.......#?.?# #..†ß...#!..##...#...#M!.# ##†####.†niB  The scorpion zombie hits you.nifg4----8.8 (1.0nilniV _* * * LOW HITPOINT WARNING * * *niK  You tentacle-slap the scorpion zombie.nite  You destroy the scorpion zombie!ni.   scorpion zombieniP---59.7 (0.9ni-ni;> _Your tendrils sting the scorpion zombie.niQ  You tentacle-slap the scorpion zombie. You grab the scorpion zombie.  The scorpion zombie is moderately damaged.Your tendrils sting the scorpion zombie.niзT5=80.6nignipb _You constrict the scorpion zombie. The scorpion zombie misses you.niLniI  You tentacle-slap the scorpion zombie.  The scorpion zombie is severely damaged.Your tendrils sting the scorpion zombie.niK '1.5niW ni _You constrict the scorpion zombie. The scorpion zombie closely misses you.ni   closely misses you.You tentacle-slap the scorpion zombie but do no damage. ni P The scorpion zombie hits you.  You die...niQ +0---niQ nie_ /  --more--nini=Inventory: 4/52 gear slots Missiles (go to first with ()c - 4 poisoned darts Talismans (go to first with %)  b - a medusa talisman (worn)a - a quill talisman  d - the inkwell talisman of Soecos {Dex+2} Scrolls (go to first with ?)  b - 2 scrolls of blinking  I - 3 scrolls of immolation niPotions (go to first with !)  j - a potion of mutation {unknown} Baublesa - a flux baubleni8ni nimMGoodbye, Jingleheimer.779 Jingleheimer the Changeling (level 7, 0/40 HPs)Began as an Octopode Shapeshifter on Nov 7, 2025.Slain by a scorpion zombie (5 damage)... in an ossuary.The game lasted 00:03:39 (1993 turns). Best Crawlers -1.77474082 tswnniVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orbni9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnniTKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orbnini$ni? [?25h[?0c [?1051l[?1052l[?1060l[?1061l