2i,y  Player: Jingleheimer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.18:19:21.ttyrec Time: (1774203561) Sun Mar 22 18:19:21 2026 2iQ [?1051l[?1052l[?1060l[?1061h2iSV)0[?7h[?25l[?1c2iFY2i\2iefWelcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter2iu 2iL 2i Jingleheimer the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 112iT EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)2ii a) +2 sling {Khalida c) +0 sling {TiberiaFire: a) +2 sling {Khalidah} 2i :Gem (9000) 2i ?2i )#####2i M#.@.#2i #...........).#...............2i A....?..........2i X...............#.............#2i' 7###.........###2i6 H###.....###2i You whisper farewell to Khalidah.  Lua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'2iR 2ig Welcome, Jingleheimer the Coglin Hunter.The heart of this dungeon contains the incredible artefact, the Orb of Zot.2i 2i/Press ? for a list of commands and other information.2i2i#c _Found a staircase leading out of the dungeon.2iK2iLl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2i%M2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1          2i>M,     d - Armour   0.0   1.2  -1  2iRM(    e + Dodging1.7   2.4  -1  2idM}    f + Stealth2ivM0.7   1.2  -1  2iMT    2iM 2iM_    2iMa    2i N        2i1N        2iTN        2ixN        2iN_    2iN        2iN            2i3OKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  2iO[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2i"0 c * Ranged Weapons   3.62i  e * Dodging   1.72i+  f * Stealth   0.72i p f - Stealth   0.72i$o e - Dodging   1.72i 2i  Jingleheimer the Shooter  Coglin 2i* Health: 16/16 ========================  Magic: 1/1======================== 2i AC: 3Str: 11 2i EV: 11Int: 8 2i4 SH: 0Dex: 17#####2iSHXL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)2iq#...........).#a) +2 sling {Khalida c) +0 sling {Tiberia2iy...............Fire: a) +2 sling {Khalidah} 2i....?..........Gem (9000) ...............#.............#2ii###.........######.....###2iLua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'Welcome, Jingleheimer the Coglin Hunter.The heart of this dungeon contains the incredible artefact, the Orb of Zot.2i@Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.2i2i"2i2i 2i 2i ~Quiver which action? ([-] to clear) 2i Z a - Fire: a) +2 sling {Khalidah} (quivered) [*/%] inventory [^] all abilities[!] focus mode: off|on2iU 2i! 2i 2iRqSoff|on2i2_2iht  Jingleheimer the Shooter  Coglin  Health: 16/16 ========================2ih   Magic: 1/1========================  AC: 3Str: 112ii  EV: 11Int: 82iCi  SH: 0Dex: 17#####2i_iHXL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)2i{ia#...........).#2iia) +2 sling {Khalida c) +0 sling {Tiberia...............Fire: a) +2 sling {Khalidah} 2ii....?..........Gem (9000) ...............2iiA#.............#2iii###.........######.....###2ijLua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'Welcome, Jingleheimer the Coglin Hunter.2iAj#The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.2ij2im2iCo2i2i2i8999 _872i' #####  ######.<.#####  ###...........).# #................+.....@.......... #...... ###..# ###### ###.....### .. ........ .~~~...2i3.0 (34.0 (462iG2ia _c - a scroll labelled XUNTIH BOWO2iaI2ikH _No target in view!2i+"32i"2i?&2iR(2i+_5 _2i-2i/2i0B42i12iC32i{52i5B32i772iC92i;2i;B22i=2i'@2iA2i4BB12i"C2iD2iE2iEB02iF2iH2i7J2iJC892i}K2iM2iO2ieOB82iMP2ipW  +................  #................  ###.............#  ###.........### .....###2iWt ###.........# ###.... #~~~.... #..@..~~≈≈≈~~.. #....~≈≈≈≈≈≈≈~. ############### 2iX 2iMX=You pick up a parchment of Gloom and begin reading...2iJ]/12.0 (8.0)2i]e3.0 (972i`2iWc> _You add the spell Gloom to your library.2i 2i 2ir 2iϴ ^ _No target in view!2i 2i 2il 2i߹ 2i _6 _2id 2io 2iվ B52i| 2i 2if 2i B42i 2i] 2i 2i B32i' 2i 2i' 2i B22iw 2i) 2iC n12i 2i 2i B02iM 2i 2iJ C792i{ 2i+ 2i 2i= 2i B82i* 2i 2iy 2i B72i 2i 62i 2i# B52ia 2i 2i 2i B42i 2i 2i 2i B32i 2i 2i X22i6 2i 2ie 2i B12i 2i 2i 2i B02iD 2i 2i 2i C692ip 2i 2i X82iM 2ip 7 _You open the door.2i 2i B72i 2i @  There is an open door here.2i[ 2i I6 _2i 2i 2iX 2i B52i 2i 2i\ 2i} B42i 2i 2i 2i B32iU 2i 2i X22i 2i 2i 2i B12i 2i5 2i 2i" B02i 2iF 2i Y592ij 2i! 2i" 2i" B82i# 2i# 2iL$ 2ik$ B72i$ 2i & 2i& 2i& B62i' 2i' 2i( 2i( B52i) 2i) 2i* 2i* B42iM+ 2i+ 2i, 2i, B32i%- 2i- 2i. 2i. B22i / 2i/ 2i0 2i0 B12i'1 2i2 2i2 2i2 B02i%3 2io4 2iI5 Y492i5 2iu6 2i&7 2iL7 B82i7 2ic8 2i8 2i8 ,72i9 2ie9 2i : 2i: 2i: B62i$; 2i5< 2i< 2i= B52i= 2i> 2i? 2i? B42i=@ 2iKA 2i B 2iRB B32iB 2iC 2ioD 2iD B22i E 2iF 2iF 2i-G B12iG 2iH 2iJ 2i5J B02iJ 2iK 2iJL 2ilL C392iL 2i N 2iO 2iO B82i3P 2iQ 2i`R 2iR B72i8T 2iW  ..## ########## ...## #........# ....###.#..#...# ..........###..######  ....###....#........#  ...###....###....##.#  ..###....## ##....#.#  2i`W ..........# #.......#  .##......## #.#  .#....#.## ##.#....#  .#.#.#### ####.#.#  ########   2iW        2iZ 63.0 (50.0)4.0 (5162iA] 2i^ T _d - a coppery potion2i] 2i^ 2i` 2i~b H _No target in view!2i 2iۺ 2i/ 2i\ 2i" 2i 5 _42iƿ 2i 2iF 2ii B32i 2i 2i 2i# B22i 2i 2i 2i B12i 2iT 2i! 2iP B02i 2i 2iS 2i C292i 2i 2iN 2is B82i 2i 2i n72i, 2i 2iY B62i 2i 2if X52i 2i 2i5 2iW B42i 2i 2i: 2ie B32i 2ix 2i 2i4 B22i 2i 2i6 2io B12i 2i 2ib 2i B02i 2i 2i 2i C192i 2iR 2iK X82i 2il 2i{ 2i B72i 2i? 2i 2i6 B62iv 2iB 2i 2ix B52i 2i; 2i@ 2i B42i 2i 2i 2i B32in 2i 2iS 2i B22i< 2i 2ic 2i B12i 2i 2i2 2i B02i+ 2iI 2iB 2iu C092i 2i 2ii 2i B82i 2i 2i 2i B72i 2i8 6543 ########..###....## ##....#.#  #............# #.......#  ###.##......## ##......##  #.#....#.## ##.#....#  #.#.#.#### ####.#.#  #.##### #####  #...#.####   #.##....#.##   #. ##)....@#   #. #.......#   ...........##  2iE9  ............#  ..########....#.##..###...##.### 97.0 (338.0 (342 _f - a white potion2iA 2i&B 2iFF 2iI H _No target in view!2ik2ik2io2iKrH _No target in view!2ib1 _089982i72iFX62i2i2i2iB52i2i2i2i:42iZ2i(2i2iB32i^2iZ2i2i$B22i2i&2i2i+B12i2i2i2iB02i2ia2irY892in2ic2ic  You encounter a bat.2iI ...........##  ............##  ..########....#  . ##..## 2i #...#  .##### #.### 2i b.....####.# #.........#2i #..^..@.#.# ...#.# 2i6.#.# ..# .[..........2iy #........#.#b   bat (asleep)##..###..#.##.# ##.#.#2is#. #.. #2i"1111.0 (13.0)2i]O2.0 (148 2i_2io 2iO 2i# 2i̩ 2iF)2i)))))2i_bYou shoot a sling bullet.2iE' 2iEB†  The sling bullet hits the bat but does no damage.  2i F?You shoot a sling bullet. The sling bullet hits the bat.2iO(2i0+......2i1===3.2 (1.2)7) Rev 2i2iG _You kill the bat!2i_2i4X62i52i2i2i2iG4) 2i2iu2irX32i 2iI210792it!,2iV&n82i6'2i+2i+B72i-2i1_  You see here a bat corpse.2i8_6 _2i82i<2i@2iAB52iB2iF2iJ2iJB42iM2ilO2i6SX32iU2iX2iW^A  You enter the shallow water.2i^\Water Gem (8872) 2iaa2iQdN _Moving in this stuff is going to be slow.2iVg2igOGem (8871) 2ii2ip2i-t  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a hobgoblin.2i|Z #.............# #..########.... #..# ##..# # #..# #...#.#####..###### #.##2ip| #.#PP...†.....####.# ###P.PP~.#.#.........#PPPPPP~.#.#..^....#.#..P~♣~@~~#.........#.#--- ♣~~~PP.##.........#.#2i| ♣~~P.~P###...........#♣PP.P#.## #.[..........♣PP..#. ##........#.##PPP~ #. ##..###..#.# g   hobgoblin (asleep)♣PP .. #.## ##.#.#2i }≈~P #g #.# #.. # 2ic029.8 (16.6)2i{---31.4 (18.2Water Gem (8869) _2iJ2ir2i2i2i&2i)o _Your line of fire to the hobgoblin is blocked by a plant.2i2i2i 2ic  2i| R_A hobgoblin is nearby!2i232i32i,;2iA 2iB2iaDa_Your line of fire to the hobgoblin is blocked by a plant.2iuH 32ifN 2iHP o _Your line of fire to the hobgoblin is blocked by a plant.2i[ 1 #..#2i  #..#  # #..#  #.#####..######  #.#PP...†.....  ###P.PP~.#.#.........#  2i V#PPPPPP~.#.#..^....#.#  ..P~♣~@~~#... 2i͘ ! ♣~~~PP.## 2i % ♣~~P.~P##  2i $♣PP.P#.## #.[  2i 3♣PP..#.  PPP~ #.  2i % ♣PP .. #.##  2i1 Z ≈~P #g #.# #.. # 2i/  #..# #..#  # #..#  #.#####..######  #.#PP...†.....  ###P.PP~.#.#.........#  #PPPPPP~.#.#..^....#.#  ..P~♣~@~~#...  ♣~~~PP.##  ♣~~P.~P##  ♣PP.P#.## #.[  ♣PP..#.  PPP~ #.   ♣PP .. #.##  ≈~P #g #.#2iA0 B #..  2i6 2io7 2i? 2iB ` _A hobgoblin is nearby!2i  #..# #..#  # #..#  #.#####..######  #.#PP...†.....2i  ###P.PP~.#.#.........#  #PPPPPP~.#.#..^....#.#  ..P~♣~@~~#...  ♣~~~PP.##  ♣~~P.~P##  ♣PP.P#.## #.[ 2i- 0 ♣PP..#.  PPP~ #. 2iJ %  ♣PP .. #.## 2id  2i~ U≈~P #g #.# #.. # 2iV.  #..# #..#  # #..#  #.#####..######  #.#PP...†.....  ###P.PP~.#.#.........#  #PPPPPP~.#.#..^....#.#  ..P~♣~@~~#...  ♣~~~PP.##  ♣~~P.~P##  ♣PP.P#.## #.[  ♣PP..#.  PPP~ #.   ♣PP .. #.##  ≈~P #g #.#2i/ B #..  2i5 2i6 2iX? 2i"C ; _Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!2iaS  #..# #..#  # #..#  #.#####..######  #.#PP...†.....  ###P.PP~.#.#.........#  #PPPPPP~.#.#..^....#.#  ..P~♣~@~~#...  ♣~~~PP.##  ♣~~P.~P##  ♣PP.P#.## #.[  ♣PP..#.  PPP~ #. 2iS  ♣PP .. #.##   ≈~P #g #.# #.. # 2it #..# #..#  # #..#  #.#####..######  2i#.#PP...†.....  ###P.PP~.#.#.........#  #PPPPPP~.#.#..^....#.#  ..P~♣~@~~#... 2i ♣~~~PP.##  ♣~~P.~P##  ♣PP.P#.## #.[  ♣PP..#.  PPP~ #.   ♣PP .. #.##  ≈~P #g #.# #..  2i2i2i82iA hobgoblin is nearby!Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!2i2i2i Your line of fire to the hobgoblin is blocked by a plant.A hobgoblin is nearby!Your line of fire to the hobgoblin is blocked by a plant.2iqYF #.# #..##. #..# ##.. #. #..# # #.#####..###### #.2iYO #.#PP...†.....####.# ###P.PP~.#.#.........# #PPPPPP~.#.#..^....#.# ..P~♣@~~~#...#.# ♣~~~PP.##.#.# ♣~~P.~P###2iY.# ♣PP.P#.## #.[.2iZ ♣PP..#.# ##.#.2i[Z;♣PPP~##.# ##..###..#.#♣♣PP. ..# #.## ##.#.# ≈~P. #g. #.# #.. #2i_]5g.2iR^g2ih^.2i[fDg2ifT3.0 (1.6)7 2ig_2ik2il2ia# #..######## .) #..# ## #. #..# # #.#####..###### # #.#PP...†.....####.###P.PP~.#.#.........###PPPPPP~.#.#..^....#.#~..P~♣~~~~#.........#. ♣~~@PP.##.#.♣~~P.~P###2i...♣PP.P#.## #.[. ♣PP..#.# ###♣PPP~##g# ##..###..#. ♣♣PP. ..# #.## ##.#. ≈~P. #.. #.# #..2iu~~≈♣~ .P2iI8g.2i2i(4.62i:62ib2iO2i k.) #..# #. #..# .#.#####..###### #.##.#PP...†.....####.####P.PP~.#.#.........####PPPPPP~.#.#..^....#.##~..P~♣~~~~#.........#.#P~P♣~~~PP.##.#.#♣~~P.@P###.2ir .#♣PP.P#.## #.[♣PP..#g# ##..#.#♣PPP~##.# ###..#.#♣♣PP. ..# #.## ##.#.#≈≈~P. #.. #.# #.. #~~≈♣~ ~.P ~~~2i 5g.2i[ 2i 0=6.22i  :42i 2i A hobgoblin is nearby! _Your line of fire to the hobgoblin is blocked by a plant. _The hobgoblin barely misses you.2i >  You shoot a sling bullet.2i`L )))))))The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.2iz g.....~2i NThe sling bullet closely misses the hobgoblin.2ir ==7.5 (1.33) Rev 2i% 2i V _The hobgoblin barely misses you.2i  2i8  2ic You shoot a sling bullet.2iR  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.2i' l  The hobgoblin is almost dead.2i (8.82i K2) Rev+ 2i 2i. W _The hobgoblin closely misses you.2im .) #..#  #. #..#  #.#####..  #.#PP...† ###P.PP~.# ###PPPPPP~.#.#..^ #~..P~♣~~~~# 2imn?P~P♣~~~PP.# ♣~~P.@P# ♣PP.P#g## #.[ ♣PP..#.#  ♣PPP~##.#  ♣♣PP. ..# #.##  ≈≈~P. #.. #.# #..  ~~≈♣~ ~.P ~~~2iK .) #..#  #. #..#  #.#####..  #.#PP...† ###P.PP~.# 2i+###PPPPPP~.#.#..^ #~..P~♣~~~~# P~P♣~~~PP.# 2ij+♣~~P.@P# ♣PP.P#g## #.[ 2i♣PP..#.#  2i♣PPP~##.#  2i♣♣PP. ..# #.##  2i≈≈~P. #.. #.# #..  2i~~≈♣~ ~.P 2i6~~~ 2i,2i2iK2i` _A hobgoblin is nearby!2i8 )2i>+))))))2ix/You shoot a sling bullet.2it †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.2iz=)2i{†.....~2ijr340.10) Rev* 2ii 2iM _You kill the hobgoblin!2i2i32i!2iQ$2ia&2i'^Gem (8859) Rev+ 2i+{  You see here a hobgoblin corpse.2i/2i0I8 _2i32ip52i72i8B72i92io;2i@2i@B62iQC2i4E2iG2iG]5) Rev 2i"I2iJ2i^M2iMB42iN2iR2iU2i V:32i8W2iZ2i^A  You enter the shallow water.2i(_\Water Gem (8852) 2i`2ibN _Moving in this stuff is going to be slow.2ie2i[eB02if2i@h2ii2iPjOGem (8849) 2il2i1n2io2i pB82i:q2ir2is2i tB72it2iu2iv2ivB62iw2iy2iy2iyB52iwz2iX{2i|2iD|B42i|2i7~2i2i(B32i2i@2i,2i\B22iǃ2i2i2i*B12i2i2i2iʈ,02i2ic2i 2i֊2i6C392i2i2i2i8B82iD2i0##.P.P..P~PP.... ##.####.######## ##.........### 2i~#.####........ ##.#####..##.###  #.........# #  .#######.## #########.# .......@..# ---#########.#  2i#.#  ..# 2iʔ ##2iޔ(# 2i2i 2i:062.3 (22.2)2i---3.3 (2372i2iXi _j - a golden potion2i$2i2iH _No target in view!2iG2iG2i!H2iI2i>K2iQ6 _52iFS2iSB42i0T2icU2itV2iVB32iaW2iX2iZ2idZB22iZ2iN\2i\2i]B12iL]2i^2i^2i^B02i _2i_2i7`2ic`C292i`2i3b2ihc2icB82iXd2icf2i3h2ithB72i6i2ij2i{l2ilB62iEm2i:n2i6o2ioo:52io2ip2iq2iqB42i2r2ir2is2i tB32iwt2iu2iFv2isvB22iv2iw2ix2ixB12iry2i9z2i|2iH|B02i:}2i ##........ #.####.... .# # ##.#####..## #.#. #.........# 2i~.$# .#######.## #.# ##########.# ####.##...........# #.......#########.# #@.###########.#2i #..............##.##############...# 2i4:#####2ii/80.3 (17.02ig1.3 (18192i2ia _e - a scroll labelled ZEIS YDOCRU2iݞ2i`2iI2iTH _No target in view!2i)2i*2i$+2i+2iN-2i/2i5_8 _2i62iT82i8B72i92i:2i=  You encounter a goblin. It is wielding a +0 dagger.2iB#PPPPP~P♣~~P##.P.P..P~PP# ##.####.##. # ##...# .# #.####.....# #g ##..##2iBC>.#. #.........#$# ..### .####.##...........#.......#########.####..###########.# #..............#2iC#.##############g   goblin (asleep)...######2iBI13.3 (2.0)2i/Jl4.3 (36 _2iN2iQ2i ))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!2i8 ))The goblin is heavily wounded.You shoot a sling bullet.2iB .g  The sling bullet closely misses the goblin.2icT.$2i\====5.5 (1.25) Rev 2i?2i' _You hear a shout!2irj #  #. #  .# .#  .# #.  ###.#g   #...$#   #@#   ####.#  #.....  ####..#  #...  #.###  ...#2ij8 #####2i  #  #. #  .# .#  .# #.  ###.#g   #...$#   #@#   ####.#  #.....  ####..#  #... #.###  ...# ##### 2i 2iX 2it 2iY ] _A goblin is nearby!2i )You shoot a sling bullet. The sling bullet hits the goblin.2i A)2iP l )You kill the goblin!2i% n gYou shoot a sling bullet.2iT* )$g   hobgoblin2iY- 4===-6.8 (1.34) Rev+ 2i!4 2i6 Z _You encounter a hobgoblin.2iD  #  #. #  .# .#  g# #.  ###.#)   #...$#   #@#   ####.#  #.....  ####..#  #...  #.###  ...# #####2iL  #  #. #  .# .#  g# #.  ###.#)  2i $ #...$#   #@#   ####.#  #.....  ####..#  #... #.###  ...# ##### 2iU 2i 7-2i 2iW ` _A hobgoblin is nearby!2iy r )))You shoot a sling bullet.2i׃ †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.2i <)2i <†..2iJ q68.12) Rev* 2i 2i M _You kill the hobgoblin!2i 2i~ 2iE 2iv 2i; 2i i1) Rev+ 2il >M~.P~≈♣~~~~~.PPPPP~P♣~~ ##.P.P..P~PP ##.####.####. # ##....2i (#.# .## #... .†# #.. ##.#####..####.#)# #.........#...@# .#---####.# #############.##.................####..###########.##2i !###2i ,902in ---90.1 (202iޜ 2i 1 _You now have 7 gold pieces.2i 32i 2i H _No target in view!2iS=2i=2i>2iA2iC2iI09 _  You see here a +0 dagger.2iDK2iLI8 _2ilM2iP2iOS2iS]7) Rev 2iT2iV2iY2iYB62i[2iK_2i&b2iobB52ic2ie2iiX42ik2io2it2iFuG3) 2iw2i{2ie2iɁB22ii2i2i2iB12i2i2i2isB02i2i2i62iѡD7992i2i2i2iB82iu2iɯ2i2iB72iX2iZj ~P~P♣~~~#. #PP.~~~♣~~P.~#####. .PP~~~♣PP.P#† #.....#PP~~~~♣PP..#.###.. ...P~~~♣♣PPP~##.... ..~P~~~♣♣PP#.. #.PPP~♣≈≈~P..#. #..###.#..PP~~≈♣~P~. #.)@.....P~.P~≈♣~~~~ #...##.##..#PPPPP~P♣ ###.##.##.###.P.P..P #......# ##.####. #.##..## ##.....#.#..## #.####. †###..###.#####. 2i  ###.#)#..#........  #....####.#######. 2i1203.1 (13.0)2i3f4.1 (1462i2id _h - a scroll labelled YSISIA NEMOANO2i2iG2i 2i H _No target in view!2i_ 2i 2ia 2iN2i2i|_5 _2i<  You see here a +0 whip.2i2iI4 _2i2i"2i$2iQ%B32i&2i:)2i+2i+B22i-2iH02i22i73B12i/42iF62i72i7B02i82i#;2i=2i,>C892iS@2ieB2iC2ifDB82i-E2iG2iH2iHB72iJ2iL2i O2i~OB62iP2iS2iU2iVB52i&X2iZ2iw]X42i1_2i8b2i d2igdB32ie2i/h2ij2ijB22il2irn12i s2it2iv2i1wB02iXx2i{2i}2i}C792i~2i82i2iRB82i2iB2i2iωB72iي2i2i`2i̎B62i2i2iU2iB52iٝ2iӠ2i2iB42i2i\2i2iNB32i2i2i2iB22i2i˻2iX12i2i2i92iB02iI2i2iv  You encounter a kobold and a hobgoblin.2il #.....≈≈~PP.# #.##PP≈≈≈~... #####.#.PPg≈≈~P~. ## #.....#PP~≈≈≈~~~.## .####......P~~~≈≈≈~$..# .##........~P~≈≈≈≈P~~.##.##.#..###.PPP2iV7~≈≈≈~P~...# #.#..###.#.≈~P≈≈P.@..###.#.)......P~.P≈≈~~...##..#...##.##.~.≈~≈~~~...#.####.##.##...~P≈≈≈~.~...# #......#..~~≈≈≈≈~~..## #.##..###..~~~~≈P≈### #.#.#..# g   hobgoblin (asleep)K..P~~~≈≈≈≈ #.†###.. K   kobold (asleep).#.....~≈≈≈≈ ###.#)#.2ih###...~~≈≈≈ #....###2iiY30.1 (261.1 (272iB69 _2i$2i2i32i"2iT&o _Your line of fire to the hobgoblin is blocked by a plant.2ie ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... ≈≈≈≈P~~.##.##.#.. ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.).2i ~.P≈≈~~...##.. ~.≈~≈~~~...#. ..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  #..~~~~≈P≈###  K..P~~~≈≈≈≈ #.† 2i@T.#.....~≈≈≈≈ ###.#)  2i '2i ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##.....2i ≈≈≈≈P~~.##.##.#.. 2i~≈≈≈~P~...# #.#.. 2i(≈~P≈≈P.@..###.#.). 2iK~.P≈≈~~...##.. 2iY~.≈~≈~~~...#. ..~P≈≈≈~.~...#  2iĖ..~~≈≈≈≈~~..##  #..~~~~≈P≈### 2i K..P~~~≈≈≈≈ #.† 2i$.#.....~≈≈≈≈ ###.#)  2i2iǡ2i2ied _There are monsters nearby!2i2i2i2iYo _Your line of fire to the hobgoblin is blocked by a plant.2iY  ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... ≈≈≈≈P~~.##.##.#..2i ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##.. ~.≈~≈~~~...#. ..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  #..~~~~≈P≈###  2ipK..P~~~≈≈≈≈ #.† .#.....~≈≈≈≈ ###.#) 2i! 2ia ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. 2im~≈≈≈~$..# .##..... ≈≈≈≈P~~.##.##.#.. ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##.. ~.≈~≈~~~...#. 2i..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  #..~~~~≈P≈###  2iбK..P~~~≈≈≈≈ #.† 2i.#.....~≈≈≈≈ ###.#)  2i 2i2iy2id _There are monsters nearby!2i2ii2io2io _Your line of fire to the hobgoblin is blocked by a plant.2i  ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... ≈≈≈≈P~~.##.##.#.. 2i~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##.. ~.≈~≈~~~...#. ..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  #..~~~~≈P≈### 2ih K..P~~~≈≈≈≈ #.† .#.....~≈≈≈≈ ###.#)2i.  2iG P ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... 2i ≈≈≈≈P~~.##.##.#.. ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##.. ~.≈~≈~~~...#. ..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  2iL /#..~~~~≈P≈###  K..P~~~≈≈≈≈ #.† 2it .#.....~≈≈≈≈ ###.#)  2i 2i 2ir 2i  _Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.2i/ NThere are monsters nearby!2i 32iI 2i, There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.2i+  ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... ≈≈≈≈P~~.##.##.#.. ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##.. ~.≈~≈~~~...#. ..~P≈≈≈~.~...#  ..~~≈≈≈≈~~..##  2i}0 #..~~~~≈P≈###  K..P~~~≈≈≈≈ #.† .#.....~≈≈≈≈ ###.#)  2i~ P ≈≈~PP.# #. ≈≈≈~... #####. g≈≈~P~. ## #..... ≈≈≈~~~.## .. ~≈≈≈~$..# .##..... 2i ≈≈≈≈P~~.##.##.#.. ~≈≈≈~P~...# #.#.. ≈~P≈≈P.@..###.#.). ~.P≈≈~~...##..2i5 o ~.≈~≈~~~...#. ..~P≈≈≈~.~...# 2iZ } ..~~≈≈≈≈~~..##  2i} #..~~~~≈P≈###  K..P~~~≈≈≈≈ #.†2i  .#.....~≈≈≈≈ ###.#)  2i 2i 2i- 2i Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!2i? 2i/ 2ij 2i< There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.There are monsters nearby!Your line of fire to the hobgoblin is blocked by a plant.2i  #####  ~≈~≈~~. #....  ~≈≈~PP.## #.##  ~≈≈≈~.... #####.#.P  .g≈≈~P~.. ## #.....#PP  P≈≈≈~~~.## .####......  P~≈≈≈~$..# .##........~  ≈P~~.##.##.#..###.PP  2i.~≈≈≈~P@...# #.#..###.#.  .≈~P≈≈P....###.#.).....  ~.P≈≈~~...##..#...##.##  ~.≈~≈~~~...#.####.##.#  .~P≈≈≈~.~...# #......  ≈≈≈≈~~..## #.#  .#..~~~~≈P≈### #.#.  2i0  K..P~~ #.†##  .#.....~≈≈≈≈ ###.#)2iy K.  You enter the shallow water.  Moving in this stuff is going to be slow.2i)K==2.7 (1.6)Water Gem (8768) 2ir22i5( _The kobold shouts!2i~ .~~≈~.. ######~≈~~. ....~PP.##. #.##~≈≈≈~.... #####.#..g≈≈~P~.. ## #PP≈≈≈~~~.## .####2iXP~P~≈≈≈~$..# .##........~~≈≈≈≈P~@.##.#PP~≈≈≈~P~...# #.#..###.#.≈~P≈≈P....###.#.)......~~.P≈≈~~...##..#..~.≈~≈~~~...#.####.##.##...~P≈≈≈~.~...# #......2ir#..~~≈≈≈≈~~..## #.##..#.#K.~~~~≈P≈### #.#.#...P~~~≈≈≈≈ #.†###.2i 9K.2i2iKk--4.362i2i2iP~..  .~~≈~.. #######~≈~~. .....~PP.##.# #.##~≈≈≈~..... #####.#..g≈≈~P~.. ## #PP≈≈≈~~~.## .####P~P~≈≈≈~$@.# .##........~~≈≈≈≈P~~.##.#PP~≈≈≈~P~...# #.#..###.#.≈~P≈≈P....###.#.)......2iI~~.P≈≈~~...##..#..~.≈~≈~~~...#.####.##.##...~P≈≈≈~.~...# #......#..K~≈≈≈≈~~..## #.##..#.#..~~~~≈P≈### #.#.#.2iBK~2i2i --50Gem (8765) 2i2i2i )))))g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!2iCv ~The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.2i| K   kobold2i CK~2i N≈≈~~~2i) 8===6.6 (1.34) Rev 2i 2i!  2if! G_You kill the hobgoblin!2ihI 2iJ 2iQ 2iU l _Your line of fire to the kobold is blocked by a plant.2i2i2i2i[l _Your line of fire to the kobold is blocked by a plant.2i2=) .~~P~.. .~~≈~.. ###  ~≈~≈~~. ..  ~≈≈~PP.##.#  ~≈≈≈~.....  .~≈≈~P~.. ##  P≈≈≈~~~.##  P~≈≈≈~$@.# 2i>" ~≈≈≈≈P~~.# .~≈≈≈~P~...#  .≈~P≈≈P....###.#.) ~~.P≈≈~~...# .~.≈K≈~~~... ...~P≈≈≈~.~...#  #..~~≈≈≈≈~~..##   2i .~~P~.. .~~≈~.. ###  ~≈~≈~~. ..  ~≈≈~PP.##.#  ~≈≈≈~.....  .~≈≈~P~.. ##  P≈≈≈~~~.##  P~≈≈≈~$@.#  ~≈≈≈≈P~~.# .~≈≈≈~P~...#  .≈~P≈≈P....###.#.)2iOt ~~.P≈≈~~...# .~.≈K≈~~~... ...~P≈≈≈~.~...#  #..~~≈≈≈≈~~..##   2i2i2i2i] _A kobold is nearby!2i32iA2il _Your line of fire to the kobold is blocked by a plant.2iM2i2i32iB  .~~P~.. .~~≈~.. ###  ~≈~≈~~. ..  ~≈≈~PP.##.#  ~≈≈≈~.....  .~≈≈~P~.. ##  P≈≈≈~~~.##  P~≈≈≈~$@.#  ~≈≈≈≈P~~.# .~≈≈≈~P~...#  .≈~P≈≈P....###.#.) ~~.P≈≈~~...# 2i.~.≈K≈~~~... ...~P≈≈≈~.~...#  #..~~≈≈≈≈~~..##   _Your line of fire to the kobold is blocked by a plant.2ixQ .~~P~.. .~~≈~.. ###  ~≈~≈~~. ..  ~≈≈~PP.##.#  ~≈≈≈~..... 2iLyB .~≈≈~P~.. ##  P≈≈≈~~~.##  P~≈≈≈~$@.#  ~≈≈≈≈P~~.# .~≈≈≈~P~...#  .≈~P≈≈P....###.#.)2iyt ~~.P≈≈~~...# .~.≈K≈~~~... ...~P≈≈≈~.~...#  #..~~≈≈≈≈~~..##   2i2i'2i2iŠ/ _Your line of fire to the kobold is blocked by a plant.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.A kobold is nearby!2iA  .~≈~...# .~~P~..#   ..~~≈~..# #### ####  .~≈~≈~~.# ... #...  ~≈≈~PP.##.# #.##  ≈~.....## #####.#.  2i ~.~≈≈~P~....## #.....#P  .P≈≈≈~~@.## .####......  .P~≈≈≈~$..# .##........~  ≈P~~.##.##.#..###.P  .~≈≈≈~P~...# #.#..###.#  ..≈~P≈≈P....###.#.).....  2iCc~.P≈≈~~...##..#...##.  ~.≈K≈~~~...#.####.##.#  .~P≈≈≈~.~...# #.....   #..~~≈≈≈≈~~..## #.#2iA kobold is nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.  The kobold hits the plant with a +0 club.  The plant begins to die.2i---8.2 (1.6Water Gem (8762) Rev 2ig2ii A _The kobold splashes around in the water. x22i   .~≈~...# .~~P~..# .~~≈~..# ####  .~≈~≈~~.# ... # 2i @.~~≈≈~PP.##.# #. .~≈≈≈~.....## #####.# $~.~≈≈~P~....## #.....# 2i0 .P≈≈≈~@~.## .####...... 2iW #.P~≈≈≈~$..# .##. 2iv #.~≈≈≈≈P~~.##.##.#..###. 2i #..~≈≈≈~P~...# #.#..###.2i #..≈~P≈≈P....###.#.)2i s #.~~.P≈≈~~...##..#...##. .~.≈K≈~~~...#.####.##. 2i> `.#...~P≈≈≈~.~...# #  #..~~≈≈≈≈~~..## #.##2i  The kobold hits the plant with a +0 club.  The kobold splashes around in the water.  The kobold hits the plant with a +0 club.2i ~---9.812i 2i_ > _The kobold splashes around in the water.2i 2iS 2i 2i l _Your line of fire to the kobold is blocked by a plant.2iKA2iA2i5F2iHl _Your line of fire to the kobold is blocked by a plant.2i3W ...~≈~...# ...~~P~..# ...~~≈~..# ####  ..~≈~≈~~.# ...  .~~≈≈~PP.##.#  ..~≈≈≈~.....##  $~.~≈≈~P~....##  ..P≈≈≈~@~.##  #.P~≈≈≈~$..# 2i  #.~≈≈≈≈P~~.# #..~≈≈≈~P~...#  #..≈~P≈≈P....###.#.) #.~~.P≈≈~~...# ...~.≈K≈~~~...# .#...~P≈≈≈~.~...#   2iY ...~≈~...# ...~~P~..# ...~~≈~..# ####  ..~≈~≈~~.# ...  .~~≈≈~PP.##.#  ..~≈≈≈~.....##  $~.~≈≈~P~....##  ..P≈≈≈~@~.## 2iYQ #.P~≈≈≈~$..#  #.~≈≈≈≈P~~.# #..~≈≈≈~P~...#  #..≈~P≈≈P....###.#.) #.~~.P≈≈~~...#2iZ ...~.≈K≈~~~...# .#...~P≈≈≈~.~...#   2ia2ib2i+i2il] _A kobold is nearby!2i{|2i|2i2ĭl _Your line of fire to the kobold is blocked by a plant.2i2i2i%2i'l _Your line of fire to the kobold is blocked by a plant.2i%4h   #..~≈≈P....  #...~≈~...# .~~P~..#   ..~~≈~..# #### ## ..~≈~≈~~.# ... #. 2i4~≈≈~PP.##.# #.  ...~≈≈≈~.....## #####. $~.~≈≈@P~....## #  ...P≈≈≈~~~.###.####  .#.P~≈≈≈~$..# .##......2i4  #.~≈≈≈≈P~~.##.##.#..###  #..~≈≈≈~P~...# #.#..###2i5  #..≈~P≈≈P....###.#.)..2i)5  #.~~.P≈≈#..#...##2iK5  ...~.≈K≈~~~...#.####.## .#...~P≈≈≈~.~...# #..2iD?41.42iE@59) 2iM2iNA _The kobold splashes around in the water. x22i% ))))))You shoot a sling bullet.2iZ )The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.2ib ~The sling bullet barely misses the kobold.2i.~2i~≈≈≈≈≈ K 2i===2.7 (1.38) Rev 2i 2i0V _A nearby plant withers and dies.2i9 2i': 2imA 2iF H _No target in view!2i0 2i 2i 2i 2i h  A kobold comes into view.2i  #..~≈≈P.... #...~≈~...#  ....~~P~..#  ....~~≈~..# ####### ...~≈~≈~~.# ... #.. ..~~≈≈~PP.##.# #.# ...~≈≈≈~.....## #####.#2i N .$~.~≈≈~P~....## #.....# ...P≈≈≈~@~.###.####. .#.P~≈≈≈~$..# .##... #.~≈≈≈≈P~~.##.##.#..###2iN  #..~≈≈≈~P~...# #.#..###. #..≈~P≈≈P....###.#.)....2i : #.~~.~≈≈~~...##..#...##. K   kobold ...~.≈~≈~.####.##. .#...KP≈≈≈~.~...# #....  #..~~≈≈≈≈~~..## #.##.2i I0.0~2i K 2i q---4.3 (1.662i 2i* 3 _The kobold leaves your sight.2i 2i 9---2i 2i H _No target in view!2i־ 2iN 2i 2i? ~  A kobold comes into view.2iJ  #...~≈~...#  ....~~P~..# 2i e ....~~≈~..# ######## ...~≈~≈~~.# ... #... ..~~≈≈~PP.##.# 2i #.## ...~≈≈≈~.....## #####.#.2i  .$~.~≈≈~P~....## #.....#P ...P≈≈≈~~~.###.####......P2i9 ^ .#.P~≈≈≈~@..# .##........~ #.~≈≈≈≈P~~.##.##.#..###.P #..~≈≈≈~P~...# #.#..###.#2i  #..≈~P≈≈P....###.#.).... #.~~.~≈≈~~...##..#...##.# ...~.≈~≈~.####.##.# K   kobold .#...~P≈≈≈~.~...# #..... 2i K~≈≈≈≈~~..## #.##.. 2ia f.#..~~~~≈P≈### #.#.#.2i I0.0~2i K 2iS q5.3 (1Gem (87552i 2i _No target in view!  A kobold comes into view. _The kobold leaves your sight. _No target in view! 2iP h A kobold comes into view. _The kobold leaves your sight.2i j6.3 (24) 2i 2i6 N  A kobold comes into view. _The kobold leaves your sight. _No target in view!  A kobold comes into view. _The kobold leaves your sight. _You now have 24 gold pieces (gained 17).2i2i>2i2isH _No target in view!2in32io2i'r2i}s2i=x3 _2ixB22ivy2iz2iI|X12i}2i~2i2iB02iց2i2i̓2i>C492i2i.2i2iRB82iц2ik2in72iT2i 2i]B62ii2i2iX52i2i2i2iB42i2ih2i"2iB32i2i72i«2iYB22iA2i2iO2iB12i2i2iP2iB02il2i2i-2iiC392i2ia2i2iB82i2i2ilA  You enter the shallow water.2i\Water Gem (8737) 2i2iN _Moving in this stuff is going to be slow.2i2i(B52i2i2i2iyB32i2i82i 2iWB22i2i,2i2izOGem (8731) 2i>2il2i#2iB02i]2i2ie2iC292i`2iX2i52iB82i2i2iP 2i B72i" 2iqK  #..~~≈P..#.#  #..~≈≈P....#  ##...~≈~...#   #....~~P~..#   #....~~≈~..######  #...~≈~≈~~.##.....  #..~~≈≈~PP.##.#####  #...~≈≈≈~.....##  2i{4 #.@~.~≈≈~P~....##   #...P≈≈≈~~~.###.###  #.#.P~≈≈≈~...##.##.  #.#.~≈≈≈≈P~~.##.##  #.#..~≈≈≈~P~...###.  #.#..≈~P≈≈P....###.  #.#.~~.~≈≈~~...##  #$...~.≈~≈~~~...#.#  .#...~P≈≈≈~.~...#2i073.7 (27.4)2iof4.7 (2862i%2it(> _You now have 38 gold pieces (gained 14).2i2i2iO2i H _No target in view!2iے2iM2i2i2i–2iku5 _2i2iB42i2iU2i-2iB32i}2i62iT2iB22ig2i2i2ibB12i2i2ih  A kobold comes into view.2iG ≈~PP.##.#### .~≈≈≈~.....##  #..~.~≈≈~P~....##2iT  #...P≈≈≈~~~.###.##  #.#.P~≈≈≈~...##.  #.#.~≈≈≈≈P~~.##.##  #.#..~≈≈≈~P~...  #.#..≈~P≈≈P....###  #@#.~~.~≈≈~~...##.2iC  #$...~.≈~≈~~~...#.  ##.#...~P≈≈≈~.~..2i"  ..#..~~≈≈≈≈~~..#  #..#K.~~~~≈P≈###  #....P~~~≈≈≈≈ K   kobold (wandering)2iH  #.#.....~≈≈≈≈  .###...~~≈≈≈2im  ##)...~#≈2i׳X9.7 (5.0)K.2i;2imp===80.7 (602i2iD( _The kobold shouts!2i d ))))))You shoot a sling bullet.  The sling bullet closely misses the kobold.The sling bullet hits the plant. The plant begins to die.2i  The sling bullet closely misses the kobold.The sling bullet hits the plant. The plant begins to die.  The plant is lightly damaged.2im7K.2it4....2it2.0 (1.318) Rev 2i0z2i|3 _The plant is lightly damaged.2i0  #..  #..  #.. #.# #.# #.# #.# #@# #$...~.≈~ ##.#K..~P ..#..~~ #..#..~ #....P  #.#..  .#  ##) 2i   #..  #..  #.. #.# #.# #.# #.# #@# #$...~.≈~ ##.#K..~P ..#..~~ #..#..~2ix #....P  #.#.. .# ##)2i&2i '2i,2iy/] _A kobold is nearby!2iG{  #..  #..  #.. #.# #.#2i5H #.# #.# #@# #$...~.≈~ ##.#K..~P ..#..~~ #..#..~ #....P  #.#..  2iSH>.#  ##) 2ix  #..  #..  #.. #.# #.# #.# #.# #@# #$...~.≈~ ##.#K..~P ..#..~~ #..#..~ #....P  #.#.. .# ##)2i2i2i$2i ) _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.2i4C))2i{ { )))))You kill the kobold!2i |..)..~~2i %92i [3.2 (1.27) Rev+ 2id E _You shoot a sling bullet.2i! I2i" 2i$ 2i) s6) Rev 2i-  .~≈≈≈~.....## ~.~≈≈~P~....##..P≈≈≈~~~.###.##2i. a.#.P~≈≈≈~....#.~≈≈≈≈P~~.#..~≈≈≈~P~...#.#..≈~P≈≈P.2i9. d.~~.~≈≈~~...##.2iK. m...~.≈~≈~~~...2i\. !---2i. #.#)..~P≈≈≈~.~.. ..#..~~≈≈≈≈~~..#2i. #..#..~~~~≈P≈##..P2i. ;..#2i. # 2i/ "##..2iZ@ 40---5.2 (252ilH S _You now have 43 gold pieces (gained 5).2i2I 2iN 2iR H _No target in view!2ir 2i 2iW 2i 2ia 2i 4 _3) 2i 2i 2i 2i B22i 2i 2i 2i B12i 2i, 2iM 2is B02i 2io 2i Y092i 2i  2i 2i' B82i 2i 2i 2i B72i 2i$ 2i 2iA B62i 2iS# 2i% 2i% B52i' 2i) 2i>, 2in, B42iU- 2i. 2i/ 2i0 B32i0 2iP4 <  You see here a +0 mace.2in6 2ia7 I2 _2i8 2i/< 2iF 102iG 2iGQ 69982iT 762iU 2iW 2iX 2i"Y B52iY 2iZ[ 2is\ 2i\ B42iX] 2i^ 2i+` 2i` B32ia 2ib 2ic 2i8d B22id 2iUf 2ii n12ii 2ij 2iUk B02ik 2iyl 2iGm 2im C892i  You see here a +0 dagger.2i 2i I0 _2iʵ 2i 2iY 2i C692i[ 2i? 2id 2i B82i$ 2i 2i< 2iv B72io 2i: 2i/ 2is B62i 2i# 2iX 2i B52ib 2i 2i 2iF B42i 2i 2iC 2iu B32i 2i 2i9 2i B22i 2i 2iv 2i B12iW 2i 2iS 2i B02i 2i, 2i Y592i 2io 2i 2iJ B82i 2i 2i< 2ia B72i 2i 2i, X62i 2iw 2i 2i2 B52i 2iQ 2i 2i( B42i 2i 2i 2i B32i< 2i 22i 2i 2iK B12i 2i 2i 2i- B02i 2i 2i 2i C492iD 2i 2i 2i B82iu 2i 2i 2ic B72i 2iF 2i 2i( B62i 2i. 2i 2i B52i 2i 2i1 2ie B42i 2i 2i 2i< B32ij 2i5 2i" 212i" 2i $ 2i% X02ig& 2i-) 2i* 2iZ+ C392iD, 2iA. 2i0 2iR0 B82ik1 2i2 2i6 n72i8 2i9 2i3: B62i; 2i> 2i@ X52iHA 2iC 2iE 2iE B42iG 2iHP  ~~♣PP.P#†## #.[.......... ~~♣PP..#.# ##........#.## ♣♣PPP~##.# ##..###..#.# ~♣♣PP....## #.## ##.#.# ♣≈≈~P..#..## #.# #...# P~~≈♣~P~.PP####.# #.# .P~≈♣~~~~~.P.###.###.###### #PPPPP~P♣~~P..###.......... ##.P.P..P~PP....@.......#  ##.####.#########.####.... 2iP w ##.........#####.# #  ##.####...........# ##.#####..##.####### #.........##.# .#######.###.# ########.# #.# .........# #.#2iY 366.2 (81.0)7.2 (8232i5i 2ij \ _k - 2 viscous golden potions2i< 2i 2ix 2iz H _No target in view!2i 2i 2i 2i 2i 2i 2 _12iD 2i~ 2i B02i 2i 2iY 2i C292i 2iK 2i 2iG B82iA 2i^ 2i1 i  You encounter a hobgoblin.2i P.~P###...........# P.P#†## #.[.......... 2i2 :P..#.# ##........#.## P~##.# ##..###..#.# 2iG P....## #.## ##.#.# 2iY ..#..## #.# #...# 2im ♣~P~.PP####.## ##.# 2i ~♣~~~~~.P.###.###.####### PP~P♣~~P..###...@....... .P..P~PP............#.#. ####.#########.####..... .........#####.# #.#g2i ]##...........# ).2i Q###..##.#######.2i lg   hobgoblin (asleep) ......2i 1##.#.##2i! 0#.# ####2i1 "2i 272.2 (5.0)2i l3.2 (67 _2i 2i/ 2ifA ))))))g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!2i †The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.2i[)2i!t ......  You kill the hobgoblin!2i%~~P.~P###...........#Jingleheimer the Shooter P.P#†## #.[..........Coglin P..#.# ##........#.##Health: 16/16 ======================== P~##.# ##..###..#.#Magic: 1/12i&b======================== P....## #.## ##.#.#AC: 3Str: 11 P..#..## #.# #...#EV: 11Int: 8 ♣~P~.PP####.## ##.#SH: 0Dex: 17 ♣~~~~~.P.###.###.#######XL:  1 Next: 110% Place: Dungeon:1 PP~P♣~~P..###...@.......Noise: ===------  Time: 374.5 (1.3) .P..P~PP............#.#.a) +2 sling {Khalida c) +0 sling {Tiberia ####.#########.####.....Fire: a) +2 sling {Khalidah} .........#####.# #.#†Gem (8626) Rev 2i&####...........#). ####..##.#######. ......##.# ####.###.# ####.# #.# _You encounter a hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!2i' _You hear an angry hiss.  You have reached level 2!2i//  --more--2i)W D22/222/22 4% 2i^ 2i&a 4 _2iG 2ib 2i 2iu 2i f  You encounter a quokka.2i mM♣~~~PP.# ~~P.~P###..#2i P#†## #.[... ..#.# ##........#.## P2i= ~##.# ##..###..#.#..## #.## ##.#.# P..#..## #.# #...#2iV P~.PP####.## ##.# ♣~~~~~.P.###.###@####### 2in _PP~P♣~~P..###.......... 2i g.P..P~PP............#.# 2i r####.#########.####..... 2i .........#####.# .#.#†2iԨ .# . )rr   quokka (wandering)2i .2i ..2i (0.02i˯ 2i[ ---5.5 (15 _2i ...# †## #.[....  .#.##  2iE.#.#  #.## ##.#.#  #.# #...#  ##.##@# #........... ...........#.#. #####.####..... #.# .#.#† ..# . )r #### . .  .. 2i! ...# †## #.[....  .#.##  .#.#  #.## ##.#.#  #.# #...#  ##.##@# #........... ...........#.#. #####.####..... #.# .#.#†..# . )r #### . . ..2i 2i 9---2i-2i:+ ))))))r   _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.2i .  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.2i/)2iFu lYou kill the quokka!2iZO.....)l   frilled lizard (wandering)2iR12===6.7 (1.24) Rev+ 2iZW2iZ_ _You encounter a frilled lizard.2ihf ...# †## #.[.... 2ih? .#.##  .#.# 2ihQ #.## ##.#.#  #.# #...#  ##.#2ih-#@# 2ii=#........... ...........#.#. 2ii>#####.####..... #.# .#.#† 2i&iM..# . )l #### . . 2i7i+ .. 2i\i2i\ ...# †## #.[....  .#.##  .#.#  #.## ##.#.#  #.# #...#  ##.##@#2i# #........... ...........#.#. #####.####..... #.# .#.#†..# . )l #### . .2iM" ..2iQ2i2iB 2iE ))))2it))) _A frilled lizard is nearby!You shoot a sling bullet.2i<s .  The sling bullet barely misses the frilled lizard.2iۜ6You shoot a sling bullet.  2i1The sling bullet hits the frilled lizard.2i2iU,)2i:49.....).2i7j67.932i>2iAR _You kill the frilled lizard!2iUI2i#W2i`212ia2ie2i2g2i4h]0) Rev 2iB32i2i2i2iB22io2i12iڧ2iB12i2i2iX02i2i2iH2iD5992i2i2i2iB82iu2i2i2i`B72i2i2i2iB62i2i 2i2iB52ip2i[ ..###....## ## ..........# #...... .##......## ##......## .#....#.## ##.#.... .#.#.#### ####.#.# 2i0.##### ##### ...#.#### ## #.#.# ##....#.## ##.#....# 2iD###).....## ##..@..:.#  --- ###.......# #  .........## ##....:..# 2i( ..........###......###  #######....#.....#.# 2i2  ##..###..#.#.#  2im  #...#...#.#..  2i  ##### #.#####...####  2i]  ....####.# 2iE 2i1405.9 (28.0)2i}---6.9 (2942i2iw _e - 2 scrolls labelled ZEIS YDOCRU (gained 1)2i+2i2iH _No target in view!2i:2i&;2i@2iCH _No target in view!2iG\2i\2i[]2i^2ia2iCgu3 _2ixh2ihB22ii2iq? #......## ##......##  #.## ##.#....#  .#### ####.#.# 2i rt #### #####  2i3r### ####.#.#  .2i~r...#.## ##.#....#  2ir#).....## ##.....:.#  #.......# #........#  .......## ##....@..#  ........###......###  #####....#.....#.#   ##..###..#.#.#   2iso#...#...#.#..  ### #.#####...####  ..####.# ###.# 2i?s .......# #.#  ^....#.# #.#  2icsYYou pick up a parchment of Stone Arrow and begin reading...2ix18.0)2idxe9.9 (312i }2iuD _You add the spell Stone Arrow to your library.2i! 2i! 2iO" 2iw# 2ic% 2i+ 0892i0 #....## ##....#.#  ...# #.......#  .2i0 .....## ##......##  ...#.## ##.#....#  #.#### ####.#.#  ### ##### 2i1 \ #.#### ####.#.#  ...#.## ##.#....#  2i41 ).....## ##.# 2iX1  2ip1 # #........#  2i1 ......## ##.......# .......###......### 2i1 ####....#.....#.#   ##..###..#.#.#   #...#...#.#..2i2 i ## #.#####...####2i:2 U .####.# ###.# 2iR2  2ij2 TYou pick up a parchment of Freeze and begin reading...2i=8 ,11.9 (22i8 e2.9 (382iM= 2i? ? _You add the spell Freeze to your library.2i 2i 2i9 2i: 2i_ 2iǷ 762ib 2iɹ 2i% B52i̺ 2i׻ 2iV 2iȽ B42i 2iH 2i 2i= B32i{ 2i 2i 2i4 B22il 2i 2i 2i B12i 2i 2i 2i2 B02i 2i 2i 2iM C792i 2i 2is 2ik X82i 2ie 2i ,72i 2i6 2iO 2i 2i B62i\ 2iF 2iM 2i B52i( 2i 2i6 2i ,42i 2i 2i[ 2iw 2i B32i% 2i 22i5 2ia 2i ,12i 2i 2i[ 2i{ 2i B02i7 2iK 2i 2i ###.# ###.# #.#  Jingleheimer the Shooter ....# #.# #.#  Coglin 2i ..#.# #.# #.#  Health: 22/22 ======================== ..#.# #.# #.#  Magic: 2/2======================== 2i Z..#.# #.# #.#  AC: 3Str: 11 ....#######.# #.#2i2 2  EV: 11Int: 8 ............# #.#  SH: 02iS Dex: 17 ..#.######### #.#2is   XL:  2 Next: 16% Place: Dungeon:1 ..#.##@#2i   Noise: ---------  Time: 430.9 (18.0) #.#.##.#2i v  a) +2 sling {Khalida c) +0 sling {Tiberia #...##.#  Fire: a) +2 sling {Khalidah} 2i #.####.#  Gem (8570) 2i .########.. ........... 2iL   ....#.#..#. 2ip   ###...... .> 2i  .#.#†   2i _No target in view!  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.  2i& You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library.  Found a stone staircase leading down.2i /  --more--2iO2i1S2ihS   ball python (constriction, wandering)2ix g1.9 (19692i;!2i<#  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your lib2ij#rary.  Found a stone staircase leading down. _You encounter a ball python.2i2i2ie5###.# ###.# #.# Jingleheimer the Shooter ....# #.# #.# Coglin ..#.# #.# #.#2i Health: 22/22 ======================== ..#.# #.# #.# Magic: 2/2======================== ..#.# #.# #.# AC: 3Str: 11 ....#######.# #.# EV: 11Int: 8 ............# #.# SH: 02i&Dex: 17 ..#.######### #.# XL:  2 Next: 16% Place: Dungeon:1 2iP..#.# #@# Noise: ---------  Time: 431.9 (0.0) #.#.# #.#2i|1 a) +2 sling {Khalida c) +0 sling {Tiberia #...# #.# Fire: a) +2 sling {Khalidah} 2i#.### #.# Gem (8569) .####### #.. 2i........ ..S S   ball python (constriction, wandering) 2iQ....#.#. .#. ###..... . .>  .#.#†2iWYou pick up a parchment of Stone Arrow and begin reading... 2i+_You add the spell Stone Arrow to your library.  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library.  2iKyFound a stone staircase leading down. _You encounter a ball python.2iYs  ###.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #..  ..S  .#.  . .>  .#.#†2i;w 2iw 2i{ 2i~ b _A ball python is nearby!2i: †You shoot a sling bullet. The sling bullet hits the ball python.2i?o))))2i )))You kill the ball python!2i[I....†..20===3.1 (1.27) Rev  _You shoot a sling bullet.2iM2ijN2i^Q2iSH _No target in view!2ie2i~u2iM###.# ###.# #.#  Jingleheimer the Shooter ....# #.# #.#  Coglin 2iǀ..#.# #.# #.#  Health: 22/22 ======================== ..#.# #.# #.#  Magic: 2/2======================== ..#.# #.# #.#  AC: 3Str: 11 ....#######.# #.#  EV: 11Int: 8 ............# #.#  SH: 02ipDex: 17 ..#.######### #.#  XL:  2 Next: 20% Place: Dungeon:1 ..#.##@#  Noise: ===------  Time: 433.1 (0.0) #.#.##.#  a) +2 sling {Khalida c) +0 sling {Tiberia #...##.#  Fire: a) +2 sling {Khalidah} #.####.#  Gem (8567) Rev .########.. ..........†   ....#.#.2i.#.   ###...... .>  .#.#†   _You encounter a ball python. 2i<_A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _You shoot a sling bullet. _No target in view!2i32i2ir2i(6 _52iה  You encounter a goblin. It is wielding a +0 club.2i.. .#...######...........# #.2iT######## #.#.# #.#.# #...# #.##--- .#######.....# ..........†###.# ....#.#.#.#.# ###.....2iЛK.. .>  .#.#† g#. .#.g   goblin (wandering) 2iN . )... ...2i 2i5. . # #. .# # .. 2iV 2iJ+5.1 (22i2iv---6.1 (34)  _2i(2i\2ir )  You shoot a sling bullet. The sling bullet hits the goblin.2i2s))))2i`P t ))You kill the goblin!2i M....).2i 5===7.3 (1.23) Rev 2i? / _You shoot a sling bullet.2iff2if2ik2ilH _No target in view!2i2i2i;..#.# #.# #.#2i  Jingleheimer the Shooter ..#.# #.# #.#  Coglin ....#######.# #.#2i  Health: 22/22 ======================== ............# #.#2i$<  Magic: 2/2======================== ..#.######### #.#  AC: 3Str: 11 ..#.##.#  EV: 11Int: 8 2i#.#.##.#  SH: 0Dex: 17 #...##.#  XL:  2 Next: 25% Place: Dungeon:1 #.####@#  Noise: ===------  Time: 437.3 (0.0) .#######2i+#......#   a) +2 sling {Khalida c) +0 sling {Tiberia ..........†###.#   Fire: a) +2 sling {Khalidah} ....#.#.2i#.#.#  Gem (8563) Rev ###....... .> .#.#† )#. .#. 2i . ). ... ... 2i  . . # #. .# #  2il ..   2i/_No target in view! 2iM_You encounter a goblin. It is wielding a +0 club.2i9XYou shoot a sling bullet. The sling bullet hits the goblin.  2iLZYou kill the goblin! _You shoot a sling bullet. 2i]:_No target in view!2i 2i:2ib%2i'2i-2 _2iG.B12i_/2i2g  You see here a ball python corpse.2i42iw5F0)  2i5_2i62id82i:2i:C592i<2i8>2i9@2i@B82iA2iH #.######### #.#  #.# #.#  #.# #.#  # #.#  2iH### #.######  ###### ######......#  ...... ........†###.#  2iH..#.#. .#.#.#.#.#.#.#  2iI.... ........@...#  ---2i0I 42.3 (5 2iCI6 .#.#† #.#)#.#.#.#.#  2iXI . ). .............  2iI . . .#.#.#.#.#.#.#   .. ............#  2iI 2iI#.#.# #.#.#.#  2iI .... ......#  2iJ .# #.#.# #   2iJ* 2iJ9---2iHP2iR 2iR2iRU_There is a stone staircase leading down here.2i [?25h[?0c  2i >Search for what [? for help]? 2ijQ [?25l[?1c2iU2iV10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 club (1 further duplicate)c - [D:1] a whip (2 further duplicates)  d - [D:1] a teleport trap  2i=We - [D:1] a ring mail  f - [D:1] a dagger (1 further duplicate)  g - [D:1] a +0 dagger  h - [D:1] a staircase leading out of the dungeon  i - [D:1] a +0 whip  j - [D:1] a +0 mace2i9 2iϜ 2i #.######### #.#  Jingleheimer the Shooter #.##.#  Coglin #.##.#  Health: 22/22 ======================== ..##.#  Magic: 2/2======================== ###2i% #.######   AC: 3Str: 11 ###### ######......#   EV: 11Int: 8 ...... ........†###.#   SH: 0Dex: 17 2ib ..#.#. .#.#.#.#.#.#.#   XL:  2 Next: 25% Place: Dungeon:1 2i C#..... ........@...#   Noise: ---------  Time: 442.3 (0.0)  2i .#.#† #.#)#.#.#.#.#   a) +2 sling {Khalida c) +0 sling {Tiberia2iΥ . ). .............   Fire: a) +2 sling {Khalidah} 2iC . . .#.#.#.#.#.#.#   Gem (8558) .. ............#  #.#.# #.#.#.#   .... ......#   .# #.#.# #    2ij  You kill the goblin! _You shoot a sling bullet. 2i b_No target in view! _You see here a ball python corpse. 2i _There is a stone staircase leading down here.  Search for what [? for help]? @2iϬ 2iS 2if 2iƲ . _2iU2iUV2il\2ib2ihl3.3 (17 _2ii2i@%22iBG2i-C ### #@# #.# 2iECj#.# ... 2iYCM... !....2ilCU ##.#.2iC} #.#.# 2i4.8 (2.56 _You climb downwards. _There is a stone staircase leading up here.2iX2i7~Quiver which action? ([-] to clear) 2ijZ a - Fire: a) +2 sling {Khalidah} (quivered) [*/%] inventory [^] all abilities[!] focus mode: off|on2i2i#Jingleheimer the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17###XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 444.8 (0.0)#.#a) +2 sling {Khalida c) +0 sling {Tiberia#.#Nothing quivered...Gem (8556) ...!....##.#.#.#.# _No target in view! 2i&%g_You see here a ball python corpse. _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here.2i&)2i+F _Clearing quiver.2i_2iYRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled XUNTIH BOWO 2i* e - 2 scrolls labelled ZEIS YDOCRU  h - a scroll labelled YSISIA NEMOANO [!] read|quaff[?] describe selected2i&2i *2i/Jingleheimer the ShooterCoglinHealth: 22/22 ========================2i2Magic: 2/2========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17###XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 444.8 (0.0)#.#a) +2 sling {Khalida c) +0 sling {Tiberia#.#Nothing quivered...Gem (8556) ...!....##.#.#.#.# _You see here a ball python corpse. _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.2i8i §§§§§§§§2i9§§§§§§#§§#§The air fills with toxic fumes!  As you read the scroll labelled XUNTIH BOWO, it crumbles to dust.2iq9e5.8 (152i;2i>0 _It was a scroll of poison.2i:w2iw2iz2i5}F _Unknown command.2i2iT!Read which item? Scrolls  s - a scroll of butterflies  e - 2 scrolls labelled ZEIS YDOCRU  h - a scroll labelled YSISIA NEMOANO [!] read|quaff[?] describe selected2ir2iw2i}Jingleheimer the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17###XL:  2 Next: 25% Place: Dungeon:2#@#2i#~Noise: ---------  Time: 445.8 (0.0)#§#a) +2 sling {Khalida c) +0 sling {Tiberia#§#Nothing quivered§§§Gem (8555) §§§§§§§§2i~##§#§#§#§# _There is a stone staircase leading up here. _Clearing quiver.  The air fills with toxic fumes!  As you read the scroll labelled XUNTIH BOWO, it crumbles to dust. 2i~R_It was a scroll of poison. _Unknown command.2i\  As you read the scroll labelled ZEIS YDOCRU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.2ie6.8 (142ir2ia/ _e -> f - a scroll of fear2i  _Unknown command.2i2ifRead which item? Scrolls  f - a scroll of fears - a scroll of butterflies  h - a scroll labelled YSISIA NEMOANO [!] read|quaff[?] describe selected2i܈ 2i 2iR 2Jingleheimer the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 8SH: 02i FDex: 17###XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 446.8 (0.0)#§#a) +2 sling {Khalida c) +0 sling {Tiberia#§#Nothing quivered§§§Gem (8554) §§§§§§§§##§#§2i #§#§# _Unknown command.As you read the scroll labelled ZEIS YDOCRU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _e -> f - a scroll of fear _Unknown command.2i` m  As you read the scroll labelled YSISIA NEMOANO, it dissolves into smoke.2i O7.8 (132i 2iU 2i - _It was a scroll of fog.2i32i2i5F _Unknown command.2i32i\2i2i212i2i7B02i2i72iC492iB 2il#2i#B82in$2i'X72i(2i*2i+B62i+2iD-2i-B52iN.2i02i1B42i12i(42i4B32i852i72i 8B22i82iT:2i:B12iS;2iH=2i=B02iB>2i?2i7@C392i@2iB2iKCB82iC2i^F2iFB72i{G2iI2iIB62iJ2iqL2iLB52iIM2ioO2iOB42ibP2iqR2iRB32idS2iBU2iUB22iV2iqX2iYX12i[X02i\2i`70.8 (23.0)........!.....#..#.2ia2i}d2iggH _You start waiting.2i5w292i|82i|  You encounter a jackal.2i ####<# #2i#.# .#h.#####.#..#.##2i.......@.................##.##.....!.......2i7#.#####.#.###.## #.#.#2iM #.#.#h   jackal (asleep)2id .2izK#.#2i12.0)2itl3.8 (37 _2i2i2ik ### #<# #  #.# .#  h.#####.#..#.##  .......@.......  ..........##.##  .....!.......  #.#####.#.###.#  # #.#.#  #.#.#  #.#.#  #.#2iGP ### #<# #  #.# .#  h.#####.#..#.##  .......@.......  ..........##.##  .....!.......  #.#####.#.###.#  # #.#.# #.#.#  #.#.# 2iGV#.# 2i}K2iK2iO2iP] _A jackal is nearby!2ig ))))))hYou shoot a sling bullet.  The sling bullet hits the jackal but does no damage.2i  The jackal barks!  You shoot a sling bullet. The sling bullet hits the jackal.2ii .h.h2ik hThe jackal is severely wounded.2ir .....h 2 jackals (1 wandering)2ir ===5.0 (1.25) Rev 2iw 2i4y W _You encounter a jackal.2i܆  ### #<# #  #.# .#  h.#####.#..#.##  ..h....@.......  ..........##.##  .....!.......  #.#####.#.###.#  # #.#.#  #.#.#  #.#.#  #.#2i   ### #<# #  #.# .#  h.#####.#..#.##  ..h....@.......  ..........##.##  .....!.......  #.#####.#.###.#  # #.#.# #.#.# 2i  #.#.# #.# 2iV 2i 2i2 2i: d _There are monsters nearby!2i/  ### #<# #  #.# .#  h.#####.#..#.##  ..h....@.......  ..........##.##  .....!.......  #.#####.#.###.#  # #.#.#  #.#.#  #.#.#  #.#2i  ### #<# #  #.# .#  h.#####.#..#.##  ..h....@.......  ..........##.##  .....!.......  #.#####.#.###.#  2i # #.#.# #.#.#  #.#.# #.# 2i 2i 2i 2i d _There are monsters nearby!2i0 4)))))))2ik .  The jackal is severely wounded. _You encounter a jackal. _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet. The sling bullet misses the jackal.  You shoot a sling bullet. The sling bullet hits the jackal.2io )h   jackal (2i* x .hYou kill the jackal!2i .h.....h2i 3/23336.24) Rev+ _The jackal barks!2i2io _Your Ranged Weapons skill increases to level 4!2im )))))))You shoot a sling bullet.2i  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.2i<.h2im9.h2iO wThe jackal is severely wounded.2iP...h...w   ribbon worm (wandering)h   jackal2i;i7.43) Rev* 2i#2i'\ _You encounter a ribbon worm.2i7% ### #<# #  #.# .#  ..#####.#..#.##  ...h...@.......  ..........##.##  .....!.......  #w#####.#.###.#  # #.#.#  #.#.#  #.#.#  #.#2i ### #<# #  #.# .#  ..#####.#..#.##  ...h...@.......  ..........##.##  .....!.......  #w#####.#.###.#  # #.#.# #.#.#  #.#.#  #.# 2i2i׉2i2i` † _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!2i=)))2i& 2iI))))You kill the jackal!2ix;w.2i...†...w2iAk418.622i2i:/ _You shoot a sling bullet.2imL ))))2ih You shoot a sling bullet. The sling bullet hits the ribbon worm!2i68  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.2i*;w.2i2....2i޿g9.9 (1.312iH2i ))) _The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.2iP .  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.2iS)2iS(...2ir5881.1 (1.2192i*2iO _You kill the ribbon worm!2i32i+2iH _No target in view!2icW2iW2i\2ina^ _No target in view!2ia2ic2ieH _No target in view!2i2i 2iO2iH _No target in view!2ik 2i 2iQ 2i: H _No target in view!2ii 32i 2i 2is 2i I8 _2i 72i ####..#<# ##. #.# .###..#####.#..#.##2i1 8.....†.....................##.##....---###.#####.#.###.# # #.#.# #.#.#  #.#.# #.# .. 2i -3.1 (2.02iE ---4.1 (36) Rev+ 2i 2i _No target in view! _f - 2 white potions (gained 1)2i 32i ^ _No target in view!2i32i 2iH _No target in view!2iK2iK2iK2iL2ifN2iT5 _42iX,2iY2iYB32icZ2i<[2if]X22i]2i^2i_2i`]1) Rev 2i`2i`a2i4b2iqbB02ib2ic2ihd2idC092id2ie2if2ifG8) 2i)g2ih2ii2iiB72iaj2idk2i7m2imB62iq,2izr2irB52is2i'v2iyp  You encounter a bat and a kobold.2iS#...####.##. #...........b2iC #...#....?#..###...#....#..K ..............  #..#.....#... ####..#......#.. 2iS..  #####..#.####.##.  ..#<#..#.# 2i) #. #.#..#.#  ##..#####.#..#.#####.....†................b   bat (asleep)............##.#######2iK   kobold (wandering)................####.#####.#.###.#2if.b95.1 (11.0).b.2i%(.b.2iC.K2iVNb2i+O6.1 (124 2i@_2i2i2iw )))))))You shoot a sling bullet.2i †  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!2iT)K   kobold (wandering)2isw .KYou kill the bat!2ig KThe kobold shouts!2i..†....KK 2 kobolds (1 wandering)2i62===7.4 (1.3)3) Rev 2iw2iˡx _You encounter a kobold. It is wielding a +0 short sword.2iK #...####.##.  #............  #...#....?#..  ###...#....#...  ..........†..K  #..#.....#.K.  ####..#......#..  ........@.......  # ####..#.####.##.  .. #<#..#.#  #. #.#..#.#  ..#.  .....†.........  ....##.  .........#  2ifE@ #...####.##.  #............  #...#....?#..  ###...#....#...  ..........†..K  #..#.....#.K.  ####..#......#..  ........@.......  # ####..#.####.##.  .. #<#..#.# 2iE #. #.#..#.#  ..#.  .....†.........  ....##.  ........  2i=J2i|J2iO2iQd _There are monsters nearby!2i bF)))))))2i  You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.2id K.  The kobold is heavily wounded.2idG.K2ils.....K2ilx8.6 (1.22) Rev+ 2iq2i)t( _The kobold shouts!2i0 #...####.##.  #............  #...#....?#..  ###...#....#...  ..........†...  #..#.....#KK.  ####..#......#..  2i:........@.......  # ####..#.####.##.  .. #<#..#.#  #. #.#..#.#  ..#.  .....†.........  ....##. 2i_E .........#  2iA #...####.##.  #............  #...#....?#..  ###...#....#...  ..........†...  #..#.....#KK.  ####..#......#..  ........@.......  # ####..#.####.##. 2iE .. #<#..#.#  #. #.#..#.#  ..#.  .....†.........  ....##.  2i S........  2iy32i22iLd _There are monsters nearby!2i ))))You shoot a sling bullet. The sling bullet hits the kobold.2i2iB52i2i2i2iB42i2i2i2i']3) Rev 2i2i-2i2iX22i2i[ 2i B12ih!2i"2id$2i$B02iW%2i8'2iV(2i(H69) 2i")2i~*2i+2i,B82i,2i-2i.2i.B72il/2i02i!22i2B62iD32iK42i52iY6B52i62i82i92iv:X42i;2i!=2ix=B32i=2i>2i@2i@@B22i@2iB2iH _No target in view!2i2ij2i2i٭2i2i5 _42iF2i2i2iB32ip2iU2im2iB22i2iA2i¼f  You encounter a jackal.2iq###.##..#.#..# #....# ........# #..### #....†### #..# #....#......#####..### .....†...............# #)..##.#####..### .).#...#.#####..# ...†............# ####.##...P.⌠.ß@### # .# .........# 2ig# ## #.⌠._.⌠.. ###### #......... ........ ..ß.⌠.ß.... .####### ........#..# h   jackal (asleep) ..# ........#..# .# #.#.##h.#..#   .#  2i;Y8.0 (4.0)h.2iNh2ign==9.0 (512ic2iz9 _The jackal barks! You hear a shout!2ib    #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ß....  ........#..#  ......h.#..#  #.#.##..#..#  .#2i\    #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ß....  ........#..# 2iO f ......h.#..#  #.#.##..#..#  .#2in 32i 2i@ ] _A jackal is nearby!2i )))))))You shoot a sling bullet.2i9  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.2i 9h.2iT 5h.2i KThe jackal is heavily wounded.2i" ....K   kobold2i" =50.2 (1.20) Rev 2i^( 2i+ q _You encounter a kobold. It is wielding a +0 club.2iv:    #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßh...  ........#..#  ........#..#  #.#.##K.#..#  .#2i>    #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßh... 2i  ........#..#  ........#..#  #.#.##K.#..#  .#2i 32i 2i d _There are monsters nearby!2i*    #..### † #..# ..### †....# )..### ).#...#.#####..# †............# 2i 9..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßh...  ........#..#  ........#..#  #.#.##K.#..#  .#2i;   #..### † #..# ..### †....# )..### ).#...#.#####..# †............# 2i;/..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßh...  ........#..#  ........#..#  #.#.##K.#..#  .#2iUB2iB2iPH2i0R ))))))) _There are monsters nearby!You shoot a sling bullet.2i  The sling bullet closely misses the jackal.You shoot a sling bullet.2iYh.K.h.2i^0...2i0_h1.5 (1.3492ie&_2iha _The sling bullet closely misses the jackal.2ixw   #..### † #..# ..### †....# )..### ).#...#.#####..# †............# 2iw..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠h.  #.........  ..ß.⌠.ß....  ........#..#  .......K#..# 2iw@ #.#.##..#..#  .#2i[ .   #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# .........#  ## #.⌠._.⌠h.  #.........  ..ß.⌠.ß....  ........#..#  .......K#..#  #.#.##..#..#  .#2i2i2i2i+" ) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.2ir  The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.2i%8h.2i%6K.2i ( K.  The jackal is severely wounded.2iW/2i/s2.88) Rev+ 2i52i8> _The jackal bites you but does no damage.2i:G   #..### † #..# ..### †....# )..### ).#...#.#####..# †............# 2iG9..P.⌠.ß@###  .# ........h#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßK...  ........#..#  ........#..#  #.#.##..#..#  .#2iD   #..### † #..# ..### †....# )..### ).#...#.#####..# †............# ..P.⌠.ß@###  .# ........h#  ## #.⌠._.⌠..  #.........  ..ß.⌠.ßK...  ........#..#  ........#..# 2iH #.#.##..#..#  .#2i2iR2i2iq)))))2i))You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is severely wounded. _The jackal bites you but does no damage. 2iY_There are monsters nearby!  2iXYou shoot a sling bullet.  The sling bullet closely misses the jackal.2i2iuu)  The sling bullet closely misses the jackal.  The sling bullet barely misses the kobold.  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the kobold.2i{=)2i h..)...  You kill the kobold!The jackal bites you but does no damage.2iq54.16) Rev* 2i 8_2i . _The jackal barely misses you.You shoot a sling bullet. The sling bullet hits the jackal!2i,"S2i )))))))You kill the jackal!2i2,Q...)...2i,2i?5####.##..#.#..# #....#   Jingleheimer the Shooter ..............# #..###   Coglin #....†#.....### #..#   Health: 23/23 ======================== #....#......#####..###   Magic: 2/2======================== .....†...............#   AC: 3Str: 11 .....#)..##.#####..###   EV: 11Int: 8 ....).#...#.#####..#   SH: 0Dex: 17 ......†............#   2i5 XL:  2 Next: 104% Place: Dungeon:2 .####.##...P.⌠.ß@###   Noise: ===------  Time: 555.3 (1.2) .# .# .........#  a) +2 sling {Khalida c) +0 sling {Tiberia .# ## #.⌠._.⌠..  Nothing quivered .###### #.........   Gem (8445) Rev* ........ ..ß.⌠.ß)...  .####### ........#..#    ..#........#..#    #.##.#.##..#..#  '6I37m .#  The sling bullet hits the kobold.  You kill the kobold!The jackal bites you but does no damage. _The jackal barely misses you.You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal! _You shoot a sling bullet.  You have reached level 3!2i;/  --more--2i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2i5P 8/283/393 2%  You feel agile. x22iT2iV  Your brain swirls with designs for a meroquadrotron N-10. You just need some _more time...2i;2i2i2iG2i2iu4 _2i?2iS3) Rev+ 2i2iR2iG2iB22i2i2i<2iB12i2iz2i2i!B02i2iz2i2i_^39) Rev 2i92i2i2iJB82i$2i2ii2iB72i2i;2i(2iB62im2i;2i2iG5) 2i 2i2i 2idB42i[2i2iC2iB32iw2id 2i 2i :22i32iZ2i 2iaB12iQ2i2iG2iB02i2i2i# ........#..#   2i#..#   #.#.##..#..#   2i#.#.##..#..##   2i2i^...#   2i.##..##.##   2i-#.....#   2i@w#.###.#   2iS#. #@#  ---70.3 (15.2if0) 2iz?).#  2iV .........   2i.##.###.##   .. ..#   2i<. #.#   2i . #.#   #.#   2iW + 2i,%2i%---1.3 (16292i*)2i+; _Found an escape hatch in the ceiling.2i2i2i2i)2i2i872i<  You see here a +0 whip.2iJ2iI6 _2i2i2i!2iB52i62i>2i2iB42i2iG2i2iB32i2i2iG2iB22i-2i2iL2iB12ii2i2i2i%B02i\2i2i2iC192i2i2i2iAB82i52iK2i2i\B72i2i.2iX62iD2i2iX52i 2i& 2i 2i B42i 2i) ........# ........#..# #.#.###.# #.#.##..#..# #.#.# .# #.#.##..#..## #.#.# .# ............# 2i#.#.# .# #.#.##..##.## #.#.# #.#.##.....#  .. #.#.##.###.# .######.#.##.###.# 2im.......@.......).## ............# .##.###.## ................# ###.###..<...###.#  #. ###.#### #.# 2i . #.# #.# # #.# #.# 2iU#.# #.# 2i}-86.3 (152if7.3 (1632iz2ip!` _e - a scroll labelled SUTOKLEOMM2i2iF2i2i%H _No target in view!2i2i!2iW2i2i/2i2 _12i2ioB02iI2i2i2iC092i2i+2i<B82iz2i2i2iaX72i2i}2i2iGB62i2i2iX52ik2iV2id2i6###.######.#.##.###.#Jingleheimer the Shooter..................).## Coglin####..................# Health: 28/28 ========================..............##.###.## Magic: 3/3========================2i<.....................#AC: 3Str: 11..######.###..<...###.#EV: 11Int: 8.....###.# ###.#### #.#SH: 0Dex: 19.........# #.# #.#XL:  3 Next:  2% Place: Dungeon:2###...#.@# #.# #.#2i Noise: ---------  Time: 595.3 (8.0)###....# #.# #.#2ia) +2 sling {Khalida c) +0 sling {Tiberia##.... #.# #.#Nothing quivered2i&....... ...#Gem (8405) #####..##2iL#..##..##..> 2iss_more time... _Found an escape hatch in the ceiling. _You see here a +0 whip. 2i_e - a scroll labelled SUTOKLEOMM _No target in view!  Found a stone staircase leading down.2i/  --more--2i$2iB)2i.2i78 2i>o6.3 (94 _2i?2i|A2i 2i 2iq ###.######.#.##.###.#Jingleheimer the Shooter..................).## Coglin####..................# Health: 28/28 ========================..............##.###.## Magic: 3/3========================.....................#AC: 3Str: 11..######.###..<...###.#EV: 11Int: 8.....###.# ###.#### #.#SH: 0Dex: 19.........# #.# #.#XL:  3 Next:  2% Place: Dungeon:2###...#.@# #.# #.#Noise: ---------  Time: 596.3 (0.0)###....#  4m#.# #.#a) +2 sling {Khalida c) +0 sling {Tiberia##.... #.# #.#Nothing quivered....... ...#Gem (8404) #####..###..##..##..> _more time... _Found an escape hatch in the ceiling. _You see here a +0 whip. _e - a scroll labelled SUTOKLEOMM _No target in view! _Found a stone staircase leading down.2i 2id 2i 2i. ..................).## Jingleheimer the Shooter2ix ####..................# Coglin..............##.###.## Health: 28/28 ========================.....................#Magic: 3/32i ========================..######.###..<...###.#2i ZAC: 3Str: 112i .....###.# ###.#### #.#EV: 11Int: 82i7 C.........# #.# #.#SH: 0Dex: 19###...#..# #.# #.#XL:  3 Next:  2% Place: Dungeon:22i\ ###...@# #.# #.#2i Noise: ---------  Time: 596.3 (0.0)##....# #.# #.#2i a) +2 sling {Khalida c) +0 sling {Tiberia......... ..2i .#Nothing quivered2i ######..###Gem (8404) #..#2i0 #..##..>...< 2ih _Found an escape hatch in the ceiling. _You see here a +0 whip. _e - a scroll labelled SUTOKLEOMM _No target in view! 2i P_Found a stone staircase leading down.  Found a stone staircase leading up.2ie, /  --more--2i' 2i.( y 3 _2iz- 22i. 2i/ 2i;0 B12i0 2iI2 2i3 X02i4 2i4 2i6 Z3992ik6 2i6 2i7 2i7 B82iD8 2i8 2i9 2i9 B72i: 2i7; 2i; X62i< 2iXH .........# #.# #.#  ###...#..# #.# #.#  ###....## #.# #.#  ####....####.## #.#  ................ .#  #######..####.##   #..#  #..####.##.   #..@.......  604.3 (8#....<###.##.  #######                  H 76H _There is a stone staircase leading down here.2i2ilLevel 2 of the Dungeon<<<>_(Press ? for help)#  #.#.#  .#  #.#.##..#..## #.#.#  .#  ............# #.#.#  .#   #.#.##..##.## #.#.#  #.  #.#.##.....#  ..  #.  #.#.##.###.#    ###.######.#.##.###.#  ..................).##  ####..................#  ..............##.###.##  .....................#  ..######.###..<...###.#  .....###.# ###.#### #.# 2ik{ .........# #.# #.#  ###...#..# #.# #.# ###....## #.# #.#  ####....####.##  #.#  ................   .#  #######..####.##    #..#  #..####.##.  #..@....... #....<###.##. #######  2i1@<2i"2i,.........# #.# #.#   Jingleheimer the Shooter###...#..# #.# #.#   Coglin2iS-d###....## #.# #.#   Health: 28/28 ========================####....####.## #.#   Magic: 3/3========================2i-................ .#   AC: 3Str: 11#######..####.##  EV: 11Int: 8#..#  SH: 0Dex: 192i-|#..####.##.  XL:  3 Next:  2% Place: Dungeon:2#..@.......2i-=  Noise: ---------  Time: 604.3 (0.0)#....<###.##.2i.  a) +2 sling {Khalida c) +0 sling {Tiberia#######  Nothing quivered2iD.  Gem (8396)     2i/      _You see here a +0 whip. _e - a scroll labelled SUTOKLEOMM _No target in view! _Found a stone staircase leading down. _Found a stone staircase leading up. _There is a stone staircase leading down here.2ie/2i/2i$32i42i`:5 _###...# ###....###....####.##................ #######..####.##  #..# .####.##.###..>......#....@###.##.5.3 (1###### 2i;2i<a _There is a stone staircase leading up here.2i\ 2i٦ 2i 2i% 2i }64 _2if G 1  You climb upwards.2im 5  #.... #.# ##### #.# #S# ...   #.#  #.#   #.#####  #@.......  #.####### #.# #.# #.##..~≈≈~..# ..# S   ball python (constriction)#.~P≈≈≈~.# #####...~≈~..#)#  #..~~≈P..#.#  You encounter a ball python.2i g7.8 (2.532i 2i: . _The ball python hisses angrily.2iԳ c _There is a stone staircase leading down here.2iƭ: †2iN]You shoot a sling bullet. The sling bullet hits the ball python.2iR))))2iK} )))You kill the ball python!2il..†....2i ?4===9.1 (1.32iGR1) Rev 2i2ib/ _You shoot a sling bullet.2ik2i2iQ2iH _No target in view!2i 32i 2i H _No target in view!2i 2ii 2i& 2i 2iw ---1000 _2i O2---2i ?###...#..# #.# #.#  ###....## #.# #.#  ####....####.## #.#  ................ .#  2i 1#######..####.## #..#  #..####.##. ###..>..... #....@###.##. ####### 2i ?   2i2 H   2i}       2i     2i T   2i 2i m1.6 (2.589) 2il2i># _You climb downwards.2ia _There is a stone staircase leading up here.2i~2i42iL###...#..# #.# #.#   Jingleheimer the Shooter###....## #.# #.#   Coglin####....####.## #.#   Health: 28/28 ========================................ .#   Magic: 3/3========================2i*v#######..####.##  AC: 3Str: 11#..#  EV: 11Int: 8#..####.##.  SH: 0Dex: 19###..>.......  XL:  3 Next:  4% Place: Dungeon:2#....@###.##.  Noise: ---------  Time: 611.6 (0.0)#######  a) +2 sling {Khalida c) +0 sling {Tiberia  Nothing quivered2i`  Gem (8389)     2i`    2iW You kill the ball python! 2iЮ_You shoot a sling bullet. _No target in view! _No target in view! 2in_You climb downwards. _There is a stone staircase leading up here.2i˯2i`2iw2i52i>8 _.......###...#..# ....## #.#  ####....####.## #................ .#2i#######..####.###  #..####.#####..@.......2.6 (1....<###.##.#######2i2im2ic _There is a stone staircase leading down here.2i2i72i 2iK$2iV*}37 _2i E3 #.# #.# #.# #.# #.#   #.#  #.#   #@#   ###  2iyg5.1 (2.552i|2i/}# _You climb downwards.2i~a _There is a stone staircase leading up here.2i# 2iV$ 2i_' 2i* 2i. 6.1 (1.04 _2i %22i .........# #.# #.#  ###...#..# #.# #.#  ###....## #.# #.#  ####....####.## #.#  2i ................ .#  #######..####.## #..#  #..####.##. ###..@....... #....<###.##. #######2i S  2i5 2i g7.6 (2.532i 2iC ! _You climb upwards.2i c _There is a stone staircase leading down here.2il2itmQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah} 2im[*/%] inventory [^] all abilities[!] focus mode: off|on2iź2i8.........# #.# #.#   Jingleheimer the Shooter###...#..# #.# #.#   Coglin###....## #.# #.#   Health: 28/28 ========================2iy####....####.## #.#   Magic: 3/3========================................ .#   AC: 3Str: 11#######..####.##  EV: 11Int: 82i#..#  SH: 0Dex: 192i~#..####.##.  XL:  3 Next:  4% Place: Dungeon:2###..@.......2i#  Noise: ---------  Time: 617.6 (0.0)#....<###.##.2i  a) +2 sling {Khalida c) +0 sling {Tiberia#######  Nothing quivered2i2d  Gem (8383)   2iV      2iy-  2i_There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. 2i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.2i2i)2iF _Clearing quiver.2i!2i2i+2i2i82i2 _12iB02i~2i2i{2iC792i82i<2i2iIB82i12i2iX72i2i2i2iB62i}2i2i<2iB52i2i2iu2iB42i;2i+2i?2iB32i2i92i2iB22i52ia2iX12i2io2iQ2iyB02i2iB2i2i.C692iS2i2i2iB82i;2i2id2iB72i2i2iX62i2i-2i2iB52i62i2i}2iB42i2i2i2iB32i2i2iX22iE2iX2i#2iB12i2i2i2iB02i62im2iC592ie,2i 2i3 2i~ X82i 2i@ 2i B72i 2iy2i2iB62iq2i2i(2i^B52i2i2i 2i2B42i2iZ2i?2ieB32i2i# ###..>...........#   #....<###.##.#####  ####### #.##.#   #.##.#   #.##.#   #.##.#   #.##.# 2if #.##.#   #@##.#   #.##.#   #....# #.#### #.#2i{ ###    2i+"0430.0)2i"f8.6 (3122i&2iV)c _h - a scroll labelled PODDUIB RIZOI2iܠ32iA2iH _No target in view!2iI2i2i2isI1 _2i02i2i2iC492i2i 2i2i B82io2i2i2i B72is2i2i82iB62i2is2i2i*B52i2i2is2iB42i42iC2i02ilB32i2i2i2iB22iU2iZ2i2iB12i2iR  There is a stone staircase leading down here.2i2iI0 _2i2i2i-2igC392i2i@2i2i:82iU2i2iX72iK2i2ix2iB62in2ir2iJ2iB52i2i52i}2iB42i62i2i;2iB32i2i2i 2i~B22i2i2i2iB12i2i2i2iB02i2i2i2iC292i 2i2i2iBB82i2i> 2i 2i^ B72i 2i} 2i2iB62iJ2i2i2iB52i2i2iX42i2i2i2iB32i'2i2i2iB22i2i2i82i}B12i2iz2iK2ifB02i2i2iY192i 2i 2iQ!B82i!,2i"2ie#2i#B72i#2i$2i&2i&B62i'2i(2i*2i1+B52i+2i,2i=.2iq.B42i.2i0,2i9322i:2i};2i;B12i&<2i<2iF2i K...... Jingleheimer the Shooter#. #.<####... Coglin.## .......... Health: 28/28 ========================.. ... .......... Magic: 3/3========================..#.# ....###### AC: 3Str: 11.#.## .......### EV: 11Int: 82iK0... #......... SH: 0Dex: 19# #.# #.###...#. XL:  3 Next:  4% Place: Dungeon:2#.###.#@#######.# ###... Noise: ---------  Time: 689.6 (41.0).............##.######.. a) +2 sling {Khalida c) +0 sling {Tiberia#.#.#.#................. Nothing quivered#.######.##.######## Gem (8311) ..............# #.########.##.#.# # #.#.##.#.# ### 2iK##.##.#.# #.. #.##.#.# ###  _There is a stone staircase leading down here. _Clearing quiver. _h - a scroll labelled PODDUIB RIZOI _No target in view! _There is a stone staircase leading down here.  Found a stone staircase leading up.2iS/  --more--2i2i2iw 90.6 (420 _2iә2i2ixdLevel 2 of the Dungeon<<<<>_(Press ? for help)#.#.#  #.  #.#.##.....#  ..  #.  #.#.##.###.#    ###.######.#.##.###.#     ..................).## 2ip#.   #.<  ####..................#  .## ...   ..............##.###.##  .. ...   ........................#  ..#.#   ....######.###..<...###.#  .#.##  .......###.# ###.#### #.#  ...   #..........# #.# #.# 2iI  # #.#  #.###...#..# #.# #.#  #.###.#@#######.# ###....## #.# #.# 2ip( .............##.######....####.#### #.#  #.#.#.#...........................# #.# 2i^ #.######.##.########..####.##.# #.#  ..............# #..# #.##.# #.#2i  .########.##.#.# #..####.##.###.# 2i#. #.##.#.# ###..>...........# # 2i #.##.#.# #....<###.##.##### #.##.#.# ####### #.##.#2i4{#....#.##.##.##.####.##.##.#2i`n #.# #.##.##.#2iں=<@2iI62iF...... Jingleheimer the Shooter2iF#. #.<####... Coglin.## .......... Health: 28/28 ========================.. ... .......... Magic: 3/3========================..#.# ....###### AC: 3Str: 11.#.## .......### EV: 11Int: 8... #......... SH: 0Dex: 19# #.# #.###...#. XL:  3 Next:  4% Place: Dungeon:2#.###.#@#######.# ###... Noise: ---------  Time: 690.6 (0.0)2iGz.............##.######.. a) +2 sling {Khalida c) +0 sling {Tiberia#.#.#.#................. Nothing quivered#.######.##.######## Gem (8310) ..............# #.########.##.#.# # #.#.##.#.# ### ##.##.#.# #.. #.##.#.# ###  _There is a stone staircase leading down here. _Clearing quiver. _h - a scroll labelled PODDUIB RIZOI _No target in view! _There is a stone staircase leading down here. _Found a stone staircase leading up.2i%H2iH2imM2iQo092iU82iWX72iW2iX2i'Z2ipZB62i[2ir\2i8^2i^B52i<_2i`2i+c _Clearing quiver. _h - a scroll labelled PODDUIB RIZOINo target in view! _There is a stone staircase leading down here. 2i_cp_Found a stone staircase leading up.  You encounter an endoplasm.2irh# #.#.# .#  .#. #.#.# .#  # ..# #.#.# .# #...## #.#.# #. ##J#..## .. #. ......# #### #.#...## #. #.#.<..####. ####....#.##...@....... ......2ih......................#.######....######.#..##.#.## .......###..........# #..........#.###.#.## #.###...#.. J   endoplasm (asleep)#.###.#.#######.# ###.................##.######...2iiD#.#.#.#..................2in+5.6 (52iol6.6 (64 _2is2iu2iW 32i\ 2i^ K _You can't go up here!2i' )))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.2i6r .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.2iuR2i",...2i-8===7.8 (1.23) Rev 2i2iM _You kill the endoplasm!2i(2i2iz2iH _No target in view!2i32i72iH _No target in view!2i=# #.#.# .#Jingleheimer the Shooter.#. #.#.# .#Coglin# ..# #.#.# .#Health: 28/28 ========================#...## #.#.# #.Magic: 3/3========================##.#..## .. #.AC: 3Str: 11......####.### EV: 11Int: 8# #.#...##....... SH: 0Dex: 19#. #.#.<..####. ####.... XL:  3 Next:  8% Place: Dungeon:2.#.##...@....... ........ Noise: ===------m  Time: 697.8 (0.0)......................... a) +2 sling {Khalida c) +0 sling {Tiberia......#.######....######. Nothing quivered#..##.#.## .......###. Gem (8303) Rev .........# #..........#.###.#.## #.###...#.. #.###.#.#######.# ###.... .............##.######... #.#.#.#.................. You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view! _No target in view!  Press: ? - help, v - describe, . - travelThe floor.2iC ]<@A stone staircase leading up.2i6# #.#.# .#Jingleheimer the Shooter.#. #.#.# .#Coglin# ..# #.#.# .#Health: 28/28 ========================#...## #.#.# #.Magic: 3/3========================2i##.#..## .. #.AC: 3Str: 11......####.### EV: 11Int: 8# #.#...##....... SH: 0Dex: 192iI#. #.#.<..####. ####.... XL:  3 Next:  8% Place: Dungeon:2.#.##...@....... ........ Noise: ===------  Time: 697.8 (0.0)......................... a) +2 sling {Khalida c) +0 sling {Tiberia......#.######....######. Nothing quivered#..##.#.## .......###. Gem (8303) Rev .........# #..........2i^#.###.#.## #.###...#.. #.###.#.#######.# ###.... .............##.######... #.#.#.#.................. You shoot a sling bullet. The sling bullet hits the endoplasm. 2i_You kill the endoplasm! _No target in view! _No target in view!  Press: ? - help, v - describe, . - travel2i 3A stone staircase leading up.2i2is2i2i2i_2 _2iM###.#####.#.#### .#. # .#  #...## #.#.###.#..## .. #.  ......# ###.### #.#...## ... #. #.#.@..####. ####---8.8 (1#.##.... ........................#.######....####..##.#.## .......###..... ##.#..#.....---2i 2i a _There is a stone staircase leading up here.2i1~91 _2iXZ%12ibf ######.<.####2i ###...........) ####.............. #..+.............. #.##.............. ####.####............ ####......... #.......###.....### #.@.# ###.........# #######.... #.......~~~ #.....~~≈≈≈~~. #....~≈≈≈≈≈≈≈~#.# ################.##†#...2i5p701.3 (2.5299) 2i*2i(! _You climb upwards.2ic _There is a stone staircase leading down here.2i 2i8 2i 2iY 2i# 2.3 (1.08 _2i@[%22i`###.#####.#.###.# #.#. #.#.# .# .#. #.#.# .# #...# #.#.# .# #...## #.#.# #. ##.#..## .. #. . ###.##2in`# #.#...## .......#. #.#.@..####. ####.....#.##........... ...........................#.######....#######..##.#.## .......### .........# #..........  #.###.#.## #.###...#.. 2i`4 #.###.#.#######.# ###....  .............##.######... 2i3g3.8 (2.572i2iǨ# _You climb downwards.2ita _There is a stone staircase leading up here.2iĢ2iU2iߣ2ih2i2iL6 _52iʯ2i2ixX42i2i2iз2i2iP32i2iS2iB22i2iͼ2iX12ig2i2iX02i2i892i;i  You encounter a hobgoblin.2iS ... ............. .#.# ###.#####.#.# #... #.#.# #..# .2i\ #.#.# #..# #..#.# # #..# #...## #.#.#.###.#..####.#..## .. g................#  ###.#.@#.##.#...##  #..#.##.#.<..####.  #..#.##... 2i #................. #.......#.######.. #.#..##.#.## g   hobgoblin (asleep) 2i5n#..........#  #.#.###.#.## #.# #.###.#.#2iV.g11.8 (8.02iMg2isn==2.8 (982i2iC _The hobgoblin shouts! You hear an angry hiss.2iΑv ...  .#.#  #... #.#.#  #..# ..#.#  2iJ#..# #...#  # #..#   .###.#..####.#..## ..  .g...............#  ###.#.@#.##.#...##  #..#<2io  #..#  #... #... #.#..  #....2iI  #.#.## 2iY2 ...  .#.#  #... #.#.#  #..# ..#.#  #..# #...#  # #..#   .###.#..####.#..## ..  .g...............#  ###.#.@#.##.#...##  #..#<  #..#  #... #... #.#..  #....  #.#.## 2i=v _A hobgoblin is nearby!2i$L ...  .#.#  #... #.#.#  #..# ..#.#  #..# #...#  # #..#   .###.#..####.#..## ..  .g...............#  ###.#.@#.##.#...##  #..#<  #..#  #... #... #.#..  #....  #.#.## 2i ...  .#.#  #... #.#.#  #..# ..#.#  #..# #...#  # #..#   .###.#..####.#..## ..  .g...............#  ###.#.@#.##.#...##  #..#2i (<  #..#  #... #... #.#..  #....  #.#.## 2if2i2i2i  ))))) _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.2i' †The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.2i /.....12=4.0 (1.26) Rev  _You kill the hobgoblin!2i3E _No target in view!2i5o2io2ip2is2iv2i5 _4) 2if  You encounter an adder.2i #......  ...#.#. ###.#####. #.#... #.#.# #. #.#..# ..#.# #. #.#..# #...# #.#. #.#..# #...## #.#...###.#..####.#..## .S...†...............#...###@#..#.##.#...##--- #.#..#.##.#.<..### #.#..#.##. ..# .##.......#.###### #.#..##.#.## S   adder (wandering) #....# #.#.###.#.## #.###.#.######Ԍ=m6.0 (2.02i2i֓---7.0 (33 _2i2iO2i m )))))))You shoot a sling bullet.2i-  S  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.2i@ J.S2i; 8S.2i) B..†..2iq ===8.3 (1.32) Rev 2i 2i ` _The adder is moderately wounded.2i    ...#.#.  #.#... #.#.#  #.#..# ..#.#  #.#..# #...#  #. #.#..#   #.S.###.#..####  ....†..........  ...###@#..  #.#< #.# ..# .## #.   #.   #.  2i P   ...#.#.  #.#... #.#.#  #.#..# ..#.#  #.#..# #...#  #. #.#..#   #.S.###.#..####  ....†..........  ...###@#..  #.#< #.# ..# .## #.   #.  #. 2i{ 32i( 2iԲ ] _An adder is nearby!2iN    ...#.#.  #.#... #.#.#  #.#..# ..#.#  #.#..# #...#  #. #.#..#   #.S.###.#..####  ....†..........  ...###@#..  #.#< #.# ..# .## #.   #.   #.  2i-p   ...#.#.  #.#... #.#.#  #.#..# ..#.#  #.#..# #...#  #. #.#..#   #.S.###.#..####  ....†..........  ...###@#..  #.#< 2iqh#.# ..# .## #.   #.  #. 2ix32i2i~ )))) _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.2i  .  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.2i.†..379.5 (1.21) Rev+ 2i2iVI _You kill the adder!2iŲ_2i޺ 0) Rev   You encounter a frilled lizard.2i#... #.#.# ##.#..# ..#.# # #..#..# #...###...###.#..####.#..## ....†...............#  ...###.#..#.##.#...##  #.#..#.##.#.<..### #@#..#.##.........---#..#..................##.......#.######..##. #.#..##.#.## #l. #. #...##.#l   frilled lizard (wandering)2i# #.###.#.######.. .............#.#.#.......2i"X200.l2i2i---1.5 (279 _2i52i †You shoot a sling bullet.  The sling bullet hits the frilled lizard.2i\w)))))2iru )You kill the frilled lizard!2il.....†2i9===2.7 (1.28) Rev+ 2i2i / _You shoot a sling bullet.2i*7) Rev 652is2X42iMA3) 2102iP2ibQ2iRY692iRVj  You see here a frilled lizard corpse.2iX2i[_8 _2ib#.#...###.#..#.##.#.#...# #.#..#.##.###.##..###.#..#.##..2ic ........##..#........ ...........##.......# ###.#...##.##.#..##.#. #...##.##.........†..#2id###.#...##.# #.###.#---30.0)............... ..###.#...#..## #.#.#.#. .......#..# #.#.## ........# ... . ....2iRd ####.#...# .## .#### .#...# #.#.#...# # 2id 2iWe9---2i#oj _Key pressed, stopping explore.2iǎ7 _2i62i;2iٛB52i2iϱ  #.#...###.#..#.# #.#...# #.#..#.# ###.##..###.#..#.## ........##..# ...........##...... ###.#...##.##.#..##...##.##.#†..##.##.#.##.#.###@#...##.## #.##......... ..###.#...#..## .. .......#..# #.#. .........# ... .  #####.#...# .## . #.#...# #. 2iβ9 #.#...# ##.#.$..You pick up a parchment of Eringya's Surprising Crocodile and begin reading...2iU\5.7 (3.0)6.7 (42i%:42iX2i _You add the spell Eringya's Surprising Crocodile to your library.2i:2iYH _No target in view!2iJt32i^ _No target in view!2i~3 _2in22i;12i02iho592i2i2iB82i12iF2iX72i2iu,2i0B62i 2i.#.###.#...##.## #.###.#.#................. ............###.#...#..## #.#.#.#.............#..# #.#.###..........# ... . #####.#...# .## .######.#...# # #. #.#...#..##. #  #.#.@....... ....... ####.....#.....  #........... .......#.########......##..... ?#..#.#### 2i44.7 (85.7 (952iS _You now have 51 gold pieces (gained 8).2i32i^ _No target in view!2i42i2iҹ2i/2iT2iu4 _2in32i2i2iHX22i2i/12i\X02i 2ii  You encounter a hobgoblin.2i #.#...#..# .# #.  #.#...#..##.#.# # ###.#............ #..............# ####.....#.....# # #...........# ........#.##### .####......#####g# #.....@?.....# #..#.#######.# #..#.# #!.#.# .. #. g   hobgoblin (asleep) 2i 2iv50.7 (51.7 (649 _2i$2i$ )))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.2i5  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.2i3H l .gThe hobgoblin is heavily wounded.?...===2.8 (1.18) Rev 2iTL - _You hear an angry hiss.2id &  .# #.  #.#...#..##.#.#  ###.#............  .................#  ####.....#.....#  #...........#  ........#.#####  ####......#####.#  #.....@?...g.#  #..#.#######.#  #..#.# #!.#.# .. #.2i :  .# #.  #.#...#..##.#.#  ###.#............  .................#  ####.....#.....#  #...........#  ........#.#####  ####......#####.#  #.....@?...g.#  #..#.#######.#  #..#.# #!.#.# .. #. 2i 2i 2i ` _A hobgoblin is nearby!2i5 s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.2i8 A)))) 2i p ))You kill the hobgoblin!2i] %?.....434.0 (1.26) Rev+  _You shoot a sling bullet.2iEq I2iS 5) Rev 2i #.#...#..# .# #. #.#.#...#..##.#.# #.###.#............ #..................# #.####.....#.....# #.#...........# #..#.##### .####......#####.# #......@.....# ---#..#.#.# #..#.# 2i _#!.#.# 2i 50---6.0 (242i 2iZ o _h - 2 scrolls labelled PODDUIB RIZOI (gained 1)2iv2i'2i_2iY<H _No target in view!2i\3 2i5._2) 102i@3982in72il .................#  ####.....#.....#  ###...........#  ........#.#####  ####......#####.#  #............#  #..#.#######.#  #..#.#  #@.#.# 2iw.........#.# #######.#### #.# ###  2it!,63.0 (72i"e4.0 (862i'2i;*^ _l - a bubbling amethyst potion2iRP32iGX2iK[H _No target in view!2i@2iA2iB2i[5 _43212i7],2iFg 0292ih2i+iB82i}i2ivq72i;tn62iu2iCvB52iv2i3|42i32iƂX22i!2i2iK2iшB12i[,2iX02i 2iI2iuw19872iQ2iX62iu2i52iR2it2iҥB42i82ip2imX32i 2ip2i212iX02i2iɼ2ir2iC092i2i2iV2iB82iO2ih   ..........  .#..# #####.#...  .... #.#...  #..# #.#...  #..## ### ###.#...  #... ... .........  #..####.###.#####.....  #...........# ###.....  #....@..# ........   #.####### ####....   #.# #....  #.# #..#.  #.# #..#.  #.################..#.  #...................#.  ##################.####.#2i2092.0 (28.0)2ikf3.0 (2972i2il _e - 2 scrolls labelled SUTOKLEOMM (gained 1)2i:32i =2i?H _No target in view!2i[I2i]2i_2ihQ6 _542ii2im32iun2iYpX22i]q2iwr2irX12is2i,u2iZvX02iy1992iz2iV|2i*}X82i2in  You encounter a frilled lizard.2it  #.#    #.#† # .#.###.#  #. ........  #.. ....###.#  2i[ l... ..  #... ....  #.#..###### #####.#  #.....@...# #.#  ###..####.# #.#   #..####.###.#####.#   #...................   #..####.###.#####...   #...........# ###.... l   frilled lizard (asleep)   #.......####........   #. ####...  #.# #...2i[.l802.0 (9.0)2igl3.0 (10.0)7 _The frilled lizard hisses angrily.2iy )))))))You shoot a sling bullet.2i>b  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.2iG.l2iX3.....2i===4.2 (1.2)6) Rev 2i~ _The sling bullet barely misses the frilled lizard.2i  #.#† #  #.  #..  ....  #l..  #.#..######  #.....@...#  ###..####.#  #..####. #. . ......#  #.....   #.#2i6#.#† #  #.  #..  ....  #l..  #.#..######  #.....@...#  ###..####.#  #..####. #. . 2iѥ......#  #.....   #.#2it32i{ _A frilled lizard is nearby!2iM #.#† #  #.  #..  ....  #l..  #.#..######  #.....@...#  ###..####.#  #..####. #. . ......#  #.....   #.#2i[ v#.#† #  #.  #..  ....  #l.. 2i  #.#..######  #.....@...#  ###..####.#  #..####.2i  #. . ......#  #.....   #.#2i+ ))))))) _A frilled lizard is nearby!You shoot a sling bullet.2iF+ 0. _A frilled lizard is nearby! _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard!2i: T)2i< V.......2i& {55.45) Rev+ 2i2 2i R _You kill the frilled lizard!2i 42iC 3) Rev 2i, B22i 2i 2iM 2i B12i 2i 2i+% 2i' 089)   ### .. ..  .. .  #.. ###  #.# #  # #.# . #  #. #.#####.. .#.###  #.##........ .....  #####..@...).... ....###---  ................ .....  ######....##### ...  #.#..###### #####  #.2i7( 2........# #  ###..####.# #  #..####.###.#####  #.............  #..####.###.#####2i* 11.4 (6.0---2.4 (782i0 2i[d _You now have 62 gold pieces (gained 11). _No target in view!2i 32i 2i9 H _No target in view!2ib32iFd2iAg2ij2itkI7 _2iSt62iv2iczn52iC~2iK2iB42i2i2i2iB32iه2i2i22i2iZB12i2in02i2i2i2iC792i2i82i X72i2i2i=2iúB62i2i2iT2i-B52i2i/2iK2iB42i2i2i(2iB32ir2iL2i2i>B22i2ip2i2i)B12iQ2i32i2iB02iM2i2i2i\ C692i 2i 2i2iEB82iO2i2i2i"B72i;2i2i2iAB62i 2i#2i%2i&B52i'2iz0 ### #.  ... ..  # #.# .  #.#.# .#   #.#.##.##..  #..##... ..#...#  #..# #@.#.# .#...35.4 (23.0) #..# #..#.## ....† #..# #.....# # #.#...## #).# #.....#.# #.#...#  #..# #.......###.##..# #..####...............# #........[..............2i1| ####..####.....#.###.#...## #.##.## #.....#.# #.#...2i 92i{;T _Key pressed, stopping explore.2iR32iY2i\H _No target in view!2ij2i)l2ir2i{vH _No target in view!2i E2iE2iF2iI2iL2i2V4 _32iY2ix[2i\B22i"]2i3_2ina2iaB12ic2id2igX02ii2ij2i@m2imC592i.8765432iA2ik  You encounter a ribbon worm.2iB#.#.# 2i5#.##  #..# .. #..# ...w..###..###.#.... ##.#######@.# #.................###.##.#.##........... #.#...#.#.##.##..####.. #.#..##.#.##.##..### #.#..#..##.............#...# #.#..# w   ribbon worm (asleep)#..####..#.##..##.#...###.#..##..# #..#.##.........†.......#..# #.....#.###.#...###.#..#2iе-47.4 (122im8.4 (132 _2i2iP2i )))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.2i[  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.2ifCw.....2il===9.6 (1.2)1) Rev 2i~2idf _The ribbon worm is moderately wounded.2i X #.# #.# #.## #..# .. #..# ...w..###..####..  #.#..............  #@.#  ............####  2i< #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........  ..#.##..#  #..# #..#.##...†  #..# 2i֐ * #.# #.# #.## #..# .. #..# ...w..###..####..  #.#..............  #@.#  ............####  #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........  ..#.##..#  #..# #..#.##...†  #..# 2i 32i 2i b _A ribbon worm is nearby!2i/ )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.2iY  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.2i Q.w2i .....50.9 (1.30) Rev+  _The ribbon worm is heavily wounded.2ic . #.# #.# #.## #..# .. #..# ......###..####..  #.#.w............  #@.#  ............####  #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........  ..#.##..#  #..# #..#.##...†  #..# 2ix* #.# #.# #.## #..# .. #..# ......###..####..  #.#.w............  #@.#  ............####  #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........  ..#.##..#  #..# #..#.##...†  #..# 2i _A ribbon worm is nearby!2i. #.# #.# #.## #..# .. #..# ......###..####..  #.#.w............  #@.#  ............####  #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........  ..#.##..#  #..# #..#.##...†  #..# 2i #.# #.# #.## #..# .. #..# ......###..####..  #.#.w............  #@.#  ............####  #.#.##...........  #.#.##.##..####..  #.#.##.##..###  ..........2ic  ..#.##..#  #..# #..#.##...†  #..# 2i32i2i1; )))) _A ribbon worm is nearby!You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.2i   The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.2i6J.w2i>...2.2482iG2iIc _The ribbon worm is heavily wounded.2i+_ ))) You shoot a sling bullet. The sling bullet hits the ribbon worm!2i0 †The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm!2iR2i\z...2iw543.4 (1.27) Rev* 2i2iO _You kill the ribbon worm!2iu2i6) Rev+ 52iX42iC2i2i^2iުB32i62i2i2in]2) Rev 2i2ic2i2i(B12i2iH2iC2iͷB02i2i;2i02iC392i:2iX2ik  You encounter a ball python.2i S..#......#.###.# $..# #.# # #.## #..##.... #..# #....# #... #..# ##@.#.##.# ##..#--- ......###..####......... ..... #.#..†.................. .. #.#######..####...###...... ..... ...........####........#.#. ### #.#.##............###.#... #.#S   ball python (constriction, asleep) #.#.##.##..####...# #.#..# ..#.# #.#.##.##..####...# #.#..#7m #...# #.............#...# #.#..# #...#2i[.S61.4 (8.02iJNS)2i---2.4 (98) 2i2i . _The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.2i~q)))))2izw ))You kill the ball python!2ik.......2i\6===3.6 (1.27) Rev 2i 2i/ _You shoot a sling bullet.2i-n32ip2iq2is2i{65) 2iV|2i~2ivX42i2i2i3 . .# ###.### ♣ ...!... ♣$ ##......  .. #.##.....  #.# #..#..# #  #.# #.@..# #.# # --- #.## ###..##.... ..  #..# #....# #.  .. #..# ##..#.##.# ##  ###..####......... ....  #.#..†........... 2i' .... ##.#######..####...###...... .... ............####........#.#. ###.  #.#.##.....###.#... #.#.7.6 (4.02iѠ---8.6 (522i`T _You now have 72 gold pieces (gained 10).2i432i:2i=H _No target in view!2iZ2iQ[2i[2i^2i a2igu1 _2ipX02is2i)v2iz  You encounter a gnoll. It is wielding a +0 club.2iu..j.♣.. .♣..) ..... . ... .# ).. ###.### ♣.♣ ...!... ♣$♣##...... .. #@##.....  #.# #..#..# # 2i> #.# ##....# #.# # #.## ###..##....  #..# #....# # .. #..# ##..#.##.# ## j   gnoll (asleep)  ......###..####.........   #.#..†.................. ..  ##.#######..####...###...... ..2i,70.6 (22i+m1.6 (329 _2i2i2iL ))))))jYou shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.2i )The gnoll shouts!  You shoot a sling bullet.2i` .jThe sling bullet barely misses the gnoll.2i( b....$2i) ===2.9 (1.38) Rev 2i 2i ' _You hear a shout!2i_  2i` 2ia )2isb )2ijc )2id )2ijg k) You shoot a sling bullet. The sling bullet hits the gnoll.2i ))The gnoll is moderately wounded.You shoot a sling bullet.2iu Q.j2iw jThe sling bullet barely misses the gnoll.2i ...$j 2 gnolls2ij x4.1 (1.26) Rev+ 2i 2iH p _You encounter a gnoll. It is wielding a +0 club.2in  ...j♣..  .♣..) ..j.. .  ... .#  )..   ♣.♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  #.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.#  ......  #.#..†......   2iu ...j♣..  .♣..) ..j.. .  ... .#  )..   ♣.♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  2i}#.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.#  ......  #.#..†......   2i32i՞2i d _There are monsters nearby!2i  )))))))You shoot a sling bullet.  The sling bullet barely misses the gnoll.2i?  The sling bullet closely misses the gnoll.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.2i$.j.j2i-V..$2iMg5.4 (1.352iG2iM` _The gnoll is moderately wounded.2i ....♣..  .♣j.) ..... .  .j. .#  )..   ♣.♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  #.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.#  ......  #.#..†......   2i@ ....♣..  .♣j.) ..... .  .j. .#  )..   ♣.♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  2iA#.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.#  ......  #.#..†......   2iuI32iFQ2iLTd _There are monsters nearby!2iwg )))You shoot a sling bullet. The sling bullet hits the gnoll.2i,)) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.!2it jThe gnoll is almost dead.2iuS.j2ieuF.j2ivE.j2i]y.j.j2iQ2iM$2igj 3 gnolls (1 polearm, 1 wandering)2i2i2i$&6.6 (1.22iא+4) Rev* 2i\2i۝2iJs _You encounter a gnoll. It is wielding a +0 halberd.2i ....♣..  .♣j.) ..... .  .j. .#  )..   ♣j♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  #.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.#  ......  #.#..†......   2isM ....♣..  .♣j.) ..... .  .j. .#  )..   2iN♣j♣ ...!...  ♣$♣  .. #@#  #.# #..#..# #  #.# ##....# #.# #  #.## ###..##....  #..# #....#  .. #..# ##..#.##.# 2i)O ......  #.#..†......   2i,X2iX2i a2idd _There are monsters nearby!2i{o )  You shoot a sling bullet. The sling bullet hits the gnoll.2iy)j 22i  ))You kill the gnoll!You shoot a sling bullet.  2i3The sling bullet hits the gnoll but does no damage.2iG@j.2iO.j2iP)$2iٞk857.832i2i*Y _The gnoll is almost dead.2i ))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.2i$H )The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.2iXZj   gnoll (polearm,2i .jYou kill the gnoll!2ih)$j)2i2i6Jingleheimer the Shooter....♣..Coglin.♣j.)Health: 28/28 ========================..... .Magic: 3/3========================... .#AC: 3Str: 112iM)). ###.###EV: 11Int: 8♣)♣ ...!...SH: 0Dex: 19♣$♣##......XL:  3 Next: 114% Place: Dungeon:2.. #@##.....Noise: ===------  Time: 879.0 (1.2)2iB#.# #..#..# #a) +2 sling {Khalida c) +0 sling {Tiberia#.# ##....# #.# # Nothing quivered#.## ###..##.... .. Gem (8121) Rev* 2ia#..# #....##.. #..# ##..#.##.# ## j   gnoll (polearm)......###..####......... ..2i:K#.#..†.................. ..##.#######..####...###...... .. _The gnoll is almost dead.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!2iF~ _The gnoll shouts!  You have reached level 4!2is/  --more--2iL34/344/424 8% 2iͰ7gnoll (polearm)2iR _You feel stronger.2i )))))You shoot a sling bullet. The sling bullet hits the gnoll.2in  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.2iM.j2i|.))$2i)80.22i:02i2i[] _The gnoll is heavily wounded.2inm )))))))You shoot a sling bullet.2i )The sling bullet completely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!2iT)2iP..).))$2i9G 5/35241.5 (1.32iu19 _You kill the gnoll!2i2iQi _Your Fighting skill increases to level 3!2i[2i\2ic2ieH _No target in view!2ij 32ir 2i3u H _No target in view!2i 2i 2i 2iH H _No target in view!2i 32i 2iB H _No target in view!2iXp 32ir 2it 2i x 2i 8 _M)............♣..♣.♣..)♣ ..).. .♣...♣ .# )). ###.###)♣ ...!... ♣@♣##......---.. #.##..... ..#..# #  ##....# #.# # #.## ###..##.... .... .#...20---3.5 (272i̶ > _You now have 85 gold pieces (gained 13).2i^\32i]2ia2iei6) Rev+ 2imB2inB52iJp2iIr2iu2ivB42ix2i&{2i\~2i~B32i2i2i2i]2) Rev 2im2i)............♣.. ..♣.♣..)♣ ...).. .♣...♣ .# )). ####.###. ♣)♣ #...!.... ♣.♣##........ .. #.##.@.....# 8.5 (52i#.# #..#..##.#.# #.# ##....# #.# ##.## ###..##.... .. #..# #....# #.  .. #..# ##..#.##.# ##..# .....###..####......... .....† .#..†.................. .... .#######..####...### ....2i2i2iT _Key pressed, stopping explore.2iL2iU2ia2iH _No target in view!2iy32i2i2i2i1 _02i2iؼ2i2iC092i=2i& #.# )........ #.# ## ....♣.. #.... ♣.♣..)♣ #.#. 2i8..).. #.. ♣...♣ #.# )). ####.#### ♣)♣ #..... ♣.♣##............. #.##.......#...# ###.# #..#..##.#.# ..# ..2i?#.# ##....##.#.# ## ## #.## ###..##.... ..  #..# #....##.#. #. # 2i #..# ##..#.##.#.. ##..##### ..###..####......... .....†2i91.5 (32.5 (48) 2i2iaQ _n - a puce potion2i32im2iG H _No target in view!2iϐ2i2i2iɛH _No target in view!2i#2i\$2i%2i,2i12i8_7 _2i92i<k  You encounter a ribbon worm.2i D. #.# . 2iD#.# ..)........ #.# ##.....♣.. #....w♣.♣..)♣ #.#.# ..).. #...#  2iD♣...♣ #@# .)). ####.###....2i ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2iz 4...2i,   5  6.9Held Gem (8104) Rev+ 2io 2i$ . _You are caught in a web!2i 2i 02i9 2i N _You are caught in a web!2i*9 #.. #.# .  #.# ..  ) #.# ##.   #....w  ♣.♣..)♣ #.#.#  ..).. #...#  2iw♣...♣ #@# .  )). ####.#  ♣)♣ #.....  ..........  .. #.##.......#...#  #.# #..#..##.#.# ..#  #.# ##....##.#.# .##  #.## ###..##.... ...  #..#  #. 2iO= #.. #.# .  #.# ..  ) #.# ##.   #....w  ♣.♣..)♣ #.#.#  ..).. #...#  ♣...♣ #@# .  )). ####.#  ♣)♣ #.....  .......... 2i> .. #.##.......#...#  #.# #..#..##.#.# ..#  #.# ##....##.#.# .##  #.## ###..##.... ...  #..#  #. 2iE2iF2i#M2iOb _A ribbon worm is nearby!2id32ik2inN _You are caught in a web!2iP$2i #.. #.# .  #.# ..  ) #.# ##.  2i$ #....w  ♣.♣..)♣ #.#.#  ..).. #...#  2ijt♣...♣ #@# .  )). ####.#  ♣)♣ #.....2i  ..........  .. #.##.......#...#  #.# #..#..##.#.# ..#  #.# ##....##.#.# .## 2i#a #.## ###..##.... ...  #..#  #. 2in #.. #.# .  #.# ..  ) #.# ##.   #....w  ♣.♣..)♣ #.#.#  2i~o&..).. #...#  ♣...♣ #@# .  )). ####.#  ♣)♣ #.....  ..........  .. #.##.......#...#  #.# #..#..##.#.# ..# 2io #.# ##....##.#.# .##  #.## ###..##.... ...  #..#  #. 2iw32i}2ib _A ribbon worm is nearby!2i2i2i2iU _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!2ix #.. #.# .  #.# ..  2iz) #.# ##.   #....w  ♣.♣..)♣ #.#.#  ..).. #...#  ♣...♣ #@# .  )). ####.#2i<  ♣)♣ #.....  2i..........  .. #.##.......#...#  #.# #..#..##.#.# ..#  #.# ##....##.#.# .##  #.## ###..##.... ...  #..#  #. 2i9b #.. #.# .  #.# ..  ) #.# ##.  2iCc> #....w  ♣.♣..)♣ #.#.#  ..).. #...#  ♣...♣ #@# .  )). ####.#  ♣)♣ #.....  ..........  .. #.##.......#...#  #.# #..#..##.#.# ..#  #.# ##....##.#.# .## 2ic #.## ###..##.... ...  #..#  #. 2i"k2ik2iGr2iEt/ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!2iC2i2i2i2?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!2i3w.2i8 2i11 ---70Gem (81032i92iYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _You disentangle yourself.2iF )) You shoot a sling bullet. The sling bullet hits the ribbon worm.2i$ †The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.2i) R2iV +..2i4 y7===9.1 (1.212i 2i O _You kill the ribbon worm!2ir 2iR 2i 2i} H _No target in view!2iq 2i 2im 2i 2i 2i u0 _2iw 2i _099) Rev 2iz 2i 2i 2i B82id 2iZ 2iT X72im 2i 2i' 2i B62i 2if g  You see here a ribbon worm corpse.2i 2ih N5)  _2i 2i 2i? 2i B42i! 2i 2i- 2ix B32iM 2iٸ 2i X22i 2iK 2i. 2i B12i 2i 2i 2i! B02i 2id 2i Y892iu 2i 2i^ 2i B82iW 2i- 2i 72i 2i_ B62i 2i 2i  You encounter a kobold. It is wielding a +0 short sword.2i~ t#########  ## #######.#########...............#.#.#.###..########.2i1 %#.#.##....@...# .###.--- ..... #.#.##...##.#.# .. .... .♣.. #...†......... #..^.... ..)♣ #.#.##...##.#.# #...#### ).. #...##...# K#.# #....... ..♣ #.###....# .# # #...#.2i K   kobold (asleep) ). ####.###....# .# ###...#... )♣ #............ .. ......... 2i m.♣##...........## .#....2i Y914.1 (15.0)K.2iv NK2i~ ---5.1 (165 _2i 2i: 2i v )))You shoot a sling bullet.2i+@  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.2i9K.2i)..2i;===6.3 (1.2)2iR4) Rev 2i2i_ _The kobold is severely wounded.2iEW   #######.  #........  #.#.###..#######  #.#.##....@...#  #.#.##...##.#.# ..  #...†.......K. #..^2i)♣ #.#.##...##.#.# ).. #...##...# .#.#  #. .# # ).  .# )♣  ..  2i=   #######.  #........  #.#.###..####### 2i>  #.#.##....@...#  #.#.##...##.#.# ..  #...†.......K. #..^)♣ #.#.##...##.#.# ).. #...##...# .#.#  #. .# # ).  .# )♣  ..  2iE2iBF2iN2iQ] _A kobold is nearby!2ieit )))You shoot a sling bullet.2i7  The sling bullet closely misses the kobold.You shoot a sling bullet.2ip7K.2i0{ .2iG|s7.53) Rev+ 2i2ia _The sling bullet closely misses the kobold.2iݗ    #######.  #........  #.#.###..#######  #.#.##....@...#  #.#.##...##K#.# ..  #...†......... #..^)♣ #.#.##...##.#.# ).. #...##...# .#.#  #. .# # ).  .# )♣  ..  2i0/   #######.  #........  2i13#.#.###..#######  #.#.##....@...#  #.#.##...##K#.# ..  #...†......... #..^)♣ #.#.##...##.#.# ).. #...##...# .#.#  #. .# # ).  .# )♣  ..  2i:32ip?2iA] _A kobold is nearby!2iT   #######.  #........  #.#.###..#######  #.#.##....@...#  #.#.##...##K#.# ..  #...†......... #..^)♣ #.#.##...##.#.# ).. #...##...# .#.#  #.2ijVi .# # ).  .# )♣  ..  2i   #######.  #........2iN  #.#.###..#######  #.#.##....@...#  #.#.##...##K#.# ..  #...†......... #..^)♣ #.#.##...##.#.# ).. #...##...# .#.#  #. .# # ).  .# )♣  .. 2ih 2i2ip2i2i+ ))) _A kobold is nearby!You shoot a sling bullet.2iԵ9 __A kobold is nearby! _A kobold is nearby!  You shoot a sling bullet.  The sling bullet closely misses the kobold.2i@uK.. _A kobold is nearby!  You shoot a sling bullet.  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet closely misses the kobold.2iAg8.8 (1.322iEI2iKS  You shoot a sling bullet.  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold hits you but does no damage. The kobold misses you.2i_E )))2i\`/You shoot a sling bullet.2i  The sling bullet closely misses the kobold.You shoot a sling bullet.2iwv K..  The sling bullet closely misses the kobold.2iw4-20.10) Rev* 2i@2i@ _The kobold hits you with a +0 short sword.2it )))You shoot a sling bullet.2i! )The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!2i& )2i' 92iݯ =)..2i -81.3 (1.2792i 2i J _You kill the kobold!2i I2i; 2i9 X82i{ Y  You see here a +0 short sword.2i# 2i p5=72i 2i 1 _HP restored.2i 2i4 S6) Rev+ 2i 2ir 2iZ 2i B52i 2i 2i 2i: B42i 2ij 2i 2i+ T=32io 2i* 2iv 2i ]2) Rev 2i 2i 2i 2i$ B12i 2i1 2i 2iP B02iJ 2iz 2i 2iv o692i s8) 2ia 2i 2iQ B72in 2i 2i 2if B62i 2i 2i#" 2i" B52i# 2i$ 2i#' 2i' B42i4( 2i** 2i7, 2i, B32ii- 2i22 2i4 2if4 B22i'5 2is7 2i9 n  You encounter a frilled lizard.2i@ L..).. #...##...##.#.#.# #..... ♣...♣ #.###....##.#.#.# #...#.2iA )). ####.###....##.#.#.####...#.♣)♣ #...........................♣.♣##...........##.....####..#..#.##.......#...###.########..#..#..#..##.#.#...# #.............##....##.#.#...###..#######..#.# # ###..##.......@....# #<#..#.#--- # #....##.#...###..# #.#..#.# # ##..#.##.#... ##..#####.#..#.# 2iB ####............ .....÷.......... ................ ............##.# ####...###...... .............l   frilled lizard (wandering) ####........#.#. ###.#####.#.###. .......###.#..l. #.#.# #.#.#  2iB ####...# #.#..# ..#.# #.#.# 2i5F Y38.3 (17.0)l.2iM Nl2iON l---9.3 (1812iN 2iV 2ig † _The frilled lizard hisses angrily.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.2iam v)))))2i } ))You kill the frilled lizard!2i) :....2iu :.†.2i6 30===40.5 (1.2)0) Rev 2i E _You shoot a sling bullet.2i I2i 2iB 2i C592i. J2i :82i˼ 2i 2ij 2i G7) 2i 2i6 2i 2i. :62i 2ic 2i 2i B52iM 2i 2i X42i 2i 2i_ n32i8 2i 2i1 B22i" 2i  #.......#.########..#....) #..##.#.#...# #................. ...##.#.#...###..#######..#.### #..##............# #<#..#.# 2i H#....##.#...###..# #.#..#.# # #..#.##.#...###..#####.#..#.##### ..................÷.. .........................##.#### ...###..........@............# ---8.5 (8.0 ........#.#†.###.#####.#.###.# ...###.#.....#.#.# #.#.# .# ...# #.#..##...#.# #.#.# .# 2i # #.#..####...# #.#.# .# ...# #.#..# #...## #.#.# #. 2i, ,...###.#..####.#..## .. #. †...............# ###.## 2i^ ^...###.#..#.##.#...## .....2i 9---2i 2i T _Key pressed, stopping explore.2i 2i 2ir 2iy H _No target in view!2it _2isu1 _2if 02i/ C492i 2i32i2iB82i2i2in72i2iX62i2i2i2inB52i)2i2iL"n42i#2i%2iv%B32i;&2i'2i)2i/22i0P12i22i4X02i62i72i[82i{9Y392i<2i>2i?X82iP@2iB2iBB72iC2i\D2iE2i.FB62iF2iG2iI2i?JX52iO2ifQX42iQ2iT2i U2iyUB32itV2iX2iLZ2iZB22i[2i8]2i _2i{_B12is`2ib2ic2i_dB02ie2if2ih2i/iC292ii2ik2ink  You encounter a ball python.2i w..................# ....... †.###.#####.#.###.# #.#.##2iw#.#.# #.#.# #.# #.#.##..#.# #.#.# #.# ....... ###...# #.#.# #.# #.#.##..  #...## #.#.###.#. #.#.##.. ###.#..## #.......#. #.#.##.## ###.#####.######.#.##. .##.#...###.... .2ixI##.#.<..####.#####.............. .##...........#........S.....##.#...............................#.######....######.###..<...# .##.#.## #.......###.# ###.#### S   ball python (constriction, wandering)....# ##..........# #.# ###.#.## #.###...#..# #.# 2iy###.#.#######.# ###....## #.#2i}R71.5 (23.0)S.2i-OS)2i1f2.5 (2482iԊ2i 5 _The ball python hisses angrily.2i7...... †.  #.#.# #.#  #.#.# #.#  #.#.# #.#   #.  #.......#.  ###.#####.#####.....@.......<..####.#####......S..<    #.#   #.#   #.# 2itSd...... †.  #.#.# #.#  #.#.# #.# 2i@T #.#.# #.#   #.  #.......#.  ###.#####.#####.....@.......<..####.#####......S..<   2iTA     2iT 2iD\2i\2id2ifb _A ball python is nearby!2iow .  You shoot a sling bullet. The sling bullet hits the ball python.2iL)))))2i s ))You kill the ball python!2iV.......2i1===3.7 (1.2)7) Rev 2ir2i2/ _You shoot a sling bullet.2iB$2ii%2i*2i9-H _No target in view!2i2i2iN2iH _No target in view!2ii2i2i2i%2i2i6 _52i[2iG4) 2i2i'2i2i$B32i2i 2i,2iٻB22i2iq1019872i2i652i2i2iEX42i2i22i2ixB32if2i2i,n22iE2ih2i,12i2iW2i 2i2iB02i2i2i2imC092i2i"2i2i0 B82i 2i 2i2iB72i}2in62i2i2i 2il B52iU"2i,l  You see here a frilled lizard skeleton.2i/2i0I4 _2i22iP52i72i=8B32it92i <2i?X22icA2iB2iE2iEB12iG2iUI2iK2iqLB02izM2i0P2i,Vq79992iV2i}h2ilr############Jingleheimer the Shooter ..##.# ........#Coglin #.######## ## #.# ######.#### Health: 35/35 ======================== .......... .>#.# #. #.......... Magic: 4/4======================== #..####### #.#.# #.##........## AC: 32i4sStr: 12 ........# #.#.###.###.......# EV: 11Int: 8 ...##)#.### #.................# SH: 0Dex: 19 ..........# #..^.....##.#...#.# XL:  4 Next: 31% Place: Dungeon:2 ...##.#.#.# #..@####.##..#.#..# Noise: ---------  Time: 1001.7 (28.0) ...##.#.#.# #.................# a) +2 sling {Khalida c) +0 sling {Tiberia ...##.#.#.# #...#....÷#.....### Nothing quivered 2is...##.#.#.####...#....#......#### Gem (7999) ......................÷.......... ...##.....####..#.....#)..##.####  ..###.########..#....).#...#.####  ..# #..................÷.........  ..###..#######..#.####.##...P.⌠.ß You kill the ball python! _You shoot a sling bullet. _No target in view! _No target in view! _You see here a frilled lizard skeleton.  Found a stone staircase leading down.2iN/  --more--2iW:---2iL"2ir* 2.7 (298 _2i+2i2i2iR4############Jingleheimer the Shooter ..##.# ........#Coglin #.######## ## #.# ######.#### Health: 35/35 ======================== .......... .>#.# #. #.......... Magic: 4/4======================== 2i5#..####### #.#.# #.##........## AC: 3Str: 12 ........# #.#.###.###.......# EV: 11Int: 8 ...##)#.### #.................# SH: 0Dex: 19 ..........# #..^.....##.#...#.# XL:  4 Next: 31% Place: Dungeon:2 ...##.#.#.# #..@####.##..#.#..# Noise: ---------  Time: 1002.7 (0.0) ...##.#.#.# #.................# a) +2 sling {Khalida c) +0 sling {Tiberia ...##.#.#.# #...#....÷#.....### Nothing quivered ...##.#.#.####...#.*6m...#......#### Gem (7998) ......................÷.......... ...##.....####..#.....#)..##.####  ..###.########..#....).#...#.####  ..# #..................÷.........  2i6..###..#######..#.####.##...P.⌠.ß You kill the ball python! _You shoot a sling bullet. _No target in view! _No target in view! 2i7{_You see here a frilled lizard skeleton. _Found a stone staircase leading down.2i_72i92iJ2i+K2iKT762iU2iUV2iVB52iW2i(Y2iZ2i[B42i[2i6]2iO_2i_B32i{`2iFh     #.. #.# 2i@i##### ....# ########.# #.#.# . ###.############.#.# ######.##.............@#.# #. #........7.7 (5 ###..###########.#.# #.##.. ##........# #.#.###.###....... ##...##)#.### #................. †# #..^.....##.#...# ##...##.#.#.# #...####.##..#.#.. 2ii8##...##.#.#.# #................. #....##.#.#.# #...#....÷#.....## #....##.#.#.####...#....#......##2iSj2iq2iPuc _There is a stone staircase leading down here.2i$ j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 2i [?25l[?1c2i`2i^D15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a dispersal trap2i$6c - [D:2] a +0 short sword (1 further duplicate)  d - [D:2] a +0 whip (1 further duplicate)  e - [D:2] a stone staircase leading up  f - [D:2] a faded altar of an unknown god  g - [D:2] a +0 club (2 further duplicates)  h - [D:2] a hand axe (3 further duplicates)  i - [D:2] a +0 halberd  j - [D:2] a stone staircase leading up  k - [D:2] an escape hatch in the ceiling  l - [D:2] a robe  m - [D:2] a stone staircase leading down  n - [D:2] a club  o - [D:2] a stone staircase leading up2ij2i>p2iyJingleheimer the Shooter#.#Coglin#.#Health: 35/35 ========================#..Magic: 4/4========================#.#AC: 3Str: 12 #####....# ######### EV: 11Int: 8 ....##.#.# ........# SH: 0Dex: 19 ###.############.#.# ######.## XL:  4 Next: 31% Place: Dungeon:2 ................@#.# #. #........ Noise: ---------  Time: 1007.7 (0.0) ###..###########.#.# #.##........ a) +2 sling {Khalida c) +0 sling {Tiberia ##........# #.#ZzE34m.###.###....... Nothing quivered ##...##)#.### #................. Gem (7993) †...........# #..^.....##.#...#. ##...##.#.#.# #...####.##..#.#..  ##...##.#.#.# #.................  #....##.#.#.# #...#....÷#.....##  #....##.#.#.####...#....#......##  _No target in view! _No target in view! _You see here a frilled lizard skeleton. _Found a stone staircase leading down. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? @2i2i2i52i. _2i32i2iE2il8.7 (12 _2i\2i I 3  You climb downwards.2i  ## . .# ###.  #.. 2it z#w# #@# ###  w   dart slug (asleep) 2i@* h10.2 (2.502i/ 2i1 S _You encounter a dart slug.2i3  2i"4 S_There is a stone staircase leading up here.2iy 2iɜ Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah} [*/%] inventory [^] all abilities[!] focus mode: off|on2i$2iuJingleheimer the ShooterCoglin##Health: 35/35 ========================.2iAMagic: 4/4========================.#AC: 3Str: 12###.EV: 11Int: 8#..SH: 0Dex: 19#w#XL:  4 Next: 31% Place: Dungeon:3#@#Noise: ---------  Time: 1010.2 (0.0)###2ia) +2 sling {Khalida c) +0 sling {TiberiaNothing quiveredGem (7990) w   dart slug (asleep) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @  You climb downwards. _You encounter a dart slug. _There is a stone staircase leading up here.2i|2i 2i#F _Clearing quiver.2i*2i8 Read which item? Scrolls  f - a scroll of fears - a scroll of butterflies 2i h c - a scroll labelled FINUTHR ATOGAGE  e - 2 scrolls labelled SUTOKLEOMM  h - 2 scrolls labelled PODDUIB RIZOI [!] read|quaff[?] describe selected2iˑ2ivRDrink which item? Potion  d - a coppery potion  f - 2 white potionsj - a golden potionk - 2 viscous golden potions2ivl - a bubbling amethyst potion  n - a puce potionread|quaff2i4 lRead Scroll  f - a scroll of fear  s - a scroll of butterfliesc - a scroll labelled FINUTHR ATOGAGE  e - 2 scrolls labelled SUTOKLEOMM  h - 2 scrolls labelled PODDUIB RIZOI 2i Aread|quaff2iL 2iH Drink which item? Potion  d - a coppery potion  f - 2 white potionsj - a golden potionk - 2 viscous golden potionsl - a bubbling amethyst potion 2iB  n - a puce potionread|quaff2ip 2i2i2iJingleheimer the ShooterCoglin##Health: 35/35 ========================.Magic: 4/4========================.#2iPAC: 3Str: 12###.EV: 11Int: 8#..SH: 0Dex: 19#w#XL:  4 Next: 31% Place: Dungeon:3#@#Noise: ---------  Time: 1010.2 (0.0)###a) +2 sling {Khalida c) +0 sling {TiberiaNothing quiveredGem (7990) 2iw   dart slug (asleep) _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? @  2iYou climb downwards. _You encounter a dart slug. _There is a stone staircase leading up here. _Clearing quiver.2iP  Okay, then.2i[2i,2i. _2i92i2i2i2i3 } wYou shoot a sling bullet.2iG  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.2ib? o wThe dart slug is lightly wounded.2ipB `The dart slug launches a dart at you.2i 8@2i ===1.5 (1.389) Rev 2i] 2i< O _The slug dart misses you.2i&  You shoot a sling bullet. The sling bullet hits the dart slug.2iګ  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.2iw/ s  The dart slug is almost dead.2i`0 q2.7 (1.28) Rev+ 2i3 2ip6 V _The dart slug barely misses you.2i< †You shoot a sling bullet. The sling bullet hits the dart slug.2iW & 2i( u ))You kill the dart slug!2iN.†2ib v63.8 (1.17) Rev* 2i 2i/ _You shoot a sling bullet.2iDRead which item? Scrolls  f - a scroll of fears - a scroll of butterflies  c - a scroll labelled FINUTHR ATOGAGE  e - 2 scrolls labelled SUTOKLEOMM  h - 2 scrolls labelled PODDUIB RIZOI [!] read|quaff[?] describe selected2i2iX2i Jingleheimer the ShooterCoglin##Health: 35/35 ========================.Magic: 4/4========================.#AC: 3Str: 12###.2i]EV: 11Int: 8#..SH: 0Dex: 19#†#XL:  4 Next: 36% Place: Dungeon:3#@#Noise: ===------  Time: 1013.8 (0.0)###a) +2 sling {Khalida c) +0 sling {Tiberia2iNothing quiveredGem (7987) Rev* You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is almost dead. _The dart slug barely misses you.You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! _You shoot a sling bullet.2i j  As you read the scroll labelled FINUTHR ATOGAGE, it crumbles to dust.2i---4.8 (1Tele Gem (7986) Rev* 2i 2i~ _You feel strangely unstable. It was a scroll of teleportation.2i 2i 9---2iH 2i F _Unknown command.2i 2i"URead which item? 2iU#Scrolls  f - a scroll of fears - a scroll of butterflies  e - 2 scrolls labelled SUTOKLEOMM  h - 2 scrolls labelled PODDUIB RIZOI [!] read|quaff[?] describe selected2iD 2iFJingleheimer the ShooterCoglin##Health: 35/35 ========================.Magic: 4/4========================.#AC: 32itGzStr: 12###.EV: 11Int: 8#..SH: 0Dex: 19#†#XL:  4 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 1014.8 (0.0)###a) +2 sling {Khalida c) +0 sling {TiberiaNothing quiveredTele Gem (7986) Rev* 2iGYou shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! _You shoot a sling bullet.  As you read the scroll labelled FINUTHR ATOGAGE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Unknown command.2i*Mm  Okay, then.2iDN2i.P. _2i 2i 2iʿ 2i4 2id 5.8 (15) Rev+ _2i %22i #.##.# #.. #.# #####2i ....# ######### ....##.# ........# ###.############.#.# ######.## ................@#.# #. #........ ###..###########.#.# #.##........ ##........# #.#.###.###....... ##...##)#.### #................. †...........# #..^.....##.#...#. ##...##.#.#.# #...####.##..#.#..  ##...##.#.#.# #.................  2i #....##.#.#.# #...#....÷#.....##  #....##.#.#.####...#....#......## 2iݩ # ##########.#.......##2i #######.############ #................... #.#.###..########### #.#.##........# 2i  )........ #.#@##...##)#.### #  ....♣.. #...†...........# #  ♣.♣..)♣ #.#.##...##.#.#.# # ..).. #...##...##.#.#.# # 2i c♣...♣ #.###....##.#.#.# # )). ####.###....##.#.#.#### 2iL ♣)♣ #........ ♣.♣##...........##.....## 2iw  .. #.##.......#...###.######You climb upwards.2iد 2i 2i s7.3 (2.5Gem (79832i2i@ _Your surroundings suddenly seem different.2i42ig8.3 (1.022i?2i:2i2i{91) Rev 2i2iL2i/2ib0a2002iJ52i|62iZ2ih2i{~y# Jingleheimer the Shooter# Coglin#########. Health: 35/35 ========================#.......## Magic: 4/4========================#######.############ AC: 3Str: 12#................... EV: 11Int: 82i#.#.###..########### SH: 0Dex: 19#.#.##........# # XL:  4 Next: 36% Place: Dungeon:2)........ #.#@##...##)#.### # Noise: ---------  Time: 1020.3 (0.0)....♣.. #...†...........# # a) +2 sling {Khalida c) +0 sling {Tiberia♣.♣..)♣ #.#.##...##.#.#.# # Nothing quivered..).. #...##...##.#.#.# # Gem (7980) Rev ♣...♣ #.###....##.#.#.# #)). ####.###....##.#.#.#### 2iF[40m♣)♣ #...................... ♣.♣##...........##.....#### .. #.##.......#...###.######## As you read the scroll labelled FINUTHR ATOGAGE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Unknown command. 2io_Okay, then.You climb upwards. _Your surroundings suddenly seem different.2i2i2iu2i2ifC792iݒ}  You see here a ribbon worm corpse.2ixt8 _7) 6542i2i52ip322i.2iB12i%2i2i2i:B02i692iX82iU2iJ2iB72ig2i2i2i(P62i2i"2iB52iQ2i2iX42iY2i2i2iLB32i2i#.#  #.#   #..   #.## ##### ....# ######### ....# #.#.# ........# 2i@.###.############.#.# ######.# ................@#.# #. #........37.3 (17.0) ###..###########.#.# #.##........ ##........# #.#.###.###....... ##...##)#.### #................. †...........# #..^.....##.#...#. ##...##.#.#.# #...####.##..#.#.. ##...##.#.#.# #... 2i#....##.#.#.# #...#....÷#..... #....##.#.#.####...#....#......2iuy _There is a stone staircase leading down here.2iƏ 32i 2i 2ig 8.0)2 _2i-Z %32i `  ## . .# ###.  #.. #†# #@# ### 2iߜ g9.8 (2.512i 2i@ # _You climb downwards.2i6 a _There is a stone staircase leading up here.2ix2iy~Quiver which action? ([-] to clear) 2i!zO a - Fire: a) +2 sling {Khalidah} [*/%] inventory [^] all abilities[!] focus mode: off|on2i:2i)GJingleheimer the ShooterCoglin##Health: 35/35 ========================.Magic: 4/4========================.#AC: 3Str: 12###.EV: 11Int: 8#..SH: 0Dex: 19#†#XL:  4 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 1039.8 (0.0)###2iJ2a) +2 sling {Khalida c) +0 sling {TiberiaNothing quiveredGem (7961) You climb upwards. _Your surroundings suddenly seem different. _You see here a ribbon worm corpse. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.2i02i F _Clearing quiver.2i2i]Read which item? Scrolls  f - a scroll of fears - a scroll of butterflies  e - 2 scrolls labelled SUTOKLEOMM 2i h - 2 scrolls labelled PODDUIB RIZOI [!] read|quaff[?] describe selected2i<2i 2i GJingleheimer the ShooterCoglin##Health: 35/35 ========================.Magic: 4/4========================.#AC: 3Str: 12###.EV: 11Int: 8#..SH: 0Dex: 19#†#XL:  4 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 1039.8 (0.0)###2i 3a) +2 sling {Khalida c) +0 sling {TiberiaNothing quiveredGem (7961) _Your surroundings suddenly seem different. _You see here a ribbon worm corpse. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.2i ~,,,,,,,,,,,,,,,* *,* *,,,,,,,, ****,,,,,......###.#####*,,,,,,,^ * *,,,,,......###.#####*******,, * *,,,,,...............,,,,,,+,, * *,****#####.###.#..##*******,, * *,* #####.###.##.##*,, 2i * *,* #####.#...#...#* *,, * *,* #####.#†####.#.** *,, * **,* #####.#@##.##.#,** *,, ***,,****#####.###.#.##.*,** *,, ,,,,,,,,,......##.#.#.##,*,** *** ,,*******#######.#.#.#.#*,*,** *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,** r   rat (asleep) ,* *,** ####.#.##.#.##.*,**,*,** ,* *,,** ###.#.##.#.#.##,*,**,*,* ,* **,,* **,*,**,*,,,*,**,*,**,*, _F G;49mThere is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled SUTOKLEOMM, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.  e -> r - a scroll of revelation2i f40.8 (102i 2i T _You encounter a rat.2iB2i0C2isQ\ _Unknown command.2iL2iNRead which item? Scrolls  f - a scroll of fearr - a scroll of revelation  s - a scroll of butterflies  h - 2 scrolls labelled PODDUIB RIZOI [!] read|quaff[?] describe selected2iǗ2iS2i,,,,,,,,,,,,,,,* *,* *,,,,,,,, Jingleheimer the Shooter ****,,,,,......###.#####*,,,,,,,^ Coglin * *,,,,,......###.#####*******,, Health: 35/35 ======================== 2iX* *,,,,,...............,,,,,,+,, Magic: 4/4======================== * *,****#####.###.#..##*******,, AC: 3Str: 12 * *,* #####.###.##.##*,, EV: 11Int: 8 * *,* #####.#...#...#* *,, SH: 0Dex: 19 * *,* #####.#†####.#.** *,, XL:  4 Next: 36% Place: Dungeon:3 2i* **,* #####.#@##.##.#,** *,, Noise: ---------  Time: 1040.8 (0.0) ***,,****#####.###.#.##.*,** *,, a) +2 sling {Khalida c) +0 sling {Tiberia ,,,,,,,,,......##.#.#.##,*,** *** Nothing quivered ,,*******#######.#.#.#.#*,*,**Gem (7960) *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,** r   rat (asleep) ,* *,** ####.#.##.#.##.*,**,*,** ,* *,,** ###.#.##.#.#.##,*,**,*,* ,* **,,* **,*,**,*,,,*,**,*,**,*,0mAs you read the scroll labelled SUTOKLEOMM, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.  e -> r - a scroll of revelation _You encounter a rat. _Unknown command.,,,,,,,,,,,,,,,* *,* *,,,,,,,, Jingleheimer the Shooter ****,,,,,......###.#####*,,,,,,,^ Coglin * *,,,,,......###.#####*******,, Health: 35/35 ======================== * *,,,,,...............,,,,,,+,, Magic: 4/4======================== * *,****#####.###.#..##*******,, AC: 3Str: 12 * *,* #####.###.##.## *,, EV: 11Int: 8 * *,* #####.#...#...#* *,, SH: 0Dex: 19 * *,* #####.#†####.#.** *,, XL:  4 Next: 36% Place: Dungeon:3 * **,* #####.#@##.##.#,** *,, Noise: ---------  Time: 1040.8 (0.0) ***,,****#####.###.#.##.*,** *,, 2i|  a) +2 sling {Khalida c) +0 sling {Tiberia ,,,,,,,,,......##.#.#.##,*,** *** Nothing quivered ,,*******#######.#.#.#.#*,*,**  Gem (7960) *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,**  r   rat (asleep) ,* *,** ####.#.##.#.##.*,**,*,** ,* *,,** ###.#.##.#.#.##,*,**,*,* ,* **,,* **,*,**,*,,,*,**,*,**,*,e -> r - a scroll of revelation _You encounter a rat. _Unknown command.As you read the scroll labelled PODDUIB RIZOI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target2i;' 2i( Are you sure you want to cancel this blink? Y - Yes  N - No2i02i?Are you sure you want to cancel this blink? Y - Yes  N - No [Y]es or [N]o only, please.2i^2iXm,,,,,,,,,,,,,,,* *,* *,,,,,,,, Jingleheimer the Shooter ****,,,,,......###.#####*,,,,,,,^ Coglin * *,,,,,......###.#####*******,, Health: 35/35 ======================== * *,,,,,...............,,,,,,+,, Magic: 4/4======================== 2i6n* *,****#####.###.#..##*******,, AC: 3Str: 12 * *,* #####.###.##.## *,, EV: 11Int: 8 * *,* #####.#...#...#* *,, SH: 0Dex: 19 * *,* #####.#†####.#.** *,, XL:  4 Next: 36% Place: Dungeon:3 * **,* #####.#@##.##.#,** *,, Noise: ---------  Time: 1040.8 (0.0) ***,,****#####.###.#.##.*,** *,, a) +2 sling {Khalida c) +0 sling {Tiberia ,,,,,,,,,......##.#.#.##,*,** *** Nothing quivered ,,*******#######.#.#.#.#*,*,**  Gem (7960) *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,**  r   rat (asleep) ,* *,** ####.#.##.#.##.*,**,*,** 2in%,* *,,** ###.#.##.#.#.##,*,**,*,* ,* **,,* **,*,**,*,,,*,**,*,**,*, _Unknown command.As you read the scroll labelled PODDUIB RIZOI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetBlink to where?2i=o?Press: ? - help, Dir - move target2ic]@*@2i****,,,,,,,,,,,* *,* *,,,,,,,, Jingleheimer the Shooter ,,,,,,,,,......###.#####*,,,,,,,, Coglin ****,,,,,......###.#####*,,,,,,,^ Health: 35/35 ======================== * *,,,,,......###.#####*******,, Magic: 4/42i======================== * *,,,,,...............,,,,,,+,, AC: 3Str: 12 * *,****#####.###.#..##*******,, EV: 11Int: 8 * *,* #####.###.##.##*,, SH: 0Dex: 19 * *,* #####.#...#...#* *,, XL:  4 Next: 36% Place: Dungeon:3 * *,* #####.#@####.#.** *,, Noise: ---------  Time: 1040.8 (0.0) 2i͋7* **,* #####.#§##.##.#,** *,, a) +2 sling {Khalida c) +0 sling {Tiberia ***,,****#####.###.#.##.*,** *,, Nothing quivered ,,,,,,,,,......##.#.#.##,*,** *** Gem (7960) ,,*******#######.#.#.#.#*,*,** *,,,,* ######.#.###.#.**,*,**r   rat (asleep) ,***,* #####.#.##r##.#,**,*,** ,* *,** ####.#.##.#.##.*,**,*,** 2i^v,* *,,** ###.#.##.#.#.##,*,**,*,* _Unknown command.As you read the scroll labelled PODDUIB RIZOI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move target2i%uM......###.#####......###.#####......###.#####...............#####.###.#..#######.###.##.#######.#...#...######.#@####.#.#####.#§##.##.######.###.#.##.......##.#.#.## ,,*******#######.#.#.#.#*,*,** *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,** *,** ####.#.##.#.##.*,**,*,** ,** ###.#.##.#.#.##,*,**,*,*   As you read the scroll labelled PODDUIB RIZOI, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetBlink to where?  Press: ? - help, Dir - move targetIt was a scroll of blinking.2i8f1.8 (1592i!2i3 _h -> b - a scroll of blinking2i&2i+~Quiver which action? ([-] to clear) 2iO a - Fire: a) +2 sling {Khalidah} [*/%] inventory [^] all abilities[!] focus mode: off|on2iD2i,O****,,,,,,,,,,,* *,* *,,,,,,,, Jingleheimer the Shooter ,,,,,,,,,......###.#####*,,,,,,,, Coglin ****,,,,,......###.#####*,,,,,,,^ Health: 35/35 ======================== * *,,,,,......###.#####*******,, Magic: 4/4======================== * *,,,,,...............,,,,,,+,, AC: 3Str: 12 * *,****#####.###.#..##*******,, EV: 11Int: 8 2iP* *,* #####.###.##.##*,, SH: 0Dex: 19 * *,* #####.#...#...#* *,, XL:  4 Next: 36% Place: Dungeon:3 * *,* #####.#@####.#.** *,, Noise: ---------  Time: 1041.8 (0.0) * **,* #####.#§##.##.#,** *,, a) +2 sling {Khalida c) +0 sling {Tiberia ***,,****#####.###.#.##.*,** *,, Nothing quivered ,,,,,,,,,......##.#.#.##,*,** *** Gem (7959) ,,*******#######.#.#.#.#*,*,** *,,,,* ######.#.###.#.**,*,** ,***,* #####.#.##r##.#,**,*,**  ,* *,** ####.#.##.#.##.*,**,*,**2iP  ,* *,,** ###.#.##.#.#.##,*,**,*,* Blink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _h -> b - a scroll of blinking2ibQ2iU2iWF _Clearing quiver.2i2iS32i2i2iI8 _2i!72i$2iq$B62iy%2i&2i,)2i)B52i*2i}+2i.2i~.B42i/2i-12i32iG4B32i42i262i72iv8B22i82id;2i=2i=B12i>2i@2iB2ieCB02iD2iE2iG2i HC492iH2iMC  You see here a +0 short sword.2iO2iuPI8 _2iP2i`2iWb2ibB42iZc2id2iIgX32ig2il22im2io2i\pB12ip2iq2is2iStB02it2iIv2i~x2ix;392iVy2iz2iB|2i|B82i}2i~2iB72i#,2iJ2ih62i.2iB52i2i2i2i B42i[2i322i2iɔX12i:2i2iHX02is2iܚ2iTC292i2i2iw2iB82id2i22iڡX72iP2i72iX62iť2i:2iAX52i2i~2i2iZX42iɭ2iR2i#X32iO2i2i)X22i2i2iX12iQ2i*2iɹX02i2i,Y192i2iP2i2iX82iY2i2ipB72i2i2i2i'X62i2i2iB52iQ2i2i2iOB42i2iy2i2iX32i2i12iB22iE2i2i.c  You encounter a bat.2i ### ################.# .................# ################.# #.#   #.#********* #@# ,,,,,,,,,******#.# 2iV,,,,,,,,,*,,,,,..#*,,,,...# ^,,,,,,,,*,,,....# ,,,,,,,,,*,,.....#***** b   bat (asleep) ,,,,,,,,,+,......=,,,>*,,,,,,,,*.b....##***,*,,,,,,,,*,,,,,,* *,*2i.088.8 (47.0)2im9.8 (481 _2i2i2i9 ####.# .................##.# #.# *#.# #@##.#..#...# ^....#.....#***** ......=,,,>* .b....##***,*  *,* 2ir ####.# .................##.# #.##.#2isW #@##.#..#...# ^....#.....#***** ......=,,,>.b....## 2ix2iay2i~2iqZ _A bat is nearby!2iq †  You shoot a sling bullet. The sling bullet hits the bat.2i))))))2iA j )You kill the bat!2i- X......†2i 7===91.1 (1.3)09) Rev 2i® 2i / _You shoot a sling bullet.2i 2i 2ix 2i H _No target in view!2i 2i 2i 2iħ 2i 2i` I8 _2i) 7) 2i 2i/ B62i} 2i 2i 2i B52iF 2i 2i% 2i B42iI 2iu 2i 2i I################.#Jingleheimer the Shooter#.#Coglin *#.#Health: 35/35 ======================== ********** #.#Magic: 4/4======================== ,,,,,,,,,#######.#AC: 3Str: 12 ,,,,,,,,,#.......#EV: 112i Int: 8 ,,,,,,,,,#.......#SH: 0Dex: 19 ^,,,,,,,,#.......#XL:  4 Next: 37% Place: Dungeon:3 ,,,,,,,,,#......@#*****Noise: ---------  Time: 1096.1 (5.0) ,,,,,,,,,+.......=...>#a) +2 sling {Khalida c) +0 sling {Tiberia ,,,,,,,,,#.†....#####.#Nothing quivered ,,,,,,,,,#......# *,*Gem (7904) ,,,,,,,,,#......# *,* ,,,,,,,,,#.....!*****,* ,,,,,,,,,.......,,,,,,* ,,,,,,,,,......?,,,,,,* *******,,,,,,,,,,,,,,,* _A bat is nearby!2im You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _You shoot a sling bullet. _No target in view!  Found a stone staircase leading down.2i /  --more--2iU:---2i2iu 7.1 (63 _2i2i2iV2i2i2i2iB22i,2i2i0B12i2iQ2i2iB02ih2i2i2i[D8992i2i2i!2iB82i2i  ,,,,,,,,,,#.......# ,,,,,,,,,,#.......# ,^,,,,,,,,#.......# ,,,,,,,,,,#.......######,+.......=...>#,#.†....#####.#,#*,* ,,#*,*,#,*.!.....#.......?......# 2i^Z********,........# *,........# ***,..............# * *.......# ** *,**##+####.....[## ,** *,**2i-102.1 (52iKe3.1 (672i2i. You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _You shoot a sling bullet. _No target in view! _d - 2 coppery potions (gained 1)2i 2i 2i 2i H _No target in view!2i ( 2i( 2i) 2ip+ 2i- c  You encounter a bat.2i3  ^# ,,#####+.=...>#.†....#####......# *,*..####.#..2i~4 !.....#?. ********.b   bat (asleep) ,** *,*,,,,,,,#...b..# *,** *,*,⌠,,,⌠2i5 .0b.2i6 $b.2i7 $b.2i> Ob2iE 4.1 (16 _2iF 2i-$ q †  You shoot a sling bullet. The sling bullet hits the bat.2i) P)))2i } ))))You kill the bat!2iS2 P...†...2i4 2i4 8===5.3 (1.25) Rev 2i: 2i= / _You shoot a sling bullet.2i{2iƒ2i2iH _No target in view!2iq2iا2iҩ2i2i92iӳ_4 _2i#.# ^,#.......# 2i#.......###### +.......=...># #.†....#####.# #......# *,* #......# *,* 2i.#......#####.# ..@.....# ---2i=j.?......# ,.2ifv# *,.# ***,.2if  *,,,. *,**#2i) 2i 2i,602iG---7.3 (22i?3) 2i2i^ _f - 3 white potions (gained 1)2i2i-2i2i2i2i$X22i- ^,#.# ,,#.......######,+.......=...>#,#.†....#####.#,#......# *,*,#......# *,*.#......#####.#,........#,..# ********,..# *,.#***,†....# * *,,,......# ** *,**##+####.....[## 2i8.9,** *,*,,,,,,,#......,** *,*,⌠,,,⌠,#......#,* *,*,,,,,,,*,,,,,,*2i6+8.3 (12i7e9.3 (212i;2i_=< _r - 2 scrolls of revelation (gained 1)2iZ2i[2ia2idH _No target in view!2ij2ik2ifp2iqH _No target in view!2i2i2i2i2i2igu0 _2i2iLC892i2i2i2iB82ik2i2i2icB72i2i2i2iB62i 2iN ,,,,#......# * .#......#####.#  2ikM.......# 2i~ 2io..............# 2i 2i***,..............#  2i *,..............#  2i***,.........†....#  *,,,........#  2i/F*,**##+###### 2iF *2iW;,*,,,,,,,## 2if 2ix*,*,⌠,,,⌠,#2i4#  2i*,*,,,,,,,#2i5#  *2iT,+,,,⌠,,,+....).# 2i 2iG*,,,,,,,########  2i   *,⌠,,,⌠,*,,,,*  2i   *,,,,,,,*,,,,*  2i;   ****+****,,,,*  2i[E 2i,14.3 (52ie5.3 (652i2i" _d - a +0 hat2i 2i3 2i7 H,,,,,#......# *.#  Jingleheimer the Shooter ,,,,.#......#####.#  Coglin ,,,,..............#  Health: 35/35 ======================== ,,,,..............#  Magic: 4/4======================== ***,..............#  AC: 3Str: 12*,..............#  EV: 11Int: 8 ***,.........†....#  SH: 0Dex: 19 *,,,..............#2i Z  XL:  4 Next: 38% Place: Dungeon:3 *,**##+####.....@##  Noise: ---------  Time: 1115.3 (0.0) *,*,,,,,,,#......#  a) +2 sling {Khalida c) +0 sling {Tiberia *,*,⌠,,,⌠,#......#  Nothing quivered *,*,,,,,,,#......#  Gem (7885) *,+,,,⌠,,,+....).# ***,,,,,,,########2i#   *,⌠,,,⌠,*,,,,*  *,,,,,,,*,,,,*  ****+****,,,,*   _No target in view! _f - 3 white potions (gained 1) _r - 2 scrolls of revelation (gained 1) _No target in view! _No target in view! _d - a +0 hat2i 2iK 2in 2i 2iB 432i 2i B22i 2i! 2i# 2i4$ B12i% 2i& 2i( 2i0) B02i * 2i* 2iz- 2i- C792i. 2i,0 2i2 2i3 B82i4 2i5 2i7 2i7 B72ix8 2i9 2i0< X62i< 2i9> 2io@ X52i+A 2iB 2iE X42iE 2i7J  #.#   #.#  ***** #.#  #######.#  ,,,,#.......# 2ihJ  ,,,,#.......#  ,,,,#.......#  ,,,,####### 2iJ  ,,,,+.......=...@#  26.3 (11.0) ,,,,#.†....#####. ,,,,#......# #. 2iJ ,,,,#......# #. ,,,.#......#####. 2iJ ,,,.............. ,,,..............# 2iK **,..............# *,..............# 2iK 2iO 2iQ c _There is a stone staircase leading down here.2i<2i=2i@2iE2iK7.3 (1.0)3 _2i̢I 4  You climb downwards.2i'b .######  >.....(  .......###  .......@.#  ..........#  ...........#  .....h.....#  ...........# .####....... h   hound (asleep) ##....... ..#.#.#.# 2ig8.8 (2.522iB2i 2i_You encounter a hound.Found a stone staircase leading down.2iq/  --more--2ik, a _There is a stone staircase leading up here.2i;W ))hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!2i s ))The hound is lightly wounded.2i?Y Mh.2i;^ '..2i^ M====30.0 (1.22i^ R0) Rev 2ipb 2id r _You shoot a sling bullet. The sling bullet misses the hound.2i1J ) You shoot a sling bullet. The sling bullet hits the hound.2i  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.2i* ;h.2iy .  The hound is moderately wounded.2ik3--===-2i>m1.269) Rev+ 2i2iF* _The hound bites you.2in_  You shoot a sling bullet. The sling bullet hits the hound.2i9 )2i$)))))2i#gThe hound is heavily wounded.You shoot a sling bullet.2iBw 2iwgh...2iw..  2ixIThe sling bullet barely misses the hound.2ix#12ix----2.3 (1.182i}2iÁh _The hound closely misses you. The hound bites you.2il_  You shoot a sling bullet. The sling bullet hits the hound.2i  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.2ivm  The hound is severely wounded.2iv2iv_0--3.6 (1.32ivA7) Rev* 2iA{2i} 2i~a_The hound barely misses you. The hound bites you.2i _  You shoot a sling bullet. The sling bullet hits the hound.2i؎ ))))))The hound is severely wounded.You shoot a sling bullet.2i h.....  The sling bullet closely misses the hound.2i[1=4.8 (1.22i:62i2i.s _The hound misses you. The hound bites you but does no damage.2i5_ ))))))You shoot a sling bullet.2iN( 2i{ The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.2ij h.....  The hound is almost dead.2i{kb6.042ip2ihsS _The hound closely misses you.2iRT )))))2i7)You shoot a sling bullet.2i6M .  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.2iQ=)2i@......2i{ =907.23 _You kill the hound!2i2iNY _Your Ranged Weapons skill increases to level 5!2iy2i _2ic 2iH 2i m2 _2i Jingleheimer the ShooterCoglinHealth: 31/35 =====================---Magic: 4/4========================AC: 3Str: 12#EV: 11Int: 8#.#############SH: 0Dex: 19#>.....(....<..XL:  4 Next: 90% Place: Dungeon:4#......@###Noise: ---------  Time: 1138.2 (1.0)........<.#a) +2 sling {Khalida c) +0 sling {Tiberia...........#Nothing quivered#...........#Gem (7862) Rev* #...........##...........##.####........#. ##..........#.#.#.#You shoot a sling bullet.  The sling 2i `bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound. _You kill the hound! _Your Ranged Weapons skill increases to level 5!Found a stone staircase leading up.  --more--2i\:---2id2ii 29.2 (21 _2ik2i'w2irw2ix2i|y2ia{2i0) Rev+ #.#############>....<..########<.# ..# ......#......#....###2i1W#. ##........2i3,40.2 (12ikf1.2 (2592i2i * 2i/The sling bullet closely misses the hound.  You shoot a sling bullet. The sling bullet hits the hound. _2iD<You kill the hound! 2iU@_Your Ranged Weapons skill increases to level 5! 2ixZ_e - a throwing net2i}Jingleheimer the ShooterCoglinHealth: 32/35 =====================---Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#SH: 0Dex: 19#.#############XL:  4 Next: 90% Place: Dungeon:4#>.....@....<..Noise: ---------  Time: 1141.2 (0.0)#.......#######a) +2 sling {Khalida c) +0 sling {Tiberia........<.#Nothing quivered...........#2iÒGem (7859) Rev+ #...........##...........##...........##.####........#. ##........ 2i_You kill the hound! _Your Ranged Weapons skill increases to level 5! _Found a stone staircase leading up. 2i_e - a throwing netPress: ? - help, v - describe, . - travelThe floor.2iQe@<A stone staircase leading up.2i J<<2i. _Jingleheimer the ShooterCoglinHealth: 32/35 =====================---Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#SH: 0Dex: 19#.#############XL:  4 Next: 90% Place: Dungeon:4#>.....@....<..Noise: ---------  Time: 1141.2 (0.0)2i 6#.......#######a) +2 sling {Khalida c) +0 sling {Tiberia........<.#Nothing quivered...........#Gem (7859) Rev+ #...........##...........##...........##.####........#. ##........ _You kill the hound! 2i _Your Ranged Weapons skill increases to level 5! _Found a stone staircase leading up. _e - a throwing net2i uPress: ? - help, v - describe, . - travelA stone staircase leading up.2i 2i 2i=! 2i$ 2i$ I8 _2i+ }3=76) Rev 2i- 2i?- B52i- 2i. 2ix1 2i1 B42iQ2 2i-7 # #.##########.#>..........@......#6.2 (5#.......#####2ib7 ?........<.# ...........# #...........##...........##...........##.####.......2i7 I. 2iD: 2i; a _There is a stone staircase leading up here.2iB32iF2iK2iQ4==7.2 (13 _2i=A=32iZ$  *,*,**,**,*,***,,,,,,,*,,,, **,*,***,*,******+****,,,, ,**,*,*,*,***,,,,,,,,,, *,**,*,*,***,*,,,,,,,, ,*,**,*,****.*,,,,,,,, *,*,**,** ***** **##..*,,,,,,,, **,*,******,,,#####....#********* ***,,,*,,,,,*,#.........* ,,,,,,*,,,**,,+..********* *****,,,,,**,*#....$....*,,,,,,,****,,,**,*##########*,,,,,,,* 2i$=*******,,,**,,,,* ****,,,,,,,* ,,,,,**,,,*****,******,,,,,,,,,,* ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,* 2iOgl8.7 (2.52) 2i^k2il! _You climb upwards.2inc _There is a stone staircase leading down here.2i2iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net [*/%] inventory [^] all abilities[!] focus mode: off|on2iB2i0E*,*,**,**,*,***,,,,,,,*,,,, Jingleheimer the Shooter **,*,***,*,**2i^E****+****,,,, Coglin ,**,*,*,*,***,,,,,,,,,, Health: 34/35 =======================- *,**,*,*,***,*,,,,,,,, Magic: 4/4======================== ,*,**,*,**2iE**.*,,,,,,,, AC: 3Str: 12 *,*,**,** ***** **##..*,,,,,,,, EV: 11Int: 8 2iE**,*,******,,,#####....#********* SH: 0Dex: 19 ***,,,*,,,,,*,#.........*XL:  4 Next: 90% Place: Dungeon:3 ,,,,,,*,,,**,,+.@.......********* Noise: ---------  Time: 1148.7 (0.0) *****,,,,,**,*#....$....*,,,,,,,* a) +2 sling {Khalida c) +0 sling {Tiberia***,,,**,*##########*,,,,,,,* Nothing quivered *******,,,**,,,,* ****,,,,,,,* Gem (7852) 2iFV,,,,,**,,,*****,******,,,,,,,,,,* ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,*2i,F   ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,*  _e - a throwing netPress: ? - help, v - describe, . - travel 2iPF_A stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.2iF2iI2iLF _Clearing quiver.2i 2i( Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fearr - 2 scrolls of revelation  2is s - a scroll of butterflies [!] read|quaff[?] describe selected2i[2iS]2i c*,*,**,**,*,***,,,,,,,*,,,, Jingleheimer the Shooter **,*,***,*,**2iJc_****+****,,,, Coglin ,**,*,*,*,***,,,,,,,,,, Health: 34/35 =======================- *,**,*,*,***,*,,,,,,,, Magic: 4/4======================== ,*,**,*,****.*,,,,,,,, AC: 3Str: 12 2ic*,*,**,** ***** **##..*,,,,,,,, EV: 11Int: 8 **,*,******,,,#####....#********* SH: 0Dex: 19 ***,,,*,,,,,*,#.........*XL:  4 Next: 90% Place: Dungeon:3 2iKdY,,,,,,*,,,**,,+.@.......********* Noise: ---------  Time: 1148.7 (0.0) *****,,,,,**,*#....$....*,,,,,,,* a) +2 sling {Khalida c) +0 sling {Tiberia***,,,**,*##########*,,,,,,,* Nothing quivered *******,,,**,,,,* ****,,,,,,,* Gem (7852) ,,,,,**,,,*****,******,,,,,,,,,,* ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,,,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,*  ,,,,,**,,,* *,,,,,,,,,,,*,,,,,,,* Press: ? - help, v - describe, . - travel _A stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.2igP  Okay, then.2i=h2ij2im. _2i82i2iW2i2i[2iR1 _02i2iް2iGq5=492i2i **,*,** ****+****,,,,* ,*,*,*,** *,.,,,,,,,,* *,*,*,** *.#,* *,*,** *#.#,,,,,,,,* *,** ***** ####..#,,,,,,,,* *****,,,#####....##********* ,,,*,,,,,*,#.........# ,,,*,,,**,,+.>.#******** **,,,,,**,*#....@....#,,,,,,,*  ***,,,**,*###########,,,,,,,* ****,,,**,,,,* ****,,,,,,,* ,,**,,,*****,******,,,,,,,,,,* **,,,* *,,,,,,,,,**,,,* *,,,***,,,* *,,,****,,,* *,,,*,,,,,,,* ******** *,,,,,,,,,,,********* _HP restored.51.7 (3|H2.7 (482i[ 2i}/_You now have 93 gold pieces (gained 8).2i;2i<Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fearr - 2 scrolls of revelation  2i<s - a scroll of butterflies [!] read|quaff[?] describe selected2i 2i 2i\ ~*,***,*,******+****,,,,*Jingleheimer the Shooter ,*,*,*,***,.,,,,,,,,*Coglin *,*,*,***.#,,,,,,,,*Health: 35/35 ======================== **,*,***#.#,,,,,,,,*Magic: 4/4======================== 2i ,**,** ***** ####..#,,,,,,,,*AC: 3Str: 12 *,******,,,#####....##*********EV: 11Int: 8 ,,,*,,,,,*,#.........#SH: 0Dex: 19 ,,,*,,,**,,+.>.......#********XL:  4 Next: 90% Place: Dungeon:3 **,,,,,**,*#....@....#,,,,,,,*2i Noise: ---------  Time: 1152.7 (0.0)  ***,,,**,*###########,,,,,,,*a) +2 sling {Khalida c) +0 sling {Tiberia ****,,,**,,,,* ****,,,,,,,*Nothing quivered ,,**,,,*****,******,,,,,,,,,,*Gem (7848) ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ******** *,,,,,,,,,,,********* _You climb upwards. 2id _There is a stone staircase leading down here. _Clearing quiver. _Okay, then. _HP restored. _You now have 93 gold pieces (gained 8).2iV P  Okay, then.2i 2i 2ih . _2i7 2i: Gear: 5/52 gear slots (Left/Right/Tab to switch category) 2i ; Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  c - a +0 sling (offhand) {Tiberia} Missiles (go to first with ()  e - a throwing net Armour (go to first with [) 2i2; [ b - a +0 leather armour (worn)d - a +0 hat2i 2i~*,***,*,******+****,,,,*Jingleheimer the Shooter ,*,*,*,***,.,,,,,,,,*Coglin *,*,*,***.#,,,,,,,,*Health: 35/35 ======================== **,*,***#.#,,,,,,,,*Magic: 4/4======================== 2iQ,**,** ***** ####..#,,,,,,,,*AC: 3Str: 12 *,******,,,#####....##*********EV: 11Int: 8 ,,,*,,,,,*,#.........#SH: 0Dex: 19 ,,,*,,,**,,+.>.......#********XL:  4 Next: 90% Place: Dungeon:3 **,,,,,**,*#....@....#,,,,,,,*Noise: ---------  Time: 1152.7 (0.0)  2iL***,,,**,*###########,,,,,,,*a) +2 sling {Khalida c) +0 sling {Tiberia ****,,,**,,,,* ****,,,,,,,*Nothing quivered ,,**,,,*****,******,,,,,,,,,,*Gem (7848) ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ******** *,,,,,,,,,,,********* 2i*_There is a stone staircase leading down here. _Clearing quiver. _Okay, then. _HP restored. _You now have 93 gold pieces (gained 8). _Okay, then.2i2i 2i2i2i2ibIGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  c - a +0 sling (offhand) {Tiberia} Missiles (go to first with ()  e - a throwing net Armour (go to first with [) 2i[ b - a +0 leather armour (worn)d - a +0 hat2i` 0d - a +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.2ig 2im 2is P*,***,*,******+****,,,,*2i|t 'Jingleheimer the Shooter ,*,*,*,***,.,,,,,,,,*Coglin *,*,*,***.#,,,,,,,,*Health: 35/35 ======================== **,*,***#.#,,,,,,,,*Magic: 4/4======================== ,**,** ***** ####..#,,,,,,,,*AC: 3Str: 12 2iu *,******,,,#####....##*********EV: 11Int: 8 ,,,*,,,,,*,#.........#SH: 0Dex: 19 ,,,*,,,**,,+.>.......#********XL:  4 Next: 90% Place: Dungeon:3 **,,,,,**,*#....@....#,,,,,,,*Noise: ---------  Time: 1152.7 (0.0)  ***,,,**,*###########,,,,,,,*a) +2 sling {Khalida c) +0 sling {Tiberia 2ilu ****,,,**,,,,* ****,,,,,,,*Nothing quivered ,,**,,,*****,******,,,,,,,,,,*Gem (7848) ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* 2iu ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ******** *,,,,,,,,,,,********* _There is a stone staircase leading down here. _Clearing quiver. _Okay, then. _HP restored. _You now have 93 gold pieces (gained 8). _Okay, then.2iz 2ik{  _2i/ 2i 2iH {3.7 (172iˑ 2i1 e4.7 (262i 2iɛ 2i[ e5.7 (352i 2iO 2i e6.7 (442iI 2i) {7.7 (532i 2it _You start putting on your armour. You continue putting on your +0 hat. x52i 2i 2i X _You finish putting on your +0 hat.2i2iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}2i;e - Throw: throwing net [*/%] inventory [^] all abilities[!] focus mode: off|on2i2i*,***,*,******+****,,,,*Jingleheimer the Shooter ,*,*,*,***,.,,,,,,,,*Coglin *,*,*,***.#,,,,,,,,*Health: 35/35 ======================== **,*,***#.#,,,,,,,,*Magic: 4/4======================== ,**,** ***** ####..#,,,,,,,,*AC: 3Str: 12 *,******,,,#####....##*********2i EV: 11Int: 8 ,,,*,,,,,*,#.........#SH: 0Dex: 19 ,,,*,,,**,,+.>.......#********XL:  4 Next: 90% Place: Dungeon:3 **,,,,,**,*#....@....#,,,,,,,*Noise: ---------  Time: 1157.7 (0.0)  ***,,,**,*###########,,,,,,,*a) +2 sling {Khalida c) +0 sling {Tiberia ****,,,**,,,,* ****,,,,,,,*2i"Nothing quivered ,,**,,,*****,******,,,,,,,,,,*Gem (7843) ,,**,,,* *,,,,,,,,,,,,,,,,,,,* 2iP,,**,,,* *,,,,,,,,,,,,,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ,,**,,,* *,,,,,,,,,,,*,,,,,,,* ******** *,,,,,,,,,,,********* 2i|_Okay, then. _HP restored. _You now have 93 gold pieces (gained 8). _Okay, then. 2i_You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat.2i/2i2iaF _Clearing quiver.2i2i2i$2i`2i2iH2 _12i2iNB02i2i2iY392i2i2i2i=B82ia2iJ2i^2iB72iI2i2i<v  You encounter an orc priest and 3 orcs.2i,*,** *,*,,,,,,,#......# *,*,** *,*,⌠,,,⌠,#......# 2i»*,*,* *,*,,,,,,,#......# ,*,**,*,** *,+,,,⌠,,,+....).# *,**,*,** ***,,,,,,,######## ,**,*,** *,⌠,,,⌠,*,,,,* 2i**,*,** *,,,,,,,*,,,,* *,*,** **##+####..,,* 2iZ,*,** #@.......,,* *,** #.#..o..o,,* 2iF,** ##.#,.o..o,,* 2ihO** ***** ####..#,,....,,* ****,,,#####....##***###***2i|k,,,*,#.........# 2iuo   orc priest (asleep)2i,**,,+.>.......#******** 2iooo 3 orcs (asleep),**,*#.........# ,,,**,*###########,,,,,,,2i"*2i63.7 (6o.o.2i16o.2iJG.o2izoooooo2i4o===4.7 (762i2i? _The orc priest shouts! The orc shouts! x22ii       ).# 2i       **##+####..,,*  #@.....o.,,*  #.#.o.oo.,,*  ##.#,.....,,*  ***** ####..#,,....,,* .##***###*** 2in...#>...... ....  2iF       ).#      2i  **##+####..,,*  #@.....o.,,*  #.#.o.oo.,,* 2i- ##.#,.....,,*  ***** ####..#,,....,,* .##***###...#2iJ~>...... ....2ij2i2i 2i %2i&d _There are monsters nearby!2i3 ))You shoot a sling bullet. The sling bullet hits the orc.2i  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.2i9 rThe orc is severely wounded.You hear a loud squeak.2iG: 7o.2i^; Jo.2i; ,o.2iD ..r   rat (wandering)2iYE i5.8 (1.15) Rev 2iE 2iAM 2iO  2iP F_You encounter a rat.2i )You shoot a sling bullet. The sling bullet hits the orc.2i e) 2 orcs2i )))You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.2i 2r.2iZ 3o.2i +o.2ik 4o.2iN F.)..2i" 37.0 (1.23) Rev+ 2iu* 2i1        ).# 2i1       **##+####..,,*  #@.).oo..,,* 2i1 #.#.o..r.,,*  ##.#,.....,,*  ***** ####..#,,....,,* .##***###*** 2i2 J...#>...... .... 2i72 F _The orc is lightly wounded.2i_ %       ).#        **##+####..,,*  #@.).oo..,,* 2i  #.#.o..r.,,*  ##.#,.....,,*  ***** ####..#,,....,,* .##***###...#>...... 2i E.... 2i 2i6 2i 2i  2i V_There are monsters nearby!2i` H     2i e  ).#       2i ! **##+####..,,* 2i g #@.).oo..,,* 2i ^ #.#.o..r.,,* 2i % ##.#,.....,,* 2i/ R ***** ####..#,,....,,* .##***###*** ...#2iF *>...... ....2iY 3  2isyn       ).#        **##+####..,,*  #@.).oo..,,*  #.#.o..r.,,*  ##.#,.....,,*  ***** ####..#,,....,,* .##***###...#>...... .... 2i32i2i ))))))) _There are monsters nearby!You shoot a sling bullet.2i   The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.2i`2r.2i`3o.2ih ..o....  The orc is severely wounded.2i`l;*2i:>  The orc priest calls upon Beogh to heal the orc.2i+Jo.2i".2iѻ1o2iAo)2i&.2i'r2iF  The orc's wounds heal themselves!2i2i J8.1 (1.12) Rev* 2iSN2iOm _The orc priest looks encouraged for a moment.2i^]  You shoot a sling bullet. The sling bullet hits the orc.2i )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.2in   orc2ij r.  You kill the orc!2ik8o.2il0o.2ijtJr2iuwo79.3 (1.212i}2i)))You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _The rat squeaks loudly.  You shoot a sling bullet.  2i7wThe sling bullet closely misses the orc.  The sling bullet hits the orc priest.2i  ))))The orc priest is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc.2iƊ7r.2ix o.  The sling bullet barely misses the orc priest.2iɓTo)o....2ibh70.6 (1.302i2iy _The orc barely misses you.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.2i,  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.2i7r.2iͰA.o  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded.2ip2i͸4-1.8 (1.2292i2i  The sling bullet hits the orc but does no damage.orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded. 2in/_hits you with a +0 short sword.2i )))))))You shoot a sling bullet. The sling bullet barely misses the orc.2i^ )The sling bullet barely misses the rat. You shoot a sling bullet.  The sling bullet hits the orc.2ic)r   rat2ix5r)2i1o.2ir&.....2i2i*,**,*,** *,*,,,,,,,#......#Jingleheimer the Shooter ,*,**,*,** *,*,⌠,,,⌠,#......#Coglin *,*,**,*,* *,*,,,,,,,#......#Health: 34/35 =======================- ,*,**,*,** *,+,,,⌠,,,+....).#Magic: 4/42ir======================== *,**,*,** ***,,,,,,,########AC: 3Str: 12 ,**,*,** *,⌠,,,⌠,*,,,,*EV: 11Int: 8 **,*,**2i*,,,,,,,*,,,,*SH: 0Dex: 19 *,*,****##+####..,,*XL:  4 Next: 101% Place: Dungeon:3 ,*,**2i#@ro.....,,*Noise: ===------  Time: 1173.0 (1.2) *,**2i#.#......,,*a) +2 sling {Khalida c) +0 sling {Tiberia 2i5,**##.#,.....,,*Nothing quivered 2iV** ***** ####..#,,....,,*Gem (7827) Rev* 2iw****,,,#####....##***###*** ,,,,,*,#.........#2io   orc priest ,,,**,,+.>.......#********2ir   rat ,,,**,*#.........#,,,,,,,* 2io,,,**,*###########,,,,,,,*The sling bullet hits the orc but does no damage.  2iPThe orc is lightly wounded. _The orc hits you with a +0 short sword.  2iYou shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet barely misses the rat. You shoot a sling bullet.  The sling bullet hits the orc.2i _You kill the orc!You have reached level 5!2iR/  --more--2iD40/415/55 0% 2i2i24 _2ih )You shoot a sling bullet. The sling bullet hits the rat.2i(2i. ) You kill the rat!You shoot a sling bullet. The sling bullet hits the orc priest.2i;o)2it  The orc priest is moderately wounded.2i9j14.262iμ2i$P _The orc priest misses you.2i/d  You shoot a sling bullet. The sling bullet hits the orc priest.2iD  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.2i7t  The orc priest is moderately wounded.2i1=5.452i2i`X _The orc priest closely misses you.2i~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.2ik  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.2i&  The orc priest is heavily wounded.37---2i`6.5 (1.142i2i+D _The orc priest hits you with a +0 short sword.2i) )You shoot a sling bullet. The sling bullet hits the orc priest!2i (2i7 v )))))))You kill the orc priest!2i H)).....2i ---277.632i 2i / _You shoot a sling bullet.2i _2i n22i  Items here: ))) [[.8=12i^ 7 _You open the door.2i 2i =0) Rev+ 2i 2i 2i @  There is an open door here.2i 2i J19 _2il 2i 2i 2iq B82i9 2i   2i -There is a fountain of clear blue water here.2i %  2i GYou briefly stop to wash your graspers.2i 2id 2i p9=7 _2i 2i( 2i- A  *,..............# ** ***,.........†....# ,** *,,,..............# 2i F*,** *,####+####......## ,*,** *,#.......#......# *,*,** *,#.⌠...⌠.#......#  *,#.......#......# *,+...⌠...+....).# **#......@######## ---#.⌠...⌠.#,,,,* 2i #.......#,,,,*  ####'####...,*  #.))......,* #.#.......,* ##.#.......,* **** ####..#.......,*#####....###**2i .............................'....).83.6 (6.02i 2iD (======2if y4.6 (76) Rev 2i 2im = _As you open the door, it creaks loudly!2i 2i 2i 2i  2i :_No target in view!2i 2i( 2i4 2iѱ 2i 2i 5 _  There is an open door here.2i 2i x40=4 _2iX 2i 2i< 2il B32i 2ir 2iS 2i G2) 2i 2i 2i 2iJ B12ig 2i 2i 2i 1==02ih 2iI b  You see here a +1 heavy mace.2i 2i ,09 2i _2i 2i 2i 2i B82i' 2i 2ip 2i B72i 2i 2i8 2i $=2i 062i 2i 2i 2i[ B52i 2i} 2i 2iV ,42iy 2i 2i 2i 2i B32i 2i 2i 2ie ,22i~ 2iG 2i 2i| %  2i ]You encounter an orc. It is wielding a +0 hand axe.2i ****,,,,,,,,,,#.†....#####.#  *,,,,......#......# #.#  *,,,,......#......# #.# 2i>  *,,,,......#......#####.# * *,,,,o...........# *2ia * *,,,,,,...........# ,** ********#.....2i u....#* #...............#2i  ###...@......†....#------2i ,** #.................# 2i **,*,** #.####+####......## ,**,*,** *,#.......#......# *2i  ,**,*,** *,#.⌠...⌠.#......# ,*,**,*,* *,#.2i. #......#o   orc (asleep) 2iO *,**,*,** *,+...⌠...'....).# ,**,*,** **#.......######## 2iq \**,*,** #.⌠...⌠.#,,,,*2i# 098.6 (14.0)2i$ ------9.6 (151 _2iQ( 2i* 2i ))))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!2iZ )The orc is moderately wounded.You shoot a sling bullet.2i9o.2i| oThe sling bullet closely misses the orc.2i......o   orc wizard (wandering)o   orc2iK===200.8 (1.2)0) Rev 2i2i]x _You encounter an orc wizard. It is wielding a +0 dagger.2iW †  *,,,,......#......# #.#  *,,,,......#......# #.#  *,,,,.o....#......#####.# * ..................#  .................#  #...............#  #...............#  ###...@......†....#  #.................# 2i  #.####+####......##  .....#  ....#  ...#  '....).#  .   2i{^†  *,,,,......#......# #.#  *,,,,......#......# #.#  *,,,,.o....#......#####.#  ..................#  .................#  #...............#  #...............# 2i_< ###...@......†....#  #.................#  #.####+####......##  .....#  . ...#  '....).#  . 2i&i2ii2i]p2i&sd _There are monsters nearby!2i} )))))))You shoot a sling bullet.2i   The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.2im{.oo.2i oThe orc is severely wounded.2i;B o2icVYou encounter an orc. It is wielding a +0 mace.2iX......ooo 3 orcs (1 missile, 2 wandering)2i0u2.0798) Rev+ 2i2iM _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.2i(R†  *,,,,......#......# #.# 2iv *,,,,......#......# #.#  *,,,,.oo...#......#####.# * .................#  .................# 2i #...............#  #...............#  ###...@......†....#  #.................#  #.####+####......##  .....#  ....#  ...#  '....).#  .   2ieL†  *,,,,......#......# #.#  *,,,,......#......# #.#  *,,,,.oo...#......#####.#  .................#  .................#  #...............#  #...............#  ###...@......†....#  #.................#  #.####+####......##  .....#  . ...#  '....).#  .2iL7 2ixQ2iQ2izV2i_8 ) 2i`_There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.2isc)))) 2 orcs (1 missile,2is )))You kill the orc!2il} o.  You shoot a sling bullet.2iw& 2iGx\..o)....o2ilx\The orc wizard shouts! You hear a shout!2i~:*2itQ oo 2 orcs (1 missile, wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!2i9go{2iFL.o2i oDeactivating autopickup; reactivate with Ctrl-A.2i-Do{2i]2i6o.2i ooooo 3 orcs (1 missile)You encounter an orc. It is wielding a +0 falchion.2ij93.272in2i( _The orc shouts! x22iRR†  *,,,,......#......# #.# 2i *,,,,..o...#......# #.#  .)...#......#####.# * .................#  .................#  2i>#...............#  #...............# 2i ###...@......†....#  #.................#  #.####+####......##  2i H.....#  ....#  ...# 2i(0 '....).#  .2iF=   2iז†  *,,,,......#......# #.#  *,,,,..o...#......# #.#  .)...#......#####.#  .................#  .................#  #...............#  #...............#  ###...@......†....#  #.................#  #.####+####......##  .....#  . ...#  '....) . 2i^32i2i+ 2ij4†2i  *,,,,......#......# #.#  *,,,,..o...#......# #.#  .)...#......#####.# *2i .................#  .................#  #...............#  #...............#  ###...@......†....#  #.................#  #.####+####......##  .....#  ....#  ...#  '....).#  .   _There are monsters nearby!2iB †  *,,,,......#......# #.#  *,,,,..o...#......# #.#  .)...#......#####.#  .................#  .................#  #...............#  #...............#  ###...@......†....#  #.................#  #.####+####......##  .....#  .2i4C  ...#  '....) . 2ioJ 2iJ 2iQ 2i\ F ))))2i] ) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.2i ))The orc is moderately wounded.You shoot a sling bullet.2ic .2io .o..o...... 22iu 9*2i# #*****,,,..J....#.†....#####.# *.#......# #.# *,,,.......#......# #.# *,,,..oo...######.# #* *,,,..{.# .** *,,,,,o..#********#.# #......# ###..........†....# #.................# #.####+####......## #,#.......#......#* *,#.⌠...⌠.#......#o 3 orcs (1 missile),**,*,* *,#.......#......#J   endoplasm (wandering),**,*,** *,+...⌠...'....).# *,**,*,** **#.......########2iM)o2i&.J2ig.2iH.o2i}H.o2it:2i---505) Rev+ 2i2i`S _You encounter an endoplasm.2iaq bYou're too confused to move!2i7A.b2iI.o2i&.J2ic8o.2i2i|N.o2iK)o2i b   bat (wandering)---642i 2if T _You encounter a bat.2i8 '.b2i %.b2iھ $.b2i o..o.J2i Nb2i. ((You're too confused to move! The orc throws a boomerang.2i`[ .@=732i[ 2i[` 2ia W _The boomerang closely misses you.2io .,,,,+,+.=...># ##*****.#.†....#####.# *.#......# #.# * *.#......# #.# 2io G#* *,,....Jo..#......#####.# .#* *,,,.....ob.# #.** *,,,,,...o.# ,*,** *#.# *,*,** #.# *2io *,*,** ###.†....# ,**,*,** #.# 2io *,**,*,** #.####+####......## ,*,**,*,** #.#.#.2ip .....# *,*,**,*,** #,#.⌠...⌠.#......# **,*,**,*,* *,#2iIp .#......# ,,*,**,*,** *,+...⌠...'....).# ,*,**,*,** **#.#2i_q $.b2ir %.b2iEt Q.o2i}| 4)J2i 6  The bat hits you.2iA 8*2i)g J  You hear some strange, mumbled words.2i k.o2i? O.o2i# 2@2it \0-=82i :22i 2i V _You are more confused.2i9K,,,,+,+.=...># *****,,.#.†....#####.# *,,.#......# #.#  *,,.#......# #.# * *,,....)...#......#####.# #* *,,,...Jo.# .** *,,,,,....o.# *,** *#ob.# ,*,** #.# ,*,** ###.†....# **,*,** #.# ,**,*,** #.####+####......## *,**,*,** #.#.#......# ,*,**,*,** #,#.⌠...⌠.#......# ,*,**,*,* 2i6L[40m*,#.#......# *,**,*,** *,+...⌠...'....).# 2iIM"b.2iM#.b2iV2i[4((2iB.@2i  The bat hits you. The orc throws a boomerang. The boomerang closely misses you.2ij8*2ioYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!2iErx.o.J2irC.o2iE|8{.2i|D33-----2i|t91) Rev 2i2i1 _The puff of flame hits you.2i@K##*****,,........#.†....#####.# *,,..#......# #.# * *,,........#......# #.# 2iK'#* *,,....)...#......#####.# .#* *,,,.....o........# #.** *,,,,,..J{.# ,*,** ********#o.ob2iK.#,** #....# **,*,** ###†....# ,**,*,** #.......# *,**,*,** #.####+####2i$L#,**,*,** #.#.......#......,**,*,** #,#.⌠...⌠.#.2i?LP.....# **,*,**,*,* *,#.......#......# 2iVLg,* *,+...⌠...'....).#2ilL **#.......######## #.⌠...⌠.#,,,,*2iM).b.2iNb.2iOQ.o2i-P9.o2iVP2iPM.o2iR3 .J  2iRhThe bat completely misses you. The orc attacks as it pursues you!2i$S.2iS'.b2i[2i[4-----1002iXeg _The orc closely misses you.2i+o *,,.#......# #.# *,,.#......# #.# *,,....)...#......#####.# *,..........# ** *,,,,,....o2i# *,** ********#J..#  #.oo.b# ###..........†....# #.......# 2iߦ#.####+###### #.#.......#......# 2is#,#.⌠...⌠.#......#  *,#...... 2i(,*,**,*,** *,+...⌠...'....).# *,**,*,** **#.......######## 2iͧ*,*,** #.⌠...⌠.#,,,,* *,*,** #......2i5).b.2iXo.2i]2i1(2i? E..J2i? M.o2iJ@ '.b2iBE 2iE 1--1892i%K 2iM [ _The bat hits you. The orc throws a boomerang. The boomerang hits you.2iX "b.2i 2i .2i /o2i) 2i P.o2i &.J2i/ P.o2i |  You bump into the rock wall. The bat barely misses you.2i `282i# 2i$ T _The bat completely misses you.2iK .b  You closely miss the endoplasm with your +2 sling..b.b.o. .oYou clumsily bash the endoplasm but do no damage. .oThe orc hits you with a +0 dagger.b.2i2ivk-3.9 (1.572i2i2i@ _The endoplasm hits you but does no damage.2i}\ .b  You bump into the closed door.  You feel less confused.2i\4o.2i]2ih^N.o2i:_b.2ih2ih,402ihFGem (77862i=p2ir _The bat misses you. The orc misses you. The endoplasm barely misses you.2ij ))))You shoot a sling bullet.2i[+  The sling bullet completely misses the orc.You shoot a sling bullet.2i...oThe sling bullet completely misses the orc.You shoot a sling bullet.  The sling bullet closely misses the orc.  The bat misses you. The bat hits you but does no damage. Something hits you.orc completely misses you. x2  The endoplasm hits you but does no damage.2iu29--==6.1 (1.242ip2i _The bat closely misses you. Something hits you. The orc completely misses you.2iOb j ))))You shoot a sling bullet.2i m  The sling bullet closely misses the orc.2i]i b.  You shoot a sling bullet. The sling bullet barely misses the orc.2i0l  .b  The bat hits you.  The endoplasm hits you but does no damage.2i{ 4 ...oThe orc hits you with a +0 falchion. Something hits you.The orc hits you but does no damage.  The endoplasm freezes you.2i| 1-------7.4 (1.33) Rev+ 2i 2i _You are frozen. The orc hits you but does no damage. The bat barely misses you.2ia@M'.....⌠.#....#⌠...'.....###..⌠.#2i]A$.b2iAb'2ii   You open the door. Something hits you. The orc barely misses you.The orc hits you but does no damage. The endoplasm misses you.2i'15----------8022i=2i3Q _The bat closely misses you.2i;*,,.#......# #.# *,,....)...#......#####.# *,..........# ** *,,,,,# ,** ********## 2if #..o# ###.Jo.†....# #...o.b....# #.####@####......## #.#.......#......# 2is#,#.⌠...⌠.#......#  *,#.......#......# *,*,** *,+...⌠...'....).#*,*,** **#.......######## 2i*,*,** #.⌠...⌠.#,,,,* 2iȏ*,*,** #.......#,,,,* ,*,** ####'####...,*2i>b.2iߒL.o2i2iT&.J2iM.o2i̓ b.2iۙs4-----92i,U1) Rev 2i7{2i _The bat hits you.2iqQ _There is an open door here.2i# * *,,....)...#......#####.# #* *,,,....................# .** *,,,,,.......# *,** ********#....#,** #....b.#,** ###..{o......†....# **,*,** #...oJo...........# ,**,*,** #.####'####......## *,**,*,** #.#..@....#......,**,*,** #,#.⌠...⌠.#......#,**,*,* *,#.......#......#* *,+...⌠...'....).# **#.......######2i$ b## #.⌠...⌠.#,,,,*  2 #.......#,,,,*b   bat ####'####...,* #.))......,*2i$ '.b2iS% %.b2i% +{2i& 2iE& J2iq' .2i' ,o2i. 3.o   orcJ   endoplasmb   bat2i/ p-200 _2iD3 2iZ4 2i^.#* *,,,..............# #.** *,,,,,.........# ,*,** ********#......#2iɍ(,** #.....# **,*,** ###...{......†....# ,**,*,** #...ooob..........# *,**,*,** #.####J#####,**,*,** #.#.......#......2i 8,**,*,** #,#.@...⌠.#......# **,*,**,*,* *,#.......#......# ,2i!* *,+...⌠...'....).# **#.......######## #.⌠...⌠.#,,,,* #.......#,,,,* ####'####...,* #.))......,* #.#.,*2i.2io2i,o2i)2i''J'2iŚ}o.  orc (missile)2irw5-1792i2i2iFc _There is a fountain of clear blue water here.2iEP.** *,,,,,.# #,*,** ********#.....2iPJ.# #*,*,** #......# .**,*,** ###...o......†....# #,**,*,** #...o.ob..........# 2iPw.*,**,*,** #.####'##### 2iQ3#,*,**,*,** #.#..J....#...... **,*,**,*,** #,#.⌠...⌠.#......# 2irQ,**,*,**,*,* *,#@......#......# ,,* *,+...⌠...'....).# * **#.......########2iQ_ #.⌠...⌠.#,,,,*  #.......#,,,,* * ####'####...,* , #.))......,* #.#.......,*##.#.,*2i7S).b.2iT&'b2iT'.b.2iU2iVN.o2i3W2iW(.J.2iJ^2iI_g28 _2ie7{2ig2ib#.'###2i ).b.2ipb.2i2o2iӕ2i1. '2iooYou open the door. The bat hits you but does no damage.  The endoplasm freezes you.2i5N.o2i,o2i^{oo 3 orcs (1 missile)2i4=37) 2iu2i% _You are frozen.2iT##,*,** ********#.# .#*,*,** #......# #.**,*,** ###...o†....# .#,**,*,** #...o{o...........# #.*,**,*,** #.####o##### ##,*,**,*,** #.#..o....#...... ,**,*,**,*,** #.#.Jb..⌠.#......# ,,**,*,**,*,* #.#.......#......# *,,* #.@...⌠...'....).# ,* ###.......######## #.⌠...⌠.#,,,,* *2i"^ #.......#,,,,* ,* ####'####...,* *, #.))......,* #.#.......,*#.#.......,* **,** ***** ####..#.,*2i4).b.2i(.b.2iO'2i2iY3o.2i>⌠J2iso 2462i7{2iӼ3 _The bat hits you but does no damage.2i(Q _There is an open door here.2i .#.** *,,,,,...#********#.......# #................ ###...o......†....# #...ooo...... #.####{####......# .##2i` K #.#.o.....#......# ** #.#.⌠...⌠.#......# ,,,**,*,**,*,* #@#J......#......#,,*,**,*,** #.'b..⌠...'....).#,**,*,** ###.......########2i ,**,*,** #.⌠...⌠.#,,,,*,**,*,** #.......#,,,,*2i S**,*,**####'####...,*2i b   bat,** #.))......,*,** #.#.......,*,** ##.#.,*2i# 2i .2i J2i6 .bJ   endoplasm2i 5-55 _2i 2ik 2i(G.#.#* .. ##.#.** *,,,,,... .##,*,** ******** #.#*,*,** #..... .#.**,*,** ###...†.#,**,*,** #...ooo..... ##.*,**,*,** #.####{### .##,*,**,*,** #.#.o.... *,**,*,**,*,*⌠...⌠ ,,,**,*,**,*,* #.#.b.....#..... ,*,,,*,**,*,** #.J...⌠...'....). *,*,*,**,*,** ###.......######## **,*,**,*,**.⌠...⌠ ,**,**,*,**.......#,,, *,***,*,**####'#### ,*,*,*,**)). *,*,*,** 2it*"J'2iw3M  The endoplasm attacks as it pursues you!2i4h=642iI<2i?W _The endoplasm closely misses you.2i  You shoot a sling bullet. The sling bullet hits the endoplasm.2i<  The endoplasm is moderately wounded.You shoot a sling bullet.  2i7The sling bullet hits the endoplasm but does no damage.2i  oThe endoplasm is moderately wounded.2i;o   orc (missile)J   endoplasm2i==7.6 (1.23) Rev 2i2i@ _The endoplasm hits you but does no damage.2i  You shoot a sling bullet. The sling bullet hits the endoplasm.2i*L ))The endoplasm is almost dead.You shoot a sling bullet.2i      ###† #.. #.# #.# #@# #)# #) ###. #.⌠  #...  ####'  #.))   The sling bullet barely misses the endoplasm.The endoplasm jiggles.The endoplasm freezes you.2iаt     ###† #.. #.# #.# #@# #)# #) ###. #.⌠ #...  ####'  #.)) 2iq o'  You are frozen.2i"J'2i0---8.82) Rev+ 2i2iV _* * * LOW HITPOINT WARNING * * *2iu .  You shoot a sling bullet. The sling bullet hits the endoplasm!2iv)2ig )You kill the endoplasm!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.2i 2i w .  The orc is moderately wounded.2i ?((2i r@.o2iC H'o2i 2i# oo 2 orcs (1 missile)2i 1=--3130.002il 2i r _The orc throws a boomerang. The boomerang barely misses you.2iݯ )You shoot a sling bullet. The sling bullet hits the orc.2i )   orc2i{8 j )You kill the orc!2i .2iJ %.'2i `)'o2i =21.1 (1.169) Rev* 2iY 2i / _You shoot a sling bullet.2iO`M.#.#* ....)...###### #.#.#* .......... ##.#.** *,,,,,....... .##,*,** ********#... #.#*,*,** #..... .#.**,*,** ###...2i\P†.#,**,*,** #...ooo..... ##.*,**,*,** #.####{### .##,*,**,*,** #@#.o.... *,**,*,**,*,*⌠...⌠ ,,,**,*,**,*,* #.#.b.....#..... ,*,,,*,**,*,** #)'o..⌠...'....). *,*,*,**,*,** ###.......########...##'2iR3o2iT2iw[.o   orc2i\p---2082ic8{2id2iF A)))2iK 2iX 6o'2i  ) ... ... .. #.. ###.† #.. #.# #@# #)#2iU  #)# #)') ###       #.)) 2i. 5 ) ... ... .. #.. ###.† #.. #.# #@# #)# #)# #)') ###     #.))2i O {o)You shoot a sling bullet. x2; Something hits you.===3.2 (1.172i, 2i V _* * * LOW HITPOINT WARNING * * *2iT )You shoot a sling bullet. The sling bullet hits the orc.2i@ @  The orc is lightly wounded.2iz` ) ... ... .. #.. ###.† #.. #.# #@# #)# #o# #)') ###       #.)) 2i%6G ) ... ... .. #.. ###.† #.. #.# #@# #)# #o# #)') ###     #.))2i> {You shoot a sling bullet. Something hits you.2i~>7/41 --4.5 (1.362i>2i2ivV _* * * LOW HITPOINT WARNING * * *2i%!2i2i1T ) ... ... .. #.. ###.† #.. #.# #@# #{# #o# #)') ###     2i=2?  #.)) 2i=F ) ... ... .. #.. ###.† #.. #.# #@# #{# #o# #)') ###     #.))2i\   You shoot a sling bullet. x2; Something hits you.2i 3-----5.7 (1.252i2iV _* * * LOW HITPOINT WARNING * * *2i f - a scroll of fearr - 2 scrolls of revelation  s - a scroll of butterflies [!] read|quaff[?] describe selected2iH 2iP.#.#* *,,....)...#......#####. Jingleheimer the Shooter #.#.#* *,,,.................... Coglin ##.#.** *,,,,,.................. Health: 3/41=----------------------- 2idQR.##,*,** ********#............... Magic: 5/5======================== #.#*,*,**#............... AC: 3Str: 12 .#.**,*,** ###...o......†.... EV: 11Int: 8 #.#,**,*,** #...ooo........... SH: 02iQBDex: 19 ##.*,**,*,** #.####{####......# XL:  5 Next: 32% Place: Dungeon:3 2iQ.##,*,**,*,** #@#.o.....#......# Noise: ===------  Time: 1235.7 (0.0) 2iQ *,**,*,**,*,** #{#.⌠...⌠.#......# a) +2 sling {Khalida c) +0 sling {Tiberia 2iR,,,**,*,**,*,* #o#.b.....#......# Nothing quivered ,*,,,*,**,*,** #)'...⌠...'....).# Gem (7765) Rev* 2iR*,*,*,**,*,** ###.......######## **,*,**,*,** #.⌠...⌠.#,,,,*o   orc ,**,**,*,**#.......#,,,,* *,***,*,**####'####...,* ,*,*,*,**#.))......,*The orc is lightly wounded.  You shoot a sling bullet. Something hits you. _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. x2; Something hits you. 2iR}_* * * LOW HITPOINT WARNING * * * _Okay, then.2id  bbbbbbbbb.ob2i e(ally target)As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.2ie4=---6.7 (142ikbbbbbbbbbb2imA _The orc is knocked back by the sudden gust.2iI .#* . .#.#* ....)...#......##### #.#.#* ........... ##.#.** *,,,,,......... .##,*,** ********#.bb... #.#*,*,** #bb......... 2i .#.**,*,** ###b.........†.#,**,*,** #bb......... ##.*,**,*,** #@####{### .##,*,**,*,** #b#.o.... *,**,*,**,*,** #b#.⌠...⌠ ,,,**,*,**,*,* #.#.b.....#..... ,*,,,*,**,*,** #ob...⌠...'....). *,*,*,**,*,** ###.......######## **,*,**,*,**⌠...⌠ ,**,**,*,**.......#,,, *,***,*,**####'####2i= G.b2i 1.b2i 2i 3b.2i% ;.b2iS 7b.2i 8b.2i ~ .bYou swap places with your butterfly.2i5 8b.2i '2i @.b2i 7b.2iO '.b2iu 2i #.2i $b2i 2i6 2b.2i 8b2i= B---72i^ :32iu bbb.bbbbb2i, h _Something closely misses your butterfly.2iXc## *,,.#......# #.#* *,,........#......# #.#* *,,....)...######.# .#.#* *,,,.......# #.#.** *,,,,,........# #2iXV#,*,** ********#..bb.#*,*,** #b.bb....#**,*,** ###..b†....# .#,**,*,** #.@......... #.*,**,*,** #b####'####......# ##,*,**,*,** #b#.o.....#......# **,*,**,*,** #b#.⌠...⌠.#......# ,** #.#bb.....#......#,2iY #o'...⌠...'....).# ,###.......######## *,#.⌠...⌠*,2i2Y.#.......#,,,,*2is[3b.2i[G.b2i\B.b2ik\2b.2i\2i\2b.2i\2i!]0b.2ia],.b2i]2i]Q.b2iX_kb.b.2i_6b.2i_Bb.2iC`1.b2i{`2i`Q.b2ia5b.2ia2icEo)2i6dJ.b2idO.b2id5b.2i:f7b.2if7b.2if%.b2if2iDo2io&82ioK2) Rev+ 2iwbb.bbbbbb2i{ _You swap places with your butterfly. Something barely misses your butterfly.2i{#*****,,.#.†....#####.# # *,,........#......# #.# * *,,........#......# #.# * *,,....)...######.# * *,,,...........# 2i$.#.** *,,,,,.......b.# #,*,** ********#..b.b...# *,*,** #.....bb........# **,*,** ###@b†....# ,**,*,** #b.......... .*,**,*,** #b####'####......# #,*,**,*,** #b#.o.....#......# **,*,**,*,** #.#.⌠...⌠.#2i(p ,** #o#bb.....#......#,#)'...⌠...'....).####.......######## 2i5,#.⌠...⌠2iW1b2iB.b2i3b.2iX9.b2i2iC.b2i5b.2i@.b2i 3b.2iE8b.2i b2i.2i&b.2i2J.b2il5b.2i/b.2i4.b2i2i4C.b2iY9b.2i~7b.2i@.b2i32i'|b   bat (wandering)2iJ912i2ibbbbb....bb.bb2i2iS ..,,,,+,,,,,,,,,,+.......=...># #*****,,........#.†....#####.#  *,,........#......# #.# 2i s* *,,........#......# #.# * *,,....)...######.# * *,,,..........# .** *,,,,,.....bb.# ,*,** ********#..bb....# 2i8 *,*,** #.@....b........# **,*,** ###b.†....# ,**,*,** #b.b........ 2i *,**,*,** #b####'####......# ,*,**,*,** #.#.o.....# *,*,**,*,** #.#.⌠...⌠b#......# ** #o#bb.....#......# ,#)'...⌠...'....).#2i 9###.......########2iB b2i 2i @.b2iP D.b2i "b2i .2i $.2i 1b2i5 2i[ 1b.2i 3b.2i $.2i .b2i% %.2iL .b2i b2i .2i &b.2iM b2is .2i 5.b2i 2i A.b2i] b2i .2i 7b.2i 8b.2iJ 5b.2i 8b.2i "b2i- .2i A⌠b2i 4b.2i 2i #.2i $b2i@ 2ic 0b.2i .2i /b2i 9b.2iT J.b2i S.b2i -b.2iJ .2io %b2i -.b   bat (wandering)5=4002i, gbbb.b2i Wbbbb2i : _You swap places with your butterfly.2iȮ 6#*****,#.###### .,,,,+,+.......=...># #*****,,.#.†....#####.#  2iC N*,,.#......# #.#  *,,........#......# #.# * *,,....)...######.# * *,,,........# 2i{ N.** *,,,......b.....# * ********#..@b.b2i # ,*,** #bb.b2i˯ ....# *,*,** ###bb........†....# 2i *,*,** #......b.... 2i *,*,** #.####'####......#2i= D*,*,** #.#.o.....#......# ,*,**,*,** #.#.⌠...⌠. 2i * #o#bb..b..#......##)'...⌠...'....).#2i %b.2i} %b.2iʴ 8b.2i I.b2i G.b2i 7b.2i $.2i4 %b2i $.2iH ub.b2i jb.o2i &b.2i- 2.b2ig 2iú 3b.2i !b2i4 .2iw #b2i .2iŻ "b2i .2i" #.2iL 'b2i 1b.2iܼ 7b.2i' 6b.2i o   orc (ally target)b   bat2iV a1592iw bb.@b.bbb.b2i : _You swap places with your butterfly.2iV ,,,,,,^#.# *****,,,#.###### ,,,,+,..+.......=...># *****,,..#.†....#####.# *,,.2i .#......# #.#  *,,........#......# #.#  *,,....)...######.# * *,,,.......# * *,,,.....b..@....# * *****####b..b.bb# * #.b.b.....# 2i> 5,*,** ###..bb†....# *,*,** #...........#2iq j*,*,** #.####b####......#*,*,** #o#.o.....#......# 2iǮ *,*,** #.#.⌠...⌠.#......# #o#bb.....#......#2il #b'2i 8b.2i 1b.2iڱ D.b2ig 3b.2i 6b.2i 6b.2is 4b.2i 4b.2i´ &b.2i! 6b.2iܵ 3b.2i* @.b2iw 6b.2i 9b.2iR ;.b2i 2iŷ 2b.2i %.2iO 1b2i 2iŹ 3o.2i I.b2i 8b.2iZ 7b.2i 7b.2i, @.b2i 7b.2i 8b.2ip K.b2iӾ 4b.2in 2i `282i[ bb..b.bb..bbbb2iT T _The bat misses your butterfly.3iV,#.# ,,,,,^,,,,,,,,#.# ****,,,,....,,#.###### ,,,+,,,.......+.......=...># 3i+****,,........#.†....#####.# *,,........#......# #.# *,,........#......# #.#  *,,....)b..#......#####.#  *,,,.....b..b@b# 3i* *,,,...........# 3iI* *****####.b..b..# * #....bb.........# 3i* ###.b.b†....# ,*,** #........... *,*,** #o####'####......# *3iԀ*,*,** #.#.o.....#......#*,*,** #.#.⌠...⌠3i!3i$b.3i?S.b3i9b.3i؄9b.3i:5.b3ih3i8b.3i5b.3iQ9b.3i5b.3i&.3i 'b3i]3i4o.3i .  The bat misses your butterfly. The bat hits your butterfly.  Your butterfly dies!3i=9b.3i{9b.3i8b.3iP.b3i3b.3iFJ.b3iQ.b3i"3i{37) Rev 3ibbbbbb.b{3isf _Your butterfly disappears in a burst of colours!3i^W #.3iW# ,#.# ,,,,^,,,,,,,,#.# ***,,,#.###### ,,+,+.......=...># 3iW***,,........#.†....#####.# *,,........#......# #.# *,,........#....b.# #.# *,,....)bb.#3idX}#####.#  *,,,..#  *,,,...........b# * *****####.bb.b# * #...b....#* ###{.†....# * #.ob........3iX ,*,** #.####'####......# *,*,** #.#.o....3iY(.b3iZ7b.3iZ..b3i[.b.b3i1\K.b3i\0b3i]I.b3i6^!b3i`^.3i^*.b3i^3i^b3iP_.3i_%.3i_b3i_3i_5.b3i$`>.b3i?`3i`8{.3iao3ia.3iua!.b3ia+.b3ia3ia3ib1b.3ib3i4b3b.3iLb1b.3i~b1b.3ib#.3ib.b3ib!b3i c.3ik7.3iklR6=43il:63isb.b...bb.bb3iYs3itT _The bat misses your butterfly.3iGj#######.# #.# ,#.# ,,,^,,,,,,,,#.# 3i H **,,,#.###### ,+,+.......=...># **,,.#.†....#####.#  *,,.#..b...# #.#  3iNH*,,........#...@..# #.#  *,,....).b.######.#  3iyH_*,,,..............# 3iHN *,,,......b.b...b#  *****####..b.b3iH.# * #.{.............# * ###o.b.b.....†....# 3iI* #...........#* #.####'####......#3iMI3ioJ).b3iZKb.3iKA.b3iK5.b3i&L3izL7b.3i'M1b3iiMb3iM.3iM#.3iM'b3iN%.3i)N$b3i8P!o3ieP.3i(Q&b.3iQ4b.3iQ#.3iQ/b3iR3i0R1b.3ilR5.b3iR3iRK.b3iRS3isSO.b3iS8b.3i\3i\`553icbb..b..bbb....bb3iAeh _Something closely misses your butterfly.3i?W ********** #.# #######.# #.# ,#.# ,,^,,,,,,,,#.# *,,,#.###### +,+.......=...># *,,.#.†....#####.# *,,.#....@.# #.# *,,........#......# #.# *,,....).b.#..b...#####.# *,,,.....b..b..b........# *,,,......b.............#****####..b....b.......#  #o{...b.........# * ###..b†...3iW [34m.#* #...........#b..bb.b..b.b.bb.b.b.3iX S.b3iPX #.3iX %b3iX 7b.3iX ;b.3iAY 4.b3iuY 3iY ;b.3iY 9b.3ivZ ;o.3iZ .3iZ ).b3i[ K.b3i[ .b.b3i\ nb.b.3i\ ;o.3i,] 8b.3ip] ;b.3id 3ie e64) 3i!m bb.b..bbbbb3ip T _The bat misses your butterfly.3i5e *** ********** #######, ,,^,,,,,, *,,,,....,,###### +,,,+.......=...>†..@.####.....#....b.# ....).b.#b.b..b#####..... *,,,.......obb....... *****###b....... b...... * ###†.bb.b.b..bb.3ie .bb.3if S.b3i.g ;b.3i0h K.o3ih 3i i #b.3ij 8b.3i&k K.b3i\k 3b.3ik 9b.3il S.b3iYl 7b.3il 4b.3im 7b.3iw 3ix `733iC b..bb..bb...bb3i [ _The orc barely misses your butterfly.3i ; #.# **#.# ********** #.# #######.# #.# ,#.# 3i 2,^,,,,,,,,#.# ,,,#.###### ,+.....@.=...># ,,.#.†....#####.# ,,.#......# #.# ,,........#..b..b# #.# ,,....).b.#b..b..#####.# ,,,.b...b.......# ,,,........b....b......# 3i ****####..o....b.......# #.....#3i| #b.3i 9b.3i\ #b3i .3i 7b.3i #b3i! .3iN 3b.3i} 9b.3i 9b.3i+ 4b.3if &b.3i S.b3i] E.b3i 1b.3i :b.3i .3i& %b3iM 7.b3is 3i ;b.3i 0b.3i 3i" I.b3ih :b.3i 4b.3iԝ #b3i .3i$ *b.3if :b.3i $.3iٞ %b3iU 9o.3i &.3i 'b3i# 3i 3iA 7==823i 3i b.bbbbb....bb3i \ _The bat closely misses your butterfly.3ijz#.#  #.# * #.# #3iz.# #.# #.# ^,#.# ....,,#.###### .+.=...># .#.†....#####.# .3iJ{#..b.bb# #.# .#...b..# #.# ....).b.#.b...b#3i{Y......b....b........# .o..b........# ####.. 3i}.3i,~M.b3i{~0b.3i~$.3i~'b3i7b.3iJ9b.3i3b3iI.b3i38b.3i3i=.b3iHb.3iH.b3ib.b.b..b3ihI.b3i`913ibbbb.bbb3i#3i'#.#  #.#  #.# #.# #.# #.# ,#.# ....,,#.###### .3ib+.....b.@...># .#.†b...#####.# .#......# #.# .#...b..# #.# ....).b.#..bb.b.b......b.....# .ob....3i$c####......... 3iG8b.3i7b.3iC2b.3iW.b3iA3b3i9b.3iI.b3i_9.b3i:b.3i3b.3i3i9o.3i9b.3i6b.3i6b.3iA5b.3iK.b3i6.3ia5003i tbbbb3iw _You see here a ring of protection from fire.3i#.# #.#  #.# 3i#######.# #.......# #.......# #.......# ....,,#....b..###### .+..b....=@..># #.†.b..#####.# #....b.# #.# 3i7#......# #.# ).b.#.b. .o....b.....# . 3iEb3i=b.3i0b.3i$2b.3i$b.3i`>.b3i0.b3i 3iP.b3iob   bat3iJ149 3i_3iIbb..b3i3iM #.#  #.#   #.#  #######.#  #.......#  #.......#  #.......#  ....,,#....b..######  +..b..bb=.@.>#  #.†....#####.#  #....b.# #.#  #......# #.#  ).b.#.b.b.b#####.# 3i2N o....b.....#  b.#  ####.#  #.#  3iO.b3iGP-b.3iQH.b3iOQb3i|Q.3iS0=b3iS .3iQT(b3i|TD.b3iT.3iT.b3iX5b.3iX4b.3iRY6b.3ika3ia[8==3ibC283ihsb..bb3i&mP _The bat barely misses you.3i j#.#  #.#   #.#  #.#  #.#  #.......# 3i: # #.......#  ,,#..b..b.######  +......b=b.@>#  #.†....#####.#  #....b.# #.#  #......# #.# 3i}  .).b.#.b.b.b#####.#  o....b.....#  b.3i .#  ..# 3i d #.#  3iX b.3i @.b3iw c  The bat misses your butterfly.3i h-373i4 9b3i/ _ _The bat completely misses your butterfly.3iWt N#.#  #.#   #.#  #.#  #.#  #.#  #.......#  ,,#..b...b######  +......bb...@#  #.†....#####.#  3it #....b.# #.#  #......# #.#  ).b.#.b.b.b#####.#  o....b.....#  b...#  ...# 3iu d #.#  3iw 3b.3i|y b3iy !=3ixz >.b3iz 3iz /b.3i-| 3iA~ I.b3i~ 9.b3i 3ih !-3i Y463i1 Zbb 3i _The bat barely misses your butterfly. The bat misses your butterfly.3i c _There is a stone staircase leading down here.3iQ33i*3i .bReactivating autopickup.An orc wizard appears from thin air! The bat closely misses your butterfly.3i;.b3i.3ij9b=3i/boo   orc wizard3i`553ivQbb3i . _The bat misses your butterfly. The orc wizard misses your butterfly.3i.3i$%43iD93i0 #   #.################.#  #>..........<......#  #.......############  ........@.#  3iʩ...........#  #...........#  3i#...........#  #...........# 3i #.####........ #. ##........ 3ih..#.#.#.# 3i9=7.2 (2.533i}3i# _You climb downwards.3i0a _There is a stone staircase leading up here.3i32110/41=03i83983i~93i[:3i:B73i:3iQ<3i<n1=63ia=3i>3i>B53iX?3iEA3i|AB43iB3i0C3iCB33iC3iE3iF2==23ioF3iG3iGB13ikH3iI3iIB03idJ3ivL3iLo3=293iL3iEN3iNB83iO3iR3iRB73iS3iU3iUB63iV3isW3iWn4=53iX3i[3i \B43i_\3i]3i]B33i4^3i_X23i5`3i^c3icn5=13iSd3ie3ieB03iLf3igY193i8h3iiX83i9j3i9l6=73il3imX63iUn3ioX53i~p3it3i[tB43it3iv3inwg17=33iw3iy3iIyB23iy3i3iB13i 3i3iB03iӅ3i߇3iVy8=093i 3ix3i֋B83i}3i 3iZB73i3i[3iB63iB3iI3i9==53i3i3iB43i3i3iXB33iO3iU}20=23i'3iX13iv3i03iB03i3ih3iøD6993i~3iN3i#13iU=83iн3i3iB73i~3iJ3iB63is3i+3ioB53iD3i3ivf2=43i3i 3isB33i3iW3iB23iE3iG3iB13i*3iT3=3i%:03i3i3i0C893i\3iX83i3i3iRB73i3i.3i4==63im3i3i:53iO3iX43i3i3iAB33i3i3iKf5=23i*3iX13i3i^3iB03i3i3iy6=793if3iX83i^3iX73id3i 3i B63ih 3i 3iR f7=53i 3il3iB43i[3i3iB33iZ3i3iB23if3i3ix8=13iP3i3iB03i=3iZ3iC693i3iX83i13i|9=73iB3i3iB63iL 3iK!3i!B53i"3i#X43iK$3i%3i&s30=33i_&3i(X23i(3i*3i\*B13i*3i+,3i,B03i-3i=/3i/1==593i/3i)13id1B83i13i33iv3B73i43i53i.6B63i 73i93i9p2=53iQ:3i2<3in<B43i=3i_?X33i!@3iB3i%C#33iVCM=23i D3i*F3i~FB13iF3iH3iEHB03iH3i!J3ieJC493iJ3iL3iuLp4=83iLM3iO3i;PB73iP3iR3iRB63ieS3iUX53iU3idX3iXi5=43iyY3ik[X33i\3i^X23ig_3iaX13iTb3id6==03id3i*f3iyfC393if3ihX83iGi3i6kX73ik3im3imi7=63iJn3iOoX53io3iqX43iAr3isX33i5t3iu3ivp8=23iOv3iwX13iGx3i{3it{B03i&|3i}3i6~q9=293i|~3iX83iE3iX73i3iUX63i„3i[3ij40=53i3iX43iB3i-3iB33i3iDX23i3igk _You start resting.HP restored.3ii3i22378.2 (121.0)3ii1==921 _3ia3i3i3im3i3i3i80.0)03ipA=33iW3i3i3i3i\  You climb upwards. The bat hits you but does no damage.3iq #.# #.# ***** #.# ,,,,#######.# ,,,,#.......# ,,,,#.......# ,,,,#......b# ..,,#..b....######  ....+.......=.oo@#  ....#.†....#####.#  ....#....b.# #b#  ....#......# #.#  ).b.#.b.b.b#####.#  ......o....b.....#   o   orc wizard ......b..........#   o   orc 3i##...............#   b   bat#...............# The bat closely misses you.3i  The orc wizard points at you and mumbles some strange words.3id|3i33-----==1.7 (2.5193ik3i* _The puff of flame hits you!3ic _There is a stone staircase leading down here.3iy3i)~Quiver which action? ([-] to clear) 3il a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net [*/%] inventory [^] all abilities[!] focus mode: off|on3i3ieZ#.#  Jingleheimer the Shooter#.#  Coglin ***** #.#  Health: 33/41 ===================----- ,,,,#######.#  Magic: 5/5======================== ,,,,#.......#  AC: 3Str: 12 ,,,,#.......#  EV: 113iF:Int: 8 ,,,,#......b#  SH: 0Dex: 19 ..,,#..b....######  XL:  5 Next: 32% Place: Dungeon:3 ....+.......=.oo@#  Noise: ==-------  Time: 1381.7 (0.0) ....#.†....#####.#  a) +2 sling {Khalida c) +0 sling {Tiberia ....#....b.# #b#  Nothing quivered ....#......# #.#3i  Gem (7619) ).b.#.b.b.b#####.# ......o....b.....#3i  o   orc wizard ......b..........#3iI  o   orc ##...............#  b   bat#...............# 3i(_HP restored.  You climb upwards. The bat hits you but does no damage.  The bat closely misses you.The orc wizard points at you and mumbles some strange words. 3i]_The puff of flame hits you! _There is a stone staircase leading down here.3i3ie3iF _Clearing quiver.3izM 3i3N 3iU 3ilV &b.3iW %.b3i_ 3i[` m-2.7 (183iFf 3i>2 4.- _The bat barely misses you.3i; #   #.################.#  #>..........<......#  #.......############ 3iC<% ........@o#  ...........#  #...........#  #...........#  #...........# #.####........  #. ##........ 3i<..#.#.#.# 3ixw4-4.2 (2.563iA3iV# _You climb downwards.3iޗa _There is a stone staircase leading up here.3idd  You shoot a sling bullet. The sling bullet hits the orc wizard.3i )The orc wizard is lightly wounded.  You shoot a sling bullet.3in oThe sling bullet closely misses the orc wizard.===5.4 (1.25) Rev 3is3iOuA _The orc wizard hits you but does no damage.3i+0g )You shoot a sling bullet.3i  The sling bullet barely misses the orc wizard.You shoot a sling bullet.3i; oThe sling bullet closely misses the orc wizard.3i<2-6.5 (1.14) Rev+ 3ikA3i"D? _The orc wizard hits you with a +0 dagger.3ig )You shoot a sling bullet.3iI  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.3i oThe orc wizard is moderately wounded.3i@1-7.7 (1.23) Rev* 3i3i? _The orc wizard hits you with a +0 dagger.3i6d  You shoot a sling bullet. The sling bullet hits the orc wizard.3i- )The orc wizard is moderately wounded.You shoot a sling bullet.3i oThe sling bullet barely misses the orc wizard.The orc wizard hits you but does no damage.3i0-8.923i3i4? _The orc wizard hits you with a +0 dagger.3i5Pd  You shoot a sling bullet. The sling bullet hits the orc wizard.3i| )The orc wizard is heavily wounded.You shoot a sling bullet.3i` oThe sling bullet barely misses the orc wizard.90.0 (1.103icc 3if A _The orc wizard hits you but does no damage.3iw .)3i#  You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.3i oThe orc wizard is severely wounded.3i 1=1.1093i 3i X _The orc wizard closely misses you.3iT  You shoot a sling bullet. The sling bullet hits the orc wizard.3i )The orc wizard is almost dead.You shoot a sling bullet.3iKd% oThe sling bullet barely misses the orc wizard.28--2.3 (1.283i8k3il? _The orc wizard hits you with a +0 dagger.3i g )You shoot a sling bullet.3i2K  The sling bullet closely misses the orc wizard.You shoot a sling bullet.3i oThe sling bullet closely misses the orc wizard.3i6---3.4 (1.173i3iy_ _The orc wizard hits you with a +0 dagger.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.You shoot a sling bullet.  The sling bullet closely misses the orc wizard. _The orc wizard hits you with a +0 dagger.3iht)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.You shoot a sling bullet.  The sling bullet closely misses the orc wizard. _The orc wizard hits you with a +0 dagger.  You shoot a sling bullet.3i  The sling bullet closely misses the orc wizard.You shoot a sling bullet.3i# oThe sling bullet barely misses the orc wizard.3i$7-4.6 (1.263i)3i+A _The orc wizard hits you but does no damage.3id  You shoot a sling bullet. The sling bullet hits the orc wizard.3i5  The orc wizard is almost dead.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.3iJm  The orc wizard is almost dead.3i  The orc wizard points at you and mumbles some strange words.3i=Kx5.853i9N3iP 3iPP$_You resist with some effort.3io )You shoot a sling bullet. The sling bullet hits the orc wizard.3iӸ(3i;p )You kill the orc wizard!3i8)3ik557.033i3i/ _You shoot a sling bullet.3i3iW3iM3iH _No target in view!3iL3iCM3iP3iY---802 _3i^3i.O3---3ij0,3i3r  You climb upwards. The bat barely misses you.3i:H#.# #.# ***** #.# ,,,,#######.# ,,,,#.......# ,,,,#.......# ,,,,#......b# ..,,#..b....######  ....+.......=.b.@#  ....#.†....#####o#  ....#....b.# #.# 3i;O ....#......# #.#  ).b.#.b.b.b#####.#  ......o....b.....#   o   orc ......b..........#   b   bat ##...............#  #...............# 3iN8==9.5 (2.513iU3iV3 _The orc hits you but does no damage.3i2Xc _There is a stone staircase leading down here.3iH3iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net 3i9[*/%] inventory [^] all abilities[!] focus mode: off|on3i3iF#.#  Jingleheimer the Shooter#.#  Coglin ***** #.#  Health: 28/41 ================-------- ,,,,#######.#  Magic: 5/5======================== ,,,,#.......#  AC: 3Str: 12 ,,,,#.......#  EV: 11Int: 8 ,,,,#......b#  SH: 0Dex: 19 ..,,#..b....######  XL:  5 Next: 55% Place: Dungeon:3 ....+.......=.b.@#  Noise: =--------  Time: 1399.5 (0.0) 3i#....#.†....#####o#  a) +2 sling {Khalida c) +0 sling {Tiberia ....#....b.# #.#  Nothing quivered ....#......# #.#  Gem (7601) Rev* ).b.#.b.b.b#####.# ......o....b.....#  o   orc ......b..........#  b   bat ##...............# #...............# You kill the orc wizard! _You shoot a sling bullet. _No target in view!  You climb upwards. The bat barely misses you. _The orc hits you but does no damage. _There is a stone staircase leading down here.3i3i3idF _Clearing quiver.3i  )You shoot a sling bullet. The sling bullet hits the orc!3ixb   bat3i91 )))))))You kill the orc!3iE .b3ib.3i@b.3ijb)......3iz7==400.7 (1.203i~3ik _You shoot a sling bullet. The bat closely misses you.3itS4)))))))3i  You shoot a sling bullet. The sling bullet barely misses the bat.3ib .b.b b.  You shoot a sling bullet. The sling bullet barely misses the bat.3iHu 3iQv )...=3iv 3iw 3ilx !1.93ix &5993iy 3ie 3i>  3i· 3i) _The bat hits you.3i0 m )))))))You shoot a sling bullet.3i(  The sling bullet closely misses the bat.You shoot a sling bullet.3ix .b3iA 4 .b  3i 8The sling bullet hits the bat but does no damage.3i B...=...3i -3.0 (1.13i :73i$ 3i P _The bat barely misses you.3i  #.# #.# #.#...###### ...=...@# †....#####b#  #.#  #.# )#.# ..# ..# ..#   3i~  #.# #.# #.#...###### ...=...@# †....#####b# 3i  #.#  #.# )#.# ..# ..# ..#   3i؅ 3ih 3iы 3i Z _A bat is nearby!3iџ _)))))))3i* )You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.3i0 U)3i L)....3i ..3i; g4.2 (1.263iB 3i G _You kill the bat!3i I3iS 3i 3i n53i 3iW T943if 3i 3iy 3i S3) Rev+ 3id 3i 3ig 3i B23i$ 3i q  You see here a ring of protection from fire.3i 3i I1 _3iA3i3i9<303iM=03i3i3i3i=^89) Rev 3i3i!3i&3iB83i3i3i!"3i"B73i#3i_(3i*3i:+1==63i,3i-3iL0]5) 3i;23i53i93i:B43i;3i ?3iB3iCB33i$E3ixH3idJ3iJp2=23iK3iL3iOX13iO3iP3iS3i`TB03iU3iW3iqY3iYq3=793i=Z3i[3iX]3i]B83i^3i`3ib3icB73id3if3i+jf  An orc comes into view.3in.##,*,** *****####............... #.#*,*,** #............... 3in.#.**,*,** ###..........÷.... #.#,**,*,** #................. ##.*,**,*,** #.####'####......# .##,*,**,*,** #.#.oo....#......# *,**,*,**,*,** #.#.⌠...⌠.#......# 3i#o,,,**,*,**,*,* #.#.......#......# ,*,,,*,**,*,** #@'...⌠...'....).#--- *,*,*,**,*,** ###.......######## 3i`o**,*,**,*,** #.⌠...⌠.#,,,,* ,**,**,*,** #.......#,,,,* *,***,*,** ####'####...,* ,*,*,*,** #.[)......,* o   orc (wandering) 3iod*,*,*,** #.#.......,* **,*,** ##.#.......,* ,**,** ***** ####..#.......,*3io/23.2 (19.0)3iu=.3iv---4.2 (206 _3i3i )))))Things that are here: _3 boomerangs; a +0 dagger; an orc corpse3i  You shoot a sling bullet. The sling bullet barely misses the orc.3iYU.o3i#`-..'3i`4====5.4 (1.2)5) Rev 3ig3iiw _You shoot a sling bullet. The sling bullet barely misses the orc.3iy . #.. ###..........÷ #........ #.####'## #.#...... #.#.o... #.#...... #@'...⌠..) ###...... #.⌠...  #......  ####'##  #.[).  #.#..    *****  3i . #.. ###..........÷ #........ #.####'## #.#...... #.#.o... #.#...... #@'...⌠..) ###...... #.⌠...  #......3i`Z  ####'## #.[).  #.#..  ***** 3i 3i3i!3i+ ))))) _An orc is nearby!3iDz  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.3i=3S⌠o3i;`..'6.5 (1.13i<K4) Rev+ 3idA3iC[ _The orc is heavily wounded.3i`T . #.. ###..........÷ #........ #.####'## #.#...... #.#.⌠...3iTW #.#o..... #@'...⌠..) ###...... #.⌠...  #......  ####'##  #.[).  #.#..    *****  3i . #.. ###..........÷ #........ #.####'## #.#...... #.#.⌠... #.#o..... #@'...⌠..) ###...... #.⌠...  #...... 3i@P ####'## #.[).  #.#..  ***** 3i33i3i ) _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!3i A)3i.| ))))))You kill the orc!3iJA....).'3io97.7 (1.233iu"3i$/ _You shoot a sling bullet.3i23in33i43i0@? ..3i@......f - 3 boomerangs  Things that are here:3iH(0.03iHo---8.7 (123iP3iRf _a +0 dagger; an orc corpse3ieS3iT3i\3i_3iMd5=13ie@  There is an open door here.3iMi3iid0) Rev  _3i`k3im3i*qY693i]r3i4vR  There is a fountain of clear blue water here.3i3i6==8 _3iU3i3i3iB73i[3iW@  There is an open door here.3i3iDN6)  _3i3i~@  You see here a +0 hand axe.3i3i?I5 _3i֠3i3iԥ3ip7=43iߧ3i3i\3i9B33i3i3iI3iB23i3i63iQ3iB13i3i 3i3i#83i'M=03i3i@  You see here a +0 hand axe.3ip3iJ59 _3i|n  Items here: ))) [[.3i#3iI8 _3i/3i3i 79=63i3i3i13iB53i3i3i=3iB43i3i3i3i;B33iR3iV3i3iq40=23i> 3i 3iX13i3i53iQ3iX03i#%  3iu-There is a stone staircase leading down here.3i3i*J49 _3i3iH3i3iz1==83i3iD _You open the door. HP restored.3i3ikB73i3i="@  There is an open door here.3i#3i$I6 _3i\%3iO&3i'3in(B53i!)3i)3i+3i,,T=43i{,3i.3ia03i0B33i13i33i63iK7B23i1?3iC3i G3iGB13i,H3i7RE *,*,**,*,**,*,**,*,** #.⌠...⌠ **,*,**,*,**,**,*,** #... ***,*,**,*,***,*,** ####'## ****,*,**,*,*,*,** #.[). +,,**,*,**,*,*,** #.#.. **,,**,*,**,*,** ##.#.. *3iS**,***,*,**,** ##### ####..#.. * *,****,*,*#####...#####....### * *,,,***,,,#...@.#.#.........# ---59.7 (31.0) ***,,,,,,,#...##..'.>.......#** * ******#...[.*#.##.........#,, ###...*#.############,,  **********#...*#..,,* ****,,  *,,,,,,,,*#...*####,******,,,,,   *,,,,,,,,*#...* *,,,,,,,,,,,,,,   *,,,,,,,,*#...* *,,,,,,,,,,,,,,  ***,,,,,,,,**,,,* *,,,,,,,,,,,*,, 3igT3iW3i^j _Key pressed, stopping explore.3ie_3id3ii^ _No target in view!3ii3i)n3ipH _No target in view!3iD0 _3it393iŎ3i=3iB83iB3i<  You see here a +0 robe.3iИ3idI7 _3ij3i3iƢn63i3ic3iۦB53i3iP3i?X43iP3i?3i3iXB33i3iϴ3i3igB23i3i{3i3iB13i3i3iX03iP3i3iY293i3iy3i3i(B83ik3i3i3iB73i3i 3i3i,B63ie3i3i  You encounter a kobold. It is wielding a +0 short sword and quivering stones.3i,,* *,** ####.#.##.#.##.*,**,*,* ,,* *,,** ###.#.##.#.#.##,*,**,*, ,,* **,,* ##.#,**,*,,,*,**,*,**,* ,,* **,* #K#.#*,*,**,,,,**,*,**, ,,* *,* *#.#.#*,*,**,*,,,*,**,* ,,* *,****#.#.#*,*,**,*,*,**,*, ,,* ***,,,***#.#.##,*,**,*,**,*,* ,,* *,,,,,,,,*#.#.##,*,**,**,*,** +** *,,,,,,,,**#@#.##,*,***,*,** ,* ,**##.#.##,*,*,*,** ,* *,,,,,,,,+,,##.#.##,*,*,** ,* *,,,,,,,,**,,##.#.##,*,** ,* *,,,,,,,,***,*##.#.##,** #### ,* *,,* *,**##.#.######... K   kobold (missile, asleep) ,*[39;493i]m *,,* *...###...#.....#. ,* *,,* **#.......#...##.. ,************* #######...[.##.#74.7 (155.7 (165 _3iQ7 ))))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.3i )The kobold shouts!  You shoot a sling bullet.3i< .K.K3ibC *..3i8D ===6.9 (1.2)4) Rev 3iJ 3iKL a _The sling bullet closely misses the kobold.3i H)))))3iR  You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet.3i G.K3i ...8.12) Rev+ 3i 3i a _The sling bullet closely misses the kobold.3i  *,**  *,,**  **,,* ## **,* #.# *,* *#.# #.# #K#.## #.#.# #@#.  ##.#.  #.#.  #.#.  #.#.##,**   *,**##.#.  #...#....  ...#... ..[3i  *,**  *,,**  **,,* ## **,* #.# *,* *#.# #.# #K#.## #.#.# #@#.  ##.#.  #.#.  #.#.  #.#.##,**   *,**##.#.  #...#....  ...#... ..[3i( 3i 3iΗ 3ie  3i 3iZ 9_A kobold is nearby!3i 3i  *,**  *,,**  **,,* ## **,* #.# *,* *#.# #.# #K#.## #.#.# #@#.  ##.#.  #.#.  #.#.  #.#.##,**   *,**##.#.  #...#....  ...#... ..[3iI *,**  *,,**  **,,* ## **,* #.# *,* *#.# #.# #K#.## #.#.# #@#.  ##.#.  #.#.  #.#.  #.#.##,**   *,**##.#.  #...#....  ...#... ..[3iJ3i/K3iP3iZL ))))) 3i[^_A kobold is nearby!You shoot a sling bullet.3i )The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.3iT)3i,'..3iN-/.).3i1k609.313im93i;J _You kill the kobold!3iMI3i5O3iRX03iXJ3iY;193iZ3iF]$  Things that are here:3i`%  3iPaa +0 short sword; 4 stones3idd3i e3i9e\8) Rev  _3if3ih3ij3i@k,73igk3i8l3i}n3io3ipB63itp3iq3insX53it3it3iu3iv]4) 3iw3ix3i y:33iy3i z3iS|3i|B23i}3i3i3i~B13iZ3i3iuX03i3iG3i3iQ093i%3i3iyB83i3i3iǥ3i7B73i3i 3i3iVP63i<3i߯3iB53i3iE3iF3iX43i3i3iB33iغ3i3in23i33i}3iB13i3i3iG3i,03i3i3i  #####.#†####.#.#* *,,....)...  #####.#<##.##.#.#* *,,,....... 3i}*#####.###.#.##.#.** *,,,....... ,......##.#.#.##,*,** *****####.. *#######.#.#.#.##,*,** #..  ######.#.###.#.##,*,** ###..  #####.#.##r##.#.3i #....  ####.#.##.#.##.#.#*,*,** #.###  ###.#.##.#.#.##@#.#*,*,** #.#..3iaB---  ##.#.##,*,,,*,##.#.#*,*,** #.#.⌠  #.#.##,*,**,,,,*#[40m.#.#*,*,* #.#).  ##.#.##,*,**,*,,,#.##,*,** #)'.. 3i**##.#.##,*,**,*,*,##,*,** ###..*##)#.##,*,**,*,**,*,** #.⌠ ,,,,##.#.##,*,**,**,*,** #. ,,,,*##.#.##,*,***,*,** ### ,3i=,,,**##.#.##,*,*,*,** 3i1500.3 (21.0)3i@H---1.3 (223i<4993i3iKS _You now have 99 gold pieces (gained 6).3i3i:3iH _No target in view!3i<3iA3iHB3iEH _No target in view!3i=I3iH _No target in view!3iI3i3i3i8 _73i3i%  3iIYou encounter a frilled lizard.3iB*....##.#.#.##,*,** *****####.. #####.#.#.#.##,*,** # ####.,*,** ### ###.#.##r##.3iR #..... ##.#.##.#.##.#.####'# #.#.##.#.#.##.#.#.#... .#.##,*,,,*,##.#.#.#.⌠ #.##,*,**,,,,##.#.3i #.#).... .#.##,*,**,#...#@##,*,** #)'...⌠ 3i#.#.##,*,*#.#.#.##,*,** ###..... ##)#.#.#.#*,*,** #.⌠.. 3i^,##.##l#*,*,** #... ,*##.##*,*,** ####'#.,*,** #.[) l   frilled lizard (asleep) ,3iR+,,##.,** #.#.**,,##. ##.#.***,* ##### ####..#.3i13.3 (2.0)3il4.3 (36 _3i3i3iPo .# #.# #.# #.# #.# #.#.##,*,** #.#.#*,*,* #.#)#@# #)#.##,*,** 3ip)#.# #l# ##  #.[)   ##### 3ije .# #.# #.# #.# #.# #.#.##,*,** #.#.#*,*,* #.#)#@# #)3i#.##,*,** )#.# #l# ##  #.[)   ##### 3ib 3i 3i3i[ ; † 3i _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard.3i%C))3i2&!3iu )You kill the frilled lizard!3i1Y..†3i95?1===5.5 (1.23i5R5) Rev 3i:3i>/ _You shoot a sling bullet.3iLI3i7N3iPe  A rat comes into view.3iW####.##,*,** ###.#.##,*,** ###r##.#.##,*,** #..#.##.#.##,*,** #.####'#.##.#.##,*,** #.#....,*,..#.##.#.##,*,** #.#.⌠3iWq*#??":##.#.#*,*,* #.#).##,*,**,#...#.##,*,** #)'...⌠ ##.#.##,*,*#.# ###... *##)#.##,*,* #.⌠ ,,##.#.##,*,##† #. ,,*##.#.##,*,# ####' ,,**##.#.##,*, #.[,+,,##.#.## #.# r   rat (asleep) ,,**,,##.#.###.#,***,*##.#.##,** ##### ####..#3iWk,* *,**##.#.######...#####....##3ii`(0.03igv---6.5 (14 _3iKh3izzm .  You shoot a sling bullet. The sling bullet hits the rat.3il))))))3i i )You kill the rat!3i ".3i >...:..3iژ ===7.7 (1.23) Rev+ 3i̟ 3iI / _You shoot a sling bullet.3i _3iշ 2) Rev 13i 3i 3i߽ 3i2 B03i 3i { **#####.###.#.##.#.** *,,,.. ,,......##.#.#.##,*,** *****#### **#######.#.#.#.##,*,** #  ######.#.###.#.##,*,** ###.  #####.#.##.##.#.##,*,** #  ####.#.##.#.##.#.##,*,** #.## * ###.#.##.#.#.##.#.##,*,** #.# * ##.#.##,#...#.##.#.##,*,** #.#. * #.#.##,*,*#??"@##.#.#*,*,* #.#)--- ##.#.##,*,##.#...#.##,*,** #)' 3iL ***##.#.##,*,##.#.#.##,*,** ###*##)#.##,*,##.#.##,*,** #.,,,##.#.##,*,##†##,*,** #.,,,*##.#.##,*,##*,*,** #,,,**##.#.##,*,*,*,** ,,,+,,##.#.##,*,*,** ,,,**,,##.#.##,*,**  You pick up a book of the Hunter and begin reading...3iS .10.7 (3.03i ---1.7 (489) 3i` 3i  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.3i 3i 3i 3i H _No target in view!3i 3i 3i 3i H _No target in view! 3idN 3iO 3if^ _No target in view! 3ip_ 3iu8 _ 3il  You see here an amulet of regeneration. 3iE 3iI7 _ 3i 3i**#####.###.#.##.#.** *,,,,,......##.#.#.##,*,** *****### 3i**######.##,*,** * ######.#.###.#.##,*,** ## * #####.#.##.##.#.##,*,** # ** ####.#.##.#.##.#.##,*,** #.  3i],** ###.#.##.#.#.##.#.##,*,** ,,* ##.#.##,#...#.##.#.##,*,** ,* #.#.##,*,*#?@".##.#.#*,*,* #. *,* ##.#.##,*,##.#...#.##,*,** #),***##.#.##,*,##.#.#.##,*,** ## *,,,**##)#.##,*,##.#.##,*,**  3iA,,##.#.##,*,##†##,*,**,,*##.#.##,*,###,*,**,,**##.#.##,**,,+,,##.#.##,*,*,** 3i֓=,,**,,##.#.##,*,** 3iƞ3.7 (24.7 (36 3i5 3i  3ibE_g - a scroll of fog 3ib3 3if 3ih  3iJi:_No target in view! 3iu_ 3i^y 3i~_5 _ 3i ,****#####.###.#.##.#.** *,,,,......##.#.#.##,*,** ******#.#.#.#.##,*,**  3iY1,* ######.#.###.#.##,*,** ,* #####.#.##.##.#.##,*,** # ,** ####.#.##.#.##.#.##,*,** # ,,** ###.#.##.#.#.##.#.##,*,** #  3i*,,* ##.#.##,#...#.##.#.##,*,** # **,* #.#.##,*,*#@.".##.#.#*,*,* #  *,* ##.#.##,*,##.#...#.##,*,** #  3i *,***##.#.##,*,##.#.#.##,*,** *,,,**##)#.##,*,##.#.##,*,**,##.#.##,*,##†#,*,** ,*##.#.##,*,###,*,**  3ipl,**##.#.##,*,*,*,** ,+,,##.#.##,*,*,** ,**,,##.#.##,*,** 3i5.7 (16.7 (24 3i 3ik< _r - 3 scrolls of revelation (gained 1) 3i2 3in3, 3i4 3i6 3i)7B3 3i=2 3iH? 3i?B1 3i@ 3iB 3iE 3iRFB0 3iG 3ivH 3iI 3iJC79 3iJ 3iK 3i.M 3iMB8 3i!N 3iP 3i^[X7 3i\ 3i_ 3ib 3icB6 3id 3ie 3ii 3ijB5 3ij 3im 3i\o 3ioB4 3i5p 3iq 3i,s 3isB3 3it 3i$v 3ix 3i^yB2 3iEz 3iU| 3i~X1 3i- 3i 3ik 3iՁX0 3i 3iu 3i C69 3i܇ 3i 3i 3ipB8 3i4 3i 3i͐ 3i7B7 3i 3iy 3i# 3i:6 3i 3i0 3if  You encounter an adder. 3i"<##.##.#.#* *,,,............ ##.#.##.#.#* *,,,............... #.#.#.##.#.#* *****####.......... .#.#.#.##.#.#* #.......... #.###.#.##.#.#* ###..........  3i.##.##.#.##.#.#* #............ ##.#.##.#.##.#.#* #.####'####.. #.#.#.##.#.##.#.## #.#.......#.. .#...#.##.#.##.#@#* #.#.⌠...⌠.#.. #.##..".##.#.##.#S# #.#)......#.. .#.##.#...#.##.#.## #)'...⌠...'.. #.#.##.#.#.##.#.## ###.......### ##.#.##.#.##.#.## #.⌠...⌠.#.. .##.#.##†##.#.## #.......#.. S   adder (asleep) #.##.#.###.#.## ####'####.. .#.##.#.#.#.## #.[).....  3iys#.#.##.#.#.## #.#...... 3i034.7 (18.0) 3i&m5.7 (195 _ 3i 3iǰ 3i) S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. 3ih )The adder is heavily wounded.You shoot a sling bullet. 3i; SThe sling bullet closely misses the adder. 3i<0-===6.9 (1.2)4) Rev  3iC 3iDR _The adder bites you but does no damage. The adder bites you. 3iSq< .#* #.#* #.#* #.#* #.#*  3iSJ#.#* #.## ...#@#* #.##.#.#S# #.#).#.#.## #).#.#.## .#.#.## .##†##.#.## .###.#.## .#.#.## #.[).#.##  3i< .#* #.#* #.#* #.#* #.#* #.#* #.## ...#@#* .##.#.#S# #.#).#.#.## #).#.#.## .#.#.## .##†##.#.## .###.#.## .#.#.## #.[).#.##  3i^3 3i> 3i  3iW_An adder is nearby! 3i  You shoot a sling bullet. The sling bullet hits the adder. 3ia  3i" 3iB.  3i4The adder is almost dead. 3i`You shoot a sling bullet. The sling bullet hits the adder. 3i5 3i 3i 3iG  3i 3i. *. 3i 1 -98.12 3i6  3iu8 I _You kill the adder! 3i$F 1 3iiK 0 3i)M  3iM q1=59 3iaN  3iO  3i&Q  3iQ G8)  3iQ  3iR  3iT  3iU B7 3iW  3iX  3iY  3iY B6 3iY  3iZ  3i[  3iB\ T=5 3i\  3i^  3i`  3in` B4 3i`  3ia  3i.c X3 3ic  3iHe  3if  3iDg P2 3ih  3ij  3ik B1 3ik  3in  3ip  3ip B0 3iq  3ir  3iYt  3it C49 3i1u  3i5w  3iy  3iny B8 3iy  3iz  3iO|  3i| B7 3i}  3i}  3i X6 3iD  3i%  3il  3i݆ B5 3i  3iω  3i  3i B4 3iS  3i-  3i  3iV B3 3i  3i8  3iΓ  3i) :2 3iu  3it  3i5  3i| B1 3i  3iԘ  3iߚ  3i) B0 3i~  3iH  3i  3iW C39 3iğ  3iJ 7 _You open the door. 3i  3i# B8 3i  3i %  3i There is an open door here. 3iƪ  3i +7  3i _ 3i=  3i  3i^  3i B6 3i  3i̸  3il  3i B5 3i  3iA  3i  3i B4 3i  3ip  3i  3iI B3 3i  3i  3i  3i B2 3i  3i"  3iB  3i B1 3i  3i  3i  3i B0 3i  3i  3i  3iS C29 3i  3i @  There is an open door here. 3i  3i< I8 _ 3i  3i|   #.#  #.# #########  #)# #.......########## *** #.# #................##### ,,* #.# #................# ..###.######................#  3i 9..###.######.......^........#.. ..###.############..........#.. ................@'..........+..---72.1 (34.0).###.#..#########..........#.÷ #.###.##.## #..........#.....#...## #..........#.... #.#†####.#.## #......)...#.. #.#<##.##.#.## #.......#.#.##.#.## #............. . 3i- .##.#.#.##.#.## #########.. ###.#.#.#.##.#.## #. 3i 9--- 3iF  3i5 T _Key pressed, stopping explore. 3iO" I 3i%  3i'  3iZ, Q7 _65 3i,  3i-  3i.  3i3/ B4 3i~/  3i1  3i3  3iV4 B3 3i05  3i7  3iv9  3i9  3i9 :2 3i:  3ij<  3i>  3i> B1 3i?  3iA  3i;C  3ikC ,0 3iC  3iC  3iD  3i0F  3iqF -19 3iF  3iG  3iH  3iQI  3iI B8 3iCK  3iL  3i6O  3iO B7 3i\P  3iQ  3i S  3i;S  3i_S :6 3iS  3iT  3i^V  3iV ,5 3iV  3iW  3i Y  3iZ  3iE[ ,4 3is[  3iJ\  3i^  3iQa  3ia B3 3ib  3if  3iHh  3i i B2 3ii  3ik  3iin  3in B1 3io  3iq  3itt  3it B0 3iAv  3iw  3iz  3ivz C09 3i^{  3i}  3iu  3i B8 3i  3i~  3i  3if B7 3i;  3i  3i  3im B6 3i]  3i <  You see here a +0 whip. 3i  3i I5 _ 3i  3i  3iK  3i B4 3i  3iK  3i  3i B3 3iU  3i)  3i X2 3i  3i  3i 1 3i B0 3i  3i  3i  3i D399 3i0  3i  3iU  3i B8 3i  3i  3i  3i B7 3iݺ  3iμ  3i X6 3i , 3i9  3i B5 3i  3i   #  #  #    3i  #  #  ############# #   ######.....# #   #..@......###605.1 (33   #?####...###   #,* #...).......###   *,* #..............  3i   *,* #.#########.###   *,* #.# #####.###   *,* #.# #####.#   *,* #.# #####.#.#   *,* *#.# #####.#<# 3ia  3i  3i T _Key pressed, stopping explore. 3i2  3i  3i@  3i   3iS B_No target in view! 3i X4 _3 3i 2 3i          3i    ############ ######...........  #.....  #@####.....  #.# #...).......  #.# #............  #.# #.#########.#  3i  #.# #.# #####.  #.# #.# #####.  #.# #.# #####.#  3iK  #.# *#.# ####  *,***..#***#####. 3i! 18.1 (3.0) 3i e9.1 (41 3i  3i- d _c - a scroll labelled LIBLEN NUMMUTZ 3ih  3i  3ip  3iҔ H _No target in view! 3i83 3i: 3i<H _No target in view! 3i9 3i: 3i: 3i= 3iA 3iu0 _ 3i  3i Jingleheimer the Shooter  Coglin  Health: 41/41 ========================  ############# Magic: 5/5========================  ######...........# AC: 3Str: 12   3i8l#................# EV: 11Int: 8  #.####...........# SH: 0Dex: 19  #.# #...).......# XL:  5 Next: 69% Place: Dungeon:3  #@# #............ Noise: ---------  Time: 1610.1 (1.0)  #.# #.#########.# a) +2 sling {Khalida c) +0 sling {Tiberia  #.# #.# #####.# Nothing quivered  #.# #.# #####.# Gem (7390)  #.# #.# #####.#  #.# *#.# #####.# 3i   #.#**..#***#####.#   #>.,,...,,,......#   *,,,*###***#######  _Key pressed, stopping explore. _No target in view! _c - a scroll labelled LIBLEN NUMMUTZ _No target in view! _No target in view!  Found a stone staircase leading down. 3i!  --more-- 3i 3iD 3iJ 3iQ 1.1 (289 _ 3i  3i!  3i  Jingleheimer the Shooter   3i Coglin  Health: 41/41 ========================  ############# Magic: 5/5========================  ######...........# AC: 3Str: 12  #................# EV: 11Int: 8  #.####...........# SH: 0Dex: 19  3i= O #.# #...).......# XL:  5 Next: 69% Place: Dungeon:3  #@# #............ Noise: ---------  Time: 1611.1 (0.0)  #.# #.#########.# a) +2 sling {Khalida c) +0 sling {Tiberia   3i #.# #.# #####.# Nothing quivered  #.# #.# #####.# Gem (7389)  #.# #.# #####.#  #.# *#.# #####.#   #.#**..#***#####.#   #>.,,...,,,......#   3i* *,,,*###***#######  _Key pressed, stopping explore. _No target in view!  3it _c - a scroll labelled LIBLEN NUMMUTZ _No target in view! _No target in view! _Found a stone staircase leading down. 3i~! 3 3iN)  3ih+  3i+ B8 3i2 7 3i4  3i5 X6 3i9 5 3i:  3i<  3i= B4 3i=  3i?  3i8A  3iA B3 3irB  3iC  3i2F  3iF B2 3iMG  3i M #.# #...).......##.# #............#.# #.#########.##.# #.# #####..# #.# ##### 3iM .# #.# ##### *#.# #######..##**#####.......,,#8.1 (7..#####**######***#.#....*#.*,,...###.#*,,...* *,#*.#. 3i.N *,....# *,,** ###.*,....# **,,* ##.#.#*.....# **,* #.#.##,*,,,,,* *,* ##.#. 3ipN  3iR  3iRU c _There is a stone staircase leading down here. 3i[[?25h[?0c  3i[PSearch for what [Enter for "@", or ? for help]?  3i [?25l[?1c 3i17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 whipc - [D:3] 4 stones  d - [D:3] a +0 short sword (4 further duplicates)  e - [D:3] a stone staircase leading up  f - [D:3] a +0 robe  g - [D:3] a dispersal trap  h - [D:3] a stone staircase leading down  i - [D:3] a +0 dagger  j - [D:3] a +0 hand axe (1 further duplicate)  k - [D:3] a +0 mace  l - [D:3] a +0 chain mail  m - [D:3] a +0 leather armour (1 further duplicate)  n - [D:3] a stone staircase leading up  o - [D:3] a +1 heavy macep - [D:3] a +0 falchion  q - [D:3] a stone staircase leading down 3iq  b - [D:3] a +0 whip  k - [D:3] a +0 mace 3i  3ix  #.# #...).......# Jingleheimer the Shooter   3i #.# #............ Coglin  #.# #.#########.# Health: 41/41 ========================  #.# #.# #####.# Magic: 5/5========================   3iE #.# #.# #####.# AC: 3Str: 12  #.# #.# #####.# EV: 11 3iɽ HInt: 8  #.# *#.# #####.# SH: 0Dex: 19  #.###..##**#####.# XL:  5 Next: 69% Place: Dungeon:3   3i #@.......,,......# Noise: ---------  Time: 1618.1 (0.0)  #...#####**####### a) +2 sling {Khalida c) +0 sling {Tiberia  3iQ  ***#.#....* ######. Nothing quivered   3i *,,...###.# #####.# Gem (7382)  *,,...* *,#* ####.#.  *,....# *,,** ###.#.# 3i \   *,....# **,,* ##.#.##   *.....# **,* #.#.##, 3iY    *,,,,,* *,* ##.#.##   3iȿ _c - a scroll labelled LIBLEN NUMMUTZ _No target in view! _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]?  3iP  3i#  3iG  3iN . _ 3i]63 3iG9.1 (11 _ 3i\.I 4  You climb downwards. 3iZ7/ #..... ##..... ....... ....... .......## ........# 3iC8 .......g# .......@# .S.............  ###.###.##.####  # ### #  g   goblin (asleep) S   ball python (constriction, asleep)  3i h20.6 (2.50 3i 3i _You encounter a ball python and a goblin. _There is a stone staircase leading up here. 3ic 3i:Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on 3ik?  3iOR Jingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12.......##EV: 11Int: 8........#SH: 0Dex: 19.......g#XL:  5 Next: 69% Place: Dungeon:4.......@#Noise: ---------  Time: 1620.6 (0.0).S.............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7380) g   goblin (asleep)S   ball python (constriction, asleep) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Search for what [Enter fo 3ixS r "@", or ? for help]? You climb downwards. _You encounter a ball python and a goblin. _There is a stone staircase leading up here. 3i T  3iW F _Clearing quiver. 3i\X  3iY Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fogr - 3 scrolls of revelation  3i&Z  c - a scroll labelled LIBLEN NUMMUTZ [!] read|quaff[?] describe selected 3i, 3i0 3i8Jingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12.......##EV: 11Int: 8........#SH: 0Dex: 19.......g#XL:  5 Next: 69% Place: Dungeon:4.......@# 3i#:Noise: ---------  Time: 1620.6 (0.0).S.............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7380) g   goblin (asleep)S   ball python (constriction, asleep) _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? You climb downwards. _You encounter a ball python and a goblin. _There is a stone staircase leading up here. _Clearing quiver. 3iAP  Okay, then. 3iB3i3i| . _3i g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!3ip )  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.3i{4 3i3"&S. SYou kill the goblin!SS 2 ball pythons (constriction)3i170====1.7 (1.179) Rev 3i43i7\ _You encounter a ball python.3i> ))))You shoot a sling bullet. The sling bullet hits the ball python.3is  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.3i<.S3i.S.S3i?..3i===-2.883i*3i d _The ball python is severely wounded.3i_u .  You shoot a sling bullet. The sling bullet hits the ball python.3iN))   ball python3iu )))))You kill the ball python!3iӞ@.S3i9.S3iiK.......3iU-4.1 (1.36) Rev+ 3i}3iF/ _You shoot a sling bullet.3i7} )))))))You shoot a sling bullet.3iq †The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.) 3iL]...†...3iQv15.2 (1.15) Rev* 3iW3iYO _You kill the ball python!3in33ir3iuH _No target in view!3i 33i 3i H _No target in view!3iD 33i= ^ _No target in view!3iv 3i Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog3i4 Lr - 3 scrolls of revelation  c - a scroll labelled LIBLEN NUMMUTZ [!] read|quaff[?] describe selected3i 3i^3i,xJingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......3iMagic: 5/5========================.......AC: 33iStr: 12...†...##EV: 11Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......@#Noise: ===------  Time: 1625.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7375) Rev* The sling bullet closely misses the ball python.3i+You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _No target in view! _No target in view! _No target in view!3iД&  3imAs you read the scroll labelled LIBLEN NUMMUTZ, it crumbles to dust.  It is a scroll of identify.3iE/  --more--3iu& 3i( Identify which item? (\ to view known items) Potions (select first with !)  d - 2 coppery potions  f - 3 white potions  j - a golden potion  k - 2 viscous golden potions  l - a bubbling amethyst potion  n - a puce potion[?] describe selected3i Jingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12...†...##EV: 11Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......@#Noise: ===------  Time: 1625.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7375) Rev* _You kill the ball python! _No target in view! _No target in view! _No target in view!  As you read the scroll labelled LIBLEN NUMMUTZ, it crumbles to dust.  It is a scroll of identify.3i 3iu o---6.2 (143i 3i! 5 _j -> b - a potion of brilliance3i43iDrink which item? Potions  b - a potion of brilliance  d - 2 coppery potions  f - 3 white potions  k - 2 viscous golden potions  l - a bubbling amethyst potion  n - a puce potion [!] read|quaff[?] describe selected3i3i3ikJingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12...†...##EV: 11Int: 8........#SH: 0Dex: 19.......)#3i XL:  5 Next: 71% Place: Dungeon:4.......@#Noise: ---------  Time: 1626.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7374) Rev* 3i@@_No target in view! _No target in view! _No target in view!  As you read the scroll labelled LIBLEN NUMMUTZ, it crumbles to dust.  It is a scroll of identify. _j -> b - a potion of brilliance3iP  Okay, then.3iA3iN3i. _3i3imGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  c - a +0 sling (offhand) {Tiberia} Missiles (go to first with ()  e - a throwing netf - 3 boomerangs Armour (go to first with [) 3i0c b - a +0 leather armour (worn)  d - a +0 hat (worn)3i 3i3i?Jingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12...†...##EV: 11Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......@#Noise: ---------  Time: 1626.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia3ib|###.###.##.####Nothing quivered# ### #Gem (7374) Rev* _No target in view! _No target in view!  As you read the scroll labelled LIBLEN NUMMUTZ, it crumbles to dust.  It is a scroll of identify. _j -> b - a potion of brilliance _Okay, then.3i33i3i*3i3i Drink which item? Potions  b - a potion of brilliance  d - 2 coppery potions  f - 3 white potions  k - 2 viscous golden potions  l - a bubbling amethyst potion  n - a puce potion [!] read|quaff[?] describe selected3iO3i*V3i`Jingleheimer the Shooter#.....Coglin##.....Health: 41/41 ========================.......Magic: 5/5========================.......AC: 3Str: 12...†...##EV: 11Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......@#Noise: ---------  Time: 1626.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Gem (7374) Rev* _No target in view! _No target in view!  As you read the scroll labelled LIBLEN NUMMUTZ, it crumbles to dust.  It is a scroll of identify. _j -> b - a potion of brilliance _Okay, then.3ik ♣It was a potion of lignification. You turn into a tree.Your +0 leather armour and +0 hat meld into your body.  Your roots penetrate the ground.3il61/622  2  7.2 (1Tree Gem (7373)3ibr3it8 _d -> L - a potion of lignification3iJG3iI-Drink which item? Potions  b - a potion of brilliance  L - a potion of lignification  f - 3 white potions  k - 2 viscous golden potions  l - a bubbling amethyst potion  n - a puce potion [!] read|quaff[?] describe selected3i3iƅ3iLJingleheimer the Shooter#.....Coglin##.....Health: 61/61 ========================.......Magic: 5/5========================.......AC: 22Str: 12...†...##EV:  2 Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......♣#Noise: ---------  Time: 1627.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia3iT###.###.##.####Nothing quivered# ### #Tree Gem (7373) _j -> b - a potion of brilliance _Okay, then.It was a potion of lignification. You turn into a tree.Your +0 leather armour and +0 hat meld into your body.  Your roots penetrate the ground. _d -> L - a potion of lignification3iǞ  It was a potion of attraction.  You feel attractive to monsters.3i*~8.2 (1Attr Gem (7372) 3i3i{6 _f -> A - 2 potions of attraction3i 3iB PDrink which item? Potions  b - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification  k - 2 viscous golden potions  l - a bubbling amethyst potion 3i n - a puce potion [!] read|quaff[?] describe selected3i4 3i: 3iMC Jingleheimer the Shooter#.....Coglin##.....Health: 61/61 ========================.......Magic: 5/5========================.......AC: 22Str: 12...†...##EV:  2 Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 71% Place: Dungeon:4.......♣#Noise: ---------  Time: 1628.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Tree Attr Gem (7372) Your +0 leather armour and +0 hat meld into your body.  Your roots penetrate the ground. 3iD _d -> L - a potion of lignification  It was a potion of attraction.  You feel attractive to monsters. _f -> A - 2 potions of attraction3i&P 3i|P 9.2 (1Vertigo Attr Gem (7371) 3iV 3iX C _It was a potion of moonshine. You feel tipsy.3ić3iS  3if3iu3iM0693iX83i3i-3idB73i3i3i֝B63i3i3iaX53i֢X43i\3i3iB33i 3ik3iB23iQ3iGX13iK3i<X03iU3iY593ig3i$3iaB83i3itW _You start resting.3i63i0423.0)3iZ  3.2 (14Attr Gem (7357) 3iA3i Y _The world stops spinning.3i3iD03i3iF _Unknown command.3i 3iƸ Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net  3i@ %f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3iP= 3iAW vJingleheimer the Shooter#.....Coglin##.....Health: 61/61 ========================.......Magic: 5/5========================.......AC: 22Str: 12...†...##EV:  2 Int: 8........#SH: 0Dex: 19.......)#3iW YXL:  5 Next: 71% Place: Dungeon:4.......♣#Noise: ---------  Time: 1643.2 (0.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Tree Attr Gem (7357) You feel attractive to monsters. 3i\ 4_f -> A - 2 potions of attraction _It was a potion of moonshine. You feel tipsy. _You start resting. _The world stops spinning. _Unknown command.3i` 3ic F _Clearing quiver.3ii  3i3i3iv63ip3iX53iW _You start resting.3ifKK   kobold (missile, wandering)3i+5.2 (23i K§#You encounter a kobold. It is wielding a +0 short sword and quivering stones.3i  6.2 (343i3iP9 _The kobold is attracted toward you.3i^(F3i/3i1F _Unknown command.3ia m )))))))You shoot a sling bullet.3iA §The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.3iEF :) 3i3 |......)#3i y2===7.3 (1.133i1 3i J _You kill the kobold!3i2 3i 3i 3im H _No target in view!3i:=3i=3i)C3iEH _No target in view!3i3iS  3i֙3i3i213i3iX03i3i3iͭC493i3iX83iٳ3iX73i73iX63iԽ3iB53i3iG3i3iB43i&3iX33i"3iX23i3i3iB13i3iX03i3iY393i*3iQW _You start resting.3i.---.3i062.3 (15.0)3ij  ---Gem (7338) 3i3iD; _You feel less attractive to monsters.3io3i͇03i[3iH _No target in view!3i<3i3im#3iN&H _No target in view!3i33i3iAH _No target in view!3i3i3i3iH _No target in view!3i"3i"S  3i$3i(3i/763i\4X53i53ib93i9B43i:3i7>X33i @3ikJ3iRLJingleheimer the Shooter#.....Coglin##.....Health: 61/61 ========================.......Magic: 5/5========================.......AC: 22Str: 12...†...##EV:  2 Int: 8........#SH: 0Dex: 19.......)#XL:  5 Next: 72% Place: Dungeon:4......)♣#Noise: ---------  Time: 1667.3 (5.0)...............a) +2 sling {Khalida c) +0 sling {Tiberia###.###.##.####Nothing quivered# ### #Tree Gem (7333) _No target in view! _No target in view! _No target in view! 3iS_No target in view! _You start resting.Your transformation is almost over.3i\/  --more--3i 3i y 2 _3i 3i B13i 3i1 3i B03i 3i 3i C293iX 3i X83i# 3i  X73i 3i" 3i" B63i# 3iP' X53i( 3i<+ 3ik+ B43i, 3i. 3i4 3iH @76.3 (14.0)  You feel less wooden.3i I 41/4 311 7.3 (15Gem (7323) Rev*3iJP 3ilR N _Your +0 leather armour and +0 hat unmeld from your body.3i3iW3i3i3i3i2) Rev+ 3i3iB13i83i3iX03if3i3i3i^C193iL3i3is8) Rev 3i3in3i_3iB73i3i3i9i  You encounter a hobgoblin.3idC##..... #.#....... #.#....... #.#...†...###.#........##.#.......)##.......)<##.#####....................###.###.##@#####..# ####.#  ...  ..... .....#######.#g   hobgoblin (asleep).# .#g# .#3i283.3 (6.0)3il4.3 (76 _3is3i3ir2  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#3i/s  # ####.# ... ..... .....##  #####.# .#g#3iVs3i3 d  #.#  #.# ....... #.# ...†...###.# ........##.#3i  .......)##.# ......)<##.#####..  ..................  3i 5#@#  # ####.# ... ..... .....##3iG Y #####.#3ih 1 .#3i Mg#3i^33i03iw` _A hobgoblin is nearby!3i. )))))g)You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!3iE  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.3i78g.3i=?.....3i|>q===5.4 (1.153iD3ihGd _The hobgoblin is moderately wounded.3iX(  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  # ####.# ... ..... .....##  #####.# g#.#3i  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  3i #@#  # ####.# ... ..... .....## #####.# g#.#3i33i 3i` _A hobgoblin is nearby!3i  ))))) You shoot a sling bullet. The sling bullet hits the hobgoblin.3i  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.3iP8g.3i7....3i_x6.6 (1.24) Rev+ 3i~ 3iT#] _The hobgoblin is almost dead.3i,3(  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  # ####.# ... ..... .....##  #####g# .#.#3i  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  # ####.# ... 3i..... .....## #####g# .#.#3i3i3i3i% ))))) _A hobgoblin is nearby!You shoot a sling bullet.3i[c  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.3i~ 8g.3i ...7.833i  3i$ V_The sling bullet closely misses the hobgoblin.3i G  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  3i # ####.# ... ..... ....g##  #####.# .#.#3i   #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# 3it ......)<##.#####..  ..................  #@#  # ####.# ...3i S ..... ....g## 3i’ #####.# .#3i 6.#3i 3i5 3i 3i )))You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.3i.4 †The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin!3i}8 )3i 0...3i v38.9 (1.12) Rev* 3i 3i( M _You kill the hobgoblin!3i 33i 3i 3i 13i  You encounter a gnoll. It is wielding a +0 spear.3ix q...†...##.....#....)3i) ...)<##.#####.................###.###.##.#####.. #.######.##  .......@.# --- ............?.j........†#####....#####.#.. .# .#. 3i[ j   gnoll (polearm, asleep) .##. # . 3i% ,903i ---90.9 (20 _3iO 3i   #.# ...†...###.# #.# )##.# )<##.#  ...  #.#  3i _#.######.## .......@.# ............?.j  ........†#####.  ...#####.# .. .# . .##..3i  #.# ...†...###.# #.# )##.# )<##.#  ...  #.#  #.######.## .......@.# ............?.j  3il........†#####.  ...#####.# .. .# . .##.. 3iܶ33i3iC ))))))j  ) _A gnoll is nearby!You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!3i  The gnoll is severely wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3i\ jThe gnoll is severely wounded.3iCj.3i3 jYou encounter a gnoll. It is wielding a +0 flail.3i|....?jj 3 gnolls (1 polearm, 2 wandering)3ir===2.0 (1.1083it3i˲ ) _You encounter a gnoll. It is wielding a +0 whip.You shoot a sling bullet. The sling bullet hits the gnoll!3i\f)))))jj 2 gnolls (3iA )j1 wandering)  You kill the gnoll!You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3iGzj..j3i!u....?jj3ix2/42823.3 (1.373i3i' _The gnoll shouts!3iB  #.# ...†...###.# #.# )##.# 3i)<##.#  ...  #.#  #.######.## .......@.# ............?j.  3i........†#####j  ...#####.# .. .# . .##..3i/t  #.# ...†...###.# #.# )##.# )<##.#  ...  #.# 3it #.######.## .......@.# ............?j.  ........†#####j  ...#####.# .. .# . .##.. 3iAz3iz3i3iԄs   #.# ...†...###.# 3i2#.# )##.# 3i}{)<##.#  ...  #.#  #.######.##3i4 .......@.# 3i............?j.  ........†#####j 3i  ...#####.# 3iN.. .# . .##.3i$%. 3iDL_There are monsters nearby!3i  #.# ...†...###.# #.# )##.# )<##.#  3ie...  #.#  #.######.## .......@.# ............?j. 3i ........†#####j  ...#####.# 3i.. .# . .##.3i. 3i %3io%3i)3i2 ))))) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the gnoll.3i   The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.3i&8Fj)3i:0j.3iC....4.5 (1.263iH3iNS )))) _The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.3i> )The gnoll is almost dead.You shoot a sling bullet.3iV4j?3i*W5j)3i]*...3i]g5.6 (1.153i c3ibe_ _The sling bullet barely misses the gnoll.3it  #.# ...†...###.# #.# )##.# )<##.#  ...3i4u|  #.#  #.######.## .......@.#3iPu 3iu...........jj).  ........†#####.  ...#####.# 3iv.. .# . .##..3iL [  #.# ...†...###.# #.# )##.# )<##.#  ...  #.#  #.######.## .......@.# 3i ...........jj).  ........†#####.  ...#####.# .. .# . .##.. 3i 3i 3i 3ib-  3i . "3ip. ) 3i. @_There are monsters nearby!3i/ XYou shoot a sling bullet. The sling bullet hits the gnoll.3i4 3i?5 )3i5 ))3i)6 Kj   gnoll (3il6 3iT l )You kill the gnoll!3iQ  jYou shoot a sling bullet.  The gnoll shouts!j?j)j...jj 2 gnolls (1 wandering)3i'U p916.9 (1.343i[ 3i5x )) _You encounter a gnoll. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll.3i` )The gnoll is moderately wounded.You shoot a sling bullet.3i6j.3i,?Jj.3i#E3iEP---33iE:73i+K3i[L3i  #.#  #.# ....... #.# ...†...###.# ........##.# 3i.......)##.# ......)<##.#####..  ..................  #@#  3iFv#j## .j.#3ihJ ...........)?).  ........†#####. 3i  ...#####.# 3i@.. .# . .#3i$#.3i,  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  3ih..................  #@#  #j## .j.# 3iݳ...........)?).  ........†## 3ie...#####.# 3i".. .# . .#3iO 3i3i7-3i3id _There are monsters nearby!3i   #.#  #.# ....... #.# ...†...###.# ........##.# 3iY .......)##.# ......)<##.#####..  ..................  #@#  3i #j## .j.# ...........)?).  ........†#####.  ...#####.# .. .#3i N . .##.3i?   #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  3iʃ #@#  #j## .j.# 3i ...........)?).  ........†## 3i' e...#####.# 3iI .. .# . .#3ik 3i 3i\ 3i 3i) d _There are monsters nearby!3i )You shoot a sling bullet. The sling bullet hits the gnoll!3iP Q   gnoll3i"4 ))))You kill the gnoll!You shoot a sling bullet.3i :j.3i4 )..3i 3io ##..... #.#Jingleheimer the Shooter....... #.#Coglin....... #.#Health: 38/42 =====================---...†...###.#Magic: 5/5========================........##.#AC: 3Str: 12.......)##.#3i) EV: 11Int: 8......)<##.#####..SH: 0Dex: 19..................XL:  5 Next: 100% Place: Dungeon:4###.###.##@#####..Noise: ===------  Time: 1704.5 (1.1)#.######j##a) +2 sling {Khalida c) +0 sling {Tiberia.........#Nothing quivered...........)?).Gem (7296) Rev* ........†#####.3ig ...#####.#j   gnoll...# .#3i J..# .##. 3i ~_The gnoll hits you with a +0 whip. _There are monsters nearby! 3i _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the gnoll!  3i SYou kill the gnoll!You shoot a sling bullet.3i' _The sling bullet barely misses the gnoll.You have reached level 6!3i /  --more--3iAD43/486/66 0% 3iI3i*L4 _3iZ  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  #j## ...# ...........)?).  ........†#####.  ...#####.#3i0[i .. .# . .##.3i1  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.#3iV ......)<##.#####..  ..................  #@#  #j## ...# ...........)?).  ........†## ...#####.# .. .#3ir . .#3i3i 3i 3i= \ _A gnoll is nearby!3i  You shoot a sling bullet. The sling bullet hits the gnoll.3iϖ ))))The gnoll is heavily wounded.You shoot a sling bullet.3i0# j...  The sling bullet barely misses the gnoll.3i# b5.653i, 3i. K _The gnoll misses you.3ir? 7  #.# 3i? p #.# ....... #.# ...†...###.# ........##.# 3i? .......)##.# 3i? &......)<##.#####..  3i@ -..................  3i%@ #@#3i9@   3iM@ ;#j##3i`@  3it@ ...# 3i@ $...........)?).  3i@ &........†#####.  3i@ ...#####.# 3i@ 3.. .# . .#3i@ #.3i@ 3i; ,  #.#  #.# ....... #.# ...†...###.# ........##.# .......)##.# ......)<##.#####..  ..................  #@#  3i` #j## ...# ...........)?).  ........†## ...#####.# .. .# . .#3iX 33i 3i_ \ _A gnoll is nearby!3i   #.#  #.# ....... #.# ...†...###.# 3i ........##.# .......)##.# ......)<##.#####..  ..................  3i8 6#@#  3i[ @#j## 3i} 9...# ...........)?).  3i A........†#####.  ...#####.# 3i @.. .# . .#3i $#.3iX   #.#  #.# ....... #.# ...†...###.# 3iŔ ........##.# .......)##.# ......)<##.#####..  .................. 3i b #@#  3i5 7#j## ...# ...........)?).  3i ........†## ...#####.# .. .# . .#3iٝ 3i` 3iȥ 3i^ ) _A gnoll is nearby!You shoot a sling bullet. The sling bullet hits the gnoll!3i˷ )3i= ))))You kill the gnoll!3i N)...3i 4=46.8 (1.243iQ3ij/ _You shoot a sling bullet.3i!33i3i3i{3i|3  Things that are here:3ii  a +0 club; a +0 whip; a gnoll corpse3i 3i I2 _3i3i3i;3izS1) Rev+ 3i3i3i3i;p5=03i 3i 3i#3i#C893iJ%3i '3i)3i*B83i_+3iY.=  You see here a +0 flail.3i13i226=7) Rev  _3i33io; ...†...###.#  ........##.# ..#.......)##.# ..#......)<##.#####..#..................######.###.##.#####....#.######)## ..# ...####..# ...........)@).# ---........†#####.#3i9<...#####.# #.. #.# . ..# ##. . . 3i.13.8 (7.03i ---4.8 (863i3i`D _i - a scroll of identify3i 3i.3i!{ _No target in view!3i]#3i%H _No target in view!3i8_3i93il@5 _  Things that are here:3i4H_  a +0 spear; a gnoll corpse3i@K3iLI4 _3ioN3iR3iJV3iVu7=3) 3iW3iY3i\3i>]B23i^3ia3ie3ifB13i/g3ih3iylL8=3il:03in3iq1 _HP restored.3iv3iw3iw%793i x3iL~3it3i3ią3i$83iR3iF3i3i3iP3i$73iǏ3iW3iO3i3i;3iҙ=3i63iN3i3i3i3in3i:53i3i3iܱ3i,43i>3ir3i3i3i_,33i3i73i[ . #.# 3i. #.# .. . #.# .. 3i..###.# #..# ..##.# #..# .)##.# #..# 3i)a)<##..# ....3iK####### #.##.#####......@$. 3ir5####)## #..# ......####..# ........).).# 3i.....†#####.# #####.# #.#3is#.# #.#3i..# #.###. #.#3i3iS027.8 (13.0)3i<P8.8 (1423ib3i23id- _g - an inkwell talisman3i3i3i3iмH _No target in view!3i03iG13iV23i33i63i?=_1 _3i}>  #.#  #.# ...#  #.# ...# 3i>3###.# #..# ##.# #..# )##.# #..# <##.#####..# 3i>,# 3i?.##.#####.......@.# )## #..######.# 3id?####..# .# ).).# .#†#####.# .#.# #.# .##.# #.# .#..# #.# .. 3i? 3iyE19.0)3iFf30.8 (203iJ3ipM> _You now have 104 gold pieces (gained 5).3i03i3i3iH _No target in view!3ir33i83i3ix3ib!69 _83i3#3io#,73i#3i#3i$3i&X63i9'3i'3i)3iR)B53i)3i*3il,3i,B43i -3i-3i(/3ia/:33i/3ij03i13i2:23iT23i33i6X13i73ii93i;3i&<B03i8=3i>3i@3iA-593i>A3iA3iG .#####.........# )## #..######.# ..####..# #.# ....).).# #.# .†#####.# #.# 3iIH#.# #.# #.# #.# #.# #.#### #.# #...# ##. #.# ###@# 3iH . ..# #.#  . ... ..#  ### #### 3iH3iO041.8 (11.0)3iEPP2.8 (1283ijP3i U3iKW: _i - 2 scrolls of identify (gained 1)3i833i/3i2H _No target in view!3i833i3i3i3iG7 _63i$3ign53iM3iX3iB43i3i3i 3i B33i 3i 3i#3ifB23i*3i3izX13i3i3id3iB03i3i3i"3i"C493i#3i%3i(3i4)B83i*3i,3i /3iJ/B73iq03i23i53iD5B63iY63i93i<3i =B53i=3i0?3i B3iGBB43iB3i&F3iI3iJ:33i K3iL3iO3iYO,23i~O3iO3i>T3iW3iWB13iX3iZ3i^3iN^B03iH_3i]a3iZd3idC393ie3i5h3ik3il:83il3im3io3ioB73ip3iou3iWx3ixB63iy3i~n53i3i3i3i:43i`3im3iKX33i93in3i3iB23iE3i13i3iB13i3ik3i83iwB03i3i3i3iDC293iܚ3i3i3iĝB83i:3i3i*X73i3i3iX63iY3iץ3i3i 3i(:53i&3i3i3i5B43iЭ3i3i3i B33iJ3i43i@X23i̷3i>3i3iB13is3i߽3iX03i33i"3iEY193i3i3i_X83i3i3iHB73i3i3i3iB63i<,3i3i3i=B53i3i+3iB43i;3i3i3i3iB33iN3i?3i3iB23i3i3i!3ixB13i3i'3i3iB03i3ia093i3i3i=B83i3i3i3iB73ia3i3i 3igB63iO3i3i3i^B53i13i# 3i 3i B43i3i #..... #. ####..... #. ......... #. .#........ #. ####......†...###.3iL ..######..............##. .....................)##. #...........#.......)<##. ########@##.#............96.8 (54 3i##.#.#.#.###.###.##. ##.###..#.###.######) #####.## #..............3i]#....## ##..#..........#####.## ##...#.......... ##.###.#........##### ##.#.##.##.....#####  ################.###.##.......... 3i3iC3i 3iJ"T _Key pressed, stopping explore.3if@X3 _23i;I13iM3iM3i[NB03iuO3iQ3ihT3iTD1993i~U3i^#.# #..... #.. #.####..... #.# #.......... #.# .#.. #.#  †...###.# ..########.# ...............)##.# 3im^x#..........@#.......)<##.###801.0)########.##.#..............##.#.#.#.###.###.##.### ##.###..#.###.######)## #####.## ##.......##3i^#....## ##..#...#####.## ##...#..........†3i_##.###.#........#####.# ##.#.##.##.....#####.#3i_3if3ihT _Key pressed, stopping explore.3ix3ixy3i|3id~H _No target in view!3i63iNj3i3i3i3iu8 _3i3ipB73iy3i3iX63i}3i.3i3iB53iئ3i3i3iЫB43i|3i-3i߮3iB33iү3ių,3i/B23iǴ3i÷3i3iB13i;3i3i>3iB03i*3iC3i3i-893i)3i3i 3i3i_,83i3i3i"3ieB73i3i3ie3i3ibB63i3i3i3iB53ih3iu3i53iB43i3i 3iR3iB33id3i=3i3iB23i3i3iW3i:13ip3i43iJ X03i 3i_ 3i Y793i 3iw 3i X83in 3i9 3iQ 3i B73i~ 3i* 3i3 X63i 3iA  ################## #................. #@####.####....... #.# #.# #.#### #.# #.# #.# . ... #.# #.# #.. ... ..# #.####.. #...# ### #.  ##.## #.#.....  #.# ####......†  ..######.......... 3i) 24.8 (23.0)5.8 (2453i+ 3i0 I _h - a scarf of harm3is 3i_t 3ix 3i { H _No target in view!3i 3i^ 3iϮ 3i{ H _No target in view!3iQ 3i 3i 3ia H _No target in view!3i33i3i~3iu4 _3iG3iX33iM,3i3iB23i3i3i3iB13i?3i3iX3iB03iM3ik3i3iC693i3iz3i 3i ,83i 3i 3i 3i-3iB73i#3i<3i3iPB63i3i3i3iIB53i3i]3i3iB43i3i[3ie!3i!,33i!3iR"3iw#3i&3iH&B23i&3i<,3io.3i.B13i_/3i13i43i4B03i53i73i93iE:C593i:3i<3i?3i?B83i^@3ii3ij3iB73i3i3i~X63i3i 3i] 3i B53i@3iR3i3iB43i3iO3i3iIB33i3i3iJ3i"213i3#3i&,3i'B03i'3iq)3i+3i8,;493i,3i.3iD13i1B83ic23i"53i8X73i93i<3i?3i?B63iA3i;F3iG3iGB53iI3i\L3i'P3ikPB43iR3iU3izY3iYB33iZ3ig\3i`3i`B23ia3ic3if3iNfB13i g3ioh3ifj3ijB03iZk3iYw #################### ...................# ##.####............#  #.# #.####......$#####  #.# #.# #....@....... ##.# #.# #.......#.... ...# #.####.......#.# # #### #............#.# ...# #.#........###.# ...#####......÷...###.# #..# ####..............##.# #..# .................)##.# #..# ........#.......)<##.#####..#60.8 (351.8 (36393iz3i}b _c - a scroll labelled NYNIH QA HOZ3i3i3i?3i 3i:_No target in view!3i33in3iӔ3if3iu8 _3i;3i,73i3i3i  ################## .......# .####............# 3im.# #.####......@##### .# #.# #..........# #.# #.......#...... 3i .# #.####.......#.####. ## #......3i #.#........###.# .3i..#  ####......÷...# ##..3ip..)##.# 3i:/#..#3i 13.8 (2.0)3ioe4.8 (363i=3i,? _You now have 114 gold pieces (gained 10).3i3i&3i3i(H _No target in view!3iܼI3i3iF3iu5 _3i3iDB43i>3iV3i3iB33i3iH3i3i(B23i3i3i3iB13i3i`3izn03i3i3igC293i 3i3i3i4B83i3i 3i23im3i:73i3i3i;3i,63i3i,3i3i[3iB53iS3i3i 3i( ,43i@ 3iT3i3i3iB33i3i3i3iB23i3i3iv3iB13ih3i3i!3i!B03i"3i#3i%3i$&C193id'3i)3iM,3i,B83i.3i 53i83i9B73i;3i=3iH@3iz@B63iA3iB3iD3iDB53iE3iGG3iI3iI,43iI3iJ3iL3iO3iPB33iP3iR3iU3iUB23iV3iX3i[3iQ\B13ib]3i3^3i`3iA`B03ia3ia3idY093ixe3if3i0i3ijiB83ij3ik3im3i"nB73in3ico3isp3ipB63ip3iq3i#s3iYsB53is3i!t3iuX43iHv3iv3i){323i.~3ii~B13i3i,3i3iSB03i3i(3iƇ3i.0993i3i3i3iы3i B83iŒ3i3iU3iB73i43iC3iݒX63i3i3i3i@,53iW3i̕3i3i3ibB43i3i 3i3iB33iΝ3i:3iK3iB23i3i3i3iB13i{3i3i3i9:03i3i!3i`3iC893ij3i3i3iB83iE3i3iB3iB73i3i3i.g  You encounter a phantom.3i#..##..##..#######..###########............. ........##########3iR4 #####.#. #.... #...@#  3iyq.........#  ##... 3i #.###  ###....## #....# W   phantom (dormant) ##.#.# 3i<yW.#.# 3iZ913.8 (49.0)W.3iXW3im4.8 (506 _3iB3i3i #..#  #..#  #..#  ######. 3iw #####......  ........#  #####.#.# #....# #...@#3ii .........# ##.........  #.......###  3i.###....## #....#3i/ ##W#.# ..#.#3i!3iT #..#  #..#  #..#  ######.  #####......  ........#  3iY#####.#.# #....# #...@# .........# ##.........  #.......### 3iw^ ###....## 3iX#....# 3ij##W#.# 3iX..#.# 3iэ3iD3i33iT^ _A phantom is nearby!3iߧ )))))))You shoot a sling bullet.3i,  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.3i9W.3iM9W.3iI........3i;===6.0 (1.2)3iݷR4) Rev 3i 3i 5 _The phantom is lightly damaged.3i4 #..# 3it #..#  #..#  ######.  #####...... 3i!! ........# 3i7 #####.#.# 3iL#....# 3ia+#...@# 3iv;.........# ##......... 3i$ #.......### 3i  ###...W## 3i#....# 3i##.#.# 3i3..#.#3ie 3ivf  3if J#..# 3i=g  3ig J#..# 3ig T #..#  3iXh ######.  #####......3ih   ........#  #####.#.#3ii B #....# #...@# .........# ##......... 3iȆ  #.......###  ###...W## #....# ##.#.# ..#.#  _A phantom is nearby!3i 8 )3iٌ t)) You shoot a sling bullet. The sling bullet hits the phantom.3i  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.3io 8W.3i– )..3i[ x7.1 (1.13) Rev+ 3i? 3iٟ b _The phantom is moderately damaged.3i ))You shoot a sling bullet. The sling bullet hits the phantom.3ia9  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.3ib 8W.3i ".3iE -8.4 (1.33i :23i 3i _ _The phantom is heavily damaged.3i_)))))))3iW  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.3i}%8W.3i*>.....3i:+n9.6 (1.21) Rev* 3i03iH3_ _The phantom is heavily damaged.3i )))))))You shoot a sling bullet.3iK  The sling bullet completely misses the phantom.  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.3i §WThe phantom is heavily damaged.The phantom hits you but does no damage.3i S........###############.#.# #....# ####...§## .......§.## ##.........  #.......######....## ##.#W#  ?..#.# ... ..# ### ### 3i3i\6-20.9 (1.33iD:03i3i|J _The phantom hits you. The phantom blinks! You blink.3iБv )))You shoot a sling bullet.3iX  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom!3ip .#.#.W..  The phantom is almost destroyed.3i2---2.1 (1.2783ir3iq+ _The phantom hits you.3i v )))You shoot a sling bullet.3i .  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom!3i;) 3iD!6....3i)9 --3i)393.2 (1.17 _You destroy the phantom!3ie*3i13i4i _Your Fighting skill increases to level 4!3i$3i3iSC6 _353i~4) Rev+ 3in33i| #....#  .####....## .........### ##......... #.......### ###....## #....###.######.#.#.......@..#.#---##..........#...########### 3i@7.2 (4.04=---8.2 (523iG3i] _t - a scroll of teleportation3iKu3iu3iy3i |H _No target in view!3i 33i+ 3i H _No target in view!3im< 3i< 3i= 3i> 3iB 3iG u1 _3iwH 3i I ]0) Rev 3i}I 3iJ 3iM 3i\M C693iM 3i9O 3iR 3i8R p5=83iR 3iU 3iW 3iX B73iX 3iY 3iv[ 3i[ G6) 3i@\ 3i'] 3iA^ 3i~^ 66=3i^ :53i^ 3i_ 3i1a 3i`a B43ia 3iRb 3i1c 3ibc B33ic 3iRd 3i%f X23if 3ig 3igi 3ii p7=13i?j 3il 3io X03iyp 3iVr 3i| 3iR #..#Jingleheimer the Shooter#..#Coglin#..#3i Health: 47/48 =======================-#.######..### Magic: 6/6========================#.########.......... AC: 3Str: 123iȂ #.#..........####### EV: 11Int: 83i ..###.#.######.#.#SH: 0Dex: 193i B........## #....#XL:  6 Next: 39% Place: Dungeon:4###..@.####....##3iG qNoise: ---------  Time: 1940.2 (12.0)#....#..........###a) +2 sling {Khalida c) +0 sling {Tiberia3iq 3#>#....##.........Nothing quivered# #.#.###.......###Gem (7060) ...#.# ###....##3i #####.# #....#..#####.######.#.##..............#.########..........# 3i ]_You destroy the phantom! _Your Fighting skill increases to level 4! _t - a scroll of teleportation _No target in view! _No target in view!  Found a stone staircase leading down.3i /  --more-- 3i6 3i 3i_ 1.2 (1359 _ 3i" 3i1 3i>^#..#Jingleheimer the Shooter#..#Coglin#..#Health: 47/48 =======================-#.######..### Magic: 6/6========================#.########.......... AC: 3Str: 12#.#..........####### EV: 11Int: 8 3iu?@..###.#.######.#.#SH: 0Dex: 19........## #....#XL:  6 Next: 39% Place: Dungeon:4###..@.####....##Noise: ---------  Time: 1941.2 (0.0)#....#..........###a) +2 sling {Khalida c) +0 sling {Tiberia#>#....##.........Nothing quivered 3i?)# #.#.###.......###Gem (7059) ...#.# ###....#######.# #....#..#####.######.#.##..............#.# 3i?#######..........# _You destroy the phantom! _Your Fighting skill increases to level 4!  3i)@_t - a scroll of teleportation _No target in view! _No target in view! _Found a stone staircase leading down. 3i@ 3iA 3i]G 3iI 3iO8=87 3iO 3iP 3irSX6 3iT 3iU 3iVX5 3iW 3i\#.# #.#.#######.#.########...... #.#..........###.#.######.#.# ........## #....#  ###....####....## #....#..........## #@#....##......... 3i4]E5.2 (4 #.#.#.###.......## ....#.# ###....## ######.# #....# ..#####.######.#.# #..............#.# #######..........# .....########## 3id]1###### 3i^ 3ib 3idc _There is a stone staircase leading down here. 3id 3 3i  3i9  3i$ =6.2 (14 _!3i %5!3i ..  #.#. .. #.#.##.###..@##.#.## ..#.### #.# !3iFXg7.7 (2.53!3ij]!3i^# _You climb downwards.!3i`a _There is a stone staircase leading up here.!3iy!3i*!3i$!3i!3i8.7 (1.02 _!3i`%4!3id#.##. #.#######. #.########...... #.#..........###..###.#.######.#.#........## #....# ###....####....## #....#..........## #@#....##......... #.#.#.###.......## ....#.# ###....########.# #....#..#####.######.#.##..............#.#!3ieT#######..........#.....################!3ih50.2 (2.50!3i!3i)! _You climb upwards.!3ic _There is a stone staircase leading down here.!3i C 3!3iC !3iu 49 _876  You encounter a gnoll. It is wielding a +0 halberd. #.########..#..#... #.#..................###.#.######.#j..............## #........... ###....####........... #....#................ #>#....##.............###.#.#.###.............@.....#.# ####.###.########.# #....# ..#####.######.#. #..............#. #######.......... .....######### j   gnoll (polearm, asleep) ######[!3iM~ 39;49m 4.2 (4.05.2 (55 _!3i + j #..#...  ....... j......  .......  .......  ....... #> .......###.#.# .......@.....#.#  #.###.########.#  #  !3iQ, 8 !3i  #..#...  ....... j...... !3i  .......  .......  ....... #> .......###.#.#!3i  .......@.....#.#  #.###.########.# !3i L # !3i   !3i= !3i !3i !3i !3i1 \ _A gnoll is nearby!!3i ))))))j  )  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!!3ig  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.!3i .jThe gnoll is heavily wounded.!3ih i hYou hear a shout! x2!3i M.j!3if & !3i ZjYou encounter a jackal.!3i ....j 2 gnolls (1 polearm, 1 wandering)h   jackal (wandering)!3i ===6.4 (1.24) Rev !3i !3i q _You encounter a gnoll. It is wielding a +0 flail.!3ig #..#...  ....... j......  .......  h.j....  ....... #> .......###.#.# .......@.....#.#  #.###.########.#  #   "3i2dP #..#...  ....... j......  .......  h.j....  ....... #> .......###.#.# .......@.....#.#  #.###.########.#  #   "3iph3"3ik"3ild _There are monsters nearby!"3izA #..#...  ....... j......  .......  h.j....  ....... #> .......###.#.# .......@.....#.#  "3i!{#.###.########.#  #   "3iP #..#...  ....... j......  .......  h.j....  ....... #> .......###.#.# .......@.....#.#  #.###.########.#  #   "3i{3"3i"3i2# ))))))) _There are monsters nearby!You shoot a sling bullet."3i  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll."3iW1 .hThe gnoll is severely wounded..h"3i3p jThe gnoll shouts!"3iN3"3i65J.j"3i52j"3iK7 hYou encounter a gnoll. It is wielding a +0 whip."3i>.....jj 3 gnolls (1 polearm)hh 2 jackals (1 wandering)"3i!?b7.5 (1.13) Rev+ "3iN?"3iE"3iKW _You encounter a jackal."3iZ] )))))))You shoot a sling bullet.  The sling bullet barely misses the gnoll."3i  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll."3i}bf.hh"3i,c6.."3ic/j"3icJ.j"3igf jThe gnoll is severely wounded."3ifG.j"3inz.....j 4 gnolls (1 polearm)"3inb8.62"3it"3iV )) _You encounter a gnoll. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll."3i2  The gnoll is almost dead.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage."3iG.h"3i*@.h"3i@.h"3iV;.j"3i"3iوO.j"3iQ.j"3i;.j"3iE"3i..h"3i"3ic.h"3in9.8 (1.21) Rev* "3i"3ifY _The gnoll is almost dead."3iJ#.#.#..#... #.#.#.........###.#.######.#.#.j......## #....#.j.h... ###....####....#..j.... #....#......j. #>#....##..###.#.#.###......h..@....#.# ###....##.###.#"3i.# #....## ..#####.######.#.##.#.##.#.....####### "3i<.h"3ihG.h"3i!."3i/j"3idO.j"3iQ.j"3iFQ.j"3i.h---6000"3i"3it#.#.#..#... #.#..#...###.#.######.#.# .......## #....# ..j.... ###....####....#..j.h.. #....#.#...j... #>#....##.......j###.#.#.###.#."3izh.@...#.# ###....##.###.#.# #....# # ..#####.######.#.# #.#.# .....#  3######    jackal"3i:.j.h.j.j---139) Rev+ "3iF"3ij"3iG p .  You shoot a sling bullet. The sling bullet hits the jackal!"3i ("3ib )You kill the jackal!You shoot a sling bullet. The sling bullet hits the gnoll."3ihF)) 2 gnolls"3i-h"3iqP.j"3iE.j"3iK..h   jackal"3iF 45===2.9 (1.18) Rev* _You kill the gnoll!"3i"3io _Your Ranged Weapons skill increases to level 6!#3is )) You shoot a sling bullet. The sling bullet hits the jackal.#3i †The jackal is moderately wounded.You shoot a sling bullet. The sling bullet hits the jackal!#3i(#3i4.j.j#3iےF..#3ig4.1 (1.26#3iR#3iJ _You kill the jackal!#3iR6 ))You shoot a sling bullet. The sling bullet hits the gnoll.#3iƻ )The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.#3iiP   gnoll#3iB{j.j#3ivHm..j 2 gnolls#3iLp505.2 (1.15#3iR#3iTI _You kill the gnoll!#3i h ))You shoot a sling bullet.#3i+ )))))The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.#3iO†j#3i.....6.4 (1.24#3iq#3i!#3i}#` _The sling bullet closely misses the gnoll.#3i: ))#3iYou shoot a sling bullet.  The sling bullet barely misses the gnoll.#3iJMThe sling bullet barely misses the gnoll.  bar  The sling bullet hits the gnoll.#3iTJ.j#3iA)j#3iB  The gnoll is lightly wounded.#3i39-----7.63#3iO _The gnoll hits you with a +0 flail!#3i{ #3iY You shoot a sling bullet. The sling bullet hits the gnoll!#3i  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.#3i+m  The gnoll is severely wounded.#3i>f5-------8.8#3iԌ:2#3i+#3i9 _The gnoll hits you with a +0 flail.#3i. o )  You shoot a sling bullet. The sling bullet hits the gnoll.#3i3 P   gnoll#3iظ ) You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll.#3i: J.j#3iA #3iD --49.9 (1.11#3ilH #3i.J ] _The gnoll is heavily wounded.#3i֚  You shoot a sling bullet. The sling bullet hits the gnoll.#3i" )The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.#3i' (#3i #3iz 6=971.1 (1.229#3i÷ #3ip I _You kill the gnoll!#3iQ _#3i& #3i 8  Things that are here:  #3iW Ea +0 club; a +0 flail; a gnoll corpse#3i _7 _#3i; #3i #3i #3i8 B6#3i #3i $  Things that are here:#3i l  a +0 whip; a +0 halberd; a gnoll corpse#3ii #3i: j7=5) Rev+ #3i _#3i #3i b  You see here a jackal corpse.#3im #3i\ I4 _#3i #3ij #3iI #3i ,3#3i #3iQ #3i  .## #.#  # ..# #.# ####3iR O ##.###.### #.########.. ##..#.....# #.#......... ..........###.#.###### ................## # ..........###....####...#3i * .......@..#....#........---7.1 (6.0 ........###>#....##............†###.#.#.###............).)....#.# ###...##.###.########.# #..... #. ..#####..# # #. #..............##3iL  .. #######......... .. .....######## #3iy #3i-! 9---#3i& #3i) T _Key pressed, stopping explore.#3il9 #3i9 #3iD= #3iJ? H _No target in view!#3i 3#3i #3iz #3i #3i 8=2) Rev  _#3iK#3iB1#3i#3i7#3i #3i5 B0#3i #3i? #3i.#3iRC19#3i#3i!#3i7V9=#3is58) #3i#3i#3i#3i:7#3i#3i#3i#3iVB6#3i#3i#3i'#3i-o..............###.#.### Jingleheimer the Shooter...................## Coglin###...........###....## Health: 39/48 ===================-----..............#....#... Magic: 6/6========================#.........###>#....## AC: 3#3i.Str: 12# #........†###.#.#.### EV: 11Int: 8>..#........).)....#.# # SH: 0Dex: 19#....##.###.########.#XL:  6 Next: 59% Place: Dungeon:4#.#....@# #....#####.### Noise: ---------  Time: 1984.1 (7.0)#...###.# #.##.......... a) +2 sling {Khalida c) +0 sling {Tiberia## #.. ..########.... Nothing quivered###.... .....### Gem (7016) #3i.r#### ######Things that are here: _a +0 whip; a +0 halberd; a gnoll corpse _You see here a jackal corpse. _Key pressed, stopping explore. _No target in view!  #3i=/%Found a stone staircase leading down.#3i 7/  --more--$3i$3ic$3is 40=5.1 (85 _$3i8 $3iF $3i $3iC ..............###.#.### Jingleheimer the Shooter...................## Coglin###...........###....## Health: 40/48 ====================----..............#....#... Magic: 6/6========================#.........###>#....## AC: 3Str: 12# #........†###.#.#.### EV: 11Int: 8>..#........).)....#.# # SH: 0Dex: 19#....##.###.########.#XL:  6 Next: 59% Place: Dungeon:4$3i ##.#....@# #....#####.### Noise: ---------  Time: 1985.1 (0.0)#...###.# #.##.......... a) +2 sling {Khalida c) +0 sling {Tiberia## #.. ..########.... Nothing quivered###.... .....### Gem (7015) #### ######Things that are here: _a +0 whip; a +0 halberd; a gnoll corpse _You see here a jackal corpse. _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$3i $3i $3i$ $3i(( $3i( B4$3i/ 3$3i0 $3i2 $3i55 $3i5 B2$3i6 $3i88 $3i; $3i< J11$3iI< $3i< $3in> $3i@ $3i A B0$3iA $3iB $3iD $3iWE C09$3iE $3iF $3iLI $3iI B8$3iJ $3iP  ##.###.###  ###.##..#..... .......... ............$3i Q  ###....... ..............#. #.........###>##.#######........†###.$3i6Q .......@..#........).)..92.1 (7#######....##.###.##### $3i\Q 1#.#.....# #....## #...###.# #.##...$3iQ ##### #.....########.... .$3iQ F#### #$3iR $3iV $3iX _a +0 whip; a +0 halberd; a gnoll corpse _You see here a jackal corpse. _Key pressed, stopping explore. $3i9Y n_No target in view! _There is a stone staircase leading down here.%3im_%3it2=3.1 (17 _%3i5A=5%3iS:c##.#.# ...........###..### .....  %3i: #..# #@# #.##.##.##.#.#.%3i;M# #%3i}4.6 (2.56%3i͉# _You climb downwards.%3ia _There is a stone staircase leading up here.%3i%3ih%3iv%3i%3i5.6 (1.05 _%3i%4%3i##.###.### ###.##..#.....# ..............## ............... ###...........## ..............#. #.........###>###.#######........†###.%3iT.......@..#........).)..########....##.###.##### #.#.....# #....## #...###.# #.##... ##### #.....##### ###.... . #### #%3io37.1 (2.53%3iW%3i! _You climb upwards.%3ic _There is a stone staircase leading down here.%3i͂ %3iy %3i %3io %3i %3i 2 _1%3iԒ %3ij %  %3i CYou encounter a scorpion.%3iR  ##.###.#s #. ###.##..#.....##. ..%3i ... #.. ###..#.. .#.. #...#%3iš .#.###.#######........†#..>..#........)%3i ###....##.###. #.#.....# #... #...###.# #.##%3i @ ##### #..... ###.... s   scorpion (asleep) ###%3i9 "#%3i ,90%3i 54=%3i3 h2000.1 (30 _%3i %3i %3i 5 s #.  .##.  ...  #..  #..  #..  .#.###.#######† .......@..>..#) ###########....%3i  #.#.....#    #####    #### %3iK   s #.  .##.  ...  #..  #..  #..  .#.###.#######† .......@..>..#) ###########.... #.#.....#   %3i  #####    #### %3i %%3im%%3i+%3ib-_ _A scorpion is nearby!%3i= ))))))sYou shoot a sling bullet.%3i.  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion.&3iQ.s&3i[9.s&3i&3im6....&3i'===&3i c1.1 (16999) Rev &3ip&3i 6 _The scorpion is lightly wounded.&3id . #.  .##.  s..  #..  #..  #..  .#.###.#######† .......@..>..#)&3id ###########.... #.#.....#    #####  &3i.C  #### &3i~f . #.  .##.  s..  #..  #..  #..  .#.###.#######† .......@..>..#) &3i,###########.... #.#.....#    #####    #### &3i`&3i&3iL&3i_ _A scorpion is nearby!&3i ))))You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.&3iM  The scorpion is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.&3iiQ.s&3i4,...&3ix2.3 (1.28) Rev+ &3i&3i6 _The scorpion is lightly wounded.&3i ))) You shoot a sling bullet. The sling bullet hits the scorpion.&3is  The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion.&3iQ.s&3i,...&3i\#5&3i|=3.4 (1.17&3ip&3i` _The scorpion is heavily wounded.&3ii )) You shoot a sling bullet. The sling bullet hits the scorpion.&3i  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.&3ilU.s&3imP.s&3is.&3idti4.56) Rev* &3ify&3i{\ _The scorpion is almost dead.&3iQr .  You shoot a sling bullet. The sling bullet hits the scorpion!&3iU(&3ips ))You kill the scorpion!&3i^+..&3ixas6/49855.65&3ie&3ig/ _You shoot a sling bullet.&3i=&3i&3i&3iH _No target in view!&3iQ! &3i! &3iN( &3i* H _No target in view!&3i &3i &3iD &3i7 &3iA &3i 7=4 _3&3i &3i &3i &3i B2&3i &3iȓ &3iÖ &3i? S1) Rev+ &3i &3iT &3i &3i? p8=0&3iߜ &3is &3i &3i. C89&3iۢ &3it &3i &3iL &3iu U8) Rev &3i &3i &3i &3i B7&3i &3i &3i޲ &3iE p9=6&3i &3iu 1 _HP restored.&3i9 &3i B5&3i6 &3ia &3im &3i G4) &3i@ &3i &3i &3i~ B3&3i &3i &3ix &3i >=2&3i &3i &3iq &3i &3ik B1&3i; &3im &3i &3i B0&3i &3i~ &3i &3i3 C79&3iX &3i &3i &3iK B8&3i &3i &3i &3i? B7&3i &3i &3i X6&3i &3i &3i &3i2 B5&3i &3i3 &3i &3i! B4&3i &3i &3iU &3i B3&3i &3iK &3id &3i B2&3i &3i| &3io &3i B1&3i &3i &3i; &3i B0&3i &3i &3i &3i  C69&3i &3i &3i &3i B8&3iF &3i9! &3i?# &3i# B7&3i$ &3i% &3i' &3i#( B6&3ie( &3if) &3i, &3i- B5&3im- &3i{. &3i81 X4&3i1 &3i2 &3iD4 &3i4 B3&3i%5 &3i7 &3i9 &3i9 B2&3iB: &3iN; &3i(= &3iq= ,1&3i= &3i> &3iA &3iNC &3iC B0&3iD &3iE &3iWG &3iG C59&3iH &3iI &3iM X8&3iM &3iLO &3iQ &3i.R B7&3iR &3iT &3i W &3iW B6&3i,X &3iY &3i] &3i^ B5&3i^ &3ib &3ile &3ie B4&3if &3ih &3ik &3i6l B3&3iCm &3io &3ir &3i_r :2&3iXs &3iv &3iy &3iy B1&3iz &3i`~ &3i &3i B0&3i &3i &3i+ &3i ;49&3iw &3i &3i X8&3i, &3iD &3im &3iÔ :7&3i[ ,&3i B6&3i! &3i &3iu &3i! &3iء B5&3i٢ &3i" &3i: &3i B4&3i &3i֨ &3iު &3i2 B3&3i &3i &3i &3in B2&3i &3i #...........# #...#...........# #.###...........#######.# #.####.......# ###.#####.............# ..........#.#.#.####.## &3i h###.####..........##.#  #.###..#.#.#.#.##.#  #..@..#.....#.##.# ---58.6 (53.0) #.####.###.###.##.# .. #.# #.# #.##.# #. #.# #.# #.##.## .# #. #.# #.# #.##.#... #.# #.# #.###.###.##&3i  .... #.###.###.##..#..... ....##................... ......................... &3i 9---&3i* &3i[ T _Key pressed, stopping explore.&3i* &3i &3i( &3i H _No target in view!&3i &3i> &3i} &3i, &3iܡ &3i 1 _0&3i &3ic &3iƫ C39&3i &3i &3i &3i B8&3i &3iDz &3i X7&3i &3i &3it &3i B6&3id &3i &3i `543&3iY ,&3i n2&3iT &3i X1&3i &3io &3i X0&3i &3i &3i Y29&3i &3i &3i &3iD :8&3if &3i &3i X7&3iA &3iQ &3iq n6&3i &3iS f  You encounter an adder.&3i   #   .S# #.#########  #.# #>..........<&3i   #.# #.......#####  #.. ........<[#  #.# ...........##  #.# #...........#  #.# #...........#&3i_ 6  #@# #...........#  #.# #.####.......  #.####.#####......  #............#.#.#  #..###.####....... &3i  #..##.#.###..#.#.# S   adder (asleep) &3i  #..#.###.....#.... &3i h #..##.#.####.###.#  #..###...# #.# #.#&3iL -74.6 (16&3iT m5.6 (175 _&3iG &3iZ &3i ))))))S    &3i4ZYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.'3iT- )The adder is heavily wounded.You shoot a sling bullet.'3iM.S'3iHO.S'3i2....'3i;===6.7 (1.1)'3i۴R4) Rev '3i<'3ic _The sling bullet completely misses the adder.'3i] )))))))You shoot a sling bullet.'3imI  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.'3isQ.S'3iJ.....'3i*s7.83) Rev+ '3i'3iY _The adder is almost dead.'3i #  ..#  #.# #>< #.#  #S. <[##  #.#  #.#  #.#  '3i#@#  #.#  #.# #..... #..###. #..##. #..#.###... #..##.#. ...# #.# '3i 3 #  ..#  #.# #>< #.#  #S. <[##  #.#  #.#  #.#  #@#  #.#  #.# #..... #..###. #..##. #..#.###... #..##.#.'3i3| ...# #.# '3i7'3iX8'3ik<'3i=] _An adder is nearby!'3iL #  ..#  #.# #>< #.#  #S. <[##  #.#  #.#  #.#  #@#  #.#  #.# #..... #..###. #..##. #..#.###... #..##.#. ...# #.# '3i s #  ..#  #.# #>< #.#  #S. <[##  #.#  #.#  #.#  #@#  #.#  #.# #..... #..###.'3i #..##. #..#.###... #..##.#. ...# #.# '3i'3iP'3i'3i_\ ))))))) '3i^_An adder is nearby!You shoot a sling bullet.'3i or  The sling bullet completely misses the adder.'3iQ.S'3i9.S'3i'3iD....'3iDb8.92'3if'3ir _You shoot a sling bullet. The sling bullet misses the adder.'3iRC #  ..# '3i #.# #>< #.#  #.. <[##  #.#  #S#  '3i*I#.#  #@#  #.#  '3iZ2#.# #..... #..###.'3i+ #..##. #..#.###...'3iE #..##.#. ...# #.# '3i"  #  ..#  #.# #>< #.#  #.. <[##  #.#  #S#  #.#  #@#  #.#  #.# #.....'3i 8 #..###. #..##. #..#.###... #..##.#. ...# #.# '3iŰ '3i= '3iö '3i ) _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.'3iPH .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!'3iMM R'3i .'3i/ r980.00) Rev* '3i '3ir _ _You kill the adder!'3i '3i '3i H _No target in view!'3i 3'3i '3i% H _No target in view!'3i/ '3i0 '3i4 '3i7 H _No target in view!(3i~(3i(3iת(3i(3if(3i 19 _8) Rev+ (3ir(3iB7(3i6(3i(3iž(3iB6(3i(3i(3i(3iNB5(3i(3i(3i*(3i]4) Rev (3i((3i(3i>(3iB3(3i(3i(3i"(3iRB2(3i(3iM(3iO(3iB1(3i|(3i(3i(3iHG0) (3i (3ia(3i(3i C09(3i(3i(3ib(3iB8(3iA(3iH(3iX7(3i(3i(3i1X6(3i(3i(3i(3i#B5(3i(3i(3i6n4(3i^(3i&(3iP3(3i1(3i(3i]B2(3i(3i(3i(3iB1(3id(3i(3i(3i- B0(3iS (3i (3if  You encounter a quokka.(3iI  #.... ##... ### #.## (3i^§######  §§§§§§§  §§§§§r  §§§§ (3ig §# ### (3i{ # #.# --- (3i! #.#   #.#  (3ia# #.######## ##.# #>..(3iw  #.####.......### r   quokka (wandering)  #............<[#(3i  #.###...........  #.# ##..........(3iM0100.0 (20.0)(3i!(3iH---1.0 (21(3iC899 _(3i#§§§§§§§§§§§(3i%(3i ))))))You shoot a sling bullet.(3iS  The sling bullet closely misses the quokka.You shoot a sling bullet.(3i 1§(3i@ §§§§§(3i '===(3i) f2.0 (1.0)8) Rev (3i6 Y§§§§§§§(3i ` _The sling bullet barely misses the quokka.(3ia (3ia (3i,f (3ih H _No target in view!(3i _(3i h  A quokka comes into view.(3i JM####. ##...### .§###### ####.§§§§§§§(3i §§§§§§§ §§§§§§r§ §# #####.# .##  (3i>  #...# #.#########.r   quokka (wandering)(3i} z.####.......(3i !(3i2 ]r§0(3i Jr§(3in _r(3i---3.0 (17 _§§§§§§§§§(3i(3in §You shoot a sling bullet. The sling bullet hits the quokka!(3ir_)))(3iv ))))You kill the quokka!)3i.={§§§§§§§)3i@z90===4.2 (1.26)3iyDR§§§)3iF/ _You shoot a sling bullet.)3i2[)3i[)3i^)3iaH _No target in view!)3i#)3i)3iң)3iH _No target in view!)3i))3ij*)3i=+)3ir-)3iT0)3iB85 _4)3i8)3i^:)3i=)3ih=,3)3i=)3i>)3iIE  #..  #  ## #####.#.....##.... #### #.##. #.§####### #### #.@§§§§§§§  --- #§§§§§§§§§   #§§§§§§§§§ ##)3i-F #.§####### #. #.## #.#  #.# #.#  #.### #.#  #...# #.######### ###.# #>)3i>L-7.2 (3.0)3iL---8.2 (42) )3iP§§§§§§§§§§§§§§§§)3iS> _You now have 118 gold pieces (gained 4).)3iy)3iy)3iզ)3iNH _No target in view!)3iO])3i])3iN^)3i_)3ia)3i:i1 _0)3in  #...# ##.## #####.#  #.....## ##. #####.## #.§#######§§ #######)3in #.§§§§§§§§§§  #§§§@§§§§§§# #§§§§§#### #.§#######§§ #... #.## #.# #### #.# #.# #.### #.#  #...# #.############ ###.# #>..........<. .####.......######)3iAo)3i@s,10.2 (2)3isf1.2 (389)3irv§§§§§§§§§§§§§§§§§)3i^y\ _d - a fuming sapphire potion)3iM)3i)3id)3i&H _No target in view!)3i )3i )3i=  #...# Jingleheimer the Shooter ##.## Coglin #####.# Health: 49/49 ======================== #.....## Magic: 6/6======================== ##...... AC: 3Str: 12  #####.##... EV: 11Int: 8  #.§#######§§ ####### SH: 0Dex: 19  #.§§§§§§§§§§XL:  6 Next: 90% Place: Dungeon:4  #§§§@§§§§§§#Noise: ---------  Time: 2111.2 (0.0)  #§§§§§§§§§§§ #### a) +2 sling {Khalida[)3i? m c) +0 sling {Tiberia  #.§#######§§ #... Nothing quivered  #.## #.##### Gem (6889)   #.# #.#  #.### #.#  #...# #.############   ###.# #>..........<.  #.####.......######  _No target in view! _No target in view! _You now have 118 gold pieces (gained 4). _No target in view! _d - a fuming sapphire potion _No target in view!)3iG 8 _7)3iG )3iI )3iJ )3iLK B6)3iK )3ieM )3iO )3iO B5)3i

+3i+3i+3iB6+3i+3i !+3i$X5+3i%+3i'+3iA++3i+B4+3i5+3i68+3i;+3in<B3+3i=+3iw@+3iCX2+3i&D+3iE+3iRH+3iHB1+3ivI+3iJ+3iuM+3iMB0+3iN+3iR+3iT+3i(UC29+3iV+3i]+3i_+3i`B8+3i`+3ic+3iif+3ifB7+3ig+3ii+3i(l+3ilB6+3im+3i4p+3is+3isB5+3iJt+3iv+3imyX4+3iz+3i}$  Things that are here:+3i l  a +0 halberd; a +0 whip; a gnoll corpse+3i)+3iI3 _+3i(+3iLb  You see here a jackal corpse.+3iŌ+3iOI2 _+3iȎ+3i+3iY+3iB1+3i֕+3iz+3i-+3iB0+3i+3i+3i٠Y19+3i!+3i+3i+3iB8+3iۧ+3i+3i1+3iB7+3i+3i+3i+3i,B6+3i^+3i++3i+3i۸B5+3i+3i.+3i+3iPB4+3iŽ+3i+3iY+3iB3+3i)+3iJ+3i+3i0B2+3i+3i+3iX1+3i+3ip+3itX0+3i$+3i+3iY09+3i8+3id+3i+3igB8+3i+3i+3iX7+3iq+3i+3iz+3iB6+3i+3i+3in5+3im # #.##.# #.# #..# # #.##.## #.# #..# # #.##..# #.# ######..## ###.###.### #.########........... +3i?##..#.....# #.#..........###### ..........###.#.######.#.# ................## #....# ..........###....####....## ..........#....### 95.2 (65.+3iz0) +3io........###>#....##......... .......÷###.#.#.###.......### +3i.......).)....#.# ###....## ##.###.########.# #....# +3i...# #....#####.######.#.# ##.###.##..............#.#  #.....########..........#  ###............##########+3i+3i+3i)T _Key pressed, stopping explore.+3i4 _+3i$32+3i%+3i(n1+3i*+3i-+3i~-B0+3i .+3i/+3il2+3i2D799+3i3+3i?5+3i^7+3i7B8+3ib8+3i/:+3i<X7+3i=+3iY?+3iA+3irAB6+3iB+3iC+3iE+3i5FB5+3iF+3iG+3iJX4+3iKK+3iM+3iNX3+3igO+3iP+3iQ+3iPQB2+3iQ+3iR+3iT  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.+3iX .#  ######..###### #######............. ..........########## .######.#.### #....#####....## #.# #..........#######..... ##...........# #.###.......#########..g #.# ###....## #.# #....#.######.#.#.......#.#g   goblin (launcher, asleep) #..........# ..########## ###+3i a.208.2 (13+3iam9.2 (141 _+3imf+3ik+3ino ))))))g  +3i:)You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!+3il )The goblin is severely wounded.+3i9 ......g  You shoot a sling bullet. The sling bullet misses the goblin.You hear a shout!  The goblin unwields a +0 club. The goblin wields a +0 sling.+3iy ))))))The goblin shoots a sling bullet.+3i'e ......  The sling bullet hits you but does no damage.+3iه===10.3 (1.1)0) Rev +3i,+3i' _You hear a shout!+3i7 #..# #     # #.# ..........#######..... ...........@......# ...#########..g   +3i6 #..#      #.# ..........#######..... ...........@......# ...#########..g   +3i;+3iX<+3i}@+3i?C] _A goblin is nearby!+3iQ #..# #     # #.# ..........#######..... ...........@......# ...#########..g   +3i #..#      #.# ..........#######..... ...........@......# ...#########..g   +3i3+3i+3i ) _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.+3ivM))))))+3i~ m )You kill the goblin!+3i Q......)+3i h1.5 (1.289+3if +3i / _You shoot a sling bullet.+3ix I+3i! +3i$ +3i6) n8+3iP*  You encounter a goblin. It is wielding a +0 club.+3i.  #..#  ######..###### .. .## #####.#.# . ## #....# ..+3i. ####....## ###.#.........#######......###...........# ---##.......##..).# ###....## #.g #....# +3i. #.# g   goblin (wandering) +3i/ ,20+3i5 +3i6 ---3.5 (27 _+3i; +3iKQ w )))))))You shoot a sling bullet.+3ib g  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!+3iQg %g.+3io N....)..+3iCx q===4.7 (1.26+3i +3i ^ _The goblin is heavily wounded.+3i )You shoot a sling bullet. The sling bullet hits the goblin!)))))+3i:' m )You kill the goblin!+3i p KYou shoot a sling bullet.+3ij ....))K   kobold (missile)+3ix 15.8 (1.15) Rev+ +3i +3iJ _You encounter a kobold. It is wielding a +0 short sword and quivering stones.+3iX  +3iY +3iDZ ))+3iZ )))+3iD[ )+3ipb c You shoot a sling bullet. The sling bullet hits the kobold.+3i )The kobold is moderately wounded.You shoot a sling bullet.+3i+f2K.+3ivm....)6.94+3i.t+3izva _The sling bullet closely misses the kobold.+3id )You shoot a sling bullet. The sling bullet hits the kobold.+3i‘L)))))+3in ))You kill the kobold!,3i=Up OYou shoot a sling bullet.,3i\....))O   ogre,3i`i8.02) Rev* ,3ie,3i iv _You encounter an ogre. It is wielding a +0 giant club.,3ix ))))))You shoot a sling bullet. The sling bullet hits the ogre.,3iM )The ogre is lightly wounded.  You shoot a sling bullet.,3i:}7O.,3iZ....)),3ib9.11,3i,3i_ _The sling bullet closely misses the ogre.,3i #..#  .   ..  ###.#.# .#######......# .......@....# .#########..)O# #  #). #  #,3iZ5 #..#  .   ..  ###.#.# .#######......# .......@....# .#########..)O#   #).  ,3i93,3iF=,3i?\ _An ogre is nearby!,3iK ))))) You shoot a sling bullet. The sling bullet hits the ogre.,3i _The sling bullet closely misses the ogre. _An ogre is nearby!The sling bullet hits the ogre.  The ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.,3iU<O),3il\+....,3i']c20.20,3igb,3i_d_ _The ogre is moderately wounded.,3iC ))))You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.,3i7{The sling bullet hits the ogre but does no damage. _The ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre.,3i<O),3i*...,3ic1.379,3i ,3i_ _The ogre is moderately wounded.,3ieDw )))))))You shoot a sling bullet.,3i  The sling bullet completely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.,3iU 6O.,3i:W 0O.,3i^ ...)).2.5 (1.28,3ihe ,3ig _ _The ogre is moderately wounded.,3i )You shoot a sling bullet. The sling bullet hits the ogre.,3i  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.,3iĔ lThe ogre is severely wounded.,3il ;O.,3iŝ l   iguana (wandering)3.6 (1.17,3i ,3i X _You encounter an iguana.,3ilo ^  You shoot a sling bullet. The sling bullet hits the ogre.,3i3  The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.,3i | .lThe ogre is almost dead.,3it lThe iguana hisses angrily.,3i g4.8 (1.26,3i̋ ,3i Q _The ogre barely misses you.,3io  #..#  .   .l  ###.#.# .#######......# .......@O...# .#########..))# #  #). #  #,3i2 #..#  .   .l  ###.#.# .#######......# .......@O...# .#########..))#   #).  ,3i3,3i,3id _There are monsters nearby!,3i* )You shoot a sling bullet. The sling bullet hits the ogre!,3i'.l   iguana-3ism ))))You kill the ogre!-3i71l.-3iD)...-3i-3iY#..#Jingleheimer the Shooter######..######Coglin ######.............Health: 49/49 ======================== .........##########Magic: 6/6======================== ######.#.#.AC: 3Str: 12 ## #....#l.EV: 11Int: 8 .####....#####.#.#SH: 0Dex: 19 ..........#######......#-3iXL:  6 Next: 131% Place: Dungeon:4 .##.............@)...#Noise: ===------  Time: 2225.9 (1.1) ###.......#########..))#a) +2 sling {Khalida c) +0 sling {Tiberia # ###....###).Nothing quivered # #....#Gem (6775) Rev* ######.#.# .......#.#l   iguana .........# ########## #The ogre is almost dead.The iguana hisses angrily. _The ogre barely misses you. _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!-3i _You shoot a sling bullet.  You have reached level 7!-3i /  --more---3i( E55/557/775% -3iW -3i  Your brain swirls with designs for a reverberating collimator. You just need _some more time...-3i )))) You shoot a sling bullet. The sling bullet hits the iguana!-3i1  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.-3ix K.l-3i< ..)7.03-3i -3i _ _The iguana is severely wounded.-3iu )))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.-3ik  The iguana is severely wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage..3i;K.l.3iTBL.).3i4Cb8.12.3i I.3iJ_ _The iguana is severely wounded..3i )) You shoot a sling bullet. The sling bullet hits the iguana..3i ))The iguana is almost dead.You shoot a sling bullet..3i,K.l.3io..)901.3i= .3i` _The sling bullet barely misses the iguana..3io †You shoot a sling bullet. The sling bullet hits the iguana..3i(=).3iodn )))You kill the iguana!.3iG)†...3iq2230.2 (1.10.3i<.3i/ _You shoot a sling bullet..3i.3i.3i.3iH _No target in view!.3i/.3i1.3i43.3i7.3iE;.3iA69 _  Things that are here:  a +0 giant club; an ogre corpse.3i`C.3i6DI8 _.3iE.3iJ.3inM.3iMB7.3iN.3iSQc  You see here an iguana corpse..3i7V  You encounter an orc. It is wielding a +0 hand axe..3i]#..# ######..###### ........ .. . #### ...#...#.# .#...  #....# ...# ##....## ####.#.# #######......# ...)†@.#.# --- .......###..))# .3i_#....## #..#)..#  #....# #....#.o..#.# #.##.. #.#.# #.. ##..o   orc (wandering)# ##. . # 3.2 (3.0.3ig---4.2 (46) Rev+ _.3i-n.3iIs.3ii .3iXn)))))oYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!.3iT )The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc..3i).3i8Z.))...3iYx===5.3 (1.15) Rev* .3i .3i=G _You kill the orc!.3i3.3i.3iH _No target in view!.3i3.3i.3i.3i.3iu4 _.3i_.3iS3) Rev+ .3i.3i.3i.3iFB2.3i .3it .3i' U###..#  #..#  #..# #######  #..# ##.....  #..# ##..... . #####..#######..... #.. .................. #...############...#...##.# #.#@..# ---.3i ~8.3 (3.0# #...#...# ...## ####.#.# #...# ....#######......# _[# ...........)†..#.# #########..))### #..#)..# ...# #....#.). .#.##.##...#..3i .3i ---9.3 (41.3i. .3i< 6 _Found a sacrificial altar of Ru..3i 3.3i .3i H _No target in view!.3i 3.3i .3i H _No target in view!/3iL3/3iZ#/3iQ%H _No target in view!/3i/3i/3i>/3i/3ih/3iI0 _/3i,/3i+/3i^59) Rev /3i/3iz/3iX8/3i/3ii/3i/3iB7/3id/3i /3i/3iB6/3i/3i]/3i ]5) /3ig/3i/3i/3iTB4/3iR/3i8/3i)B3/3i/3i/3i /3i"/3iE#B2/3i$/3i&0V        ##########   ##........#####   ##..............  ######.......#...###  ........#...#...#  ######...#...#..@#   /3i0/#.#...#.#.#...#   #...#...#.#.#...#   ####.#.#.#...#...#.#  ####.#._[#.#.# #  )†..#.#.#...#...#   #####..))#...#...# .    #..#)..#...#.. #    #....#.).  /3ic1 You pick up a parchment of Ensorcelled Hibernation and begin reading.../3i948.3 (99.3 (10.0)1/3i@/3iDBP _You add the spell Ensorcelled Hibernation to your library./3i3/3iܡ/3iH _No target in view!/3i3/3i/3i/3i/3iI0 _/3iB/3iC49/3ip/3i]/3iB8/3iS/3i/3i/3i/3i=B7/3iK/3iM/3iX6/3i/3i /3iRX5/3i/3i: /3i"/3iG#B4/3i8$/3i%/3i'/3ir(B3/3iv)/3i]+/3i-X2/3i./3i_0/3i3/3iO4B1/3iJ5/3i6/3i9X0/3i&:/3iO?/3iA/3iuBC39/3iC/3ijI/3iK/3iLB8/3iM/3i7P/3iRX7/3iT/3iV/3iY/3imZB6/3i\/3i,_/3i(bB5/3ib/3iGd/3ik/3in/3i4oB4/3iOq/3ixt/3ix/3ixB3/3i*{/3iY~/3ilB2/3iށ/3i߃/3i/3iX1/3i/3i(/3iX0/3i/3i(/3iY29/3i/3i/3iX8/3i(/3i/3iX7/3i/3i/3iAX6/3i9/3iF/3i<X5/3i; /3i/3iSX4/3i/3i!c  You see here an iguana corpse./3i%/3i*&I3 _/3i(/3i+$  Things that are here:/3i2  a +0 giant club; an ogre corpse/3i6/3i#7I2 _/3i8/3i@/3iD/3i*EB1/3iF/3iM/3iO/3i?PB0/3iRQ/3iX/3iZY19/3i[/3i#c/3id/3ieB8/3if/3il/3inX7/3io/3iu/3iw/3i:xB6/3iAy/3i>/3iX5/3i6/3i}/3i_/3iB4/3i@/3i]/3i/3iB3/3i/3i8/3iR/3iB2/3i/3iJ/3iX1/3i/3i/3iX0/3iة/3i/3i/3i C09/3i/3i-/3i*/3iB8/3i/3ik/3i]/3i0X7/3iM/3iX6/3i/3i#/3i~/3iB5/3i/3iM/3i/3iGB4/3iD/3i/3im/3iB3/3i4/3iV/3iX2/3i/3i} #.....#.##.# #.# #.. ###.###.##.# #.# #.. # #.# #.##.# #.# #.. # #.# #.##.## #.# #.. # #.# #.##..# #.# ######.. # #.###.###.### #.########........##..#.....# #.#..........####/3i.....###.#.######.#.# ................@...## #....# 98.3 (49 ###...........###....####....## ..............#....#..........### ###.........###>#....##............÷###.#.#.###.......####........).)....#.# ###....## ....##.###.########.# #....# .#.....# #....#####.######.#.# ...###.###.##..............#.#/3ir/3i/3i&T _Key pressed, stopping explore./3iRI/3i#/3ia'/3i)(I1 _/3i,/,/3i1/3im2B0/3in3/3i7/3i+:/3i:D699/3i</3i@/3iB/3i'CB8/3i`D/3inH/3iJ/3iKB7/3iwL/3iQ/3iyS/3iTB6/3iU/3i\ .###..#.#.#.#.##.# #.# .....#.....#.##.# #.# .####.###.###.##.# #.# ..# #.# #.# #.##.# #.# .# #.# #.# #.##.## #.# .# #.# #.# #.##..# #.# ## #/3i_]7.# #.# #.###.###.### #.########. #.###.###.##..#.....# #.#........ ##.#.######.304.3 (6.0) ...............## #..######...........###....####.. .............#....#....... ...######.........###>#....##.... #.#######........÷###.#.#.###.... .>..#........).)....#.# ###..  ######....##.###.########.# #../3i]  #.#.....# #....#####.######. /3iC^/3iId/3i%fT _Key pressed, stopping explore./3i\y/3iOz/3iL/3i،H _No target in view!/3i /3i/3if/3i/3i1_5 _/3i,/3i/3iZ:4/3i/3i/3i}X3/3i\/3iR/3i/X2/3i0/3i/3iX1/3i/3i /3iX0/3i/3i/3iY89/3i]/3i9/3i/3iB8/3i/3i-/3i/3i B7/3io/3i /3i /3i B6/3i^ /3i*/3i/3i9B5/3i/3iW/3i/3iB4/3is/3i/3i/3iB3/3i/3i/3im /3i X2/3iI"/3i#X1/3i$/3i'/3i)X0/3ik*/3i+/3i-/3i-C79/3i./3i0/3i?2X8/3ik3/3i;6/3i>8X7/3i'9/3io:/3i;/3i<B6/3i~</3i=/3i?/3i@B5/3i@/3iB/3iCX4/3iE/3i F/3iDGX3/3iG/3iH/3iI/3iIB2/3i)J/3iJ/3iJLX1/3iL/3iM/3iN/3iKOB0/3iO/3imQ/3ieR/3iRC69/3iS/3i?T/3i]U/3iUB8/3iU/3iV/3ijW/3iWB7/3iZX/3iX/3i|YB6/3iY/3iZ/3iZ/3i][/3i[B5/3i[/3i\/3i:]/3iy]B4/3i]/3i~^/3i*_X3/3i_/3i`/3iJa/3iaB2/3ia/3iCc/3idX1/3i..........<  #.####.......######  #............<[/3ir039.3 (35.0)/3isn40.3 (360 _/3ix§§§§§§§§§§§§§§§/3i{/3ig ))))))oYou shoot a sling bullet.  /3i 8The sling bullet hits the orc wizard but does no damage./3ip )The orc wizard shouts!  You shoot a sling bullet./3i.o§o/3i4§§§§===1.4 (1.1)/3iS59) Rev /3i§§§§§§§§§§§§§§§/3id _The sling bullet barely misses the orc wizard./3i    #### .  #§§#######§§  #§§§§§§§§o§§  #.§§§§§§§§§#  #§§§@§§§§§§§  #§§#######§.  #§## #.#  #.# #.#  #.### #.#  #...#  ###.# #>< #. #......<[## /3iҧ   #### .  #§§#######§§  #§§§§§§§§o§§  #.§§§§§§§§§#  #§§§@§§§§§§§  #§§#######§. /3i  #§## #.#  #.# #.#  #.###  #...#  ###.# #>< #. #......<[/3iD 3/3i /3i b _An orc wizard is nearby!/3ii )))) You shoot a sling bullet. The sling bullet hits the orc wizard./3i7Q  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard./3iL §§§§The orc wizard is severely wounded./3i 8*/3i   The orc wizard casts a spell.The orc wizard flickers and vanishes!/3i: {2.58) Rev+ /3iU@ §§@§§§§§§§§/3iB _Deactivating autopickup; reactivate with Ctrl-A./3i~O 3/3i4Q /3iU _There is a strange disturbance nearby!/3i?Y /3i` _There is a strange disturbance nearby!/3i%a /3id /3i8e H _No target in view!/3ip3/3iv/3i)xH _No target in view!03iY03i03i303iYH _No target in view!03i$u303iz03i} _There is a strange disturbance nearby!No target in view!03i.03i/03i8303iI4#No target in view!03i h  #...  ##.#  #####.  #   ##..  #### . #.##..  #§§#######§§ ######  #§§§§§§§§{§§  #.§@§§§§§§§#   #§§§§§§§§§§§ ###  #§§#######§. #..  #§## #.####  #.# #.#  #.### #.#  #...# #.###########   ###.# #>..........<03i    #.####.##### 03iO 1§03i 03i ---307) Rev  _03ix §§§§§§§§§§§§§§§03i 03i1N   #  #..  ##.  #####. 03iN     ##..  #### . #.##.  #§§#######§§ #####  #§@§§§§§§§§§  #.§§#   #§§§§§§§§§§§ ##  #§§#######§. #.  #§## #.###  #.# #.#  #.### #.# 03i..........03iTP 03ip $---46§§§§§§§§§§§§03i9)))))))13i13i11§§13ihG§§§§§§§13i{===55) Rev+ 13iN§§§§13iKNo target in view! _You shoot a sling bullet. x213ik9)))))))13i#13iBv§§§§§§§ ***You shoot a sling bullet. x2  A magic dart appears from out of thin air!13iH§§§{13i48----6.6 (1.1413it§§§§§§§§§13i. _The magic dart hits you!13i=o §You shoot a sling bullet.13i| )))Reactivating autopickup.13i;))))13i"O§§§§§§§13ip&----8703) Rev* 13i+§@§§§§§§§§§§§§§§§§§§13ic.P _You feel a bit more experienced. You shoot a sling bullet.13ip9)))))))13i13i/{§§§§§§§9=8.7 (1.12) Rev+ 13iX§@§§§§§§§§§§§§13i2 _You shoot a sling bullet. x213i9)))))))13i{v13iL§§§§§§§9.8113iI§@§§§§§§§§§§§§§§§§§13i2 _You shoot a sling bullet. x213ir 13iW 13i 13i 13i 13iH B013i 4913i 13i 13i 50=8) Rev 13i 13i9 13iѶ X713iз 13i $  Things that are here:13iL A  a +0 quarterstaff; a +0 robe13i 13iJ I6 _13i 13iT 13i I #.......# #...##### ##.##  #####.# # #.....###### .##...... #### ..##.##...... #§§#######§§.####### #§§§§§§§@§§§.... ##.---54.8 (5.013i2  #.§§§§§§§§§#⌠.._ ##.# #§§§§§§§§§§§.... #####. #§§#######§..## #....##  #§## #.#§..# #####. #.# #.#.ß.# ##.# #.### #.# ..# ##. #...# #.###### ###.# #>..........<13iV 13id 1=---5.8 (6513i §§§§§§§§§§§§§13i < _Found a faded altar of an unknown god.13i} 313i$ 13i 13ik ` #.#  #...#####  ##.##  ########.# # ...#.....######. 13i 7._.##. #### ...##.##. #§§#§§.#. #§§§§§§§§@§§.##.#0 #.§§§§§§§§§#⌠.._. ##.# #§§§§§§§§§§§.....#####.##  #§§#§..## ##....##  #§ #.# #.#.ß.# ##.# #.### #.#...# ##.# #...# #.######. ###.# #>.<.13i 13iW 13i j6.8 (14) 13i §§§§§§§§@§§§§§§§13ia 9 _Found a hazy altar of Hepliaklqana.13i 13i 13iR 13i\ 13i 13ii X313i%   #.#  #...#####  ##.##  #########.# #   #...#.....######.   #._.##.   #### #...##.##.   #§§#§§.#.#   #§§§§§§§§§@§.....# ##.#.7 #.§§§§§§§§§#⌠.._.# ##.#   #§§§§§§§§§§§.....#####.## #   #§§#§..#####....##  #§## #.#§..# #####.## #   #.# #.#.ß.# ##.#   #.### #.#...# ##.#.   #...# #.######.#   ###.# #>.+' \7;26H<......#13i) 13i+ E _Done exploring.13i$313i*13i,H _No target in view!23iD23iE23i|F23ie^§023iIm[ _Done exploring.23iN323i23iқH _No target in view!23i623iE23iW23iH _No target in view!23i23i323i;23iW23iEr _Done exploring.No target in view!Done exploring.23i2No target in view!Done exploring.23i23i23i23i""23i!(323i(kNo target in view!Done exploring.No target in view!Done exploring.23i' 323i 23i4 23i5; 323i&< RDone exploring.No target in view!Done exploring.33i~[?25h[?0cNo target in view!Done exploring.  Search for what [Enter for "@", or ? for help]? 33i [?25l[?1c33i33i$33iC23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a hazy altar of Hepliaklqanab - [D:4] a +0 quarterstaff  c - [D:4] a +0 robe (1 further duplicate)  d - [D:4] a faded altar of an unknown god  e - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading up  g - [D:4] a +0 dagger  h - [D:4] a stone staircase leading up  i - [D:4] 5 stones (2 further duplicates in 1 pile)  j - [D:4] a +0 short sword (1 further duplicate)  k - [D:4] a +0 club (4 further duplicates)  l - [D:4] a stone staircase leading up  m - [D:4] a +0 whip (1 further duplicate)  n - [D:4] a stone staircase leading down  o - [D:4] a +0 flail (1 further duplicate)  p - [D:4] a +0 halberd  q - [D:4] a stone staircase leading down  r - [D:4] a +0 spear  s - [D:4] a +0 sling  t - [D:4] a +0 hand axe  u - [D:4] a +0 leather armour  v - [D:4] a sacrificial altar of Ru [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]33i33i33i #.......#Jingleheimer the Shooter  #...#####Coglin  ##.##Health: 51/55 ======================--  #########.# ### Magic: 7/7========================  #...#.....######.. AC: 3Str: 12  #._.##............ EV: 11Int: 8   #### #...##.##......... SH: 0Dex: 19   #§§#######§§.############.# XL:  7 Next: 28% Place: Dungeon:4 33i  #§§§§§§§§§@§.....# ##.#. Noise: ---------  Time: 2357.8 (0.0)   #.§§§§§§§§§#⌠.._.# ##.### a) +2 sling {Khalida c) +0 sling {Tiberia   #§§§§§§§§§§§.....#####.## # Nothing quivered   #§§#######§..#####....##Gem (6643)   #§## #.#§..# #####.## #   #.# #.#.ß.###.###    #.### #.#...###.#.    #...# #.################.#    ###.# #>..........<......#  _33iY[mNo target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? 33i 33ia33i 33i . _33iz 33i 33i  #.......#Jingleheimer the Shooter  #...#####Coglin  ##.##Health: 51/55 ======================--  #########.# ### Magic: 7/7========================  #...#.....######.. AC: 3Str: 12  #._.##............ EV: 11Int: 8   #### #...##.##......... SH: 0Dex: 19 33i   #§§#######§§.############.# XL:  7 Next: 28% Place: Dungeon:4   #§§§§§§§§§@§.....# ##.#. Noise: ---------  Time: 2357.8 (0.0)   #.§§§§§§§§§#⌠.._.# ##.### a) +2 sling {Khalida c) +0 sling {Tiberia   #§§§§§§§§§§§.....#####.## # Nothing quivered   #§§#######§..#####....##Gem (6643)   #§## #.#§..# #####.## #   #.# #.#.ß.###.###    #.### #.#...#33i )##.#.    #...# #.################.#    ###.# #>..........<......#  _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? 33i! 33i; 33i 33iF u2 _33i 33i `2133i 33i6 33i 33ig B033i 33i 33i 33if C3933i 33i# 33i 33iq p3=833iu 33i d  You see here a quokka skeleton.33iN 33i I7 _33i 33i 33i 33i B633i 33i 33i 33i #433i M=533i 33i 33i) 33i B433iq 33iH 33i 33i B333iD 33io 33i n233i 33iD 33i p5=133ix 33i _HP restored.033iq 33i 33i C2933i 33i 33ip 33i B833iK 33i 33i 33i" T=733i 33i 33i 33i^ B633i 33i( 33i 33is B533i 33i1 33im 33i B433i 33i 33i 33i) B333i 33i]' 8   #§§§§§§§§§§§.....# ##.   #.§§§§§§§§§#⌠.._.# ##.#   #§§§§§§§§§§§.....#####.##   #§§#######§..#####....## 33i' [  #§## #.#§..# #####.##   #.# #.#.ß.# ##.#   #.### #.#...# ##   #...# #.########   ###.# #@..........<....720.0)  #.####.......#######  33i( 4  #............<[##   #.###...........##   #.# ##...........#  #.# #...........#   #.# #...........######   #.# #.####............   #.####.#####.....33i( 33i:- 33iZ/ c _There is a stone staircase leading down here.33i:33i33i 33i33i^8.8 (1.0)2 __43i%543i   ..  .#  .##   ..##   ##...####   #....)..+   ##....#   #.@..#   #....#   #.####   #.   #.  #.43iK  #.  #.  43ih80.3 (2.5043iF43i# _You climb downwards.43ia _There is a stone staircase leading up here.43i43iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}43iXe - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on43i43i6 Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3Str: 12 43i##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2380.3 (0.0) #....#a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6620)  #. #. #. #. _Search for what [Enter for "@", or ? for help]? _You see here a quokka skeleton. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.43i43iM43idF _Clearing quiver.43i43iJRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog 43i t - a scroll of teleportationi - 2 scrolls of identify  r - 3 scrolls of revelation  c - a scroll labelled NYNIH QA HOZ [!] read|quaff[?] describe selected53i+ 53i{1 53i,8 \ Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##53i9 _AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2380.3 (0.0) #....#a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6620)  #. #. #. #. _You see here a quokka skeleton. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.53i; 53i> Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NYNIH QA HOZ 53i? 2Potions (select first with !)  d - a fuming sapphire potion  l - a bubbling amethyst potion  n - a puce potion[?] describe selected63iR@ 63iF 63i>M Y Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#63i N XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2380.3 (0.0) #....#a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6620)  #. #. 63iO #. #. _You see here a quokka skeleton. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.63iZ  As you read the scroll of identify, it crumbles to dust.1.3 (11963i` 63ib _ _l -> r - a potion of resistance63io; 63i> Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation63i? hi - a scroll of identify  r - 3 scrolls of revelation  c - a scroll labelled NYNIH QA HOZ [!] read|quaff[?] describe selected63i63iz63ic Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 063iDex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2381.3 (0.0) #....#a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6619)  #. #. #. #. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _l -> r - a potion of resistance63iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NYNIH QA HOZ Potions (select first with !)  d - a fuming sapphire potion  n - a puce potion[?] describe selected73iK73i{73i Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/773i ======================== ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 73i#.@..#Noise: ---------  Time: 2381.3 (0.0) #....#73iKVa) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6619) 73i #. #. 73i%#. #. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _l -> r - a potion of resistance73i]  As you read the scroll of identify, it crumbles to dust.73iSe2.3 (1873i׾73i[ _d -> c - a potion of curing73i 73iPRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportationr - 3 scrolls of revelation  c - a scroll labelled NYNIH QA HOZ [!] read|quaff[?] describe selected73ii 73is 73it  Jingleheimer the Shooter 73i8u (..Coglin .#Health: 55/55 ======================== .##73iju vMagic: 7/7======================== 73iu ..##AC: 3Str: 12 73iu ##...####EV: 11Int: 8 73iv #....)..+SH: 0Dex: 19 ##....#73iIv XL:  7 Next: 28% Place: Dungeon:5 #.@..#73isv Noise: ---------  Time: 2382.3 (0.0) #....#73iv a) +2 sling {Khalida c) +0 sling {Tiberia #.####73iv Nothing quivered #.Gem (6618)  73i w H#. 73i6w x#. #. 73i_w E#. 73iw _There is a stone staircase leading up here. _Clearing quiver.  73iw As you read the scroll of identify, it crumbles to dust. _l -> r - a potion of resistanceAs you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curing73i#y %  73icy 'This is a scroll of acquirement!73i) /  --more--83iv 83i' WChoose an item to acquire.  a - a +1 pair of gloves of strengthb - a manual of Stealth  c - a +3 sling of flaming83i d - 474 gold pieces (you have 118 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit;3ij u+ Acquire a +3 sling of flaming? (y/N);3i( ;3i69 * Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ;3it: ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2382.3 (0.0) #....#;3i: a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.Gem (6618)  #. ;3i; %#. #. #. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _l -> r - a potion of resistanceAs you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingThis is a scroll of acquirement!;3i1= e3.3 (17;3iB ;3iF 5 _Something appears at your feet!;3i"v46;3ig ;3iO _i - a +3 sling of flaming<3i<3i<3i<3i}N _There are no items here.=3i D=3iFGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) =3iiF- a - a +2 sling (weapon) {Khalidah}  c - a +0 sling (offhand) {Tiberia}  i - a +3 sling of flaming Missiles (go to first with ()  e - a throwing netf - 3 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 hat (worn)  h - a scarf of harm =3iFTalismans (go to first with %)g - an inkwell talisman>3i?i - a +3 sling of flaming. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. >3i@Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.7; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.4 XLs.  At current training (66%) you reach 14.0 in about 4.5 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.1. Damage rating: 13 (Base 7 x 122% (Dex) x 121% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.>3if:! >3i4;bTo do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  c - a +0 sling (offhand) {Tiberia}>3i >3i >3i 1 Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== >3i ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2384.3 (0.0)>3id w #....#a) +2 sling {Khalida c) +0 sling {Tiberia #.####Nothing quivered #.>3i vGem (6616)  #.>3i  #. #. >3i0 #.As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingThis is a scroll of acquirement! >3i| _Something appears at your feet! _i - a +3 sling of flaming _There are no items here.>3i >3i  _>3i* >3iI   ..## AC: 3Str: 12#...####EV: 11Int: 8 #....)..+>3i RSH: 0 Dex: 19#....#XL:  7 Next: 28% Place: Dungeon:5@Noise: ---------  Time: 2384.3 (0.0)...a) +2 sling {Khalida c) +0 sling {Tiberia####Nothing quiveredGem (6616) #.   You start parting from your weapon.>3i {5.3 (15>3iS >3i8 e6.3 (24>3i >3iD >3i e7.3 (33>3i>3i>3iwO8.3 (42>3i>3i >3i>3ie9.3 (51>3i%>3i h}Fire: a) +2 sling {Khalidah} >3iE_You continue parting from your +0 sling {Tiberia}. x5  You finish parting from your +0 sling {Tiberia}.>3i>3i>3i/  You whisper farewell to Tiberia.  You start attuning to your weapon.>3i0f90.3 (60>3i8>3i:?>3i@f1.3 (709>3iD>3i^J>3iJe2.3 (88>3i\P>3ioU>3iUe3.3 (97>3ilZ>3i_>3il`i4.3 (10.0)6>3id>3i j i) +3 sling (flame)  You whisper farewell to Tiberia.attuning toattuning to your +3 sling of flamingattuning to your +3 sling of flamingelcome your +3 sling of flaming "Ingiyab" into your grasp.  Your +3 sling of flaming {Ingiyab} bursts into flame!>3ij>3iPo>3inqc _i - a +3 sling of flaming (offhand) {Ingiyab}?3i|Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah} (quivered)e - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on?3i?3i  Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19?3i;B ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2394.3 (0.0) #....#a) +2 sling {Khalida i) +3 sling (flame)  #.####Nothing quivered #.Gem (6606)  #. #. #. #.You start attuning to your weapon. _You continue attuning to your +3 sling of flaming. x5  You finish attuning to your +3 sling of flaming.  ?3iYou welcome your +3 sling of flaming "Ingiyab" into your grasp.  Your +3 sling of flaming {Ingiyab} bursts into flame! _i - a +3 sling of flaming (offhand) {Ingiyab}?3i?3i?3i`F _Clearing quiver.?3i?3i¤Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation?3iZr - 3 scrolls of revelation [!] read|quaff[?] describe selected?3iP?3iM?3i  Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3?3iYStr: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2394.3 (0.0) #....#a) +2 sling {Khalida i) +3 sling (flame)  #.####?3iJNothing quivered #.Gem (6606)  #. #. #. #. _You continue attuning to your +3 sling of flaming. x5  You finish attuning to your +3 sling of flaming.  You welcome your +3 sling of flaming "Ingiyab" into your grasp.  Your +3 sling of flaming {Ingiyab} bursts into flame! ?3i_i - a +3 sling of flaming (offhand) {Ingiyab} _Clearing quiver.?3iSP  Okay, then.?3iТ?3i?3i. _@3i@3iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}@3iXe - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on@3i@3i Jingleheimer the Shooter ..Coglin .#Health: 55/55 ======================== .##Magic: 7/7======================== ..##AC: 3Str: 12 ##...####EV: 11Int: 8 #....)..+SH: 0Dex: 19 ##....#XL:  7 Next: 28% Place: Dungeon:5 #.@..#Noise: ---------  Time: 2394.3 (0.0) #....#a) +2 sling {Khalida i) +3 sling (flame)  #.####Nothing quivered #.Gem (6606)  #. #. [3@3i'3m#. #.You finish attuning to your +3 sling of flaming.  You welcome your +3 sling of flaming "Ingiyab" into your grasp.  Your +3 sling of flaming {Ingiyab} bursts into flame! _i - a +3 sling of flaming (offhand) {Ingiyab} _Clearing quiver. _Okay, then.@3i@3iF _Clearing quiver.@3iٷ@3i@3i@3i@3i_@3i/I5 _@3i?4@3i@3i@3i@3iB3@3i@@3i@3i@3iB2@3i@3ik  You see here a +0 hand axe of flaming.@3i@3iI1 _@3i@3iX@3i0@3iB0@3i+@3i}@3i:@3iD599@3i@3iS7 _You open the door.@3i@3i=Jingleheimer the Shooter#.Coglin##.#Health: 55/55 ========================...#+##Magic: 7/7========================#.##...#AC: 3@3iAStr: 12#.## #.....EV: 11Int: 8#..## #....?.SH: 0Dex: 19##...####.......XL:  7 Next: 28% Place: Dungeon:5#....)..@.......@3iNoise: ---------  Time: 2401.3 (7.0)##....####.......a) +2 sling {Khalida i) +3 sling (flame) #.<..## #......Nothing quivered#....# #....>Gem (6599) @3i#.#####...##.#+###.#.#. _Clearing quiver. _Okay, then. _Clearing quiver. _You see here a +0 hand axe of flaming. @3i??_You open the door.  Found a stone staircase leading down.@3i/  --more--@3iO @3i+ @3i u 2.3 (88 _@3i @3i- '_Okay, then. _Clearing quiver.see here a +0 hand axe of flaming. _You open the door. _There is an open door here.@3ij@3imk@3i'l@3io@3ip@3ivu7 _@3i"x@3ixB6@3i y@3i6z@3i{X5@3i|@3i3@3i@3iB4@3i@3i@3iH@3iB3@3iՇ@3iĉ@3iU@3iB2@3i@3i#.  ##.#  ... ##+## #.# ##...## #.## ##.....## @3iSC#..## ##....@..# ##...####.........# #....)..'.........+  ##....####.........#  #.<..## ##.......#  #....# ##....>##  #.#### ##...###. ##+##  #.@3i+8.3 (6@3ie9.3 (71@3i?@3i՝d _b - 2 scrolls of blinking (gained 1)A3iA3iA3iJingleheimer the ShooterCoglinHealth: 55/55 ========================#.Magic: 7/7========================##.#AC: 3Str: 12A3i...##+##EV: 11Int: 8#.###...##SH: 0Dex: 19#.## ##.....##XL:  7 Next: 28% Place: Dungeon:5#..## ##....@..#Noise: ---------  Time: 2409.3 (0.0)##...####.........#a) +2 sling {Khalida i) +3 sling (flame) #....)..'.........+Nothing quivered##....####.........#Gem (6591) #.<..## ##.......##A3i~#....# ##....>###.#### ##...###.##+###. _Clearing quiver. _You see here a +0 hand axe of flaming. _You open the door. _Found a stone staircase leading down. _There is an open door here. _b - 2 scrolls of blinking (gained 1)A3iFA3iA3i.A3i)A3iB0A3i!89A3ik"A3i"B8A3i#A3i$A3i5&A3i&B7A3iM'A3i(A3i)A3iC*B6A3i+A3i0$...##+###.###...###.## ##.....###..## ##.......####...####.........##....)..'.........+ A3i"1##....####.........# #.<..## ##.......## #....# ##....@## 14.3 (5 #.#### ##...## #. ##+## #. A3i1#. #. #. A3i1A3i5A3i7c _There is a stone staircase leading down here.A3iE3A3iJA3iOA3iV5.3 (15 _A3iT%6A3iYp #.  #.  #.  #.#### .....# #.. A3iZ#....# #.@..# #....# #....# ....... .#....### ..#....# .. ..####### #.A3ig6.8 (2.54A3iA3iȪ# _You climb downwards.A3ia _There is a stone staircase leading up here.B3iN3B3iuB3i(B3i7.8 (1.03 _B3iz%5B3iݟ-...##+###.###...###.## ##.....###..## ##.......####...####.........  #....)..'.........+ ##....####..... #.<..## ##.......## #....# ##....@## #.#### ##...## #.##+## #. B3i #. #. #. B3ig9.3 (2.51B3i&B3i! _You climb upwards.B3iTc _There is a stone staircase leading down here.B3i B3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onB3ii  ...##+##Jingleheimer the Shooter#.###...##Coglin#.## ##.....##Health: 55/55 ========================#..## ##.......##Magic: 7/7========================##...####.........#AC: 3Str: 12  #....)..'.........+EV: 11Int: 8 ##....####.........#SH: 0Dex: 19 #.<..## ##.......##XL:  7 Next: 28% Place: Dungeon:5 #....# ##....@##Noise: ---------  Time: 2419.3 (0.0) #.#### ##...##a) +2 sling {Khalida i) +3 sling (flame) #.##+##Nothing quivered #.Gem (6581) B3ik #. #. #. _b - 2 scrolls of blinking (gained 1) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.B3ii 3B3i B3i B3i- B3i u0 _B3i  You open the door.  You encounter an orc priest. It is wielding a +0 dagger.B3ir 7 #.#...## #.##..## #..##..###...##..# #....)..'.+#....####.#  #.<..## ###  #....# ##....>  #.#### ## B3iE  #. ##'  #. #.  #.#.  #.#o  #...o   orc priest (asleep) ....B3iG T20.3 (1o.B3ia oThe orc priest shouts! You hear a shout! x2B3ir 9 ooo   orcYou encounter an orc. It is wielding a +0 short sword.B3i p===1.3 (279B3i{ B3i 7 _You hear a shout! The orc shouts!B3in3B3iB3id _There are monsters nearby!B3i  ))You shoot a sling bullet. The sling bullet hits the orc priest.C3i]g  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.C3io.o. oThe orc priest is heavily wounded.'o 2 orcs2.4 (1.18) Rev C3iC3ip _You encounter an orc. It is wielding a +0 flail.C3iN ) You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.C3im )The orc priest is severely wounded.You shoot a sling bullet.C3iU8o.C3iVfo.o.C3i]C3iZ^b3.57C3idC3ifh _The sling bullet completely misses the orc priest.C3i )You shoot a sling bullet. The sling bullet hits the orc priest.C3iroo 2 orcsC3iq )You kill the orc priest!C3iO:o.C3i@ C3i |354.66) Rev+ C3iC3i/ _You shoot a sling bullet.C3i  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.C3i1' C3iڇZ)The orc is moderately wounded.C3i  oYou shoot a sling bullet. The sling bullet barely misses the orc..C3i oYou encounter an orc. It is wielding a +0 short sword.5.75C3iPC3i : _The orc hits you but does no damage.C3i2  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.C3i )The orc is severely wounded.You shoot a sling bullet.C3i<= 3oC3iD oo 3 orcsThe sling bullet closely misses the orc.C3iE i6.84) Rev* C3iJ C3i2M P _The orc barely misses you.C3i^ 2)C3ir  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.C3if .C3i\n o 2 orcsThe orc is severely wounded.C3i3o 1--7.93C3iv C3iw = _The orc hits you with a +0 short sword.C3i )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.C3in o   orcC3ia j )You kill the orc!C3i# fo.oC3i" co 2 orcsC3i' --69.01C3i. C3i,0 / _You shoot a sling bullet.C3iA 2)C3i  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.C3iO oThe sling bullet closely misses the orc.30.10C3iS C3iV Q _The orc closely misses you.C3il )You shoot a sling bullet. The sling bullet hits the orc!C3iq o   orcC3i j )You kill the orc!C3i;y:o.C3ibC3ic1.269C3i4C3iY/ _You shoot a sling bullet.C3i  You shoot a sling bullet. The sling bullet hits the orc.C3iZ#~ )The orc is heavily wounded.D3ih oYou shoot a sling bullet. The sling bullet barely misses the orc.D3i:jj22.38D3ipD3ir _The orc closely misses you. The orc barely misses you.D3i+^ #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##   ##..@##  #. ##o##  #. #.  #. #.  #. #.  #. .. .. ..D3i, #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##   ##..@## D3iS #. ##o##  #. #.  #. #.  #. #.  #. .. .. .. D3i!D3i"D3i(D3i)[ _An orc is nearby!D3iF;h )You shoot a sling bullet.D3i  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.D3iG oThe orc is almost dead.3.47D3idND3iPP _The orc barely misses you.D3ic^ #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##   ##..@##  #. ##o##  #. #.  #. #.  #. #.  #. .. .. ..D3i+ #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##   ##..@##  #. ##o##  #. #.  #. #.  #. #. D3i'i #. .. .. .. D3iD3iD3i>D3iq D3iM_An orc is nearby!D3id #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##   ##..@## D3i #. ##o##  #. #.  #. #.  #. #.  #. .. .. ..D3ic #.#   #.## ##.....##  #..## ##.......##  ##.........#  #....)..'.........+  #.........#  #.<..## ##.......##   ##....>##  D3iūp ##..@##  #. ##o##  #. #.  #. #.  #. #.  #. .. .. .. D3iD3iD3iD3i ) _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!D3iF)D3iLj )You kill the orc!D3iP9)D3i]j74.56D3iD3iE _You shoot a sling bullet.D3iD3ioD3iH _No target in view!D3iID3iD3i3=5 _D3i 4D3iK  There is an open door, spattered with blood here.  Items here: )))) [ ††††.D3ip3) Rev+ _D3iD3iSD3i D3ia#4D3iM=2D3iD3i@D3iD3iB1D3i D3i#D3i%D3i &B0D3i&D3i(D3i*t59) Rev D3i+D3i.D3i30D3it0p5=8D3i0D3i*41 _HP restored.D3iW5D3i5B7D3i5D3i&7D3i 9X6D3i9D3i'=D3i?D3i?G5) D3iR@D3iBD3ilCD3iCT=4D3i?DD3iDD3iED3iFB3D3iFD3iKID3i4KX2D3i LD3i)ND3iOD3iPB1D3iQD3iIRD3iSD3i TB0D3iUD3i`o49D3i k8D3ikD3ignD3inB7D3ioD3iy .####.........# ## ##.......## # ##....>## # ##...##  ##)##  #.########  #........#####.# ##.#D3izQ......# ##...##.##@# ---53.5 (19.0) #.......... ##...##.##.# ##........# #.###.##.# ........##.####.######.#D3i{#. #.##. #.#---D3i}D3i$j _Key pressed, stopping explore.D3iD3i#D3i}H _No target in view!D3iݬID3i _No target in view!D3ipD3i8u6 _D3iD3iGX5D3iϼD3iսD3iTD3iB4D3i D3iD3iD3iB3D3ilD3igD3iX2D3icD3i1D3iD3iX1D3idD3iD3i"B0D3inD3iD3ifD3iC39D3iPD3i{D3iD3iB8D3iD3ibD3i  You encounter an orc. It is wielding a +0 war axe.D3if#.....## .......## ... .. .# ........# o.> . .# ........+ .ß . .. ........#. ..##.# .......##.## .##.# #....>## .... ... ##...## #...##.#  ##)## #....D3i#.#############........######.###...... ##...##.##.###### #..........# o   orc (wandering) ##...##.##.#  ##........##.###.##.#D3i~9.62.5 (9.0)D3i\   Found a staircase to the Ecumenical Temple.D3ii3.5 (10.0)7D3isD3i0 _The orc leaves your sight.D3i 3D3iK D3i H _No target in view!D3iͶ _D3i5 f  An orc comes into view.D3i M#...## #.....## .##...###.... .D3i D#.o..>.. .##+....ß . ...#.##...## .......##.##...##.#....>## .........# ##...## #...####)## #....############.  D3iW  #........#####.  ##.###..........#.o   orc (wandering)D3i ^.o0.0)D3i~ ToD3i 4.5 (16 _D3ig D3i )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.D3iH N))))D3i s )))You kill the orc!D3in lYou shoot a sling bullet.D3i;..)....l   iguanaD3i ===5.7 (1.25) Rev D3iD3iM  # .##...# .#.... .. .#..).>.. .## ....ß . ..##..l##.#.##...##.#>## .........# #...##@#  ##)## #.....#  #####.#  #.#  ..####   _You encounter an iguana.E3i4n; .##...# .#.... .. .#..).>.. .## ....ß . ..##..l##.#E3iho.##...##.#>## .........# #...##@#  ##)## #.....#  #####.#  #.#  ..####  E3isE3i:tE3iwE3iy^ _An iguana is nearby!E3i# .##...# .#.... .. .#..).>.. .## ....ß . ..##..l##.#.##...##.#>## .........# #...##@#  ##)## #.....#  #####.#  #.#  ..####  E3i .##...# .#.... .. .#..).>.. .## ....ß . ..##..l##.#.##...##.#>## .........# #...##@#  ##)## #.....#  #####.#  #.#  E3ia..####  E3i3E3iv"E3ie%^ _An iguana is nearby!E3i4 )) You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.E3iv  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.E3i:G.lE3i?.6.8 (1.14E3iFE3iI_ _The iguana is severely wounded.E3i} ) You shoot a sling bullet. The sling bullet hits the iguana.E3i† _The iguana is severely wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is almost dead.  You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burnE3i(E3i .E3i |437.93) Rev+ E3iE3iJ _You kill the iguana!E3i3E3i\E3iH _No target in view!E3i3E3i4E3iH _No target in view!E3iIR 3E3iV E3iX H _No target in view!E3i E3i: mWhere to? (Tab - D:5 @ (x,y), ? - help) E3i D D - Dungeon  T - Temple F3i0##...##Jingleheimer the Shooter #.....## .##...# .#Coglin .......##.... .. .#Health: 55/55 ======================== ........#..).>.. .##Magic: 7/7======================== ........+....ß . ..AC: 3Str: 12 ........#.##...##.#EV: 11Int: 8 .......##.##..†##.#SH: 0Dex: 19 #....>## .........#XL:  7 Next: 43% Place: Dungeon:5 ##...## #...##@#Noise: ===------  Time: 2467.9 (0.0)  ##)## #.....#a) +2 sling {Khalida 3ilY40mi) +3 sling (flame) #.############.#Nothing quivered#........#####.#Gem (6533) Rev+ ##.###..........# ##...##.##.####### #..........# ##...##.##.###........#You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana. _You kill the iguana! _No target in view! _No target in view! _No target in view!F3iF3iF3iۉI2 _F3i1F3iԐc  You see here an iguana corpse.F3iF3id0) Rev  _F3i F3iF3iF3iC29F3idF3iF3iF3iB8F3iF3iA_  There is a staircase to the Ecumenical Temple here.F3iȡF3iF3iN7)  _F3i2F3i>8TempleF3iR@4F3i@F3iBX _You climb downwards. Welcome to the Ecumenical Temple! Found four altars.F3ijG ####### ######### ########...### ###.......### ###...#.. F3iG_..._...###..._..._...###..._..._..#.............#......... ................................. ................@................---75.4 (7.5 ................................. .........#.............#......... _..._...###..._..._...###..._..._ ..#...### ###.......### ###...#..##### ######### ####### F3iHE---F3iKF3iMd _There is a staircase back to the Dungeon here.F3iF3irDungeon Overview and Level Annotations F3inBranches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($85)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruF3i4Qazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One JiyvaG3i G3i7( G3i* XWhere to? (_ - list branches, Tab - Temple, ? - help)  E - Elyvilon  H - HepliaklqanaN - Nemelex Xobeh  Q - QazlalR - RuS - Sif Muna  T - TrogW - Wu JianX - Xom  Y - YredelemnulG3i+ &1 - the Shining One J - JiyvaG3i G3i@ *Jingleheimer the ShooterCoglinHealth: 55/55 ======================== ####### ######### ####### Magic: 7/7======================== ..#...### ###.......### ###...#.. AC: 3Str: 12 _..._...###..._..._...###..._..._ EV: 11Int: 8 G3i| .........#.............#......... SH: 0Dex: 19 ................................. XL:  7 Next: 43% Place: Temple ................@................ Noise: ---------  Time: 2475.4 (0.0) ................................. a) +2 sling {Khalida i) +3 sling (flame) .........#.............#......... Nothing quivered _..._...###..._..._...###..._..._ ..#...### ###.......### ###...#.. ####### ######### ####### _No target G3i bin view! _No target in view! _You see here an iguana corpse. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _There is a staircase back to the Dungeon here.G3i< G3ie G3i G3i _G3i+ G3ix G3i G3i G3i G3i G3iQ G3i G3i- G3i G3i G3i G3iX r _Found a viscous altar of Jiyva and a glowing golden altar of the Shining One.G3i G3i G3i G3i G3i G3iD G3i G3i G3i* G3i G3i: G3iK G3is G3i G3is G3i* G _Found two viscous altars of Jiyva.G3i 3G3i* G3iq R _Found an ornate altar of the Wu Jian Council.G3i G3ie G3i- G3i G3i  G3iK ,G3i b ######### ######### ###...#...### #### ##..._...@...###..._..._87.4 (12.0) #.............#.. ##............... ##._................<.... G3i v##...................... #.............#........... ##..._..._...###..._..._.. ###...#...### ###.......# ######### ######### G3i[! G3i5& G3i(( n _There is a glowing golden altar of the Shining One here.H3iV  You kneel at the altar of the Shining One.H3ig/  --more--H3i H3i߱+The Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. H3i[!]: Overview|Powers|Wrath [J/Enter]: join religionH3iuH3i|H3i`CJingleheimer the ShooterCoglinHealth: 55/55 ========================Magic: 7/7========================AC: 3Str: 12EV: 11Int: 8######### ######### SH: 0Dex: 19###...#...### ###.......# XL:  7 Next: 43% Place: Temple##..._...@...###..._..._.. Noise: ---------  Time: 2487.4 (0.0)H3i#.............#........... a) +2 sling {Khalida i) +3 sling (flame) ##........................ Nothing quivered##._................<....##........................#.............#........... ##..._..._...###..._..._.. ###...#...### ###.......# ######### #########  _There is a staircase back to the Dungeon here. _Found a viscous altar of Jiyva and a glowing golden altar of the Shining One. _Found two viscous altars of Jiyva. _Found an ornate altar of the Wu Jian Council. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.H3iRi  The Shining One welcomes you!H3ig/  --more--H3i8!H3i~  of the Shining One ......8.4 (1 _H3iz____H3iH3iV H3i BThe Ecumenical Temple <______________(Press ? for help)  ######### ######### #########  ###...#...### ###.......### ###...#...###  ##..._...@...###..._..._...###..._..._...##  #.............#.............#.............#  ##.......................................##  ##._................<................_.##  ##.......................................##  #.............#.............#.............#  ##..._..._...###..._..._...###..._..._...##  ###...#...### ###.......### ###...#...###  H3i ######### ######### #########            H3ilS @H3iU <H3iV H3i H3i Jingleheimer the ShooterCoglin of the Shining One ......Health: 55/55 ========================Magic: 7/7========================AC: 3Str: 12EV: 11Int: 8######### ######### SH: 0Dex: 19###...#...### ###.......# XL:  7 Next: 43% Place: TempleH3iU ##..._...@...###..._..._.. Noise: ---------  Time: 2488.4 (0.0)#.............#........... a) +2 sling {Khalida i) +3 sling (flame) ##........................ Nothing quivered##._................<....##........................#.............#........... ##..._..._...###..._..._.. ###...#...### ###.......# ######### #########  _Found a viscous altar of Jiyva and a glowing golden altar of the Shining One. _Found two viscous altars of Jiyva. 3i )20d_Found an ornate altar of the Wu Jian Council. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One. _The Shining One welcomes you!H3ip H3i H3i1 H3i H3iu nH3i H3i H3i_ H3i H3i H3i ,H3i H3iI H3i H3iU H3i H3i H3i6 H3i H3i H3i H3ij H3i H3iu H3i^ H3iH3i H3iH3iH3iH3iH3i2H3iH3i H3iW H3i H3i" H3i_H3i,H3i;H3i,H3iH3ij ####### ######### ####### ..#...### ###.......### ###...#.. _..._...###..._..._...###..._..._ .........#.............#......... H3iS.......................... ................@..............500.4 (12.0) ........................ .........#.............# _..._...###..._..._...###..._..._ ..#...### ###.......### ###...# ####### ######### ####### H3iH3i#H3i{%d _There is a staircase back to the Dungeon here.I3i4I3i%I3i<I3i81.0) _I3i ____I3i<rDungeon:5Gem (6527) I3iP.#.###.#.###. #####......?  ##+## #.........#  ##...## #.##...##.#  ##.....###.##...##.# I3i+ ##.......##....ß....# ##.........#..[.@....#### '..+....ß........ ##..#.##...##.####  ##.......##.##..†##.#  ##....>###.........#  ##...## ###...##.####)## ##.....##.############.##........#####.#I3ig2.9 (2.55I3iI3i> _You climb upwards. Welcome back to the Dungeon!I3ii _There is a staircase to the Ecumenical Temple here.I3i I3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}I3iB Xe - Throw: throwing net  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onI3iI3ikJingleheimer the Shooter.#.#Coglin of the Shining One ......##.#.###.Health: 55/55 ========================#####......?Magic: 7/7========================I3in##+## #.........#AC: 3Str: 12##...## #.##...##.#EV: 11Int: 8##.....###.##...##.#SH: 0Dex: 19  ##.......##....ß....#XL:  7 Next: 43% Place: Dungeon:5 ##.........#..[.@....####Noise: ---------  Time: 2502.9 (0.0) .'.........+....ß........a) +2 sling {Khalida i) +3 sling (flame) I3i1##.........#.##...##.####Nothing quivered##.......##.##..†##.#Gem (6525) ##....>###.........###...## ###...##.####)## ##.....##.############.##........#####.# _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One. I3i_The Shining One welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.I3iI3iI3i- I3i@_Clearing quiver.J3iJ3i٩J3iJ3i֯J3iʲJ3iu4 _J3iJ3iB3J3iJ3iJ3iEJ3i B2J3iJ3i1019J3iJ3iJ3i8B8J3iJ3i`J3iJ3iB7J3iKJ3in #. .# #.### .#  ....# .#  #.#.# .#  #.#.# .#  ##.#.###.# J3i #####......@.# +## #.........#### ..## #.##...##.# ...###.##...##.# ....##....ß....# .....#..[.>....#### .....+....ß........ .....#.##...##.#### ....##.##..†##.#J3i) ,10.9 (8J3i e1.9 (96J3iJ3ihg _c - a scroll labelled WOTUONGUNNYRHESEAJ3iG&J3i'J3id-J3i60H _No target in view!J3i;rJ3is3J3ivJ3iwxJ3i5 _4J3iJ3iTX3J3iJ3iSJ3iUX2J3iJ3i_J3iKJ3iB1J3iJ3iҎJ3i5J3i5X0J3iJ3iJ3iC09J3iJ3iJJ3iJ3iB8J3iJ3iJ3iJ3i,7J3iJ3ieJ3i]J3iJ3iB6J3i"J3iJ3iJ3iB5J3ivJ3iݦJ3iJ3i?B4J3i˨J3iJ3iŪJ3ioX3J3iJ3iX2J3iJ3iGJ3iJ3iB1J3iMJ3i=J3iJ3iʶX0J3iJ3iTJ3iD499J3iqJ3i޻J3iJ3iX8J3i"J3iwJ3iB7J3izJ3iJ3iJ3iB6J3i5J3ifJ3irJ3i B5J3iJ3iJ3iJ3i'B4J3iJ3idJ3iJ3iB3J3iJ3iJ3iJ3iTB2J3iJ3iJ3iJ3ihB1J3iJ3iJ3iFJ3iB0J3iTJ3iJ3iJ3i2C89J3iJ3iJ3iJ3i B8J3iJ3ipJ3iUJ3iB7J3iJ3iwJ3iJ3i_B6J3iJ3ijJ3iJ3ipB5J3iJ3iJ3i5J3iB4J3i"J3iJ3i*J3iB3J3iJJ3isJ3iJ3iB2J3iJ3iJ3iJ3iOB1J3iJ3iPJ3iJ3iB0J3iJ3iJ3i.J3i;Y79J3i\ J3i J3ib B8J3i J3i J3iJ3iB7J3iJ3iJ3iJ3i7B6J3iJ3iDJ3i J3iB5J3i#J3i*J3iZJ3iB4J3iJ3iJ3iJ3iB3J3iJ3iJ3i J3i B2J3i#!J3ip"J3i#J3i&$B1J3i$J3i%J3ii'J3i(B0J3i(J3i*J3i<,J3ig-Y69J3ik/J3i1n8J3i2J3i>4J3i4B7J3iD5J3i6J3i7J3iG8B6J3i8J3i1=J3i>J3i?B5J3i]@J3iBJ3iCJ3iDB4J3i EJ3iFJ3i;HJ3iHB3J3iIJ3isNJ3iOJ3iPB2J3ihQJ3i\TJ3iUJ3iVB1J3iWJ3iYJ3i[X0J3i^]J3i(_J3iGg598J3iiJ3ijJ3ikB7J3ilJ3imJ3ioJ3i,pB6J3iqJ3i uJ3ivJ3iwB5J3iwJ3iyJ3iy{J3i{B4J3i<}J3i~J3iJ3iB3J3iJ3iJ3iJ3i>B2J3i9J3i(J3i0J3iċB1J3iJ3iSJ3iJ3iwB0J3iJ3ibJ3iJ3iC49J3iJ3iJJ3iǙJ3iB8J3i?J3iJ3iJ3iEB7J3ivJ3iJ3i£J3iSB6J3iJ3iJ3ivJ3iB5J3iJ3iJ3iJ3iNB4J3iܰJ3iJ3iJ3iB3J3iǵJ3iJ3iƹJ3iCB2J3iJ3ifJ3iͽJ3iWB1J3iϾJ3iϿJ3i+B0J3i,J3iJ3iJ3iOC39J3iJ3iJ3iJ3iSB8J3iJ3iJ3iJ3i=B7J3iJ3i<J3i`J3iB6J3iJ3iQJ3iJ3i.B5J3iJ3iJ3iJ3itB4J3i!J3iJ3i5J3iB3J3iQJ3iQJ3iJ3i4B2J3iJ3itJ3i|J3iB1J3iJ3iAJ3i1J3iX0J3iJ3iJ3iC29J3iJ3iJ3iJ3iB8J3iJ3iOJ3iX7J3iJ3iJ3iJ3iB6J3iGJ3i`J3ixJ3iFB5J3iJ3iCJ3iZJ3i B4J3iJ3iJ3iJ3iB3J3iBJ3iJ3iJ3iB2J3i2J3iJ3iJ3iX1J3iX J3ir J3i B0J3i J3i J3ixJ3iC19J3iJ3iJ3iJ3iB8J3iJ3iUJ3iJ3iB7J3iJ3iJ3iJ3iB6J3iJ3i=J3ipJ3iB5J3iJ3iIJ3ip J3i B4J3ip!J3i&#J3i?$J3i$B3J3iQ%J3i*'J3i'J3i(B2J3i)J3i^*J3i+J3iC,B1J3i,J3i-J3i7/J3i/B0J3iU0J3i2J3i3J3i64C09J3i4J3i6J3i7J3ig8B8J3i8J3i$:J3i;J3i,<B7J3i<J3i=J3i>J3i|?B6J3i?J3iAJ3iBJ3ijCB5J3iCJ3iwFJ3i7GJ3iGB4J3iHHJ3i{JJ3i}KJ3iLB3J3iLJ3iMJ3ia) +2 sling {Khalida i) +3 sling (flame) #.# ##.##J3isNothing quivered#.!Gem (6389) ####     _You climb upwards. Welcome back to the Dungeon! J3i_There is a staircase to the Ecumenical Temple here. _Clearing quiver. _c - a scroll labelled WOTUONGUNNYRHESEA _No target in view!  Found a stone staircase leading down.J3i /  --more--J3i+ J3i1 J3i2 v 988 _J3iH: J3iaJ3iJ3i7J3iJ3iJ3i!76J3ib#.# #.# #.# #.# ##.# .##.# #.## #.# ######...## #.###..# #.......@# #####.##.....>..#.#####.###.! ###J3i###J3i241.9 (2.0)J3i^e2.9 (35J3inJ3i#_There is a staircase to the Ecumenical Temple here. _J3iClearing quiver. _c - a scroll labelled WOTUONGUNNYRHESEA _No target in view! _You now have 130 gold pieces (gained 12).K3iIK3iK3iv43K3iK3i*2K3iX1K3iNK3iK3i<K3i'B0K3iK3id F #.## #.#.# #.##.## #.# ######...## #.###.........# #........#  #####.##.....>..K3iG  #.#####.#### #.@.....# ######### K3id+7.9 (5K3i f8.9 (679K3i"K3i2[ _d - 2 bubbling inky potionsK3iT Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple K3i+K3iX[?25h[?0c#.##Jingleheimer the Shooter#.#.#Coglin of the Shining One ......#.##.##K3isHealth: 55/55 ========================#.# ######...##Magic: 7/7========================#.###.........#AC: 3Str: 12#........#EV: 11Int: 8#####.##.....>..SH: 0Dex: 19#.#####.####XL:  7 Next: 43% Place: Dungeon:5#.@.....#Noise: ---------  Time: 2648.9 (0.0)#########a) +2 sling {Khalida i) +3 sling (flame) Nothing quiveredGem (6379)   K3iM       _c - a scroll labelled WOTUONGUNNYRHESEA _No target in view! _Found a stone staircase leading down. K3i5_You now have 130 gold pieces (gained 12). _d - 2 bubbling inky potionsWhat level of the Dungeon? (default 1, ? - help) L3i{ [?25l[?1cL3i43L3iطL3iL3iQL3i޻T8 _L3i7L3iJX6L3iL3iL3i:L3iB5L3iL3ijL3iDL3iB4L3i-L3iL3i X3L3iL3idL3iL3iSB2L3iL3ioL3iL3iB1L3ilL3iuL3ioL3iB0L3i+L3iL3iL3iDC69L3iL3iL3iL3i;B8L3iL3i L3iiL3iB7L3i[L3i)L3iL3ihB6L3iL3iL3iL3ilB5L3i L3imL3imL3iB4L3iKL3i8L3iL3iB3L3i?L3iL3iL3iB2L3iL3i L3i L3iq B1L3i L3iLL3ihL3iB0L3igL3i L3iL3iY59L3iL3iL3iB8L3iL3i%L3i)L3iB7L3iL3i!L3ih"L3i"B6L3i#L3i$L3i7%L3i%X5L3il'L3i'B4L3i[(L3i(L3i?*L3i*L3i0+B3L3i+L3i,L3i?-L3i-B2L3i-L3ib/L3i0X1L3i0L3iJ2L3i2L3iQ3B0L3i3L3ik5o49L3i5L3i7L3i8L3ie8B8L3i8L3i9L3i:X7L3i*;L3i+<L3i<L3ij=X6L3iH>L3i>L3i/?X5L3i@L3iAX4L3iqAL3i BL3i}BL3iBB3L3iCL3iCL3i!DL3i|DX2L3i@EL3iEL3i6FX1L3i-GL3iHL3inHB0L3iHL3iIL3ipJL3iJC39L3i)KL3iKL3iKL3iDLB8L3iLL3iLL3iNML3iMB7L3i NL3iNL3iOL3iPP6L3iQL3iQL3iQB5L3i7RL3i SL3iSL3iSTB4L3iTL3iUL3i*VL3iVB3L3iVL3iXL3iYL3iYB2L3iZL3i\L3ih]L3i]B1L3i^L3i_L3i`L3iaB0L3iSaL3i4bL3ibL3igcC29L3i`iL3ij9_No target in view! _Found a stone staircase leading down. _You now have 130 gold pieces (gained 12). _d - 2 bubbling inky potionsThere is a stone staircase leading up here.L3ikL3imL3itnI8 _L3ioL3i$>%4L3i?L3i@X7L3iA! _You climb upwards.L3iHR  There is a stone staircase leading down here.L3iJL3i^KI6 _L3i+LL3iML3ioOX5L3i;PL3iRL3ihTL3iTB4L3i VL3i7XL3iZL3i<[B3L3iA\L3i_4L3iq`:2L3i4aL3ibL3idL3i eB1L3iBfL3i$hL3iiL3i]jB0L3iBkL3iwmW  There is a stone staircase leading up here.L3inL3ifpL3ipJ19 _L3irL3i7%3L3i9X7L3i:L3iH;! _You climb upwards.L3i"C    #####  ....#######.# ....#.......# ....#.......#  ....#.......# ....#.......######  L3iD=....+.......=...@#  710.9 (62.0) ....#.÷....#####[#  ....#......# #.# ....#......# #.# )...#......#####.# .................# .................# ##...............#  #...............# L3i9HL3iI  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.L3i_ 3L3i` L3ium L3iq L3i#s I6 _L3i{ L3i} You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  Items here: ) [ ÷÷L3i} .L3ib L3i I5 _L3iX L3i L3i L3i B4L3iJ L3i- L3i L3i< B3L3i L3iӛ L3i L3i B2L3i L3i; L3i L3i B1L3i L3i۰ L3i L3i B0L3ii L3i L3i L3i C09L3i L3i L3i L3iJ B8L3ie L3i L3i L3i) B7L3i L3i> L3i L3iz B6L3i L3i% L3i L3i `543L3i( L3i L3i1 B2L3i L3i @  There is an open door here.L3i L3iZ! I1 _L3i# L3i( L3i+ L3i`, B0L3i- L3i1 <  There is a fountain of clear blue water here.L3i= m .## ###..........÷....# #.## #.................# L3i? {.#.## #.####'####......## #.#.## #.#.......#......# ##.#.## #.#.⌠...⌠.#......# ##.#.# #.#)......#......# ##.#.## #)'...⌠...'....).# #.#.## ###.......######## #.## #.⌠...@.#....# 27.9 (17 #.## #.......#....# ## ####'####....# ## #.[).......# L3ix@ Q# #.#........# ##.#........#### ####..#........# #...#####....########### ..#.#.........#  You briefly stop to wash your graspers.L3i@ L3iYI L3iK T _Key pressed, stopping explore.L3ig L3ii L3ip L3iAs H _No target in view!L3iXIL3iL3iw299 _L3iL3iX8L3iL3i@  There is an open door here.L3i*L3iI7 _L3iL3iL3iL3i{B6L3iL3iL3i_L3i B5L3i| L3icT #.#.##.#.# #.#)......#......# .#.##.#.## #)'...⌠...'....).# #.##.#.## ###.......######## .##.#.## #.⌠...⌠.#....# #.......#....# L3iO#.#.## ####'####....# .#.## #.[).......## #.#........## ##@#........#32.9 (5.0)# ##### ####..#........# ####...#####....########### .....#.#.........# ...##..'.>.......#******** .[.##.##.........#,,,,,,,* ...##.############,,,,,,,* ...##..,,* ****,,,,,,,*.#####,******,,,,,,,,,,*L3i`L3iCL3i T _Key pressed, stopping explore.L3i9L3i:M3iM3i`H _No target in view!M3iz3M3iM3isM3iDM3iI4 _M3i,M3iwn3M3ihM3iM3iBM3i:2M3i"M3iM3ivM3iAB1M3iRM3iM3iM3iB0M3i M3i M3iM3iC89M3iM3iM3iM3iB8M3i(M3iR  There is a stone staircase leading down here.M3inM3iI7 _M3i( M3iz"M3i&M3i(B6M3i(M3i^+%  M3i,There is an open door here.M3i=.M3i/I5 _M3i0M3i4M3i5M3iG6B4M3i6M3i 9M3iI<n  You encounter a frilled lizard.M3iB##.#.##.#.#.#.## #.[)... ,##.#.##.#.#.## #.#.... ,,.#.## ##.#.... *,*##.#.##,## ##### ####..#.... *,**##.#.######...#####....###### *...###...#.....#.#.........# **#.......#...##..'.>.......#**** M3ixCk #######...[.##.##..#,,,, ###...##@############,,,, **********#...##....# ****,,,, *,,,,,,,,*#...#####.#*****,,,,,,, *,,,,,,,,*#...# *,,,..,,,,,,,,,,, *,,,,,,,,*#...# *,,,,...,,,,,,,,, *,,,,,,,,*#...# *,,,,,..,,,,*,,,, l   frilled lizard (asleep) ,,,,,,,,,*#...# *,,,,,,l,,,,*,,,, *,************* *,,,,***** *,* *,,,*M3i$I043.9 (11.0)M3iױm4.9 (123 _M3i%M3iM3i .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.M3ie]))))))M3i_u )You kill the frilled lizard!M3igF.......M3i4===6.0 (1.1)2) Rev M3ikM3i/ _You shoot a sling bullet.M3iKM3i\M3iM3i M3i#M3i$B1M3i .0M3i0M3i1^79) M3i3M3i 7X8M3i7M3i9M3iM<M3i=B7M3i=M3iD6M3iGM3iHM3iGIB5M3iIM3izKM3i@Nc  You encounter a bat.M3ioTy.##,## ##### ####..#........# .#.######...#####....########### #...#.....#.#.........# ....#...##..'.>.......#******** M3iT###...[.##.##.........#,,,,,,,*  ###...##.############,,,,,,,***#...##....# ****.,,,,,,* ,,,*#...#####.######....,,,,,,* ,,,*#...# #.....@......b,,,,,,* --- ,,,*#...# #.............,,,,,,* ,,,*#...# #...........#.,,,,,,* ,,,*#...# #...........#M3iPU* ******** #...........#******** #...........#b   bat (asleep) #.........).# M3iU#...........# ***+*********M3i)].53.0 (7.0M3i^---4.0 (84 _M3icM3ieeM3iL .  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet burns the bat.M3iE))))))M3iR8 )M3iG1You kill the bat!M3i,.......M3i̞===5.1 (1.13) Rev M3i&M3i/ _You shoot a sling bullet.M3i!M3i 3M3i M3iM3in2M3i:M3iG1) M3iM3iM3iM3i B0M3i!M3i?#M3iN&M3i&C69M3i'M3i+M3i:-X8M3i8476M3iH54M3iJn3M3iNM3iOM3iOB2M3iPM3iUM3iWM3iXB1M3ibYM3iZM3i\M3i]B0M3i]M3ige59M3iiM3iiB8M3i]jM3i@nM3ipM3i-qB7M3iPrM3iVtM3iwM3iiwB6M3ixM3izM3i|M3i}B5M3i0~M3iM3iX4M3i=M3i7 _You open the door.M3iM3iB3M3iM3iM3iM3iB2M3iM3iM3i>M3iB1M3iM3iWM3iDM3iB0M3iխM3iM3iM3i C49M3isM3iM3iKM3iB8M3iZM3iM3i|M3iB7M3iM3iM3i4M3iB6M3iM3iM3i_M3iB5M3iM3iM3i<M3iB4M3imM3i]M3iM3ihB3M3i3M3i8M3iM3iuB2M3i!M3i M3iyM3iB1M3i{M3i-M3iM3iWB0M3iM3iM3i$Y39M3iM3iM3iM3iVB8M3iM3iM3iuM3iB7M3i"M3iM3icM3iB6M3iM3i5M3iM3iRB5M3iKM3iM3iOM3iB4M3i M3i" <  You see here a +0 robe.M3i M3iqI3 _M3ijM3iM3iM3i|B2M3iLM3iM3iX1M3iEM3i,M3i_M3iB0M3iRM3iM3iM3iCC29M3iM3i "M3i$X8M3i@%M3i&M3i(M3i(B7M3i)M3i*M3i,M3i-X6M3is.M3i0M3iB1X5M3i4M3i;6M3i6X4M3i7M3iW:M3i:B3M3iq;M3i>M3imAM3i,BB2M3iBM3iwDM3iFM3iGB1M3iHM3iIM3iKM3iLB0M3iMM3iPM3iRM3iSC19M3i6TM3iVM3iYM3iYB8M3iZM3i[M3ia ....# **,,* ##.#.##.#...#.##.#.## ....# **,* #.#.##,#.##..".##.#.# ,,,,* *,* ##.#.##.#.##.#...#.## ,,,,* *,***##.#.##.#.##.#.#.##. M3icS,,,,* ***,,,**##)#.##.#.##.#.##.# ,,,,* *,,,,,,,,##.#.##.#.##†##.#.+** *,,,,,,,,*##.#.##.#.###.#.#  *,* *,,,,,,,,####.#.##.#.#.#.##  *,* *,,,,,,,,+@.##.#.##.#.#.##---  *,* *,,,,,,,,##..##.#.##.#.##  *,* *,,,,,,,,*##.###.#.##,## ##  *,* *,,,,,,,,* #.####.#.######.  *,* *,,,,,,,,* #...###...#.....*,* *,,,,,,,,* ###.......#...##  **,************* #######...[.##  M3ic,,,,,,,,,*###...##  ,,,,,,,,,* ****#...## M3ii.#......................b.'810.1 (55.0)..........[.......M3ij..b   bat (wandering)#M3in .b  As you open the door, it creaks loudly!  You encounter a bat.M3iv.bM3ih bYou hear a shout!M3i4-======1.1 (567M3iM3i‰' _The bat hits you.M3i '  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet burns the bat.M3in RM3i_ o )))))))You kill the bat!M3i N g  You shoot a sling bullet.M3i R......'g   goblin===---2.1 (1.0)6) Rev M3i M3i s _You encounter a goblin. It is wielding a +0 dagger.M3i )You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.M3i W)M3iM  M3iO M3iP ))M3i[ C))))You kill the goblin!M3i M3iL ..M3i/ ..M3i .)M3iz 'M3i{ M3iE ---M3i &3.2 (1.1M3is $5M3i M3iH M3i  M3i M3i !_You shoot a sling bullet.M3i63M3i>M3i(AH _No target in view!N3iN3i N3iN3iH _No target in view!N3i.3N3i^ _No target in view!N3i"bN3icN3ijN3imH _No target in view!N3i. N3i[? Level 3 of the Dungeon<<<>>>(Press ? for help) *,,...###.# #####.#.##.##.#.##.#.## #.................# N3ih@ *,,...* *,#* ####.#.##.#.##.#.##.#.## #.####'####......## *,....# *,,** ###.#.##.#.#.##.#.##.#.## #.#.......#......# *,....# **,,* ##.#.##.#...#.##.#.##.#.## #.#.⌠...⌠.#......# *.....# **,* #.#.##,#.##..".##.#.##.#.# #.#)......#......# *,,,,,* *,* ##.#.##.#.##.#...#.##.#.## #)'...⌠...'....).# N3iB *,,,,,* *.#**##.#.##.#.##.#.#.##.#.## ###.......######## *,,,,,* ***...**##)#.##.#.##.#.##.#.## #.⌠...⌠.#....# *,,,,,* *,,....,,##.#.##.#.##†##.#.###.......#....# ****+** *,,.....,*##.#.##.#.###.#.######'####....# *,* *,,.....)####.#.##.#.#.#.###.[).......# *,* *,,......'@.##.#.##.#.#.###.#........# *,* *,,......##..##.#.##.#.####.#........# *,* *,,....[,*##.###.#.##,## ##### ####..#........# *,* *,,....,,* #.####.#.######...#####....########### *,* *,,...,,,* #...###...#.....#.#.........# *,* *,,..,,,,* ###.......#...##..'.>.......######### N3iXC #*****,******#****** #######...[.##.##.........#.......# *,,,,,,,,,,,*###...##.############.......# *,,,,,,,,,,,*N3iC **********#...##....# ####.......# *,,,,,,,,,,,****** *,,,,,,,,*#...#####.######..........# N3iD ***,ß****,,,,,,,,* *,,,,,,,,*#...# #...................# ***,,,** *,,,,,,,,* *,,,,,,,,*#...# #...................#N3iZ <@#O3i)&#,O3iO3i<,,O3i6o<,,O3i<,,O3iq<,*O3i%<**O3iY<*,O3i ,, *,,,,,ß* *,,,,,,,,****,,,,,,,,*#...# #...........#.......#O3iKY ,, O3iM **,,,*,,***,,,,,,,,',,,,,,,,,,,*#...# #...........#.......#O3if  ,*  *,,,*,,,ß**,,,,,,,,****,********##### #...........#########O3i>  *   **,,*,,,,,**,,,,,,,,* *,*#...........#O3iص   *  *,,,*,,*,,ß*,,,,,,,,* *,*#.........).#O3i߶ O3i$-  *,  *⌠,*⌠,*⌠,************ *,*#...........#O3iݣ 8 ,O3i ,  ***,,*,,*,,,**,*###'#########O3i ,,  *,,,,,,,,,,_**,*#.#O3i O3i ,,  *,*,,*,,*,,,**,*#.#P3i ,*  *,*⌠,*⌠,*⌠,****,*#.#P3i7 *,  *,*,,,*,,*,,ß**,*#.#P3ip P3iJ ....# **,,* ##.#.##.#...#.##.#.## Jingleheimer the Shooter ....# **,* #.#.##,#.##..".##.#.# Coglin of the Shining One ...... P3i9 ,,,,* *,* ##.#.##.#.##.#...#.## Health: 54/55 =======================- ,,,,* *.#**##.#.##.#.##.#.#.##. Magic: 7/7======================== ,,,,* ***...**##)#.##.#.##.#.##.# AC: 3Str: 12 ,,,,* *,,....,,##.#.##.#.##†##.#. EV: 11Int: 8 **+** *,,.....,*##.#.##.#.###.#.# SH: 0Dex: 19  *,* *,,.....)####.#.##.#.#.#.## XL:  7 Next: 44% Place: Dungeon:3  *,* *,,......'@.##.#.##.#.#.## Noise: ===------  Time: 2813.2 (0.0)  *,* *,,......##..##.#.##.#.##P3i pa) +2 sling {Khalida i) +3 sling (flame) *,* *,,....[,*##.###.#.##,## ## Nothing quivered*,* *,,....,,* #.####.#.######. Gem (6215) Rev *,* *,,...,,,* #...###...#.....*,* *,,..,,,,* ###.......#...##  **,******#****** #######...[.##  ,,,,,,,,,*###...##  ,,,,,,,,,*P3i }**********#...## You kill the goblin! _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! _No target in view!P3iP3iP3i P3iP3iU5=4 _You shoot a sling bullet. _No target in view! _HP restored.P3i@  There is an open door here.P3i;P3i I3 _P3i"P3i'P3in+P3i+B2P3ig-P3i=2P3i5P3i-6?1) P3i7P3i7;P3i=P3i@>T=0P3iJ?P3iCP3itGP3iGC09P3iIP3i'MP3i}OP3iOB8P3izPP3iRP3iTP3iyUB7P3i6\P3i^P3iJ`P3i`B6P3iaP3ifP3ihP3iiB5P3iaiP3iAkP3ilP3ilB4P3i[mP3ioP3i_qP3iqB3P3irP3iuP3ivP3iwX2P3iyP3ii{P3i{B1P3iu|P3icP3iP3iB0P3iP3iP3iP3iЇZ199P3igP3iOP3iB8P3i#P3iP3iP3iB7P3iP3iP3i#P3i͔B6P3i7P3iBP3iP3iڙB5P3iP3iP3i_P3iJX4P3i^P3i>P3iեB3P3iP3iP3iP3iB2P3i%P3i[P3iIP3iB1P3i{P3i'P3inP3iB0P3iP3i'P3iOP3i߸Y89P3iP3iP3i<B8P3iP3iP3i P3iB7P3iP3i7 _You open the door.P3iP3iX6P3i@  There is an open door here.P3iP3i;+5 P3i_P3iP3iCP3iGP3iB4P3i>P3iP3i\P3iX3P3i\P3iP3iP2P3iP3iP3iX1P3iP3i  You encounter a kobold. It is wielding a +0 dagger and quivering stones.P3iK  #.....# ###...####)#.   #.....# #........#   ####'## #........###.   #.# #.......)#### P3i  #.# #........'.   #.# #........##.   #.# #......[.###.   #.# #........# #.   #@# #.......!# #.---   #.# #........# ##   ****#.#**##########   *,,,...,,,,,*   *,,,...,,,,,* **   *,,.....,,,,****** *, K   kobold (missile, wandering)   ***.ß###*,,,,,,,,* *,   ***..K** *,,,,,,,,* *, 3i17d  *,,,,,ß* *,,,,,,,,****,P3iBW47.2 (34.0)K.P3iOK)P3iY==-8.2 (350P3iP3i : _The kobold shouts! You hear a shout!Q3iPQ3iQ3iQ3iF _Unknown command.Q3ie )You shoot a sling bullet. The sling bullet hits the kobold!Q3iy)))))Q3iEpt ))You kill the kobold!Q3i rYou shoot a sling bullet.Q3iW....r   quokka).Q3i=9.4 (1.2)79) Rev Q3itQ3iW _You encounter a quokka.Q3iH )))))))You shoot a sling bullet.Q3i  The sling bullet closely misses the quokka.You shoot a sling bullet.Q3i~ Cr.Q3i `...)..Q3i y50.5 (1.17) Rev+ Q3im Q3i ` _The sling bullet barely misses the quokka.Q3i )))))You shoot a sling bullet.Q3i .  You shoot a sling bullet. _The sling bullet barely misses the quokka.You shoot a sling bullet.  The sling bullet closely misses the quokka. Q3i  You shoot a sling bullet. The sling bullet hits the quokka!  The sling bullet burns the quokka.Q3i6 U)Q3i <.....Q3i o51.7 (1.26Q3i Q3iD J _You kill the quokka!Q3i 3Q3i Q3i H _No target in view!Q3i@y Q3i|z Q3i~ Q3i H _No target in view!R3iN5..# #........##.####'#....###. #.# ..)####...'....##...[.###...# .R3i(!.# ##****#.#**########## ,,,...,,,,,* .....**.......,,,****** *,##)ß####.,,,,,,,***...** *..,....ß* *,..****,,,*,,**',,,R3iR3i6---20R3iHA5 _R3iR3iR3i,N*###'##. #.# )####.'..##..[.###..# !.# ##****#@#**########## #...........# R3iOl#...........#**#...........#***** *,###)ß####....,,,,***...** *....g   hobgoblin (wandering),....ß* *,...,,,,****,**...#g,***,,..,,,,',,,,,,,*,,,ß****,R3i?W g.  You encounter a hobgoblin.R3i.Y9 gR3iYHThe hobgoblin shouts! You hear a shout! x2R3iag   goblin (missile, wandering)R3iSb==-34R3iiR3im  You encounter a goblin. It is wielding a +0 dagger and quivering a throwing _net.R3iEG #.# )####.'..##..[.###..# !.# #######.############# #....@......#  ******* *,##)ß####....,,,,***...** *.,...gß* *,.****...#.,***,,.g,,,,',,,...#..,ß**,,,,,,,,****R3iM1**,,*,,,,, R3im35R3i56g.R3iR.R3i 5   drudegg   hobgoblinR3i--43) Rev R3iTR3iV _You encounter a drude.R3i.x #.# #.)####. #.# #.'..# #.# #.##..# #.# #......[.###.#R3iey #.# #.# #.# #.# #.!# #. #.# #.# # #####.####### # #.#  #.# * #.#***** *, ###)ß####.* *,R3i z **#..g** *..* *, *.....ß* *,....,,,****,, g   hobgoblin *#...#.,***,,g..,,,',g   goblin (missile, wandering) *...#.5,ß**,,...,,,****,* **,,*,,,,,**,* *,*R3id~7g.R3i~7g.R3i35R3iԅm5   drudeg   hobgobling   goblin (missile)R3iwi==52R3iR3ig( _The goblin shouts!R3izc )You shoot a sling bullet. The sling bullet hits the hobgoblin.R3i5j ))g   goblin (missile)R3iH )))))You kill the hobgoblin!R3idr 8g.R3is :5.R3i{ w..)....R3i y=61) Rev+ R3i R3i / _You shoot a sling bullet.R3i ` ))))))R3i 7)You shoot a sling bullet.R3iTGn  The sling bullet barely misses the drude.R3i:5.R3i7g.R3i*.....7.8 (1.10R3iTR3ir _You shoot a sling bullet. The sling bullet misses the drude.R3iP@)))))R3i&))S3i5s  You shoot a sling bullet. The sling bullet misses the drude.S3ij6/You shoot a sling bullet.S3iPM5)S3iڷ7g.S3i;5.S3i'...S3i{..8.969) Rev* S3iS3iI _The sling bullet hits the drude but does no damage.S3i}>  You shoot a sling bullet.S3i  The sling bullet hits the drude but does no damage.  You shoot a sling bullet. The sling bullet hits the drude.S3i7g.S3i  The drude is lightly wounded.  The drude hits you. Your doom draws closer. The drude hits you.S3ix47----Doom: 20%90S3i:8S3iS3i- _Your doom draws closer.S3i59 )S3ib6_))))))You shoot a sling bullet.S3i,\  The sling bullet completely misses the drude.S3i*S3iOb 5.S3iQ)....  You shoot a sling bullet. The sling bullet misses the drude.The drude hits you. Your doom draws closer. The drude hits you.S3i=R2------39%  607S3iYS3i/\k _Your doom draws closer. The goblin barely misses you.S3iz  You shoot a sling bullet. The sling bullet hits the drude!  The sling bullet burns the drude.S3i2  The drude is heavily wounded.You shoot a sling bullet.  The sling bullet hits the drude but does no damage.S3iY  The drude is heavily wounded.The drude hits you. Your doom draws closer. The drude barely misses you.The goblin barely misses you. The drude closely misses you. The drude hits you.S3i34------54%  2.0 (1.16S3ibS3i̝- _Your doom draws closer.S3ig )))))))You shoot a sling bullet.S3i  The sling bullet barely misses the drude.You shoot a sling bullet.S3i  L 5.)....  The sling bullet completely misses the drude.The goblin hits you but does no damage. The drude hits you but does no damage.S3i8 5=---3.15S3i S3i7 R _The drude barely misses you.S3i+  You shoot a sling bullet. The sling bullet hits the drude.  The sling bullet burns the drude.S3i )))))))The drude is almost dead.You shoot a sling bullet.S3i? N5.)....  The drude is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the drude.S3iT@ drude hits you! Your doom draws closer.  The drude hits you but does no damage. The goblin hits you with a +0 dagger.  The drude hits you. Your doom draws closer.S3i/A 24-----67 404S3iG S3ioI < _The drude hits you but does no damage.S3i S3i 'S3i-" S3iE$ ^ _You are too injured to fight recklessly!S3i S3i" S3i S3i ^ _You are too injured to fight recklessly!S3i\S3ihS3i7S3iq^ _You are too injured to fight recklessly!T3it .  You shoot a sling bullet. The sling bullet hits the drude!  You kill the drude!T3iIg   goblin (missile)T3i# )))))))The Shining One accepts your kill.T3iw..)....T3i -----6 5253 _You shoot a sling bullet. The goblin barely misses you.T3iT3iT3io _Your Ranged Weapons skill increases to level 7!T3i $You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.T3iW ST3iv )))))))You kill the goblin!T3i^ ]$......T3i_ |562T3iv T3i / _You shoot a sling bullet.T3i  #.# #.'.. #.# #.## T3i T#.# #......[.###.# #.# #..# #.# #.# #.!# #... #.# #.# ### #####.#############  #...........#  #.# **** #.....#***** *,,, T3i ###)ß####......,,* *, **#...** *.* *, *.....ß* *,****, *#...#.,***,.',,,,,, *...#.5,ß**,,....,,****,** **,,*,,,,,**,,....,,* *,* *,,,*,,*,,ß*,* *,*T3i T3i t---71T3ie T3ik o  You kill the goblin! _You shoot a sling bullet.now have 142 gold pieces (gained 12).  T3iE e - 2 throwing nets (gained 1)  Things that are here:  a +0 dagger; a goblin corpseT3i o   orc (wandering)T3i ---8.1 (20T3i T3i5v _You encounter an orc. It is wielding a +0 short sword.T3i./ #.# #.##   #.# #......[.###.#   T3i<0V#.# #..# #.#   #.# #.!# #...   #.# #.# ###   #####.############# ###   #...........#  #......)....# *****   #.#***** *,,,,   ###)ß####.......,* *,   **#...** *.* *,  T3i0z *.....ß* *.****,   *#...#.,***..',,,,   *.o.#.5,ß**..****,*** **,,*,,,,,**.......,* *,* *,,,*,,*,,ß*....... *⌠,*⌠,*⌠,***********T3iu8T3i%9f9.1 (159T3i>T3i{@U3ir* #.# #......[.###.# #.# #..# #.# #.# #.!# #... #.# #.U3iBt# ###... #####.############# #### #...........#  #......)....# ****** #.....#####* *,,,,, ###)ß####@.......* *, **#...** #.* *, *.....ß* #.****, *#...#.,**#.U3iu0',,,, *.o.#.5,ß*#.****,****  **,,*,,,,,*#.* *,*  *,,,*,,*,,ß#.  *⌠,*⌠,*⌠,**#########  ***,,*,,*,,,* *,*U3i,~U3i~6=708) Rev+ U3iU3iV3iP3V3iFVV3i=WW3iW3iW3iW3i&W3i)W3i+B7W3i4  An orc comes into view.W3i>  #.# #........##..##   #.# #[.###.   #.# #........# #   #.# #.!#   #.# #........# ###.   #####.############# ##   #...........#   #)....# ****   #......@....#####* *   ###oß####........* *   **#...** #........* *   *.....ß* #........****   *#...#.,**#........',,,,,,   W3id@K *.o.#.5,ß*#........****,** o   orc (wandering)   **,,*,,,,,*#.......* *,*   *,,,*,,*,,ß#........* *,*   *⌠,*⌠,*⌠,**#########* *,*1W3iBW3iCl2.1 (26 _W3iZKW3iMW3i*b1  #.# #.##..  #.# #......[.###.  #.# #.# #.  #.# #W3i6c.!# #  #.# #.# ###  #####.#######   #...........#  #......)....#   #.....#####* *  ###oß####.* *  **#...** #........* *  *.....ß* #........****  *#...#.,**#........'  *...#.5,ß*#........****,  **.,*,,,,,*#........* *,*   *,,,*,,*,,ß#.* *,*   *⌠,*⌠,*⌠,**#* *,*W3ieGo)W3ilW3im7=3.1 (15W3itW3iuX3i`  #.# #.##..  #.# #......[.###.  #.# #.# #.  #.# #.!# #  #.# #.#   #####.#######  X3iu #...........#  #......)....#   #...o.#####* *  ###)ß####.* *  **#...** #........* *  *.....ß* #........****  *#..j#.,**#.'  #...#..,ß*#.****, j   gnoll (missile, wandering)  *#..#,..,,*#.* *, o   orc (wandering)  *...*,.#,,ß#.* *,  *⌠,*⌠,*⌠,**#* *,X3ivP.oX3i%:j.X3iiQj)X3i8{44) Rev X3iX3i _You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net.X3i-  #.# #.##  #.# #......[.###  #.# #.# #  #.# #X3i..!# #  #.# #.#   #####.#  #...........#  #......)....#   #.#####* *  ###oß####.* *  **#...#* #........* *  *...j.ß* #.****X3i  *#...#..**#.'  #...#...ß*#.****  *#..#,....*#.* *  *...*,.#..ß#.* *  *⌠,*⌠,*⌠,**#* *X3i%M)oX3i8j.X3i4X3i̙`53X3iOX3iX3i(r.'...##.X3is[.##.! #.# #........# #####.#############.. )....# ...........##### ###)ß####...*#.jo#* #...  *.....ß* *****#...#..*',,, #...#...ß**#..#,....*...*,.#..ß#........X3iut:.oX3i uX3i}X3i*(((X3iu'((X3i ~.@.)jX3i j   gnoll8==62X3iX3ias _The gnoll throws a throwing net. The throwing net misses you.Y3iՓ #.# #.)#### #.# #.'..# Y3i"#.# #..##.. #.# #......[.###. #.# #.# #. #.# #.!# #.  #.# #........# ## #####(############# #....@......#   #......)....# * #...........#####* *,Y3i[ ###)ß####........* *, **#.j.#* #........* *, ....oß* #........****Y3i^ *.**#........',,,, #...#...ß*#.****, *#..#,....*#.* *,Y3i›8o.Y3i^9j.Y3i:UoY3in==71) Y3iܹY3iӻ% _The orc shouts!Y3i,####'##.###.)###'..#..##.[.##.!# #. #.# #........# #######@#############.. )....# **...........##### ###jß####.*#..o#* #..  *.....ß* #........*****#...#..**#........',,, #...#...ß**o.j)Y3iY3ij---80Y3iY3iv| _You see here a throwing net.Y3i) ......#####'##.###.)###'..#..##.[.##Y3i< a.!# #. #@# #........# #######(##############...........# #......)....# **#..j........##### ###)ß####....*#.o.#* #........*  *.....ß* #........*****#...#..*',,,Y3i 9o.Y3i 8j.Y3iAY3i;B---9Y3iB49 _Y3i}Y3i0Y3i##...####)#.......#####'##.###.)###'..#..##.Y3i"[.##.!# #. #.# #........# ######(#############..... ..j..)....# **...........##### ###oß####..*#...#* #...  *.....ß* ****Y3ia"oY3i))Y3i7j.Y3i]3o.Y3iv Y3iM 9=808Y3i Y3i Y3i ))) You shoot a sling bullet. The sling bullet hits the orc.Y3i' )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.Y3iq, )Y3i= 9j.Y3i $..Y3iX  ===1.2 (1.17) Rev Y3i Y3i G _You kill the orc!Y3i ) You shoot a sling bullet. The sling bullet hits the gnoll.Y3i."  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.Z3i ]Lj(Z3i/fl  The gnoll is heavily wounded.Z3ifg2.4 (1.26) Rev+ Z3iBnZ3i}pS _The gnoll closely misses you.Z3iy  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.Z3iq  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.Z3irm  The gnoll is severely wounded.Z3i22---3.64Z3iZ3ib8 _The gnoll hits you with a +0 whip!Z3i )))))You shoot a sling bullet.Z3iB  The sling bullet closely misses the gnoll.You shoot a sling bullet.Z3i j(.).  The sling bullet closely misses the gnoll.Z3ib4.83Z3iZ3i_K _The gnoll misses you.Z3i}N8 )Z3ihOL))))You shoot a sling bullet.Z3i8  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.Z3ie j(.)Z3ifh.  The gnoll is almost dead.Z3iSgb6.02) Rev* Z3ipZ3ir Z3i sL_The gnoll barely misses you.Z3iq )  You shoot a sling bullet. The sling bullet hits the gnoll.Z3iSZ3ia )))))You kill the gnoll!Z3iB)(.).Z3iA23=-- 5701Z3iuZ3i6/ _You shoot a sling bullet.Z3i4 ........##.####'##. #.# )####.'..##..Z3i,[.###..# !.# #######(############# ...........# ..).)**.......##)ß####.......ß* #...   *#...#..**#........',,,, Z3iZ3i|:---8Z3i:0Z3iZ3ibM _You see here a +0 whip.Z3i  ###'##. #.# )####.'..##..[.###..# !).# #######@############# #...........# #....).)....#**#...........#####* *,#.........#...   #...#...ß*#........****, Z3iI ---939 _Z3i° 4=90.0 (28Z3i Z3i  Z3i P_e - 3 throwing nets (gained 1)Z3i+"   #.# )####.'..##..[.###..# !).# #######.############# #....@......# ).)**Z3i" .......#####* *,##)ß####..............#..   *#..#,....*#........* *, Z3i+ Z3i+ +1.0 (1Z3i+ K7) Rev+ Z3i2 Z3i3 Z3i  .'..##..[.###..# !).# ##Z3i #####.############# ...........# .)**.......#####* *,##)ß####........**#...#* #.Z3iC f..#Z3ib $.#Z3i #..#,..   *...*,.#..ß#........* *, Z3iZ3i`26Z3i@Z3i$  Things that are here:Z3i|  _a +0 short sword; a +0 leather armour; an orc corpse[3i  #.# #.##.  #.# #[.###[3i  #.# #........# #  #.# #[3iAX!# # [3iUl #)# #[3ih+..# #[3iz [3iu#####.#############  [3i #...........# [3i [3i˂ #....).)....#[3i܂ * [3i. #...@.......#####*  [3iN ###)ß####........* * [3iu**#...#* #........* *[3i  *.....ß* #........****[3i [3if#...#..**#........',,[3i6  ..ß*#[3iσ .****[3i  *#..#,....*#[3i,.* *[3i  *...*,.#..ß#[3i",.* *[3i2  *⌠,*⌠,*⌠,**#########* *[3i[3iI35 [3i_[3iʔ[3i[3ips  #.# #[.##  #.# #........#   #.# #!#   #)# #..# [3it. #####.#############   #...........#   #....).)....#  #...........#####* [3i&t  ###@ß####........* [3iHt **#...#* #........* [3int  *.....ß# #.**[3itt #...#..#*#.',,[3i*v  #...#...ß*#.***  *#..#,....##.*  *...*,.#..ß#.*  #⌠.#⌠,*⌠.###########*  ***,,*,,*,,,*[3io}[3i}|544[3i*[3i$  Things that are here:[3if| _a +0 dagger; 3 stones; a kobold corpse[3i* ..# !).#####.############...........# #....).)...#...........#####*###)ß####........**#.@.#* #.....ß#***#...#..#*',,#...#...ß#***[3i0###..*,,*,..  *,,,,,,,,,,_*[3io[3i?53) Rev  _[3iH[3i[3i+  !).#####.#############...........# #....).)..............#####*##)ß####........###...## #...@.ß#**[3in *#...#..#*',,#...#...ß#****#..#,.... #...._ [3i L *,*,,*,,*,,,*[3i 62[3ip < _Found a hide-covered altar of Uskayaw.[3i  #)# #.# # #####.#############  #...........#  #....).)....# *[3i 8 #...........#####* * ###)ß####........* * ###...## #.* * #.....ß# #.[3ib **** *#...#@.#*#.',,, #...#...ß##.**** *#..#.....##.*  #...#..#..ß#.[3iv * * #⌠.#⌠w#⌠.###########*[3i * *[3i  **#..#..*,..* * w   dart slug (wandering) *,..,...,,._*[3i 1 *[3i  *,*,.#..*,..# *[3i [ *,*⌠,*⌠,*⌠,***[3i- 7w.[3i Nw[3iD =6=[3ie Y71[3i [3i Z _You encounter a dart slug.\3ie#####.############# #...........# ....).)*...........#####*##)ß####........###...## .....ß***#...#..##\3i',,,#...#.@.ß#*****#..#..... #...#.w#..ß#⌠.#⌠.#⌠.###########\3iޘ**#..#..*,..* ,..,...,,._#\3i*,.#..*,..#⌠.#⌠,*⌠.##*,,,*,,*,,ß\3i6w.\3i\3ie80) \3iۧ8_\3it\3ip' 3\3i+ \3i, ^ _You are too injured to fight recklessly!\3ii \3iFj \3iep \3ir ^ _You are too injured to fight recklessly!\3i  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug.\3i  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.\3i*\3io===9.1 (1.129) Rev \3i \3ia _The dart slug is heavily wounded.]3i^  You shoot a sling bullet. The sling bullet hits the dart slug.]3i+† _The dart slug is heavily wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is almost dead.  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burn]3i0S]3iS]3i\= 90008) Rev+ ]3iR8_]3iM _You kill the dart slug!]3ir{...........# ....).)*.......#####*##)ß####........###...## .....ß**##...#..##',,,#...#...ß****]3i{*#..#..@.. #...#..#..ß#⌠.#⌠.#⌠.###########**#..#..*,..* ,......,,._#*..#..*,..#⌠.#⌠,*⌠.##*#.,,*,,*..ß*,,*,,,,,*************]3iǃ]3i@C7]3i`h---17) Rev ]3i8_]3iv _You see here a dart slug corpse.]3i[?25h[?0c  ]3iPSearch for what [Enter for "@", or ? for help]? ]3id [?25l[?1c]3i_z ]3i| $]3i/} h21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a hide-covered altar of Uskayawb - [D:3] 3 stones (4 further duplicates in 1 pile)  c - [D:3] a +0 dagger (3 further duplicates)  ]3i} d - [D:3] a +0 leather armour (2 further duplicates)  e - [D:3] a +0 short sword (5 further duplicates)  f - [D:3] a +0 whip (1 further duplicate)  g - [D:3] a fuming cyan potionh - [D:3] a pair of gloves  ]3i} i - [D:3] a +0 robe  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading down  ]3i*~ n - [D:3] a dispersal trap  o - [D:3] a +0 hand axe (1 further duplicate)  p - [D:3] a +0 mace  q - [D:3] a dagger  r - [D:3] a +0 chain mail  s - [D:3] a +1 heavy mace]3iQ~ \t - [D:3] a +0 falchion  u - [D:3] a stone staircase leading down^3ia Level 3 of the Dungeon <<<>>>_(Press ? for help)  #.....# ##.# #.#.##,#.##..".##.#.##.#.# #.#)......#......#  #.....# #.# ##.#.##.#.##.#...#.##.#.## #)'...⌠...'....).# ^3i  #.....# #.#####.#.##.#.##.#.#.##.#.## ###.......########  #.....# ###...####)#.##.#.##.#.##.#.## #.⌠...⌠.#....#  #.....# #........##.#.##.#.##†##.#.###.......#....# ^3i!  ####'## #........###.#.##.#.###.#.######'####....#  #.# #.......)####.#.##.#.#.#.###.[).......#  #.# #........'..##.#.##.#.#.##^3iD #.#........# ^3ig  #.# #........##..##.#.##.#.####.#........#^3i  ^3i  #.# #......[.###.###.#.##,## ##### ####..#........# ^3iː  #.# #........# #.####.#.######...#####....########### ^3i  #.# #.......!# #...###...#.....#.#.........# ^3i"  #)# #........# ###.......#...##..'.>.......#########^3iD  ^3ie  #####.############# #######...[.##.##.........#.......# ^3i  #...........####...##.############.......#^3i f  #....).)....#^3i͑ Q**********#...##....# ####.......# ^3i  #...........#####* *,,,,,,,,*#...#####.######..........# ^3i  ###)ß####........* *,,,,,,,,*#...# #...................#^3i?   ###...## #........* *,,,,,,,,*#...# #...................# ^3i  #.....ß# #........****,,,,,,,,*#...# #...........#.......# ^3i  ##...#..###........',,,,,,,,,,,*#...# #...........#.......#  #...#...ß##........****,********##### #...........#########^3i   *#..#..@..##........* *,*#...........#^3i]Jingleheimer the ShooterCoglin of the Shining One ......Health: 27/55 ===========-------------Magic: 7/7========================AC: 3Str: 12Doom: 66% EV: 11Int: 8  SH: 0Dex: 19XL:  7 Next: 55% Place: Dungeon:3Time:Gem (6127) Rev The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet burns the dart slug. _You kill the dart slug! _You see here a dart slug corpse.  Search for what [Enter for "@", or ? for help]? ^3ia^3i_c^3ibi_6 _^3ixj^3i-m^3im^3im:5^3iKo^3ir^3it^3i=u#8^3iSuU=4^3iw^3i|^3i~^3i~G3) ^3i^3i5^3i^3iB2^3i^3i}$  Things that are here:^3ik  a +0 dagger; 3 stones; a kobold corpse^3i^3i`I1 _^3iƒ^3i^3i=^3i{69=^3i00^3iK^3i2$  Things that are here:^3i̡y  a +0 short sword; a +0 leather armour; an orc corpse^3i^3iJ19 _^3i(^3i^3iln8^3i÷^3iq^3iy30=7^3iz^3iz<  You see here a +0 whip.^3i^3iI6 _^3i^3i^3i^3i'B5^3i^3i^3it^3i#1^3iC=4^3iN^3i^3i^3i_,3^3is^3i^3i^3i^3igB2^3i\^3i^3il^3iB1^3i^3i^3iW^3ij20^3i@  There is an open door here.^3i^3i,09 ^3i_^3ia^3i^3i^3iB8^3i^3i^3i3^3i>3=^3i:7^3ip^3i^3iR^3iB6^3i^3im^3iB5^3i^3i} ^3iv ^3i ^3i B4^3i ^3is^3i^3iP#4^3iqC=3^3i.^3i1^3i2^3i,2^3i^3i.^3i1^3ip^3iB1^3i^3iY^3in^3i#5^3iU=0^3i^3iw ^3i!!^3i!D099^3i?"^3i7$^3i%^3iN%,8^3ih%^3i%^3i'^3iu(^3i(B7^3iQ)^3i*^3i+^3iV,f6=6^3i,^3id.^3i^/^3i/,5^3i/^3i40^3i3^3i4^3i4B4^3i5^3i7^3i;7=3^3i=^3i>^3i)?B2_3i_3i* _3i _3i! B1_3i_3i_3i_3i"B0_3im_3i_3i_3i68=_3i189_3if_3i_3io _3i ,8_3i _3i"_3i:%_3i'_3i (,7_3i*(_3i*_3i@,_3i/_3i/q9=6_3iQ1_3i2_3is4_3i4B5_3i5_3i7_3i8_3i9B4_3iH:_3i;_3i=_3i8=s40=3_3i3>_3i@_3iB_3iBB2_3iMD_3inF_3iF,1_3iF_3iG_3iN #.....# ###...####)#.##.#.##.#.## #.....# #........##.#.##.#.##†##. ####'## #........###.#.##.#.###.##.# #.......)####.#.##.#.#.#.#.# #........'..##.#.##.#.#.##.# #........##..##.#.##.#.##_3iO#.# #......[.###.###.#.##,###.# #........# #.####.#.######.# #.......@# #...###...#... Noise: --------- 2947.1 (46.0)#)# #........# ###.......#... a) +2 sling {Khalida i) +3 sling (flame) ####.############# #######...[. Nothing quivered ...........####... _3ipO....).)....#**********#... ...........#####* *,,,,,,,,*#...  ##)ß####........* *,,,,,,,,*#...  #...## #........* *,,,,,,,,*#...  ....ß# #........****,,,,,,,,*#... _3iO_3iT_3iFVX _f - a fuming cyan potion_3i _3i _3i. _3i _3i _3i n0_3i _3i w179_3i   #.....# #.# ##.#.##.#.##.#...  #.....# #.#####.#.##.#.##.#.  #.....# ###...####)#.##.#.##._3iN #.....# #........##.#.##.#.##†######'## #..###.#.##.#.###. #.# #.)####.#.##.#.#._3is  #.# #........'..##.#.##.#.#. #.# #..##..##.#.##.#._3i  #.# #.###.###.#.##,##_3i  #.# #..# #.####.#.#### _3i  #.# #........# #...###...#. _3i5 l #)# #........# ###.......# #####.############# #######...[ #....#### #_3iT ....).)....# **********#..........#####* *_3is ,,*# ###)ß####_3i K.* *,*#_3i3 19.1 (2.0)_3i f50.1 (38_3i# _3i( - _j - a +0 pair of gloves_3ij[?25h[?0c  Search for what [Enter for "@", or ? for help]? `3ii [?25l[?1c`3i`3i19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (3 further duplicates)`3iZb - [D:3] 4 stones (3 further duplicates in 1 pile)  c - [D:3] a +0 short sword (5 further duplicates)  d - [D:3] a +0 leather armour (2 further duplicates)  `3ive - [D:3] a +0 whip (1 further duplicate)  f - [D:3] a +0 robe  g - [D:3] a stone staircase leading down  `3ih - [D:3] a hide-covered altar of Uskayaw  i - [D:3] a stone staircase leading up  j - [D:3] a stone staircase leading down  `3iUk - [D:3] a dispersal trap  l - [D:3] a +0 hand axe (1 further duplicate)  `3im - [D:3] a +0 mace  `3ien - [D:3] a stone staircase leading up  o - [D:3] a dagger  p - [D:3] a +0 chain mail `3i_ q - [D:3] a +1 heavy macer - [D:3] a +0 falchion  `3i;(s - [D:3] a stone staircase leading down`3i  a - [D:3] a +0 dagger (3 further duplicates)  p - [D:3] a +0 chain mail`3i `3i `3i  #.....# #.# ##.#.##.#.##.#...# Jingleheimer the Shooter#.....# #.#####.#.##.#.##.#.#. Coglin of the Shining One ......#.....# ###...####)#.##.#.##.#.# Health: 41/55 =================-------#.....# #........##.#.##.#.##†## Magic: 7/7========================####'## #........###.#.##.#.###. AC: 3Str: 12`3i iDoom: 66% #.# #.......)####.#.##.#.#.# EV: 11Int: 8  #.# #........'..##.#.##.#.#. SH: 0Dex: 19#.# #........##..##.#.##.#.# XL:  7 Next: 55% Place: Dungeon:3#.# #......@.###.###.#.##,## Noise: ---------  Time: 2950.1 (0.0)`3iݳ D#.# #........# #.####.#.#### a) +2 sling {Khalida i) +3 sling (flame) `3i #.# #........# #...###...#.. Nothing quivered`3i% u#)# #........# ###.......#.. Gem (6078) #####.############# #######...[ #...........####..`3iQ   #....).)....#**********#..  `3i #...........#####* *,,,,,,,,*#..  ###)ß####........* *,,,,,,,,*#..  `3i _a +0 short sword; a +0 leather armour; an orc corpse _You see here a +0 whip. _There is an open door here. `3i´ h_f - a fuming cyan potion _j - a +0 pair of gloves  `3i PSearch for what [Enter for "@", or ? for help]? `3i `3iA '`3i `3i . _a3i(a3iP5JLevel 3 of the Dungeon <<<>>>_(Press ? for help) #.....# #..## ###.#.##.#.#.##.#.##.#.## #.#.......#......# #.....# ##..# ##.#.##.#...#.##.#.##.#.## #.#.⌠...⌠.#......# #.....# ##.# #.#.##,#.##..".##.#.##.#.# #.#)......#......# #.....# #.# ##.#.##.#.##.#...#.##.#.## #)'...⌠...'....).#a3iu7 #.....# #.#####.#.##.#.##.#.#.##.#.## ###.......######## #.....# ###...####)#.##.#.##.#.##.#.## #.⌠...⌠.#....# #.....# #........##.#.##.#.##†##.#.###.......#....# ####'## #........###.#.##.#.###.#.######'####....# #.# #.......)####.#.##.#.#.#.###.[).......# #.# #........'..##.#.##.#.#.###.#........# #.# #........##..##.#.##.#.####.#........# #.# #......@.###.###.#.##,## ##### ####..#........# #.# #........# #.####.#.######...#####....########### #.# #........# #...###...#.....#.#.........# #)# #........# ###.......#...##..'.>.......######### #####.############# #######...[.##.##.........#.......# #...........####...##.############.......# a3i7#....).)....#**********#...##....# ####.......# #...........#####* *,,,,,,,,*#...#####.######..........# a3i7###)ß####........* *,,,,,,,,*#...# #...................# a3i 8###...## #........* *,,,,,,,,*#...# #...................# a3i-8#.....ß# #........****,,,,,,,,*#...# #...........#.......#a3iP8 a3iu8 ##...#..###........',,,,,,,,,,,*#...# #...........#.......#a3i-q #.# #.# #####.###.##.## #..........#......# #.# #.# #.# #####.#...#...## #..........#......# #.# #.# #.# #####.#.####.#.## #......)...#......#####.# #.# *#.# #####.#<##.##.#.## #.....................a3i..# #.###..##**#####.###.#.##.#.## #................# #>.......,,......##.#.#.##.#.## #########...............# #...#####**#######.#.#.#.##.#.## .a3i.......#.#....# ####.#.###..........÷....#a3i&#.....###.# #####.#.##.##.#.##.#.## #..........##.....# #.## ####.#.##.#.##.#.##.#.## #.####'####......##a3i#.....# #..## ###.#.##.#.#.##.#.##.#.## #.#.......#......#a3i7_#.....# ##..# ##.#.##.#...#.##.#.##.#.## #.#.⌠...⌠.#......##.....# ##.# #.#.##,#.##..".##.#.##.#.# #.#)......#....a3iU..##.....# #.# ##.#.##.#.##.#...#.##.#.## #)'..a3iv.⌠...'....).##.....# #.#####.#.##.#.##.#.#.##.#.## ###.......########a3i #.....# ###...####)#.##.#.##.#.##.#.## #.⌠...⌠.#....#a3iZ #.....# #........##.#.##.#.##†##.#.## #.......#....# ####'## #........###.#.##.#.###.#.## ####'####....#a3i #.# #.......)####.#.##.#.#.#.## #.[).#a3i+ #.# #.'..##.#.##.#.#.## #.a3iJ`#.# #.# #a3ij?.##..##.#.##.#.## ##.a3i`#.# #.# #a3iz@.###.###.#.##,## ##### ####..#a3i.# #.# #..# #.####.#.######...#####....###########a3ia3i #.....# #.# ##.#.##.#.##.#...# Jingleheimer the Shooter#.....# #.#####.#.##.#.##.#.#. Coglin of the Shining One ......#.....# ###...####)#.##.#.##.#.# Health: 41/55 =================-------#.....# #........##.#.##.#.##†## Magic: 7/7========================####'## #........###.#.##.#.###. AC: 3Str: 12Doom: 66% #.# #.......)####.#.##.#.#.# EV: 11Int: 8  a3i!#.# #........'..##.#.##.#.#. SH: 0Dex: 19#.# #........##..##.#.##.#.# XL:  7 Next: 55% Place: Dungeon:3#.# #......@.###.###.#.##,## Noise: ---------  Time: 2950.1 (0.0)#.# #........# #.####.#.#### a) +2 sling {Khalida i) +3 sling (flame) #.# #........# #...###...#.. Nothing quivered#)# #........# ###.......#.. Gem (6078) #####.############# #######...[ #...........####..  #....).)....#**********#..a3i!y  #...........#####* *,,,,,,,,*#..  ###)ß####........* *,,,,,,,,*#..  _a +0 short sword; a +0 leather armour; an orc corpse a3i_You see here a +0 whip. _There is an open door here. _f - a fuming cyan potion _j - a +0 pair of gloves _Search for what [Enter for "@", or ? for help]? a3iV'a3ia3iha3ia3iu7 _a3ia3iZ#2a3iM=6a3ia3i[$a3i&a3i&B5a3iE(a3i.a3iL1a3i1a3i1:4a3i3a3i8a3i:a3i8;,3a3i[;a3i<a3i?@a3iBa3iB#3a3iCM=2a3i=Da3i?Ia3inKa3iKB1a3iLa3iPa3iQa3iRB0a3iRa3iUa3iWa3iWa3iWj4=69a3iXa3i]a3i_a3i_B8a3i`a3imda3i2ea3ieB7a3ifa3iia3i kX6a3ika3ima3iSna3in@5=a3in05a3ina3ipa3iqa3i=rB4a3ira3i^ua3ijva3ivB3a3i5wa3iza3io{a3i|p6=2a3i|a3if~a3ia3iN,1a3iwa3ia3iقa3i΃a3i,0a3i1a3ia3ia3ia3iC59a3iXa3ia3ira3i#7a3i΍M=8a3i;a3ia3i=a3i}B7a3ia3ia3ia3i<B6a3iٓa3ia3ia3i`85a3iqa3ia3ia3iB4a3ia3iߜa3ia3iB3a3ia3ia3iKa3i69=a3i:2a3ia3i7a3ia3i.:1a3ia3iSa3ia3iB0a3ia3i¬a3ia3i\C49a3ia3ia3i a3i6$50a3i\M=8a3ia3ia3ia3iAB7a3ia3i4a3i a3iCB6a3iηa3i;a3iRa3ip1=5a3i.a3iBa3iX4a3ira3iNa3i#a3iYB3a3ia3ia3iCa3iB2a3ima3ia3ia3i#2a3i;M=1a3iEa3iAa3i=a3i{B0a3i a3iGa3i[a3iC39a3i3a3i^a3i1a3i#3a3iM=8a3i0a3iTa3i!a3ihB7a3ia3iIa3ia3iDB6a3ia3ig ...............###.######........ ####...........###.######.......^ # #...).......###.############.. # #..........................'.. a3i%# #.#########.###.#..#########. # #.# #####.###.##.## #.. # #.# #####.#...#...## #. a3iD# #.# #####.#.####.#.## #.. a3ig# ##.# #####.#@##.##.#.## #..92.1 (42.0) a3iy###..#########.###.#.##.#.## #.. a3i[...............##.#.#.##.#.## ### a3iR..##############.#.#.#.##.#.## a3i{....# ######.#.###.#.##.#.## a3i{.###.# #####.#.##.##.#.##.#.## a3i.# #.## ####.#.##.#.##.#.##.#.## a3i{.# #..## ###.#.##.#.#.##.#.##.#.# a3i.# ##..# ##.#.##.#...#.##.#.##.#a3ia3i1a3ia _There is a stone staircase leading up here.a3i4 a3iǓ a3iE a3i a3i/ 3.1 (1.0)5 _a3ic ^= 2a3i4h - #.# #.# #.. #.###### ....# ######### ....# #.#.# ........# ##.############.#.# ######.## ................@#.# #. #.......###########.#.# #.##...... ##..a3ih # #.#.###.###....... ##...##)#.### #................. †...........# #..^......#. ##...##.#.#.# #...####.##..#.#.. ##...##.#.#.# #................. #....##.#.#.# #...#....÷#.....# #....##.#.#.####...#....#......##a3i0 x44.6 (2.53a3i! a3i= ! _You climb upwards.a3i c _There is a stone staircase leading down here.b3i˸b3iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}b3iչe - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilitiesb3iz[!] focus mode: off|onb3i-b3iJingleheimer the Shooter#.#Coglin of the Shining One ......#.#Health: 54/55 =======================-#..b3i NMagic: 7/7========================#.##AC: 3Str: 12Doom: 66% #####b3ie....# ######### EV: 11Int: 8  ....##.#.# ........# SH: 0Dex: 19 ###.############.#.# ######.## XL:  7 Next: 55% Place: Dungeon:2 b3i )................@#.# #. #........ Noise: ---------  Time: 2994.6 (0.0) ###..###########.#.# #.##........ a) +2 sling {Khalida i) +3 sling (flame) ##........# #.#.###.###....... Nothing quivered ##...##)#.### #................. Gem (6033) †...........# #..^.....##.#...#. ##...##.#.#.# #...####.##..#.#..  ##...##.#.#.# #.................  #....##.#.#.# #...#....÷#.....##  b3i:N#....##.#.#.####...#....#......##  b3ic_f - a fuming cyan potion _j - a +0 pair of gloves _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading up here. b3ig_You climb upwards. _There is a stone staircase leading down here.b3iI'b3i'b3ihF _Clearing quiver.b3iRb3iSSb3iSb3iVb3iWb3i]2 _1b3i3^b3i_b3iB`65=b3in`:0b3i`b3iYb$ b3i{b _HP restored.b3idb3idC29b3ieb3i=6b3inb3i>ob3ieqb3irb3i=sB5b3isb3ixb3ixb3iYyB4b3iyb3i{b3i}b3il}B3b3i}b3ib3ib3iB2b3ib3ib3ib3i*B1b3ib3i,b3iB0b3i>b3ib3ib3i؉C19b3i b3iՊb3iwb3i,8b3i,b3ib3ib3i,7b3ib3ib3ib3ib3iUB6b3ib3i0b3iyX5b3ib3iܖb3ib3iӗB4b3i]b3ib3ib3iٚ:3b3i>b3ib3ib3iRB2b3ib3i֩b3ib3i,1b3ib3ib3ib3i1b3icB0b3ib3i0b3iyb3iٻC09b3i߼b3i?b3ib3i!B8b3ib3ib3i|b3iB7b3iHb3i!b3ib3i/B6b3ib3ib3i@b3iB5b3ib3i*b3ivb3iB4b3ib3ib3iUb3iB3b3ib3i]b3ib3i(B2b3ib3ib3ib3iB1b3igb3ib3ib3iSB0b3i.b3ib3ib3iE5999b3ib3ib3i+b3isB8b3iMb3iFb3ib3iEB7b3ib3ib3ib3iB6b3ib3i.b3i b3iH B5b3i b3i b3i| b3i B4b3i b3ib3ib3iBB3b3ib3iFb3i+b3iaB2b3ib3ixb3idb3iB1b3i2b3ixb3ib3iB0b3i[b3i.b3i b3il C89b3iM!b3iz"b3ih#b3i#B8b3i?$b3iy%b3i&b3i 'B7b3i'b3i5)b3ij*b3i*B6b3i+b3i)-b3i/b3i/B5b3i1b3i2b3in4B4b3i4b3iU5b3iQ7b3i9b3i%:B3b3i;b3id>b3i@X2b3iAb3iBb3iADX1b3iDb3iNFb3iGb3iGB0b3i'Nb3iEPb3iRRC79b3iRb3i@Tb3iUb3iXXb3iX,8b3iXb3i}Zb3i\b3i_b3i_B7b3i`b3ic<  You see here a +0 club.b3i}eb3ieI6 _b3ifb3iLh$  Things that are here:b3ii`  a +0 club; a gnoll skeletonb3ikb3ilI5 _b3imb3ipb3irb3irB4b3isb3iub3iZwb3iwB3b3ixb3i}b3iu  You encounter a gnoll sergeant. It is wielding a +0 spear.b3iTf#.......#♣#..). ♣#######.######..j. )♣#............♣. .... .♣#.#.###..####♣.###+###.♣#.#.##....... b3i♣)........♣#.#.##...##)# ♣....♣..♣ #.... ♣.♣..)♣ #.#.##...##. b3ig♣..).@♣ #...##...##.# ♣♣...♣♣ #.###.# b3iև♣)).♣####.###....##.# ♣♣)♣♣#.... b3i♣.♣##...........##. .. #.##.......#...###.# j   gnoll sergeant (polearm, asleep) b3iO#.# #..#..##.#.#...# #.. #.# ##....##.#.#...###.. #.## ###..##......b3iS.j305b3iՉ 60.0)b3iӐXj)b3ilm5.6 (612 _b3iyb3i&   ♣#..). ♣ #.... )♣ ♣. ..j. .♣ ♣.###+###.♣ ♣)........) ♣....♣..♣  ♣.♣..)♣  ♣..).@♣  ♣♣...♣♣  ♣)). ♣♣)♣.... ♣.b3i+'..... .. #.##....... #.# #..#..  #.# ##... #.## b3i   ♣#..). ♣ #.... )♣ ♣. ..j. .♣ ♣.###+###.♣ ♣)........) ♣....♣..♣  ♣.♣..)♣  ♣..).@♣  ♣♣...♣♣  ♣)). ♣♣)♣.... ♣...... .. #.##....... b3iO#.# #..#..  #.# ##... #.## b3ib3ib3ib3ie _A gnoll sergeant is nearby!b3i5   ♣#..). ♣ #.... )♣ ♣. ..j. .♣ ♣.###+###.♣ ♣)........)b3iCL ♣....♣..♣  ♣.♣..)♣  ♣..).@♣  ♣♣...♣♣  ♣)). ♣♣)♣.... ♣...... .. #.##....... #.# #..#..  #.# ##... #.## b3i    ♣#..). ♣ #.... )♣ ♣. ..j. .♣ ♣.###+###.♣ ♣)........) ♣....♣..♣  ♣.♣..)♣  ♣..).@♣  ♣♣...♣♣  b3ie ♣)). ♣♣)♣.... ♣...... .. #.##....... #.# #..#..  #.# ##... #.## b3iʠ 3b3i b3iq o ####### ##.# #.......# ♣#..). ♣#######.##### #.... )♣#............♣. ..j. #..####.###+###.♣....♣)........♣#.#.##...##)#♣....♣..♣ #............♣.♣..#♣..)..♣ #...##♣♣...♣♣ )).♣####.###....##.#♣♣)♣♣....... ♣.♣##...........##.... #.##......##.##..#.  ##....##.#.#...### _A gnoll sergeant is nearby!b3i{ :##...'.b3if b3i k6.6 (1.0)1b3i b3i / _A gnoll sergeant opens the door.b3i Q _You see here a +0 hand axe.b3i q )))You shoot a sling bullet.b3iVy J _You see here a +0 hand axe.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.b3i C.jb3i' &..b3i ===7.7 (1.10) Rev b3iW b3i i _The gnoll sergeant is moderately wounded.b3iK    ###.#   ♣#..). ♣ #.... )♣ ♣. .... .♣ ♣.###j###.♣ ♣)........♣) ♣....♣..♣  ♣.♣..@♣  ♣..)..♣  ♣♣...♣♣  ♣)). ♣♣)♣ ♣. .. #. #.# #.  #.# b3iE    ###.#   ♣#..). ♣ #.... )♣ ♣. .... .♣ b3i 6♣.###j###.♣ ♣)........♣) ♣....♣..♣  ♣.♣..@♣  ♣..)..♣  ♣♣...♣♣  ♣)). ♣♣)♣ ♣.b3i6  .. #. #.# #.b3iU 8  #.# b3i b3i b3i b3i e _A gnoll sergeant is nearby!b3i  b3is b  ###.#   ♣#..). ♣ #.... )♣b3i H ♣. .... .♣ ♣.###j###.♣b3i ( ♣)........♣) b3i G♣....♣..♣  ♣.♣..@♣ b3i  ♣..)..♣  b3i ,♣♣...♣♣  ♣)).b3iA  ♣♣)♣ b3if ♣. .. #.b3i A #.# #.  #.# b3i   ###.#   ♣#..). ♣ #.... )♣ ♣. .... .♣ ♣.###j###.♣ ♣)........♣)b3ir ♣....♣..♣  ♣.♣..@♣  ♣..)..♣  ♣♣...♣♣  ♣)). b3i_♣♣)♣ ♣. .. #. #.# #.  #.# b3iؑb3iRb3ib3i))burns the gnoll sergeant. _The gnoll sergeant is moderately wounded. _A gnoll sergeant is nearby! _A gnoll sergeant is nearby!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.b3i0  The gnoll sergeant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.c3iyxG'jc3iA$.c3iфt8.869) Rev+ c3ic3i/i _The gnoll sergeant is moderately wounded.c3i    ###.#   ♣#..). ♣ #.... )♣ ♣. .... .♣ ♣.###'###.♣ ♣)....j...♣) ♣....♣..♣  ♣.♣..@♣  ♣..)..♣  ♣♣...♣♣  ♣)). ♣♣)♣ ♣. .. #. #.# #.  #.# c3i 5   ###.#   ♣#..). ♣ #.... )♣ ♣. .... .♣ c3i5♣.###'###.♣ ♣)....j...♣) ♣....♣..♣  ♣.♣..@♣  ♣..)..♣  c3i5♣♣...♣♣  c3i6n♣)). ♣♣)♣ ♣. .. #. #.# #.c3i%68  #.# c3iK?c3i?c3iGc3iN ) _A gnoll sergeant is nearby!You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.c3i  The gnoll sergeant is heavily wounded.You shoot a sling bullet.c3i]Y .  The gnoll sergeant blocks the sling bullet.c3i]<41-------c3i][9.98c3idc3iZm ) _The gnoll sergeant hits you from afar with a +0 spear!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.c3i )The gnoll sergeant is heavily wounded.You shoot a sling bullet.c3i j.  The sling bullet closely misses the gnoll sergeant.c3iBQ34----------c3igg6007) Rev* c3ic3iL _The gnoll sergeant hits you from afar with a +0 spear!c3i )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.c3ivW)c3ih-t )You kill the gnoll sergeant!c3iY=).c3i3 5/56=--4c3ip 7016 _You shoot a sling bullet.c3ic3in _Your Fighting skill increases to level 5!c3i'c3i2c3i^H _No target in view!c3i3c3ic3iH _No target in view!c3i_Pc3iPc3iVc3iXH _No target in view!c3i Ic3i" H _No target in view!c3ii c3ii c3il c3iq c3iJu c3iz _5 _c3i| c3iƁ   You encounter a gnoll. It is wielding a +0 club.c3i ~ ## ###  ###.### ##  ♣♣#..).j#♣♣####### .#.....#)♣#.... ♣.#..... .♣#.#.###..##♣.###'###.♣#.#.##♣)....@...♣#.#.##...##)---♣♣....♣..♣♣#...........c3iɊ ♣♣.♣..)♣♣ #.#.##...##...)..♣ #...##...##.♣♣...♣♣ #.###....##)).♣####.###....##. j   gnoll (asleep) ♣♣)♣♣#.............. ♣.♣##...........##. .. #.##.......#...###.c3i͍ ^.j2c3i Ejc3i> 6====3.9 (24c3i, c3i _The gnoll shouts!c3i k _Items here: ) [[ †.d3i_6 ##   ###.###   ♣♣#..)..#♣ .#...j.#) ♣.#.....  ♣.###'###.♣ ♣)....@...♣) ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)) ♣♣) ♣. .. d3ib6 ##   ###.###   ♣♣#..)..#♣ .#...j.#) ♣.#.....  ♣.###'###.♣ ♣)....@...♣) ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)) ♣♣)d3i:a ♣. .. d3i3d3id3i)\ _A gnoll is nearby!d3i% ### ######### ###.### #.......# ♣♣#..)..#♣♣#######.### ♣.#...j.#)♣#.......... ♣.#.....#.♣#.#.###..## ♣.###@###.♣#.#.##..... ♣)....)...♣#.#.##...##...♣..♣♣#.........♣.♣..)♣♣ #.#.##...## ♣..)..♣ #...##...##♣♣...♣♣ #.###....##d3iU ♣)).♣####.###....##♣)♣♣#.. ♣.♣##...........##d3iήU.jd3i<---4.9 (13 _d3id3iQ _There is an open door here.d3i  ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣d3in ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ d3io♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣d3izyd3iy9---d3id3iˆ\ _A gnoll is nearby!d3i d3i  The gnoll sergeant blocks the sling bullet. _The gnoll sergeant hits you from afar with a +0 spear!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant. _The gnoll sergeant hits you from afar with a +0 spear!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant! d3i; d_You shoot a sling bullet.  Your Fighting skill increases to level 5!No target in view!  No target in view!  No target in view! _No target in view!  You encounter a gnoll. It is wielding a +0 club. _The gnoll shouts!  d3iu Items here: ) [[ †. _A gnoll is nearby!There is an open door here.  A gnoll is nearby!e3i X+A gnoll sergeant is nearby!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.  You shoot a sling bullet.  The gnoll se3iXergeant blocks the sling bullet. _The gnoll sergeant hits you from afar with a +0 spear!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.The gnoll sergeant hits you from afar with a +0 spear!  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!e3iYYou shoot a sling bullet.  Your Fighting skill increases to level 5!  No target in view!  No target in view! e3i6Y No target in view! _No target in view!  You encounter a gnoll. It is wielding a +0 club.e3ie3i1e3ie3iPRJingleheimer the ShooterCoglin of the Shining One ......Health: 36/56 ===============---------### #########e3iMagic: 7/7========================###.### #.......#AC: 3Str: 12Doom: 64% ♣♣#..)..#♣♣#######.### EV: 11e3i7Int: 8  ♣.#.....#)♣#.......... SH: 0e3i?Dex: 19♣.#..j..#.♣#.#.###..## XL:  7 Next: 70% Place: Dungeon:2e3i.♣.###@###.♣#.#.##..... Noise: ---------  Time: 3064.9 (0.0)e3i$:♣)....)...♣#.#.##...## a) +2 sling {Khalida i) +3 sling (flame) e3iF♣♣....♣..♣♣#.......... Nothing quivered♣♣.♣..)♣♣ #.#.##...## Gem (5963) Rev* e3id♣..)..♣ #...##...##e3i♣♣...♣♣ #.###....## j   gnoll♣)).♣####.###....##♣♣)♣♣#.............♣.♣##...........##You encounter a gnoll. It is wielding a +0 club. _The gnoll shouts! _Items here: ) [[ †. e3i_A gnoll is nearby! _There is an open door here. _A gnoll is nearby!e3ie3iM(e3i('e3iU>e3iZ?f3iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|ong3ig3iJingleheimer the ShooterCoglin of the Shining One ......Health: 36/56 ===============---------### #########Magic: 7/7========================###.### #.......#g3iTAC: 3Str: 12Doom: 64% ♣♣#..)..#♣♣#######.### EV: 11Int: 8  g3ip♣.#.....#)♣#.......... SH: 0Dex: 19g3i♣.#..j..#.♣#.#.###..## XL:  7 Next: 70% Place: Dungeon:2g3iԒ.♣.###@###.♣#.#.##..... Noise: ---------  Time: 3064.9 (0.0)g3i:♣)....)...♣#.#.##...## a) +2 sling {Khalida i) +3 sling (flame) g3i#♣♣....♣..♣♣#.......... Nothing quiveredg3it♣♣.♣..)♣♣ #.#.##...## Gem (5963) Rev* ♣..)..♣ #...##...##g3i♣♣...♣♣ #.###....## j   gnollg3iy♣)).♣####.###....##g3i♣♣)♣♣#.............♣.♣##...........##g3iӓJYou encounter a gnoll. It is wielding a +0 club. g3i._The gnoll shouts! g3i_Items here: ) [[ †. _A gnoll is nearby! g3i1_There is an open door here. _A gnoll is nearby!g3i'g3ig3iT} _The gnoll shouts! _Items here: ) [[ †. g3i_A gnoll is nearby! _There is an open door here.A gnoll is nearby!Clearing quiver.g3io  Annotate which branch? (. - D:2, ? - help, ! - show branch list)g3i\ [?25h[?0cg3i]a  New annotation for D:2 (include '!' for warning): l3i*J [?25l[?1cl3i WGD2 gnoll sergeant???l3i!_l3i`. _l3iIl3iK Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onl3idl3iXJingleheimer the ShooterCoglin of the Shining One ......Health: 36/56 ===============---------l3i~### #########Magic: 7/7========================###.### #.......#AC: 3Str: 12Doom: 64% ♣♣#..)..#♣♣#######.### EV: 11Int: 8  l3i$♣.#.....#)♣#.......... SH: 0Dex: 19♣.#..j..#.♣#.#.###..## XL:  7 Next: 70% Place: Dungeon:2l3i♣.###@###.♣#.#.##..... Noise: ---------  Time: 3064.9 (0.0)♣)....)...♣#.#.##...## a) +2 sling {Khalida i) +3 sling (flame) ♣♣....♣..♣♣#.......... Nothing quivered♣♣.♣..)♣♣ #.#.##...## Gem (5963) Rev* ♣..)..♣ #...##...##♣♣...♣♣ #.###....## j   gnolll3iK♣)).♣####.###....##♣♣)♣♣#.............♣.♣##...........## _A gnoll is nearby! l3im_There is an open door here. _A gnoll is nearby! _Clearing quiver.  Annotate which branch? (. - D:2, ? - help, ! - show branch list) _New annotation for D:2 (include '!' for warning): D2 gnoll sergeant???l3i*'l3il3iF _Clearing quiver.l3i S ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ l3i. ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣l3i' ~ ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  l3i( ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣l3i1 l3i2 l3i8 l3iw; \ _A gnoll is nearby!l3i  ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ l3i 6♣♣)♣♣l3i^ I ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ l3i_ 7♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣l3ih 3l3i.o l3iq \ _A gnoll is nearby!l3i  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.l3i ))))The gnoll is heavily wounded.You shoot a sling bullet.l3it l3i6/.).jThe sling bullet closely misses the gnoll.===5.9 (12l3i)l3iR _The gnoll barely misses you.l3i9  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.m3ir ))))The gnoll is severely wounded.You shoot a sling bullet.m3i .).jThe sling bullet barely misses the gnoll.m3i0---7.0 (1.11m3iKm3i`8 _The gnoll hits you with a +0 club!m3i ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣m3i|; ♣♣)♣♣m3i9N ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## m3iN♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ ♣♣)♣♣m3iEW3m3iM]m3i_\ _A gnoll is nearby!m3ip ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣ m3iDq6♣♣)♣♣m3i  ###   ###.###   ♣♣#..)..#♣♣ ♣.#.....#)♣ ♣.#..j..# m3iU ♣.###@## ♣)....)...♣ ♣♣....♣..♣♣ ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣)).♣m3i  ♣♣)♣♣m3i3m3im3iK \ _A gnoll is nearby!m3i(m3i+*m3i*m3i3m3i6 m3i}7m3i7P_You are too injured to fight recklessly!m3im3irm3im3im3i2 m3im3i P_You are too injured to fight recklessly!m3i:  ### #########  ###.### #.......# ♣♣#..)..#♣♣#######.####♣.#.....#)♣#...........♣.#..j@.#.♣#.#.###..###♣.###'###.♣#.#.##......♣)....)...♣#.#.##...##)♣♣....♣..♣♣#...........♣♣.♣..)♣♣ #.#.##...##.♣..)..♣ #...##...##.♣♣...♣♣ #.###....##.♣)).♣####.###....##♣♣)♣♣#...m3iGG |22-------80m3iG :0m3ioP m3iR _The gnoll hits you with a +0 club! _A gnoll is nearby!You are too injured to fight recklessly! _The gnoll hits you with a +0 club!m3i" m3i# !m3iQ# B ### ########m3i|# T ###.### #.......# m3i# ♣♣#..)..#♣♣#######.####m3i$ ♣.#...@.#)♣#...........m3iF$ z♣.#..j..#.♣m3in$ #..###m3i$ z.###'###m3i$ ...m3i$ w♣)....)...♣#.#.##...##)m3i% |♣♣....♣..♣♣#..........m3i=% ♣♣.♣..)♣♣ #.#m3i% ♣..)..♣ #...##m3i& ♣♣...♣♣ m3i*& 9)).♣####.###....##m3iN& m3i10 m3ir1 m3i2 0m3iS2 ----m3i2 )--m3i2 9m3i 3 %59m3ik3 m3iE m3iF W _A gnoll is nearby!m3iF bYou are too injured to fight recklessly! _The gnoll hits you with a +0 club!.m3ihv a ### ######## ###.### #.......# ♣♣#..)@.#♣♣#######.####♣.#.....#)♣#...........♣.#..j..#.♣#..###.###'###.♣...)....)...♣#.#.##...##)♣♣....♣..♣♣#..........♣♣.♣..)♣♣ #.#♣..)..♣ #...##♣♣...♣♣ m3iw Jj.m3i --708m3i m3i& n3i3P2### ############.### #.......#♣♣#..)..#♣♣#######.### ♣.#..@j.#)♣#.......... ♣.#.....#.♣#.#.###..## ♣.###'###.♣#.#.##..... ♣)....)...♣#.#.##...## ♣♣....♣..♣♣#.......... ♣♣.♣..)♣♣ #.#.##...##n3iP ♣..)..♣ #...##...## ♣♣...♣♣ #.###....## ♣)).♣####.###....##n3iX ###   ###.###   ♣♣#..)..#♣♣ ♣.#..@j.#)♣ ♣.#.....#.♣ ♣.###'### ♣)....). ♣♣....♣.. ♣♣.♣..)♣♣  ♣..)..♣  ♣♣...♣♣  ♣))n3i+ ###   ###.###   ♣♣#..)..#♣♣ ♣.#..@j.#)♣ ♣.#.....#.♣ ♣.###'### ♣)....). ♣♣....♣.. ♣♣.♣..)♣♣  ♣..)..♣  n3i?,♣♣...♣♣  ♣))n3i7G  The gnoll hits you with a +0 club.n3i;816---=17) Rev+ n3i@n3iBV _* * * LOW HITPOINT WARNING * * *n3if )  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.n3il Rn3ig l ))You kill the gnoll!n3i ).--3 2==2.1 (1.16) Rev* n3i n3i / _You shoot a sling bullet.n3iio {### # ###.### #.# ♣♣#..)..#♣♣#.#♣.#...@.#)♣#.♣.#.....#.♣#.#.###..#♣.###'###.♣#.#.##.♣)....)...♣#.#.##...##)n3ip ♣♣....♣..♣♣#.♣♣.♣..)♣♣ #.#.##...##.♣..)..♣ #...##...##.♣♣...♣♣ #.###....##.♣)).♣####.###....##.n3iy G---n3iKz I305n3i n3iɐ M _You see here a +0 club.o3i3o3iCo3i o3io3i7=4) Rev+ _o3i`t  You see here the +5 woodcutter's axe.o3io3iI3 _o3ibo3iBo3io3iSB2o3i0o3io3i X1o3i o3i;V  There is an open door, spattered with blood here.o3iFo3i8=0) Rev  _o3iJo3i"o3i&o3iD&C49o3iT)o3i/o3i2o3i2B8o3i5o3i:o3iM>o3i>n9=7o3iIo3icR?  You see here a +0 halberd.o3iUo3i;VN6)  _o3iXo3i\o3i7_o3i_B5o3iao3ie$  Things that are here:o3ih`  a +0 club; a gnoll skeletono3iilo3iumI4 _o3ino3i3t<  You see here a +0 club.o3iXvo3iwv20=3 _o3ixo3i|o3i(~o3i~B2o3i8o3io3io3iHB1o3iƆo3iM1o3iM=0o3io3io3io3ihC39o3io3i7o3io3ioB8o3imo3ipo3iNo3iB7o3iào3i^o3io3in2=6o3io3i?o3iYo3iܧB5o3io3iAo3i{o3iB4o3ido3io3io3iU233o3io3i o3iDzX2o3io3iŴo3iB1o3iMo3io3iLo3io3ix4=0o3ifo3io3iAo3iC29o3i9o3i}o3i,X8o3io3io3io3iFB7o3i0o3io3i.o3if5=6o3i<o3io3io3iB5o3imo3io3io3i^B4o3io3io3io3ix6=3o3io3io3io3i?B2o3io3io3io3iaB1o3io3i.o3iso3iB0o3iHo3i5o3il97o3iD=19o3io3io3iCo3iB8o3io3iGo3iVo3ivB7o3io3iFo3ino3ix8=6o3io3io3io3iB5o3imo3io3io3iB4o3io3io3ieX3o3io3i o3io3if9=2o3io3io3io3iCB1o3i o3i3o3i\o3iB0o3i3o3io3io3i2V3009o3io3io3i o3i B8o3i o3i o3i X7o3i o3io3io3i8B6o3io3iGo3i1=5o3i*o3io3io3iyB4o3io3i o3i{X3o3i3o3io3i;o3ipA ♣♣#..)..#♣ Jingleheimer the Shooter  ..>. ♣.#...).#) Coglin of the Shining One ......  #..# ♣.#.....#. Health: 31/56 =============-----------  o3iAb#..# #♣.###'###. Magic: 7/7========================  #.. .#♣)....)... AC: 3Str: 12Doom: 63%  #$. .. ♣♣....♣..♣ EV: 11Int: 8   o3iA3#.##.### ♣♣.♣..)♣♣ SH: 0Dex: 19  o3i(B+#####......# ♣..)..♣ XL:  7 Next: 72% Place: Dungeon:2  o3iNB ###....@#♣♣...♣♣ Noise: ---------  Time: 3125.1 (52.0) o3iuB o3iBY#....##.####... ♣)).♣## a) +2 sling {Khalida i) +3 sling (flame)  o3iB#.............. ♣♣)♣♣#. Nothing quivered  o3iB#....##.######. ♣.♣##. Gem (5903)  o3iB#... #......# ... #.##..  o3i!C#.. #......# #.# #..#..  o3iC  #. #......# #.# ##....   # #......# #.## ###..   o3iC#......# #..# #..  _There is an open door, spattered with blood here. o3i6G_You see here a +0 halberd.  Things that are here: _a +0 club; a gnoll skeleton _You see here a +0 club.  Found a stone staircase leading down.o3ijR/  --more--o3i (o3i o3i 26.1 (532 _o3iq o3i- p3iDp3ip3iHp3iHp3iNp3i10p3ip3ip3i)>3=p3iL<899p3ip3i[ #.# ### ..# ###.### ### ♣♣#..)..#♣p3i..>. #♣.#...).#)..# .#♣.#.....#..# ..#♣.###'###. #..#...#♣)....)... #@.....#♣♣....♣..♣p3i #.##.### ♣♣.♣..)♣♣ #####p3i# ♣..)..♣ ###.....##...# ♣♣...♣♣ p3i.##.####... ♣)).♣##............ ♣♣)♣♣#...##.######. ♣.♣##p3i... #......# ... #.##.#.. #..# #..#.p3iM9.1 (3.0)30.1 (48p3ip3ip3il_You see here a +0 halberd.  Things that are here: _a +0 club; a gnoll skeleton _You see here a +0 club. _You now have 153 gold pieces (gained 11).p3ij[?25h[?0c  Search for what [Enter for "@", or ? for help]? p3i [?25l[?1cp3iƭp3i321 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a hand axe (3 further duplicates)  c - [D:2] a +0 club (3 further duplicates)  d - [D:2] a +0 halberd p3i* e - [D:2] the +5 woodcutter's axef - [D:2] a +0 buckler  g - [D:2] a +0 ring mail  h - [D:2] a +0 spear  i - [D:2] a +0 hand axe  j - [D:2] a club  k - [D:2] a robe  l - [D:2] a +0 short sword (1 further duplicate)  p3i&m - [D:2] a stone staircase leading up  n - [D:2] a stone staircase leading up  o - [D:2] a stone staircase leading down  p - [D:2] a dispersal trap  q - [D:2] a +0 whip (1 further duplicate)  r - [D:2] a stone staircase leading down  s - [D:2] a stone staircase leading up  t - [D:2] an escape hatch in the ceiling  u - [D:2] a faded altar of an unknown godq3i!Level 2 of the Dungeon <<<<>>>_(Press ? for help) ### #.# #.########## #..........# q3i|" ###.##########  #.# ### ##########.....# ###########  ..# ###.### #.......####.#.# #.........#  #.### ♣♣#..)..#♣♣#######.############.#.# #.#######.#######  ..>. #♣.#...).#)♣#...................>#.# #.##............#  #..# .#♣.#.....#.♣#.#.###..###########.#.# #.##........###.# #..# ..#♣.###'###.♣#.#.##........# #.#.###.###.......# #.# #..#...#♣)....)...♣#.#.##...##)#.### #.................# #.# q3i#L#@.....#♣♣....♣..♣♣#...............# #..^.....##.#...#.# #.#### #.##.### ♣♣.♣..)♣♣ #.#.##...##.#.#.# #...####.##..#.#..# #....# #####......# ♣..)..♣ #...##...##.#.#.# #.................# #..### ###.....##...# ♣♣...♣♣ #.###....##.#.#.# #...#....÷#.....### #..# #....##.####...  ♣)).♣####.###....##.#.#.####...#....#......#####..### #..............  ♣♣)♣♣#..............................÷...............# #....##.######. ♣.♣##...........##.....####..#.....#)..##.#####..### q3i*##... #......# ... #.##.......#...###.########..#....).#...#.#####..# #.. #......# #.# #..#..##.#.#...# #..................÷............##.  #......# #.# ##....##.#.#...###..#######..#.####.##...P.⌠.ß.###q3iO##  #......# #.## ###..##............# #<#..#.# #.##.........###q3icq3iQq3iSMJingleheimer the ShooterCoglin of the Shining One ......Health: 33/56 ==============----------Magic: 7/7q3iM========================AC: 3Str: 12Doom: 63% EV: 11Int: 8  SH: 0Dex: 19XL:  7 Next: 72% Place: Dungeon:2Time:q3iGem (5898) Things that are here: _a +0 club; a gnoll skeleton _You see here a +0 club. q3i"_Found a stone staircase leading down. _You now have 153 gold pieces (gained 11).  Search for what [Enter for "@", or ? for help]? q3iq3i'q3iq3iq3iq3i+7 q3iH _6q3i q3iq3iq3iZM45q3iq3iq3iq3i B4q3iq3i q3i#q3i$B3q3i&q3i*q3i,q3i{-#5q3i-U=2q3im/q3i4q3i7q3i7B1q3i:q3i>q3igAq3iAB0q3iDq3i6Iq3iKq3iKC89q3iLq3iSOq3iPq3i Q66=q3i]Q08q3i,Rq3iBUq3iWq3iWB7q3iSYq3i{\q3iN^q3i^B6q3i`q3iaq3icq3ic>75q3icq3idq3i=fq3iUgq3igB4q3iVhq3iiq3ijq3ijB3q3ikq3inq3i1oq3iio,2q3ioq3i$pq3irq3isq3itx8=1q3itq3iBvq3i?wq3i}w,0q3iwq3i6xq3izq3izq3i5{C79q3i |q3i}q3i~q3i?_9=8q3iq3iրq3ikq3iB7q3iZq3iq3iq3i׆,6q3iq3iq3iЉq3iq3iB5q3i8q3i q3i]q3is40=4q3iq3i&q3iq3iPB3q3iəq3iƛq3iq3i/B2q3iq3iq3iq3iY%1q3iM=1q3iq3iq3iWq3i,0q3iȷq3iǹq3ifq3iؿq3i<C69q3iq3i %  q3iJYou see here a +0 club.q3iq3iSY2=8 q3i_q3iq3i$  Things that are here:q3in%  q3i;a +0 club; a gnoll skeletonq3iq3iI7 _q3ieq3iq3iq3i]B6q3i~q3i?  You see here a +0 halberd.q3iq3iGI5 _q3iq3iq3iBq3i#3q3iM=4q3iq3iq3isq3i,3q3iq3iq3i q3i! q3ix ,2q3i q3iq3ij%  q3i1There is an open door, spattered with blood here.q3iR q3i!I41 q3iJ!_q3i(q3i+q3i5/q3i/B0q3i1q3i3q3i6q3i57-59q3ik7q3ih9q3iB# #.#### ##########...####.### #.......#.#.######♣♣#..@..#♣♣#######.### Noise: --------- 3169.1 (39.0)q3ilCR..>....#♣.#...).#)♣#.......... a) +2 sling {Khalida i) +3 sling (flame) #..#...#♣.#.....#.♣#.#.###..## Nothing quivered#..#...#♣.###'###.♣#.#.##.....#..#...#♣)....)...♣#.#.##...###......#♣♣....♣..♣♣#..........q3iC? #.##.### ♣♣.♣..)♣♣ #.#.##...##  q3iCW####......# ♣..)..♣ #...##...##  .....##...###♣♣...♣♣ #.###....##q3iCE q3i}Dq3iKq3iM _You see here the +5 woodcutter's axe.q3i q3i. l70.1 (1.0)8q3i q3i [ _k - the +5 woodcutter's axer3idr3i~fQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}r3ig[e - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onr3i r3i=Jingleheimer the ShooterCoglin of the Shining One ......Health: 44/56 ==================------Magic: 7/7========================AC: 3r3iStr: 12Doom: 63% EV: 11Int: 8  # #.#### #########SH: 0Dex: 19  #...####.### #.......#r3iXL:  7 Next: 72% Place: Dungeon:2r3i  .#.######♣♣#..@..#♣♣#######.### Noise: ---------  Time: 3170.1 (0.0)r3i>..>....#♣.#...).#)♣#.......... a) +2 sling {Khalida i) +3 sling (flame) r3if#..#...#♣.#.....#.♣#.#.###..## Nothing quiveredr3i#..#...#♣.###'###.♣#.#.##..... Gem (5858) #..#...#♣)....)...♣#.#.##...##r3i#......#♣♣....♣..♣♣#.......... r3i#.##.### ♣♣.♣..)♣♣ #.#.##...##  r3i####......# ♣..)..♣ #...##...##  r3i$.....##...###♣♣...♣♣ #.###....## Things that are here: r3iJ_a +0 club; a gnoll skeleton _You see here a +0 halberd. _There is an open door, spattered with blood here. r3i_You see here the +5 woodcutter's axe. _k - the +5 woodcutter's axer3i.'r3i%r3i\F _Clearing quiver.r3i/r3i/r3i1r3i=r3i@r3iG5=7 _r3i\Kr3iOr3iOB6r3i"Qr3iVr3i.Zr3iZB5r3i\r3icV  There is an open door, spattered with blood here.r3i-gr3i=h@6=r3ih74 _r3ijr3i{r3ir3iIB3r3i0r3i3r3ir3iB2r3idr3ir3i@r3iB1r3ir3i?  You see here a +0 halberd.r3ir3iȩY7=0 r3i_r3iVr3ir3i r3igC49r3i1r3i$  Things that are here:r3i8`  a +0 club; a gnoll skeletonr3ihr3i+I8 _r3iZr3i<  You see here a +0 club.r3itr3i&@8=r3iS77 _r3ir3iEr3ir3iB6r3iVr3iKr3i8r3imB5r3i]r3i&r3iEr3iB4r3ir3ir3i]r3ir3ii9=3r3iKr3ir3ir3iB2r3ir3ir3ihr3i,1r3ir3ir3ir3ir3i7[50=0r3ir3ir3i0r3ir3iY39r3iz r3iRr3i:8r3i-r3iVr3i{r3iB7r3ir3ir3ir3iN`16r3ir3iwr3i&r3iq:5r3ir3ir3ir3i!B4r3iar3i r3iN!r3i}!#2r3i!M=3r3i!r3i4#r3i7(2r3in)r3i)B1r3i*r3i,r3i-r3ie.Z3=0r3i.r3i6/r3il1r3i4  You encounter a goblin. It is wielding a +0 dagger.r3iY;..............####........#.#†.## ..##.#.##............###.#.....#. ..##.#.##.##..####...# #.#..##... ..##.#.##.##..####...# #.#..####. ..##.............#...# #.#..# #. ..####..#.##..##.#...###.#..####. r3i;L..# #..#.##.........÷........... ..# #.....#.###.#...###.#..#.##. ).# #.....#.# #@#...# #.#..#.##. ..# #.......###.##..###.#..#.## ..####...............##..#....... ........[...............##.. ..####.....#.###.#...##.##.#..##. r3i;.## #.....#.# #.#...##.##g   goblin (wandering) r3iy<.# #.....# #.#÷..##.##.#.###. .#####.....#.###.#..g##.## #.###...................... ......r3i?798.1 (28.0)g.r3iDRgr3iOEp==9.1 (2929r3iJr3iX( _The goblin shouts!r3i.†...#...# ###...# ..#...#  ##.#. ......÷ #.# ).# r3iz #@#...#  #.#...[..........###.#..  #.#...  #.#÷g.##.#...##.##  r3i>.†...#...# ###...# ..#...#  ##.#. ......÷ #.# r3iB).#  #@#...#  #.#...[..........###.#..  #.#...  #.#÷g.##.#...##.##  r3i'r3ir3ir3iŸ] _A goblin is nearby!r3i.†...#...# ###...# ..#...#  ##.#. ......÷ #.# ).#  #@#...#  #.#...[..........###.#..  #.#...  #.#÷g.##.#...##.##  r3i&H .†...#...# ###...# ..#...#  ##.#. ......÷ #.# ).#  #@#...#  #.#...[..........###.#..  #.#...  #.#÷g.##.#...##.##  r3iO 3r3iV r3iX ] _A goblin is nearby!r3ij ))))) You shoot a sling bullet. The sling bullet hits the goblin.r3i I $The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.r3i| A.....r3i  =200.2 (1.1)8) Rev r3i2 r3i J _You kill the goblin!r3i r3i 'r3i) r3ik H _No target in view!r3i 3r3iI r3i H _No target in view!r3i|I3r3iOr3iyS^ _No target in view!r3iSr3iTr3i~Vr3iWr3i_7 _4=6r3i_r3iar3iaG5) r3ibr3i8dr3ier3ieB4r3ifr3ibhr3iir3i,jp5=3r3ijr3iglr3imr3imB2r3inr3ix  #..#.##.........÷.......  #.....#.###.#...###.#..#.##.#.  #.....#.# #.#...# #.#..#.##.#.<  #.......###.##..###.#..#.##... ###......##..#............[...............##.......#.# ###...#.#...##.##.#..##.#.#  #.....#.# #.#...##.##.........  #.....# #.#÷@.##.##.#.###.#.#--- ###.....#.###.#...##.## #.###.#.#.............. .. )..###.#...#..## #.#.#.#................#..## #.#.### ####. ..........#..r3iy.. .  ##### #####.#...#..##.# .###### #.#...#..# .# #. ###.# #.#...#..##.#.#  You now have 158 gold pieces (gained 5).r3iU-6.2 (6.0r3i---7.2 (71r3ier3i؈/ _You see here a +0 dagger.s3i7+s3i+s3i,s3i70s3i?!6=198s3ikAs3iSBs3iBB7s3iCs3inEs3iFs3icGB6s3iK=5s3iN4s3i%Ps3iQs3iRs3i?SB3s3iGTs3iUs3idWs3iWB2s3iXs3i'Zs3i\X1s3i\s3ic .#.###.#...##.##.#..##.#.## # .#.# #.#...##.##..........# ## .# #.#÷).##.##.#.###.#.## #. .#.###.#...##.##.#.###.#.####### ................#####.#...#..##.#.#.#.#... ...........#..##...#.#.######.##...........#............  s3i d #####.#...#..##@#.#.########.##.17.2 (10.0) #.#...#..##.#.#.# #.##. #.#...#..##.#.# #.## .#####.#............ #.##s3iVda........# #.... .#####.....#.....#. #.### .# ###...........#. #.# s3id#..........#.#####.# ..#  ####......#####.#s3i;es3ijs3ilT _Key pressed, stopping explore.s3i.}s3i}s3i]s3iJ s3i:_No target in view!s3i s3is3i:s3is3i6s3i"0 _09s3iI$X8s3i$s3i)&s3i&s3i'B7s3i|'s3i7)s3i)s3i *B6s3ip*s3i8+s3i+s3i+B5s3iv,s3i.s3i/X4s3i0s3i0s3i}1s3i1B3s3i2s3i2s3i3s3iD3B2s3i3s3i=4s3i4s3i4B1s3i5s3i5s3i6s3iL6B0s3i:9799s3i9s3i9B8s3i:s3i:s3i*;s3id;B7s3i;s3iy<s3i<s3i =B6s3ih=s3i=s3id>s3i>B5s3i>s3i[?s3i?s3i?B4s3i.@s3i@s3iAs3iBAB3s3iAs3iDs3i:Es3ihEB2s3iEs3i Gs3iqGs3iGB1s3iGs3iIs3iIs3iIB0s3i#Js3iKs3i`LY89s3iLs3i(Ns3iNs3iAOB8s3iyOs3iPs3iQs3i>QB7s3iQs3iRs3iRs3i/SB6s3ivSs3iXTs3iTs3iT,5s3iTs3i%Us3ihW4s3i Yn3s3iYs3ifZs3iZs3i9[B2s3i[s3i\s3i]s3i^B1s3i^s3i_s3if`s3i`B0s3ias3i8bs3ibs3icC79s3ics3ik87s3ins3i)os3i!qX6s3iv\ ....................#..##...#.# ..#####. ..........#.......... ..###### #####.#...#..##.#.#.## .......# #.#...#..##.#.#.# s3ivV####.# #.#...#..##.#.#.# ####.###.#####.#.............# ..................#.# ..####.###.#####.....#.....#.#.# ...........#####@..........#.#.# 52.2 (35 s3iw.......####..........#.#####.#.# .####### #######......#####.#.# #............#.# ##..#.#######.#.#s3iOw#..#.# #.#.################..#.# #.#.# .........#.# #.#s3iw.# #################.#### #.#.#s3i|s3iN~T _Key pressed, stopping explore.s3i 3s3is3iH _No target in view!s3i3s3i|s3iks3iRs3i`5 _4s3iX3s3is3is3is3i9B2s3is3is3i s3iZB1s3is3i9s3is3iB0s3iGs3ixs3i-s3iVC69s3is3i^s3igs3iB8s3i3s3i4s3is3iB7s3i|s3ius3is3i:B6s3is3is3iX5s3ius3is3ids3iB4s3i>s3iYs3iVs3iB3s3i1s3i's3is3i?B2s3is3irs3i4s3iB1s3is3iQ s3i s3i6B0s3is3iYs3is3iC59s3is3i=s3iF s3i B8s3i"s3i's3iR,n7s3iA1s3iB3s3i3B6s3i25s3i9s3i'<s3i<B5s3i$>s3iLBs3i0Ds3iDB4s3iEs3iPIs3iJs3i-KB3s3ilLs3ikPs3i Rs3i[RB2s3iSs3iVs3ihXs3iXB1s3iYs3i\s3i^s3i_B0s3i_s3ias3ibs3ibC49s3i^ds3ifs3i\hs3ihB8s3i`is3iDls3ims3imB7s3ins3iqs3irX6s3iss3iWts3its3iuB5s3i_us3iyvs3ivs3iFwB4s3iws3ifxs3iys3iMyB3s3iys3izs3i{s3i{B2s3i|s3i~s3is3iB1s3is3is3i:s3irB0s3i΂s3is3i<Y39s3is3iVs3is3i7B8s3is3is3is3iɇB7s3is3is3i}s3iB6s3is3is3i=s3iB5s3is3iݏs3is3iB4s3is3iדs3i%Z  #..#...#♣.#....  #..#...#♣.###'##  #..#...#♣)....).    #......#♣♣....♣.    #.##.### ♣♣.♣..)   #####......# ♣..).. s3ie  ###.....##...###♣♣...♣   #....##.####...##♣)).♣   #....@.♣♣)♣♣94.2 (42   #....##.######..##♣.♣#   #....#......##...##.##  #....#......###.###..#  #....#......# #.# ##..  #...>#......# #.## ###    ######......# #..# #    #......# #..# ##    #......###..####. s3i|5.2 (433s3i5s3i`9 _Found an escape hatch in the floor.s3i^s3is3iFs3i}H _No target in view!s3is3i3s3is3ixs3iO2 _1s3i`s3iB0s3iqs3is3iEs3iC29s3iZs3is3is3i&B8s3is3is3is3i B7s3is3is3is3i>B6s3is3iL s3i: s3i B5s3iX s3i s3i s3i6B4s3is3is3is3iB3s3i3s3is3i{s3iB2s3is3ids3iXs3iB1s3i s3ims3iWs3i,0s3is3i$s3is3ivs3iC19s3i5s3i}s3iDs3iB8s3i s3iF!s3i%"s3i]"B7s3i"s3i %s3i%s3i&X6s3i's3iM(s3i(B5s3i)s3i *s3i*s3iE+B4s3i,s3i -s3i.s3ib.B3s3i.s3iK0s3i:1s3i1B2s3i1s3i2s3ij3s3i3B1s3i4s3i{Hs3iIs3iIB0s3iJs3isQs3i&Rs3iRC09s3iSs3i_s3iF`s3i`B8s3ias3iiR  There is a stone staircase leading down here.s3ijs3iO81.2 (27g.s3iBNgs3iC====2.2 (286s3i?Hs3ixJ+ _The hobgoblin shouts!s3i h )You shoot a sling bullet.s3iS  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.s3i gThe sling bullet hits the hobgoblin but does no damage.s3i ===-3.3 (1.1)5) Rev s3i s3i6 V _The hobgoblin barely misses you.s3i  You shoot a sling bullet. The sling bullet hits the hobgoblin.s3iFa  †The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin.s3i`f )s3iX s3i  3-4.44) Rev+ s3i s3i s3i M _You kill the hobgoblin!s3iG s3iG 's3ixH s3iWJ s3iR 3) Rev 2s3i-X `#.#.####.# #.#.# ######.# #####......# ####s3iX .####. ......#.# #.#  #.#  #.#.# #.####.####.#  #......†....##.####@######---s3iX #.# ..# #.# ###s3i,Y h    s3ilY s3i] -6.4 (2.0s3i^ ---7.4 (31s3icb s3id _ _g - 4 scrolls of fog (gained 3)s3i/P3s3iSs3iYH _No target in view!t3it3i3t3itt3it3i0 _  You see here a hobgoblin corpse.t3iO39)  _t3iat3i4t3i|t3iB8t3it3it3it3i B7t3it3i%t3i't3i,6t3it3ikt3i>t3iTt3iB5t3iGt3iQt3it3iB4t3ipt3i>t3it3itB3t3it3it3it3iHB2t3it3ie  You see here a hobgoblin corpse.t3it3iTI1 _t3it3it3irt3iB0t3iSt3it3i|t3iC29t3iIt3it3it3i<B8t3it3iDt3it3i76t3it3i.......#.# #....#.##.....#.#.# #.####.# .........#.#.# ######.# #.# t3i...#.#####.#.# #......# #.######.#.# #.####.# #.# ...........#.##.# #.# .#.#######.#.# #.# #.# #.# t3i `.#.# #.#.# #.####.####.# .#.# #.#.# #@.....†....#402.4 (1t3i5.0) .#.# #.#.# #.####.###### #### #.#.##.# # #...##.# ###### #.# #.#### ###t3i"t3i+t3it3i t3iF_Key pressed, stopping explore.t3iit3it3i t3i t3iI:_No target in view!t3i;t3i3t3i~.....†....0.0).t3i t3i[ _Done exploring.t3it3i6t3it3i7 H _No target in view!t3i6t3i7t3i7t3ih;t3iWp[ _Done exploring.t3iXt3iXt3i3]t3i]_H _No target in view!t3it3it3it3i ;t3i0No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.t3il t3im mWhere to? (Tab - D:2 @ (x,y), ? - help) t3in D D - Dungeon  T - Temple u3i/[?25h[?0cu3i0...........#.##....#.#Jingleheimer the Shooter ...#.....#.#.##.####.#Coglin of the Shining One ...... .........#.#.# ######.# #.#Health: 56/56 ======================== ...#.#####.#.# #......# #.#Magic: 7/7======================== u3i&1W.....#####.#.# #.####.# #.#AC: 3Str: 12Doom: 63% ...........#.# #.# #.# #.#EV: 11Int: 8  u3i1n.#.#######.#.# #.# #.# #.#SH: 0Dex: 19 .#.# #.#.# #.####.####.#XL:  7 Next: 73% Place: Dungeon:2 .#.# #.#.# #@.....†....#Noise: ---------  Time: 3402.4 (0.0) .#.# #.#.# #.####.######a) +2 sling {Khalida i) +3 sling (flame) #### #.#.# #.# #.#u3i#2SNothing quivered ##...# #.# #.#Gem (5626) ###### #.# #.#u3i^2### ###   u3i2_Done exploring. _No target in view! _Done exploring. _No target in view! u3i2_Done exploring.  What level of the Dungeon? (default 2, ? - help) u3i [?25l[?1cu3i>5u3i:u3iu3iu3iD5 _4u3i.u3iu3iMB3u3izu3iTu3iu3i9B2u3iu3iu3iBu3iB1u3i0u3iu3iu3iB0u3i<u3iu3iBu3iY19u3iu3iu3i u3i):8u3iu3iVu3iu3iQB7u3iu3iu3iu3iB6u3iu3idu3iu3iB5u3i/u3iu3iMX4u3iu3iu3i:u3i,3u3iu3iu3i]u3iX2u3iu3iu3iyu3iB1u3iu3iu3iu3i,0u3iu3iiu3iu3i9u3i-09u3iu3i0u3iu3iu3iB8u3iu3iu3iu3i B7u3iu3iOu3i}u3iB6u3i.u3iu3iu3iX5u3izu3i+u3ihB4u3iu3iu3i@u3iB3u3iu3iu3iu3i,2u3iu3iu3i u3i u3iS B1u3i u3iu3iu3iOB0u3iu3iu3iu3iDD599u3iu3iPu3iou3iB8u3iVu3iu3iu3i-B7u3i_u3i6u3iu3iB6u3i=u3iY  There is a stone staircase leading down here.u3i7u3i u3i{ +5 u3i _u3i8!u3i& 33u3iV(# _You climb downwards.u3i5P  There is a stone staircase leading up here.u3i6u3i7I2 _u3i)8u3i<u3i>u3i|>B1u3i=?u3iCu3iDu3i>EB0u3iEu3iIu3iJKu3iKC89u3i;Lu3i'Pu3ixQu3i+RB8u3iRu3i!Wu3iXu3iXB7u3igYu3i+]u3i^u3i^B6u3ih_u3icu3i)eu3ieB5u3iqfu3iiju3ilu3i^lB4u3iCmu3ipu3iru3irB3u3isu3i8wu3iryu3iyB2u3izu3i}u3itu3iB1u3i u3iu3iu3iB0u3iTu3i@  There is an open door here.u3i~u3i؎J79 _u3iJu3iMu3iu3i_B8u3ibu3i_u3ipu3iB7u3iu3iu3iX6u3iu3iLu3iEu3iB5u3iu3iu3iíu3iB4u3iu3i۱u3i%u3i{B3u3iʴu3i6u3igX2u3i*u3i߹u3iu3i B1u3iqu3iwu3ibu3iB0u3iUu3i#u3iu3iQC69u3i"u3i$u3iu3iB8u3iu3ipu3iIu3iB7u3iu3i&u3iu3iTB6u3iu3iu3iu3iB5u3iu3i@  There is an open door here.u3iqu3iI4 _u3iu3iu3iu3iB3u3i]u3iY  There is a stone staircase leading down here.u3iu3i[u3iI2 _u3iu3iL 4u3iu3ix1u3i# _You climb downwards.u3iP  There is a stone staircase leading up here.u3iu3iI0 _u3iu3i"u3i|Y59u3iWu3iu3iX8u3iu3iu3iu3iB7u3iu3iWu3iu3iB6u3i8u3i_u3i X5u3i u3i u3i) X4u3i u3i u3i X3u3i" u3iM u3iB X2u3i. u3iV u3i u3i B1u3i u3i u3i u3i+! B0u3i" u3i^$ Y  There is a stone staircase leading down here.u3i% u3i& u3i' J49 _u3i/( u3iU L 5u3il x7u3ig u3iT # _You climb downwards.u3i   #.##.###.# #.#  #........# ##+##  ####.##### ##...##  #.## ##.....##  #..## ##.......#  ##...####.........  #....)..'.........  ##....####.........  #.@..## ##.......#80.9 (78.5)  #....# ##....>##  #.#### ##...##  #.# ##)##  #.# #.#### #.# #..... #.###.###. u3i [33m#.###...##. #.# #.......u3i u3i   stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.v3iv3iJQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilitiesv3iz[!] focus mode: off|onv3iv3iDN #.##.###.# #.#Jingleheimer the Shooter #........# ##+##Coglin of the Shining One ...... ####.##### ##...## Health: 56/56 ======================== #.## ##.....## Magic: 7/7======================== #..## ##.......# AC: 3Str: 12Doom: 63%  ##...####......... EV: 11Int: 8   #....)..'......... SH: 0Dex: 19 ##....####......... XL:  7 Next: 73% Place: Dungeon:5 v3i+#.@..## ##.......# Noise: ---------  Time: 3480.9 (0.0) #....# ##....>## a) +2 sling {Khalida i) +3 sling (flame)  #.#### ##...## Nothing quivered #.###)##Gem (5547)  #.##.#### #.##.....  #.###.###.  #.###...##.  #.##.......  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.v3i'v3i$v3i _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Clearing quiver.v3i v3i >Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - a scroll of teleportationr - 3 scrolls of revelation v3i  c - a scroll labelled WOTUONGUNNYRHESEA [!] read|quaff[?] describe selectedw3iV w3i w3iB x #.##.###.# #.#Jingleheimer the Shooter #........# ##+##Coglin of the Shining One ...... w3i ####.##### ##...## Health: 56/56 ======================== #.## ##.....## Magic: 7/7======================== w3i #..## ##.......# AC: 3Str: 12Doom: 63%  ##...####......... EV: 11w3i( oInt: 8   w3i I#....)..'......... SH: 0Dex: 19 ##....####......... XL:  7 Next: 73% Place: Dungeon:5 #.@..## ##.......# Noise: ---------  Time: 3480.9 (0.0) #....# ##....>## a) +2 sling {Khalida i) +3 sling (flame)  w3i: z#.#### ##...## Nothing quivered #.###)##Gem (5547)  #.#w3i #.#### #.##.....  #.###.###.  w3i #.###...##.  #.##.......  _You climb downwards. w3i? _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.w3i~  As you read the scroll labelled WOTUONGUNNYRHESEA, it crumbles to dust.  Your body is wracked with pain!  The Shining One forgives your inadvertent evil act, just this once.w3iR 29------------1.9 (16w3iY w3iZ 1 _It was a scroll of torment.x3iTx3ixYGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  i - a +3 sling of flaming (offhand) {Ingiyab}c - a +0 sling {Tiberia}  k - the +5 woodcutter's axe Missiles (go to first with ()  e - 3 throwing netsf - 3 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 hat (worn)  h - a scarf of harmj - a +0 pair of gloves x3iNZTalismans (go to first with %)g - an inkwell talismanx3i x3iw x3i_  #.##.###.# #.#Jingleheimer the Shooter #........# ##+##Coglin of the Shining One ...... ####.##### ##...## Health: 29/56 ============------------ #.## ##.....## Magic: 7/7======================== #..## ##.......# AC: 3Str: 12Doom: 63%  ##...####......... EV: 11Int: 8   #....)..'......... SH: 0Dex: 19 ##....####......... XL:  7 Next: 73% Place: Dungeon:5 #.@..## ##.......# x3i_ x Noise: ---------  Time: 3481.9 (0.0) #....# ##....>## a) +2 sling {Khalida i) +3 sling (flame)  #.#### ##...## Nothing quivered #.###)##Gem (5546)  #.##.#### #.##.....  #.###.###.  #.###...##.  #.##.......  _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled WOTUONGUNNYRHESEA, it crumbles to dust.  Your body is wracked with pain!  The Shining One forgives your inadvertent evil act, just this once. _It was a scroll of torment.x3i x3ix 'x3i7 x3i y3iy3i<Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  i - a +3 sling of flaming (offhand) {Ingiyab}c - a +0 sling {Tiberia}  k - the +5 woodcutter's axe Missiles (go to first with ()  e - 3 throwing netsf - 3 boomerangs y3iArmour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 hat (worn)  h - a scarf of harmj - a +0 pair of gloves Talismans (go to first with %)g - an inkwell talismany3ih - a scarf of harm. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of harm': It increases damage dealt and taken. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 4 of the Dungeon. y3i Stash search prefixes: {inventory} {ego} {branded} {Harm} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.z3iz3iz3i #.##.###.# #.#Jingleheimer the Shooter z3i#........# ##+##Coglin of the Shining One ...... ####.##### ##...## Health: 29/56 ============------------ z3i#.## ##.....## Magic: 7/7======================== z3iA#..## ##.......# AC: 3Str: 12z3ilLDoom: 63%  z3i##...####......... EV: 11Int: 8   z3i#....)..'......... SH: 0Dex: 19 z3i##....####......... XL:  7 Next: 73% Place: Dungeon:5z3i z3iOE#.@..## ##.......# Noise: ---------  Time: 3481.9 (0.0) #....# ##....>## a) +2 sling {Khalida i) +3 sling (flame) z3iǭ #.#### ##...## Nothing quivered #.###)##Gem (5546)  #.#z3i#.#### #.##..... z3i0 #.###.###.  z3iRp#.###...##.  z3ipH#.##.......  z3iH_There is a stone staircase leading up here. z3i_Clearing quiver.  As you read the scroll labelled WOTUONGUNNYRHESEA, it crumbles to dust.  z3iĮ&Your body is wracked with pain!  z3iThe Shining One forgives your inadvertent evil act, just this once. _It was a scroll of torment.z3iz3iL'z3iöz3if  You start putting on your armour.z3i{2.9 (15z3iz3ie3.9 (24z3iz3iz3i304.9 (33z3i+z3i;z3ie5.9 (42z3iz3iz3ie6.9 (51z3iz3i{ _You continue putting on your scarf of harm. x5z3i z3iLz3iV_ _You finish putting on your scarf of harm.z3iz3iGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  i - a +3 sling of flaming (offhand) {Ingiyab}c - a +0 sling {Tiberia} z3id k - the +5 woodcutter's axe Missiles (go to first with ()  e - 3 throwing netsf - 3 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 hat (worn)  h - a scarf of harm (worn)j - a +0 pair of gloves Talismans (go to first with %)g - an inkwell talismanz3i:%j - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: z3il;}Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.z3i\ z3iP` z3iGd ! #.##.###.# #.#Jingleheimer the Shooter #........# ##+##Coglin of the Shining One ...... ####.##### ##...## Health: 30/56 ============------------ #.## ##.....## Magic: 7/7z3ie ======================== #..## ##.......# AC: 3Str: 12Doom: 63%  ##...####......... EV: 11Int: 8   #....)..'......... SH: 0Dex: 19 ##....####......... XL:  7 Next: 73% Place: Dungeon:5 #.@..## ##.......# Noise: ---------  Time: 3486.9 (0.0) #....# ##....>## a) +2 sling {Khalida i) +3 sling (flame) z3iie  #.#### ##...## Nothing quivered #.###)##Gem (5541)  #.##.#### #.#z3iWf #.....  #.###.###.  #.###...##.  #.##....... Your body is wracked with pain!  The Shining One forgives your inadvertent evil act, just this once. _It was a scroll of torment.  You start putting on your armour. _You continue putting on your scarf of harm. x5 _You finish putting on your scarf of harm.z3ii z3i@j . _z3il z3ip f  You start putting on your armour.z3i&y -1=7.9 (108.9 (239z3i{ z3i~ z3i e9.9 (38z3i z3i z3i| f90.9 (47z3i z3i z3il 2=1.9 (56z3i z3i 4 _You continue putting on your +0 pair of gloves. x5z3i z3i z3i5 c _You finish putting on your +0 pair of gloves.z3iC z3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 3 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|onz3i`{3i0Z{3if! #.##.###.# #.#Jingleheimer the Shooter #........# ##+##Coglin of the Shining One ...... ####.##### ##...## Health: 32/56 =============----------- #.## ##.....## Magic: 7/7{3igB======================== #..## ##.......# AC: 4Str: 12Doom: 63%  ##...####......... EV: 11Int: 8   #....)..'......... SH: 0Dex: 19 {3i6h.##....####......... XL:  7 Next: 73% Place: Dungeon:5 #.@..## ##.......# Noise: ---------  Time: 3491.9 (0.0) {3ijh#....# ##....>## a) +2 sling {Khalida i) +3 sling (flame) {3ih #.#### ##...## Nothing quivered {3ih#.###)##Gem (5536) {3i@i #.##.#### #.##.....  {3ii#.###.###.  #.###...##.{3ii  #.##....... You start putting on your armour. {3ij_You continue putting on your scarf of harm. x5 _You finish putting on your scarf of harm.  You start putting on your armour. {3i3j_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.{3ij'{3io{3isF _Clearing quiver.{3i*{3i{3i{3i{3i%{3iu5 _{3iM{3i n4{3i 3=3{3ig,{3i{3ihB2{3i{3ig{3iX1{3iQ{3i{3iE{3i-B0{3i{3i{3i?{3iQ4=29{3i{3i>{3i{3i{3iB8{3i{3iNn7{3i{3i5=6{3iRX5{3i{3i{3i{{3iB4{3i={3if{3i~3{3i2{3if6=2{3iF{3i{3i/{3iB1{3i{3i{3i{3iB0{3i{3i {3i {3i U719{3i {3i{3iB8{3i{3i{3i{3iB7{3i-{3i{3iA{3iw{3ix8=6{3i\{3i {3i{3ihX5{3i4{3i{3ib {3i B3{3i {3i)9=21{3i*{3i+{3it-{3i-B0{3iS.{3iC/{3i-0{3i0t40=09{3i58{3i;{3iC{3iFX7{3iWG{3i$I{3iFK{3ilLB6{3i~N{3i~P{3i R{3iRr1=5{3iS{3iW{3iX{3ipYB4{3i\],{3i_^B3{3i^{3i_{3iGa{3ic{3iqcp2=2{3id{3iOg{3ih{3iiB1{3ipj{3iim{3im{3ifnB0{3i0o{3i~q{3iEsZ499{3ivt{3iv{3ix{3iByp3=8{3i?z{3i|{3i=7{3iX6{3i{3i({3i{3iI`45{3i{3iԋ{3i{3ioB4{3i܍{3il{3ia{3iB3{3iW{3ik{3iU{3iB2{3i{3iW{3i){3ip5=1{3iX{3i{3i({3iB0{3iΛ{3i{3iܝ{3i+C89{3io{3ig{3i6=8{3i{3iţ{3i.B7{3ip{3i{3i{3i1X6{3i={3i}{3i7=5{3i${3i{3i`B4{3i{3i{3i}X3{3i{3i{3ix{3iѳB2{3i({3i{3iF98{3iݷM=1{3i{3i{3iY{3iB0{3i{3i2{3i{3iIC79{3iо{3i7{3i{3iLp9=8{3i'{3it{3i{3iB7{3i{3iw{3iX6{3i{3iO{3iV{3iB5{3iZ{3i.{3i{3i;q50=4{3i{3i{3i{3iaB3{3i{3i{3i {3iB2{3i{3i{3i{3i`11{3iL{3i{3i:{3iB0{3i{3i{3iQ{3iC69{3i{3i/{3iOX8{3i{3i5{3i){3i62={3i:7{3i{3i{3i{3iB6{3iE{3i^{3ig .##.# #.#.##.# #.#...# ###.# #.#.##.#####.#.#.# ....# #.#.##..........## #####...######.## #  #.# ##  ##.# .## {3i ##..# # ..#### ####...##### # ...^.+ +@........... . ..#### ####...###### .##  ##..# # .#  ##.# ## .#  #..# #. .#  ##.# # .# # .# # .# .# .# .# #.##  #{3i#..........................'5670.0)..................#+======2.9 (715 _As you open the door, it creaks loudly!{3iI{3iv{3i,{3iZH _No target in view!{3i23=4 _{3i  There is an open door here.3 _{3i{3iD{3i+B2{3i{3i{3i{3iB1{3i{3i{3i{3ip4=0{3i{3iP{3i{3icC59{3i{3i<{3i{3iB8{3i{3i {3i {3iD p5=7{3i {3i4{3i{3iX6{3iK{3is{3iB5{3im{3i{3i{3ip6=4{3i}{3io1 _HP restored.{3i{3i B3{3i4!{3i#{3i^${3i$B2{3i4%{3i6'{3id({3i(B1{3i){3i&+{3iB,{3i,T=0{3i8-{3i-{3i:/{3i/C49{3iq0{3i3{3iw3{3i94B8{3i4{3i67 _You open the door.{3iE8X7{3i-9{3i/<@  There is an open door here.{3i6={3i=I6 _{3i>{3i]@{3iA{3iAB5{3i@B{3iC{3iEX4{3iE{3ijF{3i G{3iJGB3{3iG{3iH{3iIX2{3iXJ{3iL{3iM{3ivNB1{3i9O{3iB5{3i{3i{3i{3iB4{3i{3i{3iT{3iB3{3iQ{3i{3i{3iB2{3i{3iO{3i{3iX1{3i{3iQ{3iB0{3i{3i{3i{3iD399{3i{3i{3i{3iB8{3i`{3i{3iX7{3i{3i{3i{3iB6{3i~{3i{3iG{3ixB5{3i{3i{3i{3iWB4{3i{3in{3i{3i/X3{3i@{3i{3iB2{3iH{3i {3i{3iEB1{3i{3i#{3i"{3iB0{3i{3i {3i {3i Y89{3i {3i{3i$B8{3i{3i{3i{3i0P7{3iI{3i{3iB6{3i${3iz{3iX5{3ie{3i{3iX4{3iR{3i{3i{3iB3{3i{3iQ {3i!e  You encounter a hound.{3i&##..### .#..... .##..# .##<# .# ### ### #.# . #.. h. #.# {3ii&###### #.# .# #.# ###.....# #.##.# #.# ###.###.# #..@.# .#. ------..# #.# #.####### # # ...###.# #....#.. #{3i& ##......# ##.##.#.##.#  #....### #.....#....#  #.##..# #.###...#  h   hound (asleep)  #.#...# #.# ##..# {3i/'##.#.#.# #.####..#.....## #.##....#{3i+e.h644.9 (82{3i0Eh{3i1====--5.9 (832{3i5{3ir8& _The hound barks!{3io )You shoot a sling bullet. The sling bullet hits the hound.{3i~  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.{3i]wQ.h{3i~o  The hound is moderately wounded.{3i===-7.0 (1.1)1) Rev {3i{3i~= _The hound bites you but does no damage.{3i} ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.#  #.##h# #.#  #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...#   #.# ##..#  ..#  #.##....# {3i6  ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.#  #.##h# #.#  #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...#   #.# ##. . #.##...{3i7 {3i< {3i<= 7-{3iA {3iC \ _A hound is nearby!{3iU 5){3i  {3i  {3i You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.{3is hThe hound is heavily wounded.The hound bites you.  The hound pauses to sniff the ground.{3iQt 4-----8.2 (1.20{3ix {3iG{ * _The hound bites you.{3i } ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.#  #.##h# #.#  #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...#   #.# ##..#  ..#  #.##....# {3i! b ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.# {3i! c #.##h# #.#  #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...# {3i"  #.# ##. . #.##...{3i' {3i' {3i, {3iF/ \ _A hound is nearby!{3i= } ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.#  #.##h# #.#  #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...#   #.# ##..#  ..#  #.##....# {3i9 ..... #..# #<#  ### ### #.#  #.. .. #.#  #.# .# #.#  #.##h# #.# {3i #..@.# .#.  #.# #.####### # #  #....#.. #  ##.##.   #.....   #.###...#   #.# ##.{3ig . #.##...{3i3{3iV{3iThe hound pauses to sniff the ground. _The hound bites you. _A hound is nearby! _A hound is nearby!  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.|3i*  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.|3i4h  The hound is almost dead.|3i4------9079) Rev+ |3i|3in* _The hound bites you.|3ie .  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.|3i(|3i[k )You kill the hound!|3i.5=2 80508|3i|3iE _You shoot a sling bullet.|3i['|3ix|3iH _No target in view!|3i_|3ie|3i 7 _6|3i |3iG |3i 6=5) Rev |3ia|3i|3i|3iB4|3ir|3i|3i|3imB3|3i|3iz|3iz|3iB2|3i|3i|3i|3i]#7|3iR=1) |3i=|3iM#H ####....  ....  ...#  ##..###  .....  #..# |3i# #<#  ########### #.#  #......@..# #.# --- ##### #.##.#.##.# #.#  #.##.#.# # #.#|3ic$#.# #....#.. .#. # #.# #.####### # # ###.# #....#.. # ....# ##.##.#.##.# ..### #.....#....# #..# #.###...#|3i(+7.2 (7|3is)G---8.2 (8|3i):0|3i-|3i3X _j - a fuming pink potion|3i&4|3i4|3i@8|3i::H _No target in view!|3i:|3i |3ir|3i|3i>|3i69 _8=8|3i|3iX7|3i|3i|3i|3i:6|3i|3i |3i7 |3i B5|3i |3i |3i |3i#9|3iQM=4|3i|3ib|3i>|3i,3|3i|3i0|3i|3i|3iB2|3ir|3i|3i|3i;|3icj50=1|3i>|3i|3i|3iVB0|3i|3i|3i|3iC59|3i|3i|3i !|3iM!B8|3i!|3iZ#|3i($|3i$`17|3i %|3i&|3i'|3i;(B6|3i(|3i5*|3if+|3i+B5|3i,|3i-|3i/|3iy/#2|3i/M=4|3iK0|3iZ1|3i2|3i2B3|3iu3|3i5|3iN6|3i6B2|3i*7|3i8|3i9|3i:X1|3i;|3i =|3iL=Z3=0|3i}=|3i=|3i>|3iO?|3i?C49|3i?|3i@|3iA|3iAB8|3iB|3iB|3iC|3iC64=|3iC:7|3i_D|3iD|3iYE|3iEB6|3iE|3icF|3iF|3iGB5|3iG|3iG|3ioH|3iHB4|3iH|3i~I|3iI|3iQJp5=3|3iJ|3i$K|3iL|3iZLB2|3iL|3i?M|3iM|3iNB1|3iMN|3iO|3iO|3iO#6|3iPM=0|3ikP|3i2Q|3iQ|3iRY39|3iBS|3iTn  You encounter a water moccasin.|3iW.#.######  ..###.....#  ##.#..###.#|3iBXP  ##....###.#  #.........########  ##....##.........#  |3iiX##.#.###.######.#  #.#.....# #.#  |3iX=#.####### #@#   #+ #.......#   |3iX#S###.#.#   |3iX#.#.#   |3iX#.# #   ..# |3iY  S   water moccasin (asleep) |3i3Y^.##   |3iSY^#   |3isY/ |3iM^089.2 (31.0)|3i^n90.2 (328 _|3ifa|3ib|3i4 )))SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.|3i  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin hisses angrily.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.|3i><9S.|3i=<.S|3iB.|3i8C===1.3 (1.1)7) Rev |3iG|3iI< _The water moccasin is lightly wounded.|3icZ.#. ..###.....#.###.#.###.#....### .........#  .######.#   #.#   #@#  #+ #..S....#  #.###.#.#  #.#.#  #.# #  ..#  .##  # |3i.#. ..###.....#.###.#.###.#....### .........#  .######.# |3i  #.#   #@#  #+ #..S....#  #.###.#.#  #.#.#  #.# #  ..#  .##  # |3i|3i|3i|3iUe _A water moccasin is nearby!|3i .#. ..###.....#.###.#.###.#....### .........#  .######.#   #.#   #@#  #+ #..S....#  #.###.#.#  #.#.#  #.# #  ..#  .##  # |3i.#. ..###.....#.###.#.###.#....### .........#  .######.#   #.#   #@#  #+ #..S....#  #.###.#.#  #.#.#  #.# #  ..#  .##  # |3i$)sling bullet burns the water moccasin. _The water moccasin is lightly wounded. _A water moccasin is nearby! _A water moccasin is nearby!  You shoot a sling bullet.  The sling bullet hits the water moccasin.|3i"; )The water moccasin is lightly wounded.  You shoot a sling bullet.|3i@ A.S|3i| |3iq =206) Rev+ |3i> |3iw l _The sling bullet completely misses the water moccasin.|3i  You shoot a sling bullet.  The sling bullet hits the water moccasin.|3i_ 3You shoot a sling bullet.sling bullet hits the water moccasin.  The water moccasin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.|3iL x  The water moccasin is moderately wounded.|3i& 5-3.4 (1.15|3i_ |3im y _The water moccasin barely misses you. The water moccasin bites you.|3i h )You shoot a sling bullet.|3iÄ  The sling bullet barely misses the water moccasin.You shoot a sling bullet.|3i WSYou shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The water moccasin bites you.  |3i >You are poisoned.|3i 4======-4.5Pois Gem (5333) Rev* |3i K _The water moccasin poisons you!|3iB h )You shoot a sling bullet.|3i\  The sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.|3iR SThe water moccasin is heavily wounded.You feel very sick.The water moccasin closely misses you.|3iS 1--5.7 (1.22|3iY |3i`_ _ _The water moccasin completely misses you.|3iBYou feel very sick.The water moccasin closely misses you. _The water moccasin completely misses you.You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.|3i4  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!}3i-(!  The water moccasin is almost dead.  You feel very sick.  The water moccasin bites you.  You are more poisoned.}3i$[47========---6.8 (1.1Pois 1 _The water moccasin poisons you! The water moccasin barely misses you..#. ..###.....#.###.#.###.#....### .........#  .######.#   #.#   #@#  #+ #...S...#  #.###.#.#  #.#.#  #.# #  ..#  .##  # }3i.#. ..###.....#.###.#.###.#....### .........#  .######.#   #.#   #@#  #+ #...S...#  #.###.#.#  #.#.#  #.# #  ..#  .##  # }3i}3iX7-}3i}3i&e _A water moccasin is nearby!}3i †You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet burns the water moccasin.}3iS}3iT_u )You kill the water moccasin!}3ij †You shoot a sling bullet.}3i}3i##.#.######  Jingleheimer the Shooter ..###.....#  Coglin of the Shining One ...... ##.#..###.#  Health: 43/56 ==================------ ##....###.#  Magic: 7/7======================== #.........########  AC: 4}3iStr: 12Doom: 59% ##....##.........#  EV: 11Int: 8  ##.#.###.######.#  SH: 0Dex: 19#.#.....# #.#  XL:  7 Next: 106% Place: Dungeon:5#.####### #@#  Noise: ===------  Time: 3697.8 (1.0)#+#...†...#}3ij  a) +2 sling {Khalida i) +3 sling (flame) #.###.#.#  Nothing quivered#.#.#  Pois Gem (5330) Rev* #.# # }3i]..#  .##  #     }3i_A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin!  The sling bullet burns the water moccasin.  }3i\You kill the water moccasin!You shoot a sling bullet.}3i -- _You feel very sick.You have reached level 8!}3i/  --more--}3i L9/638/8208 3% }3iV }3iL O _You feel agile.}3iWK }3iKL 3}3iPN }3iPV 5-29 _You feel very sick.}3iW 43--8}3idX }3iq[ b _You feel very sick.}3i"\ 1--7}3i\ }3iy_ 3 _You feel sick.}3i_ 39--6) Rev+ }3i` }3i%c 3 _You feel sick.}3ic x7-5}3id }3ig 3 _You feel sick.}3ig B4}3i(h }3ivj w _You feel very sick.You feel sick.}3ij x6-3}3ik }3im 3You feel sick.}3iFn >5-}3i{n U2) Rev }3in }3i1q 3You feel sick.}3iq B1}3iNr }3i,u %  }3iu 4-Gem (5320}3iu }3iw j _You are no longer poisoned.}3ix }3iKy H19) }3iy }3iz }3iP| }3i| x5=8}3ih} }3i/ }3iH }3iՀ B7}3i: }3i }3i }3i1 B6}3i }3ix }3i }3iu B5}3i_ }3i- }3i }3i" f6=4}3i1 }3i }3iґ }3i+ B3}3i6 }3i` }3i }3i B2}3i }3i }3i }3i x7=1}3ia }3i͝ }3i }3i B0}3i }3i# "  ##.#.###.######.# # #.#.....# #.#  #.############.###  #+ #...†...# #.###.#.# #.###.#.# #}3i 1#..##.#.# ### ####.....#.# ..+ +...@...##.# --- ###  ####...## .#  #...# .# $.... ##..##  ##.#  .#  .#  }3i 1717.8 (20.0)}3iP ---8.8 (2109}3iv }3iز Z _l - a glowing brown potion}3iB73}3i,8}3i9}3i:}3i;f8=8}3i~A76}3i B}3iG' #+ #...†...# #.###.#.# #.###.#. ##.#######.....# ..+}3i-HN+.......## #######...##  #...###.# #@......# ###..#### ##.# }3iI .# .# }3iK221.8 (3.0)}3i]Le2.8 (45}3iN}3iQ? _You now have 173 gold pieces (gained 15).~3iN}~3i~~3i~3iPH _No target in view!~3i~3i~3i&~3iH~3i~3i94 _~3i32~3i~3i ,~3iy40=1~3i~3i~3i~~3iB0~3i~3i/~3i~3iD299~3i~3i~3i~3if1=8~3i~3if~3iu~3iB7~3i~3i~3i~3i,B6~3i~3i~3is ~3i B5~3im ~3i ~3i ~3i x2=4~3i}~3i~3i_~3iB3~3ip~3i~3i=~3iB2~3iY~3i~3i~3if3=1~3i~3i~3i~3iB0~3i7~3i~3i ~3i!C89~3i!~3i"~3i#~3i0$T48~3i$~3i&~3i(~3i,)B7~3i)~3i,7 _You open the door.~3i-~3i,.B6~3ir/~3i 3@  There is an open door here.~3i4~3i~5I5 _~3i@6~3iQ9~3i:~3i;s45=4~3i;~3i>~3i@~3i@B3~3iA~3iaD~3iE~3iFB2~3i G~3iJ~3iK~3iKL\6=1~3iyL~3i~3iǕ~3iB3~3iݖ~3iǗ~3i<~3iB2~3iɘ~3iZ~3i~3i`21~3iB~3i~3i!~3i059~3i3=876~3i~3ib~3iB5~3iʣ~3i~3i~3i`p4=4~3i~3i~3i~3i^B3~3i~3iG~3i˨~3iB2~3iR~3i~3ik~3i`51~3i~3i~3i ~3iJB0~3i~3iT~3i~3iAC49~3iͮ~3i~3iP~3ip6=8~3i3~3i~3i)~3iB7~3i~3i&65~3i~3i ~3i~3i˺Z7=4~3i ,~3i~3i~3iIB3~3i~3i;~3i~3ivB2~3i~3ig~3iy~3i#8~3iM=1~3i~3i~3if~3iX0~3i~3iY39~3iF~3ic~3i$~3ip9=8~3i~3i~3i~3iFB7~3i+~3iI~3i~3iB6~3i~3i8~3i~3i2B5~3i~3i~3i~3i0a604~3i~3ii~3i"~3i^B3~3i~3icC  You see here a +0 morningstar.~3i~3iI2 _~3i~3if~3iD~3ip1=1~3i'~3i ~3i~3i B0~3i~3iC  You see here a +0 morningstar.~3iW~3it`29 _~3i~3i~3ip2=8~3io~3i~3i~3iB7~3i~3i>~3i~3iB6~3i|~3i~3iJX5~3i],~3iq~3ip3=4~3i~3i~3i ~3i B3~3i ~3i~3iX2~3i~3i$~3i~3iB1~3i~3i2~3i~3iT=0~3i<~3iP~3i~~3iC19~3i7~3i7~3i ~3i B8~3i ~3i#~3i$~3iy$B7~3i$~3i'~3i(~3i`)B6~3i)~3i-n5~3i'.~3i0~3i1~3i&2B4~3i2~3i5~3i6~3i7B3~3i7~3i<:~3i@;~3i;B2~3iG<~3i>~3i?~3i@B1~3i@~3iC~3i9D~3iDB0~3iYE~3iG~3iOH~3iHC09~3iVI~3iMK~3ixL~3iLB8~3i[M~3iPn7~3ipQ~3iS~3iwS~3iSB6~3iT~3i`Un5~3iU~3iW~3iX~3iEYB4~3iY~3i[~3i\~3i]B3~3iI]~3i^~3i_~3i`B2~3i`~3ib~3iib10199~3ij~3iVk~3iBl~3ilB8~3i*m~3i~n~3io~3ioB7~3ibp~3iZr~3ir~3i'sB6~3ios~3it~3i{t~3itB5~3it~3iu~3i#vX4~3ibv~3iw~3idw~3iwB3~3iw~3ix~3ix~3iZyX2~3iy~3iz~3izB1~3i{~3iA~There is an open door here. _You open the door. _There is an open door here. _You see here a +0 morningstar.  There is a stone staircase leading up here.~3i~3i8I0 _~3i~3i,~3i^~3iDŽY89~3i~3iX8~3i~3i~3i~3i&B7~3iv~3i~3i~3iVB6~3i~3iٌ~3iHe  You encounter a hound.~3iˑJ #h ..   #. .#   ##. .##   .....   ##.#.#   ##....# ~3ic #.....#  #..@#  ...####..######## #............... ######..######## #<##  ########### #.# h   hound (asleep)#.........# #.#  #.##.#.##.# #.#  #.##.#.##.# ##.##~3iL2841.8 (119.0)~3iҖn2.8 (1205 _~3i~3i~3i ))))))hYou shoot a sling bullet.  ~3i3The sling bullet hits the hound but does no damage.~3iCq^ )The hound barks!~3ijQ.h~3iO.h~3i2....~3i4===3.9 (1.1)4) Rev ~3i^~3ier _You shoot a sling bullet. The sling bullet misses the hound.~3i #. .. #. .# ##h .##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.#   #.#   ##.##~3i #. .. #. .# ##h .##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.   #.   ##.~3i~3i~3i~3i \ _A hound is nearby!~3i )))) You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.~3i_6  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound!~3i/;.h~3i~3iĽ,...~3iqw403) Rev+ ~3i~3iw  #. .. #. .# ##. .##  .h... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.#   #.#   ##.## _The hound is almost dead.~3i^: #. .. #. .# ##. .##  .h... ##.#.# ##....# ~3i_-#.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.   #.   ##.~3i^` ~3ime~3ie~3ij~3il\ _A hound is nearby!~3i{ #. .. #. .# ##. .##  .h... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  ~3i|#<##   #.#   #.#   #.#   ##.##~3i  #. .. #. .# ##. .##  .h... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.   #.   ##.~3iD ~3i ~3i ~3i') .! _The hound is almost dead. _A hound is nearby! _A hound is nearby!  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.~3i, K)))~3iB q ))You kill the hound!~3i2 n WYou shoot a sling bullet.~3i6 .....W   phantom~3i: 8 66.0 (1.12~3i,? ~3iRA X _You encounter a phantom.~3iR )))))) You shoot a sling bullet. The sling bullet hits the phantom!~3i )The phantom is moderately damaged.You shoot a sling bullet.~3ie v.W.....701) Rev*  _The sling bullet closely misses the phantom.~3ir )))))You shoot a sling bullet. The sling bullet hits the phantom.~3i U. _The sling bullet closely misses the phantom..heaviThe sling bullet hits the phantom!  The sling bullet burns the phantom.  You destroy the phantom!~3i (~3iN 5The Shining One accepts your kill.You hear a shout!~3i .....5   ufetubus~3iӋ 5 18.1 (1.10~3i ~3i j  #. .. #. 5# ##. .##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........~3i   ######..##  #<##   #.#   #.#   #.#   ##.## _You encounter an ufetubus.~3i, #. .. #. 5#~3ik- ##. .##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ~3i.######..##  #<##   #.#   #.   #.   ##.~3iO. ~3i05=~3id:~3i=` _An ufetubus is nearby!3i  #. .. #. 5# ##. .##  ..... ##.#.#3iS ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.#   #.#   ##.##3i! #. .. #. 5# ##. .##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  3i$######..##  #<##   #.#   #.   #.   ##.3i3i13i3iڸ ))))))) _An ufetubus is nearby!You shoot a sling bullet.3i=  The sling bullet barely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.3iyQ.53is......9.2793i#3i46 _The ufetubus is lightly wounded.3iW #. .. #. .# ##. 5##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.#   #.#   ##.##3io7 #. .. #. .# ##. 5##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  3ipZ#<##   #.#   #.   #.   ##.3iu3iu3iy3iD^  #. .. #. .# ##. 5##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##  #<##   #.#   #.#   #.#   ##.## _An ufetubus is nearby!3iU  #. .. #. .# ##. 5##  ..... ##.#.# ##....# #.....# #..@# ...####..#  #........  ######..##3i  #<##   #.#   #.   #.   ##.3i3i"3i3i, . _An ufetubus is nearby!You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!3i0S))))3iz )The Shining One accepts your kill.3iS9..........3i< 50.383iA3iH/ _You shoot a sling bullet.3iT3iCU'3iW3i[^ _No target in view!3iq\3i_3ibH _No target in view!3iI3iH _No target in view!3i   You encounter a scorpion.3i Ms#. #. .# ##. .## ..... ##.###...@.# ##...## ...####..########...............######..########<s   scorpion (wandering)..#.0.0o3il o   orc (wandering)3ij ---1.3 (173i v _You encounter an orc. It is wielding a +0 short sword.3iO 4 ))))))s  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.3iH  The scorpion is heavily wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.3i k.s.3i y......3i q===2.4 (1.163iģ 3i ` _The scorpion is heavily wounded.3i  #. .# #. .s #. .# ##. .##  ..... ##.#.# ##....# #...@.# ##...## ...####..#  #........  ######..#  #<##   #.#   #.#   #.#3iK_ #. .# #. .s #. .# ##. .##  ..... ##.#.# ##....# #...@.# 3iMd##...## ...####..#  #........  ######..# #<##   #.   #.   3i.Q3iQ3iU3iOX_ _A scorpion is nearby!3ij #. .# #. .s #. .# ##. .##  ..... ##.#.# ##....# #...@.# ##...## ...####..#  #........  ######..#  #<##   #.#   #.#   #.#3i #. .# #. .s #. .# ##. .##  ..... ##.#.# ##....# 3i#...@.# ##...## ...####..#  #........  ######..# #<##   #.   #.   3i3i3i!3i † _A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion!3iZ)))))3iD[n )You kill the scorpion!3ix2o3i†.....o   orc (wandering)3i3i4/643 233.543i13i/ _You shoot a sling bullet.3i #. o# #. .† #. .# ##. .##  ..... ##.#.# ##....# #...@.# ##...## ...####..#  #........  ######..#  #<##   #.#   #.#   #.#3i #. o# #. .† #. .# ##. .##  ..... ##.#.# ##....# 3i#...@.# ##...## ...####..#  #........  ######..# #<##   #.   #.   3i9S3i ) _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!3i_))))))3i5'i )You kill the orc!3i)......3i 4.633i 3iY/ _You shoot a sling bullet.3i3i'3i3iUH _No target in view!3ii3ij3iq3isH _No target in view!3i33i 3i`3iS3i#3iBI2 _3i13ii0) Rev+ 3i3iP3i3iC693i3ir3i3iB83iW3i3iiX73i;3i|3iSg  You encounter an iguana.3iH...l...#.#..).. ##..?..#.+. ..#.......## #.#.#.#3iL...#......#)#.##.###..@.......---#. #.#.##.###.# #.##.#.##.###. ........ .#.#####.###....# 3ijl   iguana (wandering) #.... ##...# ...####..########3i[.l60.6 (6.03io 5The iguana hisses angrily.3i<l5   shadow imp (wandering)3i---1.6 (76) Rev 3i\ 3iA T _You encounter a shadow imp.3in u _You see here a scorpion corpse.3i= ))))) You shoot a sling bullet. The sling bullet hits the iguana.3i †The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana!  3i)The sling bullet burns the iguana.3i5   shadow imp (wandering)3iTy .5You kill the iguana!3i[.....53i_ kirmisher2 7===2.6 (13ir`5) Rev+ _The shadow imp shouts, "Away with thee, thou unmuzzled mumble-news whip-jack!"3id3ifo _Your Ranged Weapons skill increases to level 8!3i3* .......#.  #.#†.5.. #  # #...?..#.  +. ..#.....  ..## #.#.#.#  ...#.....  #.#)#.##.###  3in@. #...@.......  #. #.#.##.###.#  #.##.#.##.###.  #......  ####.#.  ##....# #.....# ##...##  3ip  .......#.  #.#†.5.. #  # #...?..#.  +. ..#.....  ..## #.#.#.#  ...#.....  #.#)#.##.###  . #...@.......  3iq g#. #.#.##.###.#  #.##.#.##.###.  #......  ####.#. ##....# #..... ##...# 3iux =3i  3i; a _A shadow imp is nearby!3i )))))You shoot a sling bullet.3i@ ~  The sling bullet hits the shadow imp but does no damage.  You shoot a sling bullet.3iv C)53iT g?....3i: g34) Rev* 3i@ 3i) N _The sling bullet hits the shadow imp but does no damage.3iۺ )))))))You shoot a sling bullet.3i=  The sling bullet closely misses the shadow imp.You shoot a sling bullet.3i" K.53i l.....3i `433i 3iH d _The sling bullet barely misses the shadow imp.3i< )))))))You shoot a sling bullet.3i  The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.3iCG.53iJl.....3iKg5.7 (1.123iP3iRb _The shadow imp is heavily wounded.3ifbj .......#.  #.#†.).. #  # #...?..#.  +. ..#.....  ..## #.#.#5#  ...#.....  #.#)#.##.###  . #...@.......  #. #.#.##.###.#  #.##.#.##.###.  #......  ####.#.  ##....# #.....# ##...##  3i' .......#.  #.#†.).. #  # #...?..#.  +. ..#.....  ..## #.#.#5#  ...#.....  #.#)#.##.###  . #...@.......  #. #.#.##.###.#  #.##.#.##.###.  #...... 3i0 ####.#. ##....# #..... ##...# 3i63iܼ3i>3ia _A shadow imp is nearby!3i .......#.  #.#†.).. #  # #...?..#.  +. ..#.....  ..## #.#.#5#  ...#..... 3ie #.#)#.##.###  . #...@.......  #. #.#.##.###.#  #.##.#.##.###.  #......  ####.#.  ##....# #.....# ##...##  3ij .......#.  #.#†.).. #  # #...?..#.  +. ..#.....  ..## #.#.#5#  ...#.....  #.#)#.##.###  . #...@.......  #. #.#.##.###.#  #.##.#.##.###.  #......  ####.#. ##....# #..... ##..3ikP.# 3io3ip3ibv3i )))) _A shadow imp is nearby!You shoot a sling bullet.3i. _A shadow imp is nearby!  The sling bullet barely misses the shadow imp.  You shoot a sling bullet. The sling bullet hits the shadow imp!  The sling bullet burns the shadow imp.  You kill the shadow imp!3ij <)3i$`....3i 6013i3iX _The Shining One accepts your kill.3i=3i3i3i]3iB03i3i7 ##.#. .#.## .......#.  ...#.#†.).. ## #.#...?..#+. ...#.......## #.#.#.##.#....#.......... #.#)#@##.### ---73i~. #...†........#. #.#.##.###.###.##.#.##.###. #.............####.#.#####.###....##.....# ##...##3i^9---3i3ij _Key pressed, stopping explore.3il3i&3iH _No target in view!3iu3iv59 _3im3iB83i3i3ia3iS7) Rev+ 3i3i3iE3iB63i`3i ## ## # #... . ...##.# .##.#.  [.... ..... # . #.#.##.#.#.#.#3i K##........#...#...#.#†.)...# # #.#...@..#.#...+. #...#..#..##.#.#.#.##.#. ...#............ #.#)#.##.###.##. #...†........#. #.#.#3if#.###.###.##.#.##.###.##..............3i,71.7 (43ie2.7 (553i3i. _i - a scroll of identify3iq33i3i H _No target in view!3i0I3i23i 63i=4 _  You see here an iguana corpse.3i>3iX?d3) Rev  _3iA3i8C3iE3iXFB23iG3iJ3iL3iLB13iYN3iiQ3iR3ikSB03ioT3iV3i _You now have 181 gold pieces (gained 8).3i293i873ihn63i3i}3i3i? X53i 3i] 3i B43i 3in 3i 3iB33i`3i3i3i/B23i3i 3iX13iu3i13iX03i3i3i]3iC193ix3iw3ie3i!B83i3i3ik3iB73i 3iH( #.##.#.##.#.#.#.##.# .##........#...##.# #....#.#†.)...#.##.#  ..##.#......#.#....#  . #...#........##.#  ..##.#.#.#.##.#.##.##  ...#..............#  .##.#)#.##.###.##.  #...†........@. . #.#.##.###.####. #.##.#.##.###.# #..# #.............. ...# ####.#.#####.### .#.#  ##....# # .# #.....# .# ##...## ##)28G ####..########  You pick up a parchment of Magic Dart and begin reading...3i-.910.7 (133iT.f1.7 (1463i333iI5C _You add the spell Magic Dart to your library.3iG33iL3iNH _No target in view!3i/ 33i ^ _No target in view!3i) 3i) 3i* 3i- 3iL/ 3i6 5 _43i7 3i8 3i-9 B33i9 3i~; 3i< 3iF= B23iC> 3i? 3i=A 3iA B13i]B 3iD 3iTE 3iE B03iF 3iG 3iI 3iI C093i8J 3iK 3iL 3iM B83iM 3iVO 3inP 3i)Q B73iQ 3iX   .##.#)#.##.###.##..# #...†............# . #.#.##.###.####..# ###.###.####..# #...................# ##3i Z ####.###..#.##....# #.###.###.....# #.......  ##...## #####@#### ####..######## #.# .............. ..# ###..############  #<## # #.#  # #.#  # #.#   ##.##  You pick up a book of Callings and begin reading...3i]_ 220.7 (9.0)3i` i1.7 (10.0)63i.d 3if Z _You add the spells Summon Small Mammal and Call Imp to your library.3i 3iG 33i 3i 3i 543i 3i 3i] B33i 3i 3im 3i B23iG 3i 3i 3iR B13i 3i 3i 3iL B03i 3i 3i 3i[ Z0993i 83i5 X73iw 3iJ 3i B63i 3i 3i 3i- B53i 3i8 3i 3i; B43i 3i 33i# 3i B23iG 3i 3i 3i B13iK 3i 3i` 3i B03iQ! 3i" 3i# 3i!$ C893i$ 3i% 3i& 3i%' B83i' 3i( 3i%* 3i* B73i* 3iF, 3i - 3i- B63i- 3i0 3i1 3i2 B53i2 3i.4 3i~5 3i5 X43iW7 3i8 n33i= 213i> 3iX? 3i? B03i$@ 3i"A 3iB o793iC 3iRD 3iE X83iG 3iG 3iH B73ioH 3iI 3i4J 3iJ B63i+K 3iVL 3i,M 3iM B53iN 3iO 3i P 3irP B43iP 3iR 3iS 3i/T B33iT 3i . #....#.#†.). Coglin of the Shining One ...... .>....#### ##.###. #..##.#...... Health: 64/64 ======================== 3izl .ß........ ...... +. #...#.... Magic: 8/8======================== ...##.#### #....# ..##.#.#.#.# AC: 4Str: 12Doom: 52% ..†##.# #.#..# ...#...... EV: 11Int: 8  ......# #....# ##.##.#)#.##. SH: 0Dex: 20 ..##.## #..#.##....##...†.... XL:  8 Next: 27% Place: Dungeon:5 .....##...@...#. #.#.##.## Noise: ---------  Time: 3954.7 (33.0) ####.#8m *m #.###.#.#####.##.#.##.## a) +2 sling {Khalida i) +3 sling (flame) ####.# #.......# #........... Nothing quivered .....# #####.### ####.#.##### Gem (5073) #######.###....# ##.##.....# # #.#########...## # #.......####..###### #######.............  _You add the spell Magic Dart to your library. 3im _No target in view! _No target in view!  You pick up a book of Callings and begin reading... _You add the spells Summon Small Mammal and Call Imp to your library.  Found a stone staircase leading down.3i{ /  --more--3iO(3izT3i Z 5.7 (342 _3i[3iu3i\3i...##.#.##........ Jingleheimer the Skirmisher .ß....# .> . #....#.#†.). Coglin of the Shining One ...... .>....#### ##.###. #..##.#...... Health: 64/64 ======================== 3i.ß........ ...... +. #...#.... Magic: 8/8======================== ...##.#### #....# ..##.#.#.#.# AC: 4Str: 12Doom: 52% ..†##.# #.#..# ...#...... EV: 11Int: 8  ......# #....# ##.##.#)#.##. SH: 0Dex: 20 ..##.## #..#.##....##...†.... XL:  8 Next: 27% Place: Dungeon:5 .....#3iկ#...@...#. #.#.##.## Noise: ---------  Time: 3955.7 (0.0) ####.# #.###.#.#####.##.#.##.## a) +2 sling {Khalida i) +3 sling (flame) ####.# #.......# #........... Nothing quivered .....# #####.### ####.#.##### Gem (5072) #######.###....# ##.##.....# # #.#########...## # #.......####..###### #######.............  _You add the spell Magic Dart to your library. _No target in view! _No target in view!  3ipYou pick up a book of Callings and begin reading... _You add the spells Summon Small Mammal and Call Imp to your library. _Found a stone staircase leading down.3i'3i3i3i3i103ix3i3i3ibC693i3i3i3i B83ia3i3i3iDB73in3i3i3i0B63i3i3iX53i3ip.....# #.# #####.#.# #.# #. # ###.##  #.#.# #.# #. .####.## 3ig ##.#.###.# #. . ####........# #. .#.##.###........#### #.###[##...##.# #... .# #.##.#.## .##...##.# #..# .# .##.ß....# #.@# .####....#.#†62.7 (7 ..[.>....#######.###.[.#..##.#... ....ß.........[........+. #...# .##...##.####.##....##.#..##.#.#. .##..†##.# # #.#..# ...#... .........# #....# ##.##.#)#. 3i##...##.## #..#.##....##...†.##.....# #.......#. #.#. #######.# #.###.#.#####.##.#.##3i=3i3iI__No target in view!  You pick up a book of Callings and begin reading... _You add the spells Summon Small Mammal and Call Imp to your library. _There is a stone staircase leading down here.3i 3i 3iN 3iD 3iM l3.7 (14 _3i- 3i L 63i  #   .. ###   # ..# .....##### #.....@.# #.........$..#  ...........###  ...........#  ...........# #:.......... #...........# #.......>#..# 3i 3iG p5.2 (2.533iM 3i P N _You climb downwards.  Found an escape hatch in the floor.3iR a _There is a stone staircase leading up here.3ia3iC3i3i3i 3i`Jingleheimer the Skirmisher .Coglin of the Shining One ...... ##Health: 64/64 ========================Magic: 8/8========================AC: 4Str: 12Doom: 52% ..##EV: 11Int: 8  .....#####SH: 0Dex: 20#.....<.###..#XL:  8 Next: 27% Place: Dungeon:6#.......@.$..#Noise: ---------  Time: 3965.2 (0.0)...........###a) +2 sling {Khalida i) +3 sling (flame) 3iL...........#Nothing quivered...........#Gem (5063) #:..........#...........##.......>#..##..>....##.. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here.  Found a stone staircase leading down.3i/  --more--3i(3i3iu 6.2 (12 _3iá3iW33i 3i3i3i+P13iH03iF)..## ####.....##### ....#.....<.###..# #.........@..# ..### ..# ..# #:.#..3i"##.......>#..##.3i+8.2 (23i%f9.2 (3593i3ihNThere is a stone staircase leading down here. _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here. _Found a stone staircase leading down. _You now have 197 gold pieces (gained 16).3i-3i#..# ##..>....##..# ##.......##.# .........#.# #.......#.... #.......####You pick up a parchment of Ozocubu's Armour and begin reading...3i78.2 (99.2 (10.0)493i3i3I _You add the spell Ozocubu's Armour to your library.3i* 3i2 Level 6 of the Dungeon<<>>3i3 j(Press ? for help) #....#  #.<..#  #....#   #....#   .......   .#....###   ..#....#   .. ..#### #.  ### #.  ..#### ####    .....#####  ....   ##.....<.###..#   ####............#   ..............###  ###.##...........#  #................###   #@..........(..  #...........###  #.......>#..#  ##..>....##..#  ##.......##.#   .........#.#  #.......#....  #.......#### 3iZV L<@3i3i" ..#####.Jingleheimer the Skirmisher#...######## Coglin of the Shining One ...........##### .... Health: 64/64 ========================##.....<.###..#Magic: 8/8========================####............#AC: 4Str: 12Doom: 52% ..............###EV: 11Int: 8  ###.##...........#SH: 0Dex: 20#................###XL:  8 Next: 27% Place: Dungeon:6#@..........(..Noise: ---------  Time: 3979.2 (0.0)#...........###a) +2 sling {Khalida 3ib i) +3 sling (flame) #.......>#..#Nothing quivered##..>....##..#Gem (5049) ##.......##.#.........#.##.......#....#.......####Found an escape hatch in the floor. _There is a stone staircase leading up here. _Found a stone staircase leading down. _You now have 197 gold pieces (gained 16).  You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.3iU3i3i3iG 873iO 3i# 3iG3iB63i3i3if3iB53iT3i3i!3ic"B43i#3i%3iW*3i*B33i+3i 4i #  #   .. ### ### ###.?#..#### ###.......##### .... ##.....@.###..# 85.2 (6#####......# 3i'5D...............### ###.##...........# #................###..####...........(..#...........####.......>#..###..>....##..#3i53i:3i=a _There is a stone staircase leading up here.3i3i{3i3ijN _There are no items here.3i.3iO3i>3i3i3iu2 _3i3icB13iI3i&3i:3iB03i3iQ3iq3iC393id3i=3i$3iB83i|3i3i3i2 B73i 3i  ##.  ?#..#########  .......##### #....  ##.....<.###..# #####............# ...............### .# #.##...........# #.# ........###...# 3i!.####.......# #...........#### #>#..#  ##..>....##..#  ##.......##.# .........#.##.......#....#.......##### 3i.'913iPe2.2 (763i3i@!^ _e - 4 throwing nets (gained 1)3i:33i3i}3i3i5  You encounter a wight. It is wielding a +2 falchion.3i3##. ?#..#### ######.z .......##### #.... ..##.....<.###..# ..............# .#....### ..# #.....# ###.# ###...# ###....@# #..#### #.......>#..# ##..>....##..# ##.......##.#..#.# z   wight (dormant) 3i,Y.z3.2 (13ic3iz3i3i3i3i$4.2 (23i#4 3i_3i3iF3i{ ))))) You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3i>q ))The wight is heavily damaged.You shoot a sling bullet.3iK.z3ih.....3ii===5.3 (1.13) Rev 3i 3i ` _The sling bullet closely misses the wight.3i ))))You shoot a sling bullet. The sling bullet hits the wight.3iJ _) _The sling bullet closely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!3ikM (3i zThe Shining One accepts your kill.3i6 ....z   wight (wandering)3i 1 34602) Rev+ 3i-  _You encounter a wight. It is wielding a +1 flail.3i  ))))z  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3iQ  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.3i G)z3i \...3i i713i9 3i ] _The wight is heavily damaged.3i  )))))))You shoot a sling bullet.3i  The sling bullet closely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3iK.z3i..)..3i!g8.4 (1.103im'3i*] _The wight is heavily damaged.3i ))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3iR  The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3i'G.z3i.8.3i?0n9029) Rev* 3i63i:] _The wight is heavily damaged.3iOu )))You shoot a sling bullet.3iH  The sling bullet completely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3i`K.z3ig.3iic400083io3iq] _The wight is heavily damaged.3i )You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!3i2(3iV )))The Shining One accepts your kill.3iT..)3i49%  40173iZ3i7/ _You shoot a sling bullet.3i0l3im'3ir3izuH _No target in view!3i- 33iE3 3i6 H _No target in view!3i; ` ##.Jingleheimer the Skirmisher ?#..##########..Coglin of the Shining One ...... .......##### #.... ..Health: 64/64 ========================##.....<.###..# .)Magic: 8/83i< ======================== ###............# .#AC: 4Str: 12Doom: 49% .............### ..#EV: 11Int: 8  ##...........# ###.#SH: 0Dex: 20 .............###.).#XL:  8 Next: 40% Place: Dungeon:6 ###.............@#Noise: ===------  Time: 4001.4 (0.0)#...........####a) +2 sling {Khalida i) +3 sling (flame) #.......>#..#Nothing quivered##..>....##..#Gem (5027) Rev* ##.......##.#.........#.##.......#....#.......##### _You shoot a sling bullet. _No target in view! _No target in view!  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.3iG <@  You can't see that place.  [a stone staircase leading up.]3i ##.Jingleheimer the Skirmisher ?#..##########..Coglin of the Shining One ...... .......##### #.... ..Health: 64/64 ========================##.....<.###..# .)Magic: 8/8======================== ###............# .#AC: 4Str: 12Doom: 49% .............### ..#EV: 11Int: 8  ##...........# ###.#SH: 0Dex: 20 .............###.).#XL:  8 Next: 40% Place: Dungeon:6 ###.............@#Noise: ===------  Time: 4001.4 (0.0)#...........####a) +2 sling {Khalida i) +3 sling (flame) #.......>#..#Nothing 3i_7quivered##..>....##..#Gem (5027) Rev* ##.......##.#.........#.##.......#....#.......##### _You shoot a sling bullet. _No target in view! _No target in view!  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]3i 3i3i 3i`u6 _3in53i93io3iB43i3ib3iO"i3) Rev+ 3i#3ie%3i023i*2X13i^33iH53i8X03i`93i;3i2>3i>^19) Rev 3ir?3i # #   ### ## # ##.  ?#..#### ######.. .##### #.... .. ##.....@.###..# .)---9.4 (8 #####............# .# ...............### ..#3i ###.##...........# ###.#................###.).#####..............# #...........#### #.......>#..###..>....##..#---3i 3ica _There is a stone staircase leading up here.3i3i3i3i*3i~m10.4 (18 _3i73iL 53ib ........# #.#...... #####.#.# #.# #.# ###.##  #.#.# #.# #..####.##  ##.#.###.# #.#........ ####........# #..#.##.###. .........#### #.### ...[...... .##...##.# #... .# #.##.#.## .##...##.# #..# .# .##..... 3i....ß....# #.@# .####....#.#† ..[.>....#######.###.[.#..##.#... ....ß.........[........+. #...#. .##...##.####.##....##.#..##.#.#. .##..†##.# # #.#..# ...#... .........# #....# ##.##.#)#.  ##...##.## #..#.##....##...†. ##.....# #.......#. #.#.##  #######.# #.###.#.#####.##.#.## 3ip 1.9 (2.56 _You climb upwards. _There is a stone staircase leading down here.3i33i3iq3i!3i5)  _43i-3i3icB33i3ig  You see here an orb of attunement.3iw3iKI2 _3i3i3i 3i!B13iY"3i%g  You see here an orb of attunement.3i '3i'I0 _3i(3i*3i,3iX-C093i_.3i/3i03ip1B83i13i5R  There is a stone staircase leading down here.3i73i8I7 _3i93i<3i=3i>B63i/?3iA3i^C3iDB53iD3iF3iaH3i.IB43iLJ3iM3i^O3iOB33iP3iR3iS3i1TB23iT3iiV3iiW3iWB13i^X3iZ3i,\3i\B03i]3i_3i~a3ibE49993ic3ig3iCi3iiB83ij3i l3im3imB73im3i3i3i3iCC893iK3i-n83i3i3iC3iB73i 3i۱3i3iB63it3ik3i33iغB53iB3is3ie3iB43i3i3i 3iB33i_3i3i3iB23i^3i3i3iAB13i3i3i:3i:03i3ih3i~3iC793i>3i3i3i{B83i3i3i3ifB73i3i3i3inB63i3i3i|3iB53im3i3ic3ifX43iM3i3iB33i3i3i3iBB23i3ir3i(3iB13i3i>3i3iX03i3iY693iZ3i3in83i3ix3iB73iv3iI3i3idB63i3ih3i3iX53i3iX3iB43iS3iv3iX33i-3i3iZ3iX23i3i3iDX13i3iz3i B03i{3ie3i 3iC593iU3i3i3i" B83i 3i!3iO"3i"B73ip#3iZ%3i&3is'X63iM(3i)3i)B53io*3i,3iO-3i-B43iT.3i03i3n33i]43i53i06B23i73i@ ###########.# ##.....# .....# ......#.###.##### #####..## ### #.....# #.#.. # #.#.###.###.# ...###. ### #.#.....# #.# ###.........## ..# #.###.### #.# #.............. 3iB#.# #.# #.# #.###.####.###.##.# #.# #.# #.# #.@...####.###.##.#75.9 (64.0) #.###.# #.# ###.#.............# #.# #.#.##.###.##.#.# ...#### #.#######...[...........# ##.# #......####.##.#.##.#.#.# ##.# #..###.# #.##........#. ...# #.># #.####....#.#†.)...# ...#######.###.[.#..##.#......#. ........[........'..##...#.......3iG3iPIT _Key pressed, stopping explore.3i]3i^3ic3ieH _No target in view!3iX23i?3i'C3iMX13iP3iV3i&YX03i6[3ia3ic3i=dC093i_e3ik3i6m3imB83in3it3iu3i+vB73iw3i/}3iX3iB63i?3iƆ@  There is an open door here.3iu5 _3i3i33iB43i3i3iΘ3iB33i3iQ3i3i,B23i3i]3i1X13i3i#3iSX03i3i:3i3iD8993i3in83iQ3i3i3iQB73iY3ig  You see here an orb of attunement.3i43iI6 _3i3iT3i3iJB53i3i3i3iB43i&3i3i3i]B33i 3i3iB3iB23it3i3i 3iwB13i3iT3iD3iB03i3i 3i 3i C893i 3i 3i 3i B83i 3i 3i 3im B73i 3i X  There is a staircase to the Ecumenical Temple here.3i 3i I6 _3i 3iz 3iX 3i B53i 3i$ 3ie 3i B43ih 3i 3i 3i5 B33i 3i" 3i3% X23iR& 3i) 7 _You open the door.3i, 3i, B13i- 3i/ @  There is an open door here.3i1 3i1 I0 _3io2 3iu3 3i5 3i5 C793i6 3i8 3i9 3i: B83ii: 3ie; 3i\< X73i< 3i? 3i? X63i@ 3iA 7 _You open the door.3iB 3i>>>(Press ? for help)#.###.###..........# #####.### ####.#.#####.###..#.##.###...##.##.########.###....# #.###.##.##.##..........#3ig#.##.....# #........##.# ### ##...##.##.##.#########...## #####.#####.#####.## ##........##.......####..##########.##........#####.###.##.########..................######.#............##.#######..##############.#.#####.######.##<##########.## #.# #.############ #.##........# #.######.##.........# #.##.####.#.# #........######## #.##.#.##.# #.##@# #.#.# #.#########.....# #.##.#.##.# ##.##3iԨ#.# ##.#.######.#########.###.# #....#....###.#.#######.###...............#.....# #.# #.#######....###.....##........####.#.##........###.# #....#....###.#..###.##........# #....#.#####......# ##.##.#.##.###....###.##......#.# #...)..# #....### #.....#....##.........########3iMl#.###.##.# #......# #.##..# #.###...######....##.........##.##..##.# #.#.##.# #.#...# #.# ##..# ##.#.###.######.##.##.###.# #.#.##.#####.#.#.# #.####..# #.#.....# #.#3iҩO#........# #.#.##..........## #.##....# #.############.#######.##### #.......######.## #.##.##.# ##+## #...†...##.###...#### #.##.##.##.# ##...## #.###.#.#3iS.@3i; 3i#]  #.# ### ##...# Jingleheimer the Skirmisher #.#####.## ##... Coglin of the Shining One ...... #........#####.## Health: 64/64 ======================== #####.#.......... Magic: 8/8======================== ##.#.#####.## AC: 4Str: 12Doom: 49%  ########.## #.# EV: 11Int: 8   3i_ #........# #.## SH: 0Dex: 20 #.####.#.# #... XL:  8 Next: 40% Place: Dungeon:5 #@# #.#.# #.## Noise: ---------  Time: 4190.9 (0.0) #.# ##.#.######.## a) +2 sling {Khalida i) +3 sling (flame)  #.###............. Nothing quivered #........####.#.## Gem (4837)  #........# #....# #......#.# #...).  #.###.##.# #.....  #.##..##.# #.#.##  #.##.###.# A` 0m#.#.##  _Done exploring. _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.3ij 3ik 3i]l I6 _3iu ~M #..... ### ##...######.## ##...........#####.#######.#.......... ##.#.#####.#########.## .......####..1.9 (1.# #.#.#  ##.#.######.#####............. #........####.#.##.#.#3ix 3i~y 3i 3i 3i  #.##..... Jingleheimer the Skirmisher #.# ### ##...# Coglin of the Shining One ...... #.#####.## ##... Health: 64/64 ======================== #........#####.## Magic: 8/8======================== #####.#.......... AC: 4Str: 12Doom: 49%  ##.#.#####.## EV: 11Int: 8   ########.## #.# SH: 0Dex: 20 #........# #.## XL:  8 Next: 40% Place: Dungeon:5 #@####.#.# #... Noise: ---------  Time: 4191.9 (0.0) #.# #.#.#3i3 [40m #.## a) +2 sling {Khalida i) +3 sling (flame)  #.# ##.#.######.## Nothing quivered #.###............. Gem (4836)  #........####.#.## #........# #....#  #......#.# #...).  #.###.##.# #.....  #.##..##.# #.#.##  _Done exploring. _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.3i 3ir X53i9 43i! n33i 3i 3i X23i 3iO 3i B13iM 3i@ 3i 3i B03i 3i 3iz! 3i! C293ir" 3i% 3i% 3i& X83i5) 3i3* 3i* X73i9- 3i!. 3i. B63i/ 3iE1 3id2 X53i2 3i5 3i5 3iW6 B43i6 3i8 3i9 3i>: B33i; 3i< 3i= 3i5> B23i#? 3i@ 3i3B 3iB B13iRC 3i@E 3i^F 3iF B03iG 3iH 3ikI 3iJ C193iJ 3i1L 3i....####  #....)..'.........'....ß........ ##....####.........#.##...##.#### #.<..## ##.......##.##..÷##.# #....# ##....@###.........# #215.9 (24.0) #.#### ##...## ###...##.## #.# ##)## ##.....# #.# #.############.# # #.# 3i P#........#####.# #.# ##.###....#  #.# ##...##.##.####### #.# #..........# #.# ### ##...##.##.#3i6 3i 3i1 c _There is a stone staircase leading down here.3iW33iz^3i!f6.9 (1.0)1 _3in3i]fL 63if{3i|!3i~3 #.3i #. #. #.#####  .....#  #....#  #....#  #.@..#  #....#  #....#  .......  .#....### ..#....# ## .. ..#### ##. ### #. ?#..###  ....... 3ip8.4 (2.503i3i7# _You climb downwards.3ia _There is a stone staircase leading up here.3i3iU~Quiver which action? ([-] to clear) 3i a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i1 3i: <Jingleheimer the Skirmisher#.Coglin of the Shining One ......#.Health: 64/64 ========================#.Magic: 8/8========================#.#####3i; tAC: 4Str: 12Doom: 49% .....#EV: 11Int: 8  #....#SH: 0Dex: 20#....#XL:  8 Next: 40% Place: Dungeon:6#.@..#Noise: ---------  Time: 4218.4 (0.0)#....#a) +2 sling {Khalida i) +3 sling (flame) #....#Nothing quivered.......Gem (4810) .#....###..#....###.. ..######.### #.?#..### .......3i< o  _Done exploring.  There is an open door, spattered with blood here. _Items here: )))) [ ÷÷÷÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.3i< '3i A 3iC F _Clearing quiver.3ig 3i#k Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - a scroll of teleportation3ik i - a scroll of identify  r - 3 scrolls of revelation [!] read|quaff[?] describe selected3i  3iJingleheimer the Skirmisher#.Coglin of the Shining One ......#.Health: 64/64 ========================#.Magic: 8/8========================#.#####AC: 4Str: 12Doom: 49% .....#3iDEV: 11Int: 8  #....#SH: 0Dex: 20#....#XL:  8 Next: 40% Place: Dungeon:6#.@..#Noise: ---------  Time: 4218.4 (0.0)#....#a) +2 sling {Khalida i) +3 sling (flame) #....#Nothing quivered.......Gem (4810) .#....###..#....###.. ..######.### #.?#..### ....... There is an open door, spattered with blood here. 3i_Items here: )))) [ ÷÷÷÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.3i3i$Identify which item? (\ to view known items) Potions (select first with !)  d - 2 bubbling inky potions 3i f - a fuming cyan potion  j - a fuming pink potion  l - a glowing brown potion  n - a puce potion[?] describe selected3i13i-3iJingleheimer the Skirmisher#.Coglin of the Shining One ......#.Health: 64/64 ========================#.Magic: 8/8========================#.#####AC: 4Str: 123iHDoom: 49% .....#EV: 11Int: 8  #....#SH: 0Dex: 20#....#XL:  8 Next: 40% Place: Dungeon:6#.@..#Noise: ---------  Time: 4218.4 (0.0)#....#a) +2 sling {Khalida i) +3 sling (flame) #....#Nothing quivered.......Gem (4810) .#....###..#....###3im.. ..######.### #.?#..### ....... There is an open door, spattered with blood here. _Items here: )))) [ ÷÷÷÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.3i ]  As you read the scroll of identify, it crumbles to dust.3io9.4 (1093i3i3 _f -> a - a potion of ambrosia3iq' 3i* Drink which item? Potions  c - a potion of curing  r - a potion of resistance3i+ 0a - a potion of ambrosia  b - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification  k - a potion of moonshine  d - 2 bubbling inky potions  j - a fuming pink potion  l - a glowing brown potion  n - a puce potion [!] read|quaff[?] describe selected3i3i3iJingleheimer the Skirmisher#.Coglin of the Shining One ......#.Health: 64/64 ========================#.3iMagic: 8/8========================#.#####AC: 4Str: 12Doom: 49% .....#EV: 11Int: 8  #....#SH: 0Dex: 20#....#XL:  8 Next: 40% Place: Dungeon:6#.@..#Noise: ---------  Time: 4219.4 (0.0)#....#a) +2 sling {Khalida i) +3 sling (flame) #....#Nothing quivered.......Gem (4809) .#....###..#....###.. ..######.### #.?#..### .......  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. 3i_Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia3i  It was a potion of invisibility.  You become transparent, but the glow from your halo prevents you from becomingcompletely invisible.3iܮ20.4 (1Invis Gem (4808) 3i3iT7 _d -> i - a potion of invisibility3iQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 3 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i@Jingleheimer the Skirmisher#.Coglin of the Shining One ......#.Health: 64/64 ========================#.Magic: 8/8========================#.#####AC: 4Str: 12Doom: 49% .....#EV: 11Int: 8  #....#SH: 0Dex: 20#....#XL:  8 Next: 40% Place: Dungeon:6#.@..#Noise: ---------  Time: 4220.4 (0.0)#....#a) +2 sling {Khalida i) +3 sling (flame) #....#Nothing quivered.......Invis Gem (4808) .#....###3iB..#....###.. ..######.### #.?#..### ....... As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia  It was a potion of invisibility.  You become transparent, but the glow from your halo prevents you from becomingcompletely invisible. _d -> i - a potion of invisibility3iF3i2IF _Clearing quiver.3ic^3i_3i@`3ia3i3e3i&mu7 _3iVn3in,63iro3io3icq3iv3i&wX53ix3i|3iG}B43i}3i3i<3iB33i3i3i3i'B23iъ3i3iȐ3iB13ih3i53i63i_B03iޘ3i3iΞi  You encounter a white imp.3i& #.# #.# #.##### #.....# ##....# #....# #.<..# #....# #@...#3i>#.5............#..?..#....#####.....#....####.... ..#### ##.3i##### #.# ?#..## 5   white imp (asleep) ... ...... .#. ##..#####...3i)+8.4 (83i*n9.4 (9799 _3i3i3iMA #.# #.#3iO #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.5............  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3i  #.# #.#3i c #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.5............  #..?..#....####  #.....#....# ##  #.... ..####  3i5 ##### #.# ? ...  .#. 3i 3i{ 3i 3i ` _A white imp is nearby!3i B. _A white imp is nearby!  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.  You kill the white imp!  The Shining One accepts your kill.  You and your allies can now gain power from killing the unholy and evil.))))3i ))You can now call upon the Shining One for a divine shield.3i q SYou shoot a sling bullet.3i K.S3i% .....S   water moccasin (wandering)3i) * 1===30.5 (1.17) Rev 3i0 3i3 _ _You encounter a water moccasin.3iE C #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #..............  #..?.S#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3ix  #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  3i} #....#  #@...#  #..............  #..?.S#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3i 3i '3ig 3i )))) _A water moccasin is nearby!You shoot a sling bullet.3iz  SThe sling bullet completely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.3i 9S.3i-....3i$f1063i\3i8 _The water moccasin hisses angrily.3i# #.# #.# #.#####  #.....#  ##....#  3i %#....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3i?| #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3i"3i3iR3i _A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin.3it .  is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.3i  The water moccasin is moderately wounded.25) Rev+ 3iʨ3i\ _The water moccasin closely misses you.3iͽ* #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...# 3i #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3iPU #.# #.# 3i`V #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  3i0W#.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? 3iWZ...  .#. 3i c33iQk3i"q _A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.3iMYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.3i4x  The water moccasin is moderately wounded.3i56---34) Rev* 3iƍ3itz _The water moccasin closely misses you. The water moccasin bites you!3iC #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3i<6 #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....# 3i> #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3iQ3i?R3i \3ih _A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.3i  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!3iz  The water moccasin is almost dead.The water moccasin bites you.  You are poisoned.3i{0=====------4.6 (1.1Pois Invis Gem (4793) Rev* 3it3i )))) _The water moccasin poisons you!  You shoot a sling bullet.3ig  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.3iO S...  The water moccasin is almost dead.You feel very sick.3im37===--------5.723i3iz _The water moccasin closely misses you. The water moccasin bites you!3i2 #.# 3i#.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  3i7.#. 3ifZ  #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  3i[ #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3iTc 3id ;-----3i^j 3iu  3iv |_A water moccasin is nearby!3iw 3i 3i> t _You are too injured to fight recklessly!3iV 3i t _You are too injured to fight recklessly!3iѦ C #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3i_; M #.# #.# #.#####  #.....#  ##....#  #....#  3i< u#.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3iC 3iC 3iJ 3iS { _A water moccasin is nearby!3iT 3iY 3i\ ^ _You are too injured to fight recklessly!3i~m - #.#3in  #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  3io 7.#. 3iQ #.#3i #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  3i6#..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3iR 3i& 3iu3i/ _A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!3ilA water moccasin is nearby!3i3i"You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!3i"/You are too injured to fight recklessly!3i>4C #.# #.# #.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3iH #.# #.# #.#####  #.....#  ##....#  #....# 3i-z #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3i{3i3i3iRA water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!3iƞ3i3iݥA water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!3iF #.# #.# 3i#.#####  #.....#  ##....#  #....#  #.<..#  #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..#### ##.  ##### #.# ? ...  .#. 3iNJ #.# #.# #.#####  #.....#  ##....#  #....#  #.<..# 3iK #....#  #@...#  #.....S........  #..?..#....####  #.....#....# ##  #.... ..####  ##### #.# ? ...  .#. 3iDQ3i_R3itW3i`HYou are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!3iYblA water moccasin is nearby!3izf3i!hA water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!3iDu3iav3iwz3ic}2You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!A water moccasin is nearby!You are too injured to fight recklessly!3i6.You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the water moccasin!3iQS3iyG ))))You kill the water moccasin!3i ....  You shoot a sling bullet.3i| 56 533i6.81 _You feel very sick.3i3ii _Your Fighting skill increases to level 6!3iҞL #.# #.##### #.....# ##....########....##.....#.<..##.....#....##.....#....####.....@........ #..?..#....#### #.....#....# ## #.......####. #######.# ?#..# ... ..... .#.3is ## #### ....3i@3i3----7003i3i$ _You feel sick.3i~ 3i 7-3i 3i 3i9 U2893io 8) Rev+ 3i 3i 3i x1-73i2 3i 3i x0-63i 3i 3iZ z29=-53ie 3i 3i& \-43i} 3iĽ i _You start resting. You feel sick. x73i h8=---3i ,43.8 (63i 4.8 (7Invis Gem (4783) Rev 3i 3i [ _You are no longer poisoned.3iU33iV3iwX3i_2913i`W _You start resting.3ie3iEl+6.8 (23i>mj7.8 (30) 3iq3i!tY _You flicker for a moment.3i3i3iΓ3i3i$C793ii30=83i3i)B73i3iX63i3i#W _You start resting.3iʧ3i,51.8 (43i<r2.8 (5Gem (4775) 3i3i[ _You flicker back into view.3i3i,3i3i3i3iA1=43il3i #.##### #.....# ##....########....# #.....#.<..# #.....#....# #.....#....### #.............. #..?@.#....#### #.....#....# # #.......####3i` ## #######.#  ?#. ...# ... .#... # ##.. ##### ## ...###.## 4.8 (2  3i A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!3ic/  --more--3iz u    3i   ####   ...h.   #..........   #.≈≈≈≈≈≈≈≈≈   #.≈....§§§≈ [40m  #.≈!≈≈.§≈.≈   #.≈@≈...§.≈   #.≈.≈._.≈.≈  ≈..§≈.≈  3i ..≈.≈≈≈≈≈.≈  #..≈o....§.≈  #..≈≈≈≈≈≈≈≈§ h   hound (asleep)  #...ooo..§§. o   orc priest (asleep)  #.####o.## oooo 4 orcs (1 missile, asleep)  3ig $..#3i, "  You are hurled through space towards some monsters!  You encounter an orc priest, 4 orcs and a hound.An orc is quivering boomerangs.33i0 3id> 8 _Found a broken altar of Ashenzari.3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 31/64 ===========-------------  ######...h.Magic: 8/8========================  #..........AC: 4Str: 123i Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈....§§§≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@≈...§.≈Noise: ---------  Time: 4254.8 (0.0)  #.≈*≈._.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #...*≈..§≈.≈Nothing quivered  #..≈*≈≈≈≈≈.≈Gem (4773)  #..≈o....§.≈  #..3i )≈≈≈≈≈≈≈≈§h   hound (asleep)  #...ooo..§§.o   orc priest (asleep)  #.####o.####oooo 4 orcs (1 missile, asleep)  ..#An orc is quivering boomerangs. _Found a broken altar of Ashenzari.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 98% tohit)3i@\ o≈3i*oAim: an orc, wielding a +0 flail and wearing a +0 ring mail (asleep, 98% to  hit)3i  o*≈*oo#3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 31/64 ===========-------------  ######...h.Magic: 8/8========================  #..........AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈....§§§≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@≈...§.≈Noise: ---------  Time: 4254.8 (0.0)  #.≈)≈._.≈.≈p 33ma) +2 sling {Khalida i) +3 sling (flame)  #...)≈..§≈.≈Nothing quivered  #..≈)≈≈≈≈≈.≈Gem (4773)  #..≈o)...§.≈  #..≈≈)≈≈≈≈≈§h   hound (asleep)  #...ooo..§§.o   orc priest  #.####o.####oooo 4 orcs (1 missile, asleep)  ..#An orc is quivering boomerangs. _Found a broken altar of Ashenzari.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!3in ^Press: ? - help, Shift-Dir - straight line  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!  The orc priest is moderately wounded.sling bullet hits the orc priest but does no damage.3i o.  The orc priest is moderately wounded.o.3i  §...§....o.≈oo3i3 woooo1 wandering)The orc shouts! x23i 3i :o.3i  ...§≈..§.≈oo...o)The orc priest looks encouraged for a moment.3i ===5.8 (12) Rev 3i 3i) % _The orc shouts!3ie Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 31/64 ===========-------------  ######...h.Magic: 8/8========================  #..........AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§§.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4255.8 (0.0)  #.≈.*._.≈3i+.≈a) +2 sling {Khalida i) +3 sling (flame)  #....*...≈.≈Nothing quivered  #..≈o≈*≈§≈.≈Gem (4772) Rev  #..≈..*....≈  #..≈≈≈≈*≈≈≈≈h   hound (asleep)  #..o.ooo....o   orc priest  #.####..####oooo 4 orcs (1 missile)  ..#The orc priest looks encouraged for a moment. _The orc shouts!  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)3i# *≈*≈ooflail and wearing a +0 leather armour (70% to hit)3i *≈*≈o≈*.*≈oo priest, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 72% to hit)3i3 Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 31/64 ===========-------------  ######...h.Magic: 8/8========================  #..........AC: 43iStr: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§§.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4255.8 (0.0)  #.≈)≈._.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #...)≈...≈.≈Nothing quivered  #..≈)≈≈≈§≈.≈Gem (4772) Rev  #..≈.).....≈  :33m#..≈≈)≈≈≈≈≈≈h   hound (asleep)  #..o.)oo....o   orc priest  #.####..####oooo 4 orcs (1 missile)  ..#Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (moderatelywounded, 72% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.3i You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet completely misses the orc priest.  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc priest. The sling bullet burns the orc priest.3i0 h.  The orc priest is severely wounded.3i1jo.o.3i3/o.3i3:o.3i4U.h3i?Q§§§.§≈≈§§§§§§§§§≈...§...≈h... ##3i@2=6.8 (11) Rev+ 3iJ3i9N8 _The hound barks! You hear a shout!3in+ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  3ibo#......h...AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   3i1p#.≈.......≈SH: 0Dex: 20  #.≈§§§.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@≈§..≈.≈Noise: ===------  Time: 4256.8 (0.0)  #.≈*§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  3ip#...o≈.§§§.≈Nothing quivered  #..≈*≈≈§§≈.≈Gem (4771) Rev+  #..≈*..§...≈  #.o≈*≈≈≈≈≈≈≈h   hound  #...oo.o....3iqo   orc priest  #.####..####oooo 4 orcs (1 missile)  ..#The orc priest is severely wounded. _The hound barks! You hear a shout!  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (heavilywounded, 72% to hit)3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  #......h...AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   3i #.≈.......≈SH: 0Dex: 20  #.≈§§§.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@≈§..≈.≈Noise: ===------  Time: 4256.8 (0.0)  #.≈)§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #...o≈.§§§.≈Nothing quivered  #..≈.≈≈§§≈.≈Gem (4771) Rev+  #..≈...§...≈  #.o≈≈≈≈≈≈≈≈≈h   hound  #...oo.o.... ;38Ho   orc priest  #.####..####oooo 4 orcs (1 missile)  ..# _The hound barks! You hear a shout!  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (heavilywounded, 72% to hit)  You shoot a sling bullet.3i_ 8))))3i`   Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (heavilywounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc priest. The sling bullet burns the orc priest.3i 3h.3i& :o.3i 4o.3iJ :o.3iK §≈§§.§§§.....≈..##3i p7.7 (0.903i 3i ^ _The orc priest is almost dead.3i Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  #.....h....AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  3i#.≈§§§.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  #.≈@≈§..≈.≈Noise: ===------  Time: 4257.7 (0.0)  #.≈o§§_§≈§≈a) +2 sling {Khalida i) +3 sling (flame)  #...*§.§§§.≈Nothing quivered  #..≈*≈≈§§≈.≈Gem (4770) Rev+  #.o≈*..§...≈  #..≈*≈≈≈≈≈≈≈h   hound  #...ooo.....o   orc priest  #.####..####oooo 4 orcs (3i1 missile)  ..#The sling bullet hits the orc priest. The sling bullet burns the orc priest. _The orc priest is almost dead.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almostdead, 72% to hit)3iV Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  #.....h....AC: 4Str: 12Doom: 46%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈§§§.§≈.≈XL:  8 Next: 53% Place: Dungeon:6  3iX#.≈@≈§..≈.≈Noise: ===------  Time: 4257.7 (0.0)  #.≈o§§_§≈§≈a) +2 sling {Khalida i) +3 sling (flame)  #....§.§§§.≈Nothing quivered  #..≈.≈≈§§≈.≈Gem (4770) Rev+  #.o≈...§...≈  #..≈≈≈≈≈≈≈≈≈h   hound  #...ooo.....o   orc priest  #.####..####oooo 4 orcs (1 missile)  ..# _The orc priest is almost dead.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale ma3i:Yil (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc.3i§  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burn3iM 33io3h.3ip:o.3ir3h.3i|*#.§§§≈§.≈§§..≈.)§§_§≈...##3if548.8 (1.1693iʈ3iG _You kill the orc!3iad  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  #...h......AC: 4Str: 12Doom: 45%  #.≈≈≈≈≈≈≈≈≈3idg EV: 11Int: 8   #.≈§......≈SH: 0Dex: 20  #.§§≈§.≈≈.≈XL:  8 Next: 54% Place: Dungeon:6  #.≈@§§..≈.≈Noise: ===------  Time: 4258.8 (0.0)  #.≈*§§_§≈§≈a) +2 sling {Khalida i) +3 sling (flame)  #...*§.§§§.≈Nothing quivered  #.o≈*≈≈§§≈.≈Gem (4769) Rev+  #..≈*..§...≈  #..≈*≈≈≈≈≈≈≈h   hound  #...ooo.....Dh 0mo   orc priest  #.####..####ooo 3 orcs (1 missile)  ..#The sling bullet burns the orc. _You kill the orc!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almostdead, 72% to hit)3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 32/64 ============------------  ######.....Magic: 8/8========================  #...h......AC: 4Str: 12Doom: 45%  #.≈≈≈≈≈≈≈≈≈EV: 113i Int: 8   #.≈§......≈SH: 0Dex: 20  #.§§≈§.≈≈.≈XL:  8 Next: 54% Place: Dungeon:6  #.≈@§§..≈.≈Noise: ===------  Time: 4258.8 (0.0)  #.≈)§§_§≈§≈a) +2 sling {Khalida i) +3 sling (flame)  #...)§.§§§.≈Nothing quivered  #.o≈)≈≈§§≈.≈Gem (4769) Rev+  #..≈)..§...≈  #..≈)≈≈≈≈≈≈≈h   hound  #...)oo.....o   orc priest r 40m #.####..####ooo 3 orcs (1 missile)  ..# _You kill the orc!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almostdead, 72% to hit)  You shoot a sling bullet.3iY )  You shoot a sling bullet.  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.  You kill the orc priest!The Shining One accepts your kill.3iW )ooo 3 orcs (1 missile)3i1 .3i4 4o.3i75 ;o.3iI6 4o.3iv@ !#h.≈!≈≈≈...≈.)≈._.≈..§§§§≈..≈≈§≈§...§..§3iA S≈≈§...#3iD 4479.8 (18) Rev* 3iL 3iO & _You feel better.3if Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..h.......AC: 4Str: 12Doom: 44%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   3iEg#.≈.......≈SH: 0Dex: 20  #.≈!≈≈.≈≈.≈XL:  8 Next: 57% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4259.8 (0.0)  #.*)≈._.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..o.§§§§≈.≈Nothing quivered  #..≈.≈≈§≈§.≈Gem (4768) Rev*  #..≈..§..§.≈  #..≈≈≈§≈≈≈≈≈h   hound  #...oo.3ith[[34m.....ooo 3 orcs (1 missile)  #.####..####  ..#You kill the orc priest!The Shining One accepts your kill. _You feel better.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (72% to hit)3i[ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..h.......AC: 4Str: 12Doom: 44%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 03iDex: 20  #.≈!≈≈.≈≈.≈XL:  8 Next: 57% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4259.8 (0.0)  #.≈)≈._.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..).§§§§≈.≈Nothing quivered  #..≈.≈≈§≈§.≈Gem (4768) Rev*  #..≈..§..§.≈  #..≈≈≈§≈≈≈≈≈h   hound  #...oo......ooo 3 orcs (1 missile)  3i #.####..####  ..# _You feel better.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.3id) 23iV)))))  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!3i3h.3iz oYou shoot a sling bullet.3iEo)3i-o.3iU.h3i§≈)≈._§).§§...≈.....≈≈≈≈..o 3 orcs (1 missile)3ip860.9 (1.173i@3io _You encounter an orc. It is wielding a +0 whip.3iP Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 44%  #h≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.*.......≈SH: 0Dex: 20  #.*!≈≈.§≈.≈XL:  8 Next: 58% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4260.9 (0.0)  #.≈)≈._§≈.≈a) +2 sling {3iQsKhalida i) +3 sling (flame)  #..).§§..≈.≈Nothing quivered  #..≈.≈≈§≈≈.≈Gem (4767) Rev*  #..≈..§....≈  #..≈≈≈≈≈≈≈≈≈h   hound  #..oo.......ooo 3 orcs (1 missile)  #.####o.####  ..#You kill the orc!You shoot a sling bullet. _You encounter an orc. It is wielding a +0 whip.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)3i~/ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #).........AC: 4Str: 12Doom: 44%  #)≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.).......≈SH: 0Dex: 20  #.)!≈≈.§≈.≈XL:  8 Next: 58% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4260.9 (0.0)  #.≈)≈._§≈.≈a) 3i0t+2 sling {Khalida i) +3 sling (flame)  #..).§§..≈.≈Nothing quivered  #..≈.≈≈§≈≈.≈Gem (4767) Rev*  #..≈..§....≈  #..≈≈≈≈≈≈≈≈≈h   hound  #..oo.......ooo 3 orcs (1 missile)  #.####o.####  ..#You shoot a sling bullet. _You encounter an orc. It is wielding a +0 whip.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)  You shoot a sling bullet.3i _You encounter an orc. It is wielding a +0 whip.  Fire: a) +2 sling {Khalidah}  Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.3i0Q.h3i39o.3i 59o.3i?Q .≈≈§3i@rYou shoot a sling bullet. The sling bullet misses the hound.3iF[((((((3i=}@)...≈3i §§§_.§≈.§§..§...oo......   orc##..###3in1.9 (163i3is _The orc throws a boomerang. The boomerang closely misses you.3i/A= Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 44%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #h≈.......≈SH: 0Dex: 20  #.*!≈≈.§≈.≈3iNB/XL:  8 Next: 58% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4261.9 (0.0)  #.≈§§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..)§≈§..≈.≈Nothing quivered  #..≈.§§§§≈.≈Gem (4766) Rev*  #..≈..§....≈  #.o≈≈≈≈≈≈≈≈≈h   hound  #...oo......o   orc  #.####..####  ..#The sling bullet barely misses the hound.3i3C[You shoot a sling bullet. The sling bullet misses the hound. _The orc throws a boomerang. The boomerang closely misses you.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)3iy Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 44%  #.≈≈≈≈≈≈≈≈≈EV: 113iInt: 8   #h≈.......≈SH: 0Dex: 20  #.)!≈≈.§≈.≈XL:  8 Next: 58% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4261.9 (0.0)  #.≈§§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..)§≈§..≈.≈Nothing quivered  #..≈.§§§§≈.≈Gem (4766) Rev*  #..≈..§....≈  #.o≈≈≈≈≈≈≈≈≈h   hound  #... 94moo......o   orc  #.####..####  ..# _The orc throws a boomerang. The boomerang closely misses you.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.3i]%.  Press: ? - help, Shift-Dir - straight line  Aim: a hound (61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  3ijThe hound is almost dead.  You shoot a sling bullet. The sling bullet hits the hound!3io   orc3i8o.3i!0o3i.≈§..§≈..o 2 orcs (1 missile))3i:!3612.8 (0.953i &3i'I _You kill the hound!3iy Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 113iPInt: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 61% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4262.8 (0.0)  #.*§§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..*§≈§..§.≈Nothing quivered  #.*≈.§§§§≈.≈Gem (4765) Rev*  #.o≈..§....≈  #..≈≈≈≈≈≈≈≈≈oo 2 orcs (1 missile)  #..o)o......  #.####..####  ..#Fl31mThe hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound! _You kill the hound!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (70% to hit)3i" Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####3i$Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 61% Place: Dungeon:6  #.≈@§...≈.≈3i%dNoise: ===------  Time: 4262.8 (0.0)  #.≈§§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..)§≈§..§.≈Nothing quivered  #..≈.§§§§≈.≈Gem (4765) Rev*  #.)≈..§....≈  #..≈≈≈≈≈≈≈≈≈oo 2 orcs (1 missile)  #..o)o......  #.####..####  ..#You shoot a sling bullet. The sling bullet hits the hound! _You kill the hound!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc!3i*)))   orc (3iE))) _You kill the hound!  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (70% to hit)  3iAvYou shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!3i :≈).)..3itBV(((((3iq§)≈≈≈3i§.§.§§3i[m23.8 (143i3iDc _You shoot a sling bullet. The orc throws a boomerang. The boomerang hits you.3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4263.8 (0.0)  #.≈*§§_.≈.≈a) +2 sling {Khalid3iZ a i) +3 sling (flame)  #..§*§.§.§.≈Nothing quivered  #..*§§§§§≈.≈Gem (4764) Rev*  #.)*..§....≈  #..*≈≈≈≈≈≈≈≈o   orc (missile)  #..o)o......  #.####..####  ..#You kill the orc! _You shoot a sling bullet. The orc throws a boomerang. The boomerang hits you.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 123iw Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4263.8 (0.0)  #.≈)§§_.≈.≈a) +2 sling {Khalida i) +3 sling (flame)  #..§)§.§.§.≈Nothing quivered  #..)§§§§§≈.≈Gem (4764) Rev*  #.))..§....≈  #..)≈≈≈≈≈≈≈≈o   orc (missile)  #3iv ..))o......  #.####..####  ..# _You shoot a sling bullet. The orc throws a boomerang. The boomerang hits you.  Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)  You shoot a sling bullet.3ił   Fire: a) +2 sling {Khalidah}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.3i  §.≈≈≈oYou shoot a sling bullet. The sling bullet barely misses the orc.3i> \((((((3id @§.≈≈≈§..≈.≈.).≈...≈.§≈§≈≈........o 2 orcs (1 missile)o.......##..####4.8 (133i 3i  3i e_The orc throws a boomerang. The boomerang closely misses you.3i p Jingleheimer the Skirmisher 3i T Coglin of the Shining One *..... 3i 1 #####3i? Health: 34/64 ============------------  ######.....3i& 0Magic: 8/83i 1======================== 3i  3i 2#..........3i -AC: 43ir ,Str: 123iy -Doom: 43% 3iO  3i= {#.≈≈≈≈≈≈≈≈≈EV: 113iK kInt: 8   3i3 #.≈.......≈SH: 03i@ ?Dex: 20  3i #.≈!≈≈.§≈.≈3i XL:  8 Next: 62% Place: Dungeon:6  3i X#.≈@§§..≈.≈3i Noise: ===------  Time: 4264.8 (0.0)  3i #.≈*≈._.≈.≈3i a) +2 sling {Khalida i) +3 sling (flame) 3i  3iz #..)*≈...≈.≈3i Nothing quivered  3i #..≈*§≈§≈≈.≈3i 2Gem (4763) Rev* 3ih  3i] h#.)*.......≈ 3iJ 3i4 X#..*≈≈≈≈≈≈≈≈3ig ]oo 2 orcs (1 missile)  3i# #..oo.......  #.####..####  ..#You shoot a sling bullet. The sling bullet barely misses the orc. _The orc throws a boomerang. The boomerang closely misses you.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)3i  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@§§..≈.≈Noise: ===------  Time: 4264.8 (0.0)  #.≈§≈._.≈.≈a) +2 sling {Khalida i) / 32m+3 sling (flame)  #..).≈...≈.≈Nothing quivered  #..≈.§≈§≈≈.≈Gem (4763) Rev*  #.)≈.......≈  #..≈≈≈≈≈≈≈≈≈oo 2 orcs (1 missile)  #..)o.......  #.####..####  ..#Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.)))))   orc3iÞ n)Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 scale mail and quivering  boomerangs (72% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn  You kill the orc!3i: oYou shoot a sling bullet.o)...≈.)..≈≈o 2 orcs (1 wandering)5.9 (1.12 _You encounter an orc. It is wielding a +0 short sword.3i\ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4265.9 (0.0)  #.≈*≈._.≈.≈a) ^m+2 sling {Khalida i) +3 sling (flame)  #..)*≈...≈.≈Nothing quivered  #..≈*§≈§≈≈.≈Gem (4762) Rev*  #.)*.......≈  #..*≈≈≈≈≈≈≈≈oo 2 orcs (1 wandering)  #..o).......  #.####o.####  ..#You kill the orc!You shoot a sling bullet. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (70% to hit)3i+ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 34/64 ============------------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@§...≈.≈Noise: ===------  Time: 4265.9 (0.0)  #.≈)≈._.≈.≈a) +2 s3iƂling {Khalida i) +3 sling (flame)  #..))≈...≈.≈Nothing quivered  #..≈)§≈§≈≈.≈Gem (4762) Rev*  #.)).......≈  #..)≈≈≈≈≈≈≈≈oo 2 orcs (1 wandering)  #..)).......  #.####o.####  ..#You kill the orc!You shoot a sling bullet. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (70% to hit)3i ) _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Khalidah}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (70% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!o   orc ()3ito.≈)..≈≈)5=6.9 (11 _You kill the orc!3i Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4266.9 (0.0)  #.≈)*._.≈.≈a) 3i+2 sling {Khalida i) +3 sling (flame)  #..).*...≈.≈Nothing quivered  #..≈.§*§≈≈.≈Gem (4761) Rev*  #.)≈..*....≈  #..≈≈≈≈*≈≈≈≈o   orc (wandering)  #..))..o....  #.####..####  ..#You shoot a sling bullet. The sling bullet hits the orc! _You kill the orc!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 70% to hit)3iGK Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4266.9 (0.0)  #.≈))._.≈.≈a) 3iL+2 sling {Khalida i) +3 sling (flame)  #..).)...≈.≈Nothing quivered  #..≈.§)§≈≈.≈Gem (4761) Rev*  #.)≈..)....≈  #..≈≈≈≈)≈≈≈≈o   orc  #..))..o....  #.####..####  ..#Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!3ipi)(wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is moderately wounded.!sling bullet burns the orc.3iL oYou kill the orc!≈._.§≈≈≈.≈o   orc7.9 (10 _You encounter an orc. It is wielding a +0 short sword.3i5 Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4267.9 (0.0)  #.≈*≈._.§.≈a) 7m+2 sling {Khalida i) +3 sling (flame)  #..)*≈...≈.≈Nothing quivered  #..≈.*≈≈≈≈.≈Gem (4760) Rev*  #.)≈.*.....≈  #..≈≈*≈≈≈≈≈≈o   orc  #..)).*)....  #.####o.####  ..#The sling bullet burns the orc.  You kill the orc! _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (70% to hit)3i E Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  3iG#.≈!≈≈.§≈.≈XL:  8 Next: 62% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4267.9 (0.0)  #.≈)≈._.§.≈a) +2 sling {Khalida i) +3 sling (flame)  #..))≈...≈.≈Nothing quivered  #..≈.)≈≈≈≈.≈Gem (4760) Rev*  #.)≈.).....≈  #..≈≈)≈≈≈≈≈≈o   orc  #..)).))....  #.####o.####  ..#You kill the orc! rHTm_You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.3i])Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn3i)3ie).≈≈≈≈§.≈.3iin38.9 (1593i"s3iuG _You kill the orc!3ȉ Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 4Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  3iL#.≈!≈≈.§≈.≈XL:  8 Next: 63% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4268.9 (0.0)  #.≈)≈._.§.≈a) +2 sling {Khalida i) +3 sling (flame)  #..).≈...≈.≈Nothing quivered  #..≈.≈≈≈≈§.≈Gem (4759) Rev*  #.)≈.......≈  #..≈≈≈≈≈≈≈≈≈  #..))..)....  #.####).####  ..#The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet 3iGburns the orc. _You kill the orc!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight line3i?  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  #####Health: 35/64 =============-----------  ######.....Magic: 8/8========================  #..........AC: 43iUA Str: 12Doom: 43%  #.≈≈≈≈≈≈≈≈≈EV: 11Int: 8   #.≈.......≈SH: 0Dex: 20  #.≈!≈≈.§≈.≈XL:  8 Next: 63% Place: Dungeon:6  #.≈@≈...≈.≈Noise: ===------  Time: 4268.9 (0.0)  #.≈)≈._.§.≈a) +2 sling {Khalida i) +3 sling (flame)  #..).≈...≈.≈Nothing quivered  #..≈.≈≈≈≈§.≈Gem (4759) Rev*  #.)≈......./B m≈  #..≈≈≈≈≈≈≈≈≈  #..))..)....  #.####).####  ..#You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc. _You kill the orc!Fire: a) +2 sling {Khalidah}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.3i---70.9 (273i3iB\ _A - 3 potions of attraction (gained 1)3ii3ij3iQl3ir3i>x3iqyB63i,3i3iS5) Rev+ 3i3i`$  Things that are here:3iC  a +0 club; a +0 leather armour3i3iڔ[74 _3iԖ3iw$  Things that are here:3i>?  a +0 flail; a +0 ring mail3i3i٢I3 _3i3i3i<3iB23i3i$  Things that are here:3iĶs  a +0 flail; a +0 leather armour; an orc corpse3i˻3iǼ8=1) Rev  _3i3iz3iT3i<B03i3i4  #.≈.§.....≈ #.≈.≈≈.§≈§≈ #.≈.≈..§≈§≈ ##.≈)≈._§≈.§ ..).≈..§≈.≈ .≈.≈≈§≈§.≈ )≈...§§§.≈ ..≈≈≈≈≈≈≈≈≈ .@)..).... ####).#### . .## ..#  ## .# #.# #.# #.# #.# #.# #.#####3ig f - 4 boomerangs (gained 1)3iC.≈.§§..§≈§7.9 (78.9 (8493i3iyK _Items here: )) [ †.3i 3i 3ii) ,3iA. 3i5 9=8) 3i: 3i: B73i{< 3im? 3i_C 3i D B63i>F 3iL 3iQ 3iR B53iS 3iV 3irZ 3i`[ y40=43i8] 3i ` 3iPe 3i}f B33ig 3ij 3ido 3iNp B23ir 3it 3i:z 3iD{ f1=13i 3iՊ 3id X03i 3i 3i) 3iL C393i 3i֠ 3i5 j283i: 3i 3i6 3i B73i 3i 3i 3i̵ B63i 3iϸ 3iϼ 3i B53i{ 3i3 3iK 3i x3=43i 3i 3i1 3i B33i 3i 3i 3i B23i@ 3iD   #......## ..#   ######.# #.#    #.# #.#    #.# #.#   3i2 ` ##.# #.#    #..# #.#    #.## #.#####    #.# #.....#    #@# ##....#    #.# #######....#    #.# #.....#.<..#    #.# #.....#....#   #.# #.....#....###   #.# #............. #.# #..?..#....### #.# #.....#....# #.......####3ix 95.9 (17.0)4=6.9 (1813i 3i > _You now have 204 gold pieces (gained 7).3i 3i 33i\ 3i 3i B03i 293i~ 3i 3i T583i 3i 3ih 3i` B73i 3i& 3i9 X63i 3i 3i 3i X53i 3i 3i_ s46=43i 3im 3i* 3  You encounter an orc. It is wielding a +0 hand axe. #.# #######....# #.# #.....#.<..##.# #.....#....##.# #.....#....###.# #.............# #..?..#....### #.....#....#.......##########.#  ...#  .#...  ##.. ##...o   orc (asleep).....o 3i. 3304.9 (8.0)3i/ l5.9 (92 _3i3 3i9 3iu  )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!3i )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.3i )3i ......  You kill the orc!3i 7= ===6.9 (11) Rev 3i 3i * _You hear a shout! x23iw i3iا   You encounter an orc. It is wielding a +0 flail.3ij  .# #.....#.<...##..........# #..?..#....###.# #... ...#########.#  ...##... ##..3i 8 ##o   orc (wandering)...o.  03i´ ;3iպ v---7.9 (10 _3i 3i 3iI )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.3i~{))))))3ij )You kill the orc!3i[.....))3i8_ ===819) Rev+ 3id3irg/ _You shoot a sling bullet.3i:L3izL'3iQ3iS 3iS:_No target in view!3i!33i%3i&H _No target in view!3i2_3i3  You encounter an orc wizard. It is wielding a +0 dagger.3i7" .##........?..#....###. ..#########.#  ...##...3i7 ##.. ##... ...).o   orc wizard (wandering)>...o..  3i9[ 0  Found a stone staircase leading down.3i&T/  --more--3i 7o.3i Do3i2 a8=-9.9 (13i U8) Rev 3i} 3i3 , _The orc wizard shouts!3i~_ #.#   #.#  #.#  #.# #..? #.#   #.#   #.#   3i_#.# ...#  #@# .#...  #.# ##..  #.# ##  3i_%... ...3i_ ...). 3i`+..o). 3i=`;>...... 3i?#.#  #.# #.# #.# #..?#.#  #.#  #.#  #.# ...# #@# .#... #.# ##.. 3iR#.# ## ...... ...). ..o). >......3i3i 7-3i3ikb _An orc wizard is nearby!3i| )))))))You shoot a sling bullet.3i{  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!3i oThe orc wizard is severely wounded.3iB6o.3iď....o   orc (wandering)3i(=11.0 (1.17) Rev+ 3i3i֛q _You encounter an orc. It is wielding a +0 dagger.3i )You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.3i<))))o   orc (wandering)3iy )You kill the orc wizard!You shoot a sling bullet. The sling bullet hits the orc!3i|l)).)3iy....).3i=2 6206) Rev* 3i 3igG _You kill the orc!3i6F3iuF'3iG3iK3iZ5) Rev+ 3iZ3i/[`943iJ\3i]3i"`3iK`B33i7a3i(d3if~  You encounter an orc. It is wielding a +0 whip.3iQo #.# #.....#....#  #.# #.......####  #.# #######.#  #.# ...#  #.# .#...  #.# ##..  ####.#### ## #.......# # #....@..# #--- #...))..#  3io#....).....  #>..)...#### #.......# #.......#o   orc (wandering) #.......# #.o.....# 3iQr]5.0 (3o.3iyUo3iQy==-6.0 (423i|}3i!% _The orc shouts!3i )))))))You shoot a sling bullet.3io  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.3i:o.3iߞ).....50=7.0 (113i3ix[ _The orc is heavily wounded.3io )  You shoot a sling bullet. The sling bullet hits the orc!3ivZ))))3i y )))You kill the orc!3i f)...)..3i  7803ib E _You shoot a sling bullet.3i S3i@ 3i+ 3iҲ 093i p1=83i 3i} 3i. 3iw B73i= 3i 3i[ 3i ]6) Rev 3ir 3i 3ik 3i B53i 3i 3i 2=43i 3il 3i 3i& B33i 3i #.# #.......#### ###.# #######.# ?#.#.# ...# ...#.# .#... ##.# ##.. #########.#### ## .....#.......# ###.##.#.......#####.####. #......#...))..##.@......$ ..###---#....).....##.###..#3i #>..)...#### # ##.......# ##.).....#3i #.......##.......##.......##########3i ,25.0 (73ia ---6.0 (82) 3if 3i ? _You now have 214 gold pieces (gained 10).3i@ 3i_A 3iF 3iH H _No target in view!3is 3i 3i 3i 3i 3i 31 _03i! 3i 3i( D6993i8 3i 3i 3i9 p4=83i 3i 3i\ X73i3 3iD 3i 3iJ B63i 3i 3i\ 3i B53i@ 3i  #.# #.......#### ##.  #.# #######.# ... ?#..####  #.# #...# ... .......####.# #.#... .. ##.....<#.# #.###...########....... ##.#### #.# ##... ....... ......# #.# #..####.##....... ......#####.####..##....... ..))..##.......3i ####....... ...).....##.###.......# #....... ..)...#####.# #....#### #....... ......# ?.# #.#### ##..>... ).....# #.## #.###..... ......# #. #.#...... ......# .. ..##...... ......# .. ####...... 3i% ,33.0 (73iE& 5=4.0 (843iy* 3i- ? _You now have 235 gold pieces (gained 21).3ib 3i 3i 3iz H _No target in view!3iZ 3i 3i 3i 3i' 3i 3 _23i 3i 3i. 3ig p6=13i% 3i2 3i 3i B03i 3ir 3i Y893i 3ix 3iV 3i p7=83i 3i" 3i'& X73i' 3iz0  #.# #.#... .. ## #.# #.###...########. ####.#### #.# ##... ...... #.......# #.# #..####.##.. #.......#####.####..  #...))..##..............####  #....).....##.###.......# #  #>..)...#####.# #....#### #  #.......# #@.# #.#### ##  #.).....# #.## #.# # 3i:1  #.......# #.# #.#  #.......# ..# ..# #  #.......# #... ### #  ######### #.## ## 3i7 ,41.0 (73i08 e2.0 (863i< 3i? c _c - a scroll labelled JIKAOM DILLUY3i\,3i,3i23i4H _No target in view!3iN33i8T3iV 3i:VB_No target in view!3ib3i3i3i,H _No target in view!3itI3i3i3iu5 _3i3ij`843i73i3i3iB33i3i3i 3i@B23i3iK3i9=13i3i3iK3iB03ic3iC3iL3iC793iG3i3i 3i j60=83i8 3i43i3idB73i3i3iX63iM3iZ3i|3iB53i3i.3iB 3i `143i 3i)"3ig#3i#B33i#3iv)23i+3i,p2=13iG-3i|.3i/3i0B03i03iw23i3e  You encounter a hound.3i9 #.# #..?..#....####  #.# #.....#....#h... ## #.# #.......####... ##. #.# #######.# #... ?#..#### #.# #...###... .......#### 3iZ9#.# #.#...#.. ##.....< #.# #.###...########....... #.#### #.# ##................ 3i9 .....# #.# #.@####.##......... .....#####.####..##.............. 3i9.))..##..............####........ 3i:z..).....##.###.......# #........ .)...#####.# #....#### #.......> .....# #..# #.#### ##..>.... h   hound (asleep) .....# #.## #.#3i&:x##...... .....# ##.####.#3iJ:....... .....# #..##...##.......3ic=g.h58.0 (16.0)3i>e sThe hound barks!3i?P.h3iCs   scorpion (wandering)h   hound3i=Dp==9.0 (17693iH3i]J 3iJS_You encounter a scorpion.3i )))) You shoot a sling bullet. The sling bullet hits the hound.3ih= )))The hound is moderately wounded.You shoot a sling bullet.3iU.s3i0.3iU.h3iI!.3i.3i.3i#.3iW.3i s3i 3i3i3i.33if=3i'=60.1 (1.13i^)8) Rev 3i3iU 3i3i=<_The sling bullet closely misses the hound.3in3i. #..? #.... ##  #... ##.   #... ?  #...###hs.  #.#...#.. < ..####### #.# ##........ #.# #.@##..# .)).....)##.......# .) #....#### > #..# #.#### ##..> #.## #.#  ##.####.#  #..##...# 3i\ #..? #.... ##  #... ##.   #... ?  #...###hs.  #.#...#.. < 3iÈ..####### #.# ##........ #.# #.@##..#)).....)##.......# ) #....#### >3i #..# #.#### ##..> #.## #.#  ##.####.# 3ib #..##...# 3iȐ3iB3i3id _There are monsters nearby!3iC. #..? #.... ##  #... ##.   #... ?  #...###hs.  #.#...#.. < ..####### #.# ##........ #.# #.@##..# .)).....)##.......# .) #....#### > #..# #.#### ##..> #.## #.#  ##.####.#  #..##...# 3iGF h #..? #.... ##  #... ##.   #... ?  #...###hs.  #.#...#.. < ..####### #.# ##........ #.# #.@##..#)).....)##.......# ) #....#### > #..# #.#### ##..> #.## #.#  ##.####.#  #..##...# 3i'K 3isK 3iR 3iKU d _There are monsters nearby!3ih o #..? #.... ##  #... ##. 3ih y  #... ?  #...###hs.  #.#...#.. 3ih !< ..#######3ii @ #.# ##........ #.# #.@#3i1i #..# .))3iPi 1.....)##.......# .)3ipi  #....#### >3ii 8 #..# #.#### ##..> #.## #.# 3ii K ##.####.#  #..##...# 3i: h #..? #.... ##  #... ##.   #... ?  #...###hs.  #.#...#.. < ..####### #.# ##........ #.# #.@##..#)).....)##.......# ) #....#### > #..# #.#### ##..> #.## #.#  ##.####.#  #..##...# 3i: 3i 3i 3i) @))) _The sling bullet closely misses the hound. _There are monsters nearby! _There are monsters nearby! 3i0* _There are monsters nearby!  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.3i,  The hound is severely wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.3i3 M.h3i9 J.s3i; P.h3i; -s.3ipD 8.3iNE b1.273iK 3iuM ^ _The hound is severely wounded.3iZ O )))))3iZ ))You shoot a sling bullet.  The sling bullet closely misses the hound.3i :  3i The sling bullet completely misses the scorpion.You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.3i+a q.h.3ia .s3ij ....The hound is almost dead.3ik (2.33ik K6) Rev+ 3iJr 3it R _The hound barely misses you.3i܏  ) You shoot a sling bullet.  The sling bullet barely misses the hound.The sling bullet hits the scorpion! The sling bullet burns the scorpion.3iC .The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.3i<)3iN.s3i_3ie&5/653if=1 7033iC053i3i8I _You kill the hound!3ib  You shoot a sling bullet. The sling bullet hits the scorpion.3i&M.You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is severely wounded.  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.3i R3ij3i\=0743i/A4) Rev* 3iǙ3iL _You kill the scorpion!3i2=3i3iUH _No target in view!3i 3ih 3ia3iH _No target in view!3i33i3iH _No target in view!3i 3i 3iU 3iq 3i 3i 3 _2) Rev+ 3i 3i 3i 3i B13i 3i 3ii B03i 3i" 3i7 3i 3i) C593i 3i 3i 3i? ]8) Rev 3i 3i 3ių n73i 3i* 3iF B63i 3ia 3ij 3i B53i˼ 3i 3io 3i G4) 3i 3i< 3ie 3i B33i 3iu  #.## #.##### #.# #.....# 3i  #.# ##....#  #.# #######....# 3i  3i #.# #.....#.<..#  3i Z#.# #.....#....#  #.# #.....#....###  3i #.# #..  3i7 #.# #..@..#....####...# --- 3ib #.# #.....#....#  3i #.# #.......## 3i #.# #######.##?# 3i }#.# #...##.3i  #.# #.#...#.......  3i #.# #.###...####### ####.#### #.# ###. #.......# #.# #..####.##3iT 075.3 (11.0)3i ---6.3 (1223im 3i# d _b - 3 scrolls of blinking (gained 1)3i}3i}3i"~3ia3i>3ig103i3i&C493i3ij3iX83i 3i43i3iJB73iӗ3iy3iX63i3i)3if3iB53iL3iգ3iX43i3iө3is3iB33i3i3iX23iM3ih3i3iB13i3i"3iƸ3iB03iչ3i3i Y393i3i3iX83i3i3ioX73i3ix #####....# ....#.<..# ##.....# ....#....# #......# ....#....####...... .................. 3i....#....####...## ....#....#.......### 3iw......####.......##. #####.## #......@#..#### ##3i#...###.............##### #..3i"#.#...#.......###.....<.####.###...########......3i\# #.# ###...................####.# #..####.##...........# ## ####.####..##................###. #..............####....... ..##.###3iO.# #...........#3i-91.3 (153if2.3 (1663i3i;. _i - a scroll of identify3i 3i Level 6 of the Dungeon<<>>>_(Press ? for help) #.## #.##### #.##.....#3ir  #.###....# #.# #######....#   3i #.# #.....#.<..# ##.....# 3i #.# #.....#....# #......# #.# #.....#....####...... 3i M #.# #................... 3i a #.# #.....#....####...## 3i%  3iE #.# #.....#....#.......###  #.# #.......####.......##. 3ia   3i #.# #######.## #......@#..#### ######.. 3i  #.#3i #...###.............#####  #.... ..  3i #.#3i #.#...#.......###.....<.###..# .)  3i< #.#3iZ K#.###...########............# .#  3i ####.#### #.# ###...................###  ..# 3i #.......# #.# #..####.##...........# ###.#  3i U#.......#####.####..##................###.).# 3i _#...))..##..............####..............#  3i k#....).....##.###.......# #...........#### 3i: 3iY #>..)...#####.# #....#### #.......>#..#  3iy #.......# #..# #.#### ##..>....##..# 3i #.).....# #.## #.###.......##.#3i+=@<3i3ig3i#####....#Jingleheimer the Skirmisher ....#.<..# ##.....#Coglin of the Shining One *..... ....#....# #......#3i/Health: 65/65 ======================== ....#....####......Magic: 8/8======================== ..................AC: 4Str: 12Doom: 40% 3i\....#....####...##EV: 11Int: 8  3i~....#....#.......###SH: 0Dex: 20 3i......####.......##.3i*XL:  8 Next: 77% Place: Dungeon:6 #####.## #......@#..####3i## Noise: ---------  Time: 4392.3 (0.0)3i[#...###.............##### #.. a) +2 sling {Khalida i) +3 sling (flame) #.#...#.......###.....<.###..# Nothing quivered#.###...########............# Gem (4636) #.# ###...................####.# #..####.##...........# ##3i  ####.####..##................###.  #..............####..............  3i..##.###.......# #...........###  _You kill the scorpion! 3i_No target in view! _No target in view! _No target in view! 3iu_b - 3 scrolls of blinking (gained 1) _i - a scroll of identify3i'3id3i3i3iT543i3iB33iO3i3iM3iB23iI3i3i(3ikB13i3i'3i3iB03i3i$3i3iuC293i0,3i3iB83i3i3iq3iB73i3i  #......# ... ####...... .... 3iB..... .... ####...## ..... #3i ####:... #.......##.... #.......#..#### ######.. 3i#.............##### #.... .. #3i .......###.....@.###..# .) 401.3 (9 ..########..3i# .# #..........3i...### ..# ..####.##...........# ###.# 3i7..##................###.)# ......####..............# 3iY+......# #...........#### ...#### #.......>#..# 3iz#### ##..>....##..#3iU3icw _There is a stone staircase leading up here.3i3iG3ib3iM3i 2.3 (16 _3iL 53i ........# #.###.### #.# #........#.#.# #.# #.# #.###.####.##  #.#.# #.# #.# #.....####.##  ##.#.###.# #.# ###.#........ ####........# #.# #.#.##.###. ..#### #.#######...[...... .##...##.# #......####.##.#.## .##...##.# #..###.# #.##..... ....ß....# #.@# #.####....#.#÷[.>....#######.###.[.#..##.#... 3i....ß.........[........'..##...#. .##...##.####.##....##.#..##.#.#. .##..÷##.# #.##.#..##.##....#......# #.##....##.##.##.#)#.  ##...##.## #.##..#.##....##.....   ##.....# #.##.......#..##.#.## ###.# #.###.#.#####.##.#.## 3ip3.8 (2.543i3i 3i1_You climb upwards.3i@c _There is a stone staircase leading down here.3ia) 33i/ 3i6 3i/= n4.8 (1.03 _3i? 3i=L 63iJ] # #......# ......... .... ......... .... ####...## ............####:... ###.... #.......#..#### ######.. #.............##### #.... .. 3i/#.......###.....@.###..# .) ########............# .# #...................### ..# .####.##...........# ###.# .##................###.).#####..............# ......# #...........#### ...#### #.......>#..# ##..>....##..#3i-lp6.3 (2.523ifq3iAr# _You climb downwards.3i+ta _There is a stone staircase leading up here.3i3i5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 4 boomerangs Abilities ([,] to cycle)Abil: Divine Shield [*/%] inventory [^] all abilities[!] focus mode: off|on3i3i9# #......# ...Jingleheimer the Skirmisher ####...... ....Coglin of the Shining One *..... ......... ....Health: 65/65 ======================== ####...## .....3idMagic: 8/8======================== #.......####:...AC: 4Str: 12Doom: 40% #.......##....EV: 11Int: 8  #.......#..##########..SH: 03iqDex: 20 #.............##### #.... ..XL:  8 Next: 77% Place: Dungeon:6 #.......###.....@.###..# .)Noise: ---------  Time: 4406.3 (0.0) ..########............# .#a) +2 sling {Khalida i) +3 sling (flame) #...................### ..#Nothing quivered ..####.##...........# ###.#Gem (4622) 3i#..##................###.).# ......####..............# ......# #...........#### 3i|...#### #.......>#..# 3i#### ##..>....##..# _i - a scroll of identify _There is a stone staircase leading up here. 3ih_You climb upwards. _There is a stone staircase leading down here. _You climb downwards. 3i:L_There is a stone staircase leading up here.3i]'3ix3i 3i8_Clearing quiver.3i3i3iݫ3ir3iݱ3iCu1 _3i3iB03i3ib3iY193i,3i[3i,83i63i3it3i3iB73i|3iS3i3i:,63im3iK1  You encounter a water moccasin.....# ....# .:...S. #.<..# ##.....# ...........# #......# .......####...... ....... ..........####...## ....... #.......####:...... ..####.......##.@....!.# #.## #.......#..######## ###### ...###.............##### #.... . .#...#.......###.....<.###..# .)###...########............# .# .# ###...................### ..# S   water moccasin (asleep)# #..####.##...........# ###.# .####..##................###.).# ...........####..............#G276H12.3 (63.3 (75 _3i0 .:...S. <..#  .......   .......  .......  .......  ....... ###:...... #.@....!.# 3i 3iE#..######## ........##### #.... ....###.....<3i! .)### 3iҳ  3i  ###.# 3i).#  3i 3iU G .:...S. <..#  .......   .......  .......  .......  ....... ###:...... #.@....!.#  #..######## ........##### #.... ....###.....< .)###     ).#3iX 3i] 3i{` e _A water moccasin is nearby!3ir  .:...S. <..#  .......   .......  .......  .......  ....... ###:...... 3is #.@....!.#  #..######## ........##### #.... ....###.....< .)###    3i5s ; ###.# ).#  3i  .:...S. <..#  .......   .......  .......  .......  ....... ###:...... #.@....!.#  #..######## ........##### #.... ....###.....< .)###  3iF e   ).#3i 3i 3i 3is& u))))))S3i& >You encounter a water moccasin. _A water moccasin is nearby!A water moccasin is nearby!  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.3ik  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.3i:7 K.S3i @ T....:3i=@ 3igA ===4.3 (14) Rev 3iM R _The water moccasin is lightly wounded.3i0^  .:..... <..#  ....S..  3i^ .......  .......  .......  ....... ###:...... #.@....!.#  #..######## ........##### #.... 3i^ E....###.....< .)###   3i^ %  ###.# ).# 3i^ 3i  .:..... <..#  ....S..   .......  .......  .......  ....... ###:...... #.@....!.#  #..######## ........##### #.... 3i ....###.....< .)###     ).#3i 3im 3iN3i" ))))) _A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin.3it  The water moccasin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.3i).G.S3i/I.S3i\8e....:3i8-5.2 (0.93i8K3) Rev+ 3ig?3iAg _The water moccasin is severely wounded.3i )))))))You shoot a sling bullet.3ij _The water moccasin is severely wounded.  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.3iK.S3il....:3itb6.123ii%3iy' 3i'T_The water moccasin is almost dead.3i: )))))))You shoot a sling bullet.3i .  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin!3i<)3iTy......:3iZ 37 907.1 (1.03ioZ1) Rev* _You kill the water moccasin!3ia3ido _Your Ranged Weapons skill increases to level 9!3iu3i-v'3iB}3ihH _No target in view!3i[kI3io 3irp:_No target in view!3i3iN3ik3i3ir3i0) Rev+ _093i ....# ....# ##... 3iC....# ### #..: .<..# ##.....#.. ....# #......#..####......#.. 3i................. ....####...## #.....#.####@.......--- 3i.####.##......!.## 3iB## #.......#..######## ###### ..###.............##### #.... .. #...#.......##<.###..# .) ###...########.# .# # ###.........### . # #..####.### ###.# ####..##.......###.3iu).#You pick up a parchment of Hailstorm and begin reading...3i,+9.1 (23i---20.1 (383ie3iVB _You add the spell Hailstorm to your library.3i3iW3i3iH _No target in view!3i3i3i{3iC3iAi  You encounter a rock fish.3i# ##........# ### #..:[ <..# ##.....#......# #......#.:####......#............3iK####...## #F#.......####. ####.##...@..!.## ## #.#..######## ######..#.............##### #.... .. .#.......###.....<.###..# .) #...########............# .#  ###..........### ..# F   rock fish (asleep)  #..####.### ###3iw.###..##......###.).# .........####3i%...#3i=T.F03i}WF3il1.1 (17 _3i3i3ir )))))You shoot a sling bullet.3iX0  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet. The sling bullet hits the rock fish.3iK.F3iDz;#F#3i....!3i10===23iZ:63ia3iZ7 _The rock fish is lightly wounded.3i"   ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... ............  #.......... ###......... #...@..!.##  #..######F# ... #.... .. .< .)  .#   ..#   ###.# ).#  3il <  3im  ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... 3iom ............  #.......... ###......... #...@..!.##  #..######F# 3im g... #.... .. .3im <3im N .) 3im 7 .#  3im = ..#   3im 3in A).#3i 3i' 3i 3iُ ` _A rock fish is nearby!3iǠ    ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... ............  #.......... ###......... #...@..!.##  #..######F# ... #.... .. .< .)  .#   ..#   ###.# 3iZ 0).#  3i8    ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... ............  #.......... ###......... #...@..!.##  #..######F# ... #.... .. .< .)  .#   ..#   ).#3iQ@ 3i@ 3ijG 3iO 9 )))3iO h) _A rock fish is nearby!You shoot a sling bullet.3i)  The sling bullet barely misses the rock fish.You shoot a sling bullet.3i>Y 2F#3ia f..!3i.b g35) Rev* 3ij 3it c _The sling bullet barely misses the rock fish.3i~ 8  3i~ ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... ............  #.......... 3i~ ###......... #...@..!.##  #..#####F## 3i  ...3i0 " #.... .. .<3iR 1 .)  .#   ..# 3is   ###.# 3i 0).#  3iI   ### #..:......[ <..# ##.....#..........  #......#.........: ..#.......... ............  #.......... ###......... #...@..!.##  #..#####F## 3i... #.... .. .< .)  .#   ..#   ).#3i3i<3i%3i1 )) _A rock fish is nearby!You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.3iK #The rock fish is moderately wounded.You shoot a sling bullet. The sling bullet hits the rock fish!3i7:..3i5 7443i&!M _You kill the rock fish!3i0=3i23in63i?>33iA3iBB23iC3iE3iI3iIS1) Rev+ 3iK3iT # ##........ # ### #..:......[... # ##.....#... # #......#...3iV7:... ####......#...... ####...## #... #.......####....3i2W.......##......@.## ---.......#..######## ######.. #.............##### #.... .. 3iVW#.......###.....<.###..# .) 3izW3i h7.1 (3---8.1 (403il _d - a smoky brown potion3iq3iw^ _No target in view!3ix3i3iyH _No target in view!3i33i3iH _No target in view!3iH3i3i3iG3i3i a599 _3iX 3i33i]8) Rev 3i3i ##.....##.....# ##.  ### #..:[..  ##.....#..  ##:......#.. .....#...## #.......@.......30.1 (2 ......####.............. ......##........##.....# ......#..######## ########............##### #.... .. ......###.....<.###..# .) ########. .#..### .# ####.##...# ###3i!3i$T _Key pressed, stopping explore.3i63i63i:3i<H _No target in view!3i33i3iC u7 _3i$,3i 3ir You encounter a rock fish and a scorpion.3i #.## #### #... s..#### 3iUB ##.....##.....##  ##.#### #..:[......#.....#..3i##:# ......#..#....## #.3i..####..............## ##........##.....##3iH#..########F########..s   scorpion (asleep) ..........##### #.... .. F   rock fish (asleep)3i###.....<.###..# .)##. .#3i%a.s1.1 (13i!+s2.1 (26 _3i23ig43i o ))))FYou shoot a sling bullet.3i}  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.3iz.sF#3iK....3iq===3.0 (0.953i-3ihM _The sling bullet hits the rock fish but does no damage.3i( ))) You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.3it  The rock fish is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.3i.sF#3iB[s3i <..3i x4.0 (1.04) Rev+ 3i 3i d _The rock fish is moderately wounded.3i  #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# .......s......# .......:......# .......@......# ...............  #................# ......F......## .....##.....## ###############..  #.... .. < .)  .# 3iȴ  #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# .......s......# .......:......# .......@......# ...............  #................# ......F......## .....##.....#################.. 3i{ #.... .. < .) .#3im 33iR 3ie d _There are monsters nearby!3i-  #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# .......s......# .......:......# .......@......# ...............  #................# ......F......## .....##.....## ###############..  #.... .. < .)  .# 3i$q ~ #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# .......s......# .......:......# .......@......# ............... 3iq  #................# ......F......## .....##.....#################..  #.... .. < .) .#3iz 33i݂ 3i )))))) _There are monsters nearby!You shoot a sling bullet.3i  The sling bullet closely misses the scorpion.You shoot a sling bullet.3i0 9F.3i N.s3i \...[3ib `533iF 3i f _The sling bullet completely misses the scorpion.3i  #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# ..............# .......s......# .......@......# ...............  #.........F......# .............## .....##.....## ###############..  #.... .. < .)  .# 3i7 #.## #### ###... ...####  ##.....##.....##  ##..............##  ### #..:......[......# ..............# .......s......# .......@......# ...............  #.........F......# .............## .....##.....#################..  #.... .. < .) .#3i3i3i3iN) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the scorpion.3i(  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.3i28F.3i<o  The scorpion is heavily wounded.3iO=g62) Rev* 3iC3iFU _The scorpion barely misses you.3iiX|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.3i :The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.3iF   rock fish3im[  You kill the scorpion!3im3i{vJingleheimer the Skirmisher#.## ####Coglin of the Shining One *.....###... ...####Health: 64/65 =======================-##.....##.....##Magic: 8/8========================##..............##AC: 4Str: 12Doom: 34% ### #..:......[......#EV: 113ivInt: 8  #.....#................#SH: 0Dex: 20 ......#.........:......#XL:  8 Next: 104% Place: Dungeon:6 ......#.........@......#Noise: ===------  Time: 4436.9 (0.9) ................F.......3iwa) +2 sling {Khalida i) +3 sling (flame) ...## #................#Nothing quivered ....####..............##Gem (4591) Rev* 3iBw-....##........##.....## ....#..#################..F   rock fish 3iwI..........##### #.... .. ....###.....<.###..# .) ######............# .#You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  3iw6You kill the scorpion!3iy  _The rock fish bites you.  You have reached level 9!3i/  --more--3in  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3iKr70/71-9/929 2% 3iS3iAVR _You feel agile. x23iD}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.3i  The rock fish is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.3iP   You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.3iBQ g7.9 (1.003iZ   The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.  3i%[ You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded. _The rock fish barely misses you.3i7 }  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.3i<  _The rock fish barely misses you.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.3iK   You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.3iL a8893iT 3i(3i%j---6.9 (21 3id_3i3i13i  )))))) You shoot a sling bullet. The sling bullet hits the orc wizard!3ix )The orc wizard is severely wounded.You shoot a sling bullet.3iG.o3iNv)....3iƑ5===7.9 (13i:03i:3ie _The sling bullet closely misses the orc wizard.3iwC .##. o.. ). #.#######  ###.......####  ##.....##.....##  ##..............##  ### #..:...@..[......#  #................#  #.........†......# #................# ..................  #................# ##..............## .......##.....##  3iY^ .##. o.. ). #.#######  ###.......####  ##.....##.....##  ##..............##  ### #..:...@..[......#  #................#  #.........†......# #................# ............... #................# ##....................##.....3ia3ib3inj3ilb _An orc wizard is nearby!3i~ .##. o.. ). #.#######  ###.......####  3iT(##.....##.....##  ##..............##  ### #..:...@..[......#  #................#  #.........†......# #................# ..................  #................# 3i`##..............## .......##.....##  3ig .##. o.. ). #.#######  ###.......####  ##.....##.....##  ##..............## 3i ### #..:...@..[......#  #................#  #.........†......# #................# ............... #................# ##....................##.....3i 33ix)3i6 $ _An orc wizard is nearby!You shoot a sling bullet. The sling bullet hits the orc wizard!3i;U)))))3i%p )You kill the orc wizard!3iL$)....3iQ1 78793iaY3i[/ _You shoot a sling bullet.3im3i8n'3iMt3i}^ _No target in view!3i}3iv3iH _No target in view!3i@ 3i0 3iϻ 3i H _No target in view!3ij 33iOq 3i~s H _No target in view!3iL 3iEM 3iT 3iV H _No target in view!3i 3i޺ 33i 3iU 3i u8 _3i 3i B73i 3i 3i X63i 3i0 3i 3i S5) Rev+ 3i 3i - .##.. $..# ).# #.####### ####3i $ ###.......#### ...# ##.....##.....## ...# ##....## 3i^ ...# ### #..@......[......#--- <..# ##.....#.........# 3i ...# #......#.........†......# ...####......#....#3i H........... ...####...####....#3i #.......####....## ####.......##........##.....## 3iM ## #.......#..####..  _No target in view! _ You pick up a parchment of Grave Claw and begin reading...3i 52.9 (4---3.9 (543i 3i3 C _You add the spell Grave Claw to your library.3iG#33i'3iL*H _No target in view!3iBI3i3i5  You encounter an orc. It is wielding a +0 short sword.3i& ## .##.. $..# ).#  #o####### ### #.......#### 3i!# ##.....## # ##..@...........## ..# ### #...[# 3i# ##.......# # #......#.†3i&# ######...........3iY o   orc (wandering)####...####..3iL ..#.####..3i.#.##........##.....##3iֺ!3i%03i=3iq4.9 (13 _3i3iv ## .##.. $..# ).#3i #o#######  ###.......####  ##.....##.....##  ##..@.......  ### #.........[. 3i"< #...........  #.........†.3i:' #........... 3iP............ 3if##........... 3i{'##..........  3i3iD` ## .##.. $..# ).# #o#######  ###.......####  ##.....##.....## 3i` ##..@.......  ### #.........[.  #...........  3i`h#.........†. 3i aX#....................... 3i0an##...........##..........3i[a3ii3inj3ip3ir[ _An orc is nearby!3i2t )))You shoot a sling bullet.3i  )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.3i; <)3iݑh)..3i_ ===6.0 (1.123i3iTG _You kill the orc!3i{S3i?3i߱3i[B13i,3i  You encounter an orc wizard. It is wielding a +0 whip.3i.. .. o. ### .##.. $..#  ).#  #)####### 3i9##  ####### ---# ##.....##.....## # ##........## # ### #.[......# # #.....## #3i}#†# o   orc wizard (wandering)####......#.3ia....#.....3il. .####...##........3i3.703i---8.0 (20) Rev 3i.3i M _The orc wizard leaves your sight.3ir3i=3iS 3i:_No target in view!3i33i3i3i#  You encounter an orc. It is wielding a +0 war axe.3i IM..o... ... o.. ####.##..#.$.3i #..).#  #@####### # ###.......####  ##.....##.....##  ##.......# .# ### #.........[......#3i #o   orc wizard (wandering)o   orc (wandering).............3i N.o03il .3i[(3if9.0 (1693i 3i) F _The orc leaves your sight.  Things that are here:3i!W _a +0 short sword; a +0 scale mail3i_" )))o    You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.  The orc wizard shouts!3i )The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.3i! 3i1 e.$) 8===9 (0.98) Rev+  _You kill the orc wizard!3iU =3i[ 3ia ^ _No target in view!3iEb 3iyd 3ih 3il 3iHt 7) Rev  _3iu 3i:v B63iQx 3i{ 3i f  An orc comes into view.3i #>..)#....#.....#..... .:..o# .. .). ####.#3iy  #.##....##.@..# --- #..).#  #...##)####### ####3i #...###### ...# #..###.....##3iև ## ...# #..##..............##3i o   orc (wandering) ...# ###. #.........[3i ......# <..# ##.....#......3i= @......## ##3i N†......#3i& ---61.9 (2.0  Found a stone staircase leading down.3iT /  --more--3ihVQ.o3i_:3iO`n====2.9 (353iXg3ih3ik _The orc shouts!3i{ml _Items here: $ ) [ †.3iYB #>..) #.... #..... #..... .  :...# ..  .)o ####.#  #.##....#  #.@..# 3i #..).#  #...##)#  #...####...  #..###.....#  #......  ###. ...[3i(7 <..# ##.......  3iN'† 3i #>..) #.... #..... #..... .  :...# ..  .)o ####.#  3iU4#.##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....# #......3i}  ###. ...[ 3iz<..# ##....... 3i<†3i!3i3ia3i[ _An orc is nearby!3iF )))))))You shoot a sling bullet.3i0p  The sling bullet completely misses the orc.3i Q.o3i 9......3i ===-4.0 (1.143i  _You shoot a sling bullet. The sling bullet barely misses the orc.3iY-  #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....# 3i- #......  ###. ...[ <..# ##.......  † 3i l #>..) #.... #..... #..... .  3iK +:...# ..  .). ####.#  #o##....#  #.@..#  3i #..).#  #...##)#3i   #...####... 3i #..###.....# #..3i M....  ###. 3i( <...[ 3iP p<..# ##.......3i} F †3i 3iI 7-3i 3i [ _An orc is nearby!3i >  You shoot a sling bullet.3iU  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.3i m  The orc is moderately wounded.3i@! v9 (0.93) Rev+ 3i) 3i+ P _The orc barely misses you.3iӇ w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.3i  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.3i[  3iΜ  3iW 0The orc is severely wounded.3i 3i3 3i !5.83i +2) Rev* 3iK 3i 3i  3i 3iD ,_The orc barely misses you.3i| 3i b #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....#  #......  ###. ...[ <..# ##.......  † 3i #>..) #.... #..... #..... .  :...# ..  .). ####.#  3i#o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....#3i, #......  ###. ...[ <..# ##....... †3i$33in0q _An orc is nearby!3i@@b #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....#  #......  ###. ...[ <..# ##.......  † 3i #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  3i#...##)#  #...####...  #..###.....# #......  ###. ...[ <..# ##....... †3iu3i3i,q _An orc is nearby!3i #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....#  #......  ###. ...[3i5^ <..# ##.......  † 3iE #>..) #.... #..... #..... .  :...# ..  .). ####.#  3i߉l#o##....#  #.@..#  #..).#  #...##)#  #...####... 3i #..###.....# #......  ###. ...[ <..# ##...3iY.... †3i33in3i[ _An orc is nearby!3iM))))))3i1 _An orc is nearby! _An orc is nearby! _An orc is nearby!  You shoot a sling bullet. The sling bullet barely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.3i ....)oThe orc is severely wounded.6.8 (1.013i3iP _The orc barely misses you.3iQC #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#  #...####...  #..###.....#  #......  ###. ...[ <..# ##.......  †3iER 3i\ #>..) #.... #..... #..... .  :...# ..  .). ####.#  #o##....#  #.@..#  #..).#  #...##)#3iWQ  #...####...  #..###.....# #......  ###. ...[ <..# ##....... 3i<†3i33i3i,[ _An orc is nearby!3ia w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.3i/V) _An orc is nearby!  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is severely wounded.The sling bullet hits the orc.burns the orc.3i(3i 3i" 7.9 (1.103i)3i+G _You kill the orc!3i%9S3iD ..  You now have 251 gold pieces (gained 16).  Things that are here:3i+L(0.03iR---8.9 (1593iS[ _a +0 dagger; a +0 robe; an orc corpse3iO---3iX3iH _No target in view!3i'f 3iFg 3ii 3io 3ir 3iw I8 _3i#{ 3iV} 3i 3i 4Jingleheimer the Skirmisher#...<.Coglin of the Shining One *.....#>..).Health: 71/71 ========================#.....Magic: 9/9========================#.....AC: 4Str: 12Doom: 31% #......EV: 11Int: 8  ##.:...## ..SH: 0Dex: 22 ##....).#####.#XL:  9 Next:  8% Place: Dungeon:6 ##@##....#3i Noise: ---------  Time: 4469.9 (1.0) ##.)..#a) +2 sling {Khalida i) +3 sling (flame) ##..).#3i Nothing quivered ##...##)#######Gem (4558) Rev* ######...####.......#### ....##..###.....##.....## ....##..##..............## 3i {....# ###. #.........[......# .<..# ##.....#................# _You kill the orc!You now have 251 gold pieces (gained 16).  3i Things that are here: _a +0 dagger; a +0 robe; an orc corpse _No target in view!  Found a stone staircase leading up.3i /  --more--3id(3il3i2pv 70.9 (27 _3iu3irwy You now have 251 gold pieces (gained 16).  Things that are here: _3iwza +0 dagger; a +0 robe; an orc corpse _No target in view!  Things that are here:3iz _a +0 war axe; a +0 chain mail; an orc corpse3iB33iܙ3i3i|.<...<>..)  #..... .:...## ..#....)@#####0##.###)##....#)..# #..).#   #...##)####### ####.####.......#####.....## #..##.......# ....# ###. [3i3i=v1.9 (16) Rev+ 3iʹ3i; _Found an escape hatch in the ceiling.3iPe 3i$~ 3i Jingleheimer the Skirmisher#....<Coglin of the Shining One *.....#...<.Health: 71/71 ========================#>..).Magic: 9/9========================#.....AC: 4Str: 12Doom: 31% #.....EV: 11Int: 8  #......SH: 0Dex: 22 #3i @#.:...## ..XL:  9 Next:  8% Place: Dungeon:6 ##....)@#####.#Noise: ---------  Time: 4471.9 (0.0) ###.###)##....#a) +2 sling {Khalida i) +3 sling (flame) ##.)..#Nothing quivered ##..).#Gem (4556) Rev+ ##...##)####### ######...####.......#### ....##..###.....##.....## ....##..##..............## 3iy ....# ###. #.........[......# _a +0 dagger; a +0 robe; an orc corpse _No target in view! _Found a stone staircase leading up.  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpse _Found an escape hatch in the ceiling.3ib '3i 3i 3i n53i ]  Things that are here:  a +0 whip; a +0 robe3i 3i> I4 _3iH 3i 3i X33i 3iM 3i 3i ]2) Rev 3i` 3i 3i 3iZ B13iK 3i 3i X03i 3i  .. ≈≈ .≈ §≈ ####### §≈ #.....# .≈.. #.....# .≈.. #....<# §≈.. #...<.# .≈.. #@..).# 7.9 (6 ≈≈. #.....# ......##...#.  ..#3iG  #.:...## ..  #.# #....).#####.#  #.# ##.###)##  #.# #.# #.)#  #.# #.# #..).#3i 33i c _There is a stone staircase leading down here.3i 33iΡ 3iA H _No target in view!3i3i53i"O/..Jingleheimer the Skirmisher ≈≈Coglin of the Shining One *..... .≈Health: 71/71 ======================== §≈#######Magic: 9/9======================== §≈#.....#AC: 4Str: 12Doom: 31% .≈..#.....#EV: 11Int: 8  .≈..#....<#SH: 0Dex: 22 §≈..3iO#...<.#XL:  9 Next:  8% Place: Dungeon:6 .≈..#@..).#Noise: ---------  Time: 4477.9 (0.0) ≈≈.#.....#a) +2 sling {Khalida i) +3 sling (flame) ..#.....#Nothing quivered ###.....#.3i@PZGem (4550) Rev ..##.:...## ..#.##....).#####.##.###.###)##....##.##.# #.)..##.#3ijP#.# #..).# _a +0 war axe; a +0 chain mail; an orc corpse _Found an escape hatch in the ceiling.  3iPThings that are here: _a +0 whip; a +0 robe _There is a stone staircase leading down here. 3iP:_No target in view!3ipQ'3iS3iX^3iUa3ig`49 _3i@j3in3inn?8) 3ip3i'v3iy3i,zB73i|3i3ie3iۆB63i3i3i3i[B53i3iw3i3iIB43i3ij$  Things that are here:3i| 3ik a +0 war axe; a +0 chain mail; an orc corpse3i 3iI3 _3i3i$  Things that are here:3ij  a +0 dagger; a +0 robe; an orc corpse3i3iI2 _3i3i$  Things that are here:3i%G  a +0 hand axe; a +0 leather armour3i3i7I1 _3i3iG$  Things that are here:3iF  a +0 short sword; a +0 scale mail3i?3iI0 _3i3i3i3i C393i93iU3i3iGB83i3iN3i3iB73ix3i}3iX63i3i 3iA 3i B53i 3iG3i3iHB43i^3i3iX33i3iH3i3iB23i3i3iA!X13i""3i#3i$3i=%B03i&3i'3i(3i.)C293i)3iP+3iH,3i,B83iB-3i.3iD03i0B73ib13iP33i_43i4B63ib53iV73i83i9B53i:3i;3i=X43i>3iY@3ijA3iAB33i5C3iaE3iG3iGB23iH3iJ3iL3i1MB13iN3ixP3ikR3iRB03iAT3it\...........##### #.... .. .......###.....<.###..# .)########............# .# ...................### ..# .####.##...........# ###.# .##................###.[.# .....####..............# 3iM].....# #...........#### ..#### #.......@#..# 5030.0) ### ##..>....##..# ##.......##.# #.........#.#  #.......#.... #.......#####. ##.$...## ##.!.# 3i]3idd3iFga _There is an escape hatch in the floor here.3i 33i6 3i 3i s8.9 (1.0)19 _3i> 3i u 7   ..#   ..#   ##.#   #...   #..#   #..#   #..#   #.@#   #..#   #..#   #..#   ####             3i[r10.4 (2.583i`3ibK _You slide downwards. The hatch slams shut behind you.3i33i3iK _You can't go up here!3i{ 3i 33i 3i 3is 7 _63i 3i B53iE 3i 3ia 3i B43i 3i: 3i X33ip 3i 3i> 3iG 3i $23i 3i 3i 3i 3i  3i $13i 3i 3i 3iS a00983i$ 3i 3i, 3i B73i 3iP 3ir 3i B63i< 3i 3i> 3i B53im! 3i" 3i# 3i$ B43i$ 3i% 3i' 3i|' B33iI( 3i* 3i, f  You encounter a wraith.3ix2   .#  .#  .#  #.#  #.#.# ########.#.# ..W......#.# ######@.#.# #....#..#.# #.#.....#.# #.#..##.#.# #.#..#....# #.#..#..### W   wraith (dormant)#.#..#..# #.#..#..# 3i2 P#.#..#..# 3i4 8.W25.4 (15.0)3i: [W3i; m6.4 (162 _3i@ 3iXC 3ipt )))You shoot a sling bullet. The sling bullet hits the wraith.3i )The wraith is lightly damaged.  You shoot a sling bullet.3i!} .W3i H..3iT ===7.0)1) Rev 3i w _The sling bullet closely misses the wraith.3in # .#  .#  .#  #.#  #.#.#  ########.#.#  ....W....#.#  ######@.#.#  #....#..#.#  #.#.....#.#  #.#..##.#.#  #.#..#....#  #.#..#..###  #.#..#..#  #.#..#..#  .# 3i. .#  .#  .#  #.#  #.#.#  ########.#.#  ....W....#.#  ######@.#.#  3i.c#....#..#.#  #.#.....#.#  #.#..##.#.#  #.#..#....#  #.#..#..###  #.#..#..#  #.#..#..#  3i.;.# 3i33i&43iE83i:] _A wraith is nearby!3iI# .#  .#  .#  #.#  #.#.#  ########.#.#  ....W....#.#  ######@.#.#  #....#..#.#  #.#.....#.#  #.#..##.#.#  #.#..#....#  #.#..#..###  #.#..#..#  #.#..#..#  .# 3iX .#  .#  3i.#  #.#  #.#.#  ########.#.#  ....W....#.#  3i######@.#.#  #....#..#.#  3i8#.#.....#.#  #.#..##.#.# 3it #.#..#....#  #.#..#..###  #.#..#..# 3i #.#..#..#  .# 3ie3i3i43iծ9 )) 3i3_A wraith is nearby!You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.3i3  The wraith is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wraith.3i .W3it0.3i`803i3in4 _The wraith is lightly damaged.3i^ .#  .#  .#  #.#  #.#.#  ########.#.#  3i=n.....W...#.#  ######@.#.#  #....#..#.#  #.#.....#.#  #.#..##.#.#  #.#..#....#  #.#..#..###  #.#..#..#  #.#..#..#  .# 3i_Q .#  .#  .#  #.#  #.#.#  ########.#.#  .....W...#.#  3i`######@.#.#  #....#..#.#  #.#.....#.#  #.#..##.#.#  #.#..#....#  #.#..#..###  #.#..#..#  #.#..#..#  3i`;.# 3i6j33ij3i.u)The wraith is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wraith. _The wraith is lightly damaged. _A wraith is nearby!  The sling bullet hits the wraith but does no damage.3i _A wraith is nearby!  The sling bullet hits the wraith but does no damage.  The wraith is lightly damaged.3i:| .W3iW3is9499) Rev+ 3iD3i4 _The wraith is lightly damaged.3i;z  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.3i _ The sling bullet hits the wraith.burns the wraith.3i  The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!3i65---30Slow Gem (4498) Rev+ 3i3i _You feel yourself slow down.You shoot a sling bullet. The sling bullet hits the wraith.3i,The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.  You shoot a sling bullet. The sling bullet hits the wraith.  The wraith is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.3i8  The wraith is moderately damaged.The wraith hits you! The wraith drains your vigour!3iu50--------1.8 (1.43iA6) Rev* 3i3i k _You feel as though you will be slow longer.3iN  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.3iM  The wraith is severely damaged.You shoot a sling bullet. The sling bullet hits the wraith.3i  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!3in44-------3.1 (1.353i3i0k _You feel as though you will be slow longer.3i  You shoot a sling bullet. The sling bullet hits the wraith.3ip  The wraith is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.3iX  The wraith is almost destroyed.3i3ixH5=-3i`4.5 (1.433i _The wraith closely misses you. The wraith misses you.3im  .You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.  You destroy the wraith!3ip R3i z )The Shining One accepts your kill.3i^x :.3i| 6/72=27 16.0 (1.53iG} Z2 _You shoot a sling bullet.3i 3i i _Your Fighting skill increases to level 7!3il 3im '3i1p 3isr H _No target in view!3iS 3i 3i 3i^ H _No target in view!3iI3i)H _No target in view!3io3io33ip3i%qI0 _3i0wC789) Rev+ 78=64) Rev 3iw3iwf9=33ix3iy3i+zG1) 3iz3i|k5003i|3i}3i5~C783i~3in3ix1=73i3i3iڀB53i3i3i#s52=43i3i3iB23i}3i3i`313i3i3iaC693i3i!3ip4=83i#3i`3i،B63iJ3i53i@5=3i053i-3ij3iƐB33iF3iU3i`623iM3i3iB03iC3i)3iC593i3i3is67=3iGGem (4457) 3i3ij _You feel yourself speed up.3ip3iB63i3iמ3i.3ik  Jingleheimer the Skirmisher#<#  Coglin of the Shining One *........  Health: 57/72 ===================-----#.#  Magic: 9/9========================#.#  AC: 4Str: 123iT)Doom: 27% #.#  EV: 11Int: 8  #.#  SH: 0Dex: 22#.#.#  XL:  9 Next: 18% Place: Dungeon:7########@#.#  Noise: ---------  Time: 4571.5 (35.5).........#.#3i  a) +2 sling {Khalida i) +3 sling (flame) ######..#.#  Nothing quivered#....#..#.#  Gem (4456) #.#.....#.# #.#..##.#.#  #.#..#....#  #.#..#..### 3iY9 #.#..#..#   _Your Fighting skill increases to level 7! _No target in view! _No target in view! _No target in view! 3ip_You feel yourself speed up.Found a stone staircase leading up.3i,/  --more--3iR---3i3io 82.5 (365 _3i 3i QLevel 7 of the Dungeon<(Press ? for help)  #<#  ...  #.# #.##.##.# #.#.# ########@#.# .........#.# ######..#.##....#..#.##.#.....#.##.#..##.#.##.#..#....##.#..#..####.#..#..##.#..#..##.#..#..# #..#..# #..##..#####3i G<@3i3i   Jingleheimer the Skirmisher#<#  Coglin of the Shining One *........  Health: 58/72 ===================-----#.#  Magic: 9/9========================#.#  AC: 4Str: 12Doom: 27% #.#3iy  EV: 11Int: 8  #.#  SH: 0Dex: 22#.#.#  XL:  9 Next: 18% Place: Dungeon:7########@#.#  Noise: ---------  Time: 4572.5 (0.0).........#.#  a) +2 sling {Khalida i) +3 sling (flame) ######..#.#  Nothing quivered#....#..#.#  Gem (4455) 3iq#.#.....#.# #.#..##.#.#  #.#..#....#  3i)#.#..#..###  #.#..#..#   _Your Fighting skill increases to level 7! 3iS_No target in view! _No target in view! _No target in view! 3iw_You feel yourself speed up. _Found a stone staircase leading up.3ip'3i3i3i433ixv923i3i3i} 3i*!B13ie!3i"3i#3i#$B03i$3i%3i&3i&'$603iV'N=493i'3i(3i *3i[*B83i*3i/### 9.5 (7 ..#3i}0#.#.# #.#.# #.# # #.#  #.#########.#..........#.#3i!13i43ix6a _There is a stone staircase leading up here.3i?3i@3iH80.5 (17 _3iS3i ^= 63ia .. ≈≈ .≈ §≈ ####### §≈ #.....# .≈..#.....# .≈..#....<# 3i|§≈.....<.# .≈.. #@..).# ≈≈. #.....# .. #.....# . ##.....# .. ..#.:...## ..#.#....).#####.##.#3iG#.###[##....##.# #.# #.[..##.# #.# #..).#3ivx12.0 (2.563i~3iD! _You climb upwards.3ic _There is a stone staircase leading down here.3iq3i 3i3iU _There's nothing to open nearby.3i33i3i3i3i~3im5 _3i 3i( B43i 3iU3i73i`233i3iT3i"3i#B23i%3ie-r ≈ #.....#..#.....# ≈..#....<# ≈..#...<.# 3iV.≈..#>..).# ≈. #.....#  #.....# . # #.....# ..  ..##.@...## ..  #.##....).#####.#  #.###.###[##....#  #.## #.[..# #.# # #..[.##.# 3i.o#...##[########.#####...####.......### #.....##..###.....##..... ##....##..##............. 3i3/aYou pick up a parchment of Spellspark Servitor and begin reading...3i4-6.0 (4.03i4e7.0 (513iG;3i >L _You add the spell Spellspark Servitor to your library.3iE33i 3ir H _No target in view!3i 33i ,3iO 3i% 3=0 _393i' 3i"( 3iq* 3i* B83i8, 3im. $  Things that are here:3iH2 9  a +0 whip; a +0 robe3i5 3i5 w4=7 _3i+8 3i; $  Things that are here:3i> q  a +0 chain mail; a +0 war axe; an orc corpse3iHG 3iG I6 _3iaJ 3i9L 3iO 3ipO B53iQ 3iR 3iT X43iU 3i\ 3iM^ 3i^ `533i` 3ij 23ik X13il 3i{n 3iq 6=03ius 3iyu 3ibw 3iw C293ihy 3il| $  Things that are here:3i~ j  a +0 robe; a +0 dagger; an orc corpse3i8 3i I8 _3i 3i 3i^ 3i p7=73iT 3i1 3i 3i5 B63i 3i 3ii 3iŢ B53i 3iߧ 3ix 3i `843i2 3i 3i 3i B33ih 3i 3iV 3i B23i\ 3i 3iQ 3i p9=13i 3i 3i[ X03i$ 3i 3i 3ig C193i 3i 3i 3i q70=83io 3i 3i 3iu B73i 3i 3i 3iC B63i& 3i 3i 3i `153i 3i  ...# ...########### ..<##........# .<.##........# .).##........# ...##........# ..# ##........#  ...# ##.........#  ...## #.......@..# ..).#####.########## ###[##....# # #.[..#### ###..[.# #...##[####### ..####.......#### .###.....##.....## .##..............##3ix 1613.0 (26.0)3i f4.0 (2743iP 3i ? _You now have 265 gold pieces (gained 14).3i* 33i0 3i2 H _No target in view!3i5V 3iV 3i_W 3ia 3i.c 3ij u3 _3ij 3i`k p2=23i$l 3i.q 1 _HP restored.3iks X13it 3ix 3iz 3i{ B03i| 3i 3ij 3i C093i4 3i1 3iNJ 3i4 T=83i 3i 3iw 3iړ B73i 3i 3iϝ 3iH B63i 3i 3i 3i B53i 3i 3i 3iu B43i 3i) 3i3 3i B33i8 3i! $  Things that are here:3i G  a +0 leather armour; a +0 hand axe3ig 3i I2 _3i 3i 3i X13iW 3i 3i X03i 3i 3im 3i D3993i 3i& 3i X83i# 3i 3i 3i, B73i 3i 3i 3i6 B63i 3i\ 3i 3i B53iy 3i 3i 3i B43iX 3i" 3iG X33i 3i~ 3i\ 3i B23i 3i 3i8 3i B13i 3i 3i 3i- B03i 3i 3i/ 3i C893i 3i  3i  3i] B83i 3i 3iu 3i X73iP 3i 3i: B63i 3i 3iN X53iD 3i 3i< X43i?! 3i# 3i$ 3i/% B33i% 3i9' 3i( 3ih( B23i( 3i + 3i+ 3i+ B13im- 3i/ 3i1 3i32 B03i?3 3i6 ,3iM7 C793i7 3i= ..##........##.....##..#..#################...........##### #.... .. .....###.....<.###..# .) 3i8> #######.....# .#..............### ..# ###.##...........# ###.# #................###.[.###.........@....#49.0 (35 3i,? ...# #...........##### #.......>#..# ##..>....##..# ##.......##.# #.........#.# #.......#.... #.......#####. ##.$3i? U...##3iF 3iiG T _Key pressed, stopping explore.3iqX 3iY 3if 3ih H _No target in view!3i)3iP*3i+3i.3iJ23i88 _3it8B73i93iV;3i<3i=B63i=3i>3i?3i@B53i@3iA3iC3i}CB43iD3iG$  Things that are here:3iUJZ  a +0 robe; a +1 flail3iNK3iKI3 _3i|L3i%N3iP  You encounter a wight. It is wielding a +4 mace of freezing.3iT##..........# ###..............##z# #.##.....## .## #################.. .....##### #....).. ##.....<.###..# .[ 3iU}............# ##.# ...### #..# ........# ###@# ........###.[.# ..............### ...........#### #.......>#..# ##..>....##..# 3iUz   wight (dormant)##.......##.#  #.........#.#  #.......#....3i\255.0 (6.0)3iU]l6.0 (72 _3ib3iQi3i ))))))zYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3i:  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.3ivG.z3i~..[..===7.0 (11) Rev 3ie3ip` _The wight is moderately damaged.3i..#  z## ##..  #....).. < .[ ##.# #..# ###@##.[.#.....###...####3ix>#..#>      3ir*.#  z## ##..  #....).. < .[ ##.# #..# ###@##.[.#.....###...####>#..#>      3i w3iZw3i{3i0~\ _A wight is nearby!3i ))))) You shoot a sling bullet. The sling bullet hits the wight.3i' _The wight is moderately damaged. _A wight is nearby! 3i The wight is severely damaged.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burn3iiG.z3i.[..3i`803iƞ3i^ _The wight is almost destroyed.3ia.#  .## ##z.  #....).. < .[ ##.# #..#3i( ###@##.[.#.....###...####>#..#>      3iD*.#  .## ##z.  #....).. < .[ ##.# #..# ###@##.[.#.....###...####>#..#>      3i:I33iN3iOV )))))) _A wight is nearby!You shoot a sling bullet.3i  The sling bullet barely misses the wight.You shoot a sling bullet.3i9ZK.z3if.[..3iIgr969) Rev+ 3ik3im_ _The sling bullet barely misses the wight.3i}\.#  .## ##..  #....)z. < .[ ##.# #..# ###@##.[.#.....###...####>#..#>  3iK~J    3im .#  .## ##..  #....)z. < .[ ##.# #..# ###@##.[.#.....###...####>#..#>      3iS 3i#3i3i3i'|)))You shoot a sling bullet. _The sling bullet barely misses the wight. _A wight is nearby!  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3i%)You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!3i(3i> l[..3iA 6 219 (0.983iG 3i I X _The Shining One accepts your kill.3iV 3iW '3i[ 3ia ^ _No target in view!3ifb 3ig 3iRh H _No target in view!3ia 33i| 3iy H _No target in view!3i I3i 3i 3i u7 _3i 3i? ]6) Rev 3i 3i 3i X53i 3i 3i 3i) B43i 3i 3i  You encounter a wight. It is wielding a +2 short sword.3i ..†# ...#z# ..........# ..............#.# #..............##.# .......##.....## .##################..####### #....))...#<.###..# #.@.#---3i  ##.### .### #..# .# ###.## ..###.[.# .............###z   wight (dormant) ...## ......>#..# ..>....##..#3i [.z63.9 (4.03i Wz3i ---4.9 (53 _3iB 3i! $  Things that are here:3i# n _a +0 robe; a +2 falchion3i †.##.#.# .## #######..##  #....))...# < #.@.# ##.### #..# ###.##[.#.######>#..#>3i.en†.##.#.# .## #######..##  #....))...# < #.@.# ##.### #..# ###.##[.#.######3ie~>#..#>3ik33io3ip\ _A wight is nearby!3i ))))))You shoot a sling bullet.3i3  The sling bullet barely misses the wight.You shoot a sling bullet.3iGG.z3iOV...)3iPo===5.9 (123iV3iXI _The sling bullet hits the wight but does no damage.3ih(†.#.##.# .## #######..##  #....))...# < #.@.# ##.### #..# ###.##[.#3iCi\.######>#..#>3i†.#.##.#3i .## #######..##  #....))...# < #.@.# ##.### #..# ###.##[.#.######>#..#>3iV3i3i3i' 3i')))) _A wight is nearby!You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3i=&  3iThe wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3i G.z3i'P..)3i7(q61) Rev+ 3i/3i{1] _The wight is heavily damaged.3iC†.#.#.## .## #######..##  #....))...# <3iKD #.@.# ##.### #..# ###.##[.#.######>#..#>3i7†.#.#.## .## #######..##  #....))...# < #.@.# ##.### #..# ###.##[.#.###3i###>#..#>3ij3i3i3i ))) _A wight is nearby!You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3iu  The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3iG.z3iJ.)3i`703i3i/] _The wight is heavily damaged.3i$t )))You shoot a sling bullet.3i  The sling bullet closely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3ipG.z3iS 6)3i!o8.8 (0.959) Rev* 3i&03i=) You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage. _The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.3i )The wight is severely damaged.You shoot a sling bullet.3i8GK.z3iN3.3iOb9.783iT3i"W` _The sling bullet closely misses the wight.3if†.#.#.#.# .## #######..##  #....)z...# <3ig #.@.# ##.### #..# ###.##[.#.######>#..#>3i †.#.#.#.# .## #######..##  #....)z...# < #.@.# ##.### #..# ###.##[.#3i .######>#..#>3i$ 3i 3i 3i _A wight is nearby!You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3i )You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is severely damaged.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!3i (3i* 3iJ- 5 470.673i1 3i+4 X _The Shining One accepts your kill.3ipB S3iC 3i}K n63iQ {  Items here: )) [[.3i%T 3iT I5 _3iQV 3iCX 3iZ 3iZ B43i^\ 3ia 3ic 3id S3) Rev+ 3iWe 3ij {  Items here: )) [[.3il 3iMm I2 _3in 3i =  You see here a +0 spear.3i 3i _1 _3iu 3iz 3iˈ B03i 3i 3i 3i ^49) Rev 3iA 3i 3i 3iP B83iW 3i& 3i X73iT 3iZ k#.........†......#.##.....#.#......# .####.....#.# ..####.....##.###........##.....###.## ..#..#################..##.....##### ##....))...####.....<.###.@###.[.###---80.6 (10.0) 3i ####............####.###.....### #..# .##.....# ###.##.....###.[.# ####..............### # #...........#### # #.......>#..#  ##..>....##..#3i 9---3i 3i0 j _Key pressed, stopping explore.3iȲ 3i 3i_ H _No target in view!3iU 3i 3i 3i H _No target in view!3i 3i 3ir 3i 3iq 3i z6)  _3i 3i0 B53i 3i" 3i$ X43i% 3i( 3iI* 3i* B33i+ 3i. 3i0 3i1 B23i2 3iG5 3i7 3i7 B13i8 3i= 03i`> 3i? Y393i@ 3iA 3iC 3ioC B83iD 3iL R  There is a stone staircase leading down here.3iM 3ibN I7 _3i*O 3ibP 3i+R 3i~R B63iS 3iT 3iU 3i1V B53i7X 3iY 3io[ 3i[ B43i\ 3i.^ 3i_ X33i` 3ii .....####..............### ##.......# #...........####  #....#### #.......>#..#  #.#### ##..>....##..#  #.# ##.......##.# ##.# #.........#.#.# #.......#.... 3ij h^### #.......#####. ## ##.@...##  ##.!.##  #####  3io -94.6 (143ip f5.6 (1523it 3i#v > _You now have 273 gold pieces (gained 8).3i53iG63i63iG93i:3iz@X13iAi ## #.....#### 3i B5....#### #.......>#..# #.#### ##..>....# #.# ##...# #.# #.........#.# ..# #.......#.... ### #.......##### # 3iBj##.....##  ##.@.## ### 3iG16.0)3iGe7.6 (203iJ3iKb _c - 2 potions of curing (gained 1)3i33i3iH _No target in view!3i!n3in3i!o3ir3i;t3i5yv29 _3iy3iyB83iz3i|3i~3i~B73i3i3i3iB63iX3i43i3iB53i3i3i X43ib3i.3i3iFB33i*23i3iʑ3iB13im3i3i3iϓB03i3i3iY193i3id3i3inB83i3iܨ3i%3i{B73iE3i3ig3iB63i3i3irX53i'3ig- ...##### ##....))...# ....###.....<.###..###.[.### ######............####.### 3i................### #..# #.##...........# ###.## ..............###.[.# ..####..............### ..# #...........### ### #.......>#.@## 712.6 (15.0)##..>....##..##.......##.##.........#.####.......#.....###.......#####..###.....## ####3i#E##...#######3iO3i5j _Key pressed, stopping explore.3i03i3i3iH _No target in view!3i33i3i4 _3i323iK13i`3iy3iB03i3i$  Things that are here:3iFZ  a +0 robe; a +1 flail3i3i6J09 _3i3i3iX83i3i3i3iB73i3i3ivX63ig3i$  Things that are here:3i%]  a +0 robe; a +2 falchion3i3iI5 _3i3iW3i3i.B43i3iD3i3i[B33i3ix3i3i{B23i3i3i3iGB13i3i 3ir X03i 3i3i3iLD2993i3i3ir3iB83i3i3i3i[B73i3i@3ih3iB63iI$,3iK%X53i%3i'3i+433ir,3iR-3i-X23i.3i/3i0B13i03i33i43i4B03ii53i63ik73i7Y893i93i93ic:B83i:3in;3i<3i1=B73ir=3i?3i@3iCAB63iA3iC3iC3ifDB53iD3iNF3i G3ihGB43i*H3iI3i{J3iJB33iK3iL3iN3ieNB23iO3i^T13ic3iFdX03id3ih3iYi3iiC793ii3imn3inX83io3iuu3iu3i)vB73igv3iy3iy3iPzB63iz3io~3i~3i~B53i*3i3i3iB43iD3i3iX33i3i)3itX23iދ3i=3iX13i3iy3i3ixB03i3i3ih3iY693i$3i}3iB83iݜ3i3i3iEB73i3i3i"3iWB63i3i3iX53i3i3iLX43i[3i3idX33iI3i3i3iB23iF3i3i83i3i:13i3i3i3iaB03i3i3i3iC593i@3i3i3i!B83iG3iz3i3i0B73i3i3i3i1B63i3i/3iV3iIB53i%3i3i3i B43i3i9 3i@ n33i3i3i B23i3i3if3iB13i3i3iX03i3i!3i"3i"C493i;#3i$3iA%3i%B83i%3i'3i (3i\(B73i(3iD*3i*3i+B63iT+3i,3iU-3i-B53i-3iG/3i/3i0B43i03i923i23i=3B33i}33i43i53i663iX7:23i73i83iT:3i:B13iv;3ic=3iS>3i>B03i??3i@3ioAY393iA3iB3iC3iCX83iE3iE3iEB73i1F3iG3iGn63iI3iI3iJB53iDJ3iLP  There is a stone staircase leading up here.3iM3i~NI4 _3iO3ijP3i!QX33iQ3i S3isT3iTB23iU3iW3iXX13iY3i,[3i\X03iV^3i_3i{a3iaC293i%b3ic3id3i'eB83i!f3iHg3ibiX73i+j3ik3il3iImB63im3iTo3ip3iqB53iq3iu3iw3iawB43ix3iz3i+X33io3i؎3iW3iԐB23i3iH  #.≈.§.....≈  #.≈.≈≈.≈≈.≈..# #####  #.≈.≈...≈.≈..# #....  ##.≈)≈._.≈.≈..# #....  #..).≈...≈.≈..# #.... 3i4 #..≈.§≈≈≈≈.≈..# #...<  #.)≈≈..# #>..)  #..≈≈≈≈≈≈≈≈≈..# #....  #..))..[.....@# #....805.6 (93#.####).####..###....#......## ##..##....######.# ##.# #.... #.# #.# ##.##3i* #.# #.# #.#  ##.# #.# #.## ..# #.##.#. #.## #.######... 3ip3i֣3iT _Key pressed, stopping explore.3i]I3i3i3iau1 _3i(3iB03i3i|3ih3iC193i3i3i3i,B83i3i?3iX73i3i ######## #####.....  #..........  #.≈≈≈≈≈≈≈≈  #.≈.§§...  #.≈.≈§.≈§#### #.≈.≈§..≈.#.≈)≈._.≈.≈10.6 (5.0)3im.).≈§..≈.≈..# ≈.§≈≈§≈.≈..# <.)≈.......≈..# >..)#..≈≈≈≈≈≈≈≈≈..# ....#..))..[......# #....#.####).####..###....#......## ##..##...3igy######.# ##.# #.3i3i 3iE _Done exploring.3i?,33i-3iULu0.....3iL3i7S3imTE _Done exploring.3i 3i 3i 3i1 ;3i8 3i: E _Done exploring.3iw 3iz~ 3i 3ir 3i$ 3i 3i E _Done exploring.3i5"j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 3i` [?25l[?1c3i"3i}%$3i%29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 leather armour (3 further duplicates)b - [D:6] a +0 short sword (2 further duplicates)  c - [D:6] a broken altar of Ashenzari  d - [D:6] a +0 club (2 further duplicates)  3i&e - [D:6] a +0 scale mail (3 further duplicates)  f - [D:6] a +0 flail (2 further duplicates)  g - [D:6] a +0 ring mail  3i&&`h - [D:6] a +0 whip (2 further duplicates)  i - [D:6] a stone staircase leading down  3iI&wj - [D:6] a dagger  k - [D:6] a stone staircase leading up  l - [D:6] a +0 robe (6 further duplicates)  3ij&\m - [D:6] a stone staircase leading up  n - [D:6] an escape hatch in the ceiling  3i&o - [D:6] a +0 chain mail (1 further duplicate)  p - [D:6] a +0 war axe  q - [D:6] a +0 dagger (2 further duplicates)  r - [D:6] a +0 hand axe (1 further duplicate)  s - [D:6] a ring mail  t - [D:6] a stone staircase leading up 3i'V u - [D:6] a +1 flailv - [D:6] a +0 spear 3i}'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3iA 3iF 3iN Jingleheimer the Skirmisher#########Coglin of the Shining One *.....######.......#Health: 72/72 ========================#............#Magic: 9/9========================#.≈≈≈≈≈≈≈≈≈..#AC: 43i..) Gem (4217) #..≈≈≈≈≈≈≈≈≈..#3iP ]#....#..))..[......##.... #.####).####..###.... 3iAP #......## ##..##.... ######.# ##.##....  3iYQ d_Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? 3i..) Gem (4217) #..≈≈≈≈≈≈≈≈≈..##....#..))..[......##.... #.####).####..###.... 3i*#......## ##..##.... ######.# ##.##....  _Key pressed, stopping explore. _Done exploring. 3iu_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? 3iv'3i3ic3i>3iNV3i}sJingleheimer the Skirmisher#########Coglin of the Shining One *.....######.......#Health: 72/72 ========================#............#Magic: 9/9========================#.≈≈≈≈≈≈≈≈≈..#AC: 4Str: 12Doom: 25% #.≈.§§....≈..#EV: 11Int: 8  3i%u#.≈.≈§.≈§.≈..###### SH: 0Dex: 22#.≈.≈§..≈.≈..##.... XL:  9 Next: 24% Place: Dungeon:6##.≈)≈._.≈.≈.@##.... Noise: ---------  Time: 4810.6 (0.0)#..).≈§..≈.≈..##.... a) +2 sling {Khalida i) +3 sling (flame) #..≈.§≈≈§≈.≈..##...< Nothing quivered#.)≈.......≈..##>..) Gem (4217) #..≈≈≈≈≈≈≈≈≈..##....#..))..[......##.... u@40m#.####).####..###.... #......## ##..##.... ######.# ##.##....  _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? 3i4v'3iCx3i3i3iu6 _3iX53i23i:3i˔3iBB43i3i3i3igB33i3i3i3i¥B23i3i3i[3iӯB13i3i-3iSn03i3i3i%C093i3i3i3i3i"$83ic3i 3i3i3iI3i$73i3ic3i3i3i3i $63ip3i 3i 3i\3i`3i$53i-3i53is3i-3i3i$43i3i+ 3i#3i&3i'3i+($33i(3i"+3i.3i13i33i3$23i43i53i83id;3iO<3i<$13i^=3i>3iA3iC3iD3ifE$03iE3iF3iI3iK3iL3i"M&1993iM3iN3iQ3iR3iS3iQT$83iT3ihU3iW3i|Y3iEZ3iZ$73iZ3ii[3i\3i]3i^3i_$63iX_3i-`3i;b3ic3id3iae$53ie3i{f3ig3iBi3ii3iSj$43ij3ik3iCl3iKm3im3iGn$33in3i o3i/p3i(q3iq3i"r$23ir3i#s3i u3iXv3ipw3iw$13i~x3iay3i/|3i'~3i3ig$03i3i=3i@3i_3iiC893i3i'3iY3iB83iS3iÒ3i3icB73iv3i[3iX63i3i3iY3iŤB53i3i@3iX43i3i3i%3iB33i 3i3iN3iB23i3i3ih3iB13i3ik  #.##...##  3i0#.##.#...  #.##.###.   ####.#### #.# ##   #.......# #.# #   #.......#####.####   #...[[..##........ 3i]  #....).....##.###   #@..[...#####.# #46.6 (36.0)   #.......# #..# # 3i\{  #.).....# #.## #.   #.......# ##.####.   #.......# #..##   #.......# #....^##   ######### #.#####  ###  3i3i@3ijc _There is a stone staircase leading down here.3iz3iY{3i3iz3i%r7.6 (1.0)0 _3iW3i] L 73iyb +     #######   #######<#.#@#   ..........#$#   #######.#.#.#   #.#.#.#   #.# #.#   3i3c #.# #.#    #.#.#.#     ########.#.#.#     .........#.#  3i q9.1 (2.5793i 3i # _You climb downwards.3i1 a _There is a stone staircase leading up here.3iP 3i Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 4 boomerangs Abilities ([,] to cycle)3i־ !Abil: Divine Shield [*/%] inventory [^] all abilities[!] focus mode: off|on3i9  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 4Str: 12Doom: 25%   EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4849.1 (0.0)..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.3i:#.#   Gem (4179) #.# #.#  #.# #.#   #.#.#.#   ########.#.#.#   .........#.#   _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.3iT>3i@F _Clearing quiver.3ik3iQoqRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - a scroll of teleportationi - a scroll of identify  r - 3 scrolls of revelation  c - a scroll labelled JIKAOM DILLUY [!] read|quaff[?] describe selected3i; 3i) 3iu   Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 4Str: 12Doom: 25% 3i E  EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4849.1 (0.0)3i ..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.#.#   Gem (4179) #.# #.#  #.# #.#   #.#.#.#   ########.#.#.#  3i.  .........#.#   _Done exploring. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.3i 3i& Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JIKAOM DILLUY Potions (select first with !)  d - a smoky brown potion  j - a fuming pink potion  l - a glowing brown potion 3i w n - a puce potion[?] describe selected3i   Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 4Str: 12Doom: 25%   EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4849.1 (0.0)..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.3i [40m#.#   Gem (4179) #.# #.#  #.# #.#   #.#.#.#   ########.#.#.#   .........#.#   _Done exploring. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.3ix%  3i8As you read the scroll of identify, it crumbles to dust.3i@650.1 (13it:83i 3i(8 _d -> e - a potion of enlightenment3i WRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - a scroll of teleportationr - 3 scrolls of revelation  c - a scroll labelled JIKAOM DILLUY [!] read|quaff[?] describe selected3iL 3i  3i   Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 4Str: 12Doom: 25%   EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4850.1 (0.0)..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.# '9;49m.#   Gem (4178) #.# #.#  #.# #.#   #.#.#.#   ########.#.#.#   .........#.#   _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment   As you read the scroll labelled JIKAOM DILLUY, it crumbles to dust.  It is a scroll of enchant armour.3iv /  --more--3i?"XEnchant which item? Armour  b - a +0 leather armour (worn)  d - a +0 hat (worn)  j - a +0 pair of gloves (worn)[?] describe selected3i`  Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 4Str: 12Doom: 25%   EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4850.1 (0.0)..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.3iv[40m#.#   Gem (4178) #.# #.#  #.# #.#   #.#.#.#   ########.#.#.#   .........#.#   _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment  As you read the scroll labelled JIKAOM DILLUY, it crumbles to dust.  It is a scroll of enchant armour.3ib3i]`51.1 (173i3i3iVF _Your +0 pair of gloves glows green for a moment.3if 9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 4 boomerangs Abilities ([,] to cycle)Abil: Divine Shield [*/%] inventory [^] all abilities[!] focus mode: off|on3i 3i{   Jingleheimer the Skirmisher  Coglin of the Shining One *.....  Health: 72/72 ========================  Magic: 9/9========================  AC: 53i Str: 12Doom: 25%   EV: 11Int: 8    SH: 0Dex: 22#######   XL:  9 Next: 24% Place: Dungeon:7#######<#.#@#   Noise: ---------  Time: 4851.1 (0.0)..........#$#   a) +2 sling {Khalida i) +3 sling (flame) #######.#.#.#   Nothing quivered#.#.#.#   Gem (4177) #.# #.#  3iM }#.# #.#   #.#.#.#   ########.#.#.#   .........#.#   _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. 3i _d -> e - a potion of enlightenment  As you read the scroll labelled JIKAOM DILLUY, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.3iq '3i 3iw  3iŨ 8_Clearing quiver.3i 3i 3i4 3i/ 3i 3iD _6 _3i ? 3i% ##############<#.#<.........#######.#.#. 3iC Y#.#######..#.# 3ic E 3i +2.1 (13i, +3.1 (23iA $53iu 3i U _You now have 285 gold pieces (gained 12).3ie_ 3i_ 3i` 3i+a 3i/b 3ib B43ih 323ih 3ii 3ii B13ij 3ik 3il 3il B03ivm 3iNn 3in 3io C693iZo 3io 3ip 3ip B83ip 3iq 3ir 3i^r B73ir 3i2s 3is 3is B63it 3it 3iv 3i4v B53i8x 3i| 3i~ 3i~ B43i^ 3i( 3iS n33i 43iƄ :23i0 3i} 3i 13i a05983i3 ,3i> 3iy B73iג 3i 3i” 3i B63iP 3i ,3i^ B53iԗ 3i 3i n43iߛ 3i 3i% B33i 3iԞ 3i 3i B23iA 3iL 3ix 3i B13i! 3i 3i 3i+ B03i 3i 3i 3iA C493iΨ 3i n83i 3i 3i 3i B73i 3i 3iů 3i B63iO 3i 3i 3i B53i 3i 3i` 3i B43iܳ 3i 3i 3i9 B33iy 3i 3i 3i B23i 3iӸ 3i 3i/ B13i 3i 3i 3iƼ B03i 3iQ 3i  #.#..#..# #.#  #.#..#..# #.#  #.#..#..# #.#  #..#..# #.# #..#..# #.# #..#..# #.#  3i= 0#..######.##3i^  ##.##########........... .......@......##########3i} (88.1 (35.0)3i ##.....######## #.....3i #.........#.#....._ ....#. .. ... 3i 3ib g9.1 (36393i 3iN 5 _Found an iron altar of Okawaru.3im33i3iH _No target in view!3iQ8 _3i73i3i3i B63i3i3i3iB53iZ3i3i3i2B43i3i3i3i$B33i3iw3i#X23i3i{3i3iB13i3i 3i3i@B03i!3i3iF3iY293i3iX83i]3iq3i3iB73iY3i 3i73iB63i3ia3i 3ig#......#Jingleheimer the Skirmisher####......#Coglin of the Shining One *.....#.....#.#.#Health: 72/72 ========================#......_..#3i2Magic: 9/9========================#.....#.#.#AC: 5Str: 12Doom: 25% #.........#EV: 11Int: 8  3i>S####....###SH: 0Dex: 22###.####XL:  9 Next: 24% Place: Dungeon:73i#.@.#Noise: ---------  Time: 4902.1 (13.0)#.###a) +2 sling {Khalida i) +3 sling (flame) #.Nothing quivered#.3iGem (4126) ..>#.... _Your +0 pair of gloves glows green for a moment. 3i_Clearing quiver. _You now have 285 gold pieces (gained 12). _Found an iron altar of Okawaru. _No target in view!  Found a stone staircase leading down.3i /  --more--3iQ(3iT3i] 3.1 (145 _3i 3i< Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) 3i SAshenzariCheibriadosDithmenosElyvilon FedhasGozag ($99)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal 3i, RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Jiyva Annotations: (press ! to add a new annotation) 3iV tD:2 D2 gnoll sergeant???3i 3im 3i Where to? (_ - list branches, Tab - D:6 @ (x,y), ? - help)  A - Ashenzari  E - ElyvilonH - Hepliaklqana  N - Nemelex Xobeh O - OkawaruQ - Qazlal  R - RuS - Sif MunaT - Trog  U - UskayawW - Wu JianX - Xom  Y - Yredelemnul1 - the Shining One J - Jiyva3iT3i_#......#Jingleheimer the Skirmisher####......#Coglin of the Shining One *.....#.....#.#.#Health: 72/72 ========================#......_..#Magic: 9/9========================3i_#.....#.#.#AC: 5Str: 12Doom: 25% #.........#EV: 11Int: 8  3i_e####....###SH: 03i`>Dex: 22###.####XL:  9 Next: 24% Place: Dungeon:7#.@.#3i,`Noise: ---------  Time: 4903.1 (0.0)#.###3iA`a) +2 sling {Khalida i) +3 sling (flame) #.3iS`LNothing quivered#.3id`/Gem (4125) 3it`W..>#3i`..3i`?.. _Your +0 pair of gloves glows green for a moment. 3i`G_Clearing quiver. _You now have 285 gold pieces (gained 12). 3i`?_Found an iron altar of Okawaru. _No target in view! 3i`&_Found a stone staircase leading down.3ia'3i5b3i*e3i3i43in323in3iDp3iq3irB13ir3is3i$u3iouB03iv3i8}### #..#..# #.... #..######..##.##########........................###########.....#########......# ####......# #.....#.#.# #......@..#8.1 (53i}>#.....#.#.##.........#####....######.#####...##.####.#.3i*~3i43i_Clearing quiver. _You now have 285 gold pieces (gained 12). _Found an iron altar of Okawaru. _No target in view! _There is an iron altar of Okawaru here.3iN  You kneel at the altar of Okawaru.3i/  --more--3i 3i Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to 3i constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their 3i" Town strength alone, and so worshippers are forbidden from gaining allies by any 3i8 ~means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. 3iN 8Favour - Okawaru is neutral towards you. 3i_ 7Granted powers:(Cost)3i| Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)3i @You can speed up your combat.(5 MP, Piety--)3i OYou can enter into single combat with a foe.(7 MP, Piety--)3i BOkawaru will gift you throwing weapons as you gain piety. 3i tOkawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. 3i [!]: Overview|Powers|Wrath [J/Enter]: join religion3i ] Are you sure you want to abandon the Shining One?3i ####..#..# #. Jingleheimer the Skirmisher...#..######. Coglin of the Shining One *......##.##########......... Health: 72/72 ========================...............######## Magic: 9/9========================###.....########AC: 5Str: 12Doom: 25% #......#EV: 11Int: 8  ####......#SH: 0Dex: 22#.....#.#.#XL:  9 Next: 24% Place: Dungeon:7#......@..#Noise: ---------  Time: 4908.1 (0.0)#.....#.#.#a) +2 sling {3i Khalida i) +3 sling (flame) #.........#Nothing quivered####....###Gem (4120) ###.#####...##.####.#. _You now have 285 gold pieces (gained 12). _Found an iron altar of Okawaru. _No target in view! _Found a stone staircase leading down. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.   You have lost your religion!  --more--3i  Your divine halo fades away.Okawaru welcomes you!3ir/  --more--3iMww..@..3ix  of Okawaru ......9.1 (119 _3i{3i"}3iU  Unknown command.3i3i3i _Press < or > to pray at altars.3i3i.  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.1   8.0   0   i - Spellcasting   0.0   1.4  -2          3i b - Axes   0.0   1.0   0       c - Unarmed Combat   0.0   1.2  -1   j - Invocations   0.0   1.4  -2  3i d - Throwing   0.0   1.2  -1   k - Shapeshifting   0.0   1.4  -2      3iҙS    3ix e * Ranged Weapons   9.6  12.5  -1      3i+         f - Armour   0.0   1.2  -1  3iJT    3ij. g - Dodging   1.7   2.4  -1      3i h - Stealth   0.7   1.2  -1              3i        3i        3i^a                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3i o e - Ranged Weapons   9.63i > f + Armour 0.03i6% > i + Spellcasting 0.03i"> j + Invocations 0.03ign  i * Spellcasting   0.03i p i - Spellcasting   0.03iP > g + Dodging 1.73iM= e + Ranged Weapons 9.63iY  e * Ranged Weapons   9.63ig 3i 3i ####..#..# #. Jingleheimer the Skirmisher...#..######. Coglin of Okawaru .......##.##########......... Health: 72/72 ========================...............######## Magic: 9/9========================###.....########AC: 5Str: 12Doom: 25% #......#EV: 11Int: 8  ####......#SH: 0Dex: 22#.....#.#.#XL:  9 Next: 24% Place: Dungeon:7#......@..#Noise: ---------  Time: 4909.1 (0.0)#.....#.#.#a) +2 sling {Khalida i) +3 sling (3iJ flame) #.........#Nothing quivered####....###Gem (4119) ###.#####...##.####.#.You kneel at the altar of Okawaru.  You have lost your religion!  Your divine halo fades away. _Okawaru welcomes you!Unknown command. _Press < or > to pray at altars.3if =3i5 3iTQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 4 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i;3i####..#..# #. Jingleheimer the Skirmisher...#..######. Coglin of Okawaru .......##.##########......... Health: 72/72 ========================...............######## Magic: 9/93i~d========================###.....########AC: 5Str: 12Doom: 25% #......#EV: 11Int: 8  ####......#SH: 0Dex: 22#.....#.#.#XL:  9 Next: 24% Place: Dungeon:7#......@..#Noise: ---------  Time: 4909.1 (0.0)3id#.....#.#.#a) +2 sling {Khalida i) +3 sling (flame) #.........#3iԧNothing quivered####....###Gem (4119) 3iw###.#####...#3i!7#.###3i{#.#.You kneel at the altar of Okawaru.  3iYou have lost your religion!  Your divine halo fades away. _Okawaru welcomes you!Unknown command. 3i _Press < or > to pray at altars.3i'3i03iF _Clearing quiver.3i($3i'Read which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - a scroll of teleportationr - 3 scrolls of revelation [!] read|quaff[?] describe selected3i` 3i#f 3il F####..#..# #. Jingleheimer the Skirmisher...#..######. Coglin of Okawaru .......##.##########......... Health: 72/72 ========================...............######## Magic: 9/9========================###.....########AC: 5Str: 12Doom: 25% #......#EV: 113im Int: 8  ####......#SH: 0Dex: 22#.....#.#.#XL:  9 Next: 24% Place: Dungeon:7#......@..#Noise: ---------  Time: 4909.1 (0.0)#.....#.#.#a) +2 sling {Khalida i) +3 sling (flame) #.........#Nothing quivered####....###Gem (4119) ###.#####...##.####.#.3i?m You have lost your religion!  Your divine halo fades away. _Okawaru welcomes you!3im Unknown command. _Press < or > to pray at altars. _Clearing quiver.3is P  Okay, then.3it '3iz 3i| . _3i 3iA Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah}  i - a +3 sling of flaming (offhand) {Ingiyab}c - a +0 sling {Tiberia}  k - the +5 woodcutter's axe Missiles (go to first with ()  e - 4 throwing netsf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn) 3i d - a +0 hat (worn)  h - a scarf of harm (worn)  j - a +1 pair of gloves (worn) Talismans (go to first with %)g - an inkwell talisman3i3i3ifR####..#..# #. Jingleheimer the Skirmisher...#..######. Coglin of Okawaru .......##.##########......... Health: 72/72 ========================...............######## Magic: 9/9========================###.....########AC: 5Str: 12Doom: 25% #......#EV: 11Int: 8  ####......#SH: 0Dex: 22#.....#.#.#XL:  9 Next: 24% Place: Dungeon:73ib#......@..#Noise: ---------  Time: 4909.1 (0.0)#.....#.#.#a) +2 sling {Khalida i) +3 sling (flame) #.........#Nothing quivered####....###Gem (4119) ###.#####...##.####.#.Your divine halo fades away. _Okawaru welcomes you!Unknown command. _Press < or > to pray at altars. _Clearing quiver. _Okay, then.3i3i4'3i3i3icw3iw3i{x3iz3i{3i8 _73i3i3i݆B63i3ỉ3iE3iB53i܌3iŽ3i)X43i=3i3i3iB33i3iF3iX23i`3ig3i3iZB13i3i3ibX03i3iX3i3iC093iB3i3iNX83i3i; ######..# #.# #....#..# #.# #.#.....# #.# #.#..##. #.# #.#..#... #(# #.#..#..# #.# #.#..#..# #.# # #.#..#..# #@####.# #.#..#..#3i ######......#. #..#..# #............. #..#..# #.####.####### #..#..# #........... #..#### #.##.##########...... #...............##### ####.....######## 3iD#......#3i020.1 (11.0)3if1.1 (1273i|3ii _t - 4 scrolls of teleportation (gained 3)3iJ033i63i8H _No target in view!3i)33iE+3ip-3i/3i)66 _53iS73i83iD3ioK#.# Jingleheimer the Skirmisher.># ########.# Coglin of Okawaru ......#.# .........# Health: 72/72 ========================#.#######..# Magic: 9/9========================#.##....#..# AC: 5Str: 12Doom: 25% #.##.#.....# EV: 113iKInt: 8  #.##.#..##.# SH: 0Dex: 22#.##.#..#... XL:  9 Next: 24% Place: Dungeon:7#@##.#..#..# Noise: ---------  Time: 4923.1 (2.0)3i1L#.##.#..#..# a) +2 sling {Khalida i) +3 sling (flame) #.# # #.#..#..# Nothing quivered#.####.# #.#..#..# Gem (4105) ######......#. #..#..#3iL#............. #..#..# #.####.####### #..#..# #........... #..#### #.##.##########......  3iLc_Press < or > to pray at altars. _Clearing quiver. _Okay, then. _t - 4 scrolls of teleportation (gained 3) 3iL?_No target in view!  Found a stone staircase leading down.3iZ/  --more--3i6(3i3iً 4.1 (34 _3i3iPe5.1 (433i\3iԓ_Clearing quiver. _Okay, then. _t - 4 scrolls of teleportation (gained 3) _No target in view! 3i #_f - 9 boomerangs (gained 5)3i3iʼ3i#.# Jingleheimer the Skirmisher.># ########.# Coglin of Okawaru ......#.# .........# Health: 72/72 ========================#.#######..# Magic: 9/9========================#.##....#..# AC: 5Str: 123iDoom: 25% #.##.#.....# EV: 11Int: 8  #.##.#..##.# SH: 0Dex: 22#.##.#..#... XL:  9 Next: 24% Place: Dungeon:7#@##.#..#..# Noise: ---------  Time: 4925.1 (0.0)#.#3i#.#..#..# a) +2 sling {Khalida i) +3 sling (flame) #.# # #.#..#..# Nothing quivered#.####.# #.#..#..# Gem (4103) ######......#. #..#..##............. #..#..# #.####.####### #..#..# #........... #..#### #.##.##########......  _Clearing quiver. _Okay, then. _t - 4 scrolls of teleportation (gained 3) _No target in view! _Found a stone staircase leading down. _f - 9 boomerangs (gained 5)3i'3i3i3i3i213in03iZ3iA3iD0993i3i3i83iB73im3i3i3iB63iR3i;# < . # #3if ######### #.#.......########32.1 (7######....... ##### #.. #.# #.#... #.# #.#..##3ir #.# #..3i #.# #.#..#.. #.# #.#..#..#3i3iT3i 3i]_There is a stone staircase leading down here.3i3ig3i?3i3i3.1 (15 _3i[  8  You climb downwards.3i `.# .. ..###. ....#. # ... ... .F .... ##..##... .....##........  #...........  #@.......  #........ ...[..... ##........ #....... ....... F   bullfrog (asleep) .??.... ..#.... 3inm64.6 (2.53im:33iu3iv 3i0vD_You encounter a bullfrog.3i8xa _There is a stone staircase leading up here.3i) ))))))FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog gives a loud, deep croak!3iXRn )The bullfrog is lightly wounded.3iG.F3i 7.....3i'===3ib5.5 (0.92) Rev 3i3iu _You shoot a sling bullet. The sling bullet misses the bullfrog.3i_X ))))) You shoot a sling bullet. The sling bullet hits the bullfrog!3i  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.3ic1F.3ik/....3il'6.43isr3iua _The bullfrog is severely wounded.3i †You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!3iL))))3ia{ )))Okawaru accepts your kill.3i*_.†.....3i24%87.4 (1.01) Rev+ 3iE _You shoot a sling bullet.3iu43i43i;3i:>H _No target in view!3i3ig3i^ _No target in view!3i+ 3i, 3i2 3i 5 H _No target in view!3i 33i 3i H _No target in view!3i 3i 3i 3ix 3ir 3iC u0 _3i .#.###. #.. #..#...##.... #... ......... ##..##†.........##.......... #............# #<.##..#...# ---8##..##.........??.....#....###..##... ##..<3iG 3i ---9.4 (289) Rev 3i 3i] 4 _Found an escape hatch in the ceiling.3ig W _You see here a +0 pair of gloves.3i3iR3i3i3i3i&_8 _3i:3iX73iR3i3i-X63i3i.3i3iG5) 3i33ix....##.......... #............# #<........# 3iJ##...... #...[.....# ##....#...3i...##..........@?......3iN?.......###....###.##... ##..<#.... .##... #. .#3i,43.4 (43i?e4.4 (543i]3ic _c - a scroll labelled MEPLILI DAOPE3iL3i3i3iM3i3i X33i.....##. #...# #<.3iO###.#...[.....#.##....3ifz##......##....3i|:..@.3iP?.#.3ig##....###..3i##... ##..<.3i#.... ..##... #.3i)... 3iW.#.##. 3i)#3i+5.4 (13ipe6.4 (223i3id _d - a scroll labelled FIYNGU IXZYURA3i] 3i 3i5 3iP 3i 3iF 103i 3i 3i 3i4 C793i 3iR 3iO 3i B83i 3i( 3i h  You encounter a bullfrog.3i&  #....#.....# #<........##...... ##................##...[.....#..##....##...........3i .#..... ##.................##..... ............ F...?..@....#....... ..####....###....... ##...# ##..<.. #.....# ..... ##...... #... 3i 8...#.... .#.F   bullfrog (asleep) ##.####### #3i = #.3i: ,#3i\( ,50.4 (43i( l1.4 (57 _3iS- 3i)/ 3i+ ))))))F  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  The bullfrog croaks.3iDi )The bullfrog is almost dead.You shoot a sling bullet.3i@.F3i9.F3i B.?..3i===2.4 (16) Rev 3i{3i/ c _The sling bullet closely misses the bullfrog.3i#†The bullfrog is almost dead.You shoot a sling bullet. _The sling bullet closely misses the bullfrog.3ijYou shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!3i{>))))3iDt )))Okawaru accepts your kill.3i)n..†.?..3irq332353i=3i/ _You shoot a sling bullet.3i 3i 3iŒ 3i H _No target in view!3i 3iA 3i) 3i H _No target in view!3iC 3i 3iP 3i, H _No target in view!3i Z33i8\3i^3ia3ivgu4 _3ijh  You encounter a bullfrog.3ip #..# .....## #<........## ......###...........3i*qm. .....##...[.....#..#. ##....##.....#..#.....###..3iHqg..##.. #3ieq/...3iq #..†.?@......#.......---3iq| #F.####....###.......3iq ##...# ##..<.. #.....# .....3iqY ##...... #...3i r  ...#.... .#.F   bullfrog (wandering)3i(rY ##.### #3iErC #.#3ir&43i!{3i{j---5.4 (23 3i{_3iƁ3ib3iٍC ))))F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog gives a loud, deep croak!3i )The bullfrog is moderately wounded.You shoot a sling bullet.3inBF.3iG<.F3i+~.?.===6.3 (0.93i:23iʥ3ic _The sling bullet closely misses the bullfrog.3iA6 ))You shoot a sling bullet. The sling bullet hits the bullfrog.3iM )))The bullfrog is heavily wounded.You shoot a sling bullet.3iI 4†F3iQ L..†F?3iQ s7.21) Rev+ 3iW 3iY b _The sling bullet barely misses the bullfrog.3ir ) You shoot a sling bullet. The sling bullet hits the bullfrog.3is; :†bar  The bullfrog is almost dead.The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!3i B (3i P? 3iG 13i 63i 8.13i #0 3iK B_Okawaru accepts your kill.3i 3iV ~ _Your Dodging skill increases to level 2!3i7 I3i H _No target in view!3i> 3i}? 3ipF 3iH H _No target in view!3if3i!g3ii3ik3in3i6u`69 _3ix= #.# .....## #<.##. ......###.. .....##...[.....#.. #. ##....##....#..#.....###...##. #. #..††@.......#.--- #..####....###.# ##...# ##..<.. #.....# ..... ##... #... ...#.. .#. ##.###3i1yw### #  #.#3i"-9.1 (1.03if---60.1 (283i3iL _p - a scroll of poison3i>#............#Jingleheimer the Skirmisher.....## #<........## Coglin of Okawaru ....... ......###........... Health: 72/72 ========================.. .....##...[.....#.. Magic: 9/9========================#. ##....##........... AC: 5Str: 12Doom: 21%##..#.....###.......... EV: 11Int: 8..........##........... SH: 0Dex: 22#.................... XL:  9 Next: 36% Place: Dungeon:8#..††@.......#....... Noise: ---------  Time: 4960.1 (0.0)3i[33m#..####....###....... a) +2 sling {Khalida i) +3 sling (flame) # ##...# ##..<.. Nothing quivered#.....# ..... Gem (4068) Rev+ ##...... #......#.... .#.##.####### ##.# _Your Dodging skill increases to level 2! _No target in view! _No target in view! _p - a scroll of poisonPress: ? - help, v - describe, . - travelThe floor.3i*R <@ _No target in view! _No target in view! _p - a scroll of poisonPress: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]3idK#............#Jingleheimer the Skirmisher.....## #<........## Coglin of Okawaru ......3iUe. ......###........... Health: 72/72 ========================.. .....##...[.....#.. Magic: 9/9========================#. ##....##........... AC: 5Str: 123ieDoom: 21%##..#.....###.......... EV: 11Int: 8..........##........... SH: 0Dex: 22#.................... XL:  9 Next: 36% Place: Dungeon:8#..††@.......#....... Noise: ---------  Time: 4960.1 (0.0)3i f#..####....###....... a) +2 sling {Khalida i) +3 sling (flame) # ##...# ##..<.. Nothing quivered3i=fg#.....# ..... Gem (4068) Rev+ ##...... #......#.... .#.3inf##.####### ##.# _No target in view! _No target in view! 3if_p - a scroll of poisonPress: ? - help, . - travelYou can't see that place.  3if[a stone staircase leading up.]3ih3ii3iXv3ijy3iu7 _3i3iI]6) Rev 3i3i߈3i3i`B53ik3i3iQ3iB43i3i3ib3iě,33iۛ3i3ip3i3iۢG2) 3i,3i3iѨ3i,13i#3i3i3i3iB03i3i3iɵY593i=3i53i3i/B83iw3i=f .# ..  #.###. #  #..#...##. 3i... #... ..... .... ##..##†.... ##.......... .....### ......## #@..## 710.0). ......###........... .. .....##...[.....#.. 3iw#. ##....##........... ##..#.....###....................##.......3i9.#....................#..††........#.......#..####....###.......3i3ilw _There is a stone staircase leading up here.3iU3i V3i(]3i>d3ijr1.0)7 _3ik3iH1%73iw7### #######<# ......... #######.# #.# #.# #.# ######### #.# .......@# ########.# #######.# .........# 3ii8#.# ######..# #.# #....#..# #.# #.#.....# #.# #.#..##.#  #.# #.#..#...  #.# #.#..#..#  #.# #.#..#..# 3i–g2.6 (2.553i3i! _You climb upwards.3ic _There is a stone staircase leading down here.3iB3iB Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i 3iz ### Jingleheimer the Skirmisher#######<# Coglin of Okawaru ............... Health: 72/72 ========================#######.# Magic: 9/9========================#.# AC: 5Str: 12Doom: 21%#.# EV: 11Int: 8#.# SH: 0Dex: 22##########.# XL:  9 Next: 36% Place: Dungeon:73i .......@# ########.# Noise: ---------  Time: 4972.6 (0.0)#######.# .........# a) +2 sling {Khalida i) +3 sling (flame) #.#######..# Nothing quivered#.##....#..# Gem (4055) #.##.#.....##.##.#..##.# #.##.#..#... #.##.#..#..# #.##.#..#..# Press: ? - help, . - travelYou can't see that place. _[a stone staircase leading up.] _There is a stone staircase leading up here. 3i _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.3i0]3i]3iua3ie3i;m3.6 (14 _3i/"%83i3,h.# .. .#.###. # .. #..#...##. ... #... ..... .... ##..##†.... .....##.......... .....##............# ......## #@........## . ......###........... .. .....##...[.....#.. #. ##....##........... ##..#.....###....................##...........3i,5#....................#..††........#.......#..####....###.......3iJg5.1 (2.533i#T _You climb downwards. _There is a stone staircase leading up here.3i3iRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison  c - a scroll labelled MEPLILI DAOPE  d - a scroll labelled FIYNGU IXZYURA 3i1[!] read|quaff[?] describe selected3ih" 3i+Jingleheimer the Skirmisher.# ..Coglin of Okawaru .......#.###. #Health: 72/72 ========================.. #..#...##.Magic: 9/9========================... #... .....AC: 5Str: 12Doom: 21%.... ##..##†....EV: 11Int: 8.....##..........SH: 0Dex: 22.....##............#XL:  9 Next: 36% Place: Dungeon:8......## #@........##Noise: ---------  Time: 4975.1 (0.0). ......###...........a) +2 sling {Khalida i) +3 sling (flame) .. ,m.....##...[.....#..Nothing quivered#. ##....##...........Gem (4053) ##..#.....###....................##...........#....................#..††........#.......#..####....###....... _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver. _You climb downwards. _There is a stone staircase leading up here.3i 0  As you read the scroll labelled MEPLILI DAOPE, it crumbles to dust.  It is a scroll of amnesia.3i=/  --more--3iV3i e6.1 (123iX&3i)6 _You feel forgetful for a moment.3iZb3id{Read which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison  d - a scroll labelled FIYNGU IXZYURA [!] read|quaff[?] describe selected3i˺3if3iJingleheimer the Skirmisher.# ..Coglin of Okawaru .......#.###. #Health: 72/72 ========================.. #..#...##.Magic: 9/9========================... #... .....AC: 5Str: 12Doom: 21%.... ##..##†....EV: 11Int: 8.....##..........SH: 0Dex: 22.....##............#XL:  9 Next: 36% Place: Dungeon:8......## #@........##Noise: ---------  Time: 4976.1 (0.0). ......###...........a) +2 sling {Khalida i) +3 sling (flame) 3i\.. .....##...[.....#..Nothing quivered#. ##....##...........Gem (4052) ##..#.....###....................##...........#....................#..††........#.......#..####....###....... _Clearing quiver. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled MEPLILI DAOPE, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.3i^You feel forgetful for a moment.  As you read the scroll labelled FIYNGU IXZYURA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  You hear an angry buzzing noise. You hear a croak. You hear a shout! x2  You hear an angry buzzing noise. You hear a shout! x23iJ=========7.1 (113i3i1G _You hear a loud, deep croak! You hear a shout! x23ie. 3i / 3i5 3i?? 3iF ---------803i++U7---------3i0<### 3i0#######<# ......... #######.# #.# #.# #.# ######### #.# .......@# ########.# #######.# .........# 3i1#.# ######..# #.# #....#..# #.# #.#.....# #.# #.#..##.#  #.# #.#..#...  #.# #.#..#..#  #.# #.#..#..# 3ih9.6 (2.5483i3i! _You climb upwards.3iØc _There is a stone staircase leading down here.3i-3i.~Quiver which action? ([-] to clear) 3i. a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i--3i5t### Jingleheimer the Skirmisher#######<# Coglin of Okawaru ............... Health: 72/72 ========================#######.# Magic: 9/9========================#.# AC: 5Str: 12Doom: 21%#.# EV: 11Int: 83i5l#.# SH: 0Dex: 22##########.# XL:  9 Next: 36% Place: Dungeon:7.......@# ########.# Noise: ---------  Time: 4979.6 (0.0)#######.# .........# a) +2 sling {Khalida i) +3 sling (flame) #.#3i6######..# Nothing quivered#.##....#..# Gem (4048) 3i66#.##.#.....##.#3iX6#.#..##.# #.##.#..#...3i{6 #.##.#..#..# 3i6u#.##.#..#..# It was a scroll of noise.  3i6You hear an angry buzzing noise. You hear a croak. You hear a shout! x2  You hear an angry buzzing noise. You hear a shout! x2 _You hear a loud, deep croak! You hear a shout! x2 _You climb upwards. 3i6N_There is a stone staircase leading down here.3i73i;3ic=F _Clearing quiver.3iW 3iX 3iXX 3iY 3i)[ 3i+a 7 _63ia 3ib B53ib 3ic 3iwd 3id B43ibe 3if 3ig 3ig B33iJh 3ik 23iqm 3i~o 3io B13i$q 3is 3ipu 3i,v B03i2w 3ix 3ip a  . ########## ........######### ...............># #######.# ..87.6 (8.......#.# .......#.# .[.....#.# .......#.# #####..#.# #..#.# ##..>#.#  #.# # 3i 3i f8.6 (9393i 3iH 9 _Found an escape hatch in the floor.3iS 3i T 3i"V 3i Y 3i[ 3ia n83ih X73ii 3im 3in 3i.o B63ip 3i8r 3it 3i,u B53ikv 3idx 3iGz 3iz B43i{ 3i ~ 3i7 X33i 3iƉ ........######### ...............># ##........#######.# ..........# #.##........# #.##.[......#.##........# #.######...# #.  #..@#  #94.6 (6 #..> #.### ... ###.# #.## ######......#. #. #............. # #.####.#######  #........... #.##.#######3i~ 3i T _Key pressed, stopping explore.3i 33i 3i H _No target in view!3ih 33i( 3i H _No target in view!3iU33i 3iH _No target in view!3i3i'3i3iץH _No target in view!3i=33i#B3i:DH _No target in view!3i.3iU/3id23id7#No target in view!3i 3i 3i, ........#########Jingleheimer the Skirmisher...............># ## Coglin of Okawaru ..............#######.# .. Health: 72/72 ========================........# #.## Magic: 9/9========================........# #.## AC: 5Str: 12Doom: 21%3iE- G.[......# #.## EV: 11Int: 8........# #.## SH: 0Dex: 22#####...# #.## XL:  9 Next: 36% Place: Dungeon:7#..@# #.#3i- # Noise: ---------  Time: 4994.6 (0.0)#..># #.## a) +2 sling {Khalida i) +3 sling (flame) #.### #.# # # Nothing quivered...#.####.# # Gem (4033) 3i- #.## ######......#.#. #............. #3i- #.####.####### #........... #.##.########3i.   _No target in view! _No target in view! 3i3. _No target in view! _No target in view! _No target in view! 3iV. :_No target in view!3i/ 3i0 3i4 3i5 3i= _2 _3i>  .......>#########....#  #.3i> .[..............#####... 5.6 (1###... ###.#Gem (4032) .##............ 3i? 3iD 3iE ` __There is an escape hatch in the floor here.3isj[?25h[?0c  Search for what [Enter for "@", or ? for help]? 3ii[?25l[?1c3ik7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] an escape hatch in the floor Results elsewhere ([,] to cycle)  b - [D:7] a ring mailc - [D:7] a stone staircase leading down  d - [D:7] an iron altar of Okawaru  3iwle - [D:7] a stone staircase leading down  f - [D:7] a stone staircase leading up  g - [D:7] a stone staircase leading up3i'o...............># ## Jingleheimer the Skirmisher........#######.# .. Coglin of Okawaru ..............# #.## Health: 72/72 ========================........# #.## Magic: 9/9========================.[......# #.## AC: 5Str: 12Doom: 21%........# #.## EV: 11Int: 8#####...# #.## SH: 0Dex: 22#...# #.## XL:  9 Next: 36% Place: Dungeon:7#..@# #.## Noise: ---------  Time:lvZm 4995.6 (0.0)#.### #.# # # a) +2 sling {Khalida i) +3 sling (flame) ...#.####.# # Nothing quivered#.## ######......#. Gem (4032) #. #.............##.####.####### #........... #.##.######## #............  _No target in view! _No target in view! _No target in view! _No target in view! _There is an escape hatch in the floor here.  Search for what [Enter for "@", or ? for help]? 3iZ _3iL 3ig ...............># ## Jingleheimer the Skirmisher........#######.# .. Coglin of Okawaru ..............# #.## Health: 72/72 ========================........# #.## Magic: 9/9========================.[......# #.## AC: 5Str: 12Doom: 21%........# #.## EV: 11Int: 8#####...# #.## SH: 0Dex: 22#...# #.## XL:  9 Next: 36% Place: Dungeon:7#..@# #.## Noise: ---------  Time:h g0m 4995.6 (0.0)#.### #.# # # a) +2 sling {Khalida i) +3 sling (flame) ...#.####.# # Nothing quivered#.## ######......#. Gem (4032) #. #.............##.####.####### #........... #.##.######## #............  _No target in view! _No target in view! _No target in view! _No target in view! _There is an escape hatch in the floor here. _Search for what [Enter for "@", or ? for help]? 3i.i 3i!n 3iEp 3ikw 1 _03i| 293if} 3ix 3i B83iʀ 3i= 3i! 3i[ B73ir 3i* 3i 3ik B63ix 53i 3i B43i 3i 3iR 3i B33iM 3i} 3ii 3i B23iO 3i@ 3i' 3if B13i% 3i 3i 3i- B03i 3iu 3iy 3i C193il 3iB 3i9 3i B83i 3i 3i 3i. B73i̦ 3i } # #######<#3i1  ......... #######. #. #.#########3iR 1#.........########3ir O #................3i 8#######.5010.6 (13i T5.0)  ........#######.3iʭ .........3i ........# #.# ######..3i ........# #.# #....#..#3i@ \.[......# #.# #.#.....#........# #.# #.#..##.#3ia #####...# #.# #.#..#...3i $#...# #.# #.#..#..#..># #.# #.#..#..#3i3 3i 3iD  3if U_There is a stone staircase leading down here.3i3i3i3ir3i31.0)6 _3iII 8  You climb downwards.3iL  You encounter a killer bee, a centaur and a gnoll.The centaur is carrying a +0 shortbow.3iP3iX.# .. .#.###. # .c #..#...##. ... #... ..... ..j. ##..##†....  3iY.....##..........  .....##..........y.#  ......## #@........##  . ......###......y....  3i?Y .. .....##...[.....#..  #. ##....##...........  ##..#.....###..........  3iY ..........##........... c   centaur (launcher, wandering) #.................... yy 2 killer bees (wandering) #..††........#....... j   gnoll3iYW #..####....###.......3i`g3.1 (2.553i?3irT _You encounter a killer bee.3ia _There is a stone staircase leading up here.3i$D3iqEQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities3iEz[!] focus mode: off|on3i>3im Jingleheimer the Skirmisher.# ..Coglin of Okawaru .......#.###. #Health: 72/72 ========================.c #..#...##.Magic: 9/93i ========================... #... .....AC: 5Str: 12Doom: 21%..j. ##..##†....EV: 113i Int: 8.....##..........SH: 0Dex: 223i Y.....##..........y.#3i+ XL:  9 Next: 36% Place: Dungeon:8......## #@........##3iM Noise: ---------  Time: 5013.1 (0.0). ......###......y....3i %a) +2 sling {Khalida i) +3 sling (flame) .. .....##...[.....#..Nothing quivered#. ##....##...........Gem (4015) ##..#.....###..........3i  ..........##...........c   centaur (launcher, wandering)#....................3i yy 2 killer bees (wandering)#..††........#.......3i& j   gnoll#..####....###....... 3iD f_There is a stone staircase leading down here.  You climb downwards.  3ic yYou encounter a killer bee, a centaur and a gnoll.The centaur is carrying a +0 shortbow. 3i _You encounter a killer bee. _There is a stone staircase leading up here.3i/ 3i=3iO 3ie3iv8_Clearing quiver.3i(3i' Read which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportation3i_r - 3 scrolls of revelation  p - a scroll of poison [!] read|quaff3iG[?] describe selected3iW/ 3i7 3i@ Jingleheimer the Skirmisher.# ..Coglin of Okawaru .......#.###. #Health: 72/72 ========================.c #..#...##.Magic: 9/9========================3i.A ... #... .....AC: 5Str: 12Doom: 21%..j. ##..##†....EV: 11Int: 8.....##..........SH: 0Dex: 223iA .....##..........y.#XL:  9 Next: 36% Place: Dungeon:8......## #@........##Noise: ---------  Time: 5013.1 (0.0). ......###......y....a) +2 sling {Khalida i) +3 sling (flame) 3iA .. .....##...[.....#..Nothing quivered#. ##....##...........3iA Gem (4015) ##..#.....###....................##...........3i B c   centaur (launcher, wandering)#....................3i1B Iyy 2 killer bees (wandering)#..††........#.......j   gnoll3iVB #..####....###.......You climb downwards.  You encounter a killer bee, a centaur and a gnoll.3i}B xThe centaur is carrying a +0 shortbow. _You encounter a killer bee. 3iB _There is a stone staircase leading up here. _Clearing quiver.3iJ P  Okay, then.3i%K 3i@R 3iT . _3i )))) You shoot a sling bullet. The sling bullet hits the gnoll.3il  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3i#  c....yc)y1 wandering)The gnoll is moderately wounded.The killer bee buzzes angrily. The centaur shouts!  You hear an angry buzzing noise. You hear a croak.3i )))))The centaur wields a +0 shortbow. The centaur shoots an arrow.3iҕ1y.3i6y.3ih jThe arrow hits you.3i.....yyjj 2 gnolls (1 wandering)3i,e1-===4.0 (0.93iWR4) Rev 3i3ip _You encounter a gnoll. It is wielding a +0 club.3i3iRead which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog 3iS t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison 3iu[!] read|quaff[?] describe selected3i[23i93iSDQJingleheimer the Skirmisher.# ..Coglin of Okawaru .......#.###. #3iJHealth: 71/72 =======================-.c #..#...##.Magic: 9/9========================... #... .....AC: 5Str: 12Doom: 21%..j. ##..##†....EV: 11Int: 8.j...##..........SH: 0Dex: 22.....##.........y..#XL:  9 Next: 36% Place: Dungeon:8......## #@......y.##Noise: ===------  Time: 5014.0 (0.0). ......###...........a) +2 sling {Khalida i) +3 sling (flame) .. .....##...[.....#..3iQNothing quivered#. ##....##...........Gem (4014) Rev ##..#.....###....................##...........c   centaur (launcher)#....................yy 2 killer bees#..††........#.......jj 2 gnolls (1 wandering)#..####....###.......The gnoll is moderately wounded.The killer bee buzzes angrily. The centaur shouts!  You hear an angry buzzing noise. You hear a croak.  The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow hits you. _You encounter a gnoll. It is wielding a +0 club.3iWP  Okay, then.3iW3i_3ia. _3i' y )))))))You shoot a sling bullet.3i1  )The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!3i )   gnoll (3i2 K.y3i3 { yOkawaru accepts your kill.3i3 0y.3i]= ..)....y 3 killer beesYou encounter a killer bee.3iC S)))))))3iW 5y.3i -y.3i+ 4y.3i6 jThe centaur shoots an arrow. The arrow closely misses you.3i 7j.3i j .....@.3ie j 2 gnolls (1 polearm, wandering)You encounter a gnoll. It is wielding a +0 halberd.)))))3iDg  j.j....jj)The centaur shoots an arrow. The arrow hits you!3ik 6---9 (0.933it 3i){ ' _The gnoll shouts!3iQ& )))You shoot a sling bullet. The sling bullet hits the killer bee.3i ))))The killer bee is moderately wounded.You shoot a sling bullet.3i01y.3i0/y.3iD11y.3i11y.3i21y.3ii21y.3i?BT .y.....  3iqBNThe sling bullet barely misses the killer bee.3iMIH)))))3i FThe centaur shoots an arrow. The arrow hits you!3iO.j3i F)j3i.....F   bullfrogc   centaur (launcher)yyy 3 killer beesjj 2 gnolls (1 polearm)3iY50-------5.9 (1.02) Rev+ 3iB3i& 3iOK_You encounter a bullfrog.3iֹ Jingleheimer the Skirmisher.# ..Coglin of Okawaru ......F#.###. #Health: 50/72 ================--------3i .c #..#...##.Magic: 9/9========================.j. #... .....AC: 5Str: 123iG Doom: 21%..)j ##..##†....EV: 113io Int: 8.....##..........SH: 03i Dex: 22.....##......y.....#3i XL:  9 Next: 36% Place: Dungeon:8......## #@.y......##3iǺ Noise: ===------  Time: 5015.9 (0.0)3i 0. ......###....y......a) +2 sling {Khalida i) +3 sling (flame) .. .....##...[.....#..Nothing quivered#. ##....##...........3i6 Gem (4012) Rev+ ##..#.....###....................##...........3iS F   bullfrog#....................3i c   centaur (launcher)#..††........#.......3i yyy 3 killer bees#..####....###.......3iԻ jj 2 gnolls (1 polearm)You shoot a sling bullet.  3i The sling bullet barely misses the killer bee.The centaur shoots an arrow. The arrow hits you! _You encounter a bullfrog.3i Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.3i$.# ...###....#..j. #... ......##†.......##..............y.....y.........y......[....................................#....3iJingleheimer the Skirmisher.# ..Coglin of Okawaru ......F#.###. #Health: 50/72 ================--------.c #..#...##.Magic: 9/93ir========================.j. #... .....AC: 5Str: 12Doom: 21%..)j ##..##†....3iEV: 11Int: 8.....##..........SH: 03iDex: 22.....##......y.....#XL:  9 Next: 36% Place: Dungeon:8......## #@.y......##Noise: ===------  Time: 5015.9 (0.0)3i. ......###....y......a) +2 sling {Khalida i) +3 sling (flame) 3i].. .....##...[.....#..Nothing quivered#. ##....##...........3i=Gem (4012) Rev+ 3i##..#.....###....................##...........3iƲF   bullfrog#....................3ic   centaur (launcher)#..††........#.......3iyyy 3 killer bees#..####....###.......3i-jj 2 gnolls (1 polearm)The sling bullet barely misses the killer bee.3iMThe centaur shoots an arrow. The arrow hits you! _You encounter a bullfrog.3iuPress: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.  3iPlaced new exclusion.3iK3i3i|. _3i3iqEnter next level anyway? Y - Yes 3i' N - No3il3i~dJingleheimer the Skirmisher.# ..Coglin of Okawaru ......F#.###. #Health: 50/72 ================--------.c #..#...##.3iMagic: 9/9========================.j. #... .....AC: 5Str: 12Doom: 21%..)j ##..##†....EV: 11Int: 83ia.....##..........SH: 0Dex: 22.....##......y.....#XL:  9 Next: 36% Place: Dungeon:8......## #@.y......##3iNoise: ===------  Time: 5015.9 (0.0). ......###....y......3i%a) +2 sling {Khalida i) +3 sling (flame) .. .....##...[.....#..Nothing quivered3i#. ##....##...........Gem (4012) Rev+ 3i##..#.....###....................##...........3i.F   bullfrog#....................3iPc   centaur (launcher)#..††........#.......3ipyyy 3 killer bees#..####....###.......3ijj 2 gnolls (1 polearm)The centaur shoots an arrow. The arrow hits you! 3iw_You encounter a bullfrog.Press: ? - help, v - describe, . - travel3iA stone staircase leading up, spattered with blood. _Placed new exclusion.  This staircase is marked as excluded!3iŊ3i\3i1y.3i4/y.3i]J.y3ieG.c3iE.F3i*5y.3iO y. 3i/_You encounter a bullfrog.  Press: ? - help, v - describe, . - travel  A stone staircase le3iFading up, spattered with blood. _Placed new exclusion.  This staircase is marked as excluded!3iXThe bullfrog swells and bulges.3i".3i/j3iQ.j3i .3i%c3i.Q......3in--6.9 (113i3i/u 7-- _The killer bee closely misses you.3iz ### #######<# ......... #######.# #.# #.###########.#........######### #.#...............@# ########.#........#######.# .........#3i({ ........# #.# ######..#........# #.# #....#..#.[......# #.# #.#.....#........# #.# #.#..##.######...# #.# #.#..#...3iV{ #...# #.# #.#..#..##..># #.# #.#..#..#3i -8.4 (2.50) Rev 3i 3i4 ! _You climb upwards.3ia c _There is a stone staircase leading down here.3iQuiver which action? ([-] to clear) 3i a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i3iID### Jingleheimer the Skirmisher#######<# Coglin of Okawaru ............... Health: 50/72 ================--------#######.# Magic: 9/9========================#.# AC: 5Str: 12Doom: 21%#.# EV: 11Int: 8  ##########.# SH: 0Dex: 22  ........#########3i I#.# XL:  9 Next: 36% Place: Dungeon:7  ...............@# ########.# Noise: ---------  Time: 5018.4 (0.0)  ........#######.# .........# a) +2 sling {Khalida i) +3 sling (flame) ........# #.#######..# Nothing quivered........# #.##....#..# Gem (4010) Rev .[......# #.##.#.....#........# #.##.#..##.#3id* #####...# #.##.#..#... #...# #.##.#..#..#3i #..># #.##.#..#..#  3ii_Placed new exclusion.  This staircase is marked as excluded!3iThe bullfrog swells and bulges. _The killer bee closely misses you. 3i}_You climb upwards. _There is a stone staircase leading down here.3i3i3iBF _Clearing quiver.3i3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i3i@### Jingleheimer the Skirmisher#######<# Coglin of Okawaru ............... Health: 50/72 ================--------#######.# Magic: 9/9========================#.# AC: 5Str: 12Doom: 21%#.# EV: 11Int: 8  ##########.# SH: 0Dex: 22  ........##########.# XL:  9 Next: 36% Place: Dungeon:7  ...............@# ########.# Noise: ---------  Time: 5018.4 (0.0)  ........#######.# .........# a) +2 sling {Khalida i) +3 sling (flame) 3ip........# #.#######..# Nothing quivered........# #.##....#..# Gem (4010) Rev .[......# #.##.#.....#........# #.##.#..##.# #####...# #.##.#..#... #...# #.##.#..#..# #..># #.##.#..#..# This staircase is marked as excluded!The bullfrog swells and bulges. _The killer bee closely misses you. _You climb upwards. _There is a stone staircase leading down here. _Clearing quiver.3ir3i!3iF _Clearing quiver.3iC 3igD 3iD 3i3I 3iWJ 3iS 1=09 _873i%U 3iU Y52=3iV K6) 3ibX 3iY 3iY B53ivZ 3i;\ 3i] 3i[] B43i] 3i_ 3i` 3i@a `333ib 3ib 3id 3igd B23ie 3ig ,3ih B13ih 3ij 3isk 3ik p4=03il 3i7n 3in 3io [39993ilr 3is X83it 3iv 3i:x 3ix B73iy 3irz 3i{ 3i{ p5=63io| 3i} 3i} 54633i# X23i 3i] 3iW 3i B13i 3i 3i 3i# p7=03i 3i 3i/ 3i C893i 3i 3i X83i] ,3i 3i* p8=73i 3iy 3i 3i B63i 3i۟ 53i 3i 3i `943i 3i4 3i/ 3ii B33i 3i 3i֧ 3ia B23i 3i{ 3i 3i q60=13il 3i3 3i6 3i B03i& 3i1 3i 3ie C793i 3i 3i 3ik #13i M=83i. 3is 73ie 3i B63i 3i ,3i 3i `253i0 3i 3iN X43i. 3i 3i n33ii 3i X23i 3iO 3i` 3i p3=13i 3i ,3i B03i 3i 3i Y693i\ 3if 3i 3i^ p4=83i 3i 3i 3ip B73i' 3is 3i X63i 3i 3i v553iv 3ii 3i 3ie B43i 3i 3i 3i. B33i 3i" 3i 3i p6=23i 3i 3i 3ic B13i 3i 3iu 3i B03i? 3i 3i 3i #73iE N=593i 3i 3i 3i B83i 3ix 3iu B73i 3i9 3i 3iW 3i `863i 3i ,3iE B53i 3i 3i 3i X43i 9=33iU 23i 3i n13i 3i 3i q70=03iN 3iq 3iI 3i C493iQ 3iy 3i 3i B83ii 3i> 3i 3i6 B73i 3i/! 3i" 3i" `163i# 3i$ 3i% 3i% B53ig& 3i' 3iz( 3i( B43iJ) 3i* 3ii, 2=33i, 3iv/ 1 _HP restored.3i2 23i5 13iX6 3i7 B03i7 3i8 3iq9 3iq: k=393i{; 3i< X83i= 3i-> 3i> 3i> B73i>? 3i?@ 3iA X63iA 3iD 3iKF X53iF 3iH 3iI 3iJ :43i^J 3iL 3iL 3iM B33iM 3iO 3iP 3izU 213iV 3iV B03i5W 3i\ 293i\] X83ie J763i+f X53ig 3i0h 3ih B43i)i 3iUk 3i1l 3inl B33ism 3in 3i q n23is 3i7t 3it B13i u 3i+v 3iw X03i"x 3iiy 3iz Y193i{ 3iX| 3i=} 3i~} B83i} 3i 3iF 3i B73i 3i 3i7 3i B63i 3i 3iކ 3i B53i: 3i0 3iѦ 3iP B43i 3i 3i! 3i B33i 3i 3i 3iP B23i 3i 3i 3i B13i= 3i 3i 3i0 X03i 3i} 3i C093iH 3iǼ 3i 3iV B83i 3i 3i 3iZ B73i 3i 3i #..># #.# #.#.#.###.# #.#....#.####.#.#.## ######......#.#. #.............##.# #.####.###### ###...# #.#........... ##..#..## #.#.##.###### ###.#...........121.4 (103.0) ..#._.#...#.####.....## #.......#...# #......#  ##..#..##...####......#  ###...# #...#.....#.#.# # 639;49m ##.# #...#......_..# #. ....#.....#.#.# # .....#.........# ......####....###3iO 3i f2463i :_3i 7 _Found a radiant altar of Vehumet.3iCW 3iW 3iKX 3i[[ 3i] 3id 543ih 3i?k ~  You encounter an orc. It is wielding a +0 whip.3i\q  #...# #.# #. #..># #.# #. ###.### #.# #. #... #.####. #.## ######..... #. #........... ##.#### #.####.##### ###...### #.#......... ##..#@.## #.#.##.#####3iq  #.......###.#.............#._.#...#.####.....#o.#.......#...# #...... ##..#..##...####...... ###...###...#.....#.#. o   orc (asleep)####.####...#......_.. #. ....#.....#.#.3i$r Q#. .....#.........3ix 14.4 (2.0)3iy l5.4 (33 _3iM~ :_3i' 3i " ))))))o  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc shouts!3ii )The orc is heavily wounded.You shoot a sling bullet.3i K.o3i W  The sling bullet completely misses the orc.3i ......W   wraitho   orc3i ===6.3 (0.92) Rev 3i :_3i W _You encounter a wraith.3i8  #...# #.#  #..># #.#  ###.### #.#  #...  #.##  #.  ##.####  ###...###  ##..#@.##  #.......# ....#._.#...# Wo#.......#...#  ##..#..##...# ###...###...# ####.####...#_ #.  #. 3ie3i 3i~V#...# #.# 3iF 3ij#..># #.# 3i* 3iub###.### #.# 3i 3iS#... 3i0 3izN#.## 3i 3i.#. 3i 3iXc##.#### 3i 3i###...### 3i 3i|Z##..#@.## 3iF #.......# ....#._.#...#3i) Wo#.......#...#  ##..#..##...# ###...###...# 3i3####.####...#_ #.  #. 3i3i3i=d _There are monsters nearby!3iq )))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.3ifI2 )The orc is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the wraith. The sling bullet burns the wraith.3i:^o.W.3i>2....3ig7.3 (1.013i3i4 _The wraith is lightly damaged.3i~ )))))You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the wraith but does no damage.3iѐ )The wraith is lightly damaged.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!3i$=)3i.W3i",....3i&q80) Rev+ 3i3,3ih.P _Okawaru accepts your kill.3iMi )))) You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.3i> )))The wraith is heavily damaged.You shoot a sling bullet.3iv....W..9.2 (0.98993i}:_3i` _The sling bullet barely misses the wraith.3i{ )))) You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.3i~ )))The wraith is almost destroyed.3i/You shoot a sling bullet.3iGW)3i[....)..3ij30.18) Rev* 3i:_3i|a _The sling bullet closely misses the wraith.3i )))You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.3i(.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.  You destroy the wraith!3iuS3i ...3iI&C 18451.03i&{7 _Okawaru accepts your kill.3i,3iM/g _Your Armour skill increases to level 1!3iђ3i]3i3i H _No target in view!3iKI3i3i۬3iUI6 _3iIJ53i3i)3iB43i\3iY3iƽ3i3izi3) Rev+ 3i3i'3izX23i3i3i%B13i3i/3iX03iL3i 3it89) Rev 3i 3i3io3iB83i3i3iX73i3i3in3iG6) 3i 3i3i3iB53i#3i3iB3iB43i3i]$  Things that are here:3i r  a +0 whip; a +0 leather armour; an orc corpse3i 3is I3 _3iW 3i` 3i 3i B23i/ 3i8 3i 3i B13i 3i 3i  #...# ### #..># #.. ###.### #..< #...# ...# #.### ###...# #.# #.. ####.#### #. #.#######...### #.#3i  #.@...##..#..## #.---47.0 (16.0) #.....#.......###.# #..)..).#._.#...# #.^...#.......#...#3i X #.....##..#..##...# #.....###...###...# ##########.####...#3iI z #... ....# 3io )#3i\' 3i' ---8.0 (1703i'- 3i/ ; _Found an escape hatch in the ceiling.3iF 3iLG 3iQ ^ _No target in view!3ipb 33iIi 3ik H _No target in view!3i]33i3i H _No target in view!3iA3i-B3i/G3iIH _No target in view!3i[33i`3i_cH _No target in view!3i}3i}3i3i3i;3i79 _3iB83i}3in3iX73i4653iX43iǬ3i?321069876543i X33i63i3iX23i3i3i3iZB13ih3i^3i3iJingleheimer the Skirmisher##.......##Coglin of Okawaru ........).......Health: 72/72 ========================#.......#Magic: 9/9========================.##.......#AC: 5Str: 12Doom: 18%>.........#EV: 11Int: 8#.......#SH: 0Dex: 22#.......#XL:  9 Next: 45% Place: Dungeon:7#....@..#Noise: ---------  Time: 5167.0 (19.0)######..#a) +2 sling {Khalida i) +3 sling (flame) ##.#########Nothing quivered#.....#...#Gem (3861) #####.#..<##.....######...#####..###0[m.####  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Found a stone staircase leading down.3i/  --more--3i 3i 3iDZ 8.0 (200 _3i 3ig3i{3iJingleheimer the Skirmisher##.......##Coglin of Okawaru ........).......Health: 72/72 ========================#.......#Magic: 9/9========================.##.......#AC: 5Str: 12Doom: 18%>.........#EV: 11Int: 8#.......#SH: 0Dex: 22#.......#XL:  9 Next: 45% Place: Dungeon:73i?#....@..#Noise: ---------  Time: 5168.0 (0.0)######..#a) +2 sling {Khalida i) +3 sling (flame) ##.#########Nothing quivered#.....#...#Gem (3860) 3i9#####.#..<##.....######...#####..###.####  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Found a stone staircase leading down.3io33i3i3iڢ5983i43i33iAX73i3i۪3i3iݬB63iu3i3i3iB53iD3i3iĴ3iB43i3i3i3i޹B33i3iq      ###   ..##########   #.##.......###   #...)........   #..#.......#   #.##.......#   #@.........#3iE75.0 (7  ........##.......#  ........##.......#  ........##.......#  ........#######..3iy#  ........# ##.#######  3i...###### #.....#..  #####.#..   #....3il3i3i,c _There is a stone staircase leading down here.3iq33i43i3i!6.0 (12 _3i%I 8  You climb downwards.3i ..... .. ..... .### .....###...#  3if5#..........# .  ...........##..  ...............  ..............#  .......@.......  3iC.....#........#  ... ####.....#  . ......  ..... .....  .... 3i ....  . 3i3g7.5 (2.503i 93i9_ _Level annotation: exclusion: staircase3i;a _There is a stone staircase leading up here.3i 3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs 3i* [*/%] inventory [^] all abilities[!] focus mode: off|on3ie3iJingleheimer the Skirmisher..... ..Coglin of Okawaru ........... .###Health: 72/72 ========================.....###...#Magic: 9/9========================#..........# .AC: 53iStr: 12Doom: 18%...........##..EV: 11Int: 8...............SH: 0Dex: 22..............#XL:  9 Next: 45% Place: Dungeon:8.......@.......Noise: ---------  Time: 5177.5 (0.0).....#........#a) +2 sling {Khalida i) +3 sling (flame) ... ####.....#Nothing quivered.......3iGem (3850) ...................  _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here.  3i6You climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.3i3i!3i$F _Clearing quiver.3i3i9=Read which item? Scrolls  b - 3 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison [!] read|quaff[?] describe selected3i3i3iNJingleheimer the Skirmisher..... ..Coglin of Okawaru ........... .###Health: 72/72 ========================3i7.....###...#Magic: 9/9========================#..........# .AC: 53iStr: 12Doom: 18%...........##..EV: 113iInt: 8...............SH: 0Dex: 223i...............#XL:  9 Next: 45% Place: Dungeon:8.......@.......3iMNoise: ---------  Time: 5177.5 (0.0).....#........#3ina) +2 sling {Khalida i) +3 sling (flame) ... ####.....#3i Nothing quivered.......Gem (3850) ...................3io  _Found a stone staircase leading down. 3iO_There is a stone staircase leading down here.  You climb downwards. 3i._Level annotation: exclusion: staircase _There is a stone staircase leading up here. _Clearing quiver.3iP  Okay, then.3i3iM3i]. _3i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.3i] 3il^ ======8.5 (1493ic 3ild @ _You shout for attention! You hear a shout!3it33iu3i|W  You start waiting.3i<KK   kobold geomancer (wandering)3i|&03i------9.5 (183iH3i5  You encounter a kobold geomancer. It is wielding the +4 dagger of Kaocaz _{venom, rF+}.3iƿ )))))) You shoot a sling bullet.  The sling bullet hits the kobold geomancer.3iMG )The kobold geomancer is moderately wounded.You shoot a sling bullet.3ivA.K3i'-.....3i===---807) Rev 3i3iwj _The sling bullet barely misses the kobold geomancer.3iu )))))))You shoot a sling bullet.3iUE _The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet closely misses the kobold geomancer.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.3i jThe kobold geomancer is heavily wounded.3iA.K3i jYou encounter a gnoll. It is wielding a +0 spear.3i.....K.jj 2 gnolls (1 polearm)3i`163i3iq _You encounter a gnoll. It is wielding a +0 flail.3i  )))) You shoot a sling bullet.  The sling bullet hits the kobold geomancer!3ij  The kobold geomancer is almost dead.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.3iQ.j3iIA.K3iQ.j3i/...3i5q25) Rev+ 3iQ$3i%d _The kobold geomancer is almost dead.3iF} )))))))You shoot a sling bullet.3iӄ<)You shoot a sling bullet.  The sling bullet closely misses the kobold geomancer..  The sling bullet burns the kobold geomancer.  You kill the kobold geomancer!3i)jj 2 gnolls (1 polearm)3im .j.j3iL[...)...3i 75134 _Okawaru accepts your kill.3i#3ib%l _Your Invocations skill increases to level 1!3id )))))))You shoot a sling bullet.3iZQ  The sling bullet completely misses the gnoll.You shoot a sling bullet.3i .j.j3i ;.......3i g43) Rev* 3i 3i I _The sling bullet hits the gnoll but does no damage.3i|" )You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!3i9( )))   gnoll (3io ))))Okawaru accepts your kill.3i!1 Q.j3i*; ,...3iq; 4)..3i> h2523iE 3i[H / _You shoot a sling bullet.3i )))))))You shoot a sling bullet.3iSC  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!3i jThe gnoll is severely wounded.3ix M.j3i ..).j 2 gnolls (1 polearm)6.4 (0.93i 3i# q _You encounter a gnoll. It is wielding a +0 flail.3iC))))))The gnoll is severely wounded. _You encounter a gnoll. It is wielding a +0 flail.You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The sling bullet hits the gnoll.3i)The sling bullet closely misses the gnoll.  The sling bullet hits the gnoll. 3iH The gnoll is heavily wounded.The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!3i)   gnoll3iM.j3i;!c.).).3i'j67.313i33i7 3i83iM8,_Okawaru accepts your kill.3i83i )  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!3i{u)))))3i[a ))Okawaru accepts your kill.3i+\3iN.).).).3iTo38.3 (1.003i3i/ _You shoot a sling bullet.3iW33i93i8H _No target in view!3i3i3i3iH _No target in view!3ie  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!3iees - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.3i9Y3iY======9393i`3ic. _You shout for attention!3i,, 3i, 3is. 3i5 3i76 B83i= 3i? _You start waiting.A gnoll comes into view.3iJ ------j   gnoll (wandering)j.3iLK '903iT ;3iT ------1.3 (27 _3ib 3i ))))) )You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3iQ  )The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!3iV S3i F......3i| q===2.2 (0.963i 3i P _Okawaru accepts your kill.3iȉ 33iK 3i1 H _No target in view!3ic 33i 3i H _No target in view!3i%3iT&3i-3iQ0H _No target in view!3iF3i3iI3i3i3i_5 _3i_3i3iLB43i3i.3i|i3) Rev+ 3i3i 3i3i'B23i3i$$  Things that are here:3i  the +4 dagger of Kaocaz {venom, rF+}; a +0 robe3i#3i2$I1 _3ib'3i++3i723i2B03i53i73i<3i@=^29) Rev 3i?3iC3i@JX83iM3iP3ilU3iUB73iZ3i b#.....#..).......# . .#................##.. ............)......... #...................# #.....<....... #..).#........# #~≈~......#####.....#≈~♣#.~.).........~$~..~@.....#.... .....---~#~~~~≈##.#.......~..♣.≈...........# ....~~≈~........# ..).3ib~~..~#~.............#..#.~#............~...##..........#.[... .......... 3ill/201.2 (9.03im---2.2 (10.0)63iu3iKwb _c - a scroll labelled SAICZA BOSEP3i33i 3iz3ih5) 3iX43iū3i3i3iB33i%3iw3iA  You enter the shallow water.3i\Water Gem (3821) 3ig3iEN _Moving in this stuff is going to be slow.3il3iOGem (3820) 3i3i ###.....#..)..... .#............. ............) #..... ### #............< #.. #........).#....# #.~ #~≈~......#####.#.~~#≈~♣#.~.)......# #.≈.~.~@~..~......#.... #..~.~#~~~~≈......##.#3i#.~.≈~..♣.≈.....# ##~..~~≈~.....# #~..~~..~#~......... #~.~.#..#.~#........ ##....~...##......... ####.[..............3i17.8 (5.6)3if8.8 (6193i3i? _You now have 295 gold pieces (gained 10).3iZ33ia3i cH _No target in view!3i 3iT3i 3i3i  You enter the shallow water.Water Gem (3818) 3i3igN _Moving in this stuff is going to be slow.3i[3iѡB63i3iY3i3ihOGem (3815) 3iߦ3i3i3iXB43iF3i­3i3i?B33iC3i{3iX23iܽ3i3i'3i|B13i3i3i3i_B03i3in3i3ieC093i3ip3i-3iv:83i3i,3iB73iK3i3i3iB63iE3i3i3i*B53i3i3iE3izB43i3i3i3iuB33i@3i3iYX23i3i3i3i:13i3iF3i3iB03i&3ix3i Z7993i 3i 3i3i2B83i93i3iD3iB73i#3iD$3i'3i?(B63i*3i,3ip13i1B53i33ig:3i=  You encounter an orc. It is wielding a +0 flail.3i5PY.... ...###. . ...# .)..#.. #. ...#......o #.##.........! .#........... ..........  #.......# #.@##...... .. 3iP ###.##..)...# .###  ####....##.....#####.###.....#..)# #....#.........#####...............). o   orc (wandering)3iQ#......#..........##.####.#.........<.....3iQu#..~#...#........).#.......3i?U7.33.0 (24.2)3i`R3i`f4.0 (2543i>h3io0 _The orc leaves your sight.3i3i 3i3iH _No target in view!3i  _No target in view!3iO 33iP 3i>U 3iW f  An orc comes into view.3i_ ....# ...## #$..... #...##.....##.)..#..o#.....###.##3i_ %!#.....#........#......@# #####..##...... ..  ###.##..)...# .### 3iW` b##....##.....###...# ##.###.....#..)# #....#................##. o   orc (wandering)###...............)......#..............3i` p##.####.#....<3iJc 3.0.0)3ij R3ip e5.0 (133iFq 3i#s 0 _The orc leaves your sight.3iz 3iU{ 3i{ 3im H _No target in view!3iB 3iC 3iC 3iF 3iL 3iS u2 _3iZ h  You encounter a sleepcap.3i]  ..f## .... ...# ....# ...## #$..... #...###........##.)..#....#.....## ##3i`] !##.#........#................ #.......#....... 3i] ]#####..##....... ..  ###.##..)...# .###3i] ###....##.....###...# f   sleepcap (wandering)3i#^ ##.###.....#..).......# 3i^  #....#................##..#......)...3i^ %63i}d 3i,e l7.0 (21 _3ifj 3ik 3i V ))))))3iBf  You shoot a sling bullet.3i  The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.3iRG.f3iwXX..)..3iY===8.0 (10) Rev 3iCa3icc _The sleepcap is moderately damaged.3iu )))))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.3i _The sleepcap is moderately damaged.hits the sleepcap but does no damage.  The sling bullet hits the sleepcap.burns the sleepcap.3iϏ.f.)..3ia9893iA3i1 3ioR_The sleepcap is heavily damaged.3i>{< ))3i{)) You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.3i .  The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap!  You destroy the sleepcap!3iR3iz2....3i+55408) Rev+ 3i3ipP _Okawaru accepts your kill.3iԂ33i|3i^H _No target in view!3i33i|3iH _No target in view!3itI3ix3i3iAJingleheimer the Skirmisher#...Coglin of Okawaru ......#...###Health: 72/72 ========================.... ....# .#Magic: 9/9========================3i?....# ...## #$..AC: 5Str: 12Doom: 15%..... #...###....EV: 11Int: 8.....##.)..#.....SH: 0Dex: 22#.....#.......#XL:  9 Next: 55% Place: Dungeon:8#.##.....@...!##Noise: ===------  Time: 5240.0 (0.0).#................3i`a) +2 sling {Khalida i) +3 sling (flame) #.................Nothing quivered#.......#.......<Gem (3788) Rev+ #####..##........ ..3i###.##..)...## .#######....##.....###...#3i0##.###.....#..).......# .#....#................##..You shoot a sling bullet. The sling bullet hits the sleepcap!  3ijYou destroy the sleepcap! _Okawaru accepts your kill. 3i_No target in view! _No target in view!  Found a stone staircase leading up.3i/  --more--3i3i43i ---1.0 (17 _3i3i>K33iL3iP3iXW3i^6) Rev 3id3idB53ig3i n3io3i\oB43i@q3i/s3iw3iHxB33iz3i#... .#.#...## .# . .........# #.##.. ....##...## ##$..... ..... #...###...... .....##.)..#...... #.....#.......# #.##.........@## ---.#.....# 3i<#....# #.......#.......<)...#####..##...........####.##..)...#######....##.....###...###.###.....#..).......3iiY# . 3i4+5.0 (43ij6.0 (52) 3i3i You destroy the sleepcap! _Okawaru accepts your kill. _No target in view! 3iQ_L - 2 potions of lignification (gained 1)3i33i3i/3i03iB13i3i3iTn03i3i3iC793i3i3i0X83iA3i5 . ...  ..  ..  #... .# .. .#...## .# ..#.........# ##.##........##...## ##@........... #...###..............##.)..#....3ir#.....#.......####...##.##..........## ...  .#..................#..  #...................# ........#.......<)...####..###3iW50.0 (41.0 (573i3i? _You now have 315 gold pieces (gained 20).3i;3i;3iz<3iZC3isM63iPX53iFR3iS3iyX3ilYB43iZ3i]3ic3i-dB33iHf3ih3i,rn23iqt3i3y3iy:13i{3i~3iX03iU3i3id3i-693iۏ3i3i,....##...## ##............. #...###..............##.)..#..........3ix.#.....#.......####...##.##..........###......#..................#..#...................# . #3iљ.#.......<)... #####..##...#9.0 (8 ###.##..)...##..###3i ####....##.....###...# ##.###..).......# .3i4; #....#..........##..###...).........#...................# 3iWq##.####.#............<....... #..~#...#.....3iA...).#........#3i3i3i3iU 33iV 3iZ 3ii 8  You see here a +0 flail.3i l 3il I7 _3in 3iq 3i u X63iv 3ix 3i{ 3i | B53i} 3i` 3i 3i B43i 3i- 3iT 3i B33ia 3i 3i 3i٨ B23i 3i` o #.......#.......<) #####..##...........# ###.##..)...##..### ####....##.....###...#3i̱ #.###.....#..).......# . #....#.......##..###).........#......#............###.####.#.....<.......3i. 66.0 (7  #..~#...#........).#........##.~~#.~.#~≈~.####.....##.~~#≈~♣#.~.)......# ......#.≈.~.~.~..~......#.... .....3iM l..~.~#~~~~≈##.#.......3ij ~.≈~..♣.≈....# .... 3i  ##~..~~≈~...# 3iƲ v).  #~..~~..~#~.......3ia 3iٻ 3i 3i@3iŽ3ip3i3iŝ3iX13i3i^3iB03iݬ3iG3i3iC593iз3i3i~3iB83i3i]3i 3icB73i<3i23i3iB63i3iw###..).........#......#...................###.####.#............<.......#..~#...#........).#........##.~~#.~.#~≈~......#####.....##.~~#≈~♣#.~.)......# ....#.≈.~.~.~..~#....  #..~.~#~~~~≈##.#3i..~.≈~..♣.≈.# 72.0 (6#~..~~≈~......# ..). #~..~~..~#......  #~.~.#..#.~#.... . ##....~...##.......... .F3i.P ####.[......... ...  .. .... ..j  #... ...  .....# 3i3i3i93iAX 3iX 3i [ 3ib 3iwm 3is  #......#...................#Jingleheimer the Skirmisher ##.####.#............<.......Coglin of Okawaru ...... #..~#...#........).#........#Health: 72/72 ======================== #.~~#.~.#~≈~......#####.....#Magic: 9/9======================== 3it 3#.~~#≈~♣#.~.)......# ......AC: 5Str: 12Doom: 15% #.≈.~.~.~..~......#.... .....EV: 11Int: 8 3ix #..~.~#~~~~≈......##.#.......SH: 0Dex: 22 #.~.≈~..♣.≈...........## ....XL:  9 Next: 55% Place: Dungeon:8 ##~..~~≈~.......@......# ..).Noise: ---------  Time: 5272.0 (0.0)  #~..~~..~#~............a) +2 sling {Khalida i) +3 sling (flame) #~.~.#..#.~#..........# .Nothing quivered##....~...##..........> .FGem (3756) ####.[................ ................... ..jc .#............. .... #............. .....## ......#  _3icy No target in view! _Found a stone staircase leading up. _L - 2 potions of lignification (gained 1) _You now have 315 gold pieces (gained 20). _You see here a +0 flail.  Found a stone staircase leading down.3i /  --more--3i3_3igd 5 _3ifgL_Found a stone staircase leading up. _L - 2 potions of lignification (gained 1)now have 315 gold pieces (gained 20). _You see here a +0 flail.  A centaur comes into view.3ij#.####.#.< ..~#...#.).#........# .~~#.~.#~≈~#####.....# .~~#≈~♣#.~.)# ##...... 3ij.≈.~.~.~..~......#.......... ..~.~#~~~~≈......##.#....... .~.≈~..♣.≈...........## .... ~..~~≈~......). ~..~~..~#~. #~.~.#..#.~#3ihkg## . ##....~...##.># .F##.[....... ... ......jc#....j c   centaur (launcher, wandering)3ik#......###.....#3ikgc. ..3ik!3is3.0 (1c)c3i{w )))))))Found an escape hatch in the floor. The centaur shoots an arrow.3i]@......3i X))))))3iI F......3i 66--=4.0 (243ilj 3i _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you.3i .~#...#.).#........# ~~#.~.#~≈~#####.....# ~~#≈~♣#.~.)......####...... ≈.~.~.~..~......#.......... ~.~#~~~~≈......##.#....... ~.≈~..♣.≈.....## .... ~..~~≈~...........). ~..~~..~#~........ ~.~.#..#.~### .....~...##.># .F##.[........ ... ...jc#....j##......##..#.....#c...3i .......##......#3i 3i X)))))))3iI .@.....5.0 (133iP 3i>S o _The centaur shoots an arrow. The arrow barely misses you.3iD )))))You shoot a sling bullet. The sling bullet hits the centaur.3i  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.3iR7c>3i^ ....  The centaur is moderately wounded.3if\)))))))3ij..@....3i~7--==62) Rev 3i, _The centaur shoots an arrow. The arrow barely misses you.3iM ))))3ivd You shoot a sling bullet. The sling bullet hits the centaur.3iThe centaur is moderately wounded. _The centaur shoots an arrow. The arrow barely misses you.  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burn3iw 3iY!3i.3i.3iP.3i.  3ipJThe centaur is severely wounded.3i3i)3i9,)))3iQ....9 (0.913iU3i|XY _The centaur shoots an arrow. The arrow hits you but does no damage.3i )You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!3io))))3i )))Okawaru accepts your kill.3i7....3i6)..3iܤ 32607.9 (1.00) Rev+ _You shoot a sling bullet.3i3ip _Your Ranged Weapons skill increases to level 10!3i.3i3i.3iH _No target in view!3i13i23i<:3if<H _No target in view!3i'# 3i# 3i+ 3i- H _No target in view!3if 3iQg 3ii 3ip 3iu 3i| 849) Rev  _3iU 3iځ B83i 3i 3i 3ic B73iK 3i; 3i 3i p9=63i 3i} 3iؖ 3i! ?5) 3i 3i› 3i 3i B43i 3i٧  #.~.)......####...... ..~......#............. ~≈......##.#.......... ♣.≈...........##........ 3it ~..............#...).... .~#~.................... .# .#.~#..........##....... #.### ...##..........>#....... #..#. ................@....... #...---83.9 (6 .............)c ##..##  .#.......j##.....#...)##....y...#....>## #<yy.........##3i 4.....###......... #.......#.....##...[...... #.#.###.###....##.....##..#.....###....3i7 9---3i 3i 3ijO#.~.)......####......Jingleheimer the Skirmisher ~..~......#.............Coglin of Okawaru ...... ~~~≈......##.#..........Health: 69/72 =======================- ♣.≈...........##........3iOIMagic: 9/9======================== ~..............#...)....AC: 5Str: 12Doom: 13% .~#~.................... .#EV: 12Int: 8 3iAP.#.~#..........##....... #.### SH: 0Dex: 22 ...##..........>#....... #..#. XL:  9 Next: 60% Place: Dungeon:8 ................@....... #... Noise: ---------  Time: 5283.9 (0.0) 3iP.......................)c ##..## a) +2 sling {Khalida i) +3 sling (flame) .#......................j##..... Nothing quivered#...........)........##....y... Gem (3744) #.....#......>........## #<yy.........##.............###..... ...... #.......#.....##...[..3iPQ .... #.#.###.###....##..... ##..#.....###....3iQx  _Your Ranged Weapons skill increases to level 10! 3iFQ9_No target in view! 3i\_No target in view! _No target in view!  Press: ? - help, v - describe, . - travelThe floor.3iHS@.No target in view! _ Press: ? - help, . - travelYou can't see that place.  [the floor.]3i }5..3i<5..3iV.#a rock wall.]3i_#<stone staircase leading up.]3i  _.......#.... #...........j##.........y...<yy.......3i {...[...........3i <Reduced exclusion size to a single square.  Removed exclusion.3i #.~.)......####......Jingleheimer the Skirmisher ~..~......#.............Coglin of Okawaru ...... ~~~≈......##.#..........Health: 69/72 =======================- ♣.≈...........##........Magic: 9/9======================== ~..............#...)....AC: 5Str: 12Doom: 13% .~#~.................... .#EV: 12Int: 8 .#.~#..........##....... #.### SH: 0Dex: 22 ...##..........>#....... #..#. XL:  9 Next: 60% Place: Dungeon:8 ................@....... #... Noise: ---------  Time:49m 5283.9 (0.0) .......................)c ##..## a) +2 sling {Khalida i) +3 sling (flame) .#......................j##..... Nothing quivered#...........)........##....y... Gem (3744) #.....#......>........## #<yy.........##.............###..... ...... #.......#.....##...[.. .... #.#.###.###....##..... ##..#.....###....  _No target in view!  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]  Reduced exclusion size to a single square.  Removed exclusion.3iv13i3. _3i ~3i~ Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3iV3iid#.~.)......####......Jingleheimer the Skirmisher ~..~......#.............Coglin of Okawaru ...... ~~~≈......##.#..........Health: 69/72 =======================- ♣.≈...........##........Magic: 9/9======================== ~..............#...)....AC: 53i5eStr: 12Doom: 13% .~#~.................... .#EV: 12Int: 8 .#.~#..........##....... #.### SH: 0Dex: 22 ...##..........>#....... #..#. XL:  9 Next: 60% Place: Dungeon:8 ................@....... #... Noise: ---------  Time: 5283.9 (0.0) 3ie.......................)c ##..## a) +2 sling {Khalida i) +3 sling (flame) .#......................j##..... Nothing quivered3ie#...........)........##....y... Gem (3744) #.....#......>........## #<yy.........##.............###.....3ie. 3ie...... #.......#.....##...[.. 3i f(.... #.#.###.###....##..... ##..#.....###....  3i_f_No target in view!  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]  Reduced exclusion size to a single square. 3iyf3_Removed exclusion.3ig3i>n3ifpF _Clearing quiver.3i33i@3i3i3i703 _3i3i B23id3i3i) 3ii B13i"3i%3i/*3i+`103i,3i/3iL)39872=63iQ1 _HP restored.3iT3iUB53iU3iW3i9\3i\B43i]3i`3id3iPe:33i`n3io ..... ....<............ ).#..##.... 3inp|.#####.....##.... ..####........###...............# #............. ..##............### #...).....@....# ...#.# .. ......##..##.###. # 3ip......>#....##..#...##. ..................##... ..... .......)...##..##†.... .................##.......... .....)........##....y.......# 3iqqq......>........####<.y......##3iz094.9 (11.0)3iz=5.9 (1223i3iW 3i3iV_b - 4 scrolls of blinking (gained 1)3i. 3iD 3i^] L...........#Jingleheimer the Skirmisher ....<...................Coglin of Okawaru ...... ).#........##...........Health: 72/72 ======================== .#####.....##...........Magic: 9/9======================== ..####................##AC: 5Str: 123i] Doom: 13% .#.....................#EV: 12Int: 8 .##.#.................SH: 0Dex: 22 .....##............###XL:  9 Next: 60% Place: Dungeon:8 ......#...).....@....#Noise: ---------  Time: 5295.9 (0.0) ...................#.# ..3i&^ !a) +2 sling {Khalida i) +3 sling (flame) ......##..........##.###. #3iN^ Nothing quivered ......>#..........##..#...##.Gem (3732) 3iu^ ..................##... ..... 3i^ G..............)...##..##†.... .................##.......... .....)........##....y.......# 3i4_ r......>........####<.y......##[a stone staircase leading up.]  Reduced exclusion size to a single square. _Removed exclusion. _Clearing quiver. _HP restored. _b - 4 scrolls of blinking (gained 1)3i` 3ia 3if 3ii 3io X13ip 3i{ 3i| B03i} 3i 3i 3iۄ C293i 3iÉ 3iǍ 3i B83iB 3i 3i X73iҙ 3i 3iU X63iJ 3i 3i 3iܪ B53i٬ 3iE 3i 3iʳ B43i 3i 3i 3iۼ B33i 3i 3i 3i B23i 3i) 0 #~≈~####.....##.......... ♣#.~.)......####................# .~..~..................... ~~~~≈.#................. .♣.≈..3i ##............### ≈~#...)..........# ..~#~........................#.##.~#.##..........##.## ~...##.....#..........##..#303i 10.0) [............##...  ...............)...##..#  .#....3i) ^............##....  #...........)........##....y..  #.....#......>........####<.y.3iV    ##.............###....  3i ~...... #.......#.....##...[.  .... #.#.###.###....##.... 3i1 3i 3iA c _There is a stone staircase leading down here.3i63i973i=3iE3iLr6.0)1 _3iO3iX  You climb downwards.  You hear the solemn chanting of funerary rites.3i/  --more--3iL %93iQ  ### ####.. #....#####.#  #..........#  #...@......#  #..........#  #...######.#  3iqR #... #... #... .#.. ..#.. 3iw U8.4 (2.50  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.3iBj 3ij 3i2o 3iq F _Unknown command.3ik3imQuiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  3iOm%f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3iw3iJingleheimer the SkirmisherCoglin of Okawaru ......Health: 72/72 ========================Magic: 9/9========================###AC: 53i&Str: 12Doom: 13%####..EV: 12Int: 8#....#####.#SH: 0Dex: 22#..........#3iXL:  9 Next: 60% Place: Dungeon:9#...@......#Noise: ---------  Time: 5308.4 (0.0)#..........#a) +2 sling {Khalida i) +3 sling (flame) #...######.#Nothing quivered3i#...Gem (3720) #...#....#....#..  3i :You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here. 3iL1_Unknown command.3i3i<3iF _Clearing quiver.3i3ieRead which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison 3iH c - a scroll labelled SAICZA BOSEP [!] read|quaff[?] describe selected3i 3i#Jingleheimer the SkirmisherCoglin of Okawaru ......Health: 72/72 ========================Magic: 9/9========================###AC: 5Str: 12Doom: 13%####..EV: 12Int: 8#....#####.#SH: 0Dex: 22#..........#XL:  9 Next: 60% Place: Dungeon:9#...@......#Noise: ---------  Time: 5308.4 (0.0)#..........#a) +2 sling {Khalida i) +3 sling (flame) #...######.#Nothing quivered#...Gem (3720) #...#....#..3i..#..  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here. _Unknown command. _Clearing quiver.3iT ................@..........3im......As you read the scroll labelled SAICZA BOSEP, it crumbles to dust.3iP Silenced 9.4 (1193i 3iQ _A profound silence engulfs you. It was a scroll of silence.3iI 33i}M 3iP F _Unknown command.3i_ 3i Quiver which action? ([-] to clear)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  3i %f - Throw: 9 boomerangs [*/%] inventory [^] all abilities[!] focus mode: off|on3i3iWJingleheimer the SkirmisherCoglin of Okawaru ......Health: 72/72 ========================Magic: 9/9========================###AC: 5Str: 12Doom: 13%####..EV: 12Int: 8#....#####.#SH: 03i|Dex: 22#..........#XL:  9 Next: 60% Place: Dungeon:9#...@......#Noise: Silenced  Time: 5309.4 (0.0)#..........#a) +2 sling {Khalida i) +3 sling (flame) #...######.#Nothing quivered#...Gem (3719) #...#....#....#.. _There is a stone staircase leading up here. _Unknown command. 3iI_Clearing quiver.  As you read the scroll labelled SAICZA BOSEP, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _Unknown command.3iG3i3iDF _Clearing quiver.3i.3i3i3i3ij3i)8 _73i3i3i3iEB63iu3iL3i3iB53i3iZ3iJ####..#....#####.##..........##...<......#..........# #...######.# #...#  #...#  #@..# 13.4 (4#.....#..# #..#..#..# .. ....####..#..#.3iCX#∩..3i3iue4.4 (543i3i/1 _Found a phantasmal passage.3i33i3i^ _No target in view!3i`3iV3ir3i>3i/u3 _3i3iOB23i23i3iH3i"B13i3i3i8X03i3i3i3iC093i3i3i3iB83i_3iM3i3iwB73i;3i3i3i5B63i93i53i3i3i&B43i_3iY3i, X33i 3i 3i3iWB23i3i3i3iB13i3iG3i7X03i3i3iX3iD6993iS3i3i3iQ P83i8$3i'%3iz%B73i%&3i\'3i}*3i*B63i`+3ia-3i/3ix/B53i/3i03i@23i2B43i23in33i5X33i+63i7d _Your hearing returns.3iG9X23i93iL:3ir=3i=B13i?,3i@m  You encounter a howler monkey.3iD #...#..#..#...##h ##....∩#∩....###. #...#..#..#...##. #......#......#3i'Ew#. ##...........###. #........######.## #..#..#..........###.....#.............---------  ############# 3ieE h   howler monkey (asleep) 3iL037.4 (23.0)3iMm8.4 (240 _3iKQ3iR3i2== ))3i=))))h  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey howls!3i )The howler monkey is lightly wounded.  You shoot a sling bullet.3i_Ph h......(catching breath)  The sling bullet closely misses the howler monkey.You hear a howl!  The howler monkey hoots and howls with incredible vigour!3i^Q========9.3 (0.9)89) Rev 3iU3ijXP _You hear a howl! You hear an angry growl. You hear a howl!3iX )))))) You shoot a sling bullet.  The sling bullet hits the howler monkey!3iN You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.burns the howler monkey.3ieQ.h3ik8.....3il===-----40.28) Rev+ 3iqp3ira _The howler monkey is almost dead.3ii †You shoot a sling bullet.  The sling bullet hits the howler monkey!  You kill the howler monkey!3i% U))))) 3iI r )Okawaru accepts your kill.3i x hYou shoot a sling bullet.3i †.....h   howler monkey (wandering)3iZ 22-----1.173i 3i ^ _You encounter a howler monkey.3i))))))h   _You encounter a howler monkey.  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.  The howler monkey howls!3i,  The howler monkey is moderately wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.3iQ.h3i8.....3i3n2.1 (1.06) Rev* 3i3if _The howler monkey is severely wounded.3i )))))You shoot a sling bullet.  3iXThe sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.3iQ*†The sling bullet burns the howler monkey.  The howler monkey is severely wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You kill the howler monkey!  Okawaru accepts your kill.3i#/& 3i8.....3iؿ*15353ix _You can now gain great but temporary skills.3i3i33i3iH _No target in view!3i3iC3i#3iH _No target in view!3i &3i)3i3.3i93H _No target in view!3i n#...#..#..#...# #. ##....∩#∩....## #† #...#..#..#...# #. #......#......# #. ##..## #. #.. 3i@ ######.## #..#..#.. .###.....#.. #.@.... # 3i3iUS---44 3i_3i^3i3i? #...#..#..#...# #. ##....∩#∩....## #† #...#..#..#...# #. #......#......# #. ##.....## #. #........ ######.## #..#..#.. .###.....#.. #.3id@ : # 3iL ---533i R 3iS 3i [#...#..#..#...# #. ##....∩#∩....## #† #...#..#..#...# #. #......#......# #. ##...........## #. #........ ######.## #..#..#.. .###.....#.. #. # 3iI 3i `623iu 3iw 3i˳ #...#..#..#...# #. ##....∩#∩....## #† #...#..#..#...# #. #......#......# #. ##...........## #. #........ ######.## #..#..#.. .###.....#.. #. # 3i޹ 3iں q71) Rev+ 3i 3i 3i#...#..#..#...# #. ##....∩#∩....## #† #...#..#..#...# #. #......#......# 3i#. ##...........## #. #........ ######.## #..#..#.. .###.....#.#.##3i3iU`803i3i3ix3i3i#...#..#..#...#Jingleheimer the Skirmisher#. ##....∩#∩....##Coglin of Okawaru *.....3iU#† #...#..#..#...#Health: 72/72 ========================#. #......#......#Magic: 9/9========================#. ##...........##AC: 53iƋStr: 12Doom: 11%#. #........EV: 12Int: 83ic######.## #..#..#..SH: 0Dex: 22........###.....#...3i^XL:  9 Next: 65% Place: Dungeon:9#.....@......#Noise: ---------  Time: 5348.1 (0.0)3iG##############a) +2 sling {Khalida i) +3 sling (flame) Nothing quivered3i'Gem (3680) Rev+ You kill the howler monkey!Okawaru accepts your kill. _You can now gain great but temporary skills. _No target in view! 3iՌS_No target in view! _No target in view!3iȍ3i3i3i53iC793i,3i3iEB83iJ3ig3i3iv]7) Rev 3it3ir3i>X63i3iX3i(X53iú3iE3i3iOB43i3i3i3iTG3) 3i3i##.......#...# ##........#...# .....#.....#..# .#..#..#..#..# 3ia..........#### ##...........## #......#......#3iu #...#..#..#...# #. ##....∩#@....## 3i55.1 (73i-u#† #...#..#..#...# #. #......#......#3i*#. ##...........###. #...........# #####.## #..#..#..#..# .......###.....#.....##............##################3i3i=Y _There is a phantasmal passage here.3ii 33i 3i 3ib& 6.1 (12 _3i  a Necropolis  The world spins around you as you enter the gateway.3i1  #####▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈ ...##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ....###############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ 3i ....###...........##▓▓≈≈≈≈≈≈≈≈≈≈≈ ....##.............##▓≈≈≈≈≈≈≈≈≈≈≈ ....#...............#▓≈≈≈≈≈≈≈≈≈≈≈ ....#.........♣.♣...#▓≈≈≈≈≈≈≈≈≈≈≈ ....#...∩.......@...#▓≈≈≈≈≈≈≈≈≈≈≈ ....#...♣.♣.........#▓≈≈≈≈≈≈≈≈≈≈≈ ....#...............#▓≈≈≈≈≈≈≈≈≈≈≈ 3i| Z....##.............##▓≈≈≈≈≈≈≈≈≈≈≈ .....##...........##▓▓▓▓▓▓▓▓▓▓≈≈≈ .....⌠######++######▓▓#######▓▓≈≈ ##...........#####.....##▓▓≈  ....#........###.......##▓≈  ....#...............#.........#▓≈ 3iV -7.6 (2.53iV^ 3iOn . _You enter an ornate necropolis!3i[p c _There is an empty arch of ancient stone here.3ip3it/Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs Abilities ([,] to cycle)Abil: Heroism [*/%] inventory [^] all abilities[!] focus mode: off|on3iP3i_^#####▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Jingleheimer the Skirmisher ..###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈ Coglin of Okawaru *..... ...##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 72/72 ======================== ....###############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 9/9======================== ....###...........##▓▓≈≈≈≈≈≈≈≈≈≈≈ AC: 5Str: 12Doom: 11% 3i<_....##.............##▓≈≈≈≈≈≈≈≈≈≈≈ EV: 12Int: 8 ....#...............#▓≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 22 ....#.........♣.♣...#▓≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 65% Place: a Necropolis ....#...∩.......@...#▓≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 5357.6 (0.0) ....#...♣.♣.........#▓≈≈≈≈≈≈≈≈≈≈≈ a) +2 sling {Khalida i) +3 sling (flame) 3i_o....#...............#▓≈≈≈≈≈≈≈≈≈≈≈ Nothing quivered ....##.............##▓≈≈≈≈≈≈≈≈≈≈≈ .....##...........##▓▓▓▓▓▓▓▓▓▓≈≈≈ .....⌠######++######▓▓#######▓▓≈≈  .....##...........#####.....##▓▓≈  3ig`....##.............###.......##▓≈  ....#...............#.........#▓≈  _No target in view! _No target in view! _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here.3i/a3ie3igF _Clearing quiver.3ij[?25h[?0c  Search for what [Enter for "@", or ? for help]? 3i4H[?25l[?1c3iKm45 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] 12 gold piecesb - [Necropolis] a long sword  c - [Necropolis] a scroll of torment 3iK d - [Necropolis] a warped robee - [Necropolis] a large runed translucent door  f - [Necropolis] a large runed translucent door  g - [Necropolis] 20 gold pieces  h - [Necropolis] an encrusted robei - [Necropolis] a large runed translucent door  j - [Necropolis] a large runed translucent door  k - [Necropolis] a large runed translucent door  3iKl - [Necropolis] a large runed translucent door  m - [Necropolis] a large runed translucent door  n - [Necropolis] a large runed translucent door  o - [Necropolis] 12 gold pieces  3iKop - [Necropolis] 16 gold pieces  q - [Necropolis] 7 gold pieces  r - [Necropolis] 9 gold pieces 3i&L s - [Necropolis] an embroidered robet - [Necropolis] 17 gold pieces  u - [Necropolis] a large runed translucent door  3iWL5v - [Necropolis] a large runed translucent door 3iL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3iq   m - [Necropolis] a large runed translucent door  narge runed translucent door  o - [Necropolis] 12 gold pieces  p - [Necropolis] 16 gold pieces  q7 gold pieces  r9 gold pieces 3i9 s - [Necropolis] an embroidered robe  t - [Necropolis] 17 gold pieces  uvwruned translucent gate  xruned translucent gate  y2 potions of cancellation  z - [Necropolis] 2 potions of mutation  A - [Necropolis] 2 puce potions  B - [Necropolis] a potion of lignification  C - [Necropolis] a potion of lignificationD3iRa runed translucent gate  E - [Necropolis] a runed translucent gate  Fa spore talisman  G - [Necropolis] a potion of mutation  H - [Necropolis] a potion of resistance52%3i{X d t - [Necropolis] 17 gold pieces  z - [Necropolis] 2 potions of mutation  I - [Necropolis] a puce potionJ - [Necropolis] a runed translucent gate  K - [Necropolis] a runed translucent gate  L - [Necropolis] a scale mail  3iY M - [Necropolis] a scroll of identify  N - [Necropolis] a potion of lignification783ih  z - [Necropolis] 2 potions of mutation 3ic A - [Necropolis] 2 puce potionsO - [Necropolis] a scroll of amnesia823i A - [Necropolis] 2 puce potions  I - [Necropolis] a puce potion 3i* P - [Necropolis] a potion of mutationQ - [Necropolis] a runed translucent door  R - [Necropolis] a runed translucent door  3iHeS - [Necropolis] a scroll of identifybot3i4  I - [Necropolis] a puce potion  J - [Necropolis] a runed translucent gate3i>  J - [Necropolis] a runed translucent gate  L - [Necropolis] a scale mail3iFv - [Necropolis] a large runed translucent door  w - [Necropolis] a runed translucent gate  B - [Necropolis] a potion of lignification  L - [Necropolis] a scale mail91%3i{ Mu - [Necropolis] a large runed translucent door863i $The Necropolis∩∩∩∩(Press ? for help) #≈≈≈≈≈≈▓#⌠.......................+..............###.......##▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓##.......................+.............##⌠##.....###▓▓▓▓≈≈≈≈≈# #≈≈≈≈≈≈▓############++############+++###########...############▓≈≈≈≈≈# #≈≈≈≈≈≈▓###....................###...###....................###▓≈≈≈≈≈# #≈≈≈≈≈≈▓##......................##...##......................##▓≈≈≈≈≈# #≈≈≈≈≈≈▓#........................#...#........................#▓≈≈≈≈≈#3iO  #≈≈≈≈≈≈▓#........................#...#........................#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.......##########.......#...#....################....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#...#....##....#u.#.u..#.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#......#♣♣h$$.♣♣♣ #......#...#....#⌠[.#.#.#.#.#.#.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#......#♣$P♣P...♣♣#......#...#....#.....+..#....+.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.....##♣♣P!W.PP.♣##.....#...#....#.WH.3+...!#..+.....#▓≈≈≈≈≈# 3iu "#≈≈≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#...#....#.!..y+..#..!.+.....#▓≈≈≈≈≈# 3i J#≈≈≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#...#....#⌠..#s#.#.#.#.#.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.....#♣.##+##+##?♣#.....+...+....##!...#..#....#.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.....####ß....ß####.....+...+....################....#▓≈≈≈≈≈#3i  #≈≈≈#≈≈▓#........................#...#....##....#..#....##....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#....♣..............♣....#...#.....#.#.#.#.#.#..⌠#....#▓≈≈≈≈≈#3i  #≈≈≈≈≈≈▓#...♣♣..............♣♣...#...#..........#........#....#▓≈≈≈≈≈# 3i s#≈≈≈#≈≈▓#....♣..............♣....#...#........#...............#▓≈≈≈≈≈#3i  #≈≈≈≈≈≈▓#...♣#♣............♣#♣...#...#..........#........#....#▓≈≈≈≈≈# 3iQ #≈≈≈≈≈≈▓#....♣#♣..........♣#♣....#...#.....#.#.#.#.#.#..⌠#....#▓≈≈≈≈≈# 3i #≈≈≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#...#....##....#..#....##....#▓≈≈≈≈≈#3i e=W♣3iC=♣P3i) ;P#3i ;#.3i7..3iL 3iZNDJingleheimer the SkirmisherCoglin of Okawaru *.....Health: 72/72 ========================Magic: 9/9========================AC: 5Str: 12Doom: 11%EV: 12Int: 8SH: 0Dex: 22XL:  9 Next: 65% Place: a NecropolisTime: 3iN~_There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Clearing quiver.  Search for what [Enter for "@", or ? for help]? @3i9P3iP3iXQ3iX3i\3ib; _3ih3i}k3ik3im3is3iy3iTy3i7z3i3i3i͆3i3i3iw,3iɖ3iǞ= _You open the large door.3i%3i3i13i(E  There is a large open door here.3iK3i _3i73i3i3i3i!3i3i,3i$3i3i3i3i3i3i=,3i3i3i ,3i 3i3i3i'3i3i 3i%3i%3i'3iF-3i13i23i33i}93i>3i?3i@3iF3iJ3iK3iL3iR3iiV3iV3i3i3i3i 3iH _You encounter a wolf.  The wolf howls!3iJ3i/l _You encounter gishou's ghost.3i&  Gishou's ghost turns its malevolent gaze towards you.Something bites the fungus! Something bites the withered plant.3i3i3i≈≈≈≈▓#.......##########.......#.. ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: --------- 5407.6 (50.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣w40m#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _The withered plant begins to crumble. The withered plant begins to die.3idQ3ilR~Quiver which action? ([-] to clear) 3iRItems ([,] to cycle)  a - Fire: a) +2 sling {Khalidah}e - Throw: 4 throwing nets  f - Throw: 9 boomerangs Abilities ([,] to cycle)Abil: Heroism [*/%] inventory [^] all abilities[!] focus mode: off|on3iR3i3iw≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== 3i:≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 123i7KInt: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 3ijE≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis 3iq≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) 3i≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered 3i≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost 3i≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _You encounter a wolf.The wolf howls! _You encounter gishou's ghost.Gishou's ghost turns its malevolent gaze towards you.Something bites the fungus! Something bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die.3i|3iY3iF _Clearing quiver.3i3iPZWhat do you want to examine? Monsters  a - (W) gishou the the Thaumaturge, a journeyman Djinni Warper of Cheibriados(ghost), wielding a weapon of freezing Items 3iB b - (!) a potion of lignification3ic3in3i}"≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% 3i6~≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 3i\~E≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis 3i~q≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) 3i~0≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost 3i≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. 3iA≈≈≈≈▓#........................#..The wolf howls! _You encounter gishou's ghost.3ifGishou's ghost turns its malevolent gaze towards you.Something bites the fungus! Something bites the withered plant. 3i_The withered plant begins to crumble. The withered plant begins to die. _Clearing quiver.3i,3i3i3i&3i3i7Drink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  j - a fuming pink potion  l - a glowing brown potion 3i n - a puce potion [!] read|quaff[?] describe selected3i 3is 3i( ≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 53i Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis 3i q≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) 3i ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered 3i M≈≈≈≈▓#...♣♣..............♣♣...#.. 3i9 G≈#≈≈▓#....♣..............♣....#.. 3iS ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. 3il M≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. 3i ]≈≈≈≈▓#........................#..The wolf howls! 3i _You encounter gishou's ghost.Gishou's ghost turns its malevolent gaze towards you.3i Something bites the fungus! Something bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die. 3i 1_Clearing quiver.3i n  Okay, then.3i 3i . _3iS 3iV Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog 3iW Y t - 4 scrolls of teleportationr - 3 scrolls of revelation  p - a scroll of poison [!] read|quaff[?] describe selected3i 3i 3i ≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... 3i @≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 53i MStr: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 3i e≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis 3i* q≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) 3ig ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered 3i ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. 3iI 1≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _You encounter gishou's ghost.Gishou's ghost turns its malevolent gaze towards you.Something bites the fungus! Something bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die. _Clearing quiver. _Okay, then.3i  P  Okay, then.3i 3i 3i= . _3i3i&Drink which item? Potions  c - 2 potions of curing 3im r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility 3i A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine 3iJ j - a fuming pink potion  l - a glowing brown potion 3iػ n - a puce potion [!] read|quaff3i][?] describe selected3i3ib3iZ&≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== 3i&.≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== 3i&D≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% 3i'≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 03i'Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) 3i'≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. 3i(I≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost 3i:(V≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#..Gishou's ghost turns its malevolent gaze towards you.3i(&Something bites the fungus! Something bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die. _Clearing quiver. _Okay, then. _Okay, then.3i(3i@DP  Okay, then.3iE3iYR3i"U. _3id3iDrink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  j - a fuming pink potion  l - a glowing brown potion  n - a puce potion [!] read|quaff3iܘ][?] describe selected3i/3iۓ3i5≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 3iG≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#..Something bites the fungus! Something bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die. _Clearing quiver. _Okay, then. _O3iFkay, then. _Okay, then.3i P  Okay, then.3ix3iu3i. _3iH(Drink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  3iϰe - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  j - a fuming pink potion  l - a glowing brown potion  n - a puce potion [!] read|quaff3i@][?] describe selected3i 3io ≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL3i& :  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. 3i} ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _The withered plant begins to crumble. The withered plant begins to die. _Clearing quiver. _Okay, then. _Okay, then. _Okay, then. _Okay, then.3i n  Okay, then.3i8 3i . _3iQ 3i What do you want to examine? Items  a - (!) a potion of lignificationb - (%) a spore talisman3i A spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their 3i Kown bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8+0%+42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 1.2 XLs. (g)o to location.4ip What do you want to examine? Items  a - (!) a potion of lignification  b - (%) a spore talisman 4ijy 4i"≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% 4i≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. 4iہ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. 4i≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _Clearing quiver. _Okay, then. _Okay, then. 4i?_Okay, then. _Okay, then. _Okay, then.4i4is4is4i4i 4iq ZWhat do you want to examine? Monsters  a - (W) gishou the the Thaumaturge, a journeyman Djinni Warper of Cheibriados(ghost), wielding a weapon of freezing Items 4i B b - (!) a potion of lignification4iGishou's ghost. The apparition of gishou the the Thaumaturge, a journeyman Djinni Warper of Cheibriados. Max HP: 72 Will: ++ AC: ++EV: +++rF: ++.  rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (travel: 55%) (normally travels slower than you) You have about 60% to hit with your +2 sling. It has about 74% to hit you. AttackMax Damage Hit: weapon of freezing 10 + 7 (freeze) It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Blinkb - Teleport Other(48%) (7)4i4i≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL: [4iEm 9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _Clearing quiver. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. What do you want to examine? Monsters  a - (W) gishou the th4ie Thaumaturge, a journeyman Djinni Warper of Cheibriados (ghost), wielding a weapon of freezing Items  b - (!) a potion of lignification4iA4ib4i+≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 124iҵInt: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) 4i1≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _Clearing quiver. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.4i4i4i4i4i\? 4isC &Drink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  j - a fuming pink potion  l - a glowing brown potion  n - a puce potion [!] read|quaff[?] describe selected4i, 4il 4i ≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== 4i :≈≈≈≈▓#......#♣$P♣P...♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣PW%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 124in Int: 8 ≈#≈≈▓#.....#♣P!..P..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis 4i h≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5407.6 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) 4i 7≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#.. 4iD ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. 4iq ≈≈≈≈▓#........................#.. _Clearing quiver. _Okay, then. _Okay, then. 4i _Okay, then. _Okay, then. _Okay, then.4i !WOkay, then.  It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!4iT .♣♣♣♣♣♣ .♣.$$.♣♣♣ .$P♣P...♣♣.♣P!%.PP..♣♣♣.W♣♣.♣.P!..P..♣♣?.♣.##+##+##?♣'##ß@...ß##......................♣.............♣.............♣.............#♣............4i Z#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣4iM 108/1088.6 (1Berserk 4i 4iI 9 _Something bites the withered plant!4i4i4iK4iW  You start waiting.4i&4i43 .0  You feel a strong urge to attack something.4i4h4iYPh   wolfW   gishou's ghost4iP,9.3 (0.74i]4i`W _A nearby fungus withers and dies.4iV I4iV 9.h4i7 >h%4i#' I4iA* W _You start waiting.4i56 4i@ .W10.0!h4i\ 7 (1.4Berserk  _You feel your anger nearly subside.4iI 34iL 4ipS W  You start waiting.4iM_ ♣♣♣♣♣♣ ♣.$$.♣♣♣ $P♣....♣♣♣P!%.PP.♣♣♣.h♣♣.♣P!.WP..♣♣?♣.##+##+##?♣##ß@...ß##................♣.............♣.............♣.............#♣............#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣4ia U .h4ib U0.0  You are no longer berserk.4iJm 4i;t 72/72 1.4 (0.7Slow -Berserk 4iy 4iS| _You are exhausted. You feel yourself slow down.4iXC4iC4iG4iWq .You start waiting.4ip_f  The withered plant crumbles away.4ik4i8| 0  Gishou's ghost hits the withered plant! The withered plant begins to crumble.  The withered plant begins to die.4i|,2.9 (1.54i4ik@ _Gishou's ghost freezes the withered plant.4i%34iQ,4ig6W  You start waiting.4iB4iV`0.0 _Gishou's ghost freezes the withered plant.  You start waiting.  Gishou's ghost freezes the withered plant.  Gishou's ghost screams, "You will join me soon!"Gishou's ghost hits the withered plant.4iT_,4.4 (1.54i:c4ig@ _Gishou's ghost freezes the withered plant.4i 4i\ 4i 4i! u  You start waiting.4i W 0.0  Gishou's ghost hits the withered plant!4i ,5.9 (1.54i 4i @ _Gishou's ghost freezes the withered plant. 4in3 4i 4iBq .You start waiting. 4iI 4ihf _The withered plant crumbles away. 4i 4i 4i$ _Gishou's ghost wails. 4i 4iV, 4i 4i, 4i 4iU, 4i# 4i , 4i 4i, 4ik 4iO& 4i& 4i) 4i[3, 4i6 4iB  Gishou's ghost screams, "Zot is a myth, the ORB is a fable, you'll soon be a _tale!" 4iRC 4iF 4iN, 4iR 4iY, 4ix] 4i/e, 4ig 4ir _Gishou's ghost says, "What's the hurry? You'll die anyway."Gishou's ghost whispers, "Death doesn't hurt. What you feel is life." 4it 4iUz 4iz 4i| 4i 4i 4i 4i̋ 4i  4i܎ 4iM 4i 4i 4i 4i 4i* 4i, 4ip 4i:, 4ih 4i z _The wolf stops to sniff the ground. 4i^ 4i048.9 (33.0) 4i):50.4 (34.5 4i( 4i  4iU_You feel yourself speed up. 4i}3 4i4 4i[8 4i"A 4iI, 4iN, 4iBQ 4iZ, 4i] 4ie, 4iEi 4iq 4icr 4iu 4i}, 4i5 4i 4im 4i 4i. 4i 4iʚ 4iuW _You start waiting. 4i 4i[ 4iҳ 4i4 4i 4i 4ig 4i 4i _Gishou's ghost lets out a mournful wail. 4i 4i/61.4 (11.0 4iV62.4 (12 4i 4ic _You recover from your berserk rage. 4i 4iC 4i 4i, 4i 4i, 4i 4i, 4i 4i, 4i 4i 4i 4i 4i, 4i 4i, 4i 4i, 4in 4i 4i  4i 4i5 4is 4iL, 4iT 4i%" 4i" 4i% 4i,, 4i. 4i3, 4i5 4iF 4iPG 4iHK 4iSS 4iS 4iW 4i` 4io` 4id 4ik 4il 4io 4iMw, 4iz 4iS 4i 4id 4i 4im 4i^ 4i, 4i 4i, 4i 4iD, 4i˸ 4i, 4i 4iW _You start waiting. 4i~ 4i` 4i, 4i 4i, 4i 4i^, 4iW 4i 4iY 4i; 4i, 4i9 4i'  4ix  4i 4io 4i 4i 4i 4iC  4iw% 4iO,, 4i/ 4i5 4i5 4i8 4i@, 4i"B 4iF 4iF 4iH 4i)O 4ipO 4iU 4iZ 4iZ 4iU^ 4ie, 4i#i 4iq, 4ipu 4i|, 4ij 4i , 4i 4i- 4io 4iz 4i, 4i7 4i, 4i 4i, 4i 4i0, 4i 4i4, 4i8 4i _Gishou's ghost says, "What's the hurry? You'll die anyway." 4i 4i 4i1, 4i 4i , 4i  4iW , 4i  4i , 4iI  4ig { _The wolf pauses to sniff the ground. 4i  4i;"  4i0 _Gishou's ghost says, "What's the hurry? You'll die anyway." 4iE4  4ieA _Gishou's ghost says, "I am smarter than you!" 4ibE  4iL , 4imO  4iU  4i-V  4iX  4i"^ , 4ib  4ij  4ilj  4im  4it  4i7u  4ix  4i4 _Gishou's ghost shrieks, "You will join me soon!" 4i  4im  4i{  4i  4iL  4i_ , 4i  4iW , 4i  4ir , 4i  4i  4i2  4iP  4ih  4i  4i  4i , 4i^  4i , 4iR  4i  4i  4i  4i' , 4i , 4i  4i_  4i' _Gishou's ghost whispers, "There is no future for you." 4i@(  4i.  4i3  4iK4  4i7  4i@  4iA  4i"E  4i5L  4i}L  4iP  4iW  4iX  4ib[  4ic  4i-d  4ig  4in  4io  4iCr  4iKz , 4i}  4i  4i@  4i  4i  4i_  4i  4i  4il  4i  4i5  4i  4i  4ik  4i  4i޶  4im  4i%  4i  4is  4i  4i  4i , 4in  4i  4i  4i  4i , 4i:  4i , 4i   4iG , 4i  4i _Gishou's ghost says, "You can run, but you can't hide!" 4i  4i' , 4i*  4i 3 , 4i5  4i3E  Gishou's ghost shrieks, "They lied to you. The Dungeon just goes down and down _forever." 4iHN [561.4 (992.4 (100.0) 4iU  4iX # _Done waiting. 4i  4i Drink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification  k - a potion of moonshine  l - a glowing brown potion  n - a puce potion [!] read|quaff[?] describe selected 4i 4i  4i.≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 72/72 ======================== ≈≈≈≈▓#......#♣$.♣....♣♣#......#.. Magic: 9/9======================== ≈≈≈≈▓#.....##♣♣P!%.PP.♣##.....#.. AC: 5Str: 12Doom: 11% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8  4i≈#≈≈▓#.....#♣P!hW...♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##+##+##?♣#.....'.. XL:  9 Next: 65% Place: a Necropolis ≈≈≈≈▓#.....####ß@...ß####.....'.. Noise: ---------  Time: 5562.4 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame)  4i7≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. ≈#≈≈▓#....♣..............♣....#..  4i≈≈≈≈▓#...♣#♣............♣#♣...#.. h   wolf ≈≈≈≈▓#....♣#♣..........♣#♣....#.. W   gishou's ghost  4i{≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#.. _Gishou's ghost shrieks, "You will join me soon!" _Gishou's ghost whispers, "There is no future for you." _Gishou's ghost says, "You can run, but you can't hide!"Gishou's ghost shrieks, "They lied to you. The Dungeon just goes down and down _forever." _Done waiting. 4i-  It was a potion of might.3.4 (1Might  4iE: 4i;e _You feel very mighty all of a sudden. 4i1' 4i7.h 4ilhW 4il 4iШ-=4 4i 4ij] _You open the door. The wolf misses you. 4i >  You shoot a sling bullet. 4i ) ) The sling bullet hits gishou's ghost but does no damage.  You shoot a sling bullet. The sling bullet misses gishou's ghost.  The sling bullet hits the wolf. The sling bullet burns the wolf. 4i/ W==5.3 (0.9Rev  4i  4i$ _ _The wolf is moderately wounded. 4iȝ >  You shoot a sling bullet. 4i&$M) _The wolf is moderately wounded.completely misses gishou's ghost.  The sling bullet hits the wolf. The sling bullet burns the wolf. 4i 5W5   cerulean imp (polearm, summoned)The wolf is heavily wounded. 4iK^6.2Rev+  4iѿ 4ij _Gishou's ghost mumbles some strange words. 4i .You shoot a sling bullet. The sling bullet misses gishou's ghost.  The sling bullet hits the wolf! The sling bullet burns the wolf.  You kill the wolf! 4i<)W   gishou's ghost5   cerulean imp (polearm, summoned) 4i8  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits gishou's ghost. 4i WGishou's ghost is lightly damaged. 4i!64---10---0707.1 4i 4iJ _Gishou's ghost hits you. Gishou's ghost freezes you. 4iQ~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4i  Gishou's ghost is lightly damaged.  You shoot a sling bullet. The sling bullet hits gishou's ghost! 4it\E5. 4iOj  Gishou's ghost is lightly damaged.  Gishou's ghost hits you. Gishou's ghost freezes you.59-----8.0 4iq 4isY _The cerulean imp barely misses you. 4i*y ))))You shoot a sling bullet. 4iI  The sling bullet closely misses gishou's ghost.  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4iJq !..W 4isGishou's ghost is lightly damaged.  Gishou's ghost hits you. Gishou's ghost freezes you. 4i8--9.0 (1.0Rev*  4i 4iZ _The cerulean imp closely misses you. 4i ^d  You shoot a sling bullet. The sling bullet hits gishou's ghost. 4iK ))))Gishou's ghost is lightly damaged. 4iHy  !..WYou shoot a sling bullet. The sling bullet misses gishou's ghost.  Gishou's ghost misses you. 4iUz*9 (0.9 4io 4iZC _The cerulean imp hits you but does no damage. 4i~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4i׬ ))))Gishou's ghost is lightly damaged.  You shoot a sling bullet. 4i?p!..W 4iAI---70.7 (0.8 4iK 4ijNE _The sling bullet closely misses gishou's ghost. 4ie~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4i))))You shoot a sling bullet. _The sling bullet closely misses gishou's ghost.  hits gishou's ghost but does no damage.  Gishou's ghost is lightly damaged.  You shoot a sling bullet. 4if !..WThe sling bullet closely misses gishou's ghost.  Gishou's ghost closely misses you. 4i,1.7 (1.0 4iC 4iC _The cerulean imp hits you but does no damage. 4i  You shoot a sling bullet. The sling bullet hits gishou's ghost! 4i1  Gishou's ghost is moderately damaged.You shoot a sling bullet. The sling bullet hits gishou's ghost. 4iX  Gishou's ghost is moderately damaged.Gishou's ghost hits you but does no damage. 4i 472.6 (0.9 4i  4i J _The cerulean imp hits you from afar with a +1 spear. 4iu* d  You shoot a sling bullet. The sling bullet hits gishou's ghost! 4i2  Gishou's ghost is heavily damaged.You shoot a sling bullet. The sling bullet hits gishou's ghost. 4iP  Gishou's ghost is heavily damaged.Gishou's ghost hits you! Gishou's ghost freezes you. 4i$Q a47----3.5 4i]  4i_ Y _The cerulean imp barely misses you. 4i} ~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4i'  Gishou's ghost is heavily damaged.You shoot a sling bullet. The sling bullet hits gishou's ghost. 4i  Gishou's ghost is heavily damaged.Gishou's ghost hits you! Gishou's ghost freezes you. 4iK m3-------4.4 4iX  4i C _The cerulean imp hits you but does no damage. 4i{  4i  4i6  4i ^ _You are too injured to fight recklessly! 4iu3 4i5} 4i~^ _You are too injured to fight recklessly! 4ir 4i 4i{ 4i^ _You are too injured to fight recklessly! 4i* 4ib+ 4i84 4i6^ _You are too injured to fight recklessly! 4i _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4i27 ) 4iJ3)))Gishou's ghost is heavily damaged.You shoot a sling bullet. 4i !..WThe sling bullet closely misses gishou's ghost.  Gishou's ghost hits you. Gishou's ghost freezes you. 4iL_6---10/10 4iw9===5.4 (1.0 4i 4iOC _The cerulean imp hits you but does no damage. 4i ~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage. 4ip ))))Gishou's ghost is heavily damaged.You shoot a sling bullet. 4i 7 ! 4i .. 4i pWThe sling bullet closely misses gishou's ghost.  4i 4Gishou's ghost hits you. Gishou's ghost freezes you. 4i R26----6.3 (0.9 4i  4i J _The cerulean imp hits you from afar with a +1 spear. 4ig y ))))You shoot a sling bullet. 4i%u  The sling bullet closely misses gishou's ghost.  You shoot a sling bullet. 4ix !..WThe sling bullet closely misses gishou's ghost.  Gishou's ghost hits you but does no damage. 4iyV5----7.2 4i 4i  4i<_The cerulean imp hits you from afar with a +1 spear.4i7y ))))You shoot a sling bullet.4i  The sling bullet barely misses gishou's ghost.  You shoot a sling bullet. The sling bullet hits gishou's ghost.4i[/ !..WGishou's ghost is heavily damaged.Gishou's ghost misses you.2-8.14ic4i3eJ _The cerulean imp hits you from afar with a +1 spear.4i a~  You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage.4i ))))Gishou's ghost is heavily damaged.4i+~ !..WYou shoot a sling bullet. The sling bullet misses gishou's ghost.  Gishou's ghost hits you but does no damage.4i~q3-===9.04i4i\Y _The cerulean imp barely misses you.4ixy ))))You shoot a sling bullet.4ilt  The sling bullet barely misses gishou's ghost.  You shoot a sling bullet.4i$q !.vWvThe sling bullet closely misses gishou's ghost.  Gishou's ghost mumbles some strange words.Gishou's ghost conjures some foxfire!94i4imC _The cerulean imp hits you but does no damage.4i& ))))You shoot a sling bullet.  The sling bullet closely misses gishou's ghost.4iͮ  The sling bullet closely misses the foxfire.You shoot a sling bullet. The sling bullet hits gishou's ghost.4i: + ♣♣♣♣♣♣ ♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?♣.##)##+##?♣##ß@v..ß##................♣.............♣.............♣.............#♣............#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣Gishou's ghost is severely damaged.4i ♣♣♣♣♣♣ ♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?♣.##)##+##?♣##ß@v..ß##................♣.............♣.............♣.............#♣............#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣4i ;  The foxfire burns you!4i 3§4i  ♣♣♣♣♣♣ ♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?♣.##)##+##?♣##ß@§..ß##................♣.............♣.............♣.............#♣............#♣..........♣4i a♣♣♣♣♣♣♣♣♣♣♣♣* * * LOW HITPOINT WARNING * * *4iQu ♣♣♣♣♣♣ ♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?♣.##)##+##?♣##ß@§..ß##................♣.............♣.............♣.............#♣............#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣4i} 9 ♣♣♣♣♣♣ ♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?♣.##)##+##?♣##ß@§..ß##................♣.............♣.............♣.............#♣............#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣Gishou's ghost hits you.  * * * LOW HITPOINT WARNING * * *4i'RJ♣♣♣♣♣♣ 4iaR♣.$$.♣♣♣ $.♣....♣♣♣P)%.PP.♣♣♣.)♣♣.♣P!.)5..♣♣?4iRq♣.##)##+##?♣##ß@§..ß##...............4iR.♣.............♣.............♣.............#♣............4iR#♣..........♣♣♣♣♣♣♣♣♣♣♣♣♣4i_= !.4i_vWGishou's ghost freezes you.  * * * LOW HITPOINT WARNING * * *4i`v5/72 ------80.9 (1.04ig4ijC _The cerulean imp hits you but does no damage.4i d  You shoot a sling bullet. The sling bullet hits gishou's ghost!4i  Gishou's ghost is severely damaged.You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage.4iO\ vvGishou's ghost is severely damaged.Gishou's ghost mumbles some strange words.4i\`6=-----14ic4iex _Gishou's ghost conjures some foxfire! The cerulean imp misses you.4iI 4i' Drink which item? Potions  c - 2 potions of curing  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - a potion of invisibility  A - 3 potions of attraction  L - 2 potions of lignification 4i - k - a potion of moonshine  n - a puce potion [!] read|quaff[?] describe selected4iN4i4i≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 6/72==---------------------- ≈≈≈≈▓#......#♣$.♣....♣♣#......#.. Magic: 10/10 ======================== ≈≈≈≈▓#.....##♣♣P!%.PP.♣##.....#.. AC: 5Str: 12Doom: 10% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!vv5..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##W##+##?♣#.....'.. XL:  9 Next: 70% Place: a Necropolis [94iOd≈≈≈≈▓#.....####ß@v..ß####.....'.. Noise: ===------  Time: 5581.9 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. Might Rev* ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. 5   cerulean imp (polearm, summoned) ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#..Gishou's ghost is severely damaged.You shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage.  4iGishou's ghost is severely damaged.Gishou's ghost mumbles some strange words. _Gishou's ghost conjures some foxfire! The cerulean imp misses you.4iP  Okay, then.4i4i4i. _4i4i?Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationr - 3 scrolls of revelation 4i p - a scroll of poison [!] read|quaff[?] describe selected4i(k4it4i≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 6/72==---------------------- ≈≈≈≈▓#......#♣$.♣....♣♣#......#.. Magic: 10/10 ======================== ≈≈≈≈▓#.....##♣♣P!%.PP.♣##.....#.. AC: 5Str: 12Doom: 10% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!vv5..♣♣?♣#.....#.. SH: 04iDex: 22 ≈≈≈≈▓#.....#♣.##W##+##?♣#.....'.. XL:  9 Next: 70% Place: a Necropolis ≈≈≈≈▓#.....####ß@v..ß####.....'.. Noise: ===------  Time: 5581.9 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered ≈≈≈≈▓#...♣♣..............♣♣...#.. Might Rev* ≈#≈≈▓#....♣..............♣....#.. ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost 4i*≈≈≈≈▓#....♣#♣..........♣#♣....#.. 5   cerulean imp (polearm, summoned) ≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#..4iAYou shoot a sling bullet.  The sling bullet hits gishou's ghost but does no damage.  Gishou's ghost is severely damaged.4iYGishou's ghost mumbles some strange words. _Gishou's ghost conjures some foxfire! The cerulean imp misses you. 4i{,_Okay, then.4iM≈≈≈≈▓#.......##########.......#.. Jingleheimer the Skirmisher ≈≈≈≈▓#......##♣♣♣♣♣♣ ##......#.. Coglin of Okawaru *..... ≈≈≈≈▓#......#♣♣.$$.♣♣♣ #......#.. Health: 6/72==---------------------- ≈≈≈≈▓#......#♣$.♣....♣♣#......#.. Magic: 10/10 ======================== 4iJ≈≈≈≈▓#.....##♣♣P!%.PP.♣##.....#.. AC: 5Str: 12Doom: 10% ≈≈≈≈▓#.....#♣♣♣..♣♣.♣.♣♣#.....#.. EV: 12Int: 8 ≈#≈≈▓#.....#♣P!vv5..♣♣?♣#.....#.. SH: 0Dex: 22 ≈≈≈≈▓#.....#♣.##W##+##?♣#.....'.. XL:  9 Next: 70% Place: a Necropolis 4i≈≈≈≈▓#.....####ß@v..ß####.....'.. Noise: ===------  Time: 5581.9 (0.0) ≈#≈≈▓#........................#.. a) +2 sling {Khalida i) +3 sling (flame) ≈≈≈≈▓#....♣..............♣....#.. Nothing quivered 4i≈≈≈≈▓#...♣♣..............♣♣...#.. Might Rev* ≈#≈≈▓#....♣..............♣....#.. 4iڞ≈≈≈≈▓#...♣#♣............♣#♣...#.. W   gishou's ghost ≈≈≈≈▓#....♣#♣..........♣#♣....#.. 5   cerulean imp (polearm, summoned) 4i≈≈≈≈▓#.....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#.. ≈≈≈≈▓#........................#..4i)Gishou's ghost is severely damaged.Gishou's ghost mumbles some strange words. _Gishou's ghost conjures some foxfire! The cerulean imp misses you. 4iQr_Okay, then.Blink to where?Press: ? - help, Dir - move target4iC*@4iv9.*4i5 =!*4ih 5.*4i? 7*.4iM 5.*4i Bu......##♣♣♣♣♣♣ ##......#...#.... Jingleheimer the Skirmisher [2d......#♣♣.$$.♣♣♣ #......#...#.... Coglin of Okawaru *..... ......#♣$.♣....♣♣#......#...#.... Health: 6/72==---------------------- .....##♣♣P!%.PP.♣##.....#...#.... Magic: 10/10 ======================== 4iB9.....#♣♣♣..♣♣.♣.♣♣#.....#...#.... AC: 5Str: 12Doom: 10% .....#♣P!vv5..♣♣?♣#.....#...#.... EV: 12Int: 8 .....#♣.##W##+##?♣#.....'...+.... SH: 0Dex: 22 4iBT.....####ß§v..ß####.....'...+.... XL:  9 Next: 70% Place: a Necropolis 4iB................@.......#...#.... Noise: ===------  Time: 5581.9 (0.0) ....♣..............♣....#...#.... a) +2 sling {Khalida i) +3 sling (flame) 4i$C...♣♣..............♣♣...#...#.... Nothing quivered ....♣..............♣....#...#.... Might Rev* ...♣#♣............♣#♣...#...#.... 4ieC....♣#♣..........♣#♣....#...#.... W   gishou's ghost .....♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....#...#.... 5   cerulean imp (polearm, summoned) 4iC........................#...#.... ........................#...#....Gishou's ghost is severely damaged.Gishou's ghost mumbles some strange words. 4iC_Gishou's ghost conjures some foxfire! The cerulean imp misses you. _Okay, then.Blink to where?4iYD8Press: ? - help, Dir - move target4iHG§v4iICv§4i>J8§v4i}J4iK3§4iLG§v4iL1v4iM5§v4i[N§4iN/v4iSUC §v  Gishou's ghost mumbles some strange words. _Gishou's ghost conjures some foxfire! The cerulean imp misses you. _Okay, then.  4iUBlink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust.4i.n §55 2 cerulean imps (polearms, summoned)Gishou's ghost casts a spell.The foxfire burns you!!  You die...4i9c-15/72 --4ia/  --more--4i,4i&Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Khalidah} 4i^ i - a +3 sling of flaming (offhand) {Ingiyab}c - a +0 sling {Tiberia}  k - the +5 woodcutter's axe Missiles (go to first with ()  e - 4 throwing netsf - 9 boomerangs 4iArmour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 hat (worn)  h - a scarf of harm (worn) 4i9 j - a +1 pair of gloves (worn) Talismans (go to first with %)4iZ-g - an inkwell talisman4i1 <4i3 }Goodbye, Jingleheimer.2777 Jingleheimer the Skirmisher (level 9, -15/72 HPs)4i4 Began as a Coglin Hunter on Mar 22, 2026.Was a Follower of Okawaru.Killed from afar by gishou's ghost (21 damage)... with a foxfire... in the Necropolis.The game lasted 00:05:58 (5481 turns). 4i'4 Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb4iM4 3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb4is4 6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 Ravn4i4 DgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 Ravn4i4 UMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb4i 4i) 4iu, ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l