e#aj.z  Player: Jingleheimer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.20:08:58.ttyrec Time: (1784750949) Wed Jul 22 20:09:09 2026 f#ajh. [?1051l[?1052l[?1060l[?1061hf#aj/R)0[?7h[?25l[?1cf#aj/f#aja!f#aj&Jingleheimer the ConjurerDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedf#ajB'DCast: Magic Dartf#aj+## ####.####~~..###@####f#aj/Lua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'f#aju2lWelcome back, Jingleheimer the Demonspawn Conjurer.f#ajA6g#aj8g#aj<g#ajD _Press ? for a list of commands and other information.u#aj 3u#aj u#aju u#aj8 u#aj _u#aj u#aj ,u#aj ,u#aj u#aj ,u#ajj u#aj ,u#aj u#ajb u#aj u#aj u#aj u#aj u#ajq u#aj u#ajM u#aj u#aj u#aj ,u#ajW u#aj u#aj u#aj/ u#aj u#aj u#aj( ,u#aj u#aj u#aj u#aji u#aj u#ajm u#aj ,u#aj& u#aj< u#aj Bu#aj u#aj$ u#ajq u#aj u#ajG u#aj u#aj u#aj u#aj u#aj ,u#ajL u#aj u#ajN u#aj u#aj u#aj u#aj u#aj6 u#aj u#aj u#aj u#aj u#aj u#aj u#aj bYou encounter a kobold. It is wielding a +0 whip.u#ajI ## ######.# ####...##.#.# ##..##.#u#aj #.#.# ..###..##.#K# ##<##.##u#aj #.#.#####.# #.#.#u#aj! 8#.# #.#.#####.#########.#.###............@.####.#########.########.#Magic Dart#.##.#.....#######K   kobold (asleep)u#ajJ( 024.0 (24.0)u#ajk+ 35.0 (25 _u#aj/ u#aj1 u#ajѼ u#aj u#aj u#aj U _A kobold is nearby!u#aj1 ##### #.#...# #.#.#..##.# #.#.# ..###..# #.#K#<##.## #.#.#  ####.# #.#.#  #.# #.#.#  ####.#########.#.#  ##............@.#  ######.###  #### #.#  #.# #.#  ... ..#  ### ###v#ajo ##### #.#...# #.#.#..##.# #.#.#.###..# #.#K#<##.## #.#.#  ####.# #.#.#  #.# #.#.# v#ajX ####.#########.#.#  ##............@.#  ######.###  #### #.#  #.# #.  ... ..  ### ### v#ajv#ajWv#ajv#aj0] _A kobold is nearby!v#aj ##### #.#...# #.#.#..##.# #.#.# ..###..# #.#K#<##.## #.#.#  ####.# #.#.#  #.# #.#.#  ####.#########.#.#  ##............@.#  ######.###  #### #.#  #.# #.#  ... ..#  ### ###v#ajb8 ##### #.#...# #.#.#..##.# #.#.#v#aj8.###..# #.#K#<##.## #.#.#  ####.# #.#.#  #.# #.#.#  ####.#########.#.#  ##............@.# v#aj 9 ######.###  #### #.#  #.# #.  ... ..  ### ### v#aj?v#ajCv#ajpHv#ajOK] _A kobold is nearby!v#aj,\ ##### #.#.# #...# #.#.# #..##.# #.#.# .###..# #.#K# #<##.##.#.# ####.# #.#.#  #.# #.#.# ####.#########.#@#  ##..............#  ###.#########.######v#ajy\#.# #.#... ..# ###v#aj_###v#aj(cv#ajd86.0 (1.0) _v#ajhv#ajEqw#aj|: w#aj7 Jingleheimer the Conjurer # ##### #.#.# Demonspawn ###...# #.#.# Health: 13/13 ======================== #..##.# #.#.#w#aj Magic: 2/3================-------- .###..# #.#K# AC: 2Str: 7 #<##.## #.#*# EV: 11Int: 18 ####.# #.#*# SH: 0Dex: 11  #.# #.#*# XL:  1 Next:  0% Place: Dungeon:1 ####.#########.#@# Noise: ---------  Time: 26.0 (0.0)  ##..............# -) Nothing wielded  ###.#########.###w#ajm Cast: Magic Dart  #### #.#  #.# #.#  ... ..# K   kobold (asleep)  ### ### _A kobold is nearby! _A kobold is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)w#aj Jingleheimer the Conjurer # ######.#.#Demonspawn ###...##.#.#Health: 13/13 ======================== #..##.##.#.#Magic: 2/3================-------- .###..##.#K#AC: 2Str: 7 #<##.###.#*#EV: 11Int: 18 ####.#w#ajт w#.#*#SH: 0Dex: 11#.##.#*#XL:  1 Next:  0% Place: Dungeon:1 ####.#########.#@#Noise: ---------  Time: 26.0 (0.0)  ##..............#-) Nothing wielded  ###.#########.###Cast: Magic Dart#####.##.##.#.....#w#aj 6K   kobold######Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.w#ajc .KPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!w#aj &..w#aj Y===7.0 (1 _w#ajli   Jingleheimer the Conjurer # ##### #.#.# Demonspawn ###...# #.#.# Health: 13/13 ======================== #..##.# #.#.# Magic: 1/3========---------------- .###..# #.#.# AC: 2Str: 7 #<##.## #.#K# EV: 11Int: 18 ####.# #.#*# SH: 0Dex: 11  #.# #.#*# XL:  1 Next:  0% Place: Dungeon:1 ####.#########.#@# Noise: ===------  Time: 27.0 (0.0)  ##..............# -) #aj j 7mNothing wielded  ###.#########.### Cast: Magic Dart  #### #.#  #.# #.#  ... ..# K   kobold  ### ###The kobold is severely wounded. _The kobold shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)w#ajc d  Jingleheimer the Conjurer # ##### #.#.# Demonspawn ###...# #.#.# Health: 13/13 ======================== #..##.# #.#.# Magic: 1/3========---------------- .###..# #.#.#w#ajgd  AC: 2Str: 7 #<##.## #.#)# EV: 11Int: 18 ####.# #.#.# SH: 0Dex: 11  #.# #.#.# XL:  1 Next:  0% Place: Dungeon:1 ####.#########.#@# Noise: ===------  Time: 27.0 (0.0)  ##..............# -) Nothing wielded  ###.#########.###w#aj#e  Cast: Magic Dart  #### #.#  #.# #.#  ... ..# K   kobold  ### ###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!w#ajJi  ##### #.#.# #.#.# #.#.# #.#.#<##.## #.#)# #.#*# w#aji  #.# #.#*#      ####   #.#   ...   ###  w#aj &..w#aj z8--8.0 (1Magic Dart _w#aj w#aj w#aj'  Jingleheimer the Conjurer # ##### #.#.# Demonspawn ###...# #.#.# Health: 13/13 ======================== #..##.# #.#.# Magic: 0/3------------------------ .###..# #.#.# AC: 2Str: 7 #<##.## #.#)# EV: 11Int: 18 ####.# #.#.# SH: 0Dex: 11  #.# #.#.#w#aj( XL:  1 Next:  8% Place: Dungeon:1 ####.#########.#@# Noise: =--------  Time: 28.0 (0.0)  ##..............# -) Nothing wielded  ###.#########.### Cast: Magic Dart  #### #.#  #.# #.#  ... ..#   ### ###     The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linex#ajˇx#ajThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noy#ajb_y#aj%oy#ajuMJingleheimer the Conjurer # ######.#.#Demonspawn ###...##.#.#y#aj#vsHealth: 13/13 ======================== #..##.##.#.#Magic: 1/3========---------------- .###..##.#.#AC: 2y#aj^vStr: 7 #<##.###.#)#EV: 11Int: 18 y#ajv*####.##.#.#SH: 0Dex: 11#.##.#.#XL:  1 Next:  8% Place: Dungeon:1 ####.#########.#@#Noise: =--------  Time: 28.0 (0.0)  y#ajv##..............#-) Nothing wielded  ###.#########.###y#aj5wCast: Magic Dart#####.##.##.#y#ajZw.....####y#ajwk###The magic dart hits the kobold. _You kill the kobold!y#ajwAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actiony#ajwAShift-Dir - straight lineOkay, then.y#ajTy#ajy#aj]D _y#aj5y#ajy#ajH========y#ajy#ajy#ajy#aj{y#ajy#ajy#ajDM2========y#ajy#aj0y#aj^y#aj=y#ajy#ajy#ajy#aj y#ajJy#ajy#ajWy#aj@========y#ajxy#ajU,y#ajky#ajy#ajy#aj|y#aj5y#ajsy#aj'y#ajy#aj@y#ajy#ajMAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action y#aji Shift-Dir - straight line _Okay, then. _You start resting.  Magic restored.y#aj&-y#ajx050.0 (22.0)y#aji3========-1.0 (23 y#ajS _y#ajq y#ajy#ajnIy#ajy#aj<y#aj========y#ajXy#aj,y#ajuy#ajy#ajKy#aj",y#ajy#ajCy#ajy#ajy#ajy#aj~y#ajy#ajy#ajpy#ajy#ajy#ajBy#ajay#aj ,y#ajy#aj,y#ajCy#ajy#ajy#aj,y#ajy#aj,y#aj~y#ajy#ajm,y#ajy#ajy#ajly#ajy#ajBy#ajy#aj ,y#aj y#aj* y#aj y#ajX y#aj y#ajy#aj,y#ajy#ajy#ajwy#ajy#aj y#ajy#ajp,y#ajy#ajv y#aj!y#aj!y#aj"y#aj#y#aj%,y#aj&y#aj'y#aj'0A  You enter the shallow water.y#aj0?Water y#aj1y#ajm3N _Moving in this stuff is going to be slow.y#aj5y#ajU5(y#aj5y#aj7y#aj:93y#aj9y#aj,;y#aj<,y#aj<y#aj>y#ajF?y#aj?y#aj?y#aj@y#ajBy#aj]By#ajBy#ajDy#ajrE,y#ajEy#ajGy#aj.Jc  You encounter a rat.y#aj7Q#. .# ### ## . # ### ##.#.######## ###.#####...# ####.###..##.# #∩##~~..###..# ###..~~##<##.## #####..###.#####.# #.@..#####.### #.# y#ajQ#.#####.#.#.####.## #. ##.####.###....Magic Dart .r ###. ##.###.## ##.####. ##.##### #.## #.####..###.## r   rat (asleep) #. ................ ##############y#ajRy#aj[/86.6 (35.6y#ajN]*7.6 (36 y#aj^ _y#ajSdy#ajXfy#aj #. .# ###  ## . # ###  #∩##~ ###..~~##< #####..###.  #.@..#####.### #.#  y#aj`#.#####.#.#. #. . .r ###. ##. ##.####. ##.#####  #.## . #. ....... .. y#aj"Z  #. .# ###  ## . # ###  #∩##~ ###..~~##< #####..###.  #.@..#####.### #.#  #.#####.#.#. #. . .r ###. ##. ##.####. ##. #.## . #. ....... ..  _A rat is nearby!y#ajbn  #. .# ###  ## . # ###  #∩##~ ###..~~##<y#aj!o  #####..###.  #.@..#####.### #.#  #.#####.#.#. #. . .r ###. ##. ##.####. ##.#####  #.## . #. ....... .. y#ajyo !y#ajb  #. .# ###  ## . # ###  #∩##~ ###..~~##< y#aj %#####..###.  #.@..#####.### #.#  #.#####.#.#. #. . .r ###. ##. ##.####. ##. #.## . #. ....... .. y#ajv y#aj y#aj y#ajw Z _A rat is nearby!y#aj$  #. .# ###  ## . # ###  #∩##~ ###..~~##< #####..###.  #.@..#####.### #.#  #.#####.#.#. #. . .r ###. ##. ##.####. ##.#####  #.## . #. ....... .. y#ajg : #. .# ###  ## . # ###  #∩##~ ###..~~##< #####..###.  #.@..#####.### #.#  #.#####.#.#. #. . .r ###. ##. ##.####. ##. #.## . #. ....... .. y#aj y#aj y#ajZ y#aj Z _A rat is nearby!z#ajF3 #. .# ###  Jingleheimer the Conjurer ## . # ###  Demonspawn ##.#.######## Health: 13/13 ======================== ###.#####...# Magic: 2/3================-------- ####.###..##.# AC: 2Str: 7 #∩##~~..###..# EV: 11Int: 18 ###..~~##<##.## SH: 0Dex: 11 #####..###.#####.#  XL:  1 Next:  8% Place: Dungeon:1 #.@..#####.### #.#  Noise: ---------  Time: 87.6 (0.0) #*#####.#.#.####.## -) Nothing wielded #* ##.####.###.... Cast: Magic Dart .r ###. z#aj4a##.###.## ##.####. ##.#####  #.## #.####..###.## r   rat (asleep) #. .............. .. ############## _A rat is nearby! _A rat is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)z#ajP#. .# ###Jingleheimer the Conjurer## . # ###Demonspawn##.#.######## Health: 13/13 ========================###.#####...# Magic: 2/3================--------####.###..##.# AC: 2Str: 7#∩##~~..###..# EV: 11Int: 18###..~~##<##.## SH: 0Dex: 11#####..###.#####.# XL:  1 Next:  8% Place: Dungeon:1#.@..#####.### #.# Noise: ---------  Time: 87.6 (0.0)#*#####.#.#.####.## -) Nothing wielded#z#ajR* ##.####.###.... Cast: Magic Dart.r ###. ##.###.####.####. ##.######.## #.####..###.## r   rat#. ................ ##############Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.z#aj9gPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.The rat squeaks loudly.r.z#ajz#ajhw.g   hobgoblinz#ajbrr   ratz#ajJ====8.6 (1z#ajMz#ajsZ _You encounter a hobgoblin.z#aj3By #. .# ###  Jingleheimer the Conjurer ## . # ###  Demonspawn ##.#.######## Health: 13/13 ======================== ###.#####...# Magic: 1/3========---------------- z#ajC####.###..##.# AC: 2Str: 7 #∩##~~..###..# EV: 11Int: 18 ###..~~##<##.## SH: 0Dex: 11 #####..###.#####.#  XL:  1 Next:  8% Place: Dungeon:1 #.@..#####.### #.#  Noise: ====-----  Time: 88.6 (0.0) #*#####.#.#.####.## -) Nothing wielded #r ##.####.###.... Cast: Magic Dart .. ###. ##.###.## ##.####. ##.#####  #.## #.####..###.## g   hobgoblin z#aj$D#g .............. r   rat .. ##############The rat squeaks loudly. z#ajD_You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)z#aj#. .# ###Jingleheimer the Conjurer## . # ###Demonspawn##.#.######## Health: 13/13 ========================###.#####...# Magic: 1/3========----------------####.###..##.# AC: 2z#ajStr: 7#∩##~~..###..# EV: 11Int: 18###..~~##<##.## SH: 0Dex: 11#####..###.#####.# XL:  1 Next:  8% Place: Dungeon:1#.@..#####.### #.# Noise: ====-----  Time: 88.6 (0.0)#*#####.#.#.####.## -) Nothing wielded#r ##.####.###.... Cast: Magic Dart.. ###. ##.###.####.####. ##.######.## #.####..###.## g   hobgoblin#g .............. r   raz#ajIt.. ##############Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linez#aj3Aim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.z#ajZng.r.z#ajgaz#ajbg=---9.6 (1 _z#ajgz#ajiz#aj = #. .# ###  Jingleheimer the Conjurer ## . # ###  Demonspawn ##.#.######## Health: 13/13 ======================== ###.#####...# Magic: 0/3------------------------ ####.###..##.# AC: 2Str: 7 #∩##~~..###..# EV: 11Int: 18 ###..~~##<##.## SH: 0Dex: 11 z#aj #####..###.#####.#  XL:  1 Next:  8% Place: Dungeon:1 #.@..#####.### #.#  Noise: =--------  Time: 89.6 (0.0) #r#####.#.#.####.## -) Nothing wielded #. ##.####.###.... Cast: Magic Dart .. ###. ##.###.## ##.####. ##.#####  #g## #.####..###.## g   hobgoblin #. .............. r   rat .. ##############The magic dart hits the rat. _The rat is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)z#aj7  #. .# ###  Jingleheimer the Conjurer ## . # ###  Demonspawn ##.#.######## Health: 13/13 ======================== ###.#####...# Magic: 0/3------------------------ ####.###..##.# AC: 2Str: 7 #∩##~~..###..# EV: 11Int: 18 ###..~~##<##.## SH: 0Dex: 11 #####..###.#####.#  XL:  1 Next:  8% Place: Dungeon:1 #.@..#####.### #.#  Noise: =--------  Time: 89.6 (0.0) #.#####.#.#.####.## -) Nothing wielded z#ajl #. ##.####.###.... Cast: Magic Dart .. ###. ##.###.## ##.####. ##.#####  #g## #.####..###.## g   hobgoblin #. .............. r   rat .. ##############Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!z#aj  #. .# ###  ## . # ###  #∩ z#ajc M< .  .### #.#  .#. #. z#aj . .. ###. ##. z#aj¨ ##. #g## . z#aj/ w#. ....... .. z#aj6bg.1690.6 (1Magic Dart _{#aj #. .# ### ## . # ### {#aj͈ ##.#.#{#aj7  {#aj 5###.#####...# {#ajd V####.###..##.# {#aj #∩##~~..###..# {#aj ###..~~##<##.## {#aj/ Z#####..###.#####.# {#ajk #..@.#####.### #.# {#aj d#.#####.#.#.####.#{#aj L#. ##.####.###.{#aj Z.. ###. ##.###.#{#ajK .##g####. ##.{#aj &#####{#ajŌ _#.## #.####..###.###{#aj& #. .......... #{#ajZ {#ajq {#ajɔ -{#aj 1{#aj> {#aj {#aj #. .# ### ## . # ### ##.#.# ###.#####...# ####.###..##.# #∩##~~..###..# ###..~~##<##.## #####..###.#####.# #...@#####.### #.# #.#####.#.#.####.##. ##.####.###... ###. ##.###.# #.## #.####..###.##. ... #{#aj @-2{#aj {#aj&@4{#aj0D{#ajE|#ajU##  #. .# ## . # ### ##.### .#####...# ####.###..##.# ∩##~~..###..# |#ajȁ ###..~~##<##.######@.###.#####.# #....#####.### #.# #.#####.#.#.####.######. ##.####.###......... ###. ##.###.#######g####. ##.######.## #.####..###.#####|#aj #. ................. .. ################# |#aj~1g|#ajg   hobgoblin|#aj#&3|#aj7|#ajƏ|#aj8## ## #. .# ### ## . # ### ##.#.# ###.#####...# ####.###..##.# #∩##~~..###..# ###..~~##<##.## #####.@###.#####.# #....#####.### #.# #g#####.#.#.####.##. ##.####.###... ###. ##.###.###g####. ##.##### #.## #.####..###.##. ... #g.4|#ajw|#ajH##  #. .# ## . # ### ##.#.######## .#####...# |#aj%####.###..##.# ∩##~~..###..#  ###@.~~##<##.######..###.#####.# |#aj/#.g..#####.### #.# #.#####.#.#.####.########. ##.####.###........... ###. ##.###.#########g####. #####|#aj-#.## #.####..###.########. ...................|#ajA.g|#aj|#aj?&5|#aj|#aj0}#aj## ## #. .# ### ## . # ### ##.#.######## ###.#####...# ####.###..##.# #∩##~~..###..# ###.@~~##<##.## #####..###.#####.# #..g.#####.### #.# }#aj#.#####.#.#.####.##. ##.####.###... ###. ##.###.###g####.#.## #.####..###.##. .}#ajA.g}#aj}#aj&6}#ajX}#aj}#aj~ 1## ## #. .# ### ## . # ### ##.#.######## ####.#####...# #####.###..##.# ##∩##~~..###..# #}#aj  ###..@~##<##.## ######..###.#####.# ##...g#####.### #.# ##.#####.#.#.####.##. ##.####.###... ###. ##.###.#}#aj> ##g####. ##.#### ##.## #.####..###.##. .}#ajf g.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat. }#aj݂ `_You kill the rat!  You enter the shallow water.}#aj <.g}#aj }#aj+ d8.2 (1.6Water }#aj }#aj^ ? _Moving in this stuff is going to be slow.}#ajO####. .# ### # . # ### .#.#########.###.#####...# #.####.###..##.# #.#∩##~~..###..# #.###..~~##<##.## #.#####.g###@#####.# #.#....#####.### #.# #.#.#####.#.#.####.#########.#. ##.####.###.............. ###. ##.###.###########g####. ##.##### #. .## #.####..###.#########. }#ajA#. ...................... .. ###################### g}#aj#.g   hobgoblin}#aj690}#ajs}#aj~#ajl  #. .# # ## . # ###  ##.#.########~#aji#.###.#####...####.###..##∩##~~..###.###g.~~##<##.######..###.#####.# ....#####@### ~#aj6#####.#.#.####.######## ##.####.###...........#.####~#ajE~#ajǥl1========100.2 (1.0)~#aj~#aj~#aj# . # ### #.#.#########.####.#####...# #.#####.###..##.# #.##∩##~~..###..# #.####g.~~##<##.## #.######..###.#####.# #.##....#####.### #.# #.##.#####.#.#@####.#########.##. ##.####.###.............. ###. ##.###.#########.###g####. ##.##### #.#.## #.####..###.#########.##. ......................#.. ####################### g~#ajdg   hobgoblin~#aj81Magic Dart~#aje~#aj~#aj   ##.#.#########.###.#####...####.###..##∩##~~..###.###g.g~##<##.######..###.#####.# ....#####.### #####.#.#.####.########~#aj/ o ##.####@###.............#-) Nothing wieldedCast: Magic Dartg   hobgoblin~#ajm ~#aj &2~#aj_ ~#aj ~#aj ###.#####...# #.#.####.###..##.# #.#.#∩##~~..###..# #.#.###g.g~##<##.## #.#)#####..###.#####.# #.#.#....#####.### #.# #.#.#.#####.#.#.####.#########.#.~#ajM Q#. ##.####.###................ ###. #########.####g####. ##.##### #.# .## #.####..###.#########.# #. .....................~#ajz .#.. #######################~#aj9 C~g~#aj ~#aj; &3~#aj ~#aj, ~#aj\#..##∩##~~..###.~#aj8\###g.~~##<##.#)#####..###g#####.# .~#aj^\....#####.### #####.#.#.####.########~#aj~\` ##.####.###.............~#aj\.. ###. ##.###.#########.####g### #.# ~#aj\3 #.## #.####..###.######## ....................... ###################### ~#aj] ~#ajad\.g~#ajDfF========4~#aj+k~#ajl#aj∩##~~..###.###g.~~##<##.#)#####..###.#####.# .#aj0....#####g### #####.#.#.####.######## ##.####.###............... ###. ##.###.#########.####g##aj##.##### #.#  #.## #.####.@###.######## ....................... ###################### #aj}F.g#aj#aj&5#ajT#aj #aj4###g.~~##<##.## #.#)######..###.#####.# #.#.##....#####.### #.# #.#.##.#####.#.#g####.#########.#.##. ##.####.###..............#.. ###. ##.###.#########.#####g####. ##.##### #.# .## #.####..###.#########.# #. ........@.............# .. ####################### #aj0.g#aj#ajE.g#aj>#aj&6#aj+#aj#ajp"###g.~~##<##.## #.#)# #####..###.#####.# #.#.# #....#####.### #.# #.#.# #.#####.#.#.####.#.#.# #. ##.####.###.#ajO# .. ###. ##g###.#.###  ##g####. ##.##### #.# #aj #.## #.####..###.#.# #. .# #aj5_.. # #ajo#ajZ7Magic Dart#aj#aj#ajh###g.~~##<##.## #.#)#  #####..###.#####.# #.#.#  #....#####.### #.# #aji#.#.#  #.#####.#.#.####.#.#.#  #. ##.####.###...#  .. ###. ##g###.##aj(i*.### #ajEi##g####. ##.##### #.#  #aj`i#.## #.####..###.#.#  #aj}i#. .#  .. ##aji #ajTk/g#ajpdg   hobgoblin#aj|r88Magic Dart#ajx#ajy#aj$ ###g.~~##<##.## #.#)# #####..###.#####.# #.#.# #....#####.### #.# #.#.# #.#####.#.#.####.##.#.# #. ##.####.###....# .. ###. ##g###.##.### g####. ##.##### #.# #.## #.####.g###.#.# #. .# .. # #ajO G.g#ajg #aj7 &9#aj #aj$! #aj D###g.~~##<##.## #.#)# ..###.#####.# #.#.# ....#####.### #.# #.#.# .#####.#.#.####.##.#.# . ##.####.###....#  ###. ##g###.##.### g####. ##.##### #.# .## #.####..###.#.# . .g.#  # 10#aj #ajq #aj ###g.~~##<##.## #.#)# ..###.#####.# #.#.# #####.### #.# #.#.# #####.#.#.####.#.#.#  ##.####.###...#  ###. ##g###.#.### ####. ##.##### #.# ## #.####..###.#.#  .g.#  # .g1#aj #aj #ajN###g.~~##<##.## #.#)# ..###.#####.# #.#.# #####.### #.# #.#.# .#.#.####.#.#.#  ##.####.###.# ###. ##g###.#.### . ##.##### #.#  #.####..###.#.# #aj.g.# # #ajs>.g#aj;#aj&2#aj=#aj#ajw ###g.~~##<##.## #.#)#  Jingleheimer the Conjurer ##..###.#####.# #.#.#  Demonspawn ..#####.### #.# #.#.#  Health: 13/13 ======================== ####.#.#.####.#########.#.#  Magic: 0/3------------------------  ##.####.###..............#  AC: 2Str: 7 ###. ##g###.#########.###  EV: 11Int: 18 #aj"x###. ##.##### #.#  SH: 0Dex: 11 # #.####..###.#########.#  XL:  1 Next: 16% Place: Dungeon:1  ..........g***@.......#  Noise: ---------  Time: 112.2 (0.0) #ajLx #######################  -) Nothing wielded  Cast: Magic Dart#ajqx}  g   hobgoblin#ajx#ajxtYou enter the shallow water. _Moving in this stuff is going to be slow.  #ajxAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action#ajy[Shift-Dir - straight lineAim: a hobgoblin (100% to hit)#aj ###g.~~##<##.###.#)#Jingleheimer the Conjurer ##..###.#####.##.#.#Demonspawn ..#####.### #.##.#.#Health: 13/13 ======================== #aj####.#.#.####.#########.#.#Magic: 0/3------------------------##.####.###..............#AC: 2Str: 7 ###. ##g###.#########.###EV: 11#ajBInt: 18 ###. ##.######.#SH: 0#ajbDex: 11 # #.####..###.#########.##ajXL:  1 Next: 16% Place: Dungeon:1..........g***@.......##ajNoise: ---------  Time: 112.2 (0.0)#######################-) Nothing wieldedCast: Magic Dartg   hobgoblin  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#ajAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.#aj>#ajI@.g#ajVN..#ajNw1=========3.2 (1 _#aj=S#ajU#ajm1###g.~~##<##.## #.#)# ..###.#####.# #.#.# #####.### #.# #.#.# .#.#.####.#.#.# ##.####.###.#aj1# . ##g###.#.### . ##.##### #.#  #.####..###.#.#  #aj1w.g.#  ##aj 2 #ajU3=.g#aj8#aj:.-4#ajA>#aj?#ajbFg.~~##<##.## #.#)# ..###.#####.# #.#.# #####.### #.# #.#.# .#.#.####.#.#.# .####.###.# . ##g###.#.### . ##.##### #.# #.####..###.#.# .g.# # .g-5#aj"H#aj g.~~##<##.## #.#)# ###.#####.# #.#.# .### #.# #.#.# .#.#.####.#.#.# #aj) .####.###.# . ##g###.#.### . ##.##### #.# .####..###.#.# g.# #ajM  #aj =.g#aj" #aj" &6#ajW' #aj) #aj 3g.~~##<##.## #.#)# ###.#####.# #.#.# .### #.# #.#.# .#.#.####.#.#.# ####.###.#  ##g###.#.### #aj - ##.##### #.# ####..###.#.# g.#  #aj =.g#aj #aj F========7#aj@ #aj #ajK]f.~~##<##.## #.#)# .#####.# #.#.# .### #.# #.#.# #.#.####.#.#.# .###.# ##g###.#.### ##.##### #.# ..###.#.# g...@..#  #aj6g=.g#ajh9.g#ajo#ajo&8#ajnz#aj}#ajat.~~##<##.## #.#)#  Jingleheimer the Conjurer ##.#####.# #.#.#  Demonspawn ##.### #.# #.#.#  Health: 13/13 ======================== #.#.####.#########.#.#  Magic: 0/3------------------------ ###.###..............#  AC: 2Str: 7  ##g###.#########.###  EV: 11Int: 18  ##.##### #.#  SH: 0Dex: 11 ###..###.#########.#  XL:  1 Next: 16% Place: Dungeon:1 ..............g*@..#  Noise: ---------  Time: 118.2 (0.0) ####################  -) Nothing wielded  Cast: Magic Dart  g   #aj=u:hobgoblinThe magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)#ajY Q.~~##<##.## #.#)#  Jingleheimer the Conjurer ##.#####.# #.#.#  Demonspawn ##.### #.# #.#.#  Health: 13/13 ======================== #.#.####.#########.#.#  Magic: 0/3------------------------ ###.###..............#  AC: 2Str: 7  ##g###.#########.###  EV: 11Int: 18  ##.##### #.#  SH: 0Dex: 11 ###..###.#########.#  XL:  1 Next: 16% Place: Dungeon:1 #ajU ................@..#  Noise: ---------  Time: 118.2 (0.0) ####################  -) Nothing wielded  Cast: Magic Dart  g   hobgoblinAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!#aj <##.## #.#)#  #.#.#  #.# #.#.#       #.#  *@..#   #aj= .#aj2A z33=9.2 (1Magic Dart _#ajE #ajF #ajV~~##<##.## #.#)# .#####.# #.#.# .### #.# #.#.# .#.####.#.#.# .###....#  ##g###.#.###  #ajWE##.##### #.# ..###.#.# ...@.#  #aj]#aj]/-20#aja#ajc#aj*5#aj5#aj6#aj7#aj9?,#ajB#ajC,#aj:E#ajE#ajE#aj1================#ajB#aja#ajo#aj,#aj,#aj!#ajߘ,#ajo#ajP,#aj#aj2========#ajB#aj&#ajU#aj[#aj#aj]V========#aj#aj#ajc#aj#aj,#aj ,#ajt#aj,#aj#aj,#aj#aj,#aj#aj#aj,#aj#ajun _You start resting.Magic restored.#ajf8-#aj$49.2 (2#aj 9.0)#ajk3========50.2 (30 _#aj3#ajI#aj#ajJ#ajۤ#aj#ajB#ajߦ#aj#aj#ajG@========#aj5#ajG#ajޭ#aj#aj#ajL#aj#aj#aj#ajo#ajE#aj~#aj#aj߸#aj/#aj#ajK#aj#aj#ajP#aj#aj #ajq,#aj#aj[#aj#aj#aj#aj$#ajX#aj;#ajz#ajQ#aj#aj,#aj#aj9#aj,#aj#aj+#ajj#aj#aj#aj#ajq,#aj!#aj#aj#aj#ajq#aj#ajY#aj#aj#aj#ajk  You encounter a ball python.#aji #.. ##  #S. #..  .. #.#  .. ...  #. #.# . #. #.# .. #.##.####..# #.@........# ####.......##..^######Magic Dart###.#.#####.#.## ####.#.#S   ball python (constriction, asleep) #.#########.#.# .#####...##.#.# .###..##.##.#.#69.2 (1970.2 (20 _#aj( L #.. ##  #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #.@........#  #aj !####.......#  #..^######  ## #.#.#  ### #.#.#  # ### #.#.#  #.#.#  #.#.#  #.#.# #aj]! ^ #.. ##  #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #.@........#  ####.......#  #..^######  ## #.#.# ### #. #aj)" b # ### #.#.#  #. #. #.#aj' #ajh+ #aj70 #ajr2 b _A ball python is nearby!#ajmS D #.. ## #ajT  #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #.@........# #ajU & ####.......#  #..^######  ## #.#.#  ### #.#.#  # ### #.#.#  #.#.#  #.#.#  #.#.# #aj  #.. ##  #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #.@........#  ####.......#  #..^######  ## #.#.# ### #.  # ### #.#.#  #. #. #.#aj J#aj b _A ball python is nearby!#aj m #.. ##  #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #.@........#  ####.......#  #..^######  ## #.#.#  ### #.#.#  # ### #.#.#  #.#.#  #.#.#  #.#.# #aj; #.. ## #aj #S. #..  .. #.#  .. ...  #. #.# .  #. #.# ..  #.##.####..#  #aj[#.@........#  ####.......#  #..^######  ## #.#.##aj} ### #.  # ### #.#.#  #. #. #.#aj#aj#ajR#aj b _A ball python is nearby!#aj~  Jingleheimer the Conjurer #.. ##  Demonspawn #S. #..  Health: 13/13 ======================== *. #.#  Magic: 2/3================-------- *. ...  AC: 2Str: 7 #* #.# .  EV: 11Int: 18 #* #.# ..  SH: 0Dex: 11 #*##.####..#  XL:  1 Next: 33% Place: Dungeon:1 #.@........#  Noise: ---------  Time: 170.2 (0.0) ####.......#  #ajW; -) Nothing wielded #..^######  Cast: Magic Dart ## #.#.#  ### #.#.#  # ### #.#.#  S   ball python (constriction, asleep) #.######## #.#.# .#####...# #.#.# .###..##.# #.#.# _A ball python is nearby! _A ball python is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)#aj  Jingleheimer the Conjurer #.. ##  Demonspawn #.. #..  Health: 13/13 ======================== .. #.#  Magic: 2/3================-------- .. ...  AC: 2Str: 7 #. #.# .  EV: 11Int: 18 #. #.# ..  SH: 0Dex: 11 #.##.####..#  XL:  1 Next: 33% Place: Dungeon:1 #.@........#  Noise: ---------  Time: 170.2 (0.0) ####.......#  -) Nothing wielded[4#aj0m #..^######  Cast: Magic Dart ## #.#.#  ### #.#.#  # ### #.#.#  S   ball python (constriction, asleep) #.######## #.#.# .#####...# #.#.# .###..##.# #.#.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!#aj #.. ##  #aj*#.. #..  *. #.#  *. ...  #* #.# .  #ajp#* #.# ..  #*  #aj    #..  ## #. #aj[### #.  # ### #. #. #. #.#ajΡ8.....#aj'z41=1.2 (1Magic Dart _#ajm#ajC#aj3  Jingleheimer the Conjurer #.. ##  Demonspawn #.. #..  Health: 13/13 ======================== .. #.#  Magic: 1/3========----------------#ajO5 .. ...  AC: 2Str: 7 #aj5#. #.# .  EV: 11Int: 18 #. #.# ..  SH: 0Dex: 11 #aj5E#.##.####..#  XL:  1 Next: 41% Place: Dungeon:1 #.@........#  Noise: =--------  Time: 171.2 (0.0)#aj5 ####.......#  -) Nothing wielded #aj.6#..^######  Cast: Magic Dart ## #.#.#  #aj6### #.#.#  # ### #.#.#   #.######## #.#.# #aj7   .#####...# #.#.#   .###..##.# #.#.#  The magic dart hits the ball python. #aj08*_You kill the ball python!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#ajN#ajoPwThat beam is likely to hit you. Continue anyway? #ajQIY - Yes  N - No#ajT#ajQ#ajJingleheimer the Conjurer#.. ##Demonspawn#.. #..Health: 13/13 ========================.. #.##ajMMagic: 2/3================--------.. ...AC: 2Str: 7#. #.# .EV: 11Int: 18#. #.# ..SH: 0Dex: 11#.##.####..#XL:  1 Next: 41% Place: Dungeon:1#.@........##ajmNoise: =--------  Time: 171.2 (0.0)####.......#-) Nothing wielded#..^#######ajCast: Magic Dart###.#.#####.#.##aj{# ####.#.# #.#########.#.# #aj =.#####...##.#.# .###..##.##aj.`#.#.#The magic dart hits the ball python. #aj5_You kill the ball python!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.#aj|#aj#aj#aj. _#aj#aj#aj,#ajL......#aj?4....#aj,#aj#aj#aj3#aj#aj.$ _#aj#aj#aj#aj#aj#aj#aj}#aj#ajn9========#aj#aj#aj##ajJ#aj,#aj#aj0#ajx#aj#aj#aj #ajo#aj#aj-#aj#aj,#ajl#ajk#aj#aj#aj#aj]T3========#aj#aj4 _Magic restored.#aj#aj-#aj#aj!#ajO U  You encounter a ball python.#aj #aj(w #..S  #..# ###..##.. ..##.# ......  #.##.# . #.##.# ..#ajeW #@##.####..#- #...#####.......#Magic Dart #..^###### ## #.#.# # ### #.#.#S   ball python (constriction, asleep) . # ###  #.#.#.######## #.#.# #.#####.#ajL..# #.#.##ajn 084.2 (13.0)#aj&M-5.2 (14 _#aj*#aj,#aj^ #..S #..# ##  #..##..  ..##.#  ......  #ajM#.##.# .  #.##.# ..  #@#  #..........#  ####.......#  #..^######  ## #.#.# # ### #.#.# . # ### #.#.#  #.#.#  #.#.# #aj"i  #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# ..  #aji#@#  #..........#  ####.......#  #..^### ## #.#.# ### #.#.#  # ### #aj[j6  #ajp#aju#ajLz#aj| #aj2\_A ball python is nearby!#aj&T #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# ..  #@#  #..........#  ####.......#  #..^######  ## #.#.# # ### #.#.# . # ### #.#.#  #.#.#  #.#.# #aj$  #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# ..  #aj% #@#  #..........#  ####.......#  #..^### ## #.#.##ajB% ### #.#.#  # ###  #aje%  #aj* #ajh/ #ajx3 #aj5 L _A ball python is nearby!#aj]6 #ajD T #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# ..  #@#  #..........#  ####.......#  #..^######  ## #.#.# # ### #.#.# . # ### #.#.#  #.#.#  #.#.# #aj  #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# .. #aj  #@#  #..........#  ####.......#  #..^### ## #.#.# ### #.#.#  # ###   #aj #aj+ #aj #aj b _A ball python is nearby!#aj T #..S #..# ##  #..##..  ..##.#  ......  #.##.# .  #.##.# ..  #@#  #..........#  ####.......#  #..^######  ## #.#.# # ### #.#.# . # ### #.#.#  #.#.#  #.#.# #aj (#aj  #..S #..# ## #aj)  #..##..  ..##.# #ajK C ......  #ajh #.##.# .  #aj #.##.# ..  #@##aj   #..........# #aj&  ####.......#  #..^### ## #.#.# ### #.#.# #aj # ###   #aj\ #aj #aj #aj.  #ajU T_A ball python is nearby!#aj 7  Jingleheimer the Conjurer #..S Demonspawn #.*# ##  Health: 13/13 ======================== #aj #.*##..  Magic: 2/3================-------- .*##.#  AC: 2Str: 7 #ajC .*....  EV: 11Int: 18 #aje #*##.# .  SH: 0Dex: 11 #aj #*##.# ..  XL:  1 Next: 41% Place: Dungeon:1 #aj #@##.####..#  Noise: ---------  Time: 185.2 (0.0) #aj #..........#  -) Nothing wielded #aj ####.......#  Cast: Magic Dart #aj$ #..^######  ## #.#.# #ajF # ### #.#.#  S   ball python (constriction, asleep) . # ### #.#.# .#.######## #.#.# #ajh Z#.#####...# #.#.# _A ball python is nearby! #aj F_A ball python is nearby!#aj Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action#aj eShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)#ajHw  Jingleheimer the Conjurer #..† Demonspawn #..# ##  Health: 13/13 ======================== #..##..  Magic: 2/3================-------- ..##.#  AC: 2Str: 7 ......  EV: 11Int: 18 #ajHj#.##.# .  SH: 0Dex: 11 #.##.# ..  XL:  1 Next: 41% Place: Dungeon:1 #@##.####..#  Noise: ---------  Time: 185.2 (0.0) #..........#  -) Nothing wielded ####.......#  Cast: Magic Dart #..^######  ## #.#.# #ajH*# ### #.#.#  S   ball python (constriction, asleep) . # ### #.#.# .#.######## #.#.# #.#####...# #.#.# #ajHAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#ajHAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!#ajJL #..† #aj|L#.*# ##  #.*##..  #ajLd.*##.#  #ajLh.*....  #ajL#*##.# .  #*##.# .. #aj4Mg       #ajSM4 ## #ajrMI ### #ajM` # ### #ajM!  #ajM #aj*J#aj......J   endoplasm (wandering)#aj<50=6.2 (1#aj#aj  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! #ajM_You encounter an endoplasm.#ajf  Jingleheimer the Conjurer #..J Demonspawn #.*# ##  Health: 13/13 ======================== #.*##..  Magic: 1/3========---------------- .*##.#  AC: 2Str: 7 .*....  EV: 11#aj2g Int: 18 #*##.# .  SH: 0Dex: 11 #*##.# ..  XL:  1 Next: 50% Place: Dungeon:1 #ajag#@##.####..#  Noise: =--------  Time: 186.2 (0.0) #..........#  -) Nothing wielded #ajg####.......#  Cast: Magic Dart #ajg#..^######  ## #.#.# #ajg# ### #.#.#  J   endoplasm (wandering) . # ### #.#.# #aj^h+.#.######## #.#.# #.#####...# #.#.# You kill the ball python! _You encounter an endoplasm.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)#aj Jingleheimer the Conjurer#..JDemonspawn#.*# ##Health: 13/13 ========================#.*##..Magic: 1/3========----------------.*##.##aj AC: 2Str: 7.*....EV: 11Int: 18#*##.# .SH: 0Dex: 11#*##.# ..XL:  1 Next: 50% Place: Dungeon:1#aj? #@##.####..#Noise: =--------  Time: 186.2 (0.0)#..........##ajo -) Nothing wielded####.......#Cast: Magic Dart#aj #..^#########.#.# # ####.#.##ajĠ J   endoplasm . # ####.#.# #aj .#.#########.#.# #.#####...##.#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action#ajG Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.#aji #aj( †J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.#ajy) HThe endoplasm quivers.#aj/ <.....#aj0 27.2 (1 _#aj6 #aj8 #aj.@  Jingleheimer the Conjurer #..† Demonspawn #aj.#.J# ##  Health: 13/13 ======================== #.*##..  Magic: 0/3------------------------ #aj/.*##.#  AC: 2Str: 7 #ajYou kill the endoplasm!#aj #..† #aj#..# ##  #.*##..  .*##.#  .*.... #aj #*##.# .  #aj#*##.# ..   #aj  #aj%  #ajd*   #ajy9## #aj? ### #ajU # ### #aj #aj #aj #aj8.....#ajS668.2 (1Magic Dart #aj_#aj#aj#aj 1================#aj: (2================#ajT< ,#aj< #aj< #ajA #aj5B #ajB ,#aj?C #ajD #ajE #aj.E #aj(G C  Shift-Dir - straight line#ajhG   Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _#ajG KYou start resting.  Magic restored.#ajaN 0-..#ajU 1221.2 (33.0)#ajX r3========-2.2 (34 _#aj ] #aj^ #aj] #aj #aj? #aj$ #aj j  You encounter an endoplasm.#aj MJ.#† ..# ####..##.....##.#......   ...##.####........#ajD Magic Dart####.......#####J   endoplasm (asleep)#aj" a 0.0)  Found a stone staircase leading down.#aje, /  --more--#ajC>J#aj{1J#aj!A3.2 (1#ajP$^ _The endoplasm quivers.#aj+! #aj! #aj>' #aj) F _Unknown command.#aj A  Jingleheimer the Conjurer #>.# Demonspawn #.J† Health: 13/13 ======================== #.*# ##  Magic: 2/3================-------- #ajQ [##.*##..  AC: 2Str: 7 ..*##.#  EV: 11Int: 18 .*....  SH: 0#aj ,Dex: 11 #*##.# .  XL:  1 Next: 66% Place: Dungeon:1#aj  #@##.# ..  Noise: ---------  Time: 223.2 (0.0)#aj  #aj #.##.####..#  -) Nothing wielded #aj #..........#  Cast: Magic Dart #aj .####.......# #aj ! #..^######  #ajY _## #.#.#  J   endoplasm # ### #.#.# . # ### #.#.# .#.######## #.#.# _The endoplasm quivers. _Unknown command.#aj Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#aj <Aim: an endoplasm (100% to hit)#aj7 $Jingleheimer the Conjurer#>.#Demonspawn#.J†Health: 13/13 ========================#.*# ##Magic: 2/3================--------##.*##..AC: 2Str: 7#aj ..*##.#EV: 11Int: 18.*....SH: 0Dex: 11#*##.# .XL:  1 Next: 66% Place: Dungeon:1#@##.# ..#aj 3Noise: ---------  Time: 223.2 (0.0)#.##.####..#-) Nothing wielded#..........##aj Cast: Magic Dart####.......##..^#########aj #.#.#J   endoplasm # ####ajH #.#.# . # ####.#.# .#.#########.#.##aj{ hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  #aj GThe endoplasm is almost dead.#ajD '.J#ajQ 2....#ajr :=4.2 (1 _#aj׎ #ajg #ajN  Jingleheimer the Conjurer #>.# Demonspawn #..† Health: 13/13 ======================== #.J# ##  Magic: 1/3#ajNO========---------------- ##.*##..  AC: 2Str: 7 ..*##.#  EV: 11Int: 18 .*....  SH: 0Dex: 11 #ajtO#*##.# .  XL:  1 Next: 66% Place: Dungeon:1 #ajO#@##.# ..  Noise: =--------  Time: 224.2 (0.0) #ajO#.##.####..#  -) Nothing wielded #ajO#..........#  Cast: Magic Dart ####.......#  #ajO#..^######  #ajP## #.#.#  J   endoplasm # ### #.#.# #aj0PO. # ### #.#.# .#.######## #.#.# #ajOPwThe magic dart hits the endoplasm. _The endoplasm is almost dead.#ajlPAiming: Magic Dart (safe; 3% risk of failure)  #ajPPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)#aj  Jingleheimer the Conjurer #>.# Demonspawn #..† Health: 13/13 ======================== #..# ##  Magic: 1/3========---------------- ##..##..  AC: 2Str: 7 ...##.#  EV: 11Int: 18 #aj)......  SH: 0Dex: 11 #.##.# .  XL:  1 Next: 66% Place: Dungeon:1 #@##.# ..  Noise: =--------  Time: 224.2 (0.0) #.##.####..#  -) Nothing wielded #..........#  Cast: Magic Dart ####.......#  #..^######  ## #.#.#  J   endoplasm # ### #.#.# . # ### #.#.# .#.######## #.#.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  #ajgThe magic dart hits the endoplasm.  You kill the endoplasm!#ajI #>.# #..† #..# ##  ##.*##..  ..*##.#  .*....  #*##.# .  #aj؟ ..       #..^ ##  ###  # ###  #ajz'2....#ajY<835.2 (1Magic Dart _ #ajUb_Your Stealth skill increases to level 2!#aj 3#aj #aj #aj n#ajw ,#aj #aj# #ajq #aj #ajA #aj #aj #ajH #aj #aj #aj #aji #aj #aj #aj] #aj #aj #ajv #aj #ajq #aj #aj #ajT #aj T2========#aj #aj #aj #aj5 #aj #aj #ajG #ajM #aj #aj #ajk #aj @========#aj #aj* #aj] #ajk #ajc ,#aj #aj5 ,#aj #aj #aj9 #aj #aj #aj #aj #aj #aj #aj, #aj_ #aj #aj #aj2 n _You start resting.Magic restored.#aj /-.#aj 047.2 (22.0)#aj r3========-8.2 (23 _#aj #ajr #ajю #aj= #aj #aj #ajp #ajQ #aj #aj f  You encounter a quokka.#ajR b ...+ #..# #>.## . #..† ..#ajͧ o #..# ##.########..##............##.#.# #.@......# #.#.##.### .#.#.##.# ..Magic Dart#.#.##.####..##aj r.#..........# ######.......##aj wr   quokka (asleep) #..#ajC `^###### ###ajg q #.#.# ### #aj . #.#.##aj 250.0)#aj 21.2 (3 _#ajϿ #aj< #ajر b ...+ #..# #>.## .  #..† ..  #..# ##.#  #######..##...  .........##.#.#  #.@......#  #.#.##.### .  #.#.##.# ..  #.#.#  r.#..  #####  #..^  ## #.#.#  ### #.#.# #aj=) ...+ #..# #>.## .  #..† ..  #..# ##.#  #######..##...  .........##.#.#  #aj>#.@......#  #.#.##.### .  #.#.##.# ..  #.#.# r.#.. #####  #..^ ## #aj??I ### #aj#aj#aj #aj)] _A quokka is nearby!#ajG ...+ #..# #>.## .  #..† .. #ajXH #..# ##.#  #######..##...  .........##.#.#  #.@......#  #.#.##.### .  #.#.##.# ..  #ajH#.#.#  r.#..  #####  #ajH#..^  #aj I\## #.#.#  ### #.#.# #aj] ...+ #..# #>.## .  #..† ..  #..# ##.#  #######..##...  .........##.#.#  #.@......#  #.#.##.### .  #aj#.#.##.# ..  #.#.# r.#.. #####  #..^#aj} ##  ### #aj#aj#aj#aj] _A quokka is nearby!#ajb ...+ #..# #>.## .  #..† ..  #..# ##.#  #######..##...  .........##.#.#  #.@......#  #.#.##.### .  #.#.##.# ..  #.#.#  r.#..  #####  #..^  ## #.#.#  ### #.#.# #aj* ...+ #..# #>.## .  #..† ..  #..# ##.#  #######..##...  .........##.#.#  #.@......#  #.#.##.### .  #.#.##.# ..  #.#.# r.#.. #####  #..^ ##  ### #ajs _A quokka is nearby!#ajq  Jingleheimer the Conjurer ...+ Demonspawn #..# Health: 13/13 ======================== #>.## .  Magic: 2/3================-------- #..† ..  AC: 2Str: 7 #..# ##.#  EV: 11Int: 18 #######..##...  SH: 0Dex: 11 #aj.........##.#.#  XL:  1 Next: 83% Place: Dungeon:1 #.@......#  Noise: ---------  Time: 251.2 (0.0) #*#.##.### .  -) Nothing wielded #*#.##.# ..  Cast: Magic Dart#aj~ #*#.##.####..#  r.#..........#  ######.......#  r   quokka (asleep) #..^######  #ajt## #.#.# .# ### #.#.# _A quokka is nearby! #aj,_A quokka is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action#aj aShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)#ajJingleheimer the Conjurer...+Demonspawn#..#Health: 13/13 ========================#>.## .#aj Magic: 2/3================--------#..† ..AC: 2Str: 7#..# ##.#EV: 11Int: 18#######..##...SH: 0Dex: 11#aj2:.........##.#.#XL:  1 Next: 83% Place: Dungeon:1#.@......##ajWNoise: ---------  Time: 251.2 (0.0)#*#.##.### .#aj|-) Nothing wielded#*#.##.# ..Cast: Magic Dart#ajp#*#.##.####..##aj*"r.#..........#######.......#r   quokka#..^#########.#.# .# ####.#.#Aiming: Magic Dart (safe; 3% risk of failure)  #ajVPress: ? - help, Q - select actionShift-Dir - straight line#ajzAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.#aj#ajɇCr.#ajÍ)..#aj):=2.2 (1 _#aj}#aj5#ajd: #aj[d Jingleheimer the Conjurer ...+ Demonspawn #ajd#..# Health: 13/13 ======================== #ajd#>.## .  Magic: 1/3========----------------#ajd #..† ..  AC: 2Str: 7#ajd #..# ##.#  EV: 11#ajeInt: 18 #######..##...  SH: 0#aj4e<Dex: 11 #ajSe4.........##.#.#  XL:  1 Next: 83% Place: Dungeon:1 #aje#.@......#  Noise: =--------  Time: 252.2 (0.0) #*#.##.### .  -) Nothing wielded #*#.##.# ..  Cast: Magic Dart #aje#r#.##.####..#  ..#..........#  ######.......#  r   quokka#ajyfs #..^######  ## #.#.# .# ### #.#.# The magic dart hits the quokka. _The quokka is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  #ajfPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)#aj': #ajw Jingleheimer the Conjurer ...+ Demonspawn #..# Health: 13/13 ========================#aj #>.## .  Magic: 1/3========---------------- #..† ..  AC: 2Str: 7#aj u #..# ##.#  EV: 11Int: 18 #######..##...  SH: 0#aj= <Dex: 11 #ajd J.........##.#.#  XL:  1 Next: 83% Place: Dungeon:1 #.@......#  Noise: =--------  Time: 252.2 (0.0)#aj  #.#.##.### .  -) Nothing wielded #aj #.#.##.# ..  Cast: Magic Dart #aj #.#.##.####..#  ..#..........# #aj  ######.......#  r   quokka #..^###### #ajI L ## #.#.# .# ### #.#.# #aj| Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#aj Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!#aj  ...+ #..##ajn  #>.## .  #..† ..  #..# ##.#      #aj   #* .  #*#aj  ..     #ajL {#..^ ## #aj J ### #ajF )..#ajG #ajN Jingleheimer the Conjurer...+Demonspawn#..#Health: 13/13 ========================#>.## .#aj hMagic: 1/3========----------------#..† ..AC: 2Str: 7#..# ##.#EV: 11Int: 18#######..##...SH: 0Dex: 11.........##.#.#XL:  1 Next: 100% Place: Dungeon:1#.@......#Noise: =--------  Time: 253.2 (1.0)#ajj #.#.##.### .-) Nothing wielded#.#.##.# ..Cast: Magic Dart#.#.##.####..#..#..........#######.......##..^#########.#.# .# ####.#.##ajҚ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!#aj nShift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!  Your Dodging skill increases to level 2! #aj W You have reached level 2!#aj /  --more--#aj 9/191/5----42 0%  #ajOYour demonic ancestry asserts itself...#ajt#ajt _Molten scales grow over part of your body.#ajr[?25h[?0c #ajr Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) #aj> [?25l[?1c#aj0!quit#aj;:  --more--#ajܭ#ajGear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) #aja? a - a +0 robe (worn)#aj  #aj-+#aj#ajGoodbye, Jingleheimer.8 Jingleheimer the Conjurer (level 2, 19/19 HPs)Began as a Demonspawn Conjurer on July 22, 2026.Quit the game on level 1 of the Dungeon.The game lasted 00:01:53 (252 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 RavnDgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  #aju12.14482996 Krim260 DEFE-27 escaped with the Orb  13.14300794 kaboissonn ReEE-27 escaped with the Orb  14.13800167 Krim260 OpSh-27 escaped with the Orb  15.13219161 RavnMiFi-27 escaped with the Orb#aj#ajC [?25h[?0c [?1051l[?1052l[?1060l[?1061l